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1 @c -*-texinfo-*-
2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1990, 1991, 1992, 1993, 1998, 1999, 2002, 2003, 2004,
4 @c 2005, 2006 Free Software Foundation, Inc.
5 @c See the file elisp.texi for copying conditions.
6 @setfilename ../info/internals
7 @node GNU Emacs Internals, Standard Errors, Tips, Top
8 @comment node-name, next, previous, up
9 @appendix GNU Emacs Internals
10
11 This chapter describes how the runnable Emacs executable is dumped with
12 the preloaded Lisp libraries in it, how storage is allocated, and some
13 internal aspects of GNU Emacs that may be of interest to C programmers.
14
15 @menu
16 * Building Emacs:: How the dumped Emacs is made.
17 * Pure Storage:: A kludge to make preloaded Lisp functions sharable.
18 * Garbage Collection:: Reclaiming space for Lisp objects no longer used.
19 * Memory Usage:: Info about total size of Lisp objects made so far.
20 * Writing Emacs Primitives:: Writing C code for Emacs.
21 * Object Internals:: Data formats of buffers, windows, processes.
22 @end menu
23
24 @node Building Emacs
25 @appendixsec Building Emacs
26 @cindex building Emacs
27 @pindex temacs
28
29 This section explains the steps involved in building the Emacs
30 executable. You don't have to know this material to build and install
31 Emacs, since the makefiles do all these things automatically. This
32 information is pertinent to Emacs maintenance.
33
34 Compilation of the C source files in the @file{src} directory
35 produces an executable file called @file{temacs}, also called a
36 @dfn{bare impure Emacs}. It contains the Emacs Lisp interpreter and I/O
37 routines, but not the editing commands.
38
39 @cindex @file{loadup.el}
40 The command @w{@samp{temacs -l loadup}} uses @file{temacs} to create
41 the real runnable Emacs executable. These arguments direct
42 @file{temacs} to evaluate the Lisp files specified in the file
43 @file{loadup.el}. These files set up the normal Emacs editing
44 environment, resulting in an Emacs that is still impure but no longer
45 bare.
46
47 It takes a substantial time to load the standard Lisp files. Luckily,
48 you don't have to do this each time you run Emacs; @file{temacs} can
49 dump out an executable program called @file{emacs} that has these files
50 preloaded. @file{emacs} starts more quickly because it does not need to
51 load the files. This is the Emacs executable that is normally
52 installed.
53
54 To create @file{emacs}, use the command @samp{temacs -batch -l loadup
55 dump}. The purpose of @samp{-batch} here is to prevent @file{temacs}
56 from trying to initialize any of its data on the terminal; this ensures
57 that the tables of terminal information are empty in the dumped Emacs.
58 The argument @samp{dump} tells @file{loadup.el} to dump a new executable
59 named @file{emacs}.
60
61 Some operating systems don't support dumping. On those systems, you
62 must start Emacs with the @samp{temacs -l loadup} command each time you
63 use it. This takes a substantial time, but since you need to start
64 Emacs once a day at most---or once a week if you never log out---the
65 extra time is not too severe a problem.
66
67 @cindex @file{site-load.el}
68
69 You can specify additional files to preload by writing a library named
70 @file{site-load.el} that loads them. You may need to add a definition
71
72 @example
73 #define SITELOAD_PURESIZE_EXTRA @var{n}
74 @end example
75
76 @noindent
77 to make @var{n} added bytes of pure space to hold the additional files.
78 (Try adding increments of 20000 until it is big enough.) However, the
79 advantage of preloading additional files decreases as machines get
80 faster. On modern machines, it is usually not advisable.
81
82 After @file{loadup.el} reads @file{site-load.el}, it finds the
83 documentation strings for primitive and preloaded functions (and
84 variables) in the file @file{etc/DOC} where they are stored, by
85 calling @code{Snarf-documentation} (@pxref{Definition of
86 Snarf-documentation,, Accessing Documentation}).
87
88 @cindex @file{site-init.el}
89 You can specify other Lisp expressions to execute just before dumping
90 by putting them in a library named @file{site-init.el}. This file is
91 executed after the documentation strings are found.
92
93 If you want to preload function or variable definitions, there are
94 three ways you can do this and make their documentation strings
95 accessible when you subsequently run Emacs:
96
97 @itemize @bullet
98 @item
99 Arrange to scan these files when producing the @file{etc/DOC} file,
100 and load them with @file{site-load.el}.
101
102 @item
103 Load the files with @file{site-init.el}, then copy the files into the
104 installation directory for Lisp files when you install Emacs.
105
106 @item
107 Specify a non-@code{nil} value for
108 @code{byte-compile-dynamic-docstrings} as a local variable in each of these
109 files, and load them with either @file{site-load.el} or
110 @file{site-init.el}. (This method has the drawback that the
111 documentation strings take up space in Emacs all the time.)
112 @end itemize
113
114 It is not advisable to put anything in @file{site-load.el} or
115 @file{site-init.el} that would alter any of the features that users
116 expect in an ordinary unmodified Emacs. If you feel you must override
117 normal features for your site, do it with @file{default.el}, so that
118 users can override your changes if they wish. @xref{Startup Summary}.
119
120 In a package that can be preloaded, it is sometimes useful to
121 specify a computation to be done when Emacs subsequently starts up.
122 For this, use @code{eval-at-startup}:
123
124 @defmac eval-at-startup body@dots{}
125 This evaluates the @var{body} forms, either immediately if running in
126 an Emacs that has already started up, or later when Emacs does start
127 up. Since the value of the @var{body} forms is not necessarily
128 available when the @code{eval-at-startup} form is run, that form
129 always returns @code{nil}.
130 @end defmac
131
132 @defun dump-emacs to-file from-file
133 @cindex unexec
134 This function dumps the current state of Emacs into an executable file
135 @var{to-file}. It takes symbols from @var{from-file} (this is normally
136 the executable file @file{temacs}).
137
138 If you want to use this function in an Emacs that was already dumped,
139 you must run Emacs with @samp{-batch}.
140 @end defun
141
142 @node Pure Storage
143 @appendixsec Pure Storage
144 @cindex pure storage
145
146 Emacs Lisp uses two kinds of storage for user-created Lisp objects:
147 @dfn{normal storage} and @dfn{pure storage}. Normal storage is where
148 all the new data created during an Emacs session are kept; see the
149 following section for information on normal storage. Pure storage is
150 used for certain data in the preloaded standard Lisp files---data that
151 should never change during actual use of Emacs.
