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1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2016 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
104
105 . try_window
106
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
112
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
117
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
130
131 Desired matrices.
132
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
139
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
146
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
156
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
163
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
175
176 Frame matrices.
177
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
184
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
196
197 Bidirectional display.
198
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
211
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
220
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
239
240 Bidirectional display and character compositions
241
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
246
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
266
267 Moving an iterator in bidirectional text
268 without producing glyphs
269
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
288
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
292
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "composite.h"
296 #include "keyboard.h"
297 #include "systime.h"
298 #include "frame.h"
299 #include "window.h"
300 #include "termchar.h"
301 #include "dispextern.h"
302 #include "character.h"
303 #include "buffer.h"
304 #include "charset.h"
305 #include "indent.h"
306 #include "commands.h"
307 #include "keymap.h"
308 #include "disptab.h"
309 #include "termhooks.h"
310 #include "termopts.h"
311 #include "intervals.h"
312 #include "coding.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #include "xwidget.h"
318 #ifdef HAVE_WINDOW_SYSTEM
319 #include TERM_HEADER
320 #endif /* HAVE_WINDOW_SYSTEM */
321
322 #ifndef FRAME_X_OUTPUT
323 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
324 #endif
325
326 #define INFINITY 10000000
327
328 /* Holds the list (error). */
329 static Lisp_Object list_of_error;
330
331 #ifdef HAVE_WINDOW_SYSTEM
332
333 /* Test if overflow newline into fringe. Called with iterator IT
334 at or past right window margin, and with IT->current_x set. */
335
336 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
337 (!NILP (Voverflow_newline_into_fringe) \
338 && FRAME_WINDOW_P ((IT)->f) \
339 && ((IT)->bidi_it.paragraph_dir == R2L \
340 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
341 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
342 && (IT)->current_x == (IT)->last_visible_x)
343
344 #else /* !HAVE_WINDOW_SYSTEM */
345 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) false
346 #endif /* HAVE_WINDOW_SYSTEM */
347
348 /* Test if the display element loaded in IT, or the underlying buffer
349 or string character, is a space or a TAB character. This is used
350 to determine where word wrapping can occur. */
351
352 #define IT_DISPLAYING_WHITESPACE(it) \
353 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
354 || ((STRINGP (it->string) \
355 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
356 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
357 || (it->s \
358 && (it->s[IT_BYTEPOS (*it)] == ' ' \
359 || it->s[IT_BYTEPOS (*it)] == '\t')) \
360 || (IT_BYTEPOS (*it) < ZV_BYTE \
361 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
362 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
363
364 /* True means print newline to stdout before next mini-buffer message. */
365
366 bool noninteractive_need_newline;
367
368 /* True means print newline to message log before next message. */
369
370 static bool message_log_need_newline;
371
372 /* Three markers that message_dolog uses.
373 It could allocate them itself, but that causes trouble
374 in handling memory-full errors. */
375 static Lisp_Object message_dolog_marker1;
376 static Lisp_Object message_dolog_marker2;
377 static Lisp_Object message_dolog_marker3;
378 \f
379 /* The buffer position of the first character appearing entirely or
380 partially on the line of the selected window which contains the
381 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
382 redisplay optimization in redisplay_internal. */
383
384 static struct text_pos this_line_start_pos;
385
386 /* Number of characters past the end of the line above, including the
387 terminating newline. */
388
389 static struct text_pos this_line_end_pos;
390
391 /* The vertical positions and the height of this line. */
392
393 static int this_line_vpos;
394 static int this_line_y;
395 static int this_line_pixel_height;
396
397 /* X position at which this display line starts. Usually zero;
398 negative if first character is partially visible. */
399
400 static int this_line_start_x;
401
402 /* The smallest character position seen by move_it_* functions as they
403 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
404 hscrolled lines, see display_line. */
405
406 static struct text_pos this_line_min_pos;
407
408 /* Buffer that this_line_.* variables are referring to. */
409
410 static struct buffer *this_line_buffer;
411
412 /* True if an overlay arrow has been displayed in this window. */
413
414 static bool overlay_arrow_seen;
415
416 /* Vector containing glyphs for an ellipsis `...'. */
417
418 static Lisp_Object default_invis_vector[3];
419
420 /* This is the window where the echo area message was displayed. It
421 is always a mini-buffer window, but it may not be the same window
422 currently active as a mini-buffer. */
423
424 Lisp_Object echo_area_window;
425
426 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
427 pushes the current message and the value of
428 message_enable_multibyte on the stack, the function restore_message
429 pops the stack and displays MESSAGE again. */
430
431 static Lisp_Object Vmessage_stack;
432
433 /* True means multibyte characters were enabled when the echo area
434 message was specified. */
435
436 static bool message_enable_multibyte;
437
438 /* At each redisplay cycle, we should refresh everything there is to refresh.
439 To do that efficiently, we use many optimizations that try to make sure we
440 don't waste too much time updating things that haven't changed.
441 The coarsest such optimization is that, in the most common cases, we only
442 look at the selected-window.
443
444 To know whether other windows should be considered for redisplay, we use the
445 variable windows_or_buffers_changed: as long as it is 0, it means that we
446 have not noticed anything that should require updating anything else than
447 the selected-window. If it is set to REDISPLAY_SOME, it means that since
448 last redisplay, some changes have been made which could impact other
449 windows. To know which ones need redisplay, every buffer, window, and frame
450 has a `redisplay' bit, which (if true) means that this object needs to be
451 redisplayed. If windows_or_buffers_changed is 0, we know there's no point
452 looking for those `redisplay' bits (actually, there might be some such bits
453 set, but then only on objects which aren't displayed anyway).
454
455 OTOH if it's non-zero we wil have to loop through all windows and then check
456 the `redisplay' bit of the corresponding window, frame, and buffer, in order
457 to decide whether that window needs attention or not. Note that we can't
458 just look at the frame's redisplay bit to decide that the whole frame can be
459 skipped, since even if the frame's redisplay bit is unset, some of its
460 windows's redisplay bits may be set.
461
462 Mostly for historical reasons, windows_or_buffers_changed can also take
463 other non-zero values. In that case, the precise value doesn't matter (it
464 encodes the cause of the setting but is only used for debugging purposes),
465 and what it means is that we shouldn't pay attention to any `redisplay' bits
466 and we should simply try and redisplay every window out there. */
467
468 int windows_or_buffers_changed;
469
470 /* Nonzero if we should redraw the mode lines on the next redisplay.
471 Similarly to `windows_or_buffers_changed', If it has value REDISPLAY_SOME,
472 then only redisplay the mode lines in those buffers/windows/frames where the
473 `redisplay' bit has been set.
474 For any other value, redisplay all mode lines (the number used is then only
475 used to track down the cause for this full-redisplay).
476
477 Since the frame title uses the same %-constructs as the mode line
478 (except %c and %l), if this variable is non-zero, we also consider
479 redisplaying the title of each frame, see x_consider_frame_title.
480
481 The `redisplay' bits are the same as those used for
482 windows_or_buffers_changed, and setting windows_or_buffers_changed also
483 causes recomputation of the mode lines of all those windows. IOW this
484 variable only has an effect if windows_or_buffers_changed is zero, in which
485 case we should only need to redisplay the mode-line of those objects with
486 a `redisplay' bit set but not the window's text content (tho we may still
487 need to refresh the text content of the selected-window). */
488
489 int update_mode_lines;
490
491 /* True after display_mode_line if %l was used and it displayed a
492 line number. */
493
494 static bool line_number_displayed;
495
496 /* The name of the *Messages* buffer, a string. */
497
498 static Lisp_Object Vmessages_buffer_name;
499
500 /* Current, index 0, and last displayed echo area message. Either
501 buffers from echo_buffers, or nil to indicate no message. */
502
503 Lisp_Object echo_area_buffer[2];
504
505 /* The buffers referenced from echo_area_buffer. */
506
507 static Lisp_Object echo_buffer[2];
508
509 /* A vector saved used in with_area_buffer to reduce consing. */
510
511 static Lisp_Object Vwith_echo_area_save_vector;
512
513 /* True means display_echo_area should display the last echo area
514 message again. Set by redisplay_preserve_echo_area. */
515
516 static bool display_last_displayed_message_p;
517
518 /* True if echo area is being used by print; false if being used by
519 message. */
520
521 static bool message_buf_print;
522
523 /* Set to true in clear_message to make redisplay_internal aware
524 of an emptied echo area. */
525
526 static bool message_cleared_p;
527
528 /* A scratch glyph row with contents used for generating truncation
529 glyphs. Also used in direct_output_for_insert. */
530
531 #define MAX_SCRATCH_GLYPHS 100
532 static struct glyph_row scratch_glyph_row;
533 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
534
535 /* Ascent and height of the last line processed by move_it_to. */
536
537 static int last_height;
538
539 /* True if there's a help-echo in the echo area. */
540
541 bool help_echo_showing_p;
542
543 /* The maximum distance to look ahead for text properties. Values
544 that are too small let us call compute_char_face and similar
545 functions too often which is expensive. Values that are too large
546 let us call compute_char_face and alike too often because we
547 might not be interested in text properties that far away. */
548
549 #define TEXT_PROP_DISTANCE_LIMIT 100
550
551 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
552 iterator state and later restore it. This is needed because the
553 bidi iterator on bidi.c keeps a stacked cache of its states, which
554 is really a singleton. When we use scratch iterator objects to
555 move around the buffer, we can cause the bidi cache to be pushed or
556 popped, and therefore we need to restore the cache state when we
557 return to the original iterator. */
558 #define SAVE_IT(ITCOPY, ITORIG, CACHE) \
559 do { \
560 if (CACHE) \
561 bidi_unshelve_cache (CACHE, true); \
562 ITCOPY = ITORIG; \
563 CACHE = bidi_shelve_cache (); \
564 } while (false)
565
566 #define RESTORE_IT(pITORIG, pITCOPY, CACHE) \
567 do { \
568 if (pITORIG != pITCOPY) \
569 *(pITORIG) = *(pITCOPY); \
570 bidi_unshelve_cache (CACHE, false); \
571 CACHE = NULL; \
572 } while (false)
573
574 /* Functions to mark elements as needing redisplay. */
575 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
576
577 void
578 redisplay_other_windows (void)
579 {
580 if (!windows_or_buffers_changed)
581 windows_or_buffers_changed = REDISPLAY_SOME;
582 }
583
584 void
585 wset_redisplay (struct window *w)
586 {
587 /* Beware: selected_window can be nil during early stages. */
588 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
589 redisplay_other_windows ();
590 w->redisplay = true;
591 }
592
593 void
594 fset_redisplay (struct frame *f)
595 {
596 redisplay_other_windows ();
597 f->redisplay = true;
598 }
599
600 void
601 bset_redisplay (struct buffer *b)
602 {
603 int count = buffer_window_count (b);
604 if (count > 0)
605 {
606 /* ... it's visible in other window than selected, */
607 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
608 redisplay_other_windows ();
609 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
610 so that if we later set windows_or_buffers_changed, this buffer will
611 not be omitted. */
612 b->text->redisplay = true;
613 }
614 }
615
616 void
617 bset_update_mode_line (struct buffer *b)
618 {
619 if (!update_mode_lines)
620 update_mode_lines = REDISPLAY_SOME;
621 b->text->redisplay = true;
622 }
623
624 void
625 maybe_set_redisplay (Lisp_Object symbol)
626 {
627 if (HASH_TABLE_P (Vredisplay__variables)
628 && hash_lookup (XHASH_TABLE (Vredisplay__variables), symbol, NULL) >= 0)
629 {
630 bset_update_mode_line (current_buffer);
631 current_buffer->prevent_redisplay_optimizations_p = true;
632 }
633 }
634
635 #ifdef GLYPH_DEBUG
636
637 /* True means print traces of redisplay if compiled with
638 GLYPH_DEBUG defined. */
639
640 bool trace_redisplay_p;
641
642 #endif /* GLYPH_DEBUG */
643
644 #ifdef DEBUG_TRACE_MOVE
645 /* True means trace with TRACE_MOVE to stderr. */
646 static bool trace_move;
647
648 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
649 #else
650 #define TRACE_MOVE(x) (void) 0
651 #endif
652
653 /* Buffer being redisplayed -- for redisplay_window_error. */
654
655 static struct buffer *displayed_buffer;
656
657 /* Value returned from text property handlers (see below). */
658
659 enum prop_handled
660 {
661 HANDLED_NORMALLY,
662 HANDLED_RECOMPUTE_PROPS,
663 HANDLED_OVERLAY_STRING_CONSUMED,
664 HANDLED_RETURN
665 };
666
667 /* A description of text properties that redisplay is interested
668 in. */
669
670 struct props
671 {
672 /* The symbol index of the name of the property. */
673 short name;
674
675 /* A unique index for the property. */
676 enum prop_idx idx;
677
678 /* A handler function called to set up iterator IT from the property
679 at IT's current position. Value is used to steer handle_stop. */
680 enum prop_handled (*handler) (struct it *it);
681 };
682
683 static enum prop_handled handle_face_prop (struct it *);
684 static enum prop_handled handle_invisible_prop (struct it *);
685 static enum prop_handled handle_display_prop (struct it *);
686 static enum prop_handled handle_composition_prop (struct it *);
687 static enum prop_handled handle_overlay_change (struct it *);
688 static enum prop_handled handle_fontified_prop (struct it *);
689
690 /* Properties handled by iterators. */
691
692 static struct props it_props[] =
693 {
694 {SYMBOL_INDEX (Qfontified), FONTIFIED_PROP_IDX, handle_fontified_prop},
695 /* Handle `face' before `display' because some sub-properties of
696 `display' need to know the face. */
697 {SYMBOL_INDEX (Qface), FACE_PROP_IDX, handle_face_prop},
698 {SYMBOL_INDEX (Qdisplay), DISPLAY_PROP_IDX, handle_display_prop},
699 {SYMBOL_INDEX (Qinvisible), INVISIBLE_PROP_IDX, handle_invisible_prop},
700 {SYMBOL_INDEX (Qcomposition), COMPOSITION_PROP_IDX, handle_composition_prop},
701 {0, 0, NULL}
702 };
703
704 /* Value is the position described by X. If X is a marker, value is
705 the marker_position of X. Otherwise, value is X. */
706
707 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
708
709 /* Enumeration returned by some move_it_.* functions internally. */
710
711 enum move_it_result
712 {
713 /* Not used. Undefined value. */
714 MOVE_UNDEFINED,
715
716 /* Move ended at the requested buffer position or ZV. */
717 MOVE_POS_MATCH_OR_ZV,
718
719 /* Move ended at the requested X pixel position. */
720 MOVE_X_REACHED,
721
722 /* Move within a line ended at the end of a line that must be
723 continued. */
724 MOVE_LINE_CONTINUED,
725
726 /* Move within a line ended at the end of a line that would
727 be displayed truncated. */
728 MOVE_LINE_TRUNCATED,
729
730 /* Move within a line ended at a line end. */
731 MOVE_NEWLINE_OR_CR
732 };
733
734 /* This counter is used to clear the face cache every once in a while
735 in redisplay_internal. It is incremented for each redisplay.
736 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
737 cleared. */
738
739 #define CLEAR_FACE_CACHE_COUNT 500
740 static int clear_face_cache_count;
741
742 /* Similarly for the image cache. */
743
744 #ifdef HAVE_WINDOW_SYSTEM
745 #define CLEAR_IMAGE_CACHE_COUNT 101
746 static int clear_image_cache_count;
747
748 /* Null glyph slice */
749 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
750 #endif
751
752 /* True while redisplay_internal is in progress. */
753
754 bool redisplaying_p;
755
756 /* If a string, XTread_socket generates an event to display that string.
757 (The display is done in read_char.) */
758
759 Lisp_Object help_echo_string;
760 Lisp_Object help_echo_window;
761 Lisp_Object help_echo_object;
762 ptrdiff_t help_echo_pos;
763
764 /* Temporary variable for XTread_socket. */
765
766 Lisp_Object previous_help_echo_string;
767
768 /* Platform-independent portion of hourglass implementation. */
769
770 #ifdef HAVE_WINDOW_SYSTEM
771
772 /* True means an hourglass cursor is currently shown. */
773 static bool hourglass_shown_p;
774
775 /* If non-null, an asynchronous timer that, when it expires, displays
776 an hourglass cursor on all frames. */
777 static struct atimer *hourglass_atimer;
778
779 #endif /* HAVE_WINDOW_SYSTEM */
780
781 /* Default number of seconds to wait before displaying an hourglass
782 cursor. */
783 #define DEFAULT_HOURGLASS_DELAY 1
784
785 #ifdef HAVE_WINDOW_SYSTEM
786
787 /* Default pixel width of `thin-space' display method. */
788 #define THIN_SPACE_WIDTH 1
789
790 #endif /* HAVE_WINDOW_SYSTEM */
791
792 /* Function prototypes. */
793
794 static void setup_for_ellipsis (struct it *, int);
795 static void set_iterator_to_next (struct it *, bool);
796 static void mark_window_display_accurate_1 (struct window *, bool);
797 static bool row_for_charpos_p (struct glyph_row *, ptrdiff_t);
798 static bool cursor_row_p (struct glyph_row *);
799 static int redisplay_mode_lines (Lisp_Object, bool);
800
801 static void handle_line_prefix (struct it *);
802
803 static void handle_stop_backwards (struct it *, ptrdiff_t);
804 static void unwind_with_echo_area_buffer (Lisp_Object);
805 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
806 static bool current_message_1 (ptrdiff_t, Lisp_Object);
807 static bool truncate_message_1 (ptrdiff_t, Lisp_Object);
808 static void set_message (Lisp_Object);
809 static bool set_message_1 (ptrdiff_t, Lisp_Object);
810 static bool display_echo_area_1 (ptrdiff_t, Lisp_Object);
811 static bool resize_mini_window_1 (ptrdiff_t, Lisp_Object);
812 static void unwind_redisplay (void);
813 static void extend_face_to_end_of_line (struct it *);
814 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
815 static void push_it (struct it *, struct text_pos *);
816 static void iterate_out_of_display_property (struct it *);
817 static void pop_it (struct it *);
818 static void redisplay_internal (void);
819 static void echo_area_display (bool);
820 static void redisplay_windows (Lisp_Object);
821 static void redisplay_window (Lisp_Object, bool);
822 static Lisp_Object redisplay_window_error (Lisp_Object);
823 static Lisp_Object redisplay_window_0 (Lisp_Object);
824 static Lisp_Object redisplay_window_1 (Lisp_Object);
825 static bool set_cursor_from_row (struct window *, struct glyph_row *,
826 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
827 int, int);
828 static bool cursor_row_fully_visible_p (struct window *, bool, bool);
829 static bool update_menu_bar (struct frame *, bool, bool);
830 static bool try_window_reusing_current_matrix (struct window *);
831 static int try_window_id (struct window *);
832 static bool display_line (struct it *);
833 static int display_mode_lines (struct window *);
834 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
835 static int display_mode_element (struct it *, int, int, int, Lisp_Object,
836 Lisp_Object, bool);
837 static int store_mode_line_string (const char *, Lisp_Object, bool, int, int,
838 Lisp_Object);
839 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
840 static void display_menu_bar (struct window *);
841 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
842 ptrdiff_t *);
843 static int display_string (const char *, Lisp_Object, Lisp_Object,
844 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
845 static void compute_line_metrics (struct it *);
846 static void run_redisplay_end_trigger_hook (struct it *);
847 static bool get_overlay_strings (struct it *, ptrdiff_t);
848 static bool get_overlay_strings_1 (struct it *, ptrdiff_t, bool);
849 static void next_overlay_string (struct it *);
850 static void reseat (struct it *, struct text_pos, bool);
851 static void reseat_1 (struct it *, struct text_pos, bool);
852 static bool next_element_from_display_vector (struct it *);
853 static bool next_element_from_string (struct it *);
854 static bool next_element_from_c_string (struct it *);
855 static bool next_element_from_buffer (struct it *);
856 static bool next_element_from_composition (struct it *);
857 static bool next_element_from_image (struct it *);
858 static bool next_element_from_stretch (struct it *);
859 static bool next_element_from_xwidget (struct it *);
860 static void load_overlay_strings (struct it *, ptrdiff_t);
861 static bool get_next_display_element (struct it *);
862 static enum move_it_result
863 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
864 enum move_operation_enum);
865 static void get_visually_first_element (struct it *);
866 static void compute_stop_pos (struct it *);
867 static int face_before_or_after_it_pos (struct it *, bool);
868 static ptrdiff_t next_overlay_change (ptrdiff_t);
869 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
870 Lisp_Object, struct text_pos *, ptrdiff_t, bool);
871 static int handle_single_display_spec (struct it *, Lisp_Object,
872 Lisp_Object, Lisp_Object,
873 struct text_pos *, ptrdiff_t, int, bool);
874 static int underlying_face_id (struct it *);
875
876 #define face_before_it_pos(IT) face_before_or_after_it_pos (IT, true)
877 #define face_after_it_pos(IT) face_before_or_after_it_pos (IT, false)
878
879 #ifdef HAVE_WINDOW_SYSTEM
880
881 static void update_tool_bar (struct frame *, bool);
882 static void x_draw_bottom_divider (struct window *w);
883 static void notice_overwritten_cursor (struct window *,
884 enum glyph_row_area,
885 int, int, int, int);
886 static int normal_char_height (struct font *, int);
887 static void normal_char_ascent_descent (struct font *, int, int *, int *);
888
889 static void append_stretch_glyph (struct it *, Lisp_Object,
890 int, int, int);
891
892 static Lisp_Object get_it_property (struct it *, Lisp_Object);
893 static Lisp_Object calc_line_height_property (struct it *, Lisp_Object,
894 struct font *, int, bool);
895
896 #endif /* HAVE_WINDOW_SYSTEM */
897
898 static void produce_special_glyphs (struct it *, enum display_element_type);
899 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
900 static bool coords_in_mouse_face_p (struct window *, int, int);
901
902
903 \f
904 /***********************************************************************
905 Window display dimensions
906 ***********************************************************************/
907
908 /* Return the bottom boundary y-position for text lines in window W.
909 This is the first y position at which a line cannot start.
910 It is relative to the top of the window.
911
912 This is the height of W minus the height of a mode line, if any. */
913
914 int
915 window_text_bottom_y (struct window *w)
916 {
917 int height = WINDOW_PIXEL_HEIGHT (w);
918
919 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
920
921 if (WINDOW_WANTS_MODELINE_P (w))
922 height -= CURRENT_MODE_LINE_HEIGHT (w);
923
924 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
925
926 return height;
927 }
928
929 /* Return the pixel width of display area AREA of window W.
930 ANY_AREA means return the total width of W, not including
931 fringes to the left and right of the window. */
932
933 int
934 window_box_width (struct window *w, enum glyph_row_area area)
935 {
936 int width = w->pixel_width;
937
938 if (!w->pseudo_window_p)
939 {
940 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
941 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
942
943 if (area == TEXT_AREA)
944 width -= (WINDOW_MARGINS_WIDTH (w)
945 + WINDOW_FRINGES_WIDTH (w));
946 else if (area == LEFT_MARGIN_AREA)
947 width = WINDOW_LEFT_MARGIN_WIDTH (w);
948 else if (area == RIGHT_MARGIN_AREA)
949 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
950 }
951
952 /* With wide margins, fringes, etc. we might end up with a negative
953 width, correct that here. */
954 return max (0, width);
955 }
956
957
958 /* Return the pixel height of the display area of window W, not
959 including mode lines of W, if any. */
960
961 int
962 window_box_height (struct window *w)
963 {
964 struct frame *f = XFRAME (w->frame);
965 int height = WINDOW_PIXEL_HEIGHT (w);
966
967 eassert (height >= 0);
968
969 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
970 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
971
972 /* Note: the code below that determines the mode-line/header-line
973 height is essentially the same as that contained in the macro
974 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
975 the appropriate glyph row has its `mode_line_p' flag set,
976 and if it doesn't, uses estimate_mode_line_height instead. */
977
978 if (WINDOW_WANTS_MODELINE_P (w))
979 {
980 struct glyph_row *ml_row
981 = (w->current_matrix && w->current_matrix->rows
982 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
983 : 0);
984 if (ml_row && ml_row->mode_line_p)
985 height -= ml_row->height;
986 else
987 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
988 }
989
990 if (WINDOW_WANTS_HEADER_LINE_P (w))
991 {
992 struct glyph_row *hl_row
993 = (w->current_matrix && w->current_matrix->rows
994 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
995 : 0);
996 if (hl_row && hl_row->mode_line_p)
997 height -= hl_row->height;
998 else
999 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1000 }
1001
1002 /* With a very small font and a mode-line that's taller than
1003 default, we might end up with a negative height. */
1004 return max (0, height);
1005 }
1006
1007 /* Return the window-relative coordinate of the left edge of display
1008 area AREA of window W. ANY_AREA means return the left edge of the
1009 whole window, to the right of the left fringe of W. */
1010
1011 int
1012 window_box_left_offset (struct window *w, enum glyph_row_area area)
1013 {
1014 int x;
1015
1016 if (w->pseudo_window_p)
1017 return 0;
1018
1019 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1020
1021 if (area == TEXT_AREA)
1022 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1023 + window_box_width (w, LEFT_MARGIN_AREA));
1024 else if (area == RIGHT_MARGIN_AREA)
1025 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1026 + window_box_width (w, LEFT_MARGIN_AREA)
1027 + window_box_width (w, TEXT_AREA)
1028 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1029 ? 0
1030 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1031 else if (area == LEFT_MARGIN_AREA
1032 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1033 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1034
1035 /* Don't return more than the window's pixel width. */
1036 return min (x, w->pixel_width);
1037 }
1038
1039
1040 /* Return the window-relative coordinate of the right edge of display
1041 area AREA of window W. ANY_AREA means return the right edge of the
1042 whole window, to the left of the right fringe of W. */
1043
1044 static int
1045 window_box_right_offset (struct window *w, enum glyph_row_area area)
1046 {
1047 /* Don't return more than the window's pixel width. */
1048 return min (window_box_left_offset (w, area) + window_box_width (w, area),
1049 w->pixel_width);
1050 }
1051
1052 /* Return the frame-relative coordinate of the left edge of display
1053 area AREA of window W. ANY_AREA means return the left edge of the
1054 whole window, to the right of the left fringe of W. */
1055
1056 int
1057 window_box_left (struct window *w, enum glyph_row_area area)
1058 {
1059 struct frame *f = XFRAME (w->frame);
1060 int x;
1061
1062 if (w->pseudo_window_p)
1063 return FRAME_INTERNAL_BORDER_WIDTH (f);
1064
1065 x = (WINDOW_LEFT_EDGE_X (w)
1066 + window_box_left_offset (w, area));
1067
1068 return x;
1069 }
1070
1071
1072 /* Return the frame-relative coordinate of the right edge of display
1073 area AREA of window W. ANY_AREA means return the right edge of the
1074 whole window, to the left of the right fringe of W. */
1075
1076 int
1077 window_box_right (struct window *w, enum glyph_row_area area)
1078 {
1079 return window_box_left (w, area) + window_box_width (w, area);
1080 }
1081
1082 /* Get the bounding box of the display area AREA of window W, without
1083 mode lines, in frame-relative coordinates. ANY_AREA means the
1084 whole window, not including the left and right fringes of
1085 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1086 coordinates of the upper-left corner of the box. Return in
1087 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1088
1089 void
1090 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1091 int *box_y, int *box_width, int *box_height)
1092 {
1093 if (box_width)
1094 *box_width = window_box_width (w, area);
1095 if (box_height)
1096 *box_height = window_box_height (w);
1097 if (box_x)
1098 *box_x = window_box_left (w, area);
1099 if (box_y)
1100 {
1101 *box_y = WINDOW_TOP_EDGE_Y (w);
1102 if (WINDOW_WANTS_HEADER_LINE_P (w))
1103 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1104 }
1105 }
1106
1107 #ifdef HAVE_WINDOW_SYSTEM
1108
1109 /* Get the bounding box of the display area AREA of window W, without
1110 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1111 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1112 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1113 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1114 box. */
1115
1116 static void
1117 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1118 int *bottom_right_x, int *bottom_right_y)
1119 {
1120 window_box (w, ANY_AREA, top_left_x, top_left_y,
1121 bottom_right_x, bottom_right_y);
1122 *bottom_right_x += *top_left_x;
1123 *bottom_right_y += *top_left_y;
1124 }
1125
1126 #endif /* HAVE_WINDOW_SYSTEM */
1127
1128 /***********************************************************************
1129 Utilities
1130 ***********************************************************************/
1131
1132 /* Return the bottom y-position of the line the iterator IT is in.
1133 This can modify IT's settings. */
1134
1135 int
1136 line_bottom_y (struct it *it)
1137 {
1138 int line_height = it->max_ascent + it->max_descent;
1139 int line_top_y = it->current_y;
1140
1141 if (line_height == 0)
1142 {
1143 if (last_height)
1144 line_height = last_height;
1145 else if (IT_CHARPOS (*it) < ZV)
1146 {
1147 move_it_by_lines (it, 1);
1148 line_height = (it->max_ascent || it->max_descent
1149 ? it->max_ascent + it->max_descent
1150 : last_height);
1151 }
1152 else
1153 {
1154 struct glyph_row *row = it->glyph_row;
1155
1156 /* Use the default character height. */
1157 it->glyph_row = NULL;
1158 it->what = IT_CHARACTER;
1159 it->c = ' ';
1160 it->len = 1;
1161 PRODUCE_GLYPHS (it);
1162 line_height = it->ascent + it->descent;
1163 it->glyph_row = row;
1164 }
1165 }
1166
1167 return line_top_y + line_height;
1168 }
1169
1170 DEFUN ("line-pixel-height", Fline_pixel_height,
1171 Sline_pixel_height, 0, 0, 0,
1172 doc: /* Return height in pixels of text line in the selected window.
1173
1174 Value is the height in pixels of the line at point. */)
1175 (void)
1176 {
1177 struct it it;
1178 struct text_pos pt;
1179 struct window *w = XWINDOW (selected_window);
1180 struct buffer *old_buffer = NULL;
1181 Lisp_Object result;
1182
1183 if (XBUFFER (w->contents) != current_buffer)
1184 {
1185 old_buffer = current_buffer;
1186 set_buffer_internal_1 (XBUFFER (w->contents));
1187 }
1188 SET_TEXT_POS (pt, PT, PT_BYTE);
1189 start_display (&it, w, pt);
1190 it.vpos = it.current_y = 0;
1191 last_height = 0;
1192 result = make_number (line_bottom_y (&it));
1193 if (old_buffer)
1194 set_buffer_internal_1 (old_buffer);
1195
1196 return result;
1197 }
1198
1199 /* Return the default pixel height of text lines in window W. The
1200 value is the canonical height of the W frame's default font, plus
1201 any extra space required by the line-spacing variable or frame
1202 parameter.
1203
1204 Implementation note: this ignores any line-spacing text properties
1205 put on the newline characters. This is because those properties
1206 only affect the _screen_ line ending in the newline (i.e., in a
1207 continued line, only the last screen line will be affected), which
1208 means only a small number of lines in a buffer can ever use this
1209 feature. Since this function is used to compute the default pixel
1210 equivalent of text lines in a window, we can safely ignore those
1211 few lines. For the same reasons, we ignore the line-height
1212 properties. */
1213 int
1214 default_line_pixel_height (struct window *w)
1215 {
1216 struct frame *f = WINDOW_XFRAME (w);
1217 int height = FRAME_LINE_HEIGHT (f);
1218
1219 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1220 {
1221 struct buffer *b = XBUFFER (w->contents);
1222 Lisp_Object val = BVAR (b, extra_line_spacing);
1223
1224 if (NILP (val))
1225 val = BVAR (&buffer_defaults, extra_line_spacing);
1226 if (!NILP (val))
1227 {
1228 if (RANGED_INTEGERP (0, val, INT_MAX))
1229 height += XFASTINT (val);
1230 else if (FLOATP (val))
1231 {
1232 int addon = XFLOAT_DATA (val) * height + 0.5;
1233
1234 if (addon >= 0)
1235 height += addon;
1236 }
1237 }
1238 else
1239 height += f->extra_line_spacing;
1240 }
1241
1242 return height;
1243 }
1244
1245 /* Subroutine of pos_visible_p below. Extracts a display string, if
1246 any, from the display spec given as its argument. */
1247 static Lisp_Object
1248 string_from_display_spec (Lisp_Object spec)
1249 {
1250 if (CONSP (spec))
1251 {
1252 while (CONSP (spec))
1253 {
1254 if (STRINGP (XCAR (spec)))
1255 return XCAR (spec);
1256 spec = XCDR (spec);
1257 }
1258 }
1259 else if (VECTORP (spec))
1260 {
1261 ptrdiff_t i;
1262
1263 for (i = 0; i < ASIZE (spec); i++)
1264 {
1265 if (STRINGP (AREF (spec, i)))
1266 return AREF (spec, i);
1267 }
1268 return Qnil;
1269 }
1270
1271 return spec;
1272 }
1273
1274
1275 /* Limit insanely large values of W->hscroll on frame F to the largest
1276 value that will still prevent first_visible_x and last_visible_x of
1277 'struct it' from overflowing an int. */
1278 static int
1279 window_hscroll_limited (struct window *w, struct frame *f)
1280 {
1281 ptrdiff_t window_hscroll = w->hscroll;
1282 int window_text_width = window_box_width (w, TEXT_AREA);
1283 int colwidth = FRAME_COLUMN_WIDTH (f);
1284
1285 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1286 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1287
1288 return window_hscroll;
1289 }
1290
1291 /* Return true if position CHARPOS is visible in window W.
1292 CHARPOS < 0 means return info about WINDOW_END position.
1293 If visible, set *X and *Y to pixel coordinates of top left corner.
1294 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1295 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1296
1297 bool
1298 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1299 int *rtop, int *rbot, int *rowh, int *vpos)
1300 {
1301 struct it it;
1302 void *itdata = bidi_shelve_cache ();
1303 struct text_pos top;
1304 bool visible_p = false;
1305 struct buffer *old_buffer = NULL;
1306 bool r2l = false;
1307
1308 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1309 return visible_p;
1310
1311 if (XBUFFER (w->contents) != current_buffer)
1312 {
1313 old_buffer = current_buffer;
1314 set_buffer_internal_1 (XBUFFER (w->contents));
1315 }
1316
1317 SET_TEXT_POS_FROM_MARKER (top, w->start);
1318 /* Scrolling a minibuffer window via scroll bar when the echo area
1319 shows long text sometimes resets the minibuffer contents behind
1320 our backs. */
1321 if (CHARPOS (top) > ZV)
1322 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1323
1324 /* Compute exact mode line heights. */
1325 if (WINDOW_WANTS_MODELINE_P (w))
1326 w->mode_line_height
1327 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1328 BVAR (current_buffer, mode_line_format));
1329
1330 if (WINDOW_WANTS_HEADER_LINE_P (w))
1331 w->header_line_height
1332 = display_mode_line (w, HEADER_LINE_FACE_ID,
1333 BVAR (current_buffer, header_line_format));
1334
1335 start_display (&it, w, top);
1336 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1337 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1338
1339 if (charpos >= 0
1340 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1341 && IT_CHARPOS (it) >= charpos)
1342 /* When scanning backwards under bidi iteration, move_it_to
1343 stops at or _before_ CHARPOS, because it stops at or to
1344 the _right_ of the character at CHARPOS. */
1345 || (it.bidi_p && it.bidi_it.scan_dir == -1
1346 && IT_CHARPOS (it) <= charpos)))
1347 {
1348 /* We have reached CHARPOS, or passed it. How the call to
1349 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1350 or covered by a display property, move_it_to stops at the end
1351 of the invisible text, to the right of CHARPOS. (ii) If
1352 CHARPOS is in a display vector, move_it_to stops on its last
1353 glyph. */
1354 int top_x = it.current_x;
1355 int top_y = it.current_y;
1356 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1357 int bottom_y;
1358 struct it save_it;
1359 void *save_it_data = NULL;
1360
1361 /* Calling line_bottom_y may change it.method, it.position, etc. */
1362 SAVE_IT (save_it, it, save_it_data);
1363 last_height = 0;
1364 bottom_y = line_bottom_y (&it);
1365 if (top_y < window_top_y)
1366 visible_p = bottom_y > window_top_y;
1367 else if (top_y < it.last_visible_y)
1368 visible_p = true;
1369 if (bottom_y >= it.last_visible_y
1370 && it.bidi_p && it.bidi_it.scan_dir == -1
1371 && IT_CHARPOS (it) < charpos)
1372 {
1373 /* When the last line of the window is scanned backwards
1374 under bidi iteration, we could be duped into thinking
1375 that we have passed CHARPOS, when in fact move_it_to
1376 simply stopped short of CHARPOS because it reached
1377 last_visible_y. To see if that's what happened, we call
1378 move_it_to again with a slightly larger vertical limit,
1379 and see if it actually moved vertically; if it did, we
1380 didn't really reach CHARPOS, which is beyond window end. */
1381 /* Why 10? because we don't know how many canonical lines
1382 will the height of the next line(s) be. So we guess. */
1383 int ten_more_lines = 10 * default_line_pixel_height (w);
1384
1385 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1386 MOVE_TO_POS | MOVE_TO_Y);
1387 if (it.current_y > top_y)
1388 visible_p = false;
1389
1390 }
1391 RESTORE_IT (&it, &save_it, save_it_data);
1392 if (visible_p)
1393 {
1394 if (it.method == GET_FROM_DISPLAY_VECTOR)
1395 {
1396 /* We stopped on the last glyph of a display vector.
1397 Try and recompute. Hack alert! */
1398 if (charpos < 2 || top.charpos >= charpos)
1399 top_x = it.glyph_row->x;
1400 else
1401 {
1402 struct it it2, it2_prev;
1403 /* The idea is to get to the previous buffer
1404 position, consume the character there, and use
1405 the pixel coordinates we get after that. But if
1406 the previous buffer position is also displayed
1407 from a display vector, we need to consume all of
1408 the glyphs from that display vector. */
1409 start_display (&it2, w, top);
1410 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1411 /* If we didn't get to CHARPOS - 1, there's some
1412 replacing display property at that position, and
1413 we stopped after it. That is exactly the place
1414 whose coordinates we want. */
1415 if (IT_CHARPOS (it2) != charpos - 1)
1416 it2_prev = it2;
1417 else
1418 {
1419 /* Iterate until we get out of the display
1420 vector that displays the character at
1421 CHARPOS - 1. */
1422 do {
1423 get_next_display_element (&it2);
1424 PRODUCE_GLYPHS (&it2);
1425 it2_prev = it2;
1426 set_iterator_to_next (&it2, true);
1427 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1428 && IT_CHARPOS (it2) < charpos);
1429 }
1430 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1431 || it2_prev.current_x > it2_prev.last_visible_x)
1432 top_x = it.glyph_row->x;
1433 else
1434 {
1435 top_x = it2_prev.current_x;
1436 top_y = it2_prev.current_y;
1437 }
1438 }
1439 }
1440 else if (IT_CHARPOS (it) != charpos)
1441 {
1442 Lisp_Object cpos = make_number (charpos);
1443 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1444 Lisp_Object string = string_from_display_spec (spec);
1445 struct text_pos tpos;
1446 bool newline_in_string
1447 = (STRINGP (string)
1448 && memchr (SDATA (string), '\n', SBYTES (string)));
1449
1450 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1451 bool replacing_spec_p
1452 = (!NILP (spec)
1453 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1454 charpos, FRAME_WINDOW_P (it.f)));
1455 /* The tricky code below is needed because there's a
1456 discrepancy between move_it_to and how we set cursor
1457 when PT is at the beginning of a portion of text
1458 covered by a display property or an overlay with a
1459 display property, or the display line ends in a
1460 newline from a display string. move_it_to will stop
1461 _after_ such display strings, whereas
1462 set_cursor_from_row conspires with cursor_row_p to
1463 place the cursor on the first glyph produced from the
1464 display string. */
1465
1466 /* We have overshoot PT because it is covered by a
1467 display property that replaces the text it covers.
1468 If the string includes embedded newlines, we are also
1469 in the wrong display line. Backtrack to the correct
1470 line, where the display property begins. */
1471 if (replacing_spec_p)
1472 {
1473 Lisp_Object startpos, endpos;
1474 EMACS_INT start, end;
1475 struct it it3;
1476
1477 /* Find the first and the last buffer positions
1478 covered by the display string. */
1479 endpos =
1480 Fnext_single_char_property_change (cpos, Qdisplay,
1481 Qnil, Qnil);
1482 startpos =
1483 Fprevious_single_char_property_change (endpos, Qdisplay,
1484 Qnil, Qnil);
1485 start = XFASTINT (startpos);
1486 end = XFASTINT (endpos);
1487 /* Move to the last buffer position before the
1488 display property. */
1489 start_display (&it3, w, top);
1490 if (start > CHARPOS (top))
1491 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1492 /* Move forward one more line if the position before
1493 the display string is a newline or if it is the
1494 rightmost character on a line that is
1495 continued or word-wrapped. */
1496 if (it3.method == GET_FROM_BUFFER
1497 && (it3.c == '\n'
1498 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1499 move_it_by_lines (&it3, 1);
1500 else if (move_it_in_display_line_to (&it3, -1,
1501 it3.current_x
1502 + it3.pixel_width,
1503 MOVE_TO_X)
1504 == MOVE_LINE_CONTINUED)
1505 {
1506 move_it_by_lines (&it3, 1);
1507 /* When we are under word-wrap, the #$@%!
1508 move_it_by_lines moves 2 lines, so we need to
1509 fix that up. */
1510 if (it3.line_wrap == WORD_WRAP)
1511 move_it_by_lines (&it3, -1);
1512 }
1513
1514 /* Record the vertical coordinate of the display
1515 line where we wound up. */
1516 top_y = it3.current_y;
1517 if (it3.bidi_p)
1518 {
1519 /* When characters are reordered for display,
1520 the character displayed to the left of the
1521 display string could be _after_ the display
1522 property in the logical order. Use the
1523 smallest vertical position of these two. */
1524 start_display (&it3, w, top);
1525 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1526 if (it3.current_y < top_y)
1527 top_y = it3.current_y;
1528 }
1529 /* Move from the top of the window to the beginning
1530 of the display line where the display string
1531 begins. */
1532 start_display (&it3, w, top);
1533 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1534 /* If it3_moved stays false after the 'while' loop
1535 below, that means we already were at a newline
1536 before the loop (e.g., the display string begins
1537 with a newline), so we don't need to (and cannot)
1538 inspect the glyphs of it3.glyph_row, because
1539 PRODUCE_GLYPHS will not produce anything for a
1540 newline, and thus it3.glyph_row stays at its
1541 stale content it got at top of the window. */
1542 bool it3_moved = false;
1543 /* Finally, advance the iterator until we hit the
1544 first display element whose character position is
1545 CHARPOS, or until the first newline from the
1546 display string, which signals the end of the
1547 display line. */
1548 while (get_next_display_element (&it3))
1549 {
1550 PRODUCE_GLYPHS (&it3);
1551 if (IT_CHARPOS (it3) == charpos
1552 || ITERATOR_AT_END_OF_LINE_P (&it3))
1553 break;
1554 it3_moved = true;
1555 set_iterator_to_next (&it3, false);
1556 }
1557 top_x = it3.current_x - it3.pixel_width;
1558 /* Normally, we would exit the above loop because we
1559 found the display element whose character
1560 position is CHARPOS. For the contingency that we
1561 didn't, and stopped at the first newline from the
1562 display string, move back over the glyphs
1563 produced from the string, until we find the
1564 rightmost glyph not from the string. */
1565 if (it3_moved
1566 && newline_in_string
1567 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1568 {
1569 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1570 + it3.glyph_row->used[TEXT_AREA];
1571
1572 while (EQ ((g - 1)->object, string))
1573 {
1574 --g;
1575 top_x -= g->pixel_width;
1576 }
1577 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1578 + it3.glyph_row->used[TEXT_AREA]);
1579 }
1580 }
1581 }
1582
1583 *x = top_x;
1584 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1585 *rtop = max (0, window_top_y - top_y);
1586 *rbot = max (0, bottom_y - it.last_visible_y);
1587 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1588 - max (top_y, window_top_y)));
1589 *vpos = it.vpos;
1590 if (it.bidi_it.paragraph_dir == R2L)
1591 r2l = true;
1592 }
1593 }
1594 else
1595 {
1596 /* Either we were asked to provide info about WINDOW_END, or
1597 CHARPOS is in the partially visible glyph row at end of
1598 window. */
1599 struct it it2;
1600 void *it2data = NULL;
1601
1602 SAVE_IT (it2, it, it2data);
1603 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1604 move_it_by_lines (&it, 1);
1605 if (charpos < IT_CHARPOS (it)
1606 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1607 {
1608 visible_p = true;
1609 RESTORE_IT (&it2, &it2, it2data);
1610 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1611 *x = it2.current_x;
1612 *y = it2.current_y + it2.max_ascent - it2.ascent;
1613 *rtop = max (0, -it2.current_y);
1614 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1615 - it.last_visible_y));
1616 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1617 it.last_visible_y)
1618 - max (it2.current_y,
1619 WINDOW_HEADER_LINE_HEIGHT (w))));
1620 *vpos = it2.vpos;
1621 if (it2.bidi_it.paragraph_dir == R2L)
1622 r2l = true;
1623 }
1624 else
1625 bidi_unshelve_cache (it2data, true);
1626 }
1627 bidi_unshelve_cache (itdata, false);
1628
1629 if (old_buffer)
1630 set_buffer_internal_1 (old_buffer);
1631
1632 if (visible_p)
1633 {
1634 if (w->hscroll > 0)
1635 *x -=
1636 window_hscroll_limited (w, WINDOW_XFRAME (w))
1637 * WINDOW_FRAME_COLUMN_WIDTH (w);
1638 /* For lines in an R2L paragraph, we need to mirror the X pixel
1639 coordinate wrt the text area. For the reasons, see the
1640 commentary in buffer_posn_from_coords and the explanation of
1641 the geometry used by the move_it_* functions at the end of
1642 the large commentary near the beginning of this file. */
1643 if (r2l)
1644 *x = window_box_width (w, TEXT_AREA) - *x - 1;
1645 }
1646
1647 #if false
1648 /* Debugging code. */
1649 if (visible_p)
1650 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1651 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1652 else
1653 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1654 #endif
1655
1656 return visible_p;
1657 }
1658
1659
1660 /* Return the next character from STR. Return in *LEN the length of
1661 the character. This is like STRING_CHAR_AND_LENGTH but never
1662 returns an invalid character. If we find one, we return a `?', but
1663 with the length of the invalid character. */
1664
1665 static int
1666 string_char_and_length (const unsigned char *str, int *len)
1667 {
1668 int c;
1669
1670 c = STRING_CHAR_AND_LENGTH (str, *len);
1671 if (!CHAR_VALID_P (c))
1672 /* We may not change the length here because other places in Emacs
1673 don't use this function, i.e. they silently accept invalid
1674 characters. */
1675 c = '?';
1676
1677 return c;
1678 }
1679
1680
1681
1682 /* Given a position POS containing a valid character and byte position
1683 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1684
1685 static struct text_pos
1686 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1687 {
1688 eassert (STRINGP (string) && nchars >= 0);
1689
1690 if (STRING_MULTIBYTE (string))
1691 {
1692 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1693 int len;
1694
1695 while (nchars--)
1696 {
1697 string_char_and_length (p, &len);
1698 p += len;
1699 CHARPOS (pos) += 1;
1700 BYTEPOS (pos) += len;
1701 }
1702 }
1703 else
1704 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1705
1706 return pos;
1707 }
1708
1709
1710 /* Value is the text position, i.e. character and byte position,
1711 for character position CHARPOS in STRING. */
1712
1713 static struct text_pos
1714 string_pos (ptrdiff_t charpos, Lisp_Object string)
1715 {
1716 struct text_pos pos;
1717 eassert (STRINGP (string));
1718 eassert (charpos >= 0);
1719 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1720 return pos;
1721 }
1722
1723
1724 /* Value is a text position, i.e. character and byte position, for
1725 character position CHARPOS in C string S. MULTIBYTE_P
1726 means recognize multibyte characters. */
1727
1728 static struct text_pos
1729 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1730 {
1731 struct text_pos pos;
1732
1733 eassert (s != NULL);
1734 eassert (charpos >= 0);
1735
1736 if (multibyte_p)
1737 {
1738 int len;
1739
1740 SET_TEXT_POS (pos, 0, 0);
1741 while (charpos--)
1742 {
1743 string_char_and_length ((const unsigned char *) s, &len);
1744 s += len;
1745 CHARPOS (pos) += 1;
1746 BYTEPOS (pos) += len;
1747 }
1748 }
1749 else
1750 SET_TEXT_POS (pos, charpos, charpos);
1751
1752 return pos;
1753 }
1754
1755
1756 /* Value is the number of characters in C string S. MULTIBYTE_P
1757 means recognize multibyte characters. */
1758
1759 static ptrdiff_t
1760 number_of_chars (const char *s, bool multibyte_p)
1761 {
1762 ptrdiff_t nchars;
1763
1764 if (multibyte_p)
1765 {
1766 ptrdiff_t rest = strlen (s);
1767 int len;
1768 const unsigned char *p = (const unsigned char *) s;
1769
1770 for (nchars = 0; rest > 0; ++nchars)
1771 {
1772 string_char_and_length (p, &len);
1773 rest -= len, p += len;
1774 }
1775 }
1776 else
1777 nchars = strlen (s);
1778
1779 return nchars;
1780 }
1781
1782
1783 /* Compute byte position NEWPOS->bytepos corresponding to
1784 NEWPOS->charpos. POS is a known position in string STRING.
1785 NEWPOS->charpos must be >= POS.charpos. */
1786
1787 static void
1788 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1789 {
1790 eassert (STRINGP (string));
1791 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1792
1793 if (STRING_MULTIBYTE (string))
1794 *newpos = string_pos_nchars_ahead (pos, string,
1795 CHARPOS (*newpos) - CHARPOS (pos));
1796 else
1797 BYTEPOS (*newpos) = CHARPOS (*newpos);
1798 }
1799
1800 /* EXPORT:
1801 Return an estimation of the pixel height of mode or header lines on
1802 frame F. FACE_ID specifies what line's height to estimate. */
1803
1804 int
1805 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1806 {
1807 #ifdef HAVE_WINDOW_SYSTEM
1808 if (FRAME_WINDOW_P (f))
1809 {
1810 int height = FONT_HEIGHT (FRAME_FONT (f));
1811
1812 /* This function is called so early when Emacs starts that the face
1813 cache and mode line face are not yet initialized. */
1814 if (FRAME_FACE_CACHE (f))
1815 {
1816 struct face *face = FACE_FROM_ID (f, face_id);
1817 if (face)
1818 {
1819 if (face->font)
1820 height = normal_char_height (face->font, -1);
1821 if (face->box_line_width > 0)
1822 height += 2 * face->box_line_width;
1823 }
1824 }
1825
1826 return height;
1827 }
1828 #endif
1829
1830 return 1;
1831 }
1832
1833 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1834 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1835 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP, do
1836 not force the value into range. */
1837
1838 void
1839 pixel_to_glyph_coords (struct frame *f, int pix_x, int pix_y, int *x, int *y,
1840 NativeRectangle *bounds, bool noclip)
1841 {
1842
1843 #ifdef HAVE_WINDOW_SYSTEM
1844 if (FRAME_WINDOW_P (f))
1845 {
1846 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1847 even for negative values. */
1848 if (pix_x < 0)
1849 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1850 if (pix_y < 0)
1851 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1852
1853 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1854 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1855
1856 if (bounds)
1857 STORE_NATIVE_RECT (*bounds,
1858 FRAME_COL_TO_PIXEL_X (f, pix_x),
1859 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1860 FRAME_COLUMN_WIDTH (f) - 1,
1861 FRAME_LINE_HEIGHT (f) - 1);
1862
1863 /* PXW: Should we clip pixels before converting to columns/lines? */
1864 if (!noclip)
1865 {
1866 if (pix_x < 0)
1867 pix_x = 0;
1868 else if (pix_x > FRAME_TOTAL_COLS (f))
1869 pix_x = FRAME_TOTAL_COLS (f);
1870
1871 if (pix_y < 0)
1872 pix_y = 0;
1873 else if (pix_y > FRAME_TOTAL_LINES (f))
1874 pix_y = FRAME_TOTAL_LINES (f);
1875 }
1876 }
1877 #endif
1878
1879 *x = pix_x;
1880 *y = pix_y;
1881 }
1882
1883
1884 /* Find the glyph under window-relative coordinates X/Y in window W.
1885 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1886 strings. Return in *HPOS and *VPOS the row and column number of
1887 the glyph found. Return in *AREA the glyph area containing X.
1888 Value is a pointer to the glyph found or null if X/Y is not on
1889 text, or we can't tell because W's current matrix is not up to
1890 date. */
1891
1892 static struct glyph *
1893 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1894 int *dx, int *dy, int *area)
1895 {
1896 struct glyph *glyph, *end;
1897 struct glyph_row *row = NULL;
1898 int x0, i;
1899
1900 /* Find row containing Y. Give up if some row is not enabled. */
1901 for (i = 0; i < w->current_matrix->nrows; ++i)
1902 {
1903 row = MATRIX_ROW (w->current_matrix, i);
1904 if (!row->enabled_p)
1905 return NULL;
1906 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1907 break;
1908 }
1909
1910 *vpos = i;
1911 *hpos = 0;
1912
1913 /* Give up if Y is not in the window. */
1914 if (i == w->current_matrix->nrows)
1915 return NULL;
1916
1917 /* Get the glyph area containing X. */
1918 if (w->pseudo_window_p)
1919 {
1920 *area = TEXT_AREA;
1921 x0 = 0;
1922 }
1923 else
1924 {
1925 if (x < window_box_left_offset (w, TEXT_AREA))
1926 {
1927 *area = LEFT_MARGIN_AREA;
1928 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1929 }
1930 else if (x < window_box_right_offset (w, TEXT_AREA))
1931 {
1932 *area = TEXT_AREA;
1933 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1934 }
1935 else
1936 {
1937 *area = RIGHT_MARGIN_AREA;
1938 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1939 }
1940 }
1941
1942 /* Find glyph containing X. */
1943 glyph = row->glyphs[*area];
1944 end = glyph + row->used[*area];
1945 x -= x0;
1946 while (glyph < end && x >= glyph->pixel_width)
1947 {
1948 x -= glyph->pixel_width;
1949 ++glyph;
1950 }
1951
1952 if (glyph == end)
1953 return NULL;
1954
1955 if (dx)
1956 {
1957 *dx = x;
1958 *dy = y - (row->y + row->ascent - glyph->ascent);
1959 }
1960
1961 *hpos = glyph - row->glyphs[*area];
1962 return glyph;
1963 }
1964
1965 /* Convert frame-relative x/y to coordinates relative to window W.
1966 Takes pseudo-windows into account. */
1967
1968 static void
1969 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1970 {
1971 if (w->pseudo_window_p)
1972 {
1973 /* A pseudo-window is always full-width, and starts at the
1974 left edge of the frame, plus a frame border. */
1975 struct frame *f = XFRAME (w->frame);
1976 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1977 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1978 }
1979 else
1980 {
1981 *x -= WINDOW_LEFT_EDGE_X (w);
1982 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1983 }
1984 }
1985
1986 #ifdef HAVE_WINDOW_SYSTEM
1987
1988 /* EXPORT:
1989 Return in RECTS[] at most N clipping rectangles for glyph string S.
1990 Return the number of stored rectangles. */
1991
1992 int
1993 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1994 {
1995 XRectangle r;
1996
1997 if (n <= 0)
1998 return 0;
1999
2000 if (s->row->full_width_p)
2001 {
2002 /* Draw full-width. X coordinates are relative to S->w->left_col. */
2003 r.x = WINDOW_LEFT_EDGE_X (s->w);
2004 if (s->row->mode_line_p)
2005 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
2006 else
2007 r.width = WINDOW_PIXEL_WIDTH (s->w);
2008
2009 /* Unless displaying a mode or menu bar line, which are always
2010 fully visible, clip to the visible part of the row. */
2011 if (s->w->pseudo_window_p)
2012 r.height = s->row->visible_height;
2013 else
2014 r.height = s->height;
2015 }
2016 else
2017 {
2018 /* This is a text line that may be partially visible. */
2019 r.x = window_box_left (s->w, s->area);
2020 r.width = window_box_width (s->w, s->area);
2021 r.height = s->row->visible_height;
2022 }
2023
2024 if (s->clip_head)
2025 if (r.x < s->clip_head->x)
2026 {
2027 if (r.width >= s->clip_head->x - r.x)
2028 r.width -= s->clip_head->x - r.x;
2029 else
2030 r.width = 0;
2031 r.x = s->clip_head->x;
2032 }
2033 if (s->clip_tail)
2034 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2035 {
2036 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2037 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2038 else
2039 r.width = 0;
2040 }
2041
2042 /* If S draws overlapping rows, it's sufficient to use the top and
2043 bottom of the window for clipping because this glyph string
2044 intentionally draws over other lines. */
2045 if (s->for_overlaps)
2046 {
2047 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2048 r.height = window_text_bottom_y (s->w) - r.y;
2049
2050 /* Alas, the above simple strategy does not work for the
2051 environments with anti-aliased text: if the same text is
2052 drawn onto the same place multiple times, it gets thicker.
2053 If the overlap we are processing is for the erased cursor, we
2054 take the intersection with the rectangle of the cursor. */
2055 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2056 {
2057 XRectangle rc, r_save = r;
2058
2059 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2060 rc.y = s->w->phys_cursor.y;
2061 rc.width = s->w->phys_cursor_width;
2062 rc.height = s->w->phys_cursor_height;
2063
2064 x_intersect_rectangles (&r_save, &rc, &r);
2065 }
2066 }
2067 else
2068 {
2069 /* Don't use S->y for clipping because it doesn't take partially
2070 visible lines into account. For example, it can be negative for
2071 partially visible lines at the top of a window. */
2072 if (!s->row->full_width_p
2073 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2074 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2075 else
2076 r.y = max (0, s->row->y);
2077 }
2078
2079 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2080
2081 /* If drawing the cursor, don't let glyph draw outside its
2082 advertised boundaries. Cleartype does this under some circumstances. */
2083 if (s->hl == DRAW_CURSOR)
2084 {
2085 struct glyph *glyph = s->first_glyph;
2086 int height, max_y;
2087
2088 if (s->x > r.x)
2089 {
2090 if (r.width >= s->x - r.x)
2091 r.width -= s->x - r.x;
2092 else /* R2L hscrolled row with cursor outside text area */
2093 r.width = 0;
2094 r.x = s->x;
2095 }
2096 r.width = min (r.width, glyph->pixel_width);
2097
2098 /* If r.y is below window bottom, ensure that we still see a cursor. */
2099 height = min (glyph->ascent + glyph->descent,
2100 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2101 max_y = window_text_bottom_y (s->w) - height;
2102 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2103 if (s->ybase - glyph->ascent > max_y)
2104 {
2105 r.y = max_y;
2106 r.height = height;
2107 }
2108 else
2109 {
2110 /* Don't draw cursor glyph taller than our actual glyph. */
2111 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2112 if (height < r.height)
2113 {
2114 max_y = r.y + r.height;
2115 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2116 r.height = min (max_y - r.y, height);
2117 }
2118 }
2119 }
2120
2121 if (s->row->clip)
2122 {
2123 XRectangle r_save = r;
2124
2125 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2126 r.width = 0;
2127 }
2128
2129 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2130 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2131 {
2132 #ifdef CONVERT_FROM_XRECT
2133 CONVERT_FROM_XRECT (r, *rects);
2134 #else
2135 *rects = r;
2136 #endif
2137 return 1;
2138 }
2139 else
2140 {
2141 /* If we are processing overlapping and allowed to return
2142 multiple clipping rectangles, we exclude the row of the glyph
2143 string from the clipping rectangle. This is to avoid drawing
2144 the same text on the environment with anti-aliasing. */
2145 #ifdef CONVERT_FROM_XRECT
2146 XRectangle rs[2];
2147 #else
2148 XRectangle *rs = rects;
2149 #endif
2150 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2151
2152 if (s->for_overlaps & OVERLAPS_PRED)
2153 {
2154 rs[i] = r;
2155 if (r.y + r.height > row_y)
2156 {
2157 if (r.y < row_y)
2158 rs[i].height = row_y - r.y;
2159 else
2160 rs[i].height = 0;
2161 }
2162 i++;
2163 }
2164 if (s->for_overlaps & OVERLAPS_SUCC)
2165 {
2166 rs[i] = r;
2167 if (r.y < row_y + s->row->visible_height)
2168 {
2169 if (r.y + r.height > row_y + s->row->visible_height)
2170 {
2171 rs[i].y = row_y + s->row->visible_height;
2172 rs[i].height = r.y + r.height - rs[i].y;
2173 }
2174 else
2175 rs[i].height = 0;
2176 }
2177 i++;
2178 }
2179
2180 n = i;
2181 #ifdef CONVERT_FROM_XRECT
2182 for (i = 0; i < n; i++)
2183 CONVERT_FROM_XRECT (rs[i], rects[i]);
2184 #endif
2185 return n;
2186 }
2187 }
2188
2189 /* EXPORT:
2190 Return in *NR the clipping rectangle for glyph string S. */
2191
2192 void
2193 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2194 {
2195 get_glyph_string_clip_rects (s, nr, 1);
2196 }
2197
2198
2199 /* EXPORT:
2200 Return the position and height of the phys cursor in window W.
2201 Set w->phys_cursor_width to width of phys cursor.
2202 */
2203
2204 void
2205 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2206 struct glyph *glyph, int *xp, int *yp, int *heightp)
2207 {
2208 struct frame *f = XFRAME (WINDOW_FRAME (w));
2209 int x, y, wd, h, h0, y0, ascent;
2210
2211 /* Compute the width of the rectangle to draw. If on a stretch
2212 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2213 rectangle as wide as the glyph, but use a canonical character
2214 width instead. */
2215 wd = glyph->pixel_width;
2216
2217 x = w->phys_cursor.x;
2218 if (x < 0)
2219 {
2220 wd += x;
2221 x = 0;
2222 }
2223
2224 if (glyph->type == STRETCH_GLYPH
2225 && !x_stretch_cursor_p)
2226 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2227 w->phys_cursor_width = wd;
2228
2229 /* Don't let the hollow cursor glyph descend below the glyph row's
2230 ascent value, lest the hollow cursor looks funny. */
2231 y = w->phys_cursor.y;
2232 ascent = row->ascent;
2233 if (row->ascent < glyph->ascent)
2234 {
2235 y =- glyph->ascent - row->ascent;
2236 ascent = glyph->ascent;
2237 }
2238
2239 /* If y is below window bottom, ensure that we still see a cursor. */
2240 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2241
2242 h = max (h0, ascent + glyph->descent);
2243 h0 = min (h0, ascent + glyph->descent);
2244
2245 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2246 if (y < y0)
2247 {
2248 h = max (h - (y0 - y) + 1, h0);
2249 y = y0 - 1;
2250 }
2251 else
2252 {
2253 y0 = window_text_bottom_y (w) - h0;
2254 if (y > y0)
2255 {
2256 h += y - y0;
2257 y = y0;
2258 }
2259 }
2260
2261 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2262 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2263 *heightp = h;
2264 }
2265
2266 /*
2267 * Remember which glyph the mouse is over.
2268 */
2269
2270 void
2271 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2272 {
2273 Lisp_Object window;
2274 struct window *w;
2275 struct glyph_row *r, *gr, *end_row;
2276 enum window_part part;
2277 enum glyph_row_area area;
2278 int x, y, width, height;
2279
2280 /* Try to determine frame pixel position and size of the glyph under
2281 frame pixel coordinates X/Y on frame F. */
2282
2283 if (window_resize_pixelwise)
2284 {
2285 width = height = 1;
2286 goto virtual_glyph;
2287 }
2288 else if (!f->glyphs_initialized_p
2289 || (window = window_from_coordinates (f, gx, gy, &part, false),
2290 NILP (window)))
2291 {
2292 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2293 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2294 goto virtual_glyph;
2295 }
2296
2297 w = XWINDOW (window);
2298 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2299 height = WINDOW_FRAME_LINE_HEIGHT (w);
2300
2301 x = window_relative_x_coord (w, part, gx);
2302 y = gy - WINDOW_TOP_EDGE_Y (w);
2303
2304 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2305 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2306
2307 if (w->pseudo_window_p)
2308 {
2309 area = TEXT_AREA;
2310 part = ON_MODE_LINE; /* Don't adjust margin. */
2311 goto text_glyph;
2312 }
2313
2314 switch (part)
2315 {
2316 case ON_LEFT_MARGIN:
2317 area = LEFT_MARGIN_AREA;
2318 goto text_glyph;
2319
2320 case ON_RIGHT_MARGIN:
2321 area = RIGHT_MARGIN_AREA;
2322 goto text_glyph;
2323
2324 case ON_HEADER_LINE:
2325 case ON_MODE_LINE:
2326 gr = (part == ON_HEADER_LINE
2327 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2328 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2329 gy = gr->y;
2330 area = TEXT_AREA;
2331 goto text_glyph_row_found;
2332
2333 case ON_TEXT:
2334 area = TEXT_AREA;
2335
2336 text_glyph:
2337 gr = 0; gy = 0;
2338 for (; r <= end_row && r->enabled_p; ++r)
2339 if (r->y + r->height > y)
2340 {
2341 gr = r; gy = r->y;
2342 break;
2343 }
2344
2345 text_glyph_row_found:
2346 if (gr && gy <= y)
2347 {
2348 struct glyph *g = gr->glyphs[area];
2349 struct glyph *end = g + gr->used[area];
2350
2351 height = gr->height;
2352 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2353 if (gx + g->pixel_width > x)
2354 break;
2355
2356 if (g < end)
2357 {
2358 if (g->type == IMAGE_GLYPH)
2359 {
2360 /* Don't remember when mouse is over image, as
2361 image may have hot-spots. */
2362 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2363 return;
2364 }
2365 width = g->pixel_width;
2366 }
2367 else
2368 {
2369 /* Use nominal char spacing at end of line. */
2370 x -= gx;
2371 gx += (x / width) * width;
2372 }
2373
2374 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2375 {
2376 gx += window_box_left_offset (w, area);
2377 /* Don't expand over the modeline to make sure the vertical
2378 drag cursor is shown early enough. */
2379 height = min (height,
2380 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2381 }
2382 }
2383 else
2384 {
2385 /* Use nominal line height at end of window. */
2386 gx = (x / width) * width;
2387 y -= gy;
2388 gy += (y / height) * height;
2389 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2390 /* See comment above. */
2391 height = min (height,
2392 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2393 }
2394 break;
2395
2396 case ON_LEFT_FRINGE:
2397 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2398 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2399 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2400 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2401 goto row_glyph;
2402
2403 case ON_RIGHT_FRINGE:
2404 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2405 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2406 : window_box_right_offset (w, TEXT_AREA));
2407 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2408 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2409 && !WINDOW_RIGHTMOST_P (w))
2410 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2411 /* Make sure the vertical border can get her own glyph to the
2412 right of the one we build here. */
2413 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2414 else
2415 width = WINDOW_PIXEL_WIDTH (w) - gx;
2416 else
2417 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2418
2419 goto row_glyph;
2420
2421 case ON_VERTICAL_BORDER:
2422 gx = WINDOW_PIXEL_WIDTH (w) - width;
2423 goto row_glyph;
2424
2425 case ON_VERTICAL_SCROLL_BAR:
2426 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2427 ? 0
2428 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2429 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2430 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2431 : 0)));
2432 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2433
2434 row_glyph:
2435 gr = 0, gy = 0;
2436 for (; r <= end_row && r->enabled_p; ++r)
2437 if (r->y + r->height > y)
2438 {
2439 gr = r; gy = r->y;
2440 break;
2441 }
2442
2443 if (gr && gy <= y)
2444 height = gr->height;
2445 else
2446 {
2447 /* Use nominal line height at end of window. */
2448 y -= gy;
2449 gy += (y / height) * height;
2450 }
2451 break;
2452
2453 case ON_RIGHT_DIVIDER:
2454 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2455 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2456 gy = 0;
2457 /* The bottom divider prevails. */
2458 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2459 goto add_edge;
2460
2461 case ON_BOTTOM_DIVIDER:
2462 gx = 0;
2463 width = WINDOW_PIXEL_WIDTH (w);
2464 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2465 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2466 goto add_edge;
2467
2468 default:
2469 ;
2470 virtual_glyph:
2471 /* If there is no glyph under the mouse, then we divide the screen
2472 into a grid of the smallest glyph in the frame, and use that
2473 as our "glyph". */
2474
2475 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2476 round down even for negative values. */
2477 if (gx < 0)
2478 gx -= width - 1;
2479 if (gy < 0)
2480 gy -= height - 1;
2481
2482 gx = (gx / width) * width;
2483 gy = (gy / height) * height;
2484
2485 goto store_rect;
2486 }
2487
2488 add_edge:
2489 gx += WINDOW_LEFT_EDGE_X (w);
2490 gy += WINDOW_TOP_EDGE_Y (w);
2491
2492 store_rect:
2493 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2494
2495 /* Visible feedback for debugging. */
2496 #if false && defined HAVE_X_WINDOWS
2497 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2498 f->output_data.x->normal_gc,
2499 gx, gy, width, height);
2500 #endif
2501 }
2502
2503
2504 #endif /* HAVE_WINDOW_SYSTEM */
2505
2506 static void
2507 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2508 {
2509 eassert (w);
2510 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2511 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2512 w->window_end_vpos
2513 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2514 }
2515
2516 /***********************************************************************
2517 Lisp form evaluation
2518 ***********************************************************************/
2519
2520 /* Error handler for safe_eval and safe_call. */
2521
2522 static Lisp_Object
2523 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2524 {
2525 add_to_log ("Error during redisplay: %S signaled %S",
2526 Flist (nargs, args), arg);
2527 return Qnil;
2528 }
2529
2530 /* Call function FUNC with the rest of NARGS - 1 arguments
2531 following. Return the result, or nil if something went
2532 wrong. Prevent redisplay during the evaluation. */
2533
2534 static Lisp_Object
2535 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2536 {
2537 Lisp_Object val;
2538
2539 if (inhibit_eval_during_redisplay)
2540 val = Qnil;
2541 else
2542 {
2543 ptrdiff_t i;
2544 ptrdiff_t count = SPECPDL_INDEX ();
2545 Lisp_Object *args;
2546 USE_SAFE_ALLOCA;
2547 SAFE_ALLOCA_LISP (args, nargs);
2548
2549 args[0] = func;
2550 for (i = 1; i < nargs; i++)
2551 args[i] = va_arg (ap, Lisp_Object);
2552
2553 specbind (Qinhibit_redisplay, Qt);
2554 if (inhibit_quit)
2555 specbind (Qinhibit_quit, Qt);
2556 /* Use Qt to ensure debugger does not run,
2557 so there is no possibility of wanting to redisplay. */
2558 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2559 safe_eval_handler);
2560 SAFE_FREE ();
2561 val = unbind_to (count, val);
2562 }
2563
2564 return val;
2565 }
2566
2567 Lisp_Object
2568 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2569 {
2570 Lisp_Object retval;
2571 va_list ap;
2572
2573 va_start (ap, func);
2574 retval = safe__call (false, nargs, func, ap);
2575 va_end (ap);
2576 return retval;
2577 }
2578
2579 /* Call function FN with one argument ARG.
2580 Return the result, or nil if something went wrong. */
2581
2582 Lisp_Object
2583 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2584 {
2585 return safe_call (2, fn, arg);
2586 }
2587
2588 static Lisp_Object
2589 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2590 {
2591 Lisp_Object retval;
2592 va_list ap;
2593
2594 va_start (ap, fn);
2595 retval = safe__call (inhibit_quit, 2, fn, ap);
2596 va_end (ap);
2597 return retval;
2598 }
2599
2600 Lisp_Object
2601 safe_eval (Lisp_Object sexpr)
2602 {
2603 return safe__call1 (false, Qeval, sexpr);
2604 }
2605
2606 static Lisp_Object
2607 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2608 {
2609 return safe__call1 (inhibit_quit, Qeval, sexpr);
2610 }
2611
2612 /* Call function FN with two arguments ARG1 and ARG2.
2613 Return the result, or nil if something went wrong. */
2614
2615 Lisp_Object
2616 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2617 {
2618 return safe_call (3, fn, arg1, arg2);
2619 }
2620
2621
2622 \f
2623 /***********************************************************************
2624 Debugging
2625 ***********************************************************************/
2626
2627 /* Define CHECK_IT to perform sanity checks on iterators.
2628 This is for debugging. It is too slow to do unconditionally. */
2629
2630 static void
2631 CHECK_IT (struct it *it)
2632 {
2633 #if false
2634 if (it->method == GET_FROM_STRING)
2635 {
2636 eassert (STRINGP (it->string));
2637 eassert (IT_STRING_CHARPOS (*it) >= 0);
2638 }
2639 else
2640 {
2641 eassert (IT_STRING_CHARPOS (*it) < 0);
2642 if (it->method == GET_FROM_BUFFER)
2643 {
2644 /* Check that character and byte positions agree. */
2645 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2646 }
2647 }
2648
2649 if (it->dpvec)
2650 eassert (it->current.dpvec_index >= 0);
2651 else
2652 eassert (it->current.dpvec_index < 0);
2653 #endif
2654 }
2655
2656
2657 /* Check that the window end of window W is what we expect it
2658 to be---the last row in the current matrix displaying text. */
2659
2660 static void
2661 CHECK_WINDOW_END (struct window *w)
2662 {
2663 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2664 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2665 {
2666 struct glyph_row *row;
2667 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2668 !row->enabled_p
2669 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2670 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2671 }
2672 #endif
2673 }
2674
2675 /***********************************************************************
2676 Iterator initialization
2677 ***********************************************************************/
2678
2679 /* Initialize IT for displaying current_buffer in window W, starting
2680 at character position CHARPOS. CHARPOS < 0 means that no buffer
2681 position is specified which is useful when the iterator is assigned
2682 a position later. BYTEPOS is the byte position corresponding to
2683 CHARPOS.
2684
2685 If ROW is not null, calls to produce_glyphs with IT as parameter
2686 will produce glyphs in that row.
2687
2688 BASE_FACE_ID is the id of a base face to use. It must be one of
2689 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2690 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2691 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2692
2693 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2694 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2695 will be initialized to use the corresponding mode line glyph row of
2696 the desired matrix of W. */
2697
2698 void
2699 init_iterator (struct it *it, struct window *w,
2700 ptrdiff_t charpos, ptrdiff_t bytepos,
2701 struct glyph_row *row, enum face_id base_face_id)
2702 {
2703 enum face_id remapped_base_face_id = base_face_id;
2704
2705 /* Some precondition checks. */
2706 eassert (w != NULL && it != NULL);
2707 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2708 && charpos <= ZV));
2709
2710 /* If face attributes have been changed since the last redisplay,
2711 free realized faces now because they depend on face definitions
2712 that might have changed. Don't free faces while there might be
2713 desired matrices pending which reference these faces. */
2714 if (!inhibit_free_realized_faces)
2715 {
2716 if (face_change)
2717 {
2718 face_change = false;
2719 free_all_realized_faces (Qnil);
2720 }
2721 else if (XFRAME (w->frame)->face_change)
2722 {
2723 XFRAME (w->frame)->face_change = 0;
2724 free_all_realized_faces (w->frame);
2725 }
2726 }
2727
2728 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2729 if (! NILP (Vface_remapping_alist))
2730 remapped_base_face_id
2731 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2732
2733 /* Use one of the mode line rows of W's desired matrix if
2734 appropriate. */
2735 if (row == NULL)
2736 {
2737 if (base_face_id == MODE_LINE_FACE_ID
2738 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2739 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2740 else if (base_face_id == HEADER_LINE_FACE_ID)
2741 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2742 }
2743
2744 /* Clear IT, and set it->object and other IT's Lisp objects to Qnil.
2745 Other parts of redisplay rely on that. */
2746 memclear (it, sizeof *it);
2747 it->current.overlay_string_index = -1;
2748 it->current.dpvec_index = -1;
2749 it->base_face_id = remapped_base_face_id;
2750 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2751 it->paragraph_embedding = L2R;
2752 it->bidi_it.w = w;
2753
2754 /* The window in which we iterate over current_buffer: */
2755 XSETWINDOW (it->window, w);
2756 it->w = w;
2757 it->f = XFRAME (w->frame);
2758
2759 it->cmp_it.id = -1;
2760
2761 /* Extra space between lines (on window systems only). */
2762 if (base_face_id == DEFAULT_FACE_ID
2763 && FRAME_WINDOW_P (it->f))
2764 {
2765 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2766 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2767 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2768 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2769 * FRAME_LINE_HEIGHT (it->f));
2770 else if (it->f->extra_line_spacing > 0)
2771 it->extra_line_spacing = it->f->extra_line_spacing;
2772 }
2773
2774 /* If realized faces have been removed, e.g. because of face
2775 attribute changes of named faces, recompute them. When running
2776 in batch mode, the face cache of the initial frame is null. If
2777 we happen to get called, make a dummy face cache. */
2778 if (FRAME_FACE_CACHE (it->f) == NULL)
2779 init_frame_faces (it->f);
2780 if (FRAME_FACE_CACHE (it->f)->used == 0)
2781 recompute_basic_faces (it->f);
2782
2783 it->override_ascent = -1;
2784
2785 /* Are control characters displayed as `^C'? */
2786 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2787
2788 /* -1 means everything between a CR and the following line end
2789 is invisible. >0 means lines indented more than this value are
2790 invisible. */
2791 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2792 ? (clip_to_bounds
2793 (-1, XINT (BVAR (current_buffer, selective_display)),
2794 PTRDIFF_MAX))
2795 : (!NILP (BVAR (current_buffer, selective_display))
2796 ? -1 : 0));
2797 it->selective_display_ellipsis_p
2798 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2799
2800 /* Display table to use. */
2801 it->dp = window_display_table (w);
2802
2803 /* Are multibyte characters enabled in current_buffer? */
2804 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2805
2806 /* Get the position at which the redisplay_end_trigger hook should
2807 be run, if it is to be run at all. */
2808 if (MARKERP (w->redisplay_end_trigger)
2809 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2810 it->redisplay_end_trigger_charpos
2811 = marker_position (w->redisplay_end_trigger);
2812 else if (INTEGERP (w->redisplay_end_trigger))
2813 it->redisplay_end_trigger_charpos
2814 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2815 PTRDIFF_MAX);
2816
2817 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2818
2819 /* Are lines in the display truncated? */
2820 if (TRUNCATE != 0)
2821 it->line_wrap = TRUNCATE;
2822 if (base_face_id == DEFAULT_FACE_ID
2823 && !it->w->hscroll
2824 && (WINDOW_FULL_WIDTH_P (it->w)
2825 || NILP (Vtruncate_partial_width_windows)
2826 || (INTEGERP (Vtruncate_partial_width_windows)
2827 /* PXW: Shall we do something about this? */
2828 && (XINT (Vtruncate_partial_width_windows)
2829 <= WINDOW_TOTAL_COLS (it->w))))
2830 && NILP (BVAR (current_buffer, truncate_lines)))
2831 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2832 ? WINDOW_WRAP : WORD_WRAP;
2833
2834 /* Get dimensions of truncation and continuation glyphs. These are
2835 displayed as fringe bitmaps under X, but we need them for such
2836 frames when the fringes are turned off. But leave the dimensions
2837 zero for tooltip frames, as these glyphs look ugly there and also
2838 sabotage calculations of tooltip dimensions in x-show-tip. */
2839 #ifdef HAVE_WINDOW_SYSTEM
2840 if (!(FRAME_WINDOW_P (it->f)
2841 && FRAMEP (tip_frame)
2842 && it->f == XFRAME (tip_frame)))
2843 #endif
2844 {
2845 if (it->line_wrap == TRUNCATE)
2846 {
2847 /* We will need the truncation glyph. */
2848 eassert (it->glyph_row == NULL);
2849 produce_special_glyphs (it, IT_TRUNCATION);
2850 it->truncation_pixel_width = it->pixel_width;
2851 }
2852 else
2853 {
2854 /* We will need the continuation glyph. */
2855 eassert (it->glyph_row == NULL);
2856 produce_special_glyphs (it, IT_CONTINUATION);
2857 it->continuation_pixel_width = it->pixel_width;
2858 }
2859 }
2860
2861 /* Reset these values to zero because the produce_special_glyphs
2862 above has changed them. */
2863 it->pixel_width = it->ascent = it->descent = 0;
2864 it->phys_ascent = it->phys_descent = 0;
2865
2866 /* Set this after getting the dimensions of truncation and
2867 continuation glyphs, so that we don't produce glyphs when calling
2868 produce_special_glyphs, above. */
2869 it->glyph_row = row;
2870 it->area = TEXT_AREA;
2871
2872 /* Get the dimensions of the display area. The display area
2873 consists of the visible window area plus a horizontally scrolled
2874 part to the left of the window. All x-values are relative to the
2875 start of this total display area. */
2876 if (base_face_id != DEFAULT_FACE_ID)
2877 {
2878 /* Mode lines, menu bar in terminal frames. */
2879 it->first_visible_x = 0;
2880 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2881 }
2882 else
2883 {
2884 it->first_visible_x
2885 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2886 it->last_visible_x = (it->first_visible_x
2887 + window_box_width (w, TEXT_AREA));
2888
2889 /* If we truncate lines, leave room for the truncation glyph(s) at
2890 the right margin. Otherwise, leave room for the continuation
2891 glyph(s). Done only if the window has no right fringe. */
2892 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
2893 {
2894 if (it->line_wrap == TRUNCATE)
2895 it->last_visible_x -= it->truncation_pixel_width;
2896 else
2897 it->last_visible_x -= it->continuation_pixel_width;
2898 }
2899
2900 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2901 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2902 }
2903
2904 /* Leave room for a border glyph. */
2905 if (!FRAME_WINDOW_P (it->f)
2906 && !WINDOW_RIGHTMOST_P (it->w))
2907 it->last_visible_x -= 1;
2908
2909 it->last_visible_y = window_text_bottom_y (w);
2910
2911 /* For mode lines and alike, arrange for the first glyph having a
2912 left box line if the face specifies a box. */
2913 if (base_face_id != DEFAULT_FACE_ID)
2914 {
2915 struct face *face;
2916
2917 it->face_id = remapped_base_face_id;
2918
2919 /* If we have a boxed mode line, make the first character appear
2920 with a left box line. */
2921 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2922 if (face && face->box != FACE_NO_BOX)
2923 it->start_of_box_run_p = true;
2924 }
2925
2926 /* If a buffer position was specified, set the iterator there,
2927 getting overlays and face properties from that position. */
2928 if (charpos >= BUF_BEG (current_buffer))
2929 {
2930 it->stop_charpos = charpos;
2931 it->end_charpos = ZV;
2932 eassert (charpos == BYTE_TO_CHAR (bytepos));
2933 IT_CHARPOS (*it) = charpos;
2934 IT_BYTEPOS (*it) = bytepos;
2935
2936 /* We will rely on `reseat' to set this up properly, via
2937 handle_face_prop. */
2938 it->face_id = it->base_face_id;
2939
2940 it->start = it->current;
2941 /* Do we need to reorder bidirectional text? Not if this is a
2942 unibyte buffer: by definition, none of the single-byte
2943 characters are strong R2L, so no reordering is needed. And
2944 bidi.c doesn't support unibyte buffers anyway. Also, don't
2945 reorder while we are loading loadup.el, since the tables of
2946 character properties needed for reordering are not yet
2947 available. */
2948 it->bidi_p =
2949 NILP (Vpurify_flag)
2950 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2951 && it->multibyte_p;
2952
2953 /* If we are to reorder bidirectional text, init the bidi
2954 iterator. */
2955 if (it->bidi_p)
2956 {
2957 /* Since we don't know at this point whether there will be
2958 any R2L lines in the window, we reserve space for
2959 truncation/continuation glyphs even if only the left
2960 fringe is absent. */
2961 if (base_face_id == DEFAULT_FACE_ID
2962 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
2963 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
2964 {
2965 if (it->line_wrap == TRUNCATE)
2966 it->last_visible_x -= it->truncation_pixel_width;
2967 else
2968 it->last_visible_x -= it->continuation_pixel_width;
2969 }
2970 /* Note the paragraph direction that this buffer wants to
2971 use. */
2972 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2973 Qleft_to_right))
2974 it->paragraph_embedding = L2R;
2975 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2976 Qright_to_left))
2977 it->paragraph_embedding = R2L;
2978 else
2979 it->paragraph_embedding = NEUTRAL_DIR;
2980 bidi_unshelve_cache (NULL, false);
2981 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2982 &it->bidi_it);
2983 }
2984
2985 /* Compute faces etc. */
2986 reseat (it, it->current.pos, true);
2987 }
2988
2989 CHECK_IT (it);
2990 }
2991
2992
2993 /* Initialize IT for the display of window W with window start POS. */
2994
2995 void
2996 start_display (struct it *it, struct window *w, struct text_pos pos)
2997 {
2998 struct glyph_row *row;
2999 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
3000
3001 row = w->desired_matrix->rows + first_vpos;
3002 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
3003 it->first_vpos = first_vpos;
3004
3005 /* Don't reseat to previous visible line start if current start
3006 position is in a string or image. */
3007 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
3008 {
3009 int first_y = it->current_y;
3010
3011 /* If window start is not at a line start, skip forward to POS to
3012 get the correct continuation lines width. */
3013 bool start_at_line_beg_p = (CHARPOS (pos) == BEGV
3014 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
3015 if (!start_at_line_beg_p)
3016 {
3017 int new_x;
3018
3019 reseat_at_previous_visible_line_start (it);
3020 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
3021
3022 new_x = it->current_x + it->pixel_width;
3023
3024 /* If lines are continued, this line may end in the middle
3025 of a multi-glyph character (e.g. a control character
3026 displayed as \003, or in the middle of an overlay
3027 string). In this case move_it_to above will not have
3028 taken us to the start of the continuation line but to the
3029 end of the continued line. */
3030 if (it->current_x > 0
3031 && it->line_wrap != TRUNCATE /* Lines are continued. */
3032 && (/* And glyph doesn't fit on the line. */
3033 new_x > it->last_visible_x
3034 /* Or it fits exactly and we're on a window
3035 system frame. */
3036 || (new_x == it->last_visible_x
3037 && FRAME_WINDOW_P (it->f)
3038 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3039 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3040 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3041 {
3042 if ((it->current.dpvec_index >= 0
3043 || it->current.overlay_string_index >= 0)
3044 /* If we are on a newline from a display vector or
3045 overlay string, then we are already at the end of
3046 a screen line; no need to go to the next line in
3047 that case, as this line is not really continued.
