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1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2016 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or (at
11 your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
104
105 . try_window
106
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
112
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
117
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
130
131 Desired matrices.
132
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
139
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
146
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
156
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
163
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
175
176 Frame matrices.
177
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
184
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
196
197 Bidirectional display.
198
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
211
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
220
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
239
240 Bidirectional display and character compositions
241
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
246
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
266
267 Moving an iterator in bidirectional text
268 without producing glyphs
269
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
288
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
292
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "composite.h"
296 #include "keyboard.h"
297 #include "systime.h"
298 #include "frame.h"
299 #include "window.h"
300 #include "termchar.h"
301 #include "dispextern.h"
302 #include "character.h"
303 #include "buffer.h"
304 #include "charset.h"
305 #include "indent.h"
306 #include "commands.h"
307 #include "keymap.h"
308 #include "disptab.h"
309 #include "termhooks.h"
310 #include "termopts.h"
311 #include "intervals.h"
312 #include "coding.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #include "xwidget.h"
318 #ifdef HAVE_WINDOW_SYSTEM
319 #include TERM_HEADER
320 #endif /* HAVE_WINDOW_SYSTEM */
321
322 #ifndef FRAME_X_OUTPUT
323 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
324 #endif
325
326 #define INFINITY 10000000
327
328 /* Holds the list (error). */
329 static Lisp_Object list_of_error;
330
331 #ifdef HAVE_WINDOW_SYSTEM
332
333 /* Test if overflow newline into fringe. Called with iterator IT
334 at or past right window margin, and with IT->current_x set. */
335
336 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
337 (!NILP (Voverflow_newline_into_fringe) \
338 && FRAME_WINDOW_P ((IT)->f) \
339 && ((IT)->bidi_it.paragraph_dir == R2L \
340 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
341 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
342 && (IT)->current_x == (IT)->last_visible_x)
343
344 #else /* !HAVE_WINDOW_SYSTEM */
345 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) false
346 #endif /* HAVE_WINDOW_SYSTEM */
347
348 /* Test if the display element loaded in IT, or the underlying buffer
349 or string character, is a space or a TAB character. This is used
350 to determine where word wrapping can occur. */
351
352 #define IT_DISPLAYING_WHITESPACE(it) \
353 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
354 || ((STRINGP (it->string) \
355 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
356 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
357 || (it->s \
358 && (it->s[IT_BYTEPOS (*it)] == ' ' \
359 || it->s[IT_BYTEPOS (*it)] == '\t')) \
360 || (IT_BYTEPOS (*it) < ZV_BYTE \
361 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
362 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
363
364 /* True means print newline to stdout before next mini-buffer message. */
365
366 bool noninteractive_need_newline;
367
368 /* True means print newline to message log before next message. */
369
370 static bool message_log_need_newline;
371
372 /* Three markers that message_dolog uses.
373 It could allocate them itself, but that causes trouble
374 in handling memory-full errors. */
375 static Lisp_Object message_dolog_marker1;
376 static Lisp_Object message_dolog_marker2;
377 static Lisp_Object message_dolog_marker3;
378 \f
379 /* The buffer position of the first character appearing entirely or
380 partially on the line of the selected window which contains the
381 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
382 redisplay optimization in redisplay_internal. */
383
384 static struct text_pos this_line_start_pos;
385
386 /* Number of characters past the end of the line above, including the
387 terminating newline. */
388
389 static struct text_pos this_line_end_pos;
390
391 /* The vertical positions and the height of this line. */
392
393 static int this_line_vpos;
394 static int this_line_y;
395 static int this_line_pixel_height;
396
397 /* X position at which this display line starts. Usually zero;
398 negative if first character is partially visible. */
399
400 static int this_line_start_x;
401
402 /* The smallest character position seen by move_it_* functions as they
403 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
404 hscrolled lines, see display_line. */
405
406 static struct text_pos this_line_min_pos;
407
408 /* Buffer that this_line_.* variables are referring to. */
409
410 static struct buffer *this_line_buffer;
411
412 /* True if an overlay arrow has been displayed in this window. */
413
414 static bool overlay_arrow_seen;
415
416 /* Vector containing glyphs for an ellipsis `...'. */
417
418 static Lisp_Object default_invis_vector[3];
419
420 /* This is the window where the echo area message was displayed. It
421 is always a mini-buffer window, but it may not be the same window
422 currently active as a mini-buffer. */
423
424 Lisp_Object echo_area_window;
425
426 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
427 pushes the current message and the value of
428 message_enable_multibyte on the stack, the function restore_message
429 pops the stack and displays MESSAGE again. */
430
431 static Lisp_Object Vmessage_stack;
432
433 /* True means multibyte characters were enabled when the echo area
434 message was specified. */
435
436 static bool message_enable_multibyte;
437
438 /* At each redisplay cycle, we should refresh everything there is to refresh.
439 To do that efficiently, we use many optimizations that try to make sure we
440 don't waste too much time updating things that haven't changed.
441 The coarsest such optimization is that, in the most common cases, we only
442 look at the selected-window.
443
444 To know whether other windows should be considered for redisplay, we use the
445 variable windows_or_buffers_changed: as long as it is 0, it means that we
446 have not noticed anything that should require updating anything else than
447 the selected-window. If it is set to REDISPLAY_SOME, it means that since
448 last redisplay, some changes have been made which could impact other
449 windows. To know which ones need redisplay, every buffer, window, and frame
450 has a `redisplay' bit, which (if true) means that this object needs to be
451 redisplayed. If windows_or_buffers_changed is 0, we know there's no point
452 looking for those `redisplay' bits (actually, there might be some such bits
453 set, but then only on objects which aren't displayed anyway).
454
455 OTOH if it's non-zero we wil have to loop through all windows and then check
456 the `redisplay' bit of the corresponding window, frame, and buffer, in order
457 to decide whether that window needs attention or not. Note that we can't
458 just look at the frame's redisplay bit to decide that the whole frame can be
459 skipped, since even if the frame's redisplay bit is unset, some of its
460 windows's redisplay bits may be set.
461
462 Mostly for historical reasons, windows_or_buffers_changed can also take
463 other non-zero values. In that case, the precise value doesn't matter (it
464 encodes the cause of the setting but is only used for debugging purposes),
465 and what it means is that we shouldn't pay attention to any `redisplay' bits
466 and we should simply try and redisplay every window out there. */
467
468 int windows_or_buffers_changed;
469
470 /* Nonzero if we should redraw the mode lines on the next redisplay.
471 Similarly to `windows_or_buffers_changed', If it has value REDISPLAY_SOME,
472 then only redisplay the mode lines in those buffers/windows/frames where the
473 `redisplay' bit has been set.
474 For any other value, redisplay all mode lines (the number used is then only
475 used to track down the cause for this full-redisplay).
476
477 Since the frame title uses the same %-constructs as the mode line
478 (except %c and %l), if this variable is non-zero, we also consider
479 redisplaying the title of each frame, see x_consider_frame_title.
480
481 The `redisplay' bits are the same as those used for
482 windows_or_buffers_changed, and setting windows_or_buffers_changed also
483 causes recomputation of the mode lines of all those windows. IOW this
484 variable only has an effect if windows_or_buffers_changed is zero, in which
485 case we should only need to redisplay the mode-line of those objects with
486 a `redisplay' bit set but not the window's text content (tho we may still
487 need to refresh the text content of the selected-window). */
488
489 int update_mode_lines;
490
491 /* True after display_mode_line if %l was used and it displayed a
492 line number. */
493
494 static bool line_number_displayed;
495
496 /* The name of the *Messages* buffer, a string. */
497
498 static Lisp_Object Vmessages_buffer_name;
499
500 /* Current, index 0, and last displayed echo area message. Either
501 buffers from echo_buffers, or nil to indicate no message. */
502
503 Lisp_Object echo_area_buffer[2];
504
505 /* The buffers referenced from echo_area_buffer. */
506
507 static Lisp_Object echo_buffer[2];
508
509 /* A vector saved used in with_area_buffer to reduce consing. */
510
511 static Lisp_Object Vwith_echo_area_save_vector;
512
513 /* True means display_echo_area should display the last echo area
514 message again. Set by redisplay_preserve_echo_area. */
515
516 static bool display_last_displayed_message_p;
517
518 /* True if echo area is being used by print; false if being used by
519 message. */
520
521 static bool message_buf_print;
522
523 /* Set to true in clear_message to make redisplay_internal aware
524 of an emptied echo area. */
525
526 static bool message_cleared_p;
527
528 /* A scratch glyph row with contents used for generating truncation
529 glyphs. Also used in direct_output_for_insert. */
530
531 #define MAX_SCRATCH_GLYPHS 100
532 static struct glyph_row scratch_glyph_row;
533 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
534
535 /* Ascent and height of the last line processed by move_it_to. */
536
537 static int last_height;
538
539 /* True if there's a help-echo in the echo area. */
540
541 bool help_echo_showing_p;
542
543 /* The maximum distance to look ahead for text properties. Values
544 that are too small let us call compute_char_face and similar
545 functions too often which is expensive. Values that are too large
546 let us call compute_char_face and alike too often because we
547 might not be interested in text properties that far away. */
548
549 #define TEXT_PROP_DISTANCE_LIMIT 100
550
551 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
552 iterator state and later restore it. This is needed because the
553 bidi iterator on bidi.c keeps a stacked cache of its states, which
554 is really a singleton. When we use scratch iterator objects to
555 move around the buffer, we can cause the bidi cache to be pushed or
556 popped, and therefore we need to restore the cache state when we
557 return to the original iterator. */
558 #define SAVE_IT(ITCOPY, ITORIG, CACHE) \
559 do { \
560 if (CACHE) \
561 bidi_unshelve_cache (CACHE, true); \
562 ITCOPY = ITORIG; \
563 CACHE = bidi_shelve_cache (); \
564 } while (false)
565
566 #define RESTORE_IT(pITORIG, pITCOPY, CACHE) \
567 do { \
568 if (pITORIG != pITCOPY) \
569 *(pITORIG) = *(pITCOPY); \
570 bidi_unshelve_cache (CACHE, false); \
571 CACHE = NULL; \
572 } while (false)
573
574 /* Functions to mark elements as needing redisplay. */
575 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
576
577 void
578 redisplay_other_windows (void)
579 {
580 if (!windows_or_buffers_changed)
581 windows_or_buffers_changed = REDISPLAY_SOME;
582 }
583
584 void
585 wset_redisplay (struct window *w)
586 {
587 /* Beware: selected_window can be nil during early stages. */
588 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
589 redisplay_other_windows ();
590 w->redisplay = true;
591 }
592
593 void
594 fset_redisplay (struct frame *f)
595 {
596 redisplay_other_windows ();
597 f->redisplay = true;
598 }
599
600 void
601 bset_redisplay (struct buffer *b)
602 {
603 int count = buffer_window_count (b);
604 if (count > 0)
605 {
606 /* ... it's visible in other window than selected, */
607 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
608 redisplay_other_windows ();
609 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
610 so that if we later set windows_or_buffers_changed, this buffer will
611 not be omitted. */
612 b->text->redisplay = true;
613 }
614 }
615
616 void
617 bset_update_mode_line (struct buffer *b)
618 {
619 if (!update_mode_lines)
620 update_mode_lines = REDISPLAY_SOME;
621 b->text->redisplay = true;
622 }
623
624 void
625 maybe_set_redisplay (Lisp_Object symbol)
626 {
627 if (HASH_TABLE_P (Vredisplay__variables)
628 && hash_lookup (XHASH_TABLE (Vredisplay__variables), symbol, NULL) >= 0)
629 {
630 bset_update_mode_line (current_buffer);
631 current_buffer->prevent_redisplay_optimizations_p = true;
632 }
633 }
634
635 #ifdef GLYPH_DEBUG
636
637 /* True means print traces of redisplay if compiled with
638 GLYPH_DEBUG defined. */
639
640 bool trace_redisplay_p;
641
642 #endif /* GLYPH_DEBUG */
643
644 #ifdef DEBUG_TRACE_MOVE
645 /* True means trace with TRACE_MOVE to stderr. */
646 static bool trace_move;
647
648 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
649 #else
650 #define TRACE_MOVE(x) (void) 0
651 #endif
652
653 /* Buffer being redisplayed -- for redisplay_window_error. */
654
655 static struct buffer *displayed_buffer;
656
657 /* Value returned from text property handlers (see below). */
658
659 enum prop_handled
660 {
661 HANDLED_NORMALLY,
662 HANDLED_RECOMPUTE_PROPS,
663 HANDLED_OVERLAY_STRING_CONSUMED,
664 HANDLED_RETURN
665 };
666
667 /* A description of text properties that redisplay is interested
668 in. */
669
670 struct props
671 {
672 /* The symbol index of the name of the property. */
673 short name;
674
675 /* A unique index for the property. */
676 enum prop_idx idx;
677
678 /* A handler function called to set up iterator IT from the property
679 at IT's current position. Value is used to steer handle_stop. */
680 enum prop_handled (*handler) (struct it *it);
681 };
682
683 static enum prop_handled handle_face_prop (struct it *);
684 static enum prop_handled handle_invisible_prop (struct it *);
685 static enum prop_handled handle_display_prop (struct it *);
686 static enum prop_handled handle_composition_prop (struct it *);
687 static enum prop_handled handle_overlay_change (struct it *);
688 static enum prop_handled handle_fontified_prop (struct it *);
689
690 /* Properties handled by iterators. */
691
692 static struct props it_props[] =
693 {
694 {SYMBOL_INDEX (Qfontified), FONTIFIED_PROP_IDX, handle_fontified_prop},
695 /* Handle `face' before `display' because some sub-properties of
696 `display' need to know the face. */
697 {SYMBOL_INDEX (Qface), FACE_PROP_IDX, handle_face_prop},
698 {SYMBOL_INDEX (Qdisplay), DISPLAY_PROP_IDX, handle_display_prop},
699 {SYMBOL_INDEX (Qinvisible), INVISIBLE_PROP_IDX, handle_invisible_prop},
700 {SYMBOL_INDEX (Qcomposition), COMPOSITION_PROP_IDX, handle_composition_prop},
701 {0, 0, NULL}
702 };
703
704 /* Value is the position described by X. If X is a marker, value is
705 the marker_position of X. Otherwise, value is X. */
706
707 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
708
709 /* Enumeration returned by some move_it_.* functions internally. */
710
711 enum move_it_result
712 {
713 /* Not used. Undefined value. */
714 MOVE_UNDEFINED,
715
716 /* Move ended at the requested buffer position or ZV. */
717 MOVE_POS_MATCH_OR_ZV,
718
719 /* Move ended at the requested X pixel position. */
720 MOVE_X_REACHED,
721
722 /* Move within a line ended at the end of a line that must be
723 continued. */
724 MOVE_LINE_CONTINUED,
725
726 /* Move within a line ended at the end of a line that would
727 be displayed truncated. */
728 MOVE_LINE_TRUNCATED,
729
730 /* Move within a line ended at a line end. */
731 MOVE_NEWLINE_OR_CR
732 };
733
734 /* This counter is used to clear the face cache every once in a while
735 in redisplay_internal. It is incremented for each redisplay.
736 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
737 cleared. */
738
739 #define CLEAR_FACE_CACHE_COUNT 500
740 static int clear_face_cache_count;
741
742 /* Similarly for the image cache. */
743
744 #ifdef HAVE_WINDOW_SYSTEM
745 #define CLEAR_IMAGE_CACHE_COUNT 101
746 static int clear_image_cache_count;
747
748 /* Null glyph slice */
749 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
750 #endif
751
752 /* True while redisplay_internal is in progress. */
753
754 bool redisplaying_p;
755
756 /* If a string, XTread_socket generates an event to display that string.
757 (The display is done in read_char.) */
758
759 Lisp_Object help_echo_string;
760 Lisp_Object help_echo_window;
761 Lisp_Object help_echo_object;
762 ptrdiff_t help_echo_pos;
763
764 /* Temporary variable for XTread_socket. */
765
766 Lisp_Object previous_help_echo_string;
767
768 /* Platform-independent portion of hourglass implementation. */
769
770 #ifdef HAVE_WINDOW_SYSTEM
771
772 /* True means an hourglass cursor is currently shown. */
773 static bool hourglass_shown_p;
774
775 /* If non-null, an asynchronous timer that, when it expires, displays
776 an hourglass cursor on all frames. */
777 static struct atimer *hourglass_atimer;
778
779 #endif /* HAVE_WINDOW_SYSTEM */
780
781 /* Default number of seconds to wait before displaying an hourglass
782 cursor. */
783 #define DEFAULT_HOURGLASS_DELAY 1
784
785 #ifdef HAVE_WINDOW_SYSTEM
786
787 /* Default pixel width of `thin-space' display method. */
788 #define THIN_SPACE_WIDTH 1
789
790 #endif /* HAVE_WINDOW_SYSTEM */
791
792 /* Function prototypes. */
793
794 static void setup_for_ellipsis (struct it *, int);
795 static void set_iterator_to_next (struct it *, bool);
796 static void mark_window_display_accurate_1 (struct window *, bool);
797 static bool row_for_charpos_p (struct glyph_row *, ptrdiff_t);
798 static bool cursor_row_p (struct glyph_row *);
799 static int redisplay_mode_lines (Lisp_Object, bool);
800
801 static void handle_line_prefix (struct it *);
802
803 static void handle_stop_backwards (struct it *, ptrdiff_t);
804 static void unwind_with_echo_area_buffer (Lisp_Object);
805 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
806 static bool current_message_1 (ptrdiff_t, Lisp_Object);
807 static bool truncate_message_1 (ptrdiff_t, Lisp_Object);
808 static void set_message (Lisp_Object);
809 static bool set_message_1 (ptrdiff_t, Lisp_Object);
810 static bool display_echo_area_1 (ptrdiff_t, Lisp_Object);
811 static bool resize_mini_window_1 (ptrdiff_t, Lisp_Object);
812 static void unwind_redisplay (void);
813 static void extend_face_to_end_of_line (struct it *);
814 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
815 static void push_it (struct it *, struct text_pos *);
816 static void iterate_out_of_display_property (struct it *);
817 static void pop_it (struct it *);
818 static void redisplay_internal (void);
819 static void echo_area_display (bool);
820 static void redisplay_windows (Lisp_Object);
821 static void redisplay_window (Lisp_Object, bool);
822 static Lisp_Object redisplay_window_error (Lisp_Object);
823 static Lisp_Object redisplay_window_0 (Lisp_Object);
824 static Lisp_Object redisplay_window_1 (Lisp_Object);
825 static bool set_cursor_from_row (struct window *, struct glyph_row *,
826 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
827 int, int);
828 static bool cursor_row_fully_visible_p (struct window *, bool, bool);
829 static bool update_menu_bar (struct frame *, bool, bool);
830 static bool try_window_reusing_current_matrix (struct window *);
831 static int try_window_id (struct window *);
832 static bool display_line (struct it *);
833 static int display_mode_lines (struct window *);
834 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
835 static int display_mode_element (struct it *, int, int, int, Lisp_Object,
836 Lisp_Object, bool);
837 static int store_mode_line_string (const char *, Lisp_Object, bool, int, int,
838 Lisp_Object);
839 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
840 static void display_menu_bar (struct window *);
841 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
842 ptrdiff_t *);
843 static int display_string (const char *, Lisp_Object, Lisp_Object,
844 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
845 static void compute_line_metrics (struct it *);
846 static void run_redisplay_end_trigger_hook (struct it *);
847 static bool get_overlay_strings (struct it *, ptrdiff_t);
848 static bool get_overlay_strings_1 (struct it *, ptrdiff_t, bool);
849 static void next_overlay_string (struct it *);
850 static void reseat (struct it *, struct text_pos, bool);
851 static void reseat_1 (struct it *, struct text_pos, bool);
852 static bool next_element_from_display_vector (struct it *);
853 static bool next_element_from_string (struct it *);
854 static bool next_element_from_c_string (struct it *);
855 static bool next_element_from_buffer (struct it *);
856 static bool next_element_from_composition (struct it *);
857 static bool next_element_from_image (struct it *);
858 static bool next_element_from_stretch (struct it *);
859 static bool next_element_from_xwidget (struct it *);
860 static void load_overlay_strings (struct it *, ptrdiff_t);
861 static bool get_next_display_element (struct it *);
862 static enum move_it_result
863 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
864 enum move_operation_enum);
865 static void get_visually_first_element (struct it *);
866 static void compute_stop_pos (struct it *);
867 static int face_before_or_after_it_pos (struct it *, bool);
868 static ptrdiff_t next_overlay_change (ptrdiff_t);
869 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
870 Lisp_Object, struct text_pos *, ptrdiff_t, bool);
871 static int handle_single_display_spec (struct it *, Lisp_Object,
872 Lisp_Object, Lisp_Object,
873 struct text_pos *, ptrdiff_t, int, bool);
874 static int underlying_face_id (struct it *);
875
876 #define face_before_it_pos(IT) face_before_or_after_it_pos (IT, true)
877 #define face_after_it_pos(IT) face_before_or_after_it_pos (IT, false)
878
879 #ifdef HAVE_WINDOW_SYSTEM
880
881 static void update_tool_bar (struct frame *, bool);
882 static void x_draw_bottom_divider (struct window *w);
883 static void notice_overwritten_cursor (struct window *,
884 enum glyph_row_area,
885 int, int, int, int);
886 static int normal_char_height (struct font *, int);
887 static void normal_char_ascent_descent (struct font *, int, int *, int *);
888
889 static void append_stretch_glyph (struct it *, Lisp_Object,
890 int, int, int);
891
892 static Lisp_Object get_it_property (struct it *, Lisp_Object);
893 static Lisp_Object calc_line_height_property (struct it *, Lisp_Object,
894 struct font *, int, bool);
895
896 #endif /* HAVE_WINDOW_SYSTEM */
897
898 static void produce_special_glyphs (struct it *, enum display_element_type);
899 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
900 static bool coords_in_mouse_face_p (struct window *, int, int);
901
902
903 \f
904 /***********************************************************************
905 Window display dimensions
906 ***********************************************************************/
907
908 /* Return the bottom boundary y-position for text lines in window W.
909 This is the first y position at which a line cannot start.
910 It is relative to the top of the window.
911
912 This is the height of W minus the height of a mode line, if any. */
913
914 int
915 window_text_bottom_y (struct window *w)
916 {
917 int height = WINDOW_PIXEL_HEIGHT (w);
918
919 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
920
921 if (WINDOW_WANTS_MODELINE_P (w))
922 height -= CURRENT_MODE_LINE_HEIGHT (w);
923
924 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
925
926 return height;
927 }
928
929 /* Return the pixel width of display area AREA of window W.
930 ANY_AREA means return the total width of W, not including
931 fringes to the left and right of the window. */
932
933 int
934 window_box_width (struct window *w, enum glyph_row_area area)
935 {
936 int width = w->pixel_width;
937
938 if (!w->pseudo_window_p)
939 {
940 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
941 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
942
943 if (area == TEXT_AREA)
944 width -= (WINDOW_MARGINS_WIDTH (w)
945 + WINDOW_FRINGES_WIDTH (w));
946 else if (area == LEFT_MARGIN_AREA)
947 width = WINDOW_LEFT_MARGIN_WIDTH (w);
948 else if (area == RIGHT_MARGIN_AREA)
949 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
950 }
951
952 /* With wide margins, fringes, etc. we might end up with a negative
953 width, correct that here. */
954 return max (0, width);
955 }
956
957
958 /* Return the pixel height of the display area of window W, not
959 including mode lines of W, if any. */
960
961 int
962 window_box_height (struct window *w)
963 {
964 struct frame *f = XFRAME (w->frame);
965 int height = WINDOW_PIXEL_HEIGHT (w);
966
967 eassert (height >= 0);
968
969 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
970 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
971
972 /* Note: the code below that determines the mode-line/header-line
973 height is essentially the same as that contained in the macro
974 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
975 the appropriate glyph row has its `mode_line_p' flag set,
976 and if it doesn't, uses estimate_mode_line_height instead. */
977
978 if (WINDOW_WANTS_MODELINE_P (w))
979 {
980 struct glyph_row *ml_row
981 = (w->current_matrix && w->current_matrix->rows
982 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
983 : 0);
984 if (ml_row && ml_row->mode_line_p)
985 height -= ml_row->height;
986 else
987 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
988 }
989
990 if (WINDOW_WANTS_HEADER_LINE_P (w))
991 {
992 struct glyph_row *hl_row
993 = (w->current_matrix && w->current_matrix->rows
994 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
995 : 0);
996 if (hl_row && hl_row->mode_line_p)
997 height -= hl_row->height;
998 else
999 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1000 }
1001
1002 /* With a very small font and a mode-line that's taller than
1003 default, we might end up with a negative height. */
1004 return max (0, height);
1005 }
1006
1007 /* Return the window-relative coordinate of the left edge of display
1008 area AREA of window W. ANY_AREA means return the left edge of the
1009 whole window, to the right of the left fringe of W. */
1010
1011 int
1012 window_box_left_offset (struct window *w, enum glyph_row_area area)
1013 {
1014 int x;
1015
1016 if (w->pseudo_window_p)
1017 return 0;
1018
1019 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1020
1021 if (area == TEXT_AREA)
1022 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1023 + window_box_width (w, LEFT_MARGIN_AREA));
1024 else if (area == RIGHT_MARGIN_AREA)
1025 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1026 + window_box_width (w, LEFT_MARGIN_AREA)
1027 + window_box_width (w, TEXT_AREA)
1028 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1029 ? 0
1030 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1031 else if (area == LEFT_MARGIN_AREA
1032 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1033 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1034
1035 /* Don't return more than the window's pixel width. */
1036 return min (x, w->pixel_width);
1037 }
1038
1039
1040 /* Return the window-relative coordinate of the right edge of display
1041 area AREA of window W. ANY_AREA means return the right edge of the
1042 whole window, to the left of the right fringe of W. */
1043
1044 static int
1045 window_box_right_offset (struct window *w, enum glyph_row_area area)
1046 {
1047 /* Don't return more than the window's pixel width. */
1048 return min (window_box_left_offset (w, area) + window_box_width (w, area),
1049 w->pixel_width);
1050 }
1051
1052 /* Return the frame-relative coordinate of the left edge of display
1053 area AREA of window W. ANY_AREA means return the left edge of the
1054 whole window, to the right of the left fringe of W. */
1055
1056 int
1057 window_box_left (struct window *w, enum glyph_row_area area)
1058 {
1059 struct frame *f = XFRAME (w->frame);
1060 int x;
1061
1062 if (w->pseudo_window_p)
1063 return FRAME_INTERNAL_BORDER_WIDTH (f);
1064
1065 x = (WINDOW_LEFT_EDGE_X (w)
1066 + window_box_left_offset (w, area));
1067
1068 return x;
1069 }
1070
1071
1072 /* Return the frame-relative coordinate of the right edge of display
1073 area AREA of window W. ANY_AREA means return the right edge of the
1074 whole window, to the left of the right fringe of W. */
1075
1076 int
1077 window_box_right (struct window *w, enum glyph_row_area area)
1078 {
1079 return window_box_left (w, area) + window_box_width (w, area);
1080 }
1081
1082 /* Get the bounding box of the display area AREA of window W, without
1083 mode lines, in frame-relative coordinates. ANY_AREA means the
1084 whole window, not including the left and right fringes of
1085 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1086 coordinates of the upper-left corner of the box. Return in
1087 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1088
1089 void
1090 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1091 int *box_y, int *box_width, int *box_height)
1092 {
1093 if (box_width)
1094 *box_width = window_box_width (w, area);
1095 if (box_height)
1096 *box_height = window_box_height (w);
1097 if (box_x)
1098 *box_x = window_box_left (w, area);
1099 if (box_y)
1100 {
1101 *box_y = WINDOW_TOP_EDGE_Y (w);
1102 if (WINDOW_WANTS_HEADER_LINE_P (w))
1103 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1104 }
1105 }
1106
1107 #ifdef HAVE_WINDOW_SYSTEM
1108
1109 /* Get the bounding box of the display area AREA of window W, without
1110 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1111 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1112 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1113 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1114 box. */
1115
1116 static void
1117 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1118 int *bottom_right_x, int *bottom_right_y)
1119 {
1120 window_box (w, ANY_AREA, top_left_x, top_left_y,
1121 bottom_right_x, bottom_right_y);
1122 *bottom_right_x += *top_left_x;
1123 *bottom_right_y += *top_left_y;
1124 }
1125
1126 #endif /* HAVE_WINDOW_SYSTEM */
1127
1128 /***********************************************************************
1129 Utilities
1130 ***********************************************************************/
1131
1132 /* Return the bottom y-position of the line the iterator IT is in.
1133 This can modify IT's settings. */
1134
1135 int
1136 line_bottom_y (struct it *it)
1137 {
1138 int line_height = it->max_ascent + it->max_descent;
1139 int line_top_y = it->current_y;
1140
1141 if (line_height == 0)
1142 {
1143 if (last_height)
1144 line_height = last_height;
1145 else if (IT_CHARPOS (*it) < ZV)
1146 {
1147 move_it_by_lines (it, 1);
1148 line_height = (it->max_ascent || it->max_descent
1149 ? it->max_ascent + it->max_descent
1150 : last_height);
1151 }
1152 else
1153 {
1154 struct glyph_row *row = it->glyph_row;
1155
1156 /* Use the default character height. */
1157 it->glyph_row = NULL;
1158 it->what = IT_CHARACTER;
1159 it->c = ' ';
1160 it->len = 1;
1161 PRODUCE_GLYPHS (it);
1162 line_height = it->ascent + it->descent;
1163 it->glyph_row = row;
1164 }
1165 }
1166
1167 return line_top_y + line_height;
1168 }
1169
1170 DEFUN ("line-pixel-height", Fline_pixel_height,
1171 Sline_pixel_height, 0, 0, 0,
1172 doc: /* Return height in pixels of text line in the selected window.
1173
1174 Value is the height in pixels of the line at point. */)
1175 (void)
1176 {
1177 struct it it;
1178 struct text_pos pt;
1179 struct window *w = XWINDOW (selected_window);
1180 struct buffer *old_buffer = NULL;
1181 Lisp_Object result;
1182
1183 if (XBUFFER (w->contents) != current_buffer)
1184 {
1185 old_buffer = current_buffer;
1186 set_buffer_internal_1 (XBUFFER (w->contents));
1187 }
1188 SET_TEXT_POS (pt, PT, PT_BYTE);
1189 start_display (&it, w, pt);
1190 it.vpos = it.current_y = 0;
1191 last_height = 0;
1192 result = make_number (line_bottom_y (&it));
1193 if (old_buffer)
1194 set_buffer_internal_1 (old_buffer);
1195
1196 return result;
1197 }
1198
1199 /* Return the default pixel height of text lines in window W. The
1200 value is the canonical height of the W frame's default font, plus
1201 any extra space required by the line-spacing variable or frame
1202 parameter.
1203
1204 Implementation note: this ignores any line-spacing text properties
1205 put on the newline characters. This is because those properties
1206 only affect the _screen_ line ending in the newline (i.e., in a
1207 continued line, only the last screen line will be affected), which
1208 means only a small number of lines in a buffer can ever use this
1209 feature. Since this function is used to compute the default pixel
1210 equivalent of text lines in a window, we can safely ignore those
1211 few lines. For the same reasons, we ignore the line-height
1212 properties. */
1213 int
1214 default_line_pixel_height (struct window *w)
1215 {
1216 struct frame *f = WINDOW_XFRAME (w);
1217 int height = FRAME_LINE_HEIGHT (f);
1218
1219 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1220 {
1221 struct buffer *b = XBUFFER (w->contents);
1222 Lisp_Object val = BVAR (b, extra_line_spacing);
1223
1224 if (NILP (val))
1225 val = BVAR (&buffer_defaults, extra_line_spacing);
1226 if (!NILP (val))
1227 {
1228 if (RANGED_INTEGERP (0, val, INT_MAX))
1229 height += XFASTINT (val);
1230 else if (FLOATP (val))
1231 {
1232 int addon = XFLOAT_DATA (val) * height + 0.5;
1233
1234 if (addon >= 0)
1235 height += addon;
1236 }
1237 }
1238 else
1239 height += f->extra_line_spacing;
1240 }
1241
1242 return height;
1243 }
1244
1245 /* Subroutine of pos_visible_p below. Extracts a display string, if
1246 any, from the display spec given as its argument. */
1247 static Lisp_Object
1248 string_from_display_spec (Lisp_Object spec)
1249 {
1250 if (CONSP (spec))
1251 {
1252 while (CONSP (spec))
1253 {
1254 if (STRINGP (XCAR (spec)))
1255 return XCAR (spec);
1256 spec = XCDR (spec);
1257 }
1258 }
1259 else if (VECTORP (spec))
1260 {
1261 ptrdiff_t i;
1262
1263 for (i = 0; i < ASIZE (spec); i++)
1264 {
1265 if (STRINGP (AREF (spec, i)))
1266 return AREF (spec, i);
1267 }
1268 return Qnil;
1269 }
1270
1271 return spec;
1272 }
1273
1274
1275 /* Limit insanely large values of W->hscroll on frame F to the largest
1276 value that will still prevent first_visible_x and last_visible_x of
1277 'struct it' from overflowing an int. */
1278 static int
1279 window_hscroll_limited (struct window *w, struct frame *f)
1280 {
1281 ptrdiff_t window_hscroll = w->hscroll;
1282 int window_text_width = window_box_width (w, TEXT_AREA);
1283 int colwidth = FRAME_COLUMN_WIDTH (f);
1284
1285 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1286 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1287
1288 return window_hscroll;
1289 }
1290
1291 /* Return true if position CHARPOS is visible in window W.
1292 CHARPOS < 0 means return info about WINDOW_END position.
1293 If visible, set *X and *Y to pixel coordinates of top left corner.
1294 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1295 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1296
1297 bool
1298 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1299 int *rtop, int *rbot, int *rowh, int *vpos)
1300 {
1301 struct it it;
1302 void *itdata = bidi_shelve_cache ();
1303 struct text_pos top;
1304 bool visible_p = false;
1305 struct buffer *old_buffer = NULL;
1306 bool r2l = false;
1307
1308 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1309 return visible_p;
1310
1311 if (XBUFFER (w->contents) != current_buffer)
1312 {
1313 old_buffer = current_buffer;
1314 set_buffer_internal_1 (XBUFFER (w->contents));
1315 }
1316
1317 SET_TEXT_POS_FROM_MARKER (top, w->start);
1318 /* Scrolling a minibuffer window via scroll bar when the echo area
1319 shows long text sometimes resets the minibuffer contents behind
1320 our backs. */
1321 if (CHARPOS (top) > ZV)
1322 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1323
1324 /* Compute exact mode line heights. */
1325 if (WINDOW_WANTS_MODELINE_P (w))
1326 w->mode_line_height
1327 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1328 BVAR (current_buffer, mode_line_format));
1329
1330 if (WINDOW_WANTS_HEADER_LINE_P (w))
1331 w->header_line_height
1332 = display_mode_line (w, HEADER_LINE_FACE_ID,
1333 BVAR (current_buffer, header_line_format));
1334
1335 start_display (&it, w, top);
1336 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1337 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1338
1339 if (charpos >= 0
1340 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1341 && IT_CHARPOS (it) >= charpos)
1342 /* When scanning backwards under bidi iteration, move_it_to
1343 stops at or _before_ CHARPOS, because it stops at or to
1344 the _right_ of the character at CHARPOS. */
1345 || (it.bidi_p && it.bidi_it.scan_dir == -1
1346 && IT_CHARPOS (it) <= charpos)))
1347 {
1348 /* We have reached CHARPOS, or passed it. How the call to
1349 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1350 or covered by a display property, move_it_to stops at the end
1351 of the invisible text, to the right of CHARPOS. (ii) If
1352 CHARPOS is in a display vector, move_it_to stops on its last
1353 glyph. */
1354 int top_x = it.current_x;
1355 int top_y = it.current_y;
1356 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1357 int bottom_y;
1358 struct it save_it;
1359 void *save_it_data = NULL;
1360
1361 /* Calling line_bottom_y may change it.method, it.position, etc. */
1362 SAVE_IT (save_it, it, save_it_data);
1363 last_height = 0;
1364 bottom_y = line_bottom_y (&it);
1365 if (top_y < window_top_y)
1366 visible_p = bottom_y > window_top_y;
1367 else if (top_y < it.last_visible_y)
1368 visible_p = true;
1369 if (bottom_y >= it.last_visible_y
1370 && it.bidi_p && it.bidi_it.scan_dir == -1
1371 && IT_CHARPOS (it) < charpos)
1372 {
1373 /* When the last line of the window is scanned backwards
1374 under bidi iteration, we could be duped into thinking
1375 that we have passed CHARPOS, when in fact move_it_to
1376 simply stopped short of CHARPOS because it reached
1377 last_visible_y. To see if that's what happened, we call
1378 move_it_to again with a slightly larger vertical limit,
1379 and see if it actually moved vertically; if it did, we
1380 didn't really reach CHARPOS, which is beyond window end. */
1381 /* Why 10? because we don't know how many canonical lines
1382 will the height of the next line(s) be. So we guess. */
1383 int ten_more_lines = 10 * default_line_pixel_height (w);
1384
1385 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1386 MOVE_TO_POS | MOVE_TO_Y);
1387 if (it.current_y > top_y)
1388 visible_p = false;
1389
1390 }
1391 RESTORE_IT (&it, &save_it, save_it_data);
1392 if (visible_p)
1393 {
1394 if (it.method == GET_FROM_DISPLAY_VECTOR)
1395 {
1396 /* We stopped on the last glyph of a display vector.
1397 Try and recompute. Hack alert! */
1398 if (charpos < 2 || top.charpos >= charpos)
1399 top_x = it.glyph_row->x;
1400 else
1401 {
1402 struct it it2, it2_prev;
1403 /* The idea is to get to the previous buffer
1404 position, consume the character there, and use
1405 the pixel coordinates we get after that. But if
1406 the previous buffer position is also displayed
1407 from a display vector, we need to consume all of
1408 the glyphs from that display vector. */
1409 start_display (&it2, w, top);
1410 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1411 /* If we didn't get to CHARPOS - 1, there's some
1412 replacing display property at that position, and
1413 we stopped after it. That is exactly the place
1414 whose coordinates we want. */
1415 if (IT_CHARPOS (it2) != charpos - 1)
1416 it2_prev = it2;
1417 else
1418 {
1419 /* Iterate until we get out of the display
1420 vector that displays the character at
1421 CHARPOS - 1. */
1422 do {
1423 get_next_display_element (&it2);
1424 PRODUCE_GLYPHS (&it2);
1425 it2_prev = it2;
1426 set_iterator_to_next (&it2, true);
1427 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1428 && IT_CHARPOS (it2) < charpos);
1429 }
1430 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1431 || it2_prev.current_x > it2_prev.last_visible_x)
1432 top_x = it.glyph_row->x;
1433 else
1434 {
1435 top_x = it2_prev.current_x;
1436 top_y = it2_prev.current_y;
1437 }
1438 }
1439 }
1440 else if (IT_CHARPOS (it) != charpos)
1441 {
1442 Lisp_Object cpos = make_number (charpos);
1443 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1444 Lisp_Object string = string_from_display_spec (spec);
1445 struct text_pos tpos;
1446 bool newline_in_string
1447 = (STRINGP (string)
1448 && memchr (SDATA (string), '\n', SBYTES (string)));
1449
1450 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1451 bool replacing_spec_p
1452 = (!NILP (spec)
1453 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1454 charpos, FRAME_WINDOW_P (it.f)));
1455 /* The tricky code below is needed because there's a
1456 discrepancy between move_it_to and how we set cursor
1457 when PT is at the beginning of a portion of text
1458 covered by a display property or an overlay with a
1459 display property, or the display line ends in a
1460 newline from a display string. move_it_to will stop
1461 _after_ such display strings, whereas
1462 set_cursor_from_row conspires with cursor_row_p to
1463 place the cursor on the first glyph produced from the
1464 display string. */
1465
1466 /* We have overshoot PT because it is covered by a
1467 display property that replaces the text it covers.
1468 If the string includes embedded newlines, we are also
1469 in the wrong display line. Backtrack to the correct
1470 line, where the display property begins. */
1471 if (replacing_spec_p)
1472 {
1473 Lisp_Object startpos, endpos;
1474 EMACS_INT start, end;
1475 struct it it3;
1476
1477 /* Find the first and the last buffer positions
1478 covered by the display string. */
1479 endpos =
1480 Fnext_single_char_property_change (cpos, Qdisplay,
1481 Qnil, Qnil);
1482 startpos =
1483 Fprevious_single_char_property_change (endpos, Qdisplay,
1484 Qnil, Qnil);
1485 start = XFASTINT (startpos);
1486 end = XFASTINT (endpos);
1487 /* Move to the last buffer position before the
1488 display property. */
1489 start_display (&it3, w, top);
1490 if (start > CHARPOS (top))
1491 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1492 /* Move forward one more line if the position before
1493 the display string is a newline or if it is the
1494 rightmost character on a line that is
1495 continued or word-wrapped. */
1496 if (it3.method == GET_FROM_BUFFER
1497 && (it3.c == '\n'
1498 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1499 move_it_by_lines (&it3, 1);
1500 else if (move_it_in_display_line_to (&it3, -1,
1501 it3.current_x
1502 + it3.pixel_width,
1503 MOVE_TO_X)
1504 == MOVE_LINE_CONTINUED)
1505 {
1506 move_it_by_lines (&it3, 1);
1507 /* When we are under word-wrap, the #$@%!
1508 move_it_by_lines moves 2 lines, so we need to
1509 fix that up. */
1510 if (it3.line_wrap == WORD_WRAP)
1511 move_it_by_lines (&it3, -1);
1512 }
1513
1514 /* Record the vertical coordinate of the display
1515 line where we wound up. */
1516 top_y = it3.current_y;
1517 if (it3.bidi_p)
1518 {
1519 /* When characters are reordered for display,
1520 the character displayed to the left of the
1521 display string could be _after_ the display
1522 property in the logical order. Use the
1523 smallest vertical position of these two. */
1524 start_display (&it3, w, top);
1525 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1526 if (it3.current_y < top_y)
1527 top_y = it3.current_y;
1528 }
1529 /* Move from the top of the window to the beginning
1530 of the display line where the display string
1531 begins. */
1532 start_display (&it3, w, top);
1533 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1534 /* If it3_moved stays false after the 'while' loop
1535 below, that means we already were at a newline
1536 before the loop (e.g., the display string begins
1537 with a newline), so we don't need to (and cannot)
1538 inspect the glyphs of it3.glyph_row, because
1539 PRODUCE_GLYPHS will not produce anything for a
1540 newline, and thus it3.glyph_row stays at its
1541 stale content it got at top of the window. */
1542 bool it3_moved = false;
1543 /* Finally, advance the iterator until we hit the
1544 first display element whose character position is
1545 CHARPOS, or until the first newline from the
1546 display string, which signals the end of the
1547 display line. */
1548 while (get_next_display_element (&it3))
1549 {
1550 PRODUCE_GLYPHS (&it3);
1551 if (IT_CHARPOS (it3) == charpos
1552 || ITERATOR_AT_END_OF_LINE_P (&it3))
1553 break;
1554 it3_moved = true;
1555 set_iterator_to_next (&it3, false);
1556 }
1557 top_x = it3.current_x - it3.pixel_width;
1558 /* Normally, we would exit the above loop because we
1559 found the display element whose character
1560 position is CHARPOS. For the contingency that we
1561 didn't, and stopped at the first newline from the
1562 display string, move back over the glyphs
1563 produced from the string, until we find the
1564 rightmost glyph not from the string. */
1565 if (it3_moved
1566 && newline_in_string
1567 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1568 {
1569 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1570 + it3.glyph_row->used[TEXT_AREA];
1571
1572 while (EQ ((g - 1)->object, string))
1573 {
1574 --g;
1575 top_x -= g->pixel_width;
1576 }
1577 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1578 + it3.glyph_row->used[TEXT_AREA]);
1579 }
1580 }
1581 }
1582
1583 *x = top_x;
1584 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1585 *rtop = max (0, window_top_y - top_y);
1586 *rbot = max (0, bottom_y - it.last_visible_y);
1587 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1588 - max (top_y, window_top_y)));
1589 *vpos = it.vpos;
1590 if (it.bidi_it.paragraph_dir == R2L)
1591 r2l = true;
1592 }
1593 }
1594 else
1595 {
1596 /* Either we were asked to provide info about WINDOW_END, or
1597 CHARPOS is in the partially visible glyph row at end of
1598 window. */
1599 struct it it2;
1600 void *it2data = NULL;
1601
1602 SAVE_IT (it2, it, it2data);
1603 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1604 move_it_by_lines (&it, 1);
1605 if (charpos < IT_CHARPOS (it)
1606 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1607 {
1608 visible_p = true;
1609 RESTORE_IT (&it2, &it2, it2data);
1610 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1611 *x = it2.current_x;
1612 *y = it2.current_y + it2.max_ascent - it2.ascent;
1613 *rtop = max (0, -it2.current_y);
1614 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1615 - it.last_visible_y));
1616 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1617 it.last_visible_y)
1618 - max (it2.current_y,
1619 WINDOW_HEADER_LINE_HEIGHT (w))));
1620 *vpos = it2.vpos;
1621 if (it2.bidi_it.paragraph_dir == R2L)
1622 r2l = true;
1623 }
1624 else
1625 bidi_unshelve_cache (it2data, true);
1626 }
1627 bidi_unshelve_cache (itdata, false);
1628
1629 if (old_buffer)
1630 set_buffer_internal_1 (old_buffer);
1631
1632 if (visible_p)
1633 {
1634 if (w->hscroll > 0)
1635 *x -=
1636 window_hscroll_limited (w, WINDOW_XFRAME (w))
1637 * WINDOW_FRAME_COLUMN_WIDTH (w);
1638 /* For lines in an R2L paragraph, we need to mirror the X pixel
1639 coordinate wrt the text area. For the reasons, see the
1640 commentary in buffer_posn_from_coords and the explanation of
1641 the geometry used by the move_it_* functions at the end of
1642 the large commentary near the beginning of this file. */
1643 if (r2l)
1644 *x = window_box_width (w, TEXT_AREA) - *x - 1;
1645 }
1646
1647 #if false
1648 /* Debugging code. */
1649 if (visible_p)
1650 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1651 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1652 else
1653 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1654 #endif
1655
1656 return visible_p;
1657 }
1658
1659
1660 /* Return the next character from STR. Return in *LEN the length of
1661 the character. This is like STRING_CHAR_AND_LENGTH but never
1662 returns an invalid character. If we find one, we return a `?', but
1663 with the length of the invalid character. */
1664
1665 static int
1666 string_char_and_length (const unsigned char *str, int *len)
1667 {
1668 int c;
1669
1670 c = STRING_CHAR_AND_LENGTH (str, *len);
1671 if (!CHAR_VALID_P (c))
1672 /* We may not change the length here because other places in Emacs
1673 don't use this function, i.e. they silently accept invalid
1674 characters. */
1675 c = '?';
1676
1677 return c;
1678 }
1679
1680
1681
1682 /* Given a position POS containing a valid character and byte position
1683 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1684
1685 static struct text_pos
1686 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1687 {
1688 eassert (STRINGP (string) && nchars >= 0);
1689
1690 if (STRING_MULTIBYTE (string))
1691 {
1692 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1693 int len;
1694
1695 while (nchars--)
1696 {
1697 string_char_and_length (p, &len);
1698 p += len;
1699 CHARPOS (pos) += 1;
1700 BYTEPOS (pos) += len;
1701 }
1702 }
1703 else
1704 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1705
1706 return pos;
1707 }
1708
1709
1710 /* Value is the text position, i.e. character and byte position,
1711 for character position CHARPOS in STRING. */
1712
1713 static struct text_pos
1714 string_pos (ptrdiff_t charpos, Lisp_Object string)
1715 {
1716 struct text_pos pos;
1717 eassert (STRINGP (string));
1718 eassert (charpos >= 0);
1719 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1720 return pos;
1721 }
1722
1723
1724 /* Value is a text position, i.e. character and byte position, for
1725 character position CHARPOS in C string S. MULTIBYTE_P
1726 means recognize multibyte characters. */
1727
1728 static struct text_pos
1729 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1730 {
1731 struct text_pos pos;
1732
1733 eassert (s != NULL);
1734 eassert (charpos >= 0);
1735
1736 if (multibyte_p)
1737 {
1738 int len;
1739
1740 SET_TEXT_POS (pos, 0, 0);
1741 while (charpos--)
1742 {
1743 string_char_and_length ((const unsigned char *) s, &len);
1744 s += len;
1745 CHARPOS (pos) += 1;
1746 BYTEPOS (pos) += len;
1747 }
1748 }
1749 else
1750 SET_TEXT_POS (pos, charpos, charpos);
1751
1752 return pos;
1753 }
1754
1755
1756 /* Value is the number of characters in C string S. MULTIBYTE_P
1757 means recognize multibyte characters. */
1758
1759 static ptrdiff_t
1760 number_of_chars (const char *s, bool multibyte_p)
1761 {
1762 ptrdiff_t nchars;
1763
1764 if (multibyte_p)
1765 {
1766 ptrdiff_t rest = strlen (s);
1767 int len;
1768 const unsigned char *p = (const unsigned char *) s;
1769
1770 for (nchars = 0; rest > 0; ++nchars)
1771 {
1772 string_char_and_length (p, &len);
1773 rest -= len, p += len;
1774 }
1775 }
1776 else
1777 nchars = strlen (s);
1778
1779 return nchars;
1780 }
1781
1782
1783 /* Compute byte position NEWPOS->bytepos corresponding to
1784 NEWPOS->charpos. POS is a known position in string STRING.
1785 NEWPOS->charpos must be >= POS.charpos. */
1786
1787 static void
1788 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1789 {
1790 eassert (STRINGP (string));
1791 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1792
1793 if (STRING_MULTIBYTE (string))
1794 *newpos = string_pos_nchars_ahead (pos, string,
1795 CHARPOS (*newpos) - CHARPOS (pos));
1796 else
1797 BYTEPOS (*newpos) = CHARPOS (*newpos);
1798 }
1799
1800 /* EXPORT:
1801 Return an estimation of the pixel height of mode or header lines on
1802 frame F. FACE_ID specifies what line's height to estimate. */
1803
1804 int
1805 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1806 {
1807 #ifdef HAVE_WINDOW_SYSTEM
1808 if (FRAME_WINDOW_P (f))
1809 {
1810 int height = FONT_HEIGHT (FRAME_FONT (f));
1811
1812 /* This function is called so early when Emacs starts that the face
1813 cache and mode line face are not yet initialized. */
1814 if (FRAME_FACE_CACHE (f))
1815 {
1816 struct face *face = FACE_FROM_ID (f, face_id);
1817 if (face)
1818 {
1819 if (face->font)
1820 height = normal_char_height (face->font, -1);
1821 if (face->box_line_width > 0)
1822 height += 2 * face->box_line_width;
1823 }
1824 }
1825
1826 return height;
1827 }
1828 #endif
1829
1830 return 1;
1831 }
1832
1833 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1834 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1835 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP, do
1836 not force the value into range. */
1837
1838 void
1839 pixel_to_glyph_coords (struct frame *f, int pix_x, int pix_y, int *x, int *y,
1840 NativeRectangle *bounds, bool noclip)
1841 {
1842
1843 #ifdef HAVE_WINDOW_SYSTEM
1844 if (FRAME_WINDOW_P (f))
1845 {
1846 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1847 even for negative values. */
1848 if (pix_x < 0)
1849 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1850 if (pix_y < 0)
1851 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1852
1853 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1854 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1855
1856 if (bounds)
1857 STORE_NATIVE_RECT (*bounds,
1858 FRAME_COL_TO_PIXEL_X (f, pix_x),
1859 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1860 FRAME_COLUMN_WIDTH (f) - 1,
1861 FRAME_LINE_HEIGHT (f) - 1);
1862
1863 /* PXW: Should we clip pixels before converting to columns/lines? */
1864 if (!noclip)
1865 {
1866 if (pix_x < 0)
1867 pix_x = 0;
1868 else if (pix_x > FRAME_TOTAL_COLS (f))
1869 pix_x = FRAME_TOTAL_COLS (f);
1870
1871 if (pix_y < 0)
1872 pix_y = 0;
1873 else if (pix_y > FRAME_TOTAL_LINES (f))
1874 pix_y = FRAME_TOTAL_LINES (f);
1875 }
1876 }
1877 #endif
1878
1879 *x = pix_x;
1880 *y = pix_y;
1881 }
1882
1883
1884 /* Find the glyph under window-relative coordinates X/Y in window W.
1885 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1886 strings. Return in *HPOS and *VPOS the row and column number of
1887 the glyph found. Return in *AREA the glyph area containing X.
1888 Value is a pointer to the glyph found or null if X/Y is not on
1889 text, or we can't tell because W's current matrix is not up to
1890 date. */
1891
1892 static struct glyph *
1893 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1894 int *dx, int *dy, int *area)
1895 {
1896 struct glyph *glyph, *end;
1897 struct glyph_row *row = NULL;
1898 int x0, i;
1899
1900 /* Find row containing Y. Give up if some row is not enabled. */
1901 for (i = 0; i < w->current_matrix->nrows; ++i)
1902 {
1903 row = MATRIX_ROW (w->current_matrix, i);
1904 if (!row->enabled_p)
1905 return NULL;
1906 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1907 break;
1908 }
1909
1910 *vpos = i;
1911 *hpos = 0;
1912
1913 /* Give up if Y is not in the window. */
1914 if (i == w->current_matrix->nrows)
1915 return NULL;
1916
1917 /* Get the glyph area containing X. */
1918 if (w->pseudo_window_p)
1919 {
1920 *area = TEXT_AREA;
1921 x0 = 0;
1922 }
1923 else
1924 {
1925 if (x < window_box_left_offset (w, TEXT_AREA))
1926 {
1927 *area = LEFT_MARGIN_AREA;
1928 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1929 }
1930 else if (x < window_box_right_offset (w, TEXT_AREA))
1931 {
1932 *area = TEXT_AREA;
1933 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1934 }
1935 else
1936 {
1937 *area = RIGHT_MARGIN_AREA;
1938 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1939 }
1940 }
1941
1942 /* Find glyph containing X. */
1943 glyph = row->glyphs[*area];
1944 end = glyph + row->used[*area];
1945 x -= x0;
1946 while (glyph < end && x >= glyph->pixel_width)
1947 {
1948 x -= glyph->pixel_width;
1949 ++glyph;
1950 }
1951
1952 if (glyph == end)
1953 return NULL;
1954
1955 if (dx)
1956 {
1957 *dx = x;
1958 *dy = y - (row->y + row->ascent - glyph->ascent);
1959 }
1960
1961 *hpos = glyph - row->glyphs[*area];
1962 return glyph;
1963 }
1964
1965 /* Convert frame-relative x/y to coordinates relative to window W.
1966 Takes pseudo-windows into account. */
1967
1968 static void
1969 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1970 {
1971 if (w->pseudo_window_p)
1972 {
1973 /* A pseudo-window is always full-width, and starts at the
1974 left edge of the frame, plus a frame border. */
1975 struct frame *f = XFRAME (w->frame);
1976 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1977 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1978 }
1979 else
1980 {
1981 *x -= WINDOW_LEFT_EDGE_X (w);
1982 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1983 }
1984 }
1985
1986 #ifdef HAVE_WINDOW_SYSTEM
1987
1988 /* EXPORT:
1989 Return in RECTS[] at most N clipping rectangles for glyph string S.
1990 Return the number of stored rectangles. */
1991
1992 int
1993 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1994 {
1995 XRectangle r;
1996
1997 if (n <= 0)
1998 return 0;
1999
2000 if (s->row->full_width_p)
2001 {
2002 /* Draw full-width. X coordinates are relative to S->w->left_col. */
2003 r.x = WINDOW_LEFT_EDGE_X (s->w);
2004 if (s->row->mode_line_p)
2005 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
2006 else
2007 r.width = WINDOW_PIXEL_WIDTH (s->w);
2008
2009 /* Unless displaying a mode or menu bar line, which are always
2010 fully visible, clip to the visible part of the row. */
2011 if (s->w->pseudo_window_p)
2012 r.height = s->row->visible_height;
2013 else
2014 r.height = s->height;
2015 }
2016 else
2017 {
2018 /* This is a text line that may be partially visible. */
2019 r.x = window_box_left (s->w, s->area);
2020 r.width = window_box_width (s->w, s->area);
2021 r.height = s->row->visible_height;
2022 }
2023
2024 if (s->clip_head)
2025 if (r.x < s->clip_head->x)
2026 {
2027 if (r.width >= s->clip_head->x - r.x)
2028 r.width -= s->clip_head->x - r.x;
2029 else
2030 r.width = 0;
2031 r.x = s->clip_head->x;
2032 }
2033 if (s->clip_tail)
2034 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2035 {
2036 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2037 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2038 else
2039 r.width = 0;
2040 }
2041
2042 /* If S draws overlapping rows, it's sufficient to use the top and
2043 bottom of the window for clipping because this glyph string
2044 intentionally draws over other lines. */
2045 if (s->for_overlaps)
2046 {
2047 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2048 r.height = window_text_bottom_y (s->w) - r.y;
2049
2050 /* Alas, the above simple strategy does not work for the
2051 environments with anti-aliased text: if the same text is
2052 drawn onto the same place multiple times, it gets thicker.
2053 If the overlap we are processing is for the erased cursor, we
2054 take the intersection with the rectangle of the cursor. */
2055 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2056 {
2057 XRectangle rc, r_save = r;
2058
2059 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2060 rc.y = s->w->phys_cursor.y;
2061 rc.width = s->w->phys_cursor_width;
2062 rc.height = s->w->phys_cursor_height;
2063
2064 x_intersect_rectangles (&r_save, &rc, &r);
2065 }
2066 }
2067 else
2068 {
2069 /* Don't use S->y for clipping because it doesn't take partially
2070 visible lines into account. For example, it can be negative for
2071 partially visible lines at the top of a window. */
2072 if (!s->row->full_width_p
2073 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2074 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2075 else
2076 r.y = max (0, s->row->y);
2077 }
2078
2079 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2080
2081 /* If drawing the cursor, don't let glyph draw outside its
2082 advertised boundaries. Cleartype does this under some circumstances. */
2083 if (s->hl == DRAW_CURSOR)
2084 {
2085 struct glyph *glyph = s->first_glyph;
2086 int height, max_y;
2087
2088 if (s->x > r.x)
2089 {
2090 if (r.width >= s->x - r.x)
2091 r.width -= s->x - r.x;
2092 else /* R2L hscrolled row with cursor outside text area */
2093 r.width = 0;
2094 r.x = s->x;
2095 }
2096 r.width = min (r.width, glyph->pixel_width);
2097
2098 /* If r.y is below window bottom, ensure that we still see a cursor. */
2099 height = min (glyph->ascent + glyph->descent,
2100 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2101 max_y = window_text_bottom_y (s->w) - height;
2102 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2103 if (s->ybase - glyph->ascent > max_y)
2104 {
2105 r.y = max_y;
2106 r.height = height;
2107 }
2108 else
2109 {
2110 /* Don't draw cursor glyph taller than our actual glyph. */
2111 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2112 if (height < r.height)
2113 {
2114 max_y = r.y + r.height;
2115 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2116 r.height = min (max_y - r.y, height);
2117 }
2118 }
2119 }
2120
2121 if (s->row->clip)
2122 {
2123 XRectangle r_save = r;
2124
2125 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2126 r.width = 0;
2127 }
2128
2129 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2130 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2131 {
2132 #ifdef CONVERT_FROM_XRECT
2133 CONVERT_FROM_XRECT (r, *rects);
2134 #else
2135 *rects = r;
2136 #endif
2137 return 1;
2138 }
2139 else
2140 {
2141 /* If we are processing overlapping and allowed to return
2142 multiple clipping rectangles, we exclude the row of the glyph
2143 string from the clipping rectangle. This is to avoid drawing
2144 the same text on the environment with anti-aliasing. */
2145 #ifdef CONVERT_FROM_XRECT
2146 XRectangle rs[2];
2147 #else
2148 XRectangle *rs = rects;
2149 #endif
2150 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2151
2152 if (s->for_overlaps & OVERLAPS_PRED)
2153 {
2154 rs[i] = r;
2155 if (r.y + r.height > row_y)
2156 {
2157 if (r.y < row_y)
2158 rs[i].height = row_y - r.y;
2159 else
2160 rs[i].height = 0;
2161 }
2162 i++;
2163 }
2164 if (s->for_overlaps & OVERLAPS_SUCC)
2165 {
2166 rs[i] = r;
2167 if (r.y < row_y + s->row->visible_height)
2168 {
2169 if (r.y + r.height > row_y + s->row->visible_height)
2170 {
2171 rs[i].y = row_y + s->row->visible_height;
2172 rs[i].height = r.y + r.height - rs[i].y;
2173 }
2174 else
2175 rs[i].height = 0;
2176 }
2177 i++;
2178 }
2179
2180 n = i;
2181 #ifdef CONVERT_FROM_XRECT
2182 for (i = 0; i < n; i++)
2183 CONVERT_FROM_XRECT (rs[i], rects[i]);
2184 #endif
2185 return n;
2186 }
2187 }
2188
2189 /* EXPORT:
2190 Return in *NR the clipping rectangle for glyph string S. */
2191
2192 void
2193 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2194 {
2195 get_glyph_string_clip_rects (s, nr, 1);
2196 }
2197
2198
2199 /* EXPORT:
2200 Return the position and height of the phys cursor in window W.
2201 Set w->phys_cursor_width to width of phys cursor.
2202 */
2203
2204 void
2205 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2206 struct glyph *glyph, int *xp, int *yp, int *heightp)
2207 {
2208 struct frame *f = XFRAME (WINDOW_FRAME (w));
2209 int x, y, wd, h, h0, y0, ascent;
2210
2211 /* Compute the width of the rectangle to draw. If on a stretch
2212 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2213 rectangle as wide as the glyph, but use a canonical character
2214 width instead. */
2215 wd = glyph->pixel_width;
2216
2217 x = w->phys_cursor.x;
2218 if (x < 0)
2219 {
2220 wd += x;
2221 x = 0;
2222 }
2223
2224 if (glyph->type == STRETCH_GLYPH
2225 && !x_stretch_cursor_p)
2226 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2227 w->phys_cursor_width = wd;
2228
2229 /* Don't let the hollow cursor glyph descend below the glyph row's
2230 ascent value, lest the hollow cursor looks funny. */
2231 y = w->phys_cursor.y;
2232 ascent = row->ascent;
2233 if (row->ascent < glyph->ascent)
2234 {
2235 y =- glyph->ascent - row->ascent;
2236 ascent = glyph->ascent;
2237 }
2238
2239 /* If y is below window bottom, ensure that we still see a cursor. */
2240 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2241
2242 h = max (h0, ascent + glyph->descent);
2243 h0 = min (h0, ascent + glyph->descent);
2244
2245 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2246 if (y < y0)
2247 {
2248 h = max (h - (y0 - y) + 1, h0);
2249 y = y0 - 1;
2250 }
2251 else
2252 {
2253 y0 = window_text_bottom_y (w) - h0;
2254 if (y > y0)
2255 {
2256 h += y - y0;
2257 y = y0;
2258 }
2259 }
2260
2261 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2262 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2263 *heightp = h;
2264 }
2265
2266 /*
2267 * Remember which glyph the mouse is over.
2268 */
2269
2270 void
2271 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2272 {
2273 Lisp_Object window;
2274 struct window *w;
2275 struct glyph_row *r, *gr, *end_row;
2276 enum window_part part;
2277 enum glyph_row_area area;
2278 int x, y, width, height;
2279
2280 /* Try to determine frame pixel position and size of the glyph under
2281 frame pixel coordinates X/Y on frame F. */
2282
2283 if (window_resize_pixelwise)
2284 {
2285 width = height = 1;
2286 goto virtual_glyph;
2287 }
2288 else if (!f->glyphs_initialized_p
2289 || (window = window_from_coordinates (f, gx, gy, &part, false),
2290 NILP (window)))
2291 {
2292 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2293 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2294 goto virtual_glyph;
2295 }
2296
2297 w = XWINDOW (window);
2298 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2299 height = WINDOW_FRAME_LINE_HEIGHT (w);
2300
2301 x = window_relative_x_coord (w, part, gx);
2302 y = gy - WINDOW_TOP_EDGE_Y (w);
2303
2304 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2305 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2306
2307 if (w->pseudo_window_p)
2308 {
2309 area = TEXT_AREA;
2310 part = ON_MODE_LINE; /* Don't adjust margin. */
2311 goto text_glyph;
2312 }
2313
2314 switch (part)
2315 {
2316 case ON_LEFT_MARGIN:
2317 area = LEFT_MARGIN_AREA;
2318 goto text_glyph;
2319
2320 case ON_RIGHT_MARGIN:
2321 area = RIGHT_MARGIN_AREA;
2322 goto text_glyph;
2323
2324 case ON_HEADER_LINE:
2325 case ON_MODE_LINE:
2326 gr = (part == ON_HEADER_LINE
2327 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2328 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2329 gy = gr->y;
2330 area = TEXT_AREA;
2331 goto text_glyph_row_found;
2332
2333 case ON_TEXT:
2334 area = TEXT_AREA;
2335
2336 text_glyph:
2337 gr = 0; gy = 0;
2338 for (; r <= end_row && r->enabled_p; ++r)
2339 if (r->y + r->height > y)
2340 {
2341 gr = r; gy = r->y;
2342 break;
2343 }
2344
2345 text_glyph_row_found:
2346 if (gr && gy <= y)
2347 {
2348 struct glyph *g = gr->glyphs[area];
2349 struct glyph *end = g + gr->used[area];
2350
2351 height = gr->height;
2352 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2353 if (gx + g->pixel_width > x)
2354 break;
2355
2356 if (g < end)
2357 {
2358 if (g->type == IMAGE_GLYPH)
2359 {
2360 /* Don't remember when mouse is over image, as
2361 image may have hot-spots. */
2362 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2363 return;
2364 }
2365 width = g->pixel_width;
2366 }
2367 else
2368 {
2369 /* Use nominal char spacing at end of line. */
2370 x -= gx;
2371 gx += (x / width) * width;
2372 }
2373
2374 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2375 {
2376 gx += window_box_left_offset (w, area);
2377 /* Don't expand over the modeline to make sure the vertical
2378 drag cursor is shown early enough. */
2379 height = min (height,
2380 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2381 }
2382 }
2383 else
2384 {
2385 /* Use nominal line height at end of window. */
2386 gx = (x / width) * width;
2387 y -= gy;
2388 gy += (y / height) * height;
2389 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2390 /* See comment above. */
2391 height = min (height,
2392 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2393 }
2394 break;
2395
2396 case ON_LEFT_FRINGE:
2397 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2398 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2399 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2400 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2401 goto row_glyph;
2402
2403 case ON_RIGHT_FRINGE:
2404 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2405 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2406 : window_box_right_offset (w, TEXT_AREA));
2407 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2408 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2409 && !WINDOW_RIGHTMOST_P (w))
2410 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2411 /* Make sure the vertical border can get her own glyph to the
2412 right of the one we build here. */
2413 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2414 else
2415 width = WINDOW_PIXEL_WIDTH (w) - gx;
2416 else
2417 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2418
2419 goto row_glyph;
2420
2421 case ON_VERTICAL_BORDER:
2422 gx = WINDOW_PIXEL_WIDTH (w) - width;
2423 goto row_glyph;
2424
2425 case ON_VERTICAL_SCROLL_BAR:
2426 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2427 ? 0
2428 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2429 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2430 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2431 : 0)));
2432 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2433
2434 row_glyph:
2435 gr = 0, gy = 0;
2436 for (; r <= end_row && r->enabled_p; ++r)
2437 if (r->y + r->height > y)
2438 {
2439 gr = r; gy = r->y;
2440 break;
2441 }
2442
2443 if (gr && gy <= y)
2444 height = gr->height;
2445 else
2446 {
2447 /* Use nominal line height at end of window. */
2448 y -= gy;
2449 gy += (y / height) * height;
2450 }
2451 break;
2452
2453 case ON_RIGHT_DIVIDER:
2454 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2455 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2456 gy = 0;
2457 /* The bottom divider prevails. */
2458 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2459 goto add_edge;
2460
2461 case ON_BOTTOM_DIVIDER:
2462 gx = 0;
2463 width = WINDOW_PIXEL_WIDTH (w);
2464 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2465 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2466 goto add_edge;
2467
2468 default:
2469 ;
2470 virtual_glyph:
2471 /* If there is no glyph under the mouse, then we divide the screen
2472 into a grid of the smallest glyph in the frame, and use that
2473 as our "glyph". */
2474
2475 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2476 round down even for negative values. */
2477 if (gx < 0)
2478 gx -= width - 1;
2479 if (gy < 0)
2480 gy -= height - 1;
2481
2482 gx = (gx / width) * width;
2483 gy = (gy / height) * height;
2484
2485 goto store_rect;
2486 }
2487
2488 add_edge:
2489 gx += WINDOW_LEFT_EDGE_X (w);
2490 gy += WINDOW_TOP_EDGE_Y (w);
2491
2492 store_rect:
2493 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2494
2495 /* Visible feedback for debugging. */
2496 #if false && defined HAVE_X_WINDOWS
2497 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2498 f->output_data.x->normal_gc,
2499 gx, gy, width, height);
2500 #endif
2501 }
2502
2503
2504 #endif /* HAVE_WINDOW_SYSTEM */
2505
2506 static void
2507 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2508 {
2509 eassert (w);
2510 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2511 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2512 w->window_end_vpos
2513 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2514 }
2515
2516 /***********************************************************************
2517 Lisp form evaluation
2518 ***********************************************************************/
2519
2520 /* Error handler for safe_eval and safe_call. */
2521
2522 static Lisp_Object
2523 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2524 {
2525 add_to_log ("Error during redisplay: %S signaled %S",
2526 Flist (nargs, args), arg);
2527 return Qnil;
2528 }
2529
2530 /* Call function FUNC with the rest of NARGS - 1 arguments
2531 following. Return the result, or nil if something went
2532 wrong. Prevent redisplay during the evaluation. */
2533
2534 static Lisp_Object
2535 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2536 {
2537 Lisp_Object val;
2538
2539 if (inhibit_eval_during_redisplay)
2540 val = Qnil;
2541 else
2542 {
2543 ptrdiff_t i;
2544 ptrdiff_t count = SPECPDL_INDEX ();
2545 Lisp_Object *args;
2546 USE_SAFE_ALLOCA;
2547 SAFE_ALLOCA_LISP (args, nargs);
2548
2549 args[0] = func;
2550 for (i = 1; i < nargs; i++)
2551 args[i] = va_arg (ap, Lisp_Object);
2552
2553 specbind (Qinhibit_redisplay, Qt);
2554 if (inhibit_quit)
2555 specbind (Qinhibit_quit, Qt);
2556 /* Use Qt to ensure debugger does not run,
2557 so there is no possibility of wanting to redisplay. */
2558 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2559 safe_eval_handler);
2560 SAFE_FREE ();
2561 val = unbind_to (count, val);
2562 }
2563
2564 return val;
2565 }
2566
2567 Lisp_Object
2568 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2569 {
2570 Lisp_Object retval;
2571 va_list ap;
2572
2573 va_start (ap, func);
2574 retval = safe__call (false, nargs, func, ap);
2575 va_end (ap);
2576 return retval;
2577 }
2578
2579 /* Call function FN with one argument ARG.
2580 Return the result, or nil if something went wrong. */
2581
2582 Lisp_Object
2583 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2584 {
2585 return safe_call (2, fn, arg);
2586 }
2587
2588 static Lisp_Object
2589 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2590 {
2591 Lisp_Object retval;
2592 va_list ap;
2593
2594 va_start (ap, fn);
2595 retval = safe__call (inhibit_quit, 2, fn, ap);
2596 va_end (ap);
2597 return retval;
2598 }
2599
2600 Lisp_Object
2601 safe_eval (Lisp_Object sexpr)
2602 {
2603 return safe__call1 (false, Qeval, sexpr);
2604 }
2605
2606 static Lisp_Object
2607 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2608 {
2609 return safe__call1 (inhibit_quit, Qeval, sexpr);
2610 }
2611
2612 /* Call function FN with two arguments ARG1 and ARG2.
2613 Return the result, or nil if something went wrong. */
2614
2615 Lisp_Object
2616 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2617 {
2618 return safe_call (3, fn, arg1, arg2);
2619 }
2620
2621
2622 \f
2623 /***********************************************************************
2624 Debugging
2625 ***********************************************************************/
2626
2627 /* Define CHECK_IT to perform sanity checks on iterators.
2628 This is for debugging. It is too slow to do unconditionally. */
2629
2630 static void
2631 CHECK_IT (struct it *it)
2632 {
2633 #if false
2634 if (it->method == GET_FROM_STRING)
2635 {
2636 eassert (STRINGP (it->string));
2637 eassert (IT_STRING_CHARPOS (*it) >= 0);
2638 }
2639 else
2640 {
2641 eassert (IT_STRING_CHARPOS (*it) < 0);
2642 if (it->method == GET_FROM_BUFFER)
2643 {
2644 /* Check that character and byte positions agree. */
2645 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2646 }
2647 }
2648
2649 if (it->dpvec)
2650 eassert (it->current.dpvec_index >= 0);
2651 else
2652 eassert (it->current.dpvec_index < 0);
2653 #endif
2654 }
2655
2656
2657 /* Check that the window end of window W is what we expect it
2658 to be---the last row in the current matrix displaying text. */
2659
2660 static void
2661 CHECK_WINDOW_END (struct window *w)
2662 {
2663 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2664 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2665 {
2666 struct glyph_row *row;
2667 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2668 !row->enabled_p
2669 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2670 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2671 }
2672 #endif
2673 }
2674
2675 /***********************************************************************
2676 Iterator initialization
2677 ***********************************************************************/
2678
2679 /* Initialize IT for displaying current_buffer in window W, starting
2680 at character position CHARPOS. CHARPOS < 0 means that no buffer
2681 position is specified which is useful when the iterator is assigned
2682 a position later. BYTEPOS is the byte position corresponding to
2683 CHARPOS.
2684
2685 If ROW is not null, calls to produce_glyphs with IT as parameter
2686 will produce glyphs in that row.
2687
2688 BASE_FACE_ID is the id of a base face to use. It must be one of
2689 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2690 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2691 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2692
2693 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2694 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2695 will be initialized to use the corresponding mode line glyph row of
2696 the desired matrix of W. */
2697
2698 void
2699 init_iterator (struct it *it, struct window *w,
2700 ptrdiff_t charpos, ptrdiff_t bytepos,
2701 struct glyph_row *row, enum face_id base_face_id)
2702 {
2703 enum face_id remapped_base_face_id = base_face_id;
2704
2705 /* Some precondition checks. */
2706 eassert (w != NULL && it != NULL);
2707 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2708 && charpos <= ZV));
2709
2710 /* If face attributes have been changed since the last redisplay,
2711 free realized faces now because they depend on face definitions
2712 that might have changed. Don't free faces while there might be
2713 desired matrices pending which reference these faces. */
2714 if (!inhibit_free_realized_faces)
2715 {
2716 if (face_change)
2717 {
2718 face_change = false;
2719 free_all_realized_faces (Qnil);
2720 }
2721 else if (XFRAME (w->frame)->face_change)
2722 {
2723 XFRAME (w->frame)->face_change = 0;
2724 free_all_realized_faces (w->frame);
2725 }
2726 }
2727
2728 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2729 if (! NILP (Vface_remapping_alist))
2730 remapped_base_face_id
2731 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2732
2733 /* Use one of the mode line rows of W's desired matrix if
2734 appropriate. */
2735 if (row == NULL)
2736 {
2737 if (base_face_id == MODE_LINE_FACE_ID
2738 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2739 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2740 else if (base_face_id == HEADER_LINE_FACE_ID)
2741 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2742 }
2743
2744 /* Clear IT, and set it->object and other IT's Lisp objects to Qnil.
2745 Other parts of redisplay rely on that. */
2746 memclear (it, sizeof *it);
2747 it->current.overlay_string_index = -1;
2748 it->current.dpvec_index = -1;
2749 it->base_face_id = remapped_base_face_id;
2750 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2751 it->paragraph_embedding = L2R;
2752 it->bidi_it.w = w;
2753
2754 /* The window in which we iterate over current_buffer: */
2755 XSETWINDOW (it->window, w);
2756 it->w = w;
2757 it->f = XFRAME (w->frame);
2758
2759 it->cmp_it.id = -1;
2760
2761 /* Extra space between lines (on window systems only). */
2762 if (base_face_id == DEFAULT_FACE_ID
2763 && FRAME_WINDOW_P (it->f))
2764 {
2765 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2766 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2767 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2768 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2769 * FRAME_LINE_HEIGHT (it->f));
2770 else if (it->f->extra_line_spacing > 0)
2771 it->extra_line_spacing = it->f->extra_line_spacing;
2772 }
2773
2774 /* If realized faces have been removed, e.g. because of face
2775 attribute changes of named faces, recompute them. When running
2776 in batch mode, the face cache of the initial frame is null. If
2777 we happen to get called, make a dummy face cache. */
2778 if (FRAME_FACE_CACHE (it->f) == NULL)
2779 init_frame_faces (it->f);
2780 if (FRAME_FACE_CACHE (it->f)->used == 0)
2781 recompute_basic_faces (it->f);
2782
2783 it->override_ascent = -1;
2784
2785 /* Are control characters displayed as `^C'? */
2786 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2787
2788 /* -1 means everything between a CR and the following line end
2789 is invisible. >0 means lines indented more than this value are
2790 invisible. */
2791 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2792 ? (clip_to_bounds
2793 (-1, XINT (BVAR (current_buffer, selective_display)),
2794 PTRDIFF_MAX))
2795 : (!NILP (BVAR (current_buffer, selective_display))
2796 ? -1 : 0));
2797 it->selective_display_ellipsis_p
2798 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2799
2800 /* Display table to use. */
2801 it->dp = window_display_table (w);
2802
2803 /* Are multibyte characters enabled in current_buffer? */
2804 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2805
2806 /* Get the position at which the redisplay_end_trigger hook should
2807 be run, if it is to be run at all. */
2808 if (MARKERP (w->redisplay_end_trigger)
2809 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2810 it->redisplay_end_trigger_charpos
2811 = marker_position (w->redisplay_end_trigger);
2812 else if (INTEGERP (w->redisplay_end_trigger))
2813 it->redisplay_end_trigger_charpos
2814 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2815 PTRDIFF_MAX);
2816
2817 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2818
2819 /* Are lines in the display truncated? */
2820 if (TRUNCATE != 0)
2821 it->line_wrap = TRUNCATE;
2822 if (base_face_id == DEFAULT_FACE_ID
2823 && !it->w->hscroll
2824 && (WINDOW_FULL_WIDTH_P (it->w)
2825 || NILP (Vtruncate_partial_width_windows)
2826 || (INTEGERP (Vtruncate_partial_width_windows)
2827 /* PXW: Shall we do something about this? */
2828 && (XINT (Vtruncate_partial_width_windows)
2829 <= WINDOW_TOTAL_COLS (it->w))))
2830 && NILP (BVAR (current_buffer, truncate_lines)))
2831 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2832 ? WINDOW_WRAP : WORD_WRAP;
2833
2834 /* Get dimensions of truncation and continuation glyphs. These are
2835 displayed as fringe bitmaps under X, but we need them for such
2836 frames when the fringes are turned off. But leave the dimensions
2837 zero for tooltip frames, as these glyphs look ugly there and also
2838 sabotage calculations of tooltip dimensions in x-show-tip. */
2839 #ifdef HAVE_WINDOW_SYSTEM
2840 if (!(FRAME_WINDOW_P (it->f)
2841 && FRAMEP (tip_frame)
2842 && it->f == XFRAME (tip_frame)))
2843 #endif
2844 {
2845 if (it->line_wrap == TRUNCATE)
2846 {
2847 /* We will need the truncation glyph. */
2848 eassert (it->glyph_row == NULL);
2849 produce_special_glyphs (it, IT_TRUNCATION);
2850 it->truncation_pixel_width = it->pixel_width;
2851 }
2852 else
2853 {
2854 /* We will need the continuation glyph. */
2855 eassert (it->glyph_row == NULL);
2856 produce_special_glyphs (it, IT_CONTINUATION);
2857 it->continuation_pixel_width = it->pixel_width;
2858 }
2859 }
2860
2861 /* Reset these values to zero because the produce_special_glyphs
2862 above has changed them. */
2863 it->pixel_width = it->ascent = it->descent = 0;
2864 it->phys_ascent = it->phys_descent = 0;
2865
2866 /* Set this after getting the dimensions of truncation and
2867 continuation glyphs, so that we don't produce glyphs when calling
2868 produce_special_glyphs, above. */
2869 it->glyph_row = row;
2870 it->area = TEXT_AREA;
2871
2872 /* Get the dimensions of the display area. The display area
2873 consists of the visible window area plus a horizontally scrolled
2874 part to the left of the window. All x-values are relative to the
2875 start of this total display area. */
2876 if (base_face_id != DEFAULT_FACE_ID)
2877 {
2878 /* Mode lines, menu bar in terminal frames. */
2879 it->first_visible_x = 0;
2880 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2881 }
2882 else
2883 {
2884 it->first_visible_x
2885 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2886 it->last_visible_x = (it->first_visible_x
2887 + window_box_width (w, TEXT_AREA));
2888
2889 /* If we truncate lines, leave room for the truncation glyph(s) at
2890 the right margin. Otherwise, leave room for the continuation
2891 glyph(s). Done only if the window has no right fringe. */
2892 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
2893 {
2894 if (it->line_wrap == TRUNCATE)
2895 it->last_visible_x -= it->truncation_pixel_width;
2896 else
2897 it->last_visible_x -= it->continuation_pixel_width;
2898 }
2899
2900 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2901 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2902 }
2903
2904 /* Leave room for a border glyph. */
2905 if (!FRAME_WINDOW_P (it->f)
2906 && !WINDOW_RIGHTMOST_P (it->w))
2907 it->last_visible_x -= 1;
2908
2909 it->last_visible_y = window_text_bottom_y (w);
2910
2911 /* For mode lines and alike, arrange for the first glyph having a
2912 left box line if the face specifies a box. */
2913 if (base_face_id != DEFAULT_FACE_ID)
2914 {
2915 struct face *face;
2916
2917 it->face_id = remapped_base_face_id;
2918
2919 /* If we have a boxed mode line, make the first character appear
2920 with a left box line. */
2921 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2922 if (face && face->box != FACE_NO_BOX)
2923 it->start_of_box_run_p = true;
2924 }
2925
2926 /* If a buffer position was specified, set the iterator there,
2927 getting overlays and face properties from that position. */
2928 if (charpos >= BUF_BEG (current_buffer))
2929 {
2930 it->stop_charpos = charpos;
2931 it->end_charpos = ZV;
2932 eassert (charpos == BYTE_TO_CHAR (bytepos));
2933 IT_CHARPOS (*it) = charpos;
2934 IT_BYTEPOS (*it) = bytepos;
2935
2936 /* We will rely on `reseat' to set this up properly, via
2937 handle_face_prop. */
2938 it->face_id = it->base_face_id;
2939
2940 it->start = it->current;
2941 /* Do we need to reorder bidirectional text? Not if this is a
2942 unibyte buffer: by definition, none of the single-byte
2943 characters are strong R2L, so no reordering is needed. And
2944 bidi.c doesn't support unibyte buffers anyway. Also, don't
2945 reorder while we are loading loadup.el, since the tables of
2946 character properties needed for reordering are not yet
2947 available. */
2948 it->bidi_p =
2949 !redisplay__inhibit_bidi
2950 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2951 && it->multibyte_p;
2952
2953 /* If we are to reorder bidirectional text, init the bidi
2954 iterator. */
2955 if (it->bidi_p)
2956 {
2957 /* Since we don't know at this point whether there will be
2958 any R2L lines in the window, we reserve space for
2959 truncation/continuation glyphs even if only the left
2960 fringe is absent. */
2961 if (base_face_id == DEFAULT_FACE_ID
2962 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
2963 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
2964 {
2965 if (it->line_wrap == TRUNCATE)
2966 it->last_visible_x -= it->truncation_pixel_width;
2967 else
2968 it->last_visible_x -= it->continuation_pixel_width;
2969 }
2970 /* Note the paragraph direction that this buffer wants to
2971 use. */
2972 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2973 Qleft_to_right))
2974 it->paragraph_embedding = L2R;
2975 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2976 Qright_to_left))
2977 it->paragraph_embedding = R2L;
2978 else
2979 it->paragraph_embedding = NEUTRAL_DIR;
2980 bidi_unshelve_cache (NULL, false);
2981 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2982 &it->bidi_it);
2983 }
2984
2985 /* Compute faces etc. */
2986 reseat (it, it->current.pos, true);
2987 }
2988
2989 CHECK_IT (it);
2990 }
2991
2992
2993 /* Initialize IT for the display of window W with window start POS. */
2994
2995 void
2996 start_display (struct it *it, struct window *w, struct text_pos pos)
2997 {
2998 struct glyph_row *row;
2999 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
3000
3001 row = w->desired_matrix->rows + first_vpos;
3002 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
3003 it->first_vpos = first_vpos;
3004
3005 /* Don't reseat to previous visible line start if current start
3006 position is in a string or image. */
3007 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
3008 {
3009 int first_y = it->current_y;
3010
3011 /* If window start is not at a line start, skip forward to POS to
3012 get the correct continuation lines width. */
3013 bool start_at_line_beg_p = (CHARPOS (pos) == BEGV
3014 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
3015 if (!start_at_line_beg_p)
3016 {
3017 int new_x;
3018
3019 reseat_at_previous_visible_line_start (it);
3020 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
3021
3022 new_x = it->current_x + it->pixel_width;
3023
3024 /* If lines are continued, this line may end in the middle
3025 of a multi-glyph character (e.g. a control character
3026 displayed as \003, or in the middle of an overlay
3027 string). In this case move_it_to above will not have
3028 taken us to the start of the continuation line but to the
3029 end of the continued line. */
3030 if (it->current_x > 0
3031 && it->line_wrap != TRUNCATE /* Lines are continued. */
3032 && (/* And glyph doesn't fit on the line. */
3033 new_x > it->last_visible_x
3034 /* Or it fits exactly and we're on a window
3035 system frame. */
3036 || (new_x == it->last_visible_x
3037 && FRAME_WINDOW_P (it->f)
3038 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3039 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3040 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3041 {
3042 if ((it->current.dpvec_index >= 0
3043 || it->current.overlay_string_index >= 0)
3044 /* If we are on a newline from a display vector or
3045 overlay string, then we are already at the end of
3046 a screen line; no need to go to the next line in
3047 that case, as this line is not really continued.
3048 (If we do go to the next line, C-e will not DTRT.) */
3049 && it->c != '\n')
3050 {
3051 set_iterator_to_next (it, true);
3052 move_it_in_display_line_to (it, -1, -1, 0);
3053 }
3054
3055 it->continuation_lines_width += it->current_x;
3056 }
3057 /* If the character at POS is displayed via a display
3058 vector, move_it_to above stops at the final glyph of
3059 IT->dpvec. To make the caller redisplay that character
3060 again (a.k.a. start at POS), we need to reset the
3061 dpvec_index to the beginning of IT->dpvec. */
3062 else if (it->current.dpvec_index >= 0)
3063 it->current.dpvec_index = 0;
3064
3065 /* We're starting a new display line, not affected by the
3066 height of the continued line, so clear the appropriate
3067 fields in the iterator structure. */
3068 it->max_ascent = it->max_descent = 0;
3069 it->max_phys_ascent = it->max_phys_descent = 0;
3070
3071 it->current_y = first_y;
3072 it->vpos = 0;
3073 it->current_x = it->hpos = 0;
3074 }
3075 }
3076 }
3077
3078
3079 /* Return true if POS is a position in ellipses displayed for invisible
3080 text. W is the window we display, for text property lookup. */
3081
3082 static bool
3083 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3084 {
3085 Lisp_Object prop, window;
3086 bool ellipses_p = false;
3087 ptrdiff_t charpos = CHARPOS (pos->pos);
3088
3089 /* If POS specifies a position in a display vector, this might
3090 be for an ellipsis displayed for invisible text. We won't
3091 get the iterator set up for delivering that ellipsis unless
3092 we make sure that it gets aware of the invisible text. */
3093 if (pos->dpvec_index >= 0
3094 && pos->overlay_string_index < 0
3095 && CHARPOS (pos->string_pos) < 0
3096 && charpos > BEGV
3097 && (XSETWINDOW (window, w),
3098 prop = Fget_char_property (make_number (charpos),
3099 Qinvisible, window),
3100 TEXT_PROP_MEANS_INVISIBLE (prop) == 0))
3101 {
3102 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3103 window);
3104 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3105 }
3106
3107 return ellipses_p;
3108 }
3109
3110
3111 /* Initialize IT for stepping through current_buffer in window W,
3112 starting at position POS that includes overlay string and display
3113 vector/ control character translation position information. Value
3114 is false if there are overlay strings with newlines at POS. */
3115
3116 static bool
3117 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3118 {
3119 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3120 int i;
3121 bool overlay_strings_with_newlines = false;
3122
3123 /* If POS specifies a position in a display vector, this might
3124 be for an ellipsis displayed for invisible text. We won't
3125 get the iterator set up for delivering that ellipsis unless
3126 we make sure that it gets aware of the invisible text. */
3127 if (in_ellipses_for_invisible_text_p (pos, w))
3128 {
3129 --charpos;
3130 bytepos = 0;
3131 }
3132
3133 /* Keep in mind: the call to reseat in init_iterator skips invisible
3134 text, so we might end up at a position different from POS. This
3135 is only a problem when POS is a row start after a newline and an
3136 overlay starts there with an after-string, and the overlay has an
3137 invisible property. Since we don't skip invisible text in
3138 display_line and elsewhere immediately after consuming the
3139 newline before the row start, such a POS will not be in a string,
3140 but the call to init_iterator below will move us to the
3141 after-string. */
3142 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3143
3144 /* This only scans the current chunk -- it should scan all chunks.
3145 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3146 to 16 in 22.1 to make this a lesser problem. */
3147 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3148 {
3149 const char *s = SSDATA (it->overlay_strings[i]);
3150 const char *e = s + SBYTES (it->overlay_strings[i]);
3151
3152 while (s < e && *s != '\n')
3153 ++s;
3154
3155 if (s < e)
3156 {
3157 overlay_strings_with_newlines = true;
3158 break;
3159 }
3160 }
3161
3162 /* If position is within an overlay string, set up IT to the right
3163 overlay string. */
3164 if (pos->overlay_string_index >= 0)
3165 {
3166 int relative_index;
3167
3168 /* If the first overlay string happens to have a `display'
3169 property for an image, the iterator will be set up for that
3170 image, and we have to undo that setup first before we can
3171 correct the overlay string index. */
3172 if (it->method == GET_FROM_IMAGE)
3173 pop_it (it);
3174
3175 /* We already have the first chunk of overlay strings in
3176 IT->overlay_strings. Load more until the one for
3177 pos->overlay_string_index is in IT->overlay_strings. */
3178 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3179 {
3180 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3181 it->current.overlay_string_index = 0;
3182 while (n--)
3183 {
3184 load_overlay_strings (it, 0);
3185 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3186 }
3187 }
3188
3189 it->current.overlay_string_index = pos->overlay_string_index;
3190 relative_index = (it->current.overlay_string_index
3191 % OVERLAY_STRING_CHUNK_SIZE);
3192 it->string = it->overlay_strings[relative_index];
3193 eassert (STRINGP (it->string));
3194 it->current.string_pos = pos->string_pos;
3195 it->method = GET_FROM_STRING;
3196 it->end_charpos = SCHARS (it->string);
3197 /* Set up the bidi iterator for this overlay string. */
3198 if (it->bidi_p)
3199 {
3200 it->bidi_it.string.lstring = it->string;
3201 it->bidi_it.string.s = NULL;
3202 it->bidi_it.string.schars = SCHARS (it->string);
3203 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3204 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3205 it->bidi_it.string.unibyte = !it->multibyte_p;
3206 it->bidi_it.w = it->w;
3207 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3208 FRAME_WINDOW_P (it->f), &it->bidi_it);
3209
3210 /* Synchronize the state of the bidi iterator with
3211 pos->string_pos. For any string position other than
3212 zero, this will be done automagically when we resume
3213 iteration over the string and get_visually_first_element
3214 is called. But if string_pos is zero, and the string is
3215 to be reordered for display, we need to resync manually,
3216 since it could be that the iteration state recorded in
3217 pos ended at string_pos of 0 moving backwards in string. */
3218 if (CHARPOS (pos->string_pos) == 0)
3219 {
3220 get_visually_first_element (it);
3221 if (IT_STRING_CHARPOS (*it) != 0)
3222 do {
3223 /* Paranoia. */
3224 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3225 bidi_move_to_visually_next (&it->bidi_it);
3226 } while (it->bidi_it.charpos != 0);
3227 }
3228 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3229 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3230 }
3231 }
3232
3233 if (CHARPOS (pos->string_pos) >= 0)
3234 {
3235 /* Recorded position is not in an overlay string, but in another
3236 string. This can only be a string from a `display' property.
3237 IT should already be filled with that string. */
3238 it->current.string_pos = pos->string_pos;
3239 eassert (STRINGP (it->string));
3240 if (it->bidi_p)
3241 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3242 FRAME_WINDOW_P (it->f), &it->bidi_it);
3243 }
3244
3245 /* Restore position in display vector translations, control
3246 character translations or ellipses. */
3247 if (pos->dpvec_index >= 0)
3248 {
3249 if (it->dpvec == NULL)
3250 get_next_display_element (it);
3251 eassert (it->dpvec && it->current.dpvec_index == 0);
3252 it->current.dpvec_index = pos->dpvec_index;
3253 }
3254
3255 CHECK_IT (it);
3256 return !overlay_strings_with_newlines;
3257 }
3258
3259
3260 /* Initialize IT for stepping through current_buffer in window W
3261 starting at ROW->start. */
3262
3263 static void
3264 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3265 {
3266 init_from_display_pos (it, w, &row->start);
3267 it->start = row->start;
3268 it->continuation_lines_width = row->continuation_lines_width;
3269 CHECK_IT (it);
3270 }
3271
3272
3273 /* Initialize IT for stepping through current_buffer in window W
3274 starting in the line following ROW, i.e. starting at ROW->end.
3275 Value is false if there are overlay strings with newlines at ROW's
3276 end position. */
3277
3278 static bool
3279 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3280 {
3281 bool success = false;
3282
3283 if (init_from_display_pos (it, w, &row->end))
3284 {
3285 if (row->continued_p)
3286 it->continuation_lines_width
3287 = row->continuation_lines_width + row->pixel_width;
3288 CHECK_IT (it);
3289 success = true;
3290 }
3291
3292 return success;
3293 }
3294
3295
3296
3297 \f
3298 /***********************************************************************
3299 Text properties
3300 ***********************************************************************/
3301
3302 /* Called when IT reaches IT->stop_charpos. Handle text property and
3303 overlay changes. Set IT->stop_charpos to the next position where
3304 to stop. */
3305
3306 static void
3307 handle_stop (struct it *it)
3308 {
3309 enum prop_handled handled;
3310 bool handle_overlay_change_p;
3311 struct props *p;
3312
3313 it->dpvec = NULL;
3314 it->current.dpvec_index = -1;
3315 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3316 it->ellipsis_p = false;
3317
3318 /* Use face of preceding text for ellipsis (if invisible) */
3319 if (it->selective_display_ellipsis_p)
3320 it->saved_face_id = it->face_id;
3321
3322 /* Here's the description of the semantics of, and the logic behind,
3323 the various HANDLED_* statuses:
3324
3325 HANDLED_NORMALLY means the handler did its job, and the loop
3326 should proceed to calling the next handler in order.
3327
3328 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3329 change in the properties and overlays at current position, so the
3330 loop should be restarted, to re-invoke the handlers that were
3331 already called. This happens when fontification-functions were
3332 called by handle_fontified_prop, and actually fontified
3333 something. Another case where HANDLED_RECOMPUTE_PROPS is
3334 returned is when we discover overlay strings that need to be
3335 displayed right away. The loop below will continue for as long
3336 as the status is HANDLED_RECOMPUTE_PROPS.
3337
3338 HANDLED_RETURN means return immediately to the caller, to
3339 continue iteration without calling any further handlers. This is
3340 used when we need to act on some property right away, for example
3341 when we need to display the ellipsis or a replacing display
3342 property, such as display string or image.
3343
3344 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3345 consumed, and the handler switched to the next overlay string.
3346 This signals the loop below to refrain from looking for more
3347 overlays before all the overlay strings of the current overlay
3348 are processed.
3349
3350 Some of the handlers called by the loop push the iterator state
3351 onto the stack (see 'push_it'), and arrange for the iteration to
3352 continue with another object, such as an image, a display string,
3353 or an overlay string. In most such cases, it->stop_charpos is
3354 set to the first character of the string, so that when the
3355 iteration resumes, this function will immediately be called
3356 again, to examine the properties at the beginning of the string.
3357
3358 When a display or overlay string is exhausted, the iterator state
3359 is popped (see 'pop_it'), and iteration continues with the
3360 previous object. Again, in many such cases this function is
3361 called again to find the next position where properties might
3362 change. */
3363
3364 do
3365 {
3366 handled = HANDLED_NORMALLY;
3367
3368 /* Call text property handlers. */
3369 for (p = it_props; p->handler; ++p)
3370 {
3371 handled = p->handler (it);
3372
3373 if (handled == HANDLED_RECOMPUTE_PROPS)
3374 break;
3375 else if (handled == HANDLED_RETURN)
3376 {
3377 /* We still want to show before and after strings from
3378 overlays even if the actual buffer text is replaced. */
3379 if (!handle_overlay_change_p
3380 || it->sp > 1
3381 /* Don't call get_overlay_strings_1 if we already
3382 have overlay strings loaded, because doing so
3383 will load them again and push the iterator state
3384 onto the stack one more time, which is not
3385 expected by the rest of the code that processes
3386 overlay strings. */
3387 || (it->current.overlay_string_index < 0
3388 && !get_overlay_strings_1 (it, 0, false)))
3389 {
3390 if (it->ellipsis_p)
3391 setup_for_ellipsis (it, 0);
3392 /* When handling a display spec, we might load an
3393 empty string. In that case, discard it here. We
3394 used to discard it in handle_single_display_spec,
3395 but that causes get_overlay_strings_1, above, to
3396 ignore overlay strings that we must check. */
3397 if (STRINGP (it->string) && !SCHARS (it->string))
3398 pop_it (it);
3399 return;
3400 }
3401 else if (STRINGP (it->string) && !SCHARS (it->string))
3402 pop_it (it);
3403 else
3404 {
3405 it->string_from_display_prop_p = false;
3406 it->from_disp_prop_p = false;
3407 handle_overlay_change_p = false;
3408 }
3409 handled = HANDLED_RECOMPUTE_PROPS;
3410 break;
3411 }
3412 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3413 handle_overlay_change_p = false;
3414 }
3415
3416 if (handled != HANDLED_RECOMPUTE_PROPS)
3417 {
3418 /* Don't check for overlay strings below when set to deliver
3419 characters from a display vector. */
3420 if (it->method == GET_FROM_DISPLAY_VECTOR)
3421 handle_overlay_change_p = false;
3422
3423 /* Handle overlay changes.
3424 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3425 if it finds overlays. */
3426 if (handle_overlay_change_p)
3427 handled = handle_overlay_change (it);
3428 }
3429
3430 if (it->ellipsis_p)
3431 {
3432 setup_for_ellipsis (it, 0);
3433 break;
3434 }
3435 }
3436 while (handled == HANDLED_RECOMPUTE_PROPS);
3437
3438 /* Determine where to stop next. */
3439 if (handled == HANDLED_NORMALLY)
3440 compute_stop_pos (it);
3441 }
3442
3443
3444 /* Compute IT->stop_charpos from text property and overlay change
3445 information for IT's current position. */
3446
3447 static void
3448 compute_stop_pos (struct it *it)
3449 {
3450 register INTERVAL iv, next_iv;
3451 Lisp_Object object, limit, position;
3452 ptrdiff_t charpos, bytepos;
3453
3454 if (STRINGP (it->string))
3455 {
3456 /* Strings are usually short, so don't limit the search for
3457 properties. */
3458 it->stop_charpos = it->end_charpos;
3459 object = it->string;
3460 limit = Qnil;
3461 charpos = IT_STRING_CHARPOS (*it);
3462 bytepos = IT_STRING_BYTEPOS (*it);
3463 }
3464 else
3465 {
3466 ptrdiff_t pos;
3467
3468 /* If end_charpos is out of range for some reason, such as a
3469 misbehaving display function, rationalize it (Bug#5984). */
3470 if (it->end_charpos > ZV)
3471 it->end_charpos = ZV;
3472 it->stop_charpos = it->end_charpos;
3473
3474 /* If next overlay change is in front of the current stop pos
3475 (which is IT->end_charpos), stop there. Note: value of
3476 next_overlay_change is point-max if no overlay change
3477 follows. */
3478 charpos = IT_CHARPOS (*it);
3479 bytepos = IT_BYTEPOS (*it);
3480 pos = next_overlay_change (charpos);
3481 if (pos < it->stop_charpos)
3482 it->stop_charpos = pos;
3483
3484 /* Set up variables for computing the stop position from text
3485 property changes. */
3486 XSETBUFFER (object, current_buffer);
3487 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3488 }
3489
3490 /* Get the interval containing IT's position. Value is a null
3491 interval if there isn't such an interval. */
3492 position = make_number (charpos);
3493 iv = validate_interval_range (object, &position, &position, false);
3494 if (iv)
3495 {
3496 Lisp_Object values_here[LAST_PROP_IDX];
3497 struct props *p;
3498
3499 /* Get properties here. */
3500 for (p = it_props; p->handler; ++p)
3501 values_here[p->idx] = textget (iv->plist,
3502 builtin_lisp_symbol (p->name));
3503
3504 /* Look for an interval following iv that has different
3505 properties. */
3506 for (next_iv = next_interval (iv);
3507 (next_iv
3508 && (NILP (limit)
3509 || XFASTINT (limit) > next_iv->position));
3510 next_iv = next_interval (next_iv))
3511 {
3512 for (p = it_props; p->handler; ++p)
3513 {
3514 Lisp_Object new_value = textget (next_iv->plist,
3515 builtin_lisp_symbol (p->name));
3516 if (!EQ (values_here[p->idx], new_value))
3517 break;
3518 }
3519
3520 if (p->handler)
3521 break;
3522 }
3523
3524 if (next_iv)
3525 {
3526 if (INTEGERP (limit)
3527 && next_iv->position >= XFASTINT (limit))
3528 /* No text property change up to limit. */
3529 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3530 else
3531 /* Text properties change in next_iv. */
3532 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3533 }
3534 }
3535
3536 if (it->cmp_it.id < 0)
3537 {
3538 ptrdiff_t stoppos = it->end_charpos;
3539
3540 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3541 stoppos = -1;
3542 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3543 stoppos, it->string);
3544 }
3545
3546 eassert (STRINGP (it->string)
3547 || (it->stop_charpos >= BEGV
3548 && it->stop_charpos >= IT_CHARPOS (*it)));
3549 }
3550
3551
3552 /* Return the position of the next overlay change after POS in
3553 current_buffer. Value is point-max if no overlay change
3554 follows. This is like `next-overlay-change' but doesn't use
3555 xmalloc. */
3556
3557 static ptrdiff_t
3558 next_overlay_change (ptrdiff_t pos)
3559 {
3560 ptrdiff_t i, noverlays;
3561 ptrdiff_t endpos;
3562 Lisp_Object *overlays;
3563 USE_SAFE_ALLOCA;
3564
3565 /* Get all overlays at the given position. */
3566 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, true);
3567
3568 /* If any of these overlays ends before endpos,
3569 use its ending point instead. */
3570 for (i = 0; i < noverlays; ++i)
3571 {
3572 Lisp_Object oend;
3573 ptrdiff_t oendpos;
3574
3575 oend = OVERLAY_END (overlays[i]);
3576 oendpos = OVERLAY_POSITION (oend);
3577 endpos = min (endpos, oendpos);
3578 }
3579
3580 SAFE_FREE ();
3581 return endpos;
3582 }
3583
3584 /* How many characters forward to search for a display property or
3585 display string. Searching too far forward makes the bidi display
3586 sluggish, especially in small windows. */
3587 #define MAX_DISP_SCAN 250
3588
3589 /* Return the character position of a display string at or after
3590 position specified by POSITION. If no display string exists at or
3591 after POSITION, return ZV. A display string is either an overlay
3592 with `display' property whose value is a string, or a `display'
3593 text property whose value is a string. STRING is data about the
3594 string to iterate; if STRING->lstring is nil, we are iterating a
3595 buffer. FRAME_WINDOW_P is true when we are displaying a window
3596 on a GUI frame. DISP_PROP is set to zero if we searched
3597 MAX_DISP_SCAN characters forward without finding any display
3598 strings, non-zero otherwise. It is set to 2 if the display string
3599 uses any kind of `(space ...)' spec that will produce a stretch of
3600 white space in the text area. */
3601 ptrdiff_t
3602 compute_display_string_pos (struct text_pos *position,
3603 struct bidi_string_data *string,
3604 struct window *w,
3605 bool frame_window_p, int *disp_prop)
3606 {
3607 /* OBJECT = nil means current buffer. */
3608 Lisp_Object object, object1;
3609 Lisp_Object pos, spec, limpos;
3610 bool string_p = string && (STRINGP (string->lstring) || string->s);
3611 ptrdiff_t eob = string_p ? string->schars : ZV;
3612 ptrdiff_t begb = string_p ? 0 : BEGV;
3613 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3614 ptrdiff_t lim =
3615 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3616 struct text_pos tpos;
3617 int rv = 0;
3618
3619 if (string && STRINGP (string->lstring))
3620 object1 = object = string->lstring;
3621 else if (w && !string_p)
3622 {
3623 XSETWINDOW (object, w);
3624 object1 = Qnil;
3625 }
3626 else
3627 object1 = object = Qnil;
3628
3629 *disp_prop = 1;
3630
3631 if (charpos >= eob
3632 /* We don't support display properties whose values are strings
3633 that have display string properties. */
3634 || string->from_disp_str
3635 /* C strings cannot have display properties. */
3636 || (string->s && !STRINGP (object)))
3637 {
3638 *disp_prop = 0;
3639 return eob;
3640 }
3641
3642 /* If the character at CHARPOS is where the display string begins,
3643 return CHARPOS. */
3644 pos = make_number (charpos);
3645 if (STRINGP (object))
3646 bufpos = string->bufpos;
3647 else
3648 bufpos = charpos;
3649 tpos = *position;
3650 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3651 && (charpos <= begb
3652 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3653 object),
3654 spec))
3655 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3656 frame_window_p)))
3657 {
3658 if (rv == 2)
3659 *disp_prop = 2;
3660 return charpos;
3661 }
3662
3663 /* Look forward for the first character with a `display' property
3664 that will replace the underlying text when displayed. */
3665 limpos = make_number (lim);
3666 do {
3667 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3668 CHARPOS (tpos) = XFASTINT (pos);
3669 if (CHARPOS (tpos) >= lim)
3670 {
3671 *disp_prop = 0;
3672 break;
3673 }
3674 if (STRINGP (object))
3675 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3676 else
3677 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3678 spec = Fget_char_property (pos, Qdisplay, object);
3679 if (!STRINGP (object))
3680 bufpos = CHARPOS (tpos);
3681 } while (NILP (spec)
3682 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3683 bufpos, frame_window_p)));
3684 if (rv == 2)
3685 *disp_prop = 2;
3686
3687 return CHARPOS (tpos);
3688 }
3689
3690 /* Return the character position of the end of the display string that
3691 started at CHARPOS. If there's no display string at CHARPOS,
3692 return -1. A display string is either an overlay with `display'
3693 property whose value is a string or a `display' text property whose
3694 value is a string. */
3695 ptrdiff_t
3696 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3697 {
3698 /* OBJECT = nil means current buffer. */
3699 Lisp_Object object =
3700 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3701 Lisp_Object pos = make_number (charpos);
3702 ptrdiff_t eob =
3703 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3704
3705 if (charpos >= eob || (string->s && !STRINGP (object)))
3706 return eob;
3707
3708 /* It could happen that the display property or overlay was removed
3709 since we found it in compute_display_string_pos above. One way
3710 this can happen is if JIT font-lock was called (through
3711 handle_fontified_prop), and jit-lock-functions remove text
3712 properties or overlays from the portion of buffer that includes
3713 CHARPOS. Muse mode is known to do that, for example. In this
3714 case, we return -1 to the caller, to signal that no display
3715 string is actually present at CHARPOS. See bidi_fetch_char for
3716 how this is handled.
3717
3718 An alternative would be to never look for display properties past
3719 it->stop_charpos. But neither compute_display_string_pos nor
3720 bidi_fetch_char that calls it know or care where the next
3721 stop_charpos is. */
3722 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3723 return -1;
3724
3725 /* Look forward for the first character where the `display' property
3726 changes. */
3727 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3728
3729 return XFASTINT (pos);
3730 }
3731
3732
3733 \f
3734 /***********************************************************************
3735 Fontification
3736 ***********************************************************************/
3737
3738 /* Handle changes in the `fontified' property of the current buffer by
3739 calling hook functions from Qfontification_functions to fontify
3740 regions of text. */
3741
3742 static enum prop_handled
3743 handle_fontified_prop (struct it *it)
3744 {
3745 Lisp_Object prop, pos;
3746 enum prop_handled handled = HANDLED_NORMALLY;
3747
3748 if (!NILP (Vmemory_full))
3749 return handled;
3750
3751 /* Get the value of the `fontified' property at IT's current buffer
3752 position. (The `fontified' property doesn't have a special
3753 meaning in strings.) If the value is nil, call functions from
3754 Qfontification_functions. */
3755 if (!STRINGP (it->string)
3756 && it->s == NULL
3757 && !NILP (Vfontification_functions)
3758 && !NILP (Vrun_hooks)
3759 && (pos = make_number (IT_CHARPOS (*it)),
3760 prop = Fget_char_property (pos, Qfontified, Qnil),
3761 /* Ignore the special cased nil value always present at EOB since
3762 no amount of fontifying will be able to change it. */
3763 NILP (prop) && IT_CHARPOS (*it) < Z))
3764 {
3765 ptrdiff_t count = SPECPDL_INDEX ();
3766 Lisp_Object val;
3767 struct buffer *obuf = current_buffer;
3768 ptrdiff_t begv = BEGV, zv = ZV;
3769 bool old_clip_changed = current_buffer->clip_changed;
3770
3771 val = Vfontification_functions;
3772 specbind (Qfontification_functions, Qnil);
3773
3774 eassert (it->end_charpos == ZV);
3775
3776 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3777 safe_call1 (val, pos);
3778 else
3779 {
3780 Lisp_Object fns, fn;
3781
3782 fns = Qnil;
3783
3784 for (; CONSP (val); val = XCDR (val))
3785 {
3786 fn = XCAR (val);
3787
3788 if (EQ (fn, Qt))
3789 {
3790 /* A value of t indicates this hook has a local
3791 binding; it means to run the global binding too.
3792 In a global value, t should not occur. If it
3793 does, we must ignore it to avoid an endless
3794 loop. */
3795 for (fns = Fdefault_value (Qfontification_functions);
3796 CONSP (fns);
3797 fns = XCDR (fns))
3798 {
3799 fn = XCAR (fns);
3800 if (!EQ (fn, Qt))
3801 safe_call1 (fn, pos);
3802 }
3803 }
3804 else
3805 safe_call1 (fn, pos);
3806 }
3807 }
3808
3809 unbind_to (count, Qnil);
3810
3811 /* Fontification functions routinely call `save-restriction'.
3812 Normally, this tags clip_changed, which can confuse redisplay
3813 (see discussion in Bug#6671). Since we don't perform any
3814 special handling of fontification changes in the case where
3815 `save-restriction' isn't called, there's no point doing so in
3816 this case either. So, if the buffer's restrictions are
3817 actually left unchanged, reset clip_changed. */
3818 if (obuf == current_buffer)
3819 {
3820 if (begv == BEGV && zv == ZV)
3821 current_buffer->clip_changed = old_clip_changed;
3822 }
3823 /* There isn't much we can reasonably do to protect against
3824 misbehaving fontification, but here's a fig leaf. */
3825 else if (BUFFER_LIVE_P (obuf))
3826 set_buffer_internal_1 (obuf);
3827
3828 /* The fontification code may have added/removed text.
3829 It could do even a lot worse, but let's at least protect against
3830 the most obvious case where only the text past `pos' gets changed',
3831 as is/was done in grep.el where some escapes sequences are turned
3832 into face properties (bug#7876). */
3833 it->end_charpos = ZV;
3834
3835 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3836 something. This avoids an endless loop if they failed to
3837 fontify the text for which reason ever. */
3838 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3839 handled = HANDLED_RECOMPUTE_PROPS;
3840 }
3841
3842 return handled;
3843 }
3844
3845
3846 \f
3847 /***********************************************************************
3848 Faces
3849 ***********************************************************************/
3850
3851 /* Set up iterator IT from face properties at its current position.
3852 Called from handle_stop. */
3853
3854 static enum prop_handled
3855 handle_face_prop (struct it *it)
3856 {
3857 int new_face_id;
3858 ptrdiff_t next_stop;
3859
3860 if (!STRINGP (it->string))
3861 {
3862 new_face_id
3863 = face_at_buffer_position (it->w,
3864 IT_CHARPOS (*it),
3865 &next_stop,
3866 (IT_CHARPOS (*it)
3867 + TEXT_PROP_DISTANCE_LIMIT),
3868 false, it->base_face_id);
3869
3870 /* Is this a start of a run of characters with box face?
3871 Caveat: this can be called for a freshly initialized
3872 iterator; face_id is -1 in this case. We know that the new
3873 face will not change until limit, i.e. if the new face has a
3874 box, all characters up to limit will have one. But, as
3875 usual, we don't know whether limit is really the end. */
3876 if (new_face_id != it->face_id)
3877 {
3878 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3879 /* If it->face_id is -1, old_face below will be NULL, see
3880 the definition of FACE_FROM_ID. This will happen if this
3881 is the initial call that gets the face. */
3882 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3883
3884 /* If the value of face_id of the iterator is -1, we have to
3885 look in front of IT's position and see whether there is a
3886 face there that's different from new_face_id. */
3887 if (!old_face && IT_CHARPOS (*it) > BEG)
3888 {
3889 int prev_face_id = face_before_it_pos (it);
3890
3891 old_face = FACE_FROM_ID (it->f, prev_face_id);
3892 }
3893
3894 /* If the new face has a box, but the old face does not,
3895 this is the start of a run of characters with box face,
3896 i.e. this character has a shadow on the left side. */
3897 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3898 && (old_face == NULL || !old_face->box));
3899 it->face_box_p = new_face->box != FACE_NO_BOX;
3900 }
3901 }
3902 else
3903 {
3904 int base_face_id;
3905 ptrdiff_t bufpos;
3906 int i;
3907 Lisp_Object from_overlay
3908 = (it->current.overlay_string_index >= 0
3909 ? it->string_overlays[it->current.overlay_string_index
3910 % OVERLAY_STRING_CHUNK_SIZE]
3911 : Qnil);
3912
3913 /* See if we got to this string directly or indirectly from
3914 an overlay property. That includes the before-string or
3915 after-string of an overlay, strings in display properties
3916 provided by an overlay, their text properties, etc.
3917
3918 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3919 if (! NILP (from_overlay))
3920 for (i = it->sp - 1; i >= 0; i--)
3921 {
3922 if (it->stack[i].current.overlay_string_index >= 0)
3923 from_overlay
3924 = it->string_overlays[it->stack[i].current.overlay_string_index
3925 % OVERLAY_STRING_CHUNK_SIZE];
3926 else if (! NILP (it->stack[i].from_overlay))
3927 from_overlay = it->stack[i].from_overlay;
3928
3929 if (!NILP (from_overlay))
3930 break;
3931 }
3932
3933 if (! NILP (from_overlay))
3934 {
3935 bufpos = IT_CHARPOS (*it);
3936 /* For a string from an overlay, the base face depends
3937 only on text properties and ignores overlays. */
3938 base_face_id
3939 = face_for_overlay_string (it->w,
3940 IT_CHARPOS (*it),
3941 &next_stop,
3942 (IT_CHARPOS (*it)
3943 + TEXT_PROP_DISTANCE_LIMIT),
3944 false,
3945 from_overlay);
3946 }
3947 else
3948 {
3949 bufpos = 0;
3950
3951 /* For strings from a `display' property, use the face at
3952 IT's current buffer position as the base face to merge
3953 with, so that overlay strings appear in the same face as
3954 surrounding text, unless they specify their own faces.
3955 For strings from wrap-prefix and line-prefix properties,
3956 use the default face, possibly remapped via
3957 Vface_remapping_alist. */
3958 /* Note that the fact that we use the face at _buffer_
3959 position means that a 'display' property on an overlay
3960 string will not inherit the face of that overlay string,
3961 but will instead revert to the face of buffer text
3962 covered by the overlay. This is visible, e.g., when the
3963 overlay specifies a box face, but neither the buffer nor
3964 the display string do. This sounds like a design bug,
3965 but Emacs always did that since v21.1, so changing that
3966 might be a big deal. */
3967 base_face_id = it->string_from_prefix_prop_p
3968 ? (!NILP (Vface_remapping_alist)
3969 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
3970 : DEFAULT_FACE_ID)
3971 : underlying_face_id (it);
3972 }
3973
3974 new_face_id = face_at_string_position (it->w,
3975 it->string,
3976 IT_STRING_CHARPOS (*it),
3977 bufpos,
3978 &next_stop,
3979 base_face_id, false);
3980
3981 /* Is this a start of a run of characters with box? Caveat:
3982 this can be called for a freshly allocated iterator; face_id
3983 is -1 is this case. We know that the new face will not
3984 change until the next check pos, i.e. if the new face has a
3985 box, all characters up to that position will have a
3986 box. But, as usual, we don't know whether that position
3987 is really the end. */
3988 if (new_face_id != it->face_id)
3989 {
3990 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3991 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3992
3993 /* If new face has a box but old face hasn't, this is the
3994 start of a run of characters with box, i.e. it has a
3995 shadow on the left side. */
3996 it->start_of_box_run_p
3997 = new_face->box && (old_face == NULL || !old_face->box);
3998 it->face_box_p = new_face->box != FACE_NO_BOX;
3999 }
4000 }
4001
4002 it->face_id = new_face_id;
4003 return HANDLED_NORMALLY;
4004 }
4005
4006
4007 /* Return the ID of the face ``underlying'' IT's current position,
4008 which is in a string. If the iterator is associated with a
4009 buffer, return the face at IT's current buffer position.
4010 Otherwise, use the iterator's base_face_id. */
4011
4012 static int
4013 underlying_face_id (struct it *it)
4014 {
4015 int face_id = it->base_face_id, i;
4016
4017 eassert (STRINGP (it->string));
4018
4019 for (i = it->sp - 1; i >= 0; --i)
4020 if (NILP (it->stack[i].string))
4021 face_id = it->stack[i].face_id;
4022
4023 return face_id;
4024 }
4025
4026
4027 /* Compute the face one character before or after the current position
4028 of IT, in the visual order. BEFORE_P means get the face
4029 in front (to the left in L2R paragraphs, to the right in R2L
4030 paragraphs) of IT's screen position. Value is the ID of the face. */
4031
4032 static int
4033 face_before_or_after_it_pos (struct it *it, bool before_p)
4034 {
4035 int face_id, limit;
4036 ptrdiff_t next_check_charpos;
4037 struct it it_copy;
4038 void *it_copy_data = NULL;
4039
4040 eassert (it->s == NULL);
4041
4042 if (STRINGP (it->string))
4043 {
4044 ptrdiff_t bufpos, charpos;
4045 int base_face_id;
4046
4047 /* No face change past the end of the string (for the case
4048 we are padding with spaces). No face change before the
4049 string start. */
4050 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
4051 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
4052 return it->face_id;
4053
4054 if (!it->bidi_p)
4055 {
4056 /* Set charpos to the position before or after IT's current
4057 position, in the logical order, which in the non-bidi
4058 case is the same as the visual order. */
4059 if (before_p)
4060 charpos = IT_STRING_CHARPOS (*it) - 1;
4061 else if (it->what == IT_COMPOSITION)
4062 /* For composition, we must check the character after the
4063 composition. */
4064 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4065 else
4066 charpos = IT_STRING_CHARPOS (*it) + 1;
4067 }
4068 else
4069 {
4070 if (before_p)
4071 {
4072 /* With bidi iteration, the character before the current
4073 in the visual order cannot be found by simple
4074 iteration, because "reverse" reordering is not
4075 supported. Instead, we need to start from the string
4076 beginning and go all the way to the current string
4077 position, remembering the previous position. */
4078 /* Ignore face changes before the first visible
4079 character on this display line. */
4080 if (it->current_x <= it->first_visible_x)
4081 return it->face_id;
4082 SAVE_IT (it_copy, *it, it_copy_data);
4083 IT_STRING_CHARPOS (it_copy) = 0;
4084 bidi_init_it (0, 0, FRAME_WINDOW_P (it_copy.f), &it_copy.bidi_it);
4085
4086 do
4087 {
4088 charpos = IT_STRING_CHARPOS (it_copy);
4089 if (charpos >= SCHARS (it->string))
4090 break;
4091 bidi_move_to_visually_next (&it_copy.bidi_it);
4092 }
4093 while (IT_STRING_CHARPOS (it_copy) != IT_STRING_CHARPOS (*it));
4094
4095 RESTORE_IT (it, it, it_copy_data);
4096 }
4097 else
4098 {
4099 /* Set charpos to the string position of the character
4100 that comes after IT's current position in the visual
4101 order. */
4102 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4103
4104 it_copy = *it;
4105 while (n--)
4106 bidi_move_to_visually_next (&it_copy.bidi_it);
4107
4108 charpos = it_copy.bidi_it.charpos;
4109 }
4110 }
4111 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4112
4113 if (it->current.overlay_string_index >= 0)
4114 bufpos = IT_CHARPOS (*it);
4115 else
4116 bufpos = 0;
4117
4118 base_face_id = underlying_face_id (it);
4119
4120 /* Get the face for ASCII, or unibyte. */
4121 face_id = face_at_string_position (it->w,
4122 it->string,
4123 charpos,
4124 bufpos,
4125 &next_check_charpos,
4126 base_face_id, false);
4127
4128 /* Correct the face for charsets different from ASCII. Do it
4129 for the multibyte case only. The face returned above is
4130 suitable for unibyte text if IT->string is unibyte. */
4131 if (STRING_MULTIBYTE (it->string))
4132 {
4133 struct text_pos pos1 = string_pos (charpos, it->string);
4134 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4135 int c, len;
4136 struct face *face = FACE_FROM_ID (it->f, face_id);
4137
4138 c = string_char_and_length (p, &len);
4139 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4140 }
4141 }
4142 else
4143 {
4144 struct text_pos pos;
4145
4146 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4147 || (IT_CHARPOS (*it) <= BEGV && before_p))
4148 return it->face_id;
4149
4150 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4151 pos = it->current.pos;
4152
4153 if (!it->bidi_p)
4154 {
4155 if (before_p)
4156 DEC_TEXT_POS (pos, it->multibyte_p);
4157 else
4158 {
4159 if (it->what == IT_COMPOSITION)
4160 {
4161 /* For composition, we must check the position after
4162 the composition. */
4163 pos.charpos += it->cmp_it.nchars;
4164 pos.bytepos += it->len;
4165 }
4166 else
4167 INC_TEXT_POS (pos, it->multibyte_p);
4168 }
4169 }
4170 else
4171 {
4172 if (before_p)
4173 {
4174 int current_x;
4175
4176 /* With bidi iteration, the character before the current
4177 in the visual order cannot be found by simple
4178 iteration, because "reverse" reordering is not
4179 supported. Instead, we need to use the move_it_*
4180 family of functions, and move to the previous
4181 character starting from the beginning of the visual
4182 line. */
4183 /* Ignore face changes before the first visible
4184 character on this display line. */
4185 if (it->current_x <= it->first_visible_x)
4186 return it->face_id;
4187 SAVE_IT (it_copy, *it, it_copy_data);
4188 /* Implementation note: Since move_it_in_display_line
4189 works in the iterator geometry, and thinks the first
4190 character is always the leftmost, even in R2L lines,
4191 we don't need to distinguish between the R2L and L2R
4192 cases here. */
4193 current_x = it_copy.current_x;
4194 move_it_vertically_backward (&it_copy, 0);
4195 move_it_in_display_line (&it_copy, ZV, current_x - 1, MOVE_TO_X);
4196 pos = it_copy.current.pos;
4197 RESTORE_IT (it, it, it_copy_data);
4198 }
4199 else
4200 {
4201 /* Set charpos to the buffer position of the character
4202 that comes after IT's current position in the visual
4203 order. */
4204 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4205
4206 it_copy = *it;
4207 while (n--)
4208 bidi_move_to_visually_next (&it_copy.bidi_it);
4209
4210 SET_TEXT_POS (pos,
4211 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4212 }
4213 }
4214 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4215
4216 /* Determine face for CHARSET_ASCII, or unibyte. */
4217 face_id = face_at_buffer_position (it->w,
4218 CHARPOS (pos),
4219 &next_check_charpos,
4220 limit, false, -1);
4221
4222 /* Correct the face for charsets different from ASCII. Do it
4223 for the multibyte case only. The face returned above is
4224 suitable for unibyte text if current_buffer is unibyte. */
4225 if (it->multibyte_p)
4226 {
4227 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4228 struct face *face = FACE_FROM_ID (it->f, face_id);
4229 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4230 }
4231 }
4232
4233 return face_id;
4234 }
4235
4236
4237 \f
4238 /***********************************************************************
4239 Invisible text
4240 ***********************************************************************/
4241
4242 /* Set up iterator IT from invisible properties at its current
4243 position. Called from handle_stop. */
4244
4245 static enum prop_handled
4246 handle_invisible_prop (struct it *it)
4247 {
4248 enum prop_handled handled = HANDLED_NORMALLY;
4249 int invis;
4250 Lisp_Object prop;
4251
4252 if (STRINGP (it->string))
4253 {
4254 Lisp_Object end_charpos, limit;
4255
4256 /* Get the value of the invisible text property at the
4257 current position. Value will be nil if there is no such
4258 property. */
4259 end_charpos = make_number (IT_STRING_CHARPOS (*it));
4260 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4261 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4262
4263 if (invis != 0 && IT_STRING_CHARPOS (*it) < it->end_charpos)
4264 {
4265 /* Record whether we have to display an ellipsis for the
4266 invisible text. */
4267 bool display_ellipsis_p = (invis == 2);
4268 ptrdiff_t len, endpos;
4269
4270 handled = HANDLED_RECOMPUTE_PROPS;
4271
4272 /* Get the position at which the next visible text can be
4273 found in IT->string, if any. */
4274 endpos = len = SCHARS (it->string);
4275 XSETINT (limit, len);
4276 do
4277 {
4278 end_charpos
4279 = Fnext_single_property_change (end_charpos, Qinvisible,
4280 it->string, limit);
4281 /* Since LIMIT is always an integer, so should be the
4282 value returned by Fnext_single_property_change. */
4283 eassert (INTEGERP (end_charpos));
4284 if (INTEGERP (end_charpos))
4285 {
4286 endpos = XFASTINT (end_charpos);
4287 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4288 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4289 if (invis == 2)
4290 display_ellipsis_p = true;
4291 }
4292 else /* Should never happen; but if it does, exit the loop. */
4293 endpos = len;
4294 }
4295 while (invis != 0 && endpos < len);
4296
4297 if (display_ellipsis_p)
4298 it->ellipsis_p = true;
4299
4300 if (endpos < len)
4301 {
4302 /* Text at END_CHARPOS is visible. Move IT there. */
4303 struct text_pos old;
4304 ptrdiff_t oldpos;
4305
4306 old = it->current.string_pos;
4307 oldpos = CHARPOS (old);
4308 if (it->bidi_p)
4309 {
4310 if (it->bidi_it.first_elt
4311 && it->bidi_it.charpos < SCHARS (it->string))
4312 bidi_paragraph_init (it->paragraph_embedding,
4313 &it->bidi_it, true);
4314 /* Bidi-iterate out of the invisible text. */
4315 do
4316 {
4317 bidi_move_to_visually_next (&it->bidi_it);
4318 }
4319 while (oldpos <= it->bidi_it.charpos
4320 && it->bidi_it.charpos < endpos);
4321
4322 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4323 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4324 if (IT_CHARPOS (*it) >= endpos)
4325 it->prev_stop = endpos;
4326 }
4327 else
4328 {
4329 IT_STRING_CHARPOS (*it) = endpos;
4330 compute_string_pos (&it->current.string_pos, old, it->string);
4331 }
4332 }
4333 else
4334 {
4335 /* The rest of the string is invisible. If this is an
4336 overlay string, proceed with the next overlay string
4337 or whatever comes and return a character from there. */
4338 if (it->current.overlay_string_index >= 0
4339 && !display_ellipsis_p)
4340 {
4341 next_overlay_string (it);
4342 /* Don't check for overlay strings when we just
4343 finished processing them. */
4344 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4345 }
4346 else
4347 {
4348 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4349 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4350 }
4351 }
4352 }
4353 }
4354 else
4355 {
4356 ptrdiff_t newpos, next_stop, start_charpos, tem;
4357 Lisp_Object pos, overlay;
4358
4359 /* First of all, is there invisible text at this position? */
4360 tem = start_charpos = IT_CHARPOS (*it);
4361 pos = make_number (tem);
4362 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4363 &overlay);
4364 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4365
4366 /* If we are on invisible text, skip over it. */
4367 if (invis != 0 && start_charpos < it->end_charpos)
4368 {
4369 /* Record whether we have to display an ellipsis for the
4370 invisible text. */
4371 bool display_ellipsis_p = invis == 2;
4372
4373 handled = HANDLED_RECOMPUTE_PROPS;
4374
4375 /* Loop skipping over invisible text. The loop is left at
4376 ZV or with IT on the first char being visible again. */
4377 do
4378 {
4379 /* Try to skip some invisible text. Return value is the
4380 position reached which can be equal to where we start
4381 if there is nothing invisible there. This skips both
4382 over invisible text properties and overlays with
4383 invisible property. */
4384 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4385
4386 /* If we skipped nothing at all we weren't at invisible
4387 text in the first place. If everything to the end of
4388 the buffer was skipped, end the loop. */
4389 if (newpos == tem || newpos >= ZV)
4390 invis = 0;
4391 else
4392 {
4393 /* We skipped some characters but not necessarily
4394 all there are. Check if we ended up on visible
4395 text. Fget_char_property returns the property of
4396 the char before the given position, i.e. if we
4397 get invis = 0, this means that the char at
4398 newpos is visible. */
4399 pos = make_number (newpos);
4400 prop = Fget_char_property (pos, Qinvisible, it->window);
4401 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4402 }
4403
4404 /* If we ended up on invisible text, proceed to
4405 skip starting with next_stop. */
4406 if (invis != 0)
4407 tem = next_stop;
4408
4409 /* If there are adjacent invisible texts, don't lose the
4410 second one's ellipsis. */
4411 if (invis == 2)
4412 display_ellipsis_p = true;
4413 }
4414 while (invis != 0);
4415
4416 /* The position newpos is now either ZV or on visible text. */
4417 if (it->bidi_p)
4418 {
4419 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4420 bool on_newline
4421 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4422 bool after_newline
4423 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4424
4425 /* If the invisible text ends on a newline or on a
4426 character after a newline, we can avoid the costly,
4427 character by character, bidi iteration to NEWPOS, and
4428 instead simply reseat the iterator there. That's
4429 because all bidi reordering information is tossed at
4430 the newline. This is a big win for modes that hide
4431 complete lines, like Outline, Org, etc. */
4432 if (on_newline || after_newline)
4433 {
4434 struct text_pos tpos;
4435 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4436
4437 SET_TEXT_POS (tpos, newpos, bpos);
4438 reseat_1 (it, tpos, false);
4439 /* If we reseat on a newline/ZV, we need to prep the
4440 bidi iterator for advancing to the next character
4441 after the newline/EOB, keeping the current paragraph
4442 direction (so that PRODUCE_GLYPHS does TRT wrt
4443 prepending/appending glyphs to a glyph row). */
4444 if (on_newline)
4445 {
4446 it->bidi_it.first_elt = false;
4447 it->bidi_it.paragraph_dir = pdir;
4448 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4449 it->bidi_it.nchars = 1;
4450 it->bidi_it.ch_len = 1;
4451 }
4452 }
4453 else /* Must use the slow method. */
4454 {
4455 /* With bidi iteration, the region of invisible text
4456 could start and/or end in the middle of a
4457 non-base embedding level. Therefore, we need to
4458 skip invisible text using the bidi iterator,
4459 starting at IT's current position, until we find
4460 ourselves outside of the invisible text.
