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Fix display of overlapping window-specific overlays
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1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2015 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
104
105 . try_window
106
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
112
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
117
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
130
131 Desired matrices.
132
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
139
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
146
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
156
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
163
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
175
176 Frame matrices.
177
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
184
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
196
197 Bidirectional display.
198
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
211
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
220
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
239
240 Bidirectional display and character compositions
241
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
246
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
266
267 Moving an iterator in bidirectional text
268 without producing glyphs
269
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
288
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
292
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "keyboard.h"
296 #include "frame.h"
297 #include "window.h"
298 #include "termchar.h"
299 #include "dispextern.h"
300 #include "character.h"
301 #include "buffer.h"
302 #include "charset.h"
303 #include "indent.h"
304 #include "commands.h"
305 #include "keymap.h"
306 #include "macros.h"
307 #include "disptab.h"
308 #include "termhooks.h"
309 #include "termopts.h"
310 #include "intervals.h"
311 #include "coding.h"
312 #include "process.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #ifdef HAVE_WINDOW_SYSTEM
318 #include TERM_HEADER
319 #endif /* HAVE_WINDOW_SYSTEM */
320
321 #ifndef FRAME_X_OUTPUT
322 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
323 #endif
324
325 #define INFINITY 10000000
326
327 /* Holds the list (error). */
328 static Lisp_Object list_of_error;
329
330 #ifdef HAVE_WINDOW_SYSTEM
331
332 /* Test if overflow newline into fringe. Called with iterator IT
333 at or past right window margin, and with IT->current_x set. */
334
335 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
336 (!NILP (Voverflow_newline_into_fringe) \
337 && FRAME_WINDOW_P ((IT)->f) \
338 && ((IT)->bidi_it.paragraph_dir == R2L \
339 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
340 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
341 && (IT)->current_x == (IT)->last_visible_x)
342
343 #else /* !HAVE_WINDOW_SYSTEM */
344 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) false
345 #endif /* HAVE_WINDOW_SYSTEM */
346
347 /* Test if the display element loaded in IT, or the underlying buffer
348 or string character, is a space or a TAB character. This is used
349 to determine where word wrapping can occur. */
350
351 #define IT_DISPLAYING_WHITESPACE(it) \
352 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
353 || ((STRINGP (it->string) \
354 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
355 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
356 || (it->s \
357 && (it->s[IT_BYTEPOS (*it)] == ' ' \
358 || it->s[IT_BYTEPOS (*it)] == '\t')) \
359 || (IT_BYTEPOS (*it) < ZV_BYTE \
360 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
361 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
362
363 /* True means print newline to stdout before next mini-buffer message. */
364
365 bool noninteractive_need_newline;
366
367 /* True means print newline to message log before next message. */
368
369 static bool message_log_need_newline;
370
371 /* Three markers that message_dolog uses.
372 It could allocate them itself, but that causes trouble
373 in handling memory-full errors. */
374 static Lisp_Object message_dolog_marker1;
375 static Lisp_Object message_dolog_marker2;
376 static Lisp_Object message_dolog_marker3;
377 \f
378 /* The buffer position of the first character appearing entirely or
379 partially on the line of the selected window which contains the
380 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
381 redisplay optimization in redisplay_internal. */
382
383 static struct text_pos this_line_start_pos;
384
385 /* Number of characters past the end of the line above, including the
386 terminating newline. */
387
388 static struct text_pos this_line_end_pos;
389
390 /* The vertical positions and the height of this line. */
391
392 static int this_line_vpos;
393 static int this_line_y;
394 static int this_line_pixel_height;
395
396 /* X position at which this display line starts. Usually zero;
397 negative if first character is partially visible. */
398
399 static int this_line_start_x;
400
401 /* The smallest character position seen by move_it_* functions as they
402 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
403 hscrolled lines, see display_line. */
404
405 static struct text_pos this_line_min_pos;
406
407 /* Buffer that this_line_.* variables are referring to. */
408
409 static struct buffer *this_line_buffer;
410
411 /* True if an overlay arrow has been displayed in this window. */
412
413 static bool overlay_arrow_seen;
414
415 /* Vector containing glyphs for an ellipsis `...'. */
416
417 static Lisp_Object default_invis_vector[3];
418
419 /* This is the window where the echo area message was displayed. It
420 is always a mini-buffer window, but it may not be the same window
421 currently active as a mini-buffer. */
422
423 Lisp_Object echo_area_window;
424
425 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
426 pushes the current message and the value of
427 message_enable_multibyte on the stack, the function restore_message
428 pops the stack and displays MESSAGE again. */
429
430 static Lisp_Object Vmessage_stack;
431
432 /* True means multibyte characters were enabled when the echo area
433 message was specified. */
434
435 static bool message_enable_multibyte;
436
437 /* Nonzero if we should redraw the mode lines on the next redisplay.
438 If it has value REDISPLAY_SOME, then only redisplay the mode lines where
439 the `redisplay' bit has been set. Otherwise, redisplay all mode lines
440 (the number used is then only used to track down the cause for this
441 full-redisplay). */
442
443 int update_mode_lines;
444
445 /* Nonzero if window sizes or contents other than selected-window have changed
446 since last redisplay that finished.
447 If it has value REDISPLAY_SOME, then only redisplay the windows where
448 the `redisplay' bit has been set. Otherwise, redisplay all windows
449 (the number used is then only used to track down the cause for this
450 full-redisplay). */
451
452 int windows_or_buffers_changed;
453
454 /* True after display_mode_line if %l was used and it displayed a
455 line number. */
456
457 static bool line_number_displayed;
458
459 /* The name of the *Messages* buffer, a string. */
460
461 static Lisp_Object Vmessages_buffer_name;
462
463 /* Current, index 0, and last displayed echo area message. Either
464 buffers from echo_buffers, or nil to indicate no message. */
465
466 Lisp_Object echo_area_buffer[2];
467
468 /* The buffers referenced from echo_area_buffer. */
469
470 static Lisp_Object echo_buffer[2];
471
472 /* A vector saved used in with_area_buffer to reduce consing. */
473
474 static Lisp_Object Vwith_echo_area_save_vector;
475
476 /* True means display_echo_area should display the last echo area
477 message again. Set by redisplay_preserve_echo_area. */
478
479 static bool display_last_displayed_message_p;
480
481 /* True if echo area is being used by print; false if being used by
482 message. */
483
484 static bool message_buf_print;
485
486 /* Set to true in clear_message to make redisplay_internal aware
487 of an emptied echo area. */
488
489 static bool message_cleared_p;
490
491 /* A scratch glyph row with contents used for generating truncation
492 glyphs. Also used in direct_output_for_insert. */
493
494 #define MAX_SCRATCH_GLYPHS 100
495 static struct glyph_row scratch_glyph_row;
496 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
497
498 /* Ascent and height of the last line processed by move_it_to. */
499
500 static int last_height;
501
502 /* True if there's a help-echo in the echo area. */
503
504 bool help_echo_showing_p;
505
506 /* The maximum distance to look ahead for text properties. Values
507 that are too small let us call compute_char_face and similar
508 functions too often which is expensive. Values that are too large
509 let us call compute_char_face and alike too often because we
510 might not be interested in text properties that far away. */
511
512 #define TEXT_PROP_DISTANCE_LIMIT 100
513
514 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
515 iterator state and later restore it. This is needed because the
516 bidi iterator on bidi.c keeps a stacked cache of its states, which
517 is really a singleton. When we use scratch iterator objects to
518 move around the buffer, we can cause the bidi cache to be pushed or
519 popped, and therefore we need to restore the cache state when we
520 return to the original iterator. */
521 #define SAVE_IT(ITCOPY, ITORIG, CACHE) \
522 do { \
523 if (CACHE) \
524 bidi_unshelve_cache (CACHE, true); \
525 ITCOPY = ITORIG; \
526 CACHE = bidi_shelve_cache (); \
527 } while (false)
528
529 #define RESTORE_IT(pITORIG, pITCOPY, CACHE) \
530 do { \
531 if (pITORIG != pITCOPY) \
532 *(pITORIG) = *(pITCOPY); \
533 bidi_unshelve_cache (CACHE, false); \
534 CACHE = NULL; \
535 } while (false)
536
537 /* Functions to mark elements as needing redisplay. */
538 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
539
540 void
541 redisplay_other_windows (void)
542 {
543 if (!windows_or_buffers_changed)
544 windows_or_buffers_changed = REDISPLAY_SOME;
545 }
546
547 void
548 wset_redisplay (struct window *w)
549 {
550 /* Beware: selected_window can be nil during early stages. */
551 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
552 redisplay_other_windows ();
553 w->redisplay = true;
554 }
555
556 void
557 fset_redisplay (struct frame *f)
558 {
559 redisplay_other_windows ();
560 f->redisplay = true;
561 }
562
563 void
564 bset_redisplay (struct buffer *b)
565 {
566 int count = buffer_window_count (b);
567 if (count > 0)
568 {
569 /* ... it's visible in other window than selected, */
570 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
571 redisplay_other_windows ();
572 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
573 so that if we later set windows_or_buffers_changed, this buffer will
574 not be omitted. */
575 b->text->redisplay = true;
576 }
577 }
578
579 void
580 bset_update_mode_line (struct buffer *b)
581 {
582 if (!update_mode_lines)
583 update_mode_lines = REDISPLAY_SOME;
584 b->text->redisplay = true;
585 }
586
587 #ifdef GLYPH_DEBUG
588
589 /* True means print traces of redisplay if compiled with
590 GLYPH_DEBUG defined. */
591
592 bool trace_redisplay_p;
593
594 #endif /* GLYPH_DEBUG */
595
596 #ifdef DEBUG_TRACE_MOVE
597 /* True means trace with TRACE_MOVE to stderr. */
598 static bool trace_move;
599
600 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
601 #else
602 #define TRACE_MOVE(x) (void) 0
603 #endif
604
605 /* Buffer being redisplayed -- for redisplay_window_error. */
606
607 static struct buffer *displayed_buffer;
608
609 /* Value returned from text property handlers (see below). */
610
611 enum prop_handled
612 {
613 HANDLED_NORMALLY,
614 HANDLED_RECOMPUTE_PROPS,
615 HANDLED_OVERLAY_STRING_CONSUMED,
616 HANDLED_RETURN
617 };
618
619 /* A description of text properties that redisplay is interested
620 in. */
621
622 struct props
623 {
624 /* The symbol index of the name of the property. */
625 short name;
626
627 /* A unique index for the property. */
628 enum prop_idx idx;
629
630 /* A handler function called to set up iterator IT from the property
631 at IT's current position. Value is used to steer handle_stop. */
632 enum prop_handled (*handler) (struct it *it);
633 };
634
635 static enum prop_handled handle_face_prop (struct it *);
636 static enum prop_handled handle_invisible_prop (struct it *);
637 static enum prop_handled handle_display_prop (struct it *);
638 static enum prop_handled handle_composition_prop (struct it *);
639 static enum prop_handled handle_overlay_change (struct it *);
640 static enum prop_handled handle_fontified_prop (struct it *);
641
642 /* Properties handled by iterators. */
643
644 static struct props it_props[] =
645 {
646 {SYMBOL_INDEX (Qfontified), FONTIFIED_PROP_IDX, handle_fontified_prop},
647 /* Handle `face' before `display' because some sub-properties of
648 `display' need to know the face. */
649 {SYMBOL_INDEX (Qface), FACE_PROP_IDX, handle_face_prop},
650 {SYMBOL_INDEX (Qdisplay), DISPLAY_PROP_IDX, handle_display_prop},
651 {SYMBOL_INDEX (Qinvisible), INVISIBLE_PROP_IDX, handle_invisible_prop},
652 {SYMBOL_INDEX (Qcomposition), COMPOSITION_PROP_IDX, handle_composition_prop},
653 {0, 0, NULL}
654 };
655
656 /* Value is the position described by X. If X is a marker, value is
657 the marker_position of X. Otherwise, value is X. */
658
659 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
660
661 /* Enumeration returned by some move_it_.* functions internally. */
662
663 enum move_it_result
664 {
665 /* Not used. Undefined value. */
666 MOVE_UNDEFINED,
667
668 /* Move ended at the requested buffer position or ZV. */
669 MOVE_POS_MATCH_OR_ZV,
670
671 /* Move ended at the requested X pixel position. */
672 MOVE_X_REACHED,
673
674 /* Move within a line ended at the end of a line that must be
675 continued. */
676 MOVE_LINE_CONTINUED,
677
678 /* Move within a line ended at the end of a line that would
679 be displayed truncated. */
680 MOVE_LINE_TRUNCATED,
681
682 /* Move within a line ended at a line end. */
683 MOVE_NEWLINE_OR_CR
684 };
685
686 /* This counter is used to clear the face cache every once in a while
687 in redisplay_internal. It is incremented for each redisplay.
688 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
689 cleared. */
690
691 #define CLEAR_FACE_CACHE_COUNT 500
692 static int clear_face_cache_count;
693
694 /* Similarly for the image cache. */
695
696 #ifdef HAVE_WINDOW_SYSTEM
697 #define CLEAR_IMAGE_CACHE_COUNT 101
698 static int clear_image_cache_count;
699
700 /* Null glyph slice */
701 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
702 #endif
703
704 /* True while redisplay_internal is in progress. */
705
706 bool redisplaying_p;
707
708 /* If a string, XTread_socket generates an event to display that string.
709 (The display is done in read_char.) */
710
711 Lisp_Object help_echo_string;
712 Lisp_Object help_echo_window;
713 Lisp_Object help_echo_object;
714 ptrdiff_t help_echo_pos;
715
716 /* Temporary variable for XTread_socket. */
717
718 Lisp_Object previous_help_echo_string;
719
720 /* Platform-independent portion of hourglass implementation. */
721
722 #ifdef HAVE_WINDOW_SYSTEM
723
724 /* True means an hourglass cursor is currently shown. */
725 static bool hourglass_shown_p;
726
727 /* If non-null, an asynchronous timer that, when it expires, displays
728 an hourglass cursor on all frames. */
729 static struct atimer *hourglass_atimer;
730
731 #endif /* HAVE_WINDOW_SYSTEM */
732
733 /* Default number of seconds to wait before displaying an hourglass
734 cursor. */
735 #define DEFAULT_HOURGLASS_DELAY 1
736
737 #ifdef HAVE_WINDOW_SYSTEM
738
739 /* Default pixel width of `thin-space' display method. */
740 #define THIN_SPACE_WIDTH 1
741
742 #endif /* HAVE_WINDOW_SYSTEM */
743
744 /* Function prototypes. */
745
746 static void setup_for_ellipsis (struct it *, int);
747 static void set_iterator_to_next (struct it *, bool);
748 static void mark_window_display_accurate_1 (struct window *, bool);
749 static bool row_for_charpos_p (struct glyph_row *, ptrdiff_t);
750 static bool cursor_row_p (struct glyph_row *);
751 static int redisplay_mode_lines (Lisp_Object, bool);
752
753 static void handle_line_prefix (struct it *);
754
755 static void handle_stop_backwards (struct it *, ptrdiff_t);
756 static void unwind_with_echo_area_buffer (Lisp_Object);
757 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
758 static bool current_message_1 (ptrdiff_t, Lisp_Object);
759 static bool truncate_message_1 (ptrdiff_t, Lisp_Object);
760 static void set_message (Lisp_Object);
761 static bool set_message_1 (ptrdiff_t, Lisp_Object);
762 static bool display_echo_area_1 (ptrdiff_t, Lisp_Object);
763 static bool resize_mini_window_1 (ptrdiff_t, Lisp_Object);
764 static void unwind_redisplay (void);
765 static void extend_face_to_end_of_line (struct it *);
766 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
767 static void push_it (struct it *, struct text_pos *);
768 static void iterate_out_of_display_property (struct it *);
769 static void pop_it (struct it *);
770 static void redisplay_internal (void);
771 static bool echo_area_display (bool);
772 static void redisplay_windows (Lisp_Object);
773 static void redisplay_window (Lisp_Object, bool);
774 static Lisp_Object redisplay_window_error (Lisp_Object);
775 static Lisp_Object redisplay_window_0 (Lisp_Object);
776 static Lisp_Object redisplay_window_1 (Lisp_Object);
777 static bool set_cursor_from_row (struct window *, struct glyph_row *,
778 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
779 int, int);
780 static bool update_menu_bar (struct frame *, bool, bool);
781 static bool try_window_reusing_current_matrix (struct window *);
782 static int try_window_id (struct window *);
783 static bool display_line (struct it *);
784 static int display_mode_lines (struct window *);
785 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
786 static int display_mode_element (struct it *, int, int, int, Lisp_Object,
787 Lisp_Object, bool);
788 static int store_mode_line_string (const char *, Lisp_Object, bool, int, int,
789 Lisp_Object);
790 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
791 static void display_menu_bar (struct window *);
792 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
793 ptrdiff_t *);
794 static int display_string (const char *, Lisp_Object, Lisp_Object,
795 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
796 static void compute_line_metrics (struct it *);
797 static void run_redisplay_end_trigger_hook (struct it *);
798 static bool get_overlay_strings (struct it *, ptrdiff_t);
799 static bool get_overlay_strings_1 (struct it *, ptrdiff_t, bool);
800 static void next_overlay_string (struct it *);
801 static void reseat (struct it *, struct text_pos, bool);
802 static void reseat_1 (struct it *, struct text_pos, bool);
803 static bool next_element_from_display_vector (struct it *);
804 static bool next_element_from_string (struct it *);
805 static bool next_element_from_c_string (struct it *);
806 static bool next_element_from_buffer (struct it *);
807 static bool next_element_from_composition (struct it *);
808 static bool next_element_from_image (struct it *);
809 static bool next_element_from_stretch (struct it *);
810 static void load_overlay_strings (struct it *, ptrdiff_t);
811 static bool get_next_display_element (struct it *);
812 static enum move_it_result
813 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
814 enum move_operation_enum);
815 static void get_visually_first_element (struct it *);
816 static void compute_stop_pos (struct it *);
817 static int face_before_or_after_it_pos (struct it *, bool);
818 static ptrdiff_t next_overlay_change (ptrdiff_t);
819 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
820 Lisp_Object, struct text_pos *, ptrdiff_t, bool);
821 static int handle_single_display_spec (struct it *, Lisp_Object,
822 Lisp_Object, Lisp_Object,
823 struct text_pos *, ptrdiff_t, int, bool);
824 static int underlying_face_id (struct it *);
825
826 #define face_before_it_pos(IT) face_before_or_after_it_pos (IT, true)
827 #define face_after_it_pos(IT) face_before_or_after_it_pos (IT, false)
828
829 #ifdef HAVE_WINDOW_SYSTEM
830
831 static void update_tool_bar (struct frame *, bool);
832 static void x_draw_bottom_divider (struct window *w);
833 static void notice_overwritten_cursor (struct window *,
834 enum glyph_row_area,
835 int, int, int, int);
836 static void append_stretch_glyph (struct it *, Lisp_Object,
837 int, int, int);
838
839
840 #endif /* HAVE_WINDOW_SYSTEM */
841
842 static void produce_special_glyphs (struct it *, enum display_element_type);
843 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
844 static bool coords_in_mouse_face_p (struct window *, int, int);
845
846
847 \f
848 /***********************************************************************
849 Window display dimensions
850 ***********************************************************************/
851
852 /* Return the bottom boundary y-position for text lines in window W.
853 This is the first y position at which a line cannot start.
854 It is relative to the top of the window.
855
856 This is the height of W minus the height of a mode line, if any. */
857
858 int
859 window_text_bottom_y (struct window *w)
860 {
861 int height = WINDOW_PIXEL_HEIGHT (w);
862
863 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
864
865 if (WINDOW_WANTS_MODELINE_P (w))
866 height -= CURRENT_MODE_LINE_HEIGHT (w);
867
868 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
869
870 return height;
871 }
872
873 /* Return the pixel width of display area AREA of window W.
874 ANY_AREA means return the total width of W, not including
875 fringes to the left and right of the window. */
876
877 int
878 window_box_width (struct window *w, enum glyph_row_area area)
879 {
880 int width = w->pixel_width;
881
882 if (!w->pseudo_window_p)
883 {
884 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
885 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
886
887 if (area == TEXT_AREA)
888 width -= (WINDOW_MARGINS_WIDTH (w)
889 + WINDOW_FRINGES_WIDTH (w));
890 else if (area == LEFT_MARGIN_AREA)
891 width = WINDOW_LEFT_MARGIN_WIDTH (w);
892 else if (area == RIGHT_MARGIN_AREA)
893 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
894 }
895
896 /* With wide margins, fringes, etc. we might end up with a negative
897 width, correct that here. */
898 return max (0, width);
899 }
900
901
902 /* Return the pixel height of the display area of window W, not
903 including mode lines of W, if any. */
904
905 int
906 window_box_height (struct window *w)
907 {
908 struct frame *f = XFRAME (w->frame);
909 int height = WINDOW_PIXEL_HEIGHT (w);
910
911 eassert (height >= 0);
912
913 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
914 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
915
916 /* Note: the code below that determines the mode-line/header-line
917 height is essentially the same as that contained in the macro
918 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
919 the appropriate glyph row has its `mode_line_p' flag set,
920 and if it doesn't, uses estimate_mode_line_height instead. */
921
922 if (WINDOW_WANTS_MODELINE_P (w))
923 {
924 struct glyph_row *ml_row
925 = (w->current_matrix && w->current_matrix->rows
926 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
927 : 0);
928 if (ml_row && ml_row->mode_line_p)
929 height -= ml_row->height;
930 else
931 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
932 }
933
934 if (WINDOW_WANTS_HEADER_LINE_P (w))
935 {
936 struct glyph_row *hl_row
937 = (w->current_matrix && w->current_matrix->rows
938 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
939 : 0);
940 if (hl_row && hl_row->mode_line_p)
941 height -= hl_row->height;
942 else
943 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
944 }
945
946 /* With a very small font and a mode-line that's taller than
947 default, we might end up with a negative height. */
948 return max (0, height);
949 }
950
951 /* Return the window-relative coordinate of the left edge of display
952 area AREA of window W. ANY_AREA means return the left edge of the
953 whole window, to the right of the left fringe of W. */
954
955 int
956 window_box_left_offset (struct window *w, enum glyph_row_area area)
957 {
958 int x;
959
960 if (w->pseudo_window_p)
961 return 0;
962
963 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
964
965 if (area == TEXT_AREA)
966 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
967 + window_box_width (w, LEFT_MARGIN_AREA));
968 else if (area == RIGHT_MARGIN_AREA)
969 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
970 + window_box_width (w, LEFT_MARGIN_AREA)
971 + window_box_width (w, TEXT_AREA)
972 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
973 ? 0
974 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
975 else if (area == LEFT_MARGIN_AREA
976 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
977 x += WINDOW_LEFT_FRINGE_WIDTH (w);
978
979 /* Don't return more than the window's pixel width. */
980 return min (x, w->pixel_width);
981 }
982
983
984 /* Return the window-relative coordinate of the right edge of display
985 area AREA of window W. ANY_AREA means return the right edge of the
986 whole window, to the left of the right fringe of W. */
987
988 static int
989 window_box_right_offset (struct window *w, enum glyph_row_area area)
990 {
991 /* Don't return more than the window's pixel width. */
992 return min (window_box_left_offset (w, area) + window_box_width (w, area),
993 w->pixel_width);
994 }
995
996 /* Return the frame-relative coordinate of the left edge of display
997 area AREA of window W. ANY_AREA means return the left edge of the
998 whole window, to the right of the left fringe of W. */
999
1000 int
1001 window_box_left (struct window *w, enum glyph_row_area area)
1002 {
1003 struct frame *f = XFRAME (w->frame);
1004 int x;
1005
1006 if (w->pseudo_window_p)
1007 return FRAME_INTERNAL_BORDER_WIDTH (f);
1008
1009 x = (WINDOW_LEFT_EDGE_X (w)
1010 + window_box_left_offset (w, area));
1011
1012 return x;
1013 }
1014
1015
1016 /* Return the frame-relative coordinate of the right edge of display
1017 area AREA of window W. ANY_AREA means return the right edge of the
1018 whole window, to the left of the right fringe of W. */
1019
1020 int
1021 window_box_right (struct window *w, enum glyph_row_area area)
1022 {
1023 return window_box_left (w, area) + window_box_width (w, area);
1024 }
1025
1026 /* Get the bounding box of the display area AREA of window W, without
1027 mode lines, in frame-relative coordinates. ANY_AREA means the
1028 whole window, not including the left and right fringes of
1029 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1030 coordinates of the upper-left corner of the box. Return in
1031 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1032
1033 void
1034 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1035 int *box_y, int *box_width, int *box_height)
1036 {
1037 if (box_width)
1038 *box_width = window_box_width (w, area);
1039 if (box_height)
1040 *box_height = window_box_height (w);
1041 if (box_x)
1042 *box_x = window_box_left (w, area);
1043 if (box_y)
1044 {
1045 *box_y = WINDOW_TOP_EDGE_Y (w);
1046 if (WINDOW_WANTS_HEADER_LINE_P (w))
1047 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1048 }
1049 }
1050
1051 #ifdef HAVE_WINDOW_SYSTEM
1052
1053 /* Get the bounding box of the display area AREA of window W, without
1054 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1055 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1056 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1057 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1058 box. */
1059
1060 static void
1061 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1062 int *bottom_right_x, int *bottom_right_y)
1063 {
1064 window_box (w, ANY_AREA, top_left_x, top_left_y,
1065 bottom_right_x, bottom_right_y);
1066 *bottom_right_x += *top_left_x;
1067 *bottom_right_y += *top_left_y;
1068 }
1069
1070 #endif /* HAVE_WINDOW_SYSTEM */
1071
1072 /***********************************************************************
1073 Utilities
1074 ***********************************************************************/
1075
1076 /* Return the bottom y-position of the line the iterator IT is in.
1077 This can modify IT's settings. */
1078
1079 int
1080 line_bottom_y (struct it *it)
1081 {
1082 int line_height = it->max_ascent + it->max_descent;
1083 int line_top_y = it->current_y;
1084
1085 if (line_height == 0)
1086 {
1087 if (last_height)
1088 line_height = last_height;
1089 else if (IT_CHARPOS (*it) < ZV)
1090 {
1091 move_it_by_lines (it, 1);
1092 line_height = (it->max_ascent || it->max_descent
1093 ? it->max_ascent + it->max_descent
1094 : last_height);
1095 }
1096 else
1097 {
1098 struct glyph_row *row = it->glyph_row;
1099
1100 /* Use the default character height. */
1101 it->glyph_row = NULL;
1102 it->what = IT_CHARACTER;
1103 it->c = ' ';
1104 it->len = 1;
1105 PRODUCE_GLYPHS (it);
1106 line_height = it->ascent + it->descent;
1107 it->glyph_row = row;
1108 }
1109 }
1110
1111 return line_top_y + line_height;
1112 }
1113
1114 DEFUN ("line-pixel-height", Fline_pixel_height,
1115 Sline_pixel_height, 0, 0, 0,
1116 doc: /* Return height in pixels of text line in the selected window.
1117
1118 Value is the height in pixels of the line at point. */)
1119 (void)
1120 {
1121 struct it it;
1122 struct text_pos pt;
1123 struct window *w = XWINDOW (selected_window);
1124 struct buffer *old_buffer = NULL;
1125 Lisp_Object result;
1126
1127 if (XBUFFER (w->contents) != current_buffer)
1128 {
1129 old_buffer = current_buffer;
1130 set_buffer_internal_1 (XBUFFER (w->contents));
1131 }
1132 SET_TEXT_POS (pt, PT, PT_BYTE);
1133 start_display (&it, w, pt);
1134 it.vpos = it.current_y = 0;
1135 last_height = 0;
1136 result = make_number (line_bottom_y (&it));
1137 if (old_buffer)
1138 set_buffer_internal_1 (old_buffer);
1139
1140 return result;
1141 }
1142
1143 /* Return the default pixel height of text lines in window W. The
1144 value is the canonical height of the W frame's default font, plus
1145 any extra space required by the line-spacing variable or frame
1146 parameter.
1147
1148 Implementation note: this ignores any line-spacing text properties
1149 put on the newline characters. This is because those properties
1150 only affect the _screen_ line ending in the newline (i.e., in a
1151 continued line, only the last screen line will be affected), which
1152 means only a small number of lines in a buffer can ever use this
1153 feature. Since this function is used to compute the default pixel
1154 equivalent of text lines in a window, we can safely ignore those
1155 few lines. For the same reasons, we ignore the line-height
1156 properties. */
1157 int
1158 default_line_pixel_height (struct window *w)
1159 {
1160 struct frame *f = WINDOW_XFRAME (w);
1161 int height = FRAME_LINE_HEIGHT (f);
1162
1163 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1164 {
1165 struct buffer *b = XBUFFER (w->contents);
1166 Lisp_Object val = BVAR (b, extra_line_spacing);
1167
1168 if (NILP (val))
1169 val = BVAR (&buffer_defaults, extra_line_spacing);
1170 if (!NILP (val))
1171 {
1172 if (RANGED_INTEGERP (0, val, INT_MAX))
1173 height += XFASTINT (val);
1174 else if (FLOATP (val))
1175 {
1176 int addon = XFLOAT_DATA (val) * height + 0.5;
1177
1178 if (addon >= 0)
1179 height += addon;
1180 }
1181 }
1182 else
1183 height += f->extra_line_spacing;
1184 }
1185
1186 return height;
1187 }
1188
1189 /* Subroutine of pos_visible_p below. Extracts a display string, if
1190 any, from the display spec given as its argument. */
1191 static Lisp_Object
1192 string_from_display_spec (Lisp_Object spec)
1193 {
1194 if (CONSP (spec))
1195 {
1196 while (CONSP (spec))
1197 {
1198 if (STRINGP (XCAR (spec)))
1199 return XCAR (spec);
1200 spec = XCDR (spec);
1201 }
1202 }
1203 else if (VECTORP (spec))
1204 {
1205 ptrdiff_t i;
1206
1207 for (i = 0; i < ASIZE (spec); i++)
1208 {
1209 if (STRINGP (AREF (spec, i)))
1210 return AREF (spec, i);
1211 }
1212 return Qnil;
1213 }
1214
1215 return spec;
1216 }
1217
1218
1219 /* Limit insanely large values of W->hscroll on frame F to the largest
1220 value that will still prevent first_visible_x and last_visible_x of
1221 'struct it' from overflowing an int. */
1222 static int
1223 window_hscroll_limited (struct window *w, struct frame *f)
1224 {
1225 ptrdiff_t window_hscroll = w->hscroll;
1226 int window_text_width = window_box_width (w, TEXT_AREA);
1227 int colwidth = FRAME_COLUMN_WIDTH (f);
1228
1229 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1230 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1231
1232 return window_hscroll;
1233 }
1234
1235 /* Return true if position CHARPOS is visible in window W.
1236 CHARPOS < 0 means return info about WINDOW_END position.
1237 If visible, set *X and *Y to pixel coordinates of top left corner.
1238 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1239 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1240
1241 bool
1242 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1243 int *rtop, int *rbot, int *rowh, int *vpos)
1244 {
1245 struct it it;
1246 void *itdata = bidi_shelve_cache ();
1247 struct text_pos top;
1248 bool visible_p = false;
1249 struct buffer *old_buffer = NULL;
1250 bool r2l = false;
1251
1252 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1253 return visible_p;
1254
1255 if (XBUFFER (w->contents) != current_buffer)
1256 {
1257 old_buffer = current_buffer;
1258 set_buffer_internal_1 (XBUFFER (w->contents));
1259 }
1260
1261 SET_TEXT_POS_FROM_MARKER (top, w->start);
1262 /* Scrolling a minibuffer window via scroll bar when the echo area
1263 shows long text sometimes resets the minibuffer contents behind
1264 our backs. */
1265 if (CHARPOS (top) > ZV)
1266 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1267
1268 /* Compute exact mode line heights. */
1269 if (WINDOW_WANTS_MODELINE_P (w))
1270 w->mode_line_height
1271 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1272 BVAR (current_buffer, mode_line_format));
1273
1274 if (WINDOW_WANTS_HEADER_LINE_P (w))
1275 w->header_line_height
1276 = display_mode_line (w, HEADER_LINE_FACE_ID,
1277 BVAR (current_buffer, header_line_format));
1278
1279 start_display (&it, w, top);
1280 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1281 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1282
1283 if (charpos >= 0
1284 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1285 && IT_CHARPOS (it) >= charpos)
1286 /* When scanning backwards under bidi iteration, move_it_to
1287 stops at or _before_ CHARPOS, because it stops at or to
1288 the _right_ of the character at CHARPOS. */
1289 || (it.bidi_p && it.bidi_it.scan_dir == -1
1290 && IT_CHARPOS (it) <= charpos)))
1291 {
1292 /* We have reached CHARPOS, or passed it. How the call to
1293 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1294 or covered by a display property, move_it_to stops at the end
1295 of the invisible text, to the right of CHARPOS. (ii) If
1296 CHARPOS is in a display vector, move_it_to stops on its last
1297 glyph. */
1298 int top_x = it.current_x;
1299 int top_y = it.current_y;
1300 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1301 int bottom_y;
1302 struct it save_it;
1303 void *save_it_data = NULL;
1304
1305 /* Calling line_bottom_y may change it.method, it.position, etc. */
1306 SAVE_IT (save_it, it, save_it_data);
1307 last_height = 0;
1308 bottom_y = line_bottom_y (&it);
1309 if (top_y < window_top_y)
1310 visible_p = bottom_y > window_top_y;
1311 else if (top_y < it.last_visible_y)
1312 visible_p = true;
1313 if (bottom_y >= it.last_visible_y
1314 && it.bidi_p && it.bidi_it.scan_dir == -1
1315 && IT_CHARPOS (it) < charpos)
1316 {
1317 /* When the last line of the window is scanned backwards
1318 under bidi iteration, we could be duped into thinking
1319 that we have passed CHARPOS, when in fact move_it_to
1320 simply stopped short of CHARPOS because it reached
1321 last_visible_y. To see if that's what happened, we call
1322 move_it_to again with a slightly larger vertical limit,
1323 and see if it actually moved vertically; if it did, we
1324 didn't really reach CHARPOS, which is beyond window end. */
1325 /* Why 10? because we don't know how many canonical lines
1326 will the height of the next line(s) be. So we guess. */
1327 int ten_more_lines = 10 * default_line_pixel_height (w);
1328
1329 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1330 MOVE_TO_POS | MOVE_TO_Y);
1331 if (it.current_y > top_y)
1332 visible_p = false;
1333
1334 }
1335 RESTORE_IT (&it, &save_it, save_it_data);
1336 if (visible_p)
1337 {
1338 if (it.method == GET_FROM_DISPLAY_VECTOR)
1339 {
1340 /* We stopped on the last glyph of a display vector.
1341 Try and recompute. Hack alert! */
1342 if (charpos < 2 || top.charpos >= charpos)
1343 top_x = it.glyph_row->x;
1344 else
1345 {
1346 struct it it2, it2_prev;
1347 /* The idea is to get to the previous buffer
1348 position, consume the character there, and use
1349 the pixel coordinates we get after that. But if
1350 the previous buffer position is also displayed
1351 from a display vector, we need to consume all of
1352 the glyphs from that display vector. */
1353 start_display (&it2, w, top);
1354 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1355 /* If we didn't get to CHARPOS - 1, there's some
1356 replacing display property at that position, and
1357 we stopped after it. That is exactly the place
1358 whose coordinates we want. */
1359 if (IT_CHARPOS (it2) != charpos - 1)
1360 it2_prev = it2;
1361 else
1362 {
1363 /* Iterate until we get out of the display
1364 vector that displays the character at
1365 CHARPOS - 1. */
1366 do {
1367 get_next_display_element (&it2);
1368 PRODUCE_GLYPHS (&it2);
1369 it2_prev = it2;
1370 set_iterator_to_next (&it2, true);
1371 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1372 && IT_CHARPOS (it2) < charpos);
1373 }
1374 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1375 || it2_prev.current_x > it2_prev.last_visible_x)
1376 top_x = it.glyph_row->x;
1377 else
1378 {
1379 top_x = it2_prev.current_x;
1380 top_y = it2_prev.current_y;
1381 }
1382 }
1383 }
1384 else if (IT_CHARPOS (it) != charpos)
1385 {
1386 Lisp_Object cpos = make_number (charpos);
1387 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1388 Lisp_Object string = string_from_display_spec (spec);
1389 struct text_pos tpos;
1390 bool newline_in_string
1391 = (STRINGP (string)
1392 && memchr (SDATA (string), '\n', SBYTES (string)));
1393
1394 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1395 bool replacing_spec_p
1396 = (!NILP (spec)
1397 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1398 charpos, FRAME_WINDOW_P (it.f)));
1399 /* The tricky code below is needed because there's a
1400 discrepancy between move_it_to and how we set cursor
1401 when PT is at the beginning of a portion of text
1402 covered by a display property or an overlay with a
1403 display property, or the display line ends in a
1404 newline from a display string. move_it_to will stop
1405 _after_ such display strings, whereas
1406 set_cursor_from_row conspires with cursor_row_p to
1407 place the cursor on the first glyph produced from the
1408 display string. */
1409
1410 /* We have overshoot PT because it is covered by a
1411 display property that replaces the text it covers.
1412 If the string includes embedded newlines, we are also
1413 in the wrong display line. Backtrack to the correct
1414 line, where the display property begins. */
1415 if (replacing_spec_p)
1416 {
1417 Lisp_Object startpos, endpos;
1418 EMACS_INT start, end;
1419 struct it it3;
1420
1421 /* Find the first and the last buffer positions
1422 covered by the display string. */
1423 endpos =
1424 Fnext_single_char_property_change (cpos, Qdisplay,
1425 Qnil, Qnil);
1426 startpos =
1427 Fprevious_single_char_property_change (endpos, Qdisplay,
1428 Qnil, Qnil);
1429 start = XFASTINT (startpos);
1430 end = XFASTINT (endpos);
1431 /* Move to the last buffer position before the
1432 display property. */
1433 start_display (&it3, w, top);
1434 if (start > CHARPOS (top))
1435 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1436 /* Move forward one more line if the position before
1437 the display string is a newline or if it is the
1438 rightmost character on a line that is
1439 continued or word-wrapped. */
1440 if (it3.method == GET_FROM_BUFFER
1441 && (it3.c == '\n'
1442 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1443 move_it_by_lines (&it3, 1);
1444 else if (move_it_in_display_line_to (&it3, -1,
1445 it3.current_x
1446 + it3.pixel_width,
1447 MOVE_TO_X)
1448 == MOVE_LINE_CONTINUED)
1449 {
1450 move_it_by_lines (&it3, 1);
1451 /* When we are under word-wrap, the #$@%!
1452 move_it_by_lines moves 2 lines, so we need to
1453 fix that up. */
1454 if (it3.line_wrap == WORD_WRAP)
1455 move_it_by_lines (&it3, -1);
1456 }
1457
1458 /* Record the vertical coordinate of the display
1459 line where we wound up. */
1460 top_y = it3.current_y;
1461 if (it3.bidi_p)
1462 {
1463 /* When characters are reordered for display,
1464 the character displayed to the left of the
1465 display string could be _after_ the display
1466 property in the logical order. Use the
1467 smallest vertical position of these two. */
1468 start_display (&it3, w, top);
1469 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1470 if (it3.current_y < top_y)
1471 top_y = it3.current_y;
1472 }
1473 /* Move from the top of the window to the beginning
1474 of the display line where the display string
1475 begins. */
1476 start_display (&it3, w, top);
1477 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1478 /* If it3_moved stays false after the 'while' loop
1479 below, that means we already were at a newline
1480 before the loop (e.g., the display string begins
1481 with a newline), so we don't need to (and cannot)
1482 inspect the glyphs of it3.glyph_row, because
1483 PRODUCE_GLYPHS will not produce anything for a
1484 newline, and thus it3.glyph_row stays at its
1485 stale content it got at top of the window. */
1486 bool it3_moved = false;
1487 /* Finally, advance the iterator until we hit the
1488 first display element whose character position is
1489 CHARPOS, or until the first newline from the
1490 display string, which signals the end of the
1491 display line. */
1492 while (get_next_display_element (&it3))
1493 {
1494 PRODUCE_GLYPHS (&it3);
1495 if (IT_CHARPOS (it3) == charpos
1496 || ITERATOR_AT_END_OF_LINE_P (&it3))
1497 break;
1498 it3_moved = true;
1499 set_iterator_to_next (&it3, false);
1500 }
1501 top_x = it3.current_x - it3.pixel_width;
1502 /* Normally, we would exit the above loop because we
1503 found the display element whose character
1504 position is CHARPOS. For the contingency that we
1505 didn't, and stopped at the first newline from the
1506 display string, move back over the glyphs
1507 produced from the string, until we find the
1508 rightmost glyph not from the string. */
1509 if (it3_moved
1510 && newline_in_string
1511 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1512 {
1513 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1514 + it3.glyph_row->used[TEXT_AREA];
1515
1516 while (EQ ((g - 1)->object, string))
1517 {
1518 --g;
1519 top_x -= g->pixel_width;
1520 }
1521 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1522 + it3.glyph_row->used[TEXT_AREA]);
1523 }
1524 }
1525 }
1526
1527 *x = top_x;
1528 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1529 *rtop = max (0, window_top_y - top_y);
1530 *rbot = max (0, bottom_y - it.last_visible_y);
1531 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1532 - max (top_y, window_top_y)));
1533 *vpos = it.vpos;
1534 if (it.bidi_it.paragraph_dir == R2L)
1535 r2l = true;
1536 }
1537 }
1538 else
1539 {
1540 /* Either we were asked to provide info about WINDOW_END, or
1541 CHARPOS is in the partially visible glyph row at end of
1542 window. */
1543 struct it it2;
1544 void *it2data = NULL;
1545
1546 SAVE_IT (it2, it, it2data);
1547 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1548 move_it_by_lines (&it, 1);
1549 if (charpos < IT_CHARPOS (it)
1550 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1551 {
1552 visible_p = true;
1553 RESTORE_IT (&it2, &it2, it2data);
1554 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1555 *x = it2.current_x;
1556 *y = it2.current_y + it2.max_ascent - it2.ascent;
1557 *rtop = max (0, -it2.current_y);
1558 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1559 - it.last_visible_y));
1560 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1561 it.last_visible_y)
1562 - max (it2.current_y,
1563 WINDOW_HEADER_LINE_HEIGHT (w))));
1564 *vpos = it2.vpos;
1565 if (it2.bidi_it.paragraph_dir == R2L)
1566 r2l = true;
1567 }
1568 else
1569 bidi_unshelve_cache (it2data, true);
1570 }
1571 bidi_unshelve_cache (itdata, false);
1572
1573 if (old_buffer)
1574 set_buffer_internal_1 (old_buffer);
1575
1576 if (visible_p)
1577 {
1578 if (w->hscroll > 0)
1579 *x -=
1580 window_hscroll_limited (w, WINDOW_XFRAME (w))
1581 * WINDOW_FRAME_COLUMN_WIDTH (w);
1582 /* For lines in an R2L paragraph, we need to mirror the X pixel
1583 coordinate wrt the text area. For the reasons, see the
1584 commentary in buffer_posn_from_coords and the explanation of
1585 the geometry used by the move_it_* functions at the end of
1586 the large commentary near the beginning of this file. */
1587 if (r2l)
1588 *x = window_box_width (w, TEXT_AREA) - *x - 1;
1589 }
1590
1591 #if false
1592 /* Debugging code. */
1593 if (visible_p)
1594 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1595 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1596 else
1597 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1598 #endif
1599
1600 return visible_p;
1601 }
1602
1603
1604 /* Return the next character from STR. Return in *LEN the length of
1605 the character. This is like STRING_CHAR_AND_LENGTH but never
1606 returns an invalid character. If we find one, we return a `?', but
1607 with the length of the invalid character. */
1608
1609 static int
1610 string_char_and_length (const unsigned char *str, int *len)
1611 {
1612 int c;
1613
1614 c = STRING_CHAR_AND_LENGTH (str, *len);
1615 if (!CHAR_VALID_P (c))
1616 /* We may not change the length here because other places in Emacs
1617 don't use this function, i.e. they silently accept invalid
1618 characters. */
1619 c = '?';
1620
1621 return c;
1622 }
1623
1624
1625
1626 /* Given a position POS containing a valid character and byte position
1627 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1628
1629 static struct text_pos
1630 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1631 {
1632 eassert (STRINGP (string) && nchars >= 0);
1633
1634 if (STRING_MULTIBYTE (string))
1635 {
1636 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1637 int len;
1638
1639 while (nchars--)
1640 {
1641 string_char_and_length (p, &len);
1642 p += len;
1643 CHARPOS (pos) += 1;
1644 BYTEPOS (pos) += len;
1645 }
1646 }
1647 else
1648 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1649
1650 return pos;
1651 }
1652
1653
1654 /* Value is the text position, i.e. character and byte position,
1655 for character position CHARPOS in STRING. */
1656
1657 static struct text_pos
1658 string_pos (ptrdiff_t charpos, Lisp_Object string)
1659 {
1660 struct text_pos pos;
1661 eassert (STRINGP (string));
1662 eassert (charpos >= 0);
1663 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1664 return pos;
1665 }
1666
1667
1668 /* Value is a text position, i.e. character and byte position, for
1669 character position CHARPOS in C string S. MULTIBYTE_P
1670 means recognize multibyte characters. */
1671
1672 static struct text_pos
1673 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1674 {
1675 struct text_pos pos;
1676
1677 eassert (s != NULL);
1678 eassert (charpos >= 0);
1679
1680 if (multibyte_p)
1681 {
1682 int len;
1683
1684 SET_TEXT_POS (pos, 0, 0);
1685 while (charpos--)
1686 {
1687 string_char_and_length ((const unsigned char *) s, &len);
1688 s += len;
1689 CHARPOS (pos) += 1;
1690 BYTEPOS (pos) += len;
1691 }
1692 }
1693 else
1694 SET_TEXT_POS (pos, charpos, charpos);
1695
1696 return pos;
1697 }
1698
1699
1700 /* Value is the number of characters in C string S. MULTIBYTE_P
1701 means recognize multibyte characters. */
1702
1703 static ptrdiff_t
1704 number_of_chars (const char *s, bool multibyte_p)
1705 {
1706 ptrdiff_t nchars;
1707
1708 if (multibyte_p)
1709 {
1710 ptrdiff_t rest = strlen (s);
1711 int len;
1712 const unsigned char *p = (const unsigned char *) s;
1713
1714 for (nchars = 0; rest > 0; ++nchars)
1715 {
1716 string_char_and_length (p, &len);
1717 rest -= len, p += len;
1718 }
1719 }
1720 else
1721 nchars = strlen (s);
1722
1723 return nchars;
1724 }
1725
1726
1727 /* Compute byte position NEWPOS->bytepos corresponding to
1728 NEWPOS->charpos. POS is a known position in string STRING.
1729 NEWPOS->charpos must be >= POS.charpos. */
1730
1731 static void
1732 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1733 {
1734 eassert (STRINGP (string));
1735 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1736
1737 if (STRING_MULTIBYTE (string))
1738 *newpos = string_pos_nchars_ahead (pos, string,
1739 CHARPOS (*newpos) - CHARPOS (pos));
1740 else
1741 BYTEPOS (*newpos) = CHARPOS (*newpos);
1742 }
1743
1744 /* EXPORT:
1745 Return an estimation of the pixel height of mode or header lines on
1746 frame F. FACE_ID specifies what line's height to estimate. */
1747
1748 int
1749 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1750 {
1751 #ifdef HAVE_WINDOW_SYSTEM
1752 if (FRAME_WINDOW_P (f))
1753 {
1754 int height = FONT_HEIGHT (FRAME_FONT (f));
1755
1756 /* This function is called so early when Emacs starts that the face
1757 cache and mode line face are not yet initialized. */
1758 if (FRAME_FACE_CACHE (f))
1759 {
1760 struct face *face = FACE_FROM_ID (f, face_id);
1761 if (face)
1762 {
1763 if (face->font)
1764 height = FONT_HEIGHT (face->font);
1765 if (face->box_line_width > 0)
1766 height += 2 * face->box_line_width;
1767 }
1768 }
1769
1770 return height;
1771 }
1772 #endif
1773
1774 return 1;
1775 }
1776
1777 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1778 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1779 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP, do
1780 not force the value into range. */
1781
1782 void
1783 pixel_to_glyph_coords (struct frame *f, int pix_x, int pix_y, int *x, int *y,
1784 NativeRectangle *bounds, bool noclip)
1785 {
1786
1787 #ifdef HAVE_WINDOW_SYSTEM
1788 if (FRAME_WINDOW_P (f))
1789 {
1790 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1791 even for negative values. */
1792 if (pix_x < 0)
1793 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1794 if (pix_y < 0)
1795 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1796
1797 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1798 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1799
1800 if (bounds)
1801 STORE_NATIVE_RECT (*bounds,
1802 FRAME_COL_TO_PIXEL_X (f, pix_x),
1803 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1804 FRAME_COLUMN_WIDTH (f) - 1,
1805 FRAME_LINE_HEIGHT (f) - 1);
1806
1807 /* PXW: Should we clip pixels before converting to columns/lines? */
1808 if (!noclip)
1809 {
1810 if (pix_x < 0)
1811 pix_x = 0;
1812 else if (pix_x > FRAME_TOTAL_COLS (f))
1813 pix_x = FRAME_TOTAL_COLS (f);
1814
1815 if (pix_y < 0)
1816 pix_y = 0;
1817 else if (pix_y > FRAME_TOTAL_LINES (f))
1818 pix_y = FRAME_TOTAL_LINES (f);
1819 }
1820 }
1821 #endif
1822
1823 *x = pix_x;
1824 *y = pix_y;
1825 }
1826
1827
1828 /* Find the glyph under window-relative coordinates X/Y in window W.
1829 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1830 strings. Return in *HPOS and *VPOS the row and column number of
1831 the glyph found. Return in *AREA the glyph area containing X.
1832 Value is a pointer to the glyph found or null if X/Y is not on
1833 text, or we can't tell because W's current matrix is not up to
1834 date. */
1835
1836 static struct glyph *
1837 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1838 int *dx, int *dy, int *area)
1839 {
1840 struct glyph *glyph, *end;
1841 struct glyph_row *row = NULL;
1842 int x0, i;
1843
1844 /* Find row containing Y. Give up if some row is not enabled. */
1845 for (i = 0; i < w->current_matrix->nrows; ++i)
1846 {
1847 row = MATRIX_ROW (w->current_matrix, i);
1848 if (!row->enabled_p)
1849 return NULL;
1850 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1851 break;
1852 }
1853
1854 *vpos = i;
1855 *hpos = 0;
1856
1857 /* Give up if Y is not in the window. */
1858 if (i == w->current_matrix->nrows)
1859 return NULL;
1860
1861 /* Get the glyph area containing X. */
1862 if (w->pseudo_window_p)
1863 {
1864 *area = TEXT_AREA;
1865 x0 = 0;
1866 }
1867 else
1868 {
1869 if (x < window_box_left_offset (w, TEXT_AREA))
1870 {
1871 *area = LEFT_MARGIN_AREA;
1872 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1873 }
1874 else if (x < window_box_right_offset (w, TEXT_AREA))
1875 {
1876 *area = TEXT_AREA;
1877 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1878 }
1879 else
1880 {
1881 *area = RIGHT_MARGIN_AREA;
1882 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1883 }
1884 }
1885
1886 /* Find glyph containing X. */
1887 glyph = row->glyphs[*area];
1888 end = glyph + row->used[*area];
1889 x -= x0;
1890 while (glyph < end && x >= glyph->pixel_width)
1891 {
1892 x -= glyph->pixel_width;
1893 ++glyph;
1894 }
1895
1896 if (glyph == end)
1897 return NULL;
1898
1899 if (dx)
1900 {
1901 *dx = x;
1902 *dy = y - (row->y + row->ascent - glyph->ascent);
1903 }
1904
1905 *hpos = glyph - row->glyphs[*area];
1906 return glyph;
1907 }
1908
1909 /* Convert frame-relative x/y to coordinates relative to window W.
1910 Takes pseudo-windows into account. */
1911
1912 static void
1913 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1914 {
1915 if (w->pseudo_window_p)
1916 {
1917 /* A pseudo-window is always full-width, and starts at the
1918 left edge of the frame, plus a frame border. */
1919 struct frame *f = XFRAME (w->frame);
1920 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1921 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1922 }
1923 else
1924 {
1925 *x -= WINDOW_LEFT_EDGE_X (w);
1926 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1927 }
1928 }
1929
1930 #ifdef HAVE_WINDOW_SYSTEM
1931
1932 /* EXPORT:
1933 Return in RECTS[] at most N clipping rectangles for glyph string S.
1934 Return the number of stored rectangles. */
1935
1936 int
1937 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1938 {
1939 XRectangle r;
1940
1941 if (n <= 0)
1942 return 0;
1943
1944 if (s->row->full_width_p)
1945 {
1946 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1947 r.x = WINDOW_LEFT_EDGE_X (s->w);
1948 if (s->row->mode_line_p)
1949 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
1950 else
1951 r.width = WINDOW_PIXEL_WIDTH (s->w);
1952
1953 /* Unless displaying a mode or menu bar line, which are always
1954 fully visible, clip to the visible part of the row. */
1955 if (s->w->pseudo_window_p)
1956 r.height = s->row->visible_height;
1957 else
1958 r.height = s->height;
1959 }
1960 else
1961 {
1962 /* This is a text line that may be partially visible. */
1963 r.x = window_box_left (s->w, s->area);
1964 r.width = window_box_width (s->w, s->area);
1965 r.height = s->row->visible_height;
1966 }
1967
1968 if (s->clip_head)
1969 if (r.x < s->clip_head->x)
1970 {
1971 if (r.width >= s->clip_head->x - r.x)
1972 r.width -= s->clip_head->x - r.x;
1973 else
1974 r.width = 0;
1975 r.x = s->clip_head->x;
1976 }
1977 if (s->clip_tail)
1978 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1979 {
1980 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1981 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1982 else
1983 r.width = 0;
1984 }
1985
1986 /* If S draws overlapping rows, it's sufficient to use the top and
1987 bottom of the window for clipping because this glyph string
1988 intentionally draws over other lines. */
1989 if (s->for_overlaps)
1990 {
1991 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1992 r.height = window_text_bottom_y (s->w) - r.y;
1993
1994 /* Alas, the above simple strategy does not work for the
1995 environments with anti-aliased text: if the same text is
1996 drawn onto the same place multiple times, it gets thicker.
1997 If the overlap we are processing is for the erased cursor, we
1998 take the intersection with the rectangle of the cursor. */
1999 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2000 {
2001 XRectangle rc, r_save = r;
2002
2003 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2004 rc.y = s->w->phys_cursor.y;
2005 rc.width = s->w->phys_cursor_width;
2006 rc.height = s->w->phys_cursor_height;
2007
2008 x_intersect_rectangles (&r_save, &rc, &r);
2009 }
2010 }
2011 else
2012 {
2013 /* Don't use S->y for clipping because it doesn't take partially
2014 visible lines into account. For example, it can be negative for
2015 partially visible lines at the top of a window. */
2016 if (!s->row->full_width_p
2017 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2018 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2019 else
2020 r.y = max (0, s->row->y);
2021 }
2022
2023 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2024
2025 /* If drawing the cursor, don't let glyph draw outside its
2026 advertised boundaries. Cleartype does this under some circumstances. */
2027 if (s->hl == DRAW_CURSOR)
2028 {
2029 struct glyph *glyph = s->first_glyph;
2030 int height, max_y;
2031
2032 if (s->x > r.x)
2033 {
2034 if (r.width >= s->x - r.x)
2035 r.width -= s->x - r.x;
2036 else /* R2L hscrolled row with cursor outside text area */
2037 r.width = 0;
2038 r.x = s->x;
2039 }
2040 r.width = min (r.width, glyph->pixel_width);
2041
2042 /* If r.y is below window bottom, ensure that we still see a cursor. */
2043 height = min (glyph->ascent + glyph->descent,
2044 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2045 max_y = window_text_bottom_y (s->w) - height;
2046 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2047 if (s->ybase - glyph->ascent > max_y)
2048 {
2049 r.y = max_y;
2050 r.height = height;
2051 }
2052 else
2053 {
2054 /* Don't draw cursor glyph taller than our actual glyph. */
2055 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2056 if (height < r.height)
2057 {
2058 max_y = r.y + r.height;
2059 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2060 r.height = min (max_y - r.y, height);
2061 }
2062 }
2063 }
2064
2065 if (s->row->clip)
2066 {
2067 XRectangle r_save = r;
2068
2069 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2070 r.width = 0;
2071 }
2072
2073 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2074 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2075 {
2076 #ifdef CONVERT_FROM_XRECT
2077 CONVERT_FROM_XRECT (r, *rects);
2078 #else
2079 *rects = r;
2080 #endif
2081 return 1;
2082 }
2083 else
2084 {
2085 /* If we are processing overlapping and allowed to return
2086 multiple clipping rectangles, we exclude the row of the glyph
2087 string from the clipping rectangle. This is to avoid drawing
2088 the same text on the environment with anti-aliasing. */
2089 #ifdef CONVERT_FROM_XRECT
2090 XRectangle rs[2];
2091 #else
2092 XRectangle *rs = rects;
2093 #endif
2094 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2095
2096 if (s->for_overlaps & OVERLAPS_PRED)
2097 {
2098 rs[i] = r;
2099 if (r.y + r.height > row_y)
2100 {
2101 if (r.y < row_y)
2102 rs[i].height = row_y - r.y;
2103 else
2104 rs[i].height = 0;
2105 }
2106 i++;
2107 }
2108 if (s->for_overlaps & OVERLAPS_SUCC)
2109 {
2110 rs[i] = r;
2111 if (r.y < row_y + s->row->visible_height)
2112 {
2113 if (r.y + r.height > row_y + s->row->visible_height)
2114 {
2115 rs[i].y = row_y + s->row->visible_height;
2116 rs[i].height = r.y + r.height - rs[i].y;
2117 }
2118 else
2119 rs[i].height = 0;
2120 }
2121 i++;
2122 }
2123
2124 n = i;
2125 #ifdef CONVERT_FROM_XRECT
2126 for (i = 0; i < n; i++)
2127 CONVERT_FROM_XRECT (rs[i], rects[i]);
2128 #endif
2129 return n;
2130 }
2131 }
2132
2133 /* EXPORT:
2134 Return in *NR the clipping rectangle for glyph string S. */
2135
2136 void
2137 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2138 {
2139 get_glyph_string_clip_rects (s, nr, 1);
2140 }
2141
2142
2143 /* EXPORT:
2144 Return the position and height of the phys cursor in window W.
2145 Set w->phys_cursor_width to width of phys cursor.
2146 */
2147
2148 void
2149 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2150 struct glyph *glyph, int *xp, int *yp, int *heightp)
2151 {
2152 struct frame *f = XFRAME (WINDOW_FRAME (w));
2153 int x, y, wd, h, h0, y0;
2154
2155 /* Compute the width of the rectangle to draw. If on a stretch
2156 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2157 rectangle as wide as the glyph, but use a canonical character
2158 width instead. */
2159 wd = glyph->pixel_width;
2160
2161 x = w->phys_cursor.x;
2162 if (x < 0)
2163 {
2164 wd += x;
2165 x = 0;
2166 }
2167
2168 if (glyph->type == STRETCH_GLYPH
2169 && !x_stretch_cursor_p)
2170 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2171 w->phys_cursor_width = wd;
2172
2173 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2174
2175 /* If y is below window bottom, ensure that we still see a cursor. */
2176 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2177
2178 h = max (h0, glyph->ascent + glyph->descent);
2179 h0 = min (h0, glyph->ascent + glyph->descent);
2180
2181 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2182 if (y < y0)
2183 {
2184 h = max (h - (y0 - y) + 1, h0);
2185 y = y0 - 1;
2186 }
2187 else
2188 {
2189 y0 = window_text_bottom_y (w) - h0;
2190 if (y > y0)
2191 {
2192 h += y - y0;
2193 y = y0;
2194 }
2195 }
2196
2197 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2198 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2199 *heightp = h;
2200 }
2201
2202 /*
2203 * Remember which glyph the mouse is over.
2204 */
2205
2206 void
2207 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2208 {
2209 Lisp_Object window;
2210 struct window *w;
2211 struct glyph_row *r, *gr, *end_row;
2212 enum window_part part;
2213 enum glyph_row_area area;
2214 int x, y, width, height;
2215
2216 /* Try to determine frame pixel position and size of the glyph under
2217 frame pixel coordinates X/Y on frame F. */
2218
2219 if (window_resize_pixelwise)
2220 {
2221 width = height = 1;
2222 goto virtual_glyph;
2223 }
2224 else if (!f->glyphs_initialized_p
2225 || (window = window_from_coordinates (f, gx, gy, &part, false),
2226 NILP (window)))
2227 {
2228 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2229 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2230 goto virtual_glyph;
2231 }
2232
2233 w = XWINDOW (window);
2234 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2235 height = WINDOW_FRAME_LINE_HEIGHT (w);
2236
2237 x = window_relative_x_coord (w, part, gx);
2238 y = gy - WINDOW_TOP_EDGE_Y (w);
2239
2240 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2241 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2242
2243 if (w->pseudo_window_p)
2244 {
2245 area = TEXT_AREA;
2246 part = ON_MODE_LINE; /* Don't adjust margin. */
2247 goto text_glyph;
2248 }
2249
2250 switch (part)
2251 {
2252 case ON_LEFT_MARGIN:
2253 area = LEFT_MARGIN_AREA;
2254 goto text_glyph;
2255
2256 case ON_RIGHT_MARGIN:
2257 area = RIGHT_MARGIN_AREA;
2258 goto text_glyph;
2259
2260 case ON_HEADER_LINE:
2261 case ON_MODE_LINE:
2262 gr = (part == ON_HEADER_LINE
2263 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2264 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2265 gy = gr->y;
2266 area = TEXT_AREA;
2267 goto text_glyph_row_found;
2268
2269 case ON_TEXT:
2270 area = TEXT_AREA;
2271
2272 text_glyph:
2273 gr = 0; gy = 0;
2274 for (; r <= end_row && r->enabled_p; ++r)
2275 if (r->y + r->height > y)
2276 {
2277 gr = r; gy = r->y;
2278 break;
2279 }
2280
2281 text_glyph_row_found:
2282 if (gr && gy <= y)
2283 {
2284 struct glyph *g = gr->glyphs[area];
2285 struct glyph *end = g + gr->used[area];
2286
2287 height = gr->height;
2288 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2289 if (gx + g->pixel_width > x)
2290 break;
2291
2292 if (g < end)
2293 {
2294 if (g->type == IMAGE_GLYPH)
2295 {
2296 /* Don't remember when mouse is over image, as
2297 image may have hot-spots. */
2298 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2299 return;
2300 }
2301 width = g->pixel_width;
2302 }
2303 else
2304 {
2305 /* Use nominal char spacing at end of line. */
2306 x -= gx;
2307 gx += (x / width) * width;
2308 }
2309
2310 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2311 {
2312 gx += window_box_left_offset (w, area);
2313 /* Don't expand over the modeline to make sure the vertical
2314 drag cursor is shown early enough. */
2315 height = min (height,
2316 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2317 }
2318 }
2319 else
2320 {
2321 /* Use nominal line height at end of window. */
2322 gx = (x / width) * width;
2323 y -= gy;
2324 gy += (y / height) * height;
2325 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2326 /* See comment above. */
2327 height = min (height,
2328 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2329 }
2330 break;
2331
2332 case ON_LEFT_FRINGE:
2333 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2334 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2335 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2336 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2337 goto row_glyph;
2338
2339 case ON_RIGHT_FRINGE:
2340 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2341 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2342 : window_box_right_offset (w, TEXT_AREA));
2343 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2344 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2345 && !WINDOW_RIGHTMOST_P (w))
2346 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2347 /* Make sure the vertical border can get her own glyph to the
2348 right of the one we build here. */
2349 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2350 else
2351 width = WINDOW_PIXEL_WIDTH (w) - gx;
2352 else
2353 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2354
2355 goto row_glyph;
2356
2357 case ON_VERTICAL_BORDER:
2358 gx = WINDOW_PIXEL_WIDTH (w) - width;
2359 goto row_glyph;
2360
2361 case ON_VERTICAL_SCROLL_BAR:
2362 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2363 ? 0
2364 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2365 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2366 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2367 : 0)));
2368 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2369
2370 row_glyph:
2371 gr = 0, gy = 0;
2372 for (; r <= end_row && r->enabled_p; ++r)
2373 if (r->y + r->height > y)
2374 {
2375 gr = r; gy = r->y;
2376 break;
2377 }
2378
2379 if (gr && gy <= y)
2380 height = gr->height;
2381 else
2382 {
2383 /* Use nominal line height at end of window. */
2384 y -= gy;
2385 gy += (y / height) * height;
2386 }
2387 break;
2388
2389 case ON_RIGHT_DIVIDER:
2390 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2391 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2392 gy = 0;
2393 /* The bottom divider prevails. */
2394 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2395 goto add_edge;
2396
2397 case ON_BOTTOM_DIVIDER:
2398 gx = 0;
2399 width = WINDOW_PIXEL_WIDTH (w);
2400 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2401 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2402 goto add_edge;
2403
2404 default:
2405 ;
2406 virtual_glyph:
2407 /* If there is no glyph under the mouse, then we divide the screen
2408 into a grid of the smallest glyph in the frame, and use that
2409 as our "glyph". */
2410
2411 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2412 round down even for negative values. */
2413 if (gx < 0)
2414 gx -= width - 1;
2415 if (gy < 0)
2416 gy -= height - 1;
2417
2418 gx = (gx / width) * width;
2419 gy = (gy / height) * height;
2420
2421 goto store_rect;
2422 }
2423
2424 add_edge:
2425 gx += WINDOW_LEFT_EDGE_X (w);
2426 gy += WINDOW_TOP_EDGE_Y (w);
2427
2428 store_rect:
2429 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2430
2431 /* Visible feedback for debugging. */
2432 #if false && defined HAVE_X_WINDOWS
2433 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2434 f->output_data.x->normal_gc,
2435 gx, gy, width, height);
2436 #endif
2437 }
2438
2439
2440 #endif /* HAVE_WINDOW_SYSTEM */
2441
2442 static void
2443 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2444 {
2445 eassert (w);
2446 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2447 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2448 w->window_end_vpos
2449 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2450 }
2451
2452 /***********************************************************************
2453 Lisp form evaluation
2454 ***********************************************************************/
2455
2456 /* Error handler for safe_eval and safe_call. */
2457
2458 static Lisp_Object
2459 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2460 {
2461 add_to_log ("Error during redisplay: %S signaled %S",
2462 Flist (nargs, args), arg);
2463 return Qnil;
2464 }
2465
2466 /* Call function FUNC with the rest of NARGS - 1 arguments
2467 following. Return the result, or nil if something went
2468 wrong. Prevent redisplay during the evaluation. */
2469
2470 static Lisp_Object
2471 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2472 {
2473 Lisp_Object val;
2474
2475 if (inhibit_eval_during_redisplay)
2476 val = Qnil;
2477 else
2478 {
2479 ptrdiff_t i;
2480 ptrdiff_t count = SPECPDL_INDEX ();
2481 Lisp_Object *args;
2482 USE_SAFE_ALLOCA;
2483 SAFE_ALLOCA_LISP (args, nargs);
2484
2485 args[0] = func;
2486 for (i = 1; i < nargs; i++)
2487 args[i] = va_arg (ap, Lisp_Object);
2488
2489 specbind (Qinhibit_redisplay, Qt);
2490 if (inhibit_quit)
2491 specbind (Qinhibit_quit, Qt);
2492 /* Use Qt to ensure debugger does not run,
2493 so there is no possibility of wanting to redisplay. */
2494 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2495 safe_eval_handler);
2496 SAFE_FREE ();
2497 val = unbind_to (count, val);
2498 }
2499
2500 return val;
2501 }
2502
2503 Lisp_Object
2504 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2505 {
2506 Lisp_Object retval;
2507 va_list ap;
2508
2509 va_start (ap, func);
2510 retval = safe__call (false, nargs, func, ap);
2511 va_end (ap);
2512 return retval;
2513 }
2514
2515 /* Call function FN with one argument ARG.
2516 Return the result, or nil if something went wrong. */
2517
2518 Lisp_Object
2519 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2520 {
2521 return safe_call (2, fn, arg);
2522 }
2523
2524 static Lisp_Object
2525 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2526 {
2527 Lisp_Object retval;
2528 va_list ap;
2529
2530 va_start (ap, fn);
2531 retval = safe__call (inhibit_quit, 2, fn, ap);
2532 va_end (ap);
2533 return retval;
2534 }
2535
2536 Lisp_Object
2537 safe_eval (Lisp_Object sexpr)
2538 {
2539 return safe__call1 (false, Qeval, sexpr);
2540 }
2541
2542 static Lisp_Object
2543 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2544 {
2545 return safe__call1 (inhibit_quit, Qeval, sexpr);
2546 }
2547
2548 /* Call function FN with two arguments ARG1 and ARG2.
2549 Return the result, or nil if something went wrong. */
2550
2551 Lisp_Object
2552 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2553 {
2554 return safe_call (3, fn, arg1, arg2);
2555 }
2556
2557
2558 \f
2559 /***********************************************************************
2560 Debugging
2561 ***********************************************************************/
2562
2563 /* Define CHECK_IT to perform sanity checks on iterators.
2564 This is for debugging. It is too slow to do unconditionally. */
2565
2566 static void
2567 CHECK_IT (struct it *it)
2568 {
2569 #if false
2570 if (it->method == GET_FROM_STRING)
2571 {
2572 eassert (STRINGP (it->string));
2573 eassert (IT_STRING_CHARPOS (*it) >= 0);
2574 }
2575 else
2576 {
2577 eassert (IT_STRING_CHARPOS (*it) < 0);
2578 if (it->method == GET_FROM_BUFFER)
2579 {
2580 /* Check that character and byte positions agree. */
2581 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2582 }
2583 }
2584
2585 if (it->dpvec)
2586 eassert (it->current.dpvec_index >= 0);
2587 else
2588 eassert (it->current.dpvec_index < 0);
2589 #endif
2590 }
2591
2592
2593 /* Check that the window end of window W is what we expect it
2594 to be---the last row in the current matrix displaying text. */
2595
2596 static void
2597 CHECK_WINDOW_END (struct window *w)
2598 {
2599 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2600 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2601 {
2602 struct glyph_row *row;
2603 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2604 !row->enabled_p
2605 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2606 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2607 }
2608 #endif
2609 }
2610
2611 /***********************************************************************
2612 Iterator initialization
2613 ***********************************************************************/
2614
2615 /* Initialize IT for displaying current_buffer in window W, starting
2616 at character position CHARPOS. CHARPOS < 0 means that no buffer
2617 position is specified which is useful when the iterator is assigned
2618 a position later. BYTEPOS is the byte position corresponding to
2619 CHARPOS.
2620
2621 If ROW is not null, calls to produce_glyphs with IT as parameter
2622 will produce glyphs in that row.
2623
2624 BASE_FACE_ID is the id of a base face to use. It must be one of
2625 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2626 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2627 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2628
2629 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2630 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2631 will be initialized to use the corresponding mode line glyph row of
2632 the desired matrix of W. */
2633
2634 void
2635 init_iterator (struct it *it, struct window *w,
2636 ptrdiff_t charpos, ptrdiff_t bytepos,
2637 struct glyph_row *row, enum face_id base_face_id)
2638 {
2639 enum face_id remapped_base_face_id = base_face_id;
2640
2641 /* Some precondition checks. */
2642 eassert (w != NULL && it != NULL);
2643 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2644 && charpos <= ZV));
2645
2646 /* If face attributes have been changed since the last redisplay,
2647 free realized faces now because they depend on face definitions
2648 that might have changed. Don't free faces while there might be
2649 desired matrices pending which reference these faces. */
2650 if (face_change && !inhibit_free_realized_faces)
2651 {
2652 face_change = false;
2653 free_all_realized_faces (Qnil);
2654 }
2655
2656 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2657 if (! NILP (Vface_remapping_alist))
2658 remapped_base_face_id
2659 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2660
2661 /* Use one of the mode line rows of W's desired matrix if
2662 appropriate. */
2663 if (row == NULL)
2664 {
2665 if (base_face_id == MODE_LINE_FACE_ID
2666 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2667 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2668 else if (base_face_id == HEADER_LINE_FACE_ID)
2669 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2670 }
2671
2672 /* Clear IT, and set it->object and other IT's Lisp objects to Qnil.
2673 Other parts of redisplay rely on that. */
2674 memclear (it, sizeof *it);
2675 it->current.overlay_string_index = -1;
2676 it->current.dpvec_index = -1;
2677 it->base_face_id = remapped_base_face_id;
2678 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2679 it->paragraph_embedding = L2R;
2680 it->bidi_it.w = w;
2681
2682 /* The window in which we iterate over current_buffer: */
2683 XSETWINDOW (it->window, w);
2684 it->w = w;
2685 it->f = XFRAME (w->frame);
2686
2687 it->cmp_it.id = -1;
2688
2689 /* Extra space between lines (on window systems only). */
2690 if (base_face_id == DEFAULT_FACE_ID
2691 && FRAME_WINDOW_P (it->f))
2692 {
2693 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2694 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2695 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2696 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2697 * FRAME_LINE_HEIGHT (it->f));
2698 else if (it->f->extra_line_spacing > 0)
2699 it->extra_line_spacing = it->f->extra_line_spacing;
2700 }
2701
2702 /* If realized faces have been removed, e.g. because of face
2703 attribute changes of named faces, recompute them. When running
2704 in batch mode, the face cache of the initial frame is null. If
2705 we happen to get called, make a dummy face cache. */
2706 if (FRAME_FACE_CACHE (it->f) == NULL)
2707 init_frame_faces (it->f);
2708 if (FRAME_FACE_CACHE (it->f)->used == 0)
2709 recompute_basic_faces (it->f);
2710
2711 it->override_ascent = -1;
2712
2713 /* Are control characters displayed as `^C'? */
2714 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2715
2716 /* -1 means everything between a CR and the following line end
2717 is invisible. >0 means lines indented more than this value are
2718 invisible. */
2719 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2720 ? (clip_to_bounds
2721 (-1, XINT (BVAR (current_buffer, selective_display)),
2722 PTRDIFF_MAX))
2723 : (!NILP (BVAR (current_buffer, selective_display))
2724 ? -1 : 0));
2725 it->selective_display_ellipsis_p
2726 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2727
2728 /* Display table to use. */
2729 it->dp = window_display_table (w);
2730
2731 /* Are multibyte characters enabled in current_buffer? */
2732 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2733
2734 /* Get the position at which the redisplay_end_trigger hook should
2735 be run, if it is to be run at all. */
2736 if (MARKERP (w->redisplay_end_trigger)
2737 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2738 it->redisplay_end_trigger_charpos
2739 = marker_position (w->redisplay_end_trigger);
2740 else if (INTEGERP (w->redisplay_end_trigger))
2741 it->redisplay_end_trigger_charpos
2742 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2743 PTRDIFF_MAX);
2744
2745 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2746
2747 /* Are lines in the display truncated? */
2748 if (TRUNCATE != 0)
2749 it->line_wrap = TRUNCATE;
2750 if (base_face_id == DEFAULT_FACE_ID
2751 && !it->w->hscroll
2752 && (WINDOW_FULL_WIDTH_P (it->w)
2753 || NILP (Vtruncate_partial_width_windows)
2754 || (INTEGERP (Vtruncate_partial_width_windows)
2755 /* PXW: Shall we do something about this? */
2756 && (XINT (Vtruncate_partial_width_windows)
2757 <= WINDOW_TOTAL_COLS (it->w))))
2758 && NILP (BVAR (current_buffer, truncate_lines)))
2759 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2760 ? WINDOW_WRAP : WORD_WRAP;
2761
2762 /* Get dimensions of truncation and continuation glyphs. These are
2763 displayed as fringe bitmaps under X, but we need them for such
2764 frames when the fringes are turned off. But leave the dimensions
2765 zero for tooltip frames, as these glyphs look ugly there and also
2766 sabotage calculations of tooltip dimensions in x-show-tip. */
2767 #ifdef HAVE_WINDOW_SYSTEM
2768 if (!(FRAME_WINDOW_P (it->f)
2769 && FRAMEP (tip_frame)
2770 && it->f == XFRAME (tip_frame)))
2771 #endif
2772 {
2773 if (it->line_wrap == TRUNCATE)
2774 {
2775 /* We will need the truncation glyph. */
2776 eassert (it->glyph_row == NULL);
2777 produce_special_glyphs (it, IT_TRUNCATION);
2778 it->truncation_pixel_width = it->pixel_width;
2779 }
2780 else
2781 {
2782 /* We will need the continuation glyph. */
2783 eassert (it->glyph_row == NULL);
2784 produce_special_glyphs (it, IT_CONTINUATION);
2785 it->continuation_pixel_width = it->pixel_width;
2786 }
2787 }
2788
2789 /* Reset these values to zero because the produce_special_glyphs
2790 above has changed them. */
2791 it->pixel_width = it->ascent = it->descent = 0;
2792 it->phys_ascent = it->phys_descent = 0;
2793
2794 /* Set this after getting the dimensions of truncation and
2795 continuation glyphs, so that we don't produce glyphs when calling
2796 produce_special_glyphs, above. */
2797 it->glyph_row = row;
2798 it->area = TEXT_AREA;
2799
2800 /* Get the dimensions of the display area. The display area
2801 consists of the visible window area plus a horizontally scrolled
2802 part to the left of the window. All x-values are relative to the
2803 start of this total display area. */
2804 if (base_face_id != DEFAULT_FACE_ID)
2805 {
2806 /* Mode lines, menu bar in terminal frames. */
2807 it->first_visible_x = 0;
2808 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2809 }
2810 else
2811 {
2812 it->first_visible_x
2813 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2814 it->last_visible_x = (it->first_visible_x
2815 + window_box_width (w, TEXT_AREA));
2816
2817 /* If we truncate lines, leave room for the truncation glyph(s) at
2818 the right margin. Otherwise, leave room for the continuation
2819 glyph(s). Done only if the window has no right fringe. */
2820 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
2821 {
2822 if (it->line_wrap == TRUNCATE)
2823 it->last_visible_x -= it->truncation_pixel_width;
2824 else
2825 it->last_visible_x -= it->continuation_pixel_width;
2826 }
2827
2828 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2829 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2830 }
2831
2832 /* Leave room for a border glyph. */
2833 if (!FRAME_WINDOW_P (it->f)
2834 && !WINDOW_RIGHTMOST_P (it->w))
2835 it->last_visible_x -= 1;
2836
2837 it->last_visible_y = window_text_bottom_y (w);
2838
2839 /* For mode lines and alike, arrange for the first glyph having a
2840 left box line if the face specifies a box. */
2841 if (base_face_id != DEFAULT_FACE_ID)
2842 {
2843 struct face *face;
2844
2845 it->face_id = remapped_base_face_id;
2846
2847 /* If we have a boxed mode line, make the first character appear
2848 with a left box line. */
2849 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2850 if (face && face->box != FACE_NO_BOX)
2851 it->start_of_box_run_p = true;
2852 }
2853
2854 /* If a buffer position was specified, set the iterator there,
2855 getting overlays and face properties from that position. */
2856 if (charpos >= BUF_BEG (current_buffer))
2857 {
2858 it->stop_charpos = charpos;
2859 it->end_charpos = ZV;
2860 eassert (charpos == BYTE_TO_CHAR (bytepos));
2861 IT_CHARPOS (*it) = charpos;
2862 IT_BYTEPOS (*it) = bytepos;
2863
2864 /* We will rely on `reseat' to set this up properly, via
2865 handle_face_prop. */
2866 it->face_id = it->base_face_id;
2867
2868 it->start = it->current;
2869 /* Do we need to reorder bidirectional text? Not if this is a
2870 unibyte buffer: by definition, none of the single-byte
2871 characters are strong R2L, so no reordering is needed. And
2872 bidi.c doesn't support unibyte buffers anyway. Also, don't
2873 reorder while we are loading loadup.el, since the tables of
2874 character properties needed for reordering are not yet
2875 available. */
2876 it->bidi_p =
2877 NILP (Vpurify_flag)
2878 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2879 && it->multibyte_p;
2880
2881 /* If we are to reorder bidirectional text, init the bidi
2882 iterator. */
2883 if (it->bidi_p)
2884 {
2885 /* Since we don't know at this point whether there will be
2886 any R2L lines in the window, we reserve space for
2887 truncation/continuation glyphs even if only the left
2888 fringe is absent. */
2889 if (base_face_id == DEFAULT_FACE_ID
2890 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
2891 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
2892 {
2893 if (it->line_wrap == TRUNCATE)
2894 it->last_visible_x -= it->truncation_pixel_width;
2895 else
2896 it->last_visible_x -= it->continuation_pixel_width;
2897 }
2898 /* Note the paragraph direction that this buffer wants to
2899 use. */
2900 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2901 Qleft_to_right))
2902 it->paragraph_embedding = L2R;
2903 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2904 Qright_to_left))
2905 it->paragraph_embedding = R2L;
2906 else
2907 it->paragraph_embedding = NEUTRAL_DIR;
2908 bidi_unshelve_cache (NULL, false);
2909 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2910 &it->bidi_it);
2911 }
2912
2913 /* Compute faces etc. */
2914 reseat (it, it->current.pos, true);
2915 }
2916
2917 CHECK_IT (it);
2918 }
2919
2920
2921 /* Initialize IT for the display of window W with window start POS. */
2922
2923 void
2924 start_display (struct it *it, struct window *w, struct text_pos pos)
2925 {
2926 struct glyph_row *row;
2927 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
2928
2929 row = w->desired_matrix->rows + first_vpos;
2930 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2931 it->first_vpos = first_vpos;
2932
2933 /* Don't reseat to previous visible line start if current start
2934 position is in a string or image. */
2935 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2936 {
2937 int first_y = it->current_y;
2938
2939 /* If window start is not at a line start, skip forward to POS to
2940 get the correct continuation lines width. */
2941 bool start_at_line_beg_p = (CHARPOS (pos) == BEGV
2942 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2943 if (!start_at_line_beg_p)
2944 {
2945 int new_x;
2946
2947 reseat_at_previous_visible_line_start (it);
2948 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2949
2950 new_x = it->current_x + it->pixel_width;
2951
2952 /* If lines are continued, this line may end in the middle
2953 of a multi-glyph character (e.g. a control character
2954 displayed as \003, or in the middle of an overlay
2955 string). In this case move_it_to above will not have
2956 taken us to the start of the continuation line but to the
2957 end of the continued line. */
2958 if (it->current_x > 0
2959 && it->line_wrap != TRUNCATE /* Lines are continued. */
2960 && (/* And glyph doesn't fit on the line. */
2961 new_x > it->last_visible_x
2962 /* Or it fits exactly and we're on a window
2963 system frame. */
2964 || (new_x == it->last_visible_x
2965 && FRAME_WINDOW_P (it->f)
2966 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
2967 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
2968 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
2969 {
2970 if ((it->current.dpvec_index >= 0
2971 || it->current.overlay_string_index >= 0)
2972 /* If we are on a newline from a display vector or
2973 overlay string, then we are already at the end of
2974 a screen line; no need to go to the next line in
2975 that case, as this line is not really continued.
2976 (If we do go to the next line, C-e will not DTRT.) */
2977 && it->c != '\n')
2978 {
2979 set_iterator_to_next (it, true);
2980 move_it_in_display_line_to (it, -1, -1, 0);
2981 }
2982
2983 it->continuation_lines_width += it->current_x;
2984 }
2985 /* If the character at POS is displayed via a display
2986 vector, move_it_to above stops at the final glyph of
2987 IT->dpvec. To make the caller redisplay that character
2988 again (a.k.a. start at POS), we need to reset the
2989 dpvec_index to the beginning of IT->dpvec. */
2990 else if (it->current.dpvec_index >= 0)
2991 it->current.dpvec_index = 0;
2992
2993 /* We're starting a new display line, not affected by the
2994 height of the continued line, so clear the appropriate
2995 fields in the iterator structure. */
2996 it->max_ascent = it->max_descent = 0;
2997 it->max_phys_ascent = it->max_phys_descent = 0;
2998
2999 it->current_y = first_y;
3000 it->vpos = 0;
3001 it->current_x = it->hpos = 0;
3002 }
3003 }
3004 }
3005
3006
3007 /* Return true if POS is a position in ellipses displayed for invisible
3008 text. W is the window we display, for text property lookup. */
3009
3010 static bool
3011 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3012 {
3013 Lisp_Object prop, window;
3014 bool ellipses_p = false;
3015 ptrdiff_t charpos = CHARPOS (pos->pos);
3016
3017 /* If POS specifies a position in a display vector, this might
3018 be for an ellipsis displayed for invisible text. We won't
3019 get the iterator set up for delivering that ellipsis unless
3020 we make sure that it gets aware of the invisible text. */
3021 if (pos->dpvec_index >= 0
3022 && pos->overlay_string_index < 0
3023 && CHARPOS (pos->string_pos) < 0
3024 && charpos > BEGV
3025 && (XSETWINDOW (window, w),
3026 prop = Fget_char_property (make_number (charpos),
3027 Qinvisible, window),
3028 TEXT_PROP_MEANS_INVISIBLE (prop) == 0))
3029 {
3030 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3031 window);
3032 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3033 }
3034
3035 return ellipses_p;
3036 }
3037
3038
3039 /* Initialize IT for stepping through current_buffer in window W,
3040 starting at position POS that includes overlay string and display
3041 vector/ control character translation position information. Value
3042 is false if there are overlay strings with newlines at POS. */
3043
3044 static bool
3045 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3046 {
3047 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3048 int i;
3049 bool overlay_strings_with_newlines = false;
3050
3051 /* If POS specifies a position in a display vector, this might
3052 be for an ellipsis displayed for invisible text. We won't
3053 get the iterator set up for delivering that ellipsis unless
3054 we make sure that it gets aware of the invisible text. */
3055 if (in_ellipses_for_invisible_text_p (pos, w))
3056 {
3057 --charpos;
3058 bytepos = 0;
3059 }
3060
3061 /* Keep in mind: the call to reseat in init_iterator skips invisible
3062 text, so we might end up at a position different from POS. This
3063 is only a problem when POS is a row start after a newline and an
3064 overlay starts there with an after-string, and the overlay has an
3065 invisible property. Since we don't skip invisible text in
3066 display_line and elsewhere immediately after consuming the
3067 newline before the row start, such a POS will not be in a string,
3068 but the call to init_iterator below will move us to the
3069 after-string. */
3070 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3071
3072 /* This only scans the current chunk -- it should scan all chunks.
3073 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3074 to 16 in 22.1 to make this a lesser problem. */
3075 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3076 {
3077 const char *s = SSDATA (it->overlay_strings[i]);
3078 const char *e = s + SBYTES (it->overlay_strings[i]);
3079
3080 while (s < e && *s != '\n')
3081 ++s;
3082
3083 if (s < e)
3084 {
3085 overlay_strings_with_newlines = true;
3086 break;
3087 }
3088 }
3089
3090 /* If position is within an overlay string, set up IT to the right
3091 overlay string. */
3092 if (pos->overlay_string_index >= 0)
3093 {
3094 int relative_index;
3095
3096 /* If the first overlay string happens to have a `display'
3097 property for an image, the iterator will be set up for that
3098 image, and we have to undo that setup first before we can
3099 correct the overlay string index. */
3100 if (it->method == GET_FROM_IMAGE)
3101 pop_it (it);
3102
3103 /* We already have the first chunk of overlay strings in
3104 IT->overlay_strings. Load more until the one for
3105 pos->overlay_string_index is in IT->overlay_strings. */
3106 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3107 {
3108 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3109 it->current.overlay_string_index = 0;
3110 while (n--)
3111 {
3112 load_overlay_strings (it, 0);
3113 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3114 }
3115 }
3116
3117 it->current.overlay_string_index = pos->overlay_string_index;
3118 relative_index = (it->current.overlay_string_index
3119 % OVERLAY_STRING_CHUNK_SIZE);
3120 it->string = it->overlay_strings[relative_index];
3121 eassert (STRINGP (it->string));
3122 it->current.string_pos = pos->string_pos;
3123 it->method = GET_FROM_STRING;
3124 it->end_charpos = SCHARS (it->string);
3125 /* Set up the bidi iterator for this overlay string. */
3126 if (it->bidi_p)
3127 {
3128 it->bidi_it.string.lstring = it->string;
3129 it->bidi_it.string.s = NULL;
3130 it->bidi_it.string.schars = SCHARS (it->string);
3131 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3132 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3133 it->bidi_it.string.unibyte = !it->multibyte_p;
3134 it->bidi_it.w = it->w;
3135 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3136 FRAME_WINDOW_P (it->f), &it->bidi_it);
3137
3138 /* Synchronize the state of the bidi iterator with
3139 pos->string_pos. For any string position other than
3140 zero, this will be done automagically when we resume
3141 iteration over the string and get_visually_first_element
3142 is called. But if string_pos is zero, and the string is
3143 to be reordered for display, we need to resync manually,
3144 since it could be that the iteration state recorded in
3145 pos ended at string_pos of 0 moving backwards in string. */
3146 if (CHARPOS (pos->string_pos) == 0)
3147 {
3148 get_visually_first_element (it);
3149 if (IT_STRING_CHARPOS (*it) != 0)
3150 do {
3151 /* Paranoia. */
3152 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3153 bidi_move_to_visually_next (&it->bidi_it);
3154 } while (it->bidi_it.charpos != 0);
3155 }
3156 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3157 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3158 }
3159 }
3160
3161 if (CHARPOS (pos->string_pos) >= 0)
3162 {
3163 /* Recorded position is not in an overlay string, but in another
3164 string. This can only be a string from a `display' property.
3165 IT should already be filled with that string. */
3166 it->current.string_pos = pos->string_pos;
3167 eassert (STRINGP (it->string));
3168 if (it->bidi_p)
3169 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3170 FRAME_WINDOW_P (it->f), &it->bidi_it);
3171 }
3172
3173 /* Restore position in display vector translations, control
3174 character translations or ellipses. */
3175 if (pos->dpvec_index >= 0)
3176 {
3177 if (it->dpvec == NULL)
3178 get_next_display_element (it);
3179 eassert (it->dpvec && it->current.dpvec_index == 0);
3180 it->current.dpvec_index = pos->dpvec_index;
3181 }
3182
3183 CHECK_IT (it);
3184 return !overlay_strings_with_newlines;
3185 }
3186
3187
3188 /* Initialize IT for stepping through current_buffer in window W
3189 starting at ROW->start. */
3190
3191 static void
3192 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3193 {
3194 init_from_display_pos (it, w, &row->start);
3195 it->start = row->start;
3196 it->continuation_lines_width = row->continuation_lines_width;
3197 CHECK_IT (it);
3198 }
3199
3200
3201 /* Initialize IT for stepping through current_buffer in window W
3202 starting in the line following ROW, i.e. starting at ROW->end.
3203 Value is false if there are overlay strings with newlines at ROW's
3204 end position. */
3205
3206 static bool
3207 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3208 {
3209 bool success = false;
3210
3211 if (init_from_display_pos (it, w, &row->end))
3212 {
3213 if (row->continued_p)
3214 it->continuation_lines_width
3215 = row->continuation_lines_width + row->pixel_width;
3216 CHECK_IT (it);
3217 success = true;
3218 }
3219
3220 return success;
3221 }
3222
3223
3224
3225 \f
3226 /***********************************************************************
3227 Text properties
3228 ***********************************************************************/
3229
3230 /* Called when IT reaches IT->stop_charpos. Handle text property and
3231 overlay changes. Set IT->stop_charpos to the next position where
3232 to stop. */
3233
3234 static void
3235 handle_stop (struct it *it)
3236 {
3237 enum prop_handled handled;
3238 bool handle_overlay_change_p;
3239 struct props *p;
3240
3241 it->dpvec = NULL;
3242 it->current.dpvec_index = -1;
3243 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3244 it->ellipsis_p = false;
3245
3246 /* Use face of preceding text for ellipsis (if invisible) */
3247 if (it->selective_display_ellipsis_p)
3248 it->saved_face_id = it->face_id;
3249
3250 /* Here's the description of the semantics of, and the logic behind,
3251 the various HANDLED_* statuses:
3252
3253 HANDLED_NORMALLY means the handler did its job, and the loop
3254 should proceed to calling the next handler in order.
3255
3256 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3257 change in the properties and overlays at current position, so the
3258 loop should be restarted, to re-invoke the handlers that were
3259 already called. This happens when fontification-functions were
3260 called by handle_fontified_prop, and actually fontified
3261 something. Another case where HANDLED_RECOMPUTE_PROPS is
3262 returned is when we discover overlay strings that need to be
3263 displayed right away. The loop below will continue for as long
3264 as the status is HANDLED_RECOMPUTE_PROPS.
3265
3266 HANDLED_RETURN means return immediately to the caller, to
3267 continue iteration without calling any further handlers. This is
3268 used when we need to act on some property right away, for example
3269 when we need to display the ellipsis or a replacing display
3270 property, such as display string or image.
3271
3272 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3273 consumed, and the handler switched to the next overlay string.
3274 This signals the loop below to refrain from looking for more
3275 overlays before all the overlay strings of the current overlay
3276 are processed.
3277
3278 Some of the handlers called by the loop push the iterator state
3279 onto the stack (see 'push_it'), and arrange for the iteration to
3280 continue with another object, such as an image, a display string,
3281 or an overlay string. In most such cases, it->stop_charpos is
3282 set to the first character of the string, so that when the
3283 iteration resumes, this function will immediately be called
3284 again, to examine the properties at the beginning of the string.
3285
3286 When a display or overlay string is exhausted, the iterator state
3287 is popped (see 'pop_it'), and iteration continues with the
3288 previous object. Again, in many such cases this function is
3289 called again to find the next position where properties might
3290 change. */
3291
3292 do
3293 {
3294 handled = HANDLED_NORMALLY;
3295
3296 /* Call text property handlers. */
3297 for (p = it_props; p->handler; ++p)
3298 {
3299 handled = p->handler (it);
3300
3301 if (handled == HANDLED_RECOMPUTE_PROPS)
3302 break;
3303 else if (handled == HANDLED_RETURN)
3304 {
3305 /* We still want to show before and after strings from
3306 overlays even if the actual buffer text is replaced. */
3307 if (!handle_overlay_change_p
3308 || it->sp > 1
3309 /* Don't call get_overlay_strings_1 if we already
3310 have overlay strings loaded, because doing so
3311 will load them again and push the iterator state
3312 onto the stack one more time, which is not
3313 expected by the rest of the code that processes
3314 overlay strings. */
3315 || (it->current.overlay_string_index < 0
3316 && !get_overlay_strings_1 (it, 0, false)))
3317 {
3318 if (it->ellipsis_p)
3319 setup_for_ellipsis (it, 0);
3320 /* When handling a display spec, we might load an
3321 empty string. In that case, discard it here. We
3322 used to discard it in handle_single_display_spec,
3323 but that causes get_overlay_strings_1, above, to
3324 ignore overlay strings that we must check. */
3325 if (STRINGP (it->string) && !SCHARS (it->string))
3326 pop_it (it);
3327 return;
3328 }
3329 else if (STRINGP (it->string) && !SCHARS (it->string))
3330 pop_it (it);
3331 else
3332 {
3333 it->string_from_display_prop_p = false;
3334 it->from_disp_prop_p = false;
3335 handle_overlay_change_p = false;
3336 }
3337 handled = HANDLED_RECOMPUTE_PROPS;
3338 break;
3339 }
3340 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3341 handle_overlay_change_p = false;
3342 }
3343
3344 if (handled != HANDLED_RECOMPUTE_PROPS)
3345 {
3346 /* Don't check for overlay strings below when set to deliver
3347 characters from a display vector. */
3348 if (it->method == GET_FROM_DISPLAY_VECTOR)
3349 handle_overlay_change_p = false;
3350
3351 /* Handle overlay changes.
3352 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3353 if it finds overlays. */
3354 if (handle_overlay_change_p)
3355 handled = handle_overlay_change (it);
3356 }
3357
3358 if (it->ellipsis_p)
3359 {
3360 setup_for_ellipsis (it, 0);
3361 break;
3362 }
3363 }
3364 while (handled == HANDLED_RECOMPUTE_PROPS);
3365
3366 /* Determine where to stop next. */
3367 if (handled == HANDLED_NORMALLY)
3368 compute_stop_pos (it);
3369 }
3370
3371
3372 /* Compute IT->stop_charpos from text property and overlay change
3373 information for IT's current position. */
3374
3375 static void
3376 compute_stop_pos (struct it *it)
3377 {
3378 register INTERVAL iv, next_iv;
3379 Lisp_Object object, limit, position;
3380 ptrdiff_t charpos, bytepos;
3381
3382 if (STRINGP (it->string))
3383 {
3384 /* Strings are usually short, so don't limit the search for
3385 properties. */
3386 it->stop_charpos = it->end_charpos;
3387 object = it->string;
3388 limit = Qnil;
3389 charpos = IT_STRING_CHARPOS (*it);
3390 bytepos = IT_STRING_BYTEPOS (*it);
3391 }
3392 else
3393 {
3394 ptrdiff_t pos;
3395
3396 /* If end_charpos is out of range for some reason, such as a
3397 misbehaving display function, rationalize it (Bug#5984). */
3398 if (it->end_charpos > ZV)
3399 it->end_charpos = ZV;
3400 it->stop_charpos = it->end_charpos;
3401
3402 /* If next overlay change is in front of the current stop pos
3403 (which is IT->end_charpos), stop there. Note: value of
3404 next_overlay_change is point-max if no overlay change
3405 follows. */
3406 charpos = IT_CHARPOS (*it);
3407 bytepos = IT_BYTEPOS (*it);
3408 pos = next_overlay_change (charpos);
3409 if (pos < it->stop_charpos)
3410 it->stop_charpos = pos;
3411
3412 /* Set up variables for computing the stop position from text
3413 property changes. */
3414 XSETBUFFER (object, current_buffer);
3415 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3416 }
3417
3418 /* Get the interval containing IT's position. Value is a null
3419 interval if there isn't such an interval. */
3420 position = make_number (charpos);
3421 iv = validate_interval_range (object, &position, &position, false);
3422 if (iv)
3423 {
3424 Lisp_Object values_here[LAST_PROP_IDX];
3425 struct props *p;
3426
3427 /* Get properties here. */
3428 for (p = it_props; p->handler; ++p)
3429 values_here[p->idx] = textget (iv->plist,
3430 builtin_lisp_symbol (p->name));
3431
3432 /* Look for an interval following iv that has different
3433 properties. */
3434 for (next_iv = next_interval (iv);
3435 (next_iv
3436 && (NILP (limit)
3437 || XFASTINT (limit) > next_iv->position));
3438 next_iv = next_interval (next_iv))
3439 {
3440 for (p = it_props; p->handler; ++p)
3441 {
3442 Lisp_Object new_value = textget (next_iv->plist,
3443 builtin_lisp_symbol (p->name));
3444 if (!EQ (values_here[p->idx], new_value))
3445 break;
3446 }
3447
3448 if (p->handler)
3449 break;
3450 }
3451
3452 if (next_iv)
3453 {
3454 if (INTEGERP (limit)
3455 && next_iv->position >= XFASTINT (limit))
3456 /* No text property change up to limit. */
3457 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3458 else
3459 /* Text properties change in next_iv. */
3460 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3461 }
3462 }
3463
3464 if (it->cmp_it.id < 0)
3465 {
3466 ptrdiff_t stoppos = it->end_charpos;
3467
3468 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3469 stoppos = -1;
3470 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3471 stoppos, it->string);
3472 }
3473
3474 eassert (STRINGP (it->string)
3475 || (it->stop_charpos >= BEGV
3476 && it->stop_charpos >= IT_CHARPOS (*it)));
3477 }
3478
3479
3480 /* Return the position of the next overlay change after POS in
3481 current_buffer. Value is point-max if no overlay change
3482 follows. This is like `next-overlay-change' but doesn't use
3483 xmalloc. */
3484
3485 static ptrdiff_t
3486 next_overlay_change (ptrdiff_t pos)
3487 {
3488 ptrdiff_t i, noverlays;
3489 ptrdiff_t endpos;
3490 Lisp_Object *overlays;
3491 USE_SAFE_ALLOCA;
3492
3493 /* Get all overlays at the given position. */
3494 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, true);
3495
3496 /* If any of these overlays ends before endpos,
3497 use its ending point instead. */
3498 for (i = 0; i < noverlays; ++i)
3499 {
3500 Lisp_Object oend;
3501 ptrdiff_t oendpos;
3502
3503 oend = OVERLAY_END (overlays[i]);
3504 oendpos = OVERLAY_POSITION (oend);
3505 endpos = min (endpos, oendpos);
3506 }
3507
3508 SAFE_FREE ();
3509 return endpos;
3510 }
3511
3512 /* How many characters forward to search for a display property or
3513 display string. Searching too far forward makes the bidi display
3514 sluggish, especially in small windows. */
3515 #define MAX_DISP_SCAN 250
3516
3517 /* Return the character position of a display string at or after
3518 position specified by POSITION. If no display string exists at or
3519 after POSITION, return ZV. A display string is either an overlay
3520 with `display' property whose value is a string, or a `display'
3521 text property whose value is a string. STRING is data about the
3522 string to iterate; if STRING->lstring is nil, we are iterating a
3523 buffer. FRAME_WINDOW_P is true when we are displaying a window
3524 on a GUI frame. DISP_PROP is set to zero if we searched
3525 MAX_DISP_SCAN characters forward without finding any display
3526 strings, non-zero otherwise. It is set to 2 if the display string
3527 uses any kind of `(space ...)' spec that will produce a stretch of
3528 white space in the text area. */
3529 ptrdiff_t
3530 compute_display_string_pos (struct text_pos *position,
3531 struct bidi_string_data *string,
3532 struct window *w,
3533 bool frame_window_p, int *disp_prop)
3534 {
3535 /* OBJECT = nil means current buffer. */
3536 Lisp_Object object, object1;
3537 Lisp_Object pos, spec, limpos;
3538 bool string_p = string && (STRINGP (string->lstring) || string->s);
3539 ptrdiff_t eob = string_p ? string->schars : ZV;
3540 ptrdiff_t begb = string_p ? 0 : BEGV;
3541 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3542 ptrdiff_t lim =
3543 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3544 struct text_pos tpos;
3545 int rv = 0;
3546
3547 if (string && STRINGP (string->lstring))
3548 object1 = object = string->lstring;
3549 else if (w && !string_p)
3550 {
3551 XSETWINDOW (object, w);
3552 object1 = Qnil;
3553 }
3554 else
3555 object1 = object = Qnil;
3556
3557 *disp_prop = 1;
3558
3559 if (charpos >= eob
3560 /* We don't support display properties whose values are strings
3561 that have display string properties. */
3562 || string->from_disp_str
3563 /* C strings cannot have display properties. */
3564 || (string->s && !STRINGP (object)))
3565 {
3566 *disp_prop = 0;
3567 return eob;
3568 }
3569
3570 /* If the character at CHARPOS is where the display string begins,
3571 return CHARPOS. */
3572 pos = make_number (charpos);
3573 if (STRINGP (object))
3574 bufpos = string->bufpos;
3575 else
3576 bufpos = charpos;
3577 tpos = *position;
3578 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3579 && (charpos <= begb
3580 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3581 object),
3582 spec))
3583 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3584 frame_window_p)))
3585 {
3586 if (rv == 2)
3587 *disp_prop = 2;
3588 return charpos;
3589 }
3590
3591 /* Look forward for the first character with a `display' property
3592 that will replace the underlying text when displayed. */
3593 limpos = make_number (lim);
3594 do {
3595 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3596 CHARPOS (tpos) = XFASTINT (pos);
3597 if (CHARPOS (tpos) >= lim)
3598 {
3599 *disp_prop = 0;
3600 break;
3601 }
3602 if (STRINGP (object))
3603 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3604 else
3605 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3606 spec = Fget_char_property (pos, Qdisplay, object);
3607 if (!STRINGP (object))
3608 bufpos = CHARPOS (tpos);
3609 } while (NILP (spec)
3610 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3611 bufpos, frame_window_p)));
3612 if (rv == 2)
3613 *disp_prop = 2;
3614
3615 return CHARPOS (tpos);
3616 }
3617
3618 /* Return the character position of the end of the display string that
3619 started at CHARPOS. If there's no display string at CHARPOS,
3620 return -1. A display string is either an overlay with `display'
3621 property whose value is a string or a `display' text property whose
3622 value is a string. */
3623 ptrdiff_t
3624 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3625 {
3626 /* OBJECT = nil means current buffer. */
3627 Lisp_Object object =
3628 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3629 Lisp_Object pos = make_number (charpos);
3630 ptrdiff_t eob =
3631 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3632
3633 if (charpos >= eob || (string->s && !STRINGP (object)))
3634 return eob;
3635
3636 /* It could happen that the display property or overlay was removed
3637 since we found it in compute_display_string_pos above. One way
3638 this can happen is if JIT font-lock was called (through
3639 handle_fontified_prop), and jit-lock-functions remove text
3640 properties or overlays from the portion of buffer that includes
3641 CHARPOS. Muse mode is known to do that, for example. In this
3642 case, we return -1 to the caller, to signal that no display
3643 string is actually present at CHARPOS. See bidi_fetch_char for
3644 how this is handled.
3645
3646 An alternative would be to never look for display properties past
3647 it->stop_charpos. But neither compute_display_string_pos nor
3648 bidi_fetch_char that calls it know or care where the next
3649 stop_charpos is. */
3650 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3651 return -1;
3652
3653 /* Look forward for the first character where the `display' property
3654 changes. */
3655 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3656
3657 return XFASTINT (pos);
3658 }
3659
3660
3661 \f
3662 /***********************************************************************
3663 Fontification
3664 ***********************************************************************/
3665
3666 /* Handle changes in the `fontified' property of the current buffer by
3667 calling hook functions from Qfontification_functions to fontify
3668 regions of text. */
3669
3670 static enum prop_handled
3671 handle_fontified_prop (struct it *it)
3672 {
3673 Lisp_Object prop, pos;
3674 enum prop_handled handled = HANDLED_NORMALLY;
3675
3676 if (!NILP (Vmemory_full))
3677 return handled;
3678
3679 /* Get the value of the `fontified' property at IT's current buffer
3680 position. (The `fontified' property doesn't have a special
3681 meaning in strings.) If the value is nil, call functions from
3682 Qfontification_functions. */
3683 if (!STRINGP (it->string)
3684 && it->s == NULL
3685 && !NILP (Vfontification_functions)
3686 && !NILP (Vrun_hooks)
3687 && (pos = make_number (IT_CHARPOS (*it)),
3688 prop = Fget_char_property (pos, Qfontified, Qnil),
3689 /* Ignore the special cased nil value always present at EOB since
3690 no amount of fontifying will be able to change it. */
3691 NILP (prop) && IT_CHARPOS (*it) < Z))
3692 {
3693 ptrdiff_t count = SPECPDL_INDEX ();
3694 Lisp_Object val;
3695 struct buffer *obuf = current_buffer;
3696 ptrdiff_t begv = BEGV, zv = ZV;
3697 bool old_clip_changed = current_buffer->clip_changed;
3698
3699 val = Vfontification_functions;
3700 specbind (Qfontification_functions, Qnil);
3701
3702 eassert (it->end_charpos == ZV);
3703
3704 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3705 safe_call1 (val, pos);
3706 else
3707 {
3708 Lisp_Object fns, fn;
3709 struct gcpro gcpro1, gcpro2;
3710
3711 fns = Qnil;
3712 GCPRO2 (val, fns);
3713
3714 for (; CONSP (val); val = XCDR (val))
3715 {
3716 fn = XCAR (val);
3717
3718 if (EQ (fn, Qt))
3719 {
3720 /* A value of t indicates this hook has a local
3721 binding; it means to run the global binding too.
3722 In a global value, t should not occur. If it
3723 does, we must ignore it to avoid an endless
3724 loop. */
3725 for (fns = Fdefault_value (Qfontification_functions);
3726 CONSP (fns);
3727 fns = XCDR (fns))
3728 {
3729 fn = XCAR (fns);
3730 if (!EQ (fn, Qt))
3731 safe_call1 (fn, pos);
3732 }
3733 }
3734 else
3735 safe_call1 (fn, pos);
3736 }
3737
3738 UNGCPRO;
3739 }
3740
3741 unbind_to (count, Qnil);
3742
3743 /* Fontification functions routinely call `save-restriction'.
3744 Normally, this tags clip_changed, which can confuse redisplay
3745 (see discussion in Bug#6671). Since we don't perform any
3746 special handling of fontification changes in the case where
3747 `save-restriction' isn't called, there's no point doing so in
3748 this case either. So, if the buffer's restrictions are
3749 actually left unchanged, reset clip_changed. */
3750 if (obuf == current_buffer)
3751 {
3752 if (begv == BEGV && zv == ZV)
3753 current_buffer->clip_changed = old_clip_changed;
3754 }
3755 /* There isn't much we can reasonably do to protect against
3756 misbehaving fontification, but here's a fig leaf. */
3757 else if (BUFFER_LIVE_P (obuf))
3758 set_buffer_internal_1 (obuf);
3759
3760 /* The fontification code may have added/removed text.
3761 It could do even a lot worse, but let's at least protect against
3762 the most obvious case where only the text past `pos' gets changed',
3763 as is/was done in grep.el where some escapes sequences are turned
3764 into face properties (bug#7876). */
3765 it->end_charpos = ZV;
3766
3767 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3768 something. This avoids an endless loop if they failed to
3769 fontify the text for which reason ever. */
3770 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3771 handled = HANDLED_RECOMPUTE_PROPS;
3772 }
3773
3774 return handled;
3775 }
3776
3777
3778 \f
3779 /***********************************************************************
3780 Faces
3781 ***********************************************************************/
3782
3783 /* Set up iterator IT from face properties at its current position.
3784 Called from handle_stop. */
3785
3786 static enum prop_handled
3787 handle_face_prop (struct it *it)
3788 {
3789 int new_face_id;
3790 ptrdiff_t next_stop;
3791
3792 if (!STRINGP (it->string))
3793 {
3794 new_face_id
3795 = face_at_buffer_position (it->w,
3796 IT_CHARPOS (*it),
3797 &next_stop,
3798 (IT_CHARPOS (*it)
3799 + TEXT_PROP_DISTANCE_LIMIT),
3800 false, it->base_face_id);
3801
3802 /* Is this a start of a run of characters with box face?
3803 Caveat: this can be called for a freshly initialized
3804 iterator; face_id is -1 in this case. We know that the new
3805 face will not change until limit, i.e. if the new face has a
3806 box, all characters up to limit will have one. But, as
3807 usual, we don't know whether limit is really the end. */
3808 if (new_face_id != it->face_id)
3809 {
3810 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3811 /* If it->face_id is -1, old_face below will be NULL, see
3812 the definition of FACE_FROM_ID. This will happen if this
3813 is the initial call that gets the face. */
3814 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3815
3816 /* If the value of face_id of the iterator is -1, we have to
3817 look in front of IT's position and see whether there is a
3818 face there that's different from new_face_id. */
3819 if (!old_face && IT_CHARPOS (*it) > BEG)
3820 {
3821 int prev_face_id = face_before_it_pos (it);
3822
3823 old_face = FACE_FROM_ID (it->f, prev_face_id);
3824 }
3825
3826 /* If the new face has a box, but the old face does not,
3827 this is the start of a run of characters with box face,
3828 i.e. this character has a shadow on the left side. */
3829 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3830 && (old_face == NULL || !old_face->box));
3831 it->face_box_p = new_face->box != FACE_NO_BOX;
3832 }
3833 }
3834 else
3835 {
3836 int base_face_id;
3837 ptrdiff_t bufpos;
3838 int i;
3839 Lisp_Object from_overlay
3840 = (it->current.overlay_string_index >= 0
3841 ? it->string_overlays[it->current.overlay_string_index
3842 % OVERLAY_STRING_CHUNK_SIZE]
3843 : Qnil);
3844
3845 /* See if we got to this string directly or indirectly from
3846 an overlay property. That includes the before-string or
3847 after-string of an overlay, strings in display properties
3848 provided by an overlay, their text properties, etc.
3849
3850 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3851 if (! NILP (from_overlay))
3852 for (i = it->sp - 1; i >= 0; i--)
3853 {
3854 if (it->stack[i].current.overlay_string_index >= 0)
3855 from_overlay
3856 = it->string_overlays[it->stack[i].current.overlay_string_index
3857 % OVERLAY_STRING_CHUNK_SIZE];
3858 else if (! NILP (it->stack[i].from_overlay))
3859 from_overlay = it->stack[i].from_overlay;
3860
3861 if (!NILP (from_overlay))
3862 break;
3863 }
3864
3865 if (! NILP (from_overlay))
3866 {
3867 bufpos = IT_CHARPOS (*it);
3868 /* For a string from an overlay, the base face depends
3869 only on text properties and ignores overlays. */
3870 base_face_id
3871 = face_for_overlay_string (it->w,
3872 IT_CHARPOS (*it),
3873 &next_stop,
3874 (IT_CHARPOS (*it)
3875 + TEXT_PROP_DISTANCE_LIMIT),
3876 false,
3877 from_overlay);
3878 }
3879 else
3880 {
3881 bufpos = 0;
3882
3883 /* For strings from a `display' property, use the face at
3884 IT's current buffer position as the base face to merge
3885 with, so that overlay strings appear in the same face as
3886 surrounding text, unless they specify their own faces.
3887 For strings from wrap-prefix and line-prefix properties,
3888 use the default face, possibly remapped via
3889 Vface_remapping_alist. */
3890 /* Note that the fact that we use the face at _buffer_
3891 position means that a 'display' property on an overlay
3892 string will not inherit the face of that overlay string,
3893 but will instead revert to the face of buffer text
3894 covered by the overlay. This is visible, e.g., when the
3895 overlay specifies a box face, but neither the buffer nor
3896 the display string do. This sounds like a design bug,
3897 but Emacs always did that since v21.1, so changing that
3898 might be a big deal. */
3899 base_face_id = it->string_from_prefix_prop_p
3900 ? (!NILP (Vface_remapping_alist)
3901 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
3902 : DEFAULT_FACE_ID)
3903 : underlying_face_id (it);
3904 }
3905
3906 new_face_id = face_at_string_position (it->w,
3907 it->string,
3908 IT_STRING_CHARPOS (*it),
3909 bufpos,
3910 &next_stop,
3911 base_face_id, false);
3912
3913 /* Is this a start of a run of characters with box? Caveat:
3914 this can be called for a freshly allocated iterator; face_id
3915 is -1 is this case. We know that the new face will not
3916 change until the next check pos, i.e. if the new face has a
3917 box, all characters up to that position will have a
3918 box. But, as usual, we don't know whether that position
3919 is really the end. */
3920 if (new_face_id != it->face_id)
3921 {
3922 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3923 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3924
3925 /* If new face has a box but old face hasn't, this is the
3926 start of a run of characters with box, i.e. it has a
3927 shadow on the left side. */
3928 it->start_of_box_run_p
3929 = new_face->box && (old_face == NULL || !old_face->box);
3930 it->face_box_p = new_face->box != FACE_NO_BOX;
3931 }
3932 }
3933
3934 it->face_id = new_face_id;
3935 return HANDLED_NORMALLY;
3936 }
3937
3938
3939 /* Return the ID of the face ``underlying'' IT's current position,
3940 which is in a string. If the iterator is associated with a
3941 buffer, return the face at IT's current buffer position.
3942 Otherwise, use the iterator's base_face_id. */
3943
3944 static int
3945 underlying_face_id (struct it *it)
3946 {
3947 int face_id = it->base_face_id, i;
3948
3949 eassert (STRINGP (it->string));
3950
3951 for (i = it->sp - 1; i >= 0; --i)
3952 if (NILP (it->stack[i].string))
3953 face_id = it->stack[i].face_id;
3954
3955 return face_id;
3956 }
3957
3958
3959 /* Compute the face one character before or after the current position
3960 of IT, in the visual order. BEFORE_P means get the face
3961 in front (to the left in L2R paragraphs, to the right in R2L
3962 paragraphs) of IT's screen position. Value is the ID of the face. */
3963
3964 static int
3965 face_before_or_after_it_pos (struct it *it, bool before_p)
3966 {
3967 int face_id, limit;
3968 ptrdiff_t next_check_charpos;
3969 struct it it_copy;
3970 void *it_copy_data = NULL;
3971
3972 eassert (it->s == NULL);
3973
3974 if (STRINGP (it->string))
3975 {
3976 ptrdiff_t bufpos, charpos;
3977 int base_face_id;
3978
3979 /* No face change past the end of the string (for the case
3980 we are padding with spaces). No face change before the
3981 string start. */
3982 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3983 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3984 return it->face_id;
3985
3986 if (!it->bidi_p)
3987 {
3988 /* Set charpos to the position before or after IT's current
3989 position, in the logical order, which in the non-bidi
3990 case is the same as the visual order. */
3991 if (before_p)
3992 charpos = IT_STRING_CHARPOS (*it) - 1;
3993 else if (it->what == IT_COMPOSITION)
3994 /* For composition, we must check the character after the
3995 composition. */
3996 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3997 else
3998 charpos = IT_STRING_CHARPOS (*it) + 1;
3999 }
4000 else
4001 {
4002 if (before_p)
4003 {
4004 /* With bidi iteration, the character before the current
4005 in the visual order cannot be found by simple
4006 iteration, because "reverse" reordering is not
4007 supported. Instead, we need to use the move_it_*
4008 family of functions. */
4009 /* Ignore face changes before the first visible
4010 character on this display line. */
4011 if (it->current_x <= it->first_visible_x)
4012 return it->face_id;
4013 SAVE_IT (it_copy, *it, it_copy_data);
4014 /* Implementation note: Since move_it_in_display_line
4015 works in the iterator geometry, and thinks the first
4016 character is always the leftmost, even in R2L lines,
4017 we don't need to distinguish between the R2L and L2R
4018 cases here. */
4019 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
4020 it_copy.current_x - 1, MOVE_TO_X);
4021 charpos = IT_STRING_CHARPOS (it_copy);
4022 RESTORE_IT (it, it, it_copy_data);
4023 }
4024 else
4025 {
4026 /* Set charpos to the string position of the character
4027 that comes after IT's current position in the visual
4028 order. */
4029 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4030
4031 it_copy = *it;
4032 while (n--)
4033 bidi_move_to_visually_next (&it_copy.bidi_it);
4034
4035 charpos = it_copy.bidi_it.charpos;
4036 }
4037 }
4038 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4039
4040 if (it->current.overlay_string_index >= 0)
4041 bufpos = IT_CHARPOS (*it);
4042 else
4043 bufpos = 0;
4044
4045 base_face_id = underlying_face_id (it);
4046
4047 /* Get the face for ASCII, or unibyte. */
4048 face_id = face_at_string_position (it->w,
4049 it->string,
4050 charpos,
4051 bufpos,
4052 &next_check_charpos,
4053 base_face_id, false);
4054
4055 /* Correct the face for charsets different from ASCII. Do it
4056 for the multibyte case only. The face returned above is
4057 suitable for unibyte text if IT->string is unibyte. */
4058 if (STRING_MULTIBYTE (it->string))
4059 {
4060 struct text_pos pos1 = string_pos (charpos, it->string);
4061 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4062 int c, len;
4063 struct face *face = FACE_FROM_ID (it->f, face_id);
4064
4065 c = string_char_and_length (p, &len);
4066 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4067 }
4068 }
4069 else
4070 {
4071 struct text_pos pos;
4072
4073 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4074 || (IT_CHARPOS (*it) <= BEGV && before_p))
4075 return it->face_id;
4076
4077 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4078 pos = it->current.pos;
4079
4080 if (!it->bidi_p)
4081 {
4082 if (before_p)
4083 DEC_TEXT_POS (pos, it->multibyte_p);
4084 else
4085 {
4086 if (it->what == IT_COMPOSITION)
4087 {
4088 /* For composition, we must check the position after
4089 the composition. */
4090 pos.charpos += it->cmp_it.nchars;
4091 pos.bytepos += it->len;
4092 }
4093 else
4094 INC_TEXT_POS (pos, it->multibyte_p);
4095 }
4096 }
4097 else
4098 {
4099 if (before_p)
4100 {
4101 /* With bidi iteration, the character before the current
4102 in the visual order cannot be found by simple
4103 iteration, because "reverse" reordering is not
4104 supported. Instead, we need to use the move_it_*
4105 family of functions. */
4106 /* Ignore face changes before the first visible
4107 character on this display line. */
4108 if (it->current_x <= it->first_visible_x)
4109 return it->face_id;
4110 SAVE_IT (it_copy, *it, it_copy_data);
4111 /* Implementation note: Since move_it_in_display_line
4112 works in the iterator geometry, and thinks the first
4113 character is always the leftmost, even in R2L lines,
4114 we don't need to distinguish between the R2L and L2R
4115 cases here. */
4116 move_it_in_display_line (&it_copy, ZV,
4117 it_copy.current_x - 1, MOVE_TO_X);
4118 pos = it_copy.current.pos;
4119 RESTORE_IT (it, it, it_copy_data);
4120 }
4121 else
4122 {
4123 /* Set charpos to the buffer position of the character
4124 that comes after IT's current position in the visual
4125 order. */
4126 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4127
4128 it_copy = *it;
4129 while (n--)
4130 bidi_move_to_visually_next (&it_copy.bidi_it);
4131
4132 SET_TEXT_POS (pos,
4133 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4134 }
4135 }
4136 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4137
4138 /* Determine face for CHARSET_ASCII, or unibyte. */
4139 face_id = face_at_buffer_position (it->w,
4140 CHARPOS (pos),
4141 &next_check_charpos,
4142 limit, false, -1);
4143
4144 /* Correct the face for charsets different from ASCII. Do it
4145 for the multibyte case only. The face returned above is
4146 suitable for unibyte text if current_buffer is unibyte. */
4147 if (it->multibyte_p)
4148 {
4149 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4150 struct face *face = FACE_FROM_ID (it->f, face_id);
4151 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4152 }
4153 }
4154
4155 return face_id;
4156 }
4157
4158
4159 \f
4160 /***********************************************************************
4161 Invisible text
4162 ***********************************************************************/
4163
4164 /* Set up iterator IT from invisible properties at its current
4165 position. Called from handle_stop. */
4166
4167 static enum prop_handled
4168 handle_invisible_prop (struct it *it)
4169 {
4170 enum prop_handled handled = HANDLED_NORMALLY;
4171 int invis;
4172 Lisp_Object prop;
4173
4174 if (STRINGP (it->string))
4175 {
4176 Lisp_Object end_charpos, limit, charpos;
4177
4178 /* Get the value of the invisible text property at the
4179 current position. Value will be nil if there is no such
4180 property. */
4181 charpos = make_number (IT_STRING_CHARPOS (*it));
4182 prop = Fget_text_property (charpos, Qinvisible, it->string);
4183 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4184
4185 if (invis != 0 && IT_STRING_CHARPOS (*it) < it->end_charpos)
4186 {
4187 /* Record whether we have to display an ellipsis for the
4188 invisible text. */
4189 bool display_ellipsis_p = (invis == 2);
4190 ptrdiff_t len, endpos;
4191
4192 handled = HANDLED_RECOMPUTE_PROPS;
4193
4194 /* Get the position at which the next visible text can be
4195 found in IT->string, if any. */
4196 endpos = len = SCHARS (it->string);
4197 XSETINT (limit, len);
4198 do
4199 {
4200 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4201 it->string, limit);
4202 if (INTEGERP (end_charpos))
4203 {
4204 endpos = XFASTINT (end_charpos);
4205 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4206 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4207 if (invis == 2)
4208 display_ellipsis_p = true;
4209 }
4210 }
4211 while (invis != 0 && endpos < len);
4212
4213 if (display_ellipsis_p)
4214 it->ellipsis_p = true;
4215
4216 if (endpos < len)
4217 {
4218 /* Text at END_CHARPOS is visible. Move IT there. */
4219 struct text_pos old;
4220 ptrdiff_t oldpos;
4221
4222 old = it->current.string_pos;
4223 oldpos = CHARPOS (old);
4224 if (it->bidi_p)
4225 {
4226 if (it->bidi_it.first_elt
4227 && it->bidi_it.charpos < SCHARS (it->string))
4228 bidi_paragraph_init (it->paragraph_embedding,
4229 &it->bidi_it, true);
4230 /* Bidi-iterate out of the invisible text. */
4231 do
4232 {
4233 bidi_move_to_visually_next (&it->bidi_it);
4234 }
4235 while (oldpos <= it->bidi_it.charpos
4236 && it->bidi_it.charpos < endpos);
4237
4238 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4239 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4240 if (IT_CHARPOS (*it) >= endpos)
4241 it->prev_stop = endpos;
4242 }
4243 else
4244 {
4245 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4246 compute_string_pos (&it->current.string_pos, old, it->string);
4247 }
4248 }
4249 else
4250 {
4251 /* The rest of the string is invisible. If this is an
4252 overlay string, proceed with the next overlay string
4253 or whatever comes and return a character from there. */
4254 if (it->current.overlay_string_index >= 0
4255 && !display_ellipsis_p)
4256 {
4257 next_overlay_string (it);
4258 /* Don't check for overlay strings when we just
4259 finished processing them. */
4260 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4261 }
4262 else
4263 {
4264 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4265 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4266 }
4267 }
4268 }
4269 }
4270 else
4271 {
4272 ptrdiff_t newpos, next_stop, start_charpos, tem;
4273 Lisp_Object pos, overlay;
4274
4275 /* First of all, is there invisible text at this position? */
4276 tem = start_charpos = IT_CHARPOS (*it);
4277 pos = make_number (tem);
4278 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4279 &overlay);
4280 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4281
4282 /* If we are on invisible text, skip over it. */
4283 if (invis != 0 && start_charpos < it->end_charpos)
4284 {
4285 /* Record whether we have to display an ellipsis for the
4286 invisible text. */
4287 bool display_ellipsis_p = invis == 2;
4288
4289 handled = HANDLED_RECOMPUTE_PROPS;
4290
4291 /* Loop skipping over invisible text. The loop is left at
4292 ZV or with IT on the first char being visible again. */
4293 do
4294 {
4295 /* Try to skip some invisible text. Return value is the
4296 position reached which can be equal to where we start
4297 if there is nothing invisible there. This skips both
4298 over invisible text properties and overlays with
4299 invisible property. */
4300 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4301
4302 /* If we skipped nothing at all we weren't at invisible
4303 text in the first place. If everything to the end of
4304 the buffer was skipped, end the loop. */
4305 if (newpos == tem || newpos >= ZV)
4306 invis = 0;
4307 else
4308 {
4309 /* We skipped some characters but not necessarily
4310 all there are. Check if we ended up on visible
4311 text. Fget_char_property returns the property of
4312 the char before the given position, i.e. if we
4313 get invis = 0, this means that the char at
4314 newpos is visible. */
4315 pos = make_number (newpos);
4316 prop = Fget_char_property (pos, Qinvisible, it->window);
4317 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4318 }
4319
4320 /* If we ended up on invisible text, proceed to
4321 skip starting with next_stop. */
4322 if (invis != 0)
4323 tem = next_stop;
4324
4325 /* If there are adjacent invisible texts, don't lose the
4326 second one's ellipsis. */
4327 if (invis == 2)
4328 display_ellipsis_p = true;
4329 }
4330 while (invis != 0);
4331
4332 /* The position newpos is now either ZV or on visible text. */
4333 if (it->bidi_p)
4334 {
4335 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4336 bool on_newline
4337 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4338 bool after_newline
4339 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4340
4341 /* If the invisible text ends on a newline or on a
4342 character after a newline, we can avoid the costly,
4343 character by character, bidi iteration to NEWPOS, and
4344 instead simply reseat the iterator there. That's
4345 because all bidi reordering information is tossed at
4346 the newline. This is a big win for modes that hide
4347 complete lines, like Outline, Org, etc. */
4348 if (on_newline || after_newline)
4349 {
4350 struct text_pos tpos;
4351 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4352
4353 SET_TEXT_POS (tpos, newpos, bpos);
4354 reseat_1 (it, tpos, false);
4355 /* If we reseat on a newline/ZV, we need to prep the
4356 bidi iterator for advancing to the next character
4357 after the newline/EOB, keeping the current paragraph
4358 direction (so that PRODUCE_GLYPHS does TRT wrt
4359 prepending/appending glyphs to a glyph row). */
4360 if (on_newline)
4361 {
4362 it->bidi_it.first_elt = false;
4363 it->bidi_it.paragraph_dir = pdir;
4364 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4365 it->bidi_it.nchars = 1;
4366 it->bidi_it.ch_len = 1;
4367 }
4368 }
4369 else /* Must use the slow method. */
4370 {
4371 /* With bidi iteration, the region of invisible text
4372 could start and/or end in the middle of a
4373 non-base embedding level. Therefore, we need to
4374 skip invisible text using the bidi iterator,
4375 starting at IT's current position, until we find
4376 ourselves outside of the invisible text.
