*/
/*
* Modifications copyright (c) 2012 Roderick W. Smith
- *
+ *
* Modifications distributed under the terms of the GNU General Public
* License (GPL) version 3 (GPLv3), a copy of which must be distributed
* with this source code or binaries made from it.
- *
+ *
*/
#include "global.h"
#include "menu.h"
#include "config.h"
#include "libeg.h"
+#include "libegint.h"
#include "../include/refit_call_wrapper.h"
#include "../include/egemb_back_selected_small.h"
#define MENU_FUNCTION_PAINT_ALL (2)
#define MENU_FUNCTION_PAINT_SELECTION (3)
#define MENU_FUNCTION_PAINT_TIMEOUT (4)
+#define MENU_FUNCTION_PAINT_HINTS (5)
typedef VOID (*MENU_STYLE_FUNC)(IN REFIT_MENU_SCREEN *Screen, IN SCROLL_STATE *State, IN UINTN Function, IN CHAR16 *ParamText);
static CHAR16 ArrowUp[2] = { ARROW_UP, 0 };
static CHAR16 ArrowDown[2] = { ARROW_DOWN, 0 };
+// Text and icon spacing constants....
#define TEXT_YMARGIN (2)
#define TEXT_XMARGIN (8)
#define TEXT_LINE_HEIGHT (FONT_CELL_HEIGHT + TEXT_YMARGIN * 2)
//
// generic menu function
//
-static UINTN RunGenericMenu(IN REFIT_MENU_SCREEN *Screen, IN MENU_STYLE_FUNC StyleFunc, IN INTN DefaultEntryIndex, OUT REFIT_MENU_ENTRY **ChosenEntry)
+static UINTN RunGenericMenu(IN REFIT_MENU_SCREEN *Screen, IN MENU_STYLE_FUNC StyleFunc, IN OUT INTN *DefaultEntryIndex,
+ OUT REFIT_MENU_ENTRY **ChosenEntry)
{
SCROLL_STATE State;
EFI_STATUS Status;
StyleFunc(Screen, &State, MENU_FUNCTION_INIT, NULL);
IdentifyRows(&State, Screen);
// override the starting selection with the default index, if any
- if (DefaultEntryIndex >= 0 && DefaultEntryIndex <= State.MaxIndex) {
- State.CurrentSelection = DefaultEntryIndex;
+ if (*DefaultEntryIndex >= 0 && *DefaultEntryIndex <= State.MaxIndex) {
+ State.CurrentSelection = *DefaultEntryIndex;
UpdateScroll(&State, SCROLL_NONE);
}
+ State.PaintAll = TRUE;
while (!MenuExit) {
// update the screen
if (ChosenEntry)
*ChosenEntry = Screen->Entries[State.CurrentSelection];
+ *DefaultEntryIndex = State.CurrentSelection;
return MenuExit;
} /* static UINTN RunGenericMenu() */
MenuPosY = 4;
if (Screen->InfoLineCount > 0)
MenuPosY += Screen->InfoLineCount + 1;
- MenuHeight = ConHeight - MenuPosY;
+ MenuHeight = ConHeight - MenuPosY - 3;
if (Screen->TimeoutSeconds > 0)
MenuHeight -= 2;
InitScroll(State, Screen->EntryCount, MenuHeight);
if (MenuWidth < ItemWidth)
MenuWidth = ItemWidth;
}
- if (MenuWidth > ConWidth - 6)
- MenuWidth = ConWidth - 6;
+ MenuWidth += 2;
+ if (MenuWidth > ConWidth - 3)
+ MenuWidth = ConWidth - 3;
// prepare strings for display
DisplayStrings = AllocatePool(sizeof(CHAR16 *) * Screen->EntryCount);
MergeStrings(&DisplayStrings[i], Screen->Entries[i]->Title, 0);
if (StrLen(DisplayStrings[i]) > MenuWidth)
DisplayStrings[i][MenuWidth - 1] = 0;
-// DisplayStrings[i] = AllocateZeroPool(256 * sizeof(CHAR16));
-// SPrint(DisplayStrings[i], ((MenuWidth < 255) ? MenuWidth : 255) * sizeof(CHAR16),
-// L" %s ", Screen->Entries[i]->Title);
// TODO: use more elaborate techniques for shortening too long strings (ellipses in the middle)
// TODO: account for double-width characters
} // for
refit_call2_wrapper(ST->ConOut->OutputString, ST->ConOut, ArrowDown);