4461 Skipping invisible text _after_ bidi iteration
4462 avoids affecting the visual order of the
4463 displayed text when invisible properties are
4464 added or removed. */
4465 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4466 {
4467 /* If we were `reseat'ed to a new paragraph,
4468 determine the paragraph base direction. We
4469 need to do it now because
4470 next_element_from_buffer may not have a
4471 chance to do it, if we are going to skip any
4472 text at the beginning, which resets the
4473 FIRST_ELT flag. */
4474 bidi_paragraph_init (it->paragraph_embedding,
4475 &it->bidi_it, true);
4476 }
4477 do
4478 {
4479 bidi_move_to_visually_next (&it->bidi_it);
4480 }
4481 while (it->stop_charpos <= it->bidi_it.charpos
4482 && it->bidi_it.charpos < newpos);
4483 IT_CHARPOS (*it) = it->bidi_it.charpos;
4484 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4485 /* If we overstepped NEWPOS, record its position in
4486 the iterator, so that we skip invisible text if
4487 later the bidi iteration lands us in the
4488 invisible region again. */
4489 if (IT_CHARPOS (*it) >= newpos)
4490 it->prev_stop = newpos;
4491 }
4492 }
4493 else
4494 {
4495 IT_CHARPOS (*it) = newpos;
4496 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4497 }
4498
4499 if (display_ellipsis_p)
4500 {
4501 /* Make sure that the glyphs of the ellipsis will get
4502 correct `charpos' values. If we would not update
4503 it->position here, the glyphs would belong to the
4504 last visible character _before_ the invisible
4505 text, which confuses `set_cursor_from_row'.
4506
4507 We use the last invisible position instead of the
4508 first because this way the cursor is always drawn on
4509 the first "." of the ellipsis, whenever PT is inside
4510 the invisible text. Otherwise the cursor would be
4511 placed _after_ the ellipsis when the point is after the
4512 first invisible character. */
4513 if (!STRINGP (it->object))
4514 {
4515 it->position.charpos = newpos - 1;
4516 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4517 }
4518 }
4519
4520 /* If there are before-strings at the start of invisible
4521 text, and the text is invisible because of a text
4522 property, arrange to show before-strings because 20.x did
4523 it that way. (If the text is invisible because of an
4524 overlay property instead of a text property, this is
4525 already handled in the overlay code.) */
4526 if (NILP (overlay)
4527 && get_overlay_strings (it, it->stop_charpos))
4528 {
4529 handled = HANDLED_RECOMPUTE_PROPS;
4530 if (it->sp > 0)
4531 {
4532 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4533 /* The call to get_overlay_strings above recomputes
4534 it->stop_charpos, but it only considers changes
4535 in properties and overlays beyond iterator's
4536 current position. This causes us to miss changes
4537 that happen exactly where the invisible property
4538 ended. So we play it safe here and force the
4539 iterator to check for potential stop positions
4540 immediately after the invisible text. Note that
4541 if get_overlay_strings returns true, it
4542 normally also pushed the iterator stack, so we
4543 need to update the stop position in the slot
4544 below the current one. */
4545 it->stack[it->sp - 1].stop_charpos
4546 = CHARPOS (it->stack[it->sp - 1].current.pos);
4547 }
4548 }
4549 else if (display_ellipsis_p)
4550 {
4551 it->ellipsis_p = true;
4552 /* Let the ellipsis display before
4553 considering any properties of the following char.
4554 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4555 handled = HANDLED_RETURN;
4556 }
4557 }
4558 }
4559
4560 return handled;
4561 }
4562
4563
4564 /* Make iterator IT return `...' next.
4565 Replaces LEN characters from buffer. */
4566
4567 static void
4568 setup_for_ellipsis (struct it *it, int len)
4569 {
4570 /* Use the display table definition for `...'. Invalid glyphs
4571 will be handled by the method returning elements from dpvec. */
4572 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4573 {
4574 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4575 it->dpvec = v->contents;
4576 it->dpend = v->contents + v->header.size;
4577 }
4578 else
4579 {
4580 /* Default `...'. */
4581 it->dpvec = default_invis_vector;
4582 it->dpend = default_invis_vector + 3;
4583 }
4584
4585 it->dpvec_char_len = len;
4586 it->current.dpvec_index = 0;
4587 it->dpvec_face_id = -1;
4588
4589 /* Use IT->saved_face_id for the ellipsis, so that it has the same
4590 face as the preceding text. IT->saved_face_id was set in
4591 handle_stop to the face of the preceding character, and will be
4592 different from IT->face_id only if the invisible text skipped in
4593 handle_invisible_prop has some non-default face on its first
4594 character. We thus ignore the face of the invisible text when we
4595 display the ellipsis. IT's face is restored in set_iterator_to_next. */
4596 if (it->saved_face_id >= 0)
4597 it->face_id = it->saved_face_id;
4598
4599 /* If the ellipsis represents buffer text, it means we advanced in
4600 the buffer, so we should no longer ignore overlay strings. */
4601 if (it->method == GET_FROM_BUFFER)
4602 it->ignore_overlay_strings_at_pos_p = false;
4603
4604 it->method = GET_FROM_DISPLAY_VECTOR;
4605 it->ellipsis_p = true;
4606 }
4607
4608
4609 \f
4610 /***********************************************************************
4611 'display' property
4612 ***********************************************************************/
4613
4614 /* Set up iterator IT from `display' property at its current position.
4615 Called from handle_stop.
4616 We return HANDLED_RETURN if some part of the display property
4617 overrides the display of the buffer text itself.
4618 Otherwise we return HANDLED_NORMALLY. */
4619
4620 static enum prop_handled
4621 handle_display_prop (struct it *it)
4622 {
4623 Lisp_Object propval, object, overlay;
4624 struct text_pos *position;
4625 ptrdiff_t bufpos;
4626 /* Nonzero if some property replaces the display of the text itself. */
4627 int display_replaced = 0;
4628
4629 if (STRINGP (it->string))
4630 {
4631 object = it->string;
4632 position = &it->current.string_pos;
4633 bufpos = CHARPOS (it->current.pos);
4634 }
4635 else
4636 {
4637 XSETWINDOW (object, it->w);
4638 position = &it->current.pos;
4639 bufpos = CHARPOS (*position);
4640 }
4641
4642 /* Reset those iterator values set from display property values. */
4643 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4644 it->space_width = Qnil;
4645 it->font_height = Qnil;
4646 it->voffset = 0;
4647
4648 /* We don't support recursive `display' properties, i.e. string
4649 values that have a string `display' property, that have a string
4650 `display' property etc. */
4651 if (!it->string_from_display_prop_p)
4652 it->area = TEXT_AREA;
4653
4654 propval = get_char_property_and_overlay (make_number (position->charpos),
4655 Qdisplay, object, &overlay);
4656 if (NILP (propval))
4657 return HANDLED_NORMALLY;
4658 /* Now OVERLAY is the overlay that gave us this property, or nil
4659 if it was a text property. */
4660
4661 if (!STRINGP (it->string))
4662 object = it->w->contents;
4663
4664 display_replaced = handle_display_spec (it, propval, object, overlay,
4665 position, bufpos,
4666 FRAME_WINDOW_P (it->f));
4667 return display_replaced != 0 ? HANDLED_RETURN : HANDLED_NORMALLY;
4668 }
4669
4670 /* Subroutine of handle_display_prop. Returns non-zero if the display
4671 specification in SPEC is a replacing specification, i.e. it would
4672 replace the text covered by `display' property with something else,
4673 such as an image or a display string. If SPEC includes any kind or
4674 `(space ...) specification, the value is 2; this is used by
4675 compute_display_string_pos, which see.
4676
4677 See handle_single_display_spec for documentation of arguments.
4678 FRAME_WINDOW_P is true if the window being redisplayed is on a
4679 GUI frame; this argument is used only if IT is NULL, see below.
4680
4681 IT can be NULL, if this is called by the bidi reordering code
4682 through compute_display_string_pos, which see. In that case, this
4683 function only examines SPEC, but does not otherwise "handle" it, in
4684 the sense that it doesn't set up members of IT from the display
4685 spec. */
4686 static int
4687 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4688 Lisp_Object overlay, struct text_pos *position,
4689 ptrdiff_t bufpos, bool frame_window_p)
4690 {
4691 int replacing = 0;
4692
4693 if (CONSP (spec)
4694 /* Simple specifications. */
4695 && !EQ (XCAR (spec), Qimage)
4696 #ifdef HAVE_XWIDGETS
4697 && !EQ (XCAR (spec), Qxwidget)
4698 #endif
4699 && !EQ (XCAR (spec), Qspace)
4700 && !EQ (XCAR (spec), Qwhen)
4701 && !EQ (XCAR (spec), Qslice)
4702 && !EQ (XCAR (spec), Qspace_width)
4703 && !EQ (XCAR (spec), Qheight)
4704 && !EQ (XCAR (spec), Qraise)
4705 /* Marginal area specifications. */
4706 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4707 && !EQ (XCAR (spec), Qleft_fringe)
4708 && !EQ (XCAR (spec), Qright_fringe)
4709 && !NILP (XCAR (spec)))
4710 {
4711 for (; CONSP (spec); spec = XCDR (spec))
4712 {
4713 int rv = handle_single_display_spec (it, XCAR (spec), object,
4714 overlay, position, bufpos,
4715 replacing, frame_window_p);
4716 if (rv != 0)
4717 {
4718 replacing = rv;
4719 /* If some text in a string is replaced, `position' no
4720 longer points to the position of `object'. */
4721 if (!it || STRINGP (object))
4722 break;
4723 }
4724 }
4725 }
4726 else if (VECTORP (spec))
4727 {
4728 ptrdiff_t i;
4729 for (i = 0; i < ASIZE (spec); ++i)
4730 {
4731 int rv = handle_single_display_spec (it, AREF (spec, i), object,
4732 overlay, position, bufpos,
4733 replacing, frame_window_p);
4734 if (rv != 0)
4735 {
4736 replacing = rv;
4737 /* If some text in a string is replaced, `position' no
4738 longer points to the position of `object'. */
4739 if (!it || STRINGP (object))
4740 break;
4741 }
4742 }
4743 }
4744 else
4745 replacing = handle_single_display_spec (it, spec, object, overlay, position,
4746 bufpos, 0, frame_window_p);
4747 return replacing;
4748 }
4749
4750 /* Value is the position of the end of the `display' property starting
4751 at START_POS in OBJECT. */
4752
4753 static struct text_pos
4754 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4755 {
4756 Lisp_Object end;
4757 struct text_pos end_pos;
4758
4759 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4760 Qdisplay, object, Qnil);
4761 CHARPOS (end_pos) = XFASTINT (end);
4762 if (STRINGP (object))
4763 compute_string_pos (&end_pos, start_pos, it->string);
4764 else
4765 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4766
4767 return end_pos;
4768 }
4769
4770
4771 /* Set up IT from a single `display' property specification SPEC. OBJECT
4772 is the object in which the `display' property was found. *POSITION
4773 is the position in OBJECT at which the `display' property was found.
4774 BUFPOS is the buffer position of OBJECT (different from POSITION if
4775 OBJECT is not a buffer). DISPLAY_REPLACED non-zero means that we
4776 previously saw a display specification which already replaced text
4777 display with something else, for example an image; we ignore such
4778 properties after the first one has been processed.
4779
4780 OVERLAY is the overlay this `display' property came from,
4781 or nil if it was a text property.
4782
4783 If SPEC is a `space' or `image' specification, and in some other
4784 cases too, set *POSITION to the position where the `display'
4785 property ends.
4786
4787 If IT is NULL, only examine the property specification in SPEC, but
4788 don't set up IT. In that case, FRAME_WINDOW_P means SPEC
4789 is intended to be displayed in a window on a GUI frame.
4790
4791 Value is non-zero if something was found which replaces the display
4792 of buffer or string text. */
4793
4794 static int
4795 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4796 Lisp_Object overlay, struct text_pos *position,
4797 ptrdiff_t bufpos, int display_replaced,
4798 bool frame_window_p)
4799 {
4800 Lisp_Object form;
4801 Lisp_Object location, value;
4802 struct text_pos start_pos = *position;
4803
4804 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4805 If the result is non-nil, use VALUE instead of SPEC. */
4806 form = Qt;
4807 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4808 {
4809 spec = XCDR (spec);
4810 if (!CONSP (spec))
4811 return 0;
4812 form = XCAR (spec);
4813 spec = XCDR (spec);
4814 }
4815
4816 if (!NILP (form) && !EQ (form, Qt))
4817 {
4818 ptrdiff_t count = SPECPDL_INDEX ();
4819
4820 /* Bind `object' to the object having the `display' property, a
4821 buffer or string. Bind `position' to the position in the
4822 object where the property was found, and `buffer-position'
4823 to the current position in the buffer. */
4824
4825 if (NILP (object))
4826 XSETBUFFER (object, current_buffer);
4827 specbind (Qobject, object);
4828 specbind (Qposition, make_number (CHARPOS (*position)));
4829 specbind (Qbuffer_position, make_number (bufpos));
4830 form = safe_eval (form);
4831 unbind_to (count, Qnil);
4832 }
4833
4834 if (NILP (form))
4835 return 0;
4836
4837 /* Handle `(height HEIGHT)' specifications. */
4838 if (CONSP (spec)
4839 && EQ (XCAR (spec), Qheight)
4840 && CONSP (XCDR (spec)))
4841 {
4842 if (it)
4843 {
4844 if (!FRAME_WINDOW_P (it->f))
4845 return 0;
4846
4847 it->font_height = XCAR (XCDR (spec));
4848 if (!NILP (it->font_height))
4849 {
4850 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4851 int new_height = -1;
4852
4853 if (CONSP (it->font_height)
4854 && (EQ (XCAR (it->font_height), Qplus)
4855 || EQ (XCAR (it->font_height), Qminus))
4856 && CONSP (XCDR (it->font_height))
4857 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4858 {
4859 /* `(+ N)' or `(- N)' where N is an integer. */
4860 int steps = XINT (XCAR (XCDR (it->font_height)));
4861 if (EQ (XCAR (it->font_height), Qplus))
4862 steps = - steps;
4863 it->face_id = smaller_face (it->f, it->face_id, steps);
4864 }
4865 else if (FUNCTIONP (it->font_height))
4866 {
4867 /* Call function with current height as argument.
4868 Value is the new height. */
4869 Lisp_Object height;
4870 height = safe_call1 (it->font_height,
4871 face->lface[LFACE_HEIGHT_INDEX]);
4872 if (NUMBERP (height))
4873 new_height = XFLOATINT (height);
4874 }
4875 else if (NUMBERP (it->font_height))
4876 {
4877 /* Value is a multiple of the canonical char height. */
4878 struct face *f;
4879
4880 f = FACE_FROM_ID (it->f,
4881 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4882 new_height = (XFLOATINT (it->font_height)
4883 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4884 }
4885 else
4886 {
4887 /* Evaluate IT->font_height with `height' bound to the
4888 current specified height to get the new height. */
4889 ptrdiff_t count = SPECPDL_INDEX ();
4890
4891 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4892 value = safe_eval (it->font_height);
4893 unbind_to (count, Qnil);
4894
4895 if (NUMBERP (value))
4896 new_height = XFLOATINT (value);
4897 }
4898
4899 if (new_height > 0)
4900 it->face_id = face_with_height (it->f, it->face_id, new_height);
4901 }
4902 }
4903
4904 return 0;
4905 }
4906
4907 /* Handle `(space-width WIDTH)'. */
4908 if (CONSP (spec)
4909 && EQ (XCAR (spec), Qspace_width)
4910 && CONSP (XCDR (spec)))
4911 {
4912 if (it)
4913 {
4914 if (!FRAME_WINDOW_P (it->f))
4915 return 0;
4916
4917 value = XCAR (XCDR (spec));
4918 if (NUMBERP (value) && XFLOATINT (value) > 0)
4919 it->space_width = value;
4920 }
4921
4922 return 0;
4923 }
4924
4925 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4926 if (CONSP (spec)
4927 && EQ (XCAR (spec), Qslice))
4928 {
4929 Lisp_Object tem;
4930
4931 if (it)
4932 {
4933 if (!FRAME_WINDOW_P (it->f))
4934 return 0;
4935
4936 if (tem = XCDR (spec), CONSP (tem))
4937 {
4938 it->slice.x = XCAR (tem);
4939 if (tem = XCDR (tem), CONSP (tem))
4940 {
4941 it->slice.y = XCAR (tem);
4942 if (tem = XCDR (tem), CONSP (tem))
4943 {
4944 it->slice.width = XCAR (tem);
4945 if (tem = XCDR (tem), CONSP (tem))
4946 it->slice.height = XCAR (tem);
4947 }
4948 }
4949 }
4950 }
4951
4952 return 0;
4953 }
4954
4955 /* Handle `(raise FACTOR)'. */
4956 if (CONSP (spec)
4957 && EQ (XCAR (spec), Qraise)
4958 && CONSP (XCDR (spec)))
4959 {
4960 if (it)
4961 {
4962 if (!FRAME_WINDOW_P (it->f))
4963 return 0;
4964
4965 #ifdef HAVE_WINDOW_SYSTEM
4966 value = XCAR (XCDR (spec));
4967 if (NUMBERP (value))
4968 {
4969 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4970 it->voffset = - (XFLOATINT (value)
4971 * (normal_char_height (face->font, -1)));
4972 }
4973 #endif /* HAVE_WINDOW_SYSTEM */
4974 }
4975
4976 return 0;
4977 }
4978
4979 /* Don't handle the other kinds of display specifications
4980 inside a string that we got from a `display' property. */
4981 if (it && it->string_from_display_prop_p)
4982 return 0;
4983
4984 /* Characters having this form of property are not displayed, so
4985 we have to find the end of the property. */
4986 if (it)
4987 {
4988 start_pos = *position;
4989 *position = display_prop_end (it, object, start_pos);
4990 /* If the display property comes from an overlay, don't consider
4991 any potential stop_charpos values before the end of that
4992 overlay. Since display_prop_end will happily find another
4993 'display' property coming from some other overlay or text
4994 property on buffer positions before this overlay's end, we
4995 need to ignore them, or else we risk displaying this
4996 overlay's display string/image twice. */
4997 if (!NILP (overlay))
4998 {
4999 ptrdiff_t ovendpos = OVERLAY_POSITION (OVERLAY_END (overlay));
5000
5001 if (ovendpos > CHARPOS (*position))
5002 SET_TEXT_POS (*position, ovendpos, CHAR_TO_BYTE (ovendpos));
5003 }
5004 }
5005 value = Qnil;
5006
5007 /* Stop the scan at that end position--we assume that all
5008 text properties change there. */
5009 if (it)
5010 it->stop_charpos = position->charpos;
5011
5012 /* Handle `(left-fringe BITMAP [FACE])'
5013 and `(right-fringe BITMAP [FACE])'. */
5014 if (CONSP (spec)
5015 && (EQ (XCAR (spec), Qleft_fringe)
5016 || EQ (XCAR (spec), Qright_fringe))
5017 && CONSP (XCDR (spec)))
5018 {
5019 int fringe_bitmap;
5020
5021 if (it)
5022 {
5023 if (!FRAME_WINDOW_P (it->f))
5024 /* If we return here, POSITION has been advanced
5025 across the text with this property. */
5026 {
5027 /* Synchronize the bidi iterator with POSITION. This is
5028 needed because we are not going to push the iterator
5029 on behalf of this display property, so there will be
5030 no pop_it call to do this synchronization for us. */
5031 if (it->bidi_p)
5032 {
5033 it->position = *position;
5034 iterate_out_of_display_property (it);
5035 *position = it->position;
5036 }
5037 return 1;
5038 }
5039 }
5040 else if (!frame_window_p)
5041 return 1;
5042
5043 #ifdef HAVE_WINDOW_SYSTEM
5044 value = XCAR (XCDR (spec));
5045 if (!SYMBOLP (value)
5046 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
5047 /* If we return here, POSITION has been advanced
5048 across the text with this property. */
5049 {
5050 if (it && it->bidi_p)
5051 {
5052 it->position = *position;
5053 iterate_out_of_display_property (it);
5054 *position = it->position;
5055 }
5056 return 1;
5057 }
5058
5059 if (it)
5060 {
5061 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
5062
5063 if (CONSP (XCDR (XCDR (spec))))
5064 {
5065 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
5066 int face_id2 = lookup_derived_face (it->f, face_name,
5067 FRINGE_FACE_ID, false);
5068 if (face_id2 >= 0)
5069 face_id = face_id2;
5070 }
5071
5072 /* Save current settings of IT so that we can restore them
5073 when we are finished with the glyph property value. */
5074 push_it (it, position);
5075
5076 it->area = TEXT_AREA;
5077 it->what = IT_IMAGE;
5078 it->image_id = -1; /* no image */
5079 it->position = start_pos;
5080 it->object = NILP (object) ? it->w->contents : object;
5081 it->method = GET_FROM_IMAGE;
5082 it->from_overlay = Qnil;
5083 it->face_id = face_id;
5084 it->from_disp_prop_p = true;
5085
5086 /* Say that we haven't consumed the characters with
5087 `display' property yet. The call to pop_it in
5088 set_iterator_to_next will clean this up. */
5089 *position = start_pos;
5090
5091 if (EQ (XCAR (spec), Qleft_fringe))
5092 {
5093 it->left_user_fringe_bitmap = fringe_bitmap;
5094 it->left_user_fringe_face_id = face_id;
5095 }
5096 else
5097 {
5098 it->right_user_fringe_bitmap = fringe_bitmap;
5099 it->right_user_fringe_face_id = face_id;
5100 }
5101 }
5102 #endif /* HAVE_WINDOW_SYSTEM */
5103 return 1;
5104 }
5105
5106 /* Prepare to handle `((margin left-margin) ...)',
5107 `((margin right-margin) ...)' and `((margin nil) ...)'
5108 prefixes for display specifications. */
5109 location = Qunbound;
5110 if (CONSP (spec) && CONSP (XCAR (spec)))
5111 {
5112 Lisp_Object tem;
5113
5114 value = XCDR (spec);
5115 if (CONSP (value))
5116 value = XCAR (value);
5117
5118 tem = XCAR (spec);
5119 if (EQ (XCAR (tem), Qmargin)
5120 && (tem = XCDR (tem),
5121 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5122 (NILP (tem)
5123 || EQ (tem, Qleft_margin)
5124 || EQ (tem, Qright_margin))))
5125 location = tem;
5126 }
5127
5128 if (EQ (location, Qunbound))
5129 {
5130 location = Qnil;
5131 value = spec;
5132 }
5133
5134 /* After this point, VALUE is the property after any
5135 margin prefix has been stripped. It must be a string,
5136 an image specification, or `(space ...)'.
5137
5138 LOCATION specifies where to display: `left-margin',
5139 `right-margin' or nil. */
5140
5141 bool valid_p = (STRINGP (value)
5142 #ifdef HAVE_WINDOW_SYSTEM
5143 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5144 && valid_image_p (value))
5145 #endif /* not HAVE_WINDOW_SYSTEM */
5146 || (CONSP (value) && EQ (XCAR (value), Qspace))
5147 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5148 && valid_xwidget_spec_p (value)));
5149
5150 if (valid_p && display_replaced == 0)
5151 {
5152 int retval = 1;
5153
5154 if (!it)
5155 {
5156 /* Callers need to know whether the display spec is any kind
5157 of `(space ...)' spec that is about to affect text-area
5158 display. */
5159 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5160 retval = 2;
5161 return retval;
5162 }
5163
5164 /* Save current settings of IT so that we can restore them
5165 when we are finished with the glyph property value. */
5166 push_it (it, position);
5167 it->from_overlay = overlay;
5168 it->from_disp_prop_p = true;
5169
5170 if (NILP (location))
5171 it->area = TEXT_AREA;
5172 else if (EQ (location, Qleft_margin))
5173 it->area = LEFT_MARGIN_AREA;
5174 else
5175 it->area = RIGHT_MARGIN_AREA;
5176
5177 if (STRINGP (value))
5178 {
5179 it->string = value;
5180 it->multibyte_p = STRING_MULTIBYTE (it->string);
5181 it->current.overlay_string_index = -1;
5182 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5183 it->end_charpos = it->string_nchars = SCHARS (it->string);
5184 it->method = GET_FROM_STRING;
5185 it->stop_charpos = 0;
5186 it->prev_stop = 0;
5187 it->base_level_stop = 0;
5188 it->string_from_display_prop_p = true;
5189 /* Say that we haven't consumed the characters with
5190 `display' property yet. The call to pop_it in
5191 set_iterator_to_next will clean this up. */
5192 if (BUFFERP (object))
5193 *position = start_pos;
5194
5195 /* Force paragraph direction to be that of the parent
5196 object. If the parent object's paragraph direction is
5197 not yet determined, default to L2R. */
5198 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5199 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5200 else
5201 it->paragraph_embedding = L2R;
5202
5203 /* Set up the bidi iterator for this display string. */
5204 if (it->bidi_p)
5205 {
5206 it->bidi_it.string.lstring = it->string;
5207 it->bidi_it.string.s = NULL;
5208 it->bidi_it.string.schars = it->end_charpos;
5209 it->bidi_it.string.bufpos = bufpos;
5210 it->bidi_it.string.from_disp_str = true;
5211 it->bidi_it.string.unibyte = !it->multibyte_p;
5212 it->bidi_it.w = it->w;
5213 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5214 }
5215 }
5216 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5217 {
5218 it->method = GET_FROM_STRETCH;
5219 it->object = value;
5220 *position = it->position = start_pos;
5221 retval = 1 + (it->area == TEXT_AREA);
5222 }
5223 else if (valid_xwidget_spec_p (value))
5224 {
5225 it->what = IT_XWIDGET;
5226 it->method = GET_FROM_XWIDGET;
5227 it->position = start_pos;
5228 it->object = NILP (object) ? it->w->contents : object;
5229 *position = start_pos;
5230 it->xwidget = lookup_xwidget (value);
5231 }
5232 #ifdef HAVE_WINDOW_SYSTEM
5233 else
5234 {
5235 it->what = IT_IMAGE;
5236 it->image_id = lookup_image (it->f, value);
5237 it->position = start_pos;
5238 it->object = NILP (object) ? it->w->contents : object;
5239 it->method = GET_FROM_IMAGE;
5240
5241 /* Say that we haven't consumed the characters with
5242 `display' property yet. The call to pop_it in
5243 set_iterator_to_next will clean this up. */
5244 *position = start_pos;
5245 }
5246 #endif /* HAVE_WINDOW_SYSTEM */
5247
5248 return retval;
5249 }
5250
5251 /* Invalid property or property not supported. Restore
5252 POSITION to what it was before. */
5253 *position = start_pos;
5254 return 0;
5255 }
5256
5257 /* Check if PROP is a display property value whose text should be
5258 treated as intangible. OVERLAY is the overlay from which PROP
5259 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5260 specify the buffer position covered by PROP. */
5261
5262 bool
5263 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5264 ptrdiff_t charpos, ptrdiff_t bytepos)
5265 {
5266 bool frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5267 struct text_pos position;
5268
5269 SET_TEXT_POS (position, charpos, bytepos);
5270 return (handle_display_spec (NULL, prop, Qnil, overlay,
5271 &position, charpos, frame_window_p)
5272 != 0);
5273 }
5274
5275
5276 /* Return true if PROP is a display sub-property value containing STRING.
5277
5278 Implementation note: this and the following function are really
5279 special cases of handle_display_spec and
5280 handle_single_display_spec, and should ideally use the same code.
5281 Until they do, these two pairs must be consistent and must be
5282 modified in sync. */
5283
5284 static bool
5285 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5286 {
5287 if (EQ (string, prop))
5288 return true;
5289
5290 /* Skip over `when FORM'. */
5291 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5292 {
5293 prop = XCDR (prop);
5294 if (!CONSP (prop))
5295 return false;
5296 /* Actually, the condition following `when' should be eval'ed,
5297 like handle_single_display_spec does, and we should return
5298 false if it evaluates to nil. However, this function is
5299 called only when the buffer was already displayed and some
5300 glyph in the glyph matrix was found to come from a display
5301 string. Therefore, the condition was already evaluated, and
5302 the result was non-nil, otherwise the display string wouldn't
5303 have been displayed and we would have never been called for
5304 this property. Thus, we can skip the evaluation and assume
5305 its result is non-nil. */
5306 prop = XCDR (prop);
5307 }
5308
5309 if (CONSP (prop))
5310 /* Skip over `margin LOCATION'. */
5311 if (EQ (XCAR (prop), Qmargin))
5312 {
5313 prop = XCDR (prop);
5314 if (!CONSP (prop))
5315 return false;
5316
5317 prop = XCDR (prop);
5318 if (!CONSP (prop))
5319 return false;
5320 }
5321
5322 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5323 }
5324
5325
5326 /* Return true if STRING appears in the `display' property PROP. */
5327
5328 static bool
5329 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5330 {
5331 if (CONSP (prop)
5332 && !EQ (XCAR (prop), Qwhen)
5333 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5334 {
5335 /* A list of sub-properties. */
5336 while (CONSP (prop))
5337 {
5338 if (single_display_spec_string_p (XCAR (prop), string))
5339 return true;
5340 prop = XCDR (prop);
5341 }
5342 }
5343 else if (VECTORP (prop))
5344 {
5345 /* A vector of sub-properties. */
5346 ptrdiff_t i;
5347 for (i = 0; i < ASIZE (prop); ++i)
5348 if (single_display_spec_string_p (AREF (prop, i), string))
5349 return true;
5350 }
5351 else
5352 return single_display_spec_string_p (prop, string);
5353
5354 return false;
5355 }
5356
5357 /* Look for STRING in overlays and text properties in the current
5358 buffer, between character positions FROM and TO (excluding TO).
5359 BACK_P means look back (in this case, TO is supposed to be
5360 less than FROM).
5361 Value is the first character position where STRING was found, or
5362 zero if it wasn't found before hitting TO.
5363
5364 This function may only use code that doesn't eval because it is
5365 called asynchronously from note_mouse_highlight. */
5366
5367 static ptrdiff_t
5368 string_buffer_position_lim (Lisp_Object string,
5369 ptrdiff_t from, ptrdiff_t to, bool back_p)
5370 {
5371 Lisp_Object limit, prop, pos;
5372 bool found = false;
5373
5374 pos = make_number (max (from, BEGV));
5375
5376 if (!back_p) /* looking forward */
5377 {
5378 limit = make_number (min (to, ZV));
5379 while (!found && !EQ (pos, limit))
5380 {
5381 prop = Fget_char_property (pos, Qdisplay, Qnil);
5382 if (!NILP (prop) && display_prop_string_p (prop, string))
5383 found = true;
5384 else
5385 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5386 limit);
5387 }
5388 }
5389 else /* looking back */
5390 {
5391 limit = make_number (max (to, BEGV));
5392 while (!found && !EQ (pos, limit))
5393 {
5394 prop = Fget_char_property (pos, Qdisplay, Qnil);
5395 if (!NILP (prop) && display_prop_string_p (prop, string))
5396 found = true;
5397 else
5398 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5399 limit);
5400 }
5401 }
5402
5403 return found ? XINT (pos) : 0;
5404 }
5405
5406 /* Determine which buffer position in current buffer STRING comes from.
5407 AROUND_CHARPOS is an approximate position where it could come from.
5408 Value is the buffer position or 0 if it couldn't be determined.
5409
5410 This function is necessary because we don't record buffer positions
5411 in glyphs generated from strings (to keep struct glyph small).
5412 This function may only use code that doesn't eval because it is
5413 called asynchronously from note_mouse_highlight. */
5414
5415 static ptrdiff_t
5416 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5417 {
5418 const int MAX_DISTANCE = 1000;
5419 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5420 around_charpos + MAX_DISTANCE,
5421 false);
5422
5423 if (!found)
5424 found = string_buffer_position_lim (string, around_charpos,
5425 around_charpos - MAX_DISTANCE, true);
5426 return found;
5427 }
5428
5429
5430 \f
5431 /***********************************************************************
5432 `composition' property
5433 ***********************************************************************/
5434
5435 /* Set up iterator IT from `composition' property at its current
5436 position. Called from handle_stop. */
5437
5438 static enum prop_handled
5439 handle_composition_prop (struct it *it)
5440 {
5441 Lisp_Object prop, string;
5442 ptrdiff_t pos, pos_byte, start, end;
5443
5444 if (STRINGP (it->string))
5445 {
5446 unsigned char *s;
5447
5448 pos = IT_STRING_CHARPOS (*it);
5449 pos_byte = IT_STRING_BYTEPOS (*it);
5450 string = it->string;
5451 s = SDATA (string) + pos_byte;
5452 it->c = STRING_CHAR (s);
5453 }
5454 else
5455 {
5456 pos = IT_CHARPOS (*it);
5457 pos_byte = IT_BYTEPOS (*it);
5458 string = Qnil;
5459 it->c = FETCH_CHAR (pos_byte);
5460 }
5461
5462 /* If there's a valid composition and point is not inside of the
5463 composition (in the case that the composition is from the current
5464 buffer), draw a glyph composed from the composition components. */
5465 if (find_composition (pos, -1, &start, &end, &prop, string)
5466 && composition_valid_p (start, end, prop)
5467 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5468 {
5469 if (start < pos)
5470 /* As we can't handle this situation (perhaps font-lock added
5471 a new composition), we just return here hoping that next
5472 redisplay will detect this composition much earlier. */
5473 return HANDLED_NORMALLY;
5474 if (start != pos)
5475 {
5476 if (STRINGP (it->string))
5477 pos_byte = string_char_to_byte (it->string, start);
5478 else
5479 pos_byte = CHAR_TO_BYTE (start);
5480 }
5481 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5482 prop, string);
5483
5484 if (it->cmp_it.id >= 0)
5485 {
5486 it->cmp_it.ch = -1;
5487 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5488 it->cmp_it.nglyphs = -1;
5489 }
5490 }
5491
5492 return HANDLED_NORMALLY;
5493 }
5494
5495
5496 \f
5497 /***********************************************************************
5498 Overlay strings
5499 ***********************************************************************/
5500
5501 /* The following structure is used to record overlay strings for
5502 later sorting in load_overlay_strings. */
5503
5504 struct overlay_entry
5505 {
5506 Lisp_Object overlay;
5507 Lisp_Object string;
5508 EMACS_INT priority;
5509 bool after_string_p;
5510 };
5511
5512
5513 /* Set up iterator IT from overlay strings at its current position.
5514 Called from handle_stop. */
5515
5516 static enum prop_handled
5517 handle_overlay_change (struct it *it)
5518 {
5519 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5520 return HANDLED_RECOMPUTE_PROPS;
5521 else
5522 return HANDLED_NORMALLY;
5523 }
5524
5525
5526 /* Set up the next overlay string for delivery by IT, if there is an
5527 overlay string to deliver. Called by set_iterator_to_next when the
5528 end of the current overlay string is reached. If there are more
5529 overlay strings to display, IT->string and
5530 IT->current.overlay_string_index are set appropriately here.
5531 Otherwise IT->string is set to nil. */
5532
5533 static void
5534 next_overlay_string (struct it *it)
5535 {
5536 ++it->current.overlay_string_index;
5537 if (it->current.overlay_string_index == it->n_overlay_strings)
5538 {
5539 /* No more overlay strings. Restore IT's settings to what
5540 they were before overlay strings were processed, and
5541 continue to deliver from current_buffer. */
5542
5543 it->ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
5544 pop_it (it);
5545 eassert (it->sp > 0
5546 || (NILP (it->string)
5547 && it->method == GET_FROM_BUFFER
5548 && it->stop_charpos >= BEGV
5549 && it->stop_charpos <= it->end_charpos));
5550 it->current.overlay_string_index = -1;
5551 it->n_overlay_strings = 0;
5552 /* If there's an empty display string on the stack, pop the
5553 stack, to resync the bidi iterator with IT's position. Such
5554 empty strings are pushed onto the stack in
5555 get_overlay_strings_1. */
5556 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5557 pop_it (it);
5558
5559 /* Since we've exhausted overlay strings at this buffer
5560 position, set the flag to ignore overlays until we move to
5561 another position. The flag is reset in
5562 next_element_from_buffer. */
5563 it->ignore_overlay_strings_at_pos_p = true;
5564
5565 /* If we're at the end of the buffer, record that we have
5566 processed the overlay strings there already, so that
5567 next_element_from_buffer doesn't try it again. */
5568 if (NILP (it->string)
5569 && IT_CHARPOS (*it) >= it->end_charpos
5570 && it->overlay_strings_charpos >= it->end_charpos)
5571 it->overlay_strings_at_end_processed_p = true;
5572 /* Note: we reset overlay_strings_charpos only here, to make
5573 sure the just-processed overlays were indeed at EOB.
5574 Otherwise, overlays on text with invisible text property,
5575 which are processed with IT's position past the invisible
5576 text, might fool us into thinking the overlays at EOB were
5577 already processed (linum-mode can cause this, for
5578 example). */
5579 it->overlay_strings_charpos = -1;
5580 }
5581 else
5582 {
5583 /* There are more overlay strings to process. If
5584 IT->current.overlay_string_index has advanced to a position
5585 where we must load IT->overlay_strings with more strings, do
5586 it. We must load at the IT->overlay_strings_charpos where
5587 IT->n_overlay_strings was originally computed; when invisible
5588 text is present, this might not be IT_CHARPOS (Bug#7016). */
5589 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5590
5591 if (it->current.overlay_string_index && i == 0)
5592 load_overlay_strings (it, it->overlay_strings_charpos);
5593
5594 /* Initialize IT to deliver display elements from the overlay
5595 string. */
5596 it->string = it->overlay_strings[i];
5597 it->multibyte_p = STRING_MULTIBYTE (it->string);
5598 SET_TEXT_POS (it->current.string_pos, 0, 0);
5599 it->method = GET_FROM_STRING;
5600 it->stop_charpos = 0;
5601 it->end_charpos = SCHARS (it->string);
5602 if (it->cmp_it.stop_pos >= 0)
5603 it->cmp_it.stop_pos = 0;
5604 it->prev_stop = 0;
5605 it->base_level_stop = 0;
5606
5607 /* Set up the bidi iterator for this overlay string. */
5608 if (it->bidi_p)
5609 {
5610 it->bidi_it.string.lstring = it->string;
5611 it->bidi_it.string.s = NULL;
5612 it->bidi_it.string.schars = SCHARS (it->string);
5613 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5614 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5615 it->bidi_it.string.unibyte = !it->multibyte_p;
5616 it->bidi_it.w = it->w;
5617 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5618 }
5619 }
5620
5621 CHECK_IT (it);
5622 }
5623
5624
5625 /* Compare two overlay_entry structures E1 and E2. Used as a
5626 comparison function for qsort in load_overlay_strings. Overlay
5627 strings for the same position are sorted so that
5628
5629 1. All after-strings come in front of before-strings, except
5630 when they come from the same overlay.
5631
5632 2. Within after-strings, strings are sorted so that overlay strings
5633 from overlays with higher priorities come first.
5634
5635 2. Within before-strings, strings are sorted so that overlay
5636 strings from overlays with higher priorities come last.
5637
5638 Value is analogous to strcmp. */
5639
5640
5641 static int
5642 compare_overlay_entries (const void *e1, const void *e2)
5643 {
5644 struct overlay_entry const *entry1 = e1;
5645 struct overlay_entry const *entry2 = e2;
5646 int result;
5647
5648 if (entry1->after_string_p != entry2->after_string_p)
5649 {
5650 /* Let after-strings appear in front of before-strings if
5651 they come from different overlays. */
5652 if (EQ (entry1->overlay, entry2->overlay))
5653 result = entry1->after_string_p ? 1 : -1;
5654 else
5655 result = entry1->after_string_p ? -1 : 1;
5656 }
5657 else if (entry1->priority != entry2->priority)
5658 {
5659 if (entry1->after_string_p)
5660 /* After-strings sorted in order of decreasing priority. */
5661 result = entry2->priority < entry1->priority ? -1 : 1;
5662 else
5663 /* Before-strings sorted in order of increasing priority. */
5664 result = entry1->priority < entry2->priority ? -1 : 1;
5665 }
5666 else
5667 result = 0;
5668
5669 return result;
5670 }
5671
5672
5673 /* Load the vector IT->overlay_strings with overlay strings from IT's
5674 current buffer position, or from CHARPOS if that is > 0. Set
5675 IT->n_overlays to the total number of overlay strings found.
5676
5677 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5678 a time. On entry into load_overlay_strings,
5679 IT->current.overlay_string_index gives the number of overlay
5680 strings that have already been loaded by previous calls to this
5681 function.
5682
5683 IT->add_overlay_start contains an additional overlay start
5684 position to consider for taking overlay strings from, if non-zero.
5685 This position comes into play when the overlay has an `invisible'
5686 property, and both before and after-strings. When we've skipped to
5687 the end of the overlay, because of its `invisible' property, we
5688 nevertheless want its before-string to appear.
5689 IT->add_overlay_start will contain the overlay start position
5690 in this case.
5691
5692 Overlay strings are sorted so that after-string strings come in
5693 front of before-string strings. Within before and after-strings,
5694 strings are sorted by overlay priority. See also function
5695 compare_overlay_entries. */
5696
5697 static void
5698 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5699 {
5700 Lisp_Object overlay, window, str, invisible;
5701 struct Lisp_Overlay *ov;
5702 ptrdiff_t start, end;
5703 ptrdiff_t n = 0, i, j;
5704 int invis;
5705 struct overlay_entry entriesbuf[20];
5706 ptrdiff_t size = ARRAYELTS (entriesbuf);
5707 struct overlay_entry *entries = entriesbuf;
5708 USE_SAFE_ALLOCA;
5709
5710 if (charpos <= 0)
5711 charpos = IT_CHARPOS (*it);
5712
5713 /* Append the overlay string STRING of overlay OVERLAY to vector
5714 `entries' which has size `size' and currently contains `n'
5715 elements. AFTER_P means STRING is an after-string of
5716 OVERLAY. */
5717 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5718 do \
5719 { \
5720 Lisp_Object priority; \
5721 \
5722 if (n == size) \
5723 { \
5724 struct overlay_entry *old = entries; \
5725 SAFE_NALLOCA (entries, 2, size); \
5726 memcpy (entries, old, size * sizeof *entries); \
5727 size *= 2; \
5728 } \
5729 \
5730 entries[n].string = (STRING); \
5731 entries[n].overlay = (OVERLAY); \
5732 priority = Foverlay_get ((OVERLAY), Qpriority); \
5733 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5734 entries[n].after_string_p = (AFTER_P); \
5735 ++n; \
5736 } \
5737 while (false)
5738
5739 /* Process overlay before the overlay center. */
5740 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5741 {
5742 XSETMISC (overlay, ov);
5743 eassert (OVERLAYP (overlay));
5744 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5745 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5746
5747 if (end < charpos)
5748 break;
5749
5750 /* Skip this overlay if it doesn't start or end at IT's current
5751 position. */
5752 if (end != charpos && start != charpos)
5753 continue;
5754
5755 /* Skip this overlay if it doesn't apply to IT->w. */
5756 window = Foverlay_get (overlay, Qwindow);
5757 if (WINDOWP (window) && XWINDOW (window) != it->w)
5758 continue;
5759
5760 /* If the text ``under'' the overlay is invisible, both before-
5761 and after-strings from this overlay are visible; start and
5762 end position are indistinguishable. */
5763 invisible = Foverlay_get (overlay, Qinvisible);
5764 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5765
5766 /* If overlay has a non-empty before-string, record it. */
5767 if ((start == charpos || (end == charpos && invis != 0))
5768 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5769 && SCHARS (str))
5770 RECORD_OVERLAY_STRING (overlay, str, false);
5771
5772 /* If overlay has a non-empty after-string, record it. */
5773 if ((end == charpos || (start == charpos && invis != 0))
5774 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5775 && SCHARS (str))
5776 RECORD_OVERLAY_STRING (overlay, str, true);
5777 }
5778
5779 /* Process overlays after the overlay center. */
5780 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5781 {
5782 XSETMISC (overlay, ov);
5783 eassert (OVERLAYP (overlay));
5784 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5785 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5786
5787 if (start > charpos)
5788 break;
5789
5790 /* Skip this overlay if it doesn't start or end at IT's current
5791 position. */
5792 if (end != charpos && start != charpos)
5793 continue;
5794
5795 /* Skip this overlay if it doesn't apply to IT->w. */
5796 window = Foverlay_get (overlay, Qwindow);
5797 if (WINDOWP (window) && XWINDOW (window) != it->w)
5798 continue;
5799
5800 /* If the text ``under'' the overlay is invisible, it has a zero
5801 dimension, and both before- and after-strings apply. */
5802 invisible = Foverlay_get (overlay, Qinvisible);
5803 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5804
5805 /* If overlay has a non-empty before-string, record it. */
5806 if ((start == charpos || (end == charpos && invis != 0))
5807 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5808 && SCHARS (str))
5809 RECORD_OVERLAY_STRING (overlay, str, false);
5810
5811 /* If overlay has a non-empty after-string, record it. */
5812 if ((end == charpos || (start == charpos && invis != 0))
5813 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5814 && SCHARS (str))
5815 RECORD_OVERLAY_STRING (overlay, str, true);
5816 }
5817
5818 #undef RECORD_OVERLAY_STRING
5819
5820 /* Sort entries. */
5821 if (n > 1)
5822 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5823
5824 /* Record number of overlay strings, and where we computed it. */
5825 it->n_overlay_strings = n;
5826 it->overlay_strings_charpos = charpos;
5827
5828 /* IT->current.overlay_string_index is the number of overlay strings
5829 that have already been consumed by IT. Copy some of the
5830 remaining overlay strings to IT->overlay_strings. */
5831 i = 0;
5832 j = it->current.overlay_string_index;
5833 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5834 {
5835 it->overlay_strings[i] = entries[j].string;
5836 it->string_overlays[i++] = entries[j++].overlay;
5837 }
5838
5839 CHECK_IT (it);
5840 SAFE_FREE ();
5841 }
5842
5843
5844 /* Get the first chunk of overlay strings at IT's current buffer
5845 position, or at CHARPOS if that is > 0. Value is true if at
5846 least one overlay string was found. */
5847
5848 static bool
5849 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, bool compute_stop_p)
5850 {
5851 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5852 process. This fills IT->overlay_strings with strings, and sets
5853 IT->n_overlay_strings to the total number of strings to process.
5854 IT->pos.overlay_string_index has to be set temporarily to zero
5855 because load_overlay_strings needs this; it must be set to -1
5856 when no overlay strings are found because a zero value would
5857 indicate a position in the first overlay string. */
5858 it->current.overlay_string_index = 0;
5859 load_overlay_strings (it, charpos);
5860
5861 /* If we found overlay strings, set up IT to deliver display
5862 elements from the first one. Otherwise set up IT to deliver
5863 from current_buffer. */
5864 if (it->n_overlay_strings)
5865 {
5866 /* Make sure we know settings in current_buffer, so that we can
5867 restore meaningful values when we're done with the overlay
5868 strings. */
5869 if (compute_stop_p)
5870 compute_stop_pos (it);
5871 eassert (it->face_id >= 0);
5872
5873 /* Save IT's settings. They are restored after all overlay
5874 strings have been processed. */
5875 eassert (!compute_stop_p || it->sp == 0);
5876
5877 /* When called from handle_stop, there might be an empty display
5878 string loaded. In that case, don't bother saving it. But
5879 don't use this optimization with the bidi iterator, since we
5880 need the corresponding pop_it call to resync the bidi
5881 iterator's position with IT's position, after we are done
5882 with the overlay strings. (The corresponding call to pop_it
5883 in case of an empty display string is in
5884 next_overlay_string.) */
5885 if (!(!it->bidi_p
5886 && STRINGP (it->string) && !SCHARS (it->string)))
5887 push_it (it, NULL);
5888
5889 /* Set up IT to deliver display elements from the first overlay
5890 string. */
5891 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5892 it->string = it->overlay_strings[0];
5893 it->from_overlay = Qnil;
5894 it->stop_charpos = 0;
5895 eassert (STRINGP (it->string));
5896 it->end_charpos = SCHARS (it->string);
5897 it->prev_stop = 0;
5898 it->base_level_stop = 0;
5899 it->multibyte_p = STRING_MULTIBYTE (it->string);
5900 it->method = GET_FROM_STRING;
5901 it->from_disp_prop_p = 0;
5902
5903 /* Force paragraph direction to be that of the parent
5904 buffer. */
5905 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5906 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5907 else
5908 it->paragraph_embedding = L2R;
5909
5910 /* Set up the bidi iterator for this overlay string. */
5911 if (it->bidi_p)
5912 {
5913 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5914
5915 it->bidi_it.string.lstring = it->string;
5916 it->bidi_it.string.s = NULL;
5917 it->bidi_it.string.schars = SCHARS (it->string);
5918 it->bidi_it.string.bufpos = pos;
5919 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5920 it->bidi_it.string.unibyte = !it->multibyte_p;
5921 it->bidi_it.w = it->w;
5922 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5923 }
5924 return true;
5925 }
5926
5927 it->current.overlay_string_index = -1;
5928 return false;
5929 }
5930
5931 static bool
5932 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5933 {
5934 it->string = Qnil;
5935 it->method = GET_FROM_BUFFER;
5936
5937 get_overlay_strings_1 (it, charpos, true);
5938
5939 CHECK_IT (it);
5940
5941 /* Value is true if we found at least one overlay string. */
5942 return STRINGP (it->string);
5943 }
5944
5945
5946 \f
5947 /***********************************************************************
5948 Saving and restoring state
5949 ***********************************************************************/
5950
5951 /* Save current settings of IT on IT->stack. Called, for example,
5952 before setting up IT for an overlay string, to be able to restore
5953 IT's settings to what they were after the overlay string has been
5954 processed. If POSITION is non-NULL, it is the position to save on
5955 the stack instead of IT->position. */
5956
5957 static void
5958 push_it (struct it *it, struct text_pos *position)
5959 {
5960 struct iterator_stack_entry *p;
5961
5962 eassert (it->sp < IT_STACK_SIZE);
5963 p = it->stack + it->sp;
5964
5965 p->stop_charpos = it->stop_charpos;
5966 p->prev_stop = it->prev_stop;
5967 p->base_level_stop = it->base_level_stop;
5968 p->cmp_it = it->cmp_it;
5969 eassert (it->face_id >= 0);
5970 p->face_id = it->face_id;
5971 p->string = it->string;
5972 p->method = it->method;
5973 p->from_overlay = it->from_overlay;
5974 switch (p->method)
5975 {
5976 case GET_FROM_IMAGE:
5977 p->u.image.object = it->object;
5978 p->u.image.image_id = it->image_id;
5979 p->u.image.slice = it->slice;
5980 break;
5981 case GET_FROM_STRETCH:
5982 p->u.stretch.object = it->object;
5983 break;
5984 case GET_FROM_XWIDGET:
5985 p->u.xwidget.object = it->object;
5986 break;
5987 case GET_FROM_BUFFER:
5988 case GET_FROM_DISPLAY_VECTOR:
5989 case GET_FROM_STRING:
5990 case GET_FROM_C_STRING:
5991 break;
5992 default:
5993 emacs_abort ();
5994 }
5995 p->position = position ? *position : it->position;
5996 p->current = it->current;
5997 p->end_charpos = it->end_charpos;
5998 p->string_nchars = it->string_nchars;
5999 p->area = it->area;
6000 p->multibyte_p = it->multibyte_p;
6001 p->avoid_cursor_p = it->avoid_cursor_p;
6002 p->space_width = it->space_width;
6003 p->font_height = it->font_height;
6004 p->voffset = it->voffset;
6005 p->string_from_display_prop_p = it->string_from_display_prop_p;
6006 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
6007 p->display_ellipsis_p = false;
6008 p->line_wrap = it->line_wrap;
6009 p->bidi_p = it->bidi_p;
6010 p->paragraph_embedding = it->paragraph_embedding;
6011 p->from_disp_prop_p = it->from_disp_prop_p;
6012 ++it->sp;
6013
6014 /* Save the state of the bidi iterator as well. */
6015 if (it->bidi_p)
6016 bidi_push_it (&it->bidi_it);
6017 }
6018
6019 static void
6020 iterate_out_of_display_property (struct it *it)
6021 {
6022 bool buffer_p = !STRINGP (it->string);
6023 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
6024 ptrdiff_t bob = (buffer_p ? BEGV : 0);
6025
6026 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
6027
6028 /* Maybe initialize paragraph direction. If we are at the beginning
6029 of a new paragraph, next_element_from_buffer may not have a
6030 chance to do that. */
6031 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
6032 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
6033 /* prev_stop can be zero, so check against BEGV as well. */
6034 while (it->bidi_it.charpos >= bob
6035 && it->prev_stop <= it->bidi_it.charpos
6036 && it->bidi_it.charpos < CHARPOS (it->position)
6037 && it->bidi_it.charpos < eob)
6038 bidi_move_to_visually_next (&it->bidi_it);
6039 /* Record the stop_pos we just crossed, for when we cross it
6040 back, maybe. */
6041 if (it->bidi_it.charpos > CHARPOS (it->position))
6042 it->prev_stop = CHARPOS (it->position);
6043 /* If we ended up not where pop_it put us, resync IT's
6044 positional members with the bidi iterator. */
6045 if (it->bidi_it.charpos != CHARPOS (it->position))
6046 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
6047 if (buffer_p)
6048 it->current.pos = it->position;
6049 else
6050 it->current.string_pos = it->position;
6051 }
6052
6053 /* Restore IT's settings from IT->stack. Called, for example, when no
6054 more overlay strings must be processed, and we return to delivering
6055 display elements from a buffer, or when the end of a string from a
6056 `display' property is reached and we return to delivering display
6057 elements from an overlay string, or from a buffer. */
6058
6059 static void
6060 pop_it (struct it *it)
6061 {
6062 struct iterator_stack_entry *p;
6063 bool from_display_prop = it->from_disp_prop_p;
6064 ptrdiff_t prev_pos = IT_CHARPOS (*it);
6065
6066 eassert (it->sp > 0);
6067 --it->sp;
6068 p = it->stack + it->sp;
6069 it->stop_charpos = p->stop_charpos;
6070 it->prev_stop = p->prev_stop;
6071 it->base_level_stop = p->base_level_stop;
6072 it->cmp_it = p->cmp_it;
6073 it->face_id = p->face_id;
6074 it->current = p->current;
6075 it->position = p->position;
6076 it->string = p->string;
6077 it->from_overlay = p->from_overlay;
6078 if (NILP (it->string))
6079 SET_TEXT_POS (it->current.string_pos, -1, -1);
6080 it->method = p->method;
6081 switch (it->method)
6082 {
6083 case GET_FROM_IMAGE:
6084 it->image_id = p->u.image.image_id;
6085 it->object = p->u.image.object;
6086 it->slice = p->u.image.slice;
6087 break;
6088 case GET_FROM_XWIDGET:
6089 it->object = p->u.xwidget.object;
6090 break;
6091 case GET_FROM_STRETCH:
6092 it->object = p->u.stretch.object;
6093 break;
6094 case GET_FROM_BUFFER:
6095 it->object = it->w->contents;
6096 break;
6097 case GET_FROM_STRING:
6098 {
6099 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6100
6101 /* Restore the face_box_p flag, since it could have been
6102 overwritten by the face of the object that we just finished
6103 displaying. */
6104 if (face)
6105 it->face_box_p = face->box != FACE_NO_BOX;
6106 it->object = it->string;
6107 }
6108 break;
6109 case GET_FROM_DISPLAY_VECTOR:
6110 if (it->s)
6111 it->method = GET_FROM_C_STRING;
6112 else if (STRINGP (it->string))
6113 it->method = GET_FROM_STRING;
6114 else
6115 {
6116 it->method = GET_FROM_BUFFER;
6117 it->object = it->w->contents;
6118 }
6119 break;
6120 case GET_FROM_C_STRING:
6121 break;
6122 default:
6123 emacs_abort ();
6124 }
6125 it->end_charpos = p->end_charpos;
6126 it->string_nchars = p->string_nchars;
6127 it->area = p->area;
6128 it->multibyte_p = p->multibyte_p;
6129 it->avoid_cursor_p = p->avoid_cursor_p;
6130 it->space_width = p->space_width;
6131 it->font_height = p->font_height;
6132 it->voffset = p->voffset;
6133 it->string_from_display_prop_p = p->string_from_display_prop_p;
6134 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6135 it->line_wrap = p->line_wrap;
6136 it->bidi_p = p->bidi_p;
6137 it->paragraph_embedding = p->paragraph_embedding;
6138 it->from_disp_prop_p = p->from_disp_prop_p;
6139 if (it->bidi_p)
6140 {
6141 bidi_pop_it (&it->bidi_it);
6142 /* Bidi-iterate until we get out of the portion of text, if any,
6143 covered by a `display' text property or by an overlay with
6144 `display' property. (We cannot just jump there, because the
6145 internal coherency of the bidi iterator state can not be
6146 preserved across such jumps.) We also must determine the
6147 paragraph base direction if the overlay we just processed is
6148 at the beginning of a new paragraph. */
6149 if (from_display_prop
6150 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6151 iterate_out_of_display_property (it);
6152
6153 eassert ((BUFFERP (it->object)
6154 && IT_CHARPOS (*it) == it->bidi_it.charpos
6155 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6156 || (STRINGP (it->object)
6157 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6158 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6159 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6160 }
6161 /* If we move the iterator over text covered by a display property
6162 to a new buffer position, any info about previously seen overlays
6163 is no longer valid. */
6164 if (from_display_prop && it->sp == 0 && CHARPOS (it->position) != prev_pos)
6165 it->ignore_overlay_strings_at_pos_p = false;
6166 }
6167
6168
6169 \f
6170 /***********************************************************************
6171 Moving over lines
6172 ***********************************************************************/
6173
6174 /* Set IT's current position to the previous line start. */
6175
6176 static void
6177 back_to_previous_line_start (struct it *it)
6178 {
6179 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6180
6181 DEC_BOTH (cp, bp);
6182 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6183 }
6184
6185
6186 /* Move IT to the next line start.
6187
6188 Value is true if a newline was found. Set *SKIPPED_P to true if
6189 we skipped over part of the text (as opposed to moving the iterator
6190 continuously over the text). Otherwise, don't change the value
6191 of *SKIPPED_P.
6192
6193 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6194 iterator on the newline, if it was found.
6195
6196 Newlines may come from buffer text, overlay strings, or strings
6197 displayed via the `display' property. That's the reason we can't
6198 simply use find_newline_no_quit.
6199
6200 Note that this function may not skip over invisible text that is so
6201 because of text properties and immediately follows a newline. If
6202 it would, function reseat_at_next_visible_line_start, when called
6203 from set_iterator_to_next, would effectively make invisible
6204 characters following a newline part of the wrong glyph row, which
6205 leads to wrong cursor motion. */
6206
6207 static bool
6208 forward_to_next_line_start (struct it *it, bool *skipped_p,
6209 struct bidi_it *bidi_it_prev)
6210 {
6211 ptrdiff_t old_selective;
6212 bool newline_found_p = false;
6213 int n;
6214 const int MAX_NEWLINE_DISTANCE = 500;
6215
6216 /* If already on a newline, just consume it to avoid unintended
6217 skipping over invisible text below. */
6218 if (it->what == IT_CHARACTER
6219 && it->c == '\n'
6220 && CHARPOS (it->position) == IT_CHARPOS (*it))
6221 {
6222 if (it->bidi_p && bidi_it_prev)
6223 *bidi_it_prev = it->bidi_it;
6224 set_iterator_to_next (it, false);
6225 it->c = 0;
6226 return true;
6227 }
6228
6229 /* Don't handle selective display in the following. It's (a)
6230 unnecessary because it's done by the caller, and (b) leads to an
6231 infinite recursion because next_element_from_ellipsis indirectly
6232 calls this function. */
6233 old_selective = it->selective;
6234 it->selective = 0;
6235
6236 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6237 from buffer text. */
6238 for (n = 0;
6239 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6240 n += !STRINGP (it->string))
6241 {
6242 if (!get_next_display_element (it))
6243 return false;
6244 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6245 if (newline_found_p && it->bidi_p && bidi_it_prev)
6246 *bidi_it_prev = it->bidi_it;
6247 set_iterator_to_next (it, false);
6248 }
6249
6250 /* If we didn't find a newline near enough, see if we can use a
6251 short-cut. */
6252 if (!newline_found_p)
6253 {
6254 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6255 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6256 1, &bytepos);
6257 Lisp_Object pos;
6258
6259 eassert (!STRINGP (it->string));
6260
6261 /* If there isn't any `display' property in sight, and no
6262 overlays, we can just use the position of the newline in
6263 buffer text. */
6264 if (it->stop_charpos >= limit
6265 || ((pos = Fnext_single_property_change (make_number (start),
6266 Qdisplay, Qnil,
6267 make_number (limit)),
6268 NILP (pos))
6269 && next_overlay_change (start) == ZV))
6270 {
6271 if (!it->bidi_p)
6272 {
6273 IT_CHARPOS (*it) = limit;
6274 IT_BYTEPOS (*it) = bytepos;
6275 }
6276 else
6277 {
6278 struct bidi_it bprev;
6279
6280 /* Help bidi.c avoid expensive searches for display
6281 properties and overlays, by telling it that there are
6282 none up to `limit'. */
6283 if (it->bidi_it.disp_pos < limit)
6284 {
6285 it->bidi_it.disp_pos = limit;
6286 it->bidi_it.disp_prop = 0;
6287 }
6288 do {
6289 bprev = it->bidi_it;
6290 bidi_move_to_visually_next (&it->bidi_it);
6291 } while (it->bidi_it.charpos != limit);
6292 IT_CHARPOS (*it) = limit;
6293 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6294 if (bidi_it_prev)
6295 *bidi_it_prev = bprev;
6296 }
6297 *skipped_p = newline_found_p = true;
6298 }
6299 else
6300 {
6301 while (get_next_display_element (it)
6302 && !newline_found_p)
6303 {
6304 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6305 if (newline_found_p && it->bidi_p && bidi_it_prev)
6306 *bidi_it_prev = it->bidi_it;
6307 set_iterator_to_next (it, false);
6308 }
6309 }
6310 }
6311
6312 it->selective = old_selective;
6313 return newline_found_p;
6314 }
6315
6316
6317 /* Set IT's current position to the previous visible line start. Skip
6318 invisible text that is so either due to text properties or due to
6319 selective display. Caution: this does not change IT->current_x and
6320 IT->hpos. */
6321
6322 static void
6323 back_to_previous_visible_line_start (struct it *it)
6324 {
6325 while (IT_CHARPOS (*it) > BEGV)
6326 {
6327 back_to_previous_line_start (it);
6328
6329 if (IT_CHARPOS (*it) <= BEGV)
6330 break;
6331
6332 /* If selective > 0, then lines indented more than its value are
6333 invisible. */
6334 if (it->selective > 0
6335 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6336 it->selective))
6337 continue;
6338
6339 /* Check the newline before point for invisibility. */
6340 {
6341 Lisp_Object prop;
6342 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6343 Qinvisible, it->window);
6344 if (TEXT_PROP_MEANS_INVISIBLE (prop) != 0)
6345 continue;
6346 }
6347
6348 if (IT_CHARPOS (*it) <= BEGV)
6349 break;
6350
6351 {
6352 struct it it2;
6353 void *it2data = NULL;
6354 ptrdiff_t pos;
6355 ptrdiff_t beg, end;
6356 Lisp_Object val, overlay;
6357
6358 SAVE_IT (it2, *it, it2data);
6359
6360 /* If newline is part of a composition, continue from start of composition */
6361 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6362 && beg < IT_CHARPOS (*it))
6363 goto replaced;
6364
6365 /* If newline is replaced by a display property, find start of overlay
6366 or interval and continue search from that point. */
6367 pos = --IT_CHARPOS (it2);
6368 --IT_BYTEPOS (it2);
6369 it2.sp = 0;
6370 bidi_unshelve_cache (NULL, false);
6371 it2.string_from_display_prop_p = false;
6372 it2.from_disp_prop_p = false;
6373 if (handle_display_prop (&it2) == HANDLED_RETURN
6374 && !NILP (val = get_char_property_and_overlay
6375 (make_number (pos), Qdisplay, Qnil, &overlay))
6376 && (OVERLAYP (overlay)
6377 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6378 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6379 {
6380 RESTORE_IT (it, it, it2data);
6381 goto replaced;
6382 }
6383
6384 /* Newline is not replaced by anything -- so we are done. */
6385 RESTORE_IT (it, it, it2data);
6386 break;
6387
6388 replaced:
6389 if (beg < BEGV)
6390 beg = BEGV;
6391 IT_CHARPOS (*it) = beg;
6392 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6393 }
6394 }
6395
6396 it->continuation_lines_width = 0;
6397
6398 eassert (IT_CHARPOS (*it) >= BEGV);
6399 eassert (IT_CHARPOS (*it) == BEGV
6400 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6401 CHECK_IT (it);
6402 }
6403
6404
6405 /* Reseat iterator IT at the previous visible line start. Skip
6406 invisible text that is so either due to text properties or due to
6407 selective display. At the end, update IT's overlay information,
6408 face information etc. */
6409
6410 void
6411 reseat_at_previous_visible_line_start (struct it *it)
6412 {
6413 back_to_previous_visible_line_start (it);
6414 reseat (it, it->current.pos, true);
6415 CHECK_IT (it);
6416 }
6417
6418
6419 /* Reseat iterator IT on the next visible line start in the current
6420 buffer. ON_NEWLINE_P means position IT on the newline
6421 preceding the line start. Skip over invisible text that is so
6422 because of selective display. Compute faces, overlays etc at the
6423 new position. Note that this function does not skip over text that
6424 is invisible because of text properties. */
6425
6426 static void
6427 reseat_at_next_visible_line_start (struct it *it, bool on_newline_p)
6428 {
6429 bool skipped_p = false;
6430 struct bidi_it bidi_it_prev;
6431 bool newline_found_p
6432 = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6433
6434 /* Skip over lines that are invisible because they are indented
6435 more than the value of IT->selective. */
6436 if (it->selective > 0)
6437 while (IT_CHARPOS (*it) < ZV
6438 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6439 it->selective))
6440 {
6441 eassert (IT_BYTEPOS (*it) == BEGV
6442 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6443 newline_found_p =
6444 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6445 }
6446
6447 /* Position on the newline if that's what's requested. */
6448 if (on_newline_p && newline_found_p)
6449 {
6450 if (STRINGP (it->string))
6451 {
6452 if (IT_STRING_CHARPOS (*it) > 0)
6453 {
6454 if (!it->bidi_p)
6455 {
6456 --IT_STRING_CHARPOS (*it);
6457 --IT_STRING_BYTEPOS (*it);
6458 }
6459 else
6460 {
6461 /* We need to restore the bidi iterator to the state
6462 it had on the newline, and resync the IT's
6463 position with that. */
6464 it->bidi_it = bidi_it_prev;
6465 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6466 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6467 }
6468 }
6469 }
6470 else if (IT_CHARPOS (*it) > BEGV)
6471 {
6472 if (!it->bidi_p)
6473 {
6474 --IT_CHARPOS (*it);
6475 --IT_BYTEPOS (*it);
6476 }
6477 else
6478 {
6479 /* We need to restore the bidi iterator to the state it
6480 had on the newline and resync IT with that. */
6481 it->bidi_it = bidi_it_prev;
6482 IT_CHARPOS (*it) = it->bidi_it.charpos;
6483 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6484 }
6485 reseat (it, it->current.pos, false);
6486 }
6487 }
6488 else if (skipped_p)
6489 reseat (it, it->current.pos, false);
6490
6491 CHECK_IT (it);
6492 }
6493
6494
6495 \f
6496 /***********************************************************************
6497 Changing an iterator's position
6498 ***********************************************************************/
6499
6500 /* Change IT's current position to POS in current_buffer.
6501 If FORCE_P, always check for text properties at the new position.
6502 Otherwise, text properties are only looked up if POS >=
6503 IT->check_charpos of a property. */
6504
6505 static void
6506 reseat (struct it *it, struct text_pos pos, bool force_p)
6507 {
6508 ptrdiff_t original_pos = IT_CHARPOS (*it);
6509
6510 reseat_1 (it, pos, false);
6511
6512 /* Determine where to check text properties. Avoid doing it
6513 where possible because text property lookup is very expensive. */
6514 if (force_p
6515 || CHARPOS (pos) > it->stop_charpos
6516 || CHARPOS (pos) < original_pos)
6517 {
6518 if (it->bidi_p)
6519 {
6520 /* For bidi iteration, we need to prime prev_stop and
6521 base_level_stop with our best estimations. */
6522 /* Implementation note: Of course, POS is not necessarily a
6523 stop position, so assigning prev_pos to it is a lie; we
6524 should have called compute_stop_backwards. However, if
6525 the current buffer does not include any R2L characters,
6526 that call would be a waste of cycles, because the
6527 iterator will never move back, and thus never cross this
6528 "fake" stop position. So we delay that backward search
6529 until the time we really need it, in next_element_from_buffer. */
6530 if (CHARPOS (pos) != it->prev_stop)
6531 it->prev_stop = CHARPOS (pos);
6532 if (CHARPOS (pos) < it->base_level_stop)
6533 it->base_level_stop = 0; /* meaning it's unknown */
6534 handle_stop (it);
6535 }
6536 else
6537 {
6538 handle_stop (it);
6539 it->prev_stop = it->base_level_stop = 0;
6540 }
6541
6542 }
6543
6544 CHECK_IT (it);
6545 }
6546
6547
6548 /* Change IT's buffer position to POS. SET_STOP_P means set
6549 IT->stop_pos to POS, also. */
6550
6551 static void
6552 reseat_1 (struct it *it, struct text_pos pos, bool set_stop_p)
6553 {
6554 /* Don't call this function when scanning a C string. */
6555 eassert (it->s == NULL);
6556
6557 /* POS must be a reasonable value. */
6558 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6559
6560 it->current.pos = it->position = pos;
6561 it->end_charpos = ZV;
6562 it->dpvec = NULL;
6563 it->current.dpvec_index = -1;
6564 it->current.overlay_string_index = -1;
6565 IT_STRING_CHARPOS (*it) = -1;
6566 IT_STRING_BYTEPOS (*it) = -1;
6567 it->string = Qnil;
6568 it->method = GET_FROM_BUFFER;
6569 it->object = it->w->contents;
6570 it->area = TEXT_AREA;
6571 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6572 it->sp = 0;
6573 it->string_from_display_prop_p = false;
6574 it->string_from_prefix_prop_p = false;
6575
6576 it->from_disp_prop_p = false;
6577 it->face_before_selective_p = false;
6578 if (it->bidi_p)
6579 {
6580 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6581 &it->bidi_it);
6582 bidi_unshelve_cache (NULL, false);
6583 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6584 it->bidi_it.string.s = NULL;
6585 it->bidi_it.string.lstring = Qnil;
6586 it->bidi_it.string.bufpos = 0;
6587 it->bidi_it.string.from_disp_str = false;
6588 it->bidi_it.string.unibyte = false;
6589 it->bidi_it.w = it->w;
6590 }
6591
6592 if (set_stop_p)
6593 {
6594 it->stop_charpos = CHARPOS (pos);
6595 it->base_level_stop = CHARPOS (pos);
6596 }
6597 /* This make the information stored in it->cmp_it invalidate. */
6598 it->cmp_it.id = -1;
6599 }
6600
6601
6602 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6603 If S is non-null, it is a C string to iterate over. Otherwise,
6604 STRING gives a Lisp string to iterate over.
6605
6606 If PRECISION > 0, don't return more then PRECISION number of
6607 characters from the string.
6608
6609 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6610 characters have been returned. FIELD_WIDTH < 0 means an infinite
6611 field width.
6612
6613 MULTIBYTE = 0 means disable processing of multibyte characters,
6614 MULTIBYTE > 0 means enable it,
6615 MULTIBYTE < 0 means use IT->multibyte_p.
6616
6617 IT must be initialized via a prior call to init_iterator before
6618 calling this function. */
6619
6620 static void
6621 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6622 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6623 int multibyte)
6624 {
6625 /* No text property checks performed by default, but see below. */
6626 it->stop_charpos = -1;
6627
6628 /* Set iterator position and end position. */
6629 memset (&it->current, 0, sizeof it->current);
6630 it->current.overlay_string_index = -1;
6631 it->current.dpvec_index = -1;
6632 eassert (charpos >= 0);
6633
6634 /* If STRING is specified, use its multibyteness, otherwise use the
6635 setting of MULTIBYTE, if specified. */
6636 if (multibyte >= 0)
6637 it->multibyte_p = multibyte > 0;
6638
6639 /* Bidirectional reordering of strings is controlled by the default
6640 value of bidi-display-reordering. Don't try to reorder while
6641 loading loadup.el, as the necessary character property tables are
6642 not yet available. */
6643 it->bidi_p =
6644 !redisplay__inhibit_bidi
6645 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6646
6647 if (s == NULL)
6648 {
6649 eassert (STRINGP (string));
6650 it->string = string;
6651 it->s = NULL;
6652 it->end_charpos = it->string_nchars = SCHARS (string);
6653 it->method = GET_FROM_STRING;
6654 it->current.string_pos = string_pos (charpos, string);
6655
6656 if (it->bidi_p)
6657 {
6658 it->bidi_it.string.lstring = string;
6659 it->bidi_it.string.s = NULL;
6660 it->bidi_it.string.schars = it->end_charpos;
6661 it->bidi_it.string.bufpos = 0;
6662 it->bidi_it.string.from_disp_str = false;
6663 it->bidi_it.string.unibyte = !it->multibyte_p;
6664 it->bidi_it.w = it->w;
6665 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6666 FRAME_WINDOW_P (it->f), &it->bidi_it);
6667 }
6668 }
6669 else
6670 {
6671 it->s = (const unsigned char *) s;
6672 it->string = Qnil;
6673
6674 /* Note that we use IT->current.pos, not it->current.string_pos,
6675 for displaying C strings. */
6676 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6677 if (it->multibyte_p)
6678 {
6679 it->current.pos = c_string_pos (charpos, s, true);
6680 it->end_charpos = it->string_nchars = number_of_chars (s, true);
6681 }
6682 else
6683 {
6684 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6685 it->end_charpos = it->string_nchars = strlen (s);
6686 }
6687
6688 if (it->bidi_p)
6689 {
6690 it->bidi_it.string.lstring = Qnil;
6691 it->bidi_it.string.s = (const unsigned char *) s;
6692 it->bidi_it.string.schars = it->end_charpos;
6693 it->bidi_it.string.bufpos = 0;
6694 it->bidi_it.string.from_disp_str = false;
6695 it->bidi_it.string.unibyte = !it->multibyte_p;
6696 it->bidi_it.w = it->w;
6697 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6698 &it->bidi_it);
6699 }
6700 it->method = GET_FROM_C_STRING;
6701 }
6702
6703 /* PRECISION > 0 means don't return more than PRECISION characters
6704 from the string. */
6705 if (precision > 0 && it->end_charpos - charpos > precision)
6706 {
6707 it->end_charpos = it->string_nchars = charpos + precision;
6708 if (it->bidi_p)
6709 it->bidi_it.string.schars = it->end_charpos;
6710 }
6711
6712 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6713 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6714 FIELD_WIDTH < 0 means infinite field width. This is useful for
6715 padding with `-' at the end of a mode line. */
6716 if (field_width < 0)
6717 field_width = INFINITY;
6718 /* Implementation note: We deliberately don't enlarge
6719 it->bidi_it.string.schars here to fit it->end_charpos, because
6720 the bidi iterator cannot produce characters out of thin air. */
6721 if (field_width > it->end_charpos - charpos)
6722 it->end_charpos = charpos + field_width;
6723
6724 /* Use the standard display table for displaying strings. */
6725 if (DISP_TABLE_P (Vstandard_display_table))
6726 it->dp = XCHAR_TABLE (Vstandard_display_table);
6727
6728 it->stop_charpos = charpos;
6729 it->prev_stop = charpos;
6730 it->base_level_stop = 0;
6731 if (it->bidi_p)
6732 {
6733 it->bidi_it.first_elt = true;
6734 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6735 it->bidi_it.disp_pos = -1;
6736 }
6737 if (s == NULL && it->multibyte_p)
6738 {
6739 ptrdiff_t endpos = SCHARS (it->string);
6740 if (endpos > it->end_charpos)
6741 endpos = it->end_charpos;
6742 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6743 it->string);
6744 }
6745 CHECK_IT (it);
6746 }
6747
6748
6749 \f
6750 /***********************************************************************
6751 Iteration
6752 ***********************************************************************/
6753
6754 /* Map enum it_method value to corresponding next_element_from_* function. */
6755
6756 typedef bool (*next_element_function) (struct it *);
6757
6758 static next_element_function const get_next_element[NUM_IT_METHODS] =
6759 {
6760 next_element_from_buffer,
6761 next_element_from_display_vector,
6762 next_element_from_string,
6763 next_element_from_c_string,
6764 next_element_from_image,
6765 next_element_from_stretch,
6766 next_element_from_xwidget,
6767 };
6768
6769 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6770
6771
6772 /* Return true iff a character at CHARPOS (and BYTEPOS) is composed
6773 (possibly with the following characters). */
6774
6775 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6776 ((IT)->cmp_it.id >= 0 \
6777 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6778 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6779 END_CHARPOS, (IT)->w, \
6780 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6781 (IT)->string)))
6782
6783
6784 /* Lookup the char-table Vglyphless_char_display for character C (-1
6785 if we want information for no-font case), and return the display
6786 method symbol. By side-effect, update it->what and
6787 it->glyphless_method. This function is called from
6788 get_next_display_element for each character element, and from
6789 x_produce_glyphs when no suitable font was found. */
6790
6791 Lisp_Object
6792 lookup_glyphless_char_display (int c, struct it *it)
6793 {
6794 Lisp_Object glyphless_method = Qnil;
6795
6796 if (CHAR_TABLE_P (Vglyphless_char_display)
6797 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6798 {
6799 if (c >= 0)
6800 {
6801 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6802 if (CONSP (glyphless_method))
6803 glyphless_method = FRAME_WINDOW_P (it->f)
6804 ? XCAR (glyphless_method)
6805 : XCDR (glyphless_method);
6806 }
6807 else
6808 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6809 }
6810
6811 retry:
6812 if (NILP (glyphless_method))
6813 {
6814 if (c >= 0)
6815 /* The default is to display the character by a proper font. */
6816 return Qnil;
6817 /* The default for the no-font case is to display an empty box. */
6818 glyphless_method = Qempty_box;
6819 }
6820 if (EQ (glyphless_method, Qzero_width))
6821 {
6822 if (c >= 0)
6823 return glyphless_method;
6824 /* This method can't be used for the no-font case. */
6825 glyphless_method = Qempty_box;
6826 }
6827 if (EQ (glyphless_method, Qthin_space))
6828 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6829 else if (EQ (glyphless_method, Qempty_box))
6830 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6831 else if (EQ (glyphless_method, Qhex_code))
6832 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6833 else if (STRINGP (glyphless_method))
6834 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6835 else
6836 {
6837 /* Invalid value. We use the default method. */
6838 glyphless_method = Qnil;
6839 goto retry;
6840 }
6841 it->what = IT_GLYPHLESS;
6842 return glyphless_method;
6843 }
6844
6845 /* Merge escape glyph face and cache the result. */
6846
6847 static struct frame *last_escape_glyph_frame = NULL;
6848 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6849 static int last_escape_glyph_merged_face_id = 0;
6850
6851 static int
6852 merge_escape_glyph_face (struct it *it)
6853 {
6854 int face_id;
6855
6856 if (it->f == last_escape_glyph_frame
6857 && it->face_id == last_escape_glyph_face_id)
6858 face_id = last_escape_glyph_merged_face_id;
6859 else
6860 {
6861 /* Merge the `escape-glyph' face into the current face. */
6862 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6863 last_escape_glyph_frame = it->f;
6864 last_escape_glyph_face_id = it->face_id;
6865 last_escape_glyph_merged_face_id = face_id;
6866 }
6867 return face_id;
6868 }
6869
6870 /* Likewise for glyphless glyph face. */
6871
6872 static struct frame *last_glyphless_glyph_frame = NULL;
6873 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6874 static int last_glyphless_glyph_merged_face_id = 0;
6875
6876 int
6877 merge_glyphless_glyph_face (struct it *it)
6878 {
6879 int face_id;
6880
6881 if (it->f == last_glyphless_glyph_frame
6882 && it->face_id == last_glyphless_glyph_face_id)
6883 face_id = last_glyphless_glyph_merged_face_id;
6884 else
6885 {
6886 /* Merge the `glyphless-char' face into the current face. */
6887 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6888 last_glyphless_glyph_frame = it->f;
6889 last_glyphless_glyph_face_id = it->face_id;
6890 last_glyphless_glyph_merged_face_id = face_id;
6891 }
6892 return face_id;
6893 }
6894
6895 /* Forget the `escape-glyph' and `glyphless-char' faces. This should
6896 be called before redisplaying windows, and when the frame's face
6897 cache is freed. */
6898 void
6899 forget_escape_and_glyphless_faces (void)
6900 {
6901 last_escape_glyph_frame = NULL;
6902 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6903 last_glyphless_glyph_frame = NULL;
6904 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6905 }
6906
6907 /* Load IT's display element fields with information about the next
6908 display element from the current position of IT. Value is false if
6909 end of buffer (or C string) is reached. */
6910
6911 static bool
6912 get_next_display_element (struct it *it)
6913 {
6914 /* True means that we found a display element. False means that
6915 we hit the end of what we iterate over. Performance note: the
6916 function pointer `method' used here turns out to be faster than
6917 using a sequence of if-statements. */
6918 bool success_p;
6919
6920 get_next:
6921 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6922
6923 if (it->what == IT_CHARACTER)
6924 {
6925 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6926 and only if (a) the resolved directionality of that character
6927 is R..." */
6928 /* FIXME: Do we need an exception for characters from display
6929 tables? */
6930 if (it->bidi_p && it->bidi_it.type == STRONG_R
6931 && !inhibit_bidi_mirroring)
6932 it->c = bidi_mirror_char (it->c);
6933 /* Map via display table or translate control characters.
6934 IT->c, IT->len etc. have been set to the next character by
6935 the function call above. If we have a display table, and it
6936 contains an entry for IT->c, translate it. Don't do this if
6937 IT->c itself comes from a display table, otherwise we could
6938 end up in an infinite recursion. (An alternative could be to
6939 count the recursion depth of this function and signal an
6940 error when a certain maximum depth is reached.) Is it worth
6941 it? */
6942 if (success_p && it->dpvec == NULL)
6943 {
6944 Lisp_Object dv;
6945 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6946 bool nonascii_space_p = false;
6947 bool nonascii_hyphen_p = false;
6948 int c = it->c; /* This is the character to display. */
6949
6950 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6951 {
6952 eassert (SINGLE_BYTE_CHAR_P (c));
6953 if (unibyte_display_via_language_environment)
6954 {
6955 c = DECODE_CHAR (unibyte, c);
6956 if (c < 0)
6957 c = BYTE8_TO_CHAR (it->c);
6958 }
6959 else
6960 c = BYTE8_TO_CHAR (it->c);
6961 }
6962
6963 if (it->dp
6964 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6965 VECTORP (dv)))
6966 {
6967 struct Lisp_Vector *v = XVECTOR (dv);
6968
6969 /* Return the first character from the display table
6970 entry, if not empty. If empty, don't display the
6971 current character. */
6972 if (v->header.size)
6973 {
6974 it->dpvec_char_len = it->len;
6975 it->dpvec = v->contents;
6976 it->dpend = v->contents + v->header.size;
6977 it->current.dpvec_index = 0;
6978 it->dpvec_face_id = -1;
6979 it->saved_face_id = it->face_id;
6980 it->method = GET_FROM_DISPLAY_VECTOR;
6981 it->ellipsis_p = false;
6982 }
6983 else
6984 {
6985 set_iterator_to_next (it, false);
6986 }
6987 goto get_next;
6988 }
6989
6990 if (! NILP (lookup_glyphless_char_display (c, it)))
6991 {
6992 if (it->what == IT_GLYPHLESS)
6993 goto done;
6994 /* Don't display this character. */
6995 set_iterator_to_next (it, false);
6996 goto get_next;
6997 }
6998
6999 /* If `nobreak-char-display' is non-nil, we display
7000 non-ASCII spaces and hyphens specially. */
7001 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
7002 {
7003 if (c == NO_BREAK_SPACE)
7004 nonascii_space_p = true;
7005 else if (c == SOFT_HYPHEN || c == HYPHEN
7006 || c == NON_BREAKING_HYPHEN)
7007 nonascii_hyphen_p = true;
7008 }
7009
7010 /* Translate control characters into `\003' or `^C' form.
7011 Control characters coming from a display table entry are
7012 currently not translated because we use IT->dpvec to hold
7013 the translation. This could easily be changed but I
7014 don't believe that it is worth doing.
7015
7016 The characters handled by `nobreak-char-display' must be
7017 translated too.
7018
7019 Non-printable characters and raw-byte characters are also
7020 translated to octal form. */
7021 if (((c < ' ' || c == 127) /* ASCII control chars. */
7022 ? (it->area != TEXT_AREA
7023 /* In mode line, treat \n, \t like other crl chars. */
7024 || (c != '\t'
7025 && it->glyph_row
7026 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
7027 || (c != '\n' && c != '\t'))
7028 : (nonascii_space_p
7029 || nonascii_hyphen_p
7030 || CHAR_BYTE8_P (c)
7031 || ! CHAR_PRINTABLE_P (c))))
7032 {
7033 /* C is a control character, non-ASCII space/hyphen,
7034 raw-byte, or a non-printable character which must be
7035 displayed either as '\003' or as `^C' where the '\\'
7036 and '^' can be defined in the display table. Fill
7037 IT->ctl_chars with glyphs for what we have to
7038 display. Then, set IT->dpvec to these glyphs. */
7039 Lisp_Object gc;
7040 int ctl_len;
7041 int face_id;
7042 int lface_id = 0;
7043 int escape_glyph;
7044
7045 /* Handle control characters with ^. */
7046
7047 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
7048 {
7049 int g;
7050
7051 g = '^'; /* default glyph for Control */
7052 /* Set IT->ctl_chars[0] to the glyph for `^'. */
7053 if (it->dp
7054 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7055 {
7056 g = GLYPH_CODE_CHAR (gc);
7057 lface_id = GLYPH_CODE_FACE (gc);
7058 }
7059
7060 face_id = (lface_id
7061 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7062 : merge_escape_glyph_face (it));
7063
7064 XSETINT (it->ctl_chars[0], g);
7065 XSETINT (it->ctl_chars[1], c ^ 0100);
7066 ctl_len = 2;
7067 goto display_control;
7068 }
7069
7070 /* Handle non-ascii space in the mode where it only gets
7071 highlighting. */
7072
7073 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
7074 {
7075 /* Merge `nobreak-space' into the current face. */
7076 face_id = merge_faces (it->f, Qnobreak_space, 0,
7077 it->face_id);
7078 XSETINT (it->ctl_chars[0], ' ');
7079 ctl_len = 1;
7080 goto display_control;
7081 }
7082
7083 /* Handle sequences that start with the "escape glyph". */
7084
7085 /* the default escape glyph is \. */
7086 escape_glyph = '\\';
7087
7088 if (it->dp
7089 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7090 {
7091 escape_glyph = GLYPH_CODE_CHAR (gc);
7092 lface_id = GLYPH_CODE_FACE (gc);
7093 }
7094
7095 face_id = (lface_id
7096 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7097 : merge_escape_glyph_face (it));
7098
7099 /* Draw non-ASCII hyphen with just highlighting: */
7100
7101 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
7102 {
7103 XSETINT (it->ctl_chars[0], '-');
7104 ctl_len = 1;
7105 goto display_control;
7106 }
7107
7108 /* Draw non-ASCII space/hyphen with escape glyph: */
7109
7110 if (nonascii_space_p || nonascii_hyphen_p)
7111 {
7112 XSETINT (it->ctl_chars[0], escape_glyph);
7113 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7114 ctl_len = 2;
7115 goto display_control;
7116 }
7117
7118 {
7119 char str[10];
7120 int len, i;
7121
7122 if (CHAR_BYTE8_P (c))
7123 /* Display \200 instead of \17777600. */
7124 c = CHAR_TO_BYTE8 (c);
7125 len = sprintf (str, "%03o", c + 0u);
7126
7127 XSETINT (it->ctl_chars[0], escape_glyph);
7128 for (i = 0; i < len; i++)
7129 XSETINT (it->ctl_chars[i + 1], str[i]);
7130 ctl_len = len + 1;
7131 }
7132
7133 display_control:
7134 /* Set up IT->dpvec and return first character from it. */
7135 it->dpvec_char_len = it->len;
7136 it->dpvec = it->ctl_chars;
7137 it->dpend = it->dpvec + ctl_len;
7138 it->current.dpvec_index = 0;
7139 it->dpvec_face_id = face_id;
7140 it->saved_face_id = it->face_id;
7141 it->method = GET_FROM_DISPLAY_VECTOR;
7142 it->ellipsis_p = false;
7143 goto get_next;
7144 }
7145 it->char_to_display = c;
7146 }
7147 else if (success_p)
7148 {
7149 it->char_to_display = it->c;
7150 }
7151 }
7152
7153 #ifdef HAVE_WINDOW_SYSTEM
7154 /* Adjust face id for a multibyte character. There are no multibyte
7155 character in unibyte text. */
7156 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7157 && it->multibyte_p
7158 && success_p
7159 && FRAME_WINDOW_P (it->f))
7160 {
7161 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7162
7163 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7164 {
7165 /* Automatic composition with glyph-string. */
7166 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7167
7168 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7169 }
7170 else
7171 {
7172 ptrdiff_t pos = (it->s ? -1
7173 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7174 : IT_CHARPOS (*it));
7175 int c;
7176
7177 if (it->what == IT_CHARACTER)
7178 c = it->char_to_display;
7179 else
7180 {
7181 struct composition *cmp = composition_table[it->cmp_it.id];
7182 int i;
7183
7184 c = ' ';
7185 for (i = 0; i < cmp->glyph_len; i++)
7186 /* TAB in a composition means display glyphs with
7187 padding space on the left or right. */
7188 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7189 break;
7190 }
7191 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7192 }
7193 }
7194 #endif /* HAVE_WINDOW_SYSTEM */
7195
7196 done:
7197 /* Is this character the last one of a run of characters with
7198 box? If yes, set IT->end_of_box_run_p to true. */
7199 if (it->face_box_p
7200 && it->s == NULL)
7201 {
7202 if (it->method == GET_FROM_STRING && it->sp)
7203 {
7204 int face_id = underlying_face_id (it);
7205 struct face *face = FACE_FROM_ID (it->f, face_id);
7206
7207 if (face)
7208 {
7209 if (face->box == FACE_NO_BOX)
7210 {
7211 /* If the box comes from face properties in a
7212 display string, check faces in that string. */
7213 int string_face_id = face_after_it_pos (it);
7214 it->end_of_box_run_p
7215 = (FACE_FROM_ID (it->f, string_face_id)->box
7216 == FACE_NO_BOX);
7217 }
7218 /* Otherwise, the box comes from the underlying face.
7219 If this is the last string character displayed, check
7220 the next buffer location. */
7221 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7222 /* n_overlay_strings is unreliable unless
7223 overlay_string_index is non-negative. */
7224 && ((it->current.overlay_string_index >= 0
7225 && (it->current.overlay_string_index
7226 == it->n_overlay_strings - 1))
7227 /* A string from display property. */
7228 || it->from_disp_prop_p))
7229 {
7230 ptrdiff_t ignore;
7231 int next_face_id;
7232 bool text_from_string = false;
7233 /* Normally, the next buffer location is stored in
7234 IT->current.pos... */
7235 struct text_pos pos = it->current.pos;
7236
7237 /* ...but for a string from a display property, the
7238 next buffer position is stored in the 'position'
7239 member of the iteration stack slot below the
7240 current one, see handle_single_display_spec. By
7241 contrast, it->current.pos was not yet updated to
7242 point to that buffer position; that will happen
7243 in pop_it, after we finish displaying the current
7244 string. Note that we already checked above that
7245 it->sp is positive, so subtracting one from it is
7246 safe. */
7247 if (it->from_disp_prop_p)
7248 {
7249 int stackp = it->sp - 1;
7250
7251 /* Find the stack level with data from buffer. */
7252 while (stackp >= 0
7253 && STRINGP ((it->stack + stackp)->string))
7254 stackp--;
7255 if (stackp < 0)
7256 {
7257 /* If no stack slot was found for iterating
7258 a buffer, we are displaying text from a
7259 string, most probably the mode line or
7260 the header line, and that string has a
7261 display string on some of its
7262 characters. */
7263 text_from_string = true;
7264 pos = it->stack[it->sp - 1].position;
7265 }
7266 else
7267 pos = (it->stack + stackp)->position;
7268 }
7269 else
7270 INC_TEXT_POS (pos, it->multibyte_p);
7271
7272 if (text_from_string)
7273 {
7274 Lisp_Object base_string = it->stack[it->sp - 1].string;
7275
7276 if (CHARPOS (pos) >= SCHARS (base_string) - 1)
7277 it->end_of_box_run_p = true;
7278 else
7279 {
7280 next_face_id
7281 = face_at_string_position (it->w, base_string,
7282 CHARPOS (pos), 0,
7283 &ignore, face_id, false);
7284 it->end_of_box_run_p
7285 = (FACE_FROM_ID (it->f, next_face_id)->box
7286 == FACE_NO_BOX);
7287 }
7288 }
7289 else if (CHARPOS (pos) >= ZV)
7290 it->end_of_box_run_p = true;
7291 else
7292 {
7293 next_face_id =
7294 face_at_buffer_position (it->w, CHARPOS (pos), &ignore,
7295 CHARPOS (pos)
7296 + TEXT_PROP_DISTANCE_LIMIT,
7297 false, -1);
7298 it->end_of_box_run_p
7299 = (FACE_FROM_ID (it->f, next_face_id)->box
7300 == FACE_NO_BOX);
7301 }
7302 }
7303 }
7304 }
7305 /* next_element_from_display_vector sets this flag according to
7306 faces of the display vector glyphs, see there. */
7307 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7308 {
7309 int face_id = face_after_it_pos (it);
7310 it->end_of_box_run_p
7311 = (face_id != it->face_id
7312 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7313 }
7314 }
7315 /* If we reached the end of the object we've been iterating (e.g., a
7316 display string or an overlay string), and there's something on
7317 IT->stack, proceed with what's on the stack. It doesn't make
7318 sense to return false if there's unprocessed stuff on the stack,
7319 because otherwise that stuff will never be displayed. */
7320 if (!success_p && it->sp > 0)
7321 {
7322 set_iterator_to_next (it, false);
7323 success_p = get_next_display_element (it);
7324 }
7325
7326 /* Value is false if end of buffer or string reached. */
7327 return success_p;
7328 }
7329
7330
7331 /* Move IT to the next display element.
7332
7333 RESEAT_P means if called on a newline in buffer text,
7334 skip to the next visible line start.
7335
7336 Functions get_next_display_element and set_iterator_to_next are
7337 separate because I find this arrangement easier to handle than a
7338 get_next_display_element function that also increments IT's
7339 position. The way it is we can first look at an iterator's current
7340 display element, decide whether it fits on a line, and if it does,
7341 increment the iterator position. The other way around we probably
7342 would either need a flag indicating whether the iterator has to be
7343 incremented the next time, or we would have to implement a
7344 decrement position function which would not be easy to write. */
7345
7346 void
7347 set_iterator_to_next (struct it *it, bool reseat_p)
7348 {
7349 /* Reset flags indicating start and end of a sequence of characters
7350 with box. Reset them at the start of this function because
7351 moving the iterator to a new position might set them. */
7352 it->start_of_box_run_p = it->end_of_box_run_p = false;
7353
7354 switch (it->method)
7355 {
7356 case GET_FROM_BUFFER:
7357 /* The current display element of IT is a character from
7358 current_buffer. Advance in the buffer, and maybe skip over
7359 invisible lines that are so because of selective display. */
7360 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7361 reseat_at_next_visible_line_start (it, false);
7362 else if (it->cmp_it.id >= 0)
7363 {
7364 /* We are currently getting glyphs from a composition. */
7365 if (! it->bidi_p)
7366 {
7367 IT_CHARPOS (*it) += it->cmp_it.nchars;
7368 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7369 }
7370 else
7371 {
7372 int i;
7373
7374 /* Update IT's char/byte positions to point to the first
7375 character of the next grapheme cluster, or to the
7376 character visually after the current composition. */
7377 for (i = 0; i < it->cmp_it.nchars; i++)
7378 bidi_move_to_visually_next (&it->bidi_it);
7379 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7380 IT_CHARPOS (*it) = it->bidi_it.charpos;
7381 }
7382
7383 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7384 && it->cmp_it.to < it->cmp_it.nglyphs)
7385 {
7386 /* Composition created while scanning forward. Proceed
7387 to the next grapheme cluster. */
7388 it->cmp_it.from = it->cmp_it.to;
7389 }
7390 else if ((it->bidi_p && it->cmp_it.reversed_p)
7391 && it->cmp_it.from > 0)
7392 {
7393 /* Composition created while scanning backward. Proceed
7394 to the previous grapheme cluster. */
7395 it->cmp_it.to = it->cmp_it.from;
7396 }
7397 else
7398 {
7399 /* No more grapheme clusters in this composition.
7400 Find the next stop position. */
7401 ptrdiff_t stop = it->end_charpos;
7402
7403 if (it->bidi_it.scan_dir < 0)
7404 /* Now we are scanning backward and don't know
7405 where to stop. */
7406 stop = -1;
7407 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7408 IT_BYTEPOS (*it), stop, Qnil);
7409 }
7410 }
7411 else
7412 {
7413 eassert (it->len != 0);
7414
7415 if (!it->bidi_p)
7416 {
7417 IT_BYTEPOS (*it) += it->len;
7418 IT_CHARPOS (*it) += 1;
7419 }
7420 else
7421 {
7422 int prev_scan_dir = it->bidi_it.scan_dir;
7423 /* If this is a new paragraph, determine its base
7424 direction (a.k.a. its base embedding level). */
7425 if (it->bidi_it.new_paragraph)
7426 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
7427 false);
7428 bidi_move_to_visually_next (&it->bidi_it);
7429 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7430 IT_CHARPOS (*it) = it->bidi_it.charpos;
7431 if (prev_scan_dir != it->bidi_it.scan_dir)
7432 {
7433 /* As the scan direction was changed, we must
7434 re-compute the stop position for composition. */
7435 ptrdiff_t stop = it->end_charpos;
7436 if (it->bidi_it.scan_dir < 0)
7437 stop = -1;
7438 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7439 IT_BYTEPOS (*it), stop, Qnil);
7440 }
7441 }
7442 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7443 }
7444 break;
7445
7446 case GET_FROM_C_STRING:
7447 /* Current display element of IT is from a C string. */
7448 if (!it->bidi_p
7449 /* If the string position is beyond string's end, it means
7450 next_element_from_c_string is padding the string with
7451 blanks, in which case we bypass the bidi iterator,
7452 because it cannot deal with such virtual characters. */
7453 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7454 {
7455 IT_BYTEPOS (*it) += it->len;
7456 IT_CHARPOS (*it) += 1;
7457 }
7458 else
7459 {
7460 bidi_move_to_visually_next (&it->bidi_it);
7461 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7462 IT_CHARPOS (*it) = it->bidi_it.charpos;
7463 }
7464 break;
7465
7466 case GET_FROM_DISPLAY_VECTOR:
7467 /* Current display element of IT is from a display table entry.
7468 Advance in the display table definition. Reset it to null if
7469 end reached, and continue with characters from buffers/
7470 strings. */
7471 ++it->current.dpvec_index;
7472
7473 /* Restore face of the iterator to what they were before the
7474 display vector entry (these entries may contain faces). */
7475 it->face_id = it->saved_face_id;
7476
7477 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7478 {
7479 bool recheck_faces = it->ellipsis_p;
7480
7481 if (it->s)
7482 it->method = GET_FROM_C_STRING;
7483 else if (STRINGP (it->string))
7484 it->method = GET_FROM_STRING;
7485 else
7486 {
7487 it->method = GET_FROM_BUFFER;
7488 it->object = it->w->contents;
7489 }
7490
7491 it->dpvec = NULL;
7492 it->current.dpvec_index = -1;
7493
7494 /* Skip over characters which were displayed via IT->dpvec. */
7495 if (it->dpvec_char_len < 0)
7496 reseat_at_next_visible_line_start (it, true);
7497 else if (it->dpvec_char_len > 0)
7498 {
7499 it->len = it->dpvec_char_len;
7500 set_iterator_to_next (it, reseat_p);
7501 }
7502
7503 /* Maybe recheck faces after display vector. */
7504 if (recheck_faces)
7505 {
7506 if (it->method == GET_FROM_STRING)
7507 it->stop_charpos = IT_STRING_CHARPOS (*it);
7508 else
7509 it->stop_charpos = IT_CHARPOS (*it);
7510 }
7511 }
7512 break;
7513
7514 case GET_FROM_STRING:
7515 /* Current display element is a character from a Lisp string. */
7516 eassert (it->s == NULL && STRINGP (it->string));
7517 /* Don't advance past string end. These conditions are true
7518 when set_iterator_to_next is called at the end of
7519 get_next_display_element, in which case the Lisp string is
7520 already exhausted, and all we want is pop the iterator
7521 stack. */
7522 if (it->current.overlay_string_index >= 0)
7523 {
7524 /* This is an overlay string, so there's no padding with
7525 spaces, and the number of characters in the string is
7526 where the string ends. */
7527 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7528 goto consider_string_end;
7529 }
7530 else
7531 {
7532 /* Not an overlay string. There could be padding, so test
7533 against it->end_charpos. */
7534 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7535 goto consider_string_end;
7536 }
7537 if (it->cmp_it.id >= 0)
7538 {
7539 /* We are delivering display elements from a composition.
7540 Update the string position past the grapheme cluster
7541 we've just processed. */
7542 if (! it->bidi_p)
7543 {
7544 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7545 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7546 }
7547 else
7548 {
7549 int i;
7550
7551 for (i = 0; i < it->cmp_it.nchars; i++)
7552 bidi_move_to_visually_next (&it->bidi_it);
7553 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7554 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7555 }
7556
7557 /* Did we exhaust all the grapheme clusters of this
7558 composition? */
7559 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7560 && (it->cmp_it.to < it->cmp_it.nglyphs))
7561 {
7562 /* Not all the grapheme clusters were processed yet;
7563 advance to the next cluster. */
7564 it->cmp_it.from = it->cmp_it.to;
7565 }
7566 else if ((it->bidi_p && it->cmp_it.reversed_p)
7567 && it->cmp_it.from > 0)
7568 {
7569 /* Likewise: advance to the next cluster, but going in
7570 the reverse direction. */
7571 it->cmp_it.to = it->cmp_it.from;
7572 }
7573 else
7574 {
7575 /* This composition was fully processed; find the next
7576 candidate place for checking for composed
7577 characters. */
7578 /* Always limit string searches to the string length;
7579 any padding spaces are not part of the string, and
7580 there cannot be any compositions in that padding. */
7581 ptrdiff_t stop = SCHARS (it->string);
7582
7583 if (it->bidi_p && it->bidi_it.scan_dir < 0)
7584 stop = -1;
7585 else if (it->end_charpos < stop)
7586 {
7587 /* Cf. PRECISION in reseat_to_string: we might be
7588 limited in how many of the string characters we
7589 need to deliver. */
7590 stop = it->end_charpos;
7591 }
7592 composition_compute_stop_pos (&it->cmp_it,
7593 IT_STRING_CHARPOS (*it),
7594 IT_STRING_BYTEPOS (*it), stop,
7595 it->string);
7596 }
7597 }
7598 else
7599 {
7600 if (!it->bidi_p
7601 /* If the string position is beyond string's end, it
7602 means next_element_from_string is padding the string
7603 with blanks, in which case we bypass the bidi
7604 iterator, because it cannot deal with such virtual
7605 characters. */
7606 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7607 {
7608 IT_STRING_BYTEPOS (*it) += it->len;
7609 IT_STRING_CHARPOS (*it) += 1;
7610 }
7611 else
7612 {
7613 int prev_scan_dir = it->bidi_it.scan_dir;
7614
7615 bidi_move_to_visually_next (&it->bidi_it);
7616 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7617 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7618 /* If the scan direction changes, we may need to update
7619 the place where to check for composed characters. */
7620 if (prev_scan_dir != it->bidi_it.scan_dir)
7621 {
7622 ptrdiff_t stop = SCHARS (it->string);
7623
7624 if (it->bidi_it.scan_dir < 0)
7625 stop = -1;
7626 else if (it->end_charpos < stop)
7627 stop = it->end_charpos;
7628
7629 composition_compute_stop_pos (&it->cmp_it,
7630 IT_STRING_CHARPOS (*it),
7631 IT_STRING_BYTEPOS (*it), stop,
7632 it->string);
7633 }
7634 }
7635 }
7636
7637 consider_string_end:
7638
7639 if (it->current.overlay_string_index >= 0)
7640 {
7641 /* IT->string is an overlay string. Advance to the
7642 next, if there is one. */
7643 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7644 {
7645 it->ellipsis_p = false;
7646 next_overlay_string (it);
7647 if (it->ellipsis_p)
7648 setup_for_ellipsis (it, 0);
7649 }
7650 }
7651 else
7652 {
7653 /* IT->string is not an overlay string. If we reached
7654 its end, and there is something on IT->stack, proceed
7655 with what is on the stack. This can be either another
7656 string, this time an overlay string, or a buffer. */
7657 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7658 && it->sp > 0)
7659 {
7660 pop_it (it);
7661 if (it->method == GET_FROM_STRING)
7662 goto consider_string_end;
7663 }
7664 }
7665 break;
7666
7667 case GET_FROM_IMAGE:
7668 case GET_FROM_STRETCH:
7669 case GET_FROM_XWIDGET:
7670
7671 /* The position etc with which we have to proceed are on
7672 the stack. The position may be at the end of a string,
7673 if the `display' property takes up the whole string. */
7674 eassert (it->sp > 0);
7675 pop_it (it);
7676 if (it->method == GET_FROM_STRING)
7677 goto consider_string_end;
7678 break;
7679
7680 default:
7681 /* There are no other methods defined, so this should be a bug. */
7682 emacs_abort ();
7683 }
7684
7685 eassert (it->method != GET_FROM_STRING
7686 || (STRINGP (it->string)
7687 && IT_STRING_CHARPOS (*it) >= 0));
7688 }
7689
7690 /* Load IT's display element fields with information about the next
7691 display element which comes from a display table entry or from the
7692 result of translating a control character to one of the forms `^C'
7693 or `\003'.
7694
7695 IT->dpvec holds the glyphs to return as characters.
7696 IT->saved_face_id holds the face id before the display vector--it
7697 is restored into IT->face_id in set_iterator_to_next. */
7698
7699 static bool
7700 next_element_from_display_vector (struct it *it)
7701 {
7702 Lisp_Object gc;
7703 int prev_face_id = it->face_id;
7704 int next_face_id;
7705
7706 /* Precondition. */
7707 eassert (it->dpvec && it->current.dpvec_index >= 0);
7708
7709 it->face_id = it->saved_face_id;
7710
7711 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7712 That seemed totally bogus - so I changed it... */
7713 gc = it->dpvec[it->current.dpvec_index];
7714
7715 if (GLYPH_CODE_P (gc))
7716 {
7717 struct face *this_face, *prev_face, *next_face;
7718
7719 it->c = GLYPH_CODE_CHAR (gc);
7720 it->len = CHAR_BYTES (it->c);
7721
7722 /* The entry may contain a face id to use. Such a face id is
7723 the id of a Lisp face, not a realized face. A face id of
7724 zero means no face is specified. */
7725 if (it->dpvec_face_id >= 0)
7726 it->face_id = it->dpvec_face_id;
7727 else
7728 {
7729 int lface_id = GLYPH_CODE_FACE (gc);
7730 if (lface_id > 0)
7731 it->face_id = merge_faces (it->f, Qt, lface_id,
7732 it->saved_face_id);
7733 }
7734
7735 /* Glyphs in the display vector could have the box face, so we
7736 need to set the related flags in the iterator, as
7737 appropriate. */
7738 this_face = FACE_FROM_ID (it->f, it->face_id);
7739 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7740
7741 /* Is this character the first character of a box-face run? */
7742 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7743 && (!prev_face
7744 || prev_face->box == FACE_NO_BOX));
7745
7746 /* For the last character of the box-face run, we need to look
7747 either at the next glyph from the display vector, or at the
7748 face we saw before the display vector. */
7749 next_face_id = it->saved_face_id;
7750 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7751 {
7752 if (it->dpvec_face_id >= 0)
7753 next_face_id = it->dpvec_face_id;
7754 else
7755 {
7756 int lface_id =
7757 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7758
7759 if (lface_id > 0)
7760 next_face_id = merge_faces (it->f, Qt, lface_id,
7761 it->saved_face_id);
7762 }
7763 }
7764 next_face = FACE_FROM_ID (it->f, next_face_id);
7765 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7766 && (!next_face
7767 || next_face->box == FACE_NO_BOX));
7768 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7769 }
7770 else
7771 /* Display table entry is invalid. Return a space. */
7772 it->c = ' ', it->len = 1;
7773
7774 /* Don't change position and object of the iterator here. They are
7775 still the values of the character that had this display table
7776 entry or was translated, and that's what we want. */
7777 it->what = IT_CHARACTER;
7778 return true;
7779 }
7780
7781 /* Get the first element of string/buffer in the visual order, after
7782 being reseated to a new position in a string or a buffer. */
7783 static void
7784 get_visually_first_element (struct it *it)
7785 {
7786 bool string_p = STRINGP (it->string) || it->s;
7787 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7788 ptrdiff_t bob = (string_p ? 0 : BEGV);
7789
7790 if (STRINGP (it->string))
7791 {
7792 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7793 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7794 }
7795 else
7796 {
7797 it->bidi_it.charpos = IT_CHARPOS (*it);
7798 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7799 }
7800
7801 if (it->bidi_it.charpos == eob)
7802 {
7803 /* Nothing to do, but reset the FIRST_ELT flag, like
7804 bidi_paragraph_init does, because we are not going to
7805 call it. */
7806 it->bidi_it.first_elt = false;
7807 }
7808 else if (it->bidi_it.charpos == bob
7809 || (!string_p
7810 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7811 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7812 {
7813 /* If we are at the beginning of a line/string, we can produce
7814 the next element right away. */
7815 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7816 bidi_move_to_visually_next (&it->bidi_it);
7817 }
7818 else
7819 {
7820 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7821
7822 /* We need to prime the bidi iterator starting at the line's or
7823 string's beginning, before we will be able to produce the
7824 next element. */
7825 if (string_p)
7826 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7827 else
7828 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7829 IT_BYTEPOS (*it), -1,
7830 &it->bidi_it.bytepos);
7831 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7832 do
7833 {
7834 /* Now return to buffer/string position where we were asked
7835 to get the next display element, and produce that. */
7836 bidi_move_to_visually_next (&it->bidi_it);
7837 }
7838 while (it->bidi_it.bytepos != orig_bytepos
7839 && it->bidi_it.charpos < eob);
7840 }
7841
7842 /* Adjust IT's position information to where we ended up. */
7843 if (STRINGP (it->string))
7844 {
7845 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7846 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7847 }
7848 else
7849 {
7850 IT_CHARPOS (*it) = it->bidi_it.charpos;
7851 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7852 }
7853
7854 if (STRINGP (it->string) || !it->s)
7855 {
7856 ptrdiff_t stop, charpos, bytepos;
7857
7858 if (STRINGP (it->string))
7859 {
7860 eassert (!it->s);
7861 stop = SCHARS (it->string);
7862 if (stop > it->end_charpos)
7863 stop = it->end_charpos;
7864 charpos = IT_STRING_CHARPOS (*it);
7865 bytepos = IT_STRING_BYTEPOS (*it);
7866 }
7867 else
7868 {
7869 stop = it->end_charpos;
7870 charpos = IT_CHARPOS (*it);
7871 bytepos = IT_BYTEPOS (*it);
7872 }
7873 if (it->bidi_it.scan_dir < 0)
7874 stop = -1;
7875 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7876 it->string);
7877 }
7878 }
7879
7880 /* Load IT with the next display element from Lisp string IT->string.
7881 IT->current.string_pos is the current position within the string.
7882 If IT->current.overlay_string_index >= 0, the Lisp string is an
7883 overlay string. */
7884
7885 static bool
7886 next_element_from_string (struct it *it)
7887 {
7888 struct text_pos position;
7889
7890 eassert (STRINGP (it->string));
7891 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7892 eassert (IT_STRING_CHARPOS (*it) >= 0);
7893 position = it->current.string_pos;
7894
7895 /* With bidi reordering, the character to display might not be the
7896 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT means
7897 that we were reseat()ed to a new string, whose paragraph
7898 direction is not known. */
7899 if (it->bidi_p && it->bidi_it.first_elt)
7900 {
7901 get_visually_first_element (it);
7902 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7903 }
7904
7905 /* Time to check for invisible text? */
7906 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7907 {
7908 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7909 {
7910 if (!(!it->bidi_p
7911 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7912 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7913 {
7914 /* With bidi non-linear iteration, we could find
7915 ourselves far beyond the last computed stop_charpos,
7916 with several other stop positions in between that we
7917 missed. Scan them all now, in buffer's logical
7918 order, until we find and handle the last stop_charpos
7919 that precedes our current position. */
7920 handle_stop_backwards (it, it->stop_charpos);
7921 return GET_NEXT_DISPLAY_ELEMENT (it);
7922 }
7923 else
7924 {
7925 if (it->bidi_p)
7926 {
7927 /* Take note of the stop position we just moved
7928 across, for when we will move back across it. */
7929 it->prev_stop = it->stop_charpos;
7930 /* If we are at base paragraph embedding level, take
7931 note of the last stop position seen at this
7932 level. */
7933 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7934 it->base_level_stop = it->stop_charpos;
7935 }
7936 handle_stop (it);
7937
7938 /* Since a handler may have changed IT->method, we must
7939 recurse here. */
7940 return GET_NEXT_DISPLAY_ELEMENT (it);
7941 }
7942 }
7943 else if (it->bidi_p
7944 /* If we are before prev_stop, we may have overstepped
7945 on our way backwards a stop_pos, and if so, we need
7946 to handle that stop_pos. */
7947 && IT_STRING_CHARPOS (*it) < it->prev_stop
7948 /* We can sometimes back up for reasons that have nothing
7949 to do with bidi reordering. E.g., compositions. The
7950 code below is only needed when we are above the base
7951 embedding level, so test for that explicitly. */
7952 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7953 {
7954 /* If we lost track of base_level_stop, we have no better
7955 place for handle_stop_backwards to start from than string
7956 beginning. This happens, e.g., when we were reseated to
7957 the previous screenful of text by vertical-motion. */
7958 if (it->base_level_stop <= 0
7959 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7960 it->base_level_stop = 0;
7961 handle_stop_backwards (it, it->base_level_stop);
7962 return GET_NEXT_DISPLAY_ELEMENT (it);
7963 }
7964 }
7965
7966 if (it->current.overlay_string_index >= 0)
7967 {
7968 /* Get the next character from an overlay string. In overlay
7969 strings, there is no field width or padding with spaces to
7970 do. */
7971 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7972 {
7973 it->what = IT_EOB;
7974 return false;
7975 }
7976 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7977 IT_STRING_BYTEPOS (*it),
7978 it->bidi_it.scan_dir < 0
7979 ? -1
7980 : SCHARS (it->string))
7981 && next_element_from_composition (it))
7982 {
7983 return true;
7984 }
7985 else if (STRING_MULTIBYTE (it->string))
7986 {
7987 const unsigned char *s = (SDATA (it->string)
7988 + IT_STRING_BYTEPOS (*it));
7989 it->c = string_char_and_length (s, &it->len);
7990 }
7991 else
7992 {
7993 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7994 it->len = 1;
7995 }
7996 }
7997 else
7998 {
7999 /* Get the next character from a Lisp string that is not an
8000 overlay string. Such strings come from the mode line, for
8001 example. We may have to pad with spaces, or truncate the
8002 string. See also next_element_from_c_string. */
8003 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
8004 {
8005 it->what = IT_EOB;
8006 return false;
8007 }
8008 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
8009 {
8010 /* Pad with spaces. */
8011 it->c = ' ', it->len = 1;
8012 CHARPOS (position) = BYTEPOS (position) = -1;
8013 }
8014 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
8015 IT_STRING_BYTEPOS (*it),
8016 it->bidi_it.scan_dir < 0
8017 ? -1
8018 : it->string_nchars)
8019 && next_element_from_composition (it))
8020 {
8021 return true;
8022 }
8023 else if (STRING_MULTIBYTE (it->string))
8024 {
8025 const unsigned char *s = (SDATA (it->string)
8026 + IT_STRING_BYTEPOS (*it));
8027 it->c = string_char_and_length (s, &it->len);
8028 }
8029 else
8030 {
8031 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
8032 it->len = 1;
8033 }
8034 }
8035
8036 /* Record what we have and where it came from. */
8037 it->what = IT_CHARACTER;
8038 it->object = it->string;
8039 it->position = position;
8040 return true;
8041 }
8042
8043
8044 /* Load IT with next display element from C string IT->s.
8045 IT->string_nchars is the maximum number of characters to return
8046 from the string. IT->end_charpos may be greater than
8047 IT->string_nchars when this function is called, in which case we
8048 may have to return padding spaces. Value is false if end of string
8049 reached, including padding spaces. */
8050
8051 static bool
8052 next_element_from_c_string (struct it *it)
8053 {
8054 bool success_p = true;
8055
8056 eassert (it->s);
8057 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
8058 it->what = IT_CHARACTER;
8059 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
8060 it->object = make_number (0);
8061
8062 /* With bidi reordering, the character to display might not be the
8063 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8064 we were reseated to a new string, whose paragraph direction is
8065 not known. */
8066 if (it->bidi_p && it->bidi_it.first_elt)
8067 get_visually_first_element (it);
8068
8069 /* IT's position can be greater than IT->string_nchars in case a
8070 field width or precision has been specified when the iterator was
8071 initialized. */
8072 if (IT_CHARPOS (*it) >= it->end_charpos)
8073 {
8074 /* End of the game. */
8075 it->what = IT_EOB;
8076 success_p = false;
8077 }
8078 else if (IT_CHARPOS (*it) >= it->string_nchars)
8079 {
8080 /* Pad with spaces. */
8081 it->c = ' ', it->len = 1;
8082 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
8083 }
8084 else if (it->multibyte_p)
8085 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
8086 else
8087 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
8088
8089 return success_p;
8090 }
8091
8092
8093 /* Set up IT to return characters from an ellipsis, if appropriate.