4377 Skipping invisible text _after_ bidi iteration
4378 avoids affecting the visual order of the
4379 displayed text when invisible properties are
4380 added or removed. */
4381 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4382 {
4383 /* If we were `reseat'ed to a new paragraph,
4384 determine the paragraph base direction. We
4385 need to do it now because
4386 next_element_from_buffer may not have a
4387 chance to do it, if we are going to skip any
4388 text at the beginning, which resets the
4389 FIRST_ELT flag. */
4390 bidi_paragraph_init (it->paragraph_embedding,
4391 &it->bidi_it, true);
4392 }
4393 do
4394 {
4395 bidi_move_to_visually_next (&it->bidi_it);
4396 }
4397 while (it->stop_charpos <= it->bidi_it.charpos
4398 && it->bidi_it.charpos < newpos);
4399 IT_CHARPOS (*it) = it->bidi_it.charpos;
4400 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4401 /* If we overstepped NEWPOS, record its position in
4402 the iterator, so that we skip invisible text if
4403 later the bidi iteration lands us in the
4404 invisible region again. */
4405 if (IT_CHARPOS (*it) >= newpos)
4406 it->prev_stop = newpos;
4407 }
4408 }
4409 else
4410 {
4411 IT_CHARPOS (*it) = newpos;
4412 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4413 }
4414
4415 if (display_ellipsis_p)
4416 {
4417 /* Make sure that the glyphs of the ellipsis will get
4418 correct `charpos' values. If we would not update
4419 it->position here, the glyphs would belong to the
4420 last visible character _before_ the invisible
4421 text, which confuses `set_cursor_from_row'.
4422
4423 We use the last invisible position instead of the
4424 first because this way the cursor is always drawn on
4425 the first "." of the ellipsis, whenever PT is inside
4426 the invisible text. Otherwise the cursor would be
4427 placed _after_ the ellipsis when the point is after the
4428 first invisible character. */
4429 if (!STRINGP (it->object))
4430 {
4431 it->position.charpos = newpos - 1;
4432 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4433 }
4434 }
4435
4436 /* If there are before-strings at the start of invisible
4437 text, and the text is invisible because of a text
4438 property, arrange to show before-strings because 20.x did
4439 it that way. (If the text is invisible because of an
4440 overlay property instead of a text property, this is
4441 already handled in the overlay code.) */
4442 if (NILP (overlay)
4443 && get_overlay_strings (it, it->stop_charpos))
4444 {
4445 handled = HANDLED_RECOMPUTE_PROPS;
4446 if (it->sp > 0)
4447 {
4448 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4449 /* The call to get_overlay_strings above recomputes
4450 it->stop_charpos, but it only considers changes
4451 in properties and overlays beyond iterator's
4452 current position. This causes us to miss changes
4453 that happen exactly where the invisible property
4454 ended. So we play it safe here and force the
4455 iterator to check for potential stop positions
4456 immediately after the invisible text. Note that
4457 if get_overlay_strings returns true, it
4458 normally also pushed the iterator stack, so we
4459 need to update the stop position in the slot
4460 below the current one. */
4461 it->stack[it->sp - 1].stop_charpos
4462 = CHARPOS (it->stack[it->sp - 1].current.pos);
4463 }
4464 }
4465 else if (display_ellipsis_p)
4466 {
4467 it->ellipsis_p = true;
4468 /* Let the ellipsis display before
4469 considering any properties of the following char.
4470 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4471 handled = HANDLED_RETURN;
4472 }
4473 }
4474 }
4475
4476 return handled;
4477 }
4478
4479
4480 /* Make iterator IT return `...' next.
4481 Replaces LEN characters from buffer. */
4482
4483 static void
4484 setup_for_ellipsis (struct it *it, int len)
4485 {
4486 /* Use the display table definition for `...'. Invalid glyphs
4487 will be handled by the method returning elements from dpvec. */
4488 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4489 {
4490 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4491 it->dpvec = v->contents;
4492 it->dpend = v->contents + v->header.size;
4493 }
4494 else
4495 {
4496 /* Default `...'. */
4497 it->dpvec = default_invis_vector;
4498 it->dpend = default_invis_vector + 3;
4499 }
4500
4501 it->dpvec_char_len = len;
4502 it->current.dpvec_index = 0;
4503 it->dpvec_face_id = -1;
4504
4505 /* Remember the current face id in case glyphs specify faces.
4506 IT's face is restored in set_iterator_to_next.
4507 saved_face_id was set to preceding char's face in handle_stop. */
4508 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4509 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4510
4511 /* If the ellipsis represents buffer text, it means we advanced in
4512 the buffer, so we should no longer ignore overlay strings. */
4513 if (it->method == GET_FROM_BUFFER)
4514 it->ignore_overlay_strings_at_pos_p = false;
4515
4516 it->method = GET_FROM_DISPLAY_VECTOR;
4517 it->ellipsis_p = true;
4518 }
4519
4520
4521 \f
4522 /***********************************************************************
4523 'display' property
4524 ***********************************************************************/
4525
4526 /* Set up iterator IT from `display' property at its current position.
4527 Called from handle_stop.
4528 We return HANDLED_RETURN if some part of the display property
4529 overrides the display of the buffer text itself.
4530 Otherwise we return HANDLED_NORMALLY. */
4531
4532 static enum prop_handled
4533 handle_display_prop (struct it *it)
4534 {
4535 Lisp_Object propval, object, overlay;
4536 struct text_pos *position;
4537 ptrdiff_t bufpos;
4538 /* Nonzero if some property replaces the display of the text itself. */
4539 int display_replaced = 0;
4540
4541 if (STRINGP (it->string))
4542 {
4543 object = it->string;
4544 position = &it->current.string_pos;
4545 bufpos = CHARPOS (it->current.pos);
4546 }
4547 else
4548 {
4549 XSETWINDOW (object, it->w);
4550 position = &it->current.pos;
4551 bufpos = CHARPOS (*position);
4552 }
4553
4554 /* Reset those iterator values set from display property values. */
4555 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4556 it->space_width = Qnil;
4557 it->font_height = Qnil;
4558 it->voffset = 0;
4559
4560 /* We don't support recursive `display' properties, i.e. string
4561 values that have a string `display' property, that have a string
4562 `display' property etc. */
4563 if (!it->string_from_display_prop_p)
4564 it->area = TEXT_AREA;
4565
4566 propval = get_char_property_and_overlay (make_number (position->charpos),
4567 Qdisplay, object, &overlay);
4568 if (NILP (propval))
4569 return HANDLED_NORMALLY;
4570 /* Now OVERLAY is the overlay that gave us this property, or nil
4571 if it was a text property. */
4572
4573 if (!STRINGP (it->string))
4574 object = it->w->contents;
4575
4576 display_replaced = handle_display_spec (it, propval, object, overlay,
4577 position, bufpos,
4578 FRAME_WINDOW_P (it->f));
4579 return display_replaced != 0 ? HANDLED_RETURN : HANDLED_NORMALLY;
4580 }
4581
4582 /* Subroutine of handle_display_prop. Returns non-zero if the display
4583 specification in SPEC is a replacing specification, i.e. it would
4584 replace the text covered by `display' property with something else,
4585 such as an image or a display string. If SPEC includes any kind or
4586 `(space ...) specification, the value is 2; this is used by
4587 compute_display_string_pos, which see.
4588
4589 See handle_single_display_spec for documentation of arguments.
4590 FRAME_WINDOW_P is true if the window being redisplayed is on a
4591 GUI frame; this argument is used only if IT is NULL, see below.
4592
4593 IT can be NULL, if this is called by the bidi reordering code
4594 through compute_display_string_pos, which see. In that case, this
4595 function only examines SPEC, but does not otherwise "handle" it, in
4596 the sense that it doesn't set up members of IT from the display
4597 spec. */
4598 static int
4599 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4600 Lisp_Object overlay, struct text_pos *position,
4601 ptrdiff_t bufpos, bool frame_window_p)
4602 {
4603 int replacing = 0;
4604
4605 if (CONSP (spec)
4606 /* Simple specifications. */
4607 && !EQ (XCAR (spec), Qimage)
4608 && !EQ (XCAR (spec), Qspace)
4609 && !EQ (XCAR (spec), Qwhen)
4610 && !EQ (XCAR (spec), Qslice)
4611 && !EQ (XCAR (spec), Qspace_width)
4612 && !EQ (XCAR (spec), Qheight)
4613 && !EQ (XCAR (spec), Qraise)
4614 /* Marginal area specifications. */
4615 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4616 && !EQ (XCAR (spec), Qleft_fringe)
4617 && !EQ (XCAR (spec), Qright_fringe)
4618 && !NILP (XCAR (spec)))
4619 {
4620 for (; CONSP (spec); spec = XCDR (spec))
4621 {
4622 int rv = handle_single_display_spec (it, XCAR (spec), object,
4623 overlay, position, bufpos,
4624 replacing, frame_window_p);
4625 if (rv != 0)
4626 {
4627 replacing = rv;
4628 /* If some text in a string is replaced, `position' no
4629 longer points to the position of `object'. */
4630 if (!it || STRINGP (object))
4631 break;
4632 }
4633 }
4634 }
4635 else if (VECTORP (spec))
4636 {
4637 ptrdiff_t i;
4638 for (i = 0; i < ASIZE (spec); ++i)
4639 {
4640 int rv = handle_single_display_spec (it, AREF (spec, i), object,
4641 overlay, position, bufpos,
4642 replacing, frame_window_p);
4643 if (rv != 0)
4644 {
4645 replacing = rv;
4646 /* If some text in a string is replaced, `position' no
4647 longer points to the position of `object'. */
4648 if (!it || STRINGP (object))
4649 break;
4650 }
4651 }
4652 }
4653 else
4654 replacing = handle_single_display_spec (it, spec, object, overlay, position,
4655 bufpos, 0, frame_window_p);
4656 return replacing;
4657 }
4658
4659 /* Value is the position of the end of the `display' property starting
4660 at START_POS in OBJECT. */
4661
4662 static struct text_pos
4663 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4664 {
4665 Lisp_Object end;
4666 struct text_pos end_pos;
4667
4668 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4669 Qdisplay, object, Qnil);
4670 CHARPOS (end_pos) = XFASTINT (end);
4671 if (STRINGP (object))
4672 compute_string_pos (&end_pos, start_pos, it->string);
4673 else
4674 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4675
4676 return end_pos;
4677 }
4678
4679
4680 /* Set up IT from a single `display' property specification SPEC. OBJECT
4681 is the object in which the `display' property was found. *POSITION
4682 is the position in OBJECT at which the `display' property was found.
4683 BUFPOS is the buffer position of OBJECT (different from POSITION if
4684 OBJECT is not a buffer). DISPLAY_REPLACED non-zero means that we
4685 previously saw a display specification which already replaced text
4686 display with something else, for example an image; we ignore such
4687 properties after the first one has been processed.
4688
4689 OVERLAY is the overlay this `display' property came from,
4690 or nil if it was a text property.
4691
4692 If SPEC is a `space' or `image' specification, and in some other
4693 cases too, set *POSITION to the position where the `display'
4694 property ends.
4695
4696 If IT is NULL, only examine the property specification in SPEC, but
4697 don't set up IT. In that case, FRAME_WINDOW_P means SPEC
4698 is intended to be displayed in a window on a GUI frame.
4699
4700 Value is non-zero if something was found which replaces the display
4701 of buffer or string text. */
4702
4703 static int
4704 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4705 Lisp_Object overlay, struct text_pos *position,
4706 ptrdiff_t bufpos, int display_replaced,
4707 bool frame_window_p)
4708 {
4709 Lisp_Object form;
4710 Lisp_Object location, value;
4711 struct text_pos start_pos = *position;
4712
4713 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4714 If the result is non-nil, use VALUE instead of SPEC. */
4715 form = Qt;
4716 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4717 {
4718 spec = XCDR (spec);
4719 if (!CONSP (spec))
4720 return 0;
4721 form = XCAR (spec);
4722 spec = XCDR (spec);
4723 }
4724
4725 if (!NILP (form) && !EQ (form, Qt))
4726 {
4727 ptrdiff_t count = SPECPDL_INDEX ();
4728 struct gcpro gcpro1;
4729
4730 /* Bind `object' to the object having the `display' property, a
4731 buffer or string. Bind `position' to the position in the
4732 object where the property was found, and `buffer-position'
4733 to the current position in the buffer. */
4734
4735 if (NILP (object))
4736 XSETBUFFER (object, current_buffer);
4737 specbind (Qobject, object);
4738 specbind (Qposition, make_number (CHARPOS (*position)));
4739 specbind (Qbuffer_position, make_number (bufpos));
4740 GCPRO1 (form);
4741 form = safe_eval (form);
4742 UNGCPRO;
4743 unbind_to (count, Qnil);
4744 }
4745
4746 if (NILP (form))
4747 return 0;
4748
4749 /* Handle `(height HEIGHT)' specifications. */
4750 if (CONSP (spec)
4751 && EQ (XCAR (spec), Qheight)
4752 && CONSP (XCDR (spec)))
4753 {
4754 if (it)
4755 {
4756 if (!FRAME_WINDOW_P (it->f))
4757 return 0;
4758
4759 it->font_height = XCAR (XCDR (spec));
4760 if (!NILP (it->font_height))
4761 {
4762 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4763 int new_height = -1;
4764
4765 if (CONSP (it->font_height)
4766 && (EQ (XCAR (it->font_height), Qplus)
4767 || EQ (XCAR (it->font_height), Qminus))
4768 && CONSP (XCDR (it->font_height))
4769 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4770 {
4771 /* `(+ N)' or `(- N)' where N is an integer. */
4772 int steps = XINT (XCAR (XCDR (it->font_height)));
4773 if (EQ (XCAR (it->font_height), Qplus))
4774 steps = - steps;
4775 it->face_id = smaller_face (it->f, it->face_id, steps);
4776 }
4777 else if (FUNCTIONP (it->font_height))
4778 {
4779 /* Call function with current height as argument.
4780 Value is the new height. */
4781 Lisp_Object height;
4782 height = safe_call1 (it->font_height,
4783 face->lface[LFACE_HEIGHT_INDEX]);
4784 if (NUMBERP (height))
4785 new_height = XFLOATINT (height);
4786 }
4787 else if (NUMBERP (it->font_height))
4788 {
4789 /* Value is a multiple of the canonical char height. */
4790 struct face *f;
4791
4792 f = FACE_FROM_ID (it->f,
4793 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4794 new_height = (XFLOATINT (it->font_height)
4795 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4796 }
4797 else
4798 {
4799 /* Evaluate IT->font_height with `height' bound to the
4800 current specified height to get the new height. */
4801 ptrdiff_t count = SPECPDL_INDEX ();
4802
4803 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4804 value = safe_eval (it->font_height);
4805 unbind_to (count, Qnil);
4806
4807 if (NUMBERP (value))
4808 new_height = XFLOATINT (value);
4809 }
4810
4811 if (new_height > 0)
4812 it->face_id = face_with_height (it->f, it->face_id, new_height);
4813 }
4814 }
4815
4816 return 0;
4817 }
4818
4819 /* Handle `(space-width WIDTH)'. */
4820 if (CONSP (spec)
4821 && EQ (XCAR (spec), Qspace_width)
4822 && CONSP (XCDR (spec)))
4823 {
4824 if (it)
4825 {
4826 if (!FRAME_WINDOW_P (it->f))
4827 return 0;
4828
4829 value = XCAR (XCDR (spec));
4830 if (NUMBERP (value) && XFLOATINT (value) > 0)
4831 it->space_width = value;
4832 }
4833
4834 return 0;
4835 }
4836
4837 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4838 if (CONSP (spec)
4839 && EQ (XCAR (spec), Qslice))
4840 {
4841 Lisp_Object tem;
4842
4843 if (it)
4844 {
4845 if (!FRAME_WINDOW_P (it->f))
4846 return 0;
4847
4848 if (tem = XCDR (spec), CONSP (tem))
4849 {
4850 it->slice.x = XCAR (tem);
4851 if (tem = XCDR (tem), CONSP (tem))
4852 {
4853 it->slice.y = XCAR (tem);
4854 if (tem = XCDR (tem), CONSP (tem))
4855 {
4856 it->slice.width = XCAR (tem);
4857 if (tem = XCDR (tem), CONSP (tem))
4858 it->slice.height = XCAR (tem);
4859 }
4860 }
4861 }
4862 }
4863
4864 return 0;
4865 }
4866
4867 /* Handle `(raise FACTOR)'. */
4868 if (CONSP (spec)
4869 && EQ (XCAR (spec), Qraise)
4870 && CONSP (XCDR (spec)))
4871 {
4872 if (it)
4873 {
4874 if (!FRAME_WINDOW_P (it->f))
4875 return 0;
4876
4877 #ifdef HAVE_WINDOW_SYSTEM
4878 value = XCAR (XCDR (spec));
4879 if (NUMBERP (value))
4880 {
4881 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4882 it->voffset = - (XFLOATINT (value)
4883 * (FONT_HEIGHT (face->font)));
4884 }
4885 #endif /* HAVE_WINDOW_SYSTEM */
4886 }
4887
4888 return 0;
4889 }
4890
4891 /* Don't handle the other kinds of display specifications
4892 inside a string that we got from a `display' property. */
4893 if (it && it->string_from_display_prop_p)
4894 return 0;
4895
4896 /* Characters having this form of property are not displayed, so
4897 we have to find the end of the property. */
4898 if (it)
4899 {
4900 start_pos = *position;
4901 *position = display_prop_end (it, object, start_pos);
4902 /* If the display property comes from an overlay, don't consider
4903 any potential stop_charpos values before the end of that
4904 overlay. Since display_prop_end will happily find another
4905 'display' property coming from some other overlay or text
4906 property on buffer positions before this overlay's end, we
4907 need to ignore them, or else we risk displaying this
4908 overlay's display string/image twice. */
4909 if (!NILP (overlay))
4910 {
4911 ptrdiff_t ovendpos = OVERLAY_POSITION (OVERLAY_END (overlay));
4912
4913 if (ovendpos > CHARPOS (*position))
4914 SET_TEXT_POS (*position, ovendpos, CHAR_TO_BYTE (ovendpos));
4915 }
4916 }
4917 value = Qnil;
4918
4919 /* Stop the scan at that end position--we assume that all
4920 text properties change there. */
4921 if (it)
4922 it->stop_charpos = position->charpos;
4923
4924 /* Handle `(left-fringe BITMAP [FACE])'
4925 and `(right-fringe BITMAP [FACE])'. */
4926 if (CONSP (spec)
4927 && (EQ (XCAR (spec), Qleft_fringe)
4928 || EQ (XCAR (spec), Qright_fringe))
4929 && CONSP (XCDR (spec)))
4930 {
4931 int fringe_bitmap;
4932
4933 if (it)
4934 {
4935 if (!FRAME_WINDOW_P (it->f))
4936 /* If we return here, POSITION has been advanced
4937 across the text with this property. */
4938 {
4939 /* Synchronize the bidi iterator with POSITION. This is
4940 needed because we are not going to push the iterator
4941 on behalf of this display property, so there will be
4942 no pop_it call to do this synchronization for us. */
4943 if (it->bidi_p)
4944 {
4945 it->position = *position;
4946 iterate_out_of_display_property (it);
4947 *position = it->position;
4948 }
4949 return 1;
4950 }
4951 }
4952 else if (!frame_window_p)
4953 return 1;
4954
4955 #ifdef HAVE_WINDOW_SYSTEM
4956 value = XCAR (XCDR (spec));
4957 if (!SYMBOLP (value)
4958 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4959 /* If we return here, POSITION has been advanced
4960 across the text with this property. */
4961 {
4962 if (it && it->bidi_p)
4963 {
4964 it->position = *position;
4965 iterate_out_of_display_property (it);
4966 *position = it->position;
4967 }
4968 return 1;
4969 }
4970
4971 if (it)
4972 {
4973 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4974
4975 if (CONSP (XCDR (XCDR (spec))))
4976 {
4977 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4978 int face_id2 = lookup_derived_face (it->f, face_name,
4979 FRINGE_FACE_ID, false);
4980 if (face_id2 >= 0)
4981 face_id = face_id2;
4982 }
4983
4984 /* Save current settings of IT so that we can restore them
4985 when we are finished with the glyph property value. */
4986 push_it (it, position);
4987
4988 it->area = TEXT_AREA;
4989 it->what = IT_IMAGE;
4990 it->image_id = -1; /* no image */
4991 it->position = start_pos;
4992 it->object = NILP (object) ? it->w->contents : object;
4993 it->method = GET_FROM_IMAGE;
4994 it->from_overlay = Qnil;
4995 it->face_id = face_id;
4996 it->from_disp_prop_p = true;
4997
4998 /* Say that we haven't consumed the characters with
4999 `display' property yet. The call to pop_it in
5000 set_iterator_to_next will clean this up. */
5001 *position = start_pos;
5002
5003 if (EQ (XCAR (spec), Qleft_fringe))
5004 {
5005 it->left_user_fringe_bitmap = fringe_bitmap;
5006 it->left_user_fringe_face_id = face_id;
5007 }
5008 else
5009 {
5010 it->right_user_fringe_bitmap = fringe_bitmap;
5011 it->right_user_fringe_face_id = face_id;
5012 }
5013 }
5014 #endif /* HAVE_WINDOW_SYSTEM */
5015 return 1;
5016 }
5017
5018 /* Prepare to handle `((margin left-margin) ...)',
5019 `((margin right-margin) ...)' and `((margin nil) ...)'
5020 prefixes for display specifications. */
5021 location = Qunbound;
5022 if (CONSP (spec) && CONSP (XCAR (spec)))
5023 {
5024 Lisp_Object tem;
5025
5026 value = XCDR (spec);
5027 if (CONSP (value))
5028 value = XCAR (value);
5029
5030 tem = XCAR (spec);
5031 if (EQ (XCAR (tem), Qmargin)
5032 && (tem = XCDR (tem),
5033 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5034 (NILP (tem)
5035 || EQ (tem, Qleft_margin)
5036 || EQ (tem, Qright_margin))))
5037 location = tem;
5038 }
5039
5040 if (EQ (location, Qunbound))
5041 {
5042 location = Qnil;
5043 value = spec;
5044 }
5045
5046 /* After this point, VALUE is the property after any
5047 margin prefix has been stripped. It must be a string,
5048 an image specification, or `(space ...)'.
5049
5050 LOCATION specifies where to display: `left-margin',
5051 `right-margin' or nil. */
5052
5053 bool valid_p = (STRINGP (value)
5054 #ifdef HAVE_WINDOW_SYSTEM
5055 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5056 && valid_image_p (value))
5057 #endif /* not HAVE_WINDOW_SYSTEM */
5058 || (CONSP (value) && EQ (XCAR (value), Qspace)));
5059
5060 if (valid_p && display_replaced == 0)
5061 {
5062 int retval = 1;
5063
5064 if (!it)
5065 {
5066 /* Callers need to know whether the display spec is any kind
5067 of `(space ...)' spec that is about to affect text-area
5068 display. */
5069 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5070 retval = 2;
5071 return retval;
5072 }
5073
5074 /* Save current settings of IT so that we can restore them
5075 when we are finished with the glyph property value. */
5076 push_it (it, position);
5077 it->from_overlay = overlay;
5078 it->from_disp_prop_p = true;
5079
5080 if (NILP (location))
5081 it->area = TEXT_AREA;
5082 else if (EQ (location, Qleft_margin))
5083 it->area = LEFT_MARGIN_AREA;
5084 else
5085 it->area = RIGHT_MARGIN_AREA;
5086
5087 if (STRINGP (value))
5088 {
5089 it->string = value;
5090 it->multibyte_p = STRING_MULTIBYTE (it->string);
5091 it->current.overlay_string_index = -1;
5092 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5093 it->end_charpos = it->string_nchars = SCHARS (it->string);
5094 it->method = GET_FROM_STRING;
5095 it->stop_charpos = 0;
5096 it->prev_stop = 0;
5097 it->base_level_stop = 0;
5098 it->string_from_display_prop_p = true;
5099 /* Say that we haven't consumed the characters with
5100 `display' property yet. The call to pop_it in
5101 set_iterator_to_next will clean this up. */
5102 if (BUFFERP (object))
5103 *position = start_pos;
5104
5105 /* Force paragraph direction to be that of the parent
5106 object. If the parent object's paragraph direction is
5107 not yet determined, default to L2R. */
5108 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5109 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5110 else
5111 it->paragraph_embedding = L2R;
5112
5113 /* Set up the bidi iterator for this display string. */
5114 if (it->bidi_p)
5115 {
5116 it->bidi_it.string.lstring = it->string;
5117 it->bidi_it.string.s = NULL;
5118 it->bidi_it.string.schars = it->end_charpos;
5119 it->bidi_it.string.bufpos = bufpos;
5120 it->bidi_it.string.from_disp_str = true;
5121 it->bidi_it.string.unibyte = !it->multibyte_p;
5122 it->bidi_it.w = it->w;
5123 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5124 }
5125 }
5126 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5127 {
5128 it->method = GET_FROM_STRETCH;
5129 it->object = value;
5130 *position = it->position = start_pos;
5131 retval = 1 + (it->area == TEXT_AREA);
5132 }
5133 #ifdef HAVE_WINDOW_SYSTEM
5134 else
5135 {
5136 it->what = IT_IMAGE;
5137 it->image_id = lookup_image (it->f, value);
5138 it->position = start_pos;
5139 it->object = NILP (object) ? it->w->contents : object;
5140 it->method = GET_FROM_IMAGE;
5141
5142 /* Say that we haven't consumed the characters with
5143 `display' property yet. The call to pop_it in
5144 set_iterator_to_next will clean this up. */
5145 *position = start_pos;
5146 }
5147 #endif /* HAVE_WINDOW_SYSTEM */
5148
5149 return retval;
5150 }
5151
5152 /* Invalid property or property not supported. Restore
5153 POSITION to what it was before. */
5154 *position = start_pos;
5155 return 0;
5156 }
5157
5158 /* Check if PROP is a display property value whose text should be
5159 treated as intangible. OVERLAY is the overlay from which PROP
5160 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5161 specify the buffer position covered by PROP. */
5162
5163 bool
5164 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5165 ptrdiff_t charpos, ptrdiff_t bytepos)
5166 {
5167 bool frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5168 struct text_pos position;
5169
5170 SET_TEXT_POS (position, charpos, bytepos);
5171 return (handle_display_spec (NULL, prop, Qnil, overlay,
5172 &position, charpos, frame_window_p)
5173 != 0);
5174 }
5175
5176
5177 /* Return true if PROP is a display sub-property value containing STRING.
5178
5179 Implementation note: this and the following function are really
5180 special cases of handle_display_spec and
5181 handle_single_display_spec, and should ideally use the same code.
5182 Until they do, these two pairs must be consistent and must be
5183 modified in sync. */
5184
5185 static bool
5186 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5187 {
5188 if (EQ (string, prop))
5189 return true;
5190
5191 /* Skip over `when FORM'. */
5192 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5193 {
5194 prop = XCDR (prop);
5195 if (!CONSP (prop))
5196 return false;
5197 /* Actually, the condition following `when' should be eval'ed,
5198 like handle_single_display_spec does, and we should return
5199 false if it evaluates to nil. However, this function is
5200 called only when the buffer was already displayed and some
5201 glyph in the glyph matrix was found to come from a display
5202 string. Therefore, the condition was already evaluated, and
5203 the result was non-nil, otherwise the display string wouldn't
5204 have been displayed and we would have never been called for
5205 this property. Thus, we can skip the evaluation and assume
5206 its result is non-nil. */
5207 prop = XCDR (prop);
5208 }
5209
5210 if (CONSP (prop))
5211 /* Skip over `margin LOCATION'. */
5212 if (EQ (XCAR (prop), Qmargin))
5213 {
5214 prop = XCDR (prop);
5215 if (!CONSP (prop))
5216 return false;
5217
5218 prop = XCDR (prop);
5219 if (!CONSP (prop))
5220 return false;
5221 }
5222
5223 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5224 }
5225
5226
5227 /* Return true if STRING appears in the `display' property PROP. */
5228
5229 static bool
5230 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5231 {
5232 if (CONSP (prop)
5233 && !EQ (XCAR (prop), Qwhen)
5234 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5235 {
5236 /* A list of sub-properties. */
5237 while (CONSP (prop))
5238 {
5239 if (single_display_spec_string_p (XCAR (prop), string))
5240 return true;
5241 prop = XCDR (prop);
5242 }
5243 }
5244 else if (VECTORP (prop))
5245 {
5246 /* A vector of sub-properties. */
5247 ptrdiff_t i;
5248 for (i = 0; i < ASIZE (prop); ++i)
5249 if (single_display_spec_string_p (AREF (prop, i), string))
5250 return true;
5251 }
5252 else
5253 return single_display_spec_string_p (prop, string);
5254
5255 return false;
5256 }
5257
5258 /* Look for STRING in overlays and text properties in the current
5259 buffer, between character positions FROM and TO (excluding TO).
5260 BACK_P means look back (in this case, TO is supposed to be
5261 less than FROM).
5262 Value is the first character position where STRING was found, or
5263 zero if it wasn't found before hitting TO.
5264
5265 This function may only use code that doesn't eval because it is
5266 called asynchronously from note_mouse_highlight. */
5267
5268 static ptrdiff_t
5269 string_buffer_position_lim (Lisp_Object string,
5270 ptrdiff_t from, ptrdiff_t to, bool back_p)
5271 {
5272 Lisp_Object limit, prop, pos;
5273 bool found = false;
5274
5275 pos = make_number (max (from, BEGV));
5276
5277 if (!back_p) /* looking forward */
5278 {
5279 limit = make_number (min (to, ZV));
5280 while (!found && !EQ (pos, limit))
5281 {
5282 prop = Fget_char_property (pos, Qdisplay, Qnil);
5283 if (!NILP (prop) && display_prop_string_p (prop, string))
5284 found = true;
5285 else
5286 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5287 limit);
5288 }
5289 }
5290 else /* looking back */
5291 {
5292 limit = make_number (max (to, BEGV));
5293 while (!found && !EQ (pos, limit))
5294 {
5295 prop = Fget_char_property (pos, Qdisplay, Qnil);
5296 if (!NILP (prop) && display_prop_string_p (prop, string))
5297 found = true;
5298 else
5299 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5300 limit);
5301 }
5302 }
5303
5304 return found ? XINT (pos) : 0;
5305 }
5306
5307 /* Determine which buffer position in current buffer STRING comes from.
5308 AROUND_CHARPOS is an approximate position where it could come from.
5309 Value is the buffer position or 0 if it couldn't be determined.
5310
5311 This function is necessary because we don't record buffer positions
5312 in glyphs generated from strings (to keep struct glyph small).
5313 This function may only use code that doesn't eval because it is
5314 called asynchronously from note_mouse_highlight. */
5315
5316 static ptrdiff_t
5317 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5318 {
5319 const int MAX_DISTANCE = 1000;
5320 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5321 around_charpos + MAX_DISTANCE,
5322 false);
5323
5324 if (!found)
5325 found = string_buffer_position_lim (string, around_charpos,
5326 around_charpos - MAX_DISTANCE, true);
5327 return found;
5328 }
5329
5330
5331 \f
5332 /***********************************************************************
5333 `composition' property
5334 ***********************************************************************/
5335
5336 /* Set up iterator IT from `composition' property at its current
5337 position. Called from handle_stop. */
5338
5339 static enum prop_handled
5340 handle_composition_prop (struct it *it)
5341 {
5342 Lisp_Object prop, string;
5343 ptrdiff_t pos, pos_byte, start, end;
5344
5345 if (STRINGP (it->string))
5346 {
5347 unsigned char *s;
5348
5349 pos = IT_STRING_CHARPOS (*it);
5350 pos_byte = IT_STRING_BYTEPOS (*it);
5351 string = it->string;
5352 s = SDATA (string) + pos_byte;
5353 it->c = STRING_CHAR (s);
5354 }
5355 else
5356 {
5357 pos = IT_CHARPOS (*it);
5358 pos_byte = IT_BYTEPOS (*it);
5359 string = Qnil;
5360 it->c = FETCH_CHAR (pos_byte);
5361 }
5362
5363 /* If there's a valid composition and point is not inside of the
5364 composition (in the case that the composition is from the current
5365 buffer), draw a glyph composed from the composition components. */
5366 if (find_composition (pos, -1, &start, &end, &prop, string)
5367 && composition_valid_p (start, end, prop)
5368 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5369 {
5370 if (start < pos)
5371 /* As we can't handle this situation (perhaps font-lock added
5372 a new composition), we just return here hoping that next
5373 redisplay will detect this composition much earlier. */
5374 return HANDLED_NORMALLY;
5375 if (start != pos)
5376 {
5377 if (STRINGP (it->string))
5378 pos_byte = string_char_to_byte (it->string, start);
5379 else
5380 pos_byte = CHAR_TO_BYTE (start);
5381 }
5382 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5383 prop, string);
5384
5385 if (it->cmp_it.id >= 0)
5386 {
5387 it->cmp_it.ch = -1;
5388 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5389 it->cmp_it.nglyphs = -1;
5390 }
5391 }
5392
5393 return HANDLED_NORMALLY;
5394 }
5395
5396
5397 \f
5398 /***********************************************************************
5399 Overlay strings
5400 ***********************************************************************/
5401
5402 /* The following structure is used to record overlay strings for
5403 later sorting in load_overlay_strings. */
5404
5405 struct overlay_entry
5406 {
5407 Lisp_Object overlay;
5408 Lisp_Object string;
5409 EMACS_INT priority;
5410 bool after_string_p;
5411 };
5412
5413
5414 /* Set up iterator IT from overlay strings at its current position.
5415 Called from handle_stop. */
5416
5417 static enum prop_handled
5418 handle_overlay_change (struct it *it)
5419 {
5420 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5421 return HANDLED_RECOMPUTE_PROPS;
5422 else
5423 return HANDLED_NORMALLY;
5424 }
5425
5426
5427 /* Set up the next overlay string for delivery by IT, if there is an
5428 overlay string to deliver. Called by set_iterator_to_next when the
5429 end of the current overlay string is reached. If there are more
5430 overlay strings to display, IT->string and
5431 IT->current.overlay_string_index are set appropriately here.
5432 Otherwise IT->string is set to nil. */
5433
5434 static void
5435 next_overlay_string (struct it *it)
5436 {
5437 ++it->current.overlay_string_index;
5438 if (it->current.overlay_string_index == it->n_overlay_strings)
5439 {
5440 /* No more overlay strings. Restore IT's settings to what
5441 they were before overlay strings were processed, and
5442 continue to deliver from current_buffer. */
5443
5444 it->ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
5445 pop_it (it);
5446 eassert (it->sp > 0
5447 || (NILP (it->string)
5448 && it->method == GET_FROM_BUFFER
5449 && it->stop_charpos >= BEGV
5450 && it->stop_charpos <= it->end_charpos));
5451 it->current.overlay_string_index = -1;
5452 it->n_overlay_strings = 0;
5453 /* If there's an empty display string on the stack, pop the
5454 stack, to resync the bidi iterator with IT's position. Such
5455 empty strings are pushed onto the stack in
5456 get_overlay_strings_1. */
5457 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5458 pop_it (it);
5459
5460 /* Since we've exhausted overlay strings at this buffer
5461 position, set the flag to ignore overlays until we move to
5462 another position. The flag is reset in
5463 next_element_from_buffer. */
5464 it->ignore_overlay_strings_at_pos_p = true;
5465
5466 /* If we're at the end of the buffer, record that we have
5467 processed the overlay strings there already, so that
5468 next_element_from_buffer doesn't try it again. */
5469 if (NILP (it->string)
5470 && IT_CHARPOS (*it) >= it->end_charpos
5471 && it->overlay_strings_charpos >= it->end_charpos)
5472 it->overlay_strings_at_end_processed_p = true;
5473 /* Note: we reset overlay_strings_charpos only here, to make
5474 sure the just-processed overlays were indeed at EOB.
5475 Otherwise, overlays on text with invisible text property,
5476 which are processed with IT's position past the invisible
5477 text, might fool us into thinking the overlays at EOB were
5478 already processed (linum-mode can cause this, for
5479 example). */
5480 it->overlay_strings_charpos = -1;
5481 }
5482 else
5483 {
5484 /* There are more overlay strings to process. If
5485 IT->current.overlay_string_index has advanced to a position
5486 where we must load IT->overlay_strings with more strings, do
5487 it. We must load at the IT->overlay_strings_charpos where
5488 IT->n_overlay_strings was originally computed; when invisible
5489 text is present, this might not be IT_CHARPOS (Bug#7016). */
5490 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5491
5492 if (it->current.overlay_string_index && i == 0)
5493 load_overlay_strings (it, it->overlay_strings_charpos);
5494
5495 /* Initialize IT to deliver display elements from the overlay
5496 string. */
5497 it->string = it->overlay_strings[i];
5498 it->multibyte_p = STRING_MULTIBYTE (it->string);
5499 SET_TEXT_POS (it->current.string_pos, 0, 0);
5500 it->method = GET_FROM_STRING;
5501 it->stop_charpos = 0;
5502 it->end_charpos = SCHARS (it->string);
5503 if (it->cmp_it.stop_pos >= 0)
5504 it->cmp_it.stop_pos = 0;
5505 it->prev_stop = 0;
5506 it->base_level_stop = 0;
5507
5508 /* Set up the bidi iterator for this overlay string. */
5509 if (it->bidi_p)
5510 {
5511 it->bidi_it.string.lstring = it->string;
5512 it->bidi_it.string.s = NULL;
5513 it->bidi_it.string.schars = SCHARS (it->string);
5514 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5515 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5516 it->bidi_it.string.unibyte = !it->multibyte_p;
5517 it->bidi_it.w = it->w;
5518 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5519 }
5520 }
5521
5522 CHECK_IT (it);
5523 }
5524
5525
5526 /* Compare two overlay_entry structures E1 and E2. Used as a
5527 comparison function for qsort in load_overlay_strings. Overlay
5528 strings for the same position are sorted so that
5529
5530 1. All after-strings come in front of before-strings, except
5531 when they come from the same overlay.
5532
5533 2. Within after-strings, strings are sorted so that overlay strings
5534 from overlays with higher priorities come first.
5535
5536 2. Within before-strings, strings are sorted so that overlay
5537 strings from overlays with higher priorities come last.
5538
5539 Value is analogous to strcmp. */
5540
5541
5542 static int
5543 compare_overlay_entries (const void *e1, const void *e2)
5544 {
5545 struct overlay_entry const *entry1 = e1;
5546 struct overlay_entry const *entry2 = e2;
5547 int result;
5548
5549 if (entry1->after_string_p != entry2->after_string_p)
5550 {
5551 /* Let after-strings appear in front of before-strings if
5552 they come from different overlays. */
5553 if (EQ (entry1->overlay, entry2->overlay))
5554 result = entry1->after_string_p ? 1 : -1;
5555 else
5556 result = entry1->after_string_p ? -1 : 1;
5557 }
5558 else if (entry1->priority != entry2->priority)
5559 {
5560 if (entry1->after_string_p)
5561 /* After-strings sorted in order of decreasing priority. */
5562 result = entry2->priority < entry1->priority ? -1 : 1;
5563 else
5564 /* Before-strings sorted in order of increasing priority. */
5565 result = entry1->priority < entry2->priority ? -1 : 1;
5566 }
5567 else
5568 result = 0;
5569
5570 return result;
5571 }
5572
5573
5574 /* Load the vector IT->overlay_strings with overlay strings from IT's
5575 current buffer position, or from CHARPOS if that is > 0. Set
5576 IT->n_overlays to the total number of overlay strings found.
5577
5578 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5579 a time. On entry into load_overlay_strings,
5580 IT->current.overlay_string_index gives the number of overlay
5581 strings that have already been loaded by previous calls to this
5582 function.
5583
5584 IT->add_overlay_start contains an additional overlay start
5585 position to consider for taking overlay strings from, if non-zero.
5586 This position comes into play when the overlay has an `invisible'
5587 property, and both before and after-strings. When we've skipped to
5588 the end of the overlay, because of its `invisible' property, we
5589 nevertheless want its before-string to appear.
5590 IT->add_overlay_start will contain the overlay start position
5591 in this case.
5592
5593 Overlay strings are sorted so that after-string strings come in
5594 front of before-string strings. Within before and after-strings,
5595 strings are sorted by overlay priority. See also function
5596 compare_overlay_entries. */
5597
5598 static void
5599 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5600 {
5601 Lisp_Object overlay, window, str, invisible;
5602 struct Lisp_Overlay *ov;
5603 ptrdiff_t start, end;
5604 ptrdiff_t n = 0, i, j;
5605 int invis;
5606 struct overlay_entry entriesbuf[20];
5607 ptrdiff_t size = ARRAYELTS (entriesbuf);
5608 struct overlay_entry *entries = entriesbuf;
5609 USE_SAFE_ALLOCA;
5610
5611 if (charpos <= 0)
5612 charpos = IT_CHARPOS (*it);
5613
5614 /* Append the overlay string STRING of overlay OVERLAY to vector
5615 `entries' which has size `size' and currently contains `n'
5616 elements. AFTER_P means STRING is an after-string of
5617 OVERLAY. */
5618 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5619 do \
5620 { \
5621 Lisp_Object priority; \
5622 \
5623 if (n == size) \
5624 { \
5625 struct overlay_entry *old = entries; \
5626 SAFE_NALLOCA (entries, 2, size); \
5627 memcpy (entries, old, size * sizeof *entries); \
5628 size *= 2; \
5629 } \
5630 \
5631 entries[n].string = (STRING); \
5632 entries[n].overlay = (OVERLAY); \
5633 priority = Foverlay_get ((OVERLAY), Qpriority); \
5634 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5635 entries[n].after_string_p = (AFTER_P); \
5636 ++n; \
5637 } \
5638 while (false)
5639
5640 /* Process overlay before the overlay center. */
5641 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5642 {
5643 XSETMISC (overlay, ov);
5644 eassert (OVERLAYP (overlay));
5645 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5646 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5647
5648 if (end < charpos)
5649 break;
5650
5651 /* Skip this overlay if it doesn't start or end at IT's current
5652 position. */
5653 if (end != charpos && start != charpos)
5654 continue;
5655
5656 /* Skip this overlay if it doesn't apply to IT->w. */
5657 window = Foverlay_get (overlay, Qwindow);
5658 if (WINDOWP (window) && XWINDOW (window) != it->w)
5659 continue;
5660
5661 /* If the text ``under'' the overlay is invisible, both before-
5662 and after-strings from this overlay are visible; start and
5663 end position are indistinguishable. */
5664 invisible = Foverlay_get (overlay, Qinvisible);
5665 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5666
5667 /* If overlay has a non-empty before-string, record it. */
5668 if ((start == charpos || (end == charpos && invis != 0))
5669 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5670 && SCHARS (str))
5671 RECORD_OVERLAY_STRING (overlay, str, false);
5672
5673 /* If overlay has a non-empty after-string, record it. */
5674 if ((end == charpos || (start == charpos && invis != 0))
5675 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5676 && SCHARS (str))
5677 RECORD_OVERLAY_STRING (overlay, str, true);
5678 }
5679
5680 /* Process overlays after the overlay center. */
5681 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5682 {
5683 XSETMISC (overlay, ov);
5684 eassert (OVERLAYP (overlay));
5685 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5686 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5687
5688 if (start > charpos)
5689 break;
5690
5691 /* Skip this overlay if it doesn't start or end at IT's current
5692 position. */
5693 if (end != charpos && start != charpos)
5694 continue;
5695
5696 /* Skip this overlay if it doesn't apply to IT->w. */
5697 window = Foverlay_get (overlay, Qwindow);
5698 if (WINDOWP (window) && XWINDOW (window) != it->w)
5699 continue;
5700
5701 /* If the text ``under'' the overlay is invisible, it has a zero
5702 dimension, and both before- and after-strings apply. */
5703 invisible = Foverlay_get (overlay, Qinvisible);
5704 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5705
5706 /* If overlay has a non-empty before-string, record it. */
5707 if ((start == charpos || (end == charpos && invis != 0))
5708 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5709 && SCHARS (str))
5710 RECORD_OVERLAY_STRING (overlay, str, false);
5711
5712 /* If overlay has a non-empty after-string, record it. */
5713 if ((end == charpos || (start == charpos && invis != 0))
5714 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5715 && SCHARS (str))
5716 RECORD_OVERLAY_STRING (overlay, str, true);
5717 }
5718
5719 #undef RECORD_OVERLAY_STRING
5720
5721 /* Sort entries. */
5722 if (n > 1)
5723 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5724
5725 /* Record number of overlay strings, and where we computed it. */
5726 it->n_overlay_strings = n;
5727 it->overlay_strings_charpos = charpos;
5728
5729 /* IT->current.overlay_string_index is the number of overlay strings
5730 that have already been consumed by IT. Copy some of the
5731 remaining overlay strings to IT->overlay_strings. */
5732 i = 0;
5733 j = it->current.overlay_string_index;
5734 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5735 {
5736 it->overlay_strings[i] = entries[j].string;
5737 it->string_overlays[i++] = entries[j++].overlay;
5738 }
5739
5740 CHECK_IT (it);
5741 SAFE_FREE ();
5742 }
5743
5744
5745 /* Get the first chunk of overlay strings at IT's current buffer
5746 position, or at CHARPOS if that is > 0. Value is true if at
5747 least one overlay string was found. */
5748
5749 static bool
5750 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, bool compute_stop_p)
5751 {
5752 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5753 process. This fills IT->overlay_strings with strings, and sets
5754 IT->n_overlay_strings to the total number of strings to process.
5755 IT->pos.overlay_string_index has to be set temporarily to zero
5756 because load_overlay_strings needs this; it must be set to -1
5757 when no overlay strings are found because a zero value would
5758 indicate a position in the first overlay string. */
5759 it->current.overlay_string_index = 0;
5760 load_overlay_strings (it, charpos);
5761
5762 /* If we found overlay strings, set up IT to deliver display
5763 elements from the first one. Otherwise set up IT to deliver
5764 from current_buffer. */
5765 if (it->n_overlay_strings)
5766 {
5767 /* Make sure we know settings in current_buffer, so that we can
5768 restore meaningful values when we're done with the overlay
5769 strings. */
5770 if (compute_stop_p)
5771 compute_stop_pos (it);
5772 eassert (it->face_id >= 0);
5773
5774 /* Save IT's settings. They are restored after all overlay
5775 strings have been processed. */
5776 eassert (!compute_stop_p || it->sp == 0);
5777
5778 /* When called from handle_stop, there might be an empty display
5779 string loaded. In that case, don't bother saving it. But
5780 don't use this optimization with the bidi iterator, since we
5781 need the corresponding pop_it call to resync the bidi
5782 iterator's position with IT's position, after we are done
5783 with the overlay strings. (The corresponding call to pop_it
5784 in case of an empty display string is in
5785 next_overlay_string.) */
5786 if (!(!it->bidi_p
5787 && STRINGP (it->string) && !SCHARS (it->string)))
5788 push_it (it, NULL);
5789
5790 /* Set up IT to deliver display elements from the first overlay
5791 string. */
5792 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5793 it->string = it->overlay_strings[0];
5794 it->from_overlay = Qnil;
5795 it->stop_charpos = 0;
5796 eassert (STRINGP (it->string));
5797 it->end_charpos = SCHARS (it->string);
5798 it->prev_stop = 0;
5799 it->base_level_stop = 0;
5800 it->multibyte_p = STRING_MULTIBYTE (it->string);
5801 it->method = GET_FROM_STRING;
5802 it->from_disp_prop_p = 0;
5803
5804 /* Force paragraph direction to be that of the parent
5805 buffer. */
5806 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5807 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5808 else
5809 it->paragraph_embedding = L2R;
5810
5811 /* Set up the bidi iterator for this overlay string. */
5812 if (it->bidi_p)
5813 {
5814 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5815
5816 it->bidi_it.string.lstring = it->string;
5817 it->bidi_it.string.s = NULL;
5818 it->bidi_it.string.schars = SCHARS (it->string);
5819 it->bidi_it.string.bufpos = pos;
5820 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5821 it->bidi_it.string.unibyte = !it->multibyte_p;
5822 it->bidi_it.w = it->w;
5823 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5824 }
5825 return true;
5826 }
5827
5828 it->current.overlay_string_index = -1;
5829 return false;
5830 }
5831
5832 static bool
5833 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5834 {
5835 it->string = Qnil;
5836 it->method = GET_FROM_BUFFER;
5837
5838 get_overlay_strings_1 (it, charpos, true);
5839
5840 CHECK_IT (it);
5841
5842 /* Value is true if we found at least one overlay string. */
5843 return STRINGP (it->string);
5844 }
5845
5846
5847 \f
5848 /***********************************************************************
5849 Saving and restoring state
5850 ***********************************************************************/
5851
5852 /* Save current settings of IT on IT->stack. Called, for example,
5853 before setting up IT for an overlay string, to be able to restore
5854 IT's settings to what they were after the overlay string has been
5855 processed. If POSITION is non-NULL, it is the position to save on
5856 the stack instead of IT->position. */
5857
5858 static void
5859 push_it (struct it *it, struct text_pos *position)
5860 {
5861 struct iterator_stack_entry *p;
5862
5863 eassert (it->sp < IT_STACK_SIZE);
5864 p = it->stack + it->sp;
5865
5866 p->stop_charpos = it->stop_charpos;
5867 p->prev_stop = it->prev_stop;
5868 p->base_level_stop = it->base_level_stop;
5869 p->cmp_it = it->cmp_it;
5870 eassert (it->face_id >= 0);
5871 p->face_id = it->face_id;
5872 p->string = it->string;
5873 p->method = it->method;
5874 p->from_overlay = it->from_overlay;
5875 switch (p->method)
5876 {
5877 case GET_FROM_IMAGE:
5878 p->u.image.object = it->object;
5879 p->u.image.image_id = it->image_id;
5880 p->u.image.slice = it->slice;
5881 break;
5882 case GET_FROM_STRETCH:
5883 p->u.stretch.object = it->object;
5884 break;
5885 }
5886 p->position = position ? *position : it->position;
5887 p->current = it->current;
5888 p->end_charpos = it->end_charpos;
5889 p->string_nchars = it->string_nchars;
5890 p->area = it->area;
5891 p->multibyte_p = it->multibyte_p;
5892 p->avoid_cursor_p = it->avoid_cursor_p;
5893 p->space_width = it->space_width;
5894 p->font_height = it->font_height;
5895 p->voffset = it->voffset;
5896 p->string_from_display_prop_p = it->string_from_display_prop_p;
5897 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5898 p->display_ellipsis_p = false;
5899 p->line_wrap = it->line_wrap;
5900 p->bidi_p = it->bidi_p;
5901 p->paragraph_embedding = it->paragraph_embedding;
5902 p->from_disp_prop_p = it->from_disp_prop_p;
5903 ++it->sp;
5904
5905 /* Save the state of the bidi iterator as well. */
5906 if (it->bidi_p)
5907 bidi_push_it (&it->bidi_it);
5908 }
5909
5910 static void
5911 iterate_out_of_display_property (struct it *it)
5912 {
5913 bool buffer_p = !STRINGP (it->string);
5914 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5915 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5916
5917 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5918
5919 /* Maybe initialize paragraph direction. If we are at the beginning
5920 of a new paragraph, next_element_from_buffer may not have a
5921 chance to do that. */
5922 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5923 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
5924 /* prev_stop can be zero, so check against BEGV as well. */
5925 while (it->bidi_it.charpos >= bob
5926 && it->prev_stop <= it->bidi_it.charpos
5927 && it->bidi_it.charpos < CHARPOS (it->position)
5928 && it->bidi_it.charpos < eob)
5929 bidi_move_to_visually_next (&it->bidi_it);
5930 /* Record the stop_pos we just crossed, for when we cross it
5931 back, maybe. */
5932 if (it->bidi_it.charpos > CHARPOS (it->position))
5933 it->prev_stop = CHARPOS (it->position);
5934 /* If we ended up not where pop_it put us, resync IT's
5935 positional members with the bidi iterator. */
5936 if (it->bidi_it.charpos != CHARPOS (it->position))
5937 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5938 if (buffer_p)
5939 it->current.pos = it->position;
5940 else
5941 it->current.string_pos = it->position;
5942 }
5943
5944 /* Restore IT's settings from IT->stack. Called, for example, when no
5945 more overlay strings must be processed, and we return to delivering
5946 display elements from a buffer, or when the end of a string from a
5947 `display' property is reached and we return to delivering display
5948 elements from an overlay string, or from a buffer. */
5949
5950 static void
5951 pop_it (struct it *it)
5952 {
5953 struct iterator_stack_entry *p;
5954 bool from_display_prop = it->from_disp_prop_p;
5955
5956 eassert (it->sp > 0);
5957 --it->sp;
5958 p = it->stack + it->sp;
5959 it->stop_charpos = p->stop_charpos;
5960 it->prev_stop = p->prev_stop;
5961 it->base_level_stop = p->base_level_stop;
5962 it->cmp_it = p->cmp_it;
5963 it->face_id = p->face_id;
5964 it->current = p->current;
5965 it->position = p->position;
5966 it->string = p->string;
5967 it->from_overlay = p->from_overlay;
5968 if (NILP (it->string))
5969 SET_TEXT_POS (it->current.string_pos, -1, -1);
5970 it->method = p->method;
5971 switch (it->method)
5972 {
5973 case GET_FROM_IMAGE:
5974 it->image_id = p->u.image.image_id;
5975 it->object = p->u.image.object;
5976 it->slice = p->u.image.slice;
5977 break;
5978 case GET_FROM_STRETCH:
5979 it->object = p->u.stretch.object;
5980 break;
5981 case GET_FROM_BUFFER:
5982 it->object = it->w->contents;
5983 break;
5984 case GET_FROM_STRING:
5985 {
5986 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5987
5988 /* Restore the face_box_p flag, since it could have been
5989 overwritten by the face of the object that we just finished
5990 displaying. */
5991 if (face)
5992 it->face_box_p = face->box != FACE_NO_BOX;
5993 it->object = it->string;
5994 }
5995 break;
5996 case GET_FROM_DISPLAY_VECTOR:
5997 if (it->s)
5998 it->method = GET_FROM_C_STRING;
5999 else if (STRINGP (it->string))
6000 it->method = GET_FROM_STRING;
6001 else
6002 {
6003 it->method = GET_FROM_BUFFER;
6004 it->object = it->w->contents;
6005 }
6006 }
6007 it->end_charpos = p->end_charpos;
6008 it->string_nchars = p->string_nchars;
6009 it->area = p->area;
6010 it->multibyte_p = p->multibyte_p;
6011 it->avoid_cursor_p = p->avoid_cursor_p;
6012 it->space_width = p->space_width;
6013 it->font_height = p->font_height;
6014 it->voffset = p->voffset;
6015 it->string_from_display_prop_p = p->string_from_display_prop_p;
6016 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6017 it->line_wrap = p->line_wrap;
6018 it->bidi_p = p->bidi_p;
6019 it->paragraph_embedding = p->paragraph_embedding;
6020 it->from_disp_prop_p = p->from_disp_prop_p;
6021 if (it->bidi_p)
6022 {
6023 bidi_pop_it (&it->bidi_it);
6024 /* Bidi-iterate until we get out of the portion of text, if any,
6025 covered by a `display' text property or by an overlay with
6026 `display' property. (We cannot just jump there, because the
6027 internal coherency of the bidi iterator state can not be
6028 preserved across such jumps.) We also must determine the
6029 paragraph base direction if the overlay we just processed is
6030 at the beginning of a new paragraph. */
6031 if (from_display_prop
6032 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6033 iterate_out_of_display_property (it);
6034
6035 eassert ((BUFFERP (it->object)
6036 && IT_CHARPOS (*it) == it->bidi_it.charpos
6037 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6038 || (STRINGP (it->object)
6039 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6040 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6041 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6042 }
6043 }
6044
6045
6046 \f
6047 /***********************************************************************
6048 Moving over lines
6049 ***********************************************************************/
6050
6051 /* Set IT's current position to the previous line start. */
6052
6053 static void
6054 back_to_previous_line_start (struct it *it)
6055 {
6056 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6057
6058 DEC_BOTH (cp, bp);
6059 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6060 }
6061
6062
6063 /* Move IT to the next line start.
6064
6065 Value is true if a newline was found. Set *SKIPPED_P to true if
6066 we skipped over part of the text (as opposed to moving the iterator
6067 continuously over the text). Otherwise, don't change the value
6068 of *SKIPPED_P.
6069
6070 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6071 iterator on the newline, if it was found.
6072
6073 Newlines may come from buffer text, overlay strings, or strings
6074 displayed via the `display' property. That's the reason we can't
6075 simply use find_newline_no_quit.
6076
6077 Note that this function may not skip over invisible text that is so
6078 because of text properties and immediately follows a newline. If
6079 it would, function reseat_at_next_visible_line_start, when called
6080 from set_iterator_to_next, would effectively make invisible
6081 characters following a newline part of the wrong glyph row, which
6082 leads to wrong cursor motion. */
6083
6084 static bool
6085 forward_to_next_line_start (struct it *it, bool *skipped_p,
6086 struct bidi_it *bidi_it_prev)
6087 {
6088 ptrdiff_t old_selective;
6089 bool newline_found_p = false;
6090 int n;
6091 const int MAX_NEWLINE_DISTANCE = 500;
6092
6093 /* If already on a newline, just consume it to avoid unintended
6094 skipping over invisible text below. */
6095 if (it->what == IT_CHARACTER
6096 && it->c == '\n'
6097 && CHARPOS (it->position) == IT_CHARPOS (*it))
6098 {
6099 if (it->bidi_p && bidi_it_prev)
6100 *bidi_it_prev = it->bidi_it;
6101 set_iterator_to_next (it, false);
6102 it->c = 0;
6103 return true;
6104 }
6105
6106 /* Don't handle selective display in the following. It's (a)
6107 unnecessary because it's done by the caller, and (b) leads to an
6108 infinite recursion because next_element_from_ellipsis indirectly
6109 calls this function. */
6110 old_selective = it->selective;
6111 it->selective = 0;
6112
6113 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6114 from buffer text. */
6115 for (n = 0;
6116 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6117 n += !STRINGP (it->string))
6118 {
6119 if (!get_next_display_element (it))
6120 return false;
6121 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6122 if (newline_found_p && it->bidi_p && bidi_it_prev)
6123 *bidi_it_prev = it->bidi_it;
6124 set_iterator_to_next (it, false);
6125 }
6126
6127 /* If we didn't find a newline near enough, see if we can use a
6128 short-cut. */
6129 if (!newline_found_p)
6130 {
6131 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6132 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6133 1, &bytepos);
6134 Lisp_Object pos;
6135
6136 eassert (!STRINGP (it->string));
6137
6138 /* If there isn't any `display' property in sight, and no
6139 overlays, we can just use the position of the newline in
6140 buffer text. */
6141 if (it->stop_charpos >= limit
6142 || ((pos = Fnext_single_property_change (make_number (start),
6143 Qdisplay, Qnil,
6144 make_number (limit)),
6145 NILP (pos))
6146 && next_overlay_change (start) == ZV))
6147 {
6148 if (!it->bidi_p)
6149 {
6150 IT_CHARPOS (*it) = limit;
6151 IT_BYTEPOS (*it) = bytepos;
6152 }
6153 else
6154 {
6155 struct bidi_it bprev;
6156
6157 /* Help bidi.c avoid expensive searches for display
6158 properties and overlays, by telling it that there are
6159 none up to `limit'. */
6160 if (it->bidi_it.disp_pos < limit)
6161 {
6162 it->bidi_it.disp_pos = limit;
6163 it->bidi_it.disp_prop = 0;
6164 }
6165 do {
6166 bprev = it->bidi_it;
6167 bidi_move_to_visually_next (&it->bidi_it);
6168 } while (it->bidi_it.charpos != limit);
6169 IT_CHARPOS (*it) = limit;
6170 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6171 if (bidi_it_prev)
6172 *bidi_it_prev = bprev;
6173 }
6174 *skipped_p = newline_found_p = true;
6175 }
6176 else
6177 {
6178 while (get_next_display_element (it)
6179 && !newline_found_p)
6180 {
6181 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6182 if (newline_found_p && it->bidi_p && bidi_it_prev)
6183 *bidi_it_prev = it->bidi_it;
6184 set_iterator_to_next (it, false);
6185 }
6186 }
6187 }
6188
6189 it->selective = old_selective;
6190 return newline_found_p;
6191 }
6192
6193
6194 /* Set IT's current position to the previous visible line start. Skip
6195 invisible text that is so either due to text properties or due to
6196 selective display. Caution: this does not change IT->current_x and
6197 IT->hpos. */
6198
6199 static void
6200 back_to_previous_visible_line_start (struct it *it)
6201 {
6202 while (IT_CHARPOS (*it) > BEGV)
6203 {
6204 back_to_previous_line_start (it);
6205
6206 if (IT_CHARPOS (*it) <= BEGV)
6207 break;
6208
6209 /* If selective > 0, then lines indented more than its value are
6210 invisible. */
6211 if (it->selective > 0
6212 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6213 it->selective))
6214 continue;
6215
6216 /* Check the newline before point for invisibility. */
6217 {
6218 Lisp_Object prop;
6219 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6220 Qinvisible, it->window);
6221 if (TEXT_PROP_MEANS_INVISIBLE (prop) != 0)
6222 continue;
6223 }
6224
6225 if (IT_CHARPOS (*it) <= BEGV)
6226 break;
6227
6228 {
6229 struct it it2;
6230 void *it2data = NULL;
6231 ptrdiff_t pos;
6232 ptrdiff_t beg, end;
6233 Lisp_Object val, overlay;
6234
6235 SAVE_IT (it2, *it, it2data);
6236
6237 /* If newline is part of a composition, continue from start of composition */
6238 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6239 && beg < IT_CHARPOS (*it))
6240 goto replaced;
6241
6242 /* If newline is replaced by a display property, find start of overlay
6243 or interval and continue search from that point. */
6244 pos = --IT_CHARPOS (it2);
6245 --IT_BYTEPOS (it2);
6246 it2.sp = 0;
6247 bidi_unshelve_cache (NULL, false);
6248 it2.string_from_display_prop_p = false;
6249 it2.from_disp_prop_p = false;
6250 if (handle_display_prop (&it2) == HANDLED_RETURN
6251 && !NILP (val = get_char_property_and_overlay
6252 (make_number (pos), Qdisplay, Qnil, &overlay))
6253 && (OVERLAYP (overlay)
6254 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6255 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6256 {
6257 RESTORE_IT (it, it, it2data);
6258 goto replaced;
6259 }
6260
6261 /* Newline is not replaced by anything -- so we are done. */
6262 RESTORE_IT (it, it, it2data);
6263 break;
6264
6265 replaced:
6266 if (beg < BEGV)
6267 beg = BEGV;
6268 IT_CHARPOS (*it) = beg;
6269 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6270 }
6271 }
6272
6273 it->continuation_lines_width = 0;
6274
6275 eassert (IT_CHARPOS (*it) >= BEGV);
6276 eassert (IT_CHARPOS (*it) == BEGV
6277 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6278 CHECK_IT (it);
6279 }
6280
6281
6282 /* Reseat iterator IT at the previous visible line start. Skip
6283 invisible text that is so either due to text properties or due to
6284 selective display. At the end, update IT's overlay information,
6285 face information etc. */
6286
6287 void
6288 reseat_at_previous_visible_line_start (struct it *it)
6289 {
6290 back_to_previous_visible_line_start (it);
6291 reseat (it, it->current.pos, true);
6292 CHECK_IT (it);
6293 }
6294
6295
6296 /* Reseat iterator IT on the next visible line start in the current
6297 buffer. ON_NEWLINE_P means position IT on the newline
6298 preceding the line start. Skip over invisible text that is so
6299 because of selective display. Compute faces, overlays etc at the
6300 new position. Note that this function does not skip over text that
6301 is invisible because of text properties. */
6302
6303 static void
6304 reseat_at_next_visible_line_start (struct it *it, bool on_newline_p)
6305 {
6306 bool skipped_p = false;
6307 struct bidi_it bidi_it_prev;
6308 bool newline_found_p
6309 = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6310
6311 /* Skip over lines that are invisible because they are indented
6312 more than the value of IT->selective. */
6313 if (it->selective > 0)
6314 while (IT_CHARPOS (*it) < ZV
6315 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6316 it->selective))
6317 {
6318 eassert (IT_BYTEPOS (*it) == BEGV
6319 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6320 newline_found_p =
6321 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6322 }
6323
6324 /* Position on the newline if that's what's requested. */
6325 if (on_newline_p && newline_found_p)
6326 {
6327 if (STRINGP (it->string))
6328 {
6329 if (IT_STRING_CHARPOS (*it) > 0)
6330 {
6331 if (!it->bidi_p)
6332 {
6333 --IT_STRING_CHARPOS (*it);
6334 --IT_STRING_BYTEPOS (*it);
6335 }
6336 else
6337 {
6338 /* We need to restore the bidi iterator to the state
6339 it had on the newline, and resync the IT's
6340 position with that. */
6341 it->bidi_it = bidi_it_prev;
6342 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6343 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6344 }
6345 }
6346 }
6347 else if (IT_CHARPOS (*it) > BEGV)
6348 {
6349 if (!it->bidi_p)
6350 {
6351 --IT_CHARPOS (*it);
6352 --IT_BYTEPOS (*it);
6353 }
6354 else
6355 {
6356 /* We need to restore the bidi iterator to the state it
6357 had on the newline and resync IT with that. */
6358 it->bidi_it = bidi_it_prev;
6359 IT_CHARPOS (*it) = it->bidi_it.charpos;
6360 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6361 }
6362 reseat (it, it->current.pos, false);
6363 }
6364 }
6365 else if (skipped_p)
6366 reseat (it, it->current.pos, false);
6367
6368 CHECK_IT (it);
6369 }
6370
6371
6372 \f
6373 /***********************************************************************
6374 Changing an iterator's position
6375 ***********************************************************************/
6376
6377 /* Change IT's current position to POS in current_buffer.
6378 If FORCE_P, always check for text properties at the new position.
6379 Otherwise, text properties are only looked up if POS >=
6380 IT->check_charpos of a property. */
6381
6382 static void
6383 reseat (struct it *it, struct text_pos pos, bool force_p)
6384 {
6385 ptrdiff_t original_pos = IT_CHARPOS (*it);
6386
6387 reseat_1 (it, pos, false);
6388
6389 /* Determine where to check text properties. Avoid doing it
6390 where possible because text property lookup is very expensive. */
6391 if (force_p
6392 || CHARPOS (pos) > it->stop_charpos
6393 || CHARPOS (pos) < original_pos)
6394 {
6395 if (it->bidi_p)
6396 {
6397 /* For bidi iteration, we need to prime prev_stop and
6398 base_level_stop with our best estimations. */
6399 /* Implementation note: Of course, POS is not necessarily a
6400 stop position, so assigning prev_pos to it is a lie; we
6401 should have called compute_stop_backwards. However, if
6402 the current buffer does not include any R2L characters,
6403 that call would be a waste of cycles, because the
6404 iterator will never move back, and thus never cross this
6405 "fake" stop position. So we delay that backward search
6406 until the time we really need it, in next_element_from_buffer. */
6407 if (CHARPOS (pos) != it->prev_stop)
6408 it->prev_stop = CHARPOS (pos);
6409 if (CHARPOS (pos) < it->base_level_stop)
6410 it->base_level_stop = 0; /* meaning it's unknown */
6411 handle_stop (it);
6412 }
6413 else
6414 {
6415 handle_stop (it);
6416 it->prev_stop = it->base_level_stop = 0;
6417 }
6418
6419 }
6420
6421 CHECK_IT (it);
6422 }
6423
6424
6425 /* Change IT's buffer position to POS. SET_STOP_P means set
6426 IT->stop_pos to POS, also. */
6427
6428 static void
6429 reseat_1 (struct it *it, struct text_pos pos, bool set_stop_p)
6430 {
6431 /* Don't call this function when scanning a C string. */
6432 eassert (it->s == NULL);
6433
6434 /* POS must be a reasonable value. */
6435 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6436
6437 it->current.pos = it->position = pos;
6438 it->end_charpos = ZV;
6439 it->dpvec = NULL;
6440 it->current.dpvec_index = -1;
6441 it->current.overlay_string_index = -1;
6442 IT_STRING_CHARPOS (*it) = -1;
6443 IT_STRING_BYTEPOS (*it) = -1;
6444 it->string = Qnil;
6445 it->method = GET_FROM_BUFFER;
6446 it->object = it->w->contents;
6447 it->area = TEXT_AREA;
6448 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6449 it->sp = 0;
6450 it->string_from_display_prop_p = false;
6451 it->string_from_prefix_prop_p = false;
6452
6453 it->from_disp_prop_p = false;
6454 it->face_before_selective_p = false;
6455 if (it->bidi_p)
6456 {
6457 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6458 &it->bidi_it);
6459 bidi_unshelve_cache (NULL, false);
6460 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6461 it->bidi_it.string.s = NULL;
6462 it->bidi_it.string.lstring = Qnil;
6463 it->bidi_it.string.bufpos = 0;
6464 it->bidi_it.string.from_disp_str = false;
6465 it->bidi_it.string.unibyte = false;
6466 it->bidi_it.w = it->w;
6467 }
6468
6469 if (set_stop_p)
6470 {
6471 it->stop_charpos = CHARPOS (pos);
6472 it->base_level_stop = CHARPOS (pos);
6473 }
6474 /* This make the information stored in it->cmp_it invalidate. */
6475 it->cmp_it.id = -1;
6476 }
6477
6478
6479 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6480 If S is non-null, it is a C string to iterate over. Otherwise,
6481 STRING gives a Lisp string to iterate over.
6482
6483 If PRECISION > 0, don't return more then PRECISION number of
6484 characters from the string.
6485
6486 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6487 characters have been returned. FIELD_WIDTH < 0 means an infinite
6488 field width.
6489
6490 MULTIBYTE = 0 means disable processing of multibyte characters,
6491 MULTIBYTE > 0 means enable it,
6492 MULTIBYTE < 0 means use IT->multibyte_p.
6493
6494 IT must be initialized via a prior call to init_iterator before
6495 calling this function. */
6496
6497 static void
6498 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6499 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6500 int multibyte)
6501 {
6502 /* No text property checks performed by default, but see below. */
6503 it->stop_charpos = -1;
6504
6505 /* Set iterator position and end position. */
6506 memset (&it->current, 0, sizeof it->current);
6507 it->current.overlay_string_index = -1;
6508 it->current.dpvec_index = -1;
6509 eassert (charpos >= 0);
6510
6511 /* If STRING is specified, use its multibyteness, otherwise use the
6512 setting of MULTIBYTE, if specified. */
6513 if (multibyte >= 0)
6514 it->multibyte_p = multibyte > 0;
6515
6516 /* Bidirectional reordering of strings is controlled by the default
6517 value of bidi-display-reordering. Don't try to reorder while
6518 loading loadup.el, as the necessary character property tables are
6519 not yet available. */
6520 it->bidi_p =
6521 NILP (Vpurify_flag)
6522 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6523
6524 if (s == NULL)
6525 {
6526 eassert (STRINGP (string));
6527 it->string = string;
6528 it->s = NULL;
6529 it->end_charpos = it->string_nchars = SCHARS (string);
6530 it->method = GET_FROM_STRING;
6531 it->current.string_pos = string_pos (charpos, string);
6532
6533 if (it->bidi_p)
6534 {
6535 it->bidi_it.string.lstring = string;
6536 it->bidi_it.string.s = NULL;
6537 it->bidi_it.string.schars = it->end_charpos;
6538 it->bidi_it.string.bufpos = 0;
6539 it->bidi_it.string.from_disp_str = false;
6540 it->bidi_it.string.unibyte = !it->multibyte_p;
6541 it->bidi_it.w = it->w;
6542 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6543 FRAME_WINDOW_P (it->f), &it->bidi_it);
6544 }
6545 }
6546 else
6547 {
6548 it->s = (const unsigned char *) s;
6549 it->string = Qnil;
6550
6551 /* Note that we use IT->current.pos, not it->current.string_pos,
6552 for displaying C strings. */
6553 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6554 if (it->multibyte_p)
6555 {
6556 it->current.pos = c_string_pos (charpos, s, true);
6557 it->end_charpos = it->string_nchars = number_of_chars (s, true);
6558 }
6559 else
6560 {
6561 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6562 it->end_charpos = it->string_nchars = strlen (s);
6563 }
6564
6565 if (it->bidi_p)
6566 {
6567 it->bidi_it.string.lstring = Qnil;
6568 it->bidi_it.string.s = (const unsigned char *) s;
6569 it->bidi_it.string.schars = it->end_charpos;
6570 it->bidi_it.string.bufpos = 0;
6571 it->bidi_it.string.from_disp_str = false;
6572 it->bidi_it.string.unibyte = !it->multibyte_p;
6573 it->bidi_it.w = it->w;
6574 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6575 &it->bidi_it);
6576 }
6577 it->method = GET_FROM_C_STRING;
6578 }
6579
6580 /* PRECISION > 0 means don't return more than PRECISION characters
6581 from the string. */
6582 if (precision > 0 && it->end_charpos - charpos > precision)
6583 {
6584 it->end_charpos = it->string_nchars = charpos + precision;
6585 if (it->bidi_p)
6586 it->bidi_it.string.schars = it->end_charpos;
6587 }
6588
6589 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6590 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6591 FIELD_WIDTH < 0 means infinite field width. This is useful for
6592 padding with `-' at the end of a mode line. */
6593 if (field_width < 0)
6594 field_width = INFINITY;
6595 /* Implementation note: We deliberately don't enlarge
6596 it->bidi_it.string.schars here to fit it->end_charpos, because
6597 the bidi iterator cannot produce characters out of thin air. */
6598 if (field_width > it->end_charpos - charpos)
6599 it->end_charpos = charpos + field_width;
6600
6601 /* Use the standard display table for displaying strings. */
6602 if (DISP_TABLE_P (Vstandard_display_table))
6603 it->dp = XCHAR_TABLE (Vstandard_display_table);
6604
6605 it->stop_charpos = charpos;
6606 it->prev_stop = charpos;
6607 it->base_level_stop = 0;
6608 if (it->bidi_p)
6609 {
6610 it->bidi_it.first_elt = true;
6611 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6612 it->bidi_it.disp_pos = -1;
6613 }
6614 if (s == NULL && it->multibyte_p)
6615 {
6616 ptrdiff_t endpos = SCHARS (it->string);
6617 if (endpos > it->end_charpos)
6618 endpos = it->end_charpos;
6619 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6620 it->string);
6621 }
6622 CHECK_IT (it);
6623 }
6624
6625
6626 \f
6627 /***********************************************************************
6628 Iteration
6629 ***********************************************************************/
6630
6631 /* Map enum it_method value to corresponding next_element_from_* function. */
6632
6633 typedef bool (*next_element_function) (struct it *);
6634
6635 static next_element_function const get_next_element[NUM_IT_METHODS] =
6636 {
6637 next_element_from_buffer,
6638 next_element_from_display_vector,
6639 next_element_from_string,
6640 next_element_from_c_string,
6641 next_element_from_image,
6642 next_element_from_stretch
6643 };
6644
6645 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6646
6647
6648 /* Return true iff a character at CHARPOS (and BYTEPOS) is composed
6649 (possibly with the following characters). */
6650
6651 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6652 ((IT)->cmp_it.id >= 0 \
6653 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6654 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6655 END_CHARPOS, (IT)->w, \
6656 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6657 (IT)->string)))
6658
6659
6660 /* Lookup the char-table Vglyphless_char_display for character C (-1
6661 if we want information for no-font case), and return the display
6662 method symbol. By side-effect, update it->what and
6663 it->glyphless_method. This function is called from
6664 get_next_display_element for each character element, and from
6665 x_produce_glyphs when no suitable font was found. */
6666
6667 Lisp_Object
6668 lookup_glyphless_char_display (int c, struct it *it)
6669 {
6670 Lisp_Object glyphless_method = Qnil;
6671
6672 if (CHAR_TABLE_P (Vglyphless_char_display)
6673 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6674 {
6675 if (c >= 0)
6676 {
6677 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6678 if (CONSP (glyphless_method))
6679 glyphless_method = FRAME_WINDOW_P (it->f)
6680 ? XCAR (glyphless_method)
6681 : XCDR (glyphless_method);
6682 }
6683 else
6684 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6685 }
6686
6687 retry:
6688 if (NILP (glyphless_method))
6689 {
6690 if (c >= 0)
6691 /* The default is to display the character by a proper font. */
6692 return Qnil;
6693 /* The default for the no-font case is to display an empty box. */
6694 glyphless_method = Qempty_box;
6695 }
6696 if (EQ (glyphless_method, Qzero_width))
6697 {
6698 if (c >= 0)
6699 return glyphless_method;
6700 /* This method can't be used for the no-font case. */
6701 glyphless_method = Qempty_box;
6702 }
6703 if (EQ (glyphless_method, Qthin_space))
6704 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6705 else if (EQ (glyphless_method, Qempty_box))
6706 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6707 else if (EQ (glyphless_method, Qhex_code))
6708 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6709 else if (STRINGP (glyphless_method))
6710 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6711 else
6712 {
6713 /* Invalid value. We use the default method. */
6714 glyphless_method = Qnil;
6715 goto retry;
6716 }
6717 it->what = IT_GLYPHLESS;
6718 return glyphless_method;
6719 }
6720
6721 /* Merge escape glyph face and cache the result. */
6722
6723 static struct frame *last_escape_glyph_frame = NULL;
6724 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6725 static int last_escape_glyph_merged_face_id = 0;
6726
6727 static int
6728 merge_escape_glyph_face (struct it *it)
6729 {
6730 int face_id;
6731
6732 if (it->f == last_escape_glyph_frame
6733 && it->face_id == last_escape_glyph_face_id)
6734 face_id = last_escape_glyph_merged_face_id;
6735 else
6736 {
6737 /* Merge the `escape-glyph' face into the current face. */
6738 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6739 last_escape_glyph_frame = it->f;
6740 last_escape_glyph_face_id = it->face_id;
6741 last_escape_glyph_merged_face_id = face_id;
6742 }
6743 return face_id;
6744 }
6745
6746 /* Likewise for glyphless glyph face. */
6747
6748 static struct frame *last_glyphless_glyph_frame = NULL;
6749 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6750 static int last_glyphless_glyph_merged_face_id = 0;
6751
6752 int
6753 merge_glyphless_glyph_face (struct it *it)
6754 {
6755 int face_id;
6756
6757 if (it->f == last_glyphless_glyph_frame
6758 && it->face_id == last_glyphless_glyph_face_id)
6759 face_id = last_glyphless_glyph_merged_face_id;
6760 else
6761 {
6762 /* Merge the `glyphless-char' face into the current face. */
6763 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6764 last_glyphless_glyph_frame = it->f;
6765 last_glyphless_glyph_face_id = it->face_id;
6766 last_glyphless_glyph_merged_face_id = face_id;
6767 }
6768 return face_id;
6769 }
6770
6771 /* Load IT's display element fields with information about the next
6772 display element from the current position of IT. Value is false if
6773 end of buffer (or C string) is reached. */
6774
6775 static bool
6776 get_next_display_element (struct it *it)
6777 {
6778 /* True means that we found a display element. False means that
6779 we hit the end of what we iterate over. Performance note: the
6780 function pointer `method' used here turns out to be faster than
6781 using a sequence of if-statements. */
6782 bool success_p;
6783
6784 get_next:
6785 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6786
6787 if (it->what == IT_CHARACTER)
6788 {
6789 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6790 and only if (a) the resolved directionality of that character
6791 is R..." */
6792 /* FIXME: Do we need an exception for characters from display
6793 tables? */
6794 if (it->bidi_p && it->bidi_it.type == STRONG_R
6795 && !inhibit_bidi_mirroring)
6796 it->c = bidi_mirror_char (it->c);
6797 /* Map via display table or translate control characters.
6798 IT->c, IT->len etc. have been set to the next character by
6799 the function call above. If we have a display table, and it
6800 contains an entry for IT->c, translate it. Don't do this if
6801 IT->c itself comes from a display table, otherwise we could
6802 end up in an infinite recursion. (An alternative could be to
6803 count the recursion depth of this function and signal an
6804 error when a certain maximum depth is reached.) Is it worth
6805 it? */
6806 if (success_p && it->dpvec == NULL)
6807 {
6808 Lisp_Object dv;
6809 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6810 bool nonascii_space_p = false;
6811 bool nonascii_hyphen_p = false;
6812 int c = it->c; /* This is the character to display. */
6813
6814 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6815 {
6816 eassert (SINGLE_BYTE_CHAR_P (c));
6817 if (unibyte_display_via_language_environment)
6818 {
6819 c = DECODE_CHAR (unibyte, c);
6820 if (c < 0)
6821 c = BYTE8_TO_CHAR (it->c);
6822 }
6823 else
6824 c = BYTE8_TO_CHAR (it->c);
6825 }
6826
6827 if (it->dp
6828 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6829 VECTORP (dv)))
6830 {
6831 struct Lisp_Vector *v = XVECTOR (dv);
6832
6833 /* Return the first character from the display table
6834 entry, if not empty. If empty, don't display the
6835 current character. */
6836 if (v->header.size)
6837 {
6838 it->dpvec_char_len = it->len;
6839 it->dpvec = v->contents;
6840 it->dpend = v->contents + v->header.size;
6841 it->current.dpvec_index = 0;
6842 it->dpvec_face_id = -1;
6843 it->saved_face_id = it->face_id;
6844 it->method = GET_FROM_DISPLAY_VECTOR;
6845 it->ellipsis_p = false;
6846 }
6847 else
6848 {
6849 set_iterator_to_next (it, false);
6850 }
6851 goto get_next;
6852 }
6853
6854 if (! NILP (lookup_glyphless_char_display (c, it)))
6855 {
6856 if (it->what == IT_GLYPHLESS)
6857 goto done;
6858 /* Don't display this character. */
6859 set_iterator_to_next (it, false);
6860 goto get_next;
6861 }
6862
6863 /* If `nobreak-char-display' is non-nil, we display
6864 non-ASCII spaces and hyphens specially. */
6865 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6866 {
6867 if (c == 0xA0)
6868 nonascii_space_p = true;
6869 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6870 nonascii_hyphen_p = true;
6871 }
6872
6873 /* Translate control characters into `\003' or `^C' form.
6874 Control characters coming from a display table entry are
6875 currently not translated because we use IT->dpvec to hold
6876 the translation. This could easily be changed but I
6877 don't believe that it is worth doing.
6878
6879 The characters handled by `nobreak-char-display' must be
6880 translated too.
6881
6882 Non-printable characters and raw-byte characters are also
6883 translated to octal form. */
6884 if (((c < ' ' || c == 127) /* ASCII control chars. */
6885 ? (it->area != TEXT_AREA
6886 /* In mode line, treat \n, \t like other crl chars. */
6887 || (c != '\t'
6888 && it->glyph_row
6889 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6890 || (c != '\n' && c != '\t'))
6891 : (nonascii_space_p
6892 || nonascii_hyphen_p
6893 || CHAR_BYTE8_P (c)
6894 || ! CHAR_PRINTABLE_P (c))))
6895 {
6896 /* C is a control character, non-ASCII space/hyphen,
6897 raw-byte, or a non-printable character which must be
6898 displayed either as '\003' or as `^C' where the '\\'
6899 and '^' can be defined in the display table. Fill
6900 IT->ctl_chars with glyphs for what we have to
6901 display. Then, set IT->dpvec to these glyphs. */
6902 Lisp_Object gc;
6903 int ctl_len;
6904 int face_id;
6905 int lface_id = 0;
6906 int escape_glyph;
6907
6908 /* Handle control characters with ^. */
6909
6910 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6911 {
6912 int g;
6913
6914 g = '^'; /* default glyph for Control */
6915 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6916 if (it->dp
6917 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6918 {
6919 g = GLYPH_CODE_CHAR (gc);
6920 lface_id = GLYPH_CODE_FACE (gc);
6921 }
6922
6923 face_id = (lface_id
6924 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6925 : merge_escape_glyph_face (it));
6926
6927 XSETINT (it->ctl_chars[0], g);
6928 XSETINT (it->ctl_chars[1], c ^ 0100);
6929 ctl_len = 2;
6930 goto display_control;
6931 }
6932
6933 /* Handle non-ascii space in the mode where it only gets
6934 highlighting. */
6935
6936 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6937 {
6938 /* Merge `nobreak-space' into the current face. */
6939 face_id = merge_faces (it->f, Qnobreak_space, 0,
6940 it->face_id);
6941 XSETINT (it->ctl_chars[0], ' ');
6942 ctl_len = 1;
6943 goto display_control;
6944 }
6945
6946 /* Handle sequences that start with the "escape glyph". */
6947
6948 /* the default escape glyph is \. */
6949 escape_glyph = '\\';
6950
6951 if (it->dp
6952 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6953 {
6954 escape_glyph = GLYPH_CODE_CHAR (gc);
6955 lface_id = GLYPH_CODE_FACE (gc);
6956 }
6957
6958 face_id = (lface_id
6959 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6960 : merge_escape_glyph_face (it));
6961
6962 /* Draw non-ASCII hyphen with just highlighting: */
6963
6964 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6965 {
6966 XSETINT (it->ctl_chars[0], '-');
6967 ctl_len = 1;
6968 goto display_control;
6969 }
6970
6971 /* Draw non-ASCII space/hyphen with escape glyph: */
6972
6973 if (nonascii_space_p || nonascii_hyphen_p)
6974 {
6975 XSETINT (it->ctl_chars[0], escape_glyph);
6976 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6977 ctl_len = 2;
6978 goto display_control;
6979 }
6980
6981 {
6982 char str[10];
6983 int len, i;
6984
6985 if (CHAR_BYTE8_P (c))
6986 /* Display \200 instead of \17777600. */
6987 c = CHAR_TO_BYTE8 (c);
6988 len = sprintf (str, "%03o", c + 0u);
6989
6990 XSETINT (it->ctl_chars[0], escape_glyph);
6991 for (i = 0; i < len; i++)
6992 XSETINT (it->ctl_chars[i + 1], str[i]);
6993 ctl_len = len + 1;
6994 }
6995
6996 display_control:
6997 /* Set up IT->dpvec and return first character from it. */
6998 it->dpvec_char_len = it->len;
6999 it->dpvec = it->ctl_chars;
7000 it->dpend = it->dpvec + ctl_len;
7001 it->current.dpvec_index = 0;
7002 it->dpvec_face_id = face_id;
7003 it->saved_face_id = it->face_id;
7004 it->method = GET_FROM_DISPLAY_VECTOR;
7005 it->ellipsis_p = false;
7006 goto get_next;
7007 }
7008 it->char_to_display = c;
7009 }
7010 else if (success_p)
7011 {
7012 it->char_to_display = it->c;
7013 }
7014 }
7015
7016 #ifdef HAVE_WINDOW_SYSTEM
7017 /* Adjust face id for a multibyte character. There are no multibyte
7018 character in unibyte text. */
7019 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7020 && it->multibyte_p
7021 && success_p
7022 && FRAME_WINDOW_P (it->f))
7023 {
7024 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7025
7026 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7027 {
7028 /* Automatic composition with glyph-string. */
7029 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7030
7031 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7032 }
7033 else
7034 {
7035 ptrdiff_t pos = (it->s ? -1
7036 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7037 : IT_CHARPOS (*it));
7038 int c;
7039
7040 if (it->what == IT_CHARACTER)
7041 c = it->char_to_display;
7042 else
7043 {
7044 struct composition *cmp = composition_table[it->cmp_it.id];
7045 int i;
7046
7047 c = ' ';
7048 for (i = 0; i < cmp->glyph_len; i++)
7049 /* TAB in a composition means display glyphs with
7050 padding space on the left or right. */
7051 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7052 break;
7053 }
7054 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7055 }
7056 }
7057 #endif /* HAVE_WINDOW_SYSTEM */
7058
7059 done:
7060 /* Is this character the last one of a run of characters with
7061 box? If yes, set IT->end_of_box_run_p to true. */
7062 if (it->face_box_p
7063 && it->s == NULL)
7064 {
7065 if (it->method == GET_FROM_STRING && it->sp)
7066 {
7067 int face_id = underlying_face_id (it);
7068 struct face *face = FACE_FROM_ID (it->f, face_id);
7069
7070 if (face)
7071 {
7072 if (face->box == FACE_NO_BOX)
7073 {
7074 /* If the box comes from face properties in a
7075 display string, check faces in that string. */
7076 int string_face_id = face_after_it_pos (it);
7077 it->end_of_box_run_p
7078 = (FACE_FROM_ID (it->f, string_face_id)->box
7079 == FACE_NO_BOX);
7080 }
7081 /* Otherwise, the box comes from the underlying face.
7082 If this is the last string character displayed, check
7083 the next buffer location. */
7084 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7085 /* n_overlay_strings is unreliable unless
7086 overlay_string_index is non-negative. */
7087 && ((it->current.overlay_string_index >= 0
7088 && (it->current.overlay_string_index
7089 == it->n_overlay_strings - 1))
7090 /* A string from display property. */
7091 || it->from_disp_prop_p))
7092 {
7093 ptrdiff_t ignore;
7094 int next_face_id;
7095 struct text_pos pos = it->current.pos;
7096
7097 /* For a string from a display property, the next
7098 buffer position is stored in the 'position'
7099 member of the iteration stack slot below the
7100 current one, see handle_single_display_spec. By
7101 contrast, it->current.pos was is not yet updated
7102 to point to that buffer position; that will
7103 happen in pop_it, after we finish displaying the
7104 current string. Note that we already checked
7105 above that it->sp is positive, so subtracting one
7106 from it is safe. */
7107 if (it->from_disp_prop_p)
7108 pos = (it->stack + it->sp - 1)->position;
7109 else
7110 INC_TEXT_POS (pos, it->multibyte_p);
7111
7112 if (CHARPOS (pos) >= ZV)
7113 it->end_of_box_run_p = true;
7114 else
7115 {
7116 next_face_id = face_at_buffer_position
7117 (it->w, CHARPOS (pos), &ignore,
7118 CHARPOS (pos) + TEXT_PROP_DISTANCE_LIMIT, false, -1);
7119 it->end_of_box_run_p
7120 = (FACE_FROM_ID (it->f, next_face_id)->box
7121 == FACE_NO_BOX);
7122 }
7123 }
7124 }
7125 }
7126 /* next_element_from_display_vector sets this flag according to
7127 faces of the display vector glyphs, see there. */
7128 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7129 {
7130 int face_id = face_after_it_pos (it);
7131 it->end_of_box_run_p
7132 = (face_id != it->face_id
7133 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7134 }
7135 }
7136 /* If we reached the end of the object we've been iterating (e.g., a
7137 display string or an overlay string), and there's something on
7138 IT->stack, proceed with what's on the stack. It doesn't make
7139 sense to return false if there's unprocessed stuff on the stack,
7140 because otherwise that stuff will never be displayed. */
7141 if (!success_p && it->sp > 0)
7142 {
7143 set_iterator_to_next (it, false);
7144 success_p = get_next_display_element (it);
7145 }
7146
7147 /* Value is false if end of buffer or string reached. */
7148 return success_p;
7149 }
7150
7151
7152 /* Move IT to the next display element.
7153
7154 RESEAT_P means if called on a newline in buffer text,
7155 skip to the next visible line start.
7156
7157 Functions get_next_display_element and set_iterator_to_next are
7158 separate because I find this arrangement easier to handle than a
7159 get_next_display_element function that also increments IT's
7160 position. The way it is we can first look at an iterator's current
7161 display element, decide whether it fits on a line, and if it does,
7162 increment the iterator position. The other way around we probably
7163 would either need a flag indicating whether the iterator has to be
7164 incremented the next time, or we would have to implement a
7165 decrement position function which would not be easy to write. */
7166
7167 void
7168 set_iterator_to_next (struct it *it, bool reseat_p)
7169 {
7170 /* Reset flags indicating start and end of a sequence of characters
7171 with box. Reset them at the start of this function because
7172 moving the iterator to a new position might set them. */
7173 it->start_of_box_run_p = it->end_of_box_run_p = false;
7174
7175 switch (it->method)
7176 {
7177 case GET_FROM_BUFFER:
7178 /* The current display element of IT is a character from
7179 current_buffer. Advance in the buffer, and maybe skip over
7180 invisible lines that are so because of selective display. */
7181 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7182 reseat_at_next_visible_line_start (it, false);
7183 else if (it->cmp_it.id >= 0)
7184 {
7185 /* We are currently getting glyphs from a composition. */
7186 if (! it->bidi_p)
7187 {
7188 IT_CHARPOS (*it) += it->cmp_it.nchars;
7189 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7190 }
7191 else
7192 {
7193 int i;
7194
7195 /* Update IT's char/byte positions to point to the first
7196 character of the next grapheme cluster, or to the
7197 character visually after the current composition. */
7198 for (i = 0; i < it->cmp_it.nchars; i++)
7199 bidi_move_to_visually_next (&it->bidi_it);
7200 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7201 IT_CHARPOS (*it) = it->bidi_it.charpos;
7202 }
7203
7204 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7205 && it->cmp_it.to < it->cmp_it.nglyphs)
7206 {
7207 /* Composition created while scanning forward. Proceed
7208 to the next grapheme cluster. */
7209 it->cmp_it.from = it->cmp_it.to;
7210 }
7211 else if ((it->bidi_p && it->cmp_it.reversed_p)
7212 && it->cmp_it.from > 0)
7213 {
7214 /* Composition created while scanning backward. Proceed
7215 to the previous grapheme cluster. */
7216 it->cmp_it.to = it->cmp_it.from;
7217 }
7218 else
7219 {
7220 /* No more grapheme clusters in this composition.
7221 Find the next stop position. */
7222 ptrdiff_t stop = it->end_charpos;
7223
7224 if (it->bidi_it.scan_dir < 0)
7225 /* Now we are scanning backward and don't know
7226 where to stop. */
7227 stop = -1;
7228 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7229 IT_BYTEPOS (*it), stop, Qnil);
7230 }
7231 }
7232 else
7233 {
7234 eassert (it->len != 0);
7235
7236 if (!it->bidi_p)
7237 {
7238 IT_BYTEPOS (*it) += it->len;
7239 IT_CHARPOS (*it) += 1;
7240 }
7241 else
7242 {
7243 int prev_scan_dir = it->bidi_it.scan_dir;
7244 /* If this is a new paragraph, determine its base
7245 direction (a.k.a. its base embedding level). */
7246 if (it->bidi_it.new_paragraph)
7247 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
7248 false);
7249 bidi_move_to_visually_next (&it->bidi_it);
7250 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7251 IT_CHARPOS (*it) = it->bidi_it.charpos;
7252 if (prev_scan_dir != it->bidi_it.scan_dir)
7253 {
7254 /* As the scan direction was changed, we must
7255 re-compute the stop position for composition. */
7256 ptrdiff_t stop = it->end_charpos;
7257 if (it->bidi_it.scan_dir < 0)
7258 stop = -1;
7259 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7260 IT_BYTEPOS (*it), stop, Qnil);
7261 }
7262 }
7263 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7264 }
7265 break;
7266
7267 case GET_FROM_C_STRING:
7268 /* Current display element of IT is from a C string. */
7269 if (!it->bidi_p
7270 /* If the string position is beyond string's end, it means
7271 next_element_from_c_string is padding the string with
7272 blanks, in which case we bypass the bidi iterator,
7273 because it cannot deal with such virtual characters. */
7274 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7275 {
7276 IT_BYTEPOS (*it) += it->len;
7277 IT_CHARPOS (*it) += 1;
7278 }
7279 else
7280 {
7281 bidi_move_to_visually_next (&it->bidi_it);
7282 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7283 IT_CHARPOS (*it) = it->bidi_it.charpos;
7284 }
7285 break;
7286
7287 case GET_FROM_DISPLAY_VECTOR:
7288 /* Current display element of IT is from a display table entry.
7289 Advance in the display table definition. Reset it to null if
7290 end reached, and continue with characters from buffers/
7291 strings. */
7292 ++it->current.dpvec_index;
7293
7294 /* Restore face of the iterator to what they were before the
7295 display vector entry (these entries may contain faces). */
7296 it->face_id = it->saved_face_id;
7297
7298 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7299 {
7300 bool recheck_faces = it->ellipsis_p;
7301
7302 if (it->s)
7303 it->method = GET_FROM_C_STRING;
7304 else if (STRINGP (it->string))
7305 it->method = GET_FROM_STRING;
7306 else
7307 {
7308 it->method = GET_FROM_BUFFER;
7309 it->object = it->w->contents;
7310 }
7311
7312 it->dpvec = NULL;
7313 it->current.dpvec_index = -1;
7314
7315 /* Skip over characters which were displayed via IT->dpvec. */
7316 if (it->dpvec_char_len < 0)
7317 reseat_at_next_visible_line_start (it, true);
7318 else if (it->dpvec_char_len > 0)
7319 {
7320 it->len = it->dpvec_char_len;
7321 set_iterator_to_next (it, reseat_p);
7322 }
7323
7324 /* Maybe recheck faces after display vector. */
7325 if (recheck_faces)
7326 {
7327 if (it->method == GET_FROM_STRING)
7328 it->stop_charpos = IT_STRING_CHARPOS (*it);
7329 else
7330 it->stop_charpos = IT_CHARPOS (*it);
7331 }
7332 }
7333 break;
7334
7335 case GET_FROM_STRING:
7336 /* Current display element is a character from a Lisp string. */
7337 eassert (it->s == NULL && STRINGP (it->string));
7338 /* Don't advance past string end. These conditions are true
7339 when set_iterator_to_next is called at the end of
7340 get_next_display_element, in which case the Lisp string is
7341 already exhausted, and all we want is pop the iterator
7342 stack. */
7343 if (it->current.overlay_string_index >= 0)
7344 {
7345 /* This is an overlay string, so there's no padding with
7346 spaces, and the number of characters in the string is
7347 where the string ends. */
7348 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7349 goto consider_string_end;
7350 }
7351 else
7352 {
7353 /* Not an overlay string. There could be padding, so test
7354 against it->end_charpos. */
7355 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7356 goto consider_string_end;
7357 }
7358 if (it->cmp_it.id >= 0)
7359 {
7360 /* We are delivering display elements from a composition.
7361 Update the string position past the grapheme cluster
7362 we've just processed. */
7363 if (! it->bidi_p)
7364 {
7365 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7366 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7367 }
7368 else
7369 {
7370 int i;
7371
7372 for (i = 0; i < it->cmp_it.nchars; i++)
7373 bidi_move_to_visually_next (&it->bidi_it);
7374 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7375 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7376 }
7377
7378 /* Did we exhaust all the grapheme clusters of this
7379 composition? */
7380 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7381 && (it->cmp_it.to < it->cmp_it.nglyphs))
7382 {
7383 /* Not all the grapheme clusters were processed yet;
7384 advance to the next cluster. */
7385 it->cmp_it.from = it->cmp_it.to;
7386 }
7387 else if ((it->bidi_p && it->cmp_it.reversed_p)
7388 && it->cmp_it.from > 0)
7389 {
7390 /* Likewise: advance to the next cluster, but going in
7391 the reverse direction. */
7392 it->cmp_it.to = it->cmp_it.from;
7393 }
7394 else
7395 {
7396 /* This composition was fully processed; find the next
7397 candidate place for checking for composed
7398 characters. */
7399 /* Always limit string searches to the string length;
7400 any padding spaces are not part of the string, and
7401 there cannot be any compositions in that padding. */
7402 ptrdiff_t stop = SCHARS (it->string);
7403
7404 if (it->bidi_p && it->bidi_it.scan_dir < 0)
7405 stop = -1;
7406 else if (it->end_charpos < stop)
7407 {
7408 /* Cf. PRECISION in reseat_to_string: we might be
7409 limited in how many of the string characters we
7410 need to deliver. */
7411 stop = it->end_charpos;
7412 }
7413 composition_compute_stop_pos (&it->cmp_it,
7414 IT_STRING_CHARPOS (*it),
7415 IT_STRING_BYTEPOS (*it), stop,
7416 it->string);
7417 }
7418 }
7419 else
7420 {
7421 if (!it->bidi_p
7422 /* If the string position is beyond string's end, it
7423 means next_element_from_string is padding the string
7424 with blanks, in which case we bypass the bidi
7425 iterator, because it cannot deal with such virtual
7426 characters. */
7427 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7428 {
7429 IT_STRING_BYTEPOS (*it) += it->len;
7430 IT_STRING_CHARPOS (*it) += 1;
7431 }
7432 else
7433 {
7434 int prev_scan_dir = it->bidi_it.scan_dir;
7435
7436 bidi_move_to_visually_next (&it->bidi_it);
7437 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7438 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7439 /* If the scan direction changes, we may need to update
7440 the place where to check for composed characters. */
7441 if (prev_scan_dir != it->bidi_it.scan_dir)
7442 {
7443 ptrdiff_t stop = SCHARS (it->string);
7444
7445 if (it->bidi_it.scan_dir < 0)
7446 stop = -1;
7447 else if (it->end_charpos < stop)
7448 stop = it->end_charpos;
7449
7450 composition_compute_stop_pos (&it->cmp_it,
7451 IT_STRING_CHARPOS (*it),
7452 IT_STRING_BYTEPOS (*it), stop,
7453 it->string);
7454 }
7455 }
7456 }
7457
7458 consider_string_end:
7459
7460 if (it->current.overlay_string_index >= 0)
7461 {
7462 /* IT->string is an overlay string. Advance to the
7463 next, if there is one. */
7464 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7465 {
7466 it->ellipsis_p = false;
7467 next_overlay_string (it);
7468 if (it->ellipsis_p)
7469 setup_for_ellipsis (it, 0);
7470 }
7471 }
7472 else
7473 {
7474 /* IT->string is not an overlay string. If we reached
7475 its end, and there is something on IT->stack, proceed
7476 with what is on the stack. This can be either another
7477 string, this time an overlay string, or a buffer. */
7478 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7479 && it->sp > 0)
7480 {
7481 pop_it (it);
7482 if (it->method == GET_FROM_STRING)
7483 goto consider_string_end;
7484 }
7485 }
7486 break;
7487
7488 case GET_FROM_IMAGE:
7489 case GET_FROM_STRETCH:
7490 /* The position etc with which we have to proceed are on
7491 the stack. The position may be at the end of a string,
7492 if the `display' property takes up the whole string. */
7493 eassert (it->sp > 0);
7494 pop_it (it);
7495 if (it->method == GET_FROM_STRING)
7496 goto consider_string_end;
7497 break;
7498
7499 default:
7500 /* There are no other methods defined, so this should be a bug. */
7501 emacs_abort ();
7502 }
7503
7504 eassert (it->method != GET_FROM_STRING
7505 || (STRINGP (it->string)
7506 && IT_STRING_CHARPOS (*it) >= 0));
7507 }
7508
7509 /* Load IT's display element fields with information about the next
7510 display element which comes from a display table entry or from the
7511 result of translating a control character to one of the forms `^C'
7512 or `\003'.
7513
7514 IT->dpvec holds the glyphs to return as characters.
7515 IT->saved_face_id holds the face id before the display vector--it
7516 is restored into IT->face_id in set_iterator_to_next. */
7517
7518 static bool
7519 next_element_from_display_vector (struct it *it)
7520 {
7521 Lisp_Object gc;
7522 int prev_face_id = it->face_id;
7523 int next_face_id;
7524
7525 /* Precondition. */
7526 eassert (it->dpvec && it->current.dpvec_index >= 0);
7527
7528 it->face_id = it->saved_face_id;
7529
7530 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7531 That seemed totally bogus - so I changed it... */
7532 gc = it->dpvec[it->current.dpvec_index];
7533
7534 if (GLYPH_CODE_P (gc))
7535 {
7536 struct face *this_face, *prev_face, *next_face;
7537
7538 it->c = GLYPH_CODE_CHAR (gc);
7539 it->len = CHAR_BYTES (it->c);
7540
7541 /* The entry may contain a face id to use. Such a face id is
7542 the id of a Lisp face, not a realized face. A face id of
7543 zero means no face is specified. */
7544 if (it->dpvec_face_id >= 0)
7545 it->face_id = it->dpvec_face_id;
7546 else
7547 {
7548 int lface_id = GLYPH_CODE_FACE (gc);
7549 if (lface_id > 0)
7550 it->face_id = merge_faces (it->f, Qt, lface_id,
7551 it->saved_face_id);
7552 }
7553
7554 /* Glyphs in the display vector could have the box face, so we
7555 need to set the related flags in the iterator, as
7556 appropriate. */
7557 this_face = FACE_FROM_ID (it->f, it->face_id);
7558 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7559
7560 /* Is this character the first character of a box-face run? */
7561 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7562 && (!prev_face
7563 || prev_face->box == FACE_NO_BOX));
7564
7565 /* For the last character of the box-face run, we need to look
7566 either at the next glyph from the display vector, or at the
7567 face we saw before the display vector. */
7568 next_face_id = it->saved_face_id;
7569 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7570 {
7571 if (it->dpvec_face_id >= 0)
7572 next_face_id = it->dpvec_face_id;
7573 else
7574 {
7575 int lface_id =
7576 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7577
7578 if (lface_id > 0)
7579 next_face_id = merge_faces (it->f, Qt, lface_id,
7580 it->saved_face_id);
7581 }
7582 }
7583 next_face = FACE_FROM_ID (it->f, next_face_id);
7584 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7585 && (!next_face
7586 || next_face->box == FACE_NO_BOX));
7587 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7588 }
7589 else
7590 /* Display table entry is invalid. Return a space. */
7591 it->c = ' ', it->len = 1;
7592
7593 /* Don't change position and object of the iterator here. They are
7594 still the values of the character that had this display table
7595 entry or was translated, and that's what we want. */
7596 it->what = IT_CHARACTER;
7597 return true;
7598 }
7599
7600 /* Get the first element of string/buffer in the visual order, after
7601 being reseated to a new position in a string or a buffer. */
7602 static void
7603 get_visually_first_element (struct it *it)
7604 {
7605 bool string_p = STRINGP (it->string) || it->s;
7606 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7607 ptrdiff_t bob = (string_p ? 0 : BEGV);
7608
7609 if (STRINGP (it->string))
7610 {
7611 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7612 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7613 }
7614 else
7615 {
7616 it->bidi_it.charpos = IT_CHARPOS (*it);
7617 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7618 }
7619
7620 if (it->bidi_it.charpos == eob)
7621 {
7622 /* Nothing to do, but reset the FIRST_ELT flag, like
7623 bidi_paragraph_init does, because we are not going to
7624 call it. */
7625 it->bidi_it.first_elt = false;
7626 }
7627 else if (it->bidi_it.charpos == bob
7628 || (!string_p
7629 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7630 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7631 {
7632 /* If we are at the beginning of a line/string, we can produce
7633 the next element right away. */
7634 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7635 bidi_move_to_visually_next (&it->bidi_it);
7636 }
7637 else
7638 {
7639 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7640
7641 /* We need to prime the bidi iterator starting at the line's or
7642 string's beginning, before we will be able to produce the
7643 next element. */
7644 if (string_p)
7645 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7646 else
7647 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7648 IT_BYTEPOS (*it), -1,
7649 &it->bidi_it.bytepos);
7650 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7651 do
7652 {
7653 /* Now return to buffer/string position where we were asked
7654 to get the next display element, and produce that. */
7655 bidi_move_to_visually_next (&it->bidi_it);
7656 }
7657 while (it->bidi_it.bytepos != orig_bytepos
7658 && it->bidi_it.charpos < eob);
7659 }
7660
7661 /* Adjust IT's position information to where we ended up. */
7662 if (STRINGP (it->string))
7663 {
7664 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7665 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7666 }
7667 else
7668 {
7669 IT_CHARPOS (*it) = it->bidi_it.charpos;
7670 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7671 }
7672
7673 if (STRINGP (it->string) || !it->s)
7674 {
7675 ptrdiff_t stop, charpos, bytepos;
7676
7677 if (STRINGP (it->string))
7678 {
7679 eassert (!it->s);
7680 stop = SCHARS (it->string);
7681 if (stop > it->end_charpos)
7682 stop = it->end_charpos;
7683 charpos = IT_STRING_CHARPOS (*it);
7684 bytepos = IT_STRING_BYTEPOS (*it);
7685 }
7686 else
7687 {
7688 stop = it->end_charpos;
7689 charpos = IT_CHARPOS (*it);
7690 bytepos = IT_BYTEPOS (*it);
7691 }
7692 if (it->bidi_it.scan_dir < 0)
7693 stop = -1;
7694 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7695 it->string);
7696 }
7697 }
7698
7699 /* Load IT with the next display element from Lisp string IT->string.
7700 IT->current.string_pos is the current position within the string.
7701 If IT->current.overlay_string_index >= 0, the Lisp string is an
7702 overlay string. */
7703
7704 static bool
7705 next_element_from_string (struct it *it)
7706 {
7707 struct text_pos position;
7708
7709 eassert (STRINGP (it->string));
7710 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7711 eassert (IT_STRING_CHARPOS (*it) >= 0);
7712 position = it->current.string_pos;
7713
7714 /* With bidi reordering, the character to display might not be the
7715 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT means
7716 that we were reseat()ed to a new string, whose paragraph
7717 direction is not known. */
7718 if (it->bidi_p && it->bidi_it.first_elt)
7719 {
7720 get_visually_first_element (it);
7721 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7722 }
7723
7724 /* Time to check for invisible text? */
7725 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7726 {
7727 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7728 {
7729 if (!(!it->bidi_p
7730 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7731 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7732 {
7733 /* With bidi non-linear iteration, we could find
7734 ourselves far beyond the last computed stop_charpos,
7735 with several other stop positions in between that we
7736 missed. Scan them all now, in buffer's logical
7737 order, until we find and handle the last stop_charpos
7738 that precedes our current position. */
7739 handle_stop_backwards (it, it->stop_charpos);
7740 return GET_NEXT_DISPLAY_ELEMENT (it);
7741 }
7742 else
7743 {
7744 if (it->bidi_p)
7745 {
7746 /* Take note of the stop position we just moved
7747 across, for when we will move back across it. */
7748 it->prev_stop = it->stop_charpos;
7749 /* If we are at base paragraph embedding level, take
7750 note of the last stop position seen at this
7751 level. */
7752 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7753 it->base_level_stop = it->stop_charpos;
7754 }
7755 handle_stop (it);
7756
7757 /* Since a handler may have changed IT->method, we must
7758 recurse here. */
7759 return GET_NEXT_DISPLAY_ELEMENT (it);
7760 }
7761 }
7762 else if (it->bidi_p
7763 /* If we are before prev_stop, we may have overstepped
7764 on our way backwards a stop_pos, and if so, we need
7765 to handle that stop_pos. */
7766 && IT_STRING_CHARPOS (*it) < it->prev_stop
7767 /* We can sometimes back up for reasons that have nothing
7768 to do with bidi reordering. E.g., compositions. The
7769 code below is only needed when we are above the base
7770 embedding level, so test for that explicitly. */
7771 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7772 {
7773 /* If we lost track of base_level_stop, we have no better
7774 place for handle_stop_backwards to start from than string
7775 beginning. This happens, e.g., when we were reseated to
7776 the previous screenful of text by vertical-motion. */
7777 if (it->base_level_stop <= 0
7778 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7779 it->base_level_stop = 0;
7780 handle_stop_backwards (it, it->base_level_stop);
7781 return GET_NEXT_DISPLAY_ELEMENT (it);
7782 }
7783 }
7784
7785 if (it->current.overlay_string_index >= 0)
7786 {
7787 /* Get the next character from an overlay string. In overlay
7788 strings, there is no field width or padding with spaces to
7789 do. */
7790 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7791 {
7792 it->what = IT_EOB;
7793 return false;
7794 }
7795 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7796 IT_STRING_BYTEPOS (*it),
7797 it->bidi_it.scan_dir < 0
7798 ? -1
7799 : SCHARS (it->string))
7800 && next_element_from_composition (it))
7801 {
7802 return true;
7803 }
7804 else if (STRING_MULTIBYTE (it->string))
7805 {
7806 const unsigned char *s = (SDATA (it->string)
7807 + IT_STRING_BYTEPOS (*it));
7808 it->c = string_char_and_length (s, &it->len);
7809 }
7810 else
7811 {
7812 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7813 it->len = 1;
7814 }
7815 }
7816 else
7817 {
7818 /* Get the next character from a Lisp string that is not an
7819 overlay string. Such strings come from the mode line, for
7820 example. We may have to pad with spaces, or truncate the
7821 string. See also next_element_from_c_string. */
7822 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7823 {
7824 it->what = IT_EOB;
7825 return false;
7826 }
7827 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7828 {
7829 /* Pad with spaces. */
7830 it->c = ' ', it->len = 1;
7831 CHARPOS (position) = BYTEPOS (position) = -1;
7832 }
7833 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7834 IT_STRING_BYTEPOS (*it),
7835 it->bidi_it.scan_dir < 0
7836 ? -1
7837 : it->string_nchars)
7838 && next_element_from_composition (it))
7839 {
7840 return true;
7841 }
7842 else if (STRING_MULTIBYTE (it->string))
7843 {
7844 const unsigned char *s = (SDATA (it->string)
7845 + IT_STRING_BYTEPOS (*it));
7846 it->c = string_char_and_length (s, &it->len);
7847 }
7848 else
7849 {
7850 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7851 it->len = 1;
7852 }
7853 }
7854
7855 /* Record what we have and where it came from. */
7856 it->what = IT_CHARACTER;
7857 it->object = it->string;
7858 it->position = position;
7859 return true;
7860 }
7861
7862
7863 /* Load IT with next display element from C string IT->s.
7864 IT->string_nchars is the maximum number of characters to return
7865 from the string. IT->end_charpos may be greater than
7866 IT->string_nchars when this function is called, in which case we
7867 may have to return padding spaces. Value is false if end of string
7868 reached, including padding spaces. */
7869
7870 static bool
7871 next_element_from_c_string (struct it *it)
7872 {
7873 bool success_p = true;
7874
7875 eassert (it->s);
7876 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7877 it->what = IT_CHARACTER;
7878 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7879 it->object = make_number (0);
7880
7881 /* With bidi reordering, the character to display might not be the
7882 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
7883 we were reseated to a new string, whose paragraph direction is
7884 not known. */
7885 if (it->bidi_p && it->bidi_it.first_elt)
7886 get_visually_first_element (it);
7887
7888 /* IT's position can be greater than IT->string_nchars in case a
7889 field width or precision has been specified when the iterator was
7890 initialized. */
7891 if (IT_CHARPOS (*it) >= it->end_charpos)
7892 {
7893 /* End of the game. */
7894 it->what = IT_EOB;
7895 success_p = false;
7896 }
7897 else if (IT_CHARPOS (*it) >= it->string_nchars)
7898 {
7899 /* Pad with spaces. */
7900 it->c = ' ', it->len = 1;
7901 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7902 }
7903 else if (it->multibyte_p)
7904 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7905 else
7906 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7907
7908 return success_p;
7909 }
7910
7911
7912 /* Set up IT to return characters from an ellipsis, if appropriate.
7913 The definition of the ellipsis glyphs may come from a display table
7914 entry. This function fills IT with the first glyph from the
7915 ellipsis if an ellipsis is to be displayed. */
7916
7917 static bool
7918 next_element_from_ellipsis (struct it *it)
7919 {
7920 if (it->selective_display_ellipsis_p)
7921 setup_for_ellipsis (it, it->len);
7922 else
7923 {
7924 /* The face at the current position may be different from the
7925 face we find after the invisible text. Remember what it
7926 was in IT->saved_face_id, and signal that it's there by
7927 setting face_before_selective_p. */
7928 it->saved_face_id = it->face_id;
7929 it->method = GET_FROM_BUFFER;
7930 it->object = it->w->contents;
7931 reseat_at_next_visible_line_start (it, true);
7932 it->face_before_selective_p = true;
7933 }
7934
7935 return GET_NEXT_DISPLAY_ELEMENT (it);
7936 }
7937
7938
7939 /* Deliver an image display element. The iterator IT is already
7940 filled with image information (done in handle_display_prop). Value
7941 is always true. */
7942
7943
7944 static bool
7945 next_element_from_image (struct it *it)
7946 {
7947 it->what = IT_IMAGE;
7948 return true;
7949 }
7950
7951
7952 /* Fill iterator IT with next display element from a stretch glyph
7953 property. IT->object is the value of the text property. Value is
7954 always true. */
7955
7956 static bool
7957 next_element_from_stretch (struct it *it)
7958 {
7959 it->what = IT_STRETCH;
7960 return true;
7961 }
7962
7963 /* Scan backwards from IT's current position until we find a stop
7964 position, or until BEGV. This is called when we find ourself
7965 before both the last known prev_stop and base_level_stop while
7966 reordering bidirectional text. */
7967
7968 static void
7969 compute_stop_pos_backwards (struct it *it)
7970 {
7971 const int SCAN_BACK_LIMIT = 1000;
7972 struct text_pos pos;
7973 struct display_pos save_current = it->current;
7974 struct text_pos save_position = it->position;
7975 ptrdiff_t charpos = IT_CHARPOS (*it);
7976 ptrdiff_t where_we_are = charpos;
7977 ptrdiff_t save_stop_pos = it->stop_charpos;
7978 ptrdiff_t save_end_pos = it->end_charpos;
7979
7980 eassert (NILP (it->string) && !it->s);
7981 eassert (it->bidi_p);
7982 it->bidi_p = false;
7983 do
7984 {
7985 it->end_charpos = min (charpos + 1, ZV);
7986 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7987 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
7988 reseat_1 (it, pos, false);
7989 compute_stop_pos (it);
7990 /* We must advance forward, right? */
7991 if (it->stop_charpos <= charpos)
7992 emacs_abort ();
7993 }
7994 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7995
7996 if (it->stop_charpos <= where_we_are)
7997 it->prev_stop = it->stop_charpos;
7998 else
7999 it->prev_stop = BEGV;
8000 it->bidi_p = true;
8001 it->current = save_current;
8002 it->position = save_position;
8003 it->stop_charpos = save_stop_pos;
8004 it->end_charpos = save_end_pos;
8005 }
8006
8007 /* Scan forward from CHARPOS in the current buffer/string, until we
8008 find a stop position > current IT's position. Then handle the stop
8009 position before that. This is called when we bump into a stop
8010 position while reordering bidirectional text. CHARPOS should be
8011 the last previously processed stop_pos (or BEGV/0, if none were
8012 processed yet) whose position is less that IT's current
8013 position. */
8014
8015 static void
8016 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8017 {
8018 bool bufp = !STRINGP (it->string);
8019 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8020 struct display_pos save_current = it->current;
8021 struct text_pos save_position = it->position;
8022 struct text_pos pos1;
8023 ptrdiff_t next_stop;
8024
8025 /* Scan in strict logical order. */
8026 eassert (it->bidi_p);
8027 it->bidi_p = false;
8028 do
8029 {
8030 it->prev_stop = charpos;
8031 if (bufp)
8032 {
8033 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8034 reseat_1 (it, pos1, false);
8035 }
8036 else
8037 it->current.string_pos = string_pos (charpos, it->string);
8038 compute_stop_pos (it);
8039 /* We must advance forward, right? */
8040 if (it->stop_charpos <= it->prev_stop)
8041 emacs_abort ();
8042 charpos = it->stop_charpos;
8043 }
8044 while (charpos <= where_we_are);
8045
8046 it->bidi_p = true;
8047 it->current = save_current;
8048 it->position = save_position;
8049 next_stop = it->stop_charpos;
8050 it->stop_charpos = it->prev_stop;
8051 handle_stop (it);
8052 it->stop_charpos = next_stop;
8053 }
8054
8055 /* Load IT with the next display element from current_buffer. Value
8056 is false if end of buffer reached. IT->stop_charpos is the next
8057 position at which to stop and check for text properties or buffer
8058 end. */
8059
8060 static bool
8061 next_element_from_buffer (struct it *it)
8062 {
8063 bool success_p = true;
8064
8065 eassert (IT_CHARPOS (*it) >= BEGV);
8066 eassert (NILP (it->string) && !it->s);
8067 eassert (!it->bidi_p
8068 || (EQ (it->bidi_it.string.lstring, Qnil)
8069 && it->bidi_it.string.s == NULL));
8070
8071 /* With bidi reordering, the character to display might not be the
8072 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8073 we were reseat()ed to a new buffer position, which is potentially
8074 a different paragraph. */
8075 if (it->bidi_p && it->bidi_it.first_elt)
8076 {
8077 get_visually_first_element (it);
8078 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8079 }
8080
8081 if (IT_CHARPOS (*it) >= it->stop_charpos)
8082 {
8083 if (IT_CHARPOS (*it) >= it->end_charpos)
8084 {
8085 bool overlay_strings_follow_p;
8086
8087 /* End of the game, except when overlay strings follow that
8088 haven't been returned yet. */
8089 if (it->overlay_strings_at_end_processed_p)
8090 overlay_strings_follow_p = false;
8091 else
8092 {
8093 it->overlay_strings_at_end_processed_p = true;
8094 overlay_strings_follow_p = get_overlay_strings (it, 0);
8095 }
8096
8097 if (overlay_strings_follow_p)
8098 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8099 else
8100 {
8101 it->what = IT_EOB;
8102 it->position = it->current.pos;
8103 success_p = false;
8104 }
8105 }
8106 else if (!(!it->bidi_p
8107 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8108 || IT_CHARPOS (*it) == it->stop_charpos))
8109 {
8110 /* With bidi non-linear iteration, we could find ourselves
8111 far beyond the last computed stop_charpos, with several
8112 other stop positions in between that we missed. Scan
8113 them all now, in buffer's logical order, until we find
8114 and handle the last stop_charpos that precedes our
8115 current position. */
8116 handle_stop_backwards (it, it->stop_charpos);
8117 it->ignore_overlay_strings_at_pos_p = false;
8118 return GET_NEXT_DISPLAY_ELEMENT (it);
8119 }
8120 else
8121 {
8122 if (it->bidi_p)
8123 {
8124 /* Take note of the stop position we just moved across,
8125 for when we will move back across it. */
8126 it->prev_stop = it->stop_charpos;
8127 /* If we are at base paragraph embedding level, take
8128 note of the last stop position seen at this
8129 level. */
8130 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8131 it->base_level_stop = it->stop_charpos;
8132 }
8133 handle_stop (it);
8134 it->ignore_overlay_strings_at_pos_p = false;
8135 return GET_NEXT_DISPLAY_ELEMENT (it);
8136 }
8137 }
8138 else if (it->bidi_p
8139 /* If we are before prev_stop, we may have overstepped on
8140 our way backwards a stop_pos, and if so, we need to
8141 handle that stop_pos. */
8142 && IT_CHARPOS (*it) < it->prev_stop
8143 /* We can sometimes back up for reasons that have nothing
8144 to do with bidi reordering. E.g., compositions. The
8145 code below is only needed when we are above the base
8146 embedding level, so test for that explicitly. */
8147 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8148 {
8149 if (it->base_level_stop <= 0
8150 || IT_CHARPOS (*it) < it->base_level_stop)
8151 {
8152 /* If we lost track of base_level_stop, we need to find
8153 prev_stop by looking backwards. This happens, e.g., when
8154 we were reseated to the previous screenful of text by
8155 vertical-motion. */
8156 it->base_level_stop = BEGV;
8157 compute_stop_pos_backwards (it);
8158 handle_stop_backwards (it, it->prev_stop);
8159 }
8160 else
8161 handle_stop_backwards (it, it->base_level_stop);
8162 it->ignore_overlay_strings_at_pos_p = false;
8163 return GET_NEXT_DISPLAY_ELEMENT (it);
8164 }
8165 else
8166 {
8167 /* No face changes, overlays etc. in sight, so just return a
8168 character from current_buffer. */
8169 unsigned char *p;
8170 ptrdiff_t stop;
8171
8172 /* We moved to the next buffer position, so any info about
8173 previously seen overlays is no longer valid. */
8174 it->ignore_overlay_strings_at_pos_p = false;
8175
8176 /* Maybe run the redisplay end trigger hook. Performance note:
8177 This doesn't seem to cost measurable time. */
8178 if (it->redisplay_end_trigger_charpos
8179 && it->glyph_row
8180 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8181 run_redisplay_end_trigger_hook (it);
8182
8183 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8184 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8185 stop)
8186 && next_element_from_composition (it))
8187 {
8188 return true;
8189 }
8190
8191 /* Get the next character, maybe multibyte. */
8192 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8193 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8194 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8195 else
8196 it->c = *p, it->len = 1;
8197
8198 /* Record what we have and where it came from. */
8199 it->what = IT_CHARACTER;
8200 it->object = it->w->contents;
8201 it->position = it->current.pos;
8202
8203 /* Normally we return the character found above, except when we
8204 really want to return an ellipsis for selective display. */
8205 if (it->selective)
8206 {
8207 if (it->c == '\n')
8208 {
8209 /* A value of selective > 0 means hide lines indented more
8210 than that number of columns. */
8211 if (it->selective > 0
8212 && IT_CHARPOS (*it) + 1 < ZV
8213 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8214 IT_BYTEPOS (*it) + 1,
8215 it->selective))
8216 {
8217 success_p = next_element_from_ellipsis (it);
8218 it->dpvec_char_len = -1;
8219 }
8220 }
8221 else if (it->c == '\r' && it->selective == -1)
8222 {
8223 /* A value of selective == -1 means that everything from the
8224 CR to the end of the line is invisible, with maybe an
8225 ellipsis displayed for it. */
8226 success_p = next_element_from_ellipsis (it);
8227 it->dpvec_char_len = -1;
8228 }
8229 }
8230 }
8231
8232 /* Value is false if end of buffer reached. */
8233 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8234 return success_p;
8235 }
8236
8237
8238 /* Run the redisplay end trigger hook for IT. */
8239
8240 static void
8241 run_redisplay_end_trigger_hook (struct it *it)
8242 {
8243 /* IT->glyph_row should be non-null, i.e. we should be actually
8244 displaying something, or otherwise we should not run the hook. */
8245 eassert (it->glyph_row);
8246
8247 ptrdiff_t charpos = it->redisplay_end_trigger_charpos;
8248 it->redisplay_end_trigger_charpos = 0;
8249
8250 /* Since we are *trying* to run these functions, don't try to run
8251 them again, even if they get an error. */
8252 wset_redisplay_end_trigger (it->w, Qnil);
8253 CALLN (Frun_hook_with_args, Qredisplay_end_trigger_functions, it->window,
8254 make_number (charpos));
8255
8256 /* Notice if it changed the face of the character we are on. */
8257 handle_face_prop (it);
8258 }
8259
8260
8261 /* Deliver a composition display element. Unlike the other
8262 next_element_from_XXX, this function is not registered in the array
8263 get_next_element[]. It is called from next_element_from_buffer and
8264 next_element_from_string when necessary. */
8265
8266 static bool
8267 next_element_from_composition (struct it *it)
8268 {
8269 it->what = IT_COMPOSITION;
8270 it->len = it->cmp_it.nbytes;
8271 if (STRINGP (it->string))
8272 {
8273 if (it->c < 0)
8274 {
8275 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8276 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8277 return false;
8278 }
8279 it->position = it->current.string_pos;
8280 it->object = it->string;
8281 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8282 IT_STRING_BYTEPOS (*it), it->string);
8283 }
8284 else
8285 {
8286 if (it->c < 0)
8287 {
8288 IT_CHARPOS (*it) += it->cmp_it.nchars;
8289 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8290 if (it->bidi_p)
8291 {
8292 if (it->bidi_it.new_paragraph)
8293 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
8294 false);
8295 /* Resync the bidi iterator with IT's new position.
