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1 @c -*-texinfo-*-
2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994 Free Software Foundation, Inc.
4 @c See the file elisp.texi for copying conditions.
5 @setfilename ../info/compile
6 @node Byte Compilation, Advising Functions, Loading, Top
7 @chapter Byte Compilation
8 @cindex byte-code
9 @cindex compilation
10
11 Emacs Lisp has a @dfn{compiler} that translates functions written
12 in Lisp into a special representation called @dfn{byte-code} that can be
13 executed more efficiently. The compiler replaces Lisp function
14 definitions with byte-code. When a byte-code function is called, its
15 definition is evaluated by the @dfn{byte-code interpreter}.
16
17 Because the byte-compiled code is evaluated by the byte-code
18 interpreter, instead of being executed directly by the machine's
19 hardware (as true compiled code is), byte-code is completely
20 transportable from machine to machine without recompilation. It is not,
21 however, as fast as true compiled code.
22
23 Compiling a Lisp file with the Emacs byte compiler always reads the
24 file as multibyte text, even if Emacs was started with @samp{--unibyte},
25 unless the file specifies otherwise. This is so that compilation gives
26 results compatible with running the same file without compilation.
27 @xref{Loading Non-ASCII}.
28
29 In general, any version of Emacs can run byte-compiled code produced
30 by recent earlier versions of Emacs, but the reverse is not true. A
31 major incompatible change was introduced in Emacs version 19.29, and
32 files compiled with versions since that one will definitely not run
33 in earlier versions unless you specify a special option.
34 @iftex
35 @xref{Docs and Compilation}.
36 @end iftex
37 In addition, the modifier bits in keyboard characters were renumbered in
38 Emacs 19.29; as a result, files compiled in versions before 19.29 will
39 not work in subsequent versions if they contain character constants with
40 modifier bits.
41
42 @xref{Compilation Errors}, for how to investigate errors occurring in
43 byte compilation.
44
45 @menu
46 * Speed of Byte-Code:: An example of speedup from byte compilation.
47 * Compilation Functions:: Byte compilation functions.
48 * Docs and Compilation:: Dynamic loading of documentation strings.
49 * Dynamic Loading:: Dynamic loading of individual functions.
50 * Eval During Compile:: Code to be evaluated when you compile.
51 * Byte-Code Objects:: The data type used for byte-compiled functions.
52 * Disassembly:: Disassembling byte-code; how to read byte-code.
53 @end menu
54
55 @node Speed of Byte-Code
56 @section Performance of Byte-Compiled Code
57
58 A byte-compiled function is not as efficient as a primitive function
59 written in C, but runs much faster than the version written in Lisp.
60 Here is an example:
61
62 @example
63 @group
64 (defun silly-loop (n)
65 "Return time before and after N iterations of a loop."
66 (let ((t1 (current-time-string)))
67 (while (> (setq n (1- n))
68 0))
69 (list t1 (current-time-string))))
70 @result{} silly-loop
71 @end group
72
73 @group
74 (silly-loop 100000)
75 @result{} ("Fri Mar 18 17:25:57 1994"
76 "Fri Mar 18 17:26:28 1994") ; @r{31 seconds}
77 @end group
78
79 @group
80 (byte-compile 'silly-loop)
81 @result{} @r{[Compiled code not shown]}
82 @end group
83
84 @group
85 (silly-loop 100000)
86 @result{} ("Fri Mar 18 17:26:52 1994"
87 "Fri Mar 18 17:26:58 1994") ; @r{6 seconds}
88 @end group
89 @end example
90
91 In this example, the interpreted code required 31 seconds to run,
92 whereas the byte-compiled code required 6 seconds. These results are
93 representative, but actual results will vary greatly.
94
95 @node Compilation Functions
96 @comment node-name, next, previous, up
97 @section The Compilation Functions
98 @cindex compilation functions
99
100 You can byte-compile an individual function or macro definition with
101 the @code{byte-compile} function. You can compile a whole file with
102 @code{byte-compile-file}, or several files with
103 @code{byte-recompile-directory} or @code{batch-byte-compile}.
104
105 The byte compiler produces error messages and warnings about each file
106 in a buffer called @samp{*Compile-Log*}. These report things in your
107 program that suggest a problem but are not necessarily erroneous.
