;;; beacon.el --- Highlight the cursor whenever the window scrolls -*- lexical-binding: t; -*- ;; Copyright (C) 2015 Free Software Foundation, Inc. ;; Author: Artur Malabarba ;; URL: https://github.com/Malabarba/beacon ;; Keywords: convenience ;; Version: 0.1 ;; Package-Requires: ((seq "1.9")) ;; This program is free software; you can redistribute it and/or modify ;; it under the terms of the GNU General Public License as published by ;; the Free Software Foundation, either version 3 of the License, or ;; (at your option) any later version. ;; This program is distributed in the hope that it will be useful, ;; but WITHOUT ANY WARRANTY; without even the implied warranty of ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ;; GNU General Public License for more details. ;; You should have received a copy of the GNU General Public License ;; along with this program. If not, see . ;;; Commentary: ;; This is a global minor-mode. Turn it on everywhere with: ;; ┌──── ;; │ (beacon-mode 1) ;; └──── ;; ;; Whenever the window scrolls a light will shine on top of your cursor so ;; you know where it is. ;; ;; That’s it. ;; ;; ;; 1 Customizations ;; ════════════════ ;; ;; • The appearance of the beacon is configured by `beacon-size' and ;; `beacon-color'. ;; ;; • The duration is configured by `beacon-blink-duration' and ;; `beacon-blink-delay'. ;; ;; • To customize /when/ the beacon should blink at all, configure ;; `beacon-blink-when-window-scrolls', ;; `beacon-blink-when-window-changes', and ;; `beacon-blink-when-point-moves'. ;; ;; • To prevent the beacon from blinking only on some major-modes, ;; configure `beacon-dont-blink-major-modes'. For specific buffers, you ;; can do `(setq-local beacon-mode nil)'. For even more refined ;; control, configure `beacon-dont-blink-predicates' ;; ;; • Beacon can also push the mark for you whenever point moves a long ;; distance. For this, configure `beacon-push-mark'. ;;; Code: (require 'seq) (defgroup beacon nil "Customization group for beacon." :group 'emacs :prefix "beacon-") (defvar beacon--timer nil) (defcustom beacon-push-mark nil "Should the mark be pushed before long movements? If nil, `beacon' will not push the mark. Otherwise this should be a number, and `beacon' will push the mark whenever point moves more than that many lines." :type '(choice integer (const nil))) (defcustom beacon-blink-when-point-moves nil "Should the beacon blink when moving a long distance? If nil, don't blink due to plain movement. If non-nil, this should be an integer, which is the minimum movement distance (in lines) that triggers a beacon blink." :type '(choice integer (const nil))) (defcustom beacon-blink-when-buffer-changes t "Should the beacon blink when changing buffer?" :type 'boolean) (defcustom beacon-blink-when-window-scrolls t "Should the beacon blink when the window scrolls?" :type 'boolean) (defcustom beacon-blink-when-window-changes t "Should the beacon blink when the window changes?" :type 'boolean) (defcustom beacon-blink-duration 0.3 "Time, in seconds, that the blink should last." :type 'number) (defcustom beacon-blink-delay 0.3 "Time, in seconds, before starting to fade the beacon." :type 'number) (defcustom beacon-size 40 "Size of the beacon in characters." :type 'number) (defcustom beacon-color 0.5 "Color of the beacon. This can be a string or a number. If it is a number, the color is taken to be white or black (depending on the current theme's background) and this number is a float between 0 and 1 specifing the brightness. If it is a string, it is a color name or specification, e.g. \"#666600\"." :type '(choice number color)) (defcustom beacon-dont-blink-predicates nil "A list of predicates that prevent the beacon blink. These