8094 The definition of the ellipsis glyphs may come from a display table
8095 entry. This function fills IT with the first glyph from the
8096 ellipsis if an ellipsis is to be displayed. */
8097
8098 static bool
8099 next_element_from_ellipsis (struct it *it)
8100 {
8101 if (it->selective_display_ellipsis_p)
8102 setup_for_ellipsis (it, it->len);
8103 else
8104 {
8105 /* The face at the current position may be different from the
8106 face we find after the invisible text. Remember what it
8107 was in IT->saved_face_id, and signal that it's there by
8108 setting face_before_selective_p. */
8109 it->saved_face_id = it->face_id;
8110 it->method = GET_FROM_BUFFER;
8111 it->object = it->w->contents;
8112 reseat_at_next_visible_line_start (it, true);
8113 it->face_before_selective_p = true;
8114 }
8115
8116 return GET_NEXT_DISPLAY_ELEMENT (it);
8117 }
8118
8119
8120 /* Deliver an image display element. The iterator IT is already
8121 filled with image information (done in handle_display_prop). Value
8122 is always true. */
8123
8124
8125 static bool
8126 next_element_from_image (struct it *it)
8127 {
8128 it->what = IT_IMAGE;
8129 return true;
8130 }
8131
8132 static bool
8133 next_element_from_xwidget (struct it *it)
8134 {
8135 it->what = IT_XWIDGET;
8136 return true;
8137 }
8138
8139
8140 /* Fill iterator IT with next display element from a stretch glyph
8141 property. IT->object is the value of the text property. Value is
8142 always true. */
8143
8144 static bool
8145 next_element_from_stretch (struct it *it)
8146 {
8147 it->what = IT_STRETCH;
8148 return true;
8149 }
8150
8151 /* Scan backwards from IT's current position until we find a stop
8152 position, or until BEGV. This is called when we find ourself
8153 before both the last known prev_stop and base_level_stop while
8154 reordering bidirectional text. */
8155
8156 static void
8157 compute_stop_pos_backwards (struct it *it)
8158 {
8159 const int SCAN_BACK_LIMIT = 1000;
8160 struct text_pos pos;
8161 struct display_pos save_current = it->current;
8162 struct text_pos save_position = it->position;
8163 ptrdiff_t charpos = IT_CHARPOS (*it);
8164 ptrdiff_t where_we_are = charpos;
8165 ptrdiff_t save_stop_pos = it->stop_charpos;
8166 ptrdiff_t save_end_pos = it->end_charpos;
8167
8168 eassert (NILP (it->string) && !it->s);
8169 eassert (it->bidi_p);
8170 it->bidi_p = false;
8171 do
8172 {
8173 it->end_charpos = min (charpos + 1, ZV);
8174 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8175 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8176 reseat_1 (it, pos, false);
8177 compute_stop_pos (it);
8178 /* We must advance forward, right? */
8179 if (it->stop_charpos <= charpos)
8180 emacs_abort ();
8181 }
8182 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8183
8184 if (it->stop_charpos <= where_we_are)
8185 it->prev_stop = it->stop_charpos;
8186 else
8187 it->prev_stop = BEGV;
8188 it->bidi_p = true;
8189 it->current = save_current;
8190 it->position = save_position;
8191 it->stop_charpos = save_stop_pos;
8192 it->end_charpos = save_end_pos;
8193 }
8194
8195 /* Scan forward from CHARPOS in the current buffer/string, until we
8196 find a stop position > current IT's position. Then handle the stop
8197 position before that. This is called when we bump into a stop
8198 position while reordering bidirectional text. CHARPOS should be
8199 the last previously processed stop_pos (or BEGV/0, if none were
8200 processed yet) whose position is less that IT's current
8201 position. */
8202
8203 static void
8204 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8205 {
8206 bool bufp = !STRINGP (it->string);
8207 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8208 struct display_pos save_current = it->current;
8209 struct text_pos save_position = it->position;
8210 struct text_pos pos1;
8211 ptrdiff_t next_stop;
8212
8213 /* Scan in strict logical order. */
8214 eassert (it->bidi_p);
8215 it->bidi_p = false;
8216 do
8217 {
8218 it->prev_stop = charpos;
8219 if (bufp)
8220 {
8221 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8222 reseat_1 (it, pos1, false);
8223 }
8224 else
8225 it->current.string_pos = string_pos (charpos, it->string);
8226 compute_stop_pos (it);
8227 /* We must advance forward, right? */
8228 if (it->stop_charpos <= it->prev_stop)
8229 emacs_abort ();
8230 charpos = it->stop_charpos;
8231 }
8232 while (charpos <= where_we_are);
8233
8234 it->bidi_p = true;
8235 it->current = save_current;
8236 it->position = save_position;
8237 next_stop = it->stop_charpos;
8238 it->stop_charpos = it->prev_stop;
8239 handle_stop (it);
8240 it->stop_charpos = next_stop;
8241 }
8242
8243 /* Load IT with the next display element from current_buffer. Value
8244 is false if end of buffer reached. IT->stop_charpos is the next
8245 position at which to stop and check for text properties or buffer
8246 end. */
8247
8248 static bool
8249 next_element_from_buffer (struct it *it)
8250 {
8251 bool success_p = true;
8252
8253 eassert (IT_CHARPOS (*it) >= BEGV);
8254 eassert (NILP (it->string) && !it->s);
8255 eassert (!it->bidi_p
8256 || (EQ (it->bidi_it.string.lstring, Qnil)
8257 && it->bidi_it.string.s == NULL));
8258
8259 /* With bidi reordering, the character to display might not be the
8260 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8261 we were reseat()ed to a new buffer position, which is potentially
8262 a different paragraph. */
8263 if (it->bidi_p && it->bidi_it.first_elt)
8264 {
8265 get_visually_first_element (it);
8266 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8267 }
8268
8269 if (IT_CHARPOS (*it) >= it->stop_charpos)
8270 {
8271 if (IT_CHARPOS (*it) >= it->end_charpos)
8272 {
8273 bool overlay_strings_follow_p;
8274
8275 /* End of the game, except when overlay strings follow that
8276 haven't been returned yet. */
8277 if (it->overlay_strings_at_end_processed_p)
8278 overlay_strings_follow_p = false;
8279 else
8280 {
8281 it->overlay_strings_at_end_processed_p = true;
8282 overlay_strings_follow_p = get_overlay_strings (it, 0);
8283 }
8284
8285 if (overlay_strings_follow_p)
8286 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8287 else
8288 {
8289 it->what = IT_EOB;
8290 it->position = it->current.pos;
8291 success_p = false;
8292 }
8293 }
8294 else if (!(!it->bidi_p
8295 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8296 || IT_CHARPOS (*it) == it->stop_charpos))
8297 {
8298 /* With bidi non-linear iteration, we could find ourselves
8299 far beyond the last computed stop_charpos, with several
8300 other stop positions in between that we missed. Scan
8301 them all now, in buffer's logical order, until we find
8302 and handle the last stop_charpos that precedes our
8303 current position. */
8304 handle_stop_backwards (it, it->stop_charpos);
8305 it->ignore_overlay_strings_at_pos_p = false;
8306 return GET_NEXT_DISPLAY_ELEMENT (it);
8307 }
8308 else
8309 {
8310 if (it->bidi_p)
8311 {
8312 /* Take note of the stop position we just moved across,
8313 for when we will move back across it. */
8314 it->prev_stop = it->stop_charpos;
8315 /* If we are at base paragraph embedding level, take
8316 note of the last stop position seen at this
8317 level. */
8318 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8319 it->base_level_stop = it->stop_charpos;
8320 }
8321 handle_stop (it);
8322 it->ignore_overlay_strings_at_pos_p = false;
8323 return GET_NEXT_DISPLAY_ELEMENT (it);
8324 }
8325 }
8326 else if (it->bidi_p
8327 /* If we are before prev_stop, we may have overstepped on
8328 our way backwards a stop_pos, and if so, we need to
8329 handle that stop_pos. */
8330 && IT_CHARPOS (*it) < it->prev_stop
8331 /* We can sometimes back up for reasons that have nothing
8332 to do with bidi reordering. E.g., compositions. The
8333 code below is only needed when we are above the base
8334 embedding level, so test for that explicitly. */
8335 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8336 {
8337 if (it->base_level_stop <= 0
8338 || IT_CHARPOS (*it) < it->base_level_stop)
8339 {
8340 /* If we lost track of base_level_stop, we need to find
8341 prev_stop by looking backwards. This happens, e.g., when
8342 we were reseated to the previous screenful of text by
8343 vertical-motion. */
8344 it->base_level_stop = BEGV;
8345 compute_stop_pos_backwards (it);
8346 handle_stop_backwards (it, it->prev_stop);
8347 }
8348 else
8349 handle_stop_backwards (it, it->base_level_stop);
8350 it->ignore_overlay_strings_at_pos_p = false;
8351 return GET_NEXT_DISPLAY_ELEMENT (it);
8352 }
8353 else
8354 {
8355 /* No face changes, overlays etc. in sight, so just return a
8356 character from current_buffer. */
8357 unsigned char *p;
8358 ptrdiff_t stop;
8359
8360 /* We moved to the next buffer position, so any info about
8361 previously seen overlays is no longer valid. */
8362 it->ignore_overlay_strings_at_pos_p = false;
8363
8364 /* Maybe run the redisplay end trigger hook. Performance note:
8365 This doesn't seem to cost measurable time. */
8366 if (it->redisplay_end_trigger_charpos
8367 && it->glyph_row
8368 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8369 run_redisplay_end_trigger_hook (it);
8370
8371 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8372 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8373 stop)
8374 && next_element_from_composition (it))
8375 {
8376 return true;
8377 }
8378
8379 /* Get the next character, maybe multibyte. */
8380 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8381 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8382 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8383 else
8384 it->c = *p, it->len = 1;
8385
8386 /* Record what we have and where it came from. */
8387 it->what = IT_CHARACTER;
8388 it->object = it->w->contents;
8389 it->position = it->current.pos;
8390
8391 /* Normally we return the character found above, except when we
8392 really want to return an ellipsis for selective display. */
8393 if (it->selective)
8394 {
8395 if (it->c == '\n')
8396 {
8397 /* A value of selective > 0 means hide lines indented more
8398 than that number of columns. */
8399 if (it->selective > 0
8400 && IT_CHARPOS (*it) + 1 < ZV
8401 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8402 IT_BYTEPOS (*it) + 1,
8403 it->selective))
8404 {
8405 success_p = next_element_from_ellipsis (it);
8406 it->dpvec_char_len = -1;
8407 }
8408 }
8409 else if (it->c == '\r' && it->selective == -1)
8410 {
8411 /* A value of selective == -1 means that everything from the
8412 CR to the end of the line is invisible, with maybe an
8413 ellipsis displayed for it. */
8414 success_p = next_element_from_ellipsis (it);
8415 it->dpvec_char_len = -1;
8416 }
8417 }
8418 }
8419
8420 /* Value is false if end of buffer reached. */
8421 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8422 return success_p;
8423 }
8424
8425
8426 /* Run the redisplay end trigger hook for IT. */
8427
8428 static void
8429 run_redisplay_end_trigger_hook (struct it *it)
8430 {
8431 /* IT->glyph_row should be non-null, i.e. we should be actually
8432 displaying something, or otherwise we should not run the hook. */
8433 eassert (it->glyph_row);
8434
8435 ptrdiff_t charpos = it->redisplay_end_trigger_charpos;
8436 it->redisplay_end_trigger_charpos = 0;
8437
8438 /* Since we are *trying* to run these functions, don't try to run
8439 them again, even if they get an error. */
8440 wset_redisplay_end_trigger (it->w, Qnil);
8441 CALLN (Frun_hook_with_args, Qredisplay_end_trigger_functions, it->window,
8442 make_number (charpos));
8443
8444 /* Notice if it changed the face of the character we are on. */
8445 handle_face_prop (it);
8446 }
8447
8448
8449 /* Deliver a composition display element. Unlike the other
8450 next_element_from_XXX, this function is not registered in the array
8451 get_next_element[]. It is called from next_element_from_buffer and
8452 next_element_from_string when necessary. */
8453
8454 static bool
8455 next_element_from_composition (struct it *it)
8456 {
8457 it->what = IT_COMPOSITION;
8458 it->len = it->cmp_it.nbytes;
8459 if (STRINGP (it->string))
8460 {
8461 if (it->c < 0)
8462 {
8463 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8464 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8465 return false;
8466 }
8467 it->position = it->current.string_pos;
8468 it->object = it->string;
8469 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8470 IT_STRING_BYTEPOS (*it), it->string);
8471 }
8472 else
8473 {
8474 if (it->c < 0)
8475 {
8476 IT_CHARPOS (*it) += it->cmp_it.nchars;
8477 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8478 if (it->bidi_p)
8479 {
8480 if (it->bidi_it.new_paragraph)
8481 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
8482 false);
8483 /* Resync the bidi iterator with IT's new position.
8484 FIXME: this doesn't support bidirectional text. */
8485 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8486 bidi_move_to_visually_next (&it->bidi_it);
8487 }
8488 return false;
8489 }
8490 it->position = it->current.pos;
8491 it->object = it->w->contents;
8492 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8493 IT_BYTEPOS (*it), Qnil);
8494 }
8495 return true;
8496 }
8497
8498
8499 \f
8500 /***********************************************************************
8501 Moving an iterator without producing glyphs
8502 ***********************************************************************/
8503
8504 /* Check if iterator is at a position corresponding to a valid buffer
8505 position after some move_it_ call. */
8506
8507 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8508 ((it)->method != GET_FROM_STRING || IT_STRING_CHARPOS (*it) == 0)
8509
8510
8511 /* Move iterator IT to a specified buffer or X position within one
8512 line on the display without producing glyphs.
8513
8514 OP should be a bit mask including some or all of these bits:
8515 MOVE_TO_X: Stop upon reaching x-position TO_X.
8516 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8517 Regardless of OP's value, stop upon reaching the end of the display line.
8518
8519 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8520 This means, in particular, that TO_X includes window's horizontal
8521 scroll amount.
8522
8523 The return value has several possible values that
8524 say what condition caused the scan to stop:
8525
8526 MOVE_POS_MATCH_OR_ZV
8527 - when TO_POS or ZV was reached.
8528
8529 MOVE_X_REACHED
8530 -when TO_X was reached before TO_POS or ZV were reached.
8531
8532 MOVE_LINE_CONTINUED
8533 - when we reached the end of the display area and the line must
8534 be continued.
8535
8536 MOVE_LINE_TRUNCATED
8537 - when we reached the end of the display area and the line is
8538 truncated.
8539
8540 MOVE_NEWLINE_OR_CR
8541 - when we stopped at a line end, i.e. a newline or a CR and selective
8542 display is on. */
8543
8544 static enum move_it_result
8545 move_it_in_display_line_to (struct it *it,
8546 ptrdiff_t to_charpos, int to_x,
8547 enum move_operation_enum op)
8548 {
8549 enum move_it_result result = MOVE_UNDEFINED;
8550 struct glyph_row *saved_glyph_row;
8551 struct it wrap_it, atpos_it, atx_it, ppos_it;
8552 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8553 void *ppos_data = NULL;
8554 bool may_wrap = false;
8555 enum it_method prev_method = it->method;
8556 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8557 bool saw_smaller_pos = prev_pos < to_charpos;
8558
8559 /* Don't produce glyphs in produce_glyphs. */
8560 saved_glyph_row = it->glyph_row;
8561 it->glyph_row = NULL;
8562
8563 /* Use wrap_it to save a copy of IT wherever a word wrap could
8564 occur. Use atpos_it to save a copy of IT at the desired buffer
8565 position, if found, so that we can scan ahead and check if the
8566 word later overshoots the window edge. Use atx_it similarly, for
8567 pixel positions. */
8568 wrap_it.sp = -1;
8569 atpos_it.sp = -1;
8570 atx_it.sp = -1;
8571
8572 /* Use ppos_it under bidi reordering to save a copy of IT for the
8573 initial position. We restore that position in IT when we have
8574 scanned the entire display line without finding a match for
8575 TO_CHARPOS and all the character positions are greater than
8576 TO_CHARPOS. We then restart the scan from the initial position,
8577 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8578 the closest to TO_CHARPOS. */
8579 if (it->bidi_p)
8580 {
8581 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8582 {
8583 SAVE_IT (ppos_it, *it, ppos_data);
8584 closest_pos = IT_CHARPOS (*it);
8585 }
8586 else
8587 closest_pos = ZV;
8588 }
8589
8590 #define BUFFER_POS_REACHED_P() \
8591 ((op & MOVE_TO_POS) != 0 \
8592 && BUFFERP (it->object) \
8593 && (IT_CHARPOS (*it) == to_charpos \
8594 || ((!it->bidi_p \
8595 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8596 && IT_CHARPOS (*it) > to_charpos) \
8597 || (it->what == IT_COMPOSITION \
8598 && ((IT_CHARPOS (*it) > to_charpos \
8599 && to_charpos >= it->cmp_it.charpos) \
8600 || (IT_CHARPOS (*it) < to_charpos \
8601 && to_charpos <= it->cmp_it.charpos)))) \
8602 && (it->method == GET_FROM_BUFFER \
8603 || (it->method == GET_FROM_DISPLAY_VECTOR \
8604 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8605
8606 /* If there's a line-/wrap-prefix, handle it. */
8607 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8608 && it->current_y < it->last_visible_y)
8609 handle_line_prefix (it);
8610
8611 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8612 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8613
8614 while (true)
8615 {
8616 int x, i, ascent = 0, descent = 0;
8617
8618 /* Utility macro to reset an iterator with x, ascent, and descent. */
8619 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8620 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8621 (IT)->max_descent = descent)
8622
8623 /* Stop if we move beyond TO_CHARPOS (after an image or a
8624 display string or stretch glyph). */
8625 if ((op & MOVE_TO_POS) != 0
8626 && BUFFERP (it->object)
8627 && it->method == GET_FROM_BUFFER
8628 && (((!it->bidi_p
8629 /* When the iterator is at base embedding level, we
8630 are guaranteed that characters are delivered for
8631 display in strictly increasing order of their
8632 buffer positions. */
8633 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8634 && IT_CHARPOS (*it) > to_charpos)
8635 || (it->bidi_p
8636 && (prev_method == GET_FROM_IMAGE
8637 || prev_method == GET_FROM_STRETCH
8638 || prev_method == GET_FROM_STRING)
8639 /* Passed TO_CHARPOS from left to right. */
8640 && ((prev_pos < to_charpos
8641 && IT_CHARPOS (*it) > to_charpos)
8642 /* Passed TO_CHARPOS from right to left. */
8643 || (prev_pos > to_charpos
8644 && IT_CHARPOS (*it) < to_charpos)))))
8645 {
8646 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8647 {
8648 result = MOVE_POS_MATCH_OR_ZV;
8649 break;
8650 }
8651 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8652 /* If wrap_it is valid, the current position might be in a
8653 word that is wrapped. So, save the iterator in
8654 atpos_it and continue to see if wrapping happens. */
8655 SAVE_IT (atpos_it, *it, atpos_data);
8656 }
8657
8658 /* Stop when ZV reached.
8659 We used to stop here when TO_CHARPOS reached as well, but that is
8660 too soon if this glyph does not fit on this line. So we handle it
8661 explicitly below. */
8662 if (!get_next_display_element (it))
8663 {
8664 result = MOVE_POS_MATCH_OR_ZV;
8665 break;
8666 }
8667
8668 if (it->line_wrap == TRUNCATE)
8669 {
8670 if (BUFFER_POS_REACHED_P ())
8671 {
8672 result = MOVE_POS_MATCH_OR_ZV;
8673 break;
8674 }
8675 }
8676 else
8677 {
8678 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8679 {
8680 if (IT_DISPLAYING_WHITESPACE (it))
8681 may_wrap = true;
8682 else if (may_wrap)
8683 {
8684 /* We have reached a glyph that follows one or more
8685 whitespace characters. If the position is
8686 already found, we are done. */
8687 if (atpos_it.sp >= 0)
8688 {
8689 RESTORE_IT (it, &atpos_it, atpos_data);
8690 result = MOVE_POS_MATCH_OR_ZV;
8691 goto done;
8692 }
8693 if (atx_it.sp >= 0)
8694 {
8695 RESTORE_IT (it, &atx_it, atx_data);
8696 result = MOVE_X_REACHED;
8697 goto done;
8698 }
8699 /* Otherwise, we can wrap here. */
8700 SAVE_IT (wrap_it, *it, wrap_data);
8701 may_wrap = false;
8702 }
8703 }
8704 }
8705
8706 /* Remember the line height for the current line, in case
8707 the next element doesn't fit on the line. */
8708 ascent = it->max_ascent;
8709 descent = it->max_descent;
8710
8711 /* The call to produce_glyphs will get the metrics of the
8712 display element IT is loaded with. Record the x-position
8713 before this display element, in case it doesn't fit on the
8714 line. */
8715 x = it->current_x;
8716
8717 PRODUCE_GLYPHS (it);
8718
8719 if (it->area != TEXT_AREA)
8720 {
8721 prev_method = it->method;
8722 if (it->method == GET_FROM_BUFFER)
8723 prev_pos = IT_CHARPOS (*it);
8724 set_iterator_to_next (it, true);
8725 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8726 SET_TEXT_POS (this_line_min_pos,
8727 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8728 if (it->bidi_p
8729 && (op & MOVE_TO_POS)
8730 && IT_CHARPOS (*it) > to_charpos
8731 && IT_CHARPOS (*it) < closest_pos)
8732 closest_pos = IT_CHARPOS (*it);
8733 continue;
8734 }
8735
8736 /* The number of glyphs we get back in IT->nglyphs will normally
8737 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8738 character on a terminal frame, or (iii) a line end. For the
8739 second case, IT->nglyphs - 1 padding glyphs will be present.
8740 (On X frames, there is only one glyph produced for a
8741 composite character.)
8742
8743 The behavior implemented below means, for continuation lines,
8744 that as many spaces of a TAB as fit on the current line are
8745 displayed there. For terminal frames, as many glyphs of a
8746 multi-glyph character are displayed in the current line, too.
8747 This is what the old redisplay code did, and we keep it that
8748 way. Under X, the whole shape of a complex character must
8749 fit on the line or it will be completely displayed in the
8750 next line.
8751
8752 Note that both for tabs and padding glyphs, all glyphs have
8753 the same width. */
8754 if (it->nglyphs)
8755 {
8756 /* More than one glyph or glyph doesn't fit on line. All
8757 glyphs have the same width. */
8758 int single_glyph_width = it->pixel_width / it->nglyphs;
8759 int new_x;
8760 int x_before_this_char = x;
8761 int hpos_before_this_char = it->hpos;
8762
8763 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8764 {
8765 new_x = x + single_glyph_width;
8766
8767 /* We want to leave anything reaching TO_X to the caller. */
8768 if ((op & MOVE_TO_X) && new_x > to_x)
8769 {
8770 if (BUFFER_POS_REACHED_P ())
8771 {
8772 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8773 goto buffer_pos_reached;
8774 if (atpos_it.sp < 0)
8775 {
8776 SAVE_IT (atpos_it, *it, atpos_data);
8777 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8778 }
8779 }
8780 else
8781 {
8782 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8783 {
8784 it->current_x = x;
8785 result = MOVE_X_REACHED;
8786 break;
8787 }
8788 if (atx_it.sp < 0)
8789 {
8790 SAVE_IT (atx_it, *it, atx_data);
8791 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8792 }
8793 }
8794 }
8795
8796 if (/* Lines are continued. */
8797 it->line_wrap != TRUNCATE
8798 && (/* And glyph doesn't fit on the line. */
8799 new_x > it->last_visible_x
8800 /* Or it fits exactly and we're on a window
8801 system frame. */
8802 || (new_x == it->last_visible_x
8803 && FRAME_WINDOW_P (it->f)
8804 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8805 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8806 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8807 {
8808 if (/* IT->hpos == 0 means the very first glyph
8809 doesn't fit on the line, e.g. a wide image. */
8810 it->hpos == 0
8811 || (new_x == it->last_visible_x
8812 && FRAME_WINDOW_P (it->f)))
8813 {
8814 ++it->hpos;
8815 it->current_x = new_x;
8816
8817 /* The character's last glyph just barely fits
8818 in this row. */
8819 if (i == it->nglyphs - 1)
8820 {
8821 /* If this is the destination position,
8822 return a position *before* it in this row,
8823 now that we know it fits in this row. */
8824 if (BUFFER_POS_REACHED_P ())
8825 {
8826 if (it->line_wrap != WORD_WRAP
8827 || wrap_it.sp < 0
8828 /* If we've just found whitespace to
8829 wrap, effectively ignore the
8830 previous wrap point -- it is no
8831 longer relevant, but we won't
8832 have an opportunity to update it,
8833 since we've reached the edge of
8834 this screen line. */
8835 || (may_wrap
8836 && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8837 {
8838 it->hpos = hpos_before_this_char;
8839 it->current_x = x_before_this_char;
8840 result = MOVE_POS_MATCH_OR_ZV;
8841 break;
8842 }
8843 if (it->line_wrap == WORD_WRAP
8844 && atpos_it.sp < 0)
8845 {
8846 SAVE_IT (atpos_it, *it, atpos_data);
8847 atpos_it.current_x = x_before_this_char;
8848 atpos_it.hpos = hpos_before_this_char;
8849 }
8850 }
8851
8852 prev_method = it->method;
8853 if (it->method == GET_FROM_BUFFER)
8854 prev_pos = IT_CHARPOS (*it);
8855 set_iterator_to_next (it, true);
8856 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8857 SET_TEXT_POS (this_line_min_pos,
8858 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8859 /* On graphical terminals, newlines may
8860 "overflow" into the fringe if
8861 overflow-newline-into-fringe is non-nil.
8862 On text terminals, and on graphical
8863 terminals with no right margin, newlines
8864 may overflow into the last glyph on the
8865 display line.*/
8866 if (!FRAME_WINDOW_P (it->f)
8867 || ((it->bidi_p
8868 && it->bidi_it.paragraph_dir == R2L)
8869 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8870 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8871 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8872 {
8873 if (!get_next_display_element (it))
8874 {
8875 result = MOVE_POS_MATCH_OR_ZV;
8876 break;
8877 }
8878 if (BUFFER_POS_REACHED_P ())
8879 {
8880 if (ITERATOR_AT_END_OF_LINE_P (it))
8881 result = MOVE_POS_MATCH_OR_ZV;
8882 else
8883 result = MOVE_LINE_CONTINUED;
8884 break;
8885 }
8886 if (ITERATOR_AT_END_OF_LINE_P (it)
8887 && (it->line_wrap != WORD_WRAP
8888 || wrap_it.sp < 0
8889 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8890 {
8891 result = MOVE_NEWLINE_OR_CR;
8892 break;
8893 }
8894 }
8895 }
8896 }
8897 else
8898 IT_RESET_X_ASCENT_DESCENT (it);
8899
8900 /* If the screen line ends with whitespace, and we
8901 are under word-wrap, don't use wrap_it: it is no
8902 longer relevant, but we won't have an opportunity
8903 to update it, since we are done with this screen
8904 line. */
8905 if (may_wrap && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8906 {
8907 /* If we've found TO_X, go back there, as we now
8908 know the last word fits on this screen line. */
8909 if ((op & MOVE_TO_X) && new_x == it->last_visible_x
8910 && atx_it.sp >= 0)
8911 {
8912 RESTORE_IT (it, &atx_it, atx_data);
8913 atpos_it.sp = -1;
8914 atx_it.sp = -1;
8915 result = MOVE_X_REACHED;
8916 break;
8917 }
8918 }
8919 else if (wrap_it.sp >= 0)
8920 {
8921 RESTORE_IT (it, &wrap_it, wrap_data);
8922 atpos_it.sp = -1;
8923 atx_it.sp = -1;
8924 }
8925
8926 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8927 IT_CHARPOS (*it)));
8928 result = MOVE_LINE_CONTINUED;
8929 break;
8930 }
8931
8932 if (BUFFER_POS_REACHED_P ())
8933 {
8934 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8935 goto buffer_pos_reached;
8936 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8937 {
8938 SAVE_IT (atpos_it, *it, atpos_data);
8939 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8940 }
8941 }
8942
8943 if (new_x > it->first_visible_x)
8944 {
8945 /* Glyph is visible. Increment number of glyphs that
8946 would be displayed. */
8947 ++it->hpos;
8948 }
8949 }
8950
8951 if (result != MOVE_UNDEFINED)
8952 break;
8953 }
8954 else if (BUFFER_POS_REACHED_P ())
8955 {
8956 buffer_pos_reached:
8957 IT_RESET_X_ASCENT_DESCENT (it);
8958 result = MOVE_POS_MATCH_OR_ZV;
8959 break;
8960 }
8961 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8962 {
8963 /* Stop when TO_X specified and reached. This check is
8964 necessary here because of lines consisting of a line end,
8965 only. The line end will not produce any glyphs and we
8966 would never get MOVE_X_REACHED. */
8967 eassert (it->nglyphs == 0);
8968 result = MOVE_X_REACHED;
8969 break;
8970 }
8971
8972 /* Is this a line end? If yes, we're done. */
8973 if (ITERATOR_AT_END_OF_LINE_P (it))
8974 {
8975 /* If we are past TO_CHARPOS, but never saw any character
8976 positions smaller than TO_CHARPOS, return
8977 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8978 did. */
8979 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8980 {
8981 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8982 {
8983 if (closest_pos < ZV)
8984 {
8985 RESTORE_IT (it, &ppos_it, ppos_data);
8986 /* Don't recurse if closest_pos is equal to
8987 to_charpos, since we have just tried that. */
8988 if (closest_pos != to_charpos)
8989 move_it_in_display_line_to (it, closest_pos, -1,
8990 MOVE_TO_POS);
8991 result = MOVE_POS_MATCH_OR_ZV;
8992 }
8993 else
8994 goto buffer_pos_reached;
8995 }
8996 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8997 && IT_CHARPOS (*it) > to_charpos)
8998 goto buffer_pos_reached;
8999 else
9000 result = MOVE_NEWLINE_OR_CR;
9001 }
9002 else
9003 result = MOVE_NEWLINE_OR_CR;
9004 break;
9005 }
9006
9007 prev_method = it->method;
9008 if (it->method == GET_FROM_BUFFER)
9009 prev_pos = IT_CHARPOS (*it);
9010 /* The current display element has been consumed. Advance
9011 to the next. */
9012 set_iterator_to_next (it, true);
9013 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
9014 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
9015 if (IT_CHARPOS (*it) < to_charpos)
9016 saw_smaller_pos = true;
9017 if (it->bidi_p
9018 && (op & MOVE_TO_POS)
9019 && IT_CHARPOS (*it) >= to_charpos
9020 && IT_CHARPOS (*it) < closest_pos)
9021 closest_pos = IT_CHARPOS (*it);
9022
9023 /* Stop if lines are truncated and IT's current x-position is
9024 past the right edge of the window now. */
9025 if (it->line_wrap == TRUNCATE
9026 && it->current_x >= it->last_visible_x)
9027 {
9028 if (!FRAME_WINDOW_P (it->f)
9029 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
9030 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
9031 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
9032 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
9033 {
9034 bool at_eob_p = false;
9035
9036 if ((at_eob_p = !get_next_display_element (it))
9037 || BUFFER_POS_REACHED_P ()
9038 /* If we are past TO_CHARPOS, but never saw any
9039 character positions smaller than TO_CHARPOS,
9040 return MOVE_POS_MATCH_OR_ZV, like the
9041 unidirectional display did. */
9042 || (it->bidi_p && (op & MOVE_TO_POS) != 0
9043 && !saw_smaller_pos
9044 && IT_CHARPOS (*it) > to_charpos))
9045 {
9046 if (it->bidi_p
9047 && !BUFFER_POS_REACHED_P ()
9048 && !at_eob_p && closest_pos < ZV)
9049 {
9050 RESTORE_IT (it, &ppos_it, ppos_data);
9051 if (closest_pos != to_charpos)
9052 move_it_in_display_line_to (it, closest_pos, -1,
9053 MOVE_TO_POS);
9054 }
9055 result = MOVE_POS_MATCH_OR_ZV;
9056 break;
9057 }
9058 if (ITERATOR_AT_END_OF_LINE_P (it))
9059 {
9060 result = MOVE_NEWLINE_OR_CR;
9061 break;
9062 }
9063 }
9064 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
9065 && !saw_smaller_pos
9066 && IT_CHARPOS (*it) > to_charpos)
9067 {
9068 if (closest_pos < ZV)
9069 {
9070 RESTORE_IT (it, &ppos_it, ppos_data);
9071 if (closest_pos != to_charpos)
9072 move_it_in_display_line_to (it, closest_pos, -1,
9073 MOVE_TO_POS);
9074 }
9075 result = MOVE_POS_MATCH_OR_ZV;
9076 break;
9077 }
9078 result = MOVE_LINE_TRUNCATED;
9079 break;
9080 }
9081 #undef IT_RESET_X_ASCENT_DESCENT
9082 }
9083
9084 #undef BUFFER_POS_REACHED_P
9085
9086 /* If we scanned beyond to_pos and didn't find a point to wrap at,
9087 restore the saved iterator. */
9088 if (atpos_it.sp >= 0)
9089 RESTORE_IT (it, &atpos_it, atpos_data);
9090 else if (atx_it.sp >= 0)
9091 RESTORE_IT (it, &atx_it, atx_data);
9092
9093 done:
9094
9095 if (atpos_data)
9096 bidi_unshelve_cache (atpos_data, true);
9097 if (atx_data)
9098 bidi_unshelve_cache (atx_data, true);
9099 if (wrap_data)
9100 bidi_unshelve_cache (wrap_data, true);
9101 if (ppos_data)
9102 bidi_unshelve_cache (ppos_data, true);
9103
9104 /* Restore the iterator settings altered at the beginning of this
9105 function. */
9106 it->glyph_row = saved_glyph_row;
9107 return result;
9108 }
9109
9110 /* For external use. */
9111 void
9112 move_it_in_display_line (struct it *it,
9113 ptrdiff_t to_charpos, int to_x,
9114 enum move_operation_enum op)
9115 {
9116 if (it->line_wrap == WORD_WRAP
9117 && (op & MOVE_TO_X))
9118 {
9119 struct it save_it;
9120 void *save_data = NULL;
9121 int skip;
9122
9123 SAVE_IT (save_it, *it, save_data);
9124 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9125 /* When word-wrap is on, TO_X may lie past the end
9126 of a wrapped line. Then it->current is the
9127 character on the next line, so backtrack to the
9128 space before the wrap point. */
9129 if (skip == MOVE_LINE_CONTINUED)
9130 {
9131 int prev_x = max (it->current_x - 1, 0);
9132 RESTORE_IT (it, &save_it, save_data);
9133 move_it_in_display_line_to
9134 (it, -1, prev_x, MOVE_TO_X);
9135 }
9136 else
9137 bidi_unshelve_cache (save_data, true);
9138 }
9139 else
9140 move_it_in_display_line_to (it, to_charpos, to_x, op);
9141 }
9142
9143
9144 /* Move IT forward until it satisfies one or more of the criteria in
9145 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
9146
9147 OP is a bit-mask that specifies where to stop, and in particular,
9148 which of those four position arguments makes a difference. See the
9149 description of enum move_operation_enum.
9150
9151 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
9152 screen line, this function will set IT to the next position that is
9153 displayed to the right of TO_CHARPOS on the screen.
9154
9155 Return the maximum pixel length of any line scanned but never more
9156 than it.last_visible_x. */
9157
9158 int
9159 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
9160 {
9161 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9162 int line_height, line_start_x = 0, reached = 0;
9163 int max_current_x = 0;
9164 void *backup_data = NULL;
9165
9166 for (;;)
9167 {
9168 if (op & MOVE_TO_VPOS)
9169 {
9170 /* If no TO_CHARPOS and no TO_X specified, stop at the
9171 start of the line TO_VPOS. */
9172 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9173 {
9174 if (it->vpos == to_vpos)
9175 {
9176 reached = 1;
9177 break;
9178 }
9179 else
9180 skip = move_it_in_display_line_to (it, -1, -1, 0);
9181 }
9182 else
9183 {
9184 /* TO_VPOS >= 0 means stop at TO_X in the line at
9185 TO_VPOS, or at TO_POS, whichever comes first. */
9186 if (it->vpos == to_vpos)
9187 {
9188 reached = 2;
9189 break;
9190 }
9191
9192 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9193
9194 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9195 {
9196 reached = 3;
9197 break;
9198 }
9199 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9200 {
9201 /* We have reached TO_X but not in the line we want. */
9202 skip = move_it_in_display_line_to (it, to_charpos,
9203 -1, MOVE_TO_POS);
9204 if (skip == MOVE_POS_MATCH_OR_ZV)
9205 {
9206 reached = 4;
9207 break;
9208 }
9209 }
9210 }
9211 }
9212 else if (op & MOVE_TO_Y)
9213 {
9214 struct it it_backup;
9215
9216 if (it->line_wrap == WORD_WRAP)
9217 SAVE_IT (it_backup, *it, backup_data);
9218
9219 /* TO_Y specified means stop at TO_X in the line containing
9220 TO_Y---or at TO_CHARPOS if this is reached first. The
9221 problem is that we can't really tell whether the line
9222 contains TO_Y before we have completely scanned it, and
9223 this may skip past TO_X. What we do is to first scan to
9224 TO_X.
9225
9226 If TO_X is not specified, use a TO_X of zero. The reason
9227 is to make the outcome of this function more predictable.
9228 If we didn't use TO_X == 0, we would stop at the end of
9229 the line which is probably not what a caller would expect
9230 to happen. */
9231 skip = move_it_in_display_line_to
9232 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9233 (MOVE_TO_X | (op & MOVE_TO_POS)));
9234
9235 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9236 if (skip == MOVE_POS_MATCH_OR_ZV)
9237 reached = 5;
9238 else if (skip == MOVE_X_REACHED)
9239 {
9240 /* If TO_X was reached, we want to know whether TO_Y is
9241 in the line. We know this is the case if the already
9242 scanned glyphs make the line tall enough. Otherwise,
9243 we must check by scanning the rest of the line. */
9244 line_height = it->max_ascent + it->max_descent;
9245 if (to_y >= it->current_y
9246 && to_y < it->current_y + line_height)
9247 {
9248 reached = 6;
9249 break;
9250 }
9251 SAVE_IT (it_backup, *it, backup_data);
9252 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9253 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9254 op & MOVE_TO_POS);
9255 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9256 line_height = it->max_ascent + it->max_descent;
9257 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9258
9259 if (to_y >= it->current_y
9260 && to_y < it->current_y + line_height)
9261 {
9262 /* If TO_Y is in this line and TO_X was reached
9263 above, we scanned too far. We have to restore
9264 IT's settings to the ones before skipping. But
9265 keep the more accurate values of max_ascent and
9266 max_descent we've found while skipping the rest
9267 of the line, for the sake of callers, such as
9268 pos_visible_p, that need to know the line
9269 height. */
9270 int max_ascent = it->max_ascent;
9271 int max_descent = it->max_descent;
9272
9273 RESTORE_IT (it, &it_backup, backup_data);
9274 it->max_ascent = max_ascent;
9275 it->max_descent = max_descent;
9276 reached = 6;
9277 }
9278 else
9279 {
9280 skip = skip2;
9281 if (skip == MOVE_POS_MATCH_OR_ZV)
9282 reached = 7;
9283 }
9284 }
9285 else
9286 {
9287 /* Check whether TO_Y is in this line. */
9288 line_height = it->max_ascent + it->max_descent;
9289 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9290
9291 if (to_y >= it->current_y
9292 && to_y < it->current_y + line_height)
9293 {
9294 if (to_y > it->current_y)
9295 max_current_x = max (it->current_x, max_current_x);
9296
9297 /* When word-wrap is on, TO_X may lie past the end
9298 of a wrapped line. Then it->current is the
9299 character on the next line, so backtrack to the
9300 space before the wrap point. */
9301 if (skip == MOVE_LINE_CONTINUED
9302 && it->line_wrap == WORD_WRAP)
9303 {
9304 int prev_x = max (it->current_x - 1, 0);
9305 RESTORE_IT (it, &it_backup, backup_data);
9306 skip = move_it_in_display_line_to
9307 (it, -1, prev_x, MOVE_TO_X);
9308 }
9309
9310 reached = 6;
9311 }
9312 }
9313
9314 if (reached)
9315 {
9316 max_current_x = max (it->current_x, max_current_x);
9317 break;
9318 }
9319 }
9320 else if (BUFFERP (it->object)
9321 && (it->method == GET_FROM_BUFFER
9322 || it->method == GET_FROM_STRETCH)
9323 && IT_CHARPOS (*it) >= to_charpos
9324 /* Under bidi iteration, a call to set_iterator_to_next
9325 can scan far beyond to_charpos if the initial
9326 portion of the next line needs to be reordered. In
9327 that case, give move_it_in_display_line_to another
9328 chance below. */
9329 && !(it->bidi_p
9330 && it->bidi_it.scan_dir == -1))
9331 skip = MOVE_POS_MATCH_OR_ZV;
9332 else
9333 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9334
9335 switch (skip)
9336 {
9337 case MOVE_POS_MATCH_OR_ZV:
9338 max_current_x = max (it->current_x, max_current_x);
9339 reached = 8;
9340 goto out;
9341
9342 case MOVE_NEWLINE_OR_CR:
9343 max_current_x = max (it->current_x, max_current_x);
9344 set_iterator_to_next (it, true);
9345 it->continuation_lines_width = 0;
9346 break;
9347
9348 case MOVE_LINE_TRUNCATED:
9349 max_current_x = it->last_visible_x;
9350 it->continuation_lines_width = 0;
9351 reseat_at_next_visible_line_start (it, false);
9352 if ((op & MOVE_TO_POS) != 0
9353 && IT_CHARPOS (*it) > to_charpos)
9354 {
9355 reached = 9;
9356 goto out;
9357 }
9358 break;
9359
9360 case MOVE_LINE_CONTINUED:
9361 max_current_x = it->last_visible_x;
9362 /* For continued lines ending in a tab, some of the glyphs
9363 associated with the tab are displayed on the current
9364 line. Since it->current_x does not include these glyphs,
9365 we use it->last_visible_x instead. */
9366 if (it->c == '\t')
9367 {
9368 it->continuation_lines_width += it->last_visible_x;
9369 /* When moving by vpos, ensure that the iterator really
9370 advances to the next line (bug#847, bug#969). Fixme:
9371 do we need to do this in other circumstances? */
9372 if (it->current_x != it->last_visible_x
9373 && (op & MOVE_TO_VPOS)
9374 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9375 {
9376 line_start_x = it->current_x + it->pixel_width
9377 - it->last_visible_x;
9378 if (FRAME_WINDOW_P (it->f))
9379 {
9380 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9381 struct font *face_font = face->font;
9382
9383 /* When display_line produces a continued line
9384 that ends in a TAB, it skips a tab stop that
9385 is closer than the font's space character
9386 width (see x_produce_glyphs where it produces
9387 the stretch glyph which represents a TAB).
9388 We need to reproduce the same logic here. */
9389 eassert (face_font);
9390 if (face_font)
9391 {
9392 if (line_start_x < face_font->space_width)
9393 line_start_x
9394 += it->tab_width * face_font->space_width;
9395 }
9396 }
9397 set_iterator_to_next (it, false);
9398 }
9399 }
9400 else
9401 it->continuation_lines_width += it->current_x;
9402 break;
9403
9404 default:
9405 emacs_abort ();
9406 }
9407
9408 /* Reset/increment for the next run. */
9409 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9410 it->current_x = line_start_x;
9411 line_start_x = 0;
9412 it->hpos = 0;
9413 it->current_y += it->max_ascent + it->max_descent;
9414 ++it->vpos;
9415 last_height = it->max_ascent + it->max_descent;
9416 it->max_ascent = it->max_descent = 0;
9417 }
9418
9419 out:
9420
9421 /* On text terminals, we may stop at the end of a line in the middle
9422 of a multi-character glyph. If the glyph itself is continued,
9423 i.e. it is actually displayed on the next line, don't treat this
9424 stopping point as valid; move to the next line instead (unless
9425 that brings us offscreen). */
9426 if (!FRAME_WINDOW_P (it->f)
9427 && op & MOVE_TO_POS
9428 && IT_CHARPOS (*it) == to_charpos
9429 && it->what == IT_CHARACTER
9430 && it->nglyphs > 1
9431 && it->line_wrap == WINDOW_WRAP
9432 && it->current_x == it->last_visible_x - 1
9433 && it->c != '\n'
9434 && it->c != '\t'
9435 && it->w->window_end_valid
9436 && it->vpos < it->w->window_end_vpos)
9437 {
9438 it->continuation_lines_width += it->current_x;
9439 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9440 it->current_y += it->max_ascent + it->max_descent;
9441 ++it->vpos;
9442 last_height = it->max_ascent + it->max_descent;
9443 }
9444
9445 if (backup_data)
9446 bidi_unshelve_cache (backup_data, true);
9447
9448 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9449
9450 return max_current_x;
9451 }
9452
9453
9454 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9455
9456 If DY > 0, move IT backward at least that many pixels. DY = 0
9457 means move IT backward to the preceding line start or BEGV. This
9458 function may move over more than DY pixels if IT->current_y - DY
9459 ends up in the middle of a line; in this case IT->current_y will be
9460 set to the top of the line moved to. */
9461
9462 void
9463 move_it_vertically_backward (struct it *it, int dy)
9464 {
9465 int nlines, h;
9466 struct it it2, it3;
9467 void *it2data = NULL, *it3data = NULL;
9468 ptrdiff_t start_pos;
9469 int nchars_per_row
9470 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9471 ptrdiff_t pos_limit;
9472
9473 move_further_back:
9474 eassert (dy >= 0);
9475
9476 start_pos = IT_CHARPOS (*it);
9477
9478 /* Estimate how many newlines we must move back. */
9479 nlines = max (1, dy / default_line_pixel_height (it->w));
9480 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9481 pos_limit = BEGV;
9482 else
9483 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9484
9485 /* Set the iterator's position that many lines back. But don't go
9486 back more than NLINES full screen lines -- this wins a day with
9487 buffers which have very long lines. */
9488 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9489 back_to_previous_visible_line_start (it);
9490
9491 /* Reseat the iterator here. When moving backward, we don't want
9492 reseat to skip forward over invisible text, set up the iterator
9493 to deliver from overlay strings at the new position etc. So,
9494 use reseat_1 here. */
9495 reseat_1 (it, it->current.pos, true);
9496
9497 /* We are now surely at a line start. */
9498 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9499 reordering is in effect. */
9500 it->continuation_lines_width = 0;
9501
9502 /* Move forward and see what y-distance we moved. First move to the
9503 start of the next line so that we get its height. We need this
9504 height to be able to tell whether we reached the specified
9505 y-distance. */
9506 SAVE_IT (it2, *it, it2data);
9507 it2.max_ascent = it2.max_descent = 0;
9508 do
9509 {
9510 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9511 MOVE_TO_POS | MOVE_TO_VPOS);
9512 }
9513 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9514 /* If we are in a display string which starts at START_POS,
9515 and that display string includes a newline, and we are
9516 right after that newline (i.e. at the beginning of a
9517 display line), exit the loop, because otherwise we will
9518 infloop, since move_it_to will see that it is already at
9519 START_POS and will not move. */
9520 || (it2.method == GET_FROM_STRING
9521 && IT_CHARPOS (it2) == start_pos
9522 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9523 eassert (IT_CHARPOS (*it) >= BEGV);
9524 SAVE_IT (it3, it2, it3data);
9525
9526 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9527 eassert (IT_CHARPOS (*it) >= BEGV);
9528 /* H is the actual vertical distance from the position in *IT
9529 and the starting position. */
9530 h = it2.current_y - it->current_y;
9531 /* NLINES is the distance in number of lines. */
9532 nlines = it2.vpos - it->vpos;
9533
9534 /* Correct IT's y and vpos position
9535 so that they are relative to the starting point. */
9536 it->vpos -= nlines;
9537 it->current_y -= h;
9538
9539 if (dy == 0)
9540 {
9541 /* DY == 0 means move to the start of the screen line. The
9542 value of nlines is > 0 if continuation lines were involved,
9543 or if the original IT position was at start of a line. */
9544 RESTORE_IT (it, it, it2data);
9545 if (nlines > 0)
9546 move_it_by_lines (it, nlines);
9547 /* The above code moves us to some position NLINES down,
9548 usually to its first glyph (leftmost in an L2R line), but
9549 that's not necessarily the start of the line, under bidi
9550 reordering. We want to get to the character position
9551 that is immediately after the newline of the previous
9552 line. */
9553 if (it->bidi_p
9554 && !it->continuation_lines_width
9555 && !STRINGP (it->string)
9556 && IT_CHARPOS (*it) > BEGV
9557 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9558 {
9559 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9560
9561 DEC_BOTH (cp, bp);
9562 cp = find_newline_no_quit (cp, bp, -1, NULL);
9563 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9564 }
9565 bidi_unshelve_cache (it3data, true);
9566 }
9567 else
9568 {
9569 /* The y-position we try to reach, relative to *IT.
9570 Note that H has been subtracted in front of the if-statement. */
9571 int target_y = it->current_y + h - dy;
9572 int y0 = it3.current_y;
9573 int y1;
9574 int line_height;
9575
9576 RESTORE_IT (&it3, &it3, it3data);
9577 y1 = line_bottom_y (&it3);
9578 line_height = y1 - y0;
9579 RESTORE_IT (it, it, it2data);
9580 /* If we did not reach target_y, try to move further backward if
9581 we can. If we moved too far backward, try to move forward. */
9582 if (target_y < it->current_y
9583 /* This is heuristic. In a window that's 3 lines high, with
9584 a line height of 13 pixels each, recentering with point
9585 on the bottom line will try to move -39/2 = 19 pixels
9586 backward. Try to avoid moving into the first line. */
9587 && (it->current_y - target_y
9588 > min (window_box_height (it->w), line_height * 2 / 3))
9589 && IT_CHARPOS (*it) > BEGV)
9590 {
9591 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9592 target_y - it->current_y));
9593 dy = it->current_y - target_y;
9594 goto move_further_back;
9595 }
9596 else if (target_y >= it->current_y + line_height
9597 && IT_CHARPOS (*it) < ZV)
9598 {
9599 /* Should move forward by at least one line, maybe more.
9600
9601 Note: Calling move_it_by_lines can be expensive on
9602 terminal frames, where compute_motion is used (via
9603 vmotion) to do the job, when there are very long lines
9604 and truncate-lines is nil. That's the reason for
9605 treating terminal frames specially here. */
9606
9607 if (!FRAME_WINDOW_P (it->f))
9608 move_it_vertically (it, target_y - it->current_y);
9609 else
9610 {
9611 do
9612 {
9613 move_it_by_lines (it, 1);
9614 }
9615 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9616 }
9617 }
9618 }
9619 }
9620
9621
9622 /* Move IT by a specified amount of pixel lines DY. DY negative means
9623 move backwards. DY = 0 means move to start of screen line. At the
9624 end, IT will be on the start of a screen line. */
9625
9626 void
9627 move_it_vertically (struct it *it, int dy)
9628 {
9629 if (dy <= 0)
9630 move_it_vertically_backward (it, -dy);
9631 else
9632 {
9633 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9634 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9635 MOVE_TO_POS | MOVE_TO_Y);
9636 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9637
9638 /* If buffer ends in ZV without a newline, move to the start of
9639 the line to satisfy the post-condition. */
9640 if (IT_CHARPOS (*it) == ZV
9641 && ZV > BEGV
9642 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9643 move_it_by_lines (it, 0);
9644 }
9645 }
9646
9647
9648 /* Move iterator IT past the end of the text line it is in. */
9649
9650 void
9651 move_it_past_eol (struct it *it)
9652 {
9653 enum move_it_result rc;
9654
9655 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9656 if (rc == MOVE_NEWLINE_OR_CR)
9657 set_iterator_to_next (it, false);
9658 }
9659
9660
9661 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9662 negative means move up. DVPOS == 0 means move to the start of the
9663 screen line.
9664
9665 Optimization idea: If we would know that IT->f doesn't use
9666 a face with proportional font, we could be faster for
9667 truncate-lines nil. */
9668
9669 void
9670 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9671 {
9672
9673 /* The commented-out optimization uses vmotion on terminals. This
9674 gives bad results, because elements like it->what, on which
9675 callers such as pos_visible_p rely, aren't updated. */
9676 /* struct position pos;
9677 if (!FRAME_WINDOW_P (it->f))
9678 {
9679 struct text_pos textpos;
9680
9681 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9682 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9683 reseat (it, textpos, true);
9684 it->vpos += pos.vpos;
9685 it->current_y += pos.vpos;
9686 }
9687 else */
9688
9689 if (dvpos == 0)
9690 {
9691 /* DVPOS == 0 means move to the start of the screen line. */
9692 move_it_vertically_backward (it, 0);
9693 /* Let next call to line_bottom_y calculate real line height. */
9694 last_height = 0;
9695 }
9696 else if (dvpos > 0)
9697 {
9698 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9699 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9700 {
9701 /* Only move to the next buffer position if we ended up in a
9702 string from display property, not in an overlay string
9703 (before-string or after-string). That is because the
9704 latter don't conceal the underlying buffer position, so
9705 we can ask to move the iterator to the exact position we
9706 are interested in. Note that, even if we are already at
9707 IT_CHARPOS (*it), the call below is not a no-op, as it
9708 will detect that we are at the end of the string, pop the
9709 iterator, and compute it->current_x and it->hpos
9710 correctly. */
9711 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9712 -1, -1, -1, MOVE_TO_POS);
9713 }
9714 }
9715 else
9716 {
9717 struct it it2;
9718 void *it2data = NULL;
9719 ptrdiff_t start_charpos, i;
9720 int nchars_per_row
9721 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9722 bool hit_pos_limit = false;
9723 ptrdiff_t pos_limit;
9724
9725 /* Start at the beginning of the screen line containing IT's
9726 position. This may actually move vertically backwards,
9727 in case of overlays, so adjust dvpos accordingly. */
9728 dvpos += it->vpos;
9729 move_it_vertically_backward (it, 0);
9730 dvpos -= it->vpos;
9731
9732 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9733 screen lines, and reseat the iterator there. */
9734 start_charpos = IT_CHARPOS (*it);
9735 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9736 pos_limit = BEGV;
9737 else
9738 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9739
9740 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9741 back_to_previous_visible_line_start (it);
9742 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9743 hit_pos_limit = true;
9744 reseat (it, it->current.pos, true);
9745
9746 /* Move further back if we end up in a string or an image. */
9747 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9748 {
9749 /* First try to move to start of display line. */
9750 dvpos += it->vpos;
9751 move_it_vertically_backward (it, 0);
9752 dvpos -= it->vpos;
9753 if (IT_POS_VALID_AFTER_MOVE_P (it))
9754 break;
9755 /* If start of line is still in string or image,
9756 move further back. */
9757 back_to_previous_visible_line_start (it);
9758 reseat (it, it->current.pos, true);
9759 dvpos--;
9760 }
9761
9762 it->current_x = it->hpos = 0;
9763
9764 /* Above call may have moved too far if continuation lines
9765 are involved. Scan forward and see if it did. */
9766 SAVE_IT (it2, *it, it2data);
9767 it2.vpos = it2.current_y = 0;
9768 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9769 it->vpos -= it2.vpos;
9770 it->current_y -= it2.current_y;
9771 it->current_x = it->hpos = 0;
9772
9773 /* If we moved too far back, move IT some lines forward. */
9774 if (it2.vpos > -dvpos)
9775 {
9776 int delta = it2.vpos + dvpos;
9777
9778 RESTORE_IT (&it2, &it2, it2data);
9779 SAVE_IT (it2, *it, it2data);
9780 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9781 /* Move back again if we got too far ahead. */
9782 if (IT_CHARPOS (*it) >= start_charpos)
9783 RESTORE_IT (it, &it2, it2data);
9784 else
9785 bidi_unshelve_cache (it2data, true);
9786 }
9787 else if (hit_pos_limit && pos_limit > BEGV
9788 && dvpos < 0 && it2.vpos < -dvpos)
9789 {
9790 /* If we hit the limit, but still didn't make it far enough
9791 back, that means there's a display string with a newline
9792 covering a large chunk of text, and that caused
9793 back_to_previous_visible_line_start try to go too far.
9794 Punish those who commit such atrocities by going back
9795 until we've reached DVPOS, after lifting the limit, which
9796 could make it slow for very long lines. "If it hurts,
9797 don't do that!" */
9798 dvpos += it2.vpos;
9799 RESTORE_IT (it, it, it2data);
9800 for (i = -dvpos; i > 0; --i)
9801 {
9802 back_to_previous_visible_line_start (it);
9803 it->vpos--;
9804 }
9805 reseat_1 (it, it->current.pos, true);
9806 }
9807 else
9808 RESTORE_IT (it, it, it2data);
9809 }
9810 }
9811
9812 /* Return true if IT points into the middle of a display vector. */
9813
9814 bool
9815 in_display_vector_p (struct it *it)
9816 {
9817 return (it->method == GET_FROM_DISPLAY_VECTOR
9818 && it->current.dpvec_index > 0
9819 && it->dpvec + it->current.dpvec_index != it->dpend);
9820 }
9821
9822 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9823 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9824 WINDOW must be a live window and defaults to the selected one. The
9825 return value is a cons of the maximum pixel-width of any text line and
9826 the maximum pixel-height of all text lines.
9827
9828 The optional argument FROM, if non-nil, specifies the first text
9829 position and defaults to the minimum accessible position of the buffer.
9830 If FROM is t, use the minimum accessible position that starts a
9831 non-empty line. TO, if non-nil, specifies the last text position and
9832 defaults to the maximum accessible position of the buffer. If TO is t,
9833 use the maximum accessible position that ends a non-empty line.
9834
9835 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9836 width that can be returned. X-LIMIT nil or omitted, means to use the
9837 pixel-width of WINDOW's body; use this if you want to know how high
9838 WINDOW should be become in order to fit all of its buffer's text with
9839 the width of WINDOW unaltered. Use the maximum width WINDOW may assume
9840 if you intend to change WINDOW's width. In any case, text whose
9841 x-coordinate is beyond X-LIMIT is ignored. Since calculating the width
9842 of long lines can take some time, it's always a good idea to make this
9843 argument as small as possible; in particular, if the buffer contains
9844 long lines that shall be truncated anyway.
9845
9846 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9847 height (exluding the height of the mode- or header-line, if any) that
9848 can be returned. Text lines whose y-coordinate is beyond Y-LIMIT are
9849 ignored. Since calculating the text height of a large buffer can take
9850 some time, it makes sense to specify this argument if the size of the
9851 buffer is large or unknown.
9852
9853 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9854 include the height of the mode- or header-line of WINDOW in the return
9855 value. If it is either the symbol `mode-line' or `header-line', include
9856 only the height of that line, if present, in the return value. If t,
9857 include the height of both, if present, in the return value. */)
9858 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit,
9859 Lisp_Object y_limit, Lisp_Object mode_and_header_line)
9860 {
9861 struct window *w = decode_live_window (window);
9862 Lisp_Object buffer = w->contents;
9863 struct buffer *b;
9864 struct it it;
9865 struct buffer *old_b = NULL;
9866 ptrdiff_t start, end, pos;
9867 struct text_pos startp;
9868 void *itdata = NULL;
9869 int c, max_x = 0, max_y = 0, x = 0, y = 0;
9870
9871 CHECK_BUFFER (buffer);
9872 b = XBUFFER (buffer);
9873
9874 if (b != current_buffer)
9875 {
9876 old_b = current_buffer;
9877 set_buffer_internal (b);
9878 }
9879
9880 if (NILP (from))
9881 start = BEGV;
9882 else if (EQ (from, Qt))
9883 {
9884 start = pos = BEGV;
9885 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9886 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9887 start = pos;
9888 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9889 start = pos;
9890 }
9891 else
9892 {
9893 CHECK_NUMBER_COERCE_MARKER (from);
9894 start = min (max (XINT (from), BEGV), ZV);
9895 }
9896
9897 if (NILP (to))
9898 end = ZV;
9899 else if (EQ (to, Qt))
9900 {
9901 end = pos = ZV;
9902 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9903 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9904 end = pos;
9905 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9906 end = pos;
9907 }
9908 else
9909 {
9910 CHECK_NUMBER_COERCE_MARKER (to);
9911 end = max (start, min (XINT (to), ZV));
9912 }
9913
9914 if (!NILP (x_limit) && RANGED_INTEGERP (0, x_limit, INT_MAX))
9915 max_x = XINT (x_limit);
9916
9917 if (NILP (y_limit))
9918 max_y = INT_MAX;
9919 else if (RANGED_INTEGERP (0, y_limit, INT_MAX))
9920 max_y = XINT (y_limit);
9921
9922 itdata = bidi_shelve_cache ();
9923 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9924 start_display (&it, w, startp);
9925
9926 if (NILP (x_limit))
9927 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9928 else
9929 {
9930 it.last_visible_x = max_x;
9931 /* Actually, we never want move_it_to stop at to_x. But to make
9932 sure that move_it_in_display_line_to always moves far enough,
9933 we set it to INT_MAX and specify MOVE_TO_X. Also bound width
9934 value by X-LIMIT. */
9935 x = min (move_it_to (&it, end, INT_MAX, max_y, -1,
9936 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y),
9937 max_x);
9938 }
9939
9940 /* Subtract height of header-line which was counted automatically by
9941 start_display. */
9942 y = min (it.current_y + it.max_ascent + it.max_descent
9943 - WINDOW_HEADER_LINE_HEIGHT (w),
9944 max_y);
9945
9946 if (EQ (mode_and_header_line, Qheader_line)
9947 || EQ (mode_and_header_line, Qt))
9948 /* Re-add height of header-line as requested. */
9949 y = y + WINDOW_HEADER_LINE_HEIGHT (w);
9950
9951 if (EQ (mode_and_header_line, Qmode_line)
9952 || EQ (mode_and_header_line, Qt))
9953 /* Add height of mode-line as requested. */
9954 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9955
9956 bidi_unshelve_cache (itdata, false);
9957
9958 if (old_b)
9959 set_buffer_internal (old_b);
9960
9961 return Fcons (make_number (x), make_number (y));
9962 }
9963 \f
9964 /***********************************************************************
9965 Messages
9966 ***********************************************************************/
9967
9968 /* Return the number of arguments the format string FORMAT needs. */
9969
9970 static ptrdiff_t
9971 format_nargs (char const *format)
9972 {
9973 ptrdiff_t nargs = 0;
9974 for (char const *p = format; (p = strchr (p, '%')); p++)
9975 if (p[1] == '%')
9976 p++;
9977 else
9978 nargs++;
9979 return nargs;
9980 }
9981
9982 /* Add a message with format string FORMAT and formatted arguments
9983 to *Messages*. */
9984
9985 void
9986 add_to_log (const char *format, ...)
9987 {
9988 va_list ap;
9989 va_start (ap, format);
9990 vadd_to_log (format, ap);
9991 va_end (ap);
9992 }
9993
9994 void
9995 vadd_to_log (char const *format, va_list ap)
9996 {
9997 ptrdiff_t form_nargs = format_nargs (format);
9998 ptrdiff_t nargs = 1 + form_nargs;
9999 Lisp_Object args[10];
10000 eassert (nargs <= ARRAYELTS (args));
10001 AUTO_STRING (args0, format);
10002 args[0] = args0;
10003 for (ptrdiff_t i = 1; i <= nargs; i++)
10004 args[i] = va_arg (ap, Lisp_Object);
10005 Lisp_Object msg = Qnil;
10006 msg = Fformat_message (nargs, args);
10007
10008 ptrdiff_t len = SBYTES (msg) + 1;
10009 USE_SAFE_ALLOCA;
10010 char *buffer = SAFE_ALLOCA (len);
10011 memcpy (buffer, SDATA (msg), len);
10012
10013 message_dolog (buffer, len - 1, true, STRING_MULTIBYTE (msg));
10014 SAFE_FREE ();
10015 }
10016
10017
10018 /* Output a newline in the *Messages* buffer if "needs" one. */
10019
10020 void
10021 message_log_maybe_newline (void)
10022 {
10023 if (message_log_need_newline)
10024 message_dolog ("", 0, true, false);
10025 }
10026
10027
10028 /* Add a string M of length NBYTES to the message log, optionally
10029 terminated with a newline when NLFLAG is true. MULTIBYTE, if
10030 true, means interpret the contents of M as multibyte. This
10031 function calls low-level routines in order to bypass text property
10032 hooks, etc. which might not be safe to run.
10033
10034 This may GC (insert may run before/after change hooks),
10035 so the buffer M must NOT point to a Lisp string. */
10036
10037 void
10038 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
10039 {
10040 const unsigned char *msg = (const unsigned char *) m;
10041
10042 if (!NILP (Vmemory_full))
10043 return;
10044
10045 if (!NILP (Vmessage_log_max))
10046 {
10047 struct buffer *oldbuf;
10048 Lisp_Object oldpoint, oldbegv, oldzv;
10049 int old_windows_or_buffers_changed = windows_or_buffers_changed;
10050 ptrdiff_t point_at_end = 0;
10051 ptrdiff_t zv_at_end = 0;
10052 Lisp_Object old_deactivate_mark;
10053
10054 old_deactivate_mark = Vdeactivate_mark;
10055 oldbuf = current_buffer;
10056
10057 /* Ensure the Messages buffer exists, and switch to it.
10058 If we created it, set the major-mode. */
10059 bool newbuffer = NILP (Fget_buffer (Vmessages_buffer_name));
10060 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
10061 if (newbuffer
10062 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
10063 call0 (intern ("messages-buffer-mode"));
10064
10065 bset_undo_list (current_buffer, Qt);
10066 bset_cache_long_scans (current_buffer, Qnil);
10067
10068 oldpoint = message_dolog_marker1;
10069 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
10070 oldbegv = message_dolog_marker2;
10071 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
10072 oldzv = message_dolog_marker3;
10073 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
10074
10075 if (PT == Z)
10076 point_at_end = 1;
10077 if (ZV == Z)
10078 zv_at_end = 1;
10079
10080 BEGV = BEG;
10081 BEGV_BYTE = BEG_BYTE;
10082 ZV = Z;
10083 ZV_BYTE = Z_BYTE;
10084 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10085
10086 /* Insert the string--maybe converting multibyte to single byte
10087 or vice versa, so that all the text fits the buffer. */
10088 if (multibyte
10089 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10090 {
10091 ptrdiff_t i;
10092 int c, char_bytes;
10093 char work[1];
10094
10095 /* Convert a multibyte string to single-byte
10096 for the *Message* buffer. */
10097 for (i = 0; i < nbytes; i += char_bytes)
10098 {
10099 c = string_char_and_length (msg + i, &char_bytes);
10100 work[0] = CHAR_TO_BYTE8 (c);
10101 insert_1_both (work, 1, 1, true, false, false);
10102 }
10103 }
10104 else if (! multibyte
10105 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
10106 {
10107 ptrdiff_t i;
10108 int c, char_bytes;
10109 unsigned char str[MAX_MULTIBYTE_LENGTH];
10110 /* Convert a single-byte string to multibyte
10111 for the *Message* buffer. */
10112 for (i = 0; i < nbytes; i++)
10113 {
10114 c = msg[i];
10115 MAKE_CHAR_MULTIBYTE (c);
10116 char_bytes = CHAR_STRING (c, str);
10117 insert_1_both ((char *) str, 1, char_bytes, true, false, false);
10118 }
10119 }
10120 else if (nbytes)
10121 insert_1_both (m, chars_in_text (msg, nbytes), nbytes,
10122 true, false, false);
10123
10124 if (nlflag)
10125 {
10126 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
10127 printmax_t dups;
10128
10129 insert_1_both ("\n", 1, 1, true, false, false);
10130
10131 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, false);
10132 this_bol = PT;
10133 this_bol_byte = PT_BYTE;
10134
10135 /* See if this line duplicates the previous one.
10136 If so, combine duplicates. */
10137 if (this_bol > BEG)
10138 {
10139 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, false);
10140 prev_bol = PT;
10141 prev_bol_byte = PT_BYTE;
10142
10143 dups = message_log_check_duplicate (prev_bol_byte,
10144 this_bol_byte);
10145 if (dups)
10146 {
10147 del_range_both (prev_bol, prev_bol_byte,
10148 this_bol, this_bol_byte, false);
10149 if (dups > 1)
10150 {
10151 char dupstr[sizeof " [ times]"
10152 + INT_STRLEN_BOUND (printmax_t)];
10153
10154 /* If you change this format, don't forget to also
10155 change message_log_check_duplicate. */
10156 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
10157 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
10158 insert_1_both (dupstr, duplen, duplen,
10159 true, false, true);
10160 }
10161 }
10162 }
10163
10164 /* If we have more than the desired maximum number of lines
10165 in the *Messages* buffer now, delete the oldest ones.
10166 This is safe because we don't have undo in this buffer. */
10167
10168 if (NATNUMP (Vmessage_log_max))
10169 {
10170 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10171 -XFASTINT (Vmessage_log_max) - 1, false);
10172 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, false);
10173 }
10174 }
10175 BEGV = marker_position (oldbegv);
10176 BEGV_BYTE = marker_byte_position (oldbegv);
10177
10178 if (zv_at_end)
10179 {
10180 ZV = Z;
10181 ZV_BYTE = Z_BYTE;
10182 }
10183 else
10184 {
10185 ZV = marker_position (oldzv);
10186 ZV_BYTE = marker_byte_position (oldzv);
10187 }
10188
10189 if (point_at_end)
10190 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10191 else
10192 /* We can't do Fgoto_char (oldpoint) because it will run some
10193 Lisp code. */
10194 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10195 marker_byte_position (oldpoint));
10196
10197 unchain_marker (XMARKER (oldpoint));
10198 unchain_marker (XMARKER (oldbegv));
10199 unchain_marker (XMARKER (oldzv));
10200
10201 /* We called insert_1_both above with its 5th argument (PREPARE)
10202 false, which prevents insert_1_both from calling
10203 prepare_to_modify_buffer, which in turns prevents us from
10204 incrementing windows_or_buffers_changed even if *Messages* is
10205 shown in some window. So we must manually set
10206 windows_or_buffers_changed here to make up for that. */
10207 windows_or_buffers_changed = old_windows_or_buffers_changed;
10208 bset_redisplay (current_buffer);
10209
10210 set_buffer_internal (oldbuf);
10211
10212 message_log_need_newline = !nlflag;
10213 Vdeactivate_mark = old_deactivate_mark;
10214 }
10215 }
10216
10217
10218 /* We are at the end of the buffer after just having inserted a newline.
10219 (Note: We depend on the fact we won't be crossing the gap.)
10220 Check to see if the most recent message looks a lot like the previous one.
10221 Return 0 if different, 1 if the new one should just replace it, or a
10222 value N > 1 if we should also append " [N times]". */
10223
10224 static intmax_t
10225 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10226 {
10227 ptrdiff_t i;
10228 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10229 bool seen_dots = false;
10230 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10231 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10232
10233 for (i = 0; i < len; i++)
10234 {
10235 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10236 seen_dots = true;
10237 if (p1[i] != p2[i])
10238 return seen_dots;
10239 }
10240 p1 += len;
10241 if (*p1 == '\n')
10242 return 2;
10243 if (*p1++ == ' ' && *p1++ == '[')
10244 {
10245 char *pend;
10246 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10247 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10248 return n + 1;
10249 }
10250 return 0;
10251 }
10252 \f
10253
10254 /* Display an echo area message M with a specified length of NBYTES
10255 bytes. The string may include null characters. If M is not a
10256 string, clear out any existing message, and let the mini-buffer
10257 text show through.
10258
10259 This function cancels echoing. */
10260
10261 void
10262 message3 (Lisp_Object m)
10263 {
10264 clear_message (true, true);
10265 cancel_echoing ();
10266
10267 /* First flush out any partial line written with print. */
10268 message_log_maybe_newline ();
10269 if (STRINGP (m))
10270 {
10271 ptrdiff_t nbytes = SBYTES (m);
10272 bool multibyte = STRING_MULTIBYTE (m);
10273 char *buffer;
10274 USE_SAFE_ALLOCA;
10275 SAFE_ALLOCA_STRING (buffer, m);
10276 message_dolog (buffer, nbytes, true, multibyte);
10277 SAFE_FREE ();
10278 }
10279 if (! inhibit_message)
10280 message3_nolog (m);
10281 }
10282
10283 /* Log the message M to stderr. Log an empty line if M is not a string. */
10284
10285 static void
10286 message_to_stderr (Lisp_Object m)
10287 {
10288 if (noninteractive_need_newline)
10289 {
10290 noninteractive_need_newline = false;
10291 fputc ('\n', stderr);
10292 }
10293 if (STRINGP (m))
10294 {
10295 Lisp_Object coding_system = Vlocale_coding_system;
10296 Lisp_Object s;
10297
10298 if (!NILP (Vcoding_system_for_write))
10299 coding_system = Vcoding_system_for_write;
10300 if (!NILP (coding_system))
10301 s = code_convert_string_norecord (m, coding_system, true);
10302 else
10303 s = m;
10304
10305 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10306 }
10307 if (!cursor_in_echo_area)
10308 fputc ('\n', stderr);
10309 fflush (stderr);
10310 }
10311
10312 /* The non-logging version of message3.
10313 This does not cancel echoing, because it is used for echoing.
10314 Perhaps we need to make a separate function for echoing
10315 and make this cancel echoing. */
10316
10317 void
10318 message3_nolog (Lisp_Object m)
10319 {
10320 struct frame *sf = SELECTED_FRAME ();
10321
10322 if (FRAME_INITIAL_P (sf))
10323 message_to_stderr (m);
10324 /* Error messages get reported properly by cmd_error, so this must be just an
10325 informative message; if the frame hasn't really been initialized yet, just
10326 toss it. */
10327 else if (INTERACTIVE && sf->glyphs_initialized_p)
10328 {
10329 /* Get the frame containing the mini-buffer
10330 that the selected frame is using. */
10331 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10332 Lisp_Object frame = XWINDOW (mini_window)->frame;
10333 struct frame *f = XFRAME (frame);
10334
10335 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10336 Fmake_frame_visible (frame);
10337
10338 if (STRINGP (m) && SCHARS (m) > 0)
10339 {
10340 set_message (m);
10341 if (minibuffer_auto_raise)
10342 Fraise_frame (frame);
10343 /* Assume we are not echoing.
10344 (If we are, echo_now will override this.) */
10345 echo_message_buffer = Qnil;
10346 }
10347 else
10348 clear_message (true, true);
10349
10350 do_pending_window_change (false);
10351 echo_area_display (true);
10352 do_pending_window_change (false);
10353 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10354 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10355 }
10356 }
10357
10358
10359 /* Display a null-terminated echo area message M. If M is 0, clear
10360 out any existing message, and let the mini-buffer text show through.
10361
10362 The buffer M must continue to exist until after the echo area gets
10363 cleared or some other message gets displayed there. Do not pass
10364 text that is stored in a Lisp string. Do not pass text in a buffer
10365 that was alloca'd. */
10366
10367 void
10368 message1 (const char *m)
10369 {
10370 message3 (m ? build_unibyte_string (m) : Qnil);
10371 }
10372
10373
10374 /* The non-logging counterpart of message1. */
10375
10376 void
10377 message1_nolog (const char *m)
10378 {
10379 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10380 }
10381
10382 /* Display a message M which contains a single %s
10383 which gets replaced with STRING. */
10384
10385 void
10386 message_with_string (const char *m, Lisp_Object string, bool log)
10387 {
10388 CHECK_STRING (string);
10389
10390 bool need_message;
10391 if (noninteractive)
10392 need_message = !!m;
10393 else if (!INTERACTIVE)
10394 need_message = false;
10395 else
10396 {
10397 /* The frame whose minibuffer we're going to display the message on.
10398 It may be larger than the selected frame, so we need
10399 to use its buffer, not the selected frame's buffer. */
10400 Lisp_Object mini_window;
10401 struct frame *f, *sf = SELECTED_FRAME ();
10402
10403 /* Get the frame containing the minibuffer
10404 that the selected frame is using. */
10405 mini_window = FRAME_MINIBUF_WINDOW (sf);
10406 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10407
10408 /* Error messages get reported properly by cmd_error, so this must be
10409 just an informative message; if the frame hasn't really been
10410 initialized yet, just toss it. */
10411 need_message = f->glyphs_initialized_p;
10412 }
10413
10414 if (need_message)
10415 {
10416 AUTO_STRING (fmt, m);
10417 Lisp_Object msg = CALLN (Fformat_message, fmt, string);
10418
10419 if (noninteractive)
10420 message_to_stderr (msg);
10421 else
10422 {
10423 if (log)
10424 message3 (msg);
10425 else
10426 message3_nolog (msg);
10427
10428 /* Print should start at the beginning of the message
10429 buffer next time. */
10430 message_buf_print = false;
10431 }
10432 }
10433 }
10434
10435
10436 /* Dump an informative message to the minibuf. If M is 0, clear out
10437 any existing message, and let the mini-buffer text show through.
10438
10439 The message must be safe ASCII and the format must not contain ` or
10440 '. If your message and format do not fit into this category,
10441 convert your arguments to Lisp objects and use Fmessage instead. */
10442
10443 static void ATTRIBUTE_FORMAT_PRINTF (1, 0)
10444 vmessage (const char *m, va_list ap)
10445 {
10446 if (noninteractive)
10447 {
10448 if (m)
10449 {
10450 if (noninteractive_need_newline)
10451 putc ('\n', stderr);
10452 noninteractive_need_newline = false;
10453 vfprintf (stderr, m, ap);
10454 if (!cursor_in_echo_area)
10455 fprintf (stderr, "\n");
10456 fflush (stderr);
10457 }
10458 }
10459 else if (INTERACTIVE)
10460 {
10461 /* The frame whose mini-buffer we're going to display the message
10462 on. It may be larger than the selected frame, so we need to
10463 use its buffer, not the selected frame's buffer. */
10464 Lisp_Object mini_window;
10465 struct frame *f, *sf = SELECTED_FRAME ();
10466
10467 /* Get the frame containing the mini-buffer
10468 that the selected frame is using. */
10469 mini_window = FRAME_MINIBUF_WINDOW (sf);
10470 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10471
10472 /* Error messages get reported properly by cmd_error, so this must be
10473 just an informative message; if the frame hasn't really been
10474 initialized yet, just toss it. */
10475 if (f->glyphs_initialized_p)
10476 {
10477 if (m)
10478 {
10479 ptrdiff_t len;
10480 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10481 USE_SAFE_ALLOCA;
10482 char *message_buf = SAFE_ALLOCA (maxsize + 1);
10483
10484 len = doprnt (message_buf, maxsize, m, 0, ap);
10485
10486 message3 (make_string (message_buf, len));
10487 SAFE_FREE ();
10488 }
10489 else
10490 message1 (0);
10491
10492 /* Print should start at the beginning of the message
10493 buffer next time. */
10494 message_buf_print = false;
10495 }
10496 }
10497 }
10498
10499 void
10500 message (const char *m, ...)
10501 {
10502 va_list ap;
10503 va_start (ap, m);
10504 vmessage (m, ap);
10505 va_end (ap);
10506 }
10507
10508
10509 /* Display the current message in the current mini-buffer. This is
10510 only called from error handlers in process.c, and is not time
10511 critical. */
10512
10513 void
10514 update_echo_area (void)
10515 {
10516 if (!NILP (echo_area_buffer[0]))
10517 {
10518 Lisp_Object string;
10519 string = Fcurrent_message ();
10520 message3 (string);
10521 }
10522 }
10523
10524
10525 /* Make sure echo area buffers in `echo_buffers' are live.
10526 If they aren't, make new ones. */
10527
10528 static void
10529 ensure_echo_area_buffers (void)
10530 {
10531 int i;
10532
10533 for (i = 0; i < 2; ++i)
10534 if (!BUFFERP (echo_buffer[i])
10535 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10536 {
10537 char name[30];
10538 Lisp_Object old_buffer;
10539 int j;
10540
10541 old_buffer = echo_buffer[i];
10542 echo_buffer[i] = Fget_buffer_create
10543 (make_formatted_string (name, " *Echo Area %d*", i));
10544 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10545 /* to force word wrap in echo area -
10546 it was decided to postpone this*/
10547 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10548
10549 for (j = 0; j < 2; ++j)
10550 if (EQ (old_buffer, echo_area_buffer[j]))
10551 echo_area_buffer[j] = echo_buffer[i];
10552 }
10553 }
10554
10555
10556 /* Call FN with args A1..A2 with either the current or last displayed
10557 echo_area_buffer as current buffer.
10558
10559 WHICH zero means use the current message buffer
10560 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10561 from echo_buffer[] and clear it.
10562
10563 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10564 suitable buffer from echo_buffer[] and clear it.
10565
10566 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10567 that the current message becomes the last displayed one, choose a
10568 suitable buffer for echo_area_buffer[0], and clear it.
10569
10570 Value is what FN returns. */
10571
10572 static bool
10573 with_echo_area_buffer (struct window *w, int which,
10574 bool (*fn) (ptrdiff_t, Lisp_Object),
10575 ptrdiff_t a1, Lisp_Object a2)
10576 {
10577 Lisp_Object buffer;
10578 bool this_one, the_other, clear_buffer_p, rc;
10579 ptrdiff_t count = SPECPDL_INDEX ();
10580
10581 /* If buffers aren't live, make new ones. */
10582 ensure_echo_area_buffers ();
10583
10584 clear_buffer_p = false;
10585
10586 if (which == 0)
10587 this_one = false, the_other = true;
10588 else if (which > 0)
10589 this_one = true, the_other = false;
10590 else
10591 {
10592 this_one = false, the_other = true;
10593 clear_buffer_p = true;
10594
10595 /* We need a fresh one in case the current echo buffer equals
10596 the one containing the last displayed echo area message. */
10597 if (!NILP (echo_area_buffer[this_one])
10598 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10599 echo_area_buffer[this_one] = Qnil;
10600 }
10601
10602 /* Choose a suitable buffer from echo_buffer[] if we don't
10603 have one. */
10604 if (NILP (echo_area_buffer[this_one]))
10605 {
10606 echo_area_buffer[this_one]
10607 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10608 ? echo_buffer[the_other]
10609 : echo_buffer[this_one]);
10610 clear_buffer_p = true;
10611 }
10612
10613 buffer = echo_area_buffer[this_one];
10614
10615 /* Don't get confused by reusing the buffer used for echoing
10616 for a different purpose. */
10617 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10618 cancel_echoing ();
10619
10620 record_unwind_protect (unwind_with_echo_area_buffer,
10621 with_echo_area_buffer_unwind_data (w));
10622
10623 /* Make the echo area buffer current. Note that for display
10624 purposes, it is not necessary that the displayed window's buffer
10625 == current_buffer, except for text property lookup. So, let's
10626 only set that buffer temporarily here without doing a full
10627 Fset_window_buffer. We must also change w->pointm, though,
10628 because otherwise an assertions in unshow_buffer fails, and Emacs
10629 aborts. */
10630 set_buffer_internal_1 (XBUFFER (buffer));
10631 if (w)
10632 {
10633 wset_buffer (w, buffer);
10634 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10635 set_marker_both (w->old_pointm, buffer, BEG, BEG_BYTE);
10636 }
10637
10638 bset_undo_list (current_buffer, Qt);
10639 bset_read_only (current_buffer, Qnil);
10640 specbind (Qinhibit_read_only, Qt);
10641 specbind (Qinhibit_modification_hooks, Qt);
10642
10643 if (clear_buffer_p && Z > BEG)
10644 del_range (BEG, Z);
10645
10646 eassert (BEGV >= BEG);
10647 eassert (ZV <= Z && ZV >= BEGV);
10648
10649 rc = fn (a1, a2);
10650
10651 eassert (BEGV >= BEG);
10652 eassert (ZV <= Z && ZV >= BEGV);
10653
10654 unbind_to (count, Qnil);
10655 return rc;
10656 }
10657
10658
10659 /* Save state that should be preserved around the call to the function
10660 FN called in with_echo_area_buffer. */
10661
10662 static Lisp_Object
10663 with_echo_area_buffer_unwind_data (struct window *w)
10664 {
10665 int i = 0;
10666 Lisp_Object vector, tmp;
10667
10668 /* Reduce consing by keeping one vector in
10669 Vwith_echo_area_save_vector. */
10670 vector = Vwith_echo_area_save_vector;
10671 Vwith_echo_area_save_vector = Qnil;
10672
10673 if (NILP (vector))
10674 vector = Fmake_vector (make_number (11), Qnil);
10675
10676 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10677 ASET (vector, i, Vdeactivate_mark); ++i;
10678 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10679
10680 if (w)
10681 {
10682 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10683 ASET (vector, i, w->contents); ++i;
10684 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10685 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10686 ASET (vector, i, make_number (marker_position (w->old_pointm))); ++i;
10687 ASET (vector, i, make_number (marker_byte_position (w->old_pointm))); ++i;
10688 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10689 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10690 }
10691 else
10692 {
10693 int end = i + 8;
10694 for (; i < end; ++i)
10695 ASET (vector, i, Qnil);
10696 }
10697
10698 eassert (i == ASIZE (vector));
10699 return vector;
10700 }
10701
10702
10703 /* Restore global state from VECTOR which was created by
10704 with_echo_area_buffer_unwind_data. */
10705
10706 static void
10707 unwind_with_echo_area_buffer (Lisp_Object vector)
10708 {
10709 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10710 Vdeactivate_mark = AREF (vector, 1);
10711 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10712
10713 if (WINDOWP (AREF (vector, 3)))
10714 {
10715 struct window *w;
10716 Lisp_Object buffer;
10717
10718 w = XWINDOW (AREF (vector, 3));
10719 buffer = AREF (vector, 4);
10720
10721 wset_buffer (w, buffer);
10722 set_marker_both (w->pointm, buffer,
10723 XFASTINT (AREF (vector, 5)),
10724 XFASTINT (AREF (vector, 6)));
10725 set_marker_both (w->old_pointm, buffer,
10726 XFASTINT (AREF (vector, 7)),
10727 XFASTINT (AREF (vector, 8)));
10728 set_marker_both (w->start, buffer,
10729 XFASTINT (AREF (vector, 9)),
10730 XFASTINT (AREF (vector, 10)));
10731 }
10732
10733 Vwith_echo_area_save_vector = vector;
10734 }
10735
10736
10737 /* Set up the echo area for use by print functions. MULTIBYTE_P
10738 means we will print multibyte. */
10739
10740 void
10741 setup_echo_area_for_printing (bool multibyte_p)
10742 {
10743 /* If we can't find an echo area any more, exit. */
10744 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10745 Fkill_emacs (Qnil);
10746
10747 ensure_echo_area_buffers ();
10748
10749 if (!message_buf_print)
10750 {
10751 /* A message has been output since the last time we printed.
10752 Choose a fresh echo area buffer. */
10753 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10754 echo_area_buffer[0] = echo_buffer[1];
10755 else
10756 echo_area_buffer[0] = echo_buffer[0];
10757
10758 /* Switch to that buffer and clear it. */
10759 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10760 bset_truncate_lines (current_buffer, Qnil);
10761
10762 if (Z > BEG)
10763 {
10764 ptrdiff_t count = SPECPDL_INDEX ();
10765 specbind (Qinhibit_read_only, Qt);
10766 /* Note that undo recording is always disabled. */
10767 del_range (BEG, Z);
10768 unbind_to (count, Qnil);
10769 }
10770 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10771
10772 /* Set up the buffer for the multibyteness we need. */
10773 if (multibyte_p
10774 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10775 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10776
10777 /* Raise the frame containing the echo area. */
10778 if (minibuffer_auto_raise)
10779 {
10780 struct frame *sf = SELECTED_FRAME ();
10781 Lisp_Object mini_window;
10782 mini_window = FRAME_MINIBUF_WINDOW (sf);
10783 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10784 }
10785
10786 message_log_maybe_newline ();
10787 message_buf_print = true;
10788 }
10789 else
10790 {
10791 if (NILP (echo_area_buffer[0]))
10792 {
10793 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10794 echo_area_buffer[0] = echo_buffer[1];
10795 else
10796 echo_area_buffer[0] = echo_buffer[0];
10797 }
10798
10799 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10800 {
10801 /* Someone switched buffers between print requests. */
10802 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10803 bset_truncate_lines (current_buffer, Qnil);
10804 }
10805 }
10806 }
10807
10808
10809 /* Display an echo area message in window W. Value is true if W's
10810 height is changed. If display_last_displayed_message_p,
10811 display the message that was last displayed, otherwise
10812 display the current message. */
10813
10814 static bool
10815 display_echo_area (struct window *w)
10816 {
10817 bool no_message_p, window_height_changed_p;
10818
10819 /* Temporarily disable garbage collections while displaying the echo
10820 area. This is done because a GC can print a message itself.
10821 That message would modify the echo area buffer's contents while a
10822 redisplay of the buffer is going on, and seriously confuse
10823 redisplay. */
10824 ptrdiff_t count = inhibit_garbage_collection ();
10825
10826 /* If there is no message, we must call display_echo_area_1
10827 nevertheless because it resizes the window. But we will have to
10828 reset the echo_area_buffer in question to nil at the end because
10829 with_echo_area_buffer will sets it to an empty buffer. */
10830 bool i = display_last_displayed_message_p;
10831 /* According to the C99, C11 and C++11 standards, the integral value
10832 of a "bool" is always 0 or 1, so this array access is safe here,
10833 if oddly typed. */
10834 no_message_p = NILP (echo_area_buffer[i]);
10835
10836 window_height_changed_p
10837 = with_echo_area_buffer (w, display_last_displayed_message_p,
10838 display_echo_area_1,
10839 (intptr_t) w, Qnil);
10840
10841 if (no_message_p)
10842 echo_area_buffer[i] = Qnil;
10843
10844 unbind_to (count, Qnil);
10845 return window_height_changed_p;
10846 }
10847
10848
10849 /* Helper for display_echo_area. Display the current buffer which
10850 contains the current echo area message in window W, a mini-window,
10851 a pointer to which is passed in A1. A2..A4 are currently not used.
10852 Change the height of W so that all of the message is displayed.
10853 Value is true if height of W was changed. */
10854
10855 static bool
10856 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10857 {
10858 intptr_t i1 = a1;
10859 struct window *w = (struct window *) i1;
10860 Lisp_Object window;
10861 struct text_pos start;
10862
10863 /* We are about to enter redisplay without going through
10864 redisplay_internal, so we need to forget these faces by hand
10865 here. */
10866 forget_escape_and_glyphless_faces ();
10867
10868 /* Do this before displaying, so that we have a large enough glyph
10869 matrix for the display. If we can't get enough space for the
10870 whole text, display the last N lines. That works by setting w->start. */
10871 bool window_height_changed_p = resize_mini_window (w, false);
10872
10873 /* Use the starting position chosen by resize_mini_window. */
10874 SET_TEXT_POS_FROM_MARKER (start, w->start);
10875
10876 /* Display. */
10877 clear_glyph_matrix (w->desired_matrix);
10878 XSETWINDOW (window, w);
10879 try_window (window, start, 0);
10880
10881 return window_height_changed_p;
10882 }
10883
10884
10885 /* Resize the echo area window to exactly the size needed for the
10886 currently displayed message, if there is one. If a mini-buffer
10887 is active, don't shrink it. */
10888
10889 void
10890 resize_echo_area_exactly (void)
10891 {
10892 if (BUFFERP (echo_area_buffer[0])
10893 && WINDOWP (echo_area_window))
10894 {
10895 struct window *w = XWINDOW (echo_area_window);
10896 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10897 bool resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10898 (intptr_t) w, resize_exactly);
10899 if (resized_p)
10900 {
10901 windows_or_buffers_changed = 42;
10902 update_mode_lines = 30;
10903 redisplay_internal ();
10904 }
10905 }
10906 }
10907
10908
10909 /* Callback function for with_echo_area_buffer, when used from
10910 resize_echo_area_exactly. A1 contains a pointer to the window to
10911 resize, EXACTLY non-nil means resize the mini-window exactly to the
10912 size of the text displayed. A3 and A4 are not used. Value is what
10913 resize_mini_window returns. */
10914
10915 static bool
10916 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10917 {
10918 intptr_t i1 = a1;
10919 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10920 }
10921
10922
10923 /* Resize mini-window W to fit the size of its contents. EXACT_P
10924 means size the window exactly to the size needed. Otherwise, it's
10925 only enlarged until W's buffer is empty.
10926
10927 Set W->start to the right place to begin display. If the whole
10928 contents fit, start at the beginning. Otherwise, start so as
10929 to make the end of the contents appear. This is particularly
10930 important for y-or-n-p, but seems desirable generally.
10931
10932 Value is true if the window height has been changed. */
10933
10934 bool
10935 resize_mini_window (struct window *w, bool exact_p)
10936 {
10937 struct frame *f = XFRAME (w->frame);
10938 bool window_height_changed_p = false;
10939
10940 eassert (MINI_WINDOW_P (w));
10941
10942 /* By default, start display at the beginning. */
10943 set_marker_both (w->start, w->contents,
10944 BUF_BEGV (XBUFFER (w->contents)),
10945 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10946
10947 /* Don't resize windows while redisplaying a window; it would
10948 confuse redisplay functions when the size of the window they are
10949 displaying changes from under them. Such a resizing can happen,
10950 for instance, when which-func prints a long message while
10951 we are running fontification-functions. We're running these
10952 functions with safe_call which binds inhibit-redisplay to t. */
10953 if (!NILP (Vinhibit_redisplay))
10954 return false;
10955
10956 /* Nil means don't try to resize. */
10957 if (NILP (Vresize_mini_windows)
10958 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10959 return false;
10960
10961 if (!FRAME_MINIBUF_ONLY_P (f))
10962 {
10963 struct it it;
10964 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10965 + WINDOW_PIXEL_HEIGHT (w));
10966 int unit = FRAME_LINE_HEIGHT (f);
10967 int height, max_height;
10968 struct text_pos start;
10969 struct buffer *old_current_buffer = NULL;
10970
10971 if (current_buffer != XBUFFER (w->contents))
10972 {
10973 old_current_buffer = current_buffer;
10974 set_buffer_internal (XBUFFER (w->contents));
10975 }
10976
10977 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10978
10979 /* Compute the max. number of lines specified by the user. */
10980 if (FLOATP (Vmax_mini_window_height))
10981 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10982 else if (INTEGERP (Vmax_mini_window_height))
10983 max_height = XINT (Vmax_mini_window_height) * unit;
10984 else
10985 max_height = total_height / 4;
10986
10987 /* Correct that max. height if it's bogus. */
10988 max_height = clip_to_bounds (unit, max_height, total_height);
10989
10990 /* Find out the height of the text in the window. */
10991 if (it.line_wrap == TRUNCATE)
10992 height = unit;
10993 else
10994 {
10995 last_height = 0;
10996 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10997 if (it.max_ascent == 0 && it.max_descent == 0)
10998 height = it.current_y + last_height;
10999 else
11000 height = it.current_y + it.max_ascent + it.max_descent;
11001 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
11002 }
11003
11004 /* Compute a suitable window start. */
11005 if (height > max_height)
11006 {
11007 height = (max_height / unit) * unit;
11008 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
11009 move_it_vertically_backward (&it, height - unit);
11010 start = it.current.pos;
11011 }
11012 else
11013 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
11014 SET_MARKER_FROM_TEXT_POS (w->start, start);
11015
11016 if (EQ (Vresize_mini_windows, Qgrow_only))
11017 {
11018 /* Let it grow only, until we display an empty message, in which
11019 case the window shrinks again. */
11020 if (height > WINDOW_PIXEL_HEIGHT (w))
11021 {
11022 int old_height = WINDOW_PIXEL_HEIGHT (w);
11023
11024 FRAME_WINDOWS_FROZEN (f) = true;
11025 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
11026 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11027 }
11028 else if (height < WINDOW_PIXEL_HEIGHT (w)
11029 && (exact_p || BEGV == ZV))
11030 {
11031 int old_height = WINDOW_PIXEL_HEIGHT (w);
11032
11033 FRAME_WINDOWS_FROZEN (f) = false;
11034 shrink_mini_window (w, true);
11035 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11036 }
11037 }
11038 else
11039 {
11040 /* Always resize to exact size needed. */
11041 if (height > WINDOW_PIXEL_HEIGHT (w))
11042 {
11043 int old_height = WINDOW_PIXEL_HEIGHT (w);
11044
11045 FRAME_WINDOWS_FROZEN (f) = true;
11046 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
11047 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11048 }
11049 else if (height < WINDOW_PIXEL_HEIGHT (w))
11050 {
11051 int old_height = WINDOW_PIXEL_HEIGHT (w);
11052
11053 FRAME_WINDOWS_FROZEN (f) = false;
11054 shrink_mini_window (w, true);
11055
11056 if (height)
11057 {
11058 FRAME_WINDOWS_FROZEN (f) = true;
11059 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
11060 }
11061
11062 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11063 }
11064 }
11065
11066 if (old_current_buffer)
11067 set_buffer_internal (old_current_buffer);
11068 }
11069
11070 return window_height_changed_p;
11071 }
11072
11073
11074 /* Value is the current message, a string, or nil if there is no
11075 current message. */
11076
11077 Lisp_Object
11078 current_message (void)
11079 {
11080 Lisp_Object msg;
11081
11082 if (!BUFFERP (echo_area_buffer[0]))
11083 msg = Qnil;
11084 else
11085 {
11086 with_echo_area_buffer (0, 0, current_message_1,
11087 (intptr_t) &msg, Qnil);
11088 if (NILP (msg))
11089 echo_area_buffer[0] = Qnil;
11090 }
11091
11092 return msg;
11093 }
11094
11095
11096 static bool
11097 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
11098 {
11099 intptr_t i1 = a1;
11100 Lisp_Object *msg = (Lisp_Object *) i1;
11101
11102 if (Z > BEG)
11103 *msg = make_buffer_string (BEG, Z, true);
11104 else
11105 *msg = Qnil;
11106 return false;
11107 }
11108
11109
11110 /* Push the current message on Vmessage_stack for later restoration
11111 by restore_message. Value is true if the current message isn't
11112 empty. This is a relatively infrequent operation, so it's not
11113 worth optimizing. */
11114
11115 bool
11116 push_message (void)
11117 {
11118 Lisp_Object msg = current_message ();
11119 Vmessage_stack = Fcons (msg, Vmessage_stack);
11120 return STRINGP (msg);
11121 }
11122
11123
11124 /* Restore message display from the top of Vmessage_stack. */
11125
11126 void
11127 restore_message (void)
11128 {
11129 eassert (CONSP (Vmessage_stack));
11130 message3_nolog (XCAR (Vmessage_stack));
11131 }
11132
11133
11134 /* Handler for unwind-protect calling pop_message. */
11135
11136 void
11137 pop_message_unwind (void)
11138 {
11139 /* Pop the top-most entry off Vmessage_stack. */
11140 eassert (CONSP (Vmessage_stack));
11141 Vmessage_stack = XCDR (Vmessage_stack);
11142 }
11143
11144
11145 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
11146 exits. If the stack is not empty, we have a missing pop_message
11147 somewhere. */
11148
11149 void
11150 check_message_stack (void)
11151 {
11152 if (!NILP (Vmessage_stack))
11153 emacs_abort ();
11154 }
11155
11156
11157 /* Truncate to NCHARS what will be displayed in the echo area the next
11158 time we display it---but don't redisplay it now. */
11159
11160 void
11161 truncate_echo_area (ptrdiff_t nchars)
11162 {
11163 if (nchars == 0)
11164 echo_area_buffer[0] = Qnil;
11165 else if (!noninteractive
11166 && INTERACTIVE
11167 && !NILP (echo_area_buffer[0]))
11168 {
11169 struct frame *sf = SELECTED_FRAME ();
11170 /* Error messages get reported properly by cmd_error, so this must be
11171 just an informative message; if the frame hasn't really been
11172 initialized yet, just toss it. */
11173 if (sf->glyphs_initialized_p)
11174 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11175 }
11176 }
11177
11178
11179 /* Helper function for truncate_echo_area. Truncate the current
11180 message to at most NCHARS characters. */
11181
11182 static bool
11183 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11184 {
11185 if (BEG + nchars < Z)
11186 del_range (BEG + nchars, Z);
11187 if (Z == BEG)
11188 echo_area_buffer[0] = Qnil;
11189 return false;
11190 }
11191
11192 /* Set the current message to STRING. */
11193
11194 static void
11195 set_message (Lisp_Object string)
11196 {
11197 eassert (STRINGP (string));
11198
11199 message_enable_multibyte = STRING_MULTIBYTE (string);
11200
11201 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11202 message_buf_print = false;
11203 help_echo_showing_p = false;
11204
11205 if (STRINGP (Vdebug_on_message)
11206 && STRINGP (string)
11207 && fast_string_match (Vdebug_on_message, string) >= 0)
11208 call_debugger (list2 (Qerror, string));
11209 }
11210
11211
11212 /* Helper function for set_message. First argument is ignored and second
11213 argument has the same meaning as for set_message.
11214 This function is called with the echo area buffer being current. */
11215
11216 static bool
11217 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11218 {
11219 eassert (STRINGP (string));
11220
11221 /* Change multibyteness of the echo buffer appropriately. */
11222 if (message_enable_multibyte
11223 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11224 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11225
11226 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11227 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11228 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11229
11230 /* Insert new message at BEG. */
11231 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11232
11233 /* This function takes care of single/multibyte conversion.
11234 We just have to ensure that the echo area buffer has the right
11235 setting of enable_multibyte_characters. */
11236 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), true);
11237
11238 return false;
11239 }
11240
11241
11242 /* Clear messages. CURRENT_P means clear the current message.
11243 LAST_DISPLAYED_P means clear the message last displayed. */
11244
11245 void
11246 clear_message (bool current_p, bool last_displayed_p)
11247 {
11248 if (current_p)
11249 {
11250 echo_area_buffer[0] = Qnil;
11251 message_cleared_p = true;
11252 }
11253
11254 if (last_displayed_p)
11255 echo_area_buffer[1] = Qnil;
11256
11257 message_buf_print = false;
11258 }
11259
11260 /* Clear garbaged frames.
11261
11262 This function is used where the old redisplay called
11263 redraw_garbaged_frames which in turn called redraw_frame which in
11264 turn called clear_frame. The call to clear_frame was a source of
11265 flickering. I believe a clear_frame is not necessary. It should
11266 suffice in the new redisplay to invalidate all current matrices,
11267 and ensure a complete redisplay of all windows. */
11268
11269 static void
11270 clear_garbaged_frames (void)
11271 {
11272 if (frame_garbaged)
11273 {
11274 Lisp_Object tail, frame;
11275 struct frame *sf = SELECTED_FRAME ();
11276
11277 FOR_EACH_FRAME (tail, frame)
11278 {
11279 struct frame *f = XFRAME (frame);
11280
11281 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11282 {
11283 if (f->resized_p
11284 /* It makes no sense to redraw a non-selected TTY
11285 frame, since that will actually clear the
11286 selected frame, and might leave the selected
11287 frame with corrupted display, if it happens not
11288 to be marked garbaged. */
11289 && !(f != sf && (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))))
11290 redraw_frame (f);
11291 else
11292 clear_current_matrices (f);
11293 fset_redisplay (f);
11294 f->garbaged = false;
11295 f->resized_p = false;
11296 }
11297 }
11298
11299 frame_garbaged = false;
11300 }
11301 }
11302
11303
11304 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P, update
11305 selected_frame. */
11306
11307 static void
11308 echo_area_display (bool update_frame_p)
11309 {
11310 Lisp_Object mini_window;
11311 struct window *w;
11312 struct frame *f;
11313 bool window_height_changed_p = false;
11314 struct frame *sf = SELECTED_FRAME ();
11315
11316 mini_window = FRAME_MINIBUF_WINDOW (sf);
11317 w = XWINDOW (mini_window);
11318 f = XFRAME (WINDOW_FRAME (w));
11319
11320 /* Don't display if frame is invisible or not yet initialized. */
11321 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11322 return;
11323
11324 #ifdef HAVE_WINDOW_SYSTEM
11325 /* When Emacs starts, selected_frame may be the initial terminal
11326 frame. If we let this through, a message would be displayed on
11327 the terminal. */
11328 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11329 return;
11330 #endif /* HAVE_WINDOW_SYSTEM */
11331
11332 /* Redraw garbaged frames. */
11333 clear_garbaged_frames ();
11334
11335 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11336 {
11337 echo_area_window = mini_window;
11338 window_height_changed_p = display_echo_area (w);
11339 w->must_be_updated_p = true;
11340
11341 /* Update the display, unless called from redisplay_internal.
11342 Also don't update the screen during redisplay itself. The
11343 update will happen at the end of redisplay, and an update
11344 here could cause confusion. */
11345 if (update_frame_p && !redisplaying_p)
11346 {
11347 int n = 0;
11348
11349 /* If the display update has been interrupted by pending
11350 input, update mode lines in the frame. Due to the
11351 pending input, it might have been that redisplay hasn't
11352 been called, so that mode lines above the echo area are
11353 garbaged. This looks odd, so we prevent it here. */
11354 if (!display_completed)
11355 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11356
11357 if (window_height_changed_p
11358 /* Don't do this if Emacs is shutting down. Redisplay
11359 needs to run hooks. */
11360 && !NILP (Vrun_hooks))
11361 {
11362 /* Must update other windows. Likewise as in other
11363 cases, don't let this update be interrupted by
11364 pending input. */
11365 ptrdiff_t count = SPECPDL_INDEX ();
11366 specbind (Qredisplay_dont_pause, Qt);
11367 fset_redisplay (f);
11368 redisplay_internal ();
11369 unbind_to (count, Qnil);
11370 }
11371 else if (FRAME_WINDOW_P (f) && n == 0)
11372 {
11373 /* Window configuration is the same as before.
11374 Can do with a display update of the echo area,
11375 unless we displayed some mode lines. */
11376 update_single_window (w);
11377 flush_frame (f);
11378 }
11379 else
11380 update_frame (f, true, true);
11381
11382 /* If cursor is in the echo area, make sure that the next
11383 redisplay displays the minibuffer, so that the cursor will
11384 be replaced with what the minibuffer wants. */
11385 if (cursor_in_echo_area)
11386 wset_redisplay (XWINDOW (mini_window));
11387 }
11388 }
11389 else if (!EQ (mini_window, selected_window))
11390 wset_redisplay (XWINDOW (mini_window));
11391
11392 /* Last displayed message is now the current message. */
11393 echo_area_buffer[1] = echo_area_buffer[0];
11394 /* Inform read_char that we're not echoing. */
11395 echo_message_buffer = Qnil;
11396
11397 /* Prevent redisplay optimization in redisplay_internal by resetting
11398 this_line_start_pos. This is done because the mini-buffer now
11399 displays the message instead of its buffer text. */
11400 if (EQ (mini_window, selected_window))
11401 CHARPOS (this_line_start_pos) = 0;
11402
11403 if (window_height_changed_p)
11404 {
11405 fset_redisplay (f);
11406
11407 /* If window configuration was changed, frames may have been
11408 marked garbaged. Clear them or we will experience
11409 surprises wrt scrolling.
11410 FIXME: How/why/when? */
11411 clear_garbaged_frames ();
11412 }
11413 }
11414
11415 /* True if W's buffer was changed but not saved. */
11416
11417 static bool
11418 window_buffer_changed (struct window *w)
11419 {
11420 struct buffer *b = XBUFFER (w->contents);
11421
11422 eassert (BUFFER_LIVE_P (b));
11423
11424 return (BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star;
11425 }
11426
11427 /* True if W has %c in its mode line and mode line should be updated. */
11428
11429 static bool
11430 mode_line_update_needed (struct window *w)
11431 {
11432 return (w->column_number_displayed != -1
11433 && !(PT == w->last_point && !window_outdated (w))
11434 && (w->column_number_displayed != current_column ()));
11435 }
11436
11437 /* True if window start of W is frozen and may not be changed during
11438 redisplay. */
11439
11440 static bool
11441 window_frozen_p (struct window *w)
11442 {
11443 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11444 {
11445 Lisp_Object window;
11446
11447 XSETWINDOW (window, w);
11448 if (MINI_WINDOW_P (w))
11449 return false;
11450 else if (EQ (window, selected_window))
11451 return false;
11452 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11453 && EQ (window, Vminibuf_scroll_window))
11454 /* This special window can't be frozen too. */
11455 return false;
11456 else
11457 return true;
11458 }
11459 return false;
11460 }
11461
11462 /***********************************************************************
11463 Mode Lines and Frame Titles
11464 ***********************************************************************/
11465
11466 /* A buffer for constructing non-propertized mode-line strings and
11467 frame titles in it; allocated from the heap in init_xdisp and
11468 resized as needed in store_mode_line_noprop_char. */
11469
11470 static char *mode_line_noprop_buf;
11471
11472 /* The buffer's end, and a current output position in it. */
11473
11474 static char *mode_line_noprop_buf_end;
11475 static char *mode_line_noprop_ptr;
11476
11477 #define MODE_LINE_NOPROP_LEN(start) \
11478 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11479
11480 static enum {
11481 MODE_LINE_DISPLAY = 0,
11482 MODE_LINE_TITLE,
11483 MODE_LINE_NOPROP,
11484 MODE_LINE_STRING
11485 } mode_line_target;
11486
11487 /* Alist that caches the results of :propertize.
11488 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11489 static Lisp_Object mode_line_proptrans_alist;
11490
11491 /* List of strings making up the mode-line. */
11492 static Lisp_Object mode_line_string_list;
11493
11494 /* Base face property when building propertized mode line string. */
11495 static Lisp_Object mode_line_string_face;
11496 static Lisp_Object mode_line_string_face_prop;
11497
11498
11499 /* Unwind data for mode line strings */
11500
11501 static Lisp_Object Vmode_line_unwind_vector;
11502
11503 static Lisp_Object
11504 format_mode_line_unwind_data (struct frame *target_frame,
11505 struct buffer *obuf,
11506 Lisp_Object owin,
11507 bool save_proptrans)
11508 {
11509 Lisp_Object vector, tmp;
11510
11511 /* Reduce consing by keeping one vector in
11512 Vwith_echo_area_save_vector. */
11513 vector = Vmode_line_unwind_vector;
11514 Vmode_line_unwind_vector = Qnil;
11515
11516 if (NILP (vector))
11517 vector = Fmake_vector (make_number (10), Qnil);
11518
11519 ASET (vector, 0, make_number (mode_line_target));
11520 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11521 ASET (vector, 2, mode_line_string_list);
11522 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11523 ASET (vector, 4, mode_line_string_face);
11524 ASET (vector, 5, mode_line_string_face_prop);
11525
11526 if (obuf)
11527 XSETBUFFER (tmp, obuf);
11528 else
11529 tmp = Qnil;
11530 ASET (vector, 6, tmp);
11531 ASET (vector, 7, owin);
11532 if (target_frame)
11533 {
11534 /* Similarly to `with-selected-window', if the operation selects
11535 a window on another frame, we must restore that frame's
11536 selected window, and (for a tty) the top-frame. */
11537 ASET (vector, 8, target_frame->selected_window);
11538 if (FRAME_TERMCAP_P (target_frame))
11539 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11540 }
11541
11542 return vector;
11543 }
11544
11545 static void
11546 unwind_format_mode_line (Lisp_Object vector)
11547 {
11548 Lisp_Object old_window = AREF (vector, 7);
11549 Lisp_Object target_frame_window = AREF (vector, 8);
11550 Lisp_Object old_top_frame = AREF (vector, 9);
11551
11552 mode_line_target = XINT (AREF (vector, 0));
11553 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11554 mode_line_string_list = AREF (vector, 2);
11555 if (! EQ (AREF (vector, 3), Qt))
11556 mode_line_proptrans_alist = AREF (vector, 3);
11557 mode_line_string_face = AREF (vector, 4);
11558 mode_line_string_face_prop = AREF (vector, 5);
11559
11560 /* Select window before buffer, since it may change the buffer. */
11561 if (!NILP (old_window))
11562 {
11563 /* If the operation that we are unwinding had selected a window
11564 on a different frame, reset its frame-selected-window. For a
11565 text terminal, reset its top-frame if necessary. */
11566 if (!NILP (target_frame_window))
11567 {
11568 Lisp_Object frame
11569 = WINDOW_FRAME (XWINDOW (target_frame_window));
11570
11571 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11572 Fselect_window (target_frame_window, Qt);
11573
11574 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11575 Fselect_frame (old_top_frame, Qt);
11576 }
11577
11578 Fselect_window (old_window, Qt);
11579 }
11580
11581 if (!NILP (AREF (vector, 6)))
11582 {
11583 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11584 ASET (vector, 6, Qnil);
11585 }
11586
11587 Vmode_line_unwind_vector = vector;
11588 }
11589
11590
11591 /* Store a single character C for the frame title in mode_line_noprop_buf.
11592 Re-allocate mode_line_noprop_buf if necessary. */
11593
11594 static void
11595 store_mode_line_noprop_char (char c)
11596 {
11597 /* If output position has reached the end of the allocated buffer,
11598 increase the buffer's size. */
11599 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11600 {
11601 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11602 ptrdiff_t size = len;
11603 mode_line_noprop_buf =
11604 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11605 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11606 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11607 }
11608
11609 *mode_line_noprop_ptr++ = c;
11610 }
11611
11612
11613 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11614 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11615 characters that yield more columns than PRECISION; PRECISION <= 0
11616 means copy the whole string. Pad with spaces until FIELD_WIDTH
11617 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11618 pad. Called from display_mode_element when it is used to build a
11619 frame title. */
11620
11621 static int
11622 store_mode_line_noprop (const char *string, int field_width, int precision)
11623 {
11624 const unsigned char *str = (const unsigned char *) string;
11625 int n = 0;
11626 ptrdiff_t dummy, nbytes;
11627
11628 /* Copy at most PRECISION chars from STR. */
11629 nbytes = strlen (string);
11630 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11631 while (nbytes--)
11632 store_mode_line_noprop_char (*str++);
11633
11634 /* Fill up with spaces until FIELD_WIDTH reached. */
11635 while (field_width > 0
11636 && n < field_width)
11637 {
11638 store_mode_line_noprop_char (' ');
11639 ++n;
11640 }
11641
11642 return n;
11643 }
11644
11645 /***********************************************************************
11646 Frame Titles
11647 ***********************************************************************/
11648
11649 #ifdef HAVE_WINDOW_SYSTEM
11650
11651 /* Set the title of FRAME, if it has changed. The title format is
11652 Vicon_title_format if FRAME is iconified, otherwise it is
11653 frame_title_format. */
11654
11655 static void
11656 x_consider_frame_title (Lisp_Object frame)
11657 {
11658 struct frame *f = XFRAME (frame);
11659
11660 if ((FRAME_WINDOW_P (f)
11661 || FRAME_MINIBUF_ONLY_P (f)
11662 || f->explicit_name)
11663 && NILP (Fframe_parameter (frame, Qtooltip)))
11664 {
11665 /* Do we have more than one visible frame on this X display? */
11666 Lisp_Object tail, other_frame, fmt;
11667 ptrdiff_t title_start;
11668 char *title;
11669 ptrdiff_t len;
11670 struct it it;
11671 ptrdiff_t count = SPECPDL_INDEX ();
11672
11673 FOR_EACH_FRAME (tail, other_frame)
11674 {
11675 struct frame *tf = XFRAME (other_frame);
11676
11677 if (tf != f
11678 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11679 && !FRAME_MINIBUF_ONLY_P (tf)
11680 && !EQ (other_frame, tip_frame)
11681 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11682 break;
11683 }
11684
11685 /* Set global variable indicating that multiple frames exist. */
11686 multiple_frames = CONSP (tail);
11687
11688 /* Switch to the buffer of selected window of the frame. Set up
11689 mode_line_target so that display_mode_element will output into
11690 mode_line_noprop_buf; then display the title. */
11691 record_unwind_protect (unwind_format_mode_line,
11692 format_mode_line_unwind_data
11693 (f, current_buffer, selected_window, false));
11694
11695 Fselect_window (f->selected_window, Qt);
11696 set_buffer_internal_1
11697 (XBUFFER (XWINDOW (f->selected_window)->contents));
11698 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11699
11700 mode_line_target = MODE_LINE_TITLE;
11701 title_start = MODE_LINE_NOPROP_LEN (0);
11702 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11703 NULL, DEFAULT_FACE_ID);
11704 display_mode_element (&it, 0, -1, -1, fmt, Qnil, false);
11705 len = MODE_LINE_NOPROP_LEN (title_start);
11706 title = mode_line_noprop_buf + title_start;
11707 unbind_to (count, Qnil);
11708
11709 /* Set the title only if it's changed. This avoids consing in
11710 the common case where it hasn't. (If it turns out that we've
11711 already wasted too much time by walking through the list with
11712 display_mode_element, then we might need to optimize at a
11713 higher level than this.) */
11714 if (! STRINGP (f->name)
11715 || SBYTES (f->name) != len
11716 || memcmp (title, SDATA (f->name), len) != 0)
11717 x_implicitly_set_name (f, make_string (title, len), Qnil);
11718 }
11719 }
11720
11721 #endif /* not HAVE_WINDOW_SYSTEM */
11722
11723 \f
11724 /***********************************************************************
11725 Menu Bars
11726 ***********************************************************************/
11727
11728 /* True if we will not redisplay all visible windows. */
11729 #define REDISPLAY_SOME_P() \
11730 ((windows_or_buffers_changed == 0 \
11731 || windows_or_buffers_changed == REDISPLAY_SOME) \
11732 && (update_mode_lines == 0 \
11733 || update_mode_lines == REDISPLAY_SOME))
11734
11735 /* Prepare for redisplay by updating menu-bar item lists when
11736 appropriate. This can call eval. */
11737
11738 static void
11739 prepare_menu_bars (void)
11740 {
11741 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11742 bool some_windows = REDISPLAY_SOME_P ();
11743 Lisp_Object tooltip_frame;
11744
11745 #ifdef HAVE_WINDOW_SYSTEM
11746 tooltip_frame = tip_frame;
11747 #else
11748 tooltip_frame = Qnil;
11749 #endif
11750
11751 if (FUNCTIONP (Vpre_redisplay_function))
11752 {
11753 Lisp_Object windows = all_windows ? Qt : Qnil;
11754 if (all_windows && some_windows)
11755 {
11756 Lisp_Object ws = window_list ();
11757 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11758 {
11759 Lisp_Object this = XCAR (ws);
11760 struct window *w = XWINDOW (this);
11761 if (w->redisplay
11762 || XFRAME (w->frame)->redisplay
11763 || XBUFFER (w->contents)->text->redisplay)
11764 {
11765 windows = Fcons (this, windows);
11766 }
11767 }
11768 }
11769 safe__call1 (true, Vpre_redisplay_function, windows);
11770 }
11771
11772 /* Update all frame titles based on their buffer names, etc. We do
11773 this before the menu bars so that the buffer-menu will show the
11774 up-to-date frame titles. */
11775 #ifdef HAVE_WINDOW_SYSTEM
11776 if (all_windows)
11777 {
11778 Lisp_Object tail, frame;
11779
11780 FOR_EACH_FRAME (tail, frame)
11781 {
11782 struct frame *f = XFRAME (frame);
11783 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11784 if (some_windows
11785 && !f->redisplay
11786 && !w->redisplay
11787 && !XBUFFER (w->contents)->text->redisplay)
11788 continue;
11789
11790 if (!EQ (frame, tooltip_frame)
11791 && (FRAME_ICONIFIED_P (f)
11792 || FRAME_VISIBLE_P (f) == 1
11793 /* Exclude TTY frames that are obscured because they
11794 are not the top frame on their console. This is
11795 because x_consider_frame_title actually switches
11796 to the frame, which for TTY frames means it is
11797 marked as garbaged, and will be completely
11798 redrawn on the next redisplay cycle. This causes
11799 TTY frames to be completely redrawn, when there
11800 are more than one of them, even though nothing
11801 should be changed on display. */
11802 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11803 x_consider_frame_title (frame);
11804 }
11805 }
11806 #endif /* HAVE_WINDOW_SYSTEM */
11807
11808 /* Update the menu bar item lists, if appropriate. This has to be
11809 done before any actual redisplay or generation of display lines. */
11810
11811 if (all_windows)
11812 {
11813 Lisp_Object tail, frame;
11814 ptrdiff_t count = SPECPDL_INDEX ();
11815 /* True means that update_menu_bar has run its hooks
11816 so any further calls to update_menu_bar shouldn't do so again. */
11817 bool menu_bar_hooks_run = false;
11818
11819 record_unwind_save_match_data ();
11820
11821 FOR_EACH_FRAME (tail, frame)
11822 {
11823 struct frame *f = XFRAME (frame);
11824 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11825
11826 /* Ignore tooltip frame. */
11827 if (EQ (frame, tooltip_frame))
11828 continue;
11829
11830 if (some_windows
11831 && !f->redisplay
11832 && !w->redisplay
11833 && !XBUFFER (w->contents)->text->redisplay)
11834 continue;
11835
11836 run_window_size_change_functions (frame);
11837 menu_bar_hooks_run = update_menu_bar (f, false, menu_bar_hooks_run);
11838 #ifdef HAVE_WINDOW_SYSTEM
11839 update_tool_bar (f, false);
11840 #endif
11841 }
11842
11843 unbind_to (count, Qnil);
11844 }
11845 else
11846 {
11847 struct frame *sf = SELECTED_FRAME ();
11848 update_menu_bar (sf, true, false);
11849 #ifdef HAVE_WINDOW_SYSTEM
11850 update_tool_bar (sf, true);
11851 #endif
11852 }
11853 }
11854
11855
11856 /* Update the menu bar item list for frame F. This has to be done
11857 before we start to fill in any display lines, because it can call
11858 eval.
11859
11860 If SAVE_MATCH_DATA, we must save and restore it here.
11861
11862 If HOOKS_RUN, a previous call to update_menu_bar
11863 already ran the menu bar hooks for this redisplay, so there
11864 is no need to run them again. The return value is the
11865 updated value of this flag, to pass to the next call. */
11866
11867 static bool
11868 update_menu_bar (struct frame *f, bool save_match_data, bool hooks_run)
11869 {
11870 Lisp_Object window;
11871 struct window *w;
11872
11873 /* If called recursively during a menu update, do nothing. This can
11874 happen when, for instance, an activate-menubar-hook causes a
11875 redisplay. */
11876 if (inhibit_menubar_update)
11877 return hooks_run;
11878
11879 window = FRAME_SELECTED_WINDOW (f);
11880 w = XWINDOW (window);
11881
11882 if (FRAME_WINDOW_P (f)
11883 ?
11884 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11885 || defined (HAVE_NS) || defined (USE_GTK)
11886 FRAME_EXTERNAL_MENU_BAR (f)
11887 #else
11888 FRAME_MENU_BAR_LINES (f) > 0
11889 #endif
11890 : FRAME_MENU_BAR_LINES (f) > 0)
11891 {
11892 /* If the user has switched buffers or windows, we need to
11893 recompute to reflect the new bindings. But we'll
11894 recompute when update_mode_lines is set too; that means
11895 that people can use force-mode-line-update to request
11896 that the menu bar be recomputed. The adverse effect on
11897 the rest of the redisplay algorithm is about the same as
11898 windows_or_buffers_changed anyway. */
11899 if (windows_or_buffers_changed
11900 /* This used to test w->update_mode_line, but we believe
11901 there is no need to recompute the menu in that case. */
11902 || update_mode_lines
11903 || window_buffer_changed (w))
11904 {
11905 struct buffer *prev = current_buffer;
11906 ptrdiff_t count = SPECPDL_INDEX ();
11907
11908 specbind (Qinhibit_menubar_update, Qt);
11909
11910 set_buffer_internal_1 (XBUFFER (w->contents));
11911 if (save_match_data)
11912 record_unwind_save_match_data ();
11913 if (NILP (Voverriding_local_map_menu_flag))
11914 {
11915 specbind (Qoverriding_terminal_local_map, Qnil);
11916 specbind (Qoverriding_local_map, Qnil);
11917 }
11918
11919 if (!hooks_run)
11920 {
11921 /* Run the Lucid hook. */
11922 safe_run_hooks (Qactivate_menubar_hook);
11923
11924 /* If it has changed current-menubar from previous value,
11925 really recompute the menu-bar from the value. */
11926 if (! NILP (Vlucid_menu_bar_dirty_flag))
11927 call0 (Qrecompute_lucid_menubar);
11928
11929 safe_run_hooks (Qmenu_bar_update_hook);
11930
11931 hooks_run = true;
11932 }
11933
11934 XSETFRAME (Vmenu_updating_frame, f);
11935 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11936
11937 /* Redisplay the menu bar in case we changed it. */
11938 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11939 || defined (HAVE_NS) || defined (USE_GTK)
11940 if (FRAME_WINDOW_P (f))
11941 {
11942 #if defined (HAVE_NS)
11943 /* All frames on Mac OS share the same menubar. So only
11944 the selected frame should be allowed to set it. */
11945 if (f == SELECTED_FRAME ())
11946 #endif
11947 set_frame_menubar (f, false, false);
11948 }
11949 else
11950 /* On a terminal screen, the menu bar is an ordinary screen
11951 line, and this makes it get updated. */
11952 w->update_mode_line = true;
11953 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11954 /* In the non-toolkit version, the menu bar is an ordinary screen
11955 line, and this makes it get updated. */
11956 w->update_mode_line = true;
11957 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11958
11959 unbind_to (count, Qnil);
11960 set_buffer_internal_1 (prev);
11961 }
11962 }
11963
11964 return hooks_run;
11965 }
11966
11967 /***********************************************************************
11968 Tool-bars
11969 ***********************************************************************/
11970
11971 #ifdef HAVE_WINDOW_SYSTEM
11972
11973 /* Select `frame' temporarily without running all the code in
11974 do_switch_frame.
11975 FIXME: Maybe do_switch_frame should be trimmed down similarly
11976 when `norecord' is set. */
11977 static void
11978 fast_set_selected_frame (Lisp_Object frame)
11979 {
11980 if (!EQ (selected_frame, frame))
11981 {
11982 selected_frame = frame;
11983 selected_window = XFRAME (frame)->selected_window;
11984 }
11985 }
11986
11987 /* Update the tool-bar item list for frame F. This has to be done
11988 before we start to fill in any display lines. Called from
11989 prepare_menu_bars. If SAVE_MATCH_DATA, we must save
11990 and restore it here. */
11991
11992 static void
11993 update_tool_bar (struct frame *f, bool save_match_data)
11994 {
11995 #if defined (USE_GTK) || defined (HAVE_NS)
11996 bool do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11997 #else
11998 bool do_update = (WINDOWP (f->tool_bar_window)
11999 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0);
12000 #endif
12001
12002 if (do_update)
12003 {
12004 Lisp_Object window;
12005 struct window *w;
12006
12007 window = FRAME_SELECTED_WINDOW (f);
12008 w = XWINDOW (window);
12009
12010 /* If the user has switched buffers or windows, we need to
12011 recompute to reflect the new bindings. But we'll
12012 recompute when update_mode_lines is set too; that means
12013 that people can use force-mode-line-update to request
12014 that the menu bar be recomputed. The adverse effect on
12015 the rest of the redisplay algorithm is about the same as
12016 windows_or_buffers_changed anyway. */
12017 if (windows_or_buffers_changed
12018 || w->update_mode_line
12019 || update_mode_lines
12020 || window_buffer_changed (w))
12021 {
12022 struct buffer *prev = current_buffer;
12023 ptrdiff_t count = SPECPDL_INDEX ();
12024 Lisp_Object frame, new_tool_bar;
12025 int new_n_tool_bar;
12026
12027 /* Set current_buffer to the buffer of the selected
12028 window of the frame, so that we get the right local
12029 keymaps. */
12030 set_buffer_internal_1 (XBUFFER (w->contents));
12031
12032 /* Save match data, if we must. */
12033 if (save_match_data)
12034 record_unwind_save_match_data ();
12035
12036 /* Make sure that we don't accidentally use bogus keymaps. */
12037 if (NILP (Voverriding_local_map_menu_flag))
12038 {
12039 specbind (Qoverriding_terminal_local_map, Qnil);
12040 specbind (Qoverriding_local_map, Qnil);
12041 }
12042
12043 /* We must temporarily set the selected frame to this frame
12044 before calling tool_bar_items, because the calculation of
12045 the tool-bar keymap uses the selected frame (see
12046 `tool-bar-make-keymap' in tool-bar.el). */
12047 eassert (EQ (selected_window,
12048 /* Since we only explicitly preserve selected_frame,
12049 check that selected_window would be redundant. */
12050 XFRAME (selected_frame)->selected_window));
12051 record_unwind_protect (fast_set_selected_frame, selected_frame);
12052 XSETFRAME (frame, f);
12053 fast_set_selected_frame (frame);
12054
12055 /* Build desired tool-bar items from keymaps. */
12056 new_tool_bar
12057 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
12058 &new_n_tool_bar);
12059
12060 /* Redisplay the tool-bar if we changed it. */
12061 if (new_n_tool_bar != f->n_tool_bar_items
12062 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
12063 {
12064 /* Redisplay that happens asynchronously due to an expose event
12065 may access f->tool_bar_items. Make sure we update both
12066 variables within BLOCK_INPUT so no such event interrupts. */
12067 block_input ();
12068 fset_tool_bar_items (f, new_tool_bar);
12069 f->n_tool_bar_items = new_n_tool_bar;
12070 w->update_mode_line = true;
12071 unblock_input ();
12072 }
12073
12074 unbind_to (count, Qnil);
12075 set_buffer_internal_1 (prev);
12076 }
12077 }
12078 }
12079
12080 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12081
12082 /* Set F->desired_tool_bar_string to a Lisp string representing frame
12083 F's desired tool-bar contents. F->tool_bar_items must have
12084 been set up previously by calling prepare_menu_bars. */
12085
12086 static void
12087 build_desired_tool_bar_string (struct frame *f)
12088 {
12089 int i, size, size_needed;
12090 Lisp_Object image, plist;
12091
12092 image = plist = Qnil;
12093
12094 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
12095 Otherwise, make a new string. */
12096
12097 /* The size of the string we might be able to reuse. */
12098 size = (STRINGP (f->desired_tool_bar_string)
12099 ? SCHARS (f->desired_tool_bar_string)
12100 : 0);
12101
12102 /* We need one space in the string for each image. */
12103 size_needed = f->n_tool_bar_items;
12104
12105 /* Reuse f->desired_tool_bar_string, if possible. */
12106 if (size < size_needed || NILP (f->desired_tool_bar_string))
12107 fset_desired_tool_bar_string
12108 (f, Fmake_string (make_number (size_needed), make_number (' ')));
12109 else
12110 {
12111 AUTO_LIST4 (props, Qdisplay, Qnil, Qmenu_item, Qnil);
12112 Fremove_text_properties (make_number (0), make_number (size),
12113 props, f->desired_tool_bar_string);
12114 }
12115
12116 /* Put a `display' property on the string for the images to display,
12117 put a `menu_item' property on tool-bar items with a value that
12118 is the index of the item in F's tool-bar item vector. */
12119 for (i = 0; i < f->n_tool_bar_items; ++i)
12120 {
12121 #define PROP(IDX) \
12122 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
12123
12124 bool enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
12125 bool selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
12126 int hmargin, vmargin, relief, idx, end;
12127
12128 /* If image is a vector, choose the image according to the
12129 button state. */
12130 image = PROP (TOOL_BAR_ITEM_IMAGES);
12131 if (VECTORP (image))
12132 {
12133 if (enabled_p)
12134 idx = (selected_p
12135 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
12136 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
12137 else
12138 idx = (selected_p
12139 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
12140 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
12141
12142 eassert (ASIZE (image) >= idx);
12143 image = AREF (image, idx);
12144 }
12145 else
12146 idx = -1;
12147
12148 /* Ignore invalid image specifications. */
12149 if (!valid_image_p (image))
12150 continue;
12151
12152 /* Display the tool-bar button pressed, or depressed. */
12153 plist = Fcopy_sequence (XCDR (image));
12154
12155 /* Compute margin and relief to draw. */
12156 relief = (tool_bar_button_relief >= 0
12157 ? tool_bar_button_relief
12158 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
12159 hmargin = vmargin = relief;
12160
12161 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
12162 INT_MAX - max (hmargin, vmargin)))
12163 {
12164 hmargin += XFASTINT (Vtool_bar_button_margin);
12165 vmargin += XFASTINT (Vtool_bar_button_margin);
12166 }
12167 else if (CONSP (Vtool_bar_button_margin))
12168 {
12169 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12170 INT_MAX - hmargin))
12171 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12172
12173 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12174 INT_MAX - vmargin))
12175 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12176 }
12177
12178 if (auto_raise_tool_bar_buttons_p)
12179 {
12180 /* Add a `:relief' property to the image spec if the item is
12181 selected. */
12182 if (selected_p)
12183 {
12184 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12185 hmargin -= relief;
12186 vmargin -= relief;
12187 }
12188 }
12189 else
12190 {
12191 /* If image is selected, display it pressed, i.e. with a
12192 negative relief. If it's not selected, display it with a
12193 raised relief. */
12194 plist = Fplist_put (plist, QCrelief,
12195 (selected_p
12196 ? make_number (-relief)
12197 : make_number (relief)));
12198 hmargin -= relief;
12199 vmargin -= relief;
12200 }
12201
12202 /* Put a margin around the image. */
12203 if (hmargin || vmargin)
12204 {
12205 if (hmargin == vmargin)
12206 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12207 else
12208 plist = Fplist_put (plist, QCmargin,
12209 Fcons (make_number (hmargin),
12210 make_number (vmargin)));
12211 }
12212
12213 /* If button is not enabled, and we don't have special images
12214 for the disabled state, make the image appear disabled by
12215 applying an appropriate algorithm to it. */
12216 if (!enabled_p && idx < 0)
12217 plist = Fplist_put (plist, QCconversion, Qdisabled);
12218
12219 /* Put a `display' text property on the string for the image to
12220 display. Put a `menu-item' property on the string that gives
12221 the start of this item's properties in the tool-bar items
12222 vector. */
12223 image = Fcons (Qimage, plist);
12224 AUTO_LIST4 (props, Qdisplay, image, Qmenu_item,
12225 make_number (i * TOOL_BAR_ITEM_NSLOTS));
12226
12227 /* Let the last image hide all remaining spaces in the tool bar
12228 string. The string can be longer than needed when we reuse a
12229 previous string. */
12230 if (i + 1 == f->n_tool_bar_items)
12231 end = SCHARS (f->desired_tool_bar_string);
12232 else
12233 end = i + 1;
12234 Fadd_text_properties (make_number (i), make_number (end),
12235 props, f->desired_tool_bar_string);
12236 #undef PROP
12237 }
12238 }
12239
12240
12241 /* Display one line of the tool-bar of frame IT->f.
12242
12243 HEIGHT specifies the desired height of the tool-bar line.
12244 If the actual height of the glyph row is less than HEIGHT, the
12245 row's height is increased to HEIGHT, and the icons are centered
12246 vertically in the new height.
12247
12248 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12249 count a final empty row in case the tool-bar width exactly matches
12250 the window width.
