]> code.delx.au - gnu-emacs/blob - src/xdisp.c
Remove tool_bar_redisplayed_once and associated code.
[gnu-emacs] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2015 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
104
105 . try_window
106
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
112
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
117
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
130
131 Desired matrices.
132
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
139
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
146
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
156
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
163
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
175
176 Frame matrices.
177
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
184
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
196
197 Bidirectional display.
198
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
211
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
220
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
239
240 Bidirectional display and character compositions
241
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
246
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
266
267 Moving an iterator in bidirectional text
268 without producing glyphs
269
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
288
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
292
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "keyboard.h"
296 #include "frame.h"
297 #include "window.h"
298 #include "termchar.h"
299 #include "dispextern.h"
300 #include "character.h"
301 #include "buffer.h"
302 #include "charset.h"
303 #include "indent.h"
304 #include "commands.h"
305 #include "keymap.h"
306 #include "macros.h"
307 #include "disptab.h"
308 #include "termhooks.h"
309 #include "termopts.h"
310 #include "intervals.h"
311 #include "coding.h"
312 #include "process.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #ifdef HAVE_WINDOW_SYSTEM
318 #include TERM_HEADER
319 #endif /* HAVE_WINDOW_SYSTEM */
320
321 #ifndef FRAME_X_OUTPUT
322 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
323 #endif
324
325 #define INFINITY 10000000
326
327 /* Holds the list (error). */
328 static Lisp_Object list_of_error;
329
330 #ifdef HAVE_WINDOW_SYSTEM
331
332 /* Test if overflow newline into fringe. Called with iterator IT
333 at or past right window margin, and with IT->current_x set. */
334
335 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
336 (!NILP (Voverflow_newline_into_fringe) \
337 && FRAME_WINDOW_P ((IT)->f) \
338 && ((IT)->bidi_it.paragraph_dir == R2L \
339 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
340 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
341 && (IT)->current_x == (IT)->last_visible_x)
342
343 #else /* !HAVE_WINDOW_SYSTEM */
344 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) false
345 #endif /* HAVE_WINDOW_SYSTEM */
346
347 /* Test if the display element loaded in IT, or the underlying buffer
348 or string character, is a space or a TAB character. This is used
349 to determine where word wrapping can occur. */
350
351 #define IT_DISPLAYING_WHITESPACE(it) \
352 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
353 || ((STRINGP (it->string) \
354 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
355 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
356 || (it->s \
357 && (it->s[IT_BYTEPOS (*it)] == ' ' \
358 || it->s[IT_BYTEPOS (*it)] == '\t')) \
359 || (IT_BYTEPOS (*it) < ZV_BYTE \
360 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
361 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
362
363 /* True means print newline to stdout before next mini-buffer message. */
364
365 bool noninteractive_need_newline;
366
367 /* True means print newline to message log before next message. */
368
369 static bool message_log_need_newline;
370
371 /* Three markers that message_dolog uses.
372 It could allocate them itself, but that causes trouble
373 in handling memory-full errors. */
374 static Lisp_Object message_dolog_marker1;
375 static Lisp_Object message_dolog_marker2;
376 static Lisp_Object message_dolog_marker3;
377 \f
378 /* The buffer position of the first character appearing entirely or
379 partially on the line of the selected window which contains the
380 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
381 redisplay optimization in redisplay_internal. */
382
383 static struct text_pos this_line_start_pos;
384
385 /* Number of characters past the end of the line above, including the
386 terminating newline. */
387
388 static struct text_pos this_line_end_pos;
389
390 /* The vertical positions and the height of this line. */
391
392 static int this_line_vpos;
393 static int this_line_y;
394 static int this_line_pixel_height;
395
396 /* X position at which this display line starts. Usually zero;
397 negative if first character is partially visible. */
398
399 static int this_line_start_x;
400
401 /* The smallest character position seen by move_it_* functions as they
402 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
403 hscrolled lines, see display_line. */
404
405 static struct text_pos this_line_min_pos;
406
407 /* Buffer that this_line_.* variables are referring to. */
408
409 static struct buffer *this_line_buffer;
410
411 /* True if an overlay arrow has been displayed in this window. */
412
413 static bool overlay_arrow_seen;
414
415 /* Vector containing glyphs for an ellipsis `...'. */
416
417 static Lisp_Object default_invis_vector[3];
418
419 /* This is the window where the echo area message was displayed. It
420 is always a mini-buffer window, but it may not be the same window
421 currently active as a mini-buffer. */
422
423 Lisp_Object echo_area_window;
424
425 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
426 pushes the current message and the value of
427 message_enable_multibyte on the stack, the function restore_message
428 pops the stack and displays MESSAGE again. */
429
430 static Lisp_Object Vmessage_stack;
431
432 /* True means multibyte characters were enabled when the echo area
433 message was specified. */
434
435 static bool message_enable_multibyte;
436
437 /* Nonzero if we should redraw the mode lines on the next redisplay.
438 If it has value REDISPLAY_SOME, then only redisplay the mode lines where
439 the `redisplay' bit has been set. Otherwise, redisplay all mode lines
440 (the number used is then only used to track down the cause for this
441 full-redisplay). */
442
443 int update_mode_lines;
444
445 /* Nonzero if window sizes or contents other than selected-window have changed
446 since last redisplay that finished.
447 If it has value REDISPLAY_SOME, then only redisplay the windows where
448 the `redisplay' bit has been set. Otherwise, redisplay all windows
449 (the number used is then only used to track down the cause for this
450 full-redisplay). */
451
452 int windows_or_buffers_changed;
453
454 /* True after display_mode_line if %l was used and it displayed a
455 line number. */
456
457 static bool line_number_displayed;
458
459 /* The name of the *Messages* buffer, a string. */
460
461 static Lisp_Object Vmessages_buffer_name;
462
463 /* Current, index 0, and last displayed echo area message. Either
464 buffers from echo_buffers, or nil to indicate no message. */
465
466 Lisp_Object echo_area_buffer[2];
467
468 /* The buffers referenced from echo_area_buffer. */
469
470 static Lisp_Object echo_buffer[2];
471
472 /* A vector saved used in with_area_buffer to reduce consing. */
473
474 static Lisp_Object Vwith_echo_area_save_vector;
475
476 /* True means display_echo_area should display the last echo area
477 message again. Set by redisplay_preserve_echo_area. */
478
479 static bool display_last_displayed_message_p;
480
481 /* True if echo area is being used by print; false if being used by
482 message. */
483
484 static bool message_buf_print;
485
486 /* Set to true in clear_message to make redisplay_internal aware
487 of an emptied echo area. */
488
489 static bool message_cleared_p;
490
491 /* A scratch glyph row with contents used for generating truncation
492 glyphs. Also used in direct_output_for_insert. */
493
494 #define MAX_SCRATCH_GLYPHS 100
495 static struct glyph_row scratch_glyph_row;
496 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
497
498 /* Ascent and height of the last line processed by move_it_to. */
499
500 static int last_height;
501
502 /* True if there's a help-echo in the echo area. */
503
504 bool help_echo_showing_p;
505
506 /* The maximum distance to look ahead for text properties. Values
507 that are too small let us call compute_char_face and similar
508 functions too often which is expensive. Values that are too large
509 let us call compute_char_face and alike too often because we
510 might not be interested in text properties that far away. */
511
512 #define TEXT_PROP_DISTANCE_LIMIT 100
513
514 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
515 iterator state and later restore it. This is needed because the
516 bidi iterator on bidi.c keeps a stacked cache of its states, which
517 is really a singleton. When we use scratch iterator objects to
518 move around the buffer, we can cause the bidi cache to be pushed or
519 popped, and therefore we need to restore the cache state when we
520 return to the original iterator. */
521 #define SAVE_IT(ITCOPY, ITORIG, CACHE) \
522 do { \
523 if (CACHE) \
524 bidi_unshelve_cache (CACHE, true); \
525 ITCOPY = ITORIG; \
526 CACHE = bidi_shelve_cache (); \
527 } while (false)
528
529 #define RESTORE_IT(pITORIG, pITCOPY, CACHE) \
530 do { \
531 if (pITORIG != pITCOPY) \
532 *(pITORIG) = *(pITCOPY); \
533 bidi_unshelve_cache (CACHE, false); \
534 CACHE = NULL; \
535 } while (false)
536
537 /* Functions to mark elements as needing redisplay. */
538 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
539
540 void
541 redisplay_other_windows (void)
542 {
543 if (!windows_or_buffers_changed)
544 windows_or_buffers_changed = REDISPLAY_SOME;
545 }
546
547 void
548 wset_redisplay (struct window *w)
549 {
550 /* Beware: selected_window can be nil during early stages. */
551 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
552 redisplay_other_windows ();
553 w->redisplay = true;
554 }
555
556 void
557 fset_redisplay (struct frame *f)
558 {
559 redisplay_other_windows ();
560 f->redisplay = true;
561 }
562
563 void
564 bset_redisplay (struct buffer *b)
565 {
566 int count = buffer_window_count (b);
567 if (count > 0)
568 {
569 /* ... it's visible in other window than selected, */
570 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
571 redisplay_other_windows ();
572 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
573 so that if we later set windows_or_buffers_changed, this buffer will
574 not be omitted. */
575 b->text->redisplay = true;
576 }
577 }
578
579 void
580 bset_update_mode_line (struct buffer *b)
581 {
582 if (!update_mode_lines)
583 update_mode_lines = REDISPLAY_SOME;
584 b->text->redisplay = true;
585 }
586
587 #ifdef GLYPH_DEBUG
588
589 /* True means print traces of redisplay if compiled with
590 GLYPH_DEBUG defined. */
591
592 bool trace_redisplay_p;
593
594 #endif /* GLYPH_DEBUG */
595
596 #ifdef DEBUG_TRACE_MOVE
597 /* True means trace with TRACE_MOVE to stderr. */
598 static bool trace_move;
599
600 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
601 #else
602 #define TRACE_MOVE(x) (void) 0
603 #endif
604
605 /* Buffer being redisplayed -- for redisplay_window_error. */
606
607 static struct buffer *displayed_buffer;
608
609 /* Value returned from text property handlers (see below). */
610
611 enum prop_handled
612 {
613 HANDLED_NORMALLY,
614 HANDLED_RECOMPUTE_PROPS,
615 HANDLED_OVERLAY_STRING_CONSUMED,
616 HANDLED_RETURN
617 };
618
619 /* A description of text properties that redisplay is interested
620 in. */
621
622 struct props
623 {
624 /* The symbol index of the name of the property. */
625 short name;
626
627 /* A unique index for the property. */
628 enum prop_idx idx;
629
630 /* A handler function called to set up iterator IT from the property
631 at IT's current position. Value is used to steer handle_stop. */
632 enum prop_handled (*handler) (struct it *it);
633 };
634
635 static enum prop_handled handle_face_prop (struct it *);
636 static enum prop_handled handle_invisible_prop (struct it *);
637 static enum prop_handled handle_display_prop (struct it *);
638 static enum prop_handled handle_composition_prop (struct it *);
639 static enum prop_handled handle_overlay_change (struct it *);
640 static enum prop_handled handle_fontified_prop (struct it *);
641
642 /* Properties handled by iterators. */
643
644 static struct props it_props[] =
645 {
646 {SYMBOL_INDEX (Qfontified), FONTIFIED_PROP_IDX, handle_fontified_prop},
647 /* Handle `face' before `display' because some sub-properties of
648 `display' need to know the face. */
649 {SYMBOL_INDEX (Qface), FACE_PROP_IDX, handle_face_prop},
650 {SYMBOL_INDEX (Qdisplay), DISPLAY_PROP_IDX, handle_display_prop},
651 {SYMBOL_INDEX (Qinvisible), INVISIBLE_PROP_IDX, handle_invisible_prop},
652 {SYMBOL_INDEX (Qcomposition), COMPOSITION_PROP_IDX, handle_composition_prop},
653 {0, 0, NULL}
654 };
655
656 /* Value is the position described by X. If X is a marker, value is
657 the marker_position of X. Otherwise, value is X. */
658
659 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
660
661 /* Enumeration returned by some move_it_.* functions internally. */
662
663 enum move_it_result
664 {
665 /* Not used. Undefined value. */
666 MOVE_UNDEFINED,
667
668 /* Move ended at the requested buffer position or ZV. */
669 MOVE_POS_MATCH_OR_ZV,
670
671 /* Move ended at the requested X pixel position. */
672 MOVE_X_REACHED,
673
674 /* Move within a line ended at the end of a line that must be
675 continued. */
676 MOVE_LINE_CONTINUED,
677
678 /* Move within a line ended at the end of a line that would
679 be displayed truncated. */
680 MOVE_LINE_TRUNCATED,
681
682 /* Move within a line ended at a line end. */
683 MOVE_NEWLINE_OR_CR
684 };
685
686 /* This counter is used to clear the face cache every once in a while
687 in redisplay_internal. It is incremented for each redisplay.
688 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
689 cleared. */
690
691 #define CLEAR_FACE_CACHE_COUNT 500
692 static int clear_face_cache_count;
693
694 /* Similarly for the image cache. */
695
696 #ifdef HAVE_WINDOW_SYSTEM
697 #define CLEAR_IMAGE_CACHE_COUNT 101
698 static int clear_image_cache_count;
699
700 /* Null glyph slice */
701 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
702 #endif
703
704 /* True while redisplay_internal is in progress. */
705
706 bool redisplaying_p;
707
708 /* If a string, XTread_socket generates an event to display that string.
709 (The display is done in read_char.) */
710
711 Lisp_Object help_echo_string;
712 Lisp_Object help_echo_window;
713 Lisp_Object help_echo_object;
714 ptrdiff_t help_echo_pos;
715
716 /* Temporary variable for XTread_socket. */
717
718 Lisp_Object previous_help_echo_string;
719
720 /* Platform-independent portion of hourglass implementation. */
721
722 #ifdef HAVE_WINDOW_SYSTEM
723
724 /* True means an hourglass cursor is currently shown. */
725 static bool hourglass_shown_p;
726
727 /* If non-null, an asynchronous timer that, when it expires, displays
728 an hourglass cursor on all frames. */
729 static struct atimer *hourglass_atimer;
730
731 #endif /* HAVE_WINDOW_SYSTEM */
732
733 /* Default number of seconds to wait before displaying an hourglass
734 cursor. */
735 #define DEFAULT_HOURGLASS_DELAY 1
736
737 #ifdef HAVE_WINDOW_SYSTEM
738
739 /* Default pixel width of `thin-space' display method. */
740 #define THIN_SPACE_WIDTH 1
741
742 #endif /* HAVE_WINDOW_SYSTEM */
743
744 /* Function prototypes. */
745
746 static void setup_for_ellipsis (struct it *, int);
747 static void set_iterator_to_next (struct it *, bool);
748 static void mark_window_display_accurate_1 (struct window *, bool);
749 static bool row_for_charpos_p (struct glyph_row *, ptrdiff_t);
750 static bool cursor_row_p (struct glyph_row *);
751 static int redisplay_mode_lines (Lisp_Object, bool);
752
753 static void handle_line_prefix (struct it *);
754
755 static void handle_stop_backwards (struct it *, ptrdiff_t);
756 static void unwind_with_echo_area_buffer (Lisp_Object);
757 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
758 static bool current_message_1 (ptrdiff_t, Lisp_Object);
759 static bool truncate_message_1 (ptrdiff_t, Lisp_Object);
760 static void set_message (Lisp_Object);
761 static bool set_message_1 (ptrdiff_t, Lisp_Object);
762 static bool display_echo_area_1 (ptrdiff_t, Lisp_Object);
763 static bool resize_mini_window_1 (ptrdiff_t, Lisp_Object);
764 static void unwind_redisplay (void);
765 static void extend_face_to_end_of_line (struct it *);
766 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
767 static void push_it (struct it *, struct text_pos *);
768 static void iterate_out_of_display_property (struct it *);
769 static void pop_it (struct it *);
770 static void redisplay_internal (void);
771 static void echo_area_display (bool);
772 static void redisplay_windows (Lisp_Object);
773 static void redisplay_window (Lisp_Object, bool);
774 static Lisp_Object redisplay_window_error (Lisp_Object);
775 static Lisp_Object redisplay_window_0 (Lisp_Object);
776 static Lisp_Object redisplay_window_1 (Lisp_Object);
777 static bool set_cursor_from_row (struct window *, struct glyph_row *,
778 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
779 int, int);
780 static bool update_menu_bar (struct frame *, bool, bool);
781 static bool try_window_reusing_current_matrix (struct window *);
782 static int try_window_id (struct window *);
783 static bool display_line (struct it *);
784 static int display_mode_lines (struct window *);
785 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
786 static int display_mode_element (struct it *, int, int, int, Lisp_Object,
787 Lisp_Object, bool);
788 static int store_mode_line_string (const char *, Lisp_Object, bool, int, int,
789 Lisp_Object);
790 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
791 static void display_menu_bar (struct window *);
792 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
793 ptrdiff_t *);
794 static int display_string (const char *, Lisp_Object, Lisp_Object,
795 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
796 static void compute_line_metrics (struct it *);
797 static void run_redisplay_end_trigger_hook (struct it *);
798 static bool get_overlay_strings (struct it *, ptrdiff_t);
799 static bool get_overlay_strings_1 (struct it *, ptrdiff_t, bool);
800 static void next_overlay_string (struct it *);
801 static void reseat (struct it *, struct text_pos, bool);
802 static void reseat_1 (struct it *, struct text_pos, bool);
803 static bool next_element_from_display_vector (struct it *);
804 static bool next_element_from_string (struct it *);
805 static bool next_element_from_c_string (struct it *);
806 static bool next_element_from_buffer (struct it *);
807 static bool next_element_from_composition (struct it *);
808 static bool next_element_from_image (struct it *);
809 static bool next_element_from_stretch (struct it *);
810 static void load_overlay_strings (struct it *, ptrdiff_t);
811 static bool get_next_display_element (struct it *);
812 static enum move_it_result
813 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
814 enum move_operation_enum);
815 static void get_visually_first_element (struct it *);
816 static void compute_stop_pos (struct it *);
817 static int face_before_or_after_it_pos (struct it *, bool);
818 static ptrdiff_t next_overlay_change (ptrdiff_t);
819 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
820 Lisp_Object, struct text_pos *, ptrdiff_t, bool);
821 static int handle_single_display_spec (struct it *, Lisp_Object,
822 Lisp_Object, Lisp_Object,
823 struct text_pos *, ptrdiff_t, int, bool);
824 static int underlying_face_id (struct it *);
825
826 #define face_before_it_pos(IT) face_before_or_after_it_pos (IT, true)
827 #define face_after_it_pos(IT) face_before_or_after_it_pos (IT, false)
828
829 #ifdef HAVE_WINDOW_SYSTEM
830
831 static void update_tool_bar (struct frame *, bool);
832 static void x_draw_bottom_divider (struct window *w);
833 static void notice_overwritten_cursor (struct window *,
834 enum glyph_row_area,
835 int, int, int, int);
836 static int normal_char_height (struct font *, int);
837 static void normal_char_ascent_descent (struct font *, int, int *, int *);
838
839 static void append_stretch_glyph (struct it *, Lisp_Object,
840 int, int, int);
841
842 static Lisp_Object get_it_property (struct it *, Lisp_Object);
843 static Lisp_Object calc_line_height_property (struct it *, Lisp_Object,
844 struct font *, int, bool);
845
846 #endif /* HAVE_WINDOW_SYSTEM */
847
848 static void produce_special_glyphs (struct it *, enum display_element_type);
849 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
850 static bool coords_in_mouse_face_p (struct window *, int, int);
851
852
853 \f
854 /***********************************************************************
855 Window display dimensions
856 ***********************************************************************/
857
858 /* Return the bottom boundary y-position for text lines in window W.
859 This is the first y position at which a line cannot start.
860 It is relative to the top of the window.
861
862 This is the height of W minus the height of a mode line, if any. */
863
864 int
865 window_text_bottom_y (struct window *w)
866 {
867 int height = WINDOW_PIXEL_HEIGHT (w);
868
869 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
870
871 if (WINDOW_WANTS_MODELINE_P (w))
872 height -= CURRENT_MODE_LINE_HEIGHT (w);
873
874 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
875
876 return height;
877 }
878
879 /* Return the pixel width of display area AREA of window W.
880 ANY_AREA means return the total width of W, not including
881 fringes to the left and right of the window. */
882
883 int
884 window_box_width (struct window *w, enum glyph_row_area area)
885 {
886 int width = w->pixel_width;
887
888 if (!w->pseudo_window_p)
889 {
890 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
891 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
892
893 if (area == TEXT_AREA)
894 width -= (WINDOW_MARGINS_WIDTH (w)
895 + WINDOW_FRINGES_WIDTH (w));
896 else if (area == LEFT_MARGIN_AREA)
897 width = WINDOW_LEFT_MARGIN_WIDTH (w);
898 else if (area == RIGHT_MARGIN_AREA)
899 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
900 }
901
902 /* With wide margins, fringes, etc. we might end up with a negative
903 width, correct that here. */
904 return max (0, width);
905 }
906
907
908 /* Return the pixel height of the display area of window W, not
909 including mode lines of W, if any. */
910
911 int
912 window_box_height (struct window *w)
913 {
914 struct frame *f = XFRAME (w->frame);
915 int height = WINDOW_PIXEL_HEIGHT (w);
916
917 eassert (height >= 0);
918
919 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
920 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
921
922 /* Note: the code below that determines the mode-line/header-line
923 height is essentially the same as that contained in the macro
924 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
925 the appropriate glyph row has its `mode_line_p' flag set,
926 and if it doesn't, uses estimate_mode_line_height instead. */
927
928 if (WINDOW_WANTS_MODELINE_P (w))
929 {
930 struct glyph_row *ml_row
931 = (w->current_matrix && w->current_matrix->rows
932 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
933 : 0);
934 if (ml_row && ml_row->mode_line_p)
935 height -= ml_row->height;
936 else
937 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
938 }
939
940 if (WINDOW_WANTS_HEADER_LINE_P (w))
941 {
942 struct glyph_row *hl_row
943 = (w->current_matrix && w->current_matrix->rows
944 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
945 : 0);
946 if (hl_row && hl_row->mode_line_p)
947 height -= hl_row->height;
948 else
949 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
950 }
951
952 /* With a very small font and a mode-line that's taller than
953 default, we might end up with a negative height. */
954 return max (0, height);
955 }
956
957 /* Return the window-relative coordinate of the left edge of display
958 area AREA of window W. ANY_AREA means return the left edge of the
959 whole window, to the right of the left fringe of W. */
960
961 int
962 window_box_left_offset (struct window *w, enum glyph_row_area area)
963 {
964 int x;
965
966 if (w->pseudo_window_p)
967 return 0;
968
969 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
970
971 if (area == TEXT_AREA)
972 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
973 + window_box_width (w, LEFT_MARGIN_AREA));
974 else if (area == RIGHT_MARGIN_AREA)
975 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
976 + window_box_width (w, LEFT_MARGIN_AREA)
977 + window_box_width (w, TEXT_AREA)
978 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
979 ? 0
980 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
981 else if (area == LEFT_MARGIN_AREA
982 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
983 x += WINDOW_LEFT_FRINGE_WIDTH (w);
984
985 /* Don't return more than the window's pixel width. */
986 return min (x, w->pixel_width);
987 }
988
989
990 /* Return the window-relative coordinate of the right edge of display
991 area AREA of window W. ANY_AREA means return the right edge of the
992 whole window, to the left of the right fringe of W. */
993
994 static int
995 window_box_right_offset (struct window *w, enum glyph_row_area area)
996 {
997 /* Don't return more than the window's pixel width. */
998 return min (window_box_left_offset (w, area) + window_box_width (w, area),
999 w->pixel_width);
1000 }
1001
1002 /* Return the frame-relative coordinate of the left edge of display
1003 area AREA of window W. ANY_AREA means return the left edge of the
1004 whole window, to the right of the left fringe of W. */
1005
1006 int
1007 window_box_left (struct window *w, enum glyph_row_area area)
1008 {
1009 struct frame *f = XFRAME (w->frame);
1010 int x;
1011
1012 if (w->pseudo_window_p)
1013 return FRAME_INTERNAL_BORDER_WIDTH (f);
1014
1015 x = (WINDOW_LEFT_EDGE_X (w)
1016 + window_box_left_offset (w, area));
1017
1018 return x;
1019 }
1020
1021
1022 /* Return the frame-relative coordinate of the right edge of display
1023 area AREA of window W. ANY_AREA means return the right edge of the
1024 whole window, to the left of the right fringe of W. */
1025
1026 int
1027 window_box_right (struct window *w, enum glyph_row_area area)
1028 {
1029 return window_box_left (w, area) + window_box_width (w, area);
1030 }
1031
1032 /* Get the bounding box of the display area AREA of window W, without
1033 mode lines, in frame-relative coordinates. ANY_AREA means the
1034 whole window, not including the left and right fringes of
1035 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1036 coordinates of the upper-left corner of the box. Return in
1037 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1038
1039 void
1040 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1041 int *box_y, int *box_width, int *box_height)
1042 {
1043 if (box_width)
1044 *box_width = window_box_width (w, area);
1045 if (box_height)
1046 *box_height = window_box_height (w);
1047 if (box_x)
1048 *box_x = window_box_left (w, area);
1049 if (box_y)
1050 {
1051 *box_y = WINDOW_TOP_EDGE_Y (w);
1052 if (WINDOW_WANTS_HEADER_LINE_P (w))
1053 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1054 }
1055 }
1056
1057 #ifdef HAVE_WINDOW_SYSTEM
1058
1059 /* Get the bounding box of the display area AREA of window W, without
1060 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1061 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1062 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1063 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1064 box. */
1065
1066 static void
1067 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1068 int *bottom_right_x, int *bottom_right_y)
1069 {
1070 window_box (w, ANY_AREA, top_left_x, top_left_y,
1071 bottom_right_x, bottom_right_y);
1072 *bottom_right_x += *top_left_x;
1073 *bottom_right_y += *top_left_y;
1074 }
1075
1076 #endif /* HAVE_WINDOW_SYSTEM */
1077
1078 /***********************************************************************
1079 Utilities
1080 ***********************************************************************/
1081
1082 /* Return the bottom y-position of the line the iterator IT is in.
1083 This can modify IT's settings. */
1084
1085 int
1086 line_bottom_y (struct it *it)
1087 {
1088 int line_height = it->max_ascent + it->max_descent;
1089 int line_top_y = it->current_y;
1090
1091 if (line_height == 0)
1092 {
1093 if (last_height)
1094 line_height = last_height;
1095 else if (IT_CHARPOS (*it) < ZV)
1096 {
1097 move_it_by_lines (it, 1);
1098 line_height = (it->max_ascent || it->max_descent
1099 ? it->max_ascent + it->max_descent
1100 : last_height);
1101 }
1102 else
1103 {
1104 struct glyph_row *row = it->glyph_row;
1105
1106 /* Use the default character height. */
1107 it->glyph_row = NULL;
1108 it->what = IT_CHARACTER;
1109 it->c = ' ';
1110 it->len = 1;
1111 PRODUCE_GLYPHS (it);
1112 line_height = it->ascent + it->descent;
1113 it->glyph_row = row;
1114 }
1115 }
1116
1117 return line_top_y + line_height;
1118 }
1119
1120 DEFUN ("line-pixel-height", Fline_pixel_height,
1121 Sline_pixel_height, 0, 0, 0,
1122 doc: /* Return height in pixels of text line in the selected window.
1123
1124 Value is the height in pixels of the line at point. */)
1125 (void)
1126 {
1127 struct it it;
1128 struct text_pos pt;
1129 struct window *w = XWINDOW (selected_window);
1130 struct buffer *old_buffer = NULL;
1131 Lisp_Object result;
1132
1133 if (XBUFFER (w->contents) != current_buffer)
1134 {
1135 old_buffer = current_buffer;
1136 set_buffer_internal_1 (XBUFFER (w->contents));
1137 }
1138 SET_TEXT_POS (pt, PT, PT_BYTE);
1139 start_display (&it, w, pt);
1140 it.vpos = it.current_y = 0;
1141 last_height = 0;
1142 result = make_number (line_bottom_y (&it));
1143 if (old_buffer)
1144 set_buffer_internal_1 (old_buffer);
1145
1146 return result;
1147 }
1148
1149 /* Return the default pixel height of text lines in window W. The
1150 value is the canonical height of the W frame's default font, plus
1151 any extra space required by the line-spacing variable or frame
1152 parameter.
1153
1154 Implementation note: this ignores any line-spacing text properties
1155 put on the newline characters. This is because those properties
1156 only affect the _screen_ line ending in the newline (i.e., in a
1157 continued line, only the last screen line will be affected), which
1158 means only a small number of lines in a buffer can ever use this
1159 feature. Since this function is used to compute the default pixel
1160 equivalent of text lines in a window, we can safely ignore those
1161 few lines. For the same reasons, we ignore the line-height
1162 properties. */
1163 int
1164 default_line_pixel_height (struct window *w)
1165 {
1166 struct frame *f = WINDOW_XFRAME (w);
1167 int height = FRAME_LINE_HEIGHT (f);
1168
1169 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1170 {
1171 struct buffer *b = XBUFFER (w->contents);
1172 Lisp_Object val = BVAR (b, extra_line_spacing);
1173
1174 if (NILP (val))
1175 val = BVAR (&buffer_defaults, extra_line_spacing);
1176 if (!NILP (val))
1177 {
1178 if (RANGED_INTEGERP (0, val, INT_MAX))
1179 height += XFASTINT (val);
1180 else if (FLOATP (val))
1181 {
1182 int addon = XFLOAT_DATA (val) * height + 0.5;
1183
1184 if (addon >= 0)
1185 height += addon;
1186 }
1187 }
1188 else
1189 height += f->extra_line_spacing;
1190 }
1191
1192 return height;
1193 }
1194
1195 /* Subroutine of pos_visible_p below. Extracts a display string, if
1196 any, from the display spec given as its argument. */
1197 static Lisp_Object
1198 string_from_display_spec (Lisp_Object spec)
1199 {
1200 if (CONSP (spec))
1201 {
1202 while (CONSP (spec))
1203 {
1204 if (STRINGP (XCAR (spec)))
1205 return XCAR (spec);
1206 spec = XCDR (spec);
1207 }
1208 }
1209 else if (VECTORP (spec))
1210 {
1211 ptrdiff_t i;
1212
1213 for (i = 0; i < ASIZE (spec); i++)
1214 {
1215 if (STRINGP (AREF (spec, i)))
1216 return AREF (spec, i);
1217 }
1218 return Qnil;
1219 }
1220
1221 return spec;
1222 }
1223
1224
1225 /* Limit insanely large values of W->hscroll on frame F to the largest
1226 value that will still prevent first_visible_x and last_visible_x of
1227 'struct it' from overflowing an int. */
1228 static int
1229 window_hscroll_limited (struct window *w, struct frame *f)
1230 {
1231 ptrdiff_t window_hscroll = w->hscroll;
1232 int window_text_width = window_box_width (w, TEXT_AREA);
1233 int colwidth = FRAME_COLUMN_WIDTH (f);
1234
1235 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1236 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1237
1238 return window_hscroll;
1239 }
1240
1241 /* Return true if position CHARPOS is visible in window W.
1242 CHARPOS < 0 means return info about WINDOW_END position.
1243 If visible, set *X and *Y to pixel coordinates of top left corner.
1244 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1245 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1246
1247 bool
1248 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1249 int *rtop, int *rbot, int *rowh, int *vpos)
1250 {
1251 struct it it;
1252 void *itdata = bidi_shelve_cache ();
1253 struct text_pos top;
1254 bool visible_p = false;
1255 struct buffer *old_buffer = NULL;
1256 bool r2l = false;
1257
1258 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1259 return visible_p;
1260
1261 if (XBUFFER (w->contents) != current_buffer)
1262 {
1263 old_buffer = current_buffer;
1264 set_buffer_internal_1 (XBUFFER (w->contents));
1265 }
1266
1267 SET_TEXT_POS_FROM_MARKER (top, w->start);
1268 /* Scrolling a minibuffer window via scroll bar when the echo area
1269 shows long text sometimes resets the minibuffer contents behind
1270 our backs. */
1271 if (CHARPOS (top) > ZV)
1272 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1273
1274 /* Compute exact mode line heights. */
1275 if (WINDOW_WANTS_MODELINE_P (w))
1276 w->mode_line_height
1277 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1278 BVAR (current_buffer, mode_line_format));
1279
1280 if (WINDOW_WANTS_HEADER_LINE_P (w))
1281 w->header_line_height
1282 = display_mode_line (w, HEADER_LINE_FACE_ID,
1283 BVAR (current_buffer, header_line_format));
1284
1285 start_display (&it, w, top);
1286 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1287 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1288
1289 if (charpos >= 0
1290 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1291 && IT_CHARPOS (it) >= charpos)
1292 /* When scanning backwards under bidi iteration, move_it_to
1293 stops at or _before_ CHARPOS, because it stops at or to
1294 the _right_ of the character at CHARPOS. */
1295 || (it.bidi_p && it.bidi_it.scan_dir == -1
1296 && IT_CHARPOS (it) <= charpos)))
1297 {
1298 /* We have reached CHARPOS, or passed it. How the call to
1299 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1300 or covered by a display property, move_it_to stops at the end
1301 of the invisible text, to the right of CHARPOS. (ii) If
1302 CHARPOS is in a display vector, move_it_to stops on its last
1303 glyph. */
1304 int top_x = it.current_x;
1305 int top_y = it.current_y;
1306 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1307 int bottom_y;
1308 struct it save_it;
1309 void *save_it_data = NULL;
1310
1311 /* Calling line_bottom_y may change it.method, it.position, etc. */
1312 SAVE_IT (save_it, it, save_it_data);
1313 last_height = 0;
1314 bottom_y = line_bottom_y (&it);
1315 if (top_y < window_top_y)
1316 visible_p = bottom_y > window_top_y;
1317 else if (top_y < it.last_visible_y)
1318 visible_p = true;
1319 if (bottom_y >= it.last_visible_y
1320 && it.bidi_p && it.bidi_it.scan_dir == -1
1321 && IT_CHARPOS (it) < charpos)
1322 {
1323 /* When the last line of the window is scanned backwards
1324 under bidi iteration, we could be duped into thinking
1325 that we have passed CHARPOS, when in fact move_it_to
1326 simply stopped short of CHARPOS because it reached
1327 last_visible_y. To see if that's what happened, we call
1328 move_it_to again with a slightly larger vertical limit,
1329 and see if it actually moved vertically; if it did, we
1330 didn't really reach CHARPOS, which is beyond window end. */
1331 /* Why 10? because we don't know how many canonical lines
1332 will the height of the next line(s) be. So we guess. */
1333 int ten_more_lines = 10 * default_line_pixel_height (w);
1334
1335 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1336 MOVE_TO_POS | MOVE_TO_Y);
1337 if (it.current_y > top_y)
1338 visible_p = false;
1339
1340 }
1341 RESTORE_IT (&it, &save_it, save_it_data);
1342 if (visible_p)
1343 {
1344 if (it.method == GET_FROM_DISPLAY_VECTOR)
1345 {
1346 /* We stopped on the last glyph of a display vector.
1347 Try and recompute. Hack alert! */
1348 if (charpos < 2 || top.charpos >= charpos)
1349 top_x = it.glyph_row->x;
1350 else
1351 {
1352 struct it it2, it2_prev;
1353 /* The idea is to get to the previous buffer
1354 position, consume the character there, and use
1355 the pixel coordinates we get after that. But if
1356 the previous buffer position is also displayed
1357 from a display vector, we need to consume all of
1358 the glyphs from that display vector. */
1359 start_display (&it2, w, top);
1360 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1361 /* If we didn't get to CHARPOS - 1, there's some
1362 replacing display property at that position, and
1363 we stopped after it. That is exactly the place
1364 whose coordinates we want. */
1365 if (IT_CHARPOS (it2) != charpos - 1)
1366 it2_prev = it2;
1367 else
1368 {
1369 /* Iterate until we get out of the display
1370 vector that displays the character at
1371 CHARPOS - 1. */
1372 do {
1373 get_next_display_element (&it2);
1374 PRODUCE_GLYPHS (&it2);
1375 it2_prev = it2;
1376 set_iterator_to_next (&it2, true);
1377 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1378 && IT_CHARPOS (it2) < charpos);
1379 }
1380 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1381 || it2_prev.current_x > it2_prev.last_visible_x)
1382 top_x = it.glyph_row->x;
1383 else
1384 {
1385 top_x = it2_prev.current_x;
1386 top_y = it2_prev.current_y;
1387 }
1388 }
1389 }
1390 else if (IT_CHARPOS (it) != charpos)
1391 {
1392 Lisp_Object cpos = make_number (charpos);
1393 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1394 Lisp_Object string = string_from_display_spec (spec);
1395 struct text_pos tpos;
1396 bool newline_in_string
1397 = (STRINGP (string)
1398 && memchr (SDATA (string), '\n', SBYTES (string)));
1399
1400 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1401 bool replacing_spec_p
1402 = (!NILP (spec)
1403 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1404 charpos, FRAME_WINDOW_P (it.f)));
1405 /* The tricky code below is needed because there's a
1406 discrepancy between move_it_to and how we set cursor
1407 when PT is at the beginning of a portion of text
1408 covered by a display property or an overlay with a
1409 display property, or the display line ends in a
1410 newline from a display string. move_it_to will stop
1411 _after_ such display strings, whereas
1412 set_cursor_from_row conspires with cursor_row_p to
1413 place the cursor on the first glyph produced from the
1414 display string. */
1415
1416 /* We have overshoot PT because it is covered by a
1417 display property that replaces the text it covers.
1418 If the string includes embedded newlines, we are also
1419 in the wrong display line. Backtrack to the correct
1420 line, where the display property begins. */
1421 if (replacing_spec_p)
1422 {
1423 Lisp_Object startpos, endpos;
1424 EMACS_INT start, end;
1425 struct it it3;
1426
1427 /* Find the first and the last buffer positions
1428 covered by the display string. */
1429 endpos =
1430 Fnext_single_char_property_change (cpos, Qdisplay,
1431 Qnil, Qnil);
1432 startpos =
1433 Fprevious_single_char_property_change (endpos, Qdisplay,
1434 Qnil, Qnil);
1435 start = XFASTINT (startpos);
1436 end = XFASTINT (endpos);
1437 /* Move to the last buffer position before the
1438 display property. */
1439 start_display (&it3, w, top);
1440 if (start > CHARPOS (top))
1441 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1442 /* Move forward one more line if the position before
1443 the display string is a newline or if it is the
1444 rightmost character on a line that is
1445 continued or word-wrapped. */
1446 if (it3.method == GET_FROM_BUFFER
1447 && (it3.c == '\n'
1448 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1449 move_it_by_lines (&it3, 1);
1450 else if (move_it_in_display_line_to (&it3, -1,
1451 it3.current_x
1452 + it3.pixel_width,
1453 MOVE_TO_X)
1454 == MOVE_LINE_CONTINUED)
1455 {
1456 move_it_by_lines (&it3, 1);
1457 /* When we are under word-wrap, the #$@%!
1458 move_it_by_lines moves 2 lines, so we need to
1459 fix that up. */
1460 if (it3.line_wrap == WORD_WRAP)
1461 move_it_by_lines (&it3, -1);
1462 }
1463
1464 /* Record the vertical coordinate of the display
1465 line where we wound up. */
1466 top_y = it3.current_y;
1467 if (it3.bidi_p)
1468 {
1469 /* When characters are reordered for display,
1470 the character displayed to the left of the
1471 display string could be _after_ the display
1472 property in the logical order. Use the
1473 smallest vertical position of these two. */
1474 start_display (&it3, w, top);
1475 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1476 if (it3.current_y < top_y)
1477 top_y = it3.current_y;
1478 }
1479 /* Move from the top of the window to the beginning
1480 of the display line where the display string
1481 begins. */
1482 start_display (&it3, w, top);
1483 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1484 /* If it3_moved stays false after the 'while' loop
1485 below, that means we already were at a newline
1486 before the loop (e.g., the display string begins
1487 with a newline), so we don't need to (and cannot)
1488 inspect the glyphs of it3.glyph_row, because
1489 PRODUCE_GLYPHS will not produce anything for a
1490 newline, and thus it3.glyph_row stays at its
1491 stale content it got at top of the window. */
1492 bool it3_moved = false;
1493 /* Finally, advance the iterator until we hit the
1494 first display element whose character position is
1495 CHARPOS, or until the first newline from the
1496 display string, which signals the end of the
1497 display line. */
1498 while (get_next_display_element (&it3))
1499 {
1500 PRODUCE_GLYPHS (&it3);
1501 if (IT_CHARPOS (it3) == charpos
1502 || ITERATOR_AT_END_OF_LINE_P (&it3))
1503 break;
1504 it3_moved = true;
1505 set_iterator_to_next (&it3, false);
1506 }
1507 top_x = it3.current_x - it3.pixel_width;
1508 /* Normally, we would exit the above loop because we
1509 found the display element whose character
1510 position is CHARPOS. For the contingency that we
1511 didn't, and stopped at the first newline from the
1512 display string, move back over the glyphs
1513 produced from the string, until we find the
1514 rightmost glyph not from the string. */
1515 if (it3_moved
1516 && newline_in_string
1517 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1518 {
1519 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1520 + it3.glyph_row->used[TEXT_AREA];
1521
1522 while (EQ ((g - 1)->object, string))
1523 {
1524 --g;
1525 top_x -= g->pixel_width;
1526 }
1527 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1528 + it3.glyph_row->used[TEXT_AREA]);
1529 }
1530 }
1531 }
1532
1533 *x = top_x;
1534 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1535 *rtop = max (0, window_top_y - top_y);
1536 *rbot = max (0, bottom_y - it.last_visible_y);
1537 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1538 - max (top_y, window_top_y)));
1539 *vpos = it.vpos;
1540 if (it.bidi_it.paragraph_dir == R2L)
1541 r2l = true;
1542 }
1543 }
1544 else
1545 {
1546 /* Either we were asked to provide info about WINDOW_END, or
1547 CHARPOS is in the partially visible glyph row at end of
1548 window. */
1549 struct it it2;
1550 void *it2data = NULL;
1551
1552 SAVE_IT (it2, it, it2data);
1553 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1554 move_it_by_lines (&it, 1);
1555 if (charpos < IT_CHARPOS (it)
1556 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1557 {
1558 visible_p = true;
1559 RESTORE_IT (&it2, &it2, it2data);
1560 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1561 *x = it2.current_x;
1562 *y = it2.current_y + it2.max_ascent - it2.ascent;
1563 *rtop = max (0, -it2.current_y);
1564 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1565 - it.last_visible_y));
1566 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1567 it.last_visible_y)
1568 - max (it2.current_y,
1569 WINDOW_HEADER_LINE_HEIGHT (w))));
1570 *vpos = it2.vpos;
1571 if (it2.bidi_it.paragraph_dir == R2L)
1572 r2l = true;
1573 }
1574 else
1575 bidi_unshelve_cache (it2data, true);
1576 }
1577 bidi_unshelve_cache (itdata, false);
1578
1579 if (old_buffer)
1580 set_buffer_internal_1 (old_buffer);
1581
1582 if (visible_p)
1583 {
1584 if (w->hscroll > 0)
1585 *x -=
1586 window_hscroll_limited (w, WINDOW_XFRAME (w))
1587 * WINDOW_FRAME_COLUMN_WIDTH (w);
1588 /* For lines in an R2L paragraph, we need to mirror the X pixel
1589 coordinate wrt the text area. For the reasons, see the
1590 commentary in buffer_posn_from_coords and the explanation of
1591 the geometry used by the move_it_* functions at the end of
1592 the large commentary near the beginning of this file. */
1593 if (r2l)
1594 *x = window_box_width (w, TEXT_AREA) - *x - 1;
1595 }
1596
1597 #if false
1598 /* Debugging code. */
1599 if (visible_p)
1600 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1601 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1602 else
1603 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1604 #endif
1605
1606 return visible_p;
1607 }
1608
1609
1610 /* Return the next character from STR. Return in *LEN the length of
1611 the character. This is like STRING_CHAR_AND_LENGTH but never
1612 returns an invalid character. If we find one, we return a `?', but
1613 with the length of the invalid character. */
1614
1615 static int
1616 string_char_and_length (const unsigned char *str, int *len)
1617 {
1618 int c;
1619
1620 c = STRING_CHAR_AND_LENGTH (str, *len);
1621 if (!CHAR_VALID_P (c))
1622 /* We may not change the length here because other places in Emacs
1623 don't use this function, i.e. they silently accept invalid
1624 characters. */
1625 c = '?';
1626
1627 return c;
1628 }
1629
1630
1631
1632 /* Given a position POS containing a valid character and byte position
1633 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1634
1635 static struct text_pos
1636 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1637 {
1638 eassert (STRINGP (string) && nchars >= 0);
1639
1640 if (STRING_MULTIBYTE (string))
1641 {
1642 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1643 int len;
1644
1645 while (nchars--)
1646 {
1647 string_char_and_length (p, &len);
1648 p += len;
1649 CHARPOS (pos) += 1;
1650 BYTEPOS (pos) += len;
1651 }
1652 }
1653 else
1654 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1655
1656 return pos;
1657 }
1658
1659
1660 /* Value is the text position, i.e. character and byte position,
1661 for character position CHARPOS in STRING. */
1662
1663 static struct text_pos
1664 string_pos (ptrdiff_t charpos, Lisp_Object string)
1665 {
1666 struct text_pos pos;
1667 eassert (STRINGP (string));
1668 eassert (charpos >= 0);
1669 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1670 return pos;
1671 }
1672
1673
1674 /* Value is a text position, i.e. character and byte position, for
1675 character position CHARPOS in C string S. MULTIBYTE_P
1676 means recognize multibyte characters. */
1677
1678 static struct text_pos
1679 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1680 {
1681 struct text_pos pos;
1682
1683 eassert (s != NULL);
1684 eassert (charpos >= 0);
1685
1686 if (multibyte_p)
1687 {
1688 int len;
1689
1690 SET_TEXT_POS (pos, 0, 0);
1691 while (charpos--)
1692 {
1693 string_char_and_length ((const unsigned char *) s, &len);
1694 s += len;
1695 CHARPOS (pos) += 1;
1696 BYTEPOS (pos) += len;
1697 }
1698 }
1699 else
1700 SET_TEXT_POS (pos, charpos, charpos);
1701
1702 return pos;
1703 }
1704
1705
1706 /* Value is the number of characters in C string S. MULTIBYTE_P
1707 means recognize multibyte characters. */
1708
1709 static ptrdiff_t
1710 number_of_chars (const char *s, bool multibyte_p)
1711 {
1712 ptrdiff_t nchars;
1713
1714 if (multibyte_p)
1715 {
1716 ptrdiff_t rest = strlen (s);
1717 int len;
1718 const unsigned char *p = (const unsigned char *) s;
1719
1720 for (nchars = 0; rest > 0; ++nchars)
1721 {
1722 string_char_and_length (p, &len);
1723 rest -= len, p += len;
1724 }
1725 }
1726 else
1727 nchars = strlen (s);
1728
1729 return nchars;
1730 }
1731
1732
1733 /* Compute byte position NEWPOS->bytepos corresponding to
1734 NEWPOS->charpos. POS is a known position in string STRING.
1735 NEWPOS->charpos must be >= POS.charpos. */
1736
1737 static void
1738 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1739 {
1740 eassert (STRINGP (string));
1741 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1742
1743 if (STRING_MULTIBYTE (string))
1744 *newpos = string_pos_nchars_ahead (pos, string,
1745 CHARPOS (*newpos) - CHARPOS (pos));
1746 else
1747 BYTEPOS (*newpos) = CHARPOS (*newpos);
1748 }
1749
1750 /* EXPORT:
1751 Return an estimation of the pixel height of mode or header lines on
1752 frame F. FACE_ID specifies what line's height to estimate. */
1753
1754 int
1755 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1756 {
1757 #ifdef HAVE_WINDOW_SYSTEM
1758 if (FRAME_WINDOW_P (f))
1759 {
1760 int height = FONT_HEIGHT (FRAME_FONT (f));
1761
1762 /* This function is called so early when Emacs starts that the face
1763 cache and mode line face are not yet initialized. */
1764 if (FRAME_FACE_CACHE (f))
1765 {
1766 struct face *face = FACE_FROM_ID (f, face_id);
1767 if (face)
1768 {
1769 if (face->font)
1770 height = normal_char_height (face->font, -1);
1771 if (face->box_line_width > 0)
1772 height += 2 * face->box_line_width;
1773 }
1774 }
1775
1776 return height;
1777 }
1778 #endif
1779
1780 return 1;
1781 }
1782
1783 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1784 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1785 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP, do
1786 not force the value into range. */
1787
1788 void
1789 pixel_to_glyph_coords (struct frame *f, int pix_x, int pix_y, int *x, int *y,
1790 NativeRectangle *bounds, bool noclip)
1791 {
1792
1793 #ifdef HAVE_WINDOW_SYSTEM
1794 if (FRAME_WINDOW_P (f))
1795 {
1796 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1797 even for negative values. */
1798 if (pix_x < 0)
1799 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1800 if (pix_y < 0)
1801 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1802
1803 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1804 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1805
1806 if (bounds)
1807 STORE_NATIVE_RECT (*bounds,
1808 FRAME_COL_TO_PIXEL_X (f, pix_x),
1809 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1810 FRAME_COLUMN_WIDTH (f) - 1,
1811 FRAME_LINE_HEIGHT (f) - 1);
1812
1813 /* PXW: Should we clip pixels before converting to columns/lines? */
1814 if (!noclip)
1815 {
1816 if (pix_x < 0)
1817 pix_x = 0;
1818 else if (pix_x > FRAME_TOTAL_COLS (f))
1819 pix_x = FRAME_TOTAL_COLS (f);
1820
1821 if (pix_y < 0)
1822 pix_y = 0;
1823 else if (pix_y > FRAME_TOTAL_LINES (f))
1824 pix_y = FRAME_TOTAL_LINES (f);
1825 }
1826 }
1827 #endif
1828
1829 *x = pix_x;
1830 *y = pix_y;
1831 }
1832
1833
1834 /* Find the glyph under window-relative coordinates X/Y in window W.
1835 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1836 strings. Return in *HPOS and *VPOS the row and column number of
1837 the glyph found. Return in *AREA the glyph area containing X.
1838 Value is a pointer to the glyph found or null if X/Y is not on
1839 text, or we can't tell because W's current matrix is not up to
1840 date. */
1841
1842 static struct glyph *
1843 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1844 int *dx, int *dy, int *area)
1845 {
1846 struct glyph *glyph, *end;
1847 struct glyph_row *row = NULL;
1848 int x0, i;
1849
1850 /* Find row containing Y. Give up if some row is not enabled. */
1851 for (i = 0; i < w->current_matrix->nrows; ++i)
1852 {
1853 row = MATRIX_ROW (w->current_matrix, i);
1854 if (!row->enabled_p)
1855 return NULL;
1856 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1857 break;
1858 }
1859
1860 *vpos = i;
1861 *hpos = 0;
1862
1863 /* Give up if Y is not in the window. */
1864 if (i == w->current_matrix->nrows)
1865 return NULL;
1866
1867 /* Get the glyph area containing X. */
1868 if (w->pseudo_window_p)
1869 {
1870 *area = TEXT_AREA;
1871 x0 = 0;
1872 }
1873 else
1874 {
1875 if (x < window_box_left_offset (w, TEXT_AREA))
1876 {
1877 *area = LEFT_MARGIN_AREA;
1878 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1879 }
1880 else if (x < window_box_right_offset (w, TEXT_AREA))
1881 {
1882 *area = TEXT_AREA;
1883 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1884 }
1885 else
1886 {
1887 *area = RIGHT_MARGIN_AREA;
1888 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1889 }
1890 }
1891
1892 /* Find glyph containing X. */
1893 glyph = row->glyphs[*area];
1894 end = glyph + row->used[*area];
1895 x -= x0;
1896 while (glyph < end && x >= glyph->pixel_width)
1897 {
1898 x -= glyph->pixel_width;
1899 ++glyph;
1900 }
1901
1902 if (glyph == end)
1903 return NULL;
1904
1905 if (dx)
1906 {
1907 *dx = x;
1908 *dy = y - (row->y + row->ascent - glyph->ascent);
1909 }
1910
1911 *hpos = glyph - row->glyphs[*area];
1912 return glyph;
1913 }
1914
1915 /* Convert frame-relative x/y to coordinates relative to window W.
1916 Takes pseudo-windows into account. */
1917
1918 static void
1919 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1920 {
1921 if (w->pseudo_window_p)
1922 {
1923 /* A pseudo-window is always full-width, and starts at the
1924 left edge of the frame, plus a frame border. */
1925 struct frame *f = XFRAME (w->frame);
1926 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1927 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1928 }
1929 else
1930 {
1931 *x -= WINDOW_LEFT_EDGE_X (w);
1932 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1933 }
1934 }
1935
1936 #ifdef HAVE_WINDOW_SYSTEM
1937
1938 /* EXPORT:
1939 Return in RECTS[] at most N clipping rectangles for glyph string S.
1940 Return the number of stored rectangles. */
1941
1942 int
1943 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1944 {
1945 XRectangle r;
1946
1947 if (n <= 0)
1948 return 0;
1949
1950 if (s->row->full_width_p)
1951 {
1952 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1953 r.x = WINDOW_LEFT_EDGE_X (s->w);
1954 if (s->row->mode_line_p)
1955 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
1956 else
1957 r.width = WINDOW_PIXEL_WIDTH (s->w);
1958
1959 /* Unless displaying a mode or menu bar line, which are always
1960 fully visible, clip to the visible part of the row. */
1961 if (s->w->pseudo_window_p)
1962 r.height = s->row->visible_height;
1963 else
1964 r.height = s->height;
1965 }
1966 else
1967 {
1968 /* This is a text line that may be partially visible. */
1969 r.x = window_box_left (s->w, s->area);
1970 r.width = window_box_width (s->w, s->area);
1971 r.height = s->row->visible_height;
1972 }
1973
1974 if (s->clip_head)
1975 if (r.x < s->clip_head->x)
1976 {
1977 if (r.width >= s->clip_head->x - r.x)
1978 r.width -= s->clip_head->x - r.x;
1979 else
1980 r.width = 0;
1981 r.x = s->clip_head->x;
1982 }
1983 if (s->clip_tail)
1984 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1985 {
1986 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1987 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1988 else
1989 r.width = 0;
1990 }
1991
1992 /* If S draws overlapping rows, it's sufficient to use the top and
1993 bottom of the window for clipping because this glyph string
1994 intentionally draws over other lines. */
1995 if (s->for_overlaps)
1996 {
1997 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1998 r.height = window_text_bottom_y (s->w) - r.y;
1999
2000 /* Alas, the above simple strategy does not work for the
2001 environments with anti-aliased text: if the same text is
2002 drawn onto the same place multiple times, it gets thicker.
2003 If the overlap we are processing is for the erased cursor, we
2004 take the intersection with the rectangle of the cursor. */
2005 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2006 {
2007 XRectangle rc, r_save = r;
2008
2009 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2010 rc.y = s->w->phys_cursor.y;
2011 rc.width = s->w->phys_cursor_width;
2012 rc.height = s->w->phys_cursor_height;
2013
2014 x_intersect_rectangles (&r_save, &rc, &r);
2015 }
2016 }
2017 else
2018 {
2019 /* Don't use S->y for clipping because it doesn't take partially
2020 visible lines into account. For example, it can be negative for
2021 partially visible lines at the top of a window. */
2022 if (!s->row->full_width_p
2023 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2024 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2025 else
2026 r.y = max (0, s->row->y);
2027 }
2028
2029 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2030
2031 /* If drawing the cursor, don't let glyph draw outside its
2032 advertised boundaries. Cleartype does this under some circumstances. */
2033 if (s->hl == DRAW_CURSOR)
2034 {
2035 struct glyph *glyph = s->first_glyph;
2036 int height, max_y;
2037
2038 if (s->x > r.x)
2039 {
2040 if (r.width >= s->x - r.x)
2041 r.width -= s->x - r.x;
2042 else /* R2L hscrolled row with cursor outside text area */
2043 r.width = 0;
2044 r.x = s->x;
2045 }
2046 r.width = min (r.width, glyph->pixel_width);
2047
2048 /* If r.y is below window bottom, ensure that we still see a cursor. */
2049 height = min (glyph->ascent + glyph->descent,
2050 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2051 max_y = window_text_bottom_y (s->w) - height;
2052 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2053 if (s->ybase - glyph->ascent > max_y)
2054 {
2055 r.y = max_y;
2056 r.height = height;
2057 }
2058 else
2059 {
2060 /* Don't draw cursor glyph taller than our actual glyph. */
2061 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2062 if (height < r.height)
2063 {
2064 max_y = r.y + r.height;
2065 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2066 r.height = min (max_y - r.y, height);
2067 }
2068 }
2069 }
2070
2071 if (s->row->clip)
2072 {
2073 XRectangle r_save = r;
2074
2075 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2076 r.width = 0;
2077 }
2078
2079 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2080 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2081 {
2082 #ifdef CONVERT_FROM_XRECT
2083 CONVERT_FROM_XRECT (r, *rects);
2084 #else
2085 *rects = r;
2086 #endif
2087 return 1;
2088 }
2089 else
2090 {
2091 /* If we are processing overlapping and allowed to return
2092 multiple clipping rectangles, we exclude the row of the glyph
2093 string from the clipping rectangle. This is to avoid drawing
2094 the same text on the environment with anti-aliasing. */
2095 #ifdef CONVERT_FROM_XRECT
2096 XRectangle rs[2];
2097 #else
2098 XRectangle *rs = rects;
2099 #endif
2100 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2101
2102 if (s->for_overlaps & OVERLAPS_PRED)
2103 {
2104 rs[i] = r;
2105 if (r.y + r.height > row_y)
2106 {
2107 if (r.y < row_y)
2108 rs[i].height = row_y - r.y;
2109 else
2110 rs[i].height = 0;
2111 }
2112 i++;
2113 }
2114 if (s->for_overlaps & OVERLAPS_SUCC)
2115 {
2116 rs[i] = r;
2117 if (r.y < row_y + s->row->visible_height)
2118 {
2119 if (r.y + r.height > row_y + s->row->visible_height)
2120 {
2121 rs[i].y = row_y + s->row->visible_height;
2122 rs[i].height = r.y + r.height - rs[i].y;
2123 }
2124 else
2125 rs[i].height = 0;
2126 }
2127 i++;
2128 }
2129
2130 n = i;
2131 #ifdef CONVERT_FROM_XRECT
2132 for (i = 0; i < n; i++)
2133 CONVERT_FROM_XRECT (rs[i], rects[i]);
2134 #endif
2135 return n;
2136 }
2137 }
2138
2139 /* EXPORT:
2140 Return in *NR the clipping rectangle for glyph string S. */
2141
2142 void
2143 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2144 {
2145 get_glyph_string_clip_rects (s, nr, 1);
2146 }
2147
2148
2149 /* EXPORT:
2150 Return the position and height of the phys cursor in window W.
2151 Set w->phys_cursor_width to width of phys cursor.
2152 */
2153
2154 void
2155 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2156 struct glyph *glyph, int *xp, int *yp, int *heightp)
2157 {
2158 struct frame *f = XFRAME (WINDOW_FRAME (w));
2159 int x, y, wd, h, h0, y0, ascent;
2160
2161 /* Compute the width of the rectangle to draw. If on a stretch
2162 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2163 rectangle as wide as the glyph, but use a canonical character
2164 width instead. */
2165 wd = glyph->pixel_width;
2166
2167 x = w->phys_cursor.x;
2168 if (x < 0)
2169 {
2170 wd += x;
2171 x = 0;
2172 }
2173
2174 if (glyph->type == STRETCH_GLYPH
2175 && !x_stretch_cursor_p)
2176 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2177 w->phys_cursor_width = wd;
2178
2179 /* Don't let the hollow cursor glyph descend below the glyph row's
2180 ascent value, lest the hollow cursor looks funny. */
2181 y = w->phys_cursor.y;
2182 ascent = row->ascent;
2183 if (row->ascent < glyph->ascent)
2184 {
2185 y =- glyph->ascent - row->ascent;
2186 ascent = glyph->ascent;
2187 }
2188
2189 /* If y is below window bottom, ensure that we still see a cursor. */
2190 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2191
2192 h = max (h0, ascent + glyph->descent);
2193 h0 = min (h0, ascent + glyph->descent);
2194
2195 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2196 if (y < y0)
2197 {
2198 h = max (h - (y0 - y) + 1, h0);
2199 y = y0 - 1;
2200 }
2201 else
2202 {
2203 y0 = window_text_bottom_y (w) - h0;
2204 if (y > y0)
2205 {
2206 h += y - y0;
2207 y = y0;
2208 }
2209 }
2210
2211 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2212 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2213 *heightp = h;
2214 }
2215
2216 /*
2217 * Remember which glyph the mouse is over.
2218 */
2219
2220 void
2221 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2222 {
2223 Lisp_Object window;
2224 struct window *w;
2225 struct glyph_row *r, *gr, *end_row;
2226 enum window_part part;
2227 enum glyph_row_area area;
2228 int x, y, width, height;
2229
2230 /* Try to determine frame pixel position and size of the glyph under
2231 frame pixel coordinates X/Y on frame F. */
2232
2233 if (window_resize_pixelwise)
2234 {
2235 width = height = 1;
2236 goto virtual_glyph;
2237 }
2238 else if (!f->glyphs_initialized_p
2239 || (window = window_from_coordinates (f, gx, gy, &part, false),
2240 NILP (window)))
2241 {
2242 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2243 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2244 goto virtual_glyph;
2245 }
2246
2247 w = XWINDOW (window);
2248 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2249 height = WINDOW_FRAME_LINE_HEIGHT (w);
2250
2251 x = window_relative_x_coord (w, part, gx);
2252 y = gy - WINDOW_TOP_EDGE_Y (w);
2253
2254 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2255 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2256
2257 if (w->pseudo_window_p)
2258 {
2259 area = TEXT_AREA;
2260 part = ON_MODE_LINE; /* Don't adjust margin. */
2261 goto text_glyph;
2262 }
2263
2264 switch (part)
2265 {
2266 case ON_LEFT_MARGIN:
2267 area = LEFT_MARGIN_AREA;
2268 goto text_glyph;
2269
2270 case ON_RIGHT_MARGIN:
2271 area = RIGHT_MARGIN_AREA;
2272 goto text_glyph;
2273
2274 case ON_HEADER_LINE:
2275 case ON_MODE_LINE:
2276 gr = (part == ON_HEADER_LINE
2277 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2278 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2279 gy = gr->y;
2280 area = TEXT_AREA;
2281 goto text_glyph_row_found;
2282
2283 case ON_TEXT:
2284 area = TEXT_AREA;
2285
2286 text_glyph:
2287 gr = 0; gy = 0;
2288 for (; r <= end_row && r->enabled_p; ++r)
2289 if (r->y + r->height > y)
2290 {
2291 gr = r; gy = r->y;
2292 break;
2293 }
2294
2295 text_glyph_row_found:
2296 if (gr && gy <= y)
2297 {
2298 struct glyph *g = gr->glyphs[area];
2299 struct glyph *end = g + gr->used[area];
2300
2301 height = gr->height;
2302 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2303 if (gx + g->pixel_width > x)
2304 break;
2305
2306 if (g < end)
2307 {
2308 if (g->type == IMAGE_GLYPH)
2309 {
2310 /* Don't remember when mouse is over image, as
2311 image may have hot-spots. */
2312 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2313 return;
2314 }
2315 width = g->pixel_width;
2316 }
2317 else
2318 {
2319 /* Use nominal char spacing at end of line. */
2320 x -= gx;
2321 gx += (x / width) * width;
2322 }
2323
2324 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2325 {
2326 gx += window_box_left_offset (w, area);
2327 /* Don't expand over the modeline to make sure the vertical
2328 drag cursor is shown early enough. */
2329 height = min (height,
2330 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2331 }
2332 }
2333 else
2334 {
2335 /* Use nominal line height at end of window. */
2336 gx = (x / width) * width;
2337 y -= gy;
2338 gy += (y / height) * height;
2339 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2340 /* See comment above. */
2341 height = min (height,
2342 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2343 }
2344 break;
2345
2346 case ON_LEFT_FRINGE:
2347 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2348 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2349 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2350 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2351 goto row_glyph;
2352
2353 case ON_RIGHT_FRINGE:
2354 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2355 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2356 : window_box_right_offset (w, TEXT_AREA));
2357 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2358 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2359 && !WINDOW_RIGHTMOST_P (w))
2360 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2361 /* Make sure the vertical border can get her own glyph to the
2362 right of the one we build here. */
2363 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2364 else
2365 width = WINDOW_PIXEL_WIDTH (w) - gx;
2366 else
2367 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2368
2369 goto row_glyph;
2370
2371 case ON_VERTICAL_BORDER:
2372 gx = WINDOW_PIXEL_WIDTH (w) - width;
2373 goto row_glyph;
2374
2375 case ON_VERTICAL_SCROLL_BAR:
2376 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2377 ? 0
2378 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2379 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2380 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2381 : 0)));
2382 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2383
2384 row_glyph:
2385 gr = 0, gy = 0;
2386 for (; r <= end_row && r->enabled_p; ++r)
2387 if (r->y + r->height > y)
2388 {
2389 gr = r; gy = r->y;
2390 break;
2391 }
2392
2393 if (gr && gy <= y)
2394 height = gr->height;
2395 else
2396 {
2397 /* Use nominal line height at end of window. */
2398 y -= gy;
2399 gy += (y / height) * height;
2400 }
2401 break;
2402
2403 case ON_RIGHT_DIVIDER:
2404 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2405 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2406 gy = 0;
2407 /* The bottom divider prevails. */
2408 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2409 goto add_edge;
2410
2411 case ON_BOTTOM_DIVIDER:
2412 gx = 0;
2413 width = WINDOW_PIXEL_WIDTH (w);
2414 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2415 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2416 goto add_edge;
2417
2418 default:
2419 ;
2420 virtual_glyph:
2421 /* If there is no glyph under the mouse, then we divide the screen
2422 into a grid of the smallest glyph in the frame, and use that
2423 as our "glyph". */
2424
2425 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2426 round down even for negative values. */
2427 if (gx < 0)
2428 gx -= width - 1;
2429 if (gy < 0)
2430 gy -= height - 1;
2431
2432 gx = (gx / width) * width;
2433 gy = (gy / height) * height;
2434
2435 goto store_rect;
2436 }
2437
2438 add_edge:
2439 gx += WINDOW_LEFT_EDGE_X (w);
2440 gy += WINDOW_TOP_EDGE_Y (w);
2441
2442 store_rect:
2443 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2444
2445 /* Visible feedback for debugging. */
2446 #if false && defined HAVE_X_WINDOWS
2447 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2448 f->output_data.x->normal_gc,
2449 gx, gy, width, height);
2450 #endif
2451 }
2452
2453
2454 #endif /* HAVE_WINDOW_SYSTEM */
2455
2456 static void
2457 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2458 {
2459 eassert (w);
2460 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2461 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2462 w->window_end_vpos
2463 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2464 }
2465
2466 /***********************************************************************
2467 Lisp form evaluation
2468 ***********************************************************************/
2469
2470 /* Error handler for safe_eval and safe_call. */
2471
2472 static Lisp_Object
2473 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2474 {
2475 add_to_log ("Error during redisplay: %S signaled %S",
2476 Flist (nargs, args), arg);
2477 return Qnil;
2478 }
2479
2480 /* Call function FUNC with the rest of NARGS - 1 arguments
2481 following. Return the result, or nil if something went
2482 wrong. Prevent redisplay during the evaluation. */
2483
2484 static Lisp_Object
2485 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2486 {
2487 Lisp_Object val;
2488
2489 if (inhibit_eval_during_redisplay)
2490 val = Qnil;
2491 else
2492 {
2493 ptrdiff_t i;
2494 ptrdiff_t count = SPECPDL_INDEX ();
2495 Lisp_Object *args;
2496 USE_SAFE_ALLOCA;
2497 SAFE_ALLOCA_LISP (args, nargs);
2498
2499 args[0] = func;
2500 for (i = 1; i < nargs; i++)
2501 args[i] = va_arg (ap, Lisp_Object);
2502
2503 specbind (Qinhibit_redisplay, Qt);
2504 if (inhibit_quit)
2505 specbind (Qinhibit_quit, Qt);
2506 /* Use Qt to ensure debugger does not run,
2507 so there is no possibility of wanting to redisplay. */
2508 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2509 safe_eval_handler);
2510 SAFE_FREE ();
2511 val = unbind_to (count, val);
2512 }
2513
2514 return val;
2515 }
2516
2517 Lisp_Object
2518 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2519 {
2520 Lisp_Object retval;
2521 va_list ap;
2522
2523 va_start (ap, func);
2524 retval = safe__call (false, nargs, func, ap);
2525 va_end (ap);
2526 return retval;
2527 }
2528
2529 /* Call function FN with one argument ARG.
2530 Return the result, or nil if something went wrong. */
2531
2532 Lisp_Object
2533 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2534 {
2535 return safe_call (2, fn, arg);
2536 }
2537
2538 static Lisp_Object
2539 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2540 {
2541 Lisp_Object retval;
2542 va_list ap;
2543
2544 va_start (ap, fn);
2545 retval = safe__call (inhibit_quit, 2, fn, ap);
2546 va_end (ap);
2547 return retval;
2548 }
2549
2550 Lisp_Object
2551 safe_eval (Lisp_Object sexpr)
2552 {
2553 return safe__call1 (false, Qeval, sexpr);
2554 }
2555
2556 static Lisp_Object
2557 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2558 {
2559 return safe__call1 (inhibit_quit, Qeval, sexpr);
2560 }
2561
2562 /* Call function FN with two arguments ARG1 and ARG2.
2563 Return the result, or nil if something went wrong. */
2564
2565 Lisp_Object
2566 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2567 {
2568 return safe_call (3, fn, arg1, arg2);
2569 }
2570
2571
2572 \f
2573 /***********************************************************************
2574 Debugging
2575 ***********************************************************************/
2576
2577 /* Define CHECK_IT to perform sanity checks on iterators.
2578 This is for debugging. It is too slow to do unconditionally. */
2579
2580 static void
2581 CHECK_IT (struct it *it)
2582 {
2583 #if false
2584 if (it->method == GET_FROM_STRING)
2585 {
2586 eassert (STRINGP (it->string));
2587 eassert (IT_STRING_CHARPOS (*it) >= 0);
2588 }
2589 else
2590 {
2591 eassert (IT_STRING_CHARPOS (*it) < 0);
2592 if (it->method == GET_FROM_BUFFER)
2593 {
2594 /* Check that character and byte positions agree. */
2595 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2596 }
2597 }
2598
2599 if (it->dpvec)
2600 eassert (it->current.dpvec_index >= 0);
2601 else
2602 eassert (it->current.dpvec_index < 0);
2603 #endif
2604 }
2605
2606
2607 /* Check that the window end of window W is what we expect it
2608 to be---the last row in the current matrix displaying text. */
2609
2610 static void
2611 CHECK_WINDOW_END (struct window *w)
2612 {
2613 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2614 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2615 {
2616 struct glyph_row *row;
2617 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2618 !row->enabled_p
2619 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2620 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2621 }
2622 #endif
2623 }
2624
2625 /***********************************************************************
2626 Iterator initialization
2627 ***********************************************************************/
2628
2629 /* Initialize IT for displaying current_buffer in window W, starting
2630 at character position CHARPOS. CHARPOS < 0 means that no buffer
2631 position is specified which is useful when the iterator is assigned
2632 a position later. BYTEPOS is the byte position corresponding to
2633 CHARPOS.
2634
2635 If ROW is not null, calls to produce_glyphs with IT as parameter
2636 will produce glyphs in that row.
2637
2638 BASE_FACE_ID is the id of a base face to use. It must be one of
2639 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2640 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2641 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2642
2643 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2644 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2645 will be initialized to use the corresponding mode line glyph row of
2646 the desired matrix of W. */
2647
2648 void
2649 init_iterator (struct it *it, struct window *w,
2650 ptrdiff_t charpos, ptrdiff_t bytepos,
2651 struct glyph_row *row, enum face_id base_face_id)
2652 {
2653 enum face_id remapped_base_face_id = base_face_id;
2654
2655 /* Some precondition checks. */
2656 eassert (w != NULL && it != NULL);
2657 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2658 && charpos <= ZV));
2659
2660 /* If face attributes have been changed since the last redisplay,
2661 free realized faces now because they depend on face definitions
2662 that might have changed. Don't free faces while there might be
2663 desired matrices pending which reference these faces. */
2664 if (face_change && !inhibit_free_realized_faces)
2665 {
2666 face_change = false;
2667 free_all_realized_faces (Qnil);
2668 }
2669
2670 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2671 if (! NILP (Vface_remapping_alist))
2672 remapped_base_face_id
2673 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2674
2675 /* Use one of the mode line rows of W's desired matrix if
2676 appropriate. */
2677 if (row == NULL)
2678 {
2679 if (base_face_id == MODE_LINE_FACE_ID
2680 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2681 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2682 else if (base_face_id == HEADER_LINE_FACE_ID)
2683 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2684 }
2685
2686 /* Clear IT, and set it->object and other IT's Lisp objects to Qnil.
2687 Other parts of redisplay rely on that. */
2688 memclear (it, sizeof *it);
2689 it->current.overlay_string_index = -1;
2690 it->current.dpvec_index = -1;
2691 it->base_face_id = remapped_base_face_id;
2692 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2693 it->paragraph_embedding = L2R;
2694 it->bidi_it.w = w;
2695
2696 /* The window in which we iterate over current_buffer: */
2697 XSETWINDOW (it->window, w);
2698 it->w = w;
2699 it->f = XFRAME (w->frame);
2700
2701 it->cmp_it.id = -1;
2702
2703 /* Extra space between lines (on window systems only). */
2704 if (base_face_id == DEFAULT_FACE_ID
2705 && FRAME_WINDOW_P (it->f))
2706 {
2707 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2708 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2709 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2710 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2711 * FRAME_LINE_HEIGHT (it->f));
2712 else if (it->f->extra_line_spacing > 0)
2713 it->extra_line_spacing = it->f->extra_line_spacing;
2714 }
2715
2716 /* If realized faces have been removed, e.g. because of face
2717 attribute changes of named faces, recompute them. When running
2718 in batch mode, the face cache of the initial frame is null. If
2719 we happen to get called, make a dummy face cache. */
2720 if (FRAME_FACE_CACHE (it->f) == NULL)
2721 init_frame_faces (it->f);
2722 if (FRAME_FACE_CACHE (it->f)->used == 0)
2723 recompute_basic_faces (it->f);
2724
2725 it->override_ascent = -1;
2726
2727 /* Are control characters displayed as `^C'? */
2728 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2729
2730 /* -1 means everything between a CR and the following line end
2731 is invisible. >0 means lines indented more than this value are
2732 invisible. */
2733 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2734 ? (clip_to_bounds
2735 (-1, XINT (BVAR (current_buffer, selective_display)),
2736 PTRDIFF_MAX))
2737 : (!NILP (BVAR (current_buffer, selective_display))
2738 ? -1 : 0));
2739 it->selective_display_ellipsis_p
2740 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2741
2742 /* Display table to use. */
2743 it->dp = window_display_table (w);
2744
2745 /* Are multibyte characters enabled in current_buffer? */
2746 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2747
2748 /* Get the position at which the redisplay_end_trigger hook should
2749 be run, if it is to be run at all. */
2750 if (MARKERP (w->redisplay_end_trigger)
2751 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2752 it->redisplay_end_trigger_charpos
2753 = marker_position (w->redisplay_end_trigger);
2754 else if (INTEGERP (w->redisplay_end_trigger))
2755 it->redisplay_end_trigger_charpos
2756 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2757 PTRDIFF_MAX);
2758
2759 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2760
2761 /* Are lines in the display truncated? */
2762 if (TRUNCATE != 0)
2763 it->line_wrap = TRUNCATE;
2764 if (base_face_id == DEFAULT_FACE_ID
2765 && !it->w->hscroll
2766 && (WINDOW_FULL_WIDTH_P (it->w)
2767 || NILP (Vtruncate_partial_width_windows)
2768 || (INTEGERP (Vtruncate_partial_width_windows)
2769 /* PXW: Shall we do something about this? */
2770 && (XINT (Vtruncate_partial_width_windows)
2771 <= WINDOW_TOTAL_COLS (it->w))))
2772 && NILP (BVAR (current_buffer, truncate_lines)))
2773 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2774 ? WINDOW_WRAP : WORD_WRAP;
2775
2776 /* Get dimensions of truncation and continuation glyphs. These are
2777 displayed as fringe bitmaps under X, but we need them for such
2778 frames when the fringes are turned off. But leave the dimensions
2779 zero for tooltip frames, as these glyphs look ugly there and also
2780 sabotage calculations of tooltip dimensions in x-show-tip. */
2781 #ifdef HAVE_WINDOW_SYSTEM
2782 if (!(FRAME_WINDOW_P (it->f)
2783 && FRAMEP (tip_frame)
2784 && it->f == XFRAME (tip_frame)))
2785 #endif
2786 {
2787 if (it->line_wrap == TRUNCATE)
2788 {
2789 /* We will need the truncation glyph. */
2790 eassert (it->glyph_row == NULL);
2791 produce_special_glyphs (it, IT_TRUNCATION);
2792 it->truncation_pixel_width = it->pixel_width;
2793 }
2794 else
2795 {
2796 /* We will need the continuation glyph. */
2797 eassert (it->glyph_row == NULL);
2798 produce_special_glyphs (it, IT_CONTINUATION);
2799 it->continuation_pixel_width = it->pixel_width;
2800 }
2801 }
2802
2803 /* Reset these values to zero because the produce_special_glyphs
2804 above has changed them. */
2805 it->pixel_width = it->ascent = it->descent = 0;
2806 it->phys_ascent = it->phys_descent = 0;
2807
2808 /* Set this after getting the dimensions of truncation and
2809 continuation glyphs, so that we don't produce glyphs when calling
2810 produce_special_glyphs, above. */
2811 it->glyph_row = row;
2812 it->area = TEXT_AREA;
2813
2814 /* Get the dimensions of the display area. The display area
2815 consists of the visible window area plus a horizontally scrolled
2816 part to the left of the window. All x-values are relative to the
2817 start of this total display area. */
2818 if (base_face_id != DEFAULT_FACE_ID)
2819 {
2820 /* Mode lines, menu bar in terminal frames. */
2821 it->first_visible_x = 0;
2822 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2823 }
2824 else
2825 {
2826 it->first_visible_x
2827 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2828 it->last_visible_x = (it->first_visible_x
2829 + window_box_width (w, TEXT_AREA));
2830
2831 /* If we truncate lines, leave room for the truncation glyph(s) at
2832 the right margin. Otherwise, leave room for the continuation
2833 glyph(s). Done only if the window has no right fringe. */
2834 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
2835 {
2836 if (it->line_wrap == TRUNCATE)
2837 it->last_visible_x -= it->truncation_pixel_width;
2838 else
2839 it->last_visible_x -= it->continuation_pixel_width;
2840 }
2841
2842 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2843 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2844 }
2845
2846 /* Leave room for a border glyph. */
2847 if (!FRAME_WINDOW_P (it->f)
2848 && !WINDOW_RIGHTMOST_P (it->w))
2849 it->last_visible_x -= 1;
2850
2851 it->last_visible_y = window_text_bottom_y (w);
2852
2853 /* For mode lines and alike, arrange for the first glyph having a
2854 left box line if the face specifies a box. */
2855 if (base_face_id != DEFAULT_FACE_ID)
2856 {
2857 struct face *face;
2858
2859 it->face_id = remapped_base_face_id;
2860
2861 /* If we have a boxed mode line, make the first character appear
2862 with a left box line. */
2863 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2864 if (face && face->box != FACE_NO_BOX)
2865 it->start_of_box_run_p = true;
2866 }
2867
2868 /* If a buffer position was specified, set the iterator there,
2869 getting overlays and face properties from that position. */
2870 if (charpos >= BUF_BEG (current_buffer))
2871 {
2872 it->stop_charpos = charpos;
2873 it->end_charpos = ZV;
2874 eassert (charpos == BYTE_TO_CHAR (bytepos));
2875 IT_CHARPOS (*it) = charpos;
2876 IT_BYTEPOS (*it) = bytepos;
2877
2878 /* We will rely on `reseat' to set this up properly, via
2879 handle_face_prop. */
2880 it->face_id = it->base_face_id;
2881
2882 it->start = it->current;
2883 /* Do we need to reorder bidirectional text? Not if this is a
2884 unibyte buffer: by definition, none of the single-byte
2885 characters are strong R2L, so no reordering is needed. And
2886 bidi.c doesn't support unibyte buffers anyway. Also, don't
2887 reorder while we are loading loadup.el, since the tables of
2888 character properties needed for reordering are not yet
2889 available. */
2890 it->bidi_p =
2891 NILP (Vpurify_flag)
2892 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2893 && it->multibyte_p;
2894
2895 /* If we are to reorder bidirectional text, init the bidi
2896 iterator. */
2897 if (it->bidi_p)
2898 {
2899 /* Since we don't know at this point whether there will be
2900 any R2L lines in the window, we reserve space for
2901 truncation/continuation glyphs even if only the left
2902 fringe is absent. */
2903 if (base_face_id == DEFAULT_FACE_ID
2904 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
2905 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
2906 {
2907 if (it->line_wrap == TRUNCATE)
2908 it->last_visible_x -= it->truncation_pixel_width;
2909 else
2910 it->last_visible_x -= it->continuation_pixel_width;
2911 }
2912 /* Note the paragraph direction that this buffer wants to
2913 use. */
2914 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2915 Qleft_to_right))
2916 it->paragraph_embedding = L2R;
2917 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2918 Qright_to_left))
2919 it->paragraph_embedding = R2L;
2920 else
2921 it->paragraph_embedding = NEUTRAL_DIR;
2922 bidi_unshelve_cache (NULL, false);
2923 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2924 &it->bidi_it);
2925 }
2926
2927 /* Compute faces etc. */
2928 reseat (it, it->current.pos, true);
2929 }
2930
2931 CHECK_IT (it);
2932 }
2933
2934
2935 /* Initialize IT for the display of window W with window start POS. */
2936
2937 void
2938 start_display (struct it *it, struct window *w, struct text_pos pos)
2939 {
2940 struct glyph_row *row;
2941 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
2942
2943 row = w->desired_matrix->rows + first_vpos;
2944 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2945 it->first_vpos = first_vpos;
2946
2947 /* Don't reseat to previous visible line start if current start
2948 position is in a string or image. */
2949 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2950 {
2951 int first_y = it->current_y;
2952
2953 /* If window start is not at a line start, skip forward to POS to
2954 get the correct continuation lines width. */
2955 bool start_at_line_beg_p = (CHARPOS (pos) == BEGV
2956 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2957 if (!start_at_line_beg_p)
2958 {
2959 int new_x;
2960
2961 reseat_at_previous_visible_line_start (it);
2962 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2963
2964 new_x = it->current_x + it->pixel_width;
2965
2966 /* If lines are continued, this line may end in the middle
2967 of a multi-glyph character (e.g. a control character
2968 displayed as \003, or in the middle of an overlay
2969 string). In this case move_it_to above will not have
2970 taken us to the start of the continuation line but to the
2971 end of the continued line. */
2972 if (it->current_x > 0
2973 && it->line_wrap != TRUNCATE /* Lines are continued. */
2974 && (/* And glyph doesn't fit on the line. */
2975 new_x > it->last_visible_x
2976 /* Or it fits exactly and we're on a window
2977 system frame. */
2978 || (new_x == it->last_visible_x
2979 && FRAME_WINDOW_P (it->f)
2980 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
2981 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
2982 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
2983 {
2984 if ((it->current.dpvec_index >= 0
2985 || it->current.overlay_string_index >= 0)
2986 /* If we are on a newline from a display vector or
2987 overlay string, then we are already at the end of
2988 a screen line; no need to go to the next line in
2989 that case, as this line is not really continued.
2990 (If we do go to the next line, C-e will not DTRT.) */
2991 && it->c != '\n')
2992 {
2993 set_iterator_to_next (it, true);
2994 move_it_in_display_line_to (it, -1, -1, 0);
2995 }
2996
2997 it->continuation_lines_width += it->current_x;
2998 }
2999 /* If the character at POS is displayed via a display
3000 vector, move_it_to above stops at the final glyph of
3001 IT->dpvec. To make the caller redisplay that character
3002 again (a.k.a. start at POS), we need to reset the
3003 dpvec_index to the beginning of IT->dpvec. */
3004 else if (it->current.dpvec_index >= 0)
3005 it->current.dpvec_index = 0;
3006
3007 /* We're starting a new display line, not affected by the
3008 height of the continued line, so clear the appropriate
3009 fields in the iterator structure. */
3010 it->max_ascent = it->max_descent = 0;
3011 it->max_phys_ascent = it->max_phys_descent = 0;
3012
3013 it->current_y = first_y;
3014 it->vpos = 0;
3015 it->current_x = it->hpos = 0;
3016 }
3017 }
3018 }
3019
3020
3021 /* Return true if POS is a position in ellipses displayed for invisible
3022 text. W is the window we display, for text property lookup. */
3023
3024 static bool
3025 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3026 {
3027 Lisp_Object prop, window;
3028 bool ellipses_p = false;
3029 ptrdiff_t charpos = CHARPOS (pos->pos);
3030
3031 /* If POS specifies a position in a display vector, this might
3032 be for an ellipsis displayed for invisible text. We won't
3033 get the iterator set up for delivering that ellipsis unless
3034 we make sure that it gets aware of the invisible text. */
3035 if (pos->dpvec_index >= 0
3036 && pos->overlay_string_index < 0
3037 && CHARPOS (pos->string_pos) < 0
3038 && charpos > BEGV
3039 && (XSETWINDOW (window, w),
3040 prop = Fget_char_property (make_number (charpos),
3041 Qinvisible, window),
3042 TEXT_PROP_MEANS_INVISIBLE (prop) == 0))
3043 {
3044 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3045 window);
3046 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3047 }
3048
3049 return ellipses_p;
3050 }
3051
3052
3053 /* Initialize IT for stepping through current_buffer in window W,
3054 starting at position POS that includes overlay string and display
3055 vector/ control character translation position information. Value
3056 is false if there are overlay strings with newlines at POS. */
3057
3058 static bool
3059 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3060 {
3061 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3062 int i;
3063 bool overlay_strings_with_newlines = false;
3064
3065 /* If POS specifies a position in a display vector, this might
3066 be for an ellipsis displayed for invisible text. We won't
3067 get the iterator set up for delivering that ellipsis unless
3068 we make sure that it gets aware of the invisible text. */
3069 if (in_ellipses_for_invisible_text_p (pos, w))
3070 {
3071 --charpos;
3072 bytepos = 0;
3073 }
3074
3075 /* Keep in mind: the call to reseat in init_iterator skips invisible
3076 text, so we might end up at a position different from POS. This
3077 is only a problem when POS is a row start after a newline and an
3078 overlay starts there with an after-string, and the overlay has an
3079 invisible property. Since we don't skip invisible text in
3080 display_line and elsewhere immediately after consuming the
3081 newline before the row start, such a POS will not be in a string,
3082 but the call to init_iterator below will move us to the
3083 after-string. */
3084 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3085
3086 /* This only scans the current chunk -- it should scan all chunks.
3087 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3088 to 16 in 22.1 to make this a lesser problem. */
3089 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3090 {
3091 const char *s = SSDATA (it->overlay_strings[i]);
3092 const char *e = s + SBYTES (it->overlay_strings[i]);
3093
3094 while (s < e && *s != '\n')
3095 ++s;
3096
3097 if (s < e)
3098 {
3099 overlay_strings_with_newlines = true;
3100 break;
3101 }
3102 }
3103
3104 /* If position is within an overlay string, set up IT to the right
3105 overlay string. */
3106 if (pos->overlay_string_index >= 0)
3107 {
3108 int relative_index;
3109
3110 /* If the first overlay string happens to have a `display'
3111 property for an image, the iterator will be set up for that
3112 image, and we have to undo that setup first before we can
3113 correct the overlay string index. */
3114 if (it->method == GET_FROM_IMAGE)
3115 pop_it (it);
3116
3117 /* We already have the first chunk of overlay strings in
3118 IT->overlay_strings. Load more until the one for
3119 pos->overlay_string_index is in IT->overlay_strings. */
3120 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3121 {
3122 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3123 it->current.overlay_string_index = 0;
3124 while (n--)
3125 {
3126 load_overlay_strings (it, 0);
3127 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3128 }
3129 }
3130
3131 it->current.overlay_string_index = pos->overlay_string_index;
3132 relative_index = (it->current.overlay_string_index
3133 % OVERLAY_STRING_CHUNK_SIZE);
3134 it->string = it->overlay_strings[relative_index];
3135 eassert (STRINGP (it->string));
3136 it->current.string_pos = pos->string_pos;
3137 it->method = GET_FROM_STRING;
3138 it->end_charpos = SCHARS (it->string);
3139 /* Set up the bidi iterator for this overlay string. */
3140 if (it->bidi_p)
3141 {
3142 it->bidi_it.string.lstring = it->string;
3143 it->bidi_it.string.s = NULL;
3144 it->bidi_it.string.schars = SCHARS (it->string);
3145 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3146 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3147 it->bidi_it.string.unibyte = !it->multibyte_p;
3148 it->bidi_it.w = it->w;
3149 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3150 FRAME_WINDOW_P (it->f), &it->bidi_it);
3151
3152 /* Synchronize the state of the bidi iterator with
3153 pos->string_pos. For any string position other than
3154 zero, this will be done automagically when we resume
3155 iteration over the string and get_visually_first_element
3156 is called. But if string_pos is zero, and the string is
3157 to be reordered for display, we need to resync manually,
3158 since it could be that the iteration state recorded in
3159 pos ended at string_pos of 0 moving backwards in string. */
3160 if (CHARPOS (pos->string_pos) == 0)
3161 {
3162 get_visually_first_element (it);
3163 if (IT_STRING_CHARPOS (*it) != 0)
3164 do {
3165 /* Paranoia. */
3166 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3167 bidi_move_to_visually_next (&it->bidi_it);
3168 } while (it->bidi_it.charpos != 0);
3169 }
3170 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3171 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3172 }
3173 }
3174
3175 if (CHARPOS (pos->string_pos) >= 0)
3176 {
3177 /* Recorded position is not in an overlay string, but in another
3178 string. This can only be a string from a `display' property.
3179 IT should already be filled with that string. */
3180 it->current.string_pos = pos->string_pos;
3181 eassert (STRINGP (it->string));
3182 if (it->bidi_p)
3183 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3184 FRAME_WINDOW_P (it->f), &it->bidi_it);
3185 }
3186
3187 /* Restore position in display vector translations, control
3188 character translations or ellipses. */
3189 if (pos->dpvec_index >= 0)
3190 {
3191 if (it->dpvec == NULL)
3192 get_next_display_element (it);
3193 eassert (it->dpvec && it->current.dpvec_index == 0);
3194 it->current.dpvec_index = pos->dpvec_index;
3195 }
3196
3197 CHECK_IT (it);
3198 return !overlay_strings_with_newlines;
3199 }
3200
3201
3202 /* Initialize IT for stepping through current_buffer in window W
3203 starting at ROW->start. */
3204
3205 static void
3206 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3207 {
3208 init_from_display_pos (it, w, &row->start);
3209 it->start = row->start;
3210 it->continuation_lines_width = row->continuation_lines_width;
3211 CHECK_IT (it);
3212 }
3213
3214
3215 /* Initialize IT for stepping through current_buffer in window W
3216 starting in the line following ROW, i.e. starting at ROW->end.
3217 Value is false if there are overlay strings with newlines at ROW's
3218 end position. */
3219
3220 static bool
3221 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3222 {
3223 bool success = false;
3224
3225 if (init_from_display_pos (it, w, &row->end))
3226 {
3227 if (row->continued_p)
3228 it->continuation_lines_width
3229 = row->continuation_lines_width + row->pixel_width;
3230 CHECK_IT (it);
3231 success = true;
3232 }
3233
3234 return success;
3235 }
3236
3237
3238
3239 \f
3240 /***********************************************************************
3241 Text properties
3242 ***********************************************************************/
3243
3244 /* Called when IT reaches IT->stop_charpos. Handle text property and
3245 overlay changes. Set IT->stop_charpos to the next position where
3246 to stop. */
3247
3248 static void
3249 handle_stop (struct it *it)
3250 {
3251 enum prop_handled handled;
3252 bool handle_overlay_change_p;
3253 struct props *p;
3254
3255 it->dpvec = NULL;
3256 it->current.dpvec_index = -1;
3257 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3258 it->ellipsis_p = false;
3259
3260 /* Use face of preceding text for ellipsis (if invisible) */
3261 if (it->selective_display_ellipsis_p)
3262 it->saved_face_id = it->face_id;
3263
3264 /* Here's the description of the semantics of, and the logic behind,
3265 the various HANDLED_* statuses:
3266
3267 HANDLED_NORMALLY means the handler did its job, and the loop
3268 should proceed to calling the next handler in order.
3269
3270 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3271 change in the properties and overlays at current position, so the
3272 loop should be restarted, to re-invoke the handlers that were
3273 already called. This happens when fontification-functions were
3274 called by handle_fontified_prop, and actually fontified
3275 something. Another case where HANDLED_RECOMPUTE_PROPS is
3276 returned is when we discover overlay strings that need to be
3277 displayed right away. The loop below will continue for as long
3278 as the status is HANDLED_RECOMPUTE_PROPS.
3279
3280 HANDLED_RETURN means return immediately to the caller, to
3281 continue iteration without calling any further handlers. This is
3282 used when we need to act on some property right away, for example
3283 when we need to display the ellipsis or a replacing display
3284 property, such as display string or image.
3285
3286 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3287 consumed, and the handler switched to the next overlay string.
3288 This signals the loop below to refrain from looking for more
3289 overlays before all the overlay strings of the current overlay
3290 are processed.
3291
3292 Some of the handlers called by the loop push the iterator state
3293 onto the stack (see 'push_it'), and arrange for the iteration to
3294 continue with another object, such as an image, a display string,
3295 or an overlay string. In most such cases, it->stop_charpos is
3296 set to the first character of the string, so that when the
3297 iteration resumes, this function will immediately be called
3298 again, to examine the properties at the beginning of the string.
3299
3300 When a display or overlay string is exhausted, the iterator state
3301 is popped (see 'pop_it'), and iteration continues with the
3302 previous object. Again, in many such cases this function is
3303 called again to find the next position where properties might
3304 change. */
3305
3306 do
3307 {
3308 handled = HANDLED_NORMALLY;
3309
3310 /* Call text property handlers. */
3311 for (p = it_props; p->handler; ++p)
3312 {
3313 handled = p->handler (it);
3314
3315 if (handled == HANDLED_RECOMPUTE_PROPS)
3316 break;
3317 else if (handled == HANDLED_RETURN)
3318 {
3319 /* We still want to show before and after strings from
3320 overlays even if the actual buffer text is replaced. */
3321 if (!handle_overlay_change_p
3322 || it->sp > 1
3323 /* Don't call get_overlay_strings_1 if we already
3324 have overlay strings loaded, because doing so
3325 will load them again and push the iterator state
3326 onto the stack one more time, which is not
3327 expected by the rest of the code that processes
3328 overlay strings. */
3329 || (it->current.overlay_string_index < 0
3330 && !get_overlay_strings_1 (it, 0, false)))
3331 {
3332 if (it->ellipsis_p)
3333 setup_for_ellipsis (it, 0);
3334 /* When handling a display spec, we might load an
3335 empty string. In that case, discard it here. We
3336 used to discard it in handle_single_display_spec,
3337 but that causes get_overlay_strings_1, above, to
3338 ignore overlay strings that we must check. */
3339 if (STRINGP (it->string) && !SCHARS (it->string))
3340 pop_it (it);
3341 return;
3342 }
3343 else if (STRINGP (it->string) && !SCHARS (it->string))
3344 pop_it (it);
3345 else
3346 {
3347 it->string_from_display_prop_p = false;
3348 it->from_disp_prop_p = false;
3349 handle_overlay_change_p = false;
3350 }
3351 handled = HANDLED_RECOMPUTE_PROPS;
3352 break;
3353 }
3354 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3355 handle_overlay_change_p = false;
3356 }
3357
3358 if (handled != HANDLED_RECOMPUTE_PROPS)
3359 {
3360 /* Don't check for overlay strings below when set to deliver
3361 characters from a display vector. */
3362 if (it->method == GET_FROM_DISPLAY_VECTOR)
3363 handle_overlay_change_p = false;
3364
3365 /* Handle overlay changes.
3366 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3367 if it finds overlays. */
3368 if (handle_overlay_change_p)
3369 handled = handle_overlay_change (it);
3370 }
3371
3372 if (it->ellipsis_p)
3373 {
3374 setup_for_ellipsis (it, 0);
3375 break;
3376 }
3377 }
3378 while (handled == HANDLED_RECOMPUTE_PROPS);
3379
3380 /* Determine where to stop next. */
3381 if (handled == HANDLED_NORMALLY)
3382 compute_stop_pos (it);
3383 }
3384
3385
3386 /* Compute IT->stop_charpos from text property and overlay change
3387 information for IT's current position. */
3388
3389 static void
3390 compute_stop_pos (struct it *it)
3391 {
3392 register INTERVAL iv, next_iv;
3393 Lisp_Object object, limit, position;
3394 ptrdiff_t charpos, bytepos;
3395
3396 if (STRINGP (it->string))
3397 {
3398 /* Strings are usually short, so don't limit the search for
3399 properties. */
3400 it->stop_charpos = it->end_charpos;
3401 object = it->string;
3402 limit = Qnil;
3403 charpos = IT_STRING_CHARPOS (*it);
3404 bytepos = IT_STRING_BYTEPOS (*it);
3405 }
3406 else
3407 {
3408 ptrdiff_t pos;
3409
3410 /* If end_charpos is out of range for some reason, such as a
3411 misbehaving display function, rationalize it (Bug#5984). */
3412 if (it->end_charpos > ZV)
3413 it->end_charpos = ZV;
3414 it->stop_charpos = it->end_charpos;
3415
3416 /* If next overlay change is in front of the current stop pos
3417 (which is IT->end_charpos), stop there. Note: value of
3418 next_overlay_change is point-max if no overlay change
3419 follows. */
3420 charpos = IT_CHARPOS (*it);
3421 bytepos = IT_BYTEPOS (*it);
3422 pos = next_overlay_change (charpos);
3423 if (pos < it->stop_charpos)
3424 it->stop_charpos = pos;
3425
3426 /* Set up variables for computing the stop position from text
3427 property changes. */
3428 XSETBUFFER (object, current_buffer);
3429 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3430 }
3431
3432 /* Get the interval containing IT's position. Value is a null
3433 interval if there isn't such an interval. */
3434 position = make_number (charpos);
3435 iv = validate_interval_range (object, &position, &position, false);
3436 if (iv)
3437 {
3438 Lisp_Object values_here[LAST_PROP_IDX];
3439 struct props *p;
3440
3441 /* Get properties here. */
3442 for (p = it_props; p->handler; ++p)
3443 values_here[p->idx] = textget (iv->plist,
3444 builtin_lisp_symbol (p->name));
3445
3446 /* Look for an interval following iv that has different
3447 properties. */
3448 for (next_iv = next_interval (iv);
3449 (next_iv
3450 && (NILP (limit)
3451 || XFASTINT (limit) > next_iv->position));
3452 next_iv = next_interval (next_iv))
3453 {
3454 for (p = it_props; p->handler; ++p)
3455 {
3456 Lisp_Object new_value = textget (next_iv->plist,
3457 builtin_lisp_symbol (p->name));
3458 if (!EQ (values_here[p->idx], new_value))
3459 break;
3460 }
3461
3462 if (p->handler)
3463 break;
3464 }
3465
3466 if (next_iv)
3467 {
3468 if (INTEGERP (limit)
3469 && next_iv->position >= XFASTINT (limit))
3470 /* No text property change up to limit. */
3471 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3472 else
3473 /* Text properties change in next_iv. */
3474 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3475 }
3476 }
3477
3478 if (it->cmp_it.id < 0)
3479 {
3480 ptrdiff_t stoppos = it->end_charpos;
3481
3482 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3483 stoppos = -1;
3484 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3485 stoppos, it->string);
3486 }
3487
3488 eassert (STRINGP (it->string)
3489 || (it->stop_charpos >= BEGV
3490 && it->stop_charpos >= IT_CHARPOS (*it)));
3491 }
3492
3493
3494 /* Return the position of the next overlay change after POS in
3495 current_buffer. Value is point-max if no overlay change
3496 follows. This is like `next-overlay-change' but doesn't use
3497 xmalloc. */
3498
3499 static ptrdiff_t
3500 next_overlay_change (ptrdiff_t pos)
3501 {
3502 ptrdiff_t i, noverlays;
3503 ptrdiff_t endpos;
3504 Lisp_Object *overlays;
3505 USE_SAFE_ALLOCA;
3506
3507 /* Get all overlays at the given position. */
3508 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, true);
3509
3510 /* If any of these overlays ends before endpos,
3511 use its ending point instead. */
3512 for (i = 0; i < noverlays; ++i)
3513 {
3514 Lisp_Object oend;
3515 ptrdiff_t oendpos;
3516
3517 oend = OVERLAY_END (overlays[i]);
3518 oendpos = OVERLAY_POSITION (oend);
3519 endpos = min (endpos, oendpos);
3520 }
3521
3522 SAFE_FREE ();
3523 return endpos;
3524 }
3525
3526 /* How many characters forward to search for a display property or
3527 display string. Searching too far forward makes the bidi display
3528 sluggish, especially in small windows. */
3529 #define MAX_DISP_SCAN 250
3530
3531 /* Return the character position of a display string at or after
3532 position specified by POSITION. If no display string exists at or
3533 after POSITION, return ZV. A display string is either an overlay
3534 with `display' property whose value is a string, or a `display'
3535 text property whose value is a string. STRING is data about the
3536 string to iterate; if STRING->lstring is nil, we are iterating a
3537 buffer. FRAME_WINDOW_P is true when we are displaying a window
3538 on a GUI frame. DISP_PROP is set to zero if we searched
3539 MAX_DISP_SCAN characters forward without finding any display
3540 strings, non-zero otherwise. It is set to 2 if the display string
3541 uses any kind of `(space ...)' spec that will produce a stretch of
3542 white space in the text area. */
3543 ptrdiff_t
3544 compute_display_string_pos (struct text_pos *position,
3545 struct bidi_string_data *string,
3546 struct window *w,
3547 bool frame_window_p, int *disp_prop)
3548 {
3549 /* OBJECT = nil means current buffer. */
3550 Lisp_Object object, object1;
3551 Lisp_Object pos, spec, limpos;
3552 bool string_p = string && (STRINGP (string->lstring) || string->s);
3553 ptrdiff_t eob = string_p ? string->schars : ZV;
3554 ptrdiff_t begb = string_p ? 0 : BEGV;
3555 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3556 ptrdiff_t lim =
3557 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3558 struct text_pos tpos;
3559 int rv = 0;
3560
3561 if (string && STRINGP (string->lstring))
3562 object1 = object = string->lstring;
3563 else if (w && !string_p)
3564 {
3565 XSETWINDOW (object, w);
3566 object1 = Qnil;
3567 }
3568 else
3569 object1 = object = Qnil;
3570
3571 *disp_prop = 1;
3572
3573 if (charpos >= eob
3574 /* We don't support display properties whose values are strings
3575 that have display string properties. */
3576 || string->from_disp_str
3577 /* C strings cannot have display properties. */
3578 || (string->s && !STRINGP (object)))
3579 {
3580 *disp_prop = 0;
3581 return eob;
3582 }
3583
3584 /* If the character at CHARPOS is where the display string begins,
3585 return CHARPOS. */
3586 pos = make_number (charpos);
3587 if (STRINGP (object))
3588 bufpos = string->bufpos;
3589 else
3590 bufpos = charpos;
3591 tpos = *position;
3592 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3593 && (charpos <= begb
3594 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3595 object),
3596 spec))
3597 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3598 frame_window_p)))
3599 {
3600 if (rv == 2)
3601 *disp_prop = 2;
3602 return charpos;
3603 }
3604
3605 /* Look forward for the first character with a `display' property
3606 that will replace the underlying text when displayed. */
3607 limpos = make_number (lim);
3608 do {
3609 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3610 CHARPOS (tpos) = XFASTINT (pos);
3611 if (CHARPOS (tpos) >= lim)
3612 {
3613 *disp_prop = 0;
3614 break;
3615 }
3616 if (STRINGP (object))
3617 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3618 else
3619 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3620 spec = Fget_char_property (pos, Qdisplay, object);
3621 if (!STRINGP (object))
3622 bufpos = CHARPOS (tpos);
3623 } while (NILP (spec)
3624 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3625 bufpos, frame_window_p)));
3626 if (rv == 2)
3627 *disp_prop = 2;
3628
3629 return CHARPOS (tpos);
3630 }
3631
3632 /* Return the character position of the end of the display string that
3633 started at CHARPOS. If there's no display string at CHARPOS,
3634 return -1. A display string is either an overlay with `display'
3635 property whose value is a string or a `display' text property whose
3636 value is a string. */
3637 ptrdiff_t
3638 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3639 {
3640 /* OBJECT = nil means current buffer. */
3641 Lisp_Object object =
3642 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3643 Lisp_Object pos = make_number (charpos);
3644 ptrdiff_t eob =
3645 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3646
3647 if (charpos >= eob || (string->s && !STRINGP (object)))
3648 return eob;
3649
3650 /* It could happen that the display property or overlay was removed
3651 since we found it in compute_display_string_pos above. One way
3652 this can happen is if JIT font-lock was called (through
3653 handle_fontified_prop), and jit-lock-functions remove text
3654 properties or overlays from the portion of buffer that includes
3655 CHARPOS. Muse mode is known to do that, for example. In this
3656 case, we return -1 to the caller, to signal that no display
3657 string is actually present at CHARPOS. See bidi_fetch_char for
3658 how this is handled.
3659
3660 An alternative would be to never look for display properties past
3661 it->stop_charpos. But neither compute_display_string_pos nor
3662 bidi_fetch_char that calls it know or care where the next
3663 stop_charpos is. */
3664 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3665 return -1;
3666
3667 /* Look forward for the first character where the `display' property
3668 changes. */
3669 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3670
3671 return XFASTINT (pos);
3672 }
3673
3674
3675 \f
3676 /***********************************************************************
3677 Fontification
3678 ***********************************************************************/
3679
3680 /* Handle changes in the `fontified' property of the current buffer by
3681 calling hook functions from Qfontification_functions to fontify
3682 regions of text. */
3683
3684 static enum prop_handled
3685 handle_fontified_prop (struct it *it)
3686 {
3687 Lisp_Object prop, pos;
3688 enum prop_handled handled = HANDLED_NORMALLY;
3689
3690 if (!NILP (Vmemory_full))
3691 return handled;
3692
3693 /* Get the value of the `fontified' property at IT's current buffer
3694 position. (The `fontified' property doesn't have a special
3695 meaning in strings.) If the value is nil, call functions from
3696 Qfontification_functions. */
3697 if (!STRINGP (it->string)
3698 && it->s == NULL
3699 && !NILP (Vfontification_functions)
3700 && !NILP (Vrun_hooks)
3701 && (pos = make_number (IT_CHARPOS (*it)),
3702 prop = Fget_char_property (pos, Qfontified, Qnil),
3703 /* Ignore the special cased nil value always present at EOB since
3704 no amount of fontifying will be able to change it. */
3705 NILP (prop) && IT_CHARPOS (*it) < Z))
3706 {
3707 ptrdiff_t count = SPECPDL_INDEX ();
3708 Lisp_Object val;
3709 struct buffer *obuf = current_buffer;
3710 ptrdiff_t begv = BEGV, zv = ZV;
3711 bool old_clip_changed = current_buffer->clip_changed;
3712
3713 val = Vfontification_functions;
3714 specbind (Qfontification_functions, Qnil);
3715
3716 eassert (it->end_charpos == ZV);
3717
3718 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3719 safe_call1 (val, pos);
3720 else
3721 {
3722 Lisp_Object fns, fn;
3723
3724 fns = Qnil;
3725
3726 for (; CONSP (val); val = XCDR (val))
3727 {
3728 fn = XCAR (val);
3729
3730 if (EQ (fn, Qt))
3731 {
3732 /* A value of t indicates this hook has a local
3733 binding; it means to run the global binding too.
3734 In a global value, t should not occur. If it
3735 does, we must ignore it to avoid an endless
3736 loop. */
3737 for (fns = Fdefault_value (Qfontification_functions);
3738 CONSP (fns);
3739 fns = XCDR (fns))
3740 {
3741 fn = XCAR (fns);
3742 if (!EQ (fn, Qt))
3743 safe_call1 (fn, pos);
3744 }
3745 }
3746 else
3747 safe_call1 (fn, pos);
3748 }
3749 }
3750
3751 unbind_to (count, Qnil);
3752
3753 /* Fontification functions routinely call `save-restriction'.
3754 Normally, this tags clip_changed, which can confuse redisplay
3755 (see discussion in Bug#6671). Since we don't perform any
3756 special handling of fontification changes in the case where
3757 `save-restriction' isn't called, there's no point doing so in
3758 this case either. So, if the buffer's restrictions are
3759 actually left unchanged, reset clip_changed. */
3760 if (obuf == current_buffer)
3761 {
3762 if (begv == BEGV && zv == ZV)
3763 current_buffer->clip_changed = old_clip_changed;
3764 }
3765 /* There isn't much we can reasonably do to protect against
3766 misbehaving fontification, but here's a fig leaf. */
3767 else if (BUFFER_LIVE_P (obuf))
3768 set_buffer_internal_1 (obuf);
3769
3770 /* The fontification code may have added/removed text.
3771 It could do even a lot worse, but let's at least protect against
3772 the most obvious case where only the text past `pos' gets changed',
3773 as is/was done in grep.el where some escapes sequences are turned
3774 into face properties (bug#7876). */
3775 it->end_charpos = ZV;
3776
3777 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3778 something. This avoids an endless loop if they failed to
3779 fontify the text for which reason ever. */
3780 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3781 handled = HANDLED_RECOMPUTE_PROPS;
3782 }
3783
3784 return handled;
3785 }
3786
3787
3788 \f
3789 /***********************************************************************
3790 Faces
3791 ***********************************************************************/
3792
3793 /* Set up iterator IT from face properties at its current position.
3794 Called from handle_stop. */
3795
3796 static enum prop_handled
3797 handle_face_prop (struct it *it)
3798 {
3799 int new_face_id;
3800 ptrdiff_t next_stop;
3801
3802 if (!STRINGP (it->string))
3803 {
3804 new_face_id
3805 = face_at_buffer_position (it->w,
3806 IT_CHARPOS (*it),
3807 &next_stop,
3808 (IT_CHARPOS (*it)
3809 + TEXT_PROP_DISTANCE_LIMIT),
3810 false, it->base_face_id);
3811
3812 /* Is this a start of a run of characters with box face?
3813 Caveat: this can be called for a freshly initialized
3814 iterator; face_id is -1 in this case. We know that the new
3815 face will not change until limit, i.e. if the new face has a
3816 box, all characters up to limit will have one. But, as
3817 usual, we don't know whether limit is really the end. */
3818 if (new_face_id != it->face_id)
3819 {
3820 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3821 /* If it->face_id is -1, old_face below will be NULL, see
3822 the definition of FACE_FROM_ID. This will happen if this
3823 is the initial call that gets the face. */
3824 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3825
3826 /* If the value of face_id of the iterator is -1, we have to
3827 look in front of IT's position and see whether there is a
3828 face there that's different from new_face_id. */
3829 if (!old_face && IT_CHARPOS (*it) > BEG)
3830 {
3831 int prev_face_id = face_before_it_pos (it);
3832
3833 old_face = FACE_FROM_ID (it->f, prev_face_id);
3834 }
3835
3836 /* If the new face has a box, but the old face does not,
3837 this is the start of a run of characters with box face,
3838 i.e. this character has a shadow on the left side. */
3839 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3840 && (old_face == NULL || !old_face->box));
3841 it->face_box_p = new_face->box != FACE_NO_BOX;
3842 }
3843 }
3844 else
3845 {
3846 int base_face_id;
3847 ptrdiff_t bufpos;
3848 int i;
3849 Lisp_Object from_overlay
3850 = (it->current.overlay_string_index >= 0
3851 ? it->string_overlays[it->current.overlay_string_index
3852 % OVERLAY_STRING_CHUNK_SIZE]
3853 : Qnil);
3854
3855 /* See if we got to this string directly or indirectly from
3856 an overlay property. That includes the before-string or
3857 after-string of an overlay, strings in display properties
3858 provided by an overlay, their text properties, etc.
3859
3860 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3861 if (! NILP (from_overlay))
3862 for (i = it->sp - 1; i >= 0; i--)
3863 {
3864 if (it->stack[i].current.overlay_string_index >= 0)
3865 from_overlay
3866 = it->string_overlays[it->stack[i].current.overlay_string_index
3867 % OVERLAY_STRING_CHUNK_SIZE];
3868 else if (! NILP (it->stack[i].from_overlay))
3869 from_overlay = it->stack[i].from_overlay;
3870
3871 if (!NILP (from_overlay))
3872 break;
3873 }
3874
3875 if (! NILP (from_overlay))
3876 {
3877 bufpos = IT_CHARPOS (*it);
3878 /* For a string from an overlay, the base face depends
3879 only on text properties and ignores overlays. */
3880 base_face_id
3881 = face_for_overlay_string (it->w,
3882 IT_CHARPOS (*it),
3883 &next_stop,
3884 (IT_CHARPOS (*it)
3885 + TEXT_PROP_DISTANCE_LIMIT),
3886 false,
3887 from_overlay);
3888 }
3889 else
3890 {
3891 bufpos = 0;
3892
3893 /* For strings from a `display' property, use the face at
3894 IT's current buffer position as the base face to merge
3895 with, so that overlay strings appear in the same face as
3896 surrounding text, unless they specify their own faces.
3897 For strings from wrap-prefix and line-prefix properties,
3898 use the default face, possibly remapped via
3899 Vface_remapping_alist. */
3900 /* Note that the fact that we use the face at _buffer_
3901 position means that a 'display' property on an overlay
3902 string will not inherit the face of that overlay string,
3903 but will instead revert to the face of buffer text
3904 covered by the overlay. This is visible, e.g., when the
3905 overlay specifies a box face, but neither the buffer nor
3906 the display string do. This sounds like a design bug,
3907 but Emacs always did that since v21.1, so changing that
3908 might be a big deal. */
3909 base_face_id = it->string_from_prefix_prop_p
3910 ? (!NILP (Vface_remapping_alist)
3911 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
3912 : DEFAULT_FACE_ID)
3913 : underlying_face_id (it);
3914 }
3915
3916 new_face_id = face_at_string_position (it->w,
3917 it->string,
3918 IT_STRING_CHARPOS (*it),
3919 bufpos,
3920 &next_stop,
3921 base_face_id, false);
3922
3923 /* Is this a start of a run of characters with box? Caveat:
3924 this can be called for a freshly allocated iterator; face_id
3925 is -1 is this case. We know that the new face will not
3926 change until the next check pos, i.e. if the new face has a
3927 box, all characters up to that position will have a
3928 box. But, as usual, we don't know whether that position
3929 is really the end. */
3930 if (new_face_id != it->face_id)
3931 {
3932 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3933 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3934
3935 /* If new face has a box but old face hasn't, this is the
3936 start of a run of characters with box, i.e. it has a
3937 shadow on the left side. */
3938 it->start_of_box_run_p
3939 = new_face->box && (old_face == NULL || !old_face->box);
3940 it->face_box_p = new_face->box != FACE_NO_BOX;
3941 }
3942 }
3943
3944 it->face_id = new_face_id;
3945 return HANDLED_NORMALLY;
3946 }
3947
3948
3949 /* Return the ID of the face ``underlying'' IT's current position,
3950 which is in a string. If the iterator is associated with a
3951 buffer, return the face at IT's current buffer position.
3952 Otherwise, use the iterator's base_face_id. */
3953
3954 static int
3955 underlying_face_id (struct it *it)
3956 {
3957 int face_id = it->base_face_id, i;
3958
3959 eassert (STRINGP (it->string));
3960
3961 for (i = it->sp - 1; i >= 0; --i)
3962 if (NILP (it->stack[i].string))
3963 face_id = it->stack[i].face_id;
3964
3965 return face_id;
3966 }
3967
3968
3969 /* Compute the face one character before or after the current position
3970 of IT, in the visual order. BEFORE_P means get the face
3971 in front (to the left in L2R paragraphs, to the right in R2L
3972 paragraphs) of IT's screen position. Value is the ID of the face. */
3973
3974 static int
3975 face_before_or_after_it_pos (struct it *it, bool before_p)
3976 {
3977 int face_id, limit;
3978 ptrdiff_t next_check_charpos;
3979 struct it it_copy;
3980 void *it_copy_data = NULL;
3981
3982 eassert (it->s == NULL);
3983
3984 if (STRINGP (it->string))
3985 {
3986 ptrdiff_t bufpos, charpos;
3987 int base_face_id;
3988
3989 /* No face change past the end of the string (for the case
3990 we are padding with spaces). No face change before the
3991 string start. */
3992 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3993 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3994 return it->face_id;
3995
3996 if (!it->bidi_p)
3997 {
3998 /* Set charpos to the position before or after IT's current
3999 position, in the logical order, which in the non-bidi
4000 case is the same as the visual order. */
4001 if (before_p)
4002 charpos = IT_STRING_CHARPOS (*it) - 1;
4003 else if (it->what == IT_COMPOSITION)
4004 /* For composition, we must check the character after the
4005 composition. */
4006 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4007 else
4008 charpos = IT_STRING_CHARPOS (*it) + 1;
4009 }
4010 else
4011 {
4012 if (before_p)
4013 {
4014 /* With bidi iteration, the character before the current
4015 in the visual order cannot be found by simple
4016 iteration, because "reverse" reordering is not
4017 supported. Instead, we need to use the move_it_*
4018 family of functions. */
4019 /* Ignore face changes before the first visible
4020 character on this display line. */
4021 if (it->current_x <= it->first_visible_x)
4022 return it->face_id;
4023 SAVE_IT (it_copy, *it, it_copy_data);
4024 /* Implementation note: Since move_it_in_display_line
4025 works in the iterator geometry, and thinks the first
4026 character is always the leftmost, even in R2L lines,
4027 we don't need to distinguish between the R2L and L2R
4028 cases here. */
4029 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
4030 it_copy.current_x - 1, MOVE_TO_X);
4031 charpos = IT_STRING_CHARPOS (it_copy);
4032 RESTORE_IT (it, it, it_copy_data);
4033 }
4034 else
4035 {
4036 /* Set charpos to the string position of the character
4037 that comes after IT's current position in the visual
4038 order. */
4039 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4040
4041 it_copy = *it;
4042 while (n--)
4043 bidi_move_to_visually_next (&it_copy.bidi_it);
4044
4045 charpos = it_copy.bidi_it.charpos;
4046 }
4047 }
4048 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4049
4050 if (it->current.overlay_string_index >= 0)
4051 bufpos = IT_CHARPOS (*it);
4052 else
4053 bufpos = 0;
4054
4055 base_face_id = underlying_face_id (it);
4056
4057 /* Get the face for ASCII, or unibyte. */
4058 face_id = face_at_string_position (it->w,
4059 it->string,
4060 charpos,
4061 bufpos,
4062 &next_check_charpos,
4063 base_face_id, false);
4064
4065 /* Correct the face for charsets different from ASCII. Do it
4066 for the multibyte case only. The face returned above is
4067 suitable for unibyte text if IT->string is unibyte. */
4068 if (STRING_MULTIBYTE (it->string))
4069 {
4070 struct text_pos pos1 = string_pos (charpos, it->string);
4071 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4072 int c, len;
4073 struct face *face = FACE_FROM_ID (it->f, face_id);
4074
4075 c = string_char_and_length (p, &len);
4076 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4077 }
4078 }
4079 else
4080 {
4081 struct text_pos pos;
4082
4083 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4084 || (IT_CHARPOS (*it) <= BEGV && before_p))
4085 return it->face_id;
4086
4087 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4088 pos = it->current.pos;
4089
4090 if (!it->bidi_p)
4091 {
4092 if (before_p)
4093 DEC_TEXT_POS (pos, it->multibyte_p);
4094 else
4095 {
4096 if (it->what == IT_COMPOSITION)
4097 {
4098 /* For composition, we must check the position after
4099 the composition. */
4100 pos.charpos += it->cmp_it.nchars;
4101 pos.bytepos += it->len;
4102 }
4103 else
4104 INC_TEXT_POS (pos, it->multibyte_p);
4105 }
4106 }
4107 else
4108 {
4109 if (before_p)
4110 {
4111 /* With bidi iteration, the character before the current
4112 in the visual order cannot be found by simple
4113 iteration, because "reverse" reordering is not
4114 supported. Instead, we need to use the move_it_*
4115 family of functions. */
4116 /* Ignore face changes before the first visible
4117 character on this display line. */
4118 if (it->current_x <= it->first_visible_x)
4119 return it->face_id;
4120 SAVE_IT (it_copy, *it, it_copy_data);
4121 /* Implementation note: Since move_it_in_display_line
4122 works in the iterator geometry, and thinks the first
4123 character is always the leftmost, even in R2L lines,
4124 we don't need to distinguish between the R2L and L2R
4125 cases here. */
4126 move_it_in_display_line (&it_copy, ZV,
4127 it_copy.current_x - 1, MOVE_TO_X);
4128 pos = it_copy.current.pos;
4129 RESTORE_IT (it, it, it_copy_data);
4130 }
4131 else
4132 {
4133 /* Set charpos to the buffer position of the character
4134 that comes after IT's current position in the visual
4135 order. */
4136 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4137
4138 it_copy = *it;
4139 while (n--)
4140 bidi_move_to_visually_next (&it_copy.bidi_it);
4141
4142 SET_TEXT_POS (pos,
4143 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4144 }
4145 }
4146 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4147
4148 /* Determine face for CHARSET_ASCII, or unibyte. */
4149 face_id = face_at_buffer_position (it->w,
4150 CHARPOS (pos),
4151 &next_check_charpos,
4152 limit, false, -1);
4153
4154 /* Correct the face for charsets different from ASCII. Do it
4155 for the multibyte case only. The face returned above is
4156 suitable for unibyte text if current_buffer is unibyte. */
4157 if (it->multibyte_p)
4158 {
4159 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4160 struct face *face = FACE_FROM_ID (it->f, face_id);
4161 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4162 }
4163 }
4164
4165 return face_id;
4166 }
4167
4168
4169 \f
4170 /***********************************************************************
4171 Invisible text
4172 ***********************************************************************/
4173
4174 /* Set up iterator IT from invisible properties at its current
4175 position. Called from handle_stop. */
4176
4177 static enum prop_handled
4178 handle_invisible_prop (struct it *it)
4179 {
4180 enum prop_handled handled = HANDLED_NORMALLY;
4181 int invis;
4182 Lisp_Object prop;
4183
4184 if (STRINGP (it->string))
4185 {
4186 Lisp_Object end_charpos, limit;
4187
4188 /* Get the value of the invisible text property at the
4189 current position. Value will be nil if there is no such
4190 property. */
4191 end_charpos = make_number (IT_STRING_CHARPOS (*it));
4192 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4193 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4194
4195 if (invis != 0 && IT_STRING_CHARPOS (*it) < it->end_charpos)
4196 {
4197 /* Record whether we have to display an ellipsis for the
4198 invisible text. */
4199 bool display_ellipsis_p = (invis == 2);
4200 ptrdiff_t len, endpos;
4201
4202 handled = HANDLED_RECOMPUTE_PROPS;
4203
4204 /* Get the position at which the next visible text can be
4205 found in IT->string, if any. */
4206 endpos = len = SCHARS (it->string);
4207 XSETINT (limit, len);
4208 do
4209 {
4210 end_charpos
4211 = Fnext_single_property_change (end_charpos, Qinvisible,
4212 it->string, limit);
4213 /* Since LIMIT is always an integer, so should be the
4214 value returned by Fnext_single_property_change. */
4215 eassert (INTEGERP (end_charpos));
4216 if (INTEGERP (end_charpos))
4217 {
4218 endpos = XFASTINT (end_charpos);
4219 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4220 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4221 if (invis == 2)
4222 display_ellipsis_p = true;
4223 }
4224 else /* Should never happen; but if it does, exit the loop. */
4225 endpos = len;
4226 }
4227 while (invis != 0 && endpos < len);
4228
4229 if (display_ellipsis_p)
4230 it->ellipsis_p = true;
4231
4232 if (endpos < len)
4233 {
4234 /* Text at END_CHARPOS is visible. Move IT there. */
4235 struct text_pos old;
4236 ptrdiff_t oldpos;
4237
4238 old = it->current.string_pos;
4239 oldpos = CHARPOS (old);
4240 if (it->bidi_p)
4241 {
4242 if (it->bidi_it.first_elt
4243 && it->bidi_it.charpos < SCHARS (it->string))
4244 bidi_paragraph_init (it->paragraph_embedding,
4245 &it->bidi_it, true);
4246 /* Bidi-iterate out of the invisible text. */
4247 do
4248 {
4249 bidi_move_to_visually_next (&it->bidi_it);
4250 }
4251 while (oldpos <= it->bidi_it.charpos
4252 && it->bidi_it.charpos < endpos);
4253
4254 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4255 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4256 if (IT_CHARPOS (*it) >= endpos)
4257 it->prev_stop = endpos;
4258 }
4259 else
4260 {
4261 IT_STRING_CHARPOS (*it) = endpos;
4262 compute_string_pos (&it->current.string_pos, old, it->string);
4263 }
4264 }
4265 else
4266 {
4267 /* The rest of the string is invisible. If this is an
4268 overlay string, proceed with the next overlay string
4269 or whatever comes and return a character from there. */
4270 if (it->current.overlay_string_index >= 0
4271 && !display_ellipsis_p)
4272 {
4273 next_overlay_string (it);
4274 /* Don't check for overlay strings when we just
4275 finished processing them. */
4276 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4277 }
4278 else
4279 {
4280 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4281 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4282 }
4283 }
4284 }
4285 }
4286 else
4287 {
4288 ptrdiff_t newpos, next_stop, start_charpos, tem;
4289 Lisp_Object pos, overlay;
4290
4291 /* First of all, is there invisible text at this position? */
4292 tem = start_charpos = IT_CHARPOS (*it);
4293 pos = make_number (tem);
4294 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4295 &overlay);
4296 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4297
4298 /* If we are on invisible text, skip over it. */
4299 if (invis != 0 && start_charpos < it->end_charpos)
4300 {
4301 /* Record whether we have to display an ellipsis for the
4302 invisible text. */
4303 bool display_ellipsis_p = invis == 2;
4304
4305 handled = HANDLED_RECOMPUTE_PROPS;
4306
4307 /* Loop skipping over invisible text. The loop is left at
4308 ZV or with IT on the first char being visible again. */
4309 do
4310 {
4311 /* Try to skip some invisible text. Return value is the
4312 position reached which can be equal to where we start
4313 if there is nothing invisible there. This skips both
4314 over invisible text properties and overlays with
4315 invisible property. */
4316 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4317
4318 /* If we skipped nothing at all we weren't at invisible
4319 text in the first place. If everything to the end of
4320 the buffer was skipped, end the loop. */
4321 if (newpos == tem || newpos >= ZV)
4322 invis = 0;
4323 else
4324 {
4325 /* We skipped some characters but not necessarily
4326 all there are. Check if we ended up on visible
4327 text. Fget_char_property returns the property of
4328 the char before the given position, i.e. if we
4329 get invis = 0, this means that the char at
4330 newpos is visible. */
4331 pos = make_number (newpos);
4332 prop = Fget_char_property (pos, Qinvisible, it->window);
4333 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4334 }
4335
4336 /* If we ended up on invisible text, proceed to
4337 skip starting with next_stop. */
4338 if (invis != 0)
4339 tem = next_stop;
4340
4341 /* If there are adjacent invisible texts, don't lose the
4342 second one's ellipsis. */
4343 if (invis == 2)
4344 display_ellipsis_p = true;
4345 }
4346 while (invis != 0);
4347
4348 /* The position newpos is now either ZV or on visible text. */
4349 if (it->bidi_p)
4350 {
4351 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4352 bool on_newline
4353 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4354 bool after_newline
4355 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4356
4357 /* If the invisible text ends on a newline or on a
4358 character after a newline, we can avoid the costly,
4359 character by character, bidi iteration to NEWPOS, and
4360 instead simply reseat the iterator there. That's
4361 because all bidi reordering information is tossed at
4362 the newline. This is a big win for modes that hide
4363 complete lines, like Outline, Org, etc. */
4364 if (on_newline || after_newline)
4365 {
4366 struct text_pos tpos;
4367 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4368
4369 SET_TEXT_POS (tpos, newpos, bpos);
4370 reseat_1 (it, tpos, false);
4371 /* If we reseat on a newline/ZV, we need to prep the
4372 bidi iterator for advancing to the next character
4373 after the newline/EOB, keeping the current paragraph
4374 direction (so that PRODUCE_GLYPHS does TRT wrt
4375 prepending/appending glyphs to a glyph row). */
4376 if (on_newline)
4377 {
4378 it->bidi_it.first_elt = false;
4379 it->bidi_it.paragraph_dir = pdir;
4380 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4381 it->bidi_it.nchars = 1;
4382 it->bidi_it.ch_len = 1;
4383 }
4384 }
4385 else /* Must use the slow method. */
4386 {
4387 /* With bidi iteration, the region of invisible text
4388 could start and/or end in the middle of a
4389 non-base embedding level. Therefore, we need to
4390 skip invisible text using the bidi iterator,
4391 starting at IT's current position, until we find
4392 ourselves outside of the invisible text.