152
153 Pure storage is allocated only while @file{temacs} is loading the
154 standard preloaded Lisp libraries. In the file @file{emacs}, it is
155 marked as read-only (on operating systems that permit this), so that
156 the memory space can be shared by all the Emacs jobs running on the
157 machine at once. Pure storage is not expandable; a fixed amount is
158 allocated when Emacs is compiled, and if that is not sufficient for
159 the preloaded libraries, @file{temacs} allocates dynamic memory for
160 the part that didn't fit. If that happens, you should increase the
161 compilation parameter @code{PURESIZE} in the file
162 @file{src/puresize.h} and rebuild Emacs, even though the resulting
163 image will work: garbage collection is disabled in this situation,
164 causing a memory leak. Such an overflow normally won't happen unless you
165 try to preload additional libraries or add features to the standard
166 ones. Emacs will display a warning about the overflow when it
167 starts.
168
169 @defun purecopy object
170 This function makes a copy in pure storage of @var{object}, and returns
171 it. It copies a string by simply making a new string with the same
172 characters, but without text properties, in pure storage. It
173 recursively copies the contents of vectors and cons cells. It does
174 not make copies of other objects such as symbols, but just returns
175 them unchanged. It signals an error if asked to copy markers.
176
177 This function is a no-op except while Emacs is being built and dumped;
178 it is usually called only in the file @file{emacs/lisp/loaddefs.el}, but
179 a few packages call it just in case you decide to preload them.
180 @end defun
181
182 @defvar pure-bytes-used
183 The value of this variable is the number of bytes of pure storage
184 allocated so far. Typically, in a dumped Emacs, this number is very
185 close to the total amount of pure storage available---if it were not,
186 we would preallocate less.
187 @end defvar
188
189 @defvar purify-flag
190 This variable determines whether @code{defun} should make a copy of the
191 function definition in pure storage. If it is non-@code{nil}, then the
192 function definition is copied into pure storage.
193
194 This flag is @code{t} while loading all of the basic functions for
195 building Emacs initially (allowing those functions to be sharable and
196 non-collectible). Dumping Emacs as an executable always writes
197 @code{nil} in this variable, regardless of the value it actually has
198 before and after dumping.
199
200 You should not change this flag in a running Emacs.
201 @end defvar
202
203 @node Garbage Collection
204 @appendixsec Garbage Collection
205 @cindex garbage collector
206
207 @cindex memory allocation
208 When a program creates a list or the user defines a new function (such
209 as by loading a library), that data is placed in normal storage. If
210 normal storage runs low, then Emacs asks the operating system to
211 allocate more memory in blocks of 1k bytes. Each block is used for one
212 type of Lisp object, so symbols, cons cells, markers, etc., are
213 segregated in distinct blocks in memory. (Vectors, long strings,
214 buffers and certain other editing types, which are fairly large, are
215 allocated in individual blocks, one per object, while small strings are
216 packed into blocks of 8k bytes.)
217
218 It is quite common to use some storage for a while, then release it by
219 (for example) killing a buffer or deleting the last pointer to an
220 object. Emacs provides a @dfn{garbage collector} to reclaim this
221 abandoned storage. (This name is traditional, but ``garbage recycler''
222 might be a more intuitive metaphor for this facility.)
223
224 The garbage collector operates by finding and marking all Lisp objects
225 that are still accessible to Lisp programs. To begin with, it assumes
226 all the symbols, their values and associated function definitions, and
227 any data presently on the stack, are accessible. Any objects that can
228 be reached indirectly through other accessible objects are also
229 accessible.
230
231 When marking is finished, all objects still unmarked are garbage. No
232 matter what the Lisp program or the user does, it is impossible to refer
233 to them, since there is no longer a way to reach them. Their space
234 might as well be reused, since no one will miss them. The second
235 (``sweep'') phase of the garbage collector arranges to reuse them.
236
237 @c ??? Maybe add something describing weak hash tables here?
238
239 @cindex free list
240 The sweep phase puts unused cons cells onto a @dfn{free list}
241 for future allocation; likewise for symbols and markers. It compacts
242 the accessible strings so they occupy fewer 8k blocks; then it frees the
243 other 8k blocks. Vectors, buffers, windows, and other large objects are
244 individually allocated and freed using @code{malloc} and @code{free}.
245
246 @cindex CL note---allocate more storage
247 @quotation
248 @b{Common Lisp note:} Unlike other Lisps, GNU Emacs Lisp does not
249 call the garbage collector when the free list is empty. Instead, it
250 simply requests the operating system to allocate more storage, and
251 processing continues until @code{gc-cons-threshold} bytes have been
252 used.
253
254 This means that you can make sure that the garbage collector will not
255 run during a certain portion of a Lisp program by calling the garbage
256 collector explicitly just before it (provided that portion of the
257 program does not use so much space as to force a second garbage
258 collection).
259 @end quotation
260
261 @deffn Command garbage-collect
262 This command runs a garbage collection, and returns information on
263 the amount of space in use. (Garbage collection can also occur
264 spontaneously if you use more than @code{gc-cons-threshold} bytes of
265 Lisp data since the previous garbage collection.)
266
267 @code{garbage-collect} returns a list containing the following
268 information:
269
270 @example
271 @group
272 ((@var{used-conses} . @var{free-conses})
273 (@var{used-syms} . @var{free-syms})
274 @end group
275 (@var{used-miscs} . @var{free-miscs})
276 @var{used-string-chars}
277 @var{used-vector-slots}
278 (@var{used-floats} . @var{free-floats})
279 (@var{used-intervals} . @var{free-intervals})
280 (@var{used-strings} . @var{free-strings}))
281 @end example
282
283 Here is an example:
284
285 @example
286 @group
287 (garbage-collect)
288 @result{} ((106886 . 13184) (9769 . 0)
289 (7731 . 4651) 347543 121628
290 (31 . 94) (1273 . 168)
291 (25474 . 3569))
292 @end group
293 @end example
294
295 Here is a table explaining each element:
296
297 @table @var
298 @item used-conses
299 The number of cons cells in use.
300
301 @item free-conses
302 The number of cons cells for which space has been obtained from the
303 operating system, but that are not currently being used.
304
305 @item used-syms
306 The number of symbols in use.
307
308 @item free-syms
309 The number of symbols for which space has been obtained from the
310 operating system, but that are not currently being used.
311
312 @item used-miscs
313 The number of miscellaneous objects in use. These include markers and
314 overlays, plus certain objects not visible to users.
315
316 @item free-miscs
317 The number of miscellaneous objects for which space has been obtained
318 from the operating system, but that are not currently being used.
319
320 @item used-string-chars
321 The total size of all strings, in characters.
322
323 @item used-vector-slots
324 The total number of elements of existing vectors.
325
326 @item used-floats
327 @c Emacs 19 feature
328 The number of floats in use.
329
330 @item free-floats
331 @c Emacs 19 feature
332 The number of floats for which space has been obtained from the
333 operating system, but that are not currently being used.
334
335 @item used-intervals
336 The number of intervals in use. Intervals are an internal
337 data structure used for representing text properties.
338
339 @item free-intervals
340 The number of intervals for which space has been obtained
341 from the operating system, but that are not currently being used.
