;;; chess-pgn.el --- Convert a chess game to/from Portable Game Notation (PGN) ;; Copyright (C) 2002, 2004, 2008, 2014 Free Software Foundation, Inc. ;; Author: John Wiegley ;; Maintainer: Mario Lang ;; Keywords: files, games ;; This program is free software; you can redistribute it and/or modify ;; it under the terms of the GNU General Public License as published by ;; the Free Software Foundation, either version 3 of the License, or ;; (at your option) any later version. ;; This program is distributed in the hope that it will be useful, ;; but WITHOUT ANY WARRANTY; without even the implied warranty of ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ;; GNU General Public License for more details. ;; You should have received a copy of the GNU General Public License ;; along with this program. If not, see . ;;; Commentary: ;; Portable Game Notation (PGN) is a plain text computer-processible format for ;; recording chess games (both the moves and related data). ;; ;; Here is a sample game in PGN format: ;; ;; [Event "F/S Return Match"] ;; [Site "Belgrade, Serbia Yugoslavia|JUG"] ;; [Date "1992.11.04"] ;; [Round "29"] ;; [White "Fischer, Robert J."] ;; [Black "Spassky, Boris V."] ;; [Result "1/2-1/2"] ;; ;; 1. e4 e5 2. Nf3 Nc6 3. Bb5 a6 {This opening is called the Ruy Lopez.} ;; 4. Ba4 Nf6 5. O-O Be7 6. Re1 b5 7. Bb3 d6 8. c3 O-O 9. h3 Nb8 10. d4 Nbd7 ;; 11. c4 c6 12. cxb5 axb5 13. Nc3 Bb7 14. Bg5 b4 15. Nb1 h6 16. Bh4 c5 17. dxe5 ;; Nxe4 18. Bxe7 Qxe7 19. exd6 Qf6 20. Nbd2 Nxd6 21. Nc4 Nxc4 22. Bxc4 Nb6 ;; 23. Ne5 Rae8 24. Bxf7+ Rxf7 25. Nxf7 Rxe1+ 26. Qxe1 Kxf7 27. Qe3 Qg5 28. Qxg5 ;; hxg5 29. b3 Ke6 30. a3 Kd6 31. axb4 cxb4 32. Ra5 Nd5 33. f3 Bc8 34. Kf2 Bf5 ;; 35. Ra7 g6 36. Ra6+ Kc5 37. Ke1 Nf4 38. g3 Nxh3 39. Kd2 Kb5 40. Rd6 Kc5 41. Ra6 ;; Nf2 42. g4 Bd3 43. Re6 1/2-1/2 ;; ;; This module provides functions for converting to/from PGN format: ;; ;; chess-game-to-pgn ;; chess-pgn-to-game ;; ;; and a mode for viewing/editing PGN files: ;; ;; chess-pgn-mode ;;; Code: (require 'chess-algebraic) (require 'chess-display) (require 'chess-fen) (require 'chess-game) (require 'chess-ply) (require 'chess-message) (require 'mm-decode) (require 'mm-view) (require 'pcomplete) (defvar chess-pgn-fill-column 60) (chess-message-catalog 'english '((pgn-read-error . "Error reading move: %s") (pgn-parse-error . "Error parsing PGN syntax"))) (defun chess-pgn-read-plies (game position &optional top-level) (let ((plies (list t)) (begin (point)) move-beg prevpos) (catch 'done (while (not (eobp)) (cond ((looking-at "[1-9][0-9]*\\.[. ]*") (goto-char (match-end 0))) ((looking-at chess-algebraic-regexp-ws) (setq move-beg (point)) (goto-char (match-end 0)) (skip-syntax-backward " ") (setq prevpos position) (let* ((move (buffer-substring-no-properties move-beg (point))) (ply (condition-case err (chess-algebraic-to-ply position move) (error (message "PGN: %s" (buffer-substring begin (point-max))) (error (error-message-string err)))))) (unless ply (chess-error 'pgn-read-error move)) (setq position (chess-ply-next-pos ply)) (chess-pos-set-annotations position nil) (nconc plies (list ply)))) ((and top-level (looking-at "\\(\\*\\|1-0\\|0-1\\|1/2-1/2\\)")) (goto-char (match-end 0)) (chess-game-set-tag game "Result" (match-string-no-properties 0)) (unless (eq t (car (last plies))) (cond ((string= "1/2-1/2" (match-string 1)) (nconc plies (list (chess-ply-create (chess-ply-next-pos (car (last plies))) t :drawn)))) (t (nconc plies (list (chess-ply-create* (chess-ply-next-pos (car (last plies))))))))) (throw 'done t)) ((looking-at "{") (forward-char) (let ((begin (point))) (search-forward "}") (forward-char) (chess-pos-add-annotation position (buffer-substring-no-properties