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1 /* Indentation functions.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995, 1998, 2000, 2001,
3 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011
4 Free Software Foundation, Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 #include <config.h>
22 #include <stdio.h>
23 #include <setjmp.h>
24
25 #include "lisp.h"
26 #include "buffer.h"
27 #include "character.h"
28 #include "category.h"
29 #include "composite.h"
30 #include "indent.h"
31 #include "keyboard.h"
32 #include "frame.h"
33 #include "window.h"
34 #include "termchar.h"
35 #include "termopts.h"
36 #include "disptab.h"
37 #include "intervals.h"
38 #include "dispextern.h"
39 #include "region-cache.h"
40
41 #define CR 015
42
43 /* These three values memorize the current column to avoid recalculation. */
44
45 /* Last value returned by current_column.
46 Some things in set last_known_column_point to -1
47 to mark the memorized value as invalid. */
48
49 static double last_known_column;
50
51 /* Value of point when current_column was called. */
52
53 EMACS_INT last_known_column_point;
54
55 /* Value of MODIFF when current_column was called. */
56
57 static int last_known_column_modified;
58
59 static double current_column_1 (void);
60 static double position_indentation (int);
61
62 /* Cache of beginning of line found by the last call of
63 current_column. */
64
65 static EMACS_INT current_column_bol_cache;
66
67 /* Get the display table to use for the current buffer. */
68
69 struct Lisp_Char_Table *
70 buffer_display_table (void)
71 {
72 Lisp_Object thisbuf;
73
74 thisbuf = current_buffer->display_table;
75 if (DISP_TABLE_P (thisbuf))
76 return XCHAR_TABLE (thisbuf);
77 if (DISP_TABLE_P (Vstandard_display_table))
78 return XCHAR_TABLE (Vstandard_display_table);
79 return 0;
80 }
81 \f
82 /* Width run cache considerations. */
83
84 /* Return the width of character C under display table DP. */
85
86 static int
87 character_width (int c, struct Lisp_Char_Table *dp)
88 {
89 Lisp_Object elt;
90
91 /* These width computations were determined by examining the cases
92 in display_text_line. */
93
94 /* Everything can be handled by the display table, if it's
95 present and the element is right. */
96 if (dp && (elt = DISP_CHAR_VECTOR (dp, c), VECTORP (elt)))
97 return XVECTOR (elt)->size;
98
99 /* Some characters are special. */
100 if (c == '\n' || c == '\t' || c == '\015')
101 return 0;
102
103 /* Printing characters have width 1. */
104 else if (c >= 040 && c < 0177)
105 return 1;
106
107 /* Everybody else (control characters, metacharacters) has other
108 widths. We could return their actual widths here, but they
109 depend on things like ctl_arrow and crud like that, and they're
110 not very common at all. So we'll just claim we don't know their
111 widths. */
112 else
113 return 0;
114 }
115
116 /* Return true if the display table DISPTAB specifies the same widths
117 for characters as WIDTHTAB. We use this to decide when to
118 invalidate the buffer's width_run_cache. */
119
120 int
121 disptab_matches_widthtab (struct Lisp_Char_Table *disptab, struct Lisp_Vector *widthtab)
122 {
123 int i;
124
125 if (widthtab->size != 256)
126 abort ();
127
128 for (i = 0; i < 256; i++)
129 if (character_width (i, disptab)
130 != XFASTINT (widthtab->contents[i]))
131 return 0;
132
133 return 1;
134 }
135
136 /* Recompute BUF's width table, using the display table DISPTAB. */
137
138 void
139 recompute_width_table (struct buffer *buf, struct Lisp_Char_Table *disptab)
140 {
141 int i;
142 struct Lisp_Vector *widthtab;
143
144 if (!VECTORP (buf->width_table))
145 buf->width_table = Fmake_vector (make_number (256), make_number (0));
146 widthtab = XVECTOR (buf->width_table);
147 if (widthtab->size != 256)
148 abort ();
149
150 for (i = 0; i < 256; i++)
151 XSETFASTINT (widthtab->contents[i], character_width (i, disptab));
152 }
153
154 /* Allocate or free the width run cache, as requested by the current
155 state of current_buffer's cache_long_line_scans variable. */
156
157 static void
158 width_run_cache_on_off (void)
159 {
160 if (NILP (current_buffer->cache_long_line_scans)
161 /* And, for the moment, this feature doesn't work on multibyte
162 characters. */
163 || !NILP (current_buffer->enable_multibyte_characters))
164 {
165 /* It should be off. */
166 if (current_buffer->width_run_cache)
167 {
168 free_region_cache (current_buffer->width_run_cache);
169 current_buffer->width_run_cache = 0;
170 current_buffer->width_table = Qnil;
171 }
172 }
173 else
174 {
175 /* It should be on. */
176 if (current_buffer->width_run_cache == 0)
177 {
178 current_buffer->width_run_cache = new_region_cache ();
179 recompute_width_table (current_buffer, buffer_display_table ());
180 }
181 }
182 }
183
184 \f
185 /* Skip some invisible characters starting from POS.
186 This includes characters invisible because of text properties
187 and characters invisible because of overlays.
188
189 If position POS is followed by invisible characters,
190 skip some of them and return the position after them.
191 Otherwise return POS itself.
192
193 Set *NEXT_BOUNDARY_P to the next position at which
194 it will be necessary to call this function again.
195
196 Don't scan past TO, and don't set *NEXT_BOUNDARY_P
197 to a value greater than TO.
198
199 If WINDOW is non-nil, and this buffer is displayed in WINDOW,
200 take account of overlays that apply only in WINDOW.
201
202 We don't necessarily skip all the invisible characters after POS
203 because that could take a long time. We skip a reasonable number
204 which can be skipped quickly. If there might be more invisible
205 characters immediately following, then *NEXT_BOUNDARY_P
206 will equal the return value. */
207
208 EMACS_INT
209 skip_invisible (EMACS_INT pos, EMACS_INT *next_boundary_p, EMACS_INT to, Lisp_Object window)
210 {
211 Lisp_Object prop, position, overlay_limit, proplimit;
212 Lisp_Object buffer, tmp;
213 EMACS_INT end;
214 int inv_p;
215
216 XSETFASTINT (position, pos);
217 XSETBUFFER (buffer, current_buffer);
218
219 /* Give faster response for overlay lookup near POS. */
220 recenter_overlay_lists (current_buffer, pos);
221
222 /* We must not advance farther than the next overlay change.
223 The overlay change might change the invisible property;
224 or there might be overlay strings to be displayed there. */
225 overlay_limit = Fnext_overlay_change (position);
226 /* As for text properties, this gives a lower bound
227 for where the invisible text property could change. */
228 proplimit = Fnext_property_change (position, buffer, Qt);
229 if (XFASTINT (overlay_limit) < XFASTINT (proplimit))
230 proplimit = overlay_limit;
231 /* PROPLIMIT is now a lower bound for the next change
232 in invisible status. If that is plenty far away,
233 use that lower bound. */
234 if (XFASTINT (proplimit) > pos + 100 || XFASTINT (proplimit) >= to)
235 *next_boundary_p = XFASTINT (proplimit);
236 /* Otherwise, scan for the next `invisible' property change. */
237 else
238 {
239 /* Don't scan terribly far. */
240 XSETFASTINT (proplimit, min (pos + 100, to));
241 /* No matter what, don't go past next overlay change. */
242 if (XFASTINT (overlay_limit) < XFASTINT (proplimit))
243 proplimit = overlay_limit;
244 tmp = Fnext_single_property_change (position, Qinvisible,
245 buffer, proplimit);
246 end = XFASTINT (tmp);
247 #if 0
248 /* Don't put the boundary in the middle of multibyte form if
249 there is no actual property change. */
250 if (end == pos + 100
251 && !NILP (current_buffer->enable_multibyte_characters)
252 && end < ZV)
253 while (pos < end && !CHAR_HEAD_P (POS_ADDR (end)))
254 end--;
255 #endif
256 *next_boundary_p = end;
257 }
258 /* if the `invisible' property is set, we can skip to
259 the next property change */
260 prop = Fget_char_property (position, Qinvisible,
261 (!NILP (window)
262 && EQ (XWINDOW (window)->buffer, buffer))
263 ? window : buffer);
264 inv_p = TEXT_PROP_MEANS_INVISIBLE (prop);
265 /* When counting columns (window == nil), don't skip over ellipsis text. */
266 if (NILP (window) ? inv_p == 1 : inv_p)
267 return *next_boundary_p;
268 return pos;
269 }
270 \f
271 /* Set variables WIDTH and BYTES for a multibyte sequence starting at P.
272
273 DP is a display table or NULL.
274
275 This macro is used in current_column_1, Fmove_to_column, and
276 compute_motion. */
277
278 #define MULTIBYTE_BYTES_WIDTH(p, dp) \
279 do { \
280 int c; \
281 \
282 wide_column = 0; \
283 c = STRING_CHAR_AND_LENGTH (p, bytes); \
284 if (BYTES_BY_CHAR_HEAD (*p) != bytes) \
285 width = bytes * 4; \
286 else \
287 { \
288 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c))) \
289 width = XVECTOR (DISP_CHAR_VECTOR (dp, c))->size; \
290 else \
291 width = CHAR_WIDTH (c); \
292 if (width > 1) \
293 wide_column = width; \
294 } \
295 } while (0)
296
297
298 DEFUN ("current-column", Fcurrent_column, Scurrent_column, 0, 0, 0,
299 doc: /* Return the horizontal position of point. Beginning of line is column 0.