8296 FIXME: this doesn't support bidirectional text. */
8297 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8298 bidi_move_to_visually_next (&it->bidi_it);
8299 }
8300 return false;
8301 }
8302 it->position = it->current.pos;
8303 it->object = it->w->contents;
8304 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8305 IT_BYTEPOS (*it), Qnil);
8306 }
8307 return true;
8308 }
8309
8310
8311 \f
8312 /***********************************************************************
8313 Moving an iterator without producing glyphs
8314 ***********************************************************************/
8315
8316 /* Check if iterator is at a position corresponding to a valid buffer
8317 position after some move_it_ call. */
8318
8319 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8320 ((it)->method != GET_FROM_STRING || IT_STRING_CHARPOS (*it) == 0)
8321
8322
8323 /* Move iterator IT to a specified buffer or X position within one
8324 line on the display without producing glyphs.
8325
8326 OP should be a bit mask including some or all of these bits:
8327 MOVE_TO_X: Stop upon reaching x-position TO_X.
8328 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8329 Regardless of OP's value, stop upon reaching the end of the display line.
8330
8331 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8332 This means, in particular, that TO_X includes window's horizontal
8333 scroll amount.
8334
8335 The return value has several possible values that
8336 say what condition caused the scan to stop:
8337
8338 MOVE_POS_MATCH_OR_ZV
8339 - when TO_POS or ZV was reached.
8340
8341 MOVE_X_REACHED
8342 -when TO_X was reached before TO_POS or ZV were reached.
8343
8344 MOVE_LINE_CONTINUED
8345 - when we reached the end of the display area and the line must
8346 be continued.
8347
8348 MOVE_LINE_TRUNCATED
8349 - when we reached the end of the display area and the line is
8350 truncated.
8351
8352 MOVE_NEWLINE_OR_CR
8353 - when we stopped at a line end, i.e. a newline or a CR and selective
8354 display is on. */
8355
8356 static enum move_it_result
8357 move_it_in_display_line_to (struct it *it,
8358 ptrdiff_t to_charpos, int to_x,
8359 enum move_operation_enum op)
8360 {
8361 enum move_it_result result = MOVE_UNDEFINED;
8362 struct glyph_row *saved_glyph_row;
8363 struct it wrap_it, atpos_it, atx_it, ppos_it;
8364 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8365 void *ppos_data = NULL;
8366 bool may_wrap = false;
8367 enum it_method prev_method = it->method;
8368 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8369 bool saw_smaller_pos = prev_pos < to_charpos;
8370
8371 /* Don't produce glyphs in produce_glyphs. */
8372 saved_glyph_row = it->glyph_row;
8373 it->glyph_row = NULL;
8374
8375 /* Use wrap_it to save a copy of IT wherever a word wrap could
8376 occur. Use atpos_it to save a copy of IT at the desired buffer
8377 position, if found, so that we can scan ahead and check if the
8378 word later overshoots the window edge. Use atx_it similarly, for
8379 pixel positions. */
8380 wrap_it.sp = -1;
8381 atpos_it.sp = -1;
8382 atx_it.sp = -1;
8383
8384 /* Use ppos_it under bidi reordering to save a copy of IT for the
8385 initial position. We restore that position in IT when we have
8386 scanned the entire display line without finding a match for
8387 TO_CHARPOS and all the character positions are greater than
8388 TO_CHARPOS. We then restart the scan from the initial position,
8389 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8390 the closest to TO_CHARPOS. */
8391 if (it->bidi_p)
8392 {
8393 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8394 {
8395 SAVE_IT (ppos_it, *it, ppos_data);
8396 closest_pos = IT_CHARPOS (*it);
8397 }
8398 else
8399 closest_pos = ZV;
8400 }
8401
8402 #define BUFFER_POS_REACHED_P() \
8403 ((op & MOVE_TO_POS) != 0 \
8404 && BUFFERP (it->object) \
8405 && (IT_CHARPOS (*it) == to_charpos \
8406 || ((!it->bidi_p \
8407 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8408 && IT_CHARPOS (*it) > to_charpos) \
8409 || (it->what == IT_COMPOSITION \
8410 && ((IT_CHARPOS (*it) > to_charpos \
8411 && to_charpos >= it->cmp_it.charpos) \
8412 || (IT_CHARPOS (*it) < to_charpos \
8413 && to_charpos <= it->cmp_it.charpos)))) \
8414 && (it->method == GET_FROM_BUFFER \
8415 || (it->method == GET_FROM_DISPLAY_VECTOR \
8416 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8417
8418 /* If there's a line-/wrap-prefix, handle it. */
8419 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8420 && it->current_y < it->last_visible_y)
8421 handle_line_prefix (it);
8422
8423 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8424 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8425
8426 while (true)
8427 {
8428 int x, i, ascent = 0, descent = 0;
8429
8430 /* Utility macro to reset an iterator with x, ascent, and descent. */
8431 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8432 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8433 (IT)->max_descent = descent)
8434
8435 /* Stop if we move beyond TO_CHARPOS (after an image or a
8436 display string or stretch glyph). */
8437 if ((op & MOVE_TO_POS) != 0
8438 && BUFFERP (it->object)
8439 && it->method == GET_FROM_BUFFER
8440 && (((!it->bidi_p
8441 /* When the iterator is at base embedding level, we
8442 are guaranteed that characters are delivered for
8443 display in strictly increasing order of their
8444 buffer positions. */
8445 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8446 && IT_CHARPOS (*it) > to_charpos)
8447 || (it->bidi_p
8448 && (prev_method == GET_FROM_IMAGE
8449 || prev_method == GET_FROM_STRETCH
8450 || prev_method == GET_FROM_STRING)
8451 /* Passed TO_CHARPOS from left to right. */
8452 && ((prev_pos < to_charpos
8453 && IT_CHARPOS (*it) > to_charpos)
8454 /* Passed TO_CHARPOS from right to left. */
8455 || (prev_pos > to_charpos
8456 && IT_CHARPOS (*it) < to_charpos)))))
8457 {
8458 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8459 {
8460 result = MOVE_POS_MATCH_OR_ZV;
8461 break;
8462 }
8463 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8464 /* If wrap_it is valid, the current position might be in a
8465 word that is wrapped. So, save the iterator in
8466 atpos_it and continue to see if wrapping happens. */
8467 SAVE_IT (atpos_it, *it, atpos_data);
8468 }
8469
8470 /* Stop when ZV reached.
8471 We used to stop here when TO_CHARPOS reached as well, but that is
8472 too soon if this glyph does not fit on this line. So we handle it
8473 explicitly below. */
8474 if (!get_next_display_element (it))
8475 {
8476 result = MOVE_POS_MATCH_OR_ZV;
8477 break;
8478 }
8479
8480 if (it->line_wrap == TRUNCATE)
8481 {
8482 if (BUFFER_POS_REACHED_P ())
8483 {
8484 result = MOVE_POS_MATCH_OR_ZV;
8485 break;
8486 }
8487 }
8488 else
8489 {
8490 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8491 {
8492 if (IT_DISPLAYING_WHITESPACE (it))
8493 may_wrap = true;
8494 else if (may_wrap)
8495 {
8496 /* We have reached a glyph that follows one or more
8497 whitespace characters. If the position is
8498 already found, we are done. */
8499 if (atpos_it.sp >= 0)
8500 {
8501 RESTORE_IT (it, &atpos_it, atpos_data);
8502 result = MOVE_POS_MATCH_OR_ZV;
8503 goto done;
8504 }
8505 if (atx_it.sp >= 0)
8506 {
8507 RESTORE_IT (it, &atx_it, atx_data);
8508 result = MOVE_X_REACHED;
8509 goto done;
8510 }
8511 /* Otherwise, we can wrap here. */
8512 SAVE_IT (wrap_it, *it, wrap_data);
8513 may_wrap = false;
8514 }
8515 }
8516 }
8517
8518 /* Remember the line height for the current line, in case
8519 the next element doesn't fit on the line. */
8520 ascent = it->max_ascent;
8521 descent = it->max_descent;
8522
8523 /* The call to produce_glyphs will get the metrics of the
8524 display element IT is loaded with. Record the x-position
8525 before this display element, in case it doesn't fit on the
8526 line. */
8527 x = it->current_x;
8528
8529 PRODUCE_GLYPHS (it);
8530
8531 if (it->area != TEXT_AREA)
8532 {
8533 prev_method = it->method;
8534 if (it->method == GET_FROM_BUFFER)
8535 prev_pos = IT_CHARPOS (*it);
8536 set_iterator_to_next (it, true);
8537 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8538 SET_TEXT_POS (this_line_min_pos,
8539 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8540 if (it->bidi_p
8541 && (op & MOVE_TO_POS)
8542 && IT_CHARPOS (*it) > to_charpos
8543 && IT_CHARPOS (*it) < closest_pos)
8544 closest_pos = IT_CHARPOS (*it);
8545 continue;
8546 }
8547
8548 /* The number of glyphs we get back in IT->nglyphs will normally
8549 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8550 character on a terminal frame, or (iii) a line end. For the
8551 second case, IT->nglyphs - 1 padding glyphs will be present.
8552 (On X frames, there is only one glyph produced for a
8553 composite character.)
8554
8555 The behavior implemented below means, for continuation lines,
8556 that as many spaces of a TAB as fit on the current line are
8557 displayed there. For terminal frames, as many glyphs of a
8558 multi-glyph character are displayed in the current line, too.
8559 This is what the old redisplay code did, and we keep it that
8560 way. Under X, the whole shape of a complex character must
8561 fit on the line or it will be completely displayed in the
8562 next line.
8563
8564 Note that both for tabs and padding glyphs, all glyphs have
8565 the same width. */
8566 if (it->nglyphs)
8567 {
8568 /* More than one glyph or glyph doesn't fit on line. All
8569 glyphs have the same width. */
8570 int single_glyph_width = it->pixel_width / it->nglyphs;
8571 int new_x;
8572 int x_before_this_char = x;
8573 int hpos_before_this_char = it->hpos;
8574
8575 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8576 {
8577 new_x = x + single_glyph_width;
8578
8579 /* We want to leave anything reaching TO_X to the caller. */
8580 if ((op & MOVE_TO_X) && new_x > to_x)
8581 {
8582 if (BUFFER_POS_REACHED_P ())
8583 {
8584 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8585 goto buffer_pos_reached;
8586 if (atpos_it.sp < 0)
8587 {
8588 SAVE_IT (atpos_it, *it, atpos_data);
8589 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8590 }
8591 }
8592 else
8593 {
8594 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8595 {
8596 it->current_x = x;
8597 result = MOVE_X_REACHED;
8598 break;
8599 }
8600 if (atx_it.sp < 0)
8601 {
8602 SAVE_IT (atx_it, *it, atx_data);
8603 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8604 }
8605 }
8606 }
8607
8608 if (/* Lines are continued. */
8609 it->line_wrap != TRUNCATE
8610 && (/* And glyph doesn't fit on the line. */
8611 new_x > it->last_visible_x
8612 /* Or it fits exactly and we're on a window
8613 system frame. */
8614 || (new_x == it->last_visible_x
8615 && FRAME_WINDOW_P (it->f)
8616 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8617 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8618 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8619 {
8620 if (/* IT->hpos == 0 means the very first glyph
8621 doesn't fit on the line, e.g. a wide image. */
8622 it->hpos == 0
8623 || (new_x == it->last_visible_x
8624 && FRAME_WINDOW_P (it->f)))
8625 {
8626 ++it->hpos;
8627 it->current_x = new_x;
8628
8629 /* The character's last glyph just barely fits
8630 in this row. */
8631 if (i == it->nglyphs - 1)
8632 {
8633 /* If this is the destination position,
8634 return a position *before* it in this row,
8635 now that we know it fits in this row. */
8636 if (BUFFER_POS_REACHED_P ())
8637 {
8638 if (it->line_wrap != WORD_WRAP
8639 || wrap_it.sp < 0
8640 /* If we've just found whitespace to
8641 wrap, effectively ignore the
8642 previous wrap point -- it is no
8643 longer relevant, but we won't
8644 have an opportunity to update it,
8645 since we've reached the edge of
8646 this screen line. */
8647 || (may_wrap
8648 && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8649 {
8650 it->hpos = hpos_before_this_char;
8651 it->current_x = x_before_this_char;
8652 result = MOVE_POS_MATCH_OR_ZV;
8653 break;
8654 }
8655 if (it->line_wrap == WORD_WRAP
8656 && atpos_it.sp < 0)
8657 {
8658 SAVE_IT (atpos_it, *it, atpos_data);
8659 atpos_it.current_x = x_before_this_char;
8660 atpos_it.hpos = hpos_before_this_char;
8661 }
8662 }
8663
8664 prev_method = it->method;
8665 if (it->method == GET_FROM_BUFFER)
8666 prev_pos = IT_CHARPOS (*it);
8667 set_iterator_to_next (it, true);
8668 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8669 SET_TEXT_POS (this_line_min_pos,
8670 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8671 /* On graphical terminals, newlines may
8672 "overflow" into the fringe if
8673 overflow-newline-into-fringe is non-nil.
8674 On text terminals, and on graphical
8675 terminals with no right margin, newlines
8676 may overflow into the last glyph on the
8677 display line.*/
8678 if (!FRAME_WINDOW_P (it->f)
8679 || ((it->bidi_p
8680 && it->bidi_it.paragraph_dir == R2L)
8681 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8682 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8683 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8684 {
8685 if (!get_next_display_element (it))
8686 {
8687 result = MOVE_POS_MATCH_OR_ZV;
8688 break;
8689 }
8690 if (BUFFER_POS_REACHED_P ())
8691 {
8692 if (ITERATOR_AT_END_OF_LINE_P (it))
8693 result = MOVE_POS_MATCH_OR_ZV;
8694 else
8695 result = MOVE_LINE_CONTINUED;
8696 break;
8697 }
8698 if (ITERATOR_AT_END_OF_LINE_P (it)
8699 && (it->line_wrap != WORD_WRAP
8700 || wrap_it.sp < 0
8701 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8702 {
8703 result = MOVE_NEWLINE_OR_CR;
8704 break;
8705 }
8706 }
8707 }
8708 }
8709 else
8710 IT_RESET_X_ASCENT_DESCENT (it);
8711
8712 /* If the screen line ends with whitespace, and we
8713 are under word-wrap, don't use wrap_it: it is no
8714 longer relevant, but we won't have an opportunity
8715 to update it, since we are done with this screen
8716 line. */
8717 if (may_wrap && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8718 {
8719 /* If we've found TO_X, go back there, as we now
8720 know the last word fits on this screen line. */
8721 if ((op & MOVE_TO_X) && new_x == it->last_visible_x
8722 && atx_it.sp >= 0)
8723 {
8724 RESTORE_IT (it, &atx_it, atx_data);
8725 atpos_it.sp = -1;
8726 atx_it.sp = -1;
8727 result = MOVE_X_REACHED;
8728 break;
8729 }
8730 }
8731 else if (wrap_it.sp >= 0)
8732 {
8733 RESTORE_IT (it, &wrap_it, wrap_data);
8734 atpos_it.sp = -1;
8735 atx_it.sp = -1;
8736 }
8737
8738 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8739 IT_CHARPOS (*it)));
8740 result = MOVE_LINE_CONTINUED;
8741 break;
8742 }
8743
8744 if (BUFFER_POS_REACHED_P ())
8745 {
8746 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8747 goto buffer_pos_reached;
8748 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8749 {
8750 SAVE_IT (atpos_it, *it, atpos_data);
8751 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8752 }
8753 }
8754
8755 if (new_x > it->first_visible_x)
8756 {
8757 /* Glyph is visible. Increment number of glyphs that
8758 would be displayed. */
8759 ++it->hpos;
8760 }
8761 }
8762
8763 if (result != MOVE_UNDEFINED)
8764 break;
8765 }
8766 else if (BUFFER_POS_REACHED_P ())
8767 {
8768 buffer_pos_reached:
8769 IT_RESET_X_ASCENT_DESCENT (it);
8770 result = MOVE_POS_MATCH_OR_ZV;
8771 break;
8772 }
8773 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8774 {
8775 /* Stop when TO_X specified and reached. This check is
8776 necessary here because of lines consisting of a line end,
8777 only. The line end will not produce any glyphs and we
8778 would never get MOVE_X_REACHED. */
8779 eassert (it->nglyphs == 0);
8780 result = MOVE_X_REACHED;
8781 break;
8782 }
8783
8784 /* Is this a line end? If yes, we're done. */
8785 if (ITERATOR_AT_END_OF_LINE_P (it))
8786 {
8787 /* If we are past TO_CHARPOS, but never saw any character
8788 positions smaller than TO_CHARPOS, return
8789 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8790 did. */
8791 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8792 {
8793 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8794 {
8795 if (closest_pos < ZV)
8796 {
8797 RESTORE_IT (it, &ppos_it, ppos_data);
8798 /* Don't recurse if closest_pos is equal to
8799 to_charpos, since we have just tried that. */
8800 if (closest_pos != to_charpos)
8801 move_it_in_display_line_to (it, closest_pos, -1,
8802 MOVE_TO_POS);
8803 result = MOVE_POS_MATCH_OR_ZV;
8804 }
8805 else
8806 goto buffer_pos_reached;
8807 }
8808 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8809 && IT_CHARPOS (*it) > to_charpos)
8810 goto buffer_pos_reached;
8811 else
8812 result = MOVE_NEWLINE_OR_CR;
8813 }
8814 else
8815 result = MOVE_NEWLINE_OR_CR;
8816 break;
8817 }
8818
8819 prev_method = it->method;
8820 if (it->method == GET_FROM_BUFFER)
8821 prev_pos = IT_CHARPOS (*it);
8822 /* The current display element has been consumed. Advance
8823 to the next. */
8824 set_iterator_to_next (it, true);
8825 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8826 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8827 if (IT_CHARPOS (*it) < to_charpos)
8828 saw_smaller_pos = true;
8829 if (it->bidi_p
8830 && (op & MOVE_TO_POS)
8831 && IT_CHARPOS (*it) >= to_charpos
8832 && IT_CHARPOS (*it) < closest_pos)
8833 closest_pos = IT_CHARPOS (*it);
8834
8835 /* Stop if lines are truncated and IT's current x-position is
8836 past the right edge of the window now. */
8837 if (it->line_wrap == TRUNCATE
8838 && it->current_x >= it->last_visible_x)
8839 {
8840 if (!FRAME_WINDOW_P (it->f)
8841 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8842 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8843 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8844 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8845 {
8846 bool at_eob_p = false;
8847
8848 if ((at_eob_p = !get_next_display_element (it))
8849 || BUFFER_POS_REACHED_P ()
8850 /* If we are past TO_CHARPOS, but never saw any
8851 character positions smaller than TO_CHARPOS,
8852 return MOVE_POS_MATCH_OR_ZV, like the
8853 unidirectional display did. */
8854 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8855 && !saw_smaller_pos
8856 && IT_CHARPOS (*it) > to_charpos))
8857 {
8858 if (it->bidi_p
8859 && !BUFFER_POS_REACHED_P ()
8860 && !at_eob_p && closest_pos < ZV)
8861 {
8862 RESTORE_IT (it, &ppos_it, ppos_data);
8863 if (closest_pos != to_charpos)
8864 move_it_in_display_line_to (it, closest_pos, -1,
8865 MOVE_TO_POS);
8866 }
8867 result = MOVE_POS_MATCH_OR_ZV;
8868 break;
8869 }
8870 if (ITERATOR_AT_END_OF_LINE_P (it))
8871 {
8872 result = MOVE_NEWLINE_OR_CR;
8873 break;
8874 }
8875 }
8876 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8877 && !saw_smaller_pos
8878 && IT_CHARPOS (*it) > to_charpos)
8879 {
8880 if (closest_pos < ZV)
8881 {
8882 RESTORE_IT (it, &ppos_it, ppos_data);
8883 if (closest_pos != to_charpos)
8884 move_it_in_display_line_to (it, closest_pos, -1,
8885 MOVE_TO_POS);
8886 }
8887 result = MOVE_POS_MATCH_OR_ZV;
8888 break;
8889 }
8890 result = MOVE_LINE_TRUNCATED;
8891 break;
8892 }
8893 #undef IT_RESET_X_ASCENT_DESCENT
8894 }
8895
8896 #undef BUFFER_POS_REACHED_P
8897
8898 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8899 restore the saved iterator. */
8900 if (atpos_it.sp >= 0)
8901 RESTORE_IT (it, &atpos_it, atpos_data);
8902 else if (atx_it.sp >= 0)
8903 RESTORE_IT (it, &atx_it, atx_data);
8904
8905 done:
8906
8907 if (atpos_data)
8908 bidi_unshelve_cache (atpos_data, true);
8909 if (atx_data)
8910 bidi_unshelve_cache (atx_data, true);
8911 if (wrap_data)
8912 bidi_unshelve_cache (wrap_data, true);
8913 if (ppos_data)
8914 bidi_unshelve_cache (ppos_data, true);
8915
8916 /* Restore the iterator settings altered at the beginning of this
8917 function. */
8918 it->glyph_row = saved_glyph_row;
8919 return result;
8920 }
8921
8922 /* For external use. */
8923 void
8924 move_it_in_display_line (struct it *it,
8925 ptrdiff_t to_charpos, int to_x,
8926 enum move_operation_enum op)
8927 {
8928 if (it->line_wrap == WORD_WRAP
8929 && (op & MOVE_TO_X))
8930 {
8931 struct it save_it;
8932 void *save_data = NULL;
8933 int skip;
8934
8935 SAVE_IT (save_it, *it, save_data);
8936 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8937 /* When word-wrap is on, TO_X may lie past the end
8938 of a wrapped line. Then it->current is the
8939 character on the next line, so backtrack to the
8940 space before the wrap point. */
8941 if (skip == MOVE_LINE_CONTINUED)
8942 {
8943 int prev_x = max (it->current_x - 1, 0);
8944 RESTORE_IT (it, &save_it, save_data);
8945 move_it_in_display_line_to
8946 (it, -1, prev_x, MOVE_TO_X);
8947 }
8948 else
8949 bidi_unshelve_cache (save_data, true);
8950 }
8951 else
8952 move_it_in_display_line_to (it, to_charpos, to_x, op);
8953 }
8954
8955
8956 /* Move IT forward until it satisfies one or more of the criteria in
8957 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8958
8959 OP is a bit-mask that specifies where to stop, and in particular,
8960 which of those four position arguments makes a difference. See the
8961 description of enum move_operation_enum.
8962
8963 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8964 screen line, this function will set IT to the next position that is
8965 displayed to the right of TO_CHARPOS on the screen.
8966
8967 Return the maximum pixel length of any line scanned but never more
8968 than it.last_visible_x. */
8969
8970 int
8971 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
8972 {
8973 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8974 int line_height, line_start_x = 0, reached = 0;
8975 int max_current_x = 0;
8976 void *backup_data = NULL;
8977
8978 for (;;)
8979 {
8980 if (op & MOVE_TO_VPOS)
8981 {
8982 /* If no TO_CHARPOS and no TO_X specified, stop at the
8983 start of the line TO_VPOS. */
8984 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8985 {
8986 if (it->vpos == to_vpos)
8987 {
8988 reached = 1;
8989 break;
8990 }
8991 else
8992 skip = move_it_in_display_line_to (it, -1, -1, 0);
8993 }
8994 else
8995 {
8996 /* TO_VPOS >= 0 means stop at TO_X in the line at
8997 TO_VPOS, or at TO_POS, whichever comes first. */
8998 if (it->vpos == to_vpos)
8999 {
9000 reached = 2;
9001 break;
9002 }
9003
9004 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9005
9006 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9007 {
9008 reached = 3;
9009 break;
9010 }
9011 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9012 {
9013 /* We have reached TO_X but not in the line we want. */
9014 skip = move_it_in_display_line_to (it, to_charpos,
9015 -1, MOVE_TO_POS);
9016 if (skip == MOVE_POS_MATCH_OR_ZV)
9017 {
9018 reached = 4;
9019 break;
9020 }
9021 }
9022 }
9023 }
9024 else if (op & MOVE_TO_Y)
9025 {
9026 struct it it_backup;
9027
9028 if (it->line_wrap == WORD_WRAP)
9029 SAVE_IT (it_backup, *it, backup_data);
9030
9031 /* TO_Y specified means stop at TO_X in the line containing
9032 TO_Y---or at TO_CHARPOS if this is reached first. The
9033 problem is that we can't really tell whether the line
9034 contains TO_Y before we have completely scanned it, and
9035 this may skip past TO_X. What we do is to first scan to
9036 TO_X.
9037
9038 If TO_X is not specified, use a TO_X of zero. The reason
9039 is to make the outcome of this function more predictable.
9040 If we didn't use TO_X == 0, we would stop at the end of
9041 the line which is probably not what a caller would expect
9042 to happen. */
9043 skip = move_it_in_display_line_to
9044 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9045 (MOVE_TO_X | (op & MOVE_TO_POS)));
9046
9047 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9048 if (skip == MOVE_POS_MATCH_OR_ZV)
9049 reached = 5;
9050 else if (skip == MOVE_X_REACHED)
9051 {
9052 /* If TO_X was reached, we want to know whether TO_Y is
9053 in the line. We know this is the case if the already
9054 scanned glyphs make the line tall enough. Otherwise,
9055 we must check by scanning the rest of the line. */
9056 line_height = it->max_ascent + it->max_descent;
9057 if (to_y >= it->current_y
9058 && to_y < it->current_y + line_height)
9059 {
9060 reached = 6;
9061 break;
9062 }
9063 SAVE_IT (it_backup, *it, backup_data);
9064 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9065 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9066 op & MOVE_TO_POS);
9067 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9068 line_height = it->max_ascent + it->max_descent;
9069 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9070
9071 if (to_y >= it->current_y
9072 && to_y < it->current_y + line_height)
9073 {
9074 /* If TO_Y is in this line and TO_X was reached
9075 above, we scanned too far. We have to restore
9076 IT's settings to the ones before skipping. But
9077 keep the more accurate values of max_ascent and
9078 max_descent we've found while skipping the rest
9079 of the line, for the sake of callers, such as
9080 pos_visible_p, that need to know the line
9081 height. */
9082 int max_ascent = it->max_ascent;
9083 int max_descent = it->max_descent;
9084
9085 RESTORE_IT (it, &it_backup, backup_data);
9086 it->max_ascent = max_ascent;
9087 it->max_descent = max_descent;
9088 reached = 6;
9089 }
9090 else
9091 {
9092 skip = skip2;
9093 if (skip == MOVE_POS_MATCH_OR_ZV)
9094 reached = 7;
9095 }
9096 }
9097 else
9098 {
9099 /* Check whether TO_Y is in this line. */
9100 line_height = it->max_ascent + it->max_descent;
9101 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9102
9103 if (to_y >= it->current_y
9104 && to_y < it->current_y + line_height)
9105 {
9106 if (to_y > it->current_y)
9107 max_current_x = max (it->current_x, max_current_x);
9108
9109 /* When word-wrap is on, TO_X may lie past the end
9110 of a wrapped line. Then it->current is the
9111 character on the next line, so backtrack to the
9112 space before the wrap point. */
9113 if (skip == MOVE_LINE_CONTINUED
9114 && it->line_wrap == WORD_WRAP)
9115 {
9116 int prev_x = max (it->current_x - 1, 0);
9117 RESTORE_IT (it, &it_backup, backup_data);
9118 skip = move_it_in_display_line_to
9119 (it, -1, prev_x, MOVE_TO_X);
9120 }
9121
9122 reached = 6;
9123 }
9124 }
9125
9126 if (reached)
9127 {
9128 max_current_x = max (it->current_x, max_current_x);
9129 break;
9130 }
9131 }
9132 else if (BUFFERP (it->object)
9133 && (it->method == GET_FROM_BUFFER
9134 || it->method == GET_FROM_STRETCH)
9135 && IT_CHARPOS (*it) >= to_charpos
9136 /* Under bidi iteration, a call to set_iterator_to_next
9137 can scan far beyond to_charpos if the initial
9138 portion of the next line needs to be reordered. In
9139 that case, give move_it_in_display_line_to another
9140 chance below. */
9141 && !(it->bidi_p
9142 && it->bidi_it.scan_dir == -1))
9143 skip = MOVE_POS_MATCH_OR_ZV;
9144 else
9145 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9146
9147 switch (skip)
9148 {
9149 case MOVE_POS_MATCH_OR_ZV:
9150 max_current_x = max (it->current_x, max_current_x);
9151 reached = 8;
9152 goto out;
9153
9154 case MOVE_NEWLINE_OR_CR:
9155 max_current_x = max (it->current_x, max_current_x);
9156 set_iterator_to_next (it, true);
9157 it->continuation_lines_width = 0;
9158 break;
9159
9160 case MOVE_LINE_TRUNCATED:
9161 max_current_x = it->last_visible_x;
9162 it->continuation_lines_width = 0;
9163 reseat_at_next_visible_line_start (it, false);
9164 if ((op & MOVE_TO_POS) != 0
9165 && IT_CHARPOS (*it) > to_charpos)
9166 {
9167 reached = 9;
9168 goto out;
9169 }
9170 break;
9171
9172 case MOVE_LINE_CONTINUED:
9173 max_current_x = it->last_visible_x;
9174 /* For continued lines ending in a tab, some of the glyphs
9175 associated with the tab are displayed on the current
9176 line. Since it->current_x does not include these glyphs,
9177 we use it->last_visible_x instead. */
9178 if (it->c == '\t')
9179 {
9180 it->continuation_lines_width += it->last_visible_x;
9181 /* When moving by vpos, ensure that the iterator really
9182 advances to the next line (bug#847, bug#969). Fixme:
9183 do we need to do this in other circumstances? */
9184 if (it->current_x != it->last_visible_x
9185 && (op & MOVE_TO_VPOS)
9186 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9187 {
9188 line_start_x = it->current_x + it->pixel_width
9189 - it->last_visible_x;
9190 if (FRAME_WINDOW_P (it->f))
9191 {
9192 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9193 struct font *face_font = face->font;
9194
9195 /* When display_line produces a continued line
9196 that ends in a TAB, it skips a tab stop that
9197 is closer than the font's space character
9198 width (see x_produce_glyphs where it produces
9199 the stretch glyph which represents a TAB).
9200 We need to reproduce the same logic here. */
9201 eassert (face_font);
9202 if (face_font)
9203 {
9204 if (line_start_x < face_font->space_width)
9205 line_start_x
9206 += it->tab_width * face_font->space_width;
9207 }
9208 }
9209 set_iterator_to_next (it, false);
9210 }
9211 }
9212 else
9213 it->continuation_lines_width += it->current_x;
9214 break;
9215
9216 default:
9217 emacs_abort ();
9218 }
9219
9220 /* Reset/increment for the next run. */
9221 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9222 it->current_x = line_start_x;
9223 line_start_x = 0;
9224 it->hpos = 0;
9225 it->current_y += it->max_ascent + it->max_descent;
9226 ++it->vpos;
9227 last_height = it->max_ascent + it->max_descent;
9228 it->max_ascent = it->max_descent = 0;
9229 }
9230
9231 out:
9232
9233 /* On text terminals, we may stop at the end of a line in the middle
9234 of a multi-character glyph. If the glyph itself is continued,
9235 i.e. it is actually displayed on the next line, don't treat this
9236 stopping point as valid; move to the next line instead (unless
9237 that brings us offscreen). */
9238 if (!FRAME_WINDOW_P (it->f)
9239 && op & MOVE_TO_POS
9240 && IT_CHARPOS (*it) == to_charpos
9241 && it->what == IT_CHARACTER
9242 && it->nglyphs > 1
9243 && it->line_wrap == WINDOW_WRAP
9244 && it->current_x == it->last_visible_x - 1
9245 && it->c != '\n'
9246 && it->c != '\t'
9247 && it->w->window_end_valid
9248 && it->vpos < it->w->window_end_vpos)
9249 {
9250 it->continuation_lines_width += it->current_x;
9251 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9252 it->current_y += it->max_ascent + it->max_descent;
9253 ++it->vpos;
9254 last_height = it->max_ascent + it->max_descent;
9255 }
9256
9257 if (backup_data)
9258 bidi_unshelve_cache (backup_data, true);
9259
9260 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9261
9262 return max_current_x;
9263 }
9264
9265
9266 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9267
9268 If DY > 0, move IT backward at least that many pixels. DY = 0
9269 means move IT backward to the preceding line start or BEGV. This
9270 function may move over more than DY pixels if IT->current_y - DY
9271 ends up in the middle of a line; in this case IT->current_y will be
9272 set to the top of the line moved to. */
9273
9274 void
9275 move_it_vertically_backward (struct it *it, int dy)
9276 {
9277 int nlines, h;
9278 struct it it2, it3;
9279 void *it2data = NULL, *it3data = NULL;
9280 ptrdiff_t start_pos;
9281 int nchars_per_row
9282 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9283 ptrdiff_t pos_limit;
9284
9285 move_further_back:
9286 eassert (dy >= 0);
9287
9288 start_pos = IT_CHARPOS (*it);
9289
9290 /* Estimate how many newlines we must move back. */
9291 nlines = max (1, dy / default_line_pixel_height (it->w));
9292 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9293 pos_limit = BEGV;
9294 else
9295 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9296
9297 /* Set the iterator's position that many lines back. But don't go
9298 back more than NLINES full screen lines -- this wins a day with
9299 buffers which have very long lines. */
9300 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9301 back_to_previous_visible_line_start (it);
9302
9303 /* Reseat the iterator here. When moving backward, we don't want
9304 reseat to skip forward over invisible text, set up the iterator
9305 to deliver from overlay strings at the new position etc. So,
9306 use reseat_1 here. */
9307 reseat_1 (it, it->current.pos, true);
9308
9309 /* We are now surely at a line start. */
9310 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9311 reordering is in effect. */
9312 it->continuation_lines_width = 0;
9313
9314 /* Move forward and see what y-distance we moved. First move to the
9315 start of the next line so that we get its height. We need this
9316 height to be able to tell whether we reached the specified
9317 y-distance. */
9318 SAVE_IT (it2, *it, it2data);
9319 it2.max_ascent = it2.max_descent = 0;
9320 do
9321 {
9322 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9323 MOVE_TO_POS | MOVE_TO_VPOS);
9324 }
9325 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9326 /* If we are in a display string which starts at START_POS,
9327 and that display string includes a newline, and we are
9328 right after that newline (i.e. at the beginning of a
9329 display line), exit the loop, because otherwise we will
9330 infloop, since move_it_to will see that it is already at
9331 START_POS and will not move. */
9332 || (it2.method == GET_FROM_STRING
9333 && IT_CHARPOS (it2) == start_pos
9334 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9335 eassert (IT_CHARPOS (*it) >= BEGV);
9336 SAVE_IT (it3, it2, it3data);
9337
9338 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9339 eassert (IT_CHARPOS (*it) >= BEGV);
9340 /* H is the actual vertical distance from the position in *IT
9341 and the starting position. */
9342 h = it2.current_y - it->current_y;
9343 /* NLINES is the distance in number of lines. */
9344 nlines = it2.vpos - it->vpos;
9345
9346 /* Correct IT's y and vpos position
9347 so that they are relative to the starting point. */
9348 it->vpos -= nlines;
9349 it->current_y -= h;
9350
9351 if (dy == 0)
9352 {
9353 /* DY == 0 means move to the start of the screen line. The
9354 value of nlines is > 0 if continuation lines were involved,
9355 or if the original IT position was at start of a line. */
9356 RESTORE_IT (it, it, it2data);
9357 if (nlines > 0)
9358 move_it_by_lines (it, nlines);
9359 /* The above code moves us to some position NLINES down,
9360 usually to its first glyph (leftmost in an L2R line), but
9361 that's not necessarily the start of the line, under bidi
9362 reordering. We want to get to the character position
9363 that is immediately after the newline of the previous
9364 line. */
9365 if (it->bidi_p
9366 && !it->continuation_lines_width
9367 && !STRINGP (it->string)
9368 && IT_CHARPOS (*it) > BEGV
9369 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9370 {
9371 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9372
9373 DEC_BOTH (cp, bp);
9374 cp = find_newline_no_quit (cp, bp, -1, NULL);
9375 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9376 }
9377 bidi_unshelve_cache (it3data, true);
9378 }
9379 else
9380 {
9381 /* The y-position we try to reach, relative to *IT.
9382 Note that H has been subtracted in front of the if-statement. */
9383 int target_y = it->current_y + h - dy;
9384 int y0 = it3.current_y;
9385 int y1;
9386 int line_height;
9387
9388 RESTORE_IT (&it3, &it3, it3data);
9389 y1 = line_bottom_y (&it3);
9390 line_height = y1 - y0;
9391 RESTORE_IT (it, it, it2data);
9392 /* If we did not reach target_y, try to move further backward if
9393 we can. If we moved too far backward, try to move forward. */
9394 if (target_y < it->current_y
9395 /* This is heuristic. In a window that's 3 lines high, with
9396 a line height of 13 pixels each, recentering with point
9397 on the bottom line will try to move -39/2 = 19 pixels
9398 backward. Try to avoid moving into the first line. */
9399 && (it->current_y - target_y
9400 > min (window_box_height (it->w), line_height * 2 / 3))
9401 && IT_CHARPOS (*it) > BEGV)
9402 {
9403 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9404 target_y - it->current_y));
9405 dy = it->current_y - target_y;
9406 goto move_further_back;
9407 }
9408 else if (target_y >= it->current_y + line_height
9409 && IT_CHARPOS (*it) < ZV)
9410 {
9411 /* Should move forward by at least one line, maybe more.
9412
9413 Note: Calling move_it_by_lines can be expensive on
9414 terminal frames, where compute_motion is used (via
9415 vmotion) to do the job, when there are very long lines
9416 and truncate-lines is nil. That's the reason for
9417 treating terminal frames specially here. */
9418
9419 if (!FRAME_WINDOW_P (it->f))
9420 move_it_vertically (it, target_y - (it->current_y + line_height));
9421 else
9422 {
9423 do
9424 {
9425 move_it_by_lines (it, 1);
9426 }
9427 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9428 }
9429 }
9430 }
9431 }
9432
9433
9434 /* Move IT by a specified amount of pixel lines DY. DY negative means
9435 move backwards. DY = 0 means move to start of screen line. At the
9436 end, IT will be on the start of a screen line. */
9437
9438 void
9439 move_it_vertically (struct it *it, int dy)
9440 {
9441 if (dy <= 0)
9442 move_it_vertically_backward (it, -dy);
9443 else
9444 {
9445 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9446 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9447 MOVE_TO_POS | MOVE_TO_Y);
9448 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9449
9450 /* If buffer ends in ZV without a newline, move to the start of
9451 the line to satisfy the post-condition. */
9452 if (IT_CHARPOS (*it) == ZV
9453 && ZV > BEGV
9454 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9455 move_it_by_lines (it, 0);
9456 }
9457 }
9458
9459
9460 /* Move iterator IT past the end of the text line it is in. */
9461
9462 void
9463 move_it_past_eol (struct it *it)
9464 {
9465 enum move_it_result rc;
9466
9467 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9468 if (rc == MOVE_NEWLINE_OR_CR)
9469 set_iterator_to_next (it, false);
9470 }
9471
9472
9473 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9474 negative means move up. DVPOS == 0 means move to the start of the
9475 screen line.
9476
9477 Optimization idea: If we would know that IT->f doesn't use
9478 a face with proportional font, we could be faster for
9479 truncate-lines nil. */
9480
9481 void
9482 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9483 {
9484
9485 /* The commented-out optimization uses vmotion on terminals. This
9486 gives bad results, because elements like it->what, on which
9487 callers such as pos_visible_p rely, aren't updated. */
9488 /* struct position pos;
9489 if (!FRAME_WINDOW_P (it->f))
9490 {
9491 struct text_pos textpos;
9492
9493 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9494 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9495 reseat (it, textpos, true);
9496 it->vpos += pos.vpos;
9497 it->current_y += pos.vpos;
9498 }
9499 else */
9500
9501 if (dvpos == 0)
9502 {
9503 /* DVPOS == 0 means move to the start of the screen line. */
9504 move_it_vertically_backward (it, 0);
9505 /* Let next call to line_bottom_y calculate real line height. */
9506 last_height = 0;
9507 }
9508 else if (dvpos > 0)
9509 {
9510 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9511 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9512 {
9513 /* Only move to the next buffer position if we ended up in a
9514 string from display property, not in an overlay string
9515 (before-string or after-string). That is because the
9516 latter don't conceal the underlying buffer position, so
9517 we can ask to move the iterator to the exact position we
9518 are interested in. Note that, even if we are already at
9519 IT_CHARPOS (*it), the call below is not a no-op, as it
9520 will detect that we are at the end of the string, pop the
9521 iterator, and compute it->current_x and it->hpos
9522 correctly. */
9523 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9524 -1, -1, -1, MOVE_TO_POS);
9525 }
9526 }
9527 else
9528 {
9529 struct it it2;
9530 void *it2data = NULL;
9531 ptrdiff_t start_charpos, i;
9532 int nchars_per_row
9533 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9534 bool hit_pos_limit = false;
9535 ptrdiff_t pos_limit;
9536
9537 /* Start at the beginning of the screen line containing IT's
9538 position. This may actually move vertically backwards,
9539 in case of overlays, so adjust dvpos accordingly. */
9540 dvpos += it->vpos;
9541 move_it_vertically_backward (it, 0);
9542 dvpos -= it->vpos;
9543
9544 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9545 screen lines, and reseat the iterator there. */
9546 start_charpos = IT_CHARPOS (*it);
9547 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9548 pos_limit = BEGV;
9549 else
9550 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9551
9552 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9553 back_to_previous_visible_line_start (it);
9554 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9555 hit_pos_limit = true;
9556 reseat (it, it->current.pos, true);
9557
9558 /* Move further back if we end up in a string or an image. */
9559 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9560 {
9561 /* First try to move to start of display line. */
9562 dvpos += it->vpos;
9563 move_it_vertically_backward (it, 0);
9564 dvpos -= it->vpos;
9565 if (IT_POS_VALID_AFTER_MOVE_P (it))
9566 break;
9567 /* If start of line is still in string or image,
9568 move further back. */
9569 back_to_previous_visible_line_start (it);
9570 reseat (it, it->current.pos, true);
9571 dvpos--;
9572 }
9573
9574 it->current_x = it->hpos = 0;
9575
9576 /* Above call may have moved too far if continuation lines
9577 are involved. Scan forward and see if it did. */
9578 SAVE_IT (it2, *it, it2data);
9579 it2.vpos = it2.current_y = 0;
9580 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9581 it->vpos -= it2.vpos;
9582 it->current_y -= it2.current_y;
9583 it->current_x = it->hpos = 0;
9584
9585 /* If we moved too far back, move IT some lines forward. */
9586 if (it2.vpos > -dvpos)
9587 {
9588 int delta = it2.vpos + dvpos;
9589
9590 RESTORE_IT (&it2, &it2, it2data);
9591 SAVE_IT (it2, *it, it2data);
9592 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9593 /* Move back again if we got too far ahead. */
9594 if (IT_CHARPOS (*it) >= start_charpos)
9595 RESTORE_IT (it, &it2, it2data);
9596 else
9597 bidi_unshelve_cache (it2data, true);
9598 }
9599 else if (hit_pos_limit && pos_limit > BEGV
9600 && dvpos < 0 && it2.vpos < -dvpos)
9601 {
9602 /* If we hit the limit, but still didn't make it far enough
9603 back, that means there's a display string with a newline
9604 covering a large chunk of text, and that caused
9605 back_to_previous_visible_line_start try to go too far.
9606 Punish those who commit such atrocities by going back
9607 until we've reached DVPOS, after lifting the limit, which
9608 could make it slow for very long lines. "If it hurts,
9609 don't do that!" */
9610 dvpos += it2.vpos;
9611 RESTORE_IT (it, it, it2data);
9612 for (i = -dvpos; i > 0; --i)
9613 {
9614 back_to_previous_visible_line_start (it);
9615 it->vpos--;
9616 }
9617 reseat_1 (it, it->current.pos, true);
9618 }
9619 else
9620 RESTORE_IT (it, it, it2data);
9621 }
9622 }
9623
9624 /* Return true if IT points into the middle of a display vector. */
9625
9626 bool
9627 in_display_vector_p (struct it *it)
9628 {
9629 return (it->method == GET_FROM_DISPLAY_VECTOR
9630 && it->current.dpvec_index > 0
9631 && it->dpvec + it->current.dpvec_index != it->dpend);
9632 }
9633
9634 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9635 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9636 WINDOW must be a live window and defaults to the selected one. The
9637 return value is a cons of the maximum pixel-width of any text line and
9638 the maximum pixel-height of all text lines.
9639
9640 The optional argument FROM, if non-nil, specifies the first text
9641 position and defaults to the minimum accessible position of the buffer.
9642 If FROM is t, use the minimum accessible position that is not a newline
9643 character. TO, if non-nil, specifies the last text position and
9644 defaults to the maximum accessible position of the buffer. If TO is t,
9645 use the maximum accessible position that is not a newline character.
9646
9647 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9648 width that can be returned. X-LIMIT nil or omitted, means to use the
9649 pixel-width of WINDOW's body; use this if you do not intend to change
9650 the width of WINDOW. Use the maximum width WINDOW may assume if you
9651 intend to change WINDOW's width. In any case, text whose x-coordinate
9652 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9653 can take some time, it's always a good idea to make this argument as
9654 small as possible; in particular, if the buffer contains long lines that
9655 shall be truncated anyway.
9656
9657 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9658 height that can be returned. Text lines whose y-coordinate is beyond
9659 Y-LIMIT are ignored. Since calculating the text height of a large
9660 buffer can take some time, it makes sense to specify this argument if
9661 the size of the buffer is unknown.
9662
9663 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9664 include the height of the mode- or header-line of WINDOW in the return
9665 value. If it is either the symbol `mode-line' or `header-line', include
9666 only the height of that line, if present, in the return value. If t,
9667 include the height of both, if present, in the return value. */)
9668 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit,
9669 Lisp_Object y_limit, Lisp_Object mode_and_header_line)
9670 {
9671 struct window *w = decode_live_window (window);
9672 Lisp_Object buffer = w->contents;
9673 struct buffer *b;
9674 struct it it;
9675 struct buffer *old_b = NULL;
9676 ptrdiff_t start, end, pos;
9677 struct text_pos startp;
9678 void *itdata = NULL;
9679 int c, max_y = -1, x = 0, y = 0;
9680
9681 CHECK_BUFFER (buffer);
9682 b = XBUFFER (buffer);
9683
9684 if (b != current_buffer)
9685 {
9686 old_b = current_buffer;
9687 set_buffer_internal (b);
9688 }
9689
9690 if (NILP (from))
9691 start = BEGV;
9692 else if (EQ (from, Qt))
9693 {
9694 start = pos = BEGV;
9695 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9696 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9697 start = pos;
9698 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9699 start = pos;
9700 }
9701 else
9702 {
9703 CHECK_NUMBER_COERCE_MARKER (from);
9704 start = min (max (XINT (from), BEGV), ZV);
9705 }
9706
9707 if (NILP (to))
9708 end = ZV;
9709 else if (EQ (to, Qt))
9710 {
9711 end = pos = ZV;
9712 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9713 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9714 end = pos;
9715 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9716 end = pos;
9717 }
9718 else
9719 {
9720 CHECK_NUMBER_COERCE_MARKER (to);
9721 end = max (start, min (XINT (to), ZV));
9722 }
9723
9724 if (!NILP (y_limit))
9725 {
9726 CHECK_NUMBER (y_limit);
9727 max_y = min (XINT (y_limit), INT_MAX);
9728 }
9729
9730 itdata = bidi_shelve_cache ();
9731 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9732 start_display (&it, w, startp);
9733
9734 if (NILP (x_limit))
9735 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9736 else
9737 {
9738 CHECK_NUMBER (x_limit);
9739 it.last_visible_x = min (XINT (x_limit), INFINITY);
9740 /* Actually, we never want move_it_to stop at to_x. But to make
9741 sure that move_it_in_display_line_to always moves far enough,
9742 we set it to INT_MAX and specify MOVE_TO_X. */
9743 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9744 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9745 }
9746
9747 y = it.current_y + it.max_ascent + it.max_descent;
9748
9749 if (!EQ (mode_and_header_line, Qheader_line)
9750 && !EQ (mode_and_header_line, Qt))
9751 /* Do not count the header-line which was counted automatically by
9752 start_display. */
9753 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9754
9755 if (EQ (mode_and_header_line, Qmode_line)
9756 || EQ (mode_and_header_line, Qt))
9757 /* Do count the mode-line which is not included automatically by
9758 start_display. */
9759 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9760
9761 bidi_unshelve_cache (itdata, false);
9762
9763 if (old_b)
9764 set_buffer_internal (old_b);
9765
9766 return Fcons (make_number (x), make_number (y));
9767 }
9768 \f
9769 /***********************************************************************
9770 Messages
9771 ***********************************************************************/
9772
9773
9774 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9775 to *Messages*. */
9776
9777 void
9778 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9779 {
9780 Lisp_Object msg, fmt;
9781 char *buffer;
9782 ptrdiff_t len;
9783 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9784 USE_SAFE_ALLOCA;
9785
9786 fmt = msg = Qnil;
9787 GCPRO4 (fmt, msg, arg1, arg2);
9788
9789 fmt = build_string (format);
9790 msg = CALLN (Fformat, fmt, arg1, arg2);
9791
9792 len = SBYTES (msg) + 1;
9793 buffer = SAFE_ALLOCA (len);
9794 memcpy (buffer, SDATA (msg), len);
9795
9796 message_dolog (buffer, len - 1, true, false);
9797 SAFE_FREE ();
9798
9799 UNGCPRO;
9800 }
9801
9802
9803 /* Output a newline in the *Messages* buffer if "needs" one. */
9804
9805 void
9806 message_log_maybe_newline (void)
9807 {
9808 if (message_log_need_newline)
9809 message_dolog ("", 0, true, false);
9810 }
9811
9812
9813 /* Add a string M of length NBYTES to the message log, optionally
9814 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9815 true, means interpret the contents of M as multibyte. This
9816 function calls low-level routines in order to bypass text property
9817 hooks, etc. which might not be safe to run.
9818
9819 This may GC (insert may run before/after change hooks),
9820 so the buffer M must NOT point to a Lisp string. */
9821
9822 void
9823 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9824 {
9825 const unsigned char *msg = (const unsigned char *) m;
9826
9827 if (!NILP (Vmemory_full))
9828 return;
9829
9830 if (!NILP (Vmessage_log_max))
9831 {
9832 struct buffer *oldbuf;
9833 Lisp_Object oldpoint, oldbegv, oldzv;
9834 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9835 ptrdiff_t point_at_end = 0;
9836 ptrdiff_t zv_at_end = 0;
9837 Lisp_Object old_deactivate_mark;
9838 struct gcpro gcpro1;
9839
9840 old_deactivate_mark = Vdeactivate_mark;
9841 oldbuf = current_buffer;
9842
9843 /* Ensure the Messages buffer exists, and switch to it.
9844 If we created it, set the major-mode. */
9845 bool newbuffer = NILP (Fget_buffer (Vmessages_buffer_name));
9846 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9847 if (newbuffer
9848 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
9849 call0 (intern ("messages-buffer-mode"));
9850
9851 bset_undo_list (current_buffer, Qt);
9852 bset_cache_long_scans (current_buffer, Qnil);
9853
9854 oldpoint = message_dolog_marker1;
9855 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
9856 oldbegv = message_dolog_marker2;
9857 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
9858 oldzv = message_dolog_marker3;
9859 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
9860 GCPRO1 (old_deactivate_mark);
9861
9862 if (PT == Z)
9863 point_at_end = 1;
9864 if (ZV == Z)
9865 zv_at_end = 1;
9866
9867 BEGV = BEG;
9868 BEGV_BYTE = BEG_BYTE;
9869 ZV = Z;
9870 ZV_BYTE = Z_BYTE;
9871 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9872
9873 /* Insert the string--maybe converting multibyte to single byte
9874 or vice versa, so that all the text fits the buffer. */
9875 if (multibyte
9876 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9877 {
9878 ptrdiff_t i;
9879 int c, char_bytes;
9880 char work[1];
9881
9882 /* Convert a multibyte string to single-byte
9883 for the *Message* buffer. */
9884 for (i = 0; i < nbytes; i += char_bytes)
9885 {
9886 c = string_char_and_length (msg + i, &char_bytes);
9887 work[0] = CHAR_TO_BYTE8 (c);
9888 insert_1_both (work, 1, 1, true, false, false);
9889 }
9890 }
9891 else if (! multibyte
9892 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9893 {
9894 ptrdiff_t i;
9895 int c, char_bytes;
9896 unsigned char str[MAX_MULTIBYTE_LENGTH];
9897 /* Convert a single-byte string to multibyte
9898 for the *Message* buffer. */
9899 for (i = 0; i < nbytes; i++)
9900 {
9901 c = msg[i];
9902 MAKE_CHAR_MULTIBYTE (c);
9903 char_bytes = CHAR_STRING (c, str);
9904 insert_1_both ((char *) str, 1, char_bytes, true, false, false);
9905 }
9906 }
9907 else if (nbytes)
9908 insert_1_both (m, chars_in_text (msg, nbytes), nbytes,
9909 true, false, false);
9910
9911 if (nlflag)
9912 {
9913 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9914 printmax_t dups;
9915
9916 insert_1_both ("\n", 1, 1, true, false, false);
9917
9918 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, false);
9919 this_bol = PT;
9920 this_bol_byte = PT_BYTE;
9921
9922 /* See if this line duplicates the previous one.
9923 If so, combine duplicates. */
9924 if (this_bol > BEG)
9925 {
9926 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, false);
9927 prev_bol = PT;
9928 prev_bol_byte = PT_BYTE;
9929
9930 dups = message_log_check_duplicate (prev_bol_byte,
9931 this_bol_byte);
9932 if (dups)
9933 {
9934 del_range_both (prev_bol, prev_bol_byte,
9935 this_bol, this_bol_byte, false);
9936 if (dups > 1)
9937 {
9938 char dupstr[sizeof " [ times]"
9939 + INT_STRLEN_BOUND (printmax_t)];
9940
9941 /* If you change this format, don't forget to also
9942 change message_log_check_duplicate. */
9943 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
9944 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9945 insert_1_both (dupstr, duplen, duplen,
9946 true, false, true);
9947 }
9948 }
9949 }
9950
9951 /* If we have more than the desired maximum number of lines
9952 in the *Messages* buffer now, delete the oldest ones.
9953 This is safe because we don't have undo in this buffer. */
9954
9955 if (NATNUMP (Vmessage_log_max))
9956 {
9957 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9958 -XFASTINT (Vmessage_log_max) - 1, false);
9959 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, false);
9960 }
9961 }
9962 BEGV = marker_position (oldbegv);
9963 BEGV_BYTE = marker_byte_position (oldbegv);
9964
9965 if (zv_at_end)
9966 {
9967 ZV = Z;
9968 ZV_BYTE = Z_BYTE;
9969 }
9970 else
9971 {
9972 ZV = marker_position (oldzv);
9973 ZV_BYTE = marker_byte_position (oldzv);
9974 }
9975
9976 if (point_at_end)
9977 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9978 else
9979 /* We can't do Fgoto_char (oldpoint) because it will run some
9980 Lisp code. */
9981 TEMP_SET_PT_BOTH (marker_position (oldpoint),
9982 marker_byte_position (oldpoint));
9983
9984 UNGCPRO;
9985 unchain_marker (XMARKER (oldpoint));
9986 unchain_marker (XMARKER (oldbegv));
9987 unchain_marker (XMARKER (oldzv));
9988
9989 /* We called insert_1_both above with its 5th argument (PREPARE)
9990 false, which prevents insert_1_both from calling
9991 prepare_to_modify_buffer, which in turns prevents us from
9992 incrementing windows_or_buffers_changed even if *Messages* is
9993 shown in some window. So we must manually set
9994 windows_or_buffers_changed here to make up for that. */
9995 windows_or_buffers_changed = old_windows_or_buffers_changed;
9996 bset_redisplay (current_buffer);
9997
9998 set_buffer_internal (oldbuf);
9999
10000 message_log_need_newline = !nlflag;
10001 Vdeactivate_mark = old_deactivate_mark;
10002 }
10003 }
10004
10005
10006 /* We are at the end of the buffer after just having inserted a newline.
10007 (Note: We depend on the fact we won't be crossing the gap.)
10008 Check to see if the most recent message looks a lot like the previous one.
10009 Return 0 if different, 1 if the new one should just replace it, or a
10010 value N > 1 if we should also append " [N times]". */
10011
10012 static intmax_t
10013 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10014 {
10015 ptrdiff_t i;
10016 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10017 bool seen_dots = false;
10018 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10019 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10020
10021 for (i = 0; i < len; i++)
10022 {
10023 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10024 seen_dots = true;
10025 if (p1[i] != p2[i])
10026 return seen_dots;
10027 }
10028 p1 += len;
10029 if (*p1 == '\n')
10030 return 2;
10031 if (*p1++ == ' ' && *p1++ == '[')
10032 {
10033 char *pend;
10034 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10035 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10036 return n + 1;
10037 }
10038 return 0;
10039 }
10040 \f
10041
10042 /* Display an echo area message M with a specified length of NBYTES
10043 bytes. The string may include null characters. If M is not a
10044 string, clear out any existing message, and let the mini-buffer
10045 text show through.
10046
10047 This function cancels echoing. */
10048
10049 void
10050 message3 (Lisp_Object m)
10051 {
10052 struct gcpro gcpro1;
10053
10054 GCPRO1 (m);
10055 clear_message (true, true);
10056 cancel_echoing ();
10057
10058 /* First flush out any partial line written with print. */
10059 message_log_maybe_newline ();
10060 if (STRINGP (m))
10061 {
10062 ptrdiff_t nbytes = SBYTES (m);
10063 bool multibyte = STRING_MULTIBYTE (m);
10064 char *buffer;
10065 USE_SAFE_ALLOCA;
10066 SAFE_ALLOCA_STRING (buffer, m);
10067 message_dolog (buffer, nbytes, true, multibyte);
10068 SAFE_FREE ();
10069 }
10070 if (! inhibit_message)
10071 message3_nolog (m);
10072 UNGCPRO;
10073 }
10074
10075
10076 /* The non-logging version of message3.
10077 This does not cancel echoing, because it is used for echoing.
10078 Perhaps we need to make a separate function for echoing
10079 and make this cancel echoing. */
10080
10081 void
10082 message3_nolog (Lisp_Object m)
10083 {
10084 struct frame *sf = SELECTED_FRAME ();
10085
10086 if (FRAME_INITIAL_P (sf))
10087 {
10088 if (noninteractive_need_newline)
10089 putc ('\n', stderr);
10090 noninteractive_need_newline = false;
10091 if (STRINGP (m))
10092 {
10093 Lisp_Object s = ENCODE_SYSTEM (m);
10094
10095 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10096 }
10097 if (!cursor_in_echo_area)
10098 fprintf (stderr, "\n");
10099 fflush (stderr);
10100 }
10101 /* Error messages get reported properly by cmd_error, so this must be just an
10102 informative message; if the frame hasn't really been initialized yet, just
10103 toss it. */
10104 else if (INTERACTIVE && sf->glyphs_initialized_p)
10105 {
10106 /* Get the frame containing the mini-buffer
10107 that the selected frame is using. */
10108 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10109 Lisp_Object frame = XWINDOW (mini_window)->frame;
10110 struct frame *f = XFRAME (frame);
10111
10112 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10113 Fmake_frame_visible (frame);
10114
10115 if (STRINGP (m) && SCHARS (m) > 0)
10116 {
10117 set_message (m);
10118 if (minibuffer_auto_raise)
10119 Fraise_frame (frame);
10120 /* Assume we are not echoing.
10121 (If we are, echo_now will override this.) */
10122 echo_message_buffer = Qnil;
10123 }
10124 else
10125 clear_message (true, true);
10126
10127 do_pending_window_change (false);
10128 echo_area_display (true);
10129 do_pending_window_change (false);
10130 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10131 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10132 }
10133 }
10134
10135
10136 /* Display a null-terminated echo area message M. If M is 0, clear
10137 out any existing message, and let the mini-buffer text show through.
10138
10139 The buffer M must continue to exist until after the echo area gets
10140 cleared or some other message gets displayed there. Do not pass
10141 text that is stored in a Lisp string. Do not pass text in a buffer
10142 that was alloca'd. */
10143
10144 void
10145 message1 (const char *m)
10146 {
10147 message3 (m ? build_unibyte_string (m) : Qnil);
10148 }
10149
10150
10151 /* The non-logging counterpart of message1. */
10152
10153 void
10154 message1_nolog (const char *m)
10155 {
10156 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10157 }
10158
10159 /* Display a message M which contains a single %s
10160 which gets replaced with STRING. */
10161
10162 void
10163 message_with_string (const char *m, Lisp_Object string, bool log)
10164 {
10165 CHECK_STRING (string);
10166
10167 if (noninteractive)
10168 {
10169 if (m)
10170 {
10171 /* ENCODE_SYSTEM below can GC and/or relocate the
10172 Lisp data, so make sure we don't use it here. */
10173 eassert (relocatable_string_data_p (m) != 1);
10174
10175 if (noninteractive_need_newline)
10176 putc ('\n', stderr);
10177 noninteractive_need_newline = false;
10178 fprintf (stderr, m, SDATA (ENCODE_SYSTEM (string)));
10179 if (!cursor_in_echo_area)
10180 fprintf (stderr, "\n");
10181 fflush (stderr);
10182 }
10183 }
10184 else if (INTERACTIVE)
10185 {
10186 /* The frame whose minibuffer we're going to display the message on.
10187 It may be larger than the selected frame, so we need
10188 to use its buffer, not the selected frame's buffer. */
10189 Lisp_Object mini_window;
10190 struct frame *f, *sf = SELECTED_FRAME ();
10191
10192 /* Get the frame containing the minibuffer
10193 that the selected frame is using. */
10194 mini_window = FRAME_MINIBUF_WINDOW (sf);
10195 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10196
10197 /* Error messages get reported properly by cmd_error, so this must be
10198 just an informative message; if the frame hasn't really been
10199 initialized yet, just toss it. */
10200 if (f->glyphs_initialized_p)
10201 {
10202 struct gcpro gcpro1, gcpro2;
10203
10204 Lisp_Object fmt = build_string (m);
10205 Lisp_Object msg = string;
10206 GCPRO2 (fmt, msg);
10207
10208 msg = CALLN (Fformat, fmt, msg);
10209
10210 if (log)
10211 message3 (msg);
10212 else
10213 message3_nolog (msg);
10214
10215 UNGCPRO;
10216
10217 /* Print should start at the beginning of the message
10218 buffer next time. */
10219 message_buf_print = false;
10220 }
10221 }
10222 }
10223
10224
10225 /* Dump an informative message to the minibuf. If M is 0, clear out
10226 any existing message, and let the mini-buffer text show through. */
10227
10228 static void ATTRIBUTE_FORMAT_PRINTF (1, 0)
10229 vmessage (const char *m, va_list ap)
10230 {
10231 if (noninteractive)
10232 {
10233 if (m)
10234 {
10235 if (noninteractive_need_newline)
10236 putc ('\n', stderr);
10237 noninteractive_need_newline = false;
10238 vfprintf (stderr, m, ap);
10239 if (!cursor_in_echo_area)
10240 fprintf (stderr, "\n");
10241 fflush (stderr);
10242 }
10243 }
10244 else if (INTERACTIVE)
10245 {
10246 /* The frame whose mini-buffer we're going to display the message
10247 on. It may be larger than the selected frame, so we need to
10248 use its buffer, not the selected frame's buffer. */
10249 Lisp_Object mini_window;
10250 struct frame *f, *sf = SELECTED_FRAME ();
10251
10252 /* Get the frame containing the mini-buffer
10253 that the selected frame is using. */
10254 mini_window = FRAME_MINIBUF_WINDOW (sf);
10255 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10256
10257 /* Error messages get reported properly by cmd_error, so this must be
10258 just an informative message; if the frame hasn't really been
10259 initialized yet, just toss it. */
10260 if (f->glyphs_initialized_p)
10261 {
10262 if (m)
10263 {
10264 ptrdiff_t len;
10265 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10266 USE_SAFE_ALLOCA;
10267 char *message_buf = SAFE_ALLOCA (maxsize + 1);
10268
10269 len = doprnt (message_buf, maxsize, m, 0, ap);
10270
10271 message3 (make_string (message_buf, len));
10272 SAFE_FREE ();
10273 }
10274 else
10275 message1 (0);
10276
10277 /* Print should start at the beginning of the message
10278 buffer next time. */
10279 message_buf_print = false;
10280 }
10281 }
10282 }
10283
10284 void
10285 message (const char *m, ...)
10286 {
10287 va_list ap;
10288 va_start (ap, m);
10289 vmessage (m, ap);
10290 va_end (ap);
10291 }
10292
10293
10294 #if false
10295 /* The non-logging version of message. */
10296
10297 void
10298 message_nolog (const char *m, ...)
10299 {
10300 Lisp_Object old_log_max;
10301 va_list ap;
10302 va_start (ap, m);
10303 old_log_max = Vmessage_log_max;
10304 Vmessage_log_max = Qnil;
10305 vmessage (m, ap);
10306 Vmessage_log_max = old_log_max;
10307 va_end (ap);
10308 }
10309 #endif
10310
10311
10312 /* Display the current message in the current mini-buffer. This is
10313 only called from error handlers in process.c, and is not time
10314 critical. */
10315
10316 void
10317 update_echo_area (void)
10318 {
10319 if (!NILP (echo_area_buffer[0]))
10320 {
10321 Lisp_Object string;
10322 string = Fcurrent_message ();
10323 message3 (string);
10324 }
10325 }
10326
10327
10328 /* Make sure echo area buffers in `echo_buffers' are live.
10329 If they aren't, make new ones. */
10330
10331 static void
10332 ensure_echo_area_buffers (void)
10333 {
10334 int i;
10335
10336 for (i = 0; i < 2; ++i)
10337 if (!BUFFERP (echo_buffer[i])
10338 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10339 {
10340 char name[30];
10341 Lisp_Object old_buffer;
10342 int j;
10343
10344 old_buffer = echo_buffer[i];
10345 echo_buffer[i] = Fget_buffer_create
10346 (make_formatted_string (name, " *Echo Area %d*", i));
10347 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10348 /* to force word wrap in echo area -
10349 it was decided to postpone this*/
10350 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10351
10352 for (j = 0; j < 2; ++j)
10353 if (EQ (old_buffer, echo_area_buffer[j]))
10354 echo_area_buffer[j] = echo_buffer[i];
10355 }
10356 }
10357
10358
10359 /* Call FN with args A1..A2 with either the current or last displayed
10360 echo_area_buffer as current buffer.
10361
10362 WHICH zero means use the current message buffer
10363 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10364 from echo_buffer[] and clear it.
10365
10366 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10367 suitable buffer from echo_buffer[] and clear it.
10368
10369 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10370 that the current message becomes the last displayed one, make
10371 choose a suitable buffer for echo_area_buffer[0], and clear it.
10372
10373 Value is what FN returns. */
10374
10375 static bool
10376 with_echo_area_buffer (struct window *w, int which,
10377 bool (*fn) (ptrdiff_t, Lisp_Object),
10378 ptrdiff_t a1, Lisp_Object a2)
10379 {
10380 Lisp_Object buffer;
10381 bool this_one, the_other, clear_buffer_p, rc;
10382 ptrdiff_t count = SPECPDL_INDEX ();
10383
10384 /* If buffers aren't live, make new ones. */
10385 ensure_echo_area_buffers ();
10386
10387 clear_buffer_p = false;
10388
10389 if (which == 0)
10390 this_one = false, the_other = true;
10391 else if (which > 0)
10392 this_one = true, the_other = false;
10393 else
10394 {
10395 this_one = false, the_other = true;
10396 clear_buffer_p = true;
10397
10398 /* We need a fresh one in case the current echo buffer equals
10399 the one containing the last displayed echo area message. */
10400 if (!NILP (echo_area_buffer[this_one])
10401 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10402 echo_area_buffer[this_one] = Qnil;
10403 }
10404
10405 /* Choose a suitable buffer from echo_buffer[] is we don't
10406 have one. */
10407 if (NILP (echo_area_buffer[this_one]))
10408 {
10409 echo_area_buffer[this_one]
10410 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10411 ? echo_buffer[the_other]
10412 : echo_buffer[this_one]);
10413 clear_buffer_p = true;
10414 }
10415
10416 buffer = echo_area_buffer[this_one];
10417
10418 /* Don't get confused by reusing the buffer used for echoing
10419 for a different purpose. */
10420 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10421 cancel_echoing ();
10422
10423 record_unwind_protect (unwind_with_echo_area_buffer,
10424 with_echo_area_buffer_unwind_data (w));
10425
10426 /* Make the echo area buffer current. Note that for display
10427 purposes, it is not necessary that the displayed window's buffer
10428 == current_buffer, except for text property lookup. So, let's
10429 only set that buffer temporarily here without doing a full
10430 Fset_window_buffer. We must also change w->pointm, though,
10431 because otherwise an assertions in unshow_buffer fails, and Emacs
10432 aborts. */
10433 set_buffer_internal_1 (XBUFFER (buffer));
10434 if (w)
10435 {
10436 wset_buffer (w, buffer);
10437 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10438 set_marker_both (w->old_pointm, buffer, BEG, BEG_BYTE);
10439 }
10440
10441 bset_undo_list (current_buffer, Qt);
10442 bset_read_only (current_buffer, Qnil);
10443 specbind (Qinhibit_read_only, Qt);
10444 specbind (Qinhibit_modification_hooks, Qt);
10445
10446 if (clear_buffer_p && Z > BEG)
10447 del_range (BEG, Z);
10448
10449 eassert (BEGV >= BEG);
10450 eassert (ZV <= Z && ZV >= BEGV);
10451
10452 rc = fn (a1, a2);
10453
10454 eassert (BEGV >= BEG);
10455 eassert (ZV <= Z && ZV >= BEGV);
10456
10457 unbind_to (count, Qnil);
10458 return rc;
10459 }
10460
10461
10462 /* Save state that should be preserved around the call to the function
10463 FN called in with_echo_area_buffer. */
10464
10465 static Lisp_Object
10466 with_echo_area_buffer_unwind_data (struct window *w)
10467 {
10468 int i = 0;
10469 Lisp_Object vector, tmp;
10470
10471 /* Reduce consing by keeping one vector in
10472 Vwith_echo_area_save_vector. */
10473 vector = Vwith_echo_area_save_vector;
10474 Vwith_echo_area_save_vector = Qnil;
10475
10476 if (NILP (vector))
10477 vector = Fmake_vector (make_number (11), Qnil);
10478
10479 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10480 ASET (vector, i, Vdeactivate_mark); ++i;
10481 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10482
10483 if (w)
10484 {
10485 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10486 ASET (vector, i, w->contents); ++i;
10487 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10488 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10489 ASET (vector, i, make_number (marker_position (w->old_pointm))); ++i;
10490 ASET (vector, i, make_number (marker_byte_position (w->old_pointm))); ++i;
10491 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10492 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10493 }
10494 else
10495 {
10496 int end = i + 8;
10497 for (; i < end; ++i)
10498 ASET (vector, i, Qnil);
10499 }
10500
10501 eassert (i == ASIZE (vector));
10502 return vector;
10503 }
10504
10505
10506 /* Restore global state from VECTOR which was created by
10507 with_echo_area_buffer_unwind_data. */
10508
10509 static void
10510 unwind_with_echo_area_buffer (Lisp_Object vector)
10511 {
10512 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10513 Vdeactivate_mark = AREF (vector, 1);
10514 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10515
10516 if (WINDOWP (AREF (vector, 3)))
10517 {
10518 struct window *w;
10519 Lisp_Object buffer;
10520
10521 w = XWINDOW (AREF (vector, 3));
10522 buffer = AREF (vector, 4);
10523
10524 wset_buffer (w, buffer);
10525 set_marker_both (w->pointm, buffer,
10526 XFASTINT (AREF (vector, 5)),
10527 XFASTINT (AREF (vector, 6)));
10528 set_marker_both (w->old_pointm, buffer,
10529 XFASTINT (AREF (vector, 7)),
10530 XFASTINT (AREF (vector, 8)));
10531 set_marker_both (w->start, buffer,
10532 XFASTINT (AREF (vector, 9)),
10533 XFASTINT (AREF (vector, 10)));
10534 }
10535
10536 Vwith_echo_area_save_vector = vector;
10537 }
10538
10539
10540 /* Set up the echo area for use by print functions. MULTIBYTE_P
10541 means we will print multibyte. */
10542
10543 void
10544 setup_echo_area_for_printing (bool multibyte_p)
10545 {
10546 /* If we can't find an echo area any more, exit. */
10547 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10548 Fkill_emacs (Qnil);
10549
10550 ensure_echo_area_buffers ();
10551
10552 if (!message_buf_print)
10553 {
10554 /* A message has been output since the last time we printed.
10555 Choose a fresh echo area buffer. */
10556 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10557 echo_area_buffer[0] = echo_buffer[1];
10558 else
10559 echo_area_buffer[0] = echo_buffer[0];
10560
10561 /* Switch to that buffer and clear it. */
10562 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10563 bset_truncate_lines (current_buffer, Qnil);
10564
10565 if (Z > BEG)
10566 {
10567 ptrdiff_t count = SPECPDL_INDEX ();
10568 specbind (Qinhibit_read_only, Qt);
10569 /* Note that undo recording is always disabled. */
10570 del_range (BEG, Z);
10571 unbind_to (count, Qnil);
10572 }
10573 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10574
10575 /* Set up the buffer for the multibyteness we need. */
10576 if (multibyte_p
10577 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10578 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10579
10580 /* Raise the frame containing the echo area. */
10581 if (minibuffer_auto_raise)
10582 {
10583 struct frame *sf = SELECTED_FRAME ();
10584 Lisp_Object mini_window;
10585 mini_window = FRAME_MINIBUF_WINDOW (sf);
10586 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10587 }
10588
10589 message_log_maybe_newline ();
10590 message_buf_print = true;
10591 }
10592 else
10593 {
10594 if (NILP (echo_area_buffer[0]))
10595 {
10596 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10597 echo_area_buffer[0] = echo_buffer[1];
10598 else
10599 echo_area_buffer[0] = echo_buffer[0];
10600 }
10601
10602 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10603 {
10604 /* Someone switched buffers between print requests. */
10605 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10606 bset_truncate_lines (current_buffer, Qnil);
10607 }
10608 }
10609 }
10610
10611
10612 /* Display an echo area message in window W. Value is true if W's
10613 height is changed. If display_last_displayed_message_p,
10614 display the message that was last displayed, otherwise
10615 display the current message. */
10616
10617 static bool
10618 display_echo_area (struct window *w)
10619 {
10620 bool no_message_p, window_height_changed_p;
10621
10622 /* Temporarily disable garbage collections while displaying the echo
10623 area. This is done because a GC can print a message itself.
10624 That message would modify the echo area buffer's contents while a
10625 redisplay of the buffer is going on, and seriously confuse
10626 redisplay. */
10627 ptrdiff_t count = inhibit_garbage_collection ();
10628
10629 /* If there is no message, we must call display_echo_area_1
10630 nevertheless because it resizes the window. But we will have to
10631 reset the echo_area_buffer in question to nil at the end because
10632 with_echo_area_buffer will sets it to an empty buffer. */
10633 bool i = display_last_displayed_message_p;
10634 no_message_p = NILP (echo_area_buffer[i]);
10635
10636 window_height_changed_p
10637 = with_echo_area_buffer (w, display_last_displayed_message_p,
10638 display_echo_area_1,
10639 (intptr_t) w, Qnil);
10640
10641 if (no_message_p)
10642 echo_area_buffer[i] = Qnil;
10643
10644 unbind_to (count, Qnil);
10645 return window_height_changed_p;
10646 }
10647
10648
10649 /* Helper for display_echo_area. Display the current buffer which
10650 contains the current echo area message in window W, a mini-window,
10651 a pointer to which is passed in A1. A2..A4 are currently not used.
10652 Change the height of W so that all of the message is displayed.
10653 Value is true if height of W was changed. */
10654
10655 static bool
10656 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10657 {
10658 intptr_t i1 = a1;
10659 struct window *w = (struct window *) i1;
10660 Lisp_Object window;
10661 struct text_pos start;
10662
10663 /* Do this before displaying, so that we have a large enough glyph
10664 matrix for the display. If we can't get enough space for the
10665 whole text, display the last N lines. That works by setting w->start. */
10666 bool window_height_changed_p = resize_mini_window (w, false);
10667
10668 /* Use the starting position chosen by resize_mini_window. */
10669 SET_TEXT_POS_FROM_MARKER (start, w->start);
10670
10671 /* Display. */
10672 clear_glyph_matrix (w->desired_matrix);
10673 XSETWINDOW (window, w);
10674 try_window (window, start, 0);
10675
10676 return window_height_changed_p;
10677 }
10678
10679
10680 /* Resize the echo area window to exactly the size needed for the
10681 currently displayed message, if there is one. If a mini-buffer
10682 is active, don't shrink it. */
10683
10684 void
10685 resize_echo_area_exactly (void)
10686 {
10687 if (BUFFERP (echo_area_buffer[0])
10688 && WINDOWP (echo_area_window))
10689 {
10690 struct window *w = XWINDOW (echo_area_window);
10691 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10692 bool resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10693 (intptr_t) w, resize_exactly);
10694 if (resized_p)
10695 {
10696 windows_or_buffers_changed = 42;
10697 update_mode_lines = 30;
10698 redisplay_internal ();
10699 }
10700 }
10701 }
10702
10703
10704 /* Callback function for with_echo_area_buffer, when used from
10705 resize_echo_area_exactly. A1 contains a pointer to the window to
10706 resize, EXACTLY non-nil means resize the mini-window exactly to the
10707 size of the text displayed. A3 and A4 are not used. Value is what
10708 resize_mini_window returns. */
10709
10710 static bool
10711 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10712 {
10713 intptr_t i1 = a1;
10714 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10715 }
10716
10717
10718 /* Resize mini-window W to fit the size of its contents. EXACT_P
10719 means size the window exactly to the size needed. Otherwise, it's
10720 only enlarged until W's buffer is empty.
10721
10722 Set W->start to the right place to begin display. If the whole
10723 contents fit, start at the beginning. Otherwise, start so as
10724 to make the end of the contents appear. This is particularly
10725 important for y-or-n-p, but seems desirable generally.
10726
10727 Value is true if the window height has been changed. */
10728
10729 bool
10730 resize_mini_window (struct window *w, bool exact_p)
10731 {
10732 struct frame *f = XFRAME (w->frame);
10733 bool window_height_changed_p = false;
10734
10735 eassert (MINI_WINDOW_P (w));
10736
10737 /* By default, start display at the beginning. */
10738 set_marker_both (w->start, w->contents,
10739 BUF_BEGV (XBUFFER (w->contents)),
10740 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10741
10742 /* Don't resize windows while redisplaying a window; it would
10743 confuse redisplay functions when the size of the window they are
10744 displaying changes from under them. Such a resizing can happen,
10745 for instance, when which-func prints a long message while
10746 we are running fontification-functions. We're running these
10747 functions with safe_call which binds inhibit-redisplay to t. */
10748 if (!NILP (Vinhibit_redisplay))
10749 return false;
10750
10751 /* Nil means don't try to resize. */
10752 if (NILP (Vresize_mini_windows)
10753 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10754 return false;
10755
10756 if (!FRAME_MINIBUF_ONLY_P (f))
10757 {
10758 struct it it;
10759 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10760 + WINDOW_PIXEL_HEIGHT (w));
10761 int unit = FRAME_LINE_HEIGHT (f);
10762 int height, max_height;
10763 struct text_pos start;
10764 struct buffer *old_current_buffer = NULL;
10765
10766 if (current_buffer != XBUFFER (w->contents))
10767 {
10768 old_current_buffer = current_buffer;
10769 set_buffer_internal (XBUFFER (w->contents));
10770 }
10771
10772 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10773
10774 /* Compute the max. number of lines specified by the user. */
10775 if (FLOATP (Vmax_mini_window_height))
10776 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10777 else if (INTEGERP (Vmax_mini_window_height))
10778 max_height = XINT (Vmax_mini_window_height) * unit;
10779 else
10780 max_height = total_height / 4;
10781
10782 /* Correct that max. height if it's bogus. */
10783 max_height = clip_to_bounds (unit, max_height, total_height);
10784
10785 /* Find out the height of the text in the window. */
10786 if (it.line_wrap == TRUNCATE)
10787 height = unit;
10788 else
10789 {
10790 last_height = 0;
10791 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10792 if (it.max_ascent == 0 && it.max_descent == 0)
10793 height = it.current_y + last_height;
10794 else
10795 height = it.current_y + it.max_ascent + it.max_descent;
10796 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10797 }
10798
10799 /* Compute a suitable window start. */
10800 if (height > max_height)
10801 {
10802 height = (max_height / unit) * unit;
10803 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10804 move_it_vertically_backward (&it, height - unit);
10805 start = it.current.pos;
10806 }
10807 else
10808 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10809 SET_MARKER_FROM_TEXT_POS (w->start, start);
10810
10811 if (EQ (Vresize_mini_windows, Qgrow_only))
10812 {
10813 /* Let it grow only, until we display an empty message, in which
10814 case the window shrinks again. */
10815 if (height > WINDOW_PIXEL_HEIGHT (w))
10816 {
10817 int old_height = WINDOW_PIXEL_HEIGHT (w);
10818
10819 FRAME_WINDOWS_FROZEN (f) = true;
10820 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10821 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10822 }
10823 else if (height < WINDOW_PIXEL_HEIGHT (w)
10824 && (exact_p || BEGV == ZV))
10825 {
10826 int old_height = WINDOW_PIXEL_HEIGHT (w);
10827
10828 FRAME_WINDOWS_FROZEN (f) = false;
10829 shrink_mini_window (w, true);
10830 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10831 }
10832 }
10833 else
10834 {
10835 /* Always resize to exact size needed. */
10836 if (height > WINDOW_PIXEL_HEIGHT (w))
10837 {
10838 int old_height = WINDOW_PIXEL_HEIGHT (w);
10839
10840 FRAME_WINDOWS_FROZEN (f) = true;
10841 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10842 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10843 }
10844 else if (height < WINDOW_PIXEL_HEIGHT (w))
10845 {
10846 int old_height = WINDOW_PIXEL_HEIGHT (w);
10847
10848 FRAME_WINDOWS_FROZEN (f) = false;
10849 shrink_mini_window (w, true);
10850
10851 if (height)
10852 {
10853 FRAME_WINDOWS_FROZEN (f) = true;
10854 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10855 }
10856
10857 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10858 }
10859 }
10860
10861 if (old_current_buffer)
10862 set_buffer_internal (old_current_buffer);
10863 }
10864
10865 return window_height_changed_p;
10866 }
10867
10868
10869 /* Value is the current message, a string, or nil if there is no
10870 current message. */
10871
10872 Lisp_Object
10873 current_message (void)
10874 {
10875 Lisp_Object msg;
10876
10877 if (!BUFFERP (echo_area_buffer[0]))
10878 msg = Qnil;
10879 else
10880 {
10881 with_echo_area_buffer (0, 0, current_message_1,
10882 (intptr_t) &msg, Qnil);
10883 if (NILP (msg))
10884 echo_area_buffer[0] = Qnil;
10885 }
10886
10887 return msg;
10888 }
10889
10890
10891 static bool
10892 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
10893 {
10894 intptr_t i1 = a1;
10895 Lisp_Object *msg = (Lisp_Object *) i1;
10896
10897 if (Z > BEG)
10898 *msg = make_buffer_string (BEG, Z, true);
10899 else
10900 *msg = Qnil;
10901 return false;
10902 }
10903
10904
10905 /* Push the current message on Vmessage_stack for later restoration
10906 by restore_message. Value is true if the current message isn't
10907 empty. This is a relatively infrequent operation, so it's not
10908 worth optimizing. */
10909
10910 bool
10911 push_message (void)
10912 {
10913 Lisp_Object msg = current_message ();
10914 Vmessage_stack = Fcons (msg, Vmessage_stack);
10915 return STRINGP (msg);
10916 }
10917
10918
10919 /* Restore message display from the top of Vmessage_stack. */
10920
10921 void
10922 restore_message (void)
10923 {
10924 eassert (CONSP (Vmessage_stack));
10925 message3_nolog (XCAR (Vmessage_stack));
10926 }
10927
10928
10929 /* Handler for unwind-protect calling pop_message. */
10930
10931 void
10932 pop_message_unwind (void)
10933 {
10934 /* Pop the top-most entry off Vmessage_stack. */
10935 eassert (CONSP (Vmessage_stack));
10936 Vmessage_stack = XCDR (Vmessage_stack);
10937 }
10938
10939
10940 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10941 exits. If the stack is not empty, we have a missing pop_message
10942 somewhere. */
10943
10944 void
10945 check_message_stack (void)
10946 {
10947 if (!NILP (Vmessage_stack))
10948 emacs_abort ();
10949 }
10950
10951
10952 /* Truncate to NCHARS what will be displayed in the echo area the next
10953 time we display it---but don't redisplay it now. */
10954
10955 void
10956 truncate_echo_area (ptrdiff_t nchars)
10957 {
10958 if (nchars == 0)
10959 echo_area_buffer[0] = Qnil;
10960 else if (!noninteractive
10961 && INTERACTIVE
10962 && !NILP (echo_area_buffer[0]))
10963 {
10964 struct frame *sf = SELECTED_FRAME ();
10965 /* Error messages get reported properly by cmd_error, so this must be
10966 just an informative message; if the frame hasn't really been
10967 initialized yet, just toss it. */
10968 if (sf->glyphs_initialized_p)
10969 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
10970 }
10971 }
10972
10973
10974 /* Helper function for truncate_echo_area. Truncate the current
10975 message to at most NCHARS characters. */
10976
10977 static bool
10978 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
10979 {
10980 if (BEG + nchars < Z)
10981 del_range (BEG + nchars, Z);
10982 if (Z == BEG)
10983 echo_area_buffer[0] = Qnil;
10984 return false;
10985 }
10986
10987 /* Set the current message to STRING. */
10988
10989 static void
10990 set_message (Lisp_Object string)
10991 {
10992 eassert (STRINGP (string));
10993
10994 message_enable_multibyte = STRING_MULTIBYTE (string);
10995
10996 with_echo_area_buffer (0, -1, set_message_1, 0, string);
10997 message_buf_print = false;
10998 help_echo_showing_p = false;
10999
11000 if (STRINGP (Vdebug_on_message)
11001 && STRINGP (string)
11002 && fast_string_match (Vdebug_on_message, string) >= 0)
11003 call_debugger (list2 (Qerror, string));
11004 }
11005
11006
11007 /* Helper function for set_message. First argument is ignored and second
11008 argument has the same meaning as for set_message.
11009 This function is called with the echo area buffer being current. */
11010
11011 static bool
11012 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11013 {
11014 eassert (STRINGP (string));
11015
11016 /* Change multibyteness of the echo buffer appropriately. */
11017 if (message_enable_multibyte
11018 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11019 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11020
11021 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11022 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11023 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11024
11025 /* Insert new message at BEG. */
11026 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11027
11028 /* This function takes care of single/multibyte conversion.
11029 We just have to ensure that the echo area buffer has the right
11030 setting of enable_multibyte_characters. */
11031 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), true);
11032
11033 return false;
11034 }
11035
11036
11037 /* Clear messages. CURRENT_P means clear the current message.
11038 LAST_DISPLAYED_P means clear the message last displayed. */
11039
11040 void
11041 clear_message (bool current_p, bool last_displayed_p)
11042 {
11043 if (current_p)
11044 {
11045 echo_area_buffer[0] = Qnil;
11046 message_cleared_p = true;
11047 }
11048
11049 if (last_displayed_p)
11050 echo_area_buffer[1] = Qnil;
11051
11052 message_buf_print = false;
11053 }
11054
11055 /* Clear garbaged frames.
11056
11057 This function is used where the old redisplay called
11058 redraw_garbaged_frames which in turn called redraw_frame which in
11059 turn called clear_frame. The call to clear_frame was a source of
11060 flickering. I believe a clear_frame is not necessary. It should
11061 suffice in the new redisplay to invalidate all current matrices,
11062 and ensure a complete redisplay of all windows. */
11063
11064 static void
11065 clear_garbaged_frames (void)
11066 {
11067 if (frame_garbaged)
11068 {
11069 Lisp_Object tail, frame;
11070
11071 FOR_EACH_FRAME (tail, frame)
11072 {
11073 struct frame *f = XFRAME (frame);
11074
11075 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11076 {
11077 if (f->resized_p)
11078 redraw_frame (f);
11079 else
11080 clear_current_matrices (f);
11081 fset_redisplay (f);
11082 f->garbaged = false;
11083 f->resized_p = false;
11084 }
11085 }
11086
11087 frame_garbaged = false;
11088 }
11089 }
11090
11091
11092 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P,
11093 update selected_frame. Value is true if the mini-windows height
11094 has been changed. */
11095
11096 static bool
11097 echo_area_display (bool update_frame_p)
11098 {
11099 Lisp_Object mini_window;
11100 struct window *w;
11101 struct frame *f;
11102 bool window_height_changed_p = false;
11103 struct frame *sf = SELECTED_FRAME ();
11104
11105 mini_window = FRAME_MINIBUF_WINDOW (sf);
11106 w = XWINDOW (mini_window);
11107 f = XFRAME (WINDOW_FRAME (w));
11108
11109 /* Don't display if frame is invisible or not yet initialized. */
11110 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11111 return false;
11112
11113 #ifdef HAVE_WINDOW_SYSTEM
11114 /* When Emacs starts, selected_frame may be the initial terminal
11115 frame. If we let this through, a message would be displayed on
11116 the terminal. */
11117 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11118 return false;
11119 #endif /* HAVE_WINDOW_SYSTEM */
11120
11121 /* Redraw garbaged frames. */
11122 clear_garbaged_frames ();
11123
11124 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11125 {
11126 echo_area_window = mini_window;
11127 window_height_changed_p = display_echo_area (w);
11128 w->must_be_updated_p = true;
11129
11130 /* Update the display, unless called from redisplay_internal.
11131 Also don't update the screen during redisplay itself. The
11132 update will happen at the end of redisplay, and an update
11133 here could cause confusion. */
11134 if (update_frame_p && !redisplaying_p)
11135 {
11136 int n = 0;
11137
11138 /* If the display update has been interrupted by pending
11139 input, update mode lines in the frame. Due to the
11140 pending input, it might have been that redisplay hasn't
11141 been called, so that mode lines above the echo area are
11142 garbaged. This looks odd, so we prevent it here. */
11143 if (!display_completed)
11144 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11145
11146 if (window_height_changed_p
11147 /* Don't do this if Emacs is shutting down. Redisplay
11148 needs to run hooks. */
11149 && !NILP (Vrun_hooks))
11150 {
11151 /* Must update other windows. Likewise as in other
11152 cases, don't let this update be interrupted by
11153 pending input. */
11154 ptrdiff_t count = SPECPDL_INDEX ();
11155 specbind (Qredisplay_dont_pause, Qt);
11156 windows_or_buffers_changed = 44;
11157 redisplay_internal ();
11158 unbind_to (count, Qnil);
11159 }
11160 else if (FRAME_WINDOW_P (f) && n == 0)
11161 {
11162 /* Window configuration is the same as before.
11163 Can do with a display update of the echo area,
11164 unless we displayed some mode lines. */
11165 update_single_window (w);
11166 flush_frame (f);
11167 }
11168 else
11169 update_frame (f, true, true);
11170
11171 /* If cursor is in the echo area, make sure that the next
11172 redisplay displays the minibuffer, so that the cursor will
11173 be replaced with what the minibuffer wants. */
11174 if (cursor_in_echo_area)
11175 wset_redisplay (XWINDOW (mini_window));
11176 }
11177 }
11178 else if (!EQ (mini_window, selected_window))
11179 wset_redisplay (XWINDOW (mini_window));
11180
11181 /* Last displayed message is now the current message. */
11182 echo_area_buffer[1] = echo_area_buffer[0];
11183 /* Inform read_char that we're not echoing. */
11184 echo_message_buffer = Qnil;
11185
11186 /* Prevent redisplay optimization in redisplay_internal by resetting
11187 this_line_start_pos. This is done because the mini-buffer now
11188 displays the message instead of its buffer text. */
11189 if (EQ (mini_window, selected_window))
11190 CHARPOS (this_line_start_pos) = 0;
11191
11192 return window_height_changed_p;
11193 }
11194
11195 /* True if W's buffer was changed but not saved. */
11196
11197 static bool
11198 window_buffer_changed (struct window *w)
11199 {
11200 struct buffer *b = XBUFFER (w->contents);
11201
11202 eassert (BUFFER_LIVE_P (b));
11203
11204 return (BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star;
11205 }
11206
11207 /* True if W has %c in its mode line and mode line should be updated. */
11208
11209 static bool
11210 mode_line_update_needed (struct window *w)
11211 {
11212 return (w->column_number_displayed != -1
11213 && !(PT == w->last_point && !window_outdated (w))
11214 && (w->column_number_displayed != current_column ()));
11215 }
11216
11217 /* True if window start of W is frozen and may not be changed during
11218 redisplay. */
11219
11220 static bool
11221 window_frozen_p (struct window *w)
11222 {
11223 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11224 {
11225 Lisp_Object window;
11226
11227 XSETWINDOW (window, w);
11228 if (MINI_WINDOW_P (w))
11229 return false;
11230 else if (EQ (window, selected_window))
11231 return false;
11232 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11233 && EQ (window, Vminibuf_scroll_window))
11234 /* This special window can't be frozen too. */
11235 return false;
11236 else
11237 return true;
11238 }
11239 return false;
11240 }
11241
11242 /***********************************************************************
11243 Mode Lines and Frame Titles
11244 ***********************************************************************/
11245
11246 /* A buffer for constructing non-propertized mode-line strings and
11247 frame titles in it; allocated from the heap in init_xdisp and
11248 resized as needed in store_mode_line_noprop_char. */
11249
11250 static char *mode_line_noprop_buf;
11251
11252 /* The buffer's end, and a current output position in it. */
11253
11254 static char *mode_line_noprop_buf_end;
11255 static char *mode_line_noprop_ptr;
11256
11257 #define MODE_LINE_NOPROP_LEN(start) \
11258 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11259
11260 static enum {
11261 MODE_LINE_DISPLAY = 0,
11262 MODE_LINE_TITLE,
11263 MODE_LINE_NOPROP,
11264 MODE_LINE_STRING
11265 } mode_line_target;
11266
11267 /* Alist that caches the results of :propertize.
11268 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11269 static Lisp_Object mode_line_proptrans_alist;
11270
11271 /* List of strings making up the mode-line. */
11272 static Lisp_Object mode_line_string_list;
11273
11274 /* Base face property when building propertized mode line string. */
11275 static Lisp_Object mode_line_string_face;
11276 static Lisp_Object mode_line_string_face_prop;
11277
11278
11279 /* Unwind data for mode line strings */
11280
11281 static Lisp_Object Vmode_line_unwind_vector;
11282
11283 static Lisp_Object
11284 format_mode_line_unwind_data (struct frame *target_frame,
11285 struct buffer *obuf,
11286 Lisp_Object owin,
11287 bool save_proptrans)
11288 {
11289 Lisp_Object vector, tmp;
11290
11291 /* Reduce consing by keeping one vector in
11292 Vwith_echo_area_save_vector. */
11293 vector = Vmode_line_unwind_vector;
11294 Vmode_line_unwind_vector = Qnil;
11295
11296 if (NILP (vector))
11297 vector = Fmake_vector (make_number (10), Qnil);
11298
11299 ASET (vector, 0, make_number (mode_line_target));
11300 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11301 ASET (vector, 2, mode_line_string_list);
11302 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11303 ASET (vector, 4, mode_line_string_face);
11304 ASET (vector, 5, mode_line_string_face_prop);
11305
11306 if (obuf)
11307 XSETBUFFER (tmp, obuf);
11308 else
11309 tmp = Qnil;
11310 ASET (vector, 6, tmp);
11311 ASET (vector, 7, owin);
11312 if (target_frame)
11313 {
11314 /* Similarly to `with-selected-window', if the operation selects
11315 a window on another frame, we must restore that frame's
11316 selected window, and (for a tty) the top-frame. */
11317 ASET (vector, 8, target_frame->selected_window);
11318 if (FRAME_TERMCAP_P (target_frame))
11319 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11320 }
11321
11322 return vector;
11323 }
11324
11325 static void
11326 unwind_format_mode_line (Lisp_Object vector)
11327 {
11328 Lisp_Object old_window = AREF (vector, 7);
11329 Lisp_Object target_frame_window = AREF (vector, 8);
11330 Lisp_Object old_top_frame = AREF (vector, 9);
11331
11332 mode_line_target = XINT (AREF (vector, 0));
11333 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11334 mode_line_string_list = AREF (vector, 2);
11335 if (! EQ (AREF (vector, 3), Qt))
11336 mode_line_proptrans_alist = AREF (vector, 3);
11337 mode_line_string_face = AREF (vector, 4);
11338 mode_line_string_face_prop = AREF (vector, 5);
11339
11340 /* Select window before buffer, since it may change the buffer. */
11341 if (!NILP (old_window))
11342 {
11343 /* If the operation that we are unwinding had selected a window
11344 on a different frame, reset its frame-selected-window. For a
11345 text terminal, reset its top-frame if necessary. */
11346 if (!NILP (target_frame_window))
11347 {
11348 Lisp_Object frame
11349 = WINDOW_FRAME (XWINDOW (target_frame_window));
11350
11351 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11352 Fselect_window (target_frame_window, Qt);
11353
11354 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11355 Fselect_frame (old_top_frame, Qt);
11356 }
11357
11358 Fselect_window (old_window, Qt);
11359 }
11360
11361 if (!NILP (AREF (vector, 6)))
11362 {
11363 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11364 ASET (vector, 6, Qnil);
11365 }
11366
11367 Vmode_line_unwind_vector = vector;
11368 }
11369
11370
11371 /* Store a single character C for the frame title in mode_line_noprop_buf.
11372 Re-allocate mode_line_noprop_buf if necessary. */
11373
11374 static void
11375 store_mode_line_noprop_char (char c)
11376 {
11377 /* If output position has reached the end of the allocated buffer,
11378 increase the buffer's size. */
11379 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11380 {
11381 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11382 ptrdiff_t size = len;
11383 mode_line_noprop_buf =
11384 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11385 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11386 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11387 }
11388
11389 *mode_line_noprop_ptr++ = c;
11390 }
11391
11392
11393 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11394 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11395 characters that yield more columns than PRECISION; PRECISION <= 0
11396 means copy the whole string. Pad with spaces until FIELD_WIDTH
11397 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11398 pad. Called from display_mode_element when it is used to build a
11399 frame title. */
11400
11401 static int
11402 store_mode_line_noprop (const char *string, int field_width, int precision)
11403 {
11404 const unsigned char *str = (const unsigned char *) string;
11405 int n = 0;
11406 ptrdiff_t dummy, nbytes;
11407
11408 /* Copy at most PRECISION chars from STR. */
11409 nbytes = strlen (string);
11410 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11411 while (nbytes--)
11412 store_mode_line_noprop_char (*str++);
11413
11414 /* Fill up with spaces until FIELD_WIDTH reached. */
11415 while (field_width > 0
11416 && n < field_width)
11417 {
11418 store_mode_line_noprop_char (' ');
11419 ++n;
11420 }
11421
11422 return n;
11423 }
11424
11425 /***********************************************************************
11426 Frame Titles
11427 ***********************************************************************/
11428
11429 #ifdef HAVE_WINDOW_SYSTEM
11430
11431 /* Set the title of FRAME, if it has changed. The title format is
11432 Vicon_title_format if FRAME is iconified, otherwise it is
11433 frame_title_format. */
11434
11435 static void
11436 x_consider_frame_title (Lisp_Object frame)
11437 {
11438 struct frame *f = XFRAME (frame);
11439
11440 if (FRAME_WINDOW_P (f)
11441 || FRAME_MINIBUF_ONLY_P (f)
11442 || f->explicit_name)
11443 {
11444 /* Do we have more than one visible frame on this X display? */
11445 Lisp_Object tail, other_frame, fmt;
11446 ptrdiff_t title_start;
11447 char *title;
11448 ptrdiff_t len;
11449 struct it it;
11450 ptrdiff_t count = SPECPDL_INDEX ();
11451
11452 FOR_EACH_FRAME (tail, other_frame)
11453 {
11454 struct frame *tf = XFRAME (other_frame);
11455
11456 if (tf != f
11457 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11458 && !FRAME_MINIBUF_ONLY_P (tf)
11459 && !EQ (other_frame, tip_frame)
11460 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11461 break;
11462 }
11463
11464 /* Set global variable indicating that multiple frames exist. */
11465 multiple_frames = CONSP (tail);
11466
11467 /* Switch to the buffer of selected window of the frame. Set up
11468 mode_line_target so that display_mode_element will output into
11469 mode_line_noprop_buf; then display the title. */
11470 record_unwind_protect (unwind_format_mode_line,
11471 format_mode_line_unwind_data
11472 (f, current_buffer, selected_window, false));
11473
11474 Fselect_window (f->selected_window, Qt);
11475 set_buffer_internal_1
11476 (XBUFFER (XWINDOW (f->selected_window)->contents));
11477 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11478
11479 mode_line_target = MODE_LINE_TITLE;
11480 title_start = MODE_LINE_NOPROP_LEN (0);
11481 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11482 NULL, DEFAULT_FACE_ID);
11483 display_mode_element (&it, 0, -1, -1, fmt, Qnil, false);
11484 len = MODE_LINE_NOPROP_LEN (title_start);
11485 title = mode_line_noprop_buf + title_start;
11486 unbind_to (count, Qnil);
11487
11488 /* Set the title only if it's changed. This avoids consing in
11489 the common case where it hasn't. (If it turns out that we've
11490 already wasted too much time by walking through the list with
11491 display_mode_element, then we might need to optimize at a
11492 higher level than this.) */
11493 if (! STRINGP (f->name)
11494 || SBYTES (f->name) != len
11495 || memcmp (title, SDATA (f->name), len) != 0)
11496 x_implicitly_set_name (f, make_string (title, len), Qnil);
11497 }
11498 }
11499
11500 #endif /* not HAVE_WINDOW_SYSTEM */
11501
11502 \f
11503 /***********************************************************************
11504 Menu Bars
11505 ***********************************************************************/
11506
11507 /* True if we will not redisplay all visible windows. */
11508 #define REDISPLAY_SOME_P() \
11509 ((windows_or_buffers_changed == 0 \
11510 || windows_or_buffers_changed == REDISPLAY_SOME) \
11511 && (update_mode_lines == 0 \
11512 || update_mode_lines == REDISPLAY_SOME))
11513
11514 /* Prepare for redisplay by updating menu-bar item lists when
11515 appropriate. This can call eval. */
11516
11517 static void
11518 prepare_menu_bars (void)
11519 {
11520 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11521 bool some_windows = REDISPLAY_SOME_P ();
11522 struct gcpro gcpro1, gcpro2;
11523 Lisp_Object tooltip_frame;
11524
11525 #ifdef HAVE_WINDOW_SYSTEM
11526 tooltip_frame = tip_frame;
11527 #else
11528 tooltip_frame = Qnil;
11529 #endif
11530
11531 if (FUNCTIONP (Vpre_redisplay_function))
11532 {
11533 Lisp_Object windows = all_windows ? Qt : Qnil;
11534 if (all_windows && some_windows)
11535 {
11536 Lisp_Object ws = window_list ();
11537 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11538 {
11539 Lisp_Object this = XCAR (ws);
11540 struct window *w = XWINDOW (this);
11541 if (w->redisplay
11542 || XFRAME (w->frame)->redisplay
11543 || XBUFFER (w->contents)->text->redisplay)
11544 {
11545 windows = Fcons (this, windows);
11546 }
11547 }
11548 }
11549 safe__call1 (true, Vpre_redisplay_function, windows);
11550 }
11551
11552 /* Update all frame titles based on their buffer names, etc. We do
11553 this before the menu bars so that the buffer-menu will show the
11554 up-to-date frame titles. */
11555 #ifdef HAVE_WINDOW_SYSTEM
11556 if (all_windows)
11557 {
11558 Lisp_Object tail, frame;
11559
11560 FOR_EACH_FRAME (tail, frame)
11561 {
11562 struct frame *f = XFRAME (frame);
11563 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11564 if (some_windows
11565 && !f->redisplay
11566 && !w->redisplay
11567 && !XBUFFER (w->contents)->text->redisplay)
11568 continue;
11569
11570 if (!EQ (frame, tooltip_frame)
11571 && (FRAME_ICONIFIED_P (f)
11572 || FRAME_VISIBLE_P (f) == 1
11573 /* Exclude TTY frames that are obscured because they
11574 are not the top frame on their console. This is
11575 because x_consider_frame_title actually switches
11576 to the frame, which for TTY frames means it is
11577 marked as garbaged, and will be completely
11578 redrawn on the next redisplay cycle. This causes
11579 TTY frames to be completely redrawn, when there
11580 are more than one of them, even though nothing
11581 should be changed on display. */
11582 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11583 x_consider_frame_title (frame);
11584 }
11585 }
11586 #endif /* HAVE_WINDOW_SYSTEM */
11587
11588 /* Update the menu bar item lists, if appropriate. This has to be
11589 done before any actual redisplay or generation of display lines. */
11590
11591 if (all_windows)
11592 {
11593 Lisp_Object tail, frame;
11594 ptrdiff_t count = SPECPDL_INDEX ();
11595 /* True means that update_menu_bar has run its hooks
11596 so any further calls to update_menu_bar shouldn't do so again. */
11597 bool menu_bar_hooks_run = false;
11598
11599 record_unwind_save_match_data ();
11600
11601 FOR_EACH_FRAME (tail, frame)
11602 {
11603 struct frame *f = XFRAME (frame);
11604 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11605
11606 /* Ignore tooltip frame. */
11607 if (EQ (frame, tooltip_frame))
11608 continue;
11609
11610 if (some_windows
11611 && !f->redisplay
11612 && !w->redisplay
11613 && !XBUFFER (w->contents)->text->redisplay)
11614 continue;
11615
11616 /* If a window on this frame changed size, report that to
11617 the user and clear the size-change flag. */
11618 if (FRAME_WINDOW_SIZES_CHANGED (f))
11619 {
11620 Lisp_Object functions;
11621
11622 /* Clear flag first in case we get an error below. */
11623 FRAME_WINDOW_SIZES_CHANGED (f) = false;
11624 functions = Vwindow_size_change_functions;
11625 GCPRO2 (tail, functions);
11626
11627 while (CONSP (functions))
11628 {
11629 if (!EQ (XCAR (functions), Qt))
11630 call1 (XCAR (functions), frame);
11631 functions = XCDR (functions);
11632 }
11633 UNGCPRO;
11634 }
11635
11636 GCPRO1 (tail);
11637 menu_bar_hooks_run = update_menu_bar (f, false, menu_bar_hooks_run);
11638 #ifdef HAVE_WINDOW_SYSTEM
11639 update_tool_bar (f, false);
11640 #endif
11641 UNGCPRO;
11642 }
11643
11644 unbind_to (count, Qnil);
11645 }
11646 else
11647 {
11648 struct frame *sf = SELECTED_FRAME ();
11649 update_menu_bar (sf, true, false);
11650 #ifdef HAVE_WINDOW_SYSTEM
11651 update_tool_bar (sf, true);
11652 #endif
11653 }
11654 }
11655
11656
11657 /* Update the menu bar item list for frame F. This has to be done
11658 before we start to fill in any display lines, because it can call
11659 eval.
11660
11661 If SAVE_MATCH_DATA, we must save and restore it here.
11662
11663 If HOOKS_RUN, a previous call to update_menu_bar
11664 already ran the menu bar hooks for this redisplay, so there
11665 is no need to run them again. The return value is the
11666 updated value of this flag, to pass to the next call. */
11667
11668 static bool
11669 update_menu_bar (struct frame *f, bool save_match_data, bool hooks_run)
11670 {
11671 Lisp_Object window;
11672 struct window *w;
11673
11674 /* If called recursively during a menu update, do nothing. This can
11675 happen when, for instance, an activate-menubar-hook causes a
11676 redisplay. */
11677 if (inhibit_menubar_update)
11678 return hooks_run;
11679
11680 window = FRAME_SELECTED_WINDOW (f);
11681 w = XWINDOW (window);
11682
11683 if (FRAME_WINDOW_P (f)
11684 ?
11685 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11686 || defined (HAVE_NS) || defined (USE_GTK)
11687 FRAME_EXTERNAL_MENU_BAR (f)
11688 #else
11689 FRAME_MENU_BAR_LINES (f) > 0
11690 #endif
11691 : FRAME_MENU_BAR_LINES (f) > 0)
11692 {
11693 /* If the user has switched buffers or windows, we need to
11694 recompute to reflect the new bindings. But we'll
11695 recompute when update_mode_lines is set too; that means
11696 that people can use force-mode-line-update to request
11697 that the menu bar be recomputed. The adverse effect on
11698 the rest of the redisplay algorithm is about the same as
11699 windows_or_buffers_changed anyway. */
11700 if (windows_or_buffers_changed
11701 /* This used to test w->update_mode_line, but we believe
11702 there is no need to recompute the menu in that case. */
11703 || update_mode_lines
11704 || window_buffer_changed (w))
11705 {
11706 struct buffer *prev = current_buffer;
11707 ptrdiff_t count = SPECPDL_INDEX ();
11708
11709 specbind (Qinhibit_menubar_update, Qt);
11710
11711 set_buffer_internal_1 (XBUFFER (w->contents));
11712 if (save_match_data)
11713 record_unwind_save_match_data ();
11714 if (NILP (Voverriding_local_map_menu_flag))
11715 {
11716 specbind (Qoverriding_terminal_local_map, Qnil);
11717 specbind (Qoverriding_local_map, Qnil);
11718 }
11719
11720 if (!hooks_run)
11721 {
11722 /* Run the Lucid hook. */
11723 safe_run_hooks (Qactivate_menubar_hook);
11724
11725 /* If it has changed current-menubar from previous value,
11726 really recompute the menu-bar from the value. */
11727 if (! NILP (Vlucid_menu_bar_dirty_flag))
11728 call0 (Qrecompute_lucid_menubar);
11729
11730 safe_run_hooks (Qmenu_bar_update_hook);
11731
11732 hooks_run = true;
11733 }
11734
11735 XSETFRAME (Vmenu_updating_frame, f);
11736 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11737
11738 /* Redisplay the menu bar in case we changed it. */
11739 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11740 || defined (HAVE_NS) || defined (USE_GTK)
11741 if (FRAME_WINDOW_P (f))
11742 {
11743 #if defined (HAVE_NS)
11744 /* All frames on Mac OS share the same menubar. So only
11745 the selected frame should be allowed to set it. */
11746 if (f == SELECTED_FRAME ())
11747 #endif
11748 set_frame_menubar (f, false, false);
11749 }
11750 else
11751 /* On a terminal screen, the menu bar is an ordinary screen
11752 line, and this makes it get updated. */
11753 w->update_mode_line = true;
11754 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11755 /* In the non-toolkit version, the menu bar is an ordinary screen
11756 line, and this makes it get updated. */
11757 w->update_mode_line = true;
11758 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11759
11760 unbind_to (count, Qnil);
11761 set_buffer_internal_1 (prev);
11762 }
11763 }
11764
11765 return hooks_run;
11766 }
11767
11768 /***********************************************************************
11769 Tool-bars
11770 ***********************************************************************/
11771
11772 #ifdef HAVE_WINDOW_SYSTEM
11773
11774 /* Select `frame' temporarily without running all the code in
11775 do_switch_frame.
11776 FIXME: Maybe do_switch_frame should be trimmed down similarly
11777 when `norecord' is set. */
11778 static void
11779 fast_set_selected_frame (Lisp_Object frame)
11780 {
11781 if (!EQ (selected_frame, frame))
11782 {
11783 selected_frame = frame;
11784 selected_window = XFRAME (frame)->selected_window;
11785 }
11786 }
11787
11788 /* Update the tool-bar item list for frame F. This has to be done
11789 before we start to fill in any display lines. Called from
11790 prepare_menu_bars. If SAVE_MATCH_DATA, we must save
11791 and restore it here. */
11792
11793 static void
11794 update_tool_bar (struct frame *f, bool save_match_data)
11795 {
11796 #if defined (USE_GTK) || defined (HAVE_NS)
11797 bool do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11798 #else
11799 bool do_update = (WINDOWP (f->tool_bar_window)
11800 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0);
11801 #endif
11802
11803 if (do_update)
11804 {
11805 Lisp_Object window;
11806 struct window *w;
11807
11808 window = FRAME_SELECTED_WINDOW (f);
11809 w = XWINDOW (window);
11810
11811 /* If the user has switched buffers or windows, we need to
11812 recompute to reflect the new bindings. But we'll
11813 recompute when update_mode_lines is set too; that means
11814 that people can use force-mode-line-update to request
11815 that the menu bar be recomputed. The adverse effect on
11816 the rest of the redisplay algorithm is about the same as
11817 windows_or_buffers_changed anyway. */
11818 if (windows_or_buffers_changed
11819 || w->update_mode_line
11820 || update_mode_lines
11821 || window_buffer_changed (w))
11822 {
11823 struct buffer *prev = current_buffer;
11824 ptrdiff_t count = SPECPDL_INDEX ();
11825 Lisp_Object frame, new_tool_bar;
11826 int new_n_tool_bar;
11827 struct gcpro gcpro1;
11828
11829 /* Set current_buffer to the buffer of the selected
11830 window of the frame, so that we get the right local
11831 keymaps. */
11832 set_buffer_internal_1 (XBUFFER (w->contents));
11833
11834 /* Save match data, if we must. */
11835 if (save_match_data)
11836 record_unwind_save_match_data ();
11837
11838 /* Make sure that we don't accidentally use bogus keymaps. */
11839 if (NILP (Voverriding_local_map_menu_flag))
11840 {
11841 specbind (Qoverriding_terminal_local_map, Qnil);
11842 specbind (Qoverriding_local_map, Qnil);
11843 }
11844
11845 GCPRO1 (new_tool_bar);
11846
11847 /* We must temporarily set the selected frame to this frame
11848 before calling tool_bar_items, because the calculation of
11849 the tool-bar keymap uses the selected frame (see
11850 `tool-bar-make-keymap' in tool-bar.el). */
11851 eassert (EQ (selected_window,
11852 /* Since we only explicitly preserve selected_frame,
11853 check that selected_window would be redundant. */
11854 XFRAME (selected_frame)->selected_window));
11855 record_unwind_protect (fast_set_selected_frame, selected_frame);
11856 XSETFRAME (frame, f);
11857 fast_set_selected_frame (frame);
11858
11859 /* Build desired tool-bar items from keymaps. */
11860 new_tool_bar
11861 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11862 &new_n_tool_bar);
11863
11864 /* Redisplay the tool-bar if we changed it. */
11865 if (new_n_tool_bar != f->n_tool_bar_items
11866 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11867 {
11868 /* Redisplay that happens asynchronously due to an expose event
11869 may access f->tool_bar_items. Make sure we update both
11870 variables within BLOCK_INPUT so no such event interrupts. */
11871 block_input ();
11872 fset_tool_bar_items (f, new_tool_bar);
11873 f->n_tool_bar_items = new_n_tool_bar;
11874 w->update_mode_line = true;
11875 unblock_input ();
11876 }
11877
11878 UNGCPRO;
11879
11880 unbind_to (count, Qnil);
11881 set_buffer_internal_1 (prev);
11882 }
11883 }
11884 }
11885
11886 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
11887
11888 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11889 F's desired tool-bar contents. F->tool_bar_items must have
11890 been set up previously by calling prepare_menu_bars. */
11891
11892 static void
11893 build_desired_tool_bar_string (struct frame *f)
11894 {
11895 int i, size, size_needed;
11896 struct gcpro gcpro1, gcpro2;
11897 Lisp_Object image, plist;
11898
11899 image = plist = Qnil;
11900 GCPRO2 (image, plist);
11901
11902 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11903 Otherwise, make a new string. */
11904
11905 /* The size of the string we might be able to reuse. */
11906 size = (STRINGP (f->desired_tool_bar_string)
11907 ? SCHARS (f->desired_tool_bar_string)
11908 : 0);
11909
11910 /* We need one space in the string for each image. */
11911 size_needed = f->n_tool_bar_items;
11912
11913 /* Reuse f->desired_tool_bar_string, if possible. */
11914 if (size < size_needed || NILP (f->desired_tool_bar_string))
11915 fset_desired_tool_bar_string
11916 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11917 else
11918 {
11919 AUTO_LIST4 (props, Qdisplay, Qnil, Qmenu_item, Qnil);
11920 struct gcpro gcpro1;
11921 GCPRO1 (props);
11922 Fremove_text_properties (make_number (0), make_number (size),
11923 props, f->desired_tool_bar_string);
11924 UNGCPRO;
11925 }
11926
11927 /* Put a `display' property on the string for the images to display,
11928 put a `menu_item' property on tool-bar items with a value that
11929 is the index of the item in F's tool-bar item vector. */
11930 for (i = 0; i < f->n_tool_bar_items; ++i)
11931 {
11932 #define PROP(IDX) \
11933 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11934
11935 bool enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11936 bool selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11937 int hmargin, vmargin, relief, idx, end;
11938
11939 /* If image is a vector, choose the image according to the
11940 button state. */
11941 image = PROP (TOOL_BAR_ITEM_IMAGES);
11942 if (VECTORP (image))
11943 {
11944 if (enabled_p)
11945 idx = (selected_p
11946 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11947 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11948 else
11949 idx = (selected_p
11950 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11951 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11952
11953 eassert (ASIZE (image) >= idx);
11954 image = AREF (image, idx);
11955 }
11956 else
11957 idx = -1;
11958
11959 /* Ignore invalid image specifications. */
11960 if (!valid_image_p (image))
11961 continue;
11962
11963 /* Display the tool-bar button pressed, or depressed. */
11964 plist = Fcopy_sequence (XCDR (image));
11965
11966 /* Compute margin and relief to draw. */
11967 relief = (tool_bar_button_relief >= 0
11968 ? tool_bar_button_relief
11969 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11970 hmargin = vmargin = relief;
11971
11972 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
11973 INT_MAX - max (hmargin, vmargin)))
11974 {
11975 hmargin += XFASTINT (Vtool_bar_button_margin);
11976 vmargin += XFASTINT (Vtool_bar_button_margin);
11977 }
11978 else if (CONSP (Vtool_bar_button_margin))
11979 {
11980 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
11981 INT_MAX - hmargin))
11982 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11983
11984 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
11985 INT_MAX - vmargin))
11986 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11987 }
11988
11989 if (auto_raise_tool_bar_buttons_p)
11990 {
11991 /* Add a `:relief' property to the image spec if the item is
11992 selected. */
11993 if (selected_p)
11994 {
11995 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11996 hmargin -= relief;
11997 vmargin -= relief;
11998 }
11999 }
12000 else
12001 {
12002 /* If image is selected, display it pressed, i.e. with a
12003 negative relief. If it's not selected, display it with a
12004 raised relief. */
12005 plist = Fplist_put (plist, QCrelief,
12006 (selected_p
12007 ? make_number (-relief)
12008 : make_number (relief)));
12009 hmargin -= relief;
12010 vmargin -= relief;
12011 }
12012
12013 /* Put a margin around the image. */
12014 if (hmargin || vmargin)
12015 {
12016 if (hmargin == vmargin)
12017 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12018 else
12019 plist = Fplist_put (plist, QCmargin,
12020 Fcons (make_number (hmargin),
12021 make_number (vmargin)));
12022 }
12023
12024 /* If button is not enabled, and we don't have special images
12025 for the disabled state, make the image appear disabled by
12026 applying an appropriate algorithm to it. */
12027 if (!enabled_p && idx < 0)
12028 plist = Fplist_put (plist, QCconversion, Qdisabled);
12029
12030 /* Put a `display' text property on the string for the image to
12031 display. Put a `menu-item' property on the string that gives
12032 the start of this item's properties in the tool-bar items
12033 vector. */
12034 image = Fcons (Qimage, plist);
12035 AUTO_LIST4 (props, Qdisplay, image, Qmenu_item,
12036 make_number (i * TOOL_BAR_ITEM_NSLOTS));
12037 struct gcpro gcpro1;
12038 GCPRO1 (props);
12039
12040 /* Let the last image hide all remaining spaces in the tool bar
12041 string. The string can be longer than needed when we reuse a
12042 previous string. */
12043 if (i + 1 == f->n_tool_bar_items)
12044 end = SCHARS (f->desired_tool_bar_string);
12045 else
12046 end = i + 1;
12047 Fadd_text_properties (make_number (i), make_number (end),
12048 props, f->desired_tool_bar_string);
12049 UNGCPRO;
12050 #undef PROP
12051 }
12052
12053 UNGCPRO;
12054 }
12055
12056
12057 /* Display one line of the tool-bar of frame IT->f.