3048 (If we do go to the next line, C-e will not DTRT.) */
3049 && it->c != '\n')
3050 {
3051 set_iterator_to_next (it, true);
3052 move_it_in_display_line_to (it, -1, -1, 0);
3053 }
3054
3055 it->continuation_lines_width += it->current_x;
3056 }
3057 /* If the character at POS is displayed via a display
3058 vector, move_it_to above stops at the final glyph of
3059 IT->dpvec. To make the caller redisplay that character
3060 again (a.k.a. start at POS), we need to reset the
3061 dpvec_index to the beginning of IT->dpvec. */
3062 else if (it->current.dpvec_index >= 0)
3063 it->current.dpvec_index = 0;
3064
3065 /* We're starting a new display line, not affected by the
3066 height of the continued line, so clear the appropriate
3067 fields in the iterator structure. */
3068 it->max_ascent = it->max_descent = 0;
3069 it->max_phys_ascent = it->max_phys_descent = 0;
3070
3071 it->current_y = first_y;
3072 it->vpos = 0;
3073 it->current_x = it->hpos = 0;
3074 }
3075 }
3076 }
3077
3078
3079 /* Return true if POS is a position in ellipses displayed for invisible
3080 text. W is the window we display, for text property lookup. */
3081
3082 static bool
3083 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3084 {
3085 Lisp_Object prop, window;
3086 bool ellipses_p = false;
3087 ptrdiff_t charpos = CHARPOS (pos->pos);
3088
3089 /* If POS specifies a position in a display vector, this might
3090 be for an ellipsis displayed for invisible text. We won't
3091 get the iterator set up for delivering that ellipsis unless
3092 we make sure that it gets aware of the invisible text. */
3093 if (pos->dpvec_index >= 0
3094 && pos->overlay_string_index < 0
3095 && CHARPOS (pos->string_pos) < 0
3096 && charpos > BEGV
3097 && (XSETWINDOW (window, w),
3098 prop = Fget_char_property (make_number (charpos),
3099 Qinvisible, window),
3100 TEXT_PROP_MEANS_INVISIBLE (prop) == 0))
3101 {
3102 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3103 window);
3104 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3105 }
3106
3107 return ellipses_p;
3108 }
3109
3110
3111 /* Initialize IT for stepping through current_buffer in window W,
3112 starting at position POS that includes overlay string and display
3113 vector/ control character translation position information. Value
3114 is false if there are overlay strings with newlines at POS. */
3115
3116 static bool
3117 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3118 {
3119 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3120 int i;
3121 bool overlay_strings_with_newlines = false;
3122
3123 /* If POS specifies a position in a display vector, this might
3124 be for an ellipsis displayed for invisible text. We won't
3125 get the iterator set up for delivering that ellipsis unless
3126 we make sure that it gets aware of the invisible text. */
3127 if (in_ellipses_for_invisible_text_p (pos, w))
3128 {
3129 --charpos;
3130 bytepos = 0;
3131 }
3132
3133 /* Keep in mind: the call to reseat in init_iterator skips invisible
3134 text, so we might end up at a position different from POS. This
3135 is only a problem when POS is a row start after a newline and an
3136 overlay starts there with an after-string, and the overlay has an
3137 invisible property. Since we don't skip invisible text in
3138 display_line and elsewhere immediately after consuming the
3139 newline before the row start, such a POS will not be in a string,
3140 but the call to init_iterator below will move us to the
3141 after-string. */
3142 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3143
3144 /* This only scans the current chunk -- it should scan all chunks.
3145 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3146 to 16 in 22.1 to make this a lesser problem. */
3147 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3148 {
3149 const char *s = SSDATA (it->overlay_strings[i]);
3150 const char *e = s + SBYTES (it->overlay_strings[i]);
3151
3152 while (s < e && *s != '\n')
3153 ++s;
3154
3155 if (s < e)
3156 {
3157 overlay_strings_with_newlines = true;
3158 break;
3159 }
3160 }
3161
3162 /* If position is within an overlay string, set up IT to the right
3163 overlay string. */
3164 if (pos->overlay_string_index >= 0)
3165 {
3166 int relative_index;
3167
3168 /* If the first overlay string happens to have a `display'
3169 property for an image, the iterator will be set up for that
3170 image, and we have to undo that setup first before we can
3171 correct the overlay string index. */
3172 if (it->method == GET_FROM_IMAGE)
3173 pop_it (it);
3174
3175 /* We already have the first chunk of overlay strings in
3176 IT->overlay_strings. Load more until the one for
3177 pos->overlay_string_index is in IT->overlay_strings. */
3178 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3179 {
3180 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3181 it->current.overlay_string_index = 0;
3182 while (n--)
3183 {
3184 load_overlay_strings (it, 0);
3185 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3186 }
3187 }
3188
3189 it->current.overlay_string_index = pos->overlay_string_index;
3190 relative_index = (it->current.overlay_string_index
3191 % OVERLAY_STRING_CHUNK_SIZE);
3192 it->string = it->overlay_strings[relative_index];
3193 eassert (STRINGP (it->string));
3194 it->current.string_pos = pos->string_pos;
3195 it->method = GET_FROM_STRING;
3196 it->end_charpos = SCHARS (it->string);
3197 /* Set up the bidi iterator for this overlay string. */
3198 if (it->bidi_p)
3199 {
3200 it->bidi_it.string.lstring = it->string;
3201 it->bidi_it.string.s = NULL;
3202 it->bidi_it.string.schars = SCHARS (it->string);
3203 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3204 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3205 it->bidi_it.string.unibyte = !it->multibyte_p;
3206 it->bidi_it.w = it->w;
3207 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3208 FRAME_WINDOW_P (it->f), &it->bidi_it);
3209
3210 /* Synchronize the state of the bidi iterator with
3211 pos->string_pos. For any string position other than
3212 zero, this will be done automagically when we resume
3213 iteration over the string and get_visually_first_element
3214 is called. But if string_pos is zero, and the string is
3215 to be reordered for display, we need to resync manually,
3216 since it could be that the iteration state recorded in
3217 pos ended at string_pos of 0 moving backwards in string. */
3218 if (CHARPOS (pos->string_pos) == 0)
3219 {
3220 get_visually_first_element (it);
3221 if (IT_STRING_CHARPOS (*it) != 0)
3222 do {
3223 /* Paranoia. */
3224 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3225 bidi_move_to_visually_next (&it->bidi_it);
3226 } while (it->bidi_it.charpos != 0);
3227 }
3228 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3229 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3230 }
3231 }
3232
3233 if (CHARPOS (pos->string_pos) >= 0)
3234 {
3235 /* Recorded position is not in an overlay string, but in another
3236 string. This can only be a string from a `display' property.
3237 IT should already be filled with that string. */
3238 it->current.string_pos = pos->string_pos;
3239 eassert (STRINGP (it->string));
3240 if (it->bidi_p)
3241 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3242 FRAME_WINDOW_P (it->f), &it->bidi_it);
3243 }
3244
3245 /* Restore position in display vector translations, control
3246 character translations or ellipses. */
3247 if (pos->dpvec_index >= 0)
3248 {
3249 if (it->dpvec == NULL)
3250 get_next_display_element (it);
3251 eassert (it->dpvec && it->current.dpvec_index == 0);
3252 it->current.dpvec_index = pos->dpvec_index;
3253 }
3254
3255 CHECK_IT (it);
3256 return !overlay_strings_with_newlines;
3257 }
3258
3259
3260 /* Initialize IT for stepping through current_buffer in window W
3261 starting at ROW->start. */
3262
3263 static void
3264 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3265 {
3266 init_from_display_pos (it, w, &row->start);
3267 it->start = row->start;
3268 it->continuation_lines_width = row->continuation_lines_width;
3269 CHECK_IT (it);
3270 }
3271
3272
3273 /* Initialize IT for stepping through current_buffer in window W
3274 starting in the line following ROW, i.e. starting at ROW->end.
3275 Value is false if there are overlay strings with newlines at ROW's
3276 end position. */
3277
3278 static bool
3279 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3280 {
3281 bool success = false;
3282
3283 if (init_from_display_pos (it, w, &row->end))
3284 {
3285 if (row->continued_p)
3286 it->continuation_lines_width
3287 = row->continuation_lines_width + row->pixel_width;
3288 CHECK_IT (it);
3289 success = true;
3290 }
3291
3292 return success;
3293 }
3294
3295
3296
3297 \f
3298 /***********************************************************************
3299 Text properties
3300 ***********************************************************************/
3301
3302 /* Called when IT reaches IT->stop_charpos. Handle text property and
3303 overlay changes. Set IT->stop_charpos to the next position where
3304 to stop. */
3305
3306 static void
3307 handle_stop (struct it *it)
3308 {
3309 enum prop_handled handled;
3310 bool handle_overlay_change_p;
3311 struct props *p;
3312
3313 it->dpvec = NULL;
3314 it->current.dpvec_index = -1;
3315 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3316 it->ellipsis_p = false;
3317
3318 /* Use face of preceding text for ellipsis (if invisible) */
3319 if (it->selective_display_ellipsis_p)
3320 it->saved_face_id = it->face_id;
3321
3322 /* Here's the description of the semantics of, and the logic behind,
3323 the various HANDLED_* statuses:
3324
3325 HANDLED_NORMALLY means the handler did its job, and the loop
3326 should proceed to calling the next handler in order.
3327
3328 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3329 change in the properties and overlays at current position, so the
3330 loop should be restarted, to re-invoke the handlers that were
3331 already called. This happens when fontification-functions were
3332 called by handle_fontified_prop, and actually fontified
3333 something. Another case where HANDLED_RECOMPUTE_PROPS is
3334 returned is when we discover overlay strings that need to be
3335 displayed right away. The loop below will continue for as long
3336 as the status is HANDLED_RECOMPUTE_PROPS.
3337
3338 HANDLED_RETURN means return immediately to the caller, to
3339 continue iteration without calling any further handlers. This is
3340 used when we need to act on some property right away, for example
3341 when we need to display the ellipsis or a replacing display
3342 property, such as display string or image.
3343
3344 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3345 consumed, and the handler switched to the next overlay string.
3346 This signals the loop below to refrain from looking for more
3347 overlays before all the overlay strings of the current overlay
3348 are processed.
3349
3350 Some of the handlers called by the loop push the iterator state
3351 onto the stack (see 'push_it'), and arrange for the iteration to
3352 continue with another object, such as an image, a display string,
3353 or an overlay string. In most such cases, it->stop_charpos is
3354 set to the first character of the string, so that when the
3355 iteration resumes, this function will immediately be called
3356 again, to examine the properties at the beginning of the string.
3357
3358 When a display or overlay string is exhausted, the iterator state
3359 is popped (see 'pop_it'), and iteration continues with the
3360 previous object. Again, in many such cases this function is
3361 called again to find the next position where properties might
3362 change. */
3363
3364 do
3365 {
3366 handled = HANDLED_NORMALLY;
3367
3368 /* Call text property handlers. */
3369 for (p = it_props; p->handler; ++p)
3370 {
3371 handled = p->handler (it);
3372
3373 if (handled == HANDLED_RECOMPUTE_PROPS)
3374 break;
3375 else if (handled == HANDLED_RETURN)
3376 {
3377 /* We still want to show before and after strings from
3378 overlays even if the actual buffer text is replaced. */
3379 if (!handle_overlay_change_p
3380 || it->sp > 1
3381 /* Don't call get_overlay_strings_1 if we already
3382 have overlay strings loaded, because doing so
3383 will load them again and push the iterator state
3384 onto the stack one more time, which is not
3385 expected by the rest of the code that processes
3386 overlay strings. */
3387 || (it->current.overlay_string_index < 0
3388 && !get_overlay_strings_1 (it, 0, false)))
3389 {
3390 if (it->ellipsis_p)
3391 setup_for_ellipsis (it, 0);
3392 /* When handling a display spec, we might load an
3393 empty string. In that case, discard it here. We
3394 used to discard it in handle_single_display_spec,
3395 but that causes get_overlay_strings_1, above, to
3396 ignore overlay strings that we must check. */
3397 if (STRINGP (it->string) && !SCHARS (it->string))
3398 pop_it (it);
3399 return;
3400 }
3401 else if (STRINGP (it->string) && !SCHARS (it->string))
3402 pop_it (it);
3403 else
3404 {
3405 it->string_from_display_prop_p = false;
3406 it->from_disp_prop_p = false;
3407 handle_overlay_change_p = false;
3408 }
3409 handled = HANDLED_RECOMPUTE_PROPS;
3410 break;
3411 }
3412 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3413 handle_overlay_change_p = false;
3414 }
3415
3416 if (handled != HANDLED_RECOMPUTE_PROPS)
3417 {
3418 /* Don't check for overlay strings below when set to deliver
3419 characters from a display vector. */
3420 if (it->method == GET_FROM_DISPLAY_VECTOR)
3421 handle_overlay_change_p = false;
3422
3423 /* Handle overlay changes.
3424 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3425 if it finds overlays. */
3426 if (handle_overlay_change_p)
3427 handled = handle_overlay_change (it);
3428 }
3429
3430 if (it->ellipsis_p)
3431 {
3432 setup_for_ellipsis (it, 0);
3433 break;
3434 }
3435 }
3436 while (handled == HANDLED_RECOMPUTE_PROPS);
3437
3438 /* Determine where to stop next. */
3439 if (handled == HANDLED_NORMALLY)
3440 compute_stop_pos (it);
3441 }
3442
3443
3444 /* Compute IT->stop_charpos from text property and overlay change
3445 information for IT's current position. */
3446
3447 static void
3448 compute_stop_pos (struct it *it)
3449 {
3450 register INTERVAL iv, next_iv;
3451 Lisp_Object object, limit, position;
3452 ptrdiff_t charpos, bytepos;
3453
3454 if (STRINGP (it->string))
3455 {
3456 /* Strings are usually short, so don't limit the search for
3457 properties. */
3458 it->stop_charpos = it->end_charpos;
3459 object = it->string;
3460 limit = Qnil;
3461 charpos = IT_STRING_CHARPOS (*it);
3462 bytepos = IT_STRING_BYTEPOS (*it);
3463 }
3464 else
3465 {
3466 ptrdiff_t pos;
3467
3468 /* If end_charpos is out of range for some reason, such as a
3469 misbehaving display function, rationalize it (Bug#5984). */
3470 if (it->end_charpos > ZV)
3471 it->end_charpos = ZV;
3472 it->stop_charpos = it->end_charpos;
3473
3474 /* If next overlay change is in front of the current stop pos
3475 (which is IT->end_charpos), stop there. Note: value of
3476 next_overlay_change is point-max if no overlay change
3477 follows. */
3478 charpos = IT_CHARPOS (*it);
3479 bytepos = IT_BYTEPOS (*it);
3480 pos = next_overlay_change (charpos);
3481 if (pos < it->stop_charpos)
3482 it->stop_charpos = pos;
3483
3484 /* Set up variables for computing the stop position from text
3485 property changes. */
3486 XSETBUFFER (object, current_buffer);
3487 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3488 }
3489
3490 /* Get the interval containing IT's position. Value is a null
3491 interval if there isn't such an interval. */
3492 position = make_number (charpos);
3493 iv = validate_interval_range (object, &position, &position, false);
3494 if (iv)
3495 {
3496 Lisp_Object values_here[LAST_PROP_IDX];
3497 struct props *p;
3498
3499 /* Get properties here. */
3500 for (p = it_props; p->handler; ++p)
3501 values_here[p->idx] = textget (iv->plist,
3502 builtin_lisp_symbol (p->name));
3503
3504 /* Look for an interval following iv that has different
3505 properties. */
3506 for (next_iv = next_interval (iv);
3507 (next_iv
3508 && (NILP (limit)
3509 || XFASTINT (limit) > next_iv->position));
3510 next_iv = next_interval (next_iv))
3511 {
3512 for (p = it_props; p->handler; ++p)
3513 {
3514 Lisp_Object new_value = textget (next_iv->plist,
3515 builtin_lisp_symbol (p->name));
3516 if (!EQ (values_here[p->idx], new_value))
3517 break;
3518 }
3519
3520 if (p->handler)
3521 break;
3522 }
3523
3524 if (next_iv)
3525 {
3526 if (INTEGERP (limit)
3527 && next_iv->position >= XFASTINT (limit))
3528 /* No text property change up to limit. */
3529 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3530 else
3531 /* Text properties change in next_iv. */
3532 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3533 }
3534 }
3535
3536 if (it->cmp_it.id < 0)
3537 {
3538 ptrdiff_t stoppos = it->end_charpos;
3539
3540 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3541 stoppos = -1;
3542 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3543 stoppos, it->string);
3544 }
3545
3546 eassert (STRINGP (it->string)
3547 || (it->stop_charpos >= BEGV
3548 && it->stop_charpos >= IT_CHARPOS (*it)));
3549 }
3550
3551
3552 /* Return the position of the next overlay change after POS in
3553 current_buffer. Value is point-max if no overlay change
3554 follows. This is like `next-overlay-change' but doesn't use
3555 xmalloc. */
3556
3557 static ptrdiff_t
3558 next_overlay_change (ptrdiff_t pos)
3559 {
3560 ptrdiff_t i, noverlays;
3561 ptrdiff_t endpos;
3562 Lisp_Object *overlays;
3563 USE_SAFE_ALLOCA;
3564
3565 /* Get all overlays at the given position. */
3566 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, true);
3567
3568 /* If any of these overlays ends before endpos,
3569 use its ending point instead. */
3570 for (i = 0; i < noverlays; ++i)
3571 {
3572 Lisp_Object oend;
3573 ptrdiff_t oendpos;
3574
3575 oend = OVERLAY_END (overlays[i]);
3576 oendpos = OVERLAY_POSITION (oend);
3577 endpos = min (endpos, oendpos);
3578 }
3579
3580 SAFE_FREE ();
3581 return endpos;
3582 }
3583
3584 /* How many characters forward to search for a display property or
3585 display string. Searching too far forward makes the bidi display
3586 sluggish, especially in small windows. */
3587 #define MAX_DISP_SCAN 250
3588
3589 /* Return the character position of a display string at or after
3590 position specified by POSITION. If no display string exists at or
3591 after POSITION, return ZV. A display string is either an overlay
3592 with `display' property whose value is a string, or a `display'
3593 text property whose value is a string. STRING is data about the
3594 string to iterate; if STRING->lstring is nil, we are iterating a
3595 buffer. FRAME_WINDOW_P is true when we are displaying a window
3596 on a GUI frame. DISP_PROP is set to zero if we searched
3597 MAX_DISP_SCAN characters forward without finding any display
3598 strings, non-zero otherwise. It is set to 2 if the display string
3599 uses any kind of `(space ...)' spec that will produce a stretch of
3600 white space in the text area. */
3601 ptrdiff_t
3602 compute_display_string_pos (struct text_pos *position,
3603 struct bidi_string_data *string,
3604 struct window *w,
3605 bool frame_window_p, int *disp_prop)
3606 {
3607 /* OBJECT = nil means current buffer. */
3608 Lisp_Object object, object1;
3609 Lisp_Object pos, spec, limpos;
3610 bool string_p = string && (STRINGP (string->lstring) || string->s);
3611 ptrdiff_t eob = string_p ? string->schars : ZV;
3612 ptrdiff_t begb = string_p ? 0 : BEGV;
3613 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3614 ptrdiff_t lim =
3615 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3616 struct text_pos tpos;
3617 int rv = 0;
3618
3619 if (string && STRINGP (string->lstring))
3620 object1 = object = string->lstring;
3621 else if (w && !string_p)
3622 {
3623 XSETWINDOW (object, w);
3624 object1 = Qnil;
3625 }
3626 else
3627 object1 = object = Qnil;
3628
3629 *disp_prop = 1;
3630
3631 if (charpos >= eob
3632 /* We don't support display properties whose values are strings
3633 that have display string properties. */
3634 || string->from_disp_str
3635 /* C strings cannot have display properties. */
3636 || (string->s && !STRINGP (object)))
3637 {
3638 *disp_prop = 0;
3639 return eob;
3640 }
3641
3642 /* If the character at CHARPOS is where the display string begins,
3643 return CHARPOS. */
3644 pos = make_number (charpos);
3645 if (STRINGP (object))
3646 bufpos = string->bufpos;
3647 else
3648 bufpos = charpos;
3649 tpos = *position;
3650 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3651 && (charpos <= begb
3652 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3653 object),
3654 spec))
3655 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3656 frame_window_p)))
3657 {
3658 if (rv == 2)
3659 *disp_prop = 2;
3660 return charpos;
3661 }
3662
3663 /* Look forward for the first character with a `display' property
3664 that will replace the underlying text when displayed. */
3665 limpos = make_number (lim);
3666 do {
3667 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3668 CHARPOS (tpos) = XFASTINT (pos);
3669 if (CHARPOS (tpos) >= lim)
3670 {
3671 *disp_prop = 0;
3672 break;
3673 }
3674 if (STRINGP (object))
3675 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3676 else
3677 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3678 spec = Fget_char_property (pos, Qdisplay, object);
3679 if (!STRINGP (object))
3680 bufpos = CHARPOS (tpos);
3681 } while (NILP (spec)
3682 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3683 bufpos, frame_window_p)));
3684 if (rv == 2)
3685 *disp_prop = 2;
3686
3687 return CHARPOS (tpos);
3688 }
3689
3690 /* Return the character position of the end of the display string that
3691 started at CHARPOS. If there's no display string at CHARPOS,
3692 return -1. A display string is either an overlay with `display'
3693 property whose value is a string or a `display' text property whose
3694 value is a string. */
3695 ptrdiff_t
3696 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3697 {
3698 /* OBJECT = nil means current buffer. */
3699 Lisp_Object object =
3700 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3701 Lisp_Object pos = make_number (charpos);
3702 ptrdiff_t eob =
3703 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3704
3705 if (charpos >= eob || (string->s && !STRINGP (object)))
3706 return eob;
3707
3708 /* It could happen that the display property or overlay was removed
3709 since we found it in compute_display_string_pos above. One way
3710 this can happen is if JIT font-lock was called (through
3711 handle_fontified_prop), and jit-lock-functions remove text
3712 properties or overlays from the portion of buffer that includes
3713 CHARPOS. Muse mode is known to do that, for example. In this
3714 case, we return -1 to the caller, to signal that no display
3715 string is actually present at CHARPOS. See bidi_fetch_char for
3716 how this is handled.
3717
3718 An alternative would be to never look for display properties past
3719 it->stop_charpos. But neither compute_display_string_pos nor
3720 bidi_fetch_char that calls it know or care where the next
3721 stop_charpos is. */
3722 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3723 return -1;
3724
3725 /* Look forward for the first character where the `display' property
3726 changes. */
3727 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3728
3729 return XFASTINT (pos);
3730 }
3731
3732
3733 \f
3734 /***********************************************************************
3735 Fontification
3736 ***********************************************************************/
3737
3738 /* Handle changes in the `fontified' property of the current buffer by
3739 calling hook functions from Qfontification_functions to fontify
3740 regions of text. */
3741
3742 static enum prop_handled
3743 handle_fontified_prop (struct it *it)
3744 {
3745 Lisp_Object prop, pos;
3746 enum prop_handled handled = HANDLED_NORMALLY;
3747
3748 if (!NILP (Vmemory_full))
3749 return handled;
3750
3751 /* Get the value of the `fontified' property at IT's current buffer
3752 position. (The `fontified' property doesn't have a special
3753 meaning in strings.) If the value is nil, call functions from
3754 Qfontification_functions. */
3755 if (!STRINGP (it->string)
3756 && it->s == NULL
3757 && !NILP (Vfontification_functions)
3758 && !NILP (Vrun_hooks)
3759 && (pos = make_number (IT_CHARPOS (*it)),
3760 prop = Fget_char_property (pos, Qfontified, Qnil),
3761 /* Ignore the special cased nil value always present at EOB since
3762 no amount of fontifying will be able to change it. */
3763 NILP (prop) && IT_CHARPOS (*it) < Z))
3764 {
3765 ptrdiff_t count = SPECPDL_INDEX ();
3766 Lisp_Object val;
3767 struct buffer *obuf = current_buffer;
3768 ptrdiff_t begv = BEGV, zv = ZV;
3769 bool old_clip_changed = current_buffer->clip_changed;
3770
3771 val = Vfontification_functions;
3772 specbind (Qfontification_functions, Qnil);
3773
3774 eassert (it->end_charpos == ZV);
3775
3776 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3777 safe_call1 (val, pos);
3778 else
3779 {
3780 Lisp_Object fns, fn;
3781
3782 fns = Qnil;
3783
3784 for (; CONSP (val); val = XCDR (val))
3785 {
3786 fn = XCAR (val);
3787
3788 if (EQ (fn, Qt))
3789 {
3790 /* A value of t indicates this hook has a local
3791 binding; it means to run the global binding too.
3792 In a global value, t should not occur. If it
3793 does, we must ignore it to avoid an endless
3794 loop. */
3795 for (fns = Fdefault_value (Qfontification_functions);
3796 CONSP (fns);
3797 fns = XCDR (fns))
3798 {
3799 fn = XCAR (fns);
3800 if (!EQ (fn, Qt))
3801 safe_call1 (fn, pos);
3802 }
3803 }
3804 else
3805 safe_call1 (fn, pos);
3806 }
3807 }
3808
3809 unbind_to (count, Qnil);
3810
3811 /* Fontification functions routinely call `save-restriction'.
3812 Normally, this tags clip_changed, which can confuse redisplay
3813 (see discussion in Bug#6671). Since we don't perform any
3814 special handling of fontification changes in the case where
3815 `save-restriction' isn't called, there's no point doing so in
3816 this case either. So, if the buffer's restrictions are
3817 actually left unchanged, reset clip_changed. */
3818 if (obuf == current_buffer)
3819 {
3820 if (begv == BEGV && zv == ZV)
3821 current_buffer->clip_changed = old_clip_changed;
3822 }
3823 /* There isn't much we can reasonably do to protect against
3824 misbehaving fontification, but here's a fig leaf. */
3825 else if (BUFFER_LIVE_P (obuf))
3826 set_buffer_internal_1 (obuf);
3827
3828 /* The fontification code may have added/removed text.
3829 It could do even a lot worse, but let's at least protect against
3830 the most obvious case where only the text past `pos' gets changed',
3831 as is/was done in grep.el where some escapes sequences are turned
3832 into face properties (bug#7876). */
3833 it->end_charpos = ZV;
3834
3835 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3836 something. This avoids an endless loop if they failed to
3837 fontify the text for which reason ever. */
3838 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3839 handled = HANDLED_RECOMPUTE_PROPS;
3840 }
3841
3842 return handled;
3843 }
3844
3845
3846 \f
3847 /***********************************************************************
3848 Faces
3849 ***********************************************************************/
3850
3851 /* Set up iterator IT from face properties at its current position.
3852 Called from handle_stop. */
3853
3854 static enum prop_handled
3855 handle_face_prop (struct it *it)
3856 {
3857 int new_face_id;
3858 ptrdiff_t next_stop;
3859
3860 if (!STRINGP (it->string))
3861 {
3862 new_face_id
3863 = face_at_buffer_position (it->w,
3864 IT_CHARPOS (*it),
3865 &next_stop,
3866 (IT_CHARPOS (*it)
3867 + TEXT_PROP_DISTANCE_LIMIT),
3868 false, it->base_face_id);
3869
3870 /* Is this a start of a run of characters with box face?
3871 Caveat: this can be called for a freshly initialized
3872 iterator; face_id is -1 in this case. We know that the new
3873 face will not change until limit, i.e. if the new face has a
3874 box, all characters up to limit will have one. But, as
3875 usual, we don't know whether limit is really the end. */
3876 if (new_face_id != it->face_id)
3877 {
3878 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3879 /* If it->face_id is -1, old_face below will be NULL, see
3880 the definition of FACE_FROM_ID. This will happen if this
3881 is the initial call that gets the face. */
3882 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3883
3884 /* If the value of face_id of the iterator is -1, we have to
3885 look in front of IT's position and see whether there is a
3886 face there that's different from new_face_id. */
3887 if (!old_face && IT_CHARPOS (*it) > BEG)
3888 {
3889 int prev_face_id = face_before_it_pos (it);
3890
3891 old_face = FACE_FROM_ID (it->f, prev_face_id);
3892 }
3893
3894 /* If the new face has a box, but the old face does not,
3895 this is the start of a run of characters with box face,
3896 i.e. this character has a shadow on the left side. */
3897 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3898 && (old_face == NULL || !old_face->box));
3899 it->face_box_p = new_face->box != FACE_NO_BOX;
3900 }
3901 }
3902 else
3903 {
3904 int base_face_id;
3905 ptrdiff_t bufpos;
3906 int i;
3907 Lisp_Object from_overlay
3908 = (it->current.overlay_string_index >= 0
3909 ? it->string_overlays[it->current.overlay_string_index
3910 % OVERLAY_STRING_CHUNK_SIZE]
3911 : Qnil);
3912
3913 /* See if we got to this string directly or indirectly from
3914 an overlay property. That includes the before-string or
3915 after-string of an overlay, strings in display properties
3916 provided by an overlay, their text properties, etc.
3917
3918 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3919 if (! NILP (from_overlay))
3920 for (i = it->sp - 1; i >= 0; i--)
3921 {
3922 if (it->stack[i].current.overlay_string_index >= 0)
3923 from_overlay
3924 = it->string_overlays[it->stack[i].current.overlay_string_index
3925 % OVERLAY_STRING_CHUNK_SIZE];
3926 else if (! NILP (it->stack[i].from_overlay))
3927 from_overlay = it->stack[i].from_overlay;
3928
3929 if (!NILP (from_overlay))
3930 break;
3931 }
3932
3933 if (! NILP (from_overlay))
3934 {
3935 bufpos = IT_CHARPOS (*it);
3936 /* For a string from an overlay, the base face depends
3937 only on text properties and ignores overlays. */
3938 base_face_id
3939 = face_for_overlay_string (it->w,
3940 IT_CHARPOS (*it),
3941 &next_stop,
3942 (IT_CHARPOS (*it)
3943 + TEXT_PROP_DISTANCE_LIMIT),
3944 false,
3945 from_overlay);
3946 }
3947 else
3948 {
3949 bufpos = 0;
3950
3951 /* For strings from a `display' property, use the face at
3952 IT's current buffer position as the base face to merge
3953 with, so that overlay strings appear in the same face as
3954 surrounding text, unless they specify their own faces.
3955 For strings from wrap-prefix and line-prefix properties,
3956 use the default face, possibly remapped via
3957 Vface_remapping_alist. */
3958 /* Note that the fact that we use the face at _buffer_
3959 position means that a 'display' property on an overlay
3960 string will not inherit the face of that overlay string,
3961 but will instead revert to the face of buffer text
3962 covered by the overlay. This is visible, e.g., when the
3963 overlay specifies a box face, but neither the buffer nor
3964 the display string do. This sounds like a design bug,
3965 but Emacs always did that since v21.1, so changing that
3966 might be a big deal. */
3967 base_face_id = it->string_from_prefix_prop_p
3968 ? (!NILP (Vface_remapping_alist)
3969 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
3970 : DEFAULT_FACE_ID)
3971 : underlying_face_id (it);
3972 }
3973
3974 new_face_id = face_at_string_position (it->w,
3975 it->string,
3976 IT_STRING_CHARPOS (*it),
3977 bufpos,
3978 &next_stop,
3979 base_face_id, false);
3980
3981 /* Is this a start of a run of characters with box? Caveat:
3982 this can be called for a freshly allocated iterator; face_id
3983 is -1 is this case. We know that the new face will not
3984 change until the next check pos, i.e. if the new face has a
3985 box, all characters up to that position will have a
3986 box. But, as usual, we don't know whether that position
3987 is really the end. */
3988 if (new_face_id != it->face_id)
3989 {
3990 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3991 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3992
3993 /* If new face has a box but old face hasn't, this is the
3994 start of a run of characters with box, i.e. it has a
3995 shadow on the left side. */
3996 it->start_of_box_run_p
3997 = new_face->box && (old_face == NULL || !old_face->box);
3998 it->face_box_p = new_face->box != FACE_NO_BOX;
3999 }
4000 }
4001
4002 it->face_id = new_face_id;
4003 return HANDLED_NORMALLY;
4004 }
4005
4006
4007 /* Return the ID of the face ``underlying'' IT's current position,
4008 which is in a string. If the iterator is associated with a
4009 buffer, return the face at IT's current buffer position.
4010 Otherwise, use the iterator's base_face_id. */
4011
4012 static int
4013 underlying_face_id (struct it *it)
4014 {
4015 int face_id = it->base_face_id, i;
4016
4017 eassert (STRINGP (it->string));
4018
4019 for (i = it->sp - 1; i >= 0; --i)
4020 if (NILP (it->stack[i].string))
4021 face_id = it->stack[i].face_id;
4022
4023 return face_id;
4024 }
4025
4026
4027 /* Compute the face one character before or after the current position
4028 of IT, in the visual order. BEFORE_P means get the face
4029 in front (to the left in L2R paragraphs, to the right in R2L
4030 paragraphs) of IT's screen position. Value is the ID of the face. */
4031
4032 static int
4033 face_before_or_after_it_pos (struct it *it, bool before_p)
4034 {
4035 int face_id, limit;
4036 ptrdiff_t next_check_charpos;
4037 struct it it_copy;
4038 void *it_copy_data = NULL;
4039
4040 eassert (it->s == NULL);
4041
4042 if (STRINGP (it->string))
4043 {
4044 ptrdiff_t bufpos, charpos;
4045 int base_face_id;
4046
4047 /* No face change past the end of the string (for the case
4048 we are padding with spaces). No face change before the
4049 string start. */
4050 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
4051 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
4052 return it->face_id;
4053
4054 if (!it->bidi_p)
4055 {
4056 /* Set charpos to the position before or after IT's current
4057 position, in the logical order, which in the non-bidi
4058 case is the same as the visual order. */
4059 if (before_p)
4060 charpos = IT_STRING_CHARPOS (*it) - 1;
4061 else if (it->what == IT_COMPOSITION)
4062 /* For composition, we must check the character after the
4063 composition. */
4064 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4065 else
4066 charpos = IT_STRING_CHARPOS (*it) + 1;
4067 }
4068 else
4069 {
4070 if (before_p)
4071 {
4072 /* With bidi iteration, the character before the current
4073 in the visual order cannot be found by simple
4074 iteration, because "reverse" reordering is not
4075 supported. Instead, we need to start from the string
4076 beginning and go all the way to the current string
4077 position, remembering the previous position. */
4078 /* Ignore face changes before the first visible
4079 character on this display line. */
4080 if (it->current_x <= it->first_visible_x)
4081 return it->face_id;
4082 SAVE_IT (it_copy, *it, it_copy_data);
4083 IT_STRING_CHARPOS (it_copy) = 0;
4084 bidi_init_it (0, 0, FRAME_WINDOW_P (it_copy.f), &it_copy.bidi_it);
4085
4086 do
4087 {
4088 charpos = IT_STRING_CHARPOS (it_copy);
4089 if (charpos >= SCHARS (it->string))
4090 break;
4091 bidi_move_to_visually_next (&it_copy.bidi_it);
4092 }
4093 while (IT_STRING_CHARPOS (it_copy) != IT_STRING_CHARPOS (*it));
4094
4095 RESTORE_IT (it, it, it_copy_data);
4096 }
4097 else
4098 {
4099 /* Set charpos to the string position of the character
4100 that comes after IT's current position in the visual
4101 order. */
4102 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4103
4104 it_copy = *it;
4105 while (n--)
4106 bidi_move_to_visually_next (&it_copy.bidi_it);
4107
4108 charpos = it_copy.bidi_it.charpos;
4109 }
4110 }
4111 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4112
4113 if (it->current.overlay_string_index >= 0)
4114 bufpos = IT_CHARPOS (*it);
4115 else
4116 bufpos = 0;
4117
4118 base_face_id = underlying_face_id (it);
4119
4120 /* Get the face for ASCII, or unibyte. */
4121 face_id = face_at_string_position (it->w,
4122 it->string,
4123 charpos,
4124 bufpos,
4125 &next_check_charpos,
4126 base_face_id, false);
4127
4128 /* Correct the face for charsets different from ASCII. Do it
4129 for the multibyte case only. The face returned above is
4130 suitable for unibyte text if IT->string is unibyte. */
4131 if (STRING_MULTIBYTE (it->string))
4132 {
4133 struct text_pos pos1 = string_pos (charpos, it->string);
4134 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4135 int c, len;
4136 struct face *face = FACE_FROM_ID (it->f, face_id);
4137
4138 c = string_char_and_length (p, &len);
4139 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4140 }
4141 }
4142 else
4143 {
4144 struct text_pos pos;
4145
4146 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4147 || (IT_CHARPOS (*it) <= BEGV && before_p))
4148 return it->face_id;
4149
4150 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4151 pos = it->current.pos;
4152
4153 if (!it->bidi_p)
4154 {
4155 if (before_p)
4156 DEC_TEXT_POS (pos, it->multibyte_p);
4157 else
4158 {
4159 if (it->what == IT_COMPOSITION)
4160 {
4161 /* For composition, we must check the position after
4162 the composition. */
4163 pos.charpos += it->cmp_it.nchars;
4164 pos.bytepos += it->len;
4165 }
4166 else
4167 INC_TEXT_POS (pos, it->multibyte_p);
4168 }
4169 }
4170 else
4171 {
4172 if (before_p)
4173 {
4174 int current_x;
4175
4176 /* With bidi iteration, the character before the current
4177 in the visual order cannot be found by simple
4178 iteration, because "reverse" reordering is not
4179 supported. Instead, we need to use the move_it_*
4180 family of functions, and move to the previous
4181 character starting from the beginning of the visual
4182 line. */
4183 /* Ignore face changes before the first visible
4184 character on this display line. */
4185 if (it->current_x <= it->first_visible_x)
4186 return it->face_id;
4187 SAVE_IT (it_copy, *it, it_copy_data);
4188 /* Implementation note: Since move_it_in_display_line
4189 works in the iterator geometry, and thinks the first
4190 character is always the leftmost, even in R2L lines,
4191 we don't need to distinguish between the R2L and L2R
4192 cases here. */
4193 current_x = it_copy.current_x;
4194 move_it_vertically_backward (&it_copy, 0);
4195 move_it_in_display_line (&it_copy, ZV, current_x - 1, MOVE_TO_X);
4196 pos = it_copy.current.pos;
4197 RESTORE_IT (it, it, it_copy_data);
4198 }
4199 else
4200 {
4201 /* Set charpos to the buffer position of the character
4202 that comes after IT's current position in the visual
4203 order. */
4204 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4205
4206 it_copy = *it;
4207 while (n--)
4208 bidi_move_to_visually_next (&it_copy.bidi_it);
4209
4210 SET_TEXT_POS (pos,
4211 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4212 }
4213 }
4214 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4215
4216 /* Determine face for CHARSET_ASCII, or unibyte. */
4217 face_id = face_at_buffer_position (it->w,
4218 CHARPOS (pos),
4219 &next_check_charpos,
4220 limit, false, -1);
4221
4222 /* Correct the face for charsets different from ASCII. Do it
4223 for the multibyte case only. The face returned above is
4224 suitable for unibyte text if current_buffer is unibyte. */
4225 if (it->multibyte_p)
4226 {
4227 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4228 struct face *face = FACE_FROM_ID (it->f, face_id);
4229 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4230 }
4231 }
4232
4233 return face_id;
4234 }
4235
4236
4237 \f
4238 /***********************************************************************
4239 Invisible text
4240 ***********************************************************************/
4241
4242 /* Set up iterator IT from invisible properties at its current
4243 position. Called from handle_stop. */
4244
4245 static enum prop_handled
4246 handle_invisible_prop (struct it *it)
4247 {
4248 enum prop_handled handled = HANDLED_NORMALLY;
4249 int invis;
4250 Lisp_Object prop;
4251
4252 if (STRINGP (it->string))
4253 {
4254 Lisp_Object end_charpos, limit;
4255
4256 /* Get the value of the invisible text property at the
4257 current position. Value will be nil if there is no such
4258 property. */
4259 end_charpos = make_number (IT_STRING_CHARPOS (*it));
4260 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4261 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4262
4263 if (invis != 0 && IT_STRING_CHARPOS (*it) < it->end_charpos)
4264 {
4265 /* Record whether we have to display an ellipsis for the
4266 invisible text. */
4267 bool display_ellipsis_p = (invis == 2);
4268 ptrdiff_t len, endpos;
4269
4270 handled = HANDLED_RECOMPUTE_PROPS;
4271
4272 /* Get the position at which the next visible text can be
4273 found in IT->string, if any. */
4274 endpos = len = SCHARS (it->string);
4275 XSETINT (limit, len);
4276 do
4277 {
4278 end_charpos
4279 = Fnext_single_property_change (end_charpos, Qinvisible,
4280 it->string, limit);
4281 /* Since LIMIT is always an integer, so should be the
4282 value returned by Fnext_single_property_change. */
4283 eassert (INTEGERP (end_charpos));
4284 if (INTEGERP (end_charpos))
4285 {
4286 endpos = XFASTINT (end_charpos);
4287 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4288 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4289 if (invis == 2)
4290 display_ellipsis_p = true;
4291 }
4292 else /* Should never happen; but if it does, exit the loop. */
4293 endpos = len;
4294 }
4295 while (invis != 0 && endpos < len);
4296
4297 if (display_ellipsis_p)
4298 it->ellipsis_p = true;
4299
4300 if (endpos < len)
4301 {
4302 /* Text at END_CHARPOS is visible. Move IT there. */
4303 struct text_pos old;
4304 ptrdiff_t oldpos;
4305
4306 old = it->current.string_pos;
4307 oldpos = CHARPOS (old);
4308 if (it->bidi_p)
4309 {
4310 if (it->bidi_it.first_elt
4311 && it->bidi_it.charpos < SCHARS (it->string))
4312 bidi_paragraph_init (it->paragraph_embedding,
4313 &it->bidi_it, true);
4314 /* Bidi-iterate out of the invisible text. */
4315 do
4316 {
4317 bidi_move_to_visually_next (&it->bidi_it);
4318 }
4319 while (oldpos <= it->bidi_it.charpos
4320 && it->bidi_it.charpos < endpos);
4321
4322 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4323 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4324 if (IT_CHARPOS (*it) >= endpos)
4325 it->prev_stop = endpos;
4326 }
4327 else
4328 {
4329 IT_STRING_CHARPOS (*it) = endpos;
4330 compute_string_pos (&it->current.string_pos, old, it->string);
4331 }
4332 }
4333 else
4334 {
4335 /* The rest of the string is invisible. If this is an
4336 overlay string, proceed with the next overlay string
4337 or whatever comes and return a character from there. */
4338 if (it->current.overlay_string_index >= 0
4339 && !display_ellipsis_p)
4340 {
4341 next_overlay_string (it);
4342 /* Don't check for overlay strings when we just
4343 finished processing them. */
4344 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4345 }
4346 else
4347 {
4348 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4349 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4350 }
4351 }
4352 }
4353 }
4354 else
4355 {
4356 ptrdiff_t newpos, next_stop, start_charpos, tem;
4357 Lisp_Object pos, overlay;
4358
4359 /* First of all, is there invisible text at this position? */
4360 tem = start_charpos = IT_CHARPOS (*it);
4361 pos = make_number (tem);
4362 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4363 &overlay);
4364 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4365
4366 /* If we are on invisible text, skip over it. */
4367 if (invis != 0 && start_charpos < it->end_charpos)
4368 {
4369 /* Record whether we have to display an ellipsis for the
4370 invisible text. */
4371 bool display_ellipsis_p = invis == 2;
4372
4373 handled = HANDLED_RECOMPUTE_PROPS;
4374
4375 /* Loop skipping over invisible text. The loop is left at
4376 ZV or with IT on the first char being visible again. */
4377 do
4378 {
4379 /* Try to skip some invisible text. Return value is the
4380 position reached which can be equal to where we start
4381 if there is nothing invisible there. This skips both
4382 over invisible text properties and overlays with
4383 invisible property. */
4384 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4385
4386 /* If we skipped nothing at all we weren't at invisible
4387 text in the first place. If everything to the end of
4388 the buffer was skipped, end the loop. */
4389 if (newpos == tem || newpos >= ZV)
4390 invis = 0;
4391 else
4392 {
4393 /* We skipped some characters but not necessarily
4394 all there are. Check if we ended up on visible
4395 text. Fget_char_property returns the property of
4396 the char before the given position, i.e. if we
4397 get invis = 0, this means that the char at
4398 newpos is visible. */
4399 pos = make_number (newpos);
4400 prop = Fget_char_property (pos, Qinvisible, it->window);
4401 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4402 }
4403
4404 /* If we ended up on invisible text, proceed to
4405 skip starting with next_stop. */
4406 if (invis != 0)
4407 tem = next_stop;
4408
4409 /* If there are adjacent invisible texts, don't lose the
4410 second one's ellipsis. */
4411 if (invis == 2)
4412 display_ellipsis_p = true;
4413 }
4414 while (invis != 0);
4415
4416 /* The position newpos is now either ZV or on visible text. */
4417 if (it->bidi_p)
4418 {
4419 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4420 bool on_newline
4421 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4422 bool after_newline
4423 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4424
4425 /* If the invisible text ends on a newline or on a
4426 character after a newline, we can avoid the costly,
4427 character by character, bidi iteration to NEWPOS, and
4428 instead simply reseat the iterator there. That's
4429 because all bidi reordering information is tossed at
4430 the newline. This is a big win for modes that hide
4431 complete lines, like Outline, Org, etc. */
4432 if (on_newline || after_newline)
4433 {
4434 struct text_pos tpos;
4435 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4436
4437 SET_TEXT_POS (tpos, newpos, bpos);
4438 reseat_1 (it, tpos, false);
4439 /* If we reseat on a newline/ZV, we need to prep the
4440 bidi iterator for advancing to the next character
4441 after the newline/EOB, keeping the current paragraph
4442 direction (so that PRODUCE_GLYPHS does TRT wrt
4443 prepending/appending glyphs to a glyph row). */
4444 if (on_newline)
4445 {
4446 it->bidi_it.first_elt = false;
4447 it->bidi_it.paragraph_dir = pdir;
4448 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4449 it->bidi_it.nchars = 1;
4450 it->bidi_it.ch_len = 1;
4451 }
4452 }
4453 else /* Must use the slow method. */
4454 {
4455 /* With bidi iteration, the region of invisible text
4456 could start and/or end in the middle of a
4457 non-base embedding level. Therefore, we need to
4458 skip invisible text using the bidi iterator,
4459 starting at IT's current position, until we find
4460 ourselves outside of the invisible text.
4461 Skipping invisible text _after_ bidi iteration
4462 avoids affecting the visual order of the
4463 displayed text when invisible properties are
4464 added or removed. */
4465 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4466 {
4467 /* If we were `reseat'ed to a new paragraph,
4468 determine the paragraph base direction. We
4469 need to do it now because
4470 next_element_from_buffer may not have a
4471 chance to do it, if we are going to skip any
4472 text at the beginning, which resets the
4473 FIRST_ELT flag. */
4474 bidi_paragraph_init (it->paragraph_embedding,
4475 &it->bidi_it, true);
4476 }
4477 do
4478 {
4479 bidi_move_to_visually_next (&it->bidi_it);
4480 }
4481 while (it->stop_charpos <= it->bidi_it.charpos
4482 && it->bidi_it.charpos < newpos);
4483 IT_CHARPOS (*it) = it->bidi_it.charpos;
4484 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4485 /* If we overstepped NEWPOS, record its position in
4486 the iterator, so that we skip invisible text if
4487 later the bidi iteration lands us in the
4488 invisible region again. */
4489 if (IT_CHARPOS (*it) >= newpos)
4490 it->prev_stop = newpos;
4491 }
4492 }
4493 else
4494 {
4495 IT_CHARPOS (*it) = newpos;
4496 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4497 }
4498
4499 if (display_ellipsis_p)
4500 {
4501 /* Make sure that the glyphs of the ellipsis will get
4502 correct `charpos' values. If we would not update
4503 it->position here, the glyphs would belong to the
4504 last visible character _before_ the invisible
4505 text, which confuses `set_cursor_from_row'.
4506
4507 We use the last invisible position instead of the
4508 first because this way the cursor is always drawn on
4509 the first "." of the ellipsis, whenever PT is inside
4510 the invisible text. Otherwise the cursor would be
4511 placed _after_ the ellipsis when the point is after the
4512 first invisible character. */
4513 if (!STRINGP (it->object))
4514 {
4515 it->position.charpos = newpos - 1;
4516 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4517 }
4518 }
4519
4520 /* If there are before-strings at the start of invisible
4521 text, and the text is invisible because of a text
4522 property, arrange to show before-strings because 20.x did
4523 it that way. (If the text is invisible because of an
4524 overlay property instead of a text property, this is
4525 already handled in the overlay code.) */
4526 if (NILP (overlay)
4527 && get_overlay_strings (it, it->stop_charpos))
4528 {
4529 handled = HANDLED_RECOMPUTE_PROPS;
4530 if (it->sp > 0)
4531 {
4532 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4533 /* The call to get_overlay_strings above recomputes
4534 it->stop_charpos, but it only considers changes
4535 in properties and overlays beyond iterator's
4536 current position. This causes us to miss changes
4537 that happen exactly where the invisible property
4538 ended. So we play it safe here and force the
4539 iterator to check for potential stop positions
4540 immediately after the invisible text. Note that
4541 if get_overlay_strings returns true, it
4542 normally also pushed the iterator stack, so we
4543 need to update the stop position in the slot
4544 below the current one. */
4545 it->stack[it->sp - 1].stop_charpos
4546 = CHARPOS (it->stack[it->sp - 1].current.pos);
4547 }
4548 }
4549 else if (display_ellipsis_p)
4550 {
4551 it->ellipsis_p = true;
4552 /* Let the ellipsis display before
4553 considering any properties of the following char.
4554 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4555 handled = HANDLED_RETURN;
4556 }
4557 }
4558 }
4559
4560 return handled;
4561 }
4562
4563
4564 /* Make iterator IT return `...' next.
4565 Replaces LEN characters from buffer. */
4566
4567 static void
4568 setup_for_ellipsis (struct it *it, int len)
4569 {
4570 /* Use the display table definition for `...'. Invalid glyphs
4571 will be handled by the method returning elements from dpvec. */
4572 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4573 {
4574 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4575 it->dpvec = v->contents;
4576 it->dpend = v->contents + v->header.size;
4577 }
4578 else
4579 {
4580 /* Default `...'. */
4581 it->dpvec = default_invis_vector;
4582 it->dpend = default_invis_vector + 3;
4583 }
4584
4585 it->dpvec_char_len = len;
4586 it->current.dpvec_index = 0;
4587 it->dpvec_face_id = -1;
4588
4589 /* Use IT->saved_face_id for the ellipsis, so that it has the same
4590 face as the preceding text. IT->saved_face_id was set in
4591 handle_stop to the face of the preceding character, and will be
4592 different from IT->face_id only if the invisible text skipped in
4593 handle_invisible_prop has some non-default face on its first
4594 character. We thus ignore the face of the invisible text when we
4595 display the ellipsis. IT's face is restored in set_iterator_to_next. */
4596 if (it->saved_face_id >= 0)
4597 it->face_id = it->saved_face_id;
4598
4599 /* If the ellipsis represents buffer text, it means we advanced in
4600 the buffer, so we should no longer ignore overlay strings. */
4601 if (it->method == GET_FROM_BUFFER)
4602 it->ignore_overlay_strings_at_pos_p = false;
4603
4604 it->method = GET_FROM_DISPLAY_VECTOR;
4605 it->ellipsis_p = true;
4606 }
4607
4608
4609 \f
4610 /***********************************************************************
4611 'display' property
4612 ***********************************************************************/
4613
4614 /* Set up iterator IT from `display' property at its current position.
4615 Called from handle_stop.
4616 We return HANDLED_RETURN if some part of the display property
4617 overrides the display of the buffer text itself.
4618 Otherwise we return HANDLED_NORMALLY. */
4619
4620 static enum prop_handled
4621 handle_display_prop (struct it *it)
4622 {
4623 Lisp_Object propval, object, overlay;
4624 struct text_pos *position;
4625 ptrdiff_t bufpos;
4626 /* Nonzero if some property replaces the display of the text itself. */
4627 int display_replaced = 0;
4628
4629 if (STRINGP (it->string))
4630 {
4631 object = it->string;
4632 position = &it->current.string_pos;
4633 bufpos = CHARPOS (it->current.pos);
4634 }
4635 else
4636 {
4637 XSETWINDOW (object, it->w);
4638 position = &it->current.pos;
4639 bufpos = CHARPOS (*position);
4640 }
4641
4642 /* Reset those iterator values set from display property values. */
4643 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4644 it->space_width = Qnil;
4645 it->font_height = Qnil;
4646 it->voffset = 0;
4647
4648 /* We don't support recursive `display' properties, i.e. string
4649 values that have a string `display' property, that have a string
4650 `display' property etc. */
4651 if (!it->string_from_display_prop_p)
4652 it->area = TEXT_AREA;
4653
4654 propval = get_char_property_and_overlay (make_number (position->charpos),
4655 Qdisplay, object, &overlay);
4656 if (NILP (propval))
4657 return HANDLED_NORMALLY;
4658 /* Now OVERLAY is the overlay that gave us this property, or nil
4659 if it was a text property. */
4660
4661 if (!STRINGP (it->string))
4662 object = it->w->contents;
4663
4664 display_replaced = handle_display_spec (it, propval, object, overlay,
4665 position, bufpos,
4666 FRAME_WINDOW_P (it->f));
4667 return display_replaced != 0 ? HANDLED_RETURN : HANDLED_NORMALLY;
4668 }
4669
4670 /* Subroutine of handle_display_prop. Returns non-zero if the display
4671 specification in SPEC is a replacing specification, i.e. it would
4672 replace the text covered by `display' property with something else,
4673 such as an image or a display string. If SPEC includes any kind or
4674 `(space ...) specification, the value is 2; this is used by
4675 compute_display_string_pos, which see.
4676
4677 See handle_single_display_spec for documentation of arguments.
4678 FRAME_WINDOW_P is true if the window being redisplayed is on a
4679 GUI frame; this argument is used only if IT is NULL, see below.
4680
4681 IT can be NULL, if this is called by the bidi reordering code
4682 through compute_display_string_pos, which see. In that case, this
4683 function only examines SPEC, but does not otherwise "handle" it, in
4684 the sense that it doesn't set up members of IT from the display
4685 spec. */
4686 static int
4687 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4688 Lisp_Object overlay, struct text_pos *position,
4689 ptrdiff_t bufpos, bool frame_window_p)
4690 {
4691 int replacing = 0;
4692
4693 if (CONSP (spec)
4694 /* Simple specifications. */
4695 && !EQ (XCAR (spec), Qimage)
4696 #ifdef HAVE_XWIDGETS
4697 && !EQ (XCAR (spec), Qxwidget)
4698 #endif
4699 && !EQ (XCAR (spec), Qspace)
4700 && !EQ (XCAR (spec), Qwhen)
4701 && !EQ (XCAR (spec), Qslice)
4702 && !EQ (XCAR (spec), Qspace_width)
4703 && !EQ (XCAR (spec), Qheight)
4704 && !EQ (XCAR (spec), Qraise)
4705 /* Marginal area specifications. */
4706 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4707 && !EQ (XCAR (spec), Qleft_fringe)
4708 && !EQ (XCAR (spec), Qright_fringe)
4709 && !NILP (XCAR (spec)))
4710 {
4711 for (; CONSP (spec); spec = XCDR (spec))
4712 {
4713 int rv = handle_single_display_spec (it, XCAR (spec), object,
4714 overlay, position, bufpos,
4715 replacing, frame_window_p);
4716 if (rv != 0)
4717 {
4718 replacing = rv;
4719 /* If some text in a string is replaced, `position' no
4720 longer points to the position of `object'. */
4721 if (!it || STRINGP (object))
4722 break;
4723 }
4724 }
4725 }
4726 else if (VECTORP (spec))
4727 {
4728 ptrdiff_t i;
4729 for (i = 0; i < ASIZE (spec); ++i)
4730 {
4731 int rv = handle_single_display_spec (it, AREF (spec, i), object,
4732 overlay, position, bufpos,
4733 replacing, frame_window_p);
4734 if (rv != 0)
4735 {
4736 replacing = rv;
4737 /* If some text in a string is replaced, `position' no
4738 longer points to the position of `object'. */
4739 if (!it || STRINGP (object))
4740 break;
4741 }
4742 }
4743 }
4744 else
4745 replacing = handle_single_display_spec (it, spec, object, overlay, position,
4746 bufpos, 0, frame_window_p);
4747 return replacing;
4748 }
4749
4750 /* Value is the position of the end of the `display' property starting
4751 at START_POS in OBJECT. */
4752
4753 static struct text_pos
4754 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4755 {
4756 Lisp_Object end;
4757 struct text_pos end_pos;
4758
4759 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4760 Qdisplay, object, Qnil);
4761 CHARPOS (end_pos) = XFASTINT (end);
4762 if (STRINGP (object))
4763 compute_string_pos (&end_pos, start_pos, it->string);
4764 else
4765 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4766
4767 return end_pos;
4768 }
4769
4770
4771 /* Set up IT from a single `display' property specification SPEC. OBJECT
4772 is the object in which the `display' property was found. *POSITION
4773 is the position in OBJECT at which the `display' property was found.
4774 BUFPOS is the buffer position of OBJECT (different from POSITION if
4775 OBJECT is not a buffer). DISPLAY_REPLACED non-zero means that we
4776 previously saw a display specification which already replaced text
4777 display with something else, for example an image; we ignore such
4778 properties after the first one has been processed.
4779
4780 OVERLAY is the overlay this `display' property came from,
4781 or nil if it was a text property.
4782
4783 If SPEC is a `space' or `image' specification, and in some other
4784 cases too, set *POSITION to the position where the `display'
4785 property ends.
4786
4787 If IT is NULL, only examine the property specification in SPEC, but
4788 don't set up IT. In that case, FRAME_WINDOW_P means SPEC
4789 is intended to be displayed in a window on a GUI frame.
4790
4791 Value is non-zero if something was found which replaces the display
4792 of buffer or string text. */
4793
4794 static int
4795 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4796 Lisp_Object overlay, struct text_pos *position,
4797 ptrdiff_t bufpos, int display_replaced,
4798 bool frame_window_p)
4799 {
4800 Lisp_Object form;
4801 Lisp_Object location, value;
4802 struct text_pos start_pos = *position;
4803
4804 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4805 If the result is non-nil, use VALUE instead of SPEC. */
4806 form = Qt;
4807 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4808 {
4809 spec = XCDR (spec);
4810 if (!CONSP (spec))
4811 return 0;
4812 form = XCAR (spec);
4813 spec = XCDR (spec);
4814 }
4815
4816 if (!NILP (form) && !EQ (form, Qt))
4817 {
4818 ptrdiff_t count = SPECPDL_INDEX ();
4819
4820 /* Bind `object' to the object having the `display' property, a
4821 buffer or string. Bind `position' to the position in the
4822 object where the property was found, and `buffer-position'
4823 to the current position in the buffer. */
4824
4825 if (NILP (object))
4826 XSETBUFFER (object, current_buffer);
4827 specbind (Qobject, object);
4828 specbind (Qposition, make_number (CHARPOS (*position)));
4829 specbind (Qbuffer_position, make_number (bufpos));
4830 form = safe_eval (form);
4831 unbind_to (count, Qnil);
4832 }
4833
4834 if (NILP (form))
4835 return 0;
4836
4837 /* Handle `(height HEIGHT)' specifications. */
4838 if (CONSP (spec)
4839 && EQ (XCAR (spec), Qheight)
4840 && CONSP (XCDR (spec)))
4841 {
4842 if (it)
4843 {
4844 if (!FRAME_WINDOW_P (it->f))
4845 return 0;
4846
4847 it->font_height = XCAR (XCDR (spec));
4848 if (!NILP (it->font_height))
4849 {
4850 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4851 int new_height = -1;
4852
4853 if (CONSP (it->font_height)
4854 && (EQ (XCAR (it->font_height), Qplus)
4855 || EQ (XCAR (it->font_height), Qminus))
4856 && CONSP (XCDR (it->font_height))
4857 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4858 {
4859 /* `(+ N)' or `(- N)' where N is an integer. */
4860 int steps = XINT (XCAR (XCDR (it->font_height)));
4861 if (EQ (XCAR (it->font_height), Qplus))
4862 steps = - steps;
4863 it->face_id = smaller_face (it->f, it->face_id, steps);
4864 }
4865 else if (FUNCTIONP (it->font_height))
4866 {
4867 /* Call function with current height as argument.
4868 Value is the new height. */
4869 Lisp_Object height;
4870 height = safe_call1 (it->font_height,
4871 face->lface[LFACE_HEIGHT_INDEX]);
4872 if (NUMBERP (height))
4873 new_height = XFLOATINT (height);
4874 }
4875 else if (NUMBERP (it->font_height))
4876 {
4877 /* Value is a multiple of the canonical char height. */
4878 struct face *f;
4879
4880 f = FACE_FROM_ID (it->f,
4881 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4882 new_height = (XFLOATINT (it->font_height)
4883 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4884 }
4885 else
4886 {
4887 /* Evaluate IT->font_height with `height' bound to the
4888 current specified height to get the new height. */
4889 ptrdiff_t count = SPECPDL_INDEX ();
4890
4891 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4892 value = safe_eval (it->font_height);
4893 unbind_to (count, Qnil);
4894
4895 if (NUMBERP (value))
4896 new_height = XFLOATINT (value);
4897 }
4898
4899 if (new_height > 0)
4900 it->face_id = face_with_height (it->f, it->face_id, new_height);
4901 }
4902 }
4903
4904 return 0;
4905 }
4906
4907 /* Handle `(space-width WIDTH)'. */
4908 if (CONSP (spec)
4909 && EQ (XCAR (spec), Qspace_width)
4910 && CONSP (XCDR (spec)))
4911 {
4912 if (it)
4913 {
4914 if (!FRAME_WINDOW_P (it->f))
4915 return 0;
4916
4917 value = XCAR (XCDR (spec));
4918 if (NUMBERP (value) && XFLOATINT (value) > 0)
4919 it->space_width = value;
4920 }
4921
4922 return 0;
4923 }
4924
4925 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4926 if (CONSP (spec)
4927 && EQ (XCAR (spec), Qslice))
4928 {
4929 Lisp_Object tem;
4930
4931 if (it)
4932 {
4933 if (!FRAME_WINDOW_P (it->f))
4934 return 0;
4935
4936 if (tem = XCDR (spec), CONSP (tem))
4937 {
4938 it->slice.x = XCAR (tem);
4939 if (tem = XCDR (tem), CONSP (tem))
4940 {
4941 it->slice.y = XCAR (tem);
4942 if (tem = XCDR (tem), CONSP (tem))
4943 {
4944 it->slice.width = XCAR (tem);
4945 if (tem = XCDR (tem), CONSP (tem))
4946 it->slice.height = XCAR (tem);
4947 }
4948 }
4949 }
4950 }
4951
4952 return 0;
4953 }
4954
4955 /* Handle `(raise FACTOR)'. */
4956 if (CONSP (spec)
4957 && EQ (XCAR (spec), Qraise)
4958 && CONSP (XCDR (spec)))
4959 {
4960 if (it)
4961 {
4962 if (!FRAME_WINDOW_P (it->f))
4963 return 0;
4964
4965 #ifdef HAVE_WINDOW_SYSTEM
4966 value = XCAR (XCDR (spec));
4967 if (NUMBERP (value))
4968 {
4969 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4970 it->voffset = - (XFLOATINT (value)
4971 * (normal_char_height (face->font, -1)));
4972 }
4973 #endif /* HAVE_WINDOW_SYSTEM */
4974 }
4975
4976 return 0;
4977 }
4978
4979 /* Don't handle the other kinds of display specifications
4980 inside a string that we got from a `display' property. */
4981 if (it && it->string_from_display_prop_p)
4982 return 0;
4983
4984 /* Characters having this form of property are not displayed, so
4985 we have to find the end of the property. */
4986 if (it)
4987 {
4988 start_pos = *position;
4989 *position = display_prop_end (it, object, start_pos);
4990 /* If the display property comes from an overlay, don't consider
4991 any potential stop_charpos values before the end of that
4992 overlay. Since display_prop_end will happily find another
4993 'display' property coming from some other overlay or text
4994 property on buffer positions before this overlay's end, we
4995 need to ignore them, or else we risk displaying this
4996 overlay's display string/image twice. */
4997 if (!NILP (overlay))
4998 {
4999 ptrdiff_t ovendpos = OVERLAY_POSITION (OVERLAY_END (overlay));
5000
5001 if (ovendpos > CHARPOS (*position))
5002 SET_TEXT_POS (*position, ovendpos, CHAR_TO_BYTE (ovendpos));
5003 }
5004 }
5005 value = Qnil;
5006
5007 /* Stop the scan at that end position--we assume that all
5008 text properties change there. */
5009 if (it)
5010 it->stop_charpos = position->charpos;
5011
5012 /* Handle `(left-fringe BITMAP [FACE])'
5013 and `(right-fringe BITMAP [FACE])'. */
5014 if (CONSP (spec)
5015 && (EQ (XCAR (spec), Qleft_fringe)
5016 || EQ (XCAR (spec), Qright_fringe))
5017 && CONSP (XCDR (spec)))
5018 {
5019 int fringe_bitmap;
5020
5021 if (it)
5022 {
5023 if (!FRAME_WINDOW_P (it->f))
5024 /* If we return here, POSITION has been advanced
5025 across the text with this property. */
5026 {
5027 /* Synchronize the bidi iterator with POSITION. This is
5028 needed because we are not going to push the iterator
5029 on behalf of this display property, so there will be
5030 no pop_it call to do this synchronization for us. */
5031 if (it->bidi_p)
5032 {
5033 it->position = *position;
5034 iterate_out_of_display_property (it);
5035 *position = it->position;
5036 }
5037 return 1;
5038 }
5039 }
5040 else if (!frame_window_p)
5041 return 1;
5042
5043 #ifdef HAVE_WINDOW_SYSTEM
5044 value = XCAR (XCDR (spec));
5045 if (!SYMBOLP (value)
5046 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
5047 /* If we return here, POSITION has been advanced
5048 across the text with this property. */
5049 {
5050 if (it && it->bidi_p)
5051 {
5052 it->position = *position;
5053 iterate_out_of_display_property (it);
5054 *position = it->position;
5055 }
5056 return 1;
5057 }
5058
5059 if (it)
5060 {
5061 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
5062
5063 if (CONSP (XCDR (XCDR (spec))))
5064 {
5065 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
5066 int face_id2 = lookup_derived_face (it->f, face_name,
5067 FRINGE_FACE_ID, false);
5068 if (face_id2 >= 0)
5069 face_id = face_id2;
5070 }
5071
5072 /* Save current settings of IT so that we can restore them
5073 when we are finished with the glyph property value. */
5074 push_it (it, position);
5075
5076 it->area = TEXT_AREA;
5077 it->what = IT_IMAGE;
5078 it->image_id = -1; /* no image */
5079 it->position = start_pos;
5080 it->object = NILP (object) ? it->w->contents : object;
5081 it->method = GET_FROM_IMAGE;
5082 it->from_overlay = Qnil;
5083 it->face_id = face_id;
5084 it->from_disp_prop_p = true;
5085
5086 /* Say that we haven't consumed the characters with
5087 `display' property yet. The call to pop_it in
5088 set_iterator_to_next will clean this up. */
5089 *position = start_pos;
5090
5091 if (EQ (XCAR (spec), Qleft_fringe))
5092 {
5093 it->left_user_fringe_bitmap = fringe_bitmap;
5094 it->left_user_fringe_face_id = face_id;
5095 }
5096 else
5097 {
5098 it->right_user_fringe_bitmap = fringe_bitmap;
5099 it->right_user_fringe_face_id = face_id;
5100 }
5101 }
5102 #endif /* HAVE_WINDOW_SYSTEM */
5103 return 1;
5104 }
5105
5106 /* Prepare to handle `((margin left-margin) ...)',
5107 `((margin right-margin) ...)' and `((margin nil) ...)'
5108 prefixes for display specifications. */
5109 location = Qunbound;
5110 if (CONSP (spec) && CONSP (XCAR (spec)))
5111 {
5112 Lisp_Object tem;
5113
5114 value = XCDR (spec);
5115 if (CONSP (value))
5116 value = XCAR (value);
5117
5118 tem = XCAR (spec);
5119 if (EQ (XCAR (tem), Qmargin)
5120 && (tem = XCDR (tem),
5121 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5122 (NILP (tem)
5123 || EQ (tem, Qleft_margin)
5124 || EQ (tem, Qright_margin))))
5125 location = tem;
5126 }
5127
5128 if (EQ (location, Qunbound))
5129 {
5130 location = Qnil;
5131 value = spec;
5132 }
5133
5134 /* After this point, VALUE is the property after any
5135 margin prefix has been stripped. It must be a string,
5136 an image specification, or `(space ...)'.
5137
5138 LOCATION specifies where to display: `left-margin',
5139 `right-margin' or nil. */
5140
5141 bool valid_p = (STRINGP (value)
5142 #ifdef HAVE_WINDOW_SYSTEM
5143 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5144 && valid_image_p (value))
5145 #endif /* not HAVE_WINDOW_SYSTEM */
5146 || (CONSP (value) && EQ (XCAR (value), Qspace))
5147 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5148 && valid_xwidget_spec_p (value)));
5149
5150 if (valid_p && display_replaced == 0)
5151 {
5152 int retval = 1;
5153
5154 if (!it)
5155 {
5156 /* Callers need to know whether the display spec is any kind
5157 of `(space ...)' spec that is about to affect text-area
5158 display. */
5159 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5160 retval = 2;
5161 return retval;
5162 }
5163
5164 /* Save current settings of IT so that we can restore them
5165 when we are finished with the glyph property value. */
5166 push_it (it, position);
5167 it->from_overlay = overlay;
5168 it->from_disp_prop_p = true;
5169
5170 if (NILP (location))
5171 it->area = TEXT_AREA;
5172 else if (EQ (location, Qleft_margin))
5173 it->area = LEFT_MARGIN_AREA;
5174 else
5175 it->area = RIGHT_MARGIN_AREA;
5176
5177 if (STRINGP (value))
5178 {
5179 it->string = value;
5180 it->multibyte_p = STRING_MULTIBYTE (it->string);
5181 it->current.overlay_string_index = -1;
5182 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5183 it->end_charpos = it->string_nchars = SCHARS (it->string);
5184 it->method = GET_FROM_STRING;
5185 it->stop_charpos = 0;
5186 it->prev_stop = 0;
5187 it->base_level_stop = 0;
5188 it->string_from_display_prop_p = true;
5189 /* Say that we haven't consumed the characters with
5190 `display' property yet. The call to pop_it in
5191 set_iterator_to_next will clean this up. */
5192 if (BUFFERP (object))
5193 *position = start_pos;
5194
5195 /* Force paragraph direction to be that of the parent
5196 object. If the parent object's paragraph direction is
5197 not yet determined, default to L2R. */
5198 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5199 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5200 else
5201 it->paragraph_embedding = L2R;
5202
5203 /* Set up the bidi iterator for this display string. */
5204 if (it->bidi_p)
5205 {
5206 it->bidi_it.string.lstring = it->string;
5207 it->bidi_it.string.s = NULL;
5208 it->bidi_it.string.schars = it->end_charpos;
5209 it->bidi_it.string.bufpos = bufpos;
5210 it->bidi_it.string.from_disp_str = true;
5211 it->bidi_it.string.unibyte = !it->multibyte_p;
5212 it->bidi_it.w = it->w;
5213 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5214 }
5215 }
5216 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5217 {
5218 it->method = GET_FROM_STRETCH;
5219 it->object = value;
5220 *position = it->position = start_pos;
5221 retval = 1 + (it->area == TEXT_AREA);
5222 }
5223 else if (valid_xwidget_spec_p (value))
5224 {
5225 it->what = IT_XWIDGET;
5226 it->method = GET_FROM_XWIDGET;
5227 it->position = start_pos;
5228 it->object = NILP (object) ? it->w->contents : object;
5229 *position = start_pos;
5230 it->xwidget = lookup_xwidget (value);
5231 }
5232 #ifdef HAVE_WINDOW_SYSTEM
5233 else
5234 {
5235 it->what = IT_IMAGE;
5236 it->image_id = lookup_image (it->f, value);
5237 it->position = start_pos;
5238 it->object = NILP (object) ? it->w->contents : object;
5239 it->method = GET_FROM_IMAGE;
5240
5241 /* Say that we haven't consumed the characters with
5242 `display' property yet. The call to pop_it in
5243 set_iterator_to_next will clean this up. */
5244 *position = start_pos;
5245 }
5246 #endif /* HAVE_WINDOW_SYSTEM */
5247
5248 return retval;
5249 }
5250
5251 /* Invalid property or property not supported. Restore
5252 POSITION to what it was before. */
5253 *position = start_pos;
5254 return 0;
5255 }
5256
5257 /* Check if PROP is a display property value whose text should be
5258 treated as intangible. OVERLAY is the overlay from which PROP
5259 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5260 specify the buffer position covered by PROP. */
5261
5262 bool
5263 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5264 ptrdiff_t charpos, ptrdiff_t bytepos)
5265 {
5266 bool frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5267 struct text_pos position;
5268
5269 SET_TEXT_POS (position, charpos, bytepos);
5270 return (handle_display_spec (NULL, prop, Qnil, overlay,
5271 &position, charpos, frame_window_p)
5272 != 0);
5273 }
5274
5275
5276 /* Return true if PROP is a display sub-property value containing STRING.
5277
5278 Implementation note: this and the following function are really
5279 special cases of handle_display_spec and
5280 handle_single_display_spec, and should ideally use the same code.
5281 Until they do, these two pairs must be consistent and must be
5282 modified in sync. */
5283
5284 static bool
5285 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5286 {
5287 if (EQ (string, prop))
5288 return true;
5289
5290 /* Skip over `when FORM'. */
5291 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5292 {
5293 prop = XCDR (prop);
5294 if (!CONSP (prop))
5295 return false;
5296 /* Actually, the condition following `when' should be eval'ed,
5297 like handle_single_display_spec does, and we should return
5298 false if it evaluates to nil. However, this function is
5299 called only when the buffer was already displayed and some
5300 glyph in the glyph matrix was found to come from a display
5301 string. Therefore, the condition was already evaluated, and
5302 the result was non-nil, otherwise the display string wouldn't
5303 have been displayed and we would have never been called for
5304 this property. Thus, we can skip the evaluation and assume
5305 its result is non-nil. */
5306 prop = XCDR (prop);
5307 }
5308
5309 if (CONSP (prop))
5310 /* Skip over `margin LOCATION'. */
5311 if (EQ (XCAR (prop), Qmargin))
5312 {
5313 prop = XCDR (prop);
5314 if (!CONSP (prop))
5315 return false;
5316
5317 prop = XCDR (prop);
5318 if (!CONSP (prop))
5319 return false;
5320 }
5321
5322 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5323 }
5324
5325
5326 /* Return true if STRING appears in the `display' property PROP. */
5327
5328 static bool
5329 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5330 {
5331 if (CONSP (prop)
5332 && !EQ (XCAR (prop), Qwhen)
5333 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5334 {
5335 /* A list of sub-properties. */
5336 while (CONSP (prop))
5337 {
5338 if (single_display_spec_string_p (XCAR (prop), string))
5339 return true;
5340 prop = XCDR (prop);
5341 }
5342 }
5343 else if (VECTORP (prop))
5344 {
5345 /* A vector of sub-properties. */
5346 ptrdiff_t i;
5347 for (i = 0; i < ASIZE (prop); ++i)
5348 if (single_display_spec_string_p (AREF (prop, i), string))
5349 return true;
5350 }
5351 else
5352 return single_display_spec_string_p (prop, string);
5353
5354 return false;
5355 }
5356
5357 /* Look for STRING in overlays and text properties in the current
5358 buffer, between character positions FROM and TO (excluding TO).
5359 BACK_P means look back (in this case, TO is supposed to be
5360 less than FROM).
5361 Value is the first character position where STRING was found, or
5362 zero if it wasn't found before hitting TO.
5363
5364 This function may only use code that doesn't eval because it is
5365 called asynchronously from note_mouse_highlight. */
5366
5367 static ptrdiff_t
5368 string_buffer_position_lim (Lisp_Object string,
5369 ptrdiff_t from, ptrdiff_t to, bool back_p)
5370 {
5371 Lisp_Object limit, prop, pos;
5372 bool found = false;
5373
5374 pos = make_number (max (from, BEGV));
5375
5376 if (!back_p) /* looking forward */
5377 {
5378 limit = make_number (min (to, ZV));
5379 while (!found && !EQ (pos, limit))
5380 {
5381 prop = Fget_char_property (pos, Qdisplay, Qnil);
5382 if (!NILP (prop) && display_prop_string_p (prop, string))
5383 found = true;
5384 else
5385 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5386 limit);
5387 }
5388 }
5389 else /* looking back */
5390 {
5391 limit = make_number (max (to, BEGV));
5392 while (!found && !EQ (pos, limit))
5393 {
5394 prop = Fget_char_property (pos, Qdisplay, Qnil);
5395 if (!NILP (prop) && display_prop_string_p (prop, string))
5396 found = true;
5397 else
5398 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5399 limit);
5400 }
5401 }
5402
5403 return found ? XINT (pos) : 0;
5404 }
5405
5406 /* Determine which buffer position in current buffer STRING comes from.
5407 AROUND_CHARPOS is an approximate position where it could come from.
5408 Value is the buffer position or 0 if it couldn't be determined.
5409
5410 This function is necessary because we don't record buffer positions
5411 in glyphs generated from strings (to keep struct glyph small).
5412 This function may only use code that doesn't eval because it is
5413 called asynchronously from note_mouse_highlight. */
5414
5415 static ptrdiff_t
5416 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5417 {
5418 const int MAX_DISTANCE = 1000;
5419 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5420 around_charpos + MAX_DISTANCE,
5421 false);
5422
5423 if (!found)
5424 found = string_buffer_position_lim (string, around_charpos,
5425 around_charpos - MAX_DISTANCE, true);
5426 return found;
5427 }
5428
5429
5430 \f
5431 /***********************************************************************
5432 `composition' property
5433 ***********************************************************************/
5434
5435 /* Set up iterator IT from `composition' property at its current
5436 position. Called from handle_stop. */
5437
5438 static enum prop_handled
5439 handle_composition_prop (struct it *it)
5440 {
5441 Lisp_Object prop, string;
5442 ptrdiff_t pos, pos_byte, start, end;
5443
5444 if (STRINGP (it->string))
5445 {
5446 unsigned char *s;
5447
5448 pos = IT_STRING_CHARPOS (*it);
5449 pos_byte = IT_STRING_BYTEPOS (*it);
5450 string = it->string;
5451 s = SDATA (string) + pos_byte;
5452 it->c = STRING_CHAR (s);
5453 }
5454 else
5455 {
5456 pos = IT_CHARPOS (*it);
5457 pos_byte = IT_BYTEPOS (*it);
5458 string = Qnil;
5459 it->c = FETCH_CHAR (pos_byte);
5460 }
5461
5462 /* If there's a valid composition and point is not inside of the
5463 composition (in the case that the composition is from the current
5464 buffer), draw a glyph composed from the composition components. */
5465 if (find_composition (pos, -1, &start, &end, &prop, string)
5466 && composition_valid_p (start, end, prop)
5467 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5468 {
5469 if (start < pos)
5470 /* As we can't handle this situation (perhaps font-lock added
5471 a new composition), we just return here hoping that next
5472 redisplay will detect this composition much earlier. */
5473 return HANDLED_NORMALLY;
5474 if (start != pos)
5475 {
5476 if (STRINGP (it->string))
5477 pos_byte = string_char_to_byte (it->string, start);
5478 else
5479 pos_byte = CHAR_TO_BYTE (start);
5480 }
5481 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5482 prop, string);
5483
5484 if (it->cmp_it.id >= 0)
5485 {
5486 it->cmp_it.ch = -1;
5487 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5488 it->cmp_it.nglyphs = -1;
5489 }
5490 }
5491
5492 return HANDLED_NORMALLY;
5493 }
5494
5495
5496 \f
5497 /***********************************************************************
5498 Overlay strings
5499 ***********************************************************************/
5500
5501 /* The following structure is used to record overlay strings for
5502 later sorting in load_overlay_strings. */
5503
5504 struct overlay_entry
5505 {
5506 Lisp_Object overlay;
5507 Lisp_Object string;
5508 EMACS_INT priority;
5509 bool after_string_p;
5510 };
5511
5512
5513 /* Set up iterator IT from overlay strings at its current position.
5514 Called from handle_stop. */
5515
5516 static enum prop_handled
5517 handle_overlay_change (struct it *it)
5518 {
5519 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5520 return HANDLED_RECOMPUTE_PROPS;
5521 else
5522 return HANDLED_NORMALLY;
5523 }
5524
5525
5526 /* Set up the next overlay string for delivery by IT, if there is an
5527 overlay string to deliver. Called by set_iterator_to_next when the
5528 end of the current overlay string is reached. If there are more
5529 overlay strings to display, IT->string and
5530 IT->current.overlay_string_index are set appropriately here.
5531 Otherwise IT->string is set to nil. */
5532
5533 static void
5534 next_overlay_string (struct it *it)
5535 {
5536 ++it->current.overlay_string_index;
5537 if (it->current.overlay_string_index == it->n_overlay_strings)
5538 {
5539 /* No more overlay strings. Restore IT's settings to what
5540 they were before overlay strings were processed, and
5541 continue to deliver from current_buffer. */
5542
5543 it->ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
5544 pop_it (it);
5545 eassert (it->sp > 0
5546 || (NILP (it->string)
5547 && it->method == GET_FROM_BUFFER
5548 && it->stop_charpos >= BEGV
5549 && it->stop_charpos <= it->end_charpos));
5550 it->current.overlay_string_index = -1;
5551 it->n_overlay_strings = 0;
5552 /* If there's an empty display string on the stack, pop the
5553 stack, to resync the bidi iterator with IT's position. Such
5554 empty strings are pushed onto the stack in
5555 get_overlay_strings_1. */
5556 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5557 pop_it (it);
5558
5559 /* Since we've exhausted overlay strings at this buffer
5560 position, set the flag to ignore overlays until we move to
5561 another position. The flag is reset in
5562 next_element_from_buffer. */
5563 it->ignore_overlay_strings_at_pos_p = true;
5564
5565 /* If we're at the end of the buffer, record that we have
5566 processed the overlay strings there already, so that
5567 next_element_from_buffer doesn't try it again. */
5568 if (NILP (it->string)
5569 && IT_CHARPOS (*it) >= it->end_charpos
5570 && it->overlay_strings_charpos >= it->end_charpos)
5571 it->overlay_strings_at_end_processed_p = true;
5572 /* Note: we reset overlay_strings_charpos only here, to make
5573 sure the just-processed overlays were indeed at EOB.
5574 Otherwise, overlays on text with invisible text property,
5575 which are processed with IT's position past the invisible
5576 text, might fool us into thinking the overlays at EOB were
5577 already processed (linum-mode can cause this, for
5578 example). */
5579 it->overlay_strings_charpos = -1;
5580 }
5581 else
5582 {
5583 /* There are more overlay strings to process. If
5584 IT->current.overlay_string_index has advanced to a position
5585 where we must load IT->overlay_strings with more strings, do
5586 it. We must load at the IT->overlay_strings_charpos where
5587 IT->n_overlay_strings was originally computed; when invisible
5588 text is present, this might not be IT_CHARPOS (Bug#7016). */
5589 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5590
5591 if (it->current.overlay_string_index && i == 0)
5592 load_overlay_strings (it, it->overlay_strings_charpos);
5593
5594 /* Initialize IT to deliver display elements from the overlay
5595 string. */
5596 it->string = it->overlay_strings[i];
5597 it->multibyte_p = STRING_MULTIBYTE (it->string);
5598 SET_TEXT_POS (it->current.string_pos, 0, 0);
5599 it->method = GET_FROM_STRING;
5600 it->stop_charpos = 0;
5601 it->end_charpos = SCHARS (it->string);
5602 if (it->cmp_it.stop_pos >= 0)
5603 it->cmp_it.stop_pos = 0;
5604 it->prev_stop = 0;
5605 it->base_level_stop = 0;
5606
5607 /* Set up the bidi iterator for this overlay string. */
5608 if (it->bidi_p)
5609 {
5610 it->bidi_it.string.lstring = it->string;
5611 it->bidi_it.string.s = NULL;
5612 it->bidi_it.string.schars = SCHARS (it->string);
5613 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5614 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5615 it->bidi_it.string.unibyte = !it->multibyte_p;
5616 it->bidi_it.w = it->w;
5617 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5618 }
5619 }
5620
5621 CHECK_IT (it);
5622 }
5623
5624
5625 /* Compare two overlay_entry structures E1 and E2. Used as a
5626 comparison function for qsort in load_overlay_strings. Overlay
5627 strings for the same position are sorted so that
5628
5629 1. All after-strings come in front of before-strings, except
5630 when they come from the same overlay.
5631
5632 2. Within after-strings, strings are sorted so that overlay strings
5633 from overlays with higher priorities come first.
5634
5635 2. Within before-strings, strings are sorted so that overlay
5636 strings from overlays with higher priorities come last.
5637
5638 Value is analogous to strcmp. */
5639
5640
5641 static int
5642 compare_overlay_entries (const void *e1, const void *e2)
5643 {
5644 struct overlay_entry const *entry1 = e1;
5645 struct overlay_entry const *entry2 = e2;
5646 int result;
5647
5648 if (entry1->after_string_p != entry2->after_string_p)
5649 {
5650 /* Let after-strings appear in front of before-strings if
5651 they come from different overlays. */
5652 if (EQ (entry1->overlay, entry2->overlay))
5653 result = entry1->after_string_p ? 1 : -1;
5654 else
5655 result = entry1->after_string_p ? -1 : 1;
5656 }
5657 else if (entry1->priority != entry2->priority)
5658 {
5659 if (entry1->after_string_p)
5660 /* After-strings sorted in order of decreasing priority. */
5661 result = entry2->priority < entry1->priority ? -1 : 1;
5662 else
5663 /* Before-strings sorted in order of increasing priority. */
5664 result = entry1->priority < entry2->priority ? -1 : 1;
5665 }
5666 else
5667 result = 0;
5668
5669 return result;
5670 }
5671
5672
5673 /* Load the vector IT->overlay_strings with overlay strings from IT's
5674 current buffer position, or from CHARPOS if that is > 0. Set
5675 IT->n_overlays to the total number of overlay strings found.
5676
5677 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5678 a time. On entry into load_overlay_strings,
5679 IT->current.overlay_string_index gives the number of overlay
5680 strings that have already been loaded by previous calls to this
5681 function.
5682
5683 IT->add_overlay_start contains an additional overlay start
5684 position to consider for taking overlay strings from, if non-zero.
5685 This position comes into play when the overlay has an `invisible'
5686 property, and both before and after-strings. When we've skipped to
5687 the end of the overlay, because of its `invisible' property, we
5688 nevertheless want its before-string to appear.
5689 IT->add_overlay_start will contain the overlay start position
5690 in this case.