predicate functions are called in order, with no arguments, before blinking the beacon. If any returns non-nil, the beacon will not blink." :type 'hook) (add-hook 'beacon-dont-blink-predicates (lambda () (bound-and-true-p hl-line-mode))) (add-hook 'beacon-dont-blink-predicates #'window-minibuffer-p) (defcustom beacon-dont-blink-major-modes nil "A list of major-modes where the beacon won't blink. Whenever the current buffer satisfies `derived-mode-p' for one of the major-modes on this list, the beacon will not blink." :type '(repeat symbol)) ;;; Overlays (defvar beacon--ovs nil) (defconst beacon-overlay-priority (/ most-positive-fixnum 2) "Priotiy used on all of our overlays.") (defun beacon--make-overlay (length &rest properties) "Put an overlay at point with background COLOR." (let ((ov (make-overlay (point) (+ length (point))))) (overlay-put ov 'beacon t) ;; Our overlay is very temporary, so we take the liberty of giving ;; it a high priority. (overlay-put ov 'priority beacon-overlay-priority) (overlay-put ov 'window (selected-window)) (while properties (overlay-put ov (pop properties) (pop properties))) (push ov beacon--ovs) ov)) (defun beacon--colored-overlay (color) "Put an overlay at point with background COLOR." (beacon--make-overlay 1 'face (list :background color))) (defun beacon--ov-put-after-string (overlay colors) "Add an after-string property to OVERLAY. The property's value is a string of spaces with background COLORS applied to each one. If COLORS is nil, OVERLAY is deleted!" (if (not colors) (when (overlayp overlay) (delete-overlay overlay)) (overlay-put overlay 'beacon-colors colors) (overlay-put overlay 'after-string (propertize (mapconcat (lambda (c) (propertize " " 'face (list :background c))) colors "") 'cursor 1000)))) (defun beacon--after-string-overlay (colors) "Put an overlay at point with an after-string property. The property's value is a string of spaces with background COLORS applied to each one." ;; The after-string must not be longer than the remaining columns ;; from point to right window-end else it will be wrapped around. (let ((colors (seq-take colors (- (window-width) (current-column))))) (beacon--ov-put-after-string (beacon--make-overlay 0) colors))) (defun beacon--ov-at-point () (car (or (seq-filter (lambda (o) (overlay-get o 'beacon)) (overlays-in (point) (point))) (seq-filter (lambda (o) (overlay-get o 'beacon)) (overlays-at (point)))))) (defun beacon--vanish () "Turn off the beacon." (when (timerp beacon--timer) (cancel-timer beacon--timer)) (mapc #'delete-overlay beacon--ovs) (setq beacon--ovs nil)) ;;; Colors (defun beacon--int-range (a b) "Return a list of integers between A inclusive and B exclusive. Only returns `beacon-size' elements." (let ((d (/ (- b a) beacon-size)) (out (list a))) (dotimes (_ (1- beacon-size)) (push (+ (car out) d) out)) (nreverse out))) (defun beacon--color-range () "Return a list of background colors for the beacon." (let* ((bg (color-values (face-attribute 'default :background))) (fg (cond ((stringp beacon-color) (color-values beacon-color)) ((< (color-distance "black" bg) (color-distance "white" bg)) (make-list 3 (* beacon-color 65535))) (t (make-list 3 (* (- 1 beacon-color) 65535)))))) (apply #'cl-mapcar (lambda (r g b) (format "#%04x%04x%04x" r g b)) (mapcar (lambda (n) (butlast (beacon--int-range (elt fg n) (elt bg n)))) [0 1 2])))) ;;; Blinking (defun beacon--shine () "Shine a beacon at point." (let ((colors (beacon--color-range))) (save-excursion (while colors (if (looking-at "$") (progn (beacon--after-string-overlay colors) (setq colors nil)) (beacon--colored-overlay (pop colors)) (forward-char 1)))))) (defun beacon--dec () "Decrease the beacon brightness by one." (pcase (beacon--ov-at-point) (`nil (beacon--vanish)) ((and o (let c (overlay-get o 'beacon-colors)) (guard c)) (beacon--ov-put-after-string o (cdr c))) (o (delete-overlay o) (save-excursion (while (progn (forward-char 1) (setq o (beacon--ov-at-point))) (let ((colors (overlay-get o 'beacon-colors))) (if (not colors) (move-overlay o (1- (point)) (point)) (forward-char -1) (beacon--colored-overlay (pop colors)) (beacon--ov-put-after-string o colors) (forward-char 1)))))))) (defun beacon-blink () "Blink the beacon at the position of the cursor." (interactive) (beacon--vanish) (unless (or (not beacon-mode) (run-hook-with-args-until-success 'beacon-dont-blink-predicates) (seq-find #'derived-mode-p beacon-dont-blink-major-modes)) (beacon--shine) (setq beacon--timer (run-at-time beacon-blink-delay (/ beacon-blink-duration 1.0 beacon-size) #'beacon--dec)))) ;;; Movement detection (defvar beacon--window-scrolled nil) (defvar beacon--previous-place nil) (defvar beacon--previous-mark-head nil) (defvar beacon--previous-window nil) (defun beacon--movement-> (delta) "Return non-nil if latest point movement is > DELTA. If DELTA is nil, return nil." (and delta (markerp beacon--previous-place) (equal (marker-buffer beacon--previous-place) (current-buffer)) (> (abs (- (point) beacon--previous-place)) delta) (> (count-screen-lines (min (point) beacon--previous-place) (max (point) beacon--previous-place)) delta))) (defun beacon--maybe-push-mark () "Push mark if it seems to be safe." (when (and (not mark-active) (beacon--movement-> beacon-push-mark)) (let ((head (car mark-ring))) (when (and (eq beacon--previous-mark-head head) (not (equal head beacon--previous-place))) (push-mark beacon--previous-place))))) (defun beacon--post-command () "Blink if point moved very far." (cond ((not (markerp beacon--previous-place)) (beacon--vanish)) ;; Blink for switching windows. ((and beacon-blink-when-window-changes (not (eq beacon--previous-window (selected-window)))) (beacon-blink)) ;; Blink for scrolling. ((and beacon-blink-when-window-scrolls beacon--window-scrolled (equal beacon--window-scrolled (selected-window))) (beacon-blink)) ;; Blink for movement ((beacon--movement-> beacon-blink-when-point-moves) (beacon-blink)) ;; Even if we don't blink, vanish any previous beacon. (t (beacon--vanish))) (beacon--maybe-push-mark) (setq beacon--window-scrolled nil) (unless (window-minibuffer-p) (setq beacon--previous-mark-head (car mark-ring)) (setq beacon--previous-place (point-marker)) (setq beacon--previous-window (selected-window)))) (defun beacon--window-scroll-function (win _start-pos) "Blink the beacon or record that window has been scrolled. If invoked during the command loop, record the current window so that it may be blinked on post-command. This is because the scrolled window might not be active, but we only know that at `post-command-hook'. If invoked outside the command loop, `post-command-hook' would be unreliable, so just blink immediately." (if this-command (setq beacon--window-scrolled win) (setq beacon--window-scrolled nil) (beacon-blink))) ;;; Minor-mode (defcustom beacon-lighter (cond ((char-displayable-p ?💡) " 💡") ((char-displayable-p ?Λ) " Λ") (t " *")) "Lighter string used on the mode-line." :type 'string) ;;;###autoload (define-minor-mode beacon-mode nil nil beacon-lighter nil :global t (if beacon-mode (progn (add-hook 'window-scroll-functions #'beacon--window-scroll-function) (add-hook 'post-command-hook #'beacon--post-command) (add-hook 'pre-command-hook #'beacon--vanish)) (remove-hook 'window-scroll-functions #'beacon--window-scroll-function) (remove-hook 'post-command-hook #'beacon--post-command) (remove-hook 'pre-command-hook #'beacon--vanish))) (provide 'beacon) ;;; beacon.el ends here