4393 Skipping invisible text _after_ bidi iteration
4394 avoids affecting the visual order of the
4395 displayed text when invisible properties are
4396 added or removed. */
4397 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4398 {
4399 /* If we were `reseat'ed to a new paragraph,
4400 determine the paragraph base direction. We
4401 need to do it now because
4402 next_element_from_buffer may not have a
4403 chance to do it, if we are going to skip any
4404 text at the beginning, which resets the
4405 FIRST_ELT flag. */
4406 bidi_paragraph_init (it->paragraph_embedding,
4407 &it->bidi_it, true);
4408 }
4409 do
4410 {
4411 bidi_move_to_visually_next (&it->bidi_it);
4412 }
4413 while (it->stop_charpos <= it->bidi_it.charpos
4414 && it->bidi_it.charpos < newpos);
4415 IT_CHARPOS (*it) = it->bidi_it.charpos;
4416 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4417 /* If we overstepped NEWPOS, record its position in
4418 the iterator, so that we skip invisible text if
4419 later the bidi iteration lands us in the
4420 invisible region again. */
4421 if (IT_CHARPOS (*it) >= newpos)
4422 it->prev_stop = newpos;
4423 }
4424 }
4425 else
4426 {
4427 IT_CHARPOS (*it) = newpos;
4428 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4429 }
4430
4431 if (display_ellipsis_p)
4432 {
4433 /* Make sure that the glyphs of the ellipsis will get
4434 correct `charpos' values. If we would not update
4435 it->position here, the glyphs would belong to the
4436 last visible character _before_ the invisible
4437 text, which confuses `set_cursor_from_row'.
4438
4439 We use the last invisible position instead of the
4440 first because this way the cursor is always drawn on
4441 the first "." of the ellipsis, whenever PT is inside
4442 the invisible text. Otherwise the cursor would be
4443 placed _after_ the ellipsis when the point is after the
4444 first invisible character. */
4445 if (!STRINGP (it->object))
4446 {
4447 it->position.charpos = newpos - 1;
4448 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4449 }
4450 }
4451
4452 /* If there are before-strings at the start of invisible
4453 text, and the text is invisible because of a text
4454 property, arrange to show before-strings because 20.x did
4455 it that way. (If the text is invisible because of an
4456 overlay property instead of a text property, this is
4457 already handled in the overlay code.) */
4458 if (NILP (overlay)
4459 && get_overlay_strings (it, it->stop_charpos))
4460 {
4461 handled = HANDLED_RECOMPUTE_PROPS;
4462 if (it->sp > 0)
4463 {
4464 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4465 /* The call to get_overlay_strings above recomputes
4466 it->stop_charpos, but it only considers changes
4467 in properties and overlays beyond iterator's
4468 current position. This causes us to miss changes
4469 that happen exactly where the invisible property
4470 ended. So we play it safe here and force the
4471 iterator to check for potential stop positions
4472 immediately after the invisible text. Note that
4473 if get_overlay_strings returns true, it
4474 normally also pushed the iterator stack, so we
4475 need to update the stop position in the slot
4476 below the current one. */
4477 it->stack[it->sp - 1].stop_charpos
4478 = CHARPOS (it->stack[it->sp - 1].current.pos);
4479 }
4480 }
4481 else if (display_ellipsis_p)
4482 {
4483 it->ellipsis_p = true;
4484 /* Let the ellipsis display before
4485 considering any properties of the following char.
4486 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4487 handled = HANDLED_RETURN;
4488 }
4489 }
4490 }
4491
4492 return handled;
4493 }
4494
4495
4496 /* Make iterator IT return `...' next.
4497 Replaces LEN characters from buffer. */
4498
4499 static void
4500 setup_for_ellipsis (struct it *it, int len)
4501 {
4502 /* Use the display table definition for `...'. Invalid glyphs
4503 will be handled by the method returning elements from dpvec. */
4504 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4505 {
4506 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4507 it->dpvec = v->contents;
4508 it->dpend = v->contents + v->header.size;
4509 }
4510 else
4511 {
4512 /* Default `...'. */
4513 it->dpvec = default_invis_vector;
4514 it->dpend = default_invis_vector + 3;
4515 }
4516
4517 it->dpvec_char_len = len;
4518 it->current.dpvec_index = 0;
4519 it->dpvec_face_id = -1;
4520
4521 /* Remember the current face id in case glyphs specify faces.
4522 IT's face is restored in set_iterator_to_next.
4523 saved_face_id was set to preceding char's face in handle_stop. */
4524 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4525 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4526
4527 /* If the ellipsis represents buffer text, it means we advanced in
4528 the buffer, so we should no longer ignore overlay strings. */
4529 if (it->method == GET_FROM_BUFFER)
4530 it->ignore_overlay_strings_at_pos_p = false;
4531
4532 it->method = GET_FROM_DISPLAY_VECTOR;
4533 it->ellipsis_p = true;
4534 }
4535
4536
4537 \f
4538 /***********************************************************************
4539 'display' property
4540 ***********************************************************************/
4541
4542 /* Set up iterator IT from `display' property at its current position.
4543 Called from handle_stop.
4544 We return HANDLED_RETURN if some part of the display property
4545 overrides the display of the buffer text itself.
4546 Otherwise we return HANDLED_NORMALLY. */
4547
4548 static enum prop_handled
4549 handle_display_prop (struct it *it)
4550 {
4551 Lisp_Object propval, object, overlay;
4552 struct text_pos *position;
4553 ptrdiff_t bufpos;
4554 /* Nonzero if some property replaces the display of the text itself. */
4555 int display_replaced = 0;
4556
4557 if (STRINGP (it->string))
4558 {
4559 object = it->string;
4560 position = &it->current.string_pos;
4561 bufpos = CHARPOS (it->current.pos);
4562 }
4563 else
4564 {
4565 XSETWINDOW (object, it->w);
4566 position = &it->current.pos;
4567 bufpos = CHARPOS (*position);
4568 }
4569
4570 /* Reset those iterator values set from display property values. */
4571 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4572 it->space_width = Qnil;
4573 it->font_height = Qnil;
4574 it->voffset = 0;
4575
4576 /* We don't support recursive `display' properties, i.e. string
4577 values that have a string `display' property, that have a string
4578 `display' property etc. */
4579 if (!it->string_from_display_prop_p)
4580 it->area = TEXT_AREA;
4581
4582 propval = get_char_property_and_overlay (make_number (position->charpos),
4583 Qdisplay, object, &overlay);
4584 if (NILP (propval))
4585 return HANDLED_NORMALLY;
4586 /* Now OVERLAY is the overlay that gave us this property, or nil
4587 if it was a text property. */
4588
4589 if (!STRINGP (it->string))
4590 object = it->w->contents;
4591
4592 display_replaced = handle_display_spec (it, propval, object, overlay,
4593 position, bufpos,
4594 FRAME_WINDOW_P (it->f));
4595 return display_replaced != 0 ? HANDLED_RETURN : HANDLED_NORMALLY;
4596 }
4597
4598 /* Subroutine of handle_display_prop. Returns non-zero if the display
4599 specification in SPEC is a replacing specification, i.e. it would
4600 replace the text covered by `display' property with something else,
4601 such as an image or a display string. If SPEC includes any kind or
4602 `(space ...) specification, the value is 2; this is used by
4603 compute_display_string_pos, which see.
4604
4605 See handle_single_display_spec for documentation of arguments.
4606 FRAME_WINDOW_P is true if the window being redisplayed is on a
4607 GUI frame; this argument is used only if IT is NULL, see below.
4608
4609 IT can be NULL, if this is called by the bidi reordering code
4610 through compute_display_string_pos, which see. In that case, this
4611 function only examines SPEC, but does not otherwise "handle" it, in
4612 the sense that it doesn't set up members of IT from the display
4613 spec. */
4614 static int
4615 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4616 Lisp_Object overlay, struct text_pos *position,
4617 ptrdiff_t bufpos, bool frame_window_p)
4618 {
4619 int replacing = 0;
4620
4621 if (CONSP (spec)
4622 /* Simple specifications. */
4623 && !EQ (XCAR (spec), Qimage)
4624 && !EQ (XCAR (spec), Qspace)
4625 && !EQ (XCAR (spec), Qwhen)
4626 && !EQ (XCAR (spec), Qslice)
4627 && !EQ (XCAR (spec), Qspace_width)
4628 && !EQ (XCAR (spec), Qheight)
4629 && !EQ (XCAR (spec), Qraise)
4630 /* Marginal area specifications. */
4631 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4632 && !EQ (XCAR (spec), Qleft_fringe)
4633 && !EQ (XCAR (spec), Qright_fringe)
4634 && !NILP (XCAR (spec)))
4635 {
4636 for (; CONSP (spec); spec = XCDR (spec))
4637 {
4638 int rv = handle_single_display_spec (it, XCAR (spec), object,
4639 overlay, position, bufpos,
4640 replacing, frame_window_p);
4641 if (rv != 0)
4642 {
4643 replacing = rv;
4644 /* If some text in a string is replaced, `position' no
4645 longer points to the position of `object'. */
4646 if (!it || STRINGP (object))
4647 break;
4648 }
4649 }
4650 }
4651 else if (VECTORP (spec))
4652 {
4653 ptrdiff_t i;
4654 for (i = 0; i < ASIZE (spec); ++i)
4655 {
4656 int rv = handle_single_display_spec (it, AREF (spec, i), object,
4657 overlay, position, bufpos,
4658 replacing, frame_window_p);
4659 if (rv != 0)
4660 {
4661 replacing = rv;
4662 /* If some text in a string is replaced, `position' no
4663 longer points to the position of `object'. */
4664 if (!it || STRINGP (object))
4665 break;
4666 }
4667 }
4668 }
4669 else
4670 replacing = handle_single_display_spec (it, spec, object, overlay, position,
4671 bufpos, 0, frame_window_p);
4672 return replacing;
4673 }
4674
4675 /* Value is the position of the end of the `display' property starting
4676 at START_POS in OBJECT. */
4677
4678 static struct text_pos
4679 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4680 {
4681 Lisp_Object end;
4682 struct text_pos end_pos;
4683
4684 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4685 Qdisplay, object, Qnil);
4686 CHARPOS (end_pos) = XFASTINT (end);
4687 if (STRINGP (object))
4688 compute_string_pos (&end_pos, start_pos, it->string);
4689 else
4690 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4691
4692 return end_pos;
4693 }
4694
4695
4696 /* Set up IT from a single `display' property specification SPEC. OBJECT
4697 is the object in which the `display' property was found. *POSITION
4698 is the position in OBJECT at which the `display' property was found.
4699 BUFPOS is the buffer position of OBJECT (different from POSITION if
4700 OBJECT is not a buffer). DISPLAY_REPLACED non-zero means that we
4701 previously saw a display specification which already replaced text
4702 display with something else, for example an image; we ignore such
4703 properties after the first one has been processed.
4704
4705 OVERLAY is the overlay this `display' property came from,
4706 or nil if it was a text property.
4707
4708 If SPEC is a `space' or `image' specification, and in some other
4709 cases too, set *POSITION to the position where the `display'
4710 property ends.
4711
4712 If IT is NULL, only examine the property specification in SPEC, but
4713 don't set up IT. In that case, FRAME_WINDOW_P means SPEC
4714 is intended to be displayed in a window on a GUI frame.
4715
4716 Value is non-zero if something was found which replaces the display
4717 of buffer or string text. */
4718
4719 static int
4720 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4721 Lisp_Object overlay, struct text_pos *position,
4722 ptrdiff_t bufpos, int display_replaced,
4723 bool frame_window_p)
4724 {
4725 Lisp_Object form;
4726 Lisp_Object location, value;
4727 struct text_pos start_pos = *position;
4728
4729 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4730 If the result is non-nil, use VALUE instead of SPEC. */
4731 form = Qt;
4732 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4733 {
4734 spec = XCDR (spec);
4735 if (!CONSP (spec))
4736 return 0;
4737 form = XCAR (spec);
4738 spec = XCDR (spec);
4739 }
4740
4741 if (!NILP (form) && !EQ (form, Qt))
4742 {
4743 ptrdiff_t count = SPECPDL_INDEX ();
4744
4745 /* Bind `object' to the object having the `display' property, a
4746 buffer or string. Bind `position' to the position in the
4747 object where the property was found, and `buffer-position'
4748 to the current position in the buffer. */
4749
4750 if (NILP (object))
4751 XSETBUFFER (object, current_buffer);
4752 specbind (Qobject, object);
4753 specbind (Qposition, make_number (CHARPOS (*position)));
4754 specbind (Qbuffer_position, make_number (bufpos));
4755 form = safe_eval (form);
4756 unbind_to (count, Qnil);
4757 }
4758
4759 if (NILP (form))
4760 return 0;
4761
4762 /* Handle `(height HEIGHT)' specifications. */
4763 if (CONSP (spec)
4764 && EQ (XCAR (spec), Qheight)
4765 && CONSP (XCDR (spec)))
4766 {
4767 if (it)
4768 {
4769 if (!FRAME_WINDOW_P (it->f))
4770 return 0;
4771
4772 it->font_height = XCAR (XCDR (spec));
4773 if (!NILP (it->font_height))
4774 {
4775 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4776 int new_height = -1;
4777
4778 if (CONSP (it->font_height)
4779 && (EQ (XCAR (it->font_height), Qplus)
4780 || EQ (XCAR (it->font_height), Qminus))
4781 && CONSP (XCDR (it->font_height))
4782 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4783 {
4784 /* `(+ N)' or `(- N)' where N is an integer. */
4785 int steps = XINT (XCAR (XCDR (it->font_height)));
4786 if (EQ (XCAR (it->font_height), Qplus))
4787 steps = - steps;
4788 it->face_id = smaller_face (it->f, it->face_id, steps);
4789 }
4790 else if (FUNCTIONP (it->font_height))
4791 {
4792 /* Call function with current height as argument.
4793 Value is the new height. */
4794 Lisp_Object height;
4795 height = safe_call1 (it->font_height,
4796 face->lface[LFACE_HEIGHT_INDEX]);
4797 if (NUMBERP (height))
4798 new_height = XFLOATINT (height);
4799 }
4800 else if (NUMBERP (it->font_height))
4801 {
4802 /* Value is a multiple of the canonical char height. */
4803 struct face *f;
4804
4805 f = FACE_FROM_ID (it->f,
4806 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4807 new_height = (XFLOATINT (it->font_height)
4808 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4809 }
4810 else
4811 {
4812 /* Evaluate IT->font_height with `height' bound to the
4813 current specified height to get the new height. */
4814 ptrdiff_t count = SPECPDL_INDEX ();
4815
4816 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4817 value = safe_eval (it->font_height);
4818 unbind_to (count, Qnil);
4819
4820 if (NUMBERP (value))
4821 new_height = XFLOATINT (value);
4822 }
4823
4824 if (new_height > 0)
4825 it->face_id = face_with_height (it->f, it->face_id, new_height);
4826 }
4827 }
4828
4829 return 0;
4830 }
4831
4832 /* Handle `(space-width WIDTH)'. */
4833 if (CONSP (spec)
4834 && EQ (XCAR (spec), Qspace_width)
4835 && CONSP (XCDR (spec)))
4836 {
4837 if (it)
4838 {
4839 if (!FRAME_WINDOW_P (it->f))
4840 return 0;
4841
4842 value = XCAR (XCDR (spec));
4843 if (NUMBERP (value) && XFLOATINT (value) > 0)
4844 it->space_width = value;
4845 }
4846
4847 return 0;
4848 }
4849
4850 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4851 if (CONSP (spec)
4852 && EQ (XCAR (spec), Qslice))
4853 {
4854 Lisp_Object tem;
4855
4856 if (it)
4857 {
4858 if (!FRAME_WINDOW_P (it->f))
4859 return 0;
4860
4861 if (tem = XCDR (spec), CONSP (tem))
4862 {
4863 it->slice.x = XCAR (tem);
4864 if (tem = XCDR (tem), CONSP (tem))
4865 {
4866 it->slice.y = XCAR (tem);
4867 if (tem = XCDR (tem), CONSP (tem))
4868 {
4869 it->slice.width = XCAR (tem);
4870 if (tem = XCDR (tem), CONSP (tem))
4871 it->slice.height = XCAR (tem);
4872 }
4873 }
4874 }
4875 }
4876
4877 return 0;
4878 }
4879
4880 /* Handle `(raise FACTOR)'. */
4881 if (CONSP (spec)
4882 && EQ (XCAR (spec), Qraise)
4883 && CONSP (XCDR (spec)))
4884 {
4885 if (it)
4886 {
4887 if (!FRAME_WINDOW_P (it->f))
4888 return 0;
4889
4890 #ifdef HAVE_WINDOW_SYSTEM
4891 value = XCAR (XCDR (spec));
4892 if (NUMBERP (value))
4893 {
4894 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4895 it->voffset = - (XFLOATINT (value)
4896 * (normal_char_height (face->font, -1)));
4897 }
4898 #endif /* HAVE_WINDOW_SYSTEM */
4899 }
4900
4901 return 0;
4902 }
4903
4904 /* Don't handle the other kinds of display specifications
4905 inside a string that we got from a `display' property. */
4906 if (it && it->string_from_display_prop_p)
4907 return 0;
4908
4909 /* Characters having this form of property are not displayed, so
4910 we have to find the end of the property. */
4911 if (it)
4912 {
4913 start_pos = *position;
4914 *position = display_prop_end (it, object, start_pos);
4915 /* If the display property comes from an overlay, don't consider
4916 any potential stop_charpos values before the end of that
4917 overlay. Since display_prop_end will happily find another
4918 'display' property coming from some other overlay or text
4919 property on buffer positions before this overlay's end, we
4920 need to ignore them, or else we risk displaying this
4921 overlay's display string/image twice. */
4922 if (!NILP (overlay))
4923 {
4924 ptrdiff_t ovendpos = OVERLAY_POSITION (OVERLAY_END (overlay));
4925
4926 if (ovendpos > CHARPOS (*position))
4927 SET_TEXT_POS (*position, ovendpos, CHAR_TO_BYTE (ovendpos));
4928 }
4929 }
4930 value = Qnil;
4931
4932 /* Stop the scan at that end position--we assume that all
4933 text properties change there. */
4934 if (it)
4935 it->stop_charpos = position->charpos;
4936
4937 /* Handle `(left-fringe BITMAP [FACE])'
4938 and `(right-fringe BITMAP [FACE])'. */
4939 if (CONSP (spec)
4940 && (EQ (XCAR (spec), Qleft_fringe)
4941 || EQ (XCAR (spec), Qright_fringe))
4942 && CONSP (XCDR (spec)))
4943 {
4944 int fringe_bitmap;
4945
4946 if (it)
4947 {
4948 if (!FRAME_WINDOW_P (it->f))
4949 /* If we return here, POSITION has been advanced
4950 across the text with this property. */
4951 {
4952 /* Synchronize the bidi iterator with POSITION. This is
4953 needed because we are not going to push the iterator
4954 on behalf of this display property, so there will be
4955 no pop_it call to do this synchronization for us. */
4956 if (it->bidi_p)
4957 {
4958 it->position = *position;
4959 iterate_out_of_display_property (it);
4960 *position = it->position;
4961 }
4962 return 1;
4963 }
4964 }
4965 else if (!frame_window_p)
4966 return 1;
4967
4968 #ifdef HAVE_WINDOW_SYSTEM
4969 value = XCAR (XCDR (spec));
4970 if (!SYMBOLP (value)
4971 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4972 /* If we return here, POSITION has been advanced
4973 across the text with this property. */
4974 {
4975 if (it && it->bidi_p)
4976 {
4977 it->position = *position;
4978 iterate_out_of_display_property (it);
4979 *position = it->position;
4980 }
4981 return 1;
4982 }
4983
4984 if (it)
4985 {
4986 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4987
4988 if (CONSP (XCDR (XCDR (spec))))
4989 {
4990 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4991 int face_id2 = lookup_derived_face (it->f, face_name,
4992 FRINGE_FACE_ID, false);
4993 if (face_id2 >= 0)
4994 face_id = face_id2;
4995 }
4996
4997 /* Save current settings of IT so that we can restore them
4998 when we are finished with the glyph property value. */
4999 push_it (it, position);
5000
5001 it->area = TEXT_AREA;
5002 it->what = IT_IMAGE;
5003 it->image_id = -1; /* no image */
5004 it->position = start_pos;
5005 it->object = NILP (object) ? it->w->contents : object;
5006 it->method = GET_FROM_IMAGE;
5007 it->from_overlay = Qnil;
5008 it->face_id = face_id;
5009 it->from_disp_prop_p = true;
5010
5011 /* Say that we haven't consumed the characters with
5012 `display' property yet. The call to pop_it in
5013 set_iterator_to_next will clean this up. */
5014 *position = start_pos;
5015
5016 if (EQ (XCAR (spec), Qleft_fringe))
5017 {
5018 it->left_user_fringe_bitmap = fringe_bitmap;
5019 it->left_user_fringe_face_id = face_id;
5020 }
5021 else
5022 {
5023 it->right_user_fringe_bitmap = fringe_bitmap;
5024 it->right_user_fringe_face_id = face_id;
5025 }
5026 }
5027 #endif /* HAVE_WINDOW_SYSTEM */
5028 return 1;
5029 }
5030
5031 /* Prepare to handle `((margin left-margin) ...)',
5032 `((margin right-margin) ...)' and `((margin nil) ...)'
5033 prefixes for display specifications. */
5034 location = Qunbound;
5035 if (CONSP (spec) && CONSP (XCAR (spec)))
5036 {
5037 Lisp_Object tem;
5038
5039 value = XCDR (spec);
5040 if (CONSP (value))
5041 value = XCAR (value);
5042
5043 tem = XCAR (spec);
5044 if (EQ (XCAR (tem), Qmargin)
5045 && (tem = XCDR (tem),
5046 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5047 (NILP (tem)
5048 || EQ (tem, Qleft_margin)
5049 || EQ (tem, Qright_margin))))
5050 location = tem;
5051 }
5052
5053 if (EQ (location, Qunbound))
5054 {
5055 location = Qnil;
5056 value = spec;
5057 }
5058
5059 /* After this point, VALUE is the property after any
5060 margin prefix has been stripped. It must be a string,
5061 an image specification, or `(space ...)'.
5062
5063 LOCATION specifies where to display: `left-margin',
5064 `right-margin' or nil. */
5065
5066 bool valid_p = (STRINGP (value)
5067 #ifdef HAVE_WINDOW_SYSTEM
5068 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5069 && valid_image_p (value))
5070 #endif /* not HAVE_WINDOW_SYSTEM */
5071 || (CONSP (value) && EQ (XCAR (value), Qspace)));
5072
5073 if (valid_p && display_replaced == 0)
5074 {
5075 int retval = 1;
5076
5077 if (!it)
5078 {
5079 /* Callers need to know whether the display spec is any kind
5080 of `(space ...)' spec that is about to affect text-area
5081 display. */
5082 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5083 retval = 2;
5084 return retval;
5085 }
5086
5087 /* Save current settings of IT so that we can restore them
5088 when we are finished with the glyph property value. */
5089 push_it (it, position);
5090 it->from_overlay = overlay;
5091 it->from_disp_prop_p = true;
5092
5093 if (NILP (location))
5094 it->area = TEXT_AREA;
5095 else if (EQ (location, Qleft_margin))
5096 it->area = LEFT_MARGIN_AREA;
5097 else
5098 it->area = RIGHT_MARGIN_AREA;
5099
5100 if (STRINGP (value))
5101 {
5102 it->string = value;
5103 it->multibyte_p = STRING_MULTIBYTE (it->string);
5104 it->current.overlay_string_index = -1;
5105 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5106 it->end_charpos = it->string_nchars = SCHARS (it->string);
5107 it->method = GET_FROM_STRING;
5108 it->stop_charpos = 0;
5109 it->prev_stop = 0;
5110 it->base_level_stop = 0;
5111 it->string_from_display_prop_p = true;
5112 /* Say that we haven't consumed the characters with
5113 `display' property yet. The call to pop_it in
5114 set_iterator_to_next will clean this up. */
5115 if (BUFFERP (object))
5116 *position = start_pos;
5117
5118 /* Force paragraph direction to be that of the parent
5119 object. If the parent object's paragraph direction is
5120 not yet determined, default to L2R. */
5121 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5122 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5123 else
5124 it->paragraph_embedding = L2R;
5125
5126 /* Set up the bidi iterator for this display string. */
5127 if (it->bidi_p)
5128 {
5129 it->bidi_it.string.lstring = it->string;
5130 it->bidi_it.string.s = NULL;
5131 it->bidi_it.string.schars = it->end_charpos;
5132 it->bidi_it.string.bufpos = bufpos;
5133 it->bidi_it.string.from_disp_str = true;
5134 it->bidi_it.string.unibyte = !it->multibyte_p;
5135 it->bidi_it.w = it->w;
5136 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5137 }
5138 }
5139 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5140 {
5141 it->method = GET_FROM_STRETCH;
5142 it->object = value;
5143 *position = it->position = start_pos;
5144 retval = 1 + (it->area == TEXT_AREA);
5145 }
5146 #ifdef HAVE_WINDOW_SYSTEM
5147 else
5148 {
5149 it->what = IT_IMAGE;
5150 it->image_id = lookup_image (it->f, value);
5151 it->position = start_pos;
5152 it->object = NILP (object) ? it->w->contents : object;
5153 it->method = GET_FROM_IMAGE;
5154
5155 /* Say that we haven't consumed the characters with
5156 `display' property yet. The call to pop_it in
5157 set_iterator_to_next will clean this up. */
5158 *position = start_pos;
5159 }
5160 #endif /* HAVE_WINDOW_SYSTEM */
5161
5162 return retval;
5163 }
5164
5165 /* Invalid property or property not supported. Restore
5166 POSITION to what it was before. */
5167 *position = start_pos;
5168 return 0;
5169 }
5170
5171 /* Check if PROP is a display property value whose text should be
5172 treated as intangible. OVERLAY is the overlay from which PROP
5173 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5174 specify the buffer position covered by PROP. */
5175
5176 bool
5177 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5178 ptrdiff_t charpos, ptrdiff_t bytepos)
5179 {
5180 bool frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5181 struct text_pos position;
5182
5183 SET_TEXT_POS (position, charpos, bytepos);
5184 return (handle_display_spec (NULL, prop, Qnil, overlay,
5185 &position, charpos, frame_window_p)
5186 != 0);
5187 }
5188
5189
5190 /* Return true if PROP is a display sub-property value containing STRING.
5191
5192 Implementation note: this and the following function are really
5193 special cases of handle_display_spec and
5194 handle_single_display_spec, and should ideally use the same code.
5195 Until they do, these two pairs must be consistent and must be
5196 modified in sync. */
5197
5198 static bool
5199 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5200 {
5201 if (EQ (string, prop))
5202 return true;
5203
5204 /* Skip over `when FORM'. */
5205 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5206 {
5207 prop = XCDR (prop);
5208 if (!CONSP (prop))
5209 return false;
5210 /* Actually, the condition following `when' should be eval'ed,
5211 like handle_single_display_spec does, and we should return
5212 false if it evaluates to nil. However, this function is
5213 called only when the buffer was already displayed and some
5214 glyph in the glyph matrix was found to come from a display
5215 string. Therefore, the condition was already evaluated, and
5216 the result was non-nil, otherwise the display string wouldn't
5217 have been displayed and we would have never been called for
5218 this property. Thus, we can skip the evaluation and assume
5219 its result is non-nil. */
5220 prop = XCDR (prop);
5221 }
5222
5223 if (CONSP (prop))
5224 /* Skip over `margin LOCATION'. */
5225 if (EQ (XCAR (prop), Qmargin))
5226 {
5227 prop = XCDR (prop);
5228 if (!CONSP (prop))
5229 return false;
5230
5231 prop = XCDR (prop);
5232 if (!CONSP (prop))
5233 return false;
5234 }
5235
5236 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5237 }
5238
5239
5240 /* Return true if STRING appears in the `display' property PROP. */
5241
5242 static bool
5243 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5244 {
5245 if (CONSP (prop)
5246 && !EQ (XCAR (prop), Qwhen)
5247 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5248 {
5249 /* A list of sub-properties. */
5250 while (CONSP (prop))
5251 {
5252 if (single_display_spec_string_p (XCAR (prop), string))
5253 return true;
5254 prop = XCDR (prop);
5255 }
5256 }
5257 else if (VECTORP (prop))
5258 {
5259 /* A vector of sub-properties. */
5260 ptrdiff_t i;
5261 for (i = 0; i < ASIZE (prop); ++i)
5262 if (single_display_spec_string_p (AREF (prop, i), string))
5263 return true;
5264 }
5265 else
5266 return single_display_spec_string_p (prop, string);
5267
5268 return false;
5269 }
5270
5271 /* Look for STRING in overlays and text properties in the current
5272 buffer, between character positions FROM and TO (excluding TO).
5273 BACK_P means look back (in this case, TO is supposed to be
5274 less than FROM).
5275 Value is the first character position where STRING was found, or
5276 zero if it wasn't found before hitting TO.
5277
5278 This function may only use code that doesn't eval because it is
5279 called asynchronously from note_mouse_highlight. */
5280
5281 static ptrdiff_t
5282 string_buffer_position_lim (Lisp_Object string,
5283 ptrdiff_t from, ptrdiff_t to, bool back_p)
5284 {
5285 Lisp_Object limit, prop, pos;
5286 bool found = false;
5287
5288 pos = make_number (max (from, BEGV));
5289
5290 if (!back_p) /* looking forward */
5291 {
5292 limit = make_number (min (to, ZV));
5293 while (!found && !EQ (pos, limit))
5294 {
5295 prop = Fget_char_property (pos, Qdisplay, Qnil);
5296 if (!NILP (prop) && display_prop_string_p (prop, string))
5297 found = true;
5298 else
5299 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5300 limit);
5301 }
5302 }
5303 else /* looking back */
5304 {
5305 limit = make_number (max (to, BEGV));
5306 while (!found && !EQ (pos, limit))
5307 {
5308 prop = Fget_char_property (pos, Qdisplay, Qnil);
5309 if (!NILP (prop) && display_prop_string_p (prop, string))
5310 found = true;
5311 else
5312 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5313 limit);
5314 }
5315 }
5316
5317 return found ? XINT (pos) : 0;
5318 }
5319
5320 /* Determine which buffer position in current buffer STRING comes from.
5321 AROUND_CHARPOS is an approximate position where it could come from.
5322 Value is the buffer position or 0 if it couldn't be determined.
5323
5324 This function is necessary because we don't record buffer positions
5325 in glyphs generated from strings (to keep struct glyph small).
5326 This function may only use code that doesn't eval because it is
5327 called asynchronously from note_mouse_highlight. */
5328
5329 static ptrdiff_t
5330 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5331 {
5332 const int MAX_DISTANCE = 1000;
5333 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5334 around_charpos + MAX_DISTANCE,
5335 false);
5336
5337 if (!found)
5338 found = string_buffer_position_lim (string, around_charpos,
5339 around_charpos - MAX_DISTANCE, true);
5340 return found;
5341 }
5342
5343
5344 \f
5345 /***********************************************************************
5346 `composition' property
5347 ***********************************************************************/
5348
5349 /* Set up iterator IT from `composition' property at its current
5350 position. Called from handle_stop. */
5351
5352 static enum prop_handled
5353 handle_composition_prop (struct it *it)
5354 {
5355 Lisp_Object prop, string;
5356 ptrdiff_t pos, pos_byte, start, end;
5357
5358 if (STRINGP (it->string))
5359 {
5360 unsigned char *s;
5361
5362 pos = IT_STRING_CHARPOS (*it);
5363 pos_byte = IT_STRING_BYTEPOS (*it);
5364 string = it->string;
5365 s = SDATA (string) + pos_byte;
5366 it->c = STRING_CHAR (s);
5367 }
5368 else
5369 {
5370 pos = IT_CHARPOS (*it);
5371 pos_byte = IT_BYTEPOS (*it);
5372 string = Qnil;
5373 it->c = FETCH_CHAR (pos_byte);
5374 }
5375
5376 /* If there's a valid composition and point is not inside of the
5377 composition (in the case that the composition is from the current
5378 buffer), draw a glyph composed from the composition components. */
5379 if (find_composition (pos, -1, &start, &end, &prop, string)
5380 && composition_valid_p (start, end, prop)
5381 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5382 {
5383 if (start < pos)
5384 /* As we can't handle this situation (perhaps font-lock added
5385 a new composition), we just return here hoping that next
5386 redisplay will detect this composition much earlier. */
5387 return HANDLED_NORMALLY;
5388 if (start != pos)
5389 {
5390 if (STRINGP (it->string))
5391 pos_byte = string_char_to_byte (it->string, start);
5392 else
5393 pos_byte = CHAR_TO_BYTE (start);
5394 }
5395 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5396 prop, string);
5397
5398 if (it->cmp_it.id >= 0)
5399 {
5400 it->cmp_it.ch = -1;
5401 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5402 it->cmp_it.nglyphs = -1;
5403 }
5404 }
5405
5406 return HANDLED_NORMALLY;
5407 }
5408
5409
5410 \f
5411 /***********************************************************************
5412 Overlay strings
5413 ***********************************************************************/
5414
5415 /* The following structure is used to record overlay strings for
5416 later sorting in load_overlay_strings. */
5417
5418 struct overlay_entry
5419 {
5420 Lisp_Object overlay;
5421 Lisp_Object string;
5422 EMACS_INT priority;
5423 bool after_string_p;
5424 };
5425
5426
5427 /* Set up iterator IT from overlay strings at its current position.
5428 Called from handle_stop. */
5429
5430 static enum prop_handled
5431 handle_overlay_change (struct it *it)
5432 {
5433 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5434 return HANDLED_RECOMPUTE_PROPS;
5435 else
5436 return HANDLED_NORMALLY;
5437 }
5438
5439
5440 /* Set up the next overlay string for delivery by IT, if there is an
5441 overlay string to deliver. Called by set_iterator_to_next when the
5442 end of the current overlay string is reached. If there are more
5443 overlay strings to display, IT->string and
5444 IT->current.overlay_string_index are set appropriately here.
5445 Otherwise IT->string is set to nil. */
5446
5447 static void
5448 next_overlay_string (struct it *it)
5449 {
5450 ++it->current.overlay_string_index;
5451 if (it->current.overlay_string_index == it->n_overlay_strings)
5452 {
5453 /* No more overlay strings. Restore IT's settings to what
5454 they were before overlay strings were processed, and
5455 continue to deliver from current_buffer. */
5456
5457 it->ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
5458 pop_it (it);
5459 eassert (it->sp > 0
5460 || (NILP (it->string)
5461 && it->method == GET_FROM_BUFFER
5462 && it->stop_charpos >= BEGV
5463 && it->stop_charpos <= it->end_charpos));
5464 it->current.overlay_string_index = -1;
5465 it->n_overlay_strings = 0;
5466 /* If there's an empty display string on the stack, pop the
5467 stack, to resync the bidi iterator with IT's position. Such
5468 empty strings are pushed onto the stack in
5469 get_overlay_strings_1. */
5470 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5471 pop_it (it);
5472
5473 /* Since we've exhausted overlay strings at this buffer
5474 position, set the flag to ignore overlays until we move to
5475 another position. The flag is reset in
5476 next_element_from_buffer. */
5477 it->ignore_overlay_strings_at_pos_p = true;
5478
5479 /* If we're at the end of the buffer, record that we have
5480 processed the overlay strings there already, so that
5481 next_element_from_buffer doesn't try it again. */
5482 if (NILP (it->string)
5483 && IT_CHARPOS (*it) >= it->end_charpos
5484 && it->overlay_strings_charpos >= it->end_charpos)
5485 it->overlay_strings_at_end_processed_p = true;
5486 /* Note: we reset overlay_strings_charpos only here, to make
5487 sure the just-processed overlays were indeed at EOB.
5488 Otherwise, overlays on text with invisible text property,
5489 which are processed with IT's position past the invisible
5490 text, might fool us into thinking the overlays at EOB were
5491 already processed (linum-mode can cause this, for
5492 example). */
5493 it->overlay_strings_charpos = -1;
5494 }
5495 else
5496 {
5497 /* There are more overlay strings to process. If
5498 IT->current.overlay_string_index has advanced to a position
5499 where we must load IT->overlay_strings with more strings, do
5500 it. We must load at the IT->overlay_strings_charpos where
5501 IT->n_overlay_strings was originally computed; when invisible
5502 text is present, this might not be IT_CHARPOS (Bug#7016). */
5503 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5504
5505 if (it->current.overlay_string_index && i == 0)
5506 load_overlay_strings (it, it->overlay_strings_charpos);
5507
5508 /* Initialize IT to deliver display elements from the overlay
5509 string. */
5510 it->string = it->overlay_strings[i];
5511 it->multibyte_p = STRING_MULTIBYTE (it->string);
5512 SET_TEXT_POS (it->current.string_pos, 0, 0);
5513 it->method = GET_FROM_STRING;
5514 it->stop_charpos = 0;
5515 it->end_charpos = SCHARS (it->string);
5516 if (it->cmp_it.stop_pos >= 0)
5517 it->cmp_it.stop_pos = 0;
5518 it->prev_stop = 0;
5519 it->base_level_stop = 0;
5520
5521 /* Set up the bidi iterator for this overlay string. */
5522 if (it->bidi_p)
5523 {
5524 it->bidi_it.string.lstring = it->string;
5525 it->bidi_it.string.s = NULL;
5526 it->bidi_it.string.schars = SCHARS (it->string);
5527 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5528 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5529 it->bidi_it.string.unibyte = !it->multibyte_p;
5530 it->bidi_it.w = it->w;
5531 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5532 }
5533 }
5534
5535 CHECK_IT (it);
5536 }
5537
5538
5539 /* Compare two overlay_entry structures E1 and E2. Used as a
5540 comparison function for qsort in load_overlay_strings. Overlay
5541 strings for the same position are sorted so that
5542
5543 1. All after-strings come in front of before-strings, except
5544 when they come from the same overlay.
5545
5546 2. Within after-strings, strings are sorted so that overlay strings
5547 from overlays with higher priorities come first.
5548
5549 2. Within before-strings, strings are sorted so that overlay
5550 strings from overlays with higher priorities come last.
5551
5552 Value is analogous to strcmp. */
5553
5554
5555 static int
5556 compare_overlay_entries (const void *e1, const void *e2)
5557 {
5558 struct overlay_entry const *entry1 = e1;
5559 struct overlay_entry const *entry2 = e2;
5560 int result;
5561
5562 if (entry1->after_string_p != entry2->after_string_p)
5563 {
5564 /* Let after-strings appear in front of before-strings if
5565 they come from different overlays. */
5566 if (EQ (entry1->overlay, entry2->overlay))
5567 result = entry1->after_string_p ? 1 : -1;
5568 else
5569 result = entry1->after_string_p ? -1 : 1;
5570 }
5571 else if (entry1->priority != entry2->priority)
5572 {
5573 if (entry1->after_string_p)
5574 /* After-strings sorted in order of decreasing priority. */
5575 result = entry2->priority < entry1->priority ? -1 : 1;
5576 else
5577 /* Before-strings sorted in order of increasing priority. */
5578 result = entry1->priority < entry2->priority ? -1 : 1;
5579 }
5580 else
5581 result = 0;
5582
5583 return result;
5584 }
5585
5586
5587 /* Load the vector IT->overlay_strings with overlay strings from IT's
5588 current buffer position, or from CHARPOS if that is > 0. Set
5589 IT->n_overlays to the total number of overlay strings found.
5590
5591 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5592 a time. On entry into load_overlay_strings,
5593 IT->current.overlay_string_index gives the number of overlay
5594 strings that have already been loaded by previous calls to this
5595 function.
5596
5597 IT->add_overlay_start contains an additional overlay start
5598 position to consider for taking overlay strings from, if non-zero.
5599 This position comes into play when the overlay has an `invisible'
5600 property, and both before and after-strings. When we've skipped to
5601 the end of the overlay, because of its `invisible' property, we
5602 nevertheless want its before-string to appear.
5603 IT->add_overlay_start will contain the overlay start position
5604 in this case.
5605
5606 Overlay strings are sorted so that after-string strings come in
5607 front of before-string strings. Within before and after-strings,
5608 strings are sorted by overlay priority. See also function
5609 compare_overlay_entries. */
5610
5611 static void
5612 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5613 {
5614 Lisp_Object overlay, window, str, invisible;
5615 struct Lisp_Overlay *ov;
5616 ptrdiff_t start, end;
5617 ptrdiff_t n = 0, i, j;
5618 int invis;
5619 struct overlay_entry entriesbuf[20];
5620 ptrdiff_t size = ARRAYELTS (entriesbuf);
5621 struct overlay_entry *entries = entriesbuf;
5622 USE_SAFE_ALLOCA;
5623
5624 if (charpos <= 0)
5625 charpos = IT_CHARPOS (*it);
5626
5627 /* Append the overlay string STRING of overlay OVERLAY to vector
5628 `entries' which has size `size' and currently contains `n'
5629 elements. AFTER_P means STRING is an after-string of
5630 OVERLAY. */
5631 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5632 do \
5633 { \
5634 Lisp_Object priority; \
5635 \
5636 if (n == size) \
5637 { \
5638 struct overlay_entry *old = entries; \
5639 SAFE_NALLOCA (entries, 2, size); \
5640 memcpy (entries, old, size * sizeof *entries); \
5641 size *= 2; \
5642 } \
5643 \
5644 entries[n].string = (STRING); \
5645 entries[n].overlay = (OVERLAY); \
5646 priority = Foverlay_get ((OVERLAY), Qpriority); \
5647 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5648 entries[n].after_string_p = (AFTER_P); \
5649 ++n; \
5650 } \
5651 while (false)
5652
5653 /* Process overlay before the overlay center. */
5654 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5655 {
5656 XSETMISC (overlay, ov);
5657 eassert (OVERLAYP (overlay));
5658 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5659 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5660
5661 if (end < charpos)
5662 break;
5663
5664 /* Skip this overlay if it doesn't start or end at IT's current
5665 position. */
5666 if (end != charpos && start != charpos)
5667 continue;
5668
5669 /* Skip this overlay if it doesn't apply to IT->w. */
5670 window = Foverlay_get (overlay, Qwindow);
5671 if (WINDOWP (window) && XWINDOW (window) != it->w)
5672 continue;
5673
5674 /* If the text ``under'' the overlay is invisible, both before-
5675 and after-strings from this overlay are visible; start and
5676 end position are indistinguishable. */
5677 invisible = Foverlay_get (overlay, Qinvisible);
5678 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5679
5680 /* If overlay has a non-empty before-string, record it. */
5681 if ((start == charpos || (end == charpos && invis != 0))
5682 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5683 && SCHARS (str))
5684 RECORD_OVERLAY_STRING (overlay, str, false);
5685
5686 /* If overlay has a non-empty after-string, record it. */
5687 if ((end == charpos || (start == charpos && invis != 0))
5688 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5689 && SCHARS (str))
5690 RECORD_OVERLAY_STRING (overlay, str, true);
5691 }
5692
5693 /* Process overlays after the overlay center. */
5694 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5695 {
5696 XSETMISC (overlay, ov);
5697 eassert (OVERLAYP (overlay));
5698 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5699 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5700
5701 if (start > charpos)
5702 break;
5703
5704 /* Skip this overlay if it doesn't start or end at IT's current
5705 position. */
5706 if (end != charpos && start != charpos)
5707 continue;
5708
5709 /* Skip this overlay if it doesn't apply to IT->w. */
5710 window = Foverlay_get (overlay, Qwindow);
5711 if (WINDOWP (window) && XWINDOW (window) != it->w)
5712 continue;
5713
5714 /* If the text ``under'' the overlay is invisible, it has a zero
5715 dimension, and both before- and after-strings apply. */
5716 invisible = Foverlay_get (overlay, Qinvisible);
5717 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5718
5719 /* If overlay has a non-empty before-string, record it. */
5720 if ((start == charpos || (end == charpos && invis != 0))
5721 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5722 && SCHARS (str))
5723 RECORD_OVERLAY_STRING (overlay, str, false);
5724
5725 /* If overlay has a non-empty after-string, record it. */
5726 if ((end == charpos || (start == charpos && invis != 0))
5727 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5728 && SCHARS (str))
5729 RECORD_OVERLAY_STRING (overlay, str, true);
5730 }
5731
5732 #undef RECORD_OVERLAY_STRING
5733
5734 /* Sort entries. */
5735 if (n > 1)
5736 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5737
5738 /* Record number of overlay strings, and where we computed it. */
5739 it->n_overlay_strings = n;
5740 it->overlay_strings_charpos = charpos;
5741
5742 /* IT->current.overlay_string_index is the number of overlay strings
5743 that have already been consumed by IT. Copy some of the
5744 remaining overlay strings to IT->overlay_strings. */
5745 i = 0;
5746 j = it->current.overlay_string_index;
5747 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5748 {
5749 it->overlay_strings[i] = entries[j].string;
5750 it->string_overlays[i++] = entries[j++].overlay;
5751 }
5752
5753 CHECK_IT (it);
5754 SAFE_FREE ();
5755 }
5756
5757
5758 /* Get the first chunk of overlay strings at IT's current buffer
5759 position, or at CHARPOS if that is > 0. Value is true if at
5760 least one overlay string was found. */
5761
5762 static bool
5763 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, bool compute_stop_p)
5764 {
5765 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5766 process. This fills IT->overlay_strings with strings, and sets
5767 IT->n_overlay_strings to the total number of strings to process.
5768 IT->pos.overlay_string_index has to be set temporarily to zero
5769 because load_overlay_strings needs this; it must be set to -1
5770 when no overlay strings are found because a zero value would
5771 indicate a position in the first overlay string. */
5772 it->current.overlay_string_index = 0;
5773 load_overlay_strings (it, charpos);
5774
5775 /* If we found overlay strings, set up IT to deliver display
5776 elements from the first one. Otherwise set up IT to deliver
5777 from current_buffer. */
5778 if (it->n_overlay_strings)
5779 {
5780 /* Make sure we know settings in current_buffer, so that we can
5781 restore meaningful values when we're done with the overlay
5782 strings. */
5783 if (compute_stop_p)
5784 compute_stop_pos (it);
5785 eassert (it->face_id >= 0);
5786
5787 /* Save IT's settings. They are restored after all overlay
5788 strings have been processed. */
5789 eassert (!compute_stop_p || it->sp == 0);
5790
5791 /* When called from handle_stop, there might be an empty display
5792 string loaded. In that case, don't bother saving it. But
5793 don't use this optimization with the bidi iterator, since we
5794 need the corresponding pop_it call to resync the bidi
5795 iterator's position with IT's position, after we are done
5796 with the overlay strings. (The corresponding call to pop_it
5797 in case of an empty display string is in
5798 next_overlay_string.) */
5799 if (!(!it->bidi_p
5800 && STRINGP (it->string) && !SCHARS (it->string)))
5801 push_it (it, NULL);
5802
5803 /* Set up IT to deliver display elements from the first overlay
5804 string. */
5805 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5806 it->string = it->overlay_strings[0];
5807 it->from_overlay = Qnil;
5808 it->stop_charpos = 0;
5809 eassert (STRINGP (it->string));
5810 it->end_charpos = SCHARS (it->string);
5811 it->prev_stop = 0;
5812 it->base_level_stop = 0;
5813 it->multibyte_p = STRING_MULTIBYTE (it->string);
5814 it->method = GET_FROM_STRING;
5815 it->from_disp_prop_p = 0;
5816
5817 /* Force paragraph direction to be that of the parent
5818 buffer. */
5819 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5820 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5821 else
5822 it->paragraph_embedding = L2R;
5823
5824 /* Set up the bidi iterator for this overlay string. */
5825 if (it->bidi_p)
5826 {
5827 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5828
5829 it->bidi_it.string.lstring = it->string;
5830 it->bidi_it.string.s = NULL;
5831 it->bidi_it.string.schars = SCHARS (it->string);
5832 it->bidi_it.string.bufpos = pos;
5833 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5834 it->bidi_it.string.unibyte = !it->multibyte_p;
5835 it->bidi_it.w = it->w;
5836 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5837 }
5838 return true;
5839 }
5840
5841 it->current.overlay_string_index = -1;
5842 return false;
5843 }
5844
5845 static bool
5846 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5847 {
5848 it->string = Qnil;
5849 it->method = GET_FROM_BUFFER;
5850
5851 get_overlay_strings_1 (it, charpos, true);
5852
5853 CHECK_IT (it);
5854
5855 /* Value is true if we found at least one overlay string. */
5856 return STRINGP (it->string);
5857 }
5858
5859
5860 \f
5861 /***********************************************************************
5862 Saving and restoring state
5863 ***********************************************************************/
5864
5865 /* Save current settings of IT on IT->stack. Called, for example,
5866 before setting up IT for an overlay string, to be able to restore
5867 IT's settings to what they were after the overlay string has been
5868 processed. If POSITION is non-NULL, it is the position to save on
5869 the stack instead of IT->position. */
5870
5871 static void
5872 push_it (struct it *it, struct text_pos *position)
5873 {
5874 struct iterator_stack_entry *p;
5875
5876 eassert (it->sp < IT_STACK_SIZE);
5877 p = it->stack + it->sp;
5878
5879 p->stop_charpos = it->stop_charpos;
5880 p->prev_stop = it->prev_stop;
5881 p->base_level_stop = it->base_level_stop;
5882 p->cmp_it = it->cmp_it;
5883 eassert (it->face_id >= 0);
5884 p->face_id = it->face_id;
5885 p->string = it->string;
5886 p->method = it->method;
5887 p->from_overlay = it->from_overlay;
5888 switch (p->method)
5889 {
5890 case GET_FROM_IMAGE:
5891 p->u.image.object = it->object;
5892 p->u.image.image_id = it->image_id;
5893 p->u.image.slice = it->slice;
5894 break;
5895 case GET_FROM_STRETCH:
5896 p->u.stretch.object = it->object;
5897 break;
5898 }
5899 p->position = position ? *position : it->position;
5900 p->current = it->current;
5901 p->end_charpos = it->end_charpos;
5902 p->string_nchars = it->string_nchars;
5903 p->area = it->area;
5904 p->multibyte_p = it->multibyte_p;
5905 p->avoid_cursor_p = it->avoid_cursor_p;
5906 p->space_width = it->space_width;
5907 p->font_height = it->font_height;
5908 p->voffset = it->voffset;
5909 p->string_from_display_prop_p = it->string_from_display_prop_p;
5910 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5911 p->display_ellipsis_p = false;
5912 p->line_wrap = it->line_wrap;
5913 p->bidi_p = it->bidi_p;
5914 p->paragraph_embedding = it->paragraph_embedding;
5915 p->from_disp_prop_p = it->from_disp_prop_p;
5916 ++it->sp;
5917
5918 /* Save the state of the bidi iterator as well. */
5919 if (it->bidi_p)
5920 bidi_push_it (&it->bidi_it);
5921 }
5922
5923 static void
5924 iterate_out_of_display_property (struct it *it)
5925 {
5926 bool buffer_p = !STRINGP (it->string);
5927 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5928 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5929
5930 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5931
5932 /* Maybe initialize paragraph direction. If we are at the beginning
5933 of a new paragraph, next_element_from_buffer may not have a
5934 chance to do that. */
5935 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5936 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
5937 /* prev_stop can be zero, so check against BEGV as well. */
5938 while (it->bidi_it.charpos >= bob
5939 && it->prev_stop <= it->bidi_it.charpos
5940 && it->bidi_it.charpos < CHARPOS (it->position)
5941 && it->bidi_it.charpos < eob)
5942 bidi_move_to_visually_next (&it->bidi_it);
5943 /* Record the stop_pos we just crossed, for when we cross it
5944 back, maybe. */
5945 if (it->bidi_it.charpos > CHARPOS (it->position))
5946 it->prev_stop = CHARPOS (it->position);
5947 /* If we ended up not where pop_it put us, resync IT's
5948 positional members with the bidi iterator. */
5949 if (it->bidi_it.charpos != CHARPOS (it->position))
5950 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5951 if (buffer_p)
5952 it->current.pos = it->position;
5953 else
5954 it->current.string_pos = it->position;
5955 }
5956
5957 /* Restore IT's settings from IT->stack. Called, for example, when no
5958 more overlay strings must be processed, and we return to delivering
5959 display elements from a buffer, or when the end of a string from a
5960 `display' property is reached and we return to delivering display
5961 elements from an overlay string, or from a buffer. */
5962
5963 static void
5964 pop_it (struct it *it)
5965 {
5966 struct iterator_stack_entry *p;
5967 bool from_display_prop = it->from_disp_prop_p;
5968 ptrdiff_t prev_pos = IT_CHARPOS (*it);
5969
5970 eassert (it->sp > 0);
5971 --it->sp;
5972 p = it->stack + it->sp;
5973 it->stop_charpos = p->stop_charpos;
5974 it->prev_stop = p->prev_stop;
5975 it->base_level_stop = p->base_level_stop;
5976 it->cmp_it = p->cmp_it;
5977 it->face_id = p->face_id;
5978 it->current = p->current;
5979 it->position = p->position;
5980 it->string = p->string;
5981 it->from_overlay = p->from_overlay;
5982 if (NILP (it->string))
5983 SET_TEXT_POS (it->current.string_pos, -1, -1);
5984 it->method = p->method;
5985 switch (it->method)
5986 {
5987 case GET_FROM_IMAGE:
5988 it->image_id = p->u.image.image_id;
5989 it->object = p->u.image.object;
5990 it->slice = p->u.image.slice;
5991 break;
5992 case GET_FROM_STRETCH:
5993 it->object = p->u.stretch.object;
5994 break;
5995 case GET_FROM_BUFFER:
5996 it->object = it->w->contents;
5997 break;
5998 case GET_FROM_STRING:
5999 {
6000 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6001
6002 /* Restore the face_box_p flag, since it could have been
6003 overwritten by the face of the object that we just finished
6004 displaying. */
6005 if (face)
6006 it->face_box_p = face->box != FACE_NO_BOX;
6007 it->object = it->string;
6008 }
6009 break;
6010 case GET_FROM_DISPLAY_VECTOR:
6011 if (it->s)
6012 it->method = GET_FROM_C_STRING;
6013 else if (STRINGP (it->string))
6014 it->method = GET_FROM_STRING;
6015 else
6016 {
6017 it->method = GET_FROM_BUFFER;
6018 it->object = it->w->contents;
6019 }
6020 }
6021 it->end_charpos = p->end_charpos;
6022 it->string_nchars = p->string_nchars;
6023 it->area = p->area;
6024 it->multibyte_p = p->multibyte_p;
6025 it->avoid_cursor_p = p->avoid_cursor_p;
6026 it->space_width = p->space_width;
6027 it->font_height = p->font_height;
6028 it->voffset = p->voffset;
6029 it->string_from_display_prop_p = p->string_from_display_prop_p;
6030 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6031 it->line_wrap = p->line_wrap;
6032 it->bidi_p = p->bidi_p;
6033 it->paragraph_embedding = p->paragraph_embedding;
6034 it->from_disp_prop_p = p->from_disp_prop_p;
6035 if (it->bidi_p)
6036 {
6037 bidi_pop_it (&it->bidi_it);
6038 /* Bidi-iterate until we get out of the portion of text, if any,
6039 covered by a `display' text property or by an overlay with
6040 `display' property. (We cannot just jump there, because the
6041 internal coherency of the bidi iterator state can not be
6042 preserved across such jumps.) We also must determine the
6043 paragraph base direction if the overlay we just processed is
6044 at the beginning of a new paragraph. */
6045 if (from_display_prop
6046 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6047 iterate_out_of_display_property (it);
6048
6049 eassert ((BUFFERP (it->object)
6050 && IT_CHARPOS (*it) == it->bidi_it.charpos
6051 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6052 || (STRINGP (it->object)
6053 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6054 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6055 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6056 }
6057 /* If we move the iterator over text covered by a display property
6058 to a new buffer position, any info about previously seen overlays
6059 is no longer valid. */
6060 if (from_display_prop && it->sp == 0 && CHARPOS (it->position) != prev_pos)
6061 it->ignore_overlay_strings_at_pos_p = false;
6062 }
6063
6064
6065 \f
6066 /***********************************************************************
6067 Moving over lines
6068 ***********************************************************************/
6069
6070 /* Set IT's current position to the previous line start. */
6071
6072 static void
6073 back_to_previous_line_start (struct it *it)
6074 {
6075 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6076
6077 DEC_BOTH (cp, bp);
6078 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6079 }
6080
6081
6082 /* Move IT to the next line start.
6083
6084 Value is true if a newline was found. Set *SKIPPED_P to true if
6085 we skipped over part of the text (as opposed to moving the iterator
6086 continuously over the text). Otherwise, don't change the value
6087 of *SKIPPED_P.
6088
6089 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6090 iterator on the newline, if it was found.
6091
6092 Newlines may come from buffer text, overlay strings, or strings
6093 displayed via the `display' property. That's the reason we can't
6094 simply use find_newline_no_quit.
6095
6096 Note that this function may not skip over invisible text that is so
6097 because of text properties and immediately follows a newline. If
6098 it would, function reseat_at_next_visible_line_start, when called
6099 from set_iterator_to_next, would effectively make invisible
6100 characters following a newline part of the wrong glyph row, which
6101 leads to wrong cursor motion. */
6102
6103 static bool
6104 forward_to_next_line_start (struct it *it, bool *skipped_p,
6105 struct bidi_it *bidi_it_prev)
6106 {
6107 ptrdiff_t old_selective;
6108 bool newline_found_p = false;
6109 int n;
6110 const int MAX_NEWLINE_DISTANCE = 500;
6111
6112 /* If already on a newline, just consume it to avoid unintended
6113 skipping over invisible text below. */
6114 if (it->what == IT_CHARACTER
6115 && it->c == '\n'
6116 && CHARPOS (it->position) == IT_CHARPOS (*it))
6117 {
6118 if (it->bidi_p && bidi_it_prev)
6119 *bidi_it_prev = it->bidi_it;
6120 set_iterator_to_next (it, false);
6121 it->c = 0;
6122 return true;
6123 }
6124
6125 /* Don't handle selective display in the following. It's (a)
6126 unnecessary because it's done by the caller, and (b) leads to an
6127 infinite recursion because next_element_from_ellipsis indirectly
6128 calls this function. */
6129 old_selective = it->selective;
6130 it->selective = 0;
6131
6132 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6133 from buffer text. */
6134 for (n = 0;
6135 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6136 n += !STRINGP (it->string))
6137 {
6138 if (!get_next_display_element (it))
6139 return false;
6140 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6141 if (newline_found_p && it->bidi_p && bidi_it_prev)
6142 *bidi_it_prev = it->bidi_it;
6143 set_iterator_to_next (it, false);
6144 }
6145
6146 /* If we didn't find a newline near enough, see if we can use a
6147 short-cut. */
6148 if (!newline_found_p)
6149 {
6150 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6151 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6152 1, &bytepos);
6153 Lisp_Object pos;
6154
6155 eassert (!STRINGP (it->string));
6156
6157 /* If there isn't any `display' property in sight, and no
6158 overlays, we can just use the position of the newline in
6159 buffer text. */
6160 if (it->stop_charpos >= limit
6161 || ((pos = Fnext_single_property_change (make_number (start),
6162 Qdisplay, Qnil,
6163 make_number (limit)),
6164 NILP (pos))
6165 && next_overlay_change (start) == ZV))
6166 {
6167 if (!it->bidi_p)
6168 {
6169 IT_CHARPOS (*it) = limit;
6170 IT_BYTEPOS (*it) = bytepos;
6171 }
6172 else
6173 {
6174 struct bidi_it bprev;
6175
6176 /* Help bidi.c avoid expensive searches for display
6177 properties and overlays, by telling it that there are
6178 none up to `limit'. */
6179 if (it->bidi_it.disp_pos < limit)
6180 {
6181 it->bidi_it.disp_pos = limit;
6182 it->bidi_it.disp_prop = 0;
6183 }
6184 do {
6185 bprev = it->bidi_it;
6186 bidi_move_to_visually_next (&it->bidi_it);
6187 } while (it->bidi_it.charpos != limit);
6188 IT_CHARPOS (*it) = limit;
6189 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6190 if (bidi_it_prev)
6191 *bidi_it_prev = bprev;
6192 }
6193 *skipped_p = newline_found_p = true;
6194 }
6195 else
6196 {
6197 while (get_next_display_element (it)
6198 && !newline_found_p)
6199 {
6200 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6201 if (newline_found_p && it->bidi_p && bidi_it_prev)
6202 *bidi_it_prev = it->bidi_it;
6203 set_iterator_to_next (it, false);
6204 }
6205 }
6206 }
6207
6208 it->selective = old_selective;
6209 return newline_found_p;
6210 }
6211
6212
6213 /* Set IT's current position to the previous visible line start. Skip
6214 invisible text that is so either due to text properties or due to
6215 selective display. Caution: this does not change IT->current_x and
6216 IT->hpos. */
6217
6218 static void
6219 back_to_previous_visible_line_start (struct it *it)
6220 {
6221 while (IT_CHARPOS (*it) > BEGV)
6222 {
6223 back_to_previous_line_start (it);
6224
6225 if (IT_CHARPOS (*it) <= BEGV)
6226 break;
6227
6228 /* If selective > 0, then lines indented more than its value are
6229 invisible. */
6230 if (it->selective > 0
6231 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6232 it->selective))
6233 continue;
6234
6235 /* Check the newline before point for invisibility. */
6236 {
6237 Lisp_Object prop;
6238 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6239 Qinvisible, it->window);
6240 if (TEXT_PROP_MEANS_INVISIBLE (prop) != 0)
6241 continue;
6242 }
6243
6244 if (IT_CHARPOS (*it) <= BEGV)
6245 break;
6246
6247 {
6248 struct it it2;
6249 void *it2data = NULL;
6250 ptrdiff_t pos;
6251 ptrdiff_t beg, end;
6252 Lisp_Object val, overlay;
6253
6254 SAVE_IT (it2, *it, it2data);
6255
6256 /* If newline is part of a composition, continue from start of composition */
6257 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6258 && beg < IT_CHARPOS (*it))
6259 goto replaced;
6260
6261 /* If newline is replaced by a display property, find start of overlay
6262 or interval and continue search from that point. */
6263 pos = --IT_CHARPOS (it2);
6264 --IT_BYTEPOS (it2);
6265 it2.sp = 0;
6266 bidi_unshelve_cache (NULL, false);
6267 it2.string_from_display_prop_p = false;
6268 it2.from_disp_prop_p = false;
6269 if (handle_display_prop (&it2) == HANDLED_RETURN
6270 && !NILP (val = get_char_property_and_overlay
6271 (make_number (pos), Qdisplay, Qnil, &overlay))
6272 && (OVERLAYP (overlay)
6273 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6274 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6275 {
6276 RESTORE_IT (it, it, it2data);
6277 goto replaced;
6278 }
6279
6280 /* Newline is not replaced by anything -- so we are done. */
6281 RESTORE_IT (it, it, it2data);
6282 break;
6283
6284 replaced:
6285 if (beg < BEGV)
6286 beg = BEGV;
6287 IT_CHARPOS (*it) = beg;
6288 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6289 }
6290 }
6291
6292 it->continuation_lines_width = 0;
6293
6294 eassert (IT_CHARPOS (*it) >= BEGV);
6295 eassert (IT_CHARPOS (*it) == BEGV
6296 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6297 CHECK_IT (it);
6298 }
6299
6300
6301 /* Reseat iterator IT at the previous visible line start. Skip
6302 invisible text that is so either due to text properties or due to
6303 selective display. At the end, update IT's overlay information,
6304 face information etc. */
6305
6306 void
6307 reseat_at_previous_visible_line_start (struct it *it)
6308 {
6309 back_to_previous_visible_line_start (it);
6310 reseat (it, it->current.pos, true);
6311 CHECK_IT (it);
6312 }
6313
6314
6315 /* Reseat iterator IT on the next visible line start in the current
6316 buffer. ON_NEWLINE_P means position IT on the newline
6317 preceding the line start. Skip over invisible text that is so
6318 because of selective display. Compute faces, overlays etc at the
6319 new position. Note that this function does not skip over text that
6320 is invisible because of text properties. */
6321
6322 static void
6323 reseat_at_next_visible_line_start (struct it *it, bool on_newline_p)
6324 {
6325 bool skipped_p = false;
6326 struct bidi_it bidi_it_prev;
6327 bool newline_found_p
6328 = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6329
6330 /* Skip over lines that are invisible because they are indented
6331 more than the value of IT->selective. */
6332 if (it->selective > 0)
6333 while (IT_CHARPOS (*it) < ZV
6334 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6335 it->selective))
6336 {
6337 eassert (IT_BYTEPOS (*it) == BEGV
6338 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6339 newline_found_p =
6340 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6341 }
6342
6343 /* Position on the newline if that's what's requested. */
6344 if (on_newline_p && newline_found_p)
6345 {
6346 if (STRINGP (it->string))
6347 {
6348 if (IT_STRING_CHARPOS (*it) > 0)
6349 {
6350 if (!it->bidi_p)
6351 {
6352 --IT_STRING_CHARPOS (*it);
6353 --IT_STRING_BYTEPOS (*it);
6354 }
6355 else
6356 {
6357 /* We need to restore the bidi iterator to the state
6358 it had on the newline, and resync the IT's
6359 position with that. */
6360 it->bidi_it = bidi_it_prev;
6361 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6362 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6363 }
6364 }
6365 }
6366 else if (IT_CHARPOS (*it) > BEGV)
6367 {
6368 if (!it->bidi_p)
6369 {
6370 --IT_CHARPOS (*it);
6371 --IT_BYTEPOS (*it);
6372 }
6373 else
6374 {
6375 /* We need to restore the bidi iterator to the state it
6376 had on the newline and resync IT with that. */
6377 it->bidi_it = bidi_it_prev;
6378 IT_CHARPOS (*it) = it->bidi_it.charpos;
6379 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6380 }
6381 reseat (it, it->current.pos, false);
6382 }
6383 }
6384 else if (skipped_p)
6385 reseat (it, it->current.pos, false);
6386
6387 CHECK_IT (it);
6388 }
6389
6390
6391 \f
6392 /***********************************************************************
6393 Changing an iterator's position
6394 ***********************************************************************/
6395
6396 /* Change IT's current position to POS in current_buffer.
6397 If FORCE_P, always check for text properties at the new position.
6398 Otherwise, text properties are only looked up if POS >=
6399 IT->check_charpos of a property. */
6400
6401 static void
6402 reseat (struct it *it, struct text_pos pos, bool force_p)
6403 {
6404 ptrdiff_t original_pos = IT_CHARPOS (*it);
6405
6406 reseat_1 (it, pos, false);
6407
6408 /* Determine where to check text properties. Avoid doing it
6409 where possible because text property lookup is very expensive. */
6410 if (force_p
6411 || CHARPOS (pos) > it->stop_charpos
6412 || CHARPOS (pos) < original_pos)
6413 {
6414 if (it->bidi_p)
6415 {
6416 /* For bidi iteration, we need to prime prev_stop and
6417 base_level_stop with our best estimations. */
6418 /* Implementation note: Of course, POS is not necessarily a
6419 stop position, so assigning prev_pos to it is a lie; we
6420 should have called compute_stop_backwards. However, if
6421 the current buffer does not include any R2L characters,
6422 that call would be a waste of cycles, because the
6423 iterator will never move back, and thus never cross this
6424 "fake" stop position. So we delay that backward search
6425 until the time we really need it, in next_element_from_buffer. */
6426 if (CHARPOS (pos) != it->prev_stop)
6427 it->prev_stop = CHARPOS (pos);
6428 if (CHARPOS (pos) < it->base_level_stop)
6429 it->base_level_stop = 0; /* meaning it's unknown */
6430 handle_stop (it);
6431 }
6432 else
6433 {
6434 handle_stop (it);
6435 it->prev_stop = it->base_level_stop = 0;
6436 }
6437
6438 }
6439
6440 CHECK_IT (it);
6441 }
6442
6443
6444 /* Change IT's buffer position to POS. SET_STOP_P means set
6445 IT->stop_pos to POS, also. */
6446
6447 static void
6448 reseat_1 (struct it *it, struct text_pos pos, bool set_stop_p)
6449 {
6450 /* Don't call this function when scanning a C string. */
6451 eassert (it->s == NULL);
6452
6453 /* POS must be a reasonable value. */
6454 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6455
6456 it->current.pos = it->position = pos;
6457 it->end_charpos = ZV;
6458 it->dpvec = NULL;
6459 it->current.dpvec_index = -1;
6460 it->current.overlay_string_index = -1;
6461 IT_STRING_CHARPOS (*it) = -1;
6462 IT_STRING_BYTEPOS (*it) = -1;
6463 it->string = Qnil;
6464 it->method = GET_FROM_BUFFER;
6465 it->object = it->w->contents;
6466 it->area = TEXT_AREA;
6467 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6468 it->sp = 0;
6469 it->string_from_display_prop_p = false;
6470 it->string_from_prefix_prop_p = false;
6471
6472 it->from_disp_prop_p = false;
6473 it->face_before_selective_p = false;
6474 if (it->bidi_p)
6475 {
6476 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6477 &it->bidi_it);
6478 bidi_unshelve_cache (NULL, false);
6479 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6480 it->bidi_it.string.s = NULL;
6481 it->bidi_it.string.lstring = Qnil;
6482 it->bidi_it.string.bufpos = 0;
6483 it->bidi_it.string.from_disp_str = false;
6484 it->bidi_it.string.unibyte = false;
6485 it->bidi_it.w = it->w;
6486 }
6487
6488 if (set_stop_p)
6489 {
6490 it->stop_charpos = CHARPOS (pos);
6491 it->base_level_stop = CHARPOS (pos);
6492 }
6493 /* This make the information stored in it->cmp_it invalidate. */
6494 it->cmp_it.id = -1;
6495 }
6496
6497
6498 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6499 If S is non-null, it is a C string to iterate over. Otherwise,
6500 STRING gives a Lisp string to iterate over.
6501
6502 If PRECISION > 0, don't return more then PRECISION number of
6503 characters from the string.
6504
6505 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6506 characters have been returned. FIELD_WIDTH < 0 means an infinite
6507 field width.
6508
6509 MULTIBYTE = 0 means disable processing of multibyte characters,
6510 MULTIBYTE > 0 means enable it,
6511 MULTIBYTE < 0 means use IT->multibyte_p.
6512
6513 IT must be initialized via a prior call to init_iterator before
6514 calling this function. */
6515
6516 static void
6517 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6518 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6519 int multibyte)
6520 {
6521 /* No text property checks performed by default, but see below. */
6522 it->stop_charpos = -1;
6523
6524 /* Set iterator position and end position. */
6525 memset (&it->current, 0, sizeof it->current);
6526 it->current.overlay_string_index = -1;
6527 it->current.dpvec_index = -1;
6528 eassert (charpos >= 0);
6529
6530 /* If STRING is specified, use its multibyteness, otherwise use the
6531 setting of MULTIBYTE, if specified. */
6532 if (multibyte >= 0)
6533 it->multibyte_p = multibyte > 0;
6534
6535 /* Bidirectional reordering of strings is controlled by the default
6536 value of bidi-display-reordering. Don't try to reorder while
6537 loading loadup.el, as the necessary character property tables are
6538 not yet available. */
6539 it->bidi_p =
6540 NILP (Vpurify_flag)
6541 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6542
6543 if (s == NULL)
6544 {
6545 eassert (STRINGP (string));
6546 it->string = string;
6547 it->s = NULL;
6548 it->end_charpos = it->string_nchars = SCHARS (string);
6549 it->method = GET_FROM_STRING;
6550 it->current.string_pos = string_pos (charpos, string);
6551
6552 if (it->bidi_p)
6553 {
6554 it->bidi_it.string.lstring = string;
6555 it->bidi_it.string.s = NULL;
6556 it->bidi_it.string.schars = it->end_charpos;
6557 it->bidi_it.string.bufpos = 0;
6558 it->bidi_it.string.from_disp_str = false;
6559 it->bidi_it.string.unibyte = !it->multibyte_p;
6560 it->bidi_it.w = it->w;
6561 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6562 FRAME_WINDOW_P (it->f), &it->bidi_it);
6563 }
6564 }
6565 else
6566 {
6567 it->s = (const unsigned char *) s;
6568 it->string = Qnil;
6569
6570 /* Note that we use IT->current.pos, not it->current.string_pos,
6571 for displaying C strings. */
6572 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6573 if (it->multibyte_p)
6574 {
6575 it->current.pos = c_string_pos (charpos, s, true);
6576 it->end_charpos = it->string_nchars = number_of_chars (s, true);
6577 }
6578 else
6579 {
6580 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6581 it->end_charpos = it->string_nchars = strlen (s);
6582 }
6583
6584 if (it->bidi_p)
6585 {
6586 it->bidi_it.string.lstring = Qnil;
6587 it->bidi_it.string.s = (const unsigned char *) s;
6588 it->bidi_it.string.schars = it->end_charpos;
6589 it->bidi_it.string.bufpos = 0;
6590 it->bidi_it.string.from_disp_str = false;
6591 it->bidi_it.string.unibyte = !it->multibyte_p;
6592 it->bidi_it.w = it->w;
6593 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6594 &it->bidi_it);
6595 }
6596 it->method = GET_FROM_C_STRING;
6597 }
6598
6599 /* PRECISION > 0 means don't return more than PRECISION characters
6600 from the string. */
6601 if (precision > 0 && it->end_charpos - charpos > precision)
6602 {
6603 it->end_charpos = it->string_nchars = charpos + precision;
6604 if (it->bidi_p)
6605 it->bidi_it.string.schars = it->end_charpos;
6606 }
6607
6608 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6609 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6610 FIELD_WIDTH < 0 means infinite field width. This is useful for
6611 padding with `-' at the end of a mode line. */
6612 if (field_width < 0)
6613 field_width = INFINITY;
6614 /* Implementation note: We deliberately don't enlarge
6615 it->bidi_it.string.schars here to fit it->end_charpos, because
6616 the bidi iterator cannot produce characters out of thin air. */
6617 if (field_width > it->end_charpos - charpos)
6618 it->end_charpos = charpos + field_width;
6619
6620 /* Use the standard display table for displaying strings. */
6621 if (DISP_TABLE_P (Vstandard_display_table))
6622 it->dp = XCHAR_TABLE (Vstandard_display_table);
6623
6624 it->stop_charpos = charpos;
6625 it->prev_stop = charpos;
6626 it->base_level_stop = 0;
6627 if (it->bidi_p)
6628 {
6629 it->bidi_it.first_elt = true;
6630 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6631 it->bidi_it.disp_pos = -1;
6632 }
6633 if (s == NULL && it->multibyte_p)
6634 {
6635 ptrdiff_t endpos = SCHARS (it->string);
6636 if (endpos > it->end_charpos)
6637 endpos = it->end_charpos;
6638 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6639 it->string);
6640 }
6641 CHECK_IT (it);
6642 }
6643
6644
6645 \f
6646 /***********************************************************************
6647 Iteration
6648 ***********************************************************************/
6649
6650 /* Map enum it_method value to corresponding next_element_from_* function. */
6651
6652 typedef bool (*next_element_function) (struct it *);
6653
6654 static next_element_function const get_next_element[NUM_IT_METHODS] =
6655 {
6656 next_element_from_buffer,
6657 next_element_from_display_vector,
6658 next_element_from_string,
6659 next_element_from_c_string,
6660 next_element_from_image,
6661 next_element_from_stretch
6662 };
6663
6664 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6665
6666
6667 /* Return true iff a character at CHARPOS (and BYTEPOS) is composed
6668 (possibly with the following characters). */
6669
6670 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6671 ((IT)->cmp_it.id >= 0 \
6672 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6673 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6674 END_CHARPOS, (IT)->w, \
6675 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6676 (IT)->string)))
6677
6678
6679 /* Lookup the char-table Vglyphless_char_display for character C (-1
6680 if we want information for no-font case), and return the display
6681 method symbol. By side-effect, update it->what and
6682 it->glyphless_method. This function is called from
6683 get_next_display_element for each character element, and from
6684 x_produce_glyphs when no suitable font was found. */
6685
6686 Lisp_Object
6687 lookup_glyphless_char_display (int c, struct it *it)
6688 {
6689 Lisp_Object glyphless_method = Qnil;
6690
6691 if (CHAR_TABLE_P (Vglyphless_char_display)
6692 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6693 {
6694 if (c >= 0)
6695 {
6696 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6697 if (CONSP (glyphless_method))
6698 glyphless_method = FRAME_WINDOW_P (it->f)
6699 ? XCAR (glyphless_method)
6700 : XCDR (glyphless_method);
6701 }
6702 else
6703 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6704 }
6705
6706 retry:
6707 if (NILP (glyphless_method))
6708 {
6709 if (c >= 0)
6710 /* The default is to display the character by a proper font. */
6711 return Qnil;
6712 /* The default for the no-font case is to display an empty box. */
6713 glyphless_method = Qempty_box;
6714 }
6715 if (EQ (glyphless_method, Qzero_width))
6716 {
6717 if (c >= 0)
6718 return glyphless_method;
6719 /* This method can't be used for the no-font case. */
6720 glyphless_method = Qempty_box;
6721 }
6722 if (EQ (glyphless_method, Qthin_space))
6723 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6724 else if (EQ (glyphless_method, Qempty_box))
6725 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6726 else if (EQ (glyphless_method, Qhex_code))
6727 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6728 else if (STRINGP (glyphless_method))
6729 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6730 else
6731 {
6732 /* Invalid value. We use the default method. */
6733 glyphless_method = Qnil;
6734 goto retry;
6735 }
6736 it->what = IT_GLYPHLESS;
6737 return glyphless_method;
6738 }
6739
6740 /* Merge escape glyph face and cache the result. */
6741
6742 static struct frame *last_escape_glyph_frame = NULL;
6743 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6744 static int last_escape_glyph_merged_face_id = 0;
6745
6746 static int
6747 merge_escape_glyph_face (struct it *it)
6748 {
6749 int face_id;
6750
6751 if (it->f == last_escape_glyph_frame
6752 && it->face_id == last_escape_glyph_face_id)
6753 face_id = last_escape_glyph_merged_face_id;
6754 else
6755 {
6756 /* Merge the `escape-glyph' face into the current face. */
6757 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6758 last_escape_glyph_frame = it->f;
6759 last_escape_glyph_face_id = it->face_id;
6760 last_escape_glyph_merged_face_id = face_id;
6761 }
6762 return face_id;
6763 }
6764
6765 /* Likewise for glyphless glyph face. */
6766
6767 static struct frame *last_glyphless_glyph_frame = NULL;
6768 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6769 static int last_glyphless_glyph_merged_face_id = 0;
6770
6771 int
6772 merge_glyphless_glyph_face (struct it *it)
6773 {
6774 int face_id;
6775
6776 if (it->f == last_glyphless_glyph_frame
6777 && it->face_id == last_glyphless_glyph_face_id)
6778 face_id = last_glyphless_glyph_merged_face_id;
6779 else
6780 {
6781 /* Merge the `glyphless-char' face into the current face. */
6782 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6783 last_glyphless_glyph_frame = it->f;
6784 last_glyphless_glyph_face_id = it->face_id;
6785 last_glyphless_glyph_merged_face_id = face_id;
6786 }
6787 return face_id;
6788 }
6789
6790 /* Forget the `escape-glyph' and `glyphless-char' faces. This should
6791 be called before redisplaying windows, and when the frame's face
6792 cache is freed. */
6793 void
6794 forget_escape_and_glyphless_faces (void)
6795 {
6796 last_escape_glyph_frame = NULL;
6797 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6798 last_glyphless_glyph_frame = NULL;
6799 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6800 }
6801
6802 /* Load IT's display element fields with information about the next
6803 display element from the current position of IT. Value is false if
6804 end of buffer (or C string) is reached. */
6805
6806 static bool
6807 get_next_display_element (struct it *it)
6808 {
6809 /* True means that we found a display element. False means that
6810 we hit the end of what we iterate over. Performance note: the
6811 function pointer `method' used here turns out to be faster than
6812 using a sequence of if-statements. */
6813 bool success_p;
6814
6815 get_next:
6816 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6817
6818 if (it->what == IT_CHARACTER)
6819 {
6820 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6821 and only if (a) the resolved directionality of that character
6822 is R..." */
6823 /* FIXME: Do we need an exception for characters from display
6824 tables? */
6825 if (it->bidi_p && it->bidi_it.type == STRONG_R
6826 && !inhibit_bidi_mirroring)
6827 it->c = bidi_mirror_char (it->c);
6828 /* Map via display table or translate control characters.
6829 IT->c, IT->len etc. have been set to the next character by
6830 the function call above. If we have a display table, and it
6831 contains an entry for IT->c, translate it. Don't do this if
6832 IT->c itself comes from a display table, otherwise we could
6833 end up in an infinite recursion. (An alternative could be to
6834 count the recursion depth of this function and signal an
6835 error when a certain maximum depth is reached.) Is it worth
6836 it? */
6837 if (success_p && it->dpvec == NULL)
6838 {
6839 Lisp_Object dv;
6840 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6841 bool nonascii_space_p = false;
6842 bool nonascii_hyphen_p = false;
6843 int c = it->c; /* This is the character to display. */
6844
6845 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6846 {
6847 eassert (SINGLE_BYTE_CHAR_P (c));
6848 if (unibyte_display_via_language_environment)
6849 {
6850 c = DECODE_CHAR (unibyte, c);
6851 if (c < 0)
6852 c = BYTE8_TO_CHAR (it->c);
6853 }
6854 else
6855 c = BYTE8_TO_CHAR (it->c);
6856 }
6857
6858 if (it->dp
6859 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6860 VECTORP (dv)))
6861 {
6862 struct Lisp_Vector *v = XVECTOR (dv);
6863
6864 /* Return the first character from the display table
6865 entry, if not empty. If empty, don't display the
6866 current character. */
6867 if (v->header.size)
6868 {
6869 it->dpvec_char_len = it->len;
6870 it->dpvec = v->contents;
6871 it->dpend = v->contents + v->header.size;
6872 it->current.dpvec_index = 0;
6873 it->dpvec_face_id = -1;
6874 it->saved_face_id = it->face_id;
6875 it->method = GET_FROM_DISPLAY_VECTOR;
6876 it->ellipsis_p = false;
6877 }
6878 else
6879 {
6880 set_iterator_to_next (it, false);
6881 }
6882 goto get_next;
6883 }
6884
6885 if (! NILP (lookup_glyphless_char_display (c, it)))
6886 {
6887 if (it->what == IT_GLYPHLESS)
6888 goto done;
6889 /* Don't display this character. */
6890 set_iterator_to_next (it, false);
6891 goto get_next;
6892 }
6893
6894 /* If `nobreak-char-display' is non-nil, we display
6895 non-ASCII spaces and hyphens specially. */
6896 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6897 {
6898 if (c == NO_BREAK_SPACE)
6899 nonascii_space_p = true;
6900 else if (c == SOFT_HYPHEN || c == HYPHEN
6901 || c == NON_BREAKING_HYPHEN)
6902 nonascii_hyphen_p = true;
6903 }
6904
6905 /* Translate control characters into `\003' or `^C' form.
6906 Control characters coming from a display table entry are
6907 currently not translated because we use IT->dpvec to hold
6908 the translation. This could easily be changed but I
6909 don't believe that it is worth doing.
6910
6911 The characters handled by `nobreak-char-display' must be
6912 translated too.
6913
6914 Non-printable characters and raw-byte characters are also
6915 translated to octal form. */
6916 if (((c < ' ' || c == 127) /* ASCII control chars. */
6917 ? (it->area != TEXT_AREA
6918 /* In mode line, treat \n, \t like other crl chars. */
6919 || (c != '\t'
6920 && it->glyph_row
6921 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6922 || (c != '\n' && c != '\t'))
6923 : (nonascii_space_p
6924 || nonascii_hyphen_p
6925 || CHAR_BYTE8_P (c)
6926 || ! CHAR_PRINTABLE_P (c))))
6927 {
6928 /* C is a control character, non-ASCII space/hyphen,
6929 raw-byte, or a non-printable character which must be
6930 displayed either as '\003' or as `^C' where the '\\'
6931 and '^' can be defined in the display table. Fill
6932 IT->ctl_chars with glyphs for what we have to
6933 display. Then, set IT->dpvec to these glyphs. */
6934 Lisp_Object gc;
6935 int ctl_len;
6936 int face_id;
6937 int lface_id = 0;
6938 int escape_glyph;
6939
6940 /* Handle control characters with ^. */
6941
6942 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6943 {
6944 int g;
6945
6946 g = '^'; /* default glyph for Control */
6947 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6948 if (it->dp
6949 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6950 {
6951 g = GLYPH_CODE_CHAR (gc);
6952 lface_id = GLYPH_CODE_FACE (gc);
6953 }
6954
6955 face_id = (lface_id
6956 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6957 : merge_escape_glyph_face (it));
6958
6959 XSETINT (it->ctl_chars[0], g);
6960 XSETINT (it->ctl_chars[1], c ^ 0100);
6961 ctl_len = 2;
6962 goto display_control;
6963 }
6964
6965 /* Handle non-ascii space in the mode where it only gets
6966 highlighting. */
6967
6968 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6969 {
6970 /* Merge `nobreak-space' into the current face. */
6971 face_id = merge_faces (it->f, Qnobreak_space, 0,
6972 it->face_id);
6973 XSETINT (it->ctl_chars[0], ' ');
6974 ctl_len = 1;
6975 goto display_control;
6976 }
6977
6978 /* Handle sequences that start with the "escape glyph". */
6979
6980 /* the default escape glyph is \. */
6981 escape_glyph = '\\';
6982
6983 if (it->dp
6984 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6985 {
6986 escape_glyph = GLYPH_CODE_CHAR (gc);
6987 lface_id = GLYPH_CODE_FACE (gc);
6988 }
6989
6990 face_id = (lface_id
6991 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6992 : merge_escape_glyph_face (it));
6993
6994 /* Draw non-ASCII hyphen with just highlighting: */
6995
6996 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6997 {
6998 XSETINT (it->ctl_chars[0], '-');
6999 ctl_len = 1;
7000 goto display_control;
7001 }
7002
7003 /* Draw non-ASCII space/hyphen with escape glyph: */
7004
7005 if (nonascii_space_p || nonascii_hyphen_p)
7006 {
7007 XSETINT (it->ctl_chars[0], escape_glyph);
7008 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7009 ctl_len = 2;
7010 goto display_control;
7011 }
7012
7013 {
7014 char str[10];
7015 int len, i;
7016
7017 if (CHAR_BYTE8_P (c))
7018 /* Display \200 instead of \17777600. */
7019 c = CHAR_TO_BYTE8 (c);
7020 len = sprintf (str, "%03o", c + 0u);
7021
7022 XSETINT (it->ctl_chars[0], escape_glyph);
7023 for (i = 0; i < len; i++)
7024 XSETINT (it->ctl_chars[i + 1], str[i]);
7025 ctl_len = len + 1;
7026 }
7027
7028 display_control:
7029 /* Set up IT->dpvec and return first character from it. */
7030 it->dpvec_char_len = it->len;
7031 it->dpvec = it->ctl_chars;
7032 it->dpend = it->dpvec + ctl_len;
7033 it->current.dpvec_index = 0;
7034 it->dpvec_face_id = face_id;
7035 it->saved_face_id = it->face_id;
7036 it->method = GET_FROM_DISPLAY_VECTOR;
7037 it->ellipsis_p = false;
7038 goto get_next;
7039 }
7040 it->char_to_display = c;
7041 }
7042 else if (success_p)
7043 {
7044 it->char_to_display = it->c;
7045 }
7046 }
7047
7048 #ifdef HAVE_WINDOW_SYSTEM
7049 /* Adjust face id for a multibyte character. There are no multibyte
7050 character in unibyte text. */
7051 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7052 && it->multibyte_p
7053 && success_p
7054 && FRAME_WINDOW_P (it->f))
7055 {
7056 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7057
7058 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7059 {
7060 /* Automatic composition with glyph-string. */
7061 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7062
7063 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7064 }
7065 else
7066 {
7067 ptrdiff_t pos = (it->s ? -1
7068 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7069 : IT_CHARPOS (*it));
7070 int c;
7071
7072 if (it->what == IT_CHARACTER)
7073 c = it->char_to_display;
7074 else
7075 {
7076 struct composition *cmp = composition_table[it->cmp_it.id];
7077 int i;
7078
7079 c = ' ';
7080 for (i = 0; i < cmp->glyph_len; i++)
7081 /* TAB in a composition means display glyphs with
7082 padding space on the left or right. */
7083 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7084 break;
7085 }
7086 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7087 }
7088 }
7089 #endif /* HAVE_WINDOW_SYSTEM */
7090
7091 done:
7092 /* Is this character the last one of a run of characters with
7093 box? If yes, set IT->end_of_box_run_p to true. */
7094 if (it->face_box_p
7095 && it->s == NULL)
7096 {
7097 if (it->method == GET_FROM_STRING && it->sp)
7098 {
7099 int face_id = underlying_face_id (it);
7100 struct face *face = FACE_FROM_ID (it->f, face_id);
7101
7102 if (face)
7103 {
7104 if (face->box == FACE_NO_BOX)
7105 {
7106 /* If the box comes from face properties in a
7107 display string, check faces in that string. */
7108 int string_face_id = face_after_it_pos (it);
7109 it->end_of_box_run_p
7110 = (FACE_FROM_ID (it->f, string_face_id)->box
7111 == FACE_NO_BOX);
7112 }
7113 /* Otherwise, the box comes from the underlying face.
7114 If this is the last string character displayed, check
7115 the next buffer location. */
7116 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7117 /* n_overlay_strings is unreliable unless
7118 overlay_string_index is non-negative. */
7119 && ((it->current.overlay_string_index >= 0
7120 && (it->current.overlay_string_index
7121 == it->n_overlay_strings - 1))
7122 /* A string from display property. */
7123 || it->from_disp_prop_p))
7124 {
7125 ptrdiff_t ignore;
7126 int next_face_id;
7127 struct text_pos pos = it->current.pos;
7128
7129 /* For a string from a display property, the next
7130 buffer position is stored in the 'position'
7131 member of the iteration stack slot below the
7132 current one, see handle_single_display_spec. By
7133 contrast, it->current.pos was is not yet updated
7134 to point to that buffer position; that will
7135 happen in pop_it, after we finish displaying the
7136 current string. Note that we already checked
7137 above that it->sp is positive, so subtracting one
7138 from it is safe. */
7139 if (it->from_disp_prop_p)
7140 pos = (it->stack + it->sp - 1)->position;
7141 else
7142 INC_TEXT_POS (pos, it->multibyte_p);
7143
7144 if (CHARPOS (pos) >= ZV)
7145 it->end_of_box_run_p = true;
7146 else
7147 {
7148 next_face_id = face_at_buffer_position
7149 (it->w, CHARPOS (pos), &ignore,
7150 CHARPOS (pos) + TEXT_PROP_DISTANCE_LIMIT, false, -1);
7151 it->end_of_box_run_p
7152 = (FACE_FROM_ID (it->f, next_face_id)->box
7153 == FACE_NO_BOX);
7154 }
7155 }
7156 }
7157 }
7158 /* next_element_from_display_vector sets this flag according to
7159 faces of the display vector glyphs, see there. */
7160 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7161 {
7162 int face_id = face_after_it_pos (it);
7163 it->end_of_box_run_p
7164 = (face_id != it->face_id
7165 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7166 }
7167 }
7168 /* If we reached the end of the object we've been iterating (e.g., a
7169 display string or an overlay string), and there's something on
7170 IT->stack, proceed with what's on the stack. It doesn't make
7171 sense to return false if there's unprocessed stuff on the stack,
7172 because otherwise that stuff will never be displayed. */
7173 if (!success_p && it->sp > 0)
7174 {
7175 set_iterator_to_next (it, false);
7176 success_p = get_next_display_element (it);
7177 }
7178
7179 /* Value is false if end of buffer or string reached. */
7180 return success_p;
7181 }
7182
7183
7184 /* Move IT to the next display element.
7185
7186 RESEAT_P means if called on a newline in buffer text,
7187 skip to the next visible line start.
7188
7189 Functions get_next_display_element and set_iterator_to_next are
7190 separate because I find this arrangement easier to handle than a
7191 get_next_display_element function that also increments IT's
7192 position. The way it is we can first look at an iterator's current
7193 display element, decide whether it fits on a line, and if it does,
7194 increment the iterator position. The other way around we probably
7195 would either need a flag indicating whether the iterator has to be
7196 incremented the next time, or we would have to implement a
7197 decrement position function which would not be easy to write. */
7198
7199 void
7200 set_iterator_to_next (struct it *it, bool reseat_p)
7201 {
7202 /* Reset flags indicating start and end of a sequence of characters
7203 with box. Reset them at the start of this function because
7204 moving the iterator to a new position might set them. */
7205 it->start_of_box_run_p = it->end_of_box_run_p = false;
7206
7207 switch (it->method)
7208 {
7209 case GET_FROM_BUFFER:
7210 /* The current display element of IT is a character from
7211 current_buffer. Advance in the buffer, and maybe skip over
7212 invisible lines that are so because of selective display. */
7213 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7214 reseat_at_next_visible_line_start (it, false);
7215 else if (it->cmp_it.id >= 0)
7216 {
7217 /* We are currently getting glyphs from a composition. */
7218 if (! it->bidi_p)
7219 {
7220 IT_CHARPOS (*it) += it->cmp_it.nchars;
7221 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7222 }
7223 else
7224 {
7225 int i;
7226
7227 /* Update IT's char/byte positions to point to the first
7228 character of the next grapheme cluster, or to the
7229 character visually after the current composition. */
7230 for (i = 0; i < it->cmp_it.nchars; i++)
7231 bidi_move_to_visually_next (&it->bidi_it);
7232 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7233 IT_CHARPOS (*it) = it->bidi_it.charpos;
7234 }
7235
7236 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7237 && it->cmp_it.to < it->cmp_it.nglyphs)
7238 {
7239 /* Composition created while scanning forward. Proceed
7240 to the next grapheme cluster. */
7241 it->cmp_it.from = it->cmp_it.to;
7242 }
7243 else if ((it->bidi_p && it->cmp_it.reversed_p)
7244 && it->cmp_it.from > 0)
7245 {
7246 /* Composition created while scanning backward. Proceed
7247 to the previous grapheme cluster. */
7248 it->cmp_it.to = it->cmp_it.from;
7249 }
7250 else
7251 {
7252 /* No more grapheme clusters in this composition.
7253 Find the next stop position. */
7254 ptrdiff_t stop = it->end_charpos;
7255
7256 if (it->bidi_it.scan_dir < 0)
7257 /* Now we are scanning backward and don't know
7258 where to stop. */
7259 stop = -1;
7260 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7261 IT_BYTEPOS (*it), stop, Qnil);
7262 }
7263 }
7264 else
7265 {
7266 eassert (it->len != 0);
7267
7268 if (!it->bidi_p)
7269 {
7270 IT_BYTEPOS (*it) += it->len;
7271 IT_CHARPOS (*it) += 1;
7272 }
7273 else
7274 {
7275 int prev_scan_dir = it->bidi_it.scan_dir;
7276 /* If this is a new paragraph, determine its base
7277 direction (a.k.a. its base embedding level). */
7278 if (it->bidi_it.new_paragraph)
7279 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
7280 false);
7281 bidi_move_to_visually_next (&it->bidi_it);
7282 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7283 IT_CHARPOS (*it) = it->bidi_it.charpos;
7284 if (prev_scan_dir != it->bidi_it.scan_dir)
7285 {
7286 /* As the scan direction was changed, we must
7287 re-compute the stop position for composition. */
7288 ptrdiff_t stop = it->end_charpos;
7289 if (it->bidi_it.scan_dir < 0)
7290 stop = -1;
7291 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7292 IT_BYTEPOS (*it), stop, Qnil);
7293 }
7294 }
7295 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7296 }
7297 break;
7298
7299 case GET_FROM_C_STRING:
7300 /* Current display element of IT is from a C string. */
7301 if (!it->bidi_p
7302 /* If the string position is beyond string's end, it means
7303 next_element_from_c_string is padding the string with
7304 blanks, in which case we bypass the bidi iterator,
7305 because it cannot deal with such virtual characters. */
7306 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7307 {
7308 IT_BYTEPOS (*it) += it->len;
7309 IT_CHARPOS (*it) += 1;
7310 }
7311 else
7312 {
7313 bidi_move_to_visually_next (&it->bidi_it);
7314 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7315 IT_CHARPOS (*it) = it->bidi_it.charpos;
7316 }
7317 break;
7318
7319 case GET_FROM_DISPLAY_VECTOR:
7320 /* Current display element of IT is from a display table entry.
7321 Advance in the display table definition. Reset it to null if
7322 end reached, and continue with characters from buffers/
7323 strings. */
7324 ++it->current.dpvec_index;
7325
7326 /* Restore face of the iterator to what they were before the
7327 display vector entry (these entries may contain faces). */
7328 it->face_id = it->saved_face_id;
7329
7330 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7331 {
7332 bool recheck_faces = it->ellipsis_p;
7333
7334 if (it->s)
7335 it->method = GET_FROM_C_STRING;
7336 else if (STRINGP (it->string))
7337 it->method = GET_FROM_STRING;
7338 else
7339 {
7340 it->method = GET_FROM_BUFFER;
7341 it->object = it->w->contents;
7342 }
7343
7344 it->dpvec = NULL;
7345 it->current.dpvec_index = -1;
7346
7347 /* Skip over characters which were displayed via IT->dpvec. */
7348 if (it->dpvec_char_len < 0)
7349 reseat_at_next_visible_line_start (it, true);
7350 else if (it->dpvec_char_len > 0)
7351 {
7352 it->len = it->dpvec_char_len;
7353 set_iterator_to_next (it, reseat_p);
7354 }
7355
7356 /* Maybe recheck faces after display vector. */
7357 if (recheck_faces)
7358 {
7359 if (it->method == GET_FROM_STRING)
7360 it->stop_charpos = IT_STRING_CHARPOS (*it);
7361 else
7362 it->stop_charpos = IT_CHARPOS (*it);
7363 }
7364 }
7365 break;
7366
7367 case GET_FROM_STRING:
7368 /* Current display element is a character from a Lisp string. */
7369 eassert (it->s == NULL && STRINGP (it->string));
7370 /* Don't advance past string end. These conditions are true
7371 when set_iterator_to_next is called at the end of
7372 get_next_display_element, in which case the Lisp string is
7373 already exhausted, and all we want is pop the iterator
7374 stack. */
7375 if (it->current.overlay_string_index >= 0)
7376 {
7377 /* This is an overlay string, so there's no padding with
7378 spaces, and the number of characters in the string is
7379 where the string ends. */
7380 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7381 goto consider_string_end;
7382 }
7383 else
7384 {
7385 /* Not an overlay string. There could be padding, so test
7386 against it->end_charpos. */
7387 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7388 goto consider_string_end;
7389 }
7390 if (it->cmp_it.id >= 0)
7391 {
7392 /* We are delivering display elements from a composition.
7393 Update the string position past the grapheme cluster
7394 we've just processed. */
7395 if (! it->bidi_p)
7396 {
7397 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7398 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7399 }
7400 else
7401 {
7402 int i;
7403
7404 for (i = 0; i < it->cmp_it.nchars; i++)
7405 bidi_move_to_visually_next (&it->bidi_it);
7406 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7407 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7408 }
7409
7410 /* Did we exhaust all the grapheme clusters of this
7411 composition? */
7412 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7413 && (it->cmp_it.to < it->cmp_it.nglyphs))
7414 {
7415 /* Not all the grapheme clusters were processed yet;
7416 advance to the next cluster. */
7417 it->cmp_it.from = it->cmp_it.to;
7418 }
7419 else if ((it->bidi_p && it->cmp_it.reversed_p)
7420 && it->cmp_it.from > 0)
7421 {
7422 /* Likewise: advance to the next cluster, but going in
7423 the reverse direction. */
7424 it->cmp_it.to = it->cmp_it.from;
7425 }
7426 else
7427 {
7428 /* This composition was fully processed; find the next
7429 candidate place for checking for composed
7430 characters. */
7431 /* Always limit string searches to the string length;
7432 any padding spaces are not part of the string, and
7433 there cannot be any compositions in that padding. */
7434 ptrdiff_t stop = SCHARS (it->string);
7435
7436 if (it->bidi_p && it->bidi_it.scan_dir < 0)
7437 stop = -1;
7438 else if (it->end_charpos < stop)
7439 {
7440 /* Cf. PRECISION in reseat_to_string: we might be
7441 limited in how many of the string characters we
7442 need to deliver. */
7443 stop = it->end_charpos;
7444 }
7445 composition_compute_stop_pos (&it->cmp_it,
7446 IT_STRING_CHARPOS (*it),
7447 IT_STRING_BYTEPOS (*it), stop,
7448 it->string);
7449 }
7450 }
7451 else
7452 {
7453 if (!it->bidi_p
7454 /* If the string position is beyond string's end, it
7455 means next_element_from_string is padding the string
7456 with blanks, in which case we bypass the bidi
7457 iterator, because it cannot deal with such virtual
7458 characters. */
7459 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7460 {
7461 IT_STRING_BYTEPOS (*it) += it->len;
7462 IT_STRING_CHARPOS (*it) += 1;
7463 }
7464 else
7465 {
7466 int prev_scan_dir = it->bidi_it.scan_dir;
7467
7468 bidi_move_to_visually_next (&it->bidi_it);
7469 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7470 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7471 /* If the scan direction changes, we may need to update
7472 the place where to check for composed characters. */
7473 if (prev_scan_dir != it->bidi_it.scan_dir)
7474 {
7475 ptrdiff_t stop = SCHARS (it->string);
7476
7477 if (it->bidi_it.scan_dir < 0)
7478 stop = -1;
7479 else if (it->end_charpos < stop)
7480 stop = it->end_charpos;
7481
7482 composition_compute_stop_pos (&it->cmp_it,
7483 IT_STRING_CHARPOS (*it),
7484 IT_STRING_BYTEPOS (*it), stop,
7485 it->string);
7486 }
7487 }
7488 }
7489
7490 consider_string_end:
7491
7492 if (it->current.overlay_string_index >= 0)
7493 {
7494 /* IT->string is an overlay string. Advance to the
7495 next, if there is one. */
7496 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7497 {
7498 it->ellipsis_p = false;
7499 next_overlay_string (it);
7500 if (it->ellipsis_p)
7501 setup_for_ellipsis (it, 0);
7502 }
7503 }
7504 else
7505 {
7506 /* IT->string is not an overlay string. If we reached
7507 its end, and there is something on IT->stack, proceed
7508 with what is on the stack. This can be either another
7509 string, this time an overlay string, or a buffer. */
7510 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7511 && it->sp > 0)
7512 {
7513 pop_it (it);
7514 if (it->method == GET_FROM_STRING)
7515 goto consider_string_end;
7516 }
7517 }
7518 break;
7519
7520 case GET_FROM_IMAGE:
7521 case GET_FROM_STRETCH:
7522 /* The position etc with which we have to proceed are on
7523 the stack. The position may be at the end of a string,
7524 if the `display' property takes up the whole string. */
7525 eassert (it->sp > 0);
7526 pop_it (it);
7527 if (it->method == GET_FROM_STRING)
7528 goto consider_string_end;
7529 break;
7530
7531 default:
7532 /* There are no other methods defined, so this should be a bug. */
7533 emacs_abort ();
7534 }
7535
7536 eassert (it->method != GET_FROM_STRING
7537 || (STRINGP (it->string)
7538 && IT_STRING_CHARPOS (*it) >= 0));
7539 }
7540
7541 /* Load IT's display element fields with information about the next
7542 display element which comes from a display table entry or from the
7543 result of translating a control character to one of the forms `^C'
7544 or `\003'.
7545
7546 IT->dpvec holds the glyphs to return as characters.
7547 IT->saved_face_id holds the face id before the display vector--it
7548 is restored into IT->face_id in set_iterator_to_next. */
7549
7550 static bool
7551 next_element_from_display_vector (struct it *it)
7552 {
7553 Lisp_Object gc;
7554 int prev_face_id = it->face_id;
7555 int next_face_id;
7556
7557 /* Precondition. */
7558 eassert (it->dpvec && it->current.dpvec_index >= 0);
7559
7560 it->face_id = it->saved_face_id;
7561
7562 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7563 That seemed totally bogus - so I changed it... */
7564 gc = it->dpvec[it->current.dpvec_index];
7565
7566 if (GLYPH_CODE_P (gc))
7567 {
7568 struct face *this_face, *prev_face, *next_face;
7569
7570 it->c = GLYPH_CODE_CHAR (gc);
7571 it->len = CHAR_BYTES (it->c);
7572
7573 /* The entry may contain a face id to use. Such a face id is
7574 the id of a Lisp face, not a realized face. A face id of
7575 zero means no face is specified. */
7576 if (it->dpvec_face_id >= 0)
7577 it->face_id = it->dpvec_face_id;
7578 else
7579 {
7580 int lface_id = GLYPH_CODE_FACE (gc);
7581 if (lface_id > 0)
7582 it->face_id = merge_faces (it->f, Qt, lface_id,
7583 it->saved_face_id);
7584 }
7585
7586 /* Glyphs in the display vector could have the box face, so we
7587 need to set the related flags in the iterator, as
7588 appropriate. */
7589 this_face = FACE_FROM_ID (it->f, it->face_id);
7590 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7591
7592 /* Is this character the first character of a box-face run? */
7593 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7594 && (!prev_face
7595 || prev_face->box == FACE_NO_BOX));
7596
7597 /* For the last character of the box-face run, we need to look
7598 either at the next glyph from the display vector, or at the
7599 face we saw before the display vector. */
7600 next_face_id = it->saved_face_id;
7601 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7602 {
7603 if (it->dpvec_face_id >= 0)
7604 next_face_id = it->dpvec_face_id;
7605 else
7606 {
7607 int lface_id =
7608 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7609
7610 if (lface_id > 0)
7611 next_face_id = merge_faces (it->f, Qt, lface_id,
7612 it->saved_face_id);
7613 }
7614 }
7615 next_face = FACE_FROM_ID (it->f, next_face_id);
7616 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7617 && (!next_face
7618 || next_face->box == FACE_NO_BOX));
7619 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7620 }
7621 else
7622 /* Display table entry is invalid. Return a space. */
7623 it->c = ' ', it->len = 1;
7624
7625 /* Don't change position and object of the iterator here. They are
7626 still the values of the character that had this display table
7627 entry or was translated, and that's what we want. */
7628 it->what = IT_CHARACTER;
7629 return true;
7630 }
7631
7632 /* Get the first element of string/buffer in the visual order, after
7633 being reseated to a new position in a string or a buffer. */
7634 static void
7635 get_visually_first_element (struct it *it)
7636 {
7637 bool string_p = STRINGP (it->string) || it->s;
7638 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7639 ptrdiff_t bob = (string_p ? 0 : BEGV);
7640
7641 if (STRINGP (it->string))
7642 {
7643 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7644 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7645 }
7646 else
7647 {
7648 it->bidi_it.charpos = IT_CHARPOS (*it);
7649 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7650 }
7651
7652 if (it->bidi_it.charpos == eob)
7653 {
7654 /* Nothing to do, but reset the FIRST_ELT flag, like
7655 bidi_paragraph_init does, because we are not going to
7656 call it. */
7657 it->bidi_it.first_elt = false;
7658 }
7659 else if (it->bidi_it.charpos == bob
7660 || (!string_p
7661 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7662 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7663 {
7664 /* If we are at the beginning of a line/string, we can produce
7665 the next element right away. */
7666 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7667 bidi_move_to_visually_next (&it->bidi_it);
7668 }
7669 else
7670 {
7671 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7672
7673 /* We need to prime the bidi iterator starting at the line's or
7674 string's beginning, before we will be able to produce the
7675 next element. */
7676 if (string_p)
7677 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7678 else
7679 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7680 IT_BYTEPOS (*it), -1,
7681 &it->bidi_it.bytepos);
7682 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7683 do
7684 {
7685 /* Now return to buffer/string position where we were asked
7686 to get the next display element, and produce that. */
7687 bidi_move_to_visually_next (&it->bidi_it);
7688 }
7689 while (it->bidi_it.bytepos != orig_bytepos
7690 && it->bidi_it.charpos < eob);
7691 }
7692
7693 /* Adjust IT's position information to where we ended up. */
7694 if (STRINGP (it->string))
7695 {
7696 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7697 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7698 }
7699 else
7700 {
7701 IT_CHARPOS (*it) = it->bidi_it.charpos;
7702 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7703 }
7704
7705 if (STRINGP (it->string) || !it->s)
7706 {
7707 ptrdiff_t stop, charpos, bytepos;
7708
7709 if (STRINGP (it->string))
7710 {
7711 eassert (!it->s);
7712 stop = SCHARS (it->string);
7713 if (stop > it->end_charpos)
7714 stop = it->end_charpos;
7715 charpos = IT_STRING_CHARPOS (*it);
7716 bytepos = IT_STRING_BYTEPOS (*it);
7717 }
7718 else
7719 {
7720 stop = it->end_charpos;
7721 charpos = IT_CHARPOS (*it);
7722 bytepos = IT_BYTEPOS (*it);
7723 }
7724 if (it->bidi_it.scan_dir < 0)
7725 stop = -1;
7726 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7727 it->string);
7728 }
7729 }
7730
7731 /* Load IT with the next display element from Lisp string IT->string.
7732 IT->current.string_pos is the current position within the string.
7733 If IT->current.overlay_string_index >= 0, the Lisp string is an
7734 overlay string. */
7735
7736 static bool
7737 next_element_from_string (struct it *it)
7738 {
7739 struct text_pos position;
7740
7741 eassert (STRINGP (it->string));
7742 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7743 eassert (IT_STRING_CHARPOS (*it) >= 0);
7744 position = it->current.string_pos;
7745
7746 /* With bidi reordering, the character to display might not be the
7747 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT means
7748 that we were reseat()ed to a new string, whose paragraph
7749 direction is not known. */
7750 if (it->bidi_p && it->bidi_it.first_elt)
7751 {
7752 get_visually_first_element (it);
7753 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7754 }
7755
7756 /* Time to check for invisible text? */
7757 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7758 {
7759 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7760 {
7761 if (!(!it->bidi_p
7762 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7763 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7764 {
7765 /* With bidi non-linear iteration, we could find
7766 ourselves far beyond the last computed stop_charpos,
7767 with several other stop positions in between that we
7768 missed. Scan them all now, in buffer's logical
7769 order, until we find and handle the last stop_charpos
7770 that precedes our current position. */
7771 handle_stop_backwards (it, it->stop_charpos);
7772 return GET_NEXT_DISPLAY_ELEMENT (it);
7773 }
7774 else
7775 {
7776 if (it->bidi_p)
7777 {
7778 /* Take note of the stop position we just moved
7779 across, for when we will move back across it. */
7780 it->prev_stop = it->stop_charpos;
7781 /* If we are at base paragraph embedding level, take
7782 note of the last stop position seen at this
7783 level. */
7784 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7785 it->base_level_stop = it->stop_charpos;
7786 }
7787 handle_stop (it);
7788
7789 /* Since a handler may have changed IT->method, we must
7790 recurse here. */
7791 return GET_NEXT_DISPLAY_ELEMENT (it);
7792 }
7793 }
7794 else if (it->bidi_p
7795 /* If we are before prev_stop, we may have overstepped
7796 on our way backwards a stop_pos, and if so, we need
7797 to handle that stop_pos. */
7798 && IT_STRING_CHARPOS (*it) < it->prev_stop
7799 /* We can sometimes back up for reasons that have nothing
7800 to do with bidi reordering. E.g., compositions. The
7801 code below is only needed when we are above the base
7802 embedding level, so test for that explicitly. */
7803 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7804 {
7805 /* If we lost track of base_level_stop, we have no better
7806 place for handle_stop_backwards to start from than string
7807 beginning. This happens, e.g., when we were reseated to
7808 the previous screenful of text by vertical-motion. */
7809 if (it->base_level_stop <= 0
7810 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7811 it->base_level_stop = 0;
7812 handle_stop_backwards (it, it->base_level_stop);
7813 return GET_NEXT_DISPLAY_ELEMENT (it);
7814 }
7815 }
7816
7817 if (it->current.overlay_string_index >= 0)
7818 {
7819 /* Get the next character from an overlay string. In overlay
7820 strings, there is no field width or padding with spaces to
7821 do. */
7822 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7823 {
7824 it->what = IT_EOB;
7825 return false;
7826 }
7827 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7828 IT_STRING_BYTEPOS (*it),
7829 it->bidi_it.scan_dir < 0
7830 ? -1
7831 : SCHARS (it->string))
7832 && next_element_from_composition (it))
7833 {
7834 return true;
7835 }
7836 else if (STRING_MULTIBYTE (it->string))
7837 {
7838 const unsigned char *s = (SDATA (it->string)
7839 + IT_STRING_BYTEPOS (*it));
7840 it->c = string_char_and_length (s, &it->len);
7841 }
7842 else
7843 {
7844 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7845 it->len = 1;
7846 }
7847 }
7848 else
7849 {
7850 /* Get the next character from a Lisp string that is not an
7851 overlay string. Such strings come from the mode line, for
7852 example. We may have to pad with spaces, or truncate the
7853 string. See also next_element_from_c_string. */
7854 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7855 {
7856 it->what = IT_EOB;
7857 return false;
7858 }
7859 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7860 {
7861 /* Pad with spaces. */
7862 it->c = ' ', it->len = 1;
7863 CHARPOS (position) = BYTEPOS (position) = -1;
7864 }
7865 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7866 IT_STRING_BYTEPOS (*it),
7867 it->bidi_it.scan_dir < 0
7868 ? -1
7869 : it->string_nchars)
7870 && next_element_from_composition (it))
7871 {
7872 return true;
7873 }
7874 else if (STRING_MULTIBYTE (it->string))
7875 {
7876 const unsigned char *s = (SDATA (it->string)
7877 + IT_STRING_BYTEPOS (*it));
7878 it->c = string_char_and_length (s, &it->len);
7879 }
7880 else
7881 {
7882 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7883 it->len = 1;
7884 }
7885 }
7886
7887 /* Record what we have and where it came from. */
7888 it->what = IT_CHARACTER;
7889 it->object = it->string;
7890 it->position = position;
7891 return true;
7892 }
7893
7894
7895 /* Load IT with next display element from C string IT->s.
7896 IT->string_nchars is the maximum number of characters to return
7897 from the string. IT->end_charpos may be greater than
7898 IT->string_nchars when this function is called, in which case we
7899 may have to return padding spaces. Value is false if end of string
7900 reached, including padding spaces. */
7901
7902 static bool
7903 next_element_from_c_string (struct it *it)
7904 {
7905 bool success_p = true;
7906
7907 eassert (it->s);
7908 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7909 it->what = IT_CHARACTER;
7910 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7911 it->object = make_number (0);
7912
7913 /* With bidi reordering, the character to display might not be the
7914 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
7915 we were reseated to a new string, whose paragraph direction is
7916 not known. */
7917 if (it->bidi_p && it->bidi_it.first_elt)
7918 get_visually_first_element (it);
7919
7920 /* IT's position can be greater than IT->string_nchars in case a
7921 field width or precision has been specified when the iterator was
7922 initialized. */
7923 if (IT_CHARPOS (*it) >= it->end_charpos)
7924 {
7925 /* End of the game. */
7926 it->what = IT_EOB;
7927 success_p = false;
7928 }
7929 else if (IT_CHARPOS (*it) >= it->string_nchars)
7930 {
7931 /* Pad with spaces. */
7932 it->c = ' ', it->len = 1;
7933 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7934 }
7935 else if (it->multibyte_p)
7936 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7937 else
7938 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7939
7940 return success_p;
7941 }
7942
7943
7944 /* Set up IT to return characters from an ellipsis, if appropriate.
7945 The definition of the ellipsis glyphs may come from a display table
7946 entry. This function fills IT with the first glyph from the
7947 ellipsis if an ellipsis is to be displayed. */
7948
7949 static bool
7950 next_element_from_ellipsis (struct it *it)
7951 {
7952 if (it->selective_display_ellipsis_p)
7953 setup_for_ellipsis (it, it->len);
7954 else
7955 {
7956 /* The face at the current position may be different from the
7957 face we find after the invisible text. Remember what it
7958 was in IT->saved_face_id, and signal that it's there by
7959 setting face_before_selective_p. */
7960 it->saved_face_id = it->face_id;
7961 it->method = GET_FROM_BUFFER;
7962 it->object = it->w->contents;
7963 reseat_at_next_visible_line_start (it, true);
7964 it->face_before_selective_p = true;
7965 }
7966
7967 return GET_NEXT_DISPLAY_ELEMENT (it);
7968 }
7969
7970
7971 /* Deliver an image display element. The iterator IT is already
7972 filled with image information (done in handle_display_prop). Value
7973 is always true. */
7974
7975
7976 static bool
7977 next_element_from_image (struct it *it)
7978 {
7979 it->what = IT_IMAGE;
7980 return true;
7981 }
7982
7983
7984 /* Fill iterator IT with next display element from a stretch glyph
7985 property. IT->object is the value of the text property. Value is
7986 always true. */
7987
7988 static bool
7989 next_element_from_stretch (struct it *it)
7990 {
7991 it->what = IT_STRETCH;
7992 return true;
7993 }
7994
7995 /* Scan backwards from IT's current position until we find a stop
7996 position, or until BEGV. This is called when we find ourself
7997 before both the last known prev_stop and base_level_stop while
7998 reordering bidirectional text. */
7999
8000 static void
8001 compute_stop_pos_backwards (struct it *it)
8002 {
8003 const int SCAN_BACK_LIMIT = 1000;
8004 struct text_pos pos;
8005 struct display_pos save_current = it->current;
8006 struct text_pos save_position = it->position;
8007 ptrdiff_t charpos = IT_CHARPOS (*it);
8008 ptrdiff_t where_we_are = charpos;
8009 ptrdiff_t save_stop_pos = it->stop_charpos;
8010 ptrdiff_t save_end_pos = it->end_charpos;
8011
8012 eassert (NILP (it->string) && !it->s);
8013 eassert (it->bidi_p);
8014 it->bidi_p = false;
8015 do
8016 {
8017 it->end_charpos = min (charpos + 1, ZV);
8018 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8019 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8020 reseat_1 (it, pos, false);
8021 compute_stop_pos (it);
8022 /* We must advance forward, right? */
8023 if (it->stop_charpos <= charpos)
8024 emacs_abort ();
8025 }
8026 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8027
8028 if (it->stop_charpos <= where_we_are)
8029 it->prev_stop = it->stop_charpos;
8030 else
8031 it->prev_stop = BEGV;
8032 it->bidi_p = true;
8033 it->current = save_current;
8034 it->position = save_position;
8035 it->stop_charpos = save_stop_pos;
8036 it->end_charpos = save_end_pos;
8037 }
8038
8039 /* Scan forward from CHARPOS in the current buffer/string, until we
8040 find a stop position > current IT's position. Then handle the stop
8041 position before that. This is called when we bump into a stop
8042 position while reordering bidirectional text. CHARPOS should be
8043 the last previously processed stop_pos (or BEGV/0, if none were
8044 processed yet) whose position is less that IT's current
8045 position. */
8046
8047 static void
8048 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8049 {
8050 bool bufp = !STRINGP (it->string);
8051 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8052 struct display_pos save_current = it->current;
8053 struct text_pos save_position = it->position;
8054 struct text_pos pos1;
8055 ptrdiff_t next_stop;
8056
8057 /* Scan in strict logical order. */
8058 eassert (it->bidi_p);
8059 it->bidi_p = false;
8060 do
8061 {
8062 it->prev_stop = charpos;
8063 if (bufp)
8064 {
8065 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8066 reseat_1 (it, pos1, false);
8067 }
8068 else
8069 it->current.string_pos = string_pos (charpos, it->string);
8070 compute_stop_pos (it);
8071 /* We must advance forward, right? */
8072 if (it->stop_charpos <= it->prev_stop)
8073 emacs_abort ();
8074 charpos = it->stop_charpos;
8075 }
8076 while (charpos <= where_we_are);
8077
8078 it->bidi_p = true;
8079 it->current = save_current;
8080 it->position = save_position;
8081 next_stop = it->stop_charpos;
8082 it->stop_charpos = it->prev_stop;
8083 handle_stop (it);
8084 it->stop_charpos = next_stop;
8085 }
8086
8087 /* Load IT with the next display element from current_buffer. Value
8088 is false if end of buffer reached. IT->stop_charpos is the next
8089 position at which to stop and check for text properties or buffer
8090 end. */
8091
8092 static bool
8093 next_element_from_buffer (struct it *it)
8094 {
8095 bool success_p = true;
8096
8097 eassert (IT_CHARPOS (*it) >= BEGV);
8098 eassert (NILP (it->string) && !it->s);
8099 eassert (!it->bidi_p
8100 || (EQ (it->bidi_it.string.lstring, Qnil)
8101 && it->bidi_it.string.s == NULL));
8102
8103 /* With bidi reordering, the character to display might not be the
8104 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8105 we were reseat()ed to a new buffer position, which is potentially
8106 a different paragraph. */
8107 if (it->bidi_p && it->bidi_it.first_elt)
8108 {
8109 get_visually_first_element (it);
8110 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8111 }
8112
8113 if (IT_CHARPOS (*it) >= it->stop_charpos)
8114 {
8115 if (IT_CHARPOS (*it) >= it->end_charpos)
8116 {
8117 bool overlay_strings_follow_p;
8118
8119 /* End of the game, except when overlay strings follow that
8120 haven't been returned yet. */
8121 if (it->overlay_strings_at_end_processed_p)
8122 overlay_strings_follow_p = false;
8123 else
8124 {
8125 it->overlay_strings_at_end_processed_p = true;
8126 overlay_strings_follow_p = get_overlay_strings (it, 0);
8127 }
8128
8129 if (overlay_strings_follow_p)
8130 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8131 else
8132 {
8133 it->what = IT_EOB;
8134 it->position = it->current.pos;
8135 success_p = false;
8136 }
8137 }
8138 else if (!(!it->bidi_p
8139 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8140 || IT_CHARPOS (*it) == it->stop_charpos))
8141 {
8142 /* With bidi non-linear iteration, we could find ourselves
8143 far beyond the last computed stop_charpos, with several
8144 other stop positions in between that we missed. Scan
8145 them all now, in buffer's logical order, until we find
8146 and handle the last stop_charpos that precedes our
8147 current position. */
8148 handle_stop_backwards (it, it->stop_charpos);
8149 it->ignore_overlay_strings_at_pos_p = false;
8150 return GET_NEXT_DISPLAY_ELEMENT (it);
8151 }
8152 else
8153 {
8154 if (it->bidi_p)
8155 {
8156 /* Take note of the stop position we just moved across,
8157 for when we will move back across it. */
8158 it->prev_stop = it->stop_charpos;
8159 /* If we are at base paragraph embedding level, take
8160 note of the last stop position seen at this
8161 level. */
8162 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8163 it->base_level_stop = it->stop_charpos;
8164 }
8165 handle_stop (it);
8166 it->ignore_overlay_strings_at_pos_p = false;
8167 return GET_NEXT_DISPLAY_ELEMENT (it);
8168 }
8169 }
8170 else if (it->bidi_p
8171 /* If we are before prev_stop, we may have overstepped on
8172 our way backwards a stop_pos, and if so, we need to
8173 handle that stop_pos. */
8174 && IT_CHARPOS (*it) < it->prev_stop
8175 /* We can sometimes back up for reasons that have nothing
8176 to do with bidi reordering. E.g., compositions. The
8177 code below is only needed when we are above the base
8178 embedding level, so test for that explicitly. */
8179 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8180 {
8181 if (it->base_level_stop <= 0
8182 || IT_CHARPOS (*it) < it->base_level_stop)
8183 {
8184 /* If we lost track of base_level_stop, we need to find
8185 prev_stop by looking backwards. This happens, e.g., when
8186 we were reseated to the previous screenful of text by
8187 vertical-motion. */
8188 it->base_level_stop = BEGV;
8189 compute_stop_pos_backwards (it);
8190 handle_stop_backwards (it, it->prev_stop);
8191 }
8192 else
8193 handle_stop_backwards (it, it->base_level_stop);
8194 it->ignore_overlay_strings_at_pos_p = false;
8195 return GET_NEXT_DISPLAY_ELEMENT (it);
8196 }
8197 else
8198 {
8199 /* No face changes, overlays etc. in sight, so just return a
8200 character from current_buffer. */
8201 unsigned char *p;
8202 ptrdiff_t stop;
8203
8204 /* We moved to the next buffer position, so any info about
8205 previously seen overlays is no longer valid. */
8206 it->ignore_overlay_strings_at_pos_p = false;
8207
8208 /* Maybe run the redisplay end trigger hook. Performance note:
8209 This doesn't seem to cost measurable time. */
8210 if (it->redisplay_end_trigger_charpos
8211 && it->glyph_row
8212 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8213 run_redisplay_end_trigger_hook (it);
8214
8215 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8216 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8217 stop)
8218 && next_element_from_composition (it))
8219 {
8220 return true;
8221 }
8222
8223 /* Get the next character, maybe multibyte. */
8224 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8225 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8226 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8227 else
8228 it->c = *p, it->len = 1;
8229
8230 /* Record what we have and where it came from. */
8231 it->what = IT_CHARACTER;
8232 it->object = it->w->contents;
8233 it->position = it->current.pos;
8234
8235 /* Normally we return the character found above, except when we
8236 really want to return an ellipsis for selective display. */
8237 if (it->selective)
8238 {
8239 if (it->c == '\n')
8240 {
8241 /* A value of selective > 0 means hide lines indented more
8242 than that number of columns. */
8243 if (it->selective > 0
8244 && IT_CHARPOS (*it) + 1 < ZV
8245 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8246 IT_BYTEPOS (*it) + 1,
8247 it->selective))
8248 {
8249 success_p = next_element_from_ellipsis (it);
8250 it->dpvec_char_len = -1;
8251 }
8252 }
8253 else if (it->c == '\r' && it->selective == -1)
8254 {
8255 /* A value of selective == -1 means that everything from the
8256 CR to the end of the line is invisible, with maybe an
8257 ellipsis displayed for it. */
8258 success_p = next_element_from_ellipsis (it);
8259 it->dpvec_char_len = -1;
8260 }
8261 }
8262 }
8263
8264 /* Value is false if end of buffer reached. */
8265 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8266 return success_p;
8267 }
8268
8269
8270 /* Run the redisplay end trigger hook for IT. */
8271
8272 static void
8273 run_redisplay_end_trigger_hook (struct it *it)
8274 {
8275 /* IT->glyph_row should be non-null, i.e. we should be actually
8276 displaying something, or otherwise we should not run the hook. */
8277 eassert (it->glyph_row);
8278
8279 ptrdiff_t charpos = it->redisplay_end_trigger_charpos;
8280 it->redisplay_end_trigger_charpos = 0;
8281
8282 /* Since we are *trying* to run these functions, don't try to run
8283 them again, even if they get an error. */
8284 wset_redisplay_end_trigger (it->w, Qnil);
8285 CALLN (Frun_hook_with_args, Qredisplay_end_trigger_functions, it->window,
8286 make_number (charpos));
8287
8288 /* Notice if it changed the face of the character we are on. */
8289 handle_face_prop (it);
8290 }
8291
8292
8293 /* Deliver a composition display element. Unlike the other
8294 next_element_from_XXX, this function is not registered in the array
8295 get_next_element[]. It is called from next_element_from_buffer and
8296 next_element_from_string when necessary. */
8297
8298 static bool
8299 next_element_from_composition (struct it *it)
8300 {
8301 it->what = IT_COMPOSITION;
8302 it->len = it->cmp_it.nbytes;
8303 if (STRINGP (it->string))
8304 {
8305 if (it->c < 0)
8306 {
8307 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8308 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8309 return false;
8310 }
8311 it->position = it->current.string_pos;
8312 it->object = it->string;
8313 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8314 IT_STRING_BYTEPOS (*it), it->string);
8315 }
8316 else
8317 {
8318 if (it->c < 0)
8319 {
8320 IT_CHARPOS (*it) += it->cmp_it.nchars;
8321 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8322 if (it->bidi_p)
8323 {
8324 if (it->bidi_it.new_paragraph)
8325 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
8326 false);
8327 /* Resync the bidi iterator with IT's new position.