5691
5692 Overlay strings are sorted so that after-string strings come in
5693 front of before-string strings. Within before and after-strings,
5694 strings are sorted by overlay priority. See also function
5695 compare_overlay_entries. */
5696
5697 static void
5698 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5699 {
5700 Lisp_Object overlay, window, str, invisible;
5701 struct Lisp_Overlay *ov;
5702 ptrdiff_t start, end;
5703 ptrdiff_t n = 0, i, j;
5704 int invis;
5705 struct overlay_entry entriesbuf[20];
5706 ptrdiff_t size = ARRAYELTS (entriesbuf);
5707 struct overlay_entry *entries = entriesbuf;
5708 USE_SAFE_ALLOCA;
5709
5710 if (charpos <= 0)
5711 charpos = IT_CHARPOS (*it);
5712
5713 /* Append the overlay string STRING of overlay OVERLAY to vector
5714 `entries' which has size `size' and currently contains `n'
5715 elements. AFTER_P means STRING is an after-string of
5716 OVERLAY. */
5717 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5718 do \
5719 { \
5720 Lisp_Object priority; \
5721 \
5722 if (n == size) \
5723 { \
5724 struct overlay_entry *old = entries; \
5725 SAFE_NALLOCA (entries, 2, size); \
5726 memcpy (entries, old, size * sizeof *entries); \
5727 size *= 2; \
5728 } \
5729 \
5730 entries[n].string = (STRING); \
5731 entries[n].overlay = (OVERLAY); \
5732 priority = Foverlay_get ((OVERLAY), Qpriority); \
5733 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5734 entries[n].after_string_p = (AFTER_P); \
5735 ++n; \
5736 } \
5737 while (false)
5738
5739 /* Process overlay before the overlay center. */
5740 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5741 {
5742 XSETMISC (overlay, ov);
5743 eassert (OVERLAYP (overlay));
5744 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5745 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5746
5747 if (end < charpos)
5748 break;
5749
5750 /* Skip this overlay if it doesn't start or end at IT's current
5751 position. */
5752 if (end != charpos && start != charpos)
5753 continue;
5754
5755 /* Skip this overlay if it doesn't apply to IT->w. */
5756 window = Foverlay_get (overlay, Qwindow);
5757 if (WINDOWP (window) && XWINDOW (window) != it->w)
5758 continue;
5759
5760 /* If the text ``under'' the overlay is invisible, both before-
5761 and after-strings from this overlay are visible; start and
5762 end position are indistinguishable. */
5763 invisible = Foverlay_get (overlay, Qinvisible);
5764 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5765
5766 /* If overlay has a non-empty before-string, record it. */
5767 if ((start == charpos || (end == charpos && invis != 0))
5768 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5769 && SCHARS (str))
5770 RECORD_OVERLAY_STRING (overlay, str, false);
5771
5772 /* If overlay has a non-empty after-string, record it. */
5773 if ((end == charpos || (start == charpos && invis != 0))
5774 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5775 && SCHARS (str))
5776 RECORD_OVERLAY_STRING (overlay, str, true);
5777 }
5778
5779 /* Process overlays after the overlay center. */
5780 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5781 {
5782 XSETMISC (overlay, ov);
5783 eassert (OVERLAYP (overlay));
5784 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5785 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5786
5787 if (start > charpos)
5788 break;
5789
5790 /* Skip this overlay if it doesn't start or end at IT's current
5791 position. */
5792 if (end != charpos && start != charpos)
5793 continue;
5794
5795 /* Skip this overlay if it doesn't apply to IT->w. */
5796 window = Foverlay_get (overlay, Qwindow);
5797 if (WINDOWP (window) && XWINDOW (window) != it->w)
5798 continue;
5799
5800 /* If the text ``under'' the overlay is invisible, it has a zero
5801 dimension, and both before- and after-strings apply. */
5802 invisible = Foverlay_get (overlay, Qinvisible);
5803 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5804
5805 /* If overlay has a non-empty before-string, record it. */
5806 if ((start == charpos || (end == charpos && invis != 0))
5807 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5808 && SCHARS (str))
5809 RECORD_OVERLAY_STRING (overlay, str, false);
5810
5811 /* If overlay has a non-empty after-string, record it. */
5812 if ((end == charpos || (start == charpos && invis != 0))
5813 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5814 && SCHARS (str))
5815 RECORD_OVERLAY_STRING (overlay, str, true);
5816 }
5817
5818 #undef RECORD_OVERLAY_STRING
5819
5820 /* Sort entries. */
5821 if (n > 1)
5822 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5823
5824 /* Record number of overlay strings, and where we computed it. */
5825 it->n_overlay_strings = n;
5826 it->overlay_strings_charpos = charpos;
5827
5828 /* IT->current.overlay_string_index is the number of overlay strings
5829 that have already been consumed by IT. Copy some of the
5830 remaining overlay strings to IT->overlay_strings. */
5831 i = 0;
5832 j = it->current.overlay_string_index;
5833 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5834 {
5835 it->overlay_strings[i] = entries[j].string;
5836 it->string_overlays[i++] = entries[j++].overlay;
5837 }
5838
5839 CHECK_IT (it);
5840 SAFE_FREE ();
5841 }
5842
5843
5844 /* Get the first chunk of overlay strings at IT's current buffer
5845 position, or at CHARPOS if that is > 0. Value is true if at
5846 least one overlay string was found. */
5847
5848 static bool
5849 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, bool compute_stop_p)
5850 {
5851 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5852 process. This fills IT->overlay_strings with strings, and sets
5853 IT->n_overlay_strings to the total number of strings to process.
5854 IT->pos.overlay_string_index has to be set temporarily to zero
5855 because load_overlay_strings needs this; it must be set to -1
5856 when no overlay strings are found because a zero value would
5857 indicate a position in the first overlay string. */
5858 it->current.overlay_string_index = 0;
5859 load_overlay_strings (it, charpos);
5860
5861 /* If we found overlay strings, set up IT to deliver display
5862 elements from the first one. Otherwise set up IT to deliver
5863 from current_buffer. */
5864 if (it->n_overlay_strings)
5865 {
5866 /* Make sure we know settings in current_buffer, so that we can
5867 restore meaningful values when we're done with the overlay
5868 strings. */
5869 if (compute_stop_p)
5870 compute_stop_pos (it);
5871 eassert (it->face_id >= 0);
5872
5873 /* Save IT's settings. They are restored after all overlay
5874 strings have been processed. */
5875 eassert (!compute_stop_p || it->sp == 0);
5876
5877 /* When called from handle_stop, there might be an empty display
5878 string loaded. In that case, don't bother saving it. But
5879 don't use this optimization with the bidi iterator, since we
5880 need the corresponding pop_it call to resync the bidi
5881 iterator's position with IT's position, after we are done
5882 with the overlay strings. (The corresponding call to pop_it
5883 in case of an empty display string is in
5884 next_overlay_string.) */
5885 if (!(!it->bidi_p
5886 && STRINGP (it->string) && !SCHARS (it->string)))
5887 push_it (it, NULL);
5888
5889 /* Set up IT to deliver display elements from the first overlay
5890 string. */
5891 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5892 it->string = it->overlay_strings[0];
5893 it->from_overlay = Qnil;
5894 it->stop_charpos = 0;
5895 eassert (STRINGP (it->string));
5896 it->end_charpos = SCHARS (it->string);
5897 it->prev_stop = 0;
5898 it->base_level_stop = 0;
5899 it->multibyte_p = STRING_MULTIBYTE (it->string);
5900 it->method = GET_FROM_STRING;
5901 it->from_disp_prop_p = 0;
5902
5903 /* Force paragraph direction to be that of the parent
5904 buffer. */
5905 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5906 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5907 else
5908 it->paragraph_embedding = L2R;
5909
5910 /* Set up the bidi iterator for this overlay string. */
5911 if (it->bidi_p)
5912 {
5913 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5914
5915 it->bidi_it.string.lstring = it->string;
5916 it->bidi_it.string.s = NULL;
5917 it->bidi_it.string.schars = SCHARS (it->string);
5918 it->bidi_it.string.bufpos = pos;
5919 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5920 it->bidi_it.string.unibyte = !it->multibyte_p;
5921 it->bidi_it.w = it->w;
5922 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5923 }
5924 return true;
5925 }
5926
5927 it->current.overlay_string_index = -1;
5928 return false;
5929 }
5930
5931 static bool
5932 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5933 {
5934 it->string = Qnil;
5935 it->method = GET_FROM_BUFFER;
5936
5937 get_overlay_strings_1 (it, charpos, true);
5938
5939 CHECK_IT (it);
5940
5941 /* Value is true if we found at least one overlay string. */
5942 return STRINGP (it->string);
5943 }
5944
5945
5946 \f
5947 /***********************************************************************
5948 Saving and restoring state
5949 ***********************************************************************/
5950
5951 /* Save current settings of IT on IT->stack. Called, for example,
5952 before setting up IT for an overlay string, to be able to restore
5953 IT's settings to what they were after the overlay string has been
5954 processed. If POSITION is non-NULL, it is the position to save on
5955 the stack instead of IT->position. */
5956
5957 static void
5958 push_it (struct it *it, struct text_pos *position)
5959 {
5960 struct iterator_stack_entry *p;
5961
5962 eassert (it->sp < IT_STACK_SIZE);
5963 p = it->stack + it->sp;
5964
5965 p->stop_charpos = it->stop_charpos;
5966 p->prev_stop = it->prev_stop;
5967 p->base_level_stop = it->base_level_stop;
5968 p->cmp_it = it->cmp_it;
5969 eassert (it->face_id >= 0);
5970 p->face_id = it->face_id;
5971 p->string = it->string;
5972 p->method = it->method;
5973 p->from_overlay = it->from_overlay;
5974 switch (p->method)
5975 {
5976 case GET_FROM_IMAGE:
5977 p->u.image.object = it->object;
5978 p->u.image.image_id = it->image_id;
5979 p->u.image.slice = it->slice;
5980 break;
5981 case GET_FROM_STRETCH:
5982 p->u.stretch.object = it->object;
5983 break;
5984 case GET_FROM_XWIDGET:
5985 p->u.xwidget.object = it->object;
5986 break;
5987 case GET_FROM_BUFFER:
5988 case GET_FROM_DISPLAY_VECTOR:
5989 case GET_FROM_STRING:
5990 case GET_FROM_C_STRING:
5991 break;
5992 default:
5993 emacs_abort ();
5994 }
5995 p->position = position ? *position : it->position;
5996 p->current = it->current;
5997 p->end_charpos = it->end_charpos;
5998 p->string_nchars = it->string_nchars;
5999 p->area = it->area;
6000 p->multibyte_p = it->multibyte_p;
6001 p->avoid_cursor_p = it->avoid_cursor_p;
6002 p->space_width = it->space_width;
6003 p->font_height = it->font_height;
6004 p->voffset = it->voffset;
6005 p->string_from_display_prop_p = it->string_from_display_prop_p;
6006 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
6007 p->display_ellipsis_p = false;
6008 p->line_wrap = it->line_wrap;
6009 p->bidi_p = it->bidi_p;
6010 p->paragraph_embedding = it->paragraph_embedding;
6011 p->from_disp_prop_p = it->from_disp_prop_p;
6012 ++it->sp;
6013
6014 /* Save the state of the bidi iterator as well. */
6015 if (it->bidi_p)
6016 bidi_push_it (&it->bidi_it);
6017 }
6018
6019 static void
6020 iterate_out_of_display_property (struct it *it)
6021 {
6022 bool buffer_p = !STRINGP (it->string);
6023 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
6024 ptrdiff_t bob = (buffer_p ? BEGV : 0);
6025
6026 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
6027
6028 /* Maybe initialize paragraph direction. If we are at the beginning
6029 of a new paragraph, next_element_from_buffer may not have a
6030 chance to do that. */
6031 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
6032 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
6033 /* prev_stop can be zero, so check against BEGV as well. */
6034 while (it->bidi_it.charpos >= bob
6035 && it->prev_stop <= it->bidi_it.charpos
6036 && it->bidi_it.charpos < CHARPOS (it->position)
6037 && it->bidi_it.charpos < eob)
6038 bidi_move_to_visually_next (&it->bidi_it);
6039 /* Record the stop_pos we just crossed, for when we cross it
6040 back, maybe. */
6041 if (it->bidi_it.charpos > CHARPOS (it->position))
6042 it->prev_stop = CHARPOS (it->position);
6043 /* If we ended up not where pop_it put us, resync IT's
6044 positional members with the bidi iterator. */
6045 if (it->bidi_it.charpos != CHARPOS (it->position))
6046 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
6047 if (buffer_p)
6048 it->current.pos = it->position;
6049 else
6050 it->current.string_pos = it->position;
6051 }
6052
6053 /* Restore IT's settings from IT->stack. Called, for example, when no
6054 more overlay strings must be processed, and we return to delivering
6055 display elements from a buffer, or when the end of a string from a
6056 `display' property is reached and we return to delivering display
6057 elements from an overlay string, or from a buffer. */
6058
6059 static void
6060 pop_it (struct it *it)
6061 {
6062 struct iterator_stack_entry *p;
6063 bool from_display_prop = it->from_disp_prop_p;
6064 ptrdiff_t prev_pos = IT_CHARPOS (*it);
6065
6066 eassert (it->sp > 0);
6067 --it->sp;
6068 p = it->stack + it->sp;
6069 it->stop_charpos = p->stop_charpos;
6070 it->prev_stop = p->prev_stop;
6071 it->base_level_stop = p->base_level_stop;
6072 it->cmp_it = p->cmp_it;
6073 it->face_id = p->face_id;
6074 it->current = p->current;
6075 it->position = p->position;
6076 it->string = p->string;
6077 it->from_overlay = p->from_overlay;
6078 if (NILP (it->string))
6079 SET_TEXT_POS (it->current.string_pos, -1, -1);
6080 it->method = p->method;
6081 switch (it->method)
6082 {
6083 case GET_FROM_IMAGE:
6084 it->image_id = p->u.image.image_id;
6085 it->object = p->u.image.object;
6086 it->slice = p->u.image.slice;
6087 break;
6088 case GET_FROM_XWIDGET:
6089 it->object = p->u.xwidget.object;
6090 break;
6091 case GET_FROM_STRETCH:
6092 it->object = p->u.stretch.object;
6093 break;
6094 case GET_FROM_BUFFER:
6095 it->object = it->w->contents;
6096 break;
6097 case GET_FROM_STRING:
6098 {
6099 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6100
6101 /* Restore the face_box_p flag, since it could have been
6102 overwritten by the face of the object that we just finished
6103 displaying. */
6104 if (face)
6105 it->face_box_p = face->box != FACE_NO_BOX;
6106 it->object = it->string;
6107 }
6108 break;
6109 case GET_FROM_DISPLAY_VECTOR:
6110 if (it->s)
6111 it->method = GET_FROM_C_STRING;
6112 else if (STRINGP (it->string))
6113 it->method = GET_FROM_STRING;
6114 else
6115 {
6116 it->method = GET_FROM_BUFFER;
6117 it->object = it->w->contents;
6118 }
6119 break;
6120 case GET_FROM_C_STRING:
6121 break;
6122 default:
6123 emacs_abort ();
6124 }
6125 it->end_charpos = p->end_charpos;
6126 it->string_nchars = p->string_nchars;
6127 it->area = p->area;
6128 it->multibyte_p = p->multibyte_p;
6129 it->avoid_cursor_p = p->avoid_cursor_p;
6130 it->space_width = p->space_width;
6131 it->font_height = p->font_height;
6132 it->voffset = p->voffset;
6133 it->string_from_display_prop_p = p->string_from_display_prop_p;
6134 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6135 it->line_wrap = p->line_wrap;
6136 it->bidi_p = p->bidi_p;
6137 it->paragraph_embedding = p->paragraph_embedding;
6138 it->from_disp_prop_p = p->from_disp_prop_p;
6139 if (it->bidi_p)
6140 {
6141 bidi_pop_it (&it->bidi_it);
6142 /* Bidi-iterate until we get out of the portion of text, if any,
6143 covered by a `display' text property or by an overlay with
6144 `display' property. (We cannot just jump there, because the
6145 internal coherency of the bidi iterator state can not be
6146 preserved across such jumps.) We also must determine the
6147 paragraph base direction if the overlay we just processed is
6148 at the beginning of a new paragraph. */
6149 if (from_display_prop
6150 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6151 iterate_out_of_display_property (it);
6152
6153 eassert ((BUFFERP (it->object)
6154 && IT_CHARPOS (*it) == it->bidi_it.charpos
6155 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6156 || (STRINGP (it->object)
6157 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6158 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6159 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6160 }
6161 /* If we move the iterator over text covered by a display property
6162 to a new buffer position, any info about previously seen overlays
6163 is no longer valid. */
6164 if (from_display_prop && it->sp == 0 && CHARPOS (it->position) != prev_pos)
6165 it->ignore_overlay_strings_at_pos_p = false;
6166 }
6167
6168
6169 \f
6170 /***********************************************************************
6171 Moving over lines
6172 ***********************************************************************/
6173
6174 /* Set IT's current position to the previous line start. */
6175
6176 static void
6177 back_to_previous_line_start (struct it *it)
6178 {
6179 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6180
6181 DEC_BOTH (cp, bp);
6182 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6183 }
6184
6185
6186 /* Move IT to the next line start.
6187
6188 Value is true if a newline was found. Set *SKIPPED_P to true if
6189 we skipped over part of the text (as opposed to moving the iterator
6190 continuously over the text). Otherwise, don't change the value
6191 of *SKIPPED_P.
6192
6193 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6194 iterator on the newline, if it was found.
6195
6196 Newlines may come from buffer text, overlay strings, or strings
6197 displayed via the `display' property. That's the reason we can't
6198 simply use find_newline_no_quit.
6199
6200 Note that this function may not skip over invisible text that is so
6201 because of text properties and immediately follows a newline. If
6202 it would, function reseat_at_next_visible_line_start, when called
6203 from set_iterator_to_next, would effectively make invisible
6204 characters following a newline part of the wrong glyph row, which
6205 leads to wrong cursor motion. */
6206
6207 static bool
6208 forward_to_next_line_start (struct it *it, bool *skipped_p,
6209 struct bidi_it *bidi_it_prev)
6210 {
6211 ptrdiff_t old_selective;
6212 bool newline_found_p = false;
6213 int n;
6214 const int MAX_NEWLINE_DISTANCE = 500;
6215
6216 /* If already on a newline, just consume it to avoid unintended
6217 skipping over invisible text below. */
6218 if (it->what == IT_CHARACTER
6219 && it->c == '\n'
6220 && CHARPOS (it->position) == IT_CHARPOS (*it))
6221 {
6222 if (it->bidi_p && bidi_it_prev)
6223 *bidi_it_prev = it->bidi_it;
6224 set_iterator_to_next (it, false);
6225 it->c = 0;
6226 return true;
6227 }
6228
6229 /* Don't handle selective display in the following. It's (a)
6230 unnecessary because it's done by the caller, and (b) leads to an
6231 infinite recursion because next_element_from_ellipsis indirectly
6232 calls this function. */
6233 old_selective = it->selective;
6234 it->selective = 0;
6235
6236 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6237 from buffer text. */
6238 for (n = 0;
6239 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6240 n += !STRINGP (it->string))
6241 {
6242 if (!get_next_display_element (it))
6243 return false;
6244 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6245 if (newline_found_p && it->bidi_p && bidi_it_prev)
6246 *bidi_it_prev = it->bidi_it;
6247 set_iterator_to_next (it, false);
6248 }
6249
6250 /* If we didn't find a newline near enough, see if we can use a
6251 short-cut. */
6252 if (!newline_found_p)
6253 {
6254 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6255 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6256 1, &bytepos);
6257 Lisp_Object pos;
6258
6259 eassert (!STRINGP (it->string));
6260
6261 /* If there isn't any `display' property in sight, and no
6262 overlays, we can just use the position of the newline in
6263 buffer text. */
6264 if (it->stop_charpos >= limit
6265 || ((pos = Fnext_single_property_change (make_number (start),
6266 Qdisplay, Qnil,
6267 make_number (limit)),
6268 NILP (pos))
6269 && next_overlay_change (start) == ZV))
6270 {
6271 if (!it->bidi_p)
6272 {
6273 IT_CHARPOS (*it) = limit;
6274 IT_BYTEPOS (*it) = bytepos;
6275 }
6276 else
6277 {
6278 struct bidi_it bprev;
6279
6280 /* Help bidi.c avoid expensive searches for display
6281 properties and overlays, by telling it that there are
6282 none up to `limit'. */
6283 if (it->bidi_it.disp_pos < limit)
6284 {
6285 it->bidi_it.disp_pos = limit;
6286 it->bidi_it.disp_prop = 0;
6287 }
6288 do {
6289 bprev = it->bidi_it;
6290 bidi_move_to_visually_next (&it->bidi_it);
6291 } while (it->bidi_it.charpos != limit);
6292 IT_CHARPOS (*it) = limit;
6293 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6294 if (bidi_it_prev)
6295 *bidi_it_prev = bprev;
6296 }
6297 *skipped_p = newline_found_p = true;
6298 }
6299 else
6300 {
6301 while (get_next_display_element (it)
6302 && !newline_found_p)
6303 {
6304 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6305 if (newline_found_p && it->bidi_p && bidi_it_prev)
6306 *bidi_it_prev = it->bidi_it;
6307 set_iterator_to_next (it, false);
6308 }
6309 }
6310 }
6311
6312 it->selective = old_selective;
6313 return newline_found_p;
6314 }
6315
6316
6317 /* Set IT's current position to the previous visible line start. Skip
6318 invisible text that is so either due to text properties or due to
6319 selective display. Caution: this does not change IT->current_x and
6320 IT->hpos. */
6321
6322 static void
6323 back_to_previous_visible_line_start (struct it *it)
6324 {
6325 while (IT_CHARPOS (*it) > BEGV)
6326 {
6327 back_to_previous_line_start (it);
6328
6329 if (IT_CHARPOS (*it) <= BEGV)
6330 break;
6331
6332 /* If selective > 0, then lines indented more than its value are
6333 invisible. */
6334 if (it->selective > 0
6335 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6336 it->selective))
6337 continue;
6338
6339 /* Check the newline before point for invisibility. */
6340 {
6341 Lisp_Object prop;
6342 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6343 Qinvisible, it->window);
6344 if (TEXT_PROP_MEANS_INVISIBLE (prop) != 0)
6345 continue;
6346 }
6347
6348 if (IT_CHARPOS (*it) <= BEGV)
6349 break;
6350
6351 {
6352 struct it it2;
6353 void *it2data = NULL;
6354 ptrdiff_t pos;
6355 ptrdiff_t beg, end;
6356 Lisp_Object val, overlay;
6357
6358 SAVE_IT (it2, *it, it2data);
6359
6360 /* If newline is part of a composition, continue from start of composition */
6361 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6362 && beg < IT_CHARPOS (*it))
6363 goto replaced;
6364
6365 /* If newline is replaced by a display property, find start of overlay
6366 or interval and continue search from that point. */
6367 pos = --IT_CHARPOS (it2);
6368 --IT_BYTEPOS (it2);
6369 it2.sp = 0;
6370 bidi_unshelve_cache (NULL, false);
6371 it2.string_from_display_prop_p = false;
6372 it2.from_disp_prop_p = false;
6373 if (handle_display_prop (&it2) == HANDLED_RETURN
6374 && !NILP (val = get_char_property_and_overlay
6375 (make_number (pos), Qdisplay, Qnil, &overlay))
6376 && (OVERLAYP (overlay)
6377 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6378 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6379 {
6380 RESTORE_IT (it, it, it2data);
6381 goto replaced;
6382 }
6383
6384 /* Newline is not replaced by anything -- so we are done. */
6385 RESTORE_IT (it, it, it2data);
6386 break;
6387
6388 replaced:
6389 if (beg < BEGV)
6390 beg = BEGV;
6391 IT_CHARPOS (*it) = beg;
6392 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6393 }
6394 }
6395
6396 it->continuation_lines_width = 0;
6397
6398 eassert (IT_CHARPOS (*it) >= BEGV);
6399 eassert (IT_CHARPOS (*it) == BEGV
6400 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6401 CHECK_IT (it);
6402 }
6403
6404
6405 /* Reseat iterator IT at the previous visible line start. Skip
6406 invisible text that is so either due to text properties or due to
6407 selective display. At the end, update IT's overlay information,
6408 face information etc. */
6409
6410 void
6411 reseat_at_previous_visible_line_start (struct it *it)
6412 {
6413 back_to_previous_visible_line_start (it);
6414 reseat (it, it->current.pos, true);
6415 CHECK_IT (it);
6416 }
6417
6418
6419 /* Reseat iterator IT on the next visible line start in the current
6420 buffer. ON_NEWLINE_P means position IT on the newline
6421 preceding the line start. Skip over invisible text that is so
6422 because of selective display. Compute faces, overlays etc at the
6423 new position. Note that this function does not skip over text that
6424 is invisible because of text properties. */
6425
6426 static void
6427 reseat_at_next_visible_line_start (struct it *it, bool on_newline_p)
6428 {
6429 bool skipped_p = false;
6430 struct bidi_it bidi_it_prev;
6431 bool newline_found_p
6432 = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6433
6434 /* Skip over lines that are invisible because they are indented
6435 more than the value of IT->selective. */
6436 if (it->selective > 0)
6437 while (IT_CHARPOS (*it) < ZV
6438 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6439 it->selective))
6440 {
6441 eassert (IT_BYTEPOS (*it) == BEGV
6442 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6443 newline_found_p =
6444 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6445 }
6446
6447 /* Position on the newline if that's what's requested. */
6448 if (on_newline_p && newline_found_p)
6449 {
6450 if (STRINGP (it->string))
6451 {
6452 if (IT_STRING_CHARPOS (*it) > 0)
6453 {
6454 if (!it->bidi_p)
6455 {
6456 --IT_STRING_CHARPOS (*it);
6457 --IT_STRING_BYTEPOS (*it);
6458 }
6459 else
6460 {
6461 /* We need to restore the bidi iterator to the state
6462 it had on the newline, and resync the IT's
6463 position with that. */
6464 it->bidi_it = bidi_it_prev;
6465 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6466 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6467 }
6468 }
6469 }
6470 else if (IT_CHARPOS (*it) > BEGV)
6471 {
6472 if (!it->bidi_p)
6473 {
6474 --IT_CHARPOS (*it);
6475 --IT_BYTEPOS (*it);
6476 }
6477 else
6478 {
6479 /* We need to restore the bidi iterator to the state it
6480 had on the newline and resync IT with that. */
6481 it->bidi_it = bidi_it_prev;
6482 IT_CHARPOS (*it) = it->bidi_it.charpos;
6483 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6484 }
6485 reseat (it, it->current.pos, false);
6486 }
6487 }
6488 else if (skipped_p)
6489 reseat (it, it->current.pos, false);
6490
6491 CHECK_IT (it);
6492 }
6493
6494
6495 \f
6496 /***********************************************************************
6497 Changing an iterator's position
6498 ***********************************************************************/
6499
6500 /* Change IT's current position to POS in current_buffer.
6501 If FORCE_P, always check for text properties at the new position.
6502 Otherwise, text properties are only looked up if POS >=
6503 IT->check_charpos of a property. */
6504
6505 static void
6506 reseat (struct it *it, struct text_pos pos, bool force_p)
6507 {
6508 ptrdiff_t original_pos = IT_CHARPOS (*it);
6509
6510 reseat_1 (it, pos, false);
6511
6512 /* Determine where to check text properties. Avoid doing it
6513 where possible because text property lookup is very expensive. */
6514 if (force_p
6515 || CHARPOS (pos) > it->stop_charpos
6516 || CHARPOS (pos) < original_pos)
6517 {
6518 if (it->bidi_p)
6519 {
6520 /* For bidi iteration, we need to prime prev_stop and
6521 base_level_stop with our best estimations. */
6522 /* Implementation note: Of course, POS is not necessarily a
6523 stop position, so assigning prev_pos to it is a lie; we
6524 should have called compute_stop_backwards. However, if
6525 the current buffer does not include any R2L characters,
6526 that call would be a waste of cycles, because the
6527 iterator will never move back, and thus never cross this
6528 "fake" stop position. So we delay that backward search
6529 until the time we really need it, in next_element_from_buffer. */
6530 if (CHARPOS (pos) != it->prev_stop)
6531 it->prev_stop = CHARPOS (pos);
6532 if (CHARPOS (pos) < it->base_level_stop)
6533 it->base_level_stop = 0; /* meaning it's unknown */
6534 handle_stop (it);
6535 }
6536 else
6537 {
6538 handle_stop (it);
6539 it->prev_stop = it->base_level_stop = 0;
6540 }
6541
6542 }
6543
6544 CHECK_IT (it);
6545 }
6546
6547
6548 /* Change IT's buffer position to POS. SET_STOP_P means set
6549 IT->stop_pos to POS, also. */
6550
6551 static void
6552 reseat_1 (struct it *it, struct text_pos pos, bool set_stop_p)
6553 {
6554 /* Don't call this function when scanning a C string. */
6555 eassert (it->s == NULL);
6556
6557 /* POS must be a reasonable value. */
6558 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6559
6560 it->current.pos = it->position = pos;
6561 it->end_charpos = ZV;
6562 it->dpvec = NULL;
6563 it->current.dpvec_index = -1;
6564 it->current.overlay_string_index = -1;
6565 IT_STRING_CHARPOS (*it) = -1;
6566 IT_STRING_BYTEPOS (*it) = -1;
6567 it->string = Qnil;
6568 it->method = GET_FROM_BUFFER;
6569 it->object = it->w->contents;
6570 it->area = TEXT_AREA;
6571 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6572 it->sp = 0;
6573 it->string_from_display_prop_p = false;
6574 it->string_from_prefix_prop_p = false;
6575
6576 it->from_disp_prop_p = false;
6577 it->face_before_selective_p = false;
6578 if (it->bidi_p)
6579 {
6580 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6581 &it->bidi_it);
6582 bidi_unshelve_cache (NULL, false);
6583 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6584 it->bidi_it.string.s = NULL;
6585 it->bidi_it.string.lstring = Qnil;
6586 it->bidi_it.string.bufpos = 0;
6587 it->bidi_it.string.from_disp_str = false;
6588 it->bidi_it.string.unibyte = false;
6589 it->bidi_it.w = it->w;
6590 }
6591
6592 if (set_stop_p)
6593 {
6594 it->stop_charpos = CHARPOS (pos);
6595 it->base_level_stop = CHARPOS (pos);
6596 }
6597 /* This make the information stored in it->cmp_it invalidate. */
6598 it->cmp_it.id = -1;
6599 }
6600
6601
6602 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6603 If S is non-null, it is a C string to iterate over. Otherwise,
6604 STRING gives a Lisp string to iterate over.
6605
6606 If PRECISION > 0, don't return more then PRECISION number of
6607 characters from the string.
6608
6609 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6610 characters have been returned. FIELD_WIDTH < 0 means an infinite
6611 field width.
6612
6613 MULTIBYTE = 0 means disable processing of multibyte characters,
6614 MULTIBYTE > 0 means enable it,
6615 MULTIBYTE < 0 means use IT->multibyte_p.
6616
6617 IT must be initialized via a prior call to init_iterator before
6618 calling this function. */
6619
6620 static void
6621 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6622 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6623 int multibyte)
6624 {
6625 /* No text property checks performed by default, but see below. */
6626 it->stop_charpos = -1;
6627
6628 /* Set iterator position and end position. */
6629 memset (&it->current, 0, sizeof it->current);
6630 it->current.overlay_string_index = -1;
6631 it->current.dpvec_index = -1;
6632 eassert (charpos >= 0);
6633
6634 /* If STRING is specified, use its multibyteness, otherwise use the
6635 setting of MULTIBYTE, if specified. */
6636 if (multibyte >= 0)
6637 it->multibyte_p = multibyte > 0;
6638
6639 /* Bidirectional reordering of strings is controlled by the default
6640 value of bidi-display-reordering. Don't try to reorder while
6641 loading loadup.el, as the necessary character property tables are
6642 not yet available. */
6643 it->bidi_p =
6644 NILP (Vpurify_flag)
6645 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6646
6647 if (s == NULL)
6648 {
6649 eassert (STRINGP (string));
6650 it->string = string;
6651 it->s = NULL;
6652 it->end_charpos = it->string_nchars = SCHARS (string);
6653 it->method = GET_FROM_STRING;
6654 it->current.string_pos = string_pos (charpos, string);
6655
6656 if (it->bidi_p)
6657 {
6658 it->bidi_it.string.lstring = string;
6659 it->bidi_it.string.s = NULL;
6660 it->bidi_it.string.schars = it->end_charpos;
6661 it->bidi_it.string.bufpos = 0;
6662 it->bidi_it.string.from_disp_str = false;
6663 it->bidi_it.string.unibyte = !it->multibyte_p;
6664 it->bidi_it.w = it->w;
6665 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6666 FRAME_WINDOW_P (it->f), &it->bidi_it);
6667 }
6668 }
6669 else
6670 {
6671 it->s = (const unsigned char *) s;
6672 it->string = Qnil;
6673
6674 /* Note that we use IT->current.pos, not it->current.string_pos,
6675 for displaying C strings. */
6676 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6677 if (it->multibyte_p)
6678 {
6679 it->current.pos = c_string_pos (charpos, s, true);
6680 it->end_charpos = it->string_nchars = number_of_chars (s, true);
6681 }
6682 else
6683 {
6684 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6685 it->end_charpos = it->string_nchars = strlen (s);
6686 }
6687
6688 if (it->bidi_p)
6689 {
6690 it->bidi_it.string.lstring = Qnil;
6691 it->bidi_it.string.s = (const unsigned char *) s;
6692 it->bidi_it.string.schars = it->end_charpos;
6693 it->bidi_it.string.bufpos = 0;
6694 it->bidi_it.string.from_disp_str = false;
6695 it->bidi_it.string.unibyte = !it->multibyte_p;
6696 it->bidi_it.w = it->w;
6697 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6698 &it->bidi_it);
6699 }
6700 it->method = GET_FROM_C_STRING;
6701 }
6702
6703 /* PRECISION > 0 means don't return more than PRECISION characters
6704 from the string. */
6705 if (precision > 0 && it->end_charpos - charpos > precision)
6706 {
6707 it->end_charpos = it->string_nchars = charpos + precision;
6708 if (it->bidi_p)
6709 it->bidi_it.string.schars = it->end_charpos;
6710 }
6711
6712 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6713 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6714 FIELD_WIDTH < 0 means infinite field width. This is useful for
6715 padding with `-' at the end of a mode line. */
6716 if (field_width < 0)
6717 field_width = INFINITY;
6718 /* Implementation note: We deliberately don't enlarge
6719 it->bidi_it.string.schars here to fit it->end_charpos, because
6720 the bidi iterator cannot produce characters out of thin air. */
6721 if (field_width > it->end_charpos - charpos)
6722 it->end_charpos = charpos + field_width;
6723
6724 /* Use the standard display table for displaying strings. */
6725 if (DISP_TABLE_P (Vstandard_display_table))
6726 it->dp = XCHAR_TABLE (Vstandard_display_table);
6727
6728 it->stop_charpos = charpos;
6729 it->prev_stop = charpos;
6730 it->base_level_stop = 0;
6731 if (it->bidi_p)
6732 {
6733 it->bidi_it.first_elt = true;
6734 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6735 it->bidi_it.disp_pos = -1;
6736 }
6737 if (s == NULL && it->multibyte_p)
6738 {
6739 ptrdiff_t endpos = SCHARS (it->string);
6740 if (endpos > it->end_charpos)
6741 endpos = it->end_charpos;
6742 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6743 it->string);
6744 }
6745 CHECK_IT (it);
6746 }
6747
6748
6749 \f
6750 /***********************************************************************
6751 Iteration
6752 ***********************************************************************/
6753
6754 /* Map enum it_method value to corresponding next_element_from_* function. */
6755
6756 typedef bool (*next_element_function) (struct it *);
6757
6758 static next_element_function const get_next_element[NUM_IT_METHODS] =
6759 {
6760 next_element_from_buffer,
6761 next_element_from_display_vector,
6762 next_element_from_string,
6763 next_element_from_c_string,
6764 next_element_from_image,
6765 next_element_from_stretch,
6766 next_element_from_xwidget,
6767 };
6768
6769 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6770
6771
6772 /* Return true iff a character at CHARPOS (and BYTEPOS) is composed
6773 (possibly with the following characters). */
6774
6775 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6776 ((IT)->cmp_it.id >= 0 \
6777 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6778 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6779 END_CHARPOS, (IT)->w, \
6780 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6781 (IT)->string)))
6782
6783
6784 /* Lookup the char-table Vglyphless_char_display for character C (-1
6785 if we want information for no-font case), and return the display
6786 method symbol. By side-effect, update it->what and
6787 it->glyphless_method. This function is called from
6788 get_next_display_element for each character element, and from
6789 x_produce_glyphs when no suitable font was found. */
6790
6791 Lisp_Object
6792 lookup_glyphless_char_display (int c, struct it *it)
6793 {
6794 Lisp_Object glyphless_method = Qnil;
6795
6796 if (CHAR_TABLE_P (Vglyphless_char_display)
6797 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6798 {
6799 if (c >= 0)
6800 {
6801 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6802 if (CONSP (glyphless_method))
6803 glyphless_method = FRAME_WINDOW_P (it->f)
6804 ? XCAR (glyphless_method)
6805 : XCDR (glyphless_method);
6806 }
6807 else
6808 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6809 }
6810
6811 retry:
6812 if (NILP (glyphless_method))
6813 {
6814 if (c >= 0)
6815 /* The default is to display the character by a proper font. */
6816 return Qnil;
6817 /* The default for the no-font case is to display an empty box. */
6818 glyphless_method = Qempty_box;
6819 }
6820 if (EQ (glyphless_method, Qzero_width))
6821 {
6822 if (c >= 0)
6823 return glyphless_method;
6824 /* This method can't be used for the no-font case. */
6825 glyphless_method = Qempty_box;
6826 }
6827 if (EQ (glyphless_method, Qthin_space))
6828 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6829 else if (EQ (glyphless_method, Qempty_box))
6830 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6831 else if (EQ (glyphless_method, Qhex_code))
6832 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6833 else if (STRINGP (glyphless_method))
6834 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6835 else
6836 {
6837 /* Invalid value. We use the default method. */
6838 glyphless_method = Qnil;
6839 goto retry;
6840 }
6841 it->what = IT_GLYPHLESS;
6842 return glyphless_method;
6843 }
6844
6845 /* Merge escape glyph face and cache the result. */
6846
6847 static struct frame *last_escape_glyph_frame = NULL;
6848 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6849 static int last_escape_glyph_merged_face_id = 0;
6850
6851 static int
6852 merge_escape_glyph_face (struct it *it)
6853 {
6854 int face_id;
6855
6856 if (it->f == last_escape_glyph_frame
6857 && it->face_id == last_escape_glyph_face_id)
6858 face_id = last_escape_glyph_merged_face_id;
6859 else
6860 {
6861 /* Merge the `escape-glyph' face into the current face. */
6862 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6863 last_escape_glyph_frame = it->f;
6864 last_escape_glyph_face_id = it->face_id;
6865 last_escape_glyph_merged_face_id = face_id;
6866 }
6867 return face_id;
6868 }
6869
6870 /* Likewise for glyphless glyph face. */
6871
6872 static struct frame *last_glyphless_glyph_frame = NULL;
6873 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6874 static int last_glyphless_glyph_merged_face_id = 0;
6875
6876 int
6877 merge_glyphless_glyph_face (struct it *it)
6878 {
6879 int face_id;
6880
6881 if (it->f == last_glyphless_glyph_frame
6882 && it->face_id == last_glyphless_glyph_face_id)
6883 face_id = last_glyphless_glyph_merged_face_id;
6884 else
6885 {
6886 /* Merge the `glyphless-char' face into the current face. */
6887 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6888 last_glyphless_glyph_frame = it->f;
6889 last_glyphless_glyph_face_id = it->face_id;
6890 last_glyphless_glyph_merged_face_id = face_id;
6891 }
6892 return face_id;
6893 }
6894
6895 /* Forget the `escape-glyph' and `glyphless-char' faces. This should
6896 be called before redisplaying windows, and when the frame's face
6897 cache is freed. */
6898 void
6899 forget_escape_and_glyphless_faces (void)
6900 {
6901 last_escape_glyph_frame = NULL;
6902 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6903 last_glyphless_glyph_frame = NULL;
6904 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6905 }
6906
6907 /* Load IT's display element fields with information about the next
6908 display element from the current position of IT. Value is false if
6909 end of buffer (or C string) is reached. */
6910
6911 static bool
6912 get_next_display_element (struct it *it)
6913 {
6914 /* True means that we found a display element. False means that
6915 we hit the end of what we iterate over. Performance note: the
6916 function pointer `method' used here turns out to be faster than
6917 using a sequence of if-statements. */
6918 bool success_p;
6919
6920 get_next:
6921 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6922
6923 if (it->what == IT_CHARACTER)
6924 {
6925 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6926 and only if (a) the resolved directionality of that character
6927 is R..." */
6928 /* FIXME: Do we need an exception for characters from display
6929 tables? */
6930 if (it->bidi_p && it->bidi_it.type == STRONG_R
6931 && !inhibit_bidi_mirroring)
6932 it->c = bidi_mirror_char (it->c);
6933 /* Map via display table or translate control characters.
6934 IT->c, IT->len etc. have been set to the next character by
6935 the function call above. If we have a display table, and it
6936 contains an entry for IT->c, translate it. Don't do this if
6937 IT->c itself comes from a display table, otherwise we could
6938 end up in an infinite recursion. (An alternative could be to
6939 count the recursion depth of this function and signal an
6940 error when a certain maximum depth is reached.) Is it worth
6941 it? */
6942 if (success_p && it->dpvec == NULL)
6943 {
6944 Lisp_Object dv;
6945 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6946 bool nonascii_space_p = false;
6947 bool nonascii_hyphen_p = false;
6948 int c = it->c; /* This is the character to display. */
6949
6950 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6951 {
6952 eassert (SINGLE_BYTE_CHAR_P (c));
6953 if (unibyte_display_via_language_environment)
6954 {
6955 c = DECODE_CHAR (unibyte, c);
6956 if (c < 0)
6957 c = BYTE8_TO_CHAR (it->c);
6958 }
6959 else
6960 c = BYTE8_TO_CHAR (it->c);
6961 }
6962
6963 if (it->dp
6964 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6965 VECTORP (dv)))
6966 {
6967 struct Lisp_Vector *v = XVECTOR (dv);
6968
6969 /* Return the first character from the display table
6970 entry, if not empty. If empty, don't display the
6971 current character. */
6972 if (v->header.size)
6973 {
6974 it->dpvec_char_len = it->len;
6975 it->dpvec = v->contents;
6976 it->dpend = v->contents + v->header.size;
6977 it->current.dpvec_index = 0;
6978 it->dpvec_face_id = -1;
6979 it->saved_face_id = it->face_id;
6980 it->method = GET_FROM_DISPLAY_VECTOR;
6981 it->ellipsis_p = false;
6982 }
6983 else
6984 {
6985 set_iterator_to_next (it, false);
6986 }
6987 goto get_next;
6988 }
6989
6990 if (! NILP (lookup_glyphless_char_display (c, it)))
6991 {
6992 if (it->what == IT_GLYPHLESS)
6993 goto done;
6994 /* Don't display this character. */
6995 set_iterator_to_next (it, false);
6996 goto get_next;
6997 }
6998
6999 /* If `nobreak-char-display' is non-nil, we display
7000 non-ASCII spaces and hyphens specially. */
7001 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
7002 {
7003 if (c == NO_BREAK_SPACE)
7004 nonascii_space_p = true;
7005 else if (c == SOFT_HYPHEN || c == HYPHEN
7006 || c == NON_BREAKING_HYPHEN)
7007 nonascii_hyphen_p = true;
7008 }
7009
7010 /* Translate control characters into `\003' or `^C' form.
7011 Control characters coming from a display table entry are
7012 currently not translated because we use IT->dpvec to hold
7013 the translation. This could easily be changed but I
7014 don't believe that it is worth doing.
7015
7016 The characters handled by `nobreak-char-display' must be
7017 translated too.
7018
7019 Non-printable characters and raw-byte characters are also
7020 translated to octal form. */
7021 if (((c < ' ' || c == 127) /* ASCII control chars. */
7022 ? (it->area != TEXT_AREA
7023 /* In mode line, treat \n, \t like other crl chars. */
7024 || (c != '\t'
7025 && it->glyph_row
7026 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
7027 || (c != '\n' && c != '\t'))
7028 : (nonascii_space_p
7029 || nonascii_hyphen_p
7030 || CHAR_BYTE8_P (c)
7031 || ! CHAR_PRINTABLE_P (c))))
7032 {
7033 /* C is a control character, non-ASCII space/hyphen,
7034 raw-byte, or a non-printable character which must be
7035 displayed either as '\003' or as `^C' where the '\\'
7036 and '^' can be defined in the display table. Fill
7037 IT->ctl_chars with glyphs for what we have to
7038 display. Then, set IT->dpvec to these glyphs. */
7039 Lisp_Object gc;
7040 int ctl_len;
7041 int face_id;
7042 int lface_id = 0;
7043 int escape_glyph;
7044
7045 /* Handle control characters with ^. */
7046
7047 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
7048 {
7049 int g;
7050
7051 g = '^'; /* default glyph for Control */
7052 /* Set IT->ctl_chars[0] to the glyph for `^'. */
7053 if (it->dp
7054 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7055 {
7056 g = GLYPH_CODE_CHAR (gc);
7057 lface_id = GLYPH_CODE_FACE (gc);
7058 }
7059
7060 face_id = (lface_id
7061 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7062 : merge_escape_glyph_face (it));
7063
7064 XSETINT (it->ctl_chars[0], g);
7065 XSETINT (it->ctl_chars[1], c ^ 0100);
7066 ctl_len = 2;
7067 goto display_control;
7068 }
7069
7070 /* Handle non-ascii space in the mode where it only gets
7071 highlighting. */
7072
7073 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
7074 {
7075 /* Merge `nobreak-space' into the current face. */
7076 face_id = merge_faces (it->f, Qnobreak_space, 0,
7077 it->face_id);
7078 XSETINT (it->ctl_chars[0], ' ');
7079 ctl_len = 1;
7080 goto display_control;
7081 }
7082
7083 /* Handle sequences that start with the "escape glyph". */
7084
7085 /* the default escape glyph is \. */
7086 escape_glyph = '\\';
7087
7088 if (it->dp
7089 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7090 {
7091 escape_glyph = GLYPH_CODE_CHAR (gc);
7092 lface_id = GLYPH_CODE_FACE (gc);
7093 }
7094
7095 face_id = (lface_id
7096 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7097 : merge_escape_glyph_face (it));
7098
7099 /* Draw non-ASCII hyphen with just highlighting: */
7100
7101 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
7102 {
7103 XSETINT (it->ctl_chars[0], '-');
7104 ctl_len = 1;
7105 goto display_control;
7106 }
7107
7108 /* Draw non-ASCII space/hyphen with escape glyph: */
7109
7110 if (nonascii_space_p || nonascii_hyphen_p)
7111 {
7112 XSETINT (it->ctl_chars[0], escape_glyph);
7113 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7114 ctl_len = 2;
7115 goto display_control;
7116 }
7117
7118 {
7119 char str[10];
7120 int len, i;
7121
7122 if (CHAR_BYTE8_P (c))
7123 /* Display \200 instead of \17777600. */
7124 c = CHAR_TO_BYTE8 (c);
7125 len = sprintf (str, "%03o", c + 0u);
7126
7127 XSETINT (it->ctl_chars[0], escape_glyph);
7128 for (i = 0; i < len; i++)
7129 XSETINT (it->ctl_chars[i + 1], str[i]);
7130 ctl_len = len + 1;
7131 }
7132
7133 display_control:
7134 /* Set up IT->dpvec and return first character from it. */
7135 it->dpvec_char_len = it->len;
7136 it->dpvec = it->ctl_chars;
7137 it->dpend = it->dpvec + ctl_len;
7138 it->current.dpvec_index = 0;
7139 it->dpvec_face_id = face_id;
7140 it->saved_face_id = it->face_id;
7141 it->method = GET_FROM_DISPLAY_VECTOR;
7142 it->ellipsis_p = false;
7143 goto get_next;
7144 }
7145 it->char_to_display = c;
7146 }
7147 else if (success_p)
7148 {
7149 it->char_to_display = it->c;
7150 }
7151 }
7152
7153 #ifdef HAVE_WINDOW_SYSTEM
7154 /* Adjust face id for a multibyte character. There are no multibyte
7155 character in unibyte text. */
7156 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7157 && it->multibyte_p
7158 && success_p
7159 && FRAME_WINDOW_P (it->f))
7160 {
7161 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7162
7163 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7164 {
7165 /* Automatic composition with glyph-string. */
7166 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7167
7168 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7169 }
7170 else
7171 {
7172 ptrdiff_t pos = (it->s ? -1
7173 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7174 : IT_CHARPOS (*it));
7175 int c;
7176
7177 if (it->what == IT_CHARACTER)
7178 c = it->char_to_display;
7179 else
7180 {
7181 struct composition *cmp = composition_table[it->cmp_it.id];
7182 int i;
7183
7184 c = ' ';
7185 for (i = 0; i < cmp->glyph_len; i++)
7186 /* TAB in a composition means display glyphs with
7187 padding space on the left or right. */
7188 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7189 break;
7190 }
7191 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7192 }
7193 }
7194 #endif /* HAVE_WINDOW_SYSTEM */
7195
7196 done:
7197 /* Is this character the last one of a run of characters with
7198 box? If yes, set IT->end_of_box_run_p to true. */
7199 if (it->face_box_p
7200 && it->s == NULL)
7201 {
7202 if (it->method == GET_FROM_STRING && it->sp)
7203 {
7204 int face_id = underlying_face_id (it);
7205 struct face *face = FACE_FROM_ID (it->f, face_id);
7206
7207 if (face)
7208 {
7209 if (face->box == FACE_NO_BOX)
7210 {
7211 /* If the box comes from face properties in a
7212 display string, check faces in that string. */
7213 int string_face_id = face_after_it_pos (it);
7214 it->end_of_box_run_p
7215 = (FACE_FROM_ID (it->f, string_face_id)->box
7216 == FACE_NO_BOX);
7217 }
7218 /* Otherwise, the box comes from the underlying face.
7219 If this is the last string character displayed, check
7220 the next buffer location. */
7221 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7222 /* n_overlay_strings is unreliable unless
7223 overlay_string_index is non-negative. */
7224 && ((it->current.overlay_string_index >= 0
7225 && (it->current.overlay_string_index
7226 == it->n_overlay_strings - 1))
7227 /* A string from display property. */
7228 || it->from_disp_prop_p))
7229 {
7230 ptrdiff_t ignore;
7231 int next_face_id;
7232 struct text_pos pos = it->current.pos;
7233
7234 /* For a string from a display property, the next
7235 buffer position is stored in the 'position'
7236 member of the iteration stack slot below the
7237 current one, see handle_single_display_spec. By
7238 contrast, it->current.pos was not yet updated
7239 to point to that buffer position; that will
7240 happen in pop_it, after we finish displaying the
7241 current string. Note that we already checked
7242 above that it->sp is positive, so subtracting one
7243 from it is safe. */
7244 if (it->from_disp_prop_p)
7245 {
7246 int stackp = it->sp - 1;
7247
7248 /* Find the stack level with data from buffer. */
7249 while (stackp >= 0
7250 && STRINGP ((it->stack + stackp)->string))
7251 stackp--;
7252 eassert (stackp >= 0);
7253 pos = (it->stack + stackp)->position;
7254 }
7255 else
7256 INC_TEXT_POS (pos, it->multibyte_p);
7257
7258 if (CHARPOS (pos) >= ZV)
7259 it->end_of_box_run_p = true;
7260 else
7261 {
7262 next_face_id = face_at_buffer_position
7263 (it->w, CHARPOS (pos), &ignore,
7264 CHARPOS (pos) + TEXT_PROP_DISTANCE_LIMIT, false, -1);
7265 it->end_of_box_run_p
7266 = (FACE_FROM_ID (it->f, next_face_id)->box
7267 == FACE_NO_BOX);
7268 }
7269 }
7270 }
7271 }
7272 /* next_element_from_display_vector sets this flag according to
7273 faces of the display vector glyphs, see there. */
7274 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7275 {
7276 int face_id = face_after_it_pos (it);
7277 it->end_of_box_run_p
7278 = (face_id != it->face_id
7279 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7280 }
7281 }
7282 /* If we reached the end of the object we've been iterating (e.g., a
7283 display string or an overlay string), and there's something on
7284 IT->stack, proceed with what's on the stack. It doesn't make
7285 sense to return false if there's unprocessed stuff on the stack,
7286 because otherwise that stuff will never be displayed. */
7287 if (!success_p && it->sp > 0)
7288 {
7289 set_iterator_to_next (it, false);
7290 success_p = get_next_display_element (it);
7291 }
7292
7293 /* Value is false if end of buffer or string reached. */
7294 return success_p;
7295 }
7296
7297
7298 /* Move IT to the next display element.
7299
7300 RESEAT_P means if called on a newline in buffer text,
7301 skip to the next visible line start.
7302
7303 Functions get_next_display_element and set_iterator_to_next are
7304 separate because I find this arrangement easier to handle than a
7305 get_next_display_element function that also increments IT's
7306 position. The way it is we can first look at an iterator's current
7307 display element, decide whether it fits on a line, and if it does,
7308 increment the iterator position. The other way around we probably
7309 would either need a flag indicating whether the iterator has to be
7310 incremented the next time, or we would have to implement a
7311 decrement position function which would not be easy to write. */
7312
7313 void
7314 set_iterator_to_next (struct it *it, bool reseat_p)
7315 {
7316 /* Reset flags indicating start and end of a sequence of characters
7317 with box. Reset them at the start of this function because
7318 moving the iterator to a new position might set them. */
7319 it->start_of_box_run_p = it->end_of_box_run_p = false;
7320
7321 switch (it->method)
7322 {
7323 case GET_FROM_BUFFER:
7324 /* The current display element of IT is a character from
7325 current_buffer. Advance in the buffer, and maybe skip over
7326 invisible lines that are so because of selective display. */
7327 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7328 reseat_at_next_visible_line_start (it, false);
7329 else if (it->cmp_it.id >= 0)
7330 {
7331 /* We are currently getting glyphs from a composition. */
7332 if (! it->bidi_p)
7333 {
7334 IT_CHARPOS (*it) += it->cmp_it.nchars;
7335 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7336 }
7337 else
7338 {
7339 int i;
7340
7341 /* Update IT's char/byte positions to point to the first
7342 character of the next grapheme cluster, or to the
7343 character visually after the current composition. */
7344 for (i = 0; i < it->cmp_it.nchars; i++)
7345 bidi_move_to_visually_next (&it->bidi_it);
7346 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7347 IT_CHARPOS (*it) = it->bidi_it.charpos;
7348 }
7349
7350 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7351 && it->cmp_it.to < it->cmp_it.nglyphs)
7352 {
7353 /* Composition created while scanning forward. Proceed
7354 to the next grapheme cluster. */
7355 it->cmp_it.from = it->cmp_it.to;
7356 }
7357 else if ((it->bidi_p && it->cmp_it.reversed_p)
7358 && it->cmp_it.from > 0)
7359 {
7360 /* Composition created while scanning backward. Proceed
7361 to the previous grapheme cluster. */
7362 it->cmp_it.to = it->cmp_it.from;
7363 }
7364 else
7365 {
7366 /* No more grapheme clusters in this composition.
7367 Find the next stop position. */
7368 ptrdiff_t stop = it->end_charpos;
7369
7370 if (it->bidi_it.scan_dir < 0)
7371 /* Now we are scanning backward and don't know
7372 where to stop. */
7373 stop = -1;
7374 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7375 IT_BYTEPOS (*it), stop, Qnil);
7376 }
7377 }
7378 else
7379 {
7380 eassert (it->len != 0);
7381
7382 if (!it->bidi_p)
7383 {
7384 IT_BYTEPOS (*it) += it->len;
7385 IT_CHARPOS (*it) += 1;
7386 }
7387 else
7388 {
7389 int prev_scan_dir = it->bidi_it.scan_dir;
7390 /* If this is a new paragraph, determine its base
7391 direction (a.k.a. its base embedding level). */
7392 if (it->bidi_it.new_paragraph)
7393 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
7394 false);
7395 bidi_move_to_visually_next (&it->bidi_it);
7396 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7397 IT_CHARPOS (*it) = it->bidi_it.charpos;
7398 if (prev_scan_dir != it->bidi_it.scan_dir)
7399 {
7400 /* As the scan direction was changed, we must
7401 re-compute the stop position for composition. */
7402 ptrdiff_t stop = it->end_charpos;
7403 if (it->bidi_it.scan_dir < 0)
7404 stop = -1;
7405 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7406 IT_BYTEPOS (*it), stop, Qnil);
7407 }
7408 }
7409 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7410 }
7411 break;
7412
7413 case GET_FROM_C_STRING:
7414 /* Current display element of IT is from a C string. */
7415 if (!it->bidi_p
7416 /* If the string position is beyond string's end, it means
7417 next_element_from_c_string is padding the string with
7418 blanks, in which case we bypass the bidi iterator,
7419 because it cannot deal with such virtual characters. */
7420 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7421 {
7422 IT_BYTEPOS (*it) += it->len;
7423 IT_CHARPOS (*it) += 1;
7424 }
7425 else
7426 {
7427 bidi_move_to_visually_next (&it->bidi_it);
7428 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7429 IT_CHARPOS (*it) = it->bidi_it.charpos;
7430 }
7431 break;
7432
7433 case GET_FROM_DISPLAY_VECTOR:
7434 /* Current display element of IT is from a display table entry.
7435 Advance in the display table definition. Reset it to null if
7436 end reached, and continue with characters from buffers/
7437 strings. */
7438 ++it->current.dpvec_index;
7439
7440 /* Restore face of the iterator to what they were before the
7441 display vector entry (these entries may contain faces). */
7442 it->face_id = it->saved_face_id;
7443
7444 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7445 {
7446 bool recheck_faces = it->ellipsis_p;
7447
7448 if (it->s)
7449 it->method = GET_FROM_C_STRING;
7450 else if (STRINGP (it->string))
7451 it->method = GET_FROM_STRING;
7452 else
7453 {
7454 it->method = GET_FROM_BUFFER;
7455 it->object = it->w->contents;
7456 }
7457
7458 it->dpvec = NULL;
7459 it->current.dpvec_index = -1;
7460
7461 /* Skip over characters which were displayed via IT->dpvec. */
7462 if (it->dpvec_char_len < 0)
7463 reseat_at_next_visible_line_start (it, true);
7464 else if (it->dpvec_char_len > 0)
7465 {
7466 it->len = it->dpvec_char_len;
7467 set_iterator_to_next (it, reseat_p);
7468 }
7469
7470 /* Maybe recheck faces after display vector. */
7471 if (recheck_faces)
7472 {
7473 if (it->method == GET_FROM_STRING)
7474 it->stop_charpos = IT_STRING_CHARPOS (*it);
7475 else
7476 it->stop_charpos = IT_CHARPOS (*it);
7477 }
7478 }
7479 break;
7480
7481 case GET_FROM_STRING:
7482 /* Current display element is a character from a Lisp string. */
7483 eassert (it->s == NULL && STRINGP (it->string));
7484 /* Don't advance past string end. These conditions are true
7485 when set_iterator_to_next is called at the end of
7486 get_next_display_element, in which case the Lisp string is
7487 already exhausted, and all we want is pop the iterator
7488 stack. */
7489 if (it->current.overlay_string_index >= 0)
7490 {
7491 /* This is an overlay string, so there's no padding with
7492 spaces, and the number of characters in the string is
7493 where the string ends. */
7494 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7495 goto consider_string_end;
7496 }
7497 else
7498 {
7499 /* Not an overlay string. There could be padding, so test
7500 against it->end_charpos. */
7501 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7502 goto consider_string_end;
7503 }
7504 if (it->cmp_it.id >= 0)
7505 {
7506 /* We are delivering display elements from a composition.
7507 Update the string position past the grapheme cluster
7508 we've just processed. */
7509 if (! it->bidi_p)
7510 {
7511 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7512 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7513 }
7514 else
7515 {
7516 int i;
7517
7518 for (i = 0; i < it->cmp_it.nchars; i++)
7519 bidi_move_to_visually_next (&it->bidi_it);
7520 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7521 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7522 }
7523
7524 /* Did we exhaust all the grapheme clusters of this
7525 composition? */
7526 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7527 && (it->cmp_it.to < it->cmp_it.nglyphs))
7528 {
7529 /* Not all the grapheme clusters were processed yet;
7530 advance to the next cluster. */
7531 it->cmp_it.from = it->cmp_it.to;
7532 }
7533 else if ((it->bidi_p && it->cmp_it.reversed_p)
7534 && it->cmp_it.from > 0)
7535 {
7536 /* Likewise: advance to the next cluster, but going in
7537 the reverse direction. */
7538 it->cmp_it.to = it->cmp_it.from;
7539 }
7540 else
7541 {
7542 /* This composition was fully processed; find the next
7543 candidate place for checking for composed
7544 characters. */
7545 /* Always limit string searches to the string length;
7546 any padding spaces are not part of the string, and
7547 there cannot be any compositions in that padding. */
7548 ptrdiff_t stop = SCHARS (it->string);
7549
7550 if (it->bidi_p && it->bidi_it.scan_dir < 0)
7551 stop = -1;
7552 else if (it->end_charpos < stop)
7553 {
7554 /* Cf. PRECISION in reseat_to_string: we might be
7555 limited in how many of the string characters we
7556 need to deliver. */
7557 stop = it->end_charpos;
7558 }
7559 composition_compute_stop_pos (&it->cmp_it,
7560 IT_STRING_CHARPOS (*it),
7561 IT_STRING_BYTEPOS (*it), stop,
7562 it->string);
7563 }
7564 }
7565 else
7566 {
7567 if (!it->bidi_p
7568 /* If the string position is beyond string's end, it
7569 means next_element_from_string is padding the string
7570 with blanks, in which case we bypass the bidi
7571 iterator, because it cannot deal with such virtual
7572 characters. */
7573 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7574 {
7575 IT_STRING_BYTEPOS (*it) += it->len;
7576 IT_STRING_CHARPOS (*it) += 1;
7577 }
7578 else
7579 {
7580 int prev_scan_dir = it->bidi_it.scan_dir;
7581
7582 bidi_move_to_visually_next (&it->bidi_it);
7583 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7584 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7585 /* If the scan direction changes, we may need to update
7586 the place where to check for composed characters. */
7587 if (prev_scan_dir != it->bidi_it.scan_dir)
7588 {
7589 ptrdiff_t stop = SCHARS (it->string);
7590
7591 if (it->bidi_it.scan_dir < 0)
7592 stop = -1;
7593 else if (it->end_charpos < stop)
7594 stop = it->end_charpos;
7595
7596 composition_compute_stop_pos (&it->cmp_it,
7597 IT_STRING_CHARPOS (*it),
7598 IT_STRING_BYTEPOS (*it), stop,
7599 it->string);
7600 }
7601 }
7602 }
7603
7604 consider_string_end:
7605
7606 if (it->current.overlay_string_index >= 0)
7607 {
7608 /* IT->string is an overlay string. Advance to the
7609 next, if there is one. */
7610 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7611 {
7612 it->ellipsis_p = false;
7613 next_overlay_string (it);
7614 if (it->ellipsis_p)
7615 setup_for_ellipsis (it, 0);
7616 }
7617 }
7618 else
7619 {
7620 /* IT->string is not an overlay string. If we reached
7621 its end, and there is something on IT->stack, proceed
7622 with what is on the stack. This can be either another
7623 string, this time an overlay string, or a buffer. */
7624 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7625 && it->sp > 0)
7626 {
7627 pop_it (it);
7628 if (it->method == GET_FROM_STRING)
7629 goto consider_string_end;
7630 }
7631 }
7632 break;
7633
7634 case GET_FROM_IMAGE:
7635 case GET_FROM_STRETCH:
7636 case GET_FROM_XWIDGET:
7637
7638 /* The position etc with which we have to proceed are on
7639 the stack. The position may be at the end of a string,
7640 if the `display' property takes up the whole string. */
7641 eassert (it->sp > 0);
7642 pop_it (it);
7643 if (it->method == GET_FROM_STRING)
7644 goto consider_string_end;
7645 break;
7646
7647 default:
7648 /* There are no other methods defined, so this should be a bug. */
7649 emacs_abort ();
7650 }
7651
7652 eassert (it->method != GET_FROM_STRING
7653 || (STRINGP (it->string)
7654 && IT_STRING_CHARPOS (*it) >= 0));
7655 }
7656
7657 /* Load IT's display element fields with information about the next
7658 display element which comes from a display table entry or from the
7659 result of translating a control character to one of the forms `^C'
7660 or `\003'.
7661
7662 IT->dpvec holds the glyphs to return as characters.
7663 IT->saved_face_id holds the face id before the display vector--it
7664 is restored into IT->face_id in set_iterator_to_next. */
7665
7666 static bool
7667 next_element_from_display_vector (struct it *it)
7668 {
7669 Lisp_Object gc;
7670 int prev_face_id = it->face_id;
7671 int next_face_id;
7672
7673 /* Precondition. */
7674 eassert (it->dpvec && it->current.dpvec_index >= 0);
7675
7676 it->face_id = it->saved_face_id;
7677
7678 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7679 That seemed totally bogus - so I changed it... */
7680 gc = it->dpvec[it->current.dpvec_index];
7681
7682 if (GLYPH_CODE_P (gc))
7683 {
7684 struct face *this_face, *prev_face, *next_face;
7685
7686 it->c = GLYPH_CODE_CHAR (gc);
7687 it->len = CHAR_BYTES (it->c);
7688
7689 /* The entry may contain a face id to use. Such a face id is
7690 the id of a Lisp face, not a realized face. A face id of
7691 zero means no face is specified. */
7692 if (it->dpvec_face_id >= 0)
7693 it->face_id = it->dpvec_face_id;
7694 else
7695 {
7696 int lface_id = GLYPH_CODE_FACE (gc);
7697 if (lface_id > 0)
7698 it->face_id = merge_faces (it->f, Qt, lface_id,
7699 it->saved_face_id);
7700 }
7701
7702 /* Glyphs in the display vector could have the box face, so we
7703 need to set the related flags in the iterator, as
7704 appropriate. */
7705 this_face = FACE_FROM_ID (it->f, it->face_id);
7706 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7707
7708 /* Is this character the first character of a box-face run? */
7709 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7710 && (!prev_face
7711 || prev_face->box == FACE_NO_BOX));
7712
7713 /* For the last character of the box-face run, we need to look
7714 either at the next glyph from the display vector, or at the
7715 face we saw before the display vector. */
7716 next_face_id = it->saved_face_id;
7717 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7718 {
7719 if (it->dpvec_face_id >= 0)
7720 next_face_id = it->dpvec_face_id;
7721 else
7722 {
7723 int lface_id =
7724 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7725
7726 if (lface_id > 0)
7727 next_face_id = merge_faces (it->f, Qt, lface_id,
7728 it->saved_face_id);
7729 }
7730 }
7731 next_face = FACE_FROM_ID (it->f, next_face_id);
7732 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7733 && (!next_face
7734 || next_face->box == FACE_NO_BOX));
7735 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7736 }
7737 else
7738 /* Display table entry is invalid. Return a space. */
7739 it->c = ' ', it->len = 1;
7740
7741 /* Don't change position and object of the iterator here. They are
7742 still the values of the character that had this display table
7743 entry or was translated, and that's what we want. */
7744 it->what = IT_CHARACTER;
7745 return true;
7746 }
7747
7748 /* Get the first element of string/buffer in the visual order, after
7749 being reseated to a new position in a string or a buffer. */
7750 static void
7751 get_visually_first_element (struct it *it)
7752 {
7753 bool string_p = STRINGP (it->string) || it->s;
7754 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7755 ptrdiff_t bob = (string_p ? 0 : BEGV);
7756
7757 if (STRINGP (it->string))
7758 {
7759 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7760 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7761 }
7762 else
7763 {
7764 it->bidi_it.charpos = IT_CHARPOS (*it);
7765 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7766 }
7767
7768 if (it->bidi_it.charpos == eob)
7769 {
7770 /* Nothing to do, but reset the FIRST_ELT flag, like
7771 bidi_paragraph_init does, because we are not going to
7772 call it. */
7773 it->bidi_it.first_elt = false;
7774 }
7775 else if (it->bidi_it.charpos == bob
7776 || (!string_p
7777 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7778 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7779 {
7780 /* If we are at the beginning of a line/string, we can produce
7781 the next element right away. */
7782 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7783 bidi_move_to_visually_next (&it->bidi_it);
7784 }
7785 else
7786 {
7787 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7788
7789 /* We need to prime the bidi iterator starting at the line's or
7790 string's beginning, before we will be able to produce the
7791 next element. */
7792 if (string_p)
7793 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7794 else
7795 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7796 IT_BYTEPOS (*it), -1,
7797 &it->bidi_it.bytepos);
7798 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7799 do
7800 {
7801 /* Now return to buffer/string position where we were asked
7802 to get the next display element, and produce that. */
7803 bidi_move_to_visually_next (&it->bidi_it);
7804 }
7805 while (it->bidi_it.bytepos != orig_bytepos
7806 && it->bidi_it.charpos < eob);
7807 }
7808
7809 /* Adjust IT's position information to where we ended up. */
7810 if (STRINGP (it->string))
7811 {
7812 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7813 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7814 }
7815 else
7816 {
7817 IT_CHARPOS (*it) = it->bidi_it.charpos;
7818 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7819 }
7820
7821 if (STRINGP (it->string) || !it->s)
7822 {
7823 ptrdiff_t stop, charpos, bytepos;
7824
7825 if (STRINGP (it->string))
7826 {
7827 eassert (!it->s);
7828 stop = SCHARS (it->string);
7829 if (stop > it->end_charpos)
7830 stop = it->end_charpos;
7831 charpos = IT_STRING_CHARPOS (*it);
7832 bytepos = IT_STRING_BYTEPOS (*it);
7833 }
7834 else
7835 {
7836 stop = it->end_charpos;
7837 charpos = IT_CHARPOS (*it);
7838 bytepos = IT_BYTEPOS (*it);
7839 }
7840 if (it->bidi_it.scan_dir < 0)
7841 stop = -1;
7842 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7843 it->string);
7844 }
7845 }
7846
7847 /* Load IT with the next display element from Lisp string IT->string.
7848 IT->current.string_pos is the current position within the string.
7849 If IT->current.overlay_string_index >= 0, the Lisp string is an
7850 overlay string. */
7851
7852 static bool
7853 next_element_from_string (struct it *it)
7854 {
7855 struct text_pos position;
7856
7857 eassert (STRINGP (it->string));
7858 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7859 eassert (IT_STRING_CHARPOS (*it) >= 0);
7860 position = it->current.string_pos;
7861
7862 /* With bidi reordering, the character to display might not be the
7863 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT means
7864 that we were reseat()ed to a new string, whose paragraph
7865 direction is not known. */
7866 if (it->bidi_p && it->bidi_it.first_elt)
7867 {
7868 get_visually_first_element (it);
7869 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7870 }
7871
7872 /* Time to check for invisible text? */
7873 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7874 {
7875 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7876 {
7877 if (!(!it->bidi_p
7878 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7879 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7880 {
7881 /* With bidi non-linear iteration, we could find
7882 ourselves far beyond the last computed stop_charpos,
7883 with several other stop positions in between that we
7884 missed. Scan them all now, in buffer's logical
7885 order, until we find and handle the last stop_charpos
7886 that precedes our current position. */
7887 handle_stop_backwards (it, it->stop_charpos);
7888 return GET_NEXT_DISPLAY_ELEMENT (it);
7889 }
7890 else
7891 {
7892 if (it->bidi_p)
7893 {
7894 /* Take note of the stop position we just moved
7895 across, for when we will move back across it. */
7896 it->prev_stop = it->stop_charpos;
7897 /* If we are at base paragraph embedding level, take
7898 note of the last stop position seen at this
7899 level. */
7900 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7901 it->base_level_stop = it->stop_charpos;
7902 }
7903 handle_stop (it);
7904
7905 /* Since a handler may have changed IT->method, we must
7906 recurse here. */
7907 return GET_NEXT_DISPLAY_ELEMENT (it);
7908 }
7909 }
7910 else if (it->bidi_p
7911 /* If we are before prev_stop, we may have overstepped
7912 on our way backwards a stop_pos, and if so, we need
7913 to handle that stop_pos. */
7914 && IT_STRING_CHARPOS (*it) < it->prev_stop
7915 /* We can sometimes back up for reasons that have nothing
7916 to do with bidi reordering. E.g., compositions. The
7917 code below is only needed when we are above the base
7918 embedding level, so test for that explicitly. */
7919 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7920 {
7921 /* If we lost track of base_level_stop, we have no better
7922 place for handle_stop_backwards to start from than string
7923 beginning. This happens, e.g., when we were reseated to
7924 the previous screenful of text by vertical-motion. */
7925 if (it->base_level_stop <= 0
7926 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7927 it->base_level_stop = 0;
7928 handle_stop_backwards (it, it->base_level_stop);
7929 return GET_NEXT_DISPLAY_ELEMENT (it);
7930 }
7931 }
7932
7933 if (it->current.overlay_string_index >= 0)
7934 {
7935 /* Get the next character from an overlay string. In overlay
7936 strings, there is no field width or padding with spaces to
7937 do. */
7938 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7939 {
7940 it->what = IT_EOB;
7941 return false;
7942 }
7943 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7944 IT_STRING_BYTEPOS (*it),
7945 it->bidi_it.scan_dir < 0
7946 ? -1
7947 : SCHARS (it->string))
7948 && next_element_from_composition (it))
7949 {
7950 return true;
7951 }
7952 else if (STRING_MULTIBYTE (it->string))
7953 {
7954 const unsigned char *s = (SDATA (it->string)
7955 + IT_STRING_BYTEPOS (*it));
7956 it->c = string_char_and_length (s, &it->len);
7957 }
7958 else
7959 {
7960 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7961 it->len = 1;
7962 }
7963 }
7964 else
7965 {
7966 /* Get the next character from a Lisp string that is not an
7967 overlay string. Such strings come from the mode line, for
7968 example. We may have to pad with spaces, or truncate the
7969 string. See also next_element_from_c_string. */
7970 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7971 {
7972 it->what = IT_EOB;
7973 return false;
7974 }
7975 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7976 {
7977 /* Pad with spaces. */
7978 it->c = ' ', it->len = 1;
7979 CHARPOS (position) = BYTEPOS (position) = -1;
7980 }
7981 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7982 IT_STRING_BYTEPOS (*it),
7983 it->bidi_it.scan_dir < 0
7984 ? -1
7985 : it->string_nchars)
7986 && next_element_from_composition (it))
7987 {
7988 return true;
7989 }
7990 else if (STRING_MULTIBYTE (it->string))
7991 {
7992 const unsigned char *s = (SDATA (it->string)
7993 + IT_STRING_BYTEPOS (*it));
7994 it->c = string_char_and_length (s, &it->len);
7995 }
7996 else
7997 {
7998 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7999 it->len = 1;
8000 }
8001 }
8002
8003 /* Record what we have and where it came from. */
8004 it->what = IT_CHARACTER;
8005 it->object = it->string;
8006 it->position = position;
8007 return true;
8008 }
8009
8010
8011 /* Load IT with next display element from C string IT->s.
8012 IT->string_nchars is the maximum number of characters to return
8013 from the string. IT->end_charpos may be greater than
8014 IT->string_nchars when this function is called, in which case we
8015 may have to return padding spaces. Value is false if end of string
8016 reached, including padding spaces. */
8017
8018 static bool
8019 next_element_from_c_string (struct it *it)
8020 {
8021 bool success_p = true;
8022
8023 eassert (it->s);
8024 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
8025 it->what = IT_CHARACTER;
8026 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
8027 it->object = make_number (0);
8028
8029 /* With bidi reordering, the character to display might not be the
8030 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8031 we were reseated to a new string, whose paragraph direction is
8032 not known. */
8033 if (it->bidi_p && it->bidi_it.first_elt)
8034 get_visually_first_element (it);
8035
8036 /* IT's position can be greater than IT->string_nchars in case a
8037 field width or precision has been specified when the iterator was
8038 initialized. */
8039 if (IT_CHARPOS (*it) >= it->end_charpos)
8040 {
8041 /* End of the game. */
8042 it->what = IT_EOB;
8043 success_p = false;
8044 }
8045 else if (IT_CHARPOS (*it) >= it->string_nchars)
8046 {
8047 /* Pad with spaces. */
8048 it->c = ' ', it->len = 1;
8049 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
8050 }
8051 else if (it->multibyte_p)
8052 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
8053 else
8054 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
8055
8056 return success_p;
8057 }
8058
8059
8060 /* Set up IT to return characters from an ellipsis, if appropriate.
8061 The definition of the ellipsis glyphs may come from a display table
8062 entry. This function fills IT with the first glyph from the
8063 ellipsis if an ellipsis is to be displayed. */
8064
8065 static bool
8066 next_element_from_ellipsis (struct it *it)
8067 {
8068 if (it->selective_display_ellipsis_p)
8069 setup_for_ellipsis (it, it->len);
8070 else
8071 {
8072 /* The face at the current position may be different from the
8073 face we find after the invisible text. Remember what it
8074 was in IT->saved_face_id, and signal that it's there by
8075 setting face_before_selective_p. */
8076 it->saved_face_id = it->face_id;
8077 it->method = GET_FROM_BUFFER;
8078 it->object = it->w->contents;
8079 reseat_at_next_visible_line_start (it, true);
8080 it->face_before_selective_p = true;
8081 }
8082
8083 return GET_NEXT_DISPLAY_ELEMENT (it);
8084 }
8085
8086
8087 /* Deliver an image display element. The iterator IT is already
8088 filled with image information (done in handle_display_prop). Value
8089 is always true. */
8090
8091
8092 static bool
8093 next_element_from_image (struct it *it)
8094 {
8095 it->what = IT_IMAGE;
8096 return true;
8097 }
8098
8099 static bool
8100 next_element_from_xwidget (struct it *it)
8101 {
8102 it->what = IT_XWIDGET;
8103 return true;
8104 }
8105
8106
8107 /* Fill iterator IT with next display element from a stretch glyph
8108 property. IT->object is the value of the text property. Value is
8109 always true. */
8110
8111 static bool
8112 next_element_from_stretch (struct it *it)
8113 {
8114 it->what = IT_STRETCH;
8115 return true;
8116 }
8117
8118 /* Scan backwards from IT's current position until we find a stop
8119 position, or until BEGV. This is called when we find ourself
8120 before both the last known prev_stop and base_level_stop while
8121 reordering bidirectional text. */
8122
8123 static void
8124 compute_stop_pos_backwards (struct it *it)
8125 {
8126 const int SCAN_BACK_LIMIT = 1000;
8127 struct text_pos pos;
8128 struct display_pos save_current = it->current;
8129 struct text_pos save_position = it->position;
8130 ptrdiff_t charpos = IT_CHARPOS (*it);
8131 ptrdiff_t where_we_are = charpos;
8132 ptrdiff_t save_stop_pos = it->stop_charpos;
8133 ptrdiff_t save_end_pos = it->end_charpos;
8134
8135 eassert (NILP (it->string) && !it->s);
8136 eassert (it->bidi_p);
8137 it->bidi_p = false;
8138 do
8139 {
8140 it->end_charpos = min (charpos + 1, ZV);
8141 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8142 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8143 reseat_1 (it, pos, false);
8144 compute_stop_pos (it);
8145 /* We must advance forward, right? */
8146 if (it->stop_charpos <= charpos)
8147 emacs_abort ();
8148 }
8149 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8150
8151 if (it->stop_charpos <= where_we_are)
8152 it->prev_stop = it->stop_charpos;
8153 else
8154 it->prev_stop = BEGV;
8155 it->bidi_p = true;
8156 it->current = save_current;
8157 it->position = save_position;
8158 it->stop_charpos = save_stop_pos;
8159 it->end_charpos = save_end_pos;
8160 }
8161
8162 /* Scan forward from CHARPOS in the current buffer/string, until we
8163 find a stop position > current IT's position. Then handle the stop
8164 position before that. This is called when we bump into a stop
8165 position while reordering bidirectional text. CHARPOS should be
8166 the last previously processed stop_pos (or BEGV/0, if none were
8167 processed yet) whose position is less that IT's current
8168 position. */
8169
8170 static void
8171 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8172 {
8173 bool bufp = !STRINGP (it->string);
8174 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8175 struct display_pos save_current = it->current;
8176 struct text_pos save_position = it->position;
8177 struct text_pos pos1;
8178 ptrdiff_t next_stop;
8179
8180 /* Scan in strict logical order. */
8181 eassert (it->bidi_p);
8182 it->bidi_p = false;
8183 do
8184 {
8185 it->prev_stop = charpos;
8186 if (bufp)
8187 {
8188 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8189 reseat_1 (it, pos1, false);
8190 }
8191 else
8192 it->current.string_pos = string_pos (charpos, it->string);
8193 compute_stop_pos (it);
8194 /* We must advance forward, right? */
8195 if (it->stop_charpos <= it->prev_stop)
8196 emacs_abort ();
8197 charpos = it->stop_charpos;
8198 }
8199 while (charpos <= where_we_are);
8200
8201 it->bidi_p = true;
8202 it->current = save_current;
8203 it->position = save_position;
8204 next_stop = it->stop_charpos;
8205 it->stop_charpos = it->prev_stop;
8206 handle_stop (it);
8207 it->stop_charpos = next_stop;
8208 }
8209
8210 /* Load IT with the next display element from current_buffer. Value
8211 is false if end of buffer reached. IT->stop_charpos is the next
8212 position at which to stop and check for text properties or buffer
8213 end. */
8214
8215 static bool
8216 next_element_from_buffer (struct it *it)
8217 {
8218 bool success_p = true;
8219
8220 eassert (IT_CHARPOS (*it) >= BEGV);
8221 eassert (NILP (it->string) && !it->s);
8222 eassert (!it->bidi_p
8223 || (EQ (it->bidi_it.string.lstring, Qnil)
8224 && it->bidi_it.string.s == NULL));
8225
8226 /* With bidi reordering, the character to display might not be the
8227 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8228 we were reseat()ed to a new buffer position, which is potentially
8229 a different paragraph. */
8230 if (it->bidi_p && it->bidi_it.first_elt)
8231 {
8232 get_visually_first_element (it);
8233 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8234 }
8235
8236 if (IT_CHARPOS (*it) >= it->stop_charpos)
8237 {
8238 if (IT_CHARPOS (*it) >= it->end_charpos)
8239 {
8240 bool overlay_strings_follow_p;
8241
8242 /* End of the game, except when overlay strings follow that
8243 haven't been returned yet. */
8244 if (it->overlay_strings_at_end_processed_p)
8245 overlay_strings_follow_p = false;
8246 else
8247 {
8248 it->overlay_strings_at_end_processed_p = true;
8249 overlay_strings_follow_p = get_overlay_strings (it, 0);
8250 }
8251
8252 if (overlay_strings_follow_p)
8253 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8254 else
8255 {
8256 it->what = IT_EOB;
8257 it->position = it->current.pos;
8258 success_p = false;
8259 }
8260 }
8261 else if (!(!it->bidi_p
8262 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8263 || IT_CHARPOS (*it) == it->stop_charpos))
8264 {
8265 /* With bidi non-linear iteration, we could find ourselves
8266 far beyond the last computed stop_charpos, with several
8267 other stop positions in between that we missed. Scan
8268 them all now, in buffer's logical order, until we find
8269 and handle the last stop_charpos that precedes our
8270 current position. */
8271 handle_stop_backwards (it, it->stop_charpos);
8272 it->ignore_overlay_strings_at_pos_p = false;
8273 return GET_NEXT_DISPLAY_ELEMENT (it);
8274 }
8275 else
8276 {
8277 if (it->bidi_p)
8278 {
8279 /* Take note of the stop position we just moved across,
8280 for when we will move back across it. */
8281 it->prev_stop = it->stop_charpos;
8282 /* If we are at base paragraph embedding level, take
8283 note of the last stop position seen at this
8284 level. */
8285 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8286 it->base_level_stop = it->stop_charpos;
8287 }
8288 handle_stop (it);
8289 it->ignore_overlay_strings_at_pos_p = false;
8290 return GET_NEXT_DISPLAY_ELEMENT (it);
8291 }
8292 }
8293 else if (it->bidi_p
8294 /* If we are before prev_stop, we may have overstepped on
8295 our way backwards a stop_pos, and if so, we need to
8296 handle that stop_pos. */
8297 && IT_CHARPOS (*it) < it->prev_stop
8298 /* We can sometimes back up for reasons that have nothing
8299 to do with bidi reordering. E.g., compositions. The
8300 code below is only needed when we are above the base
8301 embedding level, so test for that explicitly. */
8302 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8303 {
8304 if (it->base_level_stop <= 0
8305 || IT_CHARPOS (*it) < it->base_level_stop)
8306 {
8307 /* If we lost track of base_level_stop, we need to find
8308 prev_stop by looking backwards. This happens, e.g., when
8309 we were reseated to the previous screenful of text by
8310 vertical-motion. */
8311 it->base_level_stop = BEGV;
8312 compute_stop_pos_backwards (it);
8313 handle_stop_backwards (it, it->prev_stop);
8314 }
8315 else
8316 handle_stop_backwards (it, it->base_level_stop);
8317 it->ignore_overlay_strings_at_pos_p = false;
8318 return GET_NEXT_DISPLAY_ELEMENT (it);
8319 }
8320 else
8321 {
8322 /* No face changes, overlays etc. in sight, so just return a
8323 character from current_buffer. */
8324 unsigned char *p;
8325 ptrdiff_t stop;
8326
8327 /* We moved to the next buffer position, so any info about
8328 previously seen overlays is no longer valid. */
8329 it->ignore_overlay_strings_at_pos_p = false;
8330
8331 /* Maybe run the redisplay end trigger hook. Performance note:
8332 This doesn't seem to cost measurable time. */
8333 if (it->redisplay_end_trigger_charpos
8334 && it->glyph_row
8335 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8336 run_redisplay_end_trigger_hook (it);
8337
8338 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8339 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8340 stop)
8341 && next_element_from_composition (it))
8342 {
8343 return true;
8344 }
8345
8346 /* Get the next character, maybe multibyte. */
8347 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8348 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8349 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8350 else
8351 it->c = *p, it->len = 1;
8352
8353 /* Record what we have and where it came from. */
8354 it->what = IT_CHARACTER;
8355 it->object = it->w->contents;
8356 it->position = it->current.pos;
8357
8358 /* Normally we return the character found above, except when we
8359 really want to return an ellipsis for selective display. */
8360 if (it->selective)
8361 {
8362 if (it->c == '\n')
8363 {
8364 /* A value of selective > 0 means hide lines indented more
8365 than that number of columns. */
8366 if (it->selective > 0
8367 && IT_CHARPOS (*it) + 1 < ZV
8368 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8369 IT_BYTEPOS (*it) + 1,
8370 it->selective))
8371 {
8372 success_p = next_element_from_ellipsis (it);
8373 it->dpvec_char_len = -1;
8374 }
8375 }
8376 else if (it->c == '\r' && it->selective == -1)
8377 {
8378 /* A value of selective == -1 means that everything from the
8379 CR to the end of the line is invisible, with maybe an
8380 ellipsis displayed for it. */
8381 success_p = next_element_from_ellipsis (it);
8382 it->dpvec_char_len = -1;
8383 }
8384 }
8385 }
8386
8387 /* Value is false if end of buffer reached. */
8388 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8389 return success_p;
8390 }
8391
8392
8393 /* Run the redisplay end trigger hook for IT. */
8394
8395 static void
8396 run_redisplay_end_trigger_hook (struct it *it)
8397 {
8398 /* IT->glyph_row should be non-null, i.e. we should be actually
8399 displaying something, or otherwise we should not run the hook. */
8400 eassert (it->glyph_row);
8401
8402 ptrdiff_t charpos = it->redisplay_end_trigger_charpos;
8403 it->redisplay_end_trigger_charpos = 0;
8404
8405 /* Since we are *trying* to run these functions, don't try to run
8406 them again, even if they get an error. */
8407 wset_redisplay_end_trigger (it->w, Qnil);
8408 CALLN (Frun_hook_with_args, Qredisplay_end_trigger_functions, it->window,
8409 make_number (charpos));
8410
8411 /* Notice if it changed the face of the character we are on. */
8412 handle_face_prop (it);
8413 }
8414
8415
8416 /* Deliver a composition display element. Unlike the other
8417 next_element_from_XXX, this function is not registered in the array
8418 get_next_element[]. It is called from next_element_from_buffer and
8419 next_element_from_string when necessary. */
8420
8421 static bool
8422 next_element_from_composition (struct it *it)
8423 {
8424 it->what = IT_COMPOSITION;
8425 it->len = it->cmp_it.nbytes;
8426 if (STRINGP (it->string))
8427 {
8428 if (it->c < 0)
8429 {
8430 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8431 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8432 return false;
8433 }
8434 it->position = it->current.string_pos;
8435 it->object = it->string;
8436 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8437 IT_STRING_BYTEPOS (*it), it->string);
8438 }
8439 else
8440 {
8441 if (it->c < 0)
8442 {
8443 IT_CHARPOS (*it) += it->cmp_it.nchars;
8444 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8445 if (it->bidi_p)
8446 {
8447 if (it->bidi_it.new_paragraph)
8448 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
8449 false);
8450 /* Resync the bidi iterator with IT's new position.