342
343 @item used-strings
344 The number of strings in use.
345
346 @item free-strings
347 The number of string headers for which the space was obtained from the
348 operating system, but which are currently not in use. (A string
349 object consists of a header and the storage for the string text
350 itself; the latter is only allocated when the string is created.)
351 @end table
352
353 If there was overflow in pure space (see the previous section),
354 @code{garbage-collect} returns @code{nil}, because a real garbage
355 collection can not be done in this situation.
356 @end deffn
357
358 @defopt garbage-collection-messages
359 If this variable is non-@code{nil}, Emacs displays a message at the
360 beginning and end of garbage collection. The default value is
361 @code{nil}, meaning there are no such messages.
362 @end defopt
363
364 @defvar post-gc-hook
365 This is a normal hook that is run at the end of garbage collection.
366 Garbage collection is inhibited while the hook functions run, so be
367 careful writing them.
368 @end defvar
369
370 @defopt gc-cons-threshold
371 The value of this variable is the number of bytes of storage that must
372 be allocated for Lisp objects after one garbage collection in order to
373 trigger another garbage collection. A cons cell counts as eight bytes,
374 a string as one byte per character plus a few bytes of overhead, and so
375 on; space allocated to the contents of buffers does not count. Note
376 that the subsequent garbage collection does not happen immediately when
377 the threshold is exhausted, but only the next time the Lisp evaluator is
378 called.
379
380 The initial threshold value is 400,000. If you specify a larger
381 value, garbage collection will happen less often. This reduces the
382 amount of time spent garbage collecting, but increases total memory use.
383 You may want to do this when running a program that creates lots of
384 Lisp data.
385
386 You can make collections more frequent by specifying a smaller value,
387 down to 10,000. A value less than 10,000 will remain in effect only
388 until the subsequent garbage collection, at which time
389 @code{garbage-collect} will set the threshold back to 10,000.
390 @end defopt
391
392 @defopt gc-cons-percentage
393 The value of this variable specifies the amount of consing before a
394 garbage collection occurs, as a fraction of the current heap size.
395 This criterion and @code{gc-cons-threshold} apply in parallel, and
396 garbage collection occurs only when both criteria are satisfied.
397
398 As the heap size increases, the time to perform a garbage collection
399 increases. Thus, it can be desirable to do them less frequently in
400 proportion.
401 @end defopt
402
403 The value returned by @code{garbage-collect} describes the amount of
404 memory used by Lisp data, broken down by data type. By contrast, the
405 function @code{memory-limit} provides information on the total amount of
406 memory Emacs is currently using.
407
408 @c Emacs 19 feature
409 @defun memory-limit
410 This function returns the address of the last byte Emacs has allocated,
411 divided by 1024. We divide the value by 1024 to make sure it fits in a
412 Lisp integer.
413
414 You can use this to get a general idea of how your actions affect the
415 memory usage.
416 @end defun
417
418 @defvar memory-full
419 This variable is @code{t} if Emacs is close to out of memory for Lisp
420 objects, and @code{nil} otherwise.
421 @end defvar
422
423 @defun memory-use-counts
424 This returns a list of numbers that count the number of objects
425 created in this Emacs session. Each of these counters increments for
426 a certain kind of object. See the documentation string for details.
427 @end defun
428
429 @defvar gcs-done
430 This variable contains the total number of garbage collections
431 done so far in this Emacs session.
432 @end defvar
433
434 @defvar gc-elapsed
435 This variable contains the total number of seconds of elapsed time
436 during garbage collection so far in this Emacs session, as a floating
437 point number.
438 @end defvar
439
440 @node Memory Usage
441 @section Memory Usage
442
443 These functions and variables give information about the total amount
444 of memory allocation that Emacs has done, broken down by data type.
445 Note the difference between these and the values returned by
446 @code{(garbage-collect)}; those count objects that currently exist, but
447 these count the number or size of all allocations, including those for
448 objects that have since been freed.
449
450 @defvar cons-cells-consed
451 The total number of cons cells that have been allocated so far
452 in this Emacs session.
453 @end defvar
454
455 @defvar floats-consed
456 The total number of floats that have been allocated so far
457 in this Emacs session.
458 @end defvar
459
460 @defvar vector-cells-consed
461 The total number of vector cells that have been allocated so far
462 in this Emacs session.
463 @end defvar
464
465 @defvar symbols-consed
466 The total number of symbols that have been allocated so far
467 in this Emacs session.
468 @end defvar
469
470 @defvar string-chars-consed
471 The total number of string characters that have been allocated so far
472 in this Emacs session.
473 @end defvar
474
475 @defvar misc-objects-consed
476 The total number of miscellaneous objects that have been allocated so
477 far in this Emacs session. These include markers and overlays, plus
478 certain objects not visible to users.
479 @end defvar
480
481 @defvar intervals-consed
482 The total number of intervals that have been allocated so far
483 in this Emacs session.
484 @end defvar
485
486 @defvar strings-consed
487 The total number of strings that have been allocated so far in this
488 Emacs session.
489 @end defvar
490
491 @node Writing Emacs Primitives
492 @appendixsec Writing Emacs Primitives
493 @cindex primitive function internals
494
495 Lisp primitives are Lisp functions implemented in C. The details of
496 interfacing the C function so that Lisp can call it are handled by a few
497 C macros. The only way to really understand how to write new C code is
498 to read the source, but we can explain some things here.
499
500 An example of a special form is the definition of @code{or}, from
501 @file{eval.c}. (An ordinary function would have the same general
502 appearance.)
503
504 @cindex garbage collection protection
505 @smallexample
506 @group
507 DEFUN ("or", For, Sor, 0, UNEVALLED, 0,
508 doc: /* Eval args until one of them yields non-nil, then return that
509 value. The remaining args are not evalled at all.
510 If all args return nil, return nil.
511 @end group
512 @group
513 usage: (or CONDITIONS ...) */)
514 (args)
515 Lisp_Object args;
516 @{
517 register Lisp_Object val = Qnil;
518 struct gcpro gcpro1;
519 @end group
520
521 @group
522 GCPRO1 (args);
523 @end group
524
525 @group
526 while (CONSP (args))
527 @{
528 val = Feval (XCAR (args));
529 if (!NILP (val))
530 break;
531 args = XCDR (args);
532 @}
533 @end group
534
535 @group
536 UNGCPRO;
537 return val;
538 @}
539 @end group
540 @end smallexample
541
542 Let's start with a precise explanation of the arguments to the
543 @code{DEFUN} macro. Here is a template for them:
544
545 @example
546 DEFUN (@var{lname}, @var{fname}, @var{sname}, @var{min}, @var{max}, @var{interactive}, @var{doc})
547 @end example
548
549 @table @var
550 @item lname
551 This is the name of the Lisp symbol to define as the function name; in
552 the example above, it is @code{or}.