8328 FIXME: this doesn't support bidirectional text. */
8329 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8330 bidi_move_to_visually_next (&it->bidi_it);
8331 }
8332 return false;
8333 }
8334 it->position = it->current.pos;
8335 it->object = it->w->contents;
8336 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8337 IT_BYTEPOS (*it), Qnil);
8338 }
8339 return true;
8340 }
8341
8342
8343 \f
8344 /***********************************************************************
8345 Moving an iterator without producing glyphs
8346 ***********************************************************************/
8347
8348 /* Check if iterator is at a position corresponding to a valid buffer
8349 position after some move_it_ call. */
8350
8351 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8352 ((it)->method != GET_FROM_STRING || IT_STRING_CHARPOS (*it) == 0)
8353
8354
8355 /* Move iterator IT to a specified buffer or X position within one
8356 line on the display without producing glyphs.
8357
8358 OP should be a bit mask including some or all of these bits:
8359 MOVE_TO_X: Stop upon reaching x-position TO_X.
8360 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8361 Regardless of OP's value, stop upon reaching the end of the display line.
8362
8363 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8364 This means, in particular, that TO_X includes window's horizontal
8365 scroll amount.
8366
8367 The return value has several possible values that
8368 say what condition caused the scan to stop:
8369
8370 MOVE_POS_MATCH_OR_ZV
8371 - when TO_POS or ZV was reached.
8372
8373 MOVE_X_REACHED
8374 -when TO_X was reached before TO_POS or ZV were reached.
8375
8376 MOVE_LINE_CONTINUED
8377 - when we reached the end of the display area and the line must
8378 be continued.
8379
8380 MOVE_LINE_TRUNCATED
8381 - when we reached the end of the display area and the line is
8382 truncated.
8383
8384 MOVE_NEWLINE_OR_CR
8385 - when we stopped at a line end, i.e. a newline or a CR and selective
8386 display is on. */
8387
8388 static enum move_it_result
8389 move_it_in_display_line_to (struct it *it,
8390 ptrdiff_t to_charpos, int to_x,
8391 enum move_operation_enum op)
8392 {
8393 enum move_it_result result = MOVE_UNDEFINED;
8394 struct glyph_row *saved_glyph_row;
8395 struct it wrap_it, atpos_it, atx_it, ppos_it;
8396 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8397 void *ppos_data = NULL;
8398 bool may_wrap = false;
8399 enum it_method prev_method = it->method;
8400 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8401 bool saw_smaller_pos = prev_pos < to_charpos;
8402
8403 /* Don't produce glyphs in produce_glyphs. */
8404 saved_glyph_row = it->glyph_row;
8405 it->glyph_row = NULL;
8406
8407 /* Use wrap_it to save a copy of IT wherever a word wrap could
8408 occur. Use atpos_it to save a copy of IT at the desired buffer
8409 position, if found, so that we can scan ahead and check if the
8410 word later overshoots the window edge. Use atx_it similarly, for
8411 pixel positions. */
8412 wrap_it.sp = -1;
8413 atpos_it.sp = -1;
8414 atx_it.sp = -1;
8415
8416 /* Use ppos_it under bidi reordering to save a copy of IT for the
8417 initial position. We restore that position in IT when we have
8418 scanned the entire display line without finding a match for
8419 TO_CHARPOS and all the character positions are greater than
8420 TO_CHARPOS. We then restart the scan from the initial position,
8421 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8422 the closest to TO_CHARPOS. */
8423 if (it->bidi_p)
8424 {
8425 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8426 {
8427 SAVE_IT (ppos_it, *it, ppos_data);
8428 closest_pos = IT_CHARPOS (*it);
8429 }
8430 else
8431 closest_pos = ZV;
8432 }
8433
8434 #define BUFFER_POS_REACHED_P() \
8435 ((op & MOVE_TO_POS) != 0 \
8436 && BUFFERP (it->object) \
8437 && (IT_CHARPOS (*it) == to_charpos \
8438 || ((!it->bidi_p \
8439 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8440 && IT_CHARPOS (*it) > to_charpos) \
8441 || (it->what == IT_COMPOSITION \
8442 && ((IT_CHARPOS (*it) > to_charpos \
8443 && to_charpos >= it->cmp_it.charpos) \
8444 || (IT_CHARPOS (*it) < to_charpos \
8445 && to_charpos <= it->cmp_it.charpos)))) \
8446 && (it->method == GET_FROM_BUFFER \
8447 || (it->method == GET_FROM_DISPLAY_VECTOR \
8448 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8449
8450 /* If there's a line-/wrap-prefix, handle it. */
8451 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8452 && it->current_y < it->last_visible_y)
8453 handle_line_prefix (it);
8454
8455 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8456 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8457
8458 while (true)
8459 {
8460 int x, i, ascent = 0, descent = 0;
8461
8462 /* Utility macro to reset an iterator with x, ascent, and descent. */
8463 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8464 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8465 (IT)->max_descent = descent)
8466
8467 /* Stop if we move beyond TO_CHARPOS (after an image or a
8468 display string or stretch glyph). */
8469 if ((op & MOVE_TO_POS) != 0
8470 && BUFFERP (it->object)
8471 && it->method == GET_FROM_BUFFER
8472 && (((!it->bidi_p
8473 /* When the iterator is at base embedding level, we
8474 are guaranteed that characters are delivered for
8475 display in strictly increasing order of their
8476 buffer positions. */
8477 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8478 && IT_CHARPOS (*it) > to_charpos)
8479 || (it->bidi_p
8480 && (prev_method == GET_FROM_IMAGE
8481 || prev_method == GET_FROM_STRETCH
8482 || prev_method == GET_FROM_STRING)
8483 /* Passed TO_CHARPOS from left to right. */
8484 && ((prev_pos < to_charpos
8485 && IT_CHARPOS (*it) > to_charpos)
8486 /* Passed TO_CHARPOS from right to left. */
8487 || (prev_pos > to_charpos
8488 && IT_CHARPOS (*it) < to_charpos)))))
8489 {
8490 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8491 {
8492 result = MOVE_POS_MATCH_OR_ZV;
8493 break;
8494 }
8495 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8496 /* If wrap_it is valid, the current position might be in a
8497 word that is wrapped. So, save the iterator in
8498 atpos_it and continue to see if wrapping happens. */
8499 SAVE_IT (atpos_it, *it, atpos_data);
8500 }
8501
8502 /* Stop when ZV reached.
8503 We used to stop here when TO_CHARPOS reached as well, but that is
8504 too soon if this glyph does not fit on this line. So we handle it
8505 explicitly below. */
8506 if (!get_next_display_element (it))
8507 {
8508 result = MOVE_POS_MATCH_OR_ZV;
8509 break;
8510 }
8511
8512 if (it->line_wrap == TRUNCATE)
8513 {
8514 if (BUFFER_POS_REACHED_P ())
8515 {
8516 result = MOVE_POS_MATCH_OR_ZV;
8517 break;
8518 }
8519 }
8520 else
8521 {
8522 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8523 {
8524 if (IT_DISPLAYING_WHITESPACE (it))
8525 may_wrap = true;
8526 else if (may_wrap)
8527 {
8528 /* We have reached a glyph that follows one or more
8529 whitespace characters. If the position is
8530 already found, we are done. */
8531 if (atpos_it.sp >= 0)
8532 {
8533 RESTORE_IT (it, &atpos_it, atpos_data);
8534 result = MOVE_POS_MATCH_OR_ZV;
8535 goto done;
8536 }
8537 if (atx_it.sp >= 0)
8538 {
8539 RESTORE_IT (it, &atx_it, atx_data);
8540 result = MOVE_X_REACHED;
8541 goto done;
8542 }
8543 /* Otherwise, we can wrap here. */
8544 SAVE_IT (wrap_it, *it, wrap_data);
8545 may_wrap = false;
8546 }
8547 }
8548 }
8549
8550 /* Remember the line height for the current line, in case
8551 the next element doesn't fit on the line. */
8552 ascent = it->max_ascent;
8553 descent = it->max_descent;
8554
8555 /* The call to produce_glyphs will get the metrics of the
8556 display element IT is loaded with. Record the x-position
8557 before this display element, in case it doesn't fit on the
8558 line. */
8559 x = it->current_x;
8560
8561 PRODUCE_GLYPHS (it);
8562
8563 if (it->area != TEXT_AREA)
8564 {
8565 prev_method = it->method;
8566 if (it->method == GET_FROM_BUFFER)
8567 prev_pos = IT_CHARPOS (*it);
8568 set_iterator_to_next (it, true);
8569 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8570 SET_TEXT_POS (this_line_min_pos,
8571 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8572 if (it->bidi_p
8573 && (op & MOVE_TO_POS)
8574 && IT_CHARPOS (*it) > to_charpos
8575 && IT_CHARPOS (*it) < closest_pos)
8576 closest_pos = IT_CHARPOS (*it);
8577 continue;
8578 }
8579
8580 /* The number of glyphs we get back in IT->nglyphs will normally
8581 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8582 character on a terminal frame, or (iii) a line end. For the
8583 second case, IT->nglyphs - 1 padding glyphs will be present.
8584 (On X frames, there is only one glyph produced for a
8585 composite character.)
8586
8587 The behavior implemented below means, for continuation lines,
8588 that as many spaces of a TAB as fit on the current line are
8589 displayed there. For terminal frames, as many glyphs of a
8590 multi-glyph character are displayed in the current line, too.
8591 This is what the old redisplay code did, and we keep it that
8592 way. Under X, the whole shape of a complex character must
8593 fit on the line or it will be completely displayed in the
8594 next line.
8595
8596 Note that both for tabs and padding glyphs, all glyphs have
8597 the same width. */
8598 if (it->nglyphs)
8599 {
8600 /* More than one glyph or glyph doesn't fit on line. All
8601 glyphs have the same width. */
8602 int single_glyph_width = it->pixel_width / it->nglyphs;
8603 int new_x;
8604 int x_before_this_char = x;
8605 int hpos_before_this_char = it->hpos;
8606
8607 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8608 {
8609 new_x = x + single_glyph_width;
8610
8611 /* We want to leave anything reaching TO_X to the caller. */
8612 if ((op & MOVE_TO_X) && new_x > to_x)
8613 {
8614 if (BUFFER_POS_REACHED_P ())
8615 {
8616 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8617 goto buffer_pos_reached;
8618 if (atpos_it.sp < 0)
8619 {
8620 SAVE_IT (atpos_it, *it, atpos_data);
8621 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8622 }
8623 }
8624 else
8625 {
8626 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8627 {
8628 it->current_x = x;
8629 result = MOVE_X_REACHED;
8630 break;
8631 }
8632 if (atx_it.sp < 0)
8633 {
8634 SAVE_IT (atx_it, *it, atx_data);
8635 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8636 }
8637 }
8638 }
8639
8640 if (/* Lines are continued. */
8641 it->line_wrap != TRUNCATE
8642 && (/* And glyph doesn't fit on the line. */
8643 new_x > it->last_visible_x
8644 /* Or it fits exactly and we're on a window
8645 system frame. */
8646 || (new_x == it->last_visible_x
8647 && FRAME_WINDOW_P (it->f)
8648 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8649 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8650 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8651 {
8652 if (/* IT->hpos == 0 means the very first glyph
8653 doesn't fit on the line, e.g. a wide image. */
8654 it->hpos == 0
8655 || (new_x == it->last_visible_x
8656 && FRAME_WINDOW_P (it->f)))
8657 {
8658 ++it->hpos;
8659 it->current_x = new_x;
8660
8661 /* The character's last glyph just barely fits
8662 in this row. */
8663 if (i == it->nglyphs - 1)
8664 {
8665 /* If this is the destination position,
8666 return a position *before* it in this row,
8667 now that we know it fits in this row. */
8668 if (BUFFER_POS_REACHED_P ())
8669 {
8670 if (it->line_wrap != WORD_WRAP
8671 || wrap_it.sp < 0
8672 /* If we've just found whitespace to
8673 wrap, effectively ignore the
8674 previous wrap point -- it is no
8675 longer relevant, but we won't
8676 have an opportunity to update it,
8677 since we've reached the edge of
8678 this screen line. */
8679 || (may_wrap
8680 && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8681 {
8682 it->hpos = hpos_before_this_char;
8683 it->current_x = x_before_this_char;
8684 result = MOVE_POS_MATCH_OR_ZV;
8685 break;
8686 }
8687 if (it->line_wrap == WORD_WRAP
8688 && atpos_it.sp < 0)
8689 {
8690 SAVE_IT (atpos_it, *it, atpos_data);
8691 atpos_it.current_x = x_before_this_char;
8692 atpos_it.hpos = hpos_before_this_char;
8693 }
8694 }
8695
8696 prev_method = it->method;
8697 if (it->method == GET_FROM_BUFFER)
8698 prev_pos = IT_CHARPOS (*it);
8699 set_iterator_to_next (it, true);
8700 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8701 SET_TEXT_POS (this_line_min_pos,
8702 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8703 /* On graphical terminals, newlines may
8704 "overflow" into the fringe if
8705 overflow-newline-into-fringe is non-nil.
8706 On text terminals, and on graphical
8707 terminals with no right margin, newlines
8708 may overflow into the last glyph on the
8709 display line.*/
8710 if (!FRAME_WINDOW_P (it->f)
8711 || ((it->bidi_p
8712 && it->bidi_it.paragraph_dir == R2L)
8713 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8714 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8715 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8716 {
8717 if (!get_next_display_element (it))
8718 {
8719 result = MOVE_POS_MATCH_OR_ZV;
8720 break;
8721 }
8722 if (BUFFER_POS_REACHED_P ())
8723 {
8724 if (ITERATOR_AT_END_OF_LINE_P (it))
8725 result = MOVE_POS_MATCH_OR_ZV;
8726 else
8727 result = MOVE_LINE_CONTINUED;
8728 break;
8729 }
8730 if (ITERATOR_AT_END_OF_LINE_P (it)
8731 && (it->line_wrap != WORD_WRAP
8732 || wrap_it.sp < 0
8733 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8734 {
8735 result = MOVE_NEWLINE_OR_CR;
8736 break;
8737 }
8738 }
8739 }
8740 }
8741 else
8742 IT_RESET_X_ASCENT_DESCENT (it);
8743
8744 /* If the screen line ends with whitespace, and we
8745 are under word-wrap, don't use wrap_it: it is no
8746 longer relevant, but we won't have an opportunity
8747 to update it, since we are done with this screen
8748 line. */
8749 if (may_wrap && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8750 {
8751 /* If we've found TO_X, go back there, as we now
8752 know the last word fits on this screen line. */
8753 if ((op & MOVE_TO_X) && new_x == it->last_visible_x
8754 && atx_it.sp >= 0)
8755 {
8756 RESTORE_IT (it, &atx_it, atx_data);
8757 atpos_it.sp = -1;
8758 atx_it.sp = -1;
8759 result = MOVE_X_REACHED;
8760 break;
8761 }
8762 }
8763 else if (wrap_it.sp >= 0)
8764 {
8765 RESTORE_IT (it, &wrap_it, wrap_data);
8766 atpos_it.sp = -1;
8767 atx_it.sp = -1;
8768 }
8769
8770 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8771 IT_CHARPOS (*it)));
8772 result = MOVE_LINE_CONTINUED;
8773 break;
8774 }
8775
8776 if (BUFFER_POS_REACHED_P ())
8777 {
8778 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8779 goto buffer_pos_reached;
8780 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8781 {
8782 SAVE_IT (atpos_it, *it, atpos_data);
8783 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8784 }
8785 }
8786
8787 if (new_x > it->first_visible_x)
8788 {
8789 /* Glyph is visible. Increment number of glyphs that
8790 would be displayed. */
8791 ++it->hpos;
8792 }
8793 }
8794
8795 if (result != MOVE_UNDEFINED)
8796 break;
8797 }
8798 else if (BUFFER_POS_REACHED_P ())
8799 {
8800 buffer_pos_reached:
8801 IT_RESET_X_ASCENT_DESCENT (it);
8802 result = MOVE_POS_MATCH_OR_ZV;
8803 break;
8804 }
8805 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8806 {
8807 /* Stop when TO_X specified and reached. This check is
8808 necessary here because of lines consisting of a line end,
8809 only. The line end will not produce any glyphs and we
8810 would never get MOVE_X_REACHED. */
8811 eassert (it->nglyphs == 0);
8812 result = MOVE_X_REACHED;
8813 break;
8814 }
8815
8816 /* Is this a line end? If yes, we're done. */
8817 if (ITERATOR_AT_END_OF_LINE_P (it))
8818 {
8819 /* If we are past TO_CHARPOS, but never saw any character
8820 positions smaller than TO_CHARPOS, return
8821 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8822 did. */
8823 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8824 {
8825 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8826 {
8827 if (closest_pos < ZV)
8828 {
8829 RESTORE_IT (it, &ppos_it, ppos_data);
8830 /* Don't recurse if closest_pos is equal to
8831 to_charpos, since we have just tried that. */
8832 if (closest_pos != to_charpos)
8833 move_it_in_display_line_to (it, closest_pos, -1,
8834 MOVE_TO_POS);
8835 result = MOVE_POS_MATCH_OR_ZV;
8836 }
8837 else
8838 goto buffer_pos_reached;
8839 }
8840 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8841 && IT_CHARPOS (*it) > to_charpos)
8842 goto buffer_pos_reached;
8843 else
8844 result = MOVE_NEWLINE_OR_CR;
8845 }
8846 else
8847 result = MOVE_NEWLINE_OR_CR;
8848 break;
8849 }
8850
8851 prev_method = it->method;
8852 if (it->method == GET_FROM_BUFFER)
8853 prev_pos = IT_CHARPOS (*it);
8854 /* The current display element has been consumed. Advance
8855 to the next. */
8856 set_iterator_to_next (it, true);
8857 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8858 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8859 if (IT_CHARPOS (*it) < to_charpos)
8860 saw_smaller_pos = true;
8861 if (it->bidi_p
8862 && (op & MOVE_TO_POS)
8863 && IT_CHARPOS (*it) >= to_charpos
8864 && IT_CHARPOS (*it) < closest_pos)
8865 closest_pos = IT_CHARPOS (*it);
8866
8867 /* Stop if lines are truncated and IT's current x-position is
8868 past the right edge of the window now. */
8869 if (it->line_wrap == TRUNCATE
8870 && it->current_x >= it->last_visible_x)
8871 {
8872 if (!FRAME_WINDOW_P (it->f)
8873 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8874 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8875 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8876 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8877 {
8878 bool at_eob_p = false;
8879
8880 if ((at_eob_p = !get_next_display_element (it))
8881 || BUFFER_POS_REACHED_P ()
8882 /* If we are past TO_CHARPOS, but never saw any
8883 character positions smaller than TO_CHARPOS,
8884 return MOVE_POS_MATCH_OR_ZV, like the
8885 unidirectional display did. */
8886 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8887 && !saw_smaller_pos
8888 && IT_CHARPOS (*it) > to_charpos))
8889 {
8890 if (it->bidi_p
8891 && !BUFFER_POS_REACHED_P ()
8892 && !at_eob_p && closest_pos < ZV)
8893 {
8894 RESTORE_IT (it, &ppos_it, ppos_data);
8895 if (closest_pos != to_charpos)
8896 move_it_in_display_line_to (it, closest_pos, -1,
8897 MOVE_TO_POS);
8898 }
8899 result = MOVE_POS_MATCH_OR_ZV;
8900 break;
8901 }
8902 if (ITERATOR_AT_END_OF_LINE_P (it))
8903 {
8904 result = MOVE_NEWLINE_OR_CR;
8905 break;
8906 }
8907 }
8908 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8909 && !saw_smaller_pos
8910 && IT_CHARPOS (*it) > to_charpos)
8911 {
8912 if (closest_pos < ZV)
8913 {
8914 RESTORE_IT (it, &ppos_it, ppos_data);
8915 if (closest_pos != to_charpos)
8916 move_it_in_display_line_to (it, closest_pos, -1,
8917 MOVE_TO_POS);
8918 }
8919 result = MOVE_POS_MATCH_OR_ZV;
8920 break;
8921 }
8922 result = MOVE_LINE_TRUNCATED;
8923 break;
8924 }
8925 #undef IT_RESET_X_ASCENT_DESCENT
8926 }
8927
8928 #undef BUFFER_POS_REACHED_P
8929
8930 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8931 restore the saved iterator. */
8932 if (atpos_it.sp >= 0)
8933 RESTORE_IT (it, &atpos_it, atpos_data);
8934 else if (atx_it.sp >= 0)
8935 RESTORE_IT (it, &atx_it, atx_data);
8936
8937 done:
8938
8939 if (atpos_data)
8940 bidi_unshelve_cache (atpos_data, true);
8941 if (atx_data)
8942 bidi_unshelve_cache (atx_data, true);
8943 if (wrap_data)
8944 bidi_unshelve_cache (wrap_data, true);
8945 if (ppos_data)
8946 bidi_unshelve_cache (ppos_data, true);
8947
8948 /* Restore the iterator settings altered at the beginning of this
8949 function. */
8950 it->glyph_row = saved_glyph_row;
8951 return result;
8952 }
8953
8954 /* For external use. */
8955 void
8956 move_it_in_display_line (struct it *it,
8957 ptrdiff_t to_charpos, int to_x,
8958 enum move_operation_enum op)
8959 {
8960 if (it->line_wrap == WORD_WRAP
8961 && (op & MOVE_TO_X))
8962 {
8963 struct it save_it;
8964 void *save_data = NULL;
8965 int skip;
8966
8967 SAVE_IT (save_it, *it, save_data);
8968 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8969 /* When word-wrap is on, TO_X may lie past the end
8970 of a wrapped line. Then it->current is the
8971 character on the next line, so backtrack to the
8972 space before the wrap point. */
8973 if (skip == MOVE_LINE_CONTINUED)
8974 {
8975 int prev_x = max (it->current_x - 1, 0);
8976 RESTORE_IT (it, &save_it, save_data);
8977 move_it_in_display_line_to
8978 (it, -1, prev_x, MOVE_TO_X);
8979 }
8980 else
8981 bidi_unshelve_cache (save_data, true);
8982 }
8983 else
8984 move_it_in_display_line_to (it, to_charpos, to_x, op);
8985 }
8986
8987
8988 /* Move IT forward until it satisfies one or more of the criteria in
8989 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8990
8991 OP is a bit-mask that specifies where to stop, and in particular,
8992 which of those four position arguments makes a difference. See the
8993 description of enum move_operation_enum.
8994
8995 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8996 screen line, this function will set IT to the next position that is
8997 displayed to the right of TO_CHARPOS on the screen.
8998
8999 Return the maximum pixel length of any line scanned but never more
9000 than it.last_visible_x. */
9001
9002 int
9003 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
9004 {
9005 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9006 int line_height, line_start_x = 0, reached = 0;
9007 int max_current_x = 0;
9008 void *backup_data = NULL;
9009
9010 for (;;)
9011 {
9012 if (op & MOVE_TO_VPOS)
9013 {
9014 /* If no TO_CHARPOS and no TO_X specified, stop at the
9015 start of the line TO_VPOS. */
9016 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9017 {
9018 if (it->vpos == to_vpos)
9019 {
9020 reached = 1;
9021 break;
9022 }
9023 else
9024 skip = move_it_in_display_line_to (it, -1, -1, 0);
9025 }
9026 else
9027 {
9028 /* TO_VPOS >= 0 means stop at TO_X in the line at
9029 TO_VPOS, or at TO_POS, whichever comes first. */
9030 if (it->vpos == to_vpos)
9031 {
9032 reached = 2;
9033 break;
9034 }
9035
9036 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9037
9038 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9039 {
9040 reached = 3;
9041 break;
9042 }
9043 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9044 {
9045 /* We have reached TO_X but not in the line we want. */
9046 skip = move_it_in_display_line_to (it, to_charpos,
9047 -1, MOVE_TO_POS);
9048 if (skip == MOVE_POS_MATCH_OR_ZV)
9049 {
9050 reached = 4;
9051 break;
9052 }
9053 }
9054 }
9055 }
9056 else if (op & MOVE_TO_Y)
9057 {
9058 struct it it_backup;
9059
9060 if (it->line_wrap == WORD_WRAP)
9061 SAVE_IT (it_backup, *it, backup_data);
9062
9063 /* TO_Y specified means stop at TO_X in the line containing
9064 TO_Y---or at TO_CHARPOS if this is reached first. The
9065 problem is that we can't really tell whether the line
9066 contains TO_Y before we have completely scanned it, and
9067 this may skip past TO_X. What we do is to first scan to
9068 TO_X.
9069
9070 If TO_X is not specified, use a TO_X of zero. The reason
9071 is to make the outcome of this function more predictable.
9072 If we didn't use TO_X == 0, we would stop at the end of
9073 the line which is probably not what a caller would expect
9074 to happen. */
9075 skip = move_it_in_display_line_to
9076 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9077 (MOVE_TO_X | (op & MOVE_TO_POS)));
9078
9079 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9080 if (skip == MOVE_POS_MATCH_OR_ZV)
9081 reached = 5;
9082 else if (skip == MOVE_X_REACHED)
9083 {
9084 /* If TO_X was reached, we want to know whether TO_Y is
9085 in the line. We know this is the case if the already
9086 scanned glyphs make the line tall enough. Otherwise,
9087 we must check by scanning the rest of the line. */
9088 line_height = it->max_ascent + it->max_descent;
9089 if (to_y >= it->current_y
9090 && to_y < it->current_y + line_height)
9091 {
9092 reached = 6;
9093 break;
9094 }
9095 SAVE_IT (it_backup, *it, backup_data);
9096 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9097 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9098 op & MOVE_TO_POS);
9099 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9100 line_height = it->max_ascent + it->max_descent;
9101 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9102
9103 if (to_y >= it->current_y
9104 && to_y < it->current_y + line_height)
9105 {
9106 /* If TO_Y is in this line and TO_X was reached
9107 above, we scanned too far. We have to restore
9108 IT's settings to the ones before skipping. But
9109 keep the more accurate values of max_ascent and
9110 max_descent we've found while skipping the rest
9111 of the line, for the sake of callers, such as
9112 pos_visible_p, that need to know the line
9113 height. */
9114 int max_ascent = it->max_ascent;
9115 int max_descent = it->max_descent;
9116
9117 RESTORE_IT (it, &it_backup, backup_data);
9118 it->max_ascent = max_ascent;
9119 it->max_descent = max_descent;
9120 reached = 6;
9121 }
9122 else
9123 {
9124 skip = skip2;
9125 if (skip == MOVE_POS_MATCH_OR_ZV)
9126 reached = 7;
9127 }
9128 }
9129 else
9130 {
9131 /* Check whether TO_Y is in this line. */
9132 line_height = it->max_ascent + it->max_descent;
9133 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9134
9135 if (to_y >= it->current_y
9136 && to_y < it->current_y + line_height)
9137 {
9138 if (to_y > it->current_y)
9139 max_current_x = max (it->current_x, max_current_x);
9140
9141 /* When word-wrap is on, TO_X may lie past the end
9142 of a wrapped line. Then it->current is the
9143 character on the next line, so backtrack to the
9144 space before the wrap point. */
9145 if (skip == MOVE_LINE_CONTINUED
9146 && it->line_wrap == WORD_WRAP)
9147 {
9148 int prev_x = max (it->current_x - 1, 0);
9149 RESTORE_IT (it, &it_backup, backup_data);
9150 skip = move_it_in_display_line_to
9151 (it, -1, prev_x, MOVE_TO_X);
9152 }
9153
9154 reached = 6;
9155 }
9156 }
9157
9158 if (reached)
9159 {
9160 max_current_x = max (it->current_x, max_current_x);
9161 break;
9162 }
9163 }
9164 else if (BUFFERP (it->object)
9165 && (it->method == GET_FROM_BUFFER
9166 || it->method == GET_FROM_STRETCH)
9167 && IT_CHARPOS (*it) >= to_charpos
9168 /* Under bidi iteration, a call to set_iterator_to_next
9169 can scan far beyond to_charpos if the initial
9170 portion of the next line needs to be reordered. In
9171 that case, give move_it_in_display_line_to another
9172 chance below. */
9173 && !(it->bidi_p
9174 && it->bidi_it.scan_dir == -1))
9175 skip = MOVE_POS_MATCH_OR_ZV;
9176 else
9177 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9178
9179 switch (skip)
9180 {
9181 case MOVE_POS_MATCH_OR_ZV:
9182 max_current_x = max (it->current_x, max_current_x);
9183 reached = 8;
9184 goto out;
9185
9186 case MOVE_NEWLINE_OR_CR:
9187 max_current_x = max (it->current_x, max_current_x);
9188 set_iterator_to_next (it, true);
9189 it->continuation_lines_width = 0;
9190 break;
9191
9192 case MOVE_LINE_TRUNCATED:
9193 max_current_x = it->last_visible_x;
9194 it->continuation_lines_width = 0;
9195 reseat_at_next_visible_line_start (it, false);
9196 if ((op & MOVE_TO_POS) != 0
9197 && IT_CHARPOS (*it) > to_charpos)
9198 {
9199 reached = 9;
9200 goto out;
9201 }
9202 break;
9203
9204 case MOVE_LINE_CONTINUED:
9205 max_current_x = it->last_visible_x;
9206 /* For continued lines ending in a tab, some of the glyphs
9207 associated with the tab are displayed on the current
9208 line. Since it->current_x does not include these glyphs,
9209 we use it->last_visible_x instead. */
9210 if (it->c == '\t')
9211 {
9212 it->continuation_lines_width += it->last_visible_x;
9213 /* When moving by vpos, ensure that the iterator really
9214 advances to the next line (bug#847, bug#969). Fixme:
9215 do we need to do this in other circumstances? */
9216 if (it->current_x != it->last_visible_x
9217 && (op & MOVE_TO_VPOS)
9218 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9219 {
9220 line_start_x = it->current_x + it->pixel_width
9221 - it->last_visible_x;
9222 if (FRAME_WINDOW_P (it->f))
9223 {
9224 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9225 struct font *face_font = face->font;
9226
9227 /* When display_line produces a continued line
9228 that ends in a TAB, it skips a tab stop that
9229 is closer than the font's space character
9230 width (see x_produce_glyphs where it produces
9231 the stretch glyph which represents a TAB).
9232 We need to reproduce the same logic here. */
9233 eassert (face_font);
9234 if (face_font)
9235 {
9236 if (line_start_x < face_font->space_width)
9237 line_start_x
9238 += it->tab_width * face_font->space_width;
9239 }
9240 }
9241 set_iterator_to_next (it, false);
9242 }
9243 }
9244 else
9245 it->continuation_lines_width += it->current_x;
9246 break;
9247
9248 default:
9249 emacs_abort ();
9250 }
9251
9252 /* Reset/increment for the next run. */
9253 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9254 it->current_x = line_start_x;
9255 line_start_x = 0;
9256 it->hpos = 0;
9257 it->current_y += it->max_ascent + it->max_descent;
9258 ++it->vpos;
9259 last_height = it->max_ascent + it->max_descent;
9260 it->max_ascent = it->max_descent = 0;
9261 }
9262
9263 out:
9264
9265 /* On text terminals, we may stop at the end of a line in the middle
9266 of a multi-character glyph. If the glyph itself is continued,
9267 i.e. it is actually displayed on the next line, don't treat this
9268 stopping point as valid; move to the next line instead (unless
9269 that brings us offscreen). */
9270 if (!FRAME_WINDOW_P (it->f)
9271 && op & MOVE_TO_POS
9272 && IT_CHARPOS (*it) == to_charpos
9273 && it->what == IT_CHARACTER
9274 && it->nglyphs > 1
9275 && it->line_wrap == WINDOW_WRAP
9276 && it->current_x == it->last_visible_x - 1
9277 && it->c != '\n'
9278 && it->c != '\t'
9279 && it->w->window_end_valid
9280 && it->vpos < it->w->window_end_vpos)
9281 {
9282 it->continuation_lines_width += it->current_x;
9283 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9284 it->current_y += it->max_ascent + it->max_descent;
9285 ++it->vpos;
9286 last_height = it->max_ascent + it->max_descent;
9287 }
9288
9289 if (backup_data)
9290 bidi_unshelve_cache (backup_data, true);
9291
9292 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9293
9294 return max_current_x;
9295 }
9296
9297
9298 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9299
9300 If DY > 0, move IT backward at least that many pixels. DY = 0
9301 means move IT backward to the preceding line start or BEGV. This
9302 function may move over more than DY pixels if IT->current_y - DY
9303 ends up in the middle of a line; in this case IT->current_y will be
9304 set to the top of the line moved to. */
9305
9306 void
9307 move_it_vertically_backward (struct it *it, int dy)
9308 {
9309 int nlines, h;
9310 struct it it2, it3;
9311 void *it2data = NULL, *it3data = NULL;
9312 ptrdiff_t start_pos;
9313 int nchars_per_row
9314 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9315 ptrdiff_t pos_limit;
9316
9317 move_further_back:
9318 eassert (dy >= 0);
9319
9320 start_pos = IT_CHARPOS (*it);
9321
9322 /* Estimate how many newlines we must move back. */
9323 nlines = max (1, dy / default_line_pixel_height (it->w));
9324 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9325 pos_limit = BEGV;
9326 else
9327 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9328
9329 /* Set the iterator's position that many lines back. But don't go
9330 back more than NLINES full screen lines -- this wins a day with
9331 buffers which have very long lines. */
9332 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9333 back_to_previous_visible_line_start (it);
9334
9335 /* Reseat the iterator here. When moving backward, we don't want
9336 reseat to skip forward over invisible text, set up the iterator
9337 to deliver from overlay strings at the new position etc. So,
9338 use reseat_1 here. */
9339 reseat_1 (it, it->current.pos, true);
9340
9341 /* We are now surely at a line start. */
9342 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9343 reordering is in effect. */
9344 it->continuation_lines_width = 0;
9345
9346 /* Move forward and see what y-distance we moved. First move to the
9347 start of the next line so that we get its height. We need this
9348 height to be able to tell whether we reached the specified
9349 y-distance. */
9350 SAVE_IT (it2, *it, it2data);
9351 it2.max_ascent = it2.max_descent = 0;
9352 do
9353 {
9354 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9355 MOVE_TO_POS | MOVE_TO_VPOS);
9356 }
9357 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9358 /* If we are in a display string which starts at START_POS,
9359 and that display string includes a newline, and we are
9360 right after that newline (i.e. at the beginning of a
9361 display line), exit the loop, because otherwise we will
9362 infloop, since move_it_to will see that it is already at
9363 START_POS and will not move. */
9364 || (it2.method == GET_FROM_STRING
9365 && IT_CHARPOS (it2) == start_pos
9366 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9367 eassert (IT_CHARPOS (*it) >= BEGV);
9368 SAVE_IT (it3, it2, it3data);
9369
9370 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9371 eassert (IT_CHARPOS (*it) >= BEGV);
9372 /* H is the actual vertical distance from the position in *IT
9373 and the starting position. */
9374 h = it2.current_y - it->current_y;
9375 /* NLINES is the distance in number of lines. */
9376 nlines = it2.vpos - it->vpos;
9377
9378 /* Correct IT's y and vpos position
9379 so that they are relative to the starting point. */
9380 it->vpos -= nlines;
9381 it->current_y -= h;
9382
9383 if (dy == 0)
9384 {
9385 /* DY == 0 means move to the start of the screen line. The
9386 value of nlines is > 0 if continuation lines were involved,
9387 or if the original IT position was at start of a line. */
9388 RESTORE_IT (it, it, it2data);
9389 if (nlines > 0)
9390 move_it_by_lines (it, nlines);
9391 /* The above code moves us to some position NLINES down,
9392 usually to its first glyph (leftmost in an L2R line), but
9393 that's not necessarily the start of the line, under bidi
9394 reordering. We want to get to the character position
9395 that is immediately after the newline of the previous
9396 line. */
9397 if (it->bidi_p
9398 && !it->continuation_lines_width
9399 && !STRINGP (it->string)
9400 && IT_CHARPOS (*it) > BEGV
9401 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9402 {
9403 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9404
9405 DEC_BOTH (cp, bp);
9406 cp = find_newline_no_quit (cp, bp, -1, NULL);
9407 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9408 }
9409 bidi_unshelve_cache (it3data, true);
9410 }
9411 else
9412 {
9413 /* The y-position we try to reach, relative to *IT.
9414 Note that H has been subtracted in front of the if-statement. */
9415 int target_y = it->current_y + h - dy;
9416 int y0 = it3.current_y;
9417 int y1;
9418 int line_height;
9419
9420 RESTORE_IT (&it3, &it3, it3data);
9421 y1 = line_bottom_y (&it3);
9422 line_height = y1 - y0;
9423 RESTORE_IT (it, it, it2data);
9424 /* If we did not reach target_y, try to move further backward if
9425 we can. If we moved too far backward, try to move forward. */
9426 if (target_y < it->current_y
9427 /* This is heuristic. In a window that's 3 lines high, with
9428 a line height of 13 pixels each, recentering with point
9429 on the bottom line will try to move -39/2 = 19 pixels
9430 backward. Try to avoid moving into the first line. */
9431 && (it->current_y - target_y
9432 > min (window_box_height (it->w), line_height * 2 / 3))
9433 && IT_CHARPOS (*it) > BEGV)
9434 {
9435 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9436 target_y - it->current_y));
9437 dy = it->current_y - target_y;
9438 goto move_further_back;
9439 }
9440 else if (target_y >= it->current_y + line_height
9441 && IT_CHARPOS (*it) < ZV)
9442 {
9443 /* Should move forward by at least one line, maybe more.
9444
9445 Note: Calling move_it_by_lines can be expensive on
9446 terminal frames, where compute_motion is used (via
9447 vmotion) to do the job, when there are very long lines
9448 and truncate-lines is nil. That's the reason for
9449 treating terminal frames specially here. */
9450
9451 if (!FRAME_WINDOW_P (it->f))
9452 move_it_vertically (it, target_y - it->current_y);
9453 else
9454 {
9455 do
9456 {
9457 move_it_by_lines (it, 1);
9458 }
9459 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9460 }
9461 }
9462 }
9463 }
9464
9465
9466 /* Move IT by a specified amount of pixel lines DY. DY negative means
9467 move backwards. DY = 0 means move to start of screen line. At the
9468 end, IT will be on the start of a screen line. */
9469
9470 void
9471 move_it_vertically (struct it *it, int dy)
9472 {
9473 if (dy <= 0)
9474 move_it_vertically_backward (it, -dy);
9475 else
9476 {
9477 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9478 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9479 MOVE_TO_POS | MOVE_TO_Y);
9480 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9481
9482 /* If buffer ends in ZV without a newline, move to the start of
9483 the line to satisfy the post-condition. */
9484 if (IT_CHARPOS (*it) == ZV
9485 && ZV > BEGV
9486 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9487 move_it_by_lines (it, 0);
9488 }
9489 }
9490
9491
9492 /* Move iterator IT past the end of the text line it is in. */
9493
9494 void
9495 move_it_past_eol (struct it *it)
9496 {
9497 enum move_it_result rc;
9498
9499 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9500 if (rc == MOVE_NEWLINE_OR_CR)
9501 set_iterator_to_next (it, false);
9502 }
9503
9504
9505 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9506 negative means move up. DVPOS == 0 means move to the start of the
9507 screen line.
9508
9509 Optimization idea: If we would know that IT->f doesn't use
9510 a face with proportional font, we could be faster for
9511 truncate-lines nil. */
9512
9513 void
9514 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9515 {
9516
9517 /* The commented-out optimization uses vmotion on terminals. This
9518 gives bad results, because elements like it->what, on which
9519 callers such as pos_visible_p rely, aren't updated. */
9520 /* struct position pos;
9521 if (!FRAME_WINDOW_P (it->f))
9522 {
9523 struct text_pos textpos;
9524
9525 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9526 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9527 reseat (it, textpos, true);
9528 it->vpos += pos.vpos;
9529 it->current_y += pos.vpos;
9530 }
9531 else */
9532
9533 if (dvpos == 0)
9534 {
9535 /* DVPOS == 0 means move to the start of the screen line. */
9536 move_it_vertically_backward (it, 0);
9537 /* Let next call to line_bottom_y calculate real line height. */
9538 last_height = 0;
9539 }
9540 else if (dvpos > 0)
9541 {
9542 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9543 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9544 {
9545 /* Only move to the next buffer position if we ended up in a
9546 string from display property, not in an overlay string
9547 (before-string or after-string). That is because the
9548 latter don't conceal the underlying buffer position, so
9549 we can ask to move the iterator to the exact position we
9550 are interested in. Note that, even if we are already at
9551 IT_CHARPOS (*it), the call below is not a no-op, as it
9552 will detect that we are at the end of the string, pop the
9553 iterator, and compute it->current_x and it->hpos
9554 correctly. */
9555 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9556 -1, -1, -1, MOVE_TO_POS);
9557 }
9558 }
9559 else
9560 {
9561 struct it it2;
9562 void *it2data = NULL;
9563 ptrdiff_t start_charpos, i;
9564 int nchars_per_row
9565 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9566 bool hit_pos_limit = false;
9567 ptrdiff_t pos_limit;
9568
9569 /* Start at the beginning of the screen line containing IT's
9570 position. This may actually move vertically backwards,
9571 in case of overlays, so adjust dvpos accordingly. */
9572 dvpos += it->vpos;
9573 move_it_vertically_backward (it, 0);
9574 dvpos -= it->vpos;
9575
9576 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9577 screen lines, and reseat the iterator there. */
9578 start_charpos = IT_CHARPOS (*it);
9579 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9580 pos_limit = BEGV;
9581 else
9582 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9583
9584 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9585 back_to_previous_visible_line_start (it);
9586 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9587 hit_pos_limit = true;
9588 reseat (it, it->current.pos, true);
9589
9590 /* Move further back if we end up in a string or an image. */
9591 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9592 {
9593 /* First try to move to start of display line. */
9594 dvpos += it->vpos;
9595 move_it_vertically_backward (it, 0);
9596 dvpos -= it->vpos;
9597 if (IT_POS_VALID_AFTER_MOVE_P (it))
9598 break;
9599 /* If start of line is still in string or image,
9600 move further back. */
9601 back_to_previous_visible_line_start (it);
9602 reseat (it, it->current.pos, true);
9603 dvpos--;
9604 }
9605
9606 it->current_x = it->hpos = 0;
9607
9608 /* Above call may have moved too far if continuation lines
9609 are involved. Scan forward and see if it did. */
9610 SAVE_IT (it2, *it, it2data);
9611 it2.vpos = it2.current_y = 0;
9612 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9613 it->vpos -= it2.vpos;
9614 it->current_y -= it2.current_y;
9615 it->current_x = it->hpos = 0;
9616
9617 /* If we moved too far back, move IT some lines forward. */
9618 if (it2.vpos > -dvpos)
9619 {
9620 int delta = it2.vpos + dvpos;
9621
9622 RESTORE_IT (&it2, &it2, it2data);
9623 SAVE_IT (it2, *it, it2data);
9624 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9625 /* Move back again if we got too far ahead. */
9626 if (IT_CHARPOS (*it) >= start_charpos)
9627 RESTORE_IT (it, &it2, it2data);
9628 else
9629 bidi_unshelve_cache (it2data, true);
9630 }
9631 else if (hit_pos_limit && pos_limit > BEGV
9632 && dvpos < 0 && it2.vpos < -dvpos)
9633 {
9634 /* If we hit the limit, but still didn't make it far enough
9635 back, that means there's a display string with a newline
9636 covering a large chunk of text, and that caused
9637 back_to_previous_visible_line_start try to go too far.
9638 Punish those who commit such atrocities by going back
9639 until we've reached DVPOS, after lifting the limit, which
9640 could make it slow for very long lines. "If it hurts,
9641 don't do that!" */
9642 dvpos += it2.vpos;
9643 RESTORE_IT (it, it, it2data);
9644 for (i = -dvpos; i > 0; --i)
9645 {
9646 back_to_previous_visible_line_start (it);
9647 it->vpos--;
9648 }
9649 reseat_1 (it, it->current.pos, true);
9650 }
9651 else
9652 RESTORE_IT (it, it, it2data);
9653 }
9654 }
9655
9656 /* Return true if IT points into the middle of a display vector. */
9657
9658 bool
9659 in_display_vector_p (struct it *it)
9660 {
9661 return (it->method == GET_FROM_DISPLAY_VECTOR
9662 && it->current.dpvec_index > 0
9663 && it->dpvec + it->current.dpvec_index != it->dpend);
9664 }
9665
9666 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9667 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9668 WINDOW must be a live window and defaults to the selected one. The
9669 return value is a cons of the maximum pixel-width of any text line and
9670 the maximum pixel-height of all text lines.
9671
9672 The optional argument FROM, if non-nil, specifies the first text
9673 position and defaults to the minimum accessible position of the buffer.
9674 If FROM is t, use the minimum accessible position that is not a newline
9675 character. TO, if non-nil, specifies the last text position and
9676 defaults to the maximum accessible position of the buffer. If TO is t,
9677 use the maximum accessible position that is not a newline character.
9678
9679 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9680 width that can be returned. X-LIMIT nil or omitted, means to use the
9681 pixel-width of WINDOW's body; use this if you do not intend to change
9682 the width of WINDOW. Use the maximum width WINDOW may assume if you
9683 intend to change WINDOW's width. In any case, text whose x-coordinate
9684 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9685 can take some time, it's always a good idea to make this argument as
9686 small as possible; in particular, if the buffer contains long lines that
9687 shall be truncated anyway.
9688
9689 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9690 height that can be returned. Text lines whose y-coordinate is beyond
9691 Y-LIMIT are ignored. Since calculating the text height of a large
9692 buffer can take some time, it makes sense to specify this argument if
9693 the size of the buffer is unknown.
9694
9695 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9696 include the height of the mode- or header-line of WINDOW in the return
9697 value. If it is either the symbol `mode-line' or `header-line', include
9698 only the height of that line, if present, in the return value. If t,
9699 include the height of both, if present, in the return value. */)
9700 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit,
9701 Lisp_Object y_limit, Lisp_Object mode_and_header_line)
9702 {
9703 struct window *w = decode_live_window (window);
9704 Lisp_Object buffer = w->contents;
9705 struct buffer *b;
9706 struct it it;
9707 struct buffer *old_b = NULL;
9708 ptrdiff_t start, end, pos;
9709 struct text_pos startp;
9710 void *itdata = NULL;
9711 int c, max_y = -1, x = 0, y = 0;
9712
9713 CHECK_BUFFER (buffer);
9714 b = XBUFFER (buffer);
9715
9716 if (b != current_buffer)
9717 {
9718 old_b = current_buffer;
9719 set_buffer_internal (b);
9720 }
9721
9722 if (NILP (from))
9723 start = BEGV;
9724 else if (EQ (from, Qt))
9725 {
9726 start = pos = BEGV;
9727 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9728 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9729 start = pos;
9730 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9731 start = pos;
9732 }
9733 else
9734 {
9735 CHECK_NUMBER_COERCE_MARKER (from);
9736 start = min (max (XINT (from), BEGV), ZV);
9737 }
9738
9739 if (NILP (to))
9740 end = ZV;
9741 else if (EQ (to, Qt))
9742 {
9743 end = pos = ZV;
9744 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9745 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9746 end = pos;
9747 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9748 end = pos;
9749 }
9750 else
9751 {
9752 CHECK_NUMBER_COERCE_MARKER (to);
9753 end = max (start, min (XINT (to), ZV));
9754 }
9755
9756 if (!NILP (y_limit))
9757 {
9758 CHECK_NUMBER (y_limit);
9759 max_y = min (XINT (y_limit), INT_MAX);
9760 }
9761
9762 itdata = bidi_shelve_cache ();
9763 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9764 start_display (&it, w, startp);
9765
9766 if (NILP (x_limit))
9767 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9768 else
9769 {
9770 CHECK_NUMBER (x_limit);
9771 it.last_visible_x = min (XINT (x_limit), INFINITY);
9772 /* Actually, we never want move_it_to stop at to_x. But to make
9773 sure that move_it_in_display_line_to always moves far enough,
9774 we set it to INT_MAX and specify MOVE_TO_X. */
9775 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9776 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9777 }
9778
9779 y = it.current_y + it.max_ascent + it.max_descent;
9780
9781 if (!EQ (mode_and_header_line, Qheader_line)
9782 && !EQ (mode_and_header_line, Qt))
9783 /* Do not count the header-line which was counted automatically by
9784 start_display. */
9785 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9786
9787 if (EQ (mode_and_header_line, Qmode_line)
9788 || EQ (mode_and_header_line, Qt))
9789 /* Do count the mode-line which is not included automatically by
9790 start_display. */
9791 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9792
9793 bidi_unshelve_cache (itdata, false);
9794
9795 if (old_b)
9796 set_buffer_internal (old_b);
9797
9798 return Fcons (make_number (x), make_number (y));
9799 }
9800 \f
9801 /***********************************************************************
9802 Messages
9803 ***********************************************************************/
9804
9805 /* Return the number of arguments the format string FORMAT needs. */
9806
9807 static ptrdiff_t
9808 format_nargs (char const *format)
9809 {
9810 ptrdiff_t nargs = 0;
9811 for (char const *p = format; (p = strchr (p, '%')); p++)
9812 if (p[1] == '%')
9813 p++;
9814 else
9815 nargs++;
9816 return nargs;
9817 }
9818
9819 /* Add a message with format string FORMAT and formatted arguments
9820 to *Messages*. */
9821
9822 void
9823 add_to_log (const char *format, ...)
9824 {
9825 va_list ap;
9826 va_start (ap, format);
9827 vadd_to_log (format, ap);
9828 va_end (ap);
9829 }
9830
9831 void
9832 vadd_to_log (char const *format, va_list ap)
9833 {
9834 ptrdiff_t form_nargs = format_nargs (format);
9835 ptrdiff_t nargs = 1 + form_nargs;
9836 Lisp_Object args[10];
9837 eassert (nargs <= ARRAYELTS (args));
9838 AUTO_STRING (args0, format);
9839 args[0] = args0;
9840 for (ptrdiff_t i = 1; i <= nargs; i++)
9841 args[i] = va_arg (ap, Lisp_Object);
9842 Lisp_Object msg = Qnil;
9843 msg = Fformat_message (nargs, args);
9844
9845 ptrdiff_t len = SBYTES (msg) + 1;
9846 USE_SAFE_ALLOCA;
9847 char *buffer = SAFE_ALLOCA (len);
9848 memcpy (buffer, SDATA (msg), len);
9849
9850 message_dolog (buffer, len - 1, true, STRING_MULTIBYTE (msg));
9851 SAFE_FREE ();
9852 }
9853
9854
9855 /* Output a newline in the *Messages* buffer if "needs" one. */
9856
9857 void
9858 message_log_maybe_newline (void)
9859 {
9860 if (message_log_need_newline)
9861 message_dolog ("", 0, true, false);
9862 }
9863
9864
9865 /* Add a string M of length NBYTES to the message log, optionally
9866 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9867 true, means interpret the contents of M as multibyte. This
9868 function calls low-level routines in order to bypass text property
9869 hooks, etc. which might not be safe to run.
9870
9871 This may GC (insert may run before/after change hooks),
9872 so the buffer M must NOT point to a Lisp string. */
9873
9874 void
9875 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9876 {
9877 const unsigned char *msg = (const unsigned char *) m;
9878
9879 if (!NILP (Vmemory_full))
9880 return;
9881
9882 if (!NILP (Vmessage_log_max))
9883 {
9884 struct buffer *oldbuf;
9885 Lisp_Object oldpoint, oldbegv, oldzv;
9886 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9887 ptrdiff_t point_at_end = 0;
9888 ptrdiff_t zv_at_end = 0;
9889 Lisp_Object old_deactivate_mark;
9890
9891 old_deactivate_mark = Vdeactivate_mark;
9892 oldbuf = current_buffer;
9893
9894 /* Ensure the Messages buffer exists, and switch to it.
9895 If we created it, set the major-mode. */
9896 bool newbuffer = NILP (Fget_buffer (Vmessages_buffer_name));
9897 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9898 if (newbuffer
9899 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
9900 call0 (intern ("messages-buffer-mode"));
9901
9902 bset_undo_list (current_buffer, Qt);
9903 bset_cache_long_scans (current_buffer, Qnil);
9904
9905 oldpoint = message_dolog_marker1;
9906 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
9907 oldbegv = message_dolog_marker2;
9908 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
9909 oldzv = message_dolog_marker3;
9910 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
9911
9912 if (PT == Z)
9913 point_at_end = 1;
9914 if (ZV == Z)
9915 zv_at_end = 1;
9916
9917 BEGV = BEG;
9918 BEGV_BYTE = BEG_BYTE;
9919 ZV = Z;
9920 ZV_BYTE = Z_BYTE;
9921 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9922
9923 /* Insert the string--maybe converting multibyte to single byte
9924 or vice versa, so that all the text fits the buffer. */
9925 if (multibyte
9926 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9927 {
9928 ptrdiff_t i;
9929 int c, char_bytes;
9930 char work[1];
9931
9932 /* Convert a multibyte string to single-byte
9933 for the *Message* buffer. */
9934 for (i = 0; i < nbytes; i += char_bytes)
9935 {
9936 c = string_char_and_length (msg + i, &char_bytes);
9937 work[0] = CHAR_TO_BYTE8 (c);
9938 insert_1_both (work, 1, 1, true, false, false);
9939 }
9940 }
9941 else if (! multibyte
9942 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9943 {
9944 ptrdiff_t i;
9945 int c, char_bytes;
9946 unsigned char str[MAX_MULTIBYTE_LENGTH];
9947 /* Convert a single-byte string to multibyte
9948 for the *Message* buffer. */
9949 for (i = 0; i < nbytes; i++)
9950 {
9951 c = msg[i];
9952 MAKE_CHAR_MULTIBYTE (c);
9953 char_bytes = CHAR_STRING (c, str);
9954 insert_1_both ((char *) str, 1, char_bytes, true, false, false);
9955 }
9956 }
9957 else if (nbytes)
9958 insert_1_both (m, chars_in_text (msg, nbytes), nbytes,
9959 true, false, false);
9960
9961 if (nlflag)
9962 {
9963 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9964 printmax_t dups;
9965
9966 insert_1_both ("\n", 1, 1, true, false, false);
9967
9968 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, false);
9969 this_bol = PT;
9970 this_bol_byte = PT_BYTE;
9971
9972 /* See if this line duplicates the previous one.
9973 If so, combine duplicates. */
9974 if (this_bol > BEG)
9975 {
9976 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, false);
9977 prev_bol = PT;
9978 prev_bol_byte = PT_BYTE;
9979
9980 dups = message_log_check_duplicate (prev_bol_byte,
9981 this_bol_byte);
9982 if (dups)
9983 {
9984 del_range_both (prev_bol, prev_bol_byte,
9985 this_bol, this_bol_byte, false);
9986 if (dups > 1)
9987 {
9988 char dupstr[sizeof " [ times]"
9989 + INT_STRLEN_BOUND (printmax_t)];
9990
9991 /* If you change this format, don't forget to also
9992 change message_log_check_duplicate. */
9993 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
9994 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9995 insert_1_both (dupstr, duplen, duplen,
9996 true, false, true);
9997 }
9998 }
9999 }
10000
10001 /* If we have more than the desired maximum number of lines
10002 in the *Messages* buffer now, delete the oldest ones.
10003 This is safe because we don't have undo in this buffer. */
10004
10005 if (NATNUMP (Vmessage_log_max))
10006 {
10007 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10008 -XFASTINT (Vmessage_log_max) - 1, false);
10009 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, false);
10010 }
10011 }
10012 BEGV = marker_position (oldbegv);
10013 BEGV_BYTE = marker_byte_position (oldbegv);
10014
10015 if (zv_at_end)
10016 {
10017 ZV = Z;
10018 ZV_BYTE = Z_BYTE;
10019 }
10020 else
10021 {
10022 ZV = marker_position (oldzv);
10023 ZV_BYTE = marker_byte_position (oldzv);
10024 }
10025
10026 if (point_at_end)
10027 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10028 else
10029 /* We can't do Fgoto_char (oldpoint) because it will run some
10030 Lisp code. */
10031 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10032 marker_byte_position (oldpoint));
10033
10034 unchain_marker (XMARKER (oldpoint));
10035 unchain_marker (XMARKER (oldbegv));
10036 unchain_marker (XMARKER (oldzv));
10037
10038 /* We called insert_1_both above with its 5th argument (PREPARE)
10039 false, which prevents insert_1_both from calling
10040 prepare_to_modify_buffer, which in turns prevents us from
10041 incrementing windows_or_buffers_changed even if *Messages* is
10042 shown in some window. So we must manually set
10043 windows_or_buffers_changed here to make up for that. */
10044 windows_or_buffers_changed = old_windows_or_buffers_changed;
10045 bset_redisplay (current_buffer);
10046
10047 set_buffer_internal (oldbuf);
10048
10049 message_log_need_newline = !nlflag;
10050 Vdeactivate_mark = old_deactivate_mark;
10051 }
10052 }
10053
10054
10055 /* We are at the end of the buffer after just having inserted a newline.
10056 (Note: We depend on the fact we won't be crossing the gap.)
10057 Check to see if the most recent message looks a lot like the previous one.
10058 Return 0 if different, 1 if the new one should just replace it, or a
10059 value N > 1 if we should also append " [N times]". */
10060
10061 static intmax_t
10062 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10063 {
10064 ptrdiff_t i;
10065 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10066 bool seen_dots = false;
10067 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10068 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10069
10070 for (i = 0; i < len; i++)
10071 {
10072 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10073 seen_dots = true;
10074 if (p1[i] != p2[i])
10075 return seen_dots;
10076 }
10077 p1 += len;
10078 if (*p1 == '\n')
10079 return 2;
10080 if (*p1++ == ' ' && *p1++ == '[')
10081 {
10082 char *pend;
10083 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10084 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10085 return n + 1;
10086 }
10087 return 0;
10088 }
10089 \f
10090
10091 /* Display an echo area message M with a specified length of NBYTES
10092 bytes. The string may include null characters. If M is not a
10093 string, clear out any existing message, and let the mini-buffer
10094 text show through.
10095
10096 This function cancels echoing. */
10097
10098 void
10099 message3 (Lisp_Object m)
10100 {
10101 clear_message (true, true);
10102 cancel_echoing ();
10103
10104 /* First flush out any partial line written with print. */
10105 message_log_maybe_newline ();
10106 if (STRINGP (m))
10107 {
10108 ptrdiff_t nbytes = SBYTES (m);
10109 bool multibyte = STRING_MULTIBYTE (m);
10110 char *buffer;
10111 USE_SAFE_ALLOCA;
10112 SAFE_ALLOCA_STRING (buffer, m);
10113 message_dolog (buffer, nbytes, true, multibyte);
10114 SAFE_FREE ();
10115 }
10116 if (! inhibit_message)
10117 message3_nolog (m);
10118 }
10119
10120 /* Log the message M to stderr. Log an empty line if M is not a string. */
10121
10122 static void
10123 message_to_stderr (Lisp_Object m)
10124 {
10125 if (noninteractive_need_newline)
10126 {
10127 noninteractive_need_newline = false;
10128 fputc ('\n', stderr);
10129 }
10130 if (STRINGP (m))
10131 {
10132 Lisp_Object s = ENCODE_SYSTEM (m);
10133 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10134 }
10135 if (!cursor_in_echo_area)
10136 fputc ('\n', stderr);
10137 fflush (stderr);
10138 }
10139
10140 /* The non-logging version of message3.
10141 This does not cancel echoing, because it is used for echoing.
10142 Perhaps we need to make a separate function for echoing
10143 and make this cancel echoing. */
10144
10145 void
10146 message3_nolog (Lisp_Object m)
10147 {
10148 struct frame *sf = SELECTED_FRAME ();
10149
10150 if (FRAME_INITIAL_P (sf))
10151 message_to_stderr (m);
10152 /* Error messages get reported properly by cmd_error, so this must be just an
10153 informative message; if the frame hasn't really been initialized yet, just
10154 toss it. */
10155 else if (INTERACTIVE && sf->glyphs_initialized_p)
10156 {
10157 /* Get the frame containing the mini-buffer
10158 that the selected frame is using. */
10159 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10160 Lisp_Object frame = XWINDOW (mini_window)->frame;
10161 struct frame *f = XFRAME (frame);
10162
10163 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10164 Fmake_frame_visible (frame);
10165
10166 if (STRINGP (m) && SCHARS (m) > 0)
10167 {
10168 set_message (m);
10169 if (minibuffer_auto_raise)
10170 Fraise_frame (frame);
10171 /* Assume we are not echoing.
10172 (If we are, echo_now will override this.) */
10173 echo_message_buffer = Qnil;
10174 }
10175 else
10176 clear_message (true, true);
10177
10178 do_pending_window_change (false);
10179 echo_area_display (true);
10180 do_pending_window_change (false);
10181 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10182 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10183 }
10184 }
10185
10186
10187 /* Display a null-terminated echo area message M. If M is 0, clear
10188 out any existing message, and let the mini-buffer text show through.
10189
10190 The buffer M must continue to exist until after the echo area gets
10191 cleared or some other message gets displayed there. Do not pass
10192 text that is stored in a Lisp string. Do not pass text in a buffer
10193 that was alloca'd. */
10194
10195 void
10196 message1 (const char *m)
10197 {
10198 message3 (m ? build_unibyte_string (m) : Qnil);
10199 }
10200
10201
10202 /* The non-logging counterpart of message1. */
10203
10204 void
10205 message1_nolog (const char *m)
10206 {
10207 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10208 }
10209
10210 /* Display a message M which contains a single %s
10211 which gets replaced with STRING. */
10212
10213 void
10214 message_with_string (const char *m, Lisp_Object string, bool log)
10215 {
10216 CHECK_STRING (string);
10217
10218 bool need_message;
10219 if (noninteractive)
10220 need_message = !!m;
10221 else if (!INTERACTIVE)
10222 need_message = false;
10223 else
10224 {
10225 /* The frame whose minibuffer we're going to display the message on.
10226 It may be larger than the selected frame, so we need
10227 to use its buffer, not the selected frame's buffer. */
10228 Lisp_Object mini_window;
10229 struct frame *f, *sf = SELECTED_FRAME ();
10230
10231 /* Get the frame containing the minibuffer
10232 that the selected frame is using. */
10233 mini_window = FRAME_MINIBUF_WINDOW (sf);
10234 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10235
10236 /* Error messages get reported properly by cmd_error, so this must be
10237 just an informative message; if the frame hasn't really been
10238 initialized yet, just toss it. */
10239 need_message = f->glyphs_initialized_p;
10240 }
10241
10242 if (need_message)
10243 {
10244 AUTO_STRING (fmt, m);
10245 Lisp_Object msg = CALLN (Fformat_message, fmt, string);
10246
10247 if (noninteractive)
10248 message_to_stderr (msg);
10249 else
10250 {
10251 if (log)
10252 message3 (msg);
10253 else
10254 message3_nolog (msg);
10255
10256 /* Print should start at the beginning of the message
10257 buffer next time. */
10258 message_buf_print = false;
10259 }
10260 }
10261 }
10262
10263
10264 /* Dump an informative message to the minibuf. If M is 0, clear out
10265 any existing message, and let the mini-buffer text show through.
10266
10267 The message must be safe ASCII and the format must not contain ` or
10268 '. If your message and format do not fit into this category,
10269 convert your arguments to Lisp objects and use Fmessage instead. */
10270
10271 static void ATTRIBUTE_FORMAT_PRINTF (1, 0)
10272 vmessage (const char *m, va_list ap)
10273 {
10274 if (noninteractive)
10275 {
10276 if (m)
10277 {
10278 if (noninteractive_need_newline)
10279 putc ('\n', stderr);
10280 noninteractive_need_newline = false;
10281 vfprintf (stderr, m, ap);
10282 if (!cursor_in_echo_area)
10283 fprintf (stderr, "\n");
10284 fflush (stderr);
10285 }
10286 }
10287 else if (INTERACTIVE)
10288 {
10289 /* The frame whose mini-buffer we're going to display the message
10290 on. It may be larger than the selected frame, so we need to
10291 use its buffer, not the selected frame's buffer. */
10292 Lisp_Object mini_window;
10293 struct frame *f, *sf = SELECTED_FRAME ();
10294
10295 /* Get the frame containing the mini-buffer
10296 that the selected frame is using. */
10297 mini_window = FRAME_MINIBUF_WINDOW (sf);
10298 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10299
10300 /* Error messages get reported properly by cmd_error, so this must be
10301 just an informative message; if the frame hasn't really been
10302 initialized yet, just toss it. */
10303 if (f->glyphs_initialized_p)
10304 {
10305 if (m)
10306 {
10307 ptrdiff_t len;
10308 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10309 USE_SAFE_ALLOCA;
10310 char *message_buf = SAFE_ALLOCA (maxsize + 1);
10311
10312 len = doprnt (message_buf, maxsize, m, 0, ap);
10313
10314 message3 (make_string (message_buf, len));
10315 SAFE_FREE ();
10316 }
10317 else
10318 message1 (0);
10319
10320 /* Print should start at the beginning of the message
10321 buffer next time. */
10322 message_buf_print = false;
10323 }
10324 }
10325 }
10326
10327 void
10328 message (const char *m, ...)
10329 {
10330 va_list ap;
10331 va_start (ap, m);
10332 vmessage (m, ap);
10333 va_end (ap);
10334 }
10335
10336
10337 /* Display the current message in the current mini-buffer. This is
10338 only called from error handlers in process.c, and is not time
10339 critical. */
10340
10341 void
10342 update_echo_area (void)
10343 {
10344 if (!NILP (echo_area_buffer[0]))
10345 {
10346 Lisp_Object string;
10347 string = Fcurrent_message ();
10348 message3 (string);
10349 }
10350 }
10351
10352
10353 /* Make sure echo area buffers in `echo_buffers' are live.
10354 If they aren't, make new ones. */
10355
10356 static void
10357 ensure_echo_area_buffers (void)
10358 {
10359 int i;
10360
10361 for (i = 0; i < 2; ++i)
10362 if (!BUFFERP (echo_buffer[i])
10363 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10364 {
10365 char name[30];
10366 Lisp_Object old_buffer;
10367 int j;
10368
10369 old_buffer = echo_buffer[i];
10370 echo_buffer[i] = Fget_buffer_create
10371 (make_formatted_string (name, " *Echo Area %d*", i));
10372 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10373 /* to force word wrap in echo area -
10374 it was decided to postpone this*/
10375 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10376
10377 for (j = 0; j < 2; ++j)
10378 if (EQ (old_buffer, echo_area_buffer[j]))
10379 echo_area_buffer[j] = echo_buffer[i];
10380 }
10381 }
10382
10383
10384 /* Call FN with args A1..A2 with either the current or last displayed
10385 echo_area_buffer as current buffer.
10386
10387 WHICH zero means use the current message buffer
10388 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10389 from echo_buffer[] and clear it.
10390
10391 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10392 suitable buffer from echo_buffer[] and clear it.
10393
10394 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10395 that the current message becomes the last displayed one, make
10396 choose a suitable buffer for echo_area_buffer[0], and clear it.
10397
10398 Value is what FN returns. */
10399
10400 static bool
10401 with_echo_area_buffer (struct window *w, int which,
10402 bool (*fn) (ptrdiff_t, Lisp_Object),
10403 ptrdiff_t a1, Lisp_Object a2)
10404 {
10405 Lisp_Object buffer;
10406 bool this_one, the_other, clear_buffer_p, rc;
10407 ptrdiff_t count = SPECPDL_INDEX ();
10408
10409 /* If buffers aren't live, make new ones. */
10410 ensure_echo_area_buffers ();
10411
10412 clear_buffer_p = false;
10413
10414 if (which == 0)
10415 this_one = false, the_other = true;
10416 else if (which > 0)
10417 this_one = true, the_other = false;
10418 else
10419 {
10420 this_one = false, the_other = true;
10421 clear_buffer_p = true;
10422
10423 /* We need a fresh one in case the current echo buffer equals
10424 the one containing the last displayed echo area message. */
10425 if (!NILP (echo_area_buffer[this_one])
10426 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10427 echo_area_buffer[this_one] = Qnil;
10428 }
10429
10430 /* Choose a suitable buffer from echo_buffer[] is we don't
10431 have one. */
10432 if (NILP (echo_area_buffer[this_one]))
10433 {
10434 echo_area_buffer[this_one]
10435 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10436 ? echo_buffer[the_other]
10437 : echo_buffer[this_one]);
10438 clear_buffer_p = true;
10439 }
10440
10441 buffer = echo_area_buffer[this_one];
10442
10443 /* Don't get confused by reusing the buffer used for echoing
10444 for a different purpose. */
10445 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10446 cancel_echoing ();
10447
10448 record_unwind_protect (unwind_with_echo_area_buffer,
10449 with_echo_area_buffer_unwind_data (w));
10450
10451 /* Make the echo area buffer current. Note that for display
10452 purposes, it is not necessary that the displayed window's buffer
10453 == current_buffer, except for text property lookup. So, let's
10454 only set that buffer temporarily here without doing a full
10455 Fset_window_buffer. We must also change w->pointm, though,
10456 because otherwise an assertions in unshow_buffer fails, and Emacs
10457 aborts. */
10458 set_buffer_internal_1 (XBUFFER (buffer));
10459 if (w)
10460 {
10461 wset_buffer (w, buffer);
10462 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10463 set_marker_both (w->old_pointm, buffer, BEG, BEG_BYTE);
10464 }
10465
10466 bset_undo_list (current_buffer, Qt);
10467 bset_read_only (current_buffer, Qnil);
10468 specbind (Qinhibit_read_only, Qt);
10469 specbind (Qinhibit_modification_hooks, Qt);
10470
10471 if (clear_buffer_p && Z > BEG)
10472 del_range (BEG, Z);
10473
10474 eassert (BEGV >= BEG);
10475 eassert (ZV <= Z && ZV >= BEGV);
10476
10477 rc = fn (a1, a2);
10478
10479 eassert (BEGV >= BEG);
10480 eassert (ZV <= Z && ZV >= BEGV);
10481
10482 unbind_to (count, Qnil);
10483 return rc;
10484 }
10485
10486
10487 /* Save state that should be preserved around the call to the function
10488 FN called in with_echo_area_buffer. */
10489
10490 static Lisp_Object
10491 with_echo_area_buffer_unwind_data (struct window *w)
10492 {
10493 int i = 0;
10494 Lisp_Object vector, tmp;
10495
10496 /* Reduce consing by keeping one vector in
10497 Vwith_echo_area_save_vector. */
10498 vector = Vwith_echo_area_save_vector;
10499 Vwith_echo_area_save_vector = Qnil;
10500
10501 if (NILP (vector))
10502 vector = Fmake_vector (make_number (11), Qnil);
10503
10504 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10505 ASET (vector, i, Vdeactivate_mark); ++i;
10506 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10507
10508 if (w)
10509 {
10510 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10511 ASET (vector, i, w->contents); ++i;
10512 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10513 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10514 ASET (vector, i, make_number (marker_position (w->old_pointm))); ++i;
10515 ASET (vector, i, make_number (marker_byte_position (w->old_pointm))); ++i;
10516 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10517 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10518 }
10519 else
10520 {
10521 int end = i + 8;
10522 for (; i < end; ++i)
10523 ASET (vector, i, Qnil);
10524 }
10525
10526 eassert (i == ASIZE (vector));
10527 return vector;
10528 }
10529
10530
10531 /* Restore global state from VECTOR which was created by
10532 with_echo_area_buffer_unwind_data. */
10533
10534 static void
10535 unwind_with_echo_area_buffer (Lisp_Object vector)
10536 {
10537 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10538 Vdeactivate_mark = AREF (vector, 1);
10539 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10540
10541 if (WINDOWP (AREF (vector, 3)))
10542 {
10543 struct window *w;
10544 Lisp_Object buffer;
10545
10546 w = XWINDOW (AREF (vector, 3));
10547 buffer = AREF (vector, 4);
10548
10549 wset_buffer (w, buffer);
10550 set_marker_both (w->pointm, buffer,
10551 XFASTINT (AREF (vector, 5)),
10552 XFASTINT (AREF (vector, 6)));
10553 set_marker_both (w->old_pointm, buffer,
10554 XFASTINT (AREF (vector, 7)),
10555 XFASTINT (AREF (vector, 8)));
10556 set_marker_both (w->start, buffer,
10557 XFASTINT (AREF (vector, 9)),
10558 XFASTINT (AREF (vector, 10)));
10559 }
10560
10561 Vwith_echo_area_save_vector = vector;
10562 }
10563
10564
10565 /* Set up the echo area for use by print functions. MULTIBYTE_P
10566 means we will print multibyte. */
10567
10568 void
10569 setup_echo_area_for_printing (bool multibyte_p)
10570 {
10571 /* If we can't find an echo area any more, exit. */
10572 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10573 Fkill_emacs (Qnil);
10574
10575 ensure_echo_area_buffers ();
10576
10577 if (!message_buf_print)
10578 {
10579 /* A message has been output since the last time we printed.
10580 Choose a fresh echo area buffer. */
10581 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10582 echo_area_buffer[0] = echo_buffer[1];
10583 else
10584 echo_area_buffer[0] = echo_buffer[0];
10585
10586 /* Switch to that buffer and clear it. */
10587 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10588 bset_truncate_lines (current_buffer, Qnil);
10589
10590 if (Z > BEG)
10591 {
10592 ptrdiff_t count = SPECPDL_INDEX ();
10593 specbind (Qinhibit_read_only, Qt);
10594 /* Note that undo recording is always disabled. */
10595 del_range (BEG, Z);
10596 unbind_to (count, Qnil);
10597 }
10598 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10599
10600 /* Set up the buffer for the multibyteness we need. */
10601 if (multibyte_p
10602 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10603 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10604
10605 /* Raise the frame containing the echo area. */
10606 if (minibuffer_auto_raise)
10607 {
10608 struct frame *sf = SELECTED_FRAME ();
10609 Lisp_Object mini_window;
10610 mini_window = FRAME_MINIBUF_WINDOW (sf);
10611 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10612 }
10613
10614 message_log_maybe_newline ();
10615 message_buf_print = true;
10616 }
10617 else
10618 {
10619 if (NILP (echo_area_buffer[0]))
10620 {
10621 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10622 echo_area_buffer[0] = echo_buffer[1];
10623 else
10624 echo_area_buffer[0] = echo_buffer[0];
10625 }
10626
10627 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10628 {
10629 /* Someone switched buffers between print requests. */
10630 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10631 bset_truncate_lines (current_buffer, Qnil);
10632 }
10633 }
10634 }
10635
10636
10637 /* Display an echo area message in window W. Value is true if W's
10638 height is changed. If display_last_displayed_message_p,
10639 display the message that was last displayed, otherwise
10640 display the current message. */
10641
10642 static bool
10643 display_echo_area (struct window *w)
10644 {
10645 bool no_message_p, window_height_changed_p;
10646
10647 /* Temporarily disable garbage collections while displaying the echo
10648 area. This is done because a GC can print a message itself.
10649 That message would modify the echo area buffer's contents while a
10650 redisplay of the buffer is going on, and seriously confuse
10651 redisplay. */
10652 ptrdiff_t count = inhibit_garbage_collection ();
10653
10654 /* If there is no message, we must call display_echo_area_1
10655 nevertheless because it resizes the window. But we will have to
10656 reset the echo_area_buffer in question to nil at the end because
10657 with_echo_area_buffer will sets it to an empty buffer. */
10658 bool i = display_last_displayed_message_p;
10659 no_message_p = NILP (echo_area_buffer[i]);
10660
10661 window_height_changed_p
10662 = with_echo_area_buffer (w, display_last_displayed_message_p,
10663 display_echo_area_1,
10664 (intptr_t) w, Qnil);
10665
10666 if (no_message_p)
10667 echo_area_buffer[i] = Qnil;
10668
10669 unbind_to (count, Qnil);
10670 return window_height_changed_p;
10671 }
10672
10673
10674 /* Helper for display_echo_area. Display the current buffer which
10675 contains the current echo area message in window W, a mini-window,
10676 a pointer to which is passed in A1. A2..A4 are currently not used.
10677 Change the height of W so that all of the message is displayed.
10678 Value is true if height of W was changed. */
10679
10680 static bool
10681 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10682 {
10683 intptr_t i1 = a1;
10684 struct window *w = (struct window *) i1;
10685 Lisp_Object window;
10686 struct text_pos start;
10687
10688 /* We are about to enter redisplay without going through
10689 redisplay_internal, so we need to forget these faces by hand
10690 here. */
10691 forget_escape_and_glyphless_faces ();
10692
10693 /* Do this before displaying, so that we have a large enough glyph
10694 matrix for the display. If we can't get enough space for the
10695 whole text, display the last N lines. That works by setting w->start. */
10696 bool window_height_changed_p = resize_mini_window (w, false);
10697
10698 /* Use the starting position chosen by resize_mini_window. */
10699 SET_TEXT_POS_FROM_MARKER (start, w->start);
10700
10701 /* Display. */
10702 clear_glyph_matrix (w->desired_matrix);
10703 XSETWINDOW (window, w);
10704 try_window (window, start, 0);
10705
10706 return window_height_changed_p;
10707 }
10708
10709
10710 /* Resize the echo area window to exactly the size needed for the
10711 currently displayed message, if there is one. If a mini-buffer
10712 is active, don't shrink it. */
10713
10714 void
10715 resize_echo_area_exactly (void)
10716 {
10717 if (BUFFERP (echo_area_buffer[0])
10718 && WINDOWP (echo_area_window))
10719 {
10720 struct window *w = XWINDOW (echo_area_window);
10721 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10722 bool resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10723 (intptr_t) w, resize_exactly);
10724 if (resized_p)
10725 {
10726 windows_or_buffers_changed = 42;
10727 update_mode_lines = 30;
10728 redisplay_internal ();
10729 }
10730 }
10731 }
10732
10733
10734 /* Callback function for with_echo_area_buffer, when used from
10735 resize_echo_area_exactly. A1 contains a pointer to the window to
10736 resize, EXACTLY non-nil means resize the mini-window exactly to the
10737 size of the text displayed. A3 and A4 are not used. Value is what
10738 resize_mini_window returns. */
10739
10740 static bool
10741 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10742 {
10743 intptr_t i1 = a1;
10744 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10745 }
10746
10747
10748 /* Resize mini-window W to fit the size of its contents. EXACT_P
10749 means size the window exactly to the size needed. Otherwise, it's
10750 only enlarged until W's buffer is empty.
10751
10752 Set W->start to the right place to begin display. If the whole
10753 contents fit, start at the beginning. Otherwise, start so as
10754 to make the end of the contents appear. This is particularly
10755 important for y-or-n-p, but seems desirable generally.
10756
10757 Value is true if the window height has been changed. */
10758
10759 bool
10760 resize_mini_window (struct window *w, bool exact_p)
10761 {
10762 struct frame *f = XFRAME (w->frame);
10763 bool window_height_changed_p = false;
10764
10765 eassert (MINI_WINDOW_P (w));
10766
10767 /* By default, start display at the beginning. */
10768 set_marker_both (w->start, w->contents,
10769 BUF_BEGV (XBUFFER (w->contents)),
10770 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10771
10772 /* Don't resize windows while redisplaying a window; it would
10773 confuse redisplay functions when the size of the window they are
10774 displaying changes from under them. Such a resizing can happen,
10775 for instance, when which-func prints a long message while
10776 we are running fontification-functions. We're running these
10777 functions with safe_call which binds inhibit-redisplay to t. */
10778 if (!NILP (Vinhibit_redisplay))
10779 return false;
10780
10781 /* Nil means don't try to resize. */
10782 if (NILP (Vresize_mini_windows)
10783 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10784 return false;
10785
10786 if (!FRAME_MINIBUF_ONLY_P (f))
10787 {
10788 struct it it;
10789 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10790 + WINDOW_PIXEL_HEIGHT (w));
10791 int unit = FRAME_LINE_HEIGHT (f);
10792 int height, max_height;
10793 struct text_pos start;
10794 struct buffer *old_current_buffer = NULL;
10795
10796 if (current_buffer != XBUFFER (w->contents))
10797 {
10798 old_current_buffer = current_buffer;
10799 set_buffer_internal (XBUFFER (w->contents));
10800 }
10801
10802 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10803
10804 /* Compute the max. number of lines specified by the user. */
10805 if (FLOATP (Vmax_mini_window_height))
10806 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10807 else if (INTEGERP (Vmax_mini_window_height))
10808 max_height = XINT (Vmax_mini_window_height) * unit;
10809 else
10810 max_height = total_height / 4;
10811
10812 /* Correct that max. height if it's bogus. */
10813 max_height = clip_to_bounds (unit, max_height, total_height);
10814
10815 /* Find out the height of the text in the window. */
10816 if (it.line_wrap == TRUNCATE)
10817 height = unit;
10818 else
10819 {
10820 last_height = 0;
10821 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10822 if (it.max_ascent == 0 && it.max_descent == 0)
10823 height = it.current_y + last_height;
10824 else
10825 height = it.current_y + it.max_ascent + it.max_descent;
10826 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10827 }
10828
10829 /* Compute a suitable window start. */
10830 if (height > max_height)
10831 {
10832 height = (max_height / unit) * unit;
10833 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10834 move_it_vertically_backward (&it, height - unit);
10835 start = it.current.pos;
10836 }
10837 else
10838 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10839 SET_MARKER_FROM_TEXT_POS (w->start, start);
10840
10841 if (EQ (Vresize_mini_windows, Qgrow_only))
10842 {
10843 /* Let it grow only, until we display an empty message, in which
10844 case the window shrinks again. */
10845 if (height > WINDOW_PIXEL_HEIGHT (w))
10846 {
10847 int old_height = WINDOW_PIXEL_HEIGHT (w);
10848
10849 FRAME_WINDOWS_FROZEN (f) = true;
10850 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10851 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10852 }
10853 else if (height < WINDOW_PIXEL_HEIGHT (w)
10854 && (exact_p || BEGV == ZV))
10855 {
10856 int old_height = WINDOW_PIXEL_HEIGHT (w);
10857
10858 FRAME_WINDOWS_FROZEN (f) = false;
10859 shrink_mini_window (w, true);
10860 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10861 }
10862 }
10863 else
10864 {
10865 /* Always resize to exact size needed. */
10866 if (height > WINDOW_PIXEL_HEIGHT (w))
10867 {
10868 int old_height = WINDOW_PIXEL_HEIGHT (w);
10869
10870 FRAME_WINDOWS_FROZEN (f) = true;
10871 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10872 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10873 }
10874 else if (height < WINDOW_PIXEL_HEIGHT (w))
10875 {
10876 int old_height = WINDOW_PIXEL_HEIGHT (w);
10877
10878 FRAME_WINDOWS_FROZEN (f) = false;
10879 shrink_mini_window (w, true);
10880
10881 if (height)
10882 {
10883 FRAME_WINDOWS_FROZEN (f) = true;
10884 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10885 }
10886
10887 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10888 }
10889 }
10890
10891 if (old_current_buffer)
10892 set_buffer_internal (old_current_buffer);
10893 }
10894
10895 return window_height_changed_p;
10896 }
10897
10898
10899 /* Value is the current message, a string, or nil if there is no
10900 current message. */
10901
10902 Lisp_Object
10903 current_message (void)
10904 {
10905 Lisp_Object msg;
10906
10907 if (!BUFFERP (echo_area_buffer[0]))
10908 msg = Qnil;
10909 else
10910 {
10911 with_echo_area_buffer (0, 0, current_message_1,
10912 (intptr_t) &msg, Qnil);
10913 if (NILP (msg))
10914 echo_area_buffer[0] = Qnil;
10915 }
10916
10917 return msg;
10918 }
10919
10920
10921 static bool
10922 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
10923 {
10924 intptr_t i1 = a1;
10925 Lisp_Object *msg = (Lisp_Object *) i1;
10926
10927 if (Z > BEG)
10928 *msg = make_buffer_string (BEG, Z, true);
10929 else
10930 *msg = Qnil;
10931 return false;
10932 }
10933
10934
10935 /* Push the current message on Vmessage_stack for later restoration
10936 by restore_message. Value is true if the current message isn't
10937 empty. This is a relatively infrequent operation, so it's not
10938 worth optimizing. */
10939
10940 bool
10941 push_message (void)
10942 {
10943 Lisp_Object msg = current_message ();
10944 Vmessage_stack = Fcons (msg, Vmessage_stack);
10945 return STRINGP (msg);
10946 }
10947
10948
10949 /* Restore message display from the top of Vmessage_stack. */
10950
10951 void
10952 restore_message (void)
10953 {
10954 eassert (CONSP (Vmessage_stack));
10955 message3_nolog (XCAR (Vmessage_stack));
10956 }
10957
10958
10959 /* Handler for unwind-protect calling pop_message. */
10960
10961 void
10962 pop_message_unwind (void)
10963 {
10964 /* Pop the top-most entry off Vmessage_stack. */
10965 eassert (CONSP (Vmessage_stack));
10966 Vmessage_stack = XCDR (Vmessage_stack);
10967 }
10968
10969
10970 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10971 exits. If the stack is not empty, we have a missing pop_message
10972 somewhere. */
10973
10974 void
10975 check_message_stack (void)
10976 {
10977 if (!NILP (Vmessage_stack))
10978 emacs_abort ();
10979 }
10980
10981
10982 /* Truncate to NCHARS what will be displayed in the echo area the next
10983 time we display it---but don't redisplay it now. */
10984
10985 void
10986 truncate_echo_area (ptrdiff_t nchars)
10987 {
10988 if (nchars == 0)
10989 echo_area_buffer[0] = Qnil;
10990 else if (!noninteractive
10991 && INTERACTIVE
10992 && !NILP (echo_area_buffer[0]))
10993 {
10994 struct frame *sf = SELECTED_FRAME ();
10995 /* Error messages get reported properly by cmd_error, so this must be
10996 just an informative message; if the frame hasn't really been
10997 initialized yet, just toss it. */
10998 if (sf->glyphs_initialized_p)
10999 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11000 }
11001 }
11002
11003
11004 /* Helper function for truncate_echo_area. Truncate the current
11005 message to at most NCHARS characters. */
11006
11007 static bool
11008 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11009 {
11010 if (BEG + nchars < Z)
11011 del_range (BEG + nchars, Z);
11012 if (Z == BEG)
11013 echo_area_buffer[0] = Qnil;
11014 return false;
11015 }
11016
11017 /* Set the current message to STRING. */
11018
11019 static void
11020 set_message (Lisp_Object string)
11021 {
11022 eassert (STRINGP (string));
11023
11024 message_enable_multibyte = STRING_MULTIBYTE (string);
11025
11026 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11027 message_buf_print = false;
11028 help_echo_showing_p = false;
11029
11030 if (STRINGP (Vdebug_on_message)
11031 && STRINGP (string)
11032 && fast_string_match (Vdebug_on_message, string) >= 0)
11033 call_debugger (list2 (Qerror, string));
11034 }
11035
11036
11037 /* Helper function for set_message. First argument is ignored and second
11038 argument has the same meaning as for set_message.
11039 This function is called with the echo area buffer being current. */
11040
11041 static bool
11042 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11043 {
11044 eassert (STRINGP (string));
11045
11046 /* Change multibyteness of the echo buffer appropriately. */
11047 if (message_enable_multibyte
11048 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11049 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11050
11051 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11052 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11053 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11054
11055 /* Insert new message at BEG. */
11056 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11057
11058 /* This function takes care of single/multibyte conversion.
11059 We just have to ensure that the echo area buffer has the right
11060 setting of enable_multibyte_characters. */
11061 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), true);
11062
11063 return false;
11064 }
11065
11066
11067 /* Clear messages. CURRENT_P means clear the current message.
11068 LAST_DISPLAYED_P means clear the message last displayed. */
11069
11070 void
11071 clear_message (bool current_p, bool last_displayed_p)
11072 {
11073 if (current_p)
11074 {
11075 echo_area_buffer[0] = Qnil;
11076 message_cleared_p = true;
11077 }
11078
11079 if (last_displayed_p)
11080 echo_area_buffer[1] = Qnil;
11081
11082 message_buf_print = false;
11083 }
11084
11085 /* Clear garbaged frames.
11086
11087 This function is used where the old redisplay called
11088 redraw_garbaged_frames which in turn called redraw_frame which in
11089 turn called clear_frame. The call to clear_frame was a source of
11090 flickering. I believe a clear_frame is not necessary. It should
11091 suffice in the new redisplay to invalidate all current matrices,
11092 and ensure a complete redisplay of all windows. */
11093
11094 static void
11095 clear_garbaged_frames (void)
11096 {
11097 if (frame_garbaged)
11098 {
11099 Lisp_Object tail, frame;
11100
11101 FOR_EACH_FRAME (tail, frame)
11102 {
11103 struct frame *f = XFRAME (frame);
11104
11105 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11106 {
11107 if (f->resized_p)
11108 redraw_frame (f);
11109 else
11110 clear_current_matrices (f);
11111 fset_redisplay (f);
11112 f->garbaged = false;
11113 f->resized_p = false;
11114 }
11115 }
11116
11117 frame_garbaged = false;
11118 }
11119 }
11120
11121
11122 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P, update
11123 selected_frame. */
11124
11125 static void
11126 echo_area_display (bool update_frame_p)
11127 {
11128 Lisp_Object mini_window;
11129 struct window *w;
11130 struct frame *f;
11131 bool window_height_changed_p = false;
11132 struct frame *sf = SELECTED_FRAME ();
11133
11134 mini_window = FRAME_MINIBUF_WINDOW (sf);
11135 w = XWINDOW (mini_window);
11136 f = XFRAME (WINDOW_FRAME (w));
11137
11138 /* Don't display if frame is invisible or not yet initialized. */
11139 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11140 return;
11141
11142 #ifdef HAVE_WINDOW_SYSTEM
11143 /* When Emacs starts, selected_frame may be the initial terminal
11144 frame. If we let this through, a message would be displayed on
11145 the terminal. */
11146 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11147 return;
11148 #endif /* HAVE_WINDOW_SYSTEM */
11149
11150 /* Redraw garbaged frames. */
11151 clear_garbaged_frames ();
11152
11153 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11154 {
11155 echo_area_window = mini_window;
11156 window_height_changed_p = display_echo_area (w);
11157 w->must_be_updated_p = true;
11158
11159 /* Update the display, unless called from redisplay_internal.
11160 Also don't update the screen during redisplay itself. The
11161 update will happen at the end of redisplay, and an update
11162 here could cause confusion. */
11163 if (update_frame_p && !redisplaying_p)
11164 {
11165 int n = 0;
11166
11167 /* If the display update has been interrupted by pending
11168 input, update mode lines in the frame. Due to the
11169 pending input, it might have been that redisplay hasn't
11170 been called, so that mode lines above the echo area are
11171 garbaged. This looks odd, so we prevent it here. */
11172 if (!display_completed)
11173 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11174
11175 if (window_height_changed_p
11176 /* Don't do this if Emacs is shutting down. Redisplay
11177 needs to run hooks. */
11178 && !NILP (Vrun_hooks))
11179 {
11180 /* Must update other windows. Likewise as in other
11181 cases, don't let this update be interrupted by
11182 pending input. */
11183 ptrdiff_t count = SPECPDL_INDEX ();
11184 specbind (Qredisplay_dont_pause, Qt);
11185 fset_redisplay (f);
11186 redisplay_internal ();
11187 unbind_to (count, Qnil);
11188 }
11189 else if (FRAME_WINDOW_P (f) && n == 0)
11190 {
11191 /* Window configuration is the same as before.
11192 Can do with a display update of the echo area,
11193 unless we displayed some mode lines. */
11194 update_single_window (w);
11195 flush_frame (f);
11196 }
11197 else
11198 update_frame (f, true, true);
11199
11200 /* If cursor is in the echo area, make sure that the next
11201 redisplay displays the minibuffer, so that the cursor will
11202 be replaced with what the minibuffer wants. */
11203 if (cursor_in_echo_area)
11204 wset_redisplay (XWINDOW (mini_window));
11205 }
11206 }
11207 else if (!EQ (mini_window, selected_window))
11208 wset_redisplay (XWINDOW (mini_window));
11209
11210 /* Last displayed message is now the current message. */
11211 echo_area_buffer[1] = echo_area_buffer[0];
11212 /* Inform read_char that we're not echoing. */
11213 echo_message_buffer = Qnil;
11214
11215 /* Prevent redisplay optimization in redisplay_internal by resetting
11216 this_line_start_pos. This is done because the mini-buffer now
11217 displays the message instead of its buffer text. */
11218 if (EQ (mini_window, selected_window))
11219 CHARPOS (this_line_start_pos) = 0;
11220
11221 if (window_height_changed_p)
11222 {
11223 fset_redisplay (f);
11224
11225 /* If window configuration was changed, frames may have been
11226 marked garbaged. Clear them or we will experience
11227 surprises wrt scrolling.
11228 FIXME: How/why/when? */
11229 clear_garbaged_frames ();
11230 }
11231 }
11232
11233 /* True if W's buffer was changed but not saved. */
11234
11235 static bool
11236 window_buffer_changed (struct window *w)
11237 {
11238 struct buffer *b = XBUFFER (w->contents);
11239
11240 eassert (BUFFER_LIVE_P (b));
11241
11242 return (BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star;
11243 }
11244
11245 /* True if W has %c in its mode line and mode line should be updated. */
11246
11247 static bool
11248 mode_line_update_needed (struct window *w)
11249 {
11250 return (w->column_number_displayed != -1
11251 && !(PT == w->last_point && !window_outdated (w))
11252 && (w->column_number_displayed != current_column ()));
11253 }
11254
11255 /* True if window start of W is frozen and may not be changed during
11256 redisplay. */
11257
11258 static bool
11259 window_frozen_p (struct window *w)
11260 {
11261 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11262 {
11263 Lisp_Object window;
11264
11265 XSETWINDOW (window, w);
11266 if (MINI_WINDOW_P (w))
11267 return false;
11268 else if (EQ (window, selected_window))
11269 return false;
11270 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11271 && EQ (window, Vminibuf_scroll_window))
11272 /* This special window can't be frozen too. */
11273 return false;
11274 else
11275 return true;
11276 }
11277 return false;
11278 }
11279
11280 /***********************************************************************
11281 Mode Lines and Frame Titles
11282 ***********************************************************************/
11283
11284 /* A buffer for constructing non-propertized mode-line strings and
11285 frame titles in it; allocated from the heap in init_xdisp and
11286 resized as needed in store_mode_line_noprop_char. */
11287
11288 static char *mode_line_noprop_buf;
11289
11290 /* The buffer's end, and a current output position in it. */
11291
11292 static char *mode_line_noprop_buf_end;
11293 static char *mode_line_noprop_ptr;
11294
11295 #define MODE_LINE_NOPROP_LEN(start) \
11296 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11297
11298 static enum {
11299 MODE_LINE_DISPLAY = 0,
11300 MODE_LINE_TITLE,
11301 MODE_LINE_NOPROP,
11302 MODE_LINE_STRING
11303 } mode_line_target;
11304
11305 /* Alist that caches the results of :propertize.
11306 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11307 static Lisp_Object mode_line_proptrans_alist;
11308
11309 /* List of strings making up the mode-line. */
11310 static Lisp_Object mode_line_string_list;
11311
11312 /* Base face property when building propertized mode line string. */
11313 static Lisp_Object mode_line_string_face;
11314 static Lisp_Object mode_line_string_face_prop;
11315
11316
11317 /* Unwind data for mode line strings */
11318
11319 static Lisp_Object Vmode_line_unwind_vector;
11320
11321 static Lisp_Object
11322 format_mode_line_unwind_data (struct frame *target_frame,
11323 struct buffer *obuf,
11324 Lisp_Object owin,
11325 bool save_proptrans)
11326 {
11327 Lisp_Object vector, tmp;
11328
11329 /* Reduce consing by keeping one vector in
11330 Vwith_echo_area_save_vector. */
11331 vector = Vmode_line_unwind_vector;
11332 Vmode_line_unwind_vector = Qnil;
11333
11334 if (NILP (vector))
11335 vector = Fmake_vector (make_number (10), Qnil);
11336
11337 ASET (vector, 0, make_number (mode_line_target));
11338 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11339 ASET (vector, 2, mode_line_string_list);
11340 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11341 ASET (vector, 4, mode_line_string_face);
11342 ASET (vector, 5, mode_line_string_face_prop);
11343
11344 if (obuf)
11345 XSETBUFFER (tmp, obuf);
11346 else
11347 tmp = Qnil;
11348 ASET (vector, 6, tmp);
11349 ASET (vector, 7, owin);
11350 if (target_frame)
11351 {
11352 /* Similarly to `with-selected-window', if the operation selects
11353 a window on another frame, we must restore that frame's
11354 selected window, and (for a tty) the top-frame. */
11355 ASET (vector, 8, target_frame->selected_window);
11356 if (FRAME_TERMCAP_P (target_frame))
11357 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11358 }
11359
11360 return vector;
11361 }
11362
11363 static void
11364 unwind_format_mode_line (Lisp_Object vector)
11365 {
11366 Lisp_Object old_window = AREF (vector, 7);
11367 Lisp_Object target_frame_window = AREF (vector, 8);
11368 Lisp_Object old_top_frame = AREF (vector, 9);
11369
11370 mode_line_target = XINT (AREF (vector, 0));
11371 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11372 mode_line_string_list = AREF (vector, 2);
11373 if (! EQ (AREF (vector, 3), Qt))
11374 mode_line_proptrans_alist = AREF (vector, 3);
11375 mode_line_string_face = AREF (vector, 4);
11376 mode_line_string_face_prop = AREF (vector, 5);
11377
11378 /* Select window before buffer, since it may change the buffer. */
11379 if (!NILP (old_window))
11380 {
11381 /* If the operation that we are unwinding had selected a window
11382 on a different frame, reset its frame-selected-window. For a
11383 text terminal, reset its top-frame if necessary. */
11384 if (!NILP (target_frame_window))
11385 {
11386 Lisp_Object frame
11387 = WINDOW_FRAME (XWINDOW (target_frame_window));
11388
11389 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11390 Fselect_window (target_frame_window, Qt);
11391
11392 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11393 Fselect_frame (old_top_frame, Qt);
11394 }
11395
11396 Fselect_window (old_window, Qt);
11397 }
11398
11399 if (!NILP (AREF (vector, 6)))
11400 {
11401 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11402 ASET (vector, 6, Qnil);
11403 }
11404
11405 Vmode_line_unwind_vector = vector;
11406 }
11407
11408
11409 /* Store a single character C for the frame title in mode_line_noprop_buf.
11410 Re-allocate mode_line_noprop_buf if necessary. */
11411
11412 static void
11413 store_mode_line_noprop_char (char c)
11414 {
11415 /* If output position has reached the end of the allocated buffer,
11416 increase the buffer's size. */
11417 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11418 {
11419 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11420 ptrdiff_t size = len;
11421 mode_line_noprop_buf =
11422 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11423 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11424 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11425 }
11426
11427 *mode_line_noprop_ptr++ = c;
11428 }
11429
11430
11431 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11432 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11433 characters that yield more columns than PRECISION; PRECISION <= 0
11434 means copy the whole string. Pad with spaces until FIELD_WIDTH
11435 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11436 pad. Called from display_mode_element when it is used to build a
11437 frame title. */
11438
11439 static int
11440 store_mode_line_noprop (const char *string, int field_width, int precision)
11441 {
11442 const unsigned char *str = (const unsigned char *) string;
11443 int n = 0;
11444 ptrdiff_t dummy, nbytes;
11445
11446 /* Copy at most PRECISION chars from STR. */
11447 nbytes = strlen (string);
11448 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11449 while (nbytes--)
11450 store_mode_line_noprop_char (*str++);
11451
11452 /* Fill up with spaces until FIELD_WIDTH reached. */
11453 while (field_width > 0
11454 && n < field_width)
11455 {
11456 store_mode_line_noprop_char (' ');
11457 ++n;
11458 }
11459
11460 return n;
11461 }
11462
11463 /***********************************************************************
11464 Frame Titles
11465 ***********************************************************************/
11466
11467 #ifdef HAVE_WINDOW_SYSTEM
11468
11469 /* Set the title of FRAME, if it has changed. The title format is
11470 Vicon_title_format if FRAME is iconified, otherwise it is
11471 frame_title_format. */
11472
11473 static void
11474 x_consider_frame_title (Lisp_Object frame)
11475 {
11476 struct frame *f = XFRAME (frame);
11477
11478 if (FRAME_WINDOW_P (f)
11479 || FRAME_MINIBUF_ONLY_P (f)
11480 || f->explicit_name)
11481 {
11482 /* Do we have more than one visible frame on this X display? */
11483 Lisp_Object tail, other_frame, fmt;
11484 ptrdiff_t title_start;
11485 char *title;
11486 ptrdiff_t len;
11487 struct it it;
11488 ptrdiff_t count = SPECPDL_INDEX ();
11489
11490 FOR_EACH_FRAME (tail, other_frame)
11491 {
11492 struct frame *tf = XFRAME (other_frame);
11493
11494 if (tf != f
11495 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11496 && !FRAME_MINIBUF_ONLY_P (tf)
11497 && !EQ (other_frame, tip_frame)
11498 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11499 break;
11500 }
11501
11502 /* Set global variable indicating that multiple frames exist. */
11503 multiple_frames = CONSP (tail);
11504
11505 /* Switch to the buffer of selected window of the frame. Set up
11506 mode_line_target so that display_mode_element will output into
11507 mode_line_noprop_buf; then display the title. */
11508 record_unwind_protect (unwind_format_mode_line,
11509 format_mode_line_unwind_data
11510 (f, current_buffer, selected_window, false));
11511
11512 Fselect_window (f->selected_window, Qt);
11513 set_buffer_internal_1
11514 (XBUFFER (XWINDOW (f->selected_window)->contents));
11515 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11516
11517 mode_line_target = MODE_LINE_TITLE;
11518 title_start = MODE_LINE_NOPROP_LEN (0);
11519 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11520 NULL, DEFAULT_FACE_ID);
11521 display_mode_element (&it, 0, -1, -1, fmt, Qnil, false);
11522 len = MODE_LINE_NOPROP_LEN (title_start);
11523 title = mode_line_noprop_buf + title_start;
11524 unbind_to (count, Qnil);
11525
11526 /* Set the title only if it's changed. This avoids consing in
11527 the common case where it hasn't. (If it turns out that we've
11528 already wasted too much time by walking through the list with
11529 display_mode_element, then we might need to optimize at a
11530 higher level than this.) */
11531 if (! STRINGP (f->name)
11532 || SBYTES (f->name) != len
11533 || memcmp (title, SDATA (f->name), len) != 0)
11534 x_implicitly_set_name (f, make_string (title, len), Qnil);
11535 }
11536 }
11537
11538 #endif /* not HAVE_WINDOW_SYSTEM */
11539
11540 \f
11541 /***********************************************************************
11542 Menu Bars
11543 ***********************************************************************/
11544
11545 /* True if we will not redisplay all visible windows. */
11546 #define REDISPLAY_SOME_P() \
11547 ((windows_or_buffers_changed == 0 \
11548 || windows_or_buffers_changed == REDISPLAY_SOME) \
11549 && (update_mode_lines == 0 \
11550 || update_mode_lines == REDISPLAY_SOME))
11551
11552 /* Prepare for redisplay by updating menu-bar item lists when
11553 appropriate. This can call eval. */
11554
11555 static void
11556 prepare_menu_bars (void)
11557 {
11558 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11559 bool some_windows = REDISPLAY_SOME_P ();
11560 Lisp_Object tooltip_frame;
11561
11562 #ifdef HAVE_WINDOW_SYSTEM
11563 tooltip_frame = tip_frame;
11564 #else
11565 tooltip_frame = Qnil;
11566 #endif
11567
11568 if (FUNCTIONP (Vpre_redisplay_function))
11569 {
11570 Lisp_Object windows = all_windows ? Qt : Qnil;
11571 if (all_windows && some_windows)
11572 {
11573 Lisp_Object ws = window_list ();
11574 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11575 {
11576 Lisp_Object this = XCAR (ws);
11577 struct window *w = XWINDOW (this);
11578 if (w->redisplay
11579 || XFRAME (w->frame)->redisplay
11580 || XBUFFER (w->contents)->text->redisplay)
11581 {
11582 windows = Fcons (this, windows);
11583 }
11584 }
11585 }
11586 safe__call1 (true, Vpre_redisplay_function, windows);
11587 }
11588
11589 /* Update all frame titles based on their buffer names, etc. We do
11590 this before the menu bars so that the buffer-menu will show the
11591 up-to-date frame titles. */
11592 #ifdef HAVE_WINDOW_SYSTEM
11593 if (all_windows)
11594 {
11595 Lisp_Object tail, frame;
11596
11597 FOR_EACH_FRAME (tail, frame)
11598 {
11599 struct frame *f = XFRAME (frame);
11600 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11601 if (some_windows
11602 && !f->redisplay
11603 && !w->redisplay
11604 && !XBUFFER (w->contents)->text->redisplay)
11605 continue;
11606
11607 if (!EQ (frame, tooltip_frame)
11608 && (FRAME_ICONIFIED_P (f)
11609 || FRAME_VISIBLE_P (f) == 1
11610 /* Exclude TTY frames that are obscured because they
11611 are not the top frame on their console. This is
11612 because x_consider_frame_title actually switches
11613 to the frame, which for TTY frames means it is
11614 marked as garbaged, and will be completely
11615 redrawn on the next redisplay cycle. This causes
11616 TTY frames to be completely redrawn, when there
11617 are more than one of them, even though nothing
11618 should be changed on display. */
11619 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11620 x_consider_frame_title (frame);
11621 }
11622 }
11623 #endif /* HAVE_WINDOW_SYSTEM */
11624
11625 /* Update the menu bar item lists, if appropriate. This has to be
11626 done before any actual redisplay or generation of display lines. */
11627
11628 if (all_windows)
11629 {
11630 Lisp_Object tail, frame;
11631 ptrdiff_t count = SPECPDL_INDEX ();
11632 /* True means that update_menu_bar has run its hooks
11633 so any further calls to update_menu_bar shouldn't do so again. */
11634 bool menu_bar_hooks_run = false;
11635
11636 record_unwind_save_match_data ();
11637
11638 FOR_EACH_FRAME (tail, frame)
11639 {
11640 struct frame *f = XFRAME (frame);
11641 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11642
11643 /* Ignore tooltip frame. */
11644 if (EQ (frame, tooltip_frame))
11645 continue;
11646
11647 if (some_windows
11648 && !f->redisplay
11649 && !w->redisplay
11650 && !XBUFFER (w->contents)->text->redisplay)
11651 continue;
11652
11653 /* If a window on this frame changed size, report that to
11654 the user and clear the size-change flag. */
11655 if (FRAME_WINDOW_SIZES_CHANGED (f))
11656 {
11657 Lisp_Object functions;
11658
11659 /* Clear flag first in case we get an error below. */
11660 FRAME_WINDOW_SIZES_CHANGED (f) = false;
11661 functions = Vwindow_size_change_functions;
11662
11663 while (CONSP (functions))
11664 {
11665 if (!EQ (XCAR (functions), Qt))
11666 call1 (XCAR (functions), frame);
11667 functions = XCDR (functions);
11668 }
11669 }
11670
11671 menu_bar_hooks_run = update_menu_bar (f, false, menu_bar_hooks_run);
11672 #ifdef HAVE_WINDOW_SYSTEM
11673 update_tool_bar (f, false);
11674 #endif
11675 }
11676
11677 unbind_to (count, Qnil);
11678 }
11679 else
11680 {
11681 struct frame *sf = SELECTED_FRAME ();
11682 update_menu_bar (sf, true, false);
11683 #ifdef HAVE_WINDOW_SYSTEM
11684 update_tool_bar (sf, true);
11685 #endif
11686 }
11687 }
11688
11689
11690 /* Update the menu bar item list for frame F. This has to be done
11691 before we start to fill in any display lines, because it can call
11692 eval.
11693
11694 If SAVE_MATCH_DATA, we must save and restore it here.
11695
11696 If HOOKS_RUN, a previous call to update_menu_bar
11697 already ran the menu bar hooks for this redisplay, so there
11698 is no need to run them again. The return value is the
11699 updated value of this flag, to pass to the next call. */
11700
11701 static bool
11702 update_menu_bar (struct frame *f, bool save_match_data, bool hooks_run)
11703 {
11704 Lisp_Object window;
11705 struct window *w;
11706
11707 /* If called recursively during a menu update, do nothing. This can
11708 happen when, for instance, an activate-menubar-hook causes a
11709 redisplay. */
11710 if (inhibit_menubar_update)
11711 return hooks_run;
11712
11713 window = FRAME_SELECTED_WINDOW (f);
11714 w = XWINDOW (window);
11715
11716 if (FRAME_WINDOW_P (f)
11717 ?
11718 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11719 || defined (HAVE_NS) || defined (USE_GTK)
11720 FRAME_EXTERNAL_MENU_BAR (f)
11721 #else
11722 FRAME_MENU_BAR_LINES (f) > 0
11723 #endif
11724 : FRAME_MENU_BAR_LINES (f) > 0)
11725 {
11726 /* If the user has switched buffers or windows, we need to
11727 recompute to reflect the new bindings. But we'll
11728 recompute when update_mode_lines is set too; that means
11729 that people can use force-mode-line-update to request
11730 that the menu bar be recomputed. The adverse effect on
11731 the rest of the redisplay algorithm is about the same as
11732 windows_or_buffers_changed anyway. */
11733 if (windows_or_buffers_changed
11734 /* This used to test w->update_mode_line, but we believe
11735 there is no need to recompute the menu in that case. */
11736 || update_mode_lines
11737 || window_buffer_changed (w))
11738 {
11739 struct buffer *prev = current_buffer;
11740 ptrdiff_t count = SPECPDL_INDEX ();
11741
11742 specbind (Qinhibit_menubar_update, Qt);
11743
11744 set_buffer_internal_1 (XBUFFER (w->contents));
11745 if (save_match_data)
11746 record_unwind_save_match_data ();
11747 if (NILP (Voverriding_local_map_menu_flag))
11748 {
11749 specbind (Qoverriding_terminal_local_map, Qnil);
11750 specbind (Qoverriding_local_map, Qnil);
11751 }
11752
11753 if (!hooks_run)
11754 {
11755 /* Run the Lucid hook. */
11756 safe_run_hooks (Qactivate_menubar_hook);
11757
11758 /* If it has changed current-menubar from previous value,
11759 really recompute the menu-bar from the value. */
11760 if (! NILP (Vlucid_menu_bar_dirty_flag))
11761 call0 (Qrecompute_lucid_menubar);
11762
11763 safe_run_hooks (Qmenu_bar_update_hook);
11764
11765 hooks_run = true;
11766 }
11767
11768 XSETFRAME (Vmenu_updating_frame, f);
11769 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11770
11771 /* Redisplay the menu bar in case we changed it. */
11772 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11773 || defined (HAVE_NS) || defined (USE_GTK)
11774 if (FRAME_WINDOW_P (f))
11775 {
11776 #if defined (HAVE_NS)
11777 /* All frames on Mac OS share the same menubar. So only
11778 the selected frame should be allowed to set it. */
11779 if (f == SELECTED_FRAME ())
11780 #endif
11781 set_frame_menubar (f, false, false);
11782 }
11783 else
11784 /* On a terminal screen, the menu bar is an ordinary screen
11785 line, and this makes it get updated. */
11786 w->update_mode_line = true;
11787 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11788 /* In the non-toolkit version, the menu bar is an ordinary screen
11789 line, and this makes it get updated. */
11790 w->update_mode_line = true;
11791 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11792
11793 unbind_to (count, Qnil);
11794 set_buffer_internal_1 (prev);
11795 }
11796 }
11797
11798 return hooks_run;
11799 }
11800
11801 /***********************************************************************
11802 Tool-bars
11803 ***********************************************************************/
11804
11805 #ifdef HAVE_WINDOW_SYSTEM
11806
11807 /* Select `frame' temporarily without running all the code in
11808 do_switch_frame.
11809 FIXME: Maybe do_switch_frame should be trimmed down similarly
11810 when `norecord' is set. */
11811 static void
11812 fast_set_selected_frame (Lisp_Object frame)
11813 {
11814 if (!EQ (selected_frame, frame))
11815 {
11816 selected_frame = frame;
11817 selected_window = XFRAME (frame)->selected_window;
11818 }
11819 }
11820
11821 /* Update the tool-bar item list for frame F. This has to be done
11822 before we start to fill in any display lines. Called from
11823 prepare_menu_bars. If SAVE_MATCH_DATA, we must save
11824 and restore it here. */
11825
11826 static void
11827 update_tool_bar (struct frame *f, bool save_match_data)
11828 {
11829 #if defined (USE_GTK) || defined (HAVE_NS)
11830 bool do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11831 #else
11832 bool do_update = (WINDOWP (f->tool_bar_window)
11833 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0);
11834 #endif
11835
11836 if (do_update)
11837 {
11838 Lisp_Object window;
11839 struct window *w;
11840
11841 window = FRAME_SELECTED_WINDOW (f);
11842 w = XWINDOW (window);
11843
11844 /* If the user has switched buffers or windows, we need to
11845 recompute to reflect the new bindings. But we'll
11846 recompute when update_mode_lines is set too; that means
11847 that people can use force-mode-line-update to request
11848 that the menu bar be recomputed. The adverse effect on
11849 the rest of the redisplay algorithm is about the same as
11850 windows_or_buffers_changed anyway. */
11851 if (windows_or_buffers_changed
11852 || w->update_mode_line
11853 || update_mode_lines
11854 || window_buffer_changed (w))
11855 {
11856 struct buffer *prev = current_buffer;
11857 ptrdiff_t count = SPECPDL_INDEX ();
11858 Lisp_Object frame, new_tool_bar;
11859 int new_n_tool_bar;
11860
11861 /* Set current_buffer to the buffer of the selected
11862 window of the frame, so that we get the right local
11863 keymaps. */
11864 set_buffer_internal_1 (XBUFFER (w->contents));
11865
11866 /* Save match data, if we must. */
11867 if (save_match_data)
11868 record_unwind_save_match_data ();
11869
11870 /* Make sure that we don't accidentally use bogus keymaps. */
11871 if (NILP (Voverriding_local_map_menu_flag))
11872 {
11873 specbind (Qoverriding_terminal_local_map, Qnil);
11874 specbind (Qoverriding_local_map, Qnil);
11875 }
11876
11877 /* We must temporarily set the selected frame to this frame
11878 before calling tool_bar_items, because the calculation of
11879 the tool-bar keymap uses the selected frame (see
11880 `tool-bar-make-keymap' in tool-bar.el). */
11881 eassert (EQ (selected_window,
11882 /* Since we only explicitly preserve selected_frame,
11883 check that selected_window would be redundant. */
11884 XFRAME (selected_frame)->selected_window));
11885 record_unwind_protect (fast_set_selected_frame, selected_frame);
11886 XSETFRAME (frame, f);
11887 fast_set_selected_frame (frame);
11888
11889 /* Build desired tool-bar items from keymaps. */
11890 new_tool_bar
11891 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11892 &new_n_tool_bar);
11893
11894 /* Redisplay the tool-bar if we changed it. */
11895 if (new_n_tool_bar != f->n_tool_bar_items
11896 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11897 {
11898 /* Redisplay that happens asynchronously due to an expose event
11899 may access f->tool_bar_items. Make sure we update both
11900 variables within BLOCK_INPUT so no such event interrupts. */
11901 block_input ();
11902 fset_tool_bar_items (f, new_tool_bar);
11903 f->n_tool_bar_items = new_n_tool_bar;
11904 w->update_mode_line = true;
11905 unblock_input ();
11906 }
11907
11908 unbind_to (count, Qnil);
11909 set_buffer_internal_1 (prev);
11910 }
11911 }
11912 }
11913
11914 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
11915
11916 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11917 F's desired tool-bar contents. F->tool_bar_items must have
11918 been set up previously by calling prepare_menu_bars. */
11919
11920 static void
11921 build_desired_tool_bar_string (struct frame *f)
11922 {
11923 int i, size, size_needed;
11924 Lisp_Object image, plist;
11925
11926 image = plist = Qnil;
11927
11928 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11929 Otherwise, make a new string. */
11930
11931 /* The size of the string we might be able to reuse. */
11932 size = (STRINGP (f->desired_tool_bar_string)
11933 ? SCHARS (f->desired_tool_bar_string)
11934 : 0);
11935
11936 /* We need one space in the string for each image. */
11937 size_needed = f->n_tool_bar_items;
11938
11939 /* Reuse f->desired_tool_bar_string, if possible. */
11940 if (size < size_needed || NILP (f->desired_tool_bar_string))
11941 fset_desired_tool_bar_string
11942 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11943 else
11944 {
11945 AUTO_LIST4 (props, Qdisplay, Qnil, Qmenu_item, Qnil);
11946 Fremove_text_properties (make_number (0), make_number (size),
11947 props, f->desired_tool_bar_string);
11948 }
11949
11950 /* Put a `display' property on the string for the images to display,
11951 put a `menu_item' property on tool-bar items with a value that
11952 is the index of the item in F's tool-bar item vector. */
11953 for (i = 0; i < f->n_tool_bar_items; ++i)
11954 {
11955 #define PROP(IDX) \
11956 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11957
11958 bool enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11959 bool selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11960 int hmargin, vmargin, relief, idx, end;
11961
11962 /* If image is a vector, choose the image according to the
11963 button state. */
11964 image = PROP (TOOL_BAR_ITEM_IMAGES);
11965 if (VECTORP (image))
11966 {
11967 if (enabled_p)
11968 idx = (selected_p
11969 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11970 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11971 else
11972 idx = (selected_p
11973 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11974 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11975
11976 eassert (ASIZE (image) >= idx);
11977 image = AREF (image, idx);
11978 }
11979 else
11980 idx = -1;
11981
11982 /* Ignore invalid image specifications. */
11983 if (!valid_image_p (image))
11984 continue;
11985
11986 /* Display the tool-bar button pressed, or depressed. */
11987 plist = Fcopy_sequence (XCDR (image));
11988
11989 /* Compute margin and relief to draw. */
11990 relief = (tool_bar_button_relief >= 0
11991 ? tool_bar_button_relief
11992 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11993 hmargin = vmargin = relief;
11994
11995 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
11996 INT_MAX - max (hmargin, vmargin)))
11997 {
11998 hmargin += XFASTINT (Vtool_bar_button_margin);
11999 vmargin += XFASTINT (Vtool_bar_button_margin);
12000 }
12001 else if (CONSP (Vtool_bar_button_margin))
12002 {
12003 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12004 INT_MAX - hmargin))
12005 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12006
12007 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12008 INT_MAX - vmargin))
12009 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12010 }
12011
12012 if (auto_raise_tool_bar_buttons_p)
12013 {
12014 /* Add a `:relief' property to the image spec if the item is
12015 selected. */
12016 if (selected_p)
12017 {
12018 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12019 hmargin -= relief;
12020 vmargin -= relief;
12021 }
12022 }
12023 else
12024 {
12025 /* If image is selected, display it pressed, i.e. with a
12026 negative relief. If it's not selected, display it with a
12027 raised relief. */
12028 plist = Fplist_put (plist, QCrelief,
12029 (selected_p
12030 ? make_number (-relief)
12031 : make_number (relief)));
12032 hmargin -= relief;
12033 vmargin -= relief;
12034 }
12035
12036 /* Put a margin around the image. */
12037 if (hmargin || vmargin)
12038 {
12039 if (hmargin == vmargin)
12040 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12041 else
12042 plist = Fplist_put (plist, QCmargin,
12043 Fcons (make_number (hmargin),
12044 make_number (vmargin)));
12045 }
12046
12047 /* If button is not enabled, and we don't have special images
12048 for the disabled state, make the image appear disabled by
12049 applying an appropriate algorithm to it. */
12050 if (!enabled_p && idx < 0)
12051 plist = Fplist_put (plist, QCconversion, Qdisabled);
12052
12053 /* Put a `display' text property on the string for the image to
12054 display. Put a `menu-item' property on the string that gives
12055 the start of this item's properties in the tool-bar items
12056 vector. */
12057 image = Fcons (Qimage, plist);
12058 AUTO_LIST4 (props, Qdisplay, image, Qmenu_item,
12059 make_number (i * TOOL_BAR_ITEM_NSLOTS));
12060
12061 /* Let the last image hide all remaining spaces in the tool bar
12062 string. The string can be longer than needed when we reuse a
12063 previous string. */
12064 if (i + 1 == f->n_tool_bar_items)
12065 end = SCHARS (f->desired_tool_bar_string);
12066 else
12067 end = i + 1;
12068 Fadd_text_properties (make_number (i), make_number (end),
12069 props, f->desired_tool_bar_string);
12070 #undef PROP
12071 }
12072 }
12073
12074
12075 /* Display one line of the tool-bar of frame IT->f.
12076
12077 HEIGHT specifies the desired height of the tool-bar line.
12078 If the actual height of the glyph row is less than HEIGHT, the
12079 row's height is increased to HEIGHT, and the icons are centered
12080 vertically in the new height.
12081
12082 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12083 count a final empty row in case the tool-bar width exactly matches
12084 the window width.