8451 FIXME: this doesn't support bidirectional text. */
8452 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8453 bidi_move_to_visually_next (&it->bidi_it);
8454 }
8455 return false;
8456 }
8457 it->position = it->current.pos;
8458 it->object = it->w->contents;
8459 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8460 IT_BYTEPOS (*it), Qnil);
8461 }
8462 return true;
8463 }
8464
8465
8466 \f
8467 /***********************************************************************
8468 Moving an iterator without producing glyphs
8469 ***********************************************************************/
8470
8471 /* Check if iterator is at a position corresponding to a valid buffer
8472 position after some move_it_ call. */
8473
8474 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8475 ((it)->method != GET_FROM_STRING || IT_STRING_CHARPOS (*it) == 0)
8476
8477
8478 /* Move iterator IT to a specified buffer or X position within one
8479 line on the display without producing glyphs.
8480
8481 OP should be a bit mask including some or all of these bits:
8482 MOVE_TO_X: Stop upon reaching x-position TO_X.
8483 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8484 Regardless of OP's value, stop upon reaching the end of the display line.
8485
8486 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8487 This means, in particular, that TO_X includes window's horizontal
8488 scroll amount.
8489
8490 The return value has several possible values that
8491 say what condition caused the scan to stop:
8492
8493 MOVE_POS_MATCH_OR_ZV
8494 - when TO_POS or ZV was reached.
8495
8496 MOVE_X_REACHED
8497 -when TO_X was reached before TO_POS or ZV were reached.
8498
8499 MOVE_LINE_CONTINUED
8500 - when we reached the end of the display area and the line must
8501 be continued.
8502
8503 MOVE_LINE_TRUNCATED
8504 - when we reached the end of the display area and the line is
8505 truncated.
8506
8507 MOVE_NEWLINE_OR_CR
8508 - when we stopped at a line end, i.e. a newline or a CR and selective
8509 display is on. */
8510
8511 static enum move_it_result
8512 move_it_in_display_line_to (struct it *it,
8513 ptrdiff_t to_charpos, int to_x,
8514 enum move_operation_enum op)
8515 {
8516 enum move_it_result result = MOVE_UNDEFINED;
8517 struct glyph_row *saved_glyph_row;
8518 struct it wrap_it, atpos_it, atx_it, ppos_it;
8519 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8520 void *ppos_data = NULL;
8521 bool may_wrap = false;
8522 enum it_method prev_method = it->method;
8523 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8524 bool saw_smaller_pos = prev_pos < to_charpos;
8525
8526 /* Don't produce glyphs in produce_glyphs. */
8527 saved_glyph_row = it->glyph_row;
8528 it->glyph_row = NULL;
8529
8530 /* Use wrap_it to save a copy of IT wherever a word wrap could
8531 occur. Use atpos_it to save a copy of IT at the desired buffer
8532 position, if found, so that we can scan ahead and check if the
8533 word later overshoots the window edge. Use atx_it similarly, for
8534 pixel positions. */
8535 wrap_it.sp = -1;
8536 atpos_it.sp = -1;
8537 atx_it.sp = -1;
8538
8539 /* Use ppos_it under bidi reordering to save a copy of IT for the
8540 initial position. We restore that position in IT when we have
8541 scanned the entire display line without finding a match for
8542 TO_CHARPOS and all the character positions are greater than
8543 TO_CHARPOS. We then restart the scan from the initial position,
8544 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8545 the closest to TO_CHARPOS. */
8546 if (it->bidi_p)
8547 {
8548 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8549 {
8550 SAVE_IT (ppos_it, *it, ppos_data);
8551 closest_pos = IT_CHARPOS (*it);
8552 }
8553 else
8554 closest_pos = ZV;
8555 }
8556
8557 #define BUFFER_POS_REACHED_P() \
8558 ((op & MOVE_TO_POS) != 0 \
8559 && BUFFERP (it->object) \
8560 && (IT_CHARPOS (*it) == to_charpos \
8561 || ((!it->bidi_p \
8562 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8563 && IT_CHARPOS (*it) > to_charpos) \
8564 || (it->what == IT_COMPOSITION \
8565 && ((IT_CHARPOS (*it) > to_charpos \
8566 && to_charpos >= it->cmp_it.charpos) \
8567 || (IT_CHARPOS (*it) < to_charpos \
8568 && to_charpos <= it->cmp_it.charpos)))) \
8569 && (it->method == GET_FROM_BUFFER \
8570 || (it->method == GET_FROM_DISPLAY_VECTOR \
8571 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8572
8573 /* If there's a line-/wrap-prefix, handle it. */
8574 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8575 && it->current_y < it->last_visible_y)
8576 handle_line_prefix (it);
8577
8578 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8579 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8580
8581 while (true)
8582 {
8583 int x, i, ascent = 0, descent = 0;
8584
8585 /* Utility macro to reset an iterator with x, ascent, and descent. */
8586 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8587 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8588 (IT)->max_descent = descent)
8589
8590 /* Stop if we move beyond TO_CHARPOS (after an image or a
8591 display string or stretch glyph). */
8592 if ((op & MOVE_TO_POS) != 0
8593 && BUFFERP (it->object)
8594 && it->method == GET_FROM_BUFFER
8595 && (((!it->bidi_p
8596 /* When the iterator is at base embedding level, we
8597 are guaranteed that characters are delivered for
8598 display in strictly increasing order of their
8599 buffer positions. */
8600 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8601 && IT_CHARPOS (*it) > to_charpos)
8602 || (it->bidi_p
8603 && (prev_method == GET_FROM_IMAGE
8604 || prev_method == GET_FROM_STRETCH
8605 || prev_method == GET_FROM_STRING)
8606 /* Passed TO_CHARPOS from left to right. */
8607 && ((prev_pos < to_charpos
8608 && IT_CHARPOS (*it) > to_charpos)
8609 /* Passed TO_CHARPOS from right to left. */
8610 || (prev_pos > to_charpos
8611 && IT_CHARPOS (*it) < to_charpos)))))
8612 {
8613 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8614 {
8615 result = MOVE_POS_MATCH_OR_ZV;
8616 break;
8617 }
8618 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8619 /* If wrap_it is valid, the current position might be in a
8620 word that is wrapped. So, save the iterator in
8621 atpos_it and continue to see if wrapping happens. */
8622 SAVE_IT (atpos_it, *it, atpos_data);
8623 }
8624
8625 /* Stop when ZV reached.
8626 We used to stop here when TO_CHARPOS reached as well, but that is
8627 too soon if this glyph does not fit on this line. So we handle it
8628 explicitly below. */
8629 if (!get_next_display_element (it))
8630 {
8631 result = MOVE_POS_MATCH_OR_ZV;
8632 break;
8633 }
8634
8635 if (it->line_wrap == TRUNCATE)
8636 {
8637 if (BUFFER_POS_REACHED_P ())
8638 {
8639 result = MOVE_POS_MATCH_OR_ZV;
8640 break;
8641 }
8642 }
8643 else
8644 {
8645 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8646 {
8647 if (IT_DISPLAYING_WHITESPACE (it))
8648 may_wrap = true;
8649 else if (may_wrap)
8650 {
8651 /* We have reached a glyph that follows one or more
8652 whitespace characters. If the position is
8653 already found, we are done. */
8654 if (atpos_it.sp >= 0)
8655 {
8656 RESTORE_IT (it, &atpos_it, atpos_data);
8657 result = MOVE_POS_MATCH_OR_ZV;
8658 goto done;
8659 }
8660 if (atx_it.sp >= 0)
8661 {
8662 RESTORE_IT (it, &atx_it, atx_data);
8663 result = MOVE_X_REACHED;
8664 goto done;
8665 }
8666 /* Otherwise, we can wrap here. */
8667 SAVE_IT (wrap_it, *it, wrap_data);
8668 may_wrap = false;
8669 }
8670 }
8671 }
8672
8673 /* Remember the line height for the current line, in case
8674 the next element doesn't fit on the line. */
8675 ascent = it->max_ascent;
8676 descent = it->max_descent;
8677
8678 /* The call to produce_glyphs will get the metrics of the
8679 display element IT is loaded with. Record the x-position
8680 before this display element, in case it doesn't fit on the
8681 line. */
8682 x = it->current_x;
8683
8684 PRODUCE_GLYPHS (it);
8685
8686 if (it->area != TEXT_AREA)
8687 {
8688 prev_method = it->method;
8689 if (it->method == GET_FROM_BUFFER)
8690 prev_pos = IT_CHARPOS (*it);
8691 set_iterator_to_next (it, true);
8692 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8693 SET_TEXT_POS (this_line_min_pos,
8694 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8695 if (it->bidi_p
8696 && (op & MOVE_TO_POS)
8697 && IT_CHARPOS (*it) > to_charpos
8698 && IT_CHARPOS (*it) < closest_pos)
8699 closest_pos = IT_CHARPOS (*it);
8700 continue;
8701 }
8702
8703 /* The number of glyphs we get back in IT->nglyphs will normally
8704 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8705 character on a terminal frame, or (iii) a line end. For the
8706 second case, IT->nglyphs - 1 padding glyphs will be present.
8707 (On X frames, there is only one glyph produced for a
8708 composite character.)
8709
8710 The behavior implemented below means, for continuation lines,
8711 that as many spaces of a TAB as fit on the current line are
8712 displayed there. For terminal frames, as many glyphs of a
8713 multi-glyph character are displayed in the current line, too.
8714 This is what the old redisplay code did, and we keep it that
8715 way. Under X, the whole shape of a complex character must
8716 fit on the line or it will be completely displayed in the
8717 next line.
8718
8719 Note that both for tabs and padding glyphs, all glyphs have
8720 the same width. */
8721 if (it->nglyphs)
8722 {
8723 /* More than one glyph or glyph doesn't fit on line. All
8724 glyphs have the same width. */
8725 int single_glyph_width = it->pixel_width / it->nglyphs;
8726 int new_x;
8727 int x_before_this_char = x;
8728 int hpos_before_this_char = it->hpos;
8729
8730 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8731 {
8732 new_x = x + single_glyph_width;
8733
8734 /* We want to leave anything reaching TO_X to the caller. */
8735 if ((op & MOVE_TO_X) && new_x > to_x)
8736 {
8737 if (BUFFER_POS_REACHED_P ())
8738 {
8739 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8740 goto buffer_pos_reached;
8741 if (atpos_it.sp < 0)
8742 {
8743 SAVE_IT (atpos_it, *it, atpos_data);
8744 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8745 }
8746 }
8747 else
8748 {
8749 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8750 {
8751 it->current_x = x;
8752 result = MOVE_X_REACHED;
8753 break;
8754 }
8755 if (atx_it.sp < 0)
8756 {
8757 SAVE_IT (atx_it, *it, atx_data);
8758 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8759 }
8760 }
8761 }
8762
8763 if (/* Lines are continued. */
8764 it->line_wrap != TRUNCATE
8765 && (/* And glyph doesn't fit on the line. */
8766 new_x > it->last_visible_x
8767 /* Or it fits exactly and we're on a window
8768 system frame. */
8769 || (new_x == it->last_visible_x
8770 && FRAME_WINDOW_P (it->f)
8771 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8772 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8773 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8774 {
8775 if (/* IT->hpos == 0 means the very first glyph
8776 doesn't fit on the line, e.g. a wide image. */
8777 it->hpos == 0
8778 || (new_x == it->last_visible_x
8779 && FRAME_WINDOW_P (it->f)))
8780 {
8781 ++it->hpos;
8782 it->current_x = new_x;
8783
8784 /* The character's last glyph just barely fits
8785 in this row. */
8786 if (i == it->nglyphs - 1)
8787 {
8788 /* If this is the destination position,
8789 return a position *before* it in this row,
8790 now that we know it fits in this row. */
8791 if (BUFFER_POS_REACHED_P ())
8792 {
8793 if (it->line_wrap != WORD_WRAP
8794 || wrap_it.sp < 0
8795 /* If we've just found whitespace to
8796 wrap, effectively ignore the
8797 previous wrap point -- it is no
8798 longer relevant, but we won't
8799 have an opportunity to update it,
8800 since we've reached the edge of
8801 this screen line. */
8802 || (may_wrap
8803 && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8804 {
8805 it->hpos = hpos_before_this_char;
8806 it->current_x = x_before_this_char;
8807 result = MOVE_POS_MATCH_OR_ZV;
8808 break;
8809 }
8810 if (it->line_wrap == WORD_WRAP
8811 && atpos_it.sp < 0)
8812 {
8813 SAVE_IT (atpos_it, *it, atpos_data);
8814 atpos_it.current_x = x_before_this_char;
8815 atpos_it.hpos = hpos_before_this_char;
8816 }
8817 }
8818
8819 prev_method = it->method;
8820 if (it->method == GET_FROM_BUFFER)
8821 prev_pos = IT_CHARPOS (*it);
8822 set_iterator_to_next (it, true);
8823 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8824 SET_TEXT_POS (this_line_min_pos,
8825 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8826 /* On graphical terminals, newlines may
8827 "overflow" into the fringe if
8828 overflow-newline-into-fringe is non-nil.
8829 On text terminals, and on graphical
8830 terminals with no right margin, newlines
8831 may overflow into the last glyph on the
8832 display line.*/
8833 if (!FRAME_WINDOW_P (it->f)
8834 || ((it->bidi_p
8835 && it->bidi_it.paragraph_dir == R2L)
8836 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8837 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8838 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8839 {
8840 if (!get_next_display_element (it))
8841 {
8842 result = MOVE_POS_MATCH_OR_ZV;
8843 break;
8844 }
8845 if (BUFFER_POS_REACHED_P ())
8846 {
8847 if (ITERATOR_AT_END_OF_LINE_P (it))
8848 result = MOVE_POS_MATCH_OR_ZV;
8849 else
8850 result = MOVE_LINE_CONTINUED;
8851 break;
8852 }
8853 if (ITERATOR_AT_END_OF_LINE_P (it)
8854 && (it->line_wrap != WORD_WRAP
8855 || wrap_it.sp < 0
8856 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8857 {
8858 result = MOVE_NEWLINE_OR_CR;
8859 break;
8860 }
8861 }
8862 }
8863 }
8864 else
8865 IT_RESET_X_ASCENT_DESCENT (it);
8866
8867 /* If the screen line ends with whitespace, and we
8868 are under word-wrap, don't use wrap_it: it is no
8869 longer relevant, but we won't have an opportunity
8870 to update it, since we are done with this screen
8871 line. */
8872 if (may_wrap && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8873 {
8874 /* If we've found TO_X, go back there, as we now
8875 know the last word fits on this screen line. */
8876 if ((op & MOVE_TO_X) && new_x == it->last_visible_x
8877 && atx_it.sp >= 0)
8878 {
8879 RESTORE_IT (it, &atx_it, atx_data);
8880 atpos_it.sp = -1;
8881 atx_it.sp = -1;
8882 result = MOVE_X_REACHED;
8883 break;
8884 }
8885 }
8886 else if (wrap_it.sp >= 0)
8887 {
8888 RESTORE_IT (it, &wrap_it, wrap_data);
8889 atpos_it.sp = -1;
8890 atx_it.sp = -1;
8891 }
8892
8893 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8894 IT_CHARPOS (*it)));
8895 result = MOVE_LINE_CONTINUED;
8896 break;
8897 }
8898
8899 if (BUFFER_POS_REACHED_P ())
8900 {
8901 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8902 goto buffer_pos_reached;
8903 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8904 {
8905 SAVE_IT (atpos_it, *it, atpos_data);
8906 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8907 }
8908 }
8909
8910 if (new_x > it->first_visible_x)
8911 {
8912 /* Glyph is visible. Increment number of glyphs that
8913 would be displayed. */
8914 ++it->hpos;
8915 }
8916 }
8917
8918 if (result != MOVE_UNDEFINED)
8919 break;
8920 }
8921 else if (BUFFER_POS_REACHED_P ())
8922 {
8923 buffer_pos_reached:
8924 IT_RESET_X_ASCENT_DESCENT (it);
8925 result = MOVE_POS_MATCH_OR_ZV;
8926 break;
8927 }
8928 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8929 {
8930 /* Stop when TO_X specified and reached. This check is
8931 necessary here because of lines consisting of a line end,
8932 only. The line end will not produce any glyphs and we
8933 would never get MOVE_X_REACHED. */
8934 eassert (it->nglyphs == 0);
8935 result = MOVE_X_REACHED;
8936 break;
8937 }
8938
8939 /* Is this a line end? If yes, we're done. */
8940 if (ITERATOR_AT_END_OF_LINE_P (it))
8941 {
8942 /* If we are past TO_CHARPOS, but never saw any character
8943 positions smaller than TO_CHARPOS, return
8944 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8945 did. */
8946 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8947 {
8948 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8949 {
8950 if (closest_pos < ZV)
8951 {
8952 RESTORE_IT (it, &ppos_it, ppos_data);
8953 /* Don't recurse if closest_pos is equal to
8954 to_charpos, since we have just tried that. */
8955 if (closest_pos != to_charpos)
8956 move_it_in_display_line_to (it, closest_pos, -1,
8957 MOVE_TO_POS);
8958 result = MOVE_POS_MATCH_OR_ZV;
8959 }
8960 else
8961 goto buffer_pos_reached;
8962 }
8963 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8964 && IT_CHARPOS (*it) > to_charpos)
8965 goto buffer_pos_reached;
8966 else
8967 result = MOVE_NEWLINE_OR_CR;
8968 }
8969 else
8970 result = MOVE_NEWLINE_OR_CR;
8971 break;
8972 }
8973
8974 prev_method = it->method;
8975 if (it->method == GET_FROM_BUFFER)
8976 prev_pos = IT_CHARPOS (*it);
8977 /* The current display element has been consumed. Advance
8978 to the next. */
8979 set_iterator_to_next (it, true);
8980 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8981 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8982 if (IT_CHARPOS (*it) < to_charpos)
8983 saw_smaller_pos = true;
8984 if (it->bidi_p
8985 && (op & MOVE_TO_POS)
8986 && IT_CHARPOS (*it) >= to_charpos
8987 && IT_CHARPOS (*it) < closest_pos)
8988 closest_pos = IT_CHARPOS (*it);
8989
8990 /* Stop if lines are truncated and IT's current x-position is
8991 past the right edge of the window now. */
8992 if (it->line_wrap == TRUNCATE
8993 && it->current_x >= it->last_visible_x)
8994 {
8995 if (!FRAME_WINDOW_P (it->f)
8996 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8997 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8998 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8999 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
9000 {
9001 bool at_eob_p = false;
9002
9003 if ((at_eob_p = !get_next_display_element (it))
9004 || BUFFER_POS_REACHED_P ()
9005 /* If we are past TO_CHARPOS, but never saw any
9006 character positions smaller than TO_CHARPOS,
9007 return MOVE_POS_MATCH_OR_ZV, like the
9008 unidirectional display did. */
9009 || (it->bidi_p && (op & MOVE_TO_POS) != 0
9010 && !saw_smaller_pos
9011 && IT_CHARPOS (*it) > to_charpos))
9012 {
9013 if (it->bidi_p
9014 && !BUFFER_POS_REACHED_P ()
9015 && !at_eob_p && closest_pos < ZV)
9016 {
9017 RESTORE_IT (it, &ppos_it, ppos_data);
9018 if (closest_pos != to_charpos)
9019 move_it_in_display_line_to (it, closest_pos, -1,
9020 MOVE_TO_POS);
9021 }
9022 result = MOVE_POS_MATCH_OR_ZV;
9023 break;
9024 }
9025 if (ITERATOR_AT_END_OF_LINE_P (it))
9026 {
9027 result = MOVE_NEWLINE_OR_CR;
9028 break;
9029 }
9030 }
9031 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
9032 && !saw_smaller_pos
9033 && IT_CHARPOS (*it) > to_charpos)
9034 {
9035 if (closest_pos < ZV)
9036 {
9037 RESTORE_IT (it, &ppos_it, ppos_data);
9038 if (closest_pos != to_charpos)
9039 move_it_in_display_line_to (it, closest_pos, -1,
9040 MOVE_TO_POS);
9041 }
9042 result = MOVE_POS_MATCH_OR_ZV;
9043 break;
9044 }
9045 result = MOVE_LINE_TRUNCATED;
9046 break;
9047 }
9048 #undef IT_RESET_X_ASCENT_DESCENT
9049 }
9050
9051 #undef BUFFER_POS_REACHED_P
9052
9053 /* If we scanned beyond to_pos and didn't find a point to wrap at,
9054 restore the saved iterator. */
9055 if (atpos_it.sp >= 0)
9056 RESTORE_IT (it, &atpos_it, atpos_data);
9057 else if (atx_it.sp >= 0)
9058 RESTORE_IT (it, &atx_it, atx_data);
9059
9060 done:
9061
9062 if (atpos_data)
9063 bidi_unshelve_cache (atpos_data, true);
9064 if (atx_data)
9065 bidi_unshelve_cache (atx_data, true);
9066 if (wrap_data)
9067 bidi_unshelve_cache (wrap_data, true);
9068 if (ppos_data)
9069 bidi_unshelve_cache (ppos_data, true);
9070
9071 /* Restore the iterator settings altered at the beginning of this
9072 function. */
9073 it->glyph_row = saved_glyph_row;
9074 return result;
9075 }
9076
9077 /* For external use. */
9078 void
9079 move_it_in_display_line (struct it *it,
9080 ptrdiff_t to_charpos, int to_x,
9081 enum move_operation_enum op)
9082 {
9083 if (it->line_wrap == WORD_WRAP
9084 && (op & MOVE_TO_X))
9085 {
9086 struct it save_it;
9087 void *save_data = NULL;
9088 int skip;
9089
9090 SAVE_IT (save_it, *it, save_data);
9091 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9092 /* When word-wrap is on, TO_X may lie past the end
9093 of a wrapped line. Then it->current is the
9094 character on the next line, so backtrack to the
9095 space before the wrap point. */
9096 if (skip == MOVE_LINE_CONTINUED)
9097 {
9098 int prev_x = max (it->current_x - 1, 0);
9099 RESTORE_IT (it, &save_it, save_data);
9100 move_it_in_display_line_to
9101 (it, -1, prev_x, MOVE_TO_X);
9102 }
9103 else
9104 bidi_unshelve_cache (save_data, true);
9105 }
9106 else
9107 move_it_in_display_line_to (it, to_charpos, to_x, op);
9108 }
9109
9110
9111 /* Move IT forward until it satisfies one or more of the criteria in
9112 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
9113
9114 OP is a bit-mask that specifies where to stop, and in particular,
9115 which of those four position arguments makes a difference. See the
9116 description of enum move_operation_enum.
9117
9118 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
9119 screen line, this function will set IT to the next position that is
9120 displayed to the right of TO_CHARPOS on the screen.
9121
9122 Return the maximum pixel length of any line scanned but never more
9123 than it.last_visible_x. */
9124
9125 int
9126 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
9127 {
9128 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9129 int line_height, line_start_x = 0, reached = 0;
9130 int max_current_x = 0;
9131 void *backup_data = NULL;
9132
9133 for (;;)
9134 {
9135 if (op & MOVE_TO_VPOS)
9136 {
9137 /* If no TO_CHARPOS and no TO_X specified, stop at the
9138 start of the line TO_VPOS. */
9139 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9140 {
9141 if (it->vpos == to_vpos)
9142 {
9143 reached = 1;
9144 break;
9145 }
9146 else
9147 skip = move_it_in_display_line_to (it, -1, -1, 0);
9148 }
9149 else
9150 {
9151 /* TO_VPOS >= 0 means stop at TO_X in the line at
9152 TO_VPOS, or at TO_POS, whichever comes first. */
9153 if (it->vpos == to_vpos)
9154 {
9155 reached = 2;
9156 break;
9157 }
9158
9159 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9160
9161 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9162 {
9163 reached = 3;
9164 break;
9165 }
9166 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9167 {
9168 /* We have reached TO_X but not in the line we want. */
9169 skip = move_it_in_display_line_to (it, to_charpos,
9170 -1, MOVE_TO_POS);
9171 if (skip == MOVE_POS_MATCH_OR_ZV)
9172 {
9173 reached = 4;
9174 break;
9175 }
9176 }
9177 }
9178 }
9179 else if (op & MOVE_TO_Y)
9180 {
9181 struct it it_backup;
9182
9183 if (it->line_wrap == WORD_WRAP)
9184 SAVE_IT (it_backup, *it, backup_data);
9185
9186 /* TO_Y specified means stop at TO_X in the line containing
9187 TO_Y---or at TO_CHARPOS if this is reached first. The
9188 problem is that we can't really tell whether the line
9189 contains TO_Y before we have completely scanned it, and
9190 this may skip past TO_X. What we do is to first scan to
9191 TO_X.
9192
9193 If TO_X is not specified, use a TO_X of zero. The reason
9194 is to make the outcome of this function more predictable.
9195 If we didn't use TO_X == 0, we would stop at the end of
9196 the line which is probably not what a caller would expect
9197 to happen. */
9198 skip = move_it_in_display_line_to
9199 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9200 (MOVE_TO_X | (op & MOVE_TO_POS)));
9201
9202 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9203 if (skip == MOVE_POS_MATCH_OR_ZV)
9204 reached = 5;
9205 else if (skip == MOVE_X_REACHED)
9206 {
9207 /* If TO_X was reached, we want to know whether TO_Y is
9208 in the line. We know this is the case if the already
9209 scanned glyphs make the line tall enough. Otherwise,
9210 we must check by scanning the rest of the line. */
9211 line_height = it->max_ascent + it->max_descent;
9212 if (to_y >= it->current_y
9213 && to_y < it->current_y + line_height)
9214 {
9215 reached = 6;
9216 break;
9217 }
9218 SAVE_IT (it_backup, *it, backup_data);
9219 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9220 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9221 op & MOVE_TO_POS);
9222 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9223 line_height = it->max_ascent + it->max_descent;
9224 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9225
9226 if (to_y >= it->current_y
9227 && to_y < it->current_y + line_height)
9228 {
9229 /* If TO_Y is in this line and TO_X was reached
9230 above, we scanned too far. We have to restore
9231 IT's settings to the ones before skipping. But
9232 keep the more accurate values of max_ascent and
9233 max_descent we've found while skipping the rest
9234 of the line, for the sake of callers, such as
9235 pos_visible_p, that need to know the line
9236 height. */
9237 int max_ascent = it->max_ascent;
9238 int max_descent = it->max_descent;
9239
9240 RESTORE_IT (it, &it_backup, backup_data);
9241 it->max_ascent = max_ascent;
9242 it->max_descent = max_descent;
9243 reached = 6;
9244 }
9245 else
9246 {
9247 skip = skip2;
9248 if (skip == MOVE_POS_MATCH_OR_ZV)
9249 reached = 7;
9250 }
9251 }
9252 else
9253 {
9254 /* Check whether TO_Y is in this line. */
9255 line_height = it->max_ascent + it->max_descent;
9256 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9257
9258 if (to_y >= it->current_y
9259 && to_y < it->current_y + line_height)
9260 {
9261 if (to_y > it->current_y)
9262 max_current_x = max (it->current_x, max_current_x);
9263
9264 /* When word-wrap is on, TO_X may lie past the end
9265 of a wrapped line. Then it->current is the
9266 character on the next line, so backtrack to the
9267 space before the wrap point. */
9268 if (skip == MOVE_LINE_CONTINUED
9269 && it->line_wrap == WORD_WRAP)
9270 {
9271 int prev_x = max (it->current_x - 1, 0);
9272 RESTORE_IT (it, &it_backup, backup_data);
9273 skip = move_it_in_display_line_to
9274 (it, -1, prev_x, MOVE_TO_X);
9275 }
9276
9277 reached = 6;
9278 }
9279 }
9280
9281 if (reached)
9282 {
9283 max_current_x = max (it->current_x, max_current_x);
9284 break;
9285 }
9286 }
9287 else if (BUFFERP (it->object)
9288 && (it->method == GET_FROM_BUFFER
9289 || it->method == GET_FROM_STRETCH)
9290 && IT_CHARPOS (*it) >= to_charpos
9291 /* Under bidi iteration, a call to set_iterator_to_next
9292 can scan far beyond to_charpos if the initial
9293 portion of the next line needs to be reordered. In
9294 that case, give move_it_in_display_line_to another
9295 chance below. */
9296 && !(it->bidi_p
9297 && it->bidi_it.scan_dir == -1))
9298 skip = MOVE_POS_MATCH_OR_ZV;
9299 else
9300 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9301
9302 switch (skip)
9303 {
9304 case MOVE_POS_MATCH_OR_ZV:
9305 max_current_x = max (it->current_x, max_current_x);
9306 reached = 8;
9307 goto out;
9308
9309 case MOVE_NEWLINE_OR_CR:
9310 max_current_x = max (it->current_x, max_current_x);
9311 set_iterator_to_next (it, true);
9312 it->continuation_lines_width = 0;
9313 break;
9314
9315 case MOVE_LINE_TRUNCATED:
9316 max_current_x = it->last_visible_x;
9317 it->continuation_lines_width = 0;
9318 reseat_at_next_visible_line_start (it, false);
9319 if ((op & MOVE_TO_POS) != 0
9320 && IT_CHARPOS (*it) > to_charpos)
9321 {
9322 reached = 9;
9323 goto out;
9324 }
9325 break;
9326
9327 case MOVE_LINE_CONTINUED:
9328 max_current_x = it->last_visible_x;
9329 /* For continued lines ending in a tab, some of the glyphs
9330 associated with the tab are displayed on the current
9331 line. Since it->current_x does not include these glyphs,
9332 we use it->last_visible_x instead. */
9333 if (it->c == '\t')
9334 {
9335 it->continuation_lines_width += it->last_visible_x;
9336 /* When moving by vpos, ensure that the iterator really
9337 advances to the next line (bug#847, bug#969). Fixme:
9338 do we need to do this in other circumstances? */
9339 if (it->current_x != it->last_visible_x
9340 && (op & MOVE_TO_VPOS)
9341 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9342 {
9343 line_start_x = it->current_x + it->pixel_width
9344 - it->last_visible_x;
9345 if (FRAME_WINDOW_P (it->f))
9346 {
9347 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9348 struct font *face_font = face->font;
9349
9350 /* When display_line produces a continued line
9351 that ends in a TAB, it skips a tab stop that
9352 is closer than the font's space character
9353 width (see x_produce_glyphs where it produces
9354 the stretch glyph which represents a TAB).
9355 We need to reproduce the same logic here. */
9356 eassert (face_font);
9357 if (face_font)
9358 {
9359 if (line_start_x < face_font->space_width)
9360 line_start_x
9361 += it->tab_width * face_font->space_width;
9362 }
9363 }
9364 set_iterator_to_next (it, false);
9365 }
9366 }
9367 else
9368 it->continuation_lines_width += it->current_x;
9369 break;
9370
9371 default:
9372 emacs_abort ();
9373 }
9374
9375 /* Reset/increment for the next run. */
9376 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9377 it->current_x = line_start_x;
9378 line_start_x = 0;
9379 it->hpos = 0;
9380 it->current_y += it->max_ascent + it->max_descent;
9381 ++it->vpos;
9382 last_height = it->max_ascent + it->max_descent;
9383 it->max_ascent = it->max_descent = 0;
9384 }
9385
9386 out:
9387
9388 /* On text terminals, we may stop at the end of a line in the middle
9389 of a multi-character glyph. If the glyph itself is continued,
9390 i.e. it is actually displayed on the next line, don't treat this
9391 stopping point as valid; move to the next line instead (unless
9392 that brings us offscreen). */
9393 if (!FRAME_WINDOW_P (it->f)
9394 && op & MOVE_TO_POS
9395 && IT_CHARPOS (*it) == to_charpos
9396 && it->what == IT_CHARACTER
9397 && it->nglyphs > 1
9398 && it->line_wrap == WINDOW_WRAP
9399 && it->current_x == it->last_visible_x - 1
9400 && it->c != '\n'
9401 && it->c != '\t'
9402 && it->w->window_end_valid
9403 && it->vpos < it->w->window_end_vpos)
9404 {
9405 it->continuation_lines_width += it->current_x;
9406 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9407 it->current_y += it->max_ascent + it->max_descent;
9408 ++it->vpos;
9409 last_height = it->max_ascent + it->max_descent;
9410 }
9411
9412 if (backup_data)
9413 bidi_unshelve_cache (backup_data, true);
9414
9415 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9416
9417 return max_current_x;
9418 }
9419
9420
9421 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9422
9423 If DY > 0, move IT backward at least that many pixels. DY = 0
9424 means move IT backward to the preceding line start or BEGV. This
9425 function may move over more than DY pixels if IT->current_y - DY
9426 ends up in the middle of a line; in this case IT->current_y will be
9427 set to the top of the line moved to. */
9428
9429 void
9430 move_it_vertically_backward (struct it *it, int dy)
9431 {
9432 int nlines, h;
9433 struct it it2, it3;
9434 void *it2data = NULL, *it3data = NULL;
9435 ptrdiff_t start_pos;
9436 int nchars_per_row
9437 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9438 ptrdiff_t pos_limit;
9439
9440 move_further_back:
9441 eassert (dy >= 0);
9442
9443 start_pos = IT_CHARPOS (*it);
9444
9445 /* Estimate how many newlines we must move back. */
9446 nlines = max (1, dy / default_line_pixel_height (it->w));
9447 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9448 pos_limit = BEGV;
9449 else
9450 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9451
9452 /* Set the iterator's position that many lines back. But don't go
9453 back more than NLINES full screen lines -- this wins a day with
9454 buffers which have very long lines. */
9455 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9456 back_to_previous_visible_line_start (it);
9457
9458 /* Reseat the iterator here. When moving backward, we don't want
9459 reseat to skip forward over invisible text, set up the iterator
9460 to deliver from overlay strings at the new position etc. So,
9461 use reseat_1 here. */
9462 reseat_1 (it, it->current.pos, true);
9463
9464 /* We are now surely at a line start. */
9465 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9466 reordering is in effect. */
9467 it->continuation_lines_width = 0;
9468
9469 /* Move forward and see what y-distance we moved. First move to the
9470 start of the next line so that we get its height. We need this
9471 height to be able to tell whether we reached the specified
9472 y-distance. */
9473 SAVE_IT (it2, *it, it2data);
9474 it2.max_ascent = it2.max_descent = 0;
9475 do
9476 {
9477 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9478 MOVE_TO_POS | MOVE_TO_VPOS);
9479 }
9480 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9481 /* If we are in a display string which starts at START_POS,
9482 and that display string includes a newline, and we are
9483 right after that newline (i.e. at the beginning of a
9484 display line), exit the loop, because otherwise we will
9485 infloop, since move_it_to will see that it is already at
9486 START_POS and will not move. */
9487 || (it2.method == GET_FROM_STRING
9488 && IT_CHARPOS (it2) == start_pos
9489 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9490 eassert (IT_CHARPOS (*it) >= BEGV);
9491 SAVE_IT (it3, it2, it3data);
9492
9493 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9494 eassert (IT_CHARPOS (*it) >= BEGV);
9495 /* H is the actual vertical distance from the position in *IT
9496 and the starting position. */
9497 h = it2.current_y - it->current_y;
9498 /* NLINES is the distance in number of lines. */
9499 nlines = it2.vpos - it->vpos;
9500
9501 /* Correct IT's y and vpos position
9502 so that they are relative to the starting point. */
9503 it->vpos -= nlines;
9504 it->current_y -= h;
9505
9506 if (dy == 0)
9507 {
9508 /* DY == 0 means move to the start of the screen line. The
9509 value of nlines is > 0 if continuation lines were involved,
9510 or if the original IT position was at start of a line. */
9511 RESTORE_IT (it, it, it2data);
9512 if (nlines > 0)
9513 move_it_by_lines (it, nlines);
9514 /* The above code moves us to some position NLINES down,
9515 usually to its first glyph (leftmost in an L2R line), but
9516 that's not necessarily the start of the line, under bidi
9517 reordering. We want to get to the character position
9518 that is immediately after the newline of the previous
9519 line. */
9520 if (it->bidi_p
9521 && !it->continuation_lines_width
9522 && !STRINGP (it->string)
9523 && IT_CHARPOS (*it) > BEGV
9524 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9525 {
9526 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9527
9528 DEC_BOTH (cp, bp);
9529 cp = find_newline_no_quit (cp, bp, -1, NULL);
9530 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9531 }
9532 bidi_unshelve_cache (it3data, true);
9533 }
9534 else
9535 {
9536 /* The y-position we try to reach, relative to *IT.
9537 Note that H has been subtracted in front of the if-statement. */
9538 int target_y = it->current_y + h - dy;
9539 int y0 = it3.current_y;
9540 int y1;
9541 int line_height;
9542
9543 RESTORE_IT (&it3, &it3, it3data);
9544 y1 = line_bottom_y (&it3);
9545 line_height = y1 - y0;
9546 RESTORE_IT (it, it, it2data);
9547 /* If we did not reach target_y, try to move further backward if
9548 we can. If we moved too far backward, try to move forward. */
9549 if (target_y < it->current_y
9550 /* This is heuristic. In a window that's 3 lines high, with
9551 a line height of 13 pixels each, recentering with point
9552 on the bottom line will try to move -39/2 = 19 pixels
9553 backward. Try to avoid moving into the first line. */
9554 && (it->current_y - target_y
9555 > min (window_box_height (it->w), line_height * 2 / 3))
9556 && IT_CHARPOS (*it) > BEGV)
9557 {
9558 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9559 target_y - it->current_y));
9560 dy = it->current_y - target_y;
9561 goto move_further_back;
9562 }
9563 else if (target_y >= it->current_y + line_height
9564 && IT_CHARPOS (*it) < ZV)
9565 {
9566 /* Should move forward by at least one line, maybe more.
9567
9568 Note: Calling move_it_by_lines can be expensive on
9569 terminal frames, where compute_motion is used (via
9570 vmotion) to do the job, when there are very long lines
9571 and truncate-lines is nil. That's the reason for
9572 treating terminal frames specially here. */
9573
9574 if (!FRAME_WINDOW_P (it->f))
9575 move_it_vertically (it, target_y - it->current_y);
9576 else
9577 {
9578 do
9579 {
9580 move_it_by_lines (it, 1);
9581 }
9582 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9583 }
9584 }
9585 }
9586 }
9587
9588
9589 /* Move IT by a specified amount of pixel lines DY. DY negative means
9590 move backwards. DY = 0 means move to start of screen line. At the
9591 end, IT will be on the start of a screen line. */
9592
9593 void
9594 move_it_vertically (struct it *it, int dy)
9595 {
9596 if (dy <= 0)
9597 move_it_vertically_backward (it, -dy);
9598 else
9599 {
9600 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9601 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9602 MOVE_TO_POS | MOVE_TO_Y);
9603 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9604
9605 /* If buffer ends in ZV without a newline, move to the start of
9606 the line to satisfy the post-condition. */
9607 if (IT_CHARPOS (*it) == ZV
9608 && ZV > BEGV
9609 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9610 move_it_by_lines (it, 0);
9611 }
9612 }
9613
9614
9615 /* Move iterator IT past the end of the text line it is in. */
9616
9617 void
9618 move_it_past_eol (struct it *it)
9619 {
9620 enum move_it_result rc;
9621
9622 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9623 if (rc == MOVE_NEWLINE_OR_CR)
9624 set_iterator_to_next (it, false);
9625 }
9626
9627
9628 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9629 negative means move up. DVPOS == 0 means move to the start of the
9630 screen line.
9631
9632 Optimization idea: If we would know that IT->f doesn't use
9633 a face with proportional font, we could be faster for
9634 truncate-lines nil. */
9635
9636 void
9637 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9638 {
9639
9640 /* The commented-out optimization uses vmotion on terminals. This
9641 gives bad results, because elements like it->what, on which
9642 callers such as pos_visible_p rely, aren't updated. */
9643 /* struct position pos;
9644 if (!FRAME_WINDOW_P (it->f))
9645 {
9646 struct text_pos textpos;
9647
9648 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9649 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9650 reseat (it, textpos, true);
9651 it->vpos += pos.vpos;
9652 it->current_y += pos.vpos;
9653 }
9654 else */
9655
9656 if (dvpos == 0)
9657 {
9658 /* DVPOS == 0 means move to the start of the screen line. */
9659 move_it_vertically_backward (it, 0);
9660 /* Let next call to line_bottom_y calculate real line height. */
9661 last_height = 0;
9662 }
9663 else if (dvpos > 0)
9664 {
9665 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9666 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9667 {
9668 /* Only move to the next buffer position if we ended up in a
9669 string from display property, not in an overlay string
9670 (before-string or after-string). That is because the
9671 latter don't conceal the underlying buffer position, so
9672 we can ask to move the iterator to the exact position we
9673 are interested in. Note that, even if we are already at
9674 IT_CHARPOS (*it), the call below is not a no-op, as it
9675 will detect that we are at the end of the string, pop the
9676 iterator, and compute it->current_x and it->hpos
9677 correctly. */
9678 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9679 -1, -1, -1, MOVE_TO_POS);
9680 }
9681 }
9682 else
9683 {
9684 struct it it2;
9685 void *it2data = NULL;
9686 ptrdiff_t start_charpos, i;
9687 int nchars_per_row
9688 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9689 bool hit_pos_limit = false;
9690 ptrdiff_t pos_limit;
9691
9692 /* Start at the beginning of the screen line containing IT's
9693 position. This may actually move vertically backwards,
9694 in case of overlays, so adjust dvpos accordingly. */
9695 dvpos += it->vpos;
9696 move_it_vertically_backward (it, 0);
9697 dvpos -= it->vpos;
9698
9699 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9700 screen lines, and reseat the iterator there. */
9701 start_charpos = IT_CHARPOS (*it);
9702 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9703 pos_limit = BEGV;
9704 else
9705 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9706
9707 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9708 back_to_previous_visible_line_start (it);
9709 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9710 hit_pos_limit = true;
9711 reseat (it, it->current.pos, true);
9712
9713 /* Move further back if we end up in a string or an image. */
9714 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9715 {
9716 /* First try to move to start of display line. */
9717 dvpos += it->vpos;
9718 move_it_vertically_backward (it, 0);
9719 dvpos -= it->vpos;
9720 if (IT_POS_VALID_AFTER_MOVE_P (it))
9721 break;
9722 /* If start of line is still in string or image,
9723 move further back. */
9724 back_to_previous_visible_line_start (it);
9725 reseat (it, it->current.pos, true);
9726 dvpos--;
9727 }
9728
9729 it->current_x = it->hpos = 0;
9730
9731 /* Above call may have moved too far if continuation lines
9732 are involved. Scan forward and see if it did. */
9733 SAVE_IT (it2, *it, it2data);
9734 it2.vpos = it2.current_y = 0;
9735 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9736 it->vpos -= it2.vpos;
9737 it->current_y -= it2.current_y;
9738 it->current_x = it->hpos = 0;
9739
9740 /* If we moved too far back, move IT some lines forward. */
9741 if (it2.vpos > -dvpos)
9742 {
9743 int delta = it2.vpos + dvpos;
9744
9745 RESTORE_IT (&it2, &it2, it2data);
9746 SAVE_IT (it2, *it, it2data);
9747 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9748 /* Move back again if we got too far ahead. */
9749 if (IT_CHARPOS (*it) >= start_charpos)
9750 RESTORE_IT (it, &it2, it2data);
9751 else
9752 bidi_unshelve_cache (it2data, true);
9753 }
9754 else if (hit_pos_limit && pos_limit > BEGV
9755 && dvpos < 0 && it2.vpos < -dvpos)
9756 {
9757 /* If we hit the limit, but still didn't make it far enough
9758 back, that means there's a display string with a newline
9759 covering a large chunk of text, and that caused
9760 back_to_previous_visible_line_start try to go too far.
9761 Punish those who commit such atrocities by going back
9762 until we've reached DVPOS, after lifting the limit, which
9763 could make it slow for very long lines. "If it hurts,
9764 don't do that!" */
9765 dvpos += it2.vpos;
9766 RESTORE_IT (it, it, it2data);
9767 for (i = -dvpos; i > 0; --i)
9768 {
9769 back_to_previous_visible_line_start (it);
9770 it->vpos--;
9771 }
9772 reseat_1 (it, it->current.pos, true);
9773 }
9774 else
9775 RESTORE_IT (it, it, it2data);
9776 }
9777 }
9778
9779 /* Return true if IT points into the middle of a display vector. */
9780
9781 bool
9782 in_display_vector_p (struct it *it)
9783 {
9784 return (it->method == GET_FROM_DISPLAY_VECTOR
9785 && it->current.dpvec_index > 0
9786 && it->dpvec + it->current.dpvec_index != it->dpend);
9787 }
9788
9789 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9790 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9791 WINDOW must be a live window and defaults to the selected one. The
9792 return value is a cons of the maximum pixel-width of any text line and
9793 the maximum pixel-height of all text lines.
9794
9795 The optional argument FROM, if non-nil, specifies the first text
9796 position and defaults to the minimum accessible position of the buffer.
9797 If FROM is t, use the minimum accessible position that is not a newline
9798 character. TO, if non-nil, specifies the last text position and
9799 defaults to the maximum accessible position of the buffer. If TO is t,
9800 use the maximum accessible position that is not a newline character.
9801
9802 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9803 width that can be returned. X-LIMIT nil or omitted, means to use the
9804 pixel-width of WINDOW's body; use this if you do not intend to change
9805 the width of WINDOW. Use the maximum width WINDOW may assume if you
9806 intend to change WINDOW's width. In any case, text whose x-coordinate
9807 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9808 can take some time, it's always a good idea to make this argument as
9809 small as possible; in particular, if the buffer contains long lines that
9810 shall be truncated anyway.
9811
9812 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9813 height that can be returned. Text lines whose y-coordinate is beyond
9814 Y-LIMIT are ignored. Since calculating the text height of a large
9815 buffer can take some time, it makes sense to specify this argument if
9816 the size of the buffer is unknown.
9817
9818 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9819 include the height of the mode- or header-line of WINDOW in the return
9820 value. If it is either the symbol `mode-line' or `header-line', include
9821 only the height of that line, if present, in the return value. If t,
9822 include the height of both, if present, in the return value. */)
9823 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit,
9824 Lisp_Object y_limit, Lisp_Object mode_and_header_line)
9825 {
9826 struct window *w = decode_live_window (window);
9827 Lisp_Object buffer = w->contents;
9828 struct buffer *b;
9829 struct it it;
9830 struct buffer *old_b = NULL;
9831 ptrdiff_t start, end, pos;
9832 struct text_pos startp;
9833 void *itdata = NULL;
9834 int c, max_y = -1, x = 0, y = 0;
9835
9836 CHECK_BUFFER (buffer);
9837 b = XBUFFER (buffer);
9838
9839 if (b != current_buffer)
9840 {
9841 old_b = current_buffer;
9842 set_buffer_internal (b);
9843 }
9844
9845 if (NILP (from))
9846 start = BEGV;
9847 else if (EQ (from, Qt))
9848 {
9849 start = pos = BEGV;
9850 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9851 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9852 start = pos;
9853 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9854 start = pos;
9855 }
9856 else
9857 {
9858 CHECK_NUMBER_COERCE_MARKER (from);
9859 start = min (max (XINT (from), BEGV), ZV);
9860 }
9861
9862 if (NILP (to))
9863 end = ZV;
9864 else if (EQ (to, Qt))
9865 {
9866 end = pos = ZV;
9867 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9868 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9869 end = pos;
9870 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9871 end = pos;
9872 }
9873 else
9874 {
9875 CHECK_NUMBER_COERCE_MARKER (to);
9876 end = max (start, min (XINT (to), ZV));
9877 }
9878
9879 if (!NILP (y_limit))
9880 {
9881 CHECK_NUMBER (y_limit);
9882 max_y = min (XINT (y_limit), INT_MAX);
9883 }
9884
9885 itdata = bidi_shelve_cache ();
9886 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9887 start_display (&it, w, startp);
9888
9889 if (NILP (x_limit))
9890 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9891 else
9892 {
9893 CHECK_NUMBER (x_limit);
9894 it.last_visible_x = min (XINT (x_limit), INFINITY);
9895 /* Actually, we never want move_it_to stop at to_x. But to make
9896 sure that move_it_in_display_line_to always moves far enough,
9897 we set it to INT_MAX and specify MOVE_TO_X. */
9898 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9899 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9900 }
9901
9902 y = it.current_y + it.max_ascent + it.max_descent;
9903
9904 if (!EQ (mode_and_header_line, Qheader_line)
9905 && !EQ (mode_and_header_line, Qt))
9906 /* Do not count the header-line which was counted automatically by
9907 start_display. */
9908 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9909
9910 if (EQ (mode_and_header_line, Qmode_line)
9911 || EQ (mode_and_header_line, Qt))
9912 /* Do count the mode-line which is not included automatically by
9913 start_display. */
9914 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9915
9916 bidi_unshelve_cache (itdata, false);
9917
9918 if (old_b)
9919 set_buffer_internal (old_b);
9920
9921 return Fcons (make_number (x), make_number (y));
9922 }
9923 \f
9924 /***********************************************************************
9925 Messages
9926 ***********************************************************************/
9927
9928 /* Return the number of arguments the format string FORMAT needs. */
9929
9930 static ptrdiff_t
9931 format_nargs (char const *format)
9932 {
9933 ptrdiff_t nargs = 0;
9934 for (char const *p = format; (p = strchr (p, '%')); p++)
9935 if (p[1] == '%')
9936 p++;
9937 else
9938 nargs++;
9939 return nargs;
9940 }
9941
9942 /* Add a message with format string FORMAT and formatted arguments
9943 to *Messages*. */
9944
9945 void
9946 add_to_log (const char *format, ...)
9947 {
9948 va_list ap;
9949 va_start (ap, format);
9950 vadd_to_log (format, ap);
9951 va_end (ap);
9952 }
9953
9954 void
9955 vadd_to_log (char const *format, va_list ap)
9956 {
9957 ptrdiff_t form_nargs = format_nargs (format);
9958 ptrdiff_t nargs = 1 + form_nargs;
9959 Lisp_Object args[10];
9960 eassert (nargs <= ARRAYELTS (args));
9961 AUTO_STRING (args0, format);
9962 args[0] = args0;
9963 for (ptrdiff_t i = 1; i <= nargs; i++)
9964 args[i] = va_arg (ap, Lisp_Object);
9965 Lisp_Object msg = Qnil;
9966 msg = Fformat_message (nargs, args);
9967
9968 ptrdiff_t len = SBYTES (msg) + 1;
9969 USE_SAFE_ALLOCA;
9970 char *buffer = SAFE_ALLOCA (len);
9971 memcpy (buffer, SDATA (msg), len);
9972
9973 message_dolog (buffer, len - 1, true, STRING_MULTIBYTE (msg));
9974 SAFE_FREE ();
9975 }
9976
9977
9978 /* Output a newline in the *Messages* buffer if "needs" one. */
9979
9980 void
9981 message_log_maybe_newline (void)
9982 {
9983 if (message_log_need_newline)
9984 message_dolog ("", 0, true, false);
9985 }
9986
9987
9988 /* Add a string M of length NBYTES to the message log, optionally
9989 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9990 true, means interpret the contents of M as multibyte. This
9991 function calls low-level routines in order to bypass text property
9992 hooks, etc. which might not be safe to run.
9993
9994 This may GC (insert may run before/after change hooks),
9995 so the buffer M must NOT point to a Lisp string. */
9996
9997 void
9998 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9999 {
10000 const unsigned char *msg = (const unsigned char *) m;
10001
10002 if (!NILP (Vmemory_full))
10003 return;
10004
10005 if (!NILP (Vmessage_log_max))
10006 {
10007 struct buffer *oldbuf;
10008 Lisp_Object oldpoint, oldbegv, oldzv;
10009 int old_windows_or_buffers_changed = windows_or_buffers_changed;
10010 ptrdiff_t point_at_end = 0;
10011 ptrdiff_t zv_at_end = 0;
10012 Lisp_Object old_deactivate_mark;
10013
10014 old_deactivate_mark = Vdeactivate_mark;
10015 oldbuf = current_buffer;
10016
10017 /* Ensure the Messages buffer exists, and switch to it.
10018 If we created it, set the major-mode. */
10019 bool newbuffer = NILP (Fget_buffer (Vmessages_buffer_name));
10020 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
10021 if (newbuffer
10022 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
10023 call0 (intern ("messages-buffer-mode"));
10024
10025 bset_undo_list (current_buffer, Qt);
10026 bset_cache_long_scans (current_buffer, Qnil);
10027
10028 oldpoint = message_dolog_marker1;
10029 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
10030 oldbegv = message_dolog_marker2;
10031 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
10032 oldzv = message_dolog_marker3;
10033 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
10034
10035 if (PT == Z)
10036 point_at_end = 1;
10037 if (ZV == Z)
10038 zv_at_end = 1;
10039
10040 BEGV = BEG;
10041 BEGV_BYTE = BEG_BYTE;
10042 ZV = Z;
10043 ZV_BYTE = Z_BYTE;
10044 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10045
10046 /* Insert the string--maybe converting multibyte to single byte
10047 or vice versa, so that all the text fits the buffer. */
10048 if (multibyte
10049 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10050 {
10051 ptrdiff_t i;
10052 int c, char_bytes;
10053 char work[1];
10054
10055 /* Convert a multibyte string to single-byte
10056 for the *Message* buffer. */
10057 for (i = 0; i < nbytes; i += char_bytes)
10058 {
10059 c = string_char_and_length (msg + i, &char_bytes);
10060 work[0] = CHAR_TO_BYTE8 (c);
10061 insert_1_both (work, 1, 1, true, false, false);
10062 }
10063 }
10064 else if (! multibyte
10065 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
10066 {
10067 ptrdiff_t i;
10068 int c, char_bytes;
10069 unsigned char str[MAX_MULTIBYTE_LENGTH];
10070 /* Convert a single-byte string to multibyte
10071 for the *Message* buffer. */
10072 for (i = 0; i < nbytes; i++)
10073 {
10074 c = msg[i];
10075 MAKE_CHAR_MULTIBYTE (c);
10076 char_bytes = CHAR_STRING (c, str);
10077 insert_1_both ((char *) str, 1, char_bytes, true, false, false);
10078 }
10079 }
10080 else if (nbytes)
10081 insert_1_both (m, chars_in_text (msg, nbytes), nbytes,
10082 true, false, false);
10083
10084 if (nlflag)
10085 {
10086 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
10087 printmax_t dups;
10088
10089 insert_1_both ("\n", 1, 1, true, false, false);
10090
10091 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, false);
10092 this_bol = PT;
10093 this_bol_byte = PT_BYTE;
10094
10095 /* See if this line duplicates the previous one.
10096 If so, combine duplicates. */
10097 if (this_bol > BEG)
10098 {
10099 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, false);
10100 prev_bol = PT;
10101 prev_bol_byte = PT_BYTE;
10102
10103 dups = message_log_check_duplicate (prev_bol_byte,
10104 this_bol_byte);
10105 if (dups)
10106 {
10107 del_range_both (prev_bol, prev_bol_byte,
10108 this_bol, this_bol_byte, false);
10109 if (dups > 1)
10110 {
10111 char dupstr[sizeof " [ times]"
10112 + INT_STRLEN_BOUND (printmax_t)];
10113
10114 /* If you change this format, don't forget to also
10115 change message_log_check_duplicate. */
10116 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
10117 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
10118 insert_1_both (dupstr, duplen, duplen,
10119 true, false, true);
10120 }
10121 }
10122 }
10123
10124 /* If we have more than the desired maximum number of lines
10125 in the *Messages* buffer now, delete the oldest ones.
10126 This is safe because we don't have undo in this buffer. */
10127
10128 if (NATNUMP (Vmessage_log_max))
10129 {
10130 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10131 -XFASTINT (Vmessage_log_max) - 1, false);
10132 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, false);
10133 }
10134 }
10135 BEGV = marker_position (oldbegv);
10136 BEGV_BYTE = marker_byte_position (oldbegv);
10137
10138 if (zv_at_end)
10139 {
10140 ZV = Z;
10141 ZV_BYTE = Z_BYTE;
10142 }
10143 else
10144 {
10145 ZV = marker_position (oldzv);
10146 ZV_BYTE = marker_byte_position (oldzv);
10147 }
10148
10149 if (point_at_end)
10150 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10151 else
10152 /* We can't do Fgoto_char (oldpoint) because it will run some
10153 Lisp code. */
10154 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10155 marker_byte_position (oldpoint));
10156
10157 unchain_marker (XMARKER (oldpoint));
10158 unchain_marker (XMARKER (oldbegv));
10159 unchain_marker (XMARKER (oldzv));
10160
10161 /* We called insert_1_both above with its 5th argument (PREPARE)
10162 false, which prevents insert_1_both from calling
10163 prepare_to_modify_buffer, which in turns prevents us from
10164 incrementing windows_or_buffers_changed even if *Messages* is
10165 shown in some window. So we must manually set
10166 windows_or_buffers_changed here to make up for that. */
10167 windows_or_buffers_changed = old_windows_or_buffers_changed;
10168 bset_redisplay (current_buffer);
10169
10170 set_buffer_internal (oldbuf);
10171
10172 message_log_need_newline = !nlflag;
10173 Vdeactivate_mark = old_deactivate_mark;
10174 }
10175 }
10176
10177
10178 /* We are at the end of the buffer after just having inserted a newline.
10179 (Note: We depend on the fact we won't be crossing the gap.)
10180 Check to see if the most recent message looks a lot like the previous one.
10181 Return 0 if different, 1 if the new one should just replace it, or a
10182 value N > 1 if we should also append " [N times]". */
10183
10184 static intmax_t
10185 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10186 {
10187 ptrdiff_t i;
10188 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10189 bool seen_dots = false;
10190 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10191 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10192
10193 for (i = 0; i < len; i++)
10194 {
10195 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10196 seen_dots = true;
10197 if (p1[i] != p2[i])
10198 return seen_dots;
10199 }
10200 p1 += len;
10201 if (*p1 == '\n')
10202 return 2;
10203 if (*p1++ == ' ' && *p1++ == '[')
10204 {
10205 char *pend;
10206 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10207 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10208 return n + 1;
10209 }
10210 return 0;
10211 }
10212 \f
10213
10214 /* Display an echo area message M with a specified length of NBYTES
10215 bytes. The string may include null characters. If M is not a
10216 string, clear out any existing message, and let the mini-buffer
10217 text show through.
10218
10219 This function cancels echoing. */
10220
10221 void
10222 message3 (Lisp_Object m)
10223 {
10224 clear_message (true, true);
10225 cancel_echoing ();
10226
10227 /* First flush out any partial line written with print. */
10228 message_log_maybe_newline ();
10229 if (STRINGP (m))
10230 {
10231 ptrdiff_t nbytes = SBYTES (m);
10232 bool multibyte = STRING_MULTIBYTE (m);
10233 char *buffer;
10234 USE_SAFE_ALLOCA;
10235 SAFE_ALLOCA_STRING (buffer, m);
10236 message_dolog (buffer, nbytes, true, multibyte);
10237 SAFE_FREE ();
10238 }
10239 if (! inhibit_message)
10240 message3_nolog (m);
10241 }
10242
10243 /* Log the message M to stderr. Log an empty line if M is not a string. */
10244
10245 static void
10246 message_to_stderr (Lisp_Object m)
10247 {
10248 if (noninteractive_need_newline)
10249 {
10250 noninteractive_need_newline = false;
10251 fputc ('\n', stderr);
10252 }
10253 if (STRINGP (m))
10254 {
10255 Lisp_Object coding_system = Vlocale_coding_system;
10256 Lisp_Object s;
10257
10258 if (!NILP (Vcoding_system_for_write))
10259 coding_system = Vcoding_system_for_write;
10260 if (!NILP (coding_system))
10261 s = code_convert_string_norecord (m, coding_system, true);
10262 else
10263 s = m;
10264
10265 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10266 }
10267 if (!cursor_in_echo_area)
10268 fputc ('\n', stderr);
10269 fflush (stderr);
10270 }
10271
10272 /* The non-logging version of message3.
10273 This does not cancel echoing, because it is used for echoing.
10274 Perhaps we need to make a separate function for echoing
10275 and make this cancel echoing. */
10276
10277 void
10278 message3_nolog (Lisp_Object m)
10279 {
10280 struct frame *sf = SELECTED_FRAME ();
10281
10282 if (FRAME_INITIAL_P (sf))
10283 message_to_stderr (m);
10284 /* Error messages get reported properly by cmd_error, so this must be just an
10285 informative message; if the frame hasn't really been initialized yet, just
10286 toss it. */
10287 else if (INTERACTIVE && sf->glyphs_initialized_p)
10288 {
10289 /* Get the frame containing the mini-buffer
10290 that the selected frame is using. */
10291 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10292 Lisp_Object frame = XWINDOW (mini_window)->frame;
10293 struct frame *f = XFRAME (frame);
10294
10295 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10296 Fmake_frame_visible (frame);
10297
10298 if (STRINGP (m) && SCHARS (m) > 0)
10299 {
10300 set_message (m);
10301 if (minibuffer_auto_raise)
10302 Fraise_frame (frame);
10303 /* Assume we are not echoing.
10304 (If we are, echo_now will override this.) */
10305 echo_message_buffer = Qnil;
10306 }
10307 else
10308 clear_message (true, true);
10309
10310 do_pending_window_change (false);
10311 echo_area_display (true);
10312 do_pending_window_change (false);
10313 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10314 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10315 }
10316 }
10317
10318
10319 /* Display a null-terminated echo area message M. If M is 0, clear
10320 out any existing message, and let the mini-buffer text show through.
10321
10322 The buffer M must continue to exist until after the echo area gets
10323 cleared or some other message gets displayed there. Do not pass
10324 text that is stored in a Lisp string. Do not pass text in a buffer
10325 that was alloca'd. */
10326
10327 void
10328 message1 (const char *m)
10329 {
10330 message3 (m ? build_unibyte_string (m) : Qnil);
10331 }
10332
10333
10334 /* The non-logging counterpart of message1. */
10335
10336 void
10337 message1_nolog (const char *m)
10338 {
10339 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10340 }
10341
10342 /* Display a message M which contains a single %s
10343 which gets replaced with STRING. */
10344
10345 void
10346 message_with_string (const char *m, Lisp_Object string, bool log)
10347 {
10348 CHECK_STRING (string);
10349
10350 bool need_message;
10351 if (noninteractive)
10352 need_message = !!m;
10353 else if (!INTERACTIVE)
10354 need_message = false;
10355 else
10356 {
10357 /* The frame whose minibuffer we're going to display the message on.
10358 It may be larger than the selected frame, so we need
10359 to use its buffer, not the selected frame's buffer. */
10360 Lisp_Object mini_window;
10361 struct frame *f, *sf = SELECTED_FRAME ();
10362
10363 /* Get the frame containing the minibuffer
10364 that the selected frame is using. */
10365 mini_window = FRAME_MINIBUF_WINDOW (sf);
10366 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10367
10368 /* Error messages get reported properly by cmd_error, so this must be
10369 just an informative message; if the frame hasn't really been
10370 initialized yet, just toss it. */
10371 need_message = f->glyphs_initialized_p;
10372 }
10373
10374 if (need_message)
10375 {
10376 AUTO_STRING (fmt, m);
10377 Lisp_Object msg = CALLN (Fformat_message, fmt, string);
10378
10379 if (noninteractive)
10380 message_to_stderr (msg);
10381 else
10382 {
10383 if (log)
10384 message3 (msg);
10385 else
10386 message3_nolog (msg);
10387
10388 /* Print should start at the beginning of the message
10389 buffer next time. */
10390 message_buf_print = false;
10391 }
10392 }
10393 }
10394
10395
10396 /* Dump an informative message to the minibuf. If M is 0, clear out
10397 any existing message, and let the mini-buffer text show through.
10398
10399 The message must be safe ASCII and the format must not contain ` or
10400 '. If your message and format do not fit into this category,
10401 convert your arguments to Lisp objects and use Fmessage instead. */
10402
10403 static void ATTRIBUTE_FORMAT_PRINTF (1, 0)
10404 vmessage (const char *m, va_list ap)
10405 {
10406 if (noninteractive)
10407 {
10408 if (m)
10409 {
10410 if (noninteractive_need_newline)
10411 putc ('\n', stderr);
10412 noninteractive_need_newline = false;
10413 vfprintf (stderr, m, ap);
10414 if (!cursor_in_echo_area)
10415 fprintf (stderr, "\n");
10416 fflush (stderr);
10417 }
10418 }
10419 else if (INTERACTIVE)
10420 {
10421 /* The frame whose mini-buffer we're going to display the message
10422 on. It may be larger than the selected frame, so we need to
10423 use its buffer, not the selected frame's buffer. */
10424 Lisp_Object mini_window;
10425 struct frame *f, *sf = SELECTED_FRAME ();
10426
10427 /* Get the frame containing the mini-buffer
10428 that the selected frame is using. */
10429 mini_window = FRAME_MINIBUF_WINDOW (sf);
10430 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10431
10432 /* Error messages get reported properly by cmd_error, so this must be
10433 just an informative message; if the frame hasn't really been
10434 initialized yet, just toss it. */
10435 if (f->glyphs_initialized_p)
10436 {
10437 if (m)
10438 {
10439 ptrdiff_t len;
10440 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10441 USE_SAFE_ALLOCA;
10442 char *message_buf = SAFE_ALLOCA (maxsize + 1);
10443
10444 len = doprnt (message_buf, maxsize, m, 0, ap);
10445
10446 message3 (make_string (message_buf, len));
10447 SAFE_FREE ();
10448 }
10449 else
10450 message1 (0);
10451
10452 /* Print should start at the beginning of the message
10453 buffer next time. */
10454 message_buf_print = false;
10455 }
10456 }
10457 }
10458
10459 void
10460 message (const char *m, ...)
10461 {
10462 va_list ap;
10463 va_start (ap, m);
10464 vmessage (m, ap);
10465 va_end (ap);
10466 }
10467
10468
10469 /* Display the current message in the current mini-buffer. This is
10470 only called from error handlers in process.c, and is not time
10471 critical. */
10472
10473 void
10474 update_echo_area (void)
10475 {
10476 if (!NILP (echo_area_buffer[0]))
10477 {
10478 Lisp_Object string;
10479 string = Fcurrent_message ();
10480 message3 (string);
10481 }
10482 }
10483
10484
10485 /* Make sure echo area buffers in `echo_buffers' are live.
10486 If they aren't, make new ones. */
10487
10488 static void
10489 ensure_echo_area_buffers (void)
10490 {
10491 int i;
10492
10493 for (i = 0; i < 2; ++i)
10494 if (!BUFFERP (echo_buffer[i])
10495 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10496 {
10497 char name[30];
10498 Lisp_Object old_buffer;
10499 int j;
10500
10501 old_buffer = echo_buffer[i];
10502 echo_buffer[i] = Fget_buffer_create
10503 (make_formatted_string (name, " *Echo Area %d*", i));
10504 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10505 /* to force word wrap in echo area -
10506 it was decided to postpone this*/
10507 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10508
10509 for (j = 0; j < 2; ++j)
10510 if (EQ (old_buffer, echo_area_buffer[j]))
10511 echo_area_buffer[j] = echo_buffer[i];
10512 }
10513 }
10514
10515
10516 /* Call FN with args A1..A2 with either the current or last displayed
10517 echo_area_buffer as current buffer.
10518
10519 WHICH zero means use the current message buffer
10520 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10521 from echo_buffer[] and clear it.
10522
10523 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10524 suitable buffer from echo_buffer[] and clear it.
10525
10526 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10527 that the current message becomes the last displayed one, make
10528 choose a suitable buffer for echo_area_buffer[0], and clear it.
10529
10530 Value is what FN returns. */
10531
10532 static bool
10533 with_echo_area_buffer (struct window *w, int which,
10534 bool (*fn) (ptrdiff_t, Lisp_Object),
10535 ptrdiff_t a1, Lisp_Object a2)
10536 {
10537 Lisp_Object buffer;
10538 bool this_one, the_other, clear_buffer_p, rc;
10539 ptrdiff_t count = SPECPDL_INDEX ();
10540
10541 /* If buffers aren't live, make new ones. */
10542 ensure_echo_area_buffers ();
10543
10544 clear_buffer_p = false;
10545
10546 if (which == 0)
10547 this_one = false, the_other = true;
10548 else if (which > 0)
10549 this_one = true, the_other = false;
10550 else
10551 {
10552 this_one = false, the_other = true;
10553 clear_buffer_p = true;
10554
10555 /* We need a fresh one in case the current echo buffer equals
10556 the one containing the last displayed echo area message. */
10557 if (!NILP (echo_area_buffer[this_one])
10558 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10559 echo_area_buffer[this_one] = Qnil;
10560 }
10561
10562 /* Choose a suitable buffer from echo_buffer[] is we don't
10563 have one. */
10564 if (NILP (echo_area_buffer[this_one]))
10565 {
10566 echo_area_buffer[this_one]
10567 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10568 ? echo_buffer[the_other]
10569 : echo_buffer[this_one]);
10570 clear_buffer_p = true;
10571 }
10572
10573 buffer = echo_area_buffer[this_one];
10574
10575 /* Don't get confused by reusing the buffer used for echoing
10576 for a different purpose. */
10577 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10578 cancel_echoing ();
10579
10580 record_unwind_protect (unwind_with_echo_area_buffer,
10581 with_echo_area_buffer_unwind_data (w));
10582
10583 /* Make the echo area buffer current. Note that for display
10584 purposes, it is not necessary that the displayed window's buffer
10585 == current_buffer, except for text property lookup. So, let's
10586 only set that buffer temporarily here without doing a full
10587 Fset_window_buffer. We must also change w->pointm, though,
10588 because otherwise an assertions in unshow_buffer fails, and Emacs
10589 aborts. */
10590 set_buffer_internal_1 (XBUFFER (buffer));
10591 if (w)
10592 {
10593 wset_buffer (w, buffer);
10594 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10595 set_marker_both (w->old_pointm, buffer, BEG, BEG_BYTE);
10596 }
10597
10598 bset_undo_list (current_buffer, Qt);
10599 bset_read_only (current_buffer, Qnil);
10600 specbind (Qinhibit_read_only, Qt);
10601 specbind (Qinhibit_modification_hooks, Qt);
10602
10603 if (clear_buffer_p && Z > BEG)
10604 del_range (BEG, Z);
10605
10606 eassert (BEGV >= BEG);
10607 eassert (ZV <= Z && ZV >= BEGV);
10608
10609 rc = fn (a1, a2);
10610
10611 eassert (BEGV >= BEG);
10612 eassert (ZV <= Z && ZV >= BEGV);
10613
10614 unbind_to (count, Qnil);
10615 return rc;
10616 }
10617
10618
10619 /* Save state that should be preserved around the call to the function
10620 FN called in with_echo_area_buffer. */
10621
10622 static Lisp_Object
10623 with_echo_area_buffer_unwind_data (struct window *w)
10624 {
10625 int i = 0;
10626 Lisp_Object vector, tmp;
10627
10628 /* Reduce consing by keeping one vector in
10629 Vwith_echo_area_save_vector. */
10630 vector = Vwith_echo_area_save_vector;
10631 Vwith_echo_area_save_vector = Qnil;
10632
10633 if (NILP (vector))
10634 vector = Fmake_vector (make_number (11), Qnil);
10635
10636 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10637 ASET (vector, i, Vdeactivate_mark); ++i;
10638 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10639
10640 if (w)
10641 {
10642 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10643 ASET (vector, i, w->contents); ++i;
10644 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10645 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10646 ASET (vector, i, make_number (marker_position (w->old_pointm))); ++i;
10647 ASET (vector, i, make_number (marker_byte_position (w->old_pointm))); ++i;
10648 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10649 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10650 }
10651 else
10652 {
10653 int end = i + 8;
10654 for (; i < end; ++i)
10655 ASET (vector, i, Qnil);
10656 }
10657
10658 eassert (i == ASIZE (vector));
10659 return vector;
10660 }
10661
10662
10663 /* Restore global state from VECTOR which was created by
10664 with_echo_area_buffer_unwind_data. */
10665
10666 static void
10667 unwind_with_echo_area_buffer (Lisp_Object vector)
10668 {
10669 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10670 Vdeactivate_mark = AREF (vector, 1);
10671 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10672
10673 if (WINDOWP (AREF (vector, 3)))
10674 {
10675 struct window *w;
10676 Lisp_Object buffer;
10677
10678 w = XWINDOW (AREF (vector, 3));
10679 buffer = AREF (vector, 4);
10680
10681 wset_buffer (w, buffer);
10682 set_marker_both (w->pointm, buffer,
10683 XFASTINT (AREF (vector, 5)),
10684 XFASTINT (AREF (vector, 6)));
10685 set_marker_both (w->old_pointm, buffer,
10686 XFASTINT (AREF (vector, 7)),
10687 XFASTINT (AREF (vector, 8)));
10688 set_marker_both (w->start, buffer,
10689 XFASTINT (AREF (vector, 9)),
10690 XFASTINT (AREF (vector, 10)));
10691 }
10692
10693 Vwith_echo_area_save_vector = vector;
10694 }
10695
10696
10697 /* Set up the echo area for use by print functions. MULTIBYTE_P
10698 means we will print multibyte. */
10699
10700 void
10701 setup_echo_area_for_printing (bool multibyte_p)
10702 {
10703 /* If we can't find an echo area any more, exit. */
10704 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10705 Fkill_emacs (Qnil);
10706
10707 ensure_echo_area_buffers ();
10708
10709 if (!message_buf_print)
10710 {
10711 /* A message has been output since the last time we printed.
10712 Choose a fresh echo area buffer. */
10713 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10714 echo_area_buffer[0] = echo_buffer[1];
10715 else
10716 echo_area_buffer[0] = echo_buffer[0];
10717
10718 /* Switch to that buffer and clear it. */
10719 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10720 bset_truncate_lines (current_buffer, Qnil);
10721
10722 if (Z > BEG)
10723 {
10724 ptrdiff_t count = SPECPDL_INDEX ();
10725 specbind (Qinhibit_read_only, Qt);
10726 /* Note that undo recording is always disabled. */
10727 del_range (BEG, Z);
10728 unbind_to (count, Qnil);
10729 }
10730 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10731
10732 /* Set up the buffer for the multibyteness we need. */
10733 if (multibyte_p
10734 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10735 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10736
10737 /* Raise the frame containing the echo area. */
10738 if (minibuffer_auto_raise)
10739 {
10740 struct frame *sf = SELECTED_FRAME ();
10741 Lisp_Object mini_window;
10742 mini_window = FRAME_MINIBUF_WINDOW (sf);
10743 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10744 }
10745
10746 message_log_maybe_newline ();
10747 message_buf_print = true;
10748 }
10749 else
10750 {
10751 if (NILP (echo_area_buffer[0]))
10752 {
10753 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10754 echo_area_buffer[0] = echo_buffer[1];
10755 else
10756 echo_area_buffer[0] = echo_buffer[0];
10757 }
10758
10759 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10760 {
10761 /* Someone switched buffers between print requests. */
10762 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10763 bset_truncate_lines (current_buffer, Qnil);
10764 }
10765 }
10766 }
10767
10768
10769 /* Display an echo area message in window W. Value is true if W's
10770 height is changed. If display_last_displayed_message_p,
10771 display the message that was last displayed, otherwise
10772 display the current message. */
10773
10774 static bool
10775 display_echo_area (struct window *w)
10776 {
10777 bool no_message_p, window_height_changed_p;
10778
10779 /* Temporarily disable garbage collections while displaying the echo
10780 area. This is done because a GC can print a message itself.
10781 That message would modify the echo area buffer's contents while a
10782 redisplay of the buffer is going on, and seriously confuse
10783 redisplay. */
10784 ptrdiff_t count = inhibit_garbage_collection ();
10785
10786 /* If there is no message, we must call display_echo_area_1
10787 nevertheless because it resizes the window. But we will have to
10788 reset the echo_area_buffer in question to nil at the end because
10789 with_echo_area_buffer will sets it to an empty buffer. */
10790 bool i = display_last_displayed_message_p;
10791 /* According to the C99, C11 and C++11 standards, the integral value
10792 of a "bool" is always 0 or 1, so this array access is safe here,
10793 if oddly typed. */
10794 no_message_p = NILP (echo_area_buffer[i]);
10795
10796 window_height_changed_p
10797 = with_echo_area_buffer (w, display_last_displayed_message_p,
10798 display_echo_area_1,
10799 (intptr_t) w, Qnil);
10800
10801 if (no_message_p)
10802 echo_area_buffer[i] = Qnil;
10803
10804 unbind_to (count, Qnil);
10805 return window_height_changed_p;
10806 }
10807
10808
10809 /* Helper for display_echo_area. Display the current buffer which
10810 contains the current echo area message in window W, a mini-window,
10811 a pointer to which is passed in A1. A2..A4 are currently not used.
10812 Change the height of W so that all of the message is displayed.
10813 Value is true if height of W was changed. */
10814
10815 static bool
10816 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10817 {
10818 intptr_t i1 = a1;
10819 struct window *w = (struct window *) i1;
10820 Lisp_Object window;
10821 struct text_pos start;
10822
10823 /* We are about to enter redisplay without going through
10824 redisplay_internal, so we need to forget these faces by hand
10825 here. */
10826 forget_escape_and_glyphless_faces ();
10827
10828 /* Do this before displaying, so that we have a large enough glyph
10829 matrix for the display. If we can't get enough space for the
10830 whole text, display the last N lines. That works by setting w->start. */
10831 bool window_height_changed_p = resize_mini_window (w, false);
10832
10833 /* Use the starting position chosen by resize_mini_window. */
10834 SET_TEXT_POS_FROM_MARKER (start, w->start);
10835
10836 /* Display. */
10837 clear_glyph_matrix (w->desired_matrix);
10838 XSETWINDOW (window, w);
10839 try_window (window, start, 0);
10840
10841 return window_height_changed_p;
10842 }
10843
10844
10845 /* Resize the echo area window to exactly the size needed for the
10846 currently displayed message, if there is one. If a mini-buffer
10847 is active, don't shrink it. */
10848
10849 void
10850 resize_echo_area_exactly (void)
10851 {
10852 if (BUFFERP (echo_area_buffer[0])
10853 && WINDOWP (echo_area_window))
10854 {
10855 struct window *w = XWINDOW (echo_area_window);
10856 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10857 bool resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10858 (intptr_t) w, resize_exactly);
10859 if (resized_p)
10860 {
10861 windows_or_buffers_changed = 42;
10862 update_mode_lines = 30;
10863 redisplay_internal ();
10864 }
10865 }
10866 }
10867
10868
10869 /* Callback function for with_echo_area_buffer, when used from
10870 resize_echo_area_exactly. A1 contains a pointer to the window to
10871 resize, EXACTLY non-nil means resize the mini-window exactly to the
10872 size of the text displayed. A3 and A4 are not used. Value is what
10873 resize_mini_window returns. */
10874
10875 static bool
10876 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10877 {
10878 intptr_t i1 = a1;
10879 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10880 }
10881
10882
10883 /* Resize mini-window W to fit the size of its contents. EXACT_P
10884 means size the window exactly to the size needed. Otherwise, it's
10885 only enlarged until W's buffer is empty.
10886
10887 Set W->start to the right place to begin display. If the whole
10888 contents fit, start at the beginning. Otherwise, start so as
10889 to make the end of the contents appear. This is particularly
10890 important for y-or-n-p, but seems desirable generally.
10891
10892 Value is true if the window height has been changed. */
10893
10894 bool
10895 resize_mini_window (struct window *w, bool exact_p)
10896 {
10897 struct frame *f = XFRAME (w->frame);
10898 bool window_height_changed_p = false;
10899
10900 eassert (MINI_WINDOW_P (w));
10901
10902 /* By default, start display at the beginning. */
10903 set_marker_both (w->start, w->contents,
10904 BUF_BEGV (XBUFFER (w->contents)),
10905 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10906
10907 /* Don't resize windows while redisplaying a window; it would
10908 confuse redisplay functions when the size of the window they are
10909 displaying changes from under them. Such a resizing can happen,
10910 for instance, when which-func prints a long message while
10911 we are running fontification-functions. We're running these
10912 functions with safe_call which binds inhibit-redisplay to t. */
10913 if (!NILP (Vinhibit_redisplay))
10914 return false;
10915
10916 /* Nil means don't try to resize. */
10917 if (NILP (Vresize_mini_windows)
10918 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10919 return false;
10920
10921 if (!FRAME_MINIBUF_ONLY_P (f))
10922 {
10923 struct it it;
10924 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10925 + WINDOW_PIXEL_HEIGHT (w));
10926 int unit = FRAME_LINE_HEIGHT (f);
10927 int height, max_height;
10928 struct text_pos start;
10929 struct buffer *old_current_buffer = NULL;
10930
10931 if (current_buffer != XBUFFER (w->contents))
10932 {
10933 old_current_buffer = current_buffer;
10934 set_buffer_internal (XBUFFER (w->contents));
10935 }
10936
10937 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10938
10939 /* Compute the max. number of lines specified by the user. */
10940 if (FLOATP (Vmax_mini_window_height))
10941 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10942 else if (INTEGERP (Vmax_mini_window_height))
10943 max_height = XINT (Vmax_mini_window_height) * unit;
10944 else
10945 max_height = total_height / 4;
10946
10947 /* Correct that max. height if it's bogus. */
10948 max_height = clip_to_bounds (unit, max_height, total_height);
10949
10950 /* Find out the height of the text in the window. */
10951 if (it.line_wrap == TRUNCATE)
10952 height = unit;
10953 else
10954 {
10955 last_height = 0;
10956 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10957 if (it.max_ascent == 0 && it.max_descent == 0)
10958 height = it.current_y + last_height;
10959 else
10960 height = it.current_y + it.max_ascent + it.max_descent;
10961 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10962 }
10963
10964 /* Compute a suitable window start. */
10965 if (height > max_height)
10966 {
10967 height = (max_height / unit) * unit;
10968 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10969 move_it_vertically_backward (&it, height - unit);
10970 start = it.current.pos;
10971 }
10972 else
10973 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10974 SET_MARKER_FROM_TEXT_POS (w->start, start);
10975
10976 if (EQ (Vresize_mini_windows, Qgrow_only))
10977 {
10978 /* Let it grow only, until we display an empty message, in which
10979 case the window shrinks again. */
10980 if (height > WINDOW_PIXEL_HEIGHT (w))
10981 {
10982 int old_height = WINDOW_PIXEL_HEIGHT (w);
10983
10984 FRAME_WINDOWS_FROZEN (f) = true;
10985 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10986 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10987 }
10988 else if (height < WINDOW_PIXEL_HEIGHT (w)
10989 && (exact_p || BEGV == ZV))
10990 {
10991 int old_height = WINDOW_PIXEL_HEIGHT (w);
10992
10993 FRAME_WINDOWS_FROZEN (f) = false;
10994 shrink_mini_window (w, true);
10995 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10996 }
10997 }
10998 else
10999 {
11000 /* Always resize to exact size needed. */
11001 if (height > WINDOW_PIXEL_HEIGHT (w))
11002 {
11003 int old_height = WINDOW_PIXEL_HEIGHT (w);
11004
11005 FRAME_WINDOWS_FROZEN (f) = true;
11006 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
11007 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11008 }
11009 else if (height < WINDOW_PIXEL_HEIGHT (w))
11010 {
11011 int old_height = WINDOW_PIXEL_HEIGHT (w);
11012
11013 FRAME_WINDOWS_FROZEN (f) = false;
11014 shrink_mini_window (w, true);
11015
11016 if (height)
11017 {
11018 FRAME_WINDOWS_FROZEN (f) = true;
11019 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
11020 }
11021
11022 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11023 }
11024 }
11025
11026 if (old_current_buffer)
11027 set_buffer_internal (old_current_buffer);
11028 }
11029
11030 return window_height_changed_p;
11031 }
11032
11033
11034 /* Value is the current message, a string, or nil if there is no
11035 current message. */
11036
11037 Lisp_Object
11038 current_message (void)
11039 {
11040 Lisp_Object msg;
11041
11042 if (!BUFFERP (echo_area_buffer[0]))
11043 msg = Qnil;
11044 else
11045 {
11046 with_echo_area_buffer (0, 0, current_message_1,
11047 (intptr_t) &msg, Qnil);
11048 if (NILP (msg))
11049 echo_area_buffer[0] = Qnil;
11050 }
11051
11052 return msg;
11053 }
11054
11055
11056 static bool
11057 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
11058 {
11059 intptr_t i1 = a1;
11060 Lisp_Object *msg = (Lisp_Object *) i1;
11061
11062 if (Z > BEG)
11063 *msg = make_buffer_string (BEG, Z, true);
11064 else
11065 *msg = Qnil;
11066 return false;
11067 }
11068
11069
11070 /* Push the current message on Vmessage_stack for later restoration
11071 by restore_message. Value is true if the current message isn't
11072 empty. This is a relatively infrequent operation, so it's not
11073 worth optimizing. */
11074
11075 bool
11076 push_message (void)
11077 {
11078 Lisp_Object msg = current_message ();
11079 Vmessage_stack = Fcons (msg, Vmessage_stack);
11080 return STRINGP (msg);
11081 }
11082
11083
11084 /* Restore message display from the top of Vmessage_stack. */
11085
11086 void
11087 restore_message (void)
11088 {
11089 eassert (CONSP (Vmessage_stack));
11090 message3_nolog (XCAR (Vmessage_stack));
11091 }
11092
11093
11094 /* Handler for unwind-protect calling pop_message. */
11095
11096 void
11097 pop_message_unwind (void)
11098 {
11099 /* Pop the top-most entry off Vmessage_stack. */
11100 eassert (CONSP (Vmessage_stack));
11101 Vmessage_stack = XCDR (Vmessage_stack);
11102 }
11103
11104
11105 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
11106 exits. If the stack is not empty, we have a missing pop_message
11107 somewhere. */
11108
11109 void
11110 check_message_stack (void)
11111 {
11112 if (!NILP (Vmessage_stack))
11113 emacs_abort ();
11114 }
11115
11116
11117 /* Truncate to NCHARS what will be displayed in the echo area the next
11118 time we display it---but don't redisplay it now. */
11119
11120 void
11121 truncate_echo_area (ptrdiff_t nchars)
11122 {
11123 if (nchars == 0)
11124 echo_area_buffer[0] = Qnil;
11125 else if (!noninteractive
11126 && INTERACTIVE
11127 && !NILP (echo_area_buffer[0]))
11128 {
11129 struct frame *sf = SELECTED_FRAME ();
11130 /* Error messages get reported properly by cmd_error, so this must be
11131 just an informative message; if the frame hasn't really been
11132 initialized yet, just toss it. */
11133 if (sf->glyphs_initialized_p)
11134 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11135 }
11136 }
11137
11138
11139 /* Helper function for truncate_echo_area. Truncate the current
11140 message to at most NCHARS characters. */
11141
11142 static bool
11143 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11144 {
11145 if (BEG + nchars < Z)
11146 del_range (BEG + nchars, Z);
11147 if (Z == BEG)
11148 echo_area_buffer[0] = Qnil;
11149 return false;
11150 }
11151
11152 /* Set the current message to STRING. */
11153
11154 static void
11155 set_message (Lisp_Object string)
11156 {
11157 eassert (STRINGP (string));
11158
11159 message_enable_multibyte = STRING_MULTIBYTE (string);
11160
11161 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11162 message_buf_print = false;
11163 help_echo_showing_p = false;
11164
11165 if (STRINGP (Vdebug_on_message)
11166 && STRINGP (string)
11167 && fast_string_match (Vdebug_on_message, string) >= 0)
11168 call_debugger (list2 (Qerror, string));
11169 }
11170
11171
11172 /* Helper function for set_message. First argument is ignored and second
11173 argument has the same meaning as for set_message.