begin (- (point) 2))))) ((looking-at "(") (forward-char) (skip-chars-forward " \t\n") (chess-pos-add-annotation prevpos (chess-pgn-read-plies game prevpos))) ((and (not top-level) (looking-at ")")) (forward-char) (throw 'done t)) (t (if (eq t (car (last plies))) (error "PGN parser: Expected a ply here: '%s'" (buffer-substring (point) (point-max)))) (nconc plies (list (chess-ply-create* (chess-ply-next-pos (car (last plies)))))) (throw 'done t))) (skip-chars-forward " \t\n\r"))) (cdr plies))) (defun chess-pgn-to-game (&optional string) "Convert PGN notation at point into a chess game. Optionally use the supplied STRING instead of the current buffer." (if string (with-temp-buffer (insert string) (goto-char (point-min)) (chess-pgn-parse)) (chess-pgn-parse))) (defun chess-pgn-parse () (if (or (looking-at "\\[") (and (search-forward "[" nil t) (goto-char (match-beginning 0)))) (let ((game (chess-game-create))) (chess-game-set-tags game nil) (while (looking-at (rx ?[ (group (one-or-more (not (syntax whitespace)))) (one-or-more (syntax whitespace)) (syntax string-quote) (group (*? not-newline)) (syntax string-quote) ?] (one-or-more (char ? ?\n ?\r ?\t)))) (chess-game-set-tag game (match-string-no-properties 1) (match-string-no-properties 2)) (goto-char (match-end 0))) (let ((fen (chess-game-tag game "FEN"))) (when fen (chess-game-set-start-position game (chess-fen-to-pos fen)))) (chess-game-set-plies game (chess-pgn-read-plies game (chess-game-pos game) t)) game) (error "Data not in legal PGN format: '%s'" (buffer-substring (point) (point-max))))) (defun chess-pgn-insert-annotations (game index ply) (dolist (ann (chess-pos-annotations (chess-ply-pos ply))) (if (stringp ann) (insert "\n{" ann "}") (cl-assert (listp ann)) (chess-pgn-insert-plies game index ann)))) (defun chess-pgn-insert-plies (game index plies &optional for-black indented no-annotations) "NYI: Still have to implement INDENTED argument." (while plies (unless for-black (when (chess-ply-changes (car plies)) (if (> (current-column) chess-pgn-fill-column) (insert ?\n)) (insert (format "%d. %s" index (chess-ply-to-algebraic (car plies)))) (unless no-annotations (chess-pgn-insert-annotations game index (car plies)))) (setq plies (cdr plies) index (1+ index))) (when plies (when (chess-ply-changes (car plies)) (when for-black (if (> (current-column) chess-pgn-fill-column) (insert ?\n)) (insert (format "%d. ..." index)) (setq for-black nil)) (insert (format " %s" (chess-ply-to-algebraic (car plies)))) (unless no-annotations (chess-pgn-insert-annotations game index (car plies)))) (setq plies (cdr plies))) (if plies (insert ? )))) (defvar chess-pgn-tag-order '("Event" "Site" "Date" "Round" "White" "WhiteElo" "Black" "BlackElo" "Result" "TimeControl")) (defun chess-game-to-pgn (game &optional indented to-string) "Convert a chess GAME to PGN notation. If INDENTED is non-nil, indent the move texts. If TO-STRING is non-nil, return a string instead of inserting the resulting PGN text." (if to-string (with-temp-buffer (chess-insert-pgn game indented) (buffer-string)) (chess-insert-pgn game indented))) (defun chess-member-index (tag) (let ((index 0) (tags chess-pgn-tag-order)) (while tags (if (equal tag (car tags)) (setq tags nil) (setq index (1+ index) tags (cdr tags)))) index)) (defun chess-insert-pgn (game &optional indented) (let ((fen (chess-game-tag game "FEN")) (first-pos (chess-game-pos game 0))) (when (and fen (not (string= fen (chess-pos-to-fen first-pos)))) (chess-game-del-tag game "FEN") (setq fen nil)) (if (and (not fen) (not (eq chess-starting-position first-pos))) (chess-game-set-tag game "FEN" (chess-pos-to-fen first-pos)))) (dolist (tag (sort (copy-alist (chess-game-tags game)) (function (lambda (left right) (setq left (car left) right (car right)) (let ((l-idx (chess-member-index left)) (r-idx (chess-member-index right))) (cond ((and l-idx (not r-idx)) t) ((and (not l-idx) r-idx) nil) ((and l-idx r-idx) (< l-idx r-idx)) (t (string-lessp left right)))))))) (insert (format "[%s \"%s\"]\n" (car tag) (cdr tag)))) (insert ?