553
554 @item fname
555 This is the C function name for this function. This is
556 the name that is used in C code for calling the function. The name is,
557 by convention, @samp{F} prepended to the Lisp name, with all dashes
558 (@samp{-}) in the Lisp name changed to underscores. Thus, to call this
559 function from C code, call @code{For}. Remember that the arguments must
560 be of type @code{Lisp_Object}; various macros and functions for creating
561 values of type @code{Lisp_Object} are declared in the file
562 @file{lisp.h}.
563
564 @item sname
565 This is a C variable name to use for a structure that holds the data for
566 the subr object that represents the function in Lisp. This structure
567 conveys the Lisp symbol name to the initialization routine that will
568 create the symbol and store the subr object as its definition. By
569 convention, this name is always @var{fname} with @samp{F} replaced with
570 @samp{S}.
571
572 @item min
573 This is the minimum number of arguments that the function requires. The
574 function @code{or} allows a minimum of zero arguments.
575
576 @item max
577 This is the maximum number of arguments that the function accepts, if
578 there is a fixed maximum. Alternatively, it can be @code{UNEVALLED},
579 indicating a special form that receives unevaluated arguments, or
580 @code{MANY}, indicating an unlimited number of evaluated arguments (the
581 equivalent of @code{&rest}). Both @code{UNEVALLED} and @code{MANY} are
582 macros. If @var{max} is a number, it may not be less than @var{min} and
583 it may not be greater than eight.
584
585 @item interactive
586 This is an interactive specification, a string such as might be used as
587 the argument of @code{interactive} in a Lisp function. In the case of
588 @code{or}, it is 0 (a null pointer), indicating that @code{or} cannot be
589 called interactively. A value of @code{""} indicates a function that
590 should receive no arguments when called interactively.
591
592 @item doc
593 This is the documentation string. It uses C comment syntax rather
594 than C string syntax because comment syntax requires nothing special
595 to include multiple lines. The @samp{doc:} identifies the comment
596 that follows as the documentation string. The @samp{/*} and @samp{*/}
597 delimiters that begin and end the comment are not part of the
598 documentation string.
599
600 If the last line of the documentation string begins with the keyword
601 @samp{usage:}, the rest of the line is treated as the argument list
602 for documentation purposes. This way, you can use different argument
603 names in the documentation string from the ones used in the C code.
604 @samp{usage:} is required if the function has an unlimited number of
605 arguments.
606
607 All the usual rules for documentation strings in Lisp code
608 (@pxref{Documentation Tips}) apply to C code documentation strings
609 too.
610 @end table
611
612 After the call to the @code{DEFUN} macro, you must write the argument
613 name list that every C function must have, followed by ordinary C
614 declarations for the arguments. For a function with a fixed maximum
615 number of arguments, declare a C argument for each Lisp argument, and
616 give them all type @code{Lisp_Object}. When a Lisp function has no
617 upper limit on the number of arguments, its implementation in C actually
618 receives exactly two arguments: the first is the number of Lisp
619 arguments, and the second is the address of a block containing their
620 values. They have types @code{int} and @w{@code{Lisp_Object *}}.
621
622 Within the function @code{For} itself, note the use of the macros
623 @code{GCPRO1} and @code{UNGCPRO}. @code{GCPRO1} is used to
624 ``protect'' a variable from garbage collection---to inform the garbage
625 collector that it must look in that variable and regard its contents
626 as an accessible object. GC protection is necessary whenever you call
627 @code{Feval} or anything that can directly or indirectly call
628 @code{Feval}. At such a time, any Lisp object that this function may
629 refer to again must be protected somehow.
630
631 It suffices to ensure that at least one pointer to each object is
632 GC-protected; that way, the object cannot be recycled, so all pointers
633 to it remain valid. Thus, a particular local variable can do without
634 protection if it is certain that the object it points to will be
635 preserved by some other pointer (such as another local variable which
636 has a @code{GCPRO})@footnote{Formerly, strings were a special
637 exception; in older Emacs versions, every local variable that might
638 point to a string needed a @code{GCPRO}.}. Otherwise, the local
639 variable needs a @code{GCPRO}.
640
641 The macro @code{GCPRO1} protects just one local variable. If you
642 want to protect two variables, use @code{GCPRO2} instead; repeating
643 @code{GCPRO1} will not work. Macros @code{GCPRO3}, @code{GCPRO4},
644 @code{GCPRO5}, and @code{GCPRO6} also exist. All these macros
645 implicitly use local variables such as @code{gcpro1}; you must declare
646 these explicitly, with type @code{struct gcpro}. Thus, if you use
647 @code{GCPRO2}, you must declare @code{gcpro1} and @code{gcpro2}.
648 Alas, we can't explain all the tricky details here.
649
650 @code{UNGCPRO} cancels the protection of the variables that are
651 protected in the current function. It is necessary to do this
652 explicitly.
653
654 Built-in functions that take a variable number of arguments actually
655 accept two arguments at the C level: the number of Lisp arguments, and
656 a @code{Lisp_Object *} pointer to a C vector containing those Lisp
657 arguments. This C vector may be part of a Lisp vector, but it need
658 not be. The responsibility for using @code{GCPRO} to protect the Lisp
659 arguments from GC if necessary rests with the caller in this case,
660 since the caller allocated or found the storage for them.
661
662 You must not use C initializers for static or global variables unless
663 the variables are never written once Emacs is dumped. These variables
664 with initializers are allocated in an area of memory that becomes
665 read-only (on certain operating systems) as a result of dumping Emacs.
666 @xref{Pure Storage}.
667
668 Do not use static variables within functions---place all static
669 variables at top level in the file. This is necessary because Emacs on
670 some operating systems defines the keyword @code{static} as a null
671 macro. (This definition is used because those systems put all variables
672 declared static in a place that becomes read-only after dumping, whether
673 they have initializers or not.)
674
675 Defining the C function is not enough to make a Lisp primitive
676 available; you must also create the Lisp symbol for the primitive and
677 store a suitable subr object in its function cell. The code looks like
678 this:
679
680 @example
681 defsubr (&@var{subr-structure-name});
682 @end example
683
684 @noindent
685 Here @var{subr-structure-name} is the name you used as the third
686 argument to @code{DEFUN}.
687
688 If you add a new primitive to a file that already has Lisp primitives
689 defined in it, find the function (near the end of the file) named
690 @code{syms_of_@var{something}}, and add the call to @code{defsubr}
691 there. If the file doesn't have this function, or if you create a new
692 file, add to it a @code{syms_of_@var{filename}} (e.g.,
693 @code{syms_of_myfile}). Then find the spot in @file{emacs.c} where all
694 of these functions are called, and add a call to
695 @code{syms_of_@var{filename}} there.
696
697 @anchor{Defining Lisp variables in C}
698 @vindex byte-boolean-vars
699 The function @code{syms_of_@var{filename}} is also the place to define
700 any C variables that are to be visible as Lisp variables.