300 This is calculated by adding together the widths of all the displayed
301 representations of the character between the start of the previous line
302 and point (eg. control characters will have a width of 2 or 4, tabs
303 will have a variable width).
304 Ignores finite width of frame, which means that this function may return
305 values greater than (frame-width).
306 Whether the line is visible (if `selective-display' is t) has no effect;
307 however, ^M is treated as end of line when `selective-display' is t.
308 Text that has an invisible property is considered as having width 0, unless
309 `buffer-invisibility-spec' specifies that it is replaced by an ellipsis. */)
310 (void)
311 {
312 Lisp_Object temp;
313 XSETFASTINT (temp, (int) current_column ()); /* iftc */
314 return temp;
315 }
316
317 /* Cancel any recorded value of the horizontal position. */
318
319 void
320 invalidate_current_column (void)
321 {
322 last_known_column_point = 0;
323 }
324
325 double
326 current_column (void)
327 {
328 register int col;
329 register unsigned char *ptr, *stop;
330 register int tab_seen;
331 int post_tab;
332 register int c;
333 register int tab_width = XINT (current_buffer->tab_width);
334 int ctl_arrow = !NILP (current_buffer->ctl_arrow);
335 register struct Lisp_Char_Table *dp = buffer_display_table ();
336
337 if (PT == last_known_column_point
338 && MODIFF == last_known_column_modified)
339 return last_known_column;
340
341 /* If the buffer has overlays, text properties,
342 or multibyte characters, use a more general algorithm. */
343 if (BUF_INTERVALS (current_buffer)
344 || current_buffer->overlays_before
345 || current_buffer->overlays_after
346 || Z != Z_BYTE)
347 return current_column_1 ();
348
349 /* Scan backwards from point to the previous newline,
350 counting width. Tab characters are the only complicated case. */
351
352 /* Make a pointer for decrementing through the chars before point. */
353 ptr = BYTE_POS_ADDR (PT_BYTE - 1) + 1;
354 /* Make a pointer to where consecutive chars leave off,
355 going backwards from point. */
356 if (PT == BEGV)
357 stop = ptr;
358 else if (PT <= GPT || BEGV > GPT)
359 stop = BEGV_ADDR;
360 else
361 stop = GAP_END_ADDR;
362
363 if (tab_width <= 0 || tab_width > 1000)
364 tab_width = 8;
365
366 col = 0, tab_seen = 0, post_tab = 0;
367
368 while (1)
369 {
370 EMACS_INT i, n;
371 Lisp_Object charvec;
372
373 if (ptr == stop)
374 {
375 /* We stopped either for the beginning of the buffer
376 or for the gap. */
377 if (ptr == BEGV_ADDR)
378 break;
379
380 /* It was the gap. Jump back over it. */
381 stop = BEGV_ADDR;
382 ptr = GPT_ADDR;
383
384 /* Check whether that brings us to beginning of buffer. */
385 if (BEGV >= GPT)
386 break;
387 }
388
389 c = *--ptr;
390
391 if (dp && VECTORP (DISP_CHAR_VECTOR (dp, c)))
392 {
393 charvec = DISP_CHAR_VECTOR (dp, c);
394 n = ASIZE (charvec);
395 }
396 else
397 {
398 charvec = Qnil;
399 n = 1;
400 }
401
402 for (i = n - 1; i >= 0; --i)
403 {
404 if (VECTORP (charvec))
405 {
406 /* This should be handled the same as
407 next_element_from_display_vector does it. */
408 Lisp_Object entry = AREF (charvec, i);
409
410 if (GLYPH_CODE_P (entry)
411 && GLYPH_CODE_CHAR_VALID_P (entry))
412 c = GLYPH_CODE_CHAR (entry);
413 else
414 c = ' ';
415 }
416
417 if (c >= 040 && c < 0177)
418 col++;
419 else if (c == '\n'
420 || (c == '\r'
421 && EQ (current_buffer->selective_display, Qt)))
422 {
423 ptr++;
424 goto start_of_line_found;
425 }
426 else if (c == '\t')
427 {
428 if (tab_seen)
429 col = ((col + tab_width) / tab_width) * tab_width;
430
431 post_tab += col;
432 col = 0;
433 tab_seen = 1;
434 }
435 else if (VECTORP (charvec))
436 /* With a display table entry, C is displayed as is, and
437 not displayed as \NNN or as ^N. If C is a single-byte
438 character, it takes one column. If C is multi-byte in
439 an unibyte buffer, it's translated to unibyte, so it
440 also takes one column. */
441 ++col;
442 else
443 col += (ctl_arrow && c < 0200) ? 2 : 4;
444 }
445 }
446
447 start_of_line_found:
448
449 if (tab_seen)
450 {
451 col = ((col + tab_width) / tab_width) * tab_width;
452 col += post_tab;
453 }
454
455 if (ptr == BEGV_ADDR)
456 current_column_bol_cache = BEGV;
457 else
458 current_column_bol_cache = BYTE_TO_CHAR (PTR_BYTE_POS (ptr));
459
460 last_known_column = col;
461 last_known_column_point = PT;
462 last_known_column_modified = MODIFF;
463
464 return col;
465 }
466 \f
467
468 /* Check the presence of a display property and compute its width.
469 If a property was found and its width was found as well, return
470 its width (>= 0) and set the position of the end of the property
471 in ENDPOS.
472 Otherwise just return -1. */
473 static int
474 check_display_width (EMACS_INT pos, EMACS_INT col, EMACS_INT *endpos)
475 {
476 Lisp_Object val, overlay;
477
478 if (CONSP (val = get_char_property_and_overlay
479 (make_number (pos), Qdisplay, Qnil, &overlay))
480 && EQ (Qspace, XCAR (val)))
481 { /* FIXME: Use calc_pixel_width_or_height, as in term.c. */
482 Lisp_Object plist = XCDR (val), prop;
483 int width = -1;
484
485 if ((prop = Fplist_get (plist, QCwidth), NATNUMP (prop)))
486 width = XINT (prop);
487 else if (FLOATP (prop))
488 width = (int)(XFLOAT_DATA (prop) + 0.5);
489 else if ((prop = Fplist_get (plist, QCalign_to), NATNUMP (prop)))
490 width = XINT (prop) - col;
491 else if (FLOATP (prop))
492 width = (int)(XFLOAT_DATA (prop) + 0.5) - col;
493
494 if (width >= 0)
495 {
496 EMACS_INT start;
497 if (OVERLAYP (overlay))
498 *endpos = OVERLAY_POSITION (OVERLAY_END (overlay));
499 else
500 get_property_and_range (pos, Qdisplay, &val, &start, endpos, Qnil);
501 return width;
502 }
503 }
504 return -1;
505 }
506
507 /* Scanning from the beginning of the current line, stop at the buffer
508 position ENDPOS or at the column GOALCOL or at the end of line, whichever
509 comes first.
510 Return the resulting buffer position and column in ENDPOS and GOALCOL.
511 PREVCOL gets set to the column of the previous position (it's always
512 strictly smaller than the goal column). */
513 static void
514 scan_for_column (EMACS_INT *endpos, EMACS_INT *goalcol, EMACS_INT *prevcol)
515 {
516 register EMACS_INT tab_width = XINT (current_buffer->tab_width);
517 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
518 register struct Lisp_Char_Table *dp = buffer_display_table ();
519 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
520 struct composition_it cmp_it;
521 Lisp_Object window;
522 struct window *w;
523
524 /* Start the scan at the beginning of this line with column number 0. */
525 register EMACS_INT col = 0, prev_col = 0;
526 EMACS_INT goal = goalcol ? *goalcol : MOST_POSITIVE_FIXNUM;
527 EMACS_INT end = endpos ? *endpos : PT;
528 EMACS_INT scan, scan_byte;
529 EMACS_INT next_boundary;
530 {
531 EMACS_INT opoint = PT, opoint_byte = PT_BYTE;
532 scan_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, 1);
533 current_column_bol_cache = PT;
534 scan = PT, scan_byte = PT_BYTE;
535 SET_PT_BOTH (opoint, opoint_byte);
536 next_boundary = scan;
537 }
538
539 window = Fget_buffer_window (Fcurrent_buffer (), Qnil);
540 w = ! NILP (window) ? XWINDOW (window) : NULL;
541
542 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
543 memset (&cmp_it, 0, sizeof cmp_it);
544 cmp_it.id = -1;
545 composition_compute_stop_pos (&cmp_it, scan, scan_byte, end, Qnil);
546
547 /* Scan forward to the target position. */
548 while (scan < end)
549 {
550 int c;
551
552 /* Occasionally we may need to skip invisible text. */
553 while (scan == next_boundary)
554 {
555 EMACS_INT old_scan = scan;
556 /* This updates NEXT_BOUNDARY to the next place
557 where we might need to skip more invisible text. */
558 scan = skip_invisible (scan, &next_boundary, end, Qnil);
559 if (scan != old_scan)
560 scan_byte = CHAR_TO_BYTE (scan);
561 if (scan >= end)
562 goto endloop;
563 }
564
565 /* Test reaching the goal column. We do this after skipping
566 invisible characters, so that we put point before the
567 character on which the cursor will appear. */
568 if (col >= goal)
569 break;
570 prev_col = col;
571
572 { /* Check display property. */
573 EMACS_INT end;
574 int width = check_display_width (scan, col, &end);
575 if (width >= 0)
576 {
577 col += width;
578 if (end > scan) /* Avoid infinite loops with 0-width overlays. */
579 {
580 scan = end; scan_byte = charpos_to_bytepos (scan);
581 continue;
582 }
583 }
584 }
585
586 /* Check composition sequence. */
587 if (cmp_it.id >= 0
588 || (scan == cmp_it.stop_pos
589 && composition_reseat_it (&cmp_it, scan, scan_byte, end,
590 w, NULL, Qnil)))
591 composition_update_it (&cmp_it, scan, scan_byte, Qnil);
592 if (cmp_it.id >= 0)
593 {
594 scan += cmp_it.nchars;
595 scan_byte += cmp_it.nbytes;
596 if (scan <= end)
597 col += cmp_it.width;
598 if (cmp_it.to == cmp_it.nglyphs)
599 {
600 cmp_it.id = -1;
601 composition_compute_stop_pos (&cmp_it, scan, scan_byte, end,
602 Qnil);
603 }
604 else
605 cmp_it.from = cmp_it.to;
606 continue;
607 }
608
609 c = FETCH_BYTE (scan_byte);
610
611 /* See if there is a display table and it relates
612 to this character. */
613
614 if (dp != 0
615 && ! (multibyte && LEADING_CODE_P (c))
616 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
617 {
618 Lisp_Object charvec;
619 EMACS_INT i, n;
620
621 /* This character is displayed using a vector of glyphs.