else
refit_call2_wrapper(ST->ConOut->OutputString, ST->ConOut, L" ");
+ if (!(GlobalConfig.HideUIFlags & HIDEUI_FLAG_HINTS)) {
+ if (Screen->Hint1 != NULL) {
+ refit_call3_wrapper(ST->ConOut->SetCursorPosition, ST->ConOut, 0, ConHeight - 2);
+ refit_call2_wrapper(ST->ConOut->OutputString, ST->ConOut, Screen->Hint1);
+ }
+ if (Screen->Hint2 != NULL) {
+ refit_call3_wrapper(ST->ConOut->SetCursorPosition, ST->ConOut, 0, ConHeight - 1);
+ refit_call2_wrapper(ST->ConOut->OutputString, ST->ConOut, Screen->Hint2);
+ }
+ }
break;
case MENU_FUNCTION_PAINT_SELECTION:
// redraw selection cursor
- refit_call3_wrapper(ST->ConOut->SetCursorPosition, ST->ConOut, 2, MenuPosY + (State->PreviousSelection - State->FirstVisible));
+ refit_call3_wrapper(ST->ConOut->SetCursorPosition, ST->ConOut, 2,
+ MenuPosY + (State->PreviousSelection - State->FirstVisible));
refit_call2_wrapper(ST->ConOut->SetAttribute, ST->ConOut, ATTR_CHOICE_BASIC);
refit_call2_wrapper(ST->ConOut->OutputString, ST->ConOut, DisplayStrings[State->PreviousSelection]);
- refit_call3_wrapper(ST->ConOut->SetCursorPosition, ST->ConOut, 2, MenuPosY + (State->CurrentSelection - State->FirstVisible));
+ refit_call3_wrapper(ST->ConOut->SetCursorPosition, ST->ConOut, 2,
+ MenuPosY + (State->CurrentSelection - State->FirstVisible));
refit_call2_wrapper(ST->ConOut->SetAttribute, ST->ConOut, ATTR_CHOICE_CURRENT);
refit_call2_wrapper(ST->ConOut->OutputString, ST->ConOut, DisplayStrings[State->CurrentSelection]);
break;
if (ParamText[0] == 0) {
// clear message
refit_call2_wrapper(ST->ConOut->SetAttribute, ST->ConOut, ATTR_BASIC);
- refit_call3_wrapper(ST->ConOut->SetCursorPosition, ST->ConOut, 0, ConHeight - 1);
+ refit_call3_wrapper(ST->ConOut->SetCursorPosition, ST->ConOut, 0, ConHeight - 3);
refit_call2_wrapper(ST->ConOut->OutputString, ST->ConOut, BlankLine + 1);
} else {
// paint or update message
refit_call2_wrapper(ST->ConOut->SetAttribute, ST->ConOut, ATTR_ERROR);
- refit_call3_wrapper(ST->ConOut->SetCursorPosition, ST->ConOut, 3, ConHeight - 1);
+ refit_call3_wrapper(ST->ConOut->SetCursorPosition, ST->ConOut, 3, ConHeight - 3);
SPrint(TimeoutMessage, 255, L"%s ", ParamText);
refit_call2_wrapper(ST->ConOut->OutputString, ST->ConOut, TimeoutMessage);
}
// graphical generic style
//
+// Display an unselected icon on the screen, so that the background image shows
+// through the transparency areas. The BadgeImage may be NULL, in which case
+// it's not composited in.
+static VOID DrawImageWithTransparency(EG_IMAGE *Image, EG_IMAGE *BadgeImage, UINTN XPos, UINTN YPos, UINTN Width, UINTN Height) {
+ EG_IMAGE *Background;
+
+ Background = egCropImage(GlobalConfig.ScreenBackground, XPos, YPos, Width, Height);
+ if (Background != NULL) {
+ BltImageCompositeBadge(Background, Image, BadgeImage, XPos, YPos);
+ egFreeImage(Background);
+ }
+} // VOID DrawImageWithTransparency()
-static VOID DrawMenuText(IN CHAR16 *Text, IN UINTN SelectedWidth, IN UINTN XPos, IN UINTN YPos)
+
+// Display a submenu
+static VOID DrawSubmenuText(IN CHAR16 *Text, IN UINTN SelectedWidth, IN UINTN XPos, IN UINTN YPos)
{
