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1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995, 1997, 1998, 1999,
3 2000, 2001, 2002, 2003, 2004, 2005 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 #include <config.h>
23 #include <signal.h>
24 #include <stdio.h>
25 #include <ctype.h>
26
27 #ifdef HAVE_UNISTD_H
28 #include <unistd.h>
29 #endif
30
31 #include "lisp.h"
32 #include "termchar.h"
33 #include "termopts.h"
34 #include "termhooks.h"
35 /* cm.h must come after dispextern.h on Windows. */
36 #include "dispextern.h"
37 #include "cm.h"
38 #include "buffer.h"
39 #include "character.h"
40 #include "keyboard.h"
41 #include "frame.h"
42 #include "window.h"
43 #include "commands.h"
44 #include "disptab.h"
45 #include "indent.h"
46 #include "intervals.h"
47 #include "blockinput.h"
48 #include "process.h"
49
50 /* I don't know why DEC Alpha OSF1 fail to compile this file if we
51 include the following file. */
52 /* #include "systty.h" */
53 #include "syssignal.h"
54
55 #ifdef HAVE_X_WINDOWS
56 #include "xterm.h"
57 #endif /* HAVE_X_WINDOWS */
58
59 #ifdef HAVE_NTGUI
60 #include "w32term.h"
61 #endif /* HAVE_NTGUI */
62
63 #ifdef MAC_OS
64 #include "macterm.h"
65 #endif /* MAC_OS */
66
67 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
68
69 #include "systime.h"
70 #include <errno.h>
71
72 /* To get the prototype for `sleep'. */
73
74 #ifdef HAVE_UNISTD_H
75 #include <unistd.h>
76 #endif
77
78 /* Get number of chars of output now in the buffer of a stdio stream.
79 This ought to be built in in stdio, but it isn't. Some s- files
80 override this because their stdio internals differ. */
81
82 #ifdef __GNU_LIBRARY__
83
84 /* The s- file might have overridden the definition with one that
85 works for the system's C library. But we are using the GNU C
86 library, so this is the right definition for every system. */
87
88 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
89 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
90 #else
91 #undef PENDING_OUTPUT_COUNT
92 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
93 #endif
94 #else /* not __GNU_LIBRARY__ */
95 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
96 #include <stdio_ext.h>
97 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
98 #endif
99 #ifndef PENDING_OUTPUT_COUNT
100 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
101 #endif
102 #endif /* not __GNU_LIBRARY__ */
103
104 #if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
105 #include <term.h> /* for tgetent */
106 #endif
107 \f
108 /* Structure to pass dimensions around. Used for character bounding
109 boxes, glyph matrix dimensions and alike. */
110
111 struct dim
112 {
113 int width;
114 int height;
115 };
116
117 \f
118 /* Function prototypes. */
119
120 static struct glyph_matrix *save_current_matrix P_ ((struct frame *));
121 static void restore_current_matrix P_ ((struct frame *, struct glyph_matrix *));
122 static void fake_current_matrices P_ ((Lisp_Object));
123 static void redraw_overlapping_rows P_ ((struct window *, int));
124 static void redraw_overlapped_rows P_ ((struct window *, int));
125 static int count_blanks P_ ((struct glyph *, int));
126 static int count_match P_ ((struct glyph *, struct glyph *,
127 struct glyph *, struct glyph *));
128 static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
129 static void update_frame_line P_ ((struct frame *, int));
130 static struct dim allocate_matrices_for_frame_redisplay
131 P_ ((Lisp_Object, int, int, int, int *));
132 static void allocate_matrices_for_window_redisplay P_ ((struct window *));
133 static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
134 static void adjust_frame_glyphs P_ ((struct frame *));
135 struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
136 static void free_glyph_matrix P_ ((struct glyph_matrix *));
137 static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
138 int, int, struct dim));
139 static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
140 static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
141 #if GLYPH_DEBUG
142 static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
143 #endif
144 static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
145 static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
146 struct window *));
147 static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
148 struct window *));
149 static struct glyph_pool *new_glyph_pool P_ ((void));
150 static void free_glyph_pool P_ ((struct glyph_pool *));
151 static void adjust_frame_glyphs_initially P_ ((void));
152 static void adjust_frame_message_buffer P_ ((struct frame *));
153 static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
154 static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
155 static void build_frame_matrix P_ ((struct frame *));
156 void clear_current_matrices P_ ((struct frame *));
157 void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
158 int, int));
159 static void clear_window_matrices P_ ((struct window *, int));
160 static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
161 static int scrolling_window P_ ((struct window *, int));
162 static int update_window_line P_ ((struct window *, int, int *));
163 static void update_marginal_area P_ ((struct window *, int, int));
164 static int update_text_area P_ ((struct window *, int));
165 static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
166 int));
167 static void mirror_make_current P_ ((struct window *, int));
168 void check_window_matrix_pointers P_ ((struct window *));
169 #if GLYPH_DEBUG
170 static void check_matrix_pointers P_ ((struct glyph_matrix *,
171 struct glyph_matrix *));
172 #endif
173 static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
174 static int update_window_tree P_ ((struct window *, int));
175 static int update_window P_ ((struct window *, int));
176 static int update_frame_1 P_ ((struct frame *, int, int));
177 static void set_window_cursor_after_update P_ ((struct window *));
178 static int row_equal_p P_ ((struct window *, struct glyph_row *,
179 struct glyph_row *, int));
180 static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
181 static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
182 static void reverse_rows P_ ((struct glyph_matrix *, int, int));
183 static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
184 static void sync_window_with_frame_matrix_rows P_ ((struct window *));
185 struct window *frame_row_to_window P_ ((struct window *, int));
186
187 \f
188 /* Non-zero means don't pause redisplay for pending input. (This is
189 for debugging and for a future implementation of EDT-like
190 scrolling. */
191
192 int redisplay_dont_pause;
193
194 /* Nonzero upon entry to redisplay means do not assume anything about
195 current contents of actual terminal frame; clear and redraw it. */
196
197 int frame_garbaged;
198
199 /* Nonzero means last display completed. Zero means it was preempted. */
200
201 int display_completed;
202
203 /* Lisp variable visible-bell; enables use of screen-flash instead of
204 audible bell. */
205
206 int visible_bell;
207
208 /* Invert the color of the whole frame, at a low level. */
209
210 int inverse_video;
211
212 /* Line speed of the terminal. */
213
214 EMACS_INT baud_rate;
215
216 /* Either nil or a symbol naming the window system under which Emacs
217 is running. */
218
219 Lisp_Object Vwindow_system;
220
221 /* Version number of X windows: 10, 11 or nil. */
222
223 Lisp_Object Vwindow_system_version;
224
225 /* Vector of glyph definitions. Indexed by glyph number, the contents
226 are a string which is how to output the glyph.
227
228 If Vglyph_table is nil, a glyph is output by using its low 8 bits
229 as a character code.
230
231 This is an obsolete feature that is no longer used. The variable
232 is retained for compatibility. */
233
234 Lisp_Object Vglyph_table;
235
236 /* Display table to use for vectors that don't specify their own. */
237
238 Lisp_Object Vstandard_display_table;
239
240 /* Nonzero means reading single-character input with prompt so put
241 cursor on mini-buffer after the prompt. Positive means at end of
242 text in echo area; negative means at beginning of line. */
243
244 int cursor_in_echo_area;
245
246 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
247
248 \f
249 /* The currently selected frame. In a single-frame version, this
250 variable always equals the_only_frame. */
251
252 Lisp_Object selected_frame;
253
254 /* A frame which is not just a mini-buffer, or 0 if there are no such
255 frames. This is usually the most recent such frame that was
256 selected. In a single-frame version, this variable always holds
257 the address of the_only_frame. */
258
259 struct frame *last_nonminibuf_frame;
260
261 /* Stdio stream being used for copy of all output. */
262
263 FILE *termscript;
264
265 /* Structure for info on cursor positioning. */
266
267 struct cm Wcm;
268
269 /* 1 means SIGWINCH happened when not safe. */
270
271 int delayed_size_change;
272
273 /* 1 means glyph initialization has been completed at startup. */
274
275 static int glyphs_initialized_initially_p;
276
277 /* Updated window if != 0. Set by update_window. */
278
279 struct window *updated_window;
280
281 /* Glyph row updated in update_window_line, and area that is updated. */
282
283 struct glyph_row *updated_row;
284 int updated_area;
285
286 /* A glyph for a space. */
287
288 struct glyph space_glyph;
289
290 /* Non-zero means update has been performed directly, so that there's
291 no need for redisplay_internal to do much work. Set by
292 direct_output_for_insert. */
293
294 int redisplay_performed_directly_p;
295
296 /* Counts of allocated structures. These counts serve to diagnose
297 memory leaks and double frees. */
298
299 int glyph_matrix_count;
300 int glyph_pool_count;
301
302 /* If non-null, the frame whose frame matrices are manipulated. If
303 null, window matrices are worked on. */
304
305 static struct frame *frame_matrix_frame;
306
307 /* Current interface for window-based redisplay. Set from init_xterm.
308 A null value means we are not using window-based redisplay. */
309
310 struct redisplay_interface *rif;
311
312 /* Non-zero means that fonts have been loaded since the last glyph
313 matrix adjustments. Redisplay must stop, and glyph matrices must
314 be adjusted when this flag becomes non-zero during display. The
315 reason fonts can be loaded so late is that fonts of fontsets are
316 loaded on demand. */
317
318 int fonts_changed_p;
319
320 /* Convert vpos and hpos from frame to window and vice versa.
321 This may only be used for terminal frames. */
322
323 #if GLYPH_DEBUG
324
325 static int window_to_frame_vpos P_ ((struct window *, int));
326 static int window_to_frame_hpos P_ ((struct window *, int));
327 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
328 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
329
330 /* One element of the ring buffer containing redisplay history
331 information. */
332
333 struct redisplay_history
334 {
335 char trace[512 + 100];
336 };
337
338 /* The size of the history buffer. */
339
340 #define REDISPLAY_HISTORY_SIZE 30
341
342 /* The redisplay history buffer. */
343
344 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
345
346 /* Next free entry in redisplay_history. */
347
348 static int history_idx;
349
350 /* A tick that's incremented each time something is added to the
351 history. */
352
353 static unsigned history_tick;
354
355 static void add_frame_display_history P_ ((struct frame *, int));
356 static void add_window_display_history P_ ((struct window *, char *, int));
357
358
359 /* Add to the redisplay history how window W has been displayed.
360 MSG is a trace containing the information how W's glyph matrix
361 has been constructed. PAUSED_P non-zero means that the update
362 has been interrupted for pending input. */
363
364 static void
365 add_window_display_history (w, msg, paused_p)
366 struct window *w;
367 char *msg;
368 int paused_p;
369 {
370 char *buf;
371
372 if (history_idx >= REDISPLAY_HISTORY_SIZE)
373 history_idx = 0;
374 buf = redisplay_history[history_idx].trace;
375 ++history_idx;
376
377 sprintf (buf, "%d: window %p (`%s')%s\n",
378 history_tick++,
379 w,
380 ((BUFFERP (w->buffer)
381 && STRINGP (XBUFFER (w->buffer)->name))
382 ? (char *) SDATA (XBUFFER (w->buffer)->name)
383 : "???"),
384 paused_p ? " ***paused***" : "");
385 strcat (buf, msg);
386 }
387
388
389 /* Add to the redisplay history that frame F has been displayed.
390 PAUSED_P non-zero means that the update has been interrupted for
391 pending input. */
392
393 static void
394 add_frame_display_history (f, paused_p)
395 struct frame *f;
396 int paused_p;
397 {
398 char *buf;
399
400 if (history_idx >= REDISPLAY_HISTORY_SIZE)
401 history_idx = 0;
402 buf = redisplay_history[history_idx].trace;
403 ++history_idx;
404
405 sprintf (buf, "%d: update frame %p%s",
406 history_tick++,
407 f, paused_p ? " ***paused***" : "");
408 }
409
410
411 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
412 Sdump_redisplay_history, 0, 0, "",
413 doc: /* Dump redisplay history to stderr. */)
414 ()
415 {
416 int i;
417
418 for (i = history_idx - 1; i != history_idx; --i)
419 {
420 if (i < 0)
421 i = REDISPLAY_HISTORY_SIZE - 1;
422 fprintf (stderr, "%s\n", redisplay_history[i].trace);
423 }
424
425 return Qnil;
426 }
427
428
429 #else /* GLYPH_DEBUG == 0 */
430
431 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
432 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
433
434 #endif /* GLYPH_DEBUG == 0 */
435
436
437 /* Like bcopy except never gets confused by overlap. Let this be the
438 first function defined in this file, or change emacs.c where the
439 address of this function is used. */
440
441 void
442 safe_bcopy (from, to, size)
443 const char *from;
444 char *to;
445 int size;
446 {
447 if (size <= 0 || from == to)
448 return;
449
450 /* If the source and destination don't overlap, then bcopy can
451 handle it. If they do overlap, but the destination is lower in
452 memory than the source, we'll assume bcopy can handle that. */
453 if (to < from || from + size <= to)
454 bcopy (from, to, size);
455
456 /* Otherwise, we'll copy from the end. */
457 else
458 {
459 register const char *endf = from + size;
460 register char *endt = to + size;
461
462 /* If TO - FROM is large, then we should break the copy into
463 nonoverlapping chunks of TO - FROM bytes each. However, if
464 TO - FROM is small, then the bcopy function call overhead
465 makes this not worth it. The crossover point could be about
466 anywhere. Since I don't think the obvious copy loop is too
467 bad, I'm trying to err in its favor. */
468 if (to - from < 64)
469 {
470 do
471 *--endt = *--endf;
472 while (endf != from);
473 }
474 else
475 {
476 for (;;)
477 {
478 endt -= (to - from);
479 endf -= (to - from);
480
481 if (endt < to)
482 break;
483
484 bcopy (endf, endt, to - from);
485 }
486
487 /* If SIZE wasn't a multiple of TO - FROM, there will be a
488 little left over. The amount left over is (endt + (to -
489 from)) - to, which is endt - from. */
490 bcopy (from, to, endt - from);
491 }
492 }
493 }
494
495
496 \f
497 /***********************************************************************
498 Glyph Matrices
499 ***********************************************************************/
500
501 /* Allocate and return a glyph_matrix structure. POOL is the glyph
502 pool from which memory for the matrix should be allocated, or null
503 for window-based redisplay where no glyph pools are used. The
504 member `pool' of the glyph matrix structure returned is set to
505 POOL, the structure is otherwise zeroed. */
506
507 struct glyph_matrix *
508 new_glyph_matrix (pool)
509 struct glyph_pool *pool;
510 {
511 struct glyph_matrix *result;
512
513 /* Allocate and clear. */
514 result = (struct glyph_matrix *) xmalloc (sizeof *result);
515 bzero (result, sizeof *result);
516
517 /* Increment number of allocated matrices. This count is used
518 to detect memory leaks. */
519 ++glyph_matrix_count;
520
521 /* Set pool and return. */
522 result->pool = pool;
523 return result;
524 }
525
526
527 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
528
529 The global counter glyph_matrix_count is decremented when a matrix
530 is freed. If the count gets negative, more structures were freed
531 than allocated, i.e. one matrix was freed more than once or a bogus
532 pointer was passed to this function.
533
534 If MATRIX->pool is null, this means that the matrix manages its own
535 glyph memory---this is done for matrices on X frames. Freeing the
536 matrix also frees the glyph memory in this case. */
537
538 static void
539 free_glyph_matrix (matrix)
540 struct glyph_matrix *matrix;
541 {
542 if (matrix)
543 {
544 int i;
545
546 /* Detect the case that more matrices are freed than were
547 allocated. */
548 if (--glyph_matrix_count < 0)
549 abort ();
550
551 /* Free glyph memory if MATRIX owns it. */
552 if (matrix->pool == NULL)
553 for (i = 0; i < matrix->rows_allocated; ++i)
554 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
555
556 /* Free row structures and the matrix itself. */
557 xfree (matrix->rows);
558 xfree (matrix);
559 }
560 }
561
562
563 /* Return the number of glyphs to reserve for a marginal area of
564 window W. TOTAL_GLYPHS is the number of glyphs in a complete
565 display line of window W. MARGIN gives the width of the marginal
566 area in canonical character units. MARGIN should be an integer
567 or a float. */
568
569 static int
570 margin_glyphs_to_reserve (w, total_glyphs, margin)
571 struct window *w;
572 int total_glyphs;
573 Lisp_Object margin;
574 {
575 int n;
576
577 if (NUMBERP (margin))
578 {
579 int width = XFASTINT (w->total_cols);
580 double d = max (0, XFLOATINT (margin));
581 d = min (width / 2 - 1, d);
582 n = (int) ((double) total_glyphs / width * d);
583 }
584 else
585 n = 0;
586
587 return n;
588 }
589
590
591 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
592 window sizes.
593
594 W is null if the function is called for a frame glyph matrix.
595 Otherwise it is the window MATRIX is a member of. X and Y are the
596 indices of the first column and row of MATRIX within the frame
597 matrix, if such a matrix exists. They are zero for purely
598 window-based redisplay. DIM is the needed size of the matrix.
599
600 In window-based redisplay, where no frame matrices exist, glyph
601 matrices manage their own glyph storage. Otherwise, they allocate
602 storage from a common frame glyph pool which can be found in
603 MATRIX->pool.
604
605 The reason for this memory management strategy is to avoid complete
606 frame redraws if possible. When we allocate from a common pool, a
607 change of the location or size of a sub-matrix within the pool
608 requires a complete redisplay of the frame because we cannot easily
609 make sure that the current matrices of all windows still agree with
610 what is displayed on the screen. While this is usually fast, it
611 leads to screen flickering. */
612
613 static void
614 adjust_glyph_matrix (w, matrix, x, y, dim)
615 struct window *w;
616 struct glyph_matrix *matrix;
617 int x, y;
618 struct dim dim;
619 {
620 int i;
621 int new_rows;
622 int marginal_areas_changed_p = 0;
623 int header_line_changed_p = 0;
624 int header_line_p = 0;
625 int left = -1, right = -1;
626 int window_width = -1, window_height;
627
628 /* See if W had a header line that has disappeared now, or vice versa.
629 Get W's size. */
630 if (w)
631 {
632 window_box (w, -1, 0, 0, &window_width, &window_height);
633
634 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
635 header_line_changed_p = header_line_p != matrix->header_line_p;
636 }
637 matrix->header_line_p = header_line_p;
638
639 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
640 Do nothing if MATRIX' size, position, vscroll, and marginal areas
641 haven't changed. This optimization is important because preserving
642 the matrix means preventing redisplay. */
643 if (matrix->pool == NULL)
644 {
645 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
646 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
647 xassert (left >= 0 && right >= 0);
648 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
649 || right != matrix->right_margin_glyphs);
650
651 if (!marginal_areas_changed_p
652 && !fonts_changed_p
653 && !header_line_changed_p
654 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
655 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
656 && matrix->window_height == window_height
657 && matrix->window_vscroll == w->vscroll
658 && matrix->window_width == window_width)
659 return;
660 }
661
662 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
663 if (matrix->rows_allocated < dim.height)
664 {
665 int size = dim.height * sizeof (struct glyph_row);
666 new_rows = dim.height - matrix->rows_allocated;
667 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
668 bzero (matrix->rows + matrix->rows_allocated,
669 new_rows * sizeof *matrix->rows);
670 matrix->rows_allocated = dim.height;
671 }
672 else
673 new_rows = 0;
674
675 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
676 on a frame not using window-based redisplay. Set up pointers for
677 each row into the glyph pool. */
678 if (matrix->pool)
679 {
680 xassert (matrix->pool->glyphs);
681
682 if (w)
683 {
684 left = margin_glyphs_to_reserve (w, dim.width,
685 w->left_margin_cols);
686 right = margin_glyphs_to_reserve (w, dim.width,
687 w->right_margin_cols);
688 }
689 else
690 left = right = 0;
691
692 for (i = 0; i < dim.height; ++i)
693 {
694 struct glyph_row *row = &matrix->rows[i];
695
696 row->glyphs[LEFT_MARGIN_AREA]
697 = (matrix->pool->glyphs
698 + (y + i) * matrix->pool->ncolumns
699 + x);
700
701 if (w == NULL
702 || row == matrix->rows + dim.height - 1
703 || (row == matrix->rows && matrix->header_line_p))
704 {
705 row->glyphs[TEXT_AREA]
706 = row->glyphs[LEFT_MARGIN_AREA];
707 row->glyphs[RIGHT_MARGIN_AREA]
708 = row->glyphs[TEXT_AREA] + dim.width;
709 row->glyphs[LAST_AREA]
710 = row->glyphs[RIGHT_MARGIN_AREA];
711 }
712 else
713 {
714 row->glyphs[TEXT_AREA]
715 = row->glyphs[LEFT_MARGIN_AREA] + left;
716 row->glyphs[RIGHT_MARGIN_AREA]
717 = row->glyphs[TEXT_AREA] + dim.width - left - right;
718 row->glyphs[LAST_AREA]
719 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
720 }
721 }
722
723 matrix->left_margin_glyphs = left;
724 matrix->right_margin_glyphs = right;
725 }
726 else
727 {
728 /* If MATRIX->pool is null, MATRIX is responsible for managing
729 its own memory. It is a window matrix for window-based redisplay.
730 Allocate glyph memory from the heap. */
731 if (dim.width > matrix->matrix_w
732 || new_rows
733 || header_line_changed_p
734 || marginal_areas_changed_p)
735 {
736 struct glyph_row *row = matrix->rows;
737 struct glyph_row *end = row + matrix->rows_allocated;
738
739 while (row < end)
740 {
741 row->glyphs[LEFT_MARGIN_AREA]
742 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
743 (dim.width
744 * sizeof (struct glyph)));
745
746 /* The mode line never has marginal areas. */
747 if (row == matrix->rows + dim.height - 1
748 || (row == matrix->rows && matrix->header_line_p))
749 {
750 row->glyphs[TEXT_AREA]
751 = row->glyphs[LEFT_MARGIN_AREA];
752 row->glyphs[RIGHT_MARGIN_AREA]
753 = row->glyphs[TEXT_AREA] + dim.width;
754 row->glyphs[LAST_AREA]
755 = row->glyphs[RIGHT_MARGIN_AREA];
756 }
757 else
758 {
759 row->glyphs[TEXT_AREA]
760 = row->glyphs[LEFT_MARGIN_AREA] + left;
761 row->glyphs[RIGHT_MARGIN_AREA]
762 = row->glyphs[TEXT_AREA] + dim.width - left - right;
763 row->glyphs[LAST_AREA]
764 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
765 }
766 ++row;
767 }
768 }
769
770 xassert (left >= 0 && right >= 0);
771 matrix->left_margin_glyphs = left;
772 matrix->right_margin_glyphs = right;
773 }
774
775 /* Number of rows to be used by MATRIX. */
776 matrix->nrows = dim.height;
777 xassert (matrix->nrows >= 0);
778
779 if (w)
780 {
781 if (matrix == w->current_matrix)
782 {
783 /* Mark rows in a current matrix of a window as not having
784 valid contents. It's important to not do this for
785 desired matrices. When Emacs starts, it may already be
786 building desired matrices when this function runs. */
787 if (window_width < 0)
788 window_width = window_box_width (w, -1);
789
790 /* Optimize the case that only the height has changed (C-x 2,
791 upper window). Invalidate all rows that are no longer part
792 of the window. */
793 if (!marginal_areas_changed_p
794 && !header_line_changed_p
795 && new_rows == 0
796 && dim.width == matrix->matrix_w
797 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
798 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
799 && matrix->window_width == window_width)
800 {
801 /* Find the last row in the window. */
802 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
803 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
804 {
805 ++i;
806 break;
807 }
808
809 /* Window end is invalid, if inside of the rows that
810 are invalidated below. */
811 if (INTEGERP (w->window_end_vpos)
812 && XFASTINT (w->window_end_vpos) >= i)
813 w->window_end_valid = Qnil;
814
815 while (i < matrix->nrows)
816 matrix->rows[i++].enabled_p = 0;
817 }
818 else
819 {
820 for (i = 0; i < matrix->nrows; ++i)
821 matrix->rows[i].enabled_p = 0;
822 }
823 }
824 else if (matrix == w->desired_matrix)
825 {
826 /* Rows in desired matrices always have to be cleared;
827 redisplay expects this is the case when it runs, so it
828 had better be the case when we adjust matrices between
829 redisplays. */
830 for (i = 0; i < matrix->nrows; ++i)
831 matrix->rows[i].enabled_p = 0;
832 }
833 }
834
835
836 /* Remember last values to be able to optimize frame redraws. */
837 matrix->matrix_x = x;
838 matrix->matrix_y = y;
839 matrix->matrix_w = dim.width;
840 matrix->matrix_h = dim.height;
841
842 /* Record the top y location and height of W at the time the matrix
843 was last adjusted. This is used to optimize redisplay above. */
844 if (w)
845 {
846 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
847 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
848 matrix->window_height = window_height;
849 matrix->window_width = window_width;
850 matrix->window_vscroll = w->vscroll;
851 }
852 }
853
854
855 /* Reverse the contents of rows in MATRIX between START and END. The
856 contents of the row at END - 1 end up at START, END - 2 at START +
857 1 etc. This is part of the implementation of rotate_matrix (see
858 below). */
859
860 static void
861 reverse_rows (matrix, start, end)
862 struct glyph_matrix *matrix;
863 int start, end;
864 {
865 int i, j;
866
867 for (i = start, j = end - 1; i < j; ++i, --j)
868 {
869 /* Non-ISO HP/UX compiler doesn't like auto struct
870 initialization. */
871 struct glyph_row temp;
872 temp = matrix->rows[i];
873 matrix->rows[i] = matrix->rows[j];
874 matrix->rows[j] = temp;
875 }
876 }
877
878
879 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
880 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
881 indices. (Note: this does not copy glyphs, only glyph pointers in
882 row structures are moved around).