622 Update the column/position based on those glyphs. */
623
624 charvec = DISP_CHAR_VECTOR (dp, c);
625 n = ASIZE (charvec);
626
627 for (i = 0; i < n; i++)
628 {
629 /* This should be handled the same as
630 next_element_from_display_vector does it. */
631 Lisp_Object entry = AREF (charvec, i);
632
633 if (GLYPH_CODE_P (entry)
634 && GLYPH_CODE_CHAR_VALID_P (entry))
635 c = GLYPH_CODE_CHAR (entry);
636 else
637 c = ' ';
638
639 if (c == '\n')
640 goto endloop;
641 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
642 goto endloop;
643 if (c == '\t')
644 {
645 col += tab_width;
646 col = col / tab_width * tab_width;
647 }
648 else
649 ++col;
650 }
651 }
652 else
653 {
654 /* The display table doesn't affect this character;
655 it displays as itself. */
656
657 if (c == '\n')
658 goto endloop;
659 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
660 goto endloop;
661 if (c == '\t')
662 {
663 col += tab_width;
664 col = col / tab_width * tab_width;
665 }
666 else if (multibyte && LEADING_CODE_P (c))
667 {
668 /* Start of multi-byte form. */
669 unsigned char *ptr;
670 int bytes, width, wide_column;
671
672 ptr = BYTE_POS_ADDR (scan_byte);
673 MULTIBYTE_BYTES_WIDTH (ptr, dp);
674 /* Subtract one to compensate for the increment
675 that is going to happen below. */
676 scan_byte += bytes - 1;
677 col += width;
678 }
679 else if (ctl_arrow && (c < 040 || c == 0177))
680 col += 2;
681 else if (c < 040 || c >= 0177)
682 col += 4;
683 else
684 col++;
685 }
686 scan++;
687 scan_byte++;
688
689 }
690 endloop:
691
692 last_known_column = col;
693 last_known_column_point = PT;
694 last_known_column_modified = MODIFF;
695
696 if (goalcol)
697 *goalcol = col;
698 if (endpos)
699 *endpos = scan;
700 if (prevcol)
701 *prevcol = prev_col;
702 }
703
704 /* Return the column number of position POS
705 by scanning forward from the beginning of the line.
706 This function handles characters that are invisible
707 due to text properties or overlays. */
708
709 static double
710 current_column_1 (void)
711 {
712 EMACS_INT col = MOST_POSITIVE_FIXNUM;
713 EMACS_INT opoint = PT;
714
715 scan_for_column (&opoint, &col, NULL);
716 return col;
717 }
718 \f
719
720 #if 0 /* Not used. */
721
722 /* Return the width in columns of the part of STRING from BEG to END.
723 If BEG is nil, that stands for the beginning of STRING.
724 If END is nil, that stands for the end of STRING. */
725
726 static double
727 string_display_width (string, beg, end)
728 Lisp_Object string, beg, end;
729 {
730 register int col;
731 register unsigned char *ptr, *stop;
732 register int tab_seen;
733 int post_tab;
734 register int c;
735 register int tab_width = XINT (current_buffer->tab_width);
736 int ctl_arrow = !NILP (current_buffer->ctl_arrow);
737 register struct Lisp_Char_Table *dp = buffer_display_table ();
738 int b, e;
739
740 if (NILP (end))
741 e = SCHARS (string);
742 else
743 {
744 CHECK_NUMBER (end);
745 e = XINT (end);
746 }
747
748 if (NILP (beg))
749 b = 0;
750 else
751 {
752 CHECK_NUMBER (beg);
753 b = XINT (beg);
754 }
755
756 /* Make a pointer for decrementing through the chars before point. */
757 ptr = SDATA (string) + e;
758 /* Make a pointer to where consecutive chars leave off,
759 going backwards from point. */
760 stop = SDATA (string) + b;
761
762 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
763
764 col = 0, tab_seen = 0, post_tab = 0;
765
766 while (1)
767 {
768 if (ptr == stop)
769 break;
770
771 c = *--ptr;
772 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
773 col += XVECTOR (DISP_CHAR_VECTOR (dp, c))->size;
774 else if (c >= 040 && c < 0177)
775 col++;
776 else if (c == '\n')
777 break;
778 else if (c == '\t')
779 {
780 if (tab_seen)
781 col = ((col + tab_width) / tab_width) * tab_width;
782
783 post_tab += col;
784 col = 0;
785 tab_seen = 1;
786 }
787 else
788 col += (ctl_arrow && c < 0200) ? 2 : 4;
789 }
790
791 if (tab_seen)
792 {
793 col = ((col + tab_width) / tab_width) * tab_width;
794 col += post_tab;
795 }
796
797 return col;
798 }
799
800 #endif /* 0 */
801
802 \f
803 DEFUN ("indent-to", Findent_to, Sindent_to, 1, 2, "NIndent to column: ",
804 doc: /* Indent from point with tabs and spaces until COLUMN is reached.
805 Optional second argument MINIMUM says always do at least MINIMUM spaces
806 even if that goes past COLUMN; by default, MINIMUM is zero.
807
808 The return value is COLUMN. */)
809 (Lisp_Object column, Lisp_Object minimum)
810 {
811 int mincol;
812 register int fromcol;
813 register int tab_width = XINT (current_buffer->tab_width);
814
815 CHECK_NUMBER (column);
816 if (NILP (minimum))
817 XSETFASTINT (minimum, 0);
818 CHECK_NUMBER (minimum);
819
820 fromcol = current_column ();
821 mincol = fromcol + XINT (minimum);
822 if (mincol < XINT (column)) mincol = XINT (column);
823
824 if (fromcol == mincol)
825 return make_number (mincol);
826
827 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
828
829 if (indent_tabs_mode)
830 {
831 Lisp_Object n;
832 XSETFASTINT (n, mincol / tab_width - fromcol / tab_width);
833 if (XFASTINT (n) != 0)
834 {
835 Finsert_char (make_number ('\t'), n, Qt);
836
837 fromcol = (mincol / tab_width) * tab_width;
838 }
839 }
840
841 XSETFASTINT (column, mincol - fromcol);
842 Finsert_char (make_number (' '), column, Qt);
843
844 last_known_column = mincol;
845 last_known_column_point = PT;
846 last_known_column_modified = MODIFF;
847
848 XSETINT (column, mincol);
849 return column;
850 }
851
852 \f
853 static double position_indentation (int);
854
855 DEFUN ("current-indentation", Fcurrent_indentation, Scurrent_indentation,
856 0, 0, 0,
857 doc: /* Return the indentation of the current line.
858 This is the horizontal position of the character
859 following any initial whitespace. */)
860 (void)
861 {
862 Lisp_Object val;
863 EMACS_INT opoint = PT, opoint_byte = PT_BYTE;
864
865 scan_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, 1);
866
867 XSETFASTINT (val, (int) position_indentation (PT_BYTE)); /* iftc */
868 SET_PT_BOTH (opoint, opoint_byte);
869 return val;
870 }
871
872 static double
873 position_indentation (register int pos_byte)
874 {
875 register EMACS_INT column = 0;
876 register EMACS_INT tab_width = XINT (current_buffer->tab_width);
877 register unsigned char *p;
878 register unsigned char *stop;
879 unsigned char *start;
880 EMACS_INT next_boundary_byte = pos_byte;
881 EMACS_INT ceiling = next_boundary_byte;
882
883 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
884
885 p = BYTE_POS_ADDR (pos_byte);
886 /* STOP records the value of P at which we will need
887 to think about the gap, or about invisible text,
888 or about the end of the buffer. */
889 stop = p;
890 /* START records the starting value of P. */
891 start = p;
892 while (1)
893 {
894 while (p == stop)
895 {
896 EMACS_INT stop_pos_byte;
897
898 /* If we have updated P, set POS_BYTE to match.