108
109 @cindex macro compilation
110 Be careful when writing macro calls in files that you may someday
111 byte-compile. Macro calls are expanded when they are compiled, so the
112 macros must already be defined for proper compilation. For more
113 details, see @ref{Compiling Macros}. If a program does not work the
114 same way when compiled as it does when interpreted, erroneous macro
115 definitions are one likely cause (@pxref{Problems with Macros}).
116
117 Normally, compiling a file does not evaluate the file's contents or
118 load the file. But it does execute any @code{require} calls at top
119 level in the file. One way to ensure that necessary macro definitions
120 are available during compilation is to require the file that defines
121 them (@pxref{Named Features}). To avoid loading the macro definition files
122 when someone @emph{runs} the compiled program, write
123 @code{eval-when-compile} around the @code{require} calls (@pxref{Eval
124 During Compile}).
125
126 @defun byte-compile symbol
127 This function byte-compiles the function definition of @var{symbol},
128 replacing the previous definition with the compiled one. The function
129 definition of @var{symbol} must be the actual code for the function;
130 i.e., the compiler does not follow indirection to another symbol.
131 @code{byte-compile} returns the new, compiled definition of
132 @var{symbol}.
133
134 If @var{symbol}'s definition is a byte-code function object,
135 @code{byte-compile} does nothing and returns @code{nil}. Lisp records
136 only one function definition for any symbol, and if that is already
137 compiled, non-compiled code is not available anywhere. So there is no
138 way to ``compile the same definition again.''
139
140 @example
141 @group
142 (defun factorial (integer)
143 "Compute factorial of INTEGER."
144 (if (= 1 integer) 1
145 (* integer (factorial (1- integer)))))
146 @result{} factorial
147 @end group
148
149 @group
150 (byte-compile 'factorial)
151 @result{}
152 #[(integer)
153 "^H\301U\203^H^@@\301\207\302^H\303^HS!\"\207"
154 [integer 1 * factorial]
155 4 "Compute factorial of INTEGER."]
156 @end group
157 @end example
158
159 @noindent
160 The result is a byte-code function object. The string it contains is
161 the actual byte-code; each character in it is an instruction or an
162 operand of an instruction. The vector contains all the constants,
163 variable names and function names used by the function, except for
164 certain primitives that are coded as special instructions.
165 @end defun
166
167 @deffn Command compile-defun
168 This command reads the defun containing point, compiles it, and
169 evaluates the result. If you use this on a defun that is actually a
170 function definition, the effect is to install a compiled version of that
171 function.
172 @end deffn
173
174 @deffn Command byte-compile-file filename
175 This function compiles a file of Lisp code named @var{filename} into a
176 file of byte-code. The output file's name is made by changing the
177 @samp{.el} suffix into @samp{.elc}; if @var{filename} does not end in
178 @samp{.el}, it adds @samp{.elc} to the end of @var{filename}.
179
180 Compilation works by reading the input file one form at a time. If it
181 is a definition of a function or macro, the compiled function or macro
182 definition is written out. Other forms are batched together, then each
183 batch is compiled, and written so that its compiled code will be
184 executed when the file is read. All comments are discarded when the
185 input file is read.
186
187 This command returns @code{t}. When called interactively, it prompts
188 for the file name.
189
190 @example
191 @group
192 % ls -l push*
193 -rw-r--r-- 1 lewis 791 Oct 5 20:31 push.el
194 @end group
195
196 @group
197 (byte-compile-file "~/emacs/push.el")
198 @result{} t
199 @end group
200
201 @group
202 % ls -l push*
203 -rw-r--r-- 1 lewis 791 Oct 5 20:31 push.el
204 -rw-rw-rw- 1 lewis 638 Oct 8 20:25 push.elc
205 @end group
206 @end example
207 @end deffn
208
209 @deffn Command byte-recompile-directory directory flag
210 @cindex library compilation
211 This function recompiles every @samp{.el} file in @var{directory} that
212 needs recompilation. A file needs recompilation if a @samp{.elc} file
213 exists but is older than the @samp{.el} file.
214
215 When a @samp{.el} file has no corresponding @samp{.elc} file, @var{flag}
216 says what to do. If it is @code{nil}, these files are ignored. If it
217 is non-@code{nil}, the user is asked whether to compile each such file.
218
219 The returned value of this command is unpredictable.
220 @end deffn
221
222 @defun batch-byte-compile
223 This function runs @code{byte-compile-file} on files specified on the
224 command line. This function must be used only in a batch execution of
225 Emacs, as it kills Emacs on completion. An error in one file does not
226 prevent processing of subsequent files, but no output file will be
227 generated for it, and the Emacs process will terminate with a nonzero
228 status code.