12085 */
12086
12087 static void
12088 display_tool_bar_line (struct it *it, int height)
12089 {
12090 struct glyph_row *row = it->glyph_row;
12091 int max_x = it->last_visible_x;
12092 struct glyph *last;
12093
12094 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12095 clear_glyph_row (row);
12096 row->enabled_p = true;
12097 row->y = it->current_y;
12098
12099 /* Note that this isn't made use of if the face hasn't a box,
12100 so there's no need to check the face here. */
12101 it->start_of_box_run_p = true;
12102
12103 while (it->current_x < max_x)
12104 {
12105 int x, n_glyphs_before, i, nglyphs;
12106 struct it it_before;
12107
12108 /* Get the next display element. */
12109 if (!get_next_display_element (it))
12110 {
12111 /* Don't count empty row if we are counting needed tool-bar lines. */
12112 if (height < 0 && !it->hpos)
12113 return;
12114 break;
12115 }
12116
12117 /* Produce glyphs. */
12118 n_glyphs_before = row->used[TEXT_AREA];
12119 it_before = *it;
12120
12121 PRODUCE_GLYPHS (it);
12122
12123 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12124 i = 0;
12125 x = it_before.current_x;
12126 while (i < nglyphs)
12127 {
12128 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12129
12130 if (x + glyph->pixel_width > max_x)
12131 {
12132 /* Glyph doesn't fit on line. Backtrack. */
12133 row->used[TEXT_AREA] = n_glyphs_before;
12134 *it = it_before;
12135 /* If this is the only glyph on this line, it will never fit on the
12136 tool-bar, so skip it. But ensure there is at least one glyph,
12137 so we don't accidentally disable the tool-bar. */
12138 if (n_glyphs_before == 0
12139 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12140 break;
12141 goto out;
12142 }
12143
12144 ++it->hpos;
12145 x += glyph->pixel_width;
12146 ++i;
12147 }
12148
12149 /* Stop at line end. */
12150 if (ITERATOR_AT_END_OF_LINE_P (it))
12151 break;
12152
12153 set_iterator_to_next (it, true);
12154 }
12155
12156 out:;
12157
12158 row->displays_text_p = row->used[TEXT_AREA] != 0;
12159
12160 /* Use default face for the border below the tool bar.
12161
12162 FIXME: When auto-resize-tool-bars is grow-only, there is
12163 no additional border below the possibly empty tool-bar lines.
12164 So to make the extra empty lines look "normal", we have to
12165 use the tool-bar face for the border too. */
12166 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12167 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12168 it->face_id = DEFAULT_FACE_ID;
12169
12170 extend_face_to_end_of_line (it);
12171 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12172 last->right_box_line_p = true;
12173 if (last == row->glyphs[TEXT_AREA])
12174 last->left_box_line_p = true;
12175
12176 /* Make line the desired height and center it vertically. */
12177 if ((height -= it->max_ascent + it->max_descent) > 0)
12178 {
12179 /* Don't add more than one line height. */
12180 height %= FRAME_LINE_HEIGHT (it->f);
12181 it->max_ascent += height / 2;
12182 it->max_descent += (height + 1) / 2;
12183 }
12184
12185 compute_line_metrics (it);
12186
12187 /* If line is empty, make it occupy the rest of the tool-bar. */
12188 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12189 {
12190 row->height = row->phys_height = it->last_visible_y - row->y;
12191 row->visible_height = row->height;
12192 row->ascent = row->phys_ascent = 0;
12193 row->extra_line_spacing = 0;
12194 }
12195
12196 row->full_width_p = true;
12197 row->continued_p = false;
12198 row->truncated_on_left_p = false;
12199 row->truncated_on_right_p = false;
12200
12201 it->current_x = it->hpos = 0;
12202 it->current_y += row->height;
12203 ++it->vpos;
12204 ++it->glyph_row;
12205 }
12206
12207
12208 /* Value is the number of pixels needed to make all tool-bar items of
12209 frame F visible. The actual number of glyph rows needed is
12210 returned in *N_ROWS if non-NULL. */
12211 static int
12212 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12213 {
12214 struct window *w = XWINDOW (f->tool_bar_window);
12215 struct it it;
12216 /* tool_bar_height is called from redisplay_tool_bar after building
12217 the desired matrix, so use (unused) mode-line row as temporary row to
12218 avoid destroying the first tool-bar row. */
12219 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12220
12221 /* Initialize an iterator for iteration over
12222 F->desired_tool_bar_string in the tool-bar window of frame F. */
12223 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12224 temp_row->reversed_p = false;
12225 it.first_visible_x = 0;
12226 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12227 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12228 it.paragraph_embedding = L2R;
12229
12230 while (!ITERATOR_AT_END_P (&it))
12231 {
12232 clear_glyph_row (temp_row);
12233 it.glyph_row = temp_row;
12234 display_tool_bar_line (&it, -1);
12235 }
12236 clear_glyph_row (temp_row);
12237
12238 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12239 if (n_rows)
12240 *n_rows = it.vpos > 0 ? it.vpos : -1;
12241
12242 if (pixelwise)
12243 return it.current_y;
12244 else
12245 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12246 }
12247
12248 #endif /* !USE_GTK && !HAVE_NS */
12249
12250 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12251 0, 2, 0,
12252 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12253 If FRAME is nil or omitted, use the selected frame. Optional argument
12254 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12255 (Lisp_Object frame, Lisp_Object pixelwise)
12256 {
12257 int height = 0;
12258
12259 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12260 struct frame *f = decode_any_frame (frame);
12261
12262 if (WINDOWP (f->tool_bar_window)
12263 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12264 {
12265 update_tool_bar (f, true);
12266 if (f->n_tool_bar_items)
12267 {
12268 build_desired_tool_bar_string (f);
12269 height = tool_bar_height (f, NULL, !NILP (pixelwise));
12270 }
12271 }
12272 #endif
12273
12274 return make_number (height);
12275 }
12276
12277
12278 /* Display the tool-bar of frame F. Value is true if tool-bar's
12279 height should be changed. */
12280 static bool
12281 redisplay_tool_bar (struct frame *f)
12282 {
12283 #if defined (USE_GTK) || defined (HAVE_NS)
12284
12285 if (FRAME_EXTERNAL_TOOL_BAR (f))
12286 update_frame_tool_bar (f);
12287 return false;
12288
12289 #else /* !USE_GTK && !HAVE_NS */
12290
12291 struct window *w;
12292 struct it it;
12293 struct glyph_row *row;
12294
12295 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12296 do anything. This means you must start with tool-bar-lines
12297 non-zero to get the auto-sizing effect. Or in other words, you
12298 can turn off tool-bars by specifying tool-bar-lines zero. */
12299 if (!WINDOWP (f->tool_bar_window)
12300 || (w = XWINDOW (f->tool_bar_window),
12301 WINDOW_TOTAL_LINES (w) == 0))
12302 return false;
12303
12304 /* Set up an iterator for the tool-bar window. */
12305 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12306 it.first_visible_x = 0;
12307 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12308 row = it.glyph_row;
12309 row->reversed_p = false;
12310
12311 /* Build a string that represents the contents of the tool-bar. */
12312 build_desired_tool_bar_string (f);
12313 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12314 /* FIXME: This should be controlled by a user option. But it
12315 doesn't make sense to have an R2L tool bar if the menu bar cannot
12316 be drawn also R2L, and making the menu bar R2L is tricky due
12317 toolkit-specific code that implements it. If an R2L tool bar is
12318 ever supported, display_tool_bar_line should also be augmented to
12319 call unproduce_glyphs like display_line and display_string
12320 do. */
12321 it.paragraph_embedding = L2R;
12322
12323 if (f->n_tool_bar_rows == 0)
12324 {
12325 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, true);
12326
12327 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12328 {
12329 x_change_tool_bar_height (f, new_height);
12330 frame_default_tool_bar_height = new_height;
12331 /* Always do that now. */
12332 clear_glyph_matrix (w->desired_matrix);
12333 f->fonts_changed = true;
12334 return true;
12335 }
12336 }
12337
12338 /* Display as many lines as needed to display all tool-bar items. */
12339
12340 if (f->n_tool_bar_rows > 0)
12341 {
12342 int border, rows, height, extra;
12343
12344 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12345 border = XINT (Vtool_bar_border);
12346 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12347 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12348 else if (EQ (Vtool_bar_border, Qborder_width))
12349 border = f->border_width;
12350 else
12351 border = 0;
12352 if (border < 0)
12353 border = 0;
12354
12355 rows = f->n_tool_bar_rows;
12356 height = max (1, (it.last_visible_y - border) / rows);
12357 extra = it.last_visible_y - border - height * rows;
12358
12359 while (it.current_y < it.last_visible_y)
12360 {
12361 int h = 0;
12362 if (extra > 0 && rows-- > 0)
12363 {
12364 h = (extra + rows - 1) / rows;
12365 extra -= h;
12366 }
12367 display_tool_bar_line (&it, height + h);
12368 }
12369 }
12370 else
12371 {
12372 while (it.current_y < it.last_visible_y)
12373 display_tool_bar_line (&it, 0);
12374 }
12375
12376 /* It doesn't make much sense to try scrolling in the tool-bar
12377 window, so don't do it. */
12378 w->desired_matrix->no_scrolling_p = true;
12379 w->must_be_updated_p = true;
12380
12381 if (!NILP (Vauto_resize_tool_bars))
12382 {
12383 bool change_height_p = true;
12384
12385 /* If we couldn't display everything, change the tool-bar's
12386 height if there is room for more. */
12387 if (IT_STRING_CHARPOS (it) < it.end_charpos)
12388 change_height_p = true;
12389
12390 /* We subtract 1 because display_tool_bar_line advances the
12391 glyph_row pointer before returning to its caller. We want to
12392 examine the last glyph row produced by
12393 display_tool_bar_line. */
12394 row = it.glyph_row - 1;
12395
12396 /* If there are blank lines at the end, except for a partially
12397 visible blank line at the end that is smaller than
12398 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12399 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12400 && row->height >= FRAME_LINE_HEIGHT (f))
12401 change_height_p = true;
12402
12403 /* If row displays tool-bar items, but is partially visible,
12404 change the tool-bar's height. */
12405 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12406 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
12407 change_height_p = true;
12408
12409 /* Resize windows as needed by changing the `tool-bar-lines'
12410 frame parameter. */
12411 if (change_height_p)
12412 {
12413 int nrows;
12414 int new_height = tool_bar_height (f, &nrows, true);
12415
12416 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12417 && !f->minimize_tool_bar_window_p)
12418 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12419 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12420 f->minimize_tool_bar_window_p = false;
12421
12422 if (change_height_p)
12423 {
12424 x_change_tool_bar_height (f, new_height);
12425 frame_default_tool_bar_height = new_height;
12426 clear_glyph_matrix (w->desired_matrix);
12427 f->n_tool_bar_rows = nrows;
12428 f->fonts_changed = true;
12429
12430 return true;
12431 }
12432 }
12433 }
12434
12435 f->minimize_tool_bar_window_p = false;
12436 return false;
12437
12438 #endif /* USE_GTK || HAVE_NS */
12439 }
12440
12441 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12442
12443 /* Get information about the tool-bar item which is displayed in GLYPH
12444 on frame F. Return in *PROP_IDX the index where tool-bar item
12445 properties start in F->tool_bar_items. Value is false if
12446 GLYPH doesn't display a tool-bar item. */
12447
12448 static bool
12449 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12450 {
12451 Lisp_Object prop;
12452 int charpos;
12453
12454 /* This function can be called asynchronously, which means we must
12455 exclude any possibility that Fget_text_property signals an
12456 error. */
12457 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12458 charpos = max (0, charpos);
12459
12460 /* Get the text property `menu-item' at pos. The value of that
12461 property is the start index of this item's properties in
12462 F->tool_bar_items. */
12463 prop = Fget_text_property (make_number (charpos),
12464 Qmenu_item, f->current_tool_bar_string);
12465 if (! INTEGERP (prop))
12466 return false;
12467 *prop_idx = XINT (prop);
12468 return true;
12469 }
12470
12471 \f
12472 /* Get information about the tool-bar item at position X/Y on frame F.
12473 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12474 the current matrix of the tool-bar window of F, or NULL if not
12475 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12476 item in F->tool_bar_items. Value is
12477
12478 -1 if X/Y is not on a tool-bar item
12479 0 if X/Y is on the same item that was highlighted before.
12480 1 otherwise. */
12481
12482 static int
12483 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12484 int *hpos, int *vpos, int *prop_idx)
12485 {
12486 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12487 struct window *w = XWINDOW (f->tool_bar_window);
12488 int area;
12489
12490 /* Find the glyph under X/Y. */
12491 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12492 if (*glyph == NULL)
12493 return -1;
12494
12495 /* Get the start of this tool-bar item's properties in
12496 f->tool_bar_items. */
12497 if (!tool_bar_item_info (f, *glyph, prop_idx))
12498 return -1;
12499
12500 /* Is mouse on the highlighted item? */
12501 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12502 && *vpos >= hlinfo->mouse_face_beg_row
12503 && *vpos <= hlinfo->mouse_face_end_row
12504 && (*vpos > hlinfo->mouse_face_beg_row
12505 || *hpos >= hlinfo->mouse_face_beg_col)
12506 && (*vpos < hlinfo->mouse_face_end_row
12507 || *hpos < hlinfo->mouse_face_end_col
12508 || hlinfo->mouse_face_past_end))
12509 return 0;
12510
12511 return 1;
12512 }
12513
12514
12515 /* EXPORT:
12516 Handle mouse button event on the tool-bar of frame F, at
12517 frame-relative coordinates X/Y. DOWN_P is true for a button press,
12518 false for button release. MODIFIERS is event modifiers for button
12519 release. */
12520
12521 void
12522 handle_tool_bar_click (struct frame *f, int x, int y, bool down_p,
12523 int modifiers)
12524 {
12525 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12526 struct window *w = XWINDOW (f->tool_bar_window);
12527 int hpos, vpos, prop_idx;
12528 struct glyph *glyph;
12529 Lisp_Object enabled_p;
12530 int ts;
12531
12532 /* If not on the highlighted tool-bar item, and mouse-highlight is
12533 non-nil, return. This is so we generate the tool-bar button
12534 click only when the mouse button is released on the same item as
12535 where it was pressed. However, when mouse-highlight is disabled,
12536 generate the click when the button is released regardless of the
12537 highlight, since tool-bar items are not highlighted in that
12538 case. */
12539 frame_to_window_pixel_xy (w, &x, &y);
12540 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12541 if (ts == -1
12542 || (ts != 0 && !NILP (Vmouse_highlight)))
12543 return;
12544
12545 /* When mouse-highlight is off, generate the click for the item
12546 where the button was pressed, disregarding where it was
12547 released. */
12548 if (NILP (Vmouse_highlight) && !down_p)
12549 prop_idx = f->last_tool_bar_item;
12550
12551 /* If item is disabled, do nothing. */
12552 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12553 if (NILP (enabled_p))
12554 return;
12555
12556 if (down_p)
12557 {
12558 /* Show item in pressed state. */
12559 if (!NILP (Vmouse_highlight))
12560 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12561 f->last_tool_bar_item = prop_idx;
12562 }
12563 else
12564 {
12565 Lisp_Object key, frame;
12566 struct input_event event;
12567 EVENT_INIT (event);
12568
12569 /* Show item in released state. */
12570 if (!NILP (Vmouse_highlight))
12571 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12572
12573 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12574
12575 XSETFRAME (frame, f);
12576 event.kind = TOOL_BAR_EVENT;
12577 event.frame_or_window = frame;
12578 event.arg = frame;
12579 kbd_buffer_store_event (&event);
12580
12581 event.kind = TOOL_BAR_EVENT;
12582 event.frame_or_window = frame;
12583 event.arg = key;
12584 event.modifiers = modifiers;
12585 kbd_buffer_store_event (&event);
12586 f->last_tool_bar_item = -1;
12587 }
12588 }
12589
12590
12591 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12592 tool-bar window-relative coordinates X/Y. Called from
12593 note_mouse_highlight. */
12594
12595 static void
12596 note_tool_bar_highlight (struct frame *f, int x, int y)
12597 {
12598 Lisp_Object window = f->tool_bar_window;
12599 struct window *w = XWINDOW (window);
12600 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12601 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12602 int hpos, vpos;
12603 struct glyph *glyph;
12604 struct glyph_row *row;
12605 int i;
12606 Lisp_Object enabled_p;
12607 int prop_idx;
12608 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12609 bool mouse_down_p;
12610 int rc;
12611
12612 /* Function note_mouse_highlight is called with negative X/Y
12613 values when mouse moves outside of the frame. */
12614 if (x <= 0 || y <= 0)
12615 {
12616 clear_mouse_face (hlinfo);
12617 return;
12618 }
12619
12620 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12621 if (rc < 0)
12622 {
12623 /* Not on tool-bar item. */
12624 clear_mouse_face (hlinfo);
12625 return;
12626 }
12627 else if (rc == 0)
12628 /* On same tool-bar item as before. */
12629 goto set_help_echo;
12630
12631 clear_mouse_face (hlinfo);
12632
12633 /* Mouse is down, but on different tool-bar item? */
12634 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12635 && f == dpyinfo->last_mouse_frame);
12636
12637 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12638 return;
12639
12640 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12641
12642 /* If tool-bar item is not enabled, don't highlight it. */
12643 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12644 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12645 {
12646 /* Compute the x-position of the glyph. In front and past the
12647 image is a space. We include this in the highlighted area. */
12648 row = MATRIX_ROW (w->current_matrix, vpos);
12649 for (i = x = 0; i < hpos; ++i)
12650 x += row->glyphs[TEXT_AREA][i].pixel_width;
12651
12652 /* Record this as the current active region. */
12653 hlinfo->mouse_face_beg_col = hpos;
12654 hlinfo->mouse_face_beg_row = vpos;
12655 hlinfo->mouse_face_beg_x = x;
12656 hlinfo->mouse_face_past_end = false;
12657
12658 hlinfo->mouse_face_end_col = hpos + 1;
12659 hlinfo->mouse_face_end_row = vpos;
12660 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12661 hlinfo->mouse_face_window = window;
12662 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12663
12664 /* Display it as active. */
12665 show_mouse_face (hlinfo, draw);
12666 }
12667
12668 set_help_echo:
12669
12670 /* Set help_echo_string to a help string to display for this tool-bar item.
12671 XTread_socket does the rest. */
12672 help_echo_object = help_echo_window = Qnil;
12673 help_echo_pos = -1;
12674 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12675 if (NILP (help_echo_string))
12676 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12677 }
12678
12679 #endif /* !USE_GTK && !HAVE_NS */
12680
12681 #endif /* HAVE_WINDOW_SYSTEM */
12682
12683
12684 \f
12685 /************************************************************************
12686 Horizontal scrolling
12687 ************************************************************************/
12688
12689 /* For all leaf windows in the window tree rooted at WINDOW, set their
12690 hscroll value so that PT is (i) visible in the window, and (ii) so
12691 that it is not within a certain margin at the window's left and
12692 right border. Value is true if any window's hscroll has been
12693 changed. */
12694
12695 static bool
12696 hscroll_window_tree (Lisp_Object window)
12697 {
12698 bool hscrolled_p = false;
12699 bool hscroll_relative_p = FLOATP (Vhscroll_step);
12700 int hscroll_step_abs = 0;
12701 double hscroll_step_rel = 0;
12702
12703 if (hscroll_relative_p)
12704 {
12705 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12706 if (hscroll_step_rel < 0)
12707 {
12708 hscroll_relative_p = false;
12709 hscroll_step_abs = 0;
12710 }
12711 }
12712 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12713 {
12714 hscroll_step_abs = XINT (Vhscroll_step);
12715 if (hscroll_step_abs < 0)
12716 hscroll_step_abs = 0;
12717 }
12718 else
12719 hscroll_step_abs = 0;
12720
12721 while (WINDOWP (window))
12722 {
12723 struct window *w = XWINDOW (window);
12724
12725 if (WINDOWP (w->contents))
12726 hscrolled_p |= hscroll_window_tree (w->contents);
12727 else if (w->cursor.vpos >= 0)
12728 {
12729 int h_margin;
12730 int text_area_width;
12731 struct glyph_row *cursor_row;
12732 struct glyph_row *bottom_row;
12733
12734 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12735 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12736 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12737 else
12738 cursor_row = bottom_row - 1;
12739
12740 if (!cursor_row->enabled_p)
12741 {
12742 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12743 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12744 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12745 else
12746 cursor_row = bottom_row - 1;
12747 }
12748 bool row_r2l_p = cursor_row->reversed_p;
12749
12750 text_area_width = window_box_width (w, TEXT_AREA);
12751
12752 /* Scroll when cursor is inside this scroll margin. */
12753 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12754
12755 /* If the position of this window's point has explicitly
12756 changed, no more suspend auto hscrolling. */
12757 if (NILP (Fequal (Fwindow_point (window), Fwindow_old_point (window))))
12758 w->suspend_auto_hscroll = false;
12759
12760 /* Remember window point. */
12761 Fset_marker (w->old_pointm,
12762 ((w == XWINDOW (selected_window))
12763 ? make_number (BUF_PT (XBUFFER (w->contents)))
12764 : Fmarker_position (w->pointm)),
12765 w->contents);
12766
12767 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12768 && !w->suspend_auto_hscroll
12769 /* In some pathological cases, like restoring a window
12770 configuration into a frame that is much smaller than
12771 the one from which the configuration was saved, we
12772 get glyph rows whose start and end have zero buffer
12773 positions, which we cannot handle below. Just skip
12774 such windows. */
12775 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12776 /* For left-to-right rows, hscroll when cursor is either
12777 (i) inside the right hscroll margin, or (ii) if it is
12778 inside the left margin and the window is already
12779 hscrolled. */
12780 && ((!row_r2l_p
12781 && ((w->hscroll && w->cursor.x <= h_margin)
12782 || (cursor_row->enabled_p
12783 && cursor_row->truncated_on_right_p
12784 && (w->cursor.x >= text_area_width - h_margin))))
12785 /* For right-to-left rows, the logic is similar,
12786 except that rules for scrolling to left and right
12787 are reversed. E.g., if cursor.x <= h_margin, we
12788 need to hscroll "to the right" unconditionally,
12789 and that will scroll the screen to the left so as
12790 to reveal the next portion of the row. */
12791 || (row_r2l_p
12792 && ((cursor_row->enabled_p
12793 /* FIXME: It is confusing to set the
12794 truncated_on_right_p flag when R2L rows
12795 are actually truncated on the left. */
12796 && cursor_row->truncated_on_right_p
12797 && w->cursor.x <= h_margin)
12798 || (w->hscroll
12799 && (w->cursor.x >= text_area_width - h_margin))))))
12800 {
12801 struct it it;
12802 ptrdiff_t hscroll;
12803 struct buffer *saved_current_buffer;
12804 ptrdiff_t pt;
12805 int wanted_x;
12806
12807 /* Find point in a display of infinite width. */
12808 saved_current_buffer = current_buffer;
12809 current_buffer = XBUFFER (w->contents);
12810
12811 if (w == XWINDOW (selected_window))
12812 pt = PT;
12813 else
12814 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12815
12816 /* Move iterator to pt starting at cursor_row->start in
12817 a line with infinite width. */
12818 init_to_row_start (&it, w, cursor_row);
12819 it.last_visible_x = INFINITY;
12820 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12821 current_buffer = saved_current_buffer;
12822
12823 /* Position cursor in window. */
12824 if (!hscroll_relative_p && hscroll_step_abs == 0)
12825 hscroll = max (0, (it.current_x
12826 - (ITERATOR_AT_END_OF_LINE_P (&it)
12827 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12828 : (text_area_width / 2))))
12829 / FRAME_COLUMN_WIDTH (it.f);
12830 else if ((!row_r2l_p
12831 && w->cursor.x >= text_area_width - h_margin)
12832 || (row_r2l_p && w->cursor.x <= h_margin))
12833 {
12834 if (hscroll_relative_p)
12835 wanted_x = text_area_width * (1 - hscroll_step_rel)
12836 - h_margin;
12837 else
12838 wanted_x = text_area_width
12839 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12840 - h_margin;
12841 hscroll
12842 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12843 }
12844 else
12845 {
12846 if (hscroll_relative_p)
12847 wanted_x = text_area_width * hscroll_step_rel
12848 + h_margin;
12849 else
12850 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12851 + h_margin;
12852 hscroll
12853 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12854 }
12855 hscroll = max (hscroll, w->min_hscroll);
12856
12857 /* Don't prevent redisplay optimizations if hscroll
12858 hasn't changed, as it will unnecessarily slow down
12859 redisplay. */
12860 if (w->hscroll != hscroll)
12861 {
12862 struct buffer *b = XBUFFER (w->contents);
12863 b->prevent_redisplay_optimizations_p = true;
12864 w->hscroll = hscroll;
12865 hscrolled_p = true;
12866 }
12867 }
12868 }
12869
12870 window = w->next;
12871 }
12872
12873 /* Value is true if hscroll of any leaf window has been changed. */
12874 return hscrolled_p;
12875 }
12876
12877
12878 /* Set hscroll so that cursor is visible and not inside horizontal
12879 scroll margins for all windows in the tree rooted at WINDOW. See
12880 also hscroll_window_tree above. Value is true if any window's
12881 hscroll has been changed. If it has, desired matrices on the frame
12882 of WINDOW are cleared. */
12883
12884 static bool
12885 hscroll_windows (Lisp_Object window)
12886 {
12887 bool hscrolled_p = hscroll_window_tree (window);
12888 if (hscrolled_p)
12889 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12890 return hscrolled_p;
12891 }
12892
12893
12894 \f
12895 /************************************************************************
12896 Redisplay
12897 ************************************************************************/
12898
12899 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined.
12900 This is sometimes handy to have in a debugger session. */
12901
12902 #ifdef GLYPH_DEBUG
12903
12904 /* First and last unchanged row for try_window_id. */
12905
12906 static int debug_first_unchanged_at_end_vpos;
12907 static int debug_last_unchanged_at_beg_vpos;
12908
12909 /* Delta vpos and y. */
12910
12911 static int debug_dvpos, debug_dy;
12912
12913 /* Delta in characters and bytes for try_window_id. */
12914
12915 static ptrdiff_t debug_delta, debug_delta_bytes;
12916
12917 /* Values of window_end_pos and window_end_vpos at the end of
12918 try_window_id. */
12919
12920 static ptrdiff_t debug_end_vpos;
12921
12922 /* Append a string to W->desired_matrix->method. FMT is a printf
12923 format string. If trace_redisplay_p is true also printf the
12924 resulting string to stderr. */
12925
12926 static void debug_method_add (struct window *, char const *, ...)
12927 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12928
12929 static void
12930 debug_method_add (struct window *w, char const *fmt, ...)
12931 {
12932 void *ptr = w;
12933 char *method = w->desired_matrix->method;
12934 int len = strlen (method);
12935 int size = sizeof w->desired_matrix->method;
12936 int remaining = size - len - 1;
12937 va_list ap;
12938
12939 if (len && remaining)
12940 {
12941 method[len] = '|';
12942 --remaining, ++len;
12943 }
12944
12945 va_start (ap, fmt);
12946 vsnprintf (method + len, remaining + 1, fmt, ap);
12947 va_end (ap);
12948
12949 if (trace_redisplay_p)
12950 fprintf (stderr, "%p (%s): %s\n",
12951 ptr,
12952 ((BUFFERP (w->contents)
12953 && STRINGP (BVAR (XBUFFER (w->contents), name)))
12954 ? SSDATA (BVAR (XBUFFER (w->contents), name))
12955 : "no buffer"),
12956 method + len);
12957 }
12958
12959 #endif /* GLYPH_DEBUG */
12960
12961
12962 /* Value is true if all changes in window W, which displays
12963 current_buffer, are in the text between START and END. START is a
12964 buffer position, END is given as a distance from Z. Used in
12965 redisplay_internal for display optimization. */
12966
12967 static bool
12968 text_outside_line_unchanged_p (struct window *w,
12969 ptrdiff_t start, ptrdiff_t end)
12970 {
12971 bool unchanged_p = true;
12972
12973 /* If text or overlays have changed, see where. */
12974 if (window_outdated (w))
12975 {
12976 /* Gap in the line? */
12977 if (GPT < start || Z - GPT < end)
12978 unchanged_p = false;
12979
12980 /* Changes start in front of the line, or end after it? */
12981 if (unchanged_p
12982 && (BEG_UNCHANGED < start - 1
12983 || END_UNCHANGED < end))
12984 unchanged_p = false;
12985
12986 /* If selective display, can't optimize if changes start at the
12987 beginning of the line. */
12988 if (unchanged_p
12989 && INTEGERP (BVAR (current_buffer, selective_display))
12990 && XINT (BVAR (current_buffer, selective_display)) > 0
12991 && (BEG_UNCHANGED < start || GPT <= start))
12992 unchanged_p = false;
12993
12994 /* If there are overlays at the start or end of the line, these
12995 may have overlay strings with newlines in them. A change at
12996 START, for instance, may actually concern the display of such
12997 overlay strings as well, and they are displayed on different
12998 lines. So, quickly rule out this case. (For the future, it
12999 might be desirable to implement something more telling than
13000 just BEG/END_UNCHANGED.) */
13001 if (unchanged_p)
13002 {
13003 if (BEG + BEG_UNCHANGED == start
13004 && overlay_touches_p (start))
13005 unchanged_p = false;
13006 if (END_UNCHANGED == end
13007 && overlay_touches_p (Z - end))
13008 unchanged_p = false;
13009 }
13010
13011 /* Under bidi reordering, adding or deleting a character in the
13012 beginning of a paragraph, before the first strong directional
13013 character, can change the base direction of the paragraph (unless
13014 the buffer specifies a fixed paragraph direction), which will
13015 require to redisplay the whole paragraph. It might be worthwhile
13016 to find the paragraph limits and widen the range of redisplayed
13017 lines to that, but for now just give up this optimization. */
13018 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13019 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13020 unchanged_p = false;
13021 }
13022
13023 return unchanged_p;
13024 }
13025
13026
13027 /* Do a frame update, taking possible shortcuts into account. This is
13028 the main external entry point for redisplay.
13029
13030 If the last redisplay displayed an echo area message and that message
13031 is no longer requested, we clear the echo area or bring back the
13032 mini-buffer if that is in use. */
13033
13034 void
13035 redisplay (void)
13036 {
13037 redisplay_internal ();
13038 }
13039
13040
13041 static Lisp_Object
13042 overlay_arrow_string_or_property (Lisp_Object var)
13043 {
13044 Lisp_Object val;
13045
13046 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13047 return val;
13048
13049 return Voverlay_arrow_string;
13050 }
13051
13052 /* Return true if there are any overlay-arrows in current_buffer. */
13053 static bool
13054 overlay_arrow_in_current_buffer_p (void)
13055 {
13056 Lisp_Object vlist;
13057
13058 for (vlist = Voverlay_arrow_variable_list;
13059 CONSP (vlist);
13060 vlist = XCDR (vlist))
13061 {
13062 Lisp_Object var = XCAR (vlist);
13063 Lisp_Object val;
13064
13065 if (!SYMBOLP (var))
13066 continue;
13067 val = find_symbol_value (var);
13068 if (MARKERP (val)
13069 && current_buffer == XMARKER (val)->buffer)
13070 return true;
13071 }
13072 return false;
13073 }
13074
13075
13076 /* Return true if any overlay_arrows have moved or overlay-arrow-string
13077 has changed. */
13078
13079 static bool
13080 overlay_arrows_changed_p (void)
13081 {
13082 Lisp_Object vlist;
13083
13084 for (vlist = Voverlay_arrow_variable_list;
13085 CONSP (vlist);
13086 vlist = XCDR (vlist))
13087 {
13088 Lisp_Object var = XCAR (vlist);
13089 Lisp_Object val, pstr;
13090
13091 if (!SYMBOLP (var))
13092 continue;
13093 val = find_symbol_value (var);
13094 if (!MARKERP (val))
13095 continue;
13096 if (! EQ (COERCE_MARKER (val),
13097 Fget (var, Qlast_arrow_position))
13098 || ! (pstr = overlay_arrow_string_or_property (var),
13099 EQ (pstr, Fget (var, Qlast_arrow_string))))
13100 return true;
13101 }
13102 return false;
13103 }
13104
13105 /* Mark overlay arrows to be updated on next redisplay. */
13106
13107 static void
13108 update_overlay_arrows (int up_to_date)
13109 {
13110 Lisp_Object vlist;
13111
13112 for (vlist = Voverlay_arrow_variable_list;
13113 CONSP (vlist);
13114 vlist = XCDR (vlist))
13115 {
13116 Lisp_Object var = XCAR (vlist);
13117
13118 if (!SYMBOLP (var))
13119 continue;
13120
13121 if (up_to_date > 0)
13122 {
13123 Lisp_Object val = find_symbol_value (var);
13124 Fput (var, Qlast_arrow_position,
13125 COERCE_MARKER (val));
13126 Fput (var, Qlast_arrow_string,
13127 overlay_arrow_string_or_property (var));
13128 }
13129 else if (up_to_date < 0
13130 || !NILP (Fget (var, Qlast_arrow_position)))
13131 {
13132 Fput (var, Qlast_arrow_position, Qt);
13133 Fput (var, Qlast_arrow_string, Qt);
13134 }
13135 }
13136 }
13137
13138
13139 /* Return overlay arrow string to display at row.
13140 Return integer (bitmap number) for arrow bitmap in left fringe.
13141 Return nil if no overlay arrow. */
13142
13143 static Lisp_Object
13144 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13145 {
13146 Lisp_Object vlist;
13147
13148 for (vlist = Voverlay_arrow_variable_list;
13149 CONSP (vlist);
13150 vlist = XCDR (vlist))
13151 {
13152 Lisp_Object var = XCAR (vlist);
13153 Lisp_Object val;
13154
13155 if (!SYMBOLP (var))
13156 continue;
13157
13158 val = find_symbol_value (var);
13159
13160 if (MARKERP (val)
13161 && current_buffer == XMARKER (val)->buffer
13162 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13163 {
13164 if (FRAME_WINDOW_P (it->f)
13165 /* FIXME: if ROW->reversed_p is set, this should test
13166 the right fringe, not the left one. */
13167 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13168 {
13169 #ifdef HAVE_WINDOW_SYSTEM
13170 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13171 {
13172 int fringe_bitmap = lookup_fringe_bitmap (val);
13173 if (fringe_bitmap != 0)
13174 return make_number (fringe_bitmap);
13175 }
13176 #endif
13177 return make_number (-1); /* Use default arrow bitmap. */
13178 }
13179 return overlay_arrow_string_or_property (var);
13180 }
13181 }
13182
13183 return Qnil;
13184 }
13185
13186 /* Return true if point moved out of or into a composition. Otherwise
13187 return false. PREV_BUF and PREV_PT are the last point buffer and
13188 position. BUF and PT are the current point buffer and position. */
13189
13190 static bool
13191 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13192 struct buffer *buf, ptrdiff_t pt)
13193 {
13194 ptrdiff_t start, end;
13195 Lisp_Object prop;
13196 Lisp_Object buffer;
13197
13198 XSETBUFFER (buffer, buf);
13199 /* Check a composition at the last point if point moved within the
13200 same buffer. */
13201 if (prev_buf == buf)
13202 {
13203 if (prev_pt == pt)
13204 /* Point didn't move. */
13205 return false;
13206
13207 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13208 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13209 && composition_valid_p (start, end, prop)
13210 && start < prev_pt && end > prev_pt)
13211 /* The last point was within the composition. Return true iff
13212 point moved out of the composition. */
13213 return (pt <= start || pt >= end);
13214 }
13215
13216 /* Check a composition at the current point. */
13217 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13218 && find_composition (pt, -1, &start, &end, &prop, buffer)
13219 && composition_valid_p (start, end, prop)
13220 && start < pt && end > pt);
13221 }
13222
13223 /* Reconsider the clip changes of buffer which is displayed in W. */
13224
13225 static void
13226 reconsider_clip_changes (struct window *w)
13227 {
13228 struct buffer *b = XBUFFER (w->contents);
13229
13230 if (b->clip_changed
13231 && w->window_end_valid
13232 && w->current_matrix->buffer == b
13233 && w->current_matrix->zv == BUF_ZV (b)
13234 && w->current_matrix->begv == BUF_BEGV (b))
13235 b->clip_changed = false;
13236
13237 /* If display wasn't paused, and W is not a tool bar window, see if
13238 point has been moved into or out of a composition. In that case,
13239 set b->clip_changed to force updating the screen. If
13240 b->clip_changed has already been set, skip this check. */
13241 if (!b->clip_changed && w->window_end_valid)
13242 {
13243 ptrdiff_t pt = (w == XWINDOW (selected_window)
13244 ? PT : marker_position (w->pointm));
13245
13246 if ((w->current_matrix->buffer != b || pt != w->last_point)
13247 && check_point_in_composition (w->current_matrix->buffer,
13248 w->last_point, b, pt))
13249 b->clip_changed = true;
13250 }
13251 }
13252
13253 static void
13254 propagate_buffer_redisplay (void)
13255 { /* Resetting b->text->redisplay is problematic!
13256 We can't just reset it in the case that some window that displays
13257 it has not been redisplayed; and such a window can stay
13258 unredisplayed for a long time if it's currently invisible.
13259 But we do want to reset it at the end of redisplay otherwise
13260 its displayed windows will keep being redisplayed over and over
13261 again.
13262 So we copy all b->text->redisplay flags up to their windows here,
13263 such that mark_window_display_accurate can safely reset
13264 b->text->redisplay. */
13265 Lisp_Object ws = window_list ();
13266 for (; CONSP (ws); ws = XCDR (ws))
13267 {
13268 struct window *thisw = XWINDOW (XCAR (ws));
13269 struct buffer *thisb = XBUFFER (thisw->contents);
13270 if (thisb->text->redisplay)
13271 thisw->redisplay = true;
13272 }
13273 }
13274
13275 #define STOP_POLLING \
13276 do { if (! polling_stopped_here) stop_polling (); \
13277 polling_stopped_here = true; } while (false)
13278
13279 #define RESUME_POLLING \
13280 do { if (polling_stopped_here) start_polling (); \
13281 polling_stopped_here = false; } while (false)
13282
13283
13284 /* Perhaps in the future avoid recentering windows if it
13285 is not necessary; currently that causes some problems. */
13286
13287 static void
13288 redisplay_internal (void)
13289 {
13290 struct window *w = XWINDOW (selected_window);
13291 struct window *sw;
13292 struct frame *fr;
13293 bool pending;
13294 bool must_finish = false, match_p;
13295 struct text_pos tlbufpos, tlendpos;
13296 int number_of_visible_frames;
13297 ptrdiff_t count;
13298 struct frame *sf;
13299 bool polling_stopped_here = false;
13300 Lisp_Object tail, frame;
13301
13302 /* True means redisplay has to consider all windows on all
13303 frames. False, only selected_window is considered. */
13304 bool consider_all_windows_p;
13305
13306 /* True means redisplay has to redisplay the miniwindow. */
13307 bool update_miniwindow_p = false;
13308
13309 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13310
13311 /* No redisplay if running in batch mode or frame is not yet fully
13312 initialized, or redisplay is explicitly turned off by setting
13313 Vinhibit_redisplay. */
13314 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13315 || !NILP (Vinhibit_redisplay))
13316 return;
13317
13318 /* Don't examine these until after testing Vinhibit_redisplay.
13319 When Emacs is shutting down, perhaps because its connection to
13320 X has dropped, we should not look at them at all. */
13321 fr = XFRAME (w->frame);
13322 sf = SELECTED_FRAME ();
13323
13324 if (!fr->glyphs_initialized_p)
13325 return;
13326
13327 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13328 if (popup_activated ())
13329 return;
13330 #endif
13331
13332 /* I don't think this happens but let's be paranoid. */
13333 if (redisplaying_p)
13334 return;
13335
13336 /* Record a function that clears redisplaying_p
13337 when we leave this function. */
13338 count = SPECPDL_INDEX ();
13339 record_unwind_protect_void (unwind_redisplay);
13340 redisplaying_p = true;
13341 specbind (Qinhibit_free_realized_faces, Qnil);
13342
13343 /* Record this function, so it appears on the profiler's backtraces. */
13344 record_in_backtrace (Qredisplay_internal, 0, 0);
13345
13346 FOR_EACH_FRAME (tail, frame)
13347 XFRAME (frame)->already_hscrolled_p = false;
13348
13349 retry:
13350 /* Remember the currently selected window. */
13351 sw = w;
13352
13353 pending = false;
13354 forget_escape_and_glyphless_faces ();
13355
13356 /* If face_change, init_iterator will free all realized faces, which
13357 includes the faces referenced from current matrices. So, we
13358 can't reuse current matrices in this case. */
13359 if (face_change)
13360 windows_or_buffers_changed = 47;
13361
13362 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13363 && FRAME_TTY (sf)->previous_frame != sf)
13364 {
13365 /* Since frames on a single ASCII terminal share the same
13366 display area, displaying a different frame means redisplay
13367 the whole thing. */
13368 SET_FRAME_GARBAGED (sf);
13369 #ifndef DOS_NT
13370 set_tty_color_mode (FRAME_TTY (sf), sf);
13371 #endif
13372 FRAME_TTY (sf)->previous_frame = sf;
13373 }
13374
13375 /* Set the visible flags for all frames. Do this before checking for
13376 resized or garbaged frames; they want to know if their frames are
13377 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13378 number_of_visible_frames = 0;
13379
13380 FOR_EACH_FRAME (tail, frame)
13381 {
13382 struct frame *f = XFRAME (frame);
13383
13384 if (FRAME_VISIBLE_P (f))
13385 {
13386 ++number_of_visible_frames;
13387 /* Adjust matrices for visible frames only. */
13388 if (f->fonts_changed)
13389 {
13390 adjust_frame_glyphs (f);
13391 /* Disable all redisplay optimizations for this frame.
13392 This is because adjust_frame_glyphs resets the
13393 enabled_p flag for all glyph rows of all windows, so
13394 many optimizations will fail anyway, and some might
13395 fail to test that flag and do bogus things as
13396 result. */
13397 SET_FRAME_GARBAGED (f);
13398 f->fonts_changed = false;
13399 }
13400 /* If cursor type has been changed on the frame
13401 other than selected, consider all frames. */
13402 if (f != sf && f->cursor_type_changed)
13403 update_mode_lines = 31;
13404 }
13405 clear_desired_matrices (f);
13406 }
13407
13408 /* Notice any pending interrupt request to change frame size. */
13409 do_pending_window_change (true);
13410
13411 /* do_pending_window_change could change the selected_window due to
13412 frame resizing which makes the selected window too small. */
13413 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13414 sw = w;
13415
13416 /* Clear frames marked as garbaged. */
13417 clear_garbaged_frames ();
13418
13419 /* Build menubar and tool-bar items. */
13420 if (NILP (Vmemory_full))
13421 prepare_menu_bars ();
13422
13423 reconsider_clip_changes (w);
13424
13425 /* In most cases selected window displays current buffer. */
13426 match_p = XBUFFER (w->contents) == current_buffer;
13427 if (match_p)
13428 {
13429 /* Detect case that we need to write or remove a star in the mode line. */
13430 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13431 w->update_mode_line = true;
13432
13433 if (mode_line_update_needed (w))
13434 w->update_mode_line = true;
13435
13436 /* If reconsider_clip_changes above decided that the narrowing
13437 in the current buffer changed, make sure all other windows
13438 showing that buffer will be redisplayed. */
13439 if (current_buffer->clip_changed)
13440 bset_update_mode_line (current_buffer);
13441 }
13442
13443 /* Normally the message* functions will have already displayed and
13444 updated the echo area, but the frame may have been trashed, or
13445 the update may have been preempted, so display the echo area
13446 again here. Checking message_cleared_p captures the case that
13447 the echo area should be cleared. */
13448 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13449 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13450 || (message_cleared_p
13451 && minibuf_level == 0
13452 /* If the mini-window is currently selected, this means the
13453 echo-area doesn't show through. */
13454 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13455 {
13456 echo_area_display (false);
13457
13458 if (message_cleared_p)
13459 update_miniwindow_p = true;
13460
13461 must_finish = true;
13462
13463 /* If we don't display the current message, don't clear the
13464 message_cleared_p flag, because, if we did, we wouldn't clear
13465 the echo area in the next redisplay which doesn't preserve
13466 the echo area. */
13467 if (!display_last_displayed_message_p)
13468 message_cleared_p = false;
13469 }
13470 else if (EQ (selected_window, minibuf_window)
13471 && (current_buffer->clip_changed || window_outdated (w))
13472 && resize_mini_window (w, false))
13473 {
13474 /* Resized active mini-window to fit the size of what it is
13475 showing if its contents might have changed. */
13476 must_finish = true;
13477
13478 /* If window configuration was changed, frames may have been
13479 marked garbaged. Clear them or we will experience
13480 surprises wrt scrolling. */
13481 clear_garbaged_frames ();
13482 }
13483
13484 if (windows_or_buffers_changed && !update_mode_lines)
13485 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13486 only the windows's contents needs to be refreshed, or whether the
13487 mode-lines also need a refresh. */
13488 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13489 ? REDISPLAY_SOME : 32);
13490
13491 /* If specs for an arrow have changed, do thorough redisplay
13492 to ensure we remove any arrow that should no longer exist. */
13493 if (overlay_arrows_changed_p ())
13494 /* Apparently, this is the only case where we update other windows,
13495 without updating other mode-lines. */
13496 windows_or_buffers_changed = 49;
13497
13498 consider_all_windows_p = (update_mode_lines
13499 || windows_or_buffers_changed);
13500
13501 #define AINC(a,i) \
13502 if (VECTORP (a) && i >= 0 && i < ASIZE (a) && INTEGERP (AREF (a, i))) \
13503 ASET (a, i, make_number (1 + XINT (AREF (a, i))))
13504
13505 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13506 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13507
13508 /* Optimize the case that only the line containing the cursor in the
13509 selected window has changed. Variables starting with this_ are
13510 set in display_line and record information about the line
13511 containing the cursor. */
13512 tlbufpos = this_line_start_pos;
13513 tlendpos = this_line_end_pos;
13514 if (!consider_all_windows_p
13515 && CHARPOS (tlbufpos) > 0
13516 && !w->update_mode_line
13517 && !current_buffer->clip_changed
13518 && !current_buffer->prevent_redisplay_optimizations_p
13519 && FRAME_VISIBLE_P (XFRAME (w->frame))
13520 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13521 && !XFRAME (w->frame)->cursor_type_changed
13522 /* Make sure recorded data applies to current buffer, etc. */
13523 && this_line_buffer == current_buffer
13524 && match_p
13525 && !w->force_start
13526 && !w->optional_new_start
13527 /* Point must be on the line that we have info recorded about. */
13528 && PT >= CHARPOS (tlbufpos)
13529 && PT <= Z - CHARPOS (tlendpos)
13530 /* All text outside that line, including its final newline,
13531 must be unchanged. */
13532 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13533 CHARPOS (tlendpos)))
13534 {
13535 if (CHARPOS (tlbufpos) > BEGV
13536 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13537 && (CHARPOS (tlbufpos) == ZV
13538 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13539 /* Former continuation line has disappeared by becoming empty. */
13540 goto cancel;
13541 else if (window_outdated (w) || MINI_WINDOW_P (w))
13542 {
13543 /* We have to handle the case of continuation around a
13544 wide-column character (see the comment in indent.c around
13545 line 1340).
13546
13547 For instance, in the following case:
13548
13549 -------- Insert --------
13550 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13551 J_I_ ==> J_I_ `^^' are cursors.
13552 ^^ ^^
13553 -------- --------
13554
13555 As we have to redraw the line above, we cannot use this
13556 optimization. */
13557
13558 struct it it;
13559 int line_height_before = this_line_pixel_height;
13560
13561 /* Note that start_display will handle the case that the
13562 line starting at tlbufpos is a continuation line. */
13563 start_display (&it, w, tlbufpos);
13564
13565 /* Implementation note: It this still necessary? */
13566 if (it.current_x != this_line_start_x)
13567 goto cancel;
13568
13569 TRACE ((stderr, "trying display optimization 1\n"));
13570 w->cursor.vpos = -1;
13571 overlay_arrow_seen = false;
13572 it.vpos = this_line_vpos;
13573 it.current_y = this_line_y;
13574 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13575 display_line (&it);
13576
13577 /* If line contains point, is not continued,
13578 and ends at same distance from eob as before, we win. */
13579 if (w->cursor.vpos >= 0
13580 /* Line is not continued, otherwise this_line_start_pos
13581 would have been set to 0 in display_line. */
13582 && CHARPOS (this_line_start_pos)
13583 /* Line ends as before. */
13584 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13585 /* Line has same height as before. Otherwise other lines
13586 would have to be shifted up or down. */
13587 && this_line_pixel_height == line_height_before)
13588 {
13589 /* If this is not the window's last line, we must adjust
13590 the charstarts of the lines below. */
13591 if (it.current_y < it.last_visible_y)
13592 {
13593 struct glyph_row *row
13594 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13595 ptrdiff_t delta, delta_bytes;
13596
13597 /* We used to distinguish between two cases here,
13598 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13599 when the line ends in a newline or the end of the
13600 buffer's accessible portion. But both cases did
13601 the same, so they were collapsed. */
13602 delta = (Z
13603 - CHARPOS (tlendpos)
13604 - MATRIX_ROW_START_CHARPOS (row));
13605 delta_bytes = (Z_BYTE
13606 - BYTEPOS (tlendpos)
13607 - MATRIX_ROW_START_BYTEPOS (row));
13608
13609 increment_matrix_positions (w->current_matrix,
13610 this_line_vpos + 1,
13611 w->current_matrix->nrows,
13612 delta, delta_bytes);
13613 }
13614
13615 /* If this row displays text now but previously didn't,
13616 or vice versa, w->window_end_vpos may have to be
13617 adjusted. */
13618 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13619 {
13620 if (w->window_end_vpos < this_line_vpos)
13621 w->window_end_vpos = this_line_vpos;
13622 }
13623 else if (w->window_end_vpos == this_line_vpos
13624 && this_line_vpos > 0)
13625 w->window_end_vpos = this_line_vpos - 1;
13626 w->window_end_valid = false;
13627
13628 /* Update hint: No need to try to scroll in update_window. */
13629 w->desired_matrix->no_scrolling_p = true;
13630
13631 #ifdef GLYPH_DEBUG
13632 *w->desired_matrix->method = 0;
13633 debug_method_add (w, "optimization 1");
13634 #endif
13635 #ifdef HAVE_WINDOW_SYSTEM
13636 update_window_fringes (w, false);
13637 #endif
13638 goto update;
13639 }
13640 else
13641 goto cancel;
13642 }
13643 else if (/* Cursor position hasn't changed. */
13644 PT == w->last_point
13645 /* Make sure the cursor was last displayed
13646 in this window. Otherwise we have to reposition it. */
13647
13648 /* PXW: Must be converted to pixels, probably. */
13649 && 0 <= w->cursor.vpos
13650 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13651 {
13652 if (!must_finish)
13653 {
13654 do_pending_window_change (true);
13655 /* If selected_window changed, redisplay again. */
13656 if (WINDOWP (selected_window)
13657 && (w = XWINDOW (selected_window)) != sw)
13658 goto retry;
13659
13660 /* We used to always goto end_of_redisplay here, but this
13661 isn't enough if we have a blinking cursor. */
13662 if (w->cursor_off_p == w->last_cursor_off_p)
13663 goto end_of_redisplay;
13664 }
13665 goto update;
13666 }
13667 /* If highlighting the region, or if the cursor is in the echo area,
13668 then we can't just move the cursor. */
13669 else if (NILP (Vshow_trailing_whitespace)
13670 && !cursor_in_echo_area)
13671 {
13672 struct it it;
13673 struct glyph_row *row;
13674
13675 /* Skip from tlbufpos to PT and see where it is. Note that
13676 PT may be in invisible text. If so, we will end at the
13677 next visible position. */
13678 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13679 NULL, DEFAULT_FACE_ID);
13680 it.current_x = this_line_start_x;
13681 it.current_y = this_line_y;
13682 it.vpos = this_line_vpos;
13683
13684 /* The call to move_it_to stops in front of PT, but
13685 moves over before-strings. */
13686 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13687
13688 if (it.vpos == this_line_vpos
13689 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13690 row->enabled_p))
13691 {
13692 eassert (this_line_vpos == it.vpos);
13693 eassert (this_line_y == it.current_y);
13694 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13695 #ifdef GLYPH_DEBUG
13696 *w->desired_matrix->method = 0;
13697 debug_method_add (w, "optimization 3");
13698 #endif
13699 goto update;
13700 }
13701 else
13702 goto cancel;
13703 }
13704
13705 cancel:
13706 /* Text changed drastically or point moved off of line. */
13707 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13708 }
13709
13710 CHARPOS (this_line_start_pos) = 0;
13711 ++clear_face_cache_count;
13712 #ifdef HAVE_WINDOW_SYSTEM
13713 ++clear_image_cache_count;
13714 #endif
13715
13716 /* Build desired matrices, and update the display. If
13717 consider_all_windows_p, do it for all windows on all frames.
13718 Otherwise do it for selected_window, only. */
13719
13720 if (consider_all_windows_p)
13721 {
13722 FOR_EACH_FRAME (tail, frame)
13723 XFRAME (frame)->updated_p = false;
13724
13725 propagate_buffer_redisplay ();
13726
13727 FOR_EACH_FRAME (tail, frame)
13728 {
13729 struct frame *f = XFRAME (frame);
13730
13731 /* We don't have to do anything for unselected terminal
13732 frames. */
13733 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13734 && !EQ (FRAME_TTY (f)->top_frame, frame))
13735 continue;
13736
13737 retry_frame:
13738 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13739 {
13740 bool gcscrollbars
13741 /* Only GC scrollbars when we redisplay the whole frame. */
13742 = f->redisplay || !REDISPLAY_SOME_P ();
13743 /* Mark all the scroll bars to be removed; we'll redeem
13744 the ones we want when we redisplay their windows. */
13745 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13746 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13747
13748 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13749 redisplay_windows (FRAME_ROOT_WINDOW (f));
13750 /* Remember that the invisible frames need to be redisplayed next
13751 time they're visible. */
13752 else if (!REDISPLAY_SOME_P ())
13753 f->redisplay = true;
13754
13755 /* The X error handler may have deleted that frame. */
13756 if (!FRAME_LIVE_P (f))
13757 continue;
13758
13759 /* Any scroll bars which redisplay_windows should have
13760 nuked should now go away. */
13761 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13762 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13763
13764 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13765 {
13766 /* If fonts changed on visible frame, display again. */
13767 if (f->fonts_changed)
13768 {
13769 adjust_frame_glyphs (f);
13770 /* Disable all redisplay optimizations for this
13771 frame. For the reasons, see the comment near
13772 the previous call to adjust_frame_glyphs above. */
13773 SET_FRAME_GARBAGED (f);
13774 f->fonts_changed = false;
13775 goto retry_frame;
13776 }
13777
13778 /* See if we have to hscroll. */
13779 if (!f->already_hscrolled_p)
13780 {
13781 f->already_hscrolled_p = true;
13782 if (hscroll_windows (f->root_window))
13783 goto retry_frame;
13784 }
13785
13786 /* Prevent various kinds of signals during display
13787 update. stdio is not robust about handling
13788 signals, which can cause an apparent I/O error. */
13789 if (interrupt_input)
13790 unrequest_sigio ();
13791 STOP_POLLING;
13792
13793 pending |= update_frame (f, false, false);
13794 f->cursor_type_changed = false;
13795 f->updated_p = true;
13796 }
13797 }
13798 }
13799
13800 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13801
13802 if (!pending)
13803 {
13804 /* Do the mark_window_display_accurate after all windows have
13805 been redisplayed because this call resets flags in buffers
13806 which are needed for proper redisplay. */
13807 FOR_EACH_FRAME (tail, frame)
13808 {
13809 struct frame *f = XFRAME (frame);
13810 if (f->updated_p)
13811 {
13812 f->redisplay = false;
13813 mark_window_display_accurate (f->root_window, true);
13814 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13815 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13816 }
13817 }
13818 }
13819 }
13820 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13821 {
13822 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13823 struct frame *mini_frame;
13824
13825 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13826 /* Use list_of_error, not Qerror, so that
13827 we catch only errors and don't run the debugger. */
13828 internal_condition_case_1 (redisplay_window_1, selected_window,
13829 list_of_error,
13830 redisplay_window_error);
13831 if (update_miniwindow_p)
13832 internal_condition_case_1 (redisplay_window_1, mini_window,
13833 list_of_error,
13834 redisplay_window_error);
13835
13836 /* Compare desired and current matrices, perform output. */
13837
13838 update:
13839 /* If fonts changed, display again. */
13840 if (sf->fonts_changed)
13841 goto retry;
13842
13843 /* Prevent various kinds of signals during display update.
13844 stdio is not robust about handling signals,
13845 which can cause an apparent I/O error. */
13846 if (interrupt_input)
13847 unrequest_sigio ();
13848 STOP_POLLING;
13849
13850 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13851 {
13852 if (hscroll_windows (selected_window))
13853 goto retry;
13854
13855 XWINDOW (selected_window)->must_be_updated_p = true;
13856 pending = update_frame (sf, false, false);
13857 sf->cursor_type_changed = false;
13858 }
13859
13860 /* We may have called echo_area_display at the top of this
13861 function. If the echo area is on another frame, that may
13862 have put text on a frame other than the selected one, so the
13863 above call to update_frame would not have caught it. Catch
13864 it here. */
13865 mini_window = FRAME_MINIBUF_WINDOW (sf);
13866 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13867
13868 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13869 {
13870 XWINDOW (mini_window)->must_be_updated_p = true;
13871 pending |= update_frame (mini_frame, false, false);
13872 mini_frame->cursor_type_changed = false;
13873 if (!pending && hscroll_windows (mini_window))
13874 goto retry;
13875 }
13876 }
13877
13878 /* If display was paused because of pending input, make sure we do a
13879 thorough update the next time. */
13880 if (pending)
13881 {
13882 /* Prevent the optimization at the beginning of
13883 redisplay_internal that tries a single-line update of the
13884 line containing the cursor in the selected window. */
13885 CHARPOS (this_line_start_pos) = 0;
13886
13887 /* Let the overlay arrow be updated the next time. */
13888 update_overlay_arrows (0);
13889
13890 /* If we pause after scrolling, some rows in the current
13891 matrices of some windows are not valid. */
13892 if (!WINDOW_FULL_WIDTH_P (w)
13893 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13894 update_mode_lines = 36;
13895 }
13896 else
13897 {
13898 if (!consider_all_windows_p)
13899 {
13900 /* This has already been done above if
13901 consider_all_windows_p is set. */
13902 if (XBUFFER (w->contents)->text->redisplay
13903 && buffer_window_count (XBUFFER (w->contents)) > 1)
13904 /* This can happen if b->text->redisplay was set during
13905 jit-lock. */
13906 propagate_buffer_redisplay ();
13907 mark_window_display_accurate_1 (w, true);
13908
13909 /* Say overlay arrows are up to date. */
13910 update_overlay_arrows (1);
13911
13912 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13913 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13914 }
13915
13916 update_mode_lines = 0;
13917 windows_or_buffers_changed = 0;
13918 }
13919
13920 /* Start SIGIO interrupts coming again. Having them off during the
13921 code above makes it less likely one will discard output, but not
13922 impossible, since there might be stuff in the system buffer here.
13923 But it is much hairier to try to do anything about that. */
13924 if (interrupt_input)
13925 request_sigio ();
13926 RESUME_POLLING;
13927
13928 /* If a frame has become visible which was not before, redisplay
13929 again, so that we display it. Expose events for such a frame
13930 (which it gets when becoming visible) don't call the parts of
13931 redisplay constructing glyphs, so simply exposing a frame won't
13932 display anything in this case. So, we have to display these
13933 frames here explicitly. */
13934 if (!pending)
13935 {
13936 int new_count = 0;
13937
13938 FOR_EACH_FRAME (tail, frame)
13939 {
13940 if (XFRAME (frame)->visible)
13941 new_count++;
13942 }
13943
13944 if (new_count != number_of_visible_frames)
13945 windows_or_buffers_changed = 52;
13946 }
13947
13948 /* Change frame size now if a change is pending. */
13949 do_pending_window_change (true);
13950
13951 /* If we just did a pending size change, or have additional
13952 visible frames, or selected_window changed, redisplay again. */
13953 if ((windows_or_buffers_changed && !pending)
13954 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13955 goto retry;
13956
13957 /* Clear the face and image caches.
13958
13959 We used to do this only if consider_all_windows_p. But the cache
13960 needs to be cleared if a timer creates images in the current
13961 buffer (e.g. the test case in Bug#6230). */
13962
13963 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13964 {
13965 clear_face_cache (false);
13966 clear_face_cache_count = 0;
13967 }
13968
13969 #ifdef HAVE_WINDOW_SYSTEM
13970 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13971 {
13972 clear_image_caches (Qnil);
13973 clear_image_cache_count = 0;
13974 }
13975 #endif /* HAVE_WINDOW_SYSTEM */
13976
13977 end_of_redisplay:
13978 #ifdef HAVE_NS
13979 ns_set_doc_edited ();
13980 #endif
13981 if (interrupt_input && interrupts_deferred)
13982 request_sigio ();
13983
13984 unbind_to (count, Qnil);
13985 RESUME_POLLING;
13986 }
13987
13988
13989 /* Redisplay, but leave alone any recent echo area message unless
13990 another message has been requested in its place.
13991
13992 This is useful in situations where you need to redisplay but no
13993 user action has occurred, making it inappropriate for the message
13994 area to be cleared. See tracking_off and
13995 wait_reading_process_output for examples of these situations.
13996
13997 FROM_WHERE is an integer saying from where this function was
13998 called. This is useful for debugging. */
13999
14000 void
14001 redisplay_preserve_echo_area (int from_where)
14002 {
14003 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14004
14005 if (!NILP (echo_area_buffer[1]))
14006 {
14007 /* We have a previously displayed message, but no current
14008 message. Redisplay the previous message. */
14009 display_last_displayed_message_p = true;
14010 redisplay_internal ();
14011 display_last_displayed_message_p = false;
14012 }
14013 else
14014 redisplay_internal ();
14015
14016 flush_frame (SELECTED_FRAME ());
14017 }
14018
14019
14020 /* Function registered with record_unwind_protect in redisplay_internal. */
14021
14022 static void
14023 unwind_redisplay (void)
14024 {
14025 redisplaying_p = false;
14026 }
14027
14028
14029 /* Mark the display of leaf window W as accurate or inaccurate.
14030 If ACCURATE_P, mark display of W as accurate.
14031 If !ACCURATE_P, arrange for W to be redisplayed the next
14032 time redisplay_internal is called. */
14033
14034 static void
14035 mark_window_display_accurate_1 (struct window *w, bool accurate_p)
14036 {
14037 struct buffer *b = XBUFFER (w->contents);
14038
14039 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14040 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14041 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14042
14043 if (accurate_p)
14044 {
14045 b->clip_changed = false;
14046 b->prevent_redisplay_optimizations_p = false;
14047 eassert (buffer_window_count (b) > 0);
14048 /* Resetting b->text->redisplay is problematic!
14049 In order to make it safer to do it here, redisplay_internal must
14050 have copied all b->text->redisplay to their respective windows. */
14051 b->text->redisplay = false;
14052
14053 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14054 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14055 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14056 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14057
14058 w->current_matrix->buffer = b;
14059 w->current_matrix->begv = BUF_BEGV (b);
14060 w->current_matrix->zv = BUF_ZV (b);
14061
14062 w->last_cursor_vpos = w->cursor.vpos;
14063 w->last_cursor_off_p = w->cursor_off_p;
14064
14065 if (w == XWINDOW (selected_window))
14066 w->last_point = BUF_PT (b);
14067 else
14068 w->last_point = marker_position (w->pointm);
14069
14070 w->window_end_valid = true;
14071 w->update_mode_line = false;
14072 }
14073
14074 w->redisplay = !accurate_p;
14075 }
14076
14077
14078 /* Mark the display of windows in the window tree rooted at WINDOW as
14079 accurate or inaccurate. If ACCURATE_P, mark display of
14080 windows as accurate. If !ACCURATE_P, arrange for windows to
14081 be redisplayed the next time redisplay_internal is called. */
14082
14083 void
14084 mark_window_display_accurate (Lisp_Object window, bool accurate_p)
14085 {
14086 struct window *w;
14087
14088 for (; !NILP (window); window = w->next)
14089 {
14090 w = XWINDOW (window);
14091 if (WINDOWP (w->contents))
14092 mark_window_display_accurate (w->contents, accurate_p);
14093 else
14094 mark_window_display_accurate_1 (w, accurate_p);
14095 }
14096
14097 if (accurate_p)
14098 update_overlay_arrows (1);
14099 else
14100 /* Force a thorough redisplay the next time by setting
14101 last_arrow_position and last_arrow_string to t, which is
14102 unequal to any useful value of Voverlay_arrow_... */
14103 update_overlay_arrows (-1);
14104 }
14105
14106
14107 /* Return value in display table DP (Lisp_Char_Table *) for character
14108 C. Since a display table doesn't have any parent, we don't have to
14109 follow parent. Do not call this function directly but use the
14110 macro DISP_CHAR_VECTOR. */
14111
14112 Lisp_Object
14113 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14114 {
14115 Lisp_Object val;
14116
14117 if (ASCII_CHAR_P (c))
14118 {
14119 val = dp->ascii;
14120 if (SUB_CHAR_TABLE_P (val))
14121 val = XSUB_CHAR_TABLE (val)->contents[c];
14122 }
14123 else
14124 {
14125 Lisp_Object table;
14126
14127 XSETCHAR_TABLE (table, dp);
14128 val = char_table_ref (table, c);
14129 }
14130 if (NILP (val))
14131 val = dp->defalt;
14132 return val;
14133 }
14134
14135
14136 \f
14137 /***********************************************************************
14138 Window Redisplay
14139 ***********************************************************************/
14140
14141 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14142
14143 static void
14144 redisplay_windows (Lisp_Object window)
14145 {
14146 while (!NILP (window))
14147 {
14148 struct window *w = XWINDOW (window);
14149
14150 if (WINDOWP (w->contents))
14151 redisplay_windows (w->contents);
14152 else if (BUFFERP (w->contents))
14153 {
14154 displayed_buffer = XBUFFER (w->contents);
14155 /* Use list_of_error, not Qerror, so that
14156 we catch only errors and don't run the debugger. */
14157 internal_condition_case_1 (redisplay_window_0, window,
14158 list_of_error,
14159 redisplay_window_error);
14160 }
14161
14162 window = w->next;
14163 }
14164 }
14165
14166 static Lisp_Object
14167 redisplay_window_error (Lisp_Object ignore)
14168 {
14169 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14170 return Qnil;
14171 }
14172
14173 static Lisp_Object
14174 redisplay_window_0 (Lisp_Object window)
14175 {
14176 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14177 redisplay_window (window, false);
14178 return Qnil;
14179 }
14180
14181 static Lisp_Object
14182 redisplay_window_1 (Lisp_Object window)
14183 {
14184 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14185 redisplay_window (window, true);
14186 return Qnil;
14187 }
14188 \f
14189
14190 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14191 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14192 which positions recorded in ROW differ from current buffer
14193 positions.
14194
14195 Return true iff cursor is on this row. */
14196
14197 static bool
14198 set_cursor_from_row (struct window *w, struct glyph_row *row,
14199 struct glyph_matrix *matrix,
14200 ptrdiff_t delta, ptrdiff_t delta_bytes,
14201 int dy, int dvpos)
14202 {
14203 struct glyph *glyph = row->glyphs[TEXT_AREA];
14204 struct glyph *end = glyph + row->used[TEXT_AREA];
14205 struct glyph *cursor = NULL;
14206 /* The last known character position in row. */
14207 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14208 int x = row->x;
14209 ptrdiff_t pt_old = PT - delta;
14210 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14211 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14212 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14213 /* A glyph beyond the edge of TEXT_AREA which we should never
14214 touch. */
14215 struct glyph *glyphs_end = end;
14216 /* True means we've found a match for cursor position, but that
14217 glyph has the avoid_cursor_p flag set. */
14218 bool match_with_avoid_cursor = false;
14219 /* True means we've seen at least one glyph that came from a
14220 display string. */
14221 bool string_seen = false;
14222 /* Largest and smallest buffer positions seen so far during scan of
14223 glyph row. */
14224 ptrdiff_t bpos_max = pos_before;
14225 ptrdiff_t bpos_min = pos_after;
14226 /* Last buffer position covered by an overlay string with an integer
14227 `cursor' property. */
14228 ptrdiff_t bpos_covered = 0;
14229 /* True means the display string on which to display the cursor
14230 comes from a text property, not from an overlay. */
14231 bool string_from_text_prop = false;
14232
14233 /* Don't even try doing anything if called for a mode-line or
14234 header-line row, since the rest of the code isn't prepared to
14235 deal with such calamities. */
14236 eassert (!row->mode_line_p);
14237 if (row->mode_line_p)
14238 return false;
14239
14240 /* Skip over glyphs not having an object at the start and the end of
14241 the row. These are special glyphs like truncation marks on
14242 terminal frames. */
14243 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14244 {
14245 if (!row->reversed_p)
14246 {
14247 while (glyph < end
14248 && NILP (glyph->object)
14249 && glyph->charpos < 0)
14250 {
14251 x += glyph->pixel_width;
14252 ++glyph;
14253 }
14254 while (end > glyph
14255 && NILP ((end - 1)->object)
14256 /* CHARPOS is zero for blanks and stretch glyphs
14257 inserted by extend_face_to_end_of_line. */
14258 && (end - 1)->charpos <= 0)
14259 --end;
14260 glyph_before = glyph - 1;
14261 glyph_after = end;
14262 }
14263 else
14264 {
14265 struct glyph *g;
14266
14267 /* If the glyph row is reversed, we need to process it from back
14268 to front, so swap the edge pointers. */
14269 glyphs_end = end = glyph - 1;
14270 glyph += row->used[TEXT_AREA] - 1;
14271
14272 while (glyph > end + 1
14273 && NILP (glyph->object)
14274 && glyph->charpos < 0)
14275 {
14276 --glyph;
14277 x -= glyph->pixel_width;
14278 }
14279 if (NILP (glyph->object) && glyph->charpos < 0)
14280 --glyph;
14281 /* By default, in reversed rows we put the cursor on the
14282 rightmost (first in the reading order) glyph. */
14283 for (g = end + 1; g < glyph; g++)
14284 x += g->pixel_width;
14285 while (end < glyph
14286 && NILP ((end + 1)->object)
14287 && (end + 1)->charpos <= 0)
14288 ++end;
14289 glyph_before = glyph + 1;
14290 glyph_after = end;
14291 }
14292 }
14293 else if (row->reversed_p)
14294 {
14295 /* In R2L rows that don't display text, put the cursor on the
14296 rightmost glyph. Case in point: an empty last line that is
14297 part of an R2L paragraph. */
14298 cursor = end - 1;
14299 /* Avoid placing the cursor on the last glyph of the row, where
14300 on terminal frames we hold the vertical border between
14301 adjacent windows. */
14302 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14303 && !WINDOW_RIGHTMOST_P (w)
14304 && cursor == row->glyphs[LAST_AREA] - 1)
14305 cursor--;
14306 x = -1; /* will be computed below, at label compute_x */
14307 }
14308
14309 /* Step 1: Try to find the glyph whose character position
14310 corresponds to point. If that's not possible, find 2 glyphs
14311 whose character positions are the closest to point, one before
14312 point, the other after it. */
14313 if (!row->reversed_p)
14314 while (/* not marched to end of glyph row */
14315 glyph < end
14316 /* glyph was not inserted by redisplay for internal purposes */
14317 && !NILP (glyph->object))
14318 {
14319 if (BUFFERP (glyph->object))
14320 {
14321 ptrdiff_t dpos = glyph->charpos - pt_old;
14322
14323 if (glyph->charpos > bpos_max)
14324 bpos_max = glyph->charpos;
14325 if (glyph->charpos < bpos_min)
14326 bpos_min = glyph->charpos;
14327 if (!glyph->avoid_cursor_p)
14328 {
14329 /* If we hit point, we've found the glyph on which to
14330 display the cursor. */
14331 if (dpos == 0)
14332 {
14333 match_with_avoid_cursor = false;
14334 break;
14335 }
14336 /* See if we've found a better approximation to
14337 POS_BEFORE or to POS_AFTER. */
14338 if (0 > dpos && dpos > pos_before - pt_old)
14339 {
14340 pos_before = glyph->charpos;
14341 glyph_before = glyph;
14342 }
14343 else if (0 < dpos && dpos < pos_after - pt_old)
14344 {
14345 pos_after = glyph->charpos;
14346 glyph_after = glyph;
14347 }
14348 }
14349 else if (dpos == 0)
14350 match_with_avoid_cursor = true;
14351 }
14352 else if (STRINGP (glyph->object))
14353 {
14354 Lisp_Object chprop;
14355 ptrdiff_t glyph_pos = glyph->charpos;
14356
14357 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14358 glyph->object);
14359 if (!NILP (chprop))
14360 {
14361 /* If the string came from a `display' text property,
14362 look up the buffer position of that property and
14363 use that position to update bpos_max, as if we
14364 actually saw such a position in one of the row's
14365 glyphs. This helps with supporting integer values
14366 of `cursor' property on the display string in
14367 situations where most or all of the row's buffer
14368 text is completely covered by display properties,
14369 so that no glyph with valid buffer positions is
14370 ever seen in the row. */
14371 ptrdiff_t prop_pos =
14372 string_buffer_position_lim (glyph->object, pos_before,
14373 pos_after, false);
14374
14375 if (prop_pos >= pos_before)
14376 bpos_max = prop_pos;
14377 }
14378 if (INTEGERP (chprop))
14379 {
14380 bpos_covered = bpos_max + XINT (chprop);
14381 /* If the `cursor' property covers buffer positions up
14382 to and including point, we should display cursor on
14383 this glyph. Note that, if a `cursor' property on one
14384 of the string's characters has an integer value, we
14385 will break out of the loop below _before_ we get to
14386 the position match above. IOW, integer values of
14387 the `cursor' property override the "exact match for
14388 point" strategy of positioning the cursor. */
14389 /* Implementation note: bpos_max == pt_old when, e.g.,
14390 we are in an empty line, where bpos_max is set to
14391 MATRIX_ROW_START_CHARPOS, see above. */
14392 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14393 {
14394 cursor = glyph;
14395 break;
14396 }
14397 }
14398
14399 string_seen = true;
14400 }
14401 x += glyph->pixel_width;
14402 ++glyph;
14403 }
14404 else if (glyph > end) /* row is reversed */
14405 while (!NILP (glyph->object))
14406 {
14407 if (BUFFERP (glyph->object))
14408 {
14409 ptrdiff_t dpos = glyph->charpos - pt_old;
14410
14411 if (glyph->charpos > bpos_max)
14412 bpos_max = glyph->charpos;
14413 if (glyph->charpos < bpos_min)
14414 bpos_min = glyph->charpos;
14415 if (!glyph->avoid_cursor_p)
14416 {
14417 if (dpos == 0)
14418 {
14419 match_with_avoid_cursor = false;
14420 break;
14421 }
14422 if (0 > dpos && dpos > pos_before - pt_old)
14423 {
14424 pos_before = glyph->charpos;
14425 glyph_before = glyph;
14426 }
14427 else if (0 < dpos && dpos < pos_after - pt_old)
14428 {
14429 pos_after = glyph->charpos;
14430 glyph_after = glyph;
14431 }
14432 }
14433 else if (dpos == 0)
14434 match_with_avoid_cursor = true;
14435 }
14436 else if (STRINGP (glyph->object))
14437 {
14438 Lisp_Object chprop;
14439 ptrdiff_t glyph_pos = glyph->charpos;
14440
14441 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14442 glyph->object);
14443 if (!NILP (chprop))
14444 {
14445 ptrdiff_t prop_pos =
14446 string_buffer_position_lim (glyph->object, pos_before,
14447 pos_after, false);
14448
14449 if (prop_pos >= pos_before)
14450 bpos_max = prop_pos;
14451 }
14452 if (INTEGERP (chprop))
14453 {
14454 bpos_covered = bpos_max + XINT (chprop);
14455 /* If the `cursor' property covers buffer positions up
14456 to and including point, we should display cursor on
14457 this glyph. */
14458 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14459 {
14460 cursor = glyph;
14461 break;
14462 }
14463 }
14464 string_seen = true;
14465 }
14466 --glyph;
14467 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14468 {
14469 x--; /* can't use any pixel_width */
14470 break;
14471 }
14472 x -= glyph->pixel_width;
14473 }
14474
14475 /* Step 2: If we didn't find an exact match for point, we need to
14476 look for a proper place to put the cursor among glyphs between
14477 GLYPH_BEFORE and GLYPH_AFTER. */
14478 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14479 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14480 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14481 {
14482 /* An empty line has a single glyph whose OBJECT is nil and
14483 whose CHARPOS is the position of a newline on that line.
14484 Note that on a TTY, there are more glyphs after that, which
14485 were produced by extend_face_to_end_of_line, but their
14486 CHARPOS is zero or negative. */
14487 bool empty_line_p =
14488 ((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14489 && NILP (glyph->object) && glyph->charpos > 0
14490 /* On a TTY, continued and truncated rows also have a glyph at
14491 their end whose OBJECT is nil and whose CHARPOS is
14492 positive (the continuation and truncation glyphs), but such
14493 rows are obviously not "empty". */
14494 && !(row->continued_p || row->truncated_on_right_p));
14495
14496 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14497 {
14498 ptrdiff_t ellipsis_pos;
14499
14500 /* Scan back over the ellipsis glyphs. */
14501 if (!row->reversed_p)
14502 {
14503 ellipsis_pos = (glyph - 1)->charpos;
14504 while (glyph > row->glyphs[TEXT_AREA]
14505 && (glyph - 1)->charpos == ellipsis_pos)
14506 glyph--, x -= glyph->pixel_width;
14507 /* That loop always goes one position too far, including
14508 the glyph before the ellipsis. So scan forward over
14509 that one. */
14510 x += glyph->pixel_width;
14511 glyph++;
14512 }
14513 else /* row is reversed */
14514 {
14515 ellipsis_pos = (glyph + 1)->charpos;
14516 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14517 && (glyph + 1)->charpos == ellipsis_pos)
14518 glyph++, x += glyph->pixel_width;
14519 x -= glyph->pixel_width;
14520 glyph--;
14521 }
14522 }
14523 else if (match_with_avoid_cursor)
14524 {
14525 cursor = glyph_after;
14526 x = -1;
14527 }
14528 else if (string_seen)
14529 {
14530 int incr = row->reversed_p ? -1 : +1;
14531
14532 /* Need to find the glyph that came out of a string which is
14533 present at point. That glyph is somewhere between
14534 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14535 positioned between POS_BEFORE and POS_AFTER in the
14536 buffer. */
14537 struct glyph *start, *stop;
14538 ptrdiff_t pos = pos_before;
14539
14540 x = -1;
14541
14542 /* If the row ends in a newline from a display string,
14543 reordering could have moved the glyphs belonging to the
14544 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14545 in this case we extend the search to the last glyph in
14546 the row that was not inserted by redisplay. */
14547 if (row->ends_in_newline_from_string_p)
14548 {
14549 glyph_after = end;
14550 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14551 }
14552
14553 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14554 correspond to POS_BEFORE and POS_AFTER, respectively. We
14555 need START and STOP in the order that corresponds to the
14556 row's direction as given by its reversed_p flag. If the
14557 directionality of characters between POS_BEFORE and
14558 POS_AFTER is the opposite of the row's base direction,
14559 these characters will have been reordered for display,
14560 and we need to reverse START and STOP. */
14561 if (!row->reversed_p)
14562 {
14563 start = min (glyph_before, glyph_after);
14564 stop = max (glyph_before, glyph_after);
14565 }
14566 else
14567 {
14568 start = max (glyph_before, glyph_after);
14569 stop = min (glyph_before, glyph_after);
14570 }
14571 for (glyph = start + incr;
14572 row->reversed_p ? glyph > stop : glyph < stop; )
14573 {
14574
14575 /* Any glyphs that come from the buffer are here because
14576 of bidi reordering. Skip them, and only pay
14577 attention to glyphs that came from some string. */
14578 if (STRINGP (glyph->object))
14579 {
14580 Lisp_Object str;
14581 ptrdiff_t tem;
14582 /* If the display property covers the newline, we
14583 need to search for it one position farther. */
14584 ptrdiff_t lim = pos_after
14585 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14586
14587 string_from_text_prop = false;
14588 str = glyph->object;
14589 tem = string_buffer_position_lim (str, pos, lim, false);
14590 if (tem == 0 /* from overlay */
14591 || pos <= tem)
14592 {
14593 /* If the string from which this glyph came is
14594 found in the buffer at point, or at position
14595 that is closer to point than pos_after, then
14596 we've found the glyph we've been looking for.
14597 If it comes from an overlay (tem == 0), and
14598 it has the `cursor' property on one of its
14599 glyphs, record that glyph as a candidate for
14600 displaying the cursor. (As in the
14601 unidirectional version, we will display the
14602 cursor on the last candidate we find.) */
14603 if (tem == 0
14604 || tem == pt_old
14605 || (tem - pt_old > 0 && tem < pos_after))
14606 {
14607 /* The glyphs from this string could have
14608 been reordered. Find the one with the
14609 smallest string position. Or there could
14610 be a character in the string with the
14611 `cursor' property, which means display
14612 cursor on that character's glyph. */
14613 ptrdiff_t strpos = glyph->charpos;
14614
14615 if (tem)
14616 {
14617 cursor = glyph;
14618 string_from_text_prop = true;
14619 }
14620 for ( ;
14621 (row->reversed_p ? glyph > stop : glyph < stop)
14622 && EQ (glyph->object, str);
14623 glyph += incr)
14624 {
14625 Lisp_Object cprop;
14626 ptrdiff_t gpos = glyph->charpos;
14627
14628 cprop = Fget_char_property (make_number (gpos),
14629 Qcursor,
14630 glyph->object);
14631 if (!NILP (cprop))
14632 {
14633 cursor = glyph;
14634 break;
14635 }
14636 if (tem && glyph->charpos < strpos)
14637 {
14638 strpos = glyph->charpos;
14639 cursor = glyph;
14640 }
14641 }
14642
14643 if (tem == pt_old
14644 || (tem - pt_old > 0 && tem < pos_after))
14645 goto compute_x;
14646 }
14647 if (tem)
14648 pos = tem + 1; /* don't find previous instances */
14649 }
14650 /* This string is not what we want; skip all of the
14651 glyphs that came from it. */
14652 while ((row->reversed_p ? glyph > stop : glyph < stop)
14653 && EQ (glyph->object, str))
14654 glyph += incr;
14655 }
14656 else
14657 glyph += incr;
14658 }
14659
14660 /* If we reached the end of the line, and END was from a string,
14661 the cursor is not on this line. */
14662 if (cursor == NULL
14663 && (row->reversed_p ? glyph <= end : glyph >= end)
14664 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14665 && STRINGP (end->object)
14666 && row->continued_p)
14667 return false;
14668 }
14669 /* A truncated row may not include PT among its character positions.
14670 Setting the cursor inside the scroll margin will trigger
14671 recalculation of hscroll in hscroll_window_tree. But if a
14672 display string covers point, defer to the string-handling
14673 code below to figure this out. */
14674 else if (row->truncated_on_left_p && pt_old < bpos_min)
14675 {
14676 cursor = glyph_before;
14677 x = -1;
14678 }
14679 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14680 /* Zero-width characters produce no glyphs. */
14681 || (!empty_line_p
14682 && (row->reversed_p
14683 ? glyph_after > glyphs_end
14684 : glyph_after < glyphs_end)))
14685 {
14686 cursor = glyph_after;
14687 x = -1;
14688 }
14689 }
14690
14691 compute_x:
14692 if (cursor != NULL)
14693 glyph = cursor;
14694 else if (glyph == glyphs_end
14695 && pos_before == pos_after
14696 && STRINGP ((row->reversed_p
14697 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14698 : row->glyphs[TEXT_AREA])->object))
14699 {
14700 /* If all the glyphs of this row came from strings, put the
14701 cursor on the first glyph of the row. This avoids having the
14702 cursor outside of the text area in this very rare and hard
14703 use case. */
14704 glyph =
14705 row->reversed_p
14706 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14707 : row->glyphs[TEXT_AREA];
14708 }
14709 if (x < 0)
14710 {
14711 struct glyph *g;
14712
14713 /* Need to compute x that corresponds to GLYPH. */
14714 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14715 {
14716 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14717 emacs_abort ();
14718 x += g->pixel_width;
14719 }
14720 }
14721
14722 /* ROW could be part of a continued line, which, under bidi
14723 reordering, might have other rows whose start and end charpos
14724 occlude point. Only set w->cursor if we found a better
14725 approximation to the cursor position than we have from previously
14726 examined candidate rows belonging to the same continued line. */
14727 if (/* We already have a candidate row. */
14728 w->cursor.vpos >= 0
14729 /* That candidate is not the row we are processing. */
14730 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14731 /* Make sure cursor.vpos specifies a row whose start and end
14732 charpos occlude point, and it is valid candidate for being a
14733 cursor-row. This is because some callers of this function
14734 leave cursor.vpos at the row where the cursor was displayed
14735 during the last redisplay cycle. */
14736 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14737 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14738 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14739 {
14740 struct glyph *g1
14741 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14742
14743 /* Don't consider glyphs that are outside TEXT_AREA. */
14744 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14745 return false;
14746 /* Keep the candidate whose buffer position is the closest to
14747 point or has the `cursor' property. */
14748 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14749 w->cursor.hpos >= 0
14750 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14751 && ((BUFFERP (g1->object)
14752 && (g1->charpos == pt_old /* An exact match always wins. */
14753 || (BUFFERP (glyph->object)
14754 && eabs (g1->charpos - pt_old)
14755 < eabs (glyph->charpos - pt_old))))
14756 /* Previous candidate is a glyph from a string that has
14757 a non-nil `cursor' property. */
14758 || (STRINGP (g1->object)
14759 && (!NILP (Fget_char_property (make_number (g1->charpos),
14760 Qcursor, g1->object))
14761 /* Previous candidate is from the same display
14762 string as this one, and the display string
14763 came from a text property. */
14764 || (EQ (g1->object, glyph->object)
14765 && string_from_text_prop)
14766 /* this candidate is from newline and its
14767 position is not an exact match */
14768 || (NILP (glyph->object)
14769 && glyph->charpos != pt_old)))))
14770 return false;
14771 /* If this candidate gives an exact match, use that. */
14772 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14773 /* If this candidate is a glyph created for the
14774 terminating newline of a line, and point is on that
14775 newline, it wins because it's an exact match. */
14776 || (!row->continued_p
14777 && NILP (glyph->object)
14778 && glyph->charpos == 0
14779 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14780 /* Otherwise, keep the candidate that comes from a row
14781 spanning less buffer positions. This may win when one or
14782 both candidate positions are on glyphs that came from
14783 display strings, for which we cannot compare buffer
14784 positions. */
14785 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14786 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14787 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14788 return false;
14789 }
14790 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14791 w->cursor.x = x;
14792 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14793 w->cursor.y = row->y + dy;
14794
14795 if (w == XWINDOW (selected_window))
14796 {
14797 if (!row->continued_p
14798 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14799 && row->x == 0)
14800 {
14801 this_line_buffer = XBUFFER (w->contents);
14802
14803 CHARPOS (this_line_start_pos)
14804 = MATRIX_ROW_START_CHARPOS (row) + delta;
14805 BYTEPOS (this_line_start_pos)
14806 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14807
14808 CHARPOS (this_line_end_pos)
14809 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14810 BYTEPOS (this_line_end_pos)
14811 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14812
14813 this_line_y = w->cursor.y;
14814 this_line_pixel_height = row->height;
14815 this_line_vpos = w->cursor.vpos;
14816 this_line_start_x = row->x;
14817 }
14818 else
14819 CHARPOS (this_line_start_pos) = 0;
14820 }
14821
14822 return true;
14823 }
14824
14825
14826 /* Run window scroll functions, if any, for WINDOW with new window
14827 start STARTP. Sets the window start of WINDOW to that position.
14828
14829 We assume that the window's buffer is really current. */
14830
14831 static struct text_pos
14832 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14833 {
14834 struct window *w = XWINDOW (window);
14835 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14836
14837 eassert (current_buffer == XBUFFER (w->contents));
14838
14839 if (!NILP (Vwindow_scroll_functions))
14840 {
14841 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14842 make_number (CHARPOS (startp)));
14843 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14844 /* In case the hook functions switch buffers. */
14845 set_buffer_internal (XBUFFER (w->contents));
14846 }
14847
14848 return startp;
14849 }
14850
14851
14852 /* Make sure the line containing the cursor is fully visible.
14853 A value of true means there is nothing to be done.
14854 (Either the line is fully visible, or it cannot be made so,
14855 or we cannot tell.)
14856
14857 If FORCE_P, return false even if partial visible cursor row
14858 is higher than window.
14859
14860 If CURRENT_MATRIX_P, use the information from the
14861 window's current glyph matrix; otherwise use the desired glyph
14862 matrix.
14863
14864 A value of false means the caller should do scrolling
14865 as if point had gone off the screen. */
14866
14867 static bool
14868 cursor_row_fully_visible_p (struct window *w, bool force_p,
14869 bool current_matrix_p)
14870 {
14871 struct glyph_matrix *matrix;
14872 struct glyph_row *row;
14873 int window_height;
14874
14875 if (!make_cursor_line_fully_visible_p)
14876 return true;
14877
14878 /* It's not always possible to find the cursor, e.g, when a window
14879 is full of overlay strings. Don't do anything in that case. */
14880 if (w->cursor.vpos < 0)
14881 return true;
14882
14883 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14884 row = MATRIX_ROW (matrix, w->cursor.vpos);
14885
14886 /* If the cursor row is not partially visible, there's nothing to do. */
14887 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14888 return true;
14889
14890 /* If the row the cursor is in is taller than the window's height,
14891 it's not clear what to do, so do nothing. */
14892 window_height = window_box_height (w);
14893 if (row->height >= window_height)
14894 {
14895 if (!force_p || MINI_WINDOW_P (w)
14896 || w->vscroll || w->cursor.vpos == 0)
14897 return true;
14898 }
14899 return false;
14900 }
14901
14902
14903 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14904 means only WINDOW is redisplayed in redisplay_internal.
14905 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14906 in redisplay_window to bring a partially visible line into view in
14907 the case that only the cursor has moved.
14908
14909 LAST_LINE_MISFIT should be true if we're scrolling because the
14910 last screen line's vertical height extends past the end of the screen.
14911
14912 Value is
14913
14914 1 if scrolling succeeded
14915
14916 0 if scrolling didn't find point.
14917
14918 -1 if new fonts have been loaded so that we must interrupt
14919 redisplay, adjust glyph matrices, and try again. */
14920
14921 enum
14922 {
14923 SCROLLING_SUCCESS,
14924 SCROLLING_FAILED,
14925 SCROLLING_NEED_LARGER_MATRICES
14926 };
14927
14928 /* If scroll-conservatively is more than this, never recenter.
14929
14930 If you change this, don't forget to update the doc string of
14931 `scroll-conservatively' and the Emacs manual. */
14932 #define SCROLL_LIMIT 100
14933
14934 static int
14935 try_scrolling (Lisp_Object window, bool just_this_one_p,
14936 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14937 bool temp_scroll_step, bool last_line_misfit)
14938 {
14939 struct window *w = XWINDOW (window);
14940 struct frame *f = XFRAME (w->frame);
14941 struct text_pos pos, startp;
14942 struct it it;
14943 int this_scroll_margin, scroll_max, rc, height;
14944 int dy = 0, amount_to_scroll = 0;
14945 bool scroll_down_p = false;
14946 int extra_scroll_margin_lines = last_line_misfit;
14947 Lisp_Object aggressive;
14948 /* We will never try scrolling more than this number of lines. */
14949 int scroll_limit = SCROLL_LIMIT;
14950 int frame_line_height = default_line_pixel_height (w);
14951 int window_total_lines
14952 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
14953
14954 #ifdef GLYPH_DEBUG
14955 debug_method_add (w, "try_scrolling");
14956 #endif
14957
14958 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14959
14960 /* Compute scroll margin height in pixels. We scroll when point is
14961 within this distance from the top or bottom of the window. */
14962 if (scroll_margin > 0)
14963 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
14964 * frame_line_height;
14965 else
14966 this_scroll_margin = 0;
14967
14968 /* Force arg_scroll_conservatively to have a reasonable value, to
14969 avoid scrolling too far away with slow move_it_* functions. Note
14970 that the user can supply scroll-conservatively equal to
14971 `most-positive-fixnum', which can be larger than INT_MAX. */
14972 if (arg_scroll_conservatively > scroll_limit)
14973 {
14974 arg_scroll_conservatively = scroll_limit + 1;
14975 scroll_max = scroll_limit * frame_line_height;
14976 }
14977 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14978 /* Compute how much we should try to scroll maximally to bring
14979 point into view. */
14980 scroll_max = (max (scroll_step,
14981 max (arg_scroll_conservatively, temp_scroll_step))
14982 * frame_line_height);
14983 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14984 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14985 /* We're trying to scroll because of aggressive scrolling but no
14986 scroll_step is set. Choose an arbitrary one. */
14987 scroll_max = 10 * frame_line_height;
14988 else
14989 scroll_max = 0;
14990
14991 too_near_end:
14992
14993 /* Decide whether to scroll down. */
14994 if (PT > CHARPOS (startp))
14995 {
14996 int scroll_margin_y;
14997
14998 /* Compute the pixel ypos of the scroll margin, then move IT to
14999 either that ypos or PT, whichever comes first. */
15000 start_display (&it, w, startp);
15001 scroll_margin_y = it.last_visible_y - this_scroll_margin
15002 - frame_line_height * extra_scroll_margin_lines;
15003 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15004 (MOVE_TO_POS | MOVE_TO_Y));
15005
15006 if (PT > CHARPOS (it.current.pos))
15007 {
15008 int y0 = line_bottom_y (&it);
15009 /* Compute how many pixels below window bottom to stop searching
15010 for PT. This avoids costly search for PT that is far away if
15011 the user limited scrolling by a small number of lines, but
15012 always finds PT if scroll_conservatively is set to a large
15013 number, such as most-positive-fixnum. */
15014 int slack = max (scroll_max, 10 * frame_line_height);
15015 int y_to_move = it.last_visible_y + slack;
15016
15017 /* Compute the distance from the scroll margin to PT or to
15018 the scroll limit, whichever comes first. This should
15019 include the height of the cursor line, to make that line
15020 fully visible. */
15021 move_it_to (&it, PT, -1, y_to_move,
15022 -1, MOVE_TO_POS | MOVE_TO_Y);
15023 dy = line_bottom_y (&it) - y0;
15024
15025 if (dy > scroll_max)
15026 return SCROLLING_FAILED;
15027
15028 if (dy > 0)
15029 scroll_down_p = true;
15030 }
15031 }
15032
15033 if (scroll_down_p)
15034 {
15035 /* Point is in or below the bottom scroll margin, so move the
15036 window start down. If scrolling conservatively, move it just
15037 enough down to make point visible. If scroll_step is set,
15038 move it down by scroll_step. */
15039 if (arg_scroll_conservatively)
15040 amount_to_scroll
15041 = min (max (dy, frame_line_height),
15042 frame_line_height * arg_scroll_conservatively);
15043 else if (scroll_step || temp_scroll_step)
15044 amount_to_scroll = scroll_max;
15045 else
15046 {
15047 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15048 height = WINDOW_BOX_TEXT_HEIGHT (w);
15049 if (NUMBERP (aggressive))
15050 {
15051 double float_amount = XFLOATINT (aggressive) * height;
15052 int aggressive_scroll = float_amount;
15053 if (aggressive_scroll == 0 && float_amount > 0)
15054 aggressive_scroll = 1;
15055 /* Don't let point enter the scroll margin near top of
15056 the window. This could happen if the value of
15057 scroll_up_aggressively is too large and there are
15058 non-zero margins, because scroll_up_aggressively
15059 means put point that fraction of window height
15060 _from_the_bottom_margin_. */
15061 if (aggressive_scroll + 2 * this_scroll_margin > height)
15062 aggressive_scroll = height - 2 * this_scroll_margin;
15063 amount_to_scroll = dy + aggressive_scroll;
15064 }
15065 }
15066
15067 if (amount_to_scroll <= 0)
15068 return SCROLLING_FAILED;
15069
15070 start_display (&it, w, startp);
15071 if (arg_scroll_conservatively <= scroll_limit)
15072 move_it_vertically (&it, amount_to_scroll);
15073 else
15074 {
15075 /* Extra precision for users who set scroll-conservatively
15076 to a large number: make sure the amount we scroll
15077 the window start is never less than amount_to_scroll,
15078 which was computed as distance from window bottom to
15079 point. This matters when lines at window top and lines
15080 below window bottom have different height. */
15081 struct it it1;
15082 void *it1data = NULL;
15083 /* We use a temporary it1 because line_bottom_y can modify
15084 its argument, if it moves one line down; see there. */
15085 int start_y;
15086
15087 SAVE_IT (it1, it, it1data);
15088 start_y = line_bottom_y (&it1);
15089 do {
15090 RESTORE_IT (&it, &it, it1data);
15091 move_it_by_lines (&it, 1);
15092 SAVE_IT (it1, it, it1data);
15093 } while (IT_CHARPOS (it) < ZV
15094 && line_bottom_y (&it1) - start_y < amount_to_scroll);
15095 bidi_unshelve_cache (it1data, true);
15096 }
15097
15098 /* If STARTP is unchanged, move it down another screen line. */
15099 if (IT_CHARPOS (it) == CHARPOS (startp))
15100 move_it_by_lines (&it, 1);
15101 startp = it.current.pos;
15102 }
15103 else
15104 {
15105 struct text_pos scroll_margin_pos = startp;
15106 int y_offset = 0;
15107
15108 /* See if point is inside the scroll margin at the top of the
15109 window. */
15110 if (this_scroll_margin)
15111 {
15112 int y_start;
15113
15114 start_display (&it, w, startp);
15115 y_start = it.current_y;
15116 move_it_vertically (&it, this_scroll_margin);
15117 scroll_margin_pos = it.current.pos;
15118 /* If we didn't move enough before hitting ZV, request
15119 additional amount of scroll, to move point out of the
15120 scroll margin. */
15121 if (IT_CHARPOS (it) == ZV
15122 && it.current_y - y_start < this_scroll_margin)
15123 y_offset = this_scroll_margin - (it.current_y - y_start);
15124 }
15125
15126 if (PT < CHARPOS (scroll_margin_pos))
15127 {
15128 /* Point is in the scroll margin at the top of the window or
15129 above what is displayed in the window. */
15130 int y0, y_to_move;
15131
15132 /* Compute the vertical distance from PT to the scroll
15133 margin position. Move as far as scroll_max allows, or
15134 one screenful, or 10 screen lines, whichever is largest.
15135 Give up if distance is greater than scroll_max or if we
15136 didn't reach the scroll margin position. */
15137 SET_TEXT_POS (pos, PT, PT_BYTE);
15138 start_display (&it, w, pos);
15139 y0 = it.current_y;
15140 y_to_move = max (it.last_visible_y,
15141 max (scroll_max, 10 * frame_line_height));
15142 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15143 y_to_move, -1,
15144 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15145 dy = it.current_y - y0;
15146 if (dy > scroll_max
15147 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15148 return SCROLLING_FAILED;
15149
15150 /* Additional scroll for when ZV was too close to point. */
15151 dy += y_offset;
15152
15153 /* Compute new window start. */
15154 start_display (&it, w, startp);
15155
15156 if (arg_scroll_conservatively)
15157 amount_to_scroll = max (dy, frame_line_height
15158 * max (scroll_step, temp_scroll_step));
15159 else if (scroll_step || temp_scroll_step)
15160 amount_to_scroll = scroll_max;
15161 else
15162 {
15163 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15164 height = WINDOW_BOX_TEXT_HEIGHT (w);
15165 if (NUMBERP (aggressive))
15166 {
15167 double float_amount = XFLOATINT (aggressive) * height;
15168 int aggressive_scroll = float_amount;
15169 if (aggressive_scroll == 0 && float_amount > 0)
15170 aggressive_scroll = 1;
15171 /* Don't let point enter the scroll margin near
15172 bottom of the window, if the value of
15173 scroll_down_aggressively happens to be too
15174 large. */
15175 if (aggressive_scroll + 2 * this_scroll_margin > height)
15176 aggressive_scroll = height - 2 * this_scroll_margin;
15177 amount_to_scroll = dy + aggressive_scroll;
15178 }
15179 }
15180
15181 if (amount_to_scroll <= 0)
15182 return SCROLLING_FAILED;
15183
15184 move_it_vertically_backward (&it, amount_to_scroll);
15185 startp = it.current.pos;
15186 }
15187 }
15188
15189 /* Run window scroll functions. */
15190 startp = run_window_scroll_functions (window, startp);
15191
15192 /* Display the window. Give up if new fonts are loaded, or if point
15193 doesn't appear. */
15194 if (!try_window (window, startp, 0))
15195 rc = SCROLLING_NEED_LARGER_MATRICES;
15196 else if (w->cursor.vpos < 0)
15197 {
15198 clear_glyph_matrix (w->desired_matrix);
15199 rc = SCROLLING_FAILED;
15200 }
15201 else
15202 {
15203 /* Maybe forget recorded base line for line number display. */
15204 if (!just_this_one_p
15205 || current_buffer->clip_changed
15206 || BEG_UNCHANGED < CHARPOS (startp))
15207 w->base_line_number = 0;
15208
15209 /* If cursor ends up on a partially visible line,
15210 treat that as being off the bottom of the screen. */
15211 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1,
15212 false)
15213 /* It's possible that the cursor is on the first line of the
15214 buffer, which is partially obscured due to a vscroll
15215 (Bug#7537). In that case, avoid looping forever. */
15216 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15217 {
15218 clear_glyph_matrix (w->desired_matrix);
15219 ++extra_scroll_margin_lines;
15220 goto too_near_end;
15221 }
15222 rc = SCROLLING_SUCCESS;
15223 }
15224
15225 return rc;
15226 }
15227
15228
15229 /* Compute a suitable window start for window W if display of W starts
15230 on a continuation line. Value is true if a new window start
15231 was computed.
15232
15233 The new window start will be computed, based on W's width, starting
15234 from the start of the continued line. It is the start of the
15235 screen line with the minimum distance from the old start W->start. */
15236
15237 static bool
15238 compute_window_start_on_continuation_line (struct window *w)
15239 {
15240 struct text_pos pos, start_pos;
15241 bool window_start_changed_p = false;
15242
15243 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15244
15245 /* If window start is on a continuation line... Window start may be
15246 < BEGV in case there's invisible text at the start of the
15247 buffer (M-x rmail, for example). */
15248 if (CHARPOS (start_pos) > BEGV
15249 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15250 {
15251 struct it it;
15252 struct glyph_row *row;
15253
15254 /* Handle the case that the window start is out of range. */
15255 if (CHARPOS (start_pos) < BEGV)
15256 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15257 else if (CHARPOS (start_pos) > ZV)
15258 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15259
15260 /* Find the start of the continued line. This should be fast
15261 because find_newline is fast (newline cache). */
15262 row = w->desired_matrix->rows + WINDOW_WANTS_HEADER_LINE_P (w);
15263 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15264 row, DEFAULT_FACE_ID);
15265 reseat_at_previous_visible_line_start (&it);
15266
15267 /* If the line start is "too far" away from the window start,
15268 say it takes too much time to compute a new window start. */
15269 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15270 /* PXW: Do we need upper bounds here? */
15271 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15272 {
15273 int min_distance, distance;
15274
15275 /* Move forward by display lines to find the new window
15276 start. If window width was enlarged, the new start can
15277 be expected to be > the old start. If window width was
15278 decreased, the new window start will be < the old start.
15279 So, we're looking for the display line start with the
15280 minimum distance from the old window start. */
15281 pos = it.current.pos;
15282 min_distance = INFINITY;
15283 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15284 distance < min_distance)
15285 {
15286 min_distance = distance;
15287 pos = it.current.pos;
15288 if (it.line_wrap == WORD_WRAP)
15289 {
15290 /* Under WORD_WRAP, move_it_by_lines is likely to
15291 overshoot and stop not at the first, but the
15292 second character from the left margin. So in
15293 that case, we need a more tight control on the X
15294 coordinate of the iterator than move_it_by_lines
15295 promises in its contract. The method is to first
15296 go to the last (rightmost) visible character of a
15297 line, then move to the leftmost character on the
15298 next line in a separate call. */
15299 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15300 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15301 move_it_to (&it, ZV, 0,
15302 it.current_y + it.max_ascent + it.max_descent, -1,
15303 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15304 }
15305 else
15306 move_it_by_lines (&it, 1);
15307 }
15308
15309 /* Set the window start there. */
15310 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15311 window_start_changed_p = true;
15312 }
15313 }
15314
15315 return window_start_changed_p;
15316 }
15317
15318
15319 /* Try cursor movement in case text has not changed in window WINDOW,
15320 with window start STARTP. Value is
15321
15322 CURSOR_MOVEMENT_SUCCESS if successful
15323
15324 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15325
15326 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15327 display. *SCROLL_STEP is set to true, under certain circumstances, if
15328 we want to scroll as if scroll-step were set to 1. See the code.
15329
15330 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15331 which case we have to abort this redisplay, and adjust matrices
15332 first. */
15333
15334 enum
15335 {
15336 CURSOR_MOVEMENT_SUCCESS,
15337 CURSOR_MOVEMENT_CANNOT_BE_USED,
15338 CURSOR_MOVEMENT_MUST_SCROLL,
15339 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15340 };
15341
15342 static int
15343 try_cursor_movement (Lisp_Object window, struct text_pos startp,
15344 bool *scroll_step)
15345 {
15346 struct window *w = XWINDOW (window);
15347 struct frame *f = XFRAME (w->frame);
15348 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15349
15350 #ifdef GLYPH_DEBUG
15351 if (inhibit_try_cursor_movement)
15352 return rc;
15353 #endif
15354
15355 /* Previously, there was a check for Lisp integer in the
15356 if-statement below. Now, this field is converted to
15357 ptrdiff_t, thus zero means invalid position in a buffer. */
15358 eassert (w->last_point > 0);
15359 /* Likewise there was a check whether window_end_vpos is nil or larger
15360 than the window. Now window_end_vpos is int and so never nil, but
15361 let's leave eassert to check whether it fits in the window. */
15362 eassert (!w->window_end_valid
15363 || w->window_end_vpos < w->current_matrix->nrows);
15364
15365 /* Handle case where text has not changed, only point, and it has
15366 not moved off the frame. */
15367 if (/* Point may be in this window. */
15368 PT >= CHARPOS (startp)
15369 /* Selective display hasn't changed. */
15370 && !current_buffer->clip_changed
15371 /* Function force-mode-line-update is used to force a thorough
15372 redisplay. It sets either windows_or_buffers_changed or
15373 update_mode_lines. So don't take a shortcut here for these
15374 cases. */
15375 && !update_mode_lines
15376 && !windows_or_buffers_changed
15377 && !f->cursor_type_changed
15378 && NILP (Vshow_trailing_whitespace)
15379 /* This code is not used for mini-buffer for the sake of the case
15380 of redisplaying to replace an echo area message; since in
15381 that case the mini-buffer contents per se are usually
15382 unchanged. This code is of no real use in the mini-buffer
15383 since the handling of this_line_start_pos, etc., in redisplay
15384 handles the same cases. */
15385 && !EQ (window, minibuf_window)
15386 && (FRAME_WINDOW_P (f)
15387 || !overlay_arrow_in_current_buffer_p ()))
15388 {
15389 int this_scroll_margin, top_scroll_margin;
15390 struct glyph_row *row = NULL;
15391 int frame_line_height = default_line_pixel_height (w);
15392 int window_total_lines
15393 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15394
15395 #ifdef GLYPH_DEBUG
15396 debug_method_add (w, "cursor movement");
15397 #endif
15398
15399 /* Scroll if point within this distance from the top or bottom
15400 of the window. This is a pixel value. */
15401 if (scroll_margin > 0)
15402 {
15403 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15404 this_scroll_margin *= frame_line_height;
15405 }
15406 else
15407 this_scroll_margin = 0;
15408
15409 top_scroll_margin = this_scroll_margin;
15410 if (WINDOW_WANTS_HEADER_LINE_P (w))
15411 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15412
15413 /* Start with the row the cursor was displayed during the last
15414 not paused redisplay. Give up if that row is not valid. */
15415 if (w->last_cursor_vpos < 0
15416 || w->last_cursor_vpos >= w->current_matrix->nrows)
15417 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15418 else
15419 {
15420 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15421 if (row->mode_line_p)
15422 ++row;
15423 if (!row->enabled_p)
15424 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15425 }
15426
15427 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15428 {
15429 bool scroll_p = false, must_scroll = false;
15430 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15431
15432 if (PT > w->last_point)
15433 {
15434 /* Point has moved forward. */
15435 while (MATRIX_ROW_END_CHARPOS (row) < PT
15436 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15437 {
15438 eassert (row->enabled_p);
15439 ++row;
15440 }
15441
15442 /* If the end position of a row equals the start
15443 position of the next row, and PT is at that position,
15444 we would rather display cursor in the next line. */
15445 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15446 && MATRIX_ROW_END_CHARPOS (row) == PT
15447 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15448 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15449 && !cursor_row_p (row))
15450 ++row;
15451
15452 /* If within the scroll margin, scroll. Note that
15453 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15454 the next line would be drawn, and that
15455 this_scroll_margin can be zero. */
15456 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15457 || PT > MATRIX_ROW_END_CHARPOS (row)
15458 /* Line is completely visible last line in window
15459 and PT is to be set in the next line. */
15460 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15461 && PT == MATRIX_ROW_END_CHARPOS (row)
15462 && !row->ends_at_zv_p
15463 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15464 scroll_p = true;
15465 }
15466 else if (PT < w->last_point)
15467 {
15468 /* Cursor has to be moved backward. Note that PT >=
15469 CHARPOS (startp) because of the outer if-statement. */
15470 while (!row->mode_line_p
15471 && (MATRIX_ROW_START_CHARPOS (row) > PT
15472 || (MATRIX_ROW_START_CHARPOS (row) == PT
15473 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15474 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15475 row > w->current_matrix->rows
15476 && (row-1)->ends_in_newline_from_string_p))))
15477 && (row->y > top_scroll_margin
15478 || CHARPOS (startp) == BEGV))
15479 {
15480 eassert (row->enabled_p);
15481 --row;
15482 }
15483
15484 /* Consider the following case: Window starts at BEGV,
15485 there is invisible, intangible text at BEGV, so that
15486 display starts at some point START > BEGV. It can
15487 happen that we are called with PT somewhere between
15488 BEGV and START. Try to handle that case. */
15489 if (row < w->current_matrix->rows
15490 || row->mode_line_p)
15491 {
15492 row = w->current_matrix->rows;
15493 if (row->mode_line_p)
15494 ++row;
15495 }
15496
15497 /* Due to newlines in overlay strings, we may have to
15498 skip forward over overlay strings. */
15499 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15500 && MATRIX_ROW_END_CHARPOS (row) == PT
15501 && !cursor_row_p (row))
15502 ++row;
15503
15504 /* If within the scroll margin, scroll. */
15505 if (row->y < top_scroll_margin
15506 && CHARPOS (startp) != BEGV)
15507 scroll_p = true;
15508 }
15509 else
15510 {
15511 /* Cursor did not move. So don't scroll even if cursor line
15512 is partially visible, as it was so before. */
15513 rc = CURSOR_MOVEMENT_SUCCESS;
15514 }
15515
15516 if (PT < MATRIX_ROW_START_CHARPOS (row)
15517 || PT > MATRIX_ROW_END_CHARPOS (row))
15518 {
15519 /* if PT is not in the glyph row, give up. */
15520 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15521 must_scroll = true;
15522 }
15523 else if (rc != CURSOR_MOVEMENT_SUCCESS
15524 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15525 {
15526 struct glyph_row *row1;
15527
15528 /* If rows are bidi-reordered and point moved, back up
15529 until we find a row that does not belong to a
15530 continuation line. This is because we must consider
15531 all rows of a continued line as candidates for the
15532 new cursor positioning, since row start and end
15533 positions change non-linearly with vertical position
15534 in such rows. */
15535 /* FIXME: Revisit this when glyph ``spilling'' in
15536 continuation lines' rows is implemented for
15537 bidi-reordered rows. */
15538 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15539 MATRIX_ROW_CONTINUATION_LINE_P (row);
15540 --row)
15541 {
15542 /* If we hit the beginning of the displayed portion
15543 without finding the first row of a continued
15544 line, give up. */
15545 if (row <= row1)
15546 {
15547 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15548 break;
15549 }
15550 eassert (row->enabled_p);
15551 }
15552 }
15553 if (must_scroll)
15554 ;
15555 else if (rc != CURSOR_MOVEMENT_SUCCESS
15556 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15557 /* Make sure this isn't a header line by any chance, since
15558 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield true. */
15559 && !row->mode_line_p
15560 && make_cursor_line_fully_visible_p)
15561 {
15562 if (PT == MATRIX_ROW_END_CHARPOS (row)
15563 && !row->ends_at_zv_p
15564 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15565 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15566 else if (row->height > window_box_height (w))
15567 {
15568 /* If we end up in a partially visible line, let's
15569 make it fully visible, except when it's taller
15570 than the window, in which case we can't do much
15571 about it. */
15572 *scroll_step = true;
15573 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15574 }
15575 else
15576 {
15577 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15578 if (!cursor_row_fully_visible_p (w, false, true))
15579 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15580 else
15581 rc = CURSOR_MOVEMENT_SUCCESS;
15582 }
15583 }
15584 else if (scroll_p)
15585 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15586 else if (rc != CURSOR_MOVEMENT_SUCCESS
15587 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15588 {
15589 /* With bidi-reordered rows, there could be more than
15590 one candidate row whose start and end positions
15591 occlude point. We need to let set_cursor_from_row
15592 find the best candidate. */
15593 /* FIXME: Revisit this when glyph ``spilling'' in
15594 continuation lines' rows is implemented for
15595 bidi-reordered rows. */
15596 bool rv = false;
15597
15598 do
15599 {
15600 bool at_zv_p = false, exact_match_p = false;
15601
15602 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15603 && PT <= MATRIX_ROW_END_CHARPOS (row)
15604 && cursor_row_p (row))
15605 rv |= set_cursor_from_row (w, row, w->current_matrix,
15606 0, 0, 0, 0);
15607 /* As soon as we've found the exact match for point,
15608 or the first suitable row whose ends_at_zv_p flag
15609 is set, we are done. */
15610 if (rv)
15611 {
15612 at_zv_p = MATRIX_ROW (w->current_matrix,
15613 w->cursor.vpos)->ends_at_zv_p;
15614 if (!at_zv_p
15615 && w->cursor.hpos >= 0
15616 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15617 w->cursor.vpos))
15618 {
15619 struct glyph_row *candidate =
15620 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15621 struct glyph *g =
15622 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15623 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15624
15625 exact_match_p =
15626 (BUFFERP (g->object) && g->charpos == PT)
15627 || (NILP (g->object)
15628 && (g->charpos == PT
15629 || (g->charpos == 0 && endpos - 1 == PT)));
15630 }
15631 if (at_zv_p || exact_match_p)
15632 {
15633 rc = CURSOR_MOVEMENT_SUCCESS;
15634 break;
15635 }
15636 }
15637 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15638 break;
15639 ++row;
15640 }
15641 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15642 || row->continued_p)
15643 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15644 || (MATRIX_ROW_START_CHARPOS (row) == PT
15645 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15646 /* If we didn't find any candidate rows, or exited the
15647 loop before all the candidates were examined, signal
15648 to the caller that this method failed. */
15649 if (rc != CURSOR_MOVEMENT_SUCCESS
15650 && !(rv
15651 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15652 && !row->continued_p))
15653 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15654 else if (rv)
15655 rc = CURSOR_MOVEMENT_SUCCESS;
15656 }
15657 else
15658 {
15659 do
15660 {
15661 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15662 {
15663 rc = CURSOR_MOVEMENT_SUCCESS;
15664 break;
15665 }
15666 ++row;
15667 }
15668 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15669 && MATRIX_ROW_START_CHARPOS (row) == PT
15670 && cursor_row_p (row));
15671 }
15672 }
15673 }
15674
15675 return rc;
15676 }
15677
15678
15679 void
15680 set_vertical_scroll_bar (struct window *w)
15681 {
15682 ptrdiff_t start, end, whole;
15683
15684 /* Calculate the start and end positions for the current window.
15685 At some point, it would be nice to choose between scrollbars
15686 which reflect the whole buffer size, with special markers
15687 indicating narrowing, and scrollbars which reflect only the
15688 visible region.
15689
15690 Note that mini-buffers sometimes aren't displaying any text. */
15691 if (!MINI_WINDOW_P (w)
15692 || (w == XWINDOW (minibuf_window)
15693 && NILP (echo_area_buffer[0])))
15694 {
15695 struct buffer *buf = XBUFFER (w->contents);
15696 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15697 start = marker_position (w->start) - BUF_BEGV (buf);
15698 /* I don't think this is guaranteed to be right. For the
15699 moment, we'll pretend it is. */
15700 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15701
15702 if (end < start)
15703 end = start;
15704 if (whole < (end - start))
15705 whole = end - start;
15706 }
15707 else
15708 start = end = whole = 0;
15709
15710 /* Indicate what this scroll bar ought to be displaying now. */
15711 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15712 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15713 (w, end - start, whole, start);
15714 }
15715
15716
15717 void
15718 set_horizontal_scroll_bar (struct window *w)
15719 {
15720 int start, end, whole, portion;
15721
15722 if (!MINI_WINDOW_P (w)
15723 || (w == XWINDOW (minibuf_window)
15724 && NILP (echo_area_buffer[0])))
15725 {
15726 struct buffer *b = XBUFFER (w->contents);
15727 struct buffer *old_buffer = NULL;
15728 struct it it;
15729 struct text_pos startp;
15730
15731 if (b != current_buffer)
15732 {
15733 old_buffer = current_buffer;
15734 set_buffer_internal (b);
15735 }
15736
15737 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15738 start_display (&it, w, startp);
15739 it.last_visible_x = INT_MAX;
15740 whole = move_it_to (&it, -1, INT_MAX, window_box_height (w), -1,
15741 MOVE_TO_X | MOVE_TO_Y);
15742 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
15743 window_box_height (w), -1,
15744 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
15745
15746 start = w->hscroll * FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w));
15747 end = start + window_box_width (w, TEXT_AREA);
15748 portion = end - start;
15749 /* After enlarging a horizontally scrolled window such that it
15750 gets at least as wide as the text it contains, make sure that
15751 the thumb doesn't fill the entire scroll bar so we can still
15752 drag it back to see the entire text. */
15753 whole = max (whole, end);
15754
15755 if (it.bidi_p)
15756 {
15757 Lisp_Object pdir;
15758
15759 pdir = Fcurrent_bidi_paragraph_direction (Qnil);
15760 if (EQ (pdir, Qright_to_left))
15761 {
15762 start = whole - end;
15763 end = start + portion;
15764 }
15765 }
15766
15767 if (old_buffer)
15768 set_buffer_internal (old_buffer);
15769 }
15770 else
15771 start = end = whole = portion = 0;
15772
15773 w->hscroll_whole = whole;
15774
15775 /* Indicate what this scroll bar ought to be displaying now. */
15776 if (FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15777 (*FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15778 (w, portion, whole, start);
15779 }
15780
15781
15782 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P means only
15783 selected_window is redisplayed.
15784
15785 We can return without actually redisplaying the window if fonts has been
15786 changed on window's frame. In that case, redisplay_internal will retry.
15787
15788 As one of the important parts of redisplaying a window, we need to
15789 decide whether the previous window-start position (stored in the
15790 window's w->start marker position) is still valid, and if it isn't,
15791 recompute it. Some details about that:
15792
15793 . The previous window-start could be in a continuation line, in
15794 which case we need to recompute it when the window width
15795 changes. See compute_window_start_on_continuation_line and its
15796 call below.
15797
15798 . The text that changed since last redisplay could include the
15799 previous window-start position. In that case, we try to salvage
15800 what we can from the current glyph matrix by calling
15801 try_scrolling, which see.
15802
15803 . Some Emacs command could force us to use a specific window-start
15804 position by setting the window's force_start flag, or gently
15805 propose doing that by setting the window's optional_new_start
15806 flag. In these cases, we try using the specified start point if
15807 that succeeds (i.e. the window desired matrix is successfully
15808 recomputed, and point location is within the window). In case
15809 of optional_new_start, we first check if the specified start
15810 position is feasible, i.e. if it will allow point to be
15811 displayed in the window. If using the specified start point
15812 fails, e.g., if new fonts are needed to be loaded, we abort the
15813 redisplay cycle and leave it up to the next cycle to figure out
15814 things.
15815
15816 . Note that the window's force_start flag is sometimes set by
15817 redisplay itself, when it decides that the previous window start
15818 point is fine and should be kept. Search for "goto force_start"
15819 below to see the details. Like the values of window-start
15820 specified outside of redisplay, these internally-deduced values
15821 are tested for feasibility, and ignored if found to be
15822 unfeasible.
15823
15824 . Note that the function try_window, used to completely redisplay
15825 a window, accepts the window's start point as its argument.
15826 This is used several times in the redisplay code to control
15827 where the window start will be, according to user options such
15828 as scroll-conservatively, and also to ensure the screen line
15829 showing point will be fully (as opposed to partially) visible on
15830 display. */
15831
15832 static void
15833 redisplay_window (Lisp_Object window, bool just_this_one_p)
15834 {
15835 struct window *w = XWINDOW (window);
15836 struct frame *f = XFRAME (w->frame);
15837 struct buffer *buffer = XBUFFER (w->contents);
15838 struct buffer *old = current_buffer;
15839 struct text_pos lpoint, opoint, startp;
15840 bool update_mode_line;
15841 int tem;
15842 struct it it;
15843 /* Record it now because it's overwritten. */
15844 bool current_matrix_up_to_date_p = false;
15845 bool used_current_matrix_p = false;
15846 /* This is less strict than current_matrix_up_to_date_p.
15847 It indicates that the buffer contents and narrowing are unchanged. */
15848 bool buffer_unchanged_p = false;
15849 bool temp_scroll_step = false;
15850 ptrdiff_t count = SPECPDL_INDEX ();
15851 int rc;
15852 int centering_position = -1;
15853 bool last_line_misfit = false;
15854 ptrdiff_t beg_unchanged, end_unchanged;
15855 int frame_line_height;
15856
15857 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15858 opoint = lpoint;
15859
15860 #ifdef GLYPH_DEBUG
15861 *w->desired_matrix->method = 0;
15862 #endif
15863
15864 if (!just_this_one_p
15865 && REDISPLAY_SOME_P ()
15866 && !w->redisplay
15867 && !w->update_mode_line
15868 && !f->redisplay
15869 && !buffer->text->redisplay
15870 && BUF_PT (buffer) == w->last_point)
15871 return;
15872
15873 /* Make sure that both W's markers are valid. */
15874 eassert (XMARKER (w->start)->buffer == buffer);
15875 eassert (XMARKER (w->pointm)->buffer == buffer);
15876
15877 /* We come here again if we need to run window-text-change-functions
15878 below. */
15879 restart:
15880 reconsider_clip_changes (w);
15881 frame_line_height = default_line_pixel_height (w);
15882
15883 /* Has the mode line to be updated? */
15884 update_mode_line = (w->update_mode_line
15885 || update_mode_lines
15886 || buffer->clip_changed
15887 || buffer->prevent_redisplay_optimizations_p);
15888
15889 if (!just_this_one_p)
15890 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
15891 cleverly elsewhere. */
15892 w->must_be_updated_p = true;
15893
15894 if (MINI_WINDOW_P (w))
15895 {
15896 if (w == XWINDOW (echo_area_window)
15897 && !NILP (echo_area_buffer[0]))
15898 {
15899 if (update_mode_line)
15900 /* We may have to update a tty frame's menu bar or a
15901 tool-bar. Example `M-x C-h C-h C-g'. */
15902 goto finish_menu_bars;
15903 else
15904 /* We've already displayed the echo area glyphs in this window. */
15905 goto finish_scroll_bars;
15906 }
15907 else if ((w != XWINDOW (minibuf_window)
15908 || minibuf_level == 0)
15909 /* When buffer is nonempty, redisplay window normally. */
15910 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
15911 /* Quail displays non-mini buffers in minibuffer window.