\n) (chess-pgn-insert-plies game 1 (chess-game-plies game)) (insert (or (chess-game-tag game "Result") "*") ?\n)) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; ;; chess-pgn-mode for editing and browsing PGN files. ;; (require 'chess-database) (defvar chess-pgn-database nil "Chess database object.") (make-variable-buffer-local 'chess-pgn-database) (defvar chess-pgn-display nil "If non-nil, the chess display object used for this buffer.") (make-variable-buffer-local 'chess-pgn-display) (defvar chess-pgn-current-game) (defvar chess-pgn-current-index) (make-variable-buffer-local 'chess-pgn-current-game) (make-variable-buffer-local 'chess-pgn-current-index) (chess-message-catalog 'english '((could-not-read-pgn . "Could not read or find a PGN game"))) (declare-function chess-create-display "chess.el" (perspective &optional modules-too)) ;;;###autoload (defun chess-pgn-read (&optional file) "Read and display a PGN game after point." (interactive "P") (if (or file (not (search-forward "[Event " nil t))) (setq file (read-file-name "Read a PGN game from file: "))) (if file (find-file file)) (let ((game (chess-pgn-to-game))) (if game (chess-display-set-game (setq chess-pgn-display (chess-create-display t)) game) (chess-error 'could-not-read-pgn)))) (defvar chess-pgn-mode-map (let ((map (make-sparse-keymap))) (set-keymap-parent map text-mode-map) (define-key map [(control ?c) (control ?c)] 'chess-pgn-show-position) (define-key map [mouse-2] 'chess-pgn-mouse-show-position) ;;(define-key map [(control ?m)] 'chess-pgn-move) ;;(define-key map [space] 'chess-pgn-move) (define-key map [? ] 'chess-pgn-insert-and-show-position) (define-key map [tab] 'chess-pgn-complete-move) map)) ;;;###autoload (define-derived-mode chess-pgn-mode text-mode "PGN" "A mode for editing chess PGN files." (setq comment-start "{" comment-end "}") (modify-syntax-entry ?\{ "<") (modify-syntax-entry ?\} ">") (modify-syntax-entry ?\" "\"") (if (fboundp 'font-lock-mode) (font-lock-mode 1)) (set (make-local-variable 'pcomplete-default-completion-function) 'chess-pgn-completions) (set (make-local-variable 'pcomplete-command-completion-function) 'chess-pgn-completions) (set (make-local-variable 'pcomplete-parse-arguments-function) 'chess-pgn-current-word)) ;;;###autoload (defalias 'pgn-mode 'chess-pgn-mode) (defvar chess-pgn-bold-face 'bold) (defconst chess-pgn-move-regexp (concat "[^0-9]\\(\\([1-9][0-9]*\\)\\.\\s-+" "\\(\\.\\.\\.\\|" chess-algebraic-regexp "\\)" "\\(\\s-+\\(" chess-algebraic-regexp "\\)\\)?\\)")) (if (fboundp 'font-lock-add-keywords) (font-lock-add-keywords 'chess-pgn-mode (list (list "\\[\\(\\S-+\\)\\s-+\".*\"\\]" 1 'font-lock-keyword-face) (cons "\\(1-0\\|0-1\\|1/2-1/2\\|\\*\\)$" 'chess-pgn-bold-face)))) ;;;###autoload (add-to-list 'auto-mode-alist '("\\.pgn\\'" . chess-pgn-mode)) (eval-after-load "mm-decode" '(unless (fboundp 'mm-display-pgn-inline) (defun mm-display-pgn-inline (handle) (mm-display-inline-fontify handle 'chess-pgn-mode)) (push '("application/x-chess-pgn" mm-display-pgn-inline identity) mm-inline-media-tests) (push "application/x-chess-pgn" mm-inlined-types) (push "application/x-chess-pgn" mm-automatic-display))) (defun chess-pgn-completions () "Return a list of possible completions for the current move." (let ((position (chess-game-pos chess-pgn-current-game