12251 */
12252
12253 static void
12254 display_tool_bar_line (struct it *it, int height)
12255 {
12256 struct glyph_row *row = it->glyph_row;
12257 int max_x = it->last_visible_x;
12258 struct glyph *last;
12259
12260 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12261 clear_glyph_row (row);
12262 row->enabled_p = true;
12263 row->y = it->current_y;
12264
12265 /* Note that this isn't made use of if the face hasn't a box,
12266 so there's no need to check the face here. */
12267 it->start_of_box_run_p = true;
12268
12269 while (it->current_x < max_x)
12270 {
12271 int x, n_glyphs_before, i, nglyphs;
12272 struct it it_before;
12273
12274 /* Get the next display element. */
12275 if (!get_next_display_element (it))
12276 {
12277 /* Don't count empty row if we are counting needed tool-bar lines. */
12278 if (height < 0 && !it->hpos)
12279 return;
12280 break;
12281 }
12282
12283 /* Produce glyphs. */
12284 n_glyphs_before = row->used[TEXT_AREA];
12285 it_before = *it;
12286
12287 PRODUCE_GLYPHS (it);
12288
12289 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12290 i = 0;
12291 x = it_before.current_x;
12292 while (i < nglyphs)
12293 {
12294 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12295
12296 if (x + glyph->pixel_width > max_x)
12297 {
12298 /* Glyph doesn't fit on line. Backtrack. */
12299 row->used[TEXT_AREA] = n_glyphs_before;
12300 *it = it_before;
12301 /* If this is the only glyph on this line, it will never fit on the
12302 tool-bar, so skip it. But ensure there is at least one glyph,
12303 so we don't accidentally disable the tool-bar. */
12304 if (n_glyphs_before == 0
12305 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12306 break;
12307 goto out;
12308 }
12309
12310 ++it->hpos;
12311 x += glyph->pixel_width;
12312 ++i;
12313 }
12314
12315 /* Stop at line end. */
12316 if (ITERATOR_AT_END_OF_LINE_P (it))
12317 break;
12318
12319 set_iterator_to_next (it, true);
12320 }
12321
12322 out:;
12323
12324 row->displays_text_p = row->used[TEXT_AREA] != 0;
12325
12326 /* Use default face for the border below the tool bar.
12327
12328 FIXME: When auto-resize-tool-bars is grow-only, there is
12329 no additional border below the possibly empty tool-bar lines.
12330 So to make the extra empty lines look "normal", we have to
12331 use the tool-bar face for the border too. */
12332 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12333 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12334 it->face_id = DEFAULT_FACE_ID;
12335
12336 extend_face_to_end_of_line (it);
12337 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12338 last->right_box_line_p = true;
12339 if (last == row->glyphs[TEXT_AREA])
12340 last->left_box_line_p = true;
12341
12342 /* Make line the desired height and center it vertically. */
12343 if ((height -= it->max_ascent + it->max_descent) > 0)
12344 {
12345 /* Don't add more than one line height. */
12346 height %= FRAME_LINE_HEIGHT (it->f);
12347 it->max_ascent += height / 2;
12348 it->max_descent += (height + 1) / 2;
12349 }
12350
12351 compute_line_metrics (it);
12352
12353 /* If line is empty, make it occupy the rest of the tool-bar. */
12354 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12355 {
12356 row->height = row->phys_height = it->last_visible_y - row->y;
12357 row->visible_height = row->height;
12358 row->ascent = row->phys_ascent = 0;
12359 row->extra_line_spacing = 0;
12360 }
12361
12362 row->full_width_p = true;
12363 row->continued_p = false;
12364 row->truncated_on_left_p = false;
12365 row->truncated_on_right_p = false;
12366
12367 it->current_x = it->hpos = 0;
12368 it->current_y += row->height;
12369 ++it->vpos;
12370 ++it->glyph_row;
12371 }
12372
12373
12374 /* Value is the number of pixels needed to make all tool-bar items of
12375 frame F visible. The actual number of glyph rows needed is
12376 returned in *N_ROWS if non-NULL. */
12377 static int
12378 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12379 {
12380 struct window *w = XWINDOW (f->tool_bar_window);
12381 struct it it;
12382 /* tool_bar_height is called from redisplay_tool_bar after building
12383 the desired matrix, so use (unused) mode-line row as temporary row to
12384 avoid destroying the first tool-bar row. */
12385 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12386
12387 /* Initialize an iterator for iteration over
12388 F->desired_tool_bar_string in the tool-bar window of frame F. */
12389 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12390 temp_row->reversed_p = false;
12391 it.first_visible_x = 0;
12392 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12393 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12394 it.paragraph_embedding = L2R;
12395
12396 while (!ITERATOR_AT_END_P (&it))
12397 {
12398 clear_glyph_row (temp_row);
12399 it.glyph_row = temp_row;
12400 display_tool_bar_line (&it, -1);
12401 }
12402 clear_glyph_row (temp_row);
12403
12404 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12405 if (n_rows)
12406 *n_rows = it.vpos > 0 ? it.vpos : -1;
12407
12408 if (pixelwise)
12409 return it.current_y;
12410 else
12411 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12412 }
12413
12414 #endif /* !USE_GTK && !HAVE_NS */
12415
12416 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12417 0, 2, 0,
12418 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12419 If FRAME is nil or omitted, use the selected frame. Optional argument
12420 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12421 (Lisp_Object frame, Lisp_Object pixelwise)
12422 {
12423 int height = 0;
12424
12425 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12426 struct frame *f = decode_any_frame (frame);
12427
12428 if (WINDOWP (f->tool_bar_window)
12429 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12430 {
12431 update_tool_bar (f, true);
12432 if (f->n_tool_bar_items)
12433 {
12434 build_desired_tool_bar_string (f);
12435 height = tool_bar_height (f, NULL, !NILP (pixelwise));
12436 }
12437 }
12438 #endif
12439
12440 return make_number (height);
12441 }
12442
12443
12444 /* Display the tool-bar of frame F. Value is true if tool-bar's
12445 height should be changed. */
12446 static bool
12447 redisplay_tool_bar (struct frame *f)
12448 {
12449 f->tool_bar_redisplayed = true;
12450 #if defined (USE_GTK) || defined (HAVE_NS)
12451
12452 if (FRAME_EXTERNAL_TOOL_BAR (f))
12453 update_frame_tool_bar (f);
12454 return false;
12455
12456 #else /* !USE_GTK && !HAVE_NS */
12457
12458 struct window *w;
12459 struct it it;
12460 struct glyph_row *row;
12461
12462 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12463 do anything. This means you must start with tool-bar-lines
12464 non-zero to get the auto-sizing effect. Or in other words, you
12465 can turn off tool-bars by specifying tool-bar-lines zero. */
12466 if (!WINDOWP (f->tool_bar_window)
12467 || (w = XWINDOW (f->tool_bar_window),
12468 WINDOW_TOTAL_LINES (w) == 0))
12469 return false;
12470
12471 /* Set up an iterator for the tool-bar window. */
12472 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12473 it.first_visible_x = 0;
12474 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12475 row = it.glyph_row;
12476 row->reversed_p = false;
12477
12478 /* Build a string that represents the contents of the tool-bar. */
12479 build_desired_tool_bar_string (f);
12480 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12481 /* FIXME: This should be controlled by a user option. But it
12482 doesn't make sense to have an R2L tool bar if the menu bar cannot
12483 be drawn also R2L, and making the menu bar R2L is tricky due
12484 toolkit-specific code that implements it. If an R2L tool bar is
12485 ever supported, display_tool_bar_line should also be augmented to
12486 call unproduce_glyphs like display_line and display_string
12487 do. */
12488 it.paragraph_embedding = L2R;
12489
12490 if (f->n_tool_bar_rows == 0)
12491 {
12492 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, true);
12493
12494 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12495 {
12496 x_change_tool_bar_height (f, new_height);
12497 frame_default_tool_bar_height = new_height;
12498 /* Always do that now. */
12499 clear_glyph_matrix (w->desired_matrix);
12500 f->fonts_changed = true;
12501 return true;
12502 }
12503 }
12504
12505 /* Display as many lines as needed to display all tool-bar items. */
12506
12507 if (f->n_tool_bar_rows > 0)
12508 {
12509 int border, rows, height, extra;
12510
12511 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12512 border = XINT (Vtool_bar_border);
12513 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12514 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12515 else if (EQ (Vtool_bar_border, Qborder_width))
12516 border = f->border_width;
12517 else
12518 border = 0;
12519 if (border < 0)
12520 border = 0;
12521
12522 rows = f->n_tool_bar_rows;
12523 height = max (1, (it.last_visible_y - border) / rows);
12524 extra = it.last_visible_y - border - height * rows;
12525
12526 while (it.current_y < it.last_visible_y)
12527 {
12528 int h = 0;
12529 if (extra > 0 && rows-- > 0)
12530 {
12531 h = (extra + rows - 1) / rows;
12532 extra -= h;
12533 }
12534 display_tool_bar_line (&it, height + h);
12535 }
12536 }
12537 else
12538 {
12539 while (it.current_y < it.last_visible_y)
12540 display_tool_bar_line (&it, 0);
12541 }
12542
12543 /* It doesn't make much sense to try scrolling in the tool-bar
12544 window, so don't do it. */
12545 w->desired_matrix->no_scrolling_p = true;
12546 w->must_be_updated_p = true;
12547
12548 if (!NILP (Vauto_resize_tool_bars))
12549 {
12550 bool change_height_p = true;
12551
12552 /* If we couldn't display everything, change the tool-bar's
12553 height if there is room for more. */
12554 if (IT_STRING_CHARPOS (it) < it.end_charpos)
12555 change_height_p = true;
12556
12557 /* We subtract 1 because display_tool_bar_line advances the
12558 glyph_row pointer before returning to its caller. We want to
12559 examine the last glyph row produced by
12560 display_tool_bar_line. */
12561 row = it.glyph_row - 1;
12562
12563 /* If there are blank lines at the end, except for a partially
12564 visible blank line at the end that is smaller than
12565 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12566 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12567 && row->height >= FRAME_LINE_HEIGHT (f))
12568 change_height_p = true;
12569
12570 /* If row displays tool-bar items, but is partially visible,
12571 change the tool-bar's height. */
12572 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12573 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
12574 change_height_p = true;
12575
12576 /* Resize windows as needed by changing the `tool-bar-lines'
12577 frame parameter. */
12578 if (change_height_p)
12579 {
12580 int nrows;
12581 int new_height = tool_bar_height (f, &nrows, true);
12582
12583 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12584 && !f->minimize_tool_bar_window_p)
12585 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12586 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12587 f->minimize_tool_bar_window_p = false;
12588
12589 if (change_height_p)
12590 {
12591 x_change_tool_bar_height (f, new_height);
12592 frame_default_tool_bar_height = new_height;
12593 clear_glyph_matrix (w->desired_matrix);
12594 f->n_tool_bar_rows = nrows;
12595 f->fonts_changed = true;
12596
12597 return true;
12598 }
12599 }
12600 }
12601
12602 f->minimize_tool_bar_window_p = false;
12603 return false;
12604
12605 #endif /* USE_GTK || HAVE_NS */
12606 }
12607
12608 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12609
12610 /* Get information about the tool-bar item which is displayed in GLYPH
12611 on frame F. Return in *PROP_IDX the index where tool-bar item
12612 properties start in F->tool_bar_items. Value is false if
12613 GLYPH doesn't display a tool-bar item. */
12614
12615 static bool
12616 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12617 {
12618 Lisp_Object prop;
12619 int charpos;
12620
12621 /* This function can be called asynchronously, which means we must
12622 exclude any possibility that Fget_text_property signals an
12623 error. */
12624 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12625 charpos = max (0, charpos);
12626
12627 /* Get the text property `menu-item' at pos. The value of that
12628 property is the start index of this item's properties in
12629 F->tool_bar_items. */
12630 prop = Fget_text_property (make_number (charpos),
12631 Qmenu_item, f->current_tool_bar_string);
12632 if (! INTEGERP (prop))
12633 return false;
12634 *prop_idx = XINT (prop);
12635 return true;
12636 }
12637
12638 \f
12639 /* Get information about the tool-bar item at position X/Y on frame F.
12640 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12641 the current matrix of the tool-bar window of F, or NULL if not
12642 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12643 item in F->tool_bar_items. Value is
12644
12645 -1 if X/Y is not on a tool-bar item
12646 0 if X/Y is on the same item that was highlighted before.
12647 1 otherwise. */
12648
12649 static int
12650 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12651 int *hpos, int *vpos, int *prop_idx)
12652 {
12653 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12654 struct window *w = XWINDOW (f->tool_bar_window);
12655 int area;
12656
12657 /* Find the glyph under X/Y. */
12658 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12659 if (*glyph == NULL)
12660 return -1;
12661
12662 /* Get the start of this tool-bar item's properties in
12663 f->tool_bar_items. */
12664 if (!tool_bar_item_info (f, *glyph, prop_idx))
12665 return -1;
12666
12667 /* Is mouse on the highlighted item? */
12668 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12669 && *vpos >= hlinfo->mouse_face_beg_row
12670 && *vpos <= hlinfo->mouse_face_end_row
12671 && (*vpos > hlinfo->mouse_face_beg_row
12672 || *hpos >= hlinfo->mouse_face_beg_col)
12673 && (*vpos < hlinfo->mouse_face_end_row
12674 || *hpos < hlinfo->mouse_face_end_col
12675 || hlinfo->mouse_face_past_end))
12676 return 0;
12677
12678 return 1;
12679 }
12680
12681
12682 /* EXPORT:
12683 Handle mouse button event on the tool-bar of frame F, at
12684 frame-relative coordinates X/Y. DOWN_P is true for a button press,
12685 false for button release. MODIFIERS is event modifiers for button
12686 release. */
12687
12688 void
12689 handle_tool_bar_click (struct frame *f, int x, int y, bool down_p,
12690 int modifiers)
12691 {
12692 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12693 struct window *w = XWINDOW (f->tool_bar_window);
12694 int hpos, vpos, prop_idx;
12695 struct glyph *glyph;
12696 Lisp_Object enabled_p;
12697 int ts;
12698
12699 /* If not on the highlighted tool-bar item, and mouse-highlight is
12700 non-nil, return. This is so we generate the tool-bar button
12701 click only when the mouse button is released on the same item as
12702 where it was pressed. However, when mouse-highlight is disabled,
12703 generate the click when the button is released regardless of the
12704 highlight, since tool-bar items are not highlighted in that
12705 case. */
12706 frame_to_window_pixel_xy (w, &x, &y);
12707 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12708 if (ts == -1
12709 || (ts != 0 && !NILP (Vmouse_highlight)))
12710 return;
12711
12712 /* When mouse-highlight is off, generate the click for the item
12713 where the button was pressed, disregarding where it was
12714 released. */
12715 if (NILP (Vmouse_highlight) && !down_p)
12716 prop_idx = f->last_tool_bar_item;
12717
12718 /* If item is disabled, do nothing. */
12719 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12720 if (NILP (enabled_p))
12721 return;
12722
12723 if (down_p)
12724 {
12725 /* Show item in pressed state. */
12726 if (!NILP (Vmouse_highlight))
12727 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12728 f->last_tool_bar_item = prop_idx;
12729 }
12730 else
12731 {
12732 Lisp_Object key, frame;
12733 struct input_event event;
12734 EVENT_INIT (event);
12735
12736 /* Show item in released state. */
12737 if (!NILP (Vmouse_highlight))
12738 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12739
12740 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12741
12742 XSETFRAME (frame, f);
12743 event.kind = TOOL_BAR_EVENT;
12744 event.frame_or_window = frame;
12745 event.arg = frame;
12746 kbd_buffer_store_event (&event);
12747
12748 event.kind = TOOL_BAR_EVENT;
12749 event.frame_or_window = frame;
12750 event.arg = key;
12751 event.modifiers = modifiers;
12752 kbd_buffer_store_event (&event);
12753 f->last_tool_bar_item = -1;
12754 }
12755 }
12756
12757
12758 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12759 tool-bar window-relative coordinates X/Y. Called from
12760 note_mouse_highlight. */
12761
12762 static void
12763 note_tool_bar_highlight (struct frame *f, int x, int y)
12764 {
12765 Lisp_Object window = f->tool_bar_window;
12766 struct window *w = XWINDOW (window);
12767 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12768 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12769 int hpos, vpos;
12770 struct glyph *glyph;
12771 struct glyph_row *row;
12772 int i;
12773 Lisp_Object enabled_p;
12774 int prop_idx;
12775 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12776 bool mouse_down_p;
12777 int rc;
12778
12779 /* Function note_mouse_highlight is called with negative X/Y
12780 values when mouse moves outside of the frame. */
12781 if (x <= 0 || y <= 0)
12782 {
12783 clear_mouse_face (hlinfo);
12784 return;
12785 }
12786
12787 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12788 if (rc < 0)
12789 {
12790 /* Not on tool-bar item. */
12791 clear_mouse_face (hlinfo);
12792 return;
12793 }
12794 else if (rc == 0)
12795 /* On same tool-bar item as before. */
12796 goto set_help_echo;
12797
12798 clear_mouse_face (hlinfo);
12799
12800 /* Mouse is down, but on different tool-bar item? */
12801 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12802 && f == dpyinfo->last_mouse_frame);
12803
12804 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12805 return;
12806
12807 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12808
12809 /* If tool-bar item is not enabled, don't highlight it. */
12810 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12811 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12812 {
12813 /* Compute the x-position of the glyph. In front and past the
12814 image is a space. We include this in the highlighted area. */
12815 row = MATRIX_ROW (w->current_matrix, vpos);
12816 for (i = x = 0; i < hpos; ++i)
12817 x += row->glyphs[TEXT_AREA][i].pixel_width;
12818
12819 /* Record this as the current active region. */
12820 hlinfo->mouse_face_beg_col = hpos;
12821 hlinfo->mouse_face_beg_row = vpos;
12822 hlinfo->mouse_face_beg_x = x;
12823 hlinfo->mouse_face_past_end = false;
12824
12825 hlinfo->mouse_face_end_col = hpos + 1;
12826 hlinfo->mouse_face_end_row = vpos;
12827 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12828 hlinfo->mouse_face_window = window;
12829 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12830
12831 /* Display it as active. */
12832 show_mouse_face (hlinfo, draw);
12833 }
12834
12835 set_help_echo:
12836
12837 /* Set help_echo_string to a help string to display for this tool-bar item.
12838 XTread_socket does the rest. */
12839 help_echo_object = help_echo_window = Qnil;
12840 help_echo_pos = -1;
12841 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12842 if (NILP (help_echo_string))
12843 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12844 }
12845
12846 #endif /* !USE_GTK && !HAVE_NS */
12847
12848 #endif /* HAVE_WINDOW_SYSTEM */
12849
12850
12851 \f
12852 /************************************************************************
12853 Horizontal scrolling
12854 ************************************************************************/
12855
12856 /* For all leaf windows in the window tree rooted at WINDOW, set their
12857 hscroll value so that PT is (i) visible in the window, and (ii) so
12858 that it is not within a certain margin at the window's left and
12859 right border. Value is true if any window's hscroll has been
12860 changed. */
12861
12862 static bool
12863 hscroll_window_tree (Lisp_Object window)
12864 {
12865 bool hscrolled_p = false;
12866 bool hscroll_relative_p = FLOATP (Vhscroll_step);
12867 int hscroll_step_abs = 0;
12868 double hscroll_step_rel = 0;
12869
12870 if (hscroll_relative_p)
12871 {
12872 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12873 if (hscroll_step_rel < 0)
12874 {
12875 hscroll_relative_p = false;
12876 hscroll_step_abs = 0;
12877 }
12878 }
12879 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12880 {
12881 hscroll_step_abs = XINT (Vhscroll_step);
12882 if (hscroll_step_abs < 0)
12883 hscroll_step_abs = 0;
12884 }
12885 else
12886 hscroll_step_abs = 0;
12887
12888 while (WINDOWP (window))
12889 {
12890 struct window *w = XWINDOW (window);
12891
12892 if (WINDOWP (w->contents))
12893 hscrolled_p |= hscroll_window_tree (w->contents);
12894 else if (w->cursor.vpos >= 0)
12895 {
12896 int h_margin;
12897 int text_area_width;
12898 struct glyph_row *cursor_row;
12899 struct glyph_row *bottom_row;
12900
12901 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12902 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12903 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12904 else
12905 cursor_row = bottom_row - 1;
12906
12907 if (!cursor_row->enabled_p)
12908 {
12909 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12910 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12911 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12912 else
12913 cursor_row = bottom_row - 1;
12914 }
12915 bool row_r2l_p = cursor_row->reversed_p;
12916
12917 text_area_width = window_box_width (w, TEXT_AREA);
12918
12919 /* Scroll when cursor is inside this scroll margin. */
12920 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12921
12922 /* If the position of this window's point has explicitly
12923 changed, no more suspend auto hscrolling. */
12924 if (NILP (Fequal (Fwindow_point (window), Fwindow_old_point (window))))
12925 w->suspend_auto_hscroll = false;
12926
12927 /* Remember window point. */
12928 Fset_marker (w->old_pointm,
12929 ((w == XWINDOW (selected_window))
12930 ? make_number (BUF_PT (XBUFFER (w->contents)))
12931 : Fmarker_position (w->pointm)),
12932 w->contents);
12933
12934 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12935 && !w->suspend_auto_hscroll
12936 /* In some pathological cases, like restoring a window
12937 configuration into a frame that is much smaller than
12938 the one from which the configuration was saved, we
12939 get glyph rows whose start and end have zero buffer
12940 positions, which we cannot handle below. Just skip
12941 such windows. */
12942 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12943 /* For left-to-right rows, hscroll when cursor is either
12944 (i) inside the right hscroll margin, or (ii) if it is
12945 inside the left margin and the window is already
12946 hscrolled. */
12947 && ((!row_r2l_p
12948 && ((w->hscroll && w->cursor.x <= h_margin)
12949 || (cursor_row->enabled_p
12950 && cursor_row->truncated_on_right_p
12951 && (w->cursor.x >= text_area_width - h_margin))))
12952 /* For right-to-left rows, the logic is similar,
12953 except that rules for scrolling to left and right
12954 are reversed. E.g., if cursor.x <= h_margin, we
12955 need to hscroll "to the right" unconditionally,
12956 and that will scroll the screen to the left so as
12957 to reveal the next portion of the row. */
12958 || (row_r2l_p
12959 && ((cursor_row->enabled_p
12960 /* FIXME: It is confusing to set the
12961 truncated_on_right_p flag when R2L rows
12962 are actually truncated on the left. */
12963 && cursor_row->truncated_on_right_p
12964 && w->cursor.x <= h_margin)
12965 || (w->hscroll
12966 && (w->cursor.x >= text_area_width - h_margin))))))
12967 {
12968 struct it it;
12969 ptrdiff_t hscroll;
12970 struct buffer *saved_current_buffer;
12971 ptrdiff_t pt;
12972 int wanted_x;
12973
12974 /* Find point in a display of infinite width. */
12975 saved_current_buffer = current_buffer;
12976 current_buffer = XBUFFER (w->contents);
12977
12978 if (w == XWINDOW (selected_window))
12979 pt = PT;
12980 else
12981 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12982
12983 /* Move iterator to pt starting at cursor_row->start in
12984 a line with infinite width. */
12985 init_to_row_start (&it, w, cursor_row);
12986 it.last_visible_x = INFINITY;
12987 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12988 current_buffer = saved_current_buffer;
12989
12990 /* Position cursor in window. */
12991 if (!hscroll_relative_p && hscroll_step_abs == 0)
12992 hscroll = max (0, (it.current_x
12993 - (ITERATOR_AT_END_OF_LINE_P (&it)
12994 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12995 : (text_area_width / 2))))
12996 / FRAME_COLUMN_WIDTH (it.f);
12997 else if ((!row_r2l_p
12998 && w->cursor.x >= text_area_width - h_margin)
12999 || (row_r2l_p && w->cursor.x <= h_margin))
13000 {
13001 if (hscroll_relative_p)
13002 wanted_x = text_area_width * (1 - hscroll_step_rel)
13003 - h_margin;
13004 else
13005 wanted_x = text_area_width
13006 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
13007 - h_margin;
13008 hscroll
13009 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
13010 }
13011 else
13012 {
13013 if (hscroll_relative_p)
13014 wanted_x = text_area_width * hscroll_step_rel
13015 + h_margin;
13016 else
13017 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
13018 + h_margin;
13019 hscroll
13020 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
13021 }
13022 hscroll = max (hscroll, w->min_hscroll);
13023
13024 /* Don't prevent redisplay optimizations if hscroll
13025 hasn't changed, as it will unnecessarily slow down
13026 redisplay. */
13027 if (w->hscroll != hscroll)
13028 {
13029 struct buffer *b = XBUFFER (w->contents);
13030 b->prevent_redisplay_optimizations_p = true;
13031 w->hscroll = hscroll;
13032 hscrolled_p = true;
13033 }
13034 }
13035 }
13036
13037 window = w->next;
13038 }
13039
13040 /* Value is true if hscroll of any leaf window has been changed. */
13041 return hscrolled_p;
13042 }
13043
13044
13045 /* Set hscroll so that cursor is visible and not inside horizontal
13046 scroll margins for all windows in the tree rooted at WINDOW. See
13047 also hscroll_window_tree above. Value is true if any window's
13048 hscroll has been changed. If it has, desired matrices on the frame
13049 of WINDOW are cleared. */
13050
13051 static bool
13052 hscroll_windows (Lisp_Object window)
13053 {
13054 bool hscrolled_p = hscroll_window_tree (window);
13055 if (hscrolled_p)
13056 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
13057 return hscrolled_p;
13058 }
13059
13060
13061 \f
13062 /************************************************************************
13063 Redisplay
13064 ************************************************************************/
13065
13066 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined.
13067 This is sometimes handy to have in a debugger session. */
13068
13069 #ifdef GLYPH_DEBUG
13070
13071 /* First and last unchanged row for try_window_id. */
13072
13073 static int debug_first_unchanged_at_end_vpos;
13074 static int debug_last_unchanged_at_beg_vpos;
13075
13076 /* Delta vpos and y. */
13077
13078 static int debug_dvpos, debug_dy;
13079
13080 /* Delta in characters and bytes for try_window_id. */
13081
13082 static ptrdiff_t debug_delta, debug_delta_bytes;
13083
13084 /* Values of window_end_pos and window_end_vpos at the end of
13085 try_window_id. */
13086
13087 static ptrdiff_t debug_end_vpos;
13088
13089 /* Append a string to W->desired_matrix->method. FMT is a printf
13090 format string. If trace_redisplay_p is true also printf the
13091 resulting string to stderr. */
13092
13093 static void debug_method_add (struct window *, char const *, ...)
13094 ATTRIBUTE_FORMAT_PRINTF (2, 3);
13095
13096 static void
13097 debug_method_add (struct window *w, char const *fmt, ...)
13098 {
13099 void *ptr = w;
13100 char *method = w->desired_matrix->method;
13101 int len = strlen (method);
13102 int size = sizeof w->desired_matrix->method;
13103 int remaining = size - len - 1;
13104 va_list ap;
13105
13106 if (len && remaining)
13107 {
13108 method[len] = '|';
13109 --remaining, ++len;
13110 }
13111
13112 va_start (ap, fmt);
13113 vsnprintf (method + len, remaining + 1, fmt, ap);
13114 va_end (ap);
13115
13116 if (trace_redisplay_p)
13117 fprintf (stderr, "%p (%s): %s\n",
13118 ptr,
13119 ((BUFFERP (w->contents)
13120 && STRINGP (BVAR (XBUFFER (w->contents), name)))
13121 ? SSDATA (BVAR (XBUFFER (w->contents), name))
13122 : "no buffer"),
13123 method + len);
13124 }
13125
13126 #endif /* GLYPH_DEBUG */
13127
13128
13129 /* Value is true if all changes in window W, which displays
13130 current_buffer, are in the text between START and END. START is a
13131 buffer position, END is given as a distance from Z. Used in
13132 redisplay_internal for display optimization. */
13133
13134 static bool
13135 text_outside_line_unchanged_p (struct window *w,
13136 ptrdiff_t start, ptrdiff_t end)
13137 {
13138 bool unchanged_p = true;
13139
13140 /* If text or overlays have changed, see where. */
13141 if (window_outdated (w))
13142 {
13143 /* Gap in the line? */
13144 if (GPT < start || Z - GPT < end)
13145 unchanged_p = false;
13146
13147 /* Changes start in front of the line, or end after it? */
13148 if (unchanged_p
13149 && (BEG_UNCHANGED < start - 1
13150 || END_UNCHANGED < end))
13151 unchanged_p = false;
13152
13153 /* If selective display, can't optimize if changes start at the
13154 beginning of the line. */
13155 if (unchanged_p
13156 && INTEGERP (BVAR (current_buffer, selective_display))
13157 && XINT (BVAR (current_buffer, selective_display)) > 0
13158 && (BEG_UNCHANGED < start || GPT <= start))
13159 unchanged_p = false;
13160
13161 /* If there are overlays at the start or end of the line, these
13162 may have overlay strings with newlines in them. A change at
13163 START, for instance, may actually concern the display of such
13164 overlay strings as well, and they are displayed on different
13165 lines. So, quickly rule out this case. (For the future, it
13166 might be desirable to implement something more telling than
13167 just BEG/END_UNCHANGED.) */
13168 if (unchanged_p)
13169 {
13170 if (BEG + BEG_UNCHANGED == start
13171 && overlay_touches_p (start))
13172 unchanged_p = false;
13173 if (END_UNCHANGED == end
13174 && overlay_touches_p (Z - end))
13175 unchanged_p = false;
13176 }
13177
13178 /* Under bidi reordering, adding or deleting a character in the
13179 beginning of a paragraph, before the first strong directional
13180 character, can change the base direction of the paragraph (unless
13181 the buffer specifies a fixed paragraph direction), which will
13182 require redisplaying the whole paragraph. It might be worthwhile
13183 to find the paragraph limits and widen the range of redisplayed
13184 lines to that, but for now just give up this optimization. */
13185 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13186 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13187 unchanged_p = false;
13188 }
13189
13190 return unchanged_p;
13191 }
13192
13193
13194 /* Do a frame update, taking possible shortcuts into account. This is
13195 the main external entry point for redisplay.
13196
13197 If the last redisplay displayed an echo area message and that message
13198 is no longer requested, we clear the echo area or bring back the
13199 mini-buffer if that is in use. */
13200
13201 void
13202 redisplay (void)
13203 {
13204 redisplay_internal ();
13205 }
13206
13207
13208 static Lisp_Object
13209 overlay_arrow_string_or_property (Lisp_Object var)
13210 {
13211 Lisp_Object val;
13212
13213 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13214 return val;
13215
13216 return Voverlay_arrow_string;
13217 }
13218
13219 /* Return true if there are any overlay-arrows in current_buffer. */
13220 static bool
13221 overlay_arrow_in_current_buffer_p (void)
13222 {
13223 Lisp_Object vlist;
13224
13225 for (vlist = Voverlay_arrow_variable_list;
13226 CONSP (vlist);
13227 vlist = XCDR (vlist))
13228 {
13229 Lisp_Object var = XCAR (vlist);
13230 Lisp_Object val;
13231
13232 if (!SYMBOLP (var))
13233 continue;
13234 val = find_symbol_value (var);
13235 if (MARKERP (val)
13236 && current_buffer == XMARKER (val)->buffer)
13237 return true;
13238 }
13239 return false;
13240 }
13241
13242
13243 /* Return true if any overlay_arrows have moved or overlay-arrow-string
13244 has changed. */
13245
13246 static bool
13247 overlay_arrows_changed_p (void)
13248 {
13249 Lisp_Object vlist;
13250
13251 for (vlist = Voverlay_arrow_variable_list;
13252 CONSP (vlist);
13253 vlist = XCDR (vlist))
13254 {
13255 Lisp_Object var = XCAR (vlist);
13256 Lisp_Object val, pstr;
13257
13258 if (!SYMBOLP (var))
13259 continue;
13260 val = find_symbol_value (var);
13261 if (!MARKERP (val))
13262 continue;
13263 if (! EQ (COERCE_MARKER (val),
13264 Fget (var, Qlast_arrow_position))
13265 || ! (pstr = overlay_arrow_string_or_property (var),
13266 EQ (pstr, Fget (var, Qlast_arrow_string))))
13267 return true;
13268 }
13269 return false;
13270 }
13271
13272 /* Mark overlay arrows to be updated on next redisplay. */
13273
13274 static void
13275 update_overlay_arrows (int up_to_date)
13276 {
13277 Lisp_Object vlist;
13278
13279 for (vlist = Voverlay_arrow_variable_list;
13280 CONSP (vlist);
13281 vlist = XCDR (vlist))
13282 {
13283 Lisp_Object var = XCAR (vlist);
13284
13285 if (!SYMBOLP (var))
13286 continue;
13287
13288 if (up_to_date > 0)
13289 {
13290 Lisp_Object val = find_symbol_value (var);
13291 Fput (var, Qlast_arrow_position,
13292 COERCE_MARKER (val));
13293 Fput (var, Qlast_arrow_string,
13294 overlay_arrow_string_or_property (var));
13295 }
13296 else if (up_to_date < 0
13297 || !NILP (Fget (var, Qlast_arrow_position)))
13298 {
13299 Fput (var, Qlast_arrow_position, Qt);
13300 Fput (var, Qlast_arrow_string, Qt);
13301 }
13302 }
13303 }
13304
13305
13306 /* Return overlay arrow string to display at row.
13307 Return integer (bitmap number) for arrow bitmap in left fringe.
13308 Return nil if no overlay arrow. */
13309
13310 static Lisp_Object
13311 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13312 {
13313 Lisp_Object vlist;
13314
13315 for (vlist = Voverlay_arrow_variable_list;
13316 CONSP (vlist);
13317 vlist = XCDR (vlist))
13318 {
13319 Lisp_Object var = XCAR (vlist);
13320 Lisp_Object val;
13321
13322 if (!SYMBOLP (var))
13323 continue;
13324
13325 val = find_symbol_value (var);
13326
13327 if (MARKERP (val)
13328 && current_buffer == XMARKER (val)->buffer
13329 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13330 {
13331 if (FRAME_WINDOW_P (it->f)
13332 /* FIXME: if ROW->reversed_p is set, this should test
13333 the right fringe, not the left one. */
13334 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13335 {
13336 #ifdef HAVE_WINDOW_SYSTEM
13337 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13338 {
13339 int fringe_bitmap = lookup_fringe_bitmap (val);
13340 if (fringe_bitmap != 0)
13341 return make_number (fringe_bitmap);
13342 }
13343 #endif
13344 return make_number (-1); /* Use default arrow bitmap. */
13345 }
13346 return overlay_arrow_string_or_property (var);
13347 }
13348 }
13349
13350 return Qnil;
13351 }
13352
13353 /* Return true if point moved out of or into a composition. Otherwise
13354 return false. PREV_BUF and PREV_PT are the last point buffer and
13355 position. BUF and PT are the current point buffer and position. */
13356
13357 static bool
13358 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13359 struct buffer *buf, ptrdiff_t pt)
13360 {
13361 ptrdiff_t start, end;
13362 Lisp_Object prop;
13363 Lisp_Object buffer;
13364
13365 XSETBUFFER (buffer, buf);
13366 /* Check a composition at the last point if point moved within the
13367 same buffer. */
13368 if (prev_buf == buf)
13369 {
13370 if (prev_pt == pt)
13371 /* Point didn't move. */
13372 return false;
13373
13374 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13375 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13376 && composition_valid_p (start, end, prop)
13377 && start < prev_pt && end > prev_pt)
13378 /* The last point was within the composition. Return true iff
13379 point moved out of the composition. */
13380 return (pt <= start || pt >= end);
13381 }
13382
13383 /* Check a composition at the current point. */
13384 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13385 && find_composition (pt, -1, &start, &end, &prop, buffer)
13386 && composition_valid_p (start, end, prop)
13387 && start < pt && end > pt);
13388 }
13389
13390 /* Reconsider the clip changes of buffer which is displayed in W. */
13391
13392 static void
13393 reconsider_clip_changes (struct window *w)
13394 {
13395 struct buffer *b = XBUFFER (w->contents);
13396
13397 if (b->clip_changed
13398 && w->window_end_valid
13399 && w->current_matrix->buffer == b
13400 && w->current_matrix->zv == BUF_ZV (b)
13401 && w->current_matrix->begv == BUF_BEGV (b))
13402 b->clip_changed = false;
13403
13404 /* If display wasn't paused, and W is not a tool bar window, see if
13405 point has been moved into or out of a composition. In that case,
13406 set b->clip_changed to force updating the screen. If
13407 b->clip_changed has already been set, skip this check. */
13408 if (!b->clip_changed && w->window_end_valid)
13409 {
13410 ptrdiff_t pt = (w == XWINDOW (selected_window)
13411 ? PT : marker_position (w->pointm));
13412
13413 if ((w->current_matrix->buffer != b || pt != w->last_point)
13414 && check_point_in_composition (w->current_matrix->buffer,
13415 w->last_point, b, pt))
13416 b->clip_changed = true;
13417 }
13418 }
13419
13420 static void
13421 propagate_buffer_redisplay (void)
13422 { /* Resetting b->text->redisplay is problematic!
13423 We can't just reset it in the case that some window that displays
13424 it has not been redisplayed; and such a window can stay
13425 unredisplayed for a long time if it's currently invisible.
13426 But we do want to reset it at the end of redisplay otherwise
13427 its displayed windows will keep being redisplayed over and over
13428 again.
13429 So we copy all b->text->redisplay flags up to their windows here,
13430 such that mark_window_display_accurate can safely reset
13431 b->text->redisplay. */
13432 Lisp_Object ws = window_list ();
13433 for (; CONSP (ws); ws = XCDR (ws))
13434 {
13435 struct window *thisw = XWINDOW (XCAR (ws));
13436 struct buffer *thisb = XBUFFER (thisw->contents);
13437 if (thisb->text->redisplay)
13438 thisw->redisplay = true;
13439 }
13440 }
13441
13442 #define STOP_POLLING \
13443 do { if (! polling_stopped_here) stop_polling (); \
13444 polling_stopped_here = true; } while (false)
13445
13446 #define RESUME_POLLING \
13447 do { if (polling_stopped_here) start_polling (); \
13448 polling_stopped_here = false; } while (false)
13449
13450
13451 /* Perhaps in the future avoid recentering windows if it
13452 is not necessary; currently that causes some problems. */
13453
13454 static void
13455 redisplay_internal (void)
13456 {
13457 struct window *w = XWINDOW (selected_window);
13458 struct window *sw;
13459 struct frame *fr;
13460 bool pending;
13461 bool must_finish = false, match_p;
13462 struct text_pos tlbufpos, tlendpos;
13463 int number_of_visible_frames;
13464 ptrdiff_t count;
13465 struct frame *sf;
13466 bool polling_stopped_here = false;
13467 Lisp_Object tail, frame;
13468
13469 /* True means redisplay has to consider all windows on all
13470 frames. False, only selected_window is considered. */
13471 bool consider_all_windows_p;
13472
13473 /* True means redisplay has to redisplay the miniwindow. */
13474 bool update_miniwindow_p = false;
13475
13476 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13477
13478 /* No redisplay if running in batch mode or frame is not yet fully
13479 initialized, or redisplay is explicitly turned off by setting
13480 Vinhibit_redisplay. */
13481 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13482 || !NILP (Vinhibit_redisplay))
13483 return;
13484
13485 /* Don't examine these until after testing Vinhibit_redisplay.
13486 When Emacs is shutting down, perhaps because its connection to
13487 X has dropped, we should not look at them at all. */
13488 fr = XFRAME (w->frame);
13489 sf = SELECTED_FRAME ();
13490
13491 if (!fr->glyphs_initialized_p)
13492 return;
13493
13494 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13495 if (popup_activated ())
13496 return;
13497 #endif
13498
13499 /* I don't think this happens but let's be paranoid. */
13500 if (redisplaying_p)
13501 return;
13502
13503 /* Record a function that clears redisplaying_p
13504 when we leave this function. */
13505 count = SPECPDL_INDEX ();
13506 record_unwind_protect_void (unwind_redisplay);
13507 redisplaying_p = true;
13508 specbind (Qinhibit_free_realized_faces, Qnil);
13509
13510 /* Record this function, so it appears on the profiler's backtraces. */
13511 record_in_backtrace (Qredisplay_internal, 0, 0);
13512
13513 FOR_EACH_FRAME (tail, frame)
13514 XFRAME (frame)->already_hscrolled_p = false;
13515
13516 retry:
13517 /* Remember the currently selected window. */
13518 sw = w;
13519
13520 pending = false;
13521 forget_escape_and_glyphless_faces ();
13522
13523 inhibit_free_realized_faces = false;
13524
13525 /* If face_change, init_iterator will free all realized faces, which
13526 includes the faces referenced from current matrices. So, we
13527 can't reuse current matrices in this case. */
13528 if (face_change)
13529 windows_or_buffers_changed = 47;
13530
13531 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13532 && FRAME_TTY (sf)->previous_frame != sf)
13533 {
13534 /* Since frames on a single ASCII terminal share the same
13535 display area, displaying a different frame means redisplay
13536 the whole thing. */
13537 SET_FRAME_GARBAGED (sf);
13538 #ifndef DOS_NT
13539 set_tty_color_mode (FRAME_TTY (sf), sf);
13540 #endif
13541 FRAME_TTY (sf)->previous_frame = sf;
13542 }
13543
13544 /* Set the visible flags for all frames. Do this before checking for
13545 resized or garbaged frames; they want to know if their frames are
13546 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13547 number_of_visible_frames = 0;
13548
13549 FOR_EACH_FRAME (tail, frame)
13550 {
13551 struct frame *f = XFRAME (frame);
13552
13553 if (FRAME_VISIBLE_P (f))
13554 {
13555 ++number_of_visible_frames;
13556 /* Adjust matrices for visible frames only. */
13557 if (f->fonts_changed)
13558 {
13559 adjust_frame_glyphs (f);
13560 /* Disable all redisplay optimizations for this frame.
13561 This is because adjust_frame_glyphs resets the
13562 enabled_p flag for all glyph rows of all windows, so
13563 many optimizations will fail anyway, and some might
13564 fail to test that flag and do bogus things as
13565 result. */
13566 SET_FRAME_GARBAGED (f);
13567 f->fonts_changed = false;
13568 }
13569 /* If cursor type has been changed on the frame
13570 other than selected, consider all frames. */
13571 if (f != sf && f->cursor_type_changed)
13572 fset_redisplay (f);
13573 }
13574 clear_desired_matrices (f);
13575 }
13576
13577 /* Notice any pending interrupt request to change frame size. */
13578 do_pending_window_change (true);
13579
13580 /* do_pending_window_change could change the selected_window due to
13581 frame resizing which makes the selected window too small. */
13582 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13583 sw = w;
13584
13585 /* Clear frames marked as garbaged. */
13586 clear_garbaged_frames ();
13587
13588 /* Build menubar and tool-bar items. */
13589 if (NILP (Vmemory_full))
13590 prepare_menu_bars ();
13591
13592 reconsider_clip_changes (w);
13593
13594 /* In most cases selected window displays current buffer. */
13595 match_p = XBUFFER (w->contents) == current_buffer;
13596 if (match_p)
13597 {
13598 /* Detect case that we need to write or remove a star in the mode line. */
13599 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13600 w->update_mode_line = true;
13601
13602 if (mode_line_update_needed (w))
13603 w->update_mode_line = true;
13604
13605 /* If reconsider_clip_changes above decided that the narrowing
13606 in the current buffer changed, make sure all other windows
13607 showing that buffer will be redisplayed. */
13608 if (current_buffer->clip_changed)
13609 bset_update_mode_line (current_buffer);
13610 }
13611
13612 /* Normally the message* functions will have already displayed and
13613 updated the echo area, but the frame may have been trashed, or
13614 the update may have been preempted, so display the echo area
13615 again here. Checking message_cleared_p captures the case that
13616 the echo area should be cleared. */
13617 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13618 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13619 || (message_cleared_p
13620 && minibuf_level == 0
13621 /* If the mini-window is currently selected, this means the
13622 echo-area doesn't show through. */
13623 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13624 {
13625 echo_area_display (false);
13626
13627 /* If echo_area_display resizes the mini-window, the redisplay and
13628 window_sizes_changed flags of the selected frame are set, but
13629 it's too late for the hooks in window-size-change-functions,
13630 which have been examined already in prepare_menu_bars. So in
13631 that case we call the hooks here only for the selected frame. */
13632 if (sf->redisplay)
13633 {
13634 ptrdiff_t count1 = SPECPDL_INDEX ();
13635
13636 record_unwind_save_match_data ();
13637 run_window_size_change_functions (selected_frame);
13638 unbind_to (count1, Qnil);
13639 }
13640
13641 if (message_cleared_p)
13642 update_miniwindow_p = true;
13643
13644 must_finish = true;
13645
13646 /* If we don't display the current message, don't clear the
13647 message_cleared_p flag, because, if we did, we wouldn't clear
13648 the echo area in the next redisplay which doesn't preserve
13649 the echo area. */
13650 if (!display_last_displayed_message_p)
13651 message_cleared_p = false;
13652 }
13653 else if (EQ (selected_window, minibuf_window)
13654 && (current_buffer->clip_changed || window_outdated (w))
13655 && resize_mini_window (w, false))
13656 {
13657 if (sf->redisplay)
13658 {
13659 ptrdiff_t count1 = SPECPDL_INDEX ();
13660
13661 record_unwind_save_match_data ();
13662 run_window_size_change_functions (selected_frame);
13663 unbind_to (count1, Qnil);
13664 }
13665
13666 /* Resized active mini-window to fit the size of what it is
13667 showing if its contents might have changed. */
13668 must_finish = true;
13669
13670 /* If window configuration was changed, frames may have been
13671 marked garbaged. Clear them or we will experience
13672 surprises wrt scrolling. */
13673 clear_garbaged_frames ();
13674 }
13675
13676 if (windows_or_buffers_changed && !update_mode_lines)
13677 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13678 only the windows's contents needs to be refreshed, or whether the
13679 mode-lines also need a refresh. */
13680 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13681 ? REDISPLAY_SOME : 32);
13682
13683 /* If specs for an arrow have changed, do thorough redisplay
13684 to ensure we remove any arrow that should no longer exist. */
13685 if (overlay_arrows_changed_p ())
13686 /* Apparently, this is the only case where we update other windows,
13687 without updating other mode-lines. */
13688 windows_or_buffers_changed = 49;
13689
13690 consider_all_windows_p = (update_mode_lines
13691 || windows_or_buffers_changed);
13692
13693 #define AINC(a,i) \
13694 { \
13695 Lisp_Object entry = Fgethash (make_number (i), a, make_number (0)); \
13696 if (INTEGERP (entry)) \
13697 Fputhash (make_number (i), make_number (1 + XINT (entry)), a); \
13698 }
13699
13700 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13701 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13702
13703 /* Optimize the case that only the line containing the cursor in the
13704 selected window has changed. Variables starting with this_ are
13705 set in display_line and record information about the line
13706 containing the cursor. */
13707 tlbufpos = this_line_start_pos;
13708 tlendpos = this_line_end_pos;
13709 if (!consider_all_windows_p
13710 && CHARPOS (tlbufpos) > 0
13711 && !w->update_mode_line
13712 && !current_buffer->clip_changed
13713 && !current_buffer->prevent_redisplay_optimizations_p
13714 && FRAME_VISIBLE_P (XFRAME (w->frame))
13715 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13716 && !XFRAME (w->frame)->cursor_type_changed
13717 && !XFRAME (w->frame)->face_change
13718 /* Make sure recorded data applies to current buffer, etc. */
13719 && this_line_buffer == current_buffer
13720 && match_p
13721 && !w->force_start
13722 && !w->optional_new_start
13723 /* Point must be on the line that we have info recorded about. */
13724 && PT >= CHARPOS (tlbufpos)
13725 && PT <= Z - CHARPOS (tlendpos)
13726 /* All text outside that line, including its final newline,
13727 must be unchanged. */
13728 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13729 CHARPOS (tlendpos)))
13730 {
13731 if (CHARPOS (tlbufpos) > BEGV
13732 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13733 && (CHARPOS (tlbufpos) == ZV
13734 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13735 /* Former continuation line has disappeared by becoming empty. */
13736 goto cancel;
13737 else if (window_outdated (w) || MINI_WINDOW_P (w))
13738 {
13739 /* We have to handle the case of continuation around a
13740 wide-column character (see the comment in indent.c around
13741 line 1340).
13742
13743 For instance, in the following case:
13744
13745 -------- Insert --------
13746 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13747 J_I_ ==> J_I_ `^^' are cursors.
13748 ^^ ^^
13749 -------- --------
13750
13751 As we have to redraw the line above, we cannot use this
13752 optimization. */
13753
13754 struct it it;
13755 int line_height_before = this_line_pixel_height;
13756
13757 /* Note that start_display will handle the case that the
13758 line starting at tlbufpos is a continuation line. */
13759 start_display (&it, w, tlbufpos);
13760
13761 /* Implementation note: It this still necessary? */
13762 if (it.current_x != this_line_start_x)
13763 goto cancel;
13764
13765 TRACE ((stderr, "trying display optimization 1\n"));
13766 w->cursor.vpos = -1;
13767 overlay_arrow_seen = false;
13768 it.vpos = this_line_vpos;
13769 it.current_y = this_line_y;
13770 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13771 display_line (&it);
13772
13773 /* If line contains point, is not continued,
13774 and ends at same distance from eob as before, we win. */
13775 if (w->cursor.vpos >= 0
13776 /* Line is not continued, otherwise this_line_start_pos
13777 would have been set to 0 in display_line. */
13778 && CHARPOS (this_line_start_pos)
13779 /* Line ends as before. */
13780 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13781 /* Line has same height as before. Otherwise other lines
13782 would have to be shifted up or down. */
13783 && this_line_pixel_height == line_height_before)
13784 {
13785 /* If this is not the window's last line, we must adjust
13786 the charstarts of the lines below. */
13787 if (it.current_y < it.last_visible_y)
13788 {
13789 struct glyph_row *row
13790 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13791 ptrdiff_t delta, delta_bytes;
13792
13793 /* We used to distinguish between two cases here,
13794 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13795 when the line ends in a newline or the end of the
13796 buffer's accessible portion. But both cases did
13797 the same, so they were collapsed. */
13798 delta = (Z
13799 - CHARPOS (tlendpos)
13800 - MATRIX_ROW_START_CHARPOS (row));
13801 delta_bytes = (Z_BYTE
13802 - BYTEPOS (tlendpos)
13803 - MATRIX_ROW_START_BYTEPOS (row));
13804
13805 increment_matrix_positions (w->current_matrix,
13806 this_line_vpos + 1,
13807 w->current_matrix->nrows,
13808 delta, delta_bytes);
13809 }
13810
13811 /* If this row displays text now but previously didn't,
13812 or vice versa, w->window_end_vpos may have to be
13813 adjusted. */
13814 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13815 {
13816 if (w->window_end_vpos < this_line_vpos)
13817 w->window_end_vpos = this_line_vpos;
13818 }
13819 else if (w->window_end_vpos == this_line_vpos
13820 && this_line_vpos > 0)
13821 w->window_end_vpos = this_line_vpos - 1;
13822 w->window_end_valid = false;
13823
13824 /* Update hint: No need to try to scroll in update_window. */
13825 w->desired_matrix->no_scrolling_p = true;
13826
13827 #ifdef GLYPH_DEBUG
13828 *w->desired_matrix->method = 0;
13829 debug_method_add (w, "optimization 1");
13830 #endif
13831 #ifdef HAVE_WINDOW_SYSTEM
13832 update_window_fringes (w, false);
13833 #endif
13834 goto update;
13835 }
13836 else
13837 goto cancel;
13838 }
13839 else if (/* Cursor position hasn't changed. */
13840 PT == w->last_point
13841 /* Make sure the cursor was last displayed
13842 in this window. Otherwise we have to reposition it. */
13843
13844 /* PXW: Must be converted to pixels, probably. */
13845 && 0 <= w->cursor.vpos
13846 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13847 {
13848 if (!must_finish)
13849 {
13850 do_pending_window_change (true);
13851 /* If selected_window changed, redisplay again. */
13852 if (WINDOWP (selected_window)
13853 && (w = XWINDOW (selected_window)) != sw)
13854 goto retry;
13855
13856 /* We used to always goto end_of_redisplay here, but this
13857 isn't enough if we have a blinking cursor. */
13858 if (w->cursor_off_p == w->last_cursor_off_p)
13859 goto end_of_redisplay;
13860 }
13861 goto update;
13862 }
13863 /* If highlighting the region, or if the cursor is in the echo area,
13864 then we can't just move the cursor. */
13865 else if (NILP (Vshow_trailing_whitespace)
13866 && !cursor_in_echo_area)
13867 {
13868 struct it it;
13869 struct glyph_row *row;
13870
13871 /* Skip from tlbufpos to PT and see where it is. Note that
13872 PT may be in invisible text. If so, we will end at the
13873 next visible position. */
13874 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13875 NULL, DEFAULT_FACE_ID);
13876 it.current_x = this_line_start_x;
13877 it.current_y = this_line_y;
13878 it.vpos = this_line_vpos;
13879
13880 /* The call to move_it_to stops in front of PT, but
13881 moves over before-strings. */
13882 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13883
13884 if (it.vpos == this_line_vpos
13885 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13886 row->enabled_p))
13887 {
13888 eassert (this_line_vpos == it.vpos);
13889 eassert (this_line_y == it.current_y);
13890 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13891 if (cursor_row_fully_visible_p (w, false, true))
13892 {
13893 #ifdef GLYPH_DEBUG
13894 *w->desired_matrix->method = 0;
13895 debug_method_add (w, "optimization 3");
13896 #endif
13897 goto update;
13898 }
13899 else
13900 goto cancel;
13901 }
13902 else
13903 goto cancel;
13904 }
13905
13906 cancel:
13907 /* Text changed drastically or point moved off of line. */
13908 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13909 }
13910
13911 CHARPOS (this_line_start_pos) = 0;
13912 ++clear_face_cache_count;
13913 #ifdef HAVE_WINDOW_SYSTEM
13914 ++clear_image_cache_count;
13915 #endif
13916
13917 /* Build desired matrices, and update the display. If
13918 consider_all_windows_p, do it for all windows on all frames that
13919 require redisplay, as specified by their 'redisplay' flag.
13920 Otherwise do it for selected_window, only. */
13921
13922 if (consider_all_windows_p)
13923 {
13924 FOR_EACH_FRAME (tail, frame)
13925 XFRAME (frame)->updated_p = false;
13926
13927 propagate_buffer_redisplay ();
13928
13929 FOR_EACH_FRAME (tail, frame)
13930 {
13931 struct frame *f = XFRAME (frame);
13932
13933 /* We don't have to do anything for unselected terminal
13934 frames. */
13935 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13936 && !EQ (FRAME_TTY (f)->top_frame, frame))
13937 continue;
13938
13939 retry_frame:
13940 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13941 {
13942 bool gcscrollbars
13943 /* Only GC scrollbars when we redisplay the whole frame. */
13944 = f->redisplay || !REDISPLAY_SOME_P ();
13945 bool f_redisplay_flag = f->redisplay;
13946 /* Mark all the scroll bars to be removed; we'll redeem
13947 the ones we want when we redisplay their windows. */
13948 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13949 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13950
13951 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13952 redisplay_windows (FRAME_ROOT_WINDOW (f));
13953 /* Remember that the invisible frames need to be redisplayed next
13954 time they're visible. */
13955 else if (!REDISPLAY_SOME_P ())
13956 f->redisplay = true;
13957
13958 /* The X error handler may have deleted that frame. */
13959 if (!FRAME_LIVE_P (f))
13960 continue;
13961
13962 /* Any scroll bars which redisplay_windows should have
13963 nuked should now go away. */
13964 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13965 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13966
13967 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13968 {
13969 /* If fonts changed on visible frame, display again. */
13970 if (f->fonts_changed)
13971 {
13972 adjust_frame_glyphs (f);
13973 /* Disable all redisplay optimizations for this
13974 frame. For the reasons, see the comment near
13975 the previous call to adjust_frame_glyphs above. */
13976 SET_FRAME_GARBAGED (f);
13977 f->fonts_changed = false;
13978 goto retry_frame;
13979 }
13980
13981 /* See if we have to hscroll. */
13982 if (!f->already_hscrolled_p)
13983 {
13984 f->already_hscrolled_p = true;
13985 if (hscroll_windows (f->root_window))
13986 goto retry_frame;
13987 }
13988
13989 /* If the frame's redisplay flag was not set before
13990 we went about redisplaying its windows, but it is
13991 set now, that means we employed some redisplay
13992 optimizations inside redisplay_windows, and
13993 bypassed producing some screen lines. But if
13994 f->redisplay is now set, it might mean the old
13995 faces are no longer valid (e.g., if redisplaying
13996 some window called some Lisp which defined a new
13997 face or redefined an existing face), so trying to
13998 use them in update_frame will segfault.
13999 Therefore, we must redisplay this frame. */
14000 if (!f_redisplay_flag && f->redisplay)
14001 goto retry_frame;
14002
14003 /* Prevent various kinds of signals during display
14004 update. stdio is not robust about handling
14005 signals, which can cause an apparent I/O error. */
14006 if (interrupt_input)
14007 unrequest_sigio ();
14008 STOP_POLLING;
14009
14010 pending |= update_frame (f, false, false);
14011 f->cursor_type_changed = false;
14012 f->updated_p = true;
14013 }
14014 }
14015 }
14016
14017 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
14018
14019 if (!pending)
14020 {
14021 /* Do the mark_window_display_accurate after all windows have
14022 been redisplayed because this call resets flags in buffers
14023 which are needed for proper redisplay. */
14024 FOR_EACH_FRAME (tail, frame)
14025 {
14026 struct frame *f = XFRAME (frame);
14027 if (f->updated_p)
14028 {
14029 f->redisplay = false;
14030 mark_window_display_accurate (f->root_window, true);
14031 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
14032 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
14033 }
14034 }
14035 }
14036 }
14037 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
14038 {
14039 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
14040 /* Use list_of_error, not Qerror, so that
14041 we catch only errors and don't run the debugger. */
14042 internal_condition_case_1 (redisplay_window_1, selected_window,
14043 list_of_error,
14044 redisplay_window_error);
14045 if (update_miniwindow_p)
14046 internal_condition_case_1 (redisplay_window_1,
14047 FRAME_MINIBUF_WINDOW (sf), list_of_error,
14048 redisplay_window_error);
14049
14050 /* Compare desired and current matrices, perform output. */
14051
14052 update:
14053 /* If fonts changed, display again. Likewise if redisplay_window_1
14054 above caused some change (e.g., a change in faces) that requires
14055 considering the entire frame again. */
14056 if (sf->fonts_changed || sf->redisplay)
14057 {
14058 if (sf->redisplay)
14059 {
14060 /* Set this to force a more thorough redisplay.
14061 Otherwise, we might immediately loop back to the
14062 above "else-if" clause (since all the conditions that
14063 led here might still be true), and we will then
14064 infloop, because the selected-frame's redisplay flag
14065 is not (and cannot be) reset. */
14066 windows_or_buffers_changed = 50;
14067 }
14068 goto retry;
14069 }
14070
14071 /* Prevent freeing of realized faces, since desired matrices are
14072 pending that reference the faces we computed and cached. */
14073 inhibit_free_realized_faces = true;
14074
14075 /* Prevent various kinds of signals during display update.
14076 stdio is not robust about handling signals,
14077 which can cause an apparent I/O error. */
14078 if (interrupt_input)
14079 unrequest_sigio ();
14080 STOP_POLLING;
14081
14082 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
14083 {
14084 if (hscroll_windows (selected_window))
14085 goto retry;
14086
14087 XWINDOW (selected_window)->must_be_updated_p = true;
14088 pending = update_frame (sf, false, false);
14089 sf->cursor_type_changed = false;
14090 }
14091
14092 /* We may have called echo_area_display at the top of this
14093 function. If the echo area is on another frame, that may
14094 have put text on a frame other than the selected one, so the
14095 above call to update_frame would not have caught it. Catch
14096 it here. */
14097 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
14098 struct frame *mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
14099
14100 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
14101 {
14102 XWINDOW (mini_window)->must_be_updated_p = true;
14103 pending |= update_frame (mini_frame, false, false);
14104 mini_frame->cursor_type_changed = false;
14105 if (!pending && hscroll_windows (mini_window))
14106 goto retry;
14107 }
14108 }
14109
14110 /* If display was paused because of pending input, make sure we do a
14111 thorough update the next time. */
14112 if (pending)
14113 {
14114 /* Prevent the optimization at the beginning of
14115 redisplay_internal that tries a single-line update of the
14116 line containing the cursor in the selected window. */
14117 CHARPOS (this_line_start_pos) = 0;
14118
14119 /* Let the overlay arrow be updated the next time. */
14120 update_overlay_arrows (0);
14121
14122 /* If we pause after scrolling, some rows in the current
14123 matrices of some windows are not valid. */
14124 if (!WINDOW_FULL_WIDTH_P (w)
14125 && !FRAME_WINDOW_P (XFRAME (w->frame)))
14126 update_mode_lines = 36;
14127 }
14128 else
14129 {
14130 if (!consider_all_windows_p)
14131 {
14132 /* This has already been done above if
14133 consider_all_windows_p is set. */
14134 if (XBUFFER (w->contents)->text->redisplay
14135 && buffer_window_count (XBUFFER (w->contents)) > 1)
14136 /* This can happen if b->text->redisplay was set during
14137 jit-lock. */
14138 propagate_buffer_redisplay ();
14139 mark_window_display_accurate_1 (w, true);
14140
14141 /* Say overlay arrows are up to date. */
14142 update_overlay_arrows (1);
14143
14144 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
14145 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
14146 }
14147
14148 update_mode_lines = 0;
14149 windows_or_buffers_changed = 0;
14150 }
14151
14152 /* Start SIGIO interrupts coming again. Having them off during the
14153 code above makes it less likely one will discard output, but not
14154 impossible, since there might be stuff in the system buffer here.
14155 But it is much hairier to try to do anything about that. */
14156 if (interrupt_input)
14157 request_sigio ();
14158 RESUME_POLLING;
14159
14160 /* If a frame has become visible which was not before, redisplay
14161 again, so that we display it. Expose events for such a frame
14162 (which it gets when becoming visible) don't call the parts of
14163 redisplay constructing glyphs, so simply exposing a frame won't
14164 display anything in this case. So, we have to display these
14165 frames here explicitly. */
14166 if (!pending)
14167 {
14168 int new_count = 0;
14169
14170 FOR_EACH_FRAME (tail, frame)
14171 {
14172 if (XFRAME (frame)->visible)
14173 new_count++;
14174 }
14175
14176 if (new_count != number_of_visible_frames)
14177 windows_or_buffers_changed = 52;
14178 }
14179
14180 /* Change frame size now if a change is pending. */
14181 do_pending_window_change (true);
14182
14183 /* If we just did a pending size change, or have additional
14184 visible frames, or selected_window changed, redisplay again. */
14185 if ((windows_or_buffers_changed && !pending)
14186 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
14187 goto retry;
14188
14189 /* Clear the face and image caches.
14190
14191 We used to do this only if consider_all_windows_p. But the cache
14192 needs to be cleared if a timer creates images in the current
14193 buffer (e.g. the test case in Bug#6230). */
14194
14195 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
14196 {
14197 clear_face_cache (false);
14198 clear_face_cache_count = 0;
14199 }
14200
14201 #ifdef HAVE_WINDOW_SYSTEM
14202 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
14203 {
14204 clear_image_caches (Qnil);
14205 clear_image_cache_count = 0;
14206 }
14207 #endif /* HAVE_WINDOW_SYSTEM */
14208
14209 end_of_redisplay:
14210 #ifdef HAVE_NS
14211 ns_set_doc_edited ();
14212 #endif
14213 if (interrupt_input && interrupts_deferred)
14214 request_sigio ();
14215
14216 unbind_to (count, Qnil);
14217 RESUME_POLLING;
14218 }
14219
14220
14221 /* Redisplay, but leave alone any recent echo area message unless
14222 another message has been requested in its place.
14223
14224 This is useful in situations where you need to redisplay but no
14225 user action has occurred, making it inappropriate for the message
14226 area to be cleared. See tracking_off and
14227 wait_reading_process_output for examples of these situations.
14228
14229 FROM_WHERE is an integer saying from where this function was
14230 called. This is useful for debugging. */
14231
14232 void
14233 redisplay_preserve_echo_area (int from_where)
14234 {
14235 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14236
14237 if (!NILP (echo_area_buffer[1]))
14238 {
14239 /* We have a previously displayed message, but no current
14240 message. Redisplay the previous message. */
14241 display_last_displayed_message_p = true;
14242 redisplay_internal ();
14243 display_last_displayed_message_p = false;
14244 }
14245 else
14246 redisplay_internal ();
14247
14248 flush_frame (SELECTED_FRAME ());
14249 }
14250
14251
14252 /* Function registered with record_unwind_protect in redisplay_internal. */
14253
14254 static void
14255 unwind_redisplay (void)
14256 {
14257 redisplaying_p = false;
14258 }
14259
14260
14261 /* Mark the display of leaf window W as accurate or inaccurate.
14262 If ACCURATE_P, mark display of W as accurate.
14263 If !ACCURATE_P, arrange for W to be redisplayed the next
14264 time redisplay_internal is called. */
14265
14266 static void
14267 mark_window_display_accurate_1 (struct window *w, bool accurate_p)
14268 {
14269 struct buffer *b = XBUFFER (w->contents);
14270
14271 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14272 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14273 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14274
14275 if (accurate_p)
14276 {
14277 b->clip_changed = false;
14278 b->prevent_redisplay_optimizations_p = false;
14279 eassert (buffer_window_count (b) > 0);
14280 /* Resetting b->text->redisplay is problematic!
14281 In order to make it safer to do it here, redisplay_internal must
14282 have copied all b->text->redisplay to their respective windows. */
14283 b->text->redisplay = false;
14284
14285 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14286 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14287 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14288 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14289
14290 w->current_matrix->buffer = b;
14291 w->current_matrix->begv = BUF_BEGV (b);
14292 w->current_matrix->zv = BUF_ZV (b);
14293
14294 w->last_cursor_vpos = w->cursor.vpos;
14295 w->last_cursor_off_p = w->cursor_off_p;
14296
14297 if (w == XWINDOW (selected_window))
14298 w->last_point = BUF_PT (b);
14299 else
14300 w->last_point = marker_position (w->pointm);
14301
14302 w->window_end_valid = true;
14303 w->update_mode_line = false;
14304 }
14305
14306 w->redisplay = !accurate_p;
14307 }
14308
14309
14310 /* Mark the display of windows in the window tree rooted at WINDOW as
14311 accurate or inaccurate. If ACCURATE_P, mark display of
14312 windows as accurate. If !ACCURATE_P, arrange for windows to
14313 be redisplayed the next time redisplay_internal is called. */
14314
14315 void
14316 mark_window_display_accurate (Lisp_Object window, bool accurate_p)
14317 {
14318 struct window *w;
14319
14320 for (; !NILP (window); window = w->next)
14321 {
14322 w = XWINDOW (window);
14323 if (WINDOWP (w->contents))
14324 mark_window_display_accurate (w->contents, accurate_p);
14325 else
14326 mark_window_display_accurate_1 (w, accurate_p);
14327 }
14328
14329 if (accurate_p)
14330 update_overlay_arrows (1);
14331 else
14332 /* Force a thorough redisplay the next time by setting
14333 last_arrow_position and last_arrow_string to t, which is
14334 unequal to any useful value of Voverlay_arrow_... */
14335 update_overlay_arrows (-1);
14336 }
14337
14338
14339 /* Return value in display table DP (Lisp_Char_Table *) for character
14340 C. Since a display table doesn't have any parent, we don't have to
14341 follow parent. Do not call this function directly but use the
14342 macro DISP_CHAR_VECTOR. */
14343
14344 Lisp_Object
14345 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14346 {
14347 Lisp_Object val;
14348
14349 if (ASCII_CHAR_P (c))
14350 {
14351 val = dp->ascii;
14352 if (SUB_CHAR_TABLE_P (val))
14353 val = XSUB_CHAR_TABLE (val)->contents[c];
14354 }
14355 else
14356 {
14357 Lisp_Object table;
14358
14359 XSETCHAR_TABLE (table, dp);
14360 val = char_table_ref (table, c);
14361 }
14362 if (NILP (val))
14363 val = dp->defalt;
14364 return val;
14365 }
14366
14367
14368 \f
14369 /***********************************************************************
14370 Window Redisplay
14371 ***********************************************************************/
14372
14373 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14374
14375 static void
14376 redisplay_windows (Lisp_Object window)
14377 {
14378 while (!NILP (window))
14379 {
14380 struct window *w = XWINDOW (window);
14381
14382 if (WINDOWP (w->contents))
14383 redisplay_windows (w->contents);
14384 else if (BUFFERP (w->contents))
14385 {
14386 displayed_buffer = XBUFFER (w->contents);
14387 /* Use list_of_error, not Qerror, so that
14388 we catch only errors and don't run the debugger. */
14389 internal_condition_case_1 (redisplay_window_0, window,
14390 list_of_error,
14391 redisplay_window_error);
14392 }
14393
14394 window = w->next;
14395 }
14396 }
14397
14398 static Lisp_Object
14399 redisplay_window_error (Lisp_Object ignore)
14400 {
14401 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14402 return Qnil;
14403 }
14404
14405 static Lisp_Object
14406 redisplay_window_0 (Lisp_Object window)
14407 {
14408 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14409 redisplay_window (window, false);
14410 return Qnil;
14411 }
14412
14413 static Lisp_Object
14414 redisplay_window_1 (Lisp_Object window)
14415 {
14416 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14417 redisplay_window (window, true);
14418 return Qnil;
14419 }
14420 \f
14421
14422 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14423 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14424 which positions recorded in ROW differ from current buffer
14425 positions.
14426
14427 Return true iff cursor is on this row. */
14428
14429 static bool
14430 set_cursor_from_row (struct window *w, struct glyph_row *row,
14431 struct glyph_matrix *matrix,
14432 ptrdiff_t delta, ptrdiff_t delta_bytes,
14433 int dy, int dvpos)
14434 {
14435 struct glyph *glyph = row->glyphs[TEXT_AREA];
14436 struct glyph *end = glyph + row->used[TEXT_AREA];
14437 struct glyph *cursor = NULL;
14438 /* The last known character position in row. */
14439 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14440 int x = row->x;
14441 ptrdiff_t pt_old = PT - delta;
14442 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14443 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14444 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14445 /* A glyph beyond the edge of TEXT_AREA which we should never
14446 touch. */
14447 struct glyph *glyphs_end = end;
14448 /* True means we've found a match for cursor position, but that
14449 glyph has the avoid_cursor_p flag set. */
14450 bool match_with_avoid_cursor = false;
14451 /* True means we've seen at least one glyph that came from a
14452 display string. */
14453 bool string_seen = false;
14454 /* Largest and smallest buffer positions seen so far during scan of
14455 glyph row. */
14456 ptrdiff_t bpos_max = pos_before;
14457 ptrdiff_t bpos_min = pos_after;
14458 /* Last buffer position covered by an overlay string with an integer
14459 `cursor' property. */
14460 ptrdiff_t bpos_covered = 0;
14461 /* True means the display string on which to display the cursor
14462 comes from a text property, not from an overlay. */
14463 bool string_from_text_prop = false;
14464
14465 /* Don't even try doing anything if called for a mode-line or
14466 header-line row, since the rest of the code isn't prepared to
14467 deal with such calamities. */
14468 eassert (!row->mode_line_p);
14469 if (row->mode_line_p)
14470 return false;
14471
14472 /* Skip over glyphs not having an object at the start and the end of
14473 the row. These are special glyphs like truncation marks on
14474 terminal frames. */
14475 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14476 {
14477 if (!row->reversed_p)
14478 {
14479 while (glyph < end
14480 && NILP (glyph->object)
14481 && glyph->charpos < 0)
14482 {
14483 x += glyph->pixel_width;
14484 ++glyph;
14485 }
14486 while (end > glyph
14487 && NILP ((end - 1)->object)
14488 /* CHARPOS is zero for blanks and stretch glyphs
14489 inserted by extend_face_to_end_of_line. */
14490 && (end - 1)->charpos <= 0)
14491 --end;
14492 glyph_before = glyph - 1;
14493 glyph_after = end;
14494 }
14495 else
14496 {
14497 struct glyph *g;
14498
14499 /* If the glyph row is reversed, we need to process it from back
14500 to front, so swap the edge pointers. */
14501 glyphs_end = end = glyph - 1;
14502 glyph += row->used[TEXT_AREA] - 1;
14503
14504 while (glyph > end + 1
14505 && NILP (glyph->object)
14506 && glyph->charpos < 0)
14507 {
14508 --glyph;
14509 x -= glyph->pixel_width;
14510 }
14511 if (NILP (glyph->object) && glyph->charpos < 0)
14512 --glyph;
14513 /* By default, in reversed rows we put the cursor on the
14514 rightmost (first in the reading order) glyph. */
14515 for (g = end + 1; g < glyph; g++)
14516 x += g->pixel_width;
14517 while (end < glyph
14518 && NILP ((end + 1)->object)
14519 && (end + 1)->charpos <= 0)
14520 ++end;
14521 glyph_before = glyph + 1;
14522 glyph_after = end;
14523 }
14524 }
14525 else if (row->reversed_p)
14526 {
14527 /* In R2L rows that don't display text, put the cursor on the
14528 rightmost glyph. Case in point: an empty last line that is
14529 part of an R2L paragraph. */
14530 cursor = end - 1;
14531 /* Avoid placing the cursor on the last glyph of the row, where
14532 on terminal frames we hold the vertical border between
14533 adjacent windows. */
14534 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14535 && !WINDOW_RIGHTMOST_P (w)
14536 && cursor == row->glyphs[LAST_AREA] - 1)
14537 cursor--;
14538 x = -1; /* will be computed below, at label compute_x */
14539 }
14540
14541 /* Step 1: Try to find the glyph whose character position
14542 corresponds to point. If that's not possible, find 2 glyphs
14543 whose character positions are the closest to point, one before
14544 point, the other after it. */
14545 if (!row->reversed_p)
14546 while (/* not marched to end of glyph row */
14547 glyph < end
14548 /* glyph was not inserted by redisplay for internal purposes */
14549 && !NILP (glyph->object))
14550 {
14551 if (BUFFERP (glyph->object))
14552 {
14553 ptrdiff_t dpos = glyph->charpos - pt_old;
14554
14555 if (glyph->charpos > bpos_max)
14556 bpos_max = glyph->charpos;
14557 if (glyph->charpos < bpos_min)
14558 bpos_min = glyph->charpos;
14559 if (!glyph->avoid_cursor_p)
14560 {
14561 /* If we hit point, we've found the glyph on which to
14562 display the cursor. */
14563 if (dpos == 0)
14564 {
14565 match_with_avoid_cursor = false;
14566 break;
14567 }
14568 /* See if we've found a better approximation to
14569 POS_BEFORE or to POS_AFTER. */
14570 if (0 > dpos && dpos > pos_before - pt_old)
14571 {
14572 pos_before = glyph->charpos;
14573 glyph_before = glyph;
14574 }
14575 else if (0 < dpos && dpos < pos_after - pt_old)
14576 {
14577 pos_after = glyph->charpos;
14578 glyph_after = glyph;
14579 }
14580 }
14581 else if (dpos == 0)
14582 match_with_avoid_cursor = true;
14583 }
14584 else if (STRINGP (glyph->object))
14585 {
14586 Lisp_Object chprop;
14587 ptrdiff_t glyph_pos = glyph->charpos;
14588
14589 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14590 glyph->object);
14591 if (!NILP (chprop))
14592 {
14593 /* If the string came from a `display' text property,
14594 look up the buffer position of that property and
14595 use that position to update bpos_max, as if we
14596 actually saw such a position in one of the row's
14597 glyphs. This helps with supporting integer values
14598 of `cursor' property on the display string in
14599 situations where most or all of the row's buffer
14600 text is completely covered by display properties,
14601 so that no glyph with valid buffer positions is
14602 ever seen in the row. */
14603 ptrdiff_t prop_pos =
14604 string_buffer_position_lim (glyph->object, pos_before,
14605 pos_after, false);
14606
14607 if (prop_pos >= pos_before)
14608 bpos_max = prop_pos;
14609 }
14610 if (INTEGERP (chprop))
14611 {
14612 bpos_covered = bpos_max + XINT (chprop);
14613 /* If the `cursor' property covers buffer positions up
14614 to and including point, we should display cursor on
14615 this glyph. Note that, if a `cursor' property on one
14616 of the string's characters has an integer value, we
14617 will break out of the loop below _before_ we get to
14618 the position match above. IOW, integer values of
14619 the `cursor' property override the "exact match for
14620 point" strategy of positioning the cursor. */
14621 /* Implementation note: bpos_max == pt_old when, e.g.,
14622 we are in an empty line, where bpos_max is set to
14623 MATRIX_ROW_START_CHARPOS, see above. */
14624 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14625 {
14626 cursor = glyph;
14627 break;
14628 }
14629 }
14630
14631 string_seen = true;
14632 }
14633 x += glyph->pixel_width;
14634 ++glyph;
14635 }
14636 else if (glyph > end) /* row is reversed */
14637 while (!NILP (glyph->object))
14638 {
14639 if (BUFFERP (glyph->object))
14640 {
14641 ptrdiff_t dpos = glyph->charpos - pt_old;
14642
14643 if (glyph->charpos > bpos_max)
14644 bpos_max = glyph->charpos;
14645 if (glyph->charpos < bpos_min)
14646 bpos_min = glyph->charpos;
14647 if (!glyph->avoid_cursor_p)
14648 {
14649 if (dpos == 0)
14650 {
14651 match_with_avoid_cursor = false;
14652 break;
14653 }
14654 if (0 > dpos && dpos > pos_before - pt_old)
14655 {
14656 pos_before = glyph->charpos;
14657 glyph_before = glyph;
14658 }
14659 else if (0 < dpos && dpos < pos_after - pt_old)
14660 {
14661 pos_after = glyph->charpos;
14662 glyph_after = glyph;
14663 }
14664 }
14665 else if (dpos == 0)
14666 match_with_avoid_cursor = true;
14667 }
14668 else if (STRINGP (glyph->object))
14669 {
14670 Lisp_Object chprop;
14671 ptrdiff_t glyph_pos = glyph->charpos;
14672
14673 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14674 glyph->object);
14675 if (!NILP (chprop))
14676 {
14677 ptrdiff_t prop_pos =
14678 string_buffer_position_lim (glyph->object, pos_before,
14679 pos_after, false);
14680
14681 if (prop_pos >= pos_before)
14682 bpos_max = prop_pos;
14683 }
14684 if (INTEGERP (chprop))
14685 {
14686 bpos_covered = bpos_max + XINT (chprop);
14687 /* If the `cursor' property covers buffer positions up
14688 to and including point, we should display cursor on
14689 this glyph. */
14690 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14691 {
14692 cursor = glyph;
14693 break;
14694 }
14695 }
14696 string_seen = true;
14697 }
14698 --glyph;
14699 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14700 {
14701 x--; /* can't use any pixel_width */
14702 break;
14703 }
14704 x -= glyph->pixel_width;
14705 }
14706
14707 /* Step 2: If we didn't find an exact match for point, we need to
14708 look for a proper place to put the cursor among glyphs between
14709 GLYPH_BEFORE and GLYPH_AFTER. */
14710 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14711 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14712 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14713 {
14714 /* An empty line has a single glyph whose OBJECT is nil and
14715 whose CHARPOS is the position of a newline on that line.
14716 Note that on a TTY, there are more glyphs after that, which
14717 were produced by extend_face_to_end_of_line, but their
14718 CHARPOS is zero or negative. */
14719 bool empty_line_p =
14720 ((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14721 && NILP (glyph->object) && glyph->charpos > 0
14722 /* On a TTY, continued and truncated rows also have a glyph at
14723 their end whose OBJECT is nil and whose CHARPOS is
14724 positive (the continuation and truncation glyphs), but such
14725 rows are obviously not "empty". */
14726 && !(row->continued_p || row->truncated_on_right_p));
14727
14728 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14729 {
14730 ptrdiff_t ellipsis_pos;
14731
14732 /* Scan back over the ellipsis glyphs. */
14733 if (!row->reversed_p)
14734 {
14735 ellipsis_pos = (glyph - 1)->charpos;
14736 while (glyph > row->glyphs[TEXT_AREA]
14737 && (glyph - 1)->charpos == ellipsis_pos)
14738 glyph--, x -= glyph->pixel_width;
14739 /* That loop always goes one position too far, including
14740 the glyph before the ellipsis. So scan forward over
14741 that one. */
14742 x += glyph->pixel_width;
14743 glyph++;
14744 }
14745 else /* row is reversed */
14746 {
14747 ellipsis_pos = (glyph + 1)->charpos;
14748 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14749 && (glyph + 1)->charpos == ellipsis_pos)
14750 glyph++, x += glyph->pixel_width;
14751 x -= glyph->pixel_width;
14752 glyph--;
14753 }
14754 }
14755 else if (match_with_avoid_cursor)
14756 {
14757 cursor = glyph_after;
14758 x = -1;
14759 }
14760 else if (string_seen)
14761 {
14762 int incr = row->reversed_p ? -1 : +1;
14763
14764 /* Need to find the glyph that came out of a string which is
14765 present at point. That glyph is somewhere between
14766 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14767 positioned between POS_BEFORE and POS_AFTER in the
14768 buffer. */
14769 struct glyph *start, *stop;
14770 ptrdiff_t pos = pos_before;
14771
14772 x = -1;
14773
14774 /* If the row ends in a newline from a display string,
14775 reordering could have moved the glyphs belonging to the
14776 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14777 in this case we extend the search to the last glyph in
14778 the row that was not inserted by redisplay. */
14779 if (row->ends_in_newline_from_string_p)
14780 {
14781 glyph_after = end;
14782 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14783 }
14784
14785 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14786 correspond to POS_BEFORE and POS_AFTER, respectively. We
14787 need START and STOP in the order that corresponds to the
14788 row's direction as given by its reversed_p flag. If the
14789 directionality of characters between POS_BEFORE and
14790 POS_AFTER is the opposite of the row's base direction,
14791 these characters will have been reordered for display,
14792 and we need to reverse START and STOP. */
14793 if (!row->reversed_p)
14794 {
14795 start = min (glyph_before, glyph_after);
14796 stop = max (glyph_before, glyph_after);
14797 }
14798 else
14799 {
14800 start = max (glyph_before, glyph_after);
14801 stop = min (glyph_before, glyph_after);
14802 }
14803 for (glyph = start + incr;
14804 row->reversed_p ? glyph > stop : glyph < stop; )
14805 {
14806
14807 /* Any glyphs that come from the buffer are here because
14808 of bidi reordering. Skip them, and only pay
14809 attention to glyphs that came from some string. */
14810 if (STRINGP (glyph->object))
14811 {
14812 Lisp_Object str;
14813 ptrdiff_t tem;
14814 /* If the display property covers the newline, we
14815 need to search for it one position farther. */
14816 ptrdiff_t lim = pos_after
14817 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14818
14819 string_from_text_prop = false;
14820 str = glyph->object;
14821 tem = string_buffer_position_lim (str, pos, lim, false);
14822 if (tem == 0 /* from overlay */
14823 || pos <= tem)
14824 {
14825 /* If the string from which this glyph came is
14826 found in the buffer at point, or at position
14827 that is closer to point than pos_after, then
14828 we've found the glyph we've been looking for.
14829 If it comes from an overlay (tem == 0), and
14830 it has the `cursor' property on one of its
14831 glyphs, record that glyph as a candidate for
14832 displaying the cursor. (As in the
14833 unidirectional version, we will display the
14834 cursor on the last candidate we find.) */
14835 if (tem == 0
14836 || tem == pt_old
14837 || (tem - pt_old > 0 && tem < pos_after))
14838 {
14839 /* The glyphs from this string could have
14840 been reordered. Find the one with the
14841 smallest string position. Or there could
14842 be a character in the string with the
14843 `cursor' property, which means display
14844 cursor on that character's glyph. */
14845 ptrdiff_t strpos = glyph->charpos;
14846
14847 if (tem)
14848 {
14849 cursor = glyph;
14850 string_from_text_prop = true;
14851 }
14852 for ( ;
14853 (row->reversed_p ? glyph > stop : glyph < stop)
14854 && EQ (glyph->object, str);
14855 glyph += incr)
14856 {
14857 Lisp_Object cprop;
14858 ptrdiff_t gpos = glyph->charpos;
14859
14860 cprop = Fget_char_property (make_number (gpos),
14861 Qcursor,
14862 glyph->object);
14863 if (!NILP (cprop))
14864 {
14865 cursor = glyph;
14866 break;
14867 }
14868 if (tem && glyph->charpos < strpos)
14869 {
14870 strpos = glyph->charpos;
14871 cursor = glyph;
14872 }
14873 }
14874
14875 if (tem == pt_old
14876 || (tem - pt_old > 0 && tem < pos_after))
14877 goto compute_x;
14878 }
14879 if (tem)
14880 pos = tem + 1; /* don't find previous instances */
14881 }
14882 /* This string is not what we want; skip all of the
14883 glyphs that came from it. */
14884 while ((row->reversed_p ? glyph > stop : glyph < stop)
14885 && EQ (glyph->object, str))
14886 glyph += incr;
14887 }
14888 else
14889 glyph += incr;
14890 }
14891
14892 /* If we reached the end of the line, and END was from a string,
14893 the cursor is not on this line. */
14894 if (cursor == NULL
14895 && (row->reversed_p ? glyph <= end : glyph >= end)
14896 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14897 && STRINGP (end->object)
14898 && row->continued_p)
14899 return false;
14900 }
14901 /* A truncated row may not include PT among its character positions.
14902 Setting the cursor inside the scroll margin will trigger
14903 recalculation of hscroll in hscroll_window_tree. But if a
14904 display string covers point, defer to the string-handling
14905 code below to figure this out. */
14906 else if (row->truncated_on_left_p && pt_old < bpos_min)
14907 {
14908 cursor = glyph_before;
14909 x = -1;
14910 }
14911 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14912 /* Zero-width characters produce no glyphs. */
14913 || (!empty_line_p
14914 && (row->reversed_p
14915 ? glyph_after > glyphs_end
14916 : glyph_after < glyphs_end)))
14917 {
14918 cursor = glyph_after;
14919 x = -1;
14920 }
14921 }
14922
14923 compute_x:
14924 if (cursor != NULL)
14925 glyph = cursor;
14926 else if (glyph == glyphs_end
14927 && pos_before == pos_after
14928 && STRINGP ((row->reversed_p
14929 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14930 : row->glyphs[TEXT_AREA])->object))
14931 {
14932 /* If all the glyphs of this row came from strings, put the
14933 cursor on the first glyph of the row. This avoids having the
14934 cursor outside of the text area in this very rare and hard
14935 use case. */
14936 glyph =
14937 row->reversed_p
14938 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14939 : row->glyphs[TEXT_AREA];
14940 }
14941 if (x < 0)
14942 {
14943 struct glyph *g;
14944
14945 /* Need to compute x that corresponds to GLYPH. */
14946 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14947 {
14948 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14949 emacs_abort ();
14950 x += g->pixel_width;
14951 }
14952 }
14953
14954 /* ROW could be part of a continued line, which, under bidi
14955 reordering, might have other rows whose start and end charpos
14956 occlude point. Only set w->cursor if we found a better
14957 approximation to the cursor position than we have from previously
14958 examined candidate rows belonging to the same continued line. */
14959 if (/* We already have a candidate row. */
14960 w->cursor.vpos >= 0
14961 /* That candidate is not the row we are processing. */
14962 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14963 /* Make sure cursor.vpos specifies a row whose start and end
14964 charpos occlude point, and it is valid candidate for being a
14965 cursor-row. This is because some callers of this function
14966 leave cursor.vpos at the row where the cursor was displayed
14967 during the last redisplay cycle. */
14968 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14969 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14970 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14971 {
14972 struct glyph *g1
14973 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14974
14975 /* Don't consider glyphs that are outside TEXT_AREA. */
14976 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14977 return false;
14978 /* Keep the candidate whose buffer position is the closest to
14979 point or has the `cursor' property. */
14980 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14981 w->cursor.hpos >= 0
14982 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14983 && ((BUFFERP (g1->object)
14984 && (g1->charpos == pt_old /* An exact match always wins. */
14985 || (BUFFERP (glyph->object)
14986 && eabs (g1->charpos - pt_old)
14987 < eabs (glyph->charpos - pt_old))))
14988 /* Previous candidate is a glyph from a string that has
14989 a non-nil `cursor' property. */
14990 || (STRINGP (g1->object)
14991 && (!NILP (Fget_char_property (make_number (g1->charpos),
14992 Qcursor, g1->object))
14993 /* Previous candidate is from the same display
14994 string as this one, and the display string
14995 came from a text property. */
14996 || (EQ (g1->object, glyph->object)
14997 && string_from_text_prop)
14998 /* this candidate is from newline and its
14999 position is not an exact match */
15000 || (NILP (glyph->object)
15001 && glyph->charpos != pt_old)))))
15002 return false;
15003 /* If this candidate gives an exact match, use that. */
15004 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
15005 /* If this candidate is a glyph created for the
15006 terminating newline of a line, and point is on that
15007 newline, it wins because it's an exact match. */
15008 || (!row->continued_p
15009 && NILP (glyph->object)
15010 && glyph->charpos == 0
15011 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
15012 /* Otherwise, keep the candidate that comes from a row
15013 spanning less buffer positions. This may win when one or
15014 both candidate positions are on glyphs that came from
15015 display strings, for which we cannot compare buffer
15016 positions. */
15017 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
15018 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
15019 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
15020 return false;
15021 }
15022 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
15023 w->cursor.x = x;
15024 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
15025 w->cursor.y = row->y + dy;
15026
15027 if (w == XWINDOW (selected_window))
15028 {
15029 if (!row->continued_p
15030 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15031 && row->x == 0)
15032 {
15033 this_line_buffer = XBUFFER (w->contents);
15034
15035 CHARPOS (this_line_start_pos)
15036 = MATRIX_ROW_START_CHARPOS (row) + delta;
15037 BYTEPOS (this_line_start_pos)
15038 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
15039
15040 CHARPOS (this_line_end_pos)
15041 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
15042 BYTEPOS (this_line_end_pos)
15043 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
15044
15045 this_line_y = w->cursor.y;
15046 this_line_pixel_height = row->height;
15047 this_line_vpos = w->cursor.vpos;
15048 this_line_start_x = row->x;
15049 }
15050 else
15051 CHARPOS (this_line_start_pos) = 0;
15052 }
15053
15054 return true;
15055 }
15056
15057
15058 /* Run window scroll functions, if any, for WINDOW with new window
15059 start STARTP. Sets the window start of WINDOW to that position.
15060
15061 We assume that the window's buffer is really current. */
15062
15063 static struct text_pos
15064 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
15065 {
15066 struct window *w = XWINDOW (window);
15067 SET_MARKER_FROM_TEXT_POS (w->start, startp);
15068
15069 eassert (current_buffer == XBUFFER (w->contents));
15070
15071 if (!NILP (Vwindow_scroll_functions))
15072 {
15073 run_hook_with_args_2 (Qwindow_scroll_functions, window,
15074 make_number (CHARPOS (startp)));
15075 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15076 /* In case the hook functions switch buffers. */
15077 set_buffer_internal (XBUFFER (w->contents));
15078 }
15079
15080 return startp;
15081 }
15082
15083
15084 /* Make sure the line containing the cursor is fully visible.
15085 A value of true means there is nothing to be done.
15086 (Either the line is fully visible, or it cannot be made so,
15087 or we cannot tell.)
15088
15089 If FORCE_P, return false even if partial visible cursor row
15090 is higher than window.
15091
15092 If CURRENT_MATRIX_P, use the information from the
15093 window's current glyph matrix; otherwise use the desired glyph
15094 matrix.
15095
15096 A value of false means the caller should do scrolling
15097 as if point had gone off the screen. */
15098
15099 static bool
15100 cursor_row_fully_visible_p (struct window *w, bool force_p,
15101 bool current_matrix_p)
15102 {
15103 struct glyph_matrix *matrix;
15104 struct glyph_row *row;
15105 int window_height;
15106
15107 if (!make_cursor_line_fully_visible_p)
15108 return true;
15109
15110 /* It's not always possible to find the cursor, e.g, when a window
15111 is full of overlay strings. Don't do anything in that case. */
15112 if (w->cursor.vpos < 0)
15113 return true;
15114
15115 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
15116 row = MATRIX_ROW (matrix, w->cursor.vpos);
15117
15118 /* If the cursor row is not partially visible, there's nothing to do. */
15119 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
15120 return true;
15121
15122 /* If the row the cursor is in is taller than the window's height,
15123 it's not clear what to do, so do nothing. */
15124 window_height = window_box_height (w);
15125 if (row->height >= window_height)
15126 {
15127 if (!force_p || MINI_WINDOW_P (w)
15128 || w->vscroll || w->cursor.vpos == 0)
15129 return true;
15130 }
15131 return false;
15132 }
15133
15134
15135 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
15136 means only WINDOW is redisplayed in redisplay_internal.
15137 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
15138 in redisplay_window to bring a partially visible line into view in
15139 the case that only the cursor has moved.
15140
15141 LAST_LINE_MISFIT should be true if we're scrolling because the
15142 last screen line's vertical height extends past the end of the screen.
15143
15144 Value is
15145
15146 1 if scrolling succeeded
15147
15148 0 if scrolling didn't find point.
15149
15150 -1 if new fonts have been loaded so that we must interrupt
15151 redisplay, adjust glyph matrices, and try again. */
15152
15153 enum
15154 {
15155 SCROLLING_SUCCESS,
15156 SCROLLING_FAILED,
15157 SCROLLING_NEED_LARGER_MATRICES
15158 };
15159
15160 /* If scroll-conservatively is more than this, never recenter.
15161
15162 If you change this, don't forget to update the doc string of
15163 `scroll-conservatively' and the Emacs manual. */
15164 #define SCROLL_LIMIT 100
15165
15166 static int
15167 try_scrolling (Lisp_Object window, bool just_this_one_p,
15168 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
15169 bool temp_scroll_step, bool last_line_misfit)
15170 {
15171 struct window *w = XWINDOW (window);
15172 struct frame *f = XFRAME (w->frame);
15173 struct text_pos pos, startp;
15174 struct it it;
15175 int this_scroll_margin, scroll_max, rc, height;
15176 int dy = 0, amount_to_scroll = 0;
15177 bool scroll_down_p = false;
15178 int extra_scroll_margin_lines = last_line_misfit;
15179 Lisp_Object aggressive;
15180 /* We will never try scrolling more than this number of lines. */
15181 int scroll_limit = SCROLL_LIMIT;
15182 int frame_line_height = default_line_pixel_height (w);
15183 int window_total_lines
15184 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15185
15186 #ifdef GLYPH_DEBUG
15187 debug_method_add (w, "try_scrolling");
15188 #endif
15189
15190 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15191
15192 /* Compute scroll margin height in pixels. We scroll when point is
15193 within this distance from the top or bottom of the window. */
15194 if (scroll_margin > 0)
15195 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
15196 * frame_line_height;
15197 else
15198 this_scroll_margin = 0;
15199
15200 /* Force arg_scroll_conservatively to have a reasonable value, to
15201 avoid scrolling too far away with slow move_it_* functions. Note
15202 that the user can supply scroll-conservatively equal to
15203 `most-positive-fixnum', which can be larger than INT_MAX. */
15204 if (arg_scroll_conservatively > scroll_limit)
15205 {
15206 arg_scroll_conservatively = scroll_limit + 1;
15207 scroll_max = scroll_limit * frame_line_height;
15208 }
15209 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
15210 /* Compute how much we should try to scroll maximally to bring
15211 point into view. */
15212 scroll_max = (max (scroll_step,
15213 max (arg_scroll_conservatively, temp_scroll_step))
15214 * frame_line_height);
15215 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
15216 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
15217 /* We're trying to scroll because of aggressive scrolling but no
15218 scroll_step is set. Choose an arbitrary one. */
15219 scroll_max = 10 * frame_line_height;
15220 else
15221 scroll_max = 0;
15222
15223 too_near_end:
15224
15225 /* Decide whether to scroll down. */
15226 if (PT > CHARPOS (startp))
15227 {
15228 int scroll_margin_y;
15229
15230 /* Compute the pixel ypos of the scroll margin, then move IT to
15231 either that ypos or PT, whichever comes first. */
15232 start_display (&it, w, startp);
15233 scroll_margin_y = it.last_visible_y - this_scroll_margin
15234 - frame_line_height * extra_scroll_margin_lines;
15235 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15236 (MOVE_TO_POS | MOVE_TO_Y));
15237
15238 if (PT > CHARPOS (it.current.pos))
15239 {
15240 int y0 = line_bottom_y (&it);
15241 /* Compute how many pixels below window bottom to stop searching
15242 for PT. This avoids costly search for PT that is far away if
15243 the user limited scrolling by a small number of lines, but
15244 always finds PT if scroll_conservatively is set to a large
15245 number, such as most-positive-fixnum. */
15246 int slack = max (scroll_max, 10 * frame_line_height);
15247 int y_to_move = it.last_visible_y + slack;
15248
15249 /* Compute the distance from the scroll margin to PT or to
15250 the scroll limit, whichever comes first. This should
15251 include the height of the cursor line, to make that line
15252 fully visible. */
15253 move_it_to (&it, PT, -1, y_to_move,
15254 -1, MOVE_TO_POS | MOVE_TO_Y);
15255 dy = line_bottom_y (&it) - y0;
15256
15257 if (dy > scroll_max)
15258 return SCROLLING_FAILED;
15259
15260 if (dy > 0)
15261 scroll_down_p = true;
15262 }
15263 }
15264
15265 if (scroll_down_p)
15266 {
15267 /* Point is in or below the bottom scroll margin, so move the
15268 window start down. If scrolling conservatively, move it just
15269 enough down to make point visible. If scroll_step is set,
15270 move it down by scroll_step. */
15271 if (arg_scroll_conservatively)
15272 amount_to_scroll
15273 = min (max (dy, frame_line_height),
15274 frame_line_height * arg_scroll_conservatively);
15275 else if (scroll_step || temp_scroll_step)
15276 amount_to_scroll = scroll_max;
15277 else
15278 {
15279 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15280 height = WINDOW_BOX_TEXT_HEIGHT (w);
15281 if (NUMBERP (aggressive))
15282 {
15283 double float_amount = XFLOATINT (aggressive) * height;
15284 int aggressive_scroll = float_amount;
15285 if (aggressive_scroll == 0 && float_amount > 0)
15286 aggressive_scroll = 1;
15287 /* Don't let point enter the scroll margin near top of
15288 the window. This could happen if the value of
15289 scroll_up_aggressively is too large and there are
15290 non-zero margins, because scroll_up_aggressively
15291 means put point that fraction of window height
15292 _from_the_bottom_margin_. */
15293 if (aggressive_scroll + 2 * this_scroll_margin > height)
15294 aggressive_scroll = height - 2 * this_scroll_margin;
15295 amount_to_scroll = dy + aggressive_scroll;
15296 }
15297 }
15298
15299 if (amount_to_scroll <= 0)
15300 return SCROLLING_FAILED;
15301
15302 start_display (&it, w, startp);
15303 if (arg_scroll_conservatively <= scroll_limit)
15304 move_it_vertically (&it, amount_to_scroll);
15305 else
15306 {
15307 /* Extra precision for users who set scroll-conservatively
15308 to a large number: make sure the amount we scroll
15309 the window start is never less than amount_to_scroll,
15310 which was computed as distance from window bottom to
15311 point. This matters when lines at window top and lines
15312 below window bottom have different height. */
15313 struct it it1;
15314 void *it1data = NULL;
15315 /* We use a temporary it1 because line_bottom_y can modify
15316 its argument, if it moves one line down; see there. */
15317 int start_y;
15318
15319 SAVE_IT (it1, it, it1data);
15320 start_y = line_bottom_y (&it1);
15321 do {
15322 RESTORE_IT (&it, &it, it1data);
15323 move_it_by_lines (&it, 1);
15324 SAVE_IT (it1, it, it1data);
15325 } while (IT_CHARPOS (it) < ZV
15326 && line_bottom_y (&it1) - start_y < amount_to_scroll);
15327 bidi_unshelve_cache (it1data, true);
15328 }
15329
15330 /* If STARTP is unchanged, move it down another screen line. */
15331 if (IT_CHARPOS (it) == CHARPOS (startp))
15332 move_it_by_lines (&it, 1);
15333 startp = it.current.pos;
15334 }
15335 else
15336 {
15337 struct text_pos scroll_margin_pos = startp;
15338 int y_offset = 0;
15339
15340 /* See if point is inside the scroll margin at the top of the
15341 window. */
15342 if (this_scroll_margin)
15343 {
15344 int y_start;
15345
15346 start_display (&it, w, startp);
15347 y_start = it.current_y;
15348 move_it_vertically (&it, this_scroll_margin);
15349 scroll_margin_pos = it.current.pos;
15350 /* If we didn't move enough before hitting ZV, request
15351 additional amount of scroll, to move point out of the
15352 scroll margin. */
15353 if (IT_CHARPOS (it) == ZV
15354 && it.current_y - y_start < this_scroll_margin)
15355 y_offset = this_scroll_margin - (it.current_y - y_start);
15356 }
15357
15358 if (PT < CHARPOS (scroll_margin_pos))
15359 {
15360 /* Point is in the scroll margin at the top of the window or
15361 above what is displayed in the window. */
15362 int y0, y_to_move;
15363
15364 /* Compute the vertical distance from PT to the scroll
15365 margin position. Move as far as scroll_max allows, or
15366 one screenful, or 10 screen lines, whichever is largest.
15367 Give up if distance is greater than scroll_max or if we
15368 didn't reach the scroll margin position. */
15369 SET_TEXT_POS (pos, PT, PT_BYTE);
15370 start_display (&it, w, pos);
15371 y0 = it.current_y;
15372 y_to_move = max (it.last_visible_y,
15373 max (scroll_max, 10 * frame_line_height));
15374 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15375 y_to_move, -1,
15376 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15377 dy = it.current_y - y0;
15378 if (dy > scroll_max
15379 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15380 return SCROLLING_FAILED;
15381
15382 /* Additional scroll for when ZV was too close to point. */
15383 dy += y_offset;
15384
15385 /* Compute new window start. */
15386 start_display (&it, w, startp);
15387
15388 if (arg_scroll_conservatively)
15389 amount_to_scroll = max (dy, frame_line_height
15390 * max (scroll_step, temp_scroll_step));
15391 else if (scroll_step || temp_scroll_step)
15392 amount_to_scroll = scroll_max;
15393 else
15394 {
15395 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15396 height = WINDOW_BOX_TEXT_HEIGHT (w);
15397 if (NUMBERP (aggressive))
15398 {
15399 double float_amount = XFLOATINT (aggressive) * height;
15400 int aggressive_scroll = float_amount;
15401 if (aggressive_scroll == 0 && float_amount > 0)
15402 aggressive_scroll = 1;
15403 /* Don't let point enter the scroll margin near
15404 bottom of the window, if the value of
15405 scroll_down_aggressively happens to be too
15406 large. */
15407 if (aggressive_scroll + 2 * this_scroll_margin > height)
15408 aggressive_scroll = height - 2 * this_scroll_margin;
15409 amount_to_scroll = dy + aggressive_scroll;
15410 }
15411 }
15412
15413 if (amount_to_scroll <= 0)
15414 return SCROLLING_FAILED;
15415
15416 move_it_vertically_backward (&it, amount_to_scroll);
15417 startp = it.current.pos;
15418 }
15419 }
15420
15421 /* Run window scroll functions. */
15422 startp = run_window_scroll_functions (window, startp);
15423
15424 /* Display the window. Give up if new fonts are loaded, or if point
15425 doesn't appear. */
15426 if (!try_window (window, startp, 0))
15427 rc = SCROLLING_NEED_LARGER_MATRICES;
15428 else if (w->cursor.vpos < 0)
15429 {
15430 clear_glyph_matrix (w->desired_matrix);
15431 rc = SCROLLING_FAILED;
15432 }
15433 else
15434 {
15435 /* Maybe forget recorded base line for line number display. */
15436 if (!just_this_one_p
15437 || current_buffer->clip_changed
15438 || BEG_UNCHANGED < CHARPOS (startp))
15439 w->base_line_number = 0;
15440
15441 /* If cursor ends up on a partially visible line,
15442 treat that as being off the bottom of the screen. */
15443 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1,
15444 false)
15445 /* It's possible that the cursor is on the first line of the
15446 buffer, which is partially obscured due to a vscroll
15447 (Bug#7537). In that case, avoid looping forever. */
15448 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15449 {
15450 clear_glyph_matrix (w->desired_matrix);
15451 ++extra_scroll_margin_lines;
15452 goto too_near_end;
15453 }
15454 rc = SCROLLING_SUCCESS;
15455 }
15456
15457 return rc;
15458 }
15459
15460
15461 /* Compute a suitable window start for window W if display of W starts
15462 on a continuation line. Value is true if a new window start
15463 was computed.
15464
15465 The new window start will be computed, based on W's width, starting
15466 from the start of the continued line. It is the start of the
15467 screen line with the minimum distance from the old start W->start. */
15468
15469 static bool
15470 compute_window_start_on_continuation_line (struct window *w)
15471 {
15472 struct text_pos pos, start_pos;
15473 bool window_start_changed_p = false;
15474
15475 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15476
15477 /* If window start is on a continuation line... Window start may be
15478 < BEGV in case there's invisible text at the start of the
15479 buffer (M-x rmail, for example). */
15480 if (CHARPOS (start_pos) > BEGV
15481 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15482 {
15483 struct it it;
15484 struct glyph_row *row;
15485
15486 /* Handle the case that the window start is out of range. */
15487 if (CHARPOS (start_pos) < BEGV)
15488 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15489 else if (CHARPOS (start_pos) > ZV)
15490 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15491
15492 /* Find the start of the continued line. This should be fast
15493 because find_newline is fast (newline cache). */
15494 row = w->desired_matrix->rows + WINDOW_WANTS_HEADER_LINE_P (w);
15495 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15496 row, DEFAULT_FACE_ID);
15497 reseat_at_previous_visible_line_start (&it);
15498
15499 /* If the line start is "too far" away from the window start,
15500 say it takes too much time to compute a new window start. */
15501 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15502 /* PXW: Do we need upper bounds here? */
15503 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15504 {
15505 int min_distance, distance;
15506
15507 /* Move forward by display lines to find the new window
15508 start. If window width was enlarged, the new start can
15509 be expected to be > the old start. If window width was
15510 decreased, the new window start will be < the old start.
15511 So, we're looking for the display line start with the
15512 minimum distance from the old window start. */
15513 pos = it.current.pos;
15514 min_distance = INFINITY;
15515 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15516 distance < min_distance)
15517 {
15518 min_distance = distance;
15519 pos = it.current.pos;
15520 if (it.line_wrap == WORD_WRAP)
15521 {
15522 /* Under WORD_WRAP, move_it_by_lines is likely to
15523 overshoot and stop not at the first, but the
15524 second character from the left margin. So in
15525 that case, we need a more tight control on the X
15526 coordinate of the iterator than move_it_by_lines
15527 promises in its contract. The method is to first
15528 go to the last (rightmost) visible character of a
15529 line, then move to the leftmost character on the
15530 next line in a separate call. */
15531 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15532 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15533 move_it_to (&it, ZV, 0,
15534 it.current_y + it.max_ascent + it.max_descent, -1,
15535 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15536 }
15537 else
15538 move_it_by_lines (&it, 1);
15539 }
15540
15541 /* Set the window start there. */
15542 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15543 window_start_changed_p = true;
15544 }
15545 }
15546
15547 return window_start_changed_p;
15548 }
15549
15550
15551 /* Try cursor movement in case text has not changed in window WINDOW,
15552 with window start STARTP. Value is
15553
15554 CURSOR_MOVEMENT_SUCCESS if successful
15555
15556 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15557
15558 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15559 display. *SCROLL_STEP is set to true, under certain circumstances, if
15560 we want to scroll as if scroll-step were set to 1. See the code.
15561
15562 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15563 which case we have to abort this redisplay, and adjust matrices
15564 first. */
15565
15566 enum
15567 {
15568 CURSOR_MOVEMENT_SUCCESS,
15569 CURSOR_MOVEMENT_CANNOT_BE_USED,
15570 CURSOR_MOVEMENT_MUST_SCROLL,
15571 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15572 };
15573
15574 static int
15575 try_cursor_movement (Lisp_Object window, struct text_pos startp,
15576 bool *scroll_step)
15577 {
15578 struct window *w = XWINDOW (window);
15579 struct frame *f = XFRAME (w->frame);
15580 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15581
15582 #ifdef GLYPH_DEBUG
15583 if (inhibit_try_cursor_movement)
15584 return rc;
15585 #endif
15586
15587 /* Previously, there was a check for Lisp integer in the
15588 if-statement below. Now, this field is converted to
15589 ptrdiff_t, thus zero means invalid position in a buffer. */
15590 eassert (w->last_point > 0);
15591 /* Likewise there was a check whether window_end_vpos is nil or larger
15592 than the window. Now window_end_vpos is int and so never nil, but
15593 let's leave eassert to check whether it fits in the window. */
15594 eassert (!w->window_end_valid
15595 || w->window_end_vpos < w->current_matrix->nrows);
15596
15597 /* Handle case where text has not changed, only point, and it has
15598 not moved off the frame. */
15599 if (/* Point may be in this window. */
15600 PT >= CHARPOS (startp)
15601 /* Selective display hasn't changed. */
15602 && !current_buffer->clip_changed
15603 /* Function force-mode-line-update is used to force a thorough
15604 redisplay. It sets either windows_or_buffers_changed or
15605 update_mode_lines. So don't take a shortcut here for these
15606 cases. */
15607 && !update_mode_lines
15608 && !windows_or_buffers_changed
15609 && !f->cursor_type_changed
15610 && NILP (Vshow_trailing_whitespace)
15611 /* This code is not used for mini-buffer for the sake of the case
15612 of redisplaying to replace an echo area message; since in
15613 that case the mini-buffer contents per se are usually
15614 unchanged. This code is of no real use in the mini-buffer
15615 since the handling of this_line_start_pos, etc., in redisplay
15616 handles the same cases. */
15617 && !EQ (window, minibuf_window)
15618 && (FRAME_WINDOW_P (f)
15619 || !overlay_arrow_in_current_buffer_p ()))
15620 {
15621 int this_scroll_margin, top_scroll_margin;
15622 struct glyph_row *row = NULL;
15623 int frame_line_height = default_line_pixel_height (w);
15624 int window_total_lines
15625 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15626
15627 #ifdef GLYPH_DEBUG
15628 debug_method_add (w, "cursor movement");
15629 #endif
15630
15631 /* Scroll if point within this distance from the top or bottom
15632 of the window. This is a pixel value. */
15633 if (scroll_margin > 0)
15634 {
15635 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15636 this_scroll_margin *= frame_line_height;
15637 }
15638 else
15639 this_scroll_margin = 0;
15640
15641 top_scroll_margin = this_scroll_margin;
15642 if (WINDOW_WANTS_HEADER_LINE_P (w))
15643 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15644
15645 /* Start with the row the cursor was displayed during the last
15646 not paused redisplay. Give up if that row is not valid. */
15647 if (w->last_cursor_vpos < 0
15648 || w->last_cursor_vpos >= w->current_matrix->nrows)
15649 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15650 else
15651 {
15652 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15653 if (row->mode_line_p)
15654 ++row;
15655 if (!row->enabled_p)
15656 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15657 }
15658
15659 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15660 {
15661 bool scroll_p = false, must_scroll = false;
15662 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15663
15664 if (PT > w->last_point)
15665 {
15666 /* Point has moved forward. */
15667 while (MATRIX_ROW_END_CHARPOS (row) < PT
15668 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15669 {
15670 eassert (row->enabled_p);
15671 ++row;
15672 }
15673
15674 /* If the end position of a row equals the start
15675 position of the next row, and PT is at that position,
15676 we would rather display cursor in the next line. */
15677 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15678 && MATRIX_ROW_END_CHARPOS (row) == PT
15679 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15680 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15681 && !cursor_row_p (row))
15682 ++row;
15683
15684 /* If within the scroll margin, scroll. Note that
15685 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15686 the next line would be drawn, and that
15687 this_scroll_margin can be zero. */
15688 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15689 || PT > MATRIX_ROW_END_CHARPOS (row)
15690 /* Line is completely visible last line in window
15691 and PT is to be set in the next line. */
15692 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15693 && PT == MATRIX_ROW_END_CHARPOS (row)
15694 && !row->ends_at_zv_p
15695 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15696 scroll_p = true;
15697 }
15698 else if (PT < w->last_point)
15699 {
15700 /* Cursor has to be moved backward. Note that PT >=
15701 CHARPOS (startp) because of the outer if-statement. */
15702 while (!row->mode_line_p
15703 && (MATRIX_ROW_START_CHARPOS (row) > PT
15704 || (MATRIX_ROW_START_CHARPOS (row) == PT
15705 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15706 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15707 row > w->current_matrix->rows
15708 && (row-1)->ends_in_newline_from_string_p))))
15709 && (row->y > top_scroll_margin
15710 || CHARPOS (startp) == BEGV))
15711 {
15712 eassert (row->enabled_p);
15713 --row;
15714 }
15715
15716 /* Consider the following case: Window starts at BEGV,
15717 there is invisible, intangible text at BEGV, so that
15718 display starts at some point START > BEGV. It can
15719 happen that we are called with PT somewhere between
15720 BEGV and START. Try to handle that case. */
15721 if (row < w->current_matrix->rows
15722 || row->mode_line_p)
15723 {
15724 row = w->current_matrix->rows;
15725 if (row->mode_line_p)
15726 ++row;
15727 }
15728
15729 /* Due to newlines in overlay strings, we may have to
15730 skip forward over overlay strings. */
15731 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15732 && MATRIX_ROW_END_CHARPOS (row) == PT
15733 && !cursor_row_p (row))
15734 ++row;
15735
15736 /* If within the scroll margin, scroll. */
15737 if (row->y < top_scroll_margin
15738 && CHARPOS (startp) != BEGV)
15739 scroll_p = true;
15740 }
15741 else
15742 {
15743 /* Cursor did not move. So don't scroll even if cursor line
15744 is partially visible, as it was so before. */
15745 rc = CURSOR_MOVEMENT_SUCCESS;
15746 }
15747
15748 if (PT < MATRIX_ROW_START_CHARPOS (row)
15749 || PT > MATRIX_ROW_END_CHARPOS (row))
15750 {
15751 /* if PT is not in the glyph row, give up. */
15752 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15753 must_scroll = true;
15754 }
15755 else if (rc != CURSOR_MOVEMENT_SUCCESS
15756 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15757 {
15758 struct glyph_row *row1;
15759
15760 /* If rows are bidi-reordered and point moved, back up
15761 until we find a row that does not belong to a
15762 continuation line. This is because we must consider
15763 all rows of a continued line as candidates for the
15764 new cursor positioning, since row start and end
15765 positions change non-linearly with vertical position
15766 in such rows. */
15767 /* FIXME: Revisit this when glyph ``spilling'' in
15768 continuation lines' rows is implemented for
15769 bidi-reordered rows. */
15770 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15771 MATRIX_ROW_CONTINUATION_LINE_P (row);
15772 --row)
15773 {
15774 /* If we hit the beginning of the displayed portion
15775 without finding the first row of a continued
15776 line, give up. */
15777 if (row <= row1)
15778 {
15779 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15780 break;
15781 }
15782 eassert (row->enabled_p);
15783 }
15784 }
15785 if (must_scroll)
15786 ;
15787 else if (rc != CURSOR_MOVEMENT_SUCCESS
15788 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15789 /* Make sure this isn't a header line by any chance, since
15790 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield true. */
15791 && !row->mode_line_p
15792 && make_cursor_line_fully_visible_p)
15793 {
15794 if (PT == MATRIX_ROW_END_CHARPOS (row)
15795 && !row->ends_at_zv_p
15796 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15797 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15798 else if (row->height > window_box_height (w))
15799 {
15800 /* If we end up in a partially visible line, let's
15801 make it fully visible, except when it's taller
15802 than the window, in which case we can't do much
15803 about it. */
15804 *scroll_step = true;
15805 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15806 }
15807 else
15808 {
15809 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15810 if (!cursor_row_fully_visible_p (w, false, true))
15811 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15812 else
15813 rc = CURSOR_MOVEMENT_SUCCESS;
15814 }
15815 }
15816 else if (scroll_p)
15817 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15818 else if (rc != CURSOR_MOVEMENT_SUCCESS
15819 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15820 {
15821 /* With bidi-reordered rows, there could be more than
15822 one candidate row whose start and end positions
15823 occlude point. We need to let set_cursor_from_row
15824 find the best candidate. */
15825 /* FIXME: Revisit this when glyph ``spilling'' in
15826 continuation lines' rows is implemented for
15827 bidi-reordered rows. */
15828 bool rv = false;
15829
15830 do
15831 {
15832 bool at_zv_p = false, exact_match_p = false;
15833
15834 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15835 && PT <= MATRIX_ROW_END_CHARPOS (row)
15836 && cursor_row_p (row))
15837 rv |= set_cursor_from_row (w, row, w->current_matrix,
15838 0, 0, 0, 0);
15839 /* As soon as we've found the exact match for point,
15840 or the first suitable row whose ends_at_zv_p flag
15841 is set, we are done. */
15842 if (rv)
15843 {
15844 at_zv_p = MATRIX_ROW (w->current_matrix,
15845 w->cursor.vpos)->ends_at_zv_p;
15846 if (!at_zv_p
15847 && w->cursor.hpos >= 0
15848 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15849 w->cursor.vpos))
15850 {
15851 struct glyph_row *candidate =
15852 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15853 struct glyph *g =
15854 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15855 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15856
15857 exact_match_p =
15858 (BUFFERP (g->object) && g->charpos == PT)
15859 || (NILP (g->object)
15860 && (g->charpos == PT
15861 || (g->charpos == 0 && endpos - 1 == PT)));
15862 }
15863 if (at_zv_p || exact_match_p)
15864 {
15865 rc = CURSOR_MOVEMENT_SUCCESS;
15866 break;
15867 }
15868 }
15869 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15870 break;
15871 ++row;
15872 }
15873 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15874 || row->continued_p)
15875 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15876 || (MATRIX_ROW_START_CHARPOS (row) == PT
15877 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15878 /* If we didn't find any candidate rows, or exited the
15879 loop before all the candidates were examined, signal
15880 to the caller that this method failed. */
15881 if (rc != CURSOR_MOVEMENT_SUCCESS
15882 && !(rv
15883 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15884 && !row->continued_p))
15885 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15886 else if (rv)
15887 rc = CURSOR_MOVEMENT_SUCCESS;
15888 }
15889 else
15890 {
15891 do
15892 {
15893 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15894 {
15895 rc = CURSOR_MOVEMENT_SUCCESS;
15896 break;
15897 }
15898 ++row;
15899 }
15900 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15901 && MATRIX_ROW_START_CHARPOS (row) == PT
15902 && cursor_row_p (row));
15903 }
15904 }
15905 }
15906
15907 return rc;
15908 }
15909
15910
15911 void
15912 set_vertical_scroll_bar (struct window *w)
15913 {
15914 ptrdiff_t start, end, whole;
15915
15916 /* Calculate the start and end positions for the current window.
15917 At some point, it would be nice to choose between scrollbars
15918 which reflect the whole buffer size, with special markers
15919 indicating narrowing, and scrollbars which reflect only the
15920 visible region.
15921
15922 Note that mini-buffers sometimes aren't displaying any text. */
15923 if (!MINI_WINDOW_P (w)
15924 || (w == XWINDOW (minibuf_window)
15925 && NILP (echo_area_buffer[0])))
15926 {
15927 struct buffer *buf = XBUFFER (w->contents);
15928 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15929 start = marker_position (w->start) - BUF_BEGV (buf);
15930 /* I don't think this is guaranteed to be right. For the
15931 moment, we'll pretend it is. */
15932 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15933
15934 if (end < start)
15935 end = start;
15936 if (whole < (end - start))
15937 whole = end - start;
15938 }
15939 else
15940 start = end = whole = 0;
15941
15942 /* Indicate what this scroll bar ought to be displaying now. */
15943 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15944 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15945 (w, end - start, whole, start);
15946 }
15947
15948
15949 void
15950 set_horizontal_scroll_bar (struct window *w)
15951 {
15952 int start, end, whole, portion;
15953
15954 if (!MINI_WINDOW_P (w)
15955 || (w == XWINDOW (minibuf_window)
15956 && NILP (echo_area_buffer[0])))
15957 {
15958 struct buffer *b = XBUFFER (w->contents);
15959 struct buffer *old_buffer = NULL;
15960 struct it it;
15961 struct text_pos startp;
15962
15963 if (b != current_buffer)
15964 {
15965 old_buffer = current_buffer;
15966 set_buffer_internal (b);
15967 }
15968
15969 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15970 start_display (&it, w, startp);
15971 it.last_visible_x = INT_MAX;
15972 whole = move_it_to (&it, -1, INT_MAX, window_box_height (w), -1,
15973 MOVE_TO_X | MOVE_TO_Y);
15974 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
15975 window_box_height (w), -1,
15976 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
15977
15978 start = w->hscroll * FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w));
15979 end = start + window_box_width (w, TEXT_AREA);
15980 portion = end - start;
15981 /* After enlarging a horizontally scrolled window such that it
15982 gets at least as wide as the text it contains, make sure that
15983 the thumb doesn't fill the entire scroll bar so we can still
15984 drag it back to see the entire text. */
15985 whole = max (whole, end);
15986
15987 if (it.bidi_p)
15988 {
15989 Lisp_Object pdir;
15990
15991 pdir = Fcurrent_bidi_paragraph_direction (Qnil);
15992 if (EQ (pdir, Qright_to_left))
15993 {
15994 start = whole - end;
15995 end = start + portion;
15996 }
15997 }
15998
15999 if (old_buffer)
16000 set_buffer_internal (old_buffer);
16001 }
16002 else
16003 start = end = whole = portion = 0;
16004
16005 w->hscroll_whole = whole;
16006
16007 /* Indicate what this scroll bar ought to be displaying now. */
16008 if (FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
16009 (*FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
16010 (w, portion, whole, start);
16011 }
16012
16013
16014 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P means only
16015 selected_window is redisplayed.
16016
16017 We can return without actually redisplaying the window if fonts has been
16018 changed on window's frame. In that case, redisplay_internal will retry.
16019
16020 As one of the important parts of redisplaying a window, we need to
16021 decide whether the previous window-start position (stored in the
16022 window's w->start marker position) is still valid, and if it isn't,
16023 recompute it. Some details about that:
16024
16025 . The previous window-start could be in a continuation line, in
16026 which case we need to recompute it when the window width
16027 changes. See compute_window_start_on_continuation_line and its
16028 call below.
16029
16030 . The text that changed since last redisplay could include the
16031 previous window-start position. In that case, we try to salvage
16032 what we can from the current glyph matrix by calling
16033 try_scrolling, which see.
16034
16035 . Some Emacs command could force us to use a specific window-start
16036 position by setting the window's force_start flag, or gently
16037 propose doing that by setting the window's optional_new_start
16038 flag. In these cases, we try using the specified start point if
16039 that succeeds (i.e. the window desired matrix is successfully
16040 recomputed, and point location is within the window). In case
16041 of optional_new_start, we first check if the specified start
16042 position is feasible, i.e. if it will allow point to be
16043 displayed in the window. If using the specified start point
16044 fails, e.g., if new fonts are needed to be loaded, we abort the
16045 redisplay cycle and leave it up to the next cycle to figure out
16046 things.
16047
16048 . Note that the window's force_start flag is sometimes set by
16049 redisplay itself, when it decides that the previous window start
16050 point is fine and should be kept. Search for "goto force_start"
16051 below to see the details. Like the values of window-start
16052 specified outside of redisplay, these internally-deduced values
16053 are tested for feasibility, and ignored if found to be
16054 unfeasible.
16055
16056 . Note that the function try_window, used to completely redisplay
16057 a window, accepts the window's start point as its argument.
16058 This is used several times in the redisplay code to control
16059 where the window start will be, according to user options such
16060 as scroll-conservatively, and also to ensure the screen line
16061 showing point will be fully (as opposed to partially) visible on
16062 display. */
16063
16064 static void
16065 redisplay_window (Lisp_Object window, bool just_this_one_p)
16066 {
16067 struct window *w = XWINDOW (window);
16068 struct frame *f = XFRAME (w->frame);
16069 struct buffer *buffer = XBUFFER (w->contents);
16070 struct buffer *old = current_buffer;
16071 struct text_pos lpoint, opoint, startp;
16072 bool update_mode_line;
16073 int tem;
16074 struct it it;
16075 /* Record it now because it's overwritten. */
16076 bool current_matrix_up_to_date_p = false;
16077 bool used_current_matrix_p = false;
16078 /* This is less strict than current_matrix_up_to_date_p.
16079 It indicates that the buffer contents and narrowing are unchanged. */
16080 bool buffer_unchanged_p = false;
16081 bool temp_scroll_step = false;
16082 ptrdiff_t count = SPECPDL_INDEX ();
16083 int rc;
16084 int centering_position = -1;
16085 bool last_line_misfit = false;
16086 ptrdiff_t beg_unchanged, end_unchanged;
16087 int frame_line_height;
16088 bool use_desired_matrix;
16089
16090 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16091 opoint = lpoint;
16092
16093 #ifdef GLYPH_DEBUG
16094 *w->desired_matrix->method = 0;
16095 #endif
16096
16097 if (!just_this_one_p
16098 && REDISPLAY_SOME_P ()
16099 && !w->redisplay
16100 && !w->update_mode_line
16101 && !f->face_change
16102 && !f->redisplay
16103 && !buffer->text->redisplay
16104 && BUF_PT (buffer) == w->last_point)
16105 return;
16106
16107 /* Make sure that both W's markers are valid. */
16108 eassert (XMARKER (w->start)->buffer == buffer);
16109 eassert (XMARKER (w->pointm)->buffer == buffer);
16110
16111 /* We come here again if we need to run window-text-change-functions
16112 below. */
16113 restart:
16114 reconsider_clip_changes (w);
16115 frame_line_height = default_line_pixel_height (w);
16116
16117 /* Has the mode line to be updated? */
16118 update_mode_line = (w->update_mode_line
16119 || update_mode_lines
16120 || buffer->clip_changed
16121 || buffer->prevent_redisplay_optimizations_p);
16122
16123 if (!just_this_one_p)
16124 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
16125 cleverly elsewhere. */
16126 w->must_be_updated_p = true;
16127
16128 if (MINI_WINDOW_P (w))
16129 {
16130 if (w == XWINDOW (echo_area_window)
16131 && !NILP (echo_area_buffer[0]))
16132 {
16133 if (update_mode_line)
16134 /* We may have to update a tty frame's menu bar or a
16135 tool-bar. Example `M-x C-h C-h C-g'. */
16136 goto finish_menu_bars;
16137 else
16138 /* We've already displayed the echo area glyphs in this window. */
16139 goto finish_scroll_bars;
16140 }
16141 else if ((w != XWINDOW (minibuf_window)
16142 || minibuf_level == 0)
16143 /* When buffer is nonempty, redisplay window normally. */
16144 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
16145 /* Quail displays non-mini buffers in minibuffer window.