15912 In that case, redisplay the window normally. */
15913 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
15914 {
15915 /* W is a mini-buffer window, but it's not active, so clear
15916 it. */
15917 int yb = window_text_bottom_y (w);
15918 struct glyph_row *row;
15919 int y;
15920
15921 for (y = 0, row = w->desired_matrix->rows;
15922 y < yb;
15923 y += row->height, ++row)
15924 blank_row (w, row, y);
15925 goto finish_scroll_bars;
15926 }
15927
15928 clear_glyph_matrix (w->desired_matrix);
15929 }
15930
15931 /* Otherwise set up data on this window; select its buffer and point
15932 value. */
15933 /* Really select the buffer, for the sake of buffer-local
15934 variables. */
15935 set_buffer_internal_1 (XBUFFER (w->contents));
15936
15937 current_matrix_up_to_date_p
15938 = (w->window_end_valid
15939 && !current_buffer->clip_changed
15940 && !current_buffer->prevent_redisplay_optimizations_p
15941 && !window_outdated (w));
15942
15943 /* Run the window-text-change-functions
15944 if it is possible that the text on the screen has changed
15945 (either due to modification of the text, or any other reason). */
15946 if (!current_matrix_up_to_date_p
15947 && !NILP (Vwindow_text_change_functions))
15948 {
15949 safe_run_hooks (Qwindow_text_change_functions);
15950 goto restart;
15951 }
15952
15953 beg_unchanged = BEG_UNCHANGED;
15954 end_unchanged = END_UNCHANGED;
15955
15956 SET_TEXT_POS (opoint, PT, PT_BYTE);
15957
15958 specbind (Qinhibit_point_motion_hooks, Qt);
15959
15960 buffer_unchanged_p
15961 = (w->window_end_valid
15962 && !current_buffer->clip_changed
15963 && !window_outdated (w));
15964
15965 /* When windows_or_buffers_changed is non-zero, we can't rely
15966 on the window end being valid, so set it to zero there. */
15967 if (windows_or_buffers_changed)
15968 {
15969 /* If window starts on a continuation line, maybe adjust the
15970 window start in case the window's width changed. */
15971 if (XMARKER (w->start)->buffer == current_buffer)
15972 compute_window_start_on_continuation_line (w);
15973
15974 w->window_end_valid = false;
15975 /* If so, we also can't rely on current matrix
15976 and should not fool try_cursor_movement below. */
15977 current_matrix_up_to_date_p = false;
15978 }
15979
15980 /* Some sanity checks. */
15981 CHECK_WINDOW_END (w);
15982 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15983 emacs_abort ();
15984 if (BYTEPOS (opoint) < CHARPOS (opoint))
15985 emacs_abort ();
15986
15987 if (mode_line_update_needed (w))
15988 update_mode_line = true;
15989
15990 /* Point refers normally to the selected window. For any other
15991 window, set up appropriate value. */
15992 if (!EQ (window, selected_window))
15993 {
15994 ptrdiff_t new_pt = marker_position (w->pointm);
15995 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
15996
15997 if (new_pt < BEGV)
15998 {
15999 new_pt = BEGV;
16000 new_pt_byte = BEGV_BYTE;
16001 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16002 }
16003 else if (new_pt > (ZV - 1))
16004 {
16005 new_pt = ZV;
16006 new_pt_byte = ZV_BYTE;
16007 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16008 }
16009
16010 /* We don't use SET_PT so that the point-motion hooks don't run. */
16011 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16012 }
16013
16014 /* If any of the character widths specified in the display table
16015 have changed, invalidate the width run cache. It's true that
16016 this may be a bit late to catch such changes, but the rest of
16017 redisplay goes (non-fatally) haywire when the display table is
16018 changed, so why should we worry about doing any better? */
16019 if (current_buffer->width_run_cache
16020 || (current_buffer->base_buffer
16021 && current_buffer->base_buffer->width_run_cache))
16022 {
16023 struct Lisp_Char_Table *disptab = buffer_display_table ();
16024
16025 if (! disptab_matches_widthtab
16026 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16027 {
16028 struct buffer *buf = current_buffer;
16029
16030 if (buf->base_buffer)
16031 buf = buf->base_buffer;
16032 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16033 recompute_width_table (current_buffer, disptab);
16034 }
16035 }
16036
16037 /* If window-start is screwed up, choose a new one. */
16038 if (XMARKER (w->start)->buffer != current_buffer)
16039 goto recenter;
16040
16041 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16042
16043 /* If someone specified a new starting point but did not insist,
16044 check whether it can be used. */
16045 if ((w->optional_new_start || window_frozen_p (w))
16046 && CHARPOS (startp) >= BEGV
16047 && CHARPOS (startp) <= ZV)
16048 {
16049 ptrdiff_t it_charpos;
16050
16051 w->optional_new_start = false;
16052 start_display (&it, w, startp);
16053 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16054 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16055 /* Record IT's position now, since line_bottom_y might change
16056 that. */
16057 it_charpos = IT_CHARPOS (it);
16058 /* Make sure we set the force_start flag only if the cursor row
16059 will be fully visible. Otherwise, the code under force_start
16060 label below will try to move point back into view, which is
16061 not what the code which sets optional_new_start wants. */
16062 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
16063 && !w->force_start)
16064 {
16065 if (it_charpos == PT)
16066 w->force_start = true;
16067 /* IT may overshoot PT if text at PT is invisible. */
16068 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16069 w->force_start = true;
16070 #ifdef GLYPH_DEBUG
16071 if (w->force_start)
16072 {
16073 if (window_frozen_p (w))
16074 debug_method_add (w, "set force_start from frozen window start");
16075 else
16076 debug_method_add (w, "set force_start from optional_new_start");
16077 }
16078 #endif
16079 }
16080 }
16081
16082 force_start:
16083
16084 /* Handle case where place to start displaying has been specified,
16085 unless the specified location is outside the accessible range. */
16086 if (w->force_start)
16087 {
16088 /* We set this later on if we have to adjust point. */
16089 int new_vpos = -1;
16090
16091 w->force_start = false;
16092 w->vscroll = 0;
16093 w->window_end_valid = false;
16094
16095 /* Forget any recorded base line for line number display. */
16096 if (!buffer_unchanged_p)
16097 w->base_line_number = 0;
16098
16099 /* Redisplay the mode line. Select the buffer properly for that.
16100 Also, run the hook window-scroll-functions
16101 because we have scrolled. */
16102 /* Note, we do this after clearing force_start because
16103 if there's an error, it is better to forget about force_start
16104 than to get into an infinite loop calling the hook functions
16105 and having them get more errors. */
16106 if (!update_mode_line
16107 || ! NILP (Vwindow_scroll_functions))
16108 {
16109 update_mode_line = true;
16110 w->update_mode_line = true;
16111 startp = run_window_scroll_functions (window, startp);
16112 }
16113
16114 if (CHARPOS (startp) < BEGV)
16115 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16116 else if (CHARPOS (startp) > ZV)
16117 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16118
16119 /* Redisplay, then check if cursor has been set during the
16120 redisplay. Give up if new fonts were loaded. */
16121 /* We used to issue a CHECK_MARGINS argument to try_window here,
16122 but this causes scrolling to fail when point begins inside
16123 the scroll margin (bug#148) -- cyd */
16124 if (!try_window (window, startp, 0))
16125 {
16126 w->force_start = true;
16127 clear_glyph_matrix (w->desired_matrix);
16128 goto need_larger_matrices;
16129 }
16130
16131 if (w->cursor.vpos < 0)
16132 {
16133 /* If point does not appear, try to move point so it does
16134 appear. The desired matrix has been built above, so we
16135 can use it here. */
16136 new_vpos = window_box_height (w) / 2;
16137 }
16138
16139 if (!cursor_row_fully_visible_p (w, false, false))
16140 {
16141 /* Point does appear, but on a line partly visible at end of window.
16142 Move it back to a fully-visible line. */
16143 new_vpos = window_box_height (w);
16144 /* But if window_box_height suggests a Y coordinate that is
16145 not less than we already have, that line will clearly not
16146 be fully visible, so give up and scroll the display.
16147 This can happen when the default face uses a font whose
16148 dimensions are different from the frame's default
16149 font. */
16150 if (new_vpos >= w->cursor.y)
16151 {
16152 w->cursor.vpos = -1;
16153 clear_glyph_matrix (w->desired_matrix);
16154 goto try_to_scroll;
16155 }
16156 }
16157 else if (w->cursor.vpos >= 0)
16158 {
16159 /* Some people insist on not letting point enter the scroll
16160 margin, even though this part handles windows that didn't
16161 scroll at all. */
16162 int window_total_lines
16163 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16164 int margin = min (scroll_margin, window_total_lines / 4);
16165 int pixel_margin = margin * frame_line_height;
16166 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16167
16168 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16169 below, which finds the row to move point to, advances by
16170 the Y coordinate of the _next_ row, see the definition of
16171 MATRIX_ROW_BOTTOM_Y. */
16172 if (w->cursor.vpos < margin + header_line)
16173 {
16174 w->cursor.vpos = -1;
16175 clear_glyph_matrix (w->desired_matrix);
16176 goto try_to_scroll;
16177 }
16178 else
16179 {
16180 int window_height = window_box_height (w);
16181
16182 if (header_line)
16183 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16184 if (w->cursor.y >= window_height - pixel_margin)
16185 {
16186 w->cursor.vpos = -1;
16187 clear_glyph_matrix (w->desired_matrix);
16188 goto try_to_scroll;
16189 }
16190 }
16191 }
16192
16193 /* If we need to move point for either of the above reasons,
16194 now actually do it. */
16195 if (new_vpos >= 0)
16196 {
16197 struct glyph_row *row;
16198
16199 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16200 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16201 ++row;
16202
16203 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16204 MATRIX_ROW_START_BYTEPOS (row));
16205
16206 if (w != XWINDOW (selected_window))
16207 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16208 else if (current_buffer == old)
16209 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16210
16211 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16212
16213 /* Re-run pre-redisplay-function so it can update the region
16214 according to the new position of point. */
16215 /* Other than the cursor, w's redisplay is done so we can set its
16216 redisplay to false. Also the buffer's redisplay can be set to
16217 false, since propagate_buffer_redisplay should have already
16218 propagated its info to `w' anyway. */
16219 w->redisplay = false;
16220 XBUFFER (w->contents)->text->redisplay = false;
16221 safe__call1 (true, Vpre_redisplay_function, Fcons (window, Qnil));
16222
16223 if (w->redisplay || XBUFFER (w->contents)->text->redisplay)
16224 {
16225 /* pre-redisplay-function made changes (e.g. move the region)
16226 that require another round of redisplay. */
16227 clear_glyph_matrix (w->desired_matrix);
16228 if (!try_window (window, startp, 0))
16229 goto need_larger_matrices;
16230 }
16231 }
16232 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, false, false))
16233 {
16234 clear_glyph_matrix (w->desired_matrix);
16235 goto try_to_scroll;
16236 }
16237
16238 #ifdef GLYPH_DEBUG
16239 debug_method_add (w, "forced window start");
16240 #endif
16241 goto done;
16242 }
16243
16244 /* Handle case where text has not changed, only point, and it has
16245 not moved off the frame, and we are not retrying after hscroll.
16246 (current_matrix_up_to_date_p is true when retrying.) */
16247 if (current_matrix_up_to_date_p
16248 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16249 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16250 {
16251 switch (rc)
16252 {
16253 case CURSOR_MOVEMENT_SUCCESS:
16254 used_current_matrix_p = true;
16255 goto done;
16256
16257 case CURSOR_MOVEMENT_MUST_SCROLL:
16258 goto try_to_scroll;
16259
16260 default:
16261 emacs_abort ();
16262 }
16263 }
16264 /* If current starting point was originally the beginning of a line
16265 but no longer is, find a new starting point. */
16266 else if (w->start_at_line_beg
16267 && !(CHARPOS (startp) <= BEGV
16268 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16269 {
16270 #ifdef GLYPH_DEBUG
16271 debug_method_add (w, "recenter 1");
16272 #endif
16273 goto recenter;
16274 }
16275
16276 /* Try scrolling with try_window_id. Value is > 0 if update has
16277 been done, it is -1 if we know that the same window start will
16278 not work. It is 0 if unsuccessful for some other reason. */
16279 else if ((tem = try_window_id (w)) != 0)
16280 {
16281 #ifdef GLYPH_DEBUG
16282 debug_method_add (w, "try_window_id %d", tem);
16283 #endif
16284
16285 if (f->fonts_changed)
16286 goto need_larger_matrices;
16287 if (tem > 0)
16288 goto done;
16289
16290 /* Otherwise try_window_id has returned -1 which means that we
16291 don't want the alternative below this comment to execute. */
16292 }
16293 else if (CHARPOS (startp) >= BEGV
16294 && CHARPOS (startp) <= ZV
16295 && PT >= CHARPOS (startp)
16296 && (CHARPOS (startp) < ZV
16297 /* Avoid starting at end of buffer. */
16298 || CHARPOS (startp) == BEGV
16299 || !window_outdated (w)))
16300 {
16301 int d1, d2, d5, d6;
16302 int rtop, rbot;
16303
16304 /* If first window line is a continuation line, and window start
16305 is inside the modified region, but the first change is before
16306 current window start, we must select a new window start.
16307
16308 However, if this is the result of a down-mouse event (e.g. by
16309 extending the mouse-drag-overlay), we don't want to select a
16310 new window start, since that would change the position under
16311 the mouse, resulting in an unwanted mouse-movement rather
16312 than a simple mouse-click. */
16313 if (!w->start_at_line_beg
16314 && NILP (do_mouse_tracking)
16315 && CHARPOS (startp) > BEGV
16316 && CHARPOS (startp) > BEG + beg_unchanged
16317 && CHARPOS (startp) <= Z - end_unchanged
16318 /* Even if w->start_at_line_beg is nil, a new window may
16319 start at a line_beg, since that's how set_buffer_window
16320 sets it. So, we need to check the return value of
16321 compute_window_start_on_continuation_line. (See also
16322 bug#197). */
16323 && XMARKER (w->start)->buffer == current_buffer
16324 && compute_window_start_on_continuation_line (w)
16325 /* It doesn't make sense to force the window start like we
16326 do at label force_start if it is already known that point
16327 will not be fully visible in the resulting window, because
16328 doing so will move point from its correct position
16329 instead of scrolling the window to bring point into view.
16330 See bug#9324. */
16331 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16332 /* A very tall row could need more than the window height,
16333 in which case we accept that it is partially visible. */
16334 && (rtop != 0) == (rbot != 0))
16335 {
16336 w->force_start = true;
16337 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16338 #ifdef GLYPH_DEBUG
16339 debug_method_add (w, "recomputed window start in continuation line");
16340 #endif
16341 goto force_start;
16342 }
16343
16344 #ifdef GLYPH_DEBUG
16345 debug_method_add (w, "same window start");
16346 #endif
16347
16348 /* Try to redisplay starting at same place as before.
16349 If point has not moved off frame, accept the results. */
16350 if (!current_matrix_up_to_date_p
16351 /* Don't use try_window_reusing_current_matrix in this case
16352 because a window scroll function can have changed the
16353 buffer. */
16354 || !NILP (Vwindow_scroll_functions)
16355 || MINI_WINDOW_P (w)
16356 || !(used_current_matrix_p
16357 = try_window_reusing_current_matrix (w)))
16358 {
16359 IF_DEBUG (debug_method_add (w, "1"));
16360 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16361 /* -1 means we need to scroll.
16362 0 means we need new matrices, but fonts_changed
16363 is set in that case, so we will detect it below. */
16364 goto try_to_scroll;
16365 }
16366
16367 if (f->fonts_changed)
16368 goto need_larger_matrices;
16369
16370 if (w->cursor.vpos >= 0)
16371 {
16372 if (!just_this_one_p
16373 || current_buffer->clip_changed
16374 || BEG_UNCHANGED < CHARPOS (startp))
16375 /* Forget any recorded base line for line number display. */
16376 w->base_line_number = 0;
16377
16378 if (!cursor_row_fully_visible_p (w, true, false))
16379 {
16380 clear_glyph_matrix (w->desired_matrix);
16381 last_line_misfit = true;
16382 }
16383 /* Drop through and scroll. */
16384 else
16385 goto done;
16386 }
16387 else
16388 clear_glyph_matrix (w->desired_matrix);
16389 }
16390
16391 try_to_scroll:
16392
16393 /* Redisplay the mode line. Select the buffer properly for that. */
16394 if (!update_mode_line)
16395 {
16396 update_mode_line = true;
16397 w->update_mode_line = true;
16398 }
16399
16400 /* Try to scroll by specified few lines. */
16401 if ((scroll_conservatively
16402 || emacs_scroll_step
16403 || temp_scroll_step
16404 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16405 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16406 && CHARPOS (startp) >= BEGV
16407 && CHARPOS (startp) <= ZV)
16408 {
16409 /* The function returns -1 if new fonts were loaded, 1 if
16410 successful, 0 if not successful. */
16411 int ss = try_scrolling (window, just_this_one_p,
16412 scroll_conservatively,
16413 emacs_scroll_step,
16414 temp_scroll_step, last_line_misfit);
16415 switch (ss)
16416 {
16417 case SCROLLING_SUCCESS:
16418 goto done;
16419
16420 case SCROLLING_NEED_LARGER_MATRICES:
16421 goto need_larger_matrices;
16422
16423 case SCROLLING_FAILED:
16424 break;
16425
16426 default:
16427 emacs_abort ();
16428 }
16429 }
16430
16431 /* Finally, just choose a place to start which positions point
16432 according to user preferences. */
16433
16434 recenter:
16435
16436 #ifdef GLYPH_DEBUG
16437 debug_method_add (w, "recenter");
16438 #endif
16439
16440 /* Forget any previously recorded base line for line number display. */
16441 if (!buffer_unchanged_p)
16442 w->base_line_number = 0;
16443
16444 /* Determine the window start relative to point. */
16445 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16446 it.current_y = it.last_visible_y;
16447 if (centering_position < 0)
16448 {
16449 int window_total_lines
16450 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16451 int margin
16452 = scroll_margin > 0
16453 ? min (scroll_margin, window_total_lines / 4)
16454 : 0;
16455 ptrdiff_t margin_pos = CHARPOS (startp);
16456 Lisp_Object aggressive;
16457 bool scrolling_up;
16458
16459 /* If there is a scroll margin at the top of the window, find
16460 its character position. */
16461 if (margin
16462 /* Cannot call start_display if startp is not in the
16463 accessible region of the buffer. This can happen when we
16464 have just switched to a different buffer and/or changed
16465 its restriction. In that case, startp is initialized to
16466 the character position 1 (BEGV) because we did not yet
16467 have chance to display the buffer even once. */
16468 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16469 {
16470 struct it it1;
16471 void *it1data = NULL;
16472
16473 SAVE_IT (it1, it, it1data);
16474 start_display (&it1, w, startp);
16475 move_it_vertically (&it1, margin * frame_line_height);
16476 margin_pos = IT_CHARPOS (it1);
16477 RESTORE_IT (&it, &it, it1data);
16478 }
16479 scrolling_up = PT > margin_pos;
16480 aggressive =
16481 scrolling_up
16482 ? BVAR (current_buffer, scroll_up_aggressively)
16483 : BVAR (current_buffer, scroll_down_aggressively);
16484
16485 if (!MINI_WINDOW_P (w)
16486 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16487 {
16488 int pt_offset = 0;
16489
16490 /* Setting scroll-conservatively overrides
16491 scroll-*-aggressively. */
16492 if (!scroll_conservatively && NUMBERP (aggressive))
16493 {
16494 double float_amount = XFLOATINT (aggressive);
16495
16496 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16497 if (pt_offset == 0 && float_amount > 0)
16498 pt_offset = 1;
16499 if (pt_offset && margin > 0)
16500 margin -= 1;
16501 }
16502 /* Compute how much to move the window start backward from
16503 point so that point will be displayed where the user
16504 wants it. */
16505 if (scrolling_up)
16506 {
16507 centering_position = it.last_visible_y;
16508 if (pt_offset)
16509 centering_position -= pt_offset;
16510 centering_position -=
16511 (frame_line_height * (1 + margin + last_line_misfit)
16512 + WINDOW_HEADER_LINE_HEIGHT (w));
16513 /* Don't let point enter the scroll margin near top of
16514 the window. */
16515 if (centering_position < margin * frame_line_height)
16516 centering_position = margin * frame_line_height;
16517 }
16518 else
16519 centering_position = margin * frame_line_height + pt_offset;
16520 }
16521 else
16522 /* Set the window start half the height of the window backward
16523 from point. */
16524 centering_position = window_box_height (w) / 2;
16525 }
16526 move_it_vertically_backward (&it, centering_position);
16527
16528 eassert (IT_CHARPOS (it) >= BEGV);
16529
16530 /* The function move_it_vertically_backward may move over more
16531 than the specified y-distance. If it->w is small, e.g. a
16532 mini-buffer window, we may end up in front of the window's
16533 display area. Start displaying at the start of the line
16534 containing PT in this case. */
16535 if (it.current_y <= 0)
16536 {
16537 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16538 move_it_vertically_backward (&it, 0);
16539 it.current_y = 0;
16540 }
16541
16542 it.current_x = it.hpos = 0;
16543
16544 /* Set the window start position here explicitly, to avoid an
16545 infinite loop in case the functions in window-scroll-functions
16546 get errors. */
16547 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16548
16549 /* Run scroll hooks. */
16550 startp = run_window_scroll_functions (window, it.current.pos);
16551
16552 /* Redisplay the window. */
16553 if (!current_matrix_up_to_date_p
16554 || windows_or_buffers_changed
16555 || f->cursor_type_changed
16556 /* Don't use try_window_reusing_current_matrix in this case
16557 because it can have changed the buffer. */
16558 || !NILP (Vwindow_scroll_functions)
16559 || !just_this_one_p
16560 || MINI_WINDOW_P (w)
16561 || !(used_current_matrix_p
16562 = try_window_reusing_current_matrix (w)))
16563 try_window (window, startp, 0);
16564
16565 /* If new fonts have been loaded (due to fontsets), give up. We
16566 have to start a new redisplay since we need to re-adjust glyph
16567 matrices. */
16568 if (f->fonts_changed)
16569 goto need_larger_matrices;
16570
16571 /* If cursor did not appear assume that the middle of the window is
16572 in the first line of the window. Do it again with the next line.
16573 (Imagine a window of height 100, displaying two lines of height
16574 60. Moving back 50 from it->last_visible_y will end in the first
16575 line.) */
16576 if (w->cursor.vpos < 0)
16577 {
16578 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16579 {
16580 clear_glyph_matrix (w->desired_matrix);
16581 move_it_by_lines (&it, 1);
16582 try_window (window, it.current.pos, 0);
16583 }
16584 else if (PT < IT_CHARPOS (it))
16585 {
16586 clear_glyph_matrix (w->desired_matrix);
16587 move_it_by_lines (&it, -1);
16588 try_window (window, it.current.pos, 0);
16589 }
16590 else
16591 {
16592 /* Not much we can do about it. */
16593 }
16594 }
16595
16596 /* Consider the following case: Window starts at BEGV, there is
16597 invisible, intangible text at BEGV, so that display starts at
16598 some point START > BEGV. It can happen that we are called with
16599 PT somewhere between BEGV and START. Try to handle that case,
16600 and similar ones. */
16601 if (w->cursor.vpos < 0)
16602 {
16603 /* First, try locating the proper glyph row for PT. */
16604 struct glyph_row *row =
16605 row_containing_pos (w, PT, w->current_matrix->rows, NULL, 0);
16606
16607 /* Sometimes point is at the beginning of invisible text that is
16608 before the 1st character displayed in the row. In that case,
16609 row_containing_pos fails to find the row, because no glyphs
16610 with appropriate buffer positions are present in the row.
16611 Therefore, we next try to find the row which shows the 1st
16612 position after the invisible text. */
16613 if (!row)
16614 {
16615 Lisp_Object val =
16616 get_char_property_and_overlay (make_number (PT), Qinvisible,
16617 Qnil, NULL);
16618
16619 if (TEXT_PROP_MEANS_INVISIBLE (val) != 0)
16620 {
16621 ptrdiff_t alt_pos;
16622 Lisp_Object invis_end =
16623 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16624 Qnil, Qnil);
16625
16626 if (NATNUMP (invis_end))
16627 alt_pos = XFASTINT (invis_end);
16628 else
16629 alt_pos = ZV;
16630 row = row_containing_pos (w, alt_pos, w->current_matrix->rows,
16631 NULL, 0);
16632 }
16633 }
16634 /* Finally, fall back on the first row of the window after the
16635 header line (if any). This is slightly better than not
16636 displaying the cursor at all. */
16637 if (!row)
16638 {
16639 row = w->current_matrix->rows;
16640 if (row->mode_line_p)
16641 ++row;
16642 }
16643 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16644 }
16645
16646 if (!cursor_row_fully_visible_p (w, false, false))
16647 {
16648 /* If vscroll is enabled, disable it and try again. */
16649 if (w->vscroll)
16650 {
16651 w->vscroll = 0;
16652 clear_glyph_matrix (w->desired_matrix);
16653 goto recenter;
16654 }
16655
16656 /* Users who set scroll-conservatively to a large number want
16657 point just above/below the scroll margin. If we ended up
16658 with point's row partially visible, move the window start to
16659 make that row fully visible and out of the margin. */
16660 if (scroll_conservatively > SCROLL_LIMIT)
16661 {
16662 int window_total_lines
16663 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16664 int margin =
16665 scroll_margin > 0
16666 ? min (scroll_margin, window_total_lines / 4)
16667 : 0;
16668 bool move_down = w->cursor.vpos >= window_total_lines / 2;
16669
16670 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16671 clear_glyph_matrix (w->desired_matrix);
16672 if (1 == try_window (window, it.current.pos,
16673 TRY_WINDOW_CHECK_MARGINS))
16674 goto done;
16675 }
16676
16677 /* If centering point failed to make the whole line visible,
16678 put point at the top instead. That has to make the whole line
16679 visible, if it can be done. */
16680 if (centering_position == 0)
16681 goto done;
16682
16683 clear_glyph_matrix (w->desired_matrix);
16684 centering_position = 0;
16685 goto recenter;
16686 }
16687
16688 done:
16689
16690 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16691 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16692 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16693
16694 /* Display the mode line, if we must. */
16695 if ((update_mode_line
16696 /* If window not full width, must redo its mode line
16697 if (a) the window to its side is being redone and
16698 (b) we do a frame-based redisplay. This is a consequence
16699 of how inverted lines are drawn in frame-based redisplay. */
16700 || (!just_this_one_p
16701 && !FRAME_WINDOW_P (f)
16702 && !WINDOW_FULL_WIDTH_P (w))
16703 /* Line number to display. */
16704 || w->base_line_pos > 0
16705 /* Column number is displayed and different from the one displayed. */
16706 || (w->column_number_displayed != -1
16707 && (w->column_number_displayed != current_column ())))
16708 /* This means that the window has a mode line. */
16709 && (WINDOW_WANTS_MODELINE_P (w)
16710 || WINDOW_WANTS_HEADER_LINE_P (w)))
16711 {
16712
16713 display_mode_lines (w);
16714
16715 /* If mode line height has changed, arrange for a thorough
16716 immediate redisplay using the correct mode line height. */
16717 if (WINDOW_WANTS_MODELINE_P (w)
16718 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16719 {
16720 f->fonts_changed = true;
16721 w->mode_line_height = -1;
16722 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16723 = DESIRED_MODE_LINE_HEIGHT (w);
16724 }
16725
16726 /* If header line height has changed, arrange for a thorough
16727 immediate redisplay using the correct header line height. */
16728 if (WINDOW_WANTS_HEADER_LINE_P (w)
16729 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16730 {
16731 f->fonts_changed = true;
16732 w->header_line_height = -1;
16733 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16734 = DESIRED_HEADER_LINE_HEIGHT (w);
16735 }
16736
16737 if (f->fonts_changed)
16738 goto need_larger_matrices;
16739 }
16740
16741 if (!line_number_displayed && w->base_line_pos != -1)
16742 {
16743 w->base_line_pos = 0;
16744 w->base_line_number = 0;
16745 }
16746
16747 finish_menu_bars:
16748
16749 /* When we reach a frame's selected window, redo the frame's menu bar. */
16750 if (update_mode_line
16751 && EQ (FRAME_SELECTED_WINDOW (f), window))
16752 {
16753 bool redisplay_menu_p;
16754
16755 if (FRAME_WINDOW_P (f))
16756 {
16757 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16758 || defined (HAVE_NS) || defined (USE_GTK)
16759 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16760 #else
16761 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16762 #endif
16763 }
16764 else
16765 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16766
16767 if (redisplay_menu_p)
16768 display_menu_bar (w);
16769
16770 #ifdef HAVE_WINDOW_SYSTEM
16771 if (FRAME_WINDOW_P (f))
16772 {
16773 #if defined (USE_GTK) || defined (HAVE_NS)
16774 if (FRAME_EXTERNAL_TOOL_BAR (f))
16775 redisplay_tool_bar (f);
16776 #else
16777 if (WINDOWP (f->tool_bar_window)
16778 && (FRAME_TOOL_BAR_LINES (f) > 0
16779 || !NILP (Vauto_resize_tool_bars))
16780 && redisplay_tool_bar (f))
16781 ignore_mouse_drag_p = true;
16782 #endif
16783 }
16784 #endif
16785 }
16786
16787 #ifdef HAVE_WINDOW_SYSTEM
16788 if (FRAME_WINDOW_P (f)
16789 && update_window_fringes (w, (just_this_one_p
16790 || (!used_current_matrix_p && !overlay_arrow_seen)
16791 || w->pseudo_window_p)))
16792 {
16793 update_begin (f);
16794 block_input ();
16795 if (draw_window_fringes (w, true))
16796 {
16797 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
16798 x_draw_right_divider (w);
16799 else
16800 x_draw_vertical_border (w);
16801 }
16802 unblock_input ();
16803 update_end (f);
16804 }
16805
16806 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
16807 x_draw_bottom_divider (w);
16808 #endif /* HAVE_WINDOW_SYSTEM */
16809
16810 /* We go to this label, with fonts_changed set, if it is
16811 necessary to try again using larger glyph matrices.
16812 We have to redeem the scroll bar even in this case,
16813 because the loop in redisplay_internal expects that. */
16814 need_larger_matrices:
16815 ;
16816 finish_scroll_bars:
16817
16818 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16819 {
16820 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16821 /* Set the thumb's position and size. */
16822 set_vertical_scroll_bar (w);
16823
16824 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16825 /* Set the thumb's position and size. */
16826 set_horizontal_scroll_bar (w);
16827
16828 /* Note that we actually used the scroll bar attached to this
16829 window, so it shouldn't be deleted at the end of redisplay. */
16830 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16831 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16832 }
16833
16834 /* Restore current_buffer and value of point in it. The window
16835 update may have changed the buffer, so first make sure `opoint'
16836 is still valid (Bug#6177). */
16837 if (CHARPOS (opoint) < BEGV)
16838 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16839 else if (CHARPOS (opoint) > ZV)
16840 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16841 else
16842 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16843
16844 set_buffer_internal_1 (old);
16845 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16846 shorter. This can be caused by log truncation in *Messages*. */
16847 if (CHARPOS (lpoint) <= ZV)
16848 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16849
16850 unbind_to (count, Qnil);
16851 }
16852
16853
16854 /* Build the complete desired matrix of WINDOW with a window start
16855 buffer position POS.
16856
16857 Value is 1 if successful. It is zero if fonts were loaded during
16858 redisplay which makes re-adjusting glyph matrices necessary, and -1
16859 if point would appear in the scroll margins.
16860 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16861 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16862 set in FLAGS.) */
16863
16864 int
16865 try_window (Lisp_Object window, struct text_pos pos, int flags)
16866 {
16867 struct window *w = XWINDOW (window);
16868 struct it it;
16869 struct glyph_row *last_text_row = NULL;
16870 struct frame *f = XFRAME (w->frame);
16871 int frame_line_height = default_line_pixel_height (w);
16872
16873 /* Make POS the new window start. */
16874 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16875
16876 /* Mark cursor position as unknown. No overlay arrow seen. */
16877 w->cursor.vpos = -1;
16878 overlay_arrow_seen = false;
16879
16880 /* Initialize iterator and info to start at POS. */
16881 start_display (&it, w, pos);
16882 it.glyph_row->reversed_p = false;
16883
16884 /* Display all lines of W. */
16885 while (it.current_y < it.last_visible_y)
16886 {
16887 if (display_line (&it))
16888 last_text_row = it.glyph_row - 1;
16889 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16890 return 0;
16891 }
16892
16893 /* Don't let the cursor end in the scroll margins. */
16894 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16895 && !MINI_WINDOW_P (w))
16896 {
16897 int this_scroll_margin;
16898 int window_total_lines
16899 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16900
16901 if (scroll_margin > 0)
16902 {
16903 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
16904 this_scroll_margin *= frame_line_height;
16905 }
16906 else
16907 this_scroll_margin = 0;
16908
16909 if ((w->cursor.y >= 0 /* not vscrolled */
16910 && w->cursor.y < this_scroll_margin
16911 && CHARPOS (pos) > BEGV
16912 && IT_CHARPOS (it) < ZV)
16913 /* rms: considering make_cursor_line_fully_visible_p here
16914 seems to give wrong results. We don't want to recenter
16915 when the last line is partly visible, we want to allow
16916 that case to be handled in the usual way. */
16917 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16918 {
16919 w->cursor.vpos = -1;
16920 clear_glyph_matrix (w->desired_matrix);
16921 return -1;
16922 }
16923 }
16924
16925 /* If bottom moved off end of frame, change mode line percentage. */
16926 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
16927 w->update_mode_line = true;
16928
16929 /* Set window_end_pos to the offset of the last character displayed
16930 on the window from the end of current_buffer. Set
16931 window_end_vpos to its row number. */
16932 if (last_text_row)
16933 {
16934 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16935 adjust_window_ends (w, last_text_row, false);
16936 eassert
16937 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
16938 w->window_end_vpos)));
16939 }
16940 else
16941 {
16942 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16943 w->window_end_pos = Z - ZV;
16944 w->window_end_vpos = 0;
16945 }
16946
16947 /* But that is not valid info until redisplay finishes. */
16948 w->window_end_valid = false;
16949 return 1;
16950 }
16951
16952
16953 \f
16954 /************************************************************************
16955 Window redisplay reusing current matrix when buffer has not changed
16956 ************************************************************************/
16957
16958 /* Try redisplay of window W showing an unchanged buffer with a
16959 different window start than the last time it was displayed by
16960 reusing its current matrix. Value is true if successful.
16961 W->start is the new window start. */
16962
16963 static bool
16964 try_window_reusing_current_matrix (struct window *w)
16965 {
16966 struct frame *f = XFRAME (w->frame);
16967 struct glyph_row *bottom_row;
16968 struct it it;
16969 struct run run;
16970 struct text_pos start, new_start;
16971 int nrows_scrolled, i;
16972 struct glyph_row *last_text_row;
16973 struct glyph_row *last_reused_text_row;
16974 struct glyph_row *start_row;
16975 int start_vpos, min_y, max_y;
16976
16977 #ifdef GLYPH_DEBUG
16978 if (inhibit_try_window_reusing)
16979 return false;
16980 #endif
16981
16982 if (/* This function doesn't handle terminal frames. */
16983 !FRAME_WINDOW_P (f)
16984 /* Don't try to reuse the display if windows have been split
16985 or such. */
16986 || windows_or_buffers_changed
16987 || f->cursor_type_changed)
16988 return false;
16989
16990 /* Can't do this if showing trailing whitespace. */
16991 if (!NILP (Vshow_trailing_whitespace))
16992 return false;
16993
16994 /* If top-line visibility has changed, give up. */
16995 if (WINDOW_WANTS_HEADER_LINE_P (w)
16996 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16997 return false;
16998
16999 /* Give up if old or new display is scrolled vertically. We could
17000 make this function handle this, but right now it doesn't. */
17001 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17002 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17003 return false;
17004
17005 /* The variable new_start now holds the new window start. The old
17006 start `start' can be determined from the current matrix. */
17007 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17008 start = start_row->minpos;
17009 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17010
17011 /* Clear the desired matrix for the display below. */
17012 clear_glyph_matrix (w->desired_matrix);
17013
17014 if (CHARPOS (new_start) <= CHARPOS (start))
17015 {
17016 /* Don't use this method if the display starts with an ellipsis
17017 displayed for invisible text. It's not easy to handle that case
17018 below, and it's certainly not worth the effort since this is
17019 not a frequent case. */
17020 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17021 return false;
17022
17023 IF_DEBUG (debug_method_add (w, "twu1"));
17024
17025 /* Display up to a row that can be reused. The variable
17026 last_text_row is set to the last row displayed that displays
17027 text. Note that it.vpos == 0 if or if not there is a
17028 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17029 start_display (&it, w, new_start);
17030 w->cursor.vpos = -1;
17031 last_text_row = last_reused_text_row = NULL;
17032
17033 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17034 {
17035 /* If we have reached into the characters in the START row,
17036 that means the line boundaries have changed. So we
17037 can't start copying with the row START. Maybe it will
17038 work to start copying with the following row. */
17039 while (IT_CHARPOS (it) > CHARPOS (start))
17040 {
17041 /* Advance to the next row as the "start". */
17042 start_row++;
17043 start = start_row->minpos;
17044 /* If there are no more rows to try, or just one, give up. */
17045 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17046 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17047 || CHARPOS (start) == ZV)
17048 {
17049 clear_glyph_matrix (w->desired_matrix);
17050 return false;
17051 }
17052
17053 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17054 }
17055 /* If we have reached alignment, we can copy the rest of the
17056 rows. */
17057 if (IT_CHARPOS (it) == CHARPOS (start)
17058 /* Don't accept "alignment" inside a display vector,
17059 since start_row could have started in the middle of
17060 that same display vector (thus their character
17061 positions match), and we have no way of telling if
17062 that is the case. */
17063 && it.current.dpvec_index < 0)
17064 break;
17065
17066 it.glyph_row->reversed_p = false;
17067 if (display_line (&it))
17068 last_text_row = it.glyph_row - 1;
17069
17070 }
17071
17072 /* A value of current_y < last_visible_y means that we stopped
17073 at the previous window start, which in turn means that we
17074 have at least one reusable row. */
17075 if (it.current_y < it.last_visible_y)
17076 {
17077 struct glyph_row *row;
17078
17079 /* IT.vpos always starts from 0; it counts text lines. */
17080 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17081
17082 /* Find PT if not already found in the lines displayed. */
17083 if (w->cursor.vpos < 0)
17084 {
17085 int dy = it.current_y - start_row->y;
17086
17087 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17088 row = row_containing_pos (w, PT, row, NULL, dy);
17089 if (row)
17090 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17091 dy, nrows_scrolled);
17092 else
17093 {
17094 clear_glyph_matrix (w->desired_matrix);
17095 return false;
17096 }
17097 }
17098
17099 /* Scroll the display. Do it before the current matrix is
17100 changed. The problem here is that update has not yet
17101 run, i.e. part of the current matrix is not up to date.
17102 scroll_run_hook will clear the cursor, and use the
17103 current matrix to get the height of the row the cursor is
17104 in. */
17105 run.current_y = start_row->y;
17106 run.desired_y = it.current_y;
17107 run.height = it.last_visible_y - it.current_y;
17108
17109 if (run.height > 0 && run.current_y != run.desired_y)
17110 {
17111 update_begin (f);
17112 FRAME_RIF (f)->update_window_begin_hook (w);
17113 FRAME_RIF (f)->clear_window_mouse_face (w);
17114 FRAME_RIF (f)->scroll_run_hook (w, &run);
17115 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17116 update_end (f);
17117 }
17118
17119 /* Shift current matrix down by nrows_scrolled lines. */
17120 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17121 rotate_matrix (w->current_matrix,
17122 start_vpos,
17123 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17124 nrows_scrolled);
17125
17126 /* Disable lines that must be updated. */
17127 for (i = 0; i < nrows_scrolled; ++i)
17128 (start_row + i)->enabled_p = false;
17129
17130 /* Re-compute Y positions. */
17131 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17132 max_y = it.last_visible_y;
17133 for (row = start_row + nrows_scrolled;
17134 row < bottom_row;
17135 ++row)
17136 {
17137 row->y = it.current_y;
17138 row->visible_height = row->height;
17139
17140 if (row->y < min_y)
17141 row->visible_height -= min_y - row->y;
17142 if (row->y + row->height > max_y)
17143 row->visible_height -= row->y + row->height - max_y;
17144 if (row->fringe_bitmap_periodic_p)
17145 row->redraw_fringe_bitmaps_p = true;
17146
17147 it.current_y += row->height;
17148
17149 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17150 last_reused_text_row = row;
17151 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17152 break;
17153 }
17154
17155 /* Disable lines in the current matrix which are now
17156 below the window. */
17157 for (++row; row < bottom_row; ++row)
17158 row->enabled_p = row->mode_line_p = false;
17159 }
17160
17161 /* Update window_end_pos etc.; last_reused_text_row is the last
17162 reused row from the current matrix containing text, if any.
17163 The value of last_text_row is the last displayed line
17164 containing text. */
17165 if (last_reused_text_row)
17166 adjust_window_ends (w, last_reused_text_row, true);
17167 else if (last_text_row)
17168 adjust_window_ends (w, last_text_row, false);
17169 else
17170 {
17171 /* This window must be completely empty. */
17172 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17173 w->window_end_pos = Z - ZV;
17174 w->window_end_vpos = 0;
17175 }
17176 w->window_end_valid = false;
17177
17178 /* Update hint: don't try scrolling again in update_window. */
17179 w->desired_matrix->no_scrolling_p = true;
17180
17181 #ifdef GLYPH_DEBUG
17182 debug_method_add (w, "try_window_reusing_current_matrix 1");
17183 #endif
17184 return true;
17185 }
17186 else if (CHARPOS (new_start) > CHARPOS (start))
17187 {
17188 struct glyph_row *pt_row, *row;
17189 struct glyph_row *first_reusable_row;
17190 struct glyph_row *first_row_to_display;
17191 int dy;
17192 int yb = window_text_bottom_y (w);
17193
17194 /* Find the row starting at new_start, if there is one. Don't
17195 reuse a partially visible line at the end. */
17196 first_reusable_row = start_row;
17197 while (first_reusable_row->enabled_p
17198 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17199 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17200 < CHARPOS (new_start)))
17201 ++first_reusable_row;
17202
17203 /* Give up if there is no row to reuse. */
17204 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17205 || !first_reusable_row->enabled_p
17206 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17207 != CHARPOS (new_start)))
17208 return false;
17209
17210 /* We can reuse fully visible rows beginning with
17211 first_reusable_row to the end of the window. Set
17212 first_row_to_display to the first row that cannot be reused.
17213 Set pt_row to the row containing point, if there is any. */
17214 pt_row = NULL;
17215 for (first_row_to_display = first_reusable_row;
17216 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17217 ++first_row_to_display)
17218 {
17219 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17220 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17221 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17222 && first_row_to_display->ends_at_zv_p
17223 && pt_row == NULL)))
17224 pt_row = first_row_to_display;
17225 }
17226
17227 /* Start displaying at the start of first_row_to_display. */
17228 eassert (first_row_to_display->y < yb);
17229 init_to_row_start (&it, w, first_row_to_display);
17230
17231 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17232 - start_vpos);
17233 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17234 - nrows_scrolled);
17235 it.current_y = (first_row_to_display->y - first_reusable_row->y
17236 + WINDOW_HEADER_LINE_HEIGHT (w));
17237
17238 /* Display lines beginning with first_row_to_display in the
17239 desired matrix. Set last_text_row to the last row displayed
17240 that displays text. */
17241 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17242 if (pt_row == NULL)
17243 w->cursor.vpos = -1;
17244 last_text_row = NULL;
17245 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17246 if (display_line (&it))
17247 last_text_row = it.glyph_row - 1;
17248
17249 /* If point is in a reused row, adjust y and vpos of the cursor
17250 position. */
17251 if (pt_row)
17252 {
17253 w->cursor.vpos -= nrows_scrolled;
17254 w->cursor.y -= first_reusable_row->y - start_row->y;
17255 }
17256
17257 /* Give up if point isn't in a row displayed or reused. (This
17258 also handles the case where w->cursor.vpos < nrows_scrolled
17259 after the calls to display_line, which can happen with scroll
17260 margins. See bug#1295.) */
17261 if (w->cursor.vpos < 0)
17262 {
17263 clear_glyph_matrix (w->desired_matrix);
17264 return false;
17265 }
17266
17267 /* Scroll the display. */
17268 run.current_y = first_reusable_row->y;
17269 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17270 run.height = it.last_visible_y - run.current_y;
17271 dy = run.current_y - run.desired_y;
17272
17273 if (run.height)
17274 {
17275 update_begin (f);
17276 FRAME_RIF (f)->update_window_begin_hook (w);
17277 FRAME_RIF (f)->clear_window_mouse_face (w);
17278 FRAME_RIF (f)->scroll_run_hook (w, &run);
17279 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17280 update_end (f);
17281 }
17282
17283 /* Adjust Y positions of reused rows. */
17284 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17285 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17286 max_y = it.last_visible_y;
17287 for (row = first_reusable_row; row < first_row_to_display; ++row)
17288 {
17289 row->y -= dy;
17290 row->visible_height = row->height;
17291 if (row->y < min_y)
17292 row->visible_height -= min_y - row->y;
17293 if (row->y + row->height > max_y)
17294 row->visible_height -= row->y + row->height - max_y;
17295 if (row->fringe_bitmap_periodic_p)
17296 row->redraw_fringe_bitmaps_p = true;
17297 }
17298
17299 /* Scroll the current matrix. */
17300 eassert (nrows_scrolled > 0);
17301 rotate_matrix (w->current_matrix,
17302 start_vpos,
17303 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17304 -nrows_scrolled);
17305
17306 /* Disable rows not reused. */
17307 for (row -= nrows_scrolled; row < bottom_row; ++row)
17308 row->enabled_p = false;
17309
17310 /* Point may have moved to a different line, so we cannot assume that
17311 the previous cursor position is valid; locate the correct row. */
17312 if (pt_row)
17313 {
17314 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17315 row < bottom_row
17316 && PT >= MATRIX_ROW_END_CHARPOS (row)
17317 && !row->ends_at_zv_p;
17318 row++)
17319 {
17320 w->cursor.vpos++;
17321 w->cursor.y = row->y;
17322 }
17323 if (row < bottom_row)
17324 {
17325 /* Can't simply scan the row for point with
17326 bidi-reordered glyph rows. Let set_cursor_from_row
17327 figure out where to put the cursor, and if it fails,
17328 give up. */
17329 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17330 {
17331 if (!set_cursor_from_row (w, row, w->current_matrix,
17332 0, 0, 0, 0))
17333 {
17334 clear_glyph_matrix (w->desired_matrix);
17335 return false;
17336 }
17337 }
17338 else
17339 {
17340 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17341 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17342
17343 for (; glyph < end
17344 && (!BUFFERP (glyph->object)
17345 || glyph->charpos < PT);
17346 glyph++)
17347 {
17348 w->cursor.hpos++;
17349 w->cursor.x += glyph->pixel_width;
17350 }
17351 }
17352 }
17353 }
17354
17355 /* Adjust window end. A null value of last_text_row means that
17356 the window end is in reused rows which in turn means that
17357 only its vpos can have changed. */
17358 if (last_text_row)
17359 adjust_window_ends (w, last_text_row, false);
17360 else
17361 w->window_end_vpos -= nrows_scrolled;
17362
17363 w->window_end_valid = false;
17364 w->desired_matrix->no_scrolling_p = true;
17365
17366 #ifdef GLYPH_DEBUG
17367 debug_method_add (w, "try_window_reusing_current_matrix 2");
17368 #endif
17369 return true;
17370 }
17371
17372 return false;
17373 }
17374
17375
17376 \f
17377 /************************************************************************
17378 Window redisplay reusing current matrix when buffer has changed
17379 ************************************************************************/
17380
17381 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17382 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17383 ptrdiff_t *, ptrdiff_t *);
17384 static struct glyph_row *
17385 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17386 struct glyph_row *);
17387
17388
17389 /* Return the last row in MATRIX displaying text. If row START is
17390 non-null, start searching with that row. IT gives the dimensions
17391 of the display. Value is null if matrix is empty; otherwise it is
17392 a pointer to the row found. */
17393
17394 static struct glyph_row *
17395 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17396 struct glyph_row *start)
17397 {
17398 struct glyph_row *row, *row_found;
17399
17400 /* Set row_found to the last row in IT->w's current matrix
17401 displaying text. The loop looks funny but think of partially
17402 visible lines. */
17403 row_found = NULL;
17404 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17405 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17406 {
17407 eassert (row->enabled_p);
17408 row_found = row;
17409 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17410 break;
17411 ++row;
17412 }
17413
17414 return row_found;
17415 }
17416
17417
17418 /* Return the last row in the current matrix of W that is not affected
17419 by changes at the start of current_buffer that occurred since W's
17420 current matrix was built. Value is null if no such row exists.
17421
17422 BEG_UNCHANGED us the number of characters unchanged at the start of
17423 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17424 first changed character in current_buffer. Characters at positions <
17425 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17426 when the current matrix was built. */
17427
17428 static struct glyph_row *
17429 find_last_unchanged_at_beg_row (struct window *w)
17430 {
17431 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17432 struct glyph_row *row;
17433 struct glyph_row *row_found = NULL;
17434 int yb = window_text_bottom_y (w);
17435
17436 /* Find the last row displaying unchanged text. */
17437 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17438 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17439 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17440 ++row)
17441 {
17442 if (/* If row ends before first_changed_pos, it is unchanged,
17443 except in some case. */
17444 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17445 /* When row ends in ZV and we write at ZV it is not
17446 unchanged. */
17447 && !row->ends_at_zv_p
17448 /* When first_changed_pos is the end of a continued line,
17449 row is not unchanged because it may be no longer
17450 continued. */
17451 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17452 && (row->continued_p
17453 || row->exact_window_width_line_p))
17454 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17455 needs to be recomputed, so don't consider this row as
17456 unchanged. This happens when the last line was
17457 bidi-reordered and was killed immediately before this
17458 redisplay cycle. In that case, ROW->end stores the
17459 buffer position of the first visual-order character of
17460 the killed text, which is now beyond ZV. */
17461 && CHARPOS (row->end.pos) <= ZV)
17462 row_found = row;
17463
17464 /* Stop if last visible row. */
17465 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17466 break;
17467 }
17468
17469 return row_found;
17470 }
17471
17472
17473 /* Find the first glyph row in the current matrix of W that is not
17474 affected by changes at the end of current_buffer since the
17475 time W's current matrix was built.
17476
17477 Return in *DELTA the number of chars by which buffer positions in
17478 unchanged text at the end of current_buffer must be adjusted.
17479
17480 Return in *DELTA_BYTES the corresponding number of bytes.
17481
17482 Value is null if no such row exists, i.e. all rows are affected by
17483 changes. */
17484
17485 static struct glyph_row *
17486 find_first_unchanged_at_end_row (struct window *w,
17487 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17488 {
17489 struct glyph_row *row;
17490 struct glyph_row *row_found = NULL;
17491
17492 *delta = *delta_bytes = 0;
17493
17494 /* Display must not have been paused, otherwise the current matrix
17495 is not up to date. */
17496 eassert (w->window_end_valid);
17497
17498 /* A value of window_end_pos >= END_UNCHANGED means that the window
17499 end is in the range of changed text. If so, there is no
17500 unchanged row at the end of W's current matrix. */
17501 if (w->window_end_pos >= END_UNCHANGED)
17502 return NULL;
17503
17504 /* Set row to the last row in W's current matrix displaying text. */
17505 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17506
17507 /* If matrix is entirely empty, no unchanged row exists. */
17508 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17509 {
17510 /* The value of row is the last glyph row in the matrix having a
17511 meaningful buffer position in it. The end position of row
17512 corresponds to window_end_pos. This allows us to translate
17513 buffer positions in the current matrix to current buffer
17514 positions for characters not in changed text. */
17515 ptrdiff_t Z_old =
17516 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17517 ptrdiff_t Z_BYTE_old =
17518 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17519 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17520 struct glyph_row *first_text_row
17521 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17522
17523 *delta = Z - Z_old;
17524 *delta_bytes = Z_BYTE - Z_BYTE_old;
17525
17526 /* Set last_unchanged_pos to the buffer position of the last
17527 character in the buffer that has not been changed. Z is the
17528 index + 1 of the last character in current_buffer, i.e. by
17529 subtracting END_UNCHANGED we get the index of the last
17530 unchanged character, and we have to add BEG to get its buffer
17531 position. */
17532 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17533 last_unchanged_pos_old = last_unchanged_pos - *delta;
17534
17535 /* Search backward from ROW for a row displaying a line that
17536 starts at a minimum position >= last_unchanged_pos_old. */
17537 for (; row > first_text_row; --row)
17538 {
17539 /* This used to abort, but it can happen.
17540 It is ok to just stop the search instead here. KFS. */
17541 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17542 break;
17543
17544 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17545 row_found = row;
17546 }
17547 }
17548
17549 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17550
17551 return row_found;
17552 }
17553
17554
17555 /* Make sure that glyph rows in the current matrix of window W
17556 reference the same glyph memory as corresponding rows in the
17557 frame's frame matrix. This function is called after scrolling W's
17558 current matrix on a terminal frame in try_window_id and
17559 try_window_reusing_current_matrix. */
17560
17561 static void
17562 sync_frame_with_window_matrix_rows (struct window *w)
17563 {
17564 struct frame *f = XFRAME (w->frame);
17565 struct glyph_row *window_row, *window_row_end, *frame_row;
17566
17567 /* Preconditions: W must be a leaf window and full-width. Its frame
17568 must have a frame matrix. */
17569 eassert (BUFFERP (w->contents));
17570 eassert (WINDOW_FULL_WIDTH_P (w));
17571 eassert (!FRAME_WINDOW_P (f));
17572
17573 /* If W is a full-width window, glyph pointers in W's current matrix
17574 have, by definition, to be the same as glyph pointers in the
17575 corresponding frame matrix. Note that frame matrices have no
17576 marginal areas (see build_frame_matrix). */
17577 window_row = w->current_matrix->rows;
17578 window_row_end = window_row + w->current_matrix->nrows;
17579 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17580 while (window_row < window_row_end)
17581 {
17582 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17583 struct glyph *end = window_row->glyphs[LAST_AREA];
17584
17585 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17586 frame_row->glyphs[TEXT_AREA] = start;
17587 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17588 frame_row->glyphs[LAST_AREA] = end;
17589
17590 /* Disable frame rows whose corresponding window rows have
17591 been disabled in try_window_id. */
17592 if (!window_row->enabled_p)
17593 frame_row->enabled_p = false;
17594
17595 ++window_row, ++frame_row;
17596 }
17597 }
17598
17599
17600 /* Find the glyph row in window W containing CHARPOS. Consider all
17601 rows between START and END (not inclusive). END null means search
17602 all rows to the end of the display area of W. Value is the row
17603 containing CHARPOS or null. */
17604
17605 struct glyph_row *
17606 row_containing_pos (struct window *w, ptrdiff_t charpos,
17607 struct glyph_row *start, struct glyph_row *end, int dy)
17608 {
17609 struct glyph_row *row = start;
17610 struct glyph_row *best_row = NULL;
17611 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17612 int last_y;
17613
17614 /* If we happen to start on a header-line, skip that. */
17615 if (row->mode_line_p)
17616 ++row;
17617
17618 if ((end && row >= end) || !row->enabled_p)
17619 return NULL;
17620
17621 last_y = window_text_bottom_y (w) - dy;
17622
17623 while (true)
17624 {
17625 /* Give up if we have gone too far. */
17626 if (end && row >= end)
17627 return NULL;
17628 /* This formerly returned if they were equal.
17629 I think that both quantities are of a "last plus one" type;
17630 if so, when they are equal, the row is within the screen. -- rms. */
17631 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17632 return NULL;
17633
17634 /* If it is in this row, return this row. */
17635 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17636 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17637 /* The end position of a row equals the start
17638 position of the next row. If CHARPOS is there, we
17639 would rather consider it displayed in the next
17640 line, except when this line ends in ZV. */
17641 && !row_for_charpos_p (row, charpos)))
17642 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17643 {
17644 struct glyph *g;
17645
17646 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17647 || (!best_row && !row->continued_p))
17648 return row;
17649 /* In bidi-reordered rows, there could be several rows whose
17650 edges surround CHARPOS, all of these rows belonging to
17651 the same continued line. We need to find the row which
17652 fits CHARPOS the best. */
17653 for (g = row->glyphs[TEXT_AREA];
17654 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17655 g++)
17656 {
17657 if (!STRINGP (g->object))
17658 {
17659 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17660 {
17661 mindif = eabs (g->charpos - charpos);
17662 best_row = row;
17663 /* Exact match always wins. */
17664 if (mindif == 0)
17665 return best_row;
17666 }
17667 }
17668 }
17669 }
17670 else if (best_row && !row->continued_p)
17671 return best_row;
17672 ++row;
17673 }
17674 }
17675
17676
17677 /* Try to redisplay window W by reusing its existing display. W's
17678 current matrix must be up to date when this function is called,
17679 i.e., window_end_valid must be true.
17680
17681 Value is
17682
17683 >= 1 if successful, i.e. display has been updated
17684 specifically:
17685 1 means the changes were in front of a newline that precedes
17686 the window start, and the whole current matrix was reused
17687 2 means the changes were after the last position displayed
17688 in the window, and the whole current matrix was reused
17689 3 means portions of the current matrix were reused, while
17690 some of the screen lines were redrawn
17691 -1 if redisplay with same window start is known not to succeed
17692 0 if otherwise unsuccessful
17693
17694 The following steps are performed:
17695
17696 1. Find the last row in the current matrix of W that is not
17697 affected by changes at the start of current_buffer. If no such row
17698 is found, give up.
17699
17700 2. Find the first row in W's current matrix that is not affected by
17701 changes at the end of current_buffer. Maybe there is no such row.
17702
17703 3. Display lines beginning with the row + 1 found in step 1 to the
17704 row found in step 2 or, if step 2 didn't find a row, to the end of
17705 the window.
17706
17707 4. If cursor is not known to appear on the window, give up.
17708
17709 5. If display stopped at the row found in step 2, scroll the
17710 display and current matrix as needed.
17711
17712 6. Maybe display some lines at the end of W, if we must. This can
17713 happen under various circumstances, like a partially visible line
17714 becoming fully visible, or because newly displayed lines are displayed
17715 in smaller font sizes.
17716
17717 7. Update W's window end information. */
17718
17719 static int
17720 try_window_id (struct window *w)
17721 {
17722 struct frame *f = XFRAME (w->frame);
17723 struct glyph_matrix *current_matrix = w->current_matrix;
17724 struct glyph_matrix *desired_matrix = w->desired_matrix;
17725 struct glyph_row *last_unchanged_at_beg_row;
17726 struct glyph_row *first_unchanged_at_end_row;
17727 struct glyph_row *row;
17728 struct glyph_row *bottom_row;
17729 int bottom_vpos;
17730 struct it it;
17731 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17732 int dvpos, dy;
17733 struct text_pos start_pos;
17734 struct run run;
17735 int first_unchanged_at_end_vpos = 0;
17736 struct glyph_row *last_text_row, *last_text_row_at_end;
17737 struct text_pos start;
17738 ptrdiff_t first_changed_charpos, last_changed_charpos;
17739
17740 #ifdef GLYPH_DEBUG
17741 if (inhibit_try_window_id)
17742 return 0;
17743 #endif
17744
17745 /* This is handy for debugging. */
17746 #if false
17747 #define GIVE_UP(X) \
17748 do { \
17749 TRACE ((stderr, "try_window_id give up %d\n", (X))); \
17750 return 0; \
17751 } while (false)
17752 #else
17753 #define GIVE_UP(X) return 0
17754 #endif
17755
17756 SET_TEXT_POS_FROM_MARKER (start, w->start);
17757
17758 /* Don't use this for mini-windows because these can show
17759 messages and mini-buffers, and we don't handle that here. */
17760 if (MINI_WINDOW_P (w))
17761 GIVE_UP (1);
17762
17763 /* This flag is used to prevent redisplay optimizations. */
17764 if (windows_or_buffers_changed || f->cursor_type_changed)
17765 GIVE_UP (2);
17766
17767 /* This function's optimizations cannot be used if overlays have
17768 changed in the buffer displayed by the window, so give up if they
17769 have. */
17770 if (w->last_overlay_modified != OVERLAY_MODIFF)
17771 GIVE_UP (200);
17772
17773 /* Verify that narrowing has not changed.
17774 Also verify that we were not told to prevent redisplay optimizations.
17775 It would be nice to further
17776 reduce the number of cases where this prevents try_window_id. */
17777 if (current_buffer->clip_changed
17778 || current_buffer->prevent_redisplay_optimizations_p)
17779 GIVE_UP (3);
17780
17781 /* Window must either use window-based redisplay or be full width. */
17782 if (!FRAME_WINDOW_P (f)
17783 && (!FRAME_LINE_INS_DEL_OK (f)
17784 || !WINDOW_FULL_WIDTH_P (w)))
17785 GIVE_UP (4);
17786
17787 /* Give up if point is known NOT to appear in W. */
17788 if (PT < CHARPOS (start))
17789 GIVE_UP (5);
17790
17791 /* Another way to prevent redisplay optimizations. */
17792 if (w->last_modified == 0)
17793 GIVE_UP (6);
17794
17795 /* Verify that window is not hscrolled. */
17796 if (w->hscroll != 0)
17797 GIVE_UP (7);
17798
17799 /* Verify that display wasn't paused. */
17800 if (!w->window_end_valid)
17801 GIVE_UP (8);
17802
17803 /* Likewise if highlighting trailing whitespace. */
17804 if (!NILP (Vshow_trailing_whitespace))
17805 GIVE_UP (11);
17806
17807 /* Can't use this if overlay arrow position and/or string have
17808 changed. */
17809 if (overlay_arrows_changed_p ())
17810 GIVE_UP (12);
17811
17812 /* When word-wrap is on, adding a space to the first word of a
17813 wrapped line can change the wrap position, altering the line
17814 above it. It might be worthwhile to handle this more
17815 intelligently, but for now just redisplay from scratch. */
17816 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17817 GIVE_UP (21);
17818
17819 /* Under bidi reordering, adding or deleting a character in the
17820 beginning of a paragraph, before the first strong directional
17821 character, can change the base direction of the paragraph (unless
17822 the buffer specifies a fixed paragraph direction), which will
17823 require to redisplay the whole paragraph. It might be worthwhile
17824 to find the paragraph limits and widen the range of redisplayed
17825 lines to that, but for now just give up this optimization and
17826 redisplay from scratch. */
17827 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17828 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17829 GIVE_UP (22);
17830
17831 /* Give up if the buffer has line-spacing set, as Lisp-level changes
17832 to that variable require thorough redisplay. */
17833 if (!NILP (BVAR (XBUFFER (w->contents), extra_line_spacing)))
17834 GIVE_UP (23);
17835
17836 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17837 only if buffer has really changed. The reason is that the gap is
17838 initially at Z for freshly visited files. The code below would
17839 set end_unchanged to 0 in that case. */
17840 if (MODIFF > SAVE_MODIFF
17841 /* This seems to happen sometimes after saving a buffer. */
17842 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17843 {
17844 if (GPT - BEG < BEG_UNCHANGED)
17845 BEG_UNCHANGED = GPT - BEG;
17846 if (Z - GPT < END_UNCHANGED)
17847 END_UNCHANGED = Z - GPT;
17848 }
17849
17850 /* The position of the first and last character that has been changed. */
17851 first_changed_charpos = BEG + BEG_UNCHANGED;
17852 last_changed_charpos = Z - END_UNCHANGED;
17853
17854 /* If window starts after a line end, and the last change is in
17855 front of that newline, then changes don't affect the display.
17856 This case happens with stealth-fontification. Note that although
17857 the display is unchanged, glyph positions in the matrix have to
17858 be adjusted, of course. */
17859 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17860 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17861 && ((last_changed_charpos < CHARPOS (start)
17862 && CHARPOS (start) == BEGV)
17863 || (last_changed_charpos < CHARPOS (start) - 1
17864 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17865 {
17866 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17867 struct glyph_row *r0;
17868
17869 /* Compute how many chars/bytes have been added to or removed
17870 from the buffer. */
17871 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17872 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17873 Z_delta = Z - Z_old;
17874 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17875
17876 /* Give up if PT is not in the window. Note that it already has
17877 been checked at the start of try_window_id that PT is not in
17878 front of the window start. */
17879 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17880 GIVE_UP (13);
17881
17882 /* If window start is unchanged, we can reuse the whole matrix
17883 as is, after adjusting glyph positions. No need to compute
17884 the window end again, since its offset from Z hasn't changed. */
17885 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17886 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17887 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17888 /* PT must not be in a partially visible line. */
17889 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17890 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17891 {
17892 /* Adjust positions in the glyph matrix. */
17893 if (Z_delta || Z_delta_bytes)
17894 {
17895 struct glyph_row *r1
17896 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17897 increment_matrix_positions (w->current_matrix,
17898 MATRIX_ROW_VPOS (r0, current_matrix),
17899 MATRIX_ROW_VPOS (r1, current_matrix),
17900 Z_delta, Z_delta_bytes);
17901 }
17902
17903 /* Set the cursor. */
17904 row = row_containing_pos (w, PT, r0, NULL, 0);
17905 if (row)
17906 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17907 return 1;
17908 }
17909 }
17910
17911 /* Handle the case that changes are all below what is displayed in
17912 the window, and that PT is in the window. This shortcut cannot
17913 be taken if ZV is visible in the window, and text has been added
17914 there that is visible in the window. */
17915 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17916 /* ZV is not visible in the window, or there are no
17917 changes at ZV, actually. */
17918 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17919 || first_changed_charpos == last_changed_charpos))
17920 {
17921 struct glyph_row *r0;
17922
17923 /* Give up if PT is not in the window. Note that it already has
17924 been checked at the start of try_window_id that PT is not in
17925 front of the window start. */
17926 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17927 GIVE_UP (14);
17928
17929 /* If window start is unchanged, we can reuse the whole matrix
17930 as is, without changing glyph positions since no text has
17931 been added/removed in front of the window end. */
17932 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17933 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17934 /* PT must not be in a partially visible line. */
17935 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17936 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17937 {
17938 /* We have to compute the window end anew since text
17939 could have been added/removed after it. */
17940 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
17941 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17942
17943 /* Set the cursor. */
17944 row = row_containing_pos (w, PT, r0, NULL, 0);
17945 if (row)
17946 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17947 return 2;
17948 }
17949 }
17950
17951 /* Give up if window start is in the changed area.
17952
17953 The condition used to read
17954
17955 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17956
17957 but why that was tested escapes me at the moment. */
17958 if (CHARPOS (start) >= first_changed_charpos
17959 && CHARPOS (start) <= last_changed_charpos)
17960 GIVE_UP (15);
17961
17962 /* Check that window start agrees with the start of the first glyph
17963 row in its current matrix. Check this after we know the window
17964 start is not in changed text, otherwise positions would not be
17965 comparable. */
17966 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17967 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17968 GIVE_UP (16);
17969
17970 /* Give up if the window ends in strings. Overlay strings
17971 at the end are difficult to handle, so don't try. */
17972 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
17973 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17974 GIVE_UP (20);
17975
17976 /* Compute the position at which we have to start displaying new
17977 lines. Some of the lines at the top of the window might be
17978 reusable because they are not displaying changed text. Find the
17979 last row in W's current matrix not affected by changes at the
17980 start of current_buffer. Value is null if changes start in the
17981 first line of window. */
17982 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17983 if (last_unchanged_at_beg_row)
17984 {
17985 /* Avoid starting to display in the middle of a character, a TAB
17986 for instance. This is easier than to set up the iterator
17987 exactly, and it's not a frequent case, so the additional
17988 effort wouldn't really pay off. */
17989 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17990 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17991 && last_unchanged_at_beg_row > w->current_matrix->rows)
17992 --last_unchanged_at_beg_row;
17993
17994 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17995 GIVE_UP (17);
17996
17997 if (! init_to_row_end (&it, w, last_unchanged_at_beg_row))
17998 GIVE_UP (18);
17999 start_pos = it.current.pos;
18000
18001 /* Start displaying new lines in the desired matrix at the same
18002 vpos we would use in the current matrix, i.e. below
18003 last_unchanged_at_beg_row. */
18004 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18005 current_matrix);
18006 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18007 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18008
18009 eassert (it.hpos == 0 && it.current_x == 0);
18010 }
18011 else
18012 {
18013 /* There are no reusable lines at the start of the window.
18014 Start displaying in the first text line. */
18015 start_display (&it, w, start);
18016 it.vpos = it.first_vpos;
18017 start_pos = it.current.pos;
18018 }
18019
18020 /* Find the first row that is not affected by changes at the end of
18021 the buffer. Value will be null if there is no unchanged row, in
18022 which case we must redisplay to the end of the window. delta
18023 will be set to the value by which buffer positions beginning with
18024 first_unchanged_at_end_row have to be adjusted due to text
18025 changes. */
18026 first_unchanged_at_end_row
18027 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18028 IF_DEBUG (debug_delta = delta);
18029 IF_DEBUG (debug_delta_bytes = delta_bytes);
18030
18031 /* Set stop_pos to the buffer position up to which we will have to
18032 display new lines. If first_unchanged_at_end_row != NULL, this
18033 is the buffer position of the start of the line displayed in that
18034 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18035 that we don't stop at a buffer position. */
18036 stop_pos = 0;
18037 if (first_unchanged_at_end_row)
18038 {
18039 eassert (last_unchanged_at_beg_row == NULL
18040 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18041
18042 /* If this is a continuation line, move forward to the next one
18043 that isn't. Changes in lines above affect this line.
18044 Caution: this may move first_unchanged_at_end_row to a row
18045 not displaying text. */
18046 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18047 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18048 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18049 < it.last_visible_y))
18050 ++first_unchanged_at_end_row;
18051
18052 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18053 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18054 >= it.last_visible_y))
18055 first_unchanged_at_end_row = NULL;
18056 else
18057 {
18058 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18059 + delta);
18060 first_unchanged_at_end_vpos
18061 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18062 eassert (stop_pos >= Z - END_UNCHANGED);
18063 }
18064 }
18065 else if (last_unchanged_at_beg_row == NULL)
18066 GIVE_UP (19);
18067
18068
18069 #ifdef GLYPH_DEBUG
18070
18071 /* Either there is no unchanged row at the end, or the one we have
18072 now displays text. This is a necessary condition for the window
18073 end pos calculation at the end of this function. */
18074 eassert (first_unchanged_at_end_row == NULL
18075 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18076
18077 debug_last_unchanged_at_beg_vpos
18078 = (last_unchanged_at_beg_row
18079 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18080 : -1);
18081 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18082
18083 #endif /* GLYPH_DEBUG */
18084
18085
18086 /* Display new lines. Set last_text_row to the last new line
18087 displayed which has text on it, i.e. might end up as being the
18088 line where the window_end_vpos is. */
18089 w->cursor.vpos = -1;
18090 last_text_row = NULL;
18091 overlay_arrow_seen = false;
18092 if (it.current_y < it.last_visible_y
18093 && !f->fonts_changed
18094 && (first_unchanged_at_end_row == NULL
18095 || IT_CHARPOS (it) < stop_pos))
18096 it.glyph_row->reversed_p = false;
18097 while (it.current_y < it.last_visible_y
18098 && !f->fonts_changed
18099 && (first_unchanged_at_end_row == NULL
18100 || IT_CHARPOS (it) < stop_pos))
18101 {
18102 if (display_line (&it))
18103 last_text_row = it.glyph_row - 1;
18104 }
18105
18106 if (f->fonts_changed)
18107 return -1;
18108
18109 /* The redisplay iterations in display_line above could have
18110 triggered font-lock, which could have done something that
18111 invalidates IT->w window's end-point information, on which we
18112 rely below. E.g., one package, which will remain unnamed, used
18113 to install a font-lock-fontify-region-function that called
18114 bury-buffer, whose side effect is to switch the buffer displayed
18115 by IT->w, and that predictably resets IT->w's window_end_valid
18116 flag, which we already tested at the entry to this function.
18117 Amply punish such packages/modes by giving up on this
18118 optimization in those cases. */
18119 if (!w->window_end_valid)
18120 {
18121 clear_glyph_matrix (w->desired_matrix);
18122 return -1;
18123 }
18124
18125 /* Compute differences in buffer positions, y-positions etc. for
18126 lines reused at the bottom of the window. Compute what we can
18127 scroll. */
18128 if (first_unchanged_at_end_row
18129 /* No lines reused because we displayed everything up to the
18130 bottom of the window. */
18131 && it.current_y < it.last_visible_y)
18132 {
18133 dvpos = (it.vpos
18134 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18135 current_matrix));
18136 dy = it.current_y - first_unchanged_at_end_row->y;
18137 run.current_y = first_unchanged_at_end_row->y;
18138 run.desired_y = run.current_y + dy;
18139 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18140 }
18141 else
18142 {
18143 delta = delta_bytes = dvpos = dy
18144 = run.current_y = run.desired_y = run.height = 0;
18145 first_unchanged_at_end_row = NULL;
18146 }
18147 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18148
18149
18150 /* Find the cursor if not already found. We have to decide whether
18151 PT will appear on this window (it sometimes doesn't, but this is
18152 not a very frequent case.) This decision has to be made before
18153 the current matrix is altered. A value of cursor.vpos < 0 means
18154 that PT is either in one of the lines beginning at
18155 first_unchanged_at_end_row or below the window. Don't care for
18156 lines that might be displayed later at the window end; as
18157 mentioned, this is not a frequent case. */
18158 if (w->cursor.vpos < 0)
18159 {
18160 /* Cursor in unchanged rows at the top? */
18161 if (PT < CHARPOS (start_pos)
18162 && last_unchanged_at_beg_row)
18163 {
18164 row = row_containing_pos (w, PT,
18165 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18166 last_unchanged_at_beg_row + 1, 0);
18167 if (row)
18168 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18169 }
18170
18171 /* Start from first_unchanged_at_end_row looking for PT. */
18172 else if (first_unchanged_at_end_row)
18173 {
18174 row = row_containing_pos (w, PT - delta,
18175 first_unchanged_at_end_row, NULL, 0);
18176 if (row)
18177 set_cursor_from_row (w, row, w->current_matrix, delta,
18178 delta_bytes, dy, dvpos);
18179 }
18180
18181 /* Give up if cursor was not found. */
18182 if (w->cursor.vpos < 0)
18183 {
18184 clear_glyph_matrix (w->desired_matrix);
18185 return -1;
18186 }
18187 }
18188
18189 /* Don't let the cursor end in the scroll margins. */
18190 {
18191 int this_scroll_margin, cursor_height;
18192 int frame_line_height = default_line_pixel_height (w);
18193 int window_total_lines
18194 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18195
18196 this_scroll_margin =
18197 max (0, min (scroll_margin, window_total_lines / 4));
18198 this_scroll_margin *= frame_line_height;
18199 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18200
18201 if ((w->cursor.y < this_scroll_margin
18202 && CHARPOS (start) > BEGV)
18203 /* Old redisplay didn't take scroll margin into account at the bottom,
18204 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18205 || (w->cursor.y + (make_cursor_line_fully_visible_p
18206 ? cursor_height + this_scroll_margin
18207 : 1)) > it.last_visible_y)
18208 {
18209 w->cursor.vpos = -1;
18210 clear_glyph_matrix (w->desired_matrix);
18211 return -1;
18212 }
18213 }
18214
18215 /* Scroll the display. Do it before changing the current matrix so
18216 that xterm.c doesn't get confused about where the cursor glyph is
18217 found. */
18218 if (dy && run.height)
18219 {
18220 update_begin (f);
18221
18222 if (FRAME_WINDOW_P (f))
18223 {
18224 FRAME_RIF (f)->update_window_begin_hook (w);
18225 FRAME_RIF (f)->clear_window_mouse_face (w);
18226 FRAME_RIF (f)->scroll_run_hook (w, &run);
18227 FRAME_RIF (f)->update_window_end_hook (w, false, false);
18228 }
18229 else
18230 {
18231 /* Terminal frame. In this case, dvpos gives the number of
18232 lines to scroll by; dvpos < 0 means scroll up. */
18233 int from_vpos
18234 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18235 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18236 int end = (WINDOW_TOP_EDGE_LINE (w)
18237 + WINDOW_WANTS_HEADER_LINE_P (w)
18238 + window_internal_height (w));
18239
18240 #if defined (HAVE_GPM) || defined (MSDOS)
18241 x_clear_window_mouse_face (w);
18242 #endif
18243 /* Perform the operation on the screen. */
18244 if (dvpos > 0)
18245 {
18246 /* Scroll last_unchanged_at_beg_row to the end of the
18247 window down dvpos lines. */
18248 set_terminal_window (f, end);
18249
18250 /* On dumb terminals delete dvpos lines at the end
18251 before inserting dvpos empty lines. */
18252 if (!FRAME_SCROLL_REGION_OK (f))
18253 ins_del_lines (f, end - dvpos, -dvpos);
18254
18255 /* Insert dvpos empty lines in front of
18256 last_unchanged_at_beg_row. */
18257 ins_del_lines (f, from, dvpos);
18258 }
18259 else if (dvpos < 0)
18260 {
18261 /* Scroll up last_unchanged_at_beg_vpos to the end of
18262 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18263 set_terminal_window (f, end);
18264
18265 /* Delete dvpos lines in front of
18266 last_unchanged_at_beg_vpos. ins_del_lines will set
18267 the cursor to the given vpos and emit |dvpos| delete
18268 line sequences. */
18269 ins_del_lines (f, from + dvpos, dvpos);
18270
18271 /* On a dumb terminal insert dvpos empty lines at the
18272 end. */
18273 if (!FRAME_SCROLL_REGION_OK (f))
18274 ins_del_lines (f, end + dvpos, -dvpos);
18275 }
18276
18277 set_terminal_window (f, 0);
18278 }
18279
18280 update_end (f);
18281 }
18282
18283 /* Shift reused rows of the current matrix to the right position.
18284 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18285 text. */
18286 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18287 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18288 if (dvpos < 0)
18289 {
18290 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18291 bottom_vpos, dvpos);
18292 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18293 bottom_vpos);
18294 }
18295 else if (dvpos > 0)
18296 {
18297 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18298 bottom_vpos, dvpos);
18299 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18300 first_unchanged_at_end_vpos + dvpos);
18301 }
18302
18303 /* For frame-based redisplay, make sure that current frame and window
18304 matrix are in sync with respect to glyph memory. */
18305 if (!FRAME_WINDOW_P (f))
18306 sync_frame_with_window_matrix_rows (w);
18307
18308 /* Adjust buffer positions in reused rows. */
18309 if (delta || delta_bytes)
18310 increment_matrix_positions (current_matrix,
18311 first_unchanged_at_end_vpos + dvpos,
18312 bottom_vpos, delta, delta_bytes);
18313
18314 /* Adjust Y positions. */
18315 if (dy)
18316 shift_glyph_matrix (w, current_matrix,
18317 first_unchanged_at_end_vpos + dvpos,
18318 bottom_vpos, dy);
18319
18320 if (first_unchanged_at_end_row)
18321 {
18322 first_unchanged_at_end_row += dvpos;
18323 if (first_unchanged_at_end_row->y >= it.last_visible_y
18324 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18325 first_unchanged_at_end_row = NULL;
18326 }
18327
18328 /* If scrolling up, there may be some lines to display at the end of
18329 the window. */
18330 last_text_row_at_end = NULL;
18331 if (dy < 0)
18332 {
18333 /* Scrolling up can leave for example a partially visible line
18334 at the end of the window to be redisplayed. */
18335 /* Set last_row to the glyph row in the current matrix where the
18336 window end line is found. It has been moved up or down in
18337 the matrix by dvpos. */
18338 int last_vpos = w->window_end_vpos + dvpos;
18339 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18340
18341 /* If last_row is the window end line, it should display text. */
18342 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18343
18344 /* If window end line was partially visible before, begin
18345 displaying at that line. Otherwise begin displaying with the
18346 line following it. */
18347 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18348 {
18349 init_to_row_start (&it, w, last_row);
18350 it.vpos = last_vpos;
18351 it.current_y = last_row->y;
18352 }
18353 else
18354 {
18355 init_to_row_end (&it, w, last_row);
18356 it.vpos = 1 + last_vpos;
18357 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18358 ++last_row;
18359 }
18360
18361 /* We may start in a continuation line. If so, we have to
18362 get the right continuation_lines_width and current_x. */
18363 it.continuation_lines_width = last_row->continuation_lines_width;
18364 it.hpos = it.current_x = 0;
18365
18366 /* Display the rest of the lines at the window end. */
18367 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18368 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18369 {
18370 /* Is it always sure that the display agrees with lines in
18371 the current matrix? I don't think so, so we mark rows
18372 displayed invalid in the current matrix by setting their
18373 enabled_p flag to false. */
18374 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18375 if (display_line (&it))
18376 last_text_row_at_end = it.glyph_row - 1;
18377 }
18378 }
18379
18380 /* Update window_end_pos and window_end_vpos. */
18381 if (first_unchanged_at_end_row && !last_text_row_at_end)
18382 {
18383 /* Window end line if one of the preserved rows from the current
18384 matrix. Set row to the last row displaying text in current
18385 matrix starting at first_unchanged_at_end_row, after
18386 scrolling. */
18387 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18388 row = find_last_row_displaying_text (w->current_matrix, &it,
18389 first_unchanged_at_end_row);
18390 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18391 adjust_window_ends (w, row, true);
18392 eassert (w->window_end_bytepos >= 0);
18393 IF_DEBUG (debug_method_add (w, "A"));
18394 }
18395 else if (last_text_row_at_end)
18396 {
18397 adjust_window_ends (w, last_text_row_at_end, false);
18398 eassert (w->window_end_bytepos >= 0);
18399 IF_DEBUG (debug_method_add (w, "B"));
18400 }
18401 else if (last_text_row)
18402 {
18403 /* We have displayed either to the end of the window or at the
18404 end of the window, i.e. the last row with text is to be found
18405 in the desired matrix. */
18406 adjust_window_ends (w, last_text_row, false);
18407 eassert (w->window_end_bytepos >= 0);
18408 }
18409 else if (first_unchanged_at_end_row == NULL
18410 && last_text_row == NULL
18411 && last_text_row_at_end == NULL)
18412 {
18413 /* Displayed to end of window, but no line containing text was
18414 displayed. Lines were deleted at the end of the window. */
18415 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
18416 int vpos = w->window_end_vpos;
18417 struct glyph_row *current_row = current_matrix->rows + vpos;
18418 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18419
18420 for (row = NULL;
18421 row == NULL && vpos >= first_vpos;
18422 --vpos, --current_row, --desired_row)
18423 {
18424 if (desired_row->enabled_p)
18425 {
18426 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18427 row = desired_row;
18428 }
18429 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18430 row = current_row;
18431 }
18432
18433 eassert (row != NULL);
18434 w->window_end_vpos = vpos + 1;
18435 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18436 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18437 eassert (w->window_end_bytepos >= 0);
18438 IF_DEBUG (debug_method_add (w, "C"));
18439 }
18440 else
18441 emacs_abort ();
18442
18443 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18444 debug_end_vpos = w->window_end_vpos));
18445
18446 /* Record that display has not been completed. */
18447 w->window_end_valid = false;
18448 w->desired_matrix->no_scrolling_p = true;
18449 return 3;
18450
18451 #undef GIVE_UP
18452 }
18453
18454
18455 \f
18456 /***********************************************************************
18457 More debugging support
18458 ***********************************************************************/
18459
18460 #ifdef GLYPH_DEBUG
18461
18462 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18463 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18464 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18465
18466
18467 /* Dump the contents of glyph matrix MATRIX on stderr.
18468
18469 GLYPHS 0 means don't show glyph contents.
18470 GLYPHS 1 means show glyphs in short form
18471 GLYPHS > 1 means show glyphs in long form. */
18472
18473 void
18474 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18475 {
18476 int i;
18477 for (i = 0; i < matrix->nrows; ++i)
18478 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18479 }
18480
18481
18482 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18483 the glyph row and area where the glyph comes from. */
18484
18485 void
18486 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18487 {
18488 if (glyph->type == CHAR_GLYPH
18489 || glyph->type == GLYPHLESS_GLYPH)
18490 {
18491 fprintf (stderr,
18492 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18493 glyph - row->glyphs[TEXT_AREA],
18494 (glyph->type == CHAR_GLYPH
18495 ? 'C'
18496 : 'G'),
18497 glyph->charpos,
18498 (BUFFERP (glyph->object)
18499 ? 'B'
18500 : (STRINGP (glyph->object)
18501 ? 'S'
18502 : (NILP (glyph->object)
18503 ? '0'
18504 : '-'))),
18505 glyph->pixel_width,
18506 glyph->u.ch,
18507 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18508 ? glyph->u.ch
18509 : '.'),
18510 glyph->face_id,
18511 glyph->left_box_line_p,
18512 glyph->right_box_line_p);
18513 }
18514 else if (glyph->type == STRETCH_GLYPH)
18515 {
18516 fprintf (stderr,
18517 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18518 glyph - row->glyphs[TEXT_AREA],
18519 'S',
18520 glyph->charpos,
18521 (BUFFERP (glyph->object)
18522 ? 'B'
18523 : (STRINGP (glyph->object)
18524 ? 'S'
18525 : (NILP (glyph->object)
18526 ? '0'
18527 : '-'))),
18528 glyph->pixel_width,
18529 0,
18530 ' ',
18531 glyph->face_id,
18532 glyph->left_box_line_p,
18533 glyph->right_box_line_p);
18534 }
18535 else if (glyph->type == IMAGE_GLYPH)
18536 {
18537 fprintf (stderr,
18538 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18539 glyph - row->glyphs[TEXT_AREA],
18540 'I',
18541 glyph->charpos,
18542 (BUFFERP (glyph->object)
18543 ? 'B'
18544 : (STRINGP (glyph->object)
18545 ? 'S'
18546 : (NILP (glyph->object)
18547 ? '0'
18548 : '-'))),
18549 glyph->pixel_width,
18550 glyph->u.img_id,
18551 '.',
18552 glyph->face_id,
18553 glyph->left_box_line_p,
18554 glyph->right_box_line_p);
18555 }
18556 else if (glyph->type == COMPOSITE_GLYPH)
18557 {
18558 fprintf (stderr,
18559 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18560 glyph - row->glyphs[TEXT_AREA],
18561 '+',
18562 glyph->charpos,
18563 (BUFFERP (glyph->object)
18564 ? 'B'
18565 : (STRINGP (glyph->object)
18566 ? 'S'
18567 : (NILP (glyph->object)
18568 ? '0'
18569 : '-'))),
18570 glyph->pixel_width,
18571 glyph->u.cmp.id);
18572 if (glyph->u.cmp.automatic)
18573 fprintf (stderr,
18574 "[%d-%d]",
18575 glyph->slice.cmp.from, glyph->slice.cmp.to);
18576 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18577 glyph->face_id,
18578 glyph->left_box_line_p,
18579 glyph->right_box_line_p);
18580 }
18581 }
18582
18583
18584 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18585 GLYPHS 0 means don't show glyph contents.
18586 GLYPHS 1 means show glyphs in short form
18587 GLYPHS > 1 means show glyphs in long form. */
18588
18589 void
18590 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18591 {
18592 if (glyphs != 1)
18593 {
18594 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18595 fprintf (stderr, "==============================================================================\n");
18596
18597 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18598 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18599 vpos,
18600 MATRIX_ROW_START_CHARPOS (row),
18601 MATRIX_ROW_END_CHARPOS (row),
18602 row->used[TEXT_AREA],
18603 row->contains_overlapping_glyphs_p,
18604 row->enabled_p,
18605 row->truncated_on_left_p,
18606 row->truncated_on_right_p,
18607 row->continued_p,
18608 MATRIX_ROW_CONTINUATION_LINE_P (row),
18609 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18610 row->ends_at_zv_p,
18611 row->fill_line_p,
18612 row->ends_in_middle_of_char_p,
18613 row->starts_in_middle_of_char_p,
18614 row->mouse_face_p,
18615 row->x,
18616 row->y,
18617 row->pixel_width,
18618 row->height,
18619 row->visible_height,
18620 row->ascent,
18621 row->phys_ascent);
18622 /* The next 3 lines should align to "Start" in the header. */
18623 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18624 row->end.overlay_string_index,
18625 row->continuation_lines_width);
18626 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18627 CHARPOS (row->start.string_pos),
18628 CHARPOS (row->end.string_pos));
18629 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18630 row->end.dpvec_index);
18631 }
18632
18633 if (glyphs > 1)
18634 {
18635 int area;
18636
18637 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18638 {
18639 struct glyph *glyph = row->glyphs[area];
18640 struct glyph *glyph_end = glyph + row->used[area];
18641
18642 /* Glyph for a line end in text. */
18643 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18644 ++glyph_end;
18645
18646 if (glyph < glyph_end)
18647 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18648
18649 for (; glyph < glyph_end; ++glyph)
18650 dump_glyph (row, glyph, area);
18651 }
18652 }
18653 else if (glyphs == 1)
18654 {
18655 int area;
18656 char s[SHRT_MAX + 4];
18657
18658 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18659 {
18660 int i;
18661
18662 for (i = 0; i < row->used[area]; ++i)
18663 {
18664 struct glyph *glyph = row->glyphs[area] + i;
18665 if (i == row->used[area] - 1
18666 && area == TEXT_AREA
18667 && NILP (glyph->object)
18668 && glyph->type == CHAR_GLYPH
18669 && glyph->u.ch == ' ')
18670 {
18671 strcpy (&s[i], "[\\n]");
18672 i += 4;
18673 }
18674 else if (glyph->type == CHAR_GLYPH
18675 && glyph->u.ch < 0x80
18676 && glyph->u.ch >= ' ')
18677 s[i] = glyph->u.ch;
18678 else
18679 s[i] = '.';
18680 }
18681
18682 s[i] = '\0';
18683 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18684 }
18685 }
18686 }
18687
18688
18689 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18690 Sdump_glyph_matrix, 0, 1, "p",
18691 doc: /* Dump the current matrix of the selected window to stderr.
18692 Shows contents of glyph row structures. With non-nil
18693 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18694 glyphs in short form, otherwise show glyphs in long form.
18695
18696 Interactively, no argument means show glyphs in short form;
18697 with numeric argument, its value is passed as the GLYPHS flag. */)
18698 (Lisp_Object glyphs)
18699 {
18700 struct window *w = XWINDOW (selected_window);
18701 struct buffer *buffer = XBUFFER (w->contents);
18702
18703 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18704 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18705 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18706 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18707 fprintf (stderr, "=============================================\n");
18708 dump_glyph_matrix (w->current_matrix,
18709 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18710 return Qnil;
18711 }
18712
18713
18714 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18715 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* Dump the current glyph matrix of the selected frame to stderr.
18716 Only text-mode frames have frame glyph matrices. */)
18717 (void)
18718 {
18719 struct frame *f = XFRAME (selected_frame);
18720
18721 if (f->current_matrix)
18722 dump_glyph_matrix (f->current_matrix, 1);
18723 else
18724 fprintf (stderr, "*** This frame doesn't have a frame glyph matrix ***\n");
18725 return Qnil;
18726 }
18727
18728
18729 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18730 doc: /* Dump glyph row ROW to stderr.
18731 GLYPH 0 means don't dump glyphs.
18732 GLYPH 1 means dump glyphs in short form.
18733 GLYPH > 1 or omitted means dump glyphs in long form. */)
18734 (Lisp_Object row, Lisp_Object glyphs)
18735 {
18736 struct glyph_matrix *matrix;
18737 EMACS_INT vpos;
18738
18739 CHECK_NUMBER (row);
18740 matrix = XWINDOW (selected_window)->current_matrix;
18741 vpos = XINT (row);
18742 if (vpos >= 0 && vpos < matrix->nrows)
18743 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18744 vpos,
18745 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18746 return Qnil;
18747 }
18748
18749
18750 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18751 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18752 GLYPH 0 means don't dump glyphs.
18753 GLYPH 1 means dump glyphs in short form.
18754 GLYPH > 1 or omitted means dump glyphs in long form.
18755
18756 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18757 do nothing. */)
18758 (Lisp_Object row, Lisp_Object glyphs)
18759 {
18760 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18761 struct frame *sf = SELECTED_FRAME ();
18762 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18763 EMACS_INT vpos;
18764
18765 CHECK_NUMBER (row);
18766 vpos = XINT (row);
18767 if (vpos >= 0 && vpos < m->nrows)
18768 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18769 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18770 #endif
18771 return Qnil;
18772 }
18773
18774
18775 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18776 doc: /* Toggle tracing of redisplay.
18777 With ARG, turn tracing on if and only if ARG is positive. */)
18778 (Lisp_Object arg)
18779 {
18780 if (NILP (arg))
18781 trace_redisplay_p = !trace_redisplay_p;
18782 else
18783 {
18784 arg = Fprefix_numeric_value (arg);
18785 trace_redisplay_p = XINT (arg) > 0;
18786 }
18787
18788 return Qnil;
18789 }
18790
18791
18792 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18793 doc: /* Like `format', but print result to stderr.
18794 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18795 (ptrdiff_t nargs, Lisp_Object *args)
18796 {
18797 Lisp_Object s = Fformat (nargs, args);
18798 fwrite (SDATA (s), 1, SBYTES (s), stderr);
18799 return Qnil;
18800 }
18801
18802 #endif /* GLYPH_DEBUG */
18803
18804
18805 \f
18806 /***********************************************************************
18807 Building Desired Matrix Rows
18808 ***********************************************************************/
18809
18810 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18811 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18812
18813 static struct glyph_row *
18814 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18815 {
18816 struct frame *f = XFRAME (WINDOW_FRAME (w));
18817 struct buffer *buffer = XBUFFER (w->contents);
18818 struct buffer *old = current_buffer;
18819 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18820 ptrdiff_t arrow_len = SCHARS (overlay_arrow_string);
18821 const unsigned char *arrow_end = arrow_string + arrow_len;
18822 const unsigned char *p;
18823 struct it it;
18824 bool multibyte_p;
18825 int n_glyphs_before;
18826
18827 set_buffer_temp (buffer);
18828 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18829 scratch_glyph_row.reversed_p = false;
18830 it.glyph_row->used[TEXT_AREA] = 0;
18831 SET_TEXT_POS (it.position, 0, 0);
18832
18833 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18834 p = arrow_string;
18835 while (p < arrow_end)
18836 {
18837 Lisp_Object face, ilisp;
18838
18839 /* Get the next character. */
18840 if (multibyte_p)
18841 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18842 else
18843 {
18844 it.c = it.char_to_display = *p, it.len = 1;
18845 if (! ASCII_CHAR_P (it.c))
18846 it.char_to_display = BYTE8_TO_CHAR (it.c);
18847 }
18848 p += it.len;
18849
18850 /* Get its face. */
18851 ilisp = make_number (p - arrow_string);
18852 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18853 it.face_id = compute_char_face (f, it.char_to_display, face);
18854
18855 /* Compute its width, get its glyphs. */
18856 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18857 SET_TEXT_POS (it.position, -1, -1);
18858 PRODUCE_GLYPHS (&it);
18859
18860 /* If this character doesn't fit any more in the line, we have
18861 to remove some glyphs. */
18862 if (it.current_x > it.last_visible_x)
18863 {
18864 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18865 break;
18866 }
18867 }
18868
18869 set_buffer_temp (old);
18870 return it.glyph_row;
18871 }
18872
18873
18874 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18875 glyphs to insert is determined by produce_special_glyphs. */
18876
18877 static void
18878 insert_left_trunc_glyphs (struct it *it)
18879 {
18880 struct it truncate_it;
18881 struct glyph *from, *end, *to, *toend;
18882
18883 eassert (!FRAME_WINDOW_P (it->f)
18884 || (!it->glyph_row->reversed_p
18885 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18886 || (it->glyph_row->reversed_p
18887 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18888
18889 /* Get the truncation glyphs. */
18890 truncate_it = *it;
18891 truncate_it.current_x = 0;
18892 truncate_it.face_id = DEFAULT_FACE_ID;
18893 truncate_it.glyph_row = &scratch_glyph_row;
18894 truncate_it.area = TEXT_AREA;
18895 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18896 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18897 truncate_it.object = Qnil;
18898 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18899
18900 /* Overwrite glyphs from IT with truncation glyphs. */
18901 if (!it->glyph_row->reversed_p)
18902 {
18903 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18904
18905 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18906 end = from + tused;
18907 to = it->glyph_row->glyphs[TEXT_AREA];
18908 toend = to + it->glyph_row->used[TEXT_AREA];
18909 if (FRAME_WINDOW_P (it->f))
18910 {
18911 /* On GUI frames, when variable-size fonts are displayed,
18912 the truncation glyphs may need more pixels than the row's
18913 glyphs they overwrite. We overwrite more glyphs to free
18914 enough screen real estate, and enlarge the stretch glyph
18915 on the right (see display_line), if there is one, to
18916 preserve the screen position of the truncation glyphs on
18917 the right. */
18918 int w = 0;
18919 struct glyph *g = to;
18920 short used;
18921
18922 /* The first glyph could be partially visible, in which case
18923 it->glyph_row->x will be negative. But we want the left
18924 truncation glyphs to be aligned at the left margin of the
18925 window, so we override the x coordinate at which the row
18926 will begin. */
18927 it->glyph_row->x = 0;
18928 while (g < toend && w < it->truncation_pixel_width)
18929 {
18930 w += g->pixel_width;
18931 ++g;
18932 }
18933 if (g - to - tused > 0)
18934 {
18935 memmove (to + tused, g, (toend - g) * sizeof(*g));
18936 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18937 }
18938 used = it->glyph_row->used[TEXT_AREA];
18939 if (it->glyph_row->truncated_on_right_p
18940 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18941 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18942 == STRETCH_GLYPH)
18943 {
18944 int extra = w - it->truncation_pixel_width;
18945
18946 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18947 }
18948 }
18949
18950 while (from < end)
18951 *to++ = *from++;
18952
18953 /* There may be padding glyphs left over. Overwrite them too. */
18954 if (!FRAME_WINDOW_P (it->f))
18955 {
18956 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18957 {
18958 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18959 while (from < end)
18960 *to++ = *from++;
18961 }
18962 }
18963
18964 if (to > toend)
18965 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18966 }
18967 else
18968 {
18969 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18970
18971 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18972 that back to front. */
18973 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18974 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18975 toend = it->glyph_row->glyphs[TEXT_AREA];
18976 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18977 if (FRAME_WINDOW_P (it->f))
18978 {
18979 int w = 0;
18980 struct glyph *g = to;
18981
18982 while (g >= toend && w < it->truncation_pixel_width)
18983 {
18984 w += g->pixel_width;
18985 --g;
18986 }
18987 if (to - g - tused > 0)
18988 to = g + tused;
18989 if (it->glyph_row->truncated_on_right_p
18990 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
18991 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
18992 {
18993 int extra = w - it->truncation_pixel_width;
18994
18995 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
18996 }
18997 }
18998
18999 while (from >= end && to >= toend)
19000 *to-- = *from--;
19001 if (!FRAME_WINDOW_P (it->f))
19002 {
19003 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
19004 {
19005 from =
19006 truncate_it.glyph_row->glyphs[TEXT_AREA]
19007 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19008 while (from >= end && to >= toend)
19009 *to-- = *from--;
19010 }
19011 }
19012 if (from >= end)
19013 {
19014 /* Need to free some room before prepending additional
19015 glyphs. */
19016 int move_by = from - end + 1;
19017 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19018 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19019
19020 for ( ; g >= g0; g--)
19021 g[move_by] = *g;
19022 while (from >= end)
19023 *to-- = *from--;
19024 it->glyph_row->used[TEXT_AREA] += move_by;
19025 }
19026 }
19027 }
19028
19029 /* Compute the hash code for ROW. */
19030 unsigned
19031 row_hash (struct glyph_row *row)
19032 {
19033 int area, k;
19034 unsigned hashval = 0;
19035
19036 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19037 for (k = 0; k < row->used[area]; ++k)
19038 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19039 + row->glyphs[area][k].u.val
19040 + row->glyphs[area][k].face_id
19041 + row->glyphs[area][k].padding_p
19042 + (row->glyphs[area][k].type << 2));
19043
19044 return hashval;
19045 }
19046
19047 /* Compute the pixel height and width of IT->glyph_row.
19048
19049 Most of the time, ascent and height of a display line will be equal
19050 to the max_ascent and max_height values of the display iterator
19051 structure. This is not the case if
19052
19053 1. We hit ZV without displaying anything. In this case, max_ascent
19054 and max_height will be zero.
19055
19056 2. We have some glyphs that don't contribute to the line height.
19057 (The glyph row flag contributes_to_line_height_p is for future
19058 pixmap extensions).
19059
19060 The first case is easily covered by using default values because in
19061 these cases, the line height does not really matter, except that it
19062 must not be zero. */
19063
19064 static void
19065 compute_line_metrics (struct it *it)
19066 {
19067 struct glyph_row *row = it->glyph_row;
19068
19069 if (FRAME_WINDOW_P (it->f))
19070 {
19071 int i, min_y, max_y;
19072
19073 /* The line may consist of one space only, that was added to
19074 place the cursor on it. If so, the row's height hasn't been
19075 computed yet. */
19076 if (row->height == 0)
19077 {
19078 if (it->max_ascent + it->max_descent == 0)
19079 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19080 row->ascent = it->max_ascent;
19081 row->height = it->max_ascent + it->max_descent;
19082 row->phys_ascent = it->max_phys_ascent;
19083 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19084 row->extra_line_spacing = it->max_extra_line_spacing;
19085 }
19086
19087 /* Compute the width of this line. */
19088 row->pixel_width = row->x;
19089 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19090 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19091
19092 eassert (row->pixel_width >= 0);
19093 eassert (row->ascent >= 0 && row->height > 0);
19094
19095 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19096 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19097
19098 /* If first line's physical ascent is larger than its logical
19099 ascent, use the physical ascent, and make the row taller.
19100 This makes accented characters fully visible. */
19101 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19102 && row->phys_ascent > row->ascent)
19103 {
19104 row->height += row->phys_ascent - row->ascent;
19105 row->ascent = row->phys_ascent;
19106 }
19107
19108 /* Compute how much of the line is visible. */
19109 row->visible_height = row->height;
19110
19111 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19112 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19113
19114 if (row->y < min_y)
19115 row->visible_height -= min_y - row->y;
19116 if (row->y + row->height > max_y)
19117 row->visible_height -= row->y + row->height - max_y;
19118 }
19119 else
19120 {
19121 row->pixel_width = row->used[TEXT_AREA];
19122 if (row->continued_p)
19123 row->pixel_width -= it->continuation_pixel_width;
19124 else if (row->truncated_on_right_p)
19125 row->pixel_width -= it->truncation_pixel_width;
19126 row->ascent = row->phys_ascent = 0;
19127 row->height = row->phys_height = row->visible_height = 1;
19128 row->extra_line_spacing = 0;
19129 }
19130
19131 /* Compute a hash code for this row. */
19132 row->hash = row_hash (row);
19133
19134 it->max_ascent = it->max_descent = 0;
19135 it->max_phys_ascent = it->max_phys_descent = 0;
19136 }
19137
19138
19139 /* Append one space to the glyph row of iterator IT if doing a
19140 window-based redisplay. The space has the same face as
19141 IT->face_id. Value is true if a space was added.
19142
19143 This function is called to make sure that there is always one glyph
19144 at the end of a glyph row that the cursor can be set on under
19145 window-systems. (If there weren't such a glyph we would not know
19146 how wide and tall a box cursor should be displayed).
19147
19148 At the same time this space let's a nicely handle clearing to the
19149 end of the line if the row ends in italic text. */
19150
19151 static bool
19152 append_space_for_newline (struct it *it, bool default_face_p)
19153 {
19154 if (FRAME_WINDOW_P (it->f))
19155 {
19156 int n = it->glyph_row->used[TEXT_AREA];
19157
19158 if (it->glyph_row->glyphs[TEXT_AREA] + n
19159 < it->glyph_row->glyphs[1 + TEXT_AREA])
19160 {
19161 /* Save some values that must not be changed.
19162 Must save IT->c and IT->len because otherwise
19163 ITERATOR_AT_END_P wouldn't work anymore after
19164 append_space_for_newline has been called. */
19165 enum display_element_type saved_what = it->what;
19166 int saved_c = it->c, saved_len = it->len;
19167 int saved_char_to_display = it->char_to_display;
19168 int saved_x = it->current_x;
19169 int saved_face_id = it->face_id;
19170 bool saved_box_end = it->end_of_box_run_p;
19171 struct text_pos saved_pos;
19172 Lisp_Object saved_object;
19173 struct face *face;
19174 struct glyph *g;
19175
19176 saved_object = it->object;
19177 saved_pos = it->position;
19178
19179 it->what = IT_CHARACTER;
19180 memset (&it->position, 0, sizeof it->position);
19181 it->object = Qnil;
19182 it->c = it->char_to_display = ' ';
19183 it->len = 1;
19184
19185 /* If the default face was remapped, be sure to use the
19186 remapped face for the appended newline. */
19187 if (default_face_p)
19188 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19189 else if (it->face_before_selective_p)
19190 it->face_id = it->saved_face_id;
19191 face = FACE_FROM_ID (it->f, it->face_id);
19192 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19193 /* In R2L rows, we will prepend a stretch glyph that will
19194 have the end_of_box_run_p flag set for it, so there's no
19195 need for the appended newline glyph to have that flag
19196 set. */
19197 if (it->glyph_row->reversed_p
19198 /* But if the appended newline glyph goes all the way to
19199 the end of the row, there will be no stretch glyph,
19200 so leave the box flag set. */
19201 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19202 it->end_of_box_run_p = false;
19203
19204 PRODUCE_GLYPHS (it);
19205
19206 #ifdef HAVE_WINDOW_SYSTEM
19207 /* Make sure this space glyph has the right ascent and
19208 descent values, or else cursor at end of line will look
19209 funny, and height of empty lines will be incorrect. */
19210 g = it->glyph_row->glyphs[TEXT_AREA] + n;
19211 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
19212 if (n == 0)
19213 {
19214 Lisp_Object height, total_height;
19215 int extra_line_spacing = it->extra_line_spacing;
19216 int boff = font->baseline_offset;
19217
19218 if (font->vertical_centering)
19219 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
19220
19221 it->object = saved_object; /* get_it_property needs this */
19222 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
19223 /* Must do a subset of line height processing from
19224 x_produce_glyph for newline characters. */
19225 height = get_it_property (it, Qline_height);
19226 if (CONSP (height)
19227 && CONSP (XCDR (height))
19228 && NILP (XCDR (XCDR (height))))
19229 {
19230 total_height = XCAR (XCDR (height));
19231 height = XCAR (height);
19232 }
19233 else
19234 total_height = Qnil;
19235 height = calc_line_height_property (it, height, font, boff, true);
19236
19237 if (it->override_ascent >= 0)
19238 {
19239 it->ascent = it->override_ascent;
19240 it->descent = it->override_descent;
19241 boff = it->override_boff;
19242 }
19243 if (EQ (height, Qt))
19244 extra_line_spacing = 0;
19245 else
19246 {
19247 Lisp_Object spacing;
19248
19249 it->phys_ascent = it->ascent;
19250 it->phys_descent = it->descent;
19251 if (!NILP (height)
19252 && XINT (height) > it->ascent + it->descent)
19253 it->ascent = XINT (height) - it->descent;
19254
19255 if (!NILP (total_height))
19256 spacing = calc_line_height_property (it, total_height, font,
19257 boff, false);
19258 else
19259 {
19260 spacing = get_it_property (it, Qline_spacing);
19261 spacing = calc_line_height_property (it, spacing, font,
19262 boff, false);
19263 }
19264 if (INTEGERP (spacing))
19265 {
19266 extra_line_spacing = XINT (spacing);
19267 if (!NILP (total_height))
19268 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
19269 }
19270 }
19271 if (extra_line_spacing > 0)
19272 {
19273 it->descent += extra_line_spacing;
19274 if (extra_line_spacing > it->max_extra_line_spacing)
19275 it->max_extra_line_spacing = extra_line_spacing;
19276 }
19277 it->max_ascent = it->ascent;
19278 it->max_descent = it->descent;
19279 /* Make sure compute_line_metrics recomputes the row height. */
19280 it->glyph_row->height = 0;
19281 }
19282
19283 g->ascent = it->max_ascent;
19284 g->descent = it->max_descent;
19285 #endif
19286
19287 it->override_ascent = -1;
19288 it->constrain_row_ascent_descent_p = false;
19289 it->current_x = saved_x;
19290 it->object = saved_object;
19291 it->position = saved_pos;
19292 it->what = saved_what;
19293 it->face_id = saved_face_id;
19294 it->len = saved_len;
19295 it->c = saved_c;
19296 it->char_to_display = saved_char_to_display;
19297 it->end_of_box_run_p = saved_box_end;
19298 return true;
19299 }
19300 }
19301
19302 return false;
19303 }
19304
19305
19306 /* Extend the face of the last glyph in the text area of IT->glyph_row
19307 to the end of the display line. Called from display_line. If the
19308 glyph row is empty, add a space glyph to it so that we know the
19309 face to draw. Set the glyph row flag fill_line_p. If the glyph
19310 row is R2L, prepend a stretch glyph to cover the empty space to the
19311 left of the leftmost glyph. */
19312
19313 static void
19314 extend_face_to_end_of_line (struct it *it)
19315 {
19316 struct face *face, *default_face;
19317 struct frame *f = it->f;
19318
19319 /* If line is already filled, do nothing. Non window-system frames
19320 get a grace of one more ``pixel'' because their characters are
19321 1-``pixel'' wide, so they hit the equality too early. This grace
19322 is needed only for R2L rows that are not continued, to produce
19323 one extra blank where we could display the cursor. */
19324 if ((it->current_x >= it->last_visible_x
19325 + (!FRAME_WINDOW_P (f)
19326 && it->glyph_row->reversed_p
19327 && !it->glyph_row->continued_p))
19328 /* If the window has display margins, we will need to extend
19329 their face even if the text area is filled. */
19330 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19331 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19332 return;
19333
19334 /* The default face, possibly remapped. */
19335 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19336
19337 /* Face extension extends the background and box of IT->face_id
19338 to the end of the line. If the background equals the background
19339 of the frame, we don't have to do anything. */
19340 if (it->face_before_selective_p)
19341 face = FACE_FROM_ID (f, it->saved_face_id);
19342 else
19343 face = FACE_FROM_ID (f, it->face_id);
19344
19345 if (FRAME_WINDOW_P (f)
19346 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19347 && face->box == FACE_NO_BOX
19348 && face->background == FRAME_BACKGROUND_PIXEL (f)
19349 #ifdef HAVE_WINDOW_SYSTEM
19350 && !face->stipple
19351 #endif
19352 && !it->glyph_row->reversed_p)
19353 return;
19354
19355 /* Set the glyph row flag indicating that the face of the last glyph
19356 in the text area has to be drawn to the end of the text area. */
19357 it->glyph_row->fill_line_p = true;
19358
19359 /* If current character of IT is not ASCII, make sure we have the
19360 ASCII face. This will be automatically undone the next time
19361 get_next_display_element returns a multibyte character. Note
19362 that the character will always be single byte in unibyte
19363 text. */
19364 if (!ASCII_CHAR_P (it->c))
19365 {
19366 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19367 }
19368
19369 if (FRAME_WINDOW_P (f))
19370 {
19371 /* If the row is empty, add a space with the current face of IT,
19372 so that we know which face to draw. */
19373 if (it->glyph_row->used[TEXT_AREA] == 0)
19374 {
19375 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19376 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19377 it->glyph_row->used[TEXT_AREA] = 1;
19378 }
19379 /* Mode line and the header line don't have margins, and
19380 likewise the frame's tool-bar window, if there is any. */
19381 if (!(it->glyph_row->mode_line_p
19382 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19383 || (WINDOWP (f->tool_bar_window)
19384 && it->w == XWINDOW (f->tool_bar_window))
19385 #endif
19386 ))
19387 {
19388 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19389 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19390 {
19391 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19392 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19393 default_face->id;
19394 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19395 }
19396 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19397 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19398 {
19399 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19400 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19401 default_face->id;
19402 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19403 }
19404 }
19405 #ifdef HAVE_WINDOW_SYSTEM
19406 if (it->glyph_row->reversed_p)
19407 {
19408 /* Prepend a stretch glyph to the row, such that the
19409 rightmost glyph will be drawn flushed all the way to the
19410 right margin of the window. The stretch glyph that will
19411 occupy the empty space, if any, to the left of the
19412 glyphs. */
19413 struct font *font = face->font ? face->font : FRAME_FONT (f);
19414 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19415 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19416 struct glyph *g;
19417 int row_width, stretch_ascent, stretch_width;
19418 struct text_pos saved_pos;
19419 int saved_face_id;
19420 bool saved_avoid_cursor, saved_box_start;
19421
19422 for (row_width = 0, g = row_start; g < row_end; g++)
19423 row_width += g->pixel_width;
19424
19425 /* FIXME: There are various minor display glitches in R2L
19426 rows when only one of the fringes is missing. The
19427 strange condition below produces the least bad effect. */
19428 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19429 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19430 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19431 stretch_width = window_box_width (it->w, TEXT_AREA);
19432 else
19433 stretch_width = it->last_visible_x - it->first_visible_x;
19434 stretch_width -= row_width;
19435
19436 if (stretch_width > 0)
19437 {
19438 stretch_ascent =
19439 (((it->ascent + it->descent)
19440 * FONT_BASE (font)) / FONT_HEIGHT (font));
19441 saved_pos = it->position;
19442 memset (&it->position, 0, sizeof it->position);
19443 saved_avoid_cursor = it->avoid_cursor_p;
19444 it->avoid_cursor_p = true;
19445 saved_face_id = it->face_id;
19446 saved_box_start = it->start_of_box_run_p;
19447 /* The last row's stretch glyph should get the default
19448 face, to avoid painting the rest of the window with
19449 the region face, if the region ends at ZV. */
19450 if (it->glyph_row->ends_at_zv_p)
19451 it->face_id = default_face->id;
19452 else
19453 it->face_id = face->id;
19454 it->start_of_box_run_p = false;
19455 append_stretch_glyph (it, Qnil, stretch_width,
19456 it->ascent + it->descent, stretch_ascent);
19457 it->position = saved_pos;
19458 it->avoid_cursor_p = saved_avoid_cursor;
19459 it->face_id = saved_face_id;
19460 it->start_of_box_run_p = saved_box_start;
19461 }
19462 /* If stretch_width comes out negative, it means that the
19463 last glyph is only partially visible. In R2L rows, we
19464 want the leftmost glyph to be partially visible, so we
19465 need to give the row the corresponding left offset. */
19466 if (stretch_width < 0)
19467 it->glyph_row->x = stretch_width;
19468 }
19469 #endif /* HAVE_WINDOW_SYSTEM */
19470 }
19471 else
19472 {
19473 /* Save some values that must not be changed. */
19474 int saved_x = it->current_x;
19475 struct text_pos saved_pos;
19476 Lisp_Object saved_object;
19477 enum display_element_type saved_what = it->what;
19478 int saved_face_id = it->face_id;
19479
19480 saved_object = it->object;
19481 saved_pos = it->position;
19482
19483 it->what = IT_CHARACTER;
19484 memset (&it->position, 0, sizeof it->position);
19485 it->object = Qnil;
19486 it->c = it->char_to_display = ' ';
19487 it->len = 1;
19488
19489 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19490 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19491 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19492 && !it->glyph_row->mode_line_p
19493 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19494 {
19495 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19496 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19497
19498 for (it->current_x = 0; g < e; g++)
19499 it->current_x += g->pixel_width;
19500
19501 it->area = LEFT_MARGIN_AREA;
19502 it->face_id = default_face->id;
19503 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19504 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19505 {
19506 PRODUCE_GLYPHS (it);
19507 /* term.c:produce_glyphs advances it->current_x only for
19508 TEXT_AREA. */
19509 it->current_x += it->pixel_width;
19510 }
19511
19512 it->current_x = saved_x;
19513 it->area = TEXT_AREA;
19514 }
19515
19516 /* The last row's blank glyphs should get the default face, to
19517 avoid painting the rest of the window with the region face,
19518 if the region ends at ZV. */
19519 if (it->glyph_row->ends_at_zv_p)
19520 it->face_id = default_face->id;
19521 else
19522 it->face_id = face->id;
19523 PRODUCE_GLYPHS (it);
19524
19525 while (it->current_x <= it->last_visible_x)
19526 PRODUCE_GLYPHS (it);
19527
19528 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19529 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19530 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19531 && !it->glyph_row->mode_line_p
19532 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19533 {
19534 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19535 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19536
19537 for ( ; g < e; g++)
19538 it->current_x += g->pixel_width;
19539
19540 it->area = RIGHT_MARGIN_AREA;
19541 it->face_id = default_face->id;
19542 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19543 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19544 {
19545 PRODUCE_GLYPHS (it);
19546 it->current_x += it->pixel_width;
19547 }
19548
19549 it->area = TEXT_AREA;
19550 }
19551
19552 /* Don't count these blanks really. It would let us insert a left
19553 truncation glyph below and make us set the cursor on them, maybe. */
19554 it->current_x = saved_x;
19555 it->object = saved_object;
19556 it->position = saved_pos;
19557 it->what = saved_what;
19558 it->face_id = saved_face_id;
19559 }
19560 }
19561
19562
19563 /* Value is true if text starting at CHARPOS in current_buffer is
19564 trailing whitespace. */
19565
19566 static bool
19567 trailing_whitespace_p (ptrdiff_t charpos)
19568 {
19569 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19570 int c = 0;
19571
19572 while (bytepos < ZV_BYTE
19573 && (c = FETCH_CHAR (bytepos),
19574 c == ' ' || c == '\t'))
19575 ++bytepos;
19576
19577 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19578 {
19579 if (bytepos != PT_BYTE)
19580 return true;
19581 }
19582 return false;
19583 }
19584
19585
19586 /* Highlight trailing whitespace, if any, in ROW. */
19587
19588 static void
19589 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19590 {
19591 int used = row->used[TEXT_AREA];
19592
19593 if (used)
19594 {
19595 struct glyph *start = row->glyphs[TEXT_AREA];
19596 struct glyph *glyph = start + used - 1;
19597
19598 if (row->reversed_p)
19599 {
19600 /* Right-to-left rows need to be processed in the opposite
19601 direction, so swap the edge pointers. */
19602 glyph = start;
19603 start = row->glyphs[TEXT_AREA] + used - 1;
19604 }
19605
19606 /* Skip over glyphs inserted to display the cursor at the
19607 end of a line, for extending the face of the last glyph
19608 to the end of the line on terminals, and for truncation
19609 and continuation glyphs. */
19610 if (!row->reversed_p)
19611 {
19612 while (glyph >= start
19613 && glyph->type == CHAR_GLYPH
19614 && NILP (glyph->object))
19615 --glyph;
19616 }
19617 else
19618 {
19619 while (glyph <= start
19620 && glyph->type == CHAR_GLYPH
19621 && NILP (glyph->object))
19622 ++glyph;
19623 }
19624
19625 /* If last glyph is a space or stretch, and it's trailing
19626 whitespace, set the face of all trailing whitespace glyphs in
19627 IT->glyph_row to `trailing-whitespace'. */
19628 if ((row->reversed_p ? glyph <= start : glyph >= start)
19629 && BUFFERP (glyph->object)
19630 && (glyph->type == STRETCH_GLYPH
19631 || (glyph->type == CHAR_GLYPH
19632 && glyph->u.ch == ' '))
19633 && trailing_whitespace_p (glyph->charpos))
19634 {
19635 int face_id = lookup_named_face (f, Qtrailing_whitespace, false);
19636 if (face_id < 0)
19637 return;
19638
19639 if (!row->reversed_p)
19640 {
19641 while (glyph >= start
19642 && BUFFERP (glyph->object)
19643 && (glyph->type == STRETCH_GLYPH
19644 || (glyph->type == CHAR_GLYPH
19645 && glyph->u.ch == ' ')))
19646 (glyph--)->face_id = face_id;
19647 }
19648 else
19649 {
19650 while (glyph <= start
19651 && BUFFERP (glyph->object)
19652 && (glyph->type == STRETCH_GLYPH
19653 || (glyph->type == CHAR_GLYPH
19654 && glyph->u.ch == ' ')))
19655 (glyph++)->face_id = face_id;
19656 }
19657 }
19658 }
19659 }
19660
19661
19662 /* Value is true if glyph row ROW should be
19663 considered to hold the buffer position CHARPOS. */
19664
19665 static bool
19666 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19667 {
19668 bool result = true;
19669
19670 if (charpos == CHARPOS (row->end.pos)
19671 || charpos == MATRIX_ROW_END_CHARPOS (row))
19672 {
19673 /* Suppose the row ends on a string.
19674 Unless the row is continued, that means it ends on a newline
19675 in the string. If it's anything other than a display string
19676 (e.g., a before-string from an overlay), we don't want the
19677 cursor there. (This heuristic seems to give the optimal
19678 behavior for the various types of multi-line strings.)
19679 One exception: if the string has `cursor' property on one of
19680 its characters, we _do_ want the cursor there. */
19681 if (CHARPOS (row->end.string_pos) >= 0)
19682 {
19683 if (row->continued_p)
19684 result = true;
19685 else
19686 {
19687 /* Check for `display' property. */
19688 struct glyph *beg = row->glyphs[TEXT_AREA];
19689 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19690 struct glyph *glyph;
19691
19692 result = false;
19693 for (glyph = end; glyph >= beg; --glyph)
19694 if (STRINGP (glyph->object))
19695 {
19696 Lisp_Object prop
19697 = Fget_char_property (make_number (charpos),
19698 Qdisplay, Qnil);
19699 result =
19700 (!NILP (prop)
19701 && display_prop_string_p (prop, glyph->object));
19702 /* If there's a `cursor' property on one of the
19703 string's characters, this row is a cursor row,
19704 even though this is not a display string. */
19705 if (!result)
19706 {
19707 Lisp_Object s = glyph->object;
19708
19709 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19710 {
19711 ptrdiff_t gpos = glyph->charpos;
19712
19713 if (!NILP (Fget_char_property (make_number (gpos),
19714 Qcursor, s)))
19715 {
19716 result = true;
19717 break;
19718 }
19719 }
19720 }
19721 break;
19722 }
19723 }
19724 }
19725 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19726 {
19727 /* If the row ends in middle of a real character,
19728 and the line is continued, we want the cursor here.
