glyph->pixel_width = 1;
glyph->u.ch = it->char_to_display;
glyph->face_id = it->face_id;
+ glyph->avoid_cursor_p = it->avoid_cursor_p;
+ glyph->multibyte_p = it->multibyte_p;
glyph->padding_p = i > 0;
glyph->charpos = CHARPOS (it->position);
glyph->object = it->object;
glyph->slice.cmp.to = it->cmp_it.to - 1;
}
+ glyph->avoid_cursor_p = it->avoid_cursor_p;
+ glyph->multibyte_p = it->multibyte_p;
glyph->face_id = it->face_id;
- glyph->padding_p = 0;
+ glyph->padding_p = false;
glyph->charpos = CHARPOS (it->position);
glyph->object = it->object;
if (it->bidi_p)
return;
glyph->type = CHAR_GLYPH;
glyph->pixel_width = 1;
+ glyph->avoid_cursor_p = it->avoid_cursor_p;
+ glyph->multibyte_p = it->multibyte_p;
glyph->face_id = face_id;
- glyph->padding_p = 0;
+ glyph->padding_p = false;
glyph->charpos = CHARPOS (it->position);
glyph->object = it->object;
if (it->bidi_p)