;;; beacon.el --- Highlight the cursor whenever the window scrolls -*- lexical-binding: t; -*- ;; Copyright (C) 2015 Free Software Foundation, Inc. ;; Author: Artur Malabarba ;; URL: https://github.com/Malabarba/beacon ;; Keywords: convenience ;; Version: 0.1.1 ;; Package-Requires: ((seq "1.9")) ;; This program is free software; you can redistribute it and/or modify ;; it under the terms of the GNU General Public License as published by ;; the Free Software Foundation, either version 3 of the License, or ;; (at your option) any later version. ;; This program is distributed in the hope that it will be useful, ;; but WITHOUT ANY WARRANTY; without even the implied warranty of ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ;; GNU General Public License for more details. ;; You should have received a copy of the GNU General Public License ;; along with this program. If not, see . ;;; Commentary: ;; This is a global minor-mode. Turn it on everywhere with: ;; ┌──── ;; │ (beacon-mode 1) ;; └──── ;; ;; Whenever the window scrolls a light will shine on top of your cursor so ;; you know where it is. ;; ;; That’s it. ;; ;; See the accompanying Readme.org for configuration details. ;;; Code: (require 'seq) (defgroup beacon nil "Customization group for beacon." :group 'emacs :prefix "beacon-") (defvar beacon--timer nil) (defcustom beacon-push-mark 35 "Should the mark be pushed before long movements? If nil, `beacon' will not push the mark. Otherwise this should be a number, and `beacon' will push the mark whenever point moves more than that many lines." :type '(choice integer (const nil))) (defcustom beacon-blink-when-point-moves nil "Should the beacon blink when moving a long distance? If nil, don't blink due to plain movement. If non-nil, this should be an integer, which is the minimum movement distance (in lines) that triggers a beacon blink." :type '(choice integer (const nil))) (defcustom beacon-blink-when-buffer-changes t "Should the beacon blink when changing buffer?" :type 'boolean) (defcustom beacon-blink-when-window-scrolls t "Should the beacon blink when the window scrolls?" :type 'boolean) (defcustom beacon-blink-when-window-changes t "Should the beacon blink when the window changes?" :type 'boolean) (defcustom beacon-blink-duration 0.3 "Time, in seconds, that the blink should last." :type 'number) (defcustom beacon-blink-delay 0.3 "Time, in seconds, before starting to fade the beacon." :type 'number) (defcustom beacon-size 40 "Size of the beacon in characters." :type 'number) (defcustom beacon-color 0.5 "Color of the beacon. This can be a string or a number. If it is a number, the color is taken to be white or black (depending on the current theme's background) and this number is a float between 0 and 1 specifing the brightness. If it is a string, it is a color name or specification, e.g. \"#666600\"." :type '(choice number color)) (defvar beacon-dont-blink-predicates nil "A list of predicates that prevent the beacon blink. These predicate functions are called in order, with no arguments, before blinking the beacon. If any returns non-nil, the beacon will not blink. For instance, if you want to disable beacon on buffers where `hl-line-mode' is on, you can do: (add-hook \\='beacon-dont-blink-predicates (lambda () (bound-and-true-p hl-line-mode)))") (add-hook 'beacon-dont-blink-predicates #'window-minibuffer-p) (defcustom beacon-dont-blink-major-modes '(magit-status-mode) "A list of major-modes where the beacon won't blink. Whenever the current buffer satisfies `derived-mode-p' for one of the major-modes on this list, the beacon will not blink." :type '(repeat symbol)) (defcustom beacon-dont-blink-commands '(recenter-top-bottom) "A list of commands that should not make the beacon blink. Use this for