;;; landmark.el --- Neural-network robot that learns landmarks -*- lexical-binding:t -*-
-;; Copyright (C) 1996-1997, 2000-2015 Free Software Foundation, Inc.
+;; Copyright (C) 1996-1997, 2000-2016 Free Software Foundation, Inc.
;; Author: Terrence Brannon (was: <brannon@rana.usc.edu>)
;; Created: December 16, 1996 - first release to usenet
;; Keywords: games, neural network, adaptive search, chemotaxis
-;; Maintainer: No maintainer - help wanted.
+;; Maintainer: emacs-devel@gnu.org
;; Version: 1.0
;; This file is part of GNU Emacs.
(move-to-column (+ landmark-x-offset (* landmark-square-width (1- x)))))
(defun landmark-plot-square (square value)
- "Draw 'X', 'O' or '.' on SQUARE depending on VALUE, leave point there."
+ "Draw `X', `O' or `.' on SQUARE depending on VALUE, leave point there."
(or (= value 1)
(landmark-goto-square square))
(let ((inhibit-read-only t))