899 The first time we enter the loop, POS_BYTE is already right. */
900 if (p != start)
901 pos_byte = PTR_BYTE_POS (p);
902 /* Consider the various reasons STOP might have been set here. */
903 if (pos_byte == ZV_BYTE)
904 return column;
905 if (pos_byte == next_boundary_byte)
906 {
907 EMACS_INT next_boundary;
908 EMACS_INT pos = BYTE_TO_CHAR (pos_byte);
909 pos = skip_invisible (pos, &next_boundary, ZV, Qnil);
910 pos_byte = CHAR_TO_BYTE (pos);
911 next_boundary_byte = CHAR_TO_BYTE (next_boundary);
912 }
913 if (pos_byte >= ceiling)
914 ceiling = BUFFER_CEILING_OF (pos_byte) + 1;
915 /* Compute the next place we need to stop and think,
916 and set STOP accordingly. */
917 stop_pos_byte = min (ceiling, next_boundary_byte);
918 /* The -1 and +1 arrange to point at the first byte of gap
919 (if STOP_POS_BYTE is the position of the gap)
920 rather than at the data after the gap. */
921
922 stop = BYTE_POS_ADDR (stop_pos_byte - 1) + 1;
923 p = BYTE_POS_ADDR (pos_byte);
924 }
925 switch (*p++)
926 {
927 case 0240:
928 if (! NILP (current_buffer->enable_multibyte_characters))
929 return column;
930 case ' ':
931 column++;
932 break;
933 case '\t':
934 column += tab_width - column % tab_width;
935 break;
936 default:
937 if (ASCII_BYTE_P (p[-1])
938 || NILP (current_buffer->enable_multibyte_characters))
939 return column;
940 {
941 int c;
942 pos_byte = PTR_BYTE_POS (p - 1);
943 c = FETCH_MULTIBYTE_CHAR (pos_byte);
944 if (CHAR_HAS_CATEGORY (c, ' '))
945 {
946 column++;
947 INC_POS (pos_byte);
948 p = BYTE_POS_ADDR (pos_byte);
949 }
950 else
951 return column;
952 }
953 }
954 }
955 }
956
957 /* Test whether the line beginning at POS is indented beyond COLUMN.
958 Blank lines are treated as if they had the same indentation as the
959 preceding line. */
960
961 int
962 indented_beyond_p (EMACS_INT pos, EMACS_INT pos_byte, double column)
963 {
964 double val;
965 EMACS_INT opoint = PT, opoint_byte = PT_BYTE;
966
967 SET_PT_BOTH (pos, pos_byte);
968 while (PT > BEGV && FETCH_BYTE (PT_BYTE) == '\n')
969 scan_newline (PT - 1, PT_BYTE - 1, BEGV, BEGV_BYTE, -1, 0);
970
971 val = position_indentation (PT_BYTE);
972 SET_PT_BOTH (opoint, opoint_byte);
973 return val >= column; /* hmm, float comparison */
974 }
975 \f
976 DEFUN ("move-to-column", Fmove_to_column, Smove_to_column, 1, 2, "p",
977 doc: /* Move point to column COLUMN in the current line.
978 Interactively, COLUMN is the value of prefix numeric argument.
979 The column of a character is calculated by adding together the widths
980 as displayed of the previous characters in the line.
981 This function ignores line-continuation;
982 there is no upper limit on the column number a character can have
983 and horizontal scrolling has no effect.
984
985 If specified column is within a character, point goes after that character.
986 If it's past end of line, point goes to end of line.
987
988 Optional second argument FORCE non-nil means if COLUMN is in the
989 middle of a tab character, change it to spaces.
990 In addition, if FORCE is t, and the line is too short to reach
991 COLUMN, add spaces/tabs to get there.
992
993 The return value is the current column. */)
994 (Lisp_Object column, Lisp_Object force)
995 {
996 EMACS_INT pos;
997 EMACS_INT col, prev_col;
998 EMACS_INT goal;
999
1000 CHECK_NATNUM (column);
1001 goal = XINT (column);
1002
1003 col = goal;
1004 pos = ZV;
1005 scan_for_column (&pos, &col, &prev_col);
1006
1007 SET_PT (pos);
1008
1009 /* If a tab char made us overshoot, change it to spaces
1010 and scan through it again. */
1011 if (!NILP (force) && col > goal)
1012 {
1013 int c;
1014 EMACS_INT pos_byte = PT_BYTE;
1015
1016 DEC_POS (pos_byte);
1017 c = FETCH_CHAR (pos_byte);
1018 if (c == '\t' && prev_col < goal)
1019 {
1020 EMACS_INT goal_pt, goal_pt_byte;
1021
1022 /* Insert spaces in front of the tab to reach GOAL. Do this
1023 first so that a marker at the end of the tab gets
1024 adjusted. */
1025 SET_PT_BOTH (PT - 1, PT_BYTE - 1);
1026 Finsert_char (make_number (' '), make_number (goal - prev_col), Qt);
1027
1028 /* Now delete the tab, and indent to COL. */
1029 del_range (PT, PT + 1);
1030 goal_pt = PT;
1031 goal_pt_byte = PT_BYTE;
1032 Findent_to (make_number (col), Qnil);
1033 SET_PT_BOTH (goal_pt, goal_pt_byte);
1034
1035 /* Set the last_known... vars consistently. */
1036 col = goal;
1037 }
1038 }
1039
1040 /* If line ends prematurely, add space to the end. */
1041 if (col < goal && EQ (force, Qt))
1042 Findent_to (make_number (col = goal), Qnil);
1043
1044 last_known_column = col;
1045 last_known_column_point = PT;
1046 last_known_column_modified = MODIFF;
1047
1048 return make_number (col);
1049 }
1050 \f
1051 /* compute_motion: compute buffer posn given screen posn and vice versa */
1052
1053 struct position val_compute_motion;
1054
1055 /* Scan the current buffer forward from offset FROM, pretending that
1056 this is at line FROMVPOS, column FROMHPOS, until reaching buffer
1057 offset TO or line TOVPOS, column TOHPOS (whichever comes first),
1058 and return the ending buffer position and screen location. If we
1059 can't hit the requested column exactly (because of a tab or other
1060 multi-column character), overshoot.
1061
1062 DID_MOTION is 1 if FROMHPOS has already accounted for overlay strings
1063 at FROM. This is the case if FROMVPOS and FROMVPOS came from an
1064 earlier call to compute_motion. The other common case is that FROMHPOS
1065 is zero and FROM is a position that "belongs" at column zero, but might
1066 be shifted by overlay strings; in this case DID_MOTION should be 0.
1067
1068 WIDTH is the number of columns available to display text;
1069 compute_motion uses this to handle continuation lines and such.
1070 If WIDTH is -1, use width of window's text area adjusted for
1071 continuation glyph when needed.
1072
1073 HSCROLL is the number of columns not being displayed at the left
1074 margin; this is usually taken from a window's hscroll member.
1075 TAB_OFFSET is the number of columns of the first tab that aren't
1076 being displayed, perhaps because of a continuation line or
1077 something.
1078
1079 compute_motion returns a pointer to a struct position. The bufpos
1080 member gives the buffer position at the end of the scan, and hpos
1081 and vpos give its cartesian location. prevhpos is the column at
1082 which the character before bufpos started, and contin is non-zero
1083 if we reached the current line by continuing the previous.
1084
1085 Note that FROMHPOS and TOHPOS should be expressed in real screen
1086 columns, taking HSCROLL and the truncation glyph at the left margin
1087 into account. That is, beginning-of-line moves you to the hpos
1088 -HSCROLL + (HSCROLL > 0).
1089
1090 For example, to find the buffer position of column COL of line LINE
1091 of a certain window, pass the window's starting location as FROM
1092 and the window's upper-left coordinates as FROMVPOS and FROMHPOS.
1093 Pass the buffer's ZV as TO, to limit the scan to the end of the
1094 visible section of the buffer, and pass LINE and COL as TOVPOS and
1095 TOHPOS.
1096
1097 When displaying in window w, a typical formula for WIDTH is:
1098
1099 window_width - 1
1100 - (has_vertical_scroll_bars
1101 ? WINDOW_CONFIG_SCROLL_BAR_COLS (window)
1102 : (window_width + window_left != frame_cols))
1103
1104 where
1105 window_width is XFASTINT (w->total_cols),
1106 window_left is XFASTINT (w->left_col),
1107 has_vertical_scroll_bars is
1108 WINDOW_HAS_VERTICAL_SCROLL_BAR (window)
1109 and frame_cols = FRAME_COLS (XFRAME (window->frame))
1110
1111 Or you can let window_box_text_cols do this all for you, and write:
1112 window_box_text_cols (w) - 1
1113
1114 The `-1' accounts for the continuation-line backslashes; the rest
1115 accounts for window borders if the window is split horizontally, and
1116 the scroll bars if they are turned on. */
1117
1118 struct position *
1119 compute_motion (EMACS_INT from, EMACS_INT fromvpos, EMACS_INT fromhpos, int did_motion, EMACS_INT to, EMACS_INT tovpos, EMACS_INT tohpos, EMACS_INT width, EMACS_INT hscroll, EMACS_INT tab_offset, struct window *win)
1120 {
1121 register EMACS_INT hpos = fromhpos;
1122 register EMACS_INT vpos = fromvpos;
1123
1124 register EMACS_INT pos;
1125 EMACS_INT pos_byte;
1126 register int c = 0;
1127 register EMACS_INT tab_width = XFASTINT (current_buffer->tab_width);
1128 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
1129 register struct Lisp_Char_Table *dp = window_display_table (win);
1130 int selective
1131 = (INTEGERP (current_buffer->selective_display)
1132 ? XINT (current_buffer->selective_display)
1133 : !NILP (current_buffer->selective_display) ? -1 : 0);
1134 int selective_rlen
1135 = (selective && dp && VECTORP (DISP_INVIS_VECTOR (dp))
1136 ? XVECTOR (DISP_INVIS_VECTOR (dp))->size : 0);
1137 /* The next location where the `invisible' property changes, or an
1138 overlay starts or ends. */
1139 EMACS_INT next_boundary = from;
1140
1141 /* For computing runs of characters with similar widths.