12058
12059 HEIGHT specifies the desired height of the tool-bar line.
12060 If the actual height of the glyph row is less than HEIGHT, the
12061 row's height is increased to HEIGHT, and the icons are centered
12062 vertically in the new height.
12063
12064 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12065 count a final empty row in case the tool-bar width exactly matches
12066 the window width.
12067 */
12068
12069 static void
12070 display_tool_bar_line (struct it *it, int height)
12071 {
12072 struct glyph_row *row = it->glyph_row;
12073 int max_x = it->last_visible_x;
12074 struct glyph *last;
12075
12076 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12077 clear_glyph_row (row);
12078 row->enabled_p = true;
12079 row->y = it->current_y;
12080
12081 /* Note that this isn't made use of if the face hasn't a box,
12082 so there's no need to check the face here. */
12083 it->start_of_box_run_p = true;
12084
12085 while (it->current_x < max_x)
12086 {
12087 int x, n_glyphs_before, i, nglyphs;
12088 struct it it_before;
12089
12090 /* Get the next display element. */
12091 if (!get_next_display_element (it))
12092 {
12093 /* Don't count empty row if we are counting needed tool-bar lines. */
12094 if (height < 0 && !it->hpos)
12095 return;
12096 break;
12097 }
12098
12099 /* Produce glyphs. */
12100 n_glyphs_before = row->used[TEXT_AREA];
12101 it_before = *it;
12102
12103 PRODUCE_GLYPHS (it);
12104
12105 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12106 i = 0;
12107 x = it_before.current_x;
12108 while (i < nglyphs)
12109 {
12110 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12111
12112 if (x + glyph->pixel_width > max_x)
12113 {
12114 /* Glyph doesn't fit on line. Backtrack. */
12115 row->used[TEXT_AREA] = n_glyphs_before;
12116 *it = it_before;
12117 /* If this is the only glyph on this line, it will never fit on the
12118 tool-bar, so skip it. But ensure there is at least one glyph,
12119 so we don't accidentally disable the tool-bar. */
12120 if (n_glyphs_before == 0
12121 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12122 break;
12123 goto out;
12124 }
12125
12126 ++it->hpos;
12127 x += glyph->pixel_width;
12128 ++i;
12129 }
12130
12131 /* Stop at line end. */
12132 if (ITERATOR_AT_END_OF_LINE_P (it))
12133 break;
12134
12135 set_iterator_to_next (it, true);
12136 }
12137
12138 out:;
12139
12140 row->displays_text_p = row->used[TEXT_AREA] != 0;
12141
12142 /* Use default face for the border below the tool bar.
12143
12144 FIXME: When auto-resize-tool-bars is grow-only, there is
12145 no additional border below the possibly empty tool-bar lines.
12146 So to make the extra empty lines look "normal", we have to
12147 use the tool-bar face for the border too. */
12148 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12149 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12150 it->face_id = DEFAULT_FACE_ID;
12151
12152 extend_face_to_end_of_line (it);
12153 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12154 last->right_box_line_p = true;
12155 if (last == row->glyphs[TEXT_AREA])
12156 last->left_box_line_p = true;
12157
12158 /* Make line the desired height and center it vertically. */
12159 if ((height -= it->max_ascent + it->max_descent) > 0)
12160 {
12161 /* Don't add more than one line height. */
12162 height %= FRAME_LINE_HEIGHT (it->f);
12163 it->max_ascent += height / 2;
12164 it->max_descent += (height + 1) / 2;
12165 }
12166
12167 compute_line_metrics (it);
12168
12169 /* If line is empty, make it occupy the rest of the tool-bar. */
12170 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12171 {
12172 row->height = row->phys_height = it->last_visible_y - row->y;
12173 row->visible_height = row->height;
12174 row->ascent = row->phys_ascent = 0;
12175 row->extra_line_spacing = 0;
12176 }
12177
12178 row->full_width_p = true;
12179 row->continued_p = false;
12180 row->truncated_on_left_p = false;
12181 row->truncated_on_right_p = false;
12182
12183 it->current_x = it->hpos = 0;
12184 it->current_y += row->height;
12185 ++it->vpos;
12186 ++it->glyph_row;
12187 }
12188
12189
12190 /* Value is the number of pixels needed to make all tool-bar items of
12191 frame F visible. The actual number of glyph rows needed is
12192 returned in *N_ROWS if non-NULL. */
12193 static int
12194 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12195 {
12196 struct window *w = XWINDOW (f->tool_bar_window);
12197 struct it it;
12198 /* tool_bar_height is called from redisplay_tool_bar after building
12199 the desired matrix, so use (unused) mode-line row as temporary row to
12200 avoid destroying the first tool-bar row. */
12201 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12202
12203 /* Initialize an iterator for iteration over
12204 F->desired_tool_bar_string in the tool-bar window of frame F. */
12205 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12206 temp_row->reversed_p = false;
12207 it.first_visible_x = 0;
12208 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12209 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12210 it.paragraph_embedding = L2R;
12211
12212 while (!ITERATOR_AT_END_P (&it))
12213 {
12214 clear_glyph_row (temp_row);
12215 it.glyph_row = temp_row;
12216 display_tool_bar_line (&it, -1);
12217 }
12218 clear_glyph_row (temp_row);
12219
12220 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12221 if (n_rows)
12222 *n_rows = it.vpos > 0 ? it.vpos : -1;
12223
12224 if (pixelwise)
12225 return it.current_y;
12226 else
12227 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12228 }
12229
12230 #endif /* !USE_GTK && !HAVE_NS */
12231
12232 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12233 0, 2, 0,
12234 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12235 If FRAME is nil or omitted, use the selected frame. Optional argument
12236 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12237 (Lisp_Object frame, Lisp_Object pixelwise)
12238 {
12239 int height = 0;
12240
12241 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12242 struct frame *f = decode_any_frame (frame);
12243
12244 if (WINDOWP (f->tool_bar_window)
12245 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12246 {
12247 update_tool_bar (f, true);
12248 if (f->n_tool_bar_items)
12249 {
12250 build_desired_tool_bar_string (f);
12251 height = tool_bar_height (f, NULL, !NILP (pixelwise));
12252 }
12253 }
12254 #endif
12255
12256 return make_number (height);
12257 }
12258
12259
12260 /* Display the tool-bar of frame F. Value is true if tool-bar's
12261 height should be changed. */
12262 static bool
12263 redisplay_tool_bar (struct frame *f)
12264 {
12265 #if defined (USE_GTK) || defined (HAVE_NS)
12266
12267 if (FRAME_EXTERNAL_TOOL_BAR (f))
12268 update_frame_tool_bar (f);
12269 return false;
12270
12271 #else /* !USE_GTK && !HAVE_NS */
12272
12273 struct window *w;
12274 struct it it;
12275 struct glyph_row *row;
12276
12277 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12278 do anything. This means you must start with tool-bar-lines
12279 non-zero to get the auto-sizing effect. Or in other words, you
12280 can turn off tool-bars by specifying tool-bar-lines zero. */
12281 if (!WINDOWP (f->tool_bar_window)
12282 || (w = XWINDOW (f->tool_bar_window),
12283 WINDOW_TOTAL_LINES (w) == 0))
12284 return false;
12285
12286 /* Set up an iterator for the tool-bar window. */
12287 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12288 it.first_visible_x = 0;
12289 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12290 row = it.glyph_row;
12291 row->reversed_p = false;
12292
12293 /* Build a string that represents the contents of the tool-bar. */
12294 build_desired_tool_bar_string (f);
12295 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12296 /* FIXME: This should be controlled by a user option. But it
12297 doesn't make sense to have an R2L tool bar if the menu bar cannot
12298 be drawn also R2L, and making the menu bar R2L is tricky due
12299 toolkit-specific code that implements it. If an R2L tool bar is
12300 ever supported, display_tool_bar_line should also be augmented to
12301 call unproduce_glyphs like display_line and display_string
12302 do. */
12303 it.paragraph_embedding = L2R;
12304
12305 if (f->n_tool_bar_rows == 0)
12306 {
12307 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, true);
12308
12309 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12310 {
12311 x_change_tool_bar_height (f, new_height);
12312 frame_default_tool_bar_height = new_height;
12313 /* Always do that now. */
12314 clear_glyph_matrix (w->desired_matrix);
12315 f->fonts_changed = true;
12316 return true;
12317 }
12318 }
12319
12320 /* Display as many lines as needed to display all tool-bar items. */
12321
12322 if (f->n_tool_bar_rows > 0)
12323 {
12324 int border, rows, height, extra;
12325
12326 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12327 border = XINT (Vtool_bar_border);
12328 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12329 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12330 else if (EQ (Vtool_bar_border, Qborder_width))
12331 border = f->border_width;
12332 else
12333 border = 0;
12334 if (border < 0)
12335 border = 0;
12336
12337 rows = f->n_tool_bar_rows;
12338 height = max (1, (it.last_visible_y - border) / rows);
12339 extra = it.last_visible_y - border - height * rows;
12340
12341 while (it.current_y < it.last_visible_y)
12342 {
12343 int h = 0;
12344 if (extra > 0 && rows-- > 0)
12345 {
12346 h = (extra + rows - 1) / rows;
12347 extra -= h;
12348 }
12349 display_tool_bar_line (&it, height + h);
12350 }
12351 }
12352 else
12353 {
12354 while (it.current_y < it.last_visible_y)
12355 display_tool_bar_line (&it, 0);
12356 }
12357
12358 /* It doesn't make much sense to try scrolling in the tool-bar
12359 window, so don't do it. */
12360 w->desired_matrix->no_scrolling_p = true;
12361 w->must_be_updated_p = true;
12362
12363 if (!NILP (Vauto_resize_tool_bars))
12364 {
12365 bool change_height_p = true;
12366
12367 /* If we couldn't display everything, change the tool-bar's
12368 height if there is room for more. */
12369 if (IT_STRING_CHARPOS (it) < it.end_charpos)
12370 change_height_p = true;
12371
12372 /* We subtract 1 because display_tool_bar_line advances the
12373 glyph_row pointer before returning to its caller. We want to
12374 examine the last glyph row produced by
12375 display_tool_bar_line. */
12376 row = it.glyph_row - 1;
12377
12378 /* If there are blank lines at the end, except for a partially
12379 visible blank line at the end that is smaller than
12380 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12381 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12382 && row->height >= FRAME_LINE_HEIGHT (f))
12383 change_height_p = true;
12384
12385 /* If row displays tool-bar items, but is partially visible,
12386 change the tool-bar's height. */
12387 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12388 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
12389 change_height_p = true;
12390
12391 /* Resize windows as needed by changing the `tool-bar-lines'
12392 frame parameter. */
12393 if (change_height_p)
12394 {
12395 int nrows;
12396 int new_height = tool_bar_height (f, &nrows, true);
12397
12398 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12399 && !f->minimize_tool_bar_window_p)
12400 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12401 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12402 f->minimize_tool_bar_window_p = false;
12403
12404 if (change_height_p)
12405 {
12406 x_change_tool_bar_height (f, new_height);
12407 frame_default_tool_bar_height = new_height;
12408 clear_glyph_matrix (w->desired_matrix);
12409 f->n_tool_bar_rows = nrows;
12410 f->fonts_changed = true;
12411
12412 return true;
12413 }
12414 }
12415 }
12416
12417 f->minimize_tool_bar_window_p = false;
12418 return false;
12419
12420 #endif /* USE_GTK || HAVE_NS */
12421 }
12422
12423 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12424
12425 /* Get information about the tool-bar item which is displayed in GLYPH
12426 on frame F. Return in *PROP_IDX the index where tool-bar item
12427 properties start in F->tool_bar_items. Value is false if
12428 GLYPH doesn't display a tool-bar item. */
12429
12430 static bool
12431 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12432 {
12433 Lisp_Object prop;
12434 int charpos;
12435
12436 /* This function can be called asynchronously, which means we must
12437 exclude any possibility that Fget_text_property signals an
12438 error. */
12439 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12440 charpos = max (0, charpos);
12441
12442 /* Get the text property `menu-item' at pos. The value of that
12443 property is the start index of this item's properties in
12444 F->tool_bar_items. */
12445 prop = Fget_text_property (make_number (charpos),
12446 Qmenu_item, f->current_tool_bar_string);
12447 if (! INTEGERP (prop))
12448 return false;
12449 *prop_idx = XINT (prop);
12450 return true;
12451 }
12452
12453 \f
12454 /* Get information about the tool-bar item at position X/Y on frame F.
12455 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12456 the current matrix of the tool-bar window of F, or NULL if not
12457 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12458 item in F->tool_bar_items. Value is
12459
12460 -1 if X/Y is not on a tool-bar item
12461 0 if X/Y is on the same item that was highlighted before.
12462 1 otherwise. */
12463
12464 static int
12465 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12466 int *hpos, int *vpos, int *prop_idx)
12467 {
12468 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12469 struct window *w = XWINDOW (f->tool_bar_window);
12470 int area;
12471
12472 /* Find the glyph under X/Y. */
12473 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12474 if (*glyph == NULL)
12475 return -1;
12476
12477 /* Get the start of this tool-bar item's properties in
12478 f->tool_bar_items. */
12479 if (!tool_bar_item_info (f, *glyph, prop_idx))
12480 return -1;
12481
12482 /* Is mouse on the highlighted item? */
12483 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12484 && *vpos >= hlinfo->mouse_face_beg_row
12485 && *vpos <= hlinfo->mouse_face_end_row
12486 && (*vpos > hlinfo->mouse_face_beg_row
12487 || *hpos >= hlinfo->mouse_face_beg_col)
12488 && (*vpos < hlinfo->mouse_face_end_row
12489 || *hpos < hlinfo->mouse_face_end_col
12490 || hlinfo->mouse_face_past_end))
12491 return 0;
12492
12493 return 1;
12494 }
12495
12496
12497 /* EXPORT:
12498 Handle mouse button event on the tool-bar of frame F, at
12499 frame-relative coordinates X/Y. DOWN_P is true for a button press,
12500 false for button release. MODIFIERS is event modifiers for button
12501 release. */
12502
12503 void
12504 handle_tool_bar_click (struct frame *f, int x, int y, bool down_p,
12505 int modifiers)
12506 {
12507 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12508 struct window *w = XWINDOW (f->tool_bar_window);
12509 int hpos, vpos, prop_idx;
12510 struct glyph *glyph;
12511 Lisp_Object enabled_p;
12512 int ts;
12513
12514 /* If not on the highlighted tool-bar item, and mouse-highlight is
12515 non-nil, return. This is so we generate the tool-bar button
12516 click only when the mouse button is released on the same item as
12517 where it was pressed. However, when mouse-highlight is disabled,
12518 generate the click when the button is released regardless of the
12519 highlight, since tool-bar items are not highlighted in that
12520 case. */
12521 frame_to_window_pixel_xy (w, &x, &y);
12522 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12523 if (ts == -1
12524 || (ts != 0 && !NILP (Vmouse_highlight)))
12525 return;
12526
12527 /* When mouse-highlight is off, generate the click for the item
12528 where the button was pressed, disregarding where it was
12529 released. */
12530 if (NILP (Vmouse_highlight) && !down_p)
12531 prop_idx = f->last_tool_bar_item;
12532
12533 /* If item is disabled, do nothing. */
12534 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12535 if (NILP (enabled_p))
12536 return;
12537
12538 if (down_p)
12539 {
12540 /* Show item in pressed state. */
12541 if (!NILP (Vmouse_highlight))
12542 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12543 f->last_tool_bar_item = prop_idx;
12544 }
12545 else
12546 {
12547 Lisp_Object key, frame;
12548 struct input_event event;
12549 EVENT_INIT (event);
12550
12551 /* Show item in released state. */
12552 if (!NILP (Vmouse_highlight))
12553 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12554
12555 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12556
12557 XSETFRAME (frame, f);
12558 event.kind = TOOL_BAR_EVENT;
12559 event.frame_or_window = frame;
12560 event.arg = frame;
12561 kbd_buffer_store_event (&event);
12562
12563 event.kind = TOOL_BAR_EVENT;
12564 event.frame_or_window = frame;
12565 event.arg = key;
12566 event.modifiers = modifiers;
12567 kbd_buffer_store_event (&event);
12568 f->last_tool_bar_item = -1;
12569 }
12570 }
12571
12572
12573 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12574 tool-bar window-relative coordinates X/Y. Called from
12575 note_mouse_highlight. */
12576
12577 static void
12578 note_tool_bar_highlight (struct frame *f, int x, int y)
12579 {
12580 Lisp_Object window = f->tool_bar_window;
12581 struct window *w = XWINDOW (window);
12582 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12583 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12584 int hpos, vpos;
12585 struct glyph *glyph;
12586 struct glyph_row *row;
12587 int i;
12588 Lisp_Object enabled_p;
12589 int prop_idx;
12590 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12591 bool mouse_down_p;
12592 int rc;
12593
12594 /* Function note_mouse_highlight is called with negative X/Y
12595 values when mouse moves outside of the frame. */
12596 if (x <= 0 || y <= 0)
12597 {
12598 clear_mouse_face (hlinfo);
12599 return;
12600 }
12601
12602 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12603 if (rc < 0)
12604 {
12605 /* Not on tool-bar item. */
12606 clear_mouse_face (hlinfo);
12607 return;
12608 }
12609 else if (rc == 0)
12610 /* On same tool-bar item as before. */
12611 goto set_help_echo;
12612
12613 clear_mouse_face (hlinfo);
12614
12615 /* Mouse is down, but on different tool-bar item? */
12616 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12617 && f == dpyinfo->last_mouse_frame);
12618
12619 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12620 return;
12621
12622 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12623
12624 /* If tool-bar item is not enabled, don't highlight it. */
12625 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12626 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12627 {
12628 /* Compute the x-position of the glyph. In front and past the
12629 image is a space. We include this in the highlighted area. */
12630 row = MATRIX_ROW (w->current_matrix, vpos);
12631 for (i = x = 0; i < hpos; ++i)
12632 x += row->glyphs[TEXT_AREA][i].pixel_width;
12633
12634 /* Record this as the current active region. */
12635 hlinfo->mouse_face_beg_col = hpos;
12636 hlinfo->mouse_face_beg_row = vpos;
12637 hlinfo->mouse_face_beg_x = x;
12638 hlinfo->mouse_face_past_end = false;
12639
12640 hlinfo->mouse_face_end_col = hpos + 1;
12641 hlinfo->mouse_face_end_row = vpos;
12642 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12643 hlinfo->mouse_face_window = window;
12644 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12645
12646 /* Display it as active. */
12647 show_mouse_face (hlinfo, draw);
12648 }
12649
12650 set_help_echo:
12651
12652 /* Set help_echo_string to a help string to display for this tool-bar item.
12653 XTread_socket does the rest. */
12654 help_echo_object = help_echo_window = Qnil;
12655 help_echo_pos = -1;
12656 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12657 if (NILP (help_echo_string))
12658 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12659 }
12660
12661 #endif /* !USE_GTK && !HAVE_NS */
12662
12663 #endif /* HAVE_WINDOW_SYSTEM */
12664
12665
12666 \f
12667 /************************************************************************
12668 Horizontal scrolling
12669 ************************************************************************/
12670
12671 /* For all leaf windows in the window tree rooted at WINDOW, set their
12672 hscroll value so that PT is (i) visible in the window, and (ii) so
12673 that it is not within a certain margin at the window's left and
12674 right border. Value is true if any window's hscroll has been
12675 changed. */
12676
12677 static bool
12678 hscroll_window_tree (Lisp_Object window)
12679 {
12680 bool hscrolled_p = false;
12681 bool hscroll_relative_p = FLOATP (Vhscroll_step);
12682 int hscroll_step_abs = 0;
12683 double hscroll_step_rel = 0;
12684
12685 if (hscroll_relative_p)
12686 {
12687 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12688 if (hscroll_step_rel < 0)
12689 {
12690 hscroll_relative_p = false;
12691 hscroll_step_abs = 0;
12692 }
12693 }
12694 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12695 {
12696 hscroll_step_abs = XINT (Vhscroll_step);
12697 if (hscroll_step_abs < 0)
12698 hscroll_step_abs = 0;
12699 }
12700 else
12701 hscroll_step_abs = 0;
12702
12703 while (WINDOWP (window))
12704 {
12705 struct window *w = XWINDOW (window);
12706
12707 if (WINDOWP (w->contents))
12708 hscrolled_p |= hscroll_window_tree (w->contents);
12709 else if (w->cursor.vpos >= 0)
12710 {
12711 int h_margin;
12712 int text_area_width;
12713 struct glyph_row *cursor_row;
12714 struct glyph_row *bottom_row;
12715
12716 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12717 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12718 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12719 else
12720 cursor_row = bottom_row - 1;
12721
12722 if (!cursor_row->enabled_p)
12723 {
12724 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12725 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12726 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12727 else
12728 cursor_row = bottom_row - 1;
12729 }
12730 bool row_r2l_p = cursor_row->reversed_p;
12731
12732 text_area_width = window_box_width (w, TEXT_AREA);
12733
12734 /* Scroll when cursor is inside this scroll margin. */
12735 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12736
12737 /* If the position of this window's point has explicitly
12738 changed, no more suspend auto hscrolling. */
12739 if (NILP (Fequal (Fwindow_point (window), Fwindow_old_point (window))))
12740 w->suspend_auto_hscroll = false;
12741
12742 /* Remember window point. */
12743 Fset_marker (w->old_pointm,
12744 ((w == XWINDOW (selected_window))
12745 ? make_number (BUF_PT (XBUFFER (w->contents)))
12746 : Fmarker_position (w->pointm)),
12747 w->contents);
12748
12749 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12750 && !w->suspend_auto_hscroll
12751 /* In some pathological cases, like restoring a window
12752 configuration into a frame that is much smaller than
12753 the one from which the configuration was saved, we
12754 get glyph rows whose start and end have zero buffer
12755 positions, which we cannot handle below. Just skip
12756 such windows. */
12757 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12758 /* For left-to-right rows, hscroll when cursor is either
12759 (i) inside the right hscroll margin, or (ii) if it is
12760 inside the left margin and the window is already
12761 hscrolled. */
12762 && ((!row_r2l_p
12763 && ((w->hscroll && w->cursor.x <= h_margin)
12764 || (cursor_row->enabled_p
12765 && cursor_row->truncated_on_right_p
12766 && (w->cursor.x >= text_area_width - h_margin))))
12767 /* For right-to-left rows, the logic is similar,
12768 except that rules for scrolling to left and right
12769 are reversed. E.g., if cursor.x <= h_margin, we
12770 need to hscroll "to the right" unconditionally,
12771 and that will scroll the screen to the left so as
12772 to reveal the next portion of the row. */
12773 || (row_r2l_p
12774 && ((cursor_row->enabled_p
12775 /* FIXME: It is confusing to set the
12776 truncated_on_right_p flag when R2L rows
12777 are actually truncated on the left. */
12778 && cursor_row->truncated_on_right_p
12779 && w->cursor.x <= h_margin)
12780 || (w->hscroll
12781 && (w->cursor.x >= text_area_width - h_margin))))))
12782 {
12783 struct it it;
12784 ptrdiff_t hscroll;
12785 struct buffer *saved_current_buffer;
12786 ptrdiff_t pt;
12787 int wanted_x;
12788
12789 /* Find point in a display of infinite width. */
12790 saved_current_buffer = current_buffer;
12791 current_buffer = XBUFFER (w->contents);
12792
12793 if (w == XWINDOW (selected_window))
12794 pt = PT;
12795 else
12796 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12797
12798 /* Move iterator to pt starting at cursor_row->start in
12799 a line with infinite width. */
12800 init_to_row_start (&it, w, cursor_row);
12801 it.last_visible_x = INFINITY;
12802 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12803 current_buffer = saved_current_buffer;
12804
12805 /* Position cursor in window. */
12806 if (!hscroll_relative_p && hscroll_step_abs == 0)
12807 hscroll = max (0, (it.current_x
12808 - (ITERATOR_AT_END_OF_LINE_P (&it)
12809 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12810 : (text_area_width / 2))))
12811 / FRAME_COLUMN_WIDTH (it.f);
12812 else if ((!row_r2l_p
12813 && w->cursor.x >= text_area_width - h_margin)
12814 || (row_r2l_p && w->cursor.x <= h_margin))
12815 {
12816 if (hscroll_relative_p)
12817 wanted_x = text_area_width * (1 - hscroll_step_rel)
12818 - h_margin;
12819 else
12820 wanted_x = text_area_width
12821 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12822 - h_margin;
12823 hscroll
12824 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12825 }
12826 else
12827 {
12828 if (hscroll_relative_p)
12829 wanted_x = text_area_width * hscroll_step_rel
12830 + h_margin;
12831 else
12832 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12833 + h_margin;
12834 hscroll
12835 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12836 }
12837 hscroll = max (hscroll, w->min_hscroll);
12838
12839 /* Don't prevent redisplay optimizations if hscroll
12840 hasn't changed, as it will unnecessarily slow down
12841 redisplay. */
12842 if (w->hscroll != hscroll)
12843 {
12844 struct buffer *b = XBUFFER (w->contents);
12845 b->prevent_redisplay_optimizations_p = true;
12846 w->hscroll = hscroll;
12847 hscrolled_p = true;
12848 }
12849 }
12850 }
12851
12852 window = w->next;
12853 }
12854
12855 /* Value is true if hscroll of any leaf window has been changed. */
12856 return hscrolled_p;
12857 }
12858
12859
12860 /* Set hscroll so that cursor is visible and not inside horizontal
12861 scroll margins for all windows in the tree rooted at WINDOW. See
12862 also hscroll_window_tree above. Value is true if any window's
12863 hscroll has been changed. If it has, desired matrices on the frame
12864 of WINDOW are cleared. */
12865
12866 static bool
12867 hscroll_windows (Lisp_Object window)
12868 {
12869 bool hscrolled_p = hscroll_window_tree (window);
12870 if (hscrolled_p)
12871 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12872 return hscrolled_p;
12873 }
12874
12875
12876 \f
12877 /************************************************************************
12878 Redisplay
12879 ************************************************************************/
12880
12881 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined.
12882 This is sometimes handy to have in a debugger session. */
12883
12884 #ifdef GLYPH_DEBUG
12885
12886 /* First and last unchanged row for try_window_id. */
12887
12888 static int debug_first_unchanged_at_end_vpos;
12889 static int debug_last_unchanged_at_beg_vpos;
12890
12891 /* Delta vpos and y. */
12892
12893 static int debug_dvpos, debug_dy;
12894
12895 /* Delta in characters and bytes for try_window_id. */
12896
12897 static ptrdiff_t debug_delta, debug_delta_bytes;
12898
12899 /* Values of window_end_pos and window_end_vpos at the end of
12900 try_window_id. */
12901
12902 static ptrdiff_t debug_end_vpos;
12903
12904 /* Append a string to W->desired_matrix->method. FMT is a printf
12905 format string. If trace_redisplay_p is true also printf the
12906 resulting string to stderr. */
12907
12908 static void debug_method_add (struct window *, char const *, ...)
12909 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12910
12911 static void
12912 debug_method_add (struct window *w, char const *fmt, ...)
12913 {
12914 void *ptr = w;
12915 char *method = w->desired_matrix->method;
12916 int len = strlen (method);
12917 int size = sizeof w->desired_matrix->method;
12918 int remaining = size - len - 1;
12919 va_list ap;
12920
12921 if (len && remaining)
12922 {
12923 method[len] = '|';
12924 --remaining, ++len;
12925 }
12926
12927 va_start (ap, fmt);
12928 vsnprintf (method + len, remaining + 1, fmt, ap);
12929 va_end (ap);
12930
12931 if (trace_redisplay_p)
12932 fprintf (stderr, "%p (%s): %s\n",
12933 ptr,
12934 ((BUFFERP (w->contents)
12935 && STRINGP (BVAR (XBUFFER (w->contents), name)))
12936 ? SSDATA (BVAR (XBUFFER (w->contents), name))
12937 : "no buffer"),
12938 method + len);
12939 }
12940
12941 #endif /* GLYPH_DEBUG */
12942
12943
12944 /* Value is true if all changes in window W, which displays
12945 current_buffer, are in the text between START and END. START is a
12946 buffer position, END is given as a distance from Z. Used in
12947 redisplay_internal for display optimization. */
12948
12949 static bool
12950 text_outside_line_unchanged_p (struct window *w,
12951 ptrdiff_t start, ptrdiff_t end)
12952 {
12953 bool unchanged_p = true;
12954
12955 /* If text or overlays have changed, see where. */
12956 if (window_outdated (w))
12957 {
12958 /* Gap in the line? */
12959 if (GPT < start || Z - GPT < end)
12960 unchanged_p = false;
12961
12962 /* Changes start in front of the line, or end after it? */
12963 if (unchanged_p
12964 && (BEG_UNCHANGED < start - 1
12965 || END_UNCHANGED < end))
12966 unchanged_p = false;
12967
12968 /* If selective display, can't optimize if changes start at the
12969 beginning of the line. */
12970 if (unchanged_p
12971 && INTEGERP (BVAR (current_buffer, selective_display))
12972 && XINT (BVAR (current_buffer, selective_display)) > 0
12973 && (BEG_UNCHANGED < start || GPT <= start))
12974 unchanged_p = false;
12975
12976 /* If there are overlays at the start or end of the line, these
12977 may have overlay strings with newlines in them. A change at
12978 START, for instance, may actually concern the display of such
12979 overlay strings as well, and they are displayed on different
12980 lines. So, quickly rule out this case. (For the future, it
12981 might be desirable to implement something more telling than
12982 just BEG/END_UNCHANGED.) */
12983 if (unchanged_p)
12984 {
12985 if (BEG + BEG_UNCHANGED == start
12986 && overlay_touches_p (start))
12987 unchanged_p = false;
12988 if (END_UNCHANGED == end
12989 && overlay_touches_p (Z - end))
12990 unchanged_p = false;
12991 }
12992
12993 /* Under bidi reordering, adding or deleting a character in the
12994 beginning of a paragraph, before the first strong directional
12995 character, can change the base direction of the paragraph (unless
12996 the buffer specifies a fixed paragraph direction), which will
12997 require to redisplay the whole paragraph. It might be worthwhile
12998 to find the paragraph limits and widen the range of redisplayed
12999 lines to that, but for now just give up this optimization. */
13000 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13001 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13002 unchanged_p = false;
13003 }
13004
13005 return unchanged_p;
13006 }
13007
13008
13009 /* Do a frame update, taking possible shortcuts into account. This is
13010 the main external entry point for redisplay.
13011
13012 If the last redisplay displayed an echo area message and that message
13013 is no longer requested, we clear the echo area or bring back the
13014 mini-buffer if that is in use. */
13015
13016 void
13017 redisplay (void)
13018 {
13019 redisplay_internal ();
13020 }
13021
13022
13023 static Lisp_Object
13024 overlay_arrow_string_or_property (Lisp_Object var)
13025 {
13026 Lisp_Object val;
13027
13028 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13029 return val;
13030
13031 return Voverlay_arrow_string;
13032 }
13033
13034 /* Return true if there are any overlay-arrows in current_buffer. */
13035 static bool
13036 overlay_arrow_in_current_buffer_p (void)
13037 {
13038 Lisp_Object vlist;
13039
13040 for (vlist = Voverlay_arrow_variable_list;
13041 CONSP (vlist);
13042 vlist = XCDR (vlist))
13043 {
13044 Lisp_Object var = XCAR (vlist);
13045 Lisp_Object val;
13046
13047 if (!SYMBOLP (var))
13048 continue;
13049 val = find_symbol_value (var);
13050 if (MARKERP (val)
13051 && current_buffer == XMARKER (val)->buffer)
13052 return true;
13053 }
13054 return false;
13055 }
13056
13057
13058 /* Return true if any overlay_arrows have moved or overlay-arrow-string
13059 has changed. */
13060
13061 static bool
13062 overlay_arrows_changed_p (void)
13063 {
13064 Lisp_Object vlist;
13065
13066 for (vlist = Voverlay_arrow_variable_list;
13067 CONSP (vlist);
13068 vlist = XCDR (vlist))
13069 {
13070 Lisp_Object var = XCAR (vlist);
13071 Lisp_Object val, pstr;
13072
13073 if (!SYMBOLP (var))
13074 continue;
13075 val = find_symbol_value (var);
13076 if (!MARKERP (val))
13077 continue;
13078 if (! EQ (COERCE_MARKER (val),
13079 Fget (var, Qlast_arrow_position))
13080 || ! (pstr = overlay_arrow_string_or_property (var),
13081 EQ (pstr, Fget (var, Qlast_arrow_string))))
13082 return true;
13083 }
13084 return false;
13085 }
13086
13087 /* Mark overlay arrows to be updated on next redisplay. */
13088
13089 static void
13090 update_overlay_arrows (int up_to_date)
13091 {
13092 Lisp_Object vlist;
13093
13094 for (vlist = Voverlay_arrow_variable_list;
13095 CONSP (vlist);
13096 vlist = XCDR (vlist))
13097 {
13098 Lisp_Object var = XCAR (vlist);
13099
13100 if (!SYMBOLP (var))
13101 continue;
13102
13103 if (up_to_date > 0)
13104 {
13105 Lisp_Object val = find_symbol_value (var);
13106 Fput (var, Qlast_arrow_position,
13107 COERCE_MARKER (val));
13108 Fput (var, Qlast_arrow_string,
13109 overlay_arrow_string_or_property (var));
13110 }
13111 else if (up_to_date < 0
13112 || !NILP (Fget (var, Qlast_arrow_position)))
13113 {
13114 Fput (var, Qlast_arrow_position, Qt);
13115 Fput (var, Qlast_arrow_string, Qt);
13116 }
13117 }
13118 }
13119
13120
13121 /* Return overlay arrow string to display at row.
13122 Return integer (bitmap number) for arrow bitmap in left fringe.
13123 Return nil if no overlay arrow. */
13124
13125 static Lisp_Object
13126 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13127 {
13128 Lisp_Object vlist;
13129
13130 for (vlist = Voverlay_arrow_variable_list;
13131 CONSP (vlist);
13132 vlist = XCDR (vlist))
13133 {
13134 Lisp_Object var = XCAR (vlist);
13135 Lisp_Object val;
13136
13137 if (!SYMBOLP (var))
13138 continue;
13139
13140 val = find_symbol_value (var);
13141
13142 if (MARKERP (val)
13143 && current_buffer == XMARKER (val)->buffer
13144 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13145 {
13146 if (FRAME_WINDOW_P (it->f)
13147 /* FIXME: if ROW->reversed_p is set, this should test
13148 the right fringe, not the left one. */
13149 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13150 {
13151 #ifdef HAVE_WINDOW_SYSTEM
13152 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13153 {
13154 int fringe_bitmap = lookup_fringe_bitmap (val);
13155 if (fringe_bitmap != 0)
13156 return make_number (fringe_bitmap);
13157 }
13158 #endif
13159 return make_number (-1); /* Use default arrow bitmap. */
13160 }
13161 return overlay_arrow_string_or_property (var);
13162 }
13163 }
13164
13165 return Qnil;
13166 }
13167
13168 /* Return true if point moved out of or into a composition. Otherwise
13169 return false. PREV_BUF and PREV_PT are the last point buffer and
13170 position. BUF and PT are the current point buffer and position. */
13171
13172 static bool
13173 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13174 struct buffer *buf, ptrdiff_t pt)
13175 {
13176 ptrdiff_t start, end;
13177 Lisp_Object prop;
13178 Lisp_Object buffer;
13179
13180 XSETBUFFER (buffer, buf);
13181 /* Check a composition at the last point if point moved within the
13182 same buffer. */
13183 if (prev_buf == buf)
13184 {
13185 if (prev_pt == pt)
13186 /* Point didn't move. */
13187 return false;
13188
13189 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13190 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13191 && composition_valid_p (start, end, prop)
13192 && start < prev_pt && end > prev_pt)
13193 /* The last point was within the composition. Return true iff
13194 point moved out of the composition. */
13195 return (pt <= start || pt >= end);
13196 }
13197
13198 /* Check a composition at the current point. */
13199 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13200 && find_composition (pt, -1, &start, &end, &prop, buffer)
13201 && composition_valid_p (start, end, prop)
13202 && start < pt && end > pt);
13203 }
13204
13205 /* Reconsider the clip changes of buffer which is displayed in W. */
13206
13207 static void
13208 reconsider_clip_changes (struct window *w)
13209 {
13210 struct buffer *b = XBUFFER (w->contents);
13211
13212 if (b->clip_changed
13213 && w->window_end_valid
13214 && w->current_matrix->buffer == b
13215 && w->current_matrix->zv == BUF_ZV (b)
13216 && w->current_matrix->begv == BUF_BEGV (b))
13217 b->clip_changed = false;
13218
13219 /* If display wasn't paused, and W is not a tool bar window, see if
13220 point has been moved into or out of a composition. In that case,
13221 set b->clip_changed to force updating the screen. If
13222 b->clip_changed has already been set, skip this check. */
13223 if (!b->clip_changed && w->window_end_valid)
13224 {
13225 ptrdiff_t pt = (w == XWINDOW (selected_window)
13226 ? PT : marker_position (w->pointm));
13227
13228 if ((w->current_matrix->buffer != b || pt != w->last_point)
13229 && check_point_in_composition (w->current_matrix->buffer,
13230 w->last_point, b, pt))
13231 b->clip_changed = true;
13232 }
13233 }
13234
13235 static void
13236 propagate_buffer_redisplay (void)
13237 { /* Resetting b->text->redisplay is problematic!
13238 We can't just reset it in the case that some window that displays
13239 it has not been redisplayed; and such a window can stay
13240 unredisplayed for a long time if it's currently invisible.
13241 But we do want to reset it at the end of redisplay otherwise
13242 its displayed windows will keep being redisplayed over and over
13243 again.
13244 So we copy all b->text->redisplay flags up to their windows here,
13245 such that mark_window_display_accurate can safely reset
13246 b->text->redisplay. */
13247 Lisp_Object ws = window_list ();
13248 for (; CONSP (ws); ws = XCDR (ws))
13249 {
13250 struct window *thisw = XWINDOW (XCAR (ws));
13251 struct buffer *thisb = XBUFFER (thisw->contents);
13252 if (thisb->text->redisplay)
13253 thisw->redisplay = true;
13254 }
13255 }
13256
13257 #define STOP_POLLING \
13258 do { if (! polling_stopped_here) stop_polling (); \
13259 polling_stopped_here = true; } while (false)
13260
13261 #define RESUME_POLLING \
13262 do { if (polling_stopped_here) start_polling (); \
13263 polling_stopped_here = false; } while (false)
13264
13265
13266 /* Perhaps in the future avoid recentering windows if it
13267 is not necessary; currently that causes some problems. */
13268
13269 static void
13270 redisplay_internal (void)
13271 {
13272 struct window *w = XWINDOW (selected_window);
13273 struct window *sw;
13274 struct frame *fr;
13275 bool pending;
13276 bool must_finish = false, match_p;
13277 struct text_pos tlbufpos, tlendpos;
13278 int number_of_visible_frames;
13279 ptrdiff_t count;
13280 struct frame *sf;
13281 bool polling_stopped_here = false;
13282 Lisp_Object tail, frame;
13283
13284 /* True means redisplay has to consider all windows on all
13285 frames. False, only selected_window is considered. */
13286 bool consider_all_windows_p;
13287
13288 /* True means redisplay has to redisplay the miniwindow. */
13289 bool update_miniwindow_p = false;
13290
13291 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13292
13293 /* No redisplay if running in batch mode or frame is not yet fully
13294 initialized, or redisplay is explicitly turned off by setting
13295 Vinhibit_redisplay. */
13296 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13297 || !NILP (Vinhibit_redisplay))
13298 return;
13299
13300 /* Don't examine these until after testing Vinhibit_redisplay.
13301 When Emacs is shutting down, perhaps because its connection to
13302 X has dropped, we should not look at them at all. */
13303 fr = XFRAME (w->frame);
13304 sf = SELECTED_FRAME ();
13305
13306 if (!fr->glyphs_initialized_p)
13307 return;
13308
13309 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13310 if (popup_activated ())
13311 return;
13312 #endif
13313
13314 /* I don't think this happens but let's be paranoid. */
13315 if (redisplaying_p)
13316 return;
13317
13318 /* Record a function that clears redisplaying_p
13319 when we leave this function. */
13320 count = SPECPDL_INDEX ();
13321 record_unwind_protect_void (unwind_redisplay);
13322 redisplaying_p = true;
13323 specbind (Qinhibit_free_realized_faces, Qnil);
13324
13325 /* Record this function, so it appears on the profiler's backtraces. */
13326 record_in_backtrace (Qredisplay_internal, 0, 0);
13327
13328 FOR_EACH_FRAME (tail, frame)
13329 XFRAME (frame)->already_hscrolled_p = false;
13330
13331 retry:
13332 /* Remember the currently selected window. */
13333 sw = w;
13334
13335 pending = false;
13336 last_escape_glyph_frame = NULL;
13337 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13338 last_glyphless_glyph_frame = NULL;
13339 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13340
13341 /* If face_change, init_iterator will free all realized faces, which
13342 includes the faces referenced from current matrices. So, we
13343 can't reuse current matrices in this case. */
13344 if (face_change)
13345 windows_or_buffers_changed = 47;
13346
13347 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13348 && FRAME_TTY (sf)->previous_frame != sf)
13349 {
13350 /* Since frames on a single ASCII terminal share the same
13351 display area, displaying a different frame means redisplay
13352 the whole thing. */
13353 SET_FRAME_GARBAGED (sf);
13354 #ifndef DOS_NT
13355 set_tty_color_mode (FRAME_TTY (sf), sf);
13356 #endif
13357 FRAME_TTY (sf)->previous_frame = sf;
13358 }
13359
13360 /* Set the visible flags for all frames. Do this before checking for
13361 resized or garbaged frames; they want to know if their frames are
13362 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13363 number_of_visible_frames = 0;
13364
13365 FOR_EACH_FRAME (tail, frame)
13366 {
13367 struct frame *f = XFRAME (frame);
13368
13369 if (FRAME_VISIBLE_P (f))
13370 {
13371 ++number_of_visible_frames;
13372 /* Adjust matrices for visible frames only. */
13373 if (f->fonts_changed)
13374 {
13375 adjust_frame_glyphs (f);
13376 /* Disable all redisplay optimizations for this frame.
13377 This is because adjust_frame_glyphs resets the
13378 enabled_p flag for all glyph rows of all windows, so
13379 many optimizations will fail anyway, and some might
13380 fail to test that flag and do bogus things as
13381 result. */
13382 SET_FRAME_GARBAGED (f);
13383 f->fonts_changed = false;
13384 }
13385 /* If cursor type has been changed on the frame
13386 other than selected, consider all frames. */
13387 if (f != sf && f->cursor_type_changed)
13388 update_mode_lines = 31;
13389 }
13390 clear_desired_matrices (f);
13391 }
13392
13393 /* Notice any pending interrupt request to change frame size. */
13394 do_pending_window_change (true);
13395
13396 /* do_pending_window_change could change the selected_window due to
13397 frame resizing which makes the selected window too small. */
13398 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13399 sw = w;
13400
13401 /* Clear frames marked as garbaged. */
13402 clear_garbaged_frames ();
13403
13404 /* Build menubar and tool-bar items. */
13405 if (NILP (Vmemory_full))
13406 prepare_menu_bars ();
13407
13408 reconsider_clip_changes (w);
13409
13410 /* In most cases selected window displays current buffer. */
13411 match_p = XBUFFER (w->contents) == current_buffer;
13412 if (match_p)
13413 {
13414 /* Detect case that we need to write or remove a star in the mode line. */
13415 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13416 w->update_mode_line = true;
13417
13418 if (mode_line_update_needed (w))
13419 w->update_mode_line = true;
13420
13421 /* If reconsider_clip_changes above decided that the narrowing
13422 in the current buffer changed, make sure all other windows
13423 showing that buffer will be redisplayed. */
13424 if (current_buffer->clip_changed)
13425 bset_update_mode_line (current_buffer);
13426 }
13427
13428 /* Normally the message* functions will have already displayed and
13429 updated the echo area, but the frame may have been trashed, or
13430 the update may have been preempted, so display the echo area
13431 again here. Checking message_cleared_p captures the case that
13432 the echo area should be cleared. */
13433 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13434 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13435 || (message_cleared_p
13436 && minibuf_level == 0
13437 /* If the mini-window is currently selected, this means the
13438 echo-area doesn't show through. */
13439 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13440 {
13441 bool window_height_changed_p = echo_area_display (false);
13442
13443 if (message_cleared_p)
13444 update_miniwindow_p = true;
13445
13446 must_finish = true;
13447
13448 /* If we don't display the current message, don't clear the
13449 message_cleared_p flag, because, if we did, we wouldn't clear
13450 the echo area in the next redisplay which doesn't preserve
13451 the echo area. */
13452 if (!display_last_displayed_message_p)
13453 message_cleared_p = false;
13454
13455 if (window_height_changed_p)
13456 {
13457 windows_or_buffers_changed = 50;
13458
13459 /* If window configuration was changed, frames may have been
13460 marked garbaged. Clear them or we will experience
13461 surprises wrt scrolling. */
13462 clear_garbaged_frames ();
13463 }
13464 }
13465 else if (EQ (selected_window, minibuf_window)
13466 && (current_buffer->clip_changed || window_outdated (w))
13467 && resize_mini_window (w, false))
13468 {
13469 /* Resized active mini-window to fit the size of what it is
13470 showing if its contents might have changed. */
13471 must_finish = true;
13472
13473 /* If window configuration was changed, frames may have been
13474 marked garbaged. Clear them or we will experience
13475 surprises wrt scrolling. */
13476 clear_garbaged_frames ();
13477 }
13478
13479 if (windows_or_buffers_changed && !update_mode_lines)
13480 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13481 only the windows's contents needs to be refreshed, or whether the
13482 mode-lines also need a refresh. */
13483 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13484 ? REDISPLAY_SOME : 32);
13485
13486 /* If specs for an arrow have changed, do thorough redisplay
13487 to ensure we remove any arrow that should no longer exist. */
13488 if (overlay_arrows_changed_p ())
13489 /* Apparently, this is the only case where we update other windows,
13490 without updating other mode-lines. */
13491 windows_or_buffers_changed = 49;
13492
13493 consider_all_windows_p = (update_mode_lines
13494 || windows_or_buffers_changed);
13495
13496 #define AINC(a,i) \
13497 if (VECTORP (a) && i >= 0 && i < ASIZE (a) && INTEGERP (AREF (a, i))) \
13498 ASET (a, i, make_number (1 + XINT (AREF (a, i))))
13499
13500 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13501 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13502
13503 /* Optimize the case that only the line containing the cursor in the
13504 selected window has changed. Variables starting with this_ are
13505 set in display_line and record information about the line
13506 containing the cursor. */
13507 tlbufpos = this_line_start_pos;
13508 tlendpos = this_line_end_pos;
13509 if (!consider_all_windows_p
13510 && CHARPOS (tlbufpos) > 0
13511 && !w->update_mode_line
13512 && !current_buffer->clip_changed
13513 && !current_buffer->prevent_redisplay_optimizations_p
13514 && FRAME_VISIBLE_P (XFRAME (w->frame))
13515 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13516 && !XFRAME (w->frame)->cursor_type_changed
13517 /* Make sure recorded data applies to current buffer, etc. */
13518 && this_line_buffer == current_buffer
13519 && match_p
13520 && !w->force_start
13521 && !w->optional_new_start
13522 /* Point must be on the line that we have info recorded about. */
13523 && PT >= CHARPOS (tlbufpos)
13524 && PT <= Z - CHARPOS (tlendpos)
13525 /* All text outside that line, including its final newline,
13526 must be unchanged. */
13527 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13528 CHARPOS (tlendpos)))
13529 {
13530 if (CHARPOS (tlbufpos) > BEGV
13531 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13532 && (CHARPOS (tlbufpos) == ZV
13533 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13534 /* Former continuation line has disappeared by becoming empty. */
13535 goto cancel;
13536 else if (window_outdated (w) || MINI_WINDOW_P (w))
13537 {
13538 /* We have to handle the case of continuation around a
13539 wide-column character (see the comment in indent.c around
13540 line 1340).
13541
13542 For instance, in the following case:
13543
13544 -------- Insert --------
13545 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13546 J_I_ ==> J_I_ `^^' are cursors.
13547 ^^ ^^
13548 -------- --------
13549
13550 As we have to redraw the line above, we cannot use this
13551 optimization. */
13552
13553 struct it it;
13554 int line_height_before = this_line_pixel_height;
13555
13556 /* Note that start_display will handle the case that the
13557 line starting at tlbufpos is a continuation line. */
13558 start_display (&it, w, tlbufpos);
13559
13560 /* Implementation note: It this still necessary? */
13561 if (it.current_x != this_line_start_x)
13562 goto cancel;
13563
13564 TRACE ((stderr, "trying display optimization 1\n"));
13565 w->cursor.vpos = -1;
13566 overlay_arrow_seen = false;
13567 it.vpos = this_line_vpos;
13568 it.current_y = this_line_y;
13569 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13570 display_line (&it);
13571
13572 /* If line contains point, is not continued,
13573 and ends at same distance from eob as before, we win. */
13574 if (w->cursor.vpos >= 0
13575 /* Line is not continued, otherwise this_line_start_pos
13576 would have been set to 0 in display_line. */
13577 && CHARPOS (this_line_start_pos)
13578 /* Line ends as before. */
13579 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13580 /* Line has same height as before. Otherwise other lines
13581 would have to be shifted up or down. */
13582 && this_line_pixel_height == line_height_before)
13583 {
13584 /* If this is not the window's last line, we must adjust
13585 the charstarts of the lines below. */
13586 if (it.current_y < it.last_visible_y)
13587 {
13588 struct glyph_row *row
13589 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13590 ptrdiff_t delta, delta_bytes;
13591
13592 /* We used to distinguish between two cases here,
13593 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13594 when the line ends in a newline or the end of the
13595 buffer's accessible portion. But both cases did
13596 the same, so they were collapsed. */
13597 delta = (Z
13598 - CHARPOS (tlendpos)
13599 - MATRIX_ROW_START_CHARPOS (row));
13600 delta_bytes = (Z_BYTE
13601 - BYTEPOS (tlendpos)
13602 - MATRIX_ROW_START_BYTEPOS (row));
13603
13604 increment_matrix_positions (w->current_matrix,
13605 this_line_vpos + 1,
13606 w->current_matrix->nrows,
13607 delta, delta_bytes);
13608 }
13609
13610 /* If this row displays text now but previously didn't,
13611 or vice versa, w->window_end_vpos may have to be
13612 adjusted. */
13613 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13614 {
13615 if (w->window_end_vpos < this_line_vpos)
13616 w->window_end_vpos = this_line_vpos;
13617 }
13618 else if (w->window_end_vpos == this_line_vpos
13619 && this_line_vpos > 0)
13620 w->window_end_vpos = this_line_vpos - 1;
13621 w->window_end_valid = false;
13622
13623 /* Update hint: No need to try to scroll in update_window. */
13624 w->desired_matrix->no_scrolling_p = true;
13625
13626 #ifdef GLYPH_DEBUG
13627 *w->desired_matrix->method = 0;
13628 debug_method_add (w, "optimization 1");
13629 #endif
13630 #ifdef HAVE_WINDOW_SYSTEM
13631 update_window_fringes (w, false);
13632 #endif
13633 goto update;
13634 }
13635 else
13636 goto cancel;
13637 }
13638 else if (/* Cursor position hasn't changed. */
13639 PT == w->last_point
13640 /* Make sure the cursor was last displayed
13641 in this window. Otherwise we have to reposition it. */
13642
13643 /* PXW: Must be converted to pixels, probably. */
13644 && 0 <= w->cursor.vpos
13645 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13646 {
13647 if (!must_finish)
13648 {
13649 do_pending_window_change (true);
13650 /* If selected_window changed, redisplay again. */
13651 if (WINDOWP (selected_window)
13652 && (w = XWINDOW (selected_window)) != sw)
13653 goto retry;
13654
13655 /* We used to always goto end_of_redisplay here, but this
13656 isn't enough if we have a blinking cursor. */
13657 if (w->cursor_off_p == w->last_cursor_off_p)
13658 goto end_of_redisplay;
13659 }
13660 goto update;
13661 }
13662 /* If highlighting the region, or if the cursor is in the echo area,
13663 then we can't just move the cursor. */
13664 else if (NILP (Vshow_trailing_whitespace)
13665 && !cursor_in_echo_area)
13666 {
13667 struct it it;
13668 struct glyph_row *row;
13669
13670 /* Skip from tlbufpos to PT and see where it is. Note that
13671 PT may be in invisible text. If so, we will end at the
13672 next visible position. */
13673 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13674 NULL, DEFAULT_FACE_ID);
13675 it.current_x = this_line_start_x;
13676 it.current_y = this_line_y;
13677 it.vpos = this_line_vpos;
13678
13679 /* The call to move_it_to stops in front of PT, but
13680 moves over before-strings. */
13681 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13682
13683 if (it.vpos == this_line_vpos
13684 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13685 row->enabled_p))
13686 {
13687 eassert (this_line_vpos == it.vpos);
13688 eassert (this_line_y == it.current_y);
13689 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13690 #ifdef GLYPH_DEBUG
13691 *w->desired_matrix->method = 0;
13692 debug_method_add (w, "optimization 3");
13693 #endif
13694 goto update;
13695 }
13696 else
13697 goto cancel;
13698 }
13699
13700 cancel:
13701 /* Text changed drastically or point moved off of line. */
13702 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13703 }
13704
13705 CHARPOS (this_line_start_pos) = 0;
13706 ++clear_face_cache_count;
13707 #ifdef HAVE_WINDOW_SYSTEM
13708 ++clear_image_cache_count;
13709 #endif
13710
13711 /* Build desired matrices, and update the display. If
13712 consider_all_windows_p, do it for all windows on all frames.
13713 Otherwise do it for selected_window, only. */
13714
13715 if (consider_all_windows_p)
13716 {
13717 FOR_EACH_FRAME (tail, frame)
13718 XFRAME (frame)->updated_p = false;
13719
13720 propagate_buffer_redisplay ();
13721
13722 FOR_EACH_FRAME (tail, frame)
13723 {
13724 struct frame *f = XFRAME (frame);
13725
13726 /* We don't have to do anything for unselected terminal
13727 frames. */
13728 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13729 && !EQ (FRAME_TTY (f)->top_frame, frame))
13730 continue;
13731
13732 retry_frame:
13733
13734 #if defined (HAVE_WINDOW_SYSTEM) && !defined (USE_GTK) && !defined (HAVE_NS)
13735 /* Redisplay internal tool bar if this is the first time so we
13736 can adjust the frame height right now, if necessary. */
13737 if (!f->tool_bar_redisplayed_once)
13738 {
13739 if (redisplay_tool_bar (f))
13740 adjust_frame_glyphs (f);
13741 f->tool_bar_redisplayed_once = true;
13742 }
13743 #endif
13744
13745 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13746 {
13747 bool gcscrollbars
13748 /* Only GC scrollbars when we redisplay the whole frame. */
13749 = f->redisplay || !REDISPLAY_SOME_P ();
13750 /* Mark all the scroll bars to be removed; we'll redeem
13751 the ones we want when we redisplay their windows. */
13752 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13753 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13754
13755 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13756 redisplay_windows (FRAME_ROOT_WINDOW (f));
13757 /* Remember that the invisible frames need to be redisplayed next
13758 time they're visible. */
13759 else if (!REDISPLAY_SOME_P ())
13760 f->redisplay = true;
13761
13762 /* The X error handler may have deleted that frame. */
13763 if (!FRAME_LIVE_P (f))
13764 continue;
13765
13766 /* Any scroll bars which redisplay_windows should have
13767 nuked should now go away. */
13768 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13769 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13770
13771 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13772 {
13773 /* If fonts changed on visible frame, display again. */
13774 if (f->fonts_changed)
13775 {
13776 adjust_frame_glyphs (f);
13777 /* Disable all redisplay optimizations for this
13778 frame. For the reasons, see the comment near
13779 the previous call to adjust_frame_glyphs above. */
13780 SET_FRAME_GARBAGED (f);
13781 f->fonts_changed = false;
13782 goto retry_frame;
13783 }
13784
13785 /* See if we have to hscroll. */
13786 if (!f->already_hscrolled_p)
13787 {
13788 f->already_hscrolled_p = true;
13789 if (hscroll_windows (f->root_window))
13790 goto retry_frame;
13791 }
13792
13793 /* Prevent various kinds of signals during display
13794 update. stdio is not robust about handling
13795 signals, which can cause an apparent I/O error. */
13796 if (interrupt_input)
13797 unrequest_sigio ();
13798 STOP_POLLING;
13799
13800 pending |= update_frame (f, false, false);
13801 f->cursor_type_changed = false;
13802 f->updated_p = true;
13803 }
13804 }
13805 }
13806
13807 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13808
13809 if (!pending)
13810 {
13811 /* Do the mark_window_display_accurate after all windows have
13812 been redisplayed because this call resets flags in buffers
13813 which are needed for proper redisplay. */
13814 FOR_EACH_FRAME (tail, frame)
13815 {
13816 struct frame *f = XFRAME (frame);
13817 if (f->updated_p)
13818 {
13819 f->redisplay = false;
13820 mark_window_display_accurate (f->root_window, true);
13821 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13822 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13823 }
13824 }
13825 }
13826 }
13827 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13828 {
13829 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13830 struct frame *mini_frame;
13831
13832 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13833 /* Use list_of_error, not Qerror, so that
13834 we catch only errors and don't run the debugger. */
13835 internal_condition_case_1 (redisplay_window_1, selected_window,
13836 list_of_error,
13837 redisplay_window_error);
13838 if (update_miniwindow_p)
13839 internal_condition_case_1 (redisplay_window_1, mini_window,
13840 list_of_error,
13841 redisplay_window_error);
13842
13843 /* Compare desired and current matrices, perform output. */
13844
13845 update:
13846 /* If fonts changed, display again. */
13847 if (sf->fonts_changed)
13848 goto retry;
13849
13850 /* Prevent various kinds of signals during display update.
13851 stdio is not robust about handling signals,
13852 which can cause an apparent I/O error. */
13853 if (interrupt_input)
13854 unrequest_sigio ();
13855 STOP_POLLING;
13856
13857 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13858 {
13859 if (hscroll_windows (selected_window))
13860 goto retry;
13861
13862 XWINDOW (selected_window)->must_be_updated_p = true;
13863 pending = update_frame (sf, false, false);
13864 sf->cursor_type_changed = false;
13865 }
13866
13867 /* We may have called echo_area_display at the top of this
13868 function. If the echo area is on another frame, that may
13869 have put text on a frame other than the selected one, so the
13870 above call to update_frame would not have caught it. Catch
13871 it here. */
13872 mini_window = FRAME_MINIBUF_WINDOW (sf);
13873 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13874
13875 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13876 {
13877 XWINDOW (mini_window)->must_be_updated_p = true;
13878 pending |= update_frame (mini_frame, false, false);
13879 mini_frame->cursor_type_changed = false;
13880 if (!pending && hscroll_windows (mini_window))
13881 goto retry;
13882 }
13883 }
13884
13885 /* If display was paused because of pending input, make sure we do a
13886 thorough update the next time. */
13887 if (pending)
13888 {
13889 /* Prevent the optimization at the beginning of
13890 redisplay_internal that tries a single-line update of the
13891 line containing the cursor in the selected window. */
13892 CHARPOS (this_line_start_pos) = 0;
13893
13894 /* Let the overlay arrow be updated the next time. */
13895 update_overlay_arrows (0);
13896
13897 /* If we pause after scrolling, some rows in the current
13898 matrices of some windows are not valid. */
13899 if (!WINDOW_FULL_WIDTH_P (w)
13900 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13901 update_mode_lines = 36;
13902 }
13903 else
13904 {
13905 if (!consider_all_windows_p)
13906 {
13907 /* This has already been done above if
13908 consider_all_windows_p is set. */
13909 if (XBUFFER (w->contents)->text->redisplay
13910 && buffer_window_count (XBUFFER (w->contents)) > 1)
13911 /* This can happen if b->text->redisplay was set during
13912 jit-lock. */
13913 propagate_buffer_redisplay ();
13914 mark_window_display_accurate_1 (w, true);
13915
13916 /* Say overlay arrows are up to date. */
13917 update_overlay_arrows (1);
13918
13919 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13920 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13921 }
13922
13923 update_mode_lines = 0;
13924 windows_or_buffers_changed = 0;
13925 }
13926
13927 /* Start SIGIO interrupts coming again. Having them off during the
13928 code above makes it less likely one will discard output, but not
13929 impossible, since there might be stuff in the system buffer here.
13930 But it is much hairier to try to do anything about that. */
13931 if (interrupt_input)
13932 request_sigio ();
13933 RESUME_POLLING;
13934
13935 /* If a frame has become visible which was not before, redisplay
13936 again, so that we display it. Expose events for such a frame
13937 (which it gets when becoming visible) don't call the parts of
13938 redisplay constructing glyphs, so simply exposing a frame won't
13939 display anything in this case. So, we have to display these
13940 frames here explicitly. */
13941 if (!pending)
13942 {
13943 int new_count = 0;
13944
13945 FOR_EACH_FRAME (tail, frame)
13946 {
13947 if (XFRAME (frame)->visible)
13948 new_count++;
13949 }
13950
13951 if (new_count != number_of_visible_frames)
13952 windows_or_buffers_changed = 52;
13953 }
13954
13955 /* Change frame size now if a change is pending. */
13956 do_pending_window_change (true);
13957
13958 /* If we just did a pending size change, or have additional
13959 visible frames, or selected_window changed, redisplay again. */
13960 if ((windows_or_buffers_changed && !pending)
13961 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13962 goto retry;
13963
13964 /* Clear the face and image caches.
13965
13966 We used to do this only if consider_all_windows_p. But the cache
13967 needs to be cleared if a timer creates images in the current
13968 buffer (e.g. the test case in Bug#6230). */
13969
13970 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13971 {
13972 clear_face_cache (false);
13973 clear_face_cache_count = 0;
13974 }
13975
13976 #ifdef HAVE_WINDOW_SYSTEM
13977 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13978 {
13979 clear_image_caches (Qnil);
13980 clear_image_cache_count = 0;
13981 }
13982 #endif /* HAVE_WINDOW_SYSTEM */
13983
13984 end_of_redisplay:
13985 #ifdef HAVE_NS
13986 ns_set_doc_edited ();
13987 #endif
13988 if (interrupt_input && interrupts_deferred)
13989 request_sigio ();
13990
13991 unbind_to (count, Qnil);
13992 RESUME_POLLING;
13993 }
13994
13995
13996 /* Redisplay, but leave alone any recent echo area message unless
13997 another message has been requested in its place.
13998
13999 This is useful in situations where you need to redisplay but no
14000 user action has occurred, making it inappropriate for the message
14001 area to be cleared. See tracking_off and
14002 wait_reading_process_output for examples of these situations.
14003
14004 FROM_WHERE is an integer saying from where this function was
14005 called. This is useful for debugging. */
14006
14007 void
14008 redisplay_preserve_echo_area (int from_where)
14009 {
14010 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14011
14012 if (!NILP (echo_area_buffer[1]))
14013 {
14014 /* We have a previously displayed message, but no current
14015 message. Redisplay the previous message. */
14016 display_last_displayed_message_p = true;
14017 redisplay_internal ();
14018 display_last_displayed_message_p = false;
14019 }
14020 else
14021 redisplay_internal ();
14022
14023 flush_frame (SELECTED_FRAME ());
14024 }
14025
14026
14027 /* Function registered with record_unwind_protect in redisplay_internal. */
14028
14029 static void
14030 unwind_redisplay (void)
14031 {
14032 redisplaying_p = false;
14033 }
14034
14035
14036 /* Mark the display of leaf window W as accurate or inaccurate.
14037 If ACCURATE_P, mark display of W as accurate.
14038 If !ACCURATE_P, arrange for W to be redisplayed the next
14039 time redisplay_internal is called. */
14040
14041 static void
14042 mark_window_display_accurate_1 (struct window *w, bool accurate_p)
14043 {
14044 struct buffer *b = XBUFFER (w->contents);
14045
14046 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14047 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14048 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14049
14050 if (accurate_p)
14051 {
14052 b->clip_changed = false;
14053 b->prevent_redisplay_optimizations_p = false;
14054 eassert (buffer_window_count (b) > 0);
14055 /* Resetting b->text->redisplay is problematic!
14056 In order to make it safer to do it here, redisplay_internal must
14057 have copied all b->text->redisplay to their respective windows. */
14058 b->text->redisplay = false;
14059
14060 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14061 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14062 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14063 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14064
14065 w->current_matrix->buffer = b;
14066 w->current_matrix->begv = BUF_BEGV (b);
14067 w->current_matrix->zv = BUF_ZV (b);
14068
14069 w->last_cursor_vpos = w->cursor.vpos;
14070 w->last_cursor_off_p = w->cursor_off_p;
14071
14072 if (w == XWINDOW (selected_window))
14073 w->last_point = BUF_PT (b);
14074 else
14075 w->last_point = marker_position (w->pointm);
14076
14077 w->window_end_valid = true;
14078 w->update_mode_line = false;
14079 }
14080
14081 w->redisplay = !accurate_p;
14082 }
14083
14084
14085 /* Mark the display of windows in the window tree rooted at WINDOW as
14086 accurate or inaccurate. If ACCURATE_P, mark display of
14087 windows as accurate. If !ACCURATE_P, arrange for windows to
14088 be redisplayed the next time redisplay_internal is called. */
14089
14090 void
14091 mark_window_display_accurate (Lisp_Object window, bool accurate_p)
14092 {
14093 struct window *w;
14094
14095 for (; !NILP (window); window = w->next)
14096 {
14097 w = XWINDOW (window);
14098 if (WINDOWP (w->contents))
14099 mark_window_display_accurate (w->contents, accurate_p);
14100 else
14101 mark_window_display_accurate_1 (w, accurate_p);
14102 }
14103
14104 if (accurate_p)
14105 update_overlay_arrows (1);
14106 else
14107 /* Force a thorough redisplay the next time by setting
14108 last_arrow_position and last_arrow_string to t, which is
14109 unequal to any useful value of Voverlay_arrow_... */
14110 update_overlay_arrows (-1);
14111 }
14112
14113
14114 /* Return value in display table DP (Lisp_Char_Table *) for character
14115 C. Since a display table doesn't have any parent, we don't have to
14116 follow parent. Do not call this function directly but use the
14117 macro DISP_CHAR_VECTOR. */
14118
14119 Lisp_Object
14120 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14121 {
14122 Lisp_Object val;
14123
14124 if (ASCII_CHAR_P (c))
14125 {
14126 val = dp->ascii;
14127 if (SUB_CHAR_TABLE_P (val))
14128 val = XSUB_CHAR_TABLE (val)->contents[c];
14129 }
14130 else
14131 {
14132 Lisp_Object table;
14133
14134 XSETCHAR_TABLE (table, dp);
14135 val = char_table_ref (table, c);
14136 }
14137 if (NILP (val))
14138 val = dp->defalt;
14139 return val;
14140 }
14141
14142
14143 \f
14144 /***********************************************************************
14145 Window Redisplay
14146 ***********************************************************************/
14147
14148 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14149
14150 static void
14151 redisplay_windows (Lisp_Object window)
14152 {
14153 while (!NILP (window))
14154 {
14155 struct window *w = XWINDOW (window);
14156
14157 if (WINDOWP (w->contents))
14158 redisplay_windows (w->contents);
14159 else if (BUFFERP (w->contents))
14160 {
14161 displayed_buffer = XBUFFER (w->contents);
14162 /* Use list_of_error, not Qerror, so that
14163 we catch only errors and don't run the debugger. */
14164 internal_condition_case_1 (redisplay_window_0, window,
14165 list_of_error,
14166 redisplay_window_error);
14167 }
14168
14169 window = w->next;
14170 }
14171 }
14172
14173 static Lisp_Object
14174 redisplay_window_error (Lisp_Object ignore)
14175 {
14176 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14177 return Qnil;
14178 }
14179
14180 static Lisp_Object
14181 redisplay_window_0 (Lisp_Object window)
14182 {
14183 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14184 redisplay_window (window, false);
14185 return Qnil;
14186 }
14187
14188 static Lisp_Object
14189 redisplay_window_1 (Lisp_Object window)
14190 {
14191 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14192 redisplay_window (window, true);
14193 return Qnil;
14194 }
14195 \f
14196
14197 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14198 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14199 which positions recorded in ROW differ from current buffer
14200 positions.
14201
14202 Return true iff cursor is on this row. */
14203
14204 static bool
14205 set_cursor_from_row (struct window *w, struct glyph_row *row,
14206 struct glyph_matrix *matrix,
14207 ptrdiff_t delta, ptrdiff_t delta_bytes,
14208 int dy, int dvpos)
14209 {
14210 struct glyph *glyph = row->glyphs[TEXT_AREA];
14211 struct glyph *end = glyph + row->used[TEXT_AREA];
14212 struct glyph *cursor = NULL;
14213 /* The last known character position in row. */
14214 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14215 int x = row->x;
14216 ptrdiff_t pt_old = PT - delta;
14217 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14218 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14219 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14220 /* A glyph beyond the edge of TEXT_AREA which we should never
14221 touch. */
14222 struct glyph *glyphs_end = end;
14223 /* True means we've found a match for cursor position, but that
14224 glyph has the avoid_cursor_p flag set. */
14225 bool match_with_avoid_cursor = false;
14226 /* True means we've seen at least one glyph that came from a
14227 display string. */
14228 bool string_seen = false;
14229 /* Largest and smallest buffer positions seen so far during scan of
14230 glyph row. */
14231 ptrdiff_t bpos_max = pos_before;
14232 ptrdiff_t bpos_min = pos_after;
14233 /* Last buffer position covered by an overlay string with an integer
14234 `cursor' property. */
14235 ptrdiff_t bpos_covered = 0;
14236 /* True means the display string on which to display the cursor
14237 comes from a text property, not from an overlay. */
14238 bool string_from_text_prop = false;
14239
14240 /* Don't even try doing anything if called for a mode-line or
14241 header-line row, since the rest of the code isn't prepared to
14242 deal with such calamities. */
14243 eassert (!row->mode_line_p);
14244 if (row->mode_line_p)
14245 return false;
14246
14247 /* Skip over glyphs not having an object at the start and the end of
14248 the row. These are special glyphs like truncation marks on
14249 terminal frames. */
14250 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14251 {
14252 if (!row->reversed_p)
14253 {
14254 while (glyph < end
14255 && NILP (glyph->object)
14256 && glyph->charpos < 0)
14257 {
14258 x += glyph->pixel_width;
14259 ++glyph;
14260 }
14261 while (end > glyph
14262 && NILP ((end - 1)->object)
14263 /* CHARPOS is zero for blanks and stretch glyphs
14264 inserted by extend_face_to_end_of_line. */
14265 && (end - 1)->charpos <= 0)
14266 --end;
14267 glyph_before = glyph - 1;
14268 glyph_after = end;
14269 }
14270 else
14271 {
14272 struct glyph *g;
14273
14274 /* If the glyph row is reversed, we need to process it from back
14275 to front, so swap the edge pointers. */
14276 glyphs_end = end = glyph - 1;
14277 glyph += row->used[TEXT_AREA] - 1;
14278
14279 while (glyph > end + 1
14280 && NILP (glyph->object)
14281 && glyph->charpos < 0)
14282 {
14283 --glyph;
14284 x -= glyph->pixel_width;
14285 }
14286 if (NILP (glyph->object) && glyph->charpos < 0)
14287 --glyph;
14288 /* By default, in reversed rows we put the cursor on the
14289 rightmost (first in the reading order) glyph. */
14290 for (g = end + 1; g < glyph; g++)
14291 x += g->pixel_width;
14292 while (end < glyph
14293 && NILP ((end + 1)->object)
14294 && (end + 1)->charpos <= 0)
14295 ++end;
14296 glyph_before = glyph + 1;
14297 glyph_after = end;
14298 }
14299 }
14300 else if (row->reversed_p)
14301 {
14302 /* In R2L rows that don't display text, put the cursor on the
14303 rightmost glyph. Case in point: an empty last line that is
14304 part of an R2L paragraph. */
14305 cursor = end - 1;
14306 /* Avoid placing the cursor on the last glyph of the row, where
14307 on terminal frames we hold the vertical border between
14308 adjacent windows. */
14309 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14310 && !WINDOW_RIGHTMOST_P (w)
14311 && cursor == row->glyphs[LAST_AREA] - 1)
14312 cursor--;
14313 x = -1; /* will be computed below, at label compute_x */
14314 }
14315
14316 /* Step 1: Try to find the glyph whose character position
14317 corresponds to point. If that's not possible, find 2 glyphs
14318 whose character positions are the closest to point, one before
14319 point, the other after it. */
14320 if (!row->reversed_p)
14321 while (/* not marched to end of glyph row */
14322 glyph < end
14323 /* glyph was not inserted by redisplay for internal purposes */
14324 && !NILP (glyph->object))
14325 {
14326 if (BUFFERP (glyph->object))
14327 {
14328 ptrdiff_t dpos = glyph->charpos - pt_old;
14329
14330 if (glyph->charpos > bpos_max)
14331 bpos_max = glyph->charpos;
14332 if (glyph->charpos < bpos_min)
14333 bpos_min = glyph->charpos;
14334 if (!glyph->avoid_cursor_p)
14335 {
14336 /* If we hit point, we've found the glyph on which to
14337 display the cursor. */
14338 if (dpos == 0)
14339 {
14340 match_with_avoid_cursor = false;
14341 break;
14342 }
14343 /* See if we've found a better approximation to
14344 POS_BEFORE or to POS_AFTER. */
14345 if (0 > dpos && dpos > pos_before - pt_old)
14346 {
14347 pos_before = glyph->charpos;
14348 glyph_before = glyph;
14349 }
14350 else if (0 < dpos && dpos < pos_after - pt_old)
14351 {
14352 pos_after = glyph->charpos;
14353 glyph_after = glyph;
14354 }
14355 }
14356 else if (dpos == 0)
14357 match_with_avoid_cursor = true;
14358 }
14359 else if (STRINGP (glyph->object))
14360 {
14361 Lisp_Object chprop;
14362 ptrdiff_t glyph_pos = glyph->charpos;
14363
14364 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14365 glyph->object);
14366 if (!NILP (chprop))
14367 {
14368 /* If the string came from a `display' text property,
14369 look up the buffer position of that property and
14370 use that position to update bpos_max, as if we
14371 actually saw such a position in one of the row's
14372 glyphs. This helps with supporting integer values
14373 of `cursor' property on the display string in
14374 situations where most or all of the row's buffer
14375 text is completely covered by display properties,
14376 so that no glyph with valid buffer positions is
14377 ever seen in the row. */
14378 ptrdiff_t prop_pos =
14379 string_buffer_position_lim (glyph->object, pos_before,
14380 pos_after, false);
14381
14382 if (prop_pos >= pos_before)
14383 bpos_max = prop_pos;
14384 }
14385 if (INTEGERP (chprop))
14386 {
14387 bpos_covered = bpos_max + XINT (chprop);
14388 /* If the `cursor' property covers buffer positions up
14389 to and including point, we should display cursor on
14390 this glyph. Note that, if a `cursor' property on one
14391 of the string's characters has an integer value, we
14392 will break out of the loop below _before_ we get to
14393 the position match above. IOW, integer values of
14394 the `cursor' property override the "exact match for
14395 point" strategy of positioning the cursor. */
14396 /* Implementation note: bpos_max == pt_old when, e.g.,
14397 we are in an empty line, where bpos_max is set to
14398 MATRIX_ROW_START_CHARPOS, see above. */
14399 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14400 {
14401 cursor = glyph;
14402 break;
14403 }
14404 }
14405
14406 string_seen = true;
14407 }
14408 x += glyph->pixel_width;
14409 ++glyph;
14410 }
14411 else if (glyph > end) /* row is reversed */
14412 while (!NILP (glyph->object))
14413 {
14414 if (BUFFERP (glyph->object))
14415 {
14416 ptrdiff_t dpos = glyph->charpos - pt_old;
14417
14418 if (glyph->charpos > bpos_max)
14419 bpos_max = glyph->charpos;
14420 if (glyph->charpos < bpos_min)
14421 bpos_min = glyph->charpos;
14422 if (!glyph->avoid_cursor_p)
14423 {
14424 if (dpos == 0)
14425 {
14426 match_with_avoid_cursor = false;
14427 break;
14428 }
14429 if (0 > dpos && dpos > pos_before - pt_old)
14430 {
14431 pos_before = glyph->charpos;
14432 glyph_before = glyph;
14433 }
14434 else if (0 < dpos && dpos < pos_after - pt_old)
14435 {
14436 pos_after = glyph->charpos;
14437 glyph_after = glyph;
14438 }
14439 }
14440 else if (dpos == 0)
14441 match_with_avoid_cursor = true;
14442 }
14443 else if (STRINGP (glyph->object))
14444 {
14445 Lisp_Object chprop;
14446 ptrdiff_t glyph_pos = glyph->charpos;
14447
14448 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14449 glyph->object);
14450 if (!NILP (chprop))
14451 {
14452 ptrdiff_t prop_pos =
14453 string_buffer_position_lim (glyph->object, pos_before,
14454 pos_after, false);
14455
14456 if (prop_pos >= pos_before)
14457 bpos_max = prop_pos;
14458 }
14459 if (INTEGERP (chprop))
14460 {
14461 bpos_covered = bpos_max + XINT (chprop);
14462 /* If the `cursor' property covers buffer positions up
14463 to and including point, we should display cursor on
14464 this glyph. */
14465 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14466 {
14467 cursor = glyph;
14468 break;
14469 }
14470 }
14471 string_seen = true;
14472 }
14473 --glyph;
14474 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14475 {
14476 x--; /* can't use any pixel_width */
14477 break;
14478 }
14479 x -= glyph->pixel_width;
14480 }
14481
14482 /* Step 2: If we didn't find an exact match for point, we need to
14483 look for a proper place to put the cursor among glyphs between
14484 GLYPH_BEFORE and GLYPH_AFTER. */
14485 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14486 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14487 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14488 {
14489 /* An empty line has a single glyph whose OBJECT is nil and
14490 whose CHARPOS is the position of a newline on that line.
14491 Note that on a TTY, there are more glyphs after that, which
14492 were produced by extend_face_to_end_of_line, but their
14493 CHARPOS is zero or negative. */
14494 bool empty_line_p =
14495 ((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14496 && NILP (glyph->object) && glyph->charpos > 0
14497 /* On a TTY, continued and truncated rows also have a glyph at
14498 their end whose OBJECT is nil and whose CHARPOS is
14499 positive (the continuation and truncation glyphs), but such
14500 rows are obviously not "empty". */
14501 && !(row->continued_p || row->truncated_on_right_p));
14502
14503 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14504 {
14505 ptrdiff_t ellipsis_pos;
14506
14507 /* Scan back over the ellipsis glyphs. */
14508 if (!row->reversed_p)
14509 {
14510 ellipsis_pos = (glyph - 1)->charpos;
14511 while (glyph > row->glyphs[TEXT_AREA]
14512 && (glyph - 1)->charpos == ellipsis_pos)
14513 glyph--, x -= glyph->pixel_width;
14514 /* That loop always goes one position too far, including
14515 the glyph before the ellipsis. So scan forward over
14516 that one. */
14517 x += glyph->pixel_width;
14518 glyph++;
14519 }
14520 else /* row is reversed */
14521 {
14522 ellipsis_pos = (glyph + 1)->charpos;
14523 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14524 && (glyph + 1)->charpos == ellipsis_pos)
14525 glyph++, x += glyph->pixel_width;
14526 x -= glyph->pixel_width;
14527 glyph--;
14528 }
14529 }
14530 else if (match_with_avoid_cursor)
14531 {
14532 cursor = glyph_after;
14533 x = -1;
14534 }
14535 else if (string_seen)
14536 {
14537 int incr = row->reversed_p ? -1 : +1;
14538
14539 /* Need to find the glyph that came out of a string which is
14540 present at point. That glyph is somewhere between
14541 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14542 positioned between POS_BEFORE and POS_AFTER in the
14543 buffer. */
14544 struct glyph *start, *stop;
14545 ptrdiff_t pos = pos_before;
14546
14547 x = -1;
14548
14549 /* If the row ends in a newline from a display string,
14550 reordering could have moved the glyphs belonging to the
14551 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14552 in this case we extend the search to the last glyph in
14553 the row that was not inserted by redisplay. */
14554 if (row->ends_in_newline_from_string_p)
14555 {
14556 glyph_after = end;
14557 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14558 }
14559
14560 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14561 correspond to POS_BEFORE and POS_AFTER, respectively. We
14562 need START and STOP in the order that corresponds to the
14563 row's direction as given by its reversed_p flag. If the
14564 directionality of characters between POS_BEFORE and
14565 POS_AFTER is the opposite of the row's base direction,
14566 these characters will have been reordered for display,
14567 and we need to reverse START and STOP. */
14568 if (!row->reversed_p)
14569 {
14570 start = min (glyph_before, glyph_after);
14571 stop = max (glyph_before, glyph_after);
14572 }
14573 else
14574 {
14575 start = max (glyph_before, glyph_after);
14576 stop = min (glyph_before, glyph_after);
14577 }
14578 for (glyph = start + incr;
14579 row->reversed_p ? glyph > stop : glyph < stop; )
14580 {
14581
14582 /* Any glyphs that come from the buffer are here because
14583 of bidi reordering. Skip them, and only pay
14584 attention to glyphs that came from some string. */
14585 if (STRINGP (glyph->object))
14586 {
14587 Lisp_Object str;
14588 ptrdiff_t tem;
14589 /* If the display property covers the newline, we
14590 need to search for it one position farther. */
14591 ptrdiff_t lim = pos_after
14592 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14593
14594 string_from_text_prop = false;
14595 str = glyph->object;
14596 tem = string_buffer_position_lim (str, pos, lim, false);
14597 if (tem == 0 /* from overlay */
14598 || pos <= tem)
14599 {
14600 /* If the string from which this glyph came is
14601 found in the buffer at point, or at position
14602 that is closer to point than pos_after, then
14603 we've found the glyph we've been looking for.
14604 If it comes from an overlay (tem == 0), and
14605 it has the `cursor' property on one of its
14606 glyphs, record that glyph as a candidate for
14607 displaying the cursor. (As in the
14608 unidirectional version, we will display the
14609 cursor on the last candidate we find.) */
14610 if (tem == 0
14611 || tem == pt_old
14612 || (tem - pt_old > 0 && tem < pos_after))
14613 {
14614 /* The glyphs from this string could have
14615 been reordered. Find the one with the
14616 smallest string position. Or there could
14617 be a character in the string with the
14618 `cursor' property, which means display
14619 cursor on that character's glyph. */
14620 ptrdiff_t strpos = glyph->charpos;
14621
14622 if (tem)
14623 {
14624 cursor = glyph;
14625 string_from_text_prop = true;
14626 }
14627 for ( ;
14628 (row->reversed_p ? glyph > stop : glyph < stop)
14629 && EQ (glyph->object, str);
14630 glyph += incr)
14631 {
14632 Lisp_Object cprop;
14633 ptrdiff_t gpos = glyph->charpos;
14634
14635 cprop = Fget_char_property (make_number (gpos),
14636 Qcursor,
14637 glyph->object);
14638 if (!NILP (cprop))
14639 {
14640 cursor = glyph;
14641 break;
14642 }
14643 if (tem && glyph->charpos < strpos)
14644 {
14645 strpos = glyph->charpos;
14646 cursor = glyph;
14647 }
14648 }
14649
14650 if (tem == pt_old
14651 || (tem - pt_old > 0 && tem < pos_after))
14652 goto compute_x;
14653 }
14654 if (tem)
14655 pos = tem + 1; /* don't find previous instances */
14656 }
14657 /* This string is not what we want; skip all of the
14658 glyphs that came from it. */
14659 while ((row->reversed_p ? glyph > stop : glyph < stop)
14660 && EQ (glyph->object, str))
14661 glyph += incr;
14662 }
14663 else
14664 glyph += incr;
14665 }
14666
14667 /* If we reached the end of the line, and END was from a string,
14668 the cursor is not on this line. */
14669 if (cursor == NULL
14670 && (row->reversed_p ? glyph <= end : glyph >= end)
14671 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14672 && STRINGP (end->object)
14673 && row->continued_p)
14674 return false;
14675 }
14676 /* A truncated row may not include PT among its character positions.
14677 Setting the cursor inside the scroll margin will trigger
14678 recalculation of hscroll in hscroll_window_tree. But if a
14679 display string covers point, defer to the string-handling
14680 code below to figure this out. */
14681 else if (row->truncated_on_left_p && pt_old < bpos_min)
14682 {
14683 cursor = glyph_before;
14684 x = -1;
14685 }
14686 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14687 /* Zero-width characters produce no glyphs. */
14688 || (!empty_line_p
14689 && (row->reversed_p
14690 ? glyph_after > glyphs_end
14691 : glyph_after < glyphs_end)))
14692 {
14693 cursor = glyph_after;
14694 x = -1;
14695 }
14696 }
14697
14698 compute_x:
14699 if (cursor != NULL)
14700 glyph = cursor;
14701 else if (glyph == glyphs_end
14702 && pos_before == pos_after
14703 && STRINGP ((row->reversed_p
14704 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14705 : row->glyphs[TEXT_AREA])->object))
14706 {
14707 /* If all the glyphs of this row came from strings, put the
14708 cursor on the first glyph of the row. This avoids having the
14709 cursor outside of the text area in this very rare and hard
14710 use case. */
14711 glyph =
14712 row->reversed_p
14713 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14714 : row->glyphs[TEXT_AREA];
14715 }
14716 if (x < 0)
14717 {
14718 struct glyph *g;
14719
14720 /* Need to compute x that corresponds to GLYPH. */
14721 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14722 {
14723 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14724 emacs_abort ();
14725 x += g->pixel_width;
14726 }
14727 }
14728
14729 /* ROW could be part of a continued line, which, under bidi
14730 reordering, might have other rows whose start and end charpos
14731 occlude point. Only set w->cursor if we found a better
14732 approximation to the cursor position than we have from previously
14733 examined candidate rows belonging to the same continued line. */
14734 if (/* We already have a candidate row. */
14735 w->cursor.vpos >= 0
14736 /* That candidate is not the row we are processing. */
14737 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14738 /* Make sure cursor.vpos specifies a row whose start and end
14739 charpos occlude point, and it is valid candidate for being a
14740 cursor-row. This is because some callers of this function
14741 leave cursor.vpos at the row where the cursor was displayed
14742 during the last redisplay cycle. */
14743 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14744 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14745 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14746 {
14747 struct glyph *g1
14748 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14749
14750 /* Don't consider glyphs that are outside TEXT_AREA. */
14751 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14752 return false;
14753 /* Keep the candidate whose buffer position is the closest to
14754 point or has the `cursor' property. */
14755 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14756 w->cursor.hpos >= 0
14757 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14758 && ((BUFFERP (g1->object)
14759 && (g1->charpos == pt_old /* An exact match always wins. */
14760 || (BUFFERP (glyph->object)
14761 && eabs (g1->charpos - pt_old)
14762 < eabs (glyph->charpos - pt_old))))
14763 /* Previous candidate is a glyph from a string that has
14764 a non-nil `cursor' property. */
14765 || (STRINGP (g1->object)
14766 && (!NILP (Fget_char_property (make_number (g1->charpos),
14767 Qcursor, g1->object))
14768 /* Previous candidate is from the same display
14769 string as this one, and the display string
14770 came from a text property. */
14771 || (EQ (g1->object, glyph->object)
14772 && string_from_text_prop)
14773 /* this candidate is from newline and its
14774 position is not an exact match */
14775 || (NILP (glyph->object)
14776 && glyph->charpos != pt_old)))))
14777 return false;
14778 /* If this candidate gives an exact match, use that. */
14779 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14780 /* If this candidate is a glyph created for the
14781 terminating newline of a line, and point is on that
14782 newline, it wins because it's an exact match. */
14783 || (!row->continued_p
14784 && NILP (glyph->object)
14785 && glyph->charpos == 0
14786 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14787 /* Otherwise, keep the candidate that comes from a row
14788 spanning less buffer positions. This may win when one or
14789 both candidate positions are on glyphs that came from
14790 display strings, for which we cannot compare buffer
14791 positions. */
14792 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14793 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14794 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14795 return false;
14796 }
14797 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14798 w->cursor.x = x;
14799 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14800 w->cursor.y = row->y + dy;
14801
14802 if (w == XWINDOW (selected_window))
14803 {
14804 if (!row->continued_p
14805 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14806 && row->x == 0)
14807 {
14808 this_line_buffer = XBUFFER (w->contents);
14809
14810 CHARPOS (this_line_start_pos)
14811 = MATRIX_ROW_START_CHARPOS (row) + delta;
14812 BYTEPOS (this_line_start_pos)
14813 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14814
14815 CHARPOS (this_line_end_pos)
14816 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14817 BYTEPOS (this_line_end_pos)
14818 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14819
14820 this_line_y = w->cursor.y;
14821 this_line_pixel_height = row->height;
14822 this_line_vpos = w->cursor.vpos;
14823 this_line_start_x = row->x;
14824 }
14825 else
14826 CHARPOS (this_line_start_pos) = 0;
14827 }
14828
14829 return true;
14830 }
14831
14832
14833 /* Run window scroll functions, if any, for WINDOW with new window
14834 start STARTP. Sets the window start of WINDOW to that position.
14835
14836 We assume that the window's buffer is really current. */
14837
14838 static struct text_pos
14839 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14840 {
14841 struct window *w = XWINDOW (window);
14842 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14843
14844 eassert (current_buffer == XBUFFER (w->contents));
14845
14846 if (!NILP (Vwindow_scroll_functions))
14847 {
14848 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14849 make_number (CHARPOS (startp)));
14850 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14851 /* In case the hook functions switch buffers. */
14852 set_buffer_internal (XBUFFER (w->contents));
14853 }
14854
14855 return startp;
14856 }
14857
14858
14859 /* Make sure the line containing the cursor is fully visible.
14860 A value of true means there is nothing to be done.
14861 (Either the line is fully visible, or it cannot be made so,
14862 or we cannot tell.)
14863
14864 If FORCE_P, return false even if partial visible cursor row
14865 is higher than window.
14866
14867 If CURRENT_MATRIX_P, use the information from the
14868 window's current glyph matrix; otherwise use the desired glyph
14869 matrix.
14870
14871 A value of false means the caller should do scrolling
14872 as if point had gone off the screen. */
14873
14874 static bool
14875 cursor_row_fully_visible_p (struct window *w, bool force_p,
14876 bool current_matrix_p)
14877 {
14878 struct glyph_matrix *matrix;
14879 struct glyph_row *row;
14880 int window_height;
14881
14882 if (!make_cursor_line_fully_visible_p)
14883 return true;
14884
14885 /* It's not always possible to find the cursor, e.g, when a window
14886 is full of overlay strings. Don't do anything in that case. */
14887 if (w->cursor.vpos < 0)
14888 return true;
14889
14890 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14891 row = MATRIX_ROW (matrix, w->cursor.vpos);
14892
14893 /* If the cursor row is not partially visible, there's nothing to do. */
14894 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14895 return true;
14896
14897 /* If the row the cursor is in is taller than the window's height,
14898 it's not clear what to do, so do nothing. */
14899 window_height = window_box_height (w);
14900 if (row->height >= window_height)
14901 {
14902 if (!force_p || MINI_WINDOW_P (w)
14903 || w->vscroll || w->cursor.vpos == 0)
14904 return true;
14905 }
14906 return false;
14907 }
14908
14909
14910 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14911 means only WINDOW is redisplayed in redisplay_internal.
14912 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14913 in redisplay_window to bring a partially visible line into view in
14914 the case that only the cursor has moved.
14915
14916 LAST_LINE_MISFIT should be true if we're scrolling because the
14917 last screen line's vertical height extends past the end of the screen.
14918
14919 Value is
14920
14921 1 if scrolling succeeded
14922
14923 0 if scrolling didn't find point.
14924
14925 -1 if new fonts have been loaded so that we must interrupt
14926 redisplay, adjust glyph matrices, and try again. */
14927
14928 enum
14929 {
14930 SCROLLING_SUCCESS,
14931 SCROLLING_FAILED,
14932 SCROLLING_NEED_LARGER_MATRICES
14933 };
14934
14935 /* If scroll-conservatively is more than this, never recenter.
14936
14937 If you change this, don't forget to update the doc string of
14938 `scroll-conservatively' and the Emacs manual. */
14939 #define SCROLL_LIMIT 100
14940
14941 static int
14942 try_scrolling (Lisp_Object window, bool just_this_one_p,
14943 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14944 bool temp_scroll_step, bool last_line_misfit)
14945 {
14946 struct window *w = XWINDOW (window);
14947 struct frame *f = XFRAME (w->frame);
14948 struct text_pos pos, startp;
14949 struct it it;
14950 int this_scroll_margin, scroll_max, rc, height;
14951 int dy = 0, amount_to_scroll = 0;
14952 bool scroll_down_p = false;
14953 int extra_scroll_margin_lines = last_line_misfit;
14954 Lisp_Object aggressive;
14955 /* We will never try scrolling more than this number of lines. */
14956 int scroll_limit = SCROLL_LIMIT;
14957 int frame_line_height = default_line_pixel_height (w);
14958 int window_total_lines
14959 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
14960
14961 #ifdef GLYPH_DEBUG
14962 debug_method_add (w, "try_scrolling");
14963 #endif
14964
14965 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14966
14967 /* Compute scroll margin height in pixels. We scroll when point is
14968 within this distance from the top or bottom of the window. */
14969 if (scroll_margin > 0)
14970 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
14971 * frame_line_height;
14972 else
14973 this_scroll_margin = 0;
14974
14975 /* Force arg_scroll_conservatively to have a reasonable value, to
14976 avoid scrolling too far away with slow move_it_* functions. Note
14977 that the user can supply scroll-conservatively equal to
14978 `most-positive-fixnum', which can be larger than INT_MAX. */
14979 if (arg_scroll_conservatively > scroll_limit)
14980 {
14981 arg_scroll_conservatively = scroll_limit + 1;
14982 scroll_max = scroll_limit * frame_line_height;
14983 }
14984 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14985 /* Compute how much we should try to scroll maximally to bring
14986 point into view. */
14987 scroll_max = (max (scroll_step,
14988 max (arg_scroll_conservatively, temp_scroll_step))
14989 * frame_line_height);
14990 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14991 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14992 /* We're trying to scroll because of aggressive scrolling but no
14993 scroll_step is set. Choose an arbitrary one. */
14994 scroll_max = 10 * frame_line_height;
14995 else
14996 scroll_max = 0;
14997
14998 too_near_end:
14999
15000 /* Decide whether to scroll down. */
15001 if (PT > CHARPOS (startp))
15002 {
15003 int scroll_margin_y;
15004
15005 /* Compute the pixel ypos of the scroll margin, then move IT to
15006 either that ypos or PT, whichever comes first. */
15007 start_display (&it, w, startp);
15008 scroll_margin_y = it.last_visible_y - this_scroll_margin
15009 - frame_line_height * extra_scroll_margin_lines;
15010 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15011 (MOVE_TO_POS | MOVE_TO_Y));
15012
15013 if (PT > CHARPOS (it.current.pos))
15014 {
15015 int y0 = line_bottom_y (&it);
15016 /* Compute how many pixels below window bottom to stop searching
15017 for PT. This avoids costly search for PT that is far away if
15018 the user limited scrolling by a small number of lines, but
15019 always finds PT if scroll_conservatively is set to a large
15020 number, such as most-positive-fixnum. */
15021 int slack = max (scroll_max, 10 * frame_line_height);
15022 int y_to_move = it.last_visible_y + slack;
15023
15024 /* Compute the distance from the scroll margin to PT or to
15025 the scroll limit, whichever comes first. This should
15026 include the height of the cursor line, to make that line
15027 fully visible. */
15028 move_it_to (&it, PT, -1, y_to_move,
15029 -1, MOVE_TO_POS | MOVE_TO_Y);
15030 dy = line_bottom_y (&it) - y0;
15031
15032 if (dy > scroll_max)
15033 return SCROLLING_FAILED;
15034
15035 if (dy > 0)
15036 scroll_down_p = true;
15037 }
15038 }
15039
15040 if (scroll_down_p)
15041 {
15042 /* Point is in or below the bottom scroll margin, so move the
15043 window start down. If scrolling conservatively, move it just
15044 enough down to make point visible. If scroll_step is set,
15045 move it down by scroll_step. */
15046 if (arg_scroll_conservatively)
15047 amount_to_scroll
15048 = min (max (dy, frame_line_height),
15049 frame_line_height * arg_scroll_conservatively);
15050 else if (scroll_step || temp_scroll_step)
15051 amount_to_scroll = scroll_max;
15052 else
15053 {
15054 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15055 height = WINDOW_BOX_TEXT_HEIGHT (w);
15056 if (NUMBERP (aggressive))
15057 {
15058 double float_amount = XFLOATINT (aggressive) * height;
15059 int aggressive_scroll = float_amount;
15060 if (aggressive_scroll == 0 && float_amount > 0)
15061 aggressive_scroll = 1;
15062 /* Don't let point enter the scroll margin near top of
15063 the window. This could happen if the value of
15064 scroll_up_aggressively is too large and there are
15065 non-zero margins, because scroll_up_aggressively
15066 means put point that fraction of window height
15067 _from_the_bottom_margin_. */
15068 if (aggressive_scroll + 2 * this_scroll_margin > height)
15069 aggressive_scroll = height - 2 * this_scroll_margin;
15070 amount_to_scroll = dy + aggressive_scroll;
15071 }
15072 }
15073
15074 if (amount_to_scroll <= 0)
15075 return SCROLLING_FAILED;
15076
15077 start_display (&it, w, startp);
15078 if (arg_scroll_conservatively <= scroll_limit)
15079 move_it_vertically (&it, amount_to_scroll);
15080 else
15081 {
15082 /* Extra precision for users who set scroll-conservatively
15083 to a large number: make sure the amount we scroll
15084 the window start is never less than amount_to_scroll,
15085 which was computed as distance from window bottom to
15086 point. This matters when lines at window top and lines
15087 below window bottom have different height. */
15088 struct it it1;
15089 void *it1data = NULL;
15090 /* We use a temporary it1 because line_bottom_y can modify
15091 its argument, if it moves one line down; see there. */
15092 int start_y;
15093
15094 SAVE_IT (it1, it, it1data);
15095 start_y = line_bottom_y (&it1);
15096 do {
15097 RESTORE_IT (&it, &it, it1data);
15098 move_it_by_lines (&it, 1);
15099 SAVE_IT (it1, it, it1data);
15100 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
15101 }
15102
15103 /* If STARTP is unchanged, move it down another screen line. */
15104 if (CHARPOS (it.current.pos) == CHARPOS (startp))
15105 move_it_by_lines (&it, 1);
15106 startp = it.current.pos;
15107 }
15108 else
15109 {
15110 struct text_pos scroll_margin_pos = startp;
15111 int y_offset = 0;
15112
15113 /* See if point is inside the scroll margin at the top of the
15114 window. */
15115 if (this_scroll_margin)
15116 {
15117 int y_start;
15118
15119 start_display (&it, w, startp);
15120 y_start = it.current_y;
15121 move_it_vertically (&it, this_scroll_margin);
15122 scroll_margin_pos = it.current.pos;
15123 /* If we didn't move enough before hitting ZV, request
15124 additional amount of scroll, to move point out of the
15125 scroll margin. */
15126 if (IT_CHARPOS (it) == ZV
15127 && it.current_y - y_start < this_scroll_margin)
15128 y_offset = this_scroll_margin - (it.current_y - y_start);
15129 }
15130
15131 if (PT < CHARPOS (scroll_margin_pos))
15132 {
15133 /* Point is in the scroll margin at the top of the window or
15134 above what is displayed in the window. */
15135 int y0, y_to_move;
15136
15137 /* Compute the vertical distance from PT to the scroll
15138 margin position. Move as far as scroll_max allows, or
15139 one screenful, or 10 screen lines, whichever is largest.
15140 Give up if distance is greater than scroll_max or if we
15141 didn't reach the scroll margin position. */
15142 SET_TEXT_POS (pos, PT, PT_BYTE);
15143 start_display (&it, w, pos);
15144 y0 = it.current_y;
15145 y_to_move = max (it.last_visible_y,
15146 max (scroll_max, 10 * frame_line_height));
15147 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15148 y_to_move, -1,
15149 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15150 dy = it.current_y - y0;
15151 if (dy > scroll_max
15152 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15153 return SCROLLING_FAILED;
15154
15155 /* Additional scroll for when ZV was too close to point. */
15156 dy += y_offset;
15157
15158 /* Compute new window start. */
15159 start_display (&it, w, startp);
15160
15161 if (arg_scroll_conservatively)
15162 amount_to_scroll = max (dy, frame_line_height
15163 * max (scroll_step, temp_scroll_step));
15164 else if (scroll_step || temp_scroll_step)
15165 amount_to_scroll = scroll_max;
15166 else
15167 {
15168 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15169 height = WINDOW_BOX_TEXT_HEIGHT (w);
15170 if (NUMBERP (aggressive))
15171 {
15172 double float_amount = XFLOATINT (aggressive) * height;
15173 int aggressive_scroll = float_amount;
15174 if (aggressive_scroll == 0 && float_amount > 0)
15175 aggressive_scroll = 1;
15176 /* Don't let point enter the scroll margin near
15177 bottom of the window, if the value of
15178 scroll_down_aggressively happens to be too
15179 large. */
15180 if (aggressive_scroll + 2 * this_scroll_margin > height)
15181 aggressive_scroll = height - 2 * this_scroll_margin;
15182 amount_to_scroll = dy + aggressive_scroll;
15183 }
15184 }
15185
15186 if (amount_to_scroll <= 0)
15187 return SCROLLING_FAILED;
15188
15189 move_it_vertically_backward (&it, amount_to_scroll);
15190 startp = it.current.pos;
15191 }
15192 }
15193
15194 /* Run window scroll functions. */
15195 startp = run_window_scroll_functions (window, startp);
15196
15197 /* Display the window. Give up if new fonts are loaded, or if point
15198 doesn't appear. */
15199 if (!try_window (window, startp, 0))
15200 rc = SCROLLING_NEED_LARGER_MATRICES;
15201 else if (w->cursor.vpos < 0)
15202 {
15203 clear_glyph_matrix (w->desired_matrix);
15204 rc = SCROLLING_FAILED;
15205 }
15206 else
15207 {
15208 /* Maybe forget recorded base line for line number display. */
15209 if (!just_this_one_p
15210 || current_buffer->clip_changed
15211 || BEG_UNCHANGED < CHARPOS (startp))
15212 w->base_line_number = 0;
15213
15214 /* If cursor ends up on a partially visible line,
15215 treat that as being off the bottom of the screen. */
15216 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1,
15217 false)
15218 /* It's possible that the cursor is on the first line of the
15219 buffer, which is partially obscured due to a vscroll
15220 (Bug#7537). In that case, avoid looping forever. */
15221 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15222 {
15223 clear_glyph_matrix (w->desired_matrix);
15224 ++extra_scroll_margin_lines;
15225 goto too_near_end;
15226 }
15227 rc = SCROLLING_SUCCESS;
15228 }
15229
15230 return rc;
15231 }
15232
15233
15234 /* Compute a suitable window start for window W if display of W starts
15235 on a continuation line. Value is true if a new window start
15236 was computed.
15237
15238 The new window start will be computed, based on W's width, starting
15239 from the start of the continued line. It is the start of the
15240 screen line with the minimum distance from the old start W->start. */
15241
15242 static bool
15243 compute_window_start_on_continuation_line (struct window *w)
15244 {
15245 struct text_pos pos, start_pos;
15246 bool window_start_changed_p = false;
15247
15248 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15249
15250 /* If window start is on a continuation line... Window start may be
15251 < BEGV in case there's invisible text at the start of the
15252 buffer (M-x rmail, for example). */
15253 if (CHARPOS (start_pos) > BEGV
15254 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15255 {
15256 struct it it;
15257 struct glyph_row *row;
15258
15259 /* Handle the case that the window start is out of range. */
15260 if (CHARPOS (start_pos) < BEGV)
15261 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15262 else if (CHARPOS (start_pos) > ZV)
15263 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15264
15265 /* Find the start of the continued line. This should be fast
15266 because find_newline is fast (newline cache). */
15267 row = w->desired_matrix->rows + WINDOW_WANTS_HEADER_LINE_P (w);
15268 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15269 row, DEFAULT_FACE_ID);
15270 reseat_at_previous_visible_line_start (&it);
15271
15272 /* If the line start is "too far" away from the window start,
15273 say it takes too much time to compute a new window start. */
15274 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15275 /* PXW: Do we need upper bounds here? */
15276 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15277 {
15278 int min_distance, distance;
15279
15280 /* Move forward by display lines to find the new window
15281 start. If window width was enlarged, the new start can
15282 be expected to be > the old start. If window width was
15283 decreased, the new window start will be < the old start.
15284 So, we're looking for the display line start with the
15285 minimum distance from the old window start. */
15286 pos = it.current.pos;
15287 min_distance = INFINITY;
15288 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15289 distance < min_distance)
15290 {
15291 min_distance = distance;
15292 pos = it.current.pos;
15293 if (it.line_wrap == WORD_WRAP)
15294 {
15295 /* Under WORD_WRAP, move_it_by_lines is likely to
15296 overshoot and stop not at the first, but the
15297 second character from the left margin. So in
15298 that case, we need a more tight control on the X
15299 coordinate of the iterator than move_it_by_lines
15300 promises in its contract. The method is to first
15301 go to the last (rightmost) visible character of a
15302 line, then move to the leftmost character on the
15303 next line in a separate call. */
15304 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15305 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15306 move_it_to (&it, ZV, 0,
15307 it.current_y + it.max_ascent + it.max_descent, -1,
15308 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15309 }
15310 else
15311 move_it_by_lines (&it, 1);
15312 }
15313
15314 /* Set the window start there. */
15315 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15316 window_start_changed_p = true;
15317 }
15318 }
15319
15320 return window_start_changed_p;
15321 }
15322
15323
15324 /* Try cursor movement in case text has not changed in window WINDOW,
15325 with window start STARTP. Value is
15326
15327 CURSOR_MOVEMENT_SUCCESS if successful
15328
15329 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15330
15331 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15332 display. *SCROLL_STEP is set to true, under certain circumstances, if
15333 we want to scroll as if scroll-step were set to 1. See the code.
15334
15335 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15336 which case we have to abort this redisplay, and adjust matrices
15337 first. */
15338
15339 enum
15340 {
15341 CURSOR_MOVEMENT_SUCCESS,
15342 CURSOR_MOVEMENT_CANNOT_BE_USED,
15343 CURSOR_MOVEMENT_MUST_SCROLL,
15344 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15345 };
15346
15347 static int
15348 try_cursor_movement (Lisp_Object window, struct text_pos startp,
15349 bool *scroll_step)
15350 {
15351 struct window *w = XWINDOW (window);
15352 struct frame *f = XFRAME (w->frame);
15353 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15354
15355 #ifdef GLYPH_DEBUG
15356 if (inhibit_try_cursor_movement)
15357 return rc;
15358 #endif
15359
15360 /* Previously, there was a check for Lisp integer in the
15361 if-statement below. Now, this field is converted to
15362 ptrdiff_t, thus zero means invalid position in a buffer. */
15363 eassert (w->last_point > 0);
15364 /* Likewise there was a check whether window_end_vpos is nil or larger
15365 than the window. Now window_end_vpos is int and so never nil, but
15366 let's leave eassert to check whether it fits in the window. */
15367 eassert (!w->window_end_valid
15368 || w->window_end_vpos < w->current_matrix->nrows);
15369
15370 /* Handle case where text has not changed, only point, and it has
15371 not moved off the frame. */
15372 if (/* Point may be in this window. */
15373 PT >= CHARPOS (startp)
15374 /* Selective display hasn't changed. */
15375 && !current_buffer->clip_changed
15376 /* Function force-mode-line-update is used to force a thorough
15377 redisplay. It sets either windows_or_buffers_changed or
15378 update_mode_lines. So don't take a shortcut here for these
15379 cases. */
15380 && !update_mode_lines
15381 && !windows_or_buffers_changed
15382 && !f->cursor_type_changed
15383 && NILP (Vshow_trailing_whitespace)
15384 /* This code is not used for mini-buffer for the sake of the case
15385 of redisplaying to replace an echo area message; since in
15386 that case the mini-buffer contents per se are usually
15387 unchanged. This code is of no real use in the mini-buffer
15388 since the handling of this_line_start_pos, etc., in redisplay
15389 handles the same cases. */
15390 && !EQ (window, minibuf_window)
15391 && (FRAME_WINDOW_P (f)
15392 || !overlay_arrow_in_current_buffer_p ()))
15393 {
15394 int this_scroll_margin, top_scroll_margin;
15395 struct glyph_row *row = NULL;
15396 int frame_line_height = default_line_pixel_height (w);
15397 int window_total_lines
15398 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15399
15400 #ifdef GLYPH_DEBUG
15401 debug_method_add (w, "cursor movement");
15402 #endif
15403
15404 /* Scroll if point within this distance from the top or bottom
15405 of the window. This is a pixel value. */
15406 if (scroll_margin > 0)
15407 {
15408 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15409 this_scroll_margin *= frame_line_height;
15410 }
15411 else
15412 this_scroll_margin = 0;
15413
15414 top_scroll_margin = this_scroll_margin;
15415 if (WINDOW_WANTS_HEADER_LINE_P (w))
15416 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15417
15418 /* Start with the row the cursor was displayed during the last
15419 not paused redisplay. Give up if that row is not valid. */
15420 if (w->last_cursor_vpos < 0
15421 || w->last_cursor_vpos >= w->current_matrix->nrows)
15422 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15423 else
15424 {
15425 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15426 if (row->mode_line_p)
15427 ++row;
15428 if (!row->enabled_p)
15429 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15430 }
15431
15432 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15433 {
15434 bool scroll_p = false, must_scroll = false;
15435 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15436
15437 if (PT > w->last_point)
15438 {
15439 /* Point has moved forward. */
15440 while (MATRIX_ROW_END_CHARPOS (row) < PT
15441 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15442 {
15443 eassert (row->enabled_p);
15444 ++row;
15445 }
15446
15447 /* If the end position of a row equals the start
15448 position of the next row, and PT is at that position,
15449 we would rather display cursor in the next line. */
15450 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15451 && MATRIX_ROW_END_CHARPOS (row) == PT
15452 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15453 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15454 && !cursor_row_p (row))
15455 ++row;
15456
15457 /* If within the scroll margin, scroll. Note that
15458 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15459 the next line would be drawn, and that
15460 this_scroll_margin can be zero. */
15461 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15462 || PT > MATRIX_ROW_END_CHARPOS (row)
15463 /* Line is completely visible last line in window
15464 and PT is to be set in the next line. */
15465 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15466 && PT == MATRIX_ROW_END_CHARPOS (row)
15467 && !row->ends_at_zv_p
15468 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15469 scroll_p = true;
15470 }
15471 else if (PT < w->last_point)
15472 {
15473 /* Cursor has to be moved backward. Note that PT >=
15474 CHARPOS (startp) because of the outer if-statement. */
15475 while (!row->mode_line_p
15476 && (MATRIX_ROW_START_CHARPOS (row) > PT
15477 || (MATRIX_ROW_START_CHARPOS (row) == PT
15478 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15479 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15480 row > w->current_matrix->rows
15481 && (row-1)->ends_in_newline_from_string_p))))
15482 && (row->y > top_scroll_margin
15483 || CHARPOS (startp) == BEGV))
15484 {
15485 eassert (row->enabled_p);
15486 --row;
15487 }
15488
15489 /* Consider the following case: Window starts at BEGV,
15490 there is invisible, intangible text at BEGV, so that
15491 display starts at some point START > BEGV. It can
15492 happen that we are called with PT somewhere between
15493 BEGV and START. Try to handle that case. */
15494 if (row < w->current_matrix->rows
15495 || row->mode_line_p)
15496 {
15497 row = w->current_matrix->rows;
15498 if (row->mode_line_p)
15499 ++row;
15500 }
15501
15502 /* Due to newlines in overlay strings, we may have to
15503 skip forward over overlay strings. */
15504 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15505 && MATRIX_ROW_END_CHARPOS (row) == PT
15506 && !cursor_row_p (row))
15507 ++row;
15508
15509 /* If within the scroll margin, scroll. */
15510 if (row->y < top_scroll_margin
15511 && CHARPOS (startp) != BEGV)
15512 scroll_p = true;
15513 }
15514 else
15515 {
15516 /* Cursor did not move. So don't scroll even if cursor line
15517 is partially visible, as it was so before. */
15518 rc = CURSOR_MOVEMENT_SUCCESS;
15519 }
15520
15521 if (PT < MATRIX_ROW_START_CHARPOS (row)
15522 || PT > MATRIX_ROW_END_CHARPOS (row))
15523 {
15524 /* if PT is not in the glyph row, give up. */
15525 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15526 must_scroll = true;
15527 }
15528 else if (rc != CURSOR_MOVEMENT_SUCCESS
15529 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15530 {
15531 struct glyph_row *row1;
15532
15533 /* If rows are bidi-reordered and point moved, back up
15534 until we find a row that does not belong to a
15535 continuation line. This is because we must consider
15536 all rows of a continued line as candidates for the
15537 new cursor positioning, since row start and end
15538 positions change non-linearly with vertical position
15539 in such rows. */
15540 /* FIXME: Revisit this when glyph ``spilling'' in
15541 continuation lines' rows is implemented for
15542 bidi-reordered rows. */
15543 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15544 MATRIX_ROW_CONTINUATION_LINE_P (row);
15545 --row)
15546 {
15547 /* If we hit the beginning of the displayed portion
15548 without finding the first row of a continued
15549 line, give up. */
15550 if (row <= row1)
15551 {
15552 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15553 break;
15554 }
15555 eassert (row->enabled_p);
15556 }
15557 }
15558 if (must_scroll)
15559 ;
15560 else if (rc != CURSOR_MOVEMENT_SUCCESS
15561 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15562 /* Make sure this isn't a header line by any chance, since
15563 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield true. */
15564 && !row->mode_line_p
15565 && make_cursor_line_fully_visible_p)
15566 {
15567 if (PT == MATRIX_ROW_END_CHARPOS (row)
15568 && !row->ends_at_zv_p
15569 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15570 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15571 else if (row->height > window_box_height (w))
15572 {
15573 /* If we end up in a partially visible line, let's
15574 make it fully visible, except when it's taller
15575 than the window, in which case we can't do much
15576 about it. */
15577 *scroll_step = true;
15578 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15579 }
15580 else
15581 {
15582 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15583 if (!cursor_row_fully_visible_p (w, false, true))
15584 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15585 else
15586 rc = CURSOR_MOVEMENT_SUCCESS;
15587 }
15588 }
15589 else if (scroll_p)
15590 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15591 else if (rc != CURSOR_MOVEMENT_SUCCESS
15592 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15593 {
15594 /* With bidi-reordered rows, there could be more than
15595 one candidate row whose start and end positions
15596 occlude point. We need to let set_cursor_from_row
15597 find the best candidate. */
15598 /* FIXME: Revisit this when glyph ``spilling'' in
15599 continuation lines' rows is implemented for
15600 bidi-reordered rows. */
15601 bool rv = false;
15602
15603 do
15604 {
15605 bool at_zv_p = false, exact_match_p = false;
15606
15607 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15608 && PT <= MATRIX_ROW_END_CHARPOS (row)
15609 && cursor_row_p (row))
15610 rv |= set_cursor_from_row (w, row, w->current_matrix,
15611 0, 0, 0, 0);
15612 /* As soon as we've found the exact match for point,
15613 or the first suitable row whose ends_at_zv_p flag
15614 is set, we are done. */
15615 if (rv)
15616 {
15617 at_zv_p = MATRIX_ROW (w->current_matrix,
15618 w->cursor.vpos)->ends_at_zv_p;
15619 if (!at_zv_p
15620 && w->cursor.hpos >= 0
15621 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15622 w->cursor.vpos))
15623 {
15624 struct glyph_row *candidate =
15625 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15626 struct glyph *g =
15627 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15628 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15629
15630 exact_match_p =
15631 (BUFFERP (g->object) && g->charpos == PT)
15632 || (NILP (g->object)
15633 && (g->charpos == PT
15634 || (g->charpos == 0 && endpos - 1 == PT)));
15635 }
15636 if (at_zv_p || exact_match_p)
15637 {
15638 rc = CURSOR_MOVEMENT_SUCCESS;
15639 break;
15640 }
15641 }
15642 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15643 break;
15644 ++row;
15645 }
15646 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15647 || row->continued_p)
15648 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15649 || (MATRIX_ROW_START_CHARPOS (row) == PT
15650 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15651 /* If we didn't find any candidate rows, or exited the
15652 loop before all the candidates were examined, signal
15653 to the caller that this method failed. */
15654 if (rc != CURSOR_MOVEMENT_SUCCESS
15655 && !(rv
15656 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15657 && !row->continued_p))
15658 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15659 else if (rv)
15660 rc = CURSOR_MOVEMENT_SUCCESS;
15661 }
15662 else
15663 {
15664 do
15665 {
15666 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15667 {
15668 rc = CURSOR_MOVEMENT_SUCCESS;
15669 break;
15670 }
15671 ++row;
15672 }
15673 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15674 && MATRIX_ROW_START_CHARPOS (row) == PT
15675 && cursor_row_p (row));
15676 }
15677 }
15678 }
15679
15680 return rc;
15681 }
15682
15683
15684 void
15685 set_vertical_scroll_bar (struct window *w)
15686 {
15687 ptrdiff_t start, end, whole;
15688
15689 /* Calculate the start and end positions for the current window.
15690 At some point, it would be nice to choose between scrollbars
15691 which reflect the whole buffer size, with special markers
15692 indicating narrowing, and scrollbars which reflect only the
15693 visible region.
15694
15695 Note that mini-buffers sometimes aren't displaying any text. */
15696 if (!MINI_WINDOW_P (w)
15697 || (w == XWINDOW (minibuf_window)
15698 && NILP (echo_area_buffer[0])))
15699 {
15700 struct buffer *buf = XBUFFER (w->contents);
15701 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15702 start = marker_position (w->start) - BUF_BEGV (buf);
15703 /* I don't think this is guaranteed to be right. For the
15704 moment, we'll pretend it is. */
15705 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15706
15707 if (end < start)
15708 end = start;
15709 if (whole < (end - start))
15710 whole = end - start;
15711 }
15712 else
15713 start = end = whole = 0;
15714
15715 /* Indicate what this scroll bar ought to be displaying now. */
15716 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15717 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15718 (w, end - start, whole, start);
15719 }
15720
15721
15722 void
15723 set_horizontal_scroll_bar (struct window *w)
15724 {
15725 int start, end, whole, portion;
15726
15727 if (!MINI_WINDOW_P (w)
15728 || (w == XWINDOW (minibuf_window)
15729 && NILP (echo_area_buffer[0])))
15730 {
15731 struct buffer *b = XBUFFER (w->contents);
15732 struct buffer *old_buffer = NULL;
15733 struct it it;
15734 struct text_pos startp;
15735
15736 if (b != current_buffer)
15737 {
15738 old_buffer = current_buffer;
15739 set_buffer_internal (b);
15740 }
15741
15742 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15743 start_display (&it, w, startp);
15744 it.last_visible_x = INT_MAX;
15745 whole = move_it_to (&it, -1, INT_MAX, window_box_height (w), -1,
15746 MOVE_TO_X | MOVE_TO_Y);
15747 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
15748 window_box_height (w), -1,
15749 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
15750
15751 start = w->hscroll * FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w));
15752 end = start + window_box_width (w, TEXT_AREA);
15753 portion = end - start;
15754 /* After enlarging a horizontally scrolled window such that it
15755 gets at least as wide as the text it contains, make sure that
15756 the thumb doesn't fill the entire scroll bar so we can still
15757 drag it back to see the entire text. */
15758 whole = max (whole, end);
15759
15760 if (it.bidi_p)
15761 {
15762 Lisp_Object pdir;
15763
15764 pdir = Fcurrent_bidi_paragraph_direction (Qnil);
15765 if (EQ (pdir, Qright_to_left))
15766 {
15767 start = whole - end;
15768 end = start + portion;
15769 }
15770 }
15771
15772 if (old_buffer)
15773 set_buffer_internal (old_buffer);
15774 }
15775 else
15776 start = end = whole = portion = 0;
15777
15778 w->hscroll_whole = whole;
15779
15780 /* Indicate what this scroll bar ought to be displaying now. */
15781 if (FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15782 (*FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15783 (w, portion, whole, start);
15784 }
15785
15786
15787 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P means only
15788 selected_window is redisplayed.
15789
15790 We can return without actually redisplaying the window if fonts has been
15791 changed on window's frame. In that case, redisplay_internal will retry.
15792
15793 As one of the important parts of redisplaying a window, we need to
15794 decide whether the previous window-start position (stored in the
15795 window's w->start marker position) is still valid, and if it isn't,
15796 recompute it. Some details about that:
15797
15798 . The previous window-start could be in a continuation line, in
15799 which case we need to recompute it when the window width
15800 changes. See compute_window_start_on_continuation_line and its
15801 call below.
15802
15803 . The text that changed since last redisplay could include the
15804 previous window-start position. In that case, we try to salvage
15805 what we can from the current glyph matrix by calling
15806 try_scrolling, which see.
15807
15808 . Some Emacs command could force us to use a specific window-start
15809 position by setting the window's force_start flag, or gently
15810 propose doing that by setting the window's optional_new_start
15811 flag. In these cases, we try using the specified start point if
15812 that succeeds (i.e. the window desired matrix is successfully
15813 recomputed, and point location is within the window). In case
15814 of optional_new_start, we first check if the specified start
15815 position is feasible, i.e. if it will allow point to be
15816 displayed in the window. If using the specified start point
15817 fails, e.g., if new fonts are needed to be loaded, we abort the
15818 redisplay cycle and leave it up to the next cycle to figure out
15819 things.
15820
15821 . Note that the window's force_start flag is sometimes set by
15822 redisplay itself, when it decides that the previous window start
15823 point is fine and should be kept. Search for "goto force_start"
15824 below to see the details. Like the values of window-start
15825 specified outside of redisplay, these internally-deduced values
15826 are tested for feasibility, and ignored if found to be
15827 unfeasible.
15828
15829 . Note that the function try_window, used to completely redisplay
15830 a window, accepts the window's start point as its argument.
15831 This is used several times in the redisplay code to control
15832 where the window start will be, according to user options such
15833 as scroll-conservatively, and also to ensure the screen line
15834 showing point will be fully (as opposed to partially) visible on
15835 display. */
15836
15837 static void
15838 redisplay_window (Lisp_Object window, bool just_this_one_p)
15839 {
15840 struct window *w = XWINDOW (window);
15841 struct frame *f = XFRAME (w->frame);
15842 struct buffer *buffer = XBUFFER (w->contents);
15843 struct buffer *old = current_buffer;
15844 struct text_pos lpoint, opoint, startp;
15845 bool update_mode_line;
15846 int tem;
15847 struct it it;
15848 /* Record it now because it's overwritten. */
15849 bool current_matrix_up_to_date_p = false;
15850 bool used_current_matrix_p = false;
15851 /* This is less strict than current_matrix_up_to_date_p.