229
230 @example
231 % emacs -batch -f batch-byte-compile *.el
232 @end example
233 @end defun
234
235 @defun byte-code code-string data-vector max-stack
236 @cindex byte-code interpreter
237 This function actually interprets byte-code. A byte-compiled function
238 is actually defined with a body that calls @code{byte-code}. Don't call
239 this function yourself---only the byte compiler knows how to generate
240 valid calls to this function.
241
242 In Emacs version 18, byte-code was always executed by way of a call to
243 the function @code{byte-code}. Nowadays, byte-code is usually executed
244 as part of a byte-code function object, and only rarely through an
245 explicit call to @code{byte-code}.
246 @end defun
247
248 @node Docs and Compilation
249 @section Documentation Strings and Compilation
250 @cindex dynamic loading of documentation
251
252 Functions and variables loaded from a byte-compiled file access their
253 documentation strings dynamically from the file whenever needed. This
254 saves space within Emacs, and makes loading faster because the
255 documentation strings themselves need not be processed while loading the
256 file. Actual access to the documentation strings becomes slower as a
257 result, but this normally is not enough to bother users.
258
259 Dynamic access to documentation strings does have drawbacks:
260
261 @itemize @bullet
262 @item
263 If you delete or move the compiled file after loading it, Emacs can no
264 longer access the documentation strings for the functions and variables
265 in the file.
266
267 @item
268 If you alter the compiled file (such as by compiling a new version),
269 then further access to documentation strings in this file will give
270 nonsense results.
271 @end itemize
272
273 If your site installs Emacs following the usual procedures, these
274 problems will never normally occur. Installing a new version uses a new
275 directory with a different name; as long as the old version remains
276 installed, its files will remain unmodified in the places where they are
277 expected to be.
278
279 However, if you have built Emacs yourself and use it from the
280 directory where you built it, you will experience this problem
281 occasionally if you edit and recompile Lisp files. When it happens, you
282 can cure the problem by reloading the file after recompiling it.
283
284 Byte-compiled files made with recent versions of Emacs (since 19.29)
285 will not load into older versions because the older versions don't
286 support this feature. You can turn off this feature at compile time by
287 setting @code{byte-compile-dynamic-docstrings} to @code{nil}; then you
288 can compile files that will load into older Emacs versions. You can do
289 this globally, or for one source file by specifying a file-local binding
290 for the variable. One way to do that is by adding this string to the
291 file's first line:
292
293 @example
294 -*-byte-compile-dynamic-docstrings: nil;-*-
295 @end example
296
297 @defvar byte-compile-dynamic-docstrings
298 If this is non-@code{nil}, the byte compiler generates compiled files
299 that are set up for dynamic loading of documentation strings.
300 @end defvar
301
302 @cindex @samp{#@@@var{count}}
303 @cindex @samp{#$}
304 The dynamic documentation string feature writes compiled files that
305 use a special Lisp reader construct, @samp{#@@@var{count}}. This
306 construct skips the next @var{count} characters. It also uses the
307 @samp{#$} construct, which stands for ``the name of this file, as a
308 string.'' It is usually best not to use these constructs in Lisp source
309 files, since they are not designed to be clear to humans reading the
310 file.
311
312 @node Dynamic Loading
313 @section Dynamic Loading of Individual Functions
314
315 @cindex dynamic loading of functions
316 @cindex lazy loading
317 When you compile a file, you can optionally enable the @dfn{dynamic
318 function loading} feature (also known as @dfn{lazy loading}). With
319 dynamic function loading, loading the file doesn't fully read the
320 function definitions in the file. Instead, each function definition
321 contains a place-holder which refers to the file. The first time each
322 function is called, it reads the full definition from the file, to
323 replace the place-holder.
324
325 The advantage of dynamic function loading is that loading the file
326 becomes much faster. This is a good thing for a file which contains
327 many separate user-callable functions, if using one of them does not
328 imply you will probably also use the rest. A specialized mode which
329 provides many keyboard commands often has that usage pattern: a user may
330 invoke the mode, but use only a few of the commands it provides.
331
332 The dynamic loading feature has certain disadvantages:
333
334 @itemize @bullet
335 @item
336 If you delete or move the compiled file after loading it, Emacs can no
337 longer load the remaining function definitions not already loaded.