1142 Invariant: width_run_width is zero, or all the characters
1143 from width_run_start to width_run_end have a fixed width of
1144 width_run_width. */
1145 EMACS_INT width_run_start = from;
1146 EMACS_INT width_run_end = from;
1147 EMACS_INT width_run_width = 0;
1148 Lisp_Object *width_table;
1149 Lisp_Object buffer;
1150
1151 /* The next buffer pos where we should consult the width run cache. */
1152 EMACS_INT next_width_run = from;
1153 Lisp_Object window;
1154
1155 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
1156 /* If previous char scanned was a wide character,
1157 this is the column where it ended. Otherwise, this is 0. */
1158 EMACS_INT wide_column_end_hpos = 0;
1159 EMACS_INT prev_pos; /* Previous buffer position. */
1160 EMACS_INT prev_pos_byte; /* Previous buffer position. */
1161 EMACS_INT prev_hpos = 0;
1162 EMACS_INT prev_vpos = 0;
1163 EMACS_INT contin_hpos; /* HPOS of last column of continued line. */
1164 EMACS_INT prev_tab_offset; /* Previous tab offset. */
1165 EMACS_INT continuation_glyph_width;
1166
1167 struct composition_it cmp_it;
1168
1169 XSETBUFFER (buffer, current_buffer);
1170 XSETWINDOW (window, win);
1171
1172 width_run_cache_on_off ();
1173 if (dp == buffer_display_table ())
1174 width_table = (VECTORP (current_buffer->width_table)
1175 ? XVECTOR (current_buffer->width_table)->contents
1176 : 0);
1177 else
1178 /* If the window has its own display table, we can't use the width
1179 run cache, because that's based on the buffer's display table. */
1180 width_table = 0;
1181
1182 if (tab_width <= 0 || tab_width > 1000)
1183 tab_width = 8;
1184
1185 /* Negative width means use all available text columns. */
1186 if (width < 0)
1187 {
1188 width = window_box_text_cols (win);
1189 /* We must make room for continuation marks if we don't have fringes. */
1190 #ifdef HAVE_WINDOW_SYSTEM
1191 if (!FRAME_WINDOW_P (XFRAME (win->frame)))
1192 #endif
1193 width -= 1;
1194 }
1195
1196 continuation_glyph_width = 1;
1197 #ifdef HAVE_WINDOW_SYSTEM
1198 if (FRAME_WINDOW_P (XFRAME (win->frame)))
1199 continuation_glyph_width = 0; /* In the fringe. */
1200 #endif
1201
1202 immediate_quit = 1;
1203 QUIT;
1204
1205 pos = prev_pos = from;
1206 pos_byte = prev_pos_byte = CHAR_TO_BYTE (from);
1207 contin_hpos = 0;
1208 prev_tab_offset = tab_offset;
1209 memset (&cmp_it, 0, sizeof cmp_it);
1210 cmp_it.id = -1;
1211 composition_compute_stop_pos (&cmp_it, pos, pos_byte, to, Qnil);
1212
1213 while (1)
1214 {
1215 while (pos == next_boundary)
1216 {
1217 EMACS_INT pos_here = pos;
1218 EMACS_INT newpos;
1219
1220 /* Don't skip invisible if we are already at the margin. */
1221 if (vpos > tovpos || (vpos == tovpos && hpos >= tohpos))
1222 {
1223 if (contin_hpos && prev_hpos == 0
1224 && hpos > tohpos
1225 && (contin_hpos == width || wide_column_end_hpos > width))
1226 { /* Line breaks because we can't put the character at the
1227 previous line any more. It is not the multi-column
1228 character continued in middle. Go back to previous
1229 buffer position, screen position, and set tab offset
1230 to previous value. It's the beginning of the
1231 line. */
1232 pos = prev_pos;
1233 pos_byte = prev_pos_byte;
1234 hpos = prev_hpos;
1235 vpos = prev_vpos;
1236 tab_offset = prev_tab_offset;
1237 }
1238 break;
1239 }
1240
1241 /* If the caller says that the screen position came from an earlier
1242 call to compute_motion, then we've already accounted for the
1243 overlay strings at point. This is only true the first time
1244 through, so clear the flag after testing it. */
1245 if (!did_motion)
1246 /* We need to skip past the overlay strings. Currently those
1247 strings must not contain TAB;
1248 if we want to relax that restriction, something will have
1249 to be changed here. */
1250 {
1251 unsigned char *ovstr;
1252 EMACS_INT ovlen = overlay_strings (pos, win, &ovstr);
1253 hpos += ((multibyte && ovlen > 0)
1254 ? strwidth (ovstr, ovlen) : ovlen);
1255 }
1256 did_motion = 0;
1257
1258 if (pos >= to)
1259 break;
1260
1261 /* Advance POS past invisible characters
1262 (but not necessarily all that there are here),
1263 and store in next_boundary the next position where
1264 we need to call skip_invisible. */
1265 newpos = skip_invisible (pos, &next_boundary, to, window);
1266
1267 if (newpos >= to)
1268 {
1269 pos = min (to, newpos);
1270 pos_byte = CHAR_TO_BYTE (pos);
1271 goto after_loop;
1272 }
1273
1274 if (newpos != pos_here)
1275 {
1276 pos = newpos;
1277 pos_byte = CHAR_TO_BYTE (pos);
1278 }
1279 }
1280
1281 /* Handle right margin. */
1282 /* Note on a wide-column character.
1283
1284 Characters are classified into the following three categories
1285 according to the width (columns occupied on screen).
1286
1287 (1) single-column character: ex. `a'
1288 (2) multi-column character: ex. `^A', TAB, `\033'
1289 (3) wide-column character: ex. Japanese character, Chinese character
1290 (In the following example, `W_' stands for them.)
1291
1292 Multi-column characters can be divided around the right margin,
1293 but wide-column characters cannot.
1294
1295 NOTE:
1296
1297 (*) The cursor is placed on the next character after the point.
1298
1299 ----------
1300 abcdefghi\
1301 j ^---- next after the point
1302 ^--- next char. after the point.
1303 ----------
1304 In case of sigle-column character
1305
1306 ----------
1307 abcdefgh\\
1308 033 ^---- next after the point, next char. after the point.
1309 ----------
1310 In case of multi-column character
1311
1312 ----------
1313 abcdefgh\\
1314 W_ ^---- next after the point
1315 ^---- next char. after the point.
1316 ----------
1317 In case of wide-column character
1318
1319 The problem here is continuation at a wide-column character.
1320 In this case, the line may shorter less than WIDTH.
1321 And we find the continuation AFTER it occurs.
1322
1323 */
1324
1325 if (hpos > width)
1326 {
1327 int total_width = width + continuation_glyph_width;
1328 int truncate = 0;
1329
1330 if (!NILP (Vtruncate_partial_width_windows)
1331 && (total_width < FRAME_COLS (XFRAME (WINDOW_FRAME (win)))))
1332 {
1333 if (INTEGERP (Vtruncate_partial_width_windows))
1334 truncate
1335 = total_width < XFASTINT (Vtruncate_partial_width_windows);
1336 else
1337 truncate = 1;
1338 }
1339
1340 if (hscroll || truncate
1341 || !NILP (current_buffer->truncate_lines))
1342 {
1343 /* Truncating: skip to newline, unless we are already past
1344 TO (we need to go back below). */
1345 if (pos <= to)
1346 {
1347 pos = find_before_next_newline (pos, to, 1);
1348 pos_byte = CHAR_TO_BYTE (pos);
1349 hpos = width;
1350 /* If we just skipped next_boundary,
1351 loop around in the main while
1352 and handle it. */
1353 if (pos >= next_boundary)
1354 next_boundary = pos + 1;
1355 prev_hpos = width;
1356 prev_vpos = vpos;
1357 prev_tab_offset = tab_offset;
1358 }
1359 }
1360 else
1361 {
1362 /* Continuing. */
1363 /* Remember the previous value. */
1364 prev_tab_offset = tab_offset;
1365
1366 if (wide_column_end_hpos > width)
1367 {
1368 hpos -= prev_hpos;
1369 tab_offset += prev_hpos;
1370 }
1371 else
1372 {
1373 tab_offset += width;
1374 hpos -= width;
1375 }
1376 vpos++;
1377 contin_hpos = prev_hpos;
1378 prev_hpos = 0;
1379 prev_vpos = vpos;
1380 }
1381 }
1382
1383 /* Stop if past the target buffer position or screen position. */
1384 if (pos > to)
1385 {
1386 /* Go back to the previous position. */
1387 pos = prev_pos;
1388 pos_byte = prev_pos_byte;
1389 hpos = prev_hpos;
1390 vpos = prev_vpos;
1391 tab_offset = prev_tab_offset;
1392
1393 /* NOTE on contin_hpos, hpos, and prev_hpos.