16146 In that case, redisplay the window normally. */
16147 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
16148 {
16149 /* W is a mini-buffer window, but it's not active, so clear
16150 it. */
16151 int yb = window_text_bottom_y (w);
16152 struct glyph_row *row;
16153 int y;
16154
16155 for (y = 0, row = w->desired_matrix->rows;
16156 y < yb;
16157 y += row->height, ++row)
16158 blank_row (w, row, y);
16159 goto finish_scroll_bars;
16160 }
16161
16162 clear_glyph_matrix (w->desired_matrix);
16163 }
16164
16165 /* Otherwise set up data on this window; select its buffer and point
16166 value. */
16167 /* Really select the buffer, for the sake of buffer-local
16168 variables. */
16169 set_buffer_internal_1 (XBUFFER (w->contents));
16170
16171 current_matrix_up_to_date_p
16172 = (w->window_end_valid
16173 && !current_buffer->clip_changed
16174 && !current_buffer->prevent_redisplay_optimizations_p
16175 && !window_outdated (w));
16176
16177 /* Run the window-text-change-functions
16178 if it is possible that the text on the screen has changed
16179 (either due to modification of the text, or any other reason). */
16180 if (!current_matrix_up_to_date_p
16181 && !NILP (Vwindow_text_change_functions))
16182 {
16183 safe_run_hooks (Qwindow_text_change_functions);
16184 goto restart;
16185 }
16186
16187 beg_unchanged = BEG_UNCHANGED;
16188 end_unchanged = END_UNCHANGED;
16189
16190 SET_TEXT_POS (opoint, PT, PT_BYTE);
16191
16192 specbind (Qinhibit_point_motion_hooks, Qt);
16193
16194 buffer_unchanged_p
16195 = (w->window_end_valid
16196 && !current_buffer->clip_changed
16197 && !window_outdated (w));
16198
16199 /* When windows_or_buffers_changed is non-zero, we can't rely
16200 on the window end being valid, so set it to zero there. */
16201 if (windows_or_buffers_changed)
16202 {
16203 /* If window starts on a continuation line, maybe adjust the
16204 window start in case the window's width changed. */
16205 if (XMARKER (w->start)->buffer == current_buffer)
16206 compute_window_start_on_continuation_line (w);
16207
16208 w->window_end_valid = false;
16209 /* If so, we also can't rely on current matrix
16210 and should not fool try_cursor_movement below. */
16211 current_matrix_up_to_date_p = false;
16212 }
16213
16214 /* Some sanity checks. */
16215 CHECK_WINDOW_END (w);
16216 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
16217 emacs_abort ();
16218 if (BYTEPOS (opoint) < CHARPOS (opoint))
16219 emacs_abort ();
16220
16221 if (mode_line_update_needed (w))
16222 update_mode_line = true;
16223
16224 /* Point refers normally to the selected window. For any other
16225 window, set up appropriate value. */
16226 if (!EQ (window, selected_window))
16227 {
16228 ptrdiff_t new_pt = marker_position (w->pointm);
16229 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
16230
16231 if (new_pt < BEGV)
16232 {
16233 new_pt = BEGV;
16234 new_pt_byte = BEGV_BYTE;
16235 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16236 }
16237 else if (new_pt > (ZV - 1))
16238 {
16239 new_pt = ZV;
16240 new_pt_byte = ZV_BYTE;
16241 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16242 }
16243
16244 /* We don't use SET_PT so that the point-motion hooks don't run. */
16245 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16246 }
16247
16248 /* If any of the character widths specified in the display table
16249 have changed, invalidate the width run cache. It's true that
16250 this may be a bit late to catch such changes, but the rest of
16251 redisplay goes (non-fatally) haywire when the display table is
16252 changed, so why should we worry about doing any better? */
16253 if (current_buffer->width_run_cache
16254 || (current_buffer->base_buffer
16255 && current_buffer->base_buffer->width_run_cache))
16256 {
16257 struct Lisp_Char_Table *disptab = buffer_display_table ();
16258
16259 if (! disptab_matches_widthtab
16260 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16261 {
16262 struct buffer *buf = current_buffer;
16263
16264 if (buf->base_buffer)
16265 buf = buf->base_buffer;
16266 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16267 recompute_width_table (current_buffer, disptab);
16268 }
16269 }
16270
16271 /* If window-start is screwed up, choose a new one. */
16272 if (XMARKER (w->start)->buffer != current_buffer)
16273 goto recenter;
16274
16275 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16276
16277 /* If someone specified a new starting point but did not insist,
16278 check whether it can be used. */
16279 if ((w->optional_new_start || window_frozen_p (w))
16280 && CHARPOS (startp) >= BEGV
16281 && CHARPOS (startp) <= ZV)
16282 {
16283 ptrdiff_t it_charpos;
16284
16285 w->optional_new_start = false;
16286 start_display (&it, w, startp);
16287 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16288 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16289 /* Record IT's position now, since line_bottom_y might change
16290 that. */
16291 it_charpos = IT_CHARPOS (it);
16292 /* Make sure we set the force_start flag only if the cursor row
16293 will be fully visible. Otherwise, the code under force_start
16294 label below will try to move point back into view, which is
16295 not what the code which sets optional_new_start wants. */
16296 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
16297 && !w->force_start)
16298 {
16299 if (it_charpos == PT)
16300 w->force_start = true;
16301 /* IT may overshoot PT if text at PT is invisible. */
16302 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16303 w->force_start = true;
16304 #ifdef GLYPH_DEBUG
16305 if (w->force_start)
16306 {
16307 if (window_frozen_p (w))
16308 debug_method_add (w, "set force_start from frozen window start");
16309 else
16310 debug_method_add (w, "set force_start from optional_new_start");
16311 }
16312 #endif
16313 }
16314 }
16315
16316 force_start:
16317
16318 /* Handle case where place to start displaying has been specified,
16319 unless the specified location is outside the accessible range. */
16320 if (w->force_start)
16321 {
16322 /* We set this later on if we have to adjust point. */
16323 int new_vpos = -1;
16324
16325 w->force_start = false;
16326 w->vscroll = 0;
16327 w->window_end_valid = false;
16328
16329 /* Forget any recorded base line for line number display. */
16330 if (!buffer_unchanged_p)
16331 w->base_line_number = 0;
16332
16333 /* Redisplay the mode line. Select the buffer properly for that.
16334 Also, run the hook window-scroll-functions
16335 because we have scrolled. */
16336 /* Note, we do this after clearing force_start because
16337 if there's an error, it is better to forget about force_start
16338 than to get into an infinite loop calling the hook functions
16339 and having them get more errors. */
16340 if (!update_mode_line
16341 || ! NILP (Vwindow_scroll_functions))
16342 {
16343 update_mode_line = true;
16344 w->update_mode_line = true;
16345 startp = run_window_scroll_functions (window, startp);
16346 }
16347
16348 if (CHARPOS (startp) < BEGV)
16349 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16350 else if (CHARPOS (startp) > ZV)
16351 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16352
16353 /* Redisplay, then check if cursor has been set during the
16354 redisplay. Give up if new fonts were loaded. */
16355 /* We used to issue a CHECK_MARGINS argument to try_window here,
16356 but this causes scrolling to fail when point begins inside
16357 the scroll margin (bug#148) -- cyd */
16358 if (!try_window (window, startp, 0))
16359 {
16360 w->force_start = true;
16361 clear_glyph_matrix (w->desired_matrix);
16362 goto need_larger_matrices;
16363 }
16364
16365 if (w->cursor.vpos < 0)
16366 {
16367 /* If point does not appear, try to move point so it does
16368 appear. The desired matrix has been built above, so we
16369 can use it here. First see if point is in invisible
16370 text, and if so, move it to the first visible buffer
16371 position past that. */
16372 struct glyph_row *r = NULL;
16373 Lisp_Object invprop =
16374 get_char_property_and_overlay (make_number (PT), Qinvisible,
16375 Qnil, NULL);
16376
16377 if (TEXT_PROP_MEANS_INVISIBLE (invprop) != 0)
16378 {
16379 ptrdiff_t alt_pt;
16380 Lisp_Object invprop_end =
16381 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16382 Qnil, Qnil);
16383
16384 if (NATNUMP (invprop_end))
16385 alt_pt = XFASTINT (invprop_end);
16386 else
16387 alt_pt = ZV;
16388 r = row_containing_pos (w, alt_pt, w->desired_matrix->rows,
16389 NULL, 0);
16390 }
16391 if (r)
16392 new_vpos = MATRIX_ROW_BOTTOM_Y (r);
16393 else /* Give up and just move to the middle of the window. */
16394 new_vpos = window_box_height (w) / 2;
16395 }
16396
16397 if (!cursor_row_fully_visible_p (w, false, false))
16398 {
16399 /* Point does appear, but on a line partly visible at end of window.
16400 Move it back to a fully-visible line. */
16401 new_vpos = window_box_height (w);
16402 /* But if window_box_height suggests a Y coordinate that is
16403 not less than we already have, that line will clearly not
16404 be fully visible, so give up and scroll the display.
16405 This can happen when the default face uses a font whose
16406 dimensions are different from the frame's default
16407 font. */
16408 if (new_vpos >= w->cursor.y)
16409 {
16410 w->cursor.vpos = -1;
16411 clear_glyph_matrix (w->desired_matrix);
16412 goto try_to_scroll;
16413 }
16414 }
16415 else if (w->cursor.vpos >= 0)
16416 {
16417 /* Some people insist on not letting point enter the scroll
16418 margin, even though this part handles windows that didn't
16419 scroll at all. */
16420 int window_total_lines
16421 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16422 int margin = min (scroll_margin, window_total_lines / 4);
16423 int pixel_margin = margin * frame_line_height;
16424 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16425
16426 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16427 below, which finds the row to move point to, advances by
16428 the Y coordinate of the _next_ row, see the definition of
16429 MATRIX_ROW_BOTTOM_Y. */
16430 if (w->cursor.vpos < margin + header_line)
16431 {
16432 w->cursor.vpos = -1;
16433 clear_glyph_matrix (w->desired_matrix);
16434 goto try_to_scroll;
16435 }
16436 else
16437 {
16438 int window_height = window_box_height (w);
16439
16440 if (header_line)
16441 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16442 if (w->cursor.y >= window_height - pixel_margin)
16443 {
16444 w->cursor.vpos = -1;
16445 clear_glyph_matrix (w->desired_matrix);
16446 goto try_to_scroll;
16447 }
16448 }
16449 }
16450
16451 /* If we need to move point for either of the above reasons,
16452 now actually do it. */
16453 if (new_vpos >= 0)
16454 {
16455 struct glyph_row *row;
16456
16457 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16458 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16459 ++row;
16460
16461 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16462 MATRIX_ROW_START_BYTEPOS (row));
16463
16464 if (w != XWINDOW (selected_window))
16465 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16466 else if (current_buffer == old)
16467 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16468
16469 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16470
16471 /* Re-run pre-redisplay-function so it can update the region
16472 according to the new position of point. */
16473 /* Other than the cursor, w's redisplay is done so we can set its
16474 redisplay to false. Also the buffer's redisplay can be set to
16475 false, since propagate_buffer_redisplay should have already
16476 propagated its info to `w' anyway. */
16477 w->redisplay = false;
16478 XBUFFER (w->contents)->text->redisplay = false;
16479 safe__call1 (true, Vpre_redisplay_function, Fcons (window, Qnil));
16480
16481 if (w->redisplay || XBUFFER (w->contents)->text->redisplay)
16482 {
16483 /* pre-redisplay-function made changes (e.g. move the region)
16484 that require another round of redisplay. */
16485 clear_glyph_matrix (w->desired_matrix);
16486 if (!try_window (window, startp, 0))
16487 goto need_larger_matrices;
16488 }
16489 }
16490 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, false, false))
16491 {
16492 clear_glyph_matrix (w->desired_matrix);
16493 goto try_to_scroll;
16494 }
16495
16496 #ifdef GLYPH_DEBUG
16497 debug_method_add (w, "forced window start");
16498 #endif
16499 goto done;
16500 }
16501
16502 /* Handle case where text has not changed, only point, and it has
16503 not moved off the frame, and we are not retrying after hscroll.
16504 (current_matrix_up_to_date_p is true when retrying.) */
16505 if (current_matrix_up_to_date_p
16506 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16507 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16508 {
16509 switch (rc)
16510 {
16511 case CURSOR_MOVEMENT_SUCCESS:
16512 used_current_matrix_p = true;
16513 goto done;
16514
16515 case CURSOR_MOVEMENT_MUST_SCROLL:
16516 goto try_to_scroll;
16517
16518 default:
16519 emacs_abort ();
16520 }
16521 }
16522 /* If current starting point was originally the beginning of a line
16523 but no longer is, find a new starting point. */
16524 else if (w->start_at_line_beg
16525 && !(CHARPOS (startp) <= BEGV
16526 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16527 {
16528 #ifdef GLYPH_DEBUG
16529 debug_method_add (w, "recenter 1");
16530 #endif
16531 goto recenter;
16532 }
16533
16534 /* Try scrolling with try_window_id. Value is > 0 if update has
16535 been done, it is -1 if we know that the same window start will
16536 not work. It is 0 if unsuccessful for some other reason. */
16537 else if ((tem = try_window_id (w)) != 0)
16538 {
16539 #ifdef GLYPH_DEBUG
16540 debug_method_add (w, "try_window_id %d", tem);
16541 #endif
16542
16543 if (f->fonts_changed)
16544 goto need_larger_matrices;
16545 if (tem > 0)
16546 goto done;
16547
16548 /* Otherwise try_window_id has returned -1 which means that we
16549 don't want the alternative below this comment to execute. */
16550 }
16551 else if (CHARPOS (startp) >= BEGV
16552 && CHARPOS (startp) <= ZV
16553 && PT >= CHARPOS (startp)
16554 && (CHARPOS (startp) < ZV
16555 /* Avoid starting at end of buffer. */
16556 || CHARPOS (startp) == BEGV
16557 || !window_outdated (w)))
16558 {
16559 int d1, d2, d5, d6;
16560 int rtop, rbot;
16561
16562 /* If first window line is a continuation line, and window start
16563 is inside the modified region, but the first change is before
16564 current window start, we must select a new window start.
16565
16566 However, if this is the result of a down-mouse event (e.g. by
16567 extending the mouse-drag-overlay), we don't want to select a
16568 new window start, since that would change the position under
16569 the mouse, resulting in an unwanted mouse-movement rather
16570 than a simple mouse-click. */
16571 if (!w->start_at_line_beg
16572 && NILP (do_mouse_tracking)
16573 && CHARPOS (startp) > BEGV
16574 && CHARPOS (startp) > BEG + beg_unchanged
16575 && CHARPOS (startp) <= Z - end_unchanged
16576 /* Even if w->start_at_line_beg is nil, a new window may
16577 start at a line_beg, since that's how set_buffer_window
16578 sets it. So, we need to check the return value of
16579 compute_window_start_on_continuation_line. (See also
16580 bug#197). */
16581 && XMARKER (w->start)->buffer == current_buffer
16582 && compute_window_start_on_continuation_line (w)
16583 /* It doesn't make sense to force the window start like we
16584 do at label force_start if it is already known that point
16585 will not be fully visible in the resulting window, because
16586 doing so will move point from its correct position
16587 instead of scrolling the window to bring point into view.
16588 See bug#9324. */
16589 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16590 /* A very tall row could need more than the window height,
16591 in which case we accept that it is partially visible. */
16592 && (rtop != 0) == (rbot != 0))
16593 {
16594 w->force_start = true;
16595 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16596 #ifdef GLYPH_DEBUG
16597 debug_method_add (w, "recomputed window start in continuation line");
16598 #endif
16599 goto force_start;
16600 }
16601
16602 #ifdef GLYPH_DEBUG
16603 debug_method_add (w, "same window start");
16604 #endif
16605
16606 /* Try to redisplay starting at same place as before.
16607 If point has not moved off frame, accept the results. */
16608 if (!current_matrix_up_to_date_p
16609 /* Don't use try_window_reusing_current_matrix in this case
16610 because a window scroll function can have changed the
16611 buffer. */
16612 || !NILP (Vwindow_scroll_functions)
16613 || MINI_WINDOW_P (w)
16614 || !(used_current_matrix_p
16615 = try_window_reusing_current_matrix (w)))
16616 {
16617 IF_DEBUG (debug_method_add (w, "1"));
16618 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16619 /* -1 means we need to scroll.
16620 0 means we need new matrices, but fonts_changed
16621 is set in that case, so we will detect it below. */
16622 goto try_to_scroll;
16623 }
16624
16625 if (f->fonts_changed)
16626 goto need_larger_matrices;
16627
16628 if (w->cursor.vpos >= 0)
16629 {
16630 if (!just_this_one_p
16631 || current_buffer->clip_changed
16632 || BEG_UNCHANGED < CHARPOS (startp))
16633 /* Forget any recorded base line for line number display. */
16634 w->base_line_number = 0;
16635
16636 if (!cursor_row_fully_visible_p (w, true, false))
16637 {
16638 clear_glyph_matrix (w->desired_matrix);
16639 last_line_misfit = true;
16640 }
16641 /* Drop through and scroll. */
16642 else
16643 goto done;
16644 }
16645 else
16646 clear_glyph_matrix (w->desired_matrix);
16647 }
16648
16649 try_to_scroll:
16650
16651 /* Redisplay the mode line. Select the buffer properly for that. */
16652 if (!update_mode_line)
16653 {
16654 update_mode_line = true;
16655 w->update_mode_line = true;
16656 }
16657
16658 /* Try to scroll by specified few lines. */
16659 if ((scroll_conservatively
16660 || emacs_scroll_step
16661 || temp_scroll_step
16662 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16663 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16664 && CHARPOS (startp) >= BEGV
16665 && CHARPOS (startp) <= ZV)
16666 {
16667 /* The function returns -1 if new fonts were loaded, 1 if
16668 successful, 0 if not successful. */
16669 int ss = try_scrolling (window, just_this_one_p,
16670 scroll_conservatively,
16671 emacs_scroll_step,
16672 temp_scroll_step, last_line_misfit);
16673 switch (ss)
16674 {
16675 case SCROLLING_SUCCESS:
16676 goto done;
16677
16678 case SCROLLING_NEED_LARGER_MATRICES:
16679 goto need_larger_matrices;
16680
16681 case SCROLLING_FAILED:
16682 break;
16683
16684 default:
16685 emacs_abort ();
16686 }
16687 }
16688
16689 /* Finally, just choose a place to start which positions point
16690 according to user preferences. */
16691
16692 recenter:
16693
16694 #ifdef GLYPH_DEBUG
16695 debug_method_add (w, "recenter");
16696 #endif
16697
16698 /* Forget any previously recorded base line for line number display. */
16699 if (!buffer_unchanged_p)
16700 w->base_line_number = 0;
16701
16702 /* Determine the window start relative to point. */
16703 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16704 it.current_y = it.last_visible_y;
16705 if (centering_position < 0)
16706 {
16707 int window_total_lines
16708 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16709 int margin
16710 = scroll_margin > 0
16711 ? min (scroll_margin, window_total_lines / 4)
16712 : 0;
16713 ptrdiff_t margin_pos = CHARPOS (startp);
16714 Lisp_Object aggressive;
16715 bool scrolling_up;
16716
16717 /* If there is a scroll margin at the top of the window, find
16718 its character position. */
16719 if (margin
16720 /* Cannot call start_display if startp is not in the
16721 accessible region of the buffer. This can happen when we
16722 have just switched to a different buffer and/or changed
16723 its restriction. In that case, startp is initialized to
16724 the character position 1 (BEGV) because we did not yet
16725 have chance to display the buffer even once. */
16726 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16727 {
16728 struct it it1;
16729 void *it1data = NULL;
16730
16731 SAVE_IT (it1, it, it1data);
16732 start_display (&it1, w, startp);
16733 move_it_vertically (&it1, margin * frame_line_height);
16734 margin_pos = IT_CHARPOS (it1);
16735 RESTORE_IT (&it, &it, it1data);
16736 }
16737 scrolling_up = PT > margin_pos;
16738 aggressive =
16739 scrolling_up
16740 ? BVAR (current_buffer, scroll_up_aggressively)
16741 : BVAR (current_buffer, scroll_down_aggressively);
16742
16743 if (!MINI_WINDOW_P (w)
16744 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16745 {
16746 int pt_offset = 0;
16747
16748 /* Setting scroll-conservatively overrides
16749 scroll-*-aggressively. */
16750 if (!scroll_conservatively && NUMBERP (aggressive))
16751 {
16752 double float_amount = XFLOATINT (aggressive);
16753
16754 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16755 if (pt_offset == 0 && float_amount > 0)
16756 pt_offset = 1;
16757 if (pt_offset && margin > 0)
16758 margin -= 1;
16759 }
16760 /* Compute how much to move the window start backward from
16761 point so that point will be displayed where the user
16762 wants it. */
16763 if (scrolling_up)
16764 {
16765 centering_position = it.last_visible_y;
16766 if (pt_offset)
16767 centering_position -= pt_offset;
16768 centering_position -=
16769 (frame_line_height * (1 + margin + last_line_misfit)
16770 + WINDOW_HEADER_LINE_HEIGHT (w));
16771 /* Don't let point enter the scroll margin near top of
16772 the window. */
16773 if (centering_position < margin * frame_line_height)
16774 centering_position = margin * frame_line_height;
16775 }
16776 else
16777 centering_position = margin * frame_line_height + pt_offset;
16778 }
16779 else
16780 /* Set the window start half the height of the window backward
16781 from point. */
16782 centering_position = window_box_height (w) / 2;
16783 }
16784 move_it_vertically_backward (&it, centering_position);
16785
16786 eassert (IT_CHARPOS (it) >= BEGV);
16787
16788 /* The function move_it_vertically_backward may move over more
16789 than the specified y-distance. If it->w is small, e.g. a
16790 mini-buffer window, we may end up in front of the window's
16791 display area. Start displaying at the start of the line
16792 containing PT in this case. */
16793 if (it.current_y <= 0)
16794 {
16795 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16796 move_it_vertically_backward (&it, 0);
16797 it.current_y = 0;
16798 }
16799
16800 it.current_x = it.hpos = 0;
16801
16802 /* Set the window start position here explicitly, to avoid an
16803 infinite loop in case the functions in window-scroll-functions
16804 get errors. */
16805 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16806
16807 /* Run scroll hooks. */
16808 startp = run_window_scroll_functions (window, it.current.pos);
16809
16810 /* Redisplay the window. */
16811 use_desired_matrix = false;
16812 if (!current_matrix_up_to_date_p
16813 || windows_or_buffers_changed
16814 || f->cursor_type_changed
16815 /* Don't use try_window_reusing_current_matrix in this case
16816 because it can have changed the buffer. */
16817 || !NILP (Vwindow_scroll_functions)
16818 || !just_this_one_p
16819 || MINI_WINDOW_P (w)
16820 || !(used_current_matrix_p
16821 = try_window_reusing_current_matrix (w)))
16822 use_desired_matrix = (try_window (window, startp, 0) == 1);
16823
16824 /* If new fonts have been loaded (due to fontsets), give up. We
16825 have to start a new redisplay since we need to re-adjust glyph
16826 matrices. */
16827 if (f->fonts_changed)
16828 goto need_larger_matrices;
16829
16830 /* If cursor did not appear assume that the middle of the window is
16831 in the first line of the window. Do it again with the next line.
16832 (Imagine a window of height 100, displaying two lines of height
16833 60. Moving back 50 from it->last_visible_y will end in the first
16834 line.) */
16835 if (w->cursor.vpos < 0)
16836 {
16837 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16838 {
16839 clear_glyph_matrix (w->desired_matrix);
16840 move_it_by_lines (&it, 1);
16841 try_window (window, it.current.pos, 0);
16842 }
16843 else if (PT < IT_CHARPOS (it))
16844 {
16845 clear_glyph_matrix (w->desired_matrix);
16846 move_it_by_lines (&it, -1);
16847 try_window (window, it.current.pos, 0);
16848 }
16849 else
16850 {
16851 /* Not much we can do about it. */
16852 }
16853 }
16854
16855 /* Consider the following case: Window starts at BEGV, there is
16856 invisible, intangible text at BEGV, so that display starts at
16857 some point START > BEGV. It can happen that we are called with
16858 PT somewhere between BEGV and START. Try to handle that case,
16859 and similar ones. */
16860 if (w->cursor.vpos < 0)
16861 {
16862 /* Prefer the desired matrix to the current matrix, if possible,
16863 in the fallback calculations below. This is because using
16864 the current matrix might completely goof, e.g. if its first
16865 row is after point. */
16866 struct glyph_matrix *matrix =
16867 use_desired_matrix ? w->desired_matrix : w->current_matrix;
16868 /* First, try locating the proper glyph row for PT. */
16869 struct glyph_row *row =
16870 row_containing_pos (w, PT, matrix->rows, NULL, 0);
16871
16872 /* Sometimes point is at the beginning of invisible text that is
16873 before the 1st character displayed in the row. In that case,
16874 row_containing_pos fails to find the row, because no glyphs
16875 with appropriate buffer positions are present in the row.
16876 Therefore, we next try to find the row which shows the 1st
16877 position after the invisible text. */
16878 if (!row)
16879 {
16880 Lisp_Object val =
16881 get_char_property_and_overlay (make_number (PT), Qinvisible,
16882 Qnil, NULL);
16883
16884 if (TEXT_PROP_MEANS_INVISIBLE (val) != 0)
16885 {
16886 ptrdiff_t alt_pos;
16887 Lisp_Object invis_end =
16888 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16889 Qnil, Qnil);
16890
16891 if (NATNUMP (invis_end))
16892 alt_pos = XFASTINT (invis_end);
16893 else
16894 alt_pos = ZV;
16895 row = row_containing_pos (w, alt_pos, matrix->rows, NULL, 0);
16896 }
16897 }
16898 /* Finally, fall back on the first row of the window after the
16899 header line (if any). This is slightly better than not
16900 displaying the cursor at all. */
16901 if (!row)
16902 {
16903 row = matrix->rows;
16904 if (row->mode_line_p)
16905 ++row;
16906 }
16907 set_cursor_from_row (w, row, matrix, 0, 0, 0, 0);
16908 }
16909
16910 if (!cursor_row_fully_visible_p (w, false, false))
16911 {
16912 /* If vscroll is enabled, disable it and try again. */
16913 if (w->vscroll)
16914 {
16915 w->vscroll = 0;
16916 clear_glyph_matrix (w->desired_matrix);
16917 goto recenter;
16918 }
16919
16920 /* Users who set scroll-conservatively to a large number want
16921 point just above/below the scroll margin. If we ended up
16922 with point's row partially visible, move the window start to
16923 make that row fully visible and out of the margin. */
16924 if (scroll_conservatively > SCROLL_LIMIT)
16925 {
16926 int window_total_lines
16927 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16928 int margin =
16929 scroll_margin > 0
16930 ? min (scroll_margin, window_total_lines / 4)
16931 : 0;
16932 bool move_down = w->cursor.vpos >= window_total_lines / 2;
16933
16934 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16935 clear_glyph_matrix (w->desired_matrix);
16936 if (1 == try_window (window, it.current.pos,
16937 TRY_WINDOW_CHECK_MARGINS))
16938 goto done;
16939 }
16940
16941 /* If centering point failed to make the whole line visible,
16942 put point at the top instead. That has to make the whole line
16943 visible, if it can be done. */
16944 if (centering_position == 0)
16945 goto done;
16946
16947 clear_glyph_matrix (w->desired_matrix);
16948 centering_position = 0;
16949 goto recenter;
16950 }
16951
16952 done:
16953
16954 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16955 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16956 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16957
16958 /* Display the mode line, if we must. */
16959 if ((update_mode_line
16960 /* If window not full width, must redo its mode line
16961 if (a) the window to its side is being redone and
16962 (b) we do a frame-based redisplay. This is a consequence
16963 of how inverted lines are drawn in frame-based redisplay. */
16964 || (!just_this_one_p
16965 && !FRAME_WINDOW_P (f)
16966 && !WINDOW_FULL_WIDTH_P (w))
16967 /* Line number to display. */
16968 || w->base_line_pos > 0
16969 /* Column number is displayed and different from the one displayed. */
16970 || (w->column_number_displayed != -1
16971 && (w->column_number_displayed != current_column ())))
16972 /* This means that the window has a mode line. */
16973 && (WINDOW_WANTS_MODELINE_P (w)
16974 || WINDOW_WANTS_HEADER_LINE_P (w)))
16975 {
16976
16977 display_mode_lines (w);
16978
16979 /* If mode line height has changed, arrange for a thorough
16980 immediate redisplay using the correct mode line height. */
16981 if (WINDOW_WANTS_MODELINE_P (w)
16982 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16983 {
16984 f->fonts_changed = true;
16985 w->mode_line_height = -1;
16986 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16987 = DESIRED_MODE_LINE_HEIGHT (w);
16988 }
16989
16990 /* If header line height has changed, arrange for a thorough
16991 immediate redisplay using the correct header line height. */
16992 if (WINDOW_WANTS_HEADER_LINE_P (w)
16993 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16994 {
16995 f->fonts_changed = true;
16996 w->header_line_height = -1;
16997 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16998 = DESIRED_HEADER_LINE_HEIGHT (w);
16999 }
17000
17001 if (f->fonts_changed)
17002 goto need_larger_matrices;
17003 }
17004
17005 if (!line_number_displayed && w->base_line_pos != -1)
17006 {
17007 w->base_line_pos = 0;
17008 w->base_line_number = 0;
17009 }
17010
17011 finish_menu_bars:
17012
17013 /* When we reach a frame's selected window, redo the frame's menu
17014 bar and the frame's title. */
17015 if (update_mode_line
17016 && EQ (FRAME_SELECTED_WINDOW (f), window))
17017 {
17018 bool redisplay_menu_p;
17019
17020 if (FRAME_WINDOW_P (f))
17021 {
17022 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
17023 || defined (HAVE_NS) || defined (USE_GTK)
17024 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
17025 #else
17026 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
17027 #endif
17028 }
17029 else
17030 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
17031
17032 if (redisplay_menu_p)
17033 display_menu_bar (w);
17034
17035 #ifdef HAVE_WINDOW_SYSTEM
17036 if (FRAME_WINDOW_P (f))
17037 {
17038 #if defined (USE_GTK) || defined (HAVE_NS)
17039 if (FRAME_EXTERNAL_TOOL_BAR (f))
17040 redisplay_tool_bar (f);
17041 #else
17042 if (WINDOWP (f->tool_bar_window)
17043 && (FRAME_TOOL_BAR_LINES (f) > 0
17044 || !NILP (Vauto_resize_tool_bars))
17045 && redisplay_tool_bar (f))
17046 ignore_mouse_drag_p = true;
17047 #endif
17048 }
17049 x_consider_frame_title (w->frame);
17050 #endif
17051 }
17052
17053 #ifdef HAVE_WINDOW_SYSTEM
17054 if (FRAME_WINDOW_P (f)
17055 && update_window_fringes (w, (just_this_one_p
17056 || (!used_current_matrix_p && !overlay_arrow_seen)
17057 || w->pseudo_window_p)))
17058 {
17059 update_begin (f);
17060 block_input ();
17061 if (draw_window_fringes (w, true))
17062 {
17063 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
17064 x_draw_right_divider (w);
17065 else
17066 x_draw_vertical_border (w);
17067 }
17068 unblock_input ();
17069 update_end (f);
17070 }
17071
17072 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
17073 x_draw_bottom_divider (w);
17074 #endif /* HAVE_WINDOW_SYSTEM */
17075
17076 /* We go to this label, with fonts_changed set, if it is
17077 necessary to try again using larger glyph matrices.
17078 We have to redeem the scroll bar even in this case,
17079 because the loop in redisplay_internal expects that. */
17080 need_larger_matrices:
17081 ;
17082 finish_scroll_bars:
17083
17084 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
17085 {
17086 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
17087 /* Set the thumb's position and size. */
17088 set_vertical_scroll_bar (w);
17089
17090 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
17091 /* Set the thumb's position and size. */
17092 set_horizontal_scroll_bar (w);
17093
17094 /* Note that we actually used the scroll bar attached to this
17095 window, so it shouldn't be deleted at the end of redisplay. */
17096 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
17097 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
17098 }
17099
17100 /* Restore current_buffer and value of point in it. The window
17101 update may have changed the buffer, so first make sure `opoint'
17102 is still valid (Bug#6177). */
17103 if (CHARPOS (opoint) < BEGV)
17104 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
17105 else if (CHARPOS (opoint) > ZV)
17106 TEMP_SET_PT_BOTH (Z, Z_BYTE);
17107 else
17108 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
17109
17110 set_buffer_internal_1 (old);
17111 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
17112 shorter. This can be caused by log truncation in *Messages*. */
17113 if (CHARPOS (lpoint) <= ZV)
17114 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
17115
17116 unbind_to (count, Qnil);
17117 }
17118
17119
17120 /* Build the complete desired matrix of WINDOW with a window start
17121 buffer position POS.
17122
17123 Value is 1 if successful. It is zero if fonts were loaded during
17124 redisplay which makes re-adjusting glyph matrices necessary, and -1
17125 if point would appear in the scroll margins.
17126 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
17127 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
17128 set in FLAGS.) */
17129
17130 int
17131 try_window (Lisp_Object window, struct text_pos pos, int flags)
17132 {
17133 struct window *w = XWINDOW (window);
17134 struct it it;
17135 struct glyph_row *last_text_row = NULL;
17136 struct frame *f = XFRAME (w->frame);
17137 int frame_line_height = default_line_pixel_height (w);
17138
17139 /* Make POS the new window start. */
17140 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
17141
17142 /* Mark cursor position as unknown. No overlay arrow seen. */
17143 w->cursor.vpos = -1;
17144 overlay_arrow_seen = false;
17145
17146 /* Initialize iterator and info to start at POS. */
17147 start_display (&it, w, pos);
17148 it.glyph_row->reversed_p = false;
17149
17150 /* Display all lines of W. */
17151 while (it.current_y < it.last_visible_y)
17152 {
17153 if (display_line (&it))
17154 last_text_row = it.glyph_row - 1;
17155 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
17156 return 0;
17157 }
17158
17159 /* Don't let the cursor end in the scroll margins. */
17160 if ((flags & TRY_WINDOW_CHECK_MARGINS)
17161 && !MINI_WINDOW_P (w))
17162 {
17163 int this_scroll_margin;
17164 int window_total_lines
17165 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
17166
17167 if (scroll_margin > 0)
17168 {
17169 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
17170 this_scroll_margin *= frame_line_height;
17171 }
17172 else
17173 this_scroll_margin = 0;
17174
17175 if ((w->cursor.y >= 0 /* not vscrolled */
17176 && w->cursor.y < this_scroll_margin
17177 && CHARPOS (pos) > BEGV
17178 && IT_CHARPOS (it) < ZV)
17179 /* rms: considering make_cursor_line_fully_visible_p here
17180 seems to give wrong results. We don't want to recenter
17181 when the last line is partly visible, we want to allow
17182 that case to be handled in the usual way. */
17183 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
17184 {
17185 w->cursor.vpos = -1;
17186 clear_glyph_matrix (w->desired_matrix);
17187 return -1;
17188 }
17189 }
17190
17191 /* If bottom moved off end of frame, change mode line percentage. */
17192 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
17193 w->update_mode_line = true;
17194
17195 /* Set window_end_pos to the offset of the last character displayed
17196 on the window from the end of current_buffer. Set
17197 window_end_vpos to its row number. */
17198 if (last_text_row)
17199 {
17200 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
17201 adjust_window_ends (w, last_text_row, false);
17202 eassert
17203 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
17204 w->window_end_vpos)));
17205 }
17206 else
17207 {
17208 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17209 w->window_end_pos = Z - ZV;
17210 w->window_end_vpos = 0;
17211 }
17212
17213 /* But that is not valid info until redisplay finishes. */
17214 w->window_end_valid = false;
17215 return 1;
17216 }
17217
17218
17219 \f
17220 /************************************************************************
17221 Window redisplay reusing current matrix when buffer has not changed
17222 ************************************************************************/
17223
17224 /* Try redisplay of window W showing an unchanged buffer with a
17225 different window start than the last time it was displayed by
17226 reusing its current matrix. Value is true if successful.
17227 W->start is the new window start. */
17228
17229 static bool
17230 try_window_reusing_current_matrix (struct window *w)
17231 {
17232 struct frame *f = XFRAME (w->frame);
17233 struct glyph_row *bottom_row;
17234 struct it it;
17235 struct run run;
17236 struct text_pos start, new_start;
17237 int nrows_scrolled, i;
17238 struct glyph_row *last_text_row;
17239 struct glyph_row *last_reused_text_row;
17240 struct glyph_row *start_row;
17241 int start_vpos, min_y, max_y;
17242
17243 #ifdef GLYPH_DEBUG
17244 if (inhibit_try_window_reusing)
17245 return false;
17246 #endif
17247
17248 if (/* This function doesn't handle terminal frames. */
17249 !FRAME_WINDOW_P (f)
17250 /* Don't try to reuse the display if windows have been split
17251 or such. */
17252 || windows_or_buffers_changed
17253 || f->cursor_type_changed)
17254 return false;
17255
17256 /* Can't do this if showing trailing whitespace. */
17257 if (!NILP (Vshow_trailing_whitespace))
17258 return false;
17259
17260 /* If top-line visibility has changed, give up. */
17261 if (WINDOW_WANTS_HEADER_LINE_P (w)
17262 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
17263 return false;
17264
17265 /* Give up if old or new display is scrolled vertically. We could
17266 make this function handle this, but right now it doesn't. */
17267 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17268 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17269 return false;
17270
17271 /* The variable new_start now holds the new window start. The old
17272 start `start' can be determined from the current matrix. */
17273 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17274 start = start_row->minpos;
17275 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17276
17277 /* Clear the desired matrix for the display below. */
17278 clear_glyph_matrix (w->desired_matrix);
17279
17280 if (CHARPOS (new_start) <= CHARPOS (start))
17281 {
17282 /* Don't use this method if the display starts with an ellipsis
17283 displayed for invisible text. It's not easy to handle that case
17284 below, and it's certainly not worth the effort since this is
17285 not a frequent case. */
17286 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17287 return false;
17288
17289 IF_DEBUG (debug_method_add (w, "twu1"));
17290
17291 /* Display up to a row that can be reused. The variable
17292 last_text_row is set to the last row displayed that displays
17293 text. Note that it.vpos == 0 if or if not there is a
17294 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17295 start_display (&it, w, new_start);
17296 w->cursor.vpos = -1;
17297 last_text_row = last_reused_text_row = NULL;
17298
17299 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17300 {
17301 /* If we have reached into the characters in the START row,
17302 that means the line boundaries have changed. So we
17303 can't start copying with the row START. Maybe it will
17304 work to start copying with the following row. */
17305 while (IT_CHARPOS (it) > CHARPOS (start))
17306 {
17307 /* Advance to the next row as the "start". */
17308 start_row++;
17309 start = start_row->minpos;
17310 /* If there are no more rows to try, or just one, give up. */
17311 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17312 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17313 || CHARPOS (start) == ZV)
17314 {
17315 clear_glyph_matrix (w->desired_matrix);
17316 return false;
17317 }
17318
17319 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17320 }
17321 /* If we have reached alignment, we can copy the rest of the
17322 rows. */
17323 if (IT_CHARPOS (it) == CHARPOS (start)
17324 /* Don't accept "alignment" inside a display vector,
17325 since start_row could have started in the middle of
17326 that same display vector (thus their character
17327 positions match), and we have no way of telling if
17328 that is the case. */
17329 && it.current.dpvec_index < 0)
17330 break;
17331
17332 it.glyph_row->reversed_p = false;
17333 if (display_line (&it))
17334 last_text_row = it.glyph_row - 1;
17335
17336 }
17337
17338 /* A value of current_y < last_visible_y means that we stopped
17339 at the previous window start, which in turn means that we
17340 have at least one reusable row. */
17341 if (it.current_y < it.last_visible_y)
17342 {
17343 struct glyph_row *row;
17344
17345 /* IT.vpos always starts from 0; it counts text lines. */
17346 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17347
17348 /* Find PT if not already found in the lines displayed. */
17349 if (w->cursor.vpos < 0)
17350 {
17351 int dy = it.current_y - start_row->y;
17352
17353 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17354 row = row_containing_pos (w, PT, row, NULL, dy);
17355 if (row)
17356 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17357 dy, nrows_scrolled);
17358 else
17359 {
17360 clear_glyph_matrix (w->desired_matrix);
17361 return false;
17362 }
17363 }
17364
17365 /* Scroll the display. Do it before the current matrix is
17366 changed. The problem here is that update has not yet
17367 run, i.e. part of the current matrix is not up to date.
17368 scroll_run_hook will clear the cursor, and use the
17369 current matrix to get the height of the row the cursor is
17370 in. */
17371 run.current_y = start_row->y;
17372 run.desired_y = it.current_y;
17373 run.height = it.last_visible_y - it.current_y;
17374
17375 if (run.height > 0 && run.current_y != run.desired_y)
17376 {
17377 update_begin (f);
17378 FRAME_RIF (f)->update_window_begin_hook (w);
17379 FRAME_RIF (f)->clear_window_mouse_face (w);
17380 FRAME_RIF (f)->scroll_run_hook (w, &run);
17381 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17382 update_end (f);
17383 }
17384
17385 /* Shift current matrix down by nrows_scrolled lines. */
17386 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17387 rotate_matrix (w->current_matrix,
17388 start_vpos,
17389 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17390 nrows_scrolled);
17391
17392 /* Disable lines that must be updated. */
17393 for (i = 0; i < nrows_scrolled; ++i)
17394 (start_row + i)->enabled_p = false;
17395
17396 /* Re-compute Y positions. */
17397 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17398 max_y = it.last_visible_y;
17399 for (row = start_row + nrows_scrolled;
17400 row < bottom_row;
17401 ++row)
17402 {
17403 row->y = it.current_y;
17404 row->visible_height = row->height;
17405
17406 if (row->y < min_y)
17407 row->visible_height -= min_y - row->y;
17408 if (row->y + row->height > max_y)
17409 row->visible_height -= row->y + row->height - max_y;
17410 if (row->fringe_bitmap_periodic_p)
17411 row->redraw_fringe_bitmaps_p = true;
17412
17413 it.current_y += row->height;
17414
17415 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17416 last_reused_text_row = row;
17417 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17418 break;
17419 }
17420
17421 /* Disable lines in the current matrix which are now
17422 below the window. */
17423 for (++row; row < bottom_row; ++row)
17424 row->enabled_p = row->mode_line_p = false;
17425 }
17426
17427 /* Update window_end_pos etc.; last_reused_text_row is the last
17428 reused row from the current matrix containing text, if any.
17429 The value of last_text_row is the last displayed line
17430 containing text. */
17431 if (last_reused_text_row)
17432 adjust_window_ends (w, last_reused_text_row, true);
17433 else if (last_text_row)
17434 adjust_window_ends (w, last_text_row, false);
17435 else
17436 {
17437 /* This window must be completely empty. */
17438 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17439 w->window_end_pos = Z - ZV;
17440 w->window_end_vpos = 0;
17441 }
17442 w->window_end_valid = false;
17443
17444 /* Update hint: don't try scrolling again in update_window. */
17445 w->desired_matrix->no_scrolling_p = true;
17446
17447 #ifdef GLYPH_DEBUG
17448 debug_method_add (w, "try_window_reusing_current_matrix 1");
17449 #endif
17450 return true;
17451 }
17452 else if (CHARPOS (new_start) > CHARPOS (start))
17453 {
17454 struct glyph_row *pt_row, *row;
17455 struct glyph_row *first_reusable_row;
17456 struct glyph_row *first_row_to_display;
17457 int dy;
17458 int yb = window_text_bottom_y (w);
17459
17460 /* Find the row starting at new_start, if there is one. Don't
17461 reuse a partially visible line at the end. */
17462 first_reusable_row = start_row;
17463 while (first_reusable_row->enabled_p
17464 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17465 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17466 < CHARPOS (new_start)))
17467 ++first_reusable_row;
17468
17469 /* Give up if there is no row to reuse. */
17470 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17471 || !first_reusable_row->enabled_p
17472 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17473 != CHARPOS (new_start)))
17474 return false;
17475
17476 /* We can reuse fully visible rows beginning with
17477 first_reusable_row to the end of the window. Set
17478 first_row_to_display to the first row that cannot be reused.
17479 Set pt_row to the row containing point, if there is any. */
17480 pt_row = NULL;
17481 for (first_row_to_display = first_reusable_row;
17482 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17483 ++first_row_to_display)
17484 {
17485 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17486 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17487 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17488 && first_row_to_display->ends_at_zv_p
17489 && pt_row == NULL)))
17490 pt_row = first_row_to_display;
17491 }
17492
17493 /* Start displaying at the start of first_row_to_display. */
17494 eassert (first_row_to_display->y < yb);
17495 init_to_row_start (&it, w, first_row_to_display);
17496
17497 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17498 - start_vpos);
17499 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17500 - nrows_scrolled);
17501 it.current_y = (first_row_to_display->y - first_reusable_row->y
17502 + WINDOW_HEADER_LINE_HEIGHT (w));
17503
17504 /* Display lines beginning with first_row_to_display in the
17505 desired matrix. Set last_text_row to the last row displayed
17506 that displays text. */
17507 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17508 if (pt_row == NULL)
17509 w->cursor.vpos = -1;
17510 last_text_row = NULL;
17511 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17512 if (display_line (&it))
17513 last_text_row = it.glyph_row - 1;
17514
17515 /* If point is in a reused row, adjust y and vpos of the cursor
17516 position. */
17517 if (pt_row)
17518 {
17519 w->cursor.vpos -= nrows_scrolled;
17520 w->cursor.y -= first_reusable_row->y - start_row->y;
17521 }
17522
17523 /* Give up if point isn't in a row displayed or reused. (This
17524 also handles the case where w->cursor.vpos < nrows_scrolled
17525 after the calls to display_line, which can happen with scroll
17526 margins. See bug#1295.) */
17527 if (w->cursor.vpos < 0)
17528 {
17529 clear_glyph_matrix (w->desired_matrix);
17530 return false;
17531 }
17532
17533 /* Scroll the display. */
17534 run.current_y = first_reusable_row->y;
17535 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17536 run.height = it.last_visible_y - run.current_y;
17537 dy = run.current_y - run.desired_y;
17538
17539 if (run.height)
17540 {
17541 update_begin (f);
17542 FRAME_RIF (f)->update_window_begin_hook (w);
17543 FRAME_RIF (f)->clear_window_mouse_face (w);
17544 FRAME_RIF (f)->scroll_run_hook (w, &run);
17545 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17546 update_end (f);
17547 }
17548
17549 /* Adjust Y positions of reused rows. */
17550 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17551 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17552 max_y = it.last_visible_y;
17553 for (row = first_reusable_row; row < first_row_to_display; ++row)
17554 {
17555 row->y -= dy;
17556 row->visible_height = row->height;
17557 if (row->y < min_y)
17558 row->visible_height -= min_y - row->y;
17559 if (row->y + row->height > max_y)
17560 row->visible_height -= row->y + row->height - max_y;
17561 if (row->fringe_bitmap_periodic_p)
17562 row->redraw_fringe_bitmaps_p = true;
17563 }
17564
17565 /* Scroll the current matrix. */
17566 eassert (nrows_scrolled > 0);
17567 rotate_matrix (w->current_matrix,
17568 start_vpos,
17569 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17570 -nrows_scrolled);
17571
17572 /* Disable rows not reused. */
17573 for (row -= nrows_scrolled; row < bottom_row; ++row)
17574 row->enabled_p = false;
17575
17576 /* Point may have moved to a different line, so we cannot assume that
17577 the previous cursor position is valid; locate the correct row. */
17578 if (pt_row)
17579 {
17580 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17581 row < bottom_row
17582 && PT >= MATRIX_ROW_END_CHARPOS (row)
17583 && !row->ends_at_zv_p;
17584 row++)
17585 {
17586 w->cursor.vpos++;
17587 w->cursor.y = row->y;
17588 }
17589 if (row < bottom_row)
17590 {
17591 /* Can't simply scan the row for point with
17592 bidi-reordered glyph rows. Let set_cursor_from_row
17593 figure out where to put the cursor, and if it fails,
17594 give up. */
17595 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17596 {
17597 if (!set_cursor_from_row (w, row, w->current_matrix,
17598 0, 0, 0, 0))
17599 {
17600 clear_glyph_matrix (w->desired_matrix);
17601 return false;
17602 }
17603 }
17604 else
17605 {
17606 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17607 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17608
17609 for (; glyph < end
17610 && (!BUFFERP (glyph->object)
17611 || glyph->charpos < PT);
17612 glyph++)
17613 {
17614 w->cursor.hpos++;
17615 w->cursor.x += glyph->pixel_width;
17616 }
17617 }
17618 }
17619 }
17620
17621 /* Adjust window end. A null value of last_text_row means that
17622 the window end is in reused rows which in turn means that
17623 only its vpos can have changed. */
17624 if (last_text_row)
17625 adjust_window_ends (w, last_text_row, false);
17626 else
17627 w->window_end_vpos -= nrows_scrolled;
17628
17629 w->window_end_valid = false;
17630 w->desired_matrix->no_scrolling_p = true;
17631
17632 #ifdef GLYPH_DEBUG
17633 debug_method_add (w, "try_window_reusing_current_matrix 2");
17634 #endif
17635 return true;
17636 }
17637
17638 return false;
17639 }
17640
17641
17642 \f
17643 /************************************************************************
17644 Window redisplay reusing current matrix when buffer has changed
17645 ************************************************************************/
17646
17647 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17648 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17649 ptrdiff_t *, ptrdiff_t *);
17650 static struct glyph_row *
17651 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17652 struct glyph_row *);
17653
17654
17655 /* Return the last row in MATRIX displaying text. If row START is
17656 non-null, start searching with that row. IT gives the dimensions
17657 of the display. Value is null if matrix is empty; otherwise it is
17658 a pointer to the row found. */
17659
17660 static struct glyph_row *
17661 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17662 struct glyph_row *start)
17663 {
17664 struct glyph_row *row, *row_found;
17665
17666 /* Set row_found to the last row in IT->w's current matrix
17667 displaying text. The loop looks funny but think of partially
17668 visible lines. */
17669 row_found = NULL;
17670 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17671 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17672 {
17673 eassert (row->enabled_p);
17674 row_found = row;
17675 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17676 break;
17677 ++row;
17678 }
17679
17680 return row_found;
17681 }
17682
17683
17684 /* Return the last row in the current matrix of W that is not affected
17685 by changes at the start of current_buffer that occurred since W's
17686 current matrix was built. Value is null if no such row exists.
17687
17688 BEG_UNCHANGED us the number of characters unchanged at the start of
17689 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17690 first changed character in current_buffer. Characters at positions <
17691 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17692 when the current matrix was built. */
17693
17694 static struct glyph_row *
17695 find_last_unchanged_at_beg_row (struct window *w)
17696 {
17697 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17698 struct glyph_row *row;
17699 struct glyph_row *row_found = NULL;
17700 int yb = window_text_bottom_y (w);
17701
17702 /* Find the last row displaying unchanged text. */
17703 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17704 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17705 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17706 ++row)
17707 {
17708 if (/* If row ends before first_changed_pos, it is unchanged,
17709 except in some case. */
17710 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17711 /* When row ends in ZV and we write at ZV it is not
17712 unchanged. */
17713 && !row->ends_at_zv_p
17714 /* When first_changed_pos is the end of a continued line,
17715 row is not unchanged because it may be no longer
17716 continued. */
17717 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17718 && (row->continued_p
17719 || row->exact_window_width_line_p))
17720 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17721 needs to be recomputed, so don't consider this row as
17722 unchanged. This happens when the last line was
17723 bidi-reordered and was killed immediately before this
17724 redisplay cycle. In that case, ROW->end stores the
17725 buffer position of the first visual-order character of
17726 the killed text, which is now beyond ZV. */
17727 && CHARPOS (row->end.pos) <= ZV)
17728 row_found = row;
17729
17730 /* Stop if last visible row. */
17731 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17732 break;
17733 }
17734
17735 return row_found;
17736 }
17737
17738
17739 /* Find the first glyph row in the current matrix of W that is not
17740 affected by changes at the end of current_buffer since the
17741 time W's current matrix was built.
17742
17743 Return in *DELTA the number of chars by which buffer positions in
17744 unchanged text at the end of current_buffer must be adjusted.
17745
17746 Return in *DELTA_BYTES the corresponding number of bytes.
17747
17748 Value is null if no such row exists, i.e. all rows are affected by
17749 changes. */
17750
17751 static struct glyph_row *
17752 find_first_unchanged_at_end_row (struct window *w,
17753 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17754 {
17755 struct glyph_row *row;
17756 struct glyph_row *row_found = NULL;
17757
17758 *delta = *delta_bytes = 0;
17759
17760 /* Display must not have been paused, otherwise the current matrix
17761 is not up to date. */
17762 eassert (w->window_end_valid);
17763
17764 /* A value of window_end_pos >= END_UNCHANGED means that the window
17765 end is in the range of changed text. If so, there is no
17766 unchanged row at the end of W's current matrix. */
17767 if (w->window_end_pos >= END_UNCHANGED)
17768 return NULL;
17769
17770 /* Set row to the last row in W's current matrix displaying text. */
17771 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17772
17773 /* If matrix is entirely empty, no unchanged row exists. */
17774 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17775 {
17776 /* The value of row is the last glyph row in the matrix having a
17777 meaningful buffer position in it. The end position of row
17778 corresponds to window_end_pos. This allows us to translate
17779 buffer positions in the current matrix to current buffer
17780 positions for characters not in changed text. */
17781 ptrdiff_t Z_old =
17782 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17783 ptrdiff_t Z_BYTE_old =
17784 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17785 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17786 struct glyph_row *first_text_row
17787 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17788
17789 *delta = Z - Z_old;
17790 *delta_bytes = Z_BYTE - Z_BYTE_old;
17791
17792 /* Set last_unchanged_pos to the buffer position of the last
17793 character in the buffer that has not been changed. Z is the
17794 index + 1 of the last character in current_buffer, i.e. by
17795 subtracting END_UNCHANGED we get the index of the last
17796 unchanged character, and we have to add BEG to get its buffer
17797 position. */
17798 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17799 last_unchanged_pos_old = last_unchanged_pos - *delta;
17800
17801 /* Search backward from ROW for a row displaying a line that
17802 starts at a minimum position >= last_unchanged_pos_old. */
17803 for (; row > first_text_row; --row)
17804 {
17805 /* This used to abort, but it can happen.
17806 It is ok to just stop the search instead here. KFS. */
17807 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17808 break;
17809
17810 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17811 row_found = row;
17812 }
17813 }
17814
17815 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17816
17817 return row_found;
17818 }
17819
17820
17821 /* Make sure that glyph rows in the current matrix of window W
17822 reference the same glyph memory as corresponding rows in the
17823 frame's frame matrix. This function is called after scrolling W's
17824 current matrix on a terminal frame in try_window_id and
17825 try_window_reusing_current_matrix. */
17826
17827 static void
17828 sync_frame_with_window_matrix_rows (struct window *w)
17829 {
17830 struct frame *f = XFRAME (w->frame);
17831 struct glyph_row *window_row, *window_row_end, *frame_row;
17832
17833 /* Preconditions: W must be a leaf window and full-width. Its frame
17834 must have a frame matrix. */
17835 eassert (BUFFERP (w->contents));
17836 eassert (WINDOW_FULL_WIDTH_P (w));
17837 eassert (!FRAME_WINDOW_P (f));
17838
17839 /* If W is a full-width window, glyph pointers in W's current matrix
17840 have, by definition, to be the same as glyph pointers in the
17841 corresponding frame matrix. Note that frame matrices have no
17842 marginal areas (see build_frame_matrix). */
17843 window_row = w->current_matrix->rows;
17844 window_row_end = window_row + w->current_matrix->nrows;
17845 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17846 while (window_row < window_row_end)
17847 {
17848 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17849 struct glyph *end = window_row->glyphs[LAST_AREA];
17850
17851 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17852 frame_row->glyphs[TEXT_AREA] = start;
17853 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17854 frame_row->glyphs[LAST_AREA] = end;
17855
17856 /* Disable frame rows whose corresponding window rows have
17857 been disabled in try_window_id. */
17858 if (!window_row->enabled_p)
17859 frame_row->enabled_p = false;
17860
17861 ++window_row, ++frame_row;
17862 }
17863 }
17864
17865
17866 /* Find the glyph row in window W containing CHARPOS. Consider all
17867 rows between START and END (not inclusive). END null means search
17868 all rows to the end of the display area of W. Value is the row
17869 containing CHARPOS or null. */
17870
17871 struct glyph_row *
17872 row_containing_pos (struct window *w, ptrdiff_t charpos,
17873 struct glyph_row *start, struct glyph_row *end, int dy)
17874 {
17875 struct glyph_row *row = start;
17876 struct glyph_row *best_row = NULL;
17877 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17878 int last_y;
17879
17880 /* If we happen to start on a header-line, skip that. */
17881 if (row->mode_line_p)
17882 ++row;
17883
17884 if ((end && row >= end) || !row->enabled_p)
17885 return NULL;
17886
17887 last_y = window_text_bottom_y (w) - dy;
17888
17889 while (true)
17890 {
17891 /* Give up if we have gone too far. */
17892 if ((end && row >= end) || !row->enabled_p)
17893 return NULL;
17894 /* This formerly returned if they were equal.
17895 I think that both quantities are of a "last plus one" type;
17896 if so, when they are equal, the row is within the screen. -- rms. */
17897 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17898 return NULL;
17899
17900 /* If it is in this row, return this row. */
17901 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17902 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17903 /* The end position of a row equals the start
17904 position of the next row. If CHARPOS is there, we
17905 would rather consider it displayed in the next
17906 line, except when this line ends in ZV. */
17907 && !row_for_charpos_p (row, charpos)))
17908 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17909 {
17910 struct glyph *g;
17911
17912 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17913 || (!best_row && !row->continued_p))
17914 return row;
17915 /* In bidi-reordered rows, there could be several rows whose
17916 edges surround CHARPOS, all of these rows belonging to
17917 the same continued line. We need to find the row which
17918 fits CHARPOS the best. */
17919 for (g = row->glyphs[TEXT_AREA];
17920 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17921 g++)
17922 {
17923 if (!STRINGP (g->object))
17924 {
17925 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17926 {
17927 mindif = eabs (g->charpos - charpos);
17928 best_row = row;
17929 /* Exact match always wins. */
17930 if (mindif == 0)
17931 return best_row;
17932 }
17933 }
17934 }
17935 }
17936 else if (best_row && !row->continued_p)
17937 return best_row;
17938 ++row;
17939 }
17940 }
17941
17942
17943 /* Try to redisplay window W by reusing its existing display. W's
17944 current matrix must be up to date when this function is called,
17945 i.e., window_end_valid must be true.
17946
17947 Value is
17948
17949 >= 1 if successful, i.e. display has been updated
17950 specifically:
17951 1 means the changes were in front of a newline that precedes
17952 the window start, and the whole current matrix was reused
17953 2 means the changes were after the last position displayed
17954 in the window, and the whole current matrix was reused
17955 3 means portions of the current matrix were reused, while
17956 some of the screen lines were redrawn
17957 -1 if redisplay with same window start is known not to succeed
17958 0 if otherwise unsuccessful
17959
17960 The following steps are performed:
17961
17962 1. Find the last row in the current matrix of W that is not
17963 affected by changes at the start of current_buffer. If no such row
17964 is found, give up.
17965
17966 2. Find the first row in W's current matrix that is not affected by
17967 changes at the end of current_buffer. Maybe there is no such row.
17968
17969 3. Display lines beginning with the row + 1 found in step 1 to the
17970 row found in step 2 or, if step 2 didn't find a row, to the end of
17971 the window.
17972
17973 4. If cursor is not known to appear on the window, give up.
17974
17975 5. If display stopped at the row found in step 2, scroll the
17976 display and current matrix as needed.
17977
17978 6. Maybe display some lines at the end of W, if we must. This can
17979 happen under various circumstances, like a partially visible line
17980 becoming fully visible, or because newly displayed lines are displayed
17981 in smaller font sizes.
17982
17983 7. Update W's window end information. */
17984
17985 static int
17986 try_window_id (struct window *w)
17987 {
17988 struct frame *f = XFRAME (w->frame);
17989 struct glyph_matrix *current_matrix = w->current_matrix;
17990 struct glyph_matrix *desired_matrix = w->desired_matrix;
17991 struct glyph_row *last_unchanged_at_beg_row;
17992 struct glyph_row *first_unchanged_at_end_row;
17993 struct glyph_row *row;
17994 struct glyph_row *bottom_row;
17995 int bottom_vpos;
17996 struct it it;
17997 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17998 int dvpos, dy;
17999 struct text_pos start_pos;
18000 struct run run;
18001 int first_unchanged_at_end_vpos = 0;
18002 struct glyph_row *last_text_row, *last_text_row_at_end;
18003 struct text_pos start;
18004 ptrdiff_t first_changed_charpos, last_changed_charpos;
18005
18006 #ifdef GLYPH_DEBUG
18007 if (inhibit_try_window_id)
18008 return 0;
18009 #endif
18010
18011 /* This is handy for debugging. */
18012 #if false
18013 #define GIVE_UP(X) \
18014 do { \
18015 TRACE ((stderr, "try_window_id give up %d\n", (X))); \
18016 return 0; \
18017 } while (false)
18018 #else
18019 #define GIVE_UP(X) return 0
18020 #endif
18021
18022 SET_TEXT_POS_FROM_MARKER (start, w->start);
18023
18024 /* Don't use this for mini-windows because these can show
18025 messages and mini-buffers, and we don't handle that here. */
18026 if (MINI_WINDOW_P (w))
18027 GIVE_UP (1);
18028
18029 /* This flag is used to prevent redisplay optimizations. */
18030 if (windows_or_buffers_changed || f->cursor_type_changed)
18031 GIVE_UP (2);
18032
18033 /* This function's optimizations cannot be used if overlays have
18034 changed in the buffer displayed by the window, so give up if they
18035 have. */
18036 if (w->last_overlay_modified != OVERLAY_MODIFF)
18037 GIVE_UP (200);
18038
18039 /* Verify that narrowing has not changed.
18040 Also verify that we were not told to prevent redisplay optimizations.
18041 It would be nice to further
18042 reduce the number of cases where this prevents try_window_id. */
18043 if (current_buffer->clip_changed
18044 || current_buffer->prevent_redisplay_optimizations_p)
18045 GIVE_UP (3);
18046
18047 /* Window must either use window-based redisplay or be full width. */
18048 if (!FRAME_WINDOW_P (f)
18049 && (!FRAME_LINE_INS_DEL_OK (f)
18050 || !WINDOW_FULL_WIDTH_P (w)))
18051 GIVE_UP (4);
18052
18053 /* Give up if point is known NOT to appear in W. */
18054 if (PT < CHARPOS (start))
18055 GIVE_UP (5);
18056
18057 /* Another way to prevent redisplay optimizations. */
18058 if (w->last_modified == 0)
18059 GIVE_UP (6);
18060
18061 /* Verify that window is not hscrolled. */
18062 if (w->hscroll != 0)
18063 GIVE_UP (7);
18064
18065 /* Verify that display wasn't paused. */
18066 if (!w->window_end_valid)
18067 GIVE_UP (8);
18068
18069 /* Likewise if highlighting trailing whitespace. */
18070 if (!NILP (Vshow_trailing_whitespace))
18071 GIVE_UP (11);
18072
18073 /* Can't use this if overlay arrow position and/or string have
18074 changed. */
18075 if (overlay_arrows_changed_p ())
18076 GIVE_UP (12);
18077
18078 /* When word-wrap is on, adding a space to the first word of a
18079 wrapped line can change the wrap position, altering the line
18080 above it. It might be worthwhile to handle this more
18081 intelligently, but for now just redisplay from scratch. */
18082 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
18083 GIVE_UP (21);
18084
18085 /* Under bidi reordering, adding or deleting a character in the
18086 beginning of a paragraph, before the first strong directional
18087 character, can change the base direction of the paragraph (unless
18088 the buffer specifies a fixed paragraph direction), which will
18089 require redisplaying the whole paragraph. It might be worthwhile
18090 to find the paragraph limits and widen the range of redisplayed
18091 lines to that, but for now just give up this optimization and
18092 redisplay from scratch. */
18093 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
18094 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
18095 GIVE_UP (22);
18096
18097 /* Give up if the buffer has line-spacing set, as Lisp-level changes
18098 to that variable require thorough redisplay. */
18099 if (!NILP (BVAR (XBUFFER (w->contents), extra_line_spacing)))
18100 GIVE_UP (23);
18101
18102 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
18103 only if buffer has really changed. The reason is that the gap is
18104 initially at Z for freshly visited files. The code below would
18105 set end_unchanged to 0 in that case. */
18106 if (MODIFF > SAVE_MODIFF
18107 /* This seems to happen sometimes after saving a buffer. */
18108 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
18109 {
18110 if (GPT - BEG < BEG_UNCHANGED)
18111 BEG_UNCHANGED = GPT - BEG;
18112 if (Z - GPT < END_UNCHANGED)
18113 END_UNCHANGED = Z - GPT;
18114 }
18115
18116 /* The position of the first and last character that has been changed. */
18117 first_changed_charpos = BEG + BEG_UNCHANGED;
18118 last_changed_charpos = Z - END_UNCHANGED;
18119
18120 /* If window starts after a line end, and the last change is in
18121 front of that newline, then changes don't affect the display.
18122 This case happens with stealth-fontification. Note that although
18123 the display is unchanged, glyph positions in the matrix have to
18124 be adjusted, of course. */
18125 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
18126 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
18127 && ((last_changed_charpos < CHARPOS (start)
18128 && CHARPOS (start) == BEGV)
18129 || (last_changed_charpos < CHARPOS (start) - 1
18130 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
18131 {
18132 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
18133 struct glyph_row *r0;
18134
18135 /* Compute how many chars/bytes have been added to or removed
18136 from the buffer. */
18137 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
18138 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
18139 Z_delta = Z - Z_old;
18140 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
18141
18142 /* Give up if PT is not in the window. Note that it already has
18143 been checked at the start of try_window_id that PT is not in
18144 front of the window start. */
18145 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
18146 GIVE_UP (13);
18147
18148 /* If window start is unchanged, we can reuse the whole matrix
18149 as is, after adjusting glyph positions. No need to compute
18150 the window end again, since its offset from Z hasn't changed. */
18151 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18152 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
18153 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
18154 /* PT must not be in a partially visible line. */
18155 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
18156 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18157 {
18158 /* Adjust positions in the glyph matrix. */
18159 if (Z_delta || Z_delta_bytes)
18160 {
18161 struct glyph_row *r1
18162 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18163 increment_matrix_positions (w->current_matrix,
18164 MATRIX_ROW_VPOS (r0, current_matrix),
18165 MATRIX_ROW_VPOS (r1, current_matrix),
18166 Z_delta, Z_delta_bytes);
18167 }
18168
18169 /* Set the cursor. */
18170 row = row_containing_pos (w, PT, r0, NULL, 0);
18171 if (row)
18172 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18173 return 1;
18174 }
18175 }
18176
18177 /* Handle the case that changes are all below what is displayed in
18178 the window, and that PT is in the window. This shortcut cannot
18179 be taken if ZV is visible in the window, and text has been added
18180 there that is visible in the window. */
18181 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
18182 /* ZV is not visible in the window, or there are no
18183 changes at ZV, actually. */
18184 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
18185 || first_changed_charpos == last_changed_charpos))
18186 {
18187 struct glyph_row *r0;
18188
18189 /* Give up if PT is not in the window. Note that it already has
18190 been checked at the start of try_window_id that PT is not in
18191 front of the window start. */
18192 if (PT >= MATRIX_ROW_END_CHARPOS (row))
18193 GIVE_UP (14);
18194
18195 /* If window start is unchanged, we can reuse the whole matrix
18196 as is, without changing glyph positions since no text has
18197 been added/removed in front of the window end. */
18198 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18199 if (TEXT_POS_EQUAL_P (start, r0->minpos)
18200 /* PT must not be in a partially visible line. */
18201 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
18202 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18203 {
18204 /* We have to compute the window end anew since text
18205 could have been added/removed after it. */
18206 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18207 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18208
18209 /* Set the cursor. */
18210 row = row_containing_pos (w, PT, r0, NULL, 0);
18211 if (row)
18212 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18213 return 2;
18214 }
18215 }
18216
18217 /* Give up if window start is in the changed area.
18218
18219 The condition used to read
18220
18221 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
18222
18223 but why that was tested escapes me at the moment. */
18224 if (CHARPOS (start) >= first_changed_charpos
18225 && CHARPOS (start) <= last_changed_charpos)
18226 GIVE_UP (15);
18227
18228 /* Check that window start agrees with the start of the first glyph
18229 row in its current matrix. Check this after we know the window
18230 start is not in changed text, otherwise positions would not be
18231 comparable. */
18232 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
18233 if (!TEXT_POS_EQUAL_P (start, row->minpos))
18234 GIVE_UP (16);
18235
18236 /* Give up if the window ends in strings. Overlay strings
18237 at the end are difficult to handle, so don't try. */
18238 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
18239 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
18240 GIVE_UP (20);
18241
18242 /* Compute the position at which we have to start displaying new
18243 lines. Some of the lines at the top of the window might be
18244 reusable because they are not displaying changed text. Find the
18245 last row in W's current matrix not affected by changes at the
18246 start of current_buffer. Value is null if changes start in the
18247 first line of window. */
18248 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
18249 if (last_unchanged_at_beg_row)
18250 {
18251 /* Avoid starting to display in the middle of a character, a TAB
18252 for instance. This is easier than to set up the iterator
18253 exactly, and it's not a frequent case, so the additional
18254 effort wouldn't really pay off. */
18255 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
18256 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
18257 && last_unchanged_at_beg_row > w->current_matrix->rows)
18258 --last_unchanged_at_beg_row;
18259
18260 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
18261 GIVE_UP (17);
18262
18263 if (! init_to_row_end (&it, w, last_unchanged_at_beg_row))
18264 GIVE_UP (18);
18265 start_pos = it.current.pos;
18266
18267 /* Start displaying new lines in the desired matrix at the same
18268 vpos we would use in the current matrix, i.e. below
18269 last_unchanged_at_beg_row. */
18270 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18271 current_matrix);
18272 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18273 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18274
18275 eassert (it.hpos == 0 && it.current_x == 0);
18276 }
18277 else
18278 {
18279 /* There are no reusable lines at the start of the window.
18280 Start displaying in the first text line. */
18281 start_display (&it, w, start);
18282 it.vpos = it.first_vpos;
18283 start_pos = it.current.pos;
18284 }
18285
18286 /* Find the first row that is not affected by changes at the end of
18287 the buffer. Value will be null if there is no unchanged row, in
18288 which case we must redisplay to the end of the window. delta
18289 will be set to the value by which buffer positions beginning with
18290 first_unchanged_at_end_row have to be adjusted due to text
18291 changes. */
18292 first_unchanged_at_end_row
18293 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18294 IF_DEBUG (debug_delta = delta);
18295 IF_DEBUG (debug_delta_bytes = delta_bytes);
18296
18297 /* Set stop_pos to the buffer position up to which we will have to
18298 display new lines. If first_unchanged_at_end_row != NULL, this
18299 is the buffer position of the start of the line displayed in that
18300 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18301 that we don't stop at a buffer position. */
18302 stop_pos = 0;
18303 if (first_unchanged_at_end_row)
18304 {
18305 eassert (last_unchanged_at_beg_row == NULL
18306 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18307
18308 /* If this is a continuation line, move forward to the next one
18309 that isn't. Changes in lines above affect this line.
18310 Caution: this may move first_unchanged_at_end_row to a row
18311 not displaying text. */
18312 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18313 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18314 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18315 < it.last_visible_y))
18316 ++first_unchanged_at_end_row;
18317
18318 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18319 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18320 >= it.last_visible_y))
18321 first_unchanged_at_end_row = NULL;
18322 else
18323 {
18324 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18325 + delta);
18326 first_unchanged_at_end_vpos
18327 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18328 eassert (stop_pos >= Z - END_UNCHANGED);
18329 }
18330 }
18331 else if (last_unchanged_at_beg_row == NULL)
18332 GIVE_UP (19);
18333
18334
18335 #ifdef GLYPH_DEBUG
18336
18337 /* Either there is no unchanged row at the end, or the one we have
18338 now displays text. This is a necessary condition for the window
18339 end pos calculation at the end of this function. */
18340 eassert (first_unchanged_at_end_row == NULL
18341 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18342
18343 debug_last_unchanged_at_beg_vpos
18344 = (last_unchanged_at_beg_row
18345 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18346 : -1);
18347 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18348
18349 #endif /* GLYPH_DEBUG */
18350
18351
18352 /* Display new lines. Set last_text_row to the last new line
18353 displayed which has text on it, i.e. might end up as being the
18354 line where the window_end_vpos is. */
18355 w->cursor.vpos = -1;
18356 last_text_row = NULL;
18357 overlay_arrow_seen = false;
18358 if (it.current_y < it.last_visible_y
18359 && !f->fonts_changed
18360 && (first_unchanged_at_end_row == NULL
18361 || IT_CHARPOS (it) < stop_pos))
18362 it.glyph_row->reversed_p = false;
18363 while (it.current_y < it.last_visible_y
18364 && !f->fonts_changed
18365 && (first_unchanged_at_end_row == NULL
18366 || IT_CHARPOS (it) < stop_pos))
18367 {
18368 if (display_line (&it))
18369 last_text_row = it.glyph_row - 1;
18370 }
18371
18372 if (f->fonts_changed)
18373 return -1;
18374
18375 /* The redisplay iterations in display_line above could have
18376 triggered font-lock, which could have done something that
18377 invalidates IT->w window's end-point information, on which we
18378 rely below. E.g., one package, which will remain unnamed, used
18379 to install a font-lock-fontify-region-function that called
18380 bury-buffer, whose side effect is to switch the buffer displayed
18381 by IT->w, and that predictably resets IT->w's window_end_valid
18382 flag, which we already tested at the entry to this function.
18383 Amply punish such packages/modes by giving up on this
18384 optimization in those cases. */
18385 if (!w->window_end_valid)
18386 {
18387 clear_glyph_matrix (w->desired_matrix);
18388 return -1;
18389 }
18390
18391 /* Compute differences in buffer positions, y-positions etc. for
18392 lines reused at the bottom of the window. Compute what we can
18393 scroll. */
18394 if (first_unchanged_at_end_row
18395 /* No lines reused because we displayed everything up to the
18396 bottom of the window. */
18397 && it.current_y < it.last_visible_y)
18398 {
18399 dvpos = (it.vpos
18400 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18401 current_matrix));
18402 dy = it.current_y - first_unchanged_at_end_row->y;
18403 run.current_y = first_unchanged_at_end_row->y;
18404 run.desired_y = run.current_y + dy;
18405 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18406 }
18407 else
18408 {
18409 delta = delta_bytes = dvpos = dy
18410 = run.current_y = run.desired_y = run.height = 0;
18411 first_unchanged_at_end_row = NULL;
18412 }
18413 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18414
18415
18416 /* Find the cursor if not already found. We have to decide whether
18417 PT will appear on this window (it sometimes doesn't, but this is
18418 not a very frequent case.) This decision has to be made before
18419 the current matrix is altered. A value of cursor.vpos < 0 means
18420 that PT is either in one of the lines beginning at
18421 first_unchanged_at_end_row or below the window. Don't care for
18422 lines that might be displayed later at the window end; as
18423 mentioned, this is not a frequent case. */
18424 if (w->cursor.vpos < 0)
18425 {
18426 /* Cursor in unchanged rows at the top? */
18427 if (PT < CHARPOS (start_pos)
18428 && last_unchanged_at_beg_row)
18429 {
18430 row = row_containing_pos (w, PT,
18431 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18432 last_unchanged_at_beg_row + 1, 0);
18433 if (row)
18434 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18435 }
18436
18437 /* Start from first_unchanged_at_end_row looking for PT. */
18438 else if (first_unchanged_at_end_row)
18439 {
18440 row = row_containing_pos (w, PT - delta,
18441 first_unchanged_at_end_row, NULL, 0);
18442 if (row)
18443 set_cursor_from_row (w, row, w->current_matrix, delta,
18444 delta_bytes, dy, dvpos);
18445 }
18446
18447 /* Give up if cursor was not found. */
18448 if (w->cursor.vpos < 0)
18449 {
18450 clear_glyph_matrix (w->desired_matrix);
18451 return -1;
18452 }
18453 }
18454
18455 /* Don't let the cursor end in the scroll margins. */
18456 {
18457 int this_scroll_margin, cursor_height;
18458 int frame_line_height = default_line_pixel_height (w);
18459 int window_total_lines
18460 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18461
18462 this_scroll_margin =
18463 max (0, min (scroll_margin, window_total_lines / 4));
18464 this_scroll_margin *= frame_line_height;
18465 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18466
18467 if ((w->cursor.y < this_scroll_margin
18468 && CHARPOS (start) > BEGV)
18469 /* Old redisplay didn't take scroll margin into account at the bottom,
18470 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18471 || (w->cursor.y + (make_cursor_line_fully_visible_p
18472 ? cursor_height + this_scroll_margin
18473 : 1)) > it.last_visible_y)
18474 {
18475 w->cursor.vpos = -1;
18476 clear_glyph_matrix (w->desired_matrix);
18477 return -1;
18478 }
18479 }
18480
18481 /* Scroll the display. Do it before changing the current matrix so
18482 that xterm.c doesn't get confused about where the cursor glyph is
18483 found. */
18484 if (dy && run.height)
18485 {
18486 update_begin (f);
18487
18488 if (FRAME_WINDOW_P (f))
18489 {
18490 FRAME_RIF (f)->update_window_begin_hook (w);
18491 FRAME_RIF (f)->clear_window_mouse_face (w);
18492 FRAME_RIF (f)->scroll_run_hook (w, &run);
18493 FRAME_RIF (f)->update_window_end_hook (w, false, false);
18494 }
18495 else
18496 {
18497 /* Terminal frame. In this case, dvpos gives the number of
18498 lines to scroll by; dvpos < 0 means scroll up. */
18499 int from_vpos
18500 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18501 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18502 int end = (WINDOW_TOP_EDGE_LINE (w)
18503 + WINDOW_WANTS_HEADER_LINE_P (w)
18504 + window_internal_height (w));
18505
18506 #if defined (HAVE_GPM) || defined (MSDOS)
18507 x_clear_window_mouse_face (w);
18508 #endif
18509 /* Perform the operation on the screen. */
18510 if (dvpos > 0)
18511 {
18512 /* Scroll last_unchanged_at_beg_row to the end of the
18513 window down dvpos lines. */
18514 set_terminal_window (f, end);
18515
18516 /* On dumb terminals delete dvpos lines at the end
18517 before inserting dvpos empty lines. */
18518 if (!FRAME_SCROLL_REGION_OK (f))
18519 ins_del_lines (f, end - dvpos, -dvpos);
18520
18521 /* Insert dvpos empty lines in front of
18522 last_unchanged_at_beg_row. */
18523 ins_del_lines (f, from, dvpos);
18524 }
18525 else if (dvpos < 0)
18526 {
18527 /* Scroll up last_unchanged_at_beg_vpos to the end of
18528 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18529 set_terminal_window (f, end);
18530
18531 /* Delete dvpos lines in front of
18532 last_unchanged_at_beg_vpos. ins_del_lines will set
18533 the cursor to the given vpos and emit |dvpos| delete
18534 line sequences. */
18535 ins_del_lines (f, from + dvpos, dvpos);
18536
18537 /* On a dumb terminal insert dvpos empty lines at the
18538 end. */
18539 if (!FRAME_SCROLL_REGION_OK (f))
18540 ins_del_lines (f, end + dvpos, -dvpos);
18541 }
18542
18543 set_terminal_window (f, 0);
18544 }
18545
18546 update_end (f);
18547 }
18548
18549 /* Shift reused rows of the current matrix to the right position.
18550 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18551 text. */
18552 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18553 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18554 if (dvpos < 0)
18555 {
18556 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18557 bottom_vpos, dvpos);
18558 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18559 bottom_vpos);
18560 }
18561 else if (dvpos > 0)
18562 {
18563 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18564 bottom_vpos, dvpos);
18565 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18566 first_unchanged_at_end_vpos + dvpos);
18567 }
18568
18569 /* For frame-based redisplay, make sure that current frame and window
18570 matrix are in sync with respect to glyph memory. */
18571 if (!FRAME_WINDOW_P (f))
18572 sync_frame_with_window_matrix_rows (w);
18573
18574 /* Adjust buffer positions in reused rows. */
18575 if (delta || delta_bytes)
18576 increment_matrix_positions (current_matrix,
18577 first_unchanged_at_end_vpos + dvpos,
18578 bottom_vpos, delta, delta_bytes);
18579
18580 /* Adjust Y positions. */
18581 if (dy)
18582 shift_glyph_matrix (w, current_matrix,
18583 first_unchanged_at_end_vpos + dvpos,
18584 bottom_vpos, dy);
18585
18586 if (first_unchanged_at_end_row)
18587 {
18588 first_unchanged_at_end_row += dvpos;
18589 if (first_unchanged_at_end_row->y >= it.last_visible_y
18590 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18591 first_unchanged_at_end_row = NULL;
18592 }
18593
18594 /* If scrolling up, there may be some lines to display at the end of
18595 the window. */
18596 last_text_row_at_end = NULL;
18597 if (dy < 0)
18598 {
18599 /* Scrolling up can leave for example a partially visible line
18600 at the end of the window to be redisplayed. */
18601 /* Set last_row to the glyph row in the current matrix where the
18602 window end line is found. It has been moved up or down in
18603 the matrix by dvpos. */
18604 int last_vpos = w->window_end_vpos + dvpos;
18605 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18606
18607 /* If last_row is the window end line, it should display text. */
18608 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18609
18610 /* If window end line was partially visible before, begin
18611 displaying at that line. Otherwise begin displaying with the
18612 line following it. */
18613 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18614 {
18615 init_to_row_start (&it, w, last_row);
18616 it.vpos = last_vpos;
18617 it.current_y = last_row->y;
18618 }
18619 else
18620 {
18621 init_to_row_end (&it, w, last_row);
18622 it.vpos = 1 + last_vpos;
18623 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18624 ++last_row;
18625 }
18626
18627 /* We may start in a continuation line. If so, we have to
18628 get the right continuation_lines_width and current_x. */
18629 it.continuation_lines_width = last_row->continuation_lines_width;
18630 it.hpos = it.current_x = 0;
18631
18632 /* Display the rest of the lines at the window end. */
18633 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18634 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18635 {
18636 /* Is it always sure that the display agrees with lines in
18637 the current matrix? I don't think so, so we mark rows
18638 displayed invalid in the current matrix by setting their
18639 enabled_p flag to false. */
18640 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18641 if (display_line (&it))
18642 last_text_row_at_end = it.glyph_row - 1;
18643 }
18644 }
18645
18646 /* Update window_end_pos and window_end_vpos. */
18647 if (first_unchanged_at_end_row && !last_text_row_at_end)
18648 {
18649 /* Window end line if one of the preserved rows from the current
18650 matrix. Set row to the last row displaying text in current
18651 matrix starting at first_unchanged_at_end_row, after
18652 scrolling. */
18653 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18654 row = find_last_row_displaying_text (w->current_matrix, &it,
18655 first_unchanged_at_end_row);
18656 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18657 adjust_window_ends (w, row, true);
18658 eassert (w->window_end_bytepos >= 0);
18659 IF_DEBUG (debug_method_add (w, "A"));
18660 }
18661 else if (last_text_row_at_end)
18662 {
18663 adjust_window_ends (w, last_text_row_at_end, false);
18664 eassert (w->window_end_bytepos >= 0);
18665 IF_DEBUG (debug_method_add (w, "B"));
18666 }
18667 else if (last_text_row)
18668 {
18669 /* We have displayed either to the end of the window or at the
18670 end of the window, i.e. the last row with text is to be found
18671 in the desired matrix. */
18672 adjust_window_ends (w, last_text_row, false);
18673 eassert (w->window_end_bytepos >= 0);
18674 }
18675 else if (first_unchanged_at_end_row == NULL
18676 && last_text_row == NULL
18677 && last_text_row_at_end == NULL)
18678 {
18679 /* Displayed to end of window, but no line containing text was
18680 displayed. Lines were deleted at the end of the window. */
18681 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
18682 int vpos = w->window_end_vpos;
18683 struct glyph_row *current_row = current_matrix->rows + vpos;
18684 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18685
18686 for (row = NULL;
18687 row == NULL && vpos >= first_vpos;
18688 --vpos, --current_row, --desired_row)
18689 {
18690 if (desired_row->enabled_p)
18691 {
18692 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18693 row = desired_row;
18694 }
18695 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18696 row = current_row;
18697 }
18698
18699 eassert (row != NULL);
18700 w->window_end_vpos = vpos + 1;
18701 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18702 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18703 eassert (w->window_end_bytepos >= 0);
18704 IF_DEBUG (debug_method_add (w, "C"));
18705 }
18706 else
18707 emacs_abort ();
18708
18709 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18710 debug_end_vpos = w->window_end_vpos));
18711
18712 /* Record that display has not been completed. */
18713 w->window_end_valid = false;
18714 w->desired_matrix->no_scrolling_p = true;
18715 return 3;
18716
18717 #undef GIVE_UP
18718 }
18719
18720
18721 \f
18722 /***********************************************************************
18723 More debugging support
18724 ***********************************************************************/
18725
18726 #ifdef GLYPH_DEBUG
18727
18728 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18729 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18730 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18731
18732
18733 /* Dump the contents of glyph matrix MATRIX on stderr.
18734
18735 GLYPHS 0 means don't show glyph contents.
18736 GLYPHS 1 means show glyphs in short form
18737 GLYPHS > 1 means show glyphs in long form. */
18738
18739 void
18740 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18741 {
18742 int i;
18743 for (i = 0; i < matrix->nrows; ++i)
18744 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18745 }
18746
18747
18748 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18749 the glyph row and area where the glyph comes from. */
18750
18751 void
18752 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18753 {
18754 if (glyph->type == CHAR_GLYPH
18755 || glyph->type == GLYPHLESS_GLYPH)
18756 {
18757 fprintf (stderr,
18758 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18759 glyph - row->glyphs[TEXT_AREA],
18760 (glyph->type == CHAR_GLYPH
18761 ? 'C'
18762 : 'G'),
18763 glyph->charpos,
18764 (BUFFERP (glyph->object)
18765 ? 'B'
18766 : (STRINGP (glyph->object)
18767 ? 'S'
18768 : (NILP (glyph->object)
18769 ? '0'
18770 : '-'))),
18771 glyph->pixel_width,
18772 glyph->u.ch,
18773 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18774 ? glyph->u.ch
18775 : '.'),
18776 glyph->face_id,
18777 glyph->left_box_line_p,
18778 glyph->right_box_line_p);
18779 }
18780 else if (glyph->type == STRETCH_GLYPH)
18781 {
18782 fprintf (stderr,
18783 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18784 glyph - row->glyphs[TEXT_AREA],
18785 'S',
18786 glyph->charpos,
18787 (BUFFERP (glyph->object)
18788 ? 'B'
18789 : (STRINGP (glyph->object)
18790 ? 'S'
18791 : (NILP (glyph->object)
18792 ? '0'
18793 : '-'))),
18794 glyph->pixel_width,
18795 0,
18796 ' ',
18797 glyph->face_id,
18798 glyph->left_box_line_p,
18799 glyph->right_box_line_p);
18800 }
18801 else if (glyph->type == IMAGE_GLYPH)
18802 {
18803 fprintf (stderr,
18804 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18805 glyph - row->glyphs[TEXT_AREA],
18806 'I',
18807 glyph->charpos,
18808 (BUFFERP (glyph->object)
18809 ? 'B'
18810 : (STRINGP (glyph->object)
18811 ? 'S'
18812 : (NILP (glyph->object)
18813 ? '0'
18814 : '-'))),
18815 glyph->pixel_width,
18816 glyph->u.img_id,
18817 '.',
18818 glyph->face_id,
18819 glyph->left_box_line_p,
18820 glyph->right_box_line_p);
18821 }
18822 else if (glyph->type == COMPOSITE_GLYPH)
18823 {
18824 fprintf (stderr,
18825 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18826 glyph - row->glyphs[TEXT_AREA],
18827 '+',
18828 glyph->charpos,
18829 (BUFFERP (glyph->object)
18830 ? 'B'
18831 : (STRINGP (glyph->object)
18832 ? 'S'
18833 : (NILP (glyph->object)
18834 ? '0'
18835 : '-'))),
18836 glyph->pixel_width,
18837 glyph->u.cmp.id);
18838 if (glyph->u.cmp.automatic)
18839 fprintf (stderr,
18840 "[%d-%d]",
18841 glyph->slice.cmp.from, glyph->slice.cmp.to);
18842 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18843 glyph->face_id,
18844 glyph->left_box_line_p,
18845 glyph->right_box_line_p);
18846 }
18847 else if (glyph->type == XWIDGET_GLYPH)
18848 {
18849 #ifndef HAVE_XWIDGETS
18850 eassume (false);
18851 #else
18852 fprintf (stderr,
18853 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
18854 glyph - row->glyphs[TEXT_AREA],
18855 'X',
18856 glyph->charpos,
18857 (BUFFERP (glyph->object)
18858 ? 'B'
18859 : (STRINGP (glyph->object)
18860 ? 'S'
18861 : '-')),
18862 glyph->pixel_width,
18863 glyph->u.xwidget,
18864 '.',
18865 glyph->face_id,
18866 glyph->left_box_line_p,
18867 glyph->right_box_line_p);
18868 #endif
18869 }
18870 }
18871
18872
18873 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18874 GLYPHS 0 means don't show glyph contents.
18875 GLYPHS 1 means show glyphs in short form
18876 GLYPHS > 1 means show glyphs in long form. */
18877
18878 void
18879 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18880 {
18881 if (glyphs != 1)
18882 {
18883 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18884 fprintf (stderr, "==============================================================================\n");
18885
18886 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18887 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18888 vpos,
18889 MATRIX_ROW_START_CHARPOS (row),
18890 MATRIX_ROW_END_CHARPOS (row),
18891 row->used[TEXT_AREA],
18892 row->contains_overlapping_glyphs_p,
18893 row->enabled_p,
18894 row->truncated_on_left_p,
18895 row->truncated_on_right_p,
18896 row->continued_p,
18897 MATRIX_ROW_CONTINUATION_LINE_P (row),
18898 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18899 row->ends_at_zv_p,
18900 row->fill_line_p,
18901 row->ends_in_middle_of_char_p,
18902 row->starts_in_middle_of_char_p,
18903 row->mouse_face_p,
18904 row->x,
18905 row->y,
18906 row->pixel_width,
18907 row->height,
18908 row->visible_height,
18909 row->ascent,
18910 row->phys_ascent);
18911 /* The next 3 lines should align to "Start" in the header. */
18912 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18913 row->end.overlay_string_index,
18914 row->continuation_lines_width);
18915 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18916 CHARPOS (row->start.string_pos),
18917 CHARPOS (row->end.string_pos));
18918 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18919 row->end.dpvec_index);
18920 }
18921
18922 if (glyphs > 1)
18923 {
18924 int area;
18925
18926 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18927 {
18928 struct glyph *glyph = row->glyphs[area];
18929 struct glyph *glyph_end = glyph + row->used[area];
18930
18931 /* Glyph for a line end in text. */
18932 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18933 ++glyph_end;
18934
18935 if (glyph < glyph_end)
18936 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18937
18938 for (; glyph < glyph_end; ++glyph)
18939 dump_glyph (row, glyph, area);
18940 }
18941 }
18942 else if (glyphs == 1)
18943 {
18944 int area;
18945 char s[SHRT_MAX + 4];
18946
18947 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18948 {
18949 int i;
18950
18951 for (i = 0; i < row->used[area]; ++i)
18952 {
18953 struct glyph *glyph = row->glyphs[area] + i;
18954 if (i == row->used[area] - 1
18955 && area == TEXT_AREA
18956 && NILP (glyph->object)
18957 && glyph->type == CHAR_GLYPH
18958 && glyph->u.ch == ' ')
18959 {
18960 strcpy (&s[i], "[\\n]");
18961 i += 4;
18962 }
18963 else if (glyph->type == CHAR_GLYPH
18964 && glyph->u.ch < 0x80
18965 && glyph->u.ch >= ' ')
18966 s[i] = glyph->u.ch;
18967 else
18968 s[i] = '.';
18969 }
18970
18971 s[i] = '\0';
18972 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18973 }
18974 }
18975 }
18976
18977
18978 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18979 Sdump_glyph_matrix, 0, 1, "p",
18980 doc: /* Dump the current matrix of the selected window to stderr.
18981 Shows contents of glyph row structures. With non-nil
18982 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18983 glyphs in short form, otherwise show glyphs in long form.
18984
18985 Interactively, no argument means show glyphs in short form;
18986 with numeric argument, its value is passed as the GLYPHS flag. */)
18987 (Lisp_Object glyphs)
18988 {
18989 struct window *w = XWINDOW (selected_window);
18990 struct buffer *buffer = XBUFFER (w->contents);
18991
18992 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18993 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18994 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18995 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18996 fprintf (stderr, "=============================================\n");
18997 dump_glyph_matrix (w->current_matrix,
18998 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18999 return Qnil;
19000 }
19001
19002
19003 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
19004 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* Dump the current glyph matrix of the selected frame to stderr.
19005 Only text-mode frames have frame glyph matrices. */)
19006 (void)
19007 {
19008 struct frame *f = XFRAME (selected_frame);
19009
19010 if (f->current_matrix)
19011 dump_glyph_matrix (f->current_matrix, 1);
19012 else
19013 fprintf (stderr, "*** This frame doesn't have a frame glyph matrix ***\n");
19014 return Qnil;
19015 }
19016
19017
19018 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
19019 doc: /* Dump glyph row ROW to stderr.
19020 GLYPH 0 means don't dump glyphs.
19021 GLYPH 1 means dump glyphs in short form.
19022 GLYPH > 1 or omitted means dump glyphs in long form. */)
19023 (Lisp_Object row, Lisp_Object glyphs)
19024 {
19025 struct glyph_matrix *matrix;
19026 EMACS_INT vpos;
19027
19028 CHECK_NUMBER (row);
19029 matrix = XWINDOW (selected_window)->current_matrix;
19030 vpos = XINT (row);
19031 if (vpos >= 0 && vpos < matrix->nrows)
19032 dump_glyph_row (MATRIX_ROW (matrix, vpos),
19033 vpos,
19034 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
19035 return Qnil;
19036 }
19037
19038
19039 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
19040 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
19041 GLYPH 0 means don't dump glyphs.
19042 GLYPH 1 means dump glyphs in short form.
19043 GLYPH > 1 or omitted means dump glyphs in long form.
19044
19045 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
19046 do nothing. */)
19047 (Lisp_Object row, Lisp_Object glyphs)
19048 {
19049 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19050 struct frame *sf = SELECTED_FRAME ();
19051 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
19052 EMACS_INT vpos;
19053
19054 CHECK_NUMBER (row);
19055 vpos = XINT (row);
19056 if (vpos >= 0 && vpos < m->nrows)
19057 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
19058 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
19059 #endif
19060 return Qnil;
19061 }
19062
19063
19064 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
19065 doc: /* Toggle tracing of redisplay.
19066 With ARG, turn tracing on if and only if ARG is positive. */)
19067 (Lisp_Object arg)
19068 {
19069 if (NILP (arg))
19070 trace_redisplay_p = !trace_redisplay_p;
19071 else
19072 {
19073 arg = Fprefix_numeric_value (arg);
19074 trace_redisplay_p = XINT (arg) > 0;
19075 }
19076
19077 return Qnil;
19078 }
19079
19080
19081 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
19082 doc: /* Like `format', but print result to stderr.
19083 usage: (trace-to-stderr STRING &rest OBJECTS) */)
19084 (ptrdiff_t nargs, Lisp_Object *args)
19085 {
19086 Lisp_Object s = Fformat (nargs, args);
19087 fwrite (SDATA (s), 1, SBYTES (s), stderr);
19088 return Qnil;
19089 }
19090
19091 #endif /* GLYPH_DEBUG */
19092
19093
19094 \f
19095 /***********************************************************************
19096 Building Desired Matrix Rows
19097 ***********************************************************************/
19098
19099 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
19100 Used for non-window-redisplay windows, and for windows w/o left fringe. */
19101
19102 static struct glyph_row *
19103 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
19104 {
19105 struct frame *f = XFRAME (WINDOW_FRAME (w));
19106 struct buffer *buffer = XBUFFER (w->contents);
19107 struct buffer *old = current_buffer;
19108 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
19109 ptrdiff_t arrow_len = SCHARS (overlay_arrow_string);
19110 const unsigned char *arrow_end = arrow_string + arrow_len;
19111 const unsigned char *p;
19112 struct it it;
19113 bool multibyte_p;
19114 int n_glyphs_before;
19115
19116 set_buffer_temp (buffer);
19117 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
19118 scratch_glyph_row.reversed_p = false;
19119 it.glyph_row->used[TEXT_AREA] = 0;
19120 SET_TEXT_POS (it.position, 0, 0);
19121
19122 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
19123 p = arrow_string;
19124 while (p < arrow_end)
19125 {
19126 Lisp_Object face, ilisp;
19127
19128 /* Get the next character. */
19129 if (multibyte_p)
19130 it.c = it.char_to_display = string_char_and_length (p, &it.len);
19131 else
19132 {
19133 it.c = it.char_to_display = *p, it.len = 1;
19134 if (! ASCII_CHAR_P (it.c))
19135 it.char_to_display = BYTE8_TO_CHAR (it.c);
19136 }
19137 p += it.len;
19138
19139 /* Get its face. */
19140 ilisp = make_number (p - arrow_string);
19141 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
19142 it.face_id = compute_char_face (f, it.char_to_display, face);
19143
19144 /* Compute its width, get its glyphs. */
19145 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
19146 SET_TEXT_POS (it.position, -1, -1);
19147 PRODUCE_GLYPHS (&it);
19148
19149 /* If this character doesn't fit any more in the line, we have
19150 to remove some glyphs. */
19151 if (it.current_x > it.last_visible_x)
19152 {
19153 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
19154 break;
19155 }
19156 }
19157
19158 set_buffer_temp (old);
19159 return it.glyph_row;
19160 }
19161
19162
19163 /* Insert truncation glyphs at the start of IT->glyph_row. Which
19164 glyphs to insert is determined by produce_special_glyphs. */
19165
19166 static void
19167 insert_left_trunc_glyphs (struct it *it)
19168 {
19169 struct it truncate_it;
19170 struct glyph *from, *end, *to, *toend;
19171
19172 eassert (!FRAME_WINDOW_P (it->f)
19173 || (!it->glyph_row->reversed_p
19174 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19175 || (it->glyph_row->reversed_p
19176 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
19177
19178 /* Get the truncation glyphs. */
19179 truncate_it = *it;
19180 truncate_it.current_x = 0;
19181 truncate_it.face_id = DEFAULT_FACE_ID;
19182 truncate_it.glyph_row = &scratch_glyph_row;
19183 truncate_it.area = TEXT_AREA;
19184 truncate_it.glyph_row->used[TEXT_AREA] = 0;
19185 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
19186 truncate_it.object = Qnil;
19187 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
19188
19189 /* Overwrite glyphs from IT with truncation glyphs. */
19190 if (!it->glyph_row->reversed_p)
19191 {
19192 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19193
19194 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19195 end = from + tused;
19196 to = it->glyph_row->glyphs[TEXT_AREA];
19197 toend = to + it->glyph_row->used[TEXT_AREA];
19198 if (FRAME_WINDOW_P (it->f))
19199 {
19200 /* On GUI frames, when variable-size fonts are displayed,
19201 the truncation glyphs may need more pixels than the row's
19202 glyphs they overwrite. We overwrite more glyphs to free
19203 enough screen real estate, and enlarge the stretch glyph
19204 on the right (see display_line), if there is one, to
19205 preserve the screen position of the truncation glyphs on
19206 the right. */
19207 int w = 0;
19208 struct glyph *g = to;
19209 short used;
19210
19211 /* The first glyph could be partially visible, in which case
19212 it->glyph_row->x will be negative. But we want the left
19213 truncation glyphs to be aligned at the left margin of the
19214 window, so we override the x coordinate at which the row
19215 will begin. */
19216 it->glyph_row->x = 0;
19217 while (g < toend && w < it->truncation_pixel_width)
19218 {
19219 w += g->pixel_width;
19220 ++g;
19221 }
19222 if (g - to - tused > 0)
19223 {
19224 memmove (to + tused, g, (toend - g) * sizeof(*g));
19225 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
19226 }
19227 used = it->glyph_row->used[TEXT_AREA];
19228 if (it->glyph_row->truncated_on_right_p
19229 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
19230 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
19231 == STRETCH_GLYPH)
19232 {
19233 int extra = w - it->truncation_pixel_width;
19234
19235 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
19236 }
19237 }
19238
19239 while (from < end)
19240 *to++ = *from++;
19241
19242 /* There may be padding glyphs left over. Overwrite them too. */
19243 if (!FRAME_WINDOW_P (it->f))
19244 {
19245 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
19246 {
19247 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19248 while (from < end)
19249 *to++ = *from++;
19250 }
19251 }
19252
19253 if (to > toend)
19254 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
19255 }
19256 else
19257 {
19258 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19259
19260 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
19261 that back to front. */
19262 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
19263 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19264 toend = it->glyph_row->glyphs[TEXT_AREA];
19265 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
19266 if (FRAME_WINDOW_P (it->f))
19267 {
19268 int w = 0;
19269 struct glyph *g = to;
19270
19271 while (g >= toend && w < it->truncation_pixel_width)
19272 {
19273 w += g->pixel_width;
19274 --g;
19275 }
19276 if (to - g - tused > 0)
19277 to = g + tused;
19278 if (it->glyph_row->truncated_on_right_p
19279 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
19280 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
19281 {
19282 int extra = w - it->truncation_pixel_width;
19283
19284 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
19285 }
19286 }
19287
19288 while (from >= end && to >= toend)
19289 *to-- = *from--;
19290 if (!FRAME_WINDOW_P (it->f))
19291 {
19292 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
19293 {
19294 from =
19295 truncate_it.glyph_row->glyphs[TEXT_AREA]
19296 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19297 while (from >= end && to >= toend)
19298 *to-- = *from--;
19299 }
19300 }
19301 if (from >= end)
19302 {
19303 /* Need to free some room before prepending additional
19304 glyphs. */
19305 int move_by = from - end + 1;
19306 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19307 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19308
19309 for ( ; g >= g0; g--)
19310 g[move_by] = *g;
19311 while (from >= end)
19312 *to-- = *from--;
19313 it->glyph_row->used[TEXT_AREA] += move_by;
19314 }
19315 }
19316 }
19317
19318 /* Compute the hash code for ROW. */
19319 unsigned
19320 row_hash (struct glyph_row *row)
19321 {
19322 int area, k;
19323 unsigned hashval = 0;
19324
19325 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19326 for (k = 0; k < row->used[area]; ++k)
19327 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19328 + row->glyphs[area][k].u.val
19329 + row->glyphs[area][k].face_id
19330 + row->glyphs[area][k].padding_p
19331 + (row->glyphs[area][k].type << 2));
19332
19333 return hashval;
19334 }
19335
19336 /* Compute the pixel height and width of IT->glyph_row.
19337
19338 Most of the time, ascent and height of a display line will be equal
19339 to the max_ascent and max_height values of the display iterator
19340 structure. This is not the case if
19341
19342 1. We hit ZV without displaying anything. In this case, max_ascent
19343 and max_height will be zero.
19344
19345 2. We have some glyphs that don't contribute to the line height.
19346 (The glyph row flag contributes_to_line_height_p is for future
19347 pixmap extensions).
19348
19349 The first case is easily covered by using default values because in
19350 these cases, the line height does not really matter, except that it
19351 must not be zero. */
19352
19353 static void
19354 compute_line_metrics (struct it *it)
19355 {
19356 struct glyph_row *row = it->glyph_row;
19357
19358 if (FRAME_WINDOW_P (it->f))
19359 {
19360 int i, min_y, max_y;
19361
19362 /* The line may consist of one space only, that was added to
19363 place the cursor on it. If so, the row's height hasn't been
19364 computed yet. */
19365 if (row->height == 0)
19366 {
19367 if (it->max_ascent + it->max_descent == 0)
19368 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19369 row->ascent = it->max_ascent;
19370 row->height = it->max_ascent + it->max_descent;
19371 row->phys_ascent = it->max_phys_ascent;
19372 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19373 row->extra_line_spacing = it->max_extra_line_spacing;
19374 }
19375
19376 /* Compute the width of this line. */
19377 row->pixel_width = row->x;
19378 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19379 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19380
19381 eassert (row->pixel_width >= 0);
19382 eassert (row->ascent >= 0 && row->height > 0);
19383
19384 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19385 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19386
19387 /* If first line's physical ascent is larger than its logical
19388 ascent, use the physical ascent, and make the row taller.
19389 This makes accented characters fully visible. */
19390 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19391 && row->phys_ascent > row->ascent)
19392 {
19393 row->height += row->phys_ascent - row->ascent;
19394 row->ascent = row->phys_ascent;
19395 }
19396
19397 /* Compute how much of the line is visible. */
19398 row->visible_height = row->height;
19399
19400 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19401 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19402
19403 if (row->y < min_y)
19404 row->visible_height -= min_y - row->y;
19405 if (row->y + row->height > max_y)
19406 row->visible_height -= row->y + row->height - max_y;
19407 }
19408 else
19409 {
19410 row->pixel_width = row->used[TEXT_AREA];
19411 if (row->continued_p)
19412 row->pixel_width -= it->continuation_pixel_width;
19413 else if (row->truncated_on_right_p)
19414 row->pixel_width -= it->truncation_pixel_width;
19415 row->ascent = row->phys_ascent = 0;
19416 row->height = row->phys_height = row->visible_height = 1;
19417 row->extra_line_spacing = 0;
19418 }
19419
19420 /* Compute a hash code for this row. */
19421 row->hash = row_hash (row);
19422
19423 it->max_ascent = it->max_descent = 0;
19424 it->max_phys_ascent = it->max_phys_descent = 0;
19425 }
19426
19427
19428 /* Append one space to the glyph row of iterator IT if doing a
19429 window-based redisplay. The space has the same face as
19430 IT->face_id. Value is true if a space was added.
19431
19432 This function is called to make sure that there is always one glyph
19433 at the end of a glyph row that the cursor can be set on under
19434 window-systems. (If there weren't such a glyph we would not know
19435 how wide and tall a box cursor should be displayed).
19436
19437 At the same time this space let's a nicely handle clearing to the
19438 end of the line if the row ends in italic text. */
19439
19440 static bool
19441 append_space_for_newline (struct it *it, bool default_face_p)
19442 {
19443 if (FRAME_WINDOW_P (it->f))
19444 {
19445 int n = it->glyph_row->used[TEXT_AREA];
19446
19447 if (it->glyph_row->glyphs[TEXT_AREA] + n
19448 < it->glyph_row->glyphs[1 + TEXT_AREA])
19449 {
19450 /* Save some values that must not be changed.
19451 Must save IT->c and IT->len because otherwise
19452 ITERATOR_AT_END_P wouldn't work anymore after
19453 append_space_for_newline has been called. */
19454 enum display_element_type saved_what = it->what;
19455 int saved_c = it->c, saved_len = it->len;
19456 int saved_char_to_display = it->char_to_display;
19457 int saved_x = it->current_x;
19458 int saved_face_id = it->face_id;
19459 bool saved_box_end = it->end_of_box_run_p;
19460 struct text_pos saved_pos;
19461 Lisp_Object saved_object;
19462 struct face *face;
19463 struct glyph *g;
19464
19465 saved_object = it->object;
19466 saved_pos = it->position;
19467
19468 it->what = IT_CHARACTER;
19469 memset (&it->position, 0, sizeof it->position);
19470 it->object = Qnil;
19471 it->c = it->char_to_display = ' ';
19472 it->len = 1;
19473
19474 /* If the default face was remapped, be sure to use the
19475 remapped face for the appended newline. */
19476 if (default_face_p)
19477 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19478 else if (it->face_before_selective_p)
19479 it->face_id = it->saved_face_id;
19480 face = FACE_FROM_ID (it->f, it->face_id);
19481 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19482 /* In R2L rows, we will prepend a stretch glyph that will
19483 have the end_of_box_run_p flag set for it, so there's no
19484 need for the appended newline glyph to have that flag
19485 set. */
19486 if (it->glyph_row->reversed_p
19487 /* But if the appended newline glyph goes all the way to
19488 the end of the row, there will be no stretch glyph,
19489 so leave the box flag set. */
19490 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19491 it->end_of_box_run_p = false;
19492
19493 PRODUCE_GLYPHS (it);
19494
19495 #ifdef HAVE_WINDOW_SYSTEM
19496 /* Make sure this space glyph has the right ascent and
19497 descent values, or else cursor at end of line will look
19498 funny, and height of empty lines will be incorrect. */
19499 g = it->glyph_row->glyphs[TEXT_AREA] + n;
19500 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
19501 if (n == 0)
19502 {
19503 Lisp_Object height, total_height;
19504 int extra_line_spacing = it->extra_line_spacing;
19505 int boff = font->baseline_offset;
19506
19507 if (font->vertical_centering)
19508 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
19509
19510 it->object = saved_object; /* get_it_property needs this */
19511 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
19512 /* Must do a subset of line height processing from
19513 x_produce_glyph for newline characters. */
19514 height = get_it_property (it, Qline_height);
19515 if (CONSP (height)
19516 && CONSP (XCDR (height))
19517 && NILP (XCDR (XCDR (height))))
19518 {
19519 total_height = XCAR (XCDR (height));
19520 height = XCAR (height);
19521 }
19522 else
19523 total_height = Qnil;
19524 height = calc_line_height_property (it, height, font, boff, true);
19525
19526 if (it->override_ascent >= 0)
19527 {
19528 it->ascent = it->override_ascent;
19529 it->descent = it->override_descent;
19530 boff = it->override_boff;
19531 }
19532 if (EQ (height, Qt))
19533 extra_line_spacing = 0;
19534 else
19535 {
19536 Lisp_Object spacing;
19537
19538 it->phys_ascent = it->ascent;
19539 it->phys_descent = it->descent;
19540 if (!NILP (height)
19541 && XINT (height) > it->ascent + it->descent)
19542 it->ascent = XINT (height) - it->descent;
19543
19544 if (!NILP (total_height))
19545 spacing = calc_line_height_property (it, total_height, font,
19546 boff, false);
19547 else
19548 {
19549 spacing = get_it_property (it, Qline_spacing);
19550 spacing = calc_line_height_property (it, spacing, font,
19551 boff, false);
19552 }
19553 if (INTEGERP (spacing))
19554 {
19555 extra_line_spacing = XINT (spacing);
19556 if (!NILP (total_height))
19557 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
19558 }
19559 }
19560 if (extra_line_spacing > 0)
19561 {
19562 it->descent += extra_line_spacing;
19563 if (extra_line_spacing > it->max_extra_line_spacing)
19564 it->max_extra_line_spacing = extra_line_spacing;
19565 }
19566 it->max_ascent = it->ascent;
19567 it->max_descent = it->descent;
19568 /* Make sure compute_line_metrics recomputes the row height. */
19569 it->glyph_row->height = 0;
19570 }
19571
19572 g->ascent = it->max_ascent;
19573 g->descent = it->max_descent;
19574 #endif
19575
19576 it->override_ascent = -1;
19577 it->constrain_row_ascent_descent_p = false;
19578 it->current_x = saved_x;
19579 it->object = saved_object;
19580 it->position = saved_pos;
19581 it->what = saved_what;
19582 it->face_id = saved_face_id;
19583 it->len = saved_len;
19584 it->c = saved_c;
19585 it->char_to_display = saved_char_to_display;
19586 it->end_of_box_run_p = saved_box_end;
19587 return true;
19588 }
19589 }
19590
19591 return false;
19592 }
19593
19594
19595 /* Extend the face of the last glyph in the text area of IT->glyph_row
19596 to the end of the display line. Called from display_line. If the
19597 glyph row is empty, add a space glyph to it so that we know the
19598 face to draw. Set the glyph row flag fill_line_p. If the glyph
19599 row is R2L, prepend a stretch glyph to cover the empty space to the
19600 left of the leftmost glyph. */
19601
19602 static void
19603 extend_face_to_end_of_line (struct it *it)
19604 {
19605 struct face *face, *default_face;
19606 struct frame *f = it->f;
19607
19608 /* If line is already filled, do nothing. Non window-system frames
19609 get a grace of one more ``pixel'' because their characters are
19610 1-``pixel'' wide, so they hit the equality too early. This grace
19611 is needed only for R2L rows that are not continued, to produce
19612 one extra blank where we could display the cursor. */
19613 if ((it->current_x >= it->last_visible_x
19614 + (!FRAME_WINDOW_P (f)
19615 && it->glyph_row->reversed_p
19616 && !it->glyph_row->continued_p))
19617 /* If the window has display margins, we will need to extend
19618 their face even if the text area is filled. */
19619 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19620 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19621 return;
19622
19623 /* The default face, possibly remapped. */
19624 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19625
19626 /* Face extension extends the background and box of IT->face_id
19627 to the end of the line. If the background equals the background
19628 of the frame, we don't have to do anything. */
19629 if (it->face_before_selective_p)
19630 face = FACE_FROM_ID (f, it->saved_face_id);
19631 else
19632 face = FACE_FROM_ID (f, it->face_id);
19633
19634 if (FRAME_WINDOW_P (f)
19635 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19636 && face->box == FACE_NO_BOX
19637 && face->background == FRAME_BACKGROUND_PIXEL (f)
19638 #ifdef HAVE_WINDOW_SYSTEM
19639 && !face->stipple
19640 #endif
19641 && !it->glyph_row->reversed_p)
19642 return;
19643
19644 /* Set the glyph row flag indicating that the face of the last glyph
19645 in the text area has to be drawn to the end of the text area. */
19646 it->glyph_row->fill_line_p = true;
19647
19648 /* If current character of IT is not ASCII, make sure we have the
19649 ASCII face. This will be automatically undone the next time
19650 get_next_display_element returns a multibyte character. Note
19651 that the character will always be single byte in unibyte
19652 text. */
19653 if (!ASCII_CHAR_P (it->c))
19654 {
19655 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19656 }
19657
19658 if (FRAME_WINDOW_P (f))
19659 {
19660 /* If the row is empty, add a space with the current face of IT,
19661 so that we know which face to draw. */
19662 if (it->glyph_row->used[TEXT_AREA] == 0)
19663 {
19664 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19665 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19666 it->glyph_row->used[TEXT_AREA] = 1;
19667 }
19668 /* Mode line and the header line don't have margins, and
19669 likewise the frame's tool-bar window, if there is any. */
19670 if (!(it->glyph_row->mode_line_p
19671 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19672 || (WINDOWP (f->tool_bar_window)
19673 && it->w == XWINDOW (f->tool_bar_window))
19674 #endif
19675 ))
19676 {
19677 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19678 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19679 {
19680 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19681 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19682 default_face->id;
19683 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19684 }
19685 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19686 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19687 {
19688 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19689 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19690 default_face->id;
19691 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19692 }
19693 }
19694 #ifdef HAVE_WINDOW_SYSTEM
19695 if (it->glyph_row->reversed_p)
19696 {
19697 /* Prepend a stretch glyph to the row, such that the
19698 rightmost glyph will be drawn flushed all the way to the
19699 right margin of the window. The stretch glyph that will
19700 occupy the empty space, if any, to the left of the
19701 glyphs. */
19702 struct font *font = face->font ? face->font : FRAME_FONT (f);
19703 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19704 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19705 struct glyph *g;
19706 int row_width, stretch_ascent, stretch_width;
19707 struct text_pos saved_pos;
19708 int saved_face_id;
19709 bool saved_avoid_cursor, saved_box_start;
19710
19711 for (row_width = 0, g = row_start; g < row_end; g++)
19712 row_width += g->pixel_width;
19713
19714 /* FIXME: There are various minor display glitches in R2L
19715 rows when only one of the fringes is missing. The
19716 strange condition below produces the least bad effect. */
19717 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19718 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19719 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19720 stretch_width = window_box_width (it->w, TEXT_AREA);
19721 else
19722 stretch_width = it->last_visible_x - it->first_visible_x;
19723 stretch_width -= row_width;
19724
19725 if (stretch_width > 0)
19726 {
19727 stretch_ascent =
19728 (((it->ascent + it->descent)
19729 * FONT_BASE (font)) / FONT_HEIGHT (font));
19730 saved_pos = it->position;
19731 memset (&it->position, 0, sizeof it->position);
19732 saved_avoid_cursor = it->avoid_cursor_p;
19733 it->avoid_cursor_p = true;
19734 saved_face_id = it->face_id;
19735 saved_box_start = it->start_of_box_run_p;
19736 /* The last row's stretch glyph should get the default
19737 face, to avoid painting the rest of the window with
19738 the region face, if the region ends at ZV. */
19739 if (it->glyph_row->ends_at_zv_p)
19740 it->face_id = default_face->id;
19741 else
19742 it->face_id = face->id;
19743 it->start_of_box_run_p = false;
19744 append_stretch_glyph (it, Qnil, stretch_width,
19745 it->ascent + it->descent, stretch_ascent);
19746 it->position = saved_pos;
19747 it->avoid_cursor_p = saved_avoid_cursor;
19748 it->face_id = saved_face_id;
19749 it->start_of_box_run_p = saved_box_start;
19750 }
19751 /* If stretch_width comes out negative, it means that the
19752 last glyph is only partially visible. In R2L rows, we
19753 want the leftmost glyph to be partially visible, so we
19754 need to give the row the corresponding left offset. */
19755 if (stretch_width < 0)
19756 it->glyph_row->x = stretch_width;
19757 }
19758 #endif /* HAVE_WINDOW_SYSTEM */
19759 }
19760 else
19761 {
19762 /* Save some values that must not be changed. */
19763 int saved_x = it->current_x;
19764 struct text_pos saved_pos;
19765 Lisp_Object saved_object;
19766 enum display_element_type saved_what = it->what;
19767 int saved_face_id = it->face_id;
19768
19769 saved_object = it->object;
19770 saved_pos = it->position;
19771
19772 it->what = IT_CHARACTER;
19773 memset (&it->position, 0, sizeof it->position);
19774 it->object = Qnil;
19775 it->c = it->char_to_display = ' ';
19776 it->len = 1;
19777
19778 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19779 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19780 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19781 && !it->glyph_row->mode_line_p
19782 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19783 {
19784 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19785 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19786
19787 for (it->current_x = 0; g < e; g++)
19788 it->current_x += g->pixel_width;
19789
19790 it->area = LEFT_MARGIN_AREA;
19791 it->face_id = default_face->id;
19792 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19793 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19794 {
19795 PRODUCE_GLYPHS (it);
19796 /* term.c:produce_glyphs advances it->current_x only for
19797 TEXT_AREA. */
19798 it->current_x += it->pixel_width;
19799 }
19800
19801 it->current_x = saved_x;
19802 it->area = TEXT_AREA;
19803 }
19804
19805 /* The last row's blank glyphs should get the default face, to
19806 avoid painting the rest of the window with the region face,
19807 if the region ends at ZV. */
19808 if (it->glyph_row->ends_at_zv_p)
19809 it->face_id = default_face->id;
19810 else
19811 it->face_id = face->id;
19812 PRODUCE_GLYPHS (it);
19813
19814 while (it->current_x <= it->last_visible_x)
19815 PRODUCE_GLYPHS (it);
19816
19817 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19818 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19819 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19820 && !it->glyph_row->mode_line_p
19821 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19822 {
19823 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19824 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19825
19826 for ( ; g < e; g++)
19827 it->current_x += g->pixel_width;
19828
19829 it->area = RIGHT_MARGIN_AREA;
19830 it->face_id = default_face->id;
19831 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19832 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19833 {
19834 PRODUCE_GLYPHS (it);
19835 it->current_x += it->pixel_width;
19836 }
19837
19838 it->area = TEXT_AREA;
19839 }
19840
19841 /* Don't count these blanks really. It would let us insert a left
19842 truncation glyph below and make us set the cursor on them, maybe. */
19843 it->current_x = saved_x;
19844 it->object = saved_object;
19845 it->position = saved_pos;
19846 it->what = saved_what;
19847 it->face_id = saved_face_id;
19848 }
19849 }
19850
19851
19852 /* Value is true if text starting at CHARPOS in current_buffer is
19853 trailing whitespace. */
19854
19855 static bool
19856 trailing_whitespace_p (ptrdiff_t charpos)
19857 {
19858 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19859 int c = 0;
19860
19861 while (bytepos < ZV_BYTE
19862 && (c = FETCH_CHAR (bytepos),
19863 c == ' ' || c == '\t'))
19864 ++bytepos;
19865
19866 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19867 {
19868 if (bytepos != PT_BYTE)
19869 return true;
19870 }
19871 return false;
19872 }
19873
19874
19875 /* Highlight trailing whitespace, if any, in ROW. */
19876
19877 static void
19878 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19879 {
19880 int used = row->used[TEXT_AREA];
19881
19882 if (used)
19883 {
19884 struct glyph *start = row->glyphs[TEXT_AREA];
19885 struct glyph *glyph = start + used - 1;
19886
19887 if (row->reversed_p)
19888 {
19889 /* Right-to-left rows need to be processed in the opposite
19890 direction, so swap the edge pointers. */
19891 glyph = start;
19892 start = row->glyphs[TEXT_AREA] + used - 1;
19893 }
19894
19895 /* Skip over glyphs inserted to display the cursor at the
19896 end of a line, for extending the face of the last glyph
19897 to the end of the line on terminals, and for truncation
19898 and continuation glyphs. */
19899 if (!row->reversed_p)
19900 {
19901 while (glyph >= start
19902 && glyph->type == CHAR_GLYPH
19903 && NILP (glyph->object))
19904 --glyph;
19905 }
19906 else
19907 {
19908 while (glyph <= start
19909 && glyph->type == CHAR_GLYPH
19910 && NILP (glyph->object))
19911 ++glyph;
19912 }
19913
19914 /* If last glyph is a space or stretch, and it's trailing
19915 whitespace, set the face of all trailing whitespace glyphs in
19916 IT->glyph_row to `trailing-whitespace'. */
19917 if ((row->reversed_p ? glyph <= start : glyph >= start)
19918 && BUFFERP (glyph->object)
19919 && (glyph->type == STRETCH_GLYPH
19920 || (glyph->type == CHAR_GLYPH
19921 && glyph->u.ch == ' '))
19922 && trailing_whitespace_p (glyph->charpos))
19923 {
19924 int face_id = lookup_named_face (f, Qtrailing_whitespace, false);
19925 if (face_id < 0)
19926 return;
19927
19928 if (!row->reversed_p)
19929 {
19930 while (glyph >= start
19931 && BUFFERP (glyph->object)
19932 && (glyph->type == STRETCH_GLYPH
19933 || (glyph->type == CHAR_GLYPH
19934 && glyph->u.ch == ' ')))
19935 (glyph--)->face_id = face_id;
19936 }
19937 else
19938 {
19939 while (glyph <= start
19940 && BUFFERP (glyph->object)
19941 && (glyph->type == STRETCH_GLYPH
19942 || (glyph->type == CHAR_GLYPH
19943 && glyph->u.ch == ' ')))
19944 (glyph++)->face_id = face_id;
19945 }
19946 }
19947 }
19948 }
19949
19950
19951 /* Value is true if glyph row ROW should be
19952 considered to hold the buffer position CHARPOS. */
19953
19954 static bool
19955 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19956 {
19957 bool result = true;
19958
19959 if (charpos == CHARPOS (row->end.pos)
19960 || charpos == MATRIX_ROW_END_CHARPOS (row))
19961 {
19962 /* Suppose the row ends on a string.
19963 Unless the row is continued, that means it ends on a newline
19964 in the string. If it's anything other than a display string
19965 (e.g., a before-string from an overlay), we don't want the
19966 cursor there. (This heuristic seems to give the optimal
19967 behavior for the various types of multi-line strings.)
19968 One exception: if the string has `cursor' property on one of
19969 its characters, we _do_ want the cursor there. */
19970 if (CHARPOS (row->end.string_pos) >= 0)
19971 {
19972 if (row->continued_p)
19973 result = true;
19974 else
19975 {
19976 /* Check for `display' property. */
19977 struct glyph *beg = row->glyphs[TEXT_AREA];
19978 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19979 struct glyph *glyph;
19980
19981 result = false;
19982 for (glyph = end; glyph >= beg; --glyph)
19983 if (STRINGP (glyph->object))
19984 {
19985 Lisp_Object prop
19986 = Fget_char_property (make_number (charpos),
19987 Qdisplay, Qnil);
19988 result =
19989 (!NILP (prop)
19990 && display_prop_string_p (prop, glyph->object));
19991 /* If there's a `cursor' property on one of the
19992 string's characters, this row is a cursor row,
19993 even though this is not a display string. */
19994 if (!result)
19995 {
19996 Lisp_Object s = glyph->object;
19997
19998 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19999 {
20000 ptrdiff_t gpos = glyph->charpos;
20001
20002 if (!NILP (Fget_char_property (make_number (gpos),
20003 Qcursor, s)))
20004 {
20005 result = true;
20006 break;
20007 }
20008 }
20009 }
20010 break;
20011 }
20012 }
20013 }
20014 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
20015 {
20016 /* If the row ends in middle of a real character,
20017 and the line is continued, we want the cursor here.