11174 This function is called with the echo area buffer being current. */
11175
11176 static bool
11177 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11178 {
11179 eassert (STRINGP (string));
11180
11181 /* Change multibyteness of the echo buffer appropriately. */
11182 if (message_enable_multibyte
11183 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11184 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11185
11186 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11187 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11188 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11189
11190 /* Insert new message at BEG. */
11191 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11192
11193 /* This function takes care of single/multibyte conversion.
11194 We just have to ensure that the echo area buffer has the right
11195 setting of enable_multibyte_characters. */
11196 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), true);
11197
11198 return false;
11199 }
11200
11201
11202 /* Clear messages. CURRENT_P means clear the current message.
11203 LAST_DISPLAYED_P means clear the message last displayed. */
11204
11205 void
11206 clear_message (bool current_p, bool last_displayed_p)
11207 {
11208 if (current_p)
11209 {
11210 echo_area_buffer[0] = Qnil;
11211 message_cleared_p = true;
11212 }
11213
11214 if (last_displayed_p)
11215 echo_area_buffer[1] = Qnil;
11216
11217 message_buf_print = false;
11218 }
11219
11220 /* Clear garbaged frames.
11221
11222 This function is used where the old redisplay called
11223 redraw_garbaged_frames which in turn called redraw_frame which in
11224 turn called clear_frame. The call to clear_frame was a source of
11225 flickering. I believe a clear_frame is not necessary. It should
11226 suffice in the new redisplay to invalidate all current matrices,
11227 and ensure a complete redisplay of all windows. */
11228
11229 static void
11230 clear_garbaged_frames (void)
11231 {
11232 if (frame_garbaged)
11233 {
11234 Lisp_Object tail, frame;
11235
11236 FOR_EACH_FRAME (tail, frame)
11237 {
11238 struct frame *f = XFRAME (frame);
11239
11240 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11241 {
11242 if (f->resized_p)
11243 redraw_frame (f);
11244 else
11245 clear_current_matrices (f);
11246 fset_redisplay (f);
11247 f->garbaged = false;
11248 f->resized_p = false;
11249 }
11250 }
11251
11252 frame_garbaged = false;
11253 }
11254 }
11255
11256
11257 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P, update
11258 selected_frame. */
11259
11260 static void
11261 echo_area_display (bool update_frame_p)
11262 {
11263 Lisp_Object mini_window;
11264 struct window *w;
11265 struct frame *f;
11266 bool window_height_changed_p = false;
11267 struct frame *sf = SELECTED_FRAME ();
11268
11269 mini_window = FRAME_MINIBUF_WINDOW (sf);
11270 w = XWINDOW (mini_window);
11271 f = XFRAME (WINDOW_FRAME (w));
11272
11273 /* Don't display if frame is invisible or not yet initialized. */
11274 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11275 return;
11276
11277 #ifdef HAVE_WINDOW_SYSTEM
11278 /* When Emacs starts, selected_frame may be the initial terminal
11279 frame. If we let this through, a message would be displayed on
11280 the terminal. */
11281 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11282 return;
11283 #endif /* HAVE_WINDOW_SYSTEM */
11284
11285 /* Redraw garbaged frames. */
11286 clear_garbaged_frames ();
11287
11288 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11289 {
11290 echo_area_window = mini_window;
11291 window_height_changed_p = display_echo_area (w);
11292 w->must_be_updated_p = true;
11293
11294 /* Update the display, unless called from redisplay_internal.
11295 Also don't update the screen during redisplay itself. The
11296 update will happen at the end of redisplay, and an update
11297 here could cause confusion. */
11298 if (update_frame_p && !redisplaying_p)
11299 {
11300 int n = 0;
11301
11302 /* If the display update has been interrupted by pending
11303 input, update mode lines in the frame. Due to the
11304 pending input, it might have been that redisplay hasn't
11305 been called, so that mode lines above the echo area are
11306 garbaged. This looks odd, so we prevent it here. */
11307 if (!display_completed)
11308 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11309
11310 if (window_height_changed_p
11311 /* Don't do this if Emacs is shutting down. Redisplay
11312 needs to run hooks. */
11313 && !NILP (Vrun_hooks))
11314 {
11315 /* Must update other windows. Likewise as in other
11316 cases, don't let this update be interrupted by
11317 pending input. */
11318 ptrdiff_t count = SPECPDL_INDEX ();
11319 specbind (Qredisplay_dont_pause, Qt);
11320 fset_redisplay (f);
11321 redisplay_internal ();
11322 unbind_to (count, Qnil);
11323 }
11324 else if (FRAME_WINDOW_P (f) && n == 0)
11325 {
11326 /* Window configuration is the same as before.
11327 Can do with a display update of the echo area,
11328 unless we displayed some mode lines. */
11329 update_single_window (w);
11330 flush_frame (f);
11331 }
11332 else
11333 update_frame (f, true, true);
11334
11335 /* If cursor is in the echo area, make sure that the next
11336 redisplay displays the minibuffer, so that the cursor will
11337 be replaced with what the minibuffer wants. */
11338 if (cursor_in_echo_area)
11339 wset_redisplay (XWINDOW (mini_window));
11340 }
11341 }
11342 else if (!EQ (mini_window, selected_window))
11343 wset_redisplay (XWINDOW (mini_window));
11344
11345 /* Last displayed message is now the current message. */
11346 echo_area_buffer[1] = echo_area_buffer[0];
11347 /* Inform read_char that we're not echoing. */
11348 echo_message_buffer = Qnil;
11349
11350 /* Prevent redisplay optimization in redisplay_internal by resetting
11351 this_line_start_pos. This is done because the mini-buffer now
11352 displays the message instead of its buffer text. */
11353 if (EQ (mini_window, selected_window))
11354 CHARPOS (this_line_start_pos) = 0;
11355
11356 if (window_height_changed_p)
11357 {
11358 fset_redisplay (f);
11359
11360 /* If window configuration was changed, frames may have been
11361 marked garbaged. Clear them or we will experience
11362 surprises wrt scrolling.
11363 FIXME: How/why/when? */
11364 clear_garbaged_frames ();
11365 }
11366 }
11367
11368 /* True if W's buffer was changed but not saved. */
11369
11370 static bool
11371 window_buffer_changed (struct window *w)
11372 {
11373 struct buffer *b = XBUFFER (w->contents);
11374
11375 eassert (BUFFER_LIVE_P (b));
11376
11377 return (BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star;
11378 }
11379
11380 /* True if W has %c in its mode line and mode line should be updated. */
11381
11382 static bool
11383 mode_line_update_needed (struct window *w)
11384 {
11385 return (w->column_number_displayed != -1
11386 && !(PT == w->last_point && !window_outdated (w))
11387 && (w->column_number_displayed != current_column ()));
11388 }
11389
11390 /* True if window start of W is frozen and may not be changed during
11391 redisplay. */
11392
11393 static bool
11394 window_frozen_p (struct window *w)
11395 {
11396 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11397 {
11398 Lisp_Object window;
11399
11400 XSETWINDOW (window, w);
11401 if (MINI_WINDOW_P (w))
11402 return false;
11403 else if (EQ (window, selected_window))
11404 return false;
11405 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11406 && EQ (window, Vminibuf_scroll_window))
11407 /* This special window can't be frozen too. */
11408 return false;
11409 else
11410 return true;
11411 }
11412 return false;
11413 }
11414
11415 /***********************************************************************
11416 Mode Lines and Frame Titles
11417 ***********************************************************************/
11418
11419 /* A buffer for constructing non-propertized mode-line strings and
11420 frame titles in it; allocated from the heap in init_xdisp and
11421 resized as needed in store_mode_line_noprop_char. */
11422
11423 static char *mode_line_noprop_buf;
11424
11425 /* The buffer's end, and a current output position in it. */
11426
11427 static char *mode_line_noprop_buf_end;
11428 static char *mode_line_noprop_ptr;
11429
11430 #define MODE_LINE_NOPROP_LEN(start) \
11431 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11432
11433 static enum {
11434 MODE_LINE_DISPLAY = 0,
11435 MODE_LINE_TITLE,
11436 MODE_LINE_NOPROP,
11437 MODE_LINE_STRING
11438 } mode_line_target;
11439
11440 /* Alist that caches the results of :propertize.
11441 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11442 static Lisp_Object mode_line_proptrans_alist;
11443
11444 /* List of strings making up the mode-line. */
11445 static Lisp_Object mode_line_string_list;
11446
11447 /* Base face property when building propertized mode line string. */
11448 static Lisp_Object mode_line_string_face;
11449 static Lisp_Object mode_line_string_face_prop;
11450
11451
11452 /* Unwind data for mode line strings */
11453
11454 static Lisp_Object Vmode_line_unwind_vector;
11455
11456 static Lisp_Object
11457 format_mode_line_unwind_data (struct frame *target_frame,
11458 struct buffer *obuf,
11459 Lisp_Object owin,
11460 bool save_proptrans)
11461 {
11462 Lisp_Object vector, tmp;
11463
11464 /* Reduce consing by keeping one vector in
11465 Vwith_echo_area_save_vector. */
11466 vector = Vmode_line_unwind_vector;
11467 Vmode_line_unwind_vector = Qnil;
11468
11469 if (NILP (vector))
11470 vector = Fmake_vector (make_number (10), Qnil);
11471
11472 ASET (vector, 0, make_number (mode_line_target));
11473 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11474 ASET (vector, 2, mode_line_string_list);
11475 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11476 ASET (vector, 4, mode_line_string_face);
11477 ASET (vector, 5, mode_line_string_face_prop);
11478
11479 if (obuf)
11480 XSETBUFFER (tmp, obuf);
11481 else
11482 tmp = Qnil;
11483 ASET (vector, 6, tmp);
11484 ASET (vector, 7, owin);
11485 if (target_frame)
11486 {
11487 /* Similarly to `with-selected-window', if the operation selects
11488 a window on another frame, we must restore that frame's
11489 selected window, and (for a tty) the top-frame. */
11490 ASET (vector, 8, target_frame->selected_window);
11491 if (FRAME_TERMCAP_P (target_frame))
11492 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11493 }
11494
11495 return vector;
11496 }
11497
11498 static void
11499 unwind_format_mode_line (Lisp_Object vector)
11500 {
11501 Lisp_Object old_window = AREF (vector, 7);
11502 Lisp_Object target_frame_window = AREF (vector, 8);
11503 Lisp_Object old_top_frame = AREF (vector, 9);
11504
11505 mode_line_target = XINT (AREF (vector, 0));
11506 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11507 mode_line_string_list = AREF (vector, 2);
11508 if (! EQ (AREF (vector, 3), Qt))
11509 mode_line_proptrans_alist = AREF (vector, 3);
11510 mode_line_string_face = AREF (vector, 4);
11511 mode_line_string_face_prop = AREF (vector, 5);
11512
11513 /* Select window before buffer, since it may change the buffer. */
11514 if (!NILP (old_window))
11515 {
11516 /* If the operation that we are unwinding had selected a window
11517 on a different frame, reset its frame-selected-window. For a
11518 text terminal, reset its top-frame if necessary. */
11519 if (!NILP (target_frame_window))
11520 {
11521 Lisp_Object frame
11522 = WINDOW_FRAME (XWINDOW (target_frame_window));
11523
11524 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11525 Fselect_window (target_frame_window, Qt);
11526
11527 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11528 Fselect_frame (old_top_frame, Qt);
11529 }
11530
11531 Fselect_window (old_window, Qt);
11532 }
11533
11534 if (!NILP (AREF (vector, 6)))
11535 {
11536 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11537 ASET (vector, 6, Qnil);
11538 }
11539
11540 Vmode_line_unwind_vector = vector;
11541 }
11542
11543
11544 /* Store a single character C for the frame title in mode_line_noprop_buf.
11545 Re-allocate mode_line_noprop_buf if necessary. */
11546
11547 static void
11548 store_mode_line_noprop_char (char c)
11549 {
11550 /* If output position has reached the end of the allocated buffer,
11551 increase the buffer's size. */
11552 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11553 {
11554 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11555 ptrdiff_t size = len;
11556 mode_line_noprop_buf =
11557 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11558 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11559 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11560 }
11561
11562 *mode_line_noprop_ptr++ = c;
11563 }
11564
11565
11566 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11567 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11568 characters that yield more columns than PRECISION; PRECISION <= 0
11569 means copy the whole string. Pad with spaces until FIELD_WIDTH
11570 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11571 pad. Called from display_mode_element when it is used to build a
11572 frame title. */
11573
11574 static int
11575 store_mode_line_noprop (const char *string, int field_width, int precision)
11576 {
11577 const unsigned char *str = (const unsigned char *) string;
11578 int n = 0;
11579 ptrdiff_t dummy, nbytes;
11580
11581 /* Copy at most PRECISION chars from STR. */
11582 nbytes = strlen (string);
11583 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11584 while (nbytes--)
11585 store_mode_line_noprop_char (*str++);
11586
11587 /* Fill up with spaces until FIELD_WIDTH reached. */
11588 while (field_width > 0
11589 && n < field_width)
11590 {
11591 store_mode_line_noprop_char (' ');
11592 ++n;
11593 }
11594
11595 return n;
11596 }
11597
11598 /***********************************************************************
11599 Frame Titles
11600 ***********************************************************************/
11601
11602 #ifdef HAVE_WINDOW_SYSTEM
11603
11604 /* Set the title of FRAME, if it has changed. The title format is
11605 Vicon_title_format if FRAME is iconified, otherwise it is
11606 frame_title_format. */
11607
11608 static void
11609 x_consider_frame_title (Lisp_Object frame)
11610 {
11611 struct frame *f = XFRAME (frame);
11612
11613 if ((FRAME_WINDOW_P (f)
11614 || FRAME_MINIBUF_ONLY_P (f)
11615 || f->explicit_name)
11616 && NILP (Fframe_parameter (frame, Qtooltip)))
11617 {
11618 /* Do we have more than one visible frame on this X display? */
11619 Lisp_Object tail, other_frame, fmt;
11620 ptrdiff_t title_start;
11621 char *title;
11622 ptrdiff_t len;
11623 struct it it;
11624 ptrdiff_t count = SPECPDL_INDEX ();
11625
11626 FOR_EACH_FRAME (tail, other_frame)
11627 {
11628 struct frame *tf = XFRAME (other_frame);
11629
11630 if (tf != f
11631 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11632 && !FRAME_MINIBUF_ONLY_P (tf)
11633 && !EQ (other_frame, tip_frame)
11634 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11635 break;
11636 }
11637
11638 /* Set global variable indicating that multiple frames exist. */
11639 multiple_frames = CONSP (tail);
11640
11641 /* Switch to the buffer of selected window of the frame. Set up
11642 mode_line_target so that display_mode_element will output into
11643 mode_line_noprop_buf; then display the title. */
11644 record_unwind_protect (unwind_format_mode_line,
11645 format_mode_line_unwind_data
11646 (f, current_buffer, selected_window, false));
11647
11648 Fselect_window (f->selected_window, Qt);
11649 set_buffer_internal_1
11650 (XBUFFER (XWINDOW (f->selected_window)->contents));
11651 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11652
11653 mode_line_target = MODE_LINE_TITLE;
11654 title_start = MODE_LINE_NOPROP_LEN (0);
11655 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11656 NULL, DEFAULT_FACE_ID);
11657 display_mode_element (&it, 0, -1, -1, fmt, Qnil, false);
11658 len = MODE_LINE_NOPROP_LEN (title_start);
11659 title = mode_line_noprop_buf + title_start;
11660 unbind_to (count, Qnil);
11661
11662 /* Set the title only if it's changed. This avoids consing in
11663 the common case where it hasn't. (If it turns out that we've
11664 already wasted too much time by walking through the list with
11665 display_mode_element, then we might need to optimize at a
11666 higher level than this.) */
11667 if (! STRINGP (f->name)
11668 || SBYTES (f->name) != len
11669 || memcmp (title, SDATA (f->name), len) != 0)
11670 x_implicitly_set_name (f, make_string (title, len), Qnil);
11671 }
11672 }
11673
11674 #endif /* not HAVE_WINDOW_SYSTEM */
11675
11676 \f
11677 /***********************************************************************
11678 Menu Bars
11679 ***********************************************************************/
11680
11681 /* True if we will not redisplay all visible windows. */
11682 #define REDISPLAY_SOME_P() \
11683 ((windows_or_buffers_changed == 0 \
11684 || windows_or_buffers_changed == REDISPLAY_SOME) \
11685 && (update_mode_lines == 0 \
11686 || update_mode_lines == REDISPLAY_SOME))
11687
11688 /* Prepare for redisplay by updating menu-bar item lists when
11689 appropriate. This can call eval. */
11690
11691 static void
11692 prepare_menu_bars (void)
11693 {
11694 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11695 bool some_windows = REDISPLAY_SOME_P ();
11696 Lisp_Object tooltip_frame;
11697
11698 #ifdef HAVE_WINDOW_SYSTEM
11699 tooltip_frame = tip_frame;
11700 #else
11701 tooltip_frame = Qnil;
11702 #endif
11703
11704 if (FUNCTIONP (Vpre_redisplay_function))
11705 {
11706 Lisp_Object windows = all_windows ? Qt : Qnil;
11707 if (all_windows && some_windows)
11708 {
11709 Lisp_Object ws = window_list ();
11710 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11711 {
11712 Lisp_Object this = XCAR (ws);
11713 struct window *w = XWINDOW (this);
11714 if (w->redisplay
11715 || XFRAME (w->frame)->redisplay
11716 || XBUFFER (w->contents)->text->redisplay)
11717 {
11718 windows = Fcons (this, windows);
11719 }
11720 }
11721 }
11722 safe__call1 (true, Vpre_redisplay_function, windows);
11723 }
11724
11725 /* Update all frame titles based on their buffer names, etc. We do
11726 this before the menu bars so that the buffer-menu will show the
11727 up-to-date frame titles. */
11728 #ifdef HAVE_WINDOW_SYSTEM
11729 if (all_windows)
11730 {
11731 Lisp_Object tail, frame;
11732
11733 FOR_EACH_FRAME (tail, frame)
11734 {
11735 struct frame *f = XFRAME (frame);
11736 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11737 if (some_windows
11738 && !f->redisplay
11739 && !w->redisplay
11740 && !XBUFFER (w->contents)->text->redisplay)
11741 continue;
11742
11743 if (!EQ (frame, tooltip_frame)
11744 && (FRAME_ICONIFIED_P (f)
11745 || FRAME_VISIBLE_P (f) == 1
11746 /* Exclude TTY frames that are obscured because they
11747 are not the top frame on their console. This is
11748 because x_consider_frame_title actually switches
11749 to the frame, which for TTY frames means it is
11750 marked as garbaged, and will be completely
11751 redrawn on the next redisplay cycle. This causes
11752 TTY frames to be completely redrawn, when there
11753 are more than one of them, even though nothing
11754 should be changed on display. */
11755 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11756 x_consider_frame_title (frame);
11757 }
11758 }
11759 #endif /* HAVE_WINDOW_SYSTEM */
11760
11761 /* Update the menu bar item lists, if appropriate. This has to be
11762 done before any actual redisplay or generation of display lines. */
11763
11764 if (all_windows)
11765 {
11766 Lisp_Object tail, frame;
11767 ptrdiff_t count = SPECPDL_INDEX ();
11768 /* True means that update_menu_bar has run its hooks
11769 so any further calls to update_menu_bar shouldn't do so again. */
11770 bool menu_bar_hooks_run = false;
11771
11772 record_unwind_save_match_data ();
11773
11774 FOR_EACH_FRAME (tail, frame)
11775 {
11776 struct frame *f = XFRAME (frame);
11777 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11778
11779 /* Ignore tooltip frame. */
11780 if (EQ (frame, tooltip_frame))
11781 continue;
11782
11783 if (some_windows
11784 && !f->redisplay
11785 && !w->redisplay
11786 && !XBUFFER (w->contents)->text->redisplay)
11787 continue;
11788
11789 run_window_size_change_functions (frame);
11790 menu_bar_hooks_run = update_menu_bar (f, false, menu_bar_hooks_run);
11791 #ifdef HAVE_WINDOW_SYSTEM
11792 update_tool_bar (f, false);
11793 #endif
11794 }
11795
11796 unbind_to (count, Qnil);
11797 }
11798 else
11799 {
11800 struct frame *sf = SELECTED_FRAME ();
11801 update_menu_bar (sf, true, false);
11802 #ifdef HAVE_WINDOW_SYSTEM
11803 update_tool_bar (sf, true);
11804 #endif
11805 }
11806 }
11807
11808
11809 /* Update the menu bar item list for frame F. This has to be done
11810 before we start to fill in any display lines, because it can call
11811 eval.
11812
11813 If SAVE_MATCH_DATA, we must save and restore it here.
11814
11815 If HOOKS_RUN, a previous call to update_menu_bar
11816 already ran the menu bar hooks for this redisplay, so there
11817 is no need to run them again. The return value is the
11818 updated value of this flag, to pass to the next call. */
11819
11820 static bool
11821 update_menu_bar (struct frame *f, bool save_match_data, bool hooks_run)
11822 {
11823 Lisp_Object window;
11824 struct window *w;
11825
11826 /* If called recursively during a menu update, do nothing. This can
11827 happen when, for instance, an activate-menubar-hook causes a
11828 redisplay. */
11829 if (inhibit_menubar_update)
11830 return hooks_run;
11831
11832 window = FRAME_SELECTED_WINDOW (f);
11833 w = XWINDOW (window);
11834
11835 if (FRAME_WINDOW_P (f)
11836 ?
11837 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11838 || defined (HAVE_NS) || defined (USE_GTK)
11839 FRAME_EXTERNAL_MENU_BAR (f)
11840 #else
11841 FRAME_MENU_BAR_LINES (f) > 0
11842 #endif
11843 : FRAME_MENU_BAR_LINES (f) > 0)
11844 {
11845 /* If the user has switched buffers or windows, we need to
11846 recompute to reflect the new bindings. But we'll
11847 recompute when update_mode_lines is set too; that means
11848 that people can use force-mode-line-update to request
11849 that the menu bar be recomputed. The adverse effect on
11850 the rest of the redisplay algorithm is about the same as
11851 windows_or_buffers_changed anyway. */
11852 if (windows_or_buffers_changed
11853 /* This used to test w->update_mode_line, but we believe
11854 there is no need to recompute the menu in that case. */
11855 || update_mode_lines
11856 || window_buffer_changed (w))
11857 {
11858 struct buffer *prev = current_buffer;
11859 ptrdiff_t count = SPECPDL_INDEX ();
11860
11861 specbind (Qinhibit_menubar_update, Qt);
11862
11863 set_buffer_internal_1 (XBUFFER (w->contents));
11864 if (save_match_data)
11865 record_unwind_save_match_data ();
11866 if (NILP (Voverriding_local_map_menu_flag))
11867 {
11868 specbind (Qoverriding_terminal_local_map, Qnil);
11869 specbind (Qoverriding_local_map, Qnil);
11870 }
11871
11872 if (!hooks_run)
11873 {
11874 /* Run the Lucid hook. */
11875 safe_run_hooks (Qactivate_menubar_hook);
11876
11877 /* If it has changed current-menubar from previous value,
11878 really recompute the menu-bar from the value. */
11879 if (! NILP (Vlucid_menu_bar_dirty_flag))
11880 call0 (Qrecompute_lucid_menubar);
11881
11882 safe_run_hooks (Qmenu_bar_update_hook);
11883
11884 hooks_run = true;
11885 }
11886
11887 XSETFRAME (Vmenu_updating_frame, f);
11888 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11889
11890 /* Redisplay the menu bar in case we changed it. */
11891 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11892 || defined (HAVE_NS) || defined (USE_GTK)
11893 if (FRAME_WINDOW_P (f))
11894 {
11895 #if defined (HAVE_NS)
11896 /* All frames on Mac OS share the same menubar. So only
11897 the selected frame should be allowed to set it. */
11898 if (f == SELECTED_FRAME ())
11899 #endif
11900 set_frame_menubar (f, false, false);
11901 }
11902 else
11903 /* On a terminal screen, the menu bar is an ordinary screen
11904 line, and this makes it get updated. */
11905 w->update_mode_line = true;
11906 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11907 /* In the non-toolkit version, the menu bar is an ordinary screen
11908 line, and this makes it get updated. */
11909 w->update_mode_line = true;
11910 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11911
11912 unbind_to (count, Qnil);
11913 set_buffer_internal_1 (prev);
11914 }
11915 }
11916
11917 return hooks_run;
11918 }
11919
11920 /***********************************************************************
11921 Tool-bars
11922 ***********************************************************************/
11923
11924 #ifdef HAVE_WINDOW_SYSTEM
11925
11926 /* Select `frame' temporarily without running all the code in
11927 do_switch_frame.
11928 FIXME: Maybe do_switch_frame should be trimmed down similarly
11929 when `norecord' is set. */
11930 static void
11931 fast_set_selected_frame (Lisp_Object frame)
11932 {
11933 if (!EQ (selected_frame, frame))
11934 {
11935 selected_frame = frame;
11936 selected_window = XFRAME (frame)->selected_window;
11937 }
11938 }
11939
11940 /* Update the tool-bar item list for frame F. This has to be done
11941 before we start to fill in any display lines. Called from
11942 prepare_menu_bars. If SAVE_MATCH_DATA, we must save
11943 and restore it here. */
11944
11945 static void
11946 update_tool_bar (struct frame *f, bool save_match_data)
11947 {
11948 #if defined (USE_GTK) || defined (HAVE_NS)
11949 bool do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11950 #else
11951 bool do_update = (WINDOWP (f->tool_bar_window)
11952 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0);
11953 #endif
11954
11955 if (do_update)
11956 {
11957 Lisp_Object window;
11958 struct window *w;
11959
11960 window = FRAME_SELECTED_WINDOW (f);
11961 w = XWINDOW (window);
11962
11963 /* If the user has switched buffers or windows, we need to
11964 recompute to reflect the new bindings. But we'll
11965 recompute when update_mode_lines is set too; that means
11966 that people can use force-mode-line-update to request
11967 that the menu bar be recomputed. The adverse effect on
11968 the rest of the redisplay algorithm is about the same as
11969 windows_or_buffers_changed anyway. */
11970 if (windows_or_buffers_changed
11971 || w->update_mode_line
11972 || update_mode_lines
11973 || window_buffer_changed (w))
11974 {
11975 struct buffer *prev = current_buffer;
11976 ptrdiff_t count = SPECPDL_INDEX ();
11977 Lisp_Object frame, new_tool_bar;
11978 int new_n_tool_bar;
11979
11980 /* Set current_buffer to the buffer of the selected
11981 window of the frame, so that we get the right local
11982 keymaps. */
11983 set_buffer_internal_1 (XBUFFER (w->contents));
11984
11985 /* Save match data, if we must. */
11986 if (save_match_data)
11987 record_unwind_save_match_data ();
11988
11989 /* Make sure that we don't accidentally use bogus keymaps. */
11990 if (NILP (Voverriding_local_map_menu_flag))
11991 {
11992 specbind (Qoverriding_terminal_local_map, Qnil);
11993 specbind (Qoverriding_local_map, Qnil);
11994 }
11995
11996 /* We must temporarily set the selected frame to this frame
11997 before calling tool_bar_items, because the calculation of
11998 the tool-bar keymap uses the selected frame (see
11999 `tool-bar-make-keymap' in tool-bar.el). */
12000 eassert (EQ (selected_window,
12001 /* Since we only explicitly preserve selected_frame,
12002 check that selected_window would be redundant. */
12003 XFRAME (selected_frame)->selected_window));
12004 record_unwind_protect (fast_set_selected_frame, selected_frame);
12005 XSETFRAME (frame, f);
12006 fast_set_selected_frame (frame);
12007
12008 /* Build desired tool-bar items from keymaps. */
12009 new_tool_bar
12010 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
12011 &new_n_tool_bar);
12012
12013 /* Redisplay the tool-bar if we changed it. */
12014 if (new_n_tool_bar != f->n_tool_bar_items
12015 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
12016 {
12017 /* Redisplay that happens asynchronously due to an expose event
12018 may access f->tool_bar_items. Make sure we update both
12019 variables within BLOCK_INPUT so no such event interrupts. */
12020 block_input ();
12021 fset_tool_bar_items (f, new_tool_bar);
12022 f->n_tool_bar_items = new_n_tool_bar;
12023 w->update_mode_line = true;
12024 unblock_input ();
12025 }
12026
12027 unbind_to (count, Qnil);
12028 set_buffer_internal_1 (prev);
12029 }
12030 }
12031 }
12032
12033 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12034
12035 /* Set F->desired_tool_bar_string to a Lisp string representing frame
12036 F's desired tool-bar contents. F->tool_bar_items must have
12037 been set up previously by calling prepare_menu_bars. */
12038
12039 static void
12040 build_desired_tool_bar_string (struct frame *f)
12041 {
12042 int i, size, size_needed;
12043 Lisp_Object image, plist;
12044
12045 image = plist = Qnil;
12046
12047 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
12048 Otherwise, make a new string. */
12049
12050 /* The size of the string we might be able to reuse. */
12051 size = (STRINGP (f->desired_tool_bar_string)
12052 ? SCHARS (f->desired_tool_bar_string)
12053 : 0);
12054
12055 /* We need one space in the string for each image. */
12056 size_needed = f->n_tool_bar_items;
12057
12058 /* Reuse f->desired_tool_bar_string, if possible. */
12059 if (size < size_needed || NILP (f->desired_tool_bar_string))
12060 fset_desired_tool_bar_string
12061 (f, Fmake_string (make_number (size_needed), make_number (' ')));
12062 else
12063 {
12064 AUTO_LIST4 (props, Qdisplay, Qnil, Qmenu_item, Qnil);
12065 Fremove_text_properties (make_number (0), make_number (size),
12066 props, f->desired_tool_bar_string);
12067 }
12068
12069 /* Put a `display' property on the string for the images to display,
12070 put a `menu_item' property on tool-bar items with a value that
12071 is the index of the item in F's tool-bar item vector. */
12072 for (i = 0; i < f->n_tool_bar_items; ++i)
12073 {
12074 #define PROP(IDX) \
12075 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
12076
12077 bool enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
12078 bool selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
12079 int hmargin, vmargin, relief, idx, end;
12080
12081 /* If image is a vector, choose the image according to the
12082 button state. */
12083 image = PROP (TOOL_BAR_ITEM_IMAGES);
12084 if (VECTORP (image))
12085 {
12086 if (enabled_p)
12087 idx = (selected_p
12088 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
12089 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
12090 else
12091 idx = (selected_p
12092 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
12093 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
12094
12095 eassert (ASIZE (image) >= idx);
12096 image = AREF (image, idx);
12097 }
12098 else
12099 idx = -1;
12100
12101 /* Ignore invalid image specifications. */
12102 if (!valid_image_p (image))
12103 continue;
12104
12105 /* Display the tool-bar button pressed, or depressed. */
12106 plist = Fcopy_sequence (XCDR (image));
12107
12108 /* Compute margin and relief to draw. */
12109 relief = (tool_bar_button_relief >= 0
12110 ? tool_bar_button_relief
12111 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
12112 hmargin = vmargin = relief;
12113
12114 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
12115 INT_MAX - max (hmargin, vmargin)))
12116 {
12117 hmargin += XFASTINT (Vtool_bar_button_margin);
12118 vmargin += XFASTINT (Vtool_bar_button_margin);
12119 }
12120 else if (CONSP (Vtool_bar_button_margin))
12121 {
12122 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12123 INT_MAX - hmargin))
12124 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12125
12126 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12127 INT_MAX - vmargin))
12128 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12129 }
12130
12131 if (auto_raise_tool_bar_buttons_p)
12132 {
12133 /* Add a `:relief' property to the image spec if the item is
12134 selected. */
12135 if (selected_p)
12136 {
12137 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12138 hmargin -= relief;
12139 vmargin -= relief;
12140 }
12141 }
12142 else
12143 {
12144 /* If image is selected, display it pressed, i.e. with a
12145 negative relief. If it's not selected, display it with a
12146 raised relief. */
12147 plist = Fplist_put (plist, QCrelief,
12148 (selected_p
12149 ? make_number (-relief)
12150 : make_number (relief)));
12151 hmargin -= relief;
12152 vmargin -= relief;
12153 }
12154
12155 /* Put a margin around the image. */
12156 if (hmargin || vmargin)
12157 {
12158 if (hmargin == vmargin)
12159 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12160 else
12161 plist = Fplist_put (plist, QCmargin,
12162 Fcons (make_number (hmargin),
12163 make_number (vmargin)));
12164 }
12165
12166 /* If button is not enabled, and we don't have special images
12167 for the disabled state, make the image appear disabled by
12168 applying an appropriate algorithm to it. */
12169 if (!enabled_p && idx < 0)
12170 plist = Fplist_put (plist, QCconversion, Qdisabled);
12171
12172 /* Put a `display' text property on the string for the image to
12173 display. Put a `menu-item' property on the string that gives
12174 the start of this item's properties in the tool-bar items
12175 vector. */
12176 image = Fcons (Qimage, plist);
12177 AUTO_LIST4 (props, Qdisplay, image, Qmenu_item,
12178 make_number (i * TOOL_BAR_ITEM_NSLOTS));
12179
12180 /* Let the last image hide all remaining spaces in the tool bar
12181 string. The string can be longer than needed when we reuse a
12182 previous string. */
12183 if (i + 1 == f->n_tool_bar_items)
12184 end = SCHARS (f->desired_tool_bar_string);
12185 else
12186 end = i + 1;
12187 Fadd_text_properties (make_number (i), make_number (end),
12188 props, f->desired_tool_bar_string);
12189 #undef PROP
12190 }
12191 }
12192
12193
12194 /* Display one line of the tool-bar of frame IT->f.
12195
12196 HEIGHT specifies the desired height of the tool-bar line.
12197 If the actual height of the glyph row is less than HEIGHT, the
12198 row's height is increased to HEIGHT, and the icons are centered
12199 vertically in the new height.
12200
12201 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12202 count a final empty row in case the tool-bar width exactly matches
12203 the window width.
12204 */
12205
12206 static void
12207 display_tool_bar_line (struct it *it, int height)
12208 {
12209 struct glyph_row *row = it->glyph_row;
12210 int max_x = it->last_visible_x;
12211 struct glyph *last;
12212
12213 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12214 clear_glyph_row (row);
12215 row->enabled_p = true;
12216 row->y = it->current_y;
12217
12218 /* Note that this isn't made use of if the face hasn't a box,
12219 so there's no need to check the face here. */
12220 it->start_of_box_run_p = true;
12221
12222 while (it->current_x < max_x)
12223 {
12224 int x, n_glyphs_before, i, nglyphs;
12225 struct it it_before;
12226
12227 /* Get the next display element. */
12228 if (!get_next_display_element (it))
12229 {
12230 /* Don't count empty row if we are counting needed tool-bar lines. */
12231 if (height < 0 && !it->hpos)
12232 return;
12233 break;
12234 }
12235
12236 /* Produce glyphs. */
12237 n_glyphs_before = row->used[TEXT_AREA];
12238 it_before = *it;
12239
12240 PRODUCE_GLYPHS (it);
12241
12242 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12243 i = 0;
12244 x = it_before.current_x;
12245 while (i < nglyphs)
12246 {
12247 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12248
12249 if (x + glyph->pixel_width > max_x)
12250 {
12251 /* Glyph doesn't fit on line. Backtrack. */
12252 row->used[TEXT_AREA] = n_glyphs_before;
12253 *it = it_before;
12254 /* If this is the only glyph on this line, it will never fit on the
12255 tool-bar, so skip it. But ensure there is at least one glyph,
12256 so we don't accidentally disable the tool-bar. */
12257 if (n_glyphs_before == 0
12258 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12259 break;
12260 goto out;
12261 }
12262
12263 ++it->hpos;
12264 x += glyph->pixel_width;
12265 ++i;
12266 }
12267
12268 /* Stop at line end. */
12269 if (ITERATOR_AT_END_OF_LINE_P (it))
12270 break;
12271
12272 set_iterator_to_next (it, true);
12273 }
12274
12275 out:;
12276
12277 row->displays_text_p = row->used[TEXT_AREA] != 0;
12278
12279 /* Use default face for the border below the tool bar.
12280
12281 FIXME: When auto-resize-tool-bars is grow-only, there is
12282 no additional border below the possibly empty tool-bar lines.
12283 So to make the extra empty lines look "normal", we have to
12284 use the tool-bar face for the border too. */
12285 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12286 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12287 it->face_id = DEFAULT_FACE_ID;
12288
12289 extend_face_to_end_of_line (it);
12290 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12291 last->right_box_line_p = true;
12292 if (last == row->glyphs[TEXT_AREA])
12293 last->left_box_line_p = true;
12294
12295 /* Make line the desired height and center it vertically. */
12296 if ((height -= it->max_ascent + it->max_descent) > 0)
12297 {
12298 /* Don't add more than one line height. */
12299 height %= FRAME_LINE_HEIGHT (it->f);
12300 it->max_ascent += height / 2;
12301 it->max_descent += (height + 1) / 2;
12302 }
12303
12304 compute_line_metrics (it);
12305
12306 /* If line is empty, make it occupy the rest of the tool-bar. */
12307 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12308 {
12309 row->height = row->phys_height = it->last_visible_y - row->y;
12310 row->visible_height = row->height;
12311 row->ascent = row->phys_ascent = 0;
12312 row->extra_line_spacing = 0;
12313 }
12314
12315 row->full_width_p = true;
12316 row->continued_p = false;
12317 row->truncated_on_left_p = false;
12318 row->truncated_on_right_p = false;
12319
12320 it->current_x = it->hpos = 0;
12321 it->current_y += row->height;
12322 ++it->vpos;
12323 ++it->glyph_row;
12324 }
12325
12326
12327 /* Value is the number of pixels needed to make all tool-bar items of
12328 frame F visible. The actual number of glyph rows needed is
12329 returned in *N_ROWS if non-NULL. */
12330 static int
12331 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12332 {
12333 struct window *w = XWINDOW (f->tool_bar_window);
12334 struct it it;
12335 /* tool_bar_height is called from redisplay_tool_bar after building
12336 the desired matrix, so use (unused) mode-line row as temporary row to
12337 avoid destroying the first tool-bar row. */
12338 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12339
12340 /* Initialize an iterator for iteration over
12341 F->desired_tool_bar_string in the tool-bar window of frame F. */
12342 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12343 temp_row->reversed_p = false;
12344 it.first_visible_x = 0;
12345 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12346 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12347 it.paragraph_embedding = L2R;
12348
12349 while (!ITERATOR_AT_END_P (&it))
12350 {
12351 clear_glyph_row (temp_row);
12352 it.glyph_row = temp_row;
12353 display_tool_bar_line (&it, -1);
12354 }
12355 clear_glyph_row (temp_row);
12356
12357 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12358 if (n_rows)
12359 *n_rows = it.vpos > 0 ? it.vpos : -1;
12360
12361 if (pixelwise)
12362 return it.current_y;
12363 else
12364 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12365 }
12366
12367 #endif /* !USE_GTK && !HAVE_NS */
12368
12369 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12370 0, 2, 0,
12371 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12372 If FRAME is nil or omitted, use the selected frame. Optional argument
12373 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12374 (Lisp_Object frame, Lisp_Object pixelwise)
12375 {
12376 int height = 0;
12377
12378 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12379 struct frame *f = decode_any_frame (frame);
12380
12381 if (WINDOWP (f->tool_bar_window)
12382 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12383 {
12384 update_tool_bar (f, true);
12385 if (f->n_tool_bar_items)
12386 {
12387 build_desired_tool_bar_string (f);
12388 height = tool_bar_height (f, NULL, !NILP (pixelwise));
12389 }
12390 }
12391 #endif
12392
12393 return make_number (height);
12394 }
12395
12396
12397 /* Display the tool-bar of frame F. Value is true if tool-bar's
12398 height should be changed. */
12399 static bool
12400 redisplay_tool_bar (struct frame *f)
12401 {
12402 f->tool_bar_redisplayed = true;
12403 #if defined (USE_GTK) || defined (HAVE_NS)
12404
12405 if (FRAME_EXTERNAL_TOOL_BAR (f))
12406 update_frame_tool_bar (f);
12407 return false;
12408
12409 #else /* !USE_GTK && !HAVE_NS */
12410
12411 struct window *w;
12412 struct it it;
12413 struct glyph_row *row;
12414
12415 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12416 do anything. This means you must start with tool-bar-lines
12417 non-zero to get the auto-sizing effect. Or in other words, you
12418 can turn off tool-bars by specifying tool-bar-lines zero. */
12419 if (!WINDOWP (f->tool_bar_window)
12420 || (w = XWINDOW (f->tool_bar_window),
12421 WINDOW_TOTAL_LINES (w) == 0))
12422 return false;
12423
12424 /* Set up an iterator for the tool-bar window. */
12425 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12426 it.first_visible_x = 0;
12427 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12428 row = it.glyph_row;
12429 row->reversed_p = false;
12430
12431 /* Build a string that represents the contents of the tool-bar. */
12432 build_desired_tool_bar_string (f);
12433 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12434 /* FIXME: This should be controlled by a user option. But it
12435 doesn't make sense to have an R2L tool bar if the menu bar cannot
12436 be drawn also R2L, and making the menu bar R2L is tricky due
12437 toolkit-specific code that implements it. If an R2L tool bar is
12438 ever supported, display_tool_bar_line should also be augmented to
12439 call unproduce_glyphs like display_line and display_string
12440 do. */
12441 it.paragraph_embedding = L2R;
12442
12443 if (f->n_tool_bar_rows == 0)
12444 {
12445 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, true);
12446
12447 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12448 {
12449 x_change_tool_bar_height (f, new_height);
12450 frame_default_tool_bar_height = new_height;
12451 /* Always do that now. */
12452 clear_glyph_matrix (w->desired_matrix);
12453 f->fonts_changed = true;
12454 return true;
12455 }
12456 }
12457
12458 /* Display as many lines as needed to display all tool-bar items. */
12459
12460 if (f->n_tool_bar_rows > 0)
12461 {
12462 int border, rows, height, extra;
12463
12464 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12465 border = XINT (Vtool_bar_border);
12466 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12467 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12468 else if (EQ (Vtool_bar_border, Qborder_width))
12469 border = f->border_width;
12470 else
12471 border = 0;
12472 if (border < 0)
12473 border = 0;
12474
12475 rows = f->n_tool_bar_rows;
12476 height = max (1, (it.last_visible_y - border) / rows);
12477 extra = it.last_visible_y - border - height * rows;
12478
12479 while (it.current_y < it.last_visible_y)
12480 {
12481 int h = 0;
12482 if (extra > 0 && rows-- > 0)
12483 {
12484 h = (extra + rows - 1) / rows;
12485 extra -= h;
12486 }
12487 display_tool_bar_line (&it, height + h);
12488 }
12489 }
12490 else
12491 {
12492 while (it.current_y < it.last_visible_y)
12493 display_tool_bar_line (&it, 0);
12494 }
12495
12496 /* It doesn't make much sense to try scrolling in the tool-bar
12497 window, so don't do it. */
12498 w->desired_matrix->no_scrolling_p = true;
12499 w->must_be_updated_p = true;
12500
12501 if (!NILP (Vauto_resize_tool_bars))
12502 {
12503 bool change_height_p = true;
12504
12505 /* If we couldn't display everything, change the tool-bar's
12506 height if there is room for more. */
12507 if (IT_STRING_CHARPOS (it) < it.end_charpos)
12508 change_height_p = true;
12509
12510 /* We subtract 1 because display_tool_bar_line advances the
12511 glyph_row pointer before returning to its caller. We want to
12512 examine the last glyph row produced by
12513 display_tool_bar_line. */
12514 row = it.glyph_row - 1;
12515
12516 /* If there are blank lines at the end, except for a partially
12517 visible blank line at the end that is smaller than
12518 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12519 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12520 && row->height >= FRAME_LINE_HEIGHT (f))
12521 change_height_p = true;
12522
12523 /* If row displays tool-bar items, but is partially visible,
12524 change the tool-bar's height. */
12525 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12526 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
12527 change_height_p = true;
12528
12529 /* Resize windows as needed by changing the `tool-bar-lines'
12530 frame parameter. */
12531 if (change_height_p)
12532 {
12533 int nrows;
12534 int new_height = tool_bar_height (f, &nrows, true);
12535
12536 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12537 && !f->minimize_tool_bar_window_p)
12538 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12539 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12540 f->minimize_tool_bar_window_p = false;
12541
12542 if (change_height_p)
12543 {
12544 x_change_tool_bar_height (f, new_height);
12545 frame_default_tool_bar_height = new_height;
12546 clear_glyph_matrix (w->desired_matrix);
12547 f->n_tool_bar_rows = nrows;
12548 f->fonts_changed = true;
12549
12550 return true;
12551 }
12552 }
12553 }
12554
12555 f->minimize_tool_bar_window_p = false;
12556 return false;
12557
12558 #endif /* USE_GTK || HAVE_NS */
12559 }
12560
12561 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12562
12563 /* Get information about the tool-bar item which is displayed in GLYPH
12564 on frame F. Return in *PROP_IDX the index where tool-bar item
12565 properties start in F->tool_bar_items. Value is false if
12566 GLYPH doesn't display a tool-bar item. */
12567
12568 static bool
12569 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12570 {
12571 Lisp_Object prop;
12572 int charpos;
12573
12574 /* This function can be called asynchronously, which means we must
12575 exclude any possibility that Fget_text_property signals an
12576 error. */
12577 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12578 charpos = max (0, charpos);
12579
12580 /* Get the text property `menu-item' at pos. The value of that
12581 property is the start index of this item's properties in
12582 F->tool_bar_items. */
12583 prop = Fget_text_property (make_number (charpos),
12584 Qmenu_item, f->current_tool_bar_string);
12585 if (! INTEGERP (prop))
12586 return false;
12587 *prop_idx = XINT (prop);
12588 return true;
12589 }
12590
12591 \f
12592 /* Get information about the tool-bar item at position X/Y on frame F.
12593 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12594 the current matrix of the tool-bar window of F, or NULL if not
12595 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12596 item in F->tool_bar_items. Value is
12597
12598 -1 if X/Y is not on a tool-bar item
12599 0 if X/Y is on the same item that was highlighted before.
12600 1 otherwise. */
12601
12602 static int
12603 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12604 int *hpos, int *vpos, int *prop_idx)
12605 {
12606 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12607 struct window *w = XWINDOW (f->tool_bar_window);
12608 int area;
12609
12610 /* Find the glyph under X/Y. */
12611 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12612 if (*glyph == NULL)
12613 return -1;
12614
12615 /* Get the start of this tool-bar item's properties in
12616 f->tool_bar_items. */
12617 if (!tool_bar_item_info (f, *glyph, prop_idx))
12618 return -1;
12619
12620 /* Is mouse on the highlighted item? */
12621 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12622 && *vpos >= hlinfo->mouse_face_beg_row
12623 && *vpos <= hlinfo->mouse_face_end_row
12624 && (*vpos > hlinfo->mouse_face_beg_row
12625 || *hpos >= hlinfo->mouse_face_beg_col)
12626 && (*vpos < hlinfo->mouse_face_end_row
12627 || *hpos < hlinfo->mouse_face_end_col
12628 || hlinfo->mouse_face_past_end))
12629 return 0;
12630
12631 return 1;
12632 }
12633
12634
12635 /* EXPORT:
12636 Handle mouse button event on the tool-bar of frame F, at
12637 frame-relative coordinates X/Y. DOWN_P is true for a button press,
12638 false for button release. MODIFIERS is event modifiers for button
12639 release. */
12640
12641 void
12642 handle_tool_bar_click (struct frame *f, int x, int y, bool down_p,
12643 int modifiers)
12644 {
12645 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12646 struct window *w = XWINDOW (f->tool_bar_window);
12647 int hpos, vpos, prop_idx;
12648 struct glyph *glyph;
12649 Lisp_Object enabled_p;
12650 int ts;
12651
12652 /* If not on the highlighted tool-bar item, and mouse-highlight is
12653 non-nil, return. This is so we generate the tool-bar button
12654 click only when the mouse button is released on the same item as
12655 where it was pressed. However, when mouse-highlight is disabled,
12656 generate the click when the button is released regardless of the
12657 highlight, since tool-bar items are not highlighted in that
12658 case. */
12659 frame_to_window_pixel_xy (w, &x, &y);
12660 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12661 if (ts == -1
12662 || (ts != 0 && !NILP (Vmouse_highlight)))
12663 return;
12664
12665 /* When mouse-highlight is off, generate the click for the item
12666 where the button was pressed, disregarding where it was
12667 released. */
12668 if (NILP (Vmouse_highlight) && !down_p)
12669 prop_idx = f->last_tool_bar_item;
12670
12671 /* If item is disabled, do nothing. */
12672 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12673 if (NILP (enabled_p))
12674 return;
12675
12676 if (down_p)
12677 {
12678 /* Show item in pressed state. */
12679 if (!NILP (Vmouse_highlight))
12680 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12681 f->last_tool_bar_item = prop_idx;
12682 }
12683 else
12684 {
12685 Lisp_Object key, frame;
12686 struct input_event event;
12687 EVENT_INIT (event);
12688
12689 /* Show item in released state. */
12690 if (!NILP (Vmouse_highlight))
12691 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12692
12693 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12694
12695 XSETFRAME (frame, f);
12696 event.kind = TOOL_BAR_EVENT;
12697 event.frame_or_window = frame;
12698 event.arg = frame;
12699 kbd_buffer_store_event (&event);
12700
12701 event.kind = TOOL_BAR_EVENT;
12702 event.frame_or_window = frame;
12703 event.arg = key;
12704 event.modifiers = modifiers;
12705 kbd_buffer_store_event (&event);
12706 f->last_tool_bar_item = -1;
12707 }
12708 }
12709
12710
12711 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12712 tool-bar window-relative coordinates X/Y. Called from
12713 note_mouse_highlight. */
12714
12715 static void
12716 note_tool_bar_highlight (struct frame *f, int x, int y)
12717 {
12718 Lisp_Object window = f->tool_bar_window;
12719 struct window *w = XWINDOW (window);
12720 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12721 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12722 int hpos, vpos;
12723 struct glyph *glyph;
12724 struct glyph_row *row;
12725 int i;
12726 Lisp_Object enabled_p;
12727 int prop_idx;
12728 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12729 bool mouse_down_p;
12730 int rc;
12731
12732 /* Function note_mouse_highlight is called with negative X/Y
12733 values when mouse moves outside of the frame. */
12734 if (x <= 0 || y <= 0)
12735 {
12736 clear_mouse_face (hlinfo);
12737 return;
12738 }
12739
12740 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12741 if (rc < 0)
12742 {
12743 /* Not on tool-bar item. */
12744 clear_mouse_face (hlinfo);
12745 return;
12746 }
12747 else if (rc == 0)
12748 /* On same tool-bar item as before. */
12749 goto set_help_echo;
12750
12751 clear_mouse_face (hlinfo);
12752
12753 /* Mouse is down, but on different tool-bar item? */
12754 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12755 && f == dpyinfo->last_mouse_frame);
12756
12757 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12758 return;
12759
12760 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12761
12762 /* If tool-bar item is not enabled, don't highlight it. */
12763 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12764 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12765 {
12766 /* Compute the x-position of the glyph. In front and past the
12767 image is a space. We include this in the highlighted area. */
12768 row = MATRIX_ROW (w->current_matrix, vpos);
12769 for (i = x = 0; i < hpos; ++i)
12770 x += row->glyphs[TEXT_AREA][i].pixel_width;
12771
12772 /* Record this as the current active region. */
12773 hlinfo->mouse_face_beg_col = hpos;
12774 hlinfo->mouse_face_beg_row = vpos;
12775 hlinfo->mouse_face_beg_x = x;
12776 hlinfo->mouse_face_past_end = false;
12777
12778 hlinfo->mouse_face_end_col = hpos + 1;
12779 hlinfo->mouse_face_end_row = vpos;
12780 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12781 hlinfo->mouse_face_window = window;
12782 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12783
12784 /* Display it as active. */
12785 show_mouse_face (hlinfo, draw);
12786 }
12787
12788 set_help_echo:
12789
12790 /* Set help_echo_string to a help string to display for this tool-bar item.
12791 XTread_socket does the rest. */
12792 help_echo_object = help_echo_window = Qnil;
12793 help_echo_pos = -1;
12794 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12795 if (NILP (help_echo_string))
12796 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12797 }
12798
12799 #endif /* !USE_GTK && !HAVE_NS */
12800
12801 #endif /* HAVE_WINDOW_SYSTEM */
12802
12803
12804 \f
12805 /************************************************************************
12806 Horizontal scrolling
12807 ************************************************************************/
12808
12809 /* For all leaf windows in the window tree rooted at WINDOW, set their
12810 hscroll value so that PT is (i) visible in the window, and (ii) so
12811 that it is not within a certain margin at the window's left and
12812 right border. Value is true if any window's hscroll has been
12813 changed. */
12814
12815 static bool
12816 hscroll_window_tree (Lisp_Object window)
12817 {
12818 bool hscrolled_p = false;
12819 bool hscroll_relative_p = FLOATP (Vhscroll_step);
12820 int hscroll_step_abs = 0;
12821 double hscroll_step_rel = 0;
12822
12823 if (hscroll_relative_p)
12824 {
12825 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12826 if (hscroll_step_rel < 0)
12827 {
12828 hscroll_relative_p = false;
12829 hscroll_step_abs = 0;
12830 }
12831 }
12832 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12833 {
12834 hscroll_step_abs = XINT (Vhscroll_step);
12835 if (hscroll_step_abs < 0)
12836 hscroll_step_abs = 0;
12837 }
12838 else
12839 hscroll_step_abs = 0;
12840
12841 while (WINDOWP (window))
12842 {
12843 struct window *w = XWINDOW (window);
12844
12845 if (WINDOWP (w->contents))
12846 hscrolled_p |= hscroll_window_tree (w->contents);
12847 else if (w->cursor.vpos >= 0)
12848 {
12849 int h_margin;
12850 int text_area_width;
12851 struct glyph_row *cursor_row;
12852 struct glyph_row *bottom_row;
12853
12854 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12855 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12856 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12857 else
12858 cursor_row = bottom_row - 1;
12859
12860 if (!cursor_row->enabled_p)
12861 {
12862 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12863 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12864 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12865 else
12866 cursor_row = bottom_row - 1;
12867 }
12868 bool row_r2l_p = cursor_row->reversed_p;
12869
12870 text_area_width = window_box_width (w, TEXT_AREA);
12871
12872 /* Scroll when cursor is inside this scroll margin. */
12873 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12874
12875 /* If the position of this window's point has explicitly
12876 changed, no more suspend auto hscrolling. */
12877 if (NILP (Fequal (Fwindow_point (window), Fwindow_old_point (window))))
12878 w->suspend_auto_hscroll = false;
12879
12880 /* Remember window point. */
12881 Fset_marker (w->old_pointm,
12882 ((w == XWINDOW (selected_window))
12883 ? make_number (BUF_PT (XBUFFER (w->contents)))
12884 : Fmarker_position (w->pointm)),
12885 w->contents);
12886
12887 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12888 && !w->suspend_auto_hscroll
12889 /* In some pathological cases, like restoring a window
12890 configuration into a frame that is much smaller than
12891 the one from which the configuration was saved, we
12892 get glyph rows whose start and end have zero buffer
12893 positions, which we cannot handle below. Just skip
12894 such windows. */
12895 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12896 /* For left-to-right rows, hscroll when cursor is either
12897 (i) inside the right hscroll margin, or (ii) if it is
12898 inside the left margin and the window is already
12899 hscrolled. */
12900 && ((!row_r2l_p
12901 && ((w->hscroll && w->cursor.x <= h_margin)
12902 || (cursor_row->enabled_p
12903 && cursor_row->truncated_on_right_p
12904 && (w->cursor.x >= text_area_width - h_margin))))
12905 /* For right-to-left rows, the logic is similar,
12906 except that rules for scrolling to left and right
12907 are reversed. E.g., if cursor.x <= h_margin, we
12908 need to hscroll "to the right" unconditionally,
12909 and that will scroll the screen to the left so as
12910 to reveal the next portion of the row. */
12911 || (row_r2l_p
12912 && ((cursor_row->enabled_p
12913 /* FIXME: It is confusing to set the
12914 truncated_on_right_p flag when R2L rows
12915 are actually truncated on the left. */
12916 && cursor_row->truncated_on_right_p
12917 && w->cursor.x <= h_margin)
12918 || (w->hscroll
12919 && (w->cursor.x >= text_area_width - h_margin))))))
12920 {
12921 struct it it;
12922 ptrdiff_t hscroll;
12923 struct buffer *saved_current_buffer;
12924 ptrdiff_t pt;
12925 int wanted_x;
12926
12927 /* Find point in a display of infinite width. */
12928 saved_current_buffer = current_buffer;
12929 current_buffer = XBUFFER (w->contents);
12930
12931 if (w == XWINDOW (selected_window))
12932 pt = PT;
12933 else
12934 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12935
12936 /* Move iterator to pt starting at cursor_row->start in
12937 a line with infinite width. */
12938 init_to_row_start (&it, w, cursor_row);
12939 it.last_visible_x = INFINITY;
12940 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12941 current_buffer = saved_current_buffer;
12942
12943 /* Position cursor in window. */
12944 if (!hscroll_relative_p && hscroll_step_abs == 0)
12945 hscroll = max (0, (it.current_x
12946 - (ITERATOR_AT_END_OF_LINE_P (&it)
12947 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12948 : (text_area_width / 2))))
12949 / FRAME_COLUMN_WIDTH (it.f);
12950 else if ((!row_r2l_p
12951 && w->cursor.x >= text_area_width - h_margin)
12952 || (row_r2l_p && w->cursor.x <= h_margin))
12953 {
12954 if (hscroll_relative_p)
12955 wanted_x = text_area_width * (1 - hscroll_step_rel)
12956 - h_margin;
12957 else
12958 wanted_x = text_area_width
12959 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12960 - h_margin;
12961 hscroll
12962 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12963 }
12964 else
12965 {
12966 if (hscroll_relative_p)
12967 wanted_x = text_area_width * hscroll_step_rel
12968 + h_margin;
12969 else
12970 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12971 + h_margin;
12972 hscroll
12973 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12974 }
12975 hscroll = max (hscroll, w->min_hscroll);
12976
12977 /* Don't prevent redisplay optimizations if hscroll
12978 hasn't changed, as it will unnecessarily slow down
12979 redisplay. */
12980 if (w->hscroll != hscroll)
12981 {
12982 struct buffer *b = XBUFFER (w->contents);
12983 b->prevent_redisplay_optimizations_p = true;
12984 w->hscroll = hscroll;
12985 hscrolled_p = true;
12986 }
12987 }
12988 }
12989
12990 window = w->next;
12991 }
12992
12993 /* Value is true if hscroll of any leaf window has been changed. */
12994 return hscrolled_p;
12995 }
12996
12997
12998 /* Set hscroll so that cursor is visible and not inside horizontal
12999 scroll margins for all windows in the tree rooted at WINDOW. See
13000 also hscroll_window_tree above. Value is true if any window's
13001 hscroll has been changed. If it has, desired matrices on the frame
13002 of WINDOW are cleared. */
13003
13004 static bool
13005 hscroll_windows (Lisp_Object window)
13006 {
13007 bool hscrolled_p = hscroll_window_tree (window);
13008 if (hscrolled_p)
13009 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
13010 return hscrolled_p;
13011 }
13012
13013
13014 \f
13015 /************************************************************************
13016 Redisplay
13017 ************************************************************************/
13018
13019 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined.
13020 This is sometimes handy to have in a debugger session. */
13021
13022 #ifdef GLYPH_DEBUG
13023
13024 /* First and last unchanged row for try_window_id. */
13025
13026 static int debug_first_unchanged_at_end_vpos;
13027 static int debug_last_unchanged_at_beg_vpos;
13028
13029 /* Delta vpos and y. */
13030
13031 static int debug_dvpos, debug_dy;
13032
13033 /* Delta in characters and bytes for try_window_id. */
13034
13035 static ptrdiff_t debug_delta, debug_delta_bytes;
13036
13037 /* Values of window_end_pos and window_end_vpos at the end of
13038 try_window_id. */
13039
13040 static ptrdiff_t debug_end_vpos;
13041
13042 /* Append a string to W->desired_matrix->method. FMT is a printf
13043 format string. If trace_redisplay_p is true also printf the
13044 resulting string to stderr. */
13045
13046 static void debug_method_add (struct window *, char const *, ...)
13047 ATTRIBUTE_FORMAT_PRINTF (2, 3);
13048
13049 static void
13050 debug_method_add (struct window *w, char const *fmt, ...)
13051 {
13052 void *ptr = w;
13053 char *method = w->desired_matrix->method;
13054 int len = strlen (method);
13055 int size = sizeof w->desired_matrix->method;
13056 int remaining = size - len - 1;
13057 va_list ap;
13058
13059 if (len && remaining)
13060 {
13061 method[len] = '|';
13062 --remaining, ++len;
13063 }
13064
13065 va_start (ap, fmt);
13066 vsnprintf (method + len, remaining + 1, fmt, ap);
13067 va_end (ap);
13068
13069 if (trace_redisplay_p)
13070 fprintf (stderr, "%p (%s): %s\n",
13071 ptr,
13072 ((BUFFERP (w->contents)
13073 && STRINGP (BVAR (XBUFFER (w->contents), name)))
13074 ? SSDATA (BVAR (XBUFFER (w->contents), name))
13075 : "no buffer"),
13076 method + len);
13077 }
13078
13079 #endif /* GLYPH_DEBUG */
13080
13081
13082 /* Value is true if all changes in window W, which displays
13083 current_buffer, are in the text between START and END. START is a
13084 buffer position, END is given as a distance from Z. Used in
13085 redisplay_internal for display optimization. */
13086
13087 static bool
13088 text_outside_line_unchanged_p (struct window *w,
13089 ptrdiff_t start, ptrdiff_t end)
13090 {
13091 bool unchanged_p = true;
13092
13093 /* If text or overlays have changed, see where. */
13094 if (window_outdated (w))
13095 {
13096 /* Gap in the line? */
13097 if (GPT < start || Z - GPT < end)
13098 unchanged_p = false;
13099
13100 /* Changes start in front of the line, or end after it? */
13101 if (unchanged_p
13102 && (BEG_UNCHANGED < start - 1
13103 || END_UNCHANGED < end))
13104 unchanged_p = false;
13105
13106 /* If selective display, can't optimize if changes start at the
13107 beginning of the line. */
13108 if (unchanged_p
13109 && INTEGERP (BVAR (current_buffer, selective_display))
13110 && XINT (BVAR (current_buffer, selective_display)) > 0
13111 && (BEG_UNCHANGED < start || GPT <= start))
13112 unchanged_p = false;
13113
13114 /* If there are overlays at the start or end of the line, these
13115 may have overlay strings with newlines in them. A change at
13116 START, for instance, may actually concern the display of such
13117 overlay strings as well, and they are displayed on different
13118 lines. So, quickly rule out this case. (For the future, it
13119 might be desirable to implement something more telling than
13120 just BEG/END_UNCHANGED.) */
13121 if (unchanged_p)
13122 {
13123 if (BEG + BEG_UNCHANGED == start
13124 && overlay_touches_p (start))
13125 unchanged_p = false;
13126 if (END_UNCHANGED == end
13127 && overlay_touches_p (Z - end))
13128 unchanged_p = false;
13129 }
13130
13131 /* Under bidi reordering, adding or deleting a character in the
13132 beginning of a paragraph, before the first strong directional
13133 character, can change the base direction of the paragraph (unless
13134 the buffer specifies a fixed paragraph direction), which will
13135 require redisplaying the whole paragraph. It might be worthwhile
13136 to find the paragraph limits and widen the range of redisplayed
13137 lines to that, but for now just give up this optimization. */
13138 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13139 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13140 unchanged_p = false;
13141 }
13142
13143 return unchanged_p;
13144 }
13145
13146
13147 /* Do a frame update, taking possible shortcuts into account. This is
13148 the main external entry point for redisplay.
13149
13150 If the last redisplay displayed an echo area message and that message
13151 is no longer requested, we clear the echo area or bring back the
13152 mini-buffer if that is in use. */
13153
13154 void
13155 redisplay (void)
13156 {
13157 redisplay_internal ();
13158 }
13159
13160
13161 static Lisp_Object
13162 overlay_arrow_string_or_property (Lisp_Object var)
13163 {
13164 Lisp_Object val;
13165
13166 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13167 return val;
13168
13169 return Voverlay_arrow_string;
13170 }
13171
13172 /* Return true if there are any overlay-arrows in current_buffer. */
13173 static bool
13174 overlay_arrow_in_current_buffer_p (void)
13175 {
13176 Lisp_Object vlist;
13177
13178 for (vlist = Voverlay_arrow_variable_list;
13179 CONSP (vlist);
13180 vlist = XCDR (vlist))
13181 {
13182 Lisp_Object var = XCAR (vlist);
13183 Lisp_Object val;
13184
13185 if (!SYMBOLP (var))
13186 continue;
13187 val = find_symbol_value (var);
13188 if (MARKERP (val)
13189 && current_buffer == XMARKER (val)->buffer)
13190 return true;
13191 }
13192 return false;
13193 }
13194
13195
13196 /* Return true if any overlay_arrows have moved or overlay-arrow-string
13197 has changed. */
13198
13199 static bool
13200 overlay_arrows_changed_p (void)
13201 {
13202 Lisp_Object vlist;
13203
13204 for (vlist = Voverlay_arrow_variable_list;
13205 CONSP (vlist);
13206 vlist = XCDR (vlist))
13207 {
13208 Lisp_Object var = XCAR (vlist);
13209 Lisp_Object val, pstr;
13210
13211 if (!SYMBOLP (var))
13212 continue;
13213 val = find_symbol_value (var);
13214 if (!MARKERP (val))
13215 continue;
13216 if (! EQ (COERCE_MARKER (val),
13217 Fget (var, Qlast_arrow_position))
13218 || ! (pstr = overlay_arrow_string_or_property (var),
13219 EQ (pstr, Fget (var, Qlast_arrow_string))))
13220 return true;
13221 }
13222 return false;
13223 }
13224
13225 /* Mark overlay arrows to be updated on next redisplay. */
13226
13227 static void
13228 update_overlay_arrows (int up_to_date)
13229 {
13230 Lisp_Object vlist;
13231
13232 for (vlist = Voverlay_arrow_variable_list;
13233 CONSP (vlist);
13234 vlist = XCDR (vlist))
13235 {
13236 Lisp_Object var = XCAR (vlist);
13237
13238 if (!SYMBOLP (var))
13239 continue;
13240
13241 if (up_to_date > 0)
13242 {
13243 Lisp_Object val = find_symbol_value (var);
13244 Fput (var, Qlast_arrow_position,
13245 COERCE_MARKER (val));
13246 Fput (var, Qlast_arrow_string,
13247 overlay_arrow_string_or_property (var));
13248 }
13249 else if (up_to_date < 0
13250 || !NILP (Fget (var, Qlast_arrow_position)))
13251 {
13252 Fput (var, Qlast_arrow_position, Qt);
13253 Fput (var, Qlast_arrow_string, Qt);
13254 }
13255 }
13256 }
13257
13258
13259 /* Return overlay arrow string to display at row.
13260 Return integer (bitmap number) for arrow bitmap in left fringe.
13261 Return nil if no overlay arrow. */
13262
13263 static Lisp_Object
13264 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13265 {
13266 Lisp_Object vlist;
13267
13268 for (vlist = Voverlay_arrow_variable_list;
13269 CONSP (vlist);
13270 vlist = XCDR (vlist))
13271 {
13272 Lisp_Object var = XCAR (vlist);
13273 Lisp_Object val;
13274
13275 if (!SYMBOLP (var))
13276 continue;
13277
13278 val = find_symbol_value (var);
13279
13280 if (MARKERP (val)
13281 && current_buffer == XMARKER (val)->buffer
13282 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13283 {
13284 if (FRAME_WINDOW_P (it->f)
13285 /* FIXME: if ROW->reversed_p is set, this should test
13286 the right fringe, not the left one. */
13287 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13288 {
13289 #ifdef HAVE_WINDOW_SYSTEM
13290 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13291 {
13292 int fringe_bitmap = lookup_fringe_bitmap (val);
13293 if (fringe_bitmap != 0)
13294 return make_number (fringe_bitmap);
13295 }
13296 #endif
13297 return make_number (-1); /* Use default arrow bitmap. */
13298 }
13299 return overlay_arrow_string_or_property (var);
13300 }
13301 }
13302
13303 return Qnil;
13304 }
13305
13306 /* Return true if point moved out of or into a composition. Otherwise
13307 return false. PREV_BUF and PREV_PT are the last point buffer and
13308 position. BUF and PT are the current point buffer and position. */
13309
13310 static bool
13311 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13312 struct buffer *buf, ptrdiff_t pt)
13313 {
13314 ptrdiff_t start, end;
13315 Lisp_Object prop;
13316 Lisp_Object buffer;
13317
13318 XSETBUFFER (buffer, buf);
13319 /* Check a composition at the last point if point moved within the
13320 same buffer. */
13321 if (prev_buf == buf)
13322 {
13323 if (prev_pt == pt)
13324 /* Point didn't move. */
13325 return false;
13326
13327 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13328 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13329 && composition_valid_p (start, end, prop)
13330 && start < prev_pt && end > prev_pt)
13331 /* The last point was within the composition. Return true iff
13332 point moved out of the composition. */
13333 return (pt <= start || pt >= end);
13334 }
13335
13336 /* Check a composition at the current point. */
13337 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13338 && find_composition (pt, -1, &start, &end, &prop, buffer)
13339 && composition_valid_p (start, end, prop)
13340 && start < pt && end > pt);
13341 }
13342
13343 /* Reconsider the clip changes of buffer which is displayed in W. */
13344
13345 static void
13346 reconsider_clip_changes (struct window *w)
13347 {
13348 struct buffer *b = XBUFFER (w->contents);
13349
13350 if (b->clip_changed
13351 && w->window_end_valid
13352 && w->current_matrix->buffer == b
13353 && w->current_matrix->zv == BUF_ZV (b)
13354 && w->current_matrix->begv == BUF_BEGV (b))
13355 b->clip_changed = false;
13356
13357 /* If display wasn't paused, and W is not a tool bar window, see if
13358 point has been moved into or out of a composition. In that case,
13359 set b->clip_changed to force updating the screen. If
13360 b->clip_changed has already been set, skip this check. */
13361 if (!b->clip_changed && w->window_end_valid)
13362 {
13363 ptrdiff_t pt = (w == XWINDOW (selected_window)
13364 ? PT : marker_position (w->pointm));
13365
13366 if ((w->current_matrix->buffer != b || pt != w->last_point)
13367 && check_point_in_composition (w->current_matrix->buffer,
13368 w->last_point, b, pt))
13369 b->clip_changed = true;
13370 }
13371 }
13372
13373 static void
13374 propagate_buffer_redisplay (void)
13375 { /* Resetting b->text->redisplay is problematic!
13376 We can't just reset it in the case that some window that displays
13377 it has not been redisplayed; and such a window can stay
13378 unredisplayed for a long time if it's currently invisible.
13379 But we do want to reset it at the end of redisplay otherwise
13380 its displayed windows will keep being redisplayed over and over
13381 again.
13382 So we copy all b->text->redisplay flags up to their windows here,
13383 such that mark_window_display_accurate can safely reset
13384 b->text->redisplay. */
13385 Lisp_Object ws = window_list ();
13386 for (; CONSP (ws); ws = XCDR (ws))
13387 {
13388 struct window *thisw = XWINDOW (XCAR (ws));
13389 struct buffer *thisb = XBUFFER (thisw->contents);
13390 if (thisb->text->redisplay)
13391 thisw->redisplay = true;
13392 }
13393 }
13394
13395 #define STOP_POLLING \
13396 do { if (! polling_stopped_here) stop_polling (); \
13397 polling_stopped_here = true; } while (false)
13398
13399 #define RESUME_POLLING \
13400 do { if (polling_stopped_here) start_polling (); \
13401 polling_stopped_here = false; } while (false)
13402
13403
13404 /* Perhaps in the future avoid recentering windows if it
13405 is not necessary; currently that causes some problems. */
13406
13407 static void
13408 redisplay_internal (void)
13409 {
13410 struct window *w = XWINDOW (selected_window);
13411 struct window *sw;
13412 struct frame *fr;
13413 bool pending;
13414 bool must_finish = false, match_p;
13415 struct text_pos tlbufpos, tlendpos;
13416 int number_of_visible_frames;
13417 ptrdiff_t count;
13418 struct frame *sf;
13419 bool polling_stopped_here = false;
13420 Lisp_Object tail, frame;
13421
13422 /* True means redisplay has to consider all windows on all
13423 frames. False, only selected_window is considered. */
13424 bool consider_all_windows_p;
13425
13426 /* True means redisplay has to redisplay the miniwindow. */
13427 bool update_miniwindow_p = false;
13428
13429 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13430
13431 /* No redisplay if running in batch mode or frame is not yet fully
13432 initialized, or redisplay is explicitly turned off by setting
13433 Vinhibit_redisplay. */
13434 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13435 || !NILP (Vinhibit_redisplay))
13436 return;
13437
13438 /* Don't examine these until after testing Vinhibit_redisplay.
13439 When Emacs is shutting down, perhaps because its connection to
13440 X has dropped, we should not look at them at all. */
13441 fr = XFRAME (w->frame);
13442 sf = SELECTED_FRAME ();
13443
13444 if (!fr->glyphs_initialized_p)
13445 return;
13446
13447 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13448 if (popup_activated ())
13449 return;
13450 #endif
13451
13452 /* I don't think this happens but let's be paranoid. */
13453 if (redisplaying_p)
13454 return;
13455
13456 /* Record a function that clears redisplaying_p
13457 when we leave this function. */
13458 count = SPECPDL_INDEX ();
13459 record_unwind_protect_void (unwind_redisplay);
13460 redisplaying_p = true;
13461 specbind (Qinhibit_free_realized_faces, Qnil);
13462
13463 /* Record this function, so it appears on the profiler's backtraces. */
13464 record_in_backtrace (Qredisplay_internal, 0, 0);
13465
13466 FOR_EACH_FRAME (tail, frame)
13467 XFRAME (frame)->already_hscrolled_p = false;
13468
13469 retry:
13470 /* Remember the currently selected window. */
13471 sw = w;
13472
13473 pending = false;
13474 forget_escape_and_glyphless_faces ();
13475
13476 inhibit_free_realized_faces = false;
13477
13478 /* If face_change, init_iterator will free all realized faces, which
13479 includes the faces referenced from current matrices. So, we
13480 can't reuse current matrices in this case. */
13481 if (face_change)
13482 windows_or_buffers_changed = 47;
13483
13484 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13485 && FRAME_TTY (sf)->previous_frame != sf)
13486 {
13487 /* Since frames on a single ASCII terminal share the same
13488 display area, displaying a different frame means redisplay
13489 the whole thing. */
13490 SET_FRAME_GARBAGED (sf);
13491 #ifndef DOS_NT
13492 set_tty_color_mode (FRAME_TTY (sf), sf);
13493 #endif
13494 FRAME_TTY (sf)->previous_frame = sf;
13495 }
13496
13497 /* Set the visible flags for all frames. Do this before checking for
13498 resized or garbaged frames; they want to know if their frames are
13499 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13500 number_of_visible_frames = 0;
13501
13502 FOR_EACH_FRAME (tail, frame)
13503 {
13504 struct frame *f = XFRAME (frame);
13505
13506 if (FRAME_VISIBLE_P (f))
13507 {
13508 ++number_of_visible_frames;
13509 /* Adjust matrices for visible frames only. */
13510 if (f->fonts_changed)
13511 {
13512 adjust_frame_glyphs (f);
13513 /* Disable all redisplay optimizations for this frame.
13514 This is because adjust_frame_glyphs resets the
13515 enabled_p flag for all glyph rows of all windows, so
13516 many optimizations will fail anyway, and some might
13517 fail to test that flag and do bogus things as
13518 result. */
13519 SET_FRAME_GARBAGED (f);
13520 f->fonts_changed = false;
13521 }
13522 /* If cursor type has been changed on the frame
13523 other than selected, consider all frames. */
13524 if (f != sf && f->cursor_type_changed)
13525 fset_redisplay (f);
13526 }
13527 clear_desired_matrices (f);
13528 }
13529
13530 /* Notice any pending interrupt request to change frame size. */
13531 do_pending_window_change (true);
13532
13533 /* do_pending_window_change could change the selected_window due to
13534 frame resizing which makes the selected window too small. */
13535 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13536 sw = w;
13537
13538 /* Clear frames marked as garbaged. */
13539 clear_garbaged_frames ();
13540
13541 /* Build menubar and tool-bar items. */
13542 if (NILP (Vmemory_full))
13543 prepare_menu_bars ();
13544
13545 reconsider_clip_changes (w);
13546
13547 /* In most cases selected window displays current buffer. */
13548 match_p = XBUFFER (w->contents) == current_buffer;
13549 if (match_p)
13550 {
13551 /* Detect case that we need to write or remove a star in the mode line. */
13552 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13553 w->update_mode_line = true;
13554
13555 if (mode_line_update_needed (w))
13556 w->update_mode_line = true;
13557
13558 /* If reconsider_clip_changes above decided that the narrowing
13559 in the current buffer changed, make sure all other windows
13560 showing that buffer will be redisplayed. */
13561 if (current_buffer->clip_changed)
13562 bset_update_mode_line (current_buffer);
13563 }
13564
13565 /* Normally the message* functions will have already displayed and
13566 updated the echo area, but the frame may have been trashed, or
13567 the update may have been preempted, so display the echo area
13568 again here. Checking message_cleared_p captures the case that
13569 the echo area should be cleared. */
13570 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13571 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13572 || (message_cleared_p
13573 && minibuf_level == 0
13574 /* If the mini-window is currently selected, this means the
13575 echo-area doesn't show through. */
13576 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13577 {
13578 echo_area_display (false);
13579
13580 /* If echo_area_display resizes the mini-window, the redisplay and
13581 window_sizes_changed flags of the selected frame are set, but
13582 it's too late for the hooks in window-size-change-functions,
13583 which have been examined already in prepare_menu_bars. So in
13584 that case we call the hooks here only for the selected frame. */
13585 if (sf->redisplay)
13586 {
13587 ptrdiff_t count1 = SPECPDL_INDEX ();
13588
13589 record_unwind_save_match_data ();
13590 run_window_size_change_functions (selected_frame);
13591 unbind_to (count1, Qnil);
13592 }
13593
13594 if (message_cleared_p)
13595 update_miniwindow_p = true;
13596
13597 must_finish = true;
13598
13599 /* If we don't display the current message, don't clear the
13600 message_cleared_p flag, because, if we did, we wouldn't clear
13601 the echo area in the next redisplay which doesn't preserve
13602 the echo area. */
13603 if (!display_last_displayed_message_p)
13604 message_cleared_p = false;
13605 }
13606 else if (EQ (selected_window, minibuf_window)
13607 && (current_buffer->clip_changed || window_outdated (w))
13608 && resize_mini_window (w, false))
13609 {
13610 if (sf->redisplay)
13611 {
13612 ptrdiff_t count1 = SPECPDL_INDEX ();
13613
13614 record_unwind_save_match_data ();
13615 run_window_size_change_functions (selected_frame);
13616 unbind_to (count1, Qnil);
13617 }
13618
13619 /* Resized active mini-window to fit the size of what it is
13620 showing if its contents might have changed. */
13621 must_finish = true;
13622
13623 /* If window configuration was changed, frames may have been
13624 marked garbaged. Clear them or we will experience
13625 surprises wrt scrolling. */
13626 clear_garbaged_frames ();
13627 }
13628
13629 if (windows_or_buffers_changed && !update_mode_lines)
13630 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13631 only the windows's contents needs to be refreshed, or whether the
13632 mode-lines also need a refresh. */
13633 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13634 ? REDISPLAY_SOME : 32);
13635
13636 /* If specs for an arrow have changed, do thorough redisplay
13637 to ensure we remove any arrow that should no longer exist. */
13638 if (overlay_arrows_changed_p ())
13639 /* Apparently, this is the only case where we update other windows,
13640 without updating other mode-lines. */
13641 windows_or_buffers_changed = 49;
13642
13643 consider_all_windows_p = (update_mode_lines
13644 || windows_or_buffers_changed);
13645
13646 #define AINC(a,i) \
13647 { \
13648 Lisp_Object entry = Fgethash (make_number (i), a, make_number (0)); \
13649 if (INTEGERP (entry)) \
13650 Fputhash (make_number (i), make_number (1 + XINT (entry)), a); \
13651 }
13652
13653 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13654 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13655
13656 /* Optimize the case that only the line containing the cursor in the
13657 selected window has changed. Variables starting with this_ are
13658 set in display_line and record information about the line
13659 containing the cursor. */
13660 tlbufpos = this_line_start_pos;
13661 tlendpos = this_line_end_pos;
13662 if (!consider_all_windows_p
13663 && CHARPOS (tlbufpos) > 0
13664 && !w->update_mode_line
13665 && !current_buffer->clip_changed
13666 && !current_buffer->prevent_redisplay_optimizations_p
13667 && FRAME_VISIBLE_P (XFRAME (w->frame))
13668 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13669 && !XFRAME (w->frame)->cursor_type_changed
13670 && !XFRAME (w->frame)->face_change
13671 /* Make sure recorded data applies to current buffer, etc. */
13672 && this_line_buffer == current_buffer
13673 && match_p
13674 && !w->force_start
13675 && !w->optional_new_start
13676 /* Point must be on the line that we have info recorded about. */
13677 && PT >= CHARPOS (tlbufpos)
13678 && PT <= Z - CHARPOS (tlendpos)
13679 /* All text outside that line, including its final newline,
13680 must be unchanged. */
13681 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13682 CHARPOS (tlendpos)))
13683 {
13684 if (CHARPOS (tlbufpos) > BEGV
13685 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13686 && (CHARPOS (tlbufpos) == ZV
13687 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13688 /* Former continuation line has disappeared by becoming empty. */
13689 goto cancel;
13690 else if (window_outdated (w) || MINI_WINDOW_P (w))
13691 {
13692 /* We have to handle the case of continuation around a
13693 wide-column character (see the comment in indent.c around
13694 line 1340).
13695
13696 For instance, in the following case:
13697
13698 -------- Insert --------
13699 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13700 J_I_ ==> J_I_ `^^' are cursors.
13701 ^^ ^^
13702 -------- --------
13703
13704 As we have to redraw the line above, we cannot use this
13705 optimization. */
13706
13707 struct it it;
13708 int line_height_before = this_line_pixel_height;
13709
13710 /* Note that start_display will handle the case that the
13711 line starting at tlbufpos is a continuation line. */
13712 start_display (&it, w, tlbufpos);
13713
13714 /* Implementation note: It this still necessary? */
13715 if (it.current_x != this_line_start_x)
13716 goto cancel;
13717
13718 TRACE ((stderr, "trying display optimization 1\n"));
13719 w->cursor.vpos = -1;
13720 overlay_arrow_seen = false;
13721 it.vpos = this_line_vpos;
13722 it.current_y = this_line_y;
13723 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13724 display_line (&it);
13725
13726 /* If line contains point, is not continued,
13727 and ends at same distance from eob as before, we win. */
13728 if (w->cursor.vpos >= 0
13729 /* Line is not continued, otherwise this_line_start_pos
13730 would have been set to 0 in display_line. */
13731 && CHARPOS (this_line_start_pos)
13732 /* Line ends as before. */
13733 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13734 /* Line has same height as before. Otherwise other lines
13735 would have to be shifted up or down. */
13736 && this_line_pixel_height == line_height_before)
13737 {
13738 /* If this is not the window's last line, we must adjust
13739 the charstarts of the lines below. */
13740 if (it.current_y < it.last_visible_y)
13741 {
13742 struct glyph_row *row
13743 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13744 ptrdiff_t delta, delta_bytes;
13745
13746 /* We used to distinguish between two cases here,
13747 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13748 when the line ends in a newline or the end of the
13749 buffer's accessible portion. But both cases did
13750 the same, so they were collapsed. */
13751 delta = (Z
13752 - CHARPOS (tlendpos)
13753 - MATRIX_ROW_START_CHARPOS (row));
13754 delta_bytes = (Z_BYTE
13755 - BYTEPOS (tlendpos)
13756 - MATRIX_ROW_START_BYTEPOS (row));
13757
13758 increment_matrix_positions (w->current_matrix,
13759 this_line_vpos + 1,
13760 w->current_matrix->nrows,
13761 delta, delta_bytes);
13762 }
13763
13764 /* If this row displays text now but previously didn't,
13765 or vice versa, w->window_end_vpos may have to be
13766 adjusted. */
13767 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13768 {
13769 if (w->window_end_vpos < this_line_vpos)
13770 w->window_end_vpos = this_line_vpos;
13771 }
13772 else if (w->window_end_vpos == this_line_vpos
13773 && this_line_vpos > 0)
13774 w->window_end_vpos = this_line_vpos - 1;
13775 w->window_end_valid = false;
13776
13777 /* Update hint: No need to try to scroll in update_window. */
13778 w->desired_matrix->no_scrolling_p = true;
13779
13780 #ifdef GLYPH_DEBUG
13781 *w->desired_matrix->method = 0;
13782 debug_method_add (w, "optimization 1");
13783 #endif
13784 #ifdef HAVE_WINDOW_SYSTEM
13785 update_window_fringes (w, false);
13786 #endif
13787 goto update;
13788 }
13789 else
13790 goto cancel;
13791 }
13792 else if (/* Cursor position hasn't changed. */
13793 PT == w->last_point
13794 /* Make sure the cursor was last displayed
13795 in this window. Otherwise we have to reposition it. */
13796
13797 /* PXW: Must be converted to pixels, probably. */
13798 && 0 <= w->cursor.vpos
13799 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13800 {
13801 if (!must_finish)
13802 {
13803 do_pending_window_change (true);
13804 /* If selected_window changed, redisplay again. */
13805 if (WINDOWP (selected_window)
13806 && (w = XWINDOW (selected_window)) != sw)
13807 goto retry;
13808
13809 /* We used to always goto end_of_redisplay here, but this
13810 isn't enough if we have a blinking cursor. */
13811 if (w->cursor_off_p == w->last_cursor_off_p)
13812 goto end_of_redisplay;
13813 }
13814 goto update;
13815 }
13816 /* If highlighting the region, or if the cursor is in the echo area,
13817 then we can't just move the cursor. */
13818 else if (NILP (Vshow_trailing_whitespace)
13819 && !cursor_in_echo_area)
13820 {
13821 struct it it;
13822 struct glyph_row *row;
13823
13824 /* Skip from tlbufpos to PT and see where it is. Note that
13825 PT may be in invisible text. If so, we will end at the
13826 next visible position. */
13827 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13828 NULL, DEFAULT_FACE_ID);
13829 it.current_x = this_line_start_x;
13830 it.current_y = this_line_y;
13831 it.vpos = this_line_vpos;
13832
13833 /* The call to move_it_to stops in front of PT, but
13834 moves over before-strings. */
13835 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13836
13837 if (it.vpos == this_line_vpos
13838 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13839 row->enabled_p))
13840 {
13841 eassert (this_line_vpos == it.vpos);
13842 eassert (this_line_y == it.current_y);
13843 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13844 if (cursor_row_fully_visible_p (w, false, true))
13845 {
13846 #ifdef GLYPH_DEBUG
13847 *w->desired_matrix->method = 0;
13848 debug_method_add (w, "optimization 3");
13849 #endif
13850 goto update;
13851 }
13852 else
13853 goto cancel;
13854 }
13855 else
13856 goto cancel;
13857 }
13858
13859 cancel:
13860 /* Text changed drastically or point moved off of line. */
13861 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13862 }
13863
13864 CHARPOS (this_line_start_pos) = 0;
13865 ++clear_face_cache_count;
13866 #ifdef HAVE_WINDOW_SYSTEM
13867 ++clear_image_cache_count;
13868 #endif
13869
13870 /* Build desired matrices, and update the display. If
13871 consider_all_windows_p, do it for all windows on all frames that
13872 require redisplay, as specified by their 'redisplay' flag.