15852 It indicates that the buffer contents and narrowing are unchanged. */
15853 bool buffer_unchanged_p = false;
15854 bool temp_scroll_step = false;
15855 ptrdiff_t count = SPECPDL_INDEX ();
15856 int rc;
15857 int centering_position = -1;
15858 bool last_line_misfit = false;
15859 ptrdiff_t beg_unchanged, end_unchanged;
15860 int frame_line_height;
15861
15862 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15863 opoint = lpoint;
15864
15865 #ifdef GLYPH_DEBUG
15866 *w->desired_matrix->method = 0;
15867 #endif
15868
15869 if (!just_this_one_p
15870 && REDISPLAY_SOME_P ()
15871 && !w->redisplay
15872 && !w->update_mode_line
15873 && !f->redisplay
15874 && !buffer->text->redisplay
15875 && BUF_PT (buffer) == w->last_point)
15876 return;
15877
15878 /* Make sure that both W's markers are valid. */
15879 eassert (XMARKER (w->start)->buffer == buffer);
15880 eassert (XMARKER (w->pointm)->buffer == buffer);
15881
15882 /* We come here again if we need to run window-text-change-functions
15883 below. */
15884 restart:
15885 reconsider_clip_changes (w);
15886 frame_line_height = default_line_pixel_height (w);
15887
15888 /* Has the mode line to be updated? */
15889 update_mode_line = (w->update_mode_line
15890 || update_mode_lines
15891 || buffer->clip_changed
15892 || buffer->prevent_redisplay_optimizations_p);
15893
15894 if (!just_this_one_p)
15895 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
15896 cleverly elsewhere. */
15897 w->must_be_updated_p = true;
15898
15899 if (MINI_WINDOW_P (w))
15900 {
15901 if (w == XWINDOW (echo_area_window)
15902 && !NILP (echo_area_buffer[0]))
15903 {
15904 if (update_mode_line)
15905 /* We may have to update a tty frame's menu bar or a
15906 tool-bar. Example `M-x C-h C-h C-g'. */
15907 goto finish_menu_bars;
15908 else
15909 /* We've already displayed the echo area glyphs in this window. */
15910 goto finish_scroll_bars;
15911 }
15912 else if ((w != XWINDOW (minibuf_window)
15913 || minibuf_level == 0)
15914 /* When buffer is nonempty, redisplay window normally. */
15915 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
15916 /* Quail displays non-mini buffers in minibuffer window.
15917 In that case, redisplay the window normally. */
15918 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
15919 {
15920 /* W is a mini-buffer window, but it's not active, so clear
15921 it. */
15922 int yb = window_text_bottom_y (w);
15923 struct glyph_row *row;
15924 int y;
15925
15926 for (y = 0, row = w->desired_matrix->rows;
15927 y < yb;
15928 y += row->height, ++row)
15929 blank_row (w, row, y);
15930 goto finish_scroll_bars;
15931 }
15932
15933 clear_glyph_matrix (w->desired_matrix);
15934 }
15935
15936 /* Otherwise set up data on this window; select its buffer and point
15937 value. */
15938 /* Really select the buffer, for the sake of buffer-local
15939 variables. */
15940 set_buffer_internal_1 (XBUFFER (w->contents));
15941
15942 current_matrix_up_to_date_p
15943 = (w->window_end_valid
15944 && !current_buffer->clip_changed
15945 && !current_buffer->prevent_redisplay_optimizations_p
15946 && !window_outdated (w));
15947
15948 /* Run the window-text-change-functions
15949 if it is possible that the text on the screen has changed
15950 (either due to modification of the text, or any other reason). */
15951 if (!current_matrix_up_to_date_p
15952 && !NILP (Vwindow_text_change_functions))
15953 {
15954 safe_run_hooks (Qwindow_text_change_functions);
15955 goto restart;
15956 }
15957
15958 beg_unchanged = BEG_UNCHANGED;
15959 end_unchanged = END_UNCHANGED;
15960
15961 SET_TEXT_POS (opoint, PT, PT_BYTE);
15962
15963 specbind (Qinhibit_point_motion_hooks, Qt);
15964
15965 buffer_unchanged_p
15966 = (w->window_end_valid
15967 && !current_buffer->clip_changed
15968 && !window_outdated (w));
15969
15970 /* When windows_or_buffers_changed is non-zero, we can't rely
15971 on the window end being valid, so set it to zero there. */
15972 if (windows_or_buffers_changed)
15973 {
15974 /* If window starts on a continuation line, maybe adjust the
15975 window start in case the window's width changed. */
15976 if (XMARKER (w->start)->buffer == current_buffer)
15977 compute_window_start_on_continuation_line (w);
15978
15979 w->window_end_valid = false;
15980 /* If so, we also can't rely on current matrix
15981 and should not fool try_cursor_movement below. */
15982 current_matrix_up_to_date_p = false;
15983 }
15984
15985 /* Some sanity checks. */
15986 CHECK_WINDOW_END (w);
15987 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15988 emacs_abort ();
15989 if (BYTEPOS (opoint) < CHARPOS (opoint))
15990 emacs_abort ();
15991
15992 if (mode_line_update_needed (w))
15993 update_mode_line = true;
15994
15995 /* Point refers normally to the selected window. For any other
15996 window, set up appropriate value. */
15997 if (!EQ (window, selected_window))
15998 {
15999 ptrdiff_t new_pt = marker_position (w->pointm);
16000 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
16001
16002 if (new_pt < BEGV)
16003 {
16004 new_pt = BEGV;
16005 new_pt_byte = BEGV_BYTE;
16006 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16007 }
16008 else if (new_pt > (ZV - 1))
16009 {
16010 new_pt = ZV;
16011 new_pt_byte = ZV_BYTE;
16012 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16013 }
16014
16015 /* We don't use SET_PT so that the point-motion hooks don't run. */
16016 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16017 }
16018
16019 /* If any of the character widths specified in the display table
16020 have changed, invalidate the width run cache. It's true that
16021 this may be a bit late to catch such changes, but the rest of
16022 redisplay goes (non-fatally) haywire when the display table is
16023 changed, so why should we worry about doing any better? */
16024 if (current_buffer->width_run_cache
16025 || (current_buffer->base_buffer
16026 && current_buffer->base_buffer->width_run_cache))
16027 {
16028 struct Lisp_Char_Table *disptab = buffer_display_table ();
16029
16030 if (! disptab_matches_widthtab
16031 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16032 {
16033 struct buffer *buf = current_buffer;
16034
16035 if (buf->base_buffer)
16036 buf = buf->base_buffer;
16037 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16038 recompute_width_table (current_buffer, disptab);
16039 }
16040 }
16041
16042 /* If window-start is screwed up, choose a new one. */
16043 if (XMARKER (w->start)->buffer != current_buffer)
16044 goto recenter;
16045
16046 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16047
16048 /* If someone specified a new starting point but did not insist,
16049 check whether it can be used. */
16050 if ((w->optional_new_start || window_frozen_p (w))
16051 && CHARPOS (startp) >= BEGV
16052 && CHARPOS (startp) <= ZV)
16053 {
16054 ptrdiff_t it_charpos;
16055
16056 w->optional_new_start = false;
16057 start_display (&it, w, startp);
16058 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16059 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16060 /* Record IT's position now, since line_bottom_y might change
16061 that. */
16062 it_charpos = IT_CHARPOS (it);
16063 /* Make sure we set the force_start flag only if the cursor row
16064 will be fully visible. Otherwise, the code under force_start
16065 label below will try to move point back into view, which is
16066 not what the code which sets optional_new_start wants. */
16067 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
16068 && !w->force_start)
16069 {
16070 if (it_charpos == PT)
16071 w->force_start = true;
16072 /* IT may overshoot PT if text at PT is invisible. */
16073 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16074 w->force_start = true;
16075 #ifdef GLYPH_DEBUG
16076 if (w->force_start)
16077 {
16078 if (window_frozen_p (w))
16079 debug_method_add (w, "set force_start from frozen window start");
16080 else
16081 debug_method_add (w, "set force_start from optional_new_start");
16082 }
16083 #endif
16084 }
16085 }
16086
16087 force_start:
16088
16089 /* Handle case where place to start displaying has been specified,
16090 unless the specified location is outside the accessible range. */
16091 if (w->force_start)
16092 {
16093 /* We set this later on if we have to adjust point. */
16094 int new_vpos = -1;
16095
16096 w->force_start = false;
16097 w->vscroll = 0;
16098 w->window_end_valid = false;
16099
16100 /* Forget any recorded base line for line number display. */
16101 if (!buffer_unchanged_p)
16102 w->base_line_number = 0;
16103
16104 /* Redisplay the mode line. Select the buffer properly for that.
16105 Also, run the hook window-scroll-functions
16106 because we have scrolled. */
16107 /* Note, we do this after clearing force_start because
16108 if there's an error, it is better to forget about force_start
16109 than to get into an infinite loop calling the hook functions
16110 and having them get more errors. */
16111 if (!update_mode_line
16112 || ! NILP (Vwindow_scroll_functions))
16113 {
16114 update_mode_line = true;
16115 w->update_mode_line = true;
16116 startp = run_window_scroll_functions (window, startp);
16117 }
16118
16119 if (CHARPOS (startp) < BEGV)
16120 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16121 else if (CHARPOS (startp) > ZV)
16122 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16123
16124 /* Redisplay, then check if cursor has been set during the
16125 redisplay. Give up if new fonts were loaded. */
16126 /* We used to issue a CHECK_MARGINS argument to try_window here,
16127 but this causes scrolling to fail when point begins inside
16128 the scroll margin (bug#148) -- cyd */
16129 if (!try_window (window, startp, 0))
16130 {
16131 w->force_start = true;
16132 clear_glyph_matrix (w->desired_matrix);
16133 goto need_larger_matrices;
16134 }
16135
16136 if (w->cursor.vpos < 0)
16137 {
16138 /* If point does not appear, try to move point so it does
16139 appear. The desired matrix has been built above, so we
16140 can use it here. */
16141 new_vpos = window_box_height (w) / 2;
16142 }
16143
16144 if (!cursor_row_fully_visible_p (w, false, false))
16145 {
16146 /* Point does appear, but on a line partly visible at end of window.
16147 Move it back to a fully-visible line. */
16148 new_vpos = window_box_height (w);
16149 /* But if window_box_height suggests a Y coordinate that is
16150 not less than we already have, that line will clearly not
16151 be fully visible, so give up and scroll the display.
16152 This can happen when the default face uses a font whose
16153 dimensions are different from the frame's default
16154 font. */
16155 if (new_vpos >= w->cursor.y)
16156 {
16157 w->cursor.vpos = -1;
16158 clear_glyph_matrix (w->desired_matrix);
16159 goto try_to_scroll;
16160 }
16161 }
16162 else if (w->cursor.vpos >= 0)
16163 {
16164 /* Some people insist on not letting point enter the scroll
16165 margin, even though this part handles windows that didn't
16166 scroll at all. */
16167 int window_total_lines
16168 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16169 int margin = min (scroll_margin, window_total_lines / 4);
16170 int pixel_margin = margin * frame_line_height;
16171 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16172
16173 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16174 below, which finds the row to move point to, advances by
16175 the Y coordinate of the _next_ row, see the definition of
16176 MATRIX_ROW_BOTTOM_Y. */
16177 if (w->cursor.vpos < margin + header_line)
16178 {
16179 w->cursor.vpos = -1;
16180 clear_glyph_matrix (w->desired_matrix);
16181 goto try_to_scroll;
16182 }
16183 else
16184 {
16185 int window_height = window_box_height (w);
16186
16187 if (header_line)
16188 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16189 if (w->cursor.y >= window_height - pixel_margin)
16190 {
16191 w->cursor.vpos = -1;
16192 clear_glyph_matrix (w->desired_matrix);
16193 goto try_to_scroll;
16194 }
16195 }
16196 }
16197
16198 /* If we need to move point for either of the above reasons,
16199 now actually do it. */
16200 if (new_vpos >= 0)
16201 {
16202 struct glyph_row *row;
16203
16204 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16205 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16206 ++row;
16207
16208 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16209 MATRIX_ROW_START_BYTEPOS (row));
16210
16211 if (w != XWINDOW (selected_window))
16212 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16213 else if (current_buffer == old)
16214 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16215
16216 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16217
16218 /* Re-run pre-redisplay-function so it can update the region
16219 according to the new position of point. */
16220 /* Other than the cursor, w's redisplay is done so we can set its
16221 redisplay to false. Also the buffer's redisplay can be set to
16222 false, since propagate_buffer_redisplay should have already
16223 propagated its info to `w' anyway. */
16224 w->redisplay = false;
16225 XBUFFER (w->contents)->text->redisplay = false;
16226 safe__call1 (true, Vpre_redisplay_function, Fcons (window, Qnil));
16227
16228 if (w->redisplay || XBUFFER (w->contents)->text->redisplay)
16229 {
16230 /* pre-redisplay-function made changes (e.g. move the region)
16231 that require another round of redisplay. */
16232 clear_glyph_matrix (w->desired_matrix);
16233 if (!try_window (window, startp, 0))
16234 goto need_larger_matrices;
16235 }
16236 }
16237 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, false, false))
16238 {
16239 clear_glyph_matrix (w->desired_matrix);
16240 goto try_to_scroll;
16241 }
16242
16243 #ifdef GLYPH_DEBUG
16244 debug_method_add (w, "forced window start");
16245 #endif
16246 goto done;
16247 }
16248
16249 /* Handle case where text has not changed, only point, and it has
16250 not moved off the frame, and we are not retrying after hscroll.
16251 (current_matrix_up_to_date_p is true when retrying.) */
16252 if (current_matrix_up_to_date_p
16253 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16254 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16255 {
16256 switch (rc)
16257 {
16258 case CURSOR_MOVEMENT_SUCCESS:
16259 used_current_matrix_p = true;
16260 goto done;
16261
16262 case CURSOR_MOVEMENT_MUST_SCROLL:
16263 goto try_to_scroll;
16264
16265 default:
16266 emacs_abort ();
16267 }
16268 }
16269 /* If current starting point was originally the beginning of a line
16270 but no longer is, find a new starting point. */
16271 else if (w->start_at_line_beg
16272 && !(CHARPOS (startp) <= BEGV
16273 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16274 {
16275 #ifdef GLYPH_DEBUG
16276 debug_method_add (w, "recenter 1");
16277 #endif
16278 goto recenter;
16279 }
16280
16281 /* Try scrolling with try_window_id. Value is > 0 if update has
16282 been done, it is -1 if we know that the same window start will
16283 not work. It is 0 if unsuccessful for some other reason. */
16284 else if ((tem = try_window_id (w)) != 0)
16285 {
16286 #ifdef GLYPH_DEBUG
16287 debug_method_add (w, "try_window_id %d", tem);
16288 #endif
16289
16290 if (f->fonts_changed)
16291 goto need_larger_matrices;
16292 if (tem > 0)
16293 goto done;
16294
16295 /* Otherwise try_window_id has returned -1 which means that we
16296 don't want the alternative below this comment to execute. */
16297 }
16298 else if (CHARPOS (startp) >= BEGV
16299 && CHARPOS (startp) <= ZV
16300 && PT >= CHARPOS (startp)
16301 && (CHARPOS (startp) < ZV
16302 /* Avoid starting at end of buffer. */
16303 || CHARPOS (startp) == BEGV
16304 || !window_outdated (w)))
16305 {
16306 int d1, d2, d5, d6;
16307 int rtop, rbot;
16308
16309 /* If first window line is a continuation line, and window start
16310 is inside the modified region, but the first change is before
16311 current window start, we must select a new window start.
16312
16313 However, if this is the result of a down-mouse event (e.g. by
16314 extending the mouse-drag-overlay), we don't want to select a
16315 new window start, since that would change the position under
16316 the mouse, resulting in an unwanted mouse-movement rather
16317 than a simple mouse-click. */
16318 if (!w->start_at_line_beg
16319 && NILP (do_mouse_tracking)
16320 && CHARPOS (startp) > BEGV
16321 && CHARPOS (startp) > BEG + beg_unchanged
16322 && CHARPOS (startp) <= Z - end_unchanged
16323 /* Even if w->start_at_line_beg is nil, a new window may
16324 start at a line_beg, since that's how set_buffer_window
16325 sets it. So, we need to check the return value of
16326 compute_window_start_on_continuation_line. (See also
16327 bug#197). */
16328 && XMARKER (w->start)->buffer == current_buffer
16329 && compute_window_start_on_continuation_line (w)
16330 /* It doesn't make sense to force the window start like we
16331 do at label force_start if it is already known that point
16332 will not be fully visible in the resulting window, because
16333 doing so will move point from its correct position
16334 instead of scrolling the window to bring point into view.
16335 See bug#9324. */
16336 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16337 /* A very tall row could need more than the window height,
16338 in which case we accept that it is partially visible. */
16339 && (rtop != 0) == (rbot != 0))
16340 {
16341 w->force_start = true;
16342 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16343 #ifdef GLYPH_DEBUG
16344 debug_method_add (w, "recomputed window start in continuation line");
16345 #endif
16346 goto force_start;
16347 }
16348
16349 #ifdef GLYPH_DEBUG
16350 debug_method_add (w, "same window start");
16351 #endif
16352
16353 /* Try to redisplay starting at same place as before.
16354 If point has not moved off frame, accept the results. */
16355 if (!current_matrix_up_to_date_p
16356 /* Don't use try_window_reusing_current_matrix in this case
16357 because a window scroll function can have changed the
16358 buffer. */
16359 || !NILP (Vwindow_scroll_functions)
16360 || MINI_WINDOW_P (w)
16361 || !(used_current_matrix_p
16362 = try_window_reusing_current_matrix (w)))
16363 {
16364 IF_DEBUG (debug_method_add (w, "1"));
16365 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16366 /* -1 means we need to scroll.
16367 0 means we need new matrices, but fonts_changed
16368 is set in that case, so we will detect it below. */
16369 goto try_to_scroll;
16370 }
16371
16372 if (f->fonts_changed)
16373 goto need_larger_matrices;
16374
16375 if (w->cursor.vpos >= 0)
16376 {
16377 if (!just_this_one_p
16378 || current_buffer->clip_changed
16379 || BEG_UNCHANGED < CHARPOS (startp))
16380 /* Forget any recorded base line for line number display. */
16381 w->base_line_number = 0;
16382
16383 if (!cursor_row_fully_visible_p (w, true, false))
16384 {
16385 clear_glyph_matrix (w->desired_matrix);
16386 last_line_misfit = true;
16387 }
16388 /* Drop through and scroll. */
16389 else
16390 goto done;
16391 }
16392 else
16393 clear_glyph_matrix (w->desired_matrix);
16394 }
16395
16396 try_to_scroll:
16397
16398 /* Redisplay the mode line. Select the buffer properly for that. */
16399 if (!update_mode_line)
16400 {
16401 update_mode_line = true;
16402 w->update_mode_line = true;
16403 }
16404
16405 /* Try to scroll by specified few lines. */
16406 if ((scroll_conservatively
16407 || emacs_scroll_step
16408 || temp_scroll_step
16409 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16410 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16411 && CHARPOS (startp) >= BEGV
16412 && CHARPOS (startp) <= ZV)
16413 {
16414 /* The function returns -1 if new fonts were loaded, 1 if
16415 successful, 0 if not successful. */
16416 int ss = try_scrolling (window, just_this_one_p,
16417 scroll_conservatively,
16418 emacs_scroll_step,
16419 temp_scroll_step, last_line_misfit);
16420 switch (ss)
16421 {
16422 case SCROLLING_SUCCESS:
16423 goto done;
16424
16425 case SCROLLING_NEED_LARGER_MATRICES:
16426 goto need_larger_matrices;
16427
16428 case SCROLLING_FAILED:
16429 break;
16430
16431 default:
16432 emacs_abort ();
16433 }
16434 }
16435
16436 /* Finally, just choose a place to start which positions point
16437 according to user preferences. */
16438
16439 recenter:
16440
16441 #ifdef GLYPH_DEBUG
16442 debug_method_add (w, "recenter");
16443 #endif
16444
16445 /* Forget any previously recorded base line for line number display. */
16446 if (!buffer_unchanged_p)
16447 w->base_line_number = 0;
16448
16449 /* Determine the window start relative to point. */
16450 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16451 it.current_y = it.last_visible_y;
16452 if (centering_position < 0)
16453 {
16454 int window_total_lines
16455 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16456 int margin
16457 = scroll_margin > 0
16458 ? min (scroll_margin, window_total_lines / 4)
16459 : 0;
16460 ptrdiff_t margin_pos = CHARPOS (startp);
16461 Lisp_Object aggressive;
16462 bool scrolling_up;
16463
16464 /* If there is a scroll margin at the top of the window, find
16465 its character position. */
16466 if (margin
16467 /* Cannot call start_display if startp is not in the
16468 accessible region of the buffer. This can happen when we
16469 have just switched to a different buffer and/or changed
16470 its restriction. In that case, startp is initialized to
16471 the character position 1 (BEGV) because we did not yet
16472 have chance to display the buffer even once. */
16473 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16474 {
16475 struct it it1;
16476 void *it1data = NULL;
16477
16478 SAVE_IT (it1, it, it1data);
16479 start_display (&it1, w, startp);
16480 move_it_vertically (&it1, margin * frame_line_height);
16481 margin_pos = IT_CHARPOS (it1);
16482 RESTORE_IT (&it, &it, it1data);
16483 }
16484 scrolling_up = PT > margin_pos;
16485 aggressive =
16486 scrolling_up
16487 ? BVAR (current_buffer, scroll_up_aggressively)
16488 : BVAR (current_buffer, scroll_down_aggressively);
16489
16490 if (!MINI_WINDOW_P (w)
16491 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16492 {
16493 int pt_offset = 0;
16494
16495 /* Setting scroll-conservatively overrides
16496 scroll-*-aggressively. */
16497 if (!scroll_conservatively && NUMBERP (aggressive))
16498 {
16499 double float_amount = XFLOATINT (aggressive);
16500
16501 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16502 if (pt_offset == 0 && float_amount > 0)
16503 pt_offset = 1;
16504 if (pt_offset && margin > 0)
16505 margin -= 1;
16506 }
16507 /* Compute how much to move the window start backward from
16508 point so that point will be displayed where the user
16509 wants it. */
16510 if (scrolling_up)
16511 {
16512 centering_position = it.last_visible_y;
16513 if (pt_offset)
16514 centering_position -= pt_offset;
16515 centering_position -=
16516 (frame_line_height * (1 + margin + last_line_misfit)
16517 + WINDOW_HEADER_LINE_HEIGHT (w));
16518 /* Don't let point enter the scroll margin near top of
16519 the window. */
16520 if (centering_position < margin * frame_line_height)
16521 centering_position = margin * frame_line_height;
16522 }
16523 else
16524 centering_position = margin * frame_line_height + pt_offset;
16525 }
16526 else
16527 /* Set the window start half the height of the window backward
16528 from point. */
16529 centering_position = window_box_height (w) / 2;
16530 }
16531 move_it_vertically_backward (&it, centering_position);
16532
16533 eassert (IT_CHARPOS (it) >= BEGV);
16534
16535 /* The function move_it_vertically_backward may move over more
16536 than the specified y-distance. If it->w is small, e.g. a
16537 mini-buffer window, we may end up in front of the window's
16538 display area. Start displaying at the start of the line
16539 containing PT in this case. */
16540 if (it.current_y <= 0)
16541 {
16542 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16543 move_it_vertically_backward (&it, 0);
16544 it.current_y = 0;
16545 }
16546
16547 it.current_x = it.hpos = 0;
16548
16549 /* Set the window start position here explicitly, to avoid an
16550 infinite loop in case the functions in window-scroll-functions
16551 get errors. */
16552 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16553
16554 /* Run scroll hooks. */
16555 startp = run_window_scroll_functions (window, it.current.pos);
16556
16557 /* Redisplay the window. */
16558 if (!current_matrix_up_to_date_p
16559 || windows_or_buffers_changed
16560 || f->cursor_type_changed
16561 /* Don't use try_window_reusing_current_matrix in this case
16562 because it can have changed the buffer. */
16563 || !NILP (Vwindow_scroll_functions)
16564 || !just_this_one_p
16565 || MINI_WINDOW_P (w)
16566 || !(used_current_matrix_p
16567 = try_window_reusing_current_matrix (w)))
16568 try_window (window, startp, 0);
16569
16570 /* If new fonts have been loaded (due to fontsets), give up. We
16571 have to start a new redisplay since we need to re-adjust glyph
16572 matrices. */
16573 if (f->fonts_changed)
16574 goto need_larger_matrices;
16575
16576 /* If cursor did not appear assume that the middle of the window is
16577 in the first line of the window. Do it again with the next line.
16578 (Imagine a window of height 100, displaying two lines of height
16579 60. Moving back 50 from it->last_visible_y will end in the first
16580 line.) */
16581 if (w->cursor.vpos < 0)
16582 {
16583 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16584 {
16585 clear_glyph_matrix (w->desired_matrix);
16586 move_it_by_lines (&it, 1);
16587 try_window (window, it.current.pos, 0);
16588 }
16589 else if (PT < IT_CHARPOS (it))
16590 {
16591 clear_glyph_matrix (w->desired_matrix);
16592 move_it_by_lines (&it, -1);
16593 try_window (window, it.current.pos, 0);
16594 }
16595 else
16596 {
16597 /* Not much we can do about it. */
16598 }
16599 }
16600
16601 /* Consider the following case: Window starts at BEGV, there is
16602 invisible, intangible text at BEGV, so that display starts at
16603 some point START > BEGV. It can happen that we are called with
16604 PT somewhere between BEGV and START. Try to handle that case,
16605 and similar ones. */
16606 if (w->cursor.vpos < 0)
16607 {
16608 /* First, try locating the proper glyph row for PT. */
16609 struct glyph_row *row =
16610 row_containing_pos (w, PT, w->current_matrix->rows, NULL, 0);
16611
16612 /* Sometimes point is at the beginning of invisible text that is
16613 before the 1st character displayed in the row. In that case,
16614 row_containing_pos fails to find the row, because no glyphs
16615 with appropriate buffer positions are present in the row.
16616 Therefore, we next try to find the row which shows the 1st
16617 position after the invisible text. */
16618 if (!row)
16619 {
16620 Lisp_Object val =
16621 get_char_property_and_overlay (make_number (PT), Qinvisible,
16622 Qnil, NULL);
16623
16624 if (TEXT_PROP_MEANS_INVISIBLE (val) != 0)
16625 {
16626 ptrdiff_t alt_pos;
16627 Lisp_Object invis_end =
16628 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16629 Qnil, Qnil);
16630
16631 if (NATNUMP (invis_end))
16632 alt_pos = XFASTINT (invis_end);
16633 else
16634 alt_pos = ZV;
16635 row = row_containing_pos (w, alt_pos, w->current_matrix->rows,
16636 NULL, 0);
16637 }
16638 }
16639 /* Finally, fall back on the first row of the window after the
16640 header line (if any). This is slightly better than not
16641 displaying the cursor at all. */
16642 if (!row)
16643 {
16644 row = w->current_matrix->rows;
16645 if (row->mode_line_p)
16646 ++row;
16647 }
16648 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16649 }
16650
16651 if (!cursor_row_fully_visible_p (w, false, false))
16652 {
16653 /* If vscroll is enabled, disable it and try again. */
16654 if (w->vscroll)
16655 {
16656 w->vscroll = 0;
16657 clear_glyph_matrix (w->desired_matrix);
16658 goto recenter;
16659 }
16660
16661 /* Users who set scroll-conservatively to a large number want
16662 point just above/below the scroll margin. If we ended up
16663 with point's row partially visible, move the window start to
16664 make that row fully visible and out of the margin. */
16665 if (scroll_conservatively > SCROLL_LIMIT)
16666 {
16667 int window_total_lines
16668 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16669 int margin =
16670 scroll_margin > 0
16671 ? min (scroll_margin, window_total_lines / 4)
16672 : 0;
16673 bool move_down = w->cursor.vpos >= window_total_lines / 2;
16674
16675 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16676 clear_glyph_matrix (w->desired_matrix);
16677 if (1 == try_window (window, it.current.pos,
16678 TRY_WINDOW_CHECK_MARGINS))
16679 goto done;
16680 }
16681
16682 /* If centering point failed to make the whole line visible,
16683 put point at the top instead. That has to make the whole line
16684 visible, if it can be done. */
16685 if (centering_position == 0)
16686 goto done;
16687
16688 clear_glyph_matrix (w->desired_matrix);
16689 centering_position = 0;
16690 goto recenter;
16691 }
16692
16693 done:
16694
16695 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16696 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16697 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16698
16699 /* Display the mode line, if we must. */
16700 if ((update_mode_line
16701 /* If window not full width, must redo its mode line
16702 if (a) the window to its side is being redone and
16703 (b) we do a frame-based redisplay. This is a consequence
16704 of how inverted lines are drawn in frame-based redisplay. */
16705 || (!just_this_one_p
16706 && !FRAME_WINDOW_P (f)
16707 && !WINDOW_FULL_WIDTH_P (w))
16708 /* Line number to display. */
16709 || w->base_line_pos > 0
16710 /* Column number is displayed and different from the one displayed. */
16711 || (w->column_number_displayed != -1
16712 && (w->column_number_displayed != current_column ())))
16713 /* This means that the window has a mode line. */
16714 && (WINDOW_WANTS_MODELINE_P (w)
16715 || WINDOW_WANTS_HEADER_LINE_P (w)))
16716 {
16717
16718 display_mode_lines (w);
16719
16720 /* If mode line height has changed, arrange for a thorough
16721 immediate redisplay using the correct mode line height. */
16722 if (WINDOW_WANTS_MODELINE_P (w)
16723 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16724 {
16725 f->fonts_changed = true;
16726 w->mode_line_height = -1;
16727 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16728 = DESIRED_MODE_LINE_HEIGHT (w);
16729 }
16730
16731 /* If header line height has changed, arrange for a thorough
16732 immediate redisplay using the correct header line height. */
16733 if (WINDOW_WANTS_HEADER_LINE_P (w)
16734 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16735 {
16736 f->fonts_changed = true;
16737 w->header_line_height = -1;
16738 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16739 = DESIRED_HEADER_LINE_HEIGHT (w);
16740 }
16741
16742 if (f->fonts_changed)
16743 goto need_larger_matrices;
16744 }
16745
16746 if (!line_number_displayed && w->base_line_pos != -1)
16747 {
16748 w->base_line_pos = 0;
16749 w->base_line_number = 0;
16750 }
16751
16752 finish_menu_bars:
16753
16754 /* When we reach a frame's selected window, redo the frame's menu bar. */
16755 if (update_mode_line
16756 && EQ (FRAME_SELECTED_WINDOW (f), window))
16757 {
16758 bool redisplay_menu_p;
16759
16760 if (FRAME_WINDOW_P (f))
16761 {
16762 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16763 || defined (HAVE_NS) || defined (USE_GTK)
16764 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16765 #else
16766 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16767 #endif
16768 }
16769 else
16770 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16771
16772 if (redisplay_menu_p)
16773 display_menu_bar (w);
16774
16775 #ifdef HAVE_WINDOW_SYSTEM
16776 if (FRAME_WINDOW_P (f))
16777 {
16778 #if defined (USE_GTK) || defined (HAVE_NS)
16779 if (FRAME_EXTERNAL_TOOL_BAR (f))
16780 redisplay_tool_bar (f);
16781 #else
16782 if (WINDOWP (f->tool_bar_window)
16783 && (FRAME_TOOL_BAR_LINES (f) > 0
16784 || !NILP (Vauto_resize_tool_bars))
16785 && redisplay_tool_bar (f))
16786 ignore_mouse_drag_p = true;
16787 #endif
16788 }
16789 #endif
16790 }
16791
16792 #ifdef HAVE_WINDOW_SYSTEM
16793 if (FRAME_WINDOW_P (f)
16794 && update_window_fringes (w, (just_this_one_p
16795 || (!used_current_matrix_p && !overlay_arrow_seen)
16796 || w->pseudo_window_p)))
16797 {
16798 update_begin (f);
16799 block_input ();
16800 if (draw_window_fringes (w, true))
16801 {
16802 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
16803 x_draw_right_divider (w);
16804 else
16805 x_draw_vertical_border (w);
16806 }
16807 unblock_input ();
16808 update_end (f);
16809 }
16810
16811 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
16812 x_draw_bottom_divider (w);
16813 #endif /* HAVE_WINDOW_SYSTEM */
16814
16815 /* We go to this label, with fonts_changed set, if it is
16816 necessary to try again using larger glyph matrices.
16817 We have to redeem the scroll bar even in this case,
16818 because the loop in redisplay_internal expects that. */
16819 need_larger_matrices:
16820 ;
16821 finish_scroll_bars:
16822
16823 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16824 {
16825 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16826 /* Set the thumb's position and size. */
16827 set_vertical_scroll_bar (w);
16828
16829 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16830 /* Set the thumb's position and size. */
16831 set_horizontal_scroll_bar (w);
16832
16833 /* Note that we actually used the scroll bar attached to this
16834 window, so it shouldn't be deleted at the end of redisplay. */
16835 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16836 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16837 }
16838
16839 /* Restore current_buffer and value of point in it. The window
16840 update may have changed the buffer, so first make sure `opoint'
16841 is still valid (Bug#6177). */
16842 if (CHARPOS (opoint) < BEGV)
16843 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16844 else if (CHARPOS (opoint) > ZV)
16845 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16846 else
16847 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16848
16849 set_buffer_internal_1 (old);
16850 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16851 shorter. This can be caused by log truncation in *Messages*. */
16852 if (CHARPOS (lpoint) <= ZV)
16853 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16854
16855 unbind_to (count, Qnil);
16856 }
16857
16858
16859 /* Build the complete desired matrix of WINDOW with a window start
16860 buffer position POS.
16861
16862 Value is 1 if successful. It is zero if fonts were loaded during
16863 redisplay which makes re-adjusting glyph matrices necessary, and -1
16864 if point would appear in the scroll margins.
16865 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16866 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16867 set in FLAGS.) */
16868
16869 int
16870 try_window (Lisp_Object window, struct text_pos pos, int flags)
16871 {
16872 struct window *w = XWINDOW (window);
16873 struct it it;
16874 struct glyph_row *last_text_row = NULL;
16875 struct frame *f = XFRAME (w->frame);
16876 int frame_line_height = default_line_pixel_height (w);
16877
16878 /* Make POS the new window start. */
16879 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16880
16881 /* Mark cursor position as unknown. No overlay arrow seen. */
16882 w->cursor.vpos = -1;
16883 overlay_arrow_seen = false;
16884
16885 /* Initialize iterator and info to start at POS. */
16886 start_display (&it, w, pos);
16887 it.glyph_row->reversed_p = false;
16888
16889 /* Display all lines of W. */
16890 while (it.current_y < it.last_visible_y)
16891 {
16892 if (display_line (&it))
16893 last_text_row = it.glyph_row - 1;
16894 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16895 return 0;
16896 }
16897
16898 /* Don't let the cursor end in the scroll margins. */
16899 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16900 && !MINI_WINDOW_P (w))
16901 {
16902 int this_scroll_margin;
16903 int window_total_lines
16904 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16905
16906 if (scroll_margin > 0)
16907 {
16908 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
16909 this_scroll_margin *= frame_line_height;
16910 }
16911 else
16912 this_scroll_margin = 0;
16913
16914 if ((w->cursor.y >= 0 /* not vscrolled */
16915 && w->cursor.y < this_scroll_margin
16916 && CHARPOS (pos) > BEGV
16917 && IT_CHARPOS (it) < ZV)
16918 /* rms: considering make_cursor_line_fully_visible_p here
16919 seems to give wrong results. We don't want to recenter
16920 when the last line is partly visible, we want to allow
16921 that case to be handled in the usual way. */
16922 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16923 {
16924 w->cursor.vpos = -1;
16925 clear_glyph_matrix (w->desired_matrix);
16926 return -1;
16927 }
16928 }
16929
16930 /* If bottom moved off end of frame, change mode line percentage. */
16931 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
16932 w->update_mode_line = true;
16933
16934 /* Set window_end_pos to the offset of the last character displayed
16935 on the window from the end of current_buffer. Set
16936 window_end_vpos to its row number. */
16937 if (last_text_row)
16938 {
16939 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16940 adjust_window_ends (w, last_text_row, false);
16941 eassert
16942 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
16943 w->window_end_vpos)));
16944 }
16945 else
16946 {
16947 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16948 w->window_end_pos = Z - ZV;
16949 w->window_end_vpos = 0;
16950 }
16951
16952 /* But that is not valid info until redisplay finishes. */
16953 w->window_end_valid = false;
16954 return 1;
16955 }
16956
16957
16958 \f
16959 /************************************************************************
16960 Window redisplay reusing current matrix when buffer has not changed
16961 ************************************************************************/
16962
16963 /* Try redisplay of window W showing an unchanged buffer with a
16964 different window start than the last time it was displayed by
16965 reusing its current matrix. Value is true if successful.
16966 W->start is the new window start. */
16967
16968 static bool
16969 try_window_reusing_current_matrix (struct window *w)
16970 {
16971 struct frame *f = XFRAME (w->frame);
16972 struct glyph_row *bottom_row;
16973 struct it it;
16974 struct run run;
16975 struct text_pos start, new_start;
16976 int nrows_scrolled, i;
16977 struct glyph_row *last_text_row;
16978 struct glyph_row *last_reused_text_row;
16979 struct glyph_row *start_row;
16980 int start_vpos, min_y, max_y;
16981
16982 #ifdef GLYPH_DEBUG
16983 if (inhibit_try_window_reusing)
16984 return false;
16985 #endif
16986
16987 if (/* This function doesn't handle terminal frames. */
16988 !FRAME_WINDOW_P (f)
16989 /* Don't try to reuse the display if windows have been split
16990 or such. */
16991 || windows_or_buffers_changed
16992 || f->cursor_type_changed)
16993 return false;
16994
16995 /* Can't do this if showing trailing whitespace. */
16996 if (!NILP (Vshow_trailing_whitespace))
16997 return false;
16998
16999 /* If top-line visibility has changed, give up. */
17000 if (WINDOW_WANTS_HEADER_LINE_P (w)
17001 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
17002 return false;
17003
17004 /* Give up if old or new display is scrolled vertically. We could
17005 make this function handle this, but right now it doesn't. */
17006 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17007 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17008 return false;
17009
17010 /* The variable new_start now holds the new window start. The old
17011 start `start' can be determined from the current matrix. */
17012 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17013 start = start_row->minpos;
17014 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17015
17016 /* Clear the desired matrix for the display below. */
17017 clear_glyph_matrix (w->desired_matrix);
17018
17019 if (CHARPOS (new_start) <= CHARPOS (start))
17020 {
17021 /* Don't use this method if the display starts with an ellipsis
17022 displayed for invisible text. It's not easy to handle that case
17023 below, and it's certainly not worth the effort since this is
17024 not a frequent case. */
17025 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17026 return false;
17027
17028 IF_DEBUG (debug_method_add (w, "twu1"));
17029
17030 /* Display up to a row that can be reused. The variable
17031 last_text_row is set to the last row displayed that displays
17032 text. Note that it.vpos == 0 if or if not there is a
17033 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17034 start_display (&it, w, new_start);
17035 w->cursor.vpos = -1;
17036 last_text_row = last_reused_text_row = NULL;
17037
17038 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17039 {
17040 /* If we have reached into the characters in the START row,
17041 that means the line boundaries have changed. So we
17042 can't start copying with the row START. Maybe it will
17043 work to start copying with the following row. */
17044 while (IT_CHARPOS (it) > CHARPOS (start))
17045 {
17046 /* Advance to the next row as the "start". */
17047 start_row++;
17048 start = start_row->minpos;
17049 /* If there are no more rows to try, or just one, give up. */
17050 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17051 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17052 || CHARPOS (start) == ZV)
17053 {
17054 clear_glyph_matrix (w->desired_matrix);
17055 return false;
17056 }
17057
17058 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17059 }
17060 /* If we have reached alignment, we can copy the rest of the
17061 rows. */
17062 if (IT_CHARPOS (it) == CHARPOS (start)
17063 /* Don't accept "alignment" inside a display vector,
17064 since start_row could have started in the middle of
17065 that same display vector (thus their character
17066 positions match), and we have no way of telling if
17067 that is the case. */
17068 && it.current.dpvec_index < 0)
17069 break;
17070
17071 it.glyph_row->reversed_p = false;
17072 if (display_line (&it))
17073 last_text_row = it.glyph_row - 1;
17074
17075 }
17076
17077 /* A value of current_y < last_visible_y means that we stopped
17078 at the previous window start, which in turn means that we
17079 have at least one reusable row. */
17080 if (it.current_y < it.last_visible_y)
17081 {
17082 struct glyph_row *row;
17083
17084 /* IT.vpos always starts from 0; it counts text lines. */
17085 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17086
17087 /* Find PT if not already found in the lines displayed. */
17088 if (w->cursor.vpos < 0)
17089 {
17090 int dy = it.current_y - start_row->y;
17091
17092 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17093 row = row_containing_pos (w, PT, row, NULL, dy);
17094 if (row)
17095 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17096 dy, nrows_scrolled);
17097 else
17098 {
17099 clear_glyph_matrix (w->desired_matrix);
17100 return false;
17101 }
17102 }
17103
17104 /* Scroll the display. Do it before the current matrix is
17105 changed. The problem here is that update has not yet
17106 run, i.e. part of the current matrix is not up to date.
17107 scroll_run_hook will clear the cursor, and use the
17108 current matrix to get the height of the row the cursor is
17109 in. */
17110 run.current_y = start_row->y;
17111 run.desired_y = it.current_y;
17112 run.height = it.last_visible_y - it.current_y;
17113
17114 if (run.height > 0 && run.current_y != run.desired_y)
17115 {
17116 update_begin (f);
17117 FRAME_RIF (f)->update_window_begin_hook (w);
17118 FRAME_RIF (f)->clear_window_mouse_face (w);
17119 FRAME_RIF (f)->scroll_run_hook (w, &run);
17120 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17121 update_end (f);
17122 }
17123
17124 /* Shift current matrix down by nrows_scrolled lines. */
17125 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17126 rotate_matrix (w->current_matrix,
17127 start_vpos,
17128 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17129 nrows_scrolled);
17130
17131 /* Disable lines that must be updated. */
17132 for (i = 0; i < nrows_scrolled; ++i)
17133 (start_row + i)->enabled_p = false;
17134
17135 /* Re-compute Y positions. */
17136 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17137 max_y = it.last_visible_y;
17138 for (row = start_row + nrows_scrolled;
17139 row < bottom_row;
17140 ++row)
17141 {
17142 row->y = it.current_y;
17143 row->visible_height = row->height;
17144
17145 if (row->y < min_y)
17146 row->visible_height -= min_y - row->y;
17147 if (row->y + row->height > max_y)
17148 row->visible_height -= row->y + row->height - max_y;
17149 if (row->fringe_bitmap_periodic_p)
17150 row->redraw_fringe_bitmaps_p = true;
17151
17152 it.current_y += row->height;
17153
17154 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17155 last_reused_text_row = row;
17156 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17157 break;
17158 }
17159
17160 /* Disable lines in the current matrix which are now
17161 below the window. */
17162 for (++row; row < bottom_row; ++row)
17163 row->enabled_p = row->mode_line_p = false;
17164 }
17165
17166 /* Update window_end_pos etc.; last_reused_text_row is the last
17167 reused row from the current matrix containing text, if any.
17168 The value of last_text_row is the last displayed line
17169 containing text. */
17170 if (last_reused_text_row)
17171 adjust_window_ends (w, last_reused_text_row, true);
17172 else if (last_text_row)
17173 adjust_window_ends (w, last_text_row, false);
17174 else
17175 {
17176 /* This window must be completely empty. */
17177 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17178 w->window_end_pos = Z - ZV;
17179 w->window_end_vpos = 0;
17180 }
17181 w->window_end_valid = false;
17182
17183 /* Update hint: don't try scrolling again in update_window. */
17184 w->desired_matrix->no_scrolling_p = true;
17185
17186 #ifdef GLYPH_DEBUG
17187 debug_method_add (w, "try_window_reusing_current_matrix 1");
17188 #endif
17189 return true;
17190 }
17191 else if (CHARPOS (new_start) > CHARPOS (start))
17192 {
17193 struct glyph_row *pt_row, *row;
17194 struct glyph_row *first_reusable_row;
17195 struct glyph_row *first_row_to_display;
17196 int dy;
17197 int yb = window_text_bottom_y (w);
17198
17199 /* Find the row starting at new_start, if there is one. Don't
17200 reuse a partially visible line at the end. */
17201 first_reusable_row = start_row;
17202 while (first_reusable_row->enabled_p
17203 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17204 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17205 < CHARPOS (new_start)))
17206 ++first_reusable_row;
17207
17208 /* Give up if there is no row to reuse. */
17209 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17210 || !first_reusable_row->enabled_p
17211 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17212 != CHARPOS (new_start)))
17213 return false;
17214
17215 /* We can reuse fully visible rows beginning with
17216 first_reusable_row to the end of the window. Set
17217 first_row_to_display to the first row that cannot be reused.
17218 Set pt_row to the row containing point, if there is any. */
17219 pt_row = NULL;
17220 for (first_row_to_display = first_reusable_row;
17221 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17222 ++first_row_to_display)
17223 {
17224 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17225 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17226 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17227 && first_row_to_display->ends_at_zv_p
17228 && pt_row == NULL)))
17229 pt_row = first_row_to_display;
17230 }
17231
17232 /* Start displaying at the start of first_row_to_display. */
17233 eassert (first_row_to_display->y < yb);
17234 init_to_row_start (&it, w, first_row_to_display);
17235
17236 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17237 - start_vpos);
17238 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17239 - nrows_scrolled);
17240 it.current_y = (first_row_to_display->y - first_reusable_row->y
17241 + WINDOW_HEADER_LINE_HEIGHT (w));
17242
17243 /* Display lines beginning with first_row_to_display in the
17244 desired matrix. Set last_text_row to the last row displayed
17245 that displays text. */
17246 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17247 if (pt_row == NULL)
17248 w->cursor.vpos = -1;
17249 last_text_row = NULL;
17250 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17251 if (display_line (&it))
17252 last_text_row = it.glyph_row - 1;
17253
17254 /* If point is in a reused row, adjust y and vpos of the cursor
17255 position. */
17256 if (pt_row)
17257 {
17258 w->cursor.vpos -= nrows_scrolled;
17259 w->cursor.y -= first_reusable_row->y - start_row->y;
17260 }
17261
17262 /* Give up if point isn't in a row displayed or reused. (This
17263 also handles the case where w->cursor.vpos < nrows_scrolled
17264 after the calls to display_line, which can happen with scroll
17265 margins. See bug#1295.) */
17266 if (w->cursor.vpos < 0)
17267 {
17268 clear_glyph_matrix (w->desired_matrix);
17269 return false;
17270 }
17271
17272 /* Scroll the display. */
17273 run.current_y = first_reusable_row->y;
17274 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17275 run.height = it.last_visible_y - run.current_y;
17276 dy = run.current_y - run.desired_y;
17277
17278 if (run.height)
17279 {
17280 update_begin (f);
17281 FRAME_RIF (f)->update_window_begin_hook (w);
17282 FRAME_RIF (f)->clear_window_mouse_face (w);
17283 FRAME_RIF (f)->scroll_run_hook (w, &run);
17284 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17285 update_end (f);
17286 }
17287
17288 /* Adjust Y positions of reused rows. */
17289 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17290 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17291 max_y = it.last_visible_y;
17292 for (row = first_reusable_row; row < first_row_to_display; ++row)
17293 {
17294 row->y -= dy;
17295 row->visible_height = row->height;
17296 if (row->y < min_y)
17297 row->visible_height -= min_y - row->y;
17298 if (row->y + row->height > max_y)
17299 row->visible_height -= row->y + row->height - max_y;
17300 if (row->fringe_bitmap_periodic_p)
17301 row->redraw_fringe_bitmaps_p = true;
17302 }
17303
17304 /* Scroll the current matrix. */
17305 eassert (nrows_scrolled > 0);
17306 rotate_matrix (w->current_matrix,
17307 start_vpos,
17308 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17309 -nrows_scrolled);
17310
17311 /* Disable rows not reused. */
17312 for (row -= nrows_scrolled; row < bottom_row; ++row)
17313 row->enabled_p = false;
17314
17315 /* Point may have moved to a different line, so we cannot assume that
17316 the previous cursor position is valid; locate the correct row. */
17317 if (pt_row)
17318 {
17319 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17320 row < bottom_row
17321 && PT >= MATRIX_ROW_END_CHARPOS (row)
17322 && !row->ends_at_zv_p;
17323 row++)
17324 {
17325 w->cursor.vpos++;
17326 w->cursor.y = row->y;
17327 }
17328 if (row < bottom_row)
17329 {
17330 /* Can't simply scan the row for point with
17331 bidi-reordered glyph rows. Let set_cursor_from_row
17332 figure out where to put the cursor, and if it fails,
17333 give up. */
17334 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17335 {
17336 if (!set_cursor_from_row (w, row, w->current_matrix,
17337 0, 0, 0, 0))
17338 {
17339 clear_glyph_matrix (w->desired_matrix);
17340 return false;
17341 }
17342 }
17343 else
17344 {
17345 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17346 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17347
17348 for (; glyph < end
17349 && (!BUFFERP (glyph->object)
17350 || glyph->charpos < PT);
17351 glyph++)
17352 {
17353 w->cursor.hpos++;
17354 w->cursor.x += glyph->pixel_width;
17355 }
17356 }
17357 }
17358 }
17359
17360 /* Adjust window end. A null value of last_text_row means that
17361 the window end is in reused rows which in turn means that
17362 only its vpos can have changed. */
17363 if (last_text_row)
17364 adjust_window_ends (w, last_text_row, false);
17365 else
17366 w->window_end_vpos -= nrows_scrolled;
17367
17368 w->window_end_valid = false;
17369 w->desired_matrix->no_scrolling_p = true;
17370
17371 #ifdef GLYPH_DEBUG
17372 debug_method_add (w, "try_window_reusing_current_matrix 2");
17373 #endif
17374 return true;
17375 }
17376
17377 return false;
17378 }
17379
17380
17381 \f
17382 /************************************************************************
17383 Window redisplay reusing current matrix when buffer has changed
17384 ************************************************************************/
17385
17386 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17387 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17388 ptrdiff_t *, ptrdiff_t *);
17389 static struct glyph_row *
17390 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17391 struct glyph_row *);
17392
17393
17394 /* Return the last row in MATRIX displaying text. If row START is
17395 non-null, start searching with that row. IT gives the dimensions
17396 of the display. Value is null if matrix is empty; otherwise it is
17397 a pointer to the row found. */
17398
17399 static struct glyph_row *
17400 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17401 struct glyph_row *start)
17402 {
17403 struct glyph_row *row, *row_found;
17404
17405 /* Set row_found to the last row in IT->w's current matrix
17406 displaying text. The loop looks funny but think of partially
17407 visible lines. */
17408 row_found = NULL;
17409 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17410 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17411 {
17412 eassert (row->enabled_p);
17413 row_found = row;
17414 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17415 break;
17416 ++row;
17417 }
17418
17419 return row_found;
17420 }
17421
17422
17423 /* Return the last row in the current matrix of W that is not affected
17424 by changes at the start of current_buffer that occurred since W's
17425 current matrix was built. Value is null if no such row exists.
17426
17427 BEG_UNCHANGED us the number of characters unchanged at the start of
17428 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17429 first changed character in current_buffer. Characters at positions <
17430 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17431 when the current matrix was built. */
17432
17433 static struct glyph_row *
17434 find_last_unchanged_at_beg_row (struct window *w)
17435 {
17436 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17437 struct glyph_row *row;
17438 struct glyph_row *row_found = NULL;
17439 int yb = window_text_bottom_y (w);
17440
17441 /* Find the last row displaying unchanged text. */
17442 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17443 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17444 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17445 ++row)
17446 {
17447 if (/* If row ends before first_changed_pos, it is unchanged,
17448 except in some case. */
17449 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17450 /* When row ends in ZV and we write at ZV it is not
17451 unchanged. */
17452 && !row->ends_at_zv_p
17453 /* When first_changed_pos is the end of a continued line,
17454 row is not unchanged because it may be no longer
17455 continued. */
17456 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17457 && (row->continued_p
17458 || row->exact_window_width_line_p))
17459 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17460 needs to be recomputed, so don't consider this row as
17461 unchanged. This happens when the last line was
17462 bidi-reordered and was killed immediately before this
17463 redisplay cycle. In that case, ROW->end stores the
17464 buffer position of the first visual-order character of
17465 the killed text, which is now beyond ZV. */
17466 && CHARPOS (row->end.pos) <= ZV)
17467 row_found = row;
17468
17469 /* Stop if last visible row. */
17470 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17471 break;
17472 }
17473
17474 return row_found;
17475 }
17476
17477
17478 /* Find the first glyph row in the current matrix of W that is not
17479 affected by changes at the end of current_buffer since the
17480 time W's current matrix was built.
17481
17482 Return in *DELTA the number of chars by which buffer positions in
17483 unchanged text at the end of current_buffer must be adjusted.
17484
17485 Return in *DELTA_BYTES the corresponding number of bytes.
17486
17487 Value is null if no such row exists, i.e. all rows are affected by
17488 changes. */
17489
17490 static struct glyph_row *
17491 find_first_unchanged_at_end_row (struct window *w,
17492 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17493 {
17494 struct glyph_row *row;
17495 struct glyph_row *row_found = NULL;
17496
17497 *delta = *delta_bytes = 0;
17498
17499 /* Display must not have been paused, otherwise the current matrix
17500 is not up to date. */
17501 eassert (w->window_end_valid);
17502
17503 /* A value of window_end_pos >= END_UNCHANGED means that the window
17504 end is in the range of changed text. If so, there is no
17505 unchanged row at the end of W's current matrix. */
17506 if (w->window_end_pos >= END_UNCHANGED)
17507 return NULL;
17508
17509 /* Set row to the last row in W's current matrix displaying text. */
17510 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17511
17512 /* If matrix is entirely empty, no unchanged row exists. */
17513 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17514 {
17515 /* The value of row is the last glyph row in the matrix having a
17516 meaningful buffer position in it. The end position of row
17517 corresponds to window_end_pos. This allows us to translate
17518 buffer positions in the current matrix to current buffer
17519 positions for characters not in changed text. */
17520 ptrdiff_t Z_old =
17521 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17522 ptrdiff_t Z_BYTE_old =
17523 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17524 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17525 struct glyph_row *first_text_row
17526 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17527
17528 *delta = Z - Z_old;
17529 *delta_bytes = Z_BYTE - Z_BYTE_old;
17530
17531 /* Set last_unchanged_pos to the buffer position of the last
17532 character in the buffer that has not been changed. Z is the
17533 index + 1 of the last character in current_buffer, i.e. by
17534 subtracting END_UNCHANGED we get the index of the last
17535 unchanged character, and we have to add BEG to get its buffer
17536 position. */
17537 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17538 last_unchanged_pos_old = last_unchanged_pos - *delta;
17539
17540 /* Search backward from ROW for a row displaying a line that
17541 starts at a minimum position >= last_unchanged_pos_old. */
17542 for (; row > first_text_row; --row)
17543 {
17544 /* This used to abort, but it can happen.
17545 It is ok to just stop the search instead here. KFS. */
17546 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17547 break;
17548
17549 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17550 row_found = row;
17551 }
17552 }
17553
17554 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17555
17556 return row_found;
17557 }
17558
17559
17560 /* Make sure that glyph rows in the current matrix of window W
17561 reference the same glyph memory as corresponding rows in the
17562 frame's frame matrix. This function is called after scrolling W's
17563 current matrix on a terminal frame in try_window_id and
17564 try_window_reusing_current_matrix. */
17565
17566 static void
17567 sync_frame_with_window_matrix_rows (struct window *w)
17568 {
17569 struct frame *f = XFRAME (w->frame);
17570 struct glyph_row *window_row, *window_row_end, *frame_row;
17571
17572 /* Preconditions: W must be a leaf window and full-width. Its frame
17573 must have a frame matrix. */
17574 eassert (BUFFERP (w->contents));
17575 eassert (WINDOW_FULL_WIDTH_P (w));
17576 eassert (!FRAME_WINDOW_P (f));
17577
17578 /* If W is a full-width window, glyph pointers in W's current matrix
17579 have, by definition, to be the same as glyph pointers in the
17580 corresponding frame matrix. Note that frame matrices have no
17581 marginal areas (see build_frame_matrix). */
17582 window_row = w->current_matrix->rows;
17583 window_row_end = window_row + w->current_matrix->nrows;
17584 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17585 while (window_row < window_row_end)
17586 {
17587 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17588 struct glyph *end = window_row->glyphs[LAST_AREA];
17589
17590 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17591 frame_row->glyphs[TEXT_AREA] = start;
17592 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17593 frame_row->glyphs[LAST_AREA] = end;
17594
17595 /* Disable frame rows whose corresponding window rows have
17596 been disabled in try_window_id. */
17597 if (!window_row->enabled_p)
17598 frame_row->enabled_p = false;
17599
17600 ++window_row, ++frame_row;
17601 }
17602 }
17603
17604
17605 /* Find the glyph row in window W containing CHARPOS. Consider all
17606 rows between START and END (not inclusive). END null means search
17607 all rows to the end of the display area of W. Value is the row
17608 containing CHARPOS or null. */
17609
17610 struct glyph_row *
17611 row_containing_pos (struct window *w, ptrdiff_t charpos,
17612 struct glyph_row *start, struct glyph_row *end, int dy)
17613 {
17614 struct glyph_row *row = start;
17615 struct glyph_row *best_row = NULL;
17616 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17617 int last_y;
17618
17619 /* If we happen to start on a header-line, skip that. */
17620 if (row->mode_line_p)
17621 ++row;
17622
17623 if ((end && row >= end) || !row->enabled_p)
17624 return NULL;
17625
17626 last_y = window_text_bottom_y (w) - dy;
17627
17628 while (true)
17629 {
17630 /* Give up if we have gone too far. */
17631 if (end && row >= end)
17632 return NULL;
17633 /* This formerly returned if they were equal.
17634 I think that both quantities are of a "last plus one" type;
17635 if so, when they are equal, the row is within the screen. -- rms. */
17636 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17637 return NULL;
17638
17639 /* If it is in this row, return this row. */
17640 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17641 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17642 /* The end position of a row equals the start
17643 position of the next row. If CHARPOS is there, we
17644 would rather consider it displayed in the next
17645 line, except when this line ends in ZV. */
17646 && !row_for_charpos_p (row, charpos)))
17647 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17648 {
17649 struct glyph *g;
17650
17651 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17652 || (!best_row && !row->continued_p))
17653 return row;
17654 /* In bidi-reordered rows, there could be several rows whose
17655 edges surround CHARPOS, all of these rows belonging to
17656 the same continued line. We need to find the row which
17657 fits CHARPOS the best. */
17658 for (g = row->glyphs[TEXT_AREA];
17659 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17660 g++)
17661 {
17662 if (!STRINGP (g->object))
17663 {
17664 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17665 {
17666 mindif = eabs (g->charpos - charpos);
17667 best_row = row;
17668 /* Exact match always wins. */
17669 if (mindif == 0)
17670 return best_row;
17671 }
17672 }
17673 }
17674 }
17675 else if (best_row && !row->continued_p)
17676 return best_row;
17677 ++row;
17678 }
17679 }
17680
17681
17682 /* Try to redisplay window W by reusing its existing display. W's
17683 current matrix must be up to date when this function is called,
17684 i.e., window_end_valid must be true.
17685
17686 Value is
17687
17688 >= 1 if successful, i.e. display has been updated
17689 specifically:
17690 1 means the changes were in front of a newline that precedes
17691 the window start, and the whole current matrix was reused
17692 2 means the changes were after the last position displayed
17693 in the window, and the whole current matrix was reused
17694 3 means portions of the current matrix were reused, while
17695 some of the screen lines were redrawn
17696 -1 if redisplay with same window start is known not to succeed
17697 0 if otherwise unsuccessful
17698
17699 The following steps are performed:
17700
17701 1. Find the last row in the current matrix of W that is not
17702 affected by changes at the start of current_buffer. If no such row
17703 is found, give up.
17704
17705 2. Find the first row in W's current matrix that is not affected by
17706 changes at the end of current_buffer. Maybe there is no such row.
17707
17708 3. Display lines beginning with the row + 1 found in step 1 to the
17709 row found in step 2 or, if step 2 didn't find a row, to the end of
17710 the window.
17711
17712 4. If cursor is not known to appear on the window, give up.
17713
17714 5. If display stopped at the row found in step 2, scroll the
17715 display and current matrix as needed.
17716
17717 6. Maybe display some lines at the end of W, if we must. This can
17718 happen under various circumstances, like a partially visible line
17719 becoming fully visible, or because newly displayed lines are displayed
17720 in smaller font sizes.
17721
17722 7. Update W's window end information. */
17723
17724 static int
17725 try_window_id (struct window *w)
17726 {
17727 struct frame *f = XFRAME (w->frame);
17728 struct glyph_matrix *current_matrix = w->current_matrix;
17729 struct glyph_matrix *desired_matrix = w->desired_matrix;
17730 struct glyph_row *last_unchanged_at_beg_row;
17731 struct glyph_row *first_unchanged_at_end_row;
17732 struct glyph_row *row;
17733 struct glyph_row *bottom_row;
17734 int bottom_vpos;
17735 struct it it;
17736 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17737 int dvpos, dy;
17738 struct text_pos start_pos;
17739 struct run run;
17740 int first_unchanged_at_end_vpos = 0;
17741 struct glyph_row *last_text_row, *last_text_row_at_end;
17742 struct text_pos start;
17743 ptrdiff_t first_changed_charpos, last_changed_charpos;
17744
17745 #ifdef GLYPH_DEBUG
17746 if (inhibit_try_window_id)
17747 return 0;
17748 #endif
17749
17750 /* This is handy for debugging. */
17751 #if false
17752 #define GIVE_UP(X) \
17753 do { \
17754 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17755 return 0; \
17756 } while (false)
17757 #else
17758 #define GIVE_UP(X) return 0
17759 #endif
17760
17761 SET_TEXT_POS_FROM_MARKER (start, w->start);
17762
17763 /* Don't use this for mini-windows because these can show
17764 messages and mini-buffers, and we don't handle that here. */
17765 if (MINI_WINDOW_P (w))
17766 GIVE_UP (1);
17767
17768 /* This flag is used to prevent redisplay optimizations. */
17769 if (windows_or_buffers_changed || f->cursor_type_changed)
17770 GIVE_UP (2);
17771
17772 /* This function's optimizations cannot be used if overlays have
17773 changed in the buffer displayed by the window, so give up if they
17774 have. */
17775 if (w->last_overlay_modified != OVERLAY_MODIFF)
17776 GIVE_UP (21);
17777
17778 /* Verify that narrowing has not changed.
17779 Also verify that we were not told to prevent redisplay optimizations.
17780 It would be nice to further
17781 reduce the number of cases where this prevents try_window_id. */
17782 if (current_buffer->clip_changed
17783 || current_buffer->prevent_redisplay_optimizations_p)
17784 GIVE_UP (3);
17785
17786 /* Window must either use window-based redisplay or be full width. */
17787 if (!FRAME_WINDOW_P (f)
17788 && (!FRAME_LINE_INS_DEL_OK (f)
17789 || !WINDOW_FULL_WIDTH_P (w)))
17790 GIVE_UP (4);
17791
17792 /* Give up if point is known NOT to appear in W. */
17793 if (PT < CHARPOS (start))
17794 GIVE_UP (5);
17795
17796 /* Another way to prevent redisplay optimizations. */
17797 if (w->last_modified == 0)
17798 GIVE_UP (6);
17799
17800 /* Verify that window is not hscrolled. */
17801 if (w->hscroll != 0)
17802 GIVE_UP (7);
17803
17804 /* Verify that display wasn't paused. */
17805 if (!w->window_end_valid)
17806 GIVE_UP (8);
17807
17808 /* Likewise if highlighting trailing whitespace. */
17809 if (!NILP (Vshow_trailing_whitespace))
17810 GIVE_UP (11);
17811
17812 /* Can't use this if overlay arrow position and/or string have
17813 changed. */
17814 if (overlay_arrows_changed_p ())
17815 GIVE_UP (12);
17816
17817 /* When word-wrap is on, adding a space to the first word of a
17818 wrapped line can change the wrap position, altering the line
17819 above it. It might be worthwhile to handle this more
17820 intelligently, but for now just redisplay from scratch. */
17821 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17822 GIVE_UP (21);
17823
17824 /* Under bidi reordering, adding or deleting a character in the
17825 beginning of a paragraph, before the first strong directional
17826 character, can change the base direction of the paragraph (unless
17827 the buffer specifies a fixed paragraph direction), which will
17828 require to redisplay the whole paragraph. It might be worthwhile
17829 to find the paragraph limits and widen the range of redisplayed
17830 lines to that, but for now just give up this optimization and
17831 redisplay from scratch. */
17832 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17833 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17834 GIVE_UP (22);
17835
17836 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17837 only if buffer has really changed. The reason is that the gap is
17838 initially at Z for freshly visited files. The code below would
17839 set end_unchanged to 0 in that case. */
17840 if (MODIFF > SAVE_MODIFF
17841 /* This seems to happen sometimes after saving a buffer. */
17842 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17843 {
17844 if (GPT - BEG < BEG_UNCHANGED)
17845 BEG_UNCHANGED = GPT - BEG;
17846 if (Z - GPT < END_UNCHANGED)
17847 END_UNCHANGED = Z - GPT;
17848 }
17849
17850 /* The position of the first and last character that has been changed. */
17851 first_changed_charpos = BEG + BEG_UNCHANGED;
17852 last_changed_charpos = Z - END_UNCHANGED;
17853
17854 /* If window starts after a line end, and the last change is in
17855 front of that newline, then changes don't affect the display.
17856 This case happens with stealth-fontification. Note that although
17857 the display is unchanged, glyph positions in the matrix have to
17858 be adjusted, of course. */
17859 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17860 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17861 && ((last_changed_charpos < CHARPOS (start)
17862 && CHARPOS (start) == BEGV)
17863 || (last_changed_charpos < CHARPOS (start) - 1
17864 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17865 {
17866 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17867 struct glyph_row *r0;
17868
17869 /* Compute how many chars/bytes have been added to or removed
17870 from the buffer. */
17871 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17872 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17873 Z_delta = Z - Z_old;
17874 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17875
17876 /* Give up if PT is not in the window. Note that it already has
17877 been checked at the start of try_window_id that PT is not in
17878 front of the window start. */
17879 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17880 GIVE_UP (13);
17881
17882 /* If window start is unchanged, we can reuse the whole matrix
17883 as is, after adjusting glyph positions. No need to compute
17884 the window end again, since its offset from Z hasn't changed. */
17885 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17886 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17887 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17888 /* PT must not be in a partially visible line. */
17889 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17890 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17891 {
17892 /* Adjust positions in the glyph matrix. */
17893 if (Z_delta || Z_delta_bytes)
17894 {
17895 struct glyph_row *r1
17896 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17897 increment_matrix_positions (w->current_matrix,
17898 MATRIX_ROW_VPOS (r0, current_matrix),
17899 MATRIX_ROW_VPOS (r1, current_matrix),
17900 Z_delta, Z_delta_bytes);
17901 }
17902
17903 /* Set the cursor. */
17904 row = row_containing_pos (w, PT, r0, NULL, 0);
17905 if (row)
17906 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17907 return 1;
17908 }
17909 }
17910
17911 /* Handle the case that changes are all below what is displayed in
17912 the window, and that PT is in the window. This shortcut cannot
17913 be taken if ZV is visible in the window, and text has been added
17914 there that is visible in the window. */
17915 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17916 /* ZV is not visible in the window, or there are no
17917 changes at ZV, actually. */
17918 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17919 || first_changed_charpos == last_changed_charpos))
17920 {
17921 struct glyph_row *r0;
17922
17923 /* Give up if PT is not in the window. Note that it already has
17924 been checked at the start of try_window_id that PT is not in
17925 front of the window start. */
17926 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17927 GIVE_UP (14);
17928
17929 /* If window start is unchanged, we can reuse the whole matrix
17930 as is, without changing glyph positions since no text has
17931 been added/removed in front of the window end. */
17932 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17933 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17934 /* PT must not be in a partially visible line. */
17935 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17936 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17937 {
17938 /* We have to compute the window end anew since text
17939 could have been added/removed after it. */
17940 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
17941 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17942
17943 /* Set the cursor. */
17944 row = row_containing_pos (w, PT, r0, NULL, 0);
17945 if (row)
17946 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17947 return 2;
17948 }
17949 }
17950
17951 /* Give up if window start is in the changed area.
17952
17953 The condition used to read
17954
17955 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17956
17957 but why that was tested escapes me at the moment. */
17958 if (CHARPOS (start) >= first_changed_charpos
17959 && CHARPOS (start) <= last_changed_charpos)
17960 GIVE_UP (15);
17961
17962 /* Check that window start agrees with the start of the first glyph
17963 row in its current matrix. Check this after we know the window
17964 start is not in changed text, otherwise positions would not be
17965 comparable. */
17966 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17967 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17968 GIVE_UP (16);
17969
17970 /* Give up if the window ends in strings. Overlay strings
17971 at the end are difficult to handle, so don't try. */
17972 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
17973 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17974 GIVE_UP (20);
17975
17976 /* Compute the position at which we have to start displaying new
17977 lines. Some of the lines at the top of the window might be
17978 reusable because they are not displaying changed text. Find the
17979 last row in W's current matrix not affected by changes at the
17980 start of current_buffer. Value is null if changes start in the
17981 first line of window. */
17982 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17983 if (last_unchanged_at_beg_row)
17984 {
17985 /* Avoid starting to display in the middle of a character, a TAB
17986 for instance. This is easier than to set up the iterator
17987 exactly, and it's not a frequent case, so the additional
17988 effort wouldn't really pay off. */
17989 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17990 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17991 && last_unchanged_at_beg_row > w->current_matrix->rows)
17992 --last_unchanged_at_beg_row;
17993
17994 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17995 GIVE_UP (17);
17996
17997 if (! init_to_row_end (&it, w, last_unchanged_at_beg_row))
17998 GIVE_UP (18);
17999 start_pos = it.current.pos;
18000
18001 /* Start displaying new lines in the desired matrix at the same
18002 vpos we would use in the current matrix, i.e. below
18003 last_unchanged_at_beg_row. */
18004 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18005 current_matrix);
18006 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18007 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18008
18009 eassert (it.hpos == 0 && it.current_x == 0);
18010 }
18011 else
18012 {
18013 /* There are no reusable lines at the start of the window.
18014 Start displaying in the first text line. */
18015 start_display (&it, w, start);
18016 it.vpos = it.first_vpos;
18017 start_pos = it.current.pos;
18018 }
18019
18020 /* Find the first row that is not affected by changes at the end of
18021 the buffer. Value will be null if there is no unchanged row, in
18022 which case we must redisplay to the end of the window. delta
18023 will be set to the value by which buffer positions beginning with
18024 first_unchanged_at_end_row have to be adjusted due to text
18025 changes. */
18026 first_unchanged_at_end_row
18027 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18028 IF_DEBUG (debug_delta = delta);
18029 IF_DEBUG (debug_delta_bytes = delta_bytes);
18030
18031 /* Set stop_pos to the buffer position up to which we will have to
18032 display new lines. If first_unchanged_at_end_row != NULL, this
18033 is the buffer position of the start of the line displayed in that
18034 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18035 that we don't stop at a buffer position. */
18036 stop_pos = 0;
18037 if (first_unchanged_at_end_row)
18038 {
18039 eassert (last_unchanged_at_beg_row == NULL
18040 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18041
18042 /* If this is a continuation line, move forward to the next one
18043 that isn't. Changes in lines above affect this line.
18044 Caution: this may move first_unchanged_at_end_row to a row
18045 not displaying text. */
18046 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18047 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18048 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18049 < it.last_visible_y))
18050 ++first_unchanged_at_end_row;
18051
18052 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18053 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18054 >= it.last_visible_y))
18055 first_unchanged_at_end_row = NULL;
18056 else
18057 {
18058 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18059 + delta);
18060 first_unchanged_at_end_vpos
18061 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18062 eassert (stop_pos >= Z - END_UNCHANGED);
18063 }
18064 }
18065 else if (last_unchanged_at_beg_row == NULL)
18066 GIVE_UP (19);
18067
18068
18069 #ifdef GLYPH_DEBUG
18070
18071 /* Either there is no unchanged row at the end, or the one we have
18072 now displays text. This is a necessary condition for the window
18073 end pos calculation at the end of this function. */
18074 eassert (first_unchanged_at_end_row == NULL
18075 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18076
18077 debug_last_unchanged_at_beg_vpos
18078 = (last_unchanged_at_beg_row
18079 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18080 : -1);
18081 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18082
18083 #endif /* GLYPH_DEBUG */
18084
18085
18086 /* Display new lines. Set last_text_row to the last new line
18087 displayed which has text on it, i.e. might end up as being the
18088 line where the window_end_vpos is. */
18089 w->cursor.vpos = -1;
18090 last_text_row = NULL;
18091 overlay_arrow_seen = false;
18092 if (it.current_y < it.last_visible_y
18093 && !f->fonts_changed
18094 && (first_unchanged_at_end_row == NULL
18095 || IT_CHARPOS (it) < stop_pos))
18096 it.glyph_row->reversed_p = false;
18097 while (it.current_y < it.last_visible_y
18098 && !f->fonts_changed
18099 && (first_unchanged_at_end_row == NULL
18100 || IT_CHARPOS (it) < stop_pos))
18101 {
18102 if (display_line (&it))
18103 last_text_row = it.glyph_row - 1;
18104 }
18105
18106 if (f->fonts_changed)
18107 return -1;
18108
18109 /* The redisplay iterations in display_line above could have
18110 triggered font-lock, which could have done something that
18111 invalidates IT->w window's end-point information, on which we
18112 rely below. E.g., one package, which will remain unnamed, used
18113 to install a font-lock-fontify-region-function that called
18114 bury-buffer, whose side effect is to switch the buffer displayed
18115 by IT->w, and that predictably resets IT->w's window_end_valid
18116 flag, which we already tested at the entry to this function.
18117 Amply punish such packages/modes by giving up on this
18118 optimization in those cases. */
18119 if (!w->window_end_valid)
18120 {
18121 clear_glyph_matrix (w->desired_matrix);
18122 return -1;
18123 }
18124
18125 /* Compute differences in buffer positions, y-positions etc. for
18126 lines reused at the bottom of the window. Compute what we can
18127 scroll. */
18128 if (first_unchanged_at_end_row
18129 /* No lines reused because we displayed everything up to the
18130 bottom of the window. */
18131 && it.current_y < it.last_visible_y)
18132 {
18133 dvpos = (it.vpos
18134 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18135 current_matrix));
18136 dy = it.current_y - first_unchanged_at_end_row->y;
18137 run.current_y = first_unchanged_at_end_row->y;
18138 run.desired_y = run.current_y + dy;
18139 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18140 }
18141 else
18142 {
18143 delta = delta_bytes = dvpos = dy
18144 = run.current_y = run.desired_y = run.height = 0;
18145 first_unchanged_at_end_row = NULL;
18146 }
18147 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18148
18149
18150 /* Find the cursor if not already found. We have to decide whether
18151 PT will appear on this window (it sometimes doesn't, but this is
18152 not a very frequent case.) This decision has to be made before
18153 the current matrix is altered. A value of cursor.vpos < 0 means
18154 that PT is either in one of the lines beginning at
18155 first_unchanged_at_end_row or below the window. Don't care for
18156 lines that might be displayed later at the window end; as
18157 mentioned, this is not a frequent case. */
18158 if (w->cursor.vpos < 0)
18159 {
18160 /* Cursor in unchanged rows at the top? */
18161 if (PT < CHARPOS (start_pos)
18162 && last_unchanged_at_beg_row)
18163 {
18164 row = row_containing_pos (w, PT,
18165 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18166 last_unchanged_at_beg_row + 1, 0);
18167 if (row)
18168 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18169 }
18170
18171 /* Start from first_unchanged_at_end_row looking for PT. */
18172 else if (first_unchanged_at_end_row)
18173 {
18174 row = row_containing_pos (w, PT - delta,
18175 first_unchanged_at_end_row, NULL, 0);
18176 if (row)
18177 set_cursor_from_row (w, row, w->current_matrix, delta,
18178 delta_bytes, dy, dvpos);
18179 }
18180
18181 /* Give up if cursor was not found. */
18182 if (w->cursor.vpos < 0)
18183 {
18184 clear_glyph_matrix (w->desired_matrix);
18185 return -1;
18186 }
18187 }
18188
18189 /* Don't let the cursor end in the scroll margins. */
18190 {
18191 int this_scroll_margin, cursor_height;
18192 int frame_line_height = default_line_pixel_height (w);
18193 int window_total_lines
18194 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18195
18196 this_scroll_margin =
18197 max (0, min (scroll_margin, window_total_lines / 4));
18198 this_scroll_margin *= frame_line_height;
18199 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18200
18201 if ((w->cursor.y < this_scroll_margin
18202 && CHARPOS (start) > BEGV)
18203 /* Old redisplay didn't take scroll margin into account at the bottom,
18204 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18205 || (w->cursor.y + (make_cursor_line_fully_visible_p
18206 ? cursor_height + this_scroll_margin
18207 : 1)) > it.last_visible_y)
18208 {
18209 w->cursor.vpos = -1;
18210 clear_glyph_matrix (w->desired_matrix);
18211 return -1;
18212 }
18213 }
18214
18215 /* Scroll the display. Do it before changing the current matrix so
18216 that xterm.c doesn't get confused about where the cursor glyph is
18217 found. */
18218 if (dy && run.height)
18219 {
18220 update_begin (f);
18221
18222 if (FRAME_WINDOW_P (f))
18223 {
18224 FRAME_RIF (f)->update_window_begin_hook (w);
18225 FRAME_RIF (f)->clear_window_mouse_face (w);
18226 FRAME_RIF (f)->scroll_run_hook (w, &run);
18227 FRAME_RIF (f)->update_window_end_hook (w, false, false);
18228 }
18229 else
18230 {
18231 /* Terminal frame. In this case, dvpos gives the number of
18232 lines to scroll by; dvpos < 0 means scroll up. */
18233 int from_vpos
18234 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18235 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18236 int end = (WINDOW_TOP_EDGE_LINE (w)
18237 + WINDOW_WANTS_HEADER_LINE_P (w)
18238 + window_internal_height (w));
18239
18240 #if defined (HAVE_GPM) || defined (MSDOS)
18241 x_clear_window_mouse_face (w);
18242 #endif
18243 /* Perform the operation on the screen. */
18244 if (dvpos > 0)
18245 {
18246 /* Scroll last_unchanged_at_beg_row to the end of the
18247 window down dvpos lines. */
18248 set_terminal_window (f, end);
18249
18250 /* On dumb terminals delete dvpos lines at the end
18251 before inserting dvpos empty lines. */
18252 if (!FRAME_SCROLL_REGION_OK (f))
18253 ins_del_lines (f, end - dvpos, -dvpos);
18254
18255 /* Insert dvpos empty lines in front of
18256 last_unchanged_at_beg_row. */
18257 ins_del_lines (f, from, dvpos);
18258 }
18259 else if (dvpos < 0)
18260 {
18261 /* Scroll up last_unchanged_at_beg_vpos to the end of
18262 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18263 set_terminal_window (f, end);
18264
18265 /* Delete dvpos lines in front of
18266 last_unchanged_at_beg_vpos. ins_del_lines will set
18267 the cursor to the given vpos and emit |dvpos| delete
18268 line sequences. */
18269 ins_del_lines (f, from + dvpos, dvpos);
18270
18271 /* On a dumb terminal insert dvpos empty lines at the
18272 end. */
18273 if (!FRAME_SCROLL_REGION_OK (f))
18274 ins_del_lines (f, end + dvpos, -dvpos);
18275 }
18276
18277 set_terminal_window (f, 0);
18278 }
18279
18280 update_end (f);
18281 }
18282
18283 /* Shift reused rows of the current matrix to the right position.
18284 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18285 text. */
18286 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18287 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18288 if (dvpos < 0)
18289 {
18290 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18291 bottom_vpos, dvpos);
18292 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18293 bottom_vpos);
18294 }
18295 else if (dvpos > 0)
18296 {
18297 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18298 bottom_vpos, dvpos);
18299 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18300 first_unchanged_at_end_vpos + dvpos);
18301 }
18302
18303 /* For frame-based redisplay, make sure that current frame and window
18304 matrix are in sync with respect to glyph memory. */
18305 if (!FRAME_WINDOW_P (f))
18306 sync_frame_with_window_matrix_rows (w);
18307
18308 /* Adjust buffer positions in reused rows. */
18309 if (delta || delta_bytes)
18310 increment_matrix_positions (current_matrix,
18311 first_unchanged_at_end_vpos + dvpos,
18312 bottom_vpos, delta, delta_bytes);
18313
18314 /* Adjust Y positions. */
18315 if (dy)
18316 shift_glyph_matrix (w, current_matrix,
18317 first_unchanged_at_end_vpos + dvpos,
18318 bottom_vpos, dy);
18319
18320 if (first_unchanged_at_end_row)
18321 {
18322 first_unchanged_at_end_row += dvpos;
18323 if (first_unchanged_at_end_row->y >= it.last_visible_y
18324 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18325 first_unchanged_at_end_row = NULL;
18326 }
18327
18328 /* If scrolling up, there may be some lines to display at the end of
18329 the window. */
18330 last_text_row_at_end = NULL;
18331 if (dy < 0)
18332 {
18333 /* Scrolling up can leave for example a partially visible line
18334 at the end of the window to be redisplayed. */
18335 /* Set last_row to the glyph row in the current matrix where the
18336 window end line is found. It has been moved up or down in
18337 the matrix by dvpos. */
18338 int last_vpos = w->window_end_vpos + dvpos;
18339 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18340
18341 /* If last_row is the window end line, it should display text. */
18342 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18343
18344 /* If window end line was partially visible before, begin
18345 displaying at that line. Otherwise begin displaying with the
18346 line following it. */
18347 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18348 {
18349 init_to_row_start (&it, w, last_row);
18350 it.vpos = last_vpos;
18351 it.current_y = last_row->y;
18352 }
18353 else
18354 {
18355 init_to_row_end (&it, w, last_row);
18356 it.vpos = 1 + last_vpos;
18357 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18358 ++last_row;
18359 }
18360
18361 /* We may start in a continuation line. If so, we have to
18362 get the right continuation_lines_width and current_x. */
18363 it.continuation_lines_width = last_row->continuation_lines_width;
18364 it.hpos = it.current_x = 0;
18365
18366 /* Display the rest of the lines at the window end. */
18367 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18368 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18369 {
18370 /* Is it always sure that the display agrees with lines in
18371 the current matrix? I don't think so, so we mark rows
18372 displayed invalid in the current matrix by setting their
18373 enabled_p flag to false. */
18374 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18375 if (display_line (&it))
18376 last_text_row_at_end = it.glyph_row - 1;
18377 }
18378 }
18379
18380 /* Update window_end_pos and window_end_vpos. */
18381 if (first_unchanged_at_end_row && !last_text_row_at_end)
18382 {
18383 /* Window end line if one of the preserved rows from the current
18384 matrix. Set row to the last row displaying text in current
18385 matrix starting at first_unchanged_at_end_row, after
18386 scrolling. */
18387 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18388 row = find_last_row_displaying_text (w->current_matrix, &it,
18389 first_unchanged_at_end_row);
18390 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18391 adjust_window_ends (w, row, true);
18392 eassert (w->window_end_bytepos >= 0);
18393 IF_DEBUG (debug_method_add (w, "A"));
18394 }
18395 else if (last_text_row_at_end)
18396 {
18397 adjust_window_ends (w, last_text_row_at_end, false);
18398 eassert (w->window_end_bytepos >= 0);
18399 IF_DEBUG (debug_method_add (w, "B"));
18400 }
18401 else if (last_text_row)
18402 {
18403 /* We have displayed either to the end of the window or at the
18404 end of the window, i.e. the last row with text is to be found
18405 in the desired matrix. */
18406 adjust_window_ends (w, last_text_row, false);
18407 eassert (w->window_end_bytepos >= 0);
18408 }
18409 else if (first_unchanged_at_end_row == NULL
18410 && last_text_row == NULL
18411 && last_text_row_at_end == NULL)
18412 {
18413 /* Displayed to end of window, but no line containing text was
18414 displayed. Lines were deleted at the end of the window. */
18415 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
18416 int vpos = w->window_end_vpos;
18417 struct glyph_row *current_row = current_matrix->rows + vpos;
18418 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18419
18420 for (row = NULL;
18421 row == NULL && vpos >= first_vpos;
18422 --vpos, --current_row, --desired_row)
18423 {
18424 if (desired_row->enabled_p)
18425 {
18426 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18427 row = desired_row;
18428 }
18429 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18430 row = current_row;
18431 }
18432
18433 eassert (row != NULL);
18434 w->window_end_vpos = vpos + 1;
18435 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18436 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18437 eassert (w->window_end_bytepos >= 0);
18438 IF_DEBUG (debug_method_add (w, "C"));
18439 }
18440 else
18441 emacs_abort ();
18442
18443 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18444 debug_end_vpos = w->window_end_vpos));
18445
18446 /* Record that display has not been completed. */
18447 w->window_end_valid = false;
18448 w->desired_matrix->no_scrolling_p = true;
18449 return 3;
18450
18451 #undef GIVE_UP
18452 }
18453
18454
18455 \f
18456 /***********************************************************************
18457 More debugging support
18458 ***********************************************************************/
18459
18460 #ifdef GLYPH_DEBUG
18461
18462 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18463 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18464 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18465
18466
18467 /* Dump the contents of glyph matrix MATRIX on stderr.
18468
18469 GLYPHS 0 means don't show glyph contents.
18470 GLYPHS 1 means show glyphs in short form
18471 GLYPHS > 1 means show glyphs in long form. */
18472
18473 void
18474 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18475 {
18476 int i;
18477 for (i = 0; i < matrix->nrows; ++i)
18478 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18479 }
18480
18481
18482 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18483 the glyph row and area where the glyph comes from. */
18484
18485 void
18486 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18487 {
18488 if (glyph->type == CHAR_GLYPH
18489 || glyph->type == GLYPHLESS_GLYPH)
18490 {
18491 fprintf (stderr,
18492 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18493 glyph - row->glyphs[TEXT_AREA],
18494 (glyph->type == CHAR_GLYPH
18495 ? 'C'
18496 : 'G'),
18497 glyph->charpos,
18498 (BUFFERP (glyph->object)
18499 ? 'B'
18500 : (STRINGP (glyph->object)
18501 ? 'S'
18502 : (NILP (glyph->object)
18503 ? '0'
18504 : '-'))),
18505 glyph->pixel_width,
18506 glyph->u.ch,
18507 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18508 ? glyph->u.ch
18509 : '.'),
18510 glyph->face_id,
18511 glyph->left_box_line_p,
18512 glyph->right_box_line_p);
18513 }
18514 else if (glyph->type == STRETCH_GLYPH)
18515 {
18516 fprintf (stderr,
18517 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18518 glyph - row->glyphs[TEXT_AREA],
18519 'S',
18520 glyph->charpos,
18521 (BUFFERP (glyph->object)
18522 ? 'B'
18523 : (STRINGP (glyph->object)
18524 ? 'S'
18525 : (NILP (glyph->object)
18526 ? '0'
18527 : '-'))),
18528 glyph->pixel_width,
18529 0,
18530 ' ',
18531 glyph->face_id,
18532 glyph->left_box_line_p,
18533 glyph->right_box_line_p);
18534 }
18535 else if (glyph->type == IMAGE_GLYPH)
18536 {
18537 fprintf (stderr,
18538 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18539 glyph - row->glyphs[TEXT_AREA],
18540 'I',
18541 glyph->charpos,
18542 (BUFFERP (glyph->object)
18543 ? 'B'
18544 : (STRINGP (glyph->object)
18545 ? 'S'
18546 : (NILP (glyph->object)
18547 ? '0'
18548 : '-'))),
18549 glyph->pixel_width,
18550 glyph->u.img_id,
18551 '.',
18552 glyph->face_id,
18553 glyph->left_box_line_p,
18554 glyph->right_box_line_p);
18555 }
18556 else if (glyph->type == COMPOSITE_GLYPH)
18557 {
18558 fprintf (stderr,
18559 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18560 glyph - row->glyphs[TEXT_AREA],
18561 '+',
18562 glyph->charpos,
18563 (BUFFERP (glyph->object)
18564 ? 'B'
18565 : (STRINGP (glyph->object)
18566 ? 'S'
18567 : (NILP (glyph->object)
18568 ? '0'
18569 : '-'))),
18570 glyph->pixel_width,
18571 glyph->u.cmp.id);
18572 if (glyph->u.cmp.automatic)
18573 fprintf (stderr,
18574 "[%d-%d]",
18575 glyph->slice.cmp.from, glyph->slice.cmp.to);
18576 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18577 glyph->face_id,
18578 glyph->left_box_line_p,
18579 glyph->right_box_line_p);
18580 }
18581 }
18582
18583
18584 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18585 GLYPHS 0 means don't show glyph contents.
18586 GLYPHS 1 means show glyphs in short form
18587 GLYPHS > 1 means show glyphs in long form. */
18588
18589 void
18590 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18591 {
18592 if (glyphs != 1)
18593 {
18594 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18595 fprintf (stderr, "==============================================================================\n");
18596
18597 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18598 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18599 vpos,
18600 MATRIX_ROW_START_CHARPOS (row),
18601 MATRIX_ROW_END_CHARPOS (row),
18602 row->used[TEXT_AREA],
18603 row->contains_overlapping_glyphs_p,
18604 row->enabled_p,
18605 row->truncated_on_left_p,
18606 row->truncated_on_right_p,
18607 row->continued_p,
18608 MATRIX_ROW_CONTINUATION_LINE_P (row),
18609 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18610 row->ends_at_zv_p,
18611 row->fill_line_p,
18612 row->ends_in_middle_of_char_p,
18613 row->starts_in_middle_of_char_p,
18614 row->mouse_face_p,
18615 row->x,
18616 row->y,
18617 row->pixel_width,
18618 row->height,
18619 row->visible_height,
18620 row->ascent,
18621 row->phys_ascent);
18622 /* The next 3 lines should align to "Start" in the header. */
18623 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18624 row->end.overlay_string_index,
18625 row->continuation_lines_width);
18626 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18627 CHARPOS (row->start.string_pos),
18628 CHARPOS (row->end.string_pos));
18629 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18630 row->end.dpvec_index);
18631 }
18632
18633 if (glyphs > 1)
18634 {
18635 int area;
18636
18637 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18638 {
18639 struct glyph *glyph = row->glyphs[area];
18640 struct glyph *glyph_end = glyph + row->used[area];
18641
18642 /* Glyph for a line end in text. */
18643 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18644 ++glyph_end;
18645
18646 if (glyph < glyph_end)
18647 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18648
18649 for (; glyph < glyph_end; ++glyph)
18650 dump_glyph (row, glyph, area);
18651 }
18652 }
18653 else if (glyphs == 1)
18654 {
18655 int area;
18656 char s[SHRT_MAX + 4];
18657
18658 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18659 {
18660 int i;
18661
18662 for (i = 0; i < row->used[area]; ++i)
18663 {
18664 struct glyph *glyph = row->glyphs[area] + i;
18665 if (i == row->used[area] - 1
18666 && area == TEXT_AREA
18667 && NILP (glyph->object)
18668 && glyph->type == CHAR_GLYPH
18669 && glyph->u.ch == ' ')
18670 {
18671 strcpy (&s[i], "[\\n]");
18672 i += 4;
18673 }
18674 else if (glyph->type == CHAR_GLYPH
18675 && glyph->u.ch < 0x80
18676 && glyph->u.ch >= ' ')
18677 s[i] = glyph->u.ch;
18678 else
18679 s[i] = '.';
18680 }
18681
18682 s[i] = '\0';
18683 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18684 }
18685 }
18686 }
18687
18688
18689 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18690 Sdump_glyph_matrix, 0, 1, "p",
18691 doc: /* Dump the current matrix of the selected window to stderr.
18692 Shows contents of glyph row structures. With non-nil
18693 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18694 glyphs in short form, otherwise show glyphs in long form.
18695
18696 Interactively, no argument means show glyphs in short form;
18697 with numeric argument, its value is passed as the GLYPHS flag. */)
18698 (Lisp_Object glyphs)
18699 {
18700 struct window *w = XWINDOW (selected_window);
18701 struct buffer *buffer = XBUFFER (w->contents);
18702
18703 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18704 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18705 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18706 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18707 fprintf (stderr, "=============================================\n");
18708 dump_glyph_matrix (w->current_matrix,
18709 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18710 return Qnil;
18711 }
18712
18713
18714 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18715 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* Dump the current glyph matrix of the selected frame to stderr.
18716 Only text-mode frames have frame glyph matrices. */)
18717 (void)
18718 {
18719 struct frame *f = XFRAME (selected_frame);
18720
18721 if (f->current_matrix)
18722 dump_glyph_matrix (f->current_matrix, 1);
18723 else
18724 fprintf (stderr, "*** This frame doesn't have a frame glyph matrix ***\n");
18725 return Qnil;
18726 }
18727
18728
18729 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18730 doc: /* Dump glyph row ROW to stderr.
18731 GLYPH 0 means don't dump glyphs.
18732 GLYPH 1 means dump glyphs in short form.
18733 GLYPH > 1 or omitted means dump glyphs in long form. */)
18734 (Lisp_Object row, Lisp_Object glyphs)
18735 {
18736 struct glyph_matrix *matrix;
18737 EMACS_INT vpos;
18738
18739 CHECK_NUMBER (row);
18740 matrix = XWINDOW (selected_window)->current_matrix;
18741 vpos = XINT (row);
18742 if (vpos >= 0 && vpos < matrix->nrows)
18743 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18744 vpos,
18745 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18746 return Qnil;
18747 }
18748
18749
18750 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18751 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18752 GLYPH 0 means don't dump glyphs.
18753 GLYPH 1 means dump glyphs in short form.
18754 GLYPH > 1 or omitted means dump glyphs in long form.
18755
18756 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18757 do nothing. */)
18758 (Lisp_Object row, Lisp_Object glyphs)
18759 {
18760 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18761 struct frame *sf = SELECTED_FRAME ();
18762 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18763 EMACS_INT vpos;
18764
18765 CHECK_NUMBER (row);
18766 vpos = XINT (row);
18767 if (vpos >= 0 && vpos < m->nrows)
18768 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18769 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18770 #endif
18771 return Qnil;
18772 }
18773
18774
18775 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18776 doc: /* Toggle tracing of redisplay.
18777 With ARG, turn tracing on if and only if ARG is positive. */)
18778 (Lisp_Object arg)
18779 {
18780 if (NILP (arg))
18781 trace_redisplay_p = !trace_redisplay_p;
18782 else
18783 {
18784 arg = Fprefix_numeric_value (arg);
18785 trace_redisplay_p = XINT (arg) > 0;
18786 }
18787
18788 return Qnil;
18789 }
18790
18791
18792 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18793 doc: /* Like `format', but print result to stderr.
18794 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18795 (ptrdiff_t nargs, Lisp_Object *args)
18796 {
18797 Lisp_Object s = Fformat (nargs, args);
18798 fwrite (SDATA (s), 1, SBYTES (s), stderr);
18799 return Qnil;
18800 }
18801
18802 #endif /* GLYPH_DEBUG */
18803
18804
18805 \f
18806 /***********************************************************************
18807 Building Desired Matrix Rows
18808 ***********************************************************************/
18809
18810 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18811 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18812
18813 static struct glyph_row *
18814 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18815 {
18816 struct frame *f = XFRAME (WINDOW_FRAME (w));
18817 struct buffer *buffer = XBUFFER (w->contents);
18818 struct buffer *old = current_buffer;
18819 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18820 ptrdiff_t arrow_len = SCHARS (overlay_arrow_string);
18821 const unsigned char *arrow_end = arrow_string + arrow_len;
18822 const unsigned char *p;
18823 struct it it;
18824 bool multibyte_p;
18825 int n_glyphs_before;
18826
18827 set_buffer_temp (buffer);
18828 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18829 scratch_glyph_row.reversed_p = false;
18830 it.glyph_row->used[TEXT_AREA] = 0;
18831 SET_TEXT_POS (it.position, 0, 0);
18832
18833 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18834 p = arrow_string;
18835 while (p < arrow_end)
18836 {
18837 Lisp_Object face, ilisp;
18838
18839 /* Get the next character. */
18840 if (multibyte_p)
18841 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18842 else
18843 {
18844 it.c = it.char_to_display = *p, it.len = 1;
18845 if (! ASCII_CHAR_P (it.c))
18846 it.char_to_display = BYTE8_TO_CHAR (it.c);
18847 }
18848 p += it.len;
18849
18850 /* Get its face. */
18851 ilisp = make_number (p - arrow_string);
18852 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18853 it.face_id = compute_char_face (f, it.char_to_display, face);
18854
18855 /* Compute its width, get its glyphs. */
18856 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18857 SET_TEXT_POS (it.position, -1, -1);
18858 PRODUCE_GLYPHS (&it);
18859
18860 /* If this character doesn't fit any more in the line, we have
18861 to remove some glyphs. */
18862 if (it.current_x > it.last_visible_x)
18863 {
18864 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18865 break;
18866 }
18867 }
18868
18869 set_buffer_temp (old);
18870 return it.glyph_row;
18871 }
18872
18873
18874 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18875 glyphs to insert is determined by produce_special_glyphs. */
18876
18877 static void
18878 insert_left_trunc_glyphs (struct it *it)
18879 {
18880 struct it truncate_it;
18881 struct glyph *from, *end, *to, *toend;
18882
18883 eassert (!FRAME_WINDOW_P (it->f)
18884 || (!it->glyph_row->reversed_p
18885 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18886 || (it->glyph_row->reversed_p
18887 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18888
18889 /* Get the truncation glyphs. */
18890 truncate_it = *it;
18891 truncate_it.current_x = 0;
18892 truncate_it.face_id = DEFAULT_FACE_ID;
18893 truncate_it.glyph_row = &scratch_glyph_row;
18894 truncate_it.area = TEXT_AREA;
18895 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18896 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18897 truncate_it.object = Qnil;
18898 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18899
18900 /* Overwrite glyphs from IT with truncation glyphs. */
18901 if (!it->glyph_row->reversed_p)
18902 {
18903 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18904
18905 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18906 end = from + tused;
18907 to = it->glyph_row->glyphs[TEXT_AREA];
18908 toend = to + it->glyph_row->used[TEXT_AREA];
18909 if (FRAME_WINDOW_P (it->f))
18910 {
18911 /* On GUI frames, when variable-size fonts are displayed,
18912 the truncation glyphs may need more pixels than the row's
18913 glyphs they overwrite. We overwrite more glyphs to free
18914 enough screen real estate, and enlarge the stretch glyph
18915 on the right (see display_line), if there is one, to
18916 preserve the screen position of the truncation glyphs on
18917 the right. */
18918 int w = 0;
18919 struct glyph *g = to;
18920 short used;
18921
18922 /* The first glyph could be partially visible, in which case
18923 it->glyph_row->x will be negative. But we want the left
18924 truncation glyphs to be aligned at the left margin of the
18925 window, so we override the x coordinate at which the row
18926 will begin. */
18927 it->glyph_row->x = 0;
18928 while (g < toend && w < it->truncation_pixel_width)
18929 {
18930 w += g->pixel_width;
18931 ++g;
18932 }
18933 if (g - to - tused > 0)
18934 {
18935 memmove (to + tused, g, (toend - g) * sizeof(*g));
18936 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18937 }
18938 used = it->glyph_row->used[TEXT_AREA];
18939 if (it->glyph_row->truncated_on_right_p
18940 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18941 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18942 == STRETCH_GLYPH)
18943 {
18944 int extra = w - it->truncation_pixel_width;
18945
18946 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18947 }
18948 }
18949
18950 while (from < end)
18951 *to++ = *from++;
18952
18953 /* There may be padding glyphs left over. Overwrite them too. */
18954 if (!FRAME_WINDOW_P (it->f))
18955 {
18956 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18957 {
18958 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18959 while (from < end)
18960 *to++ = *from++;
18961 }
18962 }
18963
18964 if (to > toend)
18965 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18966 }
18967 else
18968 {
18969 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18970
18971 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18972 that back to front. */
18973 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18974 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18975 toend = it->glyph_row->glyphs[TEXT_AREA];
18976 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18977 if (FRAME_WINDOW_P (it->f))
18978 {
18979 int w = 0;
18980 struct glyph *g = to;
18981
18982 while (g >= toend && w < it->truncation_pixel_width)
18983 {
18984 w += g->pixel_width;
18985 --g;
18986 }
18987 if (to - g - tused > 0)
18988 to = g + tused;
18989 if (it->glyph_row->truncated_on_right_p
18990 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
18991 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
18992 {
18993 int extra = w - it->truncation_pixel_width;
18994
18995 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
18996 }
18997 }
18998
18999 while (from >= end && to >= toend)
19000 *to-- = *from--;
19001 if (!FRAME_WINDOW_P (it->f))
19002 {
19003 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
19004 {
19005 from =
19006 truncate_it.glyph_row->glyphs[TEXT_AREA]
19007 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19008 while (from >= end && to >= toend)
19009 *to-- = *from--;
19010 }
19011 }
19012 if (from >= end)
19013 {
19014 /* Need to free some room before prepending additional
19015 glyphs. */
19016 int move_by = from - end + 1;
19017 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19018 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19019
19020 for ( ; g >= g0; g--)
19021 g[move_by] = *g;
19022 while (from >= end)
19023 *to-- = *from--;
19024 it->glyph_row->used[TEXT_AREA] += move_by;
19025 }
19026 }
19027 }
19028
19029 /* Compute the hash code for ROW. */
19030 unsigned
19031 row_hash (struct glyph_row *row)
19032 {
19033 int area, k;
19034 unsigned hashval = 0;
19035
19036 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19037 for (k = 0; k < row->used[area]; ++k)
19038 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19039 + row->glyphs[area][k].u.val
19040 + row->glyphs[area][k].face_id
19041 + row->glyphs[area][k].padding_p
19042 + (row->glyphs[area][k].type << 2));
19043
19044 return hashval;
19045 }
19046
19047 /* Compute the pixel height and width of IT->glyph_row.
19048
19049 Most of the time, ascent and height of a display line will be equal
19050 to the max_ascent and max_height values of the display iterator
19051 structure. This is not the case if
19052
19053 1. We hit ZV without displaying anything. In this case, max_ascent
19054 and max_height will be zero.
19055
19056 2. We have some glyphs that don't contribute to the line height.
19057 (The glyph row flag contributes_to_line_height_p is for future
19058 pixmap extensions).
19059
19060 The first case is easily covered by using default values because in
19061 these cases, the line height does not really matter, except that it
19062 must not be zero. */
19063
19064 static void
19065 compute_line_metrics (struct it *it)
19066 {
19067 struct glyph_row *row = it->glyph_row;
19068
19069 if (FRAME_WINDOW_P (it->f))
19070 {
19071 int i, min_y, max_y;
19072
19073 /* The line may consist of one space only, that was added to
19074 place the cursor on it. If so, the row's height hasn't been
19075 computed yet. */
19076 if (row->height == 0)
19077 {
19078 if (it->max_ascent + it->max_descent == 0)
19079 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19080 row->ascent = it->max_ascent;
19081 row->height = it->max_ascent + it->max_descent;
19082 row->phys_ascent = it->max_phys_ascent;
19083 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19084 row->extra_line_spacing = it->max_extra_line_spacing;
19085 }
19086
19087 /* Compute the width of this line. */
19088 row->pixel_width = row->x;
19089 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19090 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19091
19092 eassert (row->pixel_width >= 0);
19093 eassert (row->ascent >= 0 && row->height > 0);
19094
19095 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19096 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19097
19098 /* If first line's physical ascent is larger than its logical
19099 ascent, use the physical ascent, and make the row taller.
19100 This makes accented characters fully visible. */
19101 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19102 && row->phys_ascent > row->ascent)
19103 {
19104 row->height += row->phys_ascent - row->ascent;
19105 row->ascent = row->phys_ascent;
19106 }
19107
19108 /* Compute how much of the line is visible. */
19109 row->visible_height = row->height;
19110
19111 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19112 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19113
19114 if (row->y < min_y)
19115 row->visible_height -= min_y - row->y;
19116 if (row->y + row->height > max_y)
19117 row->visible_height -= row->y + row->height - max_y;
19118 }
19119 else
19120 {
19121 row->pixel_width = row->used[TEXT_AREA];
19122 if (row->continued_p)
19123 row->pixel_width -= it->continuation_pixel_width;
19124 else if (row->truncated_on_right_p)
19125 row->pixel_width -= it->truncation_pixel_width;
19126 row->ascent = row->phys_ascent = 0;
19127 row->height = row->phys_height = row->visible_height = 1;
19128 row->extra_line_spacing = 0;
19129 }
19130
19131 /* Compute a hash code for this row. */
19132 row->hash = row_hash (row);
19133
19134 it->max_ascent = it->max_descent = 0;
19135 it->max_phys_ascent = it->max_phys_descent = 0;
19136 }
19137
19138
19139 /* Append one space to the glyph row of iterator IT if doing a
19140 window-based redisplay. The space has the same face as
19141 IT->face_id. Value is true if a space was added.
19142
19143 This function is called to make sure that there is always one glyph
19144 at the end of a glyph row that the cursor can be set on under
19145 window-systems. (If there weren't such a glyph we would not know
19146 how wide and tall a box cursor should be displayed).
19147
19148 At the same time this space let's a nicely handle clearing to the
19149 end of the line if the row ends in italic text. */
19150
19151 static bool
19152 append_space_for_newline (struct it *it, bool default_face_p)
19153 {
19154 if (FRAME_WINDOW_P (it->f))
19155 {
19156 int n = it->glyph_row->used[TEXT_AREA];
19157
19158 if (it->glyph_row->glyphs[TEXT_AREA] + n
19159 < it->glyph_row->glyphs[1 + TEXT_AREA])
19160 {
19161 /* Save some values that must not be changed.
19162 Must save IT->c and IT->len because otherwise
19163 ITERATOR_AT_END_P wouldn't work anymore after
19164 append_space_for_newline has been called. */
19165 enum display_element_type saved_what = it->what;
19166 int saved_c = it->c, saved_len = it->len;
19167 int saved_char_to_display = it->char_to_display;
19168 int saved_x = it->current_x;
19169 int saved_face_id = it->face_id;
19170 bool saved_box_end = it->end_of_box_run_p;
19171 struct text_pos saved_pos;
19172 Lisp_Object saved_object;
19173 struct face *face;
19174
19175 saved_object = it->object;
19176 saved_pos = it->position;
19177
19178 it->what = IT_CHARACTER;
19179 memset (&it->position, 0, sizeof it->position);
19180 it->object = Qnil;
19181 it->c = it->char_to_display = ' ';
19182 it->len = 1;
19183
19184 /* If the default face was remapped, be sure to use the
19185 remapped face for the appended newline. */
19186 if (default_face_p)
19187 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19188 else if (it->face_before_selective_p)
19189 it->face_id = it->saved_face_id;
19190 face = FACE_FROM_ID (it->f, it->face_id);
19191 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19192 /* In R2L rows, we will prepend a stretch glyph that will
19193 have the end_of_box_run_p flag set for it, so there's no
19194 need for the appended newline glyph to have that flag
19195 set. */
19196 if (it->glyph_row->reversed_p
19197 /* But if the appended newline glyph goes all the way to
19198 the end of the row, there will be no stretch glyph,
19199 so leave the box flag set. */
19200 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19201 it->end_of_box_run_p = false;
19202
19203 PRODUCE_GLYPHS (it);
19204
19205 it->override_ascent = -1;
19206 it->constrain_row_ascent_descent_p = false;
19207 it->current_x = saved_x;
19208 it->object = saved_object;
19209 it->position = saved_pos;
19210 it->what = saved_what;
19211 it->face_id = saved_face_id;
19212 it->len = saved_len;
19213 it->c = saved_c;
19214 it->char_to_display = saved_char_to_display;
19215 it->end_of_box_run_p = saved_box_end;
19216 return true;
19217 }
19218 }
19219
19220 return false;
19221 }
19222
19223
19224 /* Extend the face of the last glyph in the text area of IT->glyph_row
19225 to the end of the display line. Called from display_line. If the
19226 glyph row is empty, add a space glyph to it so that we know the
19227 face to draw. Set the glyph row flag fill_line_p. If the glyph
19228 row is R2L, prepend a stretch glyph to cover the empty space to the
19229 left of the leftmost glyph. */
19230
19231 static void
19232 extend_face_to_end_of_line (struct it *it)
19233 {
19234 struct face *face, *default_face;
19235 struct frame *f = it->f;
19236
19237 /* If line is already filled, do nothing. Non window-system frames
19238 get a grace of one more ``pixel'' because their characters are
19239 1-``pixel'' wide, so they hit the equality too early. This grace
19240 is needed only for R2L rows that are not continued, to produce
19241 one extra blank where we could display the cursor. */
19242 if ((it->current_x >= it->last_visible_x
19243 + (!FRAME_WINDOW_P (f)
19244 && it->glyph_row->reversed_p
19245 && !it->glyph_row->continued_p))
19246 /* If the window has display margins, we will need to extend
19247 their face even if the text area is filled. */
19248 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19249 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19250 return;
19251
19252 /* The default face, possibly remapped. */
19253 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19254
19255 /* Face extension extends the background and box of IT->face_id
19256 to the end of the line. If the background equals the background
19257 of the frame, we don't have to do anything. */
19258 if (it->face_before_selective_p)
19259 face = FACE_FROM_ID (f, it->saved_face_id);
19260 else
19261 face = FACE_FROM_ID (f, it->face_id);
19262
19263 if (FRAME_WINDOW_P (f)
19264 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19265 && face->box == FACE_NO_BOX
19266 && face->background == FRAME_BACKGROUND_PIXEL (f)
19267 #ifdef HAVE_WINDOW_SYSTEM
19268 && !face->stipple
19269 #endif
19270 && !it->glyph_row->reversed_p)
19271 return;
19272
19273 /* Set the glyph row flag indicating that the face of the last glyph
19274 in the text area has to be drawn to the end of the text area. */
19275 it->glyph_row->fill_line_p = true;
19276
19277 /* If current character of IT is not ASCII, make sure we have the
19278 ASCII face. This will be automatically undone the next time
19279 get_next_display_element returns a multibyte character. Note
19280 that the character will always be single byte in unibyte
19281 text. */
19282 if (!ASCII_CHAR_P (it->c))
19283 {
19284 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19285 }
19286
19287 if (FRAME_WINDOW_P (f))
19288 {
19289 /* If the row is empty, add a space with the current face of IT,
19290 so that we know which face to draw. */
19291 if (it->glyph_row->used[TEXT_AREA] == 0)
19292 {
19293 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19294 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19295 it->glyph_row->used[TEXT_AREA] = 1;
19296 }
19297 /* Mode line and the header line don't have margins, and
19298 likewise the frame's tool-bar window, if there is any. */
19299 if (!(it->glyph_row->mode_line_p
19300 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19301 || (WINDOWP (f->tool_bar_window)
19302 && it->w == XWINDOW (f->tool_bar_window))
19303 #endif
19304 ))
19305 {
19306 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19307 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19308 {
19309 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19310 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19311 default_face->id;
19312 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19313 }
19314 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19315 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19316 {
19317 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19318 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19319 default_face->id;
19320 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19321 }
19322 }
19323 #ifdef HAVE_WINDOW_SYSTEM
19324 if (it->glyph_row->reversed_p)
19325 {
19326 /* Prepend a stretch glyph to the row, such that the
19327 rightmost glyph will be drawn flushed all the way to the
19328 right margin of the window. The stretch glyph that will
19329 occupy the empty space, if any, to the left of the
19330 glyphs. */
19331 struct font *font = face->font ? face->font : FRAME_FONT (f);
19332 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19333 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19334 struct glyph *g;
19335 int row_width, stretch_ascent, stretch_width;
19336 struct text_pos saved_pos;
19337 int saved_face_id;
19338 bool saved_avoid_cursor, saved_box_start;
19339
19340 for (row_width = 0, g = row_start; g < row_end; g++)
19341 row_width += g->pixel_width;
19342
19343 /* FIXME: There are various minor display glitches in R2L
19344 rows when only one of the fringes is missing. The
19345 strange condition below produces the least bad effect. */
19346 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19347 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19348 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19349 stretch_width = window_box_width (it->w, TEXT_AREA);
19350 else
19351 stretch_width = it->last_visible_x - it->first_visible_x;
19352 stretch_width -= row_width;
19353
19354 if (stretch_width > 0)
19355 {
19356 stretch_ascent =
19357 (((it->ascent + it->descent)
19358 * FONT_BASE (font)) / FONT_HEIGHT (font));
19359 saved_pos = it->position;
19360 memset (&it->position, 0, sizeof it->position);
19361 saved_avoid_cursor = it->avoid_cursor_p;
19362 it->avoid_cursor_p = true;
19363 saved_face_id = it->face_id;
19364 saved_box_start = it->start_of_box_run_p;
19365 /* The last row's stretch glyph should get the default
19366 face, to avoid painting the rest of the window with
19367 the region face, if the region ends at ZV. */
19368 if (it->glyph_row->ends_at_zv_p)
19369 it->face_id = default_face->id;
19370 else
19371 it->face_id = face->id;
19372 it->start_of_box_run_p = false;
19373 append_stretch_glyph (it, Qnil, stretch_width,
19374 it->ascent + it->descent, stretch_ascent);
19375 it->position = saved_pos;
19376 it->avoid_cursor_p = saved_avoid_cursor;
19377 it->face_id = saved_face_id;
19378 it->start_of_box_run_p = saved_box_start;
19379 }
19380 /* If stretch_width comes out negative, it means that the
19381 last glyph is only partially visible. In R2L rows, we
19382 want the leftmost glyph to be partially visible, so we
19383 need to give the row the corresponding left offset. */
19384 if (stretch_width < 0)
19385 it->glyph_row->x = stretch_width;
19386 }
19387 #endif /* HAVE_WINDOW_SYSTEM */
19388 }
19389 else
19390 {
19391 /* Save some values that must not be changed. */
19392 int saved_x = it->current_x;
19393 struct text_pos saved_pos;
19394 Lisp_Object saved_object;
19395 enum display_element_type saved_what = it->what;
19396 int saved_face_id = it->face_id;
19397
19398 saved_object = it->object;
19399 saved_pos = it->position;
19400
19401 it->what = IT_CHARACTER;
19402 memset (&it->position, 0, sizeof it->position);
19403 it->object = Qnil;
19404 it->c = it->char_to_display = ' ';
19405 it->len = 1;
19406
19407 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19408 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19409 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19410 && !it->glyph_row->mode_line_p
19411 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19412 {
19413 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19414 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19415
19416 for (it->current_x = 0; g < e; g++)
19417 it->current_x += g->pixel_width;
19418
19419 it->area = LEFT_MARGIN_AREA;
19420 it->face_id = default_face->id;
19421 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19422 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19423 {
19424 PRODUCE_GLYPHS (it);
19425 /* term.c:produce_glyphs advances it->current_x only for
19426 TEXT_AREA. */
19427 it->current_x += it->pixel_width;
19428 }
19429
19430 it->current_x = saved_x;
19431 it->area = TEXT_AREA;
19432 }
19433
19434 /* The last row's blank glyphs should get the default face, to
19435 avoid painting the rest of the window with the region face,
19436 if the region ends at ZV. */
19437 if (it->glyph_row->ends_at_zv_p)
19438 it->face_id = default_face->id;
19439 else
19440 it->face_id = face->id;
19441 PRODUCE_GLYPHS (it);
19442
19443 while (it->current_x <= it->last_visible_x)
19444 PRODUCE_GLYPHS (it);
19445
19446 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19447 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19448 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19449 && !it->glyph_row->mode_line_p
19450 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19451 {
19452 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19453 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19454
19455 for ( ; g < e; g++)
19456 it->current_x += g->pixel_width;
19457
19458 it->area = RIGHT_MARGIN_AREA;
19459 it->face_id = default_face->id;
19460 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19461 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19462 {
19463 PRODUCE_GLYPHS (it);
19464 it->current_x += it->pixel_width;
19465 }
19466
19467 it->area = TEXT_AREA;
19468 }
19469
19470 /* Don't count these blanks really. It would let us insert a left
19471 truncation glyph below and make us set the cursor on them, maybe. */
19472 it->current_x = saved_x;
19473 it->object = saved_object;
19474 it->position = saved_pos;
19475 it->what = saved_what;
19476 it->face_id = saved_face_id;
19477 }
19478 }
19479
19480
19481 /* Value is true if text starting at CHARPOS in current_buffer is
19482 trailing whitespace. */
19483
19484 static bool
19485 trailing_whitespace_p (ptrdiff_t charpos)
19486 {
19487 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19488 int c = 0;
19489
19490 while (bytepos < ZV_BYTE
19491 && (c = FETCH_CHAR (bytepos),
19492 c == ' ' || c == '\t'))
19493 ++bytepos;
19494
19495 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19496 {
19497 if (bytepos != PT_BYTE)
19498 return true;
19499 }
19500 return false;
19501 }
19502
19503
19504 /* Highlight trailing whitespace, if any, in ROW. */
19505
19506 static void
19507 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19508 {
19509 int used = row->used[TEXT_AREA];
19510
19511 if (used)
19512 {
19513 struct glyph *start = row->glyphs[TEXT_AREA];
19514 struct glyph *glyph = start + used - 1;
19515
19516 if (row->reversed_p)
19517 {
19518 /* Right-to-left rows need to be processed in the opposite
19519 direction, so swap the edge pointers. */
19520 glyph = start;
19521 start = row->glyphs[TEXT_AREA] + used - 1;
19522 }
19523
19524 /* Skip over glyphs inserted to display the cursor at the
19525 end of a line, for extending the face of the last glyph
19526 to the end of the line on terminals, and for truncation
19527 and continuation glyphs. */
19528 if (!row->reversed_p)
19529 {
19530 while (glyph >= start
19531 && glyph->type == CHAR_GLYPH
19532 && NILP (glyph->object))
19533 --glyph;
19534 }
19535 else
19536 {
19537 while (glyph <= start
19538 && glyph->type == CHAR_GLYPH
19539 && NILP (glyph->object))
19540 ++glyph;
19541 }
19542
19543 /* If last glyph is a space or stretch, and it's trailing
19544 whitespace, set the face of all trailing whitespace glyphs in
19545 IT->glyph_row to `trailing-whitespace'. */
19546 if ((row->reversed_p ? glyph <= start : glyph >= start)
19547 && BUFFERP (glyph->object)
19548 && (glyph->type == STRETCH_GLYPH
19549 || (glyph->type == CHAR_GLYPH
19550 && glyph->u.ch == ' '))
19551 && trailing_whitespace_p (glyph->charpos))
19552 {
19553 int face_id = lookup_named_face (f, Qtrailing_whitespace, false);
19554 if (face_id < 0)
19555 return;
19556
19557 if (!row->reversed_p)
19558 {
19559 while (glyph >= start
19560 && BUFFERP (glyph->object)
19561 && (glyph->type == STRETCH_GLYPH
19562 || (glyph->type == CHAR_GLYPH
19563 && glyph->u.ch == ' ')))
19564 (glyph--)->face_id = face_id;
19565 }
19566 else
19567 {
19568 while (glyph <= start
19569 && BUFFERP (glyph->object)
19570 && (glyph->type == STRETCH_GLYPH
19571 || (glyph->type == CHAR_GLYPH
19572 && glyph->u.ch == ' ')))
19573 (glyph++)->face_id = face_id;
19574 }
19575 }
19576 }
19577 }
19578
19579
19580 /* Value is true if glyph row ROW should be
19581 considered to hold the buffer position CHARPOS. */
19582
19583 static bool
19584 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19585 {
19586 bool result = true;
19587
19588 if (charpos == CHARPOS (row->end.pos)
19589 || charpos == MATRIX_ROW_END_CHARPOS (row))
19590 {
19591 /* Suppose the row ends on a string.
19592 Unless the row is continued, that means it ends on a newline
19593 in the string. If it's anything other than a display string
19594 (e.g., a before-string from an overlay), we don't want the
19595 cursor there. (This heuristic seems to give the optimal
19596 behavior for the various types of multi-line strings.)
19597 One exception: if the string has `cursor' property on one of
19598 its characters, we _do_ want the cursor there. */
19599 if (CHARPOS (row->end.string_pos) >= 0)
19600 {
19601 if (row->continued_p)
19602 result = true;
19603 else
19604 {
19605 /* Check for `display' property. */
19606 struct glyph *beg = row->glyphs[TEXT_AREA];
19607 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19608 struct glyph *glyph;
19609
19610 result = false;
19611 for (glyph = end; glyph >= beg; --glyph)
19612 if (STRINGP (glyph->object))
19613 {
19614 Lisp_Object prop
19615 = Fget_char_property (make_number (charpos),
19616 Qdisplay, Qnil);
19617 result =
19618 (!NILP (prop)
19619 && display_prop_string_p (prop, glyph->object));
19620 /* If there's a `cursor' property on one of the
19621 string's characters, this row is a cursor row,
19622 even though this is not a display string. */
19623 if (!result)
19624 {
19625 Lisp_Object s = glyph->object;
19626
19627 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19628 {
19629 ptrdiff_t gpos = glyph->charpos;
19630
19631 if (!NILP (Fget_char_property (make_number (gpos),
19632 Qcursor, s)))
19633 {
19634 result = true;
19635 break;
19636 }
19637 }
19638 }
19639 break;
19640 }
19641 }
19642 }
19643 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19644 {
19645 /* If the row ends in middle of a real character,
19646 and the line is continued, we want the cursor here.