338
339 @item
340 If you alter the compiled file (such as by compiling a new version),
341 then trying to load any function not already loaded will yield nonsense
342 results.
343 @end itemize
344
345 These problems will never happen in normal circumstances with
346 installed Emacs files. But they are quite likely to happen with Lisp
347 files that you are changing. The easiest way to prevent these problems
348 is to reload the new compiled file immediately after each recompilation.
349
350 The byte compiler uses the dynamic function loading feature if the
351 variable @code{byte-compile-dynamic} is non-@code{nil} at compilation
352 time. Do not set this variable globally, since dynamic loading is
353 desirable only for certain files. Instead, enable the feature for
354 specific source files with file-local variable bindings. For example,
355 you could do it by writing this text in the source file's first line:
356
357 @example
358 -*-byte-compile-dynamic: t;-*-
359 @end example
360
361 @defvar byte-compile-dynamic
362 If this is non-@code{nil}, the byte compiler generates compiled files
363 that are set up for dynamic function loading.
364 @end defvar
365
366 @defun fetch-bytecode function
367 This immediately finishes loading the definition of @var{function} from
368 its byte-compiled file, if it is not fully loaded already. The argument
369 @var{function} may be a byte-code function object or a function name.
370 @end defun
371
372 @node Eval During Compile
373 @section Evaluation During Compilation
374
375 These features permit you to write code to be evaluated during
376 compilation of a program.
377
378 @defspec eval-and-compile body
379 This form marks @var{body} to be evaluated both when you compile the
380 containing code and when you run it (whether compiled or not).
381
382 You can get a similar result by putting @var{body} in a separate file
383 and referring to that file with @code{require}. That method is
384 preferable when @var{body} is large.
385 @end defspec
386
387 @defspec eval-when-compile body
388 This form marks @var{body} to be evaluated at compile time but not when
389 the compiled program is loaded. The result of evaluation by the
390 compiler becomes a constant which appears in the compiled program. If
391 you load the source file, rather than compiling it, @var{body} is
392 evaluated normally.
393
394 @strong{Common Lisp Note:} At top level, this is analogous to the Common
395 Lisp idiom @code{(eval-when (compile eval) @dots{})}. Elsewhere, the
396 Common Lisp @samp{#.} reader macro (but not when interpreting) is closer
397 to what @code{eval-when-compile} does.
398 @end defspec
399
400 @node Byte-Code Objects
401 @section Byte-Code Function Objects
402 @cindex compiled function
403 @cindex byte-code function
404
405 Byte-compiled functions have a special data type: they are
406 @dfn{byte-code function objects}.
407
408 Internally, a byte-code function object is much like a vector;
409 however, the evaluator handles this data type specially when it appears
410 as a function to be called. The printed representation for a byte-code
411 function object is like that for a vector, with an additional @samp{#}
412 before the opening @samp{[}.
413
414 A byte-code function object must have at least four elements; there is
415 no maximum number, but only the first six elements have any normal use.
416 They are:
417
418 @table @var
419 @item arglist
420 The list of argument symbols.
421
422 @item byte-code
423 The string containing the byte-code instructions.
424
425 @item constants
426 The vector of Lisp objects referenced by the byte code. These include
427 symbols used as function names and variable names.
428
429 @item stacksize
430 The maximum stack size this function needs.
431
432 @item docstring
433 The documentation string (if any); otherwise, @code{nil}. The value may
434 be a number or a list, in case the documentation string is stored in a
435 file. Use the function @code{documentation} to get the real
436 documentation string (@pxref{Accessing Documentation}).
437
438 @item interactive
439 The interactive spec (if any). This can be a string or a Lisp
440 expression. It is @code{nil} for a function that isn't interactive.
441 @end table
442
443 Here's an example of a byte-code function object, in printed
444 representation. It is the definition of the command
445 @code{backward-sexp}.
446
447 @example
448 #[(&optional arg)
449 "^H\204^F^@@\301^P\302^H[!\207"
450 [arg 1 forward-sexp]
451 2
452 254435
453 "p"]
454 @end example
455
456 The primitive way to create a byte-code object is with
457 @code{make-byte-code}:
458
459 @defun make-byte-code &rest elements
460 This function constructs and returns a byte-code function object
461 with @var{elements} as its elements.