13873 Otherwise do it for selected_window, only. */
13874
13875 if (consider_all_windows_p)
13876 {
13877 FOR_EACH_FRAME (tail, frame)
13878 XFRAME (frame)->updated_p = false;
13879
13880 propagate_buffer_redisplay ();
13881
13882 FOR_EACH_FRAME (tail, frame)
13883 {
13884 struct frame *f = XFRAME (frame);
13885
13886 /* We don't have to do anything for unselected terminal
13887 frames. */
13888 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13889 && !EQ (FRAME_TTY (f)->top_frame, frame))
13890 continue;
13891
13892 retry_frame:
13893 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13894 {
13895 bool gcscrollbars
13896 /* Only GC scrollbars when we redisplay the whole frame. */
13897 = f->redisplay || !REDISPLAY_SOME_P ();
13898 bool f_redisplay_flag = f->redisplay;
13899 /* Mark all the scroll bars to be removed; we'll redeem
13900 the ones we want when we redisplay their windows. */
13901 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13902 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13903
13904 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13905 redisplay_windows (FRAME_ROOT_WINDOW (f));
13906 /* Remember that the invisible frames need to be redisplayed next
13907 time they're visible. */
13908 else if (!REDISPLAY_SOME_P ())
13909 f->redisplay = true;
13910
13911 /* The X error handler may have deleted that frame. */
13912 if (!FRAME_LIVE_P (f))
13913 continue;
13914
13915 /* Any scroll bars which redisplay_windows should have
13916 nuked should now go away. */
13917 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13918 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13919
13920 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13921 {
13922 /* If fonts changed on visible frame, display again. */
13923 if (f->fonts_changed)
13924 {
13925 adjust_frame_glyphs (f);
13926 /* Disable all redisplay optimizations for this
13927 frame. For the reasons, see the comment near
13928 the previous call to adjust_frame_glyphs above. */
13929 SET_FRAME_GARBAGED (f);
13930 f->fonts_changed = false;
13931 goto retry_frame;
13932 }
13933
13934 /* See if we have to hscroll. */
13935 if (!f->already_hscrolled_p)
13936 {
13937 f->already_hscrolled_p = true;
13938 if (hscroll_windows (f->root_window))
13939 goto retry_frame;
13940 }
13941
13942 /* If the frame's redisplay flag was not set before
13943 we went about redisplaying its windows, but it is
13944 set now, that means we employed some redisplay
13945 optimizations inside redisplay_windows, and
13946 bypassed producing some screen lines. But if
13947 f->redisplay is now set, it might mean the old
13948 faces are no longer valid (e.g., if redisplaying
13949 some window called some Lisp which defined a new
13950 face or redefined an existing face), so trying to
13951 use them in update_frame will segfault.
13952 Therefore, we must redisplay this frame. */
13953 if (!f_redisplay_flag && f->redisplay)
13954 goto retry_frame;
13955
13956 /* Prevent various kinds of signals during display
13957 update. stdio is not robust about handling
13958 signals, which can cause an apparent I/O error. */
13959 if (interrupt_input)
13960 unrequest_sigio ();
13961 STOP_POLLING;
13962
13963 pending |= update_frame (f, false, false);
13964 f->cursor_type_changed = false;
13965 f->updated_p = true;
13966 }
13967 }
13968 }
13969
13970 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13971
13972 if (!pending)
13973 {
13974 /* Do the mark_window_display_accurate after all windows have
13975 been redisplayed because this call resets flags in buffers
13976 which are needed for proper redisplay. */
13977 FOR_EACH_FRAME (tail, frame)
13978 {
13979 struct frame *f = XFRAME (frame);
13980 if (f->updated_p)
13981 {
13982 f->redisplay = false;
13983 mark_window_display_accurate (f->root_window, true);
13984 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13985 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13986 }
13987 }
13988 }
13989 }
13990 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13991 {
13992 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13993 /* Use list_of_error, not Qerror, so that
13994 we catch only errors and don't run the debugger. */
13995 internal_condition_case_1 (redisplay_window_1, selected_window,
13996 list_of_error,
13997 redisplay_window_error);
13998 if (update_miniwindow_p)
13999 internal_condition_case_1 (redisplay_window_1,
14000 FRAME_MINIBUF_WINDOW (sf), list_of_error,
14001 redisplay_window_error);
14002
14003 /* Compare desired and current matrices, perform output. */
14004
14005 update:
14006 /* If fonts changed, display again. Likewise if redisplay_window_1
14007 above caused some change (e.g., a change in faces) that requires
14008 considering the entire frame again. */
14009 if (sf->fonts_changed || sf->redisplay)
14010 {
14011 if (sf->redisplay)
14012 {
14013 /* Set this to force a more thorough redisplay.
14014 Otherwise, we might immediately loop back to the
14015 above "else-if" clause (since all the conditions that
14016 led here might still be true), and we will then
14017 infloop, because the selected-frame's redisplay flag
14018 is not (and cannot be) reset. */
14019 windows_or_buffers_changed = 50;
14020 }
14021 goto retry;
14022 }
14023
14024 /* Prevent freeing of realized faces, since desired matrices are
14025 pending that reference the faces we computed and cached. */
14026 inhibit_free_realized_faces = true;
14027
14028 /* Prevent various kinds of signals during display update.
14029 stdio is not robust about handling signals,
14030 which can cause an apparent I/O error. */
14031 if (interrupt_input)
14032 unrequest_sigio ();
14033 STOP_POLLING;
14034
14035 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
14036 {
14037 if (hscroll_windows (selected_window))
14038 goto retry;
14039
14040 XWINDOW (selected_window)->must_be_updated_p = true;
14041 pending = update_frame (sf, false, false);
14042 sf->cursor_type_changed = false;
14043 }
14044
14045 /* We may have called echo_area_display at the top of this
14046 function. If the echo area is on another frame, that may
14047 have put text on a frame other than the selected one, so the
14048 above call to update_frame would not have caught it. Catch
14049 it here. */
14050 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
14051 struct frame *mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
14052
14053 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
14054 {
14055 XWINDOW (mini_window)->must_be_updated_p = true;
14056 pending |= update_frame (mini_frame, false, false);
14057 mini_frame->cursor_type_changed = false;
14058 if (!pending && hscroll_windows (mini_window))
14059 goto retry;
14060 }
14061 }
14062
14063 /* If display was paused because of pending input, make sure we do a
14064 thorough update the next time. */
14065 if (pending)
14066 {
14067 /* Prevent the optimization at the beginning of
14068 redisplay_internal that tries a single-line update of the
14069 line containing the cursor in the selected window. */
14070 CHARPOS (this_line_start_pos) = 0;
14071
14072 /* Let the overlay arrow be updated the next time. */
14073 update_overlay_arrows (0);
14074
14075 /* If we pause after scrolling, some rows in the current
14076 matrices of some windows are not valid. */
14077 if (!WINDOW_FULL_WIDTH_P (w)
14078 && !FRAME_WINDOW_P (XFRAME (w->frame)))
14079 update_mode_lines = 36;
14080 }
14081 else
14082 {
14083 if (!consider_all_windows_p)
14084 {
14085 /* This has already been done above if
14086 consider_all_windows_p is set. */
14087 if (XBUFFER (w->contents)->text->redisplay
14088 && buffer_window_count (XBUFFER (w->contents)) > 1)
14089 /* This can happen if b->text->redisplay was set during
14090 jit-lock. */
14091 propagate_buffer_redisplay ();
14092 mark_window_display_accurate_1 (w, true);
14093
14094 /* Say overlay arrows are up to date. */
14095 update_overlay_arrows (1);
14096
14097 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
14098 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
14099 }
14100
14101 update_mode_lines = 0;
14102 windows_or_buffers_changed = 0;
14103 }
14104
14105 /* Start SIGIO interrupts coming again. Having them off during the
14106 code above makes it less likely one will discard output, but not
14107 impossible, since there might be stuff in the system buffer here.
14108 But it is much hairier to try to do anything about that. */
14109 if (interrupt_input)
14110 request_sigio ();
14111 RESUME_POLLING;
14112
14113 /* If a frame has become visible which was not before, redisplay
14114 again, so that we display it. Expose events for such a frame
14115 (which it gets when becoming visible) don't call the parts of
14116 redisplay constructing glyphs, so simply exposing a frame won't
14117 display anything in this case. So, we have to display these
14118 frames here explicitly. */
14119 if (!pending)
14120 {
14121 int new_count = 0;
14122
14123 FOR_EACH_FRAME (tail, frame)
14124 {
14125 if (XFRAME (frame)->visible)
14126 new_count++;
14127 }
14128
14129 if (new_count != number_of_visible_frames)
14130 windows_or_buffers_changed = 52;
14131 }
14132
14133 /* Change frame size now if a change is pending. */
14134 do_pending_window_change (true);
14135
14136 /* If we just did a pending size change, or have additional
14137 visible frames, or selected_window changed, redisplay again. */
14138 if ((windows_or_buffers_changed && !pending)
14139 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
14140 goto retry;
14141
14142 /* Clear the face and image caches.
14143
14144 We used to do this only if consider_all_windows_p. But the cache
14145 needs to be cleared if a timer creates images in the current
14146 buffer (e.g. the test case in Bug#6230). */
14147
14148 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
14149 {
14150 clear_face_cache (false);
14151 clear_face_cache_count = 0;
14152 }
14153
14154 #ifdef HAVE_WINDOW_SYSTEM
14155 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
14156 {
14157 clear_image_caches (Qnil);
14158 clear_image_cache_count = 0;
14159 }
14160 #endif /* HAVE_WINDOW_SYSTEM */
14161
14162 end_of_redisplay:
14163 #ifdef HAVE_NS
14164 ns_set_doc_edited ();
14165 #endif
14166 if (interrupt_input && interrupts_deferred)
14167 request_sigio ();
14168
14169 unbind_to (count, Qnil);
14170 RESUME_POLLING;
14171 }
14172
14173
14174 /* Redisplay, but leave alone any recent echo area message unless
14175 another message has been requested in its place.
14176
14177 This is useful in situations where you need to redisplay but no
14178 user action has occurred, making it inappropriate for the message
14179 area to be cleared. See tracking_off and
14180 wait_reading_process_output for examples of these situations.
14181
14182 FROM_WHERE is an integer saying from where this function was
14183 called. This is useful for debugging. */
14184
14185 void
14186 redisplay_preserve_echo_area (int from_where)
14187 {
14188 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14189
14190 if (!NILP (echo_area_buffer[1]))
14191 {
14192 /* We have a previously displayed message, but no current
14193 message. Redisplay the previous message. */
14194 display_last_displayed_message_p = true;
14195 redisplay_internal ();
14196 display_last_displayed_message_p = false;
14197 }
14198 else
14199 redisplay_internal ();
14200
14201 flush_frame (SELECTED_FRAME ());
14202 }
14203
14204
14205 /* Function registered with record_unwind_protect in redisplay_internal. */
14206
14207 static void
14208 unwind_redisplay (void)
14209 {
14210 redisplaying_p = false;
14211 }
14212
14213
14214 /* Mark the display of leaf window W as accurate or inaccurate.
14215 If ACCURATE_P, mark display of W as accurate.
14216 If !ACCURATE_P, arrange for W to be redisplayed the next
14217 time redisplay_internal is called. */
14218
14219 static void
14220 mark_window_display_accurate_1 (struct window *w, bool accurate_p)
14221 {
14222 struct buffer *b = XBUFFER (w->contents);
14223
14224 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14225 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14226 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14227
14228 if (accurate_p)
14229 {
14230 b->clip_changed = false;
14231 b->prevent_redisplay_optimizations_p = false;
14232 eassert (buffer_window_count (b) > 0);
14233 /* Resetting b->text->redisplay is problematic!
14234 In order to make it safer to do it here, redisplay_internal must
14235 have copied all b->text->redisplay to their respective windows. */
14236 b->text->redisplay = false;
14237
14238 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14239 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14240 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14241 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14242
14243 w->current_matrix->buffer = b;
14244 w->current_matrix->begv = BUF_BEGV (b);
14245 w->current_matrix->zv = BUF_ZV (b);
14246
14247 w->last_cursor_vpos = w->cursor.vpos;
14248 w->last_cursor_off_p = w->cursor_off_p;
14249
14250 if (w == XWINDOW (selected_window))
14251 w->last_point = BUF_PT (b);
14252 else
14253 w->last_point = marker_position (w->pointm);
14254
14255 w->window_end_valid = true;
14256 w->update_mode_line = false;
14257 }
14258
14259 w->redisplay = !accurate_p;
14260 }
14261
14262
14263 /* Mark the display of windows in the window tree rooted at WINDOW as
14264 accurate or inaccurate. If ACCURATE_P, mark display of
14265 windows as accurate. If !ACCURATE_P, arrange for windows to
14266 be redisplayed the next time redisplay_internal is called. */
14267
14268 void
14269 mark_window_display_accurate (Lisp_Object window, bool accurate_p)
14270 {
14271 struct window *w;
14272
14273 for (; !NILP (window); window = w->next)
14274 {
14275 w = XWINDOW (window);
14276 if (WINDOWP (w->contents))
14277 mark_window_display_accurate (w->contents, accurate_p);
14278 else
14279 mark_window_display_accurate_1 (w, accurate_p);
14280 }
14281
14282 if (accurate_p)
14283 update_overlay_arrows (1);
14284 else
14285 /* Force a thorough redisplay the next time by setting
14286 last_arrow_position and last_arrow_string to t, which is
14287 unequal to any useful value of Voverlay_arrow_... */
14288 update_overlay_arrows (-1);
14289 }
14290
14291
14292 /* Return value in display table DP (Lisp_Char_Table *) for character
14293 C. Since a display table doesn't have any parent, we don't have to
14294 follow parent. Do not call this function directly but use the
14295 macro DISP_CHAR_VECTOR. */
14296
14297 Lisp_Object
14298 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14299 {
14300 Lisp_Object val;
14301
14302 if (ASCII_CHAR_P (c))
14303 {
14304 val = dp->ascii;
14305 if (SUB_CHAR_TABLE_P (val))
14306 val = XSUB_CHAR_TABLE (val)->contents[c];
14307 }
14308 else
14309 {
14310 Lisp_Object table;
14311
14312 XSETCHAR_TABLE (table, dp);
14313 val = char_table_ref (table, c);
14314 }
14315 if (NILP (val))
14316 val = dp->defalt;
14317 return val;
14318 }
14319
14320
14321 \f
14322 /***********************************************************************
14323 Window Redisplay
14324 ***********************************************************************/
14325
14326 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14327
14328 static void
14329 redisplay_windows (Lisp_Object window)
14330 {
14331 while (!NILP (window))
14332 {
14333 struct window *w = XWINDOW (window);
14334
14335 if (WINDOWP (w->contents))
14336 redisplay_windows (w->contents);
14337 else if (BUFFERP (w->contents))
14338 {
14339 displayed_buffer = XBUFFER (w->contents);
14340 /* Use list_of_error, not Qerror, so that
14341 we catch only errors and don't run the debugger. */
14342 internal_condition_case_1 (redisplay_window_0, window,
14343 list_of_error,
14344 redisplay_window_error);
14345 }
14346
14347 window = w->next;
14348 }
14349 }
14350
14351 static Lisp_Object
14352 redisplay_window_error (Lisp_Object ignore)
14353 {
14354 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14355 return Qnil;
14356 }
14357
14358 static Lisp_Object
14359 redisplay_window_0 (Lisp_Object window)
14360 {
14361 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14362 redisplay_window (window, false);
14363 return Qnil;
14364 }
14365
14366 static Lisp_Object
14367 redisplay_window_1 (Lisp_Object window)
14368 {
14369 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14370 redisplay_window (window, true);
14371 return Qnil;
14372 }
14373 \f
14374
14375 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14376 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14377 which positions recorded in ROW differ from current buffer
14378 positions.
14379
14380 Return true iff cursor is on this row. */
14381
14382 static bool
14383 set_cursor_from_row (struct window *w, struct glyph_row *row,
14384 struct glyph_matrix *matrix,
14385 ptrdiff_t delta, ptrdiff_t delta_bytes,
14386 int dy, int dvpos)
14387 {
14388 struct glyph *glyph = row->glyphs[TEXT_AREA];
14389 struct glyph *end = glyph + row->used[TEXT_AREA];
14390 struct glyph *cursor = NULL;
14391 /* The last known character position in row. */
14392 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14393 int x = row->x;
14394 ptrdiff_t pt_old = PT - delta;
14395 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14396 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14397 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14398 /* A glyph beyond the edge of TEXT_AREA which we should never
14399 touch. */
14400 struct glyph *glyphs_end = end;
14401 /* True means we've found a match for cursor position, but that
14402 glyph has the avoid_cursor_p flag set. */
14403 bool match_with_avoid_cursor = false;
14404 /* True means we've seen at least one glyph that came from a
14405 display string. */
14406 bool string_seen = false;
14407 /* Largest and smallest buffer positions seen so far during scan of
14408 glyph row. */
14409 ptrdiff_t bpos_max = pos_before;
14410 ptrdiff_t bpos_min = pos_after;
14411 /* Last buffer position covered by an overlay string with an integer
14412 `cursor' property. */
14413 ptrdiff_t bpos_covered = 0;
14414 /* True means the display string on which to display the cursor
14415 comes from a text property, not from an overlay. */
14416 bool string_from_text_prop = false;
14417
14418 /* Don't even try doing anything if called for a mode-line or
14419 header-line row, since the rest of the code isn't prepared to
14420 deal with such calamities. */
14421 eassert (!row->mode_line_p);
14422 if (row->mode_line_p)
14423 return false;
14424
14425 /* Skip over glyphs not having an object at the start and the end of
14426 the row. These are special glyphs like truncation marks on
14427 terminal frames. */
14428 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14429 {
14430 if (!row->reversed_p)
14431 {
14432 while (glyph < end
14433 && NILP (glyph->object)
14434 && glyph->charpos < 0)
14435 {
14436 x += glyph->pixel_width;
14437 ++glyph;
14438 }
14439 while (end > glyph
14440 && NILP ((end - 1)->object)
14441 /* CHARPOS is zero for blanks and stretch glyphs
14442 inserted by extend_face_to_end_of_line. */
14443 && (end - 1)->charpos <= 0)
14444 --end;
14445 glyph_before = glyph - 1;
14446 glyph_after = end;
14447 }
14448 else
14449 {
14450 struct glyph *g;
14451
14452 /* If the glyph row is reversed, we need to process it from back
14453 to front, so swap the edge pointers. */
14454 glyphs_end = end = glyph - 1;
14455 glyph += row->used[TEXT_AREA] - 1;
14456
14457 while (glyph > end + 1
14458 && NILP (glyph->object)
14459 && glyph->charpos < 0)
14460 {
14461 --glyph;
14462 x -= glyph->pixel_width;
14463 }
14464 if (NILP (glyph->object) && glyph->charpos < 0)
14465 --glyph;
14466 /* By default, in reversed rows we put the cursor on the
14467 rightmost (first in the reading order) glyph. */
14468 for (g = end + 1; g < glyph; g++)
14469 x += g->pixel_width;
14470 while (end < glyph
14471 && NILP ((end + 1)->object)
14472 && (end + 1)->charpos <= 0)
14473 ++end;
14474 glyph_before = glyph + 1;
14475 glyph_after = end;
14476 }
14477 }
14478 else if (row->reversed_p)
14479 {
14480 /* In R2L rows that don't display text, put the cursor on the
14481 rightmost glyph. Case in point: an empty last line that is
14482 part of an R2L paragraph. */
14483 cursor = end - 1;
14484 /* Avoid placing the cursor on the last glyph of the row, where
14485 on terminal frames we hold the vertical border between
14486 adjacent windows. */
14487 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14488 && !WINDOW_RIGHTMOST_P (w)
14489 && cursor == row->glyphs[LAST_AREA] - 1)
14490 cursor--;
14491 x = -1; /* will be computed below, at label compute_x */
14492 }
14493
14494 /* Step 1: Try to find the glyph whose character position
14495 corresponds to point. If that's not possible, find 2 glyphs
14496 whose character positions are the closest to point, one before
14497 point, the other after it. */
14498 if (!row->reversed_p)
14499 while (/* not marched to end of glyph row */
14500 glyph < end
14501 /* glyph was not inserted by redisplay for internal purposes */
14502 && !NILP (glyph->object))
14503 {
14504 if (BUFFERP (glyph->object))
14505 {
14506 ptrdiff_t dpos = glyph->charpos - pt_old;
14507
14508 if (glyph->charpos > bpos_max)
14509 bpos_max = glyph->charpos;
14510 if (glyph->charpos < bpos_min)
14511 bpos_min = glyph->charpos;
14512 if (!glyph->avoid_cursor_p)
14513 {
14514 /* If we hit point, we've found the glyph on which to
14515 display the cursor. */
14516 if (dpos == 0)
14517 {
14518 match_with_avoid_cursor = false;
14519 break;
14520 }
14521 /* See if we've found a better approximation to
14522 POS_BEFORE or to POS_AFTER. */
14523 if (0 > dpos && dpos > pos_before - pt_old)
14524 {
14525 pos_before = glyph->charpos;
14526 glyph_before = glyph;
14527 }
14528 else if (0 < dpos && dpos < pos_after - pt_old)
14529 {
14530 pos_after = glyph->charpos;
14531 glyph_after = glyph;
14532 }
14533 }
14534 else if (dpos == 0)
14535 match_with_avoid_cursor = true;
14536 }
14537 else if (STRINGP (glyph->object))
14538 {
14539 Lisp_Object chprop;
14540 ptrdiff_t glyph_pos = glyph->charpos;
14541
14542 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14543 glyph->object);
14544 if (!NILP (chprop))
14545 {
14546 /* If the string came from a `display' text property,
14547 look up the buffer position of that property and
14548 use that position to update bpos_max, as if we
14549 actually saw such a position in one of the row's
14550 glyphs. This helps with supporting integer values
14551 of `cursor' property on the display string in
14552 situations where most or all of the row's buffer
14553 text is completely covered by display properties,
14554 so that no glyph with valid buffer positions is
14555 ever seen in the row. */
14556 ptrdiff_t prop_pos =
14557 string_buffer_position_lim (glyph->object, pos_before,
14558 pos_after, false);
14559
14560 if (prop_pos >= pos_before)
14561 bpos_max = prop_pos;
14562 }
14563 if (INTEGERP (chprop))
14564 {
14565 bpos_covered = bpos_max + XINT (chprop);
14566 /* If the `cursor' property covers buffer positions up
14567 to and including point, we should display cursor on
14568 this glyph. Note that, if a `cursor' property on one
14569 of the string's characters has an integer value, we
14570 will break out of the loop below _before_ we get to
14571 the position match above. IOW, integer values of
14572 the `cursor' property override the "exact match for
14573 point" strategy of positioning the cursor. */
14574 /* Implementation note: bpos_max == pt_old when, e.g.,
14575 we are in an empty line, where bpos_max is set to
14576 MATRIX_ROW_START_CHARPOS, see above. */
14577 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14578 {
14579 cursor = glyph;
14580 break;
14581 }
14582 }
14583
14584 string_seen = true;
14585 }
14586 x += glyph->pixel_width;
14587 ++glyph;
14588 }
14589 else if (glyph > end) /* row is reversed */
14590 while (!NILP (glyph->object))
14591 {
14592 if (BUFFERP (glyph->object))
14593 {
14594 ptrdiff_t dpos = glyph->charpos - pt_old;
14595
14596 if (glyph->charpos > bpos_max)
14597 bpos_max = glyph->charpos;
14598 if (glyph->charpos < bpos_min)
14599 bpos_min = glyph->charpos;
14600 if (!glyph->avoid_cursor_p)
14601 {
14602 if (dpos == 0)
14603 {
14604 match_with_avoid_cursor = false;
14605 break;
14606 }
14607 if (0 > dpos && dpos > pos_before - pt_old)
14608 {
14609 pos_before = glyph->charpos;
14610 glyph_before = glyph;
14611 }
14612 else if (0 < dpos && dpos < pos_after - pt_old)
14613 {
14614 pos_after = glyph->charpos;
14615 glyph_after = glyph;
14616 }
14617 }
14618 else if (dpos == 0)
14619 match_with_avoid_cursor = true;
14620 }
14621 else if (STRINGP (glyph->object))
14622 {
14623 Lisp_Object chprop;
14624 ptrdiff_t glyph_pos = glyph->charpos;
14625
14626 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14627 glyph->object);
14628 if (!NILP (chprop))
14629 {
14630 ptrdiff_t prop_pos =
14631 string_buffer_position_lim (glyph->object, pos_before,
14632 pos_after, false);
14633
14634 if (prop_pos >= pos_before)
14635 bpos_max = prop_pos;
14636 }
14637 if (INTEGERP (chprop))
14638 {
14639 bpos_covered = bpos_max + XINT (chprop);
14640 /* If the `cursor' property covers buffer positions up
14641 to and including point, we should display cursor on
14642 this glyph. */
14643 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14644 {
14645 cursor = glyph;
14646 break;
14647 }
14648 }
14649 string_seen = true;
14650 }
14651 --glyph;
14652 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14653 {
14654 x--; /* can't use any pixel_width */
14655 break;
14656 }
14657 x -= glyph->pixel_width;
14658 }
14659
14660 /* Step 2: If we didn't find an exact match for point, we need to
14661 look for a proper place to put the cursor among glyphs between
14662 GLYPH_BEFORE and GLYPH_AFTER. */
14663 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14664 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14665 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14666 {
14667 /* An empty line has a single glyph whose OBJECT is nil and
14668 whose CHARPOS is the position of a newline on that line.
14669 Note that on a TTY, there are more glyphs after that, which
14670 were produced by extend_face_to_end_of_line, but their
14671 CHARPOS is zero or negative. */
14672 bool empty_line_p =
14673 ((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14674 && NILP (glyph->object) && glyph->charpos > 0
14675 /* On a TTY, continued and truncated rows also have a glyph at
14676 their end whose OBJECT is nil and whose CHARPOS is
14677 positive (the continuation and truncation glyphs), but such
14678 rows are obviously not "empty". */
14679 && !(row->continued_p || row->truncated_on_right_p));
14680
14681 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14682 {
14683 ptrdiff_t ellipsis_pos;
14684
14685 /* Scan back over the ellipsis glyphs. */
14686 if (!row->reversed_p)
14687 {
14688 ellipsis_pos = (glyph - 1)->charpos;
14689 while (glyph > row->glyphs[TEXT_AREA]
14690 && (glyph - 1)->charpos == ellipsis_pos)
14691 glyph--, x -= glyph->pixel_width;
14692 /* That loop always goes one position too far, including
14693 the glyph before the ellipsis. So scan forward over
14694 that one. */
14695 x += glyph->pixel_width;
14696 glyph++;
14697 }
14698 else /* row is reversed */
14699 {
14700 ellipsis_pos = (glyph + 1)->charpos;
14701 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14702 && (glyph + 1)->charpos == ellipsis_pos)
14703 glyph++, x += glyph->pixel_width;
14704 x -= glyph->pixel_width;
14705 glyph--;
14706 }
14707 }
14708 else if (match_with_avoid_cursor)
14709 {
14710 cursor = glyph_after;
14711 x = -1;
14712 }
14713 else if (string_seen)
14714 {
14715 int incr = row->reversed_p ? -1 : +1;
14716
14717 /* Need to find the glyph that came out of a string which is
14718 present at point. That glyph is somewhere between
14719 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14720 positioned between POS_BEFORE and POS_AFTER in the
14721 buffer. */
14722 struct glyph *start, *stop;
14723 ptrdiff_t pos = pos_before;
14724
14725 x = -1;
14726
14727 /* If the row ends in a newline from a display string,
14728 reordering could have moved the glyphs belonging to the
14729 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14730 in this case we extend the search to the last glyph in
14731 the row that was not inserted by redisplay. */
14732 if (row->ends_in_newline_from_string_p)
14733 {
14734 glyph_after = end;
14735 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14736 }
14737
14738 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14739 correspond to POS_BEFORE and POS_AFTER, respectively. We
14740 need START and STOP in the order that corresponds to the
14741 row's direction as given by its reversed_p flag. If the
14742 directionality of characters between POS_BEFORE and
14743 POS_AFTER is the opposite of the row's base direction,
14744 these characters will have been reordered for display,
14745 and we need to reverse START and STOP. */
14746 if (!row->reversed_p)
14747 {
14748 start = min (glyph_before, glyph_after);
14749 stop = max (glyph_before, glyph_after);
14750 }
14751 else
14752 {
14753 start = max (glyph_before, glyph_after);
14754 stop = min (glyph_before, glyph_after);
14755 }
14756 for (glyph = start + incr;
14757 row->reversed_p ? glyph > stop : glyph < stop; )
14758 {
14759
14760 /* Any glyphs that come from the buffer are here because
14761 of bidi reordering. Skip them, and only pay
14762 attention to glyphs that came from some string. */
14763 if (STRINGP (glyph->object))
14764 {
14765 Lisp_Object str;
14766 ptrdiff_t tem;
14767 /* If the display property covers the newline, we
14768 need to search for it one position farther. */
14769 ptrdiff_t lim = pos_after
14770 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14771
14772 string_from_text_prop = false;
14773 str = glyph->object;
14774 tem = string_buffer_position_lim (str, pos, lim, false);
14775 if (tem == 0 /* from overlay */
14776 || pos <= tem)
14777 {
14778 /* If the string from which this glyph came is
14779 found in the buffer at point, or at position
14780 that is closer to point than pos_after, then
14781 we've found the glyph we've been looking for.
14782 If it comes from an overlay (tem == 0), and
14783 it has the `cursor' property on one of its
14784 glyphs, record that glyph as a candidate for
14785 displaying the cursor. (As in the
14786 unidirectional version, we will display the
14787 cursor on the last candidate we find.) */
14788 if (tem == 0
14789 || tem == pt_old
14790 || (tem - pt_old > 0 && tem < pos_after))
14791 {
14792 /* The glyphs from this string could have
14793 been reordered. Find the one with the
14794 smallest string position. Or there could
14795 be a character in the string with the
14796 `cursor' property, which means display
14797 cursor on that character's glyph. */
14798 ptrdiff_t strpos = glyph->charpos;
14799
14800 if (tem)
14801 {
14802 cursor = glyph;
14803 string_from_text_prop = true;
14804 }
14805 for ( ;
14806 (row->reversed_p ? glyph > stop : glyph < stop)
14807 && EQ (glyph->object, str);
14808 glyph += incr)
14809 {
14810 Lisp_Object cprop;
14811 ptrdiff_t gpos = glyph->charpos;
14812
14813 cprop = Fget_char_property (make_number (gpos),
14814 Qcursor,
14815 glyph->object);
14816 if (!NILP (cprop))
14817 {
14818 cursor = glyph;
14819 break;
14820 }
14821 if (tem && glyph->charpos < strpos)
14822 {
14823 strpos = glyph->charpos;
14824 cursor = glyph;
14825 }
14826 }
14827
14828 if (tem == pt_old
14829 || (tem - pt_old > 0 && tem < pos_after))
14830 goto compute_x;
14831 }
14832 if (tem)
14833 pos = tem + 1; /* don't find previous instances */
14834 }
14835 /* This string is not what we want; skip all of the
14836 glyphs that came from it. */
14837 while ((row->reversed_p ? glyph > stop : glyph < stop)
14838 && EQ (glyph->object, str))
14839 glyph += incr;
14840 }
14841 else
14842 glyph += incr;
14843 }
14844
14845 /* If we reached the end of the line, and END was from a string,
14846 the cursor is not on this line. */
14847 if (cursor == NULL
14848 && (row->reversed_p ? glyph <= end : glyph >= end)
14849 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14850 && STRINGP (end->object)
14851 && row->continued_p)
14852 return false;
14853 }
14854 /* A truncated row may not include PT among its character positions.
14855 Setting the cursor inside the scroll margin will trigger
14856 recalculation of hscroll in hscroll_window_tree. But if a
14857 display string covers point, defer to the string-handling
14858 code below to figure this out. */
14859 else if (row->truncated_on_left_p && pt_old < bpos_min)
14860 {
14861 cursor = glyph_before;
14862 x = -1;
14863 }
14864 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14865 /* Zero-width characters produce no glyphs. */
14866 || (!empty_line_p
14867 && (row->reversed_p
14868 ? glyph_after > glyphs_end
14869 : glyph_after < glyphs_end)))
14870 {
14871 cursor = glyph_after;
14872 x = -1;
14873 }
14874 }
14875
14876 compute_x:
14877 if (cursor != NULL)
14878 glyph = cursor;
14879 else if (glyph == glyphs_end
14880 && pos_before == pos_after
14881 && STRINGP ((row->reversed_p
14882 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14883 : row->glyphs[TEXT_AREA])->object))
14884 {
14885 /* If all the glyphs of this row came from strings, put the
14886 cursor on the first glyph of the row. This avoids having the
14887 cursor outside of the text area in this very rare and hard
14888 use case. */
14889 glyph =
14890 row->reversed_p
14891 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14892 : row->glyphs[TEXT_AREA];
14893 }
14894 if (x < 0)
14895 {
14896 struct glyph *g;
14897
14898 /* Need to compute x that corresponds to GLYPH. */
14899 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14900 {
14901 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14902 emacs_abort ();
14903 x += g->pixel_width;
14904 }
14905 }
14906
14907 /* ROW could be part of a continued line, which, under bidi
14908 reordering, might have other rows whose start and end charpos
14909 occlude point. Only set w->cursor if we found a better
14910 approximation to the cursor position than we have from previously
14911 examined candidate rows belonging to the same continued line. */
14912 if (/* We already have a candidate row. */
14913 w->cursor.vpos >= 0
14914 /* That candidate is not the row we are processing. */
14915 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14916 /* Make sure cursor.vpos specifies a row whose start and end
14917 charpos occlude point, and it is valid candidate for being a
14918 cursor-row. This is because some callers of this function
14919 leave cursor.vpos at the row where the cursor was displayed
14920 during the last redisplay cycle. */
14921 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14922 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14923 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14924 {
14925 struct glyph *g1
14926 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14927
14928 /* Don't consider glyphs that are outside TEXT_AREA. */
14929 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14930 return false;
14931 /* Keep the candidate whose buffer position is the closest to
14932 point or has the `cursor' property. */
14933 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14934 w->cursor.hpos >= 0
14935 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14936 && ((BUFFERP (g1->object)
14937 && (g1->charpos == pt_old /* An exact match always wins. */
14938 || (BUFFERP (glyph->object)
14939 && eabs (g1->charpos - pt_old)
14940 < eabs (glyph->charpos - pt_old))))
14941 /* Previous candidate is a glyph from a string that has
14942 a non-nil `cursor' property. */
14943 || (STRINGP (g1->object)
14944 && (!NILP (Fget_char_property (make_number (g1->charpos),
14945 Qcursor, g1->object))
14946 /* Previous candidate is from the same display
14947 string as this one, and the display string
14948 came from a text property. */
14949 || (EQ (g1->object, glyph->object)
14950 && string_from_text_prop)
14951 /* this candidate is from newline and its
14952 position is not an exact match */
14953 || (NILP (glyph->object)
14954 && glyph->charpos != pt_old)))))
14955 return false;
14956 /* If this candidate gives an exact match, use that. */
14957 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14958 /* If this candidate is a glyph created for the
14959 terminating newline of a line, and point is on that
14960 newline, it wins because it's an exact match. */
14961 || (!row->continued_p
14962 && NILP (glyph->object)
14963 && glyph->charpos == 0
14964 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14965 /* Otherwise, keep the candidate that comes from a row
14966 spanning less buffer positions. This may win when one or
14967 both candidate positions are on glyphs that came from
14968 display strings, for which we cannot compare buffer
14969 positions. */
14970 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14971 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14972 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14973 return false;
14974 }
14975 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14976 w->cursor.x = x;
14977 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14978 w->cursor.y = row->y + dy;
14979
14980 if (w == XWINDOW (selected_window))
14981 {
14982 if (!row->continued_p
14983 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14984 && row->x == 0)
14985 {
14986 this_line_buffer = XBUFFER (w->contents);
14987
14988 CHARPOS (this_line_start_pos)
14989 = MATRIX_ROW_START_CHARPOS (row) + delta;
14990 BYTEPOS (this_line_start_pos)
14991 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14992
14993 CHARPOS (this_line_end_pos)
14994 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14995 BYTEPOS (this_line_end_pos)
14996 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14997
14998 this_line_y = w->cursor.y;
14999 this_line_pixel_height = row->height;
15000 this_line_vpos = w->cursor.vpos;
15001 this_line_start_x = row->x;
15002 }
15003 else
15004 CHARPOS (this_line_start_pos) = 0;
15005 }
15006
15007 return true;
15008 }
15009
15010
15011 /* Run window scroll functions, if any, for WINDOW with new window
15012 start STARTP. Sets the window start of WINDOW to that position.
15013
15014 We assume that the window's buffer is really current. */
15015
15016 static struct text_pos
15017 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
15018 {
15019 struct window *w = XWINDOW (window);
15020 SET_MARKER_FROM_TEXT_POS (w->start, startp);
15021
15022 eassert (current_buffer == XBUFFER (w->contents));
15023
15024 if (!NILP (Vwindow_scroll_functions))
15025 {
15026 run_hook_with_args_2 (Qwindow_scroll_functions, window,
15027 make_number (CHARPOS (startp)));
15028 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15029 /* In case the hook functions switch buffers. */
15030 set_buffer_internal (XBUFFER (w->contents));
15031 }
15032
15033 return startp;
15034 }
15035
15036
15037 /* Make sure the line containing the cursor is fully visible.
15038 A value of true means there is nothing to be done.
15039 (Either the line is fully visible, or it cannot be made so,
15040 or we cannot tell.)
15041
15042 If FORCE_P, return false even if partial visible cursor row
15043 is higher than window.
15044
15045 If CURRENT_MATRIX_P, use the information from the
15046 window's current glyph matrix; otherwise use the desired glyph
15047 matrix.
15048
15049 A value of false means the caller should do scrolling
15050 as if point had gone off the screen. */
15051
15052 static bool
15053 cursor_row_fully_visible_p (struct window *w, bool force_p,
15054 bool current_matrix_p)
15055 {
15056 struct glyph_matrix *matrix;
15057 struct glyph_row *row;
15058 int window_height;
15059
15060 if (!make_cursor_line_fully_visible_p)
15061 return true;
15062
15063 /* It's not always possible to find the cursor, e.g, when a window
15064 is full of overlay strings. Don't do anything in that case. */
15065 if (w->cursor.vpos < 0)
15066 return true;
15067
15068 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
15069 row = MATRIX_ROW (matrix, w->cursor.vpos);
15070
15071 /* If the cursor row is not partially visible, there's nothing to do. */
15072 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
15073 return true;
15074
15075 /* If the row the cursor is in is taller than the window's height,
15076 it's not clear what to do, so do nothing. */
15077 window_height = window_box_height (w);
15078 if (row->height >= window_height)
15079 {
15080 if (!force_p || MINI_WINDOW_P (w)
15081 || w->vscroll || w->cursor.vpos == 0)
15082 return true;
15083 }
15084 return false;
15085 }
15086
15087
15088 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
15089 means only WINDOW is redisplayed in redisplay_internal.
15090 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
15091 in redisplay_window to bring a partially visible line into view in
15092 the case that only the cursor has moved.
15093
15094 LAST_LINE_MISFIT should be true if we're scrolling because the
15095 last screen line's vertical height extends past the end of the screen.
15096
15097 Value is
15098
15099 1 if scrolling succeeded
15100
15101 0 if scrolling didn't find point.
15102
15103 -1 if new fonts have been loaded so that we must interrupt
15104 redisplay, adjust glyph matrices, and try again. */
15105
15106 enum
15107 {
15108 SCROLLING_SUCCESS,
15109 SCROLLING_FAILED,
15110 SCROLLING_NEED_LARGER_MATRICES
15111 };
15112
15113 /* If scroll-conservatively is more than this, never recenter.
15114
15115 If you change this, don't forget to update the doc string of
15116 `scroll-conservatively' and the Emacs manual. */
15117 #define SCROLL_LIMIT 100
15118
15119 static int
15120 try_scrolling (Lisp_Object window, bool just_this_one_p,
15121 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
15122 bool temp_scroll_step, bool last_line_misfit)
15123 {
15124 struct window *w = XWINDOW (window);
15125 struct frame *f = XFRAME (w->frame);
15126 struct text_pos pos, startp;
15127 struct it it;
15128 int this_scroll_margin, scroll_max, rc, height;
15129 int dy = 0, amount_to_scroll = 0;
15130 bool scroll_down_p = false;
15131 int extra_scroll_margin_lines = last_line_misfit;
15132 Lisp_Object aggressive;
15133 /* We will never try scrolling more than this number of lines. */
15134 int scroll_limit = SCROLL_LIMIT;
15135 int frame_line_height = default_line_pixel_height (w);
15136 int window_total_lines
15137 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15138
15139 #ifdef GLYPH_DEBUG
15140 debug_method_add (w, "try_scrolling");
15141 #endif
15142
15143 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15144
15145 /* Compute scroll margin height in pixels. We scroll when point is
15146 within this distance from the top or bottom of the window. */
15147 if (scroll_margin > 0)
15148 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
15149 * frame_line_height;
15150 else
15151 this_scroll_margin = 0;
15152
15153 /* Force arg_scroll_conservatively to have a reasonable value, to
15154 avoid scrolling too far away with slow move_it_* functions. Note
15155 that the user can supply scroll-conservatively equal to
15156 `most-positive-fixnum', which can be larger than INT_MAX. */
15157 if (arg_scroll_conservatively > scroll_limit)
15158 {
15159 arg_scroll_conservatively = scroll_limit + 1;
15160 scroll_max = scroll_limit * frame_line_height;
15161 }
15162 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
15163 /* Compute how much we should try to scroll maximally to bring
15164 point into view. */
15165 scroll_max = (max (scroll_step,
15166 max (arg_scroll_conservatively, temp_scroll_step))
15167 * frame_line_height);
15168 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
15169 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
15170 /* We're trying to scroll because of aggressive scrolling but no
15171 scroll_step is set. Choose an arbitrary one. */
15172 scroll_max = 10 * frame_line_height;
15173 else
15174 scroll_max = 0;
15175
15176 too_near_end:
15177
15178 /* Decide whether to scroll down. */
15179 if (PT > CHARPOS (startp))
15180 {
15181 int scroll_margin_y;
15182
15183 /* Compute the pixel ypos of the scroll margin, then move IT to
15184 either that ypos or PT, whichever comes first. */
15185 start_display (&it, w, startp);
15186 scroll_margin_y = it.last_visible_y - this_scroll_margin
15187 - frame_line_height * extra_scroll_margin_lines;
15188 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15189 (MOVE_TO_POS | MOVE_TO_Y));
15190
15191 if (PT > CHARPOS (it.current.pos))
15192 {
15193 int y0 = line_bottom_y (&it);
15194 /* Compute how many pixels below window bottom to stop searching
15195 for PT. This avoids costly search for PT that is far away if
15196 the user limited scrolling by a small number of lines, but
15197 always finds PT if scroll_conservatively is set to a large
15198 number, such as most-positive-fixnum. */
15199 int slack = max (scroll_max, 10 * frame_line_height);
15200 int y_to_move = it.last_visible_y + slack;
15201
15202 /* Compute the distance from the scroll margin to PT or to
15203 the scroll limit, whichever comes first. This should
15204 include the height of the cursor line, to make that line
15205 fully visible. */
15206 move_it_to (&it, PT, -1, y_to_move,
15207 -1, MOVE_TO_POS | MOVE_TO_Y);
15208 dy = line_bottom_y (&it) - y0;
15209
15210 if (dy > scroll_max)
15211 return SCROLLING_FAILED;
15212
15213 if (dy > 0)
15214 scroll_down_p = true;
15215 }
15216 }
15217
15218 if (scroll_down_p)
15219 {
15220 /* Point is in or below the bottom scroll margin, so move the
15221 window start down. If scrolling conservatively, move it just
15222 enough down to make point visible. If scroll_step is set,
15223 move it down by scroll_step. */
15224 if (arg_scroll_conservatively)
15225 amount_to_scroll
15226 = min (max (dy, frame_line_height),
15227 frame_line_height * arg_scroll_conservatively);
15228 else if (scroll_step || temp_scroll_step)
15229 amount_to_scroll = scroll_max;
15230 else
15231 {
15232 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15233 height = WINDOW_BOX_TEXT_HEIGHT (w);
15234 if (NUMBERP (aggressive))
15235 {
15236 double float_amount = XFLOATINT (aggressive) * height;
15237 int aggressive_scroll = float_amount;
15238 if (aggressive_scroll == 0 && float_amount > 0)
15239 aggressive_scroll = 1;
15240 /* Don't let point enter the scroll margin near top of
15241 the window. This could happen if the value of
15242 scroll_up_aggressively is too large and there are
15243 non-zero margins, because scroll_up_aggressively
15244 means put point that fraction of window height
15245 _from_the_bottom_margin_. */
15246 if (aggressive_scroll + 2 * this_scroll_margin > height)
15247 aggressive_scroll = height - 2 * this_scroll_margin;
15248 amount_to_scroll = dy + aggressive_scroll;
15249 }
15250 }
15251
15252 if (amount_to_scroll <= 0)
15253 return SCROLLING_FAILED;
15254
15255 start_display (&it, w, startp);
15256 if (arg_scroll_conservatively <= scroll_limit)
15257 move_it_vertically (&it, amount_to_scroll);
15258 else
15259 {
15260 /* Extra precision for users who set scroll-conservatively
15261 to a large number: make sure the amount we scroll
15262 the window start is never less than amount_to_scroll,
15263 which was computed as distance from window bottom to
15264 point. This matters when lines at window top and lines
15265 below window bottom have different height. */
15266 struct it it1;
15267 void *it1data = NULL;
15268 /* We use a temporary it1 because line_bottom_y can modify
15269 its argument, if it moves one line down; see there. */
15270 int start_y;
15271
15272 SAVE_IT (it1, it, it1data);
15273 start_y = line_bottom_y (&it1);
15274 do {
15275 RESTORE_IT (&it, &it, it1data);
15276 move_it_by_lines (&it, 1);
15277 SAVE_IT (it1, it, it1data);
15278 } while (IT_CHARPOS (it) < ZV
15279 && line_bottom_y (&it1) - start_y < amount_to_scroll);
15280 bidi_unshelve_cache (it1data, true);
15281 }
15282
15283 /* If STARTP is unchanged, move it down another screen line. */
15284 if (IT_CHARPOS (it) == CHARPOS (startp))
15285 move_it_by_lines (&it, 1);
15286 startp = it.current.pos;
15287 }
15288 else
15289 {
15290 struct text_pos scroll_margin_pos = startp;
15291 int y_offset = 0;
15292
15293 /* See if point is inside the scroll margin at the top of the
15294 window. */
15295 if (this_scroll_margin)
15296 {
15297 int y_start;
15298
15299 start_display (&it, w, startp);
15300 y_start = it.current_y;
15301 move_it_vertically (&it, this_scroll_margin);
15302 scroll_margin_pos = it.current.pos;
15303 /* If we didn't move enough before hitting ZV, request
15304 additional amount of scroll, to move point out of the
15305 scroll margin. */
15306 if (IT_CHARPOS (it) == ZV
15307 && it.current_y - y_start < this_scroll_margin)
15308 y_offset = this_scroll_margin - (it.current_y - y_start);
15309 }
15310
15311 if (PT < CHARPOS (scroll_margin_pos))
15312 {
15313 /* Point is in the scroll margin at the top of the window or
15314 above what is displayed in the window. */
15315 int y0, y_to_move;
15316
15317 /* Compute the vertical distance from PT to the scroll
15318 margin position. Move as far as scroll_max allows, or
15319 one screenful, or 10 screen lines, whichever is largest.
15320 Give up if distance is greater than scroll_max or if we
15321 didn't reach the scroll margin position. */
15322 SET_TEXT_POS (pos, PT, PT_BYTE);
15323 start_display (&it, w, pos);
15324 y0 = it.current_y;
15325 y_to_move = max (it.last_visible_y,
15326 max (scroll_max, 10 * frame_line_height));
15327 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15328 y_to_move, -1,
15329 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15330 dy = it.current_y - y0;
15331 if (dy > scroll_max
15332 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15333 return SCROLLING_FAILED;
15334
15335 /* Additional scroll for when ZV was too close to point. */
15336 dy += y_offset;
15337
15338 /* Compute new window start. */
15339 start_display (&it, w, startp);
15340
15341 if (arg_scroll_conservatively)
15342 amount_to_scroll = max (dy, frame_line_height
15343 * max (scroll_step, temp_scroll_step));
15344 else if (scroll_step || temp_scroll_step)
15345 amount_to_scroll = scroll_max;
15346 else
15347 {
15348 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15349 height = WINDOW_BOX_TEXT_HEIGHT (w);
15350 if (NUMBERP (aggressive))
15351 {
15352 double float_amount = XFLOATINT (aggressive) * height;
15353 int aggressive_scroll = float_amount;
15354 if (aggressive_scroll == 0 && float_amount > 0)
15355 aggressive_scroll = 1;
15356 /* Don't let point enter the scroll margin near
15357 bottom of the window, if the value of
15358 scroll_down_aggressively happens to be too
15359 large. */
15360 if (aggressive_scroll + 2 * this_scroll_margin > height)
15361 aggressive_scroll = height - 2 * this_scroll_margin;
15362 amount_to_scroll = dy + aggressive_scroll;
15363 }
15364 }
15365
15366 if (amount_to_scroll <= 0)
15367 return SCROLLING_FAILED;
15368
15369 move_it_vertically_backward (&it, amount_to_scroll);
15370 startp = it.current.pos;
15371 }
15372 }
15373
15374 /* Run window scroll functions. */
15375 startp = run_window_scroll_functions (window, startp);
15376
15377 /* Display the window. Give up if new fonts are loaded, or if point
15378 doesn't appear. */
15379 if (!try_window (window, startp, 0))
15380 rc = SCROLLING_NEED_LARGER_MATRICES;
15381 else if (w->cursor.vpos < 0)
15382 {
15383 clear_glyph_matrix (w->desired_matrix);
15384 rc = SCROLLING_FAILED;
15385 }
15386 else
15387 {
15388 /* Maybe forget recorded base line for line number display. */
15389 if (!just_this_one_p
15390 || current_buffer->clip_changed
15391 || BEG_UNCHANGED < CHARPOS (startp))
15392 w->base_line_number = 0;
15393
15394 /* If cursor ends up on a partially visible line,
15395 treat that as being off the bottom of the screen. */
15396 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1,
15397 false)
15398 /* It's possible that the cursor is on the first line of the
15399 buffer, which is partially obscured due to a vscroll
15400 (Bug#7537). In that case, avoid looping forever. */
15401 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15402 {
15403 clear_glyph_matrix (w->desired_matrix);
15404 ++extra_scroll_margin_lines;
15405 goto too_near_end;
15406 }
15407 rc = SCROLLING_SUCCESS;
15408 }
15409
15410 return rc;
15411 }
15412
15413
15414 /* Compute a suitable window start for window W if display of W starts
15415 on a continuation line. Value is true if a new window start
15416 was computed.
15417
15418 The new window start will be computed, based on W's width, starting
15419 from the start of the continued line. It is the start of the
15420 screen line with the minimum distance from the old start W->start. */
15421
15422 static bool
15423 compute_window_start_on_continuation_line (struct window *w)
15424 {
15425 struct text_pos pos, start_pos;
15426 bool window_start_changed_p = false;
15427
15428 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15429
15430 /* If window start is on a continuation line... Window start may be
15431 < BEGV in case there's invisible text at the start of the
15432 buffer (M-x rmail, for example). */
15433 if (CHARPOS (start_pos) > BEGV
15434 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15435 {
15436 struct it it;
15437 struct glyph_row *row;
15438
15439 /* Handle the case that the window start is out of range. */
15440 if (CHARPOS (start_pos) < BEGV)
15441 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15442 else if (CHARPOS (start_pos) > ZV)
15443 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15444
15445 /* Find the start of the continued line. This should be fast
15446 because find_newline is fast (newline cache). */
15447 row = w->desired_matrix->rows + WINDOW_WANTS_HEADER_LINE_P (w);
15448 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15449 row, DEFAULT_FACE_ID);
15450 reseat_at_previous_visible_line_start (&it);
15451
15452 /* If the line start is "too far" away from the window start,
15453 say it takes too much time to compute a new window start. */
15454 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15455 /* PXW: Do we need upper bounds here? */
15456 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15457 {
15458 int min_distance, distance;
15459
15460 /* Move forward by display lines to find the new window
15461 start. If window width was enlarged, the new start can
15462 be expected to be > the old start. If window width was
15463 decreased, the new window start will be < the old start.
15464 So, we're looking for the display line start with the
15465 minimum distance from the old window start. */
15466 pos = it.current.pos;
15467 min_distance = INFINITY;
15468 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15469 distance < min_distance)
15470 {
15471 min_distance = distance;
15472 pos = it.current.pos;
15473 if (it.line_wrap == WORD_WRAP)
15474 {
15475 /* Under WORD_WRAP, move_it_by_lines is likely to
15476 overshoot and stop not at the first, but the
15477 second character from the left margin. So in
15478 that case, we need a more tight control on the X
15479 coordinate of the iterator than move_it_by_lines
15480 promises in its contract. The method is to first
15481 go to the last (rightmost) visible character of a
15482 line, then move to the leftmost character on the
15483 next line in a separate call. */
15484 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15485 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15486 move_it_to (&it, ZV, 0,
15487 it.current_y + it.max_ascent + it.max_descent, -1,
15488 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15489 }
15490 else
15491 move_it_by_lines (&it, 1);
15492 }
15493
15494 /* Set the window start there. */
15495 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15496 window_start_changed_p = true;
15497 }
15498 }
15499
15500 return window_start_changed_p;
15501 }
15502
15503
15504 /* Try cursor movement in case text has not changed in window WINDOW,
15505 with window start STARTP. Value is
15506
15507 CURSOR_MOVEMENT_SUCCESS if successful
15508
15509 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15510
15511 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15512 display. *SCROLL_STEP is set to true, under certain circumstances, if
15513 we want to scroll as if scroll-step were set to 1. See the code.
15514
15515 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15516 which case we have to abort this redisplay, and adjust matrices
15517 first. */
15518
15519 enum
15520 {
15521 CURSOR_MOVEMENT_SUCCESS,
15522 CURSOR_MOVEMENT_CANNOT_BE_USED,
15523 CURSOR_MOVEMENT_MUST_SCROLL,
15524 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15525 };
15526
15527 static int
15528 try_cursor_movement (Lisp_Object window, struct text_pos startp,
15529 bool *scroll_step)
15530 {
15531 struct window *w = XWINDOW (window);
15532 struct frame *f = XFRAME (w->frame);
15533 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15534
15535 #ifdef GLYPH_DEBUG
15536 if (inhibit_try_cursor_movement)
15537 return rc;
15538 #endif
15539
15540 /* Previously, there was a check for Lisp integer in the
15541 if-statement below. Now, this field is converted to
15542 ptrdiff_t, thus zero means invalid position in a buffer. */
15543 eassert (w->last_point > 0);
15544 /* Likewise there was a check whether window_end_vpos is nil or larger
15545 than the window. Now window_end_vpos is int and so never nil, but
15546 let's leave eassert to check whether it fits in the window. */
15547 eassert (!w->window_end_valid
15548 || w->window_end_vpos < w->current_matrix->nrows);
15549
15550 /* Handle case where text has not changed, only point, and it has
15551 not moved off the frame. */
15552 if (/* Point may be in this window. */
15553 PT >= CHARPOS (startp)
15554 /* Selective display hasn't changed. */
15555 && !current_buffer->clip_changed
15556 /* Function force-mode-line-update is used to force a thorough
15557 redisplay. It sets either windows_or_buffers_changed or
15558 update_mode_lines. So don't take a shortcut here for these
15559 cases. */
15560 && !update_mode_lines
15561 && !windows_or_buffers_changed
15562 && !f->cursor_type_changed
15563 && NILP (Vshow_trailing_whitespace)
15564 /* This code is not used for mini-buffer for the sake of the case
15565 of redisplaying to replace an echo area message; since in
15566 that case the mini-buffer contents per se are usually
15567 unchanged. This code is of no real use in the mini-buffer
15568 since the handling of this_line_start_pos, etc., in redisplay
15569 handles the same cases. */
15570 && !EQ (window, minibuf_window)
15571 && (FRAME_WINDOW_P (f)
15572 || !overlay_arrow_in_current_buffer_p ()))
15573 {
15574 int this_scroll_margin, top_scroll_margin;
15575 struct glyph_row *row = NULL;
15576 int frame_line_height = default_line_pixel_height (w);
15577 int window_total_lines
15578 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15579
15580 #ifdef GLYPH_DEBUG
15581 debug_method_add (w, "cursor movement");
15582 #endif
15583
15584 /* Scroll if point within this distance from the top or bottom
15585 of the window. This is a pixel value. */
15586 if (scroll_margin > 0)
15587 {
15588 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15589 this_scroll_margin *= frame_line_height;
15590 }
15591 else
15592 this_scroll_margin = 0;
15593
15594 top_scroll_margin = this_scroll_margin;
15595 if (WINDOW_WANTS_HEADER_LINE_P (w))
15596 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15597
15598 /* Start with the row the cursor was displayed during the last
15599 not paused redisplay. Give up if that row is not valid. */
15600 if (w->last_cursor_vpos < 0
15601 || w->last_cursor_vpos >= w->current_matrix->nrows)
15602 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15603 else
15604 {
15605 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15606 if (row->mode_line_p)
15607 ++row;
15608 if (!row->enabled_p)
15609 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15610 }
15611
15612 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15613 {
15614 bool scroll_p = false, must_scroll = false;
15615 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15616
15617 if (PT > w->last_point)
15618 {
15619 /* Point has moved forward. */
15620 while (MATRIX_ROW_END_CHARPOS (row) < PT
15621 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15622 {
15623 eassert (row->enabled_p);
15624 ++row;
15625 }
15626
15627 /* If the end position of a row equals the start
15628 position of the next row, and PT is at that position,
15629 we would rather display cursor in the next line. */
15630 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15631 && MATRIX_ROW_END_CHARPOS (row) == PT
15632 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15633 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15634 && !cursor_row_p (row))
15635 ++row;
15636
15637 /* If within the scroll margin, scroll. Note that
15638 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15639 the next line would be drawn, and that
15640 this_scroll_margin can be zero. */
15641 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15642 || PT > MATRIX_ROW_END_CHARPOS (row)
15643 /* Line is completely visible last line in window
15644 and PT is to be set in the next line. */
15645 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15646 && PT == MATRIX_ROW_END_CHARPOS (row)
15647 && !row->ends_at_zv_p
15648 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15649 scroll_p = true;
15650 }
15651 else if (PT < w->last_point)
15652 {
15653 /* Cursor has to be moved backward. Note that PT >=
15654 CHARPOS (startp) because of the outer if-statement. */
15655 while (!row->mode_line_p
15656 && (MATRIX_ROW_START_CHARPOS (row) > PT
15657 || (MATRIX_ROW_START_CHARPOS (row) == PT
15658 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15659 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15660 row > w->current_matrix->rows
15661 && (row-1)->ends_in_newline_from_string_p))))
15662 && (row->y > top_scroll_margin
15663 || CHARPOS (startp) == BEGV))
15664 {
15665 eassert (row->enabled_p);
15666 --row;
15667 }
15668
15669 /* Consider the following case: Window starts at BEGV,
15670 there is invisible, intangible text at BEGV, so that
15671 display starts at some point START > BEGV. It can
15672 happen that we are called with PT somewhere between
15673 BEGV and START. Try to handle that case. */
15674 if (row < w->current_matrix->rows
15675 || row->mode_line_p)
15676 {
15677 row = w->current_matrix->rows;
15678 if (row->mode_line_p)
15679 ++row;
15680 }
15681
15682 /* Due to newlines in overlay strings, we may have to
15683 skip forward over overlay strings. */
15684 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15685 && MATRIX_ROW_END_CHARPOS (row) == PT
15686 && !cursor_row_p (row))
15687 ++row;
15688
15689 /* If within the scroll margin, scroll. */
15690 if (row->y < top_scroll_margin
15691 && CHARPOS (startp) != BEGV)
15692 scroll_p = true;
15693 }
15694 else
15695 {
15696 /* Cursor did not move. So don't scroll even if cursor line
15697 is partially visible, as it was so before. */
15698 rc = CURSOR_MOVEMENT_SUCCESS;
15699 }
15700
15701 if (PT < MATRIX_ROW_START_CHARPOS (row)
15702 || PT > MATRIX_ROW_END_CHARPOS (row))
15703 {
15704 /* if PT is not in the glyph row, give up. */
15705 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15706 must_scroll = true;
15707 }
15708 else if (rc != CURSOR_MOVEMENT_SUCCESS
15709 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15710 {
15711 struct glyph_row *row1;
15712
15713 /* If rows are bidi-reordered and point moved, back up
15714 until we find a row that does not belong to a
15715 continuation line. This is because we must consider
15716 all rows of a continued line as candidates for the
15717 new cursor positioning, since row start and end
15718 positions change non-linearly with vertical position
15719 in such rows. */
15720 /* FIXME: Revisit this when glyph ``spilling'' in
15721 continuation lines' rows is implemented for
15722 bidi-reordered rows. */
15723 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15724 MATRIX_ROW_CONTINUATION_LINE_P (row);
15725 --row)
15726 {
15727 /* If we hit the beginning of the displayed portion
15728 without finding the first row of a continued
15729 line, give up. */
15730 if (row <= row1)
15731 {
15732 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15733 break;
15734 }
15735 eassert (row->enabled_p);
15736 }
15737 }
15738 if (must_scroll)
15739 ;
15740 else if (rc != CURSOR_MOVEMENT_SUCCESS
15741 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15742 /* Make sure this isn't a header line by any chance, since
15743 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield true. */
15744 && !row->mode_line_p
15745 && make_cursor_line_fully_visible_p)
15746 {
15747 if (PT == MATRIX_ROW_END_CHARPOS (row)
15748 && !row->ends_at_zv_p
15749 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15750 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15751 else if (row->height > window_box_height (w))
15752 {
15753 /* If we end up in a partially visible line, let's
15754 make it fully visible, except when it's taller
15755 than the window, in which case we can't do much
15756 about it. */
15757 *scroll_step = true;
15758 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15759 }
15760 else
15761 {
15762 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15763 if (!cursor_row_fully_visible_p (w, false, true))
15764 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15765 else
15766 rc = CURSOR_MOVEMENT_SUCCESS;
15767 }
15768 }
15769 else if (scroll_p)
15770 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15771 else if (rc != CURSOR_MOVEMENT_SUCCESS
15772 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15773 {
15774 /* With bidi-reordered rows, there could be more than
15775 one candidate row whose start and end positions
15776 occlude point. We need to let set_cursor_from_row
15777 find the best candidate. */
15778 /* FIXME: Revisit this when glyph ``spilling'' in
15779 continuation lines' rows is implemented for
15780 bidi-reordered rows. */
15781 bool rv = false;
15782
15783 do
15784 {
15785 bool at_zv_p = false, exact_match_p = false;
15786
15787 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15788 && PT <= MATRIX_ROW_END_CHARPOS (row)
15789 && cursor_row_p (row))
15790 rv |= set_cursor_from_row (w, row, w->current_matrix,
15791 0, 0, 0, 0);
15792 /* As soon as we've found the exact match for point,
15793 or the first suitable row whose ends_at_zv_p flag
15794 is set, we are done. */
15795 if (rv)
15796 {
15797 at_zv_p = MATRIX_ROW (w->current_matrix,
15798 w->cursor.vpos)->ends_at_zv_p;
15799 if (!at_zv_p
15800 && w->cursor.hpos >= 0
15801 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15802 w->cursor.vpos))
15803 {
15804 struct glyph_row *candidate =
15805 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15806 struct glyph *g =
15807 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15808 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15809
15810 exact_match_p =
15811 (BUFFERP (g->object) && g->charpos == PT)
15812 || (NILP (g->object)
15813 && (g->charpos == PT
15814 || (g->charpos == 0 && endpos - 1 == PT)));
15815 }
15816 if (at_zv_p || exact_match_p)
15817 {
15818 rc = CURSOR_MOVEMENT_SUCCESS;
15819 break;
15820 }
15821 }
15822 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15823 break;
15824 ++row;
15825 }
15826 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15827 || row->continued_p)
15828 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15829 || (MATRIX_ROW_START_CHARPOS (row) == PT
15830 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15831 /* If we didn't find any candidate rows, or exited the
15832 loop before all the candidates were examined, signal
15833 to the caller that this method failed. */
15834 if (rc != CURSOR_MOVEMENT_SUCCESS
15835 && !(rv
15836 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15837 && !row->continued_p))
15838 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15839 else if (rv)
15840 rc = CURSOR_MOVEMENT_SUCCESS;
15841 }
15842 else
15843 {
15844 do
15845 {
15846 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15847 {
15848 rc = CURSOR_MOVEMENT_SUCCESS;
15849 break;
15850 }
15851 ++row;
15852 }
15853 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15854 && MATRIX_ROW_START_CHARPOS (row) == PT
15855 && cursor_row_p (row));
15856 }
15857 }
15858 }
15859
15860 return rc;
15861 }
15862
15863
15864 void
15865 set_vertical_scroll_bar (struct window *w)
15866 {
15867 ptrdiff_t start, end, whole;
15868
15869 /* Calculate the start and end positions for the current window.
15870 At some point, it would be nice to choose between scrollbars
15871 which reflect the whole buffer size, with special markers
15872 indicating narrowing, and scrollbars which reflect only the
15873 visible region.
15874
15875 Note that mini-buffers sometimes aren't displaying any text. */
15876 if (!MINI_WINDOW_P (w)
15877 || (w == XWINDOW (minibuf_window)
15878 && NILP (echo_area_buffer[0])))
15879 {
15880 struct buffer *buf = XBUFFER (w->contents);
15881 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15882 start = marker_position (w->start) - BUF_BEGV (buf);
15883 /* I don't think this is guaranteed to be right. For the
15884 moment, we'll pretend it is. */
15885 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15886
15887 if (end < start)
15888 end = start;
15889 if (whole < (end - start))
15890 whole = end - start;
15891 }
15892 else
15893 start = end = whole = 0;
15894
15895 /* Indicate what this scroll bar ought to be displaying now. */
15896 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15897 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15898 (w, end - start, whole, start);
15899 }
15900
15901
15902 void
15903 set_horizontal_scroll_bar (struct window *w)
15904 {
15905 int start, end, whole, portion;
15906
15907 if (!MINI_WINDOW_P (w)
15908 || (w == XWINDOW (minibuf_window)
15909 && NILP (echo_area_buffer[0])))
15910 {
15911 struct buffer *b = XBUFFER (w->contents);
15912 struct buffer *old_buffer = NULL;
15913 struct it it;
15914 struct text_pos startp;
15915
15916 if (b != current_buffer)
15917 {
15918 old_buffer = current_buffer;
15919 set_buffer_internal (b);
15920 }
15921
15922 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15923 start_display (&it, w, startp);
15924 it.last_visible_x = INT_MAX;
15925 whole = move_it_to (&it, -1, INT_MAX, window_box_height (w), -1,
15926 MOVE_TO_X | MOVE_TO_Y);
15927 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
15928 window_box_height (w), -1,
15929 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
15930
15931 start = w->hscroll * FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w));
15932 end = start + window_box_width (w, TEXT_AREA);
15933 portion = end - start;
15934 /* After enlarging a horizontally scrolled window such that it
15935 gets at least as wide as the text it contains, make sure that
15936 the thumb doesn't fill the entire scroll bar so we can still
15937 drag it back to see the entire text. */
15938 whole = max (whole, end);
15939
15940 if (it.bidi_p)
15941 {
15942 Lisp_Object pdir;
15943
15944 pdir = Fcurrent_bidi_paragraph_direction (Qnil);
15945 if (EQ (pdir, Qright_to_left))
15946 {
15947 start = whole - end;
15948 end = start + portion;
15949 }
15950 }
15951
15952 if (old_buffer)
15953 set_buffer_internal (old_buffer);
15954 }
15955 else
15956 start = end = whole = portion = 0;
15957
15958 w->hscroll_whole = whole;
15959
15960 /* Indicate what this scroll bar ought to be displaying now. */
15961 if (FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15962 (*FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15963 (w, portion, whole, start);
15964 }
15965
15966
15967 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P means only
15968 selected_window is redisplayed.
15969
15970 We can return without actually redisplaying the window if fonts has been
15971 changed on window's frame. In that case, redisplay_internal will retry.
15972
15973 As one of the important parts of redisplaying a window, we need to
15974 decide whether the previous window-start position (stored in the
15975 window's w->start marker position) is still valid, and if it isn't,
15976 recompute it. Some details about that:
15977
15978 . The previous window-start could be in a continuation line, in
15979 which case we need to recompute it when the window width
15980 changes. See compute_window_start_on_continuation_line and its
15981 call below.
15982
15983 . The text that changed since last redisplay could include the
15984 previous window-start position. In that case, we try to salvage
15985 what we can from the current glyph matrix by calling
15986 try_scrolling, which see.
15987
15988 . Some Emacs command could force us to use a specific window-start
15989 position by setting the window's force_start flag, or gently
15990 propose doing that by setting the window's optional_new_start
15991 flag. In these cases, we try using the specified start point if
15992 that succeeds (i.e. the window desired matrix is successfully
15993 recomputed, and point location is within the window). In case
15994 of optional_new_start, we first check if the specified start
15995 position is feasible, i.e. if it will allow point to be
15996 displayed in the window. If using the specified start point
15997 fails, e.g., if new fonts are needed to be loaded, we abort the
15998 redisplay cycle and leave it up to the next cycle to figure out
15999 things.
16000
16001 . Note that the window's force_start flag is sometimes set by
16002 redisplay itself, when it decides that the previous window start
16003 point is fine and should be kept. Search for "goto force_start"
16004 below to see the details. Like the values of window-start
16005 specified outside of redisplay, these internally-deduced values
16006 are tested for feasibility, and ignored if found to be
16007 unfeasible.
16008
16009 . Note that the function try_window, used to completely redisplay
16010 a window, accepts the window's start point as its argument.
16011 This is used several times in the redisplay code to control
16012 where the window start will be, according to user options such
16013 as scroll-conservatively, and also to ensure the screen line
16014 showing point will be fully (as opposed to partially) visible on
16015 display. */
16016
16017 static void
16018 redisplay_window (Lisp_Object window, bool just_this_one_p)
16019 {
16020 struct window *w = XWINDOW (window);
16021 struct frame *f = XFRAME (w->frame);
16022 struct buffer *buffer = XBUFFER (w->contents);
16023 struct buffer *old = current_buffer;
16024 struct text_pos lpoint, opoint, startp;
16025 bool update_mode_line;
16026 int tem;
16027 struct it it;
16028 /* Record it now because it's overwritten. */
16029 bool current_matrix_up_to_date_p = false;
16030 bool used_current_matrix_p = false;
16031 /* This is less strict than current_matrix_up_to_date_p.
16032 It indicates that the buffer contents and narrowing are unchanged. */
16033 bool buffer_unchanged_p = false;
16034 bool temp_scroll_step = false;
16035 ptrdiff_t count = SPECPDL_INDEX ();
16036 int rc;
16037 int centering_position = -1;
16038 bool last_line_misfit = false;
16039 ptrdiff_t beg_unchanged, end_unchanged;
16040 int frame_line_height;
16041 bool use_desired_matrix;
16042
16043 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16044 opoint = lpoint;
16045
16046 #ifdef GLYPH_DEBUG
16047 *w->desired_matrix->method = 0;
16048 #endif
16049
16050 if (!just_this_one_p
16051 && REDISPLAY_SOME_P ()
16052 && !w->redisplay
16053 && !w->update_mode_line
16054 && !f->face_change
16055 && !f->redisplay
16056 && !buffer->text->redisplay
16057 && BUF_PT (buffer) == w->last_point)
16058 return;
16059
16060 /* Make sure that both W's markers are valid. */
16061 eassert (XMARKER (w->start)->buffer == buffer);
16062 eassert (XMARKER (w->pointm)->buffer == buffer);
16063
16064 /* We come here again if we need to run window-text-change-functions
16065 below. */
16066 restart:
16067 reconsider_clip_changes (w);
16068 frame_line_height = default_line_pixel_height (w);
16069
16070 /* Has the mode line to be updated? */
16071 update_mode_line = (w->update_mode_line
16072 || update_mode_lines
16073 || buffer->clip_changed
16074 || buffer->prevent_redisplay_optimizations_p);
16075
16076 if (!just_this_one_p)
16077 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
16078 cleverly elsewhere. */
16079 w->must_be_updated_p = true;
16080
16081 if (MINI_WINDOW_P (w))
16082 {
16083 if (w == XWINDOW (echo_area_window)
16084 && !NILP (echo_area_buffer[0]))
16085 {
16086 if (update_mode_line)
16087 /* We may have to update a tty frame's menu bar or a
16088 tool-bar. Example `M-x C-h C-h C-g'. */
16089 goto finish_menu_bars;
16090 else
16091 /* We've already displayed the echo area glyphs in this window. */
16092 goto finish_scroll_bars;
16093 }
16094 else if ((w != XWINDOW (minibuf_window)
16095 || minibuf_level == 0)
16096 /* When buffer is nonempty, redisplay window normally. */
16097 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
16098 /* Quail displays non-mini buffers in minibuffer window.
16099 In that case, redisplay the window normally. */
16100 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
16101 {
16102 /* W is a mini-buffer window, but it's not active, so clear
16103 it. */
16104 int yb = window_text_bottom_y (w);
16105 struct glyph_row *row;
16106 int y;
16107
16108 for (y = 0, row = w->desired_matrix->rows;
16109 y < yb;
16110 y += row->height, ++row)
16111 blank_row (w, row, y);
16112 goto finish_scroll_bars;
16113 }
16114
16115 clear_glyph_matrix (w->desired_matrix);
16116 }
16117
16118 /* Otherwise set up data on this window; select its buffer and point
16119 value. */
16120 /* Really select the buffer, for the sake of buffer-local
16121 variables. */
16122 set_buffer_internal_1 (XBUFFER (w->contents));
16123
16124 current_matrix_up_to_date_p
16125 = (w->window_end_valid
16126 && !current_buffer->clip_changed
16127 && !current_buffer->prevent_redisplay_optimizations_p
16128 && !window_outdated (w));
16129
16130 /* Run the window-text-change-functions
16131 if it is possible that the text on the screen has changed
16132 (either due to modification of the text, or any other reason). */
16133 if (!current_matrix_up_to_date_p
16134 && !NILP (Vwindow_text_change_functions))
16135 {
16136 safe_run_hooks (Qwindow_text_change_functions);
16137 goto restart;
16138 }
16139
16140 beg_unchanged = BEG_UNCHANGED;
16141 end_unchanged = END_UNCHANGED;
16142
16143 SET_TEXT_POS (opoint, PT, PT_BYTE);
16144
16145 specbind (Qinhibit_point_motion_hooks, Qt);
16146
16147 buffer_unchanged_p
16148 = (w->window_end_valid
16149 && !current_buffer->clip_changed
16150 && !window_outdated (w));
16151
16152 /* When windows_or_buffers_changed is non-zero, we can't rely
16153 on the window end being valid, so set it to zero there. */
16154 if (windows_or_buffers_changed)
16155 {
16156 /* If window starts on a continuation line, maybe adjust the
16157 window start in case the window's width changed. */
16158 if (XMARKER (w->start)->buffer == current_buffer)
16159 compute_window_start_on_continuation_line (w);
16160
16161 w->window_end_valid = false;
16162 /* If so, we also can't rely on current matrix
16163 and should not fool try_cursor_movement below. */
16164 current_matrix_up_to_date_p = false;
16165 }
16166
16167 /* Some sanity checks. */
16168 CHECK_WINDOW_END (w);
16169 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
16170 emacs_abort ();
16171 if (BYTEPOS (opoint) < CHARPOS (opoint))
16172 emacs_abort ();
16173
16174 if (mode_line_update_needed (w))
16175 update_mode_line = true;
16176
16177 /* Point refers normally to the selected window. For any other
16178 window, set up appropriate value. */
16179 if (!EQ (window, selected_window))
16180 {
16181 ptrdiff_t new_pt = marker_position (w->pointm);
16182 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
16183
16184 if (new_pt < BEGV)
16185 {
16186 new_pt = BEGV;
16187 new_pt_byte = BEGV_BYTE;
16188 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16189 }
16190 else if (new_pt > (ZV - 1))
16191 {
16192 new_pt = ZV;
16193 new_pt_byte = ZV_BYTE;
16194 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16195 }
16196
16197 /* We don't use SET_PT so that the point-motion hooks don't run. */
16198 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16199 }
16200
16201 /* If any of the character widths specified in the display table
16202 have changed, invalidate the width run cache. It's true that
16203 this may be a bit late to catch such changes, but the rest of
16204 redisplay goes (non-fatally) haywire when the display table is
16205 changed, so why should we worry about doing any better? */
16206 if (current_buffer->width_run_cache
16207 || (current_buffer->base_buffer
16208 && current_buffer->base_buffer->width_run_cache))
16209 {
16210 struct Lisp_Char_Table *disptab = buffer_display_table ();
16211
16212 if (! disptab_matches_widthtab
16213 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16214 {
16215 struct buffer *buf = current_buffer;
16216
16217 if (buf->base_buffer)
16218 buf = buf->base_buffer;
16219 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16220 recompute_width_table (current_buffer, disptab);
16221 }
16222 }
16223
16224 /* If window-start is screwed up, choose a new one. */
16225 if (XMARKER (w->start)->buffer != current_buffer)
16226 goto recenter;
16227
16228 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16229
16230 /* If someone specified a new starting point but did not insist,
16231 check whether it can be used. */
16232 if ((w->optional_new_start || window_frozen_p (w))
16233 && CHARPOS (startp) >= BEGV
16234 && CHARPOS (startp) <= ZV)
16235 {
16236 ptrdiff_t it_charpos;
16237
16238 w->optional_new_start = false;
16239 start_display (&it, w, startp);
16240 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16241 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16242 /* Record IT's position now, since line_bottom_y might change
16243 that. */
16244 it_charpos = IT_CHARPOS (it);
16245 /* Make sure we set the force_start flag only if the cursor row
16246 will be fully visible. Otherwise, the code under force_start
16247 label below will try to move point back into view, which is
16248 not what the code which sets optional_new_start wants. */
16249 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
16250 && !w->force_start)
16251 {
16252 if (it_charpos == PT)
16253 w->force_start = true;
16254 /* IT may overshoot PT if text at PT is invisible. */
16255 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16256 w->force_start = true;
16257 #ifdef GLYPH_DEBUG
16258 if (w->force_start)
16259 {
16260 if (window_frozen_p (w))
16261 debug_method_add (w, "set force_start from frozen window start");
16262 else
16263 debug_method_add (w, "set force_start from optional_new_start");
16264 }
16265 #endif
16266 }
16267 }
16268
16269 force_start:
16270
16271 /* Handle case where place to start displaying has been specified,
16272 unless the specified location is outside the accessible range. */
16273 if (w->force_start)
16274 {
16275 /* We set this later on if we have to adjust point. */
16276 int new_vpos = -1;
16277
16278 w->force_start = false;
16279 w->vscroll = 0;
16280 w->window_end_valid = false;
16281
16282 /* Forget any recorded base line for line number display. */
16283 if (!buffer_unchanged_p)
16284 w->base_line_number = 0;
16285
16286 /* Redisplay the mode line. Select the buffer properly for that.
16287 Also, run the hook window-scroll-functions
16288 because we have scrolled. */
16289 /* Note, we do this after clearing force_start because
16290 if there's an error, it is better to forget about force_start
16291 than to get into an infinite loop calling the hook functions
16292 and having them get more errors. */
16293 if (!update_mode_line
16294 || ! NILP (Vwindow_scroll_functions))
16295 {
16296 update_mode_line = true;
16297 w->update_mode_line = true;
16298 startp = run_window_scroll_functions (window, startp);
16299 }
16300
16301 if (CHARPOS (startp) < BEGV)
16302 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16303 else if (CHARPOS (startp) > ZV)
16304 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16305
16306 /* Redisplay, then check if cursor has been set during the
16307 redisplay. Give up if new fonts were loaded. */
16308 /* We used to issue a CHECK_MARGINS argument to try_window here,
16309 but this causes scrolling to fail when point begins inside
16310 the scroll margin (bug#148) -- cyd */
16311 if (!try_window (window, startp, 0))
16312 {
16313 w->force_start = true;
16314 clear_glyph_matrix (w->desired_matrix);
16315 goto need_larger_matrices;
16316 }
16317
16318 if (w->cursor.vpos < 0)
16319 {
16320 /* If point does not appear, try to move point so it does
16321 appear. The desired matrix has been built above, so we
16322 can use it here. First see if point is in invisible
16323 text, and if so, move it to the first visible buffer
16324 position past that. */
16325 struct glyph_row *r = NULL;
16326 Lisp_Object invprop =
16327 get_char_property_and_overlay (make_number (PT), Qinvisible,
16328 Qnil, NULL);
16329
16330 if (TEXT_PROP_MEANS_INVISIBLE (invprop) != 0)
16331 {
16332 ptrdiff_t alt_pt;
16333 Lisp_Object invprop_end =
16334 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16335 Qnil, Qnil);
16336
16337 if (NATNUMP (invprop_end))
16338 alt_pt = XFASTINT (invprop_end);
16339 else
16340 alt_pt = ZV;
16341 r = row_containing_pos (w, alt_pt, w->desired_matrix->rows,
16342 NULL, 0);
16343 }
16344 if (r)
16345 new_vpos = MATRIX_ROW_BOTTOM_Y (r);
16346 else /* Give up and just move to the middle of the window. */
16347 new_vpos = window_box_height (w) / 2;
16348 }
16349
16350 if (!cursor_row_fully_visible_p (w, false, false))
16351 {
16352 /* Point does appear, but on a line partly visible at end of window.
16353 Move it back to a fully-visible line. */
16354 new_vpos = window_box_height (w);
16355 /* But if window_box_height suggests a Y coordinate that is
16356 not less than we already have, that line will clearly not
16357 be fully visible, so give up and scroll the display.
16358 This can happen when the default face uses a font whose
16359 dimensions are different from the frame's default
16360 font. */
16361 if (new_vpos >= w->cursor.y)
16362 {
16363 w->cursor.vpos = -1;
16364 clear_glyph_matrix (w->desired_matrix);
16365 goto try_to_scroll;
16366 }
16367 }
16368 else if (w->cursor.vpos >= 0)
16369 {
16370 /* Some people insist on not letting point enter the scroll
16371 margin, even though this part handles windows that didn't
16372 scroll at all. */
16373 int window_total_lines
16374 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16375 int margin = min (scroll_margin, window_total_lines / 4);
16376 int pixel_margin = margin * frame_line_height;
16377 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16378
16379 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16380 below, which finds the row to move point to, advances by
16381 the Y coordinate of the _next_ row, see the definition of
16382 MATRIX_ROW_BOTTOM_Y. */
16383 if (w->cursor.vpos < margin + header_line)
16384 {
16385 w->cursor.vpos = -1;
16386 clear_glyph_matrix (w->desired_matrix);
16387 goto try_to_scroll;
16388 }
16389 else
16390 {
16391 int window_height = window_box_height (w);
16392
16393 if (header_line)
16394 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16395 if (w->cursor.y >= window_height - pixel_margin)
16396 {
16397 w->cursor.vpos = -1;
16398 clear_glyph_matrix (w->desired_matrix);
16399 goto try_to_scroll;
16400 }
16401 }
16402 }
16403
16404 /* If we need to move point for either of the above reasons,
16405 now actually do it. */
16406 if (new_vpos >= 0)
16407 {
16408 struct glyph_row *row;
16409
16410 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16411 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16412 ++row;
16413
16414 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16415 MATRIX_ROW_START_BYTEPOS (row));
16416
16417 if (w != XWINDOW (selected_window))
16418 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16419 else if (current_buffer == old)
16420 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16421
16422 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16423
16424 /* Re-run pre-redisplay-function so it can update the region
16425 according to the new position of point. */
16426 /* Other than the cursor, w's redisplay is done so we can set its
16427 redisplay to false. Also the buffer's redisplay can be set to
16428 false, since propagate_buffer_redisplay should have already
16429 propagated its info to `w' anyway. */
16430 w->redisplay = false;
16431 XBUFFER (w->contents)->text->redisplay = false;
16432 safe__call1 (true, Vpre_redisplay_function, Fcons (window, Qnil));
16433
16434 if (w->redisplay || XBUFFER (w->contents)->text->redisplay)
16435 {
16436 /* pre-redisplay-function made changes (e.g. move the region)
16437 that require another round of redisplay. */
16438 clear_glyph_matrix (w->desired_matrix);
16439 if (!try_window (window, startp, 0))
16440 goto need_larger_matrices;
16441 }
16442 }
16443 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, false, false))
16444 {
16445 clear_glyph_matrix (w->desired_matrix);
16446 goto try_to_scroll;
16447 }
16448
16449 #ifdef GLYPH_DEBUG
16450 debug_method_add (w, "forced window start");
16451 #endif
16452 goto done;
16453 }
16454
16455 /* Handle case where text has not changed, only point, and it has
16456 not moved off the frame, and we are not retrying after hscroll.