commands that scroll the window in very predictable ways, when the blink would be more distracting than helpful.." :type '(repeat symbol)) ;;; Overlays (defvar beacon--ovs nil) (defconst beacon-overlay-priority (/ most-positive-fixnum 2) "Priotiy used on all of our overlays.") (defun beacon--make-overlay (length &rest properties) "Put an overlay at point with background COLOR." (let ((ov (make-overlay (point) (+ length (point))))) (overlay-put ov 'beacon t) ;; Our overlay is very temporary, so we take the liberty of giving ;; it a high priority. (overlay-put ov 'priority beacon-overlay-priority) (overlay-put ov 'window (selected-window)) (while properties (overlay-put ov (pop properties) (pop properties))) (push ov beacon--ovs) ov)) (defun beacon--colored-overlay (color) "Put an overlay at point with background COLOR." (beacon--make-overlay 1 'face (list :background color))) (defun beacon--ov-put-after-string (overlay colors) "Add an after-string property to OVERLAY. The property's value is a string of spaces with background COLORS applied to each one. If COLORS is nil, OVERLAY is deleted!" (if (not colors) (when (overlayp overlay) (delete-overlay overlay)) (overlay-put overlay 'beacon-colors colors) (overlay-put overlay 'after-string (propertize (mapconcat (lambda (c) (propertize " " 'face (list :background c))) colors "") 'cursor 1000)))) (defun beacon--after-string-overlay (colors) "Put an overlay at point with an after-string property. The property's value is a string of spaces with background COLORS applied to each one." ;; The after-string must not be longer than the remaining columns ;; from point to right window-end else it will be wrapped around. (let ((colors (seq-take colors (- (window-width) (current-column))))) (beacon--ov-put-after-string (beacon--make-overlay 0) colors))) (defun beacon--ov-at-point () (car (or (seq-filter (lambda (o) (overlay-get o 'beacon)) (overlays-in (point) (point))) (seq-filter (lambda (o) (overlay-get o 'beacon)) (overlays-at (point)))))) (defun beacon--vanish () "Turn off the beacon." (when (timerp beacon--timer) (cancel-timer beacon--timer)) (mapc #'delete-overlay beacon--ovs) (setq beacon--ovs nil)) ;;; Colors (defun beacon--int-range (a b) "Return a list of integers between A inclusive and B exclusive. Only returns `beacon-size' elements." (let ((d (/ (- b a) beacon-size)) (out (list a))) (dotimes (_ (1- beacon-size)) (push (+ (car out) d) out)) (nreverse out))) (defun beacon--color-range () "Return a list of background colors for the beacon." (let* ((bg (color-values (face-attribute 'default :background))) (fg (cond ((stringp beacon-color) (color-values beacon-color)) ((< (color-distance "black" bg) (color-distance "white" bg)) (make-list 3 (* beacon-color 65535))) (t (make-list 3 (* (- 1 beacon-color) 65535)))))) (apply #'cl-mapcar (lambda (r g b) (format "#%04x%04x%04x" r g b)) (mapcar (lambda (n) (butlast (beacon--int-range (elt fg n) (elt bg n)))) [0 1 2])))) ;;; Blinking (defun beacon--shine () "Shine a beacon at point." (let ((colors (beacon--color-range))) (save-excursion (while colors (if (looking-at "$") (progn (beacon--after-string-overlay colors) (setq colors nil)) (beacon--colored-overlay (pop colors)) (forward-char 1)))))) (defun beacon--dec () "Decrease the beacon brightness by one." (pcase (beacon--ov-at-point) (`nil (beacon--vanish)) ((and o (let c (overlay-get o 'beacon-colors)) (guard c)) (beacon--ov-put-after-string o (cdr c))) (o (delete-overlay o) (save-excursion (while (progn (forward-char 1) (setq o (beacon--ov-at-point))) (let ((colors (overlay-get o 'beacon-colors))) (if (not colors) (move-overlay o (1- (point)) (point)) (forward-char -1) (beacon--colored-overlay (pop colors)) (beacon--ov-put-after-string o colors) (forward-char 