chess-pgn-current-index))) (while (pcomplete-here (mapcar 'chess-ply-to-algebraic (chess-legal-plies position :color (chess-pos-side-to-move position))))))) (defun chess-pgn-current-word () (let ((here (point))) (if (setq chess-pgn-current-index (chess-pgn-index)) (save-restriction (narrow-to-region (match-beginning 3) here) (pcomplete-parse-buffer-arguments))))) (defun chess-pgn-complete-move () (interactive) (save-restriction (narrow-to-region (point-min) (point)) (chess-pgn-read-game)) (if (eq last-command 'chess-pgn-complete-move) (setq last-command 'pcomplete)) (call-interactively 'pcomplete)) (defun chess-pgn-index (&optional location) "Return the move index associated with point." (save-excursion (when location (goto-char location)) (if (re-search-backward chess-pgn-move-regexp nil t) (let* ((index (string-to-number (match-string 2))) ;; (first-move (match-string 3)) (second-move (match-string 14)) (ply (1+ (* 2 (1- index))))) (if second-move (setq ply (1+ ply))) ply)))) (defvar chess-file-locations nil) (defun chess-pgn-read-game () "Load a database to represent this file if not already up." (unless chess-pgn-database (setq chess-pgn-database (chess-database-open buffer-file-name 'chess-file))) ;; a hack for speed's sake to read the current game text (save-excursion (let ((locations chess-file-locations) (here (point)) last-location index) (while locations (if (> (car locations) here) (setq locations nil) (setq last-location locations locations (cdr locations)))) (setq index (if last-location (- (length chess-file-locations) (length last-location)) 0)) (when (or (null chess-pgn-current-game) (/= index (chess-game-data chess-pgn-current-game 'database-index))) (setq chess-pgn-current-game (chess-database-read chess-pgn-database index)))))) (defvar chess-game-inhibit-events) (defun chess-pgn-create-display () "Return the move index associated with point." ;; now find what position we're at in the game (save-excursion (when chess-pgn-current-game (let ((index (chess-pgn-index))) (if (or (and (or (null chess-pgn-display) (not (buffer-live-p chess-pgn-display))) (let ((chess-game-inhibit-events t)) (setq chess-pgn-display (chess-create-display t)))) (/= (chess-game-data chess-pgn-current-game 'database-index) (or (chess-game-data (chess-display-game chess-pgn-display) 'database-index) -1))) (progn (chess-display-disable-popup chess-pgn-display) (chess-display-set-game chess-pgn-display chess-pgn-current-game index) (chess-game-set-tag (chess-display-game chess-pgn-display) 'database-index (chess-game-data chess-pgn-current-game 'database-index))) (chess-display-set-index chess-pgn-display index)) (chess-display-popup chess-pgn-display))))) (defun chess-pgn-visualize () "Visualize the move for the PGN game under point. This does not require that the buffer be in PGN mode." (let (game) (save-excursion (if (search-backward "[Event " nil t) (setq game (chess-pgn-to-game)))) (if game (let ((chess-pgn-current-game game)) (chess-pgn-show-position)) (chess-error 'could-not-read-pgn)))) (defun chess-pgn-show-position () (interactive) (if (not (eq major-mode 'chess-pgn-mode)) (chess-pgn-visualize) (chess-pgn-read-game) (chess-pgn-create-display))) (defun chess-pgn-mouse-show-position (event) (interactive "e") (if (fboundp 'event-window) ; XEmacs (progn (set-buffer (window-buffer (event-window event))) (and (event-point event) (goto-char (event-point event)))) (set-buffer (window-buffer (posn-window (event-start event)))) (goto-char (posn-point (event-start event)))) (chess-pgn-show-position)) (defun chess-pgn-insert-and-show-position () (interactive) (self-insert-command 1) (chess-pgn-show-position)) (provide 'chess-pgn) ;;; chess-pgn.el ends here