19647 That's because CHARPOS (ROW->end.pos) would equal
19648 PT if PT is before the character. */
19649 if (!row->ends_in_ellipsis_p)
19650 result = row->continued_p;
19651 else
19652 /* If the row ends in an ellipsis, then
19653 CHARPOS (ROW->end.pos) will equal point after the
19654 invisible text. We want that position to be displayed
19655 after the ellipsis. */
19656 result = false;
19657 }
19658 /* If the row ends at ZV, display the cursor at the end of that
19659 row instead of at the start of the row below. */
19660 else
19661 result = row->ends_at_zv_p;
19662 }
19663
19664 return result;
19665 }
19666
19667 /* Value is true if glyph row ROW should be
19668 used to hold the cursor. */
19669
19670 static bool
19671 cursor_row_p (struct glyph_row *row)
19672 {
19673 return row_for_charpos_p (row, PT);
19674 }
19675
19676 \f
19677
19678 /* Push the property PROP so that it will be rendered at the current
19679 position in IT. Return true if PROP was successfully pushed, false
19680 otherwise. Called from handle_line_prefix to handle the
19681 `line-prefix' and `wrap-prefix' properties. */
19682
19683 static bool
19684 push_prefix_prop (struct it *it, Lisp_Object prop)
19685 {
19686 struct text_pos pos =
19687 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19688
19689 eassert (it->method == GET_FROM_BUFFER
19690 || it->method == GET_FROM_DISPLAY_VECTOR
19691 || it->method == GET_FROM_STRING);
19692
19693 /* We need to save the current buffer/string position, so it will be
19694 restored by pop_it, because iterate_out_of_display_property
19695 depends on that being set correctly, but some situations leave
19696 it->position not yet set when this function is called. */
19697 push_it (it, &pos);
19698
19699 if (STRINGP (prop))
19700 {
19701 if (SCHARS (prop) == 0)
19702 {
19703 pop_it (it);
19704 return false;
19705 }
19706
19707 it->string = prop;
19708 it->string_from_prefix_prop_p = true;
19709 it->multibyte_p = STRING_MULTIBYTE (it->string);
19710 it->current.overlay_string_index = -1;
19711 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19712 it->end_charpos = it->string_nchars = SCHARS (it->string);
19713 it->method = GET_FROM_STRING;
19714 it->stop_charpos = 0;
19715 it->prev_stop = 0;
19716 it->base_level_stop = 0;
19717
19718 /* Force paragraph direction to be that of the parent
19719 buffer/string. */
19720 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19721 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19722 else
19723 it->paragraph_embedding = L2R;
19724
19725 /* Set up the bidi iterator for this display string. */
19726 if (it->bidi_p)
19727 {
19728 it->bidi_it.string.lstring = it->string;
19729 it->bidi_it.string.s = NULL;
19730 it->bidi_it.string.schars = it->end_charpos;
19731 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19732 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19733 it->bidi_it.string.unibyte = !it->multibyte_p;
19734 it->bidi_it.w = it->w;
19735 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19736 }
19737 }
19738 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19739 {
19740 it->method = GET_FROM_STRETCH;
19741 it->object = prop;
19742 }
19743 #ifdef HAVE_WINDOW_SYSTEM
19744 else if (IMAGEP (prop))
19745 {
19746 it->what = IT_IMAGE;
19747 it->image_id = lookup_image (it->f, prop);
19748 it->method = GET_FROM_IMAGE;
19749 }
19750 #endif /* HAVE_WINDOW_SYSTEM */
19751 else
19752 {
19753 pop_it (it); /* bogus display property, give up */
19754 return false;
19755 }
19756
19757 return true;
19758 }
19759
19760 /* Return the character-property PROP at the current position in IT. */
19761
19762 static Lisp_Object
19763 get_it_property (struct it *it, Lisp_Object prop)
19764 {
19765 Lisp_Object position, object = it->object;
19766
19767 if (STRINGP (object))
19768 position = make_number (IT_STRING_CHARPOS (*it));
19769 else if (BUFFERP (object))
19770 {
19771 position = make_number (IT_CHARPOS (*it));
19772 object = it->window;
19773 }
19774 else
19775 return Qnil;
19776
19777 return Fget_char_property (position, prop, object);
19778 }
19779
19780 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19781
19782 static void
19783 handle_line_prefix (struct it *it)
19784 {
19785 Lisp_Object prefix;
19786
19787 if (it->continuation_lines_width > 0)
19788 {
19789 prefix = get_it_property (it, Qwrap_prefix);
19790 if (NILP (prefix))
19791 prefix = Vwrap_prefix;
19792 }
19793 else
19794 {
19795 prefix = get_it_property (it, Qline_prefix);
19796 if (NILP (prefix))
19797 prefix = Vline_prefix;
19798 }
19799 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19800 {
19801 /* If the prefix is wider than the window, and we try to wrap
19802 it, it would acquire its own wrap prefix, and so on till the
19803 iterator stack overflows. So, don't wrap the prefix. */
19804 it->line_wrap = TRUNCATE;
19805 it->avoid_cursor_p = true;
19806 }
19807 }
19808
19809 \f
19810
19811 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19812 only for R2L lines from display_line and display_string, when they
19813 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19814 the line/string needs to be continued on the next glyph row. */
19815 static void
19816 unproduce_glyphs (struct it *it, int n)
19817 {
19818 struct glyph *glyph, *end;
19819
19820 eassert (it->glyph_row);
19821 eassert (it->glyph_row->reversed_p);
19822 eassert (it->area == TEXT_AREA);
19823 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19824
19825 if (n > it->glyph_row->used[TEXT_AREA])
19826 n = it->glyph_row->used[TEXT_AREA];
19827 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19828 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19829 for ( ; glyph < end; glyph++)
19830 glyph[-n] = *glyph;
19831 }
19832
19833 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19834 and ROW->maxpos. */
19835 static void
19836 find_row_edges (struct it *it, struct glyph_row *row,
19837 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19838 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19839 {
19840 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19841 lines' rows is implemented for bidi-reordered rows. */
19842
19843 /* ROW->minpos is the value of min_pos, the minimal buffer position
19844 we have in ROW, or ROW->start.pos if that is smaller. */
19845 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19846 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19847 else
19848 /* We didn't find buffer positions smaller than ROW->start, or
19849 didn't find _any_ valid buffer positions in any of the glyphs,
19850 so we must trust the iterator's computed positions. */
19851 row->minpos = row->start.pos;
19852 if (max_pos <= 0)
19853 {
19854 max_pos = CHARPOS (it->current.pos);
19855 max_bpos = BYTEPOS (it->current.pos);
19856 }
19857
19858 /* Here are the various use-cases for ending the row, and the
19859 corresponding values for ROW->maxpos:
19860
19861 Line ends in a newline from buffer eol_pos + 1
19862 Line is continued from buffer max_pos + 1
19863 Line is truncated on right it->current.pos
19864 Line ends in a newline from string max_pos + 1(*)
19865 (*) + 1 only when line ends in a forward scan
19866 Line is continued from string max_pos
19867 Line is continued from display vector max_pos
19868 Line is entirely from a string min_pos == max_pos
19869 Line is entirely from a display vector min_pos == max_pos
19870 Line that ends at ZV ZV
19871
19872 If you discover other use-cases, please add them here as
19873 appropriate. */
19874 if (row->ends_at_zv_p)
19875 row->maxpos = it->current.pos;
19876 else if (row->used[TEXT_AREA])
19877 {
19878 bool seen_this_string = false;
19879 struct glyph_row *r1 = row - 1;
19880
19881 /* Did we see the same display string on the previous row? */
19882 if (STRINGP (it->object)
19883 /* this is not the first row */
19884 && row > it->w->desired_matrix->rows
19885 /* previous row is not the header line */
19886 && !r1->mode_line_p
19887 /* previous row also ends in a newline from a string */
19888 && r1->ends_in_newline_from_string_p)
19889 {
19890 struct glyph *start, *end;
19891
19892 /* Search for the last glyph of the previous row that came
19893 from buffer or string. Depending on whether the row is
19894 L2R or R2L, we need to process it front to back or the
19895 other way round. */
19896 if (!r1->reversed_p)
19897 {
19898 start = r1->glyphs[TEXT_AREA];
19899 end = start + r1->used[TEXT_AREA];
19900 /* Glyphs inserted by redisplay have nil as their object. */
19901 while (end > start
19902 && NILP ((end - 1)->object)
19903 && (end - 1)->charpos <= 0)
19904 --end;
19905 if (end > start)
19906 {
19907 if (EQ ((end - 1)->object, it->object))
19908 seen_this_string = true;
19909 }
19910 else
19911 /* If all the glyphs of the previous row were inserted
19912 by redisplay, it means the previous row was
19913 produced from a single newline, which is only
19914 possible if that newline came from the same string
19915 as the one which produced this ROW. */
19916 seen_this_string = true;
19917 }
19918 else
19919 {
19920 end = r1->glyphs[TEXT_AREA] - 1;
19921 start = end + r1->used[TEXT_AREA];
19922 while (end < start
19923 && NILP ((end + 1)->object)
19924 && (end + 1)->charpos <= 0)
19925 ++end;
19926 if (end < start)
19927 {
19928 if (EQ ((end + 1)->object, it->object))
19929 seen_this_string = true;
19930 }
19931 else
19932 seen_this_string = true;
19933 }
19934 }
19935 /* Take note of each display string that covers a newline only
19936 once, the first time we see it. This is for when a display
19937 string includes more than one newline in it. */
19938 if (row->ends_in_newline_from_string_p && !seen_this_string)
19939 {
19940 /* If we were scanning the buffer forward when we displayed
19941 the string, we want to account for at least one buffer
19942 position that belongs to this row (position covered by
19943 the display string), so that cursor positioning will
19944 consider this row as a candidate when point is at the end
19945 of the visual line represented by this row. This is not
19946 required when scanning back, because max_pos will already
19947 have a much larger value. */
19948 if (CHARPOS (row->end.pos) > max_pos)
19949 INC_BOTH (max_pos, max_bpos);
19950 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19951 }
19952 else if (CHARPOS (it->eol_pos) > 0)
19953 SET_TEXT_POS (row->maxpos,
19954 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
19955 else if (row->continued_p)
19956 {
19957 /* If max_pos is different from IT's current position, it
19958 means IT->method does not belong to the display element
19959 at max_pos. However, it also means that the display
19960 element at max_pos was displayed in its entirety on this
19961 line, which is equivalent to saying that the next line
19962 starts at the next buffer position. */
19963 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
19964 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19965 else
19966 {
19967 INC_BOTH (max_pos, max_bpos);
19968 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19969 }
19970 }
19971 else if (row->truncated_on_right_p)
19972 /* display_line already called reseat_at_next_visible_line_start,
19973 which puts the iterator at the beginning of the next line, in
19974 the logical order. */
19975 row->maxpos = it->current.pos;
19976 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
19977 /* A line that is entirely from a string/image/stretch... */
19978 row->maxpos = row->minpos;
19979 else
19980 emacs_abort ();
19981 }
19982 else
19983 row->maxpos = it->current.pos;
19984 }
19985
19986 /* Construct the glyph row IT->glyph_row in the desired matrix of
19987 IT->w from text at the current position of IT. See dispextern.h
19988 for an overview of struct it. Value is true if
19989 IT->glyph_row displays text, as opposed to a line displaying ZV
19990 only. */
19991
19992 static bool
19993 display_line (struct it *it)
19994 {
19995 struct glyph_row *row = it->glyph_row;
19996 Lisp_Object overlay_arrow_string;
19997 struct it wrap_it;
19998 void *wrap_data = NULL;
19999 bool may_wrap = false;
20000 int wrap_x IF_LINT (= 0);
20001 int wrap_row_used = -1;
20002 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
20003 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
20004 int wrap_row_extra_line_spacing IF_LINT (= 0);
20005 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
20006 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
20007 int cvpos;
20008 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
20009 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
20010 bool pending_handle_line_prefix = false;
20011
20012 /* We always start displaying at hpos zero even if hscrolled. */
20013 eassert (it->hpos == 0 && it->current_x == 0);
20014
20015 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20016 >= it->w->desired_matrix->nrows)
20017 {
20018 it->w->nrows_scale_factor++;
20019 it->f->fonts_changed = true;
20020 return false;
20021 }
20022
20023 /* Clear the result glyph row and enable it. */
20024 prepare_desired_row (it->w, row, false);
20025
20026 row->y = it->current_y;
20027 row->start = it->start;
20028 row->continuation_lines_width = it->continuation_lines_width;
20029 row->displays_text_p = true;
20030 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20031 it->starts_in_middle_of_char_p = false;
20032
20033 /* Arrange the overlays nicely for our purposes. Usually, we call
20034 display_line on only one line at a time, in which case this
20035 can't really hurt too much, or we call it on lines which appear
20036 one after another in the buffer, in which case all calls to
20037 recenter_overlay_lists but the first will be pretty cheap. */
20038 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20039
20040 /* Move over display elements that are not visible because we are
20041 hscrolled. This may stop at an x-position < IT->first_visible_x
20042 if the first glyph is partially visible or if we hit a line end. */
20043 if (it->current_x < it->first_visible_x)
20044 {
20045 enum move_it_result move_result;
20046
20047 this_line_min_pos = row->start.pos;
20048 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20049 MOVE_TO_POS | MOVE_TO_X);
20050 /* If we are under a large hscroll, move_it_in_display_line_to
20051 could hit the end of the line without reaching
20052 it->first_visible_x. Pretend that we did reach it. This is
20053 especially important on a TTY, where we will call
20054 extend_face_to_end_of_line, which needs to know how many
20055 blank glyphs to produce. */
20056 if (it->current_x < it->first_visible_x
20057 && (move_result == MOVE_NEWLINE_OR_CR
20058 || move_result == MOVE_POS_MATCH_OR_ZV))
20059 it->current_x = it->first_visible_x;
20060
20061 /* Record the smallest positions seen while we moved over
20062 display elements that are not visible. This is needed by
20063 redisplay_internal for optimizing the case where the cursor
20064 stays inside the same line. The rest of this function only
20065 considers positions that are actually displayed, so
20066 RECORD_MAX_MIN_POS will not otherwise record positions that
20067 are hscrolled to the left of the left edge of the window. */
20068 min_pos = CHARPOS (this_line_min_pos);
20069 min_bpos = BYTEPOS (this_line_min_pos);
20070 }
20071 else if (it->area == TEXT_AREA)
20072 {
20073 /* We only do this when not calling move_it_in_display_line_to
20074 above, because that function calls itself handle_line_prefix. */
20075 handle_line_prefix (it);
20076 }
20077 else
20078 {
20079 /* Line-prefix and wrap-prefix are always displayed in the text
20080 area. But if this is the first call to display_line after
20081 init_iterator, the iterator might have been set up to write
20082 into a marginal area, e.g. if the line begins with some
20083 display property that writes to the margins. So we need to
20084 wait with the call to handle_line_prefix until whatever
20085 writes to the margin has done its job. */
20086 pending_handle_line_prefix = true;
20087 }
20088
20089 /* Get the initial row height. This is either the height of the
20090 text hscrolled, if there is any, or zero. */
20091 row->ascent = it->max_ascent;
20092 row->height = it->max_ascent + it->max_descent;
20093 row->phys_ascent = it->max_phys_ascent;
20094 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20095 row->extra_line_spacing = it->max_extra_line_spacing;
20096
20097 /* Utility macro to record max and min buffer positions seen until now. */
20098 #define RECORD_MAX_MIN_POS(IT) \
20099 do \
20100 { \
20101 bool composition_p \
20102 = !STRINGP ((IT)->string) && ((IT)->what == IT_COMPOSITION); \
20103 ptrdiff_t current_pos = \
20104 composition_p ? (IT)->cmp_it.charpos \
20105 : IT_CHARPOS (*(IT)); \
20106 ptrdiff_t current_bpos = \
20107 composition_p ? CHAR_TO_BYTE (current_pos) \
20108 : IT_BYTEPOS (*(IT)); \
20109 if (current_pos < min_pos) \
20110 { \
20111 min_pos = current_pos; \
20112 min_bpos = current_bpos; \
20113 } \
20114 if (IT_CHARPOS (*it) > max_pos) \
20115 { \
20116 max_pos = IT_CHARPOS (*it); \
20117 max_bpos = IT_BYTEPOS (*it); \
20118 } \
20119 } \
20120 while (false)
20121
20122 /* Loop generating characters. The loop is left with IT on the next
20123 character to display. */
20124 while (true)
20125 {
20126 int n_glyphs_before, hpos_before, x_before;
20127 int x, nglyphs;
20128 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20129
20130 /* Retrieve the next thing to display. Value is false if end of
20131 buffer reached. */
20132 if (!get_next_display_element (it))
20133 {
20134 /* Maybe add a space at the end of this line that is used to
20135 display the cursor there under X. Set the charpos of the
20136 first glyph of blank lines not corresponding to any text
20137 to -1. */
20138 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20139 row->exact_window_width_line_p = true;
20140 else if ((append_space_for_newline (it, true)
20141 && row->used[TEXT_AREA] == 1)
20142 || row->used[TEXT_AREA] == 0)
20143 {
20144 row->glyphs[TEXT_AREA]->charpos = -1;
20145 row->displays_text_p = false;
20146
20147 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20148 && (!MINI_WINDOW_P (it->w)
20149 || (minibuf_level && EQ (it->window, minibuf_window))))
20150 row->indicate_empty_line_p = true;
20151 }
20152
20153 it->continuation_lines_width = 0;
20154 row->ends_at_zv_p = true;
20155 /* A row that displays right-to-left text must always have
20156 its last face extended all the way to the end of line,
20157 even if this row ends in ZV, because we still write to
20158 the screen left to right. We also need to extend the
20159 last face if the default face is remapped to some
20160 different face, otherwise the functions that clear
20161 portions of the screen will clear with the default face's
20162 background color. */
20163 if (row->reversed_p
20164 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20165 extend_face_to_end_of_line (it);
20166 break;
20167 }
20168
20169 /* Now, get the metrics of what we want to display. This also
20170 generates glyphs in `row' (which is IT->glyph_row). */
20171 n_glyphs_before = row->used[TEXT_AREA];
20172 x = it->current_x;
20173
20174 /* Remember the line height so far in case the next element doesn't
20175 fit on the line. */
20176 if (it->line_wrap != TRUNCATE)
20177 {
20178 ascent = it->max_ascent;
20179 descent = it->max_descent;
20180 phys_ascent = it->max_phys_ascent;
20181 phys_descent = it->max_phys_descent;
20182
20183 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20184 {
20185 if (IT_DISPLAYING_WHITESPACE (it))
20186 may_wrap = true;
20187 else if (may_wrap)
20188 {
20189 SAVE_IT (wrap_it, *it, wrap_data);
20190 wrap_x = x;
20191 wrap_row_used = row->used[TEXT_AREA];
20192 wrap_row_ascent = row->ascent;
20193 wrap_row_height = row->height;
20194 wrap_row_phys_ascent = row->phys_ascent;
20195 wrap_row_phys_height = row->phys_height;
20196 wrap_row_extra_line_spacing = row->extra_line_spacing;
20197 wrap_row_min_pos = min_pos;
20198 wrap_row_min_bpos = min_bpos;
20199 wrap_row_max_pos = max_pos;
20200 wrap_row_max_bpos = max_bpos;
20201 may_wrap = false;
20202 }
20203 }
20204 }
20205
20206 PRODUCE_GLYPHS (it);
20207
20208 /* If this display element was in marginal areas, continue with
20209 the next one. */
20210 if (it->area != TEXT_AREA)
20211 {
20212 row->ascent = max (row->ascent, it->max_ascent);
20213 row->height = max (row->height, it->max_ascent + it->max_descent);
20214 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20215 row->phys_height = max (row->phys_height,
20216 it->max_phys_ascent + it->max_phys_descent);
20217 row->extra_line_spacing = max (row->extra_line_spacing,
20218 it->max_extra_line_spacing);
20219 set_iterator_to_next (it, true);
20220 /* If we didn't handle the line/wrap prefix above, and the
20221 call to set_iterator_to_next just switched to TEXT_AREA,
20222 process the prefix now. */
20223 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20224 {
20225 pending_handle_line_prefix = false;
20226 handle_line_prefix (it);
20227 }
20228 continue;
20229 }
20230
20231 /* Does the display element fit on the line? If we truncate
20232 lines, we should draw past the right edge of the window. If
20233 we don't truncate, we want to stop so that we can display the
20234 continuation glyph before the right margin. If lines are
20235 continued, there are two possible strategies for characters
20236 resulting in more than 1 glyph (e.g. tabs): Display as many
20237 glyphs as possible in this line and leave the rest for the
20238 continuation line, or display the whole element in the next
20239 line. Original redisplay did the former, so we do it also. */
20240 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20241 hpos_before = it->hpos;
20242 x_before = x;
20243
20244 if (/* Not a newline. */
20245 nglyphs > 0
20246 /* Glyphs produced fit entirely in the line. */
20247 && it->current_x < it->last_visible_x)
20248 {
20249 it->hpos += nglyphs;
20250 row->ascent = max (row->ascent, it->max_ascent);
20251 row->height = max (row->height, it->max_ascent + it->max_descent);
20252 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20253 row->phys_height = max (row->phys_height,
20254 it->max_phys_ascent + it->max_phys_descent);
20255 row->extra_line_spacing = max (row->extra_line_spacing,
20256 it->max_extra_line_spacing);
20257 if (it->current_x - it->pixel_width < it->first_visible_x
20258 /* In R2L rows, we arrange in extend_face_to_end_of_line
20259 to add a right offset to the line, by a suitable
20260 change to the stretch glyph that is the leftmost
20261 glyph of the line. */
20262 && !row->reversed_p)
20263 row->x = x - it->first_visible_x;
20264 /* Record the maximum and minimum buffer positions seen so
20265 far in glyphs that will be displayed by this row. */
20266 if (it->bidi_p)
20267 RECORD_MAX_MIN_POS (it);
20268 }
20269 else
20270 {
20271 int i, new_x;
20272 struct glyph *glyph;
20273
20274 for (i = 0; i < nglyphs; ++i, x = new_x)
20275 {
20276 /* Identify the glyphs added by the last call to
20277 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20278 the previous glyphs. */
20279 if (!row->reversed_p)
20280 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20281 else
20282 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20283 new_x = x + glyph->pixel_width;
20284
20285 if (/* Lines are continued. */
20286 it->line_wrap != TRUNCATE
20287 && (/* Glyph doesn't fit on the line. */
20288 new_x > it->last_visible_x
20289 /* Or it fits exactly on a window system frame. */
20290 || (new_x == it->last_visible_x
20291 && FRAME_WINDOW_P (it->f)
20292 && (row->reversed_p
20293 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20294 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20295 {
20296 /* End of a continued line. */
20297
20298 if (it->hpos == 0
20299 || (new_x == it->last_visible_x
20300 && FRAME_WINDOW_P (it->f)
20301 && (row->reversed_p
20302 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20303 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20304 {
20305 /* Current glyph is the only one on the line or
20306 fits exactly on the line. We must continue
20307 the line because we can't draw the cursor
20308 after the glyph. */
20309 row->continued_p = true;
20310 it->current_x = new_x;
20311 it->continuation_lines_width += new_x;
20312 ++it->hpos;
20313 if (i == nglyphs - 1)
20314 {
20315 /* If line-wrap is on, check if a previous
20316 wrap point was found. */
20317 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
20318 && wrap_row_used > 0
20319 /* Even if there is a previous wrap
20320 point, continue the line here as
20321 usual, if (i) the previous character
20322 was a space or tab AND (ii) the
20323 current character is not. */
20324 && (!may_wrap
20325 || IT_DISPLAYING_WHITESPACE (it)))
20326 goto back_to_wrap;
20327
20328 /* Record the maximum and minimum buffer
20329 positions seen so far in glyphs that will be
20330 displayed by this row. */
20331 if (it->bidi_p)
20332 RECORD_MAX_MIN_POS (it);
20333 set_iterator_to_next (it, true);
20334 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20335 {
20336 if (!get_next_display_element (it))
20337 {
20338 row->exact_window_width_line_p = true;
20339 it->continuation_lines_width = 0;
20340 row->continued_p = false;
20341 row->ends_at_zv_p = true;
20342 }
20343 else if (ITERATOR_AT_END_OF_LINE_P (it))
20344 {
20345 row->continued_p = false;
20346 row->exact_window_width_line_p = true;
20347 }
20348 /* If line-wrap is on, check if a
20349 previous wrap point was found. */
20350 else if (wrap_row_used > 0
20351 /* Even if there is a previous wrap
20352 point, continue the line here as
20353 usual, if (i) the previous character
20354 was a space or tab AND (ii) the
20355 current character is not. */
20356 && (!may_wrap
20357 || IT_DISPLAYING_WHITESPACE (it)))
20358 goto back_to_wrap;
20359
20360 }
20361 }
20362 else if (it->bidi_p)
20363 RECORD_MAX_MIN_POS (it);
20364 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20365 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20366 extend_face_to_end_of_line (it);
20367 }
20368 else if (CHAR_GLYPH_PADDING_P (*glyph)
20369 && !FRAME_WINDOW_P (it->f))
20370 {
20371 /* A padding glyph that doesn't fit on this line.
20372 This means the whole character doesn't fit
20373 on the line. */
20374 if (row->reversed_p)
20375 unproduce_glyphs (it, row->used[TEXT_AREA]
20376 - n_glyphs_before);
20377 row->used[TEXT_AREA] = n_glyphs_before;
20378
20379 /* Fill the rest of the row with continuation
20380 glyphs like in 20.x. */
20381 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20382 < row->glyphs[1 + TEXT_AREA])
20383 produce_special_glyphs (it, IT_CONTINUATION);
20384
20385 row->continued_p = true;
20386 it->current_x = x_before;
20387 it->continuation_lines_width += x_before;
20388
20389 /* Restore the height to what it was before the
20390 element not fitting on the line. */
20391 it->max_ascent = ascent;
20392 it->max_descent = descent;
20393 it->max_phys_ascent = phys_ascent;
20394 it->max_phys_descent = phys_descent;
20395 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20396 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20397 extend_face_to_end_of_line (it);
20398 }
20399 else if (wrap_row_used > 0)
20400 {
20401 back_to_wrap:
20402 if (row->reversed_p)
20403 unproduce_glyphs (it,
20404 row->used[TEXT_AREA] - wrap_row_used);
20405 RESTORE_IT (it, &wrap_it, wrap_data);
20406 it->continuation_lines_width += wrap_x;
20407 row->used[TEXT_AREA] = wrap_row_used;
20408 row->ascent = wrap_row_ascent;
20409 row->height = wrap_row_height;
20410 row->phys_ascent = wrap_row_phys_ascent;
20411 row->phys_height = wrap_row_phys_height;
20412 row->extra_line_spacing = wrap_row_extra_line_spacing;
20413 min_pos = wrap_row_min_pos;
20414 min_bpos = wrap_row_min_bpos;
20415 max_pos = wrap_row_max_pos;
20416 max_bpos = wrap_row_max_bpos;
20417 row->continued_p = true;
20418 row->ends_at_zv_p = false;
20419 row->exact_window_width_line_p = false;
20420 it->continuation_lines_width += x;
20421
20422 /* Make sure that a non-default face is extended
20423 up to the right margin of the window. */
20424 extend_face_to_end_of_line (it);
20425 }
20426 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20427 {
20428 /* A TAB that extends past the right edge of the
20429 window. This produces a single glyph on
20430 window system frames. We leave the glyph in
20431 this row and let it fill the row, but don't
20432 consume the TAB. */
20433 if ((row->reversed_p
20434 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20435 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20436 produce_special_glyphs (it, IT_CONTINUATION);
20437 it->continuation_lines_width += it->last_visible_x;
20438 row->ends_in_middle_of_char_p = true;
20439 row->continued_p = true;
20440 glyph->pixel_width = it->last_visible_x - x;
20441 it->starts_in_middle_of_char_p = true;
20442 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20443 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20444 extend_face_to_end_of_line (it);
20445 }
20446 else
20447 {
20448 /* Something other than a TAB that draws past
20449 the right edge of the window. Restore
20450 positions to values before the element. */
20451 if (row->reversed_p)
20452 unproduce_glyphs (it, row->used[TEXT_AREA]
20453 - (n_glyphs_before + i));
20454 row->used[TEXT_AREA] = n_glyphs_before + i;
20455
20456 /* Display continuation glyphs. */
20457 it->current_x = x_before;
20458 it->continuation_lines_width += x;
20459 if (!FRAME_WINDOW_P (it->f)
20460 || (row->reversed_p
20461 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20462 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20463 produce_special_glyphs (it, IT_CONTINUATION);
20464 row->continued_p = true;
20465
20466 extend_face_to_end_of_line (it);
20467
20468 if (nglyphs > 1 && i > 0)
20469 {
20470 row->ends_in_middle_of_char_p = true;
20471 it->starts_in_middle_of_char_p = true;
20472 }
20473
20474 /* Restore the height to what it was before the
20475 element not fitting on the line. */
20476 it->max_ascent = ascent;
20477 it->max_descent = descent;
20478 it->max_phys_ascent = phys_ascent;
20479 it->max_phys_descent = phys_descent;
20480 }
20481
20482 break;
20483 }
20484 else if (new_x > it->first_visible_x)
20485 {
20486 /* Increment number of glyphs actually displayed. */
20487 ++it->hpos;
20488
20489 /* Record the maximum and minimum buffer positions
20490 seen so far in glyphs that will be displayed by
20491 this row. */
20492 if (it->bidi_p)
20493 RECORD_MAX_MIN_POS (it);
20494
20495 if (x < it->first_visible_x && !row->reversed_p)
20496 /* Glyph is partially visible, i.e. row starts at
20497 negative X position. Don't do that in R2L
20498 rows, where we arrange to add a right offset to
20499 the line in extend_face_to_end_of_line, by a
20500 suitable change to the stretch glyph that is
20501 the leftmost glyph of the line. */
20502 row->x = x - it->first_visible_x;
20503 /* When the last glyph of an R2L row only fits
20504 partially on the line, we need to set row->x to a
20505 negative offset, so that the leftmost glyph is
20506 the one that is partially visible. But if we are
20507 going to produce the truncation glyph, this will
20508 be taken care of in produce_special_glyphs. */
20509 if (row->reversed_p
20510 && new_x > it->last_visible_x
20511 && !(it->line_wrap == TRUNCATE
20512 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
20513 {
20514 eassert (FRAME_WINDOW_P (it->f));
20515 row->x = it->last_visible_x - new_x;
20516 }
20517 }
20518 else
20519 {
20520 /* Glyph is completely off the left margin of the
20521 window. This should not happen because of the
20522 move_it_in_display_line at the start of this
20523 function, unless the text display area of the
20524 window is empty. */
20525 eassert (it->first_visible_x <= it->last_visible_x);
20526 }
20527 }
20528 /* Even if this display element produced no glyphs at all,
20529 we want to record its position. */
20530 if (it->bidi_p && nglyphs == 0)
20531 RECORD_MAX_MIN_POS (it);
20532
20533 row->ascent = max (row->ascent, it->max_ascent);
20534 row->height = max (row->height, it->max_ascent + it->max_descent);
20535 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20536 row->phys_height = max (row->phys_height,
20537 it->max_phys_ascent + it->max_phys_descent);
20538 row->extra_line_spacing = max (row->extra_line_spacing,
20539 it->max_extra_line_spacing);
20540
20541 /* End of this display line if row is continued. */
20542 if (row->continued_p || row->ends_at_zv_p)
20543 break;
20544 }
20545
20546 at_end_of_line:
20547 /* Is this a line end? If yes, we're also done, after making
20548 sure that a non-default face is extended up to the right
20549 margin of the window. */
20550 if (ITERATOR_AT_END_OF_LINE_P (it))
20551 {
20552 int used_before = row->used[TEXT_AREA];
20553
20554 row->ends_in_newline_from_string_p = STRINGP (it->object);
20555
20556 /* Add a space at the end of the line that is used to
20557 display the cursor there. */
20558 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20559 append_space_for_newline (it, false);
20560
20561 /* Extend the face to the end of the line. */
20562 extend_face_to_end_of_line (it);
20563
20564 /* Make sure we have the position. */
20565 if (used_before == 0)
20566 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20567
20568 /* Record the position of the newline, for use in
20569 find_row_edges. */
20570 it->eol_pos = it->current.pos;
20571
20572 /* Consume the line end. This skips over invisible lines. */
20573 set_iterator_to_next (it, true);
20574 it->continuation_lines_width = 0;
20575 break;
20576 }
20577
20578 /* Proceed with next display element. Note that this skips
20579 over lines invisible because of selective display. */
20580 set_iterator_to_next (it, true);
20581
20582 /* If we truncate lines, we are done when the last displayed
20583 glyphs reach past the right margin of the window. */
20584 if (it->line_wrap == TRUNCATE
20585 && ((FRAME_WINDOW_P (it->f)
20586 /* Images are preprocessed in produce_image_glyph such
20587 that they are cropped at the right edge of the
20588 window, so an image glyph will always end exactly at
20589 last_visible_x, even if there's no right fringe. */
20590 && ((row->reversed_p
20591 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20592 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
20593 || it->what == IT_IMAGE))
20594 ? (it->current_x >= it->last_visible_x)
20595 : (it->current_x > it->last_visible_x)))
20596 {
20597 /* Maybe add truncation glyphs. */
20598 if (!FRAME_WINDOW_P (it->f)
20599 || (row->reversed_p
20600 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20601 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20602 {
20603 int i, n;
20604
20605 if (!row->reversed_p)
20606 {
20607 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20608 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20609 break;
20610 }
20611 else
20612 {
20613 for (i = 0; i < row->used[TEXT_AREA]; i++)
20614 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20615 break;
20616 /* Remove any padding glyphs at the front of ROW, to
20617 make room for the truncation glyphs we will be
20618 adding below. The loop below always inserts at
20619 least one truncation glyph, so also remove the
20620 last glyph added to ROW. */
20621 unproduce_glyphs (it, i + 1);
20622 /* Adjust i for the loop below. */
20623 i = row->used[TEXT_AREA] - (i + 1);
20624 }
20625
20626 /* produce_special_glyphs overwrites the last glyph, so
20627 we don't want that if we want to keep that last
20628 glyph, which means it's an image. */
20629 if (it->current_x > it->last_visible_x)
20630 {
20631 it->current_x = x_before;
20632 if (!FRAME_WINDOW_P (it->f))
20633 {
20634 for (n = row->used[TEXT_AREA]; i < n; ++i)
20635 {
20636 row->used[TEXT_AREA] = i;
20637 produce_special_glyphs (it, IT_TRUNCATION);
20638 }
20639 }
20640 else
20641 {
20642 row->used[TEXT_AREA] = i;
20643 produce_special_glyphs (it, IT_TRUNCATION);
20644 }
20645 it->hpos = hpos_before;
20646 }
20647 }
20648 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20649 {
20650 /* Don't truncate if we can overflow newline into fringe. */
20651 if (!get_next_display_element (it))
20652 {
20653 it->continuation_lines_width = 0;
20654 row->ends_at_zv_p = true;
20655 row->exact_window_width_line_p = true;
20656 break;
20657 }
20658 if (ITERATOR_AT_END_OF_LINE_P (it))
20659 {
20660 row->exact_window_width_line_p = true;
20661 goto at_end_of_line;
20662 }
20663 it->current_x = x_before;
20664 it->hpos = hpos_before;
20665 }
20666
20667 row->truncated_on_right_p = true;
20668 it->continuation_lines_width = 0;
20669 reseat_at_next_visible_line_start (it, false);
20670 /* We insist below that IT's position be at ZV because in
20671 bidi-reordered lines the character at visible line start
20672 might not be the character that follows the newline in
20673 the logical order. */
20674 if (IT_BYTEPOS (*it) > BEG_BYTE)
20675 row->ends_at_zv_p =
20676 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
20677 else
20678 row->ends_at_zv_p = false;
20679 break;
20680 }
20681 }
20682
20683 if (wrap_data)
20684 bidi_unshelve_cache (wrap_data, true);
20685
20686 /* If line is not empty and hscrolled, maybe insert truncation glyphs
20687 at the left window margin. */
20688 if (it->first_visible_x
20689 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
20690 {
20691 if (!FRAME_WINDOW_P (it->f)
20692 || (((row->reversed_p
20693 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20694 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
20695 /* Don't let insert_left_trunc_glyphs overwrite the
20696 first glyph of the row if it is an image. */
20697 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
20698 insert_left_trunc_glyphs (it);
20699 row->truncated_on_left_p = true;
20700 }
20701
20702 /* Remember the position at which this line ends.
20703
20704 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
20705 cannot be before the call to find_row_edges below, since that is
20706 where these positions are determined. */
20707 row->end = it->current;
20708 if (!it->bidi_p)
20709 {
20710 row->minpos = row->start.pos;
20711 row->maxpos = row->end.pos;
20712 }
20713 else
20714 {
20715 /* ROW->minpos and ROW->maxpos must be the smallest and
20716 `1 + the largest' buffer positions in ROW. But if ROW was
20717 bidi-reordered, these two positions can be anywhere in the
20718 row, so we must determine them now. */
20719 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
20720 }
20721
20722 /* If the start of this line is the overlay arrow-position, then
20723 mark this glyph row as the one containing the overlay arrow.
20724 This is clearly a mess with variable size fonts. It would be
20725 better to let it be displayed like cursors under X. */
20726 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
20727 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
20728 !NILP (overlay_arrow_string)))
20729 {
20730 /* Overlay arrow in window redisplay is a fringe bitmap. */
20731 if (STRINGP (overlay_arrow_string))
20732 {
20733 struct glyph_row *arrow_row
20734 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
20735 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
20736 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
20737 struct glyph *p = row->glyphs[TEXT_AREA];
20738 struct glyph *p2, *end;
20739
20740 /* Copy the arrow glyphs. */
20741 while (glyph < arrow_end)
20742 *p++ = *glyph++;
20743
20744 /* Throw away padding glyphs. */
20745 p2 = p;
20746 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
20747 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
20748 ++p2;
20749 if (p2 > p)
20750 {
20751 while (p2 < end)
20752 *p++ = *p2++;
20753 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
20754 }
20755 }
20756 else
20757 {
20758 eassert (INTEGERP (overlay_arrow_string));
20759 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
20760 }
20761 overlay_arrow_seen = true;
20762 }
20763
20764 /* Highlight trailing whitespace. */
20765 if (!NILP (Vshow_trailing_whitespace))
20766 highlight_trailing_whitespace (it->f, it->glyph_row);
20767
20768 /* Compute pixel dimensions of this line. */
20769 compute_line_metrics (it);
20770
20771 /* Implementation note: No changes in the glyphs of ROW or in their
20772 faces can be done past this point, because compute_line_metrics
20773 computes ROW's hash value and stores it within the glyph_row
20774 structure. */
20775
20776 /* Record whether this row ends inside an ellipsis. */
20777 row->ends_in_ellipsis_p
20778 = (it->method == GET_FROM_DISPLAY_VECTOR
20779 && it->ellipsis_p);
20780
20781 /* Save fringe bitmaps in this row. */
20782 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20783 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20784 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20785 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20786
20787 it->left_user_fringe_bitmap = 0;
20788 it->left_user_fringe_face_id = 0;
20789 it->right_user_fringe_bitmap = 0;
20790 it->right_user_fringe_face_id = 0;
20791
20792 /* Maybe set the cursor. */
20793 cvpos = it->w->cursor.vpos;
20794 if ((cvpos < 0
20795 /* In bidi-reordered rows, keep checking for proper cursor
20796 position even if one has been found already, because buffer
20797 positions in such rows change non-linearly with ROW->VPOS,
20798 when a line is continued. One exception: when we are at ZV,
20799 display cursor on the first suitable glyph row, since all
20800 the empty rows after that also have their position set to ZV. */
20801 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20802 lines' rows is implemented for bidi-reordered rows. */
20803 || (it->bidi_p
20804 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20805 && PT >= MATRIX_ROW_START_CHARPOS (row)
20806 && PT <= MATRIX_ROW_END_CHARPOS (row)
20807 && cursor_row_p (row))
20808 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20809
20810 /* Prepare for the next line. This line starts horizontally at (X
20811 HPOS) = (0 0). Vertical positions are incremented. As a
20812 convenience for the caller, IT->glyph_row is set to the next
20813 row to be used. */
20814 it->current_x = it->hpos = 0;
20815 it->current_y += row->height;
20816 SET_TEXT_POS (it->eol_pos, 0, 0);
20817 ++it->vpos;
20818 ++it->glyph_row;
20819 /* The next row should by default use the same value of the
20820 reversed_p flag as this one. set_iterator_to_next decides when
20821 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20822 the flag accordingly. */
20823 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20824 it->glyph_row->reversed_p = row->reversed_p;
20825 it->start = row->end;
20826 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
20827
20828 #undef RECORD_MAX_MIN_POS
20829 }
20830
20831 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20832 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20833 doc: /* Return paragraph direction at point in BUFFER.
20834 Value is either `left-to-right' or `right-to-left'.
20835 If BUFFER is omitted or nil, it defaults to the current buffer.
20836
20837 Paragraph direction determines how the text in the paragraph is displayed.
20838 In left-to-right paragraphs, text begins at the left margin of the window
20839 and the reading direction is generally left to right. In right-to-left
20840 paragraphs, text begins at the right margin and is read from right to left.
20841
20842 See also `bidi-paragraph-direction'. */)
20843 (Lisp_Object buffer)
20844 {
20845 struct buffer *buf = current_buffer;
20846 struct buffer *old = buf;
20847
20848 if (! NILP (buffer))
20849 {
20850 CHECK_BUFFER (buffer);
20851 buf = XBUFFER (buffer);
20852 }
20853
20854 if (NILP (BVAR (buf, bidi_display_reordering))
20855 || NILP (BVAR (buf, enable_multibyte_characters))
20856 /* When we are loading loadup.el, the character property tables
20857 needed for bidi iteration are not yet available. */
20858 || !NILP (Vpurify_flag))
20859 return Qleft_to_right;
20860 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20861 return BVAR (buf, bidi_paragraph_direction);
20862 else
20863 {
20864 /* Determine the direction from buffer text. We could try to
20865 use current_matrix if it is up to date, but this seems fast
20866 enough as it is. */
20867 struct bidi_it itb;
20868 ptrdiff_t pos = BUF_PT (buf);
20869 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20870 int c;
20871 void *itb_data = bidi_shelve_cache ();
20872
20873 set_buffer_temp (buf);
20874 /* bidi_paragraph_init finds the base direction of the paragraph
20875 by searching forward from paragraph start. We need the base
20876 direction of the current or _previous_ paragraph, so we need
20877 to make sure we are within that paragraph. To that end, find
20878 the previous non-empty line. */
20879 if (pos >= ZV && pos > BEGV)
20880 DEC_BOTH (pos, bytepos);
20881 AUTO_STRING (trailing_white_space, "[\f\t ]*\n");
20882 if (fast_looking_at (trailing_white_space,
20883 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20884 {
20885 while ((c = FETCH_BYTE (bytepos)) == '\n'
20886 || c == ' ' || c == '\t' || c == '\f')
20887 {
20888 if (bytepos <= BEGV_BYTE)
20889 break;
20890 bytepos--;
20891 pos--;
20892 }
20893 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20894 bytepos--;
20895 }
20896 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20897 itb.paragraph_dir = NEUTRAL_DIR;
20898 itb.string.s = NULL;
20899 itb.string.lstring = Qnil;
20900 itb.string.bufpos = 0;
20901 itb.string.from_disp_str = false;
20902 itb.string.unibyte = false;
20903 /* We have no window to use here for ignoring window-specific
20904 overlays. Using NULL for window pointer will cause
20905 compute_display_string_pos to use the current buffer. */
20906 itb.w = NULL;
20907 bidi_paragraph_init (NEUTRAL_DIR, &itb, true);
20908 bidi_unshelve_cache (itb_data, false);
20909 set_buffer_temp (old);
20910 switch (itb.paragraph_dir)
20911 {
20912 case L2R:
20913 return Qleft_to_right;
20914 break;
20915 case R2L:
20916 return Qright_to_left;
20917 break;
20918 default:
20919 emacs_abort ();
20920 }
20921 }
20922 }
20923
20924 DEFUN ("bidi-find-overridden-directionality",
20925 Fbidi_find_overridden_directionality,
20926 Sbidi_find_overridden_directionality, 2, 3, 0,
20927 doc: /* Return position between FROM and TO where directionality was overridden.
20928
20929 This function returns the first character position in the specified
20930 region of OBJECT where there is a character whose `bidi-class' property
20931 is `L', but which was forced to display as `R' by a directional
20932 override, and likewise with characters whose `bidi-class' is `R'
20933 or `AL' that were forced to display as `L'.
20934
20935 If no such character is found, the function returns nil.
20936
20937 OBJECT is a Lisp string or buffer to search for overridden
20938 directionality, and defaults to the current buffer if nil or omitted.
20939 OBJECT can also be a window, in which case the function will search
20940 the buffer displayed in that window. Passing the window instead of
20941 a buffer is preferable when the buffer is displayed in some window,
20942 because this function will then be able to correctly account for
20943 window-specific overlays, which can affect the results.
20944
20945 Strong directional characters `L', `R', and `AL' can have their
20946 intrinsic directionality overridden by directional override
20947 control characters RLO \(u+202e) and LRO \(u+202d). See the
20948 function `get-char-code-property' for a way to inquire about
20949 the `bidi-class' property of a character. */)
20950 (Lisp_Object from, Lisp_Object to, Lisp_Object object)
20951 {
20952 struct buffer *buf = current_buffer;
20953 struct buffer *old = buf;
20954 struct window *w = NULL;
20955 bool frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ());
20956 struct bidi_it itb;
20957 ptrdiff_t from_pos, to_pos, from_bpos;
20958 void *itb_data;
20959
20960 if (!NILP (object))
20961 {
20962 if (BUFFERP (object))
20963 buf = XBUFFER (object);
20964 else if (WINDOWP (object))
20965 {
20966 w = decode_live_window (object);
20967 buf = XBUFFER (w->contents);
20968 frame_window_p = FRAME_WINDOW_P (XFRAME (w->frame));
20969 }
20970 else
20971 CHECK_STRING (object);
20972 }
20973
20974 if (STRINGP (object))
20975 {
20976 /* Characters in unibyte strings are always treated by bidi.c as
20977 strong LTR. */
20978 if (!STRING_MULTIBYTE (object)
20979 /* When we are loading loadup.el, the character property
20980 tables needed for bidi iteration are not yet
20981 available. */
20982 || !NILP (Vpurify_flag))
20983 return Qnil;
20984
20985 validate_subarray (object, from, to, SCHARS (object), &from_pos, &to_pos);
20986 if (from_pos >= SCHARS (object))
20987 return Qnil;
20988
20989 /* Set up the bidi iterator. */
20990 itb_data = bidi_shelve_cache ();
20991 itb.paragraph_dir = NEUTRAL_DIR;
20992 itb.string.lstring = object;
20993 itb.string.s = NULL;
20994 itb.string.schars = SCHARS (object);
20995 itb.string.bufpos = 0;
20996 itb.string.from_disp_str = false;
20997 itb.string.unibyte = false;
20998 itb.w = w;
20999 bidi_init_it (0, 0, frame_window_p, &itb);
21000 }
21001 else
21002 {
21003 /* Nothing this fancy can happen in unibyte buffers, or in a
21004 buffer that disabled reordering, or if FROM is at EOB. */
21005 if (NILP (BVAR (buf, bidi_display_reordering))
21006 || NILP (BVAR (buf, enable_multibyte_characters))
21007 /* When we are loading loadup.el, the character property
21008 tables needed for bidi iteration are not yet
21009 available. */
21010 || !NILP (Vpurify_flag))
21011 return Qnil;
21012
21013 set_buffer_temp (buf);
21014 validate_region (&from, &to);
21015 from_pos = XINT (from);
21016 to_pos = XINT (to);
21017 if (from_pos >= ZV)
21018 return Qnil;
21019
21020 /* Set up the bidi iterator. */
21021 itb_data = bidi_shelve_cache ();
21022 from_bpos = CHAR_TO_BYTE (from_pos);
21023 if (from_pos == BEGV)
21024 {
21025 itb.charpos = BEGV;
21026 itb.bytepos = BEGV_BYTE;
21027 }
21028 else if (FETCH_CHAR (from_bpos - 1) == '\n')
21029 {
21030 itb.charpos = from_pos;
21031 itb.bytepos = from_bpos;
21032 }
21033 else
21034 itb.charpos = find_newline_no_quit (from_pos, CHAR_TO_BYTE (from_pos),
21035 -1, &itb.bytepos);
21036 itb.paragraph_dir = NEUTRAL_DIR;
21037 itb.string.s = NULL;
21038 itb.string.lstring = Qnil;
21039 itb.string.bufpos = 0;
21040 itb.string.from_disp_str = false;
21041 itb.string.unibyte = false;
21042 itb.w = w;
21043 bidi_init_it (itb.charpos, itb.bytepos, frame_window_p, &itb);
21044 }
21045
21046 ptrdiff_t found;
21047 do {
21048 /* For the purposes of this function, the actual base direction of
21049 the paragraph doesn't matter, so just set it to L2R. */
21050 bidi_paragraph_init (L2R, &itb, false);
21051 while ((found = bidi_find_first_overridden (&itb)) < from_pos)
21052 ;
21053 } while (found == ZV && itb.ch == '\n' && itb.charpos < to_pos);
21054
21055 bidi_unshelve_cache (itb_data, false);
21056 set_buffer_temp (old);
21057
21058 return (from_pos <= found && found < to_pos) ? make_number (found) : Qnil;
21059 }
21060
21061 DEFUN ("move-point-visually", Fmove_point_visually,
21062 Smove_point_visually, 1, 1, 0,
21063 doc: /* Move point in the visual order in the specified DIRECTION.
21064 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
21065 left.
21066
21067 Value is the new character position of point. */)
21068 (Lisp_Object direction)
21069 {
21070 struct window *w = XWINDOW (selected_window);
21071 struct buffer *b = XBUFFER (w->contents);
21072 struct glyph_row *row;
21073 int dir;
21074 Lisp_Object paragraph_dir;
21075
21076 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21077 (!(ROW)->continued_p \
21078 && NILP ((GLYPH)->object) \
21079 && (GLYPH)->type == CHAR_GLYPH \
21080 && (GLYPH)->u.ch == ' ' \
21081 && (GLYPH)->charpos >= 0 \
21082 && !(GLYPH)->avoid_cursor_p)
21083
21084 CHECK_NUMBER (direction);
21085 dir = XINT (direction);
21086 if (dir > 0)
21087 dir = 1;
21088 else
21089 dir = -1;
21090
21091 /* If current matrix is up-to-date, we can use the information
21092 recorded in the glyphs, at least as long as the goal is on the
21093 screen. */
21094 if (w->window_end_valid
21095 && !windows_or_buffers_changed
21096 && b
21097 && !b->clip_changed
21098 && !b->prevent_redisplay_optimizations_p
21099 && !window_outdated (w)
21100 /* We rely below on the cursor coordinates to be up to date, but
21101 we cannot trust them if some command moved point since the
21102 last complete redisplay. */
21103 && w->last_point == BUF_PT (b)
21104 && w->cursor.vpos >= 0
21105 && w->cursor.vpos < w->current_matrix->nrows
21106 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21107 {
21108 struct glyph *g = row->glyphs[TEXT_AREA];
21109 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21110 struct glyph *gpt = g + w->cursor.hpos;
21111
21112 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21113 {
21114 if (BUFFERP (g->object) && g->charpos != PT)
21115 {
21116 SET_PT (g->charpos);
21117 w->cursor.vpos = -1;
21118 return make_number (PT);
21119 }
21120 else if (!NILP (g->object) && !EQ (g->object, gpt->object))
21121 {
21122 ptrdiff_t new_pos;
21123
21124 if (BUFFERP (gpt->object))
21125 {
21126 new_pos = PT;
21127 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21128 new_pos += (row->reversed_p ? -dir : dir);
21129 else
21130 new_pos -= (row->reversed_p ? -dir : dir);
21131 }
21132 else if (BUFFERP (g->object))
21133 new_pos = g->charpos;
21134 else
21135 break;
21136 SET_PT (new_pos);
21137 w->cursor.vpos = -1;
21138 return make_number (PT);
21139 }
21140 else if (ROW_GLYPH_NEWLINE_P (row, g))
21141 {
21142 /* Glyphs inserted at the end of a non-empty line for
21143 positioning the cursor have zero charpos, so we must
21144 deduce the value of point by other means. */
21145 if (g->charpos > 0)
21146 SET_PT (g->charpos);
21147 else if (row->ends_at_zv_p && PT != ZV)
21148 SET_PT (ZV);
21149 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21150 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21151 else
21152 break;
21153 w->cursor.vpos = -1;
21154 return make_number (PT);
21155 }
21156 }
21157 if (g == e || NILP (g->object))
21158 {
21159 if (row->truncated_on_left_p || row->truncated_on_right_p)
21160 goto simulate_display;
21161 if (!row->reversed_p)
21162 row += dir;
21163 else
21164 row -= dir;
21165 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21166 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21167 goto simulate_display;
21168
21169 if (dir > 0)
21170 {
21171 if (row->reversed_p && !row->continued_p)
21172 {
21173 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21174 w->cursor.vpos = -1;
21175 return make_number (PT);
21176 }
21177 g = row->glyphs[TEXT_AREA];
21178 e = g + row->used[TEXT_AREA];
21179 for ( ; g < e; g++)
21180 {
21181 if (BUFFERP (g->object)
21182 /* Empty lines have only one glyph, which stands
21183 for the newline, and whose charpos is the
21184 buffer position of the newline. */
21185 || ROW_GLYPH_NEWLINE_P (row, g)
21186 /* When the buffer ends in a newline, the line at
21187 EOB also has one glyph, but its charpos is -1. */
21188 || (row->ends_at_zv_p
21189 && !row->reversed_p
21190 && NILP (g->object)
21191 && g->type == CHAR_GLYPH
21192 && g->u.ch == ' '))
21193 {
21194 if (g->charpos > 0)
21195 SET_PT (g->charpos);
21196 else if (!row->reversed_p
21197 && row->ends_at_zv_p
21198 && PT != ZV)
21199 SET_PT (ZV);
21200 else
21201 continue;
21202 w->cursor.vpos = -1;
21203 return make_number (PT);
21204 }
21205 }
21206 }
21207 else
21208 {
21209 if (!row->reversed_p && !row->continued_p)
21210 {
21211 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21212 w->cursor.vpos = -1;
21213 return make_number (PT);
21214 }
21215 e = row->glyphs[TEXT_AREA];
21216 g = e + row->used[TEXT_AREA] - 1;
21217 for ( ; g >= e; g--)
21218 {
21219 if (BUFFERP (g->object)
21220 || (ROW_GLYPH_NEWLINE_P (row, g)
21221 && g->charpos > 0)
21222 /* Empty R2L lines on GUI frames have the buffer
21223 position of the newline stored in the stretch
21224 glyph. */
21225 || g->type == STRETCH_GLYPH
21226 || (row->ends_at_zv_p
21227 && row->reversed_p
21228 && NILP (g->object)
21229 && g->type == CHAR_GLYPH
21230 && g->u.ch == ' '))
21231 {
21232 if (g->charpos > 0)
21233 SET_PT (g->charpos);
21234 else if (row->reversed_p
21235 && row->ends_at_zv_p
21236 && PT != ZV)
21237 SET_PT (ZV);
21238 else
21239 continue;
21240 w->cursor.vpos = -1;
21241 return make_number (PT);
21242 }
21243 }
21244 }
21245 }
21246 }
21247
21248 simulate_display:
21249
21250 /* If we wind up here, we failed to move by using the glyphs, so we
21251 need to simulate display instead. */
21252
21253 if (b)
21254 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21255 else
21256 paragraph_dir = Qleft_to_right;
21257 if (EQ (paragraph_dir, Qright_to_left))
21258 dir = -dir;
21259 if (PT <= BEGV && dir < 0)
21260 xsignal0 (Qbeginning_of_buffer);
21261 else if (PT >= ZV && dir > 0)
21262 xsignal0 (Qend_of_buffer);
21263 else
21264 {
21265 struct text_pos pt;
21266 struct it it;
21267 int pt_x, target_x, pixel_width, pt_vpos;
21268 bool at_eol_p;
21269 bool overshoot_expected = false;
21270 bool target_is_eol_p = false;
21271
21272 /* Setup the arena. */
21273 SET_TEXT_POS (pt, PT, PT_BYTE);
21274 start_display (&it, w, pt);
21275
21276 if (it.cmp_it.id < 0
21277 && it.method == GET_FROM_STRING
21278 && it.area == TEXT_AREA
21279 && it.string_from_display_prop_p
21280 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21281 overshoot_expected = true;
21282
21283 /* Find the X coordinate of point. We start from the beginning
21284 of this or previous line to make sure we are before point in
21285 the logical order (since the move_it_* functions can only
21286 move forward). */
21287 reseat:
21288 reseat_at_previous_visible_line_start (&it);
21289 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21290 if (IT_CHARPOS (it) != PT)
21291 {
21292 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21293 -1, -1, -1, MOVE_TO_POS);
21294 /* If we missed point because the character there is
21295 displayed out of a display vector that has more than one
21296 glyph, retry expecting overshoot. */
21297 if (it.method == GET_FROM_DISPLAY_VECTOR
21298 && it.current.dpvec_index > 0
21299 && !overshoot_expected)
21300 {
21301 overshoot_expected = true;
21302 goto reseat;
21303 }
21304 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21305 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21306 }
21307 pt_x = it.current_x;
21308 pt_vpos = it.vpos;
21309 if (dir > 0 || overshoot_expected)
21310 {
21311 struct glyph_row *row = it.glyph_row;
21312
21313 /* When point is at beginning of line, we don't have
21314 information about the glyph there loaded into struct
21315 it. Calling get_next_display_element fixes that. */
21316 if (pt_x == 0)
21317 get_next_display_element (&it);
21318 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21319 it.glyph_row = NULL;
21320 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21321 it.glyph_row = row;
21322 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21323 it, lest it will become out of sync with it's buffer
21324 position. */
21325 it.current_x = pt_x;
21326 }
21327 else
21328 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21329 pixel_width = it.pixel_width;
21330 if (overshoot_expected && at_eol_p)
21331 pixel_width = 0;
21332 else if (pixel_width <= 0)
21333 pixel_width = 1;
21334
21335 /* If there's a display string (or something similar) at point,
21336 we are actually at the glyph to the left of point, so we need
21337 to correct the X coordinate. */
21338 if (overshoot_expected)
21339 {
21340 if (it.bidi_p)
21341 pt_x += pixel_width * it.bidi_it.scan_dir;
21342 else
21343 pt_x += pixel_width;
21344 }
21345
21346 /* Compute target X coordinate, either to the left or to the
21347 right of point. On TTY frames, all characters have the same
21348 pixel width of 1, so we can use that. On GUI frames we don't
21349 have an easy way of getting at the pixel width of the
21350 character to the left of point, so we use a different method
21351 of getting to that place. */
21352 if (dir > 0)
21353 target_x = pt_x + pixel_width;
21354 else
21355 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21356
21357 /* Target X coordinate could be one line above or below the line
21358 of point, in which case we need to adjust the target X
21359 coordinate. Also, if moving to the left, we need to begin at
21360 the left edge of the point's screen line. */
21361 if (dir < 0)
21362 {
21363 if (pt_x > 0)
21364 {
21365 start_display (&it, w, pt);
21366 reseat_at_previous_visible_line_start (&it);
21367 it.current_x = it.current_y = it.hpos = 0;
21368 if (pt_vpos != 0)
21369 move_it_by_lines (&it, pt_vpos);
21370 }
21371 else
21372 {
21373 move_it_by_lines (&it, -1);
21374 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21375 target_is_eol_p = true;
21376 /* Under word-wrap, we don't know the x coordinate of
21377 the last character displayed on the previous line,
21378 which immediately precedes the wrap point. To find
21379 out its x coordinate, we try moving to the right
21380 margin of the window, which will stop at the wrap
21381 point, and then reset target_x to point at the
21382 character that precedes the wrap point. This is not
21383 needed on GUI frames, because (see below) there we
21384 move from the left margin one grapheme cluster at a
21385 time, and stop when we hit the wrap point. */
21386 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21387 {
21388 void *it_data = NULL;
21389 struct it it2;
21390
21391 SAVE_IT (it2, it, it_data);
21392 move_it_in_display_line_to (&it, ZV, target_x,
21393 MOVE_TO_POS | MOVE_TO_X);
21394 /* If we arrived at target_x, that _is_ the last
21395 character on the previous line. */
21396 if (it.current_x != target_x)
21397 target_x = it.current_x - 1;
21398 RESTORE_IT (&it, &it2, it_data);
21399 }
21400 }
21401 }
21402 else
21403 {
21404 if (at_eol_p
21405 || (target_x >= it.last_visible_x
21406 && it.line_wrap != TRUNCATE))
21407 {
21408 if (pt_x > 0)
21409 move_it_by_lines (&it, 0);
21410 move_it_by_lines (&it, 1);
21411 target_x = 0;
21412 }
21413 }
21414
21415 /* Move to the target X coordinate. */
21416 #ifdef HAVE_WINDOW_SYSTEM
21417 /* On GUI frames, as we don't know the X coordinate of the
21418 character to the left of point, moving point to the left
21419 requires walking, one grapheme cluster at a time, until we
21420 find ourself at a place immediately to the left of the
21421 character at point. */
21422 if (FRAME_WINDOW_P (it.f) && dir < 0)
21423 {
21424 struct text_pos new_pos;
21425 enum move_it_result rc = MOVE_X_REACHED;
21426
21427 if (it.current_x == 0)
21428 get_next_display_element (&it);
21429 if (it.what == IT_COMPOSITION)
21430 {
21431 new_pos.charpos = it.cmp_it.charpos;
21432 new_pos.bytepos = -1;
21433 }
21434 else
21435 new_pos = it.current.pos;
21436
21437 while (it.current_x + it.pixel_width <= target_x
21438 && (rc == MOVE_X_REACHED
21439 /* Under word-wrap, move_it_in_display_line_to
21440 stops at correct coordinates, but sometimes
21441 returns MOVE_POS_MATCH_OR_ZV. */
21442 || (it.line_wrap == WORD_WRAP
21443 && rc == MOVE_POS_MATCH_OR_ZV)))
21444 {
21445 int new_x = it.current_x + it.pixel_width;
21446
21447 /* For composed characters, we want the position of the
21448 first character in the grapheme cluster (usually, the
21449 composition's base character), whereas it.current
21450 might give us the position of the _last_ one, e.g. if
21451 the composition is rendered in reverse due to bidi
21452 reordering. */
21453 if (it.what == IT_COMPOSITION)
21454 {
21455 new_pos.charpos = it.cmp_it.charpos;
21456 new_pos.bytepos = -1;
21457 }
21458 else
21459 new_pos = it.current.pos;
21460 if (new_x == it.current_x)
21461 new_x++;
21462 rc = move_it_in_display_line_to (&it, ZV, new_x,
21463 MOVE_TO_POS | MOVE_TO_X);
21464 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21465 break;
21466 }
21467 /* The previous position we saw in the loop is the one we
21468 want. */
21469 if (new_pos.bytepos == -1)
21470 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21471 it.current.pos = new_pos;
21472 }
21473 else
21474 #endif
21475 if (it.current_x != target_x)
21476 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21477
21478 /* When lines are truncated, the above loop will stop at the
21479 window edge. But we want to get to the end of line, even if
21480 it is beyond the window edge; automatic hscroll will then
21481 scroll the window to show point as appropriate. */
21482 if (target_is_eol_p && it.line_wrap == TRUNCATE
21483 && get_next_display_element (&it))
21484 {
21485 struct text_pos new_pos = it.current.pos;
21486
21487 while (!ITERATOR_AT_END_OF_LINE_P (&it))
21488 {
21489 set_iterator_to_next (&it, false);
21490 if (it.method == GET_FROM_BUFFER)
21491 new_pos = it.current.pos;
21492 if (!get_next_display_element (&it))
21493 break;
21494 }
21495
21496 it.current.pos = new_pos;
21497 }
21498
21499 /* If we ended up in a display string that covers point, move to
21500 buffer position to the right in the visual order. */
21501 if (dir > 0)
21502 {
21503 while (IT_CHARPOS (it) == PT)
21504 {
21505 set_iterator_to_next (&it, false);
21506 if (!get_next_display_element (&it))
21507 break;
21508 }
21509 }
21510
21511 /* Move point to that position. */
21512 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21513 }
21514
21515 return make_number (PT);
21516
21517 #undef ROW_GLYPH_NEWLINE_P
21518 }
21519
21520 DEFUN ("bidi-resolved-levels", Fbidi_resolved_levels,
21521 Sbidi_resolved_levels, 0, 1, 0,
21522 doc: /* Return the resolved bidirectional levels of characters at VPOS.
21523
21524 The resolved levels are produced by the Emacs bidi reordering engine
21525 that implements the UBA, the Unicode Bidirectional Algorithm. Please
21526 read the Unicode Standard Annex 9 (UAX#9) for background information
21527 about these levels.
21528
21529 VPOS is the zero-based number of the current window's screen line
21530 for which to produce the resolved levels. If VPOS is nil or omitted,
21531 it defaults to the screen line of point. If the window displays a
21532 header line, VPOS of zero will report on the header line, and first
21533 line of text in the window will have VPOS of 1.
21534
21535 Value is an array of resolved levels, indexed by glyph number.
21536 Glyphs are numbered from zero starting from the beginning of the
21537 screen line, i.e. the left edge of the window for left-to-right lines
21538 and from the right edge for right-to-left lines. The resolved levels
21539 are produced only for the window's text area; text in display margins
21540 is not included.
21541
21542 If the selected window's display is not up-to-date, or if the specified
21543 screen line does not display text, this function returns nil. It is
21544 highly recommended to bind this function to some simple key, like F8,
21545 in order to avoid these problems.
21546
21547 This function exists mainly for testing the correctness of the
21548 Emacs UBA implementation, in particular with the test suite. */)
21549 (Lisp_Object vpos)
21550 {
21551 struct window *w = XWINDOW (selected_window);
21552 struct buffer *b = XBUFFER (w->contents);
21553 int nrow;
21554 struct glyph_row *row;
21555
21556 if (NILP (vpos))
21557 {
21558 int d1, d2, d3, d4, d5;
21559
21560 pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &nrow);
21561 }
21562 else
21563 {
21564 CHECK_NUMBER_COERCE_MARKER (vpos);
21565 nrow = XINT (vpos);
21566 }
21567
21568 /* We require up-to-date glyph matrix for this window. */
21569 if (w->window_end_valid
21570 && !windows_or_buffers_changed
21571 && b
21572 && !b->clip_changed
21573 && !b->prevent_redisplay_optimizations_p
21574 && !window_outdated (w)
21575 && nrow >= 0
21576 && nrow < w->current_matrix->nrows
21577 && (row = MATRIX_ROW (w->current_matrix, nrow))->enabled_p
21578 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
21579 {
21580 struct glyph *g, *e, *g1;
21581 int nglyphs, i;
21582 Lisp_Object levels;
21583
21584 if (!row->reversed_p) /* Left-to-right glyph row. */
21585 {
21586 g = g1 = row->glyphs[TEXT_AREA];
21587 e = g + row->used[TEXT_AREA];
21588
21589 /* Skip over glyphs at the start of the row that was
21590 generated by redisplay for its own needs. */
21591 while (g < e
21592 && NILP (g->object)
21593 && g->charpos < 0)
21594 g++;
21595 g1 = g;
21596
21597 /* Count the "interesting" glyphs in this row. */
21598 for (nglyphs = 0; g < e && !NILP (g->object); g++)
21599 nglyphs++;
21600
21601 /* Create and fill the array. */
21602 levels = make_uninit_vector (nglyphs);
21603 for (i = 0; g1 < g; i++, g1++)
21604 ASET (levels, i, make_number (g1->resolved_level));
21605 }
21606 else /* Right-to-left glyph row. */
21607 {
21608 g = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
21609 e = row->glyphs[TEXT_AREA] - 1;
21610 while (g > e
21611 && NILP (g->object)
21612 && g->charpos < 0)
21613 g--;
21614 g1 = g;
21615 for (nglyphs = 0; g > e && !NILP (g->object); g--)
21616 nglyphs++;
21617 levels = make_uninit_vector (nglyphs);
21618 for (i = 0; g1 > g; i++, g1--)
21619 ASET (levels, i, make_number (g1->resolved_level));
21620 }
21621 return levels;
21622 }
21623 else
21624 return Qnil;
21625 }
21626
21627
21628 \f
21629 /***********************************************************************
21630 Menu Bar
21631 ***********************************************************************/
21632
21633 /* Redisplay the menu bar in the frame for window W.
21634
21635 The menu bar of X frames that don't have X toolkit support is
21636 displayed in a special window W->frame->menu_bar_window.
21637
21638 The menu bar of terminal frames is treated specially as far as
21639 glyph matrices are concerned. Menu bar lines are not part of
21640 windows, so the update is done directly on the frame matrix rows
21641 for the menu bar. */
21642
21643 static void
21644 display_menu_bar (struct window *w)
21645 {
21646 struct frame *f = XFRAME (WINDOW_FRAME (w));
21647 struct it it;
21648 Lisp_Object items;
21649 int i;
21650
21651 /* Don't do all this for graphical frames. */
21652 #ifdef HAVE_NTGUI
21653 if (FRAME_W32_P (f))
21654 return;
21655 #endif
21656 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21657 if (FRAME_X_P (f))
21658 return;
21659 #endif
21660
21661 #ifdef HAVE_NS
21662 if (FRAME_NS_P (f))
21663 return;
21664 #endif /* HAVE_NS */
21665
21666 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21667 eassert (!FRAME_WINDOW_P (f));
21668 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
21669 it.first_visible_x = 0;
21670 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21671 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
21672 if (FRAME_WINDOW_P (f))
21673 {
21674 /* Menu bar lines are displayed in the desired matrix of the
21675 dummy window menu_bar_window. */
21676 struct window *menu_w;
21677 menu_w = XWINDOW (f->menu_bar_window);
21678 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
21679 MENU_FACE_ID);
21680 it.first_visible_x = 0;
21681 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21682 }
21683 else
21684 #endif /* not USE_X_TOOLKIT and not USE_GTK */
21685 {
21686 /* This is a TTY frame, i.e. character hpos/vpos are used as
21687 pixel x/y. */
21688 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
21689 MENU_FACE_ID);
21690 it.first_visible_x = 0;
21691 it.last_visible_x = FRAME_COLS (f);
21692 }
21693
21694 /* FIXME: This should be controlled by a user option. See the
21695 comments in redisplay_tool_bar and display_mode_line about
21696 this. */
21697 it.paragraph_embedding = L2R;
21698
21699 /* Clear all rows of the menu bar. */
21700 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
21701 {
21702 struct glyph_row *row = it.glyph_row + i;
21703 clear_glyph_row (row);
21704 row->enabled_p = true;
21705 row->full_width_p = true;
21706 row->reversed_p = false;
21707 }
21708
21709 /* Display all items of the menu bar. */
21710 items = FRAME_MENU_BAR_ITEMS (it.f);
21711 for (i = 0; i < ASIZE (items); i += 4)
21712 {
21713 Lisp_Object string;
21714
21715 /* Stop at nil string. */
21716 string = AREF (items, i + 1);
21717 if (NILP (string))
21718 break;
21719
21720 /* Remember where item was displayed. */
21721 ASET (items, i + 3, make_number (it.hpos));
21722
21723 /* Display the item, pad with one space. */
21724 if (it.current_x < it.last_visible_x)
21725 display_string (NULL, string, Qnil, 0, 0, &it,
21726 SCHARS (string) + 1, 0, 0, -1);
21727 }
21728
21729 /* Fill out the line with spaces. */
21730 if (it.current_x < it.last_visible_x)
21731 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
21732
21733 /* Compute the total height of the lines. */
21734 compute_line_metrics (&it);
21735 }
21736
21737 /* Deep copy of a glyph row, including the glyphs. */
21738 static void
21739 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
21740 {
21741 struct glyph *pointers[1 + LAST_AREA];
21742 int to_used = to->used[TEXT_AREA];
21743
21744 /* Save glyph pointers of TO. */
21745 memcpy (pointers, to->glyphs, sizeof to->glyphs);
21746
21747 /* Do a structure assignment. */
21748 *to = *from;
21749
21750 /* Restore original glyph pointers of TO. */
21751 memcpy (to->glyphs, pointers, sizeof to->glyphs);
21752
21753 /* Copy the glyphs. */
21754 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
21755 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
21756
21757 /* If we filled only part of the TO row, fill the rest with
21758 space_glyph (which will display as empty space). */
21759 if (to_used > from->used[TEXT_AREA])
21760 fill_up_frame_row_with_spaces (to, to_used);
21761 }
21762
21763 /* Display one menu item on a TTY, by overwriting the glyphs in the
21764 frame F's desired glyph matrix with glyphs produced from the menu
21765 item text. Called from term.c to display TTY drop-down menus one
21766 item at a time.
21767
21768 ITEM_TEXT is the menu item text as a C string.
21769
21770 FACE_ID is the face ID to be used for this menu item. FACE_ID
21771 could specify one of 3 faces: a face for an enabled item, a face
21772 for a disabled item, or a face for a selected item.
21773
21774 X and Y are coordinates of the first glyph in the frame's desired
21775 matrix to be overwritten by the menu item. Since this is a TTY, Y
21776 is the zero-based number of the glyph row and X is the zero-based
21777 glyph number in the row, starting from left, where to start
21778 displaying the item.
21779
21780 SUBMENU means this menu item drops down a submenu, which
21781 should be indicated by displaying a proper visual cue after the
21782 item text. */
21783
21784 void
21785 display_tty_menu_item (const char *item_text, int width, int face_id,
21786 int x, int y, bool submenu)
21787 {
21788 struct it it;
21789 struct frame *f = SELECTED_FRAME ();
21790 struct window *w = XWINDOW (f->selected_window);
21791 struct glyph_row *row;
21792 size_t item_len = strlen (item_text);
21793
21794 eassert (FRAME_TERMCAP_P (f));
21795
21796 /* Don't write beyond the matrix's last row. This can happen for
21797 TTY screens that are not high enough to show the entire menu.
21798 (This is actually a bit of defensive programming, as
21799 tty_menu_display already limits the number of menu items to one
21800 less than the number of screen lines.) */
21801 if (y >= f->desired_matrix->nrows)
21802 return;
21803
21804 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
21805 it.first_visible_x = 0;
21806 it.last_visible_x = FRAME_COLS (f) - 1;
21807 row = it.glyph_row;
21808 /* Start with the row contents from the current matrix. */
21809 deep_copy_glyph_row (row, f->current_matrix->rows + y);
21810 bool saved_width = row->full_width_p;
21811 row->full_width_p = true;
21812 bool saved_reversed = row->reversed_p;
21813 row->reversed_p = false;
21814 row->enabled_p = true;
21815
21816 /* Arrange for the menu item glyphs to start at (X,Y) and have the
21817 desired face. */
21818 eassert (x < f->desired_matrix->matrix_w);
21819 it.current_x = it.hpos = x;
21820 it.current_y = it.vpos = y;
21821 int saved_used = row->used[TEXT_AREA];
21822 bool saved_truncated = row->truncated_on_right_p;
21823 row->used[TEXT_AREA] = x;
21824 it.face_id = face_id;
21825 it.line_wrap = TRUNCATE;
21826
21827 /* FIXME: This should be controlled by a user option. See the
21828 comments in redisplay_tool_bar and display_mode_line about this.
21829 Also, if paragraph_embedding could ever be R2L, changes will be
21830 needed to avoid shifting to the right the row characters in
21831 term.c:append_glyph. */
21832 it.paragraph_embedding = L2R;
21833
21834 /* Pad with a space on the left. */
21835 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
21836 width--;
21837 /* Display the menu item, pad with spaces to WIDTH. */
21838 if (submenu)
21839 {
21840 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21841 item_len, 0, FRAME_COLS (f) - 1, -1);
21842 width -= item_len;
21843 /* Indicate with " >" that there's a submenu. */
21844 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
21845 FRAME_COLS (f) - 1, -1);
21846 }
21847 else
21848 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21849 width, 0, FRAME_COLS (f) - 1, -1);
21850
21851 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
21852 row->truncated_on_right_p = saved_truncated;
21853 row->hash = row_hash (row);
21854 row->full_width_p = saved_width;
21855 row->reversed_p = saved_reversed;
21856 }
21857 \f
21858 /***********************************************************************
21859 Mode Line
21860 ***********************************************************************/
21861
21862 /* Redisplay mode lines in the window tree whose root is WINDOW.
21863 If FORCE, redisplay mode lines unconditionally.
21864 Otherwise, redisplay only mode lines that are garbaged. Value is
21865 the number of windows whose mode lines were redisplayed. */
21866
21867 static int
21868 redisplay_mode_lines (Lisp_Object window, bool force)
21869 {
21870 int nwindows = 0;
21871
21872 while (!NILP (window))
21873 {
21874 struct window *w = XWINDOW (window);
21875
21876 if (WINDOWP (w->contents))
21877 nwindows += redisplay_mode_lines (w->contents, force);
21878 else if (force
21879 || FRAME_GARBAGED_P (XFRAME (w->frame))
21880 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
21881 {
21882 struct text_pos lpoint;
21883 struct buffer *old = current_buffer;
21884
21885 /* Set the window's buffer for the mode line display. */
21886 SET_TEXT_POS (lpoint, PT, PT_BYTE);
21887 set_buffer_internal_1 (XBUFFER (w->contents));
21888
21889 /* Point refers normally to the selected window. For any
21890 other window, set up appropriate value. */
21891 if (!EQ (window, selected_window))
21892 {
21893 struct text_pos pt;
21894
21895 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
21896 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
21897 }
21898
21899 /* Display mode lines. */
21900 clear_glyph_matrix (w->desired_matrix);
21901 if (display_mode_lines (w))
21902 ++nwindows;
21903
21904 /* Restore old settings. */
21905 set_buffer_internal_1 (old);
21906 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
21907 }
21908
21909 window = w->next;
21910 }
21911
21912 return nwindows;
21913 }
21914
21915
21916 /* Display the mode and/or header line of window W. Value is the
21917 sum number of mode lines and header lines displayed. */
21918
21919 static int
21920 display_mode_lines (struct window *w)
21921 {
21922 Lisp_Object old_selected_window = selected_window;
21923 Lisp_Object old_selected_frame = selected_frame;
21924 Lisp_Object new_frame = w->frame;
21925 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
21926 int n = 0;
21927
21928 selected_frame = new_frame;
21929 /* FIXME: If we were to allow the mode-line's computation changing the buffer
21930 or window's point, then we'd need select_window_1 here as well. */
21931 XSETWINDOW (selected_window, w);
21932 XFRAME (new_frame)->selected_window = selected_window;
21933
21934 /* These will be set while the mode line specs are processed. */
21935 line_number_displayed = false;
21936 w->column_number_displayed = -1;
21937
21938 if (WINDOW_WANTS_MODELINE_P (w))
21939 {
21940 struct window *sel_w = XWINDOW (old_selected_window);
21941
21942 /* Select mode line face based on the real selected window. */
21943 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
21944 BVAR (current_buffer, mode_line_format));
21945 ++n;
21946 }
21947
21948 if (WINDOW_WANTS_HEADER_LINE_P (w))
21949 {
21950 display_mode_line (w, HEADER_LINE_FACE_ID,
21951 BVAR (current_buffer, header_line_format));
21952 ++n;
21953 }
21954
21955 XFRAME (new_frame)->selected_window = old_frame_selected_window;
21956 selected_frame = old_selected_frame;
21957 selected_window = old_selected_window;
21958 if (n > 0)
21959 w->must_be_updated_p = true;
21960 return n;
21961 }
21962
21963
21964 /* Display mode or header line of window W. FACE_ID specifies which
21965 line to display; it is either MODE_LINE_FACE_ID or
21966 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
21967 display. Value is the pixel height of the mode/header line
21968 displayed. */
21969
21970 static int
21971 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
21972 {
21973 struct it it;
21974 struct face *face;
21975 ptrdiff_t count = SPECPDL_INDEX ();
21976
21977 init_iterator (&it, w, -1, -1, NULL, face_id);
21978 /* Don't extend on a previously drawn mode-line.
21979 This may happen if called from pos_visible_p. */
21980 it.glyph_row->enabled_p = false;
21981 prepare_desired_row (w, it.glyph_row, true);
21982
21983 it.glyph_row->mode_line_p = true;
21984
21985 /* FIXME: This should be controlled by a user option. But
21986 supporting such an option is not trivial, since the mode line is
21987 made up of many separate strings. */
21988 it.paragraph_embedding = L2R;
21989
21990 record_unwind_protect (unwind_format_mode_line,
21991 format_mode_line_unwind_data (NULL, NULL,
21992 Qnil, false));
21993
21994 mode_line_target = MODE_LINE_DISPLAY;
21995
21996 /* Temporarily make frame's keyboard the current kboard so that
21997 kboard-local variables in the mode_line_format will get the right
21998 values. */
21999 push_kboard (FRAME_KBOARD (it.f));
22000 record_unwind_save_match_data ();
22001 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22002 pop_kboard ();
22003
22004 unbind_to (count, Qnil);
22005
22006 /* Fill up with spaces. */
22007 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
22008
22009 compute_line_metrics (&it);
22010 it.glyph_row->full_width_p = true;
22011 it.glyph_row->continued_p = false;
22012 it.glyph_row->truncated_on_left_p = false;
22013 it.glyph_row->truncated_on_right_p = false;
22014
22015 /* Make a 3D mode-line have a shadow at its right end. */
22016 face = FACE_FROM_ID (it.f, face_id);
22017 extend_face_to_end_of_line (&it);
22018 if (face->box != FACE_NO_BOX)
22019 {
22020 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
22021 + it.glyph_row->used[TEXT_AREA] - 1);
22022 last->right_box_line_p = true;
22023 }
22024
22025 return it.glyph_row->height;
22026 }
22027
22028 /* Move element ELT in LIST to the front of LIST.
22029 Return the updated list. */
22030
22031 static Lisp_Object
22032 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
22033 {
22034 register Lisp_Object tail, prev;
22035 register Lisp_Object tem;
22036
22037 tail = list;
22038 prev = Qnil;
22039 while (CONSP (tail))
22040 {
22041 tem = XCAR (tail);
22042
22043 if (EQ (elt, tem))
22044 {
22045 /* Splice out the link TAIL. */
22046 if (NILP (prev))
22047 list = XCDR (tail);
22048 else
22049 Fsetcdr (prev, XCDR (tail));
22050
22051 /* Now make it the first. */
22052 Fsetcdr (tail, list);
22053 return tail;
22054 }
22055 else
22056 prev = tail;
22057 tail = XCDR (tail);
22058 QUIT;
22059 }
22060
22061 /* Not found--return unchanged LIST. */
22062 return list;
22063 }
22064
22065 /* Contribute ELT to the mode line for window IT->w. How it
22066 translates into text depends on its data type.
22067
22068 IT describes the display environment in which we display, as usual.
22069
22070 DEPTH is the depth in recursion. It is used to prevent
22071 infinite recursion here.
22072
22073 FIELD_WIDTH is the number of characters the display of ELT should
22074 occupy in the mode line, and PRECISION is the maximum number of
22075 characters to display from ELT's representation. See
22076 display_string for details.
22077
22078 Returns the hpos of the end of the text generated by ELT.
22079
22080 PROPS is a property list to add to any string we encounter.
22081
22082 If RISKY, remove (disregard) any properties in any string
22083 we encounter, and ignore :eval and :propertize.
22084
22085 The global variable `mode_line_target' determines whether the
22086 output is passed to `store_mode_line_noprop',
22087 `store_mode_line_string', or `display_string'. */
22088
22089 static int
22090 display_mode_element (struct it *it, int depth, int field_width, int precision,
22091 Lisp_Object elt, Lisp_Object props, bool risky)
22092 {
22093 int n = 0, field, prec;
22094 bool literal = false;
22095
22096 tail_recurse:
22097 if (depth > 100)
22098 elt = build_string ("*too-deep*");
22099
22100 depth++;
22101
22102 switch (XTYPE (elt))
22103 {
22104 case Lisp_String:
22105 {
22106 /* A string: output it and check for %-constructs within it. */
22107 unsigned char c;
22108 ptrdiff_t offset = 0;
22109
22110 if (SCHARS (elt) > 0
22111 && (!NILP (props) || risky))
22112 {
22113 Lisp_Object oprops, aelt;
22114 oprops = Ftext_properties_at (make_number (0), elt);
22115
22116 /* If the starting string's properties are not what
22117 we want, translate the string. Also, if the string
22118 is risky, do that anyway. */
22119
22120 if (NILP (Fequal (props, oprops)) || risky)
22121 {
22122 /* If the starting string has properties,
22123 merge the specified ones onto the existing ones. */
22124 if (! NILP (oprops) && !risky)
22125 {
22126 Lisp_Object tem;
22127
22128 oprops = Fcopy_sequence (oprops);
22129 tem = props;
22130 while (CONSP (tem))
22131 {
22132 oprops = Fplist_put (oprops, XCAR (tem),
22133 XCAR (XCDR (tem)));
22134 tem = XCDR (XCDR (tem));
22135 }
22136 props = oprops;
22137 }
22138
22139 aelt = Fassoc (elt, mode_line_proptrans_alist);
22140 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
22141 {
22142 /* AELT is what we want. Move it to the front
22143 without consing. */
22144 elt = XCAR (aelt);
22145 mode_line_proptrans_alist
22146 = move_elt_to_front (aelt, mode_line_proptrans_alist);
22147 }
22148 else
22149 {
22150 Lisp_Object tem;
22151
22152 /* If AELT has the wrong props, it is useless.
22153 so get rid of it. */
22154 if (! NILP (aelt))
22155 mode_line_proptrans_alist
22156 = Fdelq (aelt, mode_line_proptrans_alist);
22157
22158 elt = Fcopy_sequence (elt);
22159 Fset_text_properties (make_number (0), Flength (elt),
22160 props, elt);
22161 /* Add this item to mode_line_proptrans_alist. */
22162 mode_line_proptrans_alist
22163 = Fcons (Fcons (elt, props),
22164 mode_line_proptrans_alist);
22165 /* Truncate mode_line_proptrans_alist
22166 to at most 50 elements. */
22167 tem = Fnthcdr (make_number (50),
22168 mode_line_proptrans_alist);
22169 if (! NILP (tem))
22170 XSETCDR (tem, Qnil);
22171 }
22172 }
22173 }
22174
22175 offset = 0;
22176
22177 if (literal)
22178 {
22179 prec = precision - n;
22180 switch (mode_line_target)
22181 {
22182 case MODE_LINE_NOPROP:
22183 case MODE_LINE_TITLE:
22184 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
22185 break;
22186 case MODE_LINE_STRING:
22187 n += store_mode_line_string (NULL, elt, true, 0, prec, Qnil);
22188 break;
22189 case MODE_LINE_DISPLAY:
22190 n += display_string (NULL, elt, Qnil, 0, 0, it,
22191 0, prec, 0, STRING_MULTIBYTE (elt));
22192 break;
22193 }
22194
22195 break;
22196 }
22197
22198 /* Handle the non-literal case. */
22199
22200 while ((precision <= 0 || n < precision)
22201 && SREF (elt, offset) != 0
22202 && (mode_line_target != MODE_LINE_DISPLAY
22203 || it->current_x < it->last_visible_x))
22204 {
22205 ptrdiff_t last_offset = offset;
22206
22207 /* Advance to end of string or next format specifier. */
22208 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22209 ;
22210
22211 if (offset - 1 != last_offset)
22212 {
22213 ptrdiff_t nchars, nbytes;
22214
22215 /* Output to end of string or up to '%'. Field width
22216 is length of string. Don't output more than
22217 PRECISION allows us. */
22218 offset--;
22219
22220 prec = c_string_width (SDATA (elt) + last_offset,
22221 offset - last_offset, precision - n,
22222 &nchars, &nbytes);
22223
22224 switch (mode_line_target)
22225 {
22226 case MODE_LINE_NOPROP:
22227 case MODE_LINE_TITLE:
22228 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22229 break;
22230 case MODE_LINE_STRING:
22231 {
22232 ptrdiff_t bytepos = last_offset;
22233 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22234 ptrdiff_t endpos = (precision <= 0
22235 ? string_byte_to_char (elt, offset)
22236 : charpos + nchars);
22237 Lisp_Object mode_string
22238 = Fsubstring (elt, make_number (charpos),
22239 make_number (endpos));
22240 n += store_mode_line_string (NULL, mode_string, false,
22241 0, 0, Qnil);
22242 }
22243 break;
22244 case MODE_LINE_DISPLAY:
22245 {
22246 ptrdiff_t bytepos = last_offset;
22247 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22248
22249 if (precision <= 0)
22250 nchars = string_byte_to_char (elt, offset) - charpos;
22251 n += display_string (NULL, elt, Qnil, 0, charpos,
22252 it, 0, nchars, 0,
22253 STRING_MULTIBYTE (elt));
22254 }
22255 break;
22256 }
22257 }
22258 else /* c == '%' */
22259 {
22260 ptrdiff_t percent_position = offset;
22261
22262 /* Get the specified minimum width. Zero means
22263 don't pad. */
22264 field = 0;
22265 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22266 field = field * 10 + c - '0';
22267
22268 /* Don't pad beyond the total padding allowed. */
22269 if (field_width - n > 0 && field > field_width - n)
22270 field = field_width - n;
22271
22272 /* Note that either PRECISION <= 0 or N < PRECISION. */
22273 prec = precision - n;
22274
22275 if (c == 'M')
22276 n += display_mode_element (it, depth, field, prec,
22277 Vglobal_mode_string, props,
22278 risky);
22279 else if (c != 0)
22280 {
22281 bool multibyte;
22282 ptrdiff_t bytepos, charpos;
22283 const char *spec;
22284 Lisp_Object string;
22285
22286 bytepos = percent_position;
22287 charpos = (STRING_MULTIBYTE (elt)
22288 ? string_byte_to_char (elt, bytepos)
22289 : bytepos);
22290 spec = decode_mode_spec (it->w, c, field, &string);
22291 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22292
22293 switch (mode_line_target)
22294 {
22295 case MODE_LINE_NOPROP:
22296 case MODE_LINE_TITLE:
22297 n += store_mode_line_noprop (spec, field, prec);
22298 break;
22299 case MODE_LINE_STRING:
22300 {
22301 Lisp_Object tem = build_string (spec);
22302 props = Ftext_properties_at (make_number (charpos), elt);
22303 /* Should only keep face property in props */
22304 n += store_mode_line_string (NULL, tem, false,
22305 field, prec, props);
22306 }
22307 break;
22308 case MODE_LINE_DISPLAY:
22309 {
22310 int nglyphs_before, nwritten;
22311
22312 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22313 nwritten = display_string (spec, string, elt,
22314 charpos, 0, it,
22315 field, prec, 0,
22316 multibyte);
22317
22318 /* Assign to the glyphs written above the
22319 string where the `%x' came from, position
22320 of the `%'. */
22321 if (nwritten > 0)
22322 {
22323 struct glyph *glyph
22324 = (it->glyph_row->glyphs[TEXT_AREA]
22325 + nglyphs_before);
22326 int i;
22327
22328 for (i = 0; i < nwritten; ++i)
22329 {
22330 glyph[i].object = elt;
22331 glyph[i].charpos = charpos;
22332 }
22333
22334 n += nwritten;
22335 }
22336 }
22337 break;
22338 }
22339 }
22340 else /* c == 0 */
22341 break;
22342 }
22343 }
22344 }
22345 break;
22346
22347 case Lisp_Symbol:
22348 /* A symbol: process the value of the symbol recursively
22349 as if it appeared here directly. Avoid error if symbol void.
22350 Special case: if value of symbol is a string, output the string
22351 literally. */
22352 {
22353 register Lisp_Object tem;
22354
22355 /* If the variable is not marked as risky to set
22356 then its contents are risky to use. */
22357 if (NILP (Fget (elt, Qrisky_local_variable)))
22358 risky = true;
22359
22360 tem = Fboundp (elt);
22361 if (!NILP (tem))
22362 {
22363 tem = Fsymbol_value (elt);
22364 /* If value is a string, output that string literally:
22365 don't check for % within it. */
22366 if (STRINGP (tem))
22367 literal = true;
22368
22369 if (!EQ (tem, elt))
22370 {
22371 /* Give up right away for nil or t. */
22372 elt = tem;
22373 goto tail_recurse;
22374 }
22375 }
22376 }
22377 break;
22378
22379 case Lisp_Cons:
22380 {
22381 register Lisp_Object car, tem;
22382
22383 /* A cons cell: five distinct cases.
22384 If first element is :eval or :propertize, do something special.
22385 If first element is a string or a cons, process all the elements
22386 and effectively concatenate them.
22387 If first element is a negative number, truncate displaying cdr to
22388 at most that many characters. If positive, pad (with spaces)
22389 to at least that many characters.
22390 If first element is a symbol, process the cadr or caddr recursively
22391 according to whether the symbol's value is non-nil or nil. */
22392 car = XCAR (elt);
22393 if (EQ (car, QCeval))
22394 {
22395 /* An element of the form (:eval FORM) means evaluate FORM
22396 and use the result as mode line elements. */
22397
22398 if (risky)
22399 break;
22400
22401 if (CONSP (XCDR (elt)))
22402 {
22403 Lisp_Object spec;
22404 spec = safe__eval (true, XCAR (XCDR (elt)));
22405 n += display_mode_element (it, depth, field_width - n,
22406 precision - n, spec, props,
22407 risky);
22408 }
22409 }
22410 else if (EQ (car, QCpropertize))
22411 {
22412 /* An element of the form (:propertize ELT PROPS...)
22413 means display ELT but applying properties PROPS. */
22414
22415 if (risky)
22416 break;
22417
22418 if (CONSP (XCDR (elt)))
22419 n += display_mode_element (it, depth, field_width - n,
22420 precision - n, XCAR (XCDR (elt)),
22421 XCDR (XCDR (elt)), risky);
22422 }
22423 else if (SYMBOLP (car))
22424 {
22425 tem = Fboundp (car);
22426 elt = XCDR (elt);
22427 if (!CONSP (elt))
22428 goto invalid;
22429 /* elt is now the cdr, and we know it is a cons cell.
22430 Use its car if CAR has a non-nil value. */
22431 if (!NILP (tem))
22432 {
22433 tem = Fsymbol_value (car);
22434 if (!NILP (tem))
22435 {
22436 elt = XCAR (elt);
22437 goto tail_recurse;
22438 }
22439 }
22440 /* Symbol's value is nil (or symbol is unbound)
22441 Get the cddr of the original list
22442 and if possible find the caddr and use that. */
22443 elt = XCDR (elt);
22444 if (NILP (elt))
22445 break;
22446 else if (!CONSP (elt))
22447 goto invalid;
22448 elt = XCAR (elt);
22449 goto tail_recurse;
22450 }
22451 else if (INTEGERP (car))
22452 {
22453 register int lim = XINT (car);
22454 elt = XCDR (elt);
22455 if (lim < 0)
22456 {
22457 /* Negative int means reduce maximum width. */
22458 if (precision <= 0)
22459 precision = -lim;
22460 else
22461 precision = min (precision, -lim);
22462 }
22463 else if (lim > 0)
22464 {
22465 /* Padding specified. Don't let it be more than
22466 current maximum. */
22467 if (precision > 0)
22468 lim = min (precision, lim);
22469
22470 /* If that's more padding than already wanted, queue it.
22471 But don't reduce padding already specified even if
22472 that is beyond the current truncation point. */
22473 field_width = max (lim, field_width);
22474 }
22475 goto tail_recurse;
22476 }
22477 else if (STRINGP (car) || CONSP (car))
22478 {
22479 Lisp_Object halftail = elt;
22480 int len = 0;
22481
22482 while (CONSP (elt)
22483 && (precision <= 0 || n < precision))
22484 {
22485 n += display_mode_element (it, depth,
22486 /* Do padding only after the last
22487 element in the list. */
22488 (! CONSP (XCDR (elt))
22489 ? field_width - n
22490 : 0),
22491 precision - n, XCAR (elt),
22492 props, risky);
22493 elt = XCDR (elt);
22494 len++;
22495 if ((len & 1) == 0)
22496 halftail = XCDR (halftail);
22497 /* Check for cycle. */
22498 if (EQ (halftail, elt))
22499 break;
22500 }
22501 }
22502 }
22503 break;
22504
22505 default:
22506 invalid:
22507 elt = build_string ("*invalid*");
22508 goto tail_recurse;
22509 }
22510
22511 /* Pad to FIELD_WIDTH. */
22512 if (field_width > 0 && n < field_width)
22513 {
22514 switch (mode_line_target)
22515 {
22516 case MODE_LINE_NOPROP:
22517 case MODE_LINE_TITLE:
22518 n += store_mode_line_noprop ("", field_width - n, 0);
22519 break;
22520 case MODE_LINE_STRING:
22521 n += store_mode_line_string ("", Qnil, false, field_width - n, 0,
22522 Qnil);
22523 break;
22524 case MODE_LINE_DISPLAY:
22525 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22526 0, 0, 0);
22527 break;
22528 }
22529 }
22530
22531 return n;
22532 }
22533
22534 /* Store a mode-line string element in mode_line_string_list.
22535
22536 If STRING is non-null, display that C string. Otherwise, the Lisp
22537 string LISP_STRING is displayed.
22538
22539 FIELD_WIDTH is the minimum number of output glyphs to produce.
22540 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22541 with spaces. FIELD_WIDTH <= 0 means don't pad.
22542
22543 PRECISION is the maximum number of characters to output from
22544 STRING. PRECISION <= 0 means don't truncate the string.
22545
22546 If COPY_STRING, make a copy of LISP_STRING before adding
22547 properties to the string.
22548
22549 PROPS are the properties to add to the string.
22550 The mode_line_string_face face property is always added to the string.
22551 */
22552
22553 static int
22554 store_mode_line_string (const char *string, Lisp_Object lisp_string,
22555 bool copy_string,
22556 int field_width, int precision, Lisp_Object props)
22557 {
22558 ptrdiff_t len;
22559 int n = 0;
22560
22561 if (string != NULL)
22562 {
22563 len = strlen (string);
22564 if (precision > 0 && len > precision)
22565 len = precision;
22566 lisp_string = make_string (string, len);
22567 if (NILP (props))
22568 props = mode_line_string_face_prop;
22569 else if (!NILP (mode_line_string_face))
22570 {
22571 Lisp_Object face = Fplist_get (props, Qface);
22572 props = Fcopy_sequence (props);
22573 if (NILP (face))
22574 face = mode_line_string_face;
22575 else
22576 face = list2 (face, mode_line_string_face);
22577 props = Fplist_put (props, Qface, face);
22578 }
22579 Fadd_text_properties (make_number (0), make_number (len),
22580 props, lisp_string);
22581 }
22582 else
22583 {
22584 len = XFASTINT (Flength (lisp_string));
22585 if (precision > 0 && len > precision)
22586 {
22587 len = precision;
22588 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22589 precision = -1;
22590 }
22591 if (!NILP (mode_line_string_face))
22592 {
22593 Lisp_Object face;
22594 if (NILP (props))
22595 props = Ftext_properties_at (make_number (0), lisp_string);
22596 face = Fplist_get (props, Qface);
22597 if (NILP (face))
22598 face = mode_line_string_face;
22599 else
22600 face = list2 (face, mode_line_string_face);
22601 props = list2 (Qface, face);
22602 if (copy_string)
22603 lisp_string = Fcopy_sequence (lisp_string);
22604 }
22605 if (!NILP (props))
22606 Fadd_text_properties (make_number (0), make_number (len),
22607 props, lisp_string);
22608 }
22609
22610 if (len > 0)
22611 {
22612 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22613 n += len;
22614 }
22615
22616 if (field_width > len)
22617 {
22618 field_width -= len;
22619 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22620 if (!NILP (props))
22621 Fadd_text_properties (make_number (0), make_number (field_width),
22622 props, lisp_string);
22623 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22624 n += field_width;
22625 }
22626
22627 return n;
22628 }
22629
22630
22631 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
22632 1, 4, 0,
22633 doc: /* Format a string out of a mode line format specification.
22634 First arg FORMAT specifies the mode line format (see `mode-line-format'
22635 for details) to use.
22636
22637 By default, the format is evaluated for the currently selected window.
22638
22639 Optional second arg FACE specifies the face property to put on all
22640 characters for which no face is specified. The value nil means the
22641 default face. The value t means whatever face the window's mode line
22642 currently uses (either `mode-line' or `mode-line-inactive',
22643 depending on whether the window is the selected window or not).
22644 An integer value means the value string has no text
22645 properties.
22646
22647 Optional third and fourth args WINDOW and BUFFER specify the window
22648 and buffer to use as the context for the formatting (defaults
22649 are the selected window and the WINDOW's buffer). */)
22650 (Lisp_Object format, Lisp_Object face,
22651 Lisp_Object window, Lisp_Object buffer)
22652 {
22653 struct it it;
22654 int len;
22655 struct window *w;
22656 struct buffer *old_buffer = NULL;
22657 int face_id;
22658 bool no_props = INTEGERP (face);
22659 ptrdiff_t count = SPECPDL_INDEX ();
22660 Lisp_Object str;
22661 int string_start = 0;
22662
22663 w = decode_any_window (window);
22664 XSETWINDOW (window, w);
22665
22666 if (NILP (buffer))
22667 buffer = w->contents;
22668 CHECK_BUFFER (buffer);
22669
22670 /* Make formatting the modeline a non-op when noninteractive, otherwise
22671 there will be problems later caused by a partially initialized frame. */
22672 if (NILP (format) || noninteractive)
22673 return empty_unibyte_string;
22674
22675 if (no_props)
22676 face = Qnil;
22677
22678 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
22679 : EQ (face, Qt) ? (EQ (window, selected_window)
22680 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
22681 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
22682 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
22683 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
22684 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
22685 : DEFAULT_FACE_ID;
22686
22687 old_buffer = current_buffer;
22688
22689 /* Save things including mode_line_proptrans_alist,
22690 and set that to nil so that we don't alter the outer value. */
22691 record_unwind_protect (unwind_format_mode_line,
22692 format_mode_line_unwind_data
22693 (XFRAME (WINDOW_FRAME (w)),
22694 old_buffer, selected_window, true));
22695 mode_line_proptrans_alist = Qnil;
22696
22697 Fselect_window (window, Qt);
22698 set_buffer_internal_1 (XBUFFER (buffer));
22699
22700 init_iterator (&it, w, -1, -1, NULL, face_id);
22701
22702 if (no_props)
22703 {
22704 mode_line_target = MODE_LINE_NOPROP;
22705 mode_line_string_face_prop = Qnil;
22706 mode_line_string_list = Qnil;
22707 string_start = MODE_LINE_NOPROP_LEN (0);
22708 }
22709 else
22710 {
22711 mode_line_target = MODE_LINE_STRING;
22712 mode_line_string_list = Qnil;
22713 mode_line_string_face = face;
22714 mode_line_string_face_prop
22715 = NILP (face) ? Qnil : list2 (Qface, face);
22716 }
22717
22718 push_kboard (FRAME_KBOARD (it.f));
22719 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22720 pop_kboard ();
22721
22722 if (no_props)
22723 {
22724 len = MODE_LINE_NOPROP_LEN (string_start);
22725 str = make_string (mode_line_noprop_buf + string_start, len);
22726 }
22727 else
22728 {
22729 mode_line_string_list = Fnreverse (mode_line_string_list);
22730 str = Fmapconcat (Qidentity, mode_line_string_list,
22731 empty_unibyte_string);
22732 }
22733
22734 unbind_to (count, Qnil);
22735 return str;
22736 }
22737
22738 /* Write a null-terminated, right justified decimal representation of
22739 the positive integer D to BUF using a minimal field width WIDTH. */
22740
22741 static void
22742 pint2str (register char *buf, register int width, register ptrdiff_t d)
22743 {
22744 register char *p = buf;
22745
22746 if (d <= 0)
22747 *p++ = '0';
22748 else
22749 {
22750 while (d > 0)
22751 {
22752 *p++ = d % 10 + '0';
22753 d /= 10;
22754 }
22755 }
22756
22757 for (width -= (int) (p - buf); width > 0; --width)
22758 *p++ = ' ';
22759 *p-- = '\0';
22760 while (p > buf)
22761 {
22762 d = *buf;
22763 *buf++ = *p;
22764 *p-- = d;
22765 }
22766 }
22767
22768 /* Write a null-terminated, right justified decimal and "human
22769 readable" representation of the nonnegative integer D to BUF using
22770 a minimal field width WIDTH. D should be smaller than 999.5e24. */
22771
22772 static const char power_letter[] =
22773 {
22774 0, /* no letter */
22775 'k', /* kilo */
22776 'M', /* mega */
22777 'G', /* giga */
22778 'T', /* tera */
22779 'P', /* peta */
22780 'E', /* exa */
22781 'Z', /* zetta */
22782 'Y' /* yotta */
22783 };
22784
22785 static void
22786 pint2hrstr (char *buf, int width, ptrdiff_t d)
22787 {
22788 /* We aim to represent the nonnegative integer D as
22789 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
22790 ptrdiff_t quotient = d;
22791 int remainder = 0;
22792 /* -1 means: do not use TENTHS. */
22793 int tenths = -1;
22794 int exponent = 0;
22795
22796 /* Length of QUOTIENT.TENTHS as a string. */
22797 int length;
22798
22799 char * psuffix;
22800 char * p;
22801
22802 if (quotient >= 1000)
22803 {
22804 /* Scale to the appropriate EXPONENT. */
22805 do
22806 {
22807 remainder = quotient % 1000;
22808 quotient /= 1000;
22809 exponent++;
22810 }
22811 while (quotient >= 1000);
22812
22813 /* Round to nearest and decide whether to use TENTHS or not. */
22814 if (quotient <= 9)
22815 {
22816 tenths = remainder / 100;
22817 if (remainder % 100 >= 50)
22818 {
22819 if (tenths < 9)
22820 tenths++;
22821 else
22822 {
22823 quotient++;
22824 if (quotient == 10)
22825 tenths = -1;
22826 else
22827 tenths = 0;
22828 }
22829 }
22830 }
22831 else
22832 if (remainder >= 500)
22833 {
22834 if (quotient < 999)
22835 quotient++;
22836 else
22837 {
22838 quotient = 1;
22839 exponent++;
22840 tenths = 0;
22841 }
22842 }
22843 }
22844
22845 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
22846 if (tenths == -1 && quotient <= 99)
22847 if (quotient <= 9)
22848 length = 1;
22849 else
22850 length = 2;
22851 else
22852 length = 3;
22853 p = psuffix = buf + max (width, length);
22854
22855 /* Print EXPONENT. */
22856 *psuffix++ = power_letter[exponent];
22857 *psuffix = '\0';
22858
22859 /* Print TENTHS. */
22860 if (tenths >= 0)
22861 {
22862 *--p = '0' + tenths;
22863 *--p = '.';
22864 }
22865
22866 /* Print QUOTIENT. */
22867 do
22868 {
22869 int digit = quotient % 10;
22870 *--p = '0' + digit;
22871 }
22872 while ((quotient /= 10) != 0);
22873
22874 /* Print leading spaces. */
22875 while (buf < p)
22876 *--p = ' ';
22877 }
22878
22879 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
22880 If EOL_FLAG, set also a mnemonic character for end-of-line
22881 type of CODING_SYSTEM. Return updated pointer into BUF. */
22882
22883 static unsigned char invalid_eol_type[] = "(*invalid*)";
22884
22885 static char *
22886 decode_mode_spec_coding (Lisp_Object coding_system, char *buf, bool eol_flag)
22887 {
22888 Lisp_Object val;
22889 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
22890 const unsigned char *eol_str;
22891 int eol_str_len;
22892 /* The EOL conversion we are using. */
22893 Lisp_Object eoltype;
22894
22895 val = CODING_SYSTEM_SPEC (coding_system);
22896 eoltype = Qnil;
22897
22898 if (!VECTORP (val)) /* Not yet decided. */
22899 {
22900 *buf++ = multibyte ? '-' : ' ';
22901 if (eol_flag)
22902 eoltype = eol_mnemonic_undecided;
22903 /* Don't mention EOL conversion if it isn't decided. */
22904 }
22905 else
22906 {
22907 Lisp_Object attrs;
22908 Lisp_Object eolvalue;
22909
22910 attrs = AREF (val, 0);
22911 eolvalue = AREF (val, 2);
22912
22913 *buf++ = multibyte
22914 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
22915 : ' ';
22916
22917 if (eol_flag)
22918 {
22919 /* The EOL conversion that is normal on this system. */
22920
22921 if (NILP (eolvalue)) /* Not yet decided. */
22922 eoltype = eol_mnemonic_undecided;
22923 else if (VECTORP (eolvalue)) /* Not yet decided. */
22924 eoltype = eol_mnemonic_undecided;
22925 else /* eolvalue is Qunix, Qdos, or Qmac. */
22926 eoltype = (EQ (eolvalue, Qunix)
22927 ? eol_mnemonic_unix
22928 : EQ (eolvalue, Qdos)
22929 ? eol_mnemonic_dos : eol_mnemonic_mac);
22930 }
22931 }
22932
22933 if (eol_flag)
22934 {
22935 /* Mention the EOL conversion if it is not the usual one. */
22936 if (STRINGP (eoltype))
22937 {
22938 eol_str = SDATA (eoltype);
22939 eol_str_len = SBYTES (eoltype);
22940 }
22941 else if (CHARACTERP (eoltype))
22942 {
22943 int c = XFASTINT (eoltype);
22944 return buf + CHAR_STRING (c, (unsigned char *) buf);
22945 }
22946 else
22947 {
22948 eol_str = invalid_eol_type;
22949 eol_str_len = sizeof (invalid_eol_type) - 1;
22950 }
22951 memcpy (buf, eol_str, eol_str_len);
22952 buf += eol_str_len;
22953 }
22954
22955 return buf;
22956 }
22957
22958 /* Return a string for the output of a mode line %-spec for window W,
22959 generated by character C. FIELD_WIDTH > 0 means pad the string
22960 returned with spaces to that value. Return a Lisp string in
22961 *STRING if the resulting string is taken from that Lisp string.
22962
22963 Note we operate on the current buffer for most purposes. */
22964
22965 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
22966
22967 static const char *
22968 decode_mode_spec (struct window *w, register int c, int field_width,
22969 Lisp_Object *string)
22970 {
22971 Lisp_Object obj;
22972 struct frame *f = XFRAME (WINDOW_FRAME (w));
22973 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
22974 /* We are going to use f->decode_mode_spec_buffer as the buffer to
22975 produce strings from numerical values, so limit preposterously
22976 large values of FIELD_WIDTH to avoid overrunning the buffer's
22977 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
22978 bytes plus the terminating null. */
22979 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
22980 struct buffer *b = current_buffer;
22981
22982 obj = Qnil;
22983 *string = Qnil;
22984
22985 switch (c)
22986 {
22987 case '*':
22988 if (!NILP (BVAR (b, read_only)))
22989 return "%";
22990 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22991 return "*";
22992 return "-";
22993
22994 case '+':
22995 /* This differs from %* only for a modified read-only buffer. */
22996 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22997 return "*";
22998 if (!NILP (BVAR (b, read_only)))
22999 return "%";
23000 return "-";
23001
23002 case '&':
23003 /* This differs from %* in ignoring read-only-ness. */
23004 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23005 return "*";
23006 return "-";
23007
23008 case '%':
23009 return "%";
23010
23011 case '[':
23012 {
23013 int i;
23014 char *p;
23015
23016 if (command_loop_level > 5)
23017 return "[[[... ";
23018 p = decode_mode_spec_buf;
23019 for (i = 0; i < command_loop_level; i++)
23020 *p++ = '[';
23021 *p = 0;
23022 return decode_mode_spec_buf;
23023 }
23024
23025 case ']':
23026 {
23027 int i;
23028 char *p;
23029
23030 if (command_loop_level > 5)
23031 return " ...]]]";
23032 p = decode_mode_spec_buf;
23033 for (i = 0; i < command_loop_level; i++)
23034 *p++ = ']';
23035 *p = 0;
23036 return decode_mode_spec_buf;
23037 }
23038
23039 case '-':
23040 {
23041 register int i;
23042
23043 /* Let lots_of_dashes be a string of infinite length. */
23044 if (mode_line_target == MODE_LINE_NOPROP
23045 || mode_line_target == MODE_LINE_STRING)
23046 return "--";
23047 if (field_width <= 0
23048 || field_width > sizeof (lots_of_dashes))
23049 {
23050 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
23051 decode_mode_spec_buf[i] = '-';
23052 decode_mode_spec_buf[i] = '\0';
23053 return decode_mode_spec_buf;
23054 }
23055 else
23056 return lots_of_dashes;
23057 }
23058
23059 case 'b':
23060 obj = BVAR (b, name);
23061 break;
23062
23063 case 'c':
23064 /* %c and %l are ignored in `frame-title-format'.
23065 (In redisplay_internal, the frame title is drawn _before_ the
23066 windows are updated, so the stuff which depends on actual
23067 window contents (such as %l) may fail to render properly, or
23068 even crash emacs.) */
23069 if (mode_line_target == MODE_LINE_TITLE)
23070 return "";
23071 else
23072 {
23073 ptrdiff_t col = current_column ();
23074 w->column_number_displayed = col;
23075 pint2str (decode_mode_spec_buf, width, col);
23076 return decode_mode_spec_buf;
23077 }
23078
23079 case 'e':
23080 #if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
23081 {
23082 if (NILP (Vmemory_full))
23083 return "";
23084 else
23085 return "!MEM FULL! ";
23086 }
23087 #else
23088 return "";
23089 #endif
23090
23091 case 'F':
23092 /* %F displays the frame name. */
23093 if (!NILP (f->title))
23094 return SSDATA (f->title);
23095 if (f->explicit_name || ! FRAME_WINDOW_P (f))
23096 return SSDATA (f->name);
23097 return "Emacs";
23098
23099 case 'f':
23100 obj = BVAR (b, filename);
23101 break;
23102
23103 case 'i':
23104 {
23105 ptrdiff_t size = ZV - BEGV;
23106 pint2str (decode_mode_spec_buf, width, size);
23107 return decode_mode_spec_buf;
23108 }
23109
23110 case 'I':
23111 {
23112 ptrdiff_t size = ZV - BEGV;
23113 pint2hrstr (decode_mode_spec_buf, width, size);
23114 return decode_mode_spec_buf;
23115 }
23116
23117 case 'l':
23118 {
23119 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
23120 ptrdiff_t topline, nlines, height;
23121 ptrdiff_t junk;
23122
23123 /* %c and %l are ignored in `frame-title-format'. */
23124 if (mode_line_target == MODE_LINE_TITLE)
23125 return "";
23126
23127 startpos = marker_position (w->start);
23128 startpos_byte = marker_byte_position (w->start);
23129 height = WINDOW_TOTAL_LINES (w);
23130
23131 /* If we decided that this buffer isn't suitable for line numbers,
23132 don't forget that too fast. */
23133 if (w->base_line_pos == -1)
23134 goto no_value;
23135
23136 /* If the buffer is very big, don't waste time. */
23137 if (INTEGERP (Vline_number_display_limit)
23138 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
23139 {
23140 w->base_line_pos = 0;
23141 w->base_line_number = 0;
23142 goto no_value;
23143 }
23144
23145 if (w->base_line_number > 0
23146 && w->base_line_pos > 0
23147 && w->base_line_pos <= startpos)
23148 {
23149 line = w->base_line_number;
23150 linepos = w->base_line_pos;
23151 linepos_byte = buf_charpos_to_bytepos (b, linepos);
23152 }
23153 else
23154 {
23155 line = 1;
23156 linepos = BUF_BEGV (b);
23157 linepos_byte = BUF_BEGV_BYTE (b);
23158 }
23159
23160 /* Count lines from base line to window start position. */
23161 nlines = display_count_lines (linepos_byte,
23162 startpos_byte,
23163 startpos, &junk);
23164
23165 topline = nlines + line;
23166
23167 /* Determine a new base line, if the old one is too close
23168 or too far away, or if we did not have one.
23169 "Too close" means it's plausible a scroll-down would
23170 go back past it. */
23171 if (startpos == BUF_BEGV (b))
23172 {
23173 w->base_line_number = topline;
23174 w->base_line_pos = BUF_BEGV (b);
23175 }
23176 else if (nlines < height + 25 || nlines > height * 3 + 50
23177 || linepos == BUF_BEGV (b))
23178 {
23179 ptrdiff_t limit = BUF_BEGV (b);
23180 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
23181 ptrdiff_t position;
23182 ptrdiff_t distance =
23183 (height * 2 + 30) * line_number_display_limit_width;
23184
23185 if (startpos - distance > limit)
23186 {
23187 limit = startpos - distance;
23188 limit_byte = CHAR_TO_BYTE (limit);
23189 }
23190
23191 nlines = display_count_lines (startpos_byte,
23192 limit_byte,
23193 - (height * 2 + 30),
23194 &position);
23195 /* If we couldn't find the lines we wanted within
23196 line_number_display_limit_width chars per line,
23197 give up on line numbers for this window. */
23198 if (position == limit_byte && limit == startpos - distance)
23199 {
23200 w->base_line_pos = -1;
23201 w->base_line_number = 0;
23202 goto no_value;
23203 }
23204
23205 w->base_line_number = topline - nlines;
23206 w->base_line_pos = BYTE_TO_CHAR (position);
23207 }
23208
23209 /* Now count lines from the start pos to point. */
23210 nlines = display_count_lines (startpos_byte,
23211 PT_BYTE, PT, &junk);
23212
23213 /* Record that we did display the line number. */
23214 line_number_displayed = true;
23215
23216 /* Make the string to show. */
23217 pint2str (decode_mode_spec_buf, width, topline + nlines);
23218 return decode_mode_spec_buf;
23219 no_value:
23220 {
23221 char *p = decode_mode_spec_buf;
23222 int pad = width - 2;
23223 while (pad-- > 0)
23224 *p++ = ' ';
23225 *p++ = '?';
23226 *p++ = '?';
23227 *p = '\0';
23228 return decode_mode_spec_buf;
23229 }
23230 }
23231 break;
23232
23233 case 'm':
23234 obj = BVAR (b, mode_name);
23235 break;
23236
23237 case 'n':
23238 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23239 return " Narrow";
23240 break;
23241
23242 case 'p':
23243 {
23244 ptrdiff_t pos = marker_position (w->start);
23245 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23246
23247 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
23248 {
23249 if (pos <= BUF_BEGV (b))
23250 return "All";
23251 else
23252 return "Bottom";
23253 }
23254 else if (pos <= BUF_BEGV (b))
23255 return "Top";
23256 else
23257 {
23258 if (total > 1000000)
23259 /* Do it differently for a large value, to avoid overflow. */
23260 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23261 else
23262 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23263 /* We can't normally display a 3-digit number,
23264 so get us a 2-digit number that is close. */
23265 if (total == 100)
23266 total = 99;
23267 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23268 return decode_mode_spec_buf;
23269 }
23270 }
23271
23272 /* Display percentage of size above the bottom of the screen. */
23273 case 'P':
23274 {
23275 ptrdiff_t toppos = marker_position (w->start);
23276 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23277 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23278
23279 if (botpos >= BUF_ZV (b))
23280 {
23281 if (toppos <= BUF_BEGV (b))
23282 return "All";
23283 else
23284 return "Bottom";
23285 }
23286 else
23287 {
23288 if (total > 1000000)
23289 /* Do it differently for a large value, to avoid overflow. */
23290 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23291 else
23292 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23293 /* We can't normally display a 3-digit number,
23294 so get us a 2-digit number that is close. */
23295 if (total == 100)
23296 total = 99;
23297 if (toppos <= BUF_BEGV (b))
23298 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23299 else
23300 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23301 return decode_mode_spec_buf;
23302 }
23303 }
23304
23305 case 's':
23306 /* status of process */
23307 obj = Fget_buffer_process (Fcurrent_buffer ());
23308 if (NILP (obj))
23309 return "no process";
23310 #ifndef MSDOS
23311 obj = Fsymbol_name (Fprocess_status (obj));
23312 #endif
23313 break;
23314
23315 case '@':
23316 {
23317 ptrdiff_t count = inhibit_garbage_collection ();
23318 Lisp_Object curdir = BVAR (current_buffer, directory);
23319 Lisp_Object val = Qnil;
23320
23321 if (STRINGP (curdir))
23322 val = call1 (intern ("file-remote-p"), curdir);
23323
23324 unbind_to (count, Qnil);
23325
23326 if (NILP (val))
23327 return "-";
23328 else
23329 return "@";
23330 }
23331
23332 case 'z':
23333 /* coding-system (not including end-of-line format) */
23334 case 'Z':
23335 /* coding-system (including end-of-line type) */
23336 {
23337 bool eol_flag = (c == 'Z');
23338 char *p = decode_mode_spec_buf;
23339
23340 if (! FRAME_WINDOW_P (f))
23341 {
23342 /* No need to mention EOL here--the terminal never needs
23343 to do EOL conversion. */
23344 p = decode_mode_spec_coding (CODING_ID_NAME
23345 (FRAME_KEYBOARD_CODING (f)->id),
23346 p, false);
23347 p = decode_mode_spec_coding (CODING_ID_NAME
23348 (FRAME_TERMINAL_CODING (f)->id),
23349 p, false);
23350 }
23351 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23352 p, eol_flag);
23353
23354 #if false /* This proves to be annoying; I think we can do without. -- rms. */
23355 #ifdef subprocesses
23356 obj = Fget_buffer_process (Fcurrent_buffer ());
23357 if (PROCESSP (obj))
23358 {
23359 p = decode_mode_spec_coding
23360 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23361 p = decode_mode_spec_coding
23362 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23363 }
23364 #endif /* subprocesses */
23365 #endif /* false */
23366 *p = 0;
23367 return decode_mode_spec_buf;
23368 }
23369 }
23370
23371 if (STRINGP (obj))
23372 {
23373 *string = obj;
23374 return SSDATA (obj);
23375 }
23376 else
23377 return "";
23378 }
23379
23380
23381 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23382 means count lines back from START_BYTE. But don't go beyond
23383 LIMIT_BYTE. Return the number of lines thus found (always
23384 nonnegative).
23385
23386 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23387 either the position COUNT lines after/before START_BYTE, if we
23388 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23389 COUNT lines. */
23390
23391 static ptrdiff_t
23392 display_count_lines (ptrdiff_t start_byte,
23393 ptrdiff_t limit_byte, ptrdiff_t count,
23394 ptrdiff_t *byte_pos_ptr)
23395 {
23396 register unsigned char *cursor;
23397 unsigned char *base;
23398
23399 register ptrdiff_t ceiling;
23400 register unsigned char *ceiling_addr;
23401 ptrdiff_t orig_count = count;
23402
23403 /* If we are not in selective display mode,
23404 check only for newlines. */
23405 bool selective_display
23406 = (!NILP (BVAR (current_buffer, selective_display))
23407 && !INTEGERP (BVAR (current_buffer, selective_display)));
23408
23409 if (count > 0)
23410 {
23411 while (start_byte < limit_byte)
23412 {
23413 ceiling = BUFFER_CEILING_OF (start_byte);
23414 ceiling = min (limit_byte - 1, ceiling);
23415 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23416 base = (cursor = BYTE_POS_ADDR (start_byte));
23417
23418 do
23419 {
23420 if (selective_display)
23421 {
23422 while (*cursor != '\n' && *cursor != 015
23423 && ++cursor != ceiling_addr)
23424 continue;
23425 if (cursor == ceiling_addr)
23426 break;
23427 }
23428 else
23429 {
23430 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23431 if (! cursor)
23432 break;
23433 }
23434
23435 cursor++;
23436
23437 if (--count == 0)
23438 {
23439 start_byte += cursor - base;
23440 *byte_pos_ptr = start_byte;
23441 return orig_count;
23442 }
23443 }
23444 while (cursor < ceiling_addr);
23445
23446 start_byte += ceiling_addr - base;
23447 }
23448 }
23449 else
23450 {
23451 while (start_byte > limit_byte)
23452 {
23453 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23454 ceiling = max (limit_byte, ceiling);
23455 ceiling_addr = BYTE_POS_ADDR (ceiling);
23456 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23457 while (true)
23458 {
23459 if (selective_display)
23460 {
23461 while (--cursor >= ceiling_addr
23462 && *cursor != '\n' && *cursor != 015)
23463 continue;
23464 if (cursor < ceiling_addr)
23465 break;
23466 }
23467 else
23468 {
23469 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23470 if (! cursor)
23471 break;
23472 }
23473
23474 if (++count == 0)
23475 {
23476 start_byte += cursor - base + 1;
23477 *byte_pos_ptr = start_byte;
23478 /* When scanning backwards, we should
23479 not count the newline posterior to which we stop. */
23480 return - orig_count - 1;
23481 }
23482 }
23483 start_byte += ceiling_addr - base;
23484 }
23485 }
23486
23487 *byte_pos_ptr = limit_byte;
23488
23489 if (count < 0)
23490 return - orig_count + count;
23491 return orig_count - count;
23492
23493 }
23494
23495
23496 \f
23497 /***********************************************************************
23498 Displaying strings
23499 ***********************************************************************/
23500
23501 /* Display a NUL-terminated string, starting with index START.
23502
23503 If STRING is non-null, display that C string. Otherwise, the Lisp
23504 string LISP_STRING is displayed. There's a case that STRING is
23505 non-null and LISP_STRING is not nil. It means STRING is a string
23506 data of LISP_STRING. In that case, we display LISP_STRING while
23507 ignoring its text properties.
23508
23509 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23510 FACE_STRING. Display STRING or LISP_STRING with the face at
23511 FACE_STRING_POS in FACE_STRING:
23512
23513 Display the string in the environment given by IT, but use the
23514 standard display table, temporarily.
23515
23516 FIELD_WIDTH is the minimum number of output glyphs to produce.
23517 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23518 with spaces. If STRING has more characters, more than FIELD_WIDTH
23519 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23520
23521 PRECISION is the maximum number of characters to output from
23522 STRING. PRECISION < 0 means don't truncate the string.
23523
23524 This is roughly equivalent to printf format specifiers:
23525
23526 FIELD_WIDTH PRECISION PRINTF
23527 ----------------------------------------
23528 -1 -1 %s
23529 -1 10 %.10s
23530 10 -1 %10s
23531 20 10 %20.10s
23532
23533 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23534 display them, and < 0 means obey the current buffer's value of
23535 enable_multibyte_characters.
23536
23537 Value is the number of columns displayed. */
23538
23539 static int
23540 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23541 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23542 int field_width, int precision, int max_x, int multibyte)
23543 {
23544 int hpos_at_start = it->hpos;
23545 int saved_face_id = it->face_id;
23546 struct glyph_row *row = it->glyph_row;
23547 ptrdiff_t it_charpos;
23548
23549 /* Initialize the iterator IT for iteration over STRING beginning
23550 with index START. */
23551 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23552 precision, field_width, multibyte);
23553 if (string && STRINGP (lisp_string))
23554 /* LISP_STRING is the one returned by decode_mode_spec. We should
23555 ignore its text properties. */
23556 it->stop_charpos = it->end_charpos;
23557
23558 /* If displaying STRING, set up the face of the iterator from
23559 FACE_STRING, if that's given. */
23560 if (STRINGP (face_string))
23561 {
23562 ptrdiff_t endptr;
23563 struct face *face;
23564
23565 it->face_id
23566 = face_at_string_position (it->w, face_string, face_string_pos,
23567 0, &endptr, it->base_face_id, false);
23568 face = FACE_FROM_ID (it->f, it->face_id);
23569 it->face_box_p = face->box != FACE_NO_BOX;
23570 }
23571
23572 /* Set max_x to the maximum allowed X position. Don't let it go
23573 beyond the right edge of the window. */
23574 if (max_x <= 0)
23575 max_x = it->last_visible_x;
23576 else
23577 max_x = min (max_x, it->last_visible_x);
23578
23579 /* Skip over display elements that are not visible. because IT->w is
23580 hscrolled. */
23581 if (it->current_x < it->first_visible_x)
23582 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23583 MOVE_TO_POS | MOVE_TO_X);
23584
23585 row->ascent = it->max_ascent;
23586 row->height = it->max_ascent + it->max_descent;
23587 row->phys_ascent = it->max_phys_ascent;
23588 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23589 row->extra_line_spacing = it->max_extra_line_spacing;
23590
23591 if (STRINGP (it->string))
23592 it_charpos = IT_STRING_CHARPOS (*it);
23593 else
23594 it_charpos = IT_CHARPOS (*it);
23595
23596 /* This condition is for the case that we are called with current_x
23597 past last_visible_x. */
23598 while (it->current_x < max_x)
23599 {
23600 int x_before, x, n_glyphs_before, i, nglyphs;
23601
23602 /* Get the next display element. */
23603 if (!get_next_display_element (it))
23604 break;
23605
23606 /* Produce glyphs. */
23607 x_before = it->current_x;
23608 n_glyphs_before = row->used[TEXT_AREA];
23609 PRODUCE_GLYPHS (it);
23610
23611 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
23612 i = 0;
23613 x = x_before;
23614 while (i < nglyphs)
23615 {
23616 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
23617
23618 if (it->line_wrap != TRUNCATE
23619 && x + glyph->pixel_width > max_x)
23620 {
23621 /* End of continued line or max_x reached. */
23622 if (CHAR_GLYPH_PADDING_P (*glyph))
23623 {
23624 /* A wide character is unbreakable. */
23625 if (row->reversed_p)
23626 unproduce_glyphs (it, row->used[TEXT_AREA]
23627 - n_glyphs_before);
23628 row->used[TEXT_AREA] = n_glyphs_before;
23629 it->current_x = x_before;
23630 }
23631 else
23632 {
23633 if (row->reversed_p)
23634 unproduce_glyphs (it, row->used[TEXT_AREA]
23635 - (n_glyphs_before + i));
23636 row->used[TEXT_AREA] = n_glyphs_before + i;
23637 it->current_x = x;
23638 }
23639 break;
23640 }
23641 else if (x + glyph->pixel_width >= it->first_visible_x)
23642 {
23643 /* Glyph is at least partially visible. */
23644 ++it->hpos;
23645 if (x < it->first_visible_x)
23646 row->x = x - it->first_visible_x;
23647 }
23648 else
23649 {
23650 /* Glyph is off the left margin of the display area.