701 @code{DEFVAR_LISP} makes a C variable of type @code{Lisp_Object} visible
702 in Lisp. @code{DEFVAR_INT} makes a C variable of type @code{int}
703 visible in Lisp with a value that is always an integer.
704 @code{DEFVAR_BOOL} makes a C variable of type @code{int} visible in Lisp
705 with a value that is either @code{t} or @code{nil}. Note that variables
706 defined with @code{DEFVAR_BOOL} are automatically added to the list
707 @code{byte-boolean-vars} used by the byte compiler.
708
709 If you define a file-scope C variable of type @code{Lisp_Object},
710 you must protect it from garbage-collection by calling @code{staticpro}
711 in @code{syms_of_@var{filename}}, like this:
712
713 @example
714 staticpro (&@var{variable});
715 @end example
716
717 Here is another example function, with more complicated arguments.
718 This comes from the code in @file{window.c}, and it demonstrates the use
719 of macros and functions to manipulate Lisp objects.
720
721 @smallexample
722 @group
723 DEFUN ("coordinates-in-window-p", Fcoordinates_in_window_p,
724 Scoordinates_in_window_p, 2, 2,
725 "xSpecify coordinate pair: \nXExpression which evals to window: ",
726 "Return non-nil if COORDINATES is in WINDOW.\n\
727 COORDINATES is a cons of the form (X . Y), X and Y being distances\n\
728 ...
729 @end group
730 @group
731 If they are on the border between WINDOW and its right sibling,\n\
732 `vertical-line' is returned.")
733 (coordinates, window)
734 register Lisp_Object coordinates, window;
735 @{
736 int x, y;
737 @end group
738
739 @group
740 CHECK_LIVE_WINDOW (window, 0);
741 CHECK_CONS (coordinates, 1);
742 x = XINT (Fcar (coordinates));
743 y = XINT (Fcdr (coordinates));
744 @end group
745
746 @group
747 switch (coordinates_in_window (XWINDOW (window), &x, &y))
748 @{
749 case 0: /* NOT in window at all. */
750 return Qnil;
751 @end group
752
753 @group
754 case 1: /* In text part of window. */
755 return Fcons (make_number (x), make_number (y));
756 @end group
757
758 @group
759 case 2: /* In mode line of window. */
760 return Qmode_line;
761 @end group
762
763 @group
764 case 3: /* On right border of window. */
765 return Qvertical_line;
766 @end group
767
768 @group
769 default:
770 abort ();
771 @}
772 @}
773 @end group
774 @end smallexample
775
776 Note that C code cannot call functions by name unless they are defined
777 in C. The way to call a function written in Lisp is to use
778 @code{Ffuncall}, which embodies the Lisp function @code{funcall}. Since
779 the Lisp function @code{funcall} accepts an unlimited number of
780 arguments, in C it takes two: the number of Lisp-level arguments, and a
781 one-dimensional array containing their values. The first Lisp-level
782 argument is the Lisp function to call, and the rest are the arguments to
783 pass to it. Since @code{Ffuncall} can call the evaluator, you must
784 protect pointers from garbage collection around the call to
785 @code{Ffuncall}.
786
787 The C functions @code{call0}, @code{call1}, @code{call2}, and so on,
788 provide handy ways to call a Lisp function conveniently with a fixed
789 number of arguments. They work by calling @code{Ffuncall}.
790
791 @file{eval.c} is a very good file to look through for examples;
792 @file{lisp.h} contains the definitions for some important macros and
793 functions.
794
795 If you define a function which is side-effect free, update the code
796 in @file{byte-opt.el} which binds @code{side-effect-free-fns} and
797 @code{side-effect-and-error-free-fns} so that the compiler optimizer
798 knows about it.
799
800 @node Object Internals
801 @appendixsec Object Internals
802 @cindex object internals
803
804 GNU Emacs Lisp manipulates many different types of data. The actual
805 data are stored in a heap and the only access that programs have to it
806 is through pointers. Pointers are thirty-two bits wide in most
807 implementations. Depending on the operating system and type of machine
808 for which you compile Emacs, twenty-nine bits are used to address the
809 object, and the remaining three bits are used for the tag that
810 identifies the object's type.
811
812 Because Lisp objects are represented as tagged pointers, it is always
813 possible to determine the Lisp data type of any object. The C data type
814 @code{Lisp_Object} can hold any Lisp object of any data type. Ordinary
815 variables have type @code{Lisp_Object}, which means they can hold any
816 type of Lisp value; you can determine the actual data type only at run
817 time. The same is true for function arguments; if you want a function
818 to accept only a certain type of argument, you must check the type
819 explicitly using a suitable predicate (@pxref{Type Predicates}).
820 @cindex type checking internals
821
822 @menu
823 * Buffer Internals:: Components of a buffer structure.
824 * Window Internals:: Components of a window structure.
825 * Process Internals:: Components of a process structure.
826 @end menu
827
828 @node Buffer Internals
829 @appendixsubsec Buffer Internals
830 @cindex internals, of buffer
831 @cindex buffer internals
832
833 Buffers contain fields not directly accessible by the Lisp programmer.
834 We describe them here, naming them by the names used in the C code.
835 Many are accessible indirectly in Lisp programs via Lisp primitives.
836
837 Two structures are used to represent buffers in C. The
838 @code{buffer_text} structure contains fields describing the text of a
839 buffer; the @code{buffer} structure holds other fields. In the case
840 of indirect buffers, two or more @code{buffer} structures reference
841 the same @code{buffer_text} structure.
842
843 Here is a list of the @code{struct buffer_text} fields:
844
845 @table @code
846 @item beg
847 This field contains the actual address of the buffer contents.
848
849 @item gpt
850 This holds the character position of the gap in the buffer.
851 @xref{Buffer Gap}.
852
853 @item z
854 This field contains the character position of the end of the buffer
855 text.
856
857 @item gpt_byte
858 Contains the byte position of the gap.
859
860 @item z_byte
861 Holds the byte position of the end of the buffer text.
862
863 @item gap_size
864 Contains the size of buffer's gap. @xref{Buffer Gap}.
865
866 @item modiff
867 This field counts buffer-modification events for this buffer. It is
868 incremented for each such event, and never otherwise changed.
869
870 @item save_modiff
871 Contains the previous value of @code{modiff}, as of the last time a
872 buffer was visited or saved in a file.
873
874 @item overlay_modiff
875 Counts modifications to overlays analogous to @code{modiff}.
876
877 @item beg_unchanged
878 Holds the number of characters at the start of the text that are known
879 to be unchanged since the last redisplay that finished.
880
881 @item end_unchanged
882 Holds the number of characters at the end of the text that are known to
883 be unchanged since the last redisplay that finished.
884
885 @item unchanged_modified
886 Contains the value of @code{modiff} at the time of the last redisplay
887 that finished. If this value matches @code{modiff},
888 @code{beg_unchanged} and @code{end_unchanged} contain no useful
889 information.