19729 That's because CHARPOS (ROW->end.pos) would equal
19730 PT if PT is before the character. */
19731 if (!row->ends_in_ellipsis_p)
19732 result = row->continued_p;
19733 else
19734 /* If the row ends in an ellipsis, then
19735 CHARPOS (ROW->end.pos) will equal point after the
19736 invisible text. We want that position to be displayed
19737 after the ellipsis. */
19738 result = false;
19739 }
19740 /* If the row ends at ZV, display the cursor at the end of that
19741 row instead of at the start of the row below. */
19742 else
19743 result = row->ends_at_zv_p;
19744 }
19745
19746 return result;
19747 }
19748
19749 /* Value is true if glyph row ROW should be
19750 used to hold the cursor. */
19751
19752 static bool
19753 cursor_row_p (struct glyph_row *row)
19754 {
19755 return row_for_charpos_p (row, PT);
19756 }
19757
19758 \f
19759
19760 /* Push the property PROP so that it will be rendered at the current
19761 position in IT. Return true if PROP was successfully pushed, false
19762 otherwise. Called from handle_line_prefix to handle the
19763 `line-prefix' and `wrap-prefix' properties. */
19764
19765 static bool
19766 push_prefix_prop (struct it *it, Lisp_Object prop)
19767 {
19768 struct text_pos pos =
19769 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19770
19771 eassert (it->method == GET_FROM_BUFFER
19772 || it->method == GET_FROM_DISPLAY_VECTOR
19773 || it->method == GET_FROM_STRING);
19774
19775 /* We need to save the current buffer/string position, so it will be
19776 restored by pop_it, because iterate_out_of_display_property
19777 depends on that being set correctly, but some situations leave
19778 it->position not yet set when this function is called. */
19779 push_it (it, &pos);
19780
19781 if (STRINGP (prop))
19782 {
19783 if (SCHARS (prop) == 0)
19784 {
19785 pop_it (it);
19786 return false;
19787 }
19788
19789 it->string = prop;
19790 it->string_from_prefix_prop_p = true;
19791 it->multibyte_p = STRING_MULTIBYTE (it->string);
19792 it->current.overlay_string_index = -1;
19793 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19794 it->end_charpos = it->string_nchars = SCHARS (it->string);
19795 it->method = GET_FROM_STRING;
19796 it->stop_charpos = 0;
19797 it->prev_stop = 0;
19798 it->base_level_stop = 0;
19799
19800 /* Force paragraph direction to be that of the parent
19801 buffer/string. */
19802 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19803 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19804 else
19805 it->paragraph_embedding = L2R;
19806
19807 /* Set up the bidi iterator for this display string. */
19808 if (it->bidi_p)
19809 {
19810 it->bidi_it.string.lstring = it->string;
19811 it->bidi_it.string.s = NULL;
19812 it->bidi_it.string.schars = it->end_charpos;
19813 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19814 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19815 it->bidi_it.string.unibyte = !it->multibyte_p;
19816 it->bidi_it.w = it->w;
19817 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19818 }
19819 }
19820 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19821 {
19822 it->method = GET_FROM_STRETCH;
19823 it->object = prop;
19824 }
19825 #ifdef HAVE_WINDOW_SYSTEM
19826 else if (IMAGEP (prop))
19827 {
19828 it->what = IT_IMAGE;
19829 it->image_id = lookup_image (it->f, prop);
19830 it->method = GET_FROM_IMAGE;
19831 }
19832 #endif /* HAVE_WINDOW_SYSTEM */
19833 else
19834 {
19835 pop_it (it); /* bogus display property, give up */
19836 return false;
19837 }
19838
19839 return true;
19840 }
19841
19842 /* Return the character-property PROP at the current position in IT. */
19843
19844 static Lisp_Object
19845 get_it_property (struct it *it, Lisp_Object prop)
19846 {
19847 Lisp_Object position, object = it->object;
19848
19849 if (STRINGP (object))
19850 position = make_number (IT_STRING_CHARPOS (*it));
19851 else if (BUFFERP (object))
19852 {
19853 position = make_number (IT_CHARPOS (*it));
19854 object = it->window;
19855 }
19856 else
19857 return Qnil;
19858
19859 return Fget_char_property (position, prop, object);
19860 }
19861
19862 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19863
19864 static void
19865 handle_line_prefix (struct it *it)
19866 {
19867 Lisp_Object prefix;
19868
19869 if (it->continuation_lines_width > 0)
19870 {
19871 prefix = get_it_property (it, Qwrap_prefix);
19872 if (NILP (prefix))
19873 prefix = Vwrap_prefix;
19874 }
19875 else
19876 {
19877 prefix = get_it_property (it, Qline_prefix);
19878 if (NILP (prefix))
19879 prefix = Vline_prefix;
19880 }
19881 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19882 {
19883 /* If the prefix is wider than the window, and we try to wrap
19884 it, it would acquire its own wrap prefix, and so on till the
19885 iterator stack overflows. So, don't wrap the prefix. */
19886 it->line_wrap = TRUNCATE;
19887 it->avoid_cursor_p = true;
19888 }
19889 }
19890
19891 \f
19892
19893 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19894 only for R2L lines from display_line and display_string, when they
19895 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19896 the line/string needs to be continued on the next glyph row. */
19897 static void
19898 unproduce_glyphs (struct it *it, int n)
19899 {
19900 struct glyph *glyph, *end;
19901
19902 eassert (it->glyph_row);
19903 eassert (it->glyph_row->reversed_p);
19904 eassert (it->area == TEXT_AREA);
19905 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19906
19907 if (n > it->glyph_row->used[TEXT_AREA])
19908 n = it->glyph_row->used[TEXT_AREA];
19909 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19910 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19911 for ( ; glyph < end; glyph++)
19912 glyph[-n] = *glyph;
19913 }
19914
19915 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19916 and ROW->maxpos. */
19917 static void
19918 find_row_edges (struct it *it, struct glyph_row *row,
19919 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19920 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19921 {
19922 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19923 lines' rows is implemented for bidi-reordered rows. */
19924
19925 /* ROW->minpos is the value of min_pos, the minimal buffer position
19926 we have in ROW, or ROW->start.pos if that is smaller. */
19927 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19928 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19929 else
19930 /* We didn't find buffer positions smaller than ROW->start, or
19931 didn't find _any_ valid buffer positions in any of the glyphs,
19932 so we must trust the iterator's computed positions. */
19933 row->minpos = row->start.pos;
19934 if (max_pos <= 0)
19935 {
19936 max_pos = CHARPOS (it->current.pos);
19937 max_bpos = BYTEPOS (it->current.pos);
19938 }
19939
19940 /* Here are the various use-cases for ending the row, and the
19941 corresponding values for ROW->maxpos:
19942
19943 Line ends in a newline from buffer eol_pos + 1
19944 Line is continued from buffer max_pos + 1
19945 Line is truncated on right it->current.pos
19946 Line ends in a newline from string max_pos + 1(*)
19947 (*) + 1 only when line ends in a forward scan
19948 Line is continued from string max_pos
19949 Line is continued from display vector max_pos
19950 Line is entirely from a string min_pos == max_pos
19951 Line is entirely from a display vector min_pos == max_pos
19952 Line that ends at ZV ZV
19953
19954 If you discover other use-cases, please add them here as
19955 appropriate. */
19956 if (row->ends_at_zv_p)
19957 row->maxpos = it->current.pos;
19958 else if (row->used[TEXT_AREA])
19959 {
19960 bool seen_this_string = false;
19961 struct glyph_row *r1 = row - 1;
19962
19963 /* Did we see the same display string on the previous row? */
19964 if (STRINGP (it->object)
19965 /* this is not the first row */
19966 && row > it->w->desired_matrix->rows
19967 /* previous row is not the header line */
19968 && !r1->mode_line_p
19969 /* previous row also ends in a newline from a string */
19970 && r1->ends_in_newline_from_string_p)
19971 {
19972 struct glyph *start, *end;
19973
19974 /* Search for the last glyph of the previous row that came
19975 from buffer or string. Depending on whether the row is
19976 L2R or R2L, we need to process it front to back or the
19977 other way round. */
19978 if (!r1->reversed_p)
19979 {
19980 start = r1->glyphs[TEXT_AREA];
19981 end = start + r1->used[TEXT_AREA];
19982 /* Glyphs inserted by redisplay have nil as their object. */
19983 while (end > start
19984 && NILP ((end - 1)->object)
19985 && (end - 1)->charpos <= 0)
19986 --end;
19987 if (end > start)
19988 {
19989 if (EQ ((end - 1)->object, it->object))
19990 seen_this_string = true;
19991 }
19992 else
19993 /* If all the glyphs of the previous row were inserted
19994 by redisplay, it means the previous row was
19995 produced from a single newline, which is only
19996 possible if that newline came from the same string
19997 as the one which produced this ROW. */
19998 seen_this_string = true;
19999 }
20000 else
20001 {
20002 end = r1->glyphs[TEXT_AREA] - 1;
20003 start = end + r1->used[TEXT_AREA];
20004 while (end < start
20005 && NILP ((end + 1)->object)
20006 && (end + 1)->charpos <= 0)
20007 ++end;
20008 if (end < start)
20009 {
20010 if (EQ ((end + 1)->object, it->object))
20011 seen_this_string = true;
20012 }
20013 else
20014 seen_this_string = true;
20015 }
20016 }
20017 /* Take note of each display string that covers a newline only
20018 once, the first time we see it. This is for when a display
20019 string includes more than one newline in it. */
20020 if (row->ends_in_newline_from_string_p && !seen_this_string)
20021 {
20022 /* If we were scanning the buffer forward when we displayed
20023 the string, we want to account for at least one buffer
20024 position that belongs to this row (position covered by
20025 the display string), so that cursor positioning will
20026 consider this row as a candidate when point is at the end
20027 of the visual line represented by this row. This is not
20028 required when scanning back, because max_pos will already
20029 have a much larger value. */
20030 if (CHARPOS (row->end.pos) > max_pos)
20031 INC_BOTH (max_pos, max_bpos);
20032 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20033 }
20034 else if (CHARPOS (it->eol_pos) > 0)
20035 SET_TEXT_POS (row->maxpos,
20036 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
20037 else if (row->continued_p)
20038 {
20039 /* If max_pos is different from IT's current position, it
20040 means IT->method does not belong to the display element
20041 at max_pos. However, it also means that the display
20042 element at max_pos was displayed in its entirety on this
20043 line, which is equivalent to saying that the next line
20044 starts at the next buffer position. */
20045 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
20046 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20047 else
20048 {
20049 INC_BOTH (max_pos, max_bpos);
20050 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20051 }
20052 }
20053 else if (row->truncated_on_right_p)
20054 /* display_line already called reseat_at_next_visible_line_start,
20055 which puts the iterator at the beginning of the next line, in
20056 the logical order. */
20057 row->maxpos = it->current.pos;
20058 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
20059 /* A line that is entirely from a string/image/stretch... */
20060 row->maxpos = row->minpos;
20061 else
20062 emacs_abort ();
20063 }
20064 else
20065 row->maxpos = it->current.pos;
20066 }
20067
20068 /* Construct the glyph row IT->glyph_row in the desired matrix of
20069 IT->w from text at the current position of IT. See dispextern.h
20070 for an overview of struct it. Value is true if
20071 IT->glyph_row displays text, as opposed to a line displaying ZV
20072 only. */
20073
20074 static bool
20075 display_line (struct it *it)
20076 {
20077 struct glyph_row *row = it->glyph_row;
20078 Lisp_Object overlay_arrow_string;
20079 struct it wrap_it;
20080 void *wrap_data = NULL;
20081 bool may_wrap = false;
20082 int wrap_x IF_LINT (= 0);
20083 int wrap_row_used = -1;
20084 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
20085 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
20086 int wrap_row_extra_line_spacing IF_LINT (= 0);
20087 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
20088 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
20089 int cvpos;
20090 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
20091 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
20092 bool pending_handle_line_prefix = false;
20093
20094 /* We always start displaying at hpos zero even if hscrolled. */
20095 eassert (it->hpos == 0 && it->current_x == 0);
20096
20097 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20098 >= it->w->desired_matrix->nrows)
20099 {
20100 it->w->nrows_scale_factor++;
20101 it->f->fonts_changed = true;
20102 return false;
20103 }
20104
20105 /* Clear the result glyph row and enable it. */
20106 prepare_desired_row (it->w, row, false);
20107
20108 row->y = it->current_y;
20109 row->start = it->start;
20110 row->continuation_lines_width = it->continuation_lines_width;
20111 row->displays_text_p = true;
20112 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20113 it->starts_in_middle_of_char_p = false;
20114
20115 /* Arrange the overlays nicely for our purposes. Usually, we call
20116 display_line on only one line at a time, in which case this
20117 can't really hurt too much, or we call it on lines which appear
20118 one after another in the buffer, in which case all calls to
20119 recenter_overlay_lists but the first will be pretty cheap. */
20120 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20121
20122 /* Move over display elements that are not visible because we are
20123 hscrolled. This may stop at an x-position < IT->first_visible_x
20124 if the first glyph is partially visible or if we hit a line end. */
20125 if (it->current_x < it->first_visible_x)
20126 {
20127 enum move_it_result move_result;
20128
20129 this_line_min_pos = row->start.pos;
20130 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20131 MOVE_TO_POS | MOVE_TO_X);
20132 /* If we are under a large hscroll, move_it_in_display_line_to
20133 could hit the end of the line without reaching
20134 it->first_visible_x. Pretend that we did reach it. This is
20135 especially important on a TTY, where we will call
20136 extend_face_to_end_of_line, which needs to know how many
20137 blank glyphs to produce. */
20138 if (it->current_x < it->first_visible_x
20139 && (move_result == MOVE_NEWLINE_OR_CR
20140 || move_result == MOVE_POS_MATCH_OR_ZV))
20141 it->current_x = it->first_visible_x;
20142
20143 /* Record the smallest positions seen while we moved over
20144 display elements that are not visible. This is needed by
20145 redisplay_internal for optimizing the case where the cursor
20146 stays inside the same line. The rest of this function only
20147 considers positions that are actually displayed, so
20148 RECORD_MAX_MIN_POS will not otherwise record positions that
20149 are hscrolled to the left of the left edge of the window. */
20150 min_pos = CHARPOS (this_line_min_pos);
20151 min_bpos = BYTEPOS (this_line_min_pos);
20152 }
20153 else if (it->area == TEXT_AREA)
20154 {
20155 /* We only do this when not calling move_it_in_display_line_to
20156 above, because that function calls itself handle_line_prefix. */
20157 handle_line_prefix (it);
20158 }
20159 else
20160 {
20161 /* Line-prefix and wrap-prefix are always displayed in the text
20162 area. But if this is the first call to display_line after
20163 init_iterator, the iterator might have been set up to write
20164 into a marginal area, e.g. if the line begins with some
20165 display property that writes to the margins. So we need to
20166 wait with the call to handle_line_prefix until whatever
20167 writes to the margin has done its job. */
20168 pending_handle_line_prefix = true;
20169 }
20170
20171 /* Get the initial row height. This is either the height of the
20172 text hscrolled, if there is any, or zero. */
20173 row->ascent = it->max_ascent;
20174 row->height = it->max_ascent + it->max_descent;
20175 row->phys_ascent = it->max_phys_ascent;
20176 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20177 row->extra_line_spacing = it->max_extra_line_spacing;
20178
20179 /* Utility macro to record max and min buffer positions seen until now. */
20180 #define RECORD_MAX_MIN_POS(IT) \
20181 do \
20182 { \
20183 bool composition_p \
20184 = !STRINGP ((IT)->string) && ((IT)->what == IT_COMPOSITION); \
20185 ptrdiff_t current_pos = \
20186 composition_p ? (IT)->cmp_it.charpos \
20187 : IT_CHARPOS (*(IT)); \
20188 ptrdiff_t current_bpos = \
20189 composition_p ? CHAR_TO_BYTE (current_pos) \
20190 : IT_BYTEPOS (*(IT)); \
20191 if (current_pos < min_pos) \
20192 { \
20193 min_pos = current_pos; \
20194 min_bpos = current_bpos; \
20195 } \
20196 if (IT_CHARPOS (*it) > max_pos) \
20197 { \
20198 max_pos = IT_CHARPOS (*it); \
20199 max_bpos = IT_BYTEPOS (*it); \
20200 } \
20201 } \
20202 while (false)
20203
20204 /* Loop generating characters. The loop is left with IT on the next
20205 character to display. */
20206 while (true)
20207 {
20208 int n_glyphs_before, hpos_before, x_before;
20209 int x, nglyphs;
20210 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20211
20212 /* Retrieve the next thing to display. Value is false if end of
20213 buffer reached. */
20214 if (!get_next_display_element (it))
20215 {
20216 /* Maybe add a space at the end of this line that is used to
20217 display the cursor there under X. Set the charpos of the
20218 first glyph of blank lines not corresponding to any text
20219 to -1. */
20220 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20221 row->exact_window_width_line_p = true;
20222 else if ((append_space_for_newline (it, true)
20223 && row->used[TEXT_AREA] == 1)
20224 || row->used[TEXT_AREA] == 0)
20225 {
20226 row->glyphs[TEXT_AREA]->charpos = -1;
20227 row->displays_text_p = false;
20228
20229 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20230 && (!MINI_WINDOW_P (it->w)
20231 || (minibuf_level && EQ (it->window, minibuf_window))))
20232 row->indicate_empty_line_p = true;
20233 }
20234
20235 it->continuation_lines_width = 0;
20236 row->ends_at_zv_p = true;
20237 /* A row that displays right-to-left text must always have
20238 its last face extended all the way to the end of line,
20239 even if this row ends in ZV, because we still write to
20240 the screen left to right. We also need to extend the
20241 last face if the default face is remapped to some
20242 different face, otherwise the functions that clear
20243 portions of the screen will clear with the default face's
20244 background color. */
20245 if (row->reversed_p
20246 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20247 extend_face_to_end_of_line (it);
20248 break;
20249 }
20250
20251 /* Now, get the metrics of what we want to display. This also
20252 generates glyphs in `row' (which is IT->glyph_row). */
20253 n_glyphs_before = row->used[TEXT_AREA];
20254 x = it->current_x;
20255
20256 /* Remember the line height so far in case the next element doesn't
20257 fit on the line. */
20258 if (it->line_wrap != TRUNCATE)
20259 {
20260 ascent = it->max_ascent;
20261 descent = it->max_descent;
20262 phys_ascent = it->max_phys_ascent;
20263 phys_descent = it->max_phys_descent;
20264
20265 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20266 {
20267 if (IT_DISPLAYING_WHITESPACE (it))
20268 may_wrap = true;
20269 else if (may_wrap)
20270 {
20271 SAVE_IT (wrap_it, *it, wrap_data);
20272 wrap_x = x;
20273 wrap_row_used = row->used[TEXT_AREA];
20274 wrap_row_ascent = row->ascent;
20275 wrap_row_height = row->height;
20276 wrap_row_phys_ascent = row->phys_ascent;
20277 wrap_row_phys_height = row->phys_height;
20278 wrap_row_extra_line_spacing = row->extra_line_spacing;
20279 wrap_row_min_pos = min_pos;
20280 wrap_row_min_bpos = min_bpos;
20281 wrap_row_max_pos = max_pos;
20282 wrap_row_max_bpos = max_bpos;
20283 may_wrap = false;
20284 }
20285 }
20286 }
20287
20288 PRODUCE_GLYPHS (it);
20289
20290 /* If this display element was in marginal areas, continue with
20291 the next one. */
20292 if (it->area != TEXT_AREA)
20293 {
20294 row->ascent = max (row->ascent, it->max_ascent);
20295 row->height = max (row->height, it->max_ascent + it->max_descent);
20296 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20297 row->phys_height = max (row->phys_height,
20298 it->max_phys_ascent + it->max_phys_descent);
20299 row->extra_line_spacing = max (row->extra_line_spacing,
20300 it->max_extra_line_spacing);
20301 set_iterator_to_next (it, true);
20302 /* If we didn't handle the line/wrap prefix above, and the
20303 call to set_iterator_to_next just switched to TEXT_AREA,
20304 process the prefix now. */
20305 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20306 {
20307 pending_handle_line_prefix = false;
20308 handle_line_prefix (it);
20309 }
20310 continue;
20311 }
20312
20313 /* Does the display element fit on the line? If we truncate
20314 lines, we should draw past the right edge of the window. If
20315 we don't truncate, we want to stop so that we can display the
20316 continuation glyph before the right margin. If lines are
20317 continued, there are two possible strategies for characters
20318 resulting in more than 1 glyph (e.g. tabs): Display as many
20319 glyphs as possible in this line and leave the rest for the
20320 continuation line, or display the whole element in the next
20321 line. Original redisplay did the former, so we do it also. */
20322 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20323 hpos_before = it->hpos;
20324 x_before = x;
20325
20326 if (/* Not a newline. */
20327 nglyphs > 0
20328 /* Glyphs produced fit entirely in the line. */
20329 && it->current_x < it->last_visible_x)
20330 {
20331 it->hpos += nglyphs;
20332 row->ascent = max (row->ascent, it->max_ascent);
20333 row->height = max (row->height, it->max_ascent + it->max_descent);
20334 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20335 row->phys_height = max (row->phys_height,
20336 it->max_phys_ascent + it->max_phys_descent);
20337 row->extra_line_spacing = max (row->extra_line_spacing,
20338 it->max_extra_line_spacing);
20339 if (it->current_x - it->pixel_width < it->first_visible_x
20340 /* In R2L rows, we arrange in extend_face_to_end_of_line
20341 to add a right offset to the line, by a suitable
20342 change to the stretch glyph that is the leftmost
20343 glyph of the line. */
20344 && !row->reversed_p)
20345 row->x = x - it->first_visible_x;
20346 /* Record the maximum and minimum buffer positions seen so
20347 far in glyphs that will be displayed by this row. */
20348 if (it->bidi_p)
20349 RECORD_MAX_MIN_POS (it);
20350 }
20351 else
20352 {
20353 int i, new_x;
20354 struct glyph *glyph;
20355
20356 for (i = 0; i < nglyphs; ++i, x = new_x)
20357 {
20358 /* Identify the glyphs added by the last call to
20359 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20360 the previous glyphs. */
20361 if (!row->reversed_p)
20362 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20363 else
20364 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20365 new_x = x + glyph->pixel_width;
20366
20367 if (/* Lines are continued. */
20368 it->line_wrap != TRUNCATE
20369 && (/* Glyph doesn't fit on the line. */
20370 new_x > it->last_visible_x
20371 /* Or it fits exactly on a window system frame. */
20372 || (new_x == it->last_visible_x
20373 && FRAME_WINDOW_P (it->f)
20374 && (row->reversed_p
20375 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20376 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20377 {
20378 /* End of a continued line. */
20379
20380 if (it->hpos == 0
20381 || (new_x == it->last_visible_x
20382 && FRAME_WINDOW_P (it->f)
20383 && (row->reversed_p
20384 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20385 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20386 {
20387 /* Current glyph is the only one on the line or
20388 fits exactly on the line. We must continue
20389 the line because we can't draw the cursor
20390 after the glyph. */
20391 row->continued_p = true;
20392 it->current_x = new_x;
20393 it->continuation_lines_width += new_x;
20394 ++it->hpos;
20395 if (i == nglyphs - 1)
20396 {
20397 /* If line-wrap is on, check if a previous
20398 wrap point was found. */
20399 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
20400 && wrap_row_used > 0
20401 /* Even if there is a previous wrap
20402 point, continue the line here as
20403 usual, if (i) the previous character
20404 was a space or tab AND (ii) the
20405 current character is not. */
20406 && (!may_wrap
20407 || IT_DISPLAYING_WHITESPACE (it)))
20408 goto back_to_wrap;
20409
20410 /* Record the maximum and minimum buffer
20411 positions seen so far in glyphs that will be
20412 displayed by this row. */
20413 if (it->bidi_p)
20414 RECORD_MAX_MIN_POS (it);
20415 set_iterator_to_next (it, true);
20416 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20417 {
20418 if (!get_next_display_element (it))
20419 {
20420 row->exact_window_width_line_p = true;
20421 it->continuation_lines_width = 0;
20422 row->continued_p = false;
20423 row->ends_at_zv_p = true;
20424 }
20425 else if (ITERATOR_AT_END_OF_LINE_P (it))
20426 {
20427 row->continued_p = false;
20428 row->exact_window_width_line_p = true;
20429 }
20430 /* If line-wrap is on, check if a
20431 previous wrap point was found. */
20432 else if (wrap_row_used > 0
20433 /* Even if there is a previous wrap
20434 point, continue the line here as
20435 usual, if (i) the previous character
20436 was a space or tab AND (ii) the
20437 current character is not. */
20438 && (!may_wrap
20439 || IT_DISPLAYING_WHITESPACE (it)))
20440 goto back_to_wrap;
20441
20442 }
20443 }
20444 else if (it->bidi_p)
20445 RECORD_MAX_MIN_POS (it);
20446 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20447 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20448 extend_face_to_end_of_line (it);
20449 }
20450 else if (CHAR_GLYPH_PADDING_P (*glyph)
20451 && !FRAME_WINDOW_P (it->f))
20452 {
20453 /* A padding glyph that doesn't fit on this line.
20454 This means the whole character doesn't fit
20455 on the line. */
20456 if (row->reversed_p)
20457 unproduce_glyphs (it, row->used[TEXT_AREA]
20458 - n_glyphs_before);
20459 row->used[TEXT_AREA] = n_glyphs_before;
20460
20461 /* Fill the rest of the row with continuation
20462 glyphs like in 20.x. */
20463 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20464 < row->glyphs[1 + TEXT_AREA])
20465 produce_special_glyphs (it, IT_CONTINUATION);
20466
20467 row->continued_p = true;
20468 it->current_x = x_before;
20469 it->continuation_lines_width += x_before;
20470
20471 /* Restore the height to what it was before the
20472 element not fitting on the line. */
20473 it->max_ascent = ascent;
20474 it->max_descent = descent;
20475 it->max_phys_ascent = phys_ascent;
20476 it->max_phys_descent = phys_descent;
20477 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20478 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20479 extend_face_to_end_of_line (it);
20480 }
20481 else if (wrap_row_used > 0)
20482 {
20483 back_to_wrap:
20484 if (row->reversed_p)
20485 unproduce_glyphs (it,
20486 row->used[TEXT_AREA] - wrap_row_used);
20487 RESTORE_IT (it, &wrap_it, wrap_data);
20488 it->continuation_lines_width += wrap_x;
20489 row->used[TEXT_AREA] = wrap_row_used;
20490 row->ascent = wrap_row_ascent;
20491 row->height = wrap_row_height;
20492 row->phys_ascent = wrap_row_phys_ascent;
20493 row->phys_height = wrap_row_phys_height;
20494 row->extra_line_spacing = wrap_row_extra_line_spacing;
20495 min_pos = wrap_row_min_pos;
20496 min_bpos = wrap_row_min_bpos;
20497 max_pos = wrap_row_max_pos;
20498 max_bpos = wrap_row_max_bpos;
20499 row->continued_p = true;
20500 row->ends_at_zv_p = false;
20501 row->exact_window_width_line_p = false;
20502 it->continuation_lines_width += x;
20503
20504 /* Make sure that a non-default face is extended
20505 up to the right margin of the window. */
20506 extend_face_to_end_of_line (it);
20507 }
20508 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20509 {
20510 /* A TAB that extends past the right edge of the
20511 window. This produces a single glyph on
20512 window system frames. We leave the glyph in
20513 this row and let it fill the row, but don't
20514 consume the TAB. */
20515 if ((row->reversed_p
20516 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20517 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20518 produce_special_glyphs (it, IT_CONTINUATION);
20519 it->continuation_lines_width += it->last_visible_x;
20520 row->ends_in_middle_of_char_p = true;
20521 row->continued_p = true;
20522 glyph->pixel_width = it->last_visible_x - x;
20523 it->starts_in_middle_of_char_p = true;
20524 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20525 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20526 extend_face_to_end_of_line (it);
20527 }
20528 else
20529 {
20530 /* Something other than a TAB that draws past
20531 the right edge of the window. Restore
20532 positions to values before the element. */
20533 if (row->reversed_p)
20534 unproduce_glyphs (it, row->used[TEXT_AREA]
20535 - (n_glyphs_before + i));
20536 row->used[TEXT_AREA] = n_glyphs_before + i;
20537
20538 /* Display continuation glyphs. */
20539 it->current_x = x_before;
20540 it->continuation_lines_width += x;
20541 if (!FRAME_WINDOW_P (it->f)
20542 || (row->reversed_p
20543 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20544 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20545 produce_special_glyphs (it, IT_CONTINUATION);
20546 row->continued_p = true;
20547
20548 extend_face_to_end_of_line (it);
20549
20550 if (nglyphs > 1 && i > 0)
20551 {
20552 row->ends_in_middle_of_char_p = true;
20553 it->starts_in_middle_of_char_p = true;
20554 }
20555
20556 /* Restore the height to what it was before the
20557 element not fitting on the line. */
20558 it->max_ascent = ascent;
20559 it->max_descent = descent;
20560 it->max_phys_ascent = phys_ascent;
20561 it->max_phys_descent = phys_descent;
20562 }
20563
20564 break;
20565 }
20566 else if (new_x > it->first_visible_x)
20567 {
20568 /* Increment number of glyphs actually displayed. */
20569 ++it->hpos;
20570
20571 /* Record the maximum and minimum buffer positions
20572 seen so far in glyphs that will be displayed by
20573 this row. */
20574 if (it->bidi_p)
20575 RECORD_MAX_MIN_POS (it);
20576
20577 if (x < it->first_visible_x && !row->reversed_p)
20578 /* Glyph is partially visible, i.e. row starts at
20579 negative X position. Don't do that in R2L
20580 rows, where we arrange to add a right offset to
20581 the line in extend_face_to_end_of_line, by a
20582 suitable change to the stretch glyph that is
20583 the leftmost glyph of the line. */
20584 row->x = x - it->first_visible_x;
20585 /* When the last glyph of an R2L row only fits
20586 partially on the line, we need to set row->x to a
20587 negative offset, so that the leftmost glyph is
20588 the one that is partially visible. But if we are
20589 going to produce the truncation glyph, this will
20590 be taken care of in produce_special_glyphs. */
20591 if (row->reversed_p
20592 && new_x > it->last_visible_x
20593 && !(it->line_wrap == TRUNCATE
20594 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
20595 {
20596 eassert (FRAME_WINDOW_P (it->f));
20597 row->x = it->last_visible_x - new_x;
20598 }
20599 }
20600 else
20601 {
20602 /* Glyph is completely off the left margin of the
20603 window. This should not happen because of the
20604 move_it_in_display_line at the start of this
20605 function, unless the text display area of the
20606 window is empty. */
20607 eassert (it->first_visible_x <= it->last_visible_x);
20608 }
20609 }
20610 /* Even if this display element produced no glyphs at all,
20611 we want to record its position. */
20612 if (it->bidi_p && nglyphs == 0)
20613 RECORD_MAX_MIN_POS (it);
20614
20615 row->ascent = max (row->ascent, it->max_ascent);
20616 row->height = max (row->height, it->max_ascent + it->max_descent);
20617 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20618 row->phys_height = max (row->phys_height,
20619 it->max_phys_ascent + it->max_phys_descent);
20620 row->extra_line_spacing = max (row->extra_line_spacing,
20621 it->max_extra_line_spacing);
20622
20623 /* End of this display line if row is continued. */
20624 if (row->continued_p || row->ends_at_zv_p)
20625 break;
20626 }
20627
20628 at_end_of_line:
20629 /* Is this a line end? If yes, we're also done, after making
20630 sure that a non-default face is extended up to the right
20631 margin of the window. */
20632 if (ITERATOR_AT_END_OF_LINE_P (it))
20633 {
20634 int used_before = row->used[TEXT_AREA];
20635
20636 row->ends_in_newline_from_string_p = STRINGP (it->object);
20637
20638 /* Add a space at the end of the line that is used to
20639 display the cursor there. */
20640 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20641 append_space_for_newline (it, false);
20642
20643 /* Extend the face to the end of the line. */
20644 extend_face_to_end_of_line (it);
20645
20646 /* Make sure we have the position. */
20647 if (used_before == 0)
20648 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20649
20650 /* Record the position of the newline, for use in
20651 find_row_edges. */
20652 it->eol_pos = it->current.pos;
20653
20654 /* Consume the line end. This skips over invisible lines. */
20655 set_iterator_to_next (it, true);
20656 it->continuation_lines_width = 0;
20657 break;
20658 }
20659
20660 /* Proceed with next display element. Note that this skips
20661 over lines invisible because of selective display. */
20662 set_iterator_to_next (it, true);
20663
20664 /* If we truncate lines, we are done when the last displayed
20665 glyphs reach past the right margin of the window. */
20666 if (it->line_wrap == TRUNCATE
20667 && ((FRAME_WINDOW_P (it->f)
20668 /* Images are preprocessed in produce_image_glyph such
20669 that they are cropped at the right edge of the
20670 window, so an image glyph will always end exactly at
20671 last_visible_x, even if there's no right fringe. */
20672 && ((row->reversed_p
20673 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20674 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
20675 || it->what == IT_IMAGE))
20676 ? (it->current_x >= it->last_visible_x)
20677 : (it->current_x > it->last_visible_x)))
20678 {
20679 /* Maybe add truncation glyphs. */
20680 if (!FRAME_WINDOW_P (it->f)
20681 || (row->reversed_p
20682 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20683 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20684 {
20685 int i, n;
20686
20687 if (!row->reversed_p)
20688 {
20689 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20690 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20691 break;
20692 }
20693 else
20694 {
20695 for (i = 0; i < row->used[TEXT_AREA]; i++)
20696 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20697 break;
20698 /* Remove any padding glyphs at the front of ROW, to
20699 make room for the truncation glyphs we will be
20700 adding below. The loop below always inserts at
20701 least one truncation glyph, so also remove the
20702 last glyph added to ROW. */
20703 unproduce_glyphs (it, i + 1);
20704 /* Adjust i for the loop below. */
20705 i = row->used[TEXT_AREA] - (i + 1);
20706 }
20707
20708 /* produce_special_glyphs overwrites the last glyph, so
20709 we don't want that if we want to keep that last
20710 glyph, which means it's an image. */
20711 if (it->current_x > it->last_visible_x)
20712 {
20713 it->current_x = x_before;
20714 if (!FRAME_WINDOW_P (it->f))
20715 {
20716 for (n = row->used[TEXT_AREA]; i < n; ++i)
20717 {
20718 row->used[TEXT_AREA] = i;
20719 produce_special_glyphs (it, IT_TRUNCATION);
20720 }
20721 }
20722 else
20723 {
20724 row->used[TEXT_AREA] = i;
20725 produce_special_glyphs (it, IT_TRUNCATION);
20726 }
20727 it->hpos = hpos_before;
20728 }
20729 }
20730 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20731 {
20732 /* Don't truncate if we can overflow newline into fringe. */
20733 if (!get_next_display_element (it))
20734 {
20735 it->continuation_lines_width = 0;
20736 row->ends_at_zv_p = true;
20737 row->exact_window_width_line_p = true;
20738 break;
20739 }
20740 if (ITERATOR_AT_END_OF_LINE_P (it))
20741 {
20742 row->exact_window_width_line_p = true;
20743 goto at_end_of_line;
20744 }
20745 it->current_x = x_before;
20746 it->hpos = hpos_before;
20747 }
20748
20749 row->truncated_on_right_p = true;
20750 it->continuation_lines_width = 0;
20751 reseat_at_next_visible_line_start (it, false);
20752 /* We insist below that IT's position be at ZV because in
20753 bidi-reordered lines the character at visible line start
20754 might not be the character that follows the newline in
20755 the logical order. */
20756 if (IT_BYTEPOS (*it) > BEG_BYTE)
20757 row->ends_at_zv_p =
20758 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
20759 else
20760 row->ends_at_zv_p = false;
20761 break;
20762 }
20763 }
20764
20765 if (wrap_data)
20766 bidi_unshelve_cache (wrap_data, true);
20767
20768 /* If line is not empty and hscrolled, maybe insert truncation glyphs
20769 at the left window margin. */
20770 if (it->first_visible_x
20771 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
20772 {
20773 if (!FRAME_WINDOW_P (it->f)
20774 || (((row->reversed_p
20775 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20776 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
20777 /* Don't let insert_left_trunc_glyphs overwrite the
20778 first glyph of the row if it is an image. */
20779 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
20780 insert_left_trunc_glyphs (it);
20781 row->truncated_on_left_p = true;
20782 }
20783
20784 /* Remember the position at which this line ends.
20785
20786 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
20787 cannot be before the call to find_row_edges below, since that is
20788 where these positions are determined. */
20789 row->end = it->current;
20790 if (!it->bidi_p)
20791 {
20792 row->minpos = row->start.pos;
20793 row->maxpos = row->end.pos;
20794 }
20795 else
20796 {
20797 /* ROW->minpos and ROW->maxpos must be the smallest and
20798 `1 + the largest' buffer positions in ROW. But if ROW was
20799 bidi-reordered, these two positions can be anywhere in the
20800 row, so we must determine them now. */
20801 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
20802 }
20803
20804 /* If the start of this line is the overlay arrow-position, then
20805 mark this glyph row as the one containing the overlay arrow.
20806 This is clearly a mess with variable size fonts. It would be
20807 better to let it be displayed like cursors under X. */
20808 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
20809 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
20810 !NILP (overlay_arrow_string)))
20811 {
20812 /* Overlay arrow in window redisplay is a fringe bitmap. */
20813 if (STRINGP (overlay_arrow_string))
20814 {
20815 struct glyph_row *arrow_row
20816 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
20817 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
20818 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
20819 struct glyph *p = row->glyphs[TEXT_AREA];
20820 struct glyph *p2, *end;
20821
20822 /* Copy the arrow glyphs. */
20823 while (glyph < arrow_end)
20824 *p++ = *glyph++;
20825
20826 /* Throw away padding glyphs. */
20827 p2 = p;
20828 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
20829 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
20830 ++p2;
20831 if (p2 > p)
20832 {
20833 while (p2 < end)
20834 *p++ = *p2++;
20835 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
20836 }
20837 }
20838 else
20839 {
20840 eassert (INTEGERP (overlay_arrow_string));
20841 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
20842 }
20843 overlay_arrow_seen = true;
20844 }
20845
20846 /* Highlight trailing whitespace. */
20847 if (!NILP (Vshow_trailing_whitespace))
20848 highlight_trailing_whitespace (it->f, it->glyph_row);
20849
20850 /* Compute pixel dimensions of this line. */
20851 compute_line_metrics (it);
20852
20853 /* Implementation note: No changes in the glyphs of ROW or in their
20854 faces can be done past this point, because compute_line_metrics
20855 computes ROW's hash value and stores it within the glyph_row
20856 structure. */
20857
20858 /* Record whether this row ends inside an ellipsis. */
20859 row->ends_in_ellipsis_p
20860 = (it->method == GET_FROM_DISPLAY_VECTOR
20861 && it->ellipsis_p);
20862
20863 /* Save fringe bitmaps in this row. */
20864 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20865 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20866 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20867 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20868
20869 it->left_user_fringe_bitmap = 0;
20870 it->left_user_fringe_face_id = 0;
20871 it->right_user_fringe_bitmap = 0;
20872 it->right_user_fringe_face_id = 0;
20873
20874 /* Maybe set the cursor. */
20875 cvpos = it->w->cursor.vpos;
20876 if ((cvpos < 0
20877 /* In bidi-reordered rows, keep checking for proper cursor
20878 position even if one has been found already, because buffer
20879 positions in such rows change non-linearly with ROW->VPOS,
20880 when a line is continued. One exception: when we are at ZV,
20881 display cursor on the first suitable glyph row, since all
20882 the empty rows after that also have their position set to ZV. */
20883 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20884 lines' rows is implemented for bidi-reordered rows. */
20885 || (it->bidi_p
20886 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20887 && PT >= MATRIX_ROW_START_CHARPOS (row)
20888 && PT <= MATRIX_ROW_END_CHARPOS (row)
20889 && cursor_row_p (row))
20890 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20891
20892 /* Prepare for the next line. This line starts horizontally at (X
20893 HPOS) = (0 0). Vertical positions are incremented. As a
20894 convenience for the caller, IT->glyph_row is set to the next
20895 row to be used. */
20896 it->current_x = it->hpos = 0;
20897 it->current_y += row->height;
20898 SET_TEXT_POS (it->eol_pos, 0, 0);
20899 ++it->vpos;
20900 ++it->glyph_row;
20901 /* The next row should by default use the same value of the
20902 reversed_p flag as this one. set_iterator_to_next decides when
20903 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20904 the flag accordingly. */
20905 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20906 it->glyph_row->reversed_p = row->reversed_p;
20907 it->start = row->end;
20908 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
20909
20910 #undef RECORD_MAX_MIN_POS
20911 }
20912
20913 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20914 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20915 doc: /* Return paragraph direction at point in BUFFER.
20916 Value is either `left-to-right' or `right-to-left'.
20917 If BUFFER is omitted or nil, it defaults to the current buffer.
20918
20919 Paragraph direction determines how the text in the paragraph is displayed.
20920 In left-to-right paragraphs, text begins at the left margin of the window
20921 and the reading direction is generally left to right. In right-to-left
20922 paragraphs, text begins at the right margin and is read from right to left.
20923
20924 See also `bidi-paragraph-direction'. */)
20925 (Lisp_Object buffer)
20926 {
20927 struct buffer *buf = current_buffer;
20928 struct buffer *old = buf;
20929
20930 if (! NILP (buffer))
20931 {
20932 CHECK_BUFFER (buffer);
20933 buf = XBUFFER (buffer);
20934 }
20935
20936 if (NILP (BVAR (buf, bidi_display_reordering))
20937 || NILP (BVAR (buf, enable_multibyte_characters))
20938 /* When we are loading loadup.el, the character property tables
20939 needed for bidi iteration are not yet available. */
20940 || !NILP (Vpurify_flag))
20941 return Qleft_to_right;
20942 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20943 return BVAR (buf, bidi_paragraph_direction);
20944 else
20945 {
20946 /* Determine the direction from buffer text. We could try to
20947 use current_matrix if it is up to date, but this seems fast
20948 enough as it is. */
20949 struct bidi_it itb;
20950 ptrdiff_t pos = BUF_PT (buf);
20951 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20952 int c;
20953 void *itb_data = bidi_shelve_cache ();
20954
20955 set_buffer_temp (buf);
20956 /* bidi_paragraph_init finds the base direction of the paragraph
20957 by searching forward from paragraph start. We need the base
20958 direction of the current or _previous_ paragraph, so we need
20959 to make sure we are within that paragraph. To that end, find
20960 the previous non-empty line. */
20961 if (pos >= ZV && pos > BEGV)
20962 DEC_BOTH (pos, bytepos);
20963 AUTO_STRING (trailing_white_space, "[\f\t ]*\n");
20964 if (fast_looking_at (trailing_white_space,
20965 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20966 {
20967 while ((c = FETCH_BYTE (bytepos)) == '\n'
20968 || c == ' ' || c == '\t' || c == '\f')
20969 {
20970 if (bytepos <= BEGV_BYTE)
20971 break;
20972 bytepos--;
20973 pos--;
20974 }
20975 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20976 bytepos--;
20977 }
20978 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20979 itb.paragraph_dir = NEUTRAL_DIR;
20980 itb.string.s = NULL;
20981 itb.string.lstring = Qnil;
20982 itb.string.bufpos = 0;
20983 itb.string.from_disp_str = false;
20984 itb.string.unibyte = false;
20985 /* We have no window to use here for ignoring window-specific
20986 overlays. Using NULL for window pointer will cause
20987 compute_display_string_pos to use the current buffer. */
20988 itb.w = NULL;
20989 bidi_paragraph_init (NEUTRAL_DIR, &itb, true);
20990 bidi_unshelve_cache (itb_data, false);
20991 set_buffer_temp (old);
20992 switch (itb.paragraph_dir)
20993 {
20994 case L2R:
20995 return Qleft_to_right;
20996 break;
20997 case R2L:
20998 return Qright_to_left;
20999 break;
21000 default:
21001 emacs_abort ();
21002 }
21003 }
21004 }
21005
21006 DEFUN ("bidi-find-overridden-directionality",
21007 Fbidi_find_overridden_directionality,
21008 Sbidi_find_overridden_directionality, 2, 3, 0,
21009 doc: /* Return position between FROM and TO where directionality was overridden.
21010
21011 This function returns the first character position in the specified
21012 region of OBJECT where there is a character whose `bidi-class' property
21013 is `L', but which was forced to display as `R' by a directional
21014 override, and likewise with characters whose `bidi-class' is `R'
21015 or `AL' that were forced to display as `L'.
21016
21017 If no such character is found, the function returns nil.
21018
21019 OBJECT is a Lisp string or buffer to search for overridden
21020 directionality, and defaults to the current buffer if nil or omitted.
21021 OBJECT can also be a window, in which case the function will search
21022 the buffer displayed in that window. Passing the window instead of
21023 a buffer is preferable when the buffer is displayed in some window,
21024 because this function will then be able to correctly account for
21025 window-specific overlays, which can affect the results.
21026
21027 Strong directional characters `L', `R', and `AL' can have their
21028 intrinsic directionality overridden by directional override
21029 control characters RLO \(u+202e) and LRO \(u+202d). See the
21030 function `get-char-code-property' for a way to inquire about
21031 the `bidi-class' property of a character. */)
21032 (Lisp_Object from, Lisp_Object to, Lisp_Object object)
21033 {
21034 struct buffer *buf = current_buffer;
21035 struct buffer *old = buf;
21036 struct window *w = NULL;
21037 bool frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ());
21038 struct bidi_it itb;
21039 ptrdiff_t from_pos, to_pos, from_bpos;
21040 void *itb_data;
21041
21042 if (!NILP (object))
21043 {
21044 if (BUFFERP (object))
21045 buf = XBUFFER (object);
21046 else if (WINDOWP (object))
21047 {
21048 w = decode_live_window (object);
21049 buf = XBUFFER (w->contents);
21050 frame_window_p = FRAME_WINDOW_P (XFRAME (w->frame));
21051 }
21052 else
21053 CHECK_STRING (object);
21054 }
21055
21056 if (STRINGP (object))
21057 {
21058 /* Characters in unibyte strings are always treated by bidi.c as
21059 strong LTR. */
21060 if (!STRING_MULTIBYTE (object)
21061 /* When we are loading loadup.el, the character property
21062 tables needed for bidi iteration are not yet
21063 available. */
21064 || !NILP (Vpurify_flag))
21065 return Qnil;
21066
21067 validate_subarray (object, from, to, SCHARS (object), &from_pos, &to_pos);
21068 if (from_pos >= SCHARS (object))
21069 return Qnil;
21070
21071 /* Set up the bidi iterator. */
21072 itb_data = bidi_shelve_cache ();
21073 itb.paragraph_dir = NEUTRAL_DIR;
21074 itb.string.lstring = object;
21075 itb.string.s = NULL;
21076 itb.string.schars = SCHARS (object);
21077 itb.string.bufpos = 0;
21078 itb.string.from_disp_str = false;
21079 itb.string.unibyte = false;
21080 itb.w = w;
21081 bidi_init_it (0, 0, frame_window_p, &itb);
21082 }
21083 else
21084 {
21085 /* Nothing this fancy can happen in unibyte buffers, or in a
21086 buffer that disabled reordering, or if FROM is at EOB. */
21087 if (NILP (BVAR (buf, bidi_display_reordering))
21088 || NILP (BVAR (buf, enable_multibyte_characters))
21089 /* When we are loading loadup.el, the character property
21090 tables needed for bidi iteration are not yet
21091 available. */
21092 || !NILP (Vpurify_flag))
21093 return Qnil;
21094
21095 set_buffer_temp (buf);
21096 validate_region (&from, &to);
21097 from_pos = XINT (from);
21098 to_pos = XINT (to);
21099 if (from_pos >= ZV)
21100 return Qnil;
21101
21102 /* Set up the bidi iterator. */
21103 itb_data = bidi_shelve_cache ();
21104 from_bpos = CHAR_TO_BYTE (from_pos);
21105 if (from_pos == BEGV)
21106 {
21107 itb.charpos = BEGV;
21108 itb.bytepos = BEGV_BYTE;
21109 }
21110 else if (FETCH_CHAR (from_bpos - 1) == '\n')
21111 {
21112 itb.charpos = from_pos;
21113 itb.bytepos = from_bpos;
21114 }
21115 else
21116 itb.charpos = find_newline_no_quit (from_pos, CHAR_TO_BYTE (from_pos),
21117 -1, &itb.bytepos);
21118 itb.paragraph_dir = NEUTRAL_DIR;
21119 itb.string.s = NULL;
21120 itb.string.lstring = Qnil;
21121 itb.string.bufpos = 0;
21122 itb.string.from_disp_str = false;
21123 itb.string.unibyte = false;
21124 itb.w = w;
21125 bidi_init_it (itb.charpos, itb.bytepos, frame_window_p, &itb);
21126 }
21127
21128 ptrdiff_t found;
21129 do {
21130 /* For the purposes of this function, the actual base direction of
21131 the paragraph doesn't matter, so just set it to L2R. */
21132 bidi_paragraph_init (L2R, &itb, false);
21133 while ((found = bidi_find_first_overridden (&itb)) < from_pos)
21134 ;
21135 } while (found == ZV && itb.ch == '\n' && itb.charpos < to_pos);
21136
21137 bidi_unshelve_cache (itb_data, false);
21138 set_buffer_temp (old);
21139
21140 return (from_pos <= found && found < to_pos) ? make_number (found) : Qnil;
21141 }
21142
21143 DEFUN ("move-point-visually", Fmove_point_visually,
21144 Smove_point_visually, 1, 1, 0,
21145 doc: /* Move point in the visual order in the specified DIRECTION.
21146 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
21147 left.
21148
21149 Value is the new character position of point. */)
21150 (Lisp_Object direction)
21151 {
21152 struct window *w = XWINDOW (selected_window);
21153 struct buffer *b = XBUFFER (w->contents);
21154 struct glyph_row *row;
21155 int dir;
21156 Lisp_Object paragraph_dir;
21157
21158 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21159 (!(ROW)->continued_p \
21160 && NILP ((GLYPH)->object) \
21161 && (GLYPH)->type == CHAR_GLYPH \
21162 && (GLYPH)->u.ch == ' ' \
21163 && (GLYPH)->charpos >= 0 \
21164 && !(GLYPH)->avoid_cursor_p)
21165
21166 CHECK_NUMBER (direction);
21167 dir = XINT (direction);
21168 if (dir > 0)
21169 dir = 1;
21170 else
21171 dir = -1;
21172
21173 /* If current matrix is up-to-date, we can use the information
21174 recorded in the glyphs, at least as long as the goal is on the
21175 screen. */
21176 if (w->window_end_valid
21177 && !windows_or_buffers_changed
21178 && b
21179 && !b->clip_changed
21180 && !b->prevent_redisplay_optimizations_p
21181 && !window_outdated (w)
21182 /* We rely below on the cursor coordinates to be up to date, but
21183 we cannot trust them if some command moved point since the
21184 last complete redisplay. */
21185 && w->last_point == BUF_PT (b)
21186 && w->cursor.vpos >= 0
21187 && w->cursor.vpos < w->current_matrix->nrows
21188 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21189 {
21190 struct glyph *g = row->glyphs[TEXT_AREA];
21191 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21192 struct glyph *gpt = g + w->cursor.hpos;
21193
21194 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21195 {
21196 if (BUFFERP (g->object) && g->charpos != PT)
21197 {
21198 SET_PT (g->charpos);
21199 w->cursor.vpos = -1;
21200 return make_number (PT);
21201 }
21202 else if (!NILP (g->object) && !EQ (g->object, gpt->object))
21203 {
21204 ptrdiff_t new_pos;
21205
21206 if (BUFFERP (gpt->object))
21207 {
21208 new_pos = PT;
21209 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21210 new_pos += (row->reversed_p ? -dir : dir);
21211 else
21212 new_pos -= (row->reversed_p ? -dir : dir);
21213 }
21214 else if (BUFFERP (g->object))
21215 new_pos = g->charpos;
21216 else
21217 break;
21218 SET_PT (new_pos);
21219 w->cursor.vpos = -1;
21220 return make_number (PT);
21221 }
21222 else if (ROW_GLYPH_NEWLINE_P (row, g))
21223 {
21224 /* Glyphs inserted at the end of a non-empty line for
21225 positioning the cursor have zero charpos, so we must
21226 deduce the value of point by other means. */
21227 if (g->charpos > 0)
21228 SET_PT (g->charpos);
21229 else if (row->ends_at_zv_p && PT != ZV)
21230 SET_PT (ZV);
21231 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21232 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21233 else
21234 break;
21235 w->cursor.vpos = -1;
21236 return make_number (PT);
21237 }
21238 }
21239 if (g == e || NILP (g->object))
21240 {
21241 if (row->truncated_on_left_p || row->truncated_on_right_p)
21242 goto simulate_display;
21243 if (!row->reversed_p)
21244 row += dir;
21245 else
21246 row -= dir;
21247 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21248 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21249 goto simulate_display;
21250
21251 if (dir > 0)
21252 {
21253 if (row->reversed_p && !row->continued_p)
21254 {
21255 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21256 w->cursor.vpos = -1;
21257 return make_number (PT);
21258 }
21259 g = row->glyphs[TEXT_AREA];
21260 e = g + row->used[TEXT_AREA];
21261 for ( ; g < e; g++)
21262 {
21263 if (BUFFERP (g->object)
21264 /* Empty lines have only one glyph, which stands
21265 for the newline, and whose charpos is the
21266 buffer position of the newline. */
21267 || ROW_GLYPH_NEWLINE_P (row, g)
21268 /* When the buffer ends in a newline, the line at
21269 EOB also has one glyph, but its charpos is -1. */
21270 || (row->ends_at_zv_p
21271 && !row->reversed_p
21272 && NILP (g->object)
21273 && g->type == CHAR_GLYPH
21274 && g->u.ch == ' '))
21275 {
21276 if (g->charpos > 0)
21277 SET_PT (g->charpos);
21278 else if (!row->reversed_p
21279 && row->ends_at_zv_p
21280 && PT != ZV)
21281 SET_PT (ZV);
21282 else
21283 continue;
21284 w->cursor.vpos = -1;
21285 return make_number (PT);
21286 }
21287 }
21288 }
21289 else
21290 {
21291 if (!row->reversed_p && !row->continued_p)
21292 {
21293 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21294 w->cursor.vpos = -1;
21295 return make_number (PT);
21296 }
21297 e = row->glyphs[TEXT_AREA];
21298 g = e + row->used[TEXT_AREA] - 1;
21299 for ( ; g >= e; g--)
21300 {
21301 if (BUFFERP (g->object)
21302 || (ROW_GLYPH_NEWLINE_P (row, g)
21303 && g->charpos > 0)
21304 /* Empty R2L lines on GUI frames have the buffer
21305 position of the newline stored in the stretch
21306 glyph. */
21307 || g->type == STRETCH_GLYPH
21308 || (row->ends_at_zv_p
21309 && row->reversed_p
21310 && NILP (g->object)
21311 && g->type == CHAR_GLYPH
21312 && g->u.ch == ' '))
21313 {
21314 if (g->charpos > 0)
21315 SET_PT (g->charpos);
21316 else if (row->reversed_p
21317 && row->ends_at_zv_p
21318 && PT != ZV)
21319 SET_PT (ZV);
21320 else
21321 continue;
21322 w->cursor.vpos = -1;
21323 return make_number (PT);
21324 }
21325 }
21326 }
21327 }
21328 }
21329
21330 simulate_display:
21331
21332 /* If we wind up here, we failed to move by using the glyphs, so we
21333 need to simulate display instead. */
21334
21335 if (b)
21336 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21337 else
21338 paragraph_dir = Qleft_to_right;
21339 if (EQ (paragraph_dir, Qright_to_left))
21340 dir = -dir;
21341 if (PT <= BEGV && dir < 0)
21342 xsignal0 (Qbeginning_of_buffer);
21343 else if (PT >= ZV && dir > 0)
21344 xsignal0 (Qend_of_buffer);
21345 else
21346 {
21347 struct text_pos pt;
21348 struct it it;
21349 int pt_x, target_x, pixel_width, pt_vpos;
21350 bool at_eol_p;
21351 bool overshoot_expected = false;
21352 bool target_is_eol_p = false;
21353
21354 /* Setup the arena. */
21355 SET_TEXT_POS (pt, PT, PT_BYTE);
21356 start_display (&it, w, pt);
21357 /* When lines are truncated, we could be called with point
21358 outside of the windows edges, in which case move_it_*
21359 functions either prematurely stop at window's edge or jump to
21360 the next screen line, whereas we rely below on our ability to
21361 reach point, in order to start from its X coordinate. So we
21362 need to disregard the window's horizontal extent in that case. */
21363 if (it.line_wrap == TRUNCATE)
21364 it.last_visible_x = INFINITY;
21365
21366 if (it.cmp_it.id < 0
21367 && it.method == GET_FROM_STRING
21368 && it.area == TEXT_AREA
21369 && it.string_from_display_prop_p
21370 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21371 overshoot_expected = true;
21372
21373 /* Find the X coordinate of point. We start from the beginning
21374 of this or previous line to make sure we are before point in
21375 the logical order (since the move_it_* functions can only
21376 move forward). */
21377 reseat:
21378 reseat_at_previous_visible_line_start (&it);
21379 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21380 if (IT_CHARPOS (it) != PT)
21381 {
21382 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21383 -1, -1, -1, MOVE_TO_POS);
21384 /* If we missed point because the character there is
21385 displayed out of a display vector that has more than one
21386 glyph, retry expecting overshoot. */
21387 if (it.method == GET_FROM_DISPLAY_VECTOR
21388 && it.current.dpvec_index > 0
21389 && !overshoot_expected)
21390 {
21391 overshoot_expected = true;
21392 goto reseat;
21393 }
21394 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21395 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21396 }
21397 pt_x = it.current_x;
21398 pt_vpos = it.vpos;
21399 if (dir > 0 || overshoot_expected)
21400 {
21401 struct glyph_row *row = it.glyph_row;
21402
21403 /* When point is at beginning of line, we don't have
21404 information about the glyph there loaded into struct
21405 it. Calling get_next_display_element fixes that. */
21406 if (pt_x == 0)
21407 get_next_display_element (&it);
21408 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21409 it.glyph_row = NULL;
21410 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21411 it.glyph_row = row;
21412 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21413 it, lest it will become out of sync with it's buffer
21414 position. */
21415 it.current_x = pt_x;
21416 }
21417 else
21418 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21419 pixel_width = it.pixel_width;
21420 if (overshoot_expected && at_eol_p)
21421 pixel_width = 0;
21422 else if (pixel_width <= 0)
21423 pixel_width = 1;
21424
21425 /* If there's a display string (or something similar) at point,
21426 we are actually at the glyph to the left of point, so we need
21427 to correct the X coordinate. */
21428 if (overshoot_expected)
21429 {
21430 if (it.bidi_p)
21431 pt_x += pixel_width * it.bidi_it.scan_dir;
21432 else
21433 pt_x += pixel_width;
21434 }
21435
21436 /* Compute target X coordinate, either to the left or to the
21437 right of point. On TTY frames, all characters have the same
21438 pixel width of 1, so we can use that. On GUI frames we don't
21439 have an easy way of getting at the pixel width of the
21440 character to the left of point, so we use a different method
21441 of getting to that place. */
21442 if (dir > 0)
21443 target_x = pt_x + pixel_width;
21444 else
21445 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21446
21447 /* Target X coordinate could be one line above or below the line
21448 of point, in which case we need to adjust the target X
21449 coordinate. Also, if moving to the left, we need to begin at
21450 the left edge of the point's screen line. */
21451 if (dir < 0)
21452 {
21453 if (pt_x > 0)
21454 {
21455 start_display (&it, w, pt);
21456 if (it.line_wrap == TRUNCATE)
21457 it.last_visible_x = INFINITY;
21458 reseat_at_previous_visible_line_start (&it);
21459 it.current_x = it.current_y = it.hpos = 0;
21460 if (pt_vpos != 0)
21461 move_it_by_lines (&it, pt_vpos);
21462 }
21463 else
21464 {
21465 move_it_by_lines (&it, -1);
21466 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21467 target_is_eol_p = true;
21468 /* Under word-wrap, we don't know the x coordinate of
21469 the last character displayed on the previous line,
21470 which immediately precedes the wrap point. To find
21471 out its x coordinate, we try moving to the right
21472 margin of the window, which will stop at the wrap
21473 point, and then reset target_x to point at the
21474 character that precedes the wrap point. This is not
21475 needed on GUI frames, because (see below) there we
21476 move from the left margin one grapheme cluster at a
21477 time, and stop when we hit the wrap point. */
21478 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21479 {
21480 void *it_data = NULL;
21481 struct it it2;
21482
21483 SAVE_IT (it2, it, it_data);
21484 move_it_in_display_line_to (&it, ZV, target_x,
21485 MOVE_TO_POS | MOVE_TO_X);
21486 /* If we arrived at target_x, that _is_ the last
21487 character on the previous line. */
21488 if (it.current_x != target_x)
21489 target_x = it.current_x - 1;
21490 RESTORE_IT (&it, &it2, it_data);
21491 }
21492 }
21493 }
21494 else
21495 {
21496 if (at_eol_p
21497 || (target_x >= it.last_visible_x
21498 && it.line_wrap != TRUNCATE))
21499 {
21500 if (pt_x > 0)
21501 move_it_by_lines (&it, 0);
21502 move_it_by_lines (&it, 1);
21503 target_x = 0;
21504 }
21505 }
21506
21507 /* Move to the target X coordinate. */
21508 #ifdef HAVE_WINDOW_SYSTEM
21509 /* On GUI frames, as we don't know the X coordinate of the
21510 character to the left of point, moving point to the left
21511 requires walking, one grapheme cluster at a time, until we
21512 find ourself at a place immediately to the left of the
21513 character at point. */
21514 if (FRAME_WINDOW_P (it.f) && dir < 0)
21515 {
21516 struct text_pos new_pos;
21517 enum move_it_result rc = MOVE_X_REACHED;
21518
21519 if (it.current_x == 0)
21520 get_next_display_element (&it);
21521 if (it.what == IT_COMPOSITION)
21522 {
21523 new_pos.charpos = it.cmp_it.charpos;
21524 new_pos.bytepos = -1;
21525 }
21526 else
21527 new_pos = it.current.pos;
21528
21529 while (it.current_x + it.pixel_width <= target_x
21530 && (rc == MOVE_X_REACHED
21531 /* Under word-wrap, move_it_in_display_line_to
21532 stops at correct coordinates, but sometimes
21533 returns MOVE_POS_MATCH_OR_ZV. */
21534 || (it.line_wrap == WORD_WRAP
21535 && rc == MOVE_POS_MATCH_OR_ZV)))
21536 {
21537 int new_x = it.current_x + it.pixel_width;
21538
21539 /* For composed characters, we want the position of the
21540 first character in the grapheme cluster (usually, the
21541 composition's base character), whereas it.current
21542 might give us the position of the _last_ one, e.g. if
21543 the composition is rendered in reverse due to bidi
21544 reordering. */
21545 if (it.what == IT_COMPOSITION)
21546 {
21547 new_pos.charpos = it.cmp_it.charpos;
21548 new_pos.bytepos = -1;
21549 }
21550 else
21551 new_pos = it.current.pos;
21552 if (new_x == it.current_x)
21553 new_x++;
21554 rc = move_it_in_display_line_to (&it, ZV, new_x,
21555 MOVE_TO_POS | MOVE_TO_X);
21556 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21557 break;
21558 }
21559 /* The previous position we saw in the loop is the one we
21560 want. */
21561 if (new_pos.bytepos == -1)
21562 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21563 it.current.pos = new_pos;
21564 }
21565 else
21566 #endif
21567 if (it.current_x != target_x)
21568 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21569
21570 /* If we ended up in a display string that covers point, move to
21571 buffer position to the right in the visual order. */
21572 if (dir > 0)
21573 {
21574 while (IT_CHARPOS (it) == PT)
21575 {
21576 set_iterator_to_next (&it, false);
21577 if (!get_next_display_element (&it))
21578 break;
21579 }
21580 }
21581
21582 /* Move point to that position. */
21583 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21584 }
21585
21586 return make_number (PT);
21587
21588 #undef ROW_GLYPH_NEWLINE_P
21589 }
21590
21591 DEFUN ("bidi-resolved-levels", Fbidi_resolved_levels,
21592 Sbidi_resolved_levels, 0, 1, 0,
21593 doc: /* Return the resolved bidirectional levels of characters at VPOS.
21594
21595 The resolved levels are produced by the Emacs bidi reordering engine
21596 that implements the UBA, the Unicode Bidirectional Algorithm. Please
21597 read the Unicode Standard Annex 9 (UAX#9) for background information
21598 about these levels.
21599
21600 VPOS is the zero-based number of the current window's screen line
21601 for which to produce the resolved levels. If VPOS is nil or omitted,
21602 it defaults to the screen line of point. If the window displays a
21603 header line, VPOS of zero will report on the header line, and first
21604 line of text in the window will have VPOS of 1.
21605
21606 Value is an array of resolved levels, indexed by glyph number.
21607 Glyphs are numbered from zero starting from the beginning of the
21608 screen line, i.e. the left edge of the window for left-to-right lines
21609 and from the right edge for right-to-left lines. The resolved levels
21610 are produced only for the window's text area; text in display margins
21611 is not included.
21612
21613 If the selected window's display is not up-to-date, or if the specified
21614 screen line does not display text, this function returns nil. It is
21615 highly recommended to bind this function to some simple key, like F8,
21616 in order to avoid these problems.
21617
21618 This function exists mainly for testing the correctness of the
21619 Emacs UBA implementation, in particular with the test suite. */)
21620 (Lisp_Object vpos)
21621 {
21622 struct window *w = XWINDOW (selected_window);
21623 struct buffer *b = XBUFFER (w->contents);
21624 int nrow;
21625 struct glyph_row *row;
21626
21627 if (NILP (vpos))
21628 {
21629 int d1, d2, d3, d4, d5;
21630
21631 pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &nrow);
21632 }
21633 else
21634 {
21635 CHECK_NUMBER_COERCE_MARKER (vpos);
21636 nrow = XINT (vpos);
21637 }
21638
21639 /* We require up-to-date glyph matrix for this window. */
21640 if (w->window_end_valid
21641 && !windows_or_buffers_changed
21642 && b
21643 && !b->clip_changed
21644 && !b->prevent_redisplay_optimizations_p
21645 && !window_outdated (w)
21646 && nrow >= 0
21647 && nrow < w->current_matrix->nrows
21648 && (row = MATRIX_ROW (w->current_matrix, nrow))->enabled_p
21649 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
21650 {
21651 struct glyph *g, *e, *g1;
21652 int nglyphs, i;
21653 Lisp_Object levels;
21654
21655 if (!row->reversed_p) /* Left-to-right glyph row. */
21656 {
21657 g = g1 = row->glyphs[TEXT_AREA];
21658 e = g + row->used[TEXT_AREA];
21659
21660 /* Skip over glyphs at the start of the row that was
21661 generated by redisplay for its own needs. */
21662 while (g < e
21663 && NILP (g->object)
21664 && g->charpos < 0)
21665 g++;
21666 g1 = g;
21667
21668 /* Count the "interesting" glyphs in this row. */
21669 for (nglyphs = 0; g < e && !NILP (g->object); g++)
21670 nglyphs++;
21671
21672 /* Create and fill the array. */
21673 levels = make_uninit_vector (nglyphs);
21674 for (i = 0; g1 < g; i++, g1++)
21675 ASET (levels, i, make_number (g1->resolved_level));
21676 }
21677 else /* Right-to-left glyph row. */
21678 {
21679 g = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
21680 e = row->glyphs[TEXT_AREA] - 1;
21681 while (g > e
21682 && NILP (g->object)
21683 && g->charpos < 0)
21684 g--;
21685 g1 = g;
21686 for (nglyphs = 0; g > e && !NILP (g->object); g--)
21687 nglyphs++;
21688 levels = make_uninit_vector (nglyphs);
21689 for (i = 0; g1 > g; i++, g1--)
21690 ASET (levels, i, make_number (g1->resolved_level));
21691 }
21692 return levels;
21693 }
21694 else
21695 return Qnil;
21696 }
21697
21698
21699 \f
21700 /***********************************************************************
21701 Menu Bar
21702 ***********************************************************************/
21703
21704 /* Redisplay the menu bar in the frame for window W.
21705
21706 The menu bar of X frames that don't have X toolkit support is
21707 displayed in a special window W->frame->menu_bar_window.
21708
21709 The menu bar of terminal frames is treated specially as far as
21710 glyph matrices are concerned. Menu bar lines are not part of
21711 windows, so the update is done directly on the frame matrix rows
21712 for the menu bar. */
21713
21714 static void
21715 display_menu_bar (struct window *w)
21716 {
21717 struct frame *f = XFRAME (WINDOW_FRAME (w));
21718 struct it it;
21719 Lisp_Object items;
21720 int i;
21721
21722 /* Don't do all this for graphical frames. */
21723 #ifdef HAVE_NTGUI
21724 if (FRAME_W32_P (f))
21725 return;
21726 #endif
21727 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21728 if (FRAME_X_P (f))
21729 return;
21730 #endif
21731
21732 #ifdef HAVE_NS
21733 if (FRAME_NS_P (f))
21734 return;
21735 #endif /* HAVE_NS */
21736
21737 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21738 eassert (!FRAME_WINDOW_P (f));
21739 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
21740 it.first_visible_x = 0;
21741 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21742 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
21743 if (FRAME_WINDOW_P (f))
21744 {
21745 /* Menu bar lines are displayed in the desired matrix of the
21746 dummy window menu_bar_window. */
21747 struct window *menu_w;
21748 menu_w = XWINDOW (f->menu_bar_window);
21749 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
21750 MENU_FACE_ID);
21751 it.first_visible_x = 0;
21752 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21753 }
21754 else
21755 #endif /* not USE_X_TOOLKIT and not USE_GTK */
21756 {
21757 /* This is a TTY frame, i.e. character hpos/vpos are used as
21758 pixel x/y. */
21759 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
21760 MENU_FACE_ID);
21761 it.first_visible_x = 0;
21762 it.last_visible_x = FRAME_COLS (f);
21763 }
21764
21765 /* FIXME: This should be controlled by a user option. See the
21766 comments in redisplay_tool_bar and display_mode_line about
21767 this. */
21768 it.paragraph_embedding = L2R;
21769
21770 /* Clear all rows of the menu bar. */
21771 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
21772 {
21773 struct glyph_row *row = it.glyph_row + i;
21774 clear_glyph_row (row);
21775 row->enabled_p = true;
21776 row->full_width_p = true;
21777 row->reversed_p = false;
21778 }
21779
21780 /* Display all items of the menu bar. */
21781 items = FRAME_MENU_BAR_ITEMS (it.f);
21782 for (i = 0; i < ASIZE (items); i += 4)
21783 {
21784 Lisp_Object string;
21785
21786 /* Stop at nil string. */
21787 string = AREF (items, i + 1);
21788 if (NILP (string))
21789 break;
21790
21791 /* Remember where item was displayed. */
21792 ASET (items, i + 3, make_number (it.hpos));
21793
21794 /* Display the item, pad with one space. */
21795 if (it.current_x < it.last_visible_x)
21796 display_string (NULL, string, Qnil, 0, 0, &it,
21797 SCHARS (string) + 1, 0, 0, -1);
21798 }
21799
21800 /* Fill out the line with spaces. */
21801 if (it.current_x < it.last_visible_x)
21802 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
21803
21804 /* Compute the total height of the lines. */
21805 compute_line_metrics (&it);
21806 }
21807
21808 /* Deep copy of a glyph row, including the glyphs. */
21809 static void
21810 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
21811 {
21812 struct glyph *pointers[1 + LAST_AREA];
21813 int to_used = to->used[TEXT_AREA];
21814
21815 /* Save glyph pointers of TO. */
21816 memcpy (pointers, to->glyphs, sizeof to->glyphs);
21817
21818 /* Do a structure assignment. */
21819 *to = *from;
21820
21821 /* Restore original glyph pointers of TO. */
21822 memcpy (to->glyphs, pointers, sizeof to->glyphs);
21823
21824 /* Copy the glyphs. */
21825 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
21826 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
21827
21828 /* If we filled only part of the TO row, fill the rest with
21829 space_glyph (which will display as empty space). */
21830 if (to_used > from->used[TEXT_AREA])
21831 fill_up_frame_row_with_spaces (to, to_used);
21832 }
21833
21834 /* Display one menu item on a TTY, by overwriting the glyphs in the
21835 frame F's desired glyph matrix with glyphs produced from the menu
21836 item text. Called from term.c to display TTY drop-down menus one
21837 item at a time.
21838
21839 ITEM_TEXT is the menu item text as a C string.
21840
21841 FACE_ID is the face ID to be used for this menu item. FACE_ID
21842 could specify one of 3 faces: a face for an enabled item, a face
21843 for a disabled item, or a face for a selected item.
21844
21845 X and Y are coordinates of the first glyph in the frame's desired
21846 matrix to be overwritten by the menu item. Since this is a TTY, Y
21847 is the zero-based number of the glyph row and X is the zero-based
21848 glyph number in the row, starting from left, where to start
21849 displaying the item.
21850
21851 SUBMENU means this menu item drops down a submenu, which
21852 should be indicated by displaying a proper visual cue after the
21853 item text. */
21854
21855 void
21856 display_tty_menu_item (const char *item_text, int width, int face_id,
21857 int x, int y, bool submenu)
21858 {
21859 struct it it;
21860 struct frame *f = SELECTED_FRAME ();
21861 struct window *w = XWINDOW (f->selected_window);
21862 struct glyph_row *row;
21863 size_t item_len = strlen (item_text);
21864
21865 eassert (FRAME_TERMCAP_P (f));
21866
21867 /* Don't write beyond the matrix's last row. This can happen for
21868 TTY screens that are not high enough to show the entire menu.
21869 (This is actually a bit of defensive programming, as
21870 tty_menu_display already limits the number of menu items to one
21871 less than the number of screen lines.) */
21872 if (y >= f->desired_matrix->nrows)
21873 return;
21874
21875 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
21876 it.first_visible_x = 0;
21877 it.last_visible_x = FRAME_COLS (f) - 1;
21878 row = it.glyph_row;
21879 /* Start with the row contents from the current matrix. */
21880 deep_copy_glyph_row (row, f->current_matrix->rows + y);
21881 bool saved_width = row->full_width_p;
21882 row->full_width_p = true;
21883 bool saved_reversed = row->reversed_p;
21884 row->reversed_p = false;
21885 row->enabled_p = true;
21886
21887 /* Arrange for the menu item glyphs to start at (X,Y) and have the
21888 desired face. */
21889 eassert (x < f->desired_matrix->matrix_w);
21890 it.current_x = it.hpos = x;
21891 it.current_y = it.vpos = y;
21892 int saved_used = row->used[TEXT_AREA];
21893 bool saved_truncated = row->truncated_on_right_p;
21894 row->used[TEXT_AREA] = x;
21895 it.face_id = face_id;
21896 it.line_wrap = TRUNCATE;
21897
21898 /* FIXME: This should be controlled by a user option. See the
21899 comments in redisplay_tool_bar and display_mode_line about this.
21900 Also, if paragraph_embedding could ever be R2L, changes will be
21901 needed to avoid shifting to the right the row characters in
21902 term.c:append_glyph. */
21903 it.paragraph_embedding = L2R;
21904
21905 /* Pad with a space on the left. */
21906 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
21907 width--;
21908 /* Display the menu item, pad with spaces to WIDTH. */
21909 if (submenu)
21910 {
21911 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21912 item_len, 0, FRAME_COLS (f) - 1, -1);
21913 width -= item_len;
21914 /* Indicate with " >" that there's a submenu. */
21915 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
21916 FRAME_COLS (f) - 1, -1);
21917 }
21918 else
21919 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21920 width, 0, FRAME_COLS (f) - 1, -1);
21921
21922 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
21923 row->truncated_on_right_p = saved_truncated;
21924 row->hash = row_hash (row);
21925 row->full_width_p = saved_width;
21926 row->reversed_p = saved_reversed;
21927 }
21928 \f
21929 /***********************************************************************
21930 Mode Line
21931 ***********************************************************************/
21932
21933 /* Redisplay mode lines in the window tree whose root is WINDOW.
21934 If FORCE, redisplay mode lines unconditionally.
21935 Otherwise, redisplay only mode lines that are garbaged. Value is
21936 the number of windows whose mode lines were redisplayed. */
21937
21938 static int
21939 redisplay_mode_lines (Lisp_Object window, bool force)
21940 {
21941 int nwindows = 0;
21942
21943 while (!NILP (window))
21944 {
21945 struct window *w = XWINDOW (window);
21946
21947 if (WINDOWP (w->contents))
21948 nwindows += redisplay_mode_lines (w->contents, force);
21949 else if (force
21950 || FRAME_GARBAGED_P (XFRAME (w->frame))
21951 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
21952 {
21953 struct text_pos lpoint;
21954 struct buffer *old = current_buffer;
21955
21956 /* Set the window's buffer for the mode line display. */
21957 SET_TEXT_POS (lpoint, PT, PT_BYTE);
21958 set_buffer_internal_1 (XBUFFER (w->contents));
21959
21960 /* Point refers normally to the selected window. For any
21961 other window, set up appropriate value. */
21962 if (!EQ (window, selected_window))
21963 {
21964 struct text_pos pt;
21965
21966 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
21967 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
21968 }
21969
21970 /* Display mode lines. */
21971 clear_glyph_matrix (w->desired_matrix);
21972 if (display_mode_lines (w))
21973 ++nwindows;
21974
21975 /* Restore old settings. */
21976 set_buffer_internal_1 (old);
21977 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
21978 }
21979
21980 window = w->next;
21981 }
21982
21983 return nwindows;
21984 }
21985
21986
21987 /* Display the mode and/or header line of window W. Value is the
21988 sum number of mode lines and header lines displayed. */
21989
21990 static int
21991 display_mode_lines (struct window *w)
21992 {
21993 Lisp_Object old_selected_window = selected_window;
21994 Lisp_Object old_selected_frame = selected_frame;
21995 Lisp_Object new_frame = w->frame;
21996 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
21997 int n = 0;
21998
21999 selected_frame = new_frame;
22000 /* FIXME: If we were to allow the mode-line's computation changing the buffer
22001 or window's point, then we'd need select_window_1 here as well. */
22002 XSETWINDOW (selected_window, w);
22003 XFRAME (new_frame)->selected_window = selected_window;
22004
22005 /* These will be set while the mode line specs are processed. */
22006 line_number_displayed = false;
22007 w->column_number_displayed = -1;
22008
22009 if (WINDOW_WANTS_MODELINE_P (w))
22010 {
22011 struct window *sel_w = XWINDOW (old_selected_window);
22012
22013 /* Select mode line face based on the real selected window. */
22014 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
22015 BVAR (current_buffer, mode_line_format));
22016 ++n;
22017 }
22018
22019 if (WINDOW_WANTS_HEADER_LINE_P (w))
22020 {
22021 display_mode_line (w, HEADER_LINE_FACE_ID,
22022 BVAR (current_buffer, header_line_format));
22023 ++n;
22024 }
22025
22026 XFRAME (new_frame)->selected_window = old_frame_selected_window;
22027 selected_frame = old_selected_frame;
22028 selected_window = old_selected_window;
22029 if (n > 0)
22030 w->must_be_updated_p = true;
22031 return n;
22032 }
22033
22034
22035 /* Display mode or header line of window W. FACE_ID specifies which
22036 line to display; it is either MODE_LINE_FACE_ID or
22037 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
22038 display. Value is the pixel height of the mode/header line
22039 displayed. */
22040
22041 static int
22042 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
22043 {
22044 struct it it;
22045 struct face *face;
22046 ptrdiff_t count = SPECPDL_INDEX ();
22047
22048 init_iterator (&it, w, -1, -1, NULL, face_id);
22049 /* Don't extend on a previously drawn mode-line.
22050 This may happen if called from pos_visible_p. */
22051 it.glyph_row->enabled_p = false;
22052 prepare_desired_row (w, it.glyph_row, true);
22053
22054 it.glyph_row->mode_line_p = true;
22055
22056 /* FIXME: This should be controlled by a user option. But
22057 supporting such an option is not trivial, since the mode line is
22058 made up of many separate strings. */
22059 it.paragraph_embedding = L2R;
22060
22061 record_unwind_protect (unwind_format_mode_line,
22062 format_mode_line_unwind_data (NULL, NULL,
22063 Qnil, false));
22064
22065 mode_line_target = MODE_LINE_DISPLAY;
22066
22067 /* Temporarily make frame's keyboard the current kboard so that
22068 kboard-local variables in the mode_line_format will get the right
22069 values. */
22070 push_kboard (FRAME_KBOARD (it.f));
22071 record_unwind_save_match_data ();
22072 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22073 pop_kboard ();
22074
22075 unbind_to (count, Qnil);
22076
22077 /* Fill up with spaces. */
22078 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
22079
22080 compute_line_metrics (&it);
22081 it.glyph_row->full_width_p = true;
22082 it.glyph_row->continued_p = false;
22083 it.glyph_row->truncated_on_left_p = false;
22084 it.glyph_row->truncated_on_right_p = false;
22085
22086 /* Make a 3D mode-line have a shadow at its right end. */
22087 face = FACE_FROM_ID (it.f, face_id);
22088 extend_face_to_end_of_line (&it);
22089 if (face->box != FACE_NO_BOX)
22090 {
22091 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
22092 + it.glyph_row->used[TEXT_AREA] - 1);
22093 last->right_box_line_p = true;
22094 }
22095
22096 return it.glyph_row->height;
22097 }
22098
22099 /* Move element ELT in LIST to the front of LIST.
22100 Return the updated list. */
22101
22102 static Lisp_Object
22103 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
22104 {
22105 register Lisp_Object tail, prev;
22106 register Lisp_Object tem;
22107
22108 tail = list;
22109 prev = Qnil;
22110 while (CONSP (tail))
22111 {
22112 tem = XCAR (tail);
22113
22114 if (EQ (elt, tem))
22115 {
22116 /* Splice out the link TAIL. */
22117 if (NILP (prev))
22118 list = XCDR (tail);
22119 else
22120 Fsetcdr (prev, XCDR (tail));
22121
22122 /* Now make it the first. */
22123 Fsetcdr (tail, list);
22124 return tail;
22125 }
22126 else
22127 prev = tail;
22128 tail = XCDR (tail);
22129 QUIT;
22130 }
22131
22132 /* Not found--return unchanged LIST. */
22133 return list;
22134 }
22135
22136 /* Contribute ELT to the mode line for window IT->w. How it
22137 translates into text depends on its data type.
22138
22139 IT describes the display environment in which we display, as usual.
22140
22141 DEPTH is the depth in recursion. It is used to prevent
22142 infinite recursion here.
22143
22144 FIELD_WIDTH is the number of characters the display of ELT should
22145 occupy in the mode line, and PRECISION is the maximum number of
22146 characters to display from ELT's representation. See
22147 display_string for details.
22148
22149 Returns the hpos of the end of the text generated by ELT.
22150
22151 PROPS is a property list to add to any string we encounter.
22152
22153 If RISKY, remove (disregard) any properties in any string
22154 we encounter, and ignore :eval and :propertize.
22155
22156 The global variable `mode_line_target' determines whether the
22157 output is passed to `store_mode_line_noprop',
22158 `store_mode_line_string', or `display_string'. */
22159
22160 static int
22161 display_mode_element (struct it *it, int depth, int field_width, int precision,
22162 Lisp_Object elt, Lisp_Object props, bool risky)
22163 {
22164 int n = 0, field, prec;
22165 bool literal = false;
22166
22167 tail_recurse:
22168 if (depth > 100)
22169 elt = build_string ("*too-deep*");
22170
22171 depth++;
22172
22173 switch (XTYPE (elt))
22174 {
22175 case Lisp_String:
22176 {
22177 /* A string: output it and check for %-constructs within it. */
22178 unsigned char c;
22179 ptrdiff_t offset = 0;
22180
22181 if (SCHARS (elt) > 0
22182 && (!NILP (props) || risky))
22183 {
22184 Lisp_Object oprops, aelt;
22185 oprops = Ftext_properties_at (make_number (0), elt);
22186
22187 /* If the starting string's properties are not what
22188 we want, translate the string. Also, if the string
22189 is risky, do that anyway. */
22190
22191 if (NILP (Fequal (props, oprops)) || risky)
22192 {
22193 /* If the starting string has properties,
22194 merge the specified ones onto the existing ones. */
22195 if (! NILP (oprops) && !risky)
22196 {
22197 Lisp_Object tem;
22198
22199 oprops = Fcopy_sequence (oprops);
22200 tem = props;
22201 while (CONSP (tem))
22202 {
22203 oprops = Fplist_put (oprops, XCAR (tem),
22204 XCAR (XCDR (tem)));
22205 tem = XCDR (XCDR (tem));
22206 }
22207 props = oprops;
22208 }
22209
22210 aelt = Fassoc (elt, mode_line_proptrans_alist);
22211 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
22212 {
22213 /* AELT is what we want. Move it to the front
22214 without consing. */
22215 elt = XCAR (aelt);
22216 mode_line_proptrans_alist
22217 = move_elt_to_front (aelt, mode_line_proptrans_alist);
22218 }
22219 else
22220 {
22221 Lisp_Object tem;
22222
22223 /* If AELT has the wrong props, it is useless.
22224 so get rid of it. */
22225 if (! NILP (aelt))
22226 mode_line_proptrans_alist
22227 = Fdelq (aelt, mode_line_proptrans_alist);
22228
22229 elt = Fcopy_sequence (elt);
22230 Fset_text_properties (make_number (0), Flength (elt),
22231 props, elt);
22232 /* Add this item to mode_line_proptrans_alist. */
22233 mode_line_proptrans_alist
22234 = Fcons (Fcons (elt, props),
22235 mode_line_proptrans_alist);
22236 /* Truncate mode_line_proptrans_alist
22237 to at most 50 elements. */
22238 tem = Fnthcdr (make_number (50),
22239 mode_line_proptrans_alist);
22240 if (! NILP (tem))
22241 XSETCDR (tem, Qnil);
22242 }
22243 }
22244 }
22245
22246 offset = 0;
22247
22248 if (literal)
22249 {
22250 prec = precision - n;
22251 switch (mode_line_target)
22252 {
22253 case MODE_LINE_NOPROP:
22254 case MODE_LINE_TITLE:
22255 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
22256 break;
22257 case MODE_LINE_STRING:
22258 n += store_mode_line_string (NULL, elt, true, 0, prec, Qnil);
22259 break;
22260 case MODE_LINE_DISPLAY:
22261 n += display_string (NULL, elt, Qnil, 0, 0, it,
22262 0, prec, 0, STRING_MULTIBYTE (elt));
22263 break;
22264 }
22265
22266 break;
22267 }
22268
22269 /* Handle the non-literal case. */
22270
22271 while ((precision <= 0 || n < precision)
22272 && SREF (elt, offset) != 0
22273 && (mode_line_target != MODE_LINE_DISPLAY
22274 || it->current_x < it->last_visible_x))
22275 {
22276 ptrdiff_t last_offset = offset;
22277
22278 /* Advance to end of string or next format specifier. */
22279 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22280 ;
22281
22282 if (offset - 1 != last_offset)
22283 {
22284 ptrdiff_t nchars, nbytes;
22285
22286 /* Output to end of string or up to '%'. Field width
22287 is length of string. Don't output more than
22288 PRECISION allows us. */
22289 offset--;
22290
22291 prec = c_string_width (SDATA (elt) + last_offset,
22292 offset - last_offset, precision - n,
22293 &nchars, &nbytes);
22294
22295 switch (mode_line_target)
22296 {
22297 case MODE_LINE_NOPROP:
22298 case MODE_LINE_TITLE:
22299 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22300 break;
22301 case MODE_LINE_STRING:
22302 {
22303 ptrdiff_t bytepos = last_offset;
22304 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22305 ptrdiff_t endpos = (precision <= 0
22306 ? string_byte_to_char (elt, offset)
22307 : charpos + nchars);
22308 Lisp_Object mode_string
22309 = Fsubstring (elt, make_number (charpos),
22310 make_number (endpos));
22311 n += store_mode_line_string (NULL, mode_string, false,
22312 0, 0, Qnil);
22313 }
22314 break;
22315 case MODE_LINE_DISPLAY:
22316 {
22317 ptrdiff_t bytepos = last_offset;
22318 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22319
22320 if (precision <= 0)
22321 nchars = string_byte_to_char (elt, offset) - charpos;
22322 n += display_string (NULL, elt, Qnil, 0, charpos,
22323 it, 0, nchars, 0,
22324 STRING_MULTIBYTE (elt));
22325 }
22326 break;
22327 }
22328 }
22329 else /* c == '%' */
22330 {
22331 ptrdiff_t percent_position = offset;
22332
22333 /* Get the specified minimum width. Zero means
22334 don't pad. */
22335 field = 0;
22336 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22337 field = field * 10 + c - '0';
22338
22339 /* Don't pad beyond the total padding allowed. */
22340 if (field_width - n > 0 && field > field_width - n)
22341 field = field_width - n;
22342
22343 /* Note that either PRECISION <= 0 or N < PRECISION. */
22344 prec = precision - n;
22345
22346 if (c == 'M')
22347 n += display_mode_element (it, depth, field, prec,
22348 Vglobal_mode_string, props,
22349 risky);
22350 else if (c != 0)
22351 {
22352 bool multibyte;
22353 ptrdiff_t bytepos, charpos;
22354 const char *spec;
22355 Lisp_Object string;
22356
22357 bytepos = percent_position;
22358 charpos = (STRING_MULTIBYTE (elt)
22359 ? string_byte_to_char (elt, bytepos)
22360 : bytepos);
22361 spec = decode_mode_spec (it->w, c, field, &string);
22362 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22363
22364 switch (mode_line_target)
22365 {
22366 case MODE_LINE_NOPROP:
22367 case MODE_LINE_TITLE:
22368 n += store_mode_line_noprop (spec, field, prec);
22369 break;
22370 case MODE_LINE_STRING:
22371 {
22372 Lisp_Object tem = build_string (spec);
22373 props = Ftext_properties_at (make_number (charpos), elt);
22374 /* Should only keep face property in props */
22375 n += store_mode_line_string (NULL, tem, false,
22376 field, prec, props);
22377 }
22378 break;
22379 case MODE_LINE_DISPLAY:
22380 {
22381 int nglyphs_before, nwritten;
22382
22383 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22384 nwritten = display_string (spec, string, elt,
22385 charpos, 0, it,
22386 field, prec, 0,
22387 multibyte);
22388
22389 /* Assign to the glyphs written above the
22390 string where the `%x' came from, position
22391 of the `%'. */
22392 if (nwritten > 0)
22393 {
22394 struct glyph *glyph
22395 = (it->glyph_row->glyphs[TEXT_AREA]
22396 + nglyphs_before);
22397 int i;
22398
22399 for (i = 0; i < nwritten; ++i)
22400 {
22401 glyph[i].object = elt;
22402 glyph[i].charpos = charpos;
22403 }
22404
22405 n += nwritten;
22406 }
22407 }
22408 break;
22409 }
22410 }
22411 else /* c == 0 */
22412 break;
22413 }
22414 }
22415 }
22416 break;
22417
22418 case Lisp_Symbol:
22419 /* A symbol: process the value of the symbol recursively
22420 as if it appeared here directly. Avoid error if symbol void.
22421 Special case: if value of symbol is a string, output the string
22422 literally. */
22423 {
22424 register Lisp_Object tem;
22425
22426 /* If the variable is not marked as risky to set
22427 then its contents are risky to use. */
22428 if (NILP (Fget (elt, Qrisky_local_variable)))
22429 risky = true;
22430
22431 tem = Fboundp (elt);
22432 if (!NILP (tem))
22433 {
22434 tem = Fsymbol_value (elt);
22435 /* If value is a string, output that string literally:
22436 don't check for % within it. */
22437 if (STRINGP (tem))
22438 literal = true;
22439
22440 if (!EQ (tem, elt))
22441 {
22442 /* Give up right away for nil or t. */
22443 elt = tem;
22444 goto tail_recurse;
22445 }
22446 }
22447 }
22448 break;
22449
22450 case Lisp_Cons:
22451 {
22452 register Lisp_Object car, tem;
22453
22454 /* A cons cell: five distinct cases.
22455 If first element is :eval or :propertize, do something special.
22456 If first element is a string or a cons, process all the elements
22457 and effectively concatenate them.
22458 If first element is a negative number, truncate displaying cdr to
22459 at most that many characters. If positive, pad (with spaces)
22460 to at least that many characters.
22461 If first element is a symbol, process the cadr or caddr recursively
22462 according to whether the symbol's value is non-nil or nil. */
22463 car = XCAR (elt);
22464 if (EQ (car, QCeval))
22465 {
22466 /* An element of the form (:eval FORM) means evaluate FORM
22467 and use the result as mode line elements. */
22468
22469 if (risky)
22470 break;
22471
22472 if (CONSP (XCDR (elt)))
22473 {
22474 Lisp_Object spec;
22475 spec = safe__eval (true, XCAR (XCDR (elt)));
22476 n += display_mode_element (it, depth, field_width - n,
22477 precision - n, spec, props,
22478 risky);
22479 }
22480 }
22481 else if (EQ (car, QCpropertize))
22482 {
22483 /* An element of the form (:propertize ELT PROPS...)
22484 means display ELT but applying properties PROPS. */
22485
22486 if (risky)
22487 break;
22488
22489 if (CONSP (XCDR (elt)))
22490 n += display_mode_element (it, depth, field_width - n,
22491 precision - n, XCAR (XCDR (elt)),
22492 XCDR (XCDR (elt)), risky);
22493 }
22494 else if (SYMBOLP (car))
22495 {
22496 tem = Fboundp (car);
22497 elt = XCDR (elt);
22498 if (!CONSP (elt))
22499 goto invalid;
22500 /* elt is now the cdr, and we know it is a cons cell.
22501 Use its car if CAR has a non-nil value. */
22502 if (!NILP (tem))
22503 {
22504 tem = Fsymbol_value (car);
22505 if (!NILP (tem))
22506 {
22507 elt = XCAR (elt);
22508 goto tail_recurse;
22509 }
22510 }
22511 /* Symbol's value is nil (or symbol is unbound)
22512 Get the cddr of the original list
22513 and if possible find the caddr and use that. */
22514 elt = XCDR (elt);
22515 if (NILP (elt))
22516 break;
22517 else if (!CONSP (elt))
22518 goto invalid;
22519 elt = XCAR (elt);
22520 goto tail_recurse;
22521 }
22522 else if (INTEGERP (car))
22523 {
22524 register int lim = XINT (car);
22525 elt = XCDR (elt);
22526 if (lim < 0)
22527 {
22528 /* Negative int means reduce maximum width. */
22529 if (precision <= 0)
22530 precision = -lim;
22531 else
22532 precision = min (precision, -lim);
22533 }
22534 else if (lim > 0)
22535 {
22536 /* Padding specified. Don't let it be more than
22537 current maximum. */
22538 if (precision > 0)
22539 lim = min (precision, lim);
22540
22541 /* If that's more padding than already wanted, queue it.
22542 But don't reduce padding already specified even if
22543 that is beyond the current truncation point. */
22544 field_width = max (lim, field_width);
22545 }
22546 goto tail_recurse;
22547 }
22548 else if (STRINGP (car) || CONSP (car))
22549 {
22550 Lisp_Object halftail = elt;
22551 int len = 0;
22552
22553 while (CONSP (elt)
22554 && (precision <= 0 || n < precision))
22555 {
22556 n += display_mode_element (it, depth,
22557 /* Do padding only after the last
22558 element in the list. */
22559 (! CONSP (XCDR (elt))
22560 ? field_width - n
22561 : 0),
22562 precision - n, XCAR (elt),
22563 props, risky);
22564 elt = XCDR (elt);
22565 len++;
22566 if ((len & 1) == 0)
22567 halftail = XCDR (halftail);
22568 /* Check for cycle. */
22569 if (EQ (halftail, elt))
22570 break;
22571 }
22572 }
22573 }
22574 break;
22575
22576 default:
22577 invalid:
22578 elt = build_string ("*invalid*");
22579 goto tail_recurse;
22580 }
22581
22582 /* Pad to FIELD_WIDTH. */
22583 if (field_width > 0 && n < field_width)
22584 {
22585 switch (mode_line_target)
22586 {
22587 case MODE_LINE_NOPROP:
22588 case MODE_LINE_TITLE:
22589 n += store_mode_line_noprop ("", field_width - n, 0);
22590 break;
22591 case MODE_LINE_STRING:
22592 n += store_mode_line_string ("", Qnil, false, field_width - n, 0,
22593 Qnil);
22594 break;
22595 case MODE_LINE_DISPLAY:
22596 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22597 0, 0, 0);
22598 break;
22599 }
22600 }
22601
22602 return n;
22603 }
22604
22605 /* Store a mode-line string element in mode_line_string_list.
22606
22607 If STRING is non-null, display that C string. Otherwise, the Lisp
22608 string LISP_STRING is displayed.
22609
22610 FIELD_WIDTH is the minimum number of output glyphs to produce.
22611 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22612 with spaces. FIELD_WIDTH <= 0 means don't pad.
22613
22614 PRECISION is the maximum number of characters to output from
22615 STRING. PRECISION <= 0 means don't truncate the string.
22616
22617 If COPY_STRING, make a copy of LISP_STRING before adding
22618 properties to the string.
22619
22620 PROPS are the properties to add to the string.
22621 The mode_line_string_face face property is always added to the string.
22622 */
22623
22624 static int
22625 store_mode_line_string (const char *string, Lisp_Object lisp_string,
22626 bool copy_string,
22627 int field_width, int precision, Lisp_Object props)
22628 {
22629 ptrdiff_t len;
22630 int n = 0;
22631
22632 if (string != NULL)
22633 {
22634 len = strlen (string);
22635 if (precision > 0 && len > precision)
22636 len = precision;
22637 lisp_string = make_string (string, len);
22638 if (NILP (props))
22639 props = mode_line_string_face_prop;
22640 else if (!NILP (mode_line_string_face))
22641 {
22642 Lisp_Object face = Fplist_get (props, Qface);
22643 props = Fcopy_sequence (props);
22644 if (NILP (face))
22645 face = mode_line_string_face;
22646 else
22647 face = list2 (face, mode_line_string_face);
22648 props = Fplist_put (props, Qface, face);
22649 }
22650 Fadd_text_properties (make_number (0), make_number (len),
22651 props, lisp_string);
22652 }
22653 else
22654 {
22655 len = XFASTINT (Flength (lisp_string));
22656 if (precision > 0 && len > precision)
22657 {
22658 len = precision;
22659 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22660 precision = -1;
22661 }
22662 if (!NILP (mode_line_string_face))
22663 {
22664 Lisp_Object face;
22665 if (NILP (props))
22666 props = Ftext_properties_at (make_number (0), lisp_string);
22667 face = Fplist_get (props, Qface);
22668 if (NILP (face))
22669 face = mode_line_string_face;
22670 else
22671 face = list2 (face, mode_line_string_face);
22672 props = list2 (Qface, face);
22673 if (copy_string)
22674 lisp_string = Fcopy_sequence (lisp_string);
22675 }
22676 if (!NILP (props))
22677 Fadd_text_properties (make_number (0), make_number (len),
22678 props, lisp_string);
22679 }
22680
22681 if (len > 0)
22682 {
22683 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22684 n += len;
22685 }
22686
22687 if (field_width > len)
22688 {
22689 field_width -= len;
22690 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22691 if (!NILP (props))
22692 Fadd_text_properties (make_number (0), make_number (field_width),
22693 props, lisp_string);
22694 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22695 n += field_width;
22696 }
22697
22698 return n;
22699 }
22700
22701
22702 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
22703 1, 4, 0,
22704 doc: /* Format a string out of a mode line format specification.
22705 First arg FORMAT specifies the mode line format (see `mode-line-format'
22706 for details) to use.
22707
22708 By default, the format is evaluated for the currently selected window.
22709
22710 Optional second arg FACE specifies the face property to put on all
22711 characters for which no face is specified. The value nil means the
22712 default face. The value t means whatever face the window's mode line
22713 currently uses (either `mode-line' or `mode-line-inactive',
22714 depending on whether the window is the selected window or not).
22715 An integer value means the value string has no text
22716 properties.
22717
22718 Optional third and fourth args WINDOW and BUFFER specify the window
22719 and buffer to use as the context for the formatting (defaults
22720 are the selected window and the WINDOW's buffer). */)
22721 (Lisp_Object format, Lisp_Object face,
22722 Lisp_Object window, Lisp_Object buffer)
22723 {
22724 struct it it;
22725 int len;
22726 struct window *w;
22727 struct buffer *old_buffer = NULL;
22728 int face_id;
22729 bool no_props = INTEGERP (face);
22730 ptrdiff_t count = SPECPDL_INDEX ();
22731 Lisp_Object str;
22732 int string_start = 0;
22733
22734 w = decode_any_window (window);
22735 XSETWINDOW (window, w);
22736
22737 if (NILP (buffer))
22738 buffer = w->contents;
22739 CHECK_BUFFER (buffer);
22740
22741 /* Make formatting the modeline a non-op when noninteractive, otherwise
22742 there will be problems later caused by a partially initialized frame. */
22743 if (NILP (format) || noninteractive)
22744 return empty_unibyte_string;
22745
22746 if (no_props)
22747 face = Qnil;
22748
22749 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
22750 : EQ (face, Qt) ? (EQ (window, selected_window)
22751 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
22752 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
22753 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
22754 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
22755 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
22756 : DEFAULT_FACE_ID;
22757
22758 old_buffer = current_buffer;
22759
22760 /* Save things including mode_line_proptrans_alist,
22761 and set that to nil so that we don't alter the outer value. */
22762 record_unwind_protect (unwind_format_mode_line,
22763 format_mode_line_unwind_data
22764 (XFRAME (WINDOW_FRAME (w)),
22765 old_buffer, selected_window, true));
22766 mode_line_proptrans_alist = Qnil;
22767
22768 Fselect_window (window, Qt);
22769 set_buffer_internal_1 (XBUFFER (buffer));
22770
22771 init_iterator (&it, w, -1, -1, NULL, face_id);
22772
22773 if (no_props)
22774 {
22775 mode_line_target = MODE_LINE_NOPROP;
22776 mode_line_string_face_prop = Qnil;
22777 mode_line_string_list = Qnil;
22778 string_start = MODE_LINE_NOPROP_LEN (0);
22779 }
22780 else
22781 {
22782 mode_line_target = MODE_LINE_STRING;
22783 mode_line_string_list = Qnil;
22784 mode_line_string_face = face;
22785 mode_line_string_face_prop
22786 = NILP (face) ? Qnil : list2 (Qface, face);
22787 }
22788
22789 push_kboard (FRAME_KBOARD (it.f));
22790 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22791 pop_kboard ();
22792
22793 if (no_props)
22794 {
22795 len = MODE_LINE_NOPROP_LEN (string_start);
22796 str = make_string (mode_line_noprop_buf + string_start, len);
22797 }
22798 else
22799 {
22800 mode_line_string_list = Fnreverse (mode_line_string_list);
22801 str = Fmapconcat (Qidentity, mode_line_string_list,
22802 empty_unibyte_string);
22803 }
22804
22805 unbind_to (count, Qnil);
22806 return str;
22807 }
22808
22809 /* Write a null-terminated, right justified decimal representation of
22810 the positive integer D to BUF using a minimal field width WIDTH. */
22811
22812 static void
22813 pint2str (register char *buf, register int width, register ptrdiff_t d)
22814 {
22815 register char *p = buf;
22816
22817 if (d <= 0)
22818 *p++ = '0';
22819 else
22820 {
22821 while (d > 0)
22822 {
22823 *p++ = d % 10 + '0';
22824 d /= 10;
22825 }
22826 }
22827
22828 for (width -= (int) (p - buf); width > 0; --width)
22829 *p++ = ' ';
22830 *p-- = '\0';
22831 while (p > buf)
22832 {
22833 d = *buf;
22834 *buf++ = *p;
22835 *p-- = d;
22836 }
22837 }
22838
22839 /* Write a null-terminated, right justified decimal and "human
22840 readable" representation of the nonnegative integer D to BUF using
22841 a minimal field width WIDTH. D should be smaller than 999.5e24. */
22842
22843 static const char power_letter[] =
22844 {
22845 0, /* no letter */
22846 'k', /* kilo */
22847 'M', /* mega */
22848 'G', /* giga */
22849 'T', /* tera */
22850 'P', /* peta */
22851 'E', /* exa */
22852 'Z', /* zetta */
22853 'Y' /* yotta */
22854 };
22855
22856 static void
22857 pint2hrstr (char *buf, int width, ptrdiff_t d)
22858 {
22859 /* We aim to represent the nonnegative integer D as
22860 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
22861 ptrdiff_t quotient = d;
22862 int remainder = 0;
22863 /* -1 means: do not use TENTHS. */
22864 int tenths = -1;
22865 int exponent = 0;
22866
22867 /* Length of QUOTIENT.TENTHS as a string. */
22868 int length;
22869
22870 char * psuffix;
22871 char * p;
22872
22873 if (quotient >= 1000)
22874 {
22875 /* Scale to the appropriate EXPONENT. */
22876 do
22877 {
22878 remainder = quotient % 1000;
22879 quotient /= 1000;
22880 exponent++;
22881 }
22882 while (quotient >= 1000);
22883
22884 /* Round to nearest and decide whether to use TENTHS or not. */
22885 if (quotient <= 9)
22886 {
22887 tenths = remainder / 100;
22888 if (remainder % 100 >= 50)
22889 {
22890 if (tenths < 9)
22891 tenths++;
22892 else
22893 {
22894 quotient++;
22895 if (quotient == 10)
22896 tenths = -1;
22897 else
22898 tenths = 0;
22899 }
22900 }
22901 }
22902 else
22903 if (remainder >= 500)
22904 {
22905 if (quotient < 999)
22906 quotient++;
22907 else
22908 {
22909 quotient = 1;
22910 exponent++;
22911 tenths = 0;
22912 }
22913 }
22914 }
22915
22916 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
22917 if (tenths == -1 && quotient <= 99)
22918 if (quotient <= 9)
22919 length = 1;
22920 else
22921 length = 2;
22922 else
22923 length = 3;
22924 p = psuffix = buf + max (width, length);
22925
22926 /* Print EXPONENT. */
22927 *psuffix++ = power_letter[exponent];
22928 *psuffix = '\0';
22929
22930 /* Print TENTHS. */
22931 if (tenths >= 0)
22932 {
22933 *--p = '0' + tenths;
22934 *--p = '.';
22935 }
22936
22937 /* Print QUOTIENT. */
22938 do
22939 {
22940 int digit = quotient % 10;
22941 *--p = '0' + digit;
22942 }
22943 while ((quotient /= 10) != 0);
22944
22945 /* Print leading spaces. */
22946 while (buf < p)
22947 *--p = ' ';
22948 }
22949
22950 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
22951 If EOL_FLAG, set also a mnemonic character for end-of-line
22952 type of CODING_SYSTEM. Return updated pointer into BUF. */
22953
22954 static unsigned char invalid_eol_type[] = "(*invalid*)";
22955
22956 static char *
22957 decode_mode_spec_coding (Lisp_Object coding_system, char *buf, bool eol_flag)
22958 {
22959 Lisp_Object val;
22960 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
22961 const unsigned char *eol_str;
22962 int eol_str_len;
22963 /* The EOL conversion we are using. */
22964 Lisp_Object eoltype;
22965
22966 val = CODING_SYSTEM_SPEC (coding_system);
22967 eoltype = Qnil;
22968
22969 if (!VECTORP (val)) /* Not yet decided. */
22970 {
22971 *buf++ = multibyte ? '-' : ' ';
22972 if (eol_flag)
22973 eoltype = eol_mnemonic_undecided;
22974 /* Don't mention EOL conversion if it isn't decided. */
22975 }
22976 else
22977 {
22978 Lisp_Object attrs;
22979 Lisp_Object eolvalue;
22980
22981 attrs = AREF (val, 0);
22982 eolvalue = AREF (val, 2);
22983
22984 *buf++ = multibyte
22985 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
22986 : ' ';
22987
22988 if (eol_flag)
22989 {
22990 /* The EOL conversion that is normal on this system. */
22991
22992 if (NILP (eolvalue)) /* Not yet decided. */
22993 eoltype = eol_mnemonic_undecided;
22994 else if (VECTORP (eolvalue)) /* Not yet decided. */
22995 eoltype = eol_mnemonic_undecided;
22996 else /* eolvalue is Qunix, Qdos, or Qmac. */
22997 eoltype = (EQ (eolvalue, Qunix)
22998 ? eol_mnemonic_unix
22999 : EQ (eolvalue, Qdos)
23000 ? eol_mnemonic_dos : eol_mnemonic_mac);
23001 }
23002 }
23003
23004 if (eol_flag)
23005 {
23006 /* Mention the EOL conversion if it is not the usual one. */
23007 if (STRINGP (eoltype))
23008 {
23009 eol_str = SDATA (eoltype);
23010 eol_str_len = SBYTES (eoltype);
23011 }
23012 else if (CHARACTERP (eoltype))
23013 {
23014 int c = XFASTINT (eoltype);
23015 return buf + CHAR_STRING (c, (unsigned char *) buf);
23016 }
23017 else
23018 {
23019 eol_str = invalid_eol_type;
23020 eol_str_len = sizeof (invalid_eol_type) - 1;
23021 }
23022 memcpy (buf, eol_str, eol_str_len);
23023 buf += eol_str_len;
23024 }
23025
23026 return buf;
23027 }
23028
23029 /* Return a string for the output of a mode line %-spec for window W,
23030 generated by character C. FIELD_WIDTH > 0 means pad the string
23031 returned with spaces to that value. Return a Lisp string in
23032 *STRING if the resulting string is taken from that Lisp string.
23033
23034 Note we operate on the current buffer for most purposes. */
23035
23036 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
23037
23038 static const char *
23039 decode_mode_spec (struct window *w, register int c, int field_width,
23040 Lisp_Object *string)
23041 {
23042 Lisp_Object obj;
23043 struct frame *f = XFRAME (WINDOW_FRAME (w));
23044 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
23045 /* We are going to use f->decode_mode_spec_buffer as the buffer to
23046 produce strings from numerical values, so limit preposterously
23047 large values of FIELD_WIDTH to avoid overrunning the buffer's
23048 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
23049 bytes plus the terminating null. */
23050 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
23051 struct buffer *b = current_buffer;
23052
23053 obj = Qnil;
23054 *string = Qnil;
23055
23056 switch (c)
23057 {
23058 case '*':
23059 if (!NILP (BVAR (b, read_only)))
23060 return "%";
23061 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23062 return "*";
23063 return "-";
23064
23065 case '+':
23066 /* This differs from %* only for a modified read-only buffer. */
23067 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23068 return "*";
23069 if (!NILP (BVAR (b, read_only)))
23070 return "%";
23071 return "-";
23072
23073 case '&':
23074 /* This differs from %* in ignoring read-only-ness. */
23075 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23076 return "*";
23077 return "-";
23078
23079 case '%':
23080 return "%";
23081
23082 case '[':
23083 {
23084 int i;
23085 char *p;
23086
23087 if (command_loop_level > 5)
23088 return "[[[... ";
23089 p = decode_mode_spec_buf;
23090 for (i = 0; i < command_loop_level; i++)
23091 *p++ = '[';
23092 *p = 0;
23093 return decode_mode_spec_buf;
23094 }
23095
23096 case ']':
23097 {
23098 int i;
23099 char *p;
23100
23101 if (command_loop_level > 5)
23102 return " ...]]]";
23103 p = decode_mode_spec_buf;
23104 for (i = 0; i < command_loop_level; i++)
23105 *p++ = ']';
23106 *p = 0;
23107 return decode_mode_spec_buf;
23108 }
23109
23110 case '-':
23111 {
23112 register int i;
23113
23114 /* Let lots_of_dashes be a string of infinite length. */
23115 if (mode_line_target == MODE_LINE_NOPROP
23116 || mode_line_target == MODE_LINE_STRING)
23117 return "--";
23118 if (field_width <= 0
23119 || field_width > sizeof (lots_of_dashes))
23120 {
23121 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
23122 decode_mode_spec_buf[i] = '-';
23123 decode_mode_spec_buf[i] = '\0';
23124 return decode_mode_spec_buf;
23125 }
23126 else
23127 return lots_of_dashes;
23128 }
23129
23130 case 'b':
23131 obj = BVAR (b, name);
23132 break;
23133
23134 case 'c':
23135 /* %c and %l are ignored in `frame-title-format'.
23136 (In redisplay_internal, the frame title is drawn _before_ the
23137 windows are updated, so the stuff which depends on actual
23138 window contents (such as %l) may fail to render properly, or
23139 even crash emacs.) */
23140 if (mode_line_target == MODE_LINE_TITLE)
23141 return "";
23142 else
23143 {
23144 ptrdiff_t col = current_column ();
23145 w->column_number_displayed = col;
23146 pint2str (decode_mode_spec_buf, width, col);
23147 return decode_mode_spec_buf;
23148 }
23149
23150 case 'e':
23151 #if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
23152 {
23153 if (NILP (Vmemory_full))
23154 return "";
23155 else
23156 return "!MEM FULL! ";
23157 }
23158 #else
23159 return "";
23160 #endif
23161
23162 case 'F':
23163 /* %F displays the frame name. */
23164 if (!NILP (f->title))
23165 return SSDATA (f->title);
23166 if (f->explicit_name || ! FRAME_WINDOW_P (f))
23167 return SSDATA (f->name);
23168 return "Emacs";
23169
23170 case 'f':
23171 obj = BVAR (b, filename);
23172 break;
23173
23174 case 'i':
23175 {
23176 ptrdiff_t size = ZV - BEGV;
23177 pint2str (decode_mode_spec_buf, width, size);
23178 return decode_mode_spec_buf;
23179 }
23180
23181 case 'I':
23182 {
23183 ptrdiff_t size = ZV - BEGV;
23184 pint2hrstr (decode_mode_spec_buf, width, size);
23185 return decode_mode_spec_buf;
23186 }
23187
23188 case 'l':
23189 {
23190 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
23191 ptrdiff_t topline, nlines, height;
23192 ptrdiff_t junk;
23193
23194 /* %c and %l are ignored in `frame-title-format'. */
23195 if (mode_line_target == MODE_LINE_TITLE)
23196 return "";
23197
23198 startpos = marker_position (w->start);
23199 startpos_byte = marker_byte_position (w->start);
23200 height = WINDOW_TOTAL_LINES (w);
23201
23202 /* If we decided that this buffer isn't suitable for line numbers,
23203 don't forget that too fast. */
23204 if (w->base_line_pos == -1)
23205 goto no_value;
23206
23207 /* If the buffer is very big, don't waste time. */
23208 if (INTEGERP (Vline_number_display_limit)
23209 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
23210 {
23211 w->base_line_pos = 0;
23212 w->base_line_number = 0;
23213 goto no_value;
23214 }
23215
23216 if (w->base_line_number > 0
23217 && w->base_line_pos > 0
23218 && w->base_line_pos <= startpos)
23219 {
23220 line = w->base_line_number;
23221 linepos = w->base_line_pos;
23222 linepos_byte = buf_charpos_to_bytepos (b, linepos);
23223 }
23224 else
23225 {
23226 line = 1;
23227 linepos = BUF_BEGV (b);
23228 linepos_byte = BUF_BEGV_BYTE (b);
23229 }
23230
23231 /* Count lines from base line to window start position. */
23232 nlines = display_count_lines (linepos_byte,
23233 startpos_byte,
23234 startpos, &junk);
23235
23236 topline = nlines + line;
23237
23238 /* Determine a new base line, if the old one is too close
23239 or too far away, or if we did not have one.
23240 "Too close" means it's plausible a scroll-down would
23241 go back past it. */
23242 if (startpos == BUF_BEGV (b))
23243 {
23244 w->base_line_number = topline;
23245 w->base_line_pos = BUF_BEGV (b);
23246 }
23247 else if (nlines < height + 25 || nlines > height * 3 + 50
23248 || linepos == BUF_BEGV (b))
23249 {
23250 ptrdiff_t limit = BUF_BEGV (b);
23251 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
23252 ptrdiff_t position;
23253 ptrdiff_t distance =
23254 (height * 2 + 30) * line_number_display_limit_width;
23255
23256 if (startpos - distance > limit)
23257 {
23258 limit = startpos - distance;
23259 limit_byte = CHAR_TO_BYTE (limit);
23260 }
23261
23262 nlines = display_count_lines (startpos_byte,
23263 limit_byte,
23264 - (height * 2 + 30),
23265 &position);
23266 /* If we couldn't find the lines we wanted within
23267 line_number_display_limit_width chars per line,
23268 give up on line numbers for this window. */
23269 if (position == limit_byte && limit == startpos - distance)
23270 {
23271 w->base_line_pos = -1;
23272 w->base_line_number = 0;
23273 goto no_value;
23274 }
23275
23276 w->base_line_number = topline - nlines;
23277 w->base_line_pos = BYTE_TO_CHAR (position);
23278 }
23279
23280 /* Now count lines from the start pos to point. */
23281 nlines = display_count_lines (startpos_byte,
23282 PT_BYTE, PT, &junk);
23283
23284 /* Record that we did display the line number. */
23285 line_number_displayed = true;
23286
23287 /* Make the string to show. */
23288 pint2str (decode_mode_spec_buf, width, topline + nlines);
23289 return decode_mode_spec_buf;
23290 no_value:
23291 {
23292 char *p = decode_mode_spec_buf;
23293 int pad = width - 2;
23294 while (pad-- > 0)
23295 *p++ = ' ';
23296 *p++ = '?';
23297 *p++ = '?';
23298 *p = '\0';
23299 return decode_mode_spec_buf;
23300 }
23301 }
23302 break;
23303
23304 case 'm':
23305 obj = BVAR (b, mode_name);
23306 break;
23307
23308 case 'n':
23309 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23310 return " Narrow";
23311 break;
23312
23313 case 'p':
23314 {
23315 ptrdiff_t pos = marker_position (w->start);
23316 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23317
23318 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
23319 {
23320 if (pos <= BUF_BEGV (b))
23321 return "All";
23322 else
23323 return "Bottom";
23324 }
23325 else if (pos <= BUF_BEGV (b))
23326 return "Top";
23327 else
23328 {
23329 if (total > 1000000)
23330 /* Do it differently for a large value, to avoid overflow. */
23331 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23332 else
23333 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23334 /* We can't normally display a 3-digit number,
23335 so get us a 2-digit number that is close. */
23336 if (total == 100)
23337 total = 99;
23338 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23339 return decode_mode_spec_buf;
23340 }
23341 }
23342
23343 /* Display percentage of size above the bottom of the screen. */
23344 case 'P':
23345 {
23346 ptrdiff_t toppos = marker_position (w->start);
23347 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23348 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23349
23350 if (botpos >= BUF_ZV (b))
23351 {
23352 if (toppos <= BUF_BEGV (b))
23353 return "All";
23354 else
23355 return "Bottom";
23356 }
23357 else
23358 {
23359 if (total > 1000000)
23360 /* Do it differently for a large value, to avoid overflow. */
23361 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23362 else
23363 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23364 /* We can't normally display a 3-digit number,
23365 so get us a 2-digit number that is close. */
23366 if (total == 100)
23367 total = 99;
23368 if (toppos <= BUF_BEGV (b))
23369 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23370 else
23371 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23372 return decode_mode_spec_buf;
23373 }
23374 }
23375
23376 case 's':
23377 /* status of process */
23378 obj = Fget_buffer_process (Fcurrent_buffer ());
23379 if (NILP (obj))
23380 return "no process";
23381 #ifndef MSDOS
23382 obj = Fsymbol_name (Fprocess_status (obj));
23383 #endif
23384 break;
23385
23386 case '@':
23387 {
23388 ptrdiff_t count = inhibit_garbage_collection ();
23389 Lisp_Object curdir = BVAR (current_buffer, directory);
23390 Lisp_Object val = Qnil;
23391
23392 if (STRINGP (curdir))
23393 val = call1 (intern ("file-remote-p"), curdir);
23394
23395 unbind_to (count, Qnil);
23396
23397 if (NILP (val))
23398 return "-";
23399 else
23400 return "@";
23401 }
23402
23403 case 'z':
23404 /* coding-system (not including end-of-line format) */
23405 case 'Z':
23406 /* coding-system (including end-of-line type) */
23407 {
23408 bool eol_flag = (c == 'Z');
23409 char *p = decode_mode_spec_buf;
23410
23411 if (! FRAME_WINDOW_P (f))
23412 {
23413 /* No need to mention EOL here--the terminal never needs
23414 to do EOL conversion. */
23415 p = decode_mode_spec_coding (CODING_ID_NAME
23416 (FRAME_KEYBOARD_CODING (f)->id),
23417 p, false);
23418 p = decode_mode_spec_coding (CODING_ID_NAME
23419 (FRAME_TERMINAL_CODING (f)->id),
23420 p, false);
23421 }
23422 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23423 p, eol_flag);
23424
23425 #if false /* This proves to be annoying; I think we can do without. -- rms. */
23426 #ifdef subprocesses
23427 obj = Fget_buffer_process (Fcurrent_buffer ());
23428 if (PROCESSP (obj))
23429 {
23430 p = decode_mode_spec_coding
23431 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23432 p = decode_mode_spec_coding
23433 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23434 }
23435 #endif /* subprocesses */
23436 #endif /* false */
23437 *p = 0;
23438 return decode_mode_spec_buf;
23439 }
23440 }
23441
23442 if (STRINGP (obj))
23443 {
23444 *string = obj;
23445 return SSDATA (obj);
23446 }
23447 else
23448 return "";
23449 }
23450
23451
23452 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23453 means count lines back from START_BYTE. But don't go beyond
23454 LIMIT_BYTE. Return the number of lines thus found (always
23455 nonnegative).
23456
23457 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23458 either the position COUNT lines after/before START_BYTE, if we
23459 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23460 COUNT lines. */
23461
23462 static ptrdiff_t
23463 display_count_lines (ptrdiff_t start_byte,
23464 ptrdiff_t limit_byte, ptrdiff_t count,
23465 ptrdiff_t *byte_pos_ptr)
23466 {
23467 register unsigned char *cursor;
23468 unsigned char *base;
23469
23470 register ptrdiff_t ceiling;
23471 register unsigned char *ceiling_addr;
23472 ptrdiff_t orig_count = count;
23473
23474 /* If we are not in selective display mode,
23475 check only for newlines. */
23476 bool selective_display
23477 = (!NILP (BVAR (current_buffer, selective_display))
23478 && !INTEGERP (BVAR (current_buffer, selective_display)));
23479
23480 if (count > 0)
23481 {
23482 while (start_byte < limit_byte)
23483 {
23484 ceiling = BUFFER_CEILING_OF (start_byte);
23485 ceiling = min (limit_byte - 1, ceiling);
23486 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23487 base = (cursor = BYTE_POS_ADDR (start_byte));
23488
23489 do
23490 {
23491 if (selective_display)
23492 {
23493 while (*cursor != '\n' && *cursor != 015
23494 && ++cursor != ceiling_addr)
23495 continue;
23496 if (cursor == ceiling_addr)
23497 break;
23498 }
23499 else
23500 {
23501 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23502 if (! cursor)
23503 break;
23504 }
23505
23506 cursor++;
23507
23508 if (--count == 0)
23509 {
23510 start_byte += cursor - base;
23511 *byte_pos_ptr = start_byte;
23512 return orig_count;
23513 }
23514 }
23515 while (cursor < ceiling_addr);
23516
23517 start_byte += ceiling_addr - base;
23518 }
23519 }
23520 else
23521 {
23522 while (start_byte > limit_byte)
23523 {
23524 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23525 ceiling = max (limit_byte, ceiling);
23526 ceiling_addr = BYTE_POS_ADDR (ceiling);
23527 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23528 while (true)
23529 {
23530 if (selective_display)
23531 {
23532 while (--cursor >= ceiling_addr
23533 && *cursor != '\n' && *cursor != 015)
23534 continue;
23535 if (cursor < ceiling_addr)
23536 break;
23537 }
23538 else
23539 {
23540 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23541 if (! cursor)
23542 break;
23543 }
23544
23545 if (++count == 0)
23546 {
23547 start_byte += cursor - base + 1;
23548 *byte_pos_ptr = start_byte;
23549 /* When scanning backwards, we should
23550 not count the newline posterior to which we stop. */
23551 return - orig_count - 1;
23552 }
23553 }
23554 start_byte += ceiling_addr - base;
23555 }
23556 }
23557
23558 *byte_pos_ptr = limit_byte;
23559
23560 if (count < 0)
23561 return - orig_count + count;
23562 return orig_count - count;
23563
23564 }
23565
23566
23567 \f
23568 /***********************************************************************
23569 Displaying strings
23570 ***********************************************************************/
23571
23572 /* Display a NUL-terminated string, starting with index START.
23573
23574 If STRING is non-null, display that C string. Otherwise, the Lisp
23575 string LISP_STRING is displayed. There's a case that STRING is
23576 non-null and LISP_STRING is not nil. It means STRING is a string
23577 data of LISP_STRING. In that case, we display LISP_STRING while
23578 ignoring its text properties.
23579
23580 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23581 FACE_STRING. Display STRING or LISP_STRING with the face at
23582 FACE_STRING_POS in FACE_STRING:
23583
23584 Display the string in the environment given by IT, but use the
23585 standard display table, temporarily.
23586
23587 FIELD_WIDTH is the minimum number of output glyphs to produce.
23588 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23589 with spaces. If STRING has more characters, more than FIELD_WIDTH
23590 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23591
23592 PRECISION is the maximum number of characters to output from
23593 STRING. PRECISION < 0 means don't truncate the string.
23594
23595 This is roughly equivalent to printf format specifiers:
23596
23597 FIELD_WIDTH PRECISION PRINTF
23598 ----------------------------------------
23599 -1 -1 %s
23600 -1 10 %.10s
23601 10 -1 %10s
23602 20 10 %20.10s
23603
23604 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23605 display them, and < 0 means obey the current buffer's value of
23606 enable_multibyte_characters.
23607
23608 Value is the number of columns displayed. */
23609
23610 static int
23611 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23612 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23613 int field_width, int precision, int max_x, int multibyte)
23614 {
23615 int hpos_at_start = it->hpos;
23616 int saved_face_id = it->face_id;
23617 struct glyph_row *row = it->glyph_row;
23618 ptrdiff_t it_charpos;
23619
23620 /* Initialize the iterator IT for iteration over STRING beginning
23621 with index START. */
23622 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23623 precision, field_width, multibyte);
23624 if (string && STRINGP (lisp_string))
23625 /* LISP_STRING is the one returned by decode_mode_spec. We should
23626 ignore its text properties. */
23627 it->stop_charpos = it->end_charpos;
23628
23629 /* If displaying STRING, set up the face of the iterator from
23630 FACE_STRING, if that's given. */
23631 if (STRINGP (face_string))
23632 {
23633 ptrdiff_t endptr;
23634 struct face *face;
23635
23636 it->face_id
23637 = face_at_string_position (it->w, face_string, face_string_pos,
23638 0, &endptr, it->base_face_id, false);
23639 face = FACE_FROM_ID (it->f, it->face_id);
23640 it->face_box_p = face->box != FACE_NO_BOX;
23641 }
23642
23643 /* Set max_x to the maximum allowed X position. Don't let it go
23644 beyond the right edge of the window. */
23645 if (max_x <= 0)
23646 max_x = it->last_visible_x;
23647 else
23648 max_x = min (max_x, it->last_visible_x);
23649
23650 /* Skip over display elements that are not visible. because IT->w is
23651 hscrolled. */
23652 if (it->current_x < it->first_visible_x)
23653 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23654 MOVE_TO_POS | MOVE_TO_X);
23655
23656 row->ascent = it->max_ascent;
23657 row->height = it->max_ascent + it->max_descent;
23658 row->phys_ascent = it->max_phys_ascent;
23659 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23660 row->extra_line_spacing = it->max_extra_line_spacing;
23661
23662 if (STRINGP (it->string))
23663 it_charpos = IT_STRING_CHARPOS (*it);
23664 else
23665 it_charpos = IT_CHARPOS (*it);
23666
23667 /* This condition is for the case that we are called with current_x
23668 past last_visible_x. */
23669 while (it->current_x < max_x)
23670 {
23671 int x_before, x, n_glyphs_before, i, nglyphs;
23672
23673 /* Get the next display element. */
23674 if (!get_next_display_element (it))
23675 break;
23676
23677 /* Produce glyphs. */
23678 x_before = it->current_x;
23679 n_glyphs_before = row->used[TEXT_AREA];
23680 PRODUCE_GLYPHS (it);
23681
23682 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
23683 i = 0;
23684 x = x_before;
23685 while (i < nglyphs)
23686 {
23687 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
23688
23689 if (it->line_wrap != TRUNCATE
23690 && x + glyph->pixel_width > max_x)
23691 {
23692 /* End of continued line or max_x reached. */
23693 if (CHAR_GLYPH_PADDING_P (*glyph))
23694 {
23695 /* A wide character is unbreakable. */
23696 if (row->reversed_p)
23697 unproduce_glyphs (it, row->used[TEXT_AREA]
23698 - n_glyphs_before);
23699 row->used[TEXT_AREA] = n_glyphs_before;
23700 it->current_x = x_before;
23701 }
23702 else
23703 {
23704 if (row->reversed_p)
23705 unproduce_glyphs (it, row->used[TEXT_AREA]
23706 - (n_glyphs_before + i));
23707 row->used[TEXT_AREA] = n_glyphs_before + i;
23708 it->current_x = x;
23709 }
23710 break;
23711 }
23712 else if (x + glyph->pixel_width >= it->first_visible_x)
23713 {
23714 /* Glyph is at least partially visible. */
23715 ++it->hpos;
23716 if (x < it->first_visible_x)
23717 row->x = x - it->first_visible_x;
23718 }
23719 else
23720 {
23721 /* Glyph is off the left margin of the display area.
23722 Should not happen. */
23723 emacs_abort ();
23724 }
23725
23726 row->ascent = max (row->ascent, it->max_ascent);
23727 row->height = max (row->height, it->max_ascent + it->max_descent);
23728 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
23729 row->phys_height = max (row->phys_height,
23730 it->max_phys_ascent + it->max_phys_descent);
23731 row->extra_line_spacing = max (row->extra_line_spacing,
23732 it->max_extra_line_spacing);
23733 x += glyph->pixel_width;
23734 ++i;
23735 }
23736
23737 /* Stop if max_x reached. */
23738 if (i < nglyphs)
23739 break;
23740
23741 /* Stop at line ends. */
23742 if (ITERATOR_AT_END_OF_LINE_P (it))
23743 {
23744 it->continuation_lines_width = 0;
23745 break;
23746 }
23747
23748 set_iterator_to_next (it, true);
23749 if (STRINGP (it->string))
23750 it_charpos = IT_STRING_CHARPOS (*it);
23751 else
23752 it_charpos = IT_CHARPOS (*it);
23753
23754 /* Stop if truncating at the right edge. */
23755 if (it->line_wrap == TRUNCATE
23756 && it->current_x >= it->last_visible_x)
23757 {
23758 /* Add truncation mark, but don't do it if the line is
23759 truncated at a padding space. */
23760 if (it_charpos < it->string_nchars)
23761 {
23762 if (!FRAME_WINDOW_P (it->f))
23763 {
23764 int ii, n;
23765
23766 if (it->current_x > it->last_visible_x)
23767 {
23768 if (!row->reversed_p)
23769 {
23770 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
23771 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23772 break;
23773 }
23774 else
23775 {
23776 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
23777 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23778 break;
23779 unproduce_glyphs (it, ii + 1);
23780 ii = row->used[TEXT_AREA] - (ii + 1);
23781 }
23782 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
23783 {
23784 row->used[TEXT_AREA] = ii;
23785 produce_special_glyphs (it, IT_TRUNCATION);
23786 }
23787 }
23788 produce_special_glyphs (it, IT_TRUNCATION);
23789 }
23790 row->truncated_on_right_p = true;
23791 }
23792 break;
23793 }
23794 }
23795
23796 /* Maybe insert a truncation at the left. */
23797 if (it->first_visible_x
23798 && it_charpos > 0)
23799 {
23800 if (!FRAME_WINDOW_P (it->f)
23801 || (row->reversed_p
23802 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23803 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
23804 insert_left_trunc_glyphs (it);
23805 row->truncated_on_left_p = true;
23806 }
23807
23808 it->face_id = saved_face_id;
23809
23810 /* Value is number of columns displayed. */
23811 return it->hpos - hpos_at_start;
23812 }
23813
23814
23815 \f
23816 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
23817 appears as an element of LIST or as the car of an element of LIST.