23651 Should not happen. */
23652 emacs_abort ();
23653 }
23654
23655 row->ascent = max (row->ascent, it->max_ascent);
23656 row->height = max (row->height, it->max_ascent + it->max_descent);
23657 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
23658 row->phys_height = max (row->phys_height,
23659 it->max_phys_ascent + it->max_phys_descent);
23660 row->extra_line_spacing = max (row->extra_line_spacing,
23661 it->max_extra_line_spacing);
23662 x += glyph->pixel_width;
23663 ++i;
23664 }
23665
23666 /* Stop if max_x reached. */
23667 if (i < nglyphs)
23668 break;
23669
23670 /* Stop at line ends. */
23671 if (ITERATOR_AT_END_OF_LINE_P (it))
23672 {
23673 it->continuation_lines_width = 0;
23674 break;
23675 }
23676
23677 set_iterator_to_next (it, true);
23678 if (STRINGP (it->string))
23679 it_charpos = IT_STRING_CHARPOS (*it);
23680 else
23681 it_charpos = IT_CHARPOS (*it);
23682
23683 /* Stop if truncating at the right edge. */
23684 if (it->line_wrap == TRUNCATE
23685 && it->current_x >= it->last_visible_x)
23686 {
23687 /* Add truncation mark, but don't do it if the line is
23688 truncated at a padding space. */
23689 if (it_charpos < it->string_nchars)
23690 {
23691 if (!FRAME_WINDOW_P (it->f))
23692 {
23693 int ii, n;
23694
23695 if (it->current_x > it->last_visible_x)
23696 {
23697 if (!row->reversed_p)
23698 {
23699 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
23700 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23701 break;
23702 }
23703 else
23704 {
23705 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
23706 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23707 break;
23708 unproduce_glyphs (it, ii + 1);
23709 ii = row->used[TEXT_AREA] - (ii + 1);
23710 }
23711 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
23712 {
23713 row->used[TEXT_AREA] = ii;
23714 produce_special_glyphs (it, IT_TRUNCATION);
23715 }
23716 }
23717 produce_special_glyphs (it, IT_TRUNCATION);
23718 }
23719 row->truncated_on_right_p = true;
23720 }
23721 break;
23722 }
23723 }
23724
23725 /* Maybe insert a truncation at the left. */
23726 if (it->first_visible_x
23727 && it_charpos > 0)
23728 {
23729 if (!FRAME_WINDOW_P (it->f)
23730 || (row->reversed_p
23731 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23732 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
23733 insert_left_trunc_glyphs (it);
23734 row->truncated_on_left_p = true;
23735 }
23736
23737 it->face_id = saved_face_id;
23738
23739 /* Value is number of columns displayed. */
23740 return it->hpos - hpos_at_start;
23741 }
23742
23743
23744 \f
23745 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
23746 appears as an element of LIST or as the car of an element of LIST.
23747 If PROPVAL is a list, compare each element against LIST in that
23748 way, and return 1/2 if any element of PROPVAL is found in LIST.
23749 Otherwise return 0. This function cannot quit.
23750 The return value is 2 if the text is invisible but with an ellipsis
23751 and 1 if it's invisible and without an ellipsis. */
23752
23753 int
23754 invisible_prop (Lisp_Object propval, Lisp_Object list)
23755 {
23756 Lisp_Object tail, proptail;
23757
23758 for (tail = list; CONSP (tail); tail = XCDR (tail))
23759 {
23760 register Lisp_Object tem;
23761 tem = XCAR (tail);
23762 if (EQ (propval, tem))
23763 return 1;
23764 if (CONSP (tem) && EQ (propval, XCAR (tem)))
23765 return NILP (XCDR (tem)) ? 1 : 2;
23766 }
23767
23768 if (CONSP (propval))
23769 {
23770 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
23771 {
23772 Lisp_Object propelt;
23773 propelt = XCAR (proptail);
23774 for (tail = list; CONSP (tail); tail = XCDR (tail))
23775 {
23776 register Lisp_Object tem;
23777 tem = XCAR (tail);
23778 if (EQ (propelt, tem))
23779 return 1;
23780 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
23781 return NILP (XCDR (tem)) ? 1 : 2;
23782 }
23783 }
23784 }
23785
23786 return 0;
23787 }
23788
23789 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
23790 doc: /* Non-nil if the property makes the text invisible.
23791 POS-OR-PROP can be a marker or number, in which case it is taken to be
23792 a position in the current buffer and the value of the `invisible' property
23793 is checked; or it can be some other value, which is then presumed to be the
23794 value of the `invisible' property of the text of interest.
23795 The non-nil value returned can be t for truly invisible text or something
23796 else if the text is replaced by an ellipsis. */)
23797 (Lisp_Object pos_or_prop)
23798 {
23799 Lisp_Object prop
23800 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
23801 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
23802 : pos_or_prop);
23803 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
23804 return (invis == 0 ? Qnil
23805 : invis == 1 ? Qt
23806 : make_number (invis));
23807 }
23808
23809 /* Calculate a width or height in pixels from a specification using
23810 the following elements:
23811
23812 SPEC ::=
23813 NUM - a (fractional) multiple of the default font width/height
23814 (NUM) - specifies exactly NUM pixels
23815 UNIT - a fixed number of pixels, see below.
23816 ELEMENT - size of a display element in pixels, see below.
23817 (NUM . SPEC) - equals NUM * SPEC
23818 (+ SPEC SPEC ...) - add pixel values
23819 (- SPEC SPEC ...) - subtract pixel values
23820 (- SPEC) - negate pixel value
23821
23822 NUM ::=
23823 INT or FLOAT - a number constant
23824 SYMBOL - use symbol's (buffer local) variable binding.
23825
23826 UNIT ::=
23827 in - pixels per inch *)
23828 mm - pixels per 1/1000 meter *)
23829 cm - pixels per 1/100 meter *)
23830 width - width of current font in pixels.
23831 height - height of current font in pixels.
23832
23833 *) using the ratio(s) defined in display-pixels-per-inch.
23834
23835 ELEMENT ::=
23836
23837 left-fringe - left fringe width in pixels
23838 right-fringe - right fringe width in pixels
23839
23840 left-margin - left margin width in pixels
23841 right-margin - right margin width in pixels
23842
23843 scroll-bar - scroll-bar area width in pixels
23844
23845 Examples:
23846
23847 Pixels corresponding to 5 inches:
23848 (5 . in)
23849
23850 Total width of non-text areas on left side of window (if scroll-bar is on left):
23851 '(space :width (+ left-fringe left-margin scroll-bar))
23852
23853 Align to first text column (in header line):
23854 '(space :align-to 0)
23855
23856 Align to middle of text area minus half the width of variable `my-image'
23857 containing a loaded image:
23858 '(space :align-to (0.5 . (- text my-image)))
23859
23860 Width of left margin minus width of 1 character in the default font:
23861 '(space :width (- left-margin 1))
23862
23863 Width of left margin minus width of 2 characters in the current font:
23864 '(space :width (- left-margin (2 . width)))
23865
23866 Center 1 character over left-margin (in header line):
23867 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
23868
23869 Different ways to express width of left fringe plus left margin minus one pixel:
23870 '(space :width (- (+ left-fringe left-margin) (1)))
23871 '(space :width (+ left-fringe left-margin (- (1))))
23872 '(space :width (+ left-fringe left-margin (-1)))
23873
23874 */
23875
23876 static bool
23877 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
23878 struct font *font, bool width_p, int *align_to)
23879 {
23880 double pixels;
23881
23882 # define OK_PIXELS(val) (*res = (val), true)
23883 # define OK_ALIGN_TO(val) (*align_to = (val), true)
23884
23885 if (NILP (prop))
23886 return OK_PIXELS (0);
23887
23888 eassert (FRAME_LIVE_P (it->f));
23889
23890 if (SYMBOLP (prop))
23891 {
23892 if (SCHARS (SYMBOL_NAME (prop)) == 2)
23893 {
23894 char *unit = SSDATA (SYMBOL_NAME (prop));
23895
23896 if (unit[0] == 'i' && unit[1] == 'n')
23897 pixels = 1.0;
23898 else if (unit[0] == 'm' && unit[1] == 'm')
23899 pixels = 25.4;
23900 else if (unit[0] == 'c' && unit[1] == 'm')
23901 pixels = 2.54;
23902 else
23903 pixels = 0;
23904 if (pixels > 0)
23905 {
23906 double ppi = (width_p ? FRAME_RES_X (it->f)
23907 : FRAME_RES_Y (it->f));
23908
23909 if (ppi > 0)
23910 return OK_PIXELS (ppi / pixels);
23911 return false;
23912 }
23913 }
23914
23915 #ifdef HAVE_WINDOW_SYSTEM
23916 if (EQ (prop, Qheight))
23917 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
23918 if (EQ (prop, Qwidth))
23919 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
23920 #else
23921 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
23922 return OK_PIXELS (1);
23923 #endif
23924
23925 if (EQ (prop, Qtext))
23926 return OK_PIXELS (width_p
23927 ? window_box_width (it->w, TEXT_AREA)
23928 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
23929
23930 if (align_to && *align_to < 0)
23931 {
23932 *res = 0;
23933 if (EQ (prop, Qleft))
23934 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
23935 if (EQ (prop, Qright))
23936 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
23937 if (EQ (prop, Qcenter))
23938 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
23939 + window_box_width (it->w, TEXT_AREA) / 2);
23940 if (EQ (prop, Qleft_fringe))
23941 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23942 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
23943 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
23944 if (EQ (prop, Qright_fringe))
23945 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23946 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23947 : window_box_right_offset (it->w, TEXT_AREA));
23948 if (EQ (prop, Qleft_margin))
23949 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
23950 if (EQ (prop, Qright_margin))
23951 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
23952 if (EQ (prop, Qscroll_bar))
23953 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
23954 ? 0
23955 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23956 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23957 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23958 : 0)));
23959 }
23960 else
23961 {
23962 if (EQ (prop, Qleft_fringe))
23963 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
23964 if (EQ (prop, Qright_fringe))
23965 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
23966 if (EQ (prop, Qleft_margin))
23967 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
23968 if (EQ (prop, Qright_margin))
23969 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
23970 if (EQ (prop, Qscroll_bar))
23971 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
23972 }
23973
23974 prop = buffer_local_value (prop, it->w->contents);
23975 if (EQ (prop, Qunbound))
23976 prop = Qnil;
23977 }
23978
23979 if (INTEGERP (prop) || FLOATP (prop))
23980 {
23981 int base_unit = (width_p
23982 ? FRAME_COLUMN_WIDTH (it->f)
23983 : FRAME_LINE_HEIGHT (it->f));
23984 return OK_PIXELS (XFLOATINT (prop) * base_unit);
23985 }
23986
23987 if (CONSP (prop))
23988 {
23989 Lisp_Object car = XCAR (prop);
23990 Lisp_Object cdr = XCDR (prop);
23991
23992 if (SYMBOLP (car))
23993 {
23994 #ifdef HAVE_WINDOW_SYSTEM
23995 if (FRAME_WINDOW_P (it->f)
23996 && valid_image_p (prop))
23997 {
23998 ptrdiff_t id = lookup_image (it->f, prop);
23999 struct image *img = IMAGE_FROM_ID (it->f, id);
24000
24001 return OK_PIXELS (width_p ? img->width : img->height);
24002 }
24003 #endif
24004 if (EQ (car, Qplus) || EQ (car, Qminus))
24005 {
24006 bool first = true;
24007 double px;
24008
24009 pixels = 0;
24010 while (CONSP (cdr))
24011 {
24012 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
24013 font, width_p, align_to))
24014 return false;
24015 if (first)
24016 pixels = (EQ (car, Qplus) ? px : -px), first = false;
24017 else
24018 pixels += px;
24019 cdr = XCDR (cdr);
24020 }
24021 if (EQ (car, Qminus))
24022 pixels = -pixels;
24023 return OK_PIXELS (pixels);
24024 }
24025
24026 car = buffer_local_value (car, it->w->contents);
24027 if (EQ (car, Qunbound))
24028 car = Qnil;
24029 }
24030
24031 if (INTEGERP (car) || FLOATP (car))
24032 {
24033 double fact;
24034 pixels = XFLOATINT (car);
24035 if (NILP (cdr))
24036 return OK_PIXELS (pixels);
24037 if (calc_pixel_width_or_height (&fact, it, cdr,
24038 font, width_p, align_to))
24039 return OK_PIXELS (pixels * fact);
24040 return false;
24041 }
24042
24043 return false;
24044 }
24045
24046 return false;
24047 }
24048
24049 \f
24050 /***********************************************************************
24051 Glyph Display
24052 ***********************************************************************/
24053
24054 #ifdef HAVE_WINDOW_SYSTEM
24055
24056 #ifdef GLYPH_DEBUG
24057
24058 void
24059 dump_glyph_string (struct glyph_string *s)
24060 {
24061 fprintf (stderr, "glyph string\n");
24062 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
24063 s->x, s->y, s->width, s->height);
24064 fprintf (stderr, " ybase = %d\n", s->ybase);
24065 fprintf (stderr, " hl = %d\n", s->hl);
24066 fprintf (stderr, " left overhang = %d, right = %d\n",
24067 s->left_overhang, s->right_overhang);
24068 fprintf (stderr, " nchars = %d\n", s->nchars);
24069 fprintf (stderr, " extends to end of line = %d\n",
24070 s->extends_to_end_of_line_p);
24071 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
24072 fprintf (stderr, " bg width = %d\n", s->background_width);
24073 }
24074
24075 #endif /* GLYPH_DEBUG */
24076
24077 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
24078 of XChar2b structures for S; it can't be allocated in
24079 init_glyph_string because it must be allocated via `alloca'. W
24080 is the window on which S is drawn. ROW and AREA are the glyph row
24081 and area within the row from which S is constructed. START is the
24082 index of the first glyph structure covered by S. HL is a
24083 face-override for drawing S. */
24084
24085 #ifdef HAVE_NTGUI
24086 #define OPTIONAL_HDC(hdc) HDC hdc,
24087 #define DECLARE_HDC(hdc) HDC hdc;
24088 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
24089 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
24090 #endif
24091
24092 #ifndef OPTIONAL_HDC
24093 #define OPTIONAL_HDC(hdc)
24094 #define DECLARE_HDC(hdc)
24095 #define ALLOCATE_HDC(hdc, f)
24096 #define RELEASE_HDC(hdc, f)
24097 #endif
24098
24099 static void
24100 init_glyph_string (struct glyph_string *s,
24101 OPTIONAL_HDC (hdc)
24102 XChar2b *char2b, struct window *w, struct glyph_row *row,
24103 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
24104 {
24105 memset (s, 0, sizeof *s);
24106 s->w = w;
24107 s->f = XFRAME (w->frame);
24108 #ifdef HAVE_NTGUI
24109 s->hdc = hdc;
24110 #endif
24111 s->display = FRAME_X_DISPLAY (s->f);
24112 s->window = FRAME_X_WINDOW (s->f);
24113 s->char2b = char2b;
24114 s->hl = hl;
24115 s->row = row;
24116 s->area = area;
24117 s->first_glyph = row->glyphs[area] + start;
24118 s->height = row->height;
24119 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
24120 s->ybase = s->y + row->ascent;
24121 }
24122
24123
24124 /* Append the list of glyph strings with head H and tail T to the list
24125 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
24126
24127 static void
24128 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24129 struct glyph_string *h, struct glyph_string *t)
24130 {
24131 if (h)
24132 {
24133 if (*head)
24134 (*tail)->next = h;
24135 else
24136 *head = h;
24137 h->prev = *tail;
24138 *tail = t;
24139 }
24140 }
24141
24142
24143 /* Prepend the list of glyph strings with head H and tail T to the
24144 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
24145 result. */
24146
24147 static void
24148 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24149 struct glyph_string *h, struct glyph_string *t)
24150 {
24151 if (h)
24152 {
24153 if (*head)
24154 (*head)->prev = t;
24155 else
24156 *tail = t;
24157 t->next = *head;
24158 *head = h;
24159 }
24160 }
24161
24162
24163 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
24164 Set *HEAD and *TAIL to the resulting list. */
24165
24166 static void
24167 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
24168 struct glyph_string *s)
24169 {
24170 s->next = s->prev = NULL;
24171 append_glyph_string_lists (head, tail, s, s);
24172 }
24173
24174
24175 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24176 The encoding of C is returned in *CHAR2B. DISPLAY_P means
24177 make sure that X resources for the face returned are allocated.
24178 Value is a pointer to a realized face that is ready for display if
24179 DISPLAY_P. */
24180
24181 static struct face *
24182 get_char_face_and_encoding (struct frame *f, int c, int face_id,
24183 XChar2b *char2b, bool display_p)
24184 {
24185 struct face *face = FACE_FROM_ID (f, face_id);
24186 unsigned code = 0;
24187
24188 if (face->font)
24189 {
24190 code = face->font->driver->encode_char (face->font, c);
24191
24192 if (code == FONT_INVALID_CODE)
24193 code = 0;
24194 }
24195 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24196
24197 /* Make sure X resources of the face are allocated. */
24198 #ifdef HAVE_X_WINDOWS
24199 if (display_p)
24200 #endif
24201 {
24202 eassert (face != NULL);
24203 prepare_face_for_display (f, face);
24204 }
24205
24206 return face;
24207 }
24208
24209
24210 /* Get face and two-byte form of character glyph GLYPH on frame F.
24211 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24212 a pointer to a realized face that is ready for display. */
24213
24214 static struct face *
24215 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24216 XChar2b *char2b)
24217 {
24218 struct face *face;
24219 unsigned code = 0;
24220
24221 eassert (glyph->type == CHAR_GLYPH);
24222 face = FACE_FROM_ID (f, glyph->face_id);
24223
24224 /* Make sure X resources of the face are allocated. */
24225 eassert (face != NULL);
24226 prepare_face_for_display (f, face);
24227
24228 if (face->font)
24229 {
24230 if (CHAR_BYTE8_P (glyph->u.ch))
24231 code = CHAR_TO_BYTE8 (glyph->u.ch);
24232 else
24233 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24234
24235 if (code == FONT_INVALID_CODE)
24236 code = 0;
24237 }
24238
24239 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24240 return face;
24241 }
24242
24243
24244 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24245 Return true iff FONT has a glyph for C. */
24246
24247 static bool
24248 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24249 {
24250 unsigned code;
24251
24252 if (CHAR_BYTE8_P (c))
24253 code = CHAR_TO_BYTE8 (c);
24254 else
24255 code = font->driver->encode_char (font, c);
24256
24257 if (code == FONT_INVALID_CODE)
24258 return false;
24259 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24260 return true;
24261 }
24262
24263
24264 /* Fill glyph string S with composition components specified by S->cmp.
24265
24266 BASE_FACE is the base face of the composition.
24267 S->cmp_from is the index of the first component for S.
24268
24269 OVERLAPS non-zero means S should draw the foreground only, and use
24270 its physical height for clipping. See also draw_glyphs.
24271
24272 Value is the index of a component not in S. */
24273
24274 static int
24275 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24276 int overlaps)
24277 {
24278 int i;
24279 /* For all glyphs of this composition, starting at the offset
24280 S->cmp_from, until we reach the end of the definition or encounter a
24281 glyph that requires the different face, add it to S. */
24282 struct face *face;
24283
24284 eassert (s);
24285
24286 s->for_overlaps = overlaps;
24287 s->face = NULL;
24288 s->font = NULL;
24289 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24290 {
24291 int c = COMPOSITION_GLYPH (s->cmp, i);
24292
24293 /* TAB in a composition means display glyphs with padding space
24294 on the left or right. */
24295 if (c != '\t')
24296 {
24297 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24298 -1, Qnil);
24299
24300 face = get_char_face_and_encoding (s->f, c, face_id,
24301 s->char2b + i, true);
24302 if (face)
24303 {
24304 if (! s->face)
24305 {
24306 s->face = face;
24307 s->font = s->face->font;
24308 }
24309 else if (s->face != face)
24310 break;
24311 }
24312 }
24313 ++s->nchars;
24314 }
24315 s->cmp_to = i;
24316
24317 if (s->face == NULL)
24318 {
24319 s->face = base_face->ascii_face;
24320 s->font = s->face->font;
24321 }
24322
24323 /* All glyph strings for the same composition has the same width,
24324 i.e. the width set for the first component of the composition. */
24325 s->width = s->first_glyph->pixel_width;
24326
24327 /* If the specified font could not be loaded, use the frame's
24328 default font, but record the fact that we couldn't load it in
24329 the glyph string so that we can draw rectangles for the
24330 characters of the glyph string. */
24331 if (s->font == NULL)
24332 {
24333 s->font_not_found_p = true;
24334 s->font = FRAME_FONT (s->f);
24335 }
24336
24337 /* Adjust base line for subscript/superscript text. */
24338 s->ybase += s->first_glyph->voffset;
24339
24340 return s->cmp_to;
24341 }
24342
24343 static int
24344 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24345 int start, int end, int overlaps)
24346 {
24347 struct glyph *glyph, *last;
24348 Lisp_Object lgstring;
24349 int i;
24350
24351 s->for_overlaps = overlaps;
24352 glyph = s->row->glyphs[s->area] + start;
24353 last = s->row->glyphs[s->area] + end;
24354 s->cmp_id = glyph->u.cmp.id;
24355 s->cmp_from = glyph->slice.cmp.from;
24356 s->cmp_to = glyph->slice.cmp.to + 1;
24357 s->face = FACE_FROM_ID (s->f, face_id);
24358 lgstring = composition_gstring_from_id (s->cmp_id);
24359 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24360 glyph++;
24361 while (glyph < last
24362 && glyph->u.cmp.automatic
24363 && glyph->u.cmp.id == s->cmp_id
24364 && s->cmp_to == glyph->slice.cmp.from)
24365 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24366
24367 for (i = s->cmp_from; i < s->cmp_to; i++)
24368 {
24369 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24370 unsigned code = LGLYPH_CODE (lglyph);
24371
24372 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24373 }
24374 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24375 return glyph - s->row->glyphs[s->area];
24376 }
24377
24378
24379 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24380 See the comment of fill_glyph_string for arguments.
24381 Value is the index of the first glyph not in S. */
24382
24383
24384 static int
24385 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24386 int start, int end, int overlaps)
24387 {
24388 struct glyph *glyph, *last;
24389 int voffset;
24390
24391 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24392 s->for_overlaps = overlaps;
24393 glyph = s->row->glyphs[s->area] + start;
24394 last = s->row->glyphs[s->area] + end;
24395 voffset = glyph->voffset;
24396 s->face = FACE_FROM_ID (s->f, face_id);
24397 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24398 s->nchars = 1;
24399 s->width = glyph->pixel_width;
24400 glyph++;
24401 while (glyph < last
24402 && glyph->type == GLYPHLESS_GLYPH
24403 && glyph->voffset == voffset
24404 && glyph->face_id == face_id)
24405 {
24406 s->nchars++;
24407 s->width += glyph->pixel_width;
24408 glyph++;
24409 }
24410 s->ybase += voffset;
24411 return glyph - s->row->glyphs[s->area];
24412 }
24413
24414
24415 /* Fill glyph string S from a sequence of character glyphs.
24416
24417 FACE_ID is the face id of the string. START is the index of the
24418 first glyph to consider, END is the index of the last + 1.
24419 OVERLAPS non-zero means S should draw the foreground only, and use
24420 its physical height for clipping. See also draw_glyphs.
24421
24422 Value is the index of the first glyph not in S. */
24423
24424 static int
24425 fill_glyph_string (struct glyph_string *s, int face_id,
24426 int start, int end, int overlaps)
24427 {
24428 struct glyph *glyph, *last;
24429 int voffset;
24430 bool glyph_not_available_p;
24431
24432 eassert (s->f == XFRAME (s->w->frame));
24433 eassert (s->nchars == 0);
24434 eassert (start >= 0 && end > start);
24435
24436 s->for_overlaps = overlaps;
24437 glyph = s->row->glyphs[s->area] + start;
24438 last = s->row->glyphs[s->area] + end;
24439 voffset = glyph->voffset;
24440 s->padding_p = glyph->padding_p;
24441 glyph_not_available_p = glyph->glyph_not_available_p;
24442
24443 while (glyph < last
24444 && glyph->type == CHAR_GLYPH
24445 && glyph->voffset == voffset
24446 /* Same face id implies same font, nowadays. */
24447 && glyph->face_id == face_id
24448 && glyph->glyph_not_available_p == glyph_not_available_p)
24449 {
24450 s->face = get_glyph_face_and_encoding (s->f, glyph,
24451 s->char2b + s->nchars);
24452 ++s->nchars;
24453 eassert (s->nchars <= end - start);
24454 s->width += glyph->pixel_width;
24455 if (glyph++->padding_p != s->padding_p)
24456 break;
24457 }
24458
24459 s->font = s->face->font;
24460
24461 /* If the specified font could not be loaded, use the frame's font,
24462 but record the fact that we couldn't load it in
24463 S->font_not_found_p so that we can draw rectangles for the
24464 characters of the glyph string. */
24465 if (s->font == NULL || glyph_not_available_p)
24466 {
24467 s->font_not_found_p = true;
24468 s->font = FRAME_FONT (s->f);
24469 }
24470
24471 /* Adjust base line for subscript/superscript text. */
24472 s->ybase += voffset;
24473
24474 eassert (s->face && s->face->gc);
24475 return glyph - s->row->glyphs[s->area];
24476 }
24477
24478
24479 /* Fill glyph string S from image glyph S->first_glyph. */
24480
24481 static void
24482 fill_image_glyph_string (struct glyph_string *s)
24483 {
24484 eassert (s->first_glyph->type == IMAGE_GLYPH);
24485 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24486 eassert (s->img);
24487 s->slice = s->first_glyph->slice.img;
24488 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24489 s->font = s->face->font;
24490 s->width = s->first_glyph->pixel_width;
24491
24492 /* Adjust base line for subscript/superscript text. */
24493 s->ybase += s->first_glyph->voffset;
24494 }
24495
24496
24497 /* Fill glyph string S from a sequence of stretch glyphs.
24498
24499 START is the index of the first glyph to consider,
24500 END is the index of the last + 1.
24501
24502 Value is the index of the first glyph not in S. */
24503
24504 static int
24505 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24506 {
24507 struct glyph *glyph, *last;
24508 int voffset, face_id;
24509
24510 eassert (s->first_glyph->type == STRETCH_GLYPH);
24511
24512 glyph = s->row->glyphs[s->area] + start;
24513 last = s->row->glyphs[s->area] + end;
24514 face_id = glyph->face_id;
24515 s->face = FACE_FROM_ID (s->f, face_id);
24516 s->font = s->face->font;
24517 s->width = glyph->pixel_width;
24518 s->nchars = 1;
24519 voffset = glyph->voffset;
24520
24521 for (++glyph;
24522 (glyph < last
24523 && glyph->type == STRETCH_GLYPH
24524 && glyph->voffset == voffset
24525 && glyph->face_id == face_id);
24526 ++glyph)
24527 s->width += glyph->pixel_width;
24528
24529 /* Adjust base line for subscript/superscript text. */
24530 s->ybase += voffset;
24531
24532 /* The case that face->gc == 0 is handled when drawing the glyph
24533 string by calling prepare_face_for_display. */
24534 eassert (s->face);
24535 return glyph - s->row->glyphs[s->area];
24536 }
24537
24538 static struct font_metrics *
24539 get_per_char_metric (struct font *font, XChar2b *char2b)
24540 {
24541 static struct font_metrics metrics;
24542 unsigned code;
24543
24544 if (! font)
24545 return NULL;
24546 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24547 if (code == FONT_INVALID_CODE)
24548 return NULL;
24549 font->driver->text_extents (font, &code, 1, &metrics);
24550 return &metrics;
24551 }
24552
24553 /* EXPORT for RIF:
24554 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
24555 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
24556 assumed to be zero. */
24557
24558 void
24559 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
24560 {
24561 *left = *right = 0;
24562
24563 if (glyph->type == CHAR_GLYPH)
24564 {
24565 XChar2b char2b;
24566 struct face *face = get_glyph_face_and_encoding (f, glyph, &char2b);
24567 if (face->font)
24568 {
24569 struct font_metrics *pcm = get_per_char_metric (face->font, &char2b);
24570 if (pcm)
24571 {
24572 if (pcm->rbearing > pcm->width)
24573 *right = pcm->rbearing - pcm->width;
24574 if (pcm->lbearing < 0)
24575 *left = -pcm->lbearing;
24576 }
24577 }
24578 }
24579 else if (glyph->type == COMPOSITE_GLYPH)
24580 {
24581 if (! glyph->u.cmp.automatic)
24582 {
24583 struct composition *cmp = composition_table[glyph->u.cmp.id];
24584
24585 if (cmp->rbearing > cmp->pixel_width)
24586 *right = cmp->rbearing - cmp->pixel_width;
24587 if (cmp->lbearing < 0)
24588 *left = - cmp->lbearing;
24589 }
24590 else
24591 {
24592 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
24593 struct font_metrics metrics;
24594
24595 composition_gstring_width (gstring, glyph->slice.cmp.from,
24596 glyph->slice.cmp.to + 1, &metrics);
24597 if (metrics.rbearing > metrics.width)
24598 *right = metrics.rbearing - metrics.width;
24599 if (metrics.lbearing < 0)
24600 *left = - metrics.lbearing;
24601 }
24602 }
24603 }
24604
24605
24606 /* Return the index of the first glyph preceding glyph string S that
24607 is overwritten by S because of S's left overhang. Value is -1
24608 if no glyphs are overwritten. */
24609
24610 static int
24611 left_overwritten (struct glyph_string *s)
24612 {
24613 int k;
24614
24615 if (s->left_overhang)
24616 {
24617 int x = 0, i;
24618 struct glyph *glyphs = s->row->glyphs[s->area];
24619 int first = s->first_glyph - glyphs;
24620
24621 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
24622 x -= glyphs[i].pixel_width;
24623
24624 k = i + 1;
24625 }
24626 else
24627 k = -1;
24628
24629 return k;
24630 }
24631
24632
24633 /* Return the index of the first glyph preceding glyph string S that
24634 is overwriting S because of its right overhang. Value is -1 if no
24635 glyph in front of S overwrites S. */
24636
24637 static int
24638 left_overwriting (struct glyph_string *s)
24639 {
24640 int i, k, x;
24641 struct glyph *glyphs = s->row->glyphs[s->area];
24642 int first = s->first_glyph - glyphs;
24643
24644 k = -1;
24645 x = 0;
24646 for (i = first - 1; i >= 0; --i)
24647 {
24648 int left, right;
24649 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24650 if (x + right > 0)
24651 k = i;
24652 x -= glyphs[i].pixel_width;
24653 }
24654
24655 return k;
24656 }
24657
24658
24659 /* Return the index of the last glyph following glyph string S that is
24660 overwritten by S because of S's right overhang. Value is -1 if
24661 no such glyph is found. */
24662
24663 static int
24664 right_overwritten (struct glyph_string *s)
24665 {
24666 int k = -1;
24667
24668 if (s->right_overhang)
24669 {
24670 int x = 0, i;
24671 struct glyph *glyphs = s->row->glyphs[s->area];
24672 int first = (s->first_glyph - glyphs
24673 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24674 int end = s->row->used[s->area];
24675
24676 for (i = first; i < end && s->right_overhang > x; ++i)
24677 x += glyphs[i].pixel_width;
24678
24679 k = i;
24680 }
24681
24682 return k;
24683 }
24684
24685
24686 /* Return the index of the last glyph following glyph string S that
24687 overwrites S because of its left overhang. Value is negative
24688 if no such glyph is found. */
24689
24690 static int
24691 right_overwriting (struct glyph_string *s)
24692 {
24693 int i, k, x;
24694 int end = s->row->used[s->area];
24695 struct glyph *glyphs = s->row->glyphs[s->area];
24696 int first = (s->first_glyph - glyphs
24697 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24698
24699 k = -1;
24700 x = 0;
24701 for (i = first; i < end; ++i)
24702 {
24703 int left, right;
24704 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24705 if (x - left < 0)
24706 k = i;
24707 x += glyphs[i].pixel_width;
24708 }
24709
24710 return k;
24711 }
24712
24713
24714 /* Set background width of glyph string S. START is the index of the
24715 first glyph following S. LAST_X is the right-most x-position + 1
24716 in the drawing area. */
24717
24718 static void
24719 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
24720 {
24721 /* If the face of this glyph string has to be drawn to the end of
24722 the drawing area, set S->extends_to_end_of_line_p. */
24723
24724 if (start == s->row->used[s->area]
24725 && ((s->row->fill_line_p
24726 && (s->hl == DRAW_NORMAL_TEXT
24727 || s->hl == DRAW_IMAGE_RAISED
24728 || s->hl == DRAW_IMAGE_SUNKEN))
24729 || s->hl == DRAW_MOUSE_FACE))
24730 s->extends_to_end_of_line_p = true;
24731
24732 /* If S extends its face to the end of the line, set its
24733 background_width to the distance to the right edge of the drawing
24734 area. */
24735 if (s->extends_to_end_of_line_p)
24736 s->background_width = last_x - s->x + 1;
24737 else
24738 s->background_width = s->width;
24739 }
24740
24741
24742 /* Compute overhangs and x-positions for glyph string S and its
24743 predecessors, or successors. X is the starting x-position for S.
24744 BACKWARD_P means process predecessors. */
24745
24746 static void
24747 compute_overhangs_and_x (struct glyph_string *s, int x, bool backward_p)
24748 {
24749 if (backward_p)
24750 {
24751 while (s)
24752 {
24753 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24754 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24755 x -= s->width;
24756 s->x = x;
24757 s = s->prev;
24758 }
24759 }
24760 else
24761 {
24762 while (s)
24763 {
24764 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24765 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24766 s->x = x;
24767 x += s->width;
24768 s = s->next;
24769 }
24770 }
24771 }
24772
24773
24774
24775 /* The following macros are only called from draw_glyphs below.
24776 They reference the following parameters of that function directly:
24777 `w', `row', `area', and `overlap_p'
24778 as well as the following local variables:
24779 `s', `f', and `hdc' (in W32) */
24780
24781 #ifdef HAVE_NTGUI
24782 /* On W32, silently add local `hdc' variable to argument list of
24783 init_glyph_string. */
24784 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24785 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
24786 #else
24787 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24788 init_glyph_string (s, char2b, w, row, area, start, hl)
24789 #endif
24790
24791 /* Add a glyph string for a stretch glyph to the list of strings
24792 between HEAD and TAIL. START is the index of the stretch glyph in
24793 row area AREA of glyph row ROW. END is the index of the last glyph
24794 in that glyph row area. X is the current output position assigned
24795 to the new glyph string constructed. HL overrides that face of the
24796 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24797 is the right-most x-position of the drawing area. */
24798
24799 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
24800 and below -- keep them on one line. */
24801 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24802 do \
24803 { \
24804 s = alloca (sizeof *s); \
24805 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24806 START = fill_stretch_glyph_string (s, START, END); \
24807 append_glyph_string (&HEAD, &TAIL, s); \
24808 s->x = (X); \
24809 } \
24810 while (false)
24811
24812
24813 /* Add a glyph string for an image glyph to the list of strings
24814 between HEAD and TAIL. START is the index of the image glyph in
24815 row area AREA of glyph row ROW. END is the index of the last glyph
24816 in that glyph row area. X is the current output position assigned
24817 to the new glyph string constructed. HL overrides that face of the
24818 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24819 is the right-most x-position of the drawing area. */
24820
24821 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24822 do \
24823 { \
24824 s = alloca (sizeof *s); \
24825 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24826 fill_image_glyph_string (s); \
24827 append_glyph_string (&HEAD, &TAIL, s); \
24828 ++START; \
24829 s->x = (X); \
24830 } \
24831 while (false)
24832
24833
24834 /* Add a glyph string for a sequence of character glyphs to the list
24835 of strings between HEAD and TAIL. START is the index of the first
24836 glyph in row area AREA of glyph row ROW that is part of the new
24837 glyph string. END is the index of the last glyph in that glyph row
24838 area. X is the current output position assigned to the new glyph
24839 string constructed. HL overrides that face of the glyph; e.g. it
24840 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
24841 right-most x-position of the drawing area. */
24842
24843 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24844 do \
24845 { \
24846 int face_id; \
24847 XChar2b *char2b; \
24848 \
24849 face_id = (row)->glyphs[area][START].face_id; \
24850 \
24851 s = alloca (sizeof *s); \
24852 SAFE_NALLOCA (char2b, 1, (END) - (START)); \
24853 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24854 append_glyph_string (&HEAD, &TAIL, s); \
24855 s->x = (X); \
24856 START = fill_glyph_string (s, face_id, START, END, overlaps); \
24857 } \
24858 while (false)
24859
24860
24861 /* Add a glyph string for a composite sequence to the list of strings
24862 between HEAD and TAIL. START is the index of the first glyph in
24863 row area AREA of glyph row ROW that is part of the new glyph
24864 string. END is the index of the last glyph in that glyph row area.
24865 X is the current output position assigned to the new glyph string
24866 constructed. HL overrides that face of the glyph; e.g. it is
24867 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
24868 x-position of the drawing area. */
24869
24870 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24871 do { \
24872 int face_id = (row)->glyphs[area][START].face_id; \
24873 struct face *base_face = FACE_FROM_ID (f, face_id); \
24874 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
24875 struct composition *cmp = composition_table[cmp_id]; \
24876 XChar2b *char2b; \
24877 struct glyph_string *first_s = NULL; \
24878 int n; \
24879 \
24880 SAFE_NALLOCA (char2b, 1, cmp->glyph_len); \
24881 \
24882 /* Make glyph_strings for each glyph sequence that is drawable by \
24883 the same face, and append them to HEAD/TAIL. */ \
24884 for (n = 0; n < cmp->glyph_len;) \
24885 { \
24886 s = alloca (sizeof *s); \
24887 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24888 append_glyph_string (&(HEAD), &(TAIL), s); \
24889 s->cmp = cmp; \
24890 s->cmp_from = n; \
24891 s->x = (X); \
24892 if (n == 0) \
24893 first_s = s; \
24894 n = fill_composite_glyph_string (s, base_face, overlaps); \
24895 } \
24896 \
24897 ++START; \
24898 s = first_s; \
24899 } while (false)
24900
24901
24902 /* Add a glyph string for a glyph-string sequence to the list of strings
24903 between HEAD and TAIL. */
24904
24905 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24906 do { \
24907 int face_id; \
24908 XChar2b *char2b; \
24909 Lisp_Object gstring; \
24910 \
24911 face_id = (row)->glyphs[area][START].face_id; \
24912 gstring = (composition_gstring_from_id \
24913 ((row)->glyphs[area][START].u.cmp.id)); \
24914 s = alloca (sizeof *s); \
24915 SAFE_NALLOCA (char2b, 1, LGSTRING_GLYPH_LEN (gstring)); \
24916 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24917 append_glyph_string (&(HEAD), &(TAIL), s); \
24918 s->x = (X); \
24919 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
24920 } while (false)
24921
24922
24923 /* Add a glyph string for a sequence of glyphless character's glyphs
24924 to the list of strings between HEAD and TAIL. The meanings of
24925 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
24926
24927 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24928 do \
24929 { \
24930 int face_id; \
24931 \
24932 face_id = (row)->glyphs[area][START].face_id; \
24933 \
24934 s = alloca (sizeof *s); \
24935 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24936 append_glyph_string (&HEAD, &TAIL, s); \
24937 s->x = (X); \
24938 START = fill_glyphless_glyph_string (s, face_id, START, END, \
24939 overlaps); \
24940 } \
24941 while (false)
24942
24943
24944 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
24945 of AREA of glyph row ROW on window W between indices START and END.
24946 HL overrides the face for drawing glyph strings, e.g. it is
24947 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
24948 x-positions of the drawing area.
24949
24950 This is an ugly monster macro construct because we must use alloca
24951 to allocate glyph strings (because draw_glyphs can be called
24952 asynchronously). */
24953
24954 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24955 do \
24956 { \
24957 HEAD = TAIL = NULL; \
24958 while (START < END) \
24959 { \
24960 struct glyph *first_glyph = (row)->glyphs[area] + START; \
24961 switch (first_glyph->type) \
24962 { \
24963 case CHAR_GLYPH: \
24964 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
24965 HL, X, LAST_X); \
24966 break; \
24967 \
24968 case COMPOSITE_GLYPH: \
24969 if (first_glyph->u.cmp.automatic) \
24970 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
24971 HL, X, LAST_X); \
24972 else \
24973 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
24974 HL, X, LAST_X); \
24975 break; \
24976 \
24977 case STRETCH_GLYPH: \
24978 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
24979 HL, X, LAST_X); \
24980 break; \
24981 \
24982 case IMAGE_GLYPH: \
24983 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
24984 HL, X, LAST_X); \
24985 break; \
24986 \
24987 case GLYPHLESS_GLYPH: \
24988 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
24989 HL, X, LAST_X); \
24990 break; \
24991 \
24992 default: \
24993 emacs_abort (); \
24994 } \
24995 \
24996 if (s) \
24997 { \
24998 set_glyph_string_background_width (s, START, LAST_X); \
24999 (X) += s->width; \
25000 } \
25001 } \
25002 } while (false)
25003
25004
25005 /* Draw glyphs between START and END in AREA of ROW on window W,
25006 starting at x-position X. X is relative to AREA in W. HL is a
25007 face-override with the following meaning:
25008
25009 DRAW_NORMAL_TEXT draw normally
25010 DRAW_CURSOR draw in cursor face
25011 DRAW_MOUSE_FACE draw in mouse face.
25012 DRAW_INVERSE_VIDEO draw in mode line face
25013 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
25014 DRAW_IMAGE_RAISED draw an image with a raised relief around it
25015
25016 If OVERLAPS is non-zero, draw only the foreground of characters and
25017 clip to the physical height of ROW. Non-zero value also defines
25018 the overlapping part to be drawn:
25019
25020 OVERLAPS_PRED overlap with preceding rows
25021 OVERLAPS_SUCC overlap with succeeding rows
25022 OVERLAPS_BOTH overlap with both preceding/succeeding rows
25023 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
25024
25025 Value is the x-position reached, relative to AREA of W. */
25026
25027 static int
25028 draw_glyphs (struct window *w, int x, struct glyph_row *row,
25029 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
25030 enum draw_glyphs_face hl, int overlaps)
25031 {
25032 struct glyph_string *head, *tail;
25033 struct glyph_string *s;
25034 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
25035 int i, j, x_reached, last_x, area_left = 0;
25036 struct frame *f = XFRAME (WINDOW_FRAME (w));
25037 DECLARE_HDC (hdc);
25038
25039 ALLOCATE_HDC (hdc, f);
25040
25041 /* Let's rather be paranoid than getting a SEGV. */
25042 end = min (end, row->used[area]);
25043 start = clip_to_bounds (0, start, end);
25044
25045 /* Translate X to frame coordinates. Set last_x to the right
25046 end of the drawing area. */
25047 if (row->full_width_p)
25048 {
25049 /* X is relative to the left edge of W, without scroll bars
25050 or fringes. */
25051 area_left = WINDOW_LEFT_EDGE_X (w);
25052 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
25053 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
25054 }
25055 else
25056 {
25057 area_left = window_box_left (w, area);
25058 last_x = area_left + window_box_width (w, area);
25059 }
25060 x += area_left;
25061
25062 /* Build a doubly-linked list of glyph_string structures between
25063 head and tail from what we have to draw. Note that the macro
25064 BUILD_GLYPH_STRINGS will modify its start parameter. That's
25065 the reason we use a separate variable `i'. */
25066 i = start;
25067 USE_SAFE_ALLOCA;
25068 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
25069 if (tail)
25070 x_reached = tail->x + tail->background_width;
25071 else
25072 x_reached = x;
25073
25074 /* If there are any glyphs with lbearing < 0 or rbearing > width in
25075 the row, redraw some glyphs in front or following the glyph
25076 strings built above. */
25077 if (head && !overlaps && row->contains_overlapping_glyphs_p)
25078 {
25079 struct glyph_string *h, *t;
25080 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25081 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
25082 bool check_mouse_face = false;
25083 int dummy_x = 0;
25084
25085 /* If mouse highlighting is on, we may need to draw adjacent
25086 glyphs using mouse-face highlighting. */
25087 if (area == TEXT_AREA && row->mouse_face_p
25088 && hlinfo->mouse_face_beg_row >= 0
25089 && hlinfo->mouse_face_end_row >= 0)
25090 {
25091 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
25092
25093 if (row_vpos >= hlinfo->mouse_face_beg_row
25094 && row_vpos <= hlinfo->mouse_face_end_row)
25095 {
25096 check_mouse_face = true;
25097 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
25098 ? hlinfo->mouse_face_beg_col : 0;
25099 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
25100 ? hlinfo->mouse_face_end_col
25101 : row->used[TEXT_AREA];
25102 }
25103 }
25104
25105 /* Compute overhangs for all glyph strings. */
25106 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
25107 for (s = head; s; s = s->next)
25108 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
25109
25110 /* Prepend glyph strings for glyphs in front of the first glyph
25111 string that are overwritten because of the first glyph
25112 string's left overhang. The background of all strings
25113 prepended must be drawn because the first glyph string
25114 draws over it. */
25115 i = left_overwritten (head);
25116 if (i >= 0)
25117 {
25118 enum draw_glyphs_face overlap_hl;
25119
25120 /* If this row contains mouse highlighting, attempt to draw
25121 the overlapped glyphs with the correct highlight. This
25122 code fails if the overlap encompasses more than one glyph
25123 and mouse-highlight spans only some of these glyphs.
25124 However, making it work perfectly involves a lot more
25125 code, and I don't know if the pathological case occurs in
25126 practice, so we'll stick to this for now. --- cyd */
25127 if (check_mouse_face
25128 && mouse_beg_col < start && mouse_end_col > i)
25129 overlap_hl = DRAW_MOUSE_FACE;
25130 else
25131 overlap_hl = DRAW_NORMAL_TEXT;
25132
25133 if (hl != overlap_hl)
25134 clip_head = head;
25135 j = i;
25136 BUILD_GLYPH_STRINGS (j, start, h, t,
25137 overlap_hl, dummy_x, last_x);
25138 start = i;
25139 compute_overhangs_and_x (t, head->x, true);
25140 prepend_glyph_string_lists (&head, &tail, h, t);
25141 if (clip_head == NULL)
25142 clip_head = head;
25143 }
25144
25145 /* Prepend glyph strings for glyphs in front of the first glyph
25146 string that overwrite that glyph string because of their
25147 right overhang. For these strings, only the foreground must
25148 be drawn, because it draws over the glyph string at `head'.
25149 The background must not be drawn because this would overwrite
25150 right overhangs of preceding glyphs for which no glyph
25151 strings exist. */
25152 i = left_overwriting (head);
25153 if (i >= 0)
25154 {
25155 enum draw_glyphs_face overlap_hl;
25156
25157 if (check_mouse_face
25158 && mouse_beg_col < start && mouse_end_col > i)
25159 overlap_hl = DRAW_MOUSE_FACE;
25160 else
25161 overlap_hl = DRAW_NORMAL_TEXT;
25162
25163 if (hl == overlap_hl || clip_head == NULL)
25164 clip_head = head;
25165 BUILD_GLYPH_STRINGS (i, start, h, t,
25166 overlap_hl, dummy_x, last_x);
25167 for (s = h; s; s = s->next)
25168 s->background_filled_p = true;
25169 compute_overhangs_and_x (t, head->x, true);
25170 prepend_glyph_string_lists (&head, &tail, h, t);
25171 }
25172
25173 /* Append glyphs strings for glyphs following the last glyph
25174 string tail that are overwritten by tail. The background of
25175 these strings has to be drawn because tail's foreground draws
25176 over it. */
25177 i = right_overwritten (tail);
25178 if (i >= 0)
25179 {
25180 enum draw_glyphs_face overlap_hl;
25181
25182 if (check_mouse_face
25183 && mouse_beg_col < i && mouse_end_col > end)
25184 overlap_hl = DRAW_MOUSE_FACE;
25185 else
25186 overlap_hl = DRAW_NORMAL_TEXT;
25187
25188 if (hl != overlap_hl)
25189 clip_tail = tail;
25190 BUILD_GLYPH_STRINGS (end, i, h, t,
25191 overlap_hl, x, last_x);
25192 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25193 we don't have `end = i;' here. */
25194 compute_overhangs_and_x (h, tail->x + tail->width, false);
25195 append_glyph_string_lists (&head, &tail, h, t);
25196 if (clip_tail == NULL)
25197 clip_tail = tail;
25198 }
25199
25200 /* Append glyph strings for glyphs following the last glyph
25201 string tail that overwrite tail. The foreground of such
25202 glyphs has to be drawn because it writes into the background
25203 of tail. The background must not be drawn because it could
25204 paint over the foreground of following glyphs. */
25205 i = right_overwriting (tail);
25206 if (i >= 0)
25207 {
25208 enum draw_glyphs_face overlap_hl;
25209 if (check_mouse_face
25210 && mouse_beg_col < i && mouse_end_col > end)
25211 overlap_hl = DRAW_MOUSE_FACE;
25212 else
25213 overlap_hl = DRAW_NORMAL_TEXT;
25214
25215 if (hl == overlap_hl || clip_tail == NULL)
25216 clip_tail = tail;
25217 i++; /* We must include the Ith glyph. */
25218 BUILD_GLYPH_STRINGS (end, i, h, t,
25219 overlap_hl, x, last_x);
25220 for (s = h; s; s = s->next)
25221 s->background_filled_p = true;
25222 compute_overhangs_and_x (h, tail->x + tail->width, false);
25223 append_glyph_string_lists (&head, &tail, h, t);
25224 }
25225 if (clip_head || clip_tail)
25226 for (s = head; s; s = s->next)
25227 {
25228 s->clip_head = clip_head;
25229 s->clip_tail = clip_tail;
25230 }
25231 }
25232
25233 /* Draw all strings. */
25234 for (s = head; s; s = s->next)
25235 FRAME_RIF (f)->draw_glyph_string (s);
25236
25237 #ifndef HAVE_NS
25238 /* When focus a sole frame and move horizontally, this clears on_p
25239 causing a failure to erase prev cursor position. */
25240 if (area == TEXT_AREA
25241 && !row->full_width_p
25242 /* When drawing overlapping rows, only the glyph strings'
25243 foreground is drawn, which doesn't erase a cursor
25244 completely. */
25245 && !overlaps)
25246 {
25247 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25248 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25249 : (tail ? tail->x + tail->background_width : x));
25250 x0 -= area_left;
25251 x1 -= area_left;
25252
25253 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25254 row->y, MATRIX_ROW_BOTTOM_Y (row));
25255 }
25256 #endif
25257
25258 /* Value is the x-position up to which drawn, relative to AREA of W.
25259 This doesn't include parts drawn because of overhangs. */
25260 if (row->full_width_p)
25261 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25262 else
25263 x_reached -= area_left;
25264
25265 RELEASE_HDC (hdc, f);
25266
25267 SAFE_FREE ();
25268 return x_reached;
25269 }
25270
25271 /* Expand row matrix if too narrow. Don't expand if area
25272 is not present. */
25273
25274 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25275 { \
25276 if (!it->f->fonts_changed \
25277 && (it->glyph_row->glyphs[area] \
25278 < it->glyph_row->glyphs[area + 1])) \
25279 { \
25280 it->w->ncols_scale_factor++; \
25281 it->f->fonts_changed = true; \
25282 } \
25283 }
25284
25285 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25286 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25287
25288 static void
25289 append_glyph (struct it *it)
25290 {
25291 struct glyph *glyph;
25292 enum glyph_row_area area = it->area;
25293
25294 eassert (it->glyph_row);
25295 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25296
25297 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25298 if (glyph < it->glyph_row->glyphs[area + 1])
25299 {
25300 /* If the glyph row is reversed, we need to prepend the glyph
25301 rather than append it. */
25302 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25303 {
25304 struct glyph *g;
25305
25306 /* Make room for the additional glyph. */
25307 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25308 g[1] = *g;
25309 glyph = it->glyph_row->glyphs[area];
25310 }
25311 glyph->charpos = CHARPOS (it->position);
25312 glyph->object = it->object;
25313 if (it->pixel_width > 0)
25314 {
25315 glyph->pixel_width = it->pixel_width;
25316 glyph->padding_p = false;
25317 }
25318 else
25319 {
25320 /* Assure at least 1-pixel width. Otherwise, cursor can't
25321 be displayed correctly. */
25322 glyph->pixel_width = 1;
25323 glyph->padding_p = true;
25324 }
25325 glyph->ascent = it->ascent;
25326 glyph->descent = it->descent;
25327 glyph->voffset = it->voffset;
25328 glyph->type = CHAR_GLYPH;
25329 glyph->avoid_cursor_p = it->avoid_cursor_p;
25330 glyph->multibyte_p = it->multibyte_p;
25331 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25332 {
25333 /* In R2L rows, the left and the right box edges need to be
25334 drawn in reverse direction. */
25335 glyph->right_box_line_p = it->start_of_box_run_p;
25336 glyph->left_box_line_p = it->end_of_box_run_p;
25337 }
25338 else
25339 {
25340 glyph->left_box_line_p = it->start_of_box_run_p;
25341 glyph->right_box_line_p = it->end_of_box_run_p;
25342 }
25343 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25344 || it->phys_descent > it->descent);
25345 glyph->glyph_not_available_p = it->glyph_not_available_p;
25346 glyph->face_id = it->face_id;
25347 glyph->u.ch = it->char_to_display;
25348 glyph->slice.img = null_glyph_slice;
25349 glyph->font_type = FONT_TYPE_UNKNOWN;
25350 if (it->bidi_p)
25351 {
25352 glyph->resolved_level = it->bidi_it.resolved_level;
25353 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25354 glyph->bidi_type = it->bidi_it.type;
25355 }
25356 else
25357 {
25358 glyph->resolved_level = 0;
25359 glyph->bidi_type = UNKNOWN_BT;
25360 }
25361 ++it->glyph_row->used[area];
25362 }
25363 else
25364 IT_EXPAND_MATRIX_WIDTH (it, area);
25365 }
25366
25367 /* Store one glyph for the composition IT->cmp_it.id in
25368 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25369 non-null. */
25370
25371 static void
25372 append_composite_glyph (struct it *it)
25373 {
25374 struct glyph *glyph;
25375 enum glyph_row_area area = it->area;
25376
25377 eassert (it->glyph_row);
25378
25379 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25380 if (glyph < it->glyph_row->glyphs[area + 1])
25381 {
25382 /* If the glyph row is reversed, we need to prepend the glyph
25383 rather than append it. */
25384 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25385 {
25386 struct glyph *g;
25387
25388 /* Make room for the new glyph. */
25389 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25390 g[1] = *g;
25391 glyph = it->glyph_row->glyphs[it->area];
25392 }
25393 glyph->charpos = it->cmp_it.charpos;
25394 glyph->object = it->object;
25395 glyph->pixel_width = it->pixel_width;
25396 glyph->ascent = it->ascent;
25397 glyph->descent = it->descent;
25398 glyph->voffset = it->voffset;
25399 glyph->type = COMPOSITE_GLYPH;
25400 if (it->cmp_it.ch < 0)
25401 {
25402 glyph->u.cmp.automatic = false;
25403 glyph->u.cmp.id = it->cmp_it.id;
25404 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25405 }
25406 else
25407 {
25408 glyph->u.cmp.automatic = true;
25409 glyph->u.cmp.id = it->cmp_it.id;
25410 glyph->slice.cmp.from = it->cmp_it.from;
25411 glyph->slice.cmp.to = it->cmp_it.to - 1;
25412 }
25413 glyph->avoid_cursor_p = it->avoid_cursor_p;
25414 glyph->multibyte_p = it->multibyte_p;
25415 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25416 {
25417 /* In R2L rows, the left and the right box edges need to be
25418 drawn in reverse direction. */
25419 glyph->right_box_line_p = it->start_of_box_run_p;
25420 glyph->left_box_line_p = it->end_of_box_run_p;
25421 }
25422 else
25423 {
25424 glyph->left_box_line_p = it->start_of_box_run_p;
25425 glyph->right_box_line_p = it->end_of_box_run_p;
25426 }
25427 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25428 || it->phys_descent > it->descent);
25429 glyph->padding_p = false;
25430 glyph->glyph_not_available_p = false;
25431 glyph->face_id = it->face_id;
25432 glyph->font_type = FONT_TYPE_UNKNOWN;
25433 if (it->bidi_p)
25434 {
25435 glyph->resolved_level = it->bidi_it.resolved_level;
25436 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25437 glyph->bidi_type = it->bidi_it.type;
25438 }
25439 ++it->glyph_row->used[area];
25440 }
25441 else
25442 IT_EXPAND_MATRIX_WIDTH (it, area);
25443 }
25444
25445
25446 /* Change IT->ascent and IT->height according to the setting of
25447 IT->voffset. */
25448
25449 static void
25450 take_vertical_position_into_account (struct it *it)
25451 {
25452 if (it->voffset)
25453 {
25454 if (it->voffset < 0)
25455 /* Increase the ascent so that we can display the text higher
25456 in the line. */
25457 it->ascent -= it->voffset;
25458 else
25459 /* Increase the descent so that we can display the text lower
25460 in the line. */
25461 it->descent += it->voffset;
25462 }
25463 }
25464
25465
25466 /* Produce glyphs/get display metrics for the image IT is loaded with.
25467 See the description of struct display_iterator in dispextern.h for
25468 an overview of struct display_iterator. */
25469
25470 static void
25471 produce_image_glyph (struct it *it)
25472 {
25473 struct image *img;
25474 struct face *face;
25475 int glyph_ascent, crop;
25476 struct glyph_slice slice;
25477
25478 eassert (it->what == IT_IMAGE);
25479
25480 face = FACE_FROM_ID (it->f, it->face_id);
25481 eassert (face);
25482 /* Make sure X resources of the face is loaded. */
25483 prepare_face_for_display (it->f, face);
25484
25485 if (it->image_id < 0)
25486 {
25487 /* Fringe bitmap. */
25488 it->ascent = it->phys_ascent = 0;
25489 it->descent = it->phys_descent = 0;
25490 it->pixel_width = 0;
25491 it->nglyphs = 0;
25492 return;
25493 }
25494
25495 img = IMAGE_FROM_ID (it->f, it->image_id);
25496 eassert (img);
25497 /* Make sure X resources of the image is loaded. */
25498 prepare_image_for_display (it->f, img);
25499
25500 slice.x = slice.y = 0;
25501 slice.width = img->width;
25502 slice.height = img->height;
25503
25504 if (INTEGERP (it->slice.x))
25505 slice.x = XINT (it->slice.x);
25506 else if (FLOATP (it->slice.x))
25507 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
25508
25509 if (INTEGERP (it->slice.y))
25510 slice.y = XINT (it->slice.y);
25511 else if (FLOATP (it->slice.y))
25512 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
25513
25514 if (INTEGERP (it->slice.width))
25515 slice.width = XINT (it->slice.width);
25516 else if (FLOATP (it->slice.width))
25517 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
25518
25519 if (INTEGERP (it->slice.height))
25520 slice.height = XINT (it->slice.height);
25521 else if (FLOATP (it->slice.height))
25522 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
25523
25524 if (slice.x >= img->width)
25525 slice.x = img->width;
25526 if (slice.y >= img->height)
25527 slice.y = img->height;
25528 if (slice.x + slice.width >= img->width)
25529 slice.width = img->width - slice.x;
25530 if (slice.y + slice.height > img->height)
25531 slice.height = img->height - slice.y;
25532
25533 if (slice.width == 0 || slice.height == 0)
25534 return;
25535
25536 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
25537
25538 it->descent = slice.height - glyph_ascent;
25539 if (slice.y == 0)
25540 it->descent += img->vmargin;
25541 if (slice.y + slice.height == img->height)
25542 it->descent += img->vmargin;
25543 it->phys_descent = it->descent;
25544
25545 it->pixel_width = slice.width;
25546 if (slice.x == 0)
25547 it->pixel_width += img->hmargin;
25548 if (slice.x + slice.width == img->width)
25549 it->pixel_width += img->hmargin;
25550
25551 /* It's quite possible for images to have an ascent greater than
25552 their height, so don't get confused in that case. */
25553 if (it->descent < 0)
25554 it->descent = 0;
25555
25556 it->nglyphs = 1;
25557
25558 if (face->box != FACE_NO_BOX)
25559 {
25560 if (face->box_line_width > 0)
25561 {
25562 if (slice.y == 0)
25563 it->ascent += face->box_line_width;
25564 if (slice.y + slice.height == img->height)
25565 it->descent += face->box_line_width;
25566 }
25567
25568 if (it->start_of_box_run_p && slice.x == 0)
25569 it->pixel_width += eabs (face->box_line_width);
25570 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
25571 it->pixel_width += eabs (face->box_line_width);
25572 }
25573
25574 take_vertical_position_into_account (it);
25575
25576 /* Automatically crop wide image glyphs at right edge so we can
25577 draw the cursor on same display row. */
25578 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
25579 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
25580 {
25581 it->pixel_width -= crop;
25582 slice.width -= crop;
25583 }
25584
25585 if (it->glyph_row)
25586 {
25587 struct glyph *glyph;
25588 enum glyph_row_area area = it->area;
25589
25590 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25591 if (it->glyph_row->reversed_p)
25592 {
25593 struct glyph *g;
25594
25595 /* Make room for the new glyph. */
25596 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25597 g[1] = *g;
25598 glyph = it->glyph_row->glyphs[it->area];
25599 }
25600 if (glyph < it->glyph_row->glyphs[area + 1])
25601 {
25602 glyph->charpos = CHARPOS (it->position);
25603 glyph->object = it->object;
25604 glyph->pixel_width = it->pixel_width;
25605 glyph->ascent = glyph_ascent;
25606 glyph->descent = it->descent;
25607 glyph->voffset = it->voffset;
25608 glyph->type = IMAGE_GLYPH;
25609 glyph->avoid_cursor_p = it->avoid_cursor_p;
25610 glyph->multibyte_p = it->multibyte_p;
25611 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25612 {
25613 /* In R2L rows, the left and the right box edges need to be
25614 drawn in reverse direction. */
25615 glyph->right_box_line_p = it->start_of_box_run_p;
25616 glyph->left_box_line_p = it->end_of_box_run_p;
25617 }
25618 else
25619 {
25620 glyph->left_box_line_p = it->start_of_box_run_p;
25621 glyph->right_box_line_p = it->end_of_box_run_p;
25622 }
25623 glyph->overlaps_vertically_p = false;
25624 glyph->padding_p = false;
25625 glyph->glyph_not_available_p = false;
25626 glyph->face_id = it->face_id;
25627 glyph->u.img_id = img->id;
25628 glyph->slice.img = slice;
25629 glyph->font_type = FONT_TYPE_UNKNOWN;
25630 if (it->bidi_p)
25631 {
25632 glyph->resolved_level = it->bidi_it.resolved_level;
25633 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25634 glyph->bidi_type = it->bidi_it.type;
25635 }
25636 ++it->glyph_row->used[area];
25637 }
25638 else
25639 IT_EXPAND_MATRIX_WIDTH (it, area);
25640 }
25641 }
25642
25643
25644 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
25645 of the glyph, WIDTH and HEIGHT are the width and height of the
25646 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
25647
25648 static void
25649 append_stretch_glyph (struct it *it, Lisp_Object object,
25650 int width, int height, int ascent)
25651 {
25652 struct glyph *glyph;
25653 enum glyph_row_area area = it->area;
25654
25655 eassert (ascent >= 0 && ascent <= height);
25656
25657 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25658 if (glyph < it->glyph_row->glyphs[area + 1])
25659 {
25660 /* If the glyph row is reversed, we need to prepend the glyph
25661 rather than append it. */
25662 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25663 {
25664 struct glyph *g;
25665
25666 /* Make room for the additional glyph. */
25667 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25668 g[1] = *g;
25669 glyph = it->glyph_row->glyphs[area];
25670
25671 /* Decrease the width of the first glyph of the row that
25672 begins before first_visible_x (e.g., due to hscroll).
25673 This is so the overall width of the row becomes smaller
25674 by the scroll amount, and the stretch glyph appended by
25675 extend_face_to_end_of_line will be wider, to shift the
25676 row glyphs to the right. (In L2R rows, the corresponding
25677 left-shift effect is accomplished by setting row->x to a
25678 negative value, which won't work with R2L rows.)
25679
25680 This must leave us with a positive value of WIDTH, since
25681 otherwise the call to move_it_in_display_line_to at the
25682 beginning of display_line would have got past the entire
25683 first glyph, and then it->current_x would have been
25684 greater or equal to it->first_visible_x. */
25685 if (it->current_x < it->first_visible_x)
25686 width -= it->first_visible_x - it->current_x;
25687 eassert (width > 0);
25688 }
25689 glyph->charpos = CHARPOS (it->position);
25690 glyph->object = object;
25691 glyph->pixel_width = width;
25692 glyph->ascent = ascent;
25693 glyph->descent = height - ascent;
25694 glyph->voffset = it->voffset;
25695 glyph->type = STRETCH_GLYPH;
25696 glyph->avoid_cursor_p = it->avoid_cursor_p;
25697 glyph->multibyte_p = it->multibyte_p;
25698 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25699 {
25700 /* In R2L rows, the left and the right box edges need to be
25701 drawn in reverse direction. */
25702 glyph->right_box_line_p = it->start_of_box_run_p;
25703 glyph->left_box_line_p = it->end_of_box_run_p;
25704 }
25705 else
25706 {
25707 glyph->left_box_line_p = it->start_of_box_run_p;
25708 glyph->right_box_line_p = it->end_of_box_run_p;
25709 }
25710 glyph->overlaps_vertically_p = false;
25711 glyph->padding_p = false;
25712 glyph->glyph_not_available_p = false;
25713 glyph->face_id = it->face_id;
25714 glyph->u.stretch.ascent = ascent;
25715 glyph->u.stretch.height = height;
25716 glyph->slice.img = null_glyph_slice;
25717 glyph->font_type = FONT_TYPE_UNKNOWN;
25718 if (it->bidi_p)
25719 {
25720 glyph->resolved_level = it->bidi_it.resolved_level;
25721 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25722 glyph->bidi_type = it->bidi_it.type;
25723 }
25724 else
25725 {
25726 glyph->resolved_level = 0;
25727 glyph->bidi_type = UNKNOWN_BT;
25728 }
25729 ++it->glyph_row->used[area];
25730 }
25731 else
25732 IT_EXPAND_MATRIX_WIDTH (it, area);
25733 }
25734
25735 #endif /* HAVE_WINDOW_SYSTEM */
25736
25737 /* Produce a stretch glyph for iterator IT. IT->object is the value
25738 of the glyph property displayed. The value must be a list
25739 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
25740 being recognized:
25741
25742 1. `:width WIDTH' specifies that the space should be WIDTH *
25743 canonical char width wide. WIDTH may be an integer or floating
25744 point number.
25745
25746 2. `:relative-width FACTOR' specifies that the width of the stretch
25747 should be computed from the width of the first character having the
25748 `glyph' property, and should be FACTOR times that width.
25749
25750 3. `:align-to HPOS' specifies that the space should be wide enough
25751 to reach HPOS, a value in canonical character units.
25752
25753 Exactly one of the above pairs must be present.
25754
25755 4. `:height HEIGHT' specifies that the height of the stretch produced
25756 should be HEIGHT, measured in canonical character units.
25757
25758 5. `:relative-height FACTOR' specifies that the height of the
25759 stretch should be FACTOR times the height of the characters having
25760 the glyph property.
25761
25762 Either none or exactly one of 4 or 5 must be present.
25763
25764 6. `:ascent ASCENT' specifies that ASCENT percent of the height
25765 of the stretch should be used for the ascent of the stretch.
25766 ASCENT must be in the range 0 <= ASCENT <= 100. */
25767
25768 void
25769 produce_stretch_glyph (struct it *it)
25770 {
25771 /* (space :width WIDTH :height HEIGHT ...) */
25772 Lisp_Object prop, plist;
25773 int width = 0, height = 0, align_to = -1;
25774 bool zero_width_ok_p = false;
25775 double tem;
25776 struct font *font = NULL;
25777
25778 #ifdef HAVE_WINDOW_SYSTEM
25779 int ascent = 0;
25780 bool zero_height_ok_p = false;
25781
25782 if (FRAME_WINDOW_P (it->f))
25783 {
25784 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25785 font = face->font ? face->font : FRAME_FONT (it->f);
25786 prepare_face_for_display (it->f, face);
25787 }
25788 #endif
25789
25790 /* List should start with `space'. */
25791 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
25792 plist = XCDR (it->object);
25793
25794 /* Compute the width of the stretch. */
25795 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
25796 && calc_pixel_width_or_height (&tem, it, prop, font, true, 0))
25797 {
25798 /* Absolute width `:width WIDTH' specified and valid. */
25799 zero_width_ok_p = true;
25800 width = (int)tem;
25801 }
25802 #ifdef HAVE_WINDOW_SYSTEM
25803 else if (FRAME_WINDOW_P (it->f)
25804 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
25805 {
25806 /* Relative width `:relative-width FACTOR' specified and valid.
25807 Compute the width of the characters having the `glyph'
25808 property. */
25809 struct it it2;
25810 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
25811
25812 it2 = *it;
25813 if (it->multibyte_p)
25814 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
25815 else
25816 {
25817 it2.c = it2.char_to_display = *p, it2.len = 1;
25818 if (! ASCII_CHAR_P (it2.c))
25819 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
25820 }
25821
25822 it2.glyph_row = NULL;
25823 it2.what = IT_CHARACTER;
25824 x_produce_glyphs (&it2);
25825 width = NUMVAL (prop) * it2.pixel_width;
25826 }
25827 #endif /* HAVE_WINDOW_SYSTEM */
25828 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
25829 && calc_pixel_width_or_height (&tem, it, prop, font, true,
25830 &align_to))
25831 {
25832 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
25833 align_to = (align_to < 0
25834 ? 0
25835 : align_to - window_box_left_offset (it->w, TEXT_AREA));
25836 else if (align_to < 0)
25837 align_to = window_box_left_offset (it->w, TEXT_AREA);
25838 width = max (0, (int)tem + align_to - it->current_x);
25839 zero_width_ok_p = true;
25840 }
25841 else
25842 /* Nothing specified -> width defaults to canonical char width. */
25843 width = FRAME_COLUMN_WIDTH (it->f);
25844
25845 if (width <= 0 && (width < 0 || !zero_width_ok_p))
25846 width = 1;
25847
25848 #ifdef HAVE_WINDOW_SYSTEM
25849 /* Compute height. */
25850 if (FRAME_WINDOW_P (it->f))
25851 {
25852 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
25853 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
25854 {
25855 height = (int)tem;
25856 zero_height_ok_p = true;
25857 }
25858 else if (prop = Fplist_get (plist, QCrelative_height),
25859 NUMVAL (prop) > 0)
25860 height = FONT_HEIGHT (font) * NUMVAL (prop);
25861 else
25862 height = FONT_HEIGHT (font);
25863
25864 if (height <= 0 && (height < 0 || !zero_height_ok_p))
25865 height = 1;
25866
25867 /* Compute percentage of height used for ascent. If
25868 `:ascent ASCENT' is present and valid, use that. Otherwise,
25869 derive the ascent from the font in use. */
25870 if (prop = Fplist_get (plist, QCascent),
25871 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
25872 ascent = height * NUMVAL (prop) / 100.0;
25873 else if (!NILP (prop)
25874 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
25875 ascent = min (max (0, (int)tem), height);
25876 else
25877 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
25878 }
25879 else
25880 #endif /* HAVE_WINDOW_SYSTEM */
25881 height = 1;
25882
25883 if (width > 0 && it->line_wrap != TRUNCATE
25884 && it->current_x + width > it->last_visible_x)
25885 {
25886 width = it->last_visible_x - it->current_x;
25887 #ifdef HAVE_WINDOW_SYSTEM
25888 /* Subtract one more pixel from the stretch width, but only on
25889 GUI frames, since on a TTY each glyph is one "pixel" wide. */
25890 width -= FRAME_WINDOW_P (it->f);
25891 #endif
25892 }
25893
25894 if (width > 0 && height > 0 && it->glyph_row)
25895 {
25896 Lisp_Object o_object = it->object;
25897 Lisp_Object object = it->stack[it->sp - 1].string;
25898 int n = width;
25899
25900 if (!STRINGP (object))
25901 object = it->w->contents;
25902 #ifdef HAVE_WINDOW_SYSTEM
25903 if (FRAME_WINDOW_P (it->f))
25904 append_stretch_glyph (it, object, width, height, ascent);
25905 else
25906 #endif
25907 {
25908 it->object = object;
25909 it->char_to_display = ' ';
25910 it->pixel_width = it->len = 1;
25911 while (n--)
25912 tty_append_glyph (it);
25913 it->object = o_object;
25914 }
25915 }
25916
25917 it->pixel_width = width;
25918 #ifdef HAVE_WINDOW_SYSTEM
25919 if (FRAME_WINDOW_P (it->f))
25920 {
25921 it->ascent = it->phys_ascent = ascent;
25922 it->descent = it->phys_descent = height - it->ascent;
25923 it->nglyphs = width > 0 && height > 0;
25924 take_vertical_position_into_account (it);
25925 }
25926 else
25927 #endif
25928 it->nglyphs = width;
25929 }
25930
25931 /* Get information about special display element WHAT in an
25932 environment described by IT. WHAT is one of IT_TRUNCATION or
25933 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
25934 non-null glyph_row member. This function ensures that fields like
25935 face_id, c, len of IT are left untouched. */
25936
25937 static void
25938 produce_special_glyphs (struct it *it, enum display_element_type what)
25939 {
25940 struct it temp_it;
25941 Lisp_Object gc;
25942 GLYPH glyph;
25943
25944 temp_it = *it;
25945 temp_it.object = Qnil;
25946 memset (&temp_it.current, 0, sizeof temp_it.current);
25947
25948 if (what == IT_CONTINUATION)
25949 {
25950 /* Continuation glyph. For R2L lines, we mirror it by hand. */
25951 if (it->bidi_it.paragraph_dir == R2L)
25952 SET_GLYPH_FROM_CHAR (glyph, '/');
25953 else
25954 SET_GLYPH_FROM_CHAR (glyph, '\\');
25955 if (it->dp
25956 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
25957 {
25958 /* FIXME: Should we mirror GC for R2L lines? */
25959 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
25960 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
25961 }
25962 }
25963 else if (what == IT_TRUNCATION)
25964 {
25965 /* Truncation glyph. */
25966 SET_GLYPH_FROM_CHAR (glyph, '$');
25967 if (it->dp
25968 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
25969 {
25970 /* FIXME: Should we mirror GC for R2L lines? */
25971 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
25972 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
25973 }
25974 }
25975 else
25976 emacs_abort ();
25977
25978 #ifdef HAVE_WINDOW_SYSTEM
25979 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
25980 is turned off, we precede the truncation/continuation glyphs by a
25981 stretch glyph whose width is computed such that these special
25982 glyphs are aligned at the window margin, even when very different
25983 fonts are used in different glyph rows. */
25984 if (FRAME_WINDOW_P (temp_it.f)
25985 /* init_iterator calls this with it->glyph_row == NULL, and it
25986 wants only the pixel width of the truncation/continuation
25987 glyphs. */
25988 && temp_it.glyph_row
25989 /* insert_left_trunc_glyphs calls us at the beginning of the
25990 row, and it has its own calculation of the stretch glyph
25991 width. */
25992 && temp_it.glyph_row->used[TEXT_AREA] > 0
25993 && (temp_it.glyph_row->reversed_p
25994 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
25995 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
25996 {
25997 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
25998
25999 if (stretch_width > 0)
26000 {
26001 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
26002 struct font *font =
26003 face->font ? face->font : FRAME_FONT (temp_it.f);
26004 int stretch_ascent =
26005 (((temp_it.ascent + temp_it.descent)
26006 * FONT_BASE (font)) / FONT_HEIGHT (font));
26007
26008 append_stretch_glyph (&temp_it, Qnil, stretch_width,
26009 temp_it.ascent + temp_it.descent,
26010 stretch_ascent);
26011 }
26012 }
26013 #endif
26014
26015 temp_it.dp = NULL;
26016 temp_it.what = IT_CHARACTER;
26017 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
26018 temp_it.face_id = GLYPH_FACE (glyph);
26019 temp_it.len = CHAR_BYTES (temp_it.c);
26020
26021 PRODUCE_GLYPHS (&temp_it);
26022 it->pixel_width = temp_it.pixel_width;
26023 it->nglyphs = temp_it.nglyphs;
26024 }
26025
26026 #ifdef HAVE_WINDOW_SYSTEM
26027
26028 /* Calculate line-height and line-spacing properties.
26029 An integer value specifies explicit pixel value.
26030 A float value specifies relative value to current face height.
26031 A cons (float . face-name) specifies relative value to
26032 height of specified face font.
26033
26034 Returns height in pixels, or nil. */
26035
26036 static Lisp_Object
26037 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
26038 int boff, bool override)
26039 {
26040 Lisp_Object face_name = Qnil;
26041 int ascent, descent, height;
26042
26043 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
26044 return val;
26045
26046 if (CONSP (val))
26047 {
26048 face_name = XCAR (val);
26049 val = XCDR (val);
26050 if (!NUMBERP (val))
26051 val = make_number (1);
26052 if (NILP (face_name))
26053 {
26054 height = it->ascent + it->descent;
26055 goto scale;
26056 }
26057 }
26058
26059 if (NILP (face_name))
26060 {
26061 font = FRAME_FONT (it->f);
26062 boff = FRAME_BASELINE_OFFSET (it->f);
26063 }
26064 else if (EQ (face_name, Qt))
26065 {
26066 override = false;
26067 }
26068 else
26069 {
26070 int face_id;
26071 struct face *face;
26072
26073 face_id = lookup_named_face (it->f, face_name, false);
26074 if (face_id < 0)
26075 return make_number (-1);
26076
26077 face = FACE_FROM_ID (it->f, face_id);
26078 font = face->font;
26079 if (font == NULL)
26080 return make_number (-1);
26081 boff = font->baseline_offset;
26082 if (font->vertical_centering)
26083 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26084 }
26085
26086 ascent = FONT_BASE (font) + boff;
26087 descent = FONT_DESCENT (font) - boff;
26088
26089 if (override)
26090 {
26091 it->override_ascent = ascent;
26092 it->override_descent = descent;
26093 it->override_boff = boff;
26094 }
26095
26096 height = ascent + descent;
26097
26098 scale:
26099 if (FLOATP (val))
26100 height = (int)(XFLOAT_DATA (val) * height);
26101 else if (INTEGERP (val))
26102 height *= XINT (val);
26103
26104 return make_number (height);
26105 }
26106
26107
26108 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
26109 is a face ID to be used for the glyph. FOR_NO_FONT is true if
26110 and only if this is for a character for which no font was found.
26111
26112 If the display method (it->glyphless_method) is
26113 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
26114 length of the acronym or the hexadecimal string, UPPER_XOFF and
26115 UPPER_YOFF are pixel offsets for the upper part of the string,
26116 LOWER_XOFF and LOWER_YOFF are for the lower part.
26117
26118 For the other display methods, LEN through LOWER_YOFF are zero. */
26119
26120 static void
26121 append_glyphless_glyph (struct it *it, int face_id, bool for_no_font, int len,
26122 short upper_xoff, short upper_yoff,
26123 short lower_xoff, short lower_yoff)
26124 {
26125 struct glyph *glyph;
26126 enum glyph_row_area area = it->area;
26127
26128 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26129 if (glyph < it->glyph_row->glyphs[area + 1])
26130 {
26131 /* If the glyph row is reversed, we need to prepend the glyph
26132 rather than append it. */
26133 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26134 {
26135 struct glyph *g;
26136
26137 /* Make room for the additional glyph. */
26138 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26139 g[1] = *g;
26140 glyph = it->glyph_row->glyphs[area];
26141 }
26142 glyph->charpos = CHARPOS (it->position);
26143 glyph->object = it->object;
26144 glyph->pixel_width = it->pixel_width;
26145 glyph->ascent = it->ascent;
26146 glyph->descent = it->descent;
26147 glyph->voffset = it->voffset;
26148 glyph->type = GLYPHLESS_GLYPH;
26149 glyph->u.glyphless.method = it->glyphless_method;
26150 glyph->u.glyphless.for_no_font = for_no_font;
26151 glyph->u.glyphless.len = len;
26152 glyph->u.glyphless.ch = it->c;
26153 glyph->slice.glyphless.upper_xoff = upper_xoff;
26154 glyph->slice.glyphless.upper_yoff = upper_yoff;
26155 glyph->slice.glyphless.lower_xoff = lower_xoff;
26156 glyph->slice.glyphless.lower_yoff = lower_yoff;
26157 glyph->avoid_cursor_p = it->avoid_cursor_p;
26158 glyph->multibyte_p = it->multibyte_p;
26159 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26160 {
26161 /* In R2L rows, the left and the right box edges need to be
26162 drawn in reverse direction. */
26163 glyph->right_box_line_p = it->start_of_box_run_p;
26164 glyph->left_box_line_p = it->end_of_box_run_p;
26165 }
26166 else
26167 {
26168 glyph->left_box_line_p = it->start_of_box_run_p;
26169 glyph->right_box_line_p = it->end_of_box_run_p;
26170 }
26171 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26172 || it->phys_descent > it->descent);
26173 glyph->padding_p = false;
26174 glyph->glyph_not_available_p = false;
26175 glyph->face_id = face_id;
26176 glyph->font_type = FONT_TYPE_UNKNOWN;
26177 if (it->bidi_p)
26178 {
26179 glyph->resolved_level = it->bidi_it.resolved_level;
26180 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26181 glyph->bidi_type = it->bidi_it.type;
26182 }
26183 ++it->glyph_row->used[area];
26184 }
26185 else
26186 IT_EXPAND_MATRIX_WIDTH (it, area);
26187 }
26188
26189
26190 /* Produce a glyph for a glyphless character for iterator IT.
26191 IT->glyphless_method specifies which method to use for displaying
26192 the character. See the description of enum
26193 glyphless_display_method in dispextern.h for the detail.
26194
26195 FOR_NO_FONT is true if and only if this is for a character for
26196 which no font was found. ACRONYM, if non-nil, is an acronym string
26197 for the character. */
26198
26199 static void
26200 produce_glyphless_glyph (struct it *it, bool for_no_font, Lisp_Object acronym)
26201 {
26202 int face_id;
26203 struct face *face;
26204 struct font *font;
26205 int base_width, base_height, width, height;
26206 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
26207 int len;
26208
26209 /* Get the metrics of the base font. We always refer to the current
26210 ASCII face. */
26211 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
26212 font = face->font ? face->font : FRAME_FONT (it->f);
26213 it->ascent = FONT_BASE (font) + font->baseline_offset;
26214 it->descent = FONT_DESCENT (font) - font->baseline_offset;
26215 base_height = it->ascent + it->descent;
26216 base_width = font->average_width;
26217
26218 face_id = merge_glyphless_glyph_face (it);
26219
26220 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26221 {
26222 it->pixel_width = THIN_SPACE_WIDTH;
26223 len = 0;
26224 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26225 }
26226 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
26227 {
26228 width = CHAR_WIDTH (it->c);
26229 if (width == 0)
26230 width = 1;
26231 else if (width > 4)
26232 width = 4;
26233 it->pixel_width = base_width * width;
26234 len = 0;
26235 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26236 }
26237 else
26238 {
26239 char buf[7];
26240 const char *str;
26241 unsigned int code[6];
26242 int upper_len;
26243 int ascent, descent;
26244 struct font_metrics metrics_upper, metrics_lower;
26245
26246 face = FACE_FROM_ID (it->f, face_id);
26247 font = face->font ? face->font : FRAME_FONT (it->f);
26248 prepare_face_for_display (it->f, face);
26249
26250 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26251 {
26252 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26253 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26254 if (CONSP (acronym))
26255 acronym = XCAR (acronym);
26256 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26257 }
26258 else
26259 {
26260 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26261 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c + 0u);
26262 str = buf;
26263 }
26264 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
26265 code[len] = font->driver->encode_char (font, str[len]);
26266 upper_len = (len + 1) / 2;
26267 font->driver->text_extents (font, code, upper_len,
26268 &metrics_upper);
26269 font->driver->text_extents (font, code + upper_len, len - upper_len,
26270 &metrics_lower);
26271
26272
26273
26274 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26275 width = max (metrics_upper.width, metrics_lower.width) + 4;
26276 upper_xoff = upper_yoff = 2; /* the typical case */
26277 if (base_width >= width)
26278 {
26279 /* Align the upper to the left, the lower to the right. */
26280 it->pixel_width = base_width;
26281 lower_xoff = base_width - 2 - metrics_lower.width;
26282 }
26283 else
26284 {
26285 /* Center the shorter one. */
26286 it->pixel_width = width;
26287 if (metrics_upper.width >= metrics_lower.width)
26288 lower_xoff = (width - metrics_lower.width) / 2;
26289 else
26290 {
26291 /* FIXME: This code doesn't look right. It formerly was
26292 missing the "lower_xoff = 0;", which couldn't have
26293 been right since it left lower_xoff uninitialized. */
26294 lower_xoff = 0;
26295 upper_xoff = (width - metrics_upper.width) / 2;
26296 }
26297 }
26298
26299 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26300 top, bottom, and between upper and lower strings. */
26301 height = (metrics_upper.ascent + metrics_upper.descent
26302 + metrics_lower.ascent + metrics_lower.descent) + 5;
26303 /* Center vertically.
26304 H:base_height, D:base_descent
26305 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26306
26307 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26308 descent = D - H/2 + h/2;
26309 lower_yoff = descent - 2 - ld;
26310 upper_yoff = lower_yoff - la - 1 - ud; */
26311 ascent = - (it->descent - (base_height + height + 1) / 2);
26312 descent = it->descent - (base_height - height) / 2;
26313 lower_yoff = descent - 2 - metrics_lower.descent;
26314 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26315 - metrics_upper.descent);
26316 /* Don't make the height shorter than the base height. */
26317 if (height > base_height)
26318 {
26319 it->ascent = ascent;
26320 it->descent = descent;
26321 }
26322 }
26323
26324 it->phys_ascent = it->ascent;
26325 it->phys_descent = it->descent;
26326 if (it->glyph_row)
26327 append_glyphless_glyph (it, face_id, for_no_font, len,
26328 upper_xoff, upper_yoff,
26329 lower_xoff, lower_yoff);
26330 it->nglyphs = 1;
26331 take_vertical_position_into_account (it);
26332 }
26333
26334
26335 /* RIF:
26336 Produce glyphs/get display metrics for the display element IT is
26337 loaded with. See the description of struct it in dispextern.h
26338 for an overview of struct it. */
26339
26340 void
26341 x_produce_glyphs (struct it *it)
26342 {
26343 int extra_line_spacing = it->extra_line_spacing;
26344
26345 it->glyph_not_available_p = false;
26346
26347 if (it->what == IT_CHARACTER)
26348 {
26349 XChar2b char2b;
26350 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26351 struct font *font = face->font;
26352 struct font_metrics *pcm = NULL;
26353 int boff; /* Baseline offset. */
26354
26355 if (font == NULL)
26356 {
26357 /* When no suitable font is found, display this character by
26358 the method specified in the first extra slot of
26359 Vglyphless_char_display. */
26360 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
26361
26362 eassert (it->what == IT_GLYPHLESS);
26363 produce_glyphless_glyph (it, true,
26364 STRINGP (acronym) ? acronym : Qnil);
26365 goto done;
26366 }
26367
26368 boff = font->baseline_offset;
26369 if (font->vertical_centering)
26370 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26371
26372 if (it->char_to_display != '\n' && it->char_to_display != '\t')
26373 {
26374 it->nglyphs = 1;
26375
26376 if (it->override_ascent >= 0)
26377 {
26378 it->ascent = it->override_ascent;
26379 it->descent = it->override_descent;
26380 boff = it->override_boff;
26381 }
26382 else
26383 {
26384 it->ascent = FONT_BASE (font) + boff;
26385 it->descent = FONT_DESCENT (font) - boff;
26386 }
26387
26388 if (get_char_glyph_code (it->char_to_display, font, &char2b))
26389 {
26390 pcm = get_per_char_metric (font, &char2b);
26391 if (pcm->width == 0
26392 && pcm->rbearing == 0 && pcm->lbearing == 0)
26393 pcm = NULL;
26394 }
26395
26396 if (pcm)
26397 {
26398 it->phys_ascent = pcm->ascent + boff;
26399 it->phys_descent = pcm->descent - boff;
26400 it->pixel_width = pcm->width;
26401 }
26402 else
26403 {
26404 it->glyph_not_available_p = true;
26405 it->phys_ascent = it->ascent;
26406 it->phys_descent = it->descent;
26407 it->pixel_width = font->space_width;
26408 }
26409
26410 if (it->constrain_row_ascent_descent_p)
26411 {
26412 if (it->descent > it->max_descent)
26413 {
26414 it->ascent += it->descent - it->max_descent;
26415 it->descent = it->max_descent;
26416 }
26417 if (it->ascent > it->max_ascent)
26418 {
26419 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26420 it->ascent = it->max_ascent;
26421 }
26422 it->phys_ascent = min (it->phys_ascent, it->ascent);
26423 it->phys_descent = min (it->phys_descent, it->descent);
26424 extra_line_spacing = 0;
26425 }
26426
26427 /* If this is a space inside a region of text with
26428 `space-width' property, change its width. */
26429 bool stretched_p
26430 = it->char_to_display == ' ' && !NILP (it->space_width);
26431 if (stretched_p)
26432 it->pixel_width *= XFLOATINT (it->space_width);
26433
26434 /* If face has a box, add the box thickness to the character
26435 height. If character has a box line to the left and/or
26436 right, add the box line width to the character's width. */
26437 if (face->box != FACE_NO_BOX)
26438 {
26439 int thick = face->box_line_width;
26440
26441 if (thick > 0)
26442 {
26443 it->ascent += thick;
26444 it->descent += thick;
26445 }
26446 else
26447 thick = -thick;
26448
26449 if (it->start_of_box_run_p)
26450 it->pixel_width += thick;
26451 if (it->end_of_box_run_p)
26452 it->pixel_width += thick;
26453 }
26454
26455 /* If face has an overline, add the height of the overline
26456 (1 pixel) and a 1 pixel margin to the character height. */
26457 if (face->overline_p)
26458 it->ascent += overline_margin;
26459
26460 if (it->constrain_row_ascent_descent_p)
26461 {
26462 if (it->ascent > it->max_ascent)
26463 it->ascent = it->max_ascent;
26464 if (it->descent > it->max_descent)
26465 it->descent = it->max_descent;
26466 }
26467
26468 take_vertical_position_into_account (it);
26469
26470 /* If we have to actually produce glyphs, do it. */
26471 if (it->glyph_row)
26472 {
26473 if (stretched_p)
26474 {
26475 /* Translate a space with a `space-width' property
26476 into a stretch glyph. */
26477 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
26478 / FONT_HEIGHT (font));
26479 append_stretch_glyph (it, it->object, it->pixel_width,
26480 it->ascent + it->descent, ascent);
26481 }
26482 else
26483 append_glyph (it);
26484
26485 /* If characters with lbearing or rbearing are displayed
26486 in this line, record that fact in a flag of the
26487 glyph row. This is used to optimize X output code. */
26488 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
26489 it->glyph_row->contains_overlapping_glyphs_p = true;
26490 }
26491 if (! stretched_p && it->pixel_width == 0)
26492 /* We assure that all visible glyphs have at least 1-pixel
26493 width. */
26494 it->pixel_width = 1;
26495 }
26496 else if (it->char_to_display == '\n')
26497 {
26498 /* A newline has no width, but we need the height of the
26499 line. But if previous part of the line sets a height,
26500 don't increase that height. */
26501
26502 Lisp_Object height;
26503 Lisp_Object total_height = Qnil;
26504
26505 it->override_ascent = -1;
26506 it->pixel_width = 0;
26507 it->nglyphs = 0;
26508
26509 height = get_it_property (it, Qline_height);
26510 /* Split (line-height total-height) list. */
26511 if (CONSP (height)
26512 && CONSP (XCDR (height))
26513 && NILP (XCDR (XCDR (height))))
26514 {
26515 total_height = XCAR (XCDR (height));
26516 height = XCAR (height);
26517 }
26518 height = calc_line_height_property (it, height, font, boff, true);
26519
26520 if (it->override_ascent >= 0)
26521 {
26522 it->ascent = it->override_ascent;
26523 it->descent = it->override_descent;
26524 boff = it->override_boff;
26525 }
26526 else
26527 {
26528 it->ascent = FONT_BASE (font) + boff;
26529 it->descent = FONT_DESCENT (font) - boff;
26530 }
26531
26532 if (EQ (height, Qt))
26533 {
26534 if (it->descent > it->max_descent)
26535 {
26536 it->ascent += it->descent - it->max_descent;
26537 it->descent = it->max_descent;
26538 }
26539 if (it->ascent > it->max_ascent)
26540 {
26541 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26542 it->ascent = it->max_ascent;
26543 }
26544 it->phys_ascent = min (it->phys_ascent, it->ascent);
26545 it->phys_descent = min (it->phys_descent, it->descent);
26546 it->constrain_row_ascent_descent_p = true;
26547 extra_line_spacing = 0;
26548 }
26549 else
26550 {
26551 Lisp_Object spacing;
26552
26553 it->phys_ascent = it->ascent;
26554 it->phys_descent = it->descent;
26555
26556 if ((it->max_ascent > 0 || it->max_descent > 0)
26557 && face->box != FACE_NO_BOX
26558 && face->box_line_width > 0)
26559 {
26560 it->ascent += face->box_line_width;
26561 it->descent += face->box_line_width;
26562 }
26563 if (!NILP (height)
26564 && XINT (height) > it->ascent + it->descent)
26565 it->ascent = XINT (height) - it->descent;
26566
26567 if (!NILP (total_height))
26568 spacing = calc_line_height_property (it, total_height, font,
26569 boff, false);
26570 else
26571 {
26572 spacing = get_it_property (it, Qline_spacing);
26573 spacing = calc_line_height_property (it, spacing, font,
26574 boff, false);
26575 }
26576 if (INTEGERP (spacing))
26577 {
26578 extra_line_spacing = XINT (spacing);
26579 if (!NILP (total_height))
26580 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
26581 }
26582 }
26583 }
26584 else /* i.e. (it->char_to_display == '\t') */
26585 {
26586 if (font->space_width > 0)
26587 {
26588 int tab_width = it->tab_width * font->space_width;
26589 int x = it->current_x + it->continuation_lines_width;
26590 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
26591
26592 /* If the distance from the current position to the next tab
26593 stop is less than a space character width, use the
26594 tab stop after that. */
26595 if (next_tab_x - x < font->space_width)
26596 next_tab_x += tab_width;
26597
26598 it->pixel_width = next_tab_x - x;
26599 it->nglyphs = 1;
26600 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
26601 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
26602
26603 if (it->glyph_row)
26604 {
26605 append_stretch_glyph (it, it->object, it->pixel_width,
26606 it->ascent + it->descent, it->ascent);
26607 }
26608 }
26609 else
26610 {
26611 it->pixel_width = 0;
26612 it->nglyphs = 1;
26613 }
26614 }
26615 }
26616 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
26617 {
26618 /* A static composition.
26619
26620 Note: A composition is represented as one glyph in the
26621 glyph matrix. There are no padding glyphs.
26622
26623 Important note: pixel_width, ascent, and descent are the
26624 values of what is drawn by draw_glyphs (i.e. the values of
26625 the overall glyphs composed). */
26626 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26627 int boff; /* baseline offset */
26628 struct composition *cmp = composition_table[it->cmp_it.id];
26629 int glyph_len = cmp->glyph_len;
26630 struct font *font = face->font;
26631
26632 it->nglyphs = 1;
26633
26634 /* If we have not yet calculated pixel size data of glyphs of
26635 the composition for the current face font, calculate them
26636 now. Theoretically, we have to check all fonts for the
26637 glyphs, but that requires much time and memory space. So,
26638 here we check only the font of the first glyph. This may
26639 lead to incorrect display, but it's very rare, and C-l
26640 (recenter-top-bottom) can correct the display anyway. */
26641 if (! cmp->font || cmp->font != font)
26642 {
26643 /* Ascent and descent of the font of the first character
26644 of this composition (adjusted by baseline offset).
26645 Ascent and descent of overall glyphs should not be less
26646 than these, respectively. */
26647 int font_ascent, font_descent, font_height;
26648 /* Bounding box of the overall glyphs. */
26649 int leftmost, rightmost, lowest, highest;
26650 int lbearing, rbearing;
26651 int i, width, ascent, descent;
26652 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
26653 XChar2b char2b;
26654 struct font_metrics *pcm;
26655 ptrdiff_t pos;
26656
26657 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
26658 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
26659 break;
26660 bool right_padded = glyph_len < cmp->glyph_len;
26661 for (i = 0; i < glyph_len; i++)
26662 {
26663 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
26664 break;
26665 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26666 }
26667 bool left_padded = i > 0;
26668
26669 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
26670 : IT_CHARPOS (*it));
26671 /* If no suitable font is found, use the default font. */
26672 bool font_not_found_p = font == NULL;
26673 if (font_not_found_p)
26674 {
26675 face = face->ascii_face;
26676 font = face->font;
26677 }
26678 boff = font->baseline_offset;
26679 if (font->vertical_centering)
26680 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26681 font_ascent = FONT_BASE (font) + boff;
26682 font_descent = FONT_DESCENT (font) - boff;
26683 font_height = FONT_HEIGHT (font);
26684
26685 cmp->font = font;
26686
26687 pcm = NULL;
26688 if (! font_not_found_p)
26689 {
26690 get_char_face_and_encoding (it->f, c, it->face_id,
26691 &char2b, false);
26692 pcm = get_per_char_metric (font, &char2b);
26693 }
26694
26695 /* Initialize the bounding box. */
26696 if (pcm)
26697 {
26698 width = cmp->glyph_len > 0 ? pcm->width : 0;
26699 ascent = pcm->ascent;
26700 descent = pcm->descent;
26701 lbearing = pcm->lbearing;
26702 rbearing = pcm->rbearing;
26703 }
26704 else
26705 {
26706 width = cmp->glyph_len > 0 ? font->space_width : 0;
26707 ascent = FONT_BASE (font);
26708 descent = FONT_DESCENT (font);
26709 lbearing = 0;
26710 rbearing = width;
26711 }
26712
26713 rightmost = width;
26714 leftmost = 0;
26715 lowest = - descent + boff;
26716 highest = ascent + boff;
26717
26718 if (! font_not_found_p
26719 && font->default_ascent
26720 && CHAR_TABLE_P (Vuse_default_ascent)
26721 && !NILP (Faref (Vuse_default_ascent,
26722 make_number (it->char_to_display))))
26723 highest = font->default_ascent + boff;
26724
26725 /* Draw the first glyph at the normal position. It may be
26726 shifted to right later if some other glyphs are drawn
26727 at the left. */
26728 cmp->offsets[i * 2] = 0;
26729 cmp->offsets[i * 2 + 1] = boff;
26730 cmp->lbearing = lbearing;
26731 cmp->rbearing = rbearing;
26732
26733 /* Set cmp->offsets for the remaining glyphs. */
26734 for (i++; i < glyph_len; i++)
26735 {
26736 int left, right, btm, top;
26737 int ch = COMPOSITION_GLYPH (cmp, i);
26738 int face_id;
26739 struct face *this_face;
26740
26741 if (ch == '\t')
26742 ch = ' ';
26743 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
26744 this_face = FACE_FROM_ID (it->f, face_id);
26745 font = this_face->font;
26746
26747 if (font == NULL)
26748 pcm = NULL;
26749 else
26750 {
26751 get_char_face_and_encoding (it->f, ch, face_id,
26752 &char2b, false);
26753 pcm = get_per_char_metric (font, &char2b);
26754 }
26755 if (! pcm)
26756 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26757 else
26758 {
26759 width = pcm->width;
26760 ascent = pcm->ascent;
26761 descent = pcm->descent;
26762 lbearing = pcm->lbearing;
26763 rbearing = pcm->rbearing;
26764 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
26765 {
26766 /* Relative composition with or without
26767 alternate chars. */
26768 left = (leftmost + rightmost - width) / 2;
26769 btm = - descent + boff;
26770 if (font->relative_compose
26771 && (! CHAR_TABLE_P (Vignore_relative_composition)
26772 || NILP (Faref (Vignore_relative_composition,
26773 make_number (ch)))))
26774 {
26775
26776 if (- descent >= font->relative_compose)
26777 /* One extra pixel between two glyphs. */
26778 btm = highest + 1;
26779 else if (ascent <= 0)
26780 /* One extra pixel between two glyphs. */
26781 btm = lowest - 1 - ascent - descent;
26782 }
26783 }
26784 else
26785 {
26786 /* A composition rule is specified by an integer
26787 value that encodes global and new reference
26788 points (GREF and NREF). GREF and NREF are
26789 specified by numbers as below:
26790
26791 0---1---2 -- ascent
26792 | |
26793 | |
26794 | |
26795 9--10--11 -- center
26796 | |
26797 ---3---4---5--- baseline
26798 | |
26799 6---7---8 -- descent
26800 */
26801 int rule = COMPOSITION_RULE (cmp, i);
26802 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
26803
26804 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
26805 grefx = gref % 3, nrefx = nref % 3;
26806 grefy = gref / 3, nrefy = nref / 3;
26807 if (xoff)
26808 xoff = font_height * (xoff - 128) / 256;
26809 if (yoff)
26810 yoff = font_height * (yoff - 128) / 256;
26811
26812 left = (leftmost
26813 + grefx * (rightmost - leftmost) / 2
26814 - nrefx * width / 2
26815 + xoff);
26816
26817 btm = ((grefy == 0 ? highest
26818 : grefy == 1 ? 0
26819 : grefy == 2 ? lowest
26820 : (highest + lowest) / 2)
26821 - (nrefy == 0 ? ascent + descent
26822 : nrefy == 1 ? descent - boff
26823 : nrefy == 2 ? 0
26824 : (ascent + descent) / 2)
26825 + yoff);
26826 }
26827
26828 cmp->offsets[i * 2] = left;
26829 cmp->offsets[i * 2 + 1] = btm + descent;
26830
26831 /* Update the bounding box of the overall glyphs. */
26832 if (width > 0)
26833 {
26834 right = left + width;
26835 if (left < leftmost)
26836 leftmost = left;
26837 if (right > rightmost)
26838 rightmost = right;
26839 }
26840 top = btm + descent + ascent;
26841 if (top > highest)
26842 highest = top;
26843 if (btm < lowest)
26844 lowest = btm;
26845
26846 if (cmp->lbearing > left + lbearing)
26847 cmp->lbearing = left + lbearing;
26848 if (cmp->rbearing < left + rbearing)
26849 cmp->rbearing = left + rbearing;
26850 }
26851 }
26852
26853 /* If there are glyphs whose x-offsets are negative,
26854 shift all glyphs to the right and make all x-offsets
26855 non-negative. */
26856 if (leftmost < 0)
26857 {
26858 for (i = 0; i < cmp->glyph_len; i++)
26859 cmp->offsets[i * 2] -= leftmost;
26860 rightmost -= leftmost;
26861 cmp->lbearing -= leftmost;
26862 cmp->rbearing -= leftmost;
26863 }
26864
26865 if (left_padded && cmp->lbearing < 0)
26866 {
26867 for (i = 0; i < cmp->glyph_len; i++)
26868 cmp->offsets[i * 2] -= cmp->lbearing;
26869 rightmost -= cmp->lbearing;
26870 cmp->rbearing -= cmp->lbearing;
26871 cmp->lbearing = 0;
26872 }
26873 if (right_padded && rightmost < cmp->rbearing)
26874 {
26875 rightmost = cmp->rbearing;
26876 }
26877
26878 cmp->pixel_width = rightmost;
26879 cmp->ascent = highest;
26880 cmp->descent = - lowest;
26881 if (cmp->ascent < font_ascent)
26882 cmp->ascent = font_ascent;
26883 if (cmp->descent < font_descent)
26884 cmp->descent = font_descent;
26885 }
26886
26887 if (it->glyph_row
26888 && (cmp->lbearing < 0
26889 || cmp->rbearing > cmp->pixel_width))
26890 it->glyph_row->contains_overlapping_glyphs_p = true;
26891
26892 it->pixel_width = cmp->pixel_width;
26893 it->ascent = it->phys_ascent = cmp->ascent;
26894 it->descent = it->phys_descent = cmp->descent;
26895 if (face->box != FACE_NO_BOX)
26896 {
26897 int thick = face->box_line_width;
26898
26899 if (thick > 0)
26900 {
26901 it->ascent += thick;
26902 it->descent += thick;
26903 }
26904 else
26905 thick = - thick;
26906
26907 if (it->start_of_box_run_p)
26908 it->pixel_width += thick;
26909 if (it->end_of_box_run_p)
26910 it->pixel_width += thick;
26911 }
26912
26913 /* If face has an overline, add the height of the overline
26914 (1 pixel) and a 1 pixel margin to the character height. */
26915 if (face->overline_p)
26916 it->ascent += overline_margin;
26917
26918 take_vertical_position_into_account (it);
26919 if (it->ascent < 0)
26920 it->ascent = 0;
26921 if (it->descent < 0)
26922 it->descent = 0;
26923
26924 if (it->glyph_row && cmp->glyph_len > 0)
26925 append_composite_glyph (it);
26926 }
26927 else if (it->what == IT_COMPOSITION)
26928 {
26929 /* A dynamic (automatic) composition. */
26930 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26931 Lisp_Object gstring;
26932 struct font_metrics metrics;
26933
26934 it->nglyphs = 1;
26935
26936 gstring = composition_gstring_from_id (it->cmp_it.id);
26937 it->pixel_width
26938 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
26939 &metrics);
26940 if (it->glyph_row
26941 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
26942 it->glyph_row->contains_overlapping_glyphs_p = true;
26943 it->ascent = it->phys_ascent = metrics.ascent;
26944 it->descent = it->phys_descent = metrics.descent;
26945 if (face->box != FACE_NO_BOX)
26946 {
26947 int thick = face->box_line_width;
26948
26949 if (thick > 0)
26950 {
26951 it->ascent += thick;
26952 it->descent += thick;
26953 }
26954 else
26955 thick = - thick;
26956
26957 if (it->start_of_box_run_p)
26958 it->pixel_width += thick;
26959 if (it->end_of_box_run_p)
26960 it->pixel_width += thick;
26961 }
26962 /* If face has an overline, add the height of the overline
26963 (1 pixel) and a 1 pixel margin to the character height. */
26964 if (face->overline_p)
26965 it->ascent += overline_margin;
26966 take_vertical_position_into_account (it);
26967 if (it->ascent < 0)
26968 it->ascent = 0;
26969 if (it->descent < 0)
26970 it->descent = 0;
26971
26972 if (it->glyph_row)
26973 append_composite_glyph (it);
26974 }
26975 else if (it->what == IT_GLYPHLESS)
26976 produce_glyphless_glyph (it, false, Qnil);
26977 else if (it->what == IT_IMAGE)
26978 produce_image_glyph (it);
26979 else if (it->what == IT_STRETCH)
26980 produce_stretch_glyph (it);
26981
26982 done:
26983 /* Accumulate dimensions. Note: can't assume that it->descent > 0
26984 because this isn't true for images with `:ascent 100'. */
26985 eassert (it->ascent >= 0 && it->descent >= 0);
26986 if (it->area == TEXT_AREA)
26987 it->current_x += it->pixel_width;
26988
26989 if (extra_line_spacing > 0)
26990 {
26991 it->descent += extra_line_spacing;
26992 if (extra_line_spacing > it->max_extra_line_spacing)
26993 it->max_extra_line_spacing = extra_line_spacing;
26994 }
26995
26996 it->max_ascent = max (it->max_ascent, it->ascent);
26997 it->max_descent = max (it->max_descent, it->descent);
26998 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
26999 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
27000 }
27001
27002 /* EXPORT for RIF:
27003 Output LEN glyphs starting at START at the nominal cursor position.
27004 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
27005 being updated, and UPDATED_AREA is the area of that row being updated. */
27006
27007 void
27008 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
27009 struct glyph *start, enum glyph_row_area updated_area, int len)
27010 {
27011 int x, hpos, chpos = w->phys_cursor.hpos;
27012
27013 eassert (updated_row);
27014 /* When the window is hscrolled, cursor hpos can legitimately be out
27015 of bounds, but we draw the cursor at the corresponding window
27016 margin in that case. */
27017 if (!updated_row->reversed_p && chpos < 0)
27018 chpos = 0;
27019 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
27020 chpos = updated_row->used[TEXT_AREA] - 1;
27021
27022 block_input ();
27023
27024 /* Write glyphs. */
27025
27026 hpos = start - updated_row->glyphs[updated_area];
27027 x = draw_glyphs (w, w->output_cursor.x,
27028 updated_row, updated_area,
27029 hpos, hpos + len,
27030 DRAW_NORMAL_TEXT, 0);
27031
27032 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
27033 if (updated_area == TEXT_AREA
27034 && w->phys_cursor_on_p
27035 && w->phys_cursor.vpos == w->output_cursor.vpos
27036 && chpos >= hpos
27037 && chpos < hpos + len)
27038 w->phys_cursor_on_p = false;
27039
27040 unblock_input ();
27041
27042 /* Advance the output cursor. */
27043 w->output_cursor.hpos += len;
27044 w->output_cursor.x = x;
27045 }
27046
27047
27048 /* EXPORT for RIF:
27049 Insert LEN glyphs from START at the nominal cursor position. */
27050
27051 void
27052 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
27053 struct glyph *start, enum glyph_row_area updated_area, int len)
27054 {
27055 struct frame *f;
27056 int line_height, shift_by_width, shifted_region_width;
27057 struct glyph_row *row;
27058 struct glyph *glyph;
27059 int frame_x, frame_y;
27060 ptrdiff_t hpos;
27061
27062 eassert (updated_row);
27063 block_input ();
27064 f = XFRAME (WINDOW_FRAME (w));
27065
27066 /* Get the height of the line we are in. */
27067 row = updated_row;
27068 line_height = row->height;
27069
27070 /* Get the width of the glyphs to insert. */
27071 shift_by_width = 0;
27072 for (glyph = start; glyph < start + len; ++glyph)
27073 shift_by_width += glyph->pixel_width;
27074
27075 /* Get the width of the region to shift right. */
27076 shifted_region_width = (window_box_width (w, updated_area)
27077 - w->output_cursor.x
27078 - shift_by_width);
27079
27080 /* Shift right. */
27081 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
27082 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
27083
27084 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
27085 line_height, shift_by_width);
27086
27087 /* Write the glyphs. */
27088 hpos = start - row->glyphs[updated_area];
27089 draw_glyphs (w, w->output_cursor.x, row, updated_area,
27090 hpos, hpos + len,
27091 DRAW_NORMAL_TEXT, 0);
27092
27093 /* Advance the output cursor. */
27094 w->output_cursor.hpos += len;
27095 w->output_cursor.x += shift_by_width;
27096 unblock_input ();
27097 }
27098
27099
27100 /* EXPORT for RIF:
27101 Erase the current text line from the nominal cursor position
27102 (inclusive) to pixel column TO_X (exclusive). The idea is that
27103 everything from TO_X onward is already erased.
27104
27105 TO_X is a pixel position relative to UPDATED_AREA of currently
27106 updated window W. TO_X == -1 means clear to the end of this area. */
27107
27108 void
27109 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
27110 enum glyph_row_area updated_area, int to_x)
27111 {
27112 struct frame *f;
27113 int max_x, min_y, max_y;
27114 int from_x, from_y, to_y;
27115
27116 eassert (updated_row);
27117 f = XFRAME (w->frame);
27118
27119 if (updated_row->full_width_p)
27120 max_x = (WINDOW_PIXEL_WIDTH (w)
27121 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
27122 else
27123 max_x = window_box_width (w, updated_area);
27124 max_y = window_text_bottom_y (w);
27125
27126 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
27127 of window. For TO_X > 0, truncate to end of drawing area. */
27128 if (to_x == 0)
27129 return;
27130 else if (to_x < 0)
27131 to_x = max_x;
27132 else
27133 to_x = min (to_x, max_x);
27134
27135 to_y = min (max_y, w->output_cursor.y + updated_row->height);
27136
27137 /* Notice if the cursor will be cleared by this operation. */
27138 if (!updated_row->full_width_p)
27139 notice_overwritten_cursor (w, updated_area,
27140 w->output_cursor.x, -1,
27141 updated_row->y,
27142 MATRIX_ROW_BOTTOM_Y (updated_row));
27143
27144 from_x = w->output_cursor.x;
27145
27146 /* Translate to frame coordinates. */
27147 if (updated_row->full_width_p)
27148 {
27149 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
27150 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
27151 }
27152 else
27153 {
27154 int area_left = window_box_left (w, updated_area);
27155 from_x += area_left;
27156 to_x += area_left;
27157 }
27158
27159 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
27160 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
27161 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
27162
27163 /* Prevent inadvertently clearing to end of the X window. */
27164 if (to_x > from_x && to_y > from_y)
27165 {
27166 block_input ();
27167 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
27168 to_x - from_x, to_y - from_y);
27169 unblock_input ();
27170 }
27171 }
27172
27173 #endif /* HAVE_WINDOW_SYSTEM */
27174
27175
27176 \f
27177 /***********************************************************************
27178 Cursor types
27179 ***********************************************************************/
27180
27181 /* Value is the internal representation of the specified cursor type
27182 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
27183 of the bar cursor. */
27184
27185 static enum text_cursor_kinds
27186 get_specified_cursor_type (Lisp_Object arg, int *width)
27187 {
27188 enum text_cursor_kinds type;
27189
27190 if (NILP (arg))
27191 return NO_CURSOR;
27192
27193 if (EQ (arg, Qbox))
27194 return FILLED_BOX_CURSOR;
27195
27196 if (EQ (arg, Qhollow))
27197 return HOLLOW_BOX_CURSOR;
27198
27199 if (EQ (arg, Qbar))
27200 {
27201 *width = 2;
27202 return BAR_CURSOR;
27203 }
27204
27205 if (CONSP (arg)
27206 && EQ (XCAR (arg), Qbar)
27207 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27208 {
27209 *width = XINT (XCDR (arg));
27210 return BAR_CURSOR;
27211 }
27212
27213 if (EQ (arg, Qhbar))
27214 {
27215 *width = 2;
27216 return HBAR_CURSOR;
27217 }
27218
27219 if (CONSP (arg)
27220 && EQ (XCAR (arg), Qhbar)
27221 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27222 {
27223 *width = XINT (XCDR (arg));
27224 return HBAR_CURSOR;
27225 }
27226
27227 /* Treat anything unknown as "hollow box cursor".
27228 It was bad to signal an error; people have trouble fixing
27229 .Xdefaults with Emacs, when it has something bad in it. */
27230 type = HOLLOW_BOX_CURSOR;
27231
27232 return type;
27233 }
27234
27235 /* Set the default cursor types for specified frame. */
27236 void
27237 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
27238 {
27239 int width = 1;
27240 Lisp_Object tem;
27241
27242 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
27243 FRAME_CURSOR_WIDTH (f) = width;
27244
27245 /* By default, set up the blink-off state depending on the on-state. */
27246
27247 tem = Fassoc (arg, Vblink_cursor_alist);
27248 if (!NILP (tem))
27249 {
27250 FRAME_BLINK_OFF_CURSOR (f)
27251 = get_specified_cursor_type (XCDR (tem), &width);
27252 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
27253 }
27254 else
27255 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
27256
27257 /* Make sure the cursor gets redrawn. */
27258 f->cursor_type_changed = true;
27259 }
27260
27261
27262 #ifdef HAVE_WINDOW_SYSTEM
27263
27264 /* Return the cursor we want to be displayed in window W. Return
27265 width of bar/hbar cursor through WIDTH arg. Return with
27266 ACTIVE_CURSOR arg set to true if cursor in window W is `active'
27267 (i.e. if the `system caret' should track this cursor).
27268
27269 In a mini-buffer window, we want the cursor only to appear if we
27270 are reading input from this window. For the selected window, we
27271 want the cursor type given by the frame parameter or buffer local
27272 setting of cursor-type. If explicitly marked off, draw no cursor.
27273 In all other cases, we want a hollow box cursor. */
27274
27275 static enum text_cursor_kinds
27276 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
27277 bool *active_cursor)
27278 {
27279 struct frame *f = XFRAME (w->frame);
27280 struct buffer *b = XBUFFER (w->contents);
27281 int cursor_type = DEFAULT_CURSOR;
27282 Lisp_Object alt_cursor;
27283 bool non_selected = false;
27284
27285 *active_cursor = true;
27286
27287 /* Echo area */
27288 if (cursor_in_echo_area
27289 && FRAME_HAS_MINIBUF_P (f)
27290 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
27291 {
27292 if (w == XWINDOW (echo_area_window))
27293 {
27294 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
27295 {
27296 *width = FRAME_CURSOR_WIDTH (f);
27297 return FRAME_DESIRED_CURSOR (f);
27298 }
27299 else
27300 return get_specified_cursor_type (BVAR (b, cursor_type), width);
27301 }
27302
27303 *active_cursor = false;
27304 non_selected = true;
27305 }
27306
27307 /* Detect a nonselected window or nonselected frame. */
27308 else if (w != XWINDOW (f->selected_window)
27309 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
27310 {
27311 *active_cursor = false;
27312
27313 if (MINI_WINDOW_P (w) && minibuf_level == 0)
27314 return NO_CURSOR;
27315
27316 non_selected = true;
27317 }
27318
27319 /* Never display a cursor in a window in which cursor-type is nil. */
27320 if (NILP (BVAR (b, cursor_type)))
27321 return NO_CURSOR;
27322
27323 /* Get the normal cursor type for this window. */
27324 if (EQ (BVAR (b, cursor_type), Qt))
27325 {
27326 cursor_type = FRAME_DESIRED_CURSOR (f);
27327 *width = FRAME_CURSOR_WIDTH (f);
27328 }
27329 else
27330 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
27331
27332 /* Use cursor-in-non-selected-windows instead
27333 for non-selected window or frame. */
27334 if (non_selected)
27335 {
27336 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
27337 if (!EQ (Qt, alt_cursor))
27338 return get_specified_cursor_type (alt_cursor, width);
27339 /* t means modify the normal cursor type. */
27340 if (cursor_type == FILLED_BOX_CURSOR)
27341 cursor_type = HOLLOW_BOX_CURSOR;
27342 else if (cursor_type == BAR_CURSOR && *width > 1)
27343 --*width;
27344 return cursor_type;
27345 }
27346
27347 /* Use normal cursor if not blinked off. */
27348 if (!w->cursor_off_p)
27349 {
27350 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27351 {
27352 if (cursor_type == FILLED_BOX_CURSOR)
27353 {
27354 /* Using a block cursor on large images can be very annoying.
27355 So use a hollow cursor for "large" images.
27356 If image is not transparent (no mask), also use hollow cursor. */
27357 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27358 if (img != NULL && IMAGEP (img->spec))
27359 {
27360 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
27361 where N = size of default frame font size.
27362 This should cover most of the "tiny" icons people may use. */
27363 if (!img->mask
27364 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
27365 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
27366 cursor_type = HOLLOW_BOX_CURSOR;
27367 }
27368 }
27369 else if (cursor_type != NO_CURSOR)
27370 {
27371 /* Display current only supports BOX and HOLLOW cursors for images.
27372 So for now, unconditionally use a HOLLOW cursor when cursor is
27373 not a solid box cursor. */
27374 cursor_type = HOLLOW_BOX_CURSOR;
27375 }
27376 }
27377 return cursor_type;
27378 }
27379
27380 /* Cursor is blinked off, so determine how to "toggle" it. */
27381
27382 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
27383 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
27384 return get_specified_cursor_type (XCDR (alt_cursor), width);
27385
27386 /* Then see if frame has specified a specific blink off cursor type. */
27387 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
27388 {
27389 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
27390 return FRAME_BLINK_OFF_CURSOR (f);
27391 }
27392
27393 #if false
27394 /* Some people liked having a permanently visible blinking cursor,
27395 while others had very strong opinions against it. So it was
27396 decided to remove it. KFS 2003-09-03 */
27397
27398 /* Finally perform built-in cursor blinking:
27399 filled box <-> hollow box
27400 wide [h]bar <-> narrow [h]bar
27401 narrow [h]bar <-> no cursor
27402 other type <-> no cursor */
27403
27404 if (cursor_type == FILLED_BOX_CURSOR)
27405 return HOLLOW_BOX_CURSOR;
27406
27407 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
27408 {
27409 *width = 1;
27410 return cursor_type;
27411 }
27412 #endif
27413
27414 return NO_CURSOR;
27415 }
27416
27417
27418 /* Notice when the text cursor of window W has been completely
27419 overwritten by a drawing operation that outputs glyphs in AREA
27420 starting at X0 and ending at X1 in the line starting at Y0 and
27421 ending at Y1. X coordinates are area-relative. X1 < 0 means all
27422 the rest of the line after X0 has been written. Y coordinates
27423 are window-relative. */
27424
27425 static void
27426 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
27427 int x0, int x1, int y0, int y1)
27428 {
27429 int cx0, cx1, cy0, cy1;
27430 struct glyph_row *row;
27431
27432 if (!w->phys_cursor_on_p)
27433 return;
27434 if (area != TEXT_AREA)
27435 return;
27436
27437 if (w->phys_cursor.vpos < 0
27438 || w->phys_cursor.vpos >= w->current_matrix->nrows
27439 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
27440 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
27441 return;
27442
27443 if (row->cursor_in_fringe_p)
27444 {
27445 row->cursor_in_fringe_p = false;
27446 draw_fringe_bitmap (w, row, row->reversed_p);
27447 w->phys_cursor_on_p = false;
27448 return;
27449 }
27450
27451 cx0 = w->phys_cursor.x;
27452 cx1 = cx0 + w->phys_cursor_width;
27453 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
27454 return;
27455
27456 /* The cursor image will be completely removed from the
27457 screen if the output area intersects the cursor area in
27458 y-direction. When we draw in [y0 y1[, and some part of
27459 the cursor is at y < y0, that part must have been drawn
27460 before. When scrolling, the cursor is erased before
27461 actually scrolling, so we don't come here. When not
27462 scrolling, the rows above the old cursor row must have
27463 changed, and in this case these rows must have written
27464 over the cursor image.