462 @end defun
463
464 You should not try to come up with the elements for a byte-code
465 function yourself, because if they are inconsistent, Emacs may crash
466 when you call the function. Always leave it to the byte compiler to
467 create these objects; it makes the elements consistent (we hope).
468
469 You can access the elements of a byte-code object using @code{aref};
470 you can also use @code{vconcat} to create a vector with the same
471 elements.
472
473 @node Disassembly
474 @section Disassembled Byte-Code
475 @cindex disassembled byte-code
476
477 People do not write byte-code; that job is left to the byte compiler.
478 But we provide a disassembler to satisfy a cat-like curiosity. The
479 disassembler converts the byte-compiled code into humanly readable
480 form.
481
482 The byte-code interpreter is implemented as a simple stack machine.
483 It pushes values onto a stack of its own, then pops them off to use them
484 in calculations whose results are themselves pushed back on the stack.
485 When a byte-code function returns, it pops a value off the stack and
486 returns it as the value of the function.
487
488 In addition to the stack, byte-code functions can use, bind, and set
489 ordinary Lisp variables, by transferring values between variables and
490 the stack.
491
492 @deffn Command disassemble object &optional stream
493 This function prints the disassembled code for @var{object}. If
494 @var{stream} is supplied, then output goes there. Otherwise, the
495 disassembled code is printed to the stream @code{standard-output}. The
496 argument @var{object} can be a function name or a lambda expression.
497
498 As a special exception, if this function is used interactively,
499 it outputs to a buffer named @samp{*Disassemble*}.
500 @end deffn
501
502 Here are two examples of using the @code{disassemble} function. We
503 have added explanatory comments to help you relate the byte-code to the
504 Lisp source; these do not appear in the output of @code{disassemble}.
505 These examples show unoptimized byte-code. Nowadays byte-code is
506 usually optimized, but we did not want to rewrite these examples, since
507 they still serve their purpose.
508
509 @example
510 @group
511 (defun factorial (integer)
512 "Compute factorial of an integer."
513 (if (= 1 integer) 1
514 (* integer (factorial (1- integer)))))
515 @result{} factorial
516 @end group
517
518 @group
519 (factorial 4)
520 @result{} 24
521 @end group
522
523 @group
524 (disassemble 'factorial)
525 @print{} byte-code for factorial:
526 doc: Compute factorial of an integer.
527 args: (integer)
528 @end group
529
530 @group
531 0 constant 1 ; @r{Push 1 onto stack.}
532
533 1 varref integer ; @r{Get value of @code{integer}}
534 ; @r{from the environment}
535 ; @r{and push the value}
536 ; @r{onto the stack.}
537 @end group
538
539 @group
540 2 eqlsign ; @r{Pop top two values off stack,}
541 ; @r{compare them,}
542 ; @r{and push result onto stack.}
543 @end group
544
545 @group
546 3 goto-if-nil 10 ; @r{Pop and test top of stack;}
547 ; @r{if @code{nil}, go to 10,}
548 ; @r{else continue.}
549 @end group
550
551 @group
552 6 constant 1 ; @r{Push 1 onto top of stack.}
553
554 7 goto 17 ; @r{Go to 17 (in this case, 1 will be}
555 ; @r{returned by the function).}
556 @end group
557
558 @group
559 10 constant * ; @r{Push symbol @code{*} onto stack.}
560
561 11 varref integer ; @r{Push value of @code{integer} onto stack.}
562 @end group
563
564 @group
565 12 constant factorial ; @r{Push @code{factorial} onto stack.}
566
567 13 varref integer ; @r{Push value of @code{integer} onto stack.}
568
569 14 sub1 ; @r{Pop @code{integer}, decrement value,}
570 ; @r{push new value onto stack.}
571 @end group
572
573 @group
574 ; @r{Stack now contains:}
575 ; @minus{} @r{decremented value of @code{integer}}
576 ; @minus{} @r{@code{factorial}}
577 ; @minus{} @r{value of @code{integer}}
578 ; @minus{} @r{@code{*}}
579 @end group
580
581 @group
582 15 call 1 ; @r{Call function @code{factorial} using}
583 ; @r{the first (i.e., the top) element}
584 ; @r{of the stack as the argument;}
585 ; @r{push returned value onto stack.}
586 @end group
587
588 @group
589 ; @r{Stack now contains:}
590 ; @minus{} @r{result of recursive}
591 ; @r{call to @code{factorial}}
592 ; @minus{} @r{value of @code{integer}}
593 ; @minus{} @r{@code{*}}
594 @end group
595
596 @group
597 16 call 2 ; @r{Using the first two}
598 ; @r{(i.e., the top two)}
599 ; @r{elements of the stack}
600 ; @r{as arguments,}
601 ; @r{call the function @code{*},}
602 ; @r{pushing the result onto the stack.}
603 @end group
604
605 @group
606 17 return ; @r{Return the top element}
607 ; @r{of the stack.}
608 @result{} nil
609 @end group
610 @end example
611
612 The @code{silly-loop} function is somewhat more complex:
613
614 @example
615 @group
616 (defun silly-loop (n)
617 "Return time before and after N iterations of a loop."