1394
1395 ----------
1396 abcdefgh\\
1397 W_ ^---- contin_hpos
1398 | ^----- hpos
1399 \---- prev_hpos
1400 ----------
1401 */
1402
1403 if (contin_hpos && prev_hpos == 0
1404 && contin_hpos < width && !wide_column_end_hpos)
1405 {
1406 /* Line breaking occurs in the middle of multi-column
1407 character. Go back to previous line. */
1408 hpos = contin_hpos;
1409 vpos = vpos - 1;
1410 }
1411 break;
1412 }
1413
1414 if (vpos > tovpos || (vpos == tovpos && hpos >= tohpos))
1415 {
1416 if (contin_hpos && prev_hpos == 0
1417 && hpos > tohpos
1418 && (contin_hpos == width || wide_column_end_hpos > width))
1419 { /* Line breaks because we can't put the character at the
1420 previous line any more. It is not the multi-column
1421 character continued in middle. Go back to previous
1422 buffer position, screen position, and set tab offset
1423 to previous value. It's the beginning of the
1424 line. */
1425 pos = prev_pos;
1426 pos_byte = prev_pos_byte;
1427 hpos = prev_hpos;
1428 vpos = prev_vpos;
1429 tab_offset = prev_tab_offset;
1430 }
1431 break;
1432 }
1433 if (pos == ZV) /* We cannot go beyond ZV. Stop here. */
1434 break;
1435
1436 prev_hpos = hpos;
1437 prev_vpos = vpos;
1438 prev_pos = pos;
1439 prev_pos_byte = pos_byte;
1440 wide_column_end_hpos = 0;
1441
1442 /* Consult the width run cache to see if we can avoid inspecting
1443 the text character-by-character. */
1444 if (current_buffer->width_run_cache && pos >= next_width_run)
1445 {
1446 EMACS_INT run_end;
1447 int common_width
1448 = region_cache_forward (current_buffer,
1449 current_buffer->width_run_cache,
1450 pos, &run_end);
1451
1452 /* A width of zero means the character's width varies (like
1453 a tab), is meaningless (like a newline), or we just don't
1454 want to skip over it for some other reason. */
1455 if (common_width != 0)
1456 {
1457 EMACS_INT run_end_hpos;
1458
1459 /* Don't go past the final buffer posn the user
1460 requested. */
1461 if (run_end > to)
1462 run_end = to;
1463
1464 run_end_hpos = hpos + (run_end - pos) * common_width;
1465
1466 /* Don't go past the final horizontal position the user
1467 requested. */
1468 if (vpos == tovpos && run_end_hpos > tohpos)
1469 {
1470 run_end = pos + (tohpos - hpos) / common_width;
1471 run_end_hpos = hpos + (run_end - pos) * common_width;
1472 }
1473
1474 /* Don't go past the margin. */
1475 if (run_end_hpos >= width)
1476 {
1477 run_end = pos + (width - hpos) / common_width;
1478 run_end_hpos = hpos + (run_end - pos) * common_width;
1479 }
1480
1481 hpos = run_end_hpos;
1482 if (run_end > pos)
1483 prev_hpos = hpos - common_width;
1484 if (pos != run_end)
1485 {
1486 pos = run_end;
1487 pos_byte = CHAR_TO_BYTE (pos);
1488 }
1489 }
1490
1491 next_width_run = run_end + 1;
1492 }
1493
1494 /* We have to scan the text character-by-character. */
1495 else
1496 {
1497 EMACS_INT i, n;
1498 Lisp_Object charvec;
1499
1500 /* Check composition sequence. */
1501 if (cmp_it.id >= 0
1502 || (pos == cmp_it.stop_pos
1503 && composition_reseat_it (&cmp_it, pos, pos_byte, to, win,
1504 NULL, Qnil)))
1505 composition_update_it (&cmp_it, pos, pos_byte, Qnil);
1506 if (cmp_it.id >= 0)
1507 {
1508 pos += cmp_it.nchars;
1509 pos_byte += cmp_it.nbytes;
1510 hpos += cmp_it.width;
1511 if (cmp_it.to == cmp_it.nglyphs)
1512 {
1513 cmp_it.id = -1;
1514 composition_compute_stop_pos (&cmp_it, pos, pos_byte, to,
1515 Qnil);
1516 }
1517 else
1518 cmp_it.from = cmp_it.to;
1519 continue;
1520 }
1521
1522 c = FETCH_BYTE (pos_byte);
1523 pos++, pos_byte++;
1524
1525 /* Perhaps add some info to the width_run_cache. */
1526 if (current_buffer->width_run_cache)
1527 {
1528 /* Is this character part of the current run? If so, extend
1529 the run. */
1530 if (pos - 1 == width_run_end
1531 && XFASTINT (width_table[c]) == width_run_width)
1532 width_run_end = pos;
1533
1534 /* The previous run is over, since this is a character at a
1535 different position, or a different width. */
1536 else
1537 {
1538 /* Have we accumulated a run to put in the cache?
1539 (Currently, we only cache runs of width == 1). */
1540 if (width_run_start < width_run_end
1541 && width_run_width == 1)
1542 know_region_cache (current_buffer,
1543 current_buffer->width_run_cache,
1544 width_run_start, width_run_end);
1545
1546 /* Start recording a new width run. */
1547 width_run_width = XFASTINT (width_table[c]);
1548 width_run_start = pos - 1;
1549 width_run_end = pos;
1550 }
1551 }
1552
1553 if (dp != 0
1554 && ! (multibyte && LEADING_CODE_P (c))
1555 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
1556 {
1557 charvec = DISP_CHAR_VECTOR (dp, c);
1558 n = ASIZE (charvec);
1559 }
1560 else
1561 {
1562 charvec = Qnil;
1563 n = 1;
1564 }
1565
1566 for (i = n - 1; i >= 0; --i)
1567 {
1568 if (VECTORP (charvec))
1569 {
1570 /* This should be handled the same as
1571 next_element_from_display_vector does it. */
1572 Lisp_Object entry = AREF (charvec, i);
1573
1574 if (GLYPH_CODE_P (entry)
1575 && GLYPH_CODE_CHAR_VALID_P (entry))
1576 c = GLYPH_CODE_CHAR (entry);
1577 else
1578 c = ' ';
1579 }
1580
1581 if (c >= 040 && c < 0177)
1582 hpos++;
1583 else if (c == '\t')
1584 {
1585 int tem = ((hpos + tab_offset + hscroll - (hscroll > 0))
1586 % tab_width);
1587 if (tem < 0)
1588 tem += tab_width;
1589 hpos += tab_width - tem;
1590 }
1591 else if (c == '\n')
1592 {
1593 if (selective > 0
1594 && indented_beyond_p (pos, pos_byte,
1595 (double) selective)) /* iftc */
1596 {
1597 /* If (pos == to), we don't have to take care of
1598 selective display. */
1599 if (pos < to)
1600 {
1601 /* Skip any number of invisible lines all at once */
1602 do
1603 {
1604 pos = find_before_next_newline (pos, to, 1);
1605 if (pos < to)
1606 pos++;
1607 pos_byte = CHAR_TO_BYTE (pos);
1608 }
1609 while (pos < to
1610 && indented_beyond_p (pos, pos_byte,
1611 (double) selective)); /* iftc */
1612 /* Allow for the " ..." that is displayed for them. */
1613 if (selective_rlen)
1614 {
1615 hpos += selective_rlen;
1616 if (hpos >= width)
1617 hpos = width;
1618 }
1619 DEC_BOTH (pos, pos_byte);
1620 /* We have skipped the invis text, but not the
1621 newline after. */
1622 }
1623 }
1624 else
1625 {
1626 /* A visible line. */
1627 vpos++;
1628 hpos = 0;
1629 hpos -= hscroll;
1630 /* Count the truncation glyph on column 0 */
1631 if (hscroll > 0)
1632 hpos += continuation_glyph_width;
1633 tab_offset = 0;
1634 }
1635 contin_hpos = 0;
1636 }
1637 else if (c == CR && selective < 0)
1638 {
1639 /* In selective display mode,
1640 everything from a ^M to the end of the line is invisible.
1641 Stop *before* the real newline. */
1642 if (pos < to)
1643 {
1644 pos = find_before_next_newline (pos, to, 1);
1645 pos_byte = CHAR_TO_BYTE (pos);
1646 }
1647 /* If we just skipped next_boundary,
1648 loop around in the main while
1649 and handle it. */
1650 if (pos > next_boundary)
1651 next_boundary = pos;
1652 /* Allow for the " ..." that is displayed for them. */
1653 if (selective_rlen)
1654 {
1655 hpos += selective_rlen;
1656 if (hpos >= width)
1657 hpos = width;
1658 }
1659 }
1660 else if (multibyte && LEADING_CODE_P (c))
1661 {
1662 /* Start of multi-byte form. */
1663 unsigned char *ptr;
1664 int bytes, width, wide_column;
1665
1666 pos_byte--; /* rewind POS_BYTE */
1667 ptr = BYTE_POS_ADDR (pos_byte);
1668 MULTIBYTE_BYTES_WIDTH (ptr, dp);
1669 pos_byte += bytes;
1670 if (wide_column)
1671 wide_column_end_hpos = hpos + wide_column;
1672 hpos += width;
1673 }
1674 else if (VECTORP (charvec))
1675 ++hpos;
1676 else
1677 hpos += (ctl_arrow && c < 0200) ? 2 : 4;
1678 }
1679 }
1680 }
1681
1682 after_loop:
1683
1684 /* Remember any final width run in the cache. */
1685 if (current_buffer->width_run_cache
1686 && width_run_width == 1
1687 && width_run_start < width_run_end)
1688 know_region_cache (current_buffer, current_buffer->width_run_cache,
1689 width_run_start, width_run_end);
1690
1691 val_compute_motion.bufpos = pos;
1692 val_compute_motion.bytepos = pos_byte;
1693 val_compute_motion.hpos = hpos;
1694 val_compute_motion.vpos = vpos;
1695 if (contin_hpos && prev_hpos == 0)
1696 val_compute_motion.prevhpos = contin_hpos;
1697 else
1698 val_compute_motion.prevhpos = prev_hpos;
1699 /* We alalways handle all of them here; none of them remain to do. */
1700 val_compute_motion.ovstring_chars_done = 0;
1701
1702 /* Nonzero if have just continued a line */
1703 val_compute_motion.contin = (contin_hpos && prev_hpos == 0);
1704
1705 immediate_quit = 0;
1706 return &val_compute_motion;
1707 }
1708
1709
1710 DEFUN ("compute-motion", Fcompute_motion, Scompute_motion, 7, 7, 0,
1711 doc: /* Scan through the current buffer, calculating screen position.