20018 That's because CHARPOS (ROW->end.pos) would equal
20019 PT if PT is before the character. */
20020 if (!row->ends_in_ellipsis_p)
20021 result = row->continued_p;
20022 else
20023 /* If the row ends in an ellipsis, then
20024 CHARPOS (ROW->end.pos) will equal point after the
20025 invisible text. We want that position to be displayed
20026 after the ellipsis. */
20027 result = false;
20028 }
20029 /* If the row ends at ZV, display the cursor at the end of that
20030 row instead of at the start of the row below. */
20031 else
20032 result = row->ends_at_zv_p;
20033 }
20034
20035 return result;
20036 }
20037
20038 /* Value is true if glyph row ROW should be
20039 used to hold the cursor. */
20040
20041 static bool
20042 cursor_row_p (struct glyph_row *row)
20043 {
20044 return row_for_charpos_p (row, PT);
20045 }
20046
20047 \f
20048
20049 /* Push the property PROP so that it will be rendered at the current
20050 position in IT. Return true if PROP was successfully pushed, false
20051 otherwise. Called from handle_line_prefix to handle the
20052 `line-prefix' and `wrap-prefix' properties. */
20053
20054 static bool
20055 push_prefix_prop (struct it *it, Lisp_Object prop)
20056 {
20057 struct text_pos pos =
20058 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
20059
20060 eassert (it->method == GET_FROM_BUFFER
20061 || it->method == GET_FROM_DISPLAY_VECTOR
20062 || it->method == GET_FROM_STRING
20063 || it->method == GET_FROM_IMAGE);
20064
20065 /* We need to save the current buffer/string position, so it will be
20066 restored by pop_it, because iterate_out_of_display_property
20067 depends on that being set correctly, but some situations leave
20068 it->position not yet set when this function is called. */
20069 push_it (it, &pos);
20070
20071 if (STRINGP (prop))
20072 {
20073 if (SCHARS (prop) == 0)
20074 {
20075 pop_it (it);
20076 return false;
20077 }
20078
20079 it->string = prop;
20080 it->string_from_prefix_prop_p = true;
20081 it->multibyte_p = STRING_MULTIBYTE (it->string);
20082 it->current.overlay_string_index = -1;
20083 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
20084 it->end_charpos = it->string_nchars = SCHARS (it->string);
20085 it->method = GET_FROM_STRING;
20086 it->stop_charpos = 0;
20087 it->prev_stop = 0;
20088 it->base_level_stop = 0;
20089
20090 /* Force paragraph direction to be that of the parent
20091 buffer/string. */
20092 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
20093 it->paragraph_embedding = it->bidi_it.paragraph_dir;
20094 else
20095 it->paragraph_embedding = L2R;
20096
20097 /* Set up the bidi iterator for this display string. */
20098 if (it->bidi_p)
20099 {
20100 it->bidi_it.string.lstring = it->string;
20101 it->bidi_it.string.s = NULL;
20102 it->bidi_it.string.schars = it->end_charpos;
20103 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
20104 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
20105 it->bidi_it.string.unibyte = !it->multibyte_p;
20106 it->bidi_it.w = it->w;
20107 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
20108 }
20109 }
20110 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
20111 {
20112 it->method = GET_FROM_STRETCH;
20113 it->object = prop;
20114 }
20115 #ifdef HAVE_WINDOW_SYSTEM
20116 else if (IMAGEP (prop))
20117 {
20118 it->what = IT_IMAGE;
20119 it->image_id = lookup_image (it->f, prop);
20120 it->method = GET_FROM_IMAGE;
20121 }
20122 #endif /* HAVE_WINDOW_SYSTEM */
20123 else
20124 {
20125 pop_it (it); /* bogus display property, give up */
20126 return false;
20127 }
20128
20129 return true;
20130 }
20131
20132 /* Return the character-property PROP at the current position in IT. */
20133
20134 static Lisp_Object
20135 get_it_property (struct it *it, Lisp_Object prop)
20136 {
20137 Lisp_Object position, object = it->object;
20138
20139 if (STRINGP (object))
20140 position = make_number (IT_STRING_CHARPOS (*it));
20141 else if (BUFFERP (object))
20142 {
20143 position = make_number (IT_CHARPOS (*it));
20144 object = it->window;
20145 }
20146 else
20147 return Qnil;
20148
20149 return Fget_char_property (position, prop, object);
20150 }
20151
20152 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
20153
20154 static void
20155 handle_line_prefix (struct it *it)
20156 {
20157 Lisp_Object prefix;
20158
20159 if (it->continuation_lines_width > 0)
20160 {
20161 prefix = get_it_property (it, Qwrap_prefix);
20162 if (NILP (prefix))
20163 prefix = Vwrap_prefix;
20164 }
20165 else
20166 {
20167 prefix = get_it_property (it, Qline_prefix);
20168 if (NILP (prefix))
20169 prefix = Vline_prefix;
20170 }
20171 if (! NILP (prefix) && push_prefix_prop (it, prefix))
20172 {
20173 /* If the prefix is wider than the window, and we try to wrap
20174 it, it would acquire its own wrap prefix, and so on till the
20175 iterator stack overflows. So, don't wrap the prefix. */
20176 it->line_wrap = TRUNCATE;
20177 it->avoid_cursor_p = true;
20178 }
20179 }
20180
20181 \f
20182
20183 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
20184 only for R2L lines from display_line and display_string, when they
20185 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
20186 the line/string needs to be continued on the next glyph row. */
20187 static void
20188 unproduce_glyphs (struct it *it, int n)
20189 {
20190 struct glyph *glyph, *end;
20191
20192 eassert (it->glyph_row);
20193 eassert (it->glyph_row->reversed_p);
20194 eassert (it->area == TEXT_AREA);
20195 eassert (n <= it->glyph_row->used[TEXT_AREA]);
20196
20197 if (n > it->glyph_row->used[TEXT_AREA])
20198 n = it->glyph_row->used[TEXT_AREA];
20199 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
20200 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
20201 for ( ; glyph < end; glyph++)
20202 glyph[-n] = *glyph;
20203 }
20204
20205 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
20206 and ROW->maxpos. */
20207 static void
20208 find_row_edges (struct it *it, struct glyph_row *row,
20209 ptrdiff_t min_pos, ptrdiff_t min_bpos,
20210 ptrdiff_t max_pos, ptrdiff_t max_bpos)
20211 {
20212 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20213 lines' rows is implemented for bidi-reordered rows. */
20214
20215 /* ROW->minpos is the value of min_pos, the minimal buffer position
20216 we have in ROW, or ROW->start.pos if that is smaller. */
20217 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
20218 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
20219 else
20220 /* We didn't find buffer positions smaller than ROW->start, or
20221 didn't find _any_ valid buffer positions in any of the glyphs,
20222 so we must trust the iterator's computed positions. */
20223 row->minpos = row->start.pos;
20224 if (max_pos <= 0)
20225 {
20226 max_pos = CHARPOS (it->current.pos);
20227 max_bpos = BYTEPOS (it->current.pos);
20228 }
20229
20230 /* Here are the various use-cases for ending the row, and the
20231 corresponding values for ROW->maxpos:
20232
20233 Line ends in a newline from buffer eol_pos + 1
20234 Line is continued from buffer max_pos + 1
20235 Line is truncated on right it->current.pos
20236 Line ends in a newline from string max_pos + 1(*)
20237 (*) + 1 only when line ends in a forward scan
20238 Line is continued from string max_pos
20239 Line is continued from display vector max_pos
20240 Line is entirely from a string min_pos == max_pos
20241 Line is entirely from a display vector min_pos == max_pos
20242 Line that ends at ZV ZV
20243
20244 If you discover other use-cases, please add them here as
20245 appropriate. */
20246 if (row->ends_at_zv_p)
20247 row->maxpos = it->current.pos;
20248 else if (row->used[TEXT_AREA])
20249 {
20250 bool seen_this_string = false;
20251 struct glyph_row *r1 = row - 1;
20252
20253 /* Did we see the same display string on the previous row? */
20254 if (STRINGP (it->object)
20255 /* this is not the first row */
20256 && row > it->w->desired_matrix->rows
20257 /* previous row is not the header line */
20258 && !r1->mode_line_p
20259 /* previous row also ends in a newline from a string */
20260 && r1->ends_in_newline_from_string_p)
20261 {
20262 struct glyph *start, *end;
20263
20264 /* Search for the last glyph of the previous row that came
20265 from buffer or string. Depending on whether the row is
20266 L2R or R2L, we need to process it front to back or the
20267 other way round. */
20268 if (!r1->reversed_p)
20269 {
20270 start = r1->glyphs[TEXT_AREA];
20271 end = start + r1->used[TEXT_AREA];
20272 /* Glyphs inserted by redisplay have nil as their object. */
20273 while (end > start
20274 && NILP ((end - 1)->object)
20275 && (end - 1)->charpos <= 0)
20276 --end;
20277 if (end > start)
20278 {
20279 if (EQ ((end - 1)->object, it->object))
20280 seen_this_string = true;
20281 }
20282 else
20283 /* If all the glyphs of the previous row were inserted
20284 by redisplay, it means the previous row was
20285 produced from a single newline, which is only
20286 possible if that newline came from the same string
20287 as the one which produced this ROW. */
20288 seen_this_string = true;
20289 }
20290 else
20291 {
20292 end = r1->glyphs[TEXT_AREA] - 1;
20293 start = end + r1->used[TEXT_AREA];
20294 while (end < start
20295 && NILP ((end + 1)->object)
20296 && (end + 1)->charpos <= 0)
20297 ++end;
20298 if (end < start)
20299 {
20300 if (EQ ((end + 1)->object, it->object))
20301 seen_this_string = true;
20302 }
20303 else
20304 seen_this_string = true;
20305 }
20306 }
20307 /* Take note of each display string that covers a newline only
20308 once, the first time we see it. This is for when a display
20309 string includes more than one newline in it. */
20310 if (row->ends_in_newline_from_string_p && !seen_this_string)
20311 {
20312 /* If we were scanning the buffer forward when we displayed
20313 the string, we want to account for at least one buffer
20314 position that belongs to this row (position covered by
20315 the display string), so that cursor positioning will
20316 consider this row as a candidate when point is at the end
20317 of the visual line represented by this row. This is not
20318 required when scanning back, because max_pos will already
20319 have a much larger value. */
20320 if (CHARPOS (row->end.pos) > max_pos)
20321 INC_BOTH (max_pos, max_bpos);
20322 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20323 }
20324 else if (CHARPOS (it->eol_pos) > 0)
20325 SET_TEXT_POS (row->maxpos,
20326 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
20327 else if (row->continued_p)
20328 {
20329 /* If max_pos is different from IT's current position, it
20330 means IT->method does not belong to the display element
20331 at max_pos. However, it also means that the display
20332 element at max_pos was displayed in its entirety on this
20333 line, which is equivalent to saying that the next line
20334 starts at the next buffer position. */
20335 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
20336 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20337 else
20338 {
20339 INC_BOTH (max_pos, max_bpos);
20340 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20341 }
20342 }
20343 else if (row->truncated_on_right_p)
20344 /* display_line already called reseat_at_next_visible_line_start,
20345 which puts the iterator at the beginning of the next line, in
20346 the logical order. */
20347 row->maxpos = it->current.pos;
20348 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
20349 /* A line that is entirely from a string/image/stretch... */
20350 row->maxpos = row->minpos;
20351 else
20352 emacs_abort ();
20353 }
20354 else
20355 row->maxpos = it->current.pos;
20356 }
20357
20358 /* Construct the glyph row IT->glyph_row in the desired matrix of
20359 IT->w from text at the current position of IT. See dispextern.h
20360 for an overview of struct it. Value is true if
20361 IT->glyph_row displays text, as opposed to a line displaying ZV
20362 only. */
20363
20364 static bool
20365 display_line (struct it *it)
20366 {
20367 struct glyph_row *row = it->glyph_row;
20368 Lisp_Object overlay_arrow_string;
20369 struct it wrap_it;
20370 void *wrap_data = NULL;
20371 bool may_wrap = false;
20372 int wrap_x IF_LINT (= 0);
20373 int wrap_row_used = -1;
20374 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
20375 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
20376 int wrap_row_extra_line_spacing IF_LINT (= 0);
20377 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
20378 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
20379 int cvpos;
20380 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
20381 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
20382 bool pending_handle_line_prefix = false;
20383
20384 /* We always start displaying at hpos zero even if hscrolled. */
20385 eassert (it->hpos == 0 && it->current_x == 0);
20386
20387 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20388 >= it->w->desired_matrix->nrows)
20389 {
20390 it->w->nrows_scale_factor++;
20391 it->f->fonts_changed = true;
20392 return false;
20393 }
20394
20395 /* Clear the result glyph row and enable it. */
20396 prepare_desired_row (it->w, row, false);
20397
20398 row->y = it->current_y;
20399 row->start = it->start;
20400 row->continuation_lines_width = it->continuation_lines_width;
20401 row->displays_text_p = true;
20402 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20403 it->starts_in_middle_of_char_p = false;
20404
20405 /* Arrange the overlays nicely for our purposes. Usually, we call
20406 display_line on only one line at a time, in which case this
20407 can't really hurt too much, or we call it on lines which appear
20408 one after another in the buffer, in which case all calls to
20409 recenter_overlay_lists but the first will be pretty cheap. */
20410 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20411
20412 /* Move over display elements that are not visible because we are
20413 hscrolled. This may stop at an x-position < IT->first_visible_x
20414 if the first glyph is partially visible or if we hit a line end. */
20415 if (it->current_x < it->first_visible_x)
20416 {
20417 enum move_it_result move_result;
20418
20419 this_line_min_pos = row->start.pos;
20420 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20421 MOVE_TO_POS | MOVE_TO_X);
20422 /* If we are under a large hscroll, move_it_in_display_line_to
20423 could hit the end of the line without reaching
20424 it->first_visible_x. Pretend that we did reach it. This is
20425 especially important on a TTY, where we will call
20426 extend_face_to_end_of_line, which needs to know how many
20427 blank glyphs to produce. */
20428 if (it->current_x < it->first_visible_x
20429 && (move_result == MOVE_NEWLINE_OR_CR
20430 || move_result == MOVE_POS_MATCH_OR_ZV))
20431 it->current_x = it->first_visible_x;
20432
20433 /* Record the smallest positions seen while we moved over
20434 display elements that are not visible. This is needed by
20435 redisplay_internal for optimizing the case where the cursor
20436 stays inside the same line. The rest of this function only
20437 considers positions that are actually displayed, so
20438 RECORD_MAX_MIN_POS will not otherwise record positions that
20439 are hscrolled to the left of the left edge of the window. */
20440 min_pos = CHARPOS (this_line_min_pos);
20441 min_bpos = BYTEPOS (this_line_min_pos);
20442 }
20443 else if (it->area == TEXT_AREA)
20444 {
20445 /* We only do this when not calling move_it_in_display_line_to
20446 above, because that function calls itself handle_line_prefix. */
20447 handle_line_prefix (it);
20448 }
20449 else
20450 {
20451 /* Line-prefix and wrap-prefix are always displayed in the text
20452 area. But if this is the first call to display_line after
20453 init_iterator, the iterator might have been set up to write
20454 into a marginal area, e.g. if the line begins with some
20455 display property that writes to the margins. So we need to
20456 wait with the call to handle_line_prefix until whatever
20457 writes to the margin has done its job. */
20458 pending_handle_line_prefix = true;
20459 }
20460
20461 /* Get the initial row height. This is either the height of the
20462 text hscrolled, if there is any, or zero. */
20463 row->ascent = it->max_ascent;
20464 row->height = it->max_ascent + it->max_descent;
20465 row->phys_ascent = it->max_phys_ascent;
20466 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20467 row->extra_line_spacing = it->max_extra_line_spacing;
20468
20469 /* Utility macro to record max and min buffer positions seen until now. */
20470 #define RECORD_MAX_MIN_POS(IT) \
20471 do \
20472 { \
20473 bool composition_p \
20474 = !STRINGP ((IT)->string) && ((IT)->what == IT_COMPOSITION); \
20475 ptrdiff_t current_pos = \
20476 composition_p ? (IT)->cmp_it.charpos \
20477 : IT_CHARPOS (*(IT)); \
20478 ptrdiff_t current_bpos = \
20479 composition_p ? CHAR_TO_BYTE (current_pos) \
20480 : IT_BYTEPOS (*(IT)); \
20481 if (current_pos < min_pos) \
20482 { \
20483 min_pos = current_pos; \
20484 min_bpos = current_bpos; \
20485 } \
20486 if (IT_CHARPOS (*it) > max_pos) \
20487 { \
20488 max_pos = IT_CHARPOS (*it); \
20489 max_bpos = IT_BYTEPOS (*it); \
20490 } \
20491 } \
20492 while (false)
20493
20494 /* Loop generating characters. The loop is left with IT on the next
20495 character to display. */
20496 while (true)
20497 {
20498 int n_glyphs_before, hpos_before, x_before;
20499 int x, nglyphs;
20500 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20501
20502 /* Retrieve the next thing to display. Value is false if end of
20503 buffer reached. */
20504 if (!get_next_display_element (it))
20505 {
20506 /* Maybe add a space at the end of this line that is used to
20507 display the cursor there under X. Set the charpos of the
20508 first glyph of blank lines not corresponding to any text
20509 to -1. */
20510 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20511 row->exact_window_width_line_p = true;
20512 else if ((append_space_for_newline (it, true)
20513 && row->used[TEXT_AREA] == 1)
20514 || row->used[TEXT_AREA] == 0)
20515 {
20516 row->glyphs[TEXT_AREA]->charpos = -1;
20517 row->displays_text_p = false;
20518
20519 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20520 && (!MINI_WINDOW_P (it->w)
20521 || (minibuf_level && EQ (it->window, minibuf_window))))
20522 row->indicate_empty_line_p = true;
20523 }
20524
20525 it->continuation_lines_width = 0;
20526 row->ends_at_zv_p = true;
20527 /* A row that displays right-to-left text must always have
20528 its last face extended all the way to the end of line,
20529 even if this row ends in ZV, because we still write to
20530 the screen left to right. We also need to extend the
20531 last face if the default face is remapped to some
20532 different face, otherwise the functions that clear
20533 portions of the screen will clear with the default face's
20534 background color. */
20535 if (row->reversed_p
20536 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20537 extend_face_to_end_of_line (it);
20538 break;
20539 }
20540
20541 /* Now, get the metrics of what we want to display. This also
20542 generates glyphs in `row' (which is IT->glyph_row). */
20543 n_glyphs_before = row->used[TEXT_AREA];
20544 x = it->current_x;
20545
20546 /* Remember the line height so far in case the next element doesn't
20547 fit on the line. */
20548 if (it->line_wrap != TRUNCATE)
20549 {
20550 ascent = it->max_ascent;
20551 descent = it->max_descent;
20552 phys_ascent = it->max_phys_ascent;
20553 phys_descent = it->max_phys_descent;
20554
20555 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20556 {
20557 if (IT_DISPLAYING_WHITESPACE (it))
20558 may_wrap = true;
20559 else if (may_wrap)
20560 {
20561 SAVE_IT (wrap_it, *it, wrap_data);
20562 wrap_x = x;
20563 wrap_row_used = row->used[TEXT_AREA];
20564 wrap_row_ascent = row->ascent;
20565 wrap_row_height = row->height;
20566 wrap_row_phys_ascent = row->phys_ascent;
20567 wrap_row_phys_height = row->phys_height;
20568 wrap_row_extra_line_spacing = row->extra_line_spacing;
20569 wrap_row_min_pos = min_pos;
20570 wrap_row_min_bpos = min_bpos;
20571 wrap_row_max_pos = max_pos;
20572 wrap_row_max_bpos = max_bpos;
20573 may_wrap = false;
20574 }
20575 }
20576 }
20577
20578 PRODUCE_GLYPHS (it);
20579
20580 /* If this display element was in marginal areas, continue with
20581 the next one. */
20582 if (it->area != TEXT_AREA)
20583 {
20584 row->ascent = max (row->ascent, it->max_ascent);
20585 row->height = max (row->height, it->max_ascent + it->max_descent);
20586 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20587 row->phys_height = max (row->phys_height,
20588 it->max_phys_ascent + it->max_phys_descent);
20589 row->extra_line_spacing = max (row->extra_line_spacing,
20590 it->max_extra_line_spacing);
20591 set_iterator_to_next (it, true);
20592 /* If we didn't handle the line/wrap prefix above, and the
20593 call to set_iterator_to_next just switched to TEXT_AREA,
20594 process the prefix now. */
20595 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20596 {
20597 pending_handle_line_prefix = false;
20598 handle_line_prefix (it);
20599 }
20600 continue;
20601 }
20602
20603 /* Does the display element fit on the line? If we truncate
20604 lines, we should draw past the right edge of the window. If
20605 we don't truncate, we want to stop so that we can display the
20606 continuation glyph before the right margin. If lines are
20607 continued, there are two possible strategies for characters
20608 resulting in more than 1 glyph (e.g. tabs): Display as many
20609 glyphs as possible in this line and leave the rest for the
20610 continuation line, or display the whole element in the next
20611 line. Original redisplay did the former, so we do it also. */
20612 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20613 hpos_before = it->hpos;
20614 x_before = x;
20615
20616 if (/* Not a newline. */
20617 nglyphs > 0
20618 /* Glyphs produced fit entirely in the line. */
20619 && it->current_x < it->last_visible_x)
20620 {
20621 it->hpos += nglyphs;
20622 row->ascent = max (row->ascent, it->max_ascent);
20623 row->height = max (row->height, it->max_ascent + it->max_descent);
20624 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20625 row->phys_height = max (row->phys_height,
20626 it->max_phys_ascent + it->max_phys_descent);
20627 row->extra_line_spacing = max (row->extra_line_spacing,
20628 it->max_extra_line_spacing);
20629 if (it->current_x - it->pixel_width < it->first_visible_x
20630 /* In R2L rows, we arrange in extend_face_to_end_of_line
20631 to add a right offset to the line, by a suitable
20632 change to the stretch glyph that is the leftmost
20633 glyph of the line. */
20634 && !row->reversed_p)
20635 row->x = x - it->first_visible_x;
20636 /* Record the maximum and minimum buffer positions seen so
20637 far in glyphs that will be displayed by this row. */
20638 if (it->bidi_p)
20639 RECORD_MAX_MIN_POS (it);
20640 }
20641 else
20642 {
20643 int i, new_x;
20644 struct glyph *glyph;
20645
20646 for (i = 0; i < nglyphs; ++i, x = new_x)
20647 {
20648 /* Identify the glyphs added by the last call to
20649 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20650 the previous glyphs. */
20651 if (!row->reversed_p)
20652 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20653 else
20654 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20655 new_x = x + glyph->pixel_width;
20656
20657 if (/* Lines are continued. */
20658 it->line_wrap != TRUNCATE
20659 && (/* Glyph doesn't fit on the line. */
20660 new_x > it->last_visible_x
20661 /* Or it fits exactly on a window system frame. */
20662 || (new_x == it->last_visible_x
20663 && FRAME_WINDOW_P (it->f)
20664 && (row->reversed_p
20665 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20666 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20667 {
20668 /* End of a continued line. */
20669
20670 if (it->hpos == 0
20671 || (new_x == it->last_visible_x
20672 && FRAME_WINDOW_P (it->f)
20673 && (row->reversed_p
20674 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20675 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20676 {
20677 /* Current glyph is the only one on the line or
20678 fits exactly on the line. We must continue
20679 the line because we can't draw the cursor
20680 after the glyph. */
20681 row->continued_p = true;
20682 it->current_x = new_x;
20683 it->continuation_lines_width += new_x;
20684 ++it->hpos;
20685 if (i == nglyphs - 1)
20686 {
20687 /* If line-wrap is on, check if a previous
20688 wrap point was found. */
20689 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
20690 && wrap_row_used > 0
20691 /* Even if there is a previous wrap
20692 point, continue the line here as
20693 usual, if (i) the previous character
20694 was a space or tab AND (ii) the
20695 current character is not. */
20696 && (!may_wrap
20697 || IT_DISPLAYING_WHITESPACE (it)))
20698 goto back_to_wrap;
20699
20700 /* Record the maximum and minimum buffer
20701 positions seen so far in glyphs that will be
20702 displayed by this row. */
20703 if (it->bidi_p)
20704 RECORD_MAX_MIN_POS (it);
20705 set_iterator_to_next (it, true);
20706 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20707 {
20708 if (!get_next_display_element (it))
20709 {
20710 row->exact_window_width_line_p = true;
20711 it->continuation_lines_width = 0;
20712 row->continued_p = false;
20713 row->ends_at_zv_p = true;
20714 }
20715 else if (ITERATOR_AT_END_OF_LINE_P (it))
20716 {
20717 row->continued_p = false;
20718 row->exact_window_width_line_p = true;
20719 }
20720 /* If line-wrap is on, check if a
20721 previous wrap point was found. */
20722 else if (wrap_row_used > 0
20723 /* Even if there is a previous wrap
20724 point, continue the line here as
20725 usual, if (i) the previous character
20726 was a space or tab AND (ii) the
20727 current character is not. */
20728 && (!may_wrap
20729 || IT_DISPLAYING_WHITESPACE (it)))
20730 goto back_to_wrap;
20731
20732 }
20733 }
20734 else if (it->bidi_p)
20735 RECORD_MAX_MIN_POS (it);
20736 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20737 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20738 extend_face_to_end_of_line (it);
20739 }
20740 else if (CHAR_GLYPH_PADDING_P (*glyph)
20741 && !FRAME_WINDOW_P (it->f))
20742 {
20743 /* A padding glyph that doesn't fit on this line.
20744 This means the whole character doesn't fit
20745 on the line. */
20746 if (row->reversed_p)
20747 unproduce_glyphs (it, row->used[TEXT_AREA]
20748 - n_glyphs_before);
20749 row->used[TEXT_AREA] = n_glyphs_before;
20750
20751 /* Fill the rest of the row with continuation
20752 glyphs like in 20.x. */
20753 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20754 < row->glyphs[1 + TEXT_AREA])
20755 produce_special_glyphs (it, IT_CONTINUATION);
20756
20757 row->continued_p = true;
20758 it->current_x = x_before;
20759 it->continuation_lines_width += x_before;
20760
20761 /* Restore the height to what it was before the
20762 element not fitting on the line. */
20763 it->max_ascent = ascent;
20764 it->max_descent = descent;
20765 it->max_phys_ascent = phys_ascent;
20766 it->max_phys_descent = phys_descent;
20767 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20768 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20769 extend_face_to_end_of_line (it);
20770 }
20771 else if (wrap_row_used > 0)
20772 {
20773 back_to_wrap:
20774 if (row->reversed_p)
20775 unproduce_glyphs (it,
20776 row->used[TEXT_AREA] - wrap_row_used);
20777 RESTORE_IT (it, &wrap_it, wrap_data);
20778 it->continuation_lines_width += wrap_x;
20779 row->used[TEXT_AREA] = wrap_row_used;
20780 row->ascent = wrap_row_ascent;
20781 row->height = wrap_row_height;
20782 row->phys_ascent = wrap_row_phys_ascent;
20783 row->phys_height = wrap_row_phys_height;
20784 row->extra_line_spacing = wrap_row_extra_line_spacing;
20785 min_pos = wrap_row_min_pos;
20786 min_bpos = wrap_row_min_bpos;
20787 max_pos = wrap_row_max_pos;
20788 max_bpos = wrap_row_max_bpos;
20789 row->continued_p = true;
20790 row->ends_at_zv_p = false;
20791 row->exact_window_width_line_p = false;
20792 it->continuation_lines_width += x;
20793
20794 /* Make sure that a non-default face is extended
20795 up to the right margin of the window. */
20796 extend_face_to_end_of_line (it);
20797 }
20798 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20799 {
20800 /* A TAB that extends past the right edge of the
20801 window. This produces a single glyph on
20802 window system frames. We leave the glyph in
20803 this row and let it fill the row, but don't
20804 consume the TAB. */
20805 if ((row->reversed_p
20806 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20807 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20808 produce_special_glyphs (it, IT_CONTINUATION);
20809 it->continuation_lines_width += it->last_visible_x;
20810 row->ends_in_middle_of_char_p = true;
20811 row->continued_p = true;
20812 glyph->pixel_width = it->last_visible_x - x;
20813 it->starts_in_middle_of_char_p = true;
20814 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20815 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20816 extend_face_to_end_of_line (it);
20817 }
20818 else
20819 {
20820 /* Something other than a TAB that draws past
20821 the right edge of the window. Restore
20822 positions to values before the element. */
20823 if (row->reversed_p)
20824 unproduce_glyphs (it, row->used[TEXT_AREA]
20825 - (n_glyphs_before + i));
20826 row->used[TEXT_AREA] = n_glyphs_before + i;
20827
20828 /* Display continuation glyphs. */
20829 it->current_x = x_before;
20830 it->continuation_lines_width += x;
20831 if (!FRAME_WINDOW_P (it->f)
20832 || (row->reversed_p
20833 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20834 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20835 produce_special_glyphs (it, IT_CONTINUATION);
20836 row->continued_p = true;
20837
20838 extend_face_to_end_of_line (it);
20839
20840 if (nglyphs > 1 && i > 0)
20841 {
20842 row->ends_in_middle_of_char_p = true;
20843 it->starts_in_middle_of_char_p = true;
20844 }
20845
20846 /* Restore the height to what it was before the
20847 element not fitting on the line. */
20848 it->max_ascent = ascent;
20849 it->max_descent = descent;
20850 it->max_phys_ascent = phys_ascent;
20851 it->max_phys_descent = phys_descent;
20852 }
20853
20854 break;
20855 }
20856 else if (new_x > it->first_visible_x)
20857 {
20858 /* Increment number of glyphs actually displayed. */
20859 ++it->hpos;
20860
20861 /* Record the maximum and minimum buffer positions
20862 seen so far in glyphs that will be displayed by
20863 this row. */
20864 if (it->bidi_p)
20865 RECORD_MAX_MIN_POS (it);
20866
20867 if (x < it->first_visible_x && !row->reversed_p)
20868 /* Glyph is partially visible, i.e. row starts at
20869 negative X position. Don't do that in R2L
20870 rows, where we arrange to add a right offset to
20871 the line in extend_face_to_end_of_line, by a
20872 suitable change to the stretch glyph that is
20873 the leftmost glyph of the line. */
20874 row->x = x - it->first_visible_x;
20875 /* When the last glyph of an R2L row only fits
20876 partially on the line, we need to set row->x to a
20877 negative offset, so that the leftmost glyph is
20878 the one that is partially visible. But if we are
20879 going to produce the truncation glyph, this will
20880 be taken care of in produce_special_glyphs. */
20881 if (row->reversed_p
20882 && new_x > it->last_visible_x
20883 && !(it->line_wrap == TRUNCATE
20884 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
20885 {
20886 eassert (FRAME_WINDOW_P (it->f));
20887 row->x = it->last_visible_x - new_x;
20888 }
20889 }
20890 else
20891 {
20892 /* Glyph is completely off the left margin of the
20893 window. This should not happen because of the
20894 move_it_in_display_line at the start of this
20895 function, unless the text display area of the
20896 window is empty. */
20897 eassert (it->first_visible_x <= it->last_visible_x);
20898 }
20899 }
20900 /* Even if this display element produced no glyphs at all,
20901 we want to record its position. */
20902 if (it->bidi_p && nglyphs == 0)
20903 RECORD_MAX_MIN_POS (it);
20904
20905 row->ascent = max (row->ascent, it->max_ascent);
20906 row->height = max (row->height, it->max_ascent + it->max_descent);
20907 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20908 row->phys_height = max (row->phys_height,
20909 it->max_phys_ascent + it->max_phys_descent);
20910 row->extra_line_spacing = max (row->extra_line_spacing,
20911 it->max_extra_line_spacing);
20912
20913 /* End of this display line if row is continued. */
20914 if (row->continued_p || row->ends_at_zv_p)
20915 break;
20916 }
20917
20918 at_end_of_line:
20919 /* Is this a line end? If yes, we're also done, after making
20920 sure that a non-default face is extended up to the right
20921 margin of the window. */
20922 if (ITERATOR_AT_END_OF_LINE_P (it))
20923 {
20924 int used_before = row->used[TEXT_AREA];
20925
20926 row->ends_in_newline_from_string_p = STRINGP (it->object);
20927
20928 /* Add a space at the end of the line that is used to
20929 display the cursor there. */
20930 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20931 append_space_for_newline (it, false);
20932
20933 /* Extend the face to the end of the line. */
20934 extend_face_to_end_of_line (it);
20935
20936 /* Make sure we have the position. */
20937 if (used_before == 0)
20938 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20939
20940 /* Record the position of the newline, for use in
20941 find_row_edges. */
20942 it->eol_pos = it->current.pos;
20943
20944 /* Consume the line end. This skips over invisible lines. */
20945 set_iterator_to_next (it, true);
20946 it->continuation_lines_width = 0;
20947 break;
20948 }
20949
20950 /* Proceed with next display element. Note that this skips
20951 over lines invisible because of selective display. */
20952 set_iterator_to_next (it, true);
20953
20954 /* If we truncate lines, we are done when the last displayed
20955 glyphs reach past the right margin of the window. */
20956 if (it->line_wrap == TRUNCATE
20957 && ((FRAME_WINDOW_P (it->f)
20958 /* Images are preprocessed in produce_image_glyph such
20959 that they are cropped at the right edge of the
20960 window, so an image glyph will always end exactly at
20961 last_visible_x, even if there's no right fringe. */
20962 && ((row->reversed_p
20963 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20964 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
20965 || it->what == IT_IMAGE))
20966 ? (it->current_x >= it->last_visible_x)
20967 : (it->current_x > it->last_visible_x)))
20968 {
20969 /* Maybe add truncation glyphs. */
20970 if (!FRAME_WINDOW_P (it->f)
20971 || (row->reversed_p
20972 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20973 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20974 {
20975 int i, n;
20976
20977 if (!row->reversed_p)
20978 {
20979 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20980 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20981 break;
20982 }
20983 else
20984 {
20985 for (i = 0; i < row->used[TEXT_AREA]; i++)
20986 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20987 break;
20988 /* Remove any padding glyphs at the front of ROW, to
20989 make room for the truncation glyphs we will be
20990 adding below. The loop below always inserts at
20991 least one truncation glyph, so also remove the
20992 last glyph added to ROW. */
20993 unproduce_glyphs (it, i + 1);
20994 /* Adjust i for the loop below. */
20995 i = row->used[TEXT_AREA] - (i + 1);
20996 }
20997
20998 /* produce_special_glyphs overwrites the last glyph, so
20999 we don't want that if we want to keep that last
21000 glyph, which means it's an image. */
21001 if (it->current_x > it->last_visible_x)
21002 {
21003 it->current_x = x_before;
21004 if (!FRAME_WINDOW_P (it->f))
21005 {
21006 for (n = row->used[TEXT_AREA]; i < n; ++i)
21007 {
21008 row->used[TEXT_AREA] = i;
21009 produce_special_glyphs (it, IT_TRUNCATION);
21010 }
21011 }
21012 else
21013 {
21014 row->used[TEXT_AREA] = i;
21015 produce_special_glyphs (it, IT_TRUNCATION);
21016 }
21017 it->hpos = hpos_before;
21018 }
21019 }
21020 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
21021 {
21022 /* Don't truncate if we can overflow newline into fringe. */
21023 if (!get_next_display_element (it))
21024 {
21025 it->continuation_lines_width = 0;
21026 row->ends_at_zv_p = true;
21027 row->exact_window_width_line_p = true;
21028 break;
21029 }
21030 if (ITERATOR_AT_END_OF_LINE_P (it))
21031 {
21032 row->exact_window_width_line_p = true;
21033 goto at_end_of_line;
21034 }
21035 it->current_x = x_before;
21036 it->hpos = hpos_before;
21037 }
21038
21039 row->truncated_on_right_p = true;
21040 it->continuation_lines_width = 0;
21041 reseat_at_next_visible_line_start (it, false);
21042 /* We insist below that IT's position be at ZV because in
21043 bidi-reordered lines the character at visible line start
21044 might not be the character that follows the newline in
21045 the logical order. */
21046 if (IT_BYTEPOS (*it) > BEG_BYTE)
21047 row->ends_at_zv_p =
21048 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
21049 else
21050 row->ends_at_zv_p = false;
21051 break;
21052 }
21053 }
21054
21055 if (wrap_data)
21056 bidi_unshelve_cache (wrap_data, true);
21057
21058 /* If line is not empty and hscrolled, maybe insert truncation glyphs
21059 at the left window margin. */
21060 if (it->first_visible_x
21061 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
21062 {
21063 if (!FRAME_WINDOW_P (it->f)
21064 || (((row->reversed_p
21065 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21066 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
21067 /* Don't let insert_left_trunc_glyphs overwrite the
21068 first glyph of the row if it is an image. */
21069 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
21070 insert_left_trunc_glyphs (it);
21071 row->truncated_on_left_p = true;
21072 }
21073
21074 /* Remember the position at which this line ends.
21075
21076 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
21077 cannot be before the call to find_row_edges below, since that is
21078 where these positions are determined. */
21079 row->end = it->current;
21080 if (!it->bidi_p)
21081 {
21082 row->minpos = row->start.pos;
21083 row->maxpos = row->end.pos;
21084 }
21085 else
21086 {
21087 /* ROW->minpos and ROW->maxpos must be the smallest and
21088 `1 + the largest' buffer positions in ROW. But if ROW was
21089 bidi-reordered, these two positions can be anywhere in the
21090 row, so we must determine them now. */
21091 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
21092 }
21093
21094 /* If the start of this line is the overlay arrow-position, then
21095 mark this glyph row as the one containing the overlay arrow.
21096 This is clearly a mess with variable size fonts. It would be
21097 better to let it be displayed like cursors under X. */
21098 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
21099 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
21100 !NILP (overlay_arrow_string)))
21101 {
21102 /* Overlay arrow in window redisplay is a fringe bitmap. */
21103 if (STRINGP (overlay_arrow_string))
21104 {
21105 struct glyph_row *arrow_row
21106 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
21107 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
21108 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
21109 struct glyph *p = row->glyphs[TEXT_AREA];
21110 struct glyph *p2, *end;
21111
21112 /* Copy the arrow glyphs. */
21113 while (glyph < arrow_end)
21114 *p++ = *glyph++;
21115
21116 /* Throw away padding glyphs. */
21117 p2 = p;
21118 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
21119 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
21120 ++p2;
21121 if (p2 > p)
21122 {
21123 while (p2 < end)
21124 *p++ = *p2++;
21125 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
21126 }
21127 }
21128 else
21129 {
21130 eassert (INTEGERP (overlay_arrow_string));
21131 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
21132 }
21133 overlay_arrow_seen = true;
21134 }
21135
21136 /* Highlight trailing whitespace. */
21137 if (!NILP (Vshow_trailing_whitespace))
21138 highlight_trailing_whitespace (it->f, it->glyph_row);
21139
21140 /* Compute pixel dimensions of this line. */
21141 compute_line_metrics (it);
21142
21143 /* Implementation note: No changes in the glyphs of ROW or in their
21144 faces can be done past this point, because compute_line_metrics
21145 computes ROW's hash value and stores it within the glyph_row
21146 structure. */
21147
21148 /* Record whether this row ends inside an ellipsis. */
21149 row->ends_in_ellipsis_p
21150 = (it->method == GET_FROM_DISPLAY_VECTOR
21151 && it->ellipsis_p);
21152
21153 /* Save fringe bitmaps in this row. */
21154 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
21155 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
21156 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
21157 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
21158
21159 it->left_user_fringe_bitmap = 0;
21160 it->left_user_fringe_face_id = 0;
21161 it->right_user_fringe_bitmap = 0;
21162 it->right_user_fringe_face_id = 0;
21163
21164 /* Maybe set the cursor. */
21165 cvpos = it->w->cursor.vpos;
21166 if ((cvpos < 0
21167 /* In bidi-reordered rows, keep checking for proper cursor
21168 position even if one has been found already, because buffer
21169 positions in such rows change non-linearly with ROW->VPOS,
21170 when a line is continued. One exception: when we are at ZV,
21171 display cursor on the first suitable glyph row, since all
21172 the empty rows after that also have their position set to ZV. */
21173 /* FIXME: Revisit this when glyph ``spilling'' in continuation
21174 lines' rows is implemented for bidi-reordered rows. */
21175 || (it->bidi_p
21176 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
21177 && PT >= MATRIX_ROW_START_CHARPOS (row)
21178 && PT <= MATRIX_ROW_END_CHARPOS (row)
21179 && cursor_row_p (row))
21180 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
21181
21182 /* Prepare for the next line. This line starts horizontally at (X
21183 HPOS) = (0 0). Vertical positions are incremented. As a
21184 convenience for the caller, IT->glyph_row is set to the next
21185 row to be used. */
21186 it->current_x = it->hpos = 0;
21187 it->current_y += row->height;
21188 SET_TEXT_POS (it->eol_pos, 0, 0);
21189 ++it->vpos;
21190 ++it->glyph_row;
21191 /* The next row should by default use the same value of the
21192 reversed_p flag as this one. set_iterator_to_next decides when
21193 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
21194 the flag accordingly. */
21195 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
21196 it->glyph_row->reversed_p = row->reversed_p;
21197 it->start = row->end;
21198 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
21199
21200 #undef RECORD_MAX_MIN_POS
21201 }
21202
21203 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
21204 Scurrent_bidi_paragraph_direction, 0, 1, 0,
21205 doc: /* Return paragraph direction at point in BUFFER.
21206 Value is either `left-to-right' or `right-to-left'.
21207 If BUFFER is omitted or nil, it defaults to the current buffer.
21208
21209 Paragraph direction determines how the text in the paragraph is displayed.
21210 In left-to-right paragraphs, text begins at the left margin of the window
21211 and the reading direction is generally left to right. In right-to-left
21212 paragraphs, text begins at the right margin and is read from right to left.
21213
21214 See also `bidi-paragraph-direction'. */)
21215 (Lisp_Object buffer)
21216 {
21217 struct buffer *buf = current_buffer;
21218 struct buffer *old = buf;
21219
21220 if (! NILP (buffer))
21221 {
21222 CHECK_BUFFER (buffer);
21223 buf = XBUFFER (buffer);
21224 }
21225
21226 if (NILP (BVAR (buf, bidi_display_reordering))
21227 || NILP (BVAR (buf, enable_multibyte_characters))
21228 /* When we are loading loadup.el, the character property tables
21229 needed for bidi iteration are not yet available. */
21230 || redisplay__inhibit_bidi)
21231 return Qleft_to_right;
21232 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
21233 return BVAR (buf, bidi_paragraph_direction);
21234 else
21235 {
21236 /* Determine the direction from buffer text. We could try to
21237 use current_matrix if it is up to date, but this seems fast
21238 enough as it is. */
21239 struct bidi_it itb;
21240 ptrdiff_t pos = BUF_PT (buf);
21241 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
21242 int c;
21243 void *itb_data = bidi_shelve_cache ();
21244
21245 set_buffer_temp (buf);
21246 /* bidi_paragraph_init finds the base direction of the paragraph
21247 by searching forward from paragraph start. We need the base
21248 direction of the current or _previous_ paragraph, so we need
21249 to make sure we are within that paragraph. To that end, find
21250 the previous non-empty line. */
21251 if (pos >= ZV && pos > BEGV)
21252 DEC_BOTH (pos, bytepos);
21253 AUTO_STRING (trailing_white_space, "[\f\t ]*\n");
21254 if (fast_looking_at (trailing_white_space,
21255 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
21256 {
21257 while ((c = FETCH_BYTE (bytepos)) == '\n'
21258 || c == ' ' || c == '\t' || c == '\f')
21259 {
21260 if (bytepos <= BEGV_BYTE)
21261 break;
21262 bytepos--;
21263 pos--;
21264 }
21265 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
21266 bytepos--;
21267 }
21268 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
21269 itb.paragraph_dir = NEUTRAL_DIR;
21270 itb.string.s = NULL;
21271 itb.string.lstring = Qnil;
21272 itb.string.bufpos = 0;
21273 itb.string.from_disp_str = false;
21274 itb.string.unibyte = false;
21275 /* We have no window to use here for ignoring window-specific
21276 overlays. Using NULL for window pointer will cause
21277 compute_display_string_pos to use the current buffer. */
21278 itb.w = NULL;
21279 bidi_paragraph_init (NEUTRAL_DIR, &itb, true);
21280 bidi_unshelve_cache (itb_data, false);
21281 set_buffer_temp (old);
21282 switch (itb.paragraph_dir)
21283 {
21284 case L2R:
21285 return Qleft_to_right;
21286 break;
21287 case R2L:
21288 return Qright_to_left;
21289 break;
21290 default:
21291 emacs_abort ();
21292 }
21293 }
21294 }
21295
21296 DEFUN ("bidi-find-overridden-directionality",
21297 Fbidi_find_overridden_directionality,
21298 Sbidi_find_overridden_directionality, 2, 3, 0,
21299 doc: /* Return position between FROM and TO where directionality was overridden.
21300
21301 This function returns the first character position in the specified
21302 region of OBJECT where there is a character whose `bidi-class' property
21303 is `L', but which was forced to display as `R' by a directional
21304 override, and likewise with characters whose `bidi-class' is `R'
21305 or `AL' that were forced to display as `L'.
21306
21307 If no such character is found, the function returns nil.
21308
21309 OBJECT is a Lisp string or buffer to search for overridden
21310 directionality, and defaults to the current buffer if nil or omitted.
21311 OBJECT can also be a window, in which case the function will search
21312 the buffer displayed in that window. Passing the window instead of
21313 a buffer is preferable when the buffer is displayed in some window,
21314 because this function will then be able to correctly account for
21315 window-specific overlays, which can affect the results.
21316
21317 Strong directional characters `L', `R', and `AL' can have their
21318 intrinsic directionality overridden by directional override
21319 control characters RLO (u+202e) and LRO (u+202d). See the
21320 function `get-char-code-property' for a way to inquire about
21321 the `bidi-class' property of a character. */)
21322 (Lisp_Object from, Lisp_Object to, Lisp_Object object)
21323 {
21324 struct buffer *buf = current_buffer;
21325 struct buffer *old = buf;
21326 struct window *w = NULL;
21327 bool frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ());
21328 struct bidi_it itb;
21329 ptrdiff_t from_pos, to_pos, from_bpos;
21330 void *itb_data;
21331
21332 if (!NILP (object))
21333 {
21334 if (BUFFERP (object))
21335 buf = XBUFFER (object);
21336 else if (WINDOWP (object))
21337 {
21338 w = decode_live_window (object);
21339 buf = XBUFFER (w->contents);
21340 frame_window_p = FRAME_WINDOW_P (XFRAME (w->frame));
21341 }
21342 else
21343 CHECK_STRING (object);
21344 }
21345
21346 if (STRINGP (object))
21347 {
21348 /* Characters in unibyte strings are always treated by bidi.c as
21349 strong LTR. */
21350 if (!STRING_MULTIBYTE (object)
21351 /* When we are loading loadup.el, the character property
21352 tables needed for bidi iteration are not yet
21353 available. */
21354 || redisplay__inhibit_bidi)
21355 return Qnil;
21356
21357 validate_subarray (object, from, to, SCHARS (object), &from_pos, &to_pos);
21358 if (from_pos >= SCHARS (object))
21359 return Qnil;
21360
21361 /* Set up the bidi iterator. */
21362 itb_data = bidi_shelve_cache ();
21363 itb.paragraph_dir = NEUTRAL_DIR;
21364 itb.string.lstring = object;
21365 itb.string.s = NULL;
21366 itb.string.schars = SCHARS (object);
21367 itb.string.bufpos = 0;
21368 itb.string.from_disp_str = false;
21369 itb.string.unibyte = false;
21370 itb.w = w;
21371 bidi_init_it (0, 0, frame_window_p, &itb);
21372 }
21373 else
21374 {
21375 /* Nothing this fancy can happen in unibyte buffers, or in a
21376 buffer that disabled reordering, or if FROM is at EOB. */
21377 if (NILP (BVAR (buf, bidi_display_reordering))
21378 || NILP (BVAR (buf, enable_multibyte_characters))
21379 /* When we are loading loadup.el, the character property
21380 tables needed for bidi iteration are not yet
21381 available. */
21382 || redisplay__inhibit_bidi)
21383 return Qnil;
21384
21385 set_buffer_temp (buf);
21386 validate_region (&from, &to);
21387 from_pos = XINT (from);
21388 to_pos = XINT (to);
21389 if (from_pos >= ZV)
21390 return Qnil;
21391
21392 /* Set up the bidi iterator. */
21393 itb_data = bidi_shelve_cache ();
21394 from_bpos = CHAR_TO_BYTE (from_pos);
21395 if (from_pos == BEGV)
21396 {
21397 itb.charpos = BEGV;
21398 itb.bytepos = BEGV_BYTE;
21399 }
21400 else if (FETCH_CHAR (from_bpos - 1) == '\n')
21401 {
21402 itb.charpos = from_pos;
21403 itb.bytepos = from_bpos;
21404 }
21405 else
21406 itb.charpos = find_newline_no_quit (from_pos, CHAR_TO_BYTE (from_pos),
21407 -1, &itb.bytepos);
21408 itb.paragraph_dir = NEUTRAL_DIR;
21409 itb.string.s = NULL;
21410 itb.string.lstring = Qnil;
21411 itb.string.bufpos = 0;
21412 itb.string.from_disp_str = false;
21413 itb.string.unibyte = false;
21414 itb.w = w;
21415 bidi_init_it (itb.charpos, itb.bytepos, frame_window_p, &itb);
21416 }
21417
21418 ptrdiff_t found;
21419 do {
21420 /* For the purposes of this function, the actual base direction of
21421 the paragraph doesn't matter, so just set it to L2R. */
21422 bidi_paragraph_init (L2R, &itb, false);
21423 while ((found = bidi_find_first_overridden (&itb)) < from_pos)
21424 ;
21425 } while (found == ZV && itb.ch == '\n' && itb.charpos < to_pos);
21426
21427 bidi_unshelve_cache (itb_data, false);
21428 set_buffer_temp (old);
21429
21430 return (from_pos <= found && found < to_pos) ? make_number (found) : Qnil;
21431 }
21432
21433 DEFUN ("move-point-visually", Fmove_point_visually,
21434 Smove_point_visually, 1, 1, 0,
21435 doc: /* Move point in the visual order in the specified DIRECTION.
21436 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
21437 left.
21438
21439 Value is the new character position of point. */)
21440 (Lisp_Object direction)
21441 {
21442 struct window *w = XWINDOW (selected_window);
21443 struct buffer *b = XBUFFER (w->contents);
21444 struct glyph_row *row;
21445 int dir;
21446 Lisp_Object paragraph_dir;
21447
21448 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21449 (!(ROW)->continued_p \
21450 && NILP ((GLYPH)->object) \
21451 && (GLYPH)->type == CHAR_GLYPH \
21452 && (GLYPH)->u.ch == ' ' \
21453 && (GLYPH)->charpos >= 0 \
21454 && !(GLYPH)->avoid_cursor_p)
21455
21456 CHECK_NUMBER (direction);
21457 dir = XINT (direction);
21458 if (dir > 0)
21459 dir = 1;
21460 else
21461 dir = -1;
21462
21463 /* If current matrix is up-to-date, we can use the information
21464 recorded in the glyphs, at least as long as the goal is on the
21465 screen. */
21466 if (w->window_end_valid
21467 && !windows_or_buffers_changed
21468 && b
21469 && !b->clip_changed
21470 && !b->prevent_redisplay_optimizations_p
21471 && !window_outdated (w)
21472 /* We rely below on the cursor coordinates to be up to date, but
21473 we cannot trust them if some command moved point since the
21474 last complete redisplay. */
21475 && w->last_point == BUF_PT (b)
21476 && w->cursor.vpos >= 0
21477 && w->cursor.vpos < w->current_matrix->nrows
21478 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21479 {
21480 struct glyph *g = row->glyphs[TEXT_AREA];
21481 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21482 struct glyph *gpt = g + w->cursor.hpos;
21483
21484 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21485 {
21486 if (BUFFERP (g->object) && g->charpos != PT)
21487 {
21488 SET_PT (g->charpos);
21489 w->cursor.vpos = -1;
21490 return make_number (PT);
21491 }
21492 else if (!NILP (g->object) && !EQ (g->object, gpt->object))
21493 {
21494 ptrdiff_t new_pos;
21495
21496 if (BUFFERP (gpt->object))
21497 {
21498 new_pos = PT;
21499 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21500 new_pos += (row->reversed_p ? -dir : dir);
21501 else
21502 new_pos -= (row->reversed_p ? -dir : dir);
21503 }
21504 else if (BUFFERP (g->object))
21505 new_pos = g->charpos;
21506 else
21507 break;
21508 SET_PT (new_pos);
21509 w->cursor.vpos = -1;
21510 return make_number (PT);
21511 }
21512 else if (ROW_GLYPH_NEWLINE_P (row, g))
21513 {
21514 /* Glyphs inserted at the end of a non-empty line for
21515 positioning the cursor have zero charpos, so we must
21516 deduce the value of point by other means. */
21517 if (g->charpos > 0)
21518 SET_PT (g->charpos);
21519 else if (row->ends_at_zv_p && PT != ZV)
21520 SET_PT (ZV);
21521 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21522 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21523 else
21524 break;
21525 w->cursor.vpos = -1;
21526 return make_number (PT);
21527 }
21528 }
21529 if (g == e || NILP (g->object))
21530 {
21531 if (row->truncated_on_left_p || row->truncated_on_right_p)
21532 goto simulate_display;
21533 if (!row->reversed_p)
21534 row += dir;
21535 else
21536 row -= dir;
21537 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21538 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21539 goto simulate_display;
21540
21541 if (dir > 0)
21542 {
21543 if (row->reversed_p && !row->continued_p)
21544 {
21545 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21546 w->cursor.vpos = -1;
21547 return make_number (PT);
21548 }
21549 g = row->glyphs[TEXT_AREA];
21550 e = g + row->used[TEXT_AREA];
21551 for ( ; g < e; g++)
21552 {
21553 if (BUFFERP (g->object)
21554 /* Empty lines have only one glyph, which stands
21555 for the newline, and whose charpos is the
21556 buffer position of the newline. */
21557 || ROW_GLYPH_NEWLINE_P (row, g)
21558 /* When the buffer ends in a newline, the line at
21559 EOB also has one glyph, but its charpos is -1. */
21560 || (row->ends_at_zv_p
21561 && !row->reversed_p
21562 && NILP (g->object)
21563 && g->type == CHAR_GLYPH
21564 && g->u.ch == ' '))
21565 {
21566 if (g->charpos > 0)
21567 SET_PT (g->charpos);
21568 else if (!row->reversed_p
21569 && row->ends_at_zv_p
21570 && PT != ZV)
21571 SET_PT (ZV);
21572 else
21573 continue;
21574 w->cursor.vpos = -1;
21575 return make_number (PT);
21576 }
21577 }
21578 }
21579 else
21580 {
21581 if (!row->reversed_p && !row->continued_p)
21582 {
21583 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21584 w->cursor.vpos = -1;
21585 return make_number (PT);
21586 }
21587 e = row->glyphs[TEXT_AREA];
21588 g = e + row->used[TEXT_AREA] - 1;
21589 for ( ; g >= e; g--)
21590 {
21591 if (BUFFERP (g->object)
21592 || (ROW_GLYPH_NEWLINE_P (row, g)
21593 && g->charpos > 0)
21594 /* Empty R2L lines on GUI frames have the buffer
21595 position of the newline stored in the stretch
21596 glyph. */
21597 || g->type == STRETCH_GLYPH
21598 || (row->ends_at_zv_p
21599 && row->reversed_p
21600 && NILP (g->object)
21601 && g->type == CHAR_GLYPH
21602 && g->u.ch == ' '))
21603 {
21604 if (g->charpos > 0)
21605 SET_PT (g->charpos);
21606 else if (row->reversed_p
21607 && row->ends_at_zv_p
21608 && PT != ZV)
21609 SET_PT (ZV);
21610 else
21611 continue;
21612 w->cursor.vpos = -1;
21613 return make_number (PT);
21614 }
21615 }
21616 }
21617 }
21618 }
21619
21620 simulate_display:
21621
21622 /* If we wind up here, we failed to move by using the glyphs, so we
21623 need to simulate display instead. */
21624
21625 if (b)
21626 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21627 else
21628 paragraph_dir = Qleft_to_right;
21629 if (EQ (paragraph_dir, Qright_to_left))
21630 dir = -dir;
21631 if (PT <= BEGV && dir < 0)
21632 xsignal0 (Qbeginning_of_buffer);
21633 else if (PT >= ZV && dir > 0)
21634 xsignal0 (Qend_of_buffer);
21635 else
21636 {
21637 struct text_pos pt;
21638 struct it it;
21639 int pt_x, target_x, pixel_width, pt_vpos;
21640 bool at_eol_p;
21641 bool overshoot_expected = false;
21642 bool target_is_eol_p = false;
21643
21644 /* Setup the arena. */
21645 SET_TEXT_POS (pt, PT, PT_BYTE);
21646 start_display (&it, w, pt);
21647 /* When lines are truncated, we could be called with point
21648 outside of the windows edges, in which case move_it_*
21649 functions either prematurely stop at window's edge or jump to
21650 the next screen line, whereas we rely below on our ability to
21651 reach point, in order to start from its X coordinate. So we
21652 need to disregard the window's horizontal extent in that case. */
21653 if (it.line_wrap == TRUNCATE)
21654 it.last_visible_x = INFINITY;
21655
21656 if (it.cmp_it.id < 0
21657 && it.method == GET_FROM_STRING
21658 && it.area == TEXT_AREA
21659 && it.string_from_display_prop_p
21660 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21661 overshoot_expected = true;
21662
21663 /* Find the X coordinate of point. We start from the beginning
21664 of this or previous line to make sure we are before point in
21665 the logical order (since the move_it_* functions can only
21666 move forward). */
21667 reseat:
21668 reseat_at_previous_visible_line_start (&it);
21669 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21670 if (IT_CHARPOS (it) != PT)
21671 {
21672 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21673 -1, -1, -1, MOVE_TO_POS);
21674 /* If we missed point because the character there is
21675 displayed out of a display vector that has more than one
21676 glyph, retry expecting overshoot. */
21677 if (it.method == GET_FROM_DISPLAY_VECTOR
21678 && it.current.dpvec_index > 0
21679 && !overshoot_expected)
21680 {
21681 overshoot_expected = true;
21682 goto reseat;
21683 }
21684 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21685 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21686 }
21687 pt_x = it.current_x;
21688 pt_vpos = it.vpos;
21689 if (dir > 0 || overshoot_expected)
21690 {
21691 struct glyph_row *row = it.glyph_row;
21692
21693 /* When point is at beginning of line, we don't have
21694 information about the glyph there loaded into struct
21695 it. Calling get_next_display_element fixes that. */
21696 if (pt_x == 0)
21697 get_next_display_element (&it);
21698 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21699 it.glyph_row = NULL;
21700 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21701 it.glyph_row = row;
21702 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21703 it, lest it will become out of sync with it's buffer
21704 position. */
21705 it.current_x = pt_x;
21706 }
21707 else
21708 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21709 pixel_width = it.pixel_width;
21710 if (overshoot_expected && at_eol_p)
21711 pixel_width = 0;
21712 else if (pixel_width <= 0)
21713 pixel_width = 1;
21714
21715 /* If there's a display string (or something similar) at point,
21716 we are actually at the glyph to the left of point, so we need
21717 to correct the X coordinate. */
21718 if (overshoot_expected)
21719 {
21720 if (it.bidi_p)
21721 pt_x += pixel_width * it.bidi_it.scan_dir;
21722 else
21723 pt_x += pixel_width;
21724 }
21725
21726 /* Compute target X coordinate, either to the left or to the
21727 right of point. On TTY frames, all characters have the same
21728 pixel width of 1, so we can use that. On GUI frames we don't
21729 have an easy way of getting at the pixel width of the
21730 character to the left of point, so we use a different method
21731 of getting to that place. */
21732 if (dir > 0)
21733 target_x = pt_x + pixel_width;
21734 else
21735 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21736
21737 /* Target X coordinate could be one line above or below the line
21738 of point, in which case we need to adjust the target X
21739 coordinate. Also, if moving to the left, we need to begin at
21740 the left edge of the point's screen line. */
21741 if (dir < 0)
21742 {
21743 if (pt_x > 0)
21744 {
21745 start_display (&it, w, pt);
21746 if (it.line_wrap == TRUNCATE)
21747 it.last_visible_x = INFINITY;
21748 reseat_at_previous_visible_line_start (&it);
21749 it.current_x = it.current_y = it.hpos = 0;
21750 if (pt_vpos != 0)
21751 move_it_by_lines (&it, pt_vpos);
21752 }
21753 else
21754 {
21755 move_it_by_lines (&it, -1);
21756 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21757 target_is_eol_p = true;
21758 /* Under word-wrap, we don't know the x coordinate of
21759 the last character displayed on the previous line,
21760 which immediately precedes the wrap point. To find
21761 out its x coordinate, we try moving to the right
21762 margin of the window, which will stop at the wrap
21763 point, and then reset target_x to point at the
21764 character that precedes the wrap point. This is not
21765 needed on GUI frames, because (see below) there we
21766 move from the left margin one grapheme cluster at a
21767 time, and stop when we hit the wrap point. */
21768 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21769 {
21770 void *it_data = NULL;
21771 struct it it2;
21772
21773 SAVE_IT (it2, it, it_data);
21774 move_it_in_display_line_to (&it, ZV, target_x,
21775 MOVE_TO_POS | MOVE_TO_X);
21776 /* If we arrived at target_x, that _is_ the last
21777 character on the previous line. */
21778 if (it.current_x != target_x)
21779 target_x = it.current_x - 1;
21780 RESTORE_IT (&it, &it2, it_data);
21781 }
21782 }
21783 }
21784 else
21785 {
21786 if (at_eol_p
21787 || (target_x >= it.last_visible_x
21788 && it.line_wrap != TRUNCATE))
21789 {
21790 if (pt_x > 0)
21791 move_it_by_lines (&it, 0);
21792 move_it_by_lines (&it, 1);
21793 target_x = 0;
21794 }
21795 }
21796
21797 /* Move to the target X coordinate. */
21798 #ifdef HAVE_WINDOW_SYSTEM
21799 /* On GUI frames, as we don't know the X coordinate of the
21800 character to the left of point, moving point to the left
21801 requires walking, one grapheme cluster at a time, until we
21802 find ourself at a place immediately to the left of the
21803 character at point. */
21804 if (FRAME_WINDOW_P (it.f) && dir < 0)
21805 {
21806 struct text_pos new_pos;
21807 enum move_it_result rc = MOVE_X_REACHED;
21808
21809 if (it.current_x == 0)
21810 get_next_display_element (&it);
21811 if (it.what == IT_COMPOSITION)
21812 {
21813 new_pos.charpos = it.cmp_it.charpos;
21814 new_pos.bytepos = -1;
21815 }
21816 else
21817 new_pos = it.current.pos;
21818
21819 while (it.current_x + it.pixel_width <= target_x
21820 && (rc == MOVE_X_REACHED
21821 /* Under word-wrap, move_it_in_display_line_to
21822 stops at correct coordinates, but sometimes
21823 returns MOVE_POS_MATCH_OR_ZV. */
21824 || (it.line_wrap == WORD_WRAP
21825 && rc == MOVE_POS_MATCH_OR_ZV)))
21826 {
21827 int new_x = it.current_x + it.pixel_width;
21828
21829 /* For composed characters, we want the position of the
21830 first character in the grapheme cluster (usually, the
21831 composition's base character), whereas it.current
21832 might give us the position of the _last_ one, e.g. if
21833 the composition is rendered in reverse due to bidi
21834 reordering. */
21835 if (it.what == IT_COMPOSITION)
21836 {
21837 new_pos.charpos = it.cmp_it.charpos;
21838 new_pos.bytepos = -1;
21839 }
21840 else
21841 new_pos = it.current.pos;
21842 if (new_x == it.current_x)
21843 new_x++;
21844 rc = move_it_in_display_line_to (&it, ZV, new_x,
21845 MOVE_TO_POS | MOVE_TO_X);
21846 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21847 break;
21848 }
21849 /* The previous position we saw in the loop is the one we
21850 want. */
21851 if (new_pos.bytepos == -1)
21852 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21853 it.current.pos = new_pos;
21854 }
21855 else
21856 #endif
21857 if (it.current_x != target_x)
21858 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21859
21860 /* If we ended up in a display string that covers point, move to
21861 buffer position to the right in the visual order. */
21862 if (dir > 0)
21863 {
21864 while (IT_CHARPOS (it) == PT)
21865 {
21866 set_iterator_to_next (&it, false);
21867 if (!get_next_display_element (&it))
21868 break;
21869 }
21870 }
21871
21872 /* Move point to that position. */
21873 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21874 }
21875
21876 return make_number (PT);
21877
21878 #undef ROW_GLYPH_NEWLINE_P
21879 }
21880
21881 DEFUN ("bidi-resolved-levels", Fbidi_resolved_levels,
21882 Sbidi_resolved_levels, 0, 1, 0,
21883 doc: /* Return the resolved bidirectional levels of characters at VPOS.
21884
21885 The resolved levels are produced by the Emacs bidi reordering engine
21886 that implements the UBA, the Unicode Bidirectional Algorithm. Please
21887 read the Unicode Standard Annex 9 (UAX#9) for background information
21888 about these levels.
21889
21890 VPOS is the zero-based number of the current window's screen line
21891 for which to produce the resolved levels. If VPOS is nil or omitted,
21892 it defaults to the screen line of point. If the window displays a
21893 header line, VPOS of zero will report on the header line, and first
21894 line of text in the window will have VPOS of 1.
21895
21896 Value is an array of resolved levels, indexed by glyph number.
21897 Glyphs are numbered from zero starting from the beginning of the
21898 screen line, i.e. the left edge of the window for left-to-right lines
21899 and from the right edge for right-to-left lines. The resolved levels
21900 are produced only for the window's text area; text in display margins
21901 is not included.
21902
21903 If the selected window's display is not up-to-date, or if the specified
21904 screen line does not display text, this function returns nil. It is
21905 highly recommended to bind this function to some simple key, like F8,
21906 in order to avoid these problems.
21907
21908 This function exists mainly for testing the correctness of the
21909 Emacs UBA implementation, in particular with the test suite. */)
21910 (Lisp_Object vpos)
21911 {
21912 struct window *w = XWINDOW (selected_window);
21913 struct buffer *b = XBUFFER (w->contents);
21914 int nrow;
21915 struct glyph_row *row;
21916
21917 if (NILP (vpos))
21918 {
21919 int d1, d2, d3, d4, d5;
21920
21921 pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &nrow);
21922 }
21923 else
21924 {
21925 CHECK_NUMBER_COERCE_MARKER (vpos);
21926 nrow = XINT (vpos);
21927 }
21928
21929 /* We require up-to-date glyph matrix for this window. */
21930 if (w->window_end_valid
21931 && !windows_or_buffers_changed
21932 && b
21933 && !b->clip_changed
21934 && !b->prevent_redisplay_optimizations_p
21935 && !window_outdated (w)
21936 && nrow >= 0
21937 && nrow < w->current_matrix->nrows
21938 && (row = MATRIX_ROW (w->current_matrix, nrow))->enabled_p
21939 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
21940 {
21941 struct glyph *g, *e, *g1;
21942 int nglyphs, i;
21943 Lisp_Object levels;
21944
21945 if (!row->reversed_p) /* Left-to-right glyph row. */
21946 {
21947 g = g1 = row->glyphs[TEXT_AREA];
21948 e = g + row->used[TEXT_AREA];
21949
21950 /* Skip over glyphs at the start of the row that was
21951 generated by redisplay for its own needs. */
21952 while (g < e
21953 && NILP (g->object)
21954 && g->charpos < 0)
21955 g++;
21956 g1 = g;
21957
21958 /* Count the "interesting" glyphs in this row. */
21959 for (nglyphs = 0; g < e && !NILP (g->object); g++)
21960 nglyphs++;
21961
21962 /* Create and fill the array. */
21963 levels = make_uninit_vector (nglyphs);
21964 for (i = 0; g1 < g; i++, g1++)
21965 ASET (levels, i, make_number (g1->resolved_level));
21966 }
21967 else /* Right-to-left glyph row. */
21968 {
21969 g = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
21970 e = row->glyphs[TEXT_AREA] - 1;
21971 while (g > e
21972 && NILP (g->object)
21973 && g->charpos < 0)
21974 g--;
21975 g1 = g;
21976 for (nglyphs = 0; g > e && !NILP (g->object); g--)
21977 nglyphs++;
21978 levels = make_uninit_vector (nglyphs);
21979 for (i = 0; g1 > g; i++, g1--)
21980 ASET (levels, i, make_number (g1->resolved_level));
21981 }
21982 return levels;
21983 }
21984 else
21985 return Qnil;
21986 }
21987
21988
21989 \f
21990 /***********************************************************************
21991 Menu Bar
21992 ***********************************************************************/
21993
21994 /* Redisplay the menu bar in the frame for window W.
21995
21996 The menu bar of X frames that don't have X toolkit support is
21997 displayed in a special window W->frame->menu_bar_window.
21998
21999 The menu bar of terminal frames is treated specially as far as
22000 glyph matrices are concerned. Menu bar lines are not part of
22001 windows, so the update is done directly on the frame matrix rows
22002 for the menu bar. */
22003
22004 static void
22005 display_menu_bar (struct window *w)
22006 {
22007 struct frame *f = XFRAME (WINDOW_FRAME (w));
22008 struct it it;
22009 Lisp_Object items;
22010 int i;
22011
22012 /* Don't do all this for graphical frames. */
22013 #ifdef HAVE_NTGUI
22014 if (FRAME_W32_P (f))
22015 return;
22016 #endif
22017 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
22018 if (FRAME_X_P (f))
22019 return;
22020 #endif
22021
22022 #ifdef HAVE_NS
22023 if (FRAME_NS_P (f))
22024 return;
22025 #endif /* HAVE_NS */
22026
22027 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
22028 eassert (!FRAME_WINDOW_P (f));
22029 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
22030 it.first_visible_x = 0;
22031 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
22032 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
22033 if (FRAME_WINDOW_P (f))
22034 {
22035 /* Menu bar lines are displayed in the desired matrix of the
22036 dummy window menu_bar_window. */
22037 struct window *menu_w;
22038 menu_w = XWINDOW (f->menu_bar_window);
22039 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
22040 MENU_FACE_ID);
22041 it.first_visible_x = 0;
22042 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
22043 }
22044 else
22045 #endif /* not USE_X_TOOLKIT and not USE_GTK */
22046 {
22047 /* This is a TTY frame, i.e. character hpos/vpos are used as
22048 pixel x/y. */
22049 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
22050 MENU_FACE_ID);
22051 it.first_visible_x = 0;
22052 it.last_visible_x = FRAME_COLS (f);
22053 }
22054
22055 /* FIXME: This should be controlled by a user option. See the
22056 comments in redisplay_tool_bar and display_mode_line about
22057 this. */
22058 it.paragraph_embedding = L2R;
22059
22060 /* Clear all rows of the menu bar. */
22061 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
22062 {
22063 struct glyph_row *row = it.glyph_row + i;
22064 clear_glyph_row (row);
22065 row->enabled_p = true;
22066 row->full_width_p = true;
22067 row->reversed_p = false;
22068 }
22069
22070 /* Display all items of the menu bar. */
22071 items = FRAME_MENU_BAR_ITEMS (it.f);
22072 for (i = 0; i < ASIZE (items); i += 4)
22073 {
22074 Lisp_Object string;
22075
22076 /* Stop at nil string. */
22077 string = AREF (items, i + 1);
22078 if (NILP (string))
22079 break;
22080
22081 /* Remember where item was displayed. */
22082 ASET (items, i + 3, make_number (it.hpos));
22083
22084 /* Display the item, pad with one space. */
22085 if (it.current_x < it.last_visible_x)
22086 display_string (NULL, string, Qnil, 0, 0, &it,
22087 SCHARS (string) + 1, 0, 0, -1);
22088 }
22089
22090 /* Fill out the line with spaces. */
22091 if (it.current_x < it.last_visible_x)
22092 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
22093
22094 /* Compute the total height of the lines. */
22095 compute_line_metrics (&it);
22096 }
22097
22098 /* Deep copy of a glyph row, including the glyphs. */
22099 static void
22100 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
22101 {
22102 struct glyph *pointers[1 + LAST_AREA];
22103 int to_used = to->used[TEXT_AREA];
22104
22105 /* Save glyph pointers of TO. */
22106 memcpy (pointers, to->glyphs, sizeof to->glyphs);
22107
22108 /* Do a structure assignment. */
22109 *to = *from;
22110
22111 /* Restore original glyph pointers of TO. */
22112 memcpy (to->glyphs, pointers, sizeof to->glyphs);
22113
22114 /* Copy the glyphs. */
22115 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
22116 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
22117
22118 /* If we filled only part of the TO row, fill the rest with
22119 space_glyph (which will display as empty space). */
22120 if (to_used > from->used[TEXT_AREA])
22121 fill_up_frame_row_with_spaces (to, to_used);
22122 }
22123
22124 /* Display one menu item on a TTY, by overwriting the glyphs in the
22125 frame F's desired glyph matrix with glyphs produced from the menu
22126 item text. Called from term.c to display TTY drop-down menus one
22127 item at a time.
22128
22129 ITEM_TEXT is the menu item text as a C string.
22130
22131 FACE_ID is the face ID to be used for this menu item. FACE_ID
22132 could specify one of 3 faces: a face for an enabled item, a face
22133 for a disabled item, or a face for a selected item.
22134
22135 X and Y are coordinates of the first glyph in the frame's desired
22136 matrix to be overwritten by the menu item. Since this is a TTY, Y
22137 is the zero-based number of the glyph row and X is the zero-based
22138 glyph number in the row, starting from left, where to start
22139 displaying the item.
22140
22141 SUBMENU means this menu item drops down a submenu, which
22142 should be indicated by displaying a proper visual cue after the
22143 item text. */
22144
22145 void
22146 display_tty_menu_item (const char *item_text, int width, int face_id,
22147 int x, int y, bool submenu)
22148 {
22149 struct it it;
22150 struct frame *f = SELECTED_FRAME ();
22151 struct window *w = XWINDOW (f->selected_window);
22152 struct glyph_row *row;
22153 size_t item_len = strlen (item_text);
22154
22155 eassert (FRAME_TERMCAP_P (f));
22156
22157 /* Don't write beyond the matrix's last row. This can happen for
22158 TTY screens that are not high enough to show the entire menu.
22159 (This is actually a bit of defensive programming, as
22160 tty_menu_display already limits the number of menu items to one
22161 less than the number of screen lines.) */
22162 if (y >= f->desired_matrix->nrows)
22163 return;
22164
22165 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
22166 it.first_visible_x = 0;
22167 it.last_visible_x = FRAME_COLS (f) - 1;
22168 row = it.glyph_row;
22169 /* Start with the row contents from the current matrix. */
22170 deep_copy_glyph_row (row, f->current_matrix->rows + y);
22171 bool saved_width = row->full_width_p;
22172 row->full_width_p = true;
22173 bool saved_reversed = row->reversed_p;
22174 row->reversed_p = false;
22175 row->enabled_p = true;
22176
22177 /* Arrange for the menu item glyphs to start at (X,Y) and have the
22178 desired face. */
22179 eassert (x < f->desired_matrix->matrix_w);
22180 it.current_x = it.hpos = x;
22181 it.current_y = it.vpos = y;
22182 int saved_used = row->used[TEXT_AREA];
22183 bool saved_truncated = row->truncated_on_right_p;
22184 row->used[TEXT_AREA] = x;
22185 it.face_id = face_id;
22186 it.line_wrap = TRUNCATE;
22187
22188 /* FIXME: This should be controlled by a user option. See the
22189 comments in redisplay_tool_bar and display_mode_line about this.
22190 Also, if paragraph_embedding could ever be R2L, changes will be
22191 needed to avoid shifting to the right the row characters in
22192 term.c:append_glyph. */
22193 it.paragraph_embedding = L2R;
22194
22195 /* Pad with a space on the left. */
22196 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
22197 width--;
22198 /* Display the menu item, pad with spaces to WIDTH. */
22199 if (submenu)
22200 {
22201 display_string (item_text, Qnil, Qnil, 0, 0, &it,
22202 item_len, 0, FRAME_COLS (f) - 1, -1);
22203 width -= item_len;
22204 /* Indicate with " >" that there's a submenu. */
22205 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
22206 FRAME_COLS (f) - 1, -1);
22207 }
22208 else
22209 display_string (item_text, Qnil, Qnil, 0, 0, &it,
22210 width, 0, FRAME_COLS (f) - 1, -1);
22211
22212 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
22213 row->truncated_on_right_p = saved_truncated;
22214 row->hash = row_hash (row);
22215 row->full_width_p = saved_width;
22216 row->reversed_p = saved_reversed;
22217 }
22218 \f
22219 /***********************************************************************
22220 Mode Line
22221 ***********************************************************************/
22222
22223 /* Redisplay mode lines in the window tree whose root is WINDOW.
22224 If FORCE, redisplay mode lines unconditionally.
22225 Otherwise, redisplay only mode lines that are garbaged. Value is
22226 the number of windows whose mode lines were redisplayed. */
22227
22228 static int
22229 redisplay_mode_lines (Lisp_Object window, bool force)
22230 {
22231 int nwindows = 0;
22232
22233 while (!NILP (window))
22234 {
22235 struct window *w = XWINDOW (window);
22236
22237 if (WINDOWP (w->contents))
22238 nwindows += redisplay_mode_lines (w->contents, force);
22239 else if (force
22240 || FRAME_GARBAGED_P (XFRAME (w->frame))
22241 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
22242 {
22243 struct text_pos lpoint;
22244 struct buffer *old = current_buffer;
22245
22246 /* Set the window's buffer for the mode line display. */
22247 SET_TEXT_POS (lpoint, PT, PT_BYTE);
22248 set_buffer_internal_1 (XBUFFER (w->contents));
22249
22250 /* Point refers normally to the selected window. For any
22251 other window, set up appropriate value. */
22252 if (!EQ (window, selected_window))
22253 {
22254 struct text_pos pt;
22255
22256 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
22257 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
22258 }
22259
22260 /* Display mode lines. */
22261 clear_glyph_matrix (w->desired_matrix);
22262 if (display_mode_lines (w))
22263 ++nwindows;
22264
22265 /* Restore old settings. */
22266 set_buffer_internal_1 (old);
22267 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
22268 }
22269
22270 window = w->next;
22271 }
22272
22273 return nwindows;
22274 }
22275
22276
22277 /* Display the mode and/or header line of window W. Value is the
22278 sum number of mode lines and header lines displayed. */
22279
22280 static int
22281 display_mode_lines (struct window *w)
22282 {
22283 Lisp_Object old_selected_window = selected_window;
22284 Lisp_Object old_selected_frame = selected_frame;
22285 Lisp_Object new_frame = w->frame;
22286 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
22287 int n = 0;
22288
22289 selected_frame = new_frame;
22290 /* FIXME: If we were to allow the mode-line's computation changing the buffer
22291 or window's point, then we'd need select_window_1 here as well. */
22292 XSETWINDOW (selected_window, w);
22293 XFRAME (new_frame)->selected_window = selected_window;
22294
22295 /* These will be set while the mode line specs are processed. */
22296 line_number_displayed = false;
22297 w->column_number_displayed = -1;
22298
22299 if (WINDOW_WANTS_MODELINE_P (w))
22300 {
22301 struct window *sel_w = XWINDOW (old_selected_window);
22302
22303 /* Select mode line face based on the real selected window. */
22304 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
22305 BVAR (current_buffer, mode_line_format));
22306 ++n;
22307 }
22308
22309 if (WINDOW_WANTS_HEADER_LINE_P (w))
22310 {
22311 display_mode_line (w, HEADER_LINE_FACE_ID,
22312 BVAR (current_buffer, header_line_format));
22313 ++n;
22314 }
22315
22316 XFRAME (new_frame)->selected_window = old_frame_selected_window;
22317 selected_frame = old_selected_frame;
22318 selected_window = old_selected_window;
22319 if (n > 0)
22320 w->must_be_updated_p = true;
22321 return n;
22322 }
22323
22324
22325 /* Display mode or header line of window W. FACE_ID specifies which
22326 line to display; it is either MODE_LINE_FACE_ID or
22327 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
22328 display. Value is the pixel height of the mode/header line
22329 displayed. */
22330
22331 static int
22332 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
22333 {
22334 struct it it;
22335 struct face *face;
22336 ptrdiff_t count = SPECPDL_INDEX ();
22337
22338 init_iterator (&it, w, -1, -1, NULL, face_id);
22339 /* Don't extend on a previously drawn mode-line.
22340 This may happen if called from pos_visible_p. */
22341 it.glyph_row->enabled_p = false;
22342 prepare_desired_row (w, it.glyph_row, true);
22343
22344 it.glyph_row->mode_line_p = true;
22345
22346 /* FIXME: This should be controlled by a user option. But
22347 supporting such an option is not trivial, since the mode line is
22348 made up of many separate strings. */
22349 it.paragraph_embedding = L2R;
22350
22351 record_unwind_protect (unwind_format_mode_line,
22352 format_mode_line_unwind_data (NULL, NULL,
22353 Qnil, false));
22354
22355 mode_line_target = MODE_LINE_DISPLAY;
22356
22357 /* Temporarily make frame's keyboard the current kboard so that
22358 kboard-local variables in the mode_line_format will get the right
22359 values. */
22360 push_kboard (FRAME_KBOARD (it.f));
22361 record_unwind_save_match_data ();
22362 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22363 pop_kboard ();
22364
22365 unbind_to (count, Qnil);
22366
22367 /* Fill up with spaces. */
22368 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
22369
22370 compute_line_metrics (&it);
22371 it.glyph_row->full_width_p = true;
22372 it.glyph_row->continued_p = false;
22373 it.glyph_row->truncated_on_left_p = false;
22374 it.glyph_row->truncated_on_right_p = false;
22375
22376 /* Make a 3D mode-line have a shadow at its right end. */
22377 face = FACE_FROM_ID (it.f, face_id);
22378 extend_face_to_end_of_line (&it);
22379 if (face->box != FACE_NO_BOX)
22380 {
22381 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
22382 + it.glyph_row->used[TEXT_AREA] - 1);
22383 last->right_box_line_p = true;
22384 }
22385
22386 return it.glyph_row->height;
22387 }
22388
22389 /* Move element ELT in LIST to the front of LIST.
22390 Return the updated list. */
22391
22392 static Lisp_Object
22393 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
22394 {
22395 register Lisp_Object tail, prev;
22396 register Lisp_Object tem;
22397
22398 tail = list;
22399 prev = Qnil;
22400 while (CONSP (tail))
22401 {
22402 tem = XCAR (tail);
22403
22404 if (EQ (elt, tem))
22405 {
22406 /* Splice out the link TAIL. */
22407 if (NILP (prev))
22408 list = XCDR (tail);
22409 else
22410 Fsetcdr (prev, XCDR (tail));
22411
22412 /* Now make it the first. */
22413 Fsetcdr (tail, list);
22414 return tail;
22415 }
22416 else
22417 prev = tail;
22418 tail = XCDR (tail);
22419 QUIT;
22420 }
22421
22422 /* Not found--return unchanged LIST. */
22423 return list;
22424 }
22425
22426 /* Contribute ELT to the mode line for window IT->w. How it
22427 translates into text depends on its data type.
22428
22429 IT describes the display environment in which we display, as usual.
22430
22431 DEPTH is the depth in recursion. It is used to prevent
22432 infinite recursion here.
22433
22434 FIELD_WIDTH is the number of characters the display of ELT should
22435 occupy in the mode line, and PRECISION is the maximum number of
22436 characters to display from ELT's representation. See
22437 display_string for details.
22438
22439 Returns the hpos of the end of the text generated by ELT.
22440
22441 PROPS is a property list to add to any string we encounter.
22442
22443 If RISKY, remove (disregard) any properties in any string
22444 we encounter, and ignore :eval and :propertize.
22445
22446 The global variable `mode_line_target' determines whether the
22447 output is passed to `store_mode_line_noprop',
22448 `store_mode_line_string', or `display_string'. */
22449
22450 static int
22451 display_mode_element (struct it *it, int depth, int field_width, int precision,
22452 Lisp_Object elt, Lisp_Object props, bool risky)
22453 {
22454 int n = 0, field, prec;
22455 bool literal = false;
22456
22457 tail_recurse:
22458 if (depth > 100)
22459 elt = build_string ("*too-deep*");
22460
22461 depth++;
22462
22463 switch (XTYPE (elt))
22464 {
22465 case Lisp_String:
22466 {
22467 /* A string: output it and check for %-constructs within it. */
22468 unsigned char c;
22469 ptrdiff_t offset = 0;
22470
22471 if (SCHARS (elt) > 0
22472 && (!NILP (props) || risky))
22473 {
22474 Lisp_Object oprops, aelt;
22475 oprops = Ftext_properties_at (make_number (0), elt);
22476
22477 /* If the starting string's properties are not what
22478 we want, translate the string. Also, if the string
22479 is risky, do that anyway. */
22480
22481 if (NILP (Fequal (props, oprops)) || risky)
22482 {
22483 /* If the starting string has properties,
22484 merge the specified ones onto the existing ones. */
22485 if (! NILP (oprops) && !risky)
22486 {
22487 Lisp_Object tem;
22488
22489 oprops = Fcopy_sequence (oprops);
22490 tem = props;
22491 while (CONSP (tem))
22492 {
22493 oprops = Fplist_put (oprops, XCAR (tem),
22494 XCAR (XCDR (tem)));
22495 tem = XCDR (XCDR (tem));
22496 }
22497 props = oprops;
22498 }
22499
22500 aelt = Fassoc (elt, mode_line_proptrans_alist);
22501 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
22502 {
22503 /* AELT is what we want. Move it to the front
22504 without consing. */
22505 elt = XCAR (aelt);
22506 mode_line_proptrans_alist
22507 = move_elt_to_front (aelt, mode_line_proptrans_alist);
22508 }
22509 else
22510 {
22511 Lisp_Object tem;
22512
22513 /* If AELT has the wrong props, it is useless.
22514 so get rid of it. */
22515 if (! NILP (aelt))
22516 mode_line_proptrans_alist
22517 = Fdelq (aelt, mode_line_proptrans_alist);
22518
22519 elt = Fcopy_sequence (elt);
22520 Fset_text_properties (make_number (0), Flength (elt),
22521 props, elt);
22522 /* Add this item to mode_line_proptrans_alist. */
22523 mode_line_proptrans_alist
22524 = Fcons (Fcons (elt, props),
22525 mode_line_proptrans_alist);
22526 /* Truncate mode_line_proptrans_alist
22527 to at most 50 elements. */
22528 tem = Fnthcdr (make_number (50),
22529 mode_line_proptrans_alist);
22530 if (! NILP (tem))
22531 XSETCDR (tem, Qnil);
22532 }
22533 }
22534 }
22535
22536 offset = 0;
22537
22538 if (literal)
22539 {
22540 prec = precision - n;
22541 switch (mode_line_target)
22542 {
22543 case MODE_LINE_NOPROP:
22544 case MODE_LINE_TITLE:
22545 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
22546 break;
22547 case MODE_LINE_STRING:
22548 n += store_mode_line_string (NULL, elt, true, 0, prec, Qnil);
22549 break;
22550 case MODE_LINE_DISPLAY:
22551 n += display_string (NULL, elt, Qnil, 0, 0, it,
22552 0, prec, 0, STRING_MULTIBYTE (elt));
22553 break;
22554 }
22555
22556 break;
22557 }
22558
22559 /* Handle the non-literal case. */
22560
22561 while ((precision <= 0 || n < precision)
22562 && SREF (elt, offset) != 0
22563 && (mode_line_target != MODE_LINE_DISPLAY
22564 || it->current_x < it->last_visible_x))
22565 {
22566 ptrdiff_t last_offset = offset;
22567
22568 /* Advance to end of string or next format specifier. */
22569 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22570 ;
22571
22572 if (offset - 1 != last_offset)
22573 {
22574 ptrdiff_t nchars, nbytes;
22575
22576 /* Output to end of string or up to '%'. Field width
22577 is length of string. Don't output more than
22578 PRECISION allows us. */
22579 offset--;
22580
22581 prec = c_string_width (SDATA (elt) + last_offset,
22582 offset - last_offset, precision - n,
22583 &nchars, &nbytes);
22584
22585 switch (mode_line_target)
22586 {
22587 case MODE_LINE_NOPROP:
22588 case MODE_LINE_TITLE:
22589 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22590 break;
22591 case MODE_LINE_STRING:
22592 {
22593 ptrdiff_t bytepos = last_offset;
22594 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22595 ptrdiff_t endpos = (precision <= 0
22596 ? string_byte_to_char (elt, offset)
22597 : charpos + nchars);
22598 Lisp_Object mode_string
22599 = Fsubstring (elt, make_number (charpos),
22600 make_number (endpos));
22601 n += store_mode_line_string (NULL, mode_string, false,
22602 0, 0, Qnil);
22603 }
22604 break;
22605 case MODE_LINE_DISPLAY:
22606 {
22607 ptrdiff_t bytepos = last_offset;
22608 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22609
22610 if (precision <= 0)
22611 nchars = string_byte_to_char (elt, offset) - charpos;
22612 n += display_string (NULL, elt, Qnil, 0, charpos,
22613 it, 0, nchars, 0,
22614 STRING_MULTIBYTE (elt));
22615 }
22616 break;
22617 }
22618 }
22619 else /* c == '%' */
22620 {
22621 ptrdiff_t percent_position = offset;
22622
22623 /* Get the specified minimum width. Zero means
22624 don't pad. */
22625 field = 0;
22626 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22627 field = field * 10 + c - '0';
22628
22629 /* Don't pad beyond the total padding allowed. */
22630 if (field_width - n > 0 && field > field_width - n)
22631 field = field_width - n;
22632
22633 /* Note that either PRECISION <= 0 or N < PRECISION. */
22634 prec = precision - n;
22635
22636 if (c == 'M')
22637 n += display_mode_element (it, depth, field, prec,
22638 Vglobal_mode_string, props,
22639 risky);
22640 else if (c != 0)
22641 {
22642 bool multibyte;
22643 ptrdiff_t bytepos, charpos;
22644 const char *spec;
22645 Lisp_Object string;
22646
22647 bytepos = percent_position;
22648 charpos = (STRING_MULTIBYTE (elt)
22649 ? string_byte_to_char (elt, bytepos)
22650 : bytepos);
22651 spec = decode_mode_spec (it->w, c, field, &string);
22652 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22653
22654 switch (mode_line_target)
22655 {
22656 case MODE_LINE_NOPROP:
22657 case MODE_LINE_TITLE:
22658 n += store_mode_line_noprop (spec, field, prec);
22659 break;
22660 case MODE_LINE_STRING:
22661 {
22662 Lisp_Object tem = build_string (spec);
22663 props = Ftext_properties_at (make_number (charpos), elt);
22664 /* Should only keep face property in props */
22665 n += store_mode_line_string (NULL, tem, false,
22666 field, prec, props);
22667 }
22668 break;
22669 case MODE_LINE_DISPLAY:
22670 {
22671 int nglyphs_before, nwritten;
22672
22673 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22674 nwritten = display_string (spec, string, elt,
22675 charpos, 0, it,
22676 field, prec, 0,
22677 multibyte);
22678
22679 /* Assign to the glyphs written above the
22680 string where the `%x' came from, position
22681 of the `%'. */
22682 if (nwritten > 0)
22683 {
22684 struct glyph *glyph
22685 = (it->glyph_row->glyphs[TEXT_AREA]
22686 + nglyphs_before);
22687 int i;
22688
22689 for (i = 0; i < nwritten; ++i)
22690 {
22691 glyph[i].object = elt;
22692 glyph[i].charpos = charpos;
22693 }
22694
22695 n += nwritten;
22696 }
22697 }
22698 break;
22699 }
22700 }
22701 else /* c == 0 */
22702 break;
22703 }
22704 }
22705 }
22706 break;
22707
22708 case Lisp_Symbol:
22709 /* A symbol: process the value of the symbol recursively
22710 as if it appeared here directly. Avoid error if symbol void.
22711 Special case: if value of symbol is a string, output the string
22712 literally. */
22713 {
22714 register Lisp_Object tem;
22715
22716 /* If the variable is not marked as risky to set
22717 then its contents are risky to use. */
22718 if (NILP (Fget (elt, Qrisky_local_variable)))
22719 risky = true;
22720
22721 tem = Fboundp (elt);
22722 if (!NILP (tem))
22723 {
22724 tem = Fsymbol_value (elt);
22725 /* If value is a string, output that string literally:
22726 don't check for % within it. */
22727 if (STRINGP (tem))
22728 literal = true;
22729
22730 if (!EQ (tem, elt))
22731 {
22732 /* Give up right away for nil or t. */
22733 elt = tem;
22734 goto tail_recurse;
22735 }
22736 }
22737 }
22738 break;
22739
22740 case Lisp_Cons:
22741 {
22742 register Lisp_Object car, tem;
22743
22744 /* A cons cell: five distinct cases.
22745 If first element is :eval or :propertize, do something special.
22746 If first element is a string or a cons, process all the elements
22747 and effectively concatenate them.
22748 If first element is a negative number, truncate displaying cdr to
22749 at most that many characters. If positive, pad (with spaces)
22750 to at least that many characters.
22751 If first element is a symbol, process the cadr or caddr recursively
22752 according to whether the symbol's value is non-nil or nil. */
22753 car = XCAR (elt);
22754 if (EQ (car, QCeval))
22755 {
22756 /* An element of the form (:eval FORM) means evaluate FORM
22757 and use the result as mode line elements. */
22758
22759 if (risky)
22760 break;
22761
22762 if (CONSP (XCDR (elt)))
22763 {
22764 Lisp_Object spec;
22765 spec = safe__eval (true, XCAR (XCDR (elt)));
22766 n += display_mode_element (it, depth, field_width - n,
22767 precision - n, spec, props,
22768 risky);
22769 }
22770 }
22771 else if (EQ (car, QCpropertize))
22772 {
22773 /* An element of the form (:propertize ELT PROPS...)
22774 means display ELT but applying properties PROPS. */
22775
22776 if (risky)
22777 break;
22778
22779 if (CONSP (XCDR (elt)))
22780 n += display_mode_element (it, depth, field_width - n,
22781 precision - n, XCAR (XCDR (elt)),
22782 XCDR (XCDR (elt)), risky);
22783 }
22784 else if (SYMBOLP (car))
22785 {
22786 tem = Fboundp (car);
22787 elt = XCDR (elt);
22788 if (!CONSP (elt))
22789 goto invalid;
22790 /* elt is now the cdr, and we know it is a cons cell.
22791 Use its car if CAR has a non-nil value. */
22792 if (!NILP (tem))
22793 {
22794 tem = Fsymbol_value (car);
22795 if (!NILP (tem))
22796 {
22797 elt = XCAR (elt);
22798 goto tail_recurse;
22799 }
22800 }
22801 /* Symbol's value is nil (or symbol is unbound)
22802 Get the cddr of the original list
22803 and if possible find the caddr and use that. */
22804 elt = XCDR (elt);
22805 if (NILP (elt))
22806 break;
22807 else if (!CONSP (elt))
22808 goto invalid;
22809 elt = XCAR (elt);
22810 goto tail_recurse;
22811 }
22812 else if (INTEGERP (car))
22813 {
22814 register int lim = XINT (car);
22815 elt = XCDR (elt);
22816 if (lim < 0)
22817 {
22818 /* Negative int means reduce maximum width. */
22819 if (precision <= 0)
22820 precision = -lim;
22821 else
22822 precision = min (precision, -lim);
22823 }
22824 else if (lim > 0)
22825 {
22826 /* Padding specified. Don't let it be more than
22827 current maximum. */
22828 if (precision > 0)
22829 lim = min (precision, lim);
22830
22831 /* If that's more padding than already wanted, queue it.
22832 But don't reduce padding already specified even if
22833 that is beyond the current truncation point. */
22834 field_width = max (lim, field_width);
22835 }
22836 goto tail_recurse;
22837 }
22838 else if (STRINGP (car) || CONSP (car))
22839 {
22840 Lisp_Object halftail = elt;
22841 int len = 0;
22842
22843 while (CONSP (elt)
22844 && (precision <= 0 || n < precision))
22845 {
22846 n += display_mode_element (it, depth,
22847 /* Do padding only after the last
22848 element in the list. */
22849 (! CONSP (XCDR (elt))
22850 ? field_width - n
22851 : 0),
22852 precision - n, XCAR (elt),
22853 props, risky);
22854 elt = XCDR (elt);
22855 len++;
22856 if ((len & 1) == 0)
22857 halftail = XCDR (halftail);
22858 /* Check for cycle. */
22859 if (EQ (halftail, elt))
22860 break;
22861 }
22862 }
22863 }
22864 break;
22865
22866 default:
22867 invalid:
22868 elt = build_string ("*invalid*");
22869 goto tail_recurse;
22870 }
22871
22872 /* Pad to FIELD_WIDTH. */
22873 if (field_width > 0 && n < field_width)
22874 {
22875 switch (mode_line_target)
22876 {
22877 case MODE_LINE_NOPROP:
22878 case MODE_LINE_TITLE:
22879 n += store_mode_line_noprop ("", field_width - n, 0);
22880 break;
22881 case MODE_LINE_STRING:
22882 n += store_mode_line_string ("", Qnil, false, field_width - n, 0,
22883 Qnil);
22884 break;
22885 case MODE_LINE_DISPLAY:
22886 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22887 0, 0, 0);
22888 break;
22889 }
22890 }
22891
22892 return n;
22893 }
22894
22895 /* Store a mode-line string element in mode_line_string_list.
22896
22897 If STRING is non-null, display that C string. Otherwise, the Lisp
22898 string LISP_STRING is displayed.
22899
22900 FIELD_WIDTH is the minimum number of output glyphs to produce.
22901 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22902 with spaces. FIELD_WIDTH <= 0 means don't pad.
22903
22904 PRECISION is the maximum number of characters to output from
22905 STRING. PRECISION <= 0 means don't truncate the string.
22906
22907 If COPY_STRING, make a copy of LISP_STRING before adding
22908 properties to the string.
22909
22910 PROPS are the properties to add to the string.
22911 The mode_line_string_face face property is always added to the string.
22912 */
22913
22914 static int
22915 store_mode_line_string (const char *string, Lisp_Object lisp_string,
22916 bool copy_string,
22917 int field_width, int precision, Lisp_Object props)
22918 {
22919 ptrdiff_t len;
22920 int n = 0;
22921
22922 if (string != NULL)
22923 {
22924 len = strlen (string);
22925 if (precision > 0 && len > precision)
22926 len = precision;
22927 lisp_string = make_string (string, len);
22928 if (NILP (props))
22929 props = mode_line_string_face_prop;
22930 else if (!NILP (mode_line_string_face))
22931 {
22932 Lisp_Object face = Fplist_get (props, Qface);
22933 props = Fcopy_sequence (props);
22934 if (NILP (face))
22935 face = mode_line_string_face;
22936 else
22937 face = list2 (face, mode_line_string_face);
22938 props = Fplist_put (props, Qface, face);
22939 }
22940 Fadd_text_properties (make_number (0), make_number (len),
22941 props, lisp_string);
22942 }
22943 else
22944 {
22945 len = XFASTINT (Flength (lisp_string));
22946 if (precision > 0 && len > precision)
22947 {
22948 len = precision;
22949 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22950 precision = -1;
22951 }
22952 if (!NILP (mode_line_string_face))
22953 {
22954 Lisp_Object face;
22955 if (NILP (props))
22956 props = Ftext_properties_at (make_number (0), lisp_string);
22957 face = Fplist_get (props, Qface);
22958 if (NILP (face))
22959 face = mode_line_string_face;
22960 else
22961 face = list2 (face, mode_line_string_face);
22962 props = list2 (Qface, face);
22963 if (copy_string)
22964 lisp_string = Fcopy_sequence (lisp_string);
22965 }
22966 if (!NILP (props))
22967 Fadd_text_properties (make_number (0), make_number (len),
22968 props, lisp_string);
22969 }
22970
22971 if (len > 0)
22972 {
22973 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22974 n += len;
22975 }
22976
22977 if (field_width > len)
22978 {
22979 field_width -= len;
22980 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22981 if (!NILP (props))
22982 Fadd_text_properties (make_number (0), make_number (field_width),
22983 props, lisp_string);
22984 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22985 n += field_width;
22986 }
22987
22988 return n;
22989 }
22990
22991
22992 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
22993 1, 4, 0,
22994 doc: /* Format a string out of a mode line format specification.
22995 First arg FORMAT specifies the mode line format (see `mode-line-format'
22996 for details) to use.
22997
22998 By default, the format is evaluated for the currently selected window.
22999
23000 Optional second arg FACE specifies the face property to put on all
23001 characters for which no face is specified. The value nil means the
23002 default face. The value t means whatever face the window's mode line
23003 currently uses (either `mode-line' or `mode-line-inactive',
23004 depending on whether the window is the selected window or not).
23005 An integer value means the value string has no text
23006 properties.
23007
23008 Optional third and fourth args WINDOW and BUFFER specify the window
23009 and buffer to use as the context for the formatting (defaults
23010 are the selected window and the WINDOW's buffer). */)
23011 (Lisp_Object format, Lisp_Object face,
23012 Lisp_Object window, Lisp_Object buffer)
23013 {
23014 struct it it;
23015 int len;
23016 struct window *w;
23017 struct buffer *old_buffer = NULL;
23018 int face_id;
23019 bool no_props = INTEGERP (face);
23020 ptrdiff_t count = SPECPDL_INDEX ();
23021 Lisp_Object str;
23022 int string_start = 0;
23023
23024 w = decode_any_window (window);
23025 XSETWINDOW (window, w);
23026
23027 if (NILP (buffer))
23028 buffer = w->contents;
23029 CHECK_BUFFER (buffer);
23030
23031 /* Make formatting the modeline a non-op when noninteractive, otherwise
23032 there will be problems later caused by a partially initialized frame. */
23033 if (NILP (format) || noninteractive)
23034 return empty_unibyte_string;
23035
23036 if (no_props)
23037 face = Qnil;
23038
23039 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
23040 : EQ (face, Qt) ? (EQ (window, selected_window)
23041 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
23042 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
23043 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
23044 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
23045 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
23046 : DEFAULT_FACE_ID;
23047
23048 old_buffer = current_buffer;
23049
23050 /* Save things including mode_line_proptrans_alist,
23051 and set that to nil so that we don't alter the outer value. */
23052 record_unwind_protect (unwind_format_mode_line,
23053 format_mode_line_unwind_data
23054 (XFRAME (WINDOW_FRAME (w)),
23055 old_buffer, selected_window, true));
23056 mode_line_proptrans_alist = Qnil;
23057
23058 Fselect_window (window, Qt);
23059 set_buffer_internal_1 (XBUFFER (buffer));
23060
23061 init_iterator (&it, w, -1, -1, NULL, face_id);
23062
23063 if (no_props)
23064 {
23065 mode_line_target = MODE_LINE_NOPROP;
23066 mode_line_string_face_prop = Qnil;
23067 mode_line_string_list = Qnil;
23068 string_start = MODE_LINE_NOPROP_LEN (0);
23069 }
23070 else
23071 {
23072 mode_line_target = MODE_LINE_STRING;
23073 mode_line_string_list = Qnil;
23074 mode_line_string_face = face;
23075 mode_line_string_face_prop
23076 = NILP (face) ? Qnil : list2 (Qface, face);
23077 }
23078
23079 push_kboard (FRAME_KBOARD (it.f));
23080 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
23081 pop_kboard ();
23082
23083 if (no_props)
23084 {
23085 len = MODE_LINE_NOPROP_LEN (string_start);
23086 str = make_string (mode_line_noprop_buf + string_start, len);
23087 }
23088 else
23089 {
23090 mode_line_string_list = Fnreverse (mode_line_string_list);
23091 str = Fmapconcat (Qidentity, mode_line_string_list,
23092 empty_unibyte_string);
23093 }
23094
23095 unbind_to (count, Qnil);
23096 return str;
23097 }
23098
23099 /* Write a null-terminated, right justified decimal representation of
23100 the positive integer D to BUF using a minimal field width WIDTH. */
23101
23102 static void
23103 pint2str (register char *buf, register int width, register ptrdiff_t d)
23104 {
23105 register char *p = buf;
23106
23107 if (d <= 0)
23108 *p++ = '0';
23109 else
23110 {
23111 while (d > 0)
23112 {
23113 *p++ = d % 10 + '0';
23114 d /= 10;
23115 }
23116 }
23117
23118 for (width -= (int) (p - buf); width > 0; --width)
23119 *p++ = ' ';
23120 *p-- = '\0';
23121 while (p > buf)
23122 {
23123 d = *buf;
23124 *buf++ = *p;
23125 *p-- = d;
23126 }
23127 }
23128
23129 /* Write a null-terminated, right justified decimal and "human
23130 readable" representation of the nonnegative integer D to BUF using
23131 a minimal field width WIDTH. D should be smaller than 999.5e24. */
23132
23133 static const char power_letter[] =
23134 {
23135 0, /* no letter */
23136 'k', /* kilo */
23137 'M', /* mega */
23138 'G', /* giga */
23139 'T', /* tera */
23140 'P', /* peta */
23141 'E', /* exa */
23142 'Z', /* zetta */
23143 'Y' /* yotta */
23144 };
23145
23146 static void
23147 pint2hrstr (char *buf, int width, ptrdiff_t d)
23148 {
23149 /* We aim to represent the nonnegative integer D as
23150 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
23151 ptrdiff_t quotient = d;
23152 int remainder = 0;
23153 /* -1 means: do not use TENTHS. */
23154 int tenths = -1;
23155 int exponent = 0;
23156
23157 /* Length of QUOTIENT.TENTHS as a string. */
23158 int length;
23159
23160 char * psuffix;
23161 char * p;
23162
23163 if (quotient >= 1000)
23164 {
23165 /* Scale to the appropriate EXPONENT. */
23166 do
23167 {
23168 remainder = quotient % 1000;
23169 quotient /= 1000;
23170 exponent++;
23171 }
23172 while (quotient >= 1000);
23173
23174 /* Round to nearest and decide whether to use TENTHS or not. */
23175 if (quotient <= 9)
23176 {
23177 tenths = remainder / 100;
23178 if (remainder % 100 >= 50)
23179 {
23180 if (tenths < 9)
23181 tenths++;
23182 else
23183 {
23184 quotient++;
23185 if (quotient == 10)
23186 tenths = -1;
23187 else
23188 tenths = 0;
23189 }
23190 }
23191 }
23192 else
23193 if (remainder >= 500)
23194 {
23195 if (quotient < 999)
23196 quotient++;
23197 else
23198 {
23199 quotient = 1;
23200 exponent++;
23201 tenths = 0;
23202 }
23203 }
23204 }
23205
23206 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
23207 if (tenths == -1 && quotient <= 99)
23208 if (quotient <= 9)
23209 length = 1;
23210 else
23211 length = 2;
23212 else
23213 length = 3;
23214 p = psuffix = buf + max (width, length);
23215
23216 /* Print EXPONENT. */
23217 *psuffix++ = power_letter[exponent];
23218 *psuffix = '\0';
23219
23220 /* Print TENTHS. */
23221 if (tenths >= 0)
23222 {
23223 *--p = '0' + tenths;
23224 *--p = '.';
23225 }
23226
23227 /* Print QUOTIENT. */
23228 do
23229 {
23230 int digit = quotient % 10;
23231 *--p = '0' + digit;
23232 }
23233 while ((quotient /= 10) != 0);
23234
23235 /* Print leading spaces. */
23236 while (buf < p)
23237 *--p = ' ';
23238 }
23239
23240 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
23241 If EOL_FLAG, set also a mnemonic character for end-of-line
23242 type of CODING_SYSTEM. Return updated pointer into BUF. */
23243
23244 static unsigned char invalid_eol_type[] = "(*invalid*)";
23245
23246 static char *
23247 decode_mode_spec_coding (Lisp_Object coding_system, char *buf, bool eol_flag)
23248 {
23249 Lisp_Object val;
23250 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
23251 const unsigned char *eol_str;
23252 int eol_str_len;
23253 /* The EOL conversion we are using. */
23254 Lisp_Object eoltype;
23255
23256 val = CODING_SYSTEM_SPEC (coding_system);
23257 eoltype = Qnil;
23258
23259 if (!VECTORP (val)) /* Not yet decided. */
23260 {
23261 *buf++ = multibyte ? '-' : ' ';
23262 if (eol_flag)
23263 eoltype = eol_mnemonic_undecided;
23264 /* Don't mention EOL conversion if it isn't decided. */
23265 }
23266 else
23267 {
23268 Lisp_Object attrs;
23269 Lisp_Object eolvalue;
23270
23271 attrs = AREF (val, 0);
23272 eolvalue = AREF (val, 2);
23273
23274 *buf++ = multibyte
23275 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
23276 : ' ';
23277
23278 if (eol_flag)
23279 {
23280 /* The EOL conversion that is normal on this system. */
23281
23282 if (NILP (eolvalue)) /* Not yet decided. */
23283 eoltype = eol_mnemonic_undecided;
23284 else if (VECTORP (eolvalue)) /* Not yet decided. */
23285 eoltype = eol_mnemonic_undecided;
23286 else /* eolvalue is Qunix, Qdos, or Qmac. */
23287 eoltype = (EQ (eolvalue, Qunix)
23288 ? eol_mnemonic_unix
23289 : EQ (eolvalue, Qdos)
23290 ? eol_mnemonic_dos : eol_mnemonic_mac);
23291 }
23292 }
23293
23294 if (eol_flag)
23295 {
23296 /* Mention the EOL conversion if it is not the usual one. */
23297 if (STRINGP (eoltype))
23298 {
23299 eol_str = SDATA (eoltype);
23300 eol_str_len = SBYTES (eoltype);
23301 }
23302 else if (CHARACTERP (eoltype))
23303 {
23304 int c = XFASTINT (eoltype);
23305 return buf + CHAR_STRING (c, (unsigned char *) buf);
23306 }
23307 else
23308 {
23309 eol_str = invalid_eol_type;
23310 eol_str_len = sizeof (invalid_eol_type) - 1;
23311 }
23312 memcpy (buf, eol_str, eol_str_len);
23313 buf += eol_str_len;
23314 }
23315
23316 return buf;
23317 }
23318
23319 /* Return a string for the output of a mode line %-spec for window W,
23320 generated by character C. FIELD_WIDTH > 0 means pad the string
23321 returned with spaces to that value. Return a Lisp string in
23322 *STRING if the resulting string is taken from that Lisp string.
23323
23324 Note we operate on the current buffer for most purposes. */
23325
23326 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
23327
23328 static const char *
23329 decode_mode_spec (struct window *w, register int c, int field_width,
23330 Lisp_Object *string)
23331 {
23332 Lisp_Object obj;
23333 struct frame *f = XFRAME (WINDOW_FRAME (w));
23334 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
23335 /* We are going to use f->decode_mode_spec_buffer as the buffer to
23336 produce strings from numerical values, so limit preposterously
23337 large values of FIELD_WIDTH to avoid overrunning the buffer's
23338 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
23339 bytes plus the terminating null. */
23340 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
23341 struct buffer *b = current_buffer;
23342
23343 obj = Qnil;
23344 *string = Qnil;
23345
23346 switch (c)
23347 {
23348 case '*':
23349 if (!NILP (BVAR (b, read_only)))
23350 return "%";
23351 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23352 return "*";
23353 return "-";
23354
23355 case '+':
23356 /* This differs from %* only for a modified read-only buffer. */
23357 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23358 return "*";
23359 if (!NILP (BVAR (b, read_only)))
23360 return "%";
23361 return "-";
23362
23363 case '&':
23364 /* This differs from %* in ignoring read-only-ness. */
23365 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23366 return "*";
23367 return "-";
23368
23369 case '%':
23370 return "%";
23371
23372 case '[':
23373 {
23374 int i;
23375 char *p;
23376
23377 if (command_loop_level > 5)
23378 return "[[[... ";
23379 p = decode_mode_spec_buf;
23380 for (i = 0; i < command_loop_level; i++)
23381 *p++ = '[';
23382 *p = 0;
23383 return decode_mode_spec_buf;
23384 }
23385
23386 case ']':
23387 {
23388 int i;
23389 char *p;
23390
23391 if (command_loop_level > 5)
23392 return " ...]]]";
23393 p = decode_mode_spec_buf;
23394 for (i = 0; i < command_loop_level; i++)
23395 *p++ = ']';
23396 *p = 0;
23397 return decode_mode_spec_buf;
23398 }
23399
23400 case '-':
23401 {
23402 register int i;
23403
23404 /* Let lots_of_dashes be a string of infinite length. */
23405 if (mode_line_target == MODE_LINE_NOPROP
23406 || mode_line_target == MODE_LINE_STRING)
23407 return "--";
23408 if (field_width <= 0
23409 || field_width > sizeof (lots_of_dashes))
23410 {
23411 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
23412 decode_mode_spec_buf[i] = '-';
23413 decode_mode_spec_buf[i] = '\0';
23414 return decode_mode_spec_buf;
23415 }
23416 else
23417 return lots_of_dashes;
23418 }
23419
23420 case 'b':
23421 obj = BVAR (b, name);
23422 break;
23423
23424 case 'c':
23425 /* %c and %l are ignored in `frame-title-format'.
23426 (In redisplay_internal, the frame title is drawn _before_ the
23427 windows are updated, so the stuff which depends on actual
23428 window contents (such as %l) may fail to render properly, or
23429 even crash emacs.) */
23430 if (mode_line_target == MODE_LINE_TITLE)
23431 return "";
23432 else
23433 {
23434 ptrdiff_t col = current_column ();
23435 w->column_number_displayed = col;
23436 pint2str (decode_mode_spec_buf, width, col);
23437 return decode_mode_spec_buf;
23438 }
23439
23440 case 'e':
23441 #if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
23442 {
23443 if (NILP (Vmemory_full))
23444 return "";
23445 else
23446 return "!MEM FULL! ";
23447 }
23448 #else
23449 return "";
23450 #endif
23451
23452 case 'F':
23453 /* %F displays the frame name. */
23454 if (!NILP (f->title))
23455 return SSDATA (f->title);
23456 if (f->explicit_name || ! FRAME_WINDOW_P (f))
23457 return SSDATA (f->name);
23458 return "Emacs";
23459
23460 case 'f':
23461 obj = BVAR (b, filename);
23462 break;
23463
23464 case 'i':
23465 {
23466 ptrdiff_t size = ZV - BEGV;
23467 pint2str (decode_mode_spec_buf, width, size);
23468 return decode_mode_spec_buf;
23469 }
23470
23471 case 'I':
23472 {
23473 ptrdiff_t size = ZV - BEGV;
23474 pint2hrstr (decode_mode_spec_buf, width, size);
23475 return decode_mode_spec_buf;
23476 }
23477
23478 case 'l':
23479 {
23480 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
23481 ptrdiff_t topline, nlines, height;
23482 ptrdiff_t junk;
23483
23484 /* %c and %l are ignored in `frame-title-format'. */
23485 if (mode_line_target == MODE_LINE_TITLE)
23486 return "";
23487
23488 startpos = marker_position (w->start);
23489 startpos_byte = marker_byte_position (w->start);
23490 height = WINDOW_TOTAL_LINES (w);
23491
23492 /* If we decided that this buffer isn't suitable for line numbers,
23493 don't forget that too fast. */
23494 if (w->base_line_pos == -1)
23495 goto no_value;
23496
23497 /* If the buffer is very big, don't waste time. */
23498 if (INTEGERP (Vline_number_display_limit)
23499 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
23500 {
23501 w->base_line_pos = 0;
23502 w->base_line_number = 0;
23503 goto no_value;
23504 }
23505
23506 if (w->base_line_number > 0
23507 && w->base_line_pos > 0
23508 && w->base_line_pos <= startpos)
23509 {
23510 line = w->base_line_number;
23511 linepos = w->base_line_pos;
23512 linepos_byte = buf_charpos_to_bytepos (b, linepos);
23513 }
23514 else
23515 {
23516 line = 1;
23517 linepos = BUF_BEGV (b);
23518 linepos_byte = BUF_BEGV_BYTE (b);
23519 }
23520
23521 /* Count lines from base line to window start position. */
23522 nlines = display_count_lines (linepos_byte,
23523 startpos_byte,
23524 startpos, &junk);
23525
23526 topline = nlines + line;
23527
23528 /* Determine a new base line, if the old one is too close
23529 or too far away, or if we did not have one.
23530 "Too close" means it's plausible a scroll-down would
23531 go back past it. */
23532 if (startpos == BUF_BEGV (b))
23533 {
23534 w->base_line_number = topline;
23535 w->base_line_pos = BUF_BEGV (b);
23536 }
23537 else if (nlines < height + 25 || nlines > height * 3 + 50
23538 || linepos == BUF_BEGV (b))
23539 {
23540 ptrdiff_t limit = BUF_BEGV (b);
23541 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
23542 ptrdiff_t position;
23543 ptrdiff_t distance =
23544 (height * 2 + 30) * line_number_display_limit_width;
23545
23546 if (startpos - distance > limit)
23547 {
23548 limit = startpos - distance;
23549 limit_byte = CHAR_TO_BYTE (limit);
23550 }
23551
23552 nlines = display_count_lines (startpos_byte,
23553 limit_byte,
23554 - (height * 2 + 30),
23555 &position);
23556 /* If we couldn't find the lines we wanted within
23557 line_number_display_limit_width chars per line,
23558 give up on line numbers for this window. */
23559 if (position == limit_byte && limit == startpos - distance)
23560 {
23561 w->base_line_pos = -1;
23562 w->base_line_number = 0;
23563 goto no_value;
23564 }
23565
23566 w->base_line_number = topline - nlines;
23567 w->base_line_pos = BYTE_TO_CHAR (position);
23568 }
23569
23570 /* Now count lines from the start pos to point. */
23571 nlines = display_count_lines (startpos_byte,
23572 PT_BYTE, PT, &junk);
23573
23574 /* Record that we did display the line number. */
23575 line_number_displayed = true;
23576
23577 /* Make the string to show. */
23578 pint2str (decode_mode_spec_buf, width, topline + nlines);
23579 return decode_mode_spec_buf;
23580 no_value:
23581 {
23582 char *p = decode_mode_spec_buf;
23583 int pad = width - 2;
23584 while (pad-- > 0)
23585 *p++ = ' ';
23586 *p++ = '?';
23587 *p++ = '?';
23588 *p = '\0';
23589 return decode_mode_spec_buf;
23590 }
23591 }
23592 break;
23593
23594 case 'm':
23595 obj = BVAR (b, mode_name);
23596 break;
23597
23598 case 'n':
23599 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23600 return " Narrow";
23601 break;
23602
23603 case 'p':
23604 {
23605 ptrdiff_t pos = marker_position (w->start);
23606 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23607
23608 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
23609 {
23610 if (pos <= BUF_BEGV (b))
23611 return "All";
23612 else
23613 return "Bottom";
23614 }
23615 else if (pos <= BUF_BEGV (b))
23616 return "Top";
23617 else
23618 {
23619 if (total > 1000000)
23620 /* Do it differently for a large value, to avoid overflow. */
23621 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23622 else
23623 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23624 /* We can't normally display a 3-digit number,
23625 so get us a 2-digit number that is close. */
23626 if (total == 100)
23627 total = 99;
23628 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23629 return decode_mode_spec_buf;
23630 }
23631 }
23632
23633 /* Display percentage of size above the bottom of the screen. */
23634 case 'P':
23635 {
23636 ptrdiff_t toppos = marker_position (w->start);
23637 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23638 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23639
23640 if (botpos >= BUF_ZV (b))
23641 {
23642 if (toppos <= BUF_BEGV (b))
23643 return "All";
23644 else
23645 return "Bottom";
23646 }
23647 else
23648 {
23649 if (total > 1000000)
23650 /* Do it differently for a large value, to avoid overflow. */
23651 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23652 else
23653 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23654 /* We can't normally display a 3-digit number,
23655 so get us a 2-digit number that is close. */
23656 if (total == 100)
23657 total = 99;
23658 if (toppos <= BUF_BEGV (b))
23659 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23660 else
23661 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23662 return decode_mode_spec_buf;
23663 }
23664 }
23665
23666 case 's':
23667 /* status of process */
23668 obj = Fget_buffer_process (Fcurrent_buffer ());
23669 if (NILP (obj))
23670 return "no process";
23671 #ifndef MSDOS
23672 obj = Fsymbol_name (Fprocess_status (obj));
23673 #endif
23674 break;
23675
23676 case '@':
23677 {
23678 ptrdiff_t count = inhibit_garbage_collection ();
23679 Lisp_Object curdir = BVAR (current_buffer, directory);
23680 Lisp_Object val = Qnil;
23681
23682 if (STRINGP (curdir))
23683 val = call1 (intern ("file-remote-p"), curdir);
23684
23685 unbind_to (count, Qnil);
23686
23687 if (NILP (val))
23688 return "-";
23689 else
23690 return "@";
23691 }
23692
23693 case 'z':
23694 /* coding-system (not including end-of-line format) */
23695 case 'Z':
23696 /* coding-system (including end-of-line type) */
23697 {
23698 bool eol_flag = (c == 'Z');
23699 char *p = decode_mode_spec_buf;
23700
23701 if (! FRAME_WINDOW_P (f))
23702 {
23703 /* No need to mention EOL here--the terminal never needs
23704 to do EOL conversion. */
23705 p = decode_mode_spec_coding (CODING_ID_NAME
23706 (FRAME_KEYBOARD_CODING (f)->id),
23707 p, false);
23708 p = decode_mode_spec_coding (CODING_ID_NAME
23709 (FRAME_TERMINAL_CODING (f)->id),
23710 p, false);
23711 }
23712 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23713 p, eol_flag);
23714
23715 #if false /* This proves to be annoying; I think we can do without. -- rms. */
23716 #ifdef subprocesses
23717 obj = Fget_buffer_process (Fcurrent_buffer ());
23718 if (PROCESSP (obj))
23719 {
23720 p = decode_mode_spec_coding
23721 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23722 p = decode_mode_spec_coding
23723 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23724 }
23725 #endif /* subprocesses */
23726 #endif /* false */
23727 *p = 0;
23728 return decode_mode_spec_buf;
23729 }
23730 }
23731
23732 if (STRINGP (obj))
23733 {
23734 *string = obj;
23735 return SSDATA (obj);
23736 }
23737 else
23738 return "";
23739 }
23740
23741
23742 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23743 means count lines back from START_BYTE. But don't go beyond
23744 LIMIT_BYTE. Return the number of lines thus found (always
23745 nonnegative).
23746
23747 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23748 either the position COUNT lines after/before START_BYTE, if we
23749 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23750 COUNT lines. */
23751
23752 static ptrdiff_t
23753 display_count_lines (ptrdiff_t start_byte,
23754 ptrdiff_t limit_byte, ptrdiff_t count,
23755 ptrdiff_t *byte_pos_ptr)
23756 {
23757 register unsigned char *cursor;
23758 unsigned char *base;
23759
23760 register ptrdiff_t ceiling;
23761 register unsigned char *ceiling_addr;
23762 ptrdiff_t orig_count = count;
23763
23764 /* If we are not in selective display mode,
23765 check only for newlines. */
23766 bool selective_display
23767 = (!NILP (BVAR (current_buffer, selective_display))
23768 && !INTEGERP (BVAR (current_buffer, selective_display)));
23769
23770 if (count > 0)
23771 {
23772 while (start_byte < limit_byte)
23773 {
23774 ceiling = BUFFER_CEILING_OF (start_byte);
23775 ceiling = min (limit_byte - 1, ceiling);
23776 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23777 base = (cursor = BYTE_POS_ADDR (start_byte));
23778
23779 do
23780 {
23781 if (selective_display)
23782 {
23783 while (*cursor != '\n' && *cursor != 015
23784 && ++cursor != ceiling_addr)
23785 continue;
23786 if (cursor == ceiling_addr)
23787 break;
23788 }
23789 else
23790 {
23791 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23792 if (! cursor)
23793 break;
23794 }
23795
23796 cursor++;
23797
23798 if (--count == 0)
23799 {
23800 start_byte += cursor - base;
23801 *byte_pos_ptr = start_byte;
23802 return orig_count;
23803 }
23804 }
23805 while (cursor < ceiling_addr);
23806
23807 start_byte += ceiling_addr - base;
23808 }
23809 }
23810 else
23811 {
23812 while (start_byte > limit_byte)
23813 {
23814 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23815 ceiling = max (limit_byte, ceiling);
23816 ceiling_addr = BYTE_POS_ADDR (ceiling);
23817 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23818 while (true)
23819 {
23820 if (selective_display)
23821 {
23822 while (--cursor >= ceiling_addr
23823 && *cursor != '\n' && *cursor != 015)
23824 continue;
23825 if (cursor < ceiling_addr)
23826 break;
23827 }
23828 else
23829 {
23830 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23831 if (! cursor)
23832 break;
23833 }
23834
23835 if (++count == 0)
23836 {
23837 start_byte += cursor - base + 1;
23838 *byte_pos_ptr = start_byte;
23839 /* When scanning backwards, we should
23840 not count the newline posterior to which we stop. */
23841 return - orig_count - 1;
23842 }
23843 }
23844 start_byte += ceiling_addr - base;
23845 }
23846 }
23847
23848 *byte_pos_ptr = limit_byte;
23849
23850 if (count < 0)
23851 return - orig_count + count;
23852 return orig_count - count;
23853
23854 }
23855
23856
23857 \f
23858 /***********************************************************************
23859 Displaying strings
23860 ***********************************************************************/
23861
23862 /* Display a NUL-terminated string, starting with index START.
23863
23864 If STRING is non-null, display that C string. Otherwise, the Lisp
23865 string LISP_STRING is displayed. There's a case that STRING is
23866 non-null and LISP_STRING is not nil. It means STRING is a string
23867 data of LISP_STRING. In that case, we display LISP_STRING while
23868 ignoring its text properties.
23869
23870 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23871 FACE_STRING. Display STRING or LISP_STRING with the face at
23872 FACE_STRING_POS in FACE_STRING:
23873
23874 Display the string in the environment given by IT, but use the
23875 standard display table, temporarily.
23876
23877 FIELD_WIDTH is the minimum number of output glyphs to produce.
23878 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23879 with spaces. If STRING has more characters, more than FIELD_WIDTH
23880 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23881
23882 PRECISION is the maximum number of characters to output from
23883 STRING. PRECISION < 0 means don't truncate the string.
23884
23885 This is roughly equivalent to printf format specifiers:
23886
23887 FIELD_WIDTH PRECISION PRINTF
23888 ----------------------------------------
23889 -1 -1 %s
23890 -1 10 %.10s
23891 10 -1 %10s
23892 20 10 %20.10s
23893
23894 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23895 display them, and < 0 means obey the current buffer's value of
23896 enable_multibyte_characters.
23897
23898 Value is the number of columns displayed. */
23899
23900 static int
23901 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23902 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23903 int field_width, int precision, int max_x, int multibyte)
23904 {
23905 int hpos_at_start = it->hpos;
23906 int saved_face_id = it->face_id;
23907 struct glyph_row *row = it->glyph_row;
23908 ptrdiff_t it_charpos;
23909
23910 /* Initialize the iterator IT for iteration over STRING beginning
23911 with index START. */
23912 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23913 precision, field_width, multibyte);
23914 if (string && STRINGP (lisp_string))
23915 /* LISP_STRING is the one returned by decode_mode_spec. We should
23916 ignore its text properties. */
23917 it->stop_charpos = it->end_charpos;
23918
23919 /* If displaying STRING, set up the face of the iterator from
23920 FACE_STRING, if that's given. */
23921 if (STRINGP (face_string))
23922 {
23923 ptrdiff_t endptr;
23924 struct face *face;
23925
23926 it->face_id
23927 = face_at_string_position (it->w, face_string, face_string_pos,
23928 0, &endptr, it->base_face_id, false);
23929 face = FACE_FROM_ID (it->f, it->face_id);
23930 it->face_box_p = face->box != FACE_NO_BOX;
23931 }
23932
23933 /* Set max_x to the maximum allowed X position. Don't let it go
23934 beyond the right edge of the window. */
23935 if (max_x <= 0)
23936 max_x = it->last_visible_x;
23937 else
23938 max_x = min (max_x, it->last_visible_x);
23939
23940 /* Skip over display elements that are not visible. because IT->w is
23941 hscrolled. */
23942 if (it->current_x < it->first_visible_x)
23943 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23944 MOVE_TO_POS | MOVE_TO_X);
23945
23946 row->ascent = it->max_ascent;
23947 row->height = it->max_ascent + it->max_descent;
23948 row->phys_ascent = it->max_phys_ascent;
23949 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23950 row->extra_line_spacing = it->max_extra_line_spacing;
23951
23952 if (STRINGP (it->string))
23953 it_charpos = IT_STRING_CHARPOS (*it);
23954 else
23955 it_charpos = IT_CHARPOS (*it);
23956
23957 /* This condition is for the case that we are called with current_x
23958 past last_visible_x. */
23959 while (it->current_x < max_x)
23960 {
23961 int x_before, x, n_glyphs_before, i, nglyphs;
23962
23963 /* Get the next display element. */
23964 if (!get_next_display_element (it))
23965 break;
23966
23967 /* Produce glyphs. */
23968 x_before = it->current_x;
23969 n_glyphs_before = row->used[TEXT_AREA];
23970 PRODUCE_GLYPHS (it);
23971
23972 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
23973 i = 0;
23974 x = x_before;
23975 while (i < nglyphs)
23976 {
23977 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
23978
23979 if (it->line_wrap != TRUNCATE
23980 && x + glyph->pixel_width > max_x)
23981 {
23982 /* End of continued line or max_x reached. */
23983 if (CHAR_GLYPH_PADDING_P (*glyph))
23984 {
23985 /* A wide character is unbreakable. */
23986 if (row->reversed_p)
23987 unproduce_glyphs (it, row->used[TEXT_AREA]
23988 - n_glyphs_before);
23989 row->used[TEXT_AREA] = n_glyphs_before;
23990 it->current_x = x_before;
23991 }
23992 else
23993 {
23994 if (row->reversed_p)
23995 unproduce_glyphs (it, row->used[TEXT_AREA]
23996 - (n_glyphs_before + i));
23997 row->used[TEXT_AREA] = n_glyphs_before + i;
23998 it->current_x = x;
23999 }
24000 break;
24001 }
24002 else if (x + glyph->pixel_width >= it->first_visible_x)
24003 {
24004 /* Glyph is at least partially visible. */
24005 ++it->hpos;
24006 if (x < it->first_visible_x)
24007 row->x = x - it->first_visible_x;
24008 }
24009 else
24010 {
24011 /* Glyph is off the left margin of the display area.
24012 Should not happen. */
24013 emacs_abort ();
24014 }
24015
24016 row->ascent = max (row->ascent, it->max_ascent);
24017 row->height = max (row->height, it->max_ascent + it->max_descent);
24018 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
24019 row->phys_height = max (row->phys_height,
24020 it->max_phys_ascent + it->max_phys_descent);
24021 row->extra_line_spacing = max (row->extra_line_spacing,
24022 it->max_extra_line_spacing);
24023 x += glyph->pixel_width;
24024 ++i;
24025 }
24026
24027 /* Stop if max_x reached. */
24028 if (i < nglyphs)
24029 break;
24030
24031 /* Stop at line ends. */
24032 if (ITERATOR_AT_END_OF_LINE_P (it))
24033 {
24034 it->continuation_lines_width = 0;
24035 break;
24036 }
24037
24038 set_iterator_to_next (it, true);
24039 if (STRINGP (it->string))
24040 it_charpos = IT_STRING_CHARPOS (*it);
24041 else
24042 it_charpos = IT_CHARPOS (*it);
24043
24044 /* Stop if truncating at the right edge. */
24045 if (it->line_wrap == TRUNCATE
24046 && it->current_x >= it->last_visible_x)
24047 {
24048 /* Add truncation mark, but don't do it if the line is
24049 truncated at a padding space. */
24050 if (it_charpos < it->string_nchars)
24051 {
24052 if (!FRAME_WINDOW_P (it->f))
24053 {
24054 int ii, n;
24055
24056 if (it->current_x > it->last_visible_x)
24057 {
24058 if (!row->reversed_p)
24059 {
24060 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
24061 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
24062 break;
24063 }
24064 else
24065 {
24066 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
24067 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
24068 break;
24069 unproduce_glyphs (it, ii + 1);
24070 ii = row->used[TEXT_AREA] - (ii + 1);
24071 }
24072 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
24073 {
24074 row->used[TEXT_AREA] = ii;
24075 produce_special_glyphs (it, IT_TRUNCATION);
24076 }
24077 }
24078 produce_special_glyphs (it, IT_TRUNCATION);
24079 }
24080 row->truncated_on_right_p = true;
24081 }
24082 break;
24083 }
24084 }
24085
24086 /* Maybe insert a truncation at the left. */
24087 if (it->first_visible_x
24088 && it_charpos > 0)
24089 {
24090 if (!FRAME_WINDOW_P (it->f)
24091 || (row->reversed_p
24092 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24093 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
24094 insert_left_trunc_glyphs (it);
24095 row->truncated_on_left_p = true;
24096 }
24097
24098 it->face_id = saved_face_id;
24099
24100 /* Value is number of columns displayed. */
24101 return it->hpos - hpos_at_start;
24102 }
24103
24104
24105 \f
24106 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
24107 appears as an element of LIST or as the car of an element of LIST.
24108 If PROPVAL is a list, compare each element against LIST in that
24109 way, and return 1/2 if any element of PROPVAL is found in LIST.