618 (let ((t1 (current-time-string)))
619 (while (> (setq n (1- n))
620 0))
621 (list t1 (current-time-string))))
622 @result{} silly-loop
623 @end group
624
625 @group
626 (disassemble 'silly-loop)
627 @print{} byte-code for silly-loop:
628 doc: Return time before and after N iterations of a loop.
629 args: (n)
630
631 0 constant current-time-string ; @r{Push}
632 ; @r{@code{current-time-string}}
633 ; @r{onto top of stack.}
634 @end group
635
636 @group
637 1 call 0 ; @r{Call @code{current-time-string}}
638 ; @r{ with no argument,}
639 ; @r{ pushing result onto stack.}
640 @end group
641
642 @group
643 2 varbind t1 ; @r{Pop stack and bind @code{t1}}
644 ; @r{to popped value.}
645 @end group
646
647 @group
648 3 varref n ; @r{Get value of @code{n} from}
649 ; @r{the environment and push}
650 ; @r{the value onto the stack.}
651 @end group
652
653 @group
654 4 sub1 ; @r{Subtract 1 from top of stack.}
655 @end group
656
657 @group
658 5 dup ; @r{Duplicate the top of the stack;}
659 ; @r{i.e., copy the top of}
660 ; @r{the stack and push the}
661 ; @r{copy onto the stack.}
662 @end group
663
664 @group
665 6 varset n ; @r{Pop the top of the stack,}
666 ; @r{and bind @code{n} to the value.}
667
668 ; @r{In effect, the sequence @code{dup varset}}
669 ; @r{copies the top of the stack}
670 ; @r{into the value of @code{n}}
671 ; @r{without popping it.}
672 @end group
673
674 @group
675 7 constant 0 ; @r{Push 0 onto stack.}
676 @end group
677
678 @group
679 8 gtr ; @r{Pop top two values off stack,}
680 ; @r{test if @var{n} is greater than 0}
681 ; @r{and push result onto stack.}
682 @end group
683
684 @group
685 9 goto-if-nil-else-pop 17 ; @r{Goto 17 if @code{n} <= 0}
686 ; @r{(this exits the while loop).}
687 ; @r{else pop top of stack}
688 ; @r{and continue}
689 @end group
690
691 @group
692 12 constant nil ; @r{Push @code{nil} onto stack}
693 ; @r{(this is the body of the loop).}
694 @end group
695
696 @group
697 13 discard ; @r{Discard result of the body}
698 ; @r{of the loop (a while loop}
699 ; @r{is always evaluated for}
700 ; @r{its side effects).}
701 @end group
702
703 @group
704 14 goto 3 ; @r{Jump back to beginning}
705 ; @r{of while loop.}
706 @end group
707
708 @group
709 17 discard ; @r{Discard result of while loop}
710 ; @r{by popping top of stack.}
711 ; @r{This result is the value @code{nil} that}
712 ; @r{was not popped by the goto at 9.}
713 @end group
714
715 @group
716 18 varref t1 ; @r{Push value of @code{t1} onto stack.}
717 @end group
718
719 @group
720 19 constant current-time-string ; @r{Push}
721 ; @r{@code{current-time-string}}
722 ; @r{onto top of stack.}
723 @end group
724
725 @group
726 20 call 0 ; @r{Call @code{current-time-string} again.}
727 @end group
728
729 @group
730 21 list2 ; @r{Pop top two elements off stack,}
731 ; @r{create a list of them,}
732 ; @r{and push list onto stack.}
733 @end group
734
735 @group
736 22 unbind 1 ; @r{Unbind @code{t1} in local environment.}
737
738 23 return ; @r{Return value of the top of stack.}
739
740 @result{} nil
741 @end group
742 @end example
743
744