890
891 @item overlay_unchanged_modified
892 Contains the value of @code{overlay_modiff} at the time of the last
893 redisplay that finished. If this value matches @code{overlay_modiff},
894 @code{beg_unchanged} and @code{end_unchanged} contain no useful
895 information.
896
897 @item markers
898 The markers that refer to this buffer. This is actually a single
899 marker, and successive elements in its marker @code{chain} are the other
900 markers referring to this buffer text.
901
902 @item intervals
903 Contains the interval tree which records the text properties of this
904 buffer.
905 @end table
906
907 The fields of @code{struct buffer} are:
908
909 @table @code
910 @item next
911 Points to the next buffer, in the chain of all buffers including killed
912 buffers. This chain is used only for garbage collection, in order to
913 collect killed buffers properly. Note that vectors, and most kinds of
914 objects allocated as vectors, are all on one chain, but buffers are on a
915 separate chain of their own.
916
917 @item own_text
918 This is a @code{struct buffer_text} structure. In an ordinary buffer,
919 it holds the buffer contents. In indirect buffers, this field is not
920 used.
921
922 @item text
923 This points to the @code{buffer_text} structure that is used for this
924 buffer. In an ordinary buffer, this is the @code{own_text} field above.
925 In an indirect buffer, this is the @code{own_text} field of the base
926 buffer.
927
928 @item pt
929 Contains the character position of point in a buffer.
930
931 @item pt_byte
932 Contains the byte position of point in a buffer.
933
934 @item begv
935 This field contains the character position of the beginning of the
936 accessible range of text in the buffer.
937
938 @item begv_byte
939 This field contains the byte position of the beginning of the
940 accessible range of text in the buffer.
941
942 @item zv
943 This field contains the character position of the end of the
944 accessible range of text in the buffer.
945
946 @item zv_byte
947 This field contains the byte position of the end of the
948 accessible range of text in the buffer.
949
950 @item base_buffer
951 In an indirect buffer, this points to the base buffer. In an ordinary
952 buffer, it is null.
953
954 @item local_var_flags
955 This field contains flags indicating that certain variables are local in
956 this buffer. Such variables are declared in the C code using
957 @code{DEFVAR_PER_BUFFER}, and their buffer-local bindings are stored in
958 fields in the buffer structure itself. (Some of these fields are
959 described in this table.)
960
961 @item modtime
962 This field contains the modification time of the visited file. It is
963 set when the file is written or read. Before writing the buffer into a
964 file, this field is compared to the modification time of the file to see
965 if the file has changed on disk. @xref{Buffer Modification}.
966
967 @item auto_save_modified
968 This field contains the time when the buffer was last auto-saved.
969
970 @item auto_save_failure_time
971 The time at which we detected a failure to auto-save, or -1 if we didn't
972 have a failure.
973
974 @item last_window_start
975 This field contains the @code{window-start} position in the buffer as of
976 the last time the buffer was displayed in a window.
977
978 @item clip_changed
979 This flag is set when narrowing changes in a buffer.
980
981 @item prevent_redisplay_optimizations_p
982 this flag indicates that redisplay optimizations should not be used
983 to display this buffer.
984
985 @item undo_list
986 This field points to the buffer's undo list. @xref{Undo}.
987
988 @item name
989 The buffer name is a string that names the buffer. It is guaranteed to
990 be unique. @xref{Buffer Names}.
991
992 @item filename
993 The name of the file visited in this buffer, or @code{nil}.
994
995 @item directory
996 The directory for expanding relative file names.
997
998 @item save_length
999 Length of the file this buffer is visiting, when last read or saved.
1000 This and other fields concerned with saving are not kept in the
1001 @code{buffer_text} structure because indirect buffers are never saved.
1002
1003 @item auto_save_file_name
1004 File name used for auto-saving this buffer. This is not in the
1005 @code{buffer_text} because it's not used in indirect buffers at all.
1006
1007 @item read_only
1008 Non-@code{nil} means this buffer is read-only.
1009
1010 @item mark
1011 This field contains the mark for the buffer. The mark is a marker,
1012 hence it is also included on the list @code{markers}. @xref{The Mark}.
1013
1014 @item local_var_alist
1015 This field contains the association list describing the buffer-local
1016 variable bindings of this buffer, not including the built-in
1017 buffer-local bindings that have special slots in the buffer object.
1018 (Those slots are omitted from this table.) @xref{Buffer-Local
1019 Variables}.
1020
1021 @item major_mode
1022 Symbol naming the major mode of this buffer, e.g., @code{lisp-mode}.
1023
1024 @item mode_name
1025 Pretty name of major mode, e.g., @code{"Lisp"}.
1026
1027 @item mode_line_format
1028 Mode line element that controls the format of the mode line. If this
1029 is @code{nil}, no mode line will be displayed.
1030
1031 @item header_line_format
1032 This field is analogous to @code{mode_line_format} for the mode
1033 line displayed at the top of windows.
1034
1035 @item keymap
1036 This field holds the buffer's local keymap. @xref{Keymaps}.
1037
1038 @item abbrev_table
1039 This buffer's local abbrevs.
1040
1041 @item syntax_table
1042 This field contains the syntax table for the buffer. @xref{Syntax Tables}.
1043
1044 @item category_table
1045 This field contains the category table for the buffer.
1046
1047 @item case_fold_search
1048 The value of @code{case-fold-search} in this buffer.
1049
1050 @item tab_width
1051 The value of @code{tab-width} in this buffer.
1052
1053 @item fill_column
1054 The value of @code{fill-column} in this buffer.
1055
1056 @item left_margin
1057 The value of @code{left-margin} in this buffer.
1058
1059 @item auto_fill_function
1060 The value of @code{auto-fill-function} in this buffer.
1061
1062 @item downcase_table
1063 This field contains the conversion table for converting text to lower case.
1064 @xref{Case Tables}.
1065
1066 @item upcase_table
1067 This field contains the conversion table for converting text to upper case.
1068 @xref{Case Tables}.
1069
1070 @item case_canon_table
1071 This field contains the conversion table for canonicalizing text for
1072 case-folding search. @xref{Case Tables}.
1073
1074 @item case_eqv_table
1075 This field contains the equivalence table for case-folding search.
1076 @xref{Case Tables}.
1077
1078 @item truncate_lines
1079 The value of @code{truncate-lines} in this buffer.
1080
1081 @item ctl_arrow
1082 The value of @code{ctl-arrow} in this buffer.
1083
1084 @item selective_display
1085 The value of @code{selective-display} in this buffer.
1086
1087 @item selective_display_ellipsis
1088 The value of @code{selective-display-ellipsis} in this buffer.
1089
1090 @item minor_modes
1091 An alist of the minor modes of this buffer.
1092
1093 @item overwrite_mode
1094 The value of @code{overwrite_mode} in this buffer.
1095
1096 @item abbrev_mode
1097 The value of @code{abbrev-mode} in this buffer.
1098
1099 @item display_table
1100 This field contains the buffer's display table, or @code{nil} if it doesn't
1101 have one. @xref{Display Tables}.