24110 Otherwise return 0. This function cannot quit.
24111 The return value is 2 if the text is invisible but with an ellipsis
24112 and 1 if it's invisible and without an ellipsis. */
24113
24114 int
24115 invisible_prop (Lisp_Object propval, Lisp_Object list)
24116 {
24117 Lisp_Object tail, proptail;
24118
24119 for (tail = list; CONSP (tail); tail = XCDR (tail))
24120 {
24121 register Lisp_Object tem;
24122 tem = XCAR (tail);
24123 if (EQ (propval, tem))
24124 return 1;
24125 if (CONSP (tem) && EQ (propval, XCAR (tem)))
24126 return NILP (XCDR (tem)) ? 1 : 2;
24127 }
24128
24129 if (CONSP (propval))
24130 {
24131 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
24132 {
24133 Lisp_Object propelt;
24134 propelt = XCAR (proptail);
24135 for (tail = list; CONSP (tail); tail = XCDR (tail))
24136 {
24137 register Lisp_Object tem;
24138 tem = XCAR (tail);
24139 if (EQ (propelt, tem))
24140 return 1;
24141 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
24142 return NILP (XCDR (tem)) ? 1 : 2;
24143 }
24144 }
24145 }
24146
24147 return 0;
24148 }
24149
24150 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
24151 doc: /* Non-nil if the property makes the text invisible.
24152 POS-OR-PROP can be a marker or number, in which case it is taken to be
24153 a position in the current buffer and the value of the `invisible' property
24154 is checked; or it can be some other value, which is then presumed to be the
24155 value of the `invisible' property of the text of interest.
24156 The non-nil value returned can be t for truly invisible text or something
24157 else if the text is replaced by an ellipsis. */)
24158 (Lisp_Object pos_or_prop)
24159 {
24160 Lisp_Object prop
24161 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
24162 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
24163 : pos_or_prop);
24164 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
24165 return (invis == 0 ? Qnil
24166 : invis == 1 ? Qt
24167 : make_number (invis));
24168 }
24169
24170 /* Calculate a width or height in pixels from a specification using
24171 the following elements:
24172
24173 SPEC ::=
24174 NUM - a (fractional) multiple of the default font width/height
24175 (NUM) - specifies exactly NUM pixels
24176 UNIT - a fixed number of pixels, see below.
24177 ELEMENT - size of a display element in pixels, see below.
24178 (NUM . SPEC) - equals NUM * SPEC
24179 (+ SPEC SPEC ...) - add pixel values
24180 (- SPEC SPEC ...) - subtract pixel values
24181 (- SPEC) - negate pixel value
24182
24183 NUM ::=
24184 INT or FLOAT - a number constant
24185 SYMBOL - use symbol's (buffer local) variable binding.
24186
24187 UNIT ::=
24188 in - pixels per inch *)
24189 mm - pixels per 1/1000 meter *)
24190 cm - pixels per 1/100 meter *)
24191 width - width of current font in pixels.
24192 height - height of current font in pixels.
24193
24194 *) using the ratio(s) defined in display-pixels-per-inch.
24195
24196 ELEMENT ::=
24197
24198 left-fringe - left fringe width in pixels
24199 right-fringe - right fringe width in pixels
24200
24201 left-margin - left margin width in pixels
24202 right-margin - right margin width in pixels
24203
24204 scroll-bar - scroll-bar area width in pixels
24205
24206 Examples:
24207
24208 Pixels corresponding to 5 inches:
24209 (5 . in)
24210
24211 Total width of non-text areas on left side of window (if scroll-bar is on left):
24212 '(space :width (+ left-fringe left-margin scroll-bar))
24213
24214 Align to first text column (in header line):
24215 '(space :align-to 0)
24216
24217 Align to middle of text area minus half the width of variable `my-image'
24218 containing a loaded image:
24219 '(space :align-to (0.5 . (- text my-image)))
24220
24221 Width of left margin minus width of 1 character in the default font:
24222 '(space :width (- left-margin 1))
24223
24224 Width of left margin minus width of 2 characters in the current font:
24225 '(space :width (- left-margin (2 . width)))
24226
24227 Center 1 character over left-margin (in header line):
24228 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
24229
24230 Different ways to express width of left fringe plus left margin minus one pixel:
24231 '(space :width (- (+ left-fringe left-margin) (1)))
24232 '(space :width (+ left-fringe left-margin (- (1))))
24233 '(space :width (+ left-fringe left-margin (-1)))
24234
24235 */
24236
24237 static bool
24238 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
24239 struct font *font, bool width_p, int *align_to)
24240 {
24241 double pixels;
24242
24243 # define OK_PIXELS(val) (*res = (val), true)
24244 # define OK_ALIGN_TO(val) (*align_to = (val), true)
24245
24246 if (NILP (prop))
24247 return OK_PIXELS (0);
24248
24249 eassert (FRAME_LIVE_P (it->f));
24250
24251 if (SYMBOLP (prop))
24252 {
24253 if (SCHARS (SYMBOL_NAME (prop)) == 2)
24254 {
24255 char *unit = SSDATA (SYMBOL_NAME (prop));
24256
24257 if (unit[0] == 'i' && unit[1] == 'n')
24258 pixels = 1.0;
24259 else if (unit[0] == 'm' && unit[1] == 'm')
24260 pixels = 25.4;
24261 else if (unit[0] == 'c' && unit[1] == 'm')
24262 pixels = 2.54;
24263 else
24264 pixels = 0;
24265 if (pixels > 0)
24266 {
24267 double ppi = (width_p ? FRAME_RES_X (it->f)
24268 : FRAME_RES_Y (it->f));
24269
24270 if (ppi > 0)
24271 return OK_PIXELS (ppi / pixels);
24272 return false;
24273 }
24274 }
24275
24276 #ifdef HAVE_WINDOW_SYSTEM
24277 if (EQ (prop, Qheight))
24278 return OK_PIXELS (font
24279 ? normal_char_height (font, -1)
24280 : FRAME_LINE_HEIGHT (it->f));
24281 if (EQ (prop, Qwidth))
24282 return OK_PIXELS (font
24283 ? FONT_WIDTH (font)
24284 : FRAME_COLUMN_WIDTH (it->f));
24285 #else
24286 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
24287 return OK_PIXELS (1);
24288 #endif
24289
24290 if (EQ (prop, Qtext))
24291 return OK_PIXELS (width_p
24292 ? window_box_width (it->w, TEXT_AREA)
24293 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
24294
24295 if (align_to && *align_to < 0)
24296 {
24297 *res = 0;
24298 if (EQ (prop, Qleft))
24299 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
24300 if (EQ (prop, Qright))
24301 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
24302 if (EQ (prop, Qcenter))
24303 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
24304 + window_box_width (it->w, TEXT_AREA) / 2);
24305 if (EQ (prop, Qleft_fringe))
24306 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24307 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
24308 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
24309 if (EQ (prop, Qright_fringe))
24310 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24311 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24312 : window_box_right_offset (it->w, TEXT_AREA));
24313 if (EQ (prop, Qleft_margin))
24314 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
24315 if (EQ (prop, Qright_margin))
24316 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
24317 if (EQ (prop, Qscroll_bar))
24318 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
24319 ? 0
24320 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24321 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24322 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24323 : 0)));
24324 }
24325 else
24326 {
24327 if (EQ (prop, Qleft_fringe))
24328 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
24329 if (EQ (prop, Qright_fringe))
24330 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
24331 if (EQ (prop, Qleft_margin))
24332 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
24333 if (EQ (prop, Qright_margin))
24334 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
24335 if (EQ (prop, Qscroll_bar))
24336 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
24337 }
24338
24339 prop = buffer_local_value (prop, it->w->contents);
24340 if (EQ (prop, Qunbound))
24341 prop = Qnil;
24342 }
24343
24344 if (NUMBERP (prop))
24345 {
24346 int base_unit = (width_p
24347 ? FRAME_COLUMN_WIDTH (it->f)
24348 : FRAME_LINE_HEIGHT (it->f));
24349 return OK_PIXELS (XFLOATINT (prop) * base_unit);
24350 }
24351
24352 if (CONSP (prop))
24353 {
24354 Lisp_Object car = XCAR (prop);
24355 Lisp_Object cdr = XCDR (prop);
24356
24357 if (SYMBOLP (car))
24358 {
24359 #ifdef HAVE_WINDOW_SYSTEM
24360 if (FRAME_WINDOW_P (it->f)
24361 && valid_image_p (prop))
24362 {
24363 ptrdiff_t id = lookup_image (it->f, prop);
24364 struct image *img = IMAGE_FROM_ID (it->f, id);
24365
24366 return OK_PIXELS (width_p ? img->width : img->height);
24367 }
24368 if (FRAME_WINDOW_P (it->f) && valid_xwidget_spec_p (prop))
24369 {
24370 // TODO: Don't return dummy size.
24371 return OK_PIXELS (100);
24372 }
24373 #endif
24374 if (EQ (car, Qplus) || EQ (car, Qminus))
24375 {
24376 bool first = true;
24377 double px;
24378
24379 pixels = 0;
24380 while (CONSP (cdr))
24381 {
24382 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
24383 font, width_p, align_to))
24384 return false;
24385 if (first)
24386 pixels = (EQ (car, Qplus) ? px : -px), first = false;
24387 else
24388 pixels += px;
24389 cdr = XCDR (cdr);
24390 }
24391 if (EQ (car, Qminus))
24392 pixels = -pixels;
24393 return OK_PIXELS (pixels);
24394 }
24395
24396 car = buffer_local_value (car, it->w->contents);
24397 if (EQ (car, Qunbound))
24398 car = Qnil;
24399 }
24400
24401 if (NUMBERP (car))
24402 {
24403 double fact;
24404 pixels = XFLOATINT (car);
24405 if (NILP (cdr))
24406 return OK_PIXELS (pixels);
24407 if (calc_pixel_width_or_height (&fact, it, cdr,
24408 font, width_p, align_to))
24409 return OK_PIXELS (pixels * fact);
24410 return false;
24411 }
24412
24413 return false;
24414 }
24415
24416 return false;
24417 }
24418
24419 void
24420 get_font_ascent_descent (struct font *font, int *ascent, int *descent)
24421 {
24422 #ifdef HAVE_WINDOW_SYSTEM
24423 normal_char_ascent_descent (font, -1, ascent, descent);
24424 #else
24425 *ascent = 1;
24426 *descent = 0;
24427 #endif
24428 }
24429
24430 \f
24431 /***********************************************************************
24432 Glyph Display
24433 ***********************************************************************/
24434
24435 #ifdef HAVE_WINDOW_SYSTEM
24436
24437 #ifdef GLYPH_DEBUG
24438
24439 void
24440 dump_glyph_string (struct glyph_string *s)
24441 {
24442 fprintf (stderr, "glyph string\n");
24443 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
24444 s->x, s->y, s->width, s->height);
24445 fprintf (stderr, " ybase = %d\n", s->ybase);
24446 fprintf (stderr, " hl = %d\n", s->hl);
24447 fprintf (stderr, " left overhang = %d, right = %d\n",
24448 s->left_overhang, s->right_overhang);
24449 fprintf (stderr, " nchars = %d\n", s->nchars);
24450 fprintf (stderr, " extends to end of line = %d\n",
24451 s->extends_to_end_of_line_p);
24452 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
24453 fprintf (stderr, " bg width = %d\n", s->background_width);
24454 }
24455
24456 #endif /* GLYPH_DEBUG */
24457
24458 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
24459 of XChar2b structures for S; it can't be allocated in
24460 init_glyph_string because it must be allocated via `alloca'. W
24461 is the window on which S is drawn. ROW and AREA are the glyph row
24462 and area within the row from which S is constructed. START is the
24463 index of the first glyph structure covered by S. HL is a
24464 face-override for drawing S. */
24465
24466 #ifdef HAVE_NTGUI
24467 #define OPTIONAL_HDC(hdc) HDC hdc,
24468 #define DECLARE_HDC(hdc) HDC hdc;
24469 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
24470 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
24471 #endif
24472
24473 #ifndef OPTIONAL_HDC
24474 #define OPTIONAL_HDC(hdc)
24475 #define DECLARE_HDC(hdc)
24476 #define ALLOCATE_HDC(hdc, f)
24477 #define RELEASE_HDC(hdc, f)
24478 #endif
24479
24480 static void
24481 init_glyph_string (struct glyph_string *s,
24482 OPTIONAL_HDC (hdc)
24483 XChar2b *char2b, struct window *w, struct glyph_row *row,
24484 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
24485 {
24486 memset (s, 0, sizeof *s);
24487 s->w = w;
24488 s->f = XFRAME (w->frame);
24489 #ifdef HAVE_NTGUI
24490 s->hdc = hdc;
24491 #endif
24492 s->display = FRAME_X_DISPLAY (s->f);
24493 s->window = FRAME_X_WINDOW (s->f);
24494 s->char2b = char2b;
24495 s->hl = hl;
24496 s->row = row;
24497 s->area = area;
24498 s->first_glyph = row->glyphs[area] + start;
24499 s->height = row->height;
24500 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
24501 s->ybase = s->y + row->ascent;
24502 }
24503
24504
24505 /* Append the list of glyph strings with head H and tail T to the list
24506 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
24507
24508 static void
24509 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24510 struct glyph_string *h, struct glyph_string *t)
24511 {
24512 if (h)
24513 {
24514 if (*head)
24515 (*tail)->next = h;
24516 else
24517 *head = h;
24518 h->prev = *tail;
24519 *tail = t;
24520 }
24521 }
24522
24523
24524 /* Prepend the list of glyph strings with head H and tail T to the
24525 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
24526 result. */
24527
24528 static void
24529 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24530 struct glyph_string *h, struct glyph_string *t)
24531 {
24532 if (h)
24533 {
24534 if (*head)
24535 (*head)->prev = t;
24536 else
24537 *tail = t;
24538 t->next = *head;
24539 *head = h;
24540 }
24541 }
24542
24543
24544 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
24545 Set *HEAD and *TAIL to the resulting list. */
24546
24547 static void
24548 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
24549 struct glyph_string *s)
24550 {
24551 s->next = s->prev = NULL;
24552 append_glyph_string_lists (head, tail, s, s);
24553 }
24554
24555
24556 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24557 The encoding of C is returned in *CHAR2B. DISPLAY_P means
24558 make sure that X resources for the face returned are allocated.
24559 Value is a pointer to a realized face that is ready for display if
24560 DISPLAY_P. */
24561
24562 static struct face *
24563 get_char_face_and_encoding (struct frame *f, int c, int face_id,
24564 XChar2b *char2b, bool display_p)
24565 {
24566 struct face *face = FACE_FROM_ID (f, face_id);
24567 unsigned code = 0;
24568
24569 if (face->font)
24570 {
24571 code = face->font->driver->encode_char (face->font, c);
24572
24573 if (code == FONT_INVALID_CODE)
24574 code = 0;
24575 }
24576 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24577
24578 /* Make sure X resources of the face are allocated. */
24579 #ifdef HAVE_X_WINDOWS
24580 if (display_p)
24581 #endif
24582 {
24583 eassert (face != NULL);
24584 prepare_face_for_display (f, face);
24585 }
24586
24587 return face;
24588 }
24589
24590
24591 /* Get face and two-byte form of character glyph GLYPH on frame F.
24592 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24593 a pointer to a realized face that is ready for display. */
24594
24595 static struct face *
24596 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24597 XChar2b *char2b)
24598 {
24599 struct face *face;
24600 unsigned code = 0;
24601
24602 eassert (glyph->type == CHAR_GLYPH);
24603 face = FACE_FROM_ID (f, glyph->face_id);
24604
24605 /* Make sure X resources of the face are allocated. */
24606 eassert (face != NULL);
24607 prepare_face_for_display (f, face);
24608
24609 if (face->font)
24610 {
24611 if (CHAR_BYTE8_P (glyph->u.ch))
24612 code = CHAR_TO_BYTE8 (glyph->u.ch);
24613 else
24614 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24615
24616 if (code == FONT_INVALID_CODE)
24617 code = 0;
24618 }
24619
24620 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24621 return face;
24622 }
24623
24624
24625 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24626 Return true iff FONT has a glyph for C. */
24627
24628 static bool
24629 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24630 {
24631 unsigned code;
24632
24633 if (CHAR_BYTE8_P (c))
24634 code = CHAR_TO_BYTE8 (c);
24635 else
24636 code = font->driver->encode_char (font, c);
24637
24638 if (code == FONT_INVALID_CODE)
24639 return false;
24640 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24641 return true;
24642 }
24643
24644
24645 /* Fill glyph string S with composition components specified by S->cmp.
24646
24647 BASE_FACE is the base face of the composition.
24648 S->cmp_from is the index of the first component for S.
24649
24650 OVERLAPS non-zero means S should draw the foreground only, and use
24651 its physical height for clipping. See also draw_glyphs.
24652
24653 Value is the index of a component not in S. */
24654
24655 static int
24656 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24657 int overlaps)
24658 {
24659 int i;
24660 /* For all glyphs of this composition, starting at the offset
24661 S->cmp_from, until we reach the end of the definition or encounter a
24662 glyph that requires the different face, add it to S. */
24663 struct face *face;
24664
24665 eassert (s);
24666
24667 s->for_overlaps = overlaps;
24668 s->face = NULL;
24669 s->font = NULL;
24670 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24671 {
24672 int c = COMPOSITION_GLYPH (s->cmp, i);
24673
24674 /* TAB in a composition means display glyphs with padding space
24675 on the left or right. */
24676 if (c != '\t')
24677 {
24678 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24679 -1, Qnil);
24680
24681 face = get_char_face_and_encoding (s->f, c, face_id,
24682 s->char2b + i, true);
24683 if (face)
24684 {
24685 if (! s->face)
24686 {
24687 s->face = face;
24688 s->font = s->face->font;
24689 }
24690 else if (s->face != face)
24691 break;
24692 }
24693 }
24694 ++s->nchars;
24695 }
24696 s->cmp_to = i;
24697
24698 if (s->face == NULL)
24699 {
24700 s->face = base_face->ascii_face;
24701 s->font = s->face->font;
24702 }
24703
24704 /* All glyph strings for the same composition has the same width,
24705 i.e. the width set for the first component of the composition. */
24706 s->width = s->first_glyph->pixel_width;
24707
24708 /* If the specified font could not be loaded, use the frame's
24709 default font, but record the fact that we couldn't load it in
24710 the glyph string so that we can draw rectangles for the
24711 characters of the glyph string. */
24712 if (s->font == NULL)
24713 {
24714 s->font_not_found_p = true;
24715 s->font = FRAME_FONT (s->f);
24716 }
24717
24718 /* Adjust base line for subscript/superscript text. */
24719 s->ybase += s->first_glyph->voffset;
24720
24721 return s->cmp_to;
24722 }
24723
24724 static int
24725 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24726 int start, int end, int overlaps)
24727 {
24728 struct glyph *glyph, *last;
24729 Lisp_Object lgstring;
24730 int i;
24731
24732 s->for_overlaps = overlaps;
24733 glyph = s->row->glyphs[s->area] + start;
24734 last = s->row->glyphs[s->area] + end;
24735 s->cmp_id = glyph->u.cmp.id;
24736 s->cmp_from = glyph->slice.cmp.from;
24737 s->cmp_to = glyph->slice.cmp.to + 1;
24738 s->face = FACE_FROM_ID (s->f, face_id);
24739 lgstring = composition_gstring_from_id (s->cmp_id);
24740 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24741 glyph++;
24742 while (glyph < last
24743 && glyph->u.cmp.automatic
24744 && glyph->u.cmp.id == s->cmp_id
24745 && s->cmp_to == glyph->slice.cmp.from)
24746 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24747
24748 for (i = s->cmp_from; i < s->cmp_to; i++)
24749 {
24750 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24751 unsigned code = LGLYPH_CODE (lglyph);
24752
24753 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24754 }
24755 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24756 return glyph - s->row->glyphs[s->area];
24757 }
24758
24759
24760 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24761 See the comment of fill_glyph_string for arguments.
24762 Value is the index of the first glyph not in S. */
24763
24764
24765 static int
24766 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24767 int start, int end, int overlaps)
24768 {
24769 struct glyph *glyph, *last;
24770 int voffset;
24771
24772 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24773 s->for_overlaps = overlaps;
24774 glyph = s->row->glyphs[s->area] + start;
24775 last = s->row->glyphs[s->area] + end;
24776 voffset = glyph->voffset;
24777 s->face = FACE_FROM_ID (s->f, face_id);
24778 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24779 s->nchars = 1;
24780 s->width = glyph->pixel_width;
24781 glyph++;
24782 while (glyph < last
24783 && glyph->type == GLYPHLESS_GLYPH
24784 && glyph->voffset == voffset
24785 && glyph->face_id == face_id)
24786 {
24787 s->nchars++;
24788 s->width += glyph->pixel_width;
24789 glyph++;
24790 }
24791 s->ybase += voffset;
24792 return glyph - s->row->glyphs[s->area];
24793 }
24794
24795
24796 /* Fill glyph string S from a sequence of character glyphs.
24797
24798 FACE_ID is the face id of the string. START is the index of the
24799 first glyph to consider, END is the index of the last + 1.
24800 OVERLAPS non-zero means S should draw the foreground only, and use
24801 its physical height for clipping. See also draw_glyphs.
24802
24803 Value is the index of the first glyph not in S. */
24804
24805 static int
24806 fill_glyph_string (struct glyph_string *s, int face_id,
24807 int start, int end, int overlaps)
24808 {
24809 struct glyph *glyph, *last;
24810 int voffset;
24811 bool glyph_not_available_p;
24812
24813 eassert (s->f == XFRAME (s->w->frame));
24814 eassert (s->nchars == 0);
24815 eassert (start >= 0 && end > start);
24816
24817 s->for_overlaps = overlaps;
24818 glyph = s->row->glyphs[s->area] + start;
24819 last = s->row->glyphs[s->area] + end;
24820 voffset = glyph->voffset;
24821 s->padding_p = glyph->padding_p;
24822 glyph_not_available_p = glyph->glyph_not_available_p;
24823
24824 while (glyph < last
24825 && glyph->type == CHAR_GLYPH
24826 && glyph->voffset == voffset
24827 /* Same face id implies same font, nowadays. */
24828 && glyph->face_id == face_id
24829 && glyph->glyph_not_available_p == glyph_not_available_p)
24830 {
24831 s->face = get_glyph_face_and_encoding (s->f, glyph,
24832 s->char2b + s->nchars);
24833 ++s->nchars;
24834 eassert (s->nchars <= end - start);
24835 s->width += glyph->pixel_width;
24836 if (glyph++->padding_p != s->padding_p)
24837 break;
24838 }
24839
24840 s->font = s->face->font;
24841
24842 /* If the specified font could not be loaded, use the frame's font,
24843 but record the fact that we couldn't load it in
24844 S->font_not_found_p so that we can draw rectangles for the
24845 characters of the glyph string. */
24846 if (s->font == NULL || glyph_not_available_p)
24847 {
24848 s->font_not_found_p = true;
24849 s->font = FRAME_FONT (s->f);
24850 }
24851
24852 /* Adjust base line for subscript/superscript text. */
24853 s->ybase += voffset;
24854
24855 eassert (s->face && s->face->gc);
24856 return glyph - s->row->glyphs[s->area];
24857 }
24858
24859
24860 /* Fill glyph string S from image glyph S->first_glyph. */
24861
24862 static void
24863 fill_image_glyph_string (struct glyph_string *s)
24864 {
24865 eassert (s->first_glyph->type == IMAGE_GLYPH);
24866 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24867 eassert (s->img);
24868 s->slice = s->first_glyph->slice.img;
24869 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24870 s->font = s->face->font;
24871 s->width = s->first_glyph->pixel_width;
24872
24873 /* Adjust base line for subscript/superscript text. */
24874 s->ybase += s->first_glyph->voffset;
24875 }
24876
24877
24878 #ifdef HAVE_XWIDGETS
24879 static void
24880 fill_xwidget_glyph_string (struct glyph_string *s)
24881 {
24882 eassert (s->first_glyph->type == XWIDGET_GLYPH);
24883 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24884 s->font = s->face->font;
24885 s->width = s->first_glyph->pixel_width;
24886 s->ybase += s->first_glyph->voffset;
24887 s->xwidget = s->first_glyph->u.xwidget;
24888 }
24889 #endif
24890 /* Fill glyph string S from a sequence of stretch glyphs.
24891
24892 START is the index of the first glyph to consider,
24893 END is the index of the last + 1.
24894
24895 Value is the index of the first glyph not in S. */
24896
24897 static int
24898 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24899 {
24900 struct glyph *glyph, *last;
24901 int voffset, face_id;
24902
24903 eassert (s->first_glyph->type == STRETCH_GLYPH);
24904
24905 glyph = s->row->glyphs[s->area] + start;
24906 last = s->row->glyphs[s->area] + end;
24907 face_id = glyph->face_id;
24908 s->face = FACE_FROM_ID (s->f, face_id);
24909 s->font = s->face->font;
24910 s->width = glyph->pixel_width;
24911 s->nchars = 1;
24912 voffset = glyph->voffset;
24913
24914 for (++glyph;
24915 (glyph < last
24916 && glyph->type == STRETCH_GLYPH
24917 && glyph->voffset == voffset
24918 && glyph->face_id == face_id);
24919 ++glyph)
24920 s->width += glyph->pixel_width;
24921
24922 /* Adjust base line for subscript/superscript text. */
24923 s->ybase += voffset;
24924
24925 /* The case that face->gc == 0 is handled when drawing the glyph
24926 string by calling prepare_face_for_display. */
24927 eassert (s->face);
24928 return glyph - s->row->glyphs[s->area];
24929 }
24930
24931 static struct font_metrics *
24932 get_per_char_metric (struct font *font, XChar2b *char2b)
24933 {
24934 static struct font_metrics metrics;
24935 unsigned code;
24936
24937 if (! font)
24938 return NULL;
24939 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24940 if (code == FONT_INVALID_CODE)
24941 return NULL;
24942 font->driver->text_extents (font, &code, 1, &metrics);
24943 return &metrics;
24944 }
24945
24946 /* A subroutine that computes "normal" values of ASCENT and DESCENT
24947 for FONT. Values are taken from font-global ones, except for fonts
24948 that claim preposterously large values, but whose glyphs actually
24949 have reasonable dimensions. C is the character to use for metrics
24950 if the font-global values are too large; if C is negative, the
24951 function selects a default character. */
24952 static void
24953 normal_char_ascent_descent (struct font *font, int c, int *ascent, int *descent)
24954 {
24955 *ascent = FONT_BASE (font);
24956 *descent = FONT_DESCENT (font);
24957
24958 if (FONT_TOO_HIGH (font))
24959 {
24960 XChar2b char2b;
24961
24962 /* Get metrics of C, defaulting to a reasonably sized ASCII
24963 character. */
24964 if (get_char_glyph_code (c >= 0 ? c : '{', font, &char2b))
24965 {
24966 struct font_metrics *pcm = get_per_char_metric (font, &char2b);
24967
24968 if (!(pcm->width == 0 && pcm->rbearing == 0 && pcm->lbearing == 0))
24969 {
24970 /* We add 1 pixel to character dimensions as heuristics
24971 that produces nicer display, e.g. when the face has
24972 the box attribute. */
24973 *ascent = pcm->ascent + 1;
24974 *descent = pcm->descent + 1;
24975 }
24976 }
24977 }
24978 }
24979
24980 /* A subroutine that computes a reasonable "normal character height"
24981 for fonts that claim preposterously large vertical dimensions, but
24982 whose glyphs are actually reasonably sized. C is the character
24983 whose metrics to use for those fonts, or -1 for default
24984 character. */
24985 static int
24986 normal_char_height (struct font *font, int c)
24987 {
24988 int ascent, descent;
24989
24990 normal_char_ascent_descent (font, c, &ascent, &descent);
24991
24992 return ascent + descent;
24993 }
24994
24995 /* EXPORT for RIF:
24996 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
24997 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
24998 assumed to be zero. */
24999
25000 void
25001 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
25002 {
25003 *left = *right = 0;
25004
25005 if (glyph->type == CHAR_GLYPH)
25006 {
25007 XChar2b char2b;
25008 struct face *face = get_glyph_face_and_encoding (f, glyph, &char2b);
25009 if (face->font)
25010 {
25011 struct font_metrics *pcm = get_per_char_metric (face->font, &char2b);
25012 if (pcm)
25013 {
25014 if (pcm->rbearing > pcm->width)
25015 *right = pcm->rbearing - pcm->width;
25016 if (pcm->lbearing < 0)
25017 *left = -pcm->lbearing;
25018 }
25019 }
25020 }
25021 else if (glyph->type == COMPOSITE_GLYPH)
25022 {
25023 if (! glyph->u.cmp.automatic)
25024 {
25025 struct composition *cmp = composition_table[glyph->u.cmp.id];
25026
25027 if (cmp->rbearing > cmp->pixel_width)
25028 *right = cmp->rbearing - cmp->pixel_width;
25029 if (cmp->lbearing < 0)
25030 *left = - cmp->lbearing;
25031 }
25032 else
25033 {
25034 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
25035 struct font_metrics metrics;
25036
25037 composition_gstring_width (gstring, glyph->slice.cmp.from,
25038 glyph->slice.cmp.to + 1, &metrics);
25039 if (metrics.rbearing > metrics.width)
25040 *right = metrics.rbearing - metrics.width;
25041 if (metrics.lbearing < 0)
25042 *left = - metrics.lbearing;
25043 }
25044 }
25045 }
25046
25047
25048 /* Return the index of the first glyph preceding glyph string S that
25049 is overwritten by S because of S's left overhang. Value is -1
25050 if no glyphs are overwritten. */
25051
25052 static int
25053 left_overwritten (struct glyph_string *s)
25054 {
25055 int k;
25056
25057 if (s->left_overhang)
25058 {
25059 int x = 0, i;
25060 struct glyph *glyphs = s->row->glyphs[s->area];
25061 int first = s->first_glyph - glyphs;
25062
25063 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
25064 x -= glyphs[i].pixel_width;
25065
25066 k = i + 1;
25067 }
25068 else
25069 k = -1;
25070
25071 return k;
25072 }
25073
25074
25075 /* Return the index of the first glyph preceding glyph string S that
25076 is overwriting S because of its right overhang. Value is -1 if no
25077 glyph in front of S overwrites S. */
25078
25079 static int
25080 left_overwriting (struct glyph_string *s)
25081 {
25082 int i, k, x;
25083 struct glyph *glyphs = s->row->glyphs[s->area];
25084 int first = s->first_glyph - glyphs;
25085
25086 k = -1;
25087 x = 0;
25088 for (i = first - 1; i >= 0; --i)
25089 {
25090 int left, right;
25091 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
25092 if (x + right > 0)
25093 k = i;
25094 x -= glyphs[i].pixel_width;
25095 }
25096
25097 return k;
25098 }
25099
25100
25101 /* Return the index of the last glyph following glyph string S that is
25102 overwritten by S because of S's right overhang. Value is -1 if
25103 no such glyph is found. */
25104
25105 static int
25106 right_overwritten (struct glyph_string *s)
25107 {
25108 int k = -1;
25109
25110 if (s->right_overhang)
25111 {
25112 int x = 0, i;
25113 struct glyph *glyphs = s->row->glyphs[s->area];
25114 int first = (s->first_glyph - glyphs
25115 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
25116 int end = s->row->used[s->area];
25117
25118 for (i = first; i < end && s->right_overhang > x; ++i)
25119 x += glyphs[i].pixel_width;
25120
25121 k = i;
25122 }
25123
25124 return k;
25125 }
25126
25127
25128 /* Return the index of the last glyph following glyph string S that
25129 overwrites S because of its left overhang. Value is negative
25130 if no such glyph is found. */
25131
25132 static int
25133 right_overwriting (struct glyph_string *s)
25134 {
25135 int i, k, x;
25136 int end = s->row->used[s->area];
25137 struct glyph *glyphs = s->row->glyphs[s->area];
25138 int first = (s->first_glyph - glyphs
25139 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
25140
25141 k = -1;
25142 x = 0;
25143 for (i = first; i < end; ++i)
25144 {
25145 int left, right;
25146 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
25147 if (x - left < 0)
25148 k = i;
25149 x += glyphs[i].pixel_width;
25150 }
25151
25152 return k;
25153 }
25154
25155
25156 /* Set background width of glyph string S. START is the index of the
25157 first glyph following S. LAST_X is the right-most x-position + 1
25158 in the drawing area. */
25159
25160 static void
25161 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
25162 {
25163 /* If the face of this glyph string has to be drawn to the end of
25164 the drawing area, set S->extends_to_end_of_line_p. */
25165
25166 if (start == s->row->used[s->area]
25167 && ((s->row->fill_line_p
25168 && (s->hl == DRAW_NORMAL_TEXT
25169 || s->hl == DRAW_IMAGE_RAISED
25170 || s->hl == DRAW_IMAGE_SUNKEN))
25171 || s->hl == DRAW_MOUSE_FACE))
25172 s->extends_to_end_of_line_p = true;
25173
25174 /* If S extends its face to the end of the line, set its
25175 background_width to the distance to the right edge of the drawing
25176 area. */
25177 if (s->extends_to_end_of_line_p)
25178 s->background_width = last_x - s->x + 1;
25179 else
25180 s->background_width = s->width;
25181 }
25182
25183
25184 /* Compute overhangs and x-positions for glyph string S and its
25185 predecessors, or successors. X is the starting x-position for S.
25186 BACKWARD_P means process predecessors. */
25187
25188 static void
25189 compute_overhangs_and_x (struct glyph_string *s, int x, bool backward_p)
25190 {
25191 if (backward_p)
25192 {
25193 while (s)
25194 {
25195 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
25196 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
25197 x -= s->width;
25198 s->x = x;
25199 s = s->prev;
25200 }
25201 }
25202 else
25203 {
25204 while (s)
25205 {
25206 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
25207 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
25208 s->x = x;
25209 x += s->width;
25210 s = s->next;
25211 }
25212 }
25213 }
25214
25215
25216
25217 /* The following macros are only called from draw_glyphs below.
25218 They reference the following parameters of that function directly:
25219 `w', `row', `area', and `overlap_p'
25220 as well as the following local variables:
25221 `s', `f', and `hdc' (in W32) */
25222
25223 #ifdef HAVE_NTGUI
25224 /* On W32, silently add local `hdc' variable to argument list of
25225 init_glyph_string. */
25226 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
25227 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
25228 #else
25229 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
25230 init_glyph_string (s, char2b, w, row, area, start, hl)
25231 #endif
25232
25233 /* Add a glyph string for a stretch glyph to the list of strings
25234 between HEAD and TAIL. START is the index of the stretch glyph in
25235 row area AREA of glyph row ROW. END is the index of the last glyph
25236 in that glyph row area. X is the current output position assigned
25237 to the new glyph string constructed. HL overrides that face of the
25238 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
25239 is the right-most x-position of the drawing area. */
25240
25241 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
25242 and below -- keep them on one line. */
25243 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25244 do \
25245 { \
25246 s = alloca (sizeof *s); \
25247 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25248 START = fill_stretch_glyph_string (s, START, END); \
25249 append_glyph_string (&HEAD, &TAIL, s); \
25250 s->x = (X); \
25251 } \
25252 while (false)
25253
25254
25255 /* Add a glyph string for an image glyph to the list of strings
25256 between HEAD and TAIL. START is the index of the image glyph in
25257 row area AREA of glyph row ROW. END is the index of the last glyph
25258 in that glyph row area. X is the current output position assigned
25259 to the new glyph string constructed. HL overrides that face of the
25260 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
25261 is the right-most x-position of the drawing area. */
25262
25263 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25264 do \
25265 { \
25266 s = alloca (sizeof *s); \
25267 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25268 fill_image_glyph_string (s); \
25269 append_glyph_string (&HEAD, &TAIL, s); \
25270 ++START; \
25271 s->x = (X); \
25272 } \
25273 while (false)
25274
25275 #ifndef HAVE_XWIDGETS
25276 # define BUILD_XWIDGET_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25277 eassume (false)
25278 #else
25279 # define BUILD_XWIDGET_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25280 do \
25281 { \
25282 s = alloca (sizeof *s); \
25283 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25284 fill_xwidget_glyph_string (s); \
25285 append_glyph_string (&(HEAD), &(TAIL), s); \
25286 ++(START); \
25287 s->x = (X); \
25288 } \
25289 while (false)
25290 #endif
25291
25292 /* Add a glyph string for a sequence of character glyphs to the list
25293 of strings between HEAD and TAIL. START is the index of the first
25294 glyph in row area AREA of glyph row ROW that is part of the new
25295 glyph string. END is the index of the last glyph in that glyph row
25296 area. X is the current output position assigned to the new glyph
25297 string constructed. HL overrides that face of the glyph; e.g. it
25298 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
25299 right-most x-position of the drawing area. */
25300
25301 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25302 do \
25303 { \
25304 int face_id; \
25305 XChar2b *char2b; \
25306 \
25307 face_id = (row)->glyphs[area][START].face_id; \
25308 \
25309 s = alloca (sizeof *s); \
25310 SAFE_NALLOCA (char2b, 1, (END) - (START)); \
25311 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25312 append_glyph_string (&HEAD, &TAIL, s); \
25313 s->x = (X); \
25314 START = fill_glyph_string (s, face_id, START, END, overlaps); \
25315 } \
25316 while (false)
25317
25318
25319 /* Add a glyph string for a composite sequence to the list of strings
25320 between HEAD and TAIL. START is the index of the first glyph in
25321 row area AREA of glyph row ROW that is part of the new glyph
25322 string. END is the index of the last glyph in that glyph row area.
25323 X is the current output position assigned to the new glyph string
25324 constructed. HL overrides that face of the glyph; e.g. it is
25325 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
25326 x-position of the drawing area. */
25327
25328 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25329 do { \
25330 int face_id = (row)->glyphs[area][START].face_id; \
25331 struct face *base_face = FACE_FROM_ID (f, face_id); \
25332 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
25333 struct composition *cmp = composition_table[cmp_id]; \
25334 XChar2b *char2b; \
25335 struct glyph_string *first_s = NULL; \
25336 int n; \
25337 \
25338 SAFE_NALLOCA (char2b, 1, cmp->glyph_len); \
25339 \
25340 /* Make glyph_strings for each glyph sequence that is drawable by \
25341 the same face, and append them to HEAD/TAIL. */ \
25342 for (n = 0; n < cmp->glyph_len;) \
25343 { \
25344 s = alloca (sizeof *s); \
25345 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25346 append_glyph_string (&(HEAD), &(TAIL), s); \
25347 s->cmp = cmp; \
25348 s->cmp_from = n; \
25349 s->x = (X); \
25350 if (n == 0) \
25351 first_s = s; \
25352 n = fill_composite_glyph_string (s, base_face, overlaps); \
25353 } \
25354 \
25355 ++START; \
25356 s = first_s; \
25357 } while (false)
25358
25359
25360 /* Add a glyph string for a glyph-string sequence to the list of strings
25361 between HEAD and TAIL. */
25362
25363 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25364 do { \
25365 int face_id; \
25366 XChar2b *char2b; \
25367 Lisp_Object gstring; \
25368 \
25369 face_id = (row)->glyphs[area][START].face_id; \
25370 gstring = (composition_gstring_from_id \
25371 ((row)->glyphs[area][START].u.cmp.id)); \
25372 s = alloca (sizeof *s); \
25373 SAFE_NALLOCA (char2b, 1, LGSTRING_GLYPH_LEN (gstring)); \
25374 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25375 append_glyph_string (&(HEAD), &(TAIL), s); \
25376 s->x = (X); \
25377 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
25378 } while (false)
25379
25380
25381 /* Add a glyph string for a sequence of glyphless character's glyphs
25382 to the list of strings between HEAD and TAIL. The meanings of
25383 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
25384
25385 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25386 do \
25387 { \
25388 int face_id; \
25389 \
25390 face_id = (row)->glyphs[area][START].face_id; \
25391 \
25392 s = alloca (sizeof *s); \
25393 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25394 append_glyph_string (&HEAD, &TAIL, s); \
25395 s->x = (X); \
25396 START = fill_glyphless_glyph_string (s, face_id, START, END, \
25397 overlaps); \
25398 } \
25399 while (false)
25400
25401
25402 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
25403 of AREA of glyph row ROW on window W between indices START and END.
25404 HL overrides the face for drawing glyph strings, e.g. it is
25405 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
25406 x-positions of the drawing area.
25407
25408 This is an ugly monster macro construct because we must use alloca
25409 to allocate glyph strings (because draw_glyphs can be called
25410 asynchronously). */
25411
25412 #define BUILD_GLYPH_STRINGS_1(START, END, HEAD, TAIL, HL, X, LAST_X) \
25413 do \
25414 { \
25415 HEAD = TAIL = NULL; \
25416 while (START < END) \
25417 { \
25418 struct glyph *first_glyph = (row)->glyphs[area] + START; \
25419 switch (first_glyph->type) \
25420 { \
25421 case CHAR_GLYPH: \
25422 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
25423 HL, X, LAST_X); \
25424 break; \
25425 \
25426 case COMPOSITE_GLYPH: \
25427 if (first_glyph->u.cmp.automatic) \
25428 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
25429 HL, X, LAST_X); \
25430 else \
25431 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
25432 HL, X, LAST_X); \
25433 break; \
25434 \
25435 case STRETCH_GLYPH: \
25436 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
25437 HL, X, LAST_X); \
25438 break; \
25439 \
25440 case IMAGE_GLYPH: \
25441 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
25442 HL, X, LAST_X); \
25443 break;
25444
25445 #define BUILD_GLYPH_STRINGS_XW(START, END, HEAD, TAIL, HL, X, LAST_X) \
25446 case XWIDGET_GLYPH: \
25447 BUILD_XWIDGET_GLYPH_STRING (START, END, HEAD, TAIL, \
25448 HL, X, LAST_X); \
25449 break;
25450
25451 #define BUILD_GLYPH_STRINGS_2(START, END, HEAD, TAIL, HL, X, LAST_X) \
25452 case GLYPHLESS_GLYPH: \
25453 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
25454 HL, X, LAST_X); \
25455 break; \
25456 \
25457 default: \
25458 emacs_abort (); \
25459 } \
25460 \
25461 if (s) \
25462 { \
25463 set_glyph_string_background_width (s, START, LAST_X); \
25464 (X) += s->width; \
25465 } \
25466 } \
25467 } while (false)
25468
25469
25470 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25471 BUILD_GLYPH_STRINGS_1(START, END, HEAD, TAIL, HL, X, LAST_X) \
25472 BUILD_GLYPH_STRINGS_XW(START, END, HEAD, TAIL, HL, X, LAST_X) \
25473 BUILD_GLYPH_STRINGS_2(START, END, HEAD, TAIL, HL, X, LAST_X)
25474
25475
25476 /* Draw glyphs between START and END in AREA of ROW on window W,
25477 starting at x-position X. X is relative to AREA in W. HL is a
25478 face-override with the following meaning:
25479
25480 DRAW_NORMAL_TEXT draw normally
25481 DRAW_CURSOR draw in cursor face
25482 DRAW_MOUSE_FACE draw in mouse face.
25483 DRAW_INVERSE_VIDEO draw in mode line face
25484 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
25485 DRAW_IMAGE_RAISED draw an image with a raised relief around it
25486
25487 If OVERLAPS is non-zero, draw only the foreground of characters and
25488 clip to the physical height of ROW. Non-zero value also defines
25489 the overlapping part to be drawn:
25490
25491 OVERLAPS_PRED overlap with preceding rows
25492 OVERLAPS_SUCC overlap with succeeding rows
25493 OVERLAPS_BOTH overlap with both preceding/succeeding rows
25494 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
25495
25496 Value is the x-position reached, relative to AREA of W. */
25497
25498 static int
25499 draw_glyphs (struct window *w, int x, struct glyph_row *row,
25500 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
25501 enum draw_glyphs_face hl, int overlaps)
25502 {
25503 struct glyph_string *head, *tail;
25504 struct glyph_string *s;
25505 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
25506 int i, j, x_reached, last_x, area_left = 0;
25507 struct frame *f = XFRAME (WINDOW_FRAME (w));
25508 DECLARE_HDC (hdc);
25509
25510 ALLOCATE_HDC (hdc, f);
25511
25512 /* Let's rather be paranoid than getting a SEGV. */
25513 end = min (end, row->used[area]);
25514 start = clip_to_bounds (0, start, end);
25515
25516 /* Translate X to frame coordinates. Set last_x to the right
25517 end of the drawing area. */
25518 if (row->full_width_p)
25519 {
25520 /* X is relative to the left edge of W, without scroll bars
25521 or fringes. */
25522 area_left = WINDOW_LEFT_EDGE_X (w);
25523 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
25524 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
25525 }
25526 else
25527 {
25528 area_left = window_box_left (w, area);
25529 last_x = area_left + window_box_width (w, area);
25530 }
25531 x += area_left;
25532
25533 /* Build a doubly-linked list of glyph_string structures between
25534 head and tail from what we have to draw. Note that the macro
25535 BUILD_GLYPH_STRINGS will modify its start parameter. That's
25536 the reason we use a separate variable `i'. */
25537 i = start;
25538 USE_SAFE_ALLOCA;
25539 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
25540 if (tail)
25541 x_reached = tail->x + tail->background_width;
25542 else
25543 x_reached = x;
25544
25545 /* If there are any glyphs with lbearing < 0 or rbearing > width in
25546 the row, redraw some glyphs in front or following the glyph
25547 strings built above. */
25548 if (head && !overlaps && row->contains_overlapping_glyphs_p)
25549 {
25550 struct glyph_string *h, *t;
25551 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25552 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
25553 bool check_mouse_face = false;
25554 int dummy_x = 0;
25555
25556 /* If mouse highlighting is on, we may need to draw adjacent
25557 glyphs using mouse-face highlighting. */
25558 if (area == TEXT_AREA && row->mouse_face_p
25559 && hlinfo->mouse_face_beg_row >= 0
25560 && hlinfo->mouse_face_end_row >= 0)
25561 {
25562 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
25563
25564 if (row_vpos >= hlinfo->mouse_face_beg_row
25565 && row_vpos <= hlinfo->mouse_face_end_row)
25566 {
25567 check_mouse_face = true;
25568 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
25569 ? hlinfo->mouse_face_beg_col : 0;
25570 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
25571 ? hlinfo->mouse_face_end_col
25572 : row->used[TEXT_AREA];
25573 }
25574 }
25575
25576 /* Compute overhangs for all glyph strings. */
25577 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
25578 for (s = head; s; s = s->next)
25579 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
25580
25581 /* Prepend glyph strings for glyphs in front of the first glyph
25582 string that are overwritten because of the first glyph
25583 string's left overhang. The background of all strings
25584 prepended must be drawn because the first glyph string
25585 draws over it. */
25586 i = left_overwritten (head);
25587 if (i >= 0)
25588 {
25589 enum draw_glyphs_face overlap_hl;
25590
25591 /* If this row contains mouse highlighting, attempt to draw
25592 the overlapped glyphs with the correct highlight. This
25593 code fails if the overlap encompasses more than one glyph
25594 and mouse-highlight spans only some of these glyphs.
25595 However, making it work perfectly involves a lot more
25596 code, and I don't know if the pathological case occurs in
25597 practice, so we'll stick to this for now. --- cyd */
25598 if (check_mouse_face
25599 && mouse_beg_col < start && mouse_end_col > i)
25600 overlap_hl = DRAW_MOUSE_FACE;
25601 else
25602 overlap_hl = DRAW_NORMAL_TEXT;
25603
25604 if (hl != overlap_hl)
25605 clip_head = head;
25606 j = i;
25607 BUILD_GLYPH_STRINGS (j, start, h, t,
25608 overlap_hl, dummy_x, last_x);
25609 start = i;
25610 compute_overhangs_and_x (t, head->x, true);
25611 prepend_glyph_string_lists (&head, &tail, h, t);
25612 if (clip_head == NULL)
25613 clip_head = head;
25614 }
25615
25616 /* Prepend glyph strings for glyphs in front of the first glyph
25617 string that overwrite that glyph string because of their
25618 right overhang. For these strings, only the foreground must
25619 be drawn, because it draws over the glyph string at `head'.
25620 The background must not be drawn because this would overwrite
25621 right overhangs of preceding glyphs for which no glyph
25622 strings exist. */
25623 i = left_overwriting (head);
25624 if (i >= 0)
25625 {
25626 enum draw_glyphs_face overlap_hl;
25627
25628 if (check_mouse_face
25629 && mouse_beg_col < start && mouse_end_col > i)
25630 overlap_hl = DRAW_MOUSE_FACE;
25631 else
25632 overlap_hl = DRAW_NORMAL_TEXT;
25633
25634 if (hl == overlap_hl || clip_head == NULL)
25635 clip_head = head;
25636 BUILD_GLYPH_STRINGS (i, start, h, t,
25637 overlap_hl, dummy_x, last_x);
25638 for (s = h; s; s = s->next)
25639 s->background_filled_p = true;
25640 compute_overhangs_and_x (t, head->x, true);
25641 prepend_glyph_string_lists (&head, &tail, h, t);
25642 }
25643
25644 /* Append glyphs strings for glyphs following the last glyph
25645 string tail that are overwritten by tail. The background of
25646 these strings has to be drawn because tail's foreground draws
25647 over it. */
25648 i = right_overwritten (tail);
25649 if (i >= 0)
25650 {
25651 enum draw_glyphs_face overlap_hl;
25652
25653 if (check_mouse_face
25654 && mouse_beg_col < i && mouse_end_col > end)
25655 overlap_hl = DRAW_MOUSE_FACE;
25656 else
25657 overlap_hl = DRAW_NORMAL_TEXT;
25658
25659 if (hl != overlap_hl)
25660 clip_tail = tail;
25661 BUILD_GLYPH_STRINGS (end, i, h, t,
25662 overlap_hl, x, last_x);
25663 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25664 we don't have `end = i;' here. */
25665 compute_overhangs_and_x (h, tail->x + tail->width, false);
25666 append_glyph_string_lists (&head, &tail, h, t);
25667 if (clip_tail == NULL)
25668 clip_tail = tail;
25669 }
25670
25671 /* Append glyph strings for glyphs following the last glyph
25672 string tail that overwrite tail. The foreground of such
25673 glyphs has to be drawn because it writes into the background
25674 of tail. The background must not be drawn because it could
25675 paint over the foreground of following glyphs. */
25676 i = right_overwriting (tail);
25677 if (i >= 0)
25678 {
25679 enum draw_glyphs_face overlap_hl;
25680 if (check_mouse_face
25681 && mouse_beg_col < i && mouse_end_col > end)
25682 overlap_hl = DRAW_MOUSE_FACE;
25683 else
25684 overlap_hl = DRAW_NORMAL_TEXT;
25685
25686 if (hl == overlap_hl || clip_tail == NULL)
25687 clip_tail = tail;
25688 i++; /* We must include the Ith glyph. */
25689 BUILD_GLYPH_STRINGS (end, i, h, t,
25690 overlap_hl, x, last_x);
25691 for (s = h; s; s = s->next)
25692 s->background_filled_p = true;
25693 compute_overhangs_and_x (h, tail->x + tail->width, false);
25694 append_glyph_string_lists (&head, &tail, h, t);
25695 }
25696 if (clip_head || clip_tail)
25697 for (s = head; s; s = s->next)
25698 {
25699 s->clip_head = clip_head;
25700 s->clip_tail = clip_tail;
25701 }
25702 }
25703
25704 /* Draw all strings. */
25705 for (s = head; s; s = s->next)
25706 FRAME_RIF (f)->draw_glyph_string (s);
25707
25708 #ifndef HAVE_NS
25709 /* When focus a sole frame and move horizontally, this clears on_p
25710 causing a failure to erase prev cursor position. */
25711 if (area == TEXT_AREA
25712 && !row->full_width_p
25713 /* When drawing overlapping rows, only the glyph strings'
25714 foreground is drawn, which doesn't erase a cursor
25715 completely. */
25716 && !overlaps)
25717 {
25718 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25719 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25720 : (tail ? tail->x + tail->background_width : x));
25721 x0 -= area_left;
25722 x1 -= area_left;
25723
25724 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25725 row->y, MATRIX_ROW_BOTTOM_Y (row));
25726 }
25727 #endif
25728
25729 /* Value is the x-position up to which drawn, relative to AREA of W.
25730 This doesn't include parts drawn because of overhangs. */
25731 if (row->full_width_p)
25732 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25733 else
25734 x_reached -= area_left;
25735
25736 RELEASE_HDC (hdc, f);
25737
25738 SAFE_FREE ();
25739 return x_reached;
25740 }
25741
25742 /* Expand row matrix if too narrow. Don't expand if area
25743 is not present. */
25744
25745 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25746 { \
25747 if (!it->f->fonts_changed \
25748 && (it->glyph_row->glyphs[area] \
25749 < it->glyph_row->glyphs[area + 1])) \
25750 { \
25751 it->w->ncols_scale_factor++; \
25752 it->f->fonts_changed = true; \
25753 } \
25754 }
25755
25756 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25757 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25758
25759 static void
25760 append_glyph (struct it *it)
25761 {
25762 struct glyph *glyph;
25763 enum glyph_row_area area = it->area;
25764
25765 eassert (it->glyph_row);
25766 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25767
25768 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25769 if (glyph < it->glyph_row->glyphs[area + 1])
25770 {
25771 /* If the glyph row is reversed, we need to prepend the glyph
25772 rather than append it. */
25773 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25774 {
25775 struct glyph *g;
25776
25777 /* Make room for the additional glyph. */
25778 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25779 g[1] = *g;
25780 glyph = it->glyph_row->glyphs[area];
25781 }
25782 glyph->charpos = CHARPOS (it->position);
25783 glyph->object = it->object;
25784 if (it->pixel_width > 0)
25785 {
25786 glyph->pixel_width = it->pixel_width;
25787 glyph->padding_p = false;
25788 }
25789 else
25790 {
25791 /* Assure at least 1-pixel width. Otherwise, cursor can't
25792 be displayed correctly. */
25793 glyph->pixel_width = 1;
25794 glyph->padding_p = true;
25795 }
25796 glyph->ascent = it->ascent;
25797 glyph->descent = it->descent;
25798 glyph->voffset = it->voffset;
25799 glyph->type = CHAR_GLYPH;
25800 glyph->avoid_cursor_p = it->avoid_cursor_p;
25801 glyph->multibyte_p = it->multibyte_p;
25802 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25803 {
25804 /* In R2L rows, the left and the right box edges need to be
25805 drawn in reverse direction. */
25806 glyph->right_box_line_p = it->start_of_box_run_p;
25807 glyph->left_box_line_p = it->end_of_box_run_p;
25808 }
25809 else
25810 {
25811 glyph->left_box_line_p = it->start_of_box_run_p;
25812 glyph->right_box_line_p = it->end_of_box_run_p;
25813 }
25814 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25815 || it->phys_descent > it->descent);
25816 glyph->glyph_not_available_p = it->glyph_not_available_p;
25817 glyph->face_id = it->face_id;
25818 glyph->u.ch = it->char_to_display;
25819 glyph->slice.img = null_glyph_slice;
25820 glyph->font_type = FONT_TYPE_UNKNOWN;
25821 if (it->bidi_p)
25822 {
25823 glyph->resolved_level = it->bidi_it.resolved_level;
25824 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25825 glyph->bidi_type = it->bidi_it.type;
25826 }
25827 else
25828 {
25829 glyph->resolved_level = 0;
25830 glyph->bidi_type = UNKNOWN_BT;
25831 }
25832 ++it->glyph_row->used[area];
25833 }
25834 else
25835 IT_EXPAND_MATRIX_WIDTH (it, area);
25836 }
25837
25838 /* Store one glyph for the composition IT->cmp_it.id in
25839 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25840 non-null. */
25841
25842 static void
25843 append_composite_glyph (struct it *it)
25844 {
25845 struct glyph *glyph;
25846 enum glyph_row_area area = it->area;
25847
25848 eassert (it->glyph_row);
25849
25850 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25851 if (glyph < it->glyph_row->glyphs[area + 1])
25852 {
25853 /* If the glyph row is reversed, we need to prepend the glyph
25854 rather than append it. */
25855 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25856 {
25857 struct glyph *g;
25858
25859 /* Make room for the new glyph. */
25860 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25861 g[1] = *g;
25862 glyph = it->glyph_row->glyphs[it->area];
25863 }
25864 glyph->charpos = it->cmp_it.charpos;
25865 glyph->object = it->object;
25866 glyph->pixel_width = it->pixel_width;
25867 glyph->ascent = it->ascent;
25868 glyph->descent = it->descent;
25869 glyph->voffset = it->voffset;
25870 glyph->type = COMPOSITE_GLYPH;
25871 if (it->cmp_it.ch < 0)
25872 {
25873 glyph->u.cmp.automatic = false;
25874 glyph->u.cmp.id = it->cmp_it.id;
25875 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25876 }
25877 else
25878 {
25879 glyph->u.cmp.automatic = true;
25880 glyph->u.cmp.id = it->cmp_it.id;
25881 glyph->slice.cmp.from = it->cmp_it.from;
25882 glyph->slice.cmp.to = it->cmp_it.to - 1;
25883 }
25884 glyph->avoid_cursor_p = it->avoid_cursor_p;
25885 glyph->multibyte_p = it->multibyte_p;
25886 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25887 {
25888 /* In R2L rows, the left and the right box edges need to be
25889 drawn in reverse direction. */
25890 glyph->right_box_line_p = it->start_of_box_run_p;
25891 glyph->left_box_line_p = it->end_of_box_run_p;
25892 }
25893 else
25894 {
25895 glyph->left_box_line_p = it->start_of_box_run_p;
25896 glyph->right_box_line_p = it->end_of_box_run_p;
25897 }
25898 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25899 || it->phys_descent > it->descent);
25900 glyph->padding_p = false;
25901 glyph->glyph_not_available_p = false;
25902 glyph->face_id = it->face_id;
25903 glyph->font_type = FONT_TYPE_UNKNOWN;
25904 if (it->bidi_p)
25905 {
25906 glyph->resolved_level = it->bidi_it.resolved_level;
25907 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25908 glyph->bidi_type = it->bidi_it.type;
25909 }
25910 ++it->glyph_row->used[area];
25911 }
25912 else
25913 IT_EXPAND_MATRIX_WIDTH (it, area);
25914 }
25915
25916
25917 /* Change IT->ascent and IT->height according to the setting of
25918 IT->voffset. */
25919
25920 static void
25921 take_vertical_position_into_account (struct it *it)
25922 {
25923 if (it->voffset)
25924 {
25925 if (it->voffset < 0)
25926 /* Increase the ascent so that we can display the text higher
25927 in the line. */
25928 it->ascent -= it->voffset;
25929 else
25930 /* Increase the descent so that we can display the text lower
25931 in the line. */
25932 it->descent += it->voffset;
25933 }
25934 }
25935
25936
25937 /* Produce glyphs/get display metrics for the image IT is loaded with.
25938 See the description of struct display_iterator in dispextern.h for
25939 an overview of struct display_iterator. */
25940
25941 static void
25942 produce_image_glyph (struct it *it)
25943 {
25944 struct image *img;
25945 struct face *face;
25946 int glyph_ascent, crop;
25947 struct glyph_slice slice;
25948
25949 eassert (it->what == IT_IMAGE);
25950
25951 face = FACE_FROM_ID (it->f, it->face_id);
25952 eassert (face);
25953 /* Make sure X resources of the face is loaded. */
25954 prepare_face_for_display (it->f, face);
25955
25956 if (it->image_id < 0)
25957 {
25958 /* Fringe bitmap. */
25959 it->ascent = it->phys_ascent = 0;
25960 it->descent = it->phys_descent = 0;
25961 it->pixel_width = 0;
25962 it->nglyphs = 0;
25963 return;
25964 }
25965
25966 img = IMAGE_FROM_ID (it->f, it->image_id);
25967 eassert (img);
25968 /* Make sure X resources of the image is loaded. */
25969 prepare_image_for_display (it->f, img);
25970
25971 slice.x = slice.y = 0;
25972 slice.width = img->width;
25973 slice.height = img->height;
25974
25975 if (INTEGERP (it->slice.x))
25976 slice.x = XINT (it->slice.x);
25977 else if (FLOATP (it->slice.x))
25978 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
25979
25980 if (INTEGERP (it->slice.y))
25981 slice.y = XINT (it->slice.y);
25982 else if (FLOATP (it->slice.y))
25983 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
25984
25985 if (INTEGERP (it->slice.width))
25986 slice.width = XINT (it->slice.width);
25987 else if (FLOATP (it->slice.width))
25988 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
25989
25990 if (INTEGERP (it->slice.height))
25991 slice.height = XINT (it->slice.height);
25992 else if (FLOATP (it->slice.height))
25993 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
25994
25995 if (slice.x >= img->width)
25996 slice.x = img->width;
25997 if (slice.y >= img->height)
25998 slice.y = img->height;
25999 if (slice.x + slice.width >= img->width)
26000 slice.width = img->width - slice.x;
26001 if (slice.y + slice.height > img->height)
26002 slice.height = img->height - slice.y;
26003
26004 if (slice.width == 0 || slice.height == 0)
26005 return;
26006
26007 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
26008
26009 it->descent = slice.height - glyph_ascent;
26010 if (slice.y == 0)
26011 it->descent += img->vmargin;
26012 if (slice.y + slice.height == img->height)
26013 it->descent += img->vmargin;
26014 it->phys_descent = it->descent;
26015
26016 it->pixel_width = slice.width;
26017 if (slice.x == 0)
26018 it->pixel_width += img->hmargin;
26019 if (slice.x + slice.width == img->width)
26020 it->pixel_width += img->hmargin;
26021
26022 /* It's quite possible for images to have an ascent greater than
26023 their height, so don't get confused in that case. */
26024 if (it->descent < 0)
26025 it->descent = 0;
26026
26027 it->nglyphs = 1;
26028
26029 if (face->box != FACE_NO_BOX)
26030 {
26031 if (face->box_line_width > 0)
26032 {
26033 if (slice.y == 0)
26034 it->ascent += face->box_line_width;
26035 if (slice.y + slice.height == img->height)
26036 it->descent += face->box_line_width;
26037 }
26038
26039 if (it->start_of_box_run_p && slice.x == 0)
26040 it->pixel_width += eabs (face->box_line_width);
26041 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
26042 it->pixel_width += eabs (face->box_line_width);
26043 }
26044
26045 take_vertical_position_into_account (it);
26046
26047 /* Automatically crop wide image glyphs at right edge so we can
26048 draw the cursor on same display row. */
26049 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
26050 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
26051 {
26052 it->pixel_width -= crop;
26053 slice.width -= crop;
26054 }
26055
26056 if (it->glyph_row)
26057 {
26058 struct glyph *glyph;
26059 enum glyph_row_area area = it->area;
26060
26061 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26062 if (it->glyph_row->reversed_p)
26063 {
26064 struct glyph *g;
26065
26066 /* Make room for the new glyph. */
26067 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
26068 g[1] = *g;
26069 glyph = it->glyph_row->glyphs[it->area];
26070 }
26071 if (glyph < it->glyph_row->glyphs[area + 1])
26072 {
26073 glyph->charpos = CHARPOS (it->position);
26074 glyph->object = it->object;
26075 glyph->pixel_width = it->pixel_width;
26076 glyph->ascent = glyph_ascent;
26077 glyph->descent = it->descent;
26078 glyph->voffset = it->voffset;
26079 glyph->type = IMAGE_GLYPH;
26080 glyph->avoid_cursor_p = it->avoid_cursor_p;
26081 glyph->multibyte_p = it->multibyte_p;
26082 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26083 {
26084 /* In R2L rows, the left and the right box edges need to be
26085 drawn in reverse direction. */
26086 glyph->right_box_line_p = it->start_of_box_run_p;
26087 glyph->left_box_line_p = it->end_of_box_run_p;
26088 }
26089 else
26090 {
26091 glyph->left_box_line_p = it->start_of_box_run_p;
26092 glyph->right_box_line_p = it->end_of_box_run_p;
26093 }
26094 glyph->overlaps_vertically_p = false;
26095 glyph->padding_p = false;
26096 glyph->glyph_not_available_p = false;
26097 glyph->face_id = it->face_id;
26098 glyph->u.img_id = img->id;
26099 glyph->slice.img = slice;
26100 glyph->font_type = FONT_TYPE_UNKNOWN;
26101 if (it->bidi_p)
26102 {
26103 glyph->resolved_level = it->bidi_it.resolved_level;
26104 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26105 glyph->bidi_type = it->bidi_it.type;
26106 }
26107 ++it->glyph_row->used[area];
26108 }
26109 else
26110 IT_EXPAND_MATRIX_WIDTH (it, area);
26111 }
26112 }
26113
26114 static void
26115 produce_xwidget_glyph (struct it *it)
26116 {
26117 #ifdef HAVE_XWIDGETS
26118 struct xwidget *xw;
26119 int glyph_ascent, crop;
26120 eassert (it->what == IT_XWIDGET);
26121
26122 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26123 eassert (face);
26124 /* Make sure X resources of the face is loaded. */
26125 prepare_face_for_display (it->f, face);
26126
26127 xw = it->xwidget;
26128 it->ascent = it->phys_ascent = glyph_ascent = xw->height/2;
26129 it->descent = xw->height/2;
26130 it->phys_descent = it->descent;
26131 it->pixel_width = xw->width;
26132 /* It's quite possible for images to have an ascent greater than
26133 their height, so don't get confused in that case. */
26134 if (it->descent < 0)
26135 it->descent = 0;
26136
26137 it->nglyphs = 1;
26138
26139 if (face->box != FACE_NO_BOX)
26140 {
26141 if (face->box_line_width > 0)
26142 {
26143 it->ascent += face->box_line_width;
26144 it->descent += face->box_line_width;
26145 }
26146
26147 if (it->start_of_box_run_p)
26148 it->pixel_width += eabs (face->box_line_width);
26149 it->pixel_width += eabs (face->box_line_width);
26150 }
26151
26152 take_vertical_position_into_account (it);
26153
26154 /* Automatically crop wide image glyphs at right edge so we can
26155 draw the cursor on same display row. */
26156 crop = it->pixel_width - (it->last_visible_x - it->current_x);
26157 if (crop > 0 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
26158 it->pixel_width -= crop;
26159
26160 if (it->glyph_row)
26161 {
26162 enum glyph_row_area area = it->area;
26163 struct glyph *glyph
26164 = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26165
26166 if (it->glyph_row->reversed_p)
26167 {
26168 struct glyph *g;
26169
26170 /* Make room for the new glyph. */
26171 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
26172 g[1] = *g;
26173 glyph = it->glyph_row->glyphs[it->area];
26174 }
26175 if (glyph < it->glyph_row->glyphs[area + 1])
26176 {
26177 glyph->charpos = CHARPOS (it->position);
26178 glyph->object = it->object;
26179 glyph->pixel_width = it->pixel_width;
26180 glyph->ascent = glyph_ascent;
26181 glyph->descent = it->descent;
26182 glyph->voffset = it->voffset;
26183 glyph->type = XWIDGET_GLYPH;
26184 glyph->avoid_cursor_p = it->avoid_cursor_p;
26185 glyph->multibyte_p = it->multibyte_p;
26186 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26187 {
26188 /* In R2L rows, the left and the right box edges need to be
26189 drawn in reverse direction. */
26190 glyph->right_box_line_p = it->start_of_box_run_p;
26191 glyph->left_box_line_p = it->end_of_box_run_p;
26192 }
26193 else
26194 {
26195 glyph->left_box_line_p = it->start_of_box_run_p;
26196 glyph->right_box_line_p = it->end_of_box_run_p;
26197 }
26198 glyph->overlaps_vertically_p = 0;
26199 glyph->padding_p = 0;
26200 glyph->glyph_not_available_p = 0;
26201 glyph->face_id = it->face_id;
26202 glyph->u.xwidget = it->xwidget;
26203 glyph->font_type = FONT_TYPE_UNKNOWN;
26204 if (it->bidi_p)
26205 {
26206 glyph->resolved_level = it->bidi_it.resolved_level;
26207 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26208 glyph->bidi_type = it->bidi_it.type;
26209 }
26210 ++it->glyph_row->used[area];
26211 }
26212 else
26213 IT_EXPAND_MATRIX_WIDTH (it, area);
26214 }
26215 #endif
26216 }
26217
26218 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
26219 of the glyph, WIDTH and HEIGHT are the width and height of the
26220 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
26221
26222 static void
26223 append_stretch_glyph (struct it *it, Lisp_Object object,
26224 int width, int height, int ascent)
26225 {
26226 struct glyph *glyph;
26227 enum glyph_row_area area = it->area;
26228
26229 eassert (ascent >= 0 && ascent <= height);
26230
26231 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26232 if (glyph < it->glyph_row->glyphs[area + 1])
26233 {
26234 /* If the glyph row is reversed, we need to prepend the glyph
26235 rather than append it. */
26236 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26237 {
26238 struct glyph *g;
26239
26240 /* Make room for the additional glyph. */
26241 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26242 g[1] = *g;
26243 glyph = it->glyph_row->glyphs[area];
26244
26245 /* Decrease the width of the first glyph of the row that
26246 begins before first_visible_x (e.g., due to hscroll).
26247 This is so the overall width of the row becomes smaller
26248 by the scroll amount, and the stretch glyph appended by
26249 extend_face_to_end_of_line will be wider, to shift the
26250 row glyphs to the right. (In L2R rows, the corresponding
26251 left-shift effect is accomplished by setting row->x to a
26252 negative value, which won't work with R2L rows.)
26253
26254 This must leave us with a positive value of WIDTH, since
26255 otherwise the call to move_it_in_display_line_to at the
26256 beginning of display_line would have got past the entire
26257 first glyph, and then it->current_x would have been
26258 greater or equal to it->first_visible_x. */
26259 if (it->current_x < it->first_visible_x)
26260 width -= it->first_visible_x - it->current_x;
26261 eassert (width > 0);
26262 }
26263 glyph->charpos = CHARPOS (it->position);
26264 glyph->object = object;
26265 glyph->pixel_width = width;
26266 glyph->ascent = ascent;
26267 glyph->descent = height - ascent;
26268 glyph->voffset = it->voffset;
26269 glyph->type = STRETCH_GLYPH;
26270 glyph->avoid_cursor_p = it->avoid_cursor_p;
26271 glyph->multibyte_p = it->multibyte_p;
26272 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26273 {
26274 /* In R2L rows, the left and the right box edges need to be
26275 drawn in reverse direction. */
26276 glyph->right_box_line_p = it->start_of_box_run_p;
26277 glyph->left_box_line_p = it->end_of_box_run_p;
26278 }
26279 else
26280 {
26281 glyph->left_box_line_p = it->start_of_box_run_p;
26282 glyph->right_box_line_p = it->end_of_box_run_p;
26283 }
26284 glyph->overlaps_vertically_p = false;
26285 glyph->padding_p = false;
26286 glyph->glyph_not_available_p = false;
26287 glyph->face_id = it->face_id;
26288 glyph->u.stretch.ascent = ascent;
26289 glyph->u.stretch.height = height;
26290 glyph->slice.img = null_glyph_slice;
26291 glyph->font_type = FONT_TYPE_UNKNOWN;
26292 if (it->bidi_p)
26293 {
26294 glyph->resolved_level = it->bidi_it.resolved_level;
26295 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26296 glyph->bidi_type = it->bidi_it.type;
26297 }
26298 else
26299 {
26300 glyph->resolved_level = 0;
26301 glyph->bidi_type = UNKNOWN_BT;
26302 }
26303 ++it->glyph_row->used[area];
26304 }
26305 else
26306 IT_EXPAND_MATRIX_WIDTH (it, area);
26307 }
26308
26309 #endif /* HAVE_WINDOW_SYSTEM */
26310
26311 /* Produce a stretch glyph for iterator IT. IT->object is the value
26312 of the glyph property displayed. The value must be a list
26313 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
26314 being recognized:
26315
26316 1. `:width WIDTH' specifies that the space should be WIDTH *
26317 canonical char width wide. WIDTH may be an integer or floating
26318 point number.
26319
26320 2. `:relative-width FACTOR' specifies that the width of the stretch
26321 should be computed from the width of the first character having the
26322 `glyph' property, and should be FACTOR times that width.
26323
26324 3. `:align-to HPOS' specifies that the space should be wide enough
26325 to reach HPOS, a value in canonical character units.
26326
26327 Exactly one of the above pairs must be present.
26328
26329 4. `:height HEIGHT' specifies that the height of the stretch produced
26330 should be HEIGHT, measured in canonical character units.
26331
26332 5. `:relative-height FACTOR' specifies that the height of the
26333 stretch should be FACTOR times the height of the characters having
26334 the glyph property.
26335
26336 Either none or exactly one of 4 or 5 must be present.
26337
26338 6. `:ascent ASCENT' specifies that ASCENT percent of the height
26339 of the stretch should be used for the ascent of the stretch.
26340 ASCENT must be in the range 0 <= ASCENT <= 100. */
26341
26342 void
26343 produce_stretch_glyph (struct it *it)
26344 {
26345 /* (space :width WIDTH :height HEIGHT ...) */
26346 Lisp_Object prop, plist;
26347 int width = 0, height = 0, align_to = -1;
26348 bool zero_width_ok_p = false;
26349 double tem;
26350 struct font *font = NULL;
26351
26352 #ifdef HAVE_WINDOW_SYSTEM
26353 int ascent = 0;
26354 bool zero_height_ok_p = false;
26355
26356 if (FRAME_WINDOW_P (it->f))
26357 {
26358 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26359 font = face->font ? face->font : FRAME_FONT (it->f);
26360 prepare_face_for_display (it->f, face);
26361 }
26362 #endif
26363
26364 /* List should start with `space'. */
26365 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
26366 plist = XCDR (it->object);
26367
26368 /* Compute the width of the stretch. */
26369 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
26370 && calc_pixel_width_or_height (&tem, it, prop, font, true, 0))
26371 {
26372 /* Absolute width `:width WIDTH' specified and valid. */
26373 zero_width_ok_p = true;
26374 width = (int)tem;
26375 }
26376 else if (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0)
26377 {
26378 /* Relative width `:relative-width FACTOR' specified and valid.
26379 Compute the width of the characters having the `glyph'
26380 property. */
26381 struct it it2;
26382 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
26383
26384 it2 = *it;
26385 if (it->multibyte_p)
26386 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
26387 else
26388 {
26389 it2.c = it2.char_to_display = *p, it2.len = 1;
26390 if (! ASCII_CHAR_P (it2.c))
26391 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
26392 }
26393
26394 it2.glyph_row = NULL;
26395 it2.what = IT_CHARACTER;
26396 PRODUCE_GLYPHS (&it2);
26397 width = NUMVAL (prop) * it2.pixel_width;
26398 }
26399 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
26400 && calc_pixel_width_or_height (&tem, it, prop, font, true,
26401 &align_to))
26402 {
26403 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
26404 align_to = (align_to < 0
26405 ? 0
26406 : align_to - window_box_left_offset (it->w, TEXT_AREA));
26407 else if (align_to < 0)
26408 align_to = window_box_left_offset (it->w, TEXT_AREA);
26409 width = max (0, (int)tem + align_to - it->current_x);
26410 zero_width_ok_p = true;
26411 }
26412 else
26413 /* Nothing specified -> width defaults to canonical char width. */
26414 width = FRAME_COLUMN_WIDTH (it->f);
26415
26416 if (width <= 0 && (width < 0 || !zero_width_ok_p))
26417 width = 1;
26418
26419 #ifdef HAVE_WINDOW_SYSTEM
26420 /* Compute height. */
26421 if (FRAME_WINDOW_P (it->f))
26422 {
26423 int default_height = normal_char_height (font, ' ');
26424
26425 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
26426 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26427 {
26428 height = (int)tem;
26429 zero_height_ok_p = true;
26430 }
26431 else if (prop = Fplist_get (plist, QCrelative_height),
26432 NUMVAL (prop) > 0)
26433 height = default_height * NUMVAL (prop);
26434 else
26435 height = default_height;
26436
26437 if (height <= 0 && (height < 0 || !zero_height_ok_p))
26438 height = 1;
26439
26440 /* Compute percentage of height used for ascent. If
26441 `:ascent ASCENT' is present and valid, use that. Otherwise,
26442 derive the ascent from the font in use. */
26443 if (prop = Fplist_get (plist, QCascent),
26444 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
26445 ascent = height * NUMVAL (prop) / 100.0;
26446 else if (!NILP (prop)
26447 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26448 ascent = min (max (0, (int)tem), height);
26449 else
26450 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
26451 }
26452 else
26453 #endif /* HAVE_WINDOW_SYSTEM */
26454 height = 1;
26455
26456 if (width > 0 && it->line_wrap != TRUNCATE
26457 && it->current_x + width > it->last_visible_x)
26458 {
26459 width = it->last_visible_x - it->current_x;
26460 #ifdef HAVE_WINDOW_SYSTEM
26461 /* Subtract one more pixel from the stretch width, but only on
26462 GUI frames, since on a TTY each glyph is one "pixel" wide. */
26463 width -= FRAME_WINDOW_P (it->f);
26464 #endif
26465 }
26466
26467 if (width > 0 && height > 0 && it->glyph_row)
26468 {
26469 Lisp_Object o_object = it->object;
26470 Lisp_Object object = it->stack[it->sp - 1].string;
26471 int n = width;
26472
26473 if (!STRINGP (object))
26474 object = it->w->contents;
26475 #ifdef HAVE_WINDOW_SYSTEM
26476 if (FRAME_WINDOW_P (it->f))
26477 append_stretch_glyph (it, object, width, height, ascent);
26478 else
26479 #endif
26480 {
26481 it->object = object;
26482 it->char_to_display = ' ';
26483 it->pixel_width = it->len = 1;
26484 while (n--)
26485 tty_append_glyph (it);
26486 it->object = o_object;
26487 }
26488 }
26489
26490 it->pixel_width = width;
26491 #ifdef HAVE_WINDOW_SYSTEM
26492 if (FRAME_WINDOW_P (it->f))
26493 {
26494 it->ascent = it->phys_ascent = ascent;
26495 it->descent = it->phys_descent = height - it->ascent;
26496 it->nglyphs = width > 0 && height > 0;
26497 take_vertical_position_into_account (it);
26498 }
26499 else
26500 #endif
26501 it->nglyphs = width;
26502 }
26503
26504 /* Get information about special display element WHAT in an
26505 environment described by IT. WHAT is one of IT_TRUNCATION or
26506 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
26507 non-null glyph_row member. This function ensures that fields like
26508 face_id, c, len of IT are left untouched. */
26509
26510 static void
26511 produce_special_glyphs (struct it *it, enum display_element_type what)
26512 {
26513 struct it temp_it;
26514 Lisp_Object gc;
26515 GLYPH glyph;
26516
26517 temp_it = *it;
26518 temp_it.object = Qnil;
26519 memset (&temp_it.current, 0, sizeof temp_it.current);
26520
26521 if (what == IT_CONTINUATION)
26522 {
26523 /* Continuation glyph. For R2L lines, we mirror it by hand. */
26524 if (it->bidi_it.paragraph_dir == R2L)
26525 SET_GLYPH_FROM_CHAR (glyph, '/');
26526 else
26527 SET_GLYPH_FROM_CHAR (glyph, '\\');
26528 if (it->dp
26529 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26530 {
26531 /* FIXME: Should we mirror GC for R2L lines? */
26532 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26533 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26534 }
26535 }
26536 else if (what == IT_TRUNCATION)
26537 {
26538 /* Truncation glyph. */
26539 SET_GLYPH_FROM_CHAR (glyph, '$');
26540 if (it->dp
26541 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26542 {
26543 /* FIXME: Should we mirror GC for R2L lines? */
26544 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26545 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26546 }
26547 }
26548 else
26549 emacs_abort ();
26550
26551 #ifdef HAVE_WINDOW_SYSTEM
26552 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
26553 is turned off, we precede the truncation/continuation glyphs by a
26554 stretch glyph whose width is computed such that these special
26555 glyphs are aligned at the window margin, even when very different
26556 fonts are used in different glyph rows. */
26557 if (FRAME_WINDOW_P (temp_it.f)
26558 /* init_iterator calls this with it->glyph_row == NULL, and it
26559 wants only the pixel width of the truncation/continuation
26560 glyphs. */
26561 && temp_it.glyph_row
26562 /* insert_left_trunc_glyphs calls us at the beginning of the
26563 row, and it has its own calculation of the stretch glyph
26564 width. */
26565 && temp_it.glyph_row->used[TEXT_AREA] > 0
26566 && (temp_it.glyph_row->reversed_p
26567 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
26568 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
26569 {
26570 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
26571
26572 if (stretch_width > 0)
26573 {
26574 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
26575 struct font *font =
26576 face->font ? face->font : FRAME_FONT (temp_it.f);
26577 int stretch_ascent =
26578 (((temp_it.ascent + temp_it.descent)
26579 * FONT_BASE (font)) / FONT_HEIGHT (font));
26580
26581 append_stretch_glyph (&temp_it, Qnil, stretch_width,
26582 temp_it.ascent + temp_it.descent,
26583 stretch_ascent);
26584 }
26585 }
26586 #endif
26587
26588 temp_it.dp = NULL;
26589 temp_it.what = IT_CHARACTER;
26590 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
26591 temp_it.face_id = GLYPH_FACE (glyph);
26592 temp_it.len = CHAR_BYTES (temp_it.c);
26593
26594 PRODUCE_GLYPHS (&temp_it);
26595 it->pixel_width = temp_it.pixel_width;
26596 it->nglyphs = temp_it.nglyphs;
26597 }
26598
26599 #ifdef HAVE_WINDOW_SYSTEM
26600
26601 /* Calculate line-height and line-spacing properties.
26602 An integer value specifies explicit pixel value.
26603 A float value specifies relative value to current face height.
26604 A cons (float . face-name) specifies relative value to
26605 height of specified face font.
26606
26607 Returns height in pixels, or nil. */
26608
26609 static Lisp_Object
26610 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
26611 int boff, bool override)
26612 {
26613 Lisp_Object face_name = Qnil;
26614 int ascent, descent, height;
26615
26616 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
26617 return val;
26618
26619 if (CONSP (val))
26620 {
26621 face_name = XCAR (val);
26622 val = XCDR (val);
26623 if (!NUMBERP (val))
26624 val = make_number (1);
26625 if (NILP (face_name))
26626 {
26627 height = it->ascent + it->descent;
26628 goto scale;
26629 }
26630 }
26631
26632 if (NILP (face_name))
26633 {
26634 font = FRAME_FONT (it->f);
26635 boff = FRAME_BASELINE_OFFSET (it->f);
26636 }
26637 else if (EQ (face_name, Qt))
26638 {
26639 override = false;
26640 }
26641 else
26642 {
26643 int face_id;
26644 struct face *face;
26645
26646 face_id = lookup_named_face (it->f, face_name, false);
26647 if (face_id < 0)
26648 return make_number (-1);
26649
26650 face = FACE_FROM_ID (it->f, face_id);
26651 font = face->font;
26652 if (font == NULL)
26653 return make_number (-1);
26654 boff = font->baseline_offset;
26655 if (font->vertical_centering)
26656 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26657 }
26658
26659 normal_char_ascent_descent (font, -1, &ascent, &descent);
26660
26661 if (override)
26662 {
26663 it->override_ascent = ascent;
26664 it->override_descent = descent;
26665 it->override_boff = boff;
26666 }
26667
26668 height = ascent + descent;
26669
26670 scale:
26671 if (FLOATP (val))
26672 height = (int)(XFLOAT_DATA (val) * height);
26673 else if (INTEGERP (val))
26674 height *= XINT (val);
26675
26676 return make_number (height);
26677 }
26678
26679
26680 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
26681 is a face ID to be used for the glyph. FOR_NO_FONT is true if
26682 and only if this is for a character for which no font was found.
26683
26684 If the display method (it->glyphless_method) is
26685 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
26686 length of the acronym or the hexadecimal string, UPPER_XOFF and
26687 UPPER_YOFF are pixel offsets for the upper part of the string,
26688 LOWER_XOFF and LOWER_YOFF are for the lower part.
26689
26690 For the other display methods, LEN through LOWER_YOFF are zero. */
26691
26692 static void
26693 append_glyphless_glyph (struct it *it, int face_id, bool for_no_font, int len,
26694 short upper_xoff, short upper_yoff,
26695 short lower_xoff, short lower_yoff)
26696 {
26697 struct glyph *glyph;
26698 enum glyph_row_area area = it->area;
26699
26700 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26701 if (glyph < it->glyph_row->glyphs[area + 1])
26702 {
26703 /* If the glyph row is reversed, we need to prepend the glyph
26704 rather than append it. */
26705 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26706 {
26707 struct glyph *g;
26708
26709 /* Make room for the additional glyph. */
26710 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26711 g[1] = *g;
26712 glyph = it->glyph_row->glyphs[area];
26713 }
26714 glyph->charpos = CHARPOS (it->position);
26715 glyph->object = it->object;
26716 glyph->pixel_width = it->pixel_width;
26717 glyph->ascent = it->ascent;
26718 glyph->descent = it->descent;
26719 glyph->voffset = it->voffset;
26720 glyph->type = GLYPHLESS_GLYPH;
26721 glyph->u.glyphless.method = it->glyphless_method;
26722 glyph->u.glyphless.for_no_font = for_no_font;
26723 glyph->u.glyphless.len = len;
26724 glyph->u.glyphless.ch = it->c;
26725 glyph->slice.glyphless.upper_xoff = upper_xoff;
26726 glyph->slice.glyphless.upper_yoff = upper_yoff;
26727 glyph->slice.glyphless.lower_xoff = lower_xoff;
26728 glyph->slice.glyphless.lower_yoff = lower_yoff;
26729 glyph->avoid_cursor_p = it->avoid_cursor_p;
26730 glyph->multibyte_p = it->multibyte_p;
26731 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26732 {
26733 /* In R2L rows, the left and the right box edges need to be
26734 drawn in reverse direction. */
26735 glyph->right_box_line_p = it->start_of_box_run_p;
26736 glyph->left_box_line_p = it->end_of_box_run_p;
26737 }
26738 else
26739 {
26740 glyph->left_box_line_p = it->start_of_box_run_p;
26741 glyph->right_box_line_p = it->end_of_box_run_p;
26742 }
26743 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26744 || it->phys_descent > it->descent);
26745 glyph->padding_p = false;
26746 glyph->glyph_not_available_p = false;
26747 glyph->face_id = face_id;
26748 glyph->font_type = FONT_TYPE_UNKNOWN;
26749 if (it->bidi_p)
26750 {
26751 glyph->resolved_level = it->bidi_it.resolved_level;
26752 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26753 glyph->bidi_type = it->bidi_it.type;
26754 }
26755 ++it->glyph_row->used[area];
26756 }
26757 else
26758 IT_EXPAND_MATRIX_WIDTH (it, area);
26759 }
26760
26761
26762 /* Produce a glyph for a glyphless character for iterator IT.
26763 IT->glyphless_method specifies which method to use for displaying
26764 the character. See the description of enum
26765 glyphless_display_method in dispextern.h for the detail.
26766
26767 FOR_NO_FONT is true if and only if this is for a character for
26768 which no font was found. ACRONYM, if non-nil, is an acronym string
26769 for the character. */
26770
26771 static void
26772 produce_glyphless_glyph (struct it *it, bool for_no_font, Lisp_Object acronym)
26773 {
26774 int face_id;
26775 struct face *face;
26776 struct font *font;
26777 int base_width, base_height, width, height;
26778 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
26779 int len;
26780
26781 /* Get the metrics of the base font. We always refer to the current
26782 ASCII face. */
26783 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
26784 font = face->font ? face->font : FRAME_FONT (it->f);
26785 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
26786 it->ascent += font->baseline_offset;
26787 it->descent -= font->baseline_offset;
26788 base_height = it->ascent + it->descent;
26789 base_width = font->average_width;
26790
26791 face_id = merge_glyphless_glyph_face (it);
26792
26793 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26794 {
26795 it->pixel_width = THIN_SPACE_WIDTH;
26796 len = 0;
26797 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26798 }
26799 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
26800 {
26801 width = CHAR_WIDTH (it->c);
26802 if (width == 0)
26803 width = 1;
26804 else if (width > 4)
26805 width = 4;
26806 it->pixel_width = base_width * width;
26807 len = 0;
26808 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26809 }
26810 else
26811 {
26812 char buf[7];
26813 const char *str;
26814 unsigned int code[6];
26815 int upper_len;
26816 int ascent, descent;
26817 struct font_metrics metrics_upper, metrics_lower;
26818
26819 face = FACE_FROM_ID (it->f, face_id);
26820 font = face->font ? face->font : FRAME_FONT (it->f);
26821 prepare_face_for_display (it->f, face);
26822
26823 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26824 {
26825 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26826 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26827 if (CONSP (acronym))
26828 acronym = XCAR (acronym);
26829 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26830 }
26831 else
26832 {
26833 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26834 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c + 0u);
26835 str = buf;
26836 }
26837 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
26838 code[len] = font->driver->encode_char (font, str[len]);
26839 upper_len = (len + 1) / 2;
26840 font->driver->text_extents (font, code, upper_len,
26841 &metrics_upper);
26842 font->driver->text_extents (font, code + upper_len, len - upper_len,
26843 &metrics_lower);
26844
26845
26846
26847 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26848 width = max (metrics_upper.width, metrics_lower.width) + 4;
26849 upper_xoff = upper_yoff = 2; /* the typical case */
26850 if (base_width >= width)
26851 {
26852 /* Align the upper to the left, the lower to the right. */
26853 it->pixel_width = base_width;
26854 lower_xoff = base_width - 2 - metrics_lower.width;
26855 }
26856 else
26857 {
26858 /* Center the shorter one. */
26859 it->pixel_width = width;
26860 if (metrics_upper.width >= metrics_lower.width)
26861 lower_xoff = (width - metrics_lower.width) / 2;
26862 else
26863 {
26864 /* FIXME: This code doesn't look right. It formerly was
26865 missing the "lower_xoff = 0;", which couldn't have
26866 been right since it left lower_xoff uninitialized. */
26867 lower_xoff = 0;
26868 upper_xoff = (width - metrics_upper.width) / 2;
26869 }
26870 }
26871
26872 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26873 top, bottom, and between upper and lower strings. */
26874 height = (metrics_upper.ascent + metrics_upper.descent
26875 + metrics_lower.ascent + metrics_lower.descent) + 5;
26876 /* Center vertically.
26877 H:base_height, D:base_descent
26878 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26879
26880 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26881 descent = D - H/2 + h/2;
26882 lower_yoff = descent - 2 - ld;
26883 upper_yoff = lower_yoff - la - 1 - ud; */
26884 ascent = - (it->descent - (base_height + height + 1) / 2);
26885 descent = it->descent - (base_height - height) / 2;
26886 lower_yoff = descent - 2 - metrics_lower.descent;
26887 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26888 - metrics_upper.descent);
26889 /* Don't make the height shorter than the base height. */
26890 if (height > base_height)
26891 {
26892 it->ascent = ascent;
26893 it->descent = descent;
26894 }
26895 }
26896
26897 it->phys_ascent = it->ascent;
26898 it->phys_descent = it->descent;
26899 if (it->glyph_row)
26900 append_glyphless_glyph (it, face_id, for_no_font, len,
26901 upper_xoff, upper_yoff,
26902 lower_xoff, lower_yoff);
26903 it->nglyphs = 1;
26904 take_vertical_position_into_account (it);
26905 }
26906
26907
26908 /* RIF:
26909 Produce glyphs/get display metrics for the display element IT is
26910 loaded with. See the description of struct it in dispextern.h
26911 for an overview of struct it. */
26912
26913 void
26914 x_produce_glyphs (struct it *it)
26915 {
26916 int extra_line_spacing = it->extra_line_spacing;
26917
26918 it->glyph_not_available_p = false;
26919
26920 if (it->what == IT_CHARACTER)
26921 {
26922 XChar2b char2b;
26923 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26924 struct font *font = face->font;
26925 struct font_metrics *pcm = NULL;
26926 int boff; /* Baseline offset. */
26927
26928 if (font == NULL)
26929 {
26930 /* When no suitable font is found, display this character by
26931 the method specified in the first extra slot of
26932 Vglyphless_char_display. */
26933 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
26934
26935 eassert (it->what == IT_GLYPHLESS);
26936 produce_glyphless_glyph (it, true,
26937 STRINGP (acronym) ? acronym : Qnil);
26938 goto done;
26939 }
26940
26941 boff = font->baseline_offset;
26942 if (font->vertical_centering)
26943 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26944
26945 if (it->char_to_display != '\n' && it->char_to_display != '\t')
26946 {
26947 it->nglyphs = 1;
26948
26949 if (it->override_ascent >= 0)
26950 {
26951 it->ascent = it->override_ascent;
26952 it->descent = it->override_descent;
26953 boff = it->override_boff;
26954 }
26955 else
26956 {
26957 it->ascent = FONT_BASE (font) + boff;
26958 it->descent = FONT_DESCENT (font) - boff;
26959 }
26960
26961 if (get_char_glyph_code (it->char_to_display, font, &char2b))
26962 {
26963 pcm = get_per_char_metric (font, &char2b);
26964 if (pcm->width == 0
26965 && pcm->rbearing == 0 && pcm->lbearing == 0)
26966 pcm = NULL;
26967 }
26968
26969 if (pcm)
26970 {
26971 it->phys_ascent = pcm->ascent + boff;
26972 it->phys_descent = pcm->descent - boff;
26973 it->pixel_width = pcm->width;
26974 /* Don't use font-global values for ascent and descent
26975 if they result in an exceedingly large line height. */
26976 if (it->override_ascent < 0)
26977 {
26978 if (FONT_TOO_HIGH (font))
26979 {
26980 it->ascent = it->phys_ascent;
26981 it->descent = it->phys_descent;
26982 /* These limitations are enforced by an
26983 assertion near the end of this function. */
26984 if (it->ascent < 0)
26985 it->ascent = 0;
26986 if (it->descent < 0)
26987 it->descent = 0;
26988 }
26989 }
26990 }
26991 else
26992 {
26993 it->glyph_not_available_p = true;
26994 it->phys_ascent = it->ascent;
26995 it->phys_descent = it->descent;
26996 it->pixel_width = font->space_width;
26997 }
26998
26999 if (it->constrain_row_ascent_descent_p)
27000 {
27001 if (it->descent > it->max_descent)
27002 {
27003 it->ascent += it->descent - it->max_descent;
27004 it->descent = it->max_descent;
27005 }
27006 if (it->ascent > it->max_ascent)
27007 {
27008 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
27009 it->ascent = it->max_ascent;
27010 }
27011 it->phys_ascent = min (it->phys_ascent, it->ascent);
27012 it->phys_descent = min (it->phys_descent, it->descent);
27013 extra_line_spacing = 0;
27014 }
27015
27016 /* If this is a space inside a region of text with
27017 `space-width' property, change its width. */
27018 bool stretched_p
27019 = it->char_to_display == ' ' && !NILP (it->space_width);
27020 if (stretched_p)
27021 it->pixel_width *= XFLOATINT (it->space_width);
27022
27023 /* If face has a box, add the box thickness to the character
27024 height. If character has a box line to the left and/or
27025 right, add the box line width to the character's width. */
27026 if (face->box != FACE_NO_BOX)
27027 {
27028 int thick = face->box_line_width;
27029
27030 if (thick > 0)
27031 {
27032 it->ascent += thick;
27033 it->descent += thick;
27034 }
27035 else
27036 thick = -thick;
27037
27038 if (it->start_of_box_run_p)
27039 it->pixel_width += thick;
27040 if (it->end_of_box_run_p)
27041 it->pixel_width += thick;
27042 }
27043
27044 /* If face has an overline, add the height of the overline
27045 (1 pixel) and a 1 pixel margin to the character height. */
27046 if (face->overline_p)
27047 it->ascent += overline_margin;
27048
27049 if (it->constrain_row_ascent_descent_p)
27050 {
27051 if (it->ascent > it->max_ascent)
27052 it->ascent = it->max_ascent;
27053 if (it->descent > it->max_descent)
27054 it->descent = it->max_descent;
27055 }
27056
27057 take_vertical_position_into_account (it);
27058
27059 /* If we have to actually produce glyphs, do it. */
27060 if (it->glyph_row)
27061 {
27062 if (stretched_p)
27063 {
27064 /* Translate a space with a `space-width' property
27065 into a stretch glyph. */
27066 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
27067 / FONT_HEIGHT (font));
27068 append_stretch_glyph (it, it->object, it->pixel_width,
27069 it->ascent + it->descent, ascent);
27070 }
27071 else
27072 append_glyph (it);
27073
27074 /* If characters with lbearing or rbearing are displayed
27075 in this line, record that fact in a flag of the
27076 glyph row. This is used to optimize X output code. */
27077 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
27078 it->glyph_row->contains_overlapping_glyphs_p = true;
27079 }
27080 if (! stretched_p && it->pixel_width == 0)
27081 /* We assure that all visible glyphs have at least 1-pixel
27082 width. */
27083 it->pixel_width = 1;
27084 }
27085 else if (it->char_to_display == '\n')
27086 {
27087 /* A newline has no width, but we need the height of the
27088 line. But if previous part of the line sets a height,
27089 don't increase that height. */
27090
27091 Lisp_Object height;
27092 Lisp_Object total_height = Qnil;
27093
27094 it->override_ascent = -1;
27095 it->pixel_width = 0;
27096 it->nglyphs = 0;
27097
27098 height = get_it_property (it, Qline_height);
27099 /* Split (line-height total-height) list. */
27100 if (CONSP (height)
27101 && CONSP (XCDR (height))
27102 && NILP (XCDR (XCDR (height))))
27103 {
27104 total_height = XCAR (XCDR (height));
27105 height = XCAR (height);
27106 }
27107 height = calc_line_height_property (it, height, font, boff, true);
27108
27109 if (it->override_ascent >= 0)
27110 {
27111 it->ascent = it->override_ascent;
27112 it->descent = it->override_descent;
27113 boff = it->override_boff;
27114 }
27115 else
27116 {
27117 if (FONT_TOO_HIGH (font))
27118 {
27119 it->ascent = font->pixel_size + boff - 1;
27120 it->descent = -boff + 1;
27121 if (it->descent < 0)
27122 it->descent = 0;
27123 }
27124 else
27125 {
27126 it->ascent = FONT_BASE (font) + boff;
27127 it->descent = FONT_DESCENT (font) - boff;
27128 }
27129 }
27130
27131 if (EQ (height, Qt))
27132 {
27133 if (it->descent > it->max_descent)
27134 {
27135 it->ascent += it->descent - it->max_descent;
27136 it->descent = it->max_descent;
27137 }
27138 if (it->ascent > it->max_ascent)
27139 {
27140 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
27141 it->ascent = it->max_ascent;
27142 }
27143 it->phys_ascent = min (it->phys_ascent, it->ascent);
27144 it->phys_descent = min (it->phys_descent, it->descent);
27145 it->constrain_row_ascent_descent_p = true;
27146 extra_line_spacing = 0;
27147 }
27148 else
27149 {
27150 Lisp_Object spacing;
27151
27152 it->phys_ascent = it->ascent;
27153 it->phys_descent = it->descent;
27154
27155 if ((it->max_ascent > 0 || it->max_descent > 0)
27156 && face->box != FACE_NO_BOX
27157 && face->box_line_width > 0)
27158 {
27159 it->ascent += face->box_line_width;
27160 it->descent += face->box_line_width;
27161 }
27162 if (!NILP (height)
27163 && XINT (height) > it->ascent + it->descent)
27164 it->ascent = XINT (height) - it->descent;
27165
27166 if (!NILP (total_height))
27167 spacing = calc_line_height_property (it, total_height, font,
27168 boff, false);
27169 else
27170 {
27171 spacing = get_it_property (it, Qline_spacing);
27172 spacing = calc_line_height_property (it, spacing, font,
27173 boff, false);
27174 }
27175 if (INTEGERP (spacing))
27176 {
27177 extra_line_spacing = XINT (spacing);
27178 if (!NILP (total_height))
27179 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
27180 }
27181 }
27182 }
27183 else /* i.e. (it->char_to_display == '\t') */
27184 {
27185 if (font->space_width > 0)
27186 {
27187 int tab_width = it->tab_width * font->space_width;
27188 int x = it->current_x + it->continuation_lines_width;
27189 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
27190
27191 /* If the distance from the current position to the next tab
27192 stop is less than a space character width, use the
27193 tab stop after that. */
27194 if (next_tab_x - x < font->space_width)
27195 next_tab_x += tab_width;
27196
27197 it->pixel_width = next_tab_x - x;
27198 it->nglyphs = 1;
27199 if (FONT_TOO_HIGH (font))
27200 {
27201 if (get_char_glyph_code (' ', font, &char2b))
27202 {
27203 pcm = get_per_char_metric (font, &char2b);
27204 if (pcm->width == 0
27205 && pcm->rbearing == 0 && pcm->lbearing == 0)
27206 pcm = NULL;
27207 }
27208
27209 if (pcm)
27210 {
27211 it->ascent = pcm->ascent + boff;
27212 it->descent = pcm->descent - boff;
27213 }
27214 else
27215 {
27216 it->ascent = font->pixel_size + boff - 1;
27217 it->descent = -boff + 1;
27218 }
27219 if (it->ascent < 0)
27220 it->ascent = 0;
27221 if (it->descent < 0)
27222 it->descent = 0;
27223 }
27224 else
27225 {
27226 it->ascent = FONT_BASE (font) + boff;
27227 it->descent = FONT_DESCENT (font) - boff;
27228 }
27229 it->phys_ascent = it->ascent;
27230 it->phys_descent = it->descent;
27231
27232 if (it->glyph_row)
27233 {
27234 append_stretch_glyph (it, it->object, it->pixel_width,
27235 it->ascent + it->descent, it->ascent);
27236 }
27237 }
27238 else
27239 {
27240 it->pixel_width = 0;
27241 it->nglyphs = 1;
27242 }
27243 }
27244
27245 if (FONT_TOO_HIGH (font))
27246 {
27247 int font_ascent, font_descent;
27248
27249 /* For very large fonts, where we ignore the declared font
27250 dimensions, and go by per-character metrics instead,
27251 don't let the row ascent and descent values (and the row
27252 height computed from them) be smaller than the "normal"
27253 character metrics. This avoids unpleasant effects
27254 whereby lines on display would change their height
27255 depending on which characters are shown. */
27256 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
27257 it->max_ascent = max (it->max_ascent, font_ascent);
27258 it->max_descent = max (it->max_descent, font_descent);
27259 }
27260 }
27261 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
27262 {
27263 /* A static composition.
27264
27265 Note: A composition is represented as one glyph in the
27266 glyph matrix. There are no padding glyphs.
27267
27268 Important note: pixel_width, ascent, and descent are the
27269 values of what is drawn by draw_glyphs (i.e. the values of
27270 the overall glyphs composed). */
27271 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27272 int boff; /* baseline offset */
27273 struct composition *cmp = composition_table[it->cmp_it.id];
27274 int glyph_len = cmp->glyph_len;
27275 struct font *font = face->font;
27276
27277 it->nglyphs = 1;
27278
27279 /* If we have not yet calculated pixel size data of glyphs of
27280 the composition for the current face font, calculate them
27281 now. Theoretically, we have to check all fonts for the
27282 glyphs, but that requires much time and memory space. So,
27283 here we check only the font of the first glyph. This may
27284 lead to incorrect display, but it's very rare, and C-l
27285 (recenter-top-bottom) can correct the display anyway. */
27286 if (! cmp->font || cmp->font != font)
27287 {
27288 /* Ascent and descent of the font of the first character
27289 of this composition (adjusted by baseline offset).
27290 Ascent and descent of overall glyphs should not be less
27291 than these, respectively. */
27292 int font_ascent, font_descent, font_height;
27293 /* Bounding box of the overall glyphs. */
27294 int leftmost, rightmost, lowest, highest;
27295 int lbearing, rbearing;
27296 int i, width, ascent, descent;
27297 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
27298 XChar2b char2b;
27299 struct font_metrics *pcm;
27300 ptrdiff_t pos;
27301
27302 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
27303 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
27304 break;
27305 bool right_padded = glyph_len < cmp->glyph_len;
27306 for (i = 0; i < glyph_len; i++)
27307 {
27308 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
27309 break;
27310 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
27311 }
27312 bool left_padded = i > 0;
27313
27314 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
27315 : IT_CHARPOS (*it));
27316 /* If no suitable font is found, use the default font. */
27317 bool font_not_found_p = font == NULL;
27318 if (font_not_found_p)
27319 {
27320 face = face->ascii_face;
27321 font = face->font;
27322 }
27323 boff = font->baseline_offset;
27324 if (font->vertical_centering)
27325 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
27326 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
27327 font_ascent += boff;
27328 font_descent -= boff;
27329 font_height = font_ascent + font_descent;
27330
27331 cmp->font = font;
27332
27333 pcm = NULL;
27334 if (! font_not_found_p)
27335 {
27336 get_char_face_and_encoding (it->f, c, it->face_id,
27337 &char2b, false);
27338 pcm = get_per_char_metric (font, &char2b);
27339 }
27340
27341 /* Initialize the bounding box. */
27342 if (pcm)
27343 {
27344 width = cmp->glyph_len > 0 ? pcm->width : 0;
27345 ascent = pcm->ascent;
27346 descent = pcm->descent;
27347 lbearing = pcm->lbearing;
27348 rbearing = pcm->rbearing;
27349 }
27350 else
27351 {
27352 width = cmp->glyph_len > 0 ? font->space_width : 0;
27353 ascent = FONT_BASE (font);
27354 descent = FONT_DESCENT (font);
27355 lbearing = 0;
27356 rbearing = width;
27357 }
27358
27359 rightmost = width;
27360 leftmost = 0;
27361 lowest = - descent + boff;
27362 highest = ascent + boff;
27363
27364 if (! font_not_found_p
27365 && font->default_ascent
27366 && CHAR_TABLE_P (Vuse_default_ascent)
27367 && !NILP (Faref (Vuse_default_ascent,
27368 make_number (it->char_to_display))))
27369 highest = font->default_ascent + boff;
27370
27371 /* Draw the first glyph at the normal position. It may be
27372 shifted to right later if some other glyphs are drawn
27373 at the left. */
27374 cmp->offsets[i * 2] = 0;
27375 cmp->offsets[i * 2 + 1] = boff;
27376 cmp->lbearing = lbearing;
27377 cmp->rbearing = rbearing;
27378
27379 /* Set cmp->offsets for the remaining glyphs. */
27380 for (i++; i < glyph_len; i++)
27381 {
27382 int left, right, btm, top;
27383 int ch = COMPOSITION_GLYPH (cmp, i);
27384 int face_id;
27385 struct face *this_face;
27386
27387 if (ch == '\t')
27388 ch = ' ';
27389 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
27390 this_face = FACE_FROM_ID (it->f, face_id);
27391 font = this_face->font;
27392
27393 if (font == NULL)
27394 pcm = NULL;
27395 else
27396 {
27397 get_char_face_and_encoding (it->f, ch, face_id,
27398 &char2b, false);
27399 pcm = get_per_char_metric (font, &char2b);
27400 }
27401 if (! pcm)
27402 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
27403 else
27404 {
27405 width = pcm->width;
27406 ascent = pcm->ascent;
27407 descent = pcm->descent;
27408 lbearing = pcm->lbearing;
27409 rbearing = pcm->rbearing;
27410 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
27411 {
27412 /* Relative composition with or without
27413 alternate chars. */
27414 left = (leftmost + rightmost - width) / 2;
27415 btm = - descent + boff;
27416 if (font->relative_compose
27417 && (! CHAR_TABLE_P (Vignore_relative_composition)
27418 || NILP (Faref (Vignore_relative_composition,
27419 make_number (ch)))))
27420 {
27421
27422 if (- descent >= font->relative_compose)
27423 /* One extra pixel between two glyphs. */
27424 btm = highest + 1;
27425 else if (ascent <= 0)
27426 /* One extra pixel between two glyphs. */
27427 btm = lowest - 1 - ascent - descent;
27428 }
27429 }
27430 else
27431 {
27432 /* A composition rule is specified by an integer
27433 value that encodes global and new reference
27434 points (GREF and NREF). GREF and NREF are
27435 specified by numbers as below:
27436
27437 0---1---2 -- ascent
27438 | |
27439 | |
27440 | |
27441 9--10--11 -- center
27442 | |
27443 ---3---4---5--- baseline
27444 | |
27445 6---7---8 -- descent
27446 */
27447 int rule = COMPOSITION_RULE (cmp, i);
27448 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
27449
27450 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
27451 grefx = gref % 3, nrefx = nref % 3;
27452 grefy = gref / 3, nrefy = nref / 3;
27453 if (xoff)
27454 xoff = font_height * (xoff - 128) / 256;
27455 if (yoff)
27456 yoff = font_height * (yoff - 128) / 256;
27457
27458 left = (leftmost
27459 + grefx * (rightmost - leftmost) / 2
27460 - nrefx * width / 2
27461 + xoff);
27462
27463 btm = ((grefy == 0 ? highest
27464 : grefy == 1 ? 0
27465 : grefy == 2 ? lowest
27466 : (highest + lowest) / 2)
27467 - (nrefy == 0 ? ascent + descent
27468 : nrefy == 1 ? descent - boff
27469 : nrefy == 2 ? 0
27470 : (ascent + descent) / 2)
27471 + yoff);
27472 }
27473
27474 cmp->offsets[i * 2] = left;
27475 cmp->offsets[i * 2 + 1] = btm + descent;
27476
27477 /* Update the bounding box of the overall glyphs. */
27478 if (width > 0)
27479 {
27480 right = left + width;
27481 if (left < leftmost)
27482 leftmost = left;
27483 if (right > rightmost)
27484 rightmost = right;
27485 }
27486 top = btm + descent + ascent;
27487 if (top > highest)
27488 highest = top;
27489 if (btm < lowest)
27490 lowest = btm;
27491
27492 if (cmp->lbearing > left + lbearing)
27493 cmp->lbearing = left + lbearing;
27494 if (cmp->rbearing < left + rbearing)
27495 cmp->rbearing = left + rbearing;
27496 }
27497 }
27498
27499 /* If there are glyphs whose x-offsets are negative,
27500 shift all glyphs to the right and make all x-offsets
27501 non-negative. */
27502 if (leftmost < 0)
27503 {
27504 for (i = 0; i < cmp->glyph_len; i++)
27505 cmp->offsets[i * 2] -= leftmost;
27506 rightmost -= leftmost;
27507 cmp->lbearing -= leftmost;
27508 cmp->rbearing -= leftmost;
27509 }
27510
27511 if (left_padded && cmp->lbearing < 0)
27512 {
27513 for (i = 0; i < cmp->glyph_len; i++)
27514 cmp->offsets[i * 2] -= cmp->lbearing;
27515 rightmost -= cmp->lbearing;
27516 cmp->rbearing -= cmp->lbearing;
27517 cmp->lbearing = 0;
27518 }
27519 if (right_padded && rightmost < cmp->rbearing)
27520 {
27521 rightmost = cmp->rbearing;
27522 }
27523
27524 cmp->pixel_width = rightmost;
27525 cmp->ascent = highest;
27526 cmp->descent = - lowest;
27527 if (cmp->ascent < font_ascent)
27528 cmp->ascent = font_ascent;
27529 if (cmp->descent < font_descent)
27530 cmp->descent = font_descent;
27531 }
27532
27533 if (it->glyph_row
27534 && (cmp->lbearing < 0
27535 || cmp->rbearing > cmp->pixel_width))
27536 it->glyph_row->contains_overlapping_glyphs_p = true;
27537
27538 it->pixel_width = cmp->pixel_width;
27539 it->ascent = it->phys_ascent = cmp->ascent;
27540 it->descent = it->phys_descent = cmp->descent;
27541 if (face->box != FACE_NO_BOX)
27542 {
27543 int thick = face->box_line_width;
27544
27545 if (thick > 0)
27546 {
27547 it->ascent += thick;
27548 it->descent += thick;
27549 }
27550 else
27551 thick = - thick;
27552
27553 if (it->start_of_box_run_p)
27554 it->pixel_width += thick;
27555 if (it->end_of_box_run_p)
27556 it->pixel_width += thick;
27557 }
27558
27559 /* If face has an overline, add the height of the overline
27560 (1 pixel) and a 1 pixel margin to the character height. */
27561 if (face->overline_p)
27562 it->ascent += overline_margin;
27563
27564 take_vertical_position_into_account (it);
27565 if (it->ascent < 0)
27566 it->ascent = 0;
27567 if (it->descent < 0)
27568 it->descent = 0;
27569
27570 if (it->glyph_row && cmp->glyph_len > 0)
27571 append_composite_glyph (it);
27572 }
27573 else if (it->what == IT_COMPOSITION)
27574 {
27575 /* A dynamic (automatic) composition. */
27576 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27577 Lisp_Object gstring;
27578 struct font_metrics metrics;
27579
27580 it->nglyphs = 1;
27581
27582 gstring = composition_gstring_from_id (it->cmp_it.id);
27583 it->pixel_width
27584 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
27585 &metrics);
27586 if (it->glyph_row
27587 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
27588 it->glyph_row->contains_overlapping_glyphs_p = true;
27589 it->ascent = it->phys_ascent = metrics.ascent;
27590 it->descent = it->phys_descent = metrics.descent;
27591 if (face->box != FACE_NO_BOX)
27592 {
27593 int thick = face->box_line_width;
27594
27595 if (thick > 0)
27596 {
27597 it->ascent += thick;
27598 it->descent += thick;
27599 }
27600 else
27601 thick = - thick;
27602
27603 if (it->start_of_box_run_p)
27604 it->pixel_width += thick;
27605 if (it->end_of_box_run_p)
27606 it->pixel_width += thick;
27607 }
27608 /* If face has an overline, add the height of the overline
27609 (1 pixel) and a 1 pixel margin to the character height. */
27610 if (face->overline_p)
27611 it->ascent += overline_margin;
27612 take_vertical_position_into_account (it);
27613 if (it->ascent < 0)
27614 it->ascent = 0;
27615 if (it->descent < 0)
27616 it->descent = 0;
27617
27618 if (it->glyph_row)
27619 append_composite_glyph (it);
27620 }
27621 else if (it->what == IT_GLYPHLESS)
27622 produce_glyphless_glyph (it, false, Qnil);
27623 else if (it->what == IT_IMAGE)
27624 produce_image_glyph (it);
27625 else if (it->what == IT_STRETCH)
27626 produce_stretch_glyph (it);
27627 else if (it->what == IT_XWIDGET)
27628 produce_xwidget_glyph (it);
27629
27630 done:
27631 /* Accumulate dimensions. Note: can't assume that it->descent > 0
27632 because this isn't true for images with `:ascent 100'. */
27633 eassert (it->ascent >= 0 && it->descent >= 0);
27634 if (it->area == TEXT_AREA)
27635 it->current_x += it->pixel_width;
27636
27637 if (extra_line_spacing > 0)
27638 {
27639 it->descent += extra_line_spacing;
27640 if (extra_line_spacing > it->max_extra_line_spacing)
27641 it->max_extra_line_spacing = extra_line_spacing;
27642 }
27643
27644 it->max_ascent = max (it->max_ascent, it->ascent);
27645 it->max_descent = max (it->max_descent, it->descent);
27646 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
27647 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
27648 }
27649
27650 /* EXPORT for RIF:
27651 Output LEN glyphs starting at START at the nominal cursor position.
27652 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
27653 being updated, and UPDATED_AREA is the area of that row being updated. */
27654
27655 void
27656 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
27657 struct glyph *start, enum glyph_row_area updated_area, int len)
27658 {
27659 int x, hpos, chpos = w->phys_cursor.hpos;
27660
27661 eassert (updated_row);
27662 /* When the window is hscrolled, cursor hpos can legitimately be out
27663 of bounds, but we draw the cursor at the corresponding window
27664 margin in that case. */
27665 if (!updated_row->reversed_p && chpos < 0)
27666 chpos = 0;
27667 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
27668 chpos = updated_row->used[TEXT_AREA] - 1;
27669
27670 block_input ();
27671
27672 /* Write glyphs. */
27673
27674 hpos = start - updated_row->glyphs[updated_area];
27675 x = draw_glyphs (w, w->output_cursor.x,
27676 updated_row, updated_area,
27677 hpos, hpos + len,
27678 DRAW_NORMAL_TEXT, 0);
27679
27680 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
27681 if (updated_area == TEXT_AREA
27682 && w->phys_cursor_on_p
27683 && w->phys_cursor.vpos == w->output_cursor.vpos
27684 && chpos >= hpos
27685 && chpos < hpos + len)
27686 w->phys_cursor_on_p = false;
27687
27688 unblock_input ();
27689
27690 /* Advance the output cursor. */
27691 w->output_cursor.hpos += len;
27692 w->output_cursor.x = x;
27693 }
27694
27695
27696 /* EXPORT for RIF:
27697 Insert LEN glyphs from START at the nominal cursor position. */
27698
27699 void
27700 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
27701 struct glyph *start, enum glyph_row_area updated_area, int len)
27702 {
27703 struct frame *f;
27704 int line_height, shift_by_width, shifted_region_width;
27705 struct glyph_row *row;
27706 struct glyph *glyph;
27707 int frame_x, frame_y;
27708 ptrdiff_t hpos;
27709
27710 eassert (updated_row);
27711 block_input ();
27712 f = XFRAME (WINDOW_FRAME (w));
27713
27714 /* Get the height of the line we are in. */
27715 row = updated_row;
27716 line_height = row->height;
27717
27718 /* Get the width of the glyphs to insert. */
27719 shift_by_width = 0;
27720 for (glyph = start; glyph < start + len; ++glyph)
27721 shift_by_width += glyph->pixel_width;
27722
27723 /* Get the width of the region to shift right. */
27724 shifted_region_width = (window_box_width (w, updated_area)
27725 - w->output_cursor.x
27726 - shift_by_width);
27727
27728 /* Shift right. */
27729 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
27730 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
27731
27732 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
27733 line_height, shift_by_width);
27734
27735 /* Write the glyphs. */
27736 hpos = start - row->glyphs[updated_area];
27737 draw_glyphs (w, w->output_cursor.x, row, updated_area,
27738 hpos, hpos + len,
27739 DRAW_NORMAL_TEXT, 0);
27740
27741 /* Advance the output cursor. */
27742 w->output_cursor.hpos += len;
27743 w->output_cursor.x += shift_by_width;
27744 unblock_input ();
27745 }
27746
27747
27748 /* EXPORT for RIF:
27749 Erase the current text line from the nominal cursor position
27750 (inclusive) to pixel column TO_X (exclusive). The idea is that
27751 everything from TO_X onward is already erased.
27752
27753 TO_X is a pixel position relative to UPDATED_AREA of currently
27754 updated window W. TO_X == -1 means clear to the end of this area. */
27755
27756 void
27757 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
27758 enum glyph_row_area updated_area, int to_x)
27759 {
27760 struct frame *f;
27761 int max_x, min_y, max_y;
27762 int from_x, from_y, to_y;
27763
27764 eassert (updated_row);
27765 f = XFRAME (w->frame);
27766
27767 if (updated_row->full_width_p)
27768 max_x = (WINDOW_PIXEL_WIDTH (w)
27769 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
27770 else
27771 max_x = window_box_width (w, updated_area);
27772 max_y = window_text_bottom_y (w);
27773
27774 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
27775 of window. For TO_X > 0, truncate to end of drawing area. */
27776 if (to_x == 0)
27777 return;
27778 else if (to_x < 0)
27779 to_x = max_x;
27780 else
27781 to_x = min (to_x, max_x);
27782
27783 to_y = min (max_y, w->output_cursor.y + updated_row->height);
27784
27785 /* Notice if the cursor will be cleared by this operation. */
27786 if (!updated_row->full_width_p)
27787 notice_overwritten_cursor (w, updated_area,
27788 w->output_cursor.x, -1,
27789 updated_row->y,
27790 MATRIX_ROW_BOTTOM_Y (updated_row));
27791
27792 from_x = w->output_cursor.x;
27793
27794 /* Translate to frame coordinates. */
27795 if (updated_row->full_width_p)
27796 {
27797 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
27798 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
27799 }
27800 else
27801 {
27802 int area_left = window_box_left (w, updated_area);
27803 from_x += area_left;
27804 to_x += area_left;
27805 }
27806
27807 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
27808 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
27809 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
27810
27811 /* Prevent inadvertently clearing to end of the X window. */
27812 if (to_x > from_x && to_y > from_y)
27813 {
27814 block_input ();
27815 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
27816 to_x - from_x, to_y - from_y);
27817 unblock_input ();
27818 }
27819 }
27820
27821 #endif /* HAVE_WINDOW_SYSTEM */
27822
27823
27824 \f
27825 /***********************************************************************
27826 Cursor types
27827 ***********************************************************************/
27828
27829 /* Value is the internal representation of the specified cursor type
27830 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
27831 of the bar cursor. */
27832
27833 static enum text_cursor_kinds
27834 get_specified_cursor_type (Lisp_Object arg, int *width)
27835 {
27836 enum text_cursor_kinds type;
27837
27838 if (NILP (arg))
27839 return NO_CURSOR;
27840
27841 if (EQ (arg, Qbox))
27842 return FILLED_BOX_CURSOR;
27843
27844 if (EQ (arg, Qhollow))
27845 return HOLLOW_BOX_CURSOR;
27846
27847 if (EQ (arg, Qbar))
27848 {
27849 *width = 2;
27850 return BAR_CURSOR;
27851 }
27852
27853 if (CONSP (arg)
27854 && EQ (XCAR (arg), Qbar)
27855 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27856 {
27857 *width = XINT (XCDR (arg));
27858 return BAR_CURSOR;
27859 }
27860
27861 if (EQ (arg, Qhbar))
27862 {
27863 *width = 2;
27864 return HBAR_CURSOR;
27865 }
27866
27867 if (CONSP (arg)
27868 && EQ (XCAR (arg), Qhbar)
27869 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27870 {
27871 *width = XINT (XCDR (arg));
27872 return HBAR_CURSOR;
27873 }
27874
27875 /* Treat anything unknown as "hollow box cursor".
27876 It was bad to signal an error; people have trouble fixing
27877 .Xdefaults with Emacs, when it has something bad in it. */
27878 type = HOLLOW_BOX_CURSOR;
27879
27880 return type;
27881 }
27882
27883 /* Set the default cursor types for specified frame. */
27884 void
27885 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
27886 {
27887 int width = 1;
27888 Lisp_Object tem;
27889
27890 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
27891 FRAME_CURSOR_WIDTH (f) = width;
27892
27893 /* By default, set up the blink-off state depending on the on-state. */
27894
27895 tem = Fassoc (arg, Vblink_cursor_alist);
27896 if (!NILP (tem))
27897 {
27898 FRAME_BLINK_OFF_CURSOR (f)
27899 = get_specified_cursor_type (XCDR (tem), &width);
27900 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
27901 }
27902 else
27903 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
27904
27905 /* Make sure the cursor gets redrawn. */
27906 f->cursor_type_changed = true;
27907 }
27908
27909
27910 #ifdef HAVE_WINDOW_SYSTEM
27911
27912 /* Return the cursor we want to be displayed in window W. Return
27913 width of bar/hbar cursor through WIDTH arg. Return with
27914 ACTIVE_CURSOR arg set to true if cursor in window W is `active'
27915 (i.e. if the `system caret' should track this cursor).
27916
27917 In a mini-buffer window, we want the cursor only to appear if we
27918 are reading input from this window. For the selected window, we
27919 want the cursor type given by the frame parameter or buffer local
27920 setting of cursor-type. If explicitly marked off, draw no cursor.
27921 In all other cases, we want a hollow box cursor. */
27922
27923 static enum text_cursor_kinds
27924 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
27925 bool *active_cursor)
27926 {
27927 struct frame *f = XFRAME (w->frame);
27928 struct buffer *b = XBUFFER (w->contents);
27929 int cursor_type = DEFAULT_CURSOR;
27930 Lisp_Object alt_cursor;
27931 bool non_selected = false;
27932
27933 *active_cursor = true;
27934
27935 /* Echo area */
27936 if (cursor_in_echo_area
27937 && FRAME_HAS_MINIBUF_P (f)
27938 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
27939 {
27940 if (w == XWINDOW (echo_area_window))
27941 {
27942 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
27943 {
27944 *width = FRAME_CURSOR_WIDTH (f);
27945 return FRAME_DESIRED_CURSOR (f);
27946 }
27947 else
27948 return get_specified_cursor_type (BVAR (b, cursor_type), width);
27949 }
27950
27951 *active_cursor = false;
27952 non_selected = true;
27953 }
27954
27955 /* Detect a nonselected window or nonselected frame. */
27956 else if (w != XWINDOW (f->selected_window)
27957 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
27958 {
27959 *active_cursor = false;
27960
27961 if (MINI_WINDOW_P (w) && minibuf_level == 0)
27962 return NO_CURSOR;
27963
27964 non_selected = true;
27965 }
27966
27967 /* Never display a cursor in a window in which cursor-type is nil. */
27968 if (NILP (BVAR (b, cursor_type)))
27969 return NO_CURSOR;
27970
27971 /* Get the normal cursor type for this window. */
27972 if (EQ (BVAR (b, cursor_type), Qt))
27973 {
27974 cursor_type = FRAME_DESIRED_CURSOR (f);
27975 *width = FRAME_CURSOR_WIDTH (f);
27976 }
27977 else
27978 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
27979
27980 /* Use cursor-in-non-selected-windows instead
27981 for non-selected window or frame. */
27982 if (non_selected)
27983 {
27984 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
27985 if (!EQ (Qt, alt_cursor))
27986 return get_specified_cursor_type (alt_cursor, width);
27987 /* t means modify the normal cursor type. */
27988 if (cursor_type == FILLED_BOX_CURSOR)
27989 cursor_type = HOLLOW_BOX_CURSOR;
27990 else if (cursor_type == BAR_CURSOR && *width > 1)
27991 --*width;
27992 return cursor_type;
27993 }
27994
27995 /* Use normal cursor if not blinked off. */
27996 if (!w->cursor_off_p)
27997 {
27998 if (glyph != NULL && glyph->type == XWIDGET_GLYPH)
27999 return NO_CURSOR;
28000 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
28001 {
28002 if (cursor_type == FILLED_BOX_CURSOR)
28003 {
28004 /* Using a block cursor on large images can be very annoying.
28005 So use a hollow cursor for "large" images.
28006 If image is not transparent (no mask), also use hollow cursor. */
28007 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
28008 if (img != NULL && IMAGEP (img->spec))
28009 {
28010 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
28011 where N = size of default frame font size.
28012 This should cover most of the "tiny" icons people may use. */
28013 if (!img->mask
28014 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
28015 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
28016 cursor_type = HOLLOW_BOX_CURSOR;
28017 }
28018 }
28019 else if (cursor_type != NO_CURSOR)
28020 {
28021 /* Display current only supports BOX and HOLLOW cursors for images.
28022 So for now, unconditionally use a HOLLOW cursor when cursor is
28023 not a solid box cursor. */
28024 cursor_type = HOLLOW_BOX_CURSOR;
28025 }
28026 }
28027 return cursor_type;
28028 }
28029
28030 /* Cursor is blinked off, so determine how to "toggle" it. */
28031
28032 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
28033 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
28034 return get_specified_cursor_type (XCDR (alt_cursor), width);
28035
28036 /* Then see if frame has specified a specific blink off cursor type. */
28037 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
28038 {
28039 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
28040 return FRAME_BLINK_OFF_CURSOR (f);
28041 }
28042
28043 #if false
28044 /* Some people liked having a permanently visible blinking cursor,
28045 while others had very strong opinions against it. So it was
28046 decided to remove it. KFS 2003-09-03 */
28047
28048 /* Finally perform built-in cursor blinking:
28049 filled box <-> hollow box
28050 wide [h]bar <-> narrow [h]bar
28051 narrow [h]bar <-> no cursor
28052 other type <-> no cursor */
28053
28054 if (cursor_type == FILLED_BOX_CURSOR)
28055 return HOLLOW_BOX_CURSOR;
28056
28057 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
28058 {
28059 *width = 1;
28060 return cursor_type;
28061 }
28062 #endif
28063
28064 return NO_CURSOR;
28065 }
28066
28067
28068 /* Notice when the text cursor of window W has been completely
28069 overwritten by a drawing operation that outputs glyphs in AREA
28070 starting at X0 and ending at X1 in the line starting at Y0 and
28071 ending at Y1. X coordinates are area-relative. X1 < 0 means all
28072 the rest of the line after X0 has been written. Y coordinates
28073 are window-relative. */
28074
28075 static void
28076 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
28077 int x0, int x1, int y0, int y1)
28078 {
28079 int cx0, cx1, cy0, cy1;
28080 struct glyph_row *row;
28081
28082 if (!w->phys_cursor_on_p)
28083 return;
28084 if (area != TEXT_AREA)
28085 return;
28086
28087 if (w->phys_cursor.vpos < 0
28088 || w->phys_cursor.vpos >= w->current_matrix->nrows
28089 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
28090 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
28091 return;
28092
28093 if (row->cursor_in_fringe_p)
28094 {
28095 row->cursor_in_fringe_p = false;
28096 draw_fringe_bitmap (w, row, row->reversed_p);
28097 w->phys_cursor_on_p = false;
28098 return;
28099 }
28100
28101 cx0 = w->phys_cursor.x;
28102 cx1 = cx0 + w->phys_cursor_width;
28103 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
28104 return;
28105
28106 /* The cursor image will be completely removed from the
28107 screen if the output area intersects the cursor area in
28108 y-direction. When we draw in [y0 y1[, and some part of
28109 the cursor is at y < y0, that part must have been drawn
28110 before. When scrolling, the cursor is erased before
28111 actually scrolling, so we don't come here. When not
28112 scrolling, the rows above the old cursor row must have
28113 changed, and in this case these rows must have written
28114 over the cursor image.