1712 Scan the current buffer forward from offset FROM,
1713 assuming it is at position FROMPOS--a cons of the form (HPOS . VPOS)--
1714 to position TO or position TOPOS--another cons of the form (HPOS . VPOS)--
1715 and return the ending buffer position and screen location.
1716
1717 If TOPOS is nil, the actual width and height of the window's
1718 text area are used.
1719
1720 There are three additional arguments:
1721
1722 WIDTH is the number of columns available to display text;
1723 this affects handling of continuation lines. A value of nil
1724 corresponds to the actual number of available text columns.
1725
1726 OFFSETS is either nil or a cons cell (HSCROLL . TAB-OFFSET).
1727 HSCROLL is the number of columns not being displayed at the left
1728 margin; this is usually taken from a window's hscroll member.
1729 TAB-OFFSET is the number of columns of the first tab that aren't
1730 being displayed, perhaps because the line was continued within it.
1731 If OFFSETS is nil, HSCROLL and TAB-OFFSET are assumed to be zero.
1732
1733 WINDOW is the window to operate on. It is used to choose the display table;
1734 if it is showing the current buffer, it is used also for
1735 deciding which overlay properties apply.
1736 Note that `compute-motion' always operates on the current buffer.
1737
1738 The value is a list of five elements:
1739 (POS HPOS VPOS PREVHPOS CONTIN)
1740 POS is the buffer position where the scan stopped.
1741 VPOS is the vertical position where the scan stopped.
1742 HPOS is the horizontal position where the scan stopped.
1743
1744 PREVHPOS is the horizontal position one character back from POS.
1745 CONTIN is t if a line was continued after (or within) the previous character.
1746
1747 For example, to find the buffer position of column COL of line LINE
1748 of a certain window, pass the window's starting location as FROM
1749 and the window's upper-left coordinates as FROMPOS.
1750 Pass the buffer's (point-max) as TO, to limit the scan to the end of the
1751 visible section of the buffer, and pass LINE and COL as TOPOS. */)
1752 (Lisp_Object from, Lisp_Object frompos, Lisp_Object to, Lisp_Object topos, Lisp_Object width, Lisp_Object offsets, Lisp_Object window)
1753 {
1754 struct window *w;
1755 Lisp_Object bufpos, hpos, vpos, prevhpos;
1756 struct position *pos;
1757 int hscroll, tab_offset;
1758
1759 CHECK_NUMBER_COERCE_MARKER (from);
1760 CHECK_CONS (frompos);
1761 CHECK_NUMBER_CAR (frompos);
1762 CHECK_NUMBER_CDR (frompos);
1763 CHECK_NUMBER_COERCE_MARKER (to);
1764 if (!NILP (topos))
1765 {
1766 CHECK_CONS (topos);
1767 CHECK_NUMBER_CAR (topos);
1768 CHECK_NUMBER_CDR (topos);
1769 }
1770 if (!NILP (width))
1771 CHECK_NUMBER (width);
1772
1773 if (!NILP (offsets))
1774 {
1775 CHECK_CONS (offsets);
1776 CHECK_NUMBER_CAR (offsets);
1777 CHECK_NUMBER_CDR (offsets);
1778 hscroll = XINT (XCAR (offsets));
1779 tab_offset = XINT (XCDR (offsets));
1780 }
1781 else
1782 hscroll = tab_offset = 0;
1783
1784 if (NILP (window))
1785 window = Fselected_window ();
1786 else
1787 CHECK_LIVE_WINDOW (window);
1788 w = XWINDOW (window);
1789
1790 if (XINT (from) < BEGV || XINT (from) > ZV)
1791 args_out_of_range_3 (from, make_number (BEGV), make_number (ZV));
1792 if (XINT (to) < BEGV || XINT (to) > ZV)
1793 args_out_of_range_3 (to, make_number (BEGV), make_number (ZV));
1794
1795 pos = compute_motion (XINT (from), XINT (XCDR (frompos)),
1796 XINT (XCAR (frompos)), 0,
1797 XINT (to),
1798 (NILP (topos)
1799 ? window_internal_height (w)
1800 : XINT (XCDR (topos))),
1801 (NILP (topos)
1802 ? (window_box_text_cols (w)
1803 - (
1804 #ifdef HAVE_WINDOW_SYSTEM
1805 FRAME_WINDOW_P (XFRAME (w->frame)) ? 0 :
1806 #endif
1807 1))
1808 : XINT (XCAR (topos))),
1809 (NILP (width) ? -1 : XINT (width)),
1810 hscroll, tab_offset,
1811 XWINDOW (window));
1812
1813 XSETFASTINT (bufpos, pos->bufpos);
1814 XSETINT (hpos, pos->hpos);
1815 XSETINT (vpos, pos->vpos);
1816 XSETINT (prevhpos, pos->prevhpos);
1817
1818 return Fcons (bufpos,
1819 Fcons (hpos,
1820 Fcons (vpos,
1821 Fcons (prevhpos,
1822 Fcons (pos->contin ? Qt : Qnil, Qnil)))));
1823
1824 }
1825 \f
1826 /* Fvertical_motion and vmotion */
1827
1828 struct position val_vmotion;
1829
1830 struct position *
1831 vmotion (register EMACS_INT from, register EMACS_INT vtarget, struct window *w)
1832 {
1833 EMACS_INT hscroll = XINT (w->hscroll);
1834 struct position pos;
1835 /* vpos is cumulative vertical position, changed as from is changed */
1836 register int vpos = 0;
1837 EMACS_INT prevline;
1838 register EMACS_INT first;
1839 EMACS_INT from_byte;
1840 EMACS_INT lmargin = hscroll > 0 ? 1 - hscroll : 0;
1841 int selective
1842 = (INTEGERP (current_buffer->selective_display)
1843 ? XINT (current_buffer->selective_display)
1844 : !NILP (current_buffer->selective_display) ? -1 : 0);
1845 Lisp_Object window;
1846 EMACS_INT start_hpos = 0;
1847 int did_motion;
1848 /* This is the object we use for fetching character properties. */
1849 Lisp_Object text_prop_object;
1850
1851 XSETWINDOW (window, w);
1852
1853 /* If the window contains this buffer, use it for getting text properties.
1854 Otherwise use the current buffer as arg for doing that. */
1855 if (EQ (w->buffer, Fcurrent_buffer ()))
1856 text_prop_object = window;
1857 else
1858 text_prop_object = Fcurrent_buffer ();
1859
1860 if (vpos >= vtarget)
1861 {
1862 /* To move upward, go a line at a time until
1863 we have gone at least far enough. */
1864
1865 first = 1;
1866
1867 while ((vpos > vtarget || first) && from > BEGV)
1868 {
1869 Lisp_Object propval;
1870
1871 prevline = find_next_newline_no_quit (from - 1, -1);
1872 while (prevline > BEGV
1873 && ((selective > 0
1874 && indented_beyond_p (prevline,
1875 CHAR_TO_BYTE (prevline),
1876 (double) selective)) /* iftc */
1877 /* Watch out for newlines with `invisible' property.
1878 When moving upward, check the newline before. */
1879 || (propval = Fget_char_property (make_number (prevline - 1),
1880 Qinvisible,
1881 text_prop_object),
1882 TEXT_PROP_MEANS_INVISIBLE (propval))))
1883 prevline = find_next_newline_no_quit (prevline - 1, -1);
1884 pos = *compute_motion (prevline, 0,
1885 lmargin + (prevline == BEG ? start_hpos : 0),
1886 0,
1887 from,
1888 /* Don't care for VPOS... */
1889 1 << (BITS_PER_SHORT - 1),
1890 /* ... nor HPOS. */
1891 1 << (BITS_PER_SHORT - 1),
1892 -1, hscroll,
1893 /* This compensates for start_hpos
1894 so that a tab as first character
1895 still occupies 8 columns. */
1896 (prevline == BEG ? -start_hpos : 0),
1897 w);
1898 vpos -= pos.vpos;
1899 first = 0;
1900 from = prevline;
1901 }
1902
1903 /* If we made exactly the desired vertical distance,
1904 or if we hit beginning of buffer,
1905 return point found */
1906 if (vpos >= vtarget)
1907 {
1908 val_vmotion.bufpos = from;
1909 val_vmotion.bytepos = CHAR_TO_BYTE (from);
1910 val_vmotion.vpos = vpos;
1911 val_vmotion.hpos = lmargin;
1912 val_vmotion.contin = 0;
1913 val_vmotion.prevhpos = 0;
1914 val_vmotion.ovstring_chars_done = 0;
1915 val_vmotion.tab_offset = 0; /* For accumulating tab offset. */
1916 return &val_vmotion;
1917 }
1918
1919 /* Otherwise find the correct spot by moving down */
1920 }
1921 /* Moving downward is simple, but must calculate from beg of line
1922 to determine hpos of starting point */
1923 from_byte = CHAR_TO_BYTE (from);
1924 if (from > BEGV && FETCH_BYTE (from_byte - 1) != '\n')
1925 {
1926 Lisp_Object propval;
1927
1928 prevline = find_next_newline_no_quit (from, -1);
1929 while (prevline > BEGV
1930 && ((selective > 0
1931 && indented_beyond_p (prevline,
1932 CHAR_TO_BYTE (prevline),
1933 (double) selective)) /* iftc */
1934 /* Watch out for newlines with `invisible' property.