1102
1103 @item save_modified
1104 This field contains the time when the buffer was last saved, as an integer.
1105 @xref{Buffer Modification}.
1106
1107 @item mark_active
1108 This field is non-@code{nil} if the buffer's mark is active.
1109
1110 @item overlays_before
1111 This field holds a list of the overlays in this buffer that end at or
1112 before the current overlay center position. They are sorted in order of
1113 decreasing end position.
1114
1115 @item overlays_after
1116 This field holds a list of the overlays in this buffer that end after
1117 the current overlay center position. They are sorted in order of
1118 increasing beginning position.
1119
1120 @item overlay_center
1121 This field holds the current overlay center position. @xref{Overlays}.
1122
1123 @item enable_multibyte_characters
1124 This field holds the buffer's local value of
1125 @code{enable-multibyte-characters}---either @code{t} or @code{nil}.
1126
1127 @item buffer_file_coding_system
1128 The value of @code{buffer-file-coding-system} in this buffer.
1129
1130 @item file_format
1131 The value of @code{buffer-file-format} in this buffer.
1132
1133 @item auto_save_file_format
1134 The value of @code{buffer-auto-save-file-format} in this buffer.
1135
1136 @item pt_marker
1137 In an indirect buffer, or a buffer that is the base of an indirect
1138 buffer, this holds a marker that records point for this buffer when the
1139 buffer is not current.
1140
1141 @item begv_marker
1142 In an indirect buffer, or a buffer that is the base of an indirect
1143 buffer, this holds a marker that records @code{begv} for this buffer
1144 when the buffer is not current.
1145
1146 @item zv_marker
1147 In an indirect buffer, or a buffer that is the base of an indirect
1148 buffer, this holds a marker that records @code{zv} for this buffer when
1149 the buffer is not current.
1150
1151 @item file_truename
1152 The truename of the visited file, or @code{nil}.
1153
1154 @item invisibility_spec
1155 The value of @code{buffer-invisibility-spec} in this buffer.
1156
1157 @item last_selected_window
1158 This is the last window that was selected with this buffer in it, or @code{nil}
1159 if that window no longer displays this buffer.
1160
1161 @item display_count
1162 This field is incremented each time the buffer is displayed in a window.
1163
1164 @item left_margin_width
1165 The value of @code{left-margin-width} in this buffer.
1166
1167 @item right_margin_width
1168 The value of @code{right-margin-width} in this buffer.
1169
1170 @item indicate_empty_lines
1171 Non-@code{nil} means indicate empty lines (lines with no text) with a
1172 small bitmap in the fringe, when using a window system that can do it.
1173
1174 @item display_time
1175 This holds a time stamp that is updated each time this buffer is
1176 displayed in a window.
1177
1178 @item scroll_up_aggressively
1179 The value of @code{scroll-up-aggressively} in this buffer.
1180
1181 @item scroll_down_aggressively
1182 The value of @code{scroll-down-aggressively} in this buffer.
1183 @end table
1184
1185 @node Window Internals
1186 @appendixsubsec Window Internals
1187 @cindex internals, of window
1188 @cindex window internals
1189
1190 Windows have the following accessible fields:
1191
1192 @table @code
1193 @item frame
1194 The frame that this window is on.
1195
1196 @item mini_p
1197 Non-@code{nil} if this window is a minibuffer window.
1198
1199 @item parent
1200 Internally, Emacs arranges windows in a tree; each group of siblings has
1201 a parent window whose area includes all the siblings. This field points
1202 to a window's parent.
1203
1204 Parent windows do not display buffers, and play little role in display
1205 except to shape their child windows. Emacs Lisp programs usually have
1206 no access to the parent windows; they operate on the windows at the
1207 leaves of the tree, which actually display buffers.
1208
1209 The following four fields also describe the window tree structure.
1210
1211 @item hchild
1212 In a window subdivided horizontally by child windows, the leftmost child.
1213 Otherwise, @code{nil}.
1214
1215 @item vchild
1216 In a window subdivided vertically by child windows, the topmost child.
1217 Otherwise, @code{nil}.
1218
1219 @item next
1220 The next sibling of this window. It is @code{nil} in a window that is
1221 the rightmost or bottommost of a group of siblings.
1222
1223 @item prev
1224 The previous sibling of this window. It is @code{nil} in a window that
1225 is the leftmost or topmost of a group of siblings.
1226
1227 @item left
1228 This is the left-hand edge of the window, measured in columns. (The
1229 leftmost column on the screen is @w{column 0}.)
1230
1231 @item top
1232 This is the top edge of the window, measured in lines. (The top line on
1233 the screen is @w{line 0}.)
1234
1235 @item height
1236 The height of the window, measured in lines.
1237
1238 @item width
1239 The width of the window, measured in columns. This width includes the
1240 scroll bar and fringes, and/or the separator line on the right of the
1241 window (if any).
1242
1243 @item buffer
1244 The buffer that the window is displaying. This may change often during
1245 the life of the window.
1246
1247 @item start
1248 The position in the buffer that is the first character to be displayed
1249 in the window.
1250
1251 @item pointm
1252 @cindex window point internals
1253 This is the value of point in the current buffer when this window is
1254 selected; when it is not selected, it retains its previous value.
1255
1256 @item force_start
1257 If this flag is non-@code{nil}, it says that the window has been
1258 scrolled explicitly by the Lisp program. This affects what the next
1259 redisplay does if point is off the screen: instead of scrolling the
1260 window to show the text around point, it moves point to a location that
1261 is on the screen.
1262
1263 @item frozen_window_start_p
1264 This field is set temporarily to 1 to indicate to redisplay that
1265 @code{start} of this window should not be changed, even if point
1266 gets invisible.
1267
1268 @item start_at_line_beg
1269 Non-@code{nil} means current value of @code{start} was the beginning of a line
1270 when it was chosen.
1271
1272 @item too_small_ok
1273 Non-@code{nil} means don't delete this window for becoming ``too small.''
1274
1275 @item height_fixed_p
1276 This field is temporarily set to 1 to fix the height of the selected
1277 window when the echo area is resized.
1278
1279 @item use_time
1280 This is the last time that the window was selected. The function
1281 @code{get-lru-window} uses this field.
1282
1283 @item sequence_number
1284 A unique number assigned to this window when it was created.
1285
1286 @item last_modified
1287 The @code{modiff} field of the window's buffer, as of the last time
1288 a redisplay completed in this window.
1289
1290 @item last_overlay_modified
1291 The @code{overlay_modiff} field of the window's buffer, as of the last
1292 time a redisplay completed in this window.