if (TextBuffer == NULL)
- TextBuffer = egCreateImage(LAYOUT_TEXT_WIDTH, TEXT_LINE_HEIGHT, FALSE);
+ TextBuffer = egCreateImage(LAYOUT_TEXT_WIDTH, TEXT_LINE_HEIGHT, TRUE);
egFillImage(TextBuffer, &MenuBackgroundPixel);
if (SelectedWidth > 0) {
// render the text
egRenderText(Text, TextBuffer, TEXT_XMARGIN, TEXT_YMARGIN);
- BltImage(TextBuffer, XPos, YPos);
+ DrawImageWithTransparency(TextBuffer, NULL, XPos, YPos, TextBuffer->Width, TextBuffer->Height);
+// BltImage(TextBuffer, XPos, YPos);
}
// Displays sub-menus
EntriesPosX = (UGAWidth + (Screen->TitleImage->Width + TITLEICON_SPACING) - MenuWidth) >> 1;
else
EntriesPosX = (UGAWidth - MenuWidth) >> 1;
- EntriesPosY = ((UGAHeight - LAYOUT_TOTAL_HEIGHT) >> 1) + LAYOUT_BANNER_YOFFSET + TEXT_LINE_HEIGHT * 2;
+ EntriesPosY = ComputeRow0PosX() + TEXT_LINE_HEIGHT * 2;
TimeoutPosY = EntriesPosY + (Screen->EntryCount + 1) * TEXT_LINE_HEIGHT;
// initial painting
SwitchToGraphicsAndClear();
egMeasureText(Screen->Title, &ItemWidth, NULL);
- DrawMenuText(Screen->Title, 0, ((UGAWidth - ItemWidth) >> 1) - TEXT_XMARGIN, EntriesPosY - TEXT_LINE_HEIGHT * 2);
+ DrawSubmenuText(Screen->Title, 0, ((UGAWidth - ItemWidth) >> 1) - TEXT_XMARGIN, EntriesPosY - TEXT_LINE_HEIGHT * 2);
if (Screen->TitleImage)
- BltImageAlpha(Screen->TitleImage,
- EntriesPosX - (Screen->TitleImage->Width + TITLEICON_SPACING), EntriesPosY,
- &MenuBackgroundPixel);
+ BltImage(Screen->TitleImage, EntriesPosX - (Screen->TitleImage->Width + TITLEICON_SPACING), EntriesPosY);
if (Screen->InfoLineCount > 0) {
for (i = 0; i < (INTN)Screen->InfoLineCount; i++) {
- DrawMenuText(Screen->InfoLines[i], 0, EntriesPosX, EntriesPosY);
+ DrawSubmenuText(Screen->InfoLines[i], 0, EntriesPosX, EntriesPosY);
EntriesPosY += TEXT_LINE_HEIGHT;
}
EntriesPosY += TEXT_LINE_HEIGHT; // also add a blank line
case MENU_FUNCTION_PAINT_ALL:
for (i = 0; i <= State->MaxIndex; i++) {
- DrawMenuText(Screen->Entries[i]->Title, (i == State->CurrentSelection) ? MenuWidth : 0,
+ DrawSubmenuText(Screen->Entries[i]->Title, (i == State->CurrentSelection) ? MenuWidth : 0,
EntriesPosX, EntriesPosY + i * TEXT_LINE_HEIGHT);
}
+ if (!(GlobalConfig.HideUIFlags & HIDEUI_FLAG_HINTS)) {
+ if ((Screen->Hint1 != NULL) && (StrLen(Screen->Hint1) > 0)) {
+ DrawSubmenuText(Screen->Hint1, 0, (UGAWidth - (StrLen(Screen->Hint1) * FONT_CELL_WIDTH)) / 2,
+ UGAHeight - (FONT_CELL_HEIGHT * 3));
+ }
+ if ((Screen->Hint2 != NULL) && (StrLen(Screen->Hint2) > 0)) {
+ DrawSubmenuText(Screen->Hint2, 0, (UGAWidth - (StrLen(Screen->Hint2) * FONT_CELL_WIDTH)) / 2,
+ UGAHeight - (FONT_CELL_HEIGHT * 2));
+ } // if
+ } // if
break;
case MENU_FUNCTION_PAINT_SELECTION:
// redraw selection cursor
- DrawMenuText(Screen->Entries[State->PreviousSelection]->Title, 0,
+ DrawSubmenuText(Screen->Entries[State->PreviousSelection]->Title, 0,
EntriesPosX, EntriesPosY + State->PreviousSelection * TEXT_LINE_HEIGHT);
- DrawMenuText(Screen->Entries[State->CurrentSelection]->Title, MenuWidth,
+ DrawSubmenuText(Screen->Entries[State->CurrentSelection]->Title, MenuWidth,
EntriesPosX, EntriesPosY + State->CurrentSelection * TEXT_LINE_HEIGHT);
break;