27465
27466 Likewise if part of the cursor is below y1, with the
27467 exception of the cursor being in the first blank row at
27468 the buffer and window end because update_text_area
27469 doesn't draw that row. (Except when it does, but
27470 that's handled in update_text_area.) */
27471
27472 cy0 = w->phys_cursor.y;
27473 cy1 = cy0 + w->phys_cursor_height;
27474 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
27475 return;
27476
27477 w->phys_cursor_on_p = false;
27478 }
27479
27480 #endif /* HAVE_WINDOW_SYSTEM */
27481
27482 \f
27483 /************************************************************************
27484 Mouse Face
27485 ************************************************************************/
27486
27487 #ifdef HAVE_WINDOW_SYSTEM
27488
27489 /* EXPORT for RIF:
27490 Fix the display of area AREA of overlapping row ROW in window W
27491 with respect to the overlapping part OVERLAPS. */
27492
27493 void
27494 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
27495 enum glyph_row_area area, int overlaps)
27496 {
27497 int i, x;
27498
27499 block_input ();
27500
27501 x = 0;
27502 for (i = 0; i < row->used[area];)
27503 {
27504 if (row->glyphs[area][i].overlaps_vertically_p)
27505 {
27506 int start = i, start_x = x;
27507
27508 do
27509 {
27510 x += row->glyphs[area][i].pixel_width;
27511 ++i;
27512 }
27513 while (i < row->used[area]
27514 && row->glyphs[area][i].overlaps_vertically_p);
27515
27516 draw_glyphs (w, start_x, row, area,
27517 start, i,
27518 DRAW_NORMAL_TEXT, overlaps);
27519 }
27520 else
27521 {
27522 x += row->glyphs[area][i].pixel_width;
27523 ++i;
27524 }
27525 }
27526
27527 unblock_input ();
27528 }
27529
27530
27531 /* EXPORT:
27532 Draw the cursor glyph of window W in glyph row ROW. See the
27533 comment of draw_glyphs for the meaning of HL. */
27534
27535 void
27536 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
27537 enum draw_glyphs_face hl)
27538 {
27539 /* If cursor hpos is out of bounds, don't draw garbage. This can
27540 happen in mini-buffer windows when switching between echo area
27541 glyphs and mini-buffer. */
27542 if ((row->reversed_p
27543 ? (w->phys_cursor.hpos >= 0)
27544 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
27545 {
27546 bool on_p = w->phys_cursor_on_p;
27547 int x1;
27548 int hpos = w->phys_cursor.hpos;
27549
27550 /* When the window is hscrolled, cursor hpos can legitimately be
27551 out of bounds, but we draw the cursor at the corresponding
27552 window margin in that case. */
27553 if (!row->reversed_p && hpos < 0)
27554 hpos = 0;
27555 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27556 hpos = row->used[TEXT_AREA] - 1;
27557
27558 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
27559 hl, 0);
27560 w->phys_cursor_on_p = on_p;
27561
27562 if (hl == DRAW_CURSOR)
27563 w->phys_cursor_width = x1 - w->phys_cursor.x;
27564 /* When we erase the cursor, and ROW is overlapped by other
27565 rows, make sure that these overlapping parts of other rows
27566 are redrawn. */
27567 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
27568 {
27569 w->phys_cursor_width = x1 - w->phys_cursor.x;
27570
27571 if (row > w->current_matrix->rows
27572 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
27573 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
27574 OVERLAPS_ERASED_CURSOR);
27575
27576 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
27577 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
27578 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
27579 OVERLAPS_ERASED_CURSOR);
27580 }
27581 }
27582 }
27583
27584
27585 /* Erase the image of a cursor of window W from the screen. */
27586
27587 void
27588 erase_phys_cursor (struct window *w)
27589 {
27590 struct frame *f = XFRAME (w->frame);
27591 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27592 int hpos = w->phys_cursor.hpos;
27593 int vpos = w->phys_cursor.vpos;
27594 bool mouse_face_here_p = false;
27595 struct glyph_matrix *active_glyphs = w->current_matrix;
27596 struct glyph_row *cursor_row;
27597 struct glyph *cursor_glyph;
27598 enum draw_glyphs_face hl;
27599
27600 /* No cursor displayed or row invalidated => nothing to do on the
27601 screen. */
27602 if (w->phys_cursor_type == NO_CURSOR)
27603 goto mark_cursor_off;
27604
27605 /* VPOS >= active_glyphs->nrows means that window has been resized.
27606 Don't bother to erase the cursor. */
27607 if (vpos >= active_glyphs->nrows)
27608 goto mark_cursor_off;
27609
27610 /* If row containing cursor is marked invalid, there is nothing we
27611 can do. */
27612 cursor_row = MATRIX_ROW (active_glyphs, vpos);
27613 if (!cursor_row->enabled_p)
27614 goto mark_cursor_off;
27615
27616 /* If line spacing is > 0, old cursor may only be partially visible in
27617 window after split-window. So adjust visible height. */
27618 cursor_row->visible_height = min (cursor_row->visible_height,
27619 window_text_bottom_y (w) - cursor_row->y);
27620
27621 /* If row is completely invisible, don't attempt to delete a cursor which
27622 isn't there. This can happen if cursor is at top of a window, and
27623 we switch to a buffer with a header line in that window. */
27624 if (cursor_row->visible_height <= 0)
27625 goto mark_cursor_off;
27626
27627 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
27628 if (cursor_row->cursor_in_fringe_p)
27629 {
27630 cursor_row->cursor_in_fringe_p = false;
27631 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
27632 goto mark_cursor_off;
27633 }
27634
27635 /* This can happen when the new row is shorter than the old one.
27636 In this case, either draw_glyphs or clear_end_of_line
27637 should have cleared the cursor. Note that we wouldn't be
27638 able to erase the cursor in this case because we don't have a
27639 cursor glyph at hand. */
27640 if ((cursor_row->reversed_p
27641 ? (w->phys_cursor.hpos < 0)
27642 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
27643 goto mark_cursor_off;
27644
27645 /* When the window is hscrolled, cursor hpos can legitimately be out
27646 of bounds, but we draw the cursor at the corresponding window
27647 margin in that case. */
27648 if (!cursor_row->reversed_p && hpos < 0)
27649 hpos = 0;
27650 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
27651 hpos = cursor_row->used[TEXT_AREA] - 1;
27652
27653 /* If the cursor is in the mouse face area, redisplay that when
27654 we clear the cursor. */
27655 if (! NILP (hlinfo->mouse_face_window)
27656 && coords_in_mouse_face_p (w, hpos, vpos)
27657 /* Don't redraw the cursor's spot in mouse face if it is at the
27658 end of a line (on a newline). The cursor appears there, but
27659 mouse highlighting does not. */
27660 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
27661 mouse_face_here_p = true;
27662
27663 /* Maybe clear the display under the cursor. */
27664 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
27665 {
27666 int x, y;
27667 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
27668 int width;
27669
27670 cursor_glyph = get_phys_cursor_glyph (w);
27671 if (cursor_glyph == NULL)
27672 goto mark_cursor_off;
27673
27674 width = cursor_glyph->pixel_width;
27675 x = w->phys_cursor.x;
27676 if (x < 0)
27677 {
27678 width += x;
27679 x = 0;
27680 }
27681 width = min (width, window_box_width (w, TEXT_AREA) - x);
27682 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
27683 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
27684
27685 if (width > 0)
27686 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
27687 }
27688
27689 /* Erase the cursor by redrawing the character underneath it. */
27690 if (mouse_face_here_p)
27691 hl = DRAW_MOUSE_FACE;
27692 else
27693 hl = DRAW_NORMAL_TEXT;
27694 draw_phys_cursor_glyph (w, cursor_row, hl);
27695
27696 mark_cursor_off:
27697 w->phys_cursor_on_p = false;
27698 w->phys_cursor_type = NO_CURSOR;
27699 }
27700
27701
27702 /* Display or clear cursor of window W. If !ON, clear the cursor.
27703 If ON, display the cursor; where to put the cursor is specified by
27704 HPOS, VPOS, X and Y. */
27705
27706 void
27707 display_and_set_cursor (struct window *w, bool on,
27708 int hpos, int vpos, int x, int y)
27709 {
27710 struct frame *f = XFRAME (w->frame);
27711 int new_cursor_type;
27712 int new_cursor_width;
27713 bool active_cursor;
27714 struct glyph_row *glyph_row;
27715 struct glyph *glyph;
27716
27717 /* This is pointless on invisible frames, and dangerous on garbaged
27718 windows and frames; in the latter case, the frame or window may
27719 be in the midst of changing its size, and x and y may be off the
27720 window. */
27721 if (! FRAME_VISIBLE_P (f)
27722 || FRAME_GARBAGED_P (f)
27723 || vpos >= w->current_matrix->nrows
27724 || hpos >= w->current_matrix->matrix_w)
27725 return;
27726
27727 /* If cursor is off and we want it off, return quickly. */
27728 if (!on && !w->phys_cursor_on_p)
27729 return;
27730
27731 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
27732 /* If cursor row is not enabled, we don't really know where to
27733 display the cursor. */
27734 if (!glyph_row->enabled_p)
27735 {
27736 w->phys_cursor_on_p = false;
27737 return;
27738 }
27739
27740 glyph = NULL;
27741 if (!glyph_row->exact_window_width_line_p
27742 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
27743 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
27744
27745 eassert (input_blocked_p ());
27746
27747 /* Set new_cursor_type to the cursor we want to be displayed. */
27748 new_cursor_type = get_window_cursor_type (w, glyph,
27749 &new_cursor_width, &active_cursor);
27750
27751 /* If cursor is currently being shown and we don't want it to be or
27752 it is in the wrong place, or the cursor type is not what we want,
27753 erase it. */
27754 if (w->phys_cursor_on_p
27755 && (!on
27756 || w->phys_cursor.x != x
27757 || w->phys_cursor.y != y
27758 /* HPOS can be negative in R2L rows whose
27759 exact_window_width_line_p flag is set (i.e. their newline
27760 would "overflow into the fringe"). */
27761 || hpos < 0
27762 || new_cursor_type != w->phys_cursor_type
27763 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
27764 && new_cursor_width != w->phys_cursor_width)))
27765 erase_phys_cursor (w);
27766
27767 /* Don't check phys_cursor_on_p here because that flag is only set
27768 to false in some cases where we know that the cursor has been
27769 completely erased, to avoid the extra work of erasing the cursor
27770 twice. In other words, phys_cursor_on_p can be true and the cursor
27771 still not be visible, or it has only been partly erased. */
27772 if (on)
27773 {
27774 w->phys_cursor_ascent = glyph_row->ascent;
27775 w->phys_cursor_height = glyph_row->height;
27776
27777 /* Set phys_cursor_.* before x_draw_.* is called because some
27778 of them may need the information. */
27779 w->phys_cursor.x = x;
27780 w->phys_cursor.y = glyph_row->y;
27781 w->phys_cursor.hpos = hpos;
27782 w->phys_cursor.vpos = vpos;
27783 }
27784
27785 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
27786 new_cursor_type, new_cursor_width,
27787 on, active_cursor);
27788 }
27789
27790
27791 /* Switch the display of W's cursor on or off, according to the value
27792 of ON. */
27793
27794 static void
27795 update_window_cursor (struct window *w, bool on)
27796 {
27797 /* Don't update cursor in windows whose frame is in the process
27798 of being deleted. */
27799 if (w->current_matrix)
27800 {
27801 int hpos = w->phys_cursor.hpos;
27802 int vpos = w->phys_cursor.vpos;
27803 struct glyph_row *row;
27804
27805 if (vpos >= w->current_matrix->nrows
27806 || hpos >= w->current_matrix->matrix_w)
27807 return;
27808
27809 row = MATRIX_ROW (w->current_matrix, vpos);
27810
27811 /* When the window is hscrolled, cursor hpos can legitimately be
27812 out of bounds, but we draw the cursor at the corresponding
27813 window margin in that case. */
27814 if (!row->reversed_p && hpos < 0)
27815 hpos = 0;
27816 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27817 hpos = row->used[TEXT_AREA] - 1;
27818
27819 block_input ();
27820 display_and_set_cursor (w, on, hpos, vpos,
27821 w->phys_cursor.x, w->phys_cursor.y);
27822 unblock_input ();
27823 }
27824 }
27825
27826
27827 /* Call update_window_cursor with parameter ON_P on all leaf windows
27828 in the window tree rooted at W. */
27829
27830 static void
27831 update_cursor_in_window_tree (struct window *w, bool on_p)
27832 {
27833 while (w)
27834 {
27835 if (WINDOWP (w->contents))
27836 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
27837 else
27838 update_window_cursor (w, on_p);
27839
27840 w = NILP (w->next) ? 0 : XWINDOW (w->next);
27841 }
27842 }
27843
27844
27845 /* EXPORT:
27846 Display the cursor on window W, or clear it, according to ON_P.
27847 Don't change the cursor's position. */
27848
27849 void
27850 x_update_cursor (struct frame *f, bool on_p)
27851 {
27852 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
27853 }
27854
27855
27856 /* EXPORT:
27857 Clear the cursor of window W to background color, and mark the
27858 cursor as not shown. This is used when the text where the cursor
27859 is about to be rewritten. */
27860
27861 void
27862 x_clear_cursor (struct window *w)
27863 {
27864 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
27865 update_window_cursor (w, false);
27866 }
27867
27868 #endif /* HAVE_WINDOW_SYSTEM */
27869
27870 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
27871 and MSDOS. */
27872 static void
27873 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
27874 int start_hpos, int end_hpos,
27875 enum draw_glyphs_face draw)
27876 {
27877 #ifdef HAVE_WINDOW_SYSTEM
27878 if (FRAME_WINDOW_P (XFRAME (w->frame)))
27879 {
27880 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
27881 return;
27882 }
27883 #endif
27884 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
27885 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
27886 #endif
27887 }
27888
27889 /* Display the active region described by mouse_face_* according to DRAW. */
27890
27891 static void
27892 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
27893 {
27894 struct window *w = XWINDOW (hlinfo->mouse_face_window);
27895 struct frame *f = XFRAME (WINDOW_FRAME (w));
27896
27897 if (/* If window is in the process of being destroyed, don't bother
27898 to do anything. */
27899 w->current_matrix != NULL
27900 /* Don't update mouse highlight if hidden. */
27901 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
27902 /* Recognize when we are called to operate on rows that don't exist
27903 anymore. This can happen when a window is split. */
27904 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
27905 {
27906 bool phys_cursor_on_p = w->phys_cursor_on_p;
27907 struct glyph_row *row, *first, *last;
27908
27909 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
27910 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
27911
27912 for (row = first; row <= last && row->enabled_p; ++row)
27913 {
27914 int start_hpos, end_hpos, start_x;
27915
27916 /* For all but the first row, the highlight starts at column 0. */
27917 if (row == first)
27918 {
27919 /* R2L rows have BEG and END in reversed order, but the
27920 screen drawing geometry is always left to right. So
27921 we need to mirror the beginning and end of the
27922 highlighted area in R2L rows. */
27923 if (!row->reversed_p)
27924 {
27925 start_hpos = hlinfo->mouse_face_beg_col;
27926 start_x = hlinfo->mouse_face_beg_x;
27927 }
27928 else if (row == last)
27929 {
27930 start_hpos = hlinfo->mouse_face_end_col;
27931 start_x = hlinfo->mouse_face_end_x;
27932 }
27933 else
27934 {
27935 start_hpos = 0;
27936 start_x = 0;
27937 }
27938 }
27939 else if (row->reversed_p && row == last)
27940 {
27941 start_hpos = hlinfo->mouse_face_end_col;
27942 start_x = hlinfo->mouse_face_end_x;
27943 }
27944 else
27945 {
27946 start_hpos = 0;
27947 start_x = 0;
27948 }
27949
27950 if (row == last)
27951 {
27952 if (!row->reversed_p)
27953 end_hpos = hlinfo->mouse_face_end_col;
27954 else if (row == first)
27955 end_hpos = hlinfo->mouse_face_beg_col;
27956 else
27957 {
27958 end_hpos = row->used[TEXT_AREA];
27959 if (draw == DRAW_NORMAL_TEXT)
27960 row->fill_line_p = true; /* Clear to end of line. */
27961 }
27962 }
27963 else if (row->reversed_p && row == first)
27964 end_hpos = hlinfo->mouse_face_beg_col;
27965 else
27966 {
27967 end_hpos = row->used[TEXT_AREA];
27968 if (draw == DRAW_NORMAL_TEXT)
27969 row->fill_line_p = true; /* Clear to end of line. */
27970 }
27971
27972 if (end_hpos > start_hpos)
27973 {
27974 draw_row_with_mouse_face (w, start_x, row,
27975 start_hpos, end_hpos, draw);
27976
27977 row->mouse_face_p
27978 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
27979 }
27980 }
27981
27982 #ifdef HAVE_WINDOW_SYSTEM
27983 /* When we've written over the cursor, arrange for it to
27984 be displayed again. */
27985 if (FRAME_WINDOW_P (f)
27986 && phys_cursor_on_p && !w->phys_cursor_on_p)
27987 {
27988 int hpos = w->phys_cursor.hpos;
27989
27990 /* When the window is hscrolled, cursor hpos can legitimately be
27991 out of bounds, but we draw the cursor at the corresponding
27992 window margin in that case. */
27993 if (!row->reversed_p && hpos < 0)
27994 hpos = 0;
27995 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27996 hpos = row->used[TEXT_AREA] - 1;
27997
27998 block_input ();
27999 display_and_set_cursor (w, true, hpos, w->phys_cursor.vpos,
28000 w->phys_cursor.x, w->phys_cursor.y);
28001 unblock_input ();
28002 }
28003 #endif /* HAVE_WINDOW_SYSTEM */
28004 }
28005
28006 #ifdef HAVE_WINDOW_SYSTEM
28007 /* Change the mouse cursor. */
28008 if (FRAME_WINDOW_P (f) && NILP (do_mouse_tracking))
28009 {
28010 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
28011 if (draw == DRAW_NORMAL_TEXT
28012 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
28013 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
28014 else
28015 #endif
28016 if (draw == DRAW_MOUSE_FACE)
28017 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
28018 else
28019 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
28020 }
28021 #endif /* HAVE_WINDOW_SYSTEM */
28022 }
28023
28024 /* EXPORT:
28025 Clear out the mouse-highlighted active region.
28026 Redraw it un-highlighted first. Value is true if mouse
28027 face was actually drawn unhighlighted. */
28028
28029 bool
28030 clear_mouse_face (Mouse_HLInfo *hlinfo)
28031 {
28032 bool cleared
28033 = !hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window);
28034 if (cleared)
28035 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
28036 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28037 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28038 hlinfo->mouse_face_window = Qnil;
28039 hlinfo->mouse_face_overlay = Qnil;
28040 return cleared;
28041 }
28042
28043 /* Return true if the coordinates HPOS and VPOS on windows W are
28044 within the mouse face on that window. */
28045 static bool
28046 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
28047 {
28048 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28049
28050 /* Quickly resolve the easy cases. */
28051 if (!(WINDOWP (hlinfo->mouse_face_window)
28052 && XWINDOW (hlinfo->mouse_face_window) == w))
28053 return false;
28054 if (vpos < hlinfo->mouse_face_beg_row
28055 || vpos > hlinfo->mouse_face_end_row)
28056 return false;
28057 if (vpos > hlinfo->mouse_face_beg_row
28058 && vpos < hlinfo->mouse_face_end_row)
28059 return true;
28060
28061 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
28062 {
28063 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28064 {
28065 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
28066 return true;
28067 }
28068 else if ((vpos == hlinfo->mouse_face_beg_row
28069 && hpos >= hlinfo->mouse_face_beg_col)
28070 || (vpos == hlinfo->mouse_face_end_row
28071 && hpos < hlinfo->mouse_face_end_col))
28072 return true;
28073 }
28074 else
28075 {
28076 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28077 {
28078 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
28079 return true;
28080 }
28081 else if ((vpos == hlinfo->mouse_face_beg_row
28082 && hpos <= hlinfo->mouse_face_beg_col)
28083 || (vpos == hlinfo->mouse_face_end_row
28084 && hpos > hlinfo->mouse_face_end_col))
28085 return true;
28086 }
28087 return false;
28088 }
28089
28090
28091 /* EXPORT:
28092 True if physical cursor of window W is within mouse face. */
28093
28094 bool
28095 cursor_in_mouse_face_p (struct window *w)
28096 {
28097 int hpos = w->phys_cursor.hpos;
28098 int vpos = w->phys_cursor.vpos;
28099 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
28100
28101 /* When the window is hscrolled, cursor hpos can legitimately be out
28102 of bounds, but we draw the cursor at the corresponding window
28103 margin in that case. */
28104 if (!row->reversed_p && hpos < 0)
28105 hpos = 0;
28106 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28107 hpos = row->used[TEXT_AREA] - 1;
28108
28109 return coords_in_mouse_face_p (w, hpos, vpos);
28110 }
28111
28112
28113 \f
28114 /* Find the glyph rows START_ROW and END_ROW of window W that display
28115 characters between buffer positions START_CHARPOS and END_CHARPOS
28116 (excluding END_CHARPOS). DISP_STRING is a display string that
28117 covers these buffer positions. This is similar to
28118 row_containing_pos, but is more accurate when bidi reordering makes
28119 buffer positions change non-linearly with glyph rows. */
28120 static void
28121 rows_from_pos_range (struct window *w,
28122 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
28123 Lisp_Object disp_string,
28124 struct glyph_row **start, struct glyph_row **end)
28125 {
28126 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28127 int last_y = window_text_bottom_y (w);
28128 struct glyph_row *row;
28129
28130 *start = NULL;
28131 *end = NULL;
28132
28133 while (!first->enabled_p
28134 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
28135 first++;
28136
28137 /* Find the START row. */
28138 for (row = first;
28139 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
28140 row++)
28141 {
28142 /* A row can potentially be the START row if the range of the
28143 characters it displays intersects the range
28144 [START_CHARPOS..END_CHARPOS). */
28145 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
28146 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
28147 /* See the commentary in row_containing_pos, for the
28148 explanation of the complicated way to check whether
28149 some position is beyond the end of the characters
28150 displayed by a row. */
28151 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
28152 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
28153 && !row->ends_at_zv_p
28154 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
28155 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
28156 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
28157 && !row->ends_at_zv_p
28158 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
28159 {
28160 /* Found a candidate row. Now make sure at least one of the
28161 glyphs it displays has a charpos from the range
28162 [START_CHARPOS..END_CHARPOS).
28163
28164 This is not obvious because bidi reordering could make
28165 buffer positions of a row be 1,2,3,102,101,100, and if we
28166 want to highlight characters in [50..60), we don't want
28167 this row, even though [50..60) does intersect [1..103),
28168 the range of character positions given by the row's start
28169 and end positions. */
28170 struct glyph *g = row->glyphs[TEXT_AREA];
28171 struct glyph *e = g + row->used[TEXT_AREA];
28172
28173 while (g < e)
28174 {
28175 if (((BUFFERP (g->object) || NILP (g->object))
28176 && start_charpos <= g->charpos && g->charpos < end_charpos)
28177 /* A glyph that comes from DISP_STRING is by
28178 definition to be highlighted. */
28179 || EQ (g->object, disp_string))
28180 *start = row;
28181 g++;
28182 }
28183 if (*start)
28184 break;
28185 }
28186 }
28187
28188 /* Find the END row. */
28189 if (!*start
28190 /* If the last row is partially visible, start looking for END
28191 from that row, instead of starting from FIRST. */
28192 && !(row->enabled_p
28193 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
28194 row = first;
28195 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
28196 {
28197 struct glyph_row *next = row + 1;
28198 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
28199
28200 if (!next->enabled_p
28201 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
28202 /* The first row >= START whose range of displayed characters
28203 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
28204 is the row END + 1. */
28205 || (start_charpos < next_start
28206 && end_charpos < next_start)
28207 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
28208 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
28209 && !next->ends_at_zv_p
28210 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
28211 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
28212 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
28213 && !next->ends_at_zv_p
28214 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
28215 {
28216 *end = row;
28217 break;
28218 }
28219 else
28220 {
28221 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
28222 but none of the characters it displays are in the range, it is
28223 also END + 1. */
28224 struct glyph *g = next->glyphs[TEXT_AREA];
28225 struct glyph *s = g;
28226 struct glyph *e = g + next->used[TEXT_AREA];
28227
28228 while (g < e)
28229 {
28230 if (((BUFFERP (g->object) || NILP (g->object))
28231 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
28232 /* If the buffer position of the first glyph in
28233 the row is equal to END_CHARPOS, it means
28234 the last character to be highlighted is the
28235 newline of ROW, and we must consider NEXT as
28236 END, not END+1. */
28237 || (((!next->reversed_p && g == s)
28238 || (next->reversed_p && g == e - 1))
28239 && (g->charpos == end_charpos
28240 /* Special case for when NEXT is an
28241 empty line at ZV. */
28242 || (g->charpos == -1
28243 && !row->ends_at_zv_p
28244 && next_start == end_charpos)))))
28245 /* A glyph that comes from DISP_STRING is by
28246 definition to be highlighted. */
28247 || EQ (g->object, disp_string))
28248 break;
28249 g++;
28250 }
28251 if (g == e)
28252 {
28253 *end = row;
28254 break;
28255 }
28256 /* The first row that ends at ZV must be the last to be
28257 highlighted. */
28258 else if (next->ends_at_zv_p)
28259 {
28260 *end = next;
28261 break;
28262 }
28263 }
28264 }
28265 }
28266
28267 /* This function sets the mouse_face_* elements of HLINFO, assuming
28268 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
28269 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
28270 for the overlay or run of text properties specifying the mouse
28271 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
28272 before-string and after-string that must also be highlighted.
28273 DISP_STRING, if non-nil, is a display string that may cover some
28274 or all of the highlighted text. */
28275
28276 static void
28277 mouse_face_from_buffer_pos (Lisp_Object window,
28278 Mouse_HLInfo *hlinfo,
28279 ptrdiff_t mouse_charpos,
28280 ptrdiff_t start_charpos,
28281 ptrdiff_t end_charpos,
28282 Lisp_Object before_string,
28283 Lisp_Object after_string,
28284 Lisp_Object disp_string)
28285 {
28286 struct window *w = XWINDOW (window);
28287 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28288 struct glyph_row *r1, *r2;
28289 struct glyph *glyph, *end;
28290 ptrdiff_t ignore, pos;
28291 int x;
28292
28293 eassert (NILP (disp_string) || STRINGP (disp_string));
28294 eassert (NILP (before_string) || STRINGP (before_string));
28295 eassert (NILP (after_string) || STRINGP (after_string));
28296
28297 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
28298 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
28299 if (r1 == NULL)
28300 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28301 /* If the before-string or display-string contains newlines,
28302 rows_from_pos_range skips to its last row. Move back. */
28303 if (!NILP (before_string) || !NILP (disp_string))
28304 {
28305 struct glyph_row *prev;
28306 while ((prev = r1 - 1, prev >= first)
28307 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
28308 && prev->used[TEXT_AREA] > 0)
28309 {
28310 struct glyph *beg = prev->glyphs[TEXT_AREA];
28311 glyph = beg + prev->used[TEXT_AREA];
28312 while (--glyph >= beg && NILP (glyph->object));
28313 if (glyph < beg
28314 || !(EQ (glyph->object, before_string)
28315 || EQ (glyph->object, disp_string)))
28316 break;
28317 r1 = prev;
28318 }
28319 }
28320 if (r2 == NULL)
28321 {
28322 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28323 hlinfo->mouse_face_past_end = true;
28324 }
28325 else if (!NILP (after_string))
28326 {
28327 /* If the after-string has newlines, advance to its last row. */
28328 struct glyph_row *next;
28329 struct glyph_row *last
28330 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28331
28332 for (next = r2 + 1;
28333 next <= last
28334 && next->used[TEXT_AREA] > 0
28335 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
28336 ++next)
28337 r2 = next;
28338 }
28339 /* The rest of the display engine assumes that mouse_face_beg_row is
28340 either above mouse_face_end_row or identical to it. But with
28341 bidi-reordered continued lines, the row for START_CHARPOS could
28342 be below the row for END_CHARPOS. If so, swap the rows and store
28343 them in correct order. */
28344 if (r1->y > r2->y)
28345 {
28346 struct glyph_row *tem = r2;
28347
28348 r2 = r1;
28349 r1 = tem;
28350 }
28351
28352 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
28353 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
28354
28355 /* For a bidi-reordered row, the positions of BEFORE_STRING,
28356 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
28357 could be anywhere in the row and in any order. The strategy
28358 below is to find the leftmost and the rightmost glyph that
28359 belongs to either of these 3 strings, or whose position is
28360 between START_CHARPOS and END_CHARPOS, and highlight all the
28361 glyphs between those two. This may cover more than just the text
28362 between START_CHARPOS and END_CHARPOS if the range of characters
28363 strides the bidi level boundary, e.g. if the beginning is in R2L
28364 text while the end is in L2R text or vice versa. */
28365 if (!r1->reversed_p)
28366 {
28367 /* This row is in a left to right paragraph. Scan it left to
28368 right. */
28369 glyph = r1->glyphs[TEXT_AREA];
28370 end = glyph + r1->used[TEXT_AREA];
28371 x = r1->x;
28372
28373 /* Skip truncation glyphs at the start of the glyph row. */
28374 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28375 for (; glyph < end
28376 && NILP (glyph->object)
28377 && glyph->charpos < 0;
28378 ++glyph)
28379 x += glyph->pixel_width;
28380
28381 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28382 or DISP_STRING, and the first glyph from buffer whose
28383 position is between START_CHARPOS and END_CHARPOS. */
28384 for (; glyph < end
28385 && !NILP (glyph->object)
28386 && !EQ (glyph->object, disp_string)
28387 && !(BUFFERP (glyph->object)
28388 && (glyph->charpos >= start_charpos
28389 && glyph->charpos < end_charpos));
28390 ++glyph)
28391 {
28392 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28393 are present at buffer positions between START_CHARPOS and
28394 END_CHARPOS, or if they come from an overlay. */
28395 if (EQ (glyph->object, before_string))
28396 {
28397 pos = string_buffer_position (before_string,
28398 start_charpos);
28399 /* If pos == 0, it means before_string came from an
28400 overlay, not from a buffer position. */
28401 if (!pos || (pos >= start_charpos && pos < end_charpos))
28402 break;
28403 }
28404 else if (EQ (glyph->object, after_string))
28405 {
28406 pos = string_buffer_position (after_string, end_charpos);
28407 if (!pos || (pos >= start_charpos && pos < end_charpos))
28408 break;
28409 }
28410 x += glyph->pixel_width;
28411 }
28412 hlinfo->mouse_face_beg_x = x;
28413 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28414 }
28415 else
28416 {
28417 /* This row is in a right to left paragraph. Scan it right to
28418 left. */
28419 struct glyph *g;
28420
28421 end = r1->glyphs[TEXT_AREA] - 1;
28422 glyph = end + r1->used[TEXT_AREA];
28423
28424 /* Skip truncation glyphs at the start of the glyph row. */
28425 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28426 for (; glyph > end
28427 && NILP (glyph->object)
28428 && glyph->charpos < 0;
28429 --glyph)
28430 ;
28431
28432 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28433 or DISP_STRING, and the first glyph from buffer whose
28434 position is between START_CHARPOS and END_CHARPOS. */
28435 for (; glyph > end
28436 && !NILP (glyph->object)
28437 && !EQ (glyph->object, disp_string)
28438 && !(BUFFERP (glyph->object)
28439 && (glyph->charpos >= start_charpos
28440 && glyph->charpos < end_charpos));
28441 --glyph)
28442 {
28443 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28444 are present at buffer positions between START_CHARPOS and
28445 END_CHARPOS, or if they come from an overlay. */
28446 if (EQ (glyph->object, before_string))
28447 {
28448 pos = string_buffer_position (before_string, start_charpos);
28449 /* If pos == 0, it means before_string came from an
28450 overlay, not from a buffer position. */
28451 if (!pos || (pos >= start_charpos && pos < end_charpos))
28452 break;
28453 }
28454 else if (EQ (glyph->object, after_string))
28455 {
28456 pos = string_buffer_position (after_string, end_charpos);
28457 if (!pos || (pos >= start_charpos && pos < end_charpos))
28458 break;
28459 }
28460 }
28461
28462 glyph++; /* first glyph to the right of the highlighted area */
28463 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
28464 x += g->pixel_width;
28465 hlinfo->mouse_face_beg_x = x;
28466 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28467 }
28468
28469 /* If the highlight ends in a different row, compute GLYPH and END
28470 for the end row. Otherwise, reuse the values computed above for
28471 the row where the highlight begins. */
28472 if (r2 != r1)
28473 {
28474 if (!r2->reversed_p)
28475 {
28476 glyph = r2->glyphs[TEXT_AREA];
28477 end = glyph + r2->used[TEXT_AREA];
28478 x = r2->x;
28479 }
28480 else
28481 {
28482 end = r2->glyphs[TEXT_AREA] - 1;
28483 glyph = end + r2->used[TEXT_AREA];
28484 }
28485 }
28486
28487 if (!r2->reversed_p)
28488 {
28489 /* Skip truncation and continuation glyphs near the end of the
28490 row, and also blanks and stretch glyphs inserted by
28491 extend_face_to_end_of_line. */
28492 while (end > glyph
28493 && NILP ((end - 1)->object))
28494 --end;
28495 /* Scan the rest of the glyph row from the end, looking for the
28496 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28497 DISP_STRING, or whose position is between START_CHARPOS
28498 and END_CHARPOS */
28499 for (--end;
28500 end > glyph
28501 && !NILP (end->object)
28502 && !EQ (end->object, disp_string)
28503 && !(BUFFERP (end->object)
28504 && (end->charpos >= start_charpos
28505 && end->charpos < end_charpos));
28506 --end)
28507 {
28508 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28509 are present at buffer positions between START_CHARPOS and
28510 END_CHARPOS, or if they come from an overlay. */
28511 if (EQ (end->object, before_string))
28512 {
28513 pos = string_buffer_position (before_string, start_charpos);
28514 if (!pos || (pos >= start_charpos && pos < end_charpos))
28515 break;
28516 }
28517 else if (EQ (end->object, after_string))
28518 {
28519 pos = string_buffer_position (after_string, end_charpos);
28520 if (!pos || (pos >= start_charpos && pos < end_charpos))
28521 break;
28522 }
28523 }
28524 /* Find the X coordinate of the last glyph to be highlighted. */
28525 for (; glyph <= end; ++glyph)
28526 x += glyph->pixel_width;
28527
28528 hlinfo->mouse_face_end_x = x;
28529 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
28530 }
28531 else
28532 {
28533 /* Skip truncation and continuation glyphs near the end of the
28534 row, and also blanks and stretch glyphs inserted by
28535 extend_face_to_end_of_line. */
28536 x = r2->x;
28537 end++;
28538 while (end < glyph
28539 && NILP (end->object))
28540 {
28541 x += end->pixel_width;
28542 ++end;
28543 }
28544 /* Scan the rest of the glyph row from the end, looking for the
28545 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28546 DISP_STRING, or whose position is between START_CHARPOS
28547 and END_CHARPOS */
28548 for ( ;
28549 end < glyph
28550 && !NILP (end->object)
28551 && !EQ (end->object, disp_string)
28552 && !(BUFFERP (end->object)
28553 && (end->charpos >= start_charpos
28554 && end->charpos < end_charpos));
28555 ++end)
28556 {
28557 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28558 are present at buffer positions between START_CHARPOS and
28559 END_CHARPOS, or if they come from an overlay. */
28560 if (EQ (end->object, before_string))
28561 {
28562 pos = string_buffer_position (before_string, start_charpos);
28563 if (!pos || (pos >= start_charpos && pos < end_charpos))
28564 break;
28565 }
28566 else if (EQ (end->object, after_string))
28567 {
28568 pos = string_buffer_position (after_string, end_charpos);
28569 if (!pos || (pos >= start_charpos && pos < end_charpos))
28570 break;
28571 }
28572 x += end->pixel_width;
28573 }
28574 /* If we exited the above loop because we arrived at the last
28575 glyph of the row, and its buffer position is still not in
28576 range, it means the last character in range is the preceding
28577 newline. Bump the end column and x values to get past the
28578 last glyph. */
28579 if (end == glyph
28580 && BUFFERP (end->object)
28581 && (end->charpos < start_charpos
28582 || end->charpos >= end_charpos))
28583 {
28584 x += end->pixel_width;
28585 ++end;
28586 }
28587 hlinfo->mouse_face_end_x = x;
28588 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
28589 }
28590
28591 hlinfo->mouse_face_window = window;
28592 hlinfo->mouse_face_face_id
28593 = face_at_buffer_position (w, mouse_charpos, &ignore,
28594 mouse_charpos + 1,
28595 !hlinfo->mouse_face_hidden, -1);
28596 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28597 }
28598
28599 /* The following function is not used anymore (replaced with
28600 mouse_face_from_string_pos), but I leave it here for the time
28601 being, in case someone would. */
28602
28603 #if false /* not used */
28604
28605 /* Find the position of the glyph for position POS in OBJECT in
28606 window W's current matrix, and return in *X, *Y the pixel
28607 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
28608
28609 RIGHT_P means return the position of the right edge of the glyph.
28610 !RIGHT_P means return the left edge position.
28611
28612 If no glyph for POS exists in the matrix, return the position of
28613 the glyph with the next smaller position that is in the matrix, if
28614 RIGHT_P is false. If RIGHT_P, and no glyph for POS
28615 exists in the matrix, return the position of the glyph with the
28616 next larger position in OBJECT.
28617
28618 Value is true if a glyph was found. */
28619
28620 static bool
28621 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
28622 int *hpos, int *vpos, int *x, int *y, bool right_p)
28623 {
28624 int yb = window_text_bottom_y (w);
28625 struct glyph_row *r;
28626 struct glyph *best_glyph = NULL;
28627 struct glyph_row *best_row = NULL;
28628 int best_x = 0;
28629
28630 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28631 r->enabled_p && r->y < yb;
28632 ++r)
28633 {
28634 struct glyph *g = r->glyphs[TEXT_AREA];
28635 struct glyph *e = g + r->used[TEXT_AREA];
28636 int gx;
28637
28638 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28639 if (EQ (g->object, object))
28640 {
28641 if (g->charpos == pos)
28642 {
28643 best_glyph = g;
28644 best_x = gx;
28645 best_row = r;
28646 goto found;
28647 }
28648 else if (best_glyph == NULL
28649 || ((eabs (g->charpos - pos)
28650 < eabs (best_glyph->charpos - pos))
28651 && (right_p
28652 ? g->charpos < pos
28653 : g->charpos > pos)))
28654 {
28655 best_glyph = g;
28656 best_x = gx;
28657 best_row = r;
28658 }
28659 }
28660 }
28661
28662 found:
28663
28664 if (best_glyph)
28665 {
28666 *x = best_x;
28667 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
28668
28669 if (right_p)
28670 {
28671 *x += best_glyph->pixel_width;
28672 ++*hpos;
28673 }
28674
28675 *y = best_row->y;
28676 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
28677 }
28678
28679 return best_glyph != NULL;
28680 }
28681 #endif /* not used */
28682
28683 /* Find the positions of the first and the last glyphs in window W's
28684 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
28685 (assumed to be a string), and return in HLINFO's mouse_face_*
28686 members the pixel and column/row coordinates of those glyphs. */
28687
28688 static void
28689 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
28690 Lisp_Object object,
28691 ptrdiff_t startpos, ptrdiff_t endpos)
28692 {
28693 int yb = window_text_bottom_y (w);
28694 struct glyph_row *r;
28695 struct glyph *g, *e;
28696 int gx;
28697 bool found = false;
28698
28699 /* Find the glyph row with at least one position in the range
28700 [STARTPOS..ENDPOS), and the first glyph in that row whose
28701 position belongs to that range. */
28702 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28703 r->enabled_p && r->y < yb;
28704 ++r)
28705 {
28706 if (!r->reversed_p)
28707 {
28708 g = r->glyphs[TEXT_AREA];
28709 e = g + r->used[TEXT_AREA];
28710 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28711 if (EQ (g->object, object)
28712 && startpos <= g->charpos && g->charpos < endpos)
28713 {
28714 hlinfo->mouse_face_beg_row
28715 = MATRIX_ROW_VPOS (r, w->current_matrix);
28716 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28717 hlinfo->mouse_face_beg_x = gx;
28718 found = true;
28719 break;
28720 }
28721 }
28722 else
28723 {
28724 struct glyph *g1;
28725
28726 e = r->glyphs[TEXT_AREA];
28727 g = e + r->used[TEXT_AREA];
28728 for ( ; g > e; --g)
28729 if (EQ ((g-1)->object, object)
28730 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
28731 {
28732 hlinfo->mouse_face_beg_row
28733 = MATRIX_ROW_VPOS (r, w->current_matrix);
28734 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28735 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
28736 gx += g1->pixel_width;
28737 hlinfo->mouse_face_beg_x = gx;
28738 found = true;
28739 break;
28740 }
28741 }
28742 if (found)
28743 break;
28744 }
28745
28746 if (!found)
28747 return;
28748
28749 /* Starting with the next row, look for the first row which does NOT
28750 include any glyphs whose positions are in the range. */
28751 for (++r; r->enabled_p && r->y < yb; ++r)
28752 {
28753 g = r->glyphs[TEXT_AREA];
28754 e = g + r->used[TEXT_AREA];
28755 found = false;
28756 for ( ; g < e; ++g)
28757 if (EQ (g->object, object)
28758 && startpos <= g->charpos && g->charpos < endpos)
28759 {
28760 found = true;
28761 break;
28762 }
28763 if (!found)
28764 break;
28765 }
28766
28767 /* The highlighted region ends on the previous row. */
28768 r--;
28769
28770 /* Set the end row. */
28771 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
28772
28773 /* Compute and set the end column and the end column's horizontal
28774 pixel coordinate. */
28775 if (!r->reversed_p)
28776 {
28777 g = r->glyphs[TEXT_AREA];
28778 e = g + r->used[TEXT_AREA];
28779 for ( ; e > g; --e)
28780 if (EQ ((e-1)->object, object)
28781 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
28782 break;
28783 hlinfo->mouse_face_end_col = e - g;
28784
28785 for (gx = r->x; g < e; ++g)
28786 gx += g->pixel_width;
28787 hlinfo->mouse_face_end_x = gx;
28788 }
28789 else
28790 {
28791 e = r->glyphs[TEXT_AREA];
28792 g = e + r->used[TEXT_AREA];
28793 for (gx = r->x ; e < g; ++e)
28794 {
28795 if (EQ (e->object, object)
28796 && startpos <= e->charpos && e->charpos < endpos)
28797 break;
28798 gx += e->pixel_width;
28799 }
28800 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
28801 hlinfo->mouse_face_end_x = gx;
28802 }
28803 }
28804
28805 #ifdef HAVE_WINDOW_SYSTEM
28806
28807 /* See if position X, Y is within a hot-spot of an image. */
28808
28809 static bool
28810 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
28811 {
28812 if (!CONSP (hot_spot))
28813 return false;
28814
28815 if (EQ (XCAR (hot_spot), Qrect))
28816 {
28817 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
28818 Lisp_Object rect = XCDR (hot_spot);
28819 Lisp_Object tem;
28820 if (!CONSP (rect))
28821 return false;
28822 if (!CONSP (XCAR (rect)))
28823 return false;
28824 if (!CONSP (XCDR (rect)))
28825 return false;
28826 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
28827 return false;
28828 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
28829 return false;
28830 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
28831 return false;
28832 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
28833 return false;
28834 return true;
28835 }
28836 else if (EQ (XCAR (hot_spot), Qcircle))
28837 {
28838 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
28839 Lisp_Object circ = XCDR (hot_spot);
28840 Lisp_Object lr, lx0, ly0;
28841 if (CONSP (circ)
28842 && CONSP (XCAR (circ))
28843 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
28844 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
28845 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
28846 {
28847 double r = XFLOATINT (lr);
28848 double dx = XINT (lx0) - x;
28849 double dy = XINT (ly0) - y;
28850 return (dx * dx + dy * dy <= r * r);
28851 }
28852 }
28853 else if (EQ (XCAR (hot_spot), Qpoly))
28854 {
28855 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
28856 if (VECTORP (XCDR (hot_spot)))
28857 {
28858 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
28859 Lisp_Object *poly = v->contents;
28860 ptrdiff_t n = v->header.size;
28861 ptrdiff_t i;
28862 bool inside = false;
28863 Lisp_Object lx, ly;
28864 int x0, y0;
28865
28866 /* Need an even number of coordinates, and at least 3 edges. */
28867 if (n < 6 || n & 1)
28868 return false;
28869
28870 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
28871 If count is odd, we are inside polygon. Pixels on edges
28872 may or may not be included depending on actual geometry of the
28873 polygon. */
28874 if ((lx = poly[n-2], !INTEGERP (lx))
28875 || (ly = poly[n-1], !INTEGERP (lx)))
28876 return false;
28877 x0 = XINT (lx), y0 = XINT (ly);
28878 for (i = 0; i < n; i += 2)
28879 {
28880 int x1 = x0, y1 = y0;
28881 if ((lx = poly[i], !INTEGERP (lx))
28882 || (ly = poly[i+1], !INTEGERP (ly)))
28883 return false;
28884 x0 = XINT (lx), y0 = XINT (ly);
28885
28886 /* Does this segment cross the X line? */
28887 if (x0 >= x)
28888 {
28889 if (x1 >= x)
28890 continue;
28891 }
28892 else if (x1 < x)
28893 continue;
28894 if (y > y0 && y > y1)
28895 continue;
28896 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
28897 inside = !inside;
28898 }
28899 return inside;
28900 }
28901 }
28902 return false;
28903 }
28904
28905 Lisp_Object
28906 find_hot_spot (Lisp_Object map, int x, int y)
28907 {
28908 while (CONSP (map))
28909 {
28910 if (CONSP (XCAR (map))
28911 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
28912 return XCAR (map);
28913 map = XCDR (map);
28914 }
28915
28916 return Qnil;
28917 }
28918
28919 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
28920 3, 3, 0,
28921 doc: /* Lookup in image map MAP coordinates X and Y.
28922 An image map is an alist where each element has the format (AREA ID PLIST).
28923 An AREA is specified as either a rectangle, a circle, or a polygon:
28924 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
28925 pixel coordinates of the upper left and bottom right corners.
28926 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
28927 and the radius of the circle; r may be a float or integer.
28928 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
28929 vector describes one corner in the polygon.
28930 Returns the alist element for the first matching AREA in MAP. */)
28931 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
28932 {
28933 if (NILP (map))
28934 return Qnil;
28935
28936 CHECK_NUMBER (x);
28937 CHECK_NUMBER (y);
28938
28939 return find_hot_spot (map,
28940 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
28941 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
28942 }
28943
28944
28945 /* Display frame CURSOR, optionally using shape defined by POINTER. */
28946 static void
28947 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
28948 {
28949 /* Do not change cursor shape while dragging mouse. */
28950 if (!NILP (do_mouse_tracking))
28951 return;
28952
28953 if (!NILP (pointer))
28954 {
28955 if (EQ (pointer, Qarrow))
28956 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28957 else if (EQ (pointer, Qhand))
28958 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
28959 else if (EQ (pointer, Qtext))
28960 cursor = FRAME_X_OUTPUT (f)->text_cursor;
28961 else if (EQ (pointer, intern ("hdrag")))
28962 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28963 else if (EQ (pointer, intern ("nhdrag")))
28964 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
28965 #ifdef HAVE_X_WINDOWS
28966 else if (EQ (pointer, intern ("vdrag")))
28967 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
28968 #endif
28969 else if (EQ (pointer, intern ("hourglass")))
28970 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
28971 else if (EQ (pointer, Qmodeline))
28972 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
28973 else
28974 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28975 }
28976
28977 if (cursor != No_Cursor)
28978 FRAME_RIF (f)->define_frame_cursor (f, cursor);
28979 }
28980
28981 #endif /* HAVE_WINDOW_SYSTEM */
28982
28983 /* Take proper action when mouse has moved to the mode or header line
28984 or marginal area AREA of window W, x-position X and y-position Y.
28985 X is relative to the start of the text display area of W, so the
28986 width of bitmap areas and scroll bars must be subtracted to get a
28987 position relative to the start of the mode line. */
28988
28989 static void
28990 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
28991 enum window_part area)
28992 {
28993 struct window *w = XWINDOW (window);
28994 struct frame *f = XFRAME (w->frame);
28995 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28996 #ifdef HAVE_WINDOW_SYSTEM
28997 Display_Info *dpyinfo;
28998 #endif
28999 Cursor cursor = No_Cursor;
29000 Lisp_Object pointer = Qnil;
29001 int dx, dy, width, height;
29002 ptrdiff_t charpos;
29003 Lisp_Object string, object = Qnil;
29004 Lisp_Object pos IF_LINT (= Qnil), help;
29005
29006 Lisp_Object mouse_face;
29007 int original_x_pixel = x;
29008 struct glyph * glyph = NULL, * row_start_glyph = NULL;
29009 struct glyph_row *row IF_LINT (= 0);
29010
29011 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
29012 {
29013 int x0;
29014 struct glyph *end;
29015
29016 /* Kludge alert: mode_line_string takes X/Y in pixels, but
29017 returns them in row/column units! */
29018 string = mode_line_string (w, area, &x, &y, &charpos,
29019 &object, &dx, &dy, &width, &height);
29020
29021 row = (area == ON_MODE_LINE
29022 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
29023 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
29024
29025 /* Find the glyph under the mouse pointer. */
29026 if (row->mode_line_p && row->enabled_p)
29027 {
29028 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
29029 end = glyph + row->used[TEXT_AREA];
29030
29031 for (x0 = original_x_pixel;
29032 glyph < end && x0 >= glyph->pixel_width;
29033 ++glyph)
29034 x0 -= glyph->pixel_width;
29035
29036 if (glyph >= end)
29037 glyph = NULL;
29038 }
29039 }
29040 else
29041 {
29042 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
29043 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
29044 returns them in row/column units! */
29045 string = marginal_area_string (w, area, &x, &y, &charpos,
29046 &object, &dx, &dy, &width, &height);
29047 }
29048
29049 help = Qnil;
29050
29051 #ifdef HAVE_WINDOW_SYSTEM
29052 if (IMAGEP (object))
29053 {
29054 Lisp_Object image_map, hotspot;
29055 if ((image_map = Fplist_get (XCDR (object), QCmap),
29056 !NILP (image_map))
29057 && (hotspot = find_hot_spot (image_map, dx, dy),
29058 CONSP (hotspot))
29059 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29060 {
29061 Lisp_Object plist;
29062
29063 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
29064 If so, we could look for mouse-enter, mouse-leave
29065 properties in PLIST (and do something...). */
29066 hotspot = XCDR (hotspot);
29067 if (CONSP (hotspot)
29068 && (plist = XCAR (hotspot), CONSP (plist)))
29069 {
29070 pointer = Fplist_get (plist, Qpointer);
29071 if (NILP (pointer))
29072 pointer = Qhand;
29073 help = Fplist_get (plist, Qhelp_echo);
29074 if (!NILP (help))
29075 {
29076 help_echo_string = help;
29077 XSETWINDOW (help_echo_window, w);
29078 help_echo_object = w->contents;
29079 help_echo_pos = charpos;
29080 }
29081 }
29082 }
29083 if (NILP (pointer))
29084 pointer = Fplist_get (XCDR (object), QCpointer);
29085 }
29086 #endif /* HAVE_WINDOW_SYSTEM */
29087
29088 if (STRINGP (string))
29089 pos = make_number (charpos);
29090
29091 /* Set the help text and mouse pointer. If the mouse is on a part
29092 of the mode line without any text (e.g. past the right edge of
29093 the mode line text), use the default help text and pointer. */
29094 if (STRINGP (string) || area == ON_MODE_LINE)
29095 {
29096 /* Arrange to display the help by setting the global variables
29097 help_echo_string, help_echo_object, and help_echo_pos. */
29098 if (NILP (help))
29099 {
29100 if (STRINGP (string))
29101 help = Fget_text_property (pos, Qhelp_echo, string);
29102
29103 if (!NILP (help))
29104 {
29105 help_echo_string = help;
29106 XSETWINDOW (help_echo_window, w);
29107 help_echo_object = string;
29108 help_echo_pos = charpos;
29109 }
29110 else if (area == ON_MODE_LINE)
29111 {
29112 Lisp_Object default_help
29113 = buffer_local_value (Qmode_line_default_help_echo,
29114 w->contents);
29115
29116 if (STRINGP (default_help))
29117 {
29118 help_echo_string = default_help;
29119 XSETWINDOW (help_echo_window, w);
29120 help_echo_object = Qnil;
29121 help_echo_pos = -1;
29122 }
29123 }
29124 }
29125
29126 #ifdef HAVE_WINDOW_SYSTEM
29127 /* Change the mouse pointer according to what is under it. */
29128 if (FRAME_WINDOW_P (f))
29129 {
29130 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
29131 || minibuf_level
29132 || NILP (Vresize_mini_windows));
29133
29134 dpyinfo = FRAME_DISPLAY_INFO (f);
29135 if (STRINGP (string))
29136 {
29137 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29138
29139 if (NILP (pointer))
29140 pointer = Fget_text_property (pos, Qpointer, string);
29141
29142 /* Change the mouse pointer according to what is under X/Y. */
29143 if (NILP (pointer)
29144 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
29145 {
29146 Lisp_Object map;
29147 map = Fget_text_property (pos, Qlocal_map, string);
29148 if (!KEYMAPP (map))
29149 map = Fget_text_property (pos, Qkeymap, string);
29150 if (!KEYMAPP (map) && draggable)
29151 cursor = dpyinfo->vertical_scroll_bar_cursor;
29152 }
29153 }
29154 else if (draggable)
29155 /* Default mode-line pointer. */
29156 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29157 }
29158 #endif
29159 }
29160
29161 /* Change the mouse face according to what is under X/Y. */
29162 if (STRINGP (string))
29163 {
29164 mouse_face = Fget_text_property (pos, Qmouse_face, string);
29165 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
29166 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29167 && glyph)
29168 {
29169 Lisp_Object b, e;
29170
29171 struct glyph * tmp_glyph;
29172
29173 int gpos;
29174 int gseq_length;
29175 int total_pixel_width;
29176 ptrdiff_t begpos, endpos, ignore;
29177
29178 int vpos, hpos;
29179
29180 b = Fprevious_single_property_change (make_number (charpos + 1),
29181 Qmouse_face, string, Qnil);
29182 if (NILP (b))
29183 begpos = 0;
29184 else
29185 begpos = XINT (b);
29186
29187 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
29188 if (NILP (e))
29189 endpos = SCHARS (string);
29190 else
29191 endpos = XINT (e);
29192
29193 /* Calculate the glyph position GPOS of GLYPH in the
29194 displayed string, relative to the beginning of the
29195 highlighted part of the string.
29196
29197 Note: GPOS is different from CHARPOS. CHARPOS is the
29198 position of GLYPH in the internal string object. A mode
29199 line string format has structures which are converted to
29200 a flattened string by the Emacs Lisp interpreter. The
29201 internal string is an element of those structures. The
29202 displayed string is the flattened string. */
29203 tmp_glyph = row_start_glyph;
29204 while (tmp_glyph < glyph
29205 && (!(EQ (tmp_glyph->object, glyph->object)
29206 && begpos <= tmp_glyph->charpos
29207 && tmp_glyph->charpos < endpos)))
29208 tmp_glyph++;
29209 gpos = glyph - tmp_glyph;
29210
29211 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29212 the highlighted part of the displayed string to which
29213 GLYPH belongs. Note: GSEQ_LENGTH is different from
29214 SCHARS (STRING), because the latter returns the length of
29215 the internal string. */
29216 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
29217 tmp_glyph > glyph
29218 && (!(EQ (tmp_glyph->object, glyph->object)
29219 && begpos <= tmp_glyph->charpos
29220 && tmp_glyph->charpos < endpos));
29221 tmp_glyph--)
29222 ;
29223 gseq_length = gpos + (tmp_glyph - glyph) + 1;
29224
29225 /* Calculate the total pixel width of all the glyphs between
29226 the beginning of the highlighted area and GLYPH. */
29227 total_pixel_width = 0;
29228 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
29229 total_pixel_width += tmp_glyph->pixel_width;
29230
29231 /* Pre calculation of re-rendering position. Note: X is in
29232 column units here, after the call to mode_line_string or
29233 marginal_area_string. */
29234 hpos = x - gpos;
29235 vpos = (area == ON_MODE_LINE
29236 ? (w->current_matrix)->nrows - 1
29237 : 0);
29238
29239 /* If GLYPH's position is included in the region that is
29240 already drawn in mouse face, we have nothing to do. */
29241 if ( EQ (window, hlinfo->mouse_face_window)
29242 && (!row->reversed_p
29243 ? (hlinfo->mouse_face_beg_col <= hpos
29244 && hpos < hlinfo->mouse_face_end_col)
29245 /* In R2L rows we swap BEG and END, see below. */
29246 : (hlinfo->mouse_face_end_col <= hpos
29247 && hpos < hlinfo->mouse_face_beg_col))
29248 && hlinfo->mouse_face_beg_row == vpos )
29249 return;
29250
29251 if (clear_mouse_face (hlinfo))
29252 cursor = No_Cursor;
29253
29254 if (!row->reversed_p)
29255 {
29256 hlinfo->mouse_face_beg_col = hpos;
29257 hlinfo->mouse_face_beg_x = original_x_pixel
29258 - (total_pixel_width + dx);
29259 hlinfo->mouse_face_end_col = hpos + gseq_length;
29260 hlinfo->mouse_face_end_x = 0;
29261 }
29262 else
29263 {
29264 /* In R2L rows, show_mouse_face expects BEG and END
29265 coordinates to be swapped. */
29266 hlinfo->mouse_face_end_col = hpos;
29267 hlinfo->mouse_face_end_x = original_x_pixel
29268 - (total_pixel_width + dx);
29269 hlinfo->mouse_face_beg_col = hpos + gseq_length;
29270 hlinfo->mouse_face_beg_x = 0;
29271 }
29272
29273 hlinfo->mouse_face_beg_row = vpos;
29274 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
29275 hlinfo->mouse_face_past_end = false;
29276 hlinfo->mouse_face_window = window;
29277
29278 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
29279 charpos,
29280 0, &ignore,
29281 glyph->face_id,
29282 true);
29283 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29284
29285 if (NILP (pointer))
29286 pointer = Qhand;
29287 }
29288 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29289 clear_mouse_face (hlinfo);
29290 }
29291 #ifdef HAVE_WINDOW_SYSTEM
29292 if (FRAME_WINDOW_P (f))
29293 define_frame_cursor1 (f, cursor, pointer);
29294 #endif
29295 }
29296
29297
29298 /* EXPORT:
29299 Take proper action when the mouse has moved to position X, Y on
29300 frame F with regards to highlighting portions of display that have
29301 mouse-face properties. Also de-highlight portions of display where
29302 the mouse was before, set the mouse pointer shape as appropriate
29303 for the mouse coordinates, and activate help echo (tooltips).
29304 X and Y can be negative or out of range. */
29305
29306 void
29307 note_mouse_highlight (struct frame *f, int x, int y)
29308 {
29309 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29310 enum window_part part = ON_NOTHING;
29311 Lisp_Object window;
29312 struct window *w;
29313 Cursor cursor = No_Cursor;
29314 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
29315 struct buffer *b;
29316
29317 /* When a menu is active, don't highlight because this looks odd. */
29318 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
29319 if (popup_activated ())
29320 return;
29321 #endif
29322
29323 if (!f->glyphs_initialized_p
29324 || f->pointer_invisible)
29325 return;
29326
29327 hlinfo->mouse_face_mouse_x = x;
29328 hlinfo->mouse_face_mouse_y = y;
29329 hlinfo->mouse_face_mouse_frame = f;
29330
29331 if (hlinfo->mouse_face_defer)
29332 return;
29333
29334 /* Which window is that in? */
29335 window = window_from_coordinates (f, x, y, &part, true);
29336
29337 /* If displaying active text in another window, clear that. */
29338 if (! EQ (window, hlinfo->mouse_face_window)
29339 /* Also clear if we move out of text area in same window. */
29340 || (!NILP (hlinfo->mouse_face_window)
29341 && !NILP (window)
29342 && part != ON_TEXT
29343 && part != ON_MODE_LINE
29344 && part != ON_HEADER_LINE))
29345 clear_mouse_face (hlinfo);
29346
29347 /* Not on a window -> return. */
29348 if (!WINDOWP (window))
29349 return;
29350
29351 /* Reset help_echo_string. It will get recomputed below. */
29352 help_echo_string = Qnil;
29353
29354 /* Convert to window-relative pixel coordinates. */
29355 w = XWINDOW (window);
29356 frame_to_window_pixel_xy (w, &x, &y);
29357
29358 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
29359 /* Handle tool-bar window differently since it doesn't display a
29360 buffer. */
29361 if (EQ (window, f->tool_bar_window))
29362 {
29363 note_tool_bar_highlight (f, x, y);
29364 return;
29365 }
29366 #endif
29367
29368 /* Mouse is on the mode, header line or margin? */
29369 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
29370 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29371 {
29372 note_mode_line_or_margin_highlight (window, x, y, part);
29373
29374 #ifdef HAVE_WINDOW_SYSTEM
29375 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29376 {
29377 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29378 /* Show non-text cursor (Bug#16647). */
29379 goto set_cursor;
29380 }
29381 else
29382 #endif
29383 return;
29384 }
29385
29386 #ifdef HAVE_WINDOW_SYSTEM
29387 if (part == ON_VERTICAL_BORDER)
29388 {
29389 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29390 help_echo_string = build_string ("drag-mouse-1: resize");
29391 }
29392 else if (part == ON_RIGHT_DIVIDER)
29393 {
29394 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29395 help_echo_string = build_string ("drag-mouse-1: resize");
29396 }
29397 else if (part == ON_BOTTOM_DIVIDER)
29398 if (! WINDOW_BOTTOMMOST_P (w)
29399 || minibuf_level
29400 || NILP (Vresize_mini_windows))
29401 {
29402 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29403 help_echo_string = build_string ("drag-mouse-1: resize");
29404 }
29405 else
29406 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29407 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
29408 || part == ON_VERTICAL_SCROLL_BAR
29409 || part == ON_HORIZONTAL_SCROLL_BAR)
29410 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29411 else
29412 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29413 #endif
29414
29415 /* Are we in a window whose display is up to date?
29416 And verify the buffer's text has not changed. */
29417 b = XBUFFER (w->contents);
29418 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
29419 {
29420 int hpos, vpos, dx, dy, area = LAST_AREA;
29421 ptrdiff_t pos;
29422 struct glyph *glyph;
29423 Lisp_Object object;
29424 Lisp_Object mouse_face = Qnil, position;
29425 Lisp_Object *overlay_vec = NULL;
29426 ptrdiff_t i, noverlays;
29427 struct buffer *obuf;
29428 ptrdiff_t obegv, ozv;
29429 bool same_region;
29430
29431 /* Find the glyph under X/Y. */
29432 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
29433
29434 #ifdef HAVE_WINDOW_SYSTEM
29435 /* Look for :pointer property on image. */
29436 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
29437 {
29438 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
29439 if (img != NULL && IMAGEP (img->spec))
29440 {
29441 Lisp_Object image_map, hotspot;
29442 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
29443 !NILP (image_map))
29444 && (hotspot = find_hot_spot (image_map,
29445 glyph->slice.img.x + dx,
29446 glyph->slice.img.y + dy),
29447 CONSP (hotspot))
29448 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29449 {
29450 Lisp_Object plist;
29451
29452 /* Could check XCAR (hotspot) to see if we enter/leave
29453 this hot-spot.
29454 If so, we could look for mouse-enter, mouse-leave
29455 properties in PLIST (and do something...). */
29456 hotspot = XCDR (hotspot);
29457 if (CONSP (hotspot)
29458 && (plist = XCAR (hotspot), CONSP (plist)))
29459 {
29460 pointer = Fplist_get (plist, Qpointer);
29461 if (NILP (pointer))
29462 pointer = Qhand;
29463 help_echo_string = Fplist_get (plist, Qhelp_echo);
29464 if (!NILP (help_echo_string))
29465 {
29466 help_echo_window = window;
29467 help_echo_object = glyph->object;
29468 help_echo_pos = glyph->charpos;
29469 }
29470 }
29471 }
29472 if (NILP (pointer))
29473 pointer = Fplist_get (XCDR (img->spec), QCpointer);
29474 }
29475 }
29476 #endif /* HAVE_WINDOW_SYSTEM */
29477
29478 /* Clear mouse face if X/Y not over text. */
29479 if (glyph == NULL
29480 || area != TEXT_AREA
29481 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
29482 /* Glyph's OBJECT is nil for glyphs inserted by the
29483 display engine for its internal purposes, like truncation
29484 and continuation glyphs and blanks beyond the end of
29485 line's text on text terminals. If we are over such a
29486 glyph, we are not over any text. */
29487 || NILP (glyph->object)
29488 /* R2L rows have a stretch glyph at their front, which
29489 stands for no text, whereas L2R rows have no glyphs at
29490 all beyond the end of text. Treat such stretch glyphs
29491 like we do with NULL glyphs in L2R rows. */
29492 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
29493 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
29494 && glyph->type == STRETCH_GLYPH
29495 && glyph->avoid_cursor_p))
29496 {
29497 if (clear_mouse_face (hlinfo))
29498 cursor = No_Cursor;
29499 #ifdef HAVE_WINDOW_SYSTEM
29500 if (FRAME_WINDOW_P (f) && NILP (pointer))
29501 {
29502 if (area != TEXT_AREA)
29503 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29504 else
29505 pointer = Vvoid_text_area_pointer;
29506 }
29507 #endif
29508 goto set_cursor;
29509 }
29510
29511 pos = glyph->charpos;
29512 object = glyph->object;
29513 if (!STRINGP (object) && !BUFFERP (object))
29514 goto set_cursor;
29515
29516 /* If we get an out-of-range value, return now; avoid an error. */
29517 if (BUFFERP (object) && pos > BUF_Z (b))
29518 goto set_cursor;
29519
29520 /* Make the window's buffer temporarily current for
29521 overlays_at and compute_char_face. */
29522 obuf = current_buffer;
29523 current_buffer = b;
29524 obegv = BEGV;
29525 ozv = ZV;
29526 BEGV = BEG;
29527 ZV = Z;
29528
29529 /* Is this char mouse-active or does it have help-echo? */
29530 position = make_number (pos);
29531
29532 USE_SAFE_ALLOCA;
29533
29534 if (BUFFERP (object))
29535 {
29536 /* Put all the overlays we want in a vector in overlay_vec. */
29537 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, false);
29538 /* Sort overlays into increasing priority order. */
29539 noverlays = sort_overlays (overlay_vec, noverlays, w);
29540 }
29541 else
29542 noverlays = 0;
29543
29544 if (NILP (Vmouse_highlight))
29545 {
29546 clear_mouse_face (hlinfo);
29547 goto check_help_echo;
29548 }
29549
29550 same_region = coords_in_mouse_face_p (w, hpos, vpos);
29551
29552 if (same_region)
29553 cursor = No_Cursor;
29554
29555 /* Check mouse-face highlighting. */
29556 if (! same_region
29557 /* If there exists an overlay with mouse-face overlapping
29558 the one we are currently highlighting, we have to
29559 check if we enter the overlapping overlay, and then
29560 highlight only that. */
29561 || (OVERLAYP (hlinfo->mouse_face_overlay)
29562 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
29563 {
29564 /* Find the highest priority overlay with a mouse-face. */
29565 Lisp_Object overlay = Qnil;
29566 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
29567 {
29568 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
29569 if (!NILP (mouse_face))
29570 overlay = overlay_vec[i];
29571 }
29572
29573 /* If we're highlighting the same overlay as before, there's
29574 no need to do that again. */
29575 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
29576 goto check_help_echo;
29577 hlinfo->mouse_face_overlay = overlay;
29578
29579 /* Clear the display of the old active region, if any. */
29580 if (clear_mouse_face (hlinfo))
29581 cursor = No_Cursor;
29582
29583 /* If no overlay applies, get a text property. */
29584 if (NILP (overlay))
29585 mouse_face = Fget_text_property (position, Qmouse_face, object);
29586
29587 /* Next, compute the bounds of the mouse highlighting and
29588 display it. */
29589 if (!NILP (mouse_face) && STRINGP (object))
29590 {
29591 /* The mouse-highlighting comes from a display string
29592 with a mouse-face. */
29593 Lisp_Object s, e;
29594 ptrdiff_t ignore;
29595
29596 s = Fprevious_single_property_change
29597 (make_number (pos + 1), Qmouse_face, object, Qnil);
29598 e = Fnext_single_property_change
29599 (position, Qmouse_face, object, Qnil);
29600 if (NILP (s))
29601 s = make_number (0);
29602 if (NILP (e))
29603 e = make_number (SCHARS (object));
29604 mouse_face_from_string_pos (w, hlinfo, object,
29605 XINT (s), XINT (e));
29606 hlinfo->mouse_face_past_end = false;
29607 hlinfo->mouse_face_window = window;
29608 hlinfo->mouse_face_face_id
29609 = face_at_string_position (w, object, pos, 0, &ignore,
29610 glyph->face_id, true);
29611 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29612 cursor = No_Cursor;
29613 }
29614 else
29615 {
29616 /* The mouse-highlighting, if any, comes from an overlay
29617 or text property in the buffer. */
29618 Lisp_Object buffer IF_LINT (= Qnil);
29619 Lisp_Object disp_string IF_LINT (= Qnil);
29620
29621 if (STRINGP (object))
29622 {
29623 /* If we are on a display string with no mouse-face,
29624 check if the text under it has one. */
29625 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
29626 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29627 pos = string_buffer_position (object, start);
29628 if (pos > 0)
29629 {
29630 mouse_face = get_char_property_and_overlay
29631 (make_number (pos), Qmouse_face, w->contents, &overlay);
29632 buffer = w->contents;
29633 disp_string = object;
29634 }
29635 }
29636 else
29637 {
29638 buffer = object;
29639 disp_string = Qnil;
29640 }
29641
29642 if (!NILP (mouse_face))
29643 {
29644 Lisp_Object before, after;
29645 Lisp_Object before_string, after_string;
29646 /* To correctly find the limits of mouse highlight
29647 in a bidi-reordered buffer, we must not use the
29648 optimization of limiting the search in
29649 previous-single-property-change and
29650 next-single-property-change, because
29651 rows_from_pos_range needs the real start and end
29652 positions to DTRT in this case. That's because
29653 the first row visible in a window does not
29654 necessarily display the character whose position
29655 is the smallest. */
29656 Lisp_Object lim1
29657 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29658 ? Fmarker_position (w->start)
29659 : Qnil;
29660 Lisp_Object lim2
29661 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29662 ? make_number (BUF_Z (XBUFFER (buffer))
29663 - w->window_end_pos)
29664 : Qnil;
29665
29666 if (NILP (overlay))
29667 {
29668 /* Handle the text property case. */
29669 before = Fprevious_single_property_change
29670 (make_number (pos + 1), Qmouse_face, buffer, lim1);
29671 after = Fnext_single_property_change
29672 (make_number (pos), Qmouse_face, buffer, lim2);
29673 before_string = after_string = Qnil;
29674 }
29675 else
29676 {
29677 /* Handle the overlay case. */
29678 before = Foverlay_start (overlay);
29679 after = Foverlay_end (overlay);
29680 before_string = Foverlay_get (overlay, Qbefore_string);
29681 after_string = Foverlay_get (overlay, Qafter_string);
29682
29683 if (!STRINGP (before_string)) before_string = Qnil;
29684 if (!STRINGP (after_string)) after_string = Qnil;
29685 }
29686
29687 mouse_face_from_buffer_pos (window, hlinfo, pos,
29688 NILP (before)
29689 ? 1
29690 : XFASTINT (before),
29691 NILP (after)
29692 ? BUF_Z (XBUFFER (buffer))
29693 : XFASTINT (after),
29694 before_string, after_string,
29695 disp_string);
29696 cursor = No_Cursor;
29697 }
29698 }
29699 }
29700
29701 check_help_echo:
29702
29703 /* Look for a `help-echo' property. */
29704 if (NILP (help_echo_string)) {
29705 Lisp_Object help, overlay;
29706
29707 /* Check overlays first. */
29708 help = overlay = Qnil;
29709 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
29710 {
29711 overlay = overlay_vec[i];
29712 help = Foverlay_get (overlay, Qhelp_echo);
29713 }
29714
29715 if (!NILP (help))
29716 {
29717 help_echo_string = help;
29718 help_echo_window = window;
29719 help_echo_object = overlay;
29720 help_echo_pos = pos;
29721 }
29722 else
29723 {
29724 Lisp_Object obj = glyph->object;
29725 ptrdiff_t charpos = glyph->charpos;
29726
29727 /* Try text properties. */
29728 if (STRINGP (obj)
29729 && charpos >= 0
29730 && charpos < SCHARS (obj))
29731 {
29732 help = Fget_text_property (make_number (charpos),
29733 Qhelp_echo, obj);
29734 if (NILP (help))
29735 {
29736 /* If the string itself doesn't specify a help-echo,
29737 see if the buffer text ``under'' it does. */
29738 struct glyph_row *r
29739 = MATRIX_ROW (w->current_matrix, vpos);
29740 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29741 ptrdiff_t p = string_buffer_position (obj, start);
29742 if (p > 0)
29743 {
29744 help = Fget_char_property (make_number (p),
29745 Qhelp_echo, w->contents);
29746 if (!NILP (help))
29747 {
29748 charpos = p;
29749 obj = w->contents;
29750 }
29751 }
29752 }
29753 }
29754 else if (BUFFERP (obj)
29755 && charpos >= BEGV
29756 && charpos < ZV)
29757 help = Fget_text_property (make_number (charpos), Qhelp_echo,
29758 obj);
29759
29760 if (!NILP (help))
29761 {
29762 help_echo_string = help;
29763 help_echo_window = window;
29764 help_echo_object = obj;
29765 help_echo_pos = charpos;
29766 }
29767 }
29768 }
29769
29770 #ifdef HAVE_WINDOW_SYSTEM
29771 /* Look for a `pointer' property. */
29772 if (FRAME_WINDOW_P (f) && NILP (pointer))
29773 {
29774 /* Check overlays first. */
29775 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
29776 pointer = Foverlay_get (overlay_vec[i], Qpointer);
29777
29778 if (NILP (pointer))
29779 {
29780 Lisp_Object obj = glyph->object;
29781 ptrdiff_t charpos = glyph->charpos;
29782
29783 /* Try text properties. */
29784 if (STRINGP (obj)
29785 && charpos >= 0
29786 && charpos < SCHARS (obj))
29787 {
29788 pointer = Fget_text_property (make_number (charpos),
29789 Qpointer, obj);
29790 if (NILP (pointer))
29791 {
29792 /* If the string itself doesn't specify a pointer,
29793 see if the buffer text ``under'' it does. */
29794 struct glyph_row *r
29795 = MATRIX_ROW (w->current_matrix, vpos);
29796 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29797 ptrdiff_t p = string_buffer_position (obj, start);
29798 if (p > 0)
29799 pointer = Fget_char_property (make_number (p),
29800 Qpointer, w->contents);
29801 }
29802 }
29803 else if (BUFFERP (obj)
29804 && charpos >= BEGV
29805 && charpos < ZV)
29806 pointer = Fget_text_property (make_number (charpos),
29807 Qpointer, obj);
29808 }
29809 }
29810 #endif /* HAVE_WINDOW_SYSTEM */
29811
29812 BEGV = obegv;
29813 ZV = ozv;
29814 current_buffer = obuf;
29815 SAFE_FREE ();
29816 }
29817
29818 set_cursor:
29819
29820 #ifdef HAVE_WINDOW_SYSTEM
29821 if (FRAME_WINDOW_P (f))
29822 define_frame_cursor1 (f, cursor, pointer);
29823 #else
29824 /* This is here to prevent a compiler error, about "label at end of
29825 compound statement". */
29826 return;
29827 #endif
29828 }
29829
29830
29831 /* EXPORT for RIF:
29832 Clear any mouse-face on window W. This function is part of the
29833 redisplay interface, and is called from try_window_id and similar
29834 functions to ensure the mouse-highlight is off. */
29835
29836 void
29837 x_clear_window_mouse_face (struct window *w)
29838 {
29839 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
29840 Lisp_Object window;
29841
29842 block_input ();
29843 XSETWINDOW (window, w);
29844 if (EQ (window, hlinfo->mouse_face_window))
29845 clear_mouse_face (hlinfo);
29846 unblock_input ();
29847 }
29848
29849
29850 /* EXPORT:
29851 Just discard the mouse face information for frame F, if any.
29852 This is used when the size of F is changed. */
29853
29854 void
29855 cancel_mouse_face (struct frame *f)
29856 {
29857 Lisp_Object window;
29858 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29859
29860 window = hlinfo->mouse_face_window;
29861 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
29862 reset_mouse_highlight (hlinfo);
29863 }
29864
29865
29866 \f
29867 /***********************************************************************
29868 Exposure Events
29869 ***********************************************************************/
29870
29871 #ifdef HAVE_WINDOW_SYSTEM
29872
29873 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
29874 which intersects rectangle R. R is in window-relative coordinates. */
29875
29876 static void
29877 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
29878 enum glyph_row_area area)
29879 {
29880 struct glyph *first = row->glyphs[area];
29881 struct glyph *end = row->glyphs[area] + row->used[area];
29882 struct glyph *last;
29883 int first_x, start_x, x;
29884
29885 if (area == TEXT_AREA && row->fill_line_p)
29886 /* If row extends face to end of line write the whole line. */
29887 draw_glyphs (w, 0, row, area,
29888 0, row->used[area],
29889 DRAW_NORMAL_TEXT, 0);
29890 else
29891 {
29892 /* Set START_X to the window-relative start position for drawing glyphs of
29893 AREA. The first glyph of the text area can be partially visible.
29894 The first glyphs of other areas cannot. */
29895 start_x = window_box_left_offset (w, area);
29896 x = start_x;
29897 if (area == TEXT_AREA)
29898 x += row->x;
29899
29900 /* Find the first glyph that must be redrawn. */
29901 while (first < end
29902 && x + first->pixel_width < r->x)
29903 {
29904 x += first->pixel_width;
29905 ++first;
29906 }
29907
29908 /* Find the last one. */
29909 last = first;
29910 first_x = x;
29911 while (last < end
29912 && x < r->x + r->width)
29913 {
29914 x += last->pixel_width;
29915 ++last;
29916 }
29917
29918 /* Repaint. */
29919 if (last > first)
29920 draw_glyphs (w, first_x - start_x, row, area,
29921 first - row->glyphs[area], last - row->glyphs[area],
29922 DRAW_NORMAL_TEXT, 0);
29923 }
29924 }
29925
29926
29927 /* Redraw the parts of the glyph row ROW on window W intersecting
29928 rectangle R. R is in window-relative coordinates. Value is
29929 true if mouse-face was overwritten. */
29930
29931 static bool
29932 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
29933 {
29934 eassert (row->enabled_p);
29935
29936 if (row->mode_line_p || w->pseudo_window_p)
29937 draw_glyphs (w, 0, row, TEXT_AREA,
29938 0, row->used[TEXT_AREA],
29939 DRAW_NORMAL_TEXT, 0);
29940 else
29941 {
29942 if (row->used[LEFT_MARGIN_AREA])
29943 expose_area (w, row, r, LEFT_MARGIN_AREA);
29944 if (row->used[TEXT_AREA])
29945 expose_area (w, row, r, TEXT_AREA);
29946 if (row->used[RIGHT_MARGIN_AREA])
29947 expose_area (w, row, r, RIGHT_MARGIN_AREA);
29948 draw_row_fringe_bitmaps (w, row);
29949 }
29950
29951 return row->mouse_face_p;
29952 }
29953
29954
29955 /* Redraw those parts of glyphs rows during expose event handling that
29956 overlap other rows. Redrawing of an exposed line writes over parts
29957 of lines overlapping that exposed line; this function fixes that.
29958
29959 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
29960 row in W's current matrix that is exposed and overlaps other rows.
29961 LAST_OVERLAPPING_ROW is the last such row. */
29962
29963 static void
29964 expose_overlaps (struct window *w,
29965 struct glyph_row *first_overlapping_row,
29966 struct glyph_row *last_overlapping_row,
29967 XRectangle *r)
29968 {
29969 struct glyph_row *row;
29970
29971 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
29972 if (row->overlapping_p)
29973 {
29974 eassert (row->enabled_p && !row->mode_line_p);
29975
29976 row->clip = r;
29977 if (row->used[LEFT_MARGIN_AREA])
29978 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
29979
29980 if (row->used[TEXT_AREA])
29981 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
29982
29983 if (row->used[RIGHT_MARGIN_AREA])
29984 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
29985 row->clip = NULL;
29986 }
29987 }
29988
29989
29990 /* Return true if W's cursor intersects rectangle R. */
29991
29992 static bool
29993 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
29994 {
29995 XRectangle cr, result;
29996 struct glyph *cursor_glyph;
29997 struct glyph_row *row;
29998
29999 if (w->phys_cursor.vpos >= 0
30000 && w->phys_cursor.vpos < w->current_matrix->nrows
30001 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
30002 row->enabled_p)
30003 && row->cursor_in_fringe_p)
30004 {
30005 /* Cursor is in the fringe. */
30006 cr.x = window_box_right_offset (w,
30007 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
30008 ? RIGHT_MARGIN_AREA
30009 : TEXT_AREA));
30010 cr.y = row->y;
30011 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
30012 cr.height = row->height;
30013 return x_intersect_rectangles (&cr, r, &result);
30014 }
30015
30016 cursor_glyph = get_phys_cursor_glyph (w);
30017 if (cursor_glyph)
30018 {
30019 /* r is relative to W's box, but w->phys_cursor.x is relative
30020 to left edge of W's TEXT area. Adjust it. */
30021 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
30022 cr.y = w->phys_cursor.y;
30023 cr.width = cursor_glyph->pixel_width;
30024 cr.height = w->phys_cursor_height;
30025 /* ++KFS: W32 version used W32-specific IntersectRect here, but
30026 I assume the effect is the same -- and this is portable. */
30027 return x_intersect_rectangles (&cr, r, &result);
30028 }
30029 /* If we don't understand the format, pretend we're not in the hot-spot. */
30030 return false;
30031 }
30032
30033
30034 /* EXPORT:
30035 Draw a vertical window border to the right of window W if W doesn't
30036 have vertical scroll bars. */
30037
30038 void
30039 x_draw_vertical_border (struct window *w)
30040 {
30041 struct frame *f = XFRAME (WINDOW_FRAME (w));
30042
30043 /* We could do better, if we knew what type of scroll-bar the adjacent
30044 windows (on either side) have... But we don't :-(
30045 However, I think this works ok. ++KFS 2003-04-25 */
30046
30047 /* Redraw borders between horizontally adjacent windows. Don't
30048 do it for frames with vertical scroll bars because either the
30049 right scroll bar of a window, or the left scroll bar of its
30050 neighbor will suffice as a border. */
30051 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
30052 return;
30053
30054 /* Note: It is necessary to redraw both the left and the right
30055 borders, for when only this single window W is being
30056 redisplayed. */
30057 if (!WINDOW_RIGHTMOST_P (w)
30058 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
30059 {
30060 int x0, x1, y0, y1;
30061
30062 window_box_edges (w, &x0, &y0, &x1, &y1);
30063 y1 -= 1;
30064
30065 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30066 x1 -= 1;
30067
30068 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
30069 }
30070
30071 if (!WINDOW_LEFTMOST_P (w)
30072 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
30073 {
30074 int x0, x1, y0, y1;
30075
30076 window_box_edges (w, &x0, &y0, &x1, &y1);
30077 y1 -= 1;
30078
30079 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30080 x0 -= 1;
30081
30082 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
30083 }
30084 }
30085
30086
30087 /* Draw window dividers for window W. */
30088
30089 void
30090 x_draw_right_divider (struct window *w)
30091 {
30092 struct frame *f = WINDOW_XFRAME (w);
30093
30094 if (w->mini || w->pseudo_window_p)
30095 return;
30096 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30097 {
30098 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
30099 int x1 = WINDOW_RIGHT_EDGE_X (w);
30100 int y0 = WINDOW_TOP_EDGE_Y (w);
30101 /* The bottom divider prevails. */
30102 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30103
30104 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30105 }
30106 }
30107
30108 static void
30109 x_draw_bottom_divider (struct window *w)
30110 {
30111 struct frame *f = XFRAME (WINDOW_FRAME (w));
30112
30113 if (w->mini || w->pseudo_window_p)
30114 return;
30115 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30116 {
30117 int x0 = WINDOW_LEFT_EDGE_X (w);
30118 int x1 = WINDOW_RIGHT_EDGE_X (w);
30119 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30120 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
30121
30122 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30123 }
30124 }
30125
30126 /* Redraw the part of window W intersection rectangle FR. Pixel
30127 coordinates in FR are frame-relative. Call this function with
30128 input blocked. Value is true if the exposure overwrites
30129 mouse-face. */
30130
30131 static bool
30132 expose_window (struct window *w, XRectangle *fr)
30133 {
30134 struct frame *f = XFRAME (w->frame);
30135 XRectangle wr, r;
30136 bool mouse_face_overwritten_p = false;
30137
30138 /* If window is not yet fully initialized, do nothing. This can
30139 happen when toolkit scroll bars are used and a window is split.
30140 Reconfiguring the scroll bar will generate an expose for a newly
30141 created window. */
30142 if (w->current_matrix == NULL)
30143 return false;
30144
30145 /* When we're currently updating the window, display and current
30146 matrix usually don't agree. Arrange for a thorough display
30147 later. */
30148 if (w->must_be_updated_p)
30149 {
30150 SET_FRAME_GARBAGED (f);
30151 return false;
30152 }
30153
30154 /* Frame-relative pixel rectangle of W. */
30155 wr.x = WINDOW_LEFT_EDGE_X (w);
30156 wr.y = WINDOW_TOP_EDGE_Y (w);
30157 wr.width = WINDOW_PIXEL_WIDTH (w);
30158 wr.height = WINDOW_PIXEL_HEIGHT (w);
30159
30160 if (x_intersect_rectangles (fr, &wr, &r))
30161 {
30162 int yb = window_text_bottom_y (w);
30163 struct glyph_row *row;
30164 struct glyph_row *first_overlapping_row, *last_overlapping_row;
30165
30166 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
30167 r.x, r.y, r.width, r.height));
30168
30169 /* Convert to window coordinates. */
30170 r.x -= WINDOW_LEFT_EDGE_X (w);
30171 r.y -= WINDOW_TOP_EDGE_Y (w);
30172
30173 /* Turn off the cursor. */
30174 bool cursor_cleared_p = (!w->pseudo_window_p
30175 && phys_cursor_in_rect_p (w, &r));
30176 if (cursor_cleared_p)
30177 x_clear_cursor (w);
30178
30179 /* If the row containing the cursor extends face to end of line,
30180 then expose_area might overwrite the cursor outside the
30181 rectangle and thus notice_overwritten_cursor might clear
30182 w->phys_cursor_on_p. We remember the original value and
30183 check later if it is changed. */
30184 bool phys_cursor_on_p = w->phys_cursor_on_p;
30185
30186 /* Update lines intersecting rectangle R. */
30187 first_overlapping_row = last_overlapping_row = NULL;
30188 for (row = w->current_matrix->rows;
30189 row->enabled_p;
30190 ++row)
30191 {
30192 int y0 = row->y;
30193 int y1 = MATRIX_ROW_BOTTOM_Y (row);
30194
30195 if ((y0 >= r.y && y0 < r.y + r.height)
30196 || (y1 > r.y && y1 < r.y + r.height)
30197 || (r.y >= y0 && r.y < y1)
30198 || (r.y + r.height > y0 && r.y + r.height < y1))
30199 {
30200 /* A header line may be overlapping, but there is no need
30201 to fix overlapping areas for them. KFS 2005-02-12 */
30202 if (row->overlapping_p && !row->mode_line_p)
30203 {
30204 if (first_overlapping_row == NULL)
30205 first_overlapping_row = row;
30206 last_overlapping_row = row;
30207 }
30208
30209 row->clip = fr;
30210 if (expose_line (w, row, &r))
30211 mouse_face_overwritten_p = true;
30212 row->clip = NULL;
30213 }
30214 else if (row->overlapping_p)
30215 {
30216 /* We must redraw a row overlapping the exposed area. */
30217 if (y0 < r.y
30218 ? y0 + row->phys_height > r.y
30219 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
30220 {
30221 if (first_overlapping_row == NULL)
30222 first_overlapping_row = row;
30223 last_overlapping_row = row;
30224 }
30225 }
30226
30227 if (y1 >= yb)
30228 break;
30229 }
30230
30231 /* Display the mode line if there is one. */
30232 if (WINDOW_WANTS_MODELINE_P (w)
30233 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
30234 row->enabled_p)
30235 && row->y < r.y + r.height)
30236 {
30237 if (expose_line (w, row, &r))
30238 mouse_face_overwritten_p = true;
30239 }
30240
30241 if (!w->pseudo_window_p)
30242 {
30243 /* Fix the display of overlapping rows. */
30244 if (first_overlapping_row)
30245 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
30246 fr);
30247
30248 /* Draw border between windows. */
30249 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30250 x_draw_right_divider (w);
30251 else
30252 x_draw_vertical_border (w);
30253
30254 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30255 x_draw_bottom_divider (w);
30256
30257 /* Turn the cursor on again. */
30258 if (cursor_cleared_p
30259 || (phys_cursor_on_p && !w->phys_cursor_on_p))
30260 update_window_cursor (w, true);
30261 }
30262 }
30263
30264 return mouse_face_overwritten_p;
30265 }
30266
30267
30268
30269 /* Redraw (parts) of all windows in the window tree rooted at W that
30270 intersect R. R contains frame pixel coordinates. Value is
30271 true if the exposure overwrites mouse-face. */
30272
30273 static bool
30274 expose_window_tree (struct window *w, XRectangle *r)
30275 {
30276 struct frame *f = XFRAME (w->frame);
30277 bool mouse_face_overwritten_p = false;
30278
30279 while (w && !FRAME_GARBAGED_P (f))
30280 {
30281 mouse_face_overwritten_p
30282 |= (WINDOWP (w->contents)
30283 ? expose_window_tree (XWINDOW (w->contents), r)
30284 : expose_window (w, r));
30285
30286 w = NILP (w->next) ? NULL : XWINDOW (w->next);
30287 }
30288
30289 return mouse_face_overwritten_p;
30290 }
30291
30292
30293 /* EXPORT:
30294 Redisplay an exposed area of frame F. X and Y are the upper-left
30295 corner of the exposed rectangle. W and H are width and height of
30296 the exposed area. All are pixel values. W or H zero means redraw
30297 the entire frame. */
30298
30299 void
30300 expose_frame (struct frame *f, int x, int y, int w, int h)
30301 {
30302 XRectangle r;
30303 bool mouse_face_overwritten_p = false;
30304
30305 TRACE ((stderr, "expose_frame "));
30306
30307 /* No need to redraw if frame will be redrawn soon. */
30308 if (FRAME_GARBAGED_P (f))
30309 {
30310 TRACE ((stderr, " garbaged\n"));
30311 return;
30312 }
30313
30314 /* If basic faces haven't been realized yet, there is no point in
30315 trying to redraw anything. This can happen when we get an expose
30316 event while Emacs is starting, e.g. by moving another window. */
30317 if (FRAME_FACE_CACHE (f) == NULL
30318 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
30319 {
30320 TRACE ((stderr, " no faces\n"));
30321 return;
30322 }
30323
30324 if (w == 0 || h == 0)
30325 {
30326 r.x = r.y = 0;
30327 r.width = FRAME_TEXT_WIDTH (f);
30328 r.height = FRAME_TEXT_HEIGHT (f);
30329 }
30330 else
30331 {
30332 r.x = x;
30333 r.y = y;
30334 r.width = w;
30335 r.height = h;
30336 }
30337
30338 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
30339 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
30340
30341 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
30342 if (WINDOWP (f->tool_bar_window))
30343 mouse_face_overwritten_p
30344 |= expose_window (XWINDOW (f->tool_bar_window), &r);
30345 #endif
30346
30347 #ifdef HAVE_X_WINDOWS
30348 #ifndef MSDOS
30349 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
30350 if (WINDOWP (f->menu_bar_window))
30351 mouse_face_overwritten_p
30352 |= expose_window (XWINDOW (f->menu_bar_window), &r);
30353 #endif /* not USE_X_TOOLKIT and not USE_GTK */
30354 #endif
30355 #endif
30356
30357 /* Some window managers support a focus-follows-mouse style with
30358 delayed raising of frames. Imagine a partially obscured frame,
30359 and moving the mouse into partially obscured mouse-face on that
30360 frame. The visible part of the mouse-face will be highlighted,
30361 then the WM raises the obscured frame. With at least one WM, KDE
30362 2.1, Emacs is not getting any event for the raising of the frame
30363 (even tried with SubstructureRedirectMask), only Expose events.
30364 These expose events will draw text normally, i.e. not
30365 highlighted. Which means we must redo the highlight here.
30366 Subsume it under ``we love X''. --gerd 2001-08-15 */
30367 /* Included in Windows version because Windows most likely does not
30368 do the right thing if any third party tool offers
30369 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
30370 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
30371 {
30372 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30373 if (f == hlinfo->mouse_face_mouse_frame)
30374 {
30375 int mouse_x = hlinfo->mouse_face_mouse_x;
30376 int mouse_y = hlinfo->mouse_face_mouse_y;
30377 clear_mouse_face (hlinfo);
30378 note_mouse_highlight (f, mouse_x, mouse_y);
30379 }
30380 }
30381 }
30382
30383
30384 /* EXPORT:
30385 Determine the intersection of two rectangles R1 and R2. Return
30386 the intersection in *RESULT. Value is true if RESULT is not
30387 empty. */
30388
30389 bool
30390 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
30391 {
30392 XRectangle *left, *right;
30393 XRectangle *upper, *lower;
30394 bool intersection_p = false;
30395
30396 /* Rearrange so that R1 is the left-most rectangle. */
30397 if (r1->x < r2->x)
30398 left = r1, right = r2;
30399 else
30400 left = r2, right = r1;
30401
30402 /* X0 of the intersection is right.x0, if this is inside R1,
30403 otherwise there is no intersection. */
30404 if (right->x <= left->x + left->width)
30405 {
30406 result->x = right->x;
30407
30408 /* The right end of the intersection is the minimum of
30409 the right ends of left and right. */
30410 result->width = (min (left->x + left->width, right->x + right->width)
30411 - result->x);
30412
30413 /* Same game for Y. */
30414 if (r1->y < r2->y)
30415 upper = r1, lower = r2;
30416 else
30417 upper = r2, lower = r1;
30418
30419 /* The upper end of the intersection is lower.y0, if this is inside
30420 of upper. Otherwise, there is no intersection. */
30421 if (lower->y <= upper->y + upper->height)
30422 {
30423 result->y = lower->y;
30424
30425 /* The lower end of the intersection is the minimum of the lower
30426 ends of upper and lower. */
30427 result->height = (min (lower->y + lower->height,
30428 upper->y + upper->height)
30429 - result->y);
30430 intersection_p = true;
30431 }
30432 }
30433
30434 return intersection_p;
30435 }
30436
30437 #endif /* HAVE_WINDOW_SYSTEM */
30438
30439 \f
30440 /***********************************************************************
30441 Initialization
30442 ***********************************************************************/
30443
30444 void
30445 syms_of_xdisp (void)
30446 {
30447 Vwith_echo_area_save_vector = Qnil;
30448 staticpro (&Vwith_echo_area_save_vector);
30449
30450 Vmessage_stack = Qnil;
30451 staticpro (&Vmessage_stack);
30452
30453 /* Non-nil means don't actually do any redisplay. */
30454 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
30455
30456 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
30457
30458 DEFVAR_BOOL("inhibit-message", inhibit_message,
30459 doc: /* Non-nil means calls to `message' are not displayed.
30460 They are still logged to the *Messages* buffer. */);
30461 inhibit_message = 0;
30462
30463 message_dolog_marker1 = Fmake_marker ();
30464 staticpro (&message_dolog_marker1);
30465 message_dolog_marker2 = Fmake_marker ();
30466 staticpro (&message_dolog_marker2);
30467 message_dolog_marker3 = Fmake_marker ();
30468 staticpro (&message_dolog_marker3);
30469
30470 #ifdef GLYPH_DEBUG
30471 defsubr (&Sdump_frame_glyph_matrix);
30472 defsubr (&Sdump_glyph_matrix);
30473 defsubr (&Sdump_glyph_row);
30474 defsubr (&Sdump_tool_bar_row);
30475 defsubr (&Strace_redisplay);
30476 defsubr (&Strace_to_stderr);
30477 #endif
30478 #ifdef HAVE_WINDOW_SYSTEM
30479 defsubr (&Stool_bar_height);
30480 defsubr (&Slookup_image_map);
30481 #endif
30482 defsubr (&Sline_pixel_height);
30483 defsubr (&Sformat_mode_line);
30484 defsubr (&Sinvisible_p);
30485 defsubr (&Scurrent_bidi_paragraph_direction);
30486 defsubr (&Swindow_text_pixel_size);
30487 defsubr (&Smove_point_visually);
30488 defsubr (&Sbidi_find_overridden_directionality);
30489
30490 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
30491 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
30492 DEFSYM (Qoverriding_local_map, "overriding-local-map");
30493 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
30494 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
30495 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
30496 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
30497 DEFSYM (Qeval, "eval");
30498 DEFSYM (QCdata, ":data");
30499
30500 /* Names of text properties relevant for redisplay. */
30501 DEFSYM (Qdisplay, "display");
30502 DEFSYM (Qspace_width, "space-width");
30503 DEFSYM (Qraise, "raise");
30504 DEFSYM (Qslice, "slice");
30505 DEFSYM (Qspace, "space");
30506 DEFSYM (Qmargin, "margin");
30507 DEFSYM (Qpointer, "pointer");
30508 DEFSYM (Qleft_margin, "left-margin");
30509 DEFSYM (Qright_margin, "right-margin");
30510 DEFSYM (Qcenter, "center");
30511 DEFSYM (Qline_height, "line-height");
30512 DEFSYM (QCalign_to, ":align-to");
30513 DEFSYM (QCrelative_width, ":relative-width");
30514 DEFSYM (QCrelative_height, ":relative-height");
30515 DEFSYM (QCeval, ":eval");
30516 DEFSYM (QCpropertize, ":propertize");
30517 DEFSYM (QCfile, ":file");
30518 DEFSYM (Qfontified, "fontified");
30519 DEFSYM (Qfontification_functions, "fontification-functions");
30520
30521 /* Name of the face used to highlight trailing whitespace. */
30522 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
30523
30524 /* Name and number of the face used to highlight escape glyphs. */
30525 DEFSYM (Qescape_glyph, "escape-glyph");
30526
30527 /* Name and number of the face used to highlight non-breaking spaces. */
30528 DEFSYM (Qnobreak_space, "nobreak-space");
30529
30530 /* The symbol 'image' which is the car of the lists used to represent
30531 images in Lisp. Also a tool bar style. */
30532 DEFSYM (Qimage, "image");
30533
30534 /* Tool bar styles. */
30535 DEFSYM (Qtext, "text");
30536 DEFSYM (Qboth, "both");
30537 DEFSYM (Qboth_horiz, "both-horiz");
30538 DEFSYM (Qtext_image_horiz, "text-image-horiz");
30539
30540 /* The image map types. */
30541 DEFSYM (QCmap, ":map");
30542 DEFSYM (QCpointer, ":pointer");
30543 DEFSYM (Qrect, "rect");
30544 DEFSYM (Qcircle, "circle");
30545 DEFSYM (Qpoly, "poly");
30546
30547 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
30548 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
30549 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
30550
30551 DEFSYM (Qgrow_only, "grow-only");
30552 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
30553 DEFSYM (Qposition, "position");
30554 DEFSYM (Qbuffer_position, "buffer-position");
30555 DEFSYM (Qobject, "object");
30556
30557 /* Cursor shapes. */
30558 DEFSYM (Qbar, "bar");
30559 DEFSYM (Qhbar, "hbar");
30560 DEFSYM (Qbox, "box");
30561 DEFSYM (Qhollow, "hollow");
30562
30563 /* Pointer shapes. */
30564 DEFSYM (Qhand, "hand");
30565 DEFSYM (Qarrow, "arrow");
30566 /* also Qtext */
30567
30568 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
30569
30570 list_of_error = list1 (list2 (Qerror, Qvoid_variable));
30571 staticpro (&list_of_error);
30572
30573 /* Values of those variables at last redisplay are stored as
30574 properties on 'overlay-arrow-position' symbol. However, if
30575 Voverlay_arrow_position is a marker, last-arrow-position is its
30576 numerical position. */
30577 DEFSYM (Qlast_arrow_position, "last-arrow-position");
30578 DEFSYM (Qlast_arrow_string, "last-arrow-string");
30579
30580 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
30581 properties on a symbol in overlay-arrow-variable-list. */
30582 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
30583 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
30584
30585 echo_buffer[0] = echo_buffer[1] = Qnil;
30586 staticpro (&echo_buffer[0]);
30587 staticpro (&echo_buffer[1]);
30588
30589 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
30590 staticpro (&echo_area_buffer[0]);
30591 staticpro (&echo_area_buffer[1]);
30592
30593 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
30594 staticpro (&Vmessages_buffer_name);
30595
30596 mode_line_proptrans_alist = Qnil;
30597 staticpro (&mode_line_proptrans_alist);
30598 mode_line_string_list = Qnil;
30599 staticpro (&mode_line_string_list);
30600 mode_line_string_face = Qnil;
30601 staticpro (&mode_line_string_face);
30602 mode_line_string_face_prop = Qnil;
30603 staticpro (&mode_line_string_face_prop);
30604 Vmode_line_unwind_vector = Qnil;
30605 staticpro (&Vmode_line_unwind_vector);
30606
30607 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
30608
30609 help_echo_string = Qnil;
30610 staticpro (&help_echo_string);
30611 help_echo_object = Qnil;
30612 staticpro (&help_echo_object);
30613 help_echo_window = Qnil;
30614 staticpro (&help_echo_window);
30615 previous_help_echo_string = Qnil;
30616 staticpro (&previous_help_echo_string);
30617 help_echo_pos = -1;
30618
30619 DEFSYM (Qright_to_left, "right-to-left");
30620 DEFSYM (Qleft_to_right, "left-to-right");
30621 defsubr (&Sbidi_resolved_levels);
30622
30623 #ifdef HAVE_WINDOW_SYSTEM
30624 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
30625 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
30626 For example, if a block cursor is over a tab, it will be drawn as
30627 wide as that tab on the display. */);
30628 x_stretch_cursor_p = 0;
30629 #endif
30630
30631 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
30632 doc: /* Non-nil means highlight trailing whitespace.
30633 The face used for trailing whitespace is `trailing-whitespace'. */);
30634 Vshow_trailing_whitespace = Qnil;
30635
30636 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
30637 doc: /* Control highlighting of non-ASCII space and hyphen chars.
30638 If the value is t, Emacs highlights non-ASCII chars which have the
30639 same appearance as an ASCII space or hyphen, using the `nobreak-space'
30640 or `escape-glyph' face respectively.
30641
30642 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
30643 U+2011 (non-breaking hyphen) are affected.
30644
30645 Any other non-nil value means to display these characters as a escape
30646 glyph followed by an ordinary space or hyphen.
30647
30648 A value of nil means no special handling of these characters. */);
30649 Vnobreak_char_display = Qt;
30650
30651 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
30652 doc: /* The pointer shape to show in void text areas.
30653 A value of nil means to show the text pointer. Other options are
30654 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
30655 `hourglass'. */);
30656 Vvoid_text_area_pointer = Qarrow;
30657
30658 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
30659 doc: /* Non-nil means don't actually do any redisplay.
30660 This is used for internal purposes. */);
30661 Vinhibit_redisplay = Qnil;
30662
30663 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
30664 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
30665 Vglobal_mode_string = Qnil;
30666
30667 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
30668 doc: /* Marker for where to display an arrow on top of the buffer text.
30669 This must be the beginning of a line in order to work.
30670 See also `overlay-arrow-string'. */);
30671 Voverlay_arrow_position = Qnil;
30672
30673 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
30674 doc: /* String to display as an arrow in non-window frames.
30675 See also `overlay-arrow-position'. */);
30676 Voverlay_arrow_string = build_pure_c_string ("=>");
30677
30678 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
30679 doc: /* List of variables (symbols) which hold markers for overlay arrows.
30680 The symbols on this list are examined during redisplay to determine
30681 where to display overlay arrows. */);
30682 Voverlay_arrow_variable_list
30683 = list1 (intern_c_string ("overlay-arrow-position"));
30684
30685 DEFVAR_INT ("scroll-step", emacs_scroll_step,
30686 doc: /* The number of lines to try scrolling a window by when point moves out.
30687 If that fails to bring point back on frame, point is centered instead.
30688 If this is zero, point is always centered after it moves off frame.
30689 If you want scrolling to always be a line at a time, you should set
30690 `scroll-conservatively' to a large value rather than set this to 1. */);
30691
30692 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
30693 doc: /* Scroll up to this many lines, to bring point back on screen.
30694 If point moves off-screen, redisplay will scroll by up to
30695 `scroll-conservatively' lines in order to bring point just barely
30696 onto the screen again. If that cannot be done, then redisplay
30697 recenters point as usual.
30698
30699 If the value is greater than 100, redisplay will never recenter point,
30700 but will always scroll just enough text to bring point into view, even
30701 if you move far away.
30702
30703 A value of zero means always recenter point if it moves off screen. */);
30704 scroll_conservatively = 0;
30705
30706 DEFVAR_INT ("scroll-margin", scroll_margin,
30707 doc: /* Number of lines of margin at the top and bottom of a window.
30708 Recenter the window whenever point gets within this many lines
30709 of the top or bottom of the window. */);
30710 scroll_margin = 0;
30711
30712 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
30713 doc: /* Pixels per inch value for non-window system displays.
30714 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
30715 Vdisplay_pixels_per_inch = make_float (72.0);
30716
30717 #ifdef GLYPH_DEBUG
30718 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
30719 #endif
30720
30721 DEFVAR_LISP ("truncate-partial-width-windows",
30722 Vtruncate_partial_width_windows,
30723 doc: /* Non-nil means truncate lines in windows narrower than the frame.
30724 For an integer value, truncate lines in each window narrower than the
30725 full frame width, provided the window width is less than that integer;
30726 otherwise, respect the value of `truncate-lines'.
30727
30728 For any other non-nil value, truncate lines in all windows that do
30729 not span the full frame width.
30730
30731 A value of nil means to respect the value of `truncate-lines'.
30732
30733 If `word-wrap' is enabled, you might want to reduce this. */);
30734 Vtruncate_partial_width_windows = make_number (50);
30735
30736 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
30737 doc: /* Maximum buffer size for which line number should be displayed.
30738 If the buffer is bigger than this, the line number does not appear
30739 in the mode line. A value of nil means no limit. */);
30740 Vline_number_display_limit = Qnil;
30741
30742 DEFVAR_INT ("line-number-display-limit-width",
30743 line_number_display_limit_width,
30744 doc: /* Maximum line width (in characters) for line number display.
30745 If the average length of the lines near point is bigger than this, then the
30746 line number may be omitted from the mode line. */);
30747 line_number_display_limit_width = 200;
30748
30749 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
30750 doc: /* Non-nil means highlight region even in nonselected windows. */);
30751 highlight_nonselected_windows = false;
30752
30753 DEFVAR_BOOL ("multiple-frames", multiple_frames,
30754 doc: /* Non-nil if more than one frame is visible on this display.
30755 Minibuffer-only frames don't count, but iconified frames do.
30756 This variable is not guaranteed to be accurate except while processing
30757 `frame-title-format' and `icon-title-format'. */);
30758
30759 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
30760 doc: /* Template for displaying the title bar of visible frames.
30761 \(Assuming the window manager supports this feature.)
30762
30763 This variable has the same structure as `mode-line-format', except that
30764 the %c and %l constructs are ignored. It is used only on frames for
30765 which no explicit name has been set \(see `modify-frame-parameters'). */);
30766
30767 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
30768 doc: /* Template for displaying the title bar of an iconified frame.
30769 \(Assuming the window manager supports this feature.)
30770 This variable has the same structure as `mode-line-format' (which see),
30771 and is used only on frames for which no explicit name has been set
30772 \(see `modify-frame-parameters'). */);
30773 Vicon_title_format
30774 = Vframe_title_format
30775 = listn (CONSTYPE_PURE, 3,
30776 intern_c_string ("multiple-frames"),
30777 build_pure_c_string ("%b"),
30778 listn (CONSTYPE_PURE, 4,
30779 empty_unibyte_string,
30780 intern_c_string ("invocation-name"),
30781 build_pure_c_string ("@"),
30782 intern_c_string ("system-name")));
30783
30784 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
30785 doc: /* Maximum number of lines to keep in the message log buffer.
30786 If nil, disable message logging. If t, log messages but don't truncate
30787 the buffer when it becomes large. */);
30788 Vmessage_log_max = make_number (1000);
30789
30790 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
30791 doc: /* Functions called before redisplay, if window sizes have changed.
30792 The value should be a list of functions that take one argument.
30793 Just before redisplay, for each frame, if any of its windows have changed
30794 size since the last redisplay, or have been split or deleted,
30795 all the functions in the list are called, with the frame as argument. */);
30796 Vwindow_size_change_functions = Qnil;
30797
30798 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
30799 doc: /* List of functions to call before redisplaying a window with scrolling.
30800 Each function is called with two arguments, the window and its new
30801 display-start position.
30802 These functions are called whenever the `window-start' marker is modified,
30803 either to point into another buffer (e.g. via `set-window-buffer') or another
30804 place in the same buffer.
30805 Note that the value of `window-end' is not valid when these functions are
30806 called.
30807
30808 Warning: Do not use this feature to alter the way the window
30809 is scrolled. It is not designed for that, and such use probably won't
30810 work. */);
30811 Vwindow_scroll_functions = Qnil;
30812
30813 DEFVAR_LISP ("window-text-change-functions",
30814 Vwindow_text_change_functions,
30815 doc: /* Functions to call in redisplay when text in the window might change. */);
30816 Vwindow_text_change_functions = Qnil;
30817
30818 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
30819 doc: /* Functions called when redisplay of a window reaches the end trigger.
30820 Each function is called with two arguments, the window and the end trigger value.
30821 See `set-window-redisplay-end-trigger'. */);
30822 Vredisplay_end_trigger_functions = Qnil;
30823
30824 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
30825 doc: /* Non-nil means autoselect window with mouse pointer.
30826 If nil, do not autoselect windows.
30827 A positive number means delay autoselection by that many seconds: a
30828 window is autoselected only after the mouse has remained in that
30829 window for the duration of the delay.
30830 A negative number has a similar effect, but causes windows to be
30831 autoselected only after the mouse has stopped moving. \(Because of
30832 the way Emacs compares mouse events, you will occasionally wait twice
30833 that time before the window gets selected.\)
30834 Any other value means to autoselect window instantaneously when the
30835 mouse pointer enters it.
30836
30837 Autoselection selects the minibuffer only if it is active, and never
30838 unselects the minibuffer if it is active.
30839
30840 When customizing this variable make sure that the actual value of
30841 `focus-follows-mouse' matches the behavior of your window manager. */);
30842 Vmouse_autoselect_window = Qnil;
30843
30844 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
30845 doc: /* Non-nil means automatically resize tool-bars.
30846 This dynamically changes the tool-bar's height to the minimum height
30847 that is needed to make all tool-bar items visible.
30848 If value is `grow-only', the tool-bar's height is only increased
30849 automatically; to decrease the tool-bar height, use \\[recenter]. */);
30850 Vauto_resize_tool_bars = Qt;
30851
30852 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
30853 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
30854 auto_raise_tool_bar_buttons_p = true;
30855
30856 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
30857 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
30858 make_cursor_line_fully_visible_p = true;
30859
30860 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
30861 doc: /* Border below tool-bar in pixels.
30862 If an integer, use it as the height of the border.
30863 If it is one of `internal-border-width' or `border-width', use the
30864 value of the corresponding frame parameter.
30865 Otherwise, no border is added below the tool-bar. */);
30866 Vtool_bar_border = Qinternal_border_width;
30867
30868 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
30869 doc: /* Margin around tool-bar buttons in pixels.
30870 If an integer, use that for both horizontal and vertical margins.
30871 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
30872 HORZ specifying the horizontal margin, and VERT specifying the
30873 vertical margin. */);
30874 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
30875
30876 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
30877 doc: /* Relief thickness of tool-bar buttons. */);
30878 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
30879
30880 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
30881 doc: /* Tool bar style to use.
30882 It can be one of
30883 image - show images only
30884 text - show text only
30885 both - show both, text below image
30886 both-horiz - show text to the right of the image
30887 text-image-horiz - show text to the left of the image
30888 any other - use system default or image if no system default.
30889
30890 This variable only affects the GTK+ toolkit version of Emacs. */);
30891 Vtool_bar_style = Qnil;
30892
30893 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
30894 doc: /* Maximum number of characters a label can have to be shown.
30895 The tool bar style must also show labels for this to have any effect, see
30896 `tool-bar-style'. */);
30897 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
30898
30899 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
30900 doc: /* List of functions to call to fontify regions of text.
30901 Each function is called with one argument POS. Functions must
30902 fontify a region starting at POS in the current buffer, and give
30903 fontified regions the property `fontified'. */);
30904 Vfontification_functions = Qnil;
30905 Fmake_variable_buffer_local (Qfontification_functions);
30906
30907 DEFVAR_BOOL ("unibyte-display-via-language-environment",
30908 unibyte_display_via_language_environment,
30909 doc: /* Non-nil means display unibyte text according to language environment.
30910 Specifically, this means that raw bytes in the range 160-255 decimal
30911 are displayed by converting them to the equivalent multibyte characters
30912 according to the current language environment. As a result, they are
30913 displayed according to the current fontset.
30914
30915 Note that this variable affects only how these bytes are displayed,
30916 but does not change the fact they are interpreted as raw bytes. */);
30917 unibyte_display_via_language_environment = false;
30918
30919 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
30920 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
30921 If a float, it specifies a fraction of the mini-window frame's height.
30922 If an integer, it specifies a number of lines. */);
30923 Vmax_mini_window_height = make_float (0.25);
30924
30925 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
30926 doc: /* How to resize mini-windows (the minibuffer and the echo area).
30927 A value of nil means don't automatically resize mini-windows.
30928 A value of t means resize them to fit the text displayed in them.
30929 A value of `grow-only', the default, means let mini-windows grow only;
30930 they return to their normal size when the minibuffer is closed, or the
30931 echo area becomes empty. */);
30932 Vresize_mini_windows = Qgrow_only;
30933
30934 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
30935 doc: /* Alist specifying how to blink the cursor off.
30936 Each element has the form (ON-STATE . OFF-STATE). Whenever the
30937 `cursor-type' frame-parameter or variable equals ON-STATE,
30938 comparing using `equal', Emacs uses OFF-STATE to specify
30939 how to blink it off. ON-STATE and OFF-STATE are values for
30940 the `cursor-type' frame parameter.
30941
30942 If a frame's ON-STATE has no entry in this list,
30943 the frame's other specifications determine how to blink the cursor off. */);
30944 Vblink_cursor_alist = Qnil;
30945
30946 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
30947 doc: /* Allow or disallow automatic horizontal scrolling of windows.
30948 If non-nil, windows are automatically scrolled horizontally to make
30949 point visible. */);
30950 automatic_hscrolling_p = true;
30951 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
30952
30953 DEFVAR_INT ("hscroll-margin", hscroll_margin,
30954 doc: /* How many columns away from the window edge point is allowed to get
30955 before automatic hscrolling will horizontally scroll the window. */);
30956 hscroll_margin = 5;
30957
30958 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
30959 doc: /* How many columns to scroll the window when point gets too close to the edge.
30960 When point is less than `hscroll-margin' columns from the window
30961 edge, automatic hscrolling will scroll the window by the amount of columns
30962 determined by this variable. If its value is a positive integer, scroll that
30963 many columns. If it's a positive floating-point number, it specifies the
30964 fraction of the window's width to scroll. If it's nil or zero, point will be
30965 centered horizontally after the scroll. Any other value, including negative
30966 numbers, are treated as if the value were zero.
30967
30968 Automatic hscrolling always moves point outside the scroll margin, so if
30969 point was more than scroll step columns inside the margin, the window will
30970 scroll more than the value given by the scroll step.
30971
30972 Note that the lower bound for automatic hscrolling specified by `scroll-left'
30973 and `scroll-right' overrides this variable's effect. */);
30974 Vhscroll_step = make_number (0);
30975
30976 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
30977 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
30978 Bind this around calls to `message' to let it take effect. */);
30979 message_truncate_lines = false;
30980
30981 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
30982 doc: /* Normal hook run to update the menu bar definitions.
30983 Redisplay runs this hook before it redisplays the menu bar.
30984 This is used to update menus such as Buffers, whose contents depend on
30985 various data. */);
30986 Vmenu_bar_update_hook = Qnil;
30987
30988 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
30989 doc: /* Frame for which we are updating a menu.
30990 The enable predicate for a menu binding should check this variable. */);
30991 Vmenu_updating_frame = Qnil;
30992
30993 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
30994 doc: /* Non-nil means don't update menu bars. Internal use only. */);
30995 inhibit_menubar_update = false;
30996
30997 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
30998 doc: /* Prefix prepended to all continuation lines at display time.
30999 The value may be a string, an image, or a stretch-glyph; it is
31000 interpreted in the same way as the value of a `display' text property.
31001
31002 This variable is overridden by any `wrap-prefix' text or overlay
31003 property.
31004
31005 To add a prefix to non-continuation lines, use `line-prefix'. */);
31006 Vwrap_prefix = Qnil;
31007 DEFSYM (Qwrap_prefix, "wrap-prefix");
31008 Fmake_variable_buffer_local (Qwrap_prefix);
31009
31010 DEFVAR_LISP ("line-prefix", Vline_prefix,
31011 doc: /* Prefix prepended to all non-continuation lines at display time.
31012 The value may be a string, an image, or a stretch-glyph; it is
31013 interpreted in the same way as the value of a `display' text property.
31014
31015 This variable is overridden by any `line-prefix' text or overlay
31016 property.
31017
31018 To add a prefix to continuation lines, use `wrap-prefix'. */);
31019 Vline_prefix = Qnil;
31020 DEFSYM (Qline_prefix, "line-prefix");
31021 Fmake_variable_buffer_local (Qline_prefix);
31022
31023 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
31024 doc: /* Non-nil means don't eval Lisp during redisplay. */);
31025 inhibit_eval_during_redisplay = false;
31026
31027 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
31028 doc: /* Non-nil means don't free realized faces. Internal use only. */);
31029 inhibit_free_realized_faces = false;
31030
31031 DEFVAR_BOOL ("inhibit-bidi-mirroring", inhibit_bidi_mirroring,
31032 doc: /* Non-nil means don't mirror characters even when bidi context requires that.
31033 Intended for use during debugging and for testing bidi display;
31034 see biditest.el in the test suite. */);
31035 inhibit_bidi_mirroring = false;
31036
31037 #ifdef GLYPH_DEBUG
31038 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
31039 doc: /* Inhibit try_window_id display optimization. */);
31040 inhibit_try_window_id = false;
31041
31042 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
31043 doc: /* Inhibit try_window_reusing display optimization. */);
31044 inhibit_try_window_reusing = false;
31045
31046 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
31047 doc: /* Inhibit try_cursor_movement display optimization. */);
31048 inhibit_try_cursor_movement = false;
31049 #endif /* GLYPH_DEBUG */
31050
31051 DEFVAR_INT ("overline-margin", overline_margin,
31052 doc: /* Space between overline and text, in pixels.
31053 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
31054 margin to the character height. */);
31055 overline_margin = 2;
31056
31057 DEFVAR_INT ("underline-minimum-offset",
31058 underline_minimum_offset,
31059 doc: /* Minimum distance between baseline and underline.
31060 This can improve legibility of underlined text at small font sizes,
31061 particularly when using variable `x-use-underline-position-properties'
31062 with fonts that specify an UNDERLINE_POSITION relatively close to the
31063 baseline. The default value is 1. */);
31064 underline_minimum_offset = 1;
31065
31066 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
31067 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
31068 This feature only works when on a window system that can change
31069 cursor shapes. */);
31070 display_hourglass_p = true;
31071
31072 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
31073 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
31074 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
31075
31076 #ifdef HAVE_WINDOW_SYSTEM
31077 hourglass_atimer = NULL;
31078 hourglass_shown_p = false;
31079 #endif /* HAVE_WINDOW_SYSTEM */
31080
31081 /* Name of the face used to display glyphless characters. */
31082 DEFSYM (Qglyphless_char, "glyphless-char");
31083
31084 /* Method symbols for Vglyphless_char_display. */
31085 DEFSYM (Qhex_code, "hex-code");
31086 DEFSYM (Qempty_box, "empty-box");
31087 DEFSYM (Qthin_space, "thin-space");
31088 DEFSYM (Qzero_width, "zero-width");
31089
31090 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
31091 doc: /* Function run just before redisplay.
31092 It is called with one argument, which is the set of windows that are to
31093 be redisplayed. This set can be nil (meaning, only the selected window),
31094 or t (meaning all windows). */);
31095 Vpre_redisplay_function = intern ("ignore");
31096
31097 /* Symbol for the purpose of Vglyphless_char_display. */
31098 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
31099 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
31100
31101 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
31102 doc: /* Char-table defining glyphless characters.
31103 Each element, if non-nil, should be one of the following:
31104 an ASCII acronym string: display this string in a box
31105 `hex-code': display the hexadecimal code of a character in a box
31106 `empty-box': display as an empty box
31107 `thin-space': display as 1-pixel width space
31108 `zero-width': don't display
31109 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
31110 display method for graphical terminals and text terminals respectively.
31111 GRAPHICAL and TEXT should each have one of the values listed above.
31112
31113 The char-table has one extra slot to control the display of a character for
31114 which no font is found. This slot only takes effect on graphical terminals.
31115 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
31116 `thin-space'. The default is `empty-box'.
31117
31118 If a character has a non-nil entry in an active display table, the
31119 display table takes effect; in this case, Emacs does not consult
31120 `glyphless-char-display' at all. */);
31121 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
31122 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
31123 Qempty_box);
31124
31125 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
31126 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
31127 Vdebug_on_message = Qnil;
31128
31129 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
31130 doc: /* */);
31131 Vredisplay__all_windows_cause
31132 = Fmake_vector (make_number (100), make_number (0));
31133
31134 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
31135 doc: /* */);
31136 Vredisplay__mode_lines_cause
31137 = Fmake_vector (make_number (100), make_number (0));
31138 }
31139
31140
31141 /* Initialize this module when Emacs starts. */
31142
31143 void
31144 init_xdisp (void)
31145 {
31146 CHARPOS (this_line_start_pos) = 0;
31147
31148 if (!noninteractive)
31149 {
31150 struct window *m = XWINDOW (minibuf_window);
31151 Lisp_Object frame = m->frame;
31152 struct frame *f = XFRAME (frame);
31153 Lisp_Object root = FRAME_ROOT_WINDOW (f);
31154 struct window *r = XWINDOW (root);
31155 int i;
31156
31157 echo_area_window = minibuf_window;
31158
31159 r->top_line = FRAME_TOP_MARGIN (f);
31160 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
31161 r->total_cols = FRAME_COLS (f);
31162 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
31163 r->total_lines = FRAME_TOTAL_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
31164 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
31165
31166 m->top_line = FRAME_TOTAL_LINES (f) - 1;
31167 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
31168 m->total_cols = FRAME_COLS (f);
31169 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
31170 m->total_lines = 1;
31171 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
31172
31173 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
31174 scratch_glyph_row.glyphs[TEXT_AREA + 1]
31175 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
31176
31177 /* The default ellipsis glyphs `...'. */
31178 for (i = 0; i < 3; ++i)
31179 default_invis_vector[i] = make_number ('.');
31180 }
31181
31182 {
31183 /* Allocate the buffer for frame titles.
31184 Also used for `format-mode-line'. */
31185 int size = 100;
31186 mode_line_noprop_buf = xmalloc (size);
31187 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
31188 mode_line_noprop_ptr = mode_line_noprop_buf;
31189 mode_line_target = MODE_LINE_DISPLAY;
31190 }
31191
31192 help_echo_showing_p = false;
31193 }
31194
31195 #ifdef HAVE_WINDOW_SYSTEM
31196
31197 /* Platform-independent portion of hourglass implementation. */
31198
31199 /* Timer function of hourglass_atimer. */
31200
31201 static void
31202 show_hourglass (struct atimer *timer)
31203 {
31204 /* The timer implementation will cancel this timer automatically
31205 after this function has run. Set hourglass_atimer to null
31206 so that we know the timer doesn't have to be canceled. */
31207 hourglass_atimer = NULL;
31208
31209 if (!hourglass_shown_p)
31210 {
31211 Lisp_Object tail, frame;
31212
31213 block_input ();
31214
31215 FOR_EACH_FRAME (tail, frame)
31216 {
31217 struct frame *f = XFRAME (frame);
31218
31219 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31220 && FRAME_RIF (f)->show_hourglass)
31221 FRAME_RIF (f)->show_hourglass (f);
31222 }
31223
31224 hourglass_shown_p = true;
31225 unblock_input ();
31226 }
31227 }
31228
31229 /* Cancel a currently active hourglass timer, and start a new one. */
31230
31231 void
31232 start_hourglass (void)
31233 {
31234 struct timespec delay;
31235
31236 cancel_hourglass ();
31237
31238 if (INTEGERP (Vhourglass_delay)
31239 && XINT (Vhourglass_delay) > 0)
31240 delay = make_timespec (min (XINT (Vhourglass_delay),
31241 TYPE_MAXIMUM (time_t)),
31242 0);
31243 else if (FLOATP (Vhourglass_delay)
31244 && XFLOAT_DATA (Vhourglass_delay) > 0)
31245 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
31246 else
31247 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
31248
31249 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
31250 show_hourglass, NULL);
31251 }
31252
31253 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
31254 shown. */
31255
31256 void
31257 cancel_hourglass (void)
31258 {
31259 if (hourglass_atimer)
31260 {
31261 cancel_atimer (hourglass_atimer);
31262 hourglass_atimer = NULL;
31263 }
31264
31265 if (hourglass_shown_p)
31266 {
31267 Lisp_Object tail, frame;
31268
31269 block_input ();
31270
31271 FOR_EACH_FRAME (tail, frame)
31272 {
31273 struct frame *f = XFRAME (frame);
31274
31275 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31276 && FRAME_RIF (f)->hide_hourglass)
31277 FRAME_RIF (f)->hide_hourglass (f);
31278 #ifdef HAVE_NTGUI
31279 /* No cursors on non GUI frames - restore to stock arrow cursor. */
31280 else if (!FRAME_W32_P (f))
31281 w32_arrow_cursor ();
31282 #endif
31283 }
31284
31285 hourglass_shown_p = false;
31286 unblock_input ();
31287 }
31288 }
31289
31290 #endif /* HAVE_WINDOW_SYSTEM */