1935 When moving downward, check the newline after. */
1936 || (propval = Fget_char_property (make_number (prevline),
1937 Qinvisible,
1938 text_prop_object),
1939 TEXT_PROP_MEANS_INVISIBLE (propval))))
1940 prevline = find_next_newline_no_quit (prevline - 1, -1);
1941 pos = *compute_motion (prevline, 0,
1942 lmargin + (prevline == BEG
1943 ? start_hpos : 0),
1944 0,
1945 from,
1946 /* Don't care for VPOS... */
1947 1 << (BITS_PER_SHORT - 1),
1948 /* ... nor HPOS. */
1949 1 << (BITS_PER_SHORT - 1),
1950 -1, hscroll,
1951 (prevline == BEG ? -start_hpos : 0),
1952 w);
1953 did_motion = 1;
1954 }
1955 else
1956 {
1957 pos.hpos = lmargin + (from == BEG ? start_hpos : 0);
1958 pos.vpos = 0;
1959 pos.tab_offset = 0;
1960 did_motion = 0;
1961 }
1962 return compute_motion (from, vpos, pos.hpos, did_motion,
1963 ZV, vtarget, - (1 << (BITS_PER_SHORT - 1)),
1964 -1, hscroll,
1965 pos.tab_offset - (from == BEG ? start_hpos : 0),
1966 w);
1967 }
1968
1969 DEFUN ("vertical-motion", Fvertical_motion, Svertical_motion, 1, 2, 0,
1970 doc: /* Move point to start of the screen line LINES lines down.
1971 If LINES is negative, this means moving up.
1972
1973 This function is an ordinary cursor motion function
1974 which calculates the new position based on how text would be displayed.
1975 The new position may be the start of a line,
1976 or just the start of a continuation line.
1977 The function returns number of screen lines moved over;
1978 that usually equals LINES, but may be closer to zero
1979 if beginning or end of buffer was reached.
1980
1981 The optional second argument WINDOW specifies the window to use for
1982 parameters such as width, horizontal scrolling, and so on.
1983 The default is to use the selected window's parameters.
1984
1985 LINES can optionally take the form (COLS . LINES), in which case
1986 the motion will not stop at the start of a screen line but on
1987 its column COLS (if such exists on that line, that is).
1988
1989 `vertical-motion' always uses the current buffer,
1990 regardless of which buffer is displayed in WINDOW.
1991 This is consistent with other cursor motion functions
1992 and makes it possible to use `vertical-motion' in any buffer,
1993 whether or not it is currently displayed in some window. */)
1994 (Lisp_Object lines, Lisp_Object window)
1995 {
1996 struct it it;
1997 struct text_pos pt;
1998 struct window *w;
1999 Lisp_Object old_buffer;
2000 struct gcpro gcpro1;
2001 Lisp_Object lcols = Qnil;
2002 double cols;
2003
2004 /* Allow LINES to be of the form (HPOS . VPOS) aka (COLUMNS . LINES). */
2005 if (CONSP (lines) && (NUMBERP (XCAR (lines))))
2006 {
2007 lcols = XCAR (lines);
2008 cols = INTEGERP (lcols) ? (double) XINT (lcols) : XFLOAT_DATA (lcols);
2009 lines = XCDR (lines);
2010 }
2011
2012 CHECK_NUMBER (lines);
2013 if (! NILP (window))
2014 CHECK_WINDOW (window);
2015 else
2016 window = selected_window;
2017 w = XWINDOW (window);
2018
2019 old_buffer = Qnil;
2020 GCPRO1 (old_buffer);
2021 if (XBUFFER (w->buffer) != current_buffer)
2022 {
2023 /* Set the window's buffer temporarily to the current buffer. */
2024 old_buffer = w->buffer;
2025 XSETBUFFER (w->buffer, current_buffer);
2026 }
2027
2028 if (noninteractive)
2029 {
2030 struct position pos;
2031 pos = *vmotion (PT, XINT (lines), w);
2032 SET_PT_BOTH (pos.bufpos, pos.bytepos);
2033 }
2034 else
2035 {
2036 int it_start, first_x, it_overshoot_expected;
2037
2038 SET_TEXT_POS (pt, PT, PT_BYTE);
2039 start_display (&it, w, pt);
2040 first_x = it.first_visible_x;
2041 it_start = IT_CHARPOS (it);
2042
2043 /* See comments below for why we calculate this. */
2044 if (XINT (lines) > 0)
2045 {
2046 if (it.cmp_it.id >= 0)
2047 it_overshoot_expected = 1;
2048 else if (it.method == GET_FROM_STRING)
2049 {
2050 const char *s = SDATA (it.string);
2051 const char *e = s + SBYTES (it.string);
2052 while (s < e && *s != '\n')
2053 ++s;
2054 it_overshoot_expected = (s == e) ? -1 : 0;
2055 }
2056 else
2057 it_overshoot_expected = (it.method == GET_FROM_IMAGE
2058 || it.method == GET_FROM_STRETCH);
2059 }
2060
2061 /* Scan from the start of the line containing PT. If we don't
2062 do this, we start moving with IT->current_x == 0, while PT is
2063 really at some x > 0. */
2064 reseat_at_previous_visible_line_start (&it);
2065 it.current_x = it.hpos = 0;
2066 if (IT_CHARPOS (it) != PT)
2067 /* We used to temporarily disable selective display here; the
2068 comment said this is "so we don't move too far" (2005-01-19
2069 checkin by kfs). But this does nothing useful that I can
2070 tell, and it causes Bug#2694 . -- cyd */
2071 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
2072
2073 if (XINT (lines) <= 0)
2074 {
2075 it.vpos = 0;
2076 /* Do this even if LINES is 0, so that we move back to the
2077 beginning of the current line as we ought. */
2078 if (XINT (lines) == 0 || IT_CHARPOS (it) > 0)
2079 move_it_by_lines (&it, XINT (lines), 0);
2080 }
2081 else
2082 {
2083 if (IT_CHARPOS (it) > it_start)
2084 {
2085 /* IT may move too far if truncate-lines is on and PT
2086 lies beyond the right margin. In that case,
2087 backtrack unless the starting point is on an image,
2088 stretch glyph, composition, or Lisp string. */
2089 if (!it_overshoot_expected
2090 /* Also, backtrack if the Lisp string contains no
2091 newline, but there is a newline right after it.
2092 In this case, IT overshoots if there is an
2093 after-string just before the newline. */
2094 || (it_overshoot_expected < 0
2095 && it.method == GET_FROM_BUFFER
2096 && it.c == '\n'))
2097 move_it_by_lines (&it, -1, 0);
2098 it.vpos = 0;
2099 move_it_by_lines (&it, XINT (lines), 0);
2100 }
2101 else
2102 {
2103 /* Otherwise, we are at the first row occupied by PT,
2104 which might span multiple screen lines (e.g., if it's
2105 on a multi-line display string). We want to start
2106 from the last line that it occupies. */
2107 if (it_start < ZV)
2108 {
2109 while (IT_CHARPOS (it) <= it_start)
2110 {
2111 it.vpos = 0;
2112 move_it_by_lines (&it, 1, 0);
2113 }
2114 if (XINT (lines) > 1)
2115 move_it_by_lines (&it, XINT (lines) - 1, 0);
2116 }
2117 else
2118 {
2119 it.vpos = 0;
2120 move_it_by_lines (&it, XINT (lines), 0);
2121 }
2122 }
2123 }
2124
2125 /* Move to the goal column, if one was specified. */
2126 if (!NILP (lcols))
2127 {
2128 /* If the window was originally hscrolled, move forward by
2129 the hscrolled amount first. */
2130 if (first_x > 0)
2131 {
2132 move_it_in_display_line (&it, ZV, first_x, MOVE_TO_X);
2133 it.current_x = 0;
2134 }
2135 move_it_in_display_line
2136 (&it, ZV,
2137 (int)(cols * FRAME_COLUMN_WIDTH (XFRAME (w->frame)) + 0.5),
2138 MOVE_TO_X);
2139 }
2140
2141 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
2142 }
2143
2144 if (BUFFERP (old_buffer))
2145 w->buffer = old_buffer;
2146
2147 RETURN_UNGCPRO (make_number (it.vpos));
2148 }
2149
2150
2151 \f
2152 /* File's initialization. */
2153
2154 void
2155 syms_of_indent (void)
2156 {
2157 DEFVAR_BOOL ("indent-tabs-mode", indent_tabs_mode,
2158 doc: /* *Indentation can insert tabs if this is non-nil. */);
2159 indent_tabs_mode = 1;
2160
2161 defsubr (&Scurrent_indentation);
2162 defsubr (&Sindent_to);
2163 defsubr (&Scurrent_column);
2164 defsubr (&Smove_to_column);
2165 defsubr (&Svertical_motion);
2166 defsubr (&Scompute_motion);
2167 }
2168