16457 (current_matrix_up_to_date_p is true when retrying.) */
16458 if (current_matrix_up_to_date_p
16459 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16460 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16461 {
16462 switch (rc)
16463 {
16464 case CURSOR_MOVEMENT_SUCCESS:
16465 used_current_matrix_p = true;
16466 goto done;
16467
16468 case CURSOR_MOVEMENT_MUST_SCROLL:
16469 goto try_to_scroll;
16470
16471 default:
16472 emacs_abort ();
16473 }
16474 }
16475 /* If current starting point was originally the beginning of a line
16476 but no longer is, find a new starting point. */
16477 else if (w->start_at_line_beg
16478 && !(CHARPOS (startp) <= BEGV
16479 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16480 {
16481 #ifdef GLYPH_DEBUG
16482 debug_method_add (w, "recenter 1");
16483 #endif
16484 goto recenter;
16485 }
16486
16487 /* Try scrolling with try_window_id. Value is > 0 if update has
16488 been done, it is -1 if we know that the same window start will
16489 not work. It is 0 if unsuccessful for some other reason. */
16490 else if ((tem = try_window_id (w)) != 0)
16491 {
16492 #ifdef GLYPH_DEBUG
16493 debug_method_add (w, "try_window_id %d", tem);
16494 #endif
16495
16496 if (f->fonts_changed)
16497 goto need_larger_matrices;
16498 if (tem > 0)
16499 goto done;
16500
16501 /* Otherwise try_window_id has returned -1 which means that we
16502 don't want the alternative below this comment to execute. */
16503 }
16504 else if (CHARPOS (startp) >= BEGV
16505 && CHARPOS (startp) <= ZV
16506 && PT >= CHARPOS (startp)
16507 && (CHARPOS (startp) < ZV
16508 /* Avoid starting at end of buffer. */
16509 || CHARPOS (startp) == BEGV
16510 || !window_outdated (w)))
16511 {
16512 int d1, d2, d5, d6;
16513 int rtop, rbot;
16514
16515 /* If first window line is a continuation line, and window start
16516 is inside the modified region, but the first change is before
16517 current window start, we must select a new window start.
16518
16519 However, if this is the result of a down-mouse event (e.g. by
16520 extending the mouse-drag-overlay), we don't want to select a
16521 new window start, since that would change the position under
16522 the mouse, resulting in an unwanted mouse-movement rather
16523 than a simple mouse-click. */
16524 if (!w->start_at_line_beg
16525 && NILP (do_mouse_tracking)
16526 && CHARPOS (startp) > BEGV
16527 && CHARPOS (startp) > BEG + beg_unchanged
16528 && CHARPOS (startp) <= Z - end_unchanged
16529 /* Even if w->start_at_line_beg is nil, a new window may
16530 start at a line_beg, since that's how set_buffer_window
16531 sets it. So, we need to check the return value of
16532 compute_window_start_on_continuation_line. (See also
16533 bug#197). */
16534 && XMARKER (w->start)->buffer == current_buffer
16535 && compute_window_start_on_continuation_line (w)
16536 /* It doesn't make sense to force the window start like we
16537 do at label force_start if it is already known that point
16538 will not be fully visible in the resulting window, because
16539 doing so will move point from its correct position
16540 instead of scrolling the window to bring point into view.
16541 See bug#9324. */
16542 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16543 /* A very tall row could need more than the window height,
16544 in which case we accept that it is partially visible. */
16545 && (rtop != 0) == (rbot != 0))
16546 {
16547 w->force_start = true;
16548 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16549 #ifdef GLYPH_DEBUG
16550 debug_method_add (w, "recomputed window start in continuation line");
16551 #endif
16552 goto force_start;
16553 }
16554
16555 #ifdef GLYPH_DEBUG
16556 debug_method_add (w, "same window start");
16557 #endif
16558
16559 /* Try to redisplay starting at same place as before.
16560 If point has not moved off frame, accept the results. */
16561 if (!current_matrix_up_to_date_p
16562 /* Don't use try_window_reusing_current_matrix in this case
16563 because a window scroll function can have changed the
16564 buffer. */
16565 || !NILP (Vwindow_scroll_functions)
16566 || MINI_WINDOW_P (w)
16567 || !(used_current_matrix_p
16568 = try_window_reusing_current_matrix (w)))
16569 {
16570 IF_DEBUG (debug_method_add (w, "1"));
16571 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16572 /* -1 means we need to scroll.
16573 0 means we need new matrices, but fonts_changed
16574 is set in that case, so we will detect it below. */
16575 goto try_to_scroll;
16576 }
16577
16578 if (f->fonts_changed)
16579 goto need_larger_matrices;
16580
16581 if (w->cursor.vpos >= 0)
16582 {
16583 if (!just_this_one_p
16584 || current_buffer->clip_changed
16585 || BEG_UNCHANGED < CHARPOS (startp))
16586 /* Forget any recorded base line for line number display. */
16587 w->base_line_number = 0;
16588
16589 if (!cursor_row_fully_visible_p (w, true, false))
16590 {
16591 clear_glyph_matrix (w->desired_matrix);
16592 last_line_misfit = true;
16593 }
16594 /* Drop through and scroll. */
16595 else
16596 goto done;
16597 }
16598 else
16599 clear_glyph_matrix (w->desired_matrix);
16600 }
16601
16602 try_to_scroll:
16603
16604 /* Redisplay the mode line. Select the buffer properly for that. */
16605 if (!update_mode_line)
16606 {
16607 update_mode_line = true;
16608 w->update_mode_line = true;
16609 }
16610
16611 /* Try to scroll by specified few lines. */
16612 if ((scroll_conservatively
16613 || emacs_scroll_step
16614 || temp_scroll_step
16615 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16616 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16617 && CHARPOS (startp) >= BEGV
16618 && CHARPOS (startp) <= ZV)
16619 {
16620 /* The function returns -1 if new fonts were loaded, 1 if
16621 successful, 0 if not successful. */
16622 int ss = try_scrolling (window, just_this_one_p,
16623 scroll_conservatively,
16624 emacs_scroll_step,
16625 temp_scroll_step, last_line_misfit);
16626 switch (ss)
16627 {
16628 case SCROLLING_SUCCESS:
16629 goto done;
16630
16631 case SCROLLING_NEED_LARGER_MATRICES:
16632 goto need_larger_matrices;
16633
16634 case SCROLLING_FAILED:
16635 break;
16636
16637 default:
16638 emacs_abort ();
16639 }
16640 }
16641
16642 /* Finally, just choose a place to start which positions point
16643 according to user preferences. */
16644
16645 recenter:
16646
16647 #ifdef GLYPH_DEBUG
16648 debug_method_add (w, "recenter");
16649 #endif
16650
16651 /* Forget any previously recorded base line for line number display. */
16652 if (!buffer_unchanged_p)
16653 w->base_line_number = 0;
16654
16655 /* Determine the window start relative to point. */
16656 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16657 it.current_y = it.last_visible_y;
16658 if (centering_position < 0)
16659 {
16660 int window_total_lines
16661 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16662 int margin
16663 = scroll_margin > 0
16664 ? min (scroll_margin, window_total_lines / 4)
16665 : 0;
16666 ptrdiff_t margin_pos = CHARPOS (startp);
16667 Lisp_Object aggressive;
16668 bool scrolling_up;
16669
16670 /* If there is a scroll margin at the top of the window, find
16671 its character position. */
16672 if (margin
16673 /* Cannot call start_display if startp is not in the
16674 accessible region of the buffer. This can happen when we
16675 have just switched to a different buffer and/or changed
16676 its restriction. In that case, startp is initialized to
16677 the character position 1 (BEGV) because we did not yet
16678 have chance to display the buffer even once. */
16679 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16680 {
16681 struct it it1;
16682 void *it1data = NULL;
16683
16684 SAVE_IT (it1, it, it1data);
16685 start_display (&it1, w, startp);
16686 move_it_vertically (&it1, margin * frame_line_height);
16687 margin_pos = IT_CHARPOS (it1);
16688 RESTORE_IT (&it, &it, it1data);
16689 }
16690 scrolling_up = PT > margin_pos;
16691 aggressive =
16692 scrolling_up
16693 ? BVAR (current_buffer, scroll_up_aggressively)
16694 : BVAR (current_buffer, scroll_down_aggressively);
16695
16696 if (!MINI_WINDOW_P (w)
16697 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16698 {
16699 int pt_offset = 0;
16700
16701 /* Setting scroll-conservatively overrides
16702 scroll-*-aggressively. */
16703 if (!scroll_conservatively && NUMBERP (aggressive))
16704 {
16705 double float_amount = XFLOATINT (aggressive);
16706
16707 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16708 if (pt_offset == 0 && float_amount > 0)
16709 pt_offset = 1;
16710 if (pt_offset && margin > 0)
16711 margin -= 1;
16712 }
16713 /* Compute how much to move the window start backward from
16714 point so that point will be displayed where the user
16715 wants it. */
16716 if (scrolling_up)
16717 {
16718 centering_position = it.last_visible_y;
16719 if (pt_offset)
16720 centering_position -= pt_offset;
16721 centering_position -=
16722 (frame_line_height * (1 + margin + last_line_misfit)
16723 + WINDOW_HEADER_LINE_HEIGHT (w));
16724 /* Don't let point enter the scroll margin near top of
16725 the window. */
16726 if (centering_position < margin * frame_line_height)
16727 centering_position = margin * frame_line_height;
16728 }
16729 else
16730 centering_position = margin * frame_line_height + pt_offset;
16731 }
16732 else
16733 /* Set the window start half the height of the window backward
16734 from point. */
16735 centering_position = window_box_height (w) / 2;
16736 }
16737 move_it_vertically_backward (&it, centering_position);
16738
16739 eassert (IT_CHARPOS (it) >= BEGV);
16740
16741 /* The function move_it_vertically_backward may move over more
16742 than the specified y-distance. If it->w is small, e.g. a
16743 mini-buffer window, we may end up in front of the window's
16744 display area. Start displaying at the start of the line
16745 containing PT in this case. */
16746 if (it.current_y <= 0)
16747 {
16748 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16749 move_it_vertically_backward (&it, 0);
16750 it.current_y = 0;
16751 }
16752
16753 it.current_x = it.hpos = 0;
16754
16755 /* Set the window start position here explicitly, to avoid an
16756 infinite loop in case the functions in window-scroll-functions
16757 get errors. */
16758 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16759
16760 /* Run scroll hooks. */
16761 startp = run_window_scroll_functions (window, it.current.pos);
16762
16763 /* Redisplay the window. */
16764 use_desired_matrix = false;
16765 if (!current_matrix_up_to_date_p
16766 || windows_or_buffers_changed
16767 || f->cursor_type_changed
16768 /* Don't use try_window_reusing_current_matrix in this case
16769 because it can have changed the buffer. */
16770 || !NILP (Vwindow_scroll_functions)
16771 || !just_this_one_p
16772 || MINI_WINDOW_P (w)
16773 || !(used_current_matrix_p
16774 = try_window_reusing_current_matrix (w)))
16775 use_desired_matrix = (try_window (window, startp, 0) == 1);
16776
16777 /* If new fonts have been loaded (due to fontsets), give up. We
16778 have to start a new redisplay since we need to re-adjust glyph
16779 matrices. */
16780 if (f->fonts_changed)
16781 goto need_larger_matrices;
16782
16783 /* If cursor did not appear assume that the middle of the window is
16784 in the first line of the window. Do it again with the next line.
16785 (Imagine a window of height 100, displaying two lines of height
16786 60. Moving back 50 from it->last_visible_y will end in the first
16787 line.) */
16788 if (w->cursor.vpos < 0)
16789 {
16790 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16791 {
16792 clear_glyph_matrix (w->desired_matrix);
16793 move_it_by_lines (&it, 1);
16794 try_window (window, it.current.pos, 0);
16795 }
16796 else if (PT < IT_CHARPOS (it))
16797 {
16798 clear_glyph_matrix (w->desired_matrix);
16799 move_it_by_lines (&it, -1);
16800 try_window (window, it.current.pos, 0);
16801 }
16802 else
16803 {
16804 /* Not much we can do about it. */
16805 }
16806 }
16807
16808 /* Consider the following case: Window starts at BEGV, there is
16809 invisible, intangible text at BEGV, so that display starts at
16810 some point START > BEGV. It can happen that we are called with
16811 PT somewhere between BEGV and START. Try to handle that case,
16812 and similar ones. */
16813 if (w->cursor.vpos < 0)
16814 {
16815 /* Prefer the desired matrix to the current matrix, if possible,
16816 in the fallback calculations below. This is because using
16817 the current matrix might completely goof, e.g. if its first
16818 row is after point. */
16819 struct glyph_matrix *matrix =
16820 use_desired_matrix ? w->desired_matrix : w->current_matrix;
16821 /* First, try locating the proper glyph row for PT. */
16822 struct glyph_row *row =
16823 row_containing_pos (w, PT, matrix->rows, NULL, 0);
16824
16825 /* Sometimes point is at the beginning of invisible text that is
16826 before the 1st character displayed in the row. In that case,
16827 row_containing_pos fails to find the row, because no glyphs
16828 with appropriate buffer positions are present in the row.
16829 Therefore, we next try to find the row which shows the 1st
16830 position after the invisible text. */
16831 if (!row)
16832 {
16833 Lisp_Object val =
16834 get_char_property_and_overlay (make_number (PT), Qinvisible,
16835 Qnil, NULL);
16836
16837 if (TEXT_PROP_MEANS_INVISIBLE (val) != 0)
16838 {
16839 ptrdiff_t alt_pos;
16840 Lisp_Object invis_end =
16841 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16842 Qnil, Qnil);
16843
16844 if (NATNUMP (invis_end))
16845 alt_pos = XFASTINT (invis_end);
16846 else
16847 alt_pos = ZV;
16848 row = row_containing_pos (w, alt_pos, matrix->rows, NULL, 0);
16849 }
16850 }
16851 /* Finally, fall back on the first row of the window after the
16852 header line (if any). This is slightly better than not
16853 displaying the cursor at all. */
16854 if (!row)
16855 {
16856 row = matrix->rows;
16857 if (row->mode_line_p)
16858 ++row;
16859 }
16860 set_cursor_from_row (w, row, matrix, 0, 0, 0, 0);
16861 }
16862
16863 if (!cursor_row_fully_visible_p (w, false, false))
16864 {
16865 /* If vscroll is enabled, disable it and try again. */
16866 if (w->vscroll)
16867 {
16868 w->vscroll = 0;
16869 clear_glyph_matrix (w->desired_matrix);
16870 goto recenter;
16871 }
16872
16873 /* Users who set scroll-conservatively to a large number want
16874 point just above/below the scroll margin. If we ended up
16875 with point's row partially visible, move the window start to
16876 make that row fully visible and out of the margin. */
16877 if (scroll_conservatively > SCROLL_LIMIT)
16878 {
16879 int window_total_lines
16880 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16881 int margin =
16882 scroll_margin > 0
16883 ? min (scroll_margin, window_total_lines / 4)
16884 : 0;
16885 bool move_down = w->cursor.vpos >= window_total_lines / 2;
16886
16887 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16888 clear_glyph_matrix (w->desired_matrix);
16889 if (1 == try_window (window, it.current.pos,
16890 TRY_WINDOW_CHECK_MARGINS))
16891 goto done;
16892 }
16893
16894 /* If centering point failed to make the whole line visible,
16895 put point at the top instead. That has to make the whole line
16896 visible, if it can be done. */
16897 if (centering_position == 0)
16898 goto done;
16899
16900 clear_glyph_matrix (w->desired_matrix);
16901 centering_position = 0;
16902 goto recenter;
16903 }
16904
16905 done:
16906
16907 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16908 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16909 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16910
16911 /* Display the mode line, if we must. */
16912 if ((update_mode_line
16913 /* If window not full width, must redo its mode line
16914 if (a) the window to its side is being redone and
16915 (b) we do a frame-based redisplay. This is a consequence
16916 of how inverted lines are drawn in frame-based redisplay. */
16917 || (!just_this_one_p
16918 && !FRAME_WINDOW_P (f)
16919 && !WINDOW_FULL_WIDTH_P (w))
16920 /* Line number to display. */
16921 || w->base_line_pos > 0
16922 /* Column number is displayed and different from the one displayed. */
16923 || (w->column_number_displayed != -1
16924 && (w->column_number_displayed != current_column ())))
16925 /* This means that the window has a mode line. */
16926 && (WINDOW_WANTS_MODELINE_P (w)
16927 || WINDOW_WANTS_HEADER_LINE_P (w)))
16928 {
16929
16930 display_mode_lines (w);
16931
16932 /* If mode line height has changed, arrange for a thorough
16933 immediate redisplay using the correct mode line height. */
16934 if (WINDOW_WANTS_MODELINE_P (w)
16935 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16936 {
16937 f->fonts_changed = true;
16938 w->mode_line_height = -1;
16939 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16940 = DESIRED_MODE_LINE_HEIGHT (w);
16941 }
16942
16943 /* If header line height has changed, arrange for a thorough
16944 immediate redisplay using the correct header line height. */
16945 if (WINDOW_WANTS_HEADER_LINE_P (w)
16946 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16947 {
16948 f->fonts_changed = true;
16949 w->header_line_height = -1;
16950 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16951 = DESIRED_HEADER_LINE_HEIGHT (w);
16952 }
16953
16954 if (f->fonts_changed)
16955 goto need_larger_matrices;
16956 }
16957
16958 if (!line_number_displayed && w->base_line_pos != -1)
16959 {
16960 w->base_line_pos = 0;
16961 w->base_line_number = 0;
16962 }
16963
16964 finish_menu_bars:
16965
16966 /* When we reach a frame's selected window, redo the frame's menu
16967 bar and the frame's title. */
16968 if (update_mode_line
16969 && EQ (FRAME_SELECTED_WINDOW (f), window))
16970 {
16971 bool redisplay_menu_p;
16972
16973 if (FRAME_WINDOW_P (f))
16974 {
16975 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16976 || defined (HAVE_NS) || defined (USE_GTK)
16977 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16978 #else
16979 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16980 #endif
16981 }
16982 else
16983 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16984
16985 if (redisplay_menu_p)
16986 display_menu_bar (w);
16987
16988 #ifdef HAVE_WINDOW_SYSTEM
16989 if (FRAME_WINDOW_P (f))
16990 {
16991 #if defined (USE_GTK) || defined (HAVE_NS)
16992 if (FRAME_EXTERNAL_TOOL_BAR (f))
16993 redisplay_tool_bar (f);
16994 #else
16995 if (WINDOWP (f->tool_bar_window)
16996 && (FRAME_TOOL_BAR_LINES (f) > 0
16997 || !NILP (Vauto_resize_tool_bars))
16998 && redisplay_tool_bar (f))
16999 ignore_mouse_drag_p = true;
17000 #endif
17001 }
17002 x_consider_frame_title (w->frame);
17003 #endif
17004 }
17005
17006 #ifdef HAVE_WINDOW_SYSTEM
17007 if (FRAME_WINDOW_P (f)
17008 && update_window_fringes (w, (just_this_one_p
17009 || (!used_current_matrix_p && !overlay_arrow_seen)
17010 || w->pseudo_window_p)))
17011 {
17012 update_begin (f);
17013 block_input ();
17014 if (draw_window_fringes (w, true))
17015 {
17016 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
17017 x_draw_right_divider (w);
17018 else
17019 x_draw_vertical_border (w);
17020 }
17021 unblock_input ();
17022 update_end (f);
17023 }
17024
17025 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
17026 x_draw_bottom_divider (w);
17027 #endif /* HAVE_WINDOW_SYSTEM */
17028
17029 /* We go to this label, with fonts_changed set, if it is
17030 necessary to try again using larger glyph matrices.
17031 We have to redeem the scroll bar even in this case,
17032 because the loop in redisplay_internal expects that. */
17033 need_larger_matrices:
17034 ;
17035 finish_scroll_bars:
17036
17037 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
17038 {
17039 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
17040 /* Set the thumb's position and size. */
17041 set_vertical_scroll_bar (w);
17042
17043 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
17044 /* Set the thumb's position and size. */
17045 set_horizontal_scroll_bar (w);
17046
17047 /* Note that we actually used the scroll bar attached to this
17048 window, so it shouldn't be deleted at the end of redisplay. */
17049 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
17050 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
17051 }
17052
17053 /* Restore current_buffer and value of point in it. The window
17054 update may have changed the buffer, so first make sure `opoint'
17055 is still valid (Bug#6177). */
17056 if (CHARPOS (opoint) < BEGV)
17057 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
17058 else if (CHARPOS (opoint) > ZV)
17059 TEMP_SET_PT_BOTH (Z, Z_BYTE);
17060 else
17061 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
17062
17063 set_buffer_internal_1 (old);
17064 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
17065 shorter. This can be caused by log truncation in *Messages*. */
17066 if (CHARPOS (lpoint) <= ZV)
17067 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
17068
17069 unbind_to (count, Qnil);
17070 }
17071
17072
17073 /* Build the complete desired matrix of WINDOW with a window start
17074 buffer position POS.
17075
17076 Value is 1 if successful. It is zero if fonts were loaded during
17077 redisplay which makes re-adjusting glyph matrices necessary, and -1
17078 if point would appear in the scroll margins.
17079 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
17080 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
17081 set in FLAGS.) */
17082
17083 int
17084 try_window (Lisp_Object window, struct text_pos pos, int flags)
17085 {
17086 struct window *w = XWINDOW (window);
17087 struct it it;
17088 struct glyph_row *last_text_row = NULL;
17089 struct frame *f = XFRAME (w->frame);
17090 int frame_line_height = default_line_pixel_height (w);
17091
17092 /* Make POS the new window start. */
17093 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
17094
17095 /* Mark cursor position as unknown. No overlay arrow seen. */
17096 w->cursor.vpos = -1;
17097 overlay_arrow_seen = false;
17098
17099 /* Initialize iterator and info to start at POS. */
17100 start_display (&it, w, pos);
17101 it.glyph_row->reversed_p = false;
17102
17103 /* Display all lines of W. */
17104 while (it.current_y < it.last_visible_y)
17105 {
17106 if (display_line (&it))
17107 last_text_row = it.glyph_row - 1;
17108 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
17109 return 0;
17110 }
17111
17112 /* Don't let the cursor end in the scroll margins. */
17113 if ((flags & TRY_WINDOW_CHECK_MARGINS)
17114 && !MINI_WINDOW_P (w))
17115 {
17116 int this_scroll_margin;
17117 int window_total_lines
17118 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
17119
17120 if (scroll_margin > 0)
17121 {
17122 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
17123 this_scroll_margin *= frame_line_height;
17124 }
17125 else
17126 this_scroll_margin = 0;
17127
17128 if ((w->cursor.y >= 0 /* not vscrolled */
17129 && w->cursor.y < this_scroll_margin
17130 && CHARPOS (pos) > BEGV
17131 && IT_CHARPOS (it) < ZV)
17132 /* rms: considering make_cursor_line_fully_visible_p here
17133 seems to give wrong results. We don't want to recenter
17134 when the last line is partly visible, we want to allow
17135 that case to be handled in the usual way. */
17136 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
17137 {
17138 w->cursor.vpos = -1;
17139 clear_glyph_matrix (w->desired_matrix);
17140 return -1;
17141 }
17142 }
17143
17144 /* If bottom moved off end of frame, change mode line percentage. */
17145 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
17146 w->update_mode_line = true;
17147
17148 /* Set window_end_pos to the offset of the last character displayed
17149 on the window from the end of current_buffer. Set
17150 window_end_vpos to its row number. */
17151 if (last_text_row)
17152 {
17153 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
17154 adjust_window_ends (w, last_text_row, false);
17155 eassert
17156 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
17157 w->window_end_vpos)));
17158 }
17159 else
17160 {
17161 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17162 w->window_end_pos = Z - ZV;
17163 w->window_end_vpos = 0;
17164 }
17165
17166 /* But that is not valid info until redisplay finishes. */
17167 w->window_end_valid = false;
17168 return 1;
17169 }
17170
17171
17172 \f
17173 /************************************************************************
17174 Window redisplay reusing current matrix when buffer has not changed
17175 ************************************************************************/
17176
17177 /* Try redisplay of window W showing an unchanged buffer with a
17178 different window start than the last time it was displayed by
17179 reusing its current matrix. Value is true if successful.
17180 W->start is the new window start. */
17181
17182 static bool
17183 try_window_reusing_current_matrix (struct window *w)
17184 {
17185 struct frame *f = XFRAME (w->frame);
17186 struct glyph_row *bottom_row;
17187 struct it it;
17188 struct run run;
17189 struct text_pos start, new_start;
17190 int nrows_scrolled, i;
17191 struct glyph_row *last_text_row;
17192 struct glyph_row *last_reused_text_row;
17193 struct glyph_row *start_row;
17194 int start_vpos, min_y, max_y;
17195
17196 #ifdef GLYPH_DEBUG
17197 if (inhibit_try_window_reusing)
17198 return false;
17199 #endif
17200
17201 if (/* This function doesn't handle terminal frames. */
17202 !FRAME_WINDOW_P (f)
17203 /* Don't try to reuse the display if windows have been split
17204 or such. */
17205 || windows_or_buffers_changed
17206 || f->cursor_type_changed)
17207 return false;
17208
17209 /* Can't do this if showing trailing whitespace. */
17210 if (!NILP (Vshow_trailing_whitespace))
17211 return false;
17212
17213 /* If top-line visibility has changed, give up. */
17214 if (WINDOW_WANTS_HEADER_LINE_P (w)
17215 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
17216 return false;
17217
17218 /* Give up if old or new display is scrolled vertically. We could
17219 make this function handle this, but right now it doesn't. */
17220 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17221 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17222 return false;
17223
17224 /* The variable new_start now holds the new window start. The old
17225 start `start' can be determined from the current matrix. */
17226 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17227 start = start_row->minpos;
17228 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17229
17230 /* Clear the desired matrix for the display below. */
17231 clear_glyph_matrix (w->desired_matrix);
17232
17233 if (CHARPOS (new_start) <= CHARPOS (start))
17234 {
17235 /* Don't use this method if the display starts with an ellipsis
17236 displayed for invisible text. It's not easy to handle that case
17237 below, and it's certainly not worth the effort since this is
17238 not a frequent case. */
17239 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17240 return false;
17241
17242 IF_DEBUG (debug_method_add (w, "twu1"));
17243
17244 /* Display up to a row that can be reused. The variable
17245 last_text_row is set to the last row displayed that displays
17246 text. Note that it.vpos == 0 if or if not there is a
17247 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17248 start_display (&it, w, new_start);
17249 w->cursor.vpos = -1;
17250 last_text_row = last_reused_text_row = NULL;
17251
17252 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17253 {
17254 /* If we have reached into the characters in the START row,
17255 that means the line boundaries have changed. So we
17256 can't start copying with the row START. Maybe it will
17257 work to start copying with the following row. */
17258 while (IT_CHARPOS (it) > CHARPOS (start))
17259 {
17260 /* Advance to the next row as the "start". */
17261 start_row++;
17262 start = start_row->minpos;
17263 /* If there are no more rows to try, or just one, give up. */
17264 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17265 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17266 || CHARPOS (start) == ZV)
17267 {
17268 clear_glyph_matrix (w->desired_matrix);
17269 return false;
17270 }
17271
17272 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17273 }
17274 /* If we have reached alignment, we can copy the rest of the
17275 rows. */
17276 if (IT_CHARPOS (it) == CHARPOS (start)
17277 /* Don't accept "alignment" inside a display vector,
17278 since start_row could have started in the middle of
17279 that same display vector (thus their character
17280 positions match), and we have no way of telling if
17281 that is the case. */
17282 && it.current.dpvec_index < 0)
17283 break;
17284
17285 it.glyph_row->reversed_p = false;
17286 if (display_line (&it))
17287 last_text_row = it.glyph_row - 1;
17288
17289 }
17290
17291 /* A value of current_y < last_visible_y means that we stopped
17292 at the previous window start, which in turn means that we
17293 have at least one reusable row. */
17294 if (it.current_y < it.last_visible_y)
17295 {
17296 struct glyph_row *row;
17297
17298 /* IT.vpos always starts from 0; it counts text lines. */
17299 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17300
17301 /* Find PT if not already found in the lines displayed. */
17302 if (w->cursor.vpos < 0)
17303 {
17304 int dy = it.current_y - start_row->y;
17305
17306 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17307 row = row_containing_pos (w, PT, row, NULL, dy);
17308 if (row)
17309 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17310 dy, nrows_scrolled);
17311 else
17312 {
17313 clear_glyph_matrix (w->desired_matrix);
17314 return false;
17315 }
17316 }
17317
17318 /* Scroll the display. Do it before the current matrix is
17319 changed. The problem here is that update has not yet
17320 run, i.e. part of the current matrix is not up to date.
17321 scroll_run_hook will clear the cursor, and use the
17322 current matrix to get the height of the row the cursor is
17323 in. */
17324 run.current_y = start_row->y;
17325 run.desired_y = it.current_y;
17326 run.height = it.last_visible_y - it.current_y;
17327
17328 if (run.height > 0 && run.current_y != run.desired_y)
17329 {
17330 update_begin (f);
17331 FRAME_RIF (f)->update_window_begin_hook (w);
17332 FRAME_RIF (f)->clear_window_mouse_face (w);
17333 FRAME_RIF (f)->scroll_run_hook (w, &run);
17334 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17335 update_end (f);
17336 }
17337
17338 /* Shift current matrix down by nrows_scrolled lines. */
17339 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17340 rotate_matrix (w->current_matrix,
17341 start_vpos,
17342 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17343 nrows_scrolled);
17344
17345 /* Disable lines that must be updated. */
17346 for (i = 0; i < nrows_scrolled; ++i)
17347 (start_row + i)->enabled_p = false;
17348
17349 /* Re-compute Y positions. */
17350 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17351 max_y = it.last_visible_y;
17352 for (row = start_row + nrows_scrolled;
17353 row < bottom_row;
17354 ++row)
17355 {
17356 row->y = it.current_y;
17357 row->visible_height = row->height;
17358
17359 if (row->y < min_y)
17360 row->visible_height -= min_y - row->y;
17361 if (row->y + row->height > max_y)
17362 row->visible_height -= row->y + row->height - max_y;
17363 if (row->fringe_bitmap_periodic_p)
17364 row->redraw_fringe_bitmaps_p = true;
17365
17366 it.current_y += row->height;
17367
17368 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17369 last_reused_text_row = row;
17370 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17371 break;
17372 }
17373
17374 /* Disable lines in the current matrix which are now
17375 below the window. */
17376 for (++row; row < bottom_row; ++row)
17377 row->enabled_p = row->mode_line_p = false;
17378 }
17379
17380 /* Update window_end_pos etc.; last_reused_text_row is the last
17381 reused row from the current matrix containing text, if any.
17382 The value of last_text_row is the last displayed line
17383 containing text. */
17384 if (last_reused_text_row)
17385 adjust_window_ends (w, last_reused_text_row, true);
17386 else if (last_text_row)
17387 adjust_window_ends (w, last_text_row, false);
17388 else
17389 {
17390 /* This window must be completely empty. */
17391 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17392 w->window_end_pos = Z - ZV;
17393 w->window_end_vpos = 0;
17394 }
17395 w->window_end_valid = false;
17396
17397 /* Update hint: don't try scrolling again in update_window. */
17398 w->desired_matrix->no_scrolling_p = true;
17399
17400 #ifdef GLYPH_DEBUG
17401 debug_method_add (w, "try_window_reusing_current_matrix 1");
17402 #endif
17403 return true;
17404 }
17405 else if (CHARPOS (new_start) > CHARPOS (start))
17406 {
17407 struct glyph_row *pt_row, *row;
17408 struct glyph_row *first_reusable_row;
17409 struct glyph_row *first_row_to_display;
17410 int dy;
17411 int yb = window_text_bottom_y (w);
17412
17413 /* Find the row starting at new_start, if there is one. Don't
17414 reuse a partially visible line at the end. */
17415 first_reusable_row = start_row;
17416 while (first_reusable_row->enabled_p
17417 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17418 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17419 < CHARPOS (new_start)))
17420 ++first_reusable_row;
17421
17422 /* Give up if there is no row to reuse. */
17423 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17424 || !first_reusable_row->enabled_p
17425 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17426 != CHARPOS (new_start)))
17427 return false;
17428
17429 /* We can reuse fully visible rows beginning with
17430 first_reusable_row to the end of the window. Set
17431 first_row_to_display to the first row that cannot be reused.
17432 Set pt_row to the row containing point, if there is any. */
17433 pt_row = NULL;
17434 for (first_row_to_display = first_reusable_row;
17435 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17436 ++first_row_to_display)
17437 {
17438 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17439 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17440 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17441 && first_row_to_display->ends_at_zv_p
17442 && pt_row == NULL)))
17443 pt_row = first_row_to_display;
17444 }
17445
17446 /* Start displaying at the start of first_row_to_display. */
17447 eassert (first_row_to_display->y < yb);
17448 init_to_row_start (&it, w, first_row_to_display);
17449
17450 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17451 - start_vpos);
17452 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17453 - nrows_scrolled);
17454 it.current_y = (first_row_to_display->y - first_reusable_row->y
17455 + WINDOW_HEADER_LINE_HEIGHT (w));
17456
17457 /* Display lines beginning with first_row_to_display in the
17458 desired matrix. Set last_text_row to the last row displayed
17459 that displays text. */
17460 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17461 if (pt_row == NULL)
17462 w->cursor.vpos = -1;
17463 last_text_row = NULL;
17464 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17465 if (display_line (&it))
17466 last_text_row = it.glyph_row - 1;
17467
17468 /* If point is in a reused row, adjust y and vpos of the cursor
17469 position. */
17470 if (pt_row)
17471 {
17472 w->cursor.vpos -= nrows_scrolled;
17473 w->cursor.y -= first_reusable_row->y - start_row->y;
17474 }
17475
17476 /* Give up if point isn't in a row displayed or reused. (This
17477 also handles the case where w->cursor.vpos < nrows_scrolled
17478 after the calls to display_line, which can happen with scroll
17479 margins. See bug#1295.) */
17480 if (w->cursor.vpos < 0)
17481 {
17482 clear_glyph_matrix (w->desired_matrix);
17483 return false;
17484 }
17485
17486 /* Scroll the display. */
17487 run.current_y = first_reusable_row->y;
17488 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17489 run.height = it.last_visible_y - run.current_y;
17490 dy = run.current_y - run.desired_y;
17491
17492 if (run.height)
17493 {
17494 update_begin (f);
17495 FRAME_RIF (f)->update_window_begin_hook (w);
17496 FRAME_RIF (f)->clear_window_mouse_face (w);
17497 FRAME_RIF (f)->scroll_run_hook (w, &run);
17498 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17499 update_end (f);
17500 }
17501
17502 /* Adjust Y positions of reused rows. */
17503 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17504 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17505 max_y = it.last_visible_y;
17506 for (row = first_reusable_row; row < first_row_to_display; ++row)
17507 {
17508 row->y -= dy;
17509 row->visible_height = row->height;
17510 if (row->y < min_y)
17511 row->visible_height -= min_y - row->y;
17512 if (row->y + row->height > max_y)
17513 row->visible_height -= row->y + row->height - max_y;
17514 if (row->fringe_bitmap_periodic_p)
17515 row->redraw_fringe_bitmaps_p = true;
17516 }
17517
17518 /* Scroll the current matrix. */
17519 eassert (nrows_scrolled > 0);
17520 rotate_matrix (w->current_matrix,
17521 start_vpos,
17522 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17523 -nrows_scrolled);
17524
17525 /* Disable rows not reused. */
17526 for (row -= nrows_scrolled; row < bottom_row; ++row)
17527 row->enabled_p = false;
17528
17529 /* Point may have moved to a different line, so we cannot assume that
17530 the previous cursor position is valid; locate the correct row. */
17531 if (pt_row)
17532 {
17533 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17534 row < bottom_row
17535 && PT >= MATRIX_ROW_END_CHARPOS (row)
17536 && !row->ends_at_zv_p;
17537 row++)
17538 {
17539 w->cursor.vpos++;
17540 w->cursor.y = row->y;
17541 }
17542 if (row < bottom_row)
17543 {
17544 /* Can't simply scan the row for point with
17545 bidi-reordered glyph rows. Let set_cursor_from_row
17546 figure out where to put the cursor, and if it fails,
17547 give up. */
17548 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17549 {
17550 if (!set_cursor_from_row (w, row, w->current_matrix,
17551 0, 0, 0, 0))
17552 {
17553 clear_glyph_matrix (w->desired_matrix);
17554 return false;
17555 }
17556 }
17557 else
17558 {
17559 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17560 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17561
17562 for (; glyph < end
17563 && (!BUFFERP (glyph->object)
17564 || glyph->charpos < PT);
17565 glyph++)
17566 {
17567 w->cursor.hpos++;
17568 w->cursor.x += glyph->pixel_width;
17569 }
17570 }
17571 }
17572 }
17573
17574 /* Adjust window end. A null value of last_text_row means that
17575 the window end is in reused rows which in turn means that
17576 only its vpos can have changed. */
17577 if (last_text_row)
17578 adjust_window_ends (w, last_text_row, false);
17579 else
17580 w->window_end_vpos -= nrows_scrolled;
17581
17582 w->window_end_valid = false;
17583 w->desired_matrix->no_scrolling_p = true;
17584
17585 #ifdef GLYPH_DEBUG
17586 debug_method_add (w, "try_window_reusing_current_matrix 2");
17587 #endif
17588 return true;
17589 }
17590
17591 return false;
17592 }
17593
17594
17595 \f
17596 /************************************************************************
17597 Window redisplay reusing current matrix when buffer has changed
17598 ************************************************************************/
17599
17600 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17601 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17602 ptrdiff_t *, ptrdiff_t *);
17603 static struct glyph_row *
17604 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17605 struct glyph_row *);
17606
17607
17608 /* Return the last row in MATRIX displaying text. If row START is
17609 non-null, start searching with that row. IT gives the dimensions
17610 of the display. Value is null if matrix is empty; otherwise it is
17611 a pointer to the row found. */
17612
17613 static struct glyph_row *
17614 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17615 struct glyph_row *start)
17616 {
17617 struct glyph_row *row, *row_found;
17618
17619 /* Set row_found to the last row in IT->w's current matrix
17620 displaying text. The loop looks funny but think of partially
17621 visible lines. */
17622 row_found = NULL;
17623 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17624 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17625 {
17626 eassert (row->enabled_p);
17627 row_found = row;
17628 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17629 break;
17630 ++row;
17631 }
17632
17633 return row_found;
17634 }
17635
17636
17637 /* Return the last row in the current matrix of W that is not affected
17638 by changes at the start of current_buffer that occurred since W's
17639 current matrix was built. Value is null if no such row exists.
17640
17641 BEG_UNCHANGED us the number of characters unchanged at the start of
17642 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17643 first changed character in current_buffer. Characters at positions <
17644 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17645 when the current matrix was built. */
17646
17647 static struct glyph_row *
17648 find_last_unchanged_at_beg_row (struct window *w)
17649 {
17650 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17651 struct glyph_row *row;
17652 struct glyph_row *row_found = NULL;
17653 int yb = window_text_bottom_y (w);
17654
17655 /* Find the last row displaying unchanged text. */
17656 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17657 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17658 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17659 ++row)
17660 {
17661 if (/* If row ends before first_changed_pos, it is unchanged,
17662 except in some case. */
17663 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17664 /* When row ends in ZV and we write at ZV it is not
17665 unchanged. */
17666 && !row->ends_at_zv_p
17667 /* When first_changed_pos is the end of a continued line,
17668 row is not unchanged because it may be no longer
17669 continued. */
17670 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17671 && (row->continued_p
17672 || row->exact_window_width_line_p))
17673 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17674 needs to be recomputed, so don't consider this row as
17675 unchanged. This happens when the last line was
17676 bidi-reordered and was killed immediately before this
17677 redisplay cycle. In that case, ROW->end stores the
17678 buffer position of the first visual-order character of
17679 the killed text, which is now beyond ZV. */
17680 && CHARPOS (row->end.pos) <= ZV)
17681 row_found = row;
17682
17683 /* Stop if last visible row. */
17684 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17685 break;
17686 }
17687
17688 return row_found;
17689 }
17690
17691
17692 /* Find the first glyph row in the current matrix of W that is not
17693 affected by changes at the end of current_buffer since the
17694 time W's current matrix was built.
17695
17696 Return in *DELTA the number of chars by which buffer positions in
17697 unchanged text at the end of current_buffer must be adjusted.
17698
17699 Return in *DELTA_BYTES the corresponding number of bytes.
17700
17701 Value is null if no such row exists, i.e. all rows are affected by
17702 changes. */
17703
17704 static struct glyph_row *
17705 find_first_unchanged_at_end_row (struct window *w,
17706 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17707 {
17708 struct glyph_row *row;
17709 struct glyph_row *row_found = NULL;
17710
17711 *delta = *delta_bytes = 0;
17712
17713 /* Display must not have been paused, otherwise the current matrix
17714 is not up to date. */
17715 eassert (w->window_end_valid);
17716
17717 /* A value of window_end_pos >= END_UNCHANGED means that the window
17718 end is in the range of changed text. If so, there is no
17719 unchanged row at the end of W's current matrix. */
17720 if (w->window_end_pos >= END_UNCHANGED)
17721 return NULL;
17722
17723 /* Set row to the last row in W's current matrix displaying text. */
17724 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17725
17726 /* If matrix is entirely empty, no unchanged row exists. */
17727 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17728 {
17729 /* The value of row is the last glyph row in the matrix having a
17730 meaningful buffer position in it. The end position of row
17731 corresponds to window_end_pos. This allows us to translate
17732 buffer positions in the current matrix to current buffer
17733 positions for characters not in changed text. */
17734 ptrdiff_t Z_old =
17735 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17736 ptrdiff_t Z_BYTE_old =
17737 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17738 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17739 struct glyph_row *first_text_row
17740 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17741
17742 *delta = Z - Z_old;
17743 *delta_bytes = Z_BYTE - Z_BYTE_old;
17744
17745 /* Set last_unchanged_pos to the buffer position of the last
17746 character in the buffer that has not been changed. Z is the
17747 index + 1 of the last character in current_buffer, i.e. by
17748 subtracting END_UNCHANGED we get the index of the last
17749 unchanged character, and we have to add BEG to get its buffer
17750 position. */
17751 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17752 last_unchanged_pos_old = last_unchanged_pos - *delta;
17753
17754 /* Search backward from ROW for a row displaying a line that
17755 starts at a minimum position >= last_unchanged_pos_old. */
17756 for (; row > first_text_row; --row)
17757 {
17758 /* This used to abort, but it can happen.
17759 It is ok to just stop the search instead here. KFS. */
17760 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17761 break;
17762
17763 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17764 row_found = row;
17765 }
17766 }
17767
17768 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17769
17770 return row_found;
17771 }
17772
17773
17774 /* Make sure that glyph rows in the current matrix of window W
17775 reference the same glyph memory as corresponding rows in the
17776 frame's frame matrix. This function is called after scrolling W's
17777 current matrix on a terminal frame in try_window_id and
17778 try_window_reusing_current_matrix. */
17779
17780 static void
17781 sync_frame_with_window_matrix_rows (struct window *w)
17782 {
17783 struct frame *f = XFRAME (w->frame);
17784 struct glyph_row *window_row, *window_row_end, *frame_row;
17785
17786 /* Preconditions: W must be a leaf window and full-width. Its frame
17787 must have a frame matrix. */
17788 eassert (BUFFERP (w->contents));
17789 eassert (WINDOW_FULL_WIDTH_P (w));
17790 eassert (!FRAME_WINDOW_P (f));
17791
17792 /* If W is a full-width window, glyph pointers in W's current matrix
17793 have, by definition, to be the same as glyph pointers in the
17794 corresponding frame matrix. Note that frame matrices have no
17795 marginal areas (see build_frame_matrix). */
17796 window_row = w->current_matrix->rows;
17797 window_row_end = window_row + w->current_matrix->nrows;
17798 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17799 while (window_row < window_row_end)
17800 {
17801 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17802 struct glyph *end = window_row->glyphs[LAST_AREA];
17803
17804 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17805 frame_row->glyphs[TEXT_AREA] = start;
17806 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17807 frame_row->glyphs[LAST_AREA] = end;
17808
17809 /* Disable frame rows whose corresponding window rows have
17810 been disabled in try_window_id. */
17811 if (!window_row->enabled_p)
17812 frame_row->enabled_p = false;
17813
17814 ++window_row, ++frame_row;
17815 }
17816 }
17817
17818
17819 /* Find the glyph row in window W containing CHARPOS. Consider all
17820 rows between START and END (not inclusive). END null means search
17821 all rows to the end of the display area of W. Value is the row
17822 containing CHARPOS or null. */
17823
17824 struct glyph_row *
17825 row_containing_pos (struct window *w, ptrdiff_t charpos,
17826 struct glyph_row *start, struct glyph_row *end, int dy)
17827 {
17828 struct glyph_row *row = start;
17829 struct glyph_row *best_row = NULL;
17830 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17831 int last_y;
17832
17833 /* If we happen to start on a header-line, skip that. */
17834 if (row->mode_line_p)
17835 ++row;
17836
17837 if ((end && row >= end) || !row->enabled_p)
17838 return NULL;
17839
17840 last_y = window_text_bottom_y (w) - dy;
17841
17842 while (true)
17843 {
17844 /* Give up if we have gone too far. */
17845 if ((end && row >= end) || !row->enabled_p)
17846 return NULL;
17847 /* This formerly returned if they were equal.
17848 I think that both quantities are of a "last plus one" type;
17849 if so, when they are equal, the row is within the screen. -- rms. */
17850 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17851 return NULL;
17852
17853 /* If it is in this row, return this row. */
17854 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17855 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17856 /* The end position of a row equals the start
17857 position of the next row. If CHARPOS is there, we
17858 would rather consider it displayed in the next
17859 line, except when this line ends in ZV. */
17860 && !row_for_charpos_p (row, charpos)))
17861 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17862 {
17863 struct glyph *g;
17864
17865 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17866 || (!best_row && !row->continued_p))
17867 return row;
17868 /* In bidi-reordered rows, there could be several rows whose
17869 edges surround CHARPOS, all of these rows belonging to
17870 the same continued line. We need to find the row which
17871 fits CHARPOS the best. */
17872 for (g = row->glyphs[TEXT_AREA];
17873 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17874 g++)
17875 {
17876 if (!STRINGP (g->object))
17877 {
17878 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17879 {
17880 mindif = eabs (g->charpos - charpos);
17881 best_row = row;
17882 /* Exact match always wins. */
17883 if (mindif == 0)
17884 return best_row;
17885 }
17886 }
17887 }
17888 }
17889 else if (best_row && !row->continued_p)
17890 return best_row;
17891 ++row;
17892 }
17893 }
17894
17895
17896 /* Try to redisplay window W by reusing its existing display. W's
17897 current matrix must be up to date when this function is called,
17898 i.e., window_end_valid must be true.
17899
17900 Value is
17901
17902 >= 1 if successful, i.e. display has been updated
17903 specifically:
17904 1 means the changes were in front of a newline that precedes
17905 the window start, and the whole current matrix was reused
17906 2 means the changes were after the last position displayed
17907 in the window, and the whole current matrix was reused
17908 3 means portions of the current matrix were reused, while
17909 some of the screen lines were redrawn
17910 -1 if redisplay with same window start is known not to succeed
17911 0 if otherwise unsuccessful
17912
17913 The following steps are performed:
17914
17915 1. Find the last row in the current matrix of W that is not
17916 affected by changes at the start of current_buffer. If no such row
17917 is found, give up.
17918
17919 2. Find the first row in W's current matrix that is not affected by
17920 changes at the end of current_buffer. Maybe there is no such row.
17921
17922 3. Display lines beginning with the row + 1 found in step 1 to the
17923 row found in step 2 or, if step 2 didn't find a row, to the end of
17924 the window.
17925
17926 4. If cursor is not known to appear on the window, give up.
17927
17928 5. If display stopped at the row found in step 2, scroll the
17929 display and current matrix as needed.
17930
17931 6. Maybe display some lines at the end of W, if we must. This can
17932 happen under various circumstances, like a partially visible line
17933 becoming fully visible, or because newly displayed lines are displayed
17934 in smaller font sizes.
17935
17936 7. Update W's window end information. */
17937
17938 static int
17939 try_window_id (struct window *w)
17940 {
17941 struct frame *f = XFRAME (w->frame);
17942 struct glyph_matrix *current_matrix = w->current_matrix;
17943 struct glyph_matrix *desired_matrix = w->desired_matrix;
17944 struct glyph_row *last_unchanged_at_beg_row;
17945 struct glyph_row *first_unchanged_at_end_row;
17946 struct glyph_row *row;
17947 struct glyph_row *bottom_row;
17948 int bottom_vpos;
17949 struct it it;
17950 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17951 int dvpos, dy;
17952 struct text_pos start_pos;
17953 struct run run;
17954 int first_unchanged_at_end_vpos = 0;
17955 struct glyph_row *last_text_row, *last_text_row_at_end;
17956 struct text_pos start;
17957 ptrdiff_t first_changed_charpos, last_changed_charpos;
17958
17959 #ifdef GLYPH_DEBUG
17960 if (inhibit_try_window_id)
17961 return 0;
17962 #endif
17963
17964 /* This is handy for debugging. */
17965 #if false
17966 #define GIVE_UP(X) \
17967 do { \
17968 TRACE ((stderr, "try_window_id give up %d\n", (X))); \
17969 return 0; \
17970 } while (false)
17971 #else
17972 #define GIVE_UP(X) return 0
17973 #endif
17974
17975 SET_TEXT_POS_FROM_MARKER (start, w->start);
17976
17977 /* Don't use this for mini-windows because these can show
17978 messages and mini-buffers, and we don't handle that here. */
17979 if (MINI_WINDOW_P (w))
17980 GIVE_UP (1);
17981
17982 /* This flag is used to prevent redisplay optimizations. */
17983 if (windows_or_buffers_changed || f->cursor_type_changed)
17984 GIVE_UP (2);
17985
17986 /* This function's optimizations cannot be used if overlays have
17987 changed in the buffer displayed by the window, so give up if they
17988 have. */
17989 if (w->last_overlay_modified != OVERLAY_MODIFF)
17990 GIVE_UP (200);
17991
17992 /* Verify that narrowing has not changed.
17993 Also verify that we were not told to prevent redisplay optimizations.
17994 It would be nice to further
17995 reduce the number of cases where this prevents try_window_id. */
17996 if (current_buffer->clip_changed
17997 || current_buffer->prevent_redisplay_optimizations_p)
17998 GIVE_UP (3);
17999
18000 /* Window must either use window-based redisplay or be full width. */
18001 if (!FRAME_WINDOW_P (f)
18002 && (!FRAME_LINE_INS_DEL_OK (f)
18003 || !WINDOW_FULL_WIDTH_P (w)))
18004 GIVE_UP (4);
18005
18006 /* Give up if point is known NOT to appear in W. */
18007 if (PT < CHARPOS (start))
18008 GIVE_UP (5);
18009
18010 /* Another way to prevent redisplay optimizations. */
18011 if (w->last_modified == 0)
18012 GIVE_UP (6);
18013
18014 /* Verify that window is not hscrolled. */
18015 if (w->hscroll != 0)
18016 GIVE_UP (7);
18017
18018 /* Verify that display wasn't paused. */
18019 if (!w->window_end_valid)
18020 GIVE_UP (8);
18021
18022 /* Likewise if highlighting trailing whitespace. */
18023 if (!NILP (Vshow_trailing_whitespace))
18024 GIVE_UP (11);
18025
18026 /* Can't use this if overlay arrow position and/or string have
18027 changed. */
18028 if (overlay_arrows_changed_p ())
18029 GIVE_UP (12);
18030
18031 /* When word-wrap is on, adding a space to the first word of a
18032 wrapped line can change the wrap position, altering the line
18033 above it. It might be worthwhile to handle this more
18034 intelligently, but for now just redisplay from scratch. */
18035 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
18036 GIVE_UP (21);
18037
18038 /* Under bidi reordering, adding or deleting a character in the
18039 beginning of a paragraph, before the first strong directional
18040 character, can change the base direction of the paragraph (unless
18041 the buffer specifies a fixed paragraph direction), which will
18042 require redisplaying the whole paragraph. It might be worthwhile
18043 to find the paragraph limits and widen the range of redisplayed
18044 lines to that, but for now just give up this optimization and
18045 redisplay from scratch. */
18046 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
18047 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
18048 GIVE_UP (22);
18049
18050 /* Give up if the buffer has line-spacing set, as Lisp-level changes
18051 to that variable require thorough redisplay. */
18052 if (!NILP (BVAR (XBUFFER (w->contents), extra_line_spacing)))
18053 GIVE_UP (23);
18054
18055 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
18056 only if buffer has really changed. The reason is that the gap is
18057 initially at Z for freshly visited files. The code below would
18058 set end_unchanged to 0 in that case. */
18059 if (MODIFF > SAVE_MODIFF
18060 /* This seems to happen sometimes after saving a buffer. */
18061 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
18062 {
18063 if (GPT - BEG < BEG_UNCHANGED)
18064 BEG_UNCHANGED = GPT - BEG;
18065 if (Z - GPT < END_UNCHANGED)
18066 END_UNCHANGED = Z - GPT;
18067 }
18068
18069 /* The position of the first and last character that has been changed. */
18070 first_changed_charpos = BEG + BEG_UNCHANGED;
18071 last_changed_charpos = Z - END_UNCHANGED;
18072
18073 /* If window starts after a line end, and the last change is in
18074 front of that newline, then changes don't affect the display.
18075 This case happens with stealth-fontification. Note that although
18076 the display is unchanged, glyph positions in the matrix have to
18077 be adjusted, of course. */
18078 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
18079 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
18080 && ((last_changed_charpos < CHARPOS (start)
18081 && CHARPOS (start) == BEGV)
18082 || (last_changed_charpos < CHARPOS (start) - 1
18083 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
18084 {
18085 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
18086 struct glyph_row *r0;
18087
18088 /* Compute how many chars/bytes have been added to or removed
18089 from the buffer. */
18090 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
18091 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
18092 Z_delta = Z - Z_old;
18093 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
18094
18095 /* Give up if PT is not in the window. Note that it already has
18096 been checked at the start of try_window_id that PT is not in
18097 front of the window start. */
18098 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
18099 GIVE_UP (13);
18100
18101 /* If window start is unchanged, we can reuse the whole matrix
18102 as is, after adjusting glyph positions. No need to compute
18103 the window end again, since its offset from Z hasn't changed. */
18104 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18105 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
18106 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
18107 /* PT must not be in a partially visible line. */
18108 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
18109 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18110 {
18111 /* Adjust positions in the glyph matrix. */
18112 if (Z_delta || Z_delta_bytes)
18113 {
18114 struct glyph_row *r1
18115 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18116 increment_matrix_positions (w->current_matrix,
18117 MATRIX_ROW_VPOS (r0, current_matrix),
18118 MATRIX_ROW_VPOS (r1, current_matrix),
18119 Z_delta, Z_delta_bytes);
18120 }
18121
18122 /* Set the cursor. */
18123 row = row_containing_pos (w, PT, r0, NULL, 0);
18124 if (row)
18125 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18126 return 1;
18127 }
18128 }
18129
18130 /* Handle the case that changes are all below what is displayed in
18131 the window, and that PT is in the window. This shortcut cannot
18132 be taken if ZV is visible in the window, and text has been added
18133 there that is visible in the window. */
18134 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
18135 /* ZV is not visible in the window, or there are no
18136 changes at ZV, actually. */
18137 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
18138 || first_changed_charpos == last_changed_charpos))
18139 {
18140 struct glyph_row *r0;
18141
18142 /* Give up if PT is not in the window. Note that it already has
18143 been checked at the start of try_window_id that PT is not in
18144 front of the window start. */
18145 if (PT >= MATRIX_ROW_END_CHARPOS (row))
18146 GIVE_UP (14);
18147
18148 /* If window start is unchanged, we can reuse the whole matrix
18149 as is, without changing glyph positions since no text has
18150 been added/removed in front of the window end. */
18151 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18152 if (TEXT_POS_EQUAL_P (start, r0->minpos)
18153 /* PT must not be in a partially visible line. */
18154 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
18155 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18156 {
18157 /* We have to compute the window end anew since text
18158 could have been added/removed after it. */
18159 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18160 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18161
18162 /* Set the cursor. */
18163 row = row_containing_pos (w, PT, r0, NULL, 0);
18164 if (row)
18165 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18166 return 2;
18167 }
18168 }
18169
18170 /* Give up if window start is in the changed area.
18171
18172 The condition used to read
18173
18174 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
18175
18176 but why that was tested escapes me at the moment. */
18177 if (CHARPOS (start) >= first_changed_charpos
18178 && CHARPOS (start) <= last_changed_charpos)
18179 GIVE_UP (15);
18180
18181 /* Check that window start agrees with the start of the first glyph
18182 row in its current matrix. Check this after we know the window
18183 start is not in changed text, otherwise positions would not be
18184 comparable. */
18185 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
18186 if (!TEXT_POS_EQUAL_P (start, row->minpos))
18187 GIVE_UP (16);
18188
18189 /* Give up if the window ends in strings. Overlay strings
18190 at the end are difficult to handle, so don't try. */
18191 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
18192 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
18193 GIVE_UP (20);
18194
18195 /* Compute the position at which we have to start displaying new
18196 lines. Some of the lines at the top of the window might be
18197 reusable because they are not displaying changed text. Find the
18198 last row in W's current matrix not affected by changes at the
18199 start of current_buffer. Value is null if changes start in the
18200 first line of window. */
18201 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
18202 if (last_unchanged_at_beg_row)
18203 {
18204 /* Avoid starting to display in the middle of a character, a TAB
18205 for instance. This is easier than to set up the iterator
18206 exactly, and it's not a frequent case, so the additional
18207 effort wouldn't really pay off. */
18208 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
18209 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
18210 && last_unchanged_at_beg_row > w->current_matrix->rows)
18211 --last_unchanged_at_beg_row;
18212
18213 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
18214 GIVE_UP (17);
18215
18216 if (! init_to_row_end (&it, w, last_unchanged_at_beg_row))
18217 GIVE_UP (18);
18218 start_pos = it.current.pos;
18219
18220 /* Start displaying new lines in the desired matrix at the same
18221 vpos we would use in the current matrix, i.e. below
18222 last_unchanged_at_beg_row. */
18223 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18224 current_matrix);
18225 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18226 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18227
18228 eassert (it.hpos == 0 && it.current_x == 0);
18229 }
18230 else
18231 {
18232 /* There are no reusable lines at the start of the window.
18233 Start displaying in the first text line. */
18234 start_display (&it, w, start);
18235 it.vpos = it.first_vpos;
18236 start_pos = it.current.pos;
18237 }
18238
18239 /* Find the first row that is not affected by changes at the end of
18240 the buffer. Value will be null if there is no unchanged row, in
18241 which case we must redisplay to the end of the window. delta
18242 will be set to the value by which buffer positions beginning with
18243 first_unchanged_at_end_row have to be adjusted due to text
18244 changes. */
18245 first_unchanged_at_end_row
18246 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18247 IF_DEBUG (debug_delta = delta);
18248 IF_DEBUG (debug_delta_bytes = delta_bytes);
18249
18250 /* Set stop_pos to the buffer position up to which we will have to
18251 display new lines. If first_unchanged_at_end_row != NULL, this
18252 is the buffer position of the start of the line displayed in that
18253 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18254 that we don't stop at a buffer position. */
18255 stop_pos = 0;
18256 if (first_unchanged_at_end_row)
18257 {
18258 eassert (last_unchanged_at_beg_row == NULL
18259 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18260
18261 /* If this is a continuation line, move forward to the next one
18262 that isn't. Changes in lines above affect this line.
18263 Caution: this may move first_unchanged_at_end_row to a row
18264 not displaying text. */
18265 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18266 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18267 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18268 < it.last_visible_y))
18269 ++first_unchanged_at_end_row;
18270
18271 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18272 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18273 >= it.last_visible_y))
18274 first_unchanged_at_end_row = NULL;
18275 else
18276 {
18277 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18278 + delta);
18279 first_unchanged_at_end_vpos
18280 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18281 eassert (stop_pos >= Z - END_UNCHANGED);
18282 }
18283 }
18284 else if (last_unchanged_at_beg_row == NULL)
18285 GIVE_UP (19);
18286
18287
18288 #ifdef GLYPH_DEBUG
18289
18290 /* Either there is no unchanged row at the end, or the one we have
18291 now displays text. This is a necessary condition for the window
18292 end pos calculation at the end of this function. */
18293 eassert (first_unchanged_at_end_row == NULL
18294 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18295
18296 debug_last_unchanged_at_beg_vpos
18297 = (last_unchanged_at_beg_row
18298 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18299 : -1);
18300 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18301
18302 #endif /* GLYPH_DEBUG */
18303
18304
18305 /* Display new lines. Set last_text_row to the last new line
18306 displayed which has text on it, i.e. might end up as being the
18307 line where the window_end_vpos is. */
18308 w->cursor.vpos = -1;
18309 last_text_row = NULL;
18310 overlay_arrow_seen = false;
18311 if (it.current_y < it.last_visible_y
18312 && !f->fonts_changed
18313 && (first_unchanged_at_end_row == NULL
18314 || IT_CHARPOS (it) < stop_pos))
18315 it.glyph_row->reversed_p = false;
18316 while (it.current_y < it.last_visible_y
18317 && !f->fonts_changed
18318 && (first_unchanged_at_end_row == NULL
18319 || IT_CHARPOS (it) < stop_pos))
18320 {
18321 if (display_line (&it))
18322 last_text_row = it.glyph_row - 1;
18323 }
18324
18325 if (f->fonts_changed)
18326 return -1;
18327
18328 /* The redisplay iterations in display_line above could have
18329 triggered font-lock, which could have done something that
18330 invalidates IT->w window's end-point information, on which we
18331 rely below. E.g., one package, which will remain unnamed, used
18332 to install a font-lock-fontify-region-function that called
18333 bury-buffer, whose side effect is to switch the buffer displayed
18334 by IT->w, and that predictably resets IT->w's window_end_valid
18335 flag, which we already tested at the entry to this function.
18336 Amply punish such packages/modes by giving up on this
18337 optimization in those cases. */
18338 if (!w->window_end_valid)
18339 {
18340 clear_glyph_matrix (w->desired_matrix);
18341 return -1;
18342 }
18343
18344 /* Compute differences in buffer positions, y-positions etc. for
18345 lines reused at the bottom of the window. Compute what we can
18346 scroll. */
18347 if (first_unchanged_at_end_row
18348 /* No lines reused because we displayed everything up to the
18349 bottom of the window. */
18350 && it.current_y < it.last_visible_y)
18351 {
18352 dvpos = (it.vpos
18353 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18354 current_matrix));
18355 dy = it.current_y - first_unchanged_at_end_row->y;
18356 run.current_y = first_unchanged_at_end_row->y;
18357 run.desired_y = run.current_y + dy;
18358 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18359 }
18360 else
18361 {
18362 delta = delta_bytes = dvpos = dy
18363 = run.current_y = run.desired_y = run.height = 0;
18364 first_unchanged_at_end_row = NULL;
18365 }
18366 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18367
18368
18369 /* Find the cursor if not already found. We have to decide whether
18370 PT will appear on this window (it sometimes doesn't, but this is
18371 not a very frequent case.) This decision has to be made before
18372 the current matrix is altered. A value of cursor.vpos < 0 means
18373 that PT is either in one of the lines beginning at
18374 first_unchanged_at_end_row or below the window. Don't care for
18375 lines that might be displayed later at the window end; as
18376 mentioned, this is not a frequent case. */
18377 if (w->cursor.vpos < 0)
18378 {
18379 /* Cursor in unchanged rows at the top? */
18380 if (PT < CHARPOS (start_pos)
18381 && last_unchanged_at_beg_row)
18382 {
18383 row = row_containing_pos (w, PT,
18384 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18385 last_unchanged_at_beg_row + 1, 0);
18386 if (row)
18387 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18388 }
18389
18390 /* Start from first_unchanged_at_end_row looking for PT. */
18391 else if (first_unchanged_at_end_row)
18392 {
18393 row = row_containing_pos (w, PT - delta,
18394 first_unchanged_at_end_row, NULL, 0);
18395 if (row)
18396 set_cursor_from_row (w, row, w->current_matrix, delta,
18397 delta_bytes, dy, dvpos);
18398 }
18399
18400 /* Give up if cursor was not found. */
18401 if (w->cursor.vpos < 0)
18402 {
18403 clear_glyph_matrix (w->desired_matrix);
18404 return -1;
18405 }
18406 }
18407
18408 /* Don't let the cursor end in the scroll margins. */
18409 {
18410 int this_scroll_margin, cursor_height;
18411 int frame_line_height = default_line_pixel_height (w);
18412 int window_total_lines
18413 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18414
18415 this_scroll_margin =
18416 max (0, min (scroll_margin, window_total_lines / 4));
18417 this_scroll_margin *= frame_line_height;
18418 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18419
18420 if ((w->cursor.y < this_scroll_margin
18421 && CHARPOS (start) > BEGV)
18422 /* Old redisplay didn't take scroll margin into account at the bottom,
18423 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18424 || (w->cursor.y + (make_cursor_line_fully_visible_p
18425 ? cursor_height + this_scroll_margin
18426 : 1)) > it.last_visible_y)
18427 {
18428 w->cursor.vpos = -1;
18429 clear_glyph_matrix (w->desired_matrix);
18430 return -1;
18431 }
18432 }
18433
18434 /* Scroll the display. Do it before changing the current matrix so
18435 that xterm.c doesn't get confused about where the cursor glyph is
18436 found. */
18437 if (dy && run.height)
18438 {
18439 update_begin (f);
18440
18441 if (FRAME_WINDOW_P (f))
18442 {
18443 FRAME_RIF (f)->update_window_begin_hook (w);
18444 FRAME_RIF (f)->clear_window_mouse_face (w);
18445 FRAME_RIF (f)->scroll_run_hook (w, &run);
18446 FRAME_RIF (f)->update_window_end_hook (w, false, false);
18447 }
18448 else
18449 {
18450 /* Terminal frame. In this case, dvpos gives the number of
18451 lines to scroll by; dvpos < 0 means scroll up. */
18452 int from_vpos
18453 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18454 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18455 int end = (WINDOW_TOP_EDGE_LINE (w)
18456 + WINDOW_WANTS_HEADER_LINE_P (w)
18457 + window_internal_height (w));
18458
18459 #if defined (HAVE_GPM) || defined (MSDOS)
18460 x_clear_window_mouse_face (w);
18461 #endif
18462 /* Perform the operation on the screen. */
18463 if (dvpos > 0)
18464 {
18465 /* Scroll last_unchanged_at_beg_row to the end of the
18466 window down dvpos lines. */
18467 set_terminal_window (f, end);
18468
18469 /* On dumb terminals delete dvpos lines at the end
18470 before inserting dvpos empty lines. */
18471 if (!FRAME_SCROLL_REGION_OK (f))
18472 ins_del_lines (f, end - dvpos, -dvpos);
18473
18474 /* Insert dvpos empty lines in front of
18475 last_unchanged_at_beg_row. */
18476 ins_del_lines (f, from, dvpos);
18477 }
18478 else if (dvpos < 0)
18479 {
18480 /* Scroll up last_unchanged_at_beg_vpos to the end of
18481 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18482 set_terminal_window (f, end);
18483
18484 /* Delete dvpos lines in front of
18485 last_unchanged_at_beg_vpos. ins_del_lines will set
18486 the cursor to the given vpos and emit |dvpos| delete
18487 line sequences. */
18488 ins_del_lines (f, from + dvpos, dvpos);
18489
18490 /* On a dumb terminal insert dvpos empty lines at the
18491 end. */
18492 if (!FRAME_SCROLL_REGION_OK (f))
18493 ins_del_lines (f, end + dvpos, -dvpos);
18494 }
18495
18496 set_terminal_window (f, 0);
18497 }
18498
18499 update_end (f);
18500 }
18501
18502 /* Shift reused rows of the current matrix to the right position.
18503 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18504 text. */
18505 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18506 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18507 if (dvpos < 0)
18508 {
18509 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18510 bottom_vpos, dvpos);
18511 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18512 bottom_vpos);
18513 }
18514 else if (dvpos > 0)
18515 {
18516 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18517 bottom_vpos, dvpos);
18518 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18519 first_unchanged_at_end_vpos + dvpos);
18520 }
18521
18522 /* For frame-based redisplay, make sure that current frame and window
18523 matrix are in sync with respect to glyph memory. */
18524 if (!FRAME_WINDOW_P (f))
18525 sync_frame_with_window_matrix_rows (w);
18526
18527 /* Adjust buffer positions in reused rows. */
18528 if (delta || delta_bytes)
18529 increment_matrix_positions (current_matrix,
18530 first_unchanged_at_end_vpos + dvpos,
18531 bottom_vpos, delta, delta_bytes);
18532
18533 /* Adjust Y positions. */
18534 if (dy)
18535 shift_glyph_matrix (w, current_matrix,
18536 first_unchanged_at_end_vpos + dvpos,
18537 bottom_vpos, dy);
18538
18539 if (first_unchanged_at_end_row)
18540 {
18541 first_unchanged_at_end_row += dvpos;
18542 if (first_unchanged_at_end_row->y >= it.last_visible_y
18543 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18544 first_unchanged_at_end_row = NULL;
18545 }
18546
18547 /* If scrolling up, there may be some lines to display at the end of
18548 the window. */
18549 last_text_row_at_end = NULL;
18550 if (dy < 0)
18551 {
18552 /* Scrolling up can leave for example a partially visible line
18553 at the end of the window to be redisplayed. */
18554 /* Set last_row to the glyph row in the current matrix where the
18555 window end line is found. It has been moved up or down in
18556 the matrix by dvpos. */
18557 int last_vpos = w->window_end_vpos + dvpos;
18558 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18559
18560 /* If last_row is the window end line, it should display text. */
18561 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18562
18563 /* If window end line was partially visible before, begin
18564 displaying at that line. Otherwise begin displaying with the
18565 line following it. */
18566 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18567 {
18568 init_to_row_start (&it, w, last_row);
18569 it.vpos = last_vpos;
18570 it.current_y = last_row->y;
18571 }
18572 else
18573 {
18574 init_to_row_end (&it, w, last_row);
18575 it.vpos = 1 + last_vpos;
18576 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18577 ++last_row;
18578 }
18579
18580 /* We may start in a continuation line. If so, we have to
18581 get the right continuation_lines_width and current_x. */
18582 it.continuation_lines_width = last_row->continuation_lines_width;
18583 it.hpos = it.current_x = 0;
18584
18585 /* Display the rest of the lines at the window end. */
18586 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18587 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18588 {
18589 /* Is it always sure that the display agrees with lines in
18590 the current matrix? I don't think so, so we mark rows
18591 displayed invalid in the current matrix by setting their
18592 enabled_p flag to false. */
18593 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18594 if (display_line (&it))
18595 last_text_row_at_end = it.glyph_row - 1;
18596 }
18597 }
18598
18599 /* Update window_end_pos and window_end_vpos. */
18600 if (first_unchanged_at_end_row && !last_text_row_at_end)
18601 {
18602 /* Window end line if one of the preserved rows from the current
18603 matrix. Set row to the last row displaying text in current
18604 matrix starting at first_unchanged_at_end_row, after
18605 scrolling. */
18606 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18607 row = find_last_row_displaying_text (w->current_matrix, &it,
18608 first_unchanged_at_end_row);
18609 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18610 adjust_window_ends (w, row, true);
18611 eassert (w->window_end_bytepos >= 0);
18612 IF_DEBUG (debug_method_add (w, "A"));
18613 }
18614 else if (last_text_row_at_end)
18615 {
18616 adjust_window_ends (w, last_text_row_at_end, false);
18617 eassert (w->window_end_bytepos >= 0);
18618 IF_DEBUG (debug_method_add (w, "B"));
18619 }
18620 else if (last_text_row)
18621 {
18622 /* We have displayed either to the end of the window or at the
18623 end of the window, i.e. the last row with text is to be found
18624 in the desired matrix. */
18625 adjust_window_ends (w, last_text_row, false);
18626 eassert (w->window_end_bytepos >= 0);
18627 }
18628 else if (first_unchanged_at_end_row == NULL
18629 && last_text_row == NULL
18630 && last_text_row_at_end == NULL)
18631 {
18632 /* Displayed to end of window, but no line containing text was
18633 displayed. Lines were deleted at the end of the window. */
18634 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
18635 int vpos = w->window_end_vpos;
18636 struct glyph_row *current_row = current_matrix->rows + vpos;
18637 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18638
18639 for (row = NULL;
18640 row == NULL && vpos >= first_vpos;
18641 --vpos, --current_row, --desired_row)
18642 {
18643 if (desired_row->enabled_p)
18644 {
18645 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18646 row = desired_row;
18647 }
18648 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18649 row = current_row;
18650 }
18651
18652 eassert (row != NULL);
18653 w->window_end_vpos = vpos + 1;
18654 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18655 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18656 eassert (w->window_end_bytepos >= 0);
18657 IF_DEBUG (debug_method_add (w, "C"));
18658 }
18659 else
18660 emacs_abort ();
18661
18662 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18663 debug_end_vpos = w->window_end_vpos));
18664
18665 /* Record that display has not been completed. */
18666 w->window_end_valid = false;
18667 w->desired_matrix->no_scrolling_p = true;
18668 return 3;
18669
18670 #undef GIVE_UP
18671 }
18672
18673
18674 \f
18675 /***********************************************************************
18676 More debugging support
18677 ***********************************************************************/
18678
18679 #ifdef GLYPH_DEBUG
18680
18681 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18682 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18683 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18684
18685
18686 /* Dump the contents of glyph matrix MATRIX on stderr.
18687
18688 GLYPHS 0 means don't show glyph contents.
18689 GLYPHS 1 means show glyphs in short form
18690 GLYPHS > 1 means show glyphs in long form. */
18691
18692 void
18693 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18694 {
18695 int i;
18696 for (i = 0; i < matrix->nrows; ++i)
18697 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18698 }
18699
18700
18701 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18702 the glyph row and area where the glyph comes from. */
18703
18704 void
18705 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18706 {
18707 if (glyph->type == CHAR_GLYPH
18708 || glyph->type == GLYPHLESS_GLYPH)
18709 {
18710 fprintf (stderr,
18711 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18712 glyph - row->glyphs[TEXT_AREA],
18713 (glyph->type == CHAR_GLYPH
18714 ? 'C'
18715 : 'G'),
18716 glyph->charpos,
18717 (BUFFERP (glyph->object)
18718 ? 'B'
18719 : (STRINGP (glyph->object)
18720 ? 'S'
18721 : (NILP (glyph->object)
18722 ? '0'
18723 : '-'))),
18724 glyph->pixel_width,
18725 glyph->u.ch,
18726 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18727 ? glyph->u.ch
18728 : '.'),
18729 glyph->face_id,
18730 glyph->left_box_line_p,
18731 glyph->right_box_line_p);
18732 }
18733 else if (glyph->type == STRETCH_GLYPH)
18734 {
18735 fprintf (stderr,
18736 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18737 glyph - row->glyphs[TEXT_AREA],
18738 'S',
18739 glyph->charpos,
18740 (BUFFERP (glyph->object)
18741 ? 'B'
18742 : (STRINGP (glyph->object)
18743 ? 'S'
18744 : (NILP (glyph->object)
18745 ? '0'
18746 : '-'))),
18747 glyph->pixel_width,
18748 0,
18749 ' ',
18750 glyph->face_id,
18751 glyph->left_box_line_p,
18752 glyph->right_box_line_p);
18753 }
18754 else if (glyph->type == IMAGE_GLYPH)
18755 {
18756 fprintf (stderr,
18757 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18758 glyph - row->glyphs[TEXT_AREA],
18759 'I',
18760 glyph->charpos,
18761 (BUFFERP (glyph->object)
18762 ? 'B'
18763 : (STRINGP (glyph->object)
18764 ? 'S'
18765 : (NILP (glyph->object)
18766 ? '0'
18767 : '-'))),
18768 glyph->pixel_width,
18769 glyph->u.img_id,
18770 '.',
18771 glyph->face_id,
18772 glyph->left_box_line_p,
18773 glyph->right_box_line_p);
18774 }
18775 else if (glyph->type == COMPOSITE_GLYPH)
18776 {
18777 fprintf (stderr,
18778 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18779 glyph - row->glyphs[TEXT_AREA],
18780 '+',
18781 glyph->charpos,
18782 (BUFFERP (glyph->object)
18783 ? 'B'
18784 : (STRINGP (glyph->object)
18785 ? 'S'
18786 : (NILP (glyph->object)
18787 ? '0'
18788 : '-'))),
18789 glyph->pixel_width,
18790 glyph->u.cmp.id);
18791 if (glyph->u.cmp.automatic)
18792 fprintf (stderr,
18793 "[%d-%d]",
18794 glyph->slice.cmp.from, glyph->slice.cmp.to);
18795 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18796 glyph->face_id,
18797 glyph->left_box_line_p,
18798 glyph->right_box_line_p);
18799 }
18800 else if (glyph->type == XWIDGET_GLYPH)
18801 {
18802 #ifndef HAVE_XWIDGETS
18803 eassume (false);
18804 #else
18805 fprintf (stderr,
18806 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
18807 glyph - row->glyphs[TEXT_AREA],
18808 'X',
18809 glyph->charpos,
18810 (BUFFERP (glyph->object)
18811 ? 'B'
18812 : (STRINGP (glyph->object)
18813 ? 'S'
18814 : '-')),
18815 glyph->pixel_width,
18816 glyph->u.xwidget,
18817 '.',
18818 glyph->face_id,
18819 glyph->left_box_line_p,
18820 glyph->right_box_line_p);
18821 #endif
18822 }
18823 }
18824
18825
18826 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18827 GLYPHS 0 means don't show glyph contents.
18828 GLYPHS 1 means show glyphs in short form
18829 GLYPHS > 1 means show glyphs in long form. */
18830
18831 void
18832 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18833 {
18834 if (glyphs != 1)
18835 {
18836 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18837 fprintf (stderr, "==============================================================================\n");
18838
18839 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18840 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18841 vpos,
18842 MATRIX_ROW_START_CHARPOS (row),
18843 MATRIX_ROW_END_CHARPOS (row),
18844 row->used[TEXT_AREA],
18845 row->contains_overlapping_glyphs_p,
18846 row->enabled_p,
18847 row->truncated_on_left_p,
18848 row->truncated_on_right_p,
18849 row->continued_p,
18850 MATRIX_ROW_CONTINUATION_LINE_P (row),
18851 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18852 row->ends_at_zv_p,
18853 row->fill_line_p,
18854 row->ends_in_middle_of_char_p,
18855 row->starts_in_middle_of_char_p,
18856 row->mouse_face_p,
18857 row->x,
18858 row->y,
18859 row->pixel_width,
18860 row->height,
18861 row->visible_height,
18862 row->ascent,
18863 row->phys_ascent);
18864 /* The next 3 lines should align to "Start" in the header. */
18865 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18866 row->end.overlay_string_index,
18867 row->continuation_lines_width);
18868 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18869 CHARPOS (row->start.string_pos),
18870 CHARPOS (row->end.string_pos));
18871 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18872 row->end.dpvec_index);
18873 }
18874
18875 if (glyphs > 1)
18876 {
18877 int area;
18878
18879 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18880 {
18881 struct glyph *glyph = row->glyphs[area];
18882 struct glyph *glyph_end = glyph + row->used[area];
18883
18884 /* Glyph for a line end in text. */
18885 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18886 ++glyph_end;
18887
18888 if (glyph < glyph_end)
18889 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18890
18891 for (; glyph < glyph_end; ++glyph)
18892 dump_glyph (row, glyph, area);
18893 }
18894 }
18895 else if (glyphs == 1)
18896 {
18897 int area;
18898 char s[SHRT_MAX + 4];
18899
18900 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18901 {
18902 int i;
18903
18904 for (i = 0; i < row->used[area]; ++i)
18905 {
18906 struct glyph *glyph = row->glyphs[area] + i;
18907 if (i == row->used[area] - 1
18908 && area == TEXT_AREA
18909 && NILP (glyph->object)
18910 && glyph->type == CHAR_GLYPH
18911 && glyph->u.ch == ' ')
18912 {
18913 strcpy (&s[i], "[\\n]");
18914 i += 4;
18915 }
18916 else if (glyph->type == CHAR_GLYPH
18917 && glyph->u.ch < 0x80
18918 && glyph->u.ch >= ' ')
18919 s[i] = glyph->u.ch;
18920 else
18921 s[i] = '.';
18922 }
18923
18924 s[i] = '\0';
18925 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18926 }
18927 }
18928 }
18929
18930
18931 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18932 Sdump_glyph_matrix, 0, 1, "p",
18933 doc: /* Dump the current matrix of the selected window to stderr.
18934 Shows contents of glyph row structures. With non-nil
18935 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18936 glyphs in short form, otherwise show glyphs in long form.
18937
18938 Interactively, no argument means show glyphs in short form;
18939 with numeric argument, its value is passed as the GLYPHS flag. */)
18940 (Lisp_Object glyphs)
18941 {
18942 struct window *w = XWINDOW (selected_window);
18943 struct buffer *buffer = XBUFFER (w->contents);
18944
18945 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18946 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18947 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18948 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18949 fprintf (stderr, "=============================================\n");
18950 dump_glyph_matrix (w->current_matrix,
18951 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18952 return Qnil;
18953 }
18954
18955
18956 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18957 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* Dump the current glyph matrix of the selected frame to stderr.
18958 Only text-mode frames have frame glyph matrices. */)
18959 (void)
18960 {
18961 struct frame *f = XFRAME (selected_frame);
18962
18963 if (f->current_matrix)
18964 dump_glyph_matrix (f->current_matrix, 1);
18965 else
18966 fprintf (stderr, "*** This frame doesn't have a frame glyph matrix ***\n");
18967 return Qnil;
18968 }
18969
18970
18971 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18972 doc: /* Dump glyph row ROW to stderr.
18973 GLYPH 0 means don't dump glyphs.
18974 GLYPH 1 means dump glyphs in short form.
18975 GLYPH > 1 or omitted means dump glyphs in long form. */)
18976 (Lisp_Object row, Lisp_Object glyphs)
18977 {
18978 struct glyph_matrix *matrix;
18979 EMACS_INT vpos;
18980
18981 CHECK_NUMBER (row);
18982 matrix = XWINDOW (selected_window)->current_matrix;
18983 vpos = XINT (row);
18984 if (vpos >= 0 && vpos < matrix->nrows)
18985 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18986 vpos,
18987 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18988 return Qnil;
18989 }
18990
18991
18992 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18993 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18994 GLYPH 0 means don't dump glyphs.
18995 GLYPH 1 means dump glyphs in short form.
18996 GLYPH > 1 or omitted means dump glyphs in long form.
18997
18998 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18999 do nothing. */)
19000 (Lisp_Object row, Lisp_Object glyphs)
19001 {
19002 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19003 struct frame *sf = SELECTED_FRAME ();
19004 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
19005 EMACS_INT vpos;
19006
19007 CHECK_NUMBER (row);
19008 vpos = XINT (row);
19009 if (vpos >= 0 && vpos < m->nrows)
19010 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
19011 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
19012 #endif
19013 return Qnil;
19014 }
19015
19016
19017 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
19018 doc: /* Toggle tracing of redisplay.
19019 With ARG, turn tracing on if and only if ARG is positive. */)
19020 (Lisp_Object arg)
19021 {
19022 if (NILP (arg))
19023 trace_redisplay_p = !trace_redisplay_p;
19024 else
19025 {
19026 arg = Fprefix_numeric_value (arg);
19027 trace_redisplay_p = XINT (arg) > 0;
19028 }
19029
19030 return Qnil;
19031 }
19032
19033
19034 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
19035 doc: /* Like `format', but print result to stderr.