23818 If PROPVAL is a list, compare each element against LIST in that
23819 way, and return 1/2 if any element of PROPVAL is found in LIST.
23820 Otherwise return 0. This function cannot quit.
23821 The return value is 2 if the text is invisible but with an ellipsis
23822 and 1 if it's invisible and without an ellipsis. */
23823
23824 int
23825 invisible_prop (Lisp_Object propval, Lisp_Object list)
23826 {
23827 Lisp_Object tail, proptail;
23828
23829 for (tail = list; CONSP (tail); tail = XCDR (tail))
23830 {
23831 register Lisp_Object tem;
23832 tem = XCAR (tail);
23833 if (EQ (propval, tem))
23834 return 1;
23835 if (CONSP (tem) && EQ (propval, XCAR (tem)))
23836 return NILP (XCDR (tem)) ? 1 : 2;
23837 }
23838
23839 if (CONSP (propval))
23840 {
23841 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
23842 {
23843 Lisp_Object propelt;
23844 propelt = XCAR (proptail);
23845 for (tail = list; CONSP (tail); tail = XCDR (tail))
23846 {
23847 register Lisp_Object tem;
23848 tem = XCAR (tail);
23849 if (EQ (propelt, tem))
23850 return 1;
23851 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
23852 return NILP (XCDR (tem)) ? 1 : 2;
23853 }
23854 }
23855 }
23856
23857 return 0;
23858 }
23859
23860 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
23861 doc: /* Non-nil if the property makes the text invisible.
23862 POS-OR-PROP can be a marker or number, in which case it is taken to be
23863 a position in the current buffer and the value of the `invisible' property
23864 is checked; or it can be some other value, which is then presumed to be the
23865 value of the `invisible' property of the text of interest.
23866 The non-nil value returned can be t for truly invisible text or something
23867 else if the text is replaced by an ellipsis. */)
23868 (Lisp_Object pos_or_prop)
23869 {
23870 Lisp_Object prop
23871 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
23872 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
23873 : pos_or_prop);
23874 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
23875 return (invis == 0 ? Qnil
23876 : invis == 1 ? Qt
23877 : make_number (invis));
23878 }
23879
23880 /* Calculate a width or height in pixels from a specification using
23881 the following elements:
23882
23883 SPEC ::=
23884 NUM - a (fractional) multiple of the default font width/height
23885 (NUM) - specifies exactly NUM pixels
23886 UNIT - a fixed number of pixels, see below.
23887 ELEMENT - size of a display element in pixels, see below.
23888 (NUM . SPEC) - equals NUM * SPEC
23889 (+ SPEC SPEC ...) - add pixel values
23890 (- SPEC SPEC ...) - subtract pixel values
23891 (- SPEC) - negate pixel value
23892
23893 NUM ::=
23894 INT or FLOAT - a number constant
23895 SYMBOL - use symbol's (buffer local) variable binding.
23896
23897 UNIT ::=
23898 in - pixels per inch *)
23899 mm - pixels per 1/1000 meter *)
23900 cm - pixels per 1/100 meter *)
23901 width - width of current font in pixels.
23902 height - height of current font in pixels.
23903
23904 *) using the ratio(s) defined in display-pixels-per-inch.
23905
23906 ELEMENT ::=
23907
23908 left-fringe - left fringe width in pixels
23909 right-fringe - right fringe width in pixels
23910
23911 left-margin - left margin width in pixels
23912 right-margin - right margin width in pixels
23913
23914 scroll-bar - scroll-bar area width in pixels
23915
23916 Examples:
23917
23918 Pixels corresponding to 5 inches:
23919 (5 . in)
23920
23921 Total width of non-text areas on left side of window (if scroll-bar is on left):
23922 '(space :width (+ left-fringe left-margin scroll-bar))
23923
23924 Align to first text column (in header line):
23925 '(space :align-to 0)
23926
23927 Align to middle of text area minus half the width of variable `my-image'
23928 containing a loaded image:
23929 '(space :align-to (0.5 . (- text my-image)))
23930
23931 Width of left margin minus width of 1 character in the default font:
23932 '(space :width (- left-margin 1))
23933
23934 Width of left margin minus width of 2 characters in the current font:
23935 '(space :width (- left-margin (2 . width)))
23936
23937 Center 1 character over left-margin (in header line):
23938 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
23939
23940 Different ways to express width of left fringe plus left margin minus one pixel:
23941 '(space :width (- (+ left-fringe left-margin) (1)))
23942 '(space :width (+ left-fringe left-margin (- (1))))
23943 '(space :width (+ left-fringe left-margin (-1)))
23944
23945 */
23946
23947 static bool
23948 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
23949 struct font *font, bool width_p, int *align_to)
23950 {
23951 double pixels;
23952
23953 # define OK_PIXELS(val) (*res = (val), true)
23954 # define OK_ALIGN_TO(val) (*align_to = (val), true)
23955
23956 if (NILP (prop))
23957 return OK_PIXELS (0);
23958
23959 eassert (FRAME_LIVE_P (it->f));
23960
23961 if (SYMBOLP (prop))
23962 {
23963 if (SCHARS (SYMBOL_NAME (prop)) == 2)
23964 {
23965 char *unit = SSDATA (SYMBOL_NAME (prop));
23966
23967 if (unit[0] == 'i' && unit[1] == 'n')
23968 pixels = 1.0;
23969 else if (unit[0] == 'm' && unit[1] == 'm')
23970 pixels = 25.4;
23971 else if (unit[0] == 'c' && unit[1] == 'm')
23972 pixels = 2.54;
23973 else
23974 pixels = 0;
23975 if (pixels > 0)
23976 {
23977 double ppi = (width_p ? FRAME_RES_X (it->f)
23978 : FRAME_RES_Y (it->f));
23979
23980 if (ppi > 0)
23981 return OK_PIXELS (ppi / pixels);
23982 return false;
23983 }
23984 }
23985
23986 #ifdef HAVE_WINDOW_SYSTEM
23987 if (EQ (prop, Qheight))
23988 return OK_PIXELS (font
23989 ? normal_char_height (font, -1)
23990 : FRAME_LINE_HEIGHT (it->f));
23991 if (EQ (prop, Qwidth))
23992 return OK_PIXELS (font
23993 ? FONT_WIDTH (font)
23994 : FRAME_COLUMN_WIDTH (it->f));
23995 #else
23996 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
23997 return OK_PIXELS (1);
23998 #endif
23999
24000 if (EQ (prop, Qtext))
24001 return OK_PIXELS (width_p
24002 ? window_box_width (it->w, TEXT_AREA)
24003 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
24004
24005 if (align_to && *align_to < 0)
24006 {
24007 *res = 0;
24008 if (EQ (prop, Qleft))
24009 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
24010 if (EQ (prop, Qright))
24011 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
24012 if (EQ (prop, Qcenter))
24013 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
24014 + window_box_width (it->w, TEXT_AREA) / 2);
24015 if (EQ (prop, Qleft_fringe))
24016 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24017 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
24018 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
24019 if (EQ (prop, Qright_fringe))
24020 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24021 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24022 : window_box_right_offset (it->w, TEXT_AREA));
24023 if (EQ (prop, Qleft_margin))
24024 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
24025 if (EQ (prop, Qright_margin))
24026 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
24027 if (EQ (prop, Qscroll_bar))
24028 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
24029 ? 0
24030 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24031 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24032 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24033 : 0)));
24034 }
24035 else
24036 {
24037 if (EQ (prop, Qleft_fringe))
24038 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
24039 if (EQ (prop, Qright_fringe))
24040 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
24041 if (EQ (prop, Qleft_margin))
24042 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
24043 if (EQ (prop, Qright_margin))
24044 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
24045 if (EQ (prop, Qscroll_bar))
24046 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
24047 }
24048
24049 prop = buffer_local_value (prop, it->w->contents);
24050 if (EQ (prop, Qunbound))
24051 prop = Qnil;
24052 }
24053
24054 if (NUMBERP (prop))
24055 {
24056 int base_unit = (width_p
24057 ? FRAME_COLUMN_WIDTH (it->f)
24058 : FRAME_LINE_HEIGHT (it->f));
24059 return OK_PIXELS (XFLOATINT (prop) * base_unit);
24060 }
24061
24062 if (CONSP (prop))
24063 {
24064 Lisp_Object car = XCAR (prop);
24065 Lisp_Object cdr = XCDR (prop);
24066
24067 if (SYMBOLP (car))
24068 {
24069 #ifdef HAVE_WINDOW_SYSTEM
24070 if (FRAME_WINDOW_P (it->f)
24071 && valid_image_p (prop))
24072 {
24073 ptrdiff_t id = lookup_image (it->f, prop);
24074 struct image *img = IMAGE_FROM_ID (it->f, id);
24075
24076 return OK_PIXELS (width_p ? img->width : img->height);
24077 }
24078 #endif
24079 if (EQ (car, Qplus) || EQ (car, Qminus))
24080 {
24081 bool first = true;
24082 double px;
24083
24084 pixels = 0;
24085 while (CONSP (cdr))
24086 {
24087 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
24088 font, width_p, align_to))
24089 return false;
24090 if (first)
24091 pixels = (EQ (car, Qplus) ? px : -px), first = false;
24092 else
24093 pixels += px;
24094 cdr = XCDR (cdr);
24095 }
24096 if (EQ (car, Qminus))
24097 pixels = -pixels;
24098 return OK_PIXELS (pixels);
24099 }
24100
24101 car = buffer_local_value (car, it->w->contents);
24102 if (EQ (car, Qunbound))
24103 car = Qnil;
24104 }
24105
24106 if (NUMBERP (car))
24107 {
24108 double fact;
24109 pixels = XFLOATINT (car);
24110 if (NILP (cdr))
24111 return OK_PIXELS (pixels);
24112 if (calc_pixel_width_or_height (&fact, it, cdr,
24113 font, width_p, align_to))
24114 return OK_PIXELS (pixels * fact);
24115 return false;
24116 }
24117
24118 return false;
24119 }
24120
24121 return false;
24122 }
24123
24124 void
24125 get_font_ascent_descent (struct font *font, int *ascent, int *descent)
24126 {
24127 #ifdef HAVE_WINDOW_SYSTEM
24128 normal_char_ascent_descent (font, -1, ascent, descent);
24129 #else
24130 *ascent = 1;
24131 *descent = 0;
24132 #endif
24133 }
24134
24135 \f
24136 /***********************************************************************
24137 Glyph Display
24138 ***********************************************************************/
24139
24140 #ifdef HAVE_WINDOW_SYSTEM
24141
24142 #ifdef GLYPH_DEBUG
24143
24144 void
24145 dump_glyph_string (struct glyph_string *s)
24146 {
24147 fprintf (stderr, "glyph string\n");
24148 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
24149 s->x, s->y, s->width, s->height);
24150 fprintf (stderr, " ybase = %d\n", s->ybase);
24151 fprintf (stderr, " hl = %d\n", s->hl);
24152 fprintf (stderr, " left overhang = %d, right = %d\n",
24153 s->left_overhang, s->right_overhang);
24154 fprintf (stderr, " nchars = %d\n", s->nchars);
24155 fprintf (stderr, " extends to end of line = %d\n",
24156 s->extends_to_end_of_line_p);
24157 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
24158 fprintf (stderr, " bg width = %d\n", s->background_width);
24159 }
24160
24161 #endif /* GLYPH_DEBUG */
24162
24163 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
24164 of XChar2b structures for S; it can't be allocated in
24165 init_glyph_string because it must be allocated via `alloca'. W
24166 is the window on which S is drawn. ROW and AREA are the glyph row
24167 and area within the row from which S is constructed. START is the
24168 index of the first glyph structure covered by S. HL is a
24169 face-override for drawing S. */
24170
24171 #ifdef HAVE_NTGUI
24172 #define OPTIONAL_HDC(hdc) HDC hdc,
24173 #define DECLARE_HDC(hdc) HDC hdc;
24174 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
24175 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
24176 #endif
24177
24178 #ifndef OPTIONAL_HDC
24179 #define OPTIONAL_HDC(hdc)
24180 #define DECLARE_HDC(hdc)
24181 #define ALLOCATE_HDC(hdc, f)
24182 #define RELEASE_HDC(hdc, f)
24183 #endif
24184
24185 static void
24186 init_glyph_string (struct glyph_string *s,
24187 OPTIONAL_HDC (hdc)
24188 XChar2b *char2b, struct window *w, struct glyph_row *row,
24189 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
24190 {
24191 memset (s, 0, sizeof *s);
24192 s->w = w;
24193 s->f = XFRAME (w->frame);
24194 #ifdef HAVE_NTGUI
24195 s->hdc = hdc;
24196 #endif
24197 s->display = FRAME_X_DISPLAY (s->f);
24198 s->window = FRAME_X_WINDOW (s->f);
24199 s->char2b = char2b;
24200 s->hl = hl;
24201 s->row = row;
24202 s->area = area;
24203 s->first_glyph = row->glyphs[area] + start;
24204 s->height = row->height;
24205 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
24206 s->ybase = s->y + row->ascent;
24207 }
24208
24209
24210 /* Append the list of glyph strings with head H and tail T to the list
24211 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
24212
24213 static void
24214 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24215 struct glyph_string *h, struct glyph_string *t)
24216 {
24217 if (h)
24218 {
24219 if (*head)
24220 (*tail)->next = h;
24221 else
24222 *head = h;
24223 h->prev = *tail;
24224 *tail = t;
24225 }
24226 }
24227
24228
24229 /* Prepend the list of glyph strings with head H and tail T to the
24230 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
24231 result. */
24232
24233 static void
24234 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24235 struct glyph_string *h, struct glyph_string *t)
24236 {
24237 if (h)
24238 {
24239 if (*head)
24240 (*head)->prev = t;
24241 else
24242 *tail = t;
24243 t->next = *head;
24244 *head = h;
24245 }
24246 }
24247
24248
24249 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
24250 Set *HEAD and *TAIL to the resulting list. */
24251
24252 static void
24253 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
24254 struct glyph_string *s)
24255 {
24256 s->next = s->prev = NULL;
24257 append_glyph_string_lists (head, tail, s, s);
24258 }
24259
24260
24261 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24262 The encoding of C is returned in *CHAR2B. DISPLAY_P means
24263 make sure that X resources for the face returned are allocated.
24264 Value is a pointer to a realized face that is ready for display if
24265 DISPLAY_P. */
24266
24267 static struct face *
24268 get_char_face_and_encoding (struct frame *f, int c, int face_id,
24269 XChar2b *char2b, bool display_p)
24270 {
24271 struct face *face = FACE_FROM_ID (f, face_id);
24272 unsigned code = 0;
24273
24274 if (face->font)
24275 {
24276 code = face->font->driver->encode_char (face->font, c);
24277
24278 if (code == FONT_INVALID_CODE)
24279 code = 0;
24280 }
24281 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24282
24283 /* Make sure X resources of the face are allocated. */
24284 #ifdef HAVE_X_WINDOWS
24285 if (display_p)
24286 #endif
24287 {
24288 eassert (face != NULL);
24289 prepare_face_for_display (f, face);
24290 }
24291
24292 return face;
24293 }
24294
24295
24296 /* Get face and two-byte form of character glyph GLYPH on frame F.
24297 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24298 a pointer to a realized face that is ready for display. */
24299
24300 static struct face *
24301 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24302 XChar2b *char2b)
24303 {
24304 struct face *face;
24305 unsigned code = 0;
24306
24307 eassert (glyph->type == CHAR_GLYPH);
24308 face = FACE_FROM_ID (f, glyph->face_id);
24309
24310 /* Make sure X resources of the face are allocated. */
24311 eassert (face != NULL);
24312 prepare_face_for_display (f, face);
24313
24314 if (face->font)
24315 {
24316 if (CHAR_BYTE8_P (glyph->u.ch))
24317 code = CHAR_TO_BYTE8 (glyph->u.ch);
24318 else
24319 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24320
24321 if (code == FONT_INVALID_CODE)
24322 code = 0;
24323 }
24324
24325 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24326 return face;
24327 }
24328
24329
24330 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24331 Return true iff FONT has a glyph for C. */
24332
24333 static bool
24334 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24335 {
24336 unsigned code;
24337
24338 if (CHAR_BYTE8_P (c))
24339 code = CHAR_TO_BYTE8 (c);
24340 else
24341 code = font->driver->encode_char (font, c);
24342
24343 if (code == FONT_INVALID_CODE)
24344 return false;
24345 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24346 return true;
24347 }
24348
24349
24350 /* Fill glyph string S with composition components specified by S->cmp.
24351
24352 BASE_FACE is the base face of the composition.
24353 S->cmp_from is the index of the first component for S.
24354
24355 OVERLAPS non-zero means S should draw the foreground only, and use
24356 its physical height for clipping. See also draw_glyphs.
24357
24358 Value is the index of a component not in S. */
24359
24360 static int
24361 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24362 int overlaps)
24363 {
24364 int i;
24365 /* For all glyphs of this composition, starting at the offset
24366 S->cmp_from, until we reach the end of the definition or encounter a
24367 glyph that requires the different face, add it to S. */
24368 struct face *face;
24369
24370 eassert (s);
24371
24372 s->for_overlaps = overlaps;
24373 s->face = NULL;
24374 s->font = NULL;
24375 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24376 {
24377 int c = COMPOSITION_GLYPH (s->cmp, i);
24378
24379 /* TAB in a composition means display glyphs with padding space
24380 on the left or right. */
24381 if (c != '\t')
24382 {
24383 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24384 -1, Qnil);
24385
24386 face = get_char_face_and_encoding (s->f, c, face_id,
24387 s->char2b + i, true);
24388 if (face)
24389 {
24390 if (! s->face)
24391 {
24392 s->face = face;
24393 s->font = s->face->font;
24394 }
24395 else if (s->face != face)
24396 break;
24397 }
24398 }
24399 ++s->nchars;
24400 }
24401 s->cmp_to = i;
24402
24403 if (s->face == NULL)
24404 {
24405 s->face = base_face->ascii_face;
24406 s->font = s->face->font;
24407 }
24408
24409 /* All glyph strings for the same composition has the same width,
24410 i.e. the width set for the first component of the composition. */
24411 s->width = s->first_glyph->pixel_width;
24412
24413 /* If the specified font could not be loaded, use the frame's
24414 default font, but record the fact that we couldn't load it in
24415 the glyph string so that we can draw rectangles for the
24416 characters of the glyph string. */
24417 if (s->font == NULL)
24418 {
24419 s->font_not_found_p = true;
24420 s->font = FRAME_FONT (s->f);
24421 }
24422
24423 /* Adjust base line for subscript/superscript text. */
24424 s->ybase += s->first_glyph->voffset;
24425
24426 return s->cmp_to;
24427 }
24428
24429 static int
24430 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24431 int start, int end, int overlaps)
24432 {
24433 struct glyph *glyph, *last;
24434 Lisp_Object lgstring;
24435 int i;
24436
24437 s->for_overlaps = overlaps;
24438 glyph = s->row->glyphs[s->area] + start;
24439 last = s->row->glyphs[s->area] + end;
24440 s->cmp_id = glyph->u.cmp.id;
24441 s->cmp_from = glyph->slice.cmp.from;
24442 s->cmp_to = glyph->slice.cmp.to + 1;
24443 s->face = FACE_FROM_ID (s->f, face_id);
24444 lgstring = composition_gstring_from_id (s->cmp_id);
24445 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24446 glyph++;
24447 while (glyph < last
24448 && glyph->u.cmp.automatic
24449 && glyph->u.cmp.id == s->cmp_id
24450 && s->cmp_to == glyph->slice.cmp.from)
24451 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24452
24453 for (i = s->cmp_from; i < s->cmp_to; i++)
24454 {
24455 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24456 unsigned code = LGLYPH_CODE (lglyph);
24457
24458 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24459 }
24460 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24461 return glyph - s->row->glyphs[s->area];
24462 }
24463
24464
24465 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24466 See the comment of fill_glyph_string for arguments.
24467 Value is the index of the first glyph not in S. */
24468
24469
24470 static int
24471 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24472 int start, int end, int overlaps)
24473 {
24474 struct glyph *glyph, *last;
24475 int voffset;
24476
24477 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24478 s->for_overlaps = overlaps;
24479 glyph = s->row->glyphs[s->area] + start;
24480 last = s->row->glyphs[s->area] + end;
24481 voffset = glyph->voffset;
24482 s->face = FACE_FROM_ID (s->f, face_id);
24483 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24484 s->nchars = 1;
24485 s->width = glyph->pixel_width;
24486 glyph++;
24487 while (glyph < last
24488 && glyph->type == GLYPHLESS_GLYPH
24489 && glyph->voffset == voffset
24490 && glyph->face_id == face_id)
24491 {
24492 s->nchars++;
24493 s->width += glyph->pixel_width;
24494 glyph++;
24495 }
24496 s->ybase += voffset;
24497 return glyph - s->row->glyphs[s->area];
24498 }
24499
24500
24501 /* Fill glyph string S from a sequence of character glyphs.
24502
24503 FACE_ID is the face id of the string. START is the index of the
24504 first glyph to consider, END is the index of the last + 1.
24505 OVERLAPS non-zero means S should draw the foreground only, and use
24506 its physical height for clipping. See also draw_glyphs.
24507
24508 Value is the index of the first glyph not in S. */
24509
24510 static int
24511 fill_glyph_string (struct glyph_string *s, int face_id,
24512 int start, int end, int overlaps)
24513 {
24514 struct glyph *glyph, *last;
24515 int voffset;
24516 bool glyph_not_available_p;
24517
24518 eassert (s->f == XFRAME (s->w->frame));
24519 eassert (s->nchars == 0);
24520 eassert (start >= 0 && end > start);
24521
24522 s->for_overlaps = overlaps;
24523 glyph = s->row->glyphs[s->area] + start;
24524 last = s->row->glyphs[s->area] + end;
24525 voffset = glyph->voffset;
24526 s->padding_p = glyph->padding_p;
24527 glyph_not_available_p = glyph->glyph_not_available_p;
24528
24529 while (glyph < last
24530 && glyph->type == CHAR_GLYPH
24531 && glyph->voffset == voffset
24532 /* Same face id implies same font, nowadays. */
24533 && glyph->face_id == face_id
24534 && glyph->glyph_not_available_p == glyph_not_available_p)
24535 {
24536 s->face = get_glyph_face_and_encoding (s->f, glyph,
24537 s->char2b + s->nchars);
24538 ++s->nchars;
24539 eassert (s->nchars <= end - start);
24540 s->width += glyph->pixel_width;
24541 if (glyph++->padding_p != s->padding_p)
24542 break;
24543 }
24544
24545 s->font = s->face->font;
24546
24547 /* If the specified font could not be loaded, use the frame's font,
24548 but record the fact that we couldn't load it in
24549 S->font_not_found_p so that we can draw rectangles for the
24550 characters of the glyph string. */
24551 if (s->font == NULL || glyph_not_available_p)
24552 {
24553 s->font_not_found_p = true;
24554 s->font = FRAME_FONT (s->f);
24555 }
24556
24557 /* Adjust base line for subscript/superscript text. */
24558 s->ybase += voffset;
24559
24560 eassert (s->face && s->face->gc);
24561 return glyph - s->row->glyphs[s->area];
24562 }
24563
24564
24565 /* Fill glyph string S from image glyph S->first_glyph. */
24566
24567 static void
24568 fill_image_glyph_string (struct glyph_string *s)
24569 {
24570 eassert (s->first_glyph->type == IMAGE_GLYPH);
24571 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24572 eassert (s->img);
24573 s->slice = s->first_glyph->slice.img;
24574 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24575 s->font = s->face->font;
24576 s->width = s->first_glyph->pixel_width;
24577
24578 /* Adjust base line for subscript/superscript text. */
24579 s->ybase += s->first_glyph->voffset;
24580 }
24581
24582
24583 /* Fill glyph string S from a sequence of stretch glyphs.
24584
24585 START is the index of the first glyph to consider,
24586 END is the index of the last + 1.
24587
24588 Value is the index of the first glyph not in S. */
24589
24590 static int
24591 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24592 {
24593 struct glyph *glyph, *last;
24594 int voffset, face_id;
24595
24596 eassert (s->first_glyph->type == STRETCH_GLYPH);
24597
24598 glyph = s->row->glyphs[s->area] + start;
24599 last = s->row->glyphs[s->area] + end;
24600 face_id = glyph->face_id;
24601 s->face = FACE_FROM_ID (s->f, face_id);
24602 s->font = s->face->font;
24603 s->width = glyph->pixel_width;
24604 s->nchars = 1;
24605 voffset = glyph->voffset;
24606
24607 for (++glyph;
24608 (glyph < last
24609 && glyph->type == STRETCH_GLYPH
24610 && glyph->voffset == voffset
24611 && glyph->face_id == face_id);
24612 ++glyph)
24613 s->width += glyph->pixel_width;
24614
24615 /* Adjust base line for subscript/superscript text. */
24616 s->ybase += voffset;
24617
24618 /* The case that face->gc == 0 is handled when drawing the glyph
24619 string by calling prepare_face_for_display. */
24620 eassert (s->face);
24621 return glyph - s->row->glyphs[s->area];
24622 }
24623
24624 static struct font_metrics *
24625 get_per_char_metric (struct font *font, XChar2b *char2b)
24626 {
24627 static struct font_metrics metrics;
24628 unsigned code;
24629
24630 if (! font)
24631 return NULL;
24632 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24633 if (code == FONT_INVALID_CODE)
24634 return NULL;
24635 font->driver->text_extents (font, &code, 1, &metrics);
24636 return &metrics;
24637 }
24638
24639 /* A subroutine that computes "normal" values of ASCENT and DESCENT
24640 for FONT. Values are taken from font-global ones, except for fonts
24641 that claim preposterously large values, but whose glyphs actually
24642 have reasonable dimensions. C is the character to use for metrics
24643 if the font-global values are too large; if C is negative, the
24644 function selects a default character. */
24645 static void
24646 normal_char_ascent_descent (struct font *font, int c, int *ascent, int *descent)
24647 {
24648 *ascent = FONT_BASE (font);
24649 *descent = FONT_DESCENT (font);
24650
24651 if (FONT_TOO_HIGH (font))
24652 {
24653 XChar2b char2b;
24654
24655 /* Get metrics of C, defaulting to a reasonably sized ASCII
24656 character. */
24657 if (get_char_glyph_code (c >= 0 ? c : '{', font, &char2b))
24658 {
24659 struct font_metrics *pcm = get_per_char_metric (font, &char2b);
24660
24661 if (!(pcm->width == 0 && pcm->rbearing == 0 && pcm->lbearing == 0))
24662 {
24663 /* We add 1 pixel to character dimensions as heuristics
24664 that produces nicer display, e.g. when the face has
24665 the box attribute. */
24666 *ascent = pcm->ascent + 1;
24667 *descent = pcm->descent + 1;
24668 }
24669 }
24670 }
24671 }
24672
24673 /* A subroutine that computes a reasonable "normal character height"
24674 for fonts that claim preposterously large vertical dimensions, but
24675 whose glyphs are actually reasonably sized. C is the character
24676 whose metrics to use for those fonts, or -1 for default
24677 character. */
24678 static int
24679 normal_char_height (struct font *font, int c)
24680 {
24681 int ascent, descent;
24682
24683 normal_char_ascent_descent (font, c, &ascent, &descent);
24684
24685 return ascent + descent;
24686 }
24687
24688 /* EXPORT for RIF:
24689 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
24690 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
24691 assumed to be zero. */
24692
24693 void
24694 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
24695 {
24696 *left = *right = 0;
24697
24698 if (glyph->type == CHAR_GLYPH)
24699 {
24700 XChar2b char2b;
24701 struct face *face = get_glyph_face_and_encoding (f, glyph, &char2b);
24702 if (face->font)
24703 {
24704 struct font_metrics *pcm = get_per_char_metric (face->font, &char2b);
24705 if (pcm)
24706 {
24707 if (pcm->rbearing > pcm->width)
24708 *right = pcm->rbearing - pcm->width;
24709 if (pcm->lbearing < 0)
24710 *left = -pcm->lbearing;
24711 }
24712 }
24713 }
24714 else if (glyph->type == COMPOSITE_GLYPH)
24715 {
24716 if (! glyph->u.cmp.automatic)
24717 {
24718 struct composition *cmp = composition_table[glyph->u.cmp.id];
24719
24720 if (cmp->rbearing > cmp->pixel_width)
24721 *right = cmp->rbearing - cmp->pixel_width;
24722 if (cmp->lbearing < 0)
24723 *left = - cmp->lbearing;
24724 }
24725 else
24726 {
24727 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
24728 struct font_metrics metrics;
24729
24730 composition_gstring_width (gstring, glyph->slice.cmp.from,
24731 glyph->slice.cmp.to + 1, &metrics);
24732 if (metrics.rbearing > metrics.width)
24733 *right = metrics.rbearing - metrics.width;
24734 if (metrics.lbearing < 0)
24735 *left = - metrics.lbearing;
24736 }
24737 }
24738 }
24739
24740
24741 /* Return the index of the first glyph preceding glyph string S that
24742 is overwritten by S because of S's left overhang. Value is -1
24743 if no glyphs are overwritten. */
24744
24745 static int
24746 left_overwritten (struct glyph_string *s)
24747 {
24748 int k;
24749
24750 if (s->left_overhang)
24751 {
24752 int x = 0, i;
24753 struct glyph *glyphs = s->row->glyphs[s->area];
24754 int first = s->first_glyph - glyphs;
24755
24756 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
24757 x -= glyphs[i].pixel_width;
24758
24759 k = i + 1;
24760 }
24761 else
24762 k = -1;
24763
24764 return k;
24765 }
24766
24767
24768 /* Return the index of the first glyph preceding glyph string S that
24769 is overwriting S because of its right overhang. Value is -1 if no
24770 glyph in front of S overwrites S. */
24771
24772 static int
24773 left_overwriting (struct glyph_string *s)
24774 {
24775 int i, k, x;
24776 struct glyph *glyphs = s->row->glyphs[s->area];
24777 int first = s->first_glyph - glyphs;
24778
24779 k = -1;
24780 x = 0;
24781 for (i = first - 1; i >= 0; --i)
24782 {
24783 int left, right;
24784 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24785 if (x + right > 0)
24786 k = i;
24787 x -= glyphs[i].pixel_width;
24788 }
24789
24790 return k;
24791 }
24792
24793
24794 /* Return the index of the last glyph following glyph string S that is
24795 overwritten by S because of S's right overhang. Value is -1 if
24796 no such glyph is found. */
24797
24798 static int
24799 right_overwritten (struct glyph_string *s)
24800 {
24801 int k = -1;
24802
24803 if (s->right_overhang)
24804 {
24805 int x = 0, i;
24806 struct glyph *glyphs = s->row->glyphs[s->area];
24807 int first = (s->first_glyph - glyphs
24808 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24809 int end = s->row->used[s->area];
24810
24811 for (i = first; i < end && s->right_overhang > x; ++i)
24812 x += glyphs[i].pixel_width;
24813
24814 k = i;
24815 }
24816
24817 return k;
24818 }
24819
24820
24821 /* Return the index of the last glyph following glyph string S that
24822 overwrites S because of its left overhang. Value is negative
24823 if no such glyph is found. */
24824
24825 static int
24826 right_overwriting (struct glyph_string *s)
24827 {
24828 int i, k, x;
24829 int end = s->row->used[s->area];
24830 struct glyph *glyphs = s->row->glyphs[s->area];
24831 int first = (s->first_glyph - glyphs
24832 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24833
24834 k = -1;
24835 x = 0;
24836 for (i = first; i < end; ++i)
24837 {
24838 int left, right;
24839 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24840 if (x - left < 0)
24841 k = i;
24842 x += glyphs[i].pixel_width;
24843 }
24844
24845 return k;
24846 }
24847
24848
24849 /* Set background width of glyph string S. START is the index of the
24850 first glyph following S. LAST_X is the right-most x-position + 1
24851 in the drawing area. */
24852
24853 static void
24854 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
24855 {
24856 /* If the face of this glyph string has to be drawn to the end of
24857 the drawing area, set S->extends_to_end_of_line_p. */
24858
24859 if (start == s->row->used[s->area]
24860 && ((s->row->fill_line_p
24861 && (s->hl == DRAW_NORMAL_TEXT
24862 || s->hl == DRAW_IMAGE_RAISED
24863 || s->hl == DRAW_IMAGE_SUNKEN))
24864 || s->hl == DRAW_MOUSE_FACE))
24865 s->extends_to_end_of_line_p = true;
24866
24867 /* If S extends its face to the end of the line, set its
24868 background_width to the distance to the right edge of the drawing
24869 area. */
24870 if (s->extends_to_end_of_line_p)
24871 s->background_width = last_x - s->x + 1;
24872 else
24873 s->background_width = s->width;
24874 }
24875
24876
24877 /* Compute overhangs and x-positions for glyph string S and its
24878 predecessors, or successors. X is the starting x-position for S.
24879 BACKWARD_P means process predecessors. */
24880
24881 static void
24882 compute_overhangs_and_x (struct glyph_string *s, int x, bool backward_p)
24883 {
24884 if (backward_p)
24885 {
24886 while (s)
24887 {
24888 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24889 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24890 x -= s->width;
24891 s->x = x;
24892 s = s->prev;
24893 }
24894 }
24895 else
24896 {
24897 while (s)
24898 {
24899 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24900 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24901 s->x = x;
24902 x += s->width;
24903 s = s->next;
24904 }
24905 }
24906 }
24907
24908
24909
24910 /* The following macros are only called from draw_glyphs below.
24911 They reference the following parameters of that function directly:
24912 `w', `row', `area', and `overlap_p'
24913 as well as the following local variables:
24914 `s', `f', and `hdc' (in W32) */
24915
24916 #ifdef HAVE_NTGUI
24917 /* On W32, silently add local `hdc' variable to argument list of
24918 init_glyph_string. */
24919 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24920 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
24921 #else
24922 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24923 init_glyph_string (s, char2b, w, row, area, start, hl)
24924 #endif
24925
24926 /* Add a glyph string for a stretch glyph to the list of strings
24927 between HEAD and TAIL. START is the index of the stretch glyph in
24928 row area AREA of glyph row ROW. END is the index of the last glyph
24929 in that glyph row area. X is the current output position assigned
24930 to the new glyph string constructed. HL overrides that face of the
24931 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24932 is the right-most x-position of the drawing area. */
24933
24934 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
24935 and below -- keep them on one line. */
24936 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24937 do \
24938 { \
24939 s = alloca (sizeof *s); \
24940 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24941 START = fill_stretch_glyph_string (s, START, END); \
24942 append_glyph_string (&HEAD, &TAIL, s); \
24943 s->x = (X); \
24944 } \
24945 while (false)
24946
24947
24948 /* Add a glyph string for an image glyph to the list of strings
24949 between HEAD and TAIL. START is the index of the image glyph in
24950 row area AREA of glyph row ROW. END is the index of the last glyph
24951 in that glyph row area. X is the current output position assigned
24952 to the new glyph string constructed. HL overrides that face of the
24953 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24954 is the right-most x-position of the drawing area. */
24955
24956 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24957 do \
24958 { \
24959 s = alloca (sizeof *s); \
24960 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24961 fill_image_glyph_string (s); \
24962 append_glyph_string (&HEAD, &TAIL, s); \
24963 ++START; \
24964 s->x = (X); \
24965 } \
24966 while (false)
24967
24968
24969 /* Add a glyph string for a sequence of character glyphs to the list
24970 of strings between HEAD and TAIL. START is the index of the first
24971 glyph in row area AREA of glyph row ROW that is part of the new
24972 glyph string. END is the index of the last glyph in that glyph row
24973 area. X is the current output position assigned to the new glyph
24974 string constructed. HL overrides that face of the glyph; e.g. it
24975 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
24976 right-most x-position of the drawing area. */
24977
24978 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24979 do \
24980 { \
24981 int face_id; \
24982 XChar2b *char2b; \
24983 \
24984 face_id = (row)->glyphs[area][START].face_id; \
24985 \
24986 s = alloca (sizeof *s); \
24987 SAFE_NALLOCA (char2b, 1, (END) - (START)); \
24988 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24989 append_glyph_string (&HEAD, &TAIL, s); \
24990 s->x = (X); \
24991 START = fill_glyph_string (s, face_id, START, END, overlaps); \
24992 } \
24993 while (false)
24994
24995
24996 /* Add a glyph string for a composite sequence to the list of strings
24997 between HEAD and TAIL. START is the index of the first glyph in
24998 row area AREA of glyph row ROW that is part of the new glyph
24999 string. END is the index of the last glyph in that glyph row area.
25000 X is the current output position assigned to the new glyph string
25001 constructed. HL overrides that face of the glyph; e.g. it is
25002 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
25003 x-position of the drawing area. */
25004
25005 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25006 do { \
25007 int face_id = (row)->glyphs[area][START].face_id; \
25008 struct face *base_face = FACE_FROM_ID (f, face_id); \
25009 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
25010 struct composition *cmp = composition_table[cmp_id]; \
25011 XChar2b *char2b; \
25012 struct glyph_string *first_s = NULL; \
25013 int n; \
25014 \
25015 SAFE_NALLOCA (char2b, 1, cmp->glyph_len); \
25016 \
25017 /* Make glyph_strings for each glyph sequence that is drawable by \
25018 the same face, and append them to HEAD/TAIL. */ \
25019 for (n = 0; n < cmp->glyph_len;) \
25020 { \
25021 s = alloca (sizeof *s); \
25022 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25023 append_glyph_string (&(HEAD), &(TAIL), s); \
25024 s->cmp = cmp; \
25025 s->cmp_from = n; \
25026 s->x = (X); \
25027 if (n == 0) \
25028 first_s = s; \
25029 n = fill_composite_glyph_string (s, base_face, overlaps); \
25030 } \
25031 \
25032 ++START; \
25033 s = first_s; \
25034 } while (false)
25035
25036
25037 /* Add a glyph string for a glyph-string sequence to the list of strings
25038 between HEAD and TAIL. */
25039
25040 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25041 do { \
25042 int face_id; \
25043 XChar2b *char2b; \
25044 Lisp_Object gstring; \
25045 \
25046 face_id = (row)->glyphs[area][START].face_id; \
25047 gstring = (composition_gstring_from_id \
25048 ((row)->glyphs[area][START].u.cmp.id)); \
25049 s = alloca (sizeof *s); \
25050 SAFE_NALLOCA (char2b, 1, LGSTRING_GLYPH_LEN (gstring)); \
25051 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25052 append_glyph_string (&(HEAD), &(TAIL), s); \
25053 s->x = (X); \
25054 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
25055 } while (false)
25056
25057
25058 /* Add a glyph string for a sequence of glyphless character's glyphs
25059 to the list of strings between HEAD and TAIL. The meanings of
25060 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
25061
25062 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25063 do \
25064 { \
25065 int face_id; \
25066 \
25067 face_id = (row)->glyphs[area][START].face_id; \
25068 \
25069 s = alloca (sizeof *s); \
25070 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25071 append_glyph_string (&HEAD, &TAIL, s); \
25072 s->x = (X); \
25073 START = fill_glyphless_glyph_string (s, face_id, START, END, \
25074 overlaps); \
25075 } \
25076 while (false)
25077
25078
25079 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
25080 of AREA of glyph row ROW on window W between indices START and END.
25081 HL overrides the face for drawing glyph strings, e.g. it is
25082 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
25083 x-positions of the drawing area.
25084
25085 This is an ugly monster macro construct because we must use alloca
25086 to allocate glyph strings (because draw_glyphs can be called
25087 asynchronously). */
25088
25089 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25090 do \
25091 { \
25092 HEAD = TAIL = NULL; \
25093 while (START < END) \
25094 { \
25095 struct glyph *first_glyph = (row)->glyphs[area] + START; \
25096 switch (first_glyph->type) \
25097 { \
25098 case CHAR_GLYPH: \
25099 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
25100 HL, X, LAST_X); \
25101 break; \
25102 \
25103 case COMPOSITE_GLYPH: \
25104 if (first_glyph->u.cmp.automatic) \
25105 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
25106 HL, X, LAST_X); \
25107 else \
25108 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
25109 HL, X, LAST_X); \
25110 break; \
25111 \
25112 case STRETCH_GLYPH: \
25113 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
25114 HL, X, LAST_X); \
25115 break; \
25116 \
25117 case IMAGE_GLYPH: \
25118 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
25119 HL, X, LAST_X); \
25120 break; \
25121 \
25122 case GLYPHLESS_GLYPH: \
25123 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
25124 HL, X, LAST_X); \
25125 break; \
25126 \
25127 default: \
25128 emacs_abort (); \
25129 } \
25130 \
25131 if (s) \
25132 { \
25133 set_glyph_string_background_width (s, START, LAST_X); \
25134 (X) += s->width; \
25135 } \
25136 } \
25137 } while (false)
25138
25139
25140 /* Draw glyphs between START and END in AREA of ROW on window W,
25141 starting at x-position X. X is relative to AREA in W. HL is a
25142 face-override with the following meaning:
25143
25144 DRAW_NORMAL_TEXT draw normally
25145 DRAW_CURSOR draw in cursor face
25146 DRAW_MOUSE_FACE draw in mouse face.
25147 DRAW_INVERSE_VIDEO draw in mode line face
25148 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
25149 DRAW_IMAGE_RAISED draw an image with a raised relief around it
25150
25151 If OVERLAPS is non-zero, draw only the foreground of characters and
25152 clip to the physical height of ROW. Non-zero value also defines
25153 the overlapping part to be drawn:
25154
25155 OVERLAPS_PRED overlap with preceding rows
25156 OVERLAPS_SUCC overlap with succeeding rows
25157 OVERLAPS_BOTH overlap with both preceding/succeeding rows
25158 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
25159
25160 Value is the x-position reached, relative to AREA of W. */
25161
25162 static int
25163 draw_glyphs (struct window *w, int x, struct glyph_row *row,
25164 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
25165 enum draw_glyphs_face hl, int overlaps)
25166 {
25167 struct glyph_string *head, *tail;
25168 struct glyph_string *s;
25169 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
25170 int i, j, x_reached, last_x, area_left = 0;
25171 struct frame *f = XFRAME (WINDOW_FRAME (w));
25172 DECLARE_HDC (hdc);
25173
25174 ALLOCATE_HDC (hdc, f);
25175
25176 /* Let's rather be paranoid than getting a SEGV. */
25177 end = min (end, row->used[area]);
25178 start = clip_to_bounds (0, start, end);
25179
25180 /* Translate X to frame coordinates. Set last_x to the right
25181 end of the drawing area. */
25182 if (row->full_width_p)
25183 {
25184 /* X is relative to the left edge of W, without scroll bars
25185 or fringes. */
25186 area_left = WINDOW_LEFT_EDGE_X (w);
25187 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
25188 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
25189 }
25190 else
25191 {
25192 area_left = window_box_left (w, area);
25193 last_x = area_left + window_box_width (w, area);
25194 }
25195 x += area_left;
25196
25197 /* Build a doubly-linked list of glyph_string structures between
25198 head and tail from what we have to draw. Note that the macro
25199 BUILD_GLYPH_STRINGS will modify its start parameter. That's
25200 the reason we use a separate variable `i'. */
25201 i = start;
25202 USE_SAFE_ALLOCA;
25203 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
25204 if (tail)
25205 x_reached = tail->x + tail->background_width;
25206 else
25207 x_reached = x;
25208
25209 /* If there are any glyphs with lbearing < 0 or rbearing > width in
25210 the row, redraw some glyphs in front or following the glyph
25211 strings built above. */
25212 if (head && !overlaps && row->contains_overlapping_glyphs_p)
25213 {
25214 struct glyph_string *h, *t;
25215 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25216 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
25217 bool check_mouse_face = false;
25218 int dummy_x = 0;
25219
25220 /* If mouse highlighting is on, we may need to draw adjacent
25221 glyphs using mouse-face highlighting. */
25222 if (area == TEXT_AREA && row->mouse_face_p
25223 && hlinfo->mouse_face_beg_row >= 0
25224 && hlinfo->mouse_face_end_row >= 0)
25225 {
25226 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
25227
25228 if (row_vpos >= hlinfo->mouse_face_beg_row
25229 && row_vpos <= hlinfo->mouse_face_end_row)
25230 {
25231 check_mouse_face = true;
25232 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
25233 ? hlinfo->mouse_face_beg_col : 0;
25234 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
25235 ? hlinfo->mouse_face_end_col
25236 : row->used[TEXT_AREA];
25237 }
25238 }
25239
25240 /* Compute overhangs for all glyph strings. */
25241 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
25242 for (s = head; s; s = s->next)
25243 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
25244
25245 /* Prepend glyph strings for glyphs in front of the first glyph
25246 string that are overwritten because of the first glyph
25247 string's left overhang. The background of all strings
25248 prepended must be drawn because the first glyph string
25249 draws over it. */
25250 i = left_overwritten (head);
25251 if (i >= 0)
25252 {
25253 enum draw_glyphs_face overlap_hl;
25254
25255 /* If this row contains mouse highlighting, attempt to draw
25256 the overlapped glyphs with the correct highlight. This
25257 code fails if the overlap encompasses more than one glyph
25258 and mouse-highlight spans only some of these glyphs.
25259 However, making it work perfectly involves a lot more
25260 code, and I don't know if the pathological case occurs in
25261 practice, so we'll stick to this for now. --- cyd */
25262 if (check_mouse_face
25263 && mouse_beg_col < start && mouse_end_col > i)
25264 overlap_hl = DRAW_MOUSE_FACE;
25265 else
25266 overlap_hl = DRAW_NORMAL_TEXT;
25267
25268 if (hl != overlap_hl)
25269 clip_head = head;
25270 j = i;
25271 BUILD_GLYPH_STRINGS (j, start, h, t,
25272 overlap_hl, dummy_x, last_x);
25273 start = i;
25274 compute_overhangs_and_x (t, head->x, true);
25275 prepend_glyph_string_lists (&head, &tail, h, t);
25276 if (clip_head == NULL)
25277 clip_head = head;
25278 }
25279
25280 /* Prepend glyph strings for glyphs in front of the first glyph
25281 string that overwrite that glyph string because of their
25282 right overhang. For these strings, only the foreground must
25283 be drawn, because it draws over the glyph string at `head'.
25284 The background must not be drawn because this would overwrite
25285 right overhangs of preceding glyphs for which no glyph
25286 strings exist. */
25287 i = left_overwriting (head);
25288 if (i >= 0)
25289 {
25290 enum draw_glyphs_face overlap_hl;
25291
25292 if (check_mouse_face
25293 && mouse_beg_col < start && mouse_end_col > i)
25294 overlap_hl = DRAW_MOUSE_FACE;
25295 else
25296 overlap_hl = DRAW_NORMAL_TEXT;
25297
25298 if (hl == overlap_hl || clip_head == NULL)
25299 clip_head = head;
25300 BUILD_GLYPH_STRINGS (i, start, h, t,
25301 overlap_hl, dummy_x, last_x);
25302 for (s = h; s; s = s->next)
25303 s->background_filled_p = true;
25304 compute_overhangs_and_x (t, head->x, true);
25305 prepend_glyph_string_lists (&head, &tail, h, t);
25306 }
25307
25308 /* Append glyphs strings for glyphs following the last glyph
25309 string tail that are overwritten by tail. The background of
25310 these strings has to be drawn because tail's foreground draws
25311 over it. */
25312 i = right_overwritten (tail);
25313 if (i >= 0)
25314 {
25315 enum draw_glyphs_face overlap_hl;
25316
25317 if (check_mouse_face
25318 && mouse_beg_col < i && mouse_end_col > end)
25319 overlap_hl = DRAW_MOUSE_FACE;
25320 else
25321 overlap_hl = DRAW_NORMAL_TEXT;
25322
25323 if (hl != overlap_hl)
25324 clip_tail = tail;
25325 BUILD_GLYPH_STRINGS (end, i, h, t,
25326 overlap_hl, x, last_x);
25327 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25328 we don't have `end = i;' here. */
25329 compute_overhangs_and_x (h, tail->x + tail->width, false);
25330 append_glyph_string_lists (&head, &tail, h, t);
25331 if (clip_tail == NULL)
25332 clip_tail = tail;
25333 }
25334
25335 /* Append glyph strings for glyphs following the last glyph
25336 string tail that overwrite tail. The foreground of such
25337 glyphs has to be drawn because it writes into the background
25338 of tail. The background must not be drawn because it could
25339 paint over the foreground of following glyphs. */
25340 i = right_overwriting (tail);
25341 if (i >= 0)
25342 {
25343 enum draw_glyphs_face overlap_hl;
25344 if (check_mouse_face
25345 && mouse_beg_col < i && mouse_end_col > end)
25346 overlap_hl = DRAW_MOUSE_FACE;
25347 else
25348 overlap_hl = DRAW_NORMAL_TEXT;
25349
25350 if (hl == overlap_hl || clip_tail == NULL)
25351 clip_tail = tail;
25352 i++; /* We must include the Ith glyph. */
25353 BUILD_GLYPH_STRINGS (end, i, h, t,
25354 overlap_hl, x, last_x);
25355 for (s = h; s; s = s->next)
25356 s->background_filled_p = true;
25357 compute_overhangs_and_x (h, tail->x + tail->width, false);
25358 append_glyph_string_lists (&head, &tail, h, t);
25359 }
25360 if (clip_head || clip_tail)
25361 for (s = head; s; s = s->next)
25362 {
25363 s->clip_head = clip_head;
25364 s->clip_tail = clip_tail;
25365 }
25366 }
25367
25368 /* Draw all strings. */
25369 for (s = head; s; s = s->next)
25370 FRAME_RIF (f)->draw_glyph_string (s);
25371
25372 #ifndef HAVE_NS
25373 /* When focus a sole frame and move horizontally, this clears on_p
25374 causing a failure to erase prev cursor position. */
25375 if (area == TEXT_AREA
25376 && !row->full_width_p
25377 /* When drawing overlapping rows, only the glyph strings'
25378 foreground is drawn, which doesn't erase a cursor
25379 completely. */
25380 && !overlaps)
25381 {
25382 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25383 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25384 : (tail ? tail->x + tail->background_width : x));
25385 x0 -= area_left;
25386 x1 -= area_left;
25387
25388 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25389 row->y, MATRIX_ROW_BOTTOM_Y (row));
25390 }
25391 #endif
25392
25393 /* Value is the x-position up to which drawn, relative to AREA of W.
25394 This doesn't include parts drawn because of overhangs. */
25395 if (row->full_width_p)
25396 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25397 else
25398 x_reached -= area_left;
25399
25400 RELEASE_HDC (hdc, f);
25401
25402 SAFE_FREE ();
25403 return x_reached;
25404 }
25405
25406 /* Expand row matrix if too narrow. Don't expand if area
25407 is not present. */
25408
25409 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25410 { \
25411 if (!it->f->fonts_changed \
25412 && (it->glyph_row->glyphs[area] \
25413 < it->glyph_row->glyphs[area + 1])) \
25414 { \
25415 it->w->ncols_scale_factor++; \
25416 it->f->fonts_changed = true; \
25417 } \
25418 }
25419
25420 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25421 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25422
25423 static void
25424 append_glyph (struct it *it)
25425 {
25426 struct glyph *glyph;
25427 enum glyph_row_area area = it->area;
25428
25429 eassert (it->glyph_row);
25430 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25431
25432 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25433 if (glyph < it->glyph_row->glyphs[area + 1])
25434 {
25435 /* If the glyph row is reversed, we need to prepend the glyph
25436 rather than append it. */
25437 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25438 {
25439 struct glyph *g;
25440
25441 /* Make room for the additional glyph. */
25442 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25443 g[1] = *g;
25444 glyph = it->glyph_row->glyphs[area];
25445 }
25446 glyph->charpos = CHARPOS (it->position);
25447 glyph->object = it->object;
25448 if (it->pixel_width > 0)
25449 {
25450 glyph->pixel_width = it->pixel_width;
25451 glyph->padding_p = false;
25452 }
25453 else
25454 {
25455 /* Assure at least 1-pixel width. Otherwise, cursor can't
25456 be displayed correctly. */
25457 glyph->pixel_width = 1;
25458 glyph->padding_p = true;
25459 }
25460 glyph->ascent = it->ascent;
25461 glyph->descent = it->descent;
25462 glyph->voffset = it->voffset;
25463 glyph->type = CHAR_GLYPH;
25464 glyph->avoid_cursor_p = it->avoid_cursor_p;
25465 glyph->multibyte_p = it->multibyte_p;
25466 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25467 {
25468 /* In R2L rows, the left and the right box edges need to be
25469 drawn in reverse direction. */
25470 glyph->right_box_line_p = it->start_of_box_run_p;
25471 glyph->left_box_line_p = it->end_of_box_run_p;
25472 }
25473 else
25474 {
25475 glyph->left_box_line_p = it->start_of_box_run_p;
25476 glyph->right_box_line_p = it->end_of_box_run_p;
25477 }
25478 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25479 || it->phys_descent > it->descent);
25480 glyph->glyph_not_available_p = it->glyph_not_available_p;
25481 glyph->face_id = it->face_id;
25482 glyph->u.ch = it->char_to_display;
25483 glyph->slice.img = null_glyph_slice;
25484 glyph->font_type = FONT_TYPE_UNKNOWN;
25485 if (it->bidi_p)
25486 {
25487 glyph->resolved_level = it->bidi_it.resolved_level;
25488 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25489 glyph->bidi_type = it->bidi_it.type;
25490 }
25491 else
25492 {
25493 glyph->resolved_level = 0;
25494 glyph->bidi_type = UNKNOWN_BT;
25495 }
25496 ++it->glyph_row->used[area];
25497 }
25498 else
25499 IT_EXPAND_MATRIX_WIDTH (it, area);
25500 }
25501
25502 /* Store one glyph for the composition IT->cmp_it.id in
25503 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25504 non-null. */
25505
25506 static void
25507 append_composite_glyph (struct it *it)
25508 {
25509 struct glyph *glyph;
25510 enum glyph_row_area area = it->area;
25511
25512 eassert (it->glyph_row);
25513
25514 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25515 if (glyph < it->glyph_row->glyphs[area + 1])
25516 {
25517 /* If the glyph row is reversed, we need to prepend the glyph
25518 rather than append it. */
25519 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25520 {
25521 struct glyph *g;
25522
25523 /* Make room for the new glyph. */
25524 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25525 g[1] = *g;
25526 glyph = it->glyph_row->glyphs[it->area];
25527 }
25528 glyph->charpos = it->cmp_it.charpos;
25529 glyph->object = it->object;
25530 glyph->pixel_width = it->pixel_width;
25531 glyph->ascent = it->ascent;
25532 glyph->descent = it->descent;
25533 glyph->voffset = it->voffset;
25534 glyph->type = COMPOSITE_GLYPH;
25535 if (it->cmp_it.ch < 0)
25536 {
25537 glyph->u.cmp.automatic = false;
25538 glyph->u.cmp.id = it->cmp_it.id;
25539 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25540 }
25541 else
25542 {
25543 glyph->u.cmp.automatic = true;
25544 glyph->u.cmp.id = it->cmp_it.id;
25545 glyph->slice.cmp.from = it->cmp_it.from;
25546 glyph->slice.cmp.to = it->cmp_it.to - 1;
25547 }
25548 glyph->avoid_cursor_p = it->avoid_cursor_p;
25549 glyph->multibyte_p = it->multibyte_p;
25550 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25551 {
25552 /* In R2L rows, the left and the right box edges need to be
25553 drawn in reverse direction. */
25554 glyph->right_box_line_p = it->start_of_box_run_p;
25555 glyph->left_box_line_p = it->end_of_box_run_p;
25556 }
25557 else
25558 {
25559 glyph->left_box_line_p = it->start_of_box_run_p;
25560 glyph->right_box_line_p = it->end_of_box_run_p;
25561 }
25562 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25563 || it->phys_descent > it->descent);
25564 glyph->padding_p = false;
25565 glyph->glyph_not_available_p = false;
25566 glyph->face_id = it->face_id;
25567 glyph->font_type = FONT_TYPE_UNKNOWN;
25568 if (it->bidi_p)
25569 {
25570 glyph->resolved_level = it->bidi_it.resolved_level;
25571 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25572 glyph->bidi_type = it->bidi_it.type;
25573 }
25574 ++it->glyph_row->used[area];
25575 }
25576 else
25577 IT_EXPAND_MATRIX_WIDTH (it, area);
25578 }
25579
25580
25581 /* Change IT->ascent and IT->height according to the setting of
25582 IT->voffset. */
25583
25584 static void
25585 take_vertical_position_into_account (struct it *it)
25586 {
25587 if (it->voffset)
25588 {
25589 if (it->voffset < 0)
25590 /* Increase the ascent so that we can display the text higher
25591 in the line. */
25592 it->ascent -= it->voffset;
25593 else
25594 /* Increase the descent so that we can display the text lower
25595 in the line. */
25596 it->descent += it->voffset;
25597 }
25598 }
25599
25600
25601 /* Produce glyphs/get display metrics for the image IT is loaded with.
25602 See the description of struct display_iterator in dispextern.h for
25603 an overview of struct display_iterator. */
25604
25605 static void
25606 produce_image_glyph (struct it *it)
25607 {
25608 struct image *img;
25609 struct face *face;
25610 int glyph_ascent, crop;
25611 struct glyph_slice slice;
25612
25613 eassert (it->what == IT_IMAGE);
25614
25615 face = FACE_FROM_ID (it->f, it->face_id);
25616 eassert (face);
25617 /* Make sure X resources of the face is loaded. */
25618 prepare_face_for_display (it->f, face);
25619
25620 if (it->image_id < 0)
25621 {
25622 /* Fringe bitmap. */
25623 it->ascent = it->phys_ascent = 0;
25624 it->descent = it->phys_descent = 0;
25625 it->pixel_width = 0;
25626 it->nglyphs = 0;
25627 return;
25628 }
25629
25630 img = IMAGE_FROM_ID (it->f, it->image_id);
25631 eassert (img);
25632 /* Make sure X resources of the image is loaded. */
25633 prepare_image_for_display (it->f, img);
25634
25635 slice.x = slice.y = 0;
25636 slice.width = img->width;
25637 slice.height = img->height;
25638
25639 if (INTEGERP (it->slice.x))
25640 slice.x = XINT (it->slice.x);
25641 else if (FLOATP (it->slice.x))
25642 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
25643
25644 if (INTEGERP (it->slice.y))
25645 slice.y = XINT (it->slice.y);
25646 else if (FLOATP (it->slice.y))
25647 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
25648
25649 if (INTEGERP (it->slice.width))
25650 slice.width = XINT (it->slice.width);
25651 else if (FLOATP (it->slice.width))
25652 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
25653
25654 if (INTEGERP (it->slice.height))
25655 slice.height = XINT (it->slice.height);
25656 else if (FLOATP (it->slice.height))
25657 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
25658
25659 if (slice.x >= img->width)
25660 slice.x = img->width;
25661 if (slice.y >= img->height)
25662 slice.y = img->height;
25663 if (slice.x + slice.width >= img->width)
25664 slice.width = img->width - slice.x;
25665 if (slice.y + slice.height > img->height)
25666 slice.height = img->height - slice.y;
25667
25668 if (slice.width == 0 || slice.height == 0)
25669 return;
25670
25671 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
25672
25673 it->descent = slice.height - glyph_ascent;
25674 if (slice.y == 0)
25675 it->descent += img->vmargin;
25676 if (slice.y + slice.height == img->height)
25677 it->descent += img->vmargin;
25678 it->phys_descent = it->descent;
25679
25680 it->pixel_width = slice.width;
25681 if (slice.x == 0)
25682 it->pixel_width += img->hmargin;
25683 if (slice.x + slice.width == img->width)
25684 it->pixel_width += img->hmargin;
25685
25686 /* It's quite possible for images to have an ascent greater than
25687 their height, so don't get confused in that case. */
25688 if (it->descent < 0)
25689 it->descent = 0;
25690
25691 it->nglyphs = 1;
25692
25693 if (face->box != FACE_NO_BOX)
25694 {
25695 if (face->box_line_width > 0)
25696 {
25697 if (slice.y == 0)
25698 it->ascent += face->box_line_width;
25699 if (slice.y + slice.height == img->height)
25700 it->descent += face->box_line_width;
25701 }
25702
25703 if (it->start_of_box_run_p && slice.x == 0)
25704 it->pixel_width += eabs (face->box_line_width);
25705 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
25706 it->pixel_width += eabs (face->box_line_width);
25707 }
25708
25709 take_vertical_position_into_account (it);
25710
25711 /* Automatically crop wide image glyphs at right edge so we can
25712 draw the cursor on same display row. */
25713 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
25714 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
25715 {
25716 it->pixel_width -= crop;
25717 slice.width -= crop;
25718 }
25719
25720 if (it->glyph_row)
25721 {
25722 struct glyph *glyph;
25723 enum glyph_row_area area = it->area;
25724
25725 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25726 if (it->glyph_row->reversed_p)
25727 {
25728 struct glyph *g;
25729
25730 /* Make room for the new glyph. */
25731 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25732 g[1] = *g;
25733 glyph = it->glyph_row->glyphs[it->area];
25734 }
25735 if (glyph < it->glyph_row->glyphs[area + 1])
25736 {
25737 glyph->charpos = CHARPOS (it->position);
25738 glyph->object = it->object;
25739 glyph->pixel_width = it->pixel_width;
25740 glyph->ascent = glyph_ascent;
25741 glyph->descent = it->descent;
25742 glyph->voffset = it->voffset;
25743 glyph->type = IMAGE_GLYPH;
25744 glyph->avoid_cursor_p = it->avoid_cursor_p;
25745 glyph->multibyte_p = it->multibyte_p;
25746 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25747 {
25748 /* In R2L rows, the left and the right box edges need to be
25749 drawn in reverse direction. */
25750 glyph->right_box_line_p = it->start_of_box_run_p;
25751 glyph->left_box_line_p = it->end_of_box_run_p;
25752 }
25753 else
25754 {
25755 glyph->left_box_line_p = it->start_of_box_run_p;
25756 glyph->right_box_line_p = it->end_of_box_run_p;
25757 }
25758 glyph->overlaps_vertically_p = false;
25759 glyph->padding_p = false;
25760 glyph->glyph_not_available_p = false;
25761 glyph->face_id = it->face_id;
25762 glyph->u.img_id = img->id;
25763 glyph->slice.img = slice;
25764 glyph->font_type = FONT_TYPE_UNKNOWN;
25765 if (it->bidi_p)
25766 {
25767 glyph->resolved_level = it->bidi_it.resolved_level;
25768 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25769 glyph->bidi_type = it->bidi_it.type;
25770 }
25771 ++it->glyph_row->used[area];
25772 }
25773 else
25774 IT_EXPAND_MATRIX_WIDTH (it, area);
25775 }
25776 }
25777
25778
25779 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
25780 of the glyph, WIDTH and HEIGHT are the width and height of the
25781 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
25782
25783 static void
25784 append_stretch_glyph (struct it *it, Lisp_Object object,
25785 int width, int height, int ascent)
25786 {
25787 struct glyph *glyph;
25788 enum glyph_row_area area = it->area;
25789
25790 eassert (ascent >= 0 && ascent <= height);
25791
25792 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25793 if (glyph < it->glyph_row->glyphs[area + 1])
25794 {
25795 /* If the glyph row is reversed, we need to prepend the glyph
25796 rather than append it. */
25797 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25798 {
25799 struct glyph *g;
25800
25801 /* Make room for the additional glyph. */
25802 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25803 g[1] = *g;
25804 glyph = it->glyph_row->glyphs[area];
25805
25806 /* Decrease the width of the first glyph of the row that
25807 begins before first_visible_x (e.g., due to hscroll).
25808 This is so the overall width of the row becomes smaller
25809 by the scroll amount, and the stretch glyph appended by
25810 extend_face_to_end_of_line will be wider, to shift the
25811 row glyphs to the right. (In L2R rows, the corresponding
25812 left-shift effect is accomplished by setting row->x to a
25813 negative value, which won't work with R2L rows.)
25814
25815 This must leave us with a positive value of WIDTH, since
25816 otherwise the call to move_it_in_display_line_to at the
25817 beginning of display_line would have got past the entire
25818 first glyph, and then it->current_x would have been
25819 greater or equal to it->first_visible_x. */
25820 if (it->current_x < it->first_visible_x)
25821 width -= it->first_visible_x - it->current_x;
25822 eassert (width > 0);
25823 }
25824 glyph->charpos = CHARPOS (it->position);
25825 glyph->object = object;
25826 glyph->pixel_width = width;
25827 glyph->ascent = ascent;
25828 glyph->descent = height - ascent;
25829 glyph->voffset = it->voffset;
25830 glyph->type = STRETCH_GLYPH;
25831 glyph->avoid_cursor_p = it->avoid_cursor_p;
25832 glyph->multibyte_p = it->multibyte_p;
25833 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25834 {
25835 /* In R2L rows, the left and the right box edges need to be
25836 drawn in reverse direction. */
25837 glyph->right_box_line_p = it->start_of_box_run_p;
25838 glyph->left_box_line_p = it->end_of_box_run_p;
25839 }
25840 else
25841 {
25842 glyph->left_box_line_p = it->start_of_box_run_p;
25843 glyph->right_box_line_p = it->end_of_box_run_p;
25844 }
25845 glyph->overlaps_vertically_p = false;
25846 glyph->padding_p = false;
25847 glyph->glyph_not_available_p = false;
25848 glyph->face_id = it->face_id;
25849 glyph->u.stretch.ascent = ascent;
25850 glyph->u.stretch.height = height;
25851 glyph->slice.img = null_glyph_slice;
25852 glyph->font_type = FONT_TYPE_UNKNOWN;
25853 if (it->bidi_p)
25854 {
25855 glyph->resolved_level = it->bidi_it.resolved_level;
25856 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25857 glyph->bidi_type = it->bidi_it.type;
25858 }
25859 else
25860 {
25861 glyph->resolved_level = 0;
25862 glyph->bidi_type = UNKNOWN_BT;
25863 }
25864 ++it->glyph_row->used[area];
25865 }
25866 else
25867 IT_EXPAND_MATRIX_WIDTH (it, area);
25868 }
25869
25870 #endif /* HAVE_WINDOW_SYSTEM */
25871
25872 /* Produce a stretch glyph for iterator IT. IT->object is the value
25873 of the glyph property displayed. The value must be a list
25874 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
25875 being recognized:
25876
25877 1. `:width WIDTH' specifies that the space should be WIDTH *
25878 canonical char width wide. WIDTH may be an integer or floating
25879 point number.
25880
25881 2. `:relative-width FACTOR' specifies that the width of the stretch
25882 should be computed from the width of the first character having the
25883 `glyph' property, and should be FACTOR times that width.
25884
25885 3. `:align-to HPOS' specifies that the space should be wide enough
25886 to reach HPOS, a value in canonical character units.
25887
25888 Exactly one of the above pairs must be present.
25889
25890 4. `:height HEIGHT' specifies that the height of the stretch produced
25891 should be HEIGHT, measured in canonical character units.
25892
25893 5. `:relative-height FACTOR' specifies that the height of the
25894 stretch should be FACTOR times the height of the characters having
25895 the glyph property.
25896
25897 Either none or exactly one of 4 or 5 must be present.
25898
25899 6. `:ascent ASCENT' specifies that ASCENT percent of the height
25900 of the stretch should be used for the ascent of the stretch.
25901 ASCENT must be in the range 0 <= ASCENT <= 100. */
25902
25903 void
25904 produce_stretch_glyph (struct it *it)
25905 {
25906 /* (space :width WIDTH :height HEIGHT ...) */
25907 Lisp_Object prop, plist;
25908 int width = 0, height = 0, align_to = -1;
25909 bool zero_width_ok_p = false;
25910 double tem;
25911 struct font *font = NULL;
25912
25913 #ifdef HAVE_WINDOW_SYSTEM
25914 int ascent = 0;
25915 bool zero_height_ok_p = false;
25916
25917 if (FRAME_WINDOW_P (it->f))
25918 {
25919 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25920 font = face->font ? face->font : FRAME_FONT (it->f);
25921 prepare_face_for_display (it->f, face);
25922 }
25923 #endif
25924
25925 /* List should start with `space'. */
25926 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
25927 plist = XCDR (it->object);
25928
25929 /* Compute the width of the stretch. */
25930 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
25931 && calc_pixel_width_or_height (&tem, it, prop, font, true, 0))
25932 {
25933 /* Absolute width `:width WIDTH' specified and valid. */
25934 zero_width_ok_p = true;
25935 width = (int)tem;
25936 }
25937 #ifdef HAVE_WINDOW_SYSTEM
25938 else if (FRAME_WINDOW_P (it->f)
25939 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
25940 {
25941 /* Relative width `:relative-width FACTOR' specified and valid.
25942 Compute the width of the characters having the `glyph'
25943 property. */
25944 struct it it2;
25945 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
25946
25947 it2 = *it;
25948 if (it->multibyte_p)
25949 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
25950 else
25951 {
25952 it2.c = it2.char_to_display = *p, it2.len = 1;
25953 if (! ASCII_CHAR_P (it2.c))
25954 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
25955 }
25956
25957 it2.glyph_row = NULL;
25958 it2.what = IT_CHARACTER;
25959 x_produce_glyphs (&it2);
25960 width = NUMVAL (prop) * it2.pixel_width;
25961 }
25962 #endif /* HAVE_WINDOW_SYSTEM */
25963 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
25964 && calc_pixel_width_or_height (&tem, it, prop, font, true,
25965 &align_to))
25966 {
25967 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
25968 align_to = (align_to < 0
25969 ? 0
25970 : align_to - window_box_left_offset (it->w, TEXT_AREA));
25971 else if (align_to < 0)
25972 align_to = window_box_left_offset (it->w, TEXT_AREA);
25973 width = max (0, (int)tem + align_to - it->current_x);
25974 zero_width_ok_p = true;
25975 }
25976 else
25977 /* Nothing specified -> width defaults to canonical char width. */
25978 width = FRAME_COLUMN_WIDTH (it->f);
25979
25980 if (width <= 0 && (width < 0 || !zero_width_ok_p))
25981 width = 1;
25982
25983 #ifdef HAVE_WINDOW_SYSTEM
25984 /* Compute height. */
25985 if (FRAME_WINDOW_P (it->f))
25986 {
25987 int default_height = normal_char_height (font, ' ');
25988
25989 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
25990 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
25991 {
25992 height = (int)tem;
25993 zero_height_ok_p = true;
25994 }
25995 else if (prop = Fplist_get (plist, QCrelative_height),
25996 NUMVAL (prop) > 0)
25997 height = default_height * NUMVAL (prop);
25998 else
25999 height = default_height;
26000
26001 if (height <= 0 && (height < 0 || !zero_height_ok_p))
26002 height = 1;
26003
26004 /* Compute percentage of height used for ascent. If
26005 `:ascent ASCENT' is present and valid, use that. Otherwise,
26006 derive the ascent from the font in use. */
26007 if (prop = Fplist_get (plist, QCascent),
26008 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
26009 ascent = height * NUMVAL (prop) / 100.0;
26010 else if (!NILP (prop)
26011 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26012 ascent = min (max (0, (int)tem), height);
26013 else
26014 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
26015 }
26016 else
26017 #endif /* HAVE_WINDOW_SYSTEM */
26018 height = 1;
26019
26020 if (width > 0 && it->line_wrap != TRUNCATE
26021 && it->current_x + width > it->last_visible_x)
26022 {
26023 width = it->last_visible_x - it->current_x;
26024 #ifdef HAVE_WINDOW_SYSTEM
26025 /* Subtract one more pixel from the stretch width, but only on
26026 GUI frames, since on a TTY each glyph is one "pixel" wide. */
26027 width -= FRAME_WINDOW_P (it->f);
26028 #endif
26029 }
26030
26031 if (width > 0 && height > 0 && it->glyph_row)
26032 {
26033 Lisp_Object o_object = it->object;
26034 Lisp_Object object = it->stack[it->sp - 1].string;
26035 int n = width;
26036
26037 if (!STRINGP (object))
26038 object = it->w->contents;
26039 #ifdef HAVE_WINDOW_SYSTEM
26040 if (FRAME_WINDOW_P (it->f))
26041 append_stretch_glyph (it, object, width, height, ascent);
26042 else
26043 #endif
26044 {
26045 it->object = object;
26046 it->char_to_display = ' ';
26047 it->pixel_width = it->len = 1;
26048 while (n--)
26049 tty_append_glyph (it);
26050 it->object = o_object;
26051 }
26052 }
26053
26054 it->pixel_width = width;
26055 #ifdef HAVE_WINDOW_SYSTEM
26056 if (FRAME_WINDOW_P (it->f))
26057 {
26058 it->ascent = it->phys_ascent = ascent;
26059 it->descent = it->phys_descent = height - it->ascent;
26060 it->nglyphs = width > 0 && height > 0;
26061 take_vertical_position_into_account (it);
26062 }
26063 else
26064 #endif
26065 it->nglyphs = width;
26066 }
26067
26068 /* Get information about special display element WHAT in an
26069 environment described by IT. WHAT is one of IT_TRUNCATION or
26070 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
26071 non-null glyph_row member. This function ensures that fields like
26072 face_id, c, len of IT are left untouched. */
26073
26074 static void
26075 produce_special_glyphs (struct it *it, enum display_element_type what)
26076 {
26077 struct it temp_it;
26078 Lisp_Object gc;
26079 GLYPH glyph;
26080
26081 temp_it = *it;
26082 temp_it.object = Qnil;
26083 memset (&temp_it.current, 0, sizeof temp_it.current);
26084
26085 if (what == IT_CONTINUATION)
26086 {
26087 /* Continuation glyph. For R2L lines, we mirror it by hand. */
26088 if (it->bidi_it.paragraph_dir == R2L)
26089 SET_GLYPH_FROM_CHAR (glyph, '/');
26090 else
26091 SET_GLYPH_FROM_CHAR (glyph, '\\');
26092 if (it->dp
26093 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26094 {
26095 /* FIXME: Should we mirror GC for R2L lines? */
26096 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26097 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26098 }
26099 }
26100 else if (what == IT_TRUNCATION)
26101 {
26102 /* Truncation glyph. */
26103 SET_GLYPH_FROM_CHAR (glyph, '$');
26104 if (it->dp
26105 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26106 {
26107 /* FIXME: Should we mirror GC for R2L lines? */
26108 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26109 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26110 }
26111 }
26112 else
26113 emacs_abort ();
26114
26115 #ifdef HAVE_WINDOW_SYSTEM
26116 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
26117 is turned off, we precede the truncation/continuation glyphs by a
26118 stretch glyph whose width is computed such that these special
26119 glyphs are aligned at the window margin, even when very different
26120 fonts are used in different glyph rows. */
26121 if (FRAME_WINDOW_P (temp_it.f)
26122 /* init_iterator calls this with it->glyph_row == NULL, and it
26123 wants only the pixel width of the truncation/continuation
26124 glyphs. */
26125 && temp_it.glyph_row
26126 /* insert_left_trunc_glyphs calls us at the beginning of the
26127 row, and it has its own calculation of the stretch glyph
26128 width. */
26129 && temp_it.glyph_row->used[TEXT_AREA] > 0
26130 && (temp_it.glyph_row->reversed_p
26131 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
26132 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
26133 {
26134 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
26135
26136 if (stretch_width > 0)
26137 {
26138 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
26139 struct font *font =
26140 face->font ? face->font : FRAME_FONT (temp_it.f);
26141 int stretch_ascent =
26142 (((temp_it.ascent + temp_it.descent)
26143 * FONT_BASE (font)) / FONT_HEIGHT (font));
26144
26145 append_stretch_glyph (&temp_it, Qnil, stretch_width,
26146 temp_it.ascent + temp_it.descent,
26147 stretch_ascent);
26148 }
26149 }
26150 #endif
26151
26152 temp_it.dp = NULL;
26153 temp_it.what = IT_CHARACTER;
26154 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
26155 temp_it.face_id = GLYPH_FACE (glyph);
26156 temp_it.len = CHAR_BYTES (temp_it.c);
26157
26158 PRODUCE_GLYPHS (&temp_it);
26159 it->pixel_width = temp_it.pixel_width;
26160 it->nglyphs = temp_it.nglyphs;
26161 }
26162
26163 #ifdef HAVE_WINDOW_SYSTEM
26164
26165 /* Calculate line-height and line-spacing properties.
26166 An integer value specifies explicit pixel value.
26167 A float value specifies relative value to current face height.
26168 A cons (float . face-name) specifies relative value to
26169 height of specified face font.
26170
26171 Returns height in pixels, or nil. */
26172
26173 static Lisp_Object
26174 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
26175 int boff, bool override)
26176 {
26177 Lisp_Object face_name = Qnil;
26178 int ascent, descent, height;
26179
26180 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
26181 return val;
26182
26183 if (CONSP (val))
26184 {
26185 face_name = XCAR (val);
26186 val = XCDR (val);
26187 if (!NUMBERP (val))
26188 val = make_number (1);
26189 if (NILP (face_name))
26190 {
26191 height = it->ascent + it->descent;
26192 goto scale;
26193 }
26194 }
26195
26196 if (NILP (face_name))
26197 {
26198 font = FRAME_FONT (it->f);
26199 boff = FRAME_BASELINE_OFFSET (it->f);
26200 }
26201 else if (EQ (face_name, Qt))
26202 {
26203 override = false;
26204 }
26205 else
26206 {
26207 int face_id;
26208 struct face *face;
26209
26210 face_id = lookup_named_face (it->f, face_name, false);
26211 if (face_id < 0)
26212 return make_number (-1);
26213
26214 face = FACE_FROM_ID (it->f, face_id);
26215 font = face->font;
26216 if (font == NULL)
26217 return make_number (-1);
26218 boff = font->baseline_offset;
26219 if (font->vertical_centering)
26220 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26221 }
26222
26223 normal_char_ascent_descent (font, -1, &ascent, &descent);
26224
26225 if (override)
26226 {
26227 it->override_ascent = ascent;
26228 it->override_descent = descent;
26229 it->override_boff = boff;
26230 }
26231
26232 height = ascent + descent;
26233
26234 scale:
26235 if (FLOATP (val))
26236 height = (int)(XFLOAT_DATA (val) * height);
26237 else if (INTEGERP (val))
26238 height *= XINT (val);
26239
26240 return make_number (height);
26241 }
26242
26243
26244 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
26245 is a face ID to be used for the glyph. FOR_NO_FONT is true if
26246 and only if this is for a character for which no font was found.
26247
26248 If the display method (it->glyphless_method) is
26249 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
26250 length of the acronym or the hexadecimal string, UPPER_XOFF and
26251 UPPER_YOFF are pixel offsets for the upper part of the string,
26252 LOWER_XOFF and LOWER_YOFF are for the lower part.
26253
26254 For the other display methods, LEN through LOWER_YOFF are zero. */
26255
26256 static void
26257 append_glyphless_glyph (struct it *it, int face_id, bool for_no_font, int len,
26258 short upper_xoff, short upper_yoff,
26259 short lower_xoff, short lower_yoff)
26260 {
26261 struct glyph *glyph;
26262 enum glyph_row_area area = it->area;
26263
26264 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26265 if (glyph < it->glyph_row->glyphs[area + 1])
26266 {
26267 /* If the glyph row is reversed, we need to prepend the glyph
26268 rather than append it. */
26269 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26270 {
26271 struct glyph *g;
26272
26273 /* Make room for the additional glyph. */
26274 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26275 g[1] = *g;
26276 glyph = it->glyph_row->glyphs[area];
26277 }
26278 glyph->charpos = CHARPOS (it->position);
26279 glyph->object = it->object;
26280 glyph->pixel_width = it->pixel_width;
26281 glyph->ascent = it->ascent;
26282 glyph->descent = it->descent;
26283 glyph->voffset = it->voffset;
26284 glyph->type = GLYPHLESS_GLYPH;
26285 glyph->u.glyphless.method = it->glyphless_method;
26286 glyph->u.glyphless.for_no_font = for_no_font;
26287 glyph->u.glyphless.len = len;
26288 glyph->u.glyphless.ch = it->c;
26289 glyph->slice.glyphless.upper_xoff = upper_xoff;
26290 glyph->slice.glyphless.upper_yoff = upper_yoff;
26291 glyph->slice.glyphless.lower_xoff = lower_xoff;
26292 glyph->slice.glyphless.lower_yoff = lower_yoff;
26293 glyph->avoid_cursor_p = it->avoid_cursor_p;
26294 glyph->multibyte_p = it->multibyte_p;
26295 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26296 {
26297 /* In R2L rows, the left and the right box edges need to be
26298 drawn in reverse direction. */
26299 glyph->right_box_line_p = it->start_of_box_run_p;
26300 glyph->left_box_line_p = it->end_of_box_run_p;
26301 }
26302 else
26303 {
26304 glyph->left_box_line_p = it->start_of_box_run_p;
26305 glyph->right_box_line_p = it->end_of_box_run_p;
26306 }
26307 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26308 || it->phys_descent > it->descent);
26309 glyph->padding_p = false;
26310 glyph->glyph_not_available_p = false;
26311 glyph->face_id = face_id;
26312 glyph->font_type = FONT_TYPE_UNKNOWN;
26313 if (it->bidi_p)
26314 {
26315 glyph->resolved_level = it->bidi_it.resolved_level;
26316 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26317 glyph->bidi_type = it->bidi_it.type;
26318 }
26319 ++it->glyph_row->used[area];
26320 }
26321 else
26322 IT_EXPAND_MATRIX_WIDTH (it, area);
26323 }
26324
26325
26326 /* Produce a glyph for a glyphless character for iterator IT.
26327 IT->glyphless_method specifies which method to use for displaying
26328 the character. See the description of enum
26329 glyphless_display_method in dispextern.h for the detail.
26330
26331 FOR_NO_FONT is true if and only if this is for a character for
26332 which no font was found. ACRONYM, if non-nil, is an acronym string
26333 for the character. */
26334
26335 static void
26336 produce_glyphless_glyph (struct it *it, bool for_no_font, Lisp_Object acronym)
26337 {
26338 int face_id;
26339 struct face *face;
26340 struct font *font;
26341 int base_width, base_height, width, height;
26342 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
26343 int len;
26344
26345 /* Get the metrics of the base font. We always refer to the current
26346 ASCII face. */
26347 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
26348 font = face->font ? face->font : FRAME_FONT (it->f);
26349 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
26350 it->ascent += font->baseline_offset;
26351 it->descent -= font->baseline_offset;
26352 base_height = it->ascent + it->descent;
26353 base_width = font->average_width;
26354
26355 face_id = merge_glyphless_glyph_face (it);
26356
26357 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26358 {
26359 it->pixel_width = THIN_SPACE_WIDTH;
26360 len = 0;
26361 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26362 }
26363 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
26364 {
26365 width = CHAR_WIDTH (it->c);
26366 if (width == 0)
26367 width = 1;
26368 else if (width > 4)
26369 width = 4;
26370 it->pixel_width = base_width * width;
26371 len = 0;
26372 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26373 }
26374 else
26375 {
26376 char buf[7];
26377 const char *str;
26378 unsigned int code[6];
26379 int upper_len;
26380 int ascent, descent;
26381 struct font_metrics metrics_upper, metrics_lower;
26382
26383 face = FACE_FROM_ID (it->f, face_id);
26384 font = face->font ? face->font : FRAME_FONT (it->f);
26385 prepare_face_for_display (it->f, face);
26386
26387 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26388 {
26389 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26390 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26391 if (CONSP (acronym))
26392 acronym = XCAR (acronym);
26393 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26394 }
26395 else
26396 {
26397 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26398 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c + 0u);
26399 str = buf;
26400 }
26401 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
26402 code[len] = font->driver->encode_char (font, str[len]);
26403 upper_len = (len + 1) / 2;
26404 font->driver->text_extents (font, code, upper_len,
26405 &metrics_upper);
26406 font->driver->text_extents (font, code + upper_len, len - upper_len,
26407 &metrics_lower);
26408
26409
26410
26411 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26412 width = max (metrics_upper.width, metrics_lower.width) + 4;
26413 upper_xoff = upper_yoff = 2; /* the typical case */
26414 if (base_width >= width)
26415 {
26416 /* Align the upper to the left, the lower to the right. */
26417 it->pixel_width = base_width;
26418 lower_xoff = base_width - 2 - metrics_lower.width;
26419 }
26420 else
26421 {
26422 /* Center the shorter one. */
26423 it->pixel_width = width;
26424 if (metrics_upper.width >= metrics_lower.width)
26425 lower_xoff = (width - metrics_lower.width) / 2;
26426 else
26427 {
26428 /* FIXME: This code doesn't look right. It formerly was
26429 missing the "lower_xoff = 0;", which couldn't have
26430 been right since it left lower_xoff uninitialized. */
26431 lower_xoff = 0;
26432 upper_xoff = (width - metrics_upper.width) / 2;
26433 }
26434 }
26435
26436 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26437 top, bottom, and between upper and lower strings. */
26438 height = (metrics_upper.ascent + metrics_upper.descent
26439 + metrics_lower.ascent + metrics_lower.descent) + 5;
26440 /* Center vertically.
26441 H:base_height, D:base_descent
26442 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26443
26444 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26445 descent = D - H/2 + h/2;
26446 lower_yoff = descent - 2 - ld;
26447 upper_yoff = lower_yoff - la - 1 - ud; */
26448 ascent = - (it->descent - (base_height + height + 1) / 2);
26449 descent = it->descent - (base_height - height) / 2;
26450 lower_yoff = descent - 2 - metrics_lower.descent;
26451 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26452 - metrics_upper.descent);
26453 /* Don't make the height shorter than the base height. */
26454 if (height > base_height)
26455 {
26456 it->ascent = ascent;
26457 it->descent = descent;
26458 }
26459 }
26460
26461 it->phys_ascent = it->ascent;
26462 it->phys_descent = it->descent;
26463 if (it->glyph_row)
26464 append_glyphless_glyph (it, face_id, for_no_font, len,
26465 upper_xoff, upper_yoff,
26466 lower_xoff, lower_yoff);
26467 it->nglyphs = 1;
26468 take_vertical_position_into_account (it);
26469 }
26470
26471
26472 /* RIF:
26473 Produce glyphs/get display metrics for the display element IT is
26474 loaded with. See the description of struct it in dispextern.h
26475 for an overview of struct it. */
26476
26477 void
26478 x_produce_glyphs (struct it *it)
26479 {
26480 int extra_line_spacing = it->extra_line_spacing;
26481
26482 it->glyph_not_available_p = false;
26483
26484 if (it->what == IT_CHARACTER)
26485 {
26486 XChar2b char2b;
26487 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26488 struct font *font = face->font;
26489 struct font_metrics *pcm = NULL;
26490 int boff; /* Baseline offset. */
26491
26492 if (font == NULL)
26493 {
26494 /* When no suitable font is found, display this character by
26495 the method specified in the first extra slot of
26496 Vglyphless_char_display. */
26497 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
26498
26499 eassert (it->what == IT_GLYPHLESS);
26500 produce_glyphless_glyph (it, true,
26501 STRINGP (acronym) ? acronym : Qnil);
26502 goto done;
26503 }
26504
26505 boff = font->baseline_offset;
26506 if (font->vertical_centering)
26507 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26508
26509 if (it->char_to_display != '\n' && it->char_to_display != '\t')
26510 {
26511 it->nglyphs = 1;
26512
26513 if (it->override_ascent >= 0)
26514 {
26515 it->ascent = it->override_ascent;
26516 it->descent = it->override_descent;
26517 boff = it->override_boff;
26518 }
26519 else
26520 {
26521 it->ascent = FONT_BASE (font) + boff;
26522 it->descent = FONT_DESCENT (font) - boff;
26523 }
26524
26525 if (get_char_glyph_code (it->char_to_display, font, &char2b))
26526 {
26527 pcm = get_per_char_metric (font, &char2b);
26528 if (pcm->width == 0
26529 && pcm->rbearing == 0 && pcm->lbearing == 0)
26530 pcm = NULL;
26531 }
26532
26533 if (pcm)
26534 {
26535 it->phys_ascent = pcm->ascent + boff;
26536 it->phys_descent = pcm->descent - boff;
26537 it->pixel_width = pcm->width;
26538 /* Don't use font-global values for ascent and descent
26539 if they result in an exceedingly large line height. */
26540 if (it->override_ascent < 0)
26541 {
26542 if (FONT_TOO_HIGH (font))
26543 {
26544 it->ascent = it->phys_ascent;
26545 it->descent = it->phys_descent;
26546 /* These limitations are enforced by an
26547 assertion near the end of this function. */
26548 if (it->ascent < 0)
26549 it->ascent = 0;
26550 if (it->descent < 0)
26551 it->descent = 0;
26552 }
26553 }
26554 }
26555 else
26556 {
26557 it->glyph_not_available_p = true;
26558 it->phys_ascent = it->ascent;
26559 it->phys_descent = it->descent;
26560 it->pixel_width = font->space_width;
26561 }
26562
26563 if (it->constrain_row_ascent_descent_p)
26564 {
26565 if (it->descent > it->max_descent)
26566 {
26567 it->ascent += it->descent - it->max_descent;
26568 it->descent = it->max_descent;
26569 }
26570 if (it->ascent > it->max_ascent)
26571 {
26572 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26573 it->ascent = it->max_ascent;
26574 }
26575 it->phys_ascent = min (it->phys_ascent, it->ascent);
26576 it->phys_descent = min (it->phys_descent, it->descent);
26577 extra_line_spacing = 0;
26578 }
26579
26580 /* If this is a space inside a region of text with
26581 `space-width' property, change its width. */
26582 bool stretched_p
26583 = it->char_to_display == ' ' && !NILP (it->space_width);
26584 if (stretched_p)
26585 it->pixel_width *= XFLOATINT (it->space_width);
26586
26587 /* If face has a box, add the box thickness to the character
26588 height. If character has a box line to the left and/or
26589 right, add the box line width to the character's width. */
26590 if (face->box != FACE_NO_BOX)
26591 {
26592 int thick = face->box_line_width;
26593
26594 if (thick > 0)
26595 {
26596 it->ascent += thick;
26597 it->descent += thick;
26598 }
26599 else
26600 thick = -thick;
26601
26602 if (it->start_of_box_run_p)
26603 it->pixel_width += thick;
26604 if (it->end_of_box_run_p)
26605 it->pixel_width += thick;
26606 }
26607
26608 /* If face has an overline, add the height of the overline
26609 (1 pixel) and a 1 pixel margin to the character height. */
26610 if (face->overline_p)
26611 it->ascent += overline_margin;
26612
26613 if (it->constrain_row_ascent_descent_p)
26614 {
26615 if (it->ascent > it->max_ascent)
26616 it->ascent = it->max_ascent;
26617 if (it->descent > it->max_descent)
26618 it->descent = it->max_descent;
26619 }
26620
26621 take_vertical_position_into_account (it);
26622
26623 /* If we have to actually produce glyphs, do it. */
26624 if (it->glyph_row)
26625 {
26626 if (stretched_p)
26627 {
26628 /* Translate a space with a `space-width' property
26629 into a stretch glyph. */
26630 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
26631 / FONT_HEIGHT (font));
26632 append_stretch_glyph (it, it->object, it->pixel_width,
26633 it->ascent + it->descent, ascent);
26634 }
26635 else
26636 append_glyph (it);
26637
26638 /* If characters with lbearing or rbearing are displayed
26639 in this line, record that fact in a flag of the
26640 glyph row. This is used to optimize X output code. */
26641 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
26642 it->glyph_row->contains_overlapping_glyphs_p = true;
26643 }
26644 if (! stretched_p && it->pixel_width == 0)
26645 /* We assure that all visible glyphs have at least 1-pixel
26646 width. */
26647 it->pixel_width = 1;
26648 }
26649 else if (it->char_to_display == '\n')
26650 {
26651 /* A newline has no width, but we need the height of the
26652 line. But if previous part of the line sets a height,
26653 don't increase that height. */
26654
26655 Lisp_Object height;
26656 Lisp_Object total_height = Qnil;
26657
26658 it->override_ascent = -1;
26659 it->pixel_width = 0;
26660 it->nglyphs = 0;
26661
26662 height = get_it_property (it, Qline_height);
26663 /* Split (line-height total-height) list. */
26664 if (CONSP (height)
26665 && CONSP (XCDR (height))
26666 && NILP (XCDR (XCDR (height))))
26667 {
26668 total_height = XCAR (XCDR (height));
26669 height = XCAR (height);
26670 }
26671 height = calc_line_height_property (it, height, font, boff, true);
26672
26673 if (it->override_ascent >= 0)
26674 {
26675 it->ascent = it->override_ascent;
26676 it->descent = it->override_descent;
26677 boff = it->override_boff;
26678 }
26679 else
26680 {
26681 if (FONT_TOO_HIGH (font))
26682 {
26683 it->ascent = font->pixel_size + boff - 1;
26684 it->descent = -boff + 1;
26685 if (it->descent < 0)
26686 it->descent = 0;
26687 }
26688 else
26689 {
26690 it->ascent = FONT_BASE (font) + boff;
26691 it->descent = FONT_DESCENT (font) - boff;
26692 }
26693 }
26694
26695 if (EQ (height, Qt))
26696 {
26697 if (it->descent > it->max_descent)
26698 {
26699 it->ascent += it->descent - it->max_descent;
26700 it->descent = it->max_descent;
26701 }
26702 if (it->ascent > it->max_ascent)
26703 {
26704 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26705 it->ascent = it->max_ascent;
26706 }
26707 it->phys_ascent = min (it->phys_ascent, it->ascent);
26708 it->phys_descent = min (it->phys_descent, it->descent);
26709 it->constrain_row_ascent_descent_p = true;
26710 extra_line_spacing = 0;
26711 }
26712 else
26713 {
26714 Lisp_Object spacing;
26715
26716 it->phys_ascent = it->ascent;
26717 it->phys_descent = it->descent;
26718
26719 if ((it->max_ascent > 0 || it->max_descent > 0)
26720 && face->box != FACE_NO_BOX
26721 && face->box_line_width > 0)
26722 {
26723 it->ascent += face->box_line_width;
26724 it->descent += face->box_line_width;
26725 }
26726 if (!NILP (height)
26727 && XINT (height) > it->ascent + it->descent)
26728 it->ascent = XINT (height) - it->descent;
26729
26730 if (!NILP (total_height))
26731 spacing = calc_line_height_property (it, total_height, font,
26732 boff, false);
26733 else
26734 {
26735 spacing = get_it_property (it, Qline_spacing);
26736 spacing = calc_line_height_property (it, spacing, font,
26737 boff, false);
26738 }
26739 if (INTEGERP (spacing))
26740 {
26741 extra_line_spacing = XINT (spacing);
26742 if (!NILP (total_height))
26743 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
26744 }
26745 }
26746 }
26747 else /* i.e. (it->char_to_display == '\t') */
26748 {
26749 if (font->space_width > 0)
26750 {
26751 int tab_width = it->tab_width * font->space_width;
26752 int x = it->current_x + it->continuation_lines_width;
26753 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
26754
26755 /* If the distance from the current position to the next tab
26756 stop is less than a space character width, use the
26757 tab stop after that. */
26758 if (next_tab_x - x < font->space_width)
26759 next_tab_x += tab_width;
26760
26761 it->pixel_width = next_tab_x - x;
26762 it->nglyphs = 1;
26763 if (FONT_TOO_HIGH (font))
26764 {
26765 if (get_char_glyph_code (' ', font, &char2b))
26766 {
26767 pcm = get_per_char_metric (font, &char2b);
26768 if (pcm->width == 0
26769 && pcm->rbearing == 0 && pcm->lbearing == 0)
26770 pcm = NULL;
26771 }
26772
26773 if (pcm)
26774 {
26775 it->ascent = pcm->ascent + boff;
26776 it->descent = pcm->descent - boff;
26777 }
26778 else
26779 {
26780 it->ascent = font->pixel_size + boff - 1;
26781 it->descent = -boff + 1;
26782 }
26783 if (it->ascent < 0)
26784 it->ascent = 0;
26785 if (it->descent < 0)
26786 it->descent = 0;
26787 }
26788 else
26789 {
26790 it->ascent = FONT_BASE (font) + boff;
26791 it->descent = FONT_DESCENT (font) - boff;
26792 }
26793 it->phys_ascent = it->ascent;
26794 it->phys_descent = it->descent;
26795
26796 if (it->glyph_row)
26797 {
26798 append_stretch_glyph (it, it->object, it->pixel_width,
26799 it->ascent + it->descent, it->ascent);
26800 }
26801 }
26802 else
26803 {
26804 it->pixel_width = 0;
26805 it->nglyphs = 1;
26806 }
26807 }
26808
26809 if (FONT_TOO_HIGH (font))
26810 {
26811 int font_ascent, font_descent;
26812
26813 /* For very large fonts, where we ignore the declared font
26814 dimensions, and go by per-character metrics instead,
26815 don't let the row ascent and descent values (and the row
26816 height computed from them) be smaller than the "normal"
26817 character metrics. This avoids unpleasant effects
26818 whereby lines on display would change their height
26819 depending on which characters are shown. */
26820 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
26821 it->max_ascent = max (it->max_ascent, font_ascent);
26822 it->max_descent = max (it->max_descent, font_descent);
26823 }
26824 }
26825 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
26826 {
26827 /* A static composition.
26828
26829 Note: A composition is represented as one glyph in the
26830 glyph matrix. There are no padding glyphs.
26831
26832 Important note: pixel_width, ascent, and descent are the
26833 values of what is drawn by draw_glyphs (i.e. the values of
26834 the overall glyphs composed). */
26835 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26836 int boff; /* baseline offset */
26837 struct composition *cmp = composition_table[it->cmp_it.id];
26838 int glyph_len = cmp->glyph_len;
26839 struct font *font = face->font;
26840
26841 it->nglyphs = 1;
26842
26843 /* If we have not yet calculated pixel size data of glyphs of
26844 the composition for the current face font, calculate them
26845 now. Theoretically, we have to check all fonts for the
26846 glyphs, but that requires much time and memory space. So,
26847 here we check only the font of the first glyph. This may
26848 lead to incorrect display, but it's very rare, and C-l
26849 (recenter-top-bottom) can correct the display anyway. */
26850 if (! cmp->font || cmp->font != font)
26851 {
26852 /* Ascent and descent of the font of the first character
26853 of this composition (adjusted by baseline offset).
26854 Ascent and descent of overall glyphs should not be less
26855 than these, respectively. */
26856 int font_ascent, font_descent, font_height;
26857 /* Bounding box of the overall glyphs. */
26858 int leftmost, rightmost, lowest, highest;
26859 int lbearing, rbearing;
26860 int i, width, ascent, descent;
26861 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
26862 XChar2b char2b;
26863 struct font_metrics *pcm;
26864 ptrdiff_t pos;
26865
26866 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
26867 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
26868 break;
26869 bool right_padded = glyph_len < cmp->glyph_len;
26870 for (i = 0; i < glyph_len; i++)
26871 {
26872 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
26873 break;
26874 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26875 }
26876 bool left_padded = i > 0;
26877
26878 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
26879 : IT_CHARPOS (*it));
26880 /* If no suitable font is found, use the default font. */
26881 bool font_not_found_p = font == NULL;
26882 if (font_not_found_p)
26883 {
26884 face = face->ascii_face;
26885 font = face->font;
26886 }
26887 boff = font->baseline_offset;
26888 if (font->vertical_centering)
26889 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26890 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
26891 font_ascent += boff;
26892 font_descent -= boff;
26893 font_height = font_ascent + font_descent;
26894
26895 cmp->font = font;
26896
26897 pcm = NULL;
26898 if (! font_not_found_p)
26899 {
26900 get_char_face_and_encoding (it->f, c, it->face_id,
26901 &char2b, false);
26902 pcm = get_per_char_metric (font, &char2b);
26903 }
26904
26905 /* Initialize the bounding box. */
26906 if (pcm)
26907 {
26908 width = cmp->glyph_len > 0 ? pcm->width : 0;
26909 ascent = pcm->ascent;
26910 descent = pcm->descent;
26911 lbearing = pcm->lbearing;
26912 rbearing = pcm->rbearing;
26913 }
26914 else
26915 {
26916 width = cmp->glyph_len > 0 ? font->space_width : 0;
26917 ascent = FONT_BASE (font);
26918 descent = FONT_DESCENT (font);
26919 lbearing = 0;
26920 rbearing = width;
26921 }
26922
26923 rightmost = width;
26924 leftmost = 0;
26925 lowest = - descent + boff;
26926 highest = ascent + boff;
26927
26928 if (! font_not_found_p
26929 && font->default_ascent
26930 && CHAR_TABLE_P (Vuse_default_ascent)
26931 && !NILP (Faref (Vuse_default_ascent,
26932 make_number (it->char_to_display))))
26933 highest = font->default_ascent + boff;
26934
26935 /* Draw the first glyph at the normal position. It may be
26936 shifted to right later if some other glyphs are drawn
26937 at the left. */
26938 cmp->offsets[i * 2] = 0;
26939 cmp->offsets[i * 2 + 1] = boff;
26940 cmp->lbearing = lbearing;
26941 cmp->rbearing = rbearing;
26942
26943 /* Set cmp->offsets for the remaining glyphs. */
26944 for (i++; i < glyph_len; i++)
26945 {
26946 int left, right, btm, top;
26947 int ch = COMPOSITION_GLYPH (cmp, i);
26948 int face_id;
26949 struct face *this_face;
26950
26951 if (ch == '\t')
26952 ch = ' ';
26953 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
26954 this_face = FACE_FROM_ID (it->f, face_id);
26955 font = this_face->font;
26956
26957 if (font == NULL)
26958 pcm = NULL;
26959 else
26960 {
26961 get_char_face_and_encoding (it->f, ch, face_id,
26962 &char2b, false);
26963 pcm = get_per_char_metric (font, &char2b);
26964 }
26965 if (! pcm)
26966 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26967 else
26968 {
26969 width = pcm->width;
26970 ascent = pcm->ascent;
26971 descent = pcm->descent;
26972 lbearing = pcm->lbearing;
26973 rbearing = pcm->rbearing;
26974 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
26975 {
26976 /* Relative composition with or without
26977 alternate chars. */
26978 left = (leftmost + rightmost - width) / 2;
26979 btm = - descent + boff;
26980 if (font->relative_compose
26981 && (! CHAR_TABLE_P (Vignore_relative_composition)
26982 || NILP (Faref (Vignore_relative_composition,
26983 make_number (ch)))))
26984 {
26985
26986 if (- descent >= font->relative_compose)
26987 /* One extra pixel between two glyphs. */
26988 btm = highest + 1;
26989 else if (ascent <= 0)
26990 /* One extra pixel between two glyphs. */
26991 btm = lowest - 1 - ascent - descent;
26992 }
26993 }
26994 else
26995 {
26996 /* A composition rule is specified by an integer
26997 value that encodes global and new reference
26998 points (GREF and NREF). GREF and NREF are
26999 specified by numbers as below:
27000
27001 0---1---2 -- ascent
27002 | |
27003 | |
27004 | |
27005 9--10--11 -- center
27006 | |
27007 ---3---4---5--- baseline
27008 | |
27009 6---7---8 -- descent
27010 */
27011 int rule = COMPOSITION_RULE (cmp, i);
27012 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
27013
27014 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
27015 grefx = gref % 3, nrefx = nref % 3;
27016 grefy = gref / 3, nrefy = nref / 3;
27017 if (xoff)
27018 xoff = font_height * (xoff - 128) / 256;
27019 if (yoff)
27020 yoff = font_height * (yoff - 128) / 256;
27021
27022 left = (leftmost
27023 + grefx * (rightmost - leftmost) / 2
27024 - nrefx * width / 2
27025 + xoff);
27026
27027 btm = ((grefy == 0 ? highest
27028 : grefy == 1 ? 0
27029 : grefy == 2 ? lowest
27030 : (highest + lowest) / 2)
27031 - (nrefy == 0 ? ascent + descent
27032 : nrefy == 1 ? descent - boff
27033 : nrefy == 2 ? 0
27034 : (ascent + descent) / 2)
27035 + yoff);
27036 }
27037
27038 cmp->offsets[i * 2] = left;
27039 cmp->offsets[i * 2 + 1] = btm + descent;
27040
27041 /* Update the bounding box of the overall glyphs. */
27042 if (width > 0)
27043 {
27044 right = left + width;
27045 if (left < leftmost)
27046 leftmost = left;
27047 if (right > rightmost)
27048 rightmost = right;
27049 }
27050 top = btm + descent + ascent;
27051 if (top > highest)
27052 highest = top;
27053 if (btm < lowest)
27054 lowest = btm;
27055
27056 if (cmp->lbearing > left + lbearing)
27057 cmp->lbearing = left + lbearing;
27058 if (cmp->rbearing < left + rbearing)
27059 cmp->rbearing = left + rbearing;
27060 }
27061 }
27062
27063 /* If there are glyphs whose x-offsets are negative,
27064 shift all glyphs to the right and make all x-offsets
27065 non-negative. */
27066 if (leftmost < 0)
27067 {
27068 for (i = 0; i < cmp->glyph_len; i++)
27069 cmp->offsets[i * 2] -= leftmost;
27070 rightmost -= leftmost;
27071 cmp->lbearing -= leftmost;
27072 cmp->rbearing -= leftmost;
27073 }
27074
27075 if (left_padded && cmp->lbearing < 0)
27076 {
27077 for (i = 0; i < cmp->glyph_len; i++)
27078 cmp->offsets[i * 2] -= cmp->lbearing;
27079 rightmost -= cmp->lbearing;
27080 cmp->rbearing -= cmp->lbearing;
27081 cmp->lbearing = 0;
27082 }
27083 if (right_padded && rightmost < cmp->rbearing)
27084 {
27085 rightmost = cmp->rbearing;
27086 }
27087
27088 cmp->pixel_width = rightmost;
27089 cmp->ascent = highest;
27090 cmp->descent = - lowest;
27091 if (cmp->ascent < font_ascent)
27092 cmp->ascent = font_ascent;
27093 if (cmp->descent < font_descent)
27094 cmp->descent = font_descent;
27095 }
27096
27097 if (it->glyph_row
27098 && (cmp->lbearing < 0
27099 || cmp->rbearing > cmp->pixel_width))
27100 it->glyph_row->contains_overlapping_glyphs_p = true;
27101
27102 it->pixel_width = cmp->pixel_width;
27103 it->ascent = it->phys_ascent = cmp->ascent;
27104 it->descent = it->phys_descent = cmp->descent;
27105 if (face->box != FACE_NO_BOX)
27106 {
27107 int thick = face->box_line_width;
27108
27109 if (thick > 0)
27110 {
27111 it->ascent += thick;
27112 it->descent += thick;
27113 }
27114 else
27115 thick = - thick;
27116
27117 if (it->start_of_box_run_p)
27118 it->pixel_width += thick;
27119 if (it->end_of_box_run_p)
27120 it->pixel_width += thick;
27121 }
27122
27123 /* If face has an overline, add the height of the overline
27124 (1 pixel) and a 1 pixel margin to the character height. */
27125 if (face->overline_p)
27126 it->ascent += overline_margin;
27127
27128 take_vertical_position_into_account (it);
27129 if (it->ascent < 0)
27130 it->ascent = 0;
27131 if (it->descent < 0)
27132 it->descent = 0;
27133
27134 if (it->glyph_row && cmp->glyph_len > 0)
27135 append_composite_glyph (it);
27136 }
27137 else if (it->what == IT_COMPOSITION)
27138 {
27139 /* A dynamic (automatic) composition. */
27140 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27141 Lisp_Object gstring;
27142 struct font_metrics metrics;
27143
27144 it->nglyphs = 1;
27145
27146 gstring = composition_gstring_from_id (it->cmp_it.id);
27147 it->pixel_width
27148 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
27149 &metrics);
27150 if (it->glyph_row
27151 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
27152 it->glyph_row->contains_overlapping_glyphs_p = true;
27153 it->ascent = it->phys_ascent = metrics.ascent;
27154 it->descent = it->phys_descent = metrics.descent;
27155 if (face->box != FACE_NO_BOX)
27156 {
27157 int thick = face->box_line_width;
27158
27159 if (thick > 0)
27160 {
27161 it->ascent += thick;
27162 it->descent += thick;
27163 }
27164 else
27165 thick = - thick;
27166
27167 if (it->start_of_box_run_p)
27168 it->pixel_width += thick;
27169 if (it->end_of_box_run_p)
27170 it->pixel_width += thick;
27171 }
27172 /* If face has an overline, add the height of the overline
27173 (1 pixel) and a 1 pixel margin to the character height. */
27174 if (face->overline_p)
27175 it->ascent += overline_margin;
27176 take_vertical_position_into_account (it);
27177 if (it->ascent < 0)
27178 it->ascent = 0;
27179 if (it->descent < 0)
27180 it->descent = 0;
27181
27182 if (it->glyph_row)
27183 append_composite_glyph (it);
27184 }
27185 else if (it->what == IT_GLYPHLESS)
27186 produce_glyphless_glyph (it, false, Qnil);
27187 else if (it->what == IT_IMAGE)
27188 produce_image_glyph (it);
27189 else if (it->what == IT_STRETCH)
27190 produce_stretch_glyph (it);
27191
27192 done:
27193 /* Accumulate dimensions. Note: can't assume that it->descent > 0
27194 because this isn't true for images with `:ascent 100'. */
27195 eassert (it->ascent >= 0 && it->descent >= 0);
27196 if (it->area == TEXT_AREA)
27197 it->current_x += it->pixel_width;
27198
27199 if (extra_line_spacing > 0)
27200 {
27201 it->descent += extra_line_spacing;
27202 if (extra_line_spacing > it->max_extra_line_spacing)
27203 it->max_extra_line_spacing = extra_line_spacing;
27204 }
27205
27206 it->max_ascent = max (it->max_ascent, it->ascent);
27207 it->max_descent = max (it->max_descent, it->descent);
27208 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
27209 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
27210 }
27211
27212 /* EXPORT for RIF:
27213 Output LEN glyphs starting at START at the nominal cursor position.
27214 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
27215 being updated, and UPDATED_AREA is the area of that row being updated. */
27216
27217 void
27218 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
27219 struct glyph *start, enum glyph_row_area updated_area, int len)
27220 {
27221 int x, hpos, chpos = w->phys_cursor.hpos;
27222
27223 eassert (updated_row);
27224 /* When the window is hscrolled, cursor hpos can legitimately be out
27225 of bounds, but we draw the cursor at the corresponding window
27226 margin in that case. */
27227 if (!updated_row->reversed_p && chpos < 0)
27228 chpos = 0;
27229 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
27230 chpos = updated_row->used[TEXT_AREA] - 1;
27231
27232 block_input ();
27233
27234 /* Write glyphs. */
27235
27236 hpos = start - updated_row->glyphs[updated_area];
27237 x = draw_glyphs (w, w->output_cursor.x,
27238 updated_row, updated_area,
27239 hpos, hpos + len,
27240 DRAW_NORMAL_TEXT, 0);
27241
27242 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
27243 if (updated_area == TEXT_AREA
27244 && w->phys_cursor_on_p
27245 && w->phys_cursor.vpos == w->output_cursor.vpos
27246 && chpos >= hpos
27247 && chpos < hpos + len)
27248 w->phys_cursor_on_p = false;
27249
27250 unblock_input ();
27251
27252 /* Advance the output cursor. */
27253 w->output_cursor.hpos += len;
27254 w->output_cursor.x = x;
27255 }
27256
27257
27258 /* EXPORT for RIF:
27259 Insert LEN glyphs from START at the nominal cursor position. */
27260
27261 void
27262 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
27263 struct glyph *start, enum glyph_row_area updated_area, int len)
27264 {
27265 struct frame *f;
27266 int line_height, shift_by_width, shifted_region_width;
27267 struct glyph_row *row;
27268 struct glyph *glyph;
27269 int frame_x, frame_y;
27270 ptrdiff_t hpos;
27271
27272 eassert (updated_row);
27273 block_input ();
27274 f = XFRAME (WINDOW_FRAME (w));
27275
27276 /* Get the height of the line we are in. */
27277 row = updated_row;
27278 line_height = row->height;
27279
27280 /* Get the width of the glyphs to insert. */
27281 shift_by_width = 0;
27282 for (glyph = start; glyph < start + len; ++glyph)
27283 shift_by_width += glyph->pixel_width;
27284
27285 /* Get the width of the region to shift right. */
27286 shifted_region_width = (window_box_width (w, updated_area)
27287 - w->output_cursor.x
27288 - shift_by_width);
27289
27290 /* Shift right. */
27291 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
27292 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
27293
27294 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
27295 line_height, shift_by_width);
27296
27297 /* Write the glyphs. */
27298 hpos = start - row->glyphs[updated_area];
27299 draw_glyphs (w, w->output_cursor.x, row, updated_area,
27300 hpos, hpos + len,
27301 DRAW_NORMAL_TEXT, 0);
27302
27303 /* Advance the output cursor. */
27304 w->output_cursor.hpos += len;
27305 w->output_cursor.x += shift_by_width;
27306 unblock_input ();
27307 }
27308
27309
27310 /* EXPORT for RIF:
27311 Erase the current text line from the nominal cursor position
27312 (inclusive) to pixel column TO_X (exclusive). The idea is that
27313 everything from TO_X onward is already erased.
27314
27315 TO_X is a pixel position relative to UPDATED_AREA of currently
27316 updated window W. TO_X == -1 means clear to the end of this area. */
27317
27318 void
27319 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
27320 enum glyph_row_area updated_area, int to_x)
27321 {
27322 struct frame *f;
27323 int max_x, min_y, max_y;
27324 int from_x, from_y, to_y;
27325
27326 eassert (updated_row);
27327 f = XFRAME (w->frame);
27328
27329 if (updated_row->full_width_p)
27330 max_x = (WINDOW_PIXEL_WIDTH (w)
27331 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
27332 else
27333 max_x = window_box_width (w, updated_area);
27334 max_y = window_text_bottom_y (w);
27335
27336 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
27337 of window. For TO_X > 0, truncate to end of drawing area. */
27338 if (to_x == 0)
27339 return;
27340 else if (to_x < 0)
27341 to_x = max_x;
27342 else
27343 to_x = min (to_x, max_x);
27344
27345 to_y = min (max_y, w->output_cursor.y + updated_row->height);
27346
27347 /* Notice if the cursor will be cleared by this operation. */
27348 if (!updated_row->full_width_p)
27349 notice_overwritten_cursor (w, updated_area,
27350 w->output_cursor.x, -1,
27351 updated_row->y,
27352 MATRIX_ROW_BOTTOM_Y (updated_row));
27353
27354 from_x = w->output_cursor.x;
27355
27356 /* Translate to frame coordinates. */
27357 if (updated_row->full_width_p)
27358 {
27359 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
27360 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
27361 }
27362 else
27363 {
27364 int area_left = window_box_left (w, updated_area);
27365 from_x += area_left;
27366 to_x += area_left;
27367 }
27368
27369 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
27370 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
27371 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
27372
27373 /* Prevent inadvertently clearing to end of the X window. */
27374 if (to_x > from_x && to_y > from_y)
27375 {
27376 block_input ();
27377 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
27378 to_x - from_x, to_y - from_y);
27379 unblock_input ();
27380 }
27381 }
27382
27383 #endif /* HAVE_WINDOW_SYSTEM */
27384
27385
27386 \f
27387 /***********************************************************************
27388 Cursor types
27389 ***********************************************************************/
27390
27391 /* Value is the internal representation of the specified cursor type
27392 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
27393 of the bar cursor. */
27394
27395 static enum text_cursor_kinds
27396 get_specified_cursor_type (Lisp_Object arg, int *width)
27397 {
27398 enum text_cursor_kinds type;
27399
27400 if (NILP (arg))
27401 return NO_CURSOR;
27402
27403 if (EQ (arg, Qbox))
27404 return FILLED_BOX_CURSOR;
27405
27406 if (EQ (arg, Qhollow))
27407 return HOLLOW_BOX_CURSOR;
27408
27409 if (EQ (arg, Qbar))
27410 {
27411 *width = 2;
27412 return BAR_CURSOR;
27413 }
27414
27415 if (CONSP (arg)
27416 && EQ (XCAR (arg), Qbar)
27417 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27418 {
27419 *width = XINT (XCDR (arg));
27420 return BAR_CURSOR;
27421 }
27422
27423 if (EQ (arg, Qhbar))
27424 {
27425 *width = 2;
27426 return HBAR_CURSOR;
27427 }
27428
27429 if (CONSP (arg)
27430 && EQ (XCAR (arg), Qhbar)
27431 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27432 {
27433 *width = XINT (XCDR (arg));
27434 return HBAR_CURSOR;
27435 }
27436
27437 /* Treat anything unknown as "hollow box cursor".
27438 It was bad to signal an error; people have trouble fixing
27439 .Xdefaults with Emacs, when it has something bad in it. */
27440 type = HOLLOW_BOX_CURSOR;
27441
27442 return type;
27443 }
27444
27445 /* Set the default cursor types for specified frame. */
27446 void
27447 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
27448 {
27449 int width = 1;
27450 Lisp_Object tem;
27451
27452 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
27453 FRAME_CURSOR_WIDTH (f) = width;
27454
27455 /* By default, set up the blink-off state depending on the on-state. */
27456
27457 tem = Fassoc (arg, Vblink_cursor_alist);
27458 if (!NILP (tem))
27459 {
27460 FRAME_BLINK_OFF_CURSOR (f)
27461 = get_specified_cursor_type (XCDR (tem), &width);
27462 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
27463 }
27464 else
27465 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
27466
27467 /* Make sure the cursor gets redrawn. */
27468 f->cursor_type_changed = true;
27469 }
27470
27471
27472 #ifdef HAVE_WINDOW_SYSTEM
27473
27474 /* Return the cursor we want to be displayed in window W. Return
27475 width of bar/hbar cursor through WIDTH arg. Return with
27476 ACTIVE_CURSOR arg set to true if cursor in window W is `active'
27477 (i.e. if the `system caret' should track this cursor).
27478
27479 In a mini-buffer window, we want the cursor only to appear if we
27480 are reading input from this window. For the selected window, we
27481 want the cursor type given by the frame parameter or buffer local
27482 setting of cursor-type. If explicitly marked off, draw no cursor.
27483 In all other cases, we want a hollow box cursor. */
27484
27485 static enum text_cursor_kinds
27486 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
27487 bool *active_cursor)
27488 {
27489 struct frame *f = XFRAME (w->frame);
27490 struct buffer *b = XBUFFER (w->contents);
27491 int cursor_type = DEFAULT_CURSOR;
27492 Lisp_Object alt_cursor;
27493 bool non_selected = false;
27494
27495 *active_cursor = true;
27496
27497 /* Echo area */
27498 if (cursor_in_echo_area
27499 && FRAME_HAS_MINIBUF_P (f)
27500 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
27501 {
27502 if (w == XWINDOW (echo_area_window))
27503 {
27504 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
27505 {
27506 *width = FRAME_CURSOR_WIDTH (f);
27507 return FRAME_DESIRED_CURSOR (f);
27508 }
27509 else
27510 return get_specified_cursor_type (BVAR (b, cursor_type), width);
27511 }
27512
27513 *active_cursor = false;
27514 non_selected = true;
27515 }
27516
27517 /* Detect a nonselected window or nonselected frame. */
27518 else if (w != XWINDOW (f->selected_window)
27519 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
27520 {
27521 *active_cursor = false;
27522
27523 if (MINI_WINDOW_P (w) && minibuf_level == 0)
27524 return NO_CURSOR;
27525
27526 non_selected = true;
27527 }
27528
27529 /* Never display a cursor in a window in which cursor-type is nil. */
27530 if (NILP (BVAR (b, cursor_type)))
27531 return NO_CURSOR;
27532
27533 /* Get the normal cursor type for this window. */
27534 if (EQ (BVAR (b, cursor_type), Qt))
27535 {
27536 cursor_type = FRAME_DESIRED_CURSOR (f);
27537 *width = FRAME_CURSOR_WIDTH (f);
27538 }
27539 else
27540 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
27541
27542 /* Use cursor-in-non-selected-windows instead
27543 for non-selected window or frame. */
27544 if (non_selected)
27545 {
27546 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
27547 if (!EQ (Qt, alt_cursor))
27548 return get_specified_cursor_type (alt_cursor, width);
27549 /* t means modify the normal cursor type. */
27550 if (cursor_type == FILLED_BOX_CURSOR)
27551 cursor_type = HOLLOW_BOX_CURSOR;
27552 else if (cursor_type == BAR_CURSOR && *width > 1)
27553 --*width;
27554 return cursor_type;
27555 }
27556
27557 /* Use normal cursor if not blinked off. */
27558 if (!w->cursor_off_p)
27559 {
27560 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27561 {
27562 if (cursor_type == FILLED_BOX_CURSOR)
27563 {
27564 /* Using a block cursor on large images can be very annoying.
27565 So use a hollow cursor for "large" images.
27566 If image is not transparent (no mask), also use hollow cursor. */
27567 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27568 if (img != NULL && IMAGEP (img->spec))
27569 {
27570 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
27571 where N = size of default frame font size.
27572 This should cover most of the "tiny" icons people may use. */
27573 if (!img->mask
27574 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
27575 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
27576 cursor_type = HOLLOW_BOX_CURSOR;
27577 }
27578 }
27579 else if (cursor_type != NO_CURSOR)
27580 {
27581 /* Display current only supports BOX and HOLLOW cursors for images.
27582 So for now, unconditionally use a HOLLOW cursor when cursor is
27583 not a solid box cursor. */
27584 cursor_type = HOLLOW_BOX_CURSOR;
27585 }
27586 }
27587 return cursor_type;
27588 }
27589
27590 /* Cursor is blinked off, so determine how to "toggle" it. */
27591
27592 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
27593 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
27594 return get_specified_cursor_type (XCDR (alt_cursor), width);
27595
27596 /* Then see if frame has specified a specific blink off cursor type. */
27597 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
27598 {
27599 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
27600 return FRAME_BLINK_OFF_CURSOR (f);
27601 }
27602
27603 #if false
27604 /* Some people liked having a permanently visible blinking cursor,
27605 while others had very strong opinions against it. So it was
27606 decided to remove it. KFS 2003-09-03 */
27607
27608 /* Finally perform built-in cursor blinking:
27609 filled box <-> hollow box
27610 wide [h]bar <-> narrow [h]bar
27611 narrow [h]bar <-> no cursor
27612 other type <-> no cursor */
27613
27614 if (cursor_type == FILLED_BOX_CURSOR)
27615 return HOLLOW_BOX_CURSOR;
27616
27617 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
27618 {
27619 *width = 1;
27620 return cursor_type;
27621 }
27622 #endif
27623
27624 return NO_CURSOR;
27625 }
27626
27627
27628 /* Notice when the text cursor of window W has been completely
27629 overwritten by a drawing operation that outputs glyphs in AREA
27630 starting at X0 and ending at X1 in the line starting at Y0 and
27631 ending at Y1. X coordinates are area-relative. X1 < 0 means all
27632 the rest of the line after X0 has been written. Y coordinates
27633 are window-relative. */
27634
27635 static void
27636 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
27637 int x0, int x1, int y0, int y1)
27638 {
27639 int cx0, cx1, cy0, cy1;
27640 struct glyph_row *row;
27641
27642 if (!w->phys_cursor_on_p)
27643 return;
27644 if (area != TEXT_AREA)
27645 return;
27646
27647 if (w->phys_cursor.vpos < 0
27648 || w->phys_cursor.vpos >= w->current_matrix->nrows
27649 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
27650 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
27651 return;
27652
27653 if (row->cursor_in_fringe_p)
27654 {
27655 row->cursor_in_fringe_p = false;
27656 draw_fringe_bitmap (w, row, row->reversed_p);
27657 w->phys_cursor_on_p = false;
27658 return;
27659 }
27660
27661 cx0 = w->phys_cursor.x;
27662 cx1 = cx0 + w->phys_cursor_width;
27663 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
27664 return;
27665
27666 /* The cursor image will be completely removed from the
27667 screen if the output area intersects the cursor area in
27668 y-direction. When we draw in [y0 y1[, and some part of
27669 the cursor is at y < y0, that part must have been drawn
27670 before. When scrolling, the cursor is erased before
27671 actually scrolling, so we don't come here. When not
27672 scrolling, the rows above the old cursor row must have
27673 changed, and in this case these rows must have written
27674 over the cursor image.