28115
28116 Likewise if part of the cursor is below y1, with the
28117 exception of the cursor being in the first blank row at
28118 the buffer and window end because update_text_area
28119 doesn't draw that row. (Except when it does, but
28120 that's handled in update_text_area.) */
28121
28122 cy0 = w->phys_cursor.y;
28123 cy1 = cy0 + w->phys_cursor_height;
28124 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
28125 return;
28126
28127 w->phys_cursor_on_p = false;
28128 }
28129
28130 #endif /* HAVE_WINDOW_SYSTEM */
28131
28132 \f
28133 /************************************************************************
28134 Mouse Face
28135 ************************************************************************/
28136
28137 #ifdef HAVE_WINDOW_SYSTEM
28138
28139 /* EXPORT for RIF:
28140 Fix the display of area AREA of overlapping row ROW in window W
28141 with respect to the overlapping part OVERLAPS. */
28142
28143 void
28144 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
28145 enum glyph_row_area area, int overlaps)
28146 {
28147 int i, x;
28148
28149 block_input ();
28150
28151 x = 0;
28152 for (i = 0; i < row->used[area];)
28153 {
28154 if (row->glyphs[area][i].overlaps_vertically_p)
28155 {
28156 int start = i, start_x = x;
28157
28158 do
28159 {
28160 x += row->glyphs[area][i].pixel_width;
28161 ++i;
28162 }
28163 while (i < row->used[area]
28164 && row->glyphs[area][i].overlaps_vertically_p);
28165
28166 draw_glyphs (w, start_x, row, area,
28167 start, i,
28168 DRAW_NORMAL_TEXT, overlaps);
28169 }
28170 else
28171 {
28172 x += row->glyphs[area][i].pixel_width;
28173 ++i;
28174 }
28175 }
28176
28177 unblock_input ();
28178 }
28179
28180
28181 /* EXPORT:
28182 Draw the cursor glyph of window W in glyph row ROW. See the
28183 comment of draw_glyphs for the meaning of HL. */
28184
28185 void
28186 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
28187 enum draw_glyphs_face hl)
28188 {
28189 /* If cursor hpos is out of bounds, don't draw garbage. This can
28190 happen in mini-buffer windows when switching between echo area
28191 glyphs and mini-buffer. */
28192 if ((row->reversed_p
28193 ? (w->phys_cursor.hpos >= 0)
28194 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
28195 {
28196 bool on_p = w->phys_cursor_on_p;
28197 int x1;
28198 int hpos = w->phys_cursor.hpos;
28199
28200 /* When the window is hscrolled, cursor hpos can legitimately be
28201 out of bounds, but we draw the cursor at the corresponding
28202 window margin in that case. */
28203 if (!row->reversed_p && hpos < 0)
28204 hpos = 0;
28205 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28206 hpos = row->used[TEXT_AREA] - 1;
28207
28208 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
28209 hl, 0);
28210 w->phys_cursor_on_p = on_p;
28211
28212 if (hl == DRAW_CURSOR)
28213 w->phys_cursor_width = x1 - w->phys_cursor.x;
28214 /* When we erase the cursor, and ROW is overlapped by other
28215 rows, make sure that these overlapping parts of other rows
28216 are redrawn. */
28217 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
28218 {
28219 w->phys_cursor_width = x1 - w->phys_cursor.x;
28220
28221 if (row > w->current_matrix->rows
28222 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
28223 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
28224 OVERLAPS_ERASED_CURSOR);
28225
28226 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
28227 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
28228 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
28229 OVERLAPS_ERASED_CURSOR);
28230 }
28231 }
28232 }
28233
28234
28235 /* Erase the image of a cursor of window W from the screen. */
28236
28237 void
28238 erase_phys_cursor (struct window *w)
28239 {
28240 struct frame *f = XFRAME (w->frame);
28241 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28242 int hpos = w->phys_cursor.hpos;
28243 int vpos = w->phys_cursor.vpos;
28244 bool mouse_face_here_p = false;
28245 struct glyph_matrix *active_glyphs = w->current_matrix;
28246 struct glyph_row *cursor_row;
28247 struct glyph *cursor_glyph;
28248 enum draw_glyphs_face hl;
28249
28250 /* No cursor displayed or row invalidated => nothing to do on the
28251 screen. */
28252 if (w->phys_cursor_type == NO_CURSOR)
28253 goto mark_cursor_off;
28254
28255 /* VPOS >= active_glyphs->nrows means that window has been resized.
28256 Don't bother to erase the cursor. */
28257 if (vpos >= active_glyphs->nrows)
28258 goto mark_cursor_off;
28259
28260 /* If row containing cursor is marked invalid, there is nothing we
28261 can do. */
28262 cursor_row = MATRIX_ROW (active_glyphs, vpos);
28263 if (!cursor_row->enabled_p)
28264 goto mark_cursor_off;
28265
28266 /* If line spacing is > 0, old cursor may only be partially visible in
28267 window after split-window. So adjust visible height. */
28268 cursor_row->visible_height = min (cursor_row->visible_height,
28269 window_text_bottom_y (w) - cursor_row->y);
28270
28271 /* If row is completely invisible, don't attempt to delete a cursor which
28272 isn't there. This can happen if cursor is at top of a window, and
28273 we switch to a buffer with a header line in that window. */
28274 if (cursor_row->visible_height <= 0)
28275 goto mark_cursor_off;
28276
28277 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
28278 if (cursor_row->cursor_in_fringe_p)
28279 {
28280 cursor_row->cursor_in_fringe_p = false;
28281 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
28282 goto mark_cursor_off;
28283 }
28284
28285 /* This can happen when the new row is shorter than the old one.
28286 In this case, either draw_glyphs or clear_end_of_line
28287 should have cleared the cursor. Note that we wouldn't be
28288 able to erase the cursor in this case because we don't have a
28289 cursor glyph at hand. */
28290 if ((cursor_row->reversed_p
28291 ? (w->phys_cursor.hpos < 0)
28292 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
28293 goto mark_cursor_off;
28294
28295 /* When the window is hscrolled, cursor hpos can legitimately be out
28296 of bounds, but we draw the cursor at the corresponding window
28297 margin in that case. */
28298 if (!cursor_row->reversed_p && hpos < 0)
28299 hpos = 0;
28300 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
28301 hpos = cursor_row->used[TEXT_AREA] - 1;
28302
28303 /* If the cursor is in the mouse face area, redisplay that when
28304 we clear the cursor. */
28305 if (! NILP (hlinfo->mouse_face_window)
28306 && coords_in_mouse_face_p (w, hpos, vpos)
28307 /* Don't redraw the cursor's spot in mouse face if it is at the
28308 end of a line (on a newline). The cursor appears there, but
28309 mouse highlighting does not. */
28310 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
28311 mouse_face_here_p = true;
28312
28313 /* Maybe clear the display under the cursor. */
28314 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
28315 {
28316 int x, y;
28317 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
28318 int width;
28319
28320 cursor_glyph = get_phys_cursor_glyph (w);
28321 if (cursor_glyph == NULL)
28322 goto mark_cursor_off;
28323
28324 width = cursor_glyph->pixel_width;
28325 x = w->phys_cursor.x;
28326 if (x < 0)
28327 {
28328 width += x;
28329 x = 0;
28330 }
28331 width = min (width, window_box_width (w, TEXT_AREA) - x);
28332 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
28333 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
28334
28335 if (width > 0)
28336 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
28337 }
28338
28339 /* Erase the cursor by redrawing the character underneath it. */
28340 if (mouse_face_here_p)
28341 hl = DRAW_MOUSE_FACE;
28342 else
28343 hl = DRAW_NORMAL_TEXT;
28344 draw_phys_cursor_glyph (w, cursor_row, hl);
28345
28346 mark_cursor_off:
28347 w->phys_cursor_on_p = false;
28348 w->phys_cursor_type = NO_CURSOR;
28349 }
28350
28351
28352 /* Display or clear cursor of window W. If !ON, clear the cursor.
28353 If ON, display the cursor; where to put the cursor is specified by
28354 HPOS, VPOS, X and Y. */
28355
28356 void
28357 display_and_set_cursor (struct window *w, bool on,
28358 int hpos, int vpos, int x, int y)
28359 {
28360 struct frame *f = XFRAME (w->frame);
28361 int new_cursor_type;
28362 int new_cursor_width;
28363 bool active_cursor;
28364 struct glyph_row *glyph_row;
28365 struct glyph *glyph;
28366
28367 /* This is pointless on invisible frames, and dangerous on garbaged
28368 windows and frames; in the latter case, the frame or window may
28369 be in the midst of changing its size, and x and y may be off the
28370 window. */
28371 if (! FRAME_VISIBLE_P (f)
28372 || FRAME_GARBAGED_P (f)
28373 || vpos >= w->current_matrix->nrows
28374 || hpos >= w->current_matrix->matrix_w)
28375 return;
28376
28377 /* If cursor is off and we want it off, return quickly. */
28378 if (!on && !w->phys_cursor_on_p)
28379 return;
28380
28381 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
28382 /* If cursor row is not enabled, we don't really know where to
28383 display the cursor. */
28384 if (!glyph_row->enabled_p)
28385 {
28386 w->phys_cursor_on_p = false;
28387 return;
28388 }
28389
28390 glyph = NULL;
28391 if (!glyph_row->exact_window_width_line_p
28392 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
28393 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
28394
28395 eassert (input_blocked_p ());
28396
28397 /* Set new_cursor_type to the cursor we want to be displayed. */
28398 new_cursor_type = get_window_cursor_type (w, glyph,
28399 &new_cursor_width, &active_cursor);
28400
28401 /* If cursor is currently being shown and we don't want it to be or
28402 it is in the wrong place, or the cursor type is not what we want,
28403 erase it. */
28404 if (w->phys_cursor_on_p
28405 && (!on
28406 || w->phys_cursor.x != x
28407 || w->phys_cursor.y != y
28408 /* HPOS can be negative in R2L rows whose
28409 exact_window_width_line_p flag is set (i.e. their newline
28410 would "overflow into the fringe"). */
28411 || hpos < 0
28412 || new_cursor_type != w->phys_cursor_type
28413 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
28414 && new_cursor_width != w->phys_cursor_width)))
28415 erase_phys_cursor (w);
28416
28417 /* Don't check phys_cursor_on_p here because that flag is only set
28418 to false in some cases where we know that the cursor has been
28419 completely erased, to avoid the extra work of erasing the cursor
28420 twice. In other words, phys_cursor_on_p can be true and the cursor
28421 still not be visible, or it has only been partly erased. */
28422 if (on)
28423 {
28424 w->phys_cursor_ascent = glyph_row->ascent;
28425 w->phys_cursor_height = glyph_row->height;
28426
28427 /* Set phys_cursor_.* before x_draw_.* is called because some
28428 of them may need the information. */
28429 w->phys_cursor.x = x;
28430 w->phys_cursor.y = glyph_row->y;
28431 w->phys_cursor.hpos = hpos;
28432 w->phys_cursor.vpos = vpos;
28433 }
28434
28435 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
28436 new_cursor_type, new_cursor_width,
28437 on, active_cursor);
28438 }
28439
28440
28441 /* Switch the display of W's cursor on or off, according to the value
28442 of ON. */
28443
28444 static void
28445 update_window_cursor (struct window *w, bool on)
28446 {
28447 /* Don't update cursor in windows whose frame is in the process
28448 of being deleted. */
28449 if (w->current_matrix)
28450 {
28451 int hpos = w->phys_cursor.hpos;
28452 int vpos = w->phys_cursor.vpos;
28453 struct glyph_row *row;
28454
28455 if (vpos >= w->current_matrix->nrows
28456 || hpos >= w->current_matrix->matrix_w)
28457 return;
28458
28459 row = MATRIX_ROW (w->current_matrix, vpos);
28460
28461 /* When the window is hscrolled, cursor hpos can legitimately be
28462 out of bounds, but we draw the cursor at the corresponding
28463 window margin in that case. */
28464 if (!row->reversed_p && hpos < 0)
28465 hpos = 0;
28466 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28467 hpos = row->used[TEXT_AREA] - 1;
28468
28469 block_input ();
28470 display_and_set_cursor (w, on, hpos, vpos,
28471 w->phys_cursor.x, w->phys_cursor.y);
28472 unblock_input ();
28473 }
28474 }
28475
28476
28477 /* Call update_window_cursor with parameter ON_P on all leaf windows
28478 in the window tree rooted at W. */
28479
28480 static void
28481 update_cursor_in_window_tree (struct window *w, bool on_p)
28482 {
28483 while (w)
28484 {
28485 if (WINDOWP (w->contents))
28486 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
28487 else
28488 update_window_cursor (w, on_p);
28489
28490 w = NILP (w->next) ? 0 : XWINDOW (w->next);
28491 }
28492 }
28493
28494
28495 /* EXPORT:
28496 Display the cursor on window W, or clear it, according to ON_P.
28497 Don't change the cursor's position. */
28498
28499 void
28500 x_update_cursor (struct frame *f, bool on_p)
28501 {
28502 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
28503 }
28504
28505
28506 /* EXPORT:
28507 Clear the cursor of window W to background color, and mark the
28508 cursor as not shown. This is used when the text where the cursor
28509 is about to be rewritten. */
28510
28511 void
28512 x_clear_cursor (struct window *w)
28513 {
28514 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
28515 update_window_cursor (w, false);
28516 }
28517
28518 #endif /* HAVE_WINDOW_SYSTEM */
28519
28520 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
28521 and MSDOS. */
28522 static void
28523 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
28524 int start_hpos, int end_hpos,
28525 enum draw_glyphs_face draw)
28526 {
28527 #ifdef HAVE_WINDOW_SYSTEM
28528 if (FRAME_WINDOW_P (XFRAME (w->frame)))
28529 {
28530 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
28531 return;
28532 }
28533 #endif
28534 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
28535 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
28536 #endif
28537 }
28538
28539 /* Display the active region described by mouse_face_* according to DRAW. */
28540
28541 static void
28542 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
28543 {
28544 struct window *w = XWINDOW (hlinfo->mouse_face_window);
28545 struct frame *f = XFRAME (WINDOW_FRAME (w));
28546
28547 if (/* If window is in the process of being destroyed, don't bother
28548 to do anything. */
28549 w->current_matrix != NULL
28550 /* Don't update mouse highlight if hidden. */
28551 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
28552 /* Recognize when we are called to operate on rows that don't exist
28553 anymore. This can happen when a window is split. */
28554 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
28555 {
28556 bool phys_cursor_on_p = w->phys_cursor_on_p;
28557 struct glyph_row *row, *first, *last;
28558
28559 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
28560 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
28561
28562 for (row = first; row <= last && row->enabled_p; ++row)
28563 {
28564 int start_hpos, end_hpos, start_x;
28565
28566 /* For all but the first row, the highlight starts at column 0. */
28567 if (row == first)
28568 {
28569 /* R2L rows have BEG and END in reversed order, but the
28570 screen drawing geometry is always left to right. So
28571 we need to mirror the beginning and end of the
28572 highlighted area in R2L rows. */
28573 if (!row->reversed_p)
28574 {
28575 start_hpos = hlinfo->mouse_face_beg_col;
28576 start_x = hlinfo->mouse_face_beg_x;
28577 }
28578 else if (row == last)
28579 {
28580 start_hpos = hlinfo->mouse_face_end_col;
28581 start_x = hlinfo->mouse_face_end_x;
28582 }
28583 else
28584 {
28585 start_hpos = 0;
28586 start_x = 0;
28587 }
28588 }
28589 else if (row->reversed_p && row == last)
28590 {
28591 start_hpos = hlinfo->mouse_face_end_col;
28592 start_x = hlinfo->mouse_face_end_x;
28593 }
28594 else
28595 {
28596 start_hpos = 0;
28597 start_x = 0;
28598 }
28599
28600 if (row == last)
28601 {
28602 if (!row->reversed_p)
28603 end_hpos = hlinfo->mouse_face_end_col;
28604 else if (row == first)
28605 end_hpos = hlinfo->mouse_face_beg_col;
28606 else
28607 {
28608 end_hpos = row->used[TEXT_AREA];
28609 if (draw == DRAW_NORMAL_TEXT)
28610 row->fill_line_p = true; /* Clear to end of line. */
28611 }
28612 }
28613 else if (row->reversed_p && row == first)
28614 end_hpos = hlinfo->mouse_face_beg_col;
28615 else
28616 {
28617 end_hpos = row->used[TEXT_AREA];
28618 if (draw == DRAW_NORMAL_TEXT)
28619 row->fill_line_p = true; /* Clear to end of line. */
28620 }
28621
28622 if (end_hpos > start_hpos)
28623 {
28624 draw_row_with_mouse_face (w, start_x, row,
28625 start_hpos, end_hpos, draw);
28626
28627 row->mouse_face_p
28628 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
28629 }
28630 }
28631
28632 #ifdef HAVE_WINDOW_SYSTEM
28633 /* When we've written over the cursor, arrange for it to
28634 be displayed again. */
28635 if (FRAME_WINDOW_P (f)
28636 && phys_cursor_on_p && !w->phys_cursor_on_p)
28637 {
28638 int hpos = w->phys_cursor.hpos;
28639
28640 /* When the window is hscrolled, cursor hpos can legitimately be
28641 out of bounds, but we draw the cursor at the corresponding
28642 window margin in that case. */
28643 if (!row->reversed_p && hpos < 0)
28644 hpos = 0;
28645 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28646 hpos = row->used[TEXT_AREA] - 1;
28647
28648 block_input ();
28649 display_and_set_cursor (w, true, hpos, w->phys_cursor.vpos,
28650 w->phys_cursor.x, w->phys_cursor.y);
28651 unblock_input ();
28652 }
28653 #endif /* HAVE_WINDOW_SYSTEM */
28654 }
28655
28656 #ifdef HAVE_WINDOW_SYSTEM
28657 /* Change the mouse cursor. */
28658 if (FRAME_WINDOW_P (f) && NILP (do_mouse_tracking))
28659 {
28660 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
28661 if (draw == DRAW_NORMAL_TEXT
28662 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
28663 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
28664 else
28665 #endif
28666 if (draw == DRAW_MOUSE_FACE)
28667 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
28668 else
28669 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
28670 }
28671 #endif /* HAVE_WINDOW_SYSTEM */
28672 }
28673
28674 /* EXPORT:
28675 Clear out the mouse-highlighted active region.
28676 Redraw it un-highlighted first. Value is true if mouse
28677 face was actually drawn unhighlighted. */
28678
28679 bool
28680 clear_mouse_face (Mouse_HLInfo *hlinfo)
28681 {
28682 bool cleared
28683 = !hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window);
28684 if (cleared)
28685 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
28686 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28687 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28688 hlinfo->mouse_face_window = Qnil;
28689 hlinfo->mouse_face_overlay = Qnil;
28690 return cleared;
28691 }
28692
28693 /* Return true if the coordinates HPOS and VPOS on windows W are
28694 within the mouse face on that window. */
28695 static bool
28696 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
28697 {
28698 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28699
28700 /* Quickly resolve the easy cases. */
28701 if (!(WINDOWP (hlinfo->mouse_face_window)
28702 && XWINDOW (hlinfo->mouse_face_window) == w))
28703 return false;
28704 if (vpos < hlinfo->mouse_face_beg_row
28705 || vpos > hlinfo->mouse_face_end_row)
28706 return false;
28707 if (vpos > hlinfo->mouse_face_beg_row
28708 && vpos < hlinfo->mouse_face_end_row)
28709 return true;
28710
28711 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
28712 {
28713 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28714 {
28715 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
28716 return true;
28717 }
28718 else if ((vpos == hlinfo->mouse_face_beg_row
28719 && hpos >= hlinfo->mouse_face_beg_col)
28720 || (vpos == hlinfo->mouse_face_end_row
28721 && hpos < hlinfo->mouse_face_end_col))
28722 return true;
28723 }
28724 else
28725 {
28726 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28727 {
28728 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
28729 return true;
28730 }
28731 else if ((vpos == hlinfo->mouse_face_beg_row
28732 && hpos <= hlinfo->mouse_face_beg_col)
28733 || (vpos == hlinfo->mouse_face_end_row
28734 && hpos > hlinfo->mouse_face_end_col))
28735 return true;
28736 }
28737 return false;
28738 }
28739
28740
28741 /* EXPORT:
28742 True if physical cursor of window W is within mouse face. */
28743
28744 bool
28745 cursor_in_mouse_face_p (struct window *w)
28746 {
28747 int hpos = w->phys_cursor.hpos;
28748 int vpos = w->phys_cursor.vpos;
28749 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
28750
28751 /* When the window is hscrolled, cursor hpos can legitimately be out
28752 of bounds, but we draw the cursor at the corresponding window
28753 margin in that case. */
28754 if (!row->reversed_p && hpos < 0)
28755 hpos = 0;
28756 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28757 hpos = row->used[TEXT_AREA] - 1;
28758
28759 return coords_in_mouse_face_p (w, hpos, vpos);
28760 }
28761
28762
28763 \f
28764 /* Find the glyph rows START_ROW and END_ROW of window W that display
28765 characters between buffer positions START_CHARPOS and END_CHARPOS
28766 (excluding END_CHARPOS). DISP_STRING is a display string that
28767 covers these buffer positions. This is similar to
28768 row_containing_pos, but is more accurate when bidi reordering makes
28769 buffer positions change non-linearly with glyph rows. */
28770 static void
28771 rows_from_pos_range (struct window *w,
28772 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
28773 Lisp_Object disp_string,
28774 struct glyph_row **start, struct glyph_row **end)
28775 {
28776 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28777 int last_y = window_text_bottom_y (w);
28778 struct glyph_row *row;
28779
28780 *start = NULL;
28781 *end = NULL;
28782
28783 while (!first->enabled_p
28784 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
28785 first++;
28786
28787 /* Find the START row. */
28788 for (row = first;
28789 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
28790 row++)
28791 {
28792 /* A row can potentially be the START row if the range of the
28793 characters it displays intersects the range
28794 [START_CHARPOS..END_CHARPOS). */
28795 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
28796 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
28797 /* See the commentary in row_containing_pos, for the
28798 explanation of the complicated way to check whether
28799 some position is beyond the end of the characters
28800 displayed by a row. */
28801 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
28802 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
28803 && !row->ends_at_zv_p
28804 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
28805 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
28806 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
28807 && !row->ends_at_zv_p
28808 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
28809 {
28810 /* Found a candidate row. Now make sure at least one of the
28811 glyphs it displays has a charpos from the range
28812 [START_CHARPOS..END_CHARPOS).
28813
28814 This is not obvious because bidi reordering could make
28815 buffer positions of a row be 1,2,3,102,101,100, and if we
28816 want to highlight characters in [50..60), we don't want
28817 this row, even though [50..60) does intersect [1..103),
28818 the range of character positions given by the row's start
28819 and end positions. */
28820 struct glyph *g = row->glyphs[TEXT_AREA];
28821 struct glyph *e = g + row->used[TEXT_AREA];
28822
28823 while (g < e)
28824 {
28825 if (((BUFFERP (g->object) || NILP (g->object))
28826 && start_charpos <= g->charpos && g->charpos < end_charpos)
28827 /* A glyph that comes from DISP_STRING is by
28828 definition to be highlighted. */
28829 || EQ (g->object, disp_string))
28830 *start = row;
28831 g++;
28832 }
28833 if (*start)
28834 break;
28835 }
28836 }
28837
28838 /* Find the END row. */
28839 if (!*start
28840 /* If the last row is partially visible, start looking for END
28841 from that row, instead of starting from FIRST. */
28842 && !(row->enabled_p
28843 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
28844 row = first;
28845 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
28846 {
28847 struct glyph_row *next = row + 1;
28848 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
28849
28850 if (!next->enabled_p
28851 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
28852 /* The first row >= START whose range of displayed characters
28853 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
28854 is the row END + 1. */
28855 || (start_charpos < next_start
28856 && end_charpos < next_start)
28857 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
28858 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
28859 && !next->ends_at_zv_p
28860 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
28861 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
28862 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
28863 && !next->ends_at_zv_p
28864 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
28865 {
28866 *end = row;
28867 break;
28868 }
28869 else
28870 {
28871 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
28872 but none of the characters it displays are in the range, it is
28873 also END + 1. */
28874 struct glyph *g = next->glyphs[TEXT_AREA];
28875 struct glyph *s = g;
28876 struct glyph *e = g + next->used[TEXT_AREA];
28877
28878 while (g < e)
28879 {
28880 if (((BUFFERP (g->object) || NILP (g->object))
28881 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
28882 /* If the buffer position of the first glyph in
28883 the row is equal to END_CHARPOS, it means
28884 the last character to be highlighted is the
28885 newline of ROW, and we must consider NEXT as
28886 END, not END+1. */
28887 || (((!next->reversed_p && g == s)
28888 || (next->reversed_p && g == e - 1))
28889 && (g->charpos == end_charpos
28890 /* Special case for when NEXT is an
28891 empty line at ZV. */
28892 || (g->charpos == -1
28893 && !row->ends_at_zv_p
28894 && next_start == end_charpos)))))
28895 /* A glyph that comes from DISP_STRING is by
28896 definition to be highlighted. */
28897 || EQ (g->object, disp_string))
28898 break;
28899 g++;
28900 }
28901 if (g == e)
28902 {
28903 *end = row;
28904 break;
28905 }
28906 /* The first row that ends at ZV must be the last to be
28907 highlighted. */
28908 else if (next->ends_at_zv_p)
28909 {
28910 *end = next;
28911 break;
28912 }
28913 }
28914 }
28915 }
28916
28917 /* This function sets the mouse_face_* elements of HLINFO, assuming
28918 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
28919 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
28920 for the overlay or run of text properties specifying the mouse
28921 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
28922 before-string and after-string that must also be highlighted.
28923 DISP_STRING, if non-nil, is a display string that may cover some
28924 or all of the highlighted text. */
28925
28926 static void
28927 mouse_face_from_buffer_pos (Lisp_Object window,
28928 Mouse_HLInfo *hlinfo,
28929 ptrdiff_t mouse_charpos,
28930 ptrdiff_t start_charpos,
28931 ptrdiff_t end_charpos,
28932 Lisp_Object before_string,
28933 Lisp_Object after_string,
28934 Lisp_Object disp_string)
28935 {
28936 struct window *w = XWINDOW (window);
28937 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28938 struct glyph_row *r1, *r2;
28939 struct glyph *glyph, *end;
28940 ptrdiff_t ignore, pos;
28941 int x;
28942
28943 eassert (NILP (disp_string) || STRINGP (disp_string));
28944 eassert (NILP (before_string) || STRINGP (before_string));
28945 eassert (NILP (after_string) || STRINGP (after_string));
28946
28947 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
28948 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
28949 if (r1 == NULL)
28950 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28951 /* If the before-string or display-string contains newlines,
28952 rows_from_pos_range skips to its last row. Move back. */
28953 if (!NILP (before_string) || !NILP (disp_string))
28954 {
28955 struct glyph_row *prev;
28956 while ((prev = r1 - 1, prev >= first)
28957 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
28958 && prev->used[TEXT_AREA] > 0)
28959 {
28960 struct glyph *beg = prev->glyphs[TEXT_AREA];
28961 glyph = beg + prev->used[TEXT_AREA];
28962 while (--glyph >= beg && NILP (glyph->object));
28963 if (glyph < beg
28964 || !(EQ (glyph->object, before_string)
28965 || EQ (glyph->object, disp_string)))
28966 break;
28967 r1 = prev;
28968 }
28969 }
28970 if (r2 == NULL)
28971 {
28972 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28973 hlinfo->mouse_face_past_end = true;
28974 }
28975 else if (!NILP (after_string))
28976 {
28977 /* If the after-string has newlines, advance to its last row. */
28978 struct glyph_row *next;
28979 struct glyph_row *last
28980 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28981
28982 for (next = r2 + 1;
28983 next <= last
28984 && next->used[TEXT_AREA] > 0
28985 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
28986 ++next)
28987 r2 = next;
28988 }
28989 /* The rest of the display engine assumes that mouse_face_beg_row is
28990 either above mouse_face_end_row or identical to it. But with
28991 bidi-reordered continued lines, the row for START_CHARPOS could
28992 be below the row for END_CHARPOS. If so, swap the rows and store
28993 them in correct order. */
28994 if (r1->y > r2->y)
28995 {
28996 struct glyph_row *tem = r2;
28997
28998 r2 = r1;
28999 r1 = tem;
29000 }
29001
29002 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
29003 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
29004
29005 /* For a bidi-reordered row, the positions of BEFORE_STRING,
29006 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
29007 could be anywhere in the row and in any order. The strategy
29008 below is to find the leftmost and the rightmost glyph that
29009 belongs to either of these 3 strings, or whose position is
29010 between START_CHARPOS and END_CHARPOS, and highlight all the
29011 glyphs between those two. This may cover more than just the text
29012 between START_CHARPOS and END_CHARPOS if the range of characters
29013 strides the bidi level boundary, e.g. if the beginning is in R2L
29014 text while the end is in L2R text or vice versa. */
29015 if (!r1->reversed_p)
29016 {
29017 /* This row is in a left to right paragraph. Scan it left to
29018 right. */
29019 glyph = r1->glyphs[TEXT_AREA];
29020 end = glyph + r1->used[TEXT_AREA];
29021 x = r1->x;
29022
29023 /* Skip truncation glyphs at the start of the glyph row. */
29024 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
29025 for (; glyph < end
29026 && NILP (glyph->object)
29027 && glyph->charpos < 0;
29028 ++glyph)
29029 x += glyph->pixel_width;
29030
29031 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
29032 or DISP_STRING, and the first glyph from buffer whose
29033 position is between START_CHARPOS and END_CHARPOS. */
29034 for (; glyph < end
29035 && !NILP (glyph->object)
29036 && !EQ (glyph->object, disp_string)
29037 && !(BUFFERP (glyph->object)
29038 && (glyph->charpos >= start_charpos
29039 && glyph->charpos < end_charpos));
29040 ++glyph)
29041 {
29042 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29043 are present at buffer positions between START_CHARPOS and
29044 END_CHARPOS, or if they come from an overlay. */
29045 if (EQ (glyph->object, before_string))
29046 {
29047 pos = string_buffer_position (before_string,
29048 start_charpos);
29049 /* If pos == 0, it means before_string came from an
29050 overlay, not from a buffer position. */
29051 if (!pos || (pos >= start_charpos && pos < end_charpos))
29052 break;
29053 }
29054 else if (EQ (glyph->object, after_string))
29055 {
29056 pos = string_buffer_position (after_string, end_charpos);
29057 if (!pos || (pos >= start_charpos && pos < end_charpos))
29058 break;
29059 }
29060 x += glyph->pixel_width;
29061 }
29062 hlinfo->mouse_face_beg_x = x;
29063 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
29064 }
29065 else
29066 {
29067 /* This row is in a right to left paragraph. Scan it right to
29068 left. */
29069 struct glyph *g;
29070
29071 end = r1->glyphs[TEXT_AREA] - 1;
29072 glyph = end + r1->used[TEXT_AREA];
29073
29074 /* Skip truncation glyphs at the start of the glyph row. */
29075 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
29076 for (; glyph > end
29077 && NILP (glyph->object)
29078 && glyph->charpos < 0;
29079 --glyph)
29080 ;
29081
29082 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
29083 or DISP_STRING, and the first glyph from buffer whose
29084 position is between START_CHARPOS and END_CHARPOS. */
29085 for (; glyph > end
29086 && !NILP (glyph->object)
29087 && !EQ (glyph->object, disp_string)
29088 && !(BUFFERP (glyph->object)
29089 && (glyph->charpos >= start_charpos
29090 && glyph->charpos < end_charpos));
29091 --glyph)
29092 {
29093 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29094 are present at buffer positions between START_CHARPOS and
29095 END_CHARPOS, or if they come from an overlay. */
29096 if (EQ (glyph->object, before_string))
29097 {
29098 pos = string_buffer_position (before_string, start_charpos);
29099 /* If pos == 0, it means before_string came from an
29100 overlay, not from a buffer position. */
29101 if (!pos || (pos >= start_charpos && pos < end_charpos))
29102 break;
29103 }
29104 else if (EQ (glyph->object, after_string))
29105 {
29106 pos = string_buffer_position (after_string, end_charpos);
29107 if (!pos || (pos >= start_charpos && pos < end_charpos))
29108 break;
29109 }
29110 }
29111
29112 glyph++; /* first glyph to the right of the highlighted area */
29113 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
29114 x += g->pixel_width;
29115 hlinfo->mouse_face_beg_x = x;
29116 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
29117 }
29118
29119 /* If the highlight ends in a different row, compute GLYPH and END
29120 for the end row. Otherwise, reuse the values computed above for
29121 the row where the highlight begins. */
29122 if (r2 != r1)
29123 {
29124 if (!r2->reversed_p)
29125 {
29126 glyph = r2->glyphs[TEXT_AREA];
29127 end = glyph + r2->used[TEXT_AREA];
29128 x = r2->x;
29129 }
29130 else
29131 {
29132 end = r2->glyphs[TEXT_AREA] - 1;
29133 glyph = end + r2->used[TEXT_AREA];
29134 }
29135 }
29136
29137 if (!r2->reversed_p)
29138 {
29139 /* Skip truncation and continuation glyphs near the end of the
29140 row, and also blanks and stretch glyphs inserted by
29141 extend_face_to_end_of_line. */
29142 while (end > glyph
29143 && NILP ((end - 1)->object))
29144 --end;
29145 /* Scan the rest of the glyph row from the end, looking for the
29146 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
29147 DISP_STRING, or whose position is between START_CHARPOS
29148 and END_CHARPOS */
29149 for (--end;
29150 end > glyph
29151 && !NILP (end->object)
29152 && !EQ (end->object, disp_string)
29153 && !(BUFFERP (end->object)
29154 && (end->charpos >= start_charpos
29155 && end->charpos < end_charpos));
29156 --end)
29157 {
29158 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29159 are present at buffer positions between START_CHARPOS and
29160 END_CHARPOS, or if they come from an overlay. */
29161 if (EQ (end->object, before_string))
29162 {
29163 pos = string_buffer_position (before_string, start_charpos);
29164 if (!pos || (pos >= start_charpos && pos < end_charpos))
29165 break;
29166 }
29167 else if (EQ (end->object, after_string))
29168 {
29169 pos = string_buffer_position (after_string, end_charpos);
29170 if (!pos || (pos >= start_charpos && pos < end_charpos))
29171 break;
29172 }
29173 }
29174 /* Find the X coordinate of the last glyph to be highlighted. */
29175 for (; glyph <= end; ++glyph)
29176 x += glyph->pixel_width;
29177
29178 hlinfo->mouse_face_end_x = x;
29179 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
29180 }
29181 else
29182 {
29183 /* Skip truncation and continuation glyphs near the end of the
29184 row, and also blanks and stretch glyphs inserted by
29185 extend_face_to_end_of_line. */
29186 x = r2->x;
29187 end++;
29188 while (end < glyph
29189 && NILP (end->object))
29190 {
29191 x += end->pixel_width;
29192 ++end;
29193 }
29194 /* Scan the rest of the glyph row from the end, looking for the
29195 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
29196 DISP_STRING, or whose position is between START_CHARPOS
29197 and END_CHARPOS */
29198 for ( ;
29199 end < glyph
29200 && !NILP (end->object)
29201 && !EQ (end->object, disp_string)
29202 && !(BUFFERP (end->object)
29203 && (end->charpos >= start_charpos
29204 && end->charpos < end_charpos));
29205 ++end)
29206 {
29207 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29208 are present at buffer positions between START_CHARPOS and
29209 END_CHARPOS, or if they come from an overlay. */
29210 if (EQ (end->object, before_string))
29211 {
29212 pos = string_buffer_position (before_string, start_charpos);
29213 if (!pos || (pos >= start_charpos && pos < end_charpos))
29214 break;
29215 }
29216 else if (EQ (end->object, after_string))
29217 {
29218 pos = string_buffer_position (after_string, end_charpos);
29219 if (!pos || (pos >= start_charpos && pos < end_charpos))
29220 break;
29221 }
29222 x += end->pixel_width;
29223 }
29224 /* If we exited the above loop because we arrived at the last
29225 glyph of the row, and its buffer position is still not in
29226 range, it means the last character in range is the preceding
29227 newline. Bump the end column and x values to get past the
29228 last glyph. */
29229 if (end == glyph
29230 && BUFFERP (end->object)
29231 && (end->charpos < start_charpos
29232 || end->charpos >= end_charpos))
29233 {
29234 x += end->pixel_width;
29235 ++end;
29236 }
29237 hlinfo->mouse_face_end_x = x;
29238 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
29239 }
29240
29241 hlinfo->mouse_face_window = window;
29242 hlinfo->mouse_face_face_id
29243 = face_at_buffer_position (w, mouse_charpos, &ignore,
29244 mouse_charpos + 1,
29245 !hlinfo->mouse_face_hidden, -1);
29246 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29247 }
29248
29249 /* The following function is not used anymore (replaced with
29250 mouse_face_from_string_pos), but I leave it here for the time
29251 being, in case someone would. */
29252
29253 #if false /* not used */
29254
29255 /* Find the position of the glyph for position POS in OBJECT in
29256 window W's current matrix, and return in *X, *Y the pixel
29257 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
29258
29259 RIGHT_P means return the position of the right edge of the glyph.
29260 !RIGHT_P means return the left edge position.
29261
29262 If no glyph for POS exists in the matrix, return the position of
29263 the glyph with the next smaller position that is in the matrix, if
29264 RIGHT_P is false. If RIGHT_P, and no glyph for POS
29265 exists in the matrix, return the position of the glyph with the
29266 next larger position in OBJECT.
29267
29268 Value is true if a glyph was found. */
29269
29270 static bool
29271 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
29272 int *hpos, int *vpos, int *x, int *y, bool right_p)
29273 {
29274 int yb = window_text_bottom_y (w);
29275 struct glyph_row *r;
29276 struct glyph *best_glyph = NULL;
29277 struct glyph_row *best_row = NULL;
29278 int best_x = 0;
29279
29280 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
29281 r->enabled_p && r->y < yb;
29282 ++r)
29283 {
29284 struct glyph *g = r->glyphs[TEXT_AREA];
29285 struct glyph *e = g + r->used[TEXT_AREA];
29286 int gx;
29287
29288 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
29289 if (EQ (g->object, object))
29290 {
29291 if (g->charpos == pos)
29292 {
29293 best_glyph = g;
29294 best_x = gx;
29295 best_row = r;
29296 goto found;
29297 }
29298 else if (best_glyph == NULL
29299 || ((eabs (g->charpos - pos)
29300 < eabs (best_glyph->charpos - pos))
29301 && (right_p
29302 ? g->charpos < pos
29303 : g->charpos > pos)))
29304 {
29305 best_glyph = g;
29306 best_x = gx;
29307 best_row = r;
29308 }
29309 }
29310 }
29311
29312 found:
29313
29314 if (best_glyph)
29315 {
29316 *x = best_x;
29317 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
29318
29319 if (right_p)
29320 {
29321 *x += best_glyph->pixel_width;
29322 ++*hpos;
29323 }
29324
29325 *y = best_row->y;
29326 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
29327 }
29328
29329 return best_glyph != NULL;
29330 }
29331 #endif /* not used */
29332
29333 /* Find the positions of the first and the last glyphs in window W's
29334 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
29335 (assumed to be a string), and return in HLINFO's mouse_face_*
29336 members the pixel and column/row coordinates of those glyphs. */
29337
29338 static void
29339 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
29340 Lisp_Object object,
29341 ptrdiff_t startpos, ptrdiff_t endpos)
29342 {
29343 int yb = window_text_bottom_y (w);
29344 struct glyph_row *r;
29345 struct glyph *g, *e;
29346 int gx;
29347 bool found = false;
29348
29349 /* Find the glyph row with at least one position in the range
29350 [STARTPOS..ENDPOS), and the first glyph in that row whose
29351 position belongs to that range. */
29352 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
29353 r->enabled_p && r->y < yb;
29354 ++r)
29355 {
29356 if (!r->reversed_p)
29357 {
29358 g = r->glyphs[TEXT_AREA];
29359 e = g + r->used[TEXT_AREA];
29360 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
29361 if (EQ (g->object, object)
29362 && startpos <= g->charpos && g->charpos < endpos)
29363 {
29364 hlinfo->mouse_face_beg_row
29365 = MATRIX_ROW_VPOS (r, w->current_matrix);
29366 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
29367 hlinfo->mouse_face_beg_x = gx;
29368 found = true;
29369 break;
29370 }
29371 }
29372 else
29373 {
29374 struct glyph *g1;
29375
29376 e = r->glyphs[TEXT_AREA];
29377 g = e + r->used[TEXT_AREA];
29378 for ( ; g > e; --g)
29379 if (EQ ((g-1)->object, object)
29380 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
29381 {
29382 hlinfo->mouse_face_beg_row
29383 = MATRIX_ROW_VPOS (r, w->current_matrix);
29384 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
29385 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
29386 gx += g1->pixel_width;
29387 hlinfo->mouse_face_beg_x = gx;
29388 found = true;
29389 break;
29390 }
29391 }
29392 if (found)
29393 break;
29394 }
29395
29396 if (!found)
29397 return;
29398
29399 /* Starting with the next row, look for the first row which does NOT
29400 include any glyphs whose positions are in the range. */
29401 for (++r; r->enabled_p && r->y < yb; ++r)
29402 {
29403 g = r->glyphs[TEXT_AREA];
29404 e = g + r->used[TEXT_AREA];
29405 found = false;
29406 for ( ; g < e; ++g)
29407 if (EQ (g->object, object)
29408 && startpos <= g->charpos && g->charpos < endpos)
29409 {
29410 found = true;
29411 break;
29412 }
29413 if (!found)
29414 break;
29415 }
29416
29417 /* The highlighted region ends on the previous row. */
29418 r--;
29419
29420 /* Set the end row. */
29421 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
29422
29423 /* Compute and set the end column and the end column's horizontal
29424 pixel coordinate. */
29425 if (!r->reversed_p)
29426 {
29427 g = r->glyphs[TEXT_AREA];
29428 e = g + r->used[TEXT_AREA];
29429 for ( ; e > g; --e)
29430 if (EQ ((e-1)->object, object)
29431 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
29432 break;
29433 hlinfo->mouse_face_end_col = e - g;
29434
29435 for (gx = r->x; g < e; ++g)
29436 gx += g->pixel_width;
29437 hlinfo->mouse_face_end_x = gx;
29438 }
29439 else
29440 {
29441 e = r->glyphs[TEXT_AREA];
29442 g = e + r->used[TEXT_AREA];
29443 for (gx = r->x ; e < g; ++e)
29444 {
29445 if (EQ (e->object, object)
29446 && startpos <= e->charpos && e->charpos < endpos)
29447 break;
29448 gx += e->pixel_width;
29449 }
29450 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
29451 hlinfo->mouse_face_end_x = gx;
29452 }
29453 }
29454
29455 #ifdef HAVE_WINDOW_SYSTEM
29456
29457 /* See if position X, Y is within a hot-spot of an image. */
29458
29459 static bool
29460 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
29461 {
29462 if (!CONSP (hot_spot))
29463 return false;
29464
29465 if (EQ (XCAR (hot_spot), Qrect))
29466 {
29467 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
29468 Lisp_Object rect = XCDR (hot_spot);
29469 Lisp_Object tem;
29470 if (!CONSP (rect))
29471 return false;
29472 if (!CONSP (XCAR (rect)))
29473 return false;
29474 if (!CONSP (XCDR (rect)))
29475 return false;
29476 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
29477 return false;
29478 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
29479 return false;
29480 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
29481 return false;
29482 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
29483 return false;
29484 return true;
29485 }
29486 else if (EQ (XCAR (hot_spot), Qcircle))
29487 {
29488 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
29489 Lisp_Object circ = XCDR (hot_spot);
29490 Lisp_Object lr, lx0, ly0;
29491 if (CONSP (circ)
29492 && CONSP (XCAR (circ))
29493 && (lr = XCDR (circ), NUMBERP (lr))
29494 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
29495 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
29496 {
29497 double r = XFLOATINT (lr);
29498 double dx = XINT (lx0) - x;
29499 double dy = XINT (ly0) - y;
29500 return (dx * dx + dy * dy <= r * r);
29501 }
29502 }
29503 else if (EQ (XCAR (hot_spot), Qpoly))
29504 {
29505 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
29506 if (VECTORP (XCDR (hot_spot)))
29507 {
29508 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
29509 Lisp_Object *poly = v->contents;
29510 ptrdiff_t n = v->header.size;
29511 ptrdiff_t i;
29512 bool inside = false;
29513 Lisp_Object lx, ly;
29514 int x0, y0;
29515
29516 /* Need an even number of coordinates, and at least 3 edges. */
29517 if (n < 6 || n & 1)
29518 return false;
29519
29520 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
29521 If count is odd, we are inside polygon. Pixels on edges
29522 may or may not be included depending on actual geometry of the
29523 polygon. */
29524 if ((lx = poly[n-2], !INTEGERP (lx))
29525 || (ly = poly[n-1], !INTEGERP (lx)))
29526 return false;
29527 x0 = XINT (lx), y0 = XINT (ly);
29528 for (i = 0; i < n; i += 2)
29529 {
29530 int x1 = x0, y1 = y0;
29531 if ((lx = poly[i], !INTEGERP (lx))
29532 || (ly = poly[i+1], !INTEGERP (ly)))
29533 return false;
29534 x0 = XINT (lx), y0 = XINT (ly);
29535
29536 /* Does this segment cross the X line? */
29537 if (x0 >= x)
29538 {
29539 if (x1 >= x)
29540 continue;
29541 }
29542 else if (x1 < x)
29543 continue;
29544 if (y > y0 && y > y1)
29545 continue;
29546 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
29547 inside = !inside;
29548 }
29549 return inside;
29550 }
29551 }
29552 return false;
29553 }
29554
29555 Lisp_Object
29556 find_hot_spot (Lisp_Object map, int x, int y)
29557 {
29558 while (CONSP (map))
29559 {
29560 if (CONSP (XCAR (map))
29561 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
29562 return XCAR (map);
29563 map = XCDR (map);
29564 }
29565
29566 return Qnil;
29567 }
29568
29569 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
29570 3, 3, 0,
29571 doc: /* Lookup in image map MAP coordinates X and Y.
29572 An image map is an alist where each element has the format (AREA ID PLIST).
29573 An AREA is specified as either a rectangle, a circle, or a polygon:
29574 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
29575 pixel coordinates of the upper left and bottom right corners.
29576 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
29577 and the radius of the circle; r may be a float or integer.
29578 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
29579 vector describes one corner in the polygon.
29580 Returns the alist element for the first matching AREA in MAP. */)
29581 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
29582 {
29583 if (NILP (map))
29584 return Qnil;
29585
29586 CHECK_NUMBER (x);
29587 CHECK_NUMBER (y);
29588
29589 return find_hot_spot (map,
29590 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
29591 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
29592 }
29593
29594
29595 /* Display frame CURSOR, optionally using shape defined by POINTER. */
29596 static void
29597 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
29598 {
29599 /* Do not change cursor shape while dragging mouse. */
29600 if (EQ (do_mouse_tracking, Qdragging))
29601 return;
29602
29603 if (!NILP (pointer))
29604 {
29605 if (EQ (pointer, Qarrow))
29606 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29607 else if (EQ (pointer, Qhand))
29608 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
29609 else if (EQ (pointer, Qtext))
29610 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29611 else if (EQ (pointer, intern ("hdrag")))
29612 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29613 else if (EQ (pointer, intern ("nhdrag")))
29614 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29615 #ifdef HAVE_X_WINDOWS
29616 else if (EQ (pointer, intern ("vdrag")))
29617 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29618 #endif
29619 else if (EQ (pointer, intern ("hourglass")))
29620 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
29621 else if (EQ (pointer, Qmodeline))
29622 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
29623 else
29624 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29625 }
29626
29627 if (cursor != No_Cursor)
29628 FRAME_RIF (f)->define_frame_cursor (f, cursor);
29629 }
29630
29631 #endif /* HAVE_WINDOW_SYSTEM */
29632
29633 /* Take proper action when mouse has moved to the mode or header line
29634 or marginal area AREA of window W, x-position X and y-position Y.
29635 X is relative to the start of the text display area of W, so the
29636 width of bitmap areas and scroll bars must be subtracted to get a
29637 position relative to the start of the mode line. */
29638
29639 static void
29640 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
29641 enum window_part area)
29642 {
29643 struct window *w = XWINDOW (window);
29644 struct frame *f = XFRAME (w->frame);
29645 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29646 #ifdef HAVE_WINDOW_SYSTEM
29647 Display_Info *dpyinfo;
29648 #endif
29649 Cursor cursor = No_Cursor;
29650 Lisp_Object pointer = Qnil;
29651 int dx, dy, width, height;
29652 ptrdiff_t charpos;
29653 Lisp_Object string, object = Qnil;
29654 Lisp_Object pos IF_LINT (= Qnil), help;
29655
29656 Lisp_Object mouse_face;
29657 int original_x_pixel = x;
29658 struct glyph * glyph = NULL, * row_start_glyph = NULL;
29659 struct glyph_row *row IF_LINT (= 0);
29660
29661 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
29662 {
29663 int x0;
29664 struct glyph *end;
29665
29666 /* Kludge alert: mode_line_string takes X/Y in pixels, but
29667 returns them in row/column units! */
29668 string = mode_line_string (w, area, &x, &y, &charpos,
29669 &object, &dx, &dy, &width, &height);
29670
29671 row = (area == ON_MODE_LINE
29672 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
29673 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
29674
29675 /* Find the glyph under the mouse pointer. */
29676 if (row->mode_line_p && row->enabled_p)
29677 {
29678 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
29679 end = glyph + row->used[TEXT_AREA];
29680
29681 for (x0 = original_x_pixel;
29682 glyph < end && x0 >= glyph->pixel_width;
29683 ++glyph)
29684 x0 -= glyph->pixel_width;
29685
29686 if (glyph >= end)
29687 glyph = NULL;
29688 }
29689 }
29690 else
29691 {
29692 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
29693 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
29694 returns them in row/column units! */
29695 string = marginal_area_string (w, area, &x, &y, &charpos,
29696 &object, &dx, &dy, &width, &height);
29697 }
29698
29699 help = Qnil;
29700
29701 #ifdef HAVE_WINDOW_SYSTEM
29702 if (IMAGEP (object))
29703 {
29704 Lisp_Object image_map, hotspot;
29705 if ((image_map = Fplist_get (XCDR (object), QCmap),
29706 !NILP (image_map))
29707 && (hotspot = find_hot_spot (image_map, dx, dy),
29708 CONSP (hotspot))
29709 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29710 {
29711 Lisp_Object plist;
29712
29713 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
29714 If so, we could look for mouse-enter, mouse-leave
29715 properties in PLIST (and do something...). */
29716 hotspot = XCDR (hotspot);
29717 if (CONSP (hotspot)
29718 && (plist = XCAR (hotspot), CONSP (plist)))
29719 {
29720 pointer = Fplist_get (plist, Qpointer);
29721 if (NILP (pointer))
29722 pointer = Qhand;
29723 help = Fplist_get (plist, Qhelp_echo);
29724 if (!NILP (help))
29725 {
29726 help_echo_string = help;
29727 XSETWINDOW (help_echo_window, w);
29728 help_echo_object = w->contents;
29729 help_echo_pos = charpos;
29730 }
29731 }
29732 }
29733 if (NILP (pointer))
29734 pointer = Fplist_get (XCDR (object), QCpointer);
29735 }
29736 #endif /* HAVE_WINDOW_SYSTEM */
29737
29738 if (STRINGP (string))
29739 pos = make_number (charpos);
29740
29741 /* Set the help text and mouse pointer. If the mouse is on a part
29742 of the mode line without any text (e.g. past the right edge of
29743 the mode line text), use the default help text and pointer. */
29744 if (STRINGP (string) || area == ON_MODE_LINE)
29745 {
29746 /* Arrange to display the help by setting the global variables
29747 help_echo_string, help_echo_object, and help_echo_pos. */
29748 if (NILP (help))
29749 {
29750 if (STRINGP (string))
29751 help = Fget_text_property (pos, Qhelp_echo, string);
29752
29753 if (!NILP (help))
29754 {
29755 help_echo_string = help;
29756 XSETWINDOW (help_echo_window, w);
29757 help_echo_object = string;
29758 help_echo_pos = charpos;
29759 }
29760 else if (area == ON_MODE_LINE)
29761 {
29762 Lisp_Object default_help
29763 = buffer_local_value (Qmode_line_default_help_echo,
29764 w->contents);
29765
29766 if (STRINGP (default_help))
29767 {
29768 help_echo_string = default_help;
29769 XSETWINDOW (help_echo_window, w);
29770 help_echo_object = Qnil;
29771 help_echo_pos = -1;
29772 }
29773 }
29774 }
29775
29776 #ifdef HAVE_WINDOW_SYSTEM
29777 /* Change the mouse pointer according to what is under it. */
29778 if (FRAME_WINDOW_P (f))
29779 {
29780 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
29781 || minibuf_level
29782 || NILP (Vresize_mini_windows));
29783
29784 dpyinfo = FRAME_DISPLAY_INFO (f);
29785 if (STRINGP (string))
29786 {
29787 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29788
29789 if (NILP (pointer))
29790 pointer = Fget_text_property (pos, Qpointer, string);
29791
29792 /* Change the mouse pointer according to what is under X/Y. */
29793 if (NILP (pointer)
29794 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
29795 {
29796 Lisp_Object map;
29797 map = Fget_text_property (pos, Qlocal_map, string);
29798 if (!KEYMAPP (map))
29799 map = Fget_text_property (pos, Qkeymap, string);
29800 if (!KEYMAPP (map) && draggable)
29801 cursor = dpyinfo->vertical_scroll_bar_cursor;
29802 }
29803 }
29804 else if (draggable)
29805 /* Default mode-line pointer. */
29806 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29807 }
29808 #endif
29809 }
29810
29811 /* Change the mouse face according to what is under X/Y. */
29812 bool mouse_face_shown = false;
29813 if (STRINGP (string))
29814 {
29815 mouse_face = Fget_text_property (pos, Qmouse_face, string);
29816 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
29817 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29818 && glyph)
29819 {
29820 Lisp_Object b, e;
29821
29822 struct glyph * tmp_glyph;
29823
29824 int gpos;
29825 int gseq_length;
29826 int total_pixel_width;
29827 ptrdiff_t begpos, endpos, ignore;
29828
29829 int vpos, hpos;
29830
29831 b = Fprevious_single_property_change (make_number (charpos + 1),
29832 Qmouse_face, string, Qnil);
29833 if (NILP (b))
29834 begpos = 0;
29835 else
29836 begpos = XINT (b);
29837
29838 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
29839 if (NILP (e))
29840 endpos = SCHARS (string);
29841 else
29842 endpos = XINT (e);
29843
29844 /* Calculate the glyph position GPOS of GLYPH in the
29845 displayed string, relative to the beginning of the
29846 highlighted part of the string.
29847
29848 Note: GPOS is different from CHARPOS. CHARPOS is the
29849 position of GLYPH in the internal string object. A mode
29850 line string format has structures which are converted to
29851 a flattened string by the Emacs Lisp interpreter. The
29852 internal string is an element of those structures. The
29853 displayed string is the flattened string. */
29854 tmp_glyph = row_start_glyph;
29855 while (tmp_glyph < glyph
29856 && (!(EQ (tmp_glyph->object, glyph->object)
29857 && begpos <= tmp_glyph->charpos
29858 && tmp_glyph->charpos < endpos)))
29859 tmp_glyph++;
29860 gpos = glyph - tmp_glyph;
29861
29862 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29863 the highlighted part of the displayed string to which
29864 GLYPH belongs. Note: GSEQ_LENGTH is different from
29865 SCHARS (STRING), because the latter returns the length of
29866 the internal string. */
29867 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
29868 tmp_glyph > glyph
29869 && (!(EQ (tmp_glyph->object, glyph->object)
29870 && begpos <= tmp_glyph->charpos
29871 && tmp_glyph->charpos < endpos));
29872 tmp_glyph--)
29873 ;
29874 gseq_length = gpos + (tmp_glyph - glyph) + 1;
29875
29876 /* Calculate the total pixel width of all the glyphs between
29877 the beginning of the highlighted area and GLYPH. */
29878 total_pixel_width = 0;
29879 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
29880 total_pixel_width += tmp_glyph->pixel_width;
29881
29882 /* Pre calculation of re-rendering position. Note: X is in
29883 column units here, after the call to mode_line_string or
29884 marginal_area_string. */
29885 hpos = x - gpos;
29886 vpos = (area == ON_MODE_LINE
29887 ? (w->current_matrix)->nrows - 1
29888 : 0);
29889
29890 /* If GLYPH's position is included in the region that is
29891 already drawn in mouse face, we have nothing to do. */
29892 if ( EQ (window, hlinfo->mouse_face_window)
29893 && (!row->reversed_p
29894 ? (hlinfo->mouse_face_beg_col <= hpos
29895 && hpos < hlinfo->mouse_face_end_col)
29896 /* In R2L rows we swap BEG and END, see below. */
29897 : (hlinfo->mouse_face_end_col <= hpos
29898 && hpos < hlinfo->mouse_face_beg_col))
29899 && hlinfo->mouse_face_beg_row == vpos )
29900 return;
29901
29902 if (clear_mouse_face (hlinfo))
29903 cursor = No_Cursor;
29904
29905 if (!row->reversed_p)
29906 {
29907 hlinfo->mouse_face_beg_col = hpos;
29908 hlinfo->mouse_face_beg_x = original_x_pixel
29909 - (total_pixel_width + dx);
29910 hlinfo->mouse_face_end_col = hpos + gseq_length;
29911 hlinfo->mouse_face_end_x = 0;
29912 }
29913 else
29914 {
29915 /* In R2L rows, show_mouse_face expects BEG and END
29916 coordinates to be swapped. */
29917 hlinfo->mouse_face_end_col = hpos;
29918 hlinfo->mouse_face_end_x = original_x_pixel
29919 - (total_pixel_width + dx);
29920 hlinfo->mouse_face_beg_col = hpos + gseq_length;
29921 hlinfo->mouse_face_beg_x = 0;
29922 }
29923
29924 hlinfo->mouse_face_beg_row = vpos;
29925 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
29926 hlinfo->mouse_face_past_end = false;
29927 hlinfo->mouse_face_window = window;
29928
29929 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
29930 charpos,
29931 0, &ignore,
29932 glyph->face_id,
29933 true);
29934 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29935 mouse_face_shown = true;
29936
29937 if (NILP (pointer))
29938 pointer = Qhand;
29939 }
29940 }
29941
29942 /* If mouse-face doesn't need to be shown, clear any existing
29943 mouse-face. */
29944 if ((area == ON_MODE_LINE || area == ON_HEADER_LINE) && !mouse_face_shown)
29945 clear_mouse_face (hlinfo);
29946
29947 #ifdef HAVE_WINDOW_SYSTEM
29948 if (FRAME_WINDOW_P (f))
29949 define_frame_cursor1 (f, cursor, pointer);
29950 #endif
29951 }
29952
29953
29954 /* EXPORT:
29955 Take proper action when the mouse has moved to position X, Y on
29956 frame F with regards to highlighting portions of display that have
29957 mouse-face properties. Also de-highlight portions of display where
29958 the mouse was before, set the mouse pointer shape as appropriate
29959 for the mouse coordinates, and activate help echo (tooltips).
29960 X and Y can be negative or out of range. */
29961
29962 void
29963 note_mouse_highlight (struct frame *f, int x, int y)
29964 {
29965 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29966 enum window_part part = ON_NOTHING;
29967 Lisp_Object window;
29968 struct window *w;
29969 Cursor cursor = No_Cursor;
29970 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
29971 struct buffer *b;
29972
29973 /* When a menu is active, don't highlight because this looks odd. */
29974 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
29975 if (popup_activated ())
29976 return;
29977 #endif
29978
29979 if (!f->glyphs_initialized_p
29980 || f->pointer_invisible)
29981 return;
29982
29983 hlinfo->mouse_face_mouse_x = x;
29984 hlinfo->mouse_face_mouse_y = y;
29985 hlinfo->mouse_face_mouse_frame = f;
29986
29987 if (hlinfo->mouse_face_defer)
29988 return;
29989
29990 /* Which window is that in? */
29991 window = window_from_coordinates (f, x, y, &part, true);
29992
29993 /* If displaying active text in another window, clear that. */
29994 if (! EQ (window, hlinfo->mouse_face_window)
29995 /* Also clear if we move out of text area in same window. */
29996 || (!NILP (hlinfo->mouse_face_window)
29997 && !NILP (window)
29998 && part != ON_TEXT
29999 && part != ON_MODE_LINE
30000 && part != ON_HEADER_LINE))
30001 clear_mouse_face (hlinfo);
30002
30003 /* Not on a window -> return. */
30004 if (!WINDOWP (window))
30005 return;
30006
30007 /* Reset help_echo_string. It will get recomputed below. */
30008 help_echo_string = Qnil;
30009
30010 /* Convert to window-relative pixel coordinates. */
30011 w = XWINDOW (window);
30012 frame_to_window_pixel_xy (w, &x, &y);
30013
30014 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
30015 /* Handle tool-bar window differently since it doesn't display a
30016 buffer. */
30017 if (EQ (window, f->tool_bar_window))
30018 {
30019 note_tool_bar_highlight (f, x, y);
30020 return;
30021 }
30022 #endif
30023
30024 /* Mouse is on the mode, header line or margin? */
30025 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
30026 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
30027 {
30028 note_mode_line_or_margin_highlight (window, x, y, part);
30029
30030 #ifdef HAVE_WINDOW_SYSTEM
30031 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
30032 {
30033 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30034 /* Show non-text cursor (Bug#16647). */
30035 goto set_cursor;
30036 }
30037 else
30038 #endif
30039 return;
30040 }
30041
30042 #ifdef HAVE_WINDOW_SYSTEM
30043 if (part == ON_VERTICAL_BORDER)
30044 {
30045 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
30046 help_echo_string = build_string ("drag-mouse-1: resize");
30047 }
30048 else if (part == ON_RIGHT_DIVIDER)
30049 {
30050 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
30051 help_echo_string = build_string ("drag-mouse-1: resize");
30052 }
30053 else if (part == ON_BOTTOM_DIVIDER)
30054 if (! WINDOW_BOTTOMMOST_P (w)
30055 || minibuf_level
30056 || NILP (Vresize_mini_windows))
30057 {
30058 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
30059 help_echo_string = build_string ("drag-mouse-1: resize");
30060 }
30061 else
30062 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30063 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
30064 || part == ON_VERTICAL_SCROLL_BAR
30065 || part == ON_HORIZONTAL_SCROLL_BAR)
30066 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30067 else
30068 cursor = FRAME_X_OUTPUT (f)->text_cursor;
30069 #endif
30070
30071 /* Are we in a window whose display is up to date?
30072 And verify the buffer's text has not changed. */
30073 b = XBUFFER (w->contents);
30074 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
30075 {
30076 int hpos, vpos, dx, dy, area = LAST_AREA;
30077 ptrdiff_t pos;
30078 struct glyph *glyph;
30079 Lisp_Object object;
30080 Lisp_Object mouse_face = Qnil, position;
30081 Lisp_Object *overlay_vec = NULL;
30082 ptrdiff_t i, noverlays;
30083 struct buffer *obuf;
30084 ptrdiff_t obegv, ozv;
30085 bool same_region;
30086
30087 /* Find the glyph under X/Y. */
30088 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
30089
30090 #ifdef HAVE_WINDOW_SYSTEM
30091 /* Look for :pointer property on image. */
30092 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
30093 {
30094 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
30095 if (img != NULL && IMAGEP (img->spec))
30096 {
30097 Lisp_Object image_map, hotspot;
30098 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
30099 !NILP (image_map))
30100 && (hotspot = find_hot_spot (image_map,
30101 glyph->slice.img.x + dx,
30102 glyph->slice.img.y + dy),
30103 CONSP (hotspot))
30104 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
30105 {
30106 Lisp_Object plist;
30107
30108 /* Could check XCAR (hotspot) to see if we enter/leave
30109 this hot-spot.
30110 If so, we could look for mouse-enter, mouse-leave
30111 properties in PLIST (and do something...). */
30112 hotspot = XCDR (hotspot);
30113 if (CONSP (hotspot)
30114 && (plist = XCAR (hotspot), CONSP (plist)))
30115 {
30116 pointer = Fplist_get (plist, Qpointer);
30117 if (NILP (pointer))
30118 pointer = Qhand;
30119 help_echo_string = Fplist_get (plist, Qhelp_echo);
30120 if (!NILP (help_echo_string))
30121 {
30122 help_echo_window = window;
30123 help_echo_object = glyph->object;
30124 help_echo_pos = glyph->charpos;
30125 }
30126 }
30127 }
30128 if (NILP (pointer))
30129 pointer = Fplist_get (XCDR (img->spec), QCpointer);
30130 }
30131 }
30132 #endif /* HAVE_WINDOW_SYSTEM */
30133
30134 /* Clear mouse face if X/Y not over text. */
30135 if (glyph == NULL
30136 || area != TEXT_AREA
30137 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
30138 /* Glyph's OBJECT is nil for glyphs inserted by the
30139 display engine for its internal purposes, like truncation
30140 and continuation glyphs and blanks beyond the end of
30141 line's text on text terminals. If we are over such a
30142 glyph, we are not over any text. */
30143 || NILP (glyph->object)
30144 /* R2L rows have a stretch glyph at their front, which
30145 stands for no text, whereas L2R rows have no glyphs at
30146 all beyond the end of text. Treat such stretch glyphs
30147 like we do with NULL glyphs in L2R rows. */
30148 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
30149 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
30150 && glyph->type == STRETCH_GLYPH
30151 && glyph->avoid_cursor_p))
30152 {
30153 if (clear_mouse_face (hlinfo))
30154 cursor = No_Cursor;
30155 #ifdef HAVE_WINDOW_SYSTEM
30156 if (FRAME_WINDOW_P (f) && NILP (pointer))
30157 {
30158 if (area != TEXT_AREA)
30159 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30160 else
30161 pointer = Vvoid_text_area_pointer;
30162 }
30163 #endif
30164 goto set_cursor;
30165 }
30166
30167 pos = glyph->charpos;
30168 object = glyph->object;
30169 if (!STRINGP (object) && !BUFFERP (object))
30170 goto set_cursor;
30171
30172 /* If we get an out-of-range value, return now; avoid an error. */
30173 if (BUFFERP (object) && pos > BUF_Z (b))
30174 goto set_cursor;
30175
30176 /* Make the window's buffer temporarily current for
30177 overlays_at and compute_char_face. */
30178 obuf = current_buffer;
30179 current_buffer = b;
30180 obegv = BEGV;
30181 ozv = ZV;
30182 BEGV = BEG;
30183 ZV = Z;
30184
30185 /* Is this char mouse-active or does it have help-echo? */
30186 position = make_number (pos);
30187
30188 USE_SAFE_ALLOCA;
30189
30190 if (BUFFERP (object))
30191 {
30192 /* Put all the overlays we want in a vector in overlay_vec. */
30193 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, false);
30194 /* Sort overlays into increasing priority order. */
30195 noverlays = sort_overlays (overlay_vec, noverlays, w);
30196 }
30197 else
30198 noverlays = 0;
30199
30200 if (NILP (Vmouse_highlight))
30201 {
30202 clear_mouse_face (hlinfo);
30203 goto check_help_echo;
30204 }
30205
30206 same_region = coords_in_mouse_face_p (w, hpos, vpos);
30207
30208 if (same_region)
30209 cursor = No_Cursor;
30210
30211 /* Check mouse-face highlighting. */
30212 if (! same_region
30213 /* If there exists an overlay with mouse-face overlapping
30214 the one we are currently highlighting, we have to
30215 check if we enter the overlapping overlay, and then
30216 highlight only that. */
30217 || (OVERLAYP (hlinfo->mouse_face_overlay)
30218 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
30219 {
30220 /* Find the highest priority overlay with a mouse-face. */
30221 Lisp_Object overlay = Qnil;
30222 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
30223 {
30224 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
30225 if (!NILP (mouse_face))
30226 overlay = overlay_vec[i];
30227 }
30228
30229 /* If we're highlighting the same overlay as before, there's
30230 no need to do that again. */
30231 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
30232 goto check_help_echo;
30233 hlinfo->mouse_face_overlay = overlay;
30234
30235 /* Clear the display of the old active region, if any. */
30236 if (clear_mouse_face (hlinfo))
30237 cursor = No_Cursor;
30238
30239 /* If no overlay applies, get a text property. */
30240 if (NILP (overlay))
30241 mouse_face = Fget_text_property (position, Qmouse_face, object);
30242
30243 /* Next, compute the bounds of the mouse highlighting and
30244 display it. */
30245 if (!NILP (mouse_face) && STRINGP (object))
30246 {
30247 /* The mouse-highlighting comes from a display string
30248 with a mouse-face. */
30249 Lisp_Object s, e;
30250 ptrdiff_t ignore;
30251
30252 s = Fprevious_single_property_change
30253 (make_number (pos + 1), Qmouse_face, object, Qnil);
30254 e = Fnext_single_property_change
30255 (position, Qmouse_face, object, Qnil);
30256 if (NILP (s))
30257 s = make_number (0);
30258 if (NILP (e))
30259 e = make_number (SCHARS (object));
30260 mouse_face_from_string_pos (w, hlinfo, object,
30261 XINT (s), XINT (e));
30262 hlinfo->mouse_face_past_end = false;
30263 hlinfo->mouse_face_window = window;
30264 hlinfo->mouse_face_face_id
30265 = face_at_string_position (w, object, pos, 0, &ignore,
30266 glyph->face_id, true);
30267 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
30268 cursor = No_Cursor;
30269 }
30270 else
30271 {
30272 /* The mouse-highlighting, if any, comes from an overlay
30273 or text property in the buffer. */
30274 Lisp_Object buffer IF_LINT (= Qnil);
30275 Lisp_Object disp_string IF_LINT (= Qnil);
30276
30277 if (STRINGP (object))
30278 {
30279 /* If we are on a display string with no mouse-face,
30280 check if the text under it has one. */
30281 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
30282 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30283 pos = string_buffer_position (object, start);
30284 if (pos > 0)
30285 {
30286 mouse_face = get_char_property_and_overlay
30287 (make_number (pos), Qmouse_face, w->contents, &overlay);
30288 buffer = w->contents;
30289 disp_string = object;
30290 }
30291 }
30292 else
30293 {
30294 buffer = object;
30295 disp_string = Qnil;
30296 }
30297
30298 if (!NILP (mouse_face))
30299 {
30300 Lisp_Object before, after;
30301 Lisp_Object before_string, after_string;
30302 /* To correctly find the limits of mouse highlight
30303 in a bidi-reordered buffer, we must not use the
30304 optimization of limiting the search in
30305 previous-single-property-change and
30306 next-single-property-change, because
30307 rows_from_pos_range needs the real start and end
30308 positions to DTRT in this case. That's because
30309 the first row visible in a window does not
30310 necessarily display the character whose position
30311 is the smallest. */
30312 Lisp_Object lim1
30313 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
30314 ? Fmarker_position (w->start)
30315 : Qnil;
30316 Lisp_Object lim2
30317 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
30318 ? make_number (BUF_Z (XBUFFER (buffer))
30319 - w->window_end_pos)
30320 : Qnil;
30321
30322 if (NILP (overlay))
30323 {
30324 /* Handle the text property case. */
30325 before = Fprevious_single_property_change
30326 (make_number (pos + 1), Qmouse_face, buffer, lim1);
30327 after = Fnext_single_property_change
30328 (make_number (pos), Qmouse_face, buffer, lim2);
30329 before_string = after_string = Qnil;
30330 }
30331 else
30332 {
30333 /* Handle the overlay case. */
30334 before = Foverlay_start (overlay);
30335 after = Foverlay_end (overlay);
30336 before_string = Foverlay_get (overlay, Qbefore_string);
30337 after_string = Foverlay_get (overlay, Qafter_string);
30338
30339 if (!STRINGP (before_string)) before_string = Qnil;
30340 if (!STRINGP (after_string)) after_string = Qnil;
30341 }
30342
30343 mouse_face_from_buffer_pos (window, hlinfo, pos,
30344 NILP (before)
30345 ? 1
30346 : XFASTINT (before),
30347 NILP (after)
30348 ? BUF_Z (XBUFFER (buffer))
30349 : XFASTINT (after),
30350 before_string, after_string,
30351 disp_string);
30352 cursor = No_Cursor;
30353 }
30354 }
30355 }
30356
30357 check_help_echo:
30358
30359 /* Look for a `help-echo' property. */
30360 if (NILP (help_echo_string)) {
30361 Lisp_Object help, overlay;
30362
30363 /* Check overlays first. */
30364 help = overlay = Qnil;
30365 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
30366 {
30367 overlay = overlay_vec[i];
30368 help = Foverlay_get (overlay, Qhelp_echo);
30369 }
30370
30371 if (!NILP (help))
30372 {
30373 help_echo_string = help;
30374 help_echo_window = window;
30375 help_echo_object = overlay;
30376 help_echo_pos = pos;
30377 }
30378 else
30379 {
30380 Lisp_Object obj = glyph->object;
30381 ptrdiff_t charpos = glyph->charpos;
30382
30383 /* Try text properties. */
30384 if (STRINGP (obj)
30385 && charpos >= 0
30386 && charpos < SCHARS (obj))
30387 {
30388 help = Fget_text_property (make_number (charpos),
30389 Qhelp_echo, obj);
30390 if (NILP (help))
30391 {
30392 /* If the string itself doesn't specify a help-echo,
30393 see if the buffer text ``under'' it does. */
30394 struct glyph_row *r
30395 = MATRIX_ROW (w->current_matrix, vpos);
30396 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30397 ptrdiff_t p = string_buffer_position (obj, start);
30398 if (p > 0)
30399 {
30400 help = Fget_char_property (make_number (p),
30401 Qhelp_echo, w->contents);
30402 if (!NILP (help))
30403 {
30404 charpos = p;
30405 obj = w->contents;
30406 }
30407 }
30408 }
30409 }
30410 else if (BUFFERP (obj)
30411 && charpos >= BEGV
30412 && charpos < ZV)
30413 help = Fget_text_property (make_number (charpos), Qhelp_echo,
30414 obj);
30415
30416 if (!NILP (help))
30417 {
30418 help_echo_string = help;
30419 help_echo_window = window;
30420 help_echo_object = obj;
30421 help_echo_pos = charpos;
30422 }
30423 }
30424 }
30425
30426 #ifdef HAVE_WINDOW_SYSTEM
30427 /* Look for a `pointer' property. */
30428 if (FRAME_WINDOW_P (f) && NILP (pointer))
30429 {
30430 /* Check overlays first. */
30431 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
30432 pointer = Foverlay_get (overlay_vec[i], Qpointer);
30433
30434 if (NILP (pointer))
30435 {
30436 Lisp_Object obj = glyph->object;
30437 ptrdiff_t charpos = glyph->charpos;
30438
30439 /* Try text properties. */
30440 if (STRINGP (obj)
30441 && charpos >= 0
30442 && charpos < SCHARS (obj))
30443 {
30444 pointer = Fget_text_property (make_number (charpos),
30445 Qpointer, obj);
30446 if (NILP (pointer))
30447 {
30448 /* If the string itself doesn't specify a pointer,
30449 see if the buffer text ``under'' it does. */
30450 struct glyph_row *r
30451 = MATRIX_ROW (w->current_matrix, vpos);
30452 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30453 ptrdiff_t p = string_buffer_position (obj, start);
30454 if (p > 0)
30455 pointer = Fget_char_property (make_number (p),
30456 Qpointer, w->contents);
30457 }
30458 }
30459 else if (BUFFERP (obj)
30460 && charpos >= BEGV
30461 && charpos < ZV)
30462 pointer = Fget_text_property (make_number (charpos),
30463 Qpointer, obj);
30464 }
30465 }
30466 #endif /* HAVE_WINDOW_SYSTEM */
30467
30468 BEGV = obegv;
30469 ZV = ozv;
30470 current_buffer = obuf;
30471 SAFE_FREE ();
30472 }
30473
30474 set_cursor:
30475
30476 #ifdef HAVE_WINDOW_SYSTEM
30477 if (FRAME_WINDOW_P (f))
30478 define_frame_cursor1 (f, cursor, pointer);
30479 #else
30480 /* This is here to prevent a compiler error, about "label at end of
30481 compound statement". */
30482 return;
30483 #endif
30484 }
30485
30486
30487 /* EXPORT for RIF:
30488 Clear any mouse-face on window W. This function is part of the
30489 redisplay interface, and is called from try_window_id and similar
30490 functions to ensure the mouse-highlight is off. */
30491
30492 void
30493 x_clear_window_mouse_face (struct window *w)
30494 {
30495 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
30496 Lisp_Object window;
30497
30498 block_input ();
30499 XSETWINDOW (window, w);
30500 if (EQ (window, hlinfo->mouse_face_window))
30501 clear_mouse_face (hlinfo);
30502 unblock_input ();
30503 }
30504
30505
30506 /* EXPORT:
30507 Just discard the mouse face information for frame F, if any.
30508 This is used when the size of F is changed. */
30509
30510 void
30511 cancel_mouse_face (struct frame *f)
30512 {
30513 Lisp_Object window;
30514 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30515
30516 window = hlinfo->mouse_face_window;
30517 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
30518 reset_mouse_highlight (hlinfo);
30519 }
30520
30521
30522 \f
30523 /***********************************************************************
30524 Exposure Events
30525 ***********************************************************************/
30526
30527 #ifdef HAVE_WINDOW_SYSTEM
30528
30529 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
30530 which intersects rectangle R. R is in window-relative coordinates. */
30531
30532 static void
30533 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
30534 enum glyph_row_area area)
30535 {
30536 struct glyph *first = row->glyphs[area];
30537 struct glyph *end = row->glyphs[area] + row->used[area];
30538 struct glyph *last;
30539 int first_x, start_x, x;
30540
30541 if (area == TEXT_AREA && row->fill_line_p)
30542 /* If row extends face to end of line write the whole line. */
30543 draw_glyphs (w, 0, row, area,
30544 0, row->used[area],
30545 DRAW_NORMAL_TEXT, 0);
30546 else
30547 {
30548 /* Set START_X to the window-relative start position for drawing glyphs of
30549 AREA. The first glyph of the text area can be partially visible.
30550 The first glyphs of other areas cannot. */
30551 start_x = window_box_left_offset (w, area);
30552 x = start_x;
30553 if (area == TEXT_AREA)
30554 x += row->x;
30555
30556 /* Find the first glyph that must be redrawn. */
30557 while (first < end
30558 && x + first->pixel_width < r->x)
30559 {
30560 x += first->pixel_width;
30561 ++first;
30562 }
30563
30564 /* Find the last one. */
30565 last = first;
30566 first_x = x;
30567 /* Use a signed int intermediate value to avoid catastrophic
30568 failures due to comparison between signed and unsigned, when
30569 x is negative (can happen for wide images that are hscrolled). */
30570 int r_end = r->x + r->width;
30571 while (last < end && x < r_end)
30572 {
30573 x += last->pixel_width;
30574 ++last;
30575 }
30576
30577 /* Repaint. */
30578 if (last > first)
30579 draw_glyphs (w, first_x - start_x, row, area,
30580 first - row->glyphs[area], last - row->glyphs[area],
30581 DRAW_NORMAL_TEXT, 0);
30582 }
30583 }
30584
30585
30586 /* Redraw the parts of the glyph row ROW on window W intersecting
30587 rectangle R. R is in window-relative coordinates. Value is
30588 true if mouse-face was overwritten. */
30589
30590 static bool
30591 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
30592 {
30593 eassert (row->enabled_p);
30594
30595 if (row->mode_line_p || w->pseudo_window_p)
30596 draw_glyphs (w, 0, row, TEXT_AREA,
30597 0, row->used[TEXT_AREA],
30598 DRAW_NORMAL_TEXT, 0);
30599 else
30600 {
30601 if (row->used[LEFT_MARGIN_AREA])
30602 expose_area (w, row, r, LEFT_MARGIN_AREA);
30603 if (row->used[TEXT_AREA])
30604 expose_area (w, row, r, TEXT_AREA);
30605 if (row->used[RIGHT_MARGIN_AREA])
30606 expose_area (w, row, r, RIGHT_MARGIN_AREA);
30607 draw_row_fringe_bitmaps (w, row);
30608 }
30609
30610 return row->mouse_face_p;
30611 }
30612
30613
30614 /* Redraw those parts of glyphs rows during expose event handling that
30615 overlap other rows. Redrawing of an exposed line writes over parts
30616 of lines overlapping that exposed line; this function fixes that.
30617
30618 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
30619 row in W's current matrix that is exposed and overlaps other rows.
30620 LAST_OVERLAPPING_ROW is the last such row. */
30621
30622 static void
30623 expose_overlaps (struct window *w,
30624 struct glyph_row *first_overlapping_row,
30625 struct glyph_row *last_overlapping_row,
30626 XRectangle *r)
30627 {
30628 struct glyph_row *row;
30629
30630 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
30631 if (row->overlapping_p)
30632 {
30633 eassert (row->enabled_p && !row->mode_line_p);
30634
30635 row->clip = r;
30636 if (row->used[LEFT_MARGIN_AREA])
30637 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
30638
30639 if (row->used[TEXT_AREA])
30640 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
30641
30642 if (row->used[RIGHT_MARGIN_AREA])
30643 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
30644 row->clip = NULL;
30645 }
30646 }
30647
30648
30649 /* Return true if W's cursor intersects rectangle R. */
30650
30651 static bool
30652 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
30653 {
30654 XRectangle cr, result;
30655 struct glyph *cursor_glyph;
30656 struct glyph_row *row;
30657
30658 if (w->phys_cursor.vpos >= 0
30659 && w->phys_cursor.vpos < w->current_matrix->nrows
30660 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
30661 row->enabled_p)
30662 && row->cursor_in_fringe_p)
30663 {
30664 /* Cursor is in the fringe. */
30665 cr.x = window_box_right_offset (w,
30666 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
30667 ? RIGHT_MARGIN_AREA
30668 : TEXT_AREA));
30669 cr.y = row->y;
30670 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
30671 cr.height = row->height;
30672 return x_intersect_rectangles (&cr, r, &result);
30673 }
30674
30675 cursor_glyph = get_phys_cursor_glyph (w);
30676 if (cursor_glyph)
30677 {
30678 /* r is relative to W's box, but w->phys_cursor.x is relative
30679 to left edge of W's TEXT area. Adjust it. */
30680 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
30681 cr.y = w->phys_cursor.y;
30682 cr.width = cursor_glyph->pixel_width;
30683 cr.height = w->phys_cursor_height;
30684 /* ++KFS: W32 version used W32-specific IntersectRect here, but
30685 I assume the effect is the same -- and this is portable. */
30686 return x_intersect_rectangles (&cr, r, &result);
30687 }
30688 /* If we don't understand the format, pretend we're not in the hot-spot. */
30689 return false;
30690 }
30691
30692
30693 /* EXPORT:
30694 Draw a vertical window border to the right of window W if W doesn't
30695 have vertical scroll bars. */
30696
30697 void
30698 x_draw_vertical_border (struct window *w)
30699 {
30700 struct frame *f = XFRAME (WINDOW_FRAME (w));
30701
30702 /* We could do better, if we knew what type of scroll-bar the adjacent
30703 windows (on either side) have... But we don't :-(
30704 However, I think this works ok. ++KFS 2003-04-25 */
30705
30706 /* Redraw borders between horizontally adjacent windows. Don't
30707 do it for frames with vertical scroll bars because either the
30708 right scroll bar of a window, or the left scroll bar of its
30709 neighbor will suffice as a border. */
30710 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
30711 return;
30712
30713 /* Note: It is necessary to redraw both the left and the right
30714 borders, for when only this single window W is being
30715 redisplayed. */
30716 if (!WINDOW_RIGHTMOST_P (w)
30717 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
30718 {
30719 int x0, x1, y0, y1;
30720
30721 window_box_edges (w, &x0, &y0, &x1, &y1);
30722 y1 -= 1;
30723
30724 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30725 x1 -= 1;
30726
30727 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
30728 }
30729
30730 if (!WINDOW_LEFTMOST_P (w)
30731 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
30732 {
30733 int x0, x1, y0, y1;
30734
30735 window_box_edges (w, &x0, &y0, &x1, &y1);
30736 y1 -= 1;
30737
30738 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30739 x0 -= 1;
30740
30741 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
30742 }
30743 }
30744
30745
30746 /* Draw window dividers for window W. */
30747
30748 void
30749 x_draw_right_divider (struct window *w)
30750 {
30751 struct frame *f = WINDOW_XFRAME (w);
30752
30753 if (w->mini || w->pseudo_window_p)
30754 return;
30755 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30756 {
30757 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
30758 int x1 = WINDOW_RIGHT_EDGE_X (w);
30759 int y0 = WINDOW_TOP_EDGE_Y (w);
30760 /* The bottom divider prevails. */
30761 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30762
30763 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30764 }
30765 }
30766
30767 static void
30768 x_draw_bottom_divider (struct window *w)
30769 {
30770 struct frame *f = XFRAME (WINDOW_FRAME (w));
30771
30772 if (w->mini || w->pseudo_window_p)
30773 return;
30774 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30775 {
30776 int x0 = WINDOW_LEFT_EDGE_X (w);
30777 int x1 = WINDOW_RIGHT_EDGE_X (w);
30778 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30779 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
30780
30781 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30782 }
30783 }
30784
30785 /* Redraw the part of window W intersection rectangle FR. Pixel
30786 coordinates in FR are frame-relative. Call this function with
30787 input blocked. Value is true if the exposure overwrites
30788 mouse-face. */
30789
30790 static bool
30791 expose_window (struct window *w, XRectangle *fr)
30792 {
30793 struct frame *f = XFRAME (w->frame);
30794 XRectangle wr, r;
30795 bool mouse_face_overwritten_p = false;
30796
30797 /* If window is not yet fully initialized, do nothing. This can
30798 happen when toolkit scroll bars are used and a window is split.
30799 Reconfiguring the scroll bar will generate an expose for a newly
30800 created window. */
30801 if (w->current_matrix == NULL)
30802 return false;
30803
30804 /* When we're currently updating the window, display and current
30805 matrix usually don't agree. Arrange for a thorough display
30806 later. */
30807 if (w->must_be_updated_p)
30808 {
30809 SET_FRAME_GARBAGED (f);
30810 return false;
30811 }
30812
30813 /* Frame-relative pixel rectangle of W. */
30814 wr.x = WINDOW_LEFT_EDGE_X (w);
30815 wr.y = WINDOW_TOP_EDGE_Y (w);
30816 wr.width = WINDOW_PIXEL_WIDTH (w);
30817 wr.height = WINDOW_PIXEL_HEIGHT (w);
30818
30819 if (x_intersect_rectangles (fr, &wr, &r))
30820 {
30821 int yb = window_text_bottom_y (w);
30822 struct glyph_row *row;
30823 struct glyph_row *first_overlapping_row, *last_overlapping_row;
30824
30825 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
30826 r.x, r.y, r.width, r.height));
30827
30828 /* Convert to window coordinates. */
30829 r.x -= WINDOW_LEFT_EDGE_X (w);
30830 r.y -= WINDOW_TOP_EDGE_Y (w);
30831
30832 /* Turn off the cursor. */
30833 bool cursor_cleared_p = (!w->pseudo_window_p
30834 && phys_cursor_in_rect_p (w, &r));
30835 if (cursor_cleared_p)
30836 x_clear_cursor (w);
30837
30838 /* If the row containing the cursor extends face to end of line,
30839 then expose_area might overwrite the cursor outside the
30840 rectangle and thus notice_overwritten_cursor might clear
30841 w->phys_cursor_on_p. We remember the original value and
30842 check later if it is changed. */
30843 bool phys_cursor_on_p = w->phys_cursor_on_p;
30844
30845 /* Use a signed int intermediate value to avoid catastrophic
30846 failures due to comparison between signed and unsigned, when
30847 y0 or y1 is negative (can happen for tall images). */
30848 int r_bottom = r.y + r.height;
30849
30850 /* Update lines intersecting rectangle R. */
30851 first_overlapping_row = last_overlapping_row = NULL;
30852 for (row = w->current_matrix->rows;
30853 row->enabled_p;
30854 ++row)
30855 {
30856 int y0 = row->y;
30857 int y1 = MATRIX_ROW_BOTTOM_Y (row);
30858
30859 if ((y0 >= r.y && y0 < r_bottom)
30860 || (y1 > r.y && y1 < r_bottom)
30861 || (r.y >= y0 && r.y < y1)
30862 || (r_bottom > y0 && r_bottom < y1))
30863 {
30864 /* A header line may be overlapping, but there is no need
30865 to fix overlapping areas for them. KFS 2005-02-12 */
30866 if (row->overlapping_p && !row->mode_line_p)
30867 {
30868 if (first_overlapping_row == NULL)
30869 first_overlapping_row = row;
30870 last_overlapping_row = row;
30871 }
30872
30873 row->clip = fr;
30874 if (expose_line (w, row, &r))
30875 mouse_face_overwritten_p = true;
30876 row->clip = NULL;
30877 }
30878 else if (row->overlapping_p)
30879 {
30880 /* We must redraw a row overlapping the exposed area. */
30881 if (y0 < r.y
30882 ? y0 + row->phys_height > r.y
30883 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
30884 {
30885 if (first_overlapping_row == NULL)
30886 first_overlapping_row = row;
30887 last_overlapping_row = row;
30888 }
30889 }
30890
30891 if (y1 >= yb)
30892 break;
30893 }
30894
30895 /* Display the mode line if there is one. */
30896 if (WINDOW_WANTS_MODELINE_P (w)
30897 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
30898 row->enabled_p)
30899 && row->y < r_bottom)
30900 {
30901 if (expose_line (w, row, &r))
30902 mouse_face_overwritten_p = true;
30903 }
30904
30905 if (!w->pseudo_window_p)
30906 {
30907 /* Fix the display of overlapping rows. */
30908 if (first_overlapping_row)
30909 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
30910 fr);
30911
30912 /* Draw border between windows. */
30913 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30914 x_draw_right_divider (w);
30915 else
30916 x_draw_vertical_border (w);
30917
30918 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30919 x_draw_bottom_divider (w);
30920
30921 /* Turn the cursor on again. */
30922 if (cursor_cleared_p
30923 || (phys_cursor_on_p && !w->phys_cursor_on_p))
30924 update_window_cursor (w, true);
30925 }
30926 }
30927
30928 return mouse_face_overwritten_p;
30929 }
30930
30931
30932
30933 /* Redraw (parts) of all windows in the window tree rooted at W that
30934 intersect R. R contains frame pixel coordinates. Value is
30935 true if the exposure overwrites mouse-face. */
30936
30937 static bool
30938 expose_window_tree (struct window *w, XRectangle *r)
30939 {
30940 struct frame *f = XFRAME (w->frame);
30941 bool mouse_face_overwritten_p = false;
30942
30943 while (w && !FRAME_GARBAGED_P (f))
30944 {
30945 mouse_face_overwritten_p
30946 |= (WINDOWP (w->contents)
30947 ? expose_window_tree (XWINDOW (w->contents), r)
30948 : expose_window (w, r));
30949
30950 w = NILP (w->next) ? NULL : XWINDOW (w->next);
30951 }
30952
30953 return mouse_face_overwritten_p;
30954 }
30955
30956
30957 /* EXPORT:
30958 Redisplay an exposed area of frame F. X and Y are the upper-left
30959 corner of the exposed rectangle. W and H are width and height of
30960 the exposed area. All are pixel values. W or H zero means redraw
30961 the entire frame. */
30962
30963 void
30964 expose_frame (struct frame *f, int x, int y, int w, int h)
30965 {
30966 XRectangle r;
30967 bool mouse_face_overwritten_p = false;
30968
30969 TRACE ((stderr, "expose_frame "));
30970
30971 /* No need to redraw if frame will be redrawn soon. */
30972 if (FRAME_GARBAGED_P (f))
30973 {
30974 TRACE ((stderr, " garbaged\n"));
30975 return;
30976 }
30977
30978 /* If basic faces haven't been realized yet, there is no point in
30979 trying to redraw anything. This can happen when we get an expose
30980 event while Emacs is starting, e.g. by moving another window. */
30981 if (FRAME_FACE_CACHE (f) == NULL
30982 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
30983 {
30984 TRACE ((stderr, " no faces\n"));
30985 return;
30986 }
30987
30988 if (w == 0 || h == 0)
30989 {
30990 r.x = r.y = 0;
30991 r.width = FRAME_TEXT_WIDTH (f);
30992 r.height = FRAME_TEXT_HEIGHT (f);
30993 }
30994 else
30995 {
30996 r.x = x;
30997 r.y = y;
30998 r.width = w;
30999 r.height = h;
31000 }
31001
31002 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
31003 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
31004
31005 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
31006 if (WINDOWP (f->tool_bar_window))
31007 mouse_face_overwritten_p
31008 |= expose_window (XWINDOW (f->tool_bar_window), &r);
31009 #endif
31010
31011 #ifdef HAVE_X_WINDOWS
31012 #ifndef MSDOS
31013 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
31014 if (WINDOWP (f->menu_bar_window))
31015 mouse_face_overwritten_p
31016 |= expose_window (XWINDOW (f->menu_bar_window), &r);
31017 #endif /* not USE_X_TOOLKIT and not USE_GTK */
31018 #endif
31019 #endif
31020
31021 /* Some window managers support a focus-follows-mouse style with
31022 delayed raising of frames. Imagine a partially obscured frame,
31023 and moving the mouse into partially obscured mouse-face on that
31024 frame. The visible part of the mouse-face will be highlighted,
31025 then the WM raises the obscured frame. With at least one WM, KDE
31026 2.1, Emacs is not getting any event for the raising of the frame
31027 (even tried with SubstructureRedirectMask), only Expose events.
31028 These expose events will draw text normally, i.e. not
31029 highlighted. Which means we must redo the highlight here.
31030 Subsume it under ``we love X''. --gerd 2001-08-15 */
31031 /* Included in Windows version because Windows most likely does not
31032 do the right thing if any third party tool offers
31033 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
31034 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
31035 {
31036 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
31037 if (f == hlinfo->mouse_face_mouse_frame)
31038 {
31039 int mouse_x = hlinfo->mouse_face_mouse_x;
31040 int mouse_y = hlinfo->mouse_face_mouse_y;
31041 clear_mouse_face (hlinfo);
31042 note_mouse_highlight (f, mouse_x, mouse_y);
31043 }
31044 }
31045 }
31046
31047
31048 /* EXPORT:
31049 Determine the intersection of two rectangles R1 and R2. Return
31050 the intersection in *RESULT. Value is true if RESULT is not
31051 empty. */
31052
31053 bool
31054 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
31055 {
31056 XRectangle *left, *right;
31057 XRectangle *upper, *lower;
31058 bool intersection_p = false;
31059
31060 /* Rearrange so that R1 is the left-most rectangle. */
31061 if (r1->x < r2->x)
31062 left = r1, right = r2;
31063 else
31064 left = r2, right = r1;
31065
31066 /* X0 of the intersection is right.x0, if this is inside R1,
31067 otherwise there is no intersection. */
31068 if (right->x <= left->x + left->width)
31069 {
31070 result->x = right->x;
31071
31072 /* The right end of the intersection is the minimum of
31073 the right ends of left and right. */
31074 result->width = (min (left->x + left->width, right->x + right->width)
31075 - result->x);
31076
31077 /* Same game for Y. */
31078 if (r1->y < r2->y)
31079 upper = r1, lower = r2;
31080 else
31081 upper = r2, lower = r1;
31082
31083 /* The upper end of the intersection is lower.y0, if this is inside
31084 of upper. Otherwise, there is no intersection. */
31085 if (lower->y <= upper->y + upper->height)
31086 {
31087 result->y = lower->y;
31088
31089 /* The lower end of the intersection is the minimum of the lower
31090 ends of upper and lower. */
31091 result->height = (min (lower->y + lower->height,
31092 upper->y + upper->height)
31093 - result->y);
31094 intersection_p = true;
31095 }
31096 }
31097
31098 return intersection_p;
31099 }
31100
31101 #endif /* HAVE_WINDOW_SYSTEM */
31102
31103 \f
31104 /***********************************************************************
31105 Initialization
31106 ***********************************************************************/
31107
31108 void
31109 syms_of_xdisp (void)
31110 {
31111 Vwith_echo_area_save_vector = Qnil;
31112 staticpro (&Vwith_echo_area_save_vector);
31113
31114 Vmessage_stack = Qnil;
31115 staticpro (&Vmessage_stack);
31116
31117 /* Non-nil means don't actually do any redisplay. */
31118 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
31119
31120 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
31121
31122 DEFVAR_BOOL("inhibit-message", inhibit_message,
31123 doc: /* Non-nil means calls to `message' are not displayed.
31124 They are still logged to the *Messages* buffer. */);
31125 inhibit_message = 0;
31126
31127 message_dolog_marker1 = Fmake_marker ();
31128 staticpro (&message_dolog_marker1);
31129 message_dolog_marker2 = Fmake_marker ();
31130 staticpro (&message_dolog_marker2);
31131 message_dolog_marker3 = Fmake_marker ();
31132 staticpro (&message_dolog_marker3);
31133
31134 #ifdef GLYPH_DEBUG
31135 defsubr (&Sdump_frame_glyph_matrix);
31136 defsubr (&Sdump_glyph_matrix);
31137 defsubr (&Sdump_glyph_row);
31138 defsubr (&Sdump_tool_bar_row);
31139 defsubr (&Strace_redisplay);
31140 defsubr (&Strace_to_stderr);
31141 #endif
31142 #ifdef HAVE_WINDOW_SYSTEM
31143 defsubr (&Stool_bar_height);
31144 defsubr (&Slookup_image_map);
31145 #endif
31146 defsubr (&Sline_pixel_height);
31147 defsubr (&Sformat_mode_line);
31148 defsubr (&Sinvisible_p);
31149 defsubr (&Scurrent_bidi_paragraph_direction);
31150 defsubr (&Swindow_text_pixel_size);
31151 defsubr (&Smove_point_visually);
31152 defsubr (&Sbidi_find_overridden_directionality);
31153
31154 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
31155 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
31156 DEFSYM (Qoverriding_local_map, "overriding-local-map");
31157 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
31158 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
31159 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
31160 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
31161 DEFSYM (Qeval, "eval");
31162 DEFSYM (QCdata, ":data");
31163
31164 /* Names of text properties relevant for redisplay. */
31165 DEFSYM (Qdisplay, "display");
31166 DEFSYM (Qspace_width, "space-width");
31167 DEFSYM (Qraise, "raise");
31168 DEFSYM (Qslice, "slice");
31169 DEFSYM (Qspace, "space");
31170 DEFSYM (Qmargin, "margin");
31171 DEFSYM (Qpointer, "pointer");
31172 DEFSYM (Qleft_margin, "left-margin");
31173 DEFSYM (Qright_margin, "right-margin");
31174 DEFSYM (Qcenter, "center");
31175 DEFSYM (Qline_height, "line-height");
31176 DEFSYM (QCalign_to, ":align-to");
31177 DEFSYM (QCrelative_width, ":relative-width");
31178 DEFSYM (QCrelative_height, ":relative-height");
31179 DEFSYM (QCeval, ":eval");
31180 DEFSYM (QCpropertize, ":propertize");
31181 DEFSYM (QCfile, ":file");
31182 DEFSYM (Qfontified, "fontified");
31183 DEFSYM (Qfontification_functions, "fontification-functions");
31184
31185 /* Name of the face used to highlight trailing whitespace. */
31186 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
31187
31188 /* Name and number of the face used to highlight escape glyphs. */
31189 DEFSYM (Qescape_glyph, "escape-glyph");
31190
31191 /* Name and number of the face used to highlight non-breaking spaces. */
31192 DEFSYM (Qnobreak_space, "nobreak-space");
31193
31194 /* The symbol 'image' which is the car of the lists used to represent
31195 images in Lisp. Also a tool bar style. */
31196 DEFSYM (Qimage, "image");
31197
31198 /* Tool bar styles. */
31199 DEFSYM (Qtext, "text");
31200 DEFSYM (Qboth, "both");
31201 DEFSYM (Qboth_horiz, "both-horiz");
31202 DEFSYM (Qtext_image_horiz, "text-image-horiz");
31203
31204 /* The image map types. */
31205 DEFSYM (QCmap, ":map");
31206 DEFSYM (QCpointer, ":pointer");
31207 DEFSYM (Qrect, "rect");
31208 DEFSYM (Qcircle, "circle");
31209 DEFSYM (Qpoly, "poly");
31210
31211 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
31212
31213 DEFSYM (Qgrow_only, "grow-only");
31214 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
31215 DEFSYM (Qposition, "position");
31216 DEFSYM (Qbuffer_position, "buffer-position");
31217 DEFSYM (Qobject, "object");
31218
31219 /* Cursor shapes. */
31220 DEFSYM (Qbar, "bar");
31221 DEFSYM (Qhbar, "hbar");
31222 DEFSYM (Qbox, "box");
31223 DEFSYM (Qhollow, "hollow");
31224
31225 /* Pointer shapes. */
31226 DEFSYM (Qhand, "hand");
31227 DEFSYM (Qarrow, "arrow");
31228 /* also Qtext */
31229
31230 DEFSYM (Qdragging, "dragging");
31231
31232 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
31233
31234 list_of_error = list1 (list2 (Qerror, Qvoid_variable));
31235 staticpro (&list_of_error);
31236
31237 /* Values of those variables at last redisplay are stored as
31238 properties on 'overlay-arrow-position' symbol. However, if
31239 Voverlay_arrow_position is a marker, last-arrow-position is its
31240 numerical position. */
31241 DEFSYM (Qlast_arrow_position, "last-arrow-position");
31242 DEFSYM (Qlast_arrow_string, "last-arrow-string");
31243
31244 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
31245 properties on a symbol in overlay-arrow-variable-list. */
31246 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
31247 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
31248
31249 echo_buffer[0] = echo_buffer[1] = Qnil;
31250 staticpro (&echo_buffer[0]);
31251 staticpro (&echo_buffer[1]);
31252
31253 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
31254 staticpro (&echo_area_buffer[0]);
31255 staticpro (&echo_area_buffer[1]);
31256
31257 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
31258 staticpro (&Vmessages_buffer_name);
31259
31260 mode_line_proptrans_alist = Qnil;
31261 staticpro (&mode_line_proptrans_alist);
31262 mode_line_string_list = Qnil;
31263 staticpro (&mode_line_string_list);
31264 mode_line_string_face = Qnil;
31265 staticpro (&mode_line_string_face);
31266 mode_line_string_face_prop = Qnil;
31267 staticpro (&mode_line_string_face_prop);
31268 Vmode_line_unwind_vector = Qnil;
31269 staticpro (&Vmode_line_unwind_vector);
31270
31271 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
31272
31273 help_echo_string = Qnil;
31274 staticpro (&help_echo_string);
31275 help_echo_object = Qnil;
31276 staticpro (&help_echo_object);
31277 help_echo_window = Qnil;
31278 staticpro (&help_echo_window);
31279 previous_help_echo_string = Qnil;
31280 staticpro (&previous_help_echo_string);
31281 help_echo_pos = -1;
31282
31283 DEFSYM (Qright_to_left, "right-to-left");
31284 DEFSYM (Qleft_to_right, "left-to-right");
31285 defsubr (&Sbidi_resolved_levels);
31286
31287 #ifdef HAVE_WINDOW_SYSTEM
31288 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
31289 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
31290 For example, if a block cursor is over a tab, it will be drawn as
31291 wide as that tab on the display. */);
31292 x_stretch_cursor_p = 0;
31293 #endif
31294
31295 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
31296 doc: /* Non-nil means highlight trailing whitespace.
31297 The face used for trailing whitespace is `trailing-whitespace'. */);
31298 Vshow_trailing_whitespace = Qnil;
31299
31300 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
31301 doc: /* Control highlighting of non-ASCII space and hyphen chars.
31302 If the value is t, Emacs highlights non-ASCII chars which have the
31303 same appearance as an ASCII space or hyphen, using the `nobreak-space'
31304 or `escape-glyph' face respectively.
31305
31306 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
31307 U+2011 (non-breaking hyphen) are affected.
31308
31309 Any other non-nil value means to display these characters as a escape
31310 glyph followed by an ordinary space or hyphen.
31311
31312 A value of nil means no special handling of these characters. */);
31313 Vnobreak_char_display = Qt;
31314
31315 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
31316 doc: /* The pointer shape to show in void text areas.
31317 A value of nil means to show the text pointer. Other options are
31318 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
31319 `hourglass'. */);
31320 Vvoid_text_area_pointer = Qarrow;
31321
31322 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
31323 doc: /* Non-nil means don't actually do any redisplay.
31324 This is used for internal purposes. */);
31325 Vinhibit_redisplay = Qnil;
31326
31327 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
31328 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
31329 Vglobal_mode_string = Qnil;
31330
31331 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
31332 doc: /* Marker for where to display an arrow on top of the buffer text.
31333 This must be the beginning of a line in order to work.
31334 See also `overlay-arrow-string'. */);
31335 Voverlay_arrow_position = Qnil;
31336
31337 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
31338 doc: /* String to display as an arrow in non-window frames.
31339 See also `overlay-arrow-position'. */);
31340 Voverlay_arrow_string = build_pure_c_string ("=>");
31341
31342 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
31343 doc: /* List of variables (symbols) which hold markers for overlay arrows.
31344 The symbols on this list are examined during redisplay to determine
31345 where to display overlay arrows. */);
31346 Voverlay_arrow_variable_list
31347 = list1 (intern_c_string ("overlay-arrow-position"));
31348
31349 DEFVAR_INT ("scroll-step", emacs_scroll_step,
31350 doc: /* The number of lines to try scrolling a window by when point moves out.
31351 If that fails to bring point back on frame, point is centered instead.
31352 If this is zero, point is always centered after it moves off frame.
31353 If you want scrolling to always be a line at a time, you should set
31354 `scroll-conservatively' to a large value rather than set this to 1. */);
31355
31356 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
31357 doc: /* Scroll up to this many lines, to bring point back on screen.
31358 If point moves off-screen, redisplay will scroll by up to
31359 `scroll-conservatively' lines in order to bring point just barely
31360 onto the screen again. If that cannot be done, then redisplay
31361 recenters point as usual.
31362
31363 If the value is greater than 100, redisplay will never recenter point,
31364 but will always scroll just enough text to bring point into view, even
31365 if you move far away.
31366
31367 A value of zero means always recenter point if it moves off screen. */);
31368 scroll_conservatively = 0;
31369
31370 DEFVAR_INT ("scroll-margin", scroll_margin,
31371 doc: /* Number of lines of margin at the top and bottom of a window.
31372 Recenter the window whenever point gets within this many lines
31373 of the top or bottom of the window. */);
31374 scroll_margin = 0;
31375
31376 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
31377 doc: /* Pixels per inch value for non-window system displays.
31378 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
31379 Vdisplay_pixels_per_inch = make_float (72.0);
31380
31381 #ifdef GLYPH_DEBUG
31382 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
31383 #endif
31384
31385 DEFVAR_LISP ("truncate-partial-width-windows",
31386 Vtruncate_partial_width_windows,
31387 doc: /* Non-nil means truncate lines in windows narrower than the frame.
31388 For an integer value, truncate lines in each window narrower than the
31389 full frame width, provided the window width is less than that integer;
31390 otherwise, respect the value of `truncate-lines'.
31391
31392 For any other non-nil value, truncate lines in all windows that do
31393 not span the full frame width.
31394
31395 A value of nil means to respect the value of `truncate-lines'.
31396
31397 If `word-wrap' is enabled, you might want to reduce this. */);
31398 Vtruncate_partial_width_windows = make_number (50);
31399
31400 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
31401 doc: /* Maximum buffer size for which line number should be displayed.
31402 If the buffer is bigger than this, the line number does not appear
31403 in the mode line. A value of nil means no limit. */);
31404 Vline_number_display_limit = Qnil;
31405
31406 DEFVAR_INT ("line-number-display-limit-width",
31407 line_number_display_limit_width,
31408 doc: /* Maximum line width (in characters) for line number display.
31409 If the average length of the lines near point is bigger than this, then the
31410 line number may be omitted from the mode line. */);
31411 line_number_display_limit_width = 200;
31412
31413 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
31414 doc: /* Non-nil means highlight region even in nonselected windows. */);
31415 highlight_nonselected_windows = false;
31416
31417 DEFVAR_BOOL ("multiple-frames", multiple_frames,
31418 doc: /* Non-nil if more than one frame is visible on this display.
31419 Minibuffer-only frames don't count, but iconified frames do.
31420 This variable is not guaranteed to be accurate except while processing
31421 `frame-title-format' and `icon-title-format'. */);
31422
31423 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
31424 doc: /* Template for displaying the title bar of visible frames.
31425 \(Assuming the window manager supports this feature.)
31426
31427 This variable has the same structure as `mode-line-format', except that
31428 the %c and %l constructs are ignored. It is used only on frames for
31429 which no explicit name has been set (see `modify-frame-parameters'). */);
31430
31431 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
31432 doc: /* Template for displaying the title bar of an iconified frame.
31433 \(Assuming the window manager supports this feature.)
31434 This variable has the same structure as `mode-line-format' (which see),
31435 and is used only on frames for which no explicit name has been set
31436 \(see `modify-frame-parameters'). */);
31437 Vicon_title_format
31438 = Vframe_title_format
31439 = listn (CONSTYPE_PURE, 3,
31440 intern_c_string ("multiple-frames"),
31441 build_pure_c_string ("%b"),
31442 listn (CONSTYPE_PURE, 4,
31443 empty_unibyte_string,
31444 intern_c_string ("invocation-name"),
31445 build_pure_c_string ("@"),
31446 intern_c_string ("system-name")));
31447
31448 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
31449 doc: /* Maximum number of lines to keep in the message log buffer.
31450 If nil, disable message logging. If t, log messages but don't truncate
31451 the buffer when it becomes large. */);
31452 Vmessage_log_max = make_number (1000);
31453
31454 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
31455 doc: /* List of functions to call before redisplaying a window with scrolling.
31456 Each function is called with two arguments, the window and its new
31457 display-start position.
31458 These functions are called whenever the `window-start' marker is modified,
31459 either to point into another buffer (e.g. via `set-window-buffer') or another
31460 place in the same buffer.
31461 Note that the value of `window-end' is not valid when these functions are
31462 called.
31463
31464 Warning: Do not use this feature to alter the way the window
31465 is scrolled. It is not designed for that, and such use probably won't
31466 work. */);
31467 Vwindow_scroll_functions = Qnil;
31468
31469 DEFVAR_LISP ("window-text-change-functions",
31470 Vwindow_text_change_functions,
31471 doc: /* Functions to call in redisplay when text in the window might change. */);
31472 Vwindow_text_change_functions = Qnil;
31473
31474 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
31475 doc: /* Functions called when redisplay of a window reaches the end trigger.
31476 Each function is called with two arguments, the window and the end trigger value.
31477 See `set-window-redisplay-end-trigger'. */);
31478 Vredisplay_end_trigger_functions = Qnil;
31479
31480 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
31481 doc: /* Non-nil means autoselect window with mouse pointer.
31482 If nil, do not autoselect windows.
31483 A positive number means delay autoselection by that many seconds: a
31484 window is autoselected only after the mouse has remained in that
31485 window for the duration of the delay.
31486 A negative number has a similar effect, but causes windows to be
31487 autoselected only after the mouse has stopped moving. (Because of
31488 the way Emacs compares mouse events, you will occasionally wait twice
31489 that time before the window gets selected.)
31490 Any other value means to autoselect window instantaneously when the
31491 mouse pointer enters it.
31492
31493 Autoselection selects the minibuffer only if it is active, and never
31494 unselects the minibuffer if it is active.
31495
31496 When customizing this variable make sure that the actual value of
31497 `focus-follows-mouse' matches the behavior of your window manager. */);
31498 Vmouse_autoselect_window = Qnil;
31499
31500 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
31501 doc: /* Non-nil means automatically resize tool-bars.
31502 This dynamically changes the tool-bar's height to the minimum height
31503 that is needed to make all tool-bar items visible.
31504 If value is `grow-only', the tool-bar's height is only increased
31505 automatically; to decrease the tool-bar height, use \\[recenter]. */);
31506 Vauto_resize_tool_bars = Qt;
31507
31508 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
31509 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
31510 auto_raise_tool_bar_buttons_p = true;
31511
31512 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
31513 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
31514 make_cursor_line_fully_visible_p = true;
31515
31516 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
31517 doc: /* Border below tool-bar in pixels.
31518 If an integer, use it as the height of the border.
31519 If it is one of `internal-border-width' or `border-width', use the
31520 value of the corresponding frame parameter.
31521 Otherwise, no border is added below the tool-bar. */);
31522 Vtool_bar_border = Qinternal_border_width;
31523
31524 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
31525 doc: /* Margin around tool-bar buttons in pixels.
31526 If an integer, use that for both horizontal and vertical margins.
31527 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
31528 HORZ specifying the horizontal margin, and VERT specifying the
31529 vertical margin. */);
31530 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
31531
31532 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
31533 doc: /* Relief thickness of tool-bar buttons. */);
31534 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
31535
31536 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
31537 doc: /* Tool bar style to use.
31538 It can be one of
31539 image - show images only
31540 text - show text only
31541 both - show both, text below image
31542 both-horiz - show text to the right of the image
31543 text-image-horiz - show text to the left of the image
31544 any other - use system default or image if no system default.
31545
31546 This variable only affects the GTK+ toolkit version of Emacs. */);
31547 Vtool_bar_style = Qnil;
31548
31549 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
31550 doc: /* Maximum number of characters a label can have to be shown.
31551 The tool bar style must also show labels for this to have any effect, see
31552 `tool-bar-style'. */);
31553 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
31554
31555 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
31556 doc: /* List of functions to call to fontify regions of text.
31557 Each function is called with one argument POS. Functions must
31558 fontify a region starting at POS in the current buffer, and give
31559 fontified regions the property `fontified'. */);
31560 Vfontification_functions = Qnil;
31561 Fmake_variable_buffer_local (Qfontification_functions);
31562
31563 DEFVAR_BOOL ("unibyte-display-via-language-environment",
31564 unibyte_display_via_language_environment,
31565 doc: /* Non-nil means display unibyte text according to language environment.
31566 Specifically, this means that raw bytes in the range 160-255 decimal
31567 are displayed by converting them to the equivalent multibyte characters
31568 according to the current language environment. As a result, they are
31569 displayed according to the current fontset.
31570
31571 Note that this variable affects only how these bytes are displayed,
31572 but does not change the fact they are interpreted as raw bytes. */);
31573 unibyte_display_via_language_environment = false;
31574
31575 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
31576 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
31577 If a float, it specifies a fraction of the mini-window frame's height.
31578 If an integer, it specifies a number of lines. */);
31579 Vmax_mini_window_height = make_float (0.25);
31580
31581 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
31582 doc: /* How to resize mini-windows (the minibuffer and the echo area).
31583 A value of nil means don't automatically resize mini-windows.
31584 A value of t means resize them to fit the text displayed in them.
31585 A value of `grow-only', the default, means let mini-windows grow only;
31586 they return to their normal size when the minibuffer is closed, or the
31587 echo area becomes empty. */);
31588 /* Contrary to the doc string, we initialize this to nil, so that
31589 loading loadup.el won't try to resize windows before loading
31590 window.el, where some functions we need to call for this live.
31591 We assign the 'grow-only' value right after loading window.el
31592 during loadup. */
31593 Vresize_mini_windows = Qnil;
31594
31595 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
31596 doc: /* Alist specifying how to blink the cursor off.
31597 Each element has the form (ON-STATE . OFF-STATE). Whenever the
31598 `cursor-type' frame-parameter or variable equals ON-STATE,
31599 comparing using `equal', Emacs uses OFF-STATE to specify
31600 how to blink it off. ON-STATE and OFF-STATE are values for
31601 the `cursor-type' frame parameter.
31602
31603 If a frame's ON-STATE has no entry in this list,
31604 the frame's other specifications determine how to blink the cursor off. */);
31605 Vblink_cursor_alist = Qnil;
31606
31607 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
31608 doc: /* Allow or disallow automatic horizontal scrolling of windows.
31609 If non-nil, windows are automatically scrolled horizontally to make
31610 point visible. */);
31611 automatic_hscrolling_p = true;
31612 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
31613
31614 DEFVAR_INT ("hscroll-margin", hscroll_margin,
31615 doc: /* How many columns away from the window edge point is allowed to get
31616 before automatic hscrolling will horizontally scroll the window. */);
31617 hscroll_margin = 5;
31618
31619 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
31620 doc: /* How many columns to scroll the window when point gets too close to the edge.
31621 When point is less than `hscroll-margin' columns from the window
31622 edge, automatic hscrolling will scroll the window by the amount of columns
31623 determined by this variable. If its value is a positive integer, scroll that
31624 many columns. If it's a positive floating-point number, it specifies the
31625 fraction of the window's width to scroll. If it's nil or zero, point will be
31626 centered horizontally after the scroll. Any other value, including negative
31627 numbers, are treated as if the value were zero.
31628
31629 Automatic hscrolling always moves point outside the scroll margin, so if
31630 point was more than scroll step columns inside the margin, the window will
31631 scroll more than the value given by the scroll step.
31632
31633 Note that the lower bound for automatic hscrolling specified by `scroll-left'
31634 and `scroll-right' overrides this variable's effect. */);
31635 Vhscroll_step = make_number (0);
31636
31637 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
31638 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
31639 Bind this around calls to `message' to let it take effect. */);
31640 message_truncate_lines = false;
31641
31642 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
31643 doc: /* Normal hook run to update the menu bar definitions.
31644 Redisplay runs this hook before it redisplays the menu bar.
31645 This is used to update menus such as Buffers, whose contents depend on
31646 various data. */);
31647 Vmenu_bar_update_hook = Qnil;
31648
31649 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
31650 doc: /* Frame for which we are updating a menu.
31651 The enable predicate for a menu binding should check this variable. */);
31652 Vmenu_updating_frame = Qnil;
31653
31654 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
31655 doc: /* Non-nil means don't update menu bars. Internal use only. */);
31656 inhibit_menubar_update = false;
31657
31658 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
31659 doc: /* Prefix prepended to all continuation lines at display time.
31660 The value may be a string, an image, or a stretch-glyph; it is
31661 interpreted in the same way as the value of a `display' text property.
31662
31663 This variable is overridden by any `wrap-prefix' text or overlay
31664 property.
31665
31666 To add a prefix to non-continuation lines, use `line-prefix'. */);
31667 Vwrap_prefix = Qnil;
31668 DEFSYM (Qwrap_prefix, "wrap-prefix");
31669 Fmake_variable_buffer_local (Qwrap_prefix);
31670
31671 DEFVAR_LISP ("line-prefix", Vline_prefix,
31672 doc: /* Prefix prepended to all non-continuation lines at display time.
31673 The value may be a string, an image, or a stretch-glyph; it is
31674 interpreted in the same way as the value of a `display' text property.
31675
31676 This variable is overridden by any `line-prefix' text or overlay
31677 property.
31678
31679 To add a prefix to continuation lines, use `wrap-prefix'. */);
31680 Vline_prefix = Qnil;
31681 DEFSYM (Qline_prefix, "line-prefix");
31682 Fmake_variable_buffer_local (Qline_prefix);
31683
31684 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
31685 doc: /* Non-nil means don't eval Lisp during redisplay. */);
31686 inhibit_eval_during_redisplay = false;
31687
31688 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
31689 doc: /* Non-nil means don't free realized faces. Internal use only. */);
31690 inhibit_free_realized_faces = false;
31691
31692 DEFVAR_BOOL ("inhibit-bidi-mirroring", inhibit_bidi_mirroring,
31693 doc: /* Non-nil means don't mirror characters even when bidi context requires that.
31694 Intended for use during debugging and for testing bidi display;
31695 see biditest.el in the test suite. */);
31696 inhibit_bidi_mirroring = false;
31697
31698 #ifdef GLYPH_DEBUG
31699 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
31700 doc: /* Inhibit try_window_id display optimization. */);
31701 inhibit_try_window_id = false;
31702
31703 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
31704 doc: /* Inhibit try_window_reusing display optimization. */);
31705 inhibit_try_window_reusing = false;
31706
31707 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
31708 doc: /* Inhibit try_cursor_movement display optimization. */);
31709 inhibit_try_cursor_movement = false;
31710 #endif /* GLYPH_DEBUG */
31711
31712 DEFVAR_INT ("overline-margin", overline_margin,
31713 doc: /* Space between overline and text, in pixels.
31714 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
31715 margin to the character height. */);
31716 overline_margin = 2;
31717
31718 DEFVAR_INT ("underline-minimum-offset",
31719 underline_minimum_offset,
31720 doc: /* Minimum distance between baseline and underline.
31721 This can improve legibility of underlined text at small font sizes,
31722 particularly when using variable `x-use-underline-position-properties'
31723 with fonts that specify an UNDERLINE_POSITION relatively close to the
31724 baseline. The default value is 1. */);
31725 underline_minimum_offset = 1;
31726
31727 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
31728 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
31729 This feature only works when on a window system that can change
31730 cursor shapes. */);
31731 display_hourglass_p = true;
31732
31733 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
31734 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
31735 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
31736
31737 #ifdef HAVE_WINDOW_SYSTEM
31738 hourglass_atimer = NULL;
31739 hourglass_shown_p = false;
31740 #endif /* HAVE_WINDOW_SYSTEM */
31741
31742 /* Name of the face used to display glyphless characters. */
31743 DEFSYM (Qglyphless_char, "glyphless-char");
31744
31745 /* Method symbols for Vglyphless_char_display. */
31746 DEFSYM (Qhex_code, "hex-code");
31747 DEFSYM (Qempty_box, "empty-box");
31748 DEFSYM (Qthin_space, "thin-space");
31749 DEFSYM (Qzero_width, "zero-width");
31750
31751 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
31752 doc: /* Function run just before redisplay.
31753 It is called with one argument, which is the set of windows that are to
31754 be redisplayed. This set can be nil (meaning, only the selected window),
31755 or t (meaning all windows). */);
31756 Vpre_redisplay_function = intern ("ignore");
31757
31758 /* Symbol for the purpose of Vglyphless_char_display. */
31759 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
31760 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
31761
31762 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
31763 doc: /* Char-table defining glyphless characters.
31764 Each element, if non-nil, should be one of the following:
31765 an ASCII acronym string: display this string in a box
31766 `hex-code': display the hexadecimal code of a character in a box
31767 `empty-box': display as an empty box
31768 `thin-space': display as 1-pixel width space
31769 `zero-width': don't display
31770 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
31771 display method for graphical terminals and text terminals respectively.
31772 GRAPHICAL and TEXT should each have one of the values listed above.
31773
31774 The char-table has one extra slot to control the display of a character for
31775 which no font is found. This slot only takes effect on graphical terminals.
31776 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
31777 `thin-space'. The default is `empty-box'.
31778
31779 If a character has a non-nil entry in an active display table, the
31780 display table takes effect; in this case, Emacs does not consult
31781 `glyphless-char-display' at all. */);
31782 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
31783 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
31784 Qempty_box);
31785
31786 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
31787 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
31788 Vdebug_on_message = Qnil;
31789
31790 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
31791 doc: /* */);
31792 Vredisplay__all_windows_cause = Fmake_hash_table (0, NULL);
31793
31794 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
31795 doc: /* */);
31796 Vredisplay__mode_lines_cause = Fmake_hash_table (0, NULL);
31797
31798 DEFVAR_LISP ("redisplay--variables", Vredisplay__variables,
31799 doc: /* A hash-table of variables changing which triggers a thorough redisplay. */);
31800 Vredisplay__variables = Qnil;
31801
31802 DEFVAR_BOOL ("redisplay--inhibit-bidi", redisplay__inhibit_bidi,
31803 doc: /* Non-nil means it is not safe to attempt bidi reordering for display. */);
31804 /* Initialize to t, since we need to disable reordering until
31805 loadup.el successfully loads charprop.el. */
31806 redisplay__inhibit_bidi = true;
31807 }
31808
31809
31810 /* Initialize this module when Emacs starts. */
31811
31812 void
31813 init_xdisp (void)
31814 {
31815 CHARPOS (this_line_start_pos) = 0;
31816
31817 if (!noninteractive)
31818 {
31819 struct window *m = XWINDOW (minibuf_window);
31820 Lisp_Object frame = m->frame;
31821 struct frame *f = XFRAME (frame);
31822 Lisp_Object root = FRAME_ROOT_WINDOW (f);
31823 struct window *r = XWINDOW (root);
31824 int i;
31825
31826 echo_area_window = minibuf_window;
31827
31828 r->top_line = FRAME_TOP_MARGIN (f);
31829 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
31830 r->total_cols = FRAME_COLS (f);
31831 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
31832 r->total_lines = FRAME_TOTAL_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
31833 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
31834
31835 m->top_line = FRAME_TOTAL_LINES (f) - 1;
31836 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
31837 m->total_cols = FRAME_COLS (f);
31838 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
31839 m->total_lines = 1;
31840 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
31841
31842 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
31843 scratch_glyph_row.glyphs[TEXT_AREA + 1]
31844 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
31845
31846 /* The default ellipsis glyphs `...'. */
31847 for (i = 0; i < 3; ++i)
31848 default_invis_vector[i] = make_number ('.');
31849 }
31850
31851 {
31852 /* Allocate the buffer for frame titles.
31853 Also used for `format-mode-line'. */
31854 int size = 100;
31855 mode_line_noprop_buf = xmalloc (size);
31856 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
31857 mode_line_noprop_ptr = mode_line_noprop_buf;
31858 mode_line_target = MODE_LINE_DISPLAY;
31859 }
31860
31861 help_echo_showing_p = false;
31862 }
31863
31864 #ifdef HAVE_WINDOW_SYSTEM
31865
31866 /* Platform-independent portion of hourglass implementation. */
31867
31868 /* Timer function of hourglass_atimer. */
31869
31870 static void
31871 show_hourglass (struct atimer *timer)
31872 {
31873 /* The timer implementation will cancel this timer automatically
31874 after this function has run. Set hourglass_atimer to null
31875 so that we know the timer doesn't have to be canceled. */
31876 hourglass_atimer = NULL;
31877
31878 if (!hourglass_shown_p)
31879 {
31880 Lisp_Object tail, frame;
31881
31882 block_input ();
31883
31884 FOR_EACH_FRAME (tail, frame)
31885 {
31886 struct frame *f = XFRAME (frame);
31887
31888 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31889 && FRAME_RIF (f)->show_hourglass)
31890 FRAME_RIF (f)->show_hourglass (f);
31891 }
31892
31893 hourglass_shown_p = true;
31894 unblock_input ();
31895 }
31896 }
31897
31898 /* Cancel a currently active hourglass timer, and start a new one. */
31899
31900 void
31901 start_hourglass (void)
31902 {
31903 struct timespec delay;
31904
31905 cancel_hourglass ();
31906
31907 if (INTEGERP (Vhourglass_delay)
31908 && XINT (Vhourglass_delay) > 0)
31909 delay = make_timespec (min (XINT (Vhourglass_delay),
31910 TYPE_MAXIMUM (time_t)),
31911 0);
31912 else if (FLOATP (Vhourglass_delay)
31913 && XFLOAT_DATA (Vhourglass_delay) > 0)
31914 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
31915 else
31916 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
31917
31918 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
31919 show_hourglass, NULL);
31920 }
31921
31922 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
31923 shown. */
31924
31925 void
31926 cancel_hourglass (void)
31927 {
31928 if (hourglass_atimer)
31929 {
31930 cancel_atimer (hourglass_atimer);
31931 hourglass_atimer = NULL;
31932 }
31933
31934 if (hourglass_shown_p)
31935 {
31936 Lisp_Object tail, frame;
31937
31938 block_input ();
31939
31940 FOR_EACH_FRAME (tail, frame)
31941 {
31942 struct frame *f = XFRAME (frame);
31943
31944 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31945 && FRAME_RIF (f)->hide_hourglass)
31946 FRAME_RIF (f)->hide_hourglass (f);
31947 #ifdef HAVE_NTGUI
31948 /* No cursors on non GUI frames - restore to stock arrow cursor. */
31949 else if (!FRAME_W32_P (f))
31950 w32_arrow_cursor ();
31951 #endif
31952 }
31953
31954 hourglass_shown_p = false;
31955 unblock_input ();
31956 }
31957 }
31958
31959 #endif /* HAVE_WINDOW_SYSTEM */