883
884 The algorithm used for rotating the vector was, I believe, first
885 described by Kernighan. See the vector R as consisting of two
886 sub-vectors AB, where A has length BY for BY >= 0. The result
887 after rotating is then BA. Reverse both sub-vectors to get ArBr
888 and reverse the result to get (ArBr)r which is BA. Similar for
889 rotating right. */
890
891 void
892 rotate_matrix (matrix, first, last, by)
893 struct glyph_matrix *matrix;
894 int first, last, by;
895 {
896 if (by < 0)
897 {
898 /* Up (rotate left, i.e. towards lower indices). */
899 by = -by;
900 reverse_rows (matrix, first, first + by);
901 reverse_rows (matrix, first + by, last);
902 reverse_rows (matrix, first, last);
903 }
904 else if (by > 0)
905 {
906 /* Down (rotate right, i.e. towards higher indices). */
907 reverse_rows (matrix, last - by, last);
908 reverse_rows (matrix, first, last - by);
909 reverse_rows (matrix, first, last);
910 }
911 }
912
913
914 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
915 with indices START <= index < END. Increment positions by DELTA/
916 DELTA_BYTES. */
917
918 void
919 increment_matrix_positions (matrix, start, end, delta, delta_bytes)
920 struct glyph_matrix *matrix;
921 int start, end, delta, delta_bytes;
922 {
923 /* Check that START and END are reasonable values. */
924 xassert (start >= 0 && start <= matrix->nrows);
925 xassert (end >= 0 && end <= matrix->nrows);
926 xassert (start <= end);
927
928 for (; start < end; ++start)
929 increment_row_positions (matrix->rows + start, delta, delta_bytes);
930 }
931
932
933 /* Enable a range of rows in glyph matrix MATRIX. START and END are
934 the row indices of the first and last + 1 row to enable. If
935 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
936
937 void
938 enable_glyph_matrix_rows (matrix, start, end, enabled_p)
939 struct glyph_matrix *matrix;
940 int start, end;
941 int enabled_p;
942 {
943 xassert (start <= end);
944 xassert (start >= 0 && start < matrix->nrows);
945 xassert (end >= 0 && end <= matrix->nrows);
946
947 for (; start < end; ++start)
948 matrix->rows[start].enabled_p = enabled_p != 0;
949 }
950
951
952 /* Clear MATRIX.
953
954 This empties all rows in MATRIX by setting the enabled_p flag for
955 all rows of the matrix to zero. The function prepare_desired_row
956 will eventually really clear a row when it sees one with a zero
957 enabled_p flag.
958
959 Resets update hints to defaults value. The only update hint
960 currently present is the flag MATRIX->no_scrolling_p. */
961
962 void
963 clear_glyph_matrix (matrix)
964 struct glyph_matrix *matrix;
965 {
966 if (matrix)
967 {
968 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
969 matrix->no_scrolling_p = 0;
970 }
971 }
972
973
974 /* Shift part of the glyph matrix MATRIX of window W up or down.
975 Increment y-positions in glyph rows between START and END by DY,
976 and recompute their visible height. */
977
978 void
979 shift_glyph_matrix (w, matrix, start, end, dy)
980 struct window *w;
981 struct glyph_matrix *matrix;
982 int start, end, dy;
983 {
984 int min_y, max_y;
985
986 xassert (start <= end);
987 xassert (start >= 0 && start < matrix->nrows);
988 xassert (end >= 0 && end <= matrix->nrows);
989
990 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
991 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
992
993 for (; start < end; ++start)
994 {
995 struct glyph_row *row = &matrix->rows[start];
996
997 row->y += dy;
998 row->visible_height = row->height;
999
1000 if (row->y < min_y)
1001 row->visible_height -= min_y - row->y;
1002 if (row->y + row->height > max_y)
1003 row->visible_height -= row->y + row->height - max_y;
1004 }
1005 }
1006
1007
1008 /* Mark all rows in current matrices of frame F as invalid. Marking
1009 invalid is done by setting enabled_p to zero for all rows in a
1010 current matrix. */
1011
1012 void
1013 clear_current_matrices (f)
1014 register struct frame *f;
1015 {
1016 /* Clear frame current matrix, if we have one. */
1017 if (f->current_matrix)
1018 clear_glyph_matrix (f->current_matrix);
1019
1020 /* Clear the matrix of the menu bar window, if such a window exists.
1021 The menu bar window is currently used to display menus on X when
1022 no toolkit support is compiled in. */
1023 if (WINDOWP (f->menu_bar_window))
1024 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
1025
1026 /* Clear the matrix of the tool-bar window, if any. */
1027 if (WINDOWP (f->tool_bar_window))
1028 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
1029
1030 /* Clear current window matrices. */
1031 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1032 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
1033 }
1034
1035
1036 /* Clear out all display lines of F for a coming redisplay. */
1037
1038 void
1039 clear_desired_matrices (f)
1040 register struct frame *f;
1041 {
1042 if (f->desired_matrix)
1043 clear_glyph_matrix (f->desired_matrix);
1044
1045 if (WINDOWP (f->menu_bar_window))
1046 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
1047
1048 if (WINDOWP (f->tool_bar_window))
1049 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
1050
1051 /* Do it for window matrices. */
1052 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1053 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
1054 }
1055
1056
1057 /* Clear matrices in window tree rooted in W. If DESIRED_P is
1058 non-zero clear desired matrices, otherwise clear current matrices. */
1059
1060 static void
1061 clear_window_matrices (w, desired_p)
1062 struct window *w;
1063 int desired_p;
1064 {
1065 while (w)
1066 {
1067 if (!NILP (w->hchild))
1068 {
1069 xassert (WINDOWP (w->hchild));
1070 clear_window_matrices (XWINDOW (w->hchild), desired_p);
1071 }
1072 else if (!NILP (w->vchild))
1073 {
1074 xassert (WINDOWP (w->vchild));
1075 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1076 }
1077 else
1078 {
1079 if (desired_p)
1080 clear_glyph_matrix (w->desired_matrix);
1081 else
1082 {
1083 clear_glyph_matrix (w->current_matrix);
1084 w->window_end_valid = Qnil;
1085 }
1086 }
1087
1088 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1089 }
1090 }
1091
1092
1093 \f
1094 /***********************************************************************
1095 Glyph Rows
1096
1097 See dispextern.h for an overall explanation of glyph rows.
1098 ***********************************************************************/
1099
1100 /* Clear glyph row ROW. Do it in a way that makes it robust against
1101 changes in the glyph_row structure, i.e. addition or removal of
1102 structure members. */
1103
1104 static struct glyph_row null_row;
1105
1106 void
1107 clear_glyph_row (row)
1108 struct glyph_row *row;
1109 {
1110 struct glyph *p[1 + LAST_AREA];
1111
1112 /* Save pointers. */
1113 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1114 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1115 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1116 p[LAST_AREA] = row->glyphs[LAST_AREA];
1117
1118 /* Clear. */
1119 *row = null_row;
1120
1121 /* Restore pointers. */
1122 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1123 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1124 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1125 row->glyphs[LAST_AREA] = p[LAST_AREA];
1126
1127 #if 0 /* At some point, some bit-fields of struct glyph were not set,
1128 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1129 Redisplay outputs such glyphs, and flickering effects were
1130 the result. This also depended on the contents of memory
1131 returned by xmalloc. If flickering happens again, activate
1132 the code below. If the flickering is gone with that, chances
1133 are that the flickering has the same reason as here. */
1134 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1135 #endif
1136 }
1137
1138
1139 /* Make ROW an empty, enabled row of canonical character height,
1140 in window W starting at y-position Y. */
1141
1142 void
1143 blank_row (w, row, y)
1144 struct window *w;
1145 struct glyph_row *row;
1146 int y;
1147 {
1148 int min_y, max_y;
1149
1150 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1151 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
1152
1153 clear_glyph_row (row);
1154 row->y = y;
1155 row->ascent = row->phys_ascent = 0;
1156 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
1157 row->visible_height = row->height;
1158
1159 if (row->y < min_y)
1160 row->visible_height -= min_y - row->y;
1161 if (row->y + row->height > max_y)
1162 row->visible_height -= row->y + row->height - max_y;
1163
1164 row->enabled_p = 1;
1165 }
1166
1167
1168 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1169 are the amounts by which to change positions. Note that the first
1170 glyph of the text area of a row can have a buffer position even if
1171 the used count of the text area is zero. Such rows display line
1172 ends. */
1173
1174 void
1175 increment_row_positions (row, delta, delta_bytes)
1176 struct glyph_row *row;
1177 int delta, delta_bytes;
1178 {
1179 int area, i;
1180
1181 /* Increment start and end positions. */
1182 MATRIX_ROW_START_CHARPOS (row) += delta;
1183 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1184 MATRIX_ROW_END_CHARPOS (row) += delta;
1185 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1186
1187 /* Increment positions in glyphs. */
1188 for (area = 0; area < LAST_AREA; ++area)
1189 for (i = 0; i < row->used[area]; ++i)
1190 if (BUFFERP (row->glyphs[area][i].object)
1191 && row->glyphs[area][i].charpos > 0)
1192 row->glyphs[area][i].charpos += delta;
1193
1194 /* Capture the case of rows displaying a line end. */
1195 if (row->used[TEXT_AREA] == 0
1196 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1197 row->glyphs[TEXT_AREA]->charpos += delta;
1198 }
1199
1200
1201 #if 0
1202 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1203 contents, i.e. glyph structure contents are exchanged between A and
1204 B without changing glyph pointers in A and B. */
1205
1206 static void
1207 swap_glyphs_in_rows (a, b)
1208 struct glyph_row *a, *b;
1209 {
1210 int area;
1211
1212 for (area = 0; area < LAST_AREA; ++area)
1213 {
1214 /* Number of glyphs to swap. */
1215 int max_used = max (a->used[area], b->used[area]);
1216
1217 /* Start of glyphs in area of row A. */
1218 struct glyph *glyph_a = a->glyphs[area];
1219
1220 /* End + 1 of glyphs in area of row A. */
1221 struct glyph *glyph_a_end = a->glyphs[max_used];
1222
1223 /* Start of glyphs in area of row B. */
1224 struct glyph *glyph_b = b->glyphs[area];
1225
1226 while (glyph_a < glyph_a_end)
1227 {
1228 /* Non-ISO HP/UX compiler doesn't like auto struct
1229 initialization. */
1230 struct glyph temp;
1231 temp = *glyph_a;
1232 *glyph_a = *glyph_b;
1233 *glyph_b = temp;
1234 ++glyph_a;
1235 ++glyph_b;
1236 }
1237 }
1238 }
1239
1240 #endif /* 0 */
1241
1242 /* Exchange pointers to glyph memory between glyph rows A and B. */
1243
1244 static INLINE void
1245 swap_glyph_pointers (a, b)
1246 struct glyph_row *a, *b;
1247 {
1248 int i;
1249 for (i = 0; i < LAST_AREA + 1; ++i)
1250 {
1251 struct glyph *temp = a->glyphs[i];
1252 a->glyphs[i] = b->glyphs[i];
1253 b->glyphs[i] = temp;
1254 }
1255 }
1256
1257
1258 /* Copy glyph row structure FROM to glyph row structure TO, except
1259 that glyph pointers in the structures are left unchanged. */
1260
1261 INLINE void
1262 copy_row_except_pointers (to, from)
1263 struct glyph_row *to, *from;
1264 {
1265 struct glyph *pointers[1 + LAST_AREA];
1266
1267 /* Save glyph pointers of TO. */
1268 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1269
1270 /* Do a structure assignment. */
1271 *to = *from;
1272
1273 /* Restore original pointers of TO. */
1274 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1275 }
1276
1277
1278 /* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1279 TO and FROM are left unchanged. Glyph contents are copied from the
1280 glyph memory of FROM to the glyph memory of TO. Increment buffer
1281 positions in row TO by DELTA/ DELTA_BYTES. */
1282
1283 void
1284 copy_glyph_row_contents (to, from, delta, delta_bytes)
1285 struct glyph_row *to, *from;
1286 int delta, delta_bytes;
1287 {
1288 int area;
1289
1290 /* This is like a structure assignment TO = FROM, except that
1291 glyph pointers in the rows are left unchanged. */
1292 copy_row_except_pointers (to, from);
1293
1294 /* Copy glyphs from FROM to TO. */
1295 for (area = 0; area < LAST_AREA; ++area)
1296 if (from->used[area])
1297 bcopy (from->glyphs[area], to->glyphs[area],
1298 from->used[area] * sizeof (struct glyph));
1299
1300 /* Increment buffer positions in TO by DELTA. */
1301 increment_row_positions (to, delta, delta_bytes);
1302 }
1303
1304
1305 /* Assign glyph row FROM to glyph row TO. This works like a structure
1306 assignment TO = FROM, except that glyph pointers are not copied but
1307 exchanged between TO and FROM. Pointers must be exchanged to avoid
1308 a memory leak. */
1309
1310 static INLINE void
1311 assign_row (to, from)
1312 struct glyph_row *to, *from;
1313 {
1314 swap_glyph_pointers (to, from);
1315 copy_row_except_pointers (to, from);
1316 }
1317
1318
1319 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1320 a row in a window matrix, is a slice of the glyph memory of the
1321 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1322 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1323 memory of FRAME_ROW. */
1324
1325 #if GLYPH_DEBUG
1326
1327 static int
1328 glyph_row_slice_p (window_row, frame_row)
1329 struct glyph_row *window_row, *frame_row;
1330 {
1331 struct glyph *window_glyph_start = window_row->glyphs[0];
1332 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1333 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1334
1335 return (frame_glyph_start <= window_glyph_start
1336 && window_glyph_start < frame_glyph_end);
1337 }
1338
1339 #endif /* GLYPH_DEBUG */
1340
1341 #if 0
1342
1343 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1344 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1345 in WINDOW_MATRIX is found satisfying the condition. */
1346
1347 static struct glyph_row *
1348 find_glyph_row_slice (window_matrix, frame_matrix, row)
1349 struct glyph_matrix *window_matrix, *frame_matrix;
1350 int row;
1351 {
1352 int i;
1353
1354 xassert (row >= 0 && row < frame_matrix->nrows);
1355
1356 for (i = 0; i < window_matrix->nrows; ++i)
1357 if (glyph_row_slice_p (window_matrix->rows + i,
1358 frame_matrix->rows + row))
1359 break;
1360
1361 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1362 }
1363
1364 #endif /* 0 */
1365
1366 /* Prepare ROW for display. Desired rows are cleared lazily,
1367 i.e. they are only marked as to be cleared by setting their
1368 enabled_p flag to zero. When a row is to be displayed, a prior
1369 call to this function really clears it. */
1370
1371 void
1372 prepare_desired_row (row)
1373 struct glyph_row *row;
1374 {
1375 if (!row->enabled_p)
1376 {
1377 clear_glyph_row (row);
1378 row->enabled_p = 1;
1379 }
1380 }
1381
1382
1383 /* Return a hash code for glyph row ROW. */
1384
1385 int
1386 line_hash_code (row)
1387 struct glyph_row *row;
1388 {
1389 int hash = 0;
1390
1391 if (row->enabled_p)
1392 {
1393 struct glyph *glyph = row->glyphs[TEXT_AREA];
1394 struct glyph *end = glyph + row->used[TEXT_AREA];
1395
1396 while (glyph < end)
1397 {
1398 int c = glyph->u.ch;
1399 int face_id = glyph->face_id;
1400 if (must_write_spaces)
1401 c -= SPACEGLYPH;
1402 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1403 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1404 ++glyph;
1405 }
1406
1407 if (hash == 0)
1408 hash = 1;
1409 }
1410
1411 return hash;
1412 }
1413
1414
1415 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1416 the number of characters in the line. If must_write_spaces is
1417 zero, leading and trailing spaces are ignored. */
1418
1419 static unsigned int
1420 line_draw_cost (matrix, vpos)
1421 struct glyph_matrix *matrix;
1422 int vpos;
1423 {
1424 struct glyph_row *row = matrix->rows + vpos;
1425 struct glyph *beg = row->glyphs[TEXT_AREA];
1426 struct glyph *end = beg + row->used[TEXT_AREA];
1427 int len;
1428 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1429 int glyph_table_len = GLYPH_TABLE_LENGTH;
1430
1431 /* Ignore trailing and leading spaces if we can. */
1432 if (!must_write_spaces)
1433 {
1434 /* Skip from the end over trailing spaces. */
1435 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1436 --end;
1437
1438 /* All blank line. */
1439 if (end == beg)
1440 return 0;
1441
1442 /* Skip over leading spaces. */
1443 while (CHAR_GLYPH_SPACE_P (*beg))
1444 ++beg;
1445 }
1446
1447 /* If we don't have a glyph-table, each glyph is one character,
1448 so return the number of glyphs. */
1449 if (glyph_table_base == 0)
1450 len = end - beg;
1451 else
1452 {
1453 /* Otherwise, scan the glyphs and accumulate their total length
1454 in LEN. */
1455 len = 0;
1456 while (beg < end)
1457 {
1458 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*beg);
1459
1460 if (g < 0
1461 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1462 len += 1;
1463 else
1464 len += GLYPH_LENGTH (glyph_table_base, g);
1465
1466 ++beg;
1467 }
1468 }
1469
1470 return len;
1471 }
1472
1473
1474 /* Test two glyph rows A and B for equality. Value is non-zero if A
1475 and B have equal contents. W is the window to which the glyphs
1476 rows A and B belong. It is needed here to test for partial row
1477 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1478 flags of A and B, too. */
1479
1480 static INLINE int
1481 row_equal_p (w, a, b, mouse_face_p)
1482 struct window *w;
1483 struct glyph_row *a, *b;
1484 int mouse_face_p;
1485 {
1486 if (a == b)
1487 return 1;
1488 else if (a->hash != b->hash)
1489 return 0;
1490 else
1491 {
1492 struct glyph *a_glyph, *b_glyph, *a_end;
1493 int area;
1494
1495 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1496 return 0;
1497
1498 /* Compare glyphs. */
1499 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1500 {
1501 if (a->used[area] != b->used[area])
1502 return 0;
1503
1504 a_glyph = a->glyphs[area];
1505 a_end = a_glyph + a->used[area];
1506 b_glyph = b->glyphs[area];
1507
1508 while (a_glyph < a_end
1509 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1510 ++a_glyph, ++b_glyph;
1511
1512 if (a_glyph != a_end)
1513 return 0;
1514 }
1515
1516 if (a->fill_line_p != b->fill_line_p
1517 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1518 || a->left_fringe_bitmap != b->left_fringe_bitmap
1519 || a->left_fringe_face_id != b->left_fringe_face_id
1520 || a->right_fringe_bitmap != b->right_fringe_bitmap
1521 || a->right_fringe_face_id != b->right_fringe_face_id
1522 || a->overlay_arrow_p != b->overlay_arrow_p
1523 || a->exact_window_width_line_p != b->exact_window_width_line_p
1524 || a->overlapped_p != b->overlapped_p
1525 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1526 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1527 /* Different partially visible characters on left margin. */
1528 || a->x != b->x
1529 /* Different height. */
1530 || a->ascent != b->ascent
1531 || a->phys_ascent != b->phys_ascent
1532 || a->phys_height != b->phys_height
1533 || a->visible_height != b->visible_height)
1534 return 0;
1535 }
1536
1537 return 1;
1538 }
1539
1540
1541 \f
1542 /***********************************************************************
1543 Glyph Pool
1544
1545 See dispextern.h for an overall explanation of glyph pools.
1546 ***********************************************************************/
1547
1548 /* Allocate a glyph_pool structure. The structure returned is
1549 initialized with zeros. The global variable glyph_pool_count is
1550 incremented for each pool allocated. */
1551
1552 static struct glyph_pool *
1553 new_glyph_pool ()
1554 {
1555 struct glyph_pool *result;
1556
1557 /* Allocate a new glyph_pool and clear it. */
1558 result = (struct glyph_pool *) xmalloc (sizeof *result);
1559 bzero (result, sizeof *result);
1560
1561 /* For memory leak and double deletion checking. */
1562 ++glyph_pool_count;
1563
1564 return result;
1565 }
1566
1567
1568 /* Free a glyph_pool structure POOL. The function may be called with
1569 a null POOL pointer. The global variable glyph_pool_count is
1570 decremented with every pool structure freed. If this count gets
1571 negative, more structures were freed than allocated, i.e. one
1572 structure must have been freed more than once or a bogus pointer
1573 was passed to free_glyph_pool. */
1574
1575 static void
1576 free_glyph_pool (pool)
1577 struct glyph_pool *pool;
1578 {
1579 if (pool)
1580 {
1581 /* More freed than allocated? */
1582 --glyph_pool_count;
1583 xassert (glyph_pool_count >= 0);
1584
1585 xfree (pool->glyphs);
1586 xfree (pool);
1587 }
1588 }
1589
1590
1591 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1592 columns we need. This function never shrinks a pool. The only
1593 case in which this would make sense, would be when a frame's size
1594 is changed from a large value to a smaller one. But, if someone
1595 does it once, we can expect that he will do it again.
1596
1597 Value is non-zero if the pool changed in a way which makes
1598 re-adjusting window glyph matrices necessary. */
1599
1600 static int
1601 realloc_glyph_pool (pool, matrix_dim)
1602 struct glyph_pool *pool;
1603 struct dim matrix_dim;
1604 {
1605 int needed;
1606 int changed_p;
1607
1608 changed_p = (pool->glyphs == 0
1609 || matrix_dim.height != pool->nrows
1610 || matrix_dim.width != pool->ncolumns);
1611
1612 /* Enlarge the glyph pool. */
1613 needed = matrix_dim.width * matrix_dim.height;
1614 if (needed > pool->nglyphs)
1615 {
1616 int size = needed * sizeof (struct glyph);
1617
1618 if (pool->glyphs)
1619 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1620 else
1621 {
1622 pool->glyphs = (struct glyph *) xmalloc (size);
1623 bzero (pool->glyphs, size);
1624 }
1625
1626 pool->nglyphs = needed;
1627 }
1628
1629 /* Remember the number of rows and columns because (a) we use them
1630 to do sanity checks, and (b) the number of columns determines
1631 where rows in the frame matrix start---this must be available to
1632 determine pointers to rows of window sub-matrices. */
1633 pool->nrows = matrix_dim.height;
1634 pool->ncolumns = matrix_dim.width;
1635
1636 return changed_p;
1637 }
1638
1639
1640 \f
1641 /***********************************************************************
1642 Debug Code
1643 ***********************************************************************/
1644
1645 #if GLYPH_DEBUG
1646
1647
1648 /* Flush standard output. This is sometimes useful to call from
1649 the debugger. */
1650
1651 void
1652 flush_stdout ()
1653 {
1654 fflush (stdout);
1655 }
1656
1657
1658 /* Check that no glyph pointers have been lost in MATRIX. If a
1659 pointer has been lost, e.g. by using a structure assignment between
1660 rows, at least one pointer must occur more than once in the rows of
1661 MATRIX. */
1662
1663 void
1664 check_matrix_pointer_lossage (matrix)
1665 struct glyph_matrix *matrix;
1666 {
1667 int i, j;
1668
1669 for (i = 0; i < matrix->nrows; ++i)
1670 for (j = 0; j < matrix->nrows; ++j)
1671 xassert (i == j
1672 || (matrix->rows[i].glyphs[TEXT_AREA]
1673 != matrix->rows[j].glyphs[TEXT_AREA]));
1674 }
1675
1676
1677 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1678
1679 struct glyph_row *
1680 matrix_row (matrix, row)
1681 struct glyph_matrix *matrix;
1682 int row;
1683 {
1684 xassert (matrix && matrix->rows);
1685 xassert (row >= 0 && row < matrix->nrows);
1686
1687 /* That's really too slow for normal testing because this function
1688 is called almost everywhere. Although---it's still astonishingly
1689 fast, so it is valuable to have for debugging purposes. */
1690 #if 0
1691 check_matrix_pointer_lossage (matrix);
1692 #endif
1693
1694 return matrix->rows + row;
1695 }
1696
1697
1698 #if 0 /* This function makes invalid assumptions when text is
1699 partially invisible. But it might come handy for debugging
1700 nevertheless. */
1701
1702 /* Check invariants that must hold for an up to date current matrix of
1703 window W. */
1704
1705 static void
1706 check_matrix_invariants (w)
1707 struct window *w;
1708 {
1709 struct glyph_matrix *matrix = w->current_matrix;
1710 int yb = window_text_bottom_y (w);
1711 struct glyph_row *row = matrix->rows;
1712 struct glyph_row *last_text_row = NULL;
1713 struct buffer *saved = current_buffer;
1714 struct buffer *buffer = XBUFFER (w->buffer);
1715 int c;
1716
1717 /* This can sometimes happen for a fresh window. */
1718 if (matrix->nrows < 2)
1719 return;
1720
1721 set_buffer_temp (buffer);
1722
1723 /* Note: last row is always reserved for the mode line. */
1724 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1725 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1726 {
1727 struct glyph_row *next = row + 1;
1728
1729 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1730 last_text_row = row;
1731
1732 /* Check that character and byte positions are in sync. */
1733 xassert (MATRIX_ROW_START_BYTEPOS (row)
1734 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1735
1736 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1737 have such a position temporarily in case of a minibuffer
1738 displaying something like `[Sole completion]' at its end. */
1739 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1740 xassert (MATRIX_ROW_END_BYTEPOS (row)
1741 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1742
1743 /* Check that end position of `row' is equal to start position
1744 of next row. */
1745 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1746 {
1747 xassert (MATRIX_ROW_END_CHARPOS (row)
1748 == MATRIX_ROW_START_CHARPOS (next));
1749 xassert (MATRIX_ROW_END_BYTEPOS (row)
1750 == MATRIX_ROW_START_BYTEPOS (next));
1751 }
1752 row = next;
1753 }
1754
1755 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1756 xassert (w->desired_matrix->rows != NULL);
1757 set_buffer_temp (saved);
1758 }
1759
1760 #endif /* 0 */
1761
1762 #endif /* GLYPH_DEBUG != 0 */
1763
1764
1765 \f
1766 /**********************************************************************
1767 Allocating/ Adjusting Glyph Matrices
1768 **********************************************************************/
1769
1770 /* Allocate glyph matrices over a window tree for a frame-based
1771 redisplay
1772
1773 X and Y are column/row within the frame glyph matrix where
1774 sub-matrices for the window tree rooted at WINDOW must be
1775 allocated. CH_DIM contains the dimensions of the smallest
1776 character that could be used during display. DIM_ONLY_P non-zero
1777 means that the caller of this function is only interested in the
1778 result matrix dimension, and matrix adjustments should not be
1779 performed.
1780
1781 The function returns the total width/height of the sub-matrices of
1782 the window tree. If called on a frame root window, the computation
1783 will take the mini-buffer window into account.
1784
1785 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1786
1787 NEW_LEAF_MATRIX set if any window in the tree did not have a
1788 glyph matrices yet, and
1789
1790 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1791 any window in the tree will be changed or have been changed (see
1792 DIM_ONLY_P)
1793
1794 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1795 function.
1796
1797 Windows are arranged into chains of windows on the same level
1798 through the next fields of window structures. Such a level can be
1799 either a sequence of horizontally adjacent windows from left to
1800 right, or a sequence of vertically adjacent windows from top to
1801 bottom. Each window in a horizontal sequence can be either a leaf
1802 window or a vertical sequence; a window in a vertical sequence can
1803 be either a leaf or a horizontal sequence. All windows in a
1804 horizontal sequence have the same height, and all windows in a
1805 vertical sequence have the same width.
1806
1807 This function uses, for historical reasons, a more general
1808 algorithm to determine glyph matrix dimensions that would be
1809 necessary.
1810
1811 The matrix height of a horizontal sequence is determined by the
1812 maximum height of any matrix in the sequence. The matrix width of
1813 a horizontal sequence is computed by adding up matrix widths of
1814 windows in the sequence.
1815
1816 |<------- result width ------->|
1817 +---------+----------+---------+ ---
1818 | | | | |
1819 | | | |
1820 +---------+ | | result height
1821 | +---------+
1822 | | |
1823 +----------+ ---
1824
1825 The matrix width of a vertical sequence is the maximum matrix width
1826 of any window in the sequence. Its height is computed by adding up
1827 matrix heights of windows in the sequence.
1828
1829 |<---- result width -->|
1830 +---------+ ---
1831 | | |
1832 | | |
1833 +---------+--+ |
1834 | | |
1835 | | result height
1836 | |
1837 +------------+---------+ |
1838 | | |
1839 | | |
1840 +------------+---------+ --- */
1841
1842 /* Bit indicating that a new matrix will be allocated or has been
1843 allocated. */
1844
1845 #define NEW_LEAF_MATRIX (1 << 0)
1846
1847 /* Bit indicating that a matrix will or has changed its location or
1848 size. */
1849
1850 #define CHANGED_LEAF_MATRIX (1 << 1)
1851
1852 static struct dim
1853 allocate_matrices_for_frame_redisplay (window, x, y, dim_only_p,
1854 window_change_flags)
1855 Lisp_Object window;
1856 int x, y;
1857 int dim_only_p;
1858 int *window_change_flags;
1859 {
1860 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1861 int x0 = x, y0 = y;
1862 int wmax = 0, hmax = 0;
1863 struct dim total;
1864 struct dim dim;
1865 struct window *w;
1866 int in_horz_combination_p;
1867
1868 /* What combination is WINDOW part of? Compute this once since the
1869 result is the same for all windows in the `next' chain. The
1870 special case of a root window (parent equal to nil) is treated
1871 like a vertical combination because a root window's `next'
1872 points to the mini-buffer window, if any, which is arranged
1873 vertically below other windows. */
1874 in_horz_combination_p
1875 = (!NILP (XWINDOW (window)->parent)
1876 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1877
1878 /* For WINDOW and all windows on the same level. */
1879 do
1880 {
1881 w = XWINDOW (window);
1882
1883 /* Get the dimension of the window sub-matrix for W, depending
1884 on whether this is a combination or a leaf window. */
1885 if (!NILP (w->hchild))
1886 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1887 dim_only_p,
1888 window_change_flags);
1889 else if (!NILP (w->vchild))
1890 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1891 dim_only_p,
1892 window_change_flags);
1893 else
1894 {
1895 /* If not already done, allocate sub-matrix structures. */
1896 if (w->desired_matrix == NULL)
1897 {
1898 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1899 w->current_matrix = new_glyph_matrix (f->current_pool);
1900 *window_change_flags |= NEW_LEAF_MATRIX;
1901 }
1902
1903 /* Width and height MUST be chosen so that there are no
1904 holes in the frame matrix. */
1905 dim.width = required_matrix_width (w);
1906 dim.height = required_matrix_height (w);
1907
1908 /* Will matrix be re-allocated? */
1909 if (x != w->desired_matrix->matrix_x
1910 || y != w->desired_matrix->matrix_y
1911 || dim.width != w->desired_matrix->matrix_w
1912 || dim.height != w->desired_matrix->matrix_h
1913 || (margin_glyphs_to_reserve (w, dim.width,
1914 w->left_margin_cols)
1915 != w->desired_matrix->left_margin_glyphs)
1916 || (margin_glyphs_to_reserve (w, dim.width,
1917 w->right_margin_cols)
1918 != w->desired_matrix->right_margin_glyphs))
1919 *window_change_flags |= CHANGED_LEAF_MATRIX;
1920
1921 /* Actually change matrices, if allowed. Do not consider
1922 CHANGED_LEAF_MATRIX computed above here because the pool
1923 may have been changed which we don't now here. We trust
1924 that we only will be called with DIM_ONLY_P != 0 when
1925 necessary. */
1926 if (!dim_only_p)
1927 {
1928 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1929 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1930 }
1931 }
1932
1933 /* If we are part of a horizontal combination, advance x for
1934 windows to the right of W; otherwise advance y for windows
1935 below W. */
1936 if (in_horz_combination_p)
1937 x += dim.width;
1938 else
1939 y += dim.height;
1940
1941 /* Remember maximum glyph matrix dimensions. */
1942 wmax = max (wmax, dim.width);
1943 hmax = max (hmax, dim.height);
1944
1945 /* Next window on same level. */
1946 window = w->next;
1947 }
1948 while (!NILP (window));
1949
1950 /* Set `total' to the total glyph matrix dimension of this window
1951 level. In a vertical combination, the width is the width of the
1952 widest window; the height is the y we finally reached, corrected
1953 by the y we started with. In a horizontal combination, the total
1954 height is the height of the tallest window, and the width is the
1955 x we finally reached, corrected by the x we started with. */
1956 if (in_horz_combination_p)
1957 {
1958 total.width = x - x0;
1959 total.height = hmax;
1960 }
1961 else
1962 {
1963 total.width = wmax;
1964 total.height = y - y0;
1965 }
1966
1967 return total;
1968 }
1969
1970
1971 /* Return the required height of glyph matrices for window W. */
1972
1973 int
1974 required_matrix_height (w)
1975 struct window *w;
1976 {
1977 #ifdef HAVE_WINDOW_SYSTEM
1978 struct frame *f = XFRAME (w->frame);
1979
1980 if (FRAME_WINDOW_P (f))
1981 {
1982 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1983 int window_pixel_height = window_box_height (w) + abs (w->vscroll);
1984 return (((window_pixel_height + ch_height - 1)
1985 / ch_height) * w->nrows_scale_factor
1986 /* One partially visible line at the top and
1987 bottom of the window. */
1988 + 2
1989 /* 2 for header and mode line. */
1990 + 2);
1991 }
1992 #endif /* HAVE_WINDOW_SYSTEM */
1993
1994 return WINDOW_TOTAL_LINES (w);
1995 }
1996
1997
1998 /* Return the required width of glyph matrices for window W. */
1999
2000 int
2001 required_matrix_width (w)
2002 struct window *w;
2003 {
2004 #ifdef HAVE_WINDOW_SYSTEM
2005 struct frame *f = XFRAME (w->frame);
2006 if (FRAME_WINDOW_P (f))
2007 {
2008 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
2009 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
2010
2011 /* Compute number of glyphs needed in a glyph row. */
2012 return (((window_pixel_width + ch_width - 1)
2013 / ch_width) * w->ncols_scale_factor
2014 /* 2 partially visible columns in the text area. */
2015 + 2
2016 /* One partially visible column at the right
2017 edge of each marginal area. */
2018 + 1 + 1);
2019 }
2020 #endif /* HAVE_WINDOW_SYSTEM */
2021
2022 return XINT (w->total_cols);
2023 }
2024
2025
2026 /* Allocate window matrices for window-based redisplay. W is the
2027 window whose matrices must be allocated/reallocated. CH_DIM is the
2028 size of the smallest character that could potentially be used on W. */
2029
2030 static void
2031 allocate_matrices_for_window_redisplay (w)
2032 struct window *w;
2033 {
2034 while (w)
2035 {
2036 if (!NILP (w->vchild))
2037 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
2038 else if (!NILP (w->hchild))
2039 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
2040 else
2041 {
2042 /* W is a leaf window. */
2043 struct dim dim;
2044
2045 /* If matrices are not yet allocated, allocate them now. */
2046 if (w->desired_matrix == NULL)
2047 {
2048 w->desired_matrix = new_glyph_matrix (NULL);
2049 w->current_matrix = new_glyph_matrix (NULL);
2050 }
2051
2052 dim.width = required_matrix_width (w);
2053 dim.height = required_matrix_height (w);
2054 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
2055 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
2056 }
2057
2058 w = NILP (w->next) ? NULL : XWINDOW (w->next);
2059 }
2060 }
2061
2062
2063 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2064 do it for all frames; otherwise do it just for the given frame.
2065 This function must be called when a new frame is created, its size
2066 changes, or its window configuration changes. */
2067
2068 void
2069 adjust_glyphs (f)
2070 struct frame *f;
2071 {
2072 /* Block input so that expose events and other events that access
2073 glyph matrices are not processed while we are changing them. */
2074 BLOCK_INPUT;
2075
2076 if (f)
2077 adjust_frame_glyphs (f);
2078 else
2079 {
2080 Lisp_Object tail, lisp_frame;
2081
2082 FOR_EACH_FRAME (tail, lisp_frame)
2083 adjust_frame_glyphs (XFRAME (lisp_frame));
2084 }
2085
2086 UNBLOCK_INPUT;
2087 }
2088
2089
2090 /* Adjust frame glyphs when Emacs is initialized.
2091
2092 To be called from init_display.
2093
2094 We need a glyph matrix because redraw will happen soon.
2095 Unfortunately, window sizes on selected_frame are not yet set to
2096 meaningful values. I believe we can assume that there are only two
2097 windows on the frame---the mini-buffer and the root window. Frame
2098 height and width seem to be correct so far. So, set the sizes of
2099 windows to estimated values. */
2100
2101 static void
2102 adjust_frame_glyphs_initially ()
2103 {
2104 struct frame *sf = SELECTED_FRAME ();
2105 struct window *root = XWINDOW (sf->root_window);
2106 struct window *mini = XWINDOW (root->next);
2107 int frame_lines = FRAME_LINES (sf);
2108 int frame_cols = FRAME_COLS (sf);
2109 int top_margin = FRAME_TOP_MARGIN (sf);
2110
2111 /* Do it for the root window. */
2112 XSETFASTINT (root->top_line, top_margin);
2113 XSETFASTINT (root->total_cols, frame_cols);
2114 set_window_height (sf->root_window, frame_lines - 1 - top_margin, 0);
2115
2116 /* Do it for the mini-buffer window. */
2117 XSETFASTINT (mini->top_line, frame_lines - 1);
2118 XSETFASTINT (mini->total_cols, frame_cols);
2119 set_window_height (root->next, 1, 0);
2120
2121 adjust_frame_glyphs (sf);
2122 glyphs_initialized_initially_p = 1;
2123 }
2124
2125
2126 /* Allocate/reallocate glyph matrices of a single frame F. */
2127
2128 static void
2129 adjust_frame_glyphs (f)
2130 struct frame *f;
2131 {
2132 if (FRAME_WINDOW_P (f))
2133 adjust_frame_glyphs_for_window_redisplay (f);
2134 else
2135 adjust_frame_glyphs_for_frame_redisplay (f);
2136
2137 /* Don't forget the message buffer and the buffer for
2138 decode_mode_spec. */
2139 adjust_frame_message_buffer (f);
2140 adjust_decode_mode_spec_buffer (f);
2141
2142 f->glyphs_initialized_p = 1;
2143 }
2144
2145
2146 /* In the window tree with root W, build current matrices of leaf
2147 windows from the frame's current matrix. */
2148
2149 static void
2150 fake_current_matrices (window)
2151 Lisp_Object window;
2152 {
2153 struct window *w;
2154
2155 for (; !NILP (window); window = w->next)
2156 {
2157 w = XWINDOW (window);
2158
2159 if (!NILP (w->hchild))
2160 fake_current_matrices (w->hchild);
2161 else if (!NILP (w->vchild))
2162 fake_current_matrices (w->vchild);
2163 else
2164 {
2165 int i;
2166 struct frame *f = XFRAME (w->frame);
2167 struct glyph_matrix *m = w->current_matrix;
2168 struct glyph_matrix *fm = f->current_matrix;
2169
2170 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2171 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
2172
2173 for (i = 0; i < m->matrix_h; ++i)
2174 {
2175 struct glyph_row *r = m->rows + i;
2176 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
2177
2178 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2179 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2180
2181 r->enabled_p = fr->enabled_p;
2182 if (r->enabled_p)
2183 {
2184 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2185 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2186 r->used[TEXT_AREA] = (m->matrix_w
2187 - r->used[LEFT_MARGIN_AREA]
2188 - r->used[RIGHT_MARGIN_AREA]);
2189 r->mode_line_p = 0;
2190 }
2191 }
2192 }
2193 }
2194 }
2195
2196
2197 /* Save away the contents of frame F's current frame matrix. Value is
2198 a glyph matrix holding the contents of F's current frame matrix. */
2199
2200 static struct glyph_matrix *
2201 save_current_matrix (f)
2202 struct frame *f;
2203 {
2204 int i;
2205 struct glyph_matrix *saved;
2206
2207 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2208 bzero (saved, sizeof *saved);
2209 saved->nrows = f->current_matrix->nrows;
2210 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2211 * sizeof *saved->rows);
2212 bzero (saved->rows, saved->nrows * sizeof *saved->rows);
2213
2214 for (i = 0; i < saved->nrows; ++i)
2215 {
2216 struct glyph_row *from = f->current_matrix->rows + i;
2217 struct glyph_row *to = saved->rows + i;
2218 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2219 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2220 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2221 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2222 }
2223
2224 return saved;
2225 }
2226
2227
2228 /* Restore the contents of frame F's current frame matrix from SAVED,
2229 and free memory associated with SAVED. */
2230
2231 static void
2232 restore_current_matrix (f, saved)
2233 struct frame *f;
2234 struct glyph_matrix *saved;
2235 {
2236 int i;
2237
2238 for (i = 0; i < saved->nrows; ++i)
2239 {
2240 struct glyph_row *from = saved->rows + i;
2241 struct glyph_row *to = f->current_matrix->rows + i;
2242 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2243 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2244 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2245 xfree (from->glyphs[TEXT_AREA]);
2246 }
2247
2248 xfree (saved->rows);
2249 xfree (saved);
2250 }
2251
2252
2253
2254 /* Allocate/reallocate glyph matrices of a single frame F for
2255 frame-based redisplay. */
2256
2257 static void
2258 adjust_frame_glyphs_for_frame_redisplay (f)
2259 struct frame *f;
2260 {
2261 struct dim matrix_dim;
2262 int pool_changed_p;
2263 int window_change_flags;
2264 int top_window_y;
2265
2266 if (!FRAME_LIVE_P (f))
2267 return;
2268
2269 top_window_y = FRAME_TOP_MARGIN (f);
2270
2271 /* Allocate glyph pool structures if not already done. */
2272 if (f->desired_pool == NULL)
2273 {
2274 f->desired_pool = new_glyph_pool ();
2275 f->current_pool = new_glyph_pool ();
2276 }
2277
2278 /* Allocate frames matrix structures if needed. */
2279 if (f->desired_matrix == NULL)
2280 {
2281 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2282 f->current_matrix = new_glyph_matrix (f->current_pool);
2283 }
2284
2285 /* Compute window glyph matrices. (This takes the mini-buffer
2286 window into account). The result is the size of the frame glyph
2287 matrix needed. The variable window_change_flags is set to a bit
2288 mask indicating whether new matrices will be allocated or
2289 existing matrices change their size or location within the frame
2290 matrix. */
2291 window_change_flags = 0;
2292 matrix_dim
2293 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2294 0, top_window_y,
2295 1,
2296 &window_change_flags);
2297
2298 /* Add in menu bar lines, if any. */
2299 matrix_dim.height += top_window_y;
2300
2301 /* Enlarge pools as necessary. */
2302 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2303 realloc_glyph_pool (f->current_pool, matrix_dim);
2304
2305 /* Set up glyph pointers within window matrices. Do this only if
2306 absolutely necessary since it requires a frame redraw. */
2307 if (pool_changed_p || window_change_flags)
2308 {
2309 /* Do it for window matrices. */
2310 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2311 0, top_window_y, 0,
2312 &window_change_flags);
2313
2314 /* Size of frame matrices must equal size of frame. Note
2315 that we are called for X frames with window widths NOT equal
2316 to the frame width (from CHANGE_FRAME_SIZE_1). */
2317 xassert (matrix_dim.width == FRAME_COLS (f)
2318 && matrix_dim.height == FRAME_LINES (f));
2319
2320 /* Pointers to glyph memory in glyph rows are exchanged during
2321 the update phase of redisplay, which means in general that a
2322 frame's current matrix consists of pointers into both the
2323 desired and current glyph pool of the frame. Adjusting a
2324 matrix sets the frame matrix up so that pointers are all into
2325 the same pool. If we want to preserve glyph contents of the
2326 current matrix over a call to adjust_glyph_matrix, we must
2327 make a copy of the current glyphs, and restore the current
2328 matrix' contents from that copy. */
2329 if (display_completed
2330 && !FRAME_GARBAGED_P (f)
2331 && matrix_dim.width == f->current_matrix->matrix_w
2332 && matrix_dim.height == f->current_matrix->matrix_h)
2333 {
2334 struct glyph_matrix *copy = save_current_matrix (f);
2335 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2336 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2337 restore_current_matrix (f, copy);
2338 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2339 }
2340 else
2341 {
2342 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2343 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2344 SET_FRAME_GARBAGED (f);
2345 }
2346 }
2347 }
2348
2349
2350 /* Allocate/reallocate glyph matrices of a single frame F for
2351 window-based redisplay. */
2352
2353 static void
2354 adjust_frame_glyphs_for_window_redisplay (f)
2355 struct frame *f;
2356 {
2357 struct window *w;
2358
2359 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2360
2361 /* Allocate/reallocate window matrices. */
2362 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2363
2364 /* Allocate/ reallocate matrices of the dummy window used to display
2365 the menu bar under X when no X toolkit support is available. */
2366 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2367 {
2368 /* Allocate a dummy window if not already done. */
2369 if (NILP (f->menu_bar_window))
2370 {
2371 f->menu_bar_window = make_window ();
2372 w = XWINDOW (f->menu_bar_window);
2373 XSETFRAME (w->frame, f);
2374 w->pseudo_window_p = 1;
2375 }
2376 else
2377 w = XWINDOW (f->menu_bar_window);
2378
2379 /* Set window dimensions to frame dimensions and allocate or
2380 adjust glyph matrices of W. */
2381 XSETFASTINT (w->top_line, 0);
2382 XSETFASTINT (w->left_col, 0);
2383 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2384 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2385 allocate_matrices_for_window_redisplay (w);
2386 }
2387 #endif /* not USE_X_TOOLKIT */
2388
2389 #ifndef USE_GTK
2390 /* Allocate/ reallocate matrices of the tool bar window. If we
2391 don't have a tool bar window yet, make one. */
2392 if (NILP (f->tool_bar_window))
2393 {
2394 f->tool_bar_window = make_window ();
2395 w = XWINDOW (f->tool_bar_window);
2396 XSETFRAME (w->frame, f);
2397 w->pseudo_window_p = 1;
2398 }
2399 else
2400 w = XWINDOW (f->tool_bar_window);
2401
2402 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2403 XSETFASTINT (w->left_col, 0);
2404 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2405 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2406 allocate_matrices_for_window_redisplay (w);
2407 #endif
2408 }
2409
2410
2411 /* Adjust/ allocate message buffer of frame F.
2412
2413 Note that the message buffer is never freed. Since I could not
2414 find a free in 19.34, I assume that freeing it would be
2415 problematic in some way and don't do it either.
2416
2417 (Implementation note: It should be checked if we can free it
2418 eventually without causing trouble). */
2419
2420 static void
2421 adjust_frame_message_buffer (f)
2422 struct frame *f;
2423 {
2424 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2425
2426 if (FRAME_MESSAGE_BUF (f))
2427 {
2428 char *buffer = FRAME_MESSAGE_BUF (f);
2429 char *new_buffer = (char *) xrealloc (buffer, size);
2430 FRAME_MESSAGE_BUF (f) = new_buffer;
2431 }
2432 else
2433 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2434 }
2435
2436
2437 /* Re-allocate buffer for decode_mode_spec on frame F. */
2438
2439 static void
2440 adjust_decode_mode_spec_buffer (f)
2441 struct frame *f;
2442 {
2443 f->decode_mode_spec_buffer
2444 = (char *) xrealloc (f->decode_mode_spec_buffer,
2445 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2446 }
2447
2448
2449 \f
2450 /**********************************************************************
2451 Freeing Glyph Matrices
2452 **********************************************************************/
2453
2454 /* Free glyph memory for a frame F. F may be null. This function can
2455 be called for the same frame more than once. The root window of
2456 F may be nil when this function is called. This is the case when
2457 the function is called when F is destroyed. */
2458
2459 void
2460 free_glyphs (f)
2461 struct frame *f;
2462 {
2463 if (f && f->glyphs_initialized_p)
2464 {
2465 /* Block interrupt input so that we don't get surprised by an X
2466 event while we're in an inconsistent state. */
2467 BLOCK_INPUT;
2468 f->glyphs_initialized_p = 0;
2469
2470 /* Release window sub-matrices. */
2471 if (!NILP (f->root_window))
2472 free_window_matrices (XWINDOW (f->root_window));
2473
2474 /* Free the dummy window for menu bars without X toolkit and its
2475 glyph matrices. */
2476 if (!NILP (f->menu_bar_window))
2477 {
2478 struct window *w = XWINDOW (f->menu_bar_window);
2479 free_glyph_matrix (w->desired_matrix);
2480 free_glyph_matrix (w->current_matrix);
2481 w->desired_matrix = w->current_matrix = NULL;
2482 f->menu_bar_window = Qnil;
2483 }
2484
2485 /* Free the tool bar window and its glyph matrices. */
2486 if (!NILP (f->tool_bar_window))
2487 {
2488 struct window *w = XWINDOW (f->tool_bar_window);
2489 free_glyph_matrix (w->desired_matrix);
2490 free_glyph_matrix (w->current_matrix);
2491 w->desired_matrix = w->current_matrix = NULL;
2492 f->tool_bar_window = Qnil;
2493 }
2494
2495 /* Release frame glyph matrices. Reset fields to zero in
2496 case we are called a second time. */
2497 if (f->desired_matrix)
2498 {
2499 free_glyph_matrix (f->desired_matrix);
2500 free_glyph_matrix (f->current_matrix);
2501 f->desired_matrix = f->current_matrix = NULL;
2502 }
2503
2504 /* Release glyph pools. */
2505 if (f->desired_pool)
2506 {
2507 free_glyph_pool (f->desired_pool);
2508 free_glyph_pool (f->current_pool);
2509 f->desired_pool = f->current_pool = NULL;
2510 }
2511
2512 UNBLOCK_INPUT;
2513 }
2514 }
2515
2516
2517 /* Free glyph sub-matrices in the window tree rooted at W. This
2518 function may be called with a null pointer, and it may be called on
2519 the same tree more than once. */
2520
2521 void
2522 free_window_matrices (w)
2523 struct window *w;
2524 {
2525 while (w)
2526 {
2527 if (!NILP (w->hchild))
2528 free_window_matrices (XWINDOW (w->hchild));
2529 else if (!NILP (w->vchild))
2530 free_window_matrices (XWINDOW (w->vchild));
2531 else
2532 {
2533 /* This is a leaf window. Free its memory and reset fields
2534 to zero in case this function is called a second time for
2535 W. */
2536 free_glyph_matrix (w->current_matrix);
2537 free_glyph_matrix (w->desired_matrix);
2538 w->current_matrix = w->desired_matrix = NULL;
2539 }
2540
2541 /* Next window on same level. */
2542 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2543 }
2544 }
2545
2546
2547 /* Check glyph memory leaks. This function is called from
2548 shut_down_emacs. Note that frames are not destroyed when Emacs
2549 exits. We therefore free all glyph memory for all active frames
2550 explicitly and check that nothing is left allocated. */
2551
2552 void
2553 check_glyph_memory ()
2554 {
2555 Lisp_Object tail, frame;
2556
2557 /* Free glyph memory for all frames. */
2558 FOR_EACH_FRAME (tail, frame)
2559 free_glyphs (XFRAME (frame));
2560
2561 /* Check that nothing is left allocated. */
2562 if (glyph_matrix_count)
2563 abort ();
2564 if (glyph_pool_count)
2565 abort ();
2566 }
2567
2568
2569 \f
2570 /**********************************************************************
2571 Building a Frame Matrix
2572 **********************************************************************/
2573
2574 /* Most of the redisplay code works on glyph matrices attached to
2575 windows. This is a good solution most of the time, but it is not
2576 suitable for terminal code. Terminal output functions cannot rely
2577 on being able to set an arbitrary terminal window. Instead they
2578 must be provided with a view of the whole frame, i.e. the whole
2579 screen. We build such a view by constructing a frame matrix from
2580 window matrices in this section.
2581
2582 Windows that must be updated have their must_be_update_p flag set.
2583 For all such windows, their desired matrix is made part of the
2584 desired frame matrix. For other windows, their current matrix is
2585 made part of the desired frame matrix.
2586
2587 +-----------------+----------------+
2588 | desired | desired |
2589 | | |
2590 +-----------------+----------------+
2591 | current |
2592 | |
2593 +----------------------------------+
2594
2595 Desired window matrices can be made part of the frame matrix in a
2596 cheap way: We exploit the fact that the desired frame matrix and
2597 desired window matrices share their glyph memory. This is not
2598 possible for current window matrices. Their glyphs are copied to
2599 the desired frame matrix. The latter is equivalent to
2600 preserve_other_columns in the old redisplay.
2601
2602 Used glyphs counters for frame matrix rows are the result of adding
2603 up glyph lengths of the window matrices. A line in the frame
2604 matrix is enabled, if a corresponding line in a window matrix is
2605 enabled.
2606
2607 After building the desired frame matrix, it will be passed to
2608 terminal code, which will manipulate both the desired and current
2609 frame matrix. Changes applied to the frame's current matrix have
2610 to be visible in current window matrices afterwards, of course.
2611
2612 This problem is solved like this:
2613
2614 1. Window and frame matrices share glyphs. Window matrices are
2615 constructed in a way that their glyph contents ARE the glyph
2616 contents needed in a frame matrix. Thus, any modification of
2617 glyphs done in terminal code will be reflected in window matrices
2618 automatically.
2619
2620 2. Exchanges of rows in a frame matrix done by terminal code are
2621 intercepted by hook functions so that corresponding row operations
2622 on window matrices can be performed. This is necessary because we
2623 use pointers to glyphs in glyph row structures. To satisfy the
2624 assumption of point 1 above that glyphs are updated implicitly in
2625 window matrices when they are manipulated via the frame matrix,
2626 window and frame matrix must of course agree where to find the
2627 glyphs for their rows. Possible manipulations that must be
2628 mirrored are assignments of rows of the desired frame matrix to the
2629 current frame matrix and scrolling the current frame matrix. */
2630
2631 /* Build frame F's desired matrix from window matrices. Only windows
2632 which have the flag must_be_updated_p set have to be updated. Menu
2633 bar lines of a frame are not covered by window matrices, so make
2634 sure not to touch them in this function. */
2635
2636 static void
2637 build_frame_matrix (f)
2638 struct frame *f;
2639 {
2640 int i;
2641
2642 /* F must have a frame matrix when this function is called. */
2643 xassert (!FRAME_WINDOW_P (f));
2644
2645 /* Clear all rows in the frame matrix covered by window matrices.
2646 Menu bar lines are not covered by windows. */
2647 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2648 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2649
2650 /* Build the matrix by walking the window tree. */
2651 build_frame_matrix_from_window_tree (f->desired_matrix,
2652 XWINDOW (FRAME_ROOT_WINDOW (f)));
2653 }
2654
2655
2656 /* Walk a window tree, building a frame matrix MATRIX from window
2657 matrices. W is the root of a window tree. */
2658
2659 static void
2660 build_frame_matrix_from_window_tree (matrix, w)
2661 struct glyph_matrix *matrix;
2662 struct window *w;
2663 {
2664 while (w)
2665 {
2666 if (!NILP (w->hchild))
2667 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2668 else if (!NILP (w->vchild))
2669 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2670 else
2671 build_frame_matrix_from_leaf_window (matrix, w);
2672
2673 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2674 }
2675 }
2676
2677
2678 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2679 desired frame matrix built. W is a leaf window whose desired or
2680 current matrix is to be added to FRAME_MATRIX. W's flag
2681 must_be_updated_p determines which matrix it contributes to
2682 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2683 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2684 Adding a desired matrix means setting up used counters and such in
2685 frame rows, while adding a current window matrix to FRAME_MATRIX
2686 means copying glyphs. The latter case corresponds to
2687 preserve_other_columns in the old redisplay. */
2688
2689 static void
2690 build_frame_matrix_from_leaf_window (frame_matrix, w)
2691 struct glyph_matrix *frame_matrix;
2692 struct window *w;
2693 {
2694 struct glyph_matrix *window_matrix;
2695 int window_y, frame_y;
2696 /* If non-zero, a glyph to insert at the right border of W. */
2697 GLYPH right_border_glyph = 0;
2698
2699 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2700 if (w->must_be_updated_p)
2701 {
2702 window_matrix = w->desired_matrix;
2703
2704 /* Decide whether we want to add a vertical border glyph. */
2705 if (!WINDOW_RIGHTMOST_P (w))
2706 {
2707 struct Lisp_Char_Table *dp = window_display_table (w);
2708 right_border_glyph = (dp && INTEGERP (DISP_BORDER_GLYPH (dp))
2709 ? XINT (DISP_BORDER_GLYPH (dp))
2710 : '|');
2711 }
2712 }
2713 else
2714 window_matrix = w->current_matrix;
2715
2716 /* For all rows in the window matrix and corresponding rows in the
2717 frame matrix. */
2718 window_y = 0;
2719 frame_y = window_matrix->matrix_y;
2720 while (window_y < window_matrix->nrows)
2721 {
2722 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2723 struct glyph_row *window_row = window_matrix->rows + window_y;
2724 int current_row_p = window_matrix == w->current_matrix;
2725
2726 /* Fill up the frame row with spaces up to the left margin of the
2727 window row. */
2728 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2729
2730 /* Fill up areas in the window matrix row with spaces. */
2731 fill_up_glyph_row_with_spaces (window_row);
2732
2733 /* If only part of W's desired matrix has been built, and
2734 window_row wasn't displayed, use the corresponding current
2735 row instead. */
2736 if (window_matrix == w->desired_matrix
2737 && !window_row->enabled_p)
2738 {
2739 window_row = w->current_matrix->rows + window_y;
2740 current_row_p = 1;
2741 }
2742
2743 if (current_row_p)
2744 {
2745 /* Copy window row to frame row. */
2746 bcopy (window_row->glyphs[0],
2747 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2748 window_matrix->matrix_w * sizeof (struct glyph));
2749 }
2750 else
2751 {
2752 xassert (window_row->enabled_p);
2753
2754 /* Only when a desired row has been displayed, we want
2755 the corresponding frame row to be updated. */
2756 frame_row->enabled_p = 1;
2757
2758 /* Maybe insert a vertical border between horizontally adjacent
2759 windows. */
2760 if (right_border_glyph)
2761 {
2762 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2763 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2764 }
2765
2766 #if GLYPH_DEBUG
2767 /* Window row window_y must be a slice of frame row
2768 frame_y. */
2769 xassert (glyph_row_slice_p (window_row, frame_row));
2770
2771 /* If rows are in sync, we don't have to copy glyphs because
2772 frame and window share glyphs. */
2773
2774 strcpy (w->current_matrix->method, w->desired_matrix->method);
2775 add_window_display_history (w, w->current_matrix->method, 0);
2776 #endif
2777 }
2778
2779 /* Set number of used glyphs in the frame matrix. Since we fill
2780 up with spaces, and visit leaf windows from left to right it
2781 can be done simply. */
2782 frame_row->used[TEXT_AREA]
2783 = window_matrix->matrix_x + window_matrix->matrix_w;
2784
2785 /* Next row. */
2786 ++window_y;
2787 ++frame_y;
2788 }
2789 }
2790
2791
2792 /* Add spaces to a glyph row ROW in a window matrix.
2793
2794 Each row has the form:
2795
2796 +---------+-----------------------------+------------+
2797 | left | text | right |
2798 +---------+-----------------------------+------------+
2799
2800 Left and right marginal areas are optional. This function adds
2801 spaces to areas so that there are no empty holes between areas.
2802 In other words: If the right area is not empty, the text area
2803 is filled up with spaces up to the right area. If the text area
2804 is not empty, the left area is filled up.
2805
2806 To be called for frame-based redisplay, only. */
2807
2808 static void
2809 fill_up_glyph_row_with_spaces (row)
2810 struct glyph_row *row;
2811 {
2812 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2813 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2814 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2815 }
2816
2817
2818 /* Fill area AREA of glyph row ROW with spaces. To be called for
2819 frame-based redisplay only. */
2820
2821 static void
2822 fill_up_glyph_row_area_with_spaces (row, area)
2823 struct glyph_row *row;
2824 int area;
2825 {
2826 if (row->glyphs[area] < row->glyphs[area + 1])
2827 {
2828 struct glyph *end = row->glyphs[area + 1];
2829 struct glyph *text = row->glyphs[area] + row->used[area];
2830
2831 while (text < end)
2832 *text++ = space_glyph;
2833 row->used[area] = text - row->glyphs[area];
2834 }
2835 }
2836
2837
2838 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2839 reached. In frame matrices only one area, TEXT_AREA, is used. */
2840
2841 static void
2842 fill_up_frame_row_with_spaces (row, upto)
2843 struct glyph_row *row;
2844 int upto;
2845 {
2846 int i = row->used[TEXT_AREA];
2847 struct glyph *glyph = row->glyphs[TEXT_AREA];
2848
2849 while (i < upto)
2850 glyph[i++] = space_glyph;
2851
2852 row->used[TEXT_AREA] = i;
2853 }
2854
2855
2856 \f
2857 /**********************************************************************
2858 Mirroring operations on frame matrices in window matrices
2859 **********************************************************************/
2860
2861 /* Set frame being updated via frame-based redisplay to F. This
2862 function must be called before updates to make explicit that we are
2863 working on frame matrices or not. */
2864
2865 static INLINE void
2866 set_frame_matrix_frame (f)
2867 struct frame *f;
2868 {
2869 frame_matrix_frame = f;
2870 }
2871
2872
2873 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2874 DESIRED_MATRIX is the desired matrix corresponding to
2875 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2876 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2877 frame_matrix_frame is non-null, this indicates that the exchange is
2878 done in frame matrices, and that we have to perform analogous
2879 operations in window matrices of frame_matrix_frame. */
2880
2881 static INLINE void
2882 make_current (desired_matrix, current_matrix, row)
2883 struct glyph_matrix *desired_matrix, *current_matrix;
2884 int row;
2885 {
2886 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2887 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2888 int mouse_face_p = current_row->mouse_face_p;
2889
2890 /* Do current_row = desired_row. This exchanges glyph pointers
2891 between both rows, and does a structure assignment otherwise. */
2892 assign_row (current_row, desired_row);
2893
2894 /* Enable current_row to mark it as valid. */
2895 current_row->enabled_p = 1;
2896 current_row->mouse_face_p = mouse_face_p;
2897
2898 /* If we are called on frame matrices, perform analogous operations
2899 for window matrices. */
2900 if (frame_matrix_frame)
2901 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2902 }
2903
2904
2905 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2906 W's frame which has been made current (by swapping pointers between
2907 current and desired matrix). Perform analogous operations in the
2908 matrices of leaf windows in the window tree rooted at W. */
2909
2910 static void
2911 mirror_make_current (w, frame_row)
2912 struct window *w;
2913 int frame_row;
2914 {
2915 while (w)
2916 {
2917 if (!NILP (w->hchild))
2918 mirror_make_current (XWINDOW (w->hchild), frame_row);
2919 else if (!NILP (w->vchild))
2920 mirror_make_current (XWINDOW (w->vchild), frame_row);
2921 else
2922 {
2923 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2924 here because the checks performed in debug mode there
2925 will not allow the conversion. */
2926 int row = frame_row - w->desired_matrix->matrix_y;
2927
2928 /* If FRAME_ROW is within W, assign the desired row to the
2929 current row (exchanging glyph pointers). */
2930 if (row >= 0 && row < w->desired_matrix->matrix_h)
2931 {
2932 struct glyph_row *current_row
2933 = MATRIX_ROW (w->current_matrix, row);
2934 struct glyph_row *desired_row
2935 = MATRIX_ROW (w->desired_matrix, row);
2936
2937 if (desired_row->enabled_p)
2938 assign_row (current_row, desired_row);
2939 else
2940 swap_glyph_pointers (desired_row, current_row);
2941 current_row->enabled_p = 1;
2942 }
2943 }
2944
2945 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2946 }
2947 }
2948
2949
2950 /* Perform row dance after scrolling. We are working on the range of
2951 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2952 including) in MATRIX. COPY_FROM is a vector containing, for each
2953 row I in the range 0 <= I < NLINES, the index of the original line
2954 to move to I. This index is relative to the row range, i.e. 0 <=
2955 index < NLINES. RETAINED_P is a vector containing zero for each
2956 row 0 <= I < NLINES which is empty.
2957
2958 This function is called from do_scrolling and do_direct_scrolling. */
2959
2960 void
2961 mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
2962 retained_p)
2963 struct glyph_matrix *matrix;
2964 int unchanged_at_top, nlines;
2965 int *copy_from;
2966 char *retained_p;
2967 {
2968 /* A copy of original rows. */
2969 struct glyph_row *old_rows;
2970
2971 /* Rows to assign to. */
2972 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2973
2974 int i;
2975
2976 /* Make a copy of the original rows. */
2977 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2978 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
2979
2980 /* Assign new rows, maybe clear lines. */
2981 for (i = 0; i < nlines; ++i)
2982 {
2983 int enabled_before_p = new_rows[i].enabled_p;
2984
2985 xassert (i + unchanged_at_top < matrix->nrows);
2986 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2987 new_rows[i] = old_rows[copy_from[i]];
2988 new_rows[i].enabled_p = enabled_before_p;
2989
2990 /* RETAINED_P is zero for empty lines. */
2991 if (!retained_p[copy_from[i]])
2992 new_rows[i].enabled_p = 0;
2993 }
2994
2995 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2996 if (frame_matrix_frame)
2997 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2998 unchanged_at_top, nlines, copy_from, retained_p);
2999 }
3000
3001
3002 /* Synchronize glyph pointers in the current matrix of window W with
3003 the current frame matrix. */
3004
3005 static void
3006 sync_window_with_frame_matrix_rows (w)
3007 struct window *w;
3008 {
3009 struct frame *f = XFRAME (w->frame);
3010 struct glyph_row *window_row, *window_row_end, *frame_row;
3011 int left, right, x, width;
3012
3013 /* Preconditions: W must be a leaf window on a tty frame. */
3014 xassert (NILP (w->hchild) && NILP (w->vchild));
3015 xassert (!FRAME_WINDOW_P (f));
3016
3017 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
3018 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
3019 x = w->current_matrix->matrix_x;
3020 width = w->current_matrix->matrix_w;
3021
3022 window_row = w->current_matrix->rows;
3023 window_row_end = window_row + w->current_matrix->nrows;
3024 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
3025
3026 for (; window_row < window_row_end; ++window_row, ++frame_row)
3027 {
3028 window_row->glyphs[LEFT_MARGIN_AREA]
3029 = frame_row->glyphs[0] + x;
3030 window_row->glyphs[TEXT_AREA]
3031 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
3032 window_row->glyphs[LAST_AREA]
3033 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
3034 window_row->glyphs[RIGHT_MARGIN_AREA]
3035 = window_row->glyphs[LAST_AREA] - right;
3036 }
3037 }
3038
3039
3040 /* Return the window in the window tree rooted in W containing frame
3041 row ROW. Value is null if none is found. */
3042
3043 struct window *
3044 frame_row_to_window (w, row)
3045 struct window *w;
3046 int row;
3047 {
3048 struct window *found = NULL;
3049
3050 while (w && !found)
3051 {
3052 if (!NILP (w->hchild))
3053 found = frame_row_to_window (XWINDOW (w->hchild), row);
3054 else if (!NILP (w->vchild))
3055 found = frame_row_to_window (XWINDOW (w->vchild), row);
3056 else if (row >= WINDOW_TOP_EDGE_LINE (w)
3057 && row < WINDOW_BOTTOM_EDGE_LINE (w))
3058 found = w;
3059
3060 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3061 }
3062
3063 return found;
3064 }
3065
3066
3067 /* Perform a line dance in the window tree rooted at W, after
3068 scrolling a frame matrix in mirrored_line_dance.
3069
3070 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3071 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3072 COPY_FROM is a vector containing, for each row I in the range 0 <=
3073 I < NLINES, the index of the original line to move to I. This
3074 index is relative to the row range, i.e. 0 <= index < NLINES.
3075 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3076 which is empty. */
3077
3078 static void
3079 mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
3080 struct window *w;
3081 int unchanged_at_top, nlines;
3082 int *copy_from;
3083 char *retained_p;
3084 {
3085 while (w)
3086 {
3087 if (!NILP (w->hchild))
3088 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3089 nlines, copy_from, retained_p);
3090 else if (!NILP (w->vchild))
3091 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3092 nlines, copy_from, retained_p);
3093 else
3094 {
3095 /* W is a leaf window, and we are working on its current
3096 matrix m. */
3097 struct glyph_matrix *m = w->current_matrix;
3098 int i, sync_p = 0;
3099 struct glyph_row *old_rows;
3100
3101 /* Make a copy of the original rows of matrix m. */
3102 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3103 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
3104
3105 for (i = 0; i < nlines; ++i)
3106 {
3107 /* Frame relative line assigned to. */
3108 int frame_to = i + unchanged_at_top;
3109
3110 /* Frame relative line assigned. */
3111 int frame_from = copy_from[i] + unchanged_at_top;
3112
3113 /* Window relative line assigned to. */
3114 int window_to = frame_to - m->matrix_y;
3115
3116 /* Window relative line assigned. */
3117 int window_from = frame_from - m->matrix_y;
3118
3119 /* Is assigned line inside window? */
3120 int from_inside_window_p
3121 = window_from >= 0 && window_from < m->matrix_h;
3122
3123 /* Is assigned to line inside window? */
3124 int to_inside_window_p
3125 = window_to >= 0 && window_to < m->matrix_h;
3126
3127 if (from_inside_window_p && to_inside_window_p)
3128 {
3129 /* Enabled setting before assignment. */
3130 int enabled_before_p;
3131
3132 /* Do the assignment. The enabled_p flag is saved
3133 over the assignment because the old redisplay did
3134 that. */
3135 enabled_before_p = m->rows[window_to].enabled_p;
3136 m->rows[window_to] = old_rows[window_from];
3137 m->rows[window_to].enabled_p = enabled_before_p;
3138
3139 /* If frame line is empty, window line is empty, too. */
3140 if (!retained_p[copy_from[i]])
3141 m->rows[window_to].enabled_p = 0;
3142 }
3143 else if (to_inside_window_p)
3144 {
3145 /* A copy between windows. This is an infrequent
3146 case not worth optimizing. */
3147 struct frame *f = XFRAME (w->frame);
3148 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3149 struct window *w2;
3150 struct glyph_matrix *m2;
3151 int m2_from;
3152
3153 w2 = frame_row_to_window (root, frame_from);
3154 m2 = w2->current_matrix;
3155 m2_from = frame_from - m2->matrix_y;
3156 copy_row_except_pointers (m->rows + window_to,
3157 m2->rows + m2_from);
3158
3159 /* If frame line is empty, window line is empty, too. */
3160 if (!retained_p[copy_from[i]])
3161 m->rows[window_to].enabled_p = 0;
3162 sync_p = 1;
3163 }
3164 else if (from_inside_window_p)
3165 sync_p = 1;
3166 }
3167
3168 /* If there was a copy between windows, make sure glyph
3169 pointers are in sync with the frame matrix. */
3170 if (sync_p)
3171 sync_window_with_frame_matrix_rows (w);
3172
3173 /* Check that no pointers are lost. */
3174 CHECK_MATRIX (m);
3175 }
3176
3177 /* Next window on same level. */
3178 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3179 }
3180 }
3181
3182
3183 #if GLYPH_DEBUG
3184
3185 /* Check that window and frame matrices agree about their
3186 understanding where glyphs of the rows are to find. For each
3187 window in the window tree rooted at W, check that rows in the
3188 matrices of leaf window agree with their frame matrices about
3189 glyph pointers. */
3190
3191 void
3192 check_window_matrix_pointers (w)
3193 struct window *w;
3194 {
3195 while (w)
3196 {
3197 if (!NILP (w->hchild))
3198 check_window_matrix_pointers (XWINDOW (w->hchild));
3199 else if (!NILP (w->vchild))
3200 check_window_matrix_pointers (XWINDOW (w->vchild));
3201 else
3202 {
3203 struct frame *f = XFRAME (w->frame);
3204 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3205 check_matrix_pointers (w->current_matrix, f->current_matrix);
3206 }
3207
3208 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3209 }
3210 }
3211
3212
3213 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3214 a window and FRAME_MATRIX is the corresponding frame matrix. For
3215 each row in WINDOW_MATRIX check that it's a slice of the
3216 corresponding frame row. If it isn't, abort. */
3217
3218 static void
3219 check_matrix_pointers (window_matrix, frame_matrix)
3220 struct glyph_matrix *window_matrix, *frame_matrix;
3221 {
3222 /* Row number in WINDOW_MATRIX. */
3223 int i = 0;
3224
3225 /* Row number corresponding to I in FRAME_MATRIX. */
3226 int j = window_matrix->matrix_y;
3227
3228 /* For all rows check that the row in the window matrix is a
3229 slice of the row in the frame matrix. If it isn't we didn't
3230 mirror an operation on the frame matrix correctly. */
3231 while (i < window_matrix->nrows)
3232 {
3233 if (!glyph_row_slice_p (window_matrix->rows + i,
3234 frame_matrix->rows + j))
3235 abort ();
3236 ++i, ++j;
3237 }
3238 }
3239
3240 #endif /* GLYPH_DEBUG != 0 */
3241
3242
3243 \f
3244 /**********************************************************************
3245 VPOS and HPOS translations
3246 **********************************************************************/
3247
3248 #if GLYPH_DEBUG
3249
3250 /* Translate vertical position VPOS which is relative to window W to a
3251 vertical position relative to W's frame. */
3252
3253 static int
3254 window_to_frame_vpos (w, vpos)
3255 struct window *w;
3256 int vpos;
3257 {
3258 struct frame *f = XFRAME (w->frame);
3259
3260 xassert (!FRAME_WINDOW_P (f));
3261 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3262 vpos += WINDOW_TOP_EDGE_LINE (w);
3263 xassert (vpos >= 0 && vpos <= FRAME_LINES (f));
3264 return vpos;
3265 }
3266
3267
3268 /* Translate horizontal position HPOS which is relative to window W to
3269 a horizontal position relative to W's frame. */
3270
3271 static int
3272 window_to_frame_hpos (w, hpos)
3273 struct window *w;
3274 int hpos;
3275 {
3276 struct frame *f = XFRAME (w->frame);
3277
3278 xassert (!FRAME_WINDOW_P (f));
3279 hpos += WINDOW_LEFT_EDGE_COL (w);
3280 return hpos;
3281 }
3282
3283 #endif /* GLYPH_DEBUG */
3284
3285
3286 \f
3287 /**********************************************************************
3288 Redrawing Frames
3289 **********************************************************************/
3290
3291 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3292 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3293 (frame)
3294 Lisp_Object frame;
3295 {
3296 struct frame *f;
3297
3298 CHECK_LIVE_FRAME (frame);
3299 f = XFRAME (frame);
3300
3301 /* Ignore redraw requests, if frame has no glyphs yet.
3302 (Implementation note: It still has to be checked why we are
3303 called so early here). */
3304 if (!glyphs_initialized_initially_p)
3305 return Qnil;
3306
3307 update_begin (f);
3308 if (FRAME_MSDOS_P (f))
3309 set_terminal_modes ();
3310 clear_frame ();
3311 clear_current_matrices (f);
3312 update_end (f);
3313 fflush (stdout);
3314 windows_or_buffers_changed++;
3315 /* Mark all windows as inaccurate, so that every window will have
3316 its redisplay done. */
3317 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3318 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3319 f->garbaged = 0;
3320 return Qnil;
3321 }
3322
3323
3324 /* Redraw frame F. This is nothing more than a call to the Lisp
3325 function redraw-frame. */
3326
3327 void
3328 redraw_frame (f)
3329 struct frame *f;
3330 {
3331 Lisp_Object frame;
3332 XSETFRAME (frame, f);
3333 Fredraw_frame (frame);
3334 }
3335
3336
3337 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3338 doc: /* Clear and redisplay all visible frames. */)
3339 ()
3340 {
3341 Lisp_Object tail, frame;
3342
3343 FOR_EACH_FRAME (tail, frame)
3344 if (FRAME_VISIBLE_P (XFRAME (frame)))
3345 Fredraw_frame (frame);
3346
3347 return Qnil;
3348 }
3349
3350
3351 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3352 visible frames marked as garbaged. */
3353
3354 void
3355 redraw_garbaged_frames ()
3356 {
3357 Lisp_Object tail, frame;
3358
3359 FOR_EACH_FRAME (tail, frame)
3360 if (FRAME_VISIBLE_P (XFRAME (frame))
3361 && FRAME_GARBAGED_P (XFRAME (frame)))
3362 Fredraw_frame (frame);
3363 }
3364
3365
3366 \f
3367 /***********************************************************************
3368 Direct Operations
3369 ***********************************************************************/
3370
3371 /* Try to update display and current glyph matrix directly.
3372
3373 This function is called after a character G has been inserted into
3374 current_buffer. It tries to update the current glyph matrix and
3375 perform appropriate screen output to reflect the insertion. If it
3376 succeeds, the global flag redisplay_performed_directly_p will be
3377 set to 1, and thereby prevent the more costly general redisplay
3378 from running (see redisplay_internal).
3379
3380 This function is not called for `hairy' character insertions.
3381 In particular, it is not called when after or before change
3382 functions exist, like they are used by font-lock. See keyboard.c
3383 for details where this function is called. */
3384
3385 int
3386 direct_output_for_insert (g)
3387 int g;
3388 {
3389 register struct frame *f = SELECTED_FRAME ();
3390 struct window *w = XWINDOW (selected_window);
3391 struct it it, it2;
3392 struct glyph_row *glyph_row;
3393 struct glyph *glyphs, *glyph, *end;
3394 int n;
3395 /* Non-null means that redisplay of W is based on window matrices. */
3396 int window_redisplay_p = FRAME_WINDOW_P (f);
3397 /* Non-null means we are in overwrite mode. */
3398 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3399 int added_width;
3400 struct text_pos pos;
3401 int delta, delta_bytes;
3402
3403 /* Not done directly. */
3404 redisplay_performed_directly_p = 0;
3405
3406 /* Quickly give up for some common cases. */
3407 if (cursor_in_echo_area
3408 /* Give up if fonts have changed. */
3409 || fonts_changed_p
3410 /* Give up if face attributes have been changed. */
3411 || face_change_count
3412 /* Give up if cursor position not really known. */
3413 || !display_completed
3414 /* Give up if buffer appears in two places. */
3415 || buffer_shared > 1
3416 /* Give up if currently displaying a message instead of the
3417 minibuffer contents. */
3418 || (EQ (selected_window, minibuf_window)
3419 && EQ (minibuf_window, echo_area_window))
3420 /* Give up for hscrolled mini-buffer because display of the prompt
3421 is handled specially there (see display_line). */
3422 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3423 /* Give up if overwriting in the middle of a line. */
3424 || (overwrite_p
3425 && PT != ZV
3426 && FETCH_BYTE (PT) != '\n')
3427 /* Give up for tabs and line ends. */
3428 || g == '\t'
3429 || g == '\n'
3430 || g == '\r'
3431 /* Give up if unable to display the cursor in the window. */
3432 || w->cursor.vpos < 0
3433 /* Give up if we are showing a message or just cleared the message
3434 because we might need to resize the echo area window. */
3435 || !NILP (echo_area_buffer[0])
3436 || !NILP (echo_area_buffer[1])
3437 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3438 /* Can't do it in a continued line because continuation
3439 lines would change. */
3440 (glyph_row->continued_p
3441 || glyph_row->exact_window_width_line_p
3442 /* Can't use this method if the line overlaps others or is
3443 overlapped by others because these other lines would
3444 have to be redisplayed. */
3445 || glyph_row->overlapping_p
3446 || glyph_row->overlapped_p))
3447 /* Can't do it for partial width windows on terminal frames
3448 because we can't clear to eol in such a window. */
3449 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3450 return 0;
3451
3452 /* If we can't insert glyphs, we can use this method only
3453 at the end of a line. */
3454 if (!char_ins_del_ok)
3455 if (PT != ZV && FETCH_BYTE (PT_BYTE) != '\n')
3456 return 0;
3457
3458 /* Set up a display iterator structure for W. Glyphs will be
3459 produced in scratch_glyph_row. Current position is W's cursor
3460 position. */
3461 clear_glyph_row (&scratch_glyph_row);
3462 SET_TEXT_POS (pos, PT, PT_BYTE);
3463 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
3464 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3465 DEFAULT_FACE_ID);
3466
3467 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3468 if (glyph_row->mouse_face_p)
3469 return 0;
3470
3471 /* Give up if highlighting trailing whitespace and we have trailing
3472 whitespace in glyph_row. We would have to remove the trailing
3473 whitespace face in that case. */
3474 if (!NILP (Vshow_trailing_whitespace)
3475 && glyph_row->used[TEXT_AREA])
3476 {
3477 struct glyph *last;
3478
3479 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3480 if (last->type == STRETCH_GLYPH
3481 || (last->type == CHAR_GLYPH
3482 && last->u.ch == ' '))
3483 return 0;
3484 }
3485
3486 /* Give up if there are overlay strings at pos. This would fail
3487 if the overlay string has newlines in it. */
3488 if (STRINGP (it.string))
3489 return 0;
3490
3491 it.hpos = w->cursor.hpos;
3492 it.vpos = w->cursor.vpos;
3493 it.current_x = w->cursor.x + it.first_visible_x;
3494 it.current_y = w->cursor.y;
3495 it.end_charpos = PT;
3496 it.stop_charpos = min (PT, it.stop_charpos);
3497 it.stop_charpos = max (IT_CHARPOS (it), it.stop_charpos);
3498
3499 /* More than one display element may be returned for PT - 1 if
3500 (i) it's a control character which is translated into `\003' or
3501 `^C', or (ii) it has a display table entry, or (iii) it's a
3502 combination of both. */
3503 delta = delta_bytes = 0;
3504 while (get_next_display_element (&it))
3505 {
3506 PRODUCE_GLYPHS (&it);
3507
3508 /* Give up if glyph doesn't fit completely on the line. */
3509 if (it.current_x >= it.last_visible_x)
3510 return 0;
3511
3512 /* Give up if new glyph has different ascent or descent than
3513 the original row, or if it is not a character glyph. */
3514 if (glyph_row->ascent != it.ascent
3515 || glyph_row->height != it.ascent + it.descent
3516 || glyph_row->phys_ascent != it.phys_ascent
3517 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
3518 || it.what != IT_CHARACTER)
3519 return 0;
3520
3521 delta += 1;
3522 delta_bytes += it.len;
3523 set_iterator_to_next (&it, 1);
3524 }
3525
3526 /* Give up if we hit the right edge of the window. We would have
3527 to insert truncation or continuation glyphs. */
3528 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3529 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3530 return 0;
3531
3532 /* Give up if there is a \t following in the line. */
3533 it2 = it;
3534 it2.end_charpos = ZV;
3535 it2.stop_charpos = min (it2.stop_charpos, ZV);
3536 while (get_next_display_element (&it2)
3537 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3538 {
3539 if (it2.c == '\t')
3540 return 0;
3541 set_iterator_to_next (&it2, 1);
3542 }
3543
3544 /* Number of new glyphs produced. */
3545 n = it.glyph_row->used[TEXT_AREA];
3546
3547 /* Start and end of glyphs in original row. */
3548 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3549 end = glyph_row->glyphs[1 + TEXT_AREA];
3550
3551 /* Make room for new glyphs, then insert them. */
3552 xassert (end - glyphs - n >= 0);
3553 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3554 (end - glyphs - n) * sizeof (*end));
3555 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3556 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3557 end - glyph_row->glyphs[TEXT_AREA]);
3558
3559 /* Compute new line width. */
3560 glyph = glyph_row->glyphs[TEXT_AREA];
3561 end = glyph + glyph_row->used[TEXT_AREA];
3562 glyph_row->pixel_width = glyph_row->x;
3563 while (glyph < end)
3564 {
3565 glyph_row->pixel_width += glyph->pixel_width;
3566 ++glyph;
3567 }
3568
3569 /* Increment buffer positions for glyphs following the newly
3570 inserted ones. */
3571 for (glyph = glyphs + n; glyph < end; ++glyph)
3572 if (glyph->charpos > 0 && BUFFERP (glyph->object))
3573 glyph->charpos += delta;
3574
3575 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3576 {
3577 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3578 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3579 }
3580
3581 /* Adjust positions in lines following the one we are in. */
3582 increment_matrix_positions (w->current_matrix,
3583 w->cursor.vpos + 1,
3584 w->current_matrix->nrows,
3585 delta, delta_bytes);
3586
3587 glyph_row->contains_overlapping_glyphs_p
3588 |= it.glyph_row->contains_overlapping_glyphs_p;
3589
3590 glyph_row->displays_text_p = 1;
3591 w->window_end_vpos = make_number (max (w->cursor.vpos,
3592 XFASTINT (w->window_end_vpos)));
3593
3594 if (!NILP (Vshow_trailing_whitespace))
3595 highlight_trailing_whitespace (it.f, glyph_row);
3596
3597 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3598 In the middle, we have to insert glyphs. Note that this is now
3599 implemented for X frames. The implementation uses updated_window
3600 and updated_row. */
3601 updated_row = glyph_row;
3602 updated_area = TEXT_AREA;
3603 update_begin (f);
3604 if (rif)
3605 {
3606 rif->update_window_begin_hook (w);
3607
3608 if (glyphs == end - n
3609 /* In front of a space added by append_space. */
3610 || (glyphs == end - n - 1
3611 && (end - n)->charpos <= 0))
3612 rif->write_glyphs (glyphs, n);
3613 else
3614 rif->insert_glyphs (glyphs, n);
3615 }
3616 else
3617 {
3618 if (glyphs == end - n)
3619 write_glyphs (glyphs, n);
3620 else
3621 insert_glyphs (glyphs, n);
3622 }
3623
3624 w->cursor.hpos += n;
3625 w->cursor.x = it.current_x - it.first_visible_x;
3626 xassert (w->cursor.hpos >= 0
3627 && w->cursor.hpos < w->desired_matrix->matrix_w);
3628
3629 /* How to set the cursor differs depending on whether we are
3630 using a frame matrix or a window matrix. Note that when
3631 a frame matrix is used, cursor_to expects frame coordinates,
3632 and the X and Y parameters are not used. */
3633 if (window_redisplay_p)
3634 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3635 w->cursor.y, w->cursor.x);
3636 else
3637 {
3638 int x, y;
3639 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3640 + (INTEGERP (w->left_margin_cols)
3641 ? XFASTINT (w->left_margin_cols)
3642 : 0));
3643 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3644 cursor_to (y, x);
3645 }
3646
3647 #ifdef HAVE_WINDOW_SYSTEM
3648 update_window_fringes (w, 0);
3649 #endif
3650
3651 if (rif)
3652 rif->update_window_end_hook (w, 1, 0);
3653 update_end (f);
3654 updated_row = NULL;
3655 fflush (stdout);
3656
3657 TRACE ((stderr, "direct output for insert\n"));
3658 mark_window_display_accurate (it.window, 1);
3659 redisplay_performed_directly_p = 1;
3660 return 1;
3661 }
3662
3663
3664 /* Perform a direct display update for moving PT by N positions
3665 left or right. N < 0 means a movement backwards. This function
3666 is currently only called for N == 1 or N == -1. */
3667
3668 int
3669 direct_output_forward_char (n)
3670 int n;
3671 {
3672 struct frame *f = SELECTED_FRAME ();
3673 struct window *w = XWINDOW (selected_window);
3674 struct glyph_row *row;
3675
3676 /* Give up if point moved out of or into a composition. */
3677 if (check_point_in_composition (current_buffer, XINT (w->last_point),
3678 current_buffer, PT))
3679 return 0;
3680
3681 /* Give up if face attributes have been changed. */
3682 if (face_change_count)
3683 return 0;
3684
3685 /* Give up if current matrix is not up to date or we are
3686 displaying a message. */
3687 if (!display_completed || cursor_in_echo_area)
3688 return 0;
3689
3690 /* Give up if the buffer's direction is reversed. */
3691 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3692 return 0;
3693
3694 /* Can't use direct output if highlighting a region. */
3695 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3696 return 0;
3697
3698 /* Can't use direct output if highlighting trailing whitespace. */
3699 if (!NILP (Vshow_trailing_whitespace))
3700 return 0;
3701
3702 /* Give up if we are showing a message or just cleared the message
3703 because we might need to resize the echo area window. */
3704 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3705 return 0;
3706
3707 /* Give up if currently displaying a message instead of the
3708 minibuffer contents. */
3709 if (XWINDOW (minibuf_window) == w
3710 && EQ (minibuf_window, echo_area_window))
3711 return 0;
3712
3713 /* Give up if we don't know where the cursor is. */
3714 if (w->cursor.vpos < 0)
3715 return 0;
3716
3717 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3718
3719 /* Give up if PT is outside of the last known cursor row. */
3720 if (PT <= MATRIX_ROW_START_CHARPOS (row)
3721 || PT >= MATRIX_ROW_END_CHARPOS (row))
3722 return 0;
3723
3724 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
3725
3726 w->last_cursor = w->cursor;
3727 XSETFASTINT (w->last_point, PT);
3728
3729 xassert (w->cursor.hpos >= 0
3730 && w->cursor.hpos < w->desired_matrix->matrix_w);
3731
3732 if (FRAME_WINDOW_P (f))
3733 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3734 w->cursor.y, w->cursor.x);
3735 else
3736 {
3737 int x, y;
3738 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3739 + (INTEGERP (w->left_margin_cols)
3740 ? XFASTINT (w->left_margin_cols)
3741 : 0));
3742 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3743 cursor_to (y, x);
3744 }
3745
3746 fflush (stdout);
3747 redisplay_performed_directly_p = 1;
3748 return 1;
3749 }
3750
3751
3752 \f
3753 /***********************************************************************
3754 Frame Update
3755 ***********************************************************************/
3756
3757 /* Update frame F based on the data in desired matrices.
3758
3759 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3760 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3761 scrolling.
3762
3763 Value is non-zero if redisplay was stopped due to pending input. */
3764
3765 int
3766 update_frame (f, force_p, inhibit_hairy_id_p)
3767 struct frame *f;
3768 int force_p;
3769 int inhibit_hairy_id_p;
3770 {
3771 /* 1 means display has been paused because of pending input. */
3772 int paused_p;
3773 struct window *root_window = XWINDOW (f->root_window);
3774
3775 if (FRAME_WINDOW_P (f))
3776 {
3777 /* We are working on window matrix basis. All windows whose
3778 flag must_be_updated_p is set have to be updated. */
3779
3780 /* Record that we are not working on frame matrices. */
3781 set_frame_matrix_frame (NULL);
3782
3783 /* Update all windows in the window tree of F, maybe stopping
3784 when pending input is detected. */
3785 update_begin (f);
3786
3787 /* Update the menu bar on X frames that don't have toolkit
3788 support. */
3789 if (WINDOWP (f->menu_bar_window))
3790 update_window (XWINDOW (f->menu_bar_window), 1);
3791
3792 /* Update the tool-bar window, if present. */
3793 if (WINDOWP (f->tool_bar_window))
3794 {
3795 struct window *w = XWINDOW (f->tool_bar_window);
3796
3797 /* Update tool-bar window. */
3798 if (w->must_be_updated_p)
3799 {
3800 Lisp_Object tem;
3801
3802 update_window (w, 1);
3803 w->must_be_updated_p = 0;
3804
3805 /* Swap tool-bar strings. We swap because we want to
3806 reuse strings. */
3807 tem = f->current_tool_bar_string;
3808 f->current_tool_bar_string = f->desired_tool_bar_string;
3809 f->desired_tool_bar_string = tem;
3810 }
3811 }
3812
3813
3814 /* Update windows. */
3815 paused_p = update_window_tree (root_window, force_p);
3816 update_end (f);
3817
3818 /* This flush is a performance bottleneck under X,
3819 and it doesn't seem to be necessary anyway (in general).
3820 It is necessary when resizing the window with the mouse, or
3821 at least the fringes are not redrawn in a timely manner. ++kfs */
3822 if (f->force_flush_display_p)
3823 {
3824 rif->flush_display (f);
3825 f->force_flush_display_p = 0;
3826 }
3827 }
3828 else
3829 {
3830 /* We are working on frame matrix basis. Set the frame on whose
3831 frame matrix we operate. */
3832 set_frame_matrix_frame (f);
3833
3834 /* Build F's desired matrix from window matrices. */
3835 build_frame_matrix (f);
3836
3837 /* Update the display */
3838 update_begin (f);
3839 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3840 update_end (f);
3841
3842 if (termscript)
3843 fflush (termscript);
3844 fflush (stdout);
3845
3846 /* Check window matrices for lost pointers. */
3847 #if GLYPH_DEBUG
3848 check_window_matrix_pointers (root_window);
3849 add_frame_display_history (f, paused_p);
3850 #endif
3851 }
3852
3853 /* Reset flags indicating that a window should be updated. */
3854 set_window_update_flags (root_window, 0);
3855
3856 display_completed = !paused_p;
3857 return paused_p;
3858 }
3859
3860
3861 \f
3862 /************************************************************************
3863 Window-based updates
3864 ************************************************************************/
3865
3866 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3867 don't stop updating when input is pending. */
3868
3869 static int
3870 update_window_tree (w, force_p)
3871 struct window *w;
3872 int force_p;
3873 {
3874 int paused_p = 0;
3875
3876 while (w && !paused_p)
3877 {
3878 if (!NILP (w->hchild))
3879 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3880 else if (!NILP (w->vchild))
3881 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3882 else if (w->must_be_updated_p)
3883 paused_p |= update_window (w, force_p);
3884
3885 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3886 }
3887
3888 return paused_p;
3889 }
3890
3891
3892 /* Update window W if its flag must_be_updated_p is non-zero. If
3893 FORCE_P is non-zero, don't stop updating if input is pending. */
3894
3895 void
3896 update_single_window (w, force_p)
3897 struct window *w;
3898 int force_p;
3899 {
3900 if (w->must_be_updated_p)
3901 {
3902 struct frame *f = XFRAME (WINDOW_FRAME (w));
3903
3904 /* Record that this is not a frame-based redisplay. */
3905 set_frame_matrix_frame (NULL);
3906
3907 /* Update W. */
3908 update_begin (f);
3909 update_window (w, force_p);
3910 update_end (f);
3911
3912 /* Reset flag in W. */
3913 w->must_be_updated_p = 0;
3914 }
3915 }
3916
3917
3918 /* Redraw lines from the current matrix of window W that are
3919 overlapped by other rows. YB is bottom-most y-position in W. */
3920
3921 static void
3922 redraw_overlapped_rows (w, yb)
3923 struct window *w;
3924 int yb;
3925 {
3926 int i;
3927
3928 /* If rows overlapping others have been changed, the rows being
3929 overlapped have to be redrawn. This won't draw lines that have
3930 already been drawn in update_window_line because overlapped_p in
3931 desired rows is 0, so after row assignment overlapped_p in
3932 current rows is 0. */
3933 for (i = 0; i < w->current_matrix->nrows; ++i)
3934 {
3935 struct glyph_row *row = w->current_matrix->rows + i;
3936
3937 if (!row->enabled_p)
3938 break;
3939 else if (row->mode_line_p)
3940 continue;
3941
3942 if (row->overlapped_p)
3943 {
3944 enum glyph_row_area area;
3945
3946 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3947 {
3948 updated_row = row;
3949 updated_area = area;
3950 rif->cursor_to (i, 0, row->y, area == TEXT_AREA ? row->x : 0);
3951 if (row->used[area])
3952 rif->write_glyphs (row->glyphs[area], row->used[area]);
3953 rif->clear_end_of_line (-1);
3954 }
3955
3956 row->overlapped_p = 0;
3957 }
3958
3959 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3960 break;
3961 }
3962 }
3963
3964
3965 /* Redraw lines from the current matrix of window W that overlap
3966 others. YB is bottom-most y-position in W. */
3967
3968 static void
3969 redraw_overlapping_rows (w, yb)
3970 struct window *w;
3971 int yb;
3972 {
3973 int i, bottom_y;
3974 struct glyph_row *row;
3975
3976 for (i = 0; i < w->current_matrix->nrows; ++i)
3977 {
3978 row = w->current_matrix->rows + i;
3979
3980 if (!row->enabled_p)
3981 break;
3982 else if (row->mode_line_p)
3983 continue;
3984
3985 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3986
3987 if (row->overlapping_p && i > 0 && bottom_y < yb)
3988 {
3989 if (row->used[LEFT_MARGIN_AREA])
3990 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA);
3991
3992 if (row->used[TEXT_AREA])
3993 rif->fix_overlapping_area (w, row, TEXT_AREA);
3994
3995 if (row->used[RIGHT_MARGIN_AREA])
3996 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA);
3997
3998 /* Record in neighbour rows that ROW overwrites part of their
3999 display. */
4000 if (row->phys_ascent > row->ascent && i > 0)
4001 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
4002 if ((row->phys_height - row->phys_ascent
4003 > row->height - row->ascent)
4004 && bottom_y < yb)
4005 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
4006 }
4007
4008 if (bottom_y >= yb)
4009 break;
4010 }
4011 }
4012
4013
4014 #ifdef GLYPH_DEBUG
4015
4016 /* Check that no row in the current matrix of window W is enabled
4017 which is below what's displayed in the window. */
4018
4019 void
4020 check_current_matrix_flags (w)
4021 struct window *w;
4022 {
4023 int last_seen_p = 0;
4024 int i, yb = window_text_bottom_y (w);
4025
4026 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
4027 {
4028 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
4029 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
4030 last_seen_p = 1;
4031 else if (last_seen_p && row->enabled_p)
4032 abort ();
4033 }
4034 }
4035
4036 #endif /* GLYPH_DEBUG */
4037
4038
4039 /* Update display of window W. FORCE_P non-zero means that we should
4040 not stop when detecting pending input. */
4041
4042 static int
4043 update_window (w, force_p)
4044 struct window *w;
4045 int force_p;
4046 {
4047 struct glyph_matrix *desired_matrix = w->desired_matrix;
4048 int paused_p;
4049 int preempt_count = baud_rate / 2400 + 1;
4050 extern int input_pending;
4051 extern Lisp_Object do_mouse_tracking;
4052 #if GLYPH_DEBUG
4053 struct frame *f = XFRAME (WINDOW_FRAME (w));
4054
4055 /* Check that W's frame doesn't have glyph matrices. */
4056 xassert (FRAME_WINDOW_P (f));
4057 xassert (updating_frame != NULL);
4058 #endif
4059
4060 /* Check pending input the first time so that we can quickly return. */
4061 if (redisplay_dont_pause)
4062 force_p = 1;
4063 else
4064 detect_input_pending_ignore_squeezables ();
4065
4066 /* If forced to complete the update, or if no input is pending, do
4067 the update. */
4068 if (force_p || !input_pending || !NILP (do_mouse_tracking))
4069 {
4070 struct glyph_row *row, *end;
4071 struct glyph_row *mode_line_row;
4072 struct glyph_row *header_line_row;
4073 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
4074
4075 rif->update_window_begin_hook (w);
4076 yb = window_text_bottom_y (w);
4077
4078 /* If window has a header line, update it before everything else.
4079 Adjust y-positions of other rows by the header line height. */
4080 row = desired_matrix->rows;
4081 end = row + desired_matrix->nrows - 1;
4082
4083 if (row->mode_line_p)
4084 {
4085 header_line_row = row;
4086 ++row;
4087 }
4088 else
4089 header_line_row = NULL;
4090
4091 /* Update the mode line, if necessary. */
4092 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
4093 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
4094 {
4095 mode_line_row->y = yb;
4096 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
4097 desired_matrix),
4098 &mouse_face_overwritten_p);
4099 changed_p = 1;
4100 }
4101
4102 /* Find first enabled row. Optimizations in redisplay_internal
4103 may lead to an update with only one row enabled. There may
4104 be also completely empty matrices. */
4105 while (row < end && !row->enabled_p)
4106 ++row;
4107
4108 /* Try reusing part of the display by copying. */
4109 if (row < end && !desired_matrix->no_scrolling_p)
4110 {
4111 int rc = scrolling_window (w, header_line_row != NULL);
4112 if (rc < 0)
4113 {
4114 /* All rows were found to be equal. */
4115 paused_p = 0;
4116 goto set_cursor;
4117 }
4118 else if (rc > 0)
4119 {
4120 /* We've scrolled the display. */
4121 force_p = 1;
4122 changed_p = 1;
4123 }
4124 }
4125
4126 /* Update the rest of the lines. */
4127 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
4128 if (row->enabled_p)
4129 {
4130 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
4131 int i;
4132
4133 /* We'll have to play a little bit with when to
4134 detect_input_pending. If it's done too often,
4135 scrolling large windows with repeated scroll-up
4136 commands will too quickly pause redisplay. */
4137 if (!force_p && ++n_updated % preempt_count == 0)
4138 detect_input_pending_ignore_squeezables ();
4139
4140 changed_p |= update_window_line (w, vpos,
4141 &mouse_face_overwritten_p);
4142
4143 /* Mark all rows below the last visible one in the current
4144 matrix as invalid. This is necessary because of
4145 variable line heights. Consider the case of three
4146 successive redisplays, where the first displays 5
4147 lines, the second 3 lines, and the third 5 lines again.
4148 If the second redisplay wouldn't mark rows in the
4149 current matrix invalid, the third redisplay might be
4150 tempted to optimize redisplay based on lines displayed
4151 in the first redisplay. */
4152 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4153 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
4154 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
4155 }
4156
4157 /* Was display preempted? */
4158 paused_p = row < end;
4159
4160 set_cursor:
4161
4162 /* Update the header line after scrolling because a new header
4163 line would otherwise overwrite lines at the top of the window
4164 that can be scrolled. */
4165 if (header_line_row && header_line_row->enabled_p)
4166 {
4167 header_line_row->y = 0;
4168 update_window_line (w, 0, &mouse_face_overwritten_p);
4169 changed_p = 1;
4170 }
4171
4172 /* Fix the appearance of overlapping/overlapped rows. */
4173 if (!paused_p && !w->pseudo_window_p)
4174 {
4175 if (changed_p && rif->fix_overlapping_area)
4176 {
4177 redraw_overlapped_rows (w, yb);
4178 redraw_overlapping_rows (w, yb);
4179 }
4180
4181 /* Make cursor visible at cursor position of W. */
4182 set_window_cursor_after_update (w);
4183
4184 #if 0 /* Check that current matrix invariants are satisfied. This is
4185 for debugging only. See the comment of check_matrix_invariants. */
4186 IF_DEBUG (check_matrix_invariants (w));
4187 #endif
4188 }
4189
4190 #if GLYPH_DEBUG
4191 /* Remember the redisplay method used to display the matrix. */
4192 strcpy (w->current_matrix->method, w->desired_matrix->method);
4193 #endif
4194
4195 #ifdef HAVE_WINDOW_SYSTEM
4196 update_window_fringes (w, 0);
4197 #endif
4198
4199 /* End the update of window W. Don't set the cursor if we
4200 paused updating the display because in this case,
4201 set_window_cursor_after_update hasn't been called, and
4202 output_cursor doesn't contain the cursor location. */
4203 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
4204 }
4205 else
4206 paused_p = 1;
4207
4208 #if GLYPH_DEBUG
4209 /* check_current_matrix_flags (w); */
4210 add_window_display_history (w, w->current_matrix->method, paused_p);
4211 #endif
4212
4213 clear_glyph_matrix (desired_matrix);
4214
4215 return paused_p;
4216 }
4217
4218
4219 /* Update the display of area AREA in window W, row number VPOS.
4220 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4221
4222 static void
4223 update_marginal_area (w, area, vpos)
4224 struct window *w;
4225 int area, vpos;
4226 {
4227 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4228
4229 /* Let functions in xterm.c know what area subsequent X positions
4230 will be relative to. */
4231 updated_area = area;
4232
4233 /* Set cursor to start of glyphs, write them, and clear to the end
4234 of the area. I don't think that something more sophisticated is
4235 necessary here, since marginal areas will not be the default. */
4236 rif->cursor_to (vpos, 0, desired_row->y, 0);
4237 if (desired_row->used[area])
4238 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
4239 rif->clear_end_of_line (-1);
4240 }
4241
4242
4243 /* Update the display of the text area of row VPOS in window W.
4244 Value is non-zero if display has changed. */
4245
4246 static int
4247 update_text_area (w, vpos)
4248 struct window *w;
4249 int vpos;
4250 {
4251 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4252 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4253 int changed_p = 0;
4254
4255 /* Let functions in xterm.c know what area subsequent X positions
4256 will be relative to. */
4257 updated_area = TEXT_AREA;
4258
4259 /* If rows are at different X or Y, or rows have different height,
4260 or the current row is marked invalid, write the entire line. */
4261 if (!current_row->enabled_p
4262 || desired_row->y != current_row->y
4263 || desired_row->ascent != current_row->ascent
4264 || desired_row->phys_ascent != current_row->phys_ascent
4265 || desired_row->phys_height != current_row->phys_height
4266 || desired_row->visible_height != current_row->visible_height
4267 || current_row->overlapped_p
4268 || current_row->mouse_face_p
4269 || current_row->x != desired_row->x)
4270 {
4271 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
4272
4273 if (desired_row->used[TEXT_AREA])
4274 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
4275 desired_row->used[TEXT_AREA]);
4276
4277 /* Clear to end of window. */
4278 rif->clear_end_of_line (-1);
4279 changed_p = 1;
4280
4281 /* This erases the cursor. We do this here because
4282 notice_overwritten_cursor cannot easily check this, which
4283 might indicate that the whole functionality of
4284 notice_overwritten_cursor would better be implemented here.
4285 On the other hand, we need notice_overwritten_cursor as long
4286 as mouse highlighting is done asynchronously outside of
4287 redisplay. */
4288 if (vpos == w->phys_cursor.vpos)
4289 w->phys_cursor_on_p = 0;
4290 }
4291 else
4292 {
4293 int stop, i, x;
4294 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
4295 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
4296 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
4297 int desired_stop_pos = desired_row->used[TEXT_AREA];
4298
4299 /* If the desired row extends its face to the text area end,
4300 make sure we write at least one glyph, so that the face
4301 extension actually takes place. */
4302 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4303 --desired_stop_pos;
4304
4305 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
4306 i = 0;
4307 x = desired_row->x;
4308
4309 /* Loop over glyphs that current and desired row may have
4310 in common. */
4311 while (i < stop)
4312 {
4313 int can_skip_p = 1;
4314
4315 /* Skip over glyphs that both rows have in common. These
4316 don't have to be written. We can't skip if the last
4317 current glyph overlaps the glyph to its right. For
4318 example, consider a current row of `if ' with the `f' in
4319 Courier bold so that it overlaps the ` ' to its right.
4320 If the desired row is ` ', we would skip over the space
4321 after the `if' and there would remain a pixel from the
4322 `f' on the screen. */
4323 if (overlapping_glyphs_p && i > 0)
4324 {
4325 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4326 int left, right;
4327
4328 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4329 &left, &right);
4330 can_skip_p = right == 0;
4331 }
4332
4333 if (can_skip_p)
4334 {
4335 while (i < stop
4336 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4337 {
4338 x += desired_glyph->pixel_width;
4339 ++desired_glyph, ++current_glyph, ++i;
4340 }
4341
4342 /* Consider the case that the current row contains "xxx
4343 ppp ggg" in italic Courier font, and the desired row
4344 is "xxx ggg". The character `p' has lbearing, `g'
4345 has not. The loop above will stop in front of the
4346 first `p' in the current row. If we would start
4347 writing glyphs there, we wouldn't erase the lbearing
4348 of the `p'. The rest of the lbearing problem is then
4349 taken care of by draw_glyphs. */
4350 if (overlapping_glyphs_p
4351 && i > 0
4352 && i < current_row->used[TEXT_AREA]
4353 && (current_row->used[TEXT_AREA]
4354 != desired_row->used[TEXT_AREA]))
4355 {
4356 int left, right;
4357
4358 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4359 &left, &right);
4360 while (left > 0 && i > 0)
4361 {
4362 --i, --desired_glyph, --current_glyph;
4363 x -= desired_glyph->pixel_width;
4364 left -= desired_glyph->pixel_width;
4365 }
4366 }
4367 }
4368
4369 /* Try to avoid writing the entire rest of the desired row
4370 by looking for a resync point. This mainly prevents
4371 mode line flickering in the case the mode line is in
4372 fixed-pitch font, which it usually will be. */
4373 if (i < desired_row->used[TEXT_AREA])
4374 {
4375 int start_x = x, start_hpos = i;
4376 struct glyph *start = desired_glyph;
4377 int current_x = x;
4378 int skip_first_p = !can_skip_p;
4379
4380 /* Find the next glyph that's equal again. */
4381 while (i < stop
4382 && (skip_first_p
4383 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
4384 && x == current_x)
4385 {
4386 x += desired_glyph->pixel_width;
4387 current_x += current_glyph->pixel_width;
4388 ++desired_glyph, ++current_glyph, ++i;
4389 skip_first_p = 0;
4390 }
4391
4392 if (i == start_hpos || x != current_x)
4393 {
4394 i = start_hpos;
4395 x = start_x;
4396 desired_glyph = start;
4397 break;
4398 }
4399
4400 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4401 rif->write_glyphs (start, i - start_hpos);
4402 changed_p = 1;
4403 }
4404 }
4405
4406 /* Write the rest. */
4407 if (i < desired_row->used[TEXT_AREA])
4408 {
4409 rif->cursor_to (vpos, i, desired_row->y, x);
4410 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
4411 changed_p = 1;
4412 }
4413
4414 /* Maybe clear to end of line. */
4415 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4416 {
4417 /* If new row extends to the end of the text area, nothing
4418 has to be cleared, if and only if we did a write_glyphs
4419 above. This is made sure by setting desired_stop_pos
4420 appropriately above. */
4421 xassert (i < desired_row->used[TEXT_AREA]);
4422 }
4423 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4424 {
4425 /* If old row extends to the end of the text area, clear. */
4426 if (i >= desired_row->used[TEXT_AREA])
4427 rif->cursor_to (vpos, i, desired_row->y,
4428 desired_row->pixel_width);
4429 rif->clear_end_of_line (-1);
4430 changed_p = 1;
4431 }
4432 else if (desired_row->pixel_width < current_row->pixel_width)
4433 {
4434 /* Otherwise clear to the end of the old row. Everything
4435 after that position should be clear already. */
4436 int x;
4437
4438 if (i >= desired_row->used[TEXT_AREA])
4439 rif->cursor_to (vpos, i, desired_row->y,
4440 desired_row->pixel_width);
4441
4442 /* If cursor is displayed at the end of the line, make sure
4443 it's cleared. Nowadays we don't have a phys_cursor_glyph
4444 with which to erase the cursor (because this method
4445 doesn't work with lbearing/rbearing), so we must do it
4446 this way. */
4447 if (vpos == w->phys_cursor.vpos
4448 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4449 {
4450 w->phys_cursor_on_p = 0;
4451 x = -1;
4452 }
4453 else
4454 x = current_row->pixel_width;
4455 rif->clear_end_of_line (x);
4456 changed_p = 1;
4457 }
4458 }
4459
4460 return changed_p;
4461 }
4462
4463
4464 /* Update row VPOS in window W. Value is non-zero if display has been
4465 changed. */
4466
4467 static int
4468 update_window_line (w, vpos, mouse_face_overwritten_p)
4469 struct window *w;
4470 int vpos, *mouse_face_overwritten_p;
4471 {
4472 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4473 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4474 int changed_p = 0;
4475
4476 /* Set the row being updated. This is important to let xterm.c
4477 know what line height values are in effect. */
4478 updated_row = desired_row;
4479
4480 /* A row can be completely invisible in case a desired matrix was
4481 built with a vscroll and then make_cursor_line_fully_visible shifts
4482 the matrix. Make sure to make such rows current anyway, since
4483 we need the correct y-position, for example, in the current matrix. */
4484 if (desired_row->mode_line_p
4485 || desired_row->visible_height > 0)
4486 {
4487 xassert (desired_row->enabled_p);
4488
4489 /* Update display of the left margin area, if there is one. */
4490 if (!desired_row->full_width_p
4491 && !NILP (w->left_margin_cols))
4492 {
4493 changed_p = 1;
4494 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4495 }
4496
4497 /* Update the display of the text area. */
4498 if (update_text_area (w, vpos))
4499 {
4500 changed_p = 1;
4501 if (current_row->mouse_face_p)
4502 *mouse_face_overwritten_p = 1;
4503 }
4504
4505 /* Update display of the right margin area, if there is one. */
4506 if (!desired_row->full_width_p
4507 && !NILP (w->right_margin_cols))
4508 {
4509 changed_p = 1;
4510 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4511 }
4512
4513 /* Draw truncation marks etc. */
4514 if (!current_row->enabled_p
4515 || desired_row->y != current_row->y
4516 || desired_row->visible_height != current_row->visible_height
4517 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
4518 || desired_row->overlay_arrow_p != current_row->overlay_arrow_p
4519 || current_row->redraw_fringe_bitmaps_p
4520 || desired_row->mode_line_p != current_row->mode_line_p
4521 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
4522 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4523 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4524 rif->after_update_window_line_hook (desired_row);
4525 }
4526
4527 /* Update current_row from desired_row. */
4528 make_current (w->desired_matrix, w->current_matrix, vpos);
4529 updated_row = NULL;
4530 return changed_p;
4531 }
4532
4533
4534 /* Set the cursor after an update of window W. This function may only
4535 be called from update_window. */
4536
4537 static void
4538 set_window_cursor_after_update (w)
4539 struct window *w;
4540 {
4541 struct frame *f = XFRAME (w->frame);
4542 int cx, cy, vpos, hpos;
4543
4544 /* Not intended for frame matrix updates. */
4545 xassert (FRAME_WINDOW_P (f));
4546
4547 if (cursor_in_echo_area
4548 && !NILP (echo_area_buffer[0])
4549 /* If we are showing a message instead of the mini-buffer,
4550 show the cursor for the message instead. */
4551 && XWINDOW (minibuf_window) == w
4552 && EQ (minibuf_window, echo_area_window)
4553 /* These cases apply only to the frame that contains
4554 the active mini-buffer window. */
4555 && FRAME_HAS_MINIBUF_P (f)
4556 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4557 {
4558 cx = cy = vpos = hpos = 0;
4559
4560 if (cursor_in_echo_area >= 0)
4561 {
4562 /* If the mini-buffer is several lines high, find the last
4563 line that has any text on it. Note: either all lines
4564 are enabled or none. Otherwise we wouldn't be able to
4565 determine Y. */
4566 struct glyph_row *row, *last_row;
4567 struct glyph *glyph;
4568 int yb = window_text_bottom_y (w);
4569
4570 last_row = NULL;
4571 row = w->current_matrix->rows;
4572 while (row->enabled_p
4573 && (last_row == NULL
4574 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4575 {
4576 if (row->used[TEXT_AREA]
4577 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4578 last_row = row;
4579 ++row;
4580 }
4581
4582 if (last_row)
4583 {
4584 struct glyph *start = last_row->glyphs[TEXT_AREA];
4585 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4586
4587 while (last > start && last->charpos < 0)
4588 --last;
4589
4590 for (glyph = start; glyph < last; ++glyph)
4591 {
4592 cx += glyph->pixel_width;
4593 ++hpos;
4594 }
4595
4596 cy = last_row->y;
4597 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4598 }
4599 }
4600 }
4601 else
4602 {
4603 cx = w->cursor.x;
4604 cy = w->cursor.y;
4605 hpos = w->cursor.hpos;
4606 vpos = w->cursor.vpos;
4607 }
4608
4609 /* Window cursor can be out of sync for horizontally split windows. */
4610 hpos = max (0, hpos);
4611 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4612 vpos = max (0, vpos);
4613 vpos = min (w->current_matrix->nrows - 1, vpos);
4614 rif->cursor_to (vpos, hpos, cy, cx);
4615 }
4616
4617
4618 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4619 tree rooted at W. */
4620
4621 void
4622 set_window_update_flags (w, on_p)
4623 struct window *w;
4624 int on_p;
4625 {
4626 while (w)
4627 {
4628 if (!NILP (w->hchild))
4629 set_window_update_flags (XWINDOW (w->hchild), on_p);
4630 else if (!NILP (w->vchild))
4631 set_window_update_flags (XWINDOW (w->vchild), on_p);
4632 else
4633 w->must_be_updated_p = on_p;
4634
4635 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4636 }
4637 }
4638
4639
4640 \f
4641 /***********************************************************************
4642 Window-Based Scrolling
4643 ***********************************************************************/
4644
4645 /* Structure describing rows in scrolling_window. */
4646
4647 struct row_entry
4648 {
4649 /* Number of occurrences of this row in desired and current matrix. */
4650 int old_uses, new_uses;
4651
4652 /* Vpos of row in new matrix. */
4653 int new_line_number;
4654
4655 /* Bucket index of this row_entry in the hash table row_table. */
4656 int bucket;
4657
4658 /* The row described by this entry. */
4659 struct glyph_row *row;
4660
4661 /* Hash collision chain. */
4662 struct row_entry *next;
4663 };
4664
4665 /* A pool to allocate row_entry structures from, and the size of the
4666 pool. The pool is reallocated in scrolling_window when we find
4667 that we need a larger one. */
4668
4669 static struct row_entry *row_entry_pool;
4670 static int row_entry_pool_size;
4671
4672 /* Index of next free entry in row_entry_pool. */
4673
4674 static int row_entry_idx;
4675
4676 /* The hash table used during scrolling, and the table's size. This
4677 table is used to quickly identify equal rows in the desired and
4678 current matrix. */
4679
4680 static struct row_entry **row_table;
4681 static int row_table_size;
4682
4683 /* Vectors of pointers to row_entry structures belonging to the
4684 current and desired matrix, and the size of the vectors. */
4685
4686 static struct row_entry **old_lines, **new_lines;
4687 static int old_lines_size, new_lines_size;
4688
4689 /* A pool to allocate run structures from, and its size. */
4690
4691 static struct run *run_pool;
4692 static int runs_size;
4693
4694 /* A vector of runs of lines found during scrolling. */
4695
4696 static struct run **runs;
4697
4698 /* Add glyph row ROW to the scrolling hash table during the scrolling
4699 of window W. */
4700
4701 static INLINE struct row_entry *
4702 add_row_entry (w, row)
4703 struct window *w;
4704 struct glyph_row *row;
4705 {
4706 struct row_entry *entry;
4707 int i = row->hash % row_table_size;
4708
4709 entry = row_table[i];
4710 while (entry && !row_equal_p (w, entry->row, row, 1))
4711 entry = entry->next;
4712
4713 if (entry == NULL)
4714 {
4715 entry = row_entry_pool + row_entry_idx++;
4716 entry->row = row;
4717 entry->old_uses = entry->new_uses = 0;
4718 entry->new_line_number = 0;
4719 entry->bucket = i;
4720 entry->next = row_table[i];
4721 row_table[i] = entry;
4722 }
4723
4724 return entry;
4725 }
4726
4727
4728 /* Try to reuse part of the current display of W by scrolling lines.
4729 HEADER_LINE_P non-zero means W has a header line.
4730
4731 The algorithm is taken from Communications of the ACM, Apr78 "A
4732 Technique for Isolating Differences Between Files." It should take
4733 O(N) time.
4734
4735 A short outline of the steps of the algorithm
4736
4737 1. Skip lines equal at the start and end of both matrices.
4738
4739 2. Enter rows in the current and desired matrix into a symbol
4740 table, counting how often they appear in both matrices.
4741
4742 3. Rows that appear exactly once in both matrices serve as anchors,
4743 i.e. we assume that such lines are likely to have been moved.
4744
4745 4. Starting from anchor lines, extend regions to be scrolled both
4746 forward and backward.
4747
4748 Value is
4749
4750 -1 if all rows were found to be equal.
4751 0 to indicate that we did not scroll the display, or
4752 1 if we did scroll. */
4753
4754 static int
4755 scrolling_window (w, header_line_p)
4756 struct window *w;
4757 int header_line_p;
4758 {
4759 struct glyph_matrix *desired_matrix = w->desired_matrix;
4760 struct glyph_matrix *current_matrix = w->current_matrix;
4761 int yb = window_text_bottom_y (w);
4762 int i, j, first_old, first_new, last_old, last_new;
4763 int nruns, nbytes, n, run_idx;
4764 struct row_entry *entry;
4765
4766 /* Skip over rows equal at the start. */
4767 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4768 {
4769 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4770 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4771
4772 if (c->enabled_p
4773 && d->enabled_p
4774 && !d->redraw_fringe_bitmaps_p
4775 && c->y == d->y
4776 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4777 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4778 && row_equal_p (w, c, d, 1))
4779 {
4780 assign_row (c, d);
4781 d->enabled_p = 0;
4782 }
4783 else
4784 break;
4785 }
4786
4787 /* Give up if some rows in the desired matrix are not enabled. */
4788 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4789 return -1;
4790
4791 first_old = first_new = i;
4792
4793 /* Set last_new to the index + 1 of the last enabled row in the
4794 desired matrix. */
4795 i = first_new + 1;
4796 while (i < desired_matrix->nrows - 1
4797 && MATRIX_ROW (desired_matrix, i)->enabled_p
4798 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
4799 ++i;
4800
4801 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4802 return 0;
4803
4804 last_new = i;
4805
4806 /* Set last_old to the index + 1 of the last enabled row in the
4807 current matrix. We don't look at the enabled flag here because
4808 we plan to reuse part of the display even if other parts are
4809 disabled. */
4810 i = first_old + 1;
4811 while (i < current_matrix->nrows - 1)
4812 {
4813 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4814 if (bottom <= yb)
4815 ++i;
4816 if (bottom >= yb)
4817 break;
4818 }
4819
4820 last_old = i;
4821
4822 /* Skip over rows equal at the bottom. */
4823 i = last_new;
4824 j = last_old;
4825 while (i - 1 > first_new
4826 && j - 1 > first_old
4827 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4828 && (MATRIX_ROW (current_matrix, i - 1)->y
4829 == MATRIX_ROW (desired_matrix, j - 1)->y)
4830 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
4831 && row_equal_p (w,
4832 MATRIX_ROW (desired_matrix, i - 1),
4833 MATRIX_ROW (current_matrix, j - 1), 1))
4834 --i, --j;
4835 last_new = i;
4836 last_old = j;
4837
4838 /* Nothing to do if all rows are equal. */
4839 if (last_new == first_new)
4840 return 0;
4841
4842 /* Reallocate vectors, tables etc. if necessary. */
4843
4844 if (current_matrix->nrows > old_lines_size)
4845 {
4846 old_lines_size = current_matrix->nrows;
4847 nbytes = old_lines_size * sizeof *old_lines;
4848 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4849 }
4850
4851 if (desired_matrix->nrows > new_lines_size)
4852 {
4853 new_lines_size = desired_matrix->nrows;
4854 nbytes = new_lines_size * sizeof *new_lines;
4855 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4856 }
4857
4858 n = desired_matrix->nrows + current_matrix->nrows;
4859 if (3 * n > row_table_size)
4860 {
4861 row_table_size = next_almost_prime (3 * n);
4862 nbytes = row_table_size * sizeof *row_table;
4863 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4864 bzero (row_table, nbytes);
4865 }
4866
4867 if (n > row_entry_pool_size)
4868 {
4869 row_entry_pool_size = n;
4870 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4871 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4872 }
4873
4874 if (desired_matrix->nrows > runs_size)
4875 {
4876 runs_size = desired_matrix->nrows;
4877 nbytes = runs_size * sizeof *runs;
4878 runs = (struct run **) xrealloc (runs, nbytes);
4879 nbytes = runs_size * sizeof *run_pool;
4880 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4881 }
4882
4883 nruns = run_idx = 0;
4884 row_entry_idx = 0;
4885
4886 /* Add rows from the current and desired matrix to the hash table
4887 row_hash_table to be able to find equal ones quickly. */
4888
4889 for (i = first_old; i < last_old; ++i)
4890 {
4891 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4892 {
4893 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4894 old_lines[i] = entry;
4895 ++entry->old_uses;
4896 }
4897 else
4898 old_lines[i] = NULL;
4899 }
4900
4901 for (i = first_new; i < last_new; ++i)
4902 {
4903 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4904 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4905 ++entry->new_uses;
4906 entry->new_line_number = i;
4907 new_lines[i] = entry;
4908 }
4909
4910 /* Identify moves based on lines that are unique and equal
4911 in both matrices. */
4912 for (i = first_old; i < last_old;)
4913 if (old_lines[i]
4914 && old_lines[i]->old_uses == 1
4915 && old_lines[i]->new_uses == 1)
4916 {
4917 int j, k;
4918 int new_line = old_lines[i]->new_line_number;
4919 struct run *run = run_pool + run_idx++;
4920
4921 /* Record move. */
4922 run->current_vpos = i;
4923 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4924 run->desired_vpos = new_line;
4925 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4926 run->nrows = 1;
4927 run->height = MATRIX_ROW (current_matrix, i)->height;
4928
4929 /* Extend backward. */
4930 j = i - 1;
4931 k = new_line - 1;
4932 while (j > first_old
4933 && k > first_new
4934 && old_lines[j] == new_lines[k])
4935 {
4936 int h = MATRIX_ROW (current_matrix, j)->height;
4937 --run->current_vpos;
4938 --run->desired_vpos;
4939 ++run->nrows;
4940 run->height += h;
4941 run->desired_y -= h;
4942 run->current_y -= h;
4943 --j, --k;
4944 }
4945
4946 /* Extend forward. */
4947 j = i + 1;
4948 k = new_line + 1;
4949 while (j < last_old
4950 && k < last_new
4951 && old_lines[j] == new_lines[k])
4952 {
4953 int h = MATRIX_ROW (current_matrix, j)->height;
4954 ++run->nrows;
4955 run->height += h;
4956 ++j, ++k;
4957 }
4958
4959 /* Insert run into list of all runs. Order runs by copied
4960 pixel lines. Note that we record runs that don't have to
4961 be copied because they are already in place. This is done
4962 because we can avoid calling update_window_line in this
4963 case. */
4964 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
4965 ;
4966 for (k = nruns; k > j; --k)
4967 runs[k] = runs[k - 1];
4968 runs[j] = run;
4969 ++nruns;
4970
4971 i += run->nrows;
4972 }
4973 else
4974 ++i;
4975
4976 /* Do the moves. Do it in a way that we don't overwrite something
4977 we want to copy later on. This is not solvable in general
4978 because there is only one display and we don't have a way to
4979 exchange areas on this display. Example:
4980
4981 +-----------+ +-----------+
4982 | A | | B |
4983 +-----------+ --> +-----------+
4984 | B | | A |
4985 +-----------+ +-----------+
4986
4987 Instead, prefer bigger moves, and invalidate moves that would
4988 copy from where we copied to. */
4989
4990 for (i = 0; i < nruns; ++i)
4991 if (runs[i]->nrows > 0)
4992 {
4993 struct run *r = runs[i];
4994
4995 /* Copy on the display. */
4996 if (r->current_y != r->desired_y)
4997 {
4998 rif->scroll_run_hook (w, r);
4999
5000 /* Invalidate runs that copy from where we copied to. */
5001 for (j = i + 1; j < nruns; ++j)
5002 {
5003 struct run *p = runs[j];
5004
5005 if ((p->current_y >= r->desired_y
5006 && p->current_y < r->desired_y + r->height)
5007 || (p->current_y + p->height >= r->desired_y
5008 && (p->current_y + p->height
5009 < r->desired_y + r->height)))
5010 p->nrows = 0;
5011 }
5012 }
5013
5014 /* Assign matrix rows. */
5015 for (j = 0; j < r->nrows; ++j)
5016 {
5017 struct glyph_row *from, *to;
5018 int to_overlapped_p;
5019
5020 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
5021 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
5022 to_overlapped_p = to->overlapped_p;
5023 if (!from->mode_line_p && !w->pseudo_window_p
5024 && (to->left_fringe_bitmap != from->left_fringe_bitmap
5025 || to->right_fringe_bitmap != from->right_fringe_bitmap
5026 || to->left_fringe_face_id != from->left_fringe_face_id
5027 || to->right_fringe_face_id != from->right_fringe_face_id
5028 || to->overlay_arrow_p != from->overlay_arrow_p))
5029 from->redraw_fringe_bitmaps_p = 1;
5030 assign_row (to, from);
5031 to->enabled_p = 1, from->enabled_p = 0;
5032 to->overlapped_p = to_overlapped_p;
5033 }
5034 }
5035
5036 /* Clear the hash table, for the next time. */
5037 for (i = 0; i < row_entry_idx; ++i)
5038 row_table[row_entry_pool[i].bucket] = NULL;
5039
5040 /* Value is > 0 to indicate that we scrolled the display. */
5041 return nruns;
5042 }
5043
5044
5045 \f
5046 /************************************************************************
5047 Frame-Based Updates
5048 ************************************************************************/
5049
5050 /* Update the desired frame matrix of frame F.
5051
5052 FORCE_P non-zero means that the update should not be stopped by
5053 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
5054 should not be tried.
5055
5056 Value is non-zero if update was stopped due to pending input. */
5057
5058 static int
5059 update_frame_1 (f, force_p, inhibit_id_p)
5060 struct frame *f;
5061 int force_p;
5062 int inhibit_id_p;
5063 {
5064 /* Frame matrices to work on. */
5065 struct glyph_matrix *current_matrix = f->current_matrix;
5066 struct glyph_matrix *desired_matrix = f->desired_matrix;
5067 int i;
5068 int pause;
5069 int preempt_count = baud_rate / 2400 + 1;
5070 extern int input_pending;
5071
5072 xassert (current_matrix && desired_matrix);
5073
5074 if (baud_rate != FRAME_COST_BAUD_RATE (f))
5075 calculate_costs (f);
5076
5077 if (preempt_count <= 0)
5078 preempt_count = 1;
5079
5080 if (redisplay_dont_pause)
5081 force_p = 1;
5082 else if (!force_p && detect_input_pending_ignore_squeezables ())
5083 {
5084 pause = 1;
5085 goto do_pause;
5086 }
5087
5088 /* If we cannot insert/delete lines, it's no use trying it. */
5089 if (!line_ins_del_ok)
5090 inhibit_id_p = 1;
5091
5092 /* See if any of the desired lines are enabled; don't compute for
5093 i/d line if just want cursor motion. */
5094 for (i = 0; i < desired_matrix->nrows; i++)
5095 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5096 break;
5097
5098 /* Try doing i/d line, if not yet inhibited. */
5099 if (!inhibit_id_p && i < desired_matrix->nrows)
5100 force_p |= scrolling (f);
5101
5102 /* Update the individual lines as needed. Do bottom line first. */
5103 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
5104 update_frame_line (f, desired_matrix->nrows - 1);
5105
5106 /* Now update the rest of the lines. */
5107 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
5108 {
5109 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5110 {
5111 if (FRAME_TERMCAP_P (f))
5112 {
5113 /* Flush out every so many lines.
5114 Also flush out if likely to have more than 1k buffered
5115 otherwise. I'm told that some telnet connections get
5116 really screwed by more than 1k output at once. */
5117 int outq = PENDING_OUTPUT_COUNT (stdout);
5118 if (outq > 900
5119 || (outq > 20 && ((i - 1) % preempt_count == 0)))
5120 {
5121 fflush (stdout);
5122 if (preempt_count == 1)
5123 {
5124 #ifdef EMACS_OUTQSIZE
5125 if (EMACS_OUTQSIZE (0, &outq) < 0)
5126 /* Probably not a tty. Ignore the error and reset
5127 the outq count. */
5128 outq = PENDING_OUTPUT_COUNT (stdout);
5129 #endif
5130 outq *= 10;
5131 if (baud_rate <= outq && baud_rate > 0)
5132 sleep (outq / baud_rate);
5133 }
5134 }
5135 }
5136
5137 if ((i - 1) % preempt_count == 0)
5138 detect_input_pending_ignore_squeezables ();
5139
5140 update_frame_line (f, i);
5141 }
5142 }
5143
5144 pause = (i < FRAME_LINES (f) - 1) ? i : 0;
5145
5146 /* Now just clean up termcap drivers and set cursor, etc. */
5147 if (!pause)
5148 {
5149 if ((cursor_in_echo_area
5150 /* If we are showing a message instead of the mini-buffer,
5151 show the cursor for the message instead of for the
5152 (now hidden) mini-buffer contents. */
5153 || (EQ (minibuf_window, selected_window)
5154 && EQ (minibuf_window, echo_area_window)
5155 && !NILP (echo_area_buffer[0])))
5156 /* These cases apply only to the frame that contains
5157 the active mini-buffer window. */
5158 && FRAME_HAS_MINIBUF_P (f)
5159 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
5160 {
5161 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
5162 int row, col;
5163
5164 if (cursor_in_echo_area < 0)
5165 {
5166 /* Negative value of cursor_in_echo_area means put
5167 cursor at beginning of line. */
5168 row = top;
5169 col = 0;
5170 }
5171 else
5172 {
5173 /* Positive value of cursor_in_echo_area means put
5174 cursor at the end of the prompt. If the mini-buffer
5175 is several lines high, find the last line that has
5176 any text on it. */
5177 row = FRAME_LINES (f);
5178 do
5179 {
5180 --row;
5181 col = 0;
5182
5183 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
5184 {
5185 /* Frame rows are filled up with spaces that
5186 must be ignored here. */
5187 struct glyph_row *r = MATRIX_ROW (current_matrix,
5188 row);
5189 struct glyph *start = r->glyphs[TEXT_AREA];
5190 struct glyph *last = start + r->used[TEXT_AREA];
5191
5192 while (last > start
5193 && (last - 1)->charpos < 0)
5194 --last;
5195
5196 col = last - start;
5197 }
5198 }
5199 while (row > top && col == 0);
5200
5201 /* Make sure COL is not out of range. */
5202 if (col >= FRAME_CURSOR_X_LIMIT (f))
5203 {
5204 /* If we have another row, advance cursor into it. */
5205 if (row < FRAME_LINES (f) - 1)
5206 {
5207 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
5208 row++;
5209 }
5210 /* Otherwise move it back in range. */
5211 else
5212 col = FRAME_CURSOR_X_LIMIT (f) - 1;
5213 }
5214 }
5215
5216 cursor_to (row, col);
5217 }
5218 else
5219 {
5220 /* We have only one cursor on terminal frames. Use it to
5221 display the cursor of the selected window. */
5222 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5223 if (w->cursor.vpos >= 0
5224 /* The cursor vpos may be temporarily out of bounds
5225 in the following situation: There is one window,
5226 with the cursor in the lower half of it. The window
5227 is split, and a message causes a redisplay before
5228 a new cursor position has been computed. */
5229 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
5230 {
5231 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
5232 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
5233
5234 if (INTEGERP (w->left_margin_cols))
5235 x += XFASTINT (w->left_margin_cols);
5236
5237 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
5238 cursor_to (y, x);
5239 }
5240 }
5241 }
5242
5243 do_pause:
5244
5245 clear_desired_matrices (f);
5246 return pause;
5247 }
5248
5249
5250 /* Do line insertions/deletions on frame F for frame-based redisplay. */
5251
5252 int
5253 scrolling (frame)
5254 struct frame *frame;
5255 {
5256 int unchanged_at_top, unchanged_at_bottom;
5257 int window_size;
5258 int changed_lines;
5259 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5260 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5261 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5262 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5263 register int i;
5264 int free_at_end_vpos = FRAME_LINES (frame);
5265 struct glyph_matrix *current_matrix = frame->current_matrix;
5266 struct glyph_matrix *desired_matrix = frame->desired_matrix;
5267
5268 if (!current_matrix)
5269 abort ();
5270
5271 /* Compute hash codes of all the lines. Also calculate number of
5272 changed lines, number of unchanged lines at the beginning, and
5273 number of unchanged lines at the end. */
5274 changed_lines = 0;
5275 unchanged_at_top = 0;
5276 unchanged_at_bottom = FRAME_LINES (frame);
5277 for (i = 0; i < FRAME_LINES (frame); i++)
5278 {
5279 /* Give up on this scrolling if some old lines are not enabled. */
5280 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
5281 return 0;
5282 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
5283 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
5284 {
5285 /* This line cannot be redrawn, so don't let scrolling mess it. */
5286 new_hash[i] = old_hash[i];
5287 #define INFINITY 1000000 /* Taken from scroll.c */
5288 draw_cost[i] = INFINITY;
5289 }
5290 else
5291 {
5292 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
5293 draw_cost[i] = line_draw_cost (desired_matrix, i);
5294 }
5295
5296 if (old_hash[i] != new_hash[i])
5297 {
5298 changed_lines++;
5299 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
5300 }
5301 else if (i == unchanged_at_top)
5302 unchanged_at_top++;
5303 old_draw_cost[i] = line_draw_cost (current_matrix, i);
5304 }
5305
5306 /* If changed lines are few, don't allow preemption, don't scroll. */
5307 if ((!scroll_region_ok && changed_lines < baud_rate / 2400)
5308 || unchanged_at_bottom == FRAME_LINES (frame))
5309 return 1;
5310
5311 window_size = (FRAME_LINES (frame) - unchanged_at_top
5312 - unchanged_at_bottom);
5313
5314 if (scroll_region_ok)
5315 free_at_end_vpos -= unchanged_at_bottom;
5316 else if (memory_below_frame)
5317 free_at_end_vpos = -1;
5318
5319 /* If large window, fast terminal and few lines in common between
5320 current frame and desired frame, don't bother with i/d calc. */
5321 if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
5322 && (window_size >=
5323 10 * scrolling_max_lines_saved (unchanged_at_top,
5324 FRAME_LINES (frame) - unchanged_at_bottom,
5325 old_hash, new_hash, draw_cost)))
5326 return 0;
5327
5328 if (window_size < 2)
5329 return 0;
5330
5331 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
5332 draw_cost + unchanged_at_top - 1,
5333 old_draw_cost + unchanged_at_top - 1,
5334 old_hash + unchanged_at_top - 1,
5335 new_hash + unchanged_at_top - 1,
5336 free_at_end_vpos - unchanged_at_top);
5337
5338 return 0;
5339 }
5340
5341
5342 /* Count the number of blanks at the start of the vector of glyphs R
5343 which is LEN glyphs long. */
5344
5345 static int
5346 count_blanks (r, len)
5347 struct glyph *r;
5348 int len;
5349 {
5350 int i;
5351
5352 for (i = 0; i < len; ++i)
5353 if (!CHAR_GLYPH_SPACE_P (r[i]))
5354 break;
5355
5356 return i;
5357 }
5358
5359
5360 /* Count the number of glyphs in common at the start of the glyph
5361 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5362 of STR2. Value is the number of equal glyphs equal at the start. */
5363
5364 static int
5365 count_match (str1, end1, str2, end2)
5366 struct glyph *str1, *end1, *str2, *end2;
5367 {
5368 struct glyph *p1 = str1;
5369 struct glyph *p2 = str2;
5370
5371 while (p1 < end1
5372 && p2 < end2
5373 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5374 ++p1, ++p2;
5375
5376 return p1 - str1;
5377 }
5378
5379
5380 /* Char insertion/deletion cost vector, from term.c */
5381
5382 extern int *char_ins_del_vector;
5383 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
5384
5385
5386 /* Perform a frame-based update on line VPOS in frame FRAME. */
5387
5388 static void
5389 update_frame_line (f, vpos)
5390 struct frame *f;
5391 int vpos;
5392 {
5393 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
5394 int tem;
5395 int osp, nsp, begmatch, endmatch, olen, nlen;
5396 struct glyph_matrix *current_matrix = f->current_matrix;
5397 struct glyph_matrix *desired_matrix = f->desired_matrix;
5398 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5399 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5400 int must_write_whole_line_p;
5401 int write_spaces_p = must_write_spaces;
5402 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
5403 != FACE_TTY_DEFAULT_BG_COLOR);
5404
5405 if (colored_spaces_p)
5406 write_spaces_p = 1;
5407
5408 /* Current row not enabled means it has unknown contents. We must
5409 write the whole desired line in that case. */
5410 must_write_whole_line_p = !current_row->enabled_p;
5411 if (must_write_whole_line_p)
5412 {
5413 obody = 0;
5414 olen = 0;
5415 }
5416 else
5417 {
5418 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5419 olen = current_row->used[TEXT_AREA];
5420
5421 /* Ignore trailing spaces, if we can. */
5422 if (!write_spaces_p)
5423 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5424 olen--;
5425 }
5426
5427 current_row->enabled_p = 1;
5428 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5429
5430 /* If desired line is empty, just clear the line. */
5431 if (!desired_row->enabled_p)
5432 {
5433 nlen = 0;
5434 goto just_erase;
5435 }
5436
5437 nbody = desired_row->glyphs[TEXT_AREA];
5438 nlen = desired_row->used[TEXT_AREA];
5439 nend = nbody + nlen;
5440
5441 /* If display line has unknown contents, write the whole line. */
5442 if (must_write_whole_line_p)
5443 {
5444 /* Ignore spaces at the end, if we can. */
5445 if (!write_spaces_p)
5446 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5447 --nlen;
5448
5449 /* Write the contents of the desired line. */
5450 if (nlen)
5451 {
5452 cursor_to (vpos, 0);
5453 write_glyphs (nbody, nlen);
5454 }
5455
5456 /* Don't call clear_end_of_line if we already wrote the whole
5457 line. The cursor will not be at the right margin in that
5458 case but in the line below. */
5459 if (nlen < FRAME_TOTAL_COLS (f))
5460 {
5461 cursor_to (vpos, nlen);
5462 clear_end_of_line (FRAME_TOTAL_COLS (f));
5463 }
5464 else
5465 /* Make sure we are in the right row, otherwise cursor movement
5466 with cmgoto might use `ch' in the wrong row. */
5467 cursor_to (vpos, 0);
5468
5469 make_current (desired_matrix, current_matrix, vpos);
5470 return;
5471 }
5472
5473 /* Pretend trailing spaces are not there at all,
5474 unless for one reason or another we must write all spaces. */
5475 if (!write_spaces_p)
5476 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5477 nlen--;
5478
5479 /* If there's no i/d char, quickly do the best we can without it. */
5480 if (!char_ins_del_ok)
5481 {
5482 int i, j;
5483
5484 /* Find the first glyph in desired row that doesn't agree with
5485 a glyph in the current row, and write the rest from there on. */
5486 for (i = 0; i < nlen; i++)
5487 {
5488 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5489 {
5490 /* Find the end of the run of different glyphs. */
5491 j = i + 1;
5492 while (j < nlen
5493 && (j >= olen
5494 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5495 || CHAR_GLYPH_PADDING_P (nbody[j])))
5496 ++j;
5497
5498 /* Output this run of non-matching chars. */
5499 cursor_to (vpos, i);
5500 write_glyphs (nbody + i, j - i);
5501 i = j - 1;
5502
5503 /* Now find the next non-match. */
5504 }
5505 }
5506
5507 /* Clear the rest of the line, or the non-clear part of it. */
5508 if (olen > nlen)
5509 {
5510 cursor_to (vpos, nlen);
5511 clear_end_of_line (olen);
5512 }
5513
5514 /* Make current row = desired row. */
5515 make_current (desired_matrix, current_matrix, vpos);
5516 return;
5517 }
5518
5519 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5520 characters in a row. */
5521
5522 if (!olen)
5523 {
5524 /* If current line is blank, skip over initial spaces, if
5525 possible, and write the rest. */
5526 if (write_spaces_p)
5527 nsp = 0;
5528 else
5529 nsp = count_blanks (nbody, nlen);
5530
5531 if (nlen > nsp)
5532 {
5533 cursor_to (vpos, nsp);
5534 write_glyphs (nbody + nsp, nlen - nsp);
5535 }
5536
5537 /* Exchange contents between current_frame and new_frame. */
5538 make_current (desired_matrix, current_matrix, vpos);
5539 return;
5540 }
5541
5542 /* Compute number of leading blanks in old and new contents. */
5543 osp = count_blanks (obody, olen);
5544 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5545
5546 /* Compute number of matching chars starting with first non-blank. */
5547 begmatch = count_match (obody + osp, obody + olen,
5548 nbody + nsp, nbody + nlen);
5549
5550 /* Spaces in new match implicit space past the end of old. */
5551 /* A bug causing this to be a no-op was fixed in 18.29. */
5552 if (!write_spaces_p && osp + begmatch == olen)
5553 {
5554 np1 = nbody + nsp;
5555 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5556 ++begmatch;
5557 }
5558
5559 /* Avoid doing insert/delete char
5560 just cause number of leading spaces differs
5561 when the following text does not match. */
5562 if (begmatch == 0 && osp != nsp)
5563 osp = nsp = min (osp, nsp);
5564
5565 /* Find matching characters at end of line */
5566 op1 = obody + olen;
5567 np1 = nbody + nlen;
5568 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5569 while (op1 > op2
5570 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5571 {
5572 op1--;
5573 np1--;
5574 }
5575 endmatch = obody + olen - op1;
5576
5577 /* tem gets the distance to insert or delete.
5578 endmatch is how many characters we save by doing so.
5579 Is it worth it? */
5580
5581 tem = (nlen - nsp) - (olen - osp);
5582 if (endmatch && tem
5583 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (f)[tem]))
5584 endmatch = 0;
5585
5586 /* nsp - osp is the distance to insert or delete.
5587 If that is nonzero, begmatch is known to be nonzero also.
5588 begmatch + endmatch is how much we save by doing the ins/del.
5589 Is it worth it? */
5590
5591 if (nsp != osp
5592 && (!char_ins_del_ok
5593 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5594 {
5595 begmatch = 0;
5596 endmatch = 0;
5597 osp = nsp = min (osp, nsp);
5598 }
5599
5600 /* Now go through the line, inserting, writing and
5601 deleting as appropriate. */
5602
5603 if (osp > nsp)
5604 {
5605 cursor_to (vpos, nsp);
5606 delete_glyphs (osp - nsp);
5607 }
5608 else if (nsp > osp)
5609 {
5610 /* If going to delete chars later in line
5611 and insert earlier in the line,
5612 must delete first to avoid losing data in the insert */
5613 if (endmatch && nlen < olen + nsp - osp)
5614 {
5615 cursor_to (vpos, nlen - endmatch + osp - nsp);
5616 delete_glyphs (olen + nsp - osp - nlen);
5617 olen = nlen - (nsp - osp);
5618 }
5619 cursor_to (vpos, osp);
5620 insert_glyphs (0, nsp - osp);
5621 }
5622 olen += nsp - osp;
5623
5624 tem = nsp + begmatch + endmatch;
5625 if (nlen != tem || olen != tem)
5626 {
5627 if (!endmatch || nlen == olen)
5628 {
5629 /* If new text being written reaches right margin, there is
5630 no need to do clear-to-eol at the end of this function
5631 (and it would not be safe, since cursor is not going to
5632 be "at the margin" after the text is done). */
5633 if (nlen == FRAME_TOTAL_COLS (f))
5634 olen = 0;
5635
5636 /* Function write_glyphs is prepared to do nothing
5637 if passed a length <= 0. Check it here to avoid
5638 unnecessary cursor movement. */
5639 if (nlen - tem > 0)
5640 {
5641 cursor_to (vpos, nsp + begmatch);
5642 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5643 }
5644 }
5645 else if (nlen > olen)
5646 {
5647 /* Here, we used to have the following simple code:
5648 ----------------------------------------
5649 write_glyphs (nbody + nsp + begmatch, olen - tem);
5650 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5651 ----------------------------------------
5652 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5653 is a padding glyph. */
5654 int out = olen - tem; /* Columns to be overwritten originally. */
5655 int del;
5656
5657 cursor_to (vpos, nsp + begmatch);
5658
5659 /* Calculate columns we can actually overwrite. */
5660 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5661 out--;
5662 write_glyphs (nbody + nsp + begmatch, out);
5663
5664 /* If we left columns to be overwritten, we must delete them. */
5665 del = olen - tem - out;
5666 if (del > 0)
5667 delete_glyphs (del);
5668
5669 /* At last, we insert columns not yet written out. */
5670 insert_glyphs (nbody + nsp + begmatch + out, nlen - olen + del);
5671 olen = nlen;
5672 }
5673 else if (olen > nlen)
5674 {
5675 cursor_to (vpos, nsp + begmatch);
5676 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5677 delete_glyphs (olen - nlen);
5678 olen = nlen;
5679 }
5680 }
5681
5682 just_erase:
5683 /* If any unerased characters remain after the new line, erase them. */
5684 if (olen > nlen)
5685 {
5686 cursor_to (vpos, nlen);
5687 clear_end_of_line (olen);
5688 }
5689
5690 /* Exchange contents between current_frame and new_frame. */
5691 make_current (desired_matrix, current_matrix, vpos);
5692 }
5693
5694
5695 \f
5696 /***********************************************************************
5697 X/Y Position -> Buffer Position
5698 ***********************************************************************/
5699
5700 /* Determine what's under window-relative pixel position (*X, *Y).
5701 Return the object (string or buffer) that's there.
5702 Return in *POS the position in that object.
5703 Adjust *X and *Y to character positions. */
5704
5705 Lisp_Object
5706 buffer_posn_from_coords (w, x, y, pos, object, dx, dy, width, height)
5707 struct window *w;
5708 int *x, *y;
5709 struct display_pos *pos;
5710 Lisp_Object *object;
5711 int *dx, *dy;
5712 int *width, *height;
5713 {
5714 struct it it;
5715 struct buffer *old_current_buffer = current_buffer;
5716 struct text_pos startp;
5717 Lisp_Object string;
5718 struct glyph_row *row;
5719 #ifdef HAVE_WINDOW_SYSTEM
5720 struct image *img = 0;
5721 #endif
5722 int x0, x1;
5723
5724 current_buffer = XBUFFER (w->buffer);
5725 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5726 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5727 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5728 start_display (&it, w, startp);
5729
5730 x0 = *x - WINDOW_LEFT_MARGIN_WIDTH (w);
5731 move_it_to (&it, -1, x0 + it.first_visible_x, *y, -1,
5732 MOVE_TO_X | MOVE_TO_Y);
5733
5734 current_buffer = old_current_buffer;
5735
5736 *dx = x0 + it.first_visible_x - it.current_x;
5737 *dy = *y - it.current_y;
5738
5739 string = w->buffer;
5740 if (STRINGP (it.string))
5741 string = it.string;
5742 *pos = it.current;
5743
5744 #ifdef HAVE_WINDOW_SYSTEM
5745 if (it.what == IT_IMAGE)
5746 {
5747 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5748 && !NILP (img->spec))
5749 *object = img->spec;
5750 }
5751 #endif
5752
5753 row = MATRIX_ROW (w->current_matrix, it.vpos);
5754 if (row->enabled_p)
5755 {
5756 if (it.hpos < row->used[TEXT_AREA])
5757 {
5758 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5759 #ifdef HAVE_WINDOW_SYSTEM
5760 if (img)
5761 {
5762 *dy -= row->ascent - glyph->ascent;
5763 *dx += glyph->slice.x;
5764 *dy += glyph->slice.y;
5765 /* Image slices positions are still relative to the entire image */
5766 *width = img->width;
5767 *height = img->height;
5768 }
5769 else
5770 #endif
5771 {
5772 *width = glyph->pixel_width;
5773 *height = glyph->ascent + glyph->descent;
5774 }
5775 }
5776 else
5777 {
5778 *width = 0;
5779 *height = row->height;
5780 }
5781 }
5782 else
5783 {
5784 *width = *height = 0;
5785 }
5786
5787 /* Add extra (default width) columns if clicked after EOL. */
5788 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
5789 if (x0 > x1)
5790 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5791
5792 *x = it.hpos;
5793 *y = it.vpos;
5794
5795 return string;
5796 }
5797
5798
5799 /* Value is the string under window-relative coordinates X/Y in the
5800 mode line or header line (PART says which) of window W, or nil if none.
5801 *CHARPOS is set to the position in the string returned. */
5802
5803 Lisp_Object
5804 mode_line_string (w, part, x, y, charpos, object, dx, dy, width, height)
5805 struct window *w;
5806 enum window_part part;
5807 int *x, *y;
5808 int *charpos;
5809 Lisp_Object *object;
5810 int *dx, *dy;
5811 int *width, *height;
5812 {
5813 struct glyph_row *row;
5814 struct glyph *glyph, *end;
5815 int x0, y0;
5816 Lisp_Object string = Qnil;
5817
5818 if (part == ON_MODE_LINE)
5819 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5820 else
5821 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5822 y0 = *y - row->y;
5823 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5824
5825 if (row->mode_line_p && row->enabled_p)
5826 {
5827 /* Find the glyph under X. If we find one with a string object,
5828 it's the one we were looking for. */
5829 glyph = row->glyphs[TEXT_AREA];
5830 end = glyph + row->used[TEXT_AREA];
5831 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5832 x0 -= glyph->pixel_width;
5833 *x = glyph - row->glyphs[TEXT_AREA];
5834 if (glyph < end)
5835 {
5836 string = glyph->object;
5837 *charpos = glyph->charpos;
5838 *width = glyph->pixel_width;
5839 *height = glyph->ascent + glyph->descent;
5840 #ifdef HAVE_WINDOW_SYSTEM
5841 if (glyph->type == IMAGE_GLYPH)
5842 {
5843 struct image *img;
5844 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5845 if (img != NULL)
5846 *object = img->spec;
5847 y0 -= row->ascent - glyph->ascent;
5848 }
5849 #endif
5850 }
5851 else
5852 {
5853 /* Add extra (default width) columns if clicked after EOL. */
5854 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5855 *width = 0;
5856 *height = row->height;
5857 }
5858 }
5859 else
5860 {
5861 *x = 0;
5862 x0 = 0;
5863 *width = *height = 0;
5864 }
5865
5866 *dx = x0;
5867 *dy = y0;
5868
5869 return string;
5870 }
5871
5872
5873 /* Value is the string under window-relative coordinates X/Y in either
5874 marginal area, or nil if none. *CHARPOS is set to the position in
5875 the string returned. */
5876
5877 Lisp_Object
5878 marginal_area_string (w, part, x, y, charpos, object, dx, dy, width, height)
5879 struct window *w;
5880 enum window_part part;
5881 int *x, *y;
5882 int *charpos;
5883 Lisp_Object *object;
5884 int *dx, *dy;
5885 int *width, *height;
5886 {
5887 struct glyph_row *row = w->current_matrix->rows;
5888 struct glyph *glyph, *end;
5889 int x0, y0, i, wy = *y;
5890 int area;
5891 Lisp_Object string = Qnil;
5892
5893 if (part == ON_LEFT_MARGIN)
5894 area = LEFT_MARGIN_AREA;
5895 else if (part == ON_RIGHT_MARGIN)
5896 area = RIGHT_MARGIN_AREA;
5897 else
5898 abort ();
5899
5900 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5901 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5902 break;
5903 y0 = *y - row->y;
5904 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5905
5906 if (row->enabled_p)
5907 {
5908 /* Find the glyph under X. If we find one with a string object,
5909 it's the one we were looking for. */
5910 if (area == RIGHT_MARGIN_AREA)
5911 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5912 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5913 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5914 + window_box_width (w, LEFT_MARGIN_AREA)
5915 + window_box_width (w, TEXT_AREA));
5916 else
5917 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5918 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5919 : 0);
5920
5921 glyph = row->glyphs[area];
5922 end = glyph + row->used[area];
5923 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5924 x0 -= glyph->pixel_width;
5925 *x = glyph - row->glyphs[area];
5926 if (glyph < end)
5927 {
5928 string = glyph->object;
5929 *charpos = glyph->charpos;
5930 *width = glyph->pixel_width;
5931 *height = glyph->ascent + glyph->descent;
5932 #ifdef HAVE_WINDOW_SYSTEM
5933 if (glyph->type == IMAGE_GLYPH)
5934 {
5935 struct image *img;
5936 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5937 if (img != NULL)
5938 *object = img->spec;
5939 y0 -= row->ascent - glyph->ascent;
5940 x0 += glyph->slice.x;
5941 y0 += glyph->slice.y;
5942 }
5943 #endif
5944 }
5945 else
5946 {
5947 /* Add extra (default width) columns if clicked after EOL. */
5948 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5949 *width = 0;
5950 *height = row->height;
5951 }
5952 }
5953 else
5954 {
5955 x0 = 0;
5956 *x = 0;
5957 *width = *height = 0;
5958 }
5959
5960 *dx = x0;
5961 *dy = y0;
5962
5963 return string;
5964 }
5965
5966
5967 /***********************************************************************
5968 Changing Frame Sizes
5969 ***********************************************************************/
5970
5971 #ifdef SIGWINCH
5972
5973 SIGTYPE
5974 window_change_signal (signalnum) /* If we don't have an argument, */
5975 int signalnum; /* some compilers complain in signal calls. */
5976 {
5977 int width, height;
5978 #ifndef USE_CRT_DLL
5979 extern int errno;
5980 #endif
5981 int old_errno = errno;
5982
5983 signal (SIGWINCH, window_change_signal);
5984 SIGNAL_THREAD_CHECK (signalnum);
5985
5986 get_frame_size (&width, &height);
5987
5988 /* The frame size change obviously applies to a termcap-controlled
5989 frame. Find such a frame in the list, and assume it's the only
5990 one (since the redisplay code always writes to stdout, not a
5991 FILE * specified in the frame structure). Record the new size,
5992 but don't reallocate the data structures now. Let that be done
5993 later outside of the signal handler. */
5994
5995 {
5996 Lisp_Object tail, frame;
5997
5998 FOR_EACH_FRAME (tail, frame)
5999 {
6000 if (FRAME_TERMCAP_P (XFRAME (frame)))
6001 {
6002 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
6003 break;
6004 }
6005 }
6006 }
6007
6008 errno = old_errno;
6009 }
6010 #endif /* SIGWINCH */
6011
6012
6013 /* Do any change in frame size that was requested by a signal. SAFE
6014 non-zero means this function is called from a place where it is
6015 safe to change frame sizes while a redisplay is in progress. */
6016
6017 void
6018 do_pending_window_change (safe)
6019 int safe;
6020 {
6021 /* If window_change_signal should have run before, run it now. */
6022 if (redisplaying_p && !safe)
6023 return;
6024
6025 while (delayed_size_change)
6026 {
6027 Lisp_Object tail, frame;
6028
6029 delayed_size_change = 0;
6030
6031 FOR_EACH_FRAME (tail, frame)
6032 {
6033 struct frame *f = XFRAME (frame);
6034
6035 if (f->new_text_lines != 0 || f->new_text_cols != 0)
6036 change_frame_size (f, f->new_text_lines, f->new_text_cols,
6037 0, 0, safe);
6038 }
6039 }
6040 }
6041
6042
6043 /* Change the frame height and/or width. Values may be given as zero to
6044 indicate no change is to take place.
6045
6046 If DELAY is non-zero, then assume we're being called from a signal
6047 handler, and queue the change for later - perhaps the next
6048 redisplay. Since this tries to resize windows, we can't call it
6049 from a signal handler.
6050
6051 SAFE non-zero means this function is called from a place where it's
6052 safe to change frame sizes while a redisplay is in progress. */
6053
6054 void
6055 change_frame_size (f, newheight, newwidth, pretend, delay, safe)
6056 register struct frame *f;
6057 int newheight, newwidth, pretend, delay, safe;
6058 {
6059 Lisp_Object tail, frame;
6060
6061 if (! FRAME_WINDOW_P (f))
6062 {
6063 /* When using termcap, or on MS-DOS, all frames use
6064 the same screen, so a change in size affects all frames. */
6065 FOR_EACH_FRAME (tail, frame)
6066 if (! FRAME_WINDOW_P (XFRAME (frame)))
6067 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
6068 pretend, delay, safe);
6069 }
6070 else
6071 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
6072 }
6073
6074 static void
6075 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
6076 register struct frame *f;
6077 int newheight, newwidth, pretend, delay, safe;
6078 {
6079 int new_frame_total_cols;
6080 int count = SPECPDL_INDEX ();
6081
6082 /* If we can't deal with the change now, queue it for later. */
6083 if (delay || (redisplaying_p && !safe))
6084 {
6085 f->new_text_lines = newheight;
6086 f->new_text_cols = newwidth;
6087 delayed_size_change = 1;
6088 return;
6089 }
6090
6091 /* This size-change overrides any pending one for this frame. */
6092 f->new_text_lines = 0;
6093 f->new_text_cols = 0;
6094
6095 /* If an argument is zero, set it to the current value. */
6096 if (newheight == 0)
6097 newheight = FRAME_LINES (f);
6098 if (newwidth == 0)
6099 newwidth = FRAME_COLS (f);
6100
6101 /* Compute width of windows in F.
6102 This is the width of the frame without vertical scroll bars. */
6103 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
6104
6105 /* Round up to the smallest acceptable size. */
6106 check_frame_size (f, &newheight, &newwidth);
6107
6108 /* If we're not changing the frame size, quit now. */
6109 if (newheight == FRAME_LINES (f)
6110 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
6111 return;
6112
6113 BLOCK_INPUT;
6114
6115 #ifdef MSDOS
6116 /* We only can set screen dimensions to certain values supported
6117 by our video hardware. Try to find the smallest size greater
6118 or equal to the requested dimensions. */
6119 dos_set_window_size (&newheight, &newwidth);
6120 #endif
6121
6122 if (newheight != FRAME_LINES (f))
6123 {
6124 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
6125 {
6126 /* Frame has both root and mini-buffer. */
6127 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top_line,
6128 FRAME_TOP_MARGIN (f));
6129 set_window_height (FRAME_ROOT_WINDOW (f),
6130 (newheight
6131 - 1
6132 - FRAME_TOP_MARGIN (f)),
6133 0);
6134 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top_line,
6135 newheight - 1);
6136 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
6137 }
6138 else
6139 /* Frame has just one top-level window. */
6140 set_window_height (FRAME_ROOT_WINDOW (f),
6141 newheight - FRAME_TOP_MARGIN (f), 0);
6142
6143 if (FRAME_TERMCAP_P (f) && !pretend)
6144 FrameRows = newheight;
6145 }
6146
6147 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
6148 {
6149 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_total_cols, 0);
6150 if (FRAME_HAS_MINIBUF_P (f))
6151 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_total_cols, 0);
6152
6153 if (FRAME_TERMCAP_P (f) && !pretend)
6154 FrameCols = newwidth;
6155
6156 if (WINDOWP (f->tool_bar_window))
6157 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
6158 }
6159
6160 FRAME_LINES (f) = newheight;
6161 SET_FRAME_COLS (f, newwidth);
6162
6163 {
6164 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
6165 int text_area_x, text_area_y, text_area_width, text_area_height;
6166
6167 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
6168 &text_area_height);
6169 if (w->cursor.x >= text_area_x + text_area_width)
6170 w->cursor.hpos = w->cursor.x = 0;
6171 if (w->cursor.y >= text_area_y + text_area_height)
6172 w->cursor.vpos = w->cursor.y = 0;
6173 }
6174
6175 adjust_glyphs (f);
6176 calculate_costs (f);
6177 SET_FRAME_GARBAGED (f);
6178 f->resized_p = 1;
6179
6180 UNBLOCK_INPUT;
6181
6182 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
6183
6184 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
6185 Fset_window_buffer (FRAME_SELECTED_WINDOW (f),
6186 XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer, Qt);
6187
6188 unbind_to (count, Qnil);
6189 }
6190
6191
6192 \f
6193 /***********************************************************************
6194 Terminal Related Lisp Functions
6195 ***********************************************************************/
6196
6197 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
6198 1, 1, "FOpen termscript file: ",
6199 doc: /* Start writing all terminal output to FILE as well as the terminal.
6200 FILE = nil means just close any termscript file currently open. */)
6201 (file)
6202 Lisp_Object file;
6203 {
6204 if (termscript != 0) fclose (termscript);
6205 termscript = 0;
6206
6207 if (! NILP (file))
6208 {
6209 file = Fexpand_file_name (file, Qnil);
6210 termscript = fopen (SDATA (file), "w");
6211 if (termscript == 0)
6212 report_file_error ("Opening termscript", Fcons (file, Qnil));
6213 }
6214 return Qnil;
6215 }
6216
6217
6218 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
6219 Ssend_string_to_terminal, 1, 1, 0,
6220 doc: /* Send STRING to the terminal without alteration.
6221 Control characters in STRING will have terminal-dependent effects. */)
6222 (string)
6223 Lisp_Object string;
6224 {
6225 /* ??? Perhaps we should do something special for multibyte strings here. */
6226 CHECK_STRING (string);
6227 fwrite (SDATA (string), 1, SBYTES (string), stdout);
6228 fflush (stdout);
6229 if (termscript)
6230 {
6231 fwrite (SDATA (string), 1, SBYTES (string),
6232 termscript);
6233 fflush (termscript);
6234 }
6235 return Qnil;
6236 }
6237
6238
6239 DEFUN ("ding", Fding, Sding, 0, 1, 0,
6240 doc: /* Beep, or flash the screen.
6241 Also, unless an argument is given,
6242 terminate any keyboard macro currently executing. */)
6243 (arg)
6244 Lisp_Object arg;
6245 {
6246 if (!NILP (arg))
6247 {
6248 if (noninteractive)
6249 putchar (07);
6250 else
6251 ring_bell ();
6252 fflush (stdout);
6253 }
6254 else
6255 bitch_at_user ();
6256
6257 return Qnil;
6258 }
6259
6260 void
6261 bitch_at_user ()
6262 {
6263 if (noninteractive)
6264 putchar (07);
6265 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
6266 error ("Keyboard macro terminated by a command ringing the bell");
6267 else
6268 ring_bell ();
6269 fflush (stdout);
6270 }
6271
6272
6273 \f
6274 /***********************************************************************
6275 Sleeping, Waiting
6276 ***********************************************************************/
6277
6278 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
6279 doc: /* Pause, without updating display, for SECONDS seconds.
6280 SECONDS may be a floating-point value, meaning that you can wait for a
6281 fraction of a second. Optional second arg MILLISECONDS specifies an
6282 additional wait period, in milliseconds; this may be useful if your
6283 Emacs was built without floating point support.
6284 \(Not all operating systems support waiting for a fraction of a second.) */)
6285 (seconds, milliseconds)
6286 Lisp_Object seconds, milliseconds;
6287 {
6288 int sec, usec;
6289
6290 if (NILP (milliseconds))
6291 XSETINT (milliseconds, 0);
6292 else
6293 CHECK_NUMBER (milliseconds);
6294 usec = XINT (milliseconds) * 1000;
6295
6296 {
6297 double duration = extract_float (seconds);
6298 sec = (int) duration;
6299 usec += (duration - sec) * 1000000;
6300 }
6301
6302 #ifndef EMACS_HAS_USECS
6303 if (sec == 0 && usec != 0)
6304 error ("millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
6305 #endif
6306
6307 /* Assure that 0 <= usec < 1000000. */
6308 if (usec < 0)
6309 {
6310 /* We can't rely on the rounding being correct if usec is negative. */
6311 if (-1000000 < usec)
6312 sec--, usec += 1000000;
6313 else
6314 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
6315 }
6316 else
6317 sec += usec / 1000000, usec %= 1000000;
6318
6319 if (sec < 0 || (sec == 0 && usec == 0))
6320 return Qnil;
6321
6322 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
6323
6324 return Qnil;
6325 }
6326
6327
6328 /* This is just like wait_reading_process_output, except that
6329 it does the redisplay.
6330
6331 It's also much like Fsit_for, except that it can be used for
6332 waiting for input as well. */
6333
6334 Lisp_Object
6335 sit_for (sec, usec, reading, display, initial_display)
6336 int sec, usec, reading, display, initial_display;
6337 {
6338 swallow_events (display);
6339
6340 if (detect_input_pending_run_timers (display) || !NILP (Vexecuting_macro))
6341 return Qnil;
6342
6343 if (initial_display)
6344 redisplay_preserve_echo_area (2);
6345
6346 if (sec == 0 && usec == 0)
6347 return Qt;
6348
6349 #ifdef SIGIO
6350 gobble_input (0);
6351 #endif
6352
6353 wait_reading_process_output (sec, usec, reading ? -1 : 1, display,
6354 Qnil, NULL, 0);
6355
6356 return detect_input_pending () ? Qnil : Qt;
6357 }
6358
6359
6360 DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
6361 doc: /* Perform redisplay, then wait for SECONDS seconds or until input is available.
6362 SECONDS may be a floating-point value, meaning that you can wait for a
6363 fraction of a second.
6364 \(Not all operating systems support waiting for a fraction of a second.)
6365 Optional arg NODISP non-nil means don't redisplay, just wait for input.
6366 Redisplay is preempted as always if input arrives, and does not happen
6367 if input is available before it starts.
6368 Value is t if waited the full time with no input arriving.
6369
6370 An obsolete but still supported form is
6371 \(sit-for SECONDS &optional MILLISECONDS NODISP)
6372 Where the optional arg MILLISECONDS specifies an additional wait period,
6373 in milliseconds; this was useful when Emacs was built without
6374 floating point support.
6375 usage: (sit-for SECONDS &optional NODISP OLD-NODISP) */)
6376
6377 /* The `old-nodisp' stuff is there so that the arglist has the correct
6378 length. Otherwise, `defdvice' will redefine it with fewer args. */
6379 (seconds, milliseconds, nodisp)
6380 Lisp_Object seconds, milliseconds, nodisp;
6381 {
6382 int sec, usec;
6383
6384 if (NILP (nodisp) && !NUMBERP (milliseconds))
6385 { /* New style. */
6386 nodisp = milliseconds;
6387 milliseconds = Qnil;
6388 }
6389
6390 if (NILP (milliseconds))
6391 XSETINT (milliseconds, 0);
6392 else
6393 CHECK_NUMBER (milliseconds);
6394 usec = XINT (milliseconds) * 1000;
6395
6396 {
6397 double duration = extract_float (seconds);
6398 sec = (int) duration;
6399 usec += (duration - sec) * 1000000;
6400 }
6401
6402 #ifndef EMACS_HAS_USECS
6403 if (usec != 0 && sec == 0)
6404 error ("millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
6405 #endif
6406
6407 return sit_for (sec, usec, 0, NILP (nodisp), NILP (nodisp));
6408 }
6409
6410
6411 \f
6412 /***********************************************************************
6413 Other Lisp Functions
6414 ***********************************************************************/
6415
6416 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6417 session's frames, frame names, buffers, buffer-read-only flags, and
6418 buffer-modified-flags, and a trailing sentinel (so we don't need to
6419 add length checks). */
6420
6421 static Lisp_Object frame_and_buffer_state;
6422
6423
6424 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6425 Sframe_or_buffer_changed_p, 0, 0, 0,
6426 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6427 The state variable is an internal vector containing all frames and buffers,
6428 aside from buffers whose names start with space,
6429 along with the buffers' read-only and modified flags, which allows a fast
6430 check to see whether the menu bars might need to be recomputed.
6431 If this function returns non-nil, it updates the internal vector to reflect
6432 the current state. */)
6433 ()
6434 {
6435 Lisp_Object tail, frame, buf;
6436 Lisp_Object *vecp;
6437 int n;
6438
6439 vecp = XVECTOR (frame_and_buffer_state)->contents;
6440 FOR_EACH_FRAME (tail, frame)
6441 {
6442 if (!EQ (*vecp++, frame))
6443 goto changed;
6444 if (!EQ (*vecp++, XFRAME (frame)->name))
6445 goto changed;
6446 }
6447 /* Check that the buffer info matches.
6448 No need to test for the end of the vector
6449 because the last element of the vector is lambda
6450 and that will always cause a mismatch. */
6451 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6452 {
6453 buf = XCDR (XCAR (tail));
6454 /* Ignore buffers that aren't included in buffer lists. */
6455 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6456 continue;
6457 if (!EQ (*vecp++, buf))
6458 goto changed;
6459 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6460 goto changed;
6461 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6462 goto changed;
6463 }
6464 /* Detect deletion of a buffer at the end of the list. */
6465 if (EQ (*vecp, Qlambda))
6466 return Qnil;
6467 changed:
6468 /* Start with 1 so there is room for at least one lambda at the end. */
6469 n = 1;
6470 FOR_EACH_FRAME (tail, frame)
6471 n += 2;
6472 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6473 n += 3;
6474 /* Reallocate the vector if it's grown, or if it's shrunk a lot. */
6475 if (n > XVECTOR (frame_and_buffer_state)->size
6476 || n + 20 < XVECTOR (frame_and_buffer_state)->size / 2)
6477 /* Add 20 extra so we grow it less often. */
6478 frame_and_buffer_state = Fmake_vector (make_number (n + 20), Qlambda);
6479 vecp = XVECTOR (frame_and_buffer_state)->contents;
6480 FOR_EACH_FRAME (tail, frame)
6481 {
6482 *vecp++ = frame;
6483 *vecp++ = XFRAME (frame)->name;
6484 }
6485 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6486 {
6487 buf = XCDR (XCAR (tail));
6488 /* Ignore buffers that aren't included in buffer lists. */
6489 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6490 continue;
6491 *vecp++ = buf;
6492 *vecp++ = XBUFFER (buf)->read_only;
6493 *vecp++ = Fbuffer_modified_p (buf);
6494 }
6495 /* Fill up the vector with lambdas (always at least one). */
6496 *vecp++ = Qlambda;
6497 while (vecp - XVECTOR (frame_and_buffer_state)->contents
6498 < XVECTOR (frame_and_buffer_state)->size)
6499 *vecp++ = Qlambda;
6500 /* Make sure we didn't overflow the vector. */
6501 if (vecp - XVECTOR (frame_and_buffer_state)->contents
6502 > XVECTOR (frame_and_buffer_state)->size)
6503 abort ();
6504 return Qt;
6505 }
6506
6507
6508 \f
6509 /***********************************************************************
6510 Initialization
6511 ***********************************************************************/
6512
6513 char *terminal_type;
6514
6515 /* Initialization done when Emacs fork is started, before doing stty.
6516 Determine terminal type and set terminal_driver. Then invoke its
6517 decoding routine to set up variables in the terminal package. */
6518
6519 void
6520 init_display ()
6521 {
6522 #ifdef HAVE_X_WINDOWS
6523 extern int display_arg;
6524 #endif
6525
6526 /* Construct the space glyph. */
6527 space_glyph.type = CHAR_GLYPH;
6528 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph, ' ');
6529 space_glyph.charpos = -1;
6530
6531 meta_key = 0;
6532 inverse_video = 0;
6533 cursor_in_echo_area = 0;
6534 terminal_type = (char *) 0;
6535
6536 /* Now is the time to initialize this; it's used by init_sys_modes
6537 during startup. */
6538 Vwindow_system = Qnil;
6539
6540 /* If the user wants to use a window system, we shouldn't bother
6541 initializing the terminal. This is especially important when the
6542 terminal is so dumb that emacs gives up before and doesn't bother
6543 using the window system.
6544
6545 If the DISPLAY environment variable is set and nonempty,
6546 try to use X, and die with an error message if that doesn't work. */
6547
6548 #ifdef HAVE_X_WINDOWS
6549 if (! display_arg)
6550 {
6551 char *display;
6552 #ifdef VMS
6553 display = getenv ("DECW$DISPLAY");
6554 #else
6555 display = getenv ("DISPLAY");
6556 #endif
6557
6558 display_arg = (display != 0 && *display != 0);
6559 }
6560
6561 if (!inhibit_window_system && display_arg
6562 #ifndef CANNOT_DUMP
6563 && initialized
6564 #endif
6565 )
6566 {
6567 Vwindow_system = intern ("x");
6568 #ifdef HAVE_X11
6569 Vwindow_system_version = make_number (11);
6570 #else
6571 Vwindow_system_version = make_number (10);
6572 #endif
6573 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6574 /* In some versions of ncurses,
6575 tputs crashes if we have not called tgetent.
6576 So call tgetent. */
6577 { char b[2044]; tgetent (b, "xterm");}
6578 #endif
6579 adjust_frame_glyphs_initially ();
6580 return;
6581 }
6582 #endif /* HAVE_X_WINDOWS */
6583
6584 #ifdef HAVE_NTGUI
6585 if (!inhibit_window_system)
6586 {
6587 Vwindow_system = intern ("w32");
6588 Vwindow_system_version = make_number (1);
6589 adjust_frame_glyphs_initially ();
6590 return;
6591 }
6592 #endif /* HAVE_NTGUI */
6593
6594 #ifdef MAC_OS
6595 if (!inhibit_window_system)
6596 {
6597 Vwindow_system = intern ("mac");
6598 Vwindow_system_version = make_number (1);
6599 adjust_frame_glyphs_initially ();
6600 return;
6601 }
6602 #endif /* MAC_OS */
6603
6604 /* If no window system has been specified, try to use the terminal. */
6605 if (! isatty (0))
6606 {
6607 fatal ("standard input is not a tty");
6608 exit (1);
6609 }
6610
6611 /* Look at the TERM variable. */
6612 terminal_type = (char *) getenv ("TERM");
6613 if (!terminal_type)
6614 {
6615 #ifdef VMS
6616 fprintf (stderr, "Please specify your terminal type.\n\
6617 For types defined in VMS, use set term /device=TYPE.\n\
6618 For types not defined in VMS, use define emacs_term \"TYPE\".\n\
6619 \(The quotation marks are necessary since terminal types are lower case.)\n");
6620 #else
6621 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
6622 #endif
6623 exit (1);
6624 }
6625
6626 #ifdef VMS
6627 /* VMS DCL tends to up-case things, so down-case term type.
6628 Hardly any uppercase letters in terminal types; should be none. */
6629 {
6630 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
6631 char *p;
6632
6633 strcpy (new, terminal_type);
6634
6635 for (p = new; *p; p++)
6636 if (isupper (*p))
6637 *p = tolower (*p);
6638
6639 terminal_type = new;
6640 }
6641 #endif /* VMS */
6642
6643 term_init (terminal_type);
6644
6645 {
6646 struct frame *sf = SELECTED_FRAME ();
6647 int width = FRAME_TOTAL_COLS (sf);
6648 int height = FRAME_LINES (sf);
6649
6650 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
6651
6652 /* If these sizes are so big they cause overflow, just ignore the
6653 change. It's not clear what better we could do. */
6654 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
6655 fatal ("screen size %dx%d too big", width, height);
6656 }
6657
6658 adjust_frame_glyphs_initially ();
6659 calculate_costs (XFRAME (selected_frame));
6660
6661 #ifdef SIGWINCH
6662 #ifndef CANNOT_DUMP
6663 if (initialized)
6664 #endif /* CANNOT_DUMP */
6665 signal (SIGWINCH, window_change_signal);
6666 #endif /* SIGWINCH */
6667
6668 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6669 if (initialized
6670 && !noninteractive
6671 #ifdef MSDOS
6672 /* The MSDOS terminal turns on its ``window system'' relatively
6673 late into the startup, so we cannot do the frame faces'
6674 initialization just yet. It will be done later by pc-win.el
6675 and internal_terminal_init. */
6676 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
6677 #endif
6678 && NILP (Vwindow_system))
6679 {
6680 /* For the initial frame, we don't have any way of knowing what
6681 are the foreground and background colors of the terminal. */
6682 struct frame *sf = SELECTED_FRAME();
6683
6684 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6685 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6686 call0 (intern ("tty-set-up-initial-frame-faces"));
6687 }
6688 }
6689
6690
6691 \f
6692 /***********************************************************************
6693 Blinking cursor
6694 ***********************************************************************/
6695
6696 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6697 Sinternal_show_cursor, 2, 2, 0,
6698 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6699 WINDOW nil means use the selected window. SHOW non-nil means
6700 show a cursor in WINDOW in the next redisplay. SHOW nil means
6701 don't show a cursor. */)
6702 (window, show)
6703 Lisp_Object window, show;
6704 {
6705 /* Don't change cursor state while redisplaying. This could confuse
6706 output routines. */
6707 if (!redisplaying_p)
6708 {
6709 if (NILP (window))
6710 window = selected_window;
6711 else
6712 CHECK_WINDOW (window);
6713
6714 XWINDOW (window)->cursor_off_p = NILP (show);
6715 }
6716
6717 return Qnil;
6718 }
6719
6720
6721 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6722 Sinternal_show_cursor_p, 0, 1, 0,
6723 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6724 WINDOW nil or omitted means report on the selected window. */)
6725 (window)
6726 Lisp_Object window;
6727 {
6728 struct window *w;
6729
6730 if (NILP (window))
6731 window = selected_window;
6732 else
6733 CHECK_WINDOW (window);
6734
6735 w = XWINDOW (window);
6736 return w->cursor_off_p ? Qnil : Qt;
6737 }
6738
6739 \f
6740 /***********************************************************************
6741 Initialization
6742 ***********************************************************************/
6743
6744 void
6745 syms_of_display ()
6746 {
6747 defsubr (&Sredraw_frame);
6748 defsubr (&Sredraw_display);
6749 defsubr (&Sframe_or_buffer_changed_p);
6750 defsubr (&Sopen_termscript);
6751 defsubr (&Sding);
6752 defsubr (&Ssit_for);
6753 defsubr (&Ssleep_for);
6754 defsubr (&Ssend_string_to_terminal);
6755 defsubr (&Sinternal_show_cursor);
6756 defsubr (&Sinternal_show_cursor_p);
6757
6758 #if GLYPH_DEBUG
6759 defsubr (&Sdump_redisplay_history);
6760 #endif
6761
6762 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6763 staticpro (&frame_and_buffer_state);
6764
6765 Qdisplay_table = intern ("display-table");
6766 staticpro (&Qdisplay_table);
6767 Qredisplay_dont_pause = intern ("redisplay-dont-pause");
6768 staticpro (&Qredisplay_dont_pause);
6769
6770 DEFVAR_INT ("baud-rate", &baud_rate,
6771 doc: /* *The output baud rate of the terminal.
6772 On most systems, changing this value will affect the amount of padding
6773 and the other strategic decisions made during redisplay. */);
6774
6775 DEFVAR_BOOL ("inverse-video", &inverse_video,
6776 doc: /* *Non-nil means invert the entire frame display.
6777 This means everything is in inverse video which otherwise would not be. */);
6778
6779 DEFVAR_BOOL ("visible-bell", &visible_bell,
6780 doc: /* *Non-nil means try to flash the frame to represent a bell.
6781
6782 See also `ring-bell-function'. */);
6783
6784 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
6785 doc: /* *Non-nil means no need to redraw entire frame after suspending.
6786 A non-nil value is useful if the terminal can automatically preserve
6787 Emacs's frame display when you reenter Emacs.
6788 It is up to you to set this variable if your terminal can do that. */);
6789
6790 DEFVAR_LISP ("window-system", &Vwindow_system,
6791 doc: /* Name of window system that Emacs is displaying through.
6792 The value is a symbol--for instance, `x' for X windows.
6793 The value is nil if Emacs is using a text-only terminal. */);
6794
6795 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
6796 doc: /* The version number of the window system in use.
6797 For X windows, this is 10 or 11. */);
6798
6799 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
6800 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6801
6802 DEFVAR_LISP ("glyph-table", &Vglyph_table,
6803 doc: /* Table defining how to output a glyph code to the frame.
6804 If not nil, this is a vector indexed by glyph code to define the glyph.
6805 Each element can be:
6806 integer: a glyph code which this glyph is an alias for.
6807 string: output this glyph using that string (not impl. in X windows).
6808 nil: this glyph mod 524288 is the code of a character to output,
6809 and this glyph / 524288 is the face number (see `face-id') to use
6810 while outputting it. */);
6811 Vglyph_table = Qnil;
6812
6813 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
6814 doc: /* Display table to use for buffers that specify none.
6815 See `buffer-display-table' for more information. */);
6816 Vstandard_display_table = Qnil;
6817
6818 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
6819 doc: /* *Non-nil means update isn't paused when input is detected. */);
6820 redisplay_dont_pause = 0;
6821
6822 /* Initialize `window-system', unless init_display already decided it. */
6823 #ifdef CANNOT_DUMP
6824 if (noninteractive)
6825 #endif
6826 {
6827 Vwindow_system = Qnil;
6828 Vwindow_system_version = Qnil;
6829 }
6830 }
6831
6832 /* arch-tag: 8d812b1f-04a2-4195-a9c4-381f8457a413
6833 (do not change this comment) */