1293
1294 @item last_point
1295 The buffer's value of point, as of the last time a redisplay completed
1296 in this window.
1297
1298 @item last_had_star
1299 A non-@code{nil} value means the window's buffer was ``modified'' when the
1300 window was last updated.
1301
1302 @item vertical_scroll_bar
1303 This window's vertical scroll bar.
1304
1305 @item left_margin_width
1306 The width of the left margin in this window, or @code{nil} not to
1307 specify it (in which case the buffer's value of @code{left-margin-width}
1308 is used.
1309
1310 @item right_margin_width
1311 Likewise for the right margin.
1312
1313 @ignore
1314 @item last_mark_x
1315 @item last_mark_y
1316 ???Not used.
1317 @end ignore
1318
1319 @item window_end_pos
1320 This is computed as @code{z} minus the buffer position of the last glyph
1321 in the current matrix of the window. The value is only valid if
1322 @code{window_end_valid} is not @code{nil}.
1323
1324 @item window_end_bytepos
1325 The byte position corresponding to @code{window_end_pos}.
1326
1327 @item window_end_vpos
1328 The window-relative vertical position of the line containing
1329 @code{window_end_pos}.
1330
1331 @item window_end_valid
1332 This field is set to a non-@code{nil} value if @code{window_end_pos} is truly
1333 valid. This is @code{nil} if nontrivial redisplay is preempted since in that
1334 case the display that @code{window_end_pos} was computed for did not get
1335 onto the screen.
1336
1337 @item redisplay_end_trigger
1338 If redisplay in this window goes beyond this buffer position, it runs
1339 the @code{redisplay-end-trigger-hook}.
1340
1341 @ignore
1342 @item orig_height
1343 @item orig_top
1344 ??? Are temporary storage areas.
1345 @end ignore
1346
1347 @item cursor
1348 A structure describing where the cursor is in this window.
1349
1350 @item last_cursor
1351 The value of @code{cursor} as of the last redisplay that finished.
1352
1353 @item phys_cursor
1354 A structure describing where the cursor of this window physically is.
1355
1356 @item phys_cursor_type
1357 The type of cursor that was last displayed on this window.
1358
1359 @item phys_cursor_on_p
1360 This field is non-zero if the cursor is physically on.
1361
1362 @item cursor_off_p
1363 Non-zero means the cursor in this window is logically on.
1364
1365 @item last_cursor_off_p
1366 This field contains the value of @code{cursor_off_p} as of the time of
1367 the last redisplay.
1368
1369 @item must_be_updated_p
1370 This is set to 1 during redisplay when this window must be updated.
1371
1372 @item hscroll
1373 This is the number of columns that the display in the window is scrolled
1374 horizontally to the left. Normally, this is 0.
1375
1376 @item vscroll
1377 Vertical scroll amount, in pixels. Normally, this is 0.
1378
1379 @item dedicated
1380 Non-@code{nil} if this window is dedicated to its buffer.
1381
1382 @item display_table
1383 The window's display table, or @code{nil} if none is specified for it.
1384
1385 @item update_mode_line
1386 Non-@code{nil} means this window's mode line needs to be updated.
1387
1388 @item base_line_number
1389 The line number of a certain position in the buffer, or @code{nil}.
1390 This is used for displaying the line number of point in the mode line.
1391
1392 @item base_line_pos
1393 The position in the buffer for which the line number is known, or
1394 @code{nil} meaning none is known.
1395
1396 @item region_showing
1397 If the region (or part of it) is highlighted in this window, this field
1398 holds the mark position that made one end of that region. Otherwise,
1399 this field is @code{nil}.
1400
1401 @item column_number_displayed
1402 The column number currently displayed in this window's mode line, or @code{nil}
1403 if column numbers are not being displayed.
1404
1405 @item current_matrix
1406 A glyph matrix describing the current display of this window.
1407
1408 @item desired_matrix
1409 A glyph matrix describing the desired display of this window.
1410 @end table
1411
1412 @node Process Internals
1413 @appendixsubsec Process Internals
1414 @cindex internals, of process
1415 @cindex process internals
1416
1417 The fields of a process are:
1418
1419 @table @code
1420 @item name
1421 A string, the name of the process.
1422
1423 @item command
1424 A list containing the command arguments that were used to start this
1425 process.
1426
1427 @item filter
1428 A function used to accept output from the process instead of a buffer,
1429 or @code{nil}.
1430
1431 @item sentinel
1432 A function called whenever the process receives a signal, or @code{nil}.
1433
1434 @item buffer
1435 The associated buffer of the process.
1436
1437 @item pid
1438 An integer, the operating system's process @acronym{ID}.
1439
1440 @item childp
1441 A flag, non-@code{nil} if this is really a child process.
1442 It is @code{nil} for a network connection.
1443
1444 @item mark
1445 A marker indicating the position of the end of the last output from this
1446 process inserted into the buffer. This is often but not always the end
1447 of the buffer.
1448
1449 @item kill_without_query
1450 If this is non-@code{nil}, killing Emacs while this process is still
1451 running does not ask for confirmation about killing the process.
1452
1453 @item raw_status_low
1454 @itemx raw_status_high
1455 These two fields record 16 bits each of the process status returned by
1456 the @code{wait} system call.
1457
1458 @item status
1459 The process status, as @code{process-status} should return it.
1460
1461 @item tick
1462 @itemx update_tick
1463 If these two fields are not equal, a change in the status of the process
1464 needs to be reported, either by running the sentinel or by inserting a
1465 message in the process buffer.
1466
1467 @item pty_flag
1468 Non-@code{nil} if communication with the subprocess uses a @acronym{PTY};
1469 @code{nil} if it uses a pipe.
1470
1471 @item infd
1472 The file descriptor for input from the process.
1473
1474 @item outfd
1475 The file descriptor for output to the process.
1476
1477 @item subtty
1478 The file descriptor for the terminal that the subprocess is using. (On
1479 some systems, there is no need to record this, so the value is
1480 @code{nil}.)
1481
1482 @item tty_name
1483 The name of the terminal that the subprocess is using,
1484 or @code{nil} if it is using pipes.
1485
1486 @item decode_coding_system
1487 Coding-system for decoding the input from this process.
1488
1489 @item decoding_buf
1490 A working buffer for decoding.
1491
1492 @item decoding_carryover
1493 Size of carryover in decoding.
1494
1495 @item encode_coding_system
1496 Coding-system for encoding the output to this process.
1497
1498 @item encoding_buf
1499 A working buffer for encoding.
1500
1501 @item encoding_carryover
1502 Size of carryover in encoding.
1503
1504 @item inherit_coding_system_flag
1505 Flag to set @code{coding-system} of the process buffer from the
1506 coding system used to decode process output.
1507 @end table
1508
1509 @ignore
1510 arch-tag: 4b2c33bc-d7e4-43f5-bc20-27c0db52a53e
1511 @end ignore