case MENU_FUNCTION_PAINT_TIMEOUT:
- DrawMenuText(ParamText, 0, EntriesPosX, TimeoutPosY);
+ DrawSubmenuText(ParamText, 0, EntriesPosX, TimeoutPosY);
break;
}
UINTN ImageNum;
ImageNum = ((Entry->Row == 0) ? 0 : 2) + (selected ? 0 : 1);
- if (SelectionImages != NULL)
- BltImageCompositeBadge(SelectionImages[ImageNum],
- Entry->Image, Entry->BadgeImage, XPos, YPos);
-}
+ if (SelectionImages != NULL) {
+ if ((ImageNum == 1) || (ImageNum == 3)) { // Image not selected; copy background
+ DrawImageWithTransparency(Entry->Image, Entry->BadgeImage, XPos, YPos,
+ SelectionImages[ImageNum]->Width, SelectionImages[ImageNum]->Height);
+ } else {
+ BltImageCompositeBadge(SelectionImages[ImageNum], Entry->Image, Entry->BadgeImage, XPos, YPos);
+ } // if/else
+ } // if
+} // VOID DrawMainMenuEntry()
static VOID DrawMainMenuText(IN CHAR16 *Text, IN UINTN XPos, IN UINTN YPos)
{
UINTN TextWidth, TextPosX;
- if (TextBuffer == NULL)
- TextBuffer = egCreateImage(LAYOUT_TEXT_WIDTH, TEXT_LINE_HEIGHT, FALSE);
-
- egFillImage(TextBuffer, &MenuBackgroundPixel);
+ TextBuffer = egCropImage(GlobalConfig.ScreenBackground, XPos, YPos, LAYOUT_TEXT_WIDTH, TEXT_LINE_HEIGHT);
// render the text
egMeasureText(Text, &TextWidth, NULL);
else
TextPosX = (TextBuffer->Width - TextWidth) / 2;
egRenderText(Text, TextBuffer, TextPosX, 0);
-// egRenderText(Text, TextBuffer, (TextBuffer->Width - TextWidth) >> 1, 0);
- BltImage(TextBuffer, XPos, YPos);
+ DrawImageWithTransparency(TextBuffer, NULL, XPos, YPos, TextBuffer->Width, TextBuffer->Height);
}
static VOID PaintAll(IN REFIT_MENU_SCREEN *Screen, IN SCROLL_STATE *State, UINTN *itemPosX,
if (!(GlobalConfig.HideUIFlags & HIDEUI_FLAG_LABEL))
DrawMainMenuText(Screen->Entries[State->CurrentSelection]->Title,
(UGAWidth - LAYOUT_TEXT_WIDTH) >> 1, textPosY);
+
+ if (!(GlobalConfig.HideUIFlags & HIDEUI_FLAG_HINTS)) {
+ DrawMainMenuText(Screen->Hint1, (UGAWidth - LAYOUT_TEXT_WIDTH) / 2, UGAHeight - (FONT_CELL_HEIGHT * 3));
+ DrawMainMenuText(Screen->Hint2, (UGAWidth - LAYOUT_TEXT_WIDTH) / 2, UGAHeight - (FONT_CELL_HEIGHT * 2));
+ } // if
} // static VOID PaintAll()
// Move the selection to State->CurrentSelection, adjusting icon row if necessary...
if (Icon != NULL) {
if (Alignment == ALIGN_RIGHT)
PosX -= Icon->Width;
- BltImageAlpha(Icon, PosX, PosY - (Icon->Height / 2), &MenuBackgroundPixel);
+ DrawImageWithTransparency(Icon, NULL, PosX, PosY - (Icon->Height / 2), Icon->Width, Icon->Height);
}
} // static VOID PaintIcon()
+inline UINTN ComputeRow0PosX(VOID) {
+ return ((UGAHeight / 2) - (5 * ROW0_TILESIZE / 6));
+} // UINTN ComputeRow0PosX()
+
// Display main menu in graphics mode
VOID MainMenuStyle(IN REFIT_MENU_SCREEN *Screen, IN SCROLL_STATE *State, IN UINTN Function, IN CHAR16 *ParamText)
{
}
}
row0PosX = (UGAWidth + TILE_XSPACING - (ROW0_TILESIZE + TILE_XSPACING) * row0Count) >> 1;
- row0PosY = ((UGAHeight - LAYOUT_TOTAL_HEIGHT) >> 1) + LAYOUT_BANNER_YOFFSET;
+ row0PosY = ComputeRow0PosX();
+// row0PosY = ((UGAHeight - LAYOUT_TOTAL_HEIGHT) >> 1) + LAYOUT_BANNER_YOFFSET;
row1PosX = (UGAWidth + TILE_XSPACING - (ROW1_TILESIZE + TILE_XSPACING) * row1Count) >> 1;
row1PosY = row0PosY + ROW0_TILESIZE + TILE_YSPACING;
if (row1Count > 0)
static BOOLEAN EditOptions(LOADER_ENTRY *MenuEntry) {
UINTN x_max, y_max;
CHAR16 *EditedOptions;
-// CHAR16 message[] = L"Use cursor keys to edit, Esc to exit, Enter to boot with edited options";
- EG_PIXEL DarkBackgroundPixel = { 0x0, 0x0, 0x0, 0 };
BOOLEAN retval = FALSE;
+ if (GlobalConfig.HideUIFlags & HIDEUI_FLAG_EDITOR) {
+ return FALSE;
+ }
+
refit_call4_wrapper(ST->ConOut->QueryMode, ST->ConOut, ST->ConOut->Mode->Mode, &x_max, &y_max);
if (!GlobalConfig.TextOnly)
SwitchToText(TRUE);
- egClearScreen(&DarkBackgroundPixel);
-
- refit_call3_wrapper(ST->ConOut->SetCursorPosition, ST->ConOut, 0, y_max - 1);
-// refit_call2_wrapper(ST->ConOut->OutputString, ST->ConOut, message);
- refit_call2_wrapper(ST->ConOut->OutputString, ST->ConOut,
- L"Use cursor keys to edit, Esc to exit, Enter to boot with edited options");
-
- if (line_edit(MenuEntry->LoadOptions, &EditedOptions, x_max, 1)) {
+ if (line_edit(MenuEntry->LoadOptions, &EditedOptions, x_max)) {
MyFreePool(MenuEntry->LoadOptions);
MenuEntry->LoadOptions = EditedOptions;
retval = TRUE;
UINTN RunMenu(IN REFIT_MENU_SCREEN *Screen, OUT REFIT_MENU_ENTRY **ChosenEntry)
{
+ INTN DefaultEntry = -1;
MENU_STYLE_FUNC Style = TextMenuStyle;
if (AllowGraphicsMode)
Style = GraphicsMenuStyle;
- return RunGenericMenu(Screen, Style, -1, ChosenEntry);
+ return RunGenericMenu(Screen, Style, &DefaultEntry, ChosenEntry);
}
UINTN RunMainMenu(IN REFIT_MENU_SCREEN *Screen, IN CHAR16* DefaultSelection, OUT REFIT_MENU_ENTRY **ChosenEntry)
MENU_STYLE_FUNC MainStyle = TextMenuStyle;
REFIT_MENU_ENTRY *TempChosenEntry;
UINTN MenuExit = 0;
- UINTN DefaultEntryIndex = -1;
+ INTN DefaultEntryIndex = -1;
+ INTN DefaultSubmenuIndex = -1;
if (DefaultSelection != NULL) {
// Find a menu entry that includes *DefaultSelection as a substring
DefaultEntryIndex = FindMenuShortcutEntry(Screen, DefaultSelection);
- // If that didn't work, should we scan more characters? For now, no.
}
if (AllowGraphicsMode) {
}
while (!MenuExit) {
- MenuExit = RunGenericMenu(Screen, MainStyle, DefaultEntryIndex, &TempChosenEntry);
+ MenuExit = RunGenericMenu(Screen, MainStyle, &DefaultEntryIndex, &TempChosenEntry);
Screen->TimeoutSeconds = 0;
- if (MenuExit == MENU_EXIT_DETAILS && TempChosenEntry->SubScreen != NULL) {
- MenuExit = RunGenericMenu(TempChosenEntry->SubScreen, Style, -1, &TempChosenEntry);
- if (MenuExit == MENU_EXIT_ESCAPE || TempChosenEntry->Tag == TAG_RETURN)
- MenuExit = 0;
- if (MenuExit == MENU_EXIT_DETAILS) {
- if (!EditOptions((LOADER_ENTRY *) TempChosenEntry))
- MenuExit = 0;
- } // if
- }
+ if (MenuExit == MENU_EXIT_DETAILS) {
+ if (TempChosenEntry->SubScreen != NULL) {
+ MenuExit = RunGenericMenu(TempChosenEntry->SubScreen, Style, &DefaultSubmenuIndex, &TempChosenEntry);
+ if (MenuExit == MENU_EXIT_ESCAPE || TempChosenEntry->Tag == TAG_RETURN)
+ MenuExit = 0;
+ if (MenuExit == MENU_EXIT_DETAILS) {
+ if (!EditOptions((LOADER_ENTRY *) TempChosenEntry))
+ MenuExit = 0;
+ } // if
+ } else { // no sub-screen; ignore keypress
+ MenuExit = 0;
+ }
+ } // Enter sub-screen
}
if (ChosenEntry)