27675
27676 Likewise if part of the cursor is below y1, with the
27677 exception of the cursor being in the first blank row at
27678 the buffer and window end because update_text_area
27679 doesn't draw that row. (Except when it does, but
27680 that's handled in update_text_area.) */
27681
27682 cy0 = w->phys_cursor.y;
27683 cy1 = cy0 + w->phys_cursor_height;
27684 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
27685 return;
27686
27687 w->phys_cursor_on_p = false;
27688 }
27689
27690 #endif /* HAVE_WINDOW_SYSTEM */
27691
27692 \f
27693 /************************************************************************
27694 Mouse Face
27695 ************************************************************************/
27696
27697 #ifdef HAVE_WINDOW_SYSTEM
27698
27699 /* EXPORT for RIF:
27700 Fix the display of area AREA of overlapping row ROW in window W
27701 with respect to the overlapping part OVERLAPS. */
27702
27703 void
27704 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
27705 enum glyph_row_area area, int overlaps)
27706 {
27707 int i, x;
27708
27709 block_input ();
27710
27711 x = 0;
27712 for (i = 0; i < row->used[area];)
27713 {
27714 if (row->glyphs[area][i].overlaps_vertically_p)
27715 {
27716 int start = i, start_x = x;
27717
27718 do
27719 {
27720 x += row->glyphs[area][i].pixel_width;
27721 ++i;
27722 }
27723 while (i < row->used[area]
27724 && row->glyphs[area][i].overlaps_vertically_p);
27725
27726 draw_glyphs (w, start_x, row, area,
27727 start, i,
27728 DRAW_NORMAL_TEXT, overlaps);
27729 }
27730 else
27731 {
27732 x += row->glyphs[area][i].pixel_width;
27733 ++i;
27734 }
27735 }
27736
27737 unblock_input ();
27738 }
27739
27740
27741 /* EXPORT:
27742 Draw the cursor glyph of window W in glyph row ROW. See the
27743 comment of draw_glyphs for the meaning of HL. */
27744
27745 void
27746 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
27747 enum draw_glyphs_face hl)
27748 {
27749 /* If cursor hpos is out of bounds, don't draw garbage. This can
27750 happen in mini-buffer windows when switching between echo area
27751 glyphs and mini-buffer. */
27752 if ((row->reversed_p
27753 ? (w->phys_cursor.hpos >= 0)
27754 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
27755 {
27756 bool on_p = w->phys_cursor_on_p;
27757 int x1;
27758 int hpos = w->phys_cursor.hpos;
27759
27760 /* When the window is hscrolled, cursor hpos can legitimately be
27761 out of bounds, but we draw the cursor at the corresponding
27762 window margin in that case. */
27763 if (!row->reversed_p && hpos < 0)
27764 hpos = 0;
27765 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27766 hpos = row->used[TEXT_AREA] - 1;
27767
27768 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
27769 hl, 0);
27770 w->phys_cursor_on_p = on_p;
27771
27772 if (hl == DRAW_CURSOR)
27773 w->phys_cursor_width = x1 - w->phys_cursor.x;
27774 /* When we erase the cursor, and ROW is overlapped by other
27775 rows, make sure that these overlapping parts of other rows
27776 are redrawn. */
27777 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
27778 {
27779 w->phys_cursor_width = x1 - w->phys_cursor.x;
27780
27781 if (row > w->current_matrix->rows
27782 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
27783 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
27784 OVERLAPS_ERASED_CURSOR);
27785
27786 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
27787 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
27788 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
27789 OVERLAPS_ERASED_CURSOR);
27790 }
27791 }
27792 }
27793
27794
27795 /* Erase the image of a cursor of window W from the screen. */
27796
27797 void
27798 erase_phys_cursor (struct window *w)
27799 {
27800 struct frame *f = XFRAME (w->frame);
27801 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27802 int hpos = w->phys_cursor.hpos;
27803 int vpos = w->phys_cursor.vpos;
27804 bool mouse_face_here_p = false;
27805 struct glyph_matrix *active_glyphs = w->current_matrix;
27806 struct glyph_row *cursor_row;
27807 struct glyph *cursor_glyph;
27808 enum draw_glyphs_face hl;
27809
27810 /* No cursor displayed or row invalidated => nothing to do on the
27811 screen. */
27812 if (w->phys_cursor_type == NO_CURSOR)
27813 goto mark_cursor_off;
27814
27815 /* VPOS >= active_glyphs->nrows means that window has been resized.
27816 Don't bother to erase the cursor. */
27817 if (vpos >= active_glyphs->nrows)
27818 goto mark_cursor_off;
27819
27820 /* If row containing cursor is marked invalid, there is nothing we
27821 can do. */
27822 cursor_row = MATRIX_ROW (active_glyphs, vpos);
27823 if (!cursor_row->enabled_p)
27824 goto mark_cursor_off;
27825
27826 /* If line spacing is > 0, old cursor may only be partially visible in
27827 window after split-window. So adjust visible height. */
27828 cursor_row->visible_height = min (cursor_row->visible_height,
27829 window_text_bottom_y (w) - cursor_row->y);
27830
27831 /* If row is completely invisible, don't attempt to delete a cursor which
27832 isn't there. This can happen if cursor is at top of a window, and
27833 we switch to a buffer with a header line in that window. */
27834 if (cursor_row->visible_height <= 0)
27835 goto mark_cursor_off;
27836
27837 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
27838 if (cursor_row->cursor_in_fringe_p)
27839 {
27840 cursor_row->cursor_in_fringe_p = false;
27841 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
27842 goto mark_cursor_off;
27843 }
27844
27845 /* This can happen when the new row is shorter than the old one.
27846 In this case, either draw_glyphs or clear_end_of_line
27847 should have cleared the cursor. Note that we wouldn't be
27848 able to erase the cursor in this case because we don't have a
27849 cursor glyph at hand. */
27850 if ((cursor_row->reversed_p
27851 ? (w->phys_cursor.hpos < 0)
27852 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
27853 goto mark_cursor_off;
27854
27855 /* When the window is hscrolled, cursor hpos can legitimately be out
27856 of bounds, but we draw the cursor at the corresponding window
27857 margin in that case. */
27858 if (!cursor_row->reversed_p && hpos < 0)
27859 hpos = 0;
27860 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
27861 hpos = cursor_row->used[TEXT_AREA] - 1;
27862
27863 /* If the cursor is in the mouse face area, redisplay that when
27864 we clear the cursor. */
27865 if (! NILP (hlinfo->mouse_face_window)
27866 && coords_in_mouse_face_p (w, hpos, vpos)
27867 /* Don't redraw the cursor's spot in mouse face if it is at the
27868 end of a line (on a newline). The cursor appears there, but
27869 mouse highlighting does not. */
27870 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
27871 mouse_face_here_p = true;
27872
27873 /* Maybe clear the display under the cursor. */
27874 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
27875 {
27876 int x, y;
27877 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
27878 int width;
27879
27880 cursor_glyph = get_phys_cursor_glyph (w);
27881 if (cursor_glyph == NULL)
27882 goto mark_cursor_off;
27883
27884 width = cursor_glyph->pixel_width;
27885 x = w->phys_cursor.x;
27886 if (x < 0)
27887 {
27888 width += x;
27889 x = 0;
27890 }
27891 width = min (width, window_box_width (w, TEXT_AREA) - x);
27892 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
27893 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
27894
27895 if (width > 0)
27896 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
27897 }
27898
27899 /* Erase the cursor by redrawing the character underneath it. */
27900 if (mouse_face_here_p)
27901 hl = DRAW_MOUSE_FACE;
27902 else
27903 hl = DRAW_NORMAL_TEXT;
27904 draw_phys_cursor_glyph (w, cursor_row, hl);
27905
27906 mark_cursor_off:
27907 w->phys_cursor_on_p = false;
27908 w->phys_cursor_type = NO_CURSOR;
27909 }
27910
27911
27912 /* Display or clear cursor of window W. If !ON, clear the cursor.
27913 If ON, display the cursor; where to put the cursor is specified by
27914 HPOS, VPOS, X and Y. */
27915
27916 void
27917 display_and_set_cursor (struct window *w, bool on,
27918 int hpos, int vpos, int x, int y)
27919 {
27920 struct frame *f = XFRAME (w->frame);
27921 int new_cursor_type;
27922 int new_cursor_width;
27923 bool active_cursor;
27924 struct glyph_row *glyph_row;
27925 struct glyph *glyph;
27926
27927 /* This is pointless on invisible frames, and dangerous on garbaged
27928 windows and frames; in the latter case, the frame or window may
27929 be in the midst of changing its size, and x and y may be off the
27930 window. */
27931 if (! FRAME_VISIBLE_P (f)
27932 || FRAME_GARBAGED_P (f)
27933 || vpos >= w->current_matrix->nrows
27934 || hpos >= w->current_matrix->matrix_w)
27935 return;
27936
27937 /* If cursor is off and we want it off, return quickly. */
27938 if (!on && !w->phys_cursor_on_p)
27939 return;
27940
27941 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
27942 /* If cursor row is not enabled, we don't really know where to
27943 display the cursor. */
27944 if (!glyph_row->enabled_p)
27945 {
27946 w->phys_cursor_on_p = false;
27947 return;
27948 }
27949
27950 glyph = NULL;
27951 if (!glyph_row->exact_window_width_line_p
27952 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
27953 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
27954
27955 eassert (input_blocked_p ());
27956
27957 /* Set new_cursor_type to the cursor we want to be displayed. */
27958 new_cursor_type = get_window_cursor_type (w, glyph,
27959 &new_cursor_width, &active_cursor);
27960
27961 /* If cursor is currently being shown and we don't want it to be or
27962 it is in the wrong place, or the cursor type is not what we want,
27963 erase it. */
27964 if (w->phys_cursor_on_p
27965 && (!on
27966 || w->phys_cursor.x != x
27967 || w->phys_cursor.y != y
27968 /* HPOS can be negative in R2L rows whose
27969 exact_window_width_line_p flag is set (i.e. their newline
27970 would "overflow into the fringe"). */
27971 || hpos < 0
27972 || new_cursor_type != w->phys_cursor_type
27973 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
27974 && new_cursor_width != w->phys_cursor_width)))
27975 erase_phys_cursor (w);
27976
27977 /* Don't check phys_cursor_on_p here because that flag is only set
27978 to false in some cases where we know that the cursor has been
27979 completely erased, to avoid the extra work of erasing the cursor
27980 twice. In other words, phys_cursor_on_p can be true and the cursor
27981 still not be visible, or it has only been partly erased. */
27982 if (on)
27983 {
27984 w->phys_cursor_ascent = glyph_row->ascent;
27985 w->phys_cursor_height = glyph_row->height;
27986
27987 /* Set phys_cursor_.* before x_draw_.* is called because some
27988 of them may need the information. */
27989 w->phys_cursor.x = x;
27990 w->phys_cursor.y = glyph_row->y;
27991 w->phys_cursor.hpos = hpos;
27992 w->phys_cursor.vpos = vpos;
27993 }
27994
27995 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
27996 new_cursor_type, new_cursor_width,
27997 on, active_cursor);
27998 }
27999
28000
28001 /* Switch the display of W's cursor on or off, according to the value
28002 of ON. */
28003
28004 static void
28005 update_window_cursor (struct window *w, bool on)
28006 {
28007 /* Don't update cursor in windows whose frame is in the process
28008 of being deleted. */
28009 if (w->current_matrix)
28010 {
28011 int hpos = w->phys_cursor.hpos;
28012 int vpos = w->phys_cursor.vpos;
28013 struct glyph_row *row;
28014
28015 if (vpos >= w->current_matrix->nrows
28016 || hpos >= w->current_matrix->matrix_w)
28017 return;
28018
28019 row = MATRIX_ROW (w->current_matrix, vpos);
28020
28021 /* When the window is hscrolled, cursor hpos can legitimately be
28022 out of bounds, but we draw the cursor at the corresponding
28023 window margin in that case. */
28024 if (!row->reversed_p && hpos < 0)
28025 hpos = 0;
28026 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28027 hpos = row->used[TEXT_AREA] - 1;
28028
28029 block_input ();
28030 display_and_set_cursor (w, on, hpos, vpos,
28031 w->phys_cursor.x, w->phys_cursor.y);
28032 unblock_input ();
28033 }
28034 }
28035
28036
28037 /* Call update_window_cursor with parameter ON_P on all leaf windows
28038 in the window tree rooted at W. */
28039
28040 static void
28041 update_cursor_in_window_tree (struct window *w, bool on_p)
28042 {
28043 while (w)
28044 {
28045 if (WINDOWP (w->contents))
28046 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
28047 else
28048 update_window_cursor (w, on_p);
28049
28050 w = NILP (w->next) ? 0 : XWINDOW (w->next);
28051 }
28052 }
28053
28054
28055 /* EXPORT:
28056 Display the cursor on window W, or clear it, according to ON_P.
28057 Don't change the cursor's position. */
28058
28059 void
28060 x_update_cursor (struct frame *f, bool on_p)
28061 {
28062 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
28063 }
28064
28065
28066 /* EXPORT:
28067 Clear the cursor of window W to background color, and mark the
28068 cursor as not shown. This is used when the text where the cursor
28069 is about to be rewritten. */
28070
28071 void
28072 x_clear_cursor (struct window *w)
28073 {
28074 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
28075 update_window_cursor (w, false);
28076 }
28077
28078 #endif /* HAVE_WINDOW_SYSTEM */
28079
28080 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
28081 and MSDOS. */
28082 static void
28083 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
28084 int start_hpos, int end_hpos,
28085 enum draw_glyphs_face draw)
28086 {
28087 #ifdef HAVE_WINDOW_SYSTEM
28088 if (FRAME_WINDOW_P (XFRAME (w->frame)))
28089 {
28090 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
28091 return;
28092 }
28093 #endif
28094 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
28095 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
28096 #endif
28097 }
28098
28099 /* Display the active region described by mouse_face_* according to DRAW. */
28100
28101 static void
28102 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
28103 {
28104 struct window *w = XWINDOW (hlinfo->mouse_face_window);
28105 struct frame *f = XFRAME (WINDOW_FRAME (w));
28106
28107 if (/* If window is in the process of being destroyed, don't bother
28108 to do anything. */
28109 w->current_matrix != NULL
28110 /* Don't update mouse highlight if hidden. */
28111 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
28112 /* Recognize when we are called to operate on rows that don't exist
28113 anymore. This can happen when a window is split. */
28114 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
28115 {
28116 bool phys_cursor_on_p = w->phys_cursor_on_p;
28117 struct glyph_row *row, *first, *last;
28118
28119 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
28120 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
28121
28122 for (row = first; row <= last && row->enabled_p; ++row)
28123 {
28124 int start_hpos, end_hpos, start_x;
28125
28126 /* For all but the first row, the highlight starts at column 0. */
28127 if (row == first)
28128 {
28129 /* R2L rows have BEG and END in reversed order, but the
28130 screen drawing geometry is always left to right. So
28131 we need to mirror the beginning and end of the
28132 highlighted area in R2L rows. */
28133 if (!row->reversed_p)
28134 {
28135 start_hpos = hlinfo->mouse_face_beg_col;
28136 start_x = hlinfo->mouse_face_beg_x;
28137 }
28138 else if (row == last)
28139 {
28140 start_hpos = hlinfo->mouse_face_end_col;
28141 start_x = hlinfo->mouse_face_end_x;
28142 }
28143 else
28144 {
28145 start_hpos = 0;
28146 start_x = 0;
28147 }
28148 }
28149 else if (row->reversed_p && row == last)
28150 {
28151 start_hpos = hlinfo->mouse_face_end_col;
28152 start_x = hlinfo->mouse_face_end_x;
28153 }
28154 else
28155 {
28156 start_hpos = 0;
28157 start_x = 0;
28158 }
28159
28160 if (row == last)
28161 {
28162 if (!row->reversed_p)
28163 end_hpos = hlinfo->mouse_face_end_col;
28164 else if (row == first)
28165 end_hpos = hlinfo->mouse_face_beg_col;
28166 else
28167 {
28168 end_hpos = row->used[TEXT_AREA];
28169 if (draw == DRAW_NORMAL_TEXT)
28170 row->fill_line_p = true; /* Clear to end of line. */
28171 }
28172 }
28173 else if (row->reversed_p && row == first)
28174 end_hpos = hlinfo->mouse_face_beg_col;
28175 else
28176 {
28177 end_hpos = row->used[TEXT_AREA];
28178 if (draw == DRAW_NORMAL_TEXT)
28179 row->fill_line_p = true; /* Clear to end of line. */
28180 }
28181
28182 if (end_hpos > start_hpos)
28183 {
28184 draw_row_with_mouse_face (w, start_x, row,
28185 start_hpos, end_hpos, draw);
28186
28187 row->mouse_face_p
28188 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
28189 }
28190 }
28191
28192 #ifdef HAVE_WINDOW_SYSTEM
28193 /* When we've written over the cursor, arrange for it to
28194 be displayed again. */
28195 if (FRAME_WINDOW_P (f)
28196 && phys_cursor_on_p && !w->phys_cursor_on_p)
28197 {
28198 int hpos = w->phys_cursor.hpos;
28199
28200 /* When the window is hscrolled, cursor hpos can legitimately be
28201 out of bounds, but we draw the cursor at the corresponding
28202 window margin in that case. */
28203 if (!row->reversed_p && hpos < 0)
28204 hpos = 0;
28205 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28206 hpos = row->used[TEXT_AREA] - 1;
28207
28208 block_input ();
28209 display_and_set_cursor (w, true, hpos, w->phys_cursor.vpos,
28210 w->phys_cursor.x, w->phys_cursor.y);
28211 unblock_input ();
28212 }
28213 #endif /* HAVE_WINDOW_SYSTEM */
28214 }
28215
28216 #ifdef HAVE_WINDOW_SYSTEM
28217 /* Change the mouse cursor. */
28218 if (FRAME_WINDOW_P (f) && NILP (do_mouse_tracking))
28219 {
28220 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
28221 if (draw == DRAW_NORMAL_TEXT
28222 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
28223 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
28224 else
28225 #endif
28226 if (draw == DRAW_MOUSE_FACE)
28227 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
28228 else
28229 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
28230 }
28231 #endif /* HAVE_WINDOW_SYSTEM */
28232 }
28233
28234 /* EXPORT:
28235 Clear out the mouse-highlighted active region.
28236 Redraw it un-highlighted first. Value is true if mouse
28237 face was actually drawn unhighlighted. */
28238
28239 bool
28240 clear_mouse_face (Mouse_HLInfo *hlinfo)
28241 {
28242 bool cleared
28243 = !hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window);
28244 if (cleared)
28245 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
28246 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28247 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28248 hlinfo->mouse_face_window = Qnil;
28249 hlinfo->mouse_face_overlay = Qnil;
28250 return cleared;
28251 }
28252
28253 /* Return true if the coordinates HPOS and VPOS on windows W are
28254 within the mouse face on that window. */
28255 static bool
28256 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
28257 {
28258 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28259
28260 /* Quickly resolve the easy cases. */
28261 if (!(WINDOWP (hlinfo->mouse_face_window)
28262 && XWINDOW (hlinfo->mouse_face_window) == w))
28263 return false;
28264 if (vpos < hlinfo->mouse_face_beg_row
28265 || vpos > hlinfo->mouse_face_end_row)
28266 return false;
28267 if (vpos > hlinfo->mouse_face_beg_row
28268 && vpos < hlinfo->mouse_face_end_row)
28269 return true;
28270
28271 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
28272 {
28273 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28274 {
28275 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
28276 return true;
28277 }
28278 else if ((vpos == hlinfo->mouse_face_beg_row
28279 && hpos >= hlinfo->mouse_face_beg_col)
28280 || (vpos == hlinfo->mouse_face_end_row
28281 && hpos < hlinfo->mouse_face_end_col))
28282 return true;
28283 }
28284 else
28285 {
28286 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28287 {
28288 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
28289 return true;
28290 }
28291 else if ((vpos == hlinfo->mouse_face_beg_row
28292 && hpos <= hlinfo->mouse_face_beg_col)
28293 || (vpos == hlinfo->mouse_face_end_row
28294 && hpos > hlinfo->mouse_face_end_col))
28295 return true;
28296 }
28297 return false;
28298 }
28299
28300
28301 /* EXPORT:
28302 True if physical cursor of window W is within mouse face. */
28303
28304 bool
28305 cursor_in_mouse_face_p (struct window *w)
28306 {
28307 int hpos = w->phys_cursor.hpos;
28308 int vpos = w->phys_cursor.vpos;
28309 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
28310
28311 /* When the window is hscrolled, cursor hpos can legitimately be out
28312 of bounds, but we draw the cursor at the corresponding window
28313 margin in that case. */
28314 if (!row->reversed_p && hpos < 0)
28315 hpos = 0;
28316 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28317 hpos = row->used[TEXT_AREA] - 1;
28318
28319 return coords_in_mouse_face_p (w, hpos, vpos);
28320 }
28321
28322
28323 \f
28324 /* Find the glyph rows START_ROW and END_ROW of window W that display
28325 characters between buffer positions START_CHARPOS and END_CHARPOS
28326 (excluding END_CHARPOS). DISP_STRING is a display string that
28327 covers these buffer positions. This is similar to
28328 row_containing_pos, but is more accurate when bidi reordering makes
28329 buffer positions change non-linearly with glyph rows. */
28330 static void
28331 rows_from_pos_range (struct window *w,
28332 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
28333 Lisp_Object disp_string,
28334 struct glyph_row **start, struct glyph_row **end)
28335 {
28336 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28337 int last_y = window_text_bottom_y (w);
28338 struct glyph_row *row;
28339
28340 *start = NULL;
28341 *end = NULL;
28342
28343 while (!first->enabled_p
28344 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
28345 first++;
28346
28347 /* Find the START row. */
28348 for (row = first;
28349 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
28350 row++)
28351 {
28352 /* A row can potentially be the START row if the range of the
28353 characters it displays intersects the range
28354 [START_CHARPOS..END_CHARPOS). */
28355 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
28356 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
28357 /* See the commentary in row_containing_pos, for the
28358 explanation of the complicated way to check whether
28359 some position is beyond the end of the characters
28360 displayed by a row. */
28361 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
28362 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
28363 && !row->ends_at_zv_p
28364 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
28365 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
28366 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
28367 && !row->ends_at_zv_p
28368 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
28369 {
28370 /* Found a candidate row. Now make sure at least one of the
28371 glyphs it displays has a charpos from the range
28372 [START_CHARPOS..END_CHARPOS).
28373
28374 This is not obvious because bidi reordering could make
28375 buffer positions of a row be 1,2,3,102,101,100, and if we
28376 want to highlight characters in [50..60), we don't want
28377 this row, even though [50..60) does intersect [1..103),
28378 the range of character positions given by the row's start
28379 and end positions. */
28380 struct glyph *g = row->glyphs[TEXT_AREA];
28381 struct glyph *e = g + row->used[TEXT_AREA];
28382
28383 while (g < e)
28384 {
28385 if (((BUFFERP (g->object) || NILP (g->object))
28386 && start_charpos <= g->charpos && g->charpos < end_charpos)
28387 /* A glyph that comes from DISP_STRING is by
28388 definition to be highlighted. */
28389 || EQ (g->object, disp_string))
28390 *start = row;
28391 g++;
28392 }
28393 if (*start)
28394 break;
28395 }
28396 }
28397
28398 /* Find the END row. */
28399 if (!*start
28400 /* If the last row is partially visible, start looking for END
28401 from that row, instead of starting from FIRST. */
28402 && !(row->enabled_p
28403 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
28404 row = first;
28405 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
28406 {
28407 struct glyph_row *next = row + 1;
28408 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
28409
28410 if (!next->enabled_p
28411 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
28412 /* The first row >= START whose range of displayed characters
28413 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
28414 is the row END + 1. */
28415 || (start_charpos < next_start
28416 && end_charpos < next_start)
28417 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
28418 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
28419 && !next->ends_at_zv_p
28420 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
28421 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
28422 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
28423 && !next->ends_at_zv_p
28424 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
28425 {
28426 *end = row;
28427 break;
28428 }
28429 else
28430 {
28431 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
28432 but none of the characters it displays are in the range, it is
28433 also END + 1. */
28434 struct glyph *g = next->glyphs[TEXT_AREA];
28435 struct glyph *s = g;
28436 struct glyph *e = g + next->used[TEXT_AREA];
28437
28438 while (g < e)
28439 {
28440 if (((BUFFERP (g->object) || NILP (g->object))
28441 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
28442 /* If the buffer position of the first glyph in
28443 the row is equal to END_CHARPOS, it means
28444 the last character to be highlighted is the
28445 newline of ROW, and we must consider NEXT as
28446 END, not END+1. */
28447 || (((!next->reversed_p && g == s)
28448 || (next->reversed_p && g == e - 1))
28449 && (g->charpos == end_charpos
28450 /* Special case for when NEXT is an
28451 empty line at ZV. */
28452 || (g->charpos == -1
28453 && !row->ends_at_zv_p
28454 && next_start == end_charpos)))))
28455 /* A glyph that comes from DISP_STRING is by
28456 definition to be highlighted. */
28457 || EQ (g->object, disp_string))
28458 break;
28459 g++;
28460 }
28461 if (g == e)
28462 {
28463 *end = row;
28464 break;
28465 }
28466 /* The first row that ends at ZV must be the last to be
28467 highlighted. */
28468 else if (next->ends_at_zv_p)
28469 {
28470 *end = next;
28471 break;
28472 }
28473 }
28474 }
28475 }
28476
28477 /* This function sets the mouse_face_* elements of HLINFO, assuming
28478 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
28479 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
28480 for the overlay or run of text properties specifying the mouse
28481 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
28482 before-string and after-string that must also be highlighted.
28483 DISP_STRING, if non-nil, is a display string that may cover some
28484 or all of the highlighted text. */
28485
28486 static void
28487 mouse_face_from_buffer_pos (Lisp_Object window,
28488 Mouse_HLInfo *hlinfo,
28489 ptrdiff_t mouse_charpos,
28490 ptrdiff_t start_charpos,
28491 ptrdiff_t end_charpos,
28492 Lisp_Object before_string,
28493 Lisp_Object after_string,
28494 Lisp_Object disp_string)
28495 {
28496 struct window *w = XWINDOW (window);
28497 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28498 struct glyph_row *r1, *r2;
28499 struct glyph *glyph, *end;
28500 ptrdiff_t ignore, pos;
28501 int x;
28502
28503 eassert (NILP (disp_string) || STRINGP (disp_string));
28504 eassert (NILP (before_string) || STRINGP (before_string));
28505 eassert (NILP (after_string) || STRINGP (after_string));
28506
28507 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
28508 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
28509 if (r1 == NULL)
28510 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28511 /* If the before-string or display-string contains newlines,
28512 rows_from_pos_range skips to its last row. Move back. */
28513 if (!NILP (before_string) || !NILP (disp_string))
28514 {
28515 struct glyph_row *prev;
28516 while ((prev = r1 - 1, prev >= first)
28517 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
28518 && prev->used[TEXT_AREA] > 0)
28519 {
28520 struct glyph *beg = prev->glyphs[TEXT_AREA];
28521 glyph = beg + prev->used[TEXT_AREA];
28522 while (--glyph >= beg && NILP (glyph->object));
28523 if (glyph < beg
28524 || !(EQ (glyph->object, before_string)
28525 || EQ (glyph->object, disp_string)))
28526 break;
28527 r1 = prev;
28528 }
28529 }
28530 if (r2 == NULL)
28531 {
28532 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28533 hlinfo->mouse_face_past_end = true;
28534 }
28535 else if (!NILP (after_string))
28536 {
28537 /* If the after-string has newlines, advance to its last row. */
28538 struct glyph_row *next;
28539 struct glyph_row *last
28540 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28541
28542 for (next = r2 + 1;
28543 next <= last
28544 && next->used[TEXT_AREA] > 0
28545 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
28546 ++next)
28547 r2 = next;
28548 }
28549 /* The rest of the display engine assumes that mouse_face_beg_row is
28550 either above mouse_face_end_row or identical to it. But with
28551 bidi-reordered continued lines, the row for START_CHARPOS could
28552 be below the row for END_CHARPOS. If so, swap the rows and store
28553 them in correct order. */
28554 if (r1->y > r2->y)
28555 {
28556 struct glyph_row *tem = r2;
28557
28558 r2 = r1;
28559 r1 = tem;
28560 }
28561
28562 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
28563 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
28564
28565 /* For a bidi-reordered row, the positions of BEFORE_STRING,
28566 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
28567 could be anywhere in the row and in any order. The strategy
28568 below is to find the leftmost and the rightmost glyph that
28569 belongs to either of these 3 strings, or whose position is
28570 between START_CHARPOS and END_CHARPOS, and highlight all the
28571 glyphs between those two. This may cover more than just the text
28572 between START_CHARPOS and END_CHARPOS if the range of characters
28573 strides the bidi level boundary, e.g. if the beginning is in R2L
28574 text while the end is in L2R text or vice versa. */
28575 if (!r1->reversed_p)
28576 {
28577 /* This row is in a left to right paragraph. Scan it left to
28578 right. */
28579 glyph = r1->glyphs[TEXT_AREA];
28580 end = glyph + r1->used[TEXT_AREA];
28581 x = r1->x;
28582
28583 /* Skip truncation glyphs at the start of the glyph row. */
28584 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28585 for (; glyph < end
28586 && NILP (glyph->object)
28587 && glyph->charpos < 0;
28588 ++glyph)
28589 x += glyph->pixel_width;
28590
28591 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28592 or DISP_STRING, and the first glyph from buffer whose
28593 position is between START_CHARPOS and END_CHARPOS. */
28594 for (; glyph < end
28595 && !NILP (glyph->object)
28596 && !EQ (glyph->object, disp_string)
28597 && !(BUFFERP (glyph->object)
28598 && (glyph->charpos >= start_charpos
28599 && glyph->charpos < end_charpos));
28600 ++glyph)
28601 {
28602 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28603 are present at buffer positions between START_CHARPOS and
28604 END_CHARPOS, or if they come from an overlay. */
28605 if (EQ (glyph->object, before_string))
28606 {
28607 pos = string_buffer_position (before_string,
28608 start_charpos);
28609 /* If pos == 0, it means before_string came from an
28610 overlay, not from a buffer position. */
28611 if (!pos || (pos >= start_charpos && pos < end_charpos))
28612 break;
28613 }
28614 else if (EQ (glyph->object, after_string))
28615 {
28616 pos = string_buffer_position (after_string, end_charpos);
28617 if (!pos || (pos >= start_charpos && pos < end_charpos))
28618 break;
28619 }
28620 x += glyph->pixel_width;
28621 }
28622 hlinfo->mouse_face_beg_x = x;
28623 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28624 }
28625 else
28626 {
28627 /* This row is in a right to left paragraph. Scan it right to
28628 left. */
28629 struct glyph *g;
28630
28631 end = r1->glyphs[TEXT_AREA] - 1;
28632 glyph = end + r1->used[TEXT_AREA];
28633
28634 /* Skip truncation glyphs at the start of the glyph row. */
28635 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28636 for (; glyph > end
28637 && NILP (glyph->object)
28638 && glyph->charpos < 0;
28639 --glyph)
28640 ;
28641
28642 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28643 or DISP_STRING, and the first glyph from buffer whose
28644 position is between START_CHARPOS and END_CHARPOS. */
28645 for (; glyph > end
28646 && !NILP (glyph->object)
28647 && !EQ (glyph->object, disp_string)
28648 && !(BUFFERP (glyph->object)
28649 && (glyph->charpos >= start_charpos
28650 && glyph->charpos < end_charpos));
28651 --glyph)
28652 {
28653 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28654 are present at buffer positions between START_CHARPOS and
28655 END_CHARPOS, or if they come from an overlay. */
28656 if (EQ (glyph->object, before_string))
28657 {
28658 pos = string_buffer_position (before_string, start_charpos);
28659 /* If pos == 0, it means before_string came from an
28660 overlay, not from a buffer position. */
28661 if (!pos || (pos >= start_charpos && pos < end_charpos))
28662 break;
28663 }
28664 else if (EQ (glyph->object, after_string))
28665 {
28666 pos = string_buffer_position (after_string, end_charpos);
28667 if (!pos || (pos >= start_charpos && pos < end_charpos))
28668 break;
28669 }
28670 }
28671
28672 glyph++; /* first glyph to the right of the highlighted area */
28673 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
28674 x += g->pixel_width;
28675 hlinfo->mouse_face_beg_x = x;
28676 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28677 }
28678
28679 /* If the highlight ends in a different row, compute GLYPH and END
28680 for the end row. Otherwise, reuse the values computed above for
28681 the row where the highlight begins. */
28682 if (r2 != r1)
28683 {
28684 if (!r2->reversed_p)
28685 {
28686 glyph = r2->glyphs[TEXT_AREA];
28687 end = glyph + r2->used[TEXT_AREA];
28688 x = r2->x;
28689 }
28690 else
28691 {
28692 end = r2->glyphs[TEXT_AREA] - 1;
28693 glyph = end + r2->used[TEXT_AREA];
28694 }
28695 }
28696
28697 if (!r2->reversed_p)
28698 {
28699 /* Skip truncation and continuation glyphs near the end of the
28700 row, and also blanks and stretch glyphs inserted by
28701 extend_face_to_end_of_line. */
28702 while (end > glyph
28703 && NILP ((end - 1)->object))
28704 --end;
28705 /* Scan the rest of the glyph row from the end, looking for the
28706 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28707 DISP_STRING, or whose position is between START_CHARPOS
28708 and END_CHARPOS */
28709 for (--end;
28710 end > glyph
28711 && !NILP (end->object)
28712 && !EQ (end->object, disp_string)
28713 && !(BUFFERP (end->object)
28714 && (end->charpos >= start_charpos
28715 && end->charpos < end_charpos));
28716 --end)
28717 {
28718 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28719 are present at buffer positions between START_CHARPOS and
28720 END_CHARPOS, or if they come from an overlay. */
28721 if (EQ (end->object, before_string))
28722 {
28723 pos = string_buffer_position (before_string, start_charpos);
28724 if (!pos || (pos >= start_charpos && pos < end_charpos))
28725 break;
28726 }
28727 else if (EQ (end->object, after_string))
28728 {
28729 pos = string_buffer_position (after_string, end_charpos);
28730 if (!pos || (pos >= start_charpos && pos < end_charpos))
28731 break;
28732 }
28733 }
28734 /* Find the X coordinate of the last glyph to be highlighted. */
28735 for (; glyph <= end; ++glyph)
28736 x += glyph->pixel_width;
28737
28738 hlinfo->mouse_face_end_x = x;
28739 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
28740 }
28741 else
28742 {
28743 /* Skip truncation and continuation glyphs near the end of the
28744 row, and also blanks and stretch glyphs inserted by
28745 extend_face_to_end_of_line. */
28746 x = r2->x;
28747 end++;
28748 while (end < glyph
28749 && NILP (end->object))
28750 {
28751 x += end->pixel_width;
28752 ++end;
28753 }
28754 /* Scan the rest of the glyph row from the end, looking for the
28755 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28756 DISP_STRING, or whose position is between START_CHARPOS
28757 and END_CHARPOS */
28758 for ( ;
28759 end < glyph
28760 && !NILP (end->object)
28761 && !EQ (end->object, disp_string)
28762 && !(BUFFERP (end->object)
28763 && (end->charpos >= start_charpos
28764 && end->charpos < end_charpos));
28765 ++end)
28766 {
28767 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28768 are present at buffer positions between START_CHARPOS and
28769 END_CHARPOS, or if they come from an overlay. */
28770 if (EQ (end->object, before_string))
28771 {
28772 pos = string_buffer_position (before_string, start_charpos);
28773 if (!pos || (pos >= start_charpos && pos < end_charpos))
28774 break;
28775 }
28776 else if (EQ (end->object, after_string))
28777 {
28778 pos = string_buffer_position (after_string, end_charpos);
28779 if (!pos || (pos >= start_charpos && pos < end_charpos))
28780 break;
28781 }
28782 x += end->pixel_width;
28783 }
28784 /* If we exited the above loop because we arrived at the last
28785 glyph of the row, and its buffer position is still not in
28786 range, it means the last character in range is the preceding
28787 newline. Bump the end column and x values to get past the
28788 last glyph. */
28789 if (end == glyph
28790 && BUFFERP (end->object)
28791 && (end->charpos < start_charpos
28792 || end->charpos >= end_charpos))
28793 {
28794 x += end->pixel_width;
28795 ++end;
28796 }
28797 hlinfo->mouse_face_end_x = x;
28798 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
28799 }
28800
28801 hlinfo->mouse_face_window = window;
28802 hlinfo->mouse_face_face_id
28803 = face_at_buffer_position (w, mouse_charpos, &ignore,
28804 mouse_charpos + 1,
28805 !hlinfo->mouse_face_hidden, -1);
28806 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28807 }
28808
28809 /* The following function is not used anymore (replaced with
28810 mouse_face_from_string_pos), but I leave it here for the time
28811 being, in case someone would. */
28812
28813 #if false /* not used */
28814
28815 /* Find the position of the glyph for position POS in OBJECT in
28816 window W's current matrix, and return in *X, *Y the pixel
28817 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
28818
28819 RIGHT_P means return the position of the right edge of the glyph.
28820 !RIGHT_P means return the left edge position.
28821
28822 If no glyph for POS exists in the matrix, return the position of
28823 the glyph with the next smaller position that is in the matrix, if
28824 RIGHT_P is false. If RIGHT_P, and no glyph for POS
28825 exists in the matrix, return the position of the glyph with the
28826 next larger position in OBJECT.
28827
28828 Value is true if a glyph was found. */
28829
28830 static bool
28831 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
28832 int *hpos, int *vpos, int *x, int *y, bool right_p)
28833 {
28834 int yb = window_text_bottom_y (w);
28835 struct glyph_row *r;
28836 struct glyph *best_glyph = NULL;
28837 struct glyph_row *best_row = NULL;
28838 int best_x = 0;
28839
28840 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28841 r->enabled_p && r->y < yb;
28842 ++r)
28843 {
28844 struct glyph *g = r->glyphs[TEXT_AREA];
28845 struct glyph *e = g + r->used[TEXT_AREA];
28846 int gx;
28847
28848 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28849 if (EQ (g->object, object))
28850 {
28851 if (g->charpos == pos)
28852 {
28853 best_glyph = g;
28854 best_x = gx;
28855 best_row = r;
28856 goto found;
28857 }
28858 else if (best_glyph == NULL
28859 || ((eabs (g->charpos - pos)
28860 < eabs (best_glyph->charpos - pos))
28861 && (right_p
28862 ? g->charpos < pos
28863 : g->charpos > pos)))
28864 {
28865 best_glyph = g;
28866 best_x = gx;
28867 best_row = r;
28868 }
28869 }
28870 }
28871
28872 found:
28873
28874 if (best_glyph)
28875 {
28876 *x = best_x;
28877 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
28878
28879 if (right_p)
28880 {
28881 *x += best_glyph->pixel_width;
28882 ++*hpos;
28883 }
28884
28885 *y = best_row->y;
28886 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
28887 }
28888
28889 return best_glyph != NULL;
28890 }
28891 #endif /* not used */
28892
28893 /* Find the positions of the first and the last glyphs in window W's
28894 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
28895 (assumed to be a string), and return in HLINFO's mouse_face_*
28896 members the pixel and column/row coordinates of those glyphs. */
28897
28898 static void
28899 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
28900 Lisp_Object object,
28901 ptrdiff_t startpos, ptrdiff_t endpos)
28902 {
28903 int yb = window_text_bottom_y (w);
28904 struct glyph_row *r;
28905 struct glyph *g, *e;
28906 int gx;
28907 bool found = false;
28908
28909 /* Find the glyph row with at least one position in the range
28910 [STARTPOS..ENDPOS), and the first glyph in that row whose
28911 position belongs to that range. */
28912 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28913 r->enabled_p && r->y < yb;
28914 ++r)
28915 {
28916 if (!r->reversed_p)
28917 {
28918 g = r->glyphs[TEXT_AREA];
28919 e = g + r->used[TEXT_AREA];
28920 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28921 if (EQ (g->object, object)
28922 && startpos <= g->charpos && g->charpos < endpos)
28923 {
28924 hlinfo->mouse_face_beg_row
28925 = MATRIX_ROW_VPOS (r, w->current_matrix);
28926 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28927 hlinfo->mouse_face_beg_x = gx;
28928 found = true;
28929 break;
28930 }
28931 }
28932 else
28933 {
28934 struct glyph *g1;
28935
28936 e = r->glyphs[TEXT_AREA];
28937 g = e + r->used[TEXT_AREA];
28938 for ( ; g > e; --g)
28939 if (EQ ((g-1)->object, object)
28940 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
28941 {
28942 hlinfo->mouse_face_beg_row
28943 = MATRIX_ROW_VPOS (r, w->current_matrix);
28944 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28945 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
28946 gx += g1->pixel_width;
28947 hlinfo->mouse_face_beg_x = gx;
28948 found = true;
28949 break;
28950 }
28951 }
28952 if (found)
28953 break;
28954 }
28955
28956 if (!found)
28957 return;
28958
28959 /* Starting with the next row, look for the first row which does NOT
28960 include any glyphs whose positions are in the range. */
28961 for (++r; r->enabled_p && r->y < yb; ++r)
28962 {
28963 g = r->glyphs[TEXT_AREA];
28964 e = g + r->used[TEXT_AREA];
28965 found = false;
28966 for ( ; g < e; ++g)
28967 if (EQ (g->object, object)
28968 && startpos <= g->charpos && g->charpos < endpos)
28969 {
28970 found = true;
28971 break;
28972 }
28973 if (!found)
28974 break;
28975 }
28976
28977 /* The highlighted region ends on the previous row. */
28978 r--;
28979
28980 /* Set the end row. */
28981 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
28982
28983 /* Compute and set the end column and the end column's horizontal
28984 pixel coordinate. */
28985 if (!r->reversed_p)
28986 {
28987 g = r->glyphs[TEXT_AREA];
28988 e = g + r->used[TEXT_AREA];
28989 for ( ; e > g; --e)
28990 if (EQ ((e-1)->object, object)
28991 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
28992 break;
28993 hlinfo->mouse_face_end_col = e - g;
28994
28995 for (gx = r->x; g < e; ++g)
28996 gx += g->pixel_width;
28997 hlinfo->mouse_face_end_x = gx;
28998 }
28999 else
29000 {
29001 e = r->glyphs[TEXT_AREA];
29002 g = e + r->used[TEXT_AREA];
29003 for (gx = r->x ; e < g; ++e)
29004 {
29005 if (EQ (e->object, object)
29006 && startpos <= e->charpos && e->charpos < endpos)
29007 break;
29008 gx += e->pixel_width;
29009 }
29010 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
29011 hlinfo->mouse_face_end_x = gx;
29012 }
29013 }
29014
29015 #ifdef HAVE_WINDOW_SYSTEM
29016
29017 /* See if position X, Y is within a hot-spot of an image. */
29018
29019 static bool
29020 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
29021 {
29022 if (!CONSP (hot_spot))
29023 return false;
29024
29025 if (EQ (XCAR (hot_spot), Qrect))
29026 {
29027 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
29028 Lisp_Object rect = XCDR (hot_spot);
29029 Lisp_Object tem;
29030 if (!CONSP (rect))
29031 return false;
29032 if (!CONSP (XCAR (rect)))
29033 return false;
29034 if (!CONSP (XCDR (rect)))
29035 return false;
29036 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
29037 return false;
29038 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
29039 return false;
29040 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
29041 return false;
29042 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
29043 return false;
29044 return true;
29045 }
29046 else if (EQ (XCAR (hot_spot), Qcircle))
29047 {
29048 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
29049 Lisp_Object circ = XCDR (hot_spot);
29050 Lisp_Object lr, lx0, ly0;
29051 if (CONSP (circ)
29052 && CONSP (XCAR (circ))
29053 && (lr = XCDR (circ), NUMBERP (lr))
29054 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
29055 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
29056 {
29057 double r = XFLOATINT (lr);
29058 double dx = XINT (lx0) - x;
29059 double dy = XINT (ly0) - y;
29060 return (dx * dx + dy * dy <= r * r);
29061 }
29062 }
29063 else if (EQ (XCAR (hot_spot), Qpoly))
29064 {
29065 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
29066 if (VECTORP (XCDR (hot_spot)))
29067 {
29068 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
29069 Lisp_Object *poly = v->contents;
29070 ptrdiff_t n = v->header.size;
29071 ptrdiff_t i;
29072 bool inside = false;
29073 Lisp_Object lx, ly;
29074 int x0, y0;
29075
29076 /* Need an even number of coordinates, and at least 3 edges. */
29077 if (n < 6 || n & 1)
29078 return false;
29079
29080 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
29081 If count is odd, we are inside polygon. Pixels on edges
29082 may or may not be included depending on actual geometry of the
29083 polygon. */
29084 if ((lx = poly[n-2], !INTEGERP (lx))
29085 || (ly = poly[n-1], !INTEGERP (lx)))
29086 return false;
29087 x0 = XINT (lx), y0 = XINT (ly);
29088 for (i = 0; i < n; i += 2)
29089 {
29090 int x1 = x0, y1 = y0;
29091 if ((lx = poly[i], !INTEGERP (lx))
29092 || (ly = poly[i+1], !INTEGERP (ly)))
29093 return false;
29094 x0 = XINT (lx), y0 = XINT (ly);
29095
29096 /* Does this segment cross the X line? */
29097 if (x0 >= x)
29098 {
29099 if (x1 >= x)
29100 continue;
29101 }
29102 else if (x1 < x)
29103 continue;
29104 if (y > y0 && y > y1)
29105 continue;
29106 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
29107 inside = !inside;
29108 }
29109 return inside;
29110 }
29111 }
29112 return false;
29113 }
29114
29115 Lisp_Object
29116 find_hot_spot (Lisp_Object map, int x, int y)
29117 {
29118 while (CONSP (map))
29119 {
29120 if (CONSP (XCAR (map))
29121 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
29122 return XCAR (map);
29123 map = XCDR (map);
29124 }
29125
29126 return Qnil;
29127 }
29128
29129 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
29130 3, 3, 0,
29131 doc: /* Lookup in image map MAP coordinates X and Y.
29132 An image map is an alist where each element has the format (AREA ID PLIST).
29133 An AREA is specified as either a rectangle, a circle, or a polygon:
29134 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
29135 pixel coordinates of the upper left and bottom right corners.
29136 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
29137 and the radius of the circle; r may be a float or integer.
29138 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
29139 vector describes one corner in the polygon.
29140 Returns the alist element for the first matching AREA in MAP. */)
29141 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
29142 {
29143 if (NILP (map))
29144 return Qnil;
29145
29146 CHECK_NUMBER (x);
29147 CHECK_NUMBER (y);
29148
29149 return find_hot_spot (map,
29150 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
29151 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
29152 }
29153
29154
29155 /* Display frame CURSOR, optionally using shape defined by POINTER. */
29156 static void
29157 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
29158 {
29159 /* Do not change cursor shape while dragging mouse. */
29160 if (EQ (do_mouse_tracking, Qdragging))
29161 return;
29162
29163 if (!NILP (pointer))
29164 {
29165 if (EQ (pointer, Qarrow))
29166 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29167 else if (EQ (pointer, Qhand))
29168 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
29169 else if (EQ (pointer, Qtext))
29170 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29171 else if (EQ (pointer, intern ("hdrag")))
29172 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29173 else if (EQ (pointer, intern ("nhdrag")))
29174 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29175 #ifdef HAVE_X_WINDOWS
29176 else if (EQ (pointer, intern ("vdrag")))
29177 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29178 #endif
29179 else if (EQ (pointer, intern ("hourglass")))
29180 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
29181 else if (EQ (pointer, Qmodeline))
29182 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
29183 else
29184 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29185 }
29186
29187 if (cursor != No_Cursor)
29188 FRAME_RIF (f)->define_frame_cursor (f, cursor);
29189 }
29190
29191 #endif /* HAVE_WINDOW_SYSTEM */
29192
29193 /* Take proper action when mouse has moved to the mode or header line
29194 or marginal area AREA of window W, x-position X and y-position Y.
29195 X is relative to the start of the text display area of W, so the
29196 width of bitmap areas and scroll bars must be subtracted to get a
29197 position relative to the start of the mode line. */
29198
29199 static void
29200 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
29201 enum window_part area)
29202 {
29203 struct window *w = XWINDOW (window);
29204 struct frame *f = XFRAME (w->frame);
29205 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29206 #ifdef HAVE_WINDOW_SYSTEM
29207 Display_Info *dpyinfo;
29208 #endif
29209 Cursor cursor = No_Cursor;
29210 Lisp_Object pointer = Qnil;
29211 int dx, dy, width, height;
29212 ptrdiff_t charpos;
29213 Lisp_Object string, object = Qnil;
29214 Lisp_Object pos IF_LINT (= Qnil), help;
29215
29216 Lisp_Object mouse_face;
29217 int original_x_pixel = x;
29218 struct glyph * glyph = NULL, * row_start_glyph = NULL;
29219 struct glyph_row *row IF_LINT (= 0);
29220
29221 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
29222 {
29223 int x0;
29224 struct glyph *end;
29225
29226 /* Kludge alert: mode_line_string takes X/Y in pixels, but
29227 returns them in row/column units! */
29228 string = mode_line_string (w, area, &x, &y, &charpos,
29229 &object, &dx, &dy, &width, &height);
29230
29231 row = (area == ON_MODE_LINE
29232 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
29233 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
29234
29235 /* Find the glyph under the mouse pointer. */
29236 if (row->mode_line_p && row->enabled_p)
29237 {
29238 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
29239 end = glyph + row->used[TEXT_AREA];
29240
29241 for (x0 = original_x_pixel;
29242 glyph < end && x0 >= glyph->pixel_width;
29243 ++glyph)
29244 x0 -= glyph->pixel_width;
29245
29246 if (glyph >= end)
29247 glyph = NULL;
29248 }
29249 }
29250 else
29251 {
29252 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
29253 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
29254 returns them in row/column units! */
29255 string = marginal_area_string (w, area, &x, &y, &charpos,
29256 &object, &dx, &dy, &width, &height);
29257 }
29258
29259 help = Qnil;
29260
29261 #ifdef HAVE_WINDOW_SYSTEM
29262 if (IMAGEP (object))
29263 {
29264 Lisp_Object image_map, hotspot;
29265 if ((image_map = Fplist_get (XCDR (object), QCmap),
29266 !NILP (image_map))
29267 && (hotspot = find_hot_spot (image_map, dx, dy),
29268 CONSP (hotspot))
29269 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29270 {
29271 Lisp_Object plist;
29272
29273 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
29274 If so, we could look for mouse-enter, mouse-leave
29275 properties in PLIST (and do something...). */
29276 hotspot = XCDR (hotspot);
29277 if (CONSP (hotspot)
29278 && (plist = XCAR (hotspot), CONSP (plist)))
29279 {
29280 pointer = Fplist_get (plist, Qpointer);
29281 if (NILP (pointer))
29282 pointer = Qhand;
29283 help = Fplist_get (plist, Qhelp_echo);
29284 if (!NILP (help))
29285 {
29286 help_echo_string = help;
29287 XSETWINDOW (help_echo_window, w);
29288 help_echo_object = w->contents;
29289 help_echo_pos = charpos;
29290 }
29291 }
29292 }
29293 if (NILP (pointer))
29294 pointer = Fplist_get (XCDR (object), QCpointer);
29295 }
29296 #endif /* HAVE_WINDOW_SYSTEM */
29297
29298 if (STRINGP (string))
29299 pos = make_number (charpos);
29300
29301 /* Set the help text and mouse pointer. If the mouse is on a part
29302 of the mode line without any text (e.g. past the right edge of
29303 the mode line text), use the default help text and pointer. */
29304 if (STRINGP (string) || area == ON_MODE_LINE)
29305 {
29306 /* Arrange to display the help by setting the global variables
29307 help_echo_string, help_echo_object, and help_echo_pos. */
29308 if (NILP (help))
29309 {
29310 if (STRINGP (string))
29311 help = Fget_text_property (pos, Qhelp_echo, string);
29312
29313 if (!NILP (help))
29314 {
29315 help_echo_string = help;
29316 XSETWINDOW (help_echo_window, w);
29317 help_echo_object = string;
29318 help_echo_pos = charpos;
29319 }
29320 else if (area == ON_MODE_LINE)
29321 {
29322 Lisp_Object default_help
29323 = buffer_local_value (Qmode_line_default_help_echo,
29324 w->contents);
29325
29326 if (STRINGP (default_help))
29327 {
29328 help_echo_string = default_help;
29329 XSETWINDOW (help_echo_window, w);
29330 help_echo_object = Qnil;
29331 help_echo_pos = -1;
29332 }
29333 }
29334 }
29335
29336 #ifdef HAVE_WINDOW_SYSTEM
29337 /* Change the mouse pointer according to what is under it. */
29338 if (FRAME_WINDOW_P (f))
29339 {
29340 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
29341 || minibuf_level
29342 || NILP (Vresize_mini_windows));
29343
29344 dpyinfo = FRAME_DISPLAY_INFO (f);
29345 if (STRINGP (string))
29346 {
29347 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29348
29349 if (NILP (pointer))
29350 pointer = Fget_text_property (pos, Qpointer, string);
29351
29352 /* Change the mouse pointer according to what is under X/Y. */
29353 if (NILP (pointer)
29354 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
29355 {
29356 Lisp_Object map;
29357 map = Fget_text_property (pos, Qlocal_map, string);
29358 if (!KEYMAPP (map))
29359 map = Fget_text_property (pos, Qkeymap, string);
29360 if (!KEYMAPP (map) && draggable)
29361 cursor = dpyinfo->vertical_scroll_bar_cursor;
29362 }
29363 }
29364 else if (draggable)
29365 /* Default mode-line pointer. */
29366 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29367 }
29368 #endif
29369 }
29370
29371 /* Change the mouse face according to what is under X/Y. */
29372 bool mouse_face_shown = false;
29373 if (STRINGP (string))
29374 {
29375 mouse_face = Fget_text_property (pos, Qmouse_face, string);
29376 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
29377 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29378 && glyph)
29379 {
29380 Lisp_Object b, e;
29381
29382 struct glyph * tmp_glyph;
29383
29384 int gpos;
29385 int gseq_length;
29386 int total_pixel_width;
29387 ptrdiff_t begpos, endpos, ignore;
29388
29389 int vpos, hpos;
29390
29391 b = Fprevious_single_property_change (make_number (charpos + 1),
29392 Qmouse_face, string, Qnil);
29393 if (NILP (b))
29394 begpos = 0;
29395 else
29396 begpos = XINT (b);
29397
29398 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
29399 if (NILP (e))
29400 endpos = SCHARS (string);
29401 else
29402 endpos = XINT (e);
29403
29404 /* Calculate the glyph position GPOS of GLYPH in the
29405 displayed string, relative to the beginning of the
29406 highlighted part of the string.
29407
29408 Note: GPOS is different from CHARPOS. CHARPOS is the
29409 position of GLYPH in the internal string object. A mode
29410 line string format has structures which are converted to
29411 a flattened string by the Emacs Lisp interpreter. The
29412 internal string is an element of those structures. The
29413 displayed string is the flattened string. */
29414 tmp_glyph = row_start_glyph;
29415 while (tmp_glyph < glyph
29416 && (!(EQ (tmp_glyph->object, glyph->object)
29417 && begpos <= tmp_glyph->charpos
29418 && tmp_glyph->charpos < endpos)))
29419 tmp_glyph++;
29420 gpos = glyph - tmp_glyph;
29421
29422 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29423 the highlighted part of the displayed string to which
29424 GLYPH belongs. Note: GSEQ_LENGTH is different from
29425 SCHARS (STRING), because the latter returns the length of
29426 the internal string. */
29427 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
29428 tmp_glyph > glyph
29429 && (!(EQ (tmp_glyph->object, glyph->object)
29430 && begpos <= tmp_glyph->charpos
29431 && tmp_glyph->charpos < endpos));
29432 tmp_glyph--)
29433 ;
29434 gseq_length = gpos + (tmp_glyph - glyph) + 1;
29435
29436 /* Calculate the total pixel width of all the glyphs between
29437 the beginning of the highlighted area and GLYPH. */
29438 total_pixel_width = 0;
29439 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
29440 total_pixel_width += tmp_glyph->pixel_width;
29441
29442 /* Pre calculation of re-rendering position. Note: X is in
29443 column units here, after the call to mode_line_string or
29444 marginal_area_string. */
29445 hpos = x - gpos;
29446 vpos = (area == ON_MODE_LINE
29447 ? (w->current_matrix)->nrows - 1
29448 : 0);
29449
29450 /* If GLYPH's position is included in the region that is
29451 already drawn in mouse face, we have nothing to do. */
29452 if ( EQ (window, hlinfo->mouse_face_window)
29453 && (!row->reversed_p
29454 ? (hlinfo->mouse_face_beg_col <= hpos
29455 && hpos < hlinfo->mouse_face_end_col)
29456 /* In R2L rows we swap BEG and END, see below. */
29457 : (hlinfo->mouse_face_end_col <= hpos
29458 && hpos < hlinfo->mouse_face_beg_col))
29459 && hlinfo->mouse_face_beg_row == vpos )
29460 return;
29461
29462 if (clear_mouse_face (hlinfo))
29463 cursor = No_Cursor;
29464
29465 if (!row->reversed_p)
29466 {
29467 hlinfo->mouse_face_beg_col = hpos;
29468 hlinfo->mouse_face_beg_x = original_x_pixel
29469 - (total_pixel_width + dx);
29470 hlinfo->mouse_face_end_col = hpos + gseq_length;
29471 hlinfo->mouse_face_end_x = 0;
29472 }
29473 else
29474 {
29475 /* In R2L rows, show_mouse_face expects BEG and END
29476 coordinates to be swapped. */
29477 hlinfo->mouse_face_end_col = hpos;
29478 hlinfo->mouse_face_end_x = original_x_pixel
29479 - (total_pixel_width + dx);
29480 hlinfo->mouse_face_beg_col = hpos + gseq_length;
29481 hlinfo->mouse_face_beg_x = 0;
29482 }
29483
29484 hlinfo->mouse_face_beg_row = vpos;
29485 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
29486 hlinfo->mouse_face_past_end = false;
29487 hlinfo->mouse_face_window = window;
29488
29489 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
29490 charpos,
29491 0, &ignore,
29492 glyph->face_id,
29493 true);
29494 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29495 mouse_face_shown = true;
29496
29497 if (NILP (pointer))
29498 pointer = Qhand;
29499 }
29500 }
29501
29502 /* If mouse-face doesn't need to be shown, clear any existing
29503 mouse-face. */
29504 if ((area == ON_MODE_LINE || area == ON_HEADER_LINE) && !mouse_face_shown)
29505 clear_mouse_face (hlinfo);
29506
29507 #ifdef HAVE_WINDOW_SYSTEM
29508 if (FRAME_WINDOW_P (f))
29509 define_frame_cursor1 (f, cursor, pointer);
29510 #endif
29511 }
29512
29513
29514 /* EXPORT:
29515 Take proper action when the mouse has moved to position X, Y on
29516 frame F with regards to highlighting portions of display that have
29517 mouse-face properties. Also de-highlight portions of display where
29518 the mouse was before, set the mouse pointer shape as appropriate
29519 for the mouse coordinates, and activate help echo (tooltips).
29520 X and Y can be negative or out of range. */
29521
29522 void
29523 note_mouse_highlight (struct frame *f, int x, int y)
29524 {
29525 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29526 enum window_part part = ON_NOTHING;
29527 Lisp_Object window;
29528 struct window *w;
29529 Cursor cursor = No_Cursor;
29530 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
29531 struct buffer *b;
29532
29533 /* When a menu is active, don't highlight because this looks odd. */
29534 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
29535 if (popup_activated ())
29536 return;
29537 #endif
29538
29539 if (!f->glyphs_initialized_p
29540 || f->pointer_invisible)
29541 return;
29542
29543 hlinfo->mouse_face_mouse_x = x;
29544 hlinfo->mouse_face_mouse_y = y;
29545 hlinfo->mouse_face_mouse_frame = f;
29546
29547 if (hlinfo->mouse_face_defer)
29548 return;
29549
29550 /* Which window is that in? */
29551 window = window_from_coordinates (f, x, y, &part, true);
29552
29553 /* If displaying active text in another window, clear that. */
29554 if (! EQ (window, hlinfo->mouse_face_window)
29555 /* Also clear if we move out of text area in same window. */
29556 || (!NILP (hlinfo->mouse_face_window)
29557 && !NILP (window)
29558 && part != ON_TEXT
29559 && part != ON_MODE_LINE
29560 && part != ON_HEADER_LINE))
29561 clear_mouse_face (hlinfo);
29562
29563 /* Not on a window -> return. */
29564 if (!WINDOWP (window))
29565 return;
29566
29567 /* Reset help_echo_string. It will get recomputed below. */
29568 help_echo_string = Qnil;
29569
29570 /* Convert to window-relative pixel coordinates. */
29571 w = XWINDOW (window);
29572 frame_to_window_pixel_xy (w, &x, &y);
29573
29574 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
29575 /* Handle tool-bar window differently since it doesn't display a
29576 buffer. */
29577 if (EQ (window, f->tool_bar_window))
29578 {
29579 note_tool_bar_highlight (f, x, y);
29580 return;
29581 }
29582 #endif
29583
29584 /* Mouse is on the mode, header line or margin? */
29585 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
29586 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29587 {
29588 note_mode_line_or_margin_highlight (window, x, y, part);
29589
29590 #ifdef HAVE_WINDOW_SYSTEM
29591 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29592 {
29593 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29594 /* Show non-text cursor (Bug#16647). */
29595 goto set_cursor;
29596 }
29597 else
29598 #endif
29599 return;
29600 }
29601
29602 #ifdef HAVE_WINDOW_SYSTEM
29603 if (part == ON_VERTICAL_BORDER)
29604 {
29605 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29606 help_echo_string = build_string ("drag-mouse-1: resize");
29607 }
29608 else if (part == ON_RIGHT_DIVIDER)
29609 {
29610 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29611 help_echo_string = build_string ("drag-mouse-1: resize");
29612 }
29613 else if (part == ON_BOTTOM_DIVIDER)
29614 if (! WINDOW_BOTTOMMOST_P (w)
29615 || minibuf_level
29616 || NILP (Vresize_mini_windows))
29617 {
29618 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29619 help_echo_string = build_string ("drag-mouse-1: resize");
29620 }
29621 else
29622 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29623 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
29624 || part == ON_VERTICAL_SCROLL_BAR
29625 || part == ON_HORIZONTAL_SCROLL_BAR)
29626 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29627 else
29628 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29629 #endif
29630
29631 /* Are we in a window whose display is up to date?
29632 And verify the buffer's text has not changed. */
29633 b = XBUFFER (w->contents);
29634 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
29635 {
29636 int hpos, vpos, dx, dy, area = LAST_AREA;
29637 ptrdiff_t pos;
29638 struct glyph *glyph;
29639 Lisp_Object object;
29640 Lisp_Object mouse_face = Qnil, position;
29641 Lisp_Object *overlay_vec = NULL;
29642 ptrdiff_t i, noverlays;
29643 struct buffer *obuf;
29644 ptrdiff_t obegv, ozv;
29645 bool same_region;
29646
29647 /* Find the glyph under X/Y. */
29648 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
29649
29650 #ifdef HAVE_WINDOW_SYSTEM
29651 /* Look for :pointer property on image. */
29652 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
29653 {
29654 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
29655 if (img != NULL && IMAGEP (img->spec))
29656 {
29657 Lisp_Object image_map, hotspot;
29658 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
29659 !NILP (image_map))
29660 && (hotspot = find_hot_spot (image_map,
29661 glyph->slice.img.x + dx,
29662 glyph->slice.img.y + dy),
29663 CONSP (hotspot))
29664 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29665 {
29666 Lisp_Object plist;
29667
29668 /* Could check XCAR (hotspot) to see if we enter/leave
29669 this hot-spot.
29670 If so, we could look for mouse-enter, mouse-leave
29671 properties in PLIST (and do something...). */
29672 hotspot = XCDR (hotspot);
29673 if (CONSP (hotspot)
29674 && (plist = XCAR (hotspot), CONSP (plist)))
29675 {
29676 pointer = Fplist_get (plist, Qpointer);
29677 if (NILP (pointer))
29678 pointer = Qhand;
29679 help_echo_string = Fplist_get (plist, Qhelp_echo);
29680 if (!NILP (help_echo_string))
29681 {
29682 help_echo_window = window;
29683 help_echo_object = glyph->object;
29684 help_echo_pos = glyph->charpos;
29685 }
29686 }
29687 }
29688 if (NILP (pointer))
29689 pointer = Fplist_get (XCDR (img->spec), QCpointer);
29690 }
29691 }
29692 #endif /* HAVE_WINDOW_SYSTEM */
29693
29694 /* Clear mouse face if X/Y not over text. */
29695 if (glyph == NULL
29696 || area != TEXT_AREA
29697 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
29698 /* Glyph's OBJECT is nil for glyphs inserted by the
29699 display engine for its internal purposes, like truncation
29700 and continuation glyphs and blanks beyond the end of
29701 line's text on text terminals. If we are over such a
29702 glyph, we are not over any text. */
29703 || NILP (glyph->object)
29704 /* R2L rows have a stretch glyph at their front, which
29705 stands for no text, whereas L2R rows have no glyphs at
29706 all beyond the end of text. Treat such stretch glyphs
29707 like we do with NULL glyphs in L2R rows. */
29708 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
29709 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
29710 && glyph->type == STRETCH_GLYPH
29711 && glyph->avoid_cursor_p))
29712 {
29713 if (clear_mouse_face (hlinfo))
29714 cursor = No_Cursor;
29715 #ifdef HAVE_WINDOW_SYSTEM
29716 if (FRAME_WINDOW_P (f) && NILP (pointer))
29717 {
29718 if (area != TEXT_AREA)
29719 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29720 else
29721 pointer = Vvoid_text_area_pointer;
29722 }
29723 #endif
29724 goto set_cursor;
29725 }
29726
29727 pos = glyph->charpos;
29728 object = glyph->object;
29729 if (!STRINGP (object) && !BUFFERP (object))
29730 goto set_cursor;
29731
29732 /* If we get an out-of-range value, return now; avoid an error. */
29733 if (BUFFERP (object) && pos > BUF_Z (b))
29734 goto set_cursor;
29735
29736 /* Make the window's buffer temporarily current for
29737 overlays_at and compute_char_face. */
29738 obuf = current_buffer;
29739 current_buffer = b;
29740 obegv = BEGV;
29741 ozv = ZV;
29742 BEGV = BEG;
29743 ZV = Z;
29744
29745 /* Is this char mouse-active or does it have help-echo? */
29746 position = make_number (pos);
29747
29748 USE_SAFE_ALLOCA;
29749
29750 if (BUFFERP (object))
29751 {
29752 /* Put all the overlays we want in a vector in overlay_vec. */
29753 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, false);
29754 /* Sort overlays into increasing priority order. */
29755 noverlays = sort_overlays (overlay_vec, noverlays, w);
29756 }
29757 else
29758 noverlays = 0;
29759
29760 if (NILP (Vmouse_highlight))
29761 {
29762 clear_mouse_face (hlinfo);
29763 goto check_help_echo;
29764 }
29765
29766 same_region = coords_in_mouse_face_p (w, hpos, vpos);
29767
29768 if (same_region)
29769 cursor = No_Cursor;
29770
29771 /* Check mouse-face highlighting. */
29772 if (! same_region
29773 /* If there exists an overlay with mouse-face overlapping
29774 the one we are currently highlighting, we have to
29775 check if we enter the overlapping overlay, and then
29776 highlight only that. */
29777 || (OVERLAYP (hlinfo->mouse_face_overlay)
29778 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
29779 {
29780 /* Find the highest priority overlay with a mouse-face. */
29781 Lisp_Object overlay = Qnil;
29782 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
29783 {
29784 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
29785 if (!NILP (mouse_face))
29786 overlay = overlay_vec[i];
29787 }
29788
29789 /* If we're highlighting the same overlay as before, there's
29790 no need to do that again. */
29791 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
29792 goto check_help_echo;
29793 hlinfo->mouse_face_overlay = overlay;
29794
29795 /* Clear the display of the old active region, if any. */
29796 if (clear_mouse_face (hlinfo))
29797 cursor = No_Cursor;
29798
29799 /* If no overlay applies, get a text property. */
29800 if (NILP (overlay))
29801 mouse_face = Fget_text_property (position, Qmouse_face, object);
29802
29803 /* Next, compute the bounds of the mouse highlighting and
29804 display it. */
29805 if (!NILP (mouse_face) && STRINGP (object))
29806 {
29807 /* The mouse-highlighting comes from a display string
29808 with a mouse-face. */
29809 Lisp_Object s, e;
29810 ptrdiff_t ignore;
29811
29812 s = Fprevious_single_property_change
29813 (make_number (pos + 1), Qmouse_face, object, Qnil);
29814 e = Fnext_single_property_change
29815 (position, Qmouse_face, object, Qnil);
29816 if (NILP (s))
29817 s = make_number (0);
29818 if (NILP (e))
29819 e = make_number (SCHARS (object));
29820 mouse_face_from_string_pos (w, hlinfo, object,
29821 XINT (s), XINT (e));
29822 hlinfo->mouse_face_past_end = false;
29823 hlinfo->mouse_face_window = window;
29824 hlinfo->mouse_face_face_id
29825 = face_at_string_position (w, object, pos, 0, &ignore,
29826 glyph->face_id, true);
29827 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29828 cursor = No_Cursor;
29829 }
29830 else
29831 {
29832 /* The mouse-highlighting, if any, comes from an overlay
29833 or text property in the buffer. */
29834 Lisp_Object buffer IF_LINT (= Qnil);
29835 Lisp_Object disp_string IF_LINT (= Qnil);
29836
29837 if (STRINGP (object))
29838 {
29839 /* If we are on a display string with no mouse-face,
29840 check if the text under it has one. */
29841 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
29842 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29843 pos = string_buffer_position (object, start);
29844 if (pos > 0)
29845 {
29846 mouse_face = get_char_property_and_overlay
29847 (make_number (pos), Qmouse_face, w->contents, &overlay);
29848 buffer = w->contents;
29849 disp_string = object;
29850 }
29851 }
29852 else
29853 {
29854 buffer = object;
29855 disp_string = Qnil;
29856 }
29857
29858 if (!NILP (mouse_face))
29859 {
29860 Lisp_Object before, after;
29861 Lisp_Object before_string, after_string;
29862 /* To correctly find the limits of mouse highlight
29863 in a bidi-reordered buffer, we must not use the
29864 optimization of limiting the search in
29865 previous-single-property-change and
29866 next-single-property-change, because
29867 rows_from_pos_range needs the real start and end
29868 positions to DTRT in this case. That's because
29869 the first row visible in a window does not
29870 necessarily display the character whose position
29871 is the smallest. */
29872 Lisp_Object lim1
29873 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29874 ? Fmarker_position (w->start)
29875 : Qnil;
29876 Lisp_Object lim2
29877 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29878 ? make_number (BUF_Z (XBUFFER (buffer))
29879 - w->window_end_pos)
29880 : Qnil;
29881
29882 if (NILP (overlay))
29883 {
29884 /* Handle the text property case. */
29885 before = Fprevious_single_property_change
29886 (make_number (pos + 1), Qmouse_face, buffer, lim1);
29887 after = Fnext_single_property_change
29888 (make_number (pos), Qmouse_face, buffer, lim2);
29889 before_string = after_string = Qnil;
29890 }
29891 else
29892 {
29893 /* Handle the overlay case. */
29894 before = Foverlay_start (overlay);
29895 after = Foverlay_end (overlay);
29896 before_string = Foverlay_get (overlay, Qbefore_string);
29897 after_string = Foverlay_get (overlay, Qafter_string);
29898
29899 if (!STRINGP (before_string)) before_string = Qnil;
29900 if (!STRINGP (after_string)) after_string = Qnil;
29901 }
29902
29903 mouse_face_from_buffer_pos (window, hlinfo, pos,
29904 NILP (before)
29905 ? 1
29906 : XFASTINT (before),
29907 NILP (after)
29908 ? BUF_Z (XBUFFER (buffer))
29909 : XFASTINT (after),
29910 before_string, after_string,
29911 disp_string);
29912 cursor = No_Cursor;
29913 }
29914 }
29915 }
29916
29917 check_help_echo:
29918
29919 /* Look for a `help-echo' property. */
29920 if (NILP (help_echo_string)) {
29921 Lisp_Object help, overlay;
29922
29923 /* Check overlays first. */
29924 help = overlay = Qnil;
29925 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
29926 {
29927 overlay = overlay_vec[i];
29928 help = Foverlay_get (overlay, Qhelp_echo);
29929 }
29930
29931 if (!NILP (help))
29932 {
29933 help_echo_string = help;
29934 help_echo_window = window;
29935 help_echo_object = overlay;
29936 help_echo_pos = pos;
29937 }
29938 else
29939 {
29940 Lisp_Object obj = glyph->object;
29941 ptrdiff_t charpos = glyph->charpos;
29942
29943 /* Try text properties. */
29944 if (STRINGP (obj)
29945 && charpos >= 0
29946 && charpos < SCHARS (obj))
29947 {
29948 help = Fget_text_property (make_number (charpos),
29949 Qhelp_echo, obj);
29950 if (NILP (help))
29951 {
29952 /* If the string itself doesn't specify a help-echo,
29953 see if the buffer text ``under'' it does. */
29954 struct glyph_row *r
29955 = MATRIX_ROW (w->current_matrix, vpos);
29956 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29957 ptrdiff_t p = string_buffer_position (obj, start);
29958 if (p > 0)
29959 {
29960 help = Fget_char_property (make_number (p),
29961 Qhelp_echo, w->contents);
29962 if (!NILP (help))
29963 {
29964 charpos = p;
29965 obj = w->contents;
29966 }
29967 }
29968 }
29969 }
29970 else if (BUFFERP (obj)
29971 && charpos >= BEGV
29972 && charpos < ZV)
29973 help = Fget_text_property (make_number (charpos), Qhelp_echo,
29974 obj);
29975
29976 if (!NILP (help))
29977 {
29978 help_echo_string = help;
29979 help_echo_window = window;
29980 help_echo_object = obj;
29981 help_echo_pos = charpos;
29982 }
29983 }
29984 }
29985
29986 #ifdef HAVE_WINDOW_SYSTEM
29987 /* Look for a `pointer' property. */
29988 if (FRAME_WINDOW_P (f) && NILP (pointer))
29989 {
29990 /* Check overlays first. */
29991 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
29992 pointer = Foverlay_get (overlay_vec[i], Qpointer);
29993
29994 if (NILP (pointer))
29995 {
29996 Lisp_Object obj = glyph->object;
29997 ptrdiff_t charpos = glyph->charpos;
29998
29999 /* Try text properties. */
30000 if (STRINGP (obj)
30001 && charpos >= 0
30002 && charpos < SCHARS (obj))
30003 {
30004 pointer = Fget_text_property (make_number (charpos),
30005 Qpointer, obj);
30006 if (NILP (pointer))
30007 {
30008 /* If the string itself doesn't specify a pointer,
30009 see if the buffer text ``under'' it does. */
30010 struct glyph_row *r
30011 = MATRIX_ROW (w->current_matrix, vpos);
30012 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30013 ptrdiff_t p = string_buffer_position (obj, start);
30014 if (p > 0)
30015 pointer = Fget_char_property (make_number (p),
30016 Qpointer, w->contents);
30017 }
30018 }
30019 else if (BUFFERP (obj)
30020 && charpos >= BEGV
30021 && charpos < ZV)
30022 pointer = Fget_text_property (make_number (charpos),
30023 Qpointer, obj);
30024 }
30025 }
30026 #endif /* HAVE_WINDOW_SYSTEM */
30027
30028 BEGV = obegv;
30029 ZV = ozv;
30030 current_buffer = obuf;
30031 SAFE_FREE ();
30032 }
30033
30034 set_cursor:
30035
30036 #ifdef HAVE_WINDOW_SYSTEM
30037 if (FRAME_WINDOW_P (f))
30038 define_frame_cursor1 (f, cursor, pointer);
30039 #else
30040 /* This is here to prevent a compiler error, about "label at end of
30041 compound statement". */
30042 return;
30043 #endif
30044 }
30045
30046
30047 /* EXPORT for RIF:
30048 Clear any mouse-face on window W. This function is part of the
30049 redisplay interface, and is called from try_window_id and similar
30050 functions to ensure the mouse-highlight is off. */
30051
30052 void
30053 x_clear_window_mouse_face (struct window *w)
30054 {
30055 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
30056 Lisp_Object window;
30057
30058 block_input ();
30059 XSETWINDOW (window, w);
30060 if (EQ (window, hlinfo->mouse_face_window))
30061 clear_mouse_face (hlinfo);
30062 unblock_input ();
30063 }
30064
30065
30066 /* EXPORT:
30067 Just discard the mouse face information for frame F, if any.
30068 This is used when the size of F is changed. */
30069
30070 void
30071 cancel_mouse_face (struct frame *f)
30072 {
30073 Lisp_Object window;
30074 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30075
30076 window = hlinfo->mouse_face_window;
30077 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
30078 reset_mouse_highlight (hlinfo);
30079 }
30080
30081
30082 \f
30083 /***********************************************************************
30084 Exposure Events
30085 ***********************************************************************/
30086
30087 #ifdef HAVE_WINDOW_SYSTEM
30088
30089 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
30090 which intersects rectangle R. R is in window-relative coordinates. */
30091
30092 static void
30093 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
30094 enum glyph_row_area area)
30095 {
30096 struct glyph *first = row->glyphs[area];
30097 struct glyph *end = row->glyphs[area] + row->used[area];
30098 struct glyph *last;
30099 int first_x, start_x, x;
30100
30101 if (area == TEXT_AREA && row->fill_line_p)
30102 /* If row extends face to end of line write the whole line. */
30103 draw_glyphs (w, 0, row, area,
30104 0, row->used[area],
30105 DRAW_NORMAL_TEXT, 0);
30106 else
30107 {
30108 /* Set START_X to the window-relative start position for drawing glyphs of
30109 AREA. The first glyph of the text area can be partially visible.
30110 The first glyphs of other areas cannot. */
30111 start_x = window_box_left_offset (w, area);
30112 x = start_x;
30113 if (area == TEXT_AREA)
30114 x += row->x;
30115
30116 /* Find the first glyph that must be redrawn. */
30117 while (first < end
30118 && x + first->pixel_width < r->x)
30119 {
30120 x += first->pixel_width;
30121 ++first;
30122 }
30123
30124 /* Find the last one. */
30125 last = first;
30126 first_x = x;
30127 /* Use a signed int intermediate value to avoid catastrophic
30128 failures due to comparison between signed and unsigned, when
30129 x is negative (can happen for wide images that are hscrolled). */
30130 int r_end = r->x + r->width;
30131 while (last < end && x < r_end)
30132 {
30133 x += last->pixel_width;
30134 ++last;
30135 }
30136
30137 /* Repaint. */
30138 if (last > first)
30139 draw_glyphs (w, first_x - start_x, row, area,
30140 first - row->glyphs[area], last - row->glyphs[area],
30141 DRAW_NORMAL_TEXT, 0);
30142 }
30143 }
30144
30145
30146 /* Redraw the parts of the glyph row ROW on window W intersecting
30147 rectangle R. R is in window-relative coordinates. Value is
30148 true if mouse-face was overwritten. */
30149
30150 static bool
30151 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
30152 {
30153 eassert (row->enabled_p);
30154
30155 if (row->mode_line_p || w->pseudo_window_p)
30156 draw_glyphs (w, 0, row, TEXT_AREA,
30157 0, row->used[TEXT_AREA],
30158 DRAW_NORMAL_TEXT, 0);
30159 else
30160 {
30161 if (row->used[LEFT_MARGIN_AREA])
30162 expose_area (w, row, r, LEFT_MARGIN_AREA);
30163 if (row->used[TEXT_AREA])
30164 expose_area (w, row, r, TEXT_AREA);
30165 if (row->used[RIGHT_MARGIN_AREA])
30166 expose_area (w, row, r, RIGHT_MARGIN_AREA);
30167 draw_row_fringe_bitmaps (w, row);
30168 }
30169
30170 return row->mouse_face_p;
30171 }
30172
30173
30174 /* Redraw those parts of glyphs rows during expose event handling that
30175 overlap other rows. Redrawing of an exposed line writes over parts
30176 of lines overlapping that exposed line; this function fixes that.
30177
30178 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
30179 row in W's current matrix that is exposed and overlaps other rows.
30180 LAST_OVERLAPPING_ROW is the last such row. */
30181
30182 static void
30183 expose_overlaps (struct window *w,
30184 struct glyph_row *first_overlapping_row,
30185 struct glyph_row *last_overlapping_row,
30186 XRectangle *r)
30187 {
30188 struct glyph_row *row;
30189
30190 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
30191 if (row->overlapping_p)
30192 {
30193 eassert (row->enabled_p && !row->mode_line_p);
30194
30195 row->clip = r;
30196 if (row->used[LEFT_MARGIN_AREA])
30197 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
30198
30199 if (row->used[TEXT_AREA])
30200 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
30201
30202 if (row->used[RIGHT_MARGIN_AREA])
30203 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
30204 row->clip = NULL;
30205 }
30206 }
30207
30208
30209 /* Return true if W's cursor intersects rectangle R. */
30210
30211 static bool
30212 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
30213 {
30214 XRectangle cr, result;
30215 struct glyph *cursor_glyph;
30216 struct glyph_row *row;
30217
30218 if (w->phys_cursor.vpos >= 0
30219 && w->phys_cursor.vpos < w->current_matrix->nrows
30220 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
30221 row->enabled_p)
30222 && row->cursor_in_fringe_p)
30223 {
30224 /* Cursor is in the fringe. */
30225 cr.x = window_box_right_offset (w,
30226 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
30227 ? RIGHT_MARGIN_AREA
30228 : TEXT_AREA));
30229 cr.y = row->y;
30230 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
30231 cr.height = row->height;
30232 return x_intersect_rectangles (&cr, r, &result);
30233 }
30234
30235 cursor_glyph = get_phys_cursor_glyph (w);
30236 if (cursor_glyph)
30237 {
30238 /* r is relative to W's box, but w->phys_cursor.x is relative
30239 to left edge of W's TEXT area. Adjust it. */
30240 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
30241 cr.y = w->phys_cursor.y;
30242 cr.width = cursor_glyph->pixel_width;
30243 cr.height = w->phys_cursor_height;
30244 /* ++KFS: W32 version used W32-specific IntersectRect here, but
30245 I assume the effect is the same -- and this is portable. */
30246 return x_intersect_rectangles (&cr, r, &result);
30247 }
30248 /* If we don't understand the format, pretend we're not in the hot-spot. */
30249 return false;
30250 }
30251
30252
30253 /* EXPORT:
30254 Draw a vertical window border to the right of window W if W doesn't
30255 have vertical scroll bars. */
30256
30257 void
30258 x_draw_vertical_border (struct window *w)
30259 {
30260 struct frame *f = XFRAME (WINDOW_FRAME (w));
30261
30262 /* We could do better, if we knew what type of scroll-bar the adjacent
30263 windows (on either side) have... But we don't :-(
30264 However, I think this works ok. ++KFS 2003-04-25 */
30265
30266 /* Redraw borders between horizontally adjacent windows. Don't
30267 do it for frames with vertical scroll bars because either the
30268 right scroll bar of a window, or the left scroll bar of its
30269 neighbor will suffice as a border. */
30270 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
30271 return;
30272
30273 /* Note: It is necessary to redraw both the left and the right
30274 borders, for when only this single window W is being
30275 redisplayed. */
30276 if (!WINDOW_RIGHTMOST_P (w)
30277 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
30278 {
30279 int x0, x1, y0, y1;
30280
30281 window_box_edges (w, &x0, &y0, &x1, &y1);
30282 y1 -= 1;
30283
30284 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30285 x1 -= 1;
30286
30287 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
30288 }
30289
30290 if (!WINDOW_LEFTMOST_P (w)
30291 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
30292 {
30293 int x0, x1, y0, y1;
30294
30295 window_box_edges (w, &x0, &y0, &x1, &y1);
30296 y1 -= 1;
30297
30298 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30299 x0 -= 1;
30300
30301 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
30302 }
30303 }
30304
30305
30306 /* Draw window dividers for window W. */
30307
30308 void
30309 x_draw_right_divider (struct window *w)
30310 {
30311 struct frame *f = WINDOW_XFRAME (w);
30312
30313 if (w->mini || w->pseudo_window_p)
30314 return;
30315 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30316 {
30317 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
30318 int x1 = WINDOW_RIGHT_EDGE_X (w);
30319 int y0 = WINDOW_TOP_EDGE_Y (w);
30320 /* The bottom divider prevails. */
30321 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30322
30323 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30324 }
30325 }
30326
30327 static void
30328 x_draw_bottom_divider (struct window *w)
30329 {
30330 struct frame *f = XFRAME (WINDOW_FRAME (w));
30331
30332 if (w->mini || w->pseudo_window_p)
30333 return;
30334 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30335 {
30336 int x0 = WINDOW_LEFT_EDGE_X (w);
30337 int x1 = WINDOW_RIGHT_EDGE_X (w);
30338 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30339 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
30340
30341 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30342 }
30343 }
30344
30345 /* Redraw the part of window W intersection rectangle FR. Pixel
30346 coordinates in FR are frame-relative. Call this function with
30347 input blocked. Value is true if the exposure overwrites
30348 mouse-face. */
30349
30350 static bool
30351 expose_window (struct window *w, XRectangle *fr)
30352 {
30353 struct frame *f = XFRAME (w->frame);
30354 XRectangle wr, r;
30355 bool mouse_face_overwritten_p = false;
30356
30357 /* If window is not yet fully initialized, do nothing. This can
30358 happen when toolkit scroll bars are used and a window is split.
30359 Reconfiguring the scroll bar will generate an expose for a newly
30360 created window. */
30361 if (w->current_matrix == NULL)
30362 return false;
30363
30364 /* When we're currently updating the window, display and current
30365 matrix usually don't agree. Arrange for a thorough display
30366 later. */
30367 if (w->must_be_updated_p)
30368 {
30369 SET_FRAME_GARBAGED (f);
30370 return false;
30371 }
30372
30373 /* Frame-relative pixel rectangle of W. */
30374 wr.x = WINDOW_LEFT_EDGE_X (w);
30375 wr.y = WINDOW_TOP_EDGE_Y (w);
30376 wr.width = WINDOW_PIXEL_WIDTH (w);
30377 wr.height = WINDOW_PIXEL_HEIGHT (w);
30378
30379 if (x_intersect_rectangles (fr, &wr, &r))
30380 {
30381 int yb = window_text_bottom_y (w);
30382 struct glyph_row *row;
30383 struct glyph_row *first_overlapping_row, *last_overlapping_row;
30384
30385 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
30386 r.x, r.y, r.width, r.height));
30387
30388 /* Convert to window coordinates. */
30389 r.x -= WINDOW_LEFT_EDGE_X (w);
30390 r.y -= WINDOW_TOP_EDGE_Y (w);
30391
30392 /* Turn off the cursor. */
30393 bool cursor_cleared_p = (!w->pseudo_window_p
30394 && phys_cursor_in_rect_p (w, &r));
30395 if (cursor_cleared_p)
30396 x_clear_cursor (w);
30397
30398 /* If the row containing the cursor extends face to end of line,
30399 then expose_area might overwrite the cursor outside the
30400 rectangle and thus notice_overwritten_cursor might clear
30401 w->phys_cursor_on_p. We remember the original value and
30402 check later if it is changed. */
30403 bool phys_cursor_on_p = w->phys_cursor_on_p;
30404
30405 /* Use a signed int intermediate value to avoid catastrophic
30406 failures due to comparison between signed and unsigned, when
30407 y0 or y1 is negative (can happen for tall images). */
30408 int r_bottom = r.y + r.height;
30409
30410 /* Update lines intersecting rectangle R. */
30411 first_overlapping_row = last_overlapping_row = NULL;
30412 for (row = w->current_matrix->rows;
30413 row->enabled_p;
30414 ++row)
30415 {
30416 int y0 = row->y;
30417 int y1 = MATRIX_ROW_BOTTOM_Y (row);
30418
30419 if ((y0 >= r.y && y0 < r_bottom)
30420 || (y1 > r.y && y1 < r_bottom)
30421 || (r.y >= y0 && r.y < y1)
30422 || (r_bottom > y0 && r_bottom < y1))
30423 {
30424 /* A header line may be overlapping, but there is no need
30425 to fix overlapping areas for them. KFS 2005-02-12 */
30426 if (row->overlapping_p && !row->mode_line_p)
30427 {
30428 if (first_overlapping_row == NULL)
30429 first_overlapping_row = row;
30430 last_overlapping_row = row;
30431 }
30432
30433 row->clip = fr;
30434 if (expose_line (w, row, &r))
30435 mouse_face_overwritten_p = true;
30436 row->clip = NULL;
30437 }
30438 else if (row->overlapping_p)
30439 {
30440 /* We must redraw a row overlapping the exposed area. */
30441 if (y0 < r.y
30442 ? y0 + row->phys_height > r.y
30443 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
30444 {
30445 if (first_overlapping_row == NULL)
30446 first_overlapping_row = row;
30447 last_overlapping_row = row;
30448 }
30449 }
30450
30451 if (y1 >= yb)
30452 break;
30453 }
30454
30455 /* Display the mode line if there is one. */
30456 if (WINDOW_WANTS_MODELINE_P (w)
30457 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
30458 row->enabled_p)
30459 && row->y < r_bottom)
30460 {
30461 if (expose_line (w, row, &r))
30462 mouse_face_overwritten_p = true;
30463 }
30464
30465 if (!w->pseudo_window_p)
30466 {
30467 /* Fix the display of overlapping rows. */
30468 if (first_overlapping_row)
30469 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
30470 fr);
30471
30472 /* Draw border between windows. */
30473 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30474 x_draw_right_divider (w);
30475 else
30476 x_draw_vertical_border (w);
30477
30478 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30479 x_draw_bottom_divider (w);
30480
30481 /* Turn the cursor on again. */
30482 if (cursor_cleared_p
30483 || (phys_cursor_on_p && !w->phys_cursor_on_p))
30484 update_window_cursor (w, true);
30485 }
30486 }
30487
30488 return mouse_face_overwritten_p;
30489 }
30490
30491
30492
30493 /* Redraw (parts) of all windows in the window tree rooted at W that
30494 intersect R. R contains frame pixel coordinates. Value is
30495 true if the exposure overwrites mouse-face. */
30496
30497 static bool
30498 expose_window_tree (struct window *w, XRectangle *r)
30499 {
30500 struct frame *f = XFRAME (w->frame);
30501 bool mouse_face_overwritten_p = false;
30502
30503 while (w && !FRAME_GARBAGED_P (f))
30504 {
30505 mouse_face_overwritten_p
30506 |= (WINDOWP (w->contents)
30507 ? expose_window_tree (XWINDOW (w->contents), r)
30508 : expose_window (w, r));
30509
30510 w = NILP (w->next) ? NULL : XWINDOW (w->next);
30511 }
30512
30513 return mouse_face_overwritten_p;
30514 }
30515
30516
30517 /* EXPORT:
30518 Redisplay an exposed area of frame F. X and Y are the upper-left
30519 corner of the exposed rectangle. W and H are width and height of
30520 the exposed area. All are pixel values. W or H zero means redraw
30521 the entire frame. */
30522
30523 void
30524 expose_frame (struct frame *f, int x, int y, int w, int h)
30525 {
30526 XRectangle r;
30527 bool mouse_face_overwritten_p = false;
30528
30529 TRACE ((stderr, "expose_frame "));
30530
30531 /* No need to redraw if frame will be redrawn soon. */
30532 if (FRAME_GARBAGED_P (f))
30533 {
30534 TRACE ((stderr, " garbaged\n"));
30535 return;
30536 }
30537
30538 /* If basic faces haven't been realized yet, there is no point in
30539 trying to redraw anything. This can happen when we get an expose
30540 event while Emacs is starting, e.g. by moving another window. */
30541 if (FRAME_FACE_CACHE (f) == NULL
30542 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
30543 {
30544 TRACE ((stderr, " no faces\n"));
30545 return;
30546 }
30547
30548 if (w == 0 || h == 0)
30549 {
30550 r.x = r.y = 0;
30551 r.width = FRAME_TEXT_WIDTH (f);
30552 r.height = FRAME_TEXT_HEIGHT (f);
30553 }
30554 else
30555 {
30556 r.x = x;
30557 r.y = y;
30558 r.width = w;
30559 r.height = h;
30560 }
30561
30562 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
30563 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
30564
30565 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
30566 if (WINDOWP (f->tool_bar_window))
30567 mouse_face_overwritten_p
30568 |= expose_window (XWINDOW (f->tool_bar_window), &r);
30569 #endif
30570
30571 #ifdef HAVE_X_WINDOWS
30572 #ifndef MSDOS
30573 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
30574 if (WINDOWP (f->menu_bar_window))
30575 mouse_face_overwritten_p
30576 |= expose_window (XWINDOW (f->menu_bar_window), &r);
30577 #endif /* not USE_X_TOOLKIT and not USE_GTK */
30578 #endif
30579 #endif
30580
30581 /* Some window managers support a focus-follows-mouse style with
30582 delayed raising of frames. Imagine a partially obscured frame,
30583 and moving the mouse into partially obscured mouse-face on that
30584 frame. The visible part of the mouse-face will be highlighted,
30585 then the WM raises the obscured frame. With at least one WM, KDE
30586 2.1, Emacs is not getting any event for the raising of the frame
30587 (even tried with SubstructureRedirectMask), only Expose events.
30588 These expose events will draw text normally, i.e. not
30589 highlighted. Which means we must redo the highlight here.
30590 Subsume it under ``we love X''. --gerd 2001-08-15 */
30591 /* Included in Windows version because Windows most likely does not
30592 do the right thing if any third party tool offers
30593 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
30594 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
30595 {
30596 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30597 if (f == hlinfo->mouse_face_mouse_frame)
30598 {
30599 int mouse_x = hlinfo->mouse_face_mouse_x;
30600 int mouse_y = hlinfo->mouse_face_mouse_y;
30601 clear_mouse_face (hlinfo);
30602 note_mouse_highlight (f, mouse_x, mouse_y);
30603 }
30604 }
30605 }
30606
30607
30608 /* EXPORT:
30609 Determine the intersection of two rectangles R1 and R2. Return
30610 the intersection in *RESULT. Value is true if RESULT is not
30611 empty. */
30612
30613 bool
30614 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
30615 {
30616 XRectangle *left, *right;
30617 XRectangle *upper, *lower;
30618 bool intersection_p = false;
30619
30620 /* Rearrange so that R1 is the left-most rectangle. */
30621 if (r1->x < r2->x)
30622 left = r1, right = r2;
30623 else
30624 left = r2, right = r1;
30625
30626 /* X0 of the intersection is right.x0, if this is inside R1,
30627 otherwise there is no intersection. */
30628 if (right->x <= left->x + left->width)
30629 {
30630 result->x = right->x;
30631
30632 /* The right end of the intersection is the minimum of
30633 the right ends of left and right. */
30634 result->width = (min (left->x + left->width, right->x + right->width)
30635 - result->x);
30636
30637 /* Same game for Y. */
30638 if (r1->y < r2->y)
30639 upper = r1, lower = r2;
30640 else
30641 upper = r2, lower = r1;
30642
30643 /* The upper end of the intersection is lower.y0, if this is inside
30644 of upper. Otherwise, there is no intersection. */
30645 if (lower->y <= upper->y + upper->height)
30646 {
30647 result->y = lower->y;
30648
30649 /* The lower end of the intersection is the minimum of the lower
30650 ends of upper and lower. */
30651 result->height = (min (lower->y + lower->height,
30652 upper->y + upper->height)
30653 - result->y);
30654 intersection_p = true;
30655 }
30656 }
30657
30658 return intersection_p;
30659 }
30660
30661 #endif /* HAVE_WINDOW_SYSTEM */
30662
30663 \f
30664 /***********************************************************************
30665 Initialization
30666 ***********************************************************************/
30667
30668 void
30669 syms_of_xdisp (void)
30670 {
30671 Vwith_echo_area_save_vector = Qnil;
30672 staticpro (&Vwith_echo_area_save_vector);
30673
30674 Vmessage_stack = Qnil;
30675 staticpro (&Vmessage_stack);
30676
30677 /* Non-nil means don't actually do any redisplay. */
30678 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
30679
30680 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
30681
30682 DEFVAR_BOOL("inhibit-message", inhibit_message,
30683 doc: /* Non-nil means calls to `message' are not displayed.
30684 They are still logged to the *Messages* buffer. */);
30685 inhibit_message = 0;
30686
30687 message_dolog_marker1 = Fmake_marker ();
30688 staticpro (&message_dolog_marker1);
30689 message_dolog_marker2 = Fmake_marker ();
30690 staticpro (&message_dolog_marker2);
30691 message_dolog_marker3 = Fmake_marker ();
30692 staticpro (&message_dolog_marker3);
30693
30694 #ifdef GLYPH_DEBUG
30695 defsubr (&Sdump_frame_glyph_matrix);
30696 defsubr (&Sdump_glyph_matrix);
30697 defsubr (&Sdump_glyph_row);
30698 defsubr (&Sdump_tool_bar_row);
30699 defsubr (&Strace_redisplay);
30700 defsubr (&Strace_to_stderr);
30701 #endif
30702 #ifdef HAVE_WINDOW_SYSTEM
30703 defsubr (&Stool_bar_height);
30704 defsubr (&Slookup_image_map);
30705 #endif
30706 defsubr (&Sline_pixel_height);
30707 defsubr (&Sformat_mode_line);
30708 defsubr (&Sinvisible_p);
30709 defsubr (&Scurrent_bidi_paragraph_direction);
30710 defsubr (&Swindow_text_pixel_size);
30711 defsubr (&Smove_point_visually);
30712 defsubr (&Sbidi_find_overridden_directionality);
30713
30714 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
30715 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
30716 DEFSYM (Qoverriding_local_map, "overriding-local-map");
30717 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
30718 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
30719 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
30720 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
30721 DEFSYM (Qeval, "eval");
30722 DEFSYM (QCdata, ":data");
30723
30724 /* Names of text properties relevant for redisplay. */
30725 DEFSYM (Qdisplay, "display");
30726 DEFSYM (Qspace_width, "space-width");
30727 DEFSYM (Qraise, "raise");
30728 DEFSYM (Qslice, "slice");
30729 DEFSYM (Qspace, "space");
30730 DEFSYM (Qmargin, "margin");
30731 DEFSYM (Qpointer, "pointer");
30732 DEFSYM (Qleft_margin, "left-margin");
30733 DEFSYM (Qright_margin, "right-margin");
30734 DEFSYM (Qcenter, "center");
30735 DEFSYM (Qline_height, "line-height");
30736 DEFSYM (QCalign_to, ":align-to");
30737 DEFSYM (QCrelative_width, ":relative-width");
30738 DEFSYM (QCrelative_height, ":relative-height");
30739 DEFSYM (QCeval, ":eval");
30740 DEFSYM (QCpropertize, ":propertize");
30741 DEFSYM (QCfile, ":file");
30742 DEFSYM (Qfontified, "fontified");
30743 DEFSYM (Qfontification_functions, "fontification-functions");
30744
30745 /* Name of the face used to highlight trailing whitespace. */
30746 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
30747
30748 /* Name and number of the face used to highlight escape glyphs. */
30749 DEFSYM (Qescape_glyph, "escape-glyph");
30750
30751 /* Name and number of the face used to highlight non-breaking spaces. */
30752 DEFSYM (Qnobreak_space, "nobreak-space");
30753
30754 /* The symbol 'image' which is the car of the lists used to represent
30755 images in Lisp. Also a tool bar style. */
30756 DEFSYM (Qimage, "image");
30757
30758 /* Tool bar styles. */
30759 DEFSYM (Qtext, "text");
30760 DEFSYM (Qboth, "both");
30761 DEFSYM (Qboth_horiz, "both-horiz");
30762 DEFSYM (Qtext_image_horiz, "text-image-horiz");
30763
30764 /* The image map types. */
30765 DEFSYM (QCmap, ":map");
30766 DEFSYM (QCpointer, ":pointer");
30767 DEFSYM (Qrect, "rect");
30768 DEFSYM (Qcircle, "circle");
30769 DEFSYM (Qpoly, "poly");
30770
30771 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
30772
30773 DEFSYM (Qgrow_only, "grow-only");
30774 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
30775 DEFSYM (Qposition, "position");
30776 DEFSYM (Qbuffer_position, "buffer-position");
30777 DEFSYM (Qobject, "object");
30778
30779 /* Cursor shapes. */
30780 DEFSYM (Qbar, "bar");
30781 DEFSYM (Qhbar, "hbar");
30782 DEFSYM (Qbox, "box");
30783 DEFSYM (Qhollow, "hollow");
30784
30785 /* Pointer shapes. */
30786 DEFSYM (Qhand, "hand");
30787 DEFSYM (Qarrow, "arrow");
30788 /* also Qtext */
30789
30790 DEFSYM (Qdragging, "dragging");
30791
30792 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
30793
30794 list_of_error = list1 (list2 (Qerror, Qvoid_variable));
30795 staticpro (&list_of_error);
30796
30797 /* Values of those variables at last redisplay are stored as
30798 properties on 'overlay-arrow-position' symbol. However, if
30799 Voverlay_arrow_position is a marker, last-arrow-position is its
30800 numerical position. */
30801 DEFSYM (Qlast_arrow_position, "last-arrow-position");
30802 DEFSYM (Qlast_arrow_string, "last-arrow-string");
30803
30804 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
30805 properties on a symbol in overlay-arrow-variable-list. */
30806 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
30807 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
30808
30809 echo_buffer[0] = echo_buffer[1] = Qnil;
30810 staticpro (&echo_buffer[0]);
30811 staticpro (&echo_buffer[1]);
30812
30813 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
30814 staticpro (&echo_area_buffer[0]);
30815 staticpro (&echo_area_buffer[1]);
30816
30817 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
30818 staticpro (&Vmessages_buffer_name);
30819
30820 mode_line_proptrans_alist = Qnil;
30821 staticpro (&mode_line_proptrans_alist);
30822 mode_line_string_list = Qnil;
30823 staticpro (&mode_line_string_list);
30824 mode_line_string_face = Qnil;
30825 staticpro (&mode_line_string_face);
30826 mode_line_string_face_prop = Qnil;
30827 staticpro (&mode_line_string_face_prop);
30828 Vmode_line_unwind_vector = Qnil;
30829 staticpro (&Vmode_line_unwind_vector);
30830
30831 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
30832
30833 help_echo_string = Qnil;
30834 staticpro (&help_echo_string);
30835 help_echo_object = Qnil;
30836 staticpro (&help_echo_object);
30837 help_echo_window = Qnil;
30838 staticpro (&help_echo_window);
30839 previous_help_echo_string = Qnil;
30840 staticpro (&previous_help_echo_string);
30841 help_echo_pos = -1;
30842
30843 DEFSYM (Qright_to_left, "right-to-left");
30844 DEFSYM (Qleft_to_right, "left-to-right");
30845 defsubr (&Sbidi_resolved_levels);
30846
30847 #ifdef HAVE_WINDOW_SYSTEM
30848 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
30849 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
30850 For example, if a block cursor is over a tab, it will be drawn as
30851 wide as that tab on the display. */);
30852 x_stretch_cursor_p = 0;
30853 #endif
30854
30855 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
30856 doc: /* Non-nil means highlight trailing whitespace.
30857 The face used for trailing whitespace is `trailing-whitespace'. */);
30858 Vshow_trailing_whitespace = Qnil;
30859
30860 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
30861 doc: /* Control highlighting of non-ASCII space and hyphen chars.
30862 If the value is t, Emacs highlights non-ASCII chars which have the
30863 same appearance as an ASCII space or hyphen, using the `nobreak-space'
30864 or `escape-glyph' face respectively.
30865
30866 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
30867 U+2011 (non-breaking hyphen) are affected.
30868
30869 Any other non-nil value means to display these characters as a escape
30870 glyph followed by an ordinary space or hyphen.
30871
30872 A value of nil means no special handling of these characters. */);
30873 Vnobreak_char_display = Qt;
30874
30875 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
30876 doc: /* The pointer shape to show in void text areas.
30877 A value of nil means to show the text pointer. Other options are
30878 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
30879 `hourglass'. */);
30880 Vvoid_text_area_pointer = Qarrow;
30881
30882 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
30883 doc: /* Non-nil means don't actually do any redisplay.
30884 This is used for internal purposes. */);
30885 Vinhibit_redisplay = Qnil;
30886
30887 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
30888 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
30889 Vglobal_mode_string = Qnil;
30890
30891 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
30892 doc: /* Marker for where to display an arrow on top of the buffer text.
30893 This must be the beginning of a line in order to work.
30894 See also `overlay-arrow-string'. */);
30895 Voverlay_arrow_position = Qnil;
30896
30897 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
30898 doc: /* String to display as an arrow in non-window frames.
30899 See also `overlay-arrow-position'. */);
30900 Voverlay_arrow_string = build_pure_c_string ("=>");
30901
30902 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
30903 doc: /* List of variables (symbols) which hold markers for overlay arrows.
30904 The symbols on this list are examined during redisplay to determine
30905 where to display overlay arrows. */);
30906 Voverlay_arrow_variable_list
30907 = list1 (intern_c_string ("overlay-arrow-position"));
30908
30909 DEFVAR_INT ("scroll-step", emacs_scroll_step,
30910 doc: /* The number of lines to try scrolling a window by when point moves out.
30911 If that fails to bring point back on frame, point is centered instead.
30912 If this is zero, point is always centered after it moves off frame.
30913 If you want scrolling to always be a line at a time, you should set
30914 `scroll-conservatively' to a large value rather than set this to 1. */);
30915
30916 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
30917 doc: /* Scroll up to this many lines, to bring point back on screen.
30918 If point moves off-screen, redisplay will scroll by up to
30919 `scroll-conservatively' lines in order to bring point just barely
30920 onto the screen again. If that cannot be done, then redisplay
30921 recenters point as usual.
30922
30923 If the value is greater than 100, redisplay will never recenter point,
30924 but will always scroll just enough text to bring point into view, even
30925 if you move far away.
30926
30927 A value of zero means always recenter point if it moves off screen. */);
30928 scroll_conservatively = 0;
30929
30930 DEFVAR_INT ("scroll-margin", scroll_margin,
30931 doc: /* Number of lines of margin at the top and bottom of a window.
30932 Recenter the window whenever point gets within this many lines
30933 of the top or bottom of the window. */);
30934 scroll_margin = 0;
30935
30936 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
30937 doc: /* Pixels per inch value for non-window system displays.
30938 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
30939 Vdisplay_pixels_per_inch = make_float (72.0);
30940
30941 #ifdef GLYPH_DEBUG
30942 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
30943 #endif
30944
30945 DEFVAR_LISP ("truncate-partial-width-windows",
30946 Vtruncate_partial_width_windows,
30947 doc: /* Non-nil means truncate lines in windows narrower than the frame.
30948 For an integer value, truncate lines in each window narrower than the
30949 full frame width, provided the window width is less than that integer;
30950 otherwise, respect the value of `truncate-lines'.
30951
30952 For any other non-nil value, truncate lines in all windows that do
30953 not span the full frame width.
30954
30955 A value of nil means to respect the value of `truncate-lines'.
30956
30957 If `word-wrap' is enabled, you might want to reduce this. */);
30958 Vtruncate_partial_width_windows = make_number (50);
30959
30960 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
30961 doc: /* Maximum buffer size for which line number should be displayed.
30962 If the buffer is bigger than this, the line number does not appear
30963 in the mode line. A value of nil means no limit. */);
30964 Vline_number_display_limit = Qnil;
30965
30966 DEFVAR_INT ("line-number-display-limit-width",
30967 line_number_display_limit_width,
30968 doc: /* Maximum line width (in characters) for line number display.
30969 If the average length of the lines near point is bigger than this, then the
30970 line number may be omitted from the mode line. */);
30971 line_number_display_limit_width = 200;
30972
30973 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
30974 doc: /* Non-nil means highlight region even in nonselected windows. */);
30975 highlight_nonselected_windows = false;
30976
30977 DEFVAR_BOOL ("multiple-frames", multiple_frames,
30978 doc: /* Non-nil if more than one frame is visible on this display.
30979 Minibuffer-only frames don't count, but iconified frames do.
30980 This variable is not guaranteed to be accurate except while processing
30981 `frame-title-format' and `icon-title-format'. */);
30982
30983 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
30984 doc: /* Template for displaying the title bar of visible frames.
30985 \(Assuming the window manager supports this feature.)
30986
30987 This variable has the same structure as `mode-line-format', except that
30988 the %c and %l constructs are ignored. It is used only on frames for
30989 which no explicit name has been set \(see `modify-frame-parameters'). */);
30990
30991 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
30992 doc: /* Template for displaying the title bar of an iconified frame.
30993 \(Assuming the window manager supports this feature.)
30994 This variable has the same structure as `mode-line-format' (which see),
30995 and is used only on frames for which no explicit name has been set
30996 \(see `modify-frame-parameters'). */);
30997 Vicon_title_format
30998 = Vframe_title_format
30999 = listn (CONSTYPE_PURE, 3,
31000 intern_c_string ("multiple-frames"),
31001 build_pure_c_string ("%b"),
31002 listn (CONSTYPE_PURE, 4,
31003 empty_unibyte_string,
31004 intern_c_string ("invocation-name"),
31005 build_pure_c_string ("@"),
31006 intern_c_string ("system-name")));
31007
31008 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
31009 doc: /* Maximum number of lines to keep in the message log buffer.
31010 If nil, disable message logging. If t, log messages but don't truncate
31011 the buffer when it becomes large. */);
31012 Vmessage_log_max = make_number (1000);
31013
31014 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
31015 doc: /* Functions called before redisplay, if window sizes have changed.
31016 The value should be a list of functions that take one argument.
31017 Just before redisplay, for each frame, if any of its windows have changed
31018 size since the last redisplay, or have been split or deleted,
31019 all the functions in the list are called, with the frame as argument. */);
31020 Vwindow_size_change_functions = Qnil;
31021
31022 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
31023 doc: /* List of functions to call before redisplaying a window with scrolling.
31024 Each function is called with two arguments, the window and its new
31025 display-start position.
31026 These functions are called whenever the `window-start' marker is modified,
31027 either to point into another buffer (e.g. via `set-window-buffer') or another
31028 place in the same buffer.
31029 Note that the value of `window-end' is not valid when these functions are
31030 called.
31031
31032 Warning: Do not use this feature to alter the way the window
31033 is scrolled. It is not designed for that, and such use probably won't
31034 work. */);
31035 Vwindow_scroll_functions = Qnil;
31036
31037 DEFVAR_LISP ("window-text-change-functions",
31038 Vwindow_text_change_functions,
31039 doc: /* Functions to call in redisplay when text in the window might change. */);
31040 Vwindow_text_change_functions = Qnil;
31041
31042 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
31043 doc: /* Functions called when redisplay of a window reaches the end trigger.
31044 Each function is called with two arguments, the window and the end trigger value.
31045 See `set-window-redisplay-end-trigger'. */);
31046 Vredisplay_end_trigger_functions = Qnil;
31047
31048 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
31049 doc: /* Non-nil means autoselect window with mouse pointer.
31050 If nil, do not autoselect windows.
31051 A positive number means delay autoselection by that many seconds: a
31052 window is autoselected only after the mouse has remained in that
31053 window for the duration of the delay.
31054 A negative number has a similar effect, but causes windows to be
31055 autoselected only after the mouse has stopped moving. \(Because of
31056 the way Emacs compares mouse events, you will occasionally wait twice
31057 that time before the window gets selected.\)
31058 Any other value means to autoselect window instantaneously when the
31059 mouse pointer enters it.
31060
31061 Autoselection selects the minibuffer only if it is active, and never
31062 unselects the minibuffer if it is active.
31063
31064 When customizing this variable make sure that the actual value of
31065 `focus-follows-mouse' matches the behavior of your window manager. */);
31066 Vmouse_autoselect_window = Qnil;
31067
31068 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
31069 doc: /* Non-nil means automatically resize tool-bars.
31070 This dynamically changes the tool-bar's height to the minimum height
31071 that is needed to make all tool-bar items visible.
31072 If value is `grow-only', the tool-bar's height is only increased
31073 automatically; to decrease the tool-bar height, use \\[recenter]. */);
31074 Vauto_resize_tool_bars = Qt;
31075
31076 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
31077 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
31078 auto_raise_tool_bar_buttons_p = true;
31079
31080 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
31081 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
31082 make_cursor_line_fully_visible_p = true;
31083
31084 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
31085 doc: /* Border below tool-bar in pixels.
31086 If an integer, use it as the height of the border.
31087 If it is one of `internal-border-width' or `border-width', use the
31088 value of the corresponding frame parameter.
31089 Otherwise, no border is added below the tool-bar. */);
31090 Vtool_bar_border = Qinternal_border_width;
31091
31092 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
31093 doc: /* Margin around tool-bar buttons in pixels.
31094 If an integer, use that for both horizontal and vertical margins.
31095 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
31096 HORZ specifying the horizontal margin, and VERT specifying the
31097 vertical margin. */);
31098 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
31099
31100 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
31101 doc: /* Relief thickness of tool-bar buttons. */);
31102 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
31103
31104 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
31105 doc: /* Tool bar style to use.
31106 It can be one of
31107 image - show images only
31108 text - show text only
31109 both - show both, text below image
31110 both-horiz - show text to the right of the image
31111 text-image-horiz - show text to the left of the image
31112 any other - use system default or image if no system default.
31113
31114 This variable only affects the GTK+ toolkit version of Emacs. */);
31115 Vtool_bar_style = Qnil;
31116
31117 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
31118 doc: /* Maximum number of characters a label can have to be shown.
31119 The tool bar style must also show labels for this to have any effect, see
31120 `tool-bar-style'. */);
31121 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
31122
31123 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
31124 doc: /* List of functions to call to fontify regions of text.
31125 Each function is called with one argument POS. Functions must
31126 fontify a region starting at POS in the current buffer, and give
31127 fontified regions the property `fontified'. */);
31128 Vfontification_functions = Qnil;
31129 Fmake_variable_buffer_local (Qfontification_functions);
31130
31131 DEFVAR_BOOL ("unibyte-display-via-language-environment",
31132 unibyte_display_via_language_environment,
31133 doc: /* Non-nil means display unibyte text according to language environment.
31134 Specifically, this means that raw bytes in the range 160-255 decimal
31135 are displayed by converting them to the equivalent multibyte characters
31136 according to the current language environment. As a result, they are
31137 displayed according to the current fontset.
31138
31139 Note that this variable affects only how these bytes are displayed,
31140 but does not change the fact they are interpreted as raw bytes. */);
31141 unibyte_display_via_language_environment = false;
31142
31143 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
31144 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
31145 If a float, it specifies a fraction of the mini-window frame's height.
31146 If an integer, it specifies a number of lines. */);
31147 Vmax_mini_window_height = make_float (0.25);
31148
31149 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
31150 doc: /* How to resize mini-windows (the minibuffer and the echo area).
31151 A value of nil means don't automatically resize mini-windows.
31152 A value of t means resize them to fit the text displayed in them.
31153 A value of `grow-only', the default, means let mini-windows grow only;
31154 they return to their normal size when the minibuffer is closed, or the
31155 echo area becomes empty. */);
31156 Vresize_mini_windows = Qgrow_only;
31157
31158 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
31159 doc: /* Alist specifying how to blink the cursor off.
31160 Each element has the form (ON-STATE . OFF-STATE). Whenever the
31161 `cursor-type' frame-parameter or variable equals ON-STATE,
31162 comparing using `equal', Emacs uses OFF-STATE to specify
31163 how to blink it off. ON-STATE and OFF-STATE are values for
31164 the `cursor-type' frame parameter.
31165
31166 If a frame's ON-STATE has no entry in this list,
31167 the frame's other specifications determine how to blink the cursor off. */);
31168 Vblink_cursor_alist = Qnil;
31169
31170 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
31171 doc: /* Allow or disallow automatic horizontal scrolling of windows.
31172 If non-nil, windows are automatically scrolled horizontally to make
31173 point visible. */);
31174 automatic_hscrolling_p = true;
31175 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
31176
31177 DEFVAR_INT ("hscroll-margin", hscroll_margin,
31178 doc: /* How many columns away from the window edge point is allowed to get
31179 before automatic hscrolling will horizontally scroll the window. */);
31180 hscroll_margin = 5;
31181
31182 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
31183 doc: /* How many columns to scroll the window when point gets too close to the edge.
31184 When point is less than `hscroll-margin' columns from the window
31185 edge, automatic hscrolling will scroll the window by the amount of columns
31186 determined by this variable. If its value is a positive integer, scroll that
31187 many columns. If it's a positive floating-point number, it specifies the
31188 fraction of the window's width to scroll. If it's nil or zero, point will be
31189 centered horizontally after the scroll. Any other value, including negative
31190 numbers, are treated as if the value were zero.
31191
31192 Automatic hscrolling always moves point outside the scroll margin, so if
31193 point was more than scroll step columns inside the margin, the window will
31194 scroll more than the value given by the scroll step.
31195
31196 Note that the lower bound for automatic hscrolling specified by `scroll-left'
31197 and `scroll-right' overrides this variable's effect. */);
31198 Vhscroll_step = make_number (0);
31199
31200 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
31201 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
31202 Bind this around calls to `message' to let it take effect. */);
31203 message_truncate_lines = false;
31204
31205 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
31206 doc: /* Normal hook run to update the menu bar definitions.
31207 Redisplay runs this hook before it redisplays the menu bar.
31208 This is used to update menus such as Buffers, whose contents depend on
31209 various data. */);
31210 Vmenu_bar_update_hook = Qnil;
31211
31212 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
31213 doc: /* Frame for which we are updating a menu.
31214 The enable predicate for a menu binding should check this variable. */);
31215 Vmenu_updating_frame = Qnil;
31216
31217 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
31218 doc: /* Non-nil means don't update menu bars. Internal use only. */);
31219 inhibit_menubar_update = false;
31220
31221 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
31222 doc: /* Prefix prepended to all continuation lines at display time.
31223 The value may be a string, an image, or a stretch-glyph; it is
31224 interpreted in the same way as the value of a `display' text property.
31225
31226 This variable is overridden by any `wrap-prefix' text or overlay
31227 property.
31228
31229 To add a prefix to non-continuation lines, use `line-prefix'. */);
31230 Vwrap_prefix = Qnil;
31231 DEFSYM (Qwrap_prefix, "wrap-prefix");
31232 Fmake_variable_buffer_local (Qwrap_prefix);
31233
31234 DEFVAR_LISP ("line-prefix", Vline_prefix,
31235 doc: /* Prefix prepended to all non-continuation lines at display time.
31236 The value may be a string, an image, or a stretch-glyph; it is
31237 interpreted in the same way as the value of a `display' text property.
31238
31239 This variable is overridden by any `line-prefix' text or overlay
31240 property.
31241
31242 To add a prefix to continuation lines, use `wrap-prefix'. */);
31243 Vline_prefix = Qnil;
31244 DEFSYM (Qline_prefix, "line-prefix");
31245 Fmake_variable_buffer_local (Qline_prefix);
31246
31247 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
31248 doc: /* Non-nil means don't eval Lisp during redisplay. */);
31249 inhibit_eval_during_redisplay = false;
31250
31251 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
31252 doc: /* Non-nil means don't free realized faces. Internal use only. */);
31253 inhibit_free_realized_faces = false;
31254
31255 DEFVAR_BOOL ("inhibit-bidi-mirroring", inhibit_bidi_mirroring,
31256 doc: /* Non-nil means don't mirror characters even when bidi context requires that.
31257 Intended for use during debugging and for testing bidi display;
31258 see biditest.el in the test suite. */);
31259 inhibit_bidi_mirroring = false;
31260
31261 #ifdef GLYPH_DEBUG
31262 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
31263 doc: /* Inhibit try_window_id display optimization. */);
31264 inhibit_try_window_id = false;
31265
31266 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
31267 doc: /* Inhibit try_window_reusing display optimization. */);
31268 inhibit_try_window_reusing = false;
31269
31270 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
31271 doc: /* Inhibit try_cursor_movement display optimization. */);
31272 inhibit_try_cursor_movement = false;
31273 #endif /* GLYPH_DEBUG */
31274
31275 DEFVAR_INT ("overline-margin", overline_margin,
31276 doc: /* Space between overline and text, in pixels.
31277 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
31278 margin to the character height. */);
31279 overline_margin = 2;
31280
31281 DEFVAR_INT ("underline-minimum-offset",
31282 underline_minimum_offset,
31283 doc: /* Minimum distance between baseline and underline.
31284 This can improve legibility of underlined text at small font sizes,
31285 particularly when using variable `x-use-underline-position-properties'
31286 with fonts that specify an UNDERLINE_POSITION relatively close to the
31287 baseline. The default value is 1. */);
31288 underline_minimum_offset = 1;
31289
31290 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
31291 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
31292 This feature only works when on a window system that can change
31293 cursor shapes. */);
31294 display_hourglass_p = true;
31295
31296 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
31297 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
31298 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
31299
31300 #ifdef HAVE_WINDOW_SYSTEM
31301 hourglass_atimer = NULL;
31302 hourglass_shown_p = false;
31303 #endif /* HAVE_WINDOW_SYSTEM */
31304
31305 /* Name of the face used to display glyphless characters. */
31306 DEFSYM (Qglyphless_char, "glyphless-char");
31307
31308 /* Method symbols for Vglyphless_char_display. */
31309 DEFSYM (Qhex_code, "hex-code");
31310 DEFSYM (Qempty_box, "empty-box");
31311 DEFSYM (Qthin_space, "thin-space");
31312 DEFSYM (Qzero_width, "zero-width");
31313
31314 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
31315 doc: /* Function run just before redisplay.
31316 It is called with one argument, which is the set of windows that are to
31317 be redisplayed. This set can be nil (meaning, only the selected window),
31318 or t (meaning all windows). */);
31319 Vpre_redisplay_function = intern ("ignore");
31320
31321 /* Symbol for the purpose of Vglyphless_char_display. */
31322 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
31323 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
31324
31325 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
31326 doc: /* Char-table defining glyphless characters.
31327 Each element, if non-nil, should be one of the following:
31328 an ASCII acronym string: display this string in a box
31329 `hex-code': display the hexadecimal code of a character in a box
31330 `empty-box': display as an empty box
31331 `thin-space': display as 1-pixel width space
31332 `zero-width': don't display
31333 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
31334 display method for graphical terminals and text terminals respectively.
31335 GRAPHICAL and TEXT should each have one of the values listed above.
31336
31337 The char-table has one extra slot to control the display of a character for
31338 which no font is found. This slot only takes effect on graphical terminals.
31339 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
31340 `thin-space'. The default is `empty-box'.
31341
31342 If a character has a non-nil entry in an active display table, the
31343 display table takes effect; in this case, Emacs does not consult
31344 `glyphless-char-display' at all. */);
31345 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
31346 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
31347 Qempty_box);
31348
31349 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
31350 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
31351 Vdebug_on_message = Qnil;
31352
31353 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
31354 doc: /* */);
31355 Vredisplay__all_windows_cause
31356 = Fmake_vector (make_number (100), make_number (0));
31357
31358 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
31359 doc: /* */);
31360 Vredisplay__mode_lines_cause
31361 = Fmake_vector (make_number (100), make_number (0));
31362 }
31363
31364
31365 /* Initialize this module when Emacs starts. */
31366
31367 void
31368 init_xdisp (void)
31369 {
31370 CHARPOS (this_line_start_pos) = 0;
31371
31372 if (!noninteractive)
31373 {
31374 struct window *m = XWINDOW (minibuf_window);
31375 Lisp_Object frame = m->frame;
31376 struct frame *f = XFRAME (frame);
31377 Lisp_Object root = FRAME_ROOT_WINDOW (f);
31378 struct window *r = XWINDOW (root);
31379 int i;
31380
31381 echo_area_window = minibuf_window;
31382
31383 r->top_line = FRAME_TOP_MARGIN (f);
31384 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
31385 r->total_cols = FRAME_COLS (f);
31386 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
31387 r->total_lines = FRAME_TOTAL_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
31388 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
31389
31390 m->top_line = FRAME_TOTAL_LINES (f) - 1;
31391 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
31392 m->total_cols = FRAME_COLS (f);
31393 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
31394 m->total_lines = 1;
31395 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
31396
31397 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
31398 scratch_glyph_row.glyphs[TEXT_AREA + 1]
31399 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
31400
31401 /* The default ellipsis glyphs `...'. */
31402 for (i = 0; i < 3; ++i)
31403 default_invis_vector[i] = make_number ('.');
31404 }
31405
31406 {
31407 /* Allocate the buffer for frame titles.
31408 Also used for `format-mode-line'. */
31409 int size = 100;
31410 mode_line_noprop_buf = xmalloc (size);
31411 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
31412 mode_line_noprop_ptr = mode_line_noprop_buf;
31413 mode_line_target = MODE_LINE_DISPLAY;
31414 }
31415
31416 help_echo_showing_p = false;
31417 }
31418
31419 #ifdef HAVE_WINDOW_SYSTEM
31420
31421 /* Platform-independent portion of hourglass implementation. */
31422
31423 /* Timer function of hourglass_atimer. */
31424
31425 static void
31426 show_hourglass (struct atimer *timer)
31427 {
31428 /* The timer implementation will cancel this timer automatically
31429 after this function has run. Set hourglass_atimer to null
31430 so that we know the timer doesn't have to be canceled. */
31431 hourglass_atimer = NULL;
31432
31433 if (!hourglass_shown_p)
31434 {
31435 Lisp_Object tail, frame;
31436
31437 block_input ();
31438
31439 FOR_EACH_FRAME (tail, frame)
31440 {
31441 struct frame *f = XFRAME (frame);
31442
31443 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31444 && FRAME_RIF (f)->show_hourglass)
31445 FRAME_RIF (f)->show_hourglass (f);
31446 }
31447
31448 hourglass_shown_p = true;
31449 unblock_input ();
31450 }
31451 }
31452
31453 /* Cancel a currently active hourglass timer, and start a new one. */
31454
31455 void
31456 start_hourglass (void)
31457 {
31458 struct timespec delay;
31459
31460 cancel_hourglass ();
31461
31462 if (INTEGERP (Vhourglass_delay)
31463 && XINT (Vhourglass_delay) > 0)
31464 delay = make_timespec (min (XINT (Vhourglass_delay),
31465 TYPE_MAXIMUM (time_t)),
31466 0);
31467 else if (FLOATP (Vhourglass_delay)
31468 && XFLOAT_DATA (Vhourglass_delay) > 0)
31469 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
31470 else
31471 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
31472
31473 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
31474 show_hourglass, NULL);
31475 }
31476
31477 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
31478 shown. */
31479
31480 void
31481 cancel_hourglass (void)
31482 {
31483 if (hourglass_atimer)
31484 {
31485 cancel_atimer (hourglass_atimer);
31486 hourglass_atimer = NULL;
31487 }
31488
31489 if (hourglass_shown_p)
31490 {
31491 Lisp_Object tail, frame;
31492
31493 block_input ();
31494
31495 FOR_EACH_FRAME (tail, frame)
31496 {
31497 struct frame *f = XFRAME (frame);
31498
31499 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31500 && FRAME_RIF (f)->hide_hourglass)
31501 FRAME_RIF (f)->hide_hourglass (f);
31502 #ifdef HAVE_NTGUI
31503 /* No cursors on non GUI frames - restore to stock arrow cursor. */
31504 else if (!FRAME_W32_P (f))
31505 w32_arrow_cursor ();
31506 #endif
31507 }
31508
31509 hourglass_shown_p = false;
31510 unblock_input ();
31511 }
31512 }
31513
31514 #endif /* HAVE_WINDOW_SYSTEM */