1)))))))) (defun beacon-blink () "Blink the beacon at the position of the cursor." (interactive) (beacon--vanish) (unless (or (not beacon-mode) (run-hook-with-args-until-success 'beacon-dont-blink-predicates) (seq-find #'derived-mode-p beacon-dont-blink-major-modes) (memq (or this-command last-command) beacon-dont-blink-commands)) (beacon--shine) (setq beacon--timer (run-at-time beacon-blink-delay (/ beacon-blink-duration 1.0 beacon-size) #'beacon--dec)))) ;;; Movement detection (defvar beacon--window-scrolled nil) (defvar beacon--previous-place nil) (defvar beacon--previous-mark-head nil) (defvar beacon--previous-window nil) (defun beacon--movement-> (delta) "Return non-nil if latest point movement is > DELTA. If DELTA is nil, return nil." (and delta (markerp beacon--previous-place) (equal (marker-buffer beacon--previous-place) (current-buffer)) ;; Quick check that prevents running the code below in very ;; short movements (like typing). (> (abs (- (point) beacon--previous-place)) delta) ;; Check if the movement was >= DELTA lines by moving DELTA ;; lines. `count-screen-lines' is too slow if the movement had ;; thousands of lines. (save-excursion (goto-char (min beacon--previous-place (point))) (vertical-motion delta) (> (max (point) beacon--previous-place) (line-beginning-position))))) (defun beacon--maybe-push-mark () "Push mark if it seems to be safe." (when (and (not mark-active) (beacon--movement-> beacon-push-mark)) (let ((head (car mark-ring))) (when (and (eq beacon--previous-mark-head head) (not (equal head beacon--previous-place))) (push-mark beacon--previous-place))))) (defun beacon--post-command () "Blink if point moved very far." (cond ((not (markerp beacon--previous-place)) (beacon--vanish)) ;; Blink for switching windows. ((and beacon-blink-when-window-changes (not (eq beacon--previous-window (selected-window)))) (beacon-blink)) ;; Blink for scrolling. ((and beacon-blink-when-window-scrolls beacon--window-scrolled (equal beacon--window-scrolled (selected-window))) (beacon-blink)) ;; Blink for movement ((beacon--movement-> beacon-blink-when-point-moves) (beacon-blink)) ;; Even if we don't blink, vanish any previous beacon. (t (beacon--vanish))) (beacon--maybe-push-mark) (setq beacon--window-scrolled nil) (unless (window-minibuffer-p) (setq beacon--previous-mark-head (car mark-ring)) (setq beacon--previous-place (point-marker)) (setq beacon--previous-window (selected-window)))) (defun beacon--window-scroll-function (win _start-pos) "Blink the beacon or record that window has been scrolled. If invoked during the command loop, record the current window so that it may be blinked on post-command. This is because the scrolled window might not be active, but we only know that at `post-command-hook'. If invoked outside the command loop, `post-command-hook' would be unreliable, so just blink immediately." (if this-command (setq beacon--window-scrolled win) (setq beacon--window-scrolled nil) (beacon-blink))) ;;; Minor-mode (defcustom beacon-lighter (cond ((char-displayable-p ?💡) " 💡") ((char-displayable-p ?Λ) " Λ") (t " *")) "Lighter string used on the mode-line." :type 'string) ;;;###autoload (define-minor-mode beacon-mode nil nil beacon-lighter nil :global t (if beacon-mode (progn (add-hook 'window-scroll-functions #'beacon--window-scroll-function) (add-hook 'focus-in-hook #'beacon-blink) (add-hook 'post-command-hook #'beacon--post-command) (add-hook 'pre-command-hook #'beacon--vanish)) (remove-hook 'focus-in-hook #'beacon-blink) (remove-hook 'window-scroll-functions #'beacon--window-scroll-function) (remove-hook 'post-command-hook #'beacon--post-command) (remove-hook 'pre-command-hook #'beacon--vanish))) (provide 'beacon) ;;; beacon.el ends here ;; Local Variables: ;; indent-tabs-mode: nil ;; End: