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[gnu-emacs-elpa] / packages / sokoban / sokoban.el
1 ;;; sokoban.el --- Implementation of Sokoban for Emacs.
2
3 ;; Copyright (C) 1998, 2013 Free Software Foundation, Inc.
4
5 ;; Author: Glynn Clements <glynn.clements@xemacs.org>
6 ;; Version: 1.4
7 ;; Created: 1997-09-11
8 ;; Keywords: games
9 ;; Package-Type: multi
10
11 ;; This file is part of XEmacs.
12
13 ;; XEmacs is free software; you can redistribute it and/or modify it
14 ;; under the terms of the GNU General Public License as published by
15 ;; the Free Software Foundation; either version 3 of the License, or
16 ;; (at your option) any later version.
17
18 ;; XEmacs is distributed in the hope that it will be useful, but
19 ;; WITHOUT ANY WARRANTY; without even the implied warranty of
20 ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
21 ;; General Public License for more details.
22
23 ;; You should have received a copy of the GNU General Public License
24 ;; along with XEmacs; see the file COPYING. If not, write to the Free
25 ;; Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
26 ;; 02111-1307, USA.
27
28 ;;; Synched up with: Not synched.
29
30 ;;; Commentary:
31
32 ;; Modified: 1998-01-09, conditionalised use of locate-data-directory
33 ;; Modified: 1998-01-27, added mouse interface code
34 ;; (provided by Sean MacLennan <bn932@freenet.carleton.ca>
35 ;; Modified: 1998-02-06, fixed bug, where sokoban-done wasn't reset to
36 ;; zero in sokoban-restart-level
37 ;; Modified: 1998-02-27, patches from Hrvoje Niksic
38 ;; added bounds check to sokoban-goto-level
39 ;; added popup menu
40 ;; display level and score in modeline
41 ;; Modified: 1998-06-04, added `undo' feature
42 ;; added number of blocks done/total to score and modeline
43 ;; Modified: 2003-06-14, update email address, remove URL
44
45 ;; Tested with XEmacs 20.3/4/5 and Emacs 19.34
46
47 ;; The game is based upon XSokoban, by
48 ;; Michael Bischoff <mbi@mo.math.nat.tu-bs.de>
49
50 ;; The levels and some of the pixmaps were
51 ;; taken directly from XSokoban
52
53 ;;; Code:
54
55 (eval-when-compile
56 (require 'cl))
57
58 (require 'gamegrid)
59
60 ;; ;;;;;;;;;;;;; customization variables ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
61
62 (defvar sokoban-use-glyphs t
63 "Non-nil means use glyphs when available.")
64
65 (defvar sokoban-use-color t
66 "Non-nil means use color when available.")
67
68 (defvar sokoban-font "-*-courier-medium-r-*-*-*-200-100-75-*-*-iso8859-*"
69 "Name of the font used in X mode.")
70
71 (defvar sokoban-buffer-name "*Sokoban*")
72
73 (defvar sokoban-temp-buffer-name " Sokoban-tmp")
74
75 (defvar sokoban-level-file
76 (if (fboundp 'locate-data-file)
77 (locate-data-file "sokoban.levels")
78 (or (locate-library "sokoban.levels")
79 (let ((file (expand-file-name
80 "sokoban.levels"
81 (if load-file-name
82 (file-name-directory load-file-name)))))
83 (and (file-exists-p file) file))
84 (expand-file-name "sokoban.levels" data-directory))))
85
86 (defvar sokoban-width 20)
87 (defvar sokoban-height 16)
88
89 (defvar sokoban-buffer-width 20)
90 (defvar sokoban-buffer-height 20)
91
92 (defvar sokoban-score-x 0)
93 (defvar sokoban-score-y 17)
94
95 (defvar sokoban-level-data nil)
96
97 ;; ;;;;;;;;;;;;; constants ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
98
99 (defconst sokoban-floor-xpm "\
100 /* XPM */
101 static char * floor_xpm[] = {
102 \"32 32 1 1\",
103 \" c None\",
104 \" \",
105 \" \",
106 \" \",
107 \" \",
108 \" \",
109 \" \",
110 \" \",
111 \" \",
112 \" \",
113 \" \",
114 \" \",
115 \" \",
116 \" \",
117 \" \",
118 \" \",
119 \" \",
120 \" \",
121 \" \",
122 \" \",
123 \" \",
124 \" \",
125 \" \",
126 \" \",
127 \" \",
128 \" \",
129 \" \",
130 \" \",
131 \" \",
132 \" \",
133 \" \",
134 \" \",
135 \" \",
136 };
137 ")
138
139 (defconst sokoban-target-xpm "\
140 /* XPM */
141 static char * target_xpm[] = {
142 \"32 32 3 1\",
143 \" c None\",
144 \". c black\",
145 \"X c yellow\",
146 \" \",
147 \" \",
148 \" \",
149 \" \",
150 \" \",
151 \" \",
152 \" ............ \",
153 \" .XXXXXXXXXX. \",
154 \" .XXXXXXXX. \",
155 \" .XXXXXX. \",
156 \" .. .XXXX. .. \",
157 \" .X. .XX. .X. \",
158 \" .XX. .. .XX. \",
159 \" .XXX. .XXX. \",
160 \" .XXXX. .XXXX. \",
161 \" .XXXXX. .XXXXX. \",
162 \" .XXXXX. .XXXXX. \",
163 \" .XXXX. .XXXX. \",
164 \" .XXX. .XXX. \",
165 \" .XX. .. .XX. \",
166 \" .X. .XX. .X. \",
167 \" .. .XXXX. .. \",
168 \" .XXXXXX. \",
169 \" .XXXXXXXX. \",
170 \" .XXXXXXXXXX. \",
171 \" ............ \",
172 \" \",
173 \" \",
174 \" \",
175 \" \",
176 \" \",
177 \" \",
178 };
179 ")
180
181 (defconst sokoban-wall-xpm "\
182 /* XPM */
183 static char * wall_xpm[] = {
184 \"32 32 2 1\",
185 \" c white\",
186 \". c SteelBlue\",
187 \" .............................. \",
188 \". ............................ .\",
189 \".. .......................... . \",
190 \"... ........................ . .\",
191 \".... . . \",
192 \".... ...................... . .\",
193 \".... ...................... . . \",
194 \".... ...................... . .\",
195 \".... ...................... . . \",
196 \".... ...................... . .\",
197 \".... ...................... . . \",
198 \".... ...................... . .\",
199 \".... ...................... . . \",
200 \".... ...................... . .\",
201 \".... ...................... . . \",
202 \".... ...................... . .\",
203 \".... ...................... . . \",
204 \".... ...................... . .\",
205 \".... ...................... . . \",
206 \".... ...................... . .\",
207 \".... ...................... . . \",
208 \".... ...................... . .\",
209 \".... ...................... . . \",
210 \".... ...................... . .\",
211 \".... ...................... . . \",
212 \".... ...................... . .\",
213 \".... ...................... . . \",
214 \".... . .\",
215 \"... . . . . . . . . . . . . . \",
216 \".. . . . . . . . . . . . . . .\",
217 \". . . . . . . . . . . . . . . \",
218 \" . . . . . . . . . . . . . . . \",
219 };
220 ")
221
222 (defconst sokoban-block-xpm "\
223 /* XPM */
224 static char * block_xpm[] = {
225 \"32 32 3 1\",
226 \" c None\",
227 \". c black\",
228 \"X c yellow\",
229 \"............................. \",
230 \".XXXXXXXXXXXXXXXXXXXXXXXXXXX. \",
231 \".XXXXXXXXXXXXXXXXXXXXXXXXXXX.. \",
232 \".XXXXXXXXXXXXXXXXXXXXXXXXXXX.. \",
233 \".XXXXXXXXXXXXXXXXXXXXXXXXXXX.X. \",
234 \".XXXXXXXXXXXXXXXXXXXXXXXXXXX.X. \",
235 \".XXXXXXXXXXXXXXXXXXXXXXXXXXX.XX.\",
236 \".XXXXXXXXXXXXXXXXXXXXXXXXXXX.XX.\",
237 \".XXXXXXXXXXXXXXXXXXXXXXXXXXX.XX.\",
238 \".XXXXXXXXXXXXXXXXXXXXXXXXXXX.XX.\",
239 \".XXXXXXXXXXXXXXXXXXXXXXXXXXX.XX.\",
240 \".XXXXXXXXXXXXXXXXXXXXXXXXXXX.XX.\",
241 \".XXXXXXXXXXXXXXXXXXXXXXXXXXX.XX.\",
242 \".XXXXXXXXXXXXXXXXXXXXXXXXXXX.XX.\",
243 \".XXXXXXXXXXXXXXXXXXXXXXXXXXX.XX.\",
244 \".XXXXXXXXXXXXXXXXXXXXXXXXXXX.XX.\",
245 \".XXXXXXXXXXXXXXXXXXXXXXXXXXX.XX.\",
246 \".XXXXXXXXXXXXXXXXXXXXXXXXXXX.XX.\",
247 \".XXXXXXXXXXXXXXXXXXXXXXXXXXX.XX.\",
248 \".XXXXXXXXXXXXXXXXXXXXXXXXXXX.XX.\",
249 \".XXXXXXXXXXXXXXXXXXXXXXXXXXX.XX.\",
250 \".XXXXXXXXXXXXXXXXXXXXXXXXXXX.XX.\",
251 \".XXXXXXXXXXXXXXXXXXXXXXXXXXX.XX.\",
252 \".XXXXXXXXXXXXXXXXXXXXXXXXXXX.XX.\",
253 \".............................XX.\",
254 \".XXXXXXXXXXXXXXXXXXXXXXXXXXX.XX.\",
255 \" .XXXXXXXXXXXXXXXXXXXXXXXXXXX.X.\",
256 \" .XXXXXXXXXXXXXXXXXXXXXXXXXXX.X.\",
257 \" .XXXXXXXXXXXXXXXXXXXXXXXXXXX..\",
258 \" .XXXXXXXXXXXXXXXXXXXXXXXXXXX..\",
259 \" .XXXXXXXXXXXXXXXXXXXXXXXXXXX.\",
260 \" .............................\",
261 };
262 ")
263
264 (defconst sokoban-player-xpm "\
265 /* XPM */
266 static char * player_xpm[] = {
267 \"32 32 3 1\",
268 \" c None\",
269 \"o c white\",
270 \". c black\",
271 \" \",
272 \" \",
273 \" \",
274 \" oooooooo \",
275 \" o......o \",
276 \" o.oooooo.o \",
277 \" o.oooooo.o \",
278 \" o.oooooooo.o \",
279 \" o.o..oo..o.o \",
280 \" o.oooooooo.o \",
281 \" oo.o....o.oo \",
282 \" oo..oo..oo..oo \",
283 \" o....o..o....o \",
284 \" o.o..o..o..o.o \",
285 \" o.o...oo...o.o \",
286 \" o.oo........oo.o \",
287 \" o.oo........oo.o \",
288 \" o.ooo........ooo.o \",
289 \" o.ooo........ooo.o \",
290 \" o.ooo........ooo.o \",
291 \" o.oo........oo.o \",
292 \" o.oo........oo.o \",
293 \" o.o..........o.o \",
294 \" o............o \",
295 \" o..........o \",
296 \" o........o \",
297 \" o.o.oooo.o.o \",
298 \" o.....oo.....o \",
299 \" o......oo......o \",
300 \" o.......oo.......o \",
301 \" o..o..o..oo.oo..o..o \",
302 \" oooooooooooooooooooo \",
303 };
304 ")
305
306 (defconst sokoban-floor ?\+)
307 ;; note - space character in level file is also allowed to indicate floor
308 (defconst sokoban-target ?\.)
309 (defconst sokoban-wall ?\#)
310 (defconst sokoban-block ?\$)
311 (defconst sokoban-player ?\@)
312 (defconst sokoban-block-on-target ?\*)
313
314 ;; ;;;;;;;;;;;;; display options ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
315
316 (defvar sokoban-floor-options
317 `(((glyph
318 [xpm :data ,sokoban-floor-xpm])
319 (t ?\040))
320 ((color-x color-x)
321 (mono-x grid-x)
322 (color-tty color-tty))
323 (((glyph color-x) [0 0 0])
324 (color-tty "black"))))
325
326 (defvar sokoban-target-options
327 `(((glyph
328 [xpm :data ,sokoban-target-xpm])
329 ((mono-x mono-tty emacs-tty) ?\.)
330 (t ?\040))
331 ((color-x color-x)
332 (mono-x grid-x)
333 (color-tty color-tty))
334 (((glyph color-x) [1 1 0.5])
335 (color-tty "yellow"))))
336
337 (defvar sokoban-wall-options
338 `(((glyph
339 [xpm :data ,sokoban-wall-xpm])
340 (emacs-tty ?\X)
341 (t ?\040))
342 ((color-x color-x)
343 (mono-x mono-x)
344 (color-tty color-tty)
345 (mono-tty mono-tty))
346 (((glyph color-x) [0 0 1])
347 (color-tty "blue"))))
348
349 (defvar sokoban-block-options
350 `(((glyph
351 [xpm :data ,sokoban-block-xpm])
352 ((mono-x mono-tty emacs-tty) ?\O)
353 (t ?\040))
354 ((color-x color-x)
355 (mono-x grid-x)
356 (color-tty color-tty))
357 (((glyph color-x) [1 0 0])
358 (color-tty "red"))))
359
360 (defvar sokoban-player-options
361 `(((glyph
362 [xpm :data ,sokoban-player-xpm])
363 (t ?\*))
364 ((color-x color-x)
365 (mono-x grid-x)
366 (color-tty color-tty))
367 (((glyph color-x) [0 1 0])
368 (color-tty "green"))))
369
370 ;; ;;;;;;;;;;;;; variables ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
371
372 (defvar sokoban-level 0)
373 (make-variable-buffer-local 'sokoban-level)
374 (defvar sokoban-level-map nil)
375 (make-variable-buffer-local 'sokoban-level-map)
376 (defvar sokoban-targets 0)
377 (make-variable-buffer-local 'sokoban-targets)
378 (defvar sokoban-x 0)
379 (make-variable-buffer-local 'sokoban-x)
380 (defvar sokoban-y 0)
381 (make-variable-buffer-local 'sokoban-y)
382 (defvar sokoban-moves 0)
383 (make-variable-buffer-local 'sokoban-moves)
384 (defvar sokoban-pushes 0)
385 (make-variable-buffer-local 'sokoban-pushes)
386 (defvar sokoban-done 0)
387 (make-variable-buffer-local 'sokoban-done)
388 (defvar sokoban-mouse-x 0)
389 (make-variable-buffer-local 'sokoban-mouse-x)
390 (defvar sokoban-mouse-y 0)
391 (make-variable-buffer-local 'sokoban-mouse-y)
392 (defvar sokoban-undo-list nil)
393 (make-variable-buffer-local 'sokoban-undo-list)
394
395 ;; ;;;;;;;;;;;;; keymaps ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
396
397 (defvar sokoban-mode-map
398 (let ((map (make-sparse-keymap
399 (when (featurep 'xemacs) 'sokoban-mode-map))))
400 (define-key map "n" 'sokoban-start-game)
401 (define-key map "r" 'sokoban-restart-level)
402 (define-key map "g" 'sokoban-goto-level)
403
404 (define-key map [left] 'sokoban-move-left)
405 (define-key map [right] 'sokoban-move-right)
406 (define-key map [up] 'sokoban-move-up)
407 (define-key map [down] 'sokoban-move-down)
408
409 (when (featurep 'xemacs)
410 (define-key map [button2] 'sokoban-mouse-event-start)
411 (define-key map [button2up] 'sokoban-mouse-event-end))
412
413 (define-key map [down-mouse-2] 'sokoban-mouse-event-start)
414 (define-key map [mouse-2] 'sokoban-mouse-event-end)
415 ;; On some systems (OS X) middle mouse is difficult.
416 ;; FIXME: Use follow-link?
417 (define-key map [down-mouse-1] 'sokoban-mouse-event-start)
418 (define-key map [mouse-1] 'sokoban-mouse-event-end)
419
420 (define-key map [(control ?/)] 'sokoban-undo)
421 map))
422
423 ;; ;;;;;;;;;;;;;;;; level file parsing functions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
424
425 (defconst sokoban-level-regexp "^;LEVEL [0-9]+$")
426
427 (defconst sokoban-comment-regexp "^;")
428
429 (defun sokoban-init-level-data ()
430 (setq sokoban-level-data nil)
431 (with-current-buffer (find-file-noselect sokoban-level-file)
432 (if (fboundp 'read-only-mode)
433 (read-only-mode 1)
434 (setq buffer-read-only t))
435 (goto-char (point-min))
436 (re-search-forward sokoban-level-regexp nil t)
437 (forward-char)
438 (while (not (eobp))
439 (while (looking-at sokoban-comment-regexp)
440 (forward-line))
441 (let ((data (make-vector sokoban-height nil))
442 (fmt (format "%%-%ds" sokoban-width)))
443 (dotimes (y sokoban-height)
444 (cond ((or (eobp)
445 (looking-at sokoban-comment-regexp))
446 (aset data y (format fmt "")))
447 (t
448 (let ((start (point))
449 (end (line-end-position)))
450 (aset data
451 y
452 (format fmt (buffer-substring start end)))
453 (goto-char (1+ end))))))
454 (push data sokoban-level-data)))
455 (kill-buffer (current-buffer))
456 (setq sokoban-level-data (nreverse sokoban-level-data))))
457
458 ;; ;;;;;;;;;;;;;;;; game functions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
459
460 (defun sokoban-display-options ()
461 (let ((options (make-vector 256 nil)))
462 (dotimes (c 256)
463 (aset options c
464 (cond ((= c sokoban-floor)
465 sokoban-floor-options)
466 ((= c sokoban-target)
467 sokoban-target-options)
468 ((= c sokoban-wall)
469 sokoban-wall-options)
470 ((= c sokoban-block)
471 sokoban-block-options)
472 ((= c sokoban-player)
473 sokoban-player-options)
474 (t
475 '(nil nil nil)))))
476 options))
477
478 (defun sokoban-get-level-data ()
479 (setq sokoban-level-map (nth (1- sokoban-level) sokoban-level-data)
480 sokoban-targets 0)
481 (dotimes (y sokoban-height)
482 (dotimes (x sokoban-width)
483 (let ((c (aref (aref sokoban-level-map y) x)))
484 (cond
485 ((= c sokoban-target)
486 (incf sokoban-targets))
487 ((= c sokoban-block-on-target)
488 (incf sokoban-targets)
489 (incf sokoban-done))
490 ((= c ?\040) ;; treat space characters in level file as floor
491 (aset (aref sokoban-level-map y) x sokoban-floor)))))))
492
493 (defun sokoban-get-floor (x y)
494 (let ((c (aref (aref sokoban-level-map y) x)))
495 (if (or (= c sokoban-target)
496 (= c sokoban-block-on-target))
497 sokoban-target
498 sokoban-floor)))
499
500 (defun sokoban-init-buffer ()
501 (gamegrid-init-buffer sokoban-buffer-width
502 sokoban-buffer-height
503 ?\040)
504 (dotimes (y sokoban-height)
505 (dotimes (x sokoban-width)
506 (let ((c (aref (aref sokoban-level-map y) x)))
507 (if (= c sokoban-player)
508 (setq sokoban-x x
509 sokoban-y y))
510 (if (= c sokoban-block-on-target)
511 (setq c sokoban-block))
512 (gamegrid-set-cell x y c)))))
513
514 (defun sokoban-draw-score ()
515 (let ((strings (vector (format "Moves: %05d" sokoban-moves)
516 (format "Pushes: %05d" sokoban-pushes)
517 (format "Done: %d/%d"
518 sokoban-done
519 sokoban-targets))))
520 (dotimes (y 2)
521 (let* ((string (aref strings y))
522 (len (length string)))
523 (dotimes (x len)
524 (gamegrid-set-cell (+ sokoban-score-x x)
525 (+ sokoban-score-y y)
526 (aref string x))))))
527 (setq mode-line-format
528 (format "Sokoban: Level: %3d Moves: %05d Pushes: %05d Done: %d/%d"
529 sokoban-level sokoban-moves sokoban-pushes
530 sokoban-done sokoban-targets))
531 (force-mode-line-update))
532
533 (defun sokoban-add-move (dx dy)
534 (push (list 'move dx dy) sokoban-undo-list)
535 (incf sokoban-moves)
536 (sokoban-draw-score))
537
538 (defun sokoban-add-push (dx dy)
539 (push (list 'push dx dy) sokoban-undo-list)
540 (incf sokoban-moves)
541 (incf sokoban-pushes)
542 (sokoban-draw-score))
543
544 (defun sokoban-undo ()
545 "Undo previous Sokoban change."
546 (interactive)
547 ;; FIXME: Use the normal undo (via `apply' undo entries).
548 (if (null sokoban-undo-list)
549 (message "Nothing to undo")
550 (let* ((entry (pop sokoban-undo-list))
551 (type (car entry))
552 (dx (nth 1 entry))
553 (dy (nth 2 entry)))
554 (cond ((eq type 'push)
555 (let* ((x (+ sokoban-x dx))
556 (y (+ sokoban-y dy))
557 (c (sokoban-get-floor x y)))
558 (gamegrid-set-cell x y c)
559 (if (eq c sokoban-target)
560 (decf sokoban-done))
561 (gamegrid-set-cell sokoban-x sokoban-y sokoban-block)
562 (setq c (sokoban-get-floor sokoban-x sokoban-y))
563 (if (eq c sokoban-target)
564 (incf sokoban-done)))
565 (setq sokoban-x (- sokoban-x dx))
566 (setq sokoban-y (- sokoban-y dy))
567 (gamegrid-set-cell sokoban-x sokoban-y sokoban-player)
568 (decf sokoban-pushes)
569 (decf sokoban-moves))
570 ((eq type 'move)
571 (let ((c (sokoban-get-floor sokoban-x sokoban-y)))
572 (gamegrid-set-cell sokoban-x sokoban-y c))
573 (setq sokoban-x (- sokoban-x dx))
574 (setq sokoban-y (- sokoban-y dy))
575 (gamegrid-set-cell sokoban-x sokoban-y sokoban-player)
576 (decf sokoban-moves))
577 (t
578 (message "Invalid entry in sokoban-undo-list")))
579 (sokoban-draw-score))))
580
581 (defun sokoban-move (dx dy)
582 (let* ((x (+ sokoban-x dx))
583 (y (+ sokoban-y dy))
584 (c (gamegrid-get-cell x y)))
585 (cond ((or (eq c sokoban-floor)
586 (eq c sokoban-target))
587 (gamegrid-set-cell sokoban-x
588 sokoban-y
589 (sokoban-get-floor sokoban-x
590 sokoban-y))
591 (setq sokoban-x x
592 sokoban-y y)
593 (gamegrid-set-cell sokoban-x
594 sokoban-y
595 sokoban-player)
596 (sokoban-add-move dx dy))
597 ((eq c sokoban-block)
598 (let* ((xx (+ x dx))
599 (yy (+ y dy))
600 (cc (gamegrid-get-cell xx yy)))
601 (cond ((or (eq cc sokoban-floor)
602 (eq cc sokoban-target))
603 (if (eq (sokoban-get-floor x y) sokoban-target)
604 (decf sokoban-done))
605 (gamegrid-set-cell xx yy sokoban-block)
606 (gamegrid-set-cell x y sokoban-player)
607 (gamegrid-set-cell sokoban-x
608 sokoban-y
609 (sokoban-get-floor sokoban-x
610 sokoban-y))
611 (setq sokoban-x x
612 sokoban-y y)
613 (if (eq (sokoban-get-floor xx yy) sokoban-target)
614 (incf sokoban-done))
615 (sokoban-add-push dx dy)
616 (cond ((= sokoban-done sokoban-targets)
617 (sit-for 3)
618 (sokoban-next-level))))))))))
619
620 (defun sokoban-event-x (event)
621 (let ((x (gamegrid-event-x event)))
622 (if (featurep 'xemacs)
623 x
624 ;; 32.0 is the pixel width of the xpm image
625 (floor x (/ 32.0 (frame-char-width))))))
626
627 (defun sokoban-event-y (event)
628 (let ((y (gamegrid-event-y event)))
629 (if (featurep 'xemacs)
630 y
631 (floor y (/ 32.0 (frame-char-height))))))
632
633 (defun sokoban-mouse-event-start (event)
634 "Record the beginning of a mouse click."
635 (interactive "e")
636 (setq sokoban-mouse-x (sokoban-event-x event))
637 (setq sokoban-mouse-y (sokoban-event-y event)))
638
639 (defun sokoban-mouse-event-end (event)
640 "Move according to the clicked position."
641 (interactive "e")
642 (let* ((x (sokoban-event-x event))
643 (y (sokoban-event-y event))
644 (dx (- x sokoban-x))
645 (dy (- y sokoban-y)))
646 (cond
647 ;; Ensure that press and release are in the same square
648 ;; (which allows you to abort a move)
649 ((not (and (eq sokoban-mouse-x x) (eq sokoban-mouse-y y)))
650 nil)
651 ;; Check that the move isn't diagonal
652 ((not (or (eq dx 0) (eq dy 0)))
653 nil)
654 ((< dx 0) ;; Left
655 (while (< dx 0)
656 (sokoban-move -1 0)
657 (setq dx (1+ dx))))
658 ((> dx 0) ;; Right
659 (while (> dx 0)
660 (sokoban-move 1 0)
661 (setq dx (1- dx))))
662 ((> dy 0) ;; Up
663 (while (> dy 0)
664 (sokoban-move 0 1)
665 (setq dy (1- dy))))
666 ((< dy 0) ;; Down
667 (while (< dy 0)
668 (sokoban-move 0 -1)
669 (setq dy (1+ dy)))))))
670
671 (defun sokoban-move-left ()
672 "Move one square left."
673 (interactive)
674 (sokoban-move -1 0))
675
676 (defun sokoban-move-right ()
677 "Move one square right."
678 (interactive)
679 (sokoban-move 1 0))
680
681 (defun sokoban-move-up ()
682 "Move one square up."
683 (interactive)
684 (sokoban-move 0 -1))
685
686 (defun sokoban-move-down ()
687 "Move one square down."
688 (interactive)
689 (sokoban-move 0 1))
690
691 (defun sokoban-restart-level ()
692 "Restart the current level."
693 (interactive)
694 (setq sokoban-moves 0
695 sokoban-pushes 0
696 sokoban-done 0
697 sokoban-undo-list nil)
698 (sokoban-get-level-data)
699 (sokoban-init-buffer)
700 (sokoban-draw-score))
701
702 (defun sokoban-next-level ()
703 (incf sokoban-level)
704 (sokoban-restart-level))
705
706 (defun sokoban-goto-level (level)
707 "Jump to a specified LEVEL."
708 (interactive "nLevel: ")
709 (when (or (< level 1)
710 (> level (length sokoban-level-data)))
711 (signal 'args-out-of-range
712 (list "No such level number"
713 level 1 (> level (length sokoban-level-data)))))
714 (setq sokoban-level level)
715 (sokoban-restart-level))
716
717 (defun sokoban-start-game ()
718 "Start a new game of Sokoban."
719 (interactive)
720 (setq sokoban-level 0)
721 (sokoban-next-level))
722
723 (put 'sokoban-mode 'mode-class 'special)
724
725 (unless (featurep 'xemacs)
726 (easy-menu-define sokoban-popup-menu nil "Popup menu for Sokoban mode."
727 '("Sokoban Commands"
728 ["Restart this level" sokoban-restart-level]
729 ["Start new game" sokoban-start-game]
730 ["Go to specific level" sokoban-goto-level]))
731 (define-key sokoban-mode-map [down-mouse-3] sokoban-popup-menu))
732
733 (define-derived-mode sokoban-mode special-mode "Sokoban"
734 "A mode for playing Sokoban.
735
736 sokoban-mode keybindings:
737 \\{sokoban-mode-map}"
738
739 (when (featurep 'xemacs)
740 (setq mode-popup-menu
741 '("Sokoban Commands"
742 ["Restart this level" sokoban-restart-level]
743 ["Start new game" sokoban-start-game]
744 ["Go to specific level" sokoban-goto-level])))
745
746 (set (make-local-variable 'gamegrid-use-glyphs) sokoban-use-glyphs)
747 (set (make-local-variable 'gamegrid-use-color) sokoban-use-color)
748 (set (make-local-variable 'gamegrid-font) sokoban-font)
749
750 (gamegrid-init (sokoban-display-options))
751
752 (if (null sokoban-level-data)
753 (sokoban-init-level-data)))
754
755 ;;;###autoload
756 (defun sokoban ()
757 "Sokoban.
758
759 Push the blocks onto the target squares.
760
761 sokoban-mode keybindings:
762 \\<sokoban-mode-map>
763 \\[sokoban-start-game] Starts a new game of Sokoban
764 \\[sokoban-restart-level] Restarts the current level
765 \\[sokoban-goto-level] Jumps to a specified level
766 \\[sokoban-move-left] Move one square to the left
767 \\[sokoban-move-right] Move one square to the right
768 \\[sokoban-move-up] Move one square up
769 \\[sokoban-move-down] Move one square down"
770 (interactive)
771
772 (switch-to-buffer sokoban-buffer-name)
773 (gamegrid-kill-timer)
774 (sokoban-mode)
775 (sokoban-start-game))
776
777 ;;;###autoload
778 (unless (featurep 'xemacs)
779 (define-key-after ; install a menu entry
780 (lookup-key global-map [menu-bar tools games])
781 [sokoban]
782 '(menu-item "Sokoban" sokoban)
783 'snake))
784
785 (provide 'sokoban)
786
787 ;;; sokoban.el ends here
788