19036 usage: (trace-to-stderr STRING &rest OBJECTS) */)
19037 (ptrdiff_t nargs, Lisp_Object *args)
19038 {
19039 Lisp_Object s = Fformat (nargs, args);
19040 fwrite (SDATA (s), 1, SBYTES (s), stderr);
19041 return Qnil;
19042 }
19043
19044 #endif /* GLYPH_DEBUG */
19045
19046
19047 \f
19048 /***********************************************************************
19049 Building Desired Matrix Rows
19050 ***********************************************************************/
19051
19052 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
19053 Used for non-window-redisplay windows, and for windows w/o left fringe. */
19054
19055 static struct glyph_row *
19056 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
19057 {
19058 struct frame *f = XFRAME (WINDOW_FRAME (w));
19059 struct buffer *buffer = XBUFFER (w->contents);
19060 struct buffer *old = current_buffer;
19061 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
19062 ptrdiff_t arrow_len = SCHARS (overlay_arrow_string);
19063 const unsigned char *arrow_end = arrow_string + arrow_len;
19064 const unsigned char *p;
19065 struct it it;
19066 bool multibyte_p;
19067 int n_glyphs_before;
19068
19069 set_buffer_temp (buffer);
19070 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
19071 scratch_glyph_row.reversed_p = false;
19072 it.glyph_row->used[TEXT_AREA] = 0;
19073 SET_TEXT_POS (it.position, 0, 0);
19074
19075 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
19076 p = arrow_string;
19077 while (p < arrow_end)
19078 {
19079 Lisp_Object face, ilisp;
19080
19081 /* Get the next character. */
19082 if (multibyte_p)
19083 it.c = it.char_to_display = string_char_and_length (p, &it.len);
19084 else
19085 {
19086 it.c = it.char_to_display = *p, it.len = 1;
19087 if (! ASCII_CHAR_P (it.c))
19088 it.char_to_display = BYTE8_TO_CHAR (it.c);
19089 }
19090 p += it.len;
19091
19092 /* Get its face. */
19093 ilisp = make_number (p - arrow_string);
19094 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
19095 it.face_id = compute_char_face (f, it.char_to_display, face);
19096
19097 /* Compute its width, get its glyphs. */
19098 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
19099 SET_TEXT_POS (it.position, -1, -1);
19100 PRODUCE_GLYPHS (&it);
19101
19102 /* If this character doesn't fit any more in the line, we have
19103 to remove some glyphs. */
19104 if (it.current_x > it.last_visible_x)
19105 {
19106 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
19107 break;
19108 }
19109 }
19110
19111 set_buffer_temp (old);
19112 return it.glyph_row;
19113 }
19114
19115
19116 /* Insert truncation glyphs at the start of IT->glyph_row. Which
19117 glyphs to insert is determined by produce_special_glyphs. */
19118
19119 static void
19120 insert_left_trunc_glyphs (struct it *it)
19121 {
19122 struct it truncate_it;
19123 struct glyph *from, *end, *to, *toend;
19124
19125 eassert (!FRAME_WINDOW_P (it->f)
19126 || (!it->glyph_row->reversed_p
19127 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19128 || (it->glyph_row->reversed_p
19129 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
19130
19131 /* Get the truncation glyphs. */
19132 truncate_it = *it;
19133 truncate_it.current_x = 0;
19134 truncate_it.face_id = DEFAULT_FACE_ID;
19135 truncate_it.glyph_row = &scratch_glyph_row;
19136 truncate_it.area = TEXT_AREA;
19137 truncate_it.glyph_row->used[TEXT_AREA] = 0;
19138 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
19139 truncate_it.object = Qnil;
19140 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
19141
19142 /* Overwrite glyphs from IT with truncation glyphs. */
19143 if (!it->glyph_row->reversed_p)
19144 {
19145 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19146
19147 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19148 end = from + tused;
19149 to = it->glyph_row->glyphs[TEXT_AREA];
19150 toend = to + it->glyph_row->used[TEXT_AREA];
19151 if (FRAME_WINDOW_P (it->f))
19152 {
19153 /* On GUI frames, when variable-size fonts are displayed,
19154 the truncation glyphs may need more pixels than the row's
19155 glyphs they overwrite. We overwrite more glyphs to free
19156 enough screen real estate, and enlarge the stretch glyph
19157 on the right (see display_line), if there is one, to
19158 preserve the screen position of the truncation glyphs on
19159 the right. */
19160 int w = 0;
19161 struct glyph *g = to;
19162 short used;
19163
19164 /* The first glyph could be partially visible, in which case
19165 it->glyph_row->x will be negative. But we want the left
19166 truncation glyphs to be aligned at the left margin of the
19167 window, so we override the x coordinate at which the row
19168 will begin. */
19169 it->glyph_row->x = 0;
19170 while (g < toend && w < it->truncation_pixel_width)
19171 {
19172 w += g->pixel_width;
19173 ++g;
19174 }
19175 if (g - to - tused > 0)
19176 {
19177 memmove (to + tused, g, (toend - g) * sizeof(*g));
19178 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
19179 }
19180 used = it->glyph_row->used[TEXT_AREA];
19181 if (it->glyph_row->truncated_on_right_p
19182 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
19183 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
19184 == STRETCH_GLYPH)
19185 {
19186 int extra = w - it->truncation_pixel_width;
19187
19188 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
19189 }
19190 }
19191
19192 while (from < end)
19193 *to++ = *from++;
19194
19195 /* There may be padding glyphs left over. Overwrite them too. */
19196 if (!FRAME_WINDOW_P (it->f))
19197 {
19198 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
19199 {
19200 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19201 while (from < end)
19202 *to++ = *from++;
19203 }
19204 }
19205
19206 if (to > toend)
19207 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
19208 }
19209 else
19210 {
19211 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19212
19213 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
19214 that back to front. */
19215 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
19216 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19217 toend = it->glyph_row->glyphs[TEXT_AREA];
19218 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
19219 if (FRAME_WINDOW_P (it->f))
19220 {
19221 int w = 0;
19222 struct glyph *g = to;
19223
19224 while (g >= toend && w < it->truncation_pixel_width)
19225 {
19226 w += g->pixel_width;
19227 --g;
19228 }
19229 if (to - g - tused > 0)
19230 to = g + tused;
19231 if (it->glyph_row->truncated_on_right_p
19232 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
19233 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
19234 {
19235 int extra = w - it->truncation_pixel_width;
19236
19237 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
19238 }
19239 }
19240
19241 while (from >= end && to >= toend)
19242 *to-- = *from--;
19243 if (!FRAME_WINDOW_P (it->f))
19244 {
19245 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
19246 {
19247 from =
19248 truncate_it.glyph_row->glyphs[TEXT_AREA]
19249 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19250 while (from >= end && to >= toend)
19251 *to-- = *from--;
19252 }
19253 }
19254 if (from >= end)
19255 {
19256 /* Need to free some room before prepending additional
19257 glyphs. */
19258 int move_by = from - end + 1;
19259 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19260 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19261
19262 for ( ; g >= g0; g--)
19263 g[move_by] = *g;
19264 while (from >= end)
19265 *to-- = *from--;
19266 it->glyph_row->used[TEXT_AREA] += move_by;
19267 }
19268 }
19269 }
19270
19271 /* Compute the hash code for ROW. */
19272 unsigned
19273 row_hash (struct glyph_row *row)
19274 {
19275 int area, k;
19276 unsigned hashval = 0;
19277
19278 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19279 for (k = 0; k < row->used[area]; ++k)
19280 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19281 + row->glyphs[area][k].u.val
19282 + row->glyphs[area][k].face_id
19283 + row->glyphs[area][k].padding_p
19284 + (row->glyphs[area][k].type << 2));
19285
19286 return hashval;
19287 }
19288
19289 /* Compute the pixel height and width of IT->glyph_row.
19290
19291 Most of the time, ascent and height of a display line will be equal
19292 to the max_ascent and max_height values of the display iterator
19293 structure. This is not the case if
19294
19295 1. We hit ZV without displaying anything. In this case, max_ascent
19296 and max_height will be zero.
19297
19298 2. We have some glyphs that don't contribute to the line height.
19299 (The glyph row flag contributes_to_line_height_p is for future
19300 pixmap extensions).
19301
19302 The first case is easily covered by using default values because in
19303 these cases, the line height does not really matter, except that it
19304 must not be zero. */
19305
19306 static void
19307 compute_line_metrics (struct it *it)
19308 {
19309 struct glyph_row *row = it->glyph_row;
19310
19311 if (FRAME_WINDOW_P (it->f))
19312 {
19313 int i, min_y, max_y;
19314
19315 /* The line may consist of one space only, that was added to
19316 place the cursor on it. If so, the row's height hasn't been
19317 computed yet. */
19318 if (row->height == 0)
19319 {
19320 if (it->max_ascent + it->max_descent == 0)
19321 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19322 row->ascent = it->max_ascent;
19323 row->height = it->max_ascent + it->max_descent;
19324 row->phys_ascent = it->max_phys_ascent;
19325 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19326 row->extra_line_spacing = it->max_extra_line_spacing;
19327 }
19328
19329 /* Compute the width of this line. */
19330 row->pixel_width = row->x;
19331 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19332 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19333
19334 eassert (row->pixel_width >= 0);
19335 eassert (row->ascent >= 0 && row->height > 0);
19336
19337 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19338 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19339
19340 /* If first line's physical ascent is larger than its logical
19341 ascent, use the physical ascent, and make the row taller.
19342 This makes accented characters fully visible. */
19343 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19344 && row->phys_ascent > row->ascent)
19345 {
19346 row->height += row->phys_ascent - row->ascent;
19347 row->ascent = row->phys_ascent;
19348 }
19349
19350 /* Compute how much of the line is visible. */
19351 row->visible_height = row->height;
19352
19353 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19354 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19355
19356 if (row->y < min_y)
19357 row->visible_height -= min_y - row->y;
19358 if (row->y + row->height > max_y)
19359 row->visible_height -= row->y + row->height - max_y;
19360 }
19361 else
19362 {
19363 row->pixel_width = row->used[TEXT_AREA];
19364 if (row->continued_p)
19365 row->pixel_width -= it->continuation_pixel_width;
19366 else if (row->truncated_on_right_p)
19367 row->pixel_width -= it->truncation_pixel_width;
19368 row->ascent = row->phys_ascent = 0;
19369 row->height = row->phys_height = row->visible_height = 1;
19370 row->extra_line_spacing = 0;
19371 }
19372
19373 /* Compute a hash code for this row. */
19374 row->hash = row_hash (row);
19375
19376 it->max_ascent = it->max_descent = 0;
19377 it->max_phys_ascent = it->max_phys_descent = 0;
19378 }
19379
19380
19381 /* Append one space to the glyph row of iterator IT if doing a
19382 window-based redisplay. The space has the same face as
19383 IT->face_id. Value is true if a space was added.
19384
19385 This function is called to make sure that there is always one glyph
19386 at the end of a glyph row that the cursor can be set on under
19387 window-systems. (If there weren't such a glyph we would not know
19388 how wide and tall a box cursor should be displayed).
19389
19390 At the same time this space let's a nicely handle clearing to the
19391 end of the line if the row ends in italic text. */
19392
19393 static bool
19394 append_space_for_newline (struct it *it, bool default_face_p)
19395 {
19396 if (FRAME_WINDOW_P (it->f))
19397 {
19398 int n = it->glyph_row->used[TEXT_AREA];
19399
19400 if (it->glyph_row->glyphs[TEXT_AREA] + n
19401 < it->glyph_row->glyphs[1 + TEXT_AREA])
19402 {
19403 /* Save some values that must not be changed.
19404 Must save IT->c and IT->len because otherwise
19405 ITERATOR_AT_END_P wouldn't work anymore after
19406 append_space_for_newline has been called. */
19407 enum display_element_type saved_what = it->what;
19408 int saved_c = it->c, saved_len = it->len;
19409 int saved_char_to_display = it->char_to_display;
19410 int saved_x = it->current_x;
19411 int saved_face_id = it->face_id;
19412 bool saved_box_end = it->end_of_box_run_p;
19413 struct text_pos saved_pos;
19414 Lisp_Object saved_object;
19415 struct face *face;
19416 struct glyph *g;
19417
19418 saved_object = it->object;
19419 saved_pos = it->position;
19420
19421 it->what = IT_CHARACTER;
19422 memset (&it->position, 0, sizeof it->position);
19423 it->object = Qnil;
19424 it->c = it->char_to_display = ' ';
19425 it->len = 1;
19426
19427 /* If the default face was remapped, be sure to use the
19428 remapped face for the appended newline. */
19429 if (default_face_p)
19430 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19431 else if (it->face_before_selective_p)
19432 it->face_id = it->saved_face_id;
19433 face = FACE_FROM_ID (it->f, it->face_id);
19434 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19435 /* In R2L rows, we will prepend a stretch glyph that will
19436 have the end_of_box_run_p flag set for it, so there's no
19437 need for the appended newline glyph to have that flag
19438 set. */
19439 if (it->glyph_row->reversed_p
19440 /* But if the appended newline glyph goes all the way to
19441 the end of the row, there will be no stretch glyph,
19442 so leave the box flag set. */
19443 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19444 it->end_of_box_run_p = false;
19445
19446 PRODUCE_GLYPHS (it);
19447
19448 #ifdef HAVE_WINDOW_SYSTEM
19449 /* Make sure this space glyph has the right ascent and
19450 descent values, or else cursor at end of line will look
19451 funny, and height of empty lines will be incorrect. */
19452 g = it->glyph_row->glyphs[TEXT_AREA] + n;
19453 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
19454 if (n == 0)
19455 {
19456 Lisp_Object height, total_height;
19457 int extra_line_spacing = it->extra_line_spacing;
19458 int boff = font->baseline_offset;
19459
19460 if (font->vertical_centering)
19461 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
19462
19463 it->object = saved_object; /* get_it_property needs this */
19464 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
19465 /* Must do a subset of line height processing from
19466 x_produce_glyph for newline characters. */
19467 height = get_it_property (it, Qline_height);
19468 if (CONSP (height)
19469 && CONSP (XCDR (height))
19470 && NILP (XCDR (XCDR (height))))
19471 {
19472 total_height = XCAR (XCDR (height));
19473 height = XCAR (height);
19474 }
19475 else
19476 total_height = Qnil;
19477 height = calc_line_height_property (it, height, font, boff, true);
19478
19479 if (it->override_ascent >= 0)
19480 {
19481 it->ascent = it->override_ascent;
19482 it->descent = it->override_descent;
19483 boff = it->override_boff;
19484 }
19485 if (EQ (height, Qt))
19486 extra_line_spacing = 0;
19487 else
19488 {
19489 Lisp_Object spacing;
19490
19491 it->phys_ascent = it->ascent;
19492 it->phys_descent = it->descent;
19493 if (!NILP (height)
19494 && XINT (height) > it->ascent + it->descent)
19495 it->ascent = XINT (height) - it->descent;
19496
19497 if (!NILP (total_height))
19498 spacing = calc_line_height_property (it, total_height, font,
19499 boff, false);
19500 else
19501 {
19502 spacing = get_it_property (it, Qline_spacing);
19503 spacing = calc_line_height_property (it, spacing, font,
19504 boff, false);
19505 }
19506 if (INTEGERP (spacing))
19507 {
19508 extra_line_spacing = XINT (spacing);
19509 if (!NILP (total_height))
19510 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
19511 }
19512 }
19513 if (extra_line_spacing > 0)
19514 {
19515 it->descent += extra_line_spacing;
19516 if (extra_line_spacing > it->max_extra_line_spacing)
19517 it->max_extra_line_spacing = extra_line_spacing;
19518 }
19519 it->max_ascent = it->ascent;
19520 it->max_descent = it->descent;
19521 /* Make sure compute_line_metrics recomputes the row height. */
19522 it->glyph_row->height = 0;
19523 }
19524
19525 g->ascent = it->max_ascent;
19526 g->descent = it->max_descent;
19527 #endif
19528
19529 it->override_ascent = -1;
19530 it->constrain_row_ascent_descent_p = false;
19531 it->current_x = saved_x;
19532 it->object = saved_object;
19533 it->position = saved_pos;
19534 it->what = saved_what;
19535 it->face_id = saved_face_id;
19536 it->len = saved_len;
19537 it->c = saved_c;
19538 it->char_to_display = saved_char_to_display;
19539 it->end_of_box_run_p = saved_box_end;
19540 return true;
19541 }
19542 }
19543
19544 return false;
19545 }
19546
19547
19548 /* Extend the face of the last glyph in the text area of IT->glyph_row
19549 to the end of the display line. Called from display_line. If the
19550 glyph row is empty, add a space glyph to it so that we know the
19551 face to draw. Set the glyph row flag fill_line_p. If the glyph
19552 row is R2L, prepend a stretch glyph to cover the empty space to the
19553 left of the leftmost glyph. */
19554
19555 static void
19556 extend_face_to_end_of_line (struct it *it)
19557 {
19558 struct face *face, *default_face;
19559 struct frame *f = it->f;
19560
19561 /* If line is already filled, do nothing. Non window-system frames
19562 get a grace of one more ``pixel'' because their characters are
19563 1-``pixel'' wide, so they hit the equality too early. This grace
19564 is needed only for R2L rows that are not continued, to produce
19565 one extra blank where we could display the cursor. */
19566 if ((it->current_x >= it->last_visible_x
19567 + (!FRAME_WINDOW_P (f)
19568 && it->glyph_row->reversed_p
19569 && !it->glyph_row->continued_p))
19570 /* If the window has display margins, we will need to extend
19571 their face even if the text area is filled. */
19572 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19573 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19574 return;
19575
19576 /* The default face, possibly remapped. */
19577 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19578
19579 /* Face extension extends the background and box of IT->face_id
19580 to the end of the line. If the background equals the background
19581 of the frame, we don't have to do anything. */
19582 if (it->face_before_selective_p)
19583 face = FACE_FROM_ID (f, it->saved_face_id);
19584 else
19585 face = FACE_FROM_ID (f, it->face_id);
19586
19587 if (FRAME_WINDOW_P (f)
19588 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19589 && face->box == FACE_NO_BOX
19590 && face->background == FRAME_BACKGROUND_PIXEL (f)
19591 #ifdef HAVE_WINDOW_SYSTEM
19592 && !face->stipple
19593 #endif
19594 && !it->glyph_row->reversed_p)
19595 return;
19596
19597 /* Set the glyph row flag indicating that the face of the last glyph
19598 in the text area has to be drawn to the end of the text area. */
19599 it->glyph_row->fill_line_p = true;
19600
19601 /* If current character of IT is not ASCII, make sure we have the
19602 ASCII face. This will be automatically undone the next time
19603 get_next_display_element returns a multibyte character. Note
19604 that the character will always be single byte in unibyte
19605 text. */
19606 if (!ASCII_CHAR_P (it->c))
19607 {
19608 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19609 }
19610
19611 if (FRAME_WINDOW_P (f))
19612 {
19613 /* If the row is empty, add a space with the current face of IT,
19614 so that we know which face to draw. */
19615 if (it->glyph_row->used[TEXT_AREA] == 0)
19616 {
19617 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19618 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19619 it->glyph_row->used[TEXT_AREA] = 1;
19620 }
19621 /* Mode line and the header line don't have margins, and
19622 likewise the frame's tool-bar window, if there is any. */
19623 if (!(it->glyph_row->mode_line_p
19624 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19625 || (WINDOWP (f->tool_bar_window)
19626 && it->w == XWINDOW (f->tool_bar_window))
19627 #endif
19628 ))
19629 {
19630 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19631 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19632 {
19633 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19634 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19635 default_face->id;
19636 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19637 }
19638 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19639 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19640 {
19641 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19642 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19643 default_face->id;
19644 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19645 }
19646 }
19647 #ifdef HAVE_WINDOW_SYSTEM
19648 if (it->glyph_row->reversed_p)
19649 {
19650 /* Prepend a stretch glyph to the row, such that the
19651 rightmost glyph will be drawn flushed all the way to the
19652 right margin of the window. The stretch glyph that will
19653 occupy the empty space, if any, to the left of the
19654 glyphs. */
19655 struct font *font = face->font ? face->font : FRAME_FONT (f);
19656 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19657 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19658 struct glyph *g;
19659 int row_width, stretch_ascent, stretch_width;
19660 struct text_pos saved_pos;
19661 int saved_face_id;
19662 bool saved_avoid_cursor, saved_box_start;
19663
19664 for (row_width = 0, g = row_start; g < row_end; g++)
19665 row_width += g->pixel_width;
19666
19667 /* FIXME: There are various minor display glitches in R2L
19668 rows when only one of the fringes is missing. The
19669 strange condition below produces the least bad effect. */
19670 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19671 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19672 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19673 stretch_width = window_box_width (it->w, TEXT_AREA);
19674 else
19675 stretch_width = it->last_visible_x - it->first_visible_x;
19676 stretch_width -= row_width;
19677
19678 if (stretch_width > 0)
19679 {
19680 stretch_ascent =
19681 (((it->ascent + it->descent)
19682 * FONT_BASE (font)) / FONT_HEIGHT (font));
19683 saved_pos = it->position;
19684 memset (&it->position, 0, sizeof it->position);
19685 saved_avoid_cursor = it->avoid_cursor_p;
19686 it->avoid_cursor_p = true;
19687 saved_face_id = it->face_id;
19688 saved_box_start = it->start_of_box_run_p;
19689 /* The last row's stretch glyph should get the default
19690 face, to avoid painting the rest of the window with
19691 the region face, if the region ends at ZV. */
19692 if (it->glyph_row->ends_at_zv_p)
19693 it->face_id = default_face->id;
19694 else
19695 it->face_id = face->id;
19696 it->start_of_box_run_p = false;
19697 append_stretch_glyph (it, Qnil, stretch_width,
19698 it->ascent + it->descent, stretch_ascent);
19699 it->position = saved_pos;
19700 it->avoid_cursor_p = saved_avoid_cursor;
19701 it->face_id = saved_face_id;
19702 it->start_of_box_run_p = saved_box_start;
19703 }
19704 /* If stretch_width comes out negative, it means that the
19705 last glyph is only partially visible. In R2L rows, we
19706 want the leftmost glyph to be partially visible, so we
19707 need to give the row the corresponding left offset. */
19708 if (stretch_width < 0)
19709 it->glyph_row->x = stretch_width;
19710 }
19711 #endif /* HAVE_WINDOW_SYSTEM */
19712 }
19713 else
19714 {
19715 /* Save some values that must not be changed. */
19716 int saved_x = it->current_x;
19717 struct text_pos saved_pos;
19718 Lisp_Object saved_object;
19719 enum display_element_type saved_what = it->what;
19720 int saved_face_id = it->face_id;
19721
19722 saved_object = it->object;
19723 saved_pos = it->position;
19724
19725 it->what = IT_CHARACTER;
19726 memset (&it->position, 0, sizeof it->position);
19727 it->object = Qnil;
19728 it->c = it->char_to_display = ' ';
19729 it->len = 1;
19730
19731 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19732 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19733 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19734 && !it->glyph_row->mode_line_p
19735 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19736 {
19737 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19738 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19739
19740 for (it->current_x = 0; g < e; g++)
19741 it->current_x += g->pixel_width;
19742
19743 it->area = LEFT_MARGIN_AREA;
19744 it->face_id = default_face->id;
19745 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19746 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19747 {
19748 PRODUCE_GLYPHS (it);
19749 /* term.c:produce_glyphs advances it->current_x only for
19750 TEXT_AREA. */
19751 it->current_x += it->pixel_width;
19752 }
19753
19754 it->current_x = saved_x;
19755 it->area = TEXT_AREA;
19756 }
19757
19758 /* The last row's blank glyphs should get the default face, to
19759 avoid painting the rest of the window with the region face,
19760 if the region ends at ZV. */
19761 if (it->glyph_row->ends_at_zv_p)
19762 it->face_id = default_face->id;
19763 else
19764 it->face_id = face->id;
19765 PRODUCE_GLYPHS (it);
19766
19767 while (it->current_x <= it->last_visible_x)
19768 PRODUCE_GLYPHS (it);
19769
19770 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19771 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19772 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19773 && !it->glyph_row->mode_line_p
19774 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19775 {
19776 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19777 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19778
19779 for ( ; g < e; g++)
19780 it->current_x += g->pixel_width;
19781
19782 it->area = RIGHT_MARGIN_AREA;
19783 it->face_id = default_face->id;
19784 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19785 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19786 {
19787 PRODUCE_GLYPHS (it);
19788 it->current_x += it->pixel_width;
19789 }
19790
19791 it->area = TEXT_AREA;
19792 }
19793
19794 /* Don't count these blanks really. It would let us insert a left
19795 truncation glyph below and make us set the cursor on them, maybe. */
19796 it->current_x = saved_x;
19797 it->object = saved_object;
19798 it->position = saved_pos;
19799 it->what = saved_what;
19800 it->face_id = saved_face_id;
19801 }
19802 }
19803
19804
19805 /* Value is true if text starting at CHARPOS in current_buffer is
19806 trailing whitespace. */
19807
19808 static bool
19809 trailing_whitespace_p (ptrdiff_t charpos)
19810 {
19811 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19812 int c = 0;
19813
19814 while (bytepos < ZV_BYTE
19815 && (c = FETCH_CHAR (bytepos),
19816 c == ' ' || c == '\t'))
19817 ++bytepos;
19818
19819 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19820 {
19821 if (bytepos != PT_BYTE)
19822 return true;
19823 }
19824 return false;
19825 }
19826
19827
19828 /* Highlight trailing whitespace, if any, in ROW. */
19829
19830 static void
19831 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19832 {
19833 int used = row->used[TEXT_AREA];
19834
19835 if (used)
19836 {
19837 struct glyph *start = row->glyphs[TEXT_AREA];
19838 struct glyph *glyph = start + used - 1;
19839
19840 if (row->reversed_p)
19841 {
19842 /* Right-to-left rows need to be processed in the opposite
19843 direction, so swap the edge pointers. */
19844 glyph = start;
19845 start = row->glyphs[TEXT_AREA] + used - 1;
19846 }
19847
19848 /* Skip over glyphs inserted to display the cursor at the
19849 end of a line, for extending the face of the last glyph
19850 to the end of the line on terminals, and for truncation
19851 and continuation glyphs. */
19852 if (!row->reversed_p)
19853 {
19854 while (glyph >= start
19855 && glyph->type == CHAR_GLYPH
19856 && NILP (glyph->object))
19857 --glyph;
19858 }
19859 else
19860 {
19861 while (glyph <= start
19862 && glyph->type == CHAR_GLYPH
19863 && NILP (glyph->object))
19864 ++glyph;
19865 }
19866
19867 /* If last glyph is a space or stretch, and it's trailing
19868 whitespace, set the face of all trailing whitespace glyphs in
19869 IT->glyph_row to `trailing-whitespace'. */
19870 if ((row->reversed_p ? glyph <= start : glyph >= start)
19871 && BUFFERP (glyph->object)
19872 && (glyph->type == STRETCH_GLYPH
19873 || (glyph->type == CHAR_GLYPH
19874 && glyph->u.ch == ' '))
19875 && trailing_whitespace_p (glyph->charpos))
19876 {
19877 int face_id = lookup_named_face (f, Qtrailing_whitespace, false);
19878 if (face_id < 0)
19879 return;
19880
19881 if (!row->reversed_p)
19882 {
19883 while (glyph >= start
19884 && BUFFERP (glyph->object)
19885 && (glyph->type == STRETCH_GLYPH
19886 || (glyph->type == CHAR_GLYPH
19887 && glyph->u.ch == ' ')))
19888 (glyph--)->face_id = face_id;
19889 }
19890 else
19891 {
19892 while (glyph <= start
19893 && BUFFERP (glyph->object)
19894 && (glyph->type == STRETCH_GLYPH
19895 || (glyph->type == CHAR_GLYPH
19896 && glyph->u.ch == ' ')))
19897 (glyph++)->face_id = face_id;
19898 }
19899 }
19900 }
19901 }
19902
19903
19904 /* Value is true if glyph row ROW should be
19905 considered to hold the buffer position CHARPOS. */
19906
19907 static bool
19908 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19909 {
19910 bool result = true;
19911
19912 if (charpos == CHARPOS (row->end.pos)
19913 || charpos == MATRIX_ROW_END_CHARPOS (row))
19914 {
19915 /* Suppose the row ends on a string.
19916 Unless the row is continued, that means it ends on a newline
19917 in the string. If it's anything other than a display string
19918 (e.g., a before-string from an overlay), we don't want the
19919 cursor there. (This heuristic seems to give the optimal
19920 behavior for the various types of multi-line strings.)
19921 One exception: if the string has `cursor' property on one of
19922 its characters, we _do_ want the cursor there. */
19923 if (CHARPOS (row->end.string_pos) >= 0)
19924 {
19925 if (row->continued_p)
19926 result = true;
19927 else
19928 {
19929 /* Check for `display' property. */
19930 struct glyph *beg = row->glyphs[TEXT_AREA];
19931 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19932 struct glyph *glyph;
19933
19934 result = false;
19935 for (glyph = end; glyph >= beg; --glyph)
19936 if (STRINGP (glyph->object))
19937 {
19938 Lisp_Object prop
19939 = Fget_char_property (make_number (charpos),
19940 Qdisplay, Qnil);
19941 result =
19942 (!NILP (prop)
19943 && display_prop_string_p (prop, glyph->object));
19944 /* If there's a `cursor' property on one of the
19945 string's characters, this row is a cursor row,
19946 even though this is not a display string. */
19947 if (!result)
19948 {
19949 Lisp_Object s = glyph->object;
19950
19951 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19952 {
19953 ptrdiff_t gpos = glyph->charpos;
19954
19955 if (!NILP (Fget_char_property (make_number (gpos),
19956 Qcursor, s)))
19957 {
19958 result = true;
19959 break;
19960 }
19961 }
19962 }
19963 break;
19964 }
19965 }
19966 }
19967 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19968 {
19969 /* If the row ends in middle of a real character,
19970 and the line is continued, we want the cursor here.
19971 That's because CHARPOS (ROW->end.pos) would equal
19972 PT if PT is before the character. */
19973 if (!row->ends_in_ellipsis_p)
19974 result = row->continued_p;
19975 else
19976 /* If the row ends in an ellipsis, then
19977 CHARPOS (ROW->end.pos) will equal point after the
19978 invisible text. We want that position to be displayed
19979 after the ellipsis. */
19980 result = false;
19981 }
19982 /* If the row ends at ZV, display the cursor at the end of that
19983 row instead of at the start of the row below. */
19984 else
19985 result = row->ends_at_zv_p;
19986 }
19987
19988 return result;
19989 }
19990
19991 /* Value is true if glyph row ROW should be
19992 used to hold the cursor. */
19993
19994 static bool
19995 cursor_row_p (struct glyph_row *row)
19996 {
19997 return row_for_charpos_p (row, PT);
19998 }
19999
20000 \f
20001
20002 /* Push the property PROP so that it will be rendered at the current
20003 position in IT. Return true if PROP was successfully pushed, false
20004 otherwise. Called from handle_line_prefix to handle the
20005 `line-prefix' and `wrap-prefix' properties. */
20006
20007 static bool
20008 push_prefix_prop (struct it *it, Lisp_Object prop)
20009 {
20010 struct text_pos pos =
20011 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
20012
20013 eassert (it->method == GET_FROM_BUFFER
20014 || it->method == GET_FROM_DISPLAY_VECTOR
20015 || it->method == GET_FROM_STRING
20016 || it->method == GET_FROM_IMAGE);
20017
20018 /* We need to save the current buffer/string position, so it will be
20019 restored by pop_it, because iterate_out_of_display_property
20020 depends on that being set correctly, but some situations leave
20021 it->position not yet set when this function is called. */
20022 push_it (it, &pos);
20023
20024 if (STRINGP (prop))
20025 {
20026 if (SCHARS (prop) == 0)
20027 {
20028 pop_it (it);
20029 return false;
20030 }
20031
20032 it->string = prop;
20033 it->string_from_prefix_prop_p = true;
20034 it->multibyte_p = STRING_MULTIBYTE (it->string);
20035 it->current.overlay_string_index = -1;
20036 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
20037 it->end_charpos = it->string_nchars = SCHARS (it->string);
20038 it->method = GET_FROM_STRING;
20039 it->stop_charpos = 0;
20040 it->prev_stop = 0;
20041 it->base_level_stop = 0;
20042
20043 /* Force paragraph direction to be that of the parent
20044 buffer/string. */
20045 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
20046 it->paragraph_embedding = it->bidi_it.paragraph_dir;
20047 else
20048 it->paragraph_embedding = L2R;
20049
20050 /* Set up the bidi iterator for this display string. */
20051 if (it->bidi_p)
20052 {
20053 it->bidi_it.string.lstring = it->string;
20054 it->bidi_it.string.s = NULL;
20055 it->bidi_it.string.schars = it->end_charpos;
20056 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
20057 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
20058 it->bidi_it.string.unibyte = !it->multibyte_p;
20059 it->bidi_it.w = it->w;
20060 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
20061 }
20062 }
20063 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
20064 {
20065 it->method = GET_FROM_STRETCH;
20066 it->object = prop;
20067 }
20068 #ifdef HAVE_WINDOW_SYSTEM
20069 else if (IMAGEP (prop))
20070 {
20071 it->what = IT_IMAGE;
20072 it->image_id = lookup_image (it->f, prop);
20073 it->method = GET_FROM_IMAGE;
20074 }
20075 #endif /* HAVE_WINDOW_SYSTEM */
20076 else
20077 {
20078 pop_it (it); /* bogus display property, give up */
20079 return false;
20080 }
20081
20082 return true;
20083 }
20084
20085 /* Return the character-property PROP at the current position in IT. */
20086
20087 static Lisp_Object
20088 get_it_property (struct it *it, Lisp_Object prop)
20089 {
20090 Lisp_Object position, object = it->object;
20091
20092 if (STRINGP (object))
20093 position = make_number (IT_STRING_CHARPOS (*it));
20094 else if (BUFFERP (object))
20095 {
20096 position = make_number (IT_CHARPOS (*it));
20097 object = it->window;
20098 }
20099 else
20100 return Qnil;
20101
20102 return Fget_char_property (position, prop, object);
20103 }
20104
20105 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
20106
20107 static void
20108 handle_line_prefix (struct it *it)
20109 {
20110 Lisp_Object prefix;
20111
20112 if (it->continuation_lines_width > 0)
20113 {
20114 prefix = get_it_property (it, Qwrap_prefix);
20115 if (NILP (prefix))
20116 prefix = Vwrap_prefix;
20117 }
20118 else
20119 {
20120 prefix = get_it_property (it, Qline_prefix);
20121 if (NILP (prefix))
20122 prefix = Vline_prefix;
20123 }
20124 if (! NILP (prefix) && push_prefix_prop (it, prefix))
20125 {
20126 /* If the prefix is wider than the window, and we try to wrap
20127 it, it would acquire its own wrap prefix, and so on till the
20128 iterator stack overflows. So, don't wrap the prefix. */
20129 it->line_wrap = TRUNCATE;
20130 it->avoid_cursor_p = true;
20131 }
20132 }
20133
20134 \f
20135
20136 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
20137 only for R2L lines from display_line and display_string, when they
20138 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
20139 the line/string needs to be continued on the next glyph row. */
20140 static void
20141 unproduce_glyphs (struct it *it, int n)
20142 {
20143 struct glyph *glyph, *end;
20144
20145 eassert (it->glyph_row);
20146 eassert (it->glyph_row->reversed_p);
20147 eassert (it->area == TEXT_AREA);
20148 eassert (n <= it->glyph_row->used[TEXT_AREA]);
20149
20150 if (n > it->glyph_row->used[TEXT_AREA])
20151 n = it->glyph_row->used[TEXT_AREA];
20152 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
20153 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
20154 for ( ; glyph < end; glyph++)
20155 glyph[-n] = *glyph;
20156 }
20157
20158 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
20159 and ROW->maxpos. */
20160 static void
20161 find_row_edges (struct it *it, struct glyph_row *row,
20162 ptrdiff_t min_pos, ptrdiff_t min_bpos,
20163 ptrdiff_t max_pos, ptrdiff_t max_bpos)
20164 {
20165 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20166 lines' rows is implemented for bidi-reordered rows. */
20167
20168 /* ROW->minpos is the value of min_pos, the minimal buffer position
20169 we have in ROW, or ROW->start.pos if that is smaller. */
20170 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
20171 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
20172 else
20173 /* We didn't find buffer positions smaller than ROW->start, or
20174 didn't find _any_ valid buffer positions in any of the glyphs,
20175 so we must trust the iterator's computed positions. */
20176 row->minpos = row->start.pos;
20177 if (max_pos <= 0)
20178 {
20179 max_pos = CHARPOS (it->current.pos);
20180 max_bpos = BYTEPOS (it->current.pos);
20181 }
20182
20183 /* Here are the various use-cases for ending the row, and the
20184 corresponding values for ROW->maxpos:
20185
20186 Line ends in a newline from buffer eol_pos + 1
20187 Line is continued from buffer max_pos + 1
20188 Line is truncated on right it->current.pos
20189 Line ends in a newline from string max_pos + 1(*)
20190 (*) + 1 only when line ends in a forward scan
20191 Line is continued from string max_pos
20192 Line is continued from display vector max_pos
20193 Line is entirely from a string min_pos == max_pos
20194 Line is entirely from a display vector min_pos == max_pos
20195 Line that ends at ZV ZV
20196
20197 If you discover other use-cases, please add them here as
20198 appropriate. */
20199 if (row->ends_at_zv_p)
20200 row->maxpos = it->current.pos;
20201 else if (row->used[TEXT_AREA])
20202 {
20203 bool seen_this_string = false;
20204 struct glyph_row *r1 = row - 1;
20205
20206 /* Did we see the same display string on the previous row? */
20207 if (STRINGP (it->object)
20208 /* this is not the first row */
20209 && row > it->w->desired_matrix->rows
20210 /* previous row is not the header line */
20211 && !r1->mode_line_p
20212 /* previous row also ends in a newline from a string */
20213 && r1->ends_in_newline_from_string_p)
20214 {
20215 struct glyph *start, *end;
20216
20217 /* Search for the last glyph of the previous row that came
20218 from buffer or string. Depending on whether the row is
20219 L2R or R2L, we need to process it front to back or the
20220 other way round. */
20221 if (!r1->reversed_p)
20222 {
20223 start = r1->glyphs[TEXT_AREA];
20224 end = start + r1->used[TEXT_AREA];
20225 /* Glyphs inserted by redisplay have nil as their object. */
20226 while (end > start
20227 && NILP ((end - 1)->object)
20228 && (end - 1)->charpos <= 0)
20229 --end;
20230 if (end > start)
20231 {
20232 if (EQ ((end - 1)->object, it->object))
20233 seen_this_string = true;
20234 }
20235 else
20236 /* If all the glyphs of the previous row were inserted
20237 by redisplay, it means the previous row was
20238 produced from a single newline, which is only
20239 possible if that newline came from the same string
20240 as the one which produced this ROW. */
20241 seen_this_string = true;
20242 }
20243 else
20244 {
20245 end = r1->glyphs[TEXT_AREA] - 1;
20246 start = end + r1->used[TEXT_AREA];
20247 while (end < start
20248 && NILP ((end + 1)->object)
20249 && (end + 1)->charpos <= 0)
20250 ++end;
20251 if (end < start)
20252 {
20253 if (EQ ((end + 1)->object, it->object))
20254 seen_this_string = true;
20255 }
20256 else
20257 seen_this_string = true;
20258 }
20259 }
20260 /* Take note of each display string that covers a newline only
20261 once, the first time we see it. This is for when a display
20262 string includes more than one newline in it. */
20263 if (row->ends_in_newline_from_string_p && !seen_this_string)
20264 {
20265 /* If we were scanning the buffer forward when we displayed
20266 the string, we want to account for at least one buffer
20267 position that belongs to this row (position covered by
20268 the display string), so that cursor positioning will
20269 consider this row as a candidate when point is at the end
20270 of the visual line represented by this row. This is not
20271 required when scanning back, because max_pos will already
20272 have a much larger value. */
20273 if (CHARPOS (row->end.pos) > max_pos)
20274 INC_BOTH (max_pos, max_bpos);
20275 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20276 }
20277 else if (CHARPOS (it->eol_pos) > 0)
20278 SET_TEXT_POS (row->maxpos,
20279 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
20280 else if (row->continued_p)
20281 {
20282 /* If max_pos is different from IT's current position, it
20283 means IT->method does not belong to the display element
20284 at max_pos. However, it also means that the display
20285 element at max_pos was displayed in its entirety on this
20286 line, which is equivalent to saying that the next line
20287 starts at the next buffer position. */
20288 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
20289 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20290 else
20291 {
20292 INC_BOTH (max_pos, max_bpos);
20293 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20294 }
20295 }
20296 else if (row->truncated_on_right_p)
20297 /* display_line already called reseat_at_next_visible_line_start,
20298 which puts the iterator at the beginning of the next line, in
20299 the logical order. */
20300 row->maxpos = it->current.pos;
20301 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
20302 /* A line that is entirely from a string/image/stretch... */
20303 row->maxpos = row->minpos;
20304 else
20305 emacs_abort ();
20306 }
20307 else
20308 row->maxpos = it->current.pos;
20309 }
20310
20311 /* Construct the glyph row IT->glyph_row in the desired matrix of
20312 IT->w from text at the current position of IT. See dispextern.h
20313 for an overview of struct it. Value is true if
20314 IT->glyph_row displays text, as opposed to a line displaying ZV
20315 only. */
20316
20317 static bool
20318 display_line (struct it *it)
20319 {
20320 struct glyph_row *row = it->glyph_row;
20321 Lisp_Object overlay_arrow_string;
20322 struct it wrap_it;
20323 void *wrap_data = NULL;
20324 bool may_wrap = false;
20325 int wrap_x IF_LINT (= 0);
20326 int wrap_row_used = -1;
20327 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
20328 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
20329 int wrap_row_extra_line_spacing IF_LINT (= 0);
20330 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
20331 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
20332 int cvpos;
20333 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
20334 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
20335 bool pending_handle_line_prefix = false;
20336
20337 /* We always start displaying at hpos zero even if hscrolled. */
20338 eassert (it->hpos == 0 && it->current_x == 0);
20339
20340 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20341 >= it->w->desired_matrix->nrows)
20342 {
20343 it->w->nrows_scale_factor++;
20344 it->f->fonts_changed = true;
20345 return false;
20346 }
20347
20348 /* Clear the result glyph row and enable it. */
20349 prepare_desired_row (it->w, row, false);
20350
20351 row->y = it->current_y;
20352 row->start = it->start;
20353 row->continuation_lines_width = it->continuation_lines_width;
20354 row->displays_text_p = true;
20355 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20356 it->starts_in_middle_of_char_p = false;
20357
20358 /* Arrange the overlays nicely for our purposes. Usually, we call
20359 display_line on only one line at a time, in which case this
20360 can't really hurt too much, or we call it on lines which appear
20361 one after another in the buffer, in which case all calls to
20362 recenter_overlay_lists but the first will be pretty cheap. */
20363 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20364
20365 /* Move over display elements that are not visible because we are
20366 hscrolled. This may stop at an x-position < IT->first_visible_x
20367 if the first glyph is partially visible or if we hit a line end. */
20368 if (it->current_x < it->first_visible_x)
20369 {
20370 enum move_it_result move_result;
20371
20372 this_line_min_pos = row->start.pos;
20373 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20374 MOVE_TO_POS | MOVE_TO_X);
20375 /* If we are under a large hscroll, move_it_in_display_line_to
20376 could hit the end of the line without reaching
20377 it->first_visible_x. Pretend that we did reach it. This is
20378 especially important on a TTY, where we will call
20379 extend_face_to_end_of_line, which needs to know how many
20380 blank glyphs to produce. */
20381 if (it->current_x < it->first_visible_x
20382 && (move_result == MOVE_NEWLINE_OR_CR
20383 || move_result == MOVE_POS_MATCH_OR_ZV))
20384 it->current_x = it->first_visible_x;
20385
20386 /* Record the smallest positions seen while we moved over
20387 display elements that are not visible. This is needed by
20388 redisplay_internal for optimizing the case where the cursor
20389 stays inside the same line. The rest of this function only
20390 considers positions that are actually displayed, so
20391 RECORD_MAX_MIN_POS will not otherwise record positions that
20392 are hscrolled to the left of the left edge of the window. */
20393 min_pos = CHARPOS (this_line_min_pos);
20394 min_bpos = BYTEPOS (this_line_min_pos);
20395 }
20396 else if (it->area == TEXT_AREA)
20397 {
20398 /* We only do this when not calling move_it_in_display_line_to
20399 above, because that function calls itself handle_line_prefix. */
20400 handle_line_prefix (it);
20401 }
20402 else
20403 {
20404 /* Line-prefix and wrap-prefix are always displayed in the text
20405 area. But if this is the first call to display_line after
20406 init_iterator, the iterator might have been set up to write
20407 into a marginal area, e.g. if the line begins with some
20408 display property that writes to the margins. So we need to
20409 wait with the call to handle_line_prefix until whatever
20410 writes to the margin has done its job. */
20411 pending_handle_line_prefix = true;
20412 }
20413
20414 /* Get the initial row height. This is either the height of the
20415 text hscrolled, if there is any, or zero. */
20416 row->ascent = it->max_ascent;
20417 row->height = it->max_ascent + it->max_descent;
20418 row->phys_ascent = it->max_phys_ascent;
20419 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20420 row->extra_line_spacing = it->max_extra_line_spacing;
20421
20422 /* Utility macro to record max and min buffer positions seen until now. */
20423 #define RECORD_MAX_MIN_POS(IT) \
20424 do \
20425 { \
20426 bool composition_p \
20427 = !STRINGP ((IT)->string) && ((IT)->what == IT_COMPOSITION); \
20428 ptrdiff_t current_pos = \
20429 composition_p ? (IT)->cmp_it.charpos \
20430 : IT_CHARPOS (*(IT)); \
20431 ptrdiff_t current_bpos = \
20432 composition_p ? CHAR_TO_BYTE (current_pos) \
20433 : IT_BYTEPOS (*(IT)); \
20434 if (current_pos < min_pos) \
20435 { \
20436 min_pos = current_pos; \
20437 min_bpos = current_bpos; \
20438 } \
20439 if (IT_CHARPOS (*it) > max_pos) \
20440 { \
20441 max_pos = IT_CHARPOS (*it); \
20442 max_bpos = IT_BYTEPOS (*it); \
20443 } \
20444 } \
20445 while (false)
20446
20447 /* Loop generating characters. The loop is left with IT on the next
20448 character to display. */
20449 while (true)
20450 {
20451 int n_glyphs_before, hpos_before, x_before;
20452 int x, nglyphs;
20453 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20454
20455 /* Retrieve the next thing to display. Value is false if end of
20456 buffer reached. */
20457 if (!get_next_display_element (it))
20458 {
20459 /* Maybe add a space at the end of this line that is used to
20460 display the cursor there under X. Set the charpos of the
20461 first glyph of blank lines not corresponding to any text
20462 to -1. */
20463 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20464 row->exact_window_width_line_p = true;
20465 else if ((append_space_for_newline (it, true)
20466 && row->used[TEXT_AREA] == 1)
20467 || row->used[TEXT_AREA] == 0)
20468 {
20469 row->glyphs[TEXT_AREA]->charpos = -1;
20470 row->displays_text_p = false;
20471
20472 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20473 && (!MINI_WINDOW_P (it->w)
20474 || (minibuf_level && EQ (it->window, minibuf_window))))
20475 row->indicate_empty_line_p = true;
20476 }
20477
20478 it->continuation_lines_width = 0;
20479 row->ends_at_zv_p = true;
20480 /* A row that displays right-to-left text must always have
20481 its last face extended all the way to the end of line,
20482 even if this row ends in ZV, because we still write to
20483 the screen left to right. We also need to extend the
20484 last face if the default face is remapped to some
20485 different face, otherwise the functions that clear
20486 portions of the screen will clear with the default face's
20487 background color. */
20488 if (row->reversed_p
20489 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20490 extend_face_to_end_of_line (it);
20491 break;
20492 }
20493
20494 /* Now, get the metrics of what we want to display. This also
20495 generates glyphs in `row' (which is IT->glyph_row). */
20496 n_glyphs_before = row->used[TEXT_AREA];
20497 x = it->current_x;
20498
20499 /* Remember the line height so far in case the next element doesn't
20500 fit on the line. */
20501 if (it->line_wrap != TRUNCATE)
20502 {
20503 ascent = it->max_ascent;
20504 descent = it->max_descent;
20505 phys_ascent = it->max_phys_ascent;
20506 phys_descent = it->max_phys_descent;
20507
20508 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20509 {
20510 if (IT_DISPLAYING_WHITESPACE (it))
20511 may_wrap = true;
20512 else if (may_wrap)
20513 {
20514 SAVE_IT (wrap_it, *it, wrap_data);
20515 wrap_x = x;
20516 wrap_row_used = row->used[TEXT_AREA];
20517 wrap_row_ascent = row->ascent;
20518 wrap_row_height = row->height;
20519 wrap_row_phys_ascent = row->phys_ascent;
20520 wrap_row_phys_height = row->phys_height;
20521 wrap_row_extra_line_spacing = row->extra_line_spacing;
20522 wrap_row_min_pos = min_pos;
20523 wrap_row_min_bpos = min_bpos;
20524 wrap_row_max_pos = max_pos;
20525 wrap_row_max_bpos = max_bpos;
20526 may_wrap = false;
20527 }
20528 }
20529 }
20530
20531 PRODUCE_GLYPHS (it);
20532
20533 /* If this display element was in marginal areas, continue with
20534 the next one. */
20535 if (it->area != TEXT_AREA)
20536 {
20537 row->ascent = max (row->ascent, it->max_ascent);
20538 row->height = max (row->height, it->max_ascent + it->max_descent);
20539 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20540 row->phys_height = max (row->phys_height,
20541 it->max_phys_ascent + it->max_phys_descent);
20542 row->extra_line_spacing = max (row->extra_line_spacing,
20543 it->max_extra_line_spacing);
20544 set_iterator_to_next (it, true);
20545 /* If we didn't handle the line/wrap prefix above, and the
20546 call to set_iterator_to_next just switched to TEXT_AREA,
20547 process the prefix now. */
20548 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20549 {
20550 pending_handle_line_prefix = false;
20551 handle_line_prefix (it);
20552 }
20553 continue;
20554 }
20555
20556 /* Does the display element fit on the line? If we truncate
20557 lines, we should draw past the right edge of the window. If
20558 we don't truncate, we want to stop so that we can display the
20559 continuation glyph before the right margin. If lines are
20560 continued, there are two possible strategies for characters
20561 resulting in more than 1 glyph (e.g. tabs): Display as many
20562 glyphs as possible in this line and leave the rest for the
20563 continuation line, or display the whole element in the next
20564 line. Original redisplay did the former, so we do it also. */
20565 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20566 hpos_before = it->hpos;
20567 x_before = x;
20568
20569 if (/* Not a newline. */
20570 nglyphs > 0
20571 /* Glyphs produced fit entirely in the line. */
20572 && it->current_x < it->last_visible_x)
20573 {
20574 it->hpos += nglyphs;
20575 row->ascent = max (row->ascent, it->max_ascent);
20576 row->height = max (row->height, it->max_ascent + it->max_descent);
20577 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20578 row->phys_height = max (row->phys_height,
20579 it->max_phys_ascent + it->max_phys_descent);
20580 row->extra_line_spacing = max (row->extra_line_spacing,
20581 it->max_extra_line_spacing);
20582 if (it->current_x - it->pixel_width < it->first_visible_x
20583 /* In R2L rows, we arrange in extend_face_to_end_of_line
20584 to add a right offset to the line, by a suitable
20585 change to the stretch glyph that is the leftmost
20586 glyph of the line. */
20587 && !row->reversed_p)
20588 row->x = x - it->first_visible_x;
20589 /* Record the maximum and minimum buffer positions seen so
20590 far in glyphs that will be displayed by this row. */
20591 if (it->bidi_p)
20592 RECORD_MAX_MIN_POS (it);
20593 }
20594 else
20595 {
20596 int i, new_x;
20597 struct glyph *glyph;
20598
20599 for (i = 0; i < nglyphs; ++i, x = new_x)
20600 {
20601 /* Identify the glyphs added by the last call to
20602 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20603 the previous glyphs. */
20604 if (!row->reversed_p)
20605 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20606 else
20607 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20608 new_x = x + glyph->pixel_width;
20609
20610 if (/* Lines are continued. */
20611 it->line_wrap != TRUNCATE
20612 && (/* Glyph doesn't fit on the line. */
20613 new_x > it->last_visible_x
20614 /* Or it fits exactly on a window system frame. */
20615 || (new_x == it->last_visible_x
20616 && FRAME_WINDOW_P (it->f)
20617 && (row->reversed_p
20618 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20619 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20620 {
20621 /* End of a continued line. */
20622
20623 if (it->hpos == 0
20624 || (new_x == it->last_visible_x
20625 && FRAME_WINDOW_P (it->f)
20626 && (row->reversed_p
20627 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20628 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20629 {
20630 /* Current glyph is the only one on the line or
20631 fits exactly on the line. We must continue
20632 the line because we can't draw the cursor
20633 after the glyph. */
20634 row->continued_p = true;
20635 it->current_x = new_x;
20636 it->continuation_lines_width += new_x;
20637 ++it->hpos;
20638 if (i == nglyphs - 1)
20639 {
20640 /* If line-wrap is on, check if a previous
20641 wrap point was found. */
20642 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
20643 && wrap_row_used > 0
20644 /* Even if there is a previous wrap
20645 point, continue the line here as
20646 usual, if (i) the previous character
20647 was a space or tab AND (ii) the
20648 current character is not. */
20649 && (!may_wrap
20650 || IT_DISPLAYING_WHITESPACE (it)))
20651 goto back_to_wrap;
20652
20653 /* Record the maximum and minimum buffer
20654 positions seen so far in glyphs that will be
20655 displayed by this row. */
20656 if (it->bidi_p)
20657 RECORD_MAX_MIN_POS (it);
20658 set_iterator_to_next (it, true);
20659 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20660 {
20661 if (!get_next_display_element (it))
20662 {
20663 row->exact_window_width_line_p = true;
20664 it->continuation_lines_width = 0;
20665 row->continued_p = false;
20666 row->ends_at_zv_p = true;
20667 }
20668 else if (ITERATOR_AT_END_OF_LINE_P (it))
20669 {
20670 row->continued_p = false;
20671 row->exact_window_width_line_p = true;
20672 }
20673 /* If line-wrap is on, check if a
20674 previous wrap point was found. */
20675 else if (wrap_row_used > 0
20676 /* Even if there is a previous wrap
20677 point, continue the line here as
20678 usual, if (i) the previous character
20679 was a space or tab AND (ii) the
20680 current character is not. */
20681 && (!may_wrap
20682 || IT_DISPLAYING_WHITESPACE (it)))
20683 goto back_to_wrap;
20684
20685 }
20686 }
20687 else if (it->bidi_p)
20688 RECORD_MAX_MIN_POS (it);
20689 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20690 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20691 extend_face_to_end_of_line (it);
20692 }
20693 else if (CHAR_GLYPH_PADDING_P (*glyph)
20694 && !FRAME_WINDOW_P (it->f))
20695 {
20696 /* A padding glyph that doesn't fit on this line.
20697 This means the whole character doesn't fit
20698 on the line. */
20699 if (row->reversed_p)
20700 unproduce_glyphs (it, row->used[TEXT_AREA]
20701 - n_glyphs_before);
20702 row->used[TEXT_AREA] = n_glyphs_before;
20703
20704 /* Fill the rest of the row with continuation
20705 glyphs like in 20.x. */
20706 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20707 < row->glyphs[1 + TEXT_AREA])
20708 produce_special_glyphs (it, IT_CONTINUATION);
20709
20710 row->continued_p = true;
20711 it->current_x = x_before;
20712 it->continuation_lines_width += x_before;
20713
20714 /* Restore the height to what it was before the
20715 element not fitting on the line. */
20716 it->max_ascent = ascent;
20717 it->max_descent = descent;
20718 it->max_phys_ascent = phys_ascent;
20719 it->max_phys_descent = phys_descent;
20720 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20721 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20722 extend_face_to_end_of_line (it);
20723 }
20724 else if (wrap_row_used > 0)
20725 {
20726 back_to_wrap:
20727 if (row->reversed_p)
20728 unproduce_glyphs (it,
20729 row->used[TEXT_AREA] - wrap_row_used);
20730 RESTORE_IT (it, &wrap_it, wrap_data);
20731 it->continuation_lines_width += wrap_x;
20732 row->used[TEXT_AREA] = wrap_row_used;
20733 row->ascent = wrap_row_ascent;
20734 row->height = wrap_row_height;
20735 row->phys_ascent = wrap_row_phys_ascent;
20736 row->phys_height = wrap_row_phys_height;
20737 row->extra_line_spacing = wrap_row_extra_line_spacing;
20738 min_pos = wrap_row_min_pos;
20739 min_bpos = wrap_row_min_bpos;
20740 max_pos = wrap_row_max_pos;
20741 max_bpos = wrap_row_max_bpos;
20742 row->continued_p = true;
20743 row->ends_at_zv_p = false;
20744 row->exact_window_width_line_p = false;
20745 it->continuation_lines_width += x;
20746
20747 /* Make sure that a non-default face is extended
20748 up to the right margin of the window. */
20749 extend_face_to_end_of_line (it);
20750 }
20751 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20752 {
20753 /* A TAB that extends past the right edge of the
20754 window. This produces a single glyph on
20755 window system frames. We leave the glyph in
20756 this row and let it fill the row, but don't
20757 consume the TAB. */
20758 if ((row->reversed_p
20759 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20760 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20761 produce_special_glyphs (it, IT_CONTINUATION);
20762 it->continuation_lines_width += it->last_visible_x;
20763 row->ends_in_middle_of_char_p = true;
20764 row->continued_p = true;
20765 glyph->pixel_width = it->last_visible_x - x;
20766 it->starts_in_middle_of_char_p = true;
20767 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20768 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20769 extend_face_to_end_of_line (it);
20770 }
20771 else
20772 {
20773 /* Something other than a TAB that draws past
20774 the right edge of the window. Restore
20775 positions to values before the element. */
20776 if (row->reversed_p)
20777 unproduce_glyphs (it, row->used[TEXT_AREA]
20778 - (n_glyphs_before + i));
20779 row->used[TEXT_AREA] = n_glyphs_before + i;
20780
20781 /* Display continuation glyphs. */
20782 it->current_x = x_before;
20783 it->continuation_lines_width += x;
20784 if (!FRAME_WINDOW_P (it->f)
20785 || (row->reversed_p
20786 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20787 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20788 produce_special_glyphs (it, IT_CONTINUATION);
20789 row->continued_p = true;
20790
20791 extend_face_to_end_of_line (it);
20792
20793 if (nglyphs > 1 && i > 0)
20794 {
20795 row->ends_in_middle_of_char_p = true;
20796 it->starts_in_middle_of_char_p = true;
20797 }
20798
20799 /* Restore the height to what it was before the
20800 element not fitting on the line. */
20801 it->max_ascent = ascent;
20802 it->max_descent = descent;
20803 it->max_phys_ascent = phys_ascent;
20804 it->max_phys_descent = phys_descent;
20805 }
20806
20807 break;
20808 }
20809 else if (new_x > it->first_visible_x)
20810 {
20811 /* Increment number of glyphs actually displayed. */
20812 ++it->hpos;
20813
20814 /* Record the maximum and minimum buffer positions
20815 seen so far in glyphs that will be displayed by
20816 this row. */
20817 if (it->bidi_p)
20818 RECORD_MAX_MIN_POS (it);
20819
20820 if (x < it->first_visible_x && !row->reversed_p)
20821 /* Glyph is partially visible, i.e. row starts at
20822 negative X position. Don't do that in R2L
20823 rows, where we arrange to add a right offset to
20824 the line in extend_face_to_end_of_line, by a
20825 suitable change to the stretch glyph that is
20826 the leftmost glyph of the line. */
20827 row->x = x - it->first_visible_x;
20828 /* When the last glyph of an R2L row only fits
20829 partially on the line, we need to set row->x to a
20830 negative offset, so that the leftmost glyph is
20831 the one that is partially visible. But if we are
20832 going to produce the truncation glyph, this will
20833 be taken care of in produce_special_glyphs. */
20834 if (row->reversed_p
20835 && new_x > it->last_visible_x
20836 && !(it->line_wrap == TRUNCATE
20837 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
20838 {
20839 eassert (FRAME_WINDOW_P (it->f));
20840 row->x = it->last_visible_x - new_x;
20841 }
20842 }
20843 else
20844 {
20845 /* Glyph is completely off the left margin of the
20846 window. This should not happen because of the
20847 move_it_in_display_line at the start of this
20848 function, unless the text display area of the
20849 window is empty. */
20850 eassert (it->first_visible_x <= it->last_visible_x);
20851 }
20852 }
20853 /* Even if this display element produced no glyphs at all,
20854 we want to record its position. */
20855 if (it->bidi_p && nglyphs == 0)
20856 RECORD_MAX_MIN_POS (it);
20857
20858 row->ascent = max (row->ascent, it->max_ascent);
20859 row->height = max (row->height, it->max_ascent + it->max_descent);
20860 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20861 row->phys_height = max (row->phys_height,
20862 it->max_phys_ascent + it->max_phys_descent);
20863 row->extra_line_spacing = max (row->extra_line_spacing,
20864 it->max_extra_line_spacing);
20865
20866 /* End of this display line if row is continued. */
20867 if (row->continued_p || row->ends_at_zv_p)
20868 break;
20869 }
20870
20871 at_end_of_line:
20872 /* Is this a line end? If yes, we're also done, after making
20873 sure that a non-default face is extended up to the right
20874 margin of the window. */
20875 if (ITERATOR_AT_END_OF_LINE_P (it))
20876 {
20877 int used_before = row->used[TEXT_AREA];
20878
20879 row->ends_in_newline_from_string_p = STRINGP (it->object);
20880
20881 /* Add a space at the end of the line that is used to
20882 display the cursor there. */
20883 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20884 append_space_for_newline (it, false);
20885
20886 /* Extend the face to the end of the line. */
20887 extend_face_to_end_of_line (it);
20888
20889 /* Make sure we have the position. */
20890 if (used_before == 0)
20891 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20892
20893 /* Record the position of the newline, for use in
20894 find_row_edges. */
20895 it->eol_pos = it->current.pos;
20896
20897 /* Consume the line end. This skips over invisible lines. */
20898 set_iterator_to_next (it, true);
20899 it->continuation_lines_width = 0;
20900 break;
20901 }
20902
20903 /* Proceed with next display element. Note that this skips
20904 over lines invisible because of selective display. */
20905 set_iterator_to_next (it, true);
20906
20907 /* If we truncate lines, we are done when the last displayed
20908 glyphs reach past the right margin of the window. */
20909 if (it->line_wrap == TRUNCATE
20910 && ((FRAME_WINDOW_P (it->f)
20911 /* Images are preprocessed in produce_image_glyph such
20912 that they are cropped at the right edge of the
20913 window, so an image glyph will always end exactly at
20914 last_visible_x, even if there's no right fringe. */
20915 && ((row->reversed_p
20916 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20917 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
20918 || it->what == IT_IMAGE))
20919 ? (it->current_x >= it->last_visible_x)
20920 : (it->current_x > it->last_visible_x)))
20921 {
20922 /* Maybe add truncation glyphs. */
20923 if (!FRAME_WINDOW_P (it->f)
20924 || (row->reversed_p
20925 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20926 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20927 {
20928 int i, n;
20929
20930 if (!row->reversed_p)
20931 {
20932 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20933 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20934 break;
20935 }
20936 else
20937 {
20938 for (i = 0; i < row->used[TEXT_AREA]; i++)
20939 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20940 break;
20941 /* Remove any padding glyphs at the front of ROW, to
20942 make room for the truncation glyphs we will be
20943 adding below. The loop below always inserts at
20944 least one truncation glyph, so also remove the
20945 last glyph added to ROW. */
20946 unproduce_glyphs (it, i + 1);
20947 /* Adjust i for the loop below. */
20948 i = row->used[TEXT_AREA] - (i + 1);
20949 }
20950
20951 /* produce_special_glyphs overwrites the last glyph, so
20952 we don't want that if we want to keep that last
20953 glyph, which means it's an image. */
20954 if (it->current_x > it->last_visible_x)
20955 {
20956 it->current_x = x_before;
20957 if (!FRAME_WINDOW_P (it->f))
20958 {
20959 for (n = row->used[TEXT_AREA]; i < n; ++i)
20960 {
20961 row->used[TEXT_AREA] = i;
20962 produce_special_glyphs (it, IT_TRUNCATION);
20963 }
20964 }
20965 else
20966 {
20967 row->used[TEXT_AREA] = i;
20968 produce_special_glyphs (it, IT_TRUNCATION);
20969 }
20970 it->hpos = hpos_before;
20971 }
20972 }
20973 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20974 {
20975 /* Don't truncate if we can overflow newline into fringe. */
20976 if (!get_next_display_element (it))
20977 {
20978 it->continuation_lines_width = 0;
20979 row->ends_at_zv_p = true;
20980 row->exact_window_width_line_p = true;
20981 break;
20982 }
20983 if (ITERATOR_AT_END_OF_LINE_P (it))
20984 {
20985 row->exact_window_width_line_p = true;
20986 goto at_end_of_line;
20987 }
20988 it->current_x = x_before;
20989 it->hpos = hpos_before;
20990 }
20991
20992 row->truncated_on_right_p = true;
20993 it->continuation_lines_width = 0;
20994 reseat_at_next_visible_line_start (it, false);
20995 /* We insist below that IT's position be at ZV because in
20996 bidi-reordered lines the character at visible line start
20997 might not be the character that follows the newline in
20998 the logical order. */
20999 if (IT_BYTEPOS (*it) > BEG_BYTE)
21000 row->ends_at_zv_p =
21001 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
21002 else
21003 row->ends_at_zv_p = false;
21004 break;
21005 }
21006 }
21007
21008 if (wrap_data)
21009 bidi_unshelve_cache (wrap_data, true);
21010
21011 /* If line is not empty and hscrolled, maybe insert truncation glyphs
21012 at the left window margin. */
21013 if (it->first_visible_x
21014 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
21015 {
21016 if (!FRAME_WINDOW_P (it->f)
21017 || (((row->reversed_p
21018 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21019 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
21020 /* Don't let insert_left_trunc_glyphs overwrite the
21021 first glyph of the row if it is an image. */
21022 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
21023 insert_left_trunc_glyphs (it);
21024 row->truncated_on_left_p = true;
21025 }
21026
21027 /* Remember the position at which this line ends.
21028
21029 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
21030 cannot be before the call to find_row_edges below, since that is
21031 where these positions are determined. */
21032 row->end = it->current;
21033 if (!it->bidi_p)
21034 {
21035 row->minpos = row->start.pos;
21036 row->maxpos = row->end.pos;
21037 }
21038 else
21039 {
21040 /* ROW->minpos and ROW->maxpos must be the smallest and
21041 `1 + the largest' buffer positions in ROW. But if ROW was
21042 bidi-reordered, these two positions can be anywhere in the
21043 row, so we must determine them now. */
21044 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
21045 }
21046
21047 /* If the start of this line is the overlay arrow-position, then
21048 mark this glyph row as the one containing the overlay arrow.
21049 This is clearly a mess with variable size fonts. It would be
21050 better to let it be displayed like cursors under X. */
21051 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
21052 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
21053 !NILP (overlay_arrow_string)))
21054 {
21055 /* Overlay arrow in window redisplay is a fringe bitmap. */
21056 if (STRINGP (overlay_arrow_string))
21057 {
21058 struct glyph_row *arrow_row
21059 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
21060 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
21061 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
21062 struct glyph *p = row->glyphs[TEXT_AREA];
21063 struct glyph *p2, *end;
21064
21065 /* Copy the arrow glyphs. */
21066 while (glyph < arrow_end)
21067 *p++ = *glyph++;
21068
21069 /* Throw away padding glyphs. */
21070 p2 = p;
21071 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
21072 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
21073 ++p2;
21074 if (p2 > p)
21075 {
21076 while (p2 < end)
21077 *p++ = *p2++;
21078 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
21079 }
21080 }
21081 else
21082 {
21083 eassert (INTEGERP (overlay_arrow_string));
21084 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
21085 }
21086 overlay_arrow_seen = true;
21087 }
21088
21089 /* Highlight trailing whitespace. */
21090 if (!NILP (Vshow_trailing_whitespace))
21091 highlight_trailing_whitespace (it->f, it->glyph_row);
21092
21093 /* Compute pixel dimensions of this line. */
21094 compute_line_metrics (it);
21095
21096 /* Implementation note: No changes in the glyphs of ROW or in their
21097 faces can be done past this point, because compute_line_metrics
21098 computes ROW's hash value and stores it within the glyph_row
21099 structure. */
21100
21101 /* Record whether this row ends inside an ellipsis. */
21102 row->ends_in_ellipsis_p
21103 = (it->method == GET_FROM_DISPLAY_VECTOR
21104 && it->ellipsis_p);
21105
21106 /* Save fringe bitmaps in this row. */
21107 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
21108 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
21109 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
21110 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
21111
21112 it->left_user_fringe_bitmap = 0;
21113 it->left_user_fringe_face_id = 0;
21114 it->right_user_fringe_bitmap = 0;
21115 it->right_user_fringe_face_id = 0;
21116
21117 /* Maybe set the cursor. */
21118 cvpos = it->w->cursor.vpos;
21119 if ((cvpos < 0
21120 /* In bidi-reordered rows, keep checking for proper cursor
21121 position even if one has been found already, because buffer
21122 positions in such rows change non-linearly with ROW->VPOS,
21123 when a line is continued. One exception: when we are at ZV,
21124 display cursor on the first suitable glyph row, since all
21125 the empty rows after that also have their position set to ZV. */
21126 /* FIXME: Revisit this when glyph ``spilling'' in continuation
21127 lines' rows is implemented for bidi-reordered rows. */
21128 || (it->bidi_p
21129 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
21130 && PT >= MATRIX_ROW_START_CHARPOS (row)
21131 && PT <= MATRIX_ROW_END_CHARPOS (row)
21132 && cursor_row_p (row))
21133 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
21134
21135 /* Prepare for the next line. This line starts horizontally at (X
21136 HPOS) = (0 0). Vertical positions are incremented. As a
21137 convenience for the caller, IT->glyph_row is set to the next
21138 row to be used. */
21139 it->current_x = it->hpos = 0;
21140 it->current_y += row->height;
21141 SET_TEXT_POS (it->eol_pos, 0, 0);
21142 ++it->vpos;
21143 ++it->glyph_row;
21144 /* The next row should by default use the same value of the
21145 reversed_p flag as this one. set_iterator_to_next decides when
21146 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
21147 the flag accordingly. */
21148 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
21149 it->glyph_row->reversed_p = row->reversed_p;
21150 it->start = row->end;
21151 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
21152
21153 #undef RECORD_MAX_MIN_POS
21154 }
21155
21156 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
21157 Scurrent_bidi_paragraph_direction, 0, 1, 0,
21158 doc: /* Return paragraph direction at point in BUFFER.
21159 Value is either `left-to-right' or `right-to-left'.
21160 If BUFFER is omitted or nil, it defaults to the current buffer.
21161
21162 Paragraph direction determines how the text in the paragraph is displayed.
21163 In left-to-right paragraphs, text begins at the left margin of the window
21164 and the reading direction is generally left to right. In right-to-left
21165 paragraphs, text begins at the right margin and is read from right to left.
21166
21167 See also `bidi-paragraph-direction'. */)
21168 (Lisp_Object buffer)
21169 {
21170 struct buffer *buf = current_buffer;
21171 struct buffer *old = buf;
21172
21173 if (! NILP (buffer))
21174 {
21175 CHECK_BUFFER (buffer);
21176 buf = XBUFFER (buffer);
21177 }
21178
21179 if (NILP (BVAR (buf, bidi_display_reordering))
21180 || NILP (BVAR (buf, enable_multibyte_characters))
21181 /* When we are loading loadup.el, the character property tables
21182 needed for bidi iteration are not yet available. */
21183 || !NILP (Vpurify_flag))
21184 return Qleft_to_right;
21185 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
21186 return BVAR (buf, bidi_paragraph_direction);
21187 else
21188 {
21189 /* Determine the direction from buffer text. We could try to
21190 use current_matrix if it is up to date, but this seems fast
21191 enough as it is. */
21192 struct bidi_it itb;
21193 ptrdiff_t pos = BUF_PT (buf);
21194 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
21195 int c;
21196 void *itb_data = bidi_shelve_cache ();
21197
21198 set_buffer_temp (buf);
21199 /* bidi_paragraph_init finds the base direction of the paragraph
21200 by searching forward from paragraph start. We need the base
21201 direction of the current or _previous_ paragraph, so we need
21202 to make sure we are within that paragraph. To that end, find
21203 the previous non-empty line. */
21204 if (pos >= ZV && pos > BEGV)
21205 DEC_BOTH (pos, bytepos);
21206 AUTO_STRING (trailing_white_space, "[\f\t ]*\n");
21207 if (fast_looking_at (trailing_white_space,
21208 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
21209 {
21210 while ((c = FETCH_BYTE (bytepos)) == '\n'
21211 || c == ' ' || c == '\t' || c == '\f')
21212 {
21213 if (bytepos <= BEGV_BYTE)
21214 break;
21215 bytepos--;
21216 pos--;
21217 }
21218 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
21219 bytepos--;
21220 }
21221 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
21222 itb.paragraph_dir = NEUTRAL_DIR;
21223 itb.string.s = NULL;
21224 itb.string.lstring = Qnil;
21225 itb.string.bufpos = 0;
21226 itb.string.from_disp_str = false;
21227 itb.string.unibyte = false;
21228 /* We have no window to use here for ignoring window-specific
21229 overlays. Using NULL for window pointer will cause
21230 compute_display_string_pos to use the current buffer. */
21231 itb.w = NULL;
21232 bidi_paragraph_init (NEUTRAL_DIR, &itb, true);
21233 bidi_unshelve_cache (itb_data, false);
21234 set_buffer_temp (old);
21235 switch (itb.paragraph_dir)
21236 {
21237 case L2R:
21238 return Qleft_to_right;
21239 break;
21240 case R2L:
21241 return Qright_to_left;
21242 break;
21243 default:
21244 emacs_abort ();
21245 }
21246 }
21247 }
21248
21249 DEFUN ("bidi-find-overridden-directionality",
21250 Fbidi_find_overridden_directionality,
21251 Sbidi_find_overridden_directionality, 2, 3, 0,
21252 doc: /* Return position between FROM and TO where directionality was overridden.
21253
21254 This function returns the first character position in the specified
21255 region of OBJECT where there is a character whose `bidi-class' property
21256 is `L', but which was forced to display as `R' by a directional
21257 override, and likewise with characters whose `bidi-class' is `R'
21258 or `AL' that were forced to display as `L'.
21259
21260 If no such character is found, the function returns nil.
21261
21262 OBJECT is a Lisp string or buffer to search for overridden
21263 directionality, and defaults to the current buffer if nil or omitted.
21264 OBJECT can also be a window, in which case the function will search
21265 the buffer displayed in that window. Passing the window instead of
21266 a buffer is preferable when the buffer is displayed in some window,
21267 because this function will then be able to correctly account for
21268 window-specific overlays, which can affect the results.
21269
21270 Strong directional characters `L', `R', and `AL' can have their
21271 intrinsic directionality overridden by directional override
21272 control characters RLO (u+202e) and LRO (u+202d). See the
21273 function `get-char-code-property' for a way to inquire about
21274 the `bidi-class' property of a character. */)
21275 (Lisp_Object from, Lisp_Object to, Lisp_Object object)
21276 {
21277 struct buffer *buf = current_buffer;
21278 struct buffer *old = buf;
21279 struct window *w = NULL;
21280 bool frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ());
21281 struct bidi_it itb;
21282 ptrdiff_t from_pos, to_pos, from_bpos;
21283 void *itb_data;
21284
21285 if (!NILP (object))
21286 {
21287 if (BUFFERP (object))
21288 buf = XBUFFER (object);
21289 else if (WINDOWP (object))
21290 {
21291 w = decode_live_window (object);
21292 buf = XBUFFER (w->contents);
21293 frame_window_p = FRAME_WINDOW_P (XFRAME (w->frame));
21294 }
21295 else
21296 CHECK_STRING (object);
21297 }
21298
21299 if (STRINGP (object))
21300 {
21301 /* Characters in unibyte strings are always treated by bidi.c as
21302 strong LTR. */
21303 if (!STRING_MULTIBYTE (object)
21304 /* When we are loading loadup.el, the character property
21305 tables needed for bidi iteration are not yet
21306 available. */
21307 || !NILP (Vpurify_flag))
21308 return Qnil;
21309
21310 validate_subarray (object, from, to, SCHARS (object), &from_pos, &to_pos);
21311 if (from_pos >= SCHARS (object))
21312 return Qnil;
21313
21314 /* Set up the bidi iterator. */
21315 itb_data = bidi_shelve_cache ();
21316 itb.paragraph_dir = NEUTRAL_DIR;
21317 itb.string.lstring = object;
21318 itb.string.s = NULL;
21319 itb.string.schars = SCHARS (object);
21320 itb.string.bufpos = 0;
21321 itb.string.from_disp_str = false;
21322 itb.string.unibyte = false;
21323 itb.w = w;
21324 bidi_init_it (0, 0, frame_window_p, &itb);
21325 }
21326 else
21327 {
21328 /* Nothing this fancy can happen in unibyte buffers, or in a
21329 buffer that disabled reordering, or if FROM is at EOB. */
21330 if (NILP (BVAR (buf, bidi_display_reordering))
21331 || NILP (BVAR (buf, enable_multibyte_characters))
21332 /* When we are loading loadup.el, the character property
21333 tables needed for bidi iteration are not yet
21334 available. */
21335 || !NILP (Vpurify_flag))
21336 return Qnil;
21337
21338 set_buffer_temp (buf);
21339 validate_region (&from, &to);
21340 from_pos = XINT (from);
21341 to_pos = XINT (to);
21342 if (from_pos >= ZV)
21343 return Qnil;
21344
21345 /* Set up the bidi iterator. */
21346 itb_data = bidi_shelve_cache ();
21347 from_bpos = CHAR_TO_BYTE (from_pos);
21348 if (from_pos == BEGV)
21349 {
21350 itb.charpos = BEGV;
21351 itb.bytepos = BEGV_BYTE;
21352 }
21353 else if (FETCH_CHAR (from_bpos - 1) == '\n')
21354 {
21355 itb.charpos = from_pos;
21356 itb.bytepos = from_bpos;
21357 }
21358 else
21359 itb.charpos = find_newline_no_quit (from_pos, CHAR_TO_BYTE (from_pos),
21360 -1, &itb.bytepos);
21361 itb.paragraph_dir = NEUTRAL_DIR;
21362 itb.string.s = NULL;
21363 itb.string.lstring = Qnil;
21364 itb.string.bufpos = 0;
21365 itb.string.from_disp_str = false;
21366 itb.string.unibyte = false;
21367 itb.w = w;
21368 bidi_init_it (itb.charpos, itb.bytepos, frame_window_p, &itb);
21369 }
21370
21371 ptrdiff_t found;
21372 do {
21373 /* For the purposes of this function, the actual base direction of
21374 the paragraph doesn't matter, so just set it to L2R. */
21375 bidi_paragraph_init (L2R, &itb, false);
21376 while ((found = bidi_find_first_overridden (&itb)) < from_pos)
21377 ;
21378 } while (found == ZV && itb.ch == '\n' && itb.charpos < to_pos);
21379
21380 bidi_unshelve_cache (itb_data, false);
21381 set_buffer_temp (old);
21382
21383 return (from_pos <= found && found < to_pos) ? make_number (found) : Qnil;
21384 }
21385
21386 DEFUN ("move-point-visually", Fmove_point_visually,
21387 Smove_point_visually, 1, 1, 0,
21388 doc: /* Move point in the visual order in the specified DIRECTION.
21389 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
21390 left.
21391
21392 Value is the new character position of point. */)
21393 (Lisp_Object direction)
21394 {
21395 struct window *w = XWINDOW (selected_window);
21396 struct buffer *b = XBUFFER (w->contents);
21397 struct glyph_row *row;
21398 int dir;
21399 Lisp_Object paragraph_dir;
21400
21401 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21402 (!(ROW)->continued_p \
21403 && NILP ((GLYPH)->object) \
21404 && (GLYPH)->type == CHAR_GLYPH \
21405 && (GLYPH)->u.ch == ' ' \
21406 && (GLYPH)->charpos >= 0 \
21407 && !(GLYPH)->avoid_cursor_p)
21408
21409 CHECK_NUMBER (direction);
21410 dir = XINT (direction);
21411 if (dir > 0)
21412 dir = 1;
21413 else
21414 dir = -1;
21415
21416 /* If current matrix is up-to-date, we can use the information
21417 recorded in the glyphs, at least as long as the goal is on the
21418 screen. */
21419 if (w->window_end_valid
21420 && !windows_or_buffers_changed
21421 && b
21422 && !b->clip_changed
21423 && !b->prevent_redisplay_optimizations_p
21424 && !window_outdated (w)
21425 /* We rely below on the cursor coordinates to be up to date, but
21426 we cannot trust them if some command moved point since the
21427 last complete redisplay. */
21428 && w->last_point == BUF_PT (b)
21429 && w->cursor.vpos >= 0
21430 && w->cursor.vpos < w->current_matrix->nrows
21431 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21432 {
21433 struct glyph *g = row->glyphs[TEXT_AREA];
21434 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21435 struct glyph *gpt = g + w->cursor.hpos;
21436
21437 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21438 {
21439 if (BUFFERP (g->object) && g->charpos != PT)
21440 {
21441 SET_PT (g->charpos);
21442 w->cursor.vpos = -1;
21443 return make_number (PT);
21444 }
21445 else if (!NILP (g->object) && !EQ (g->object, gpt->object))
21446 {
21447 ptrdiff_t new_pos;
21448
21449 if (BUFFERP (gpt->object))
21450 {
21451 new_pos = PT;
21452 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21453 new_pos += (row->reversed_p ? -dir : dir);
21454 else
21455 new_pos -= (row->reversed_p ? -dir : dir);
21456 }
21457 else if (BUFFERP (g->object))
21458 new_pos = g->charpos;
21459 else
21460 break;
21461 SET_PT (new_pos);
21462 w->cursor.vpos = -1;
21463 return make_number (PT);
21464 }
21465 else if (ROW_GLYPH_NEWLINE_P (row, g))
21466 {
21467 /* Glyphs inserted at the end of a non-empty line for
21468 positioning the cursor have zero charpos, so we must
21469 deduce the value of point by other means. */
21470 if (g->charpos > 0)
21471 SET_PT (g->charpos);
21472 else if (row->ends_at_zv_p && PT != ZV)
21473 SET_PT (ZV);
21474 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21475 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21476 else
21477 break;
21478 w->cursor.vpos = -1;
21479 return make_number (PT);
21480 }
21481 }
21482 if (g == e || NILP (g->object))
21483 {
21484 if (row->truncated_on_left_p || row->truncated_on_right_p)
21485 goto simulate_display;
21486 if (!row->reversed_p)
21487 row += dir;
21488 else
21489 row -= dir;
21490 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21491 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21492 goto simulate_display;
21493
21494 if (dir > 0)
21495 {
21496 if (row->reversed_p && !row->continued_p)
21497 {
21498 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21499 w->cursor.vpos = -1;
21500 return make_number (PT);
21501 }
21502 g = row->glyphs[TEXT_AREA];
21503 e = g + row->used[TEXT_AREA];
21504 for ( ; g < e; g++)
21505 {
21506 if (BUFFERP (g->object)
21507 /* Empty lines have only one glyph, which stands
21508 for the newline, and whose charpos is the
21509 buffer position of the newline. */
21510 || ROW_GLYPH_NEWLINE_P (row, g)
21511 /* When the buffer ends in a newline, the line at
21512 EOB also has one glyph, but its charpos is -1. */
21513 || (row->ends_at_zv_p
21514 && !row->reversed_p
21515 && NILP (g->object)
21516 && g->type == CHAR_GLYPH
21517 && g->u.ch == ' '))
21518 {
21519 if (g->charpos > 0)
21520 SET_PT (g->charpos);
21521 else if (!row->reversed_p
21522 && row->ends_at_zv_p
21523 && PT != ZV)
21524 SET_PT (ZV);
21525 else
21526 continue;
21527 w->cursor.vpos = -1;
21528 return make_number (PT);
21529 }
21530 }
21531 }
21532 else
21533 {
21534 if (!row->reversed_p && !row->continued_p)
21535 {
21536 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21537 w->cursor.vpos = -1;
21538 return make_number (PT);
21539 }
21540 e = row->glyphs[TEXT_AREA];
21541 g = e + row->used[TEXT_AREA] - 1;
21542 for ( ; g >= e; g--)
21543 {
21544 if (BUFFERP (g->object)
21545 || (ROW_GLYPH_NEWLINE_P (row, g)
21546 && g->charpos > 0)
21547 /* Empty R2L lines on GUI frames have the buffer
21548 position of the newline stored in the stretch
21549 glyph. */
21550 || g->type == STRETCH_GLYPH
21551 || (row->ends_at_zv_p
21552 && row->reversed_p
21553 && NILP (g->object)
21554 && g->type == CHAR_GLYPH
21555 && g->u.ch == ' '))
21556 {
21557 if (g->charpos > 0)
21558 SET_PT (g->charpos);
21559 else if (row->reversed_p
21560 && row->ends_at_zv_p
21561 && PT != ZV)
21562 SET_PT (ZV);
21563 else
21564 continue;
21565 w->cursor.vpos = -1;
21566 return make_number (PT);
21567 }
21568 }
21569 }
21570 }
21571 }
21572
21573 simulate_display:
21574
21575 /* If we wind up here, we failed to move by using the glyphs, so we
21576 need to simulate display instead. */
21577
21578 if (b)
21579 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21580 else
21581 paragraph_dir = Qleft_to_right;
21582 if (EQ (paragraph_dir, Qright_to_left))
21583 dir = -dir;
21584 if (PT <= BEGV && dir < 0)
21585 xsignal0 (Qbeginning_of_buffer);
21586 else if (PT >= ZV && dir > 0)
21587 xsignal0 (Qend_of_buffer);
21588 else
21589 {
21590 struct text_pos pt;
21591 struct it it;
21592 int pt_x, target_x, pixel_width, pt_vpos;
21593 bool at_eol_p;
21594 bool overshoot_expected = false;
21595 bool target_is_eol_p = false;
21596
21597 /* Setup the arena. */
21598 SET_TEXT_POS (pt, PT, PT_BYTE);
21599 start_display (&it, w, pt);
21600 /* When lines are truncated, we could be called with point
21601 outside of the windows edges, in which case move_it_*
21602 functions either prematurely stop at window's edge or jump to
21603 the next screen line, whereas we rely below on our ability to
21604 reach point, in order to start from its X coordinate. So we
21605 need to disregard the window's horizontal extent in that case. */
21606 if (it.line_wrap == TRUNCATE)
21607 it.last_visible_x = INFINITY;
21608
21609 if (it.cmp_it.id < 0
21610 && it.method == GET_FROM_STRING
21611 && it.area == TEXT_AREA
21612 && it.string_from_display_prop_p
21613 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21614 overshoot_expected = true;
21615
21616 /* Find the X coordinate of point. We start from the beginning
21617 of this or previous line to make sure we are before point in
21618 the logical order (since the move_it_* functions can only
21619 move forward). */
21620 reseat:
21621 reseat_at_previous_visible_line_start (&it);
21622 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21623 if (IT_CHARPOS (it) != PT)
21624 {
21625 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21626 -1, -1, -1, MOVE_TO_POS);
21627 /* If we missed point because the character there is
21628 displayed out of a display vector that has more than one
21629 glyph, retry expecting overshoot. */
21630 if (it.method == GET_FROM_DISPLAY_VECTOR
21631 && it.current.dpvec_index > 0
21632 && !overshoot_expected)
21633 {
21634 overshoot_expected = true;
21635 goto reseat;
21636 }
21637 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21638 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21639 }
21640 pt_x = it.current_x;
21641 pt_vpos = it.vpos;
21642 if (dir > 0 || overshoot_expected)
21643 {
21644 struct glyph_row *row = it.glyph_row;
21645
21646 /* When point is at beginning of line, we don't have
21647 information about the glyph there loaded into struct
21648 it. Calling get_next_display_element fixes that. */
21649 if (pt_x == 0)
21650 get_next_display_element (&it);
21651 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21652 it.glyph_row = NULL;
21653 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21654 it.glyph_row = row;
21655 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21656 it, lest it will become out of sync with it's buffer
21657 position. */
21658 it.current_x = pt_x;
21659 }
21660 else
21661 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21662 pixel_width = it.pixel_width;
21663 if (overshoot_expected && at_eol_p)
21664 pixel_width = 0;
21665 else if (pixel_width <= 0)
21666 pixel_width = 1;
21667
21668 /* If there's a display string (or something similar) at point,
21669 we are actually at the glyph to the left of point, so we need
21670 to correct the X coordinate. */
21671 if (overshoot_expected)
21672 {
21673 if (it.bidi_p)
21674 pt_x += pixel_width * it.bidi_it.scan_dir;
21675 else
21676 pt_x += pixel_width;
21677 }
21678
21679 /* Compute target X coordinate, either to the left or to the
21680 right of point. On TTY frames, all characters have the same
21681 pixel width of 1, so we can use that. On GUI frames we don't
21682 have an easy way of getting at the pixel width of the
21683 character to the left of point, so we use a different method
21684 of getting to that place. */
21685 if (dir > 0)
21686 target_x = pt_x + pixel_width;
21687 else
21688 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21689
21690 /* Target X coordinate could be one line above or below the line
21691 of point, in which case we need to adjust the target X
21692 coordinate. Also, if moving to the left, we need to begin at
21693 the left edge of the point's screen line. */
21694 if (dir < 0)
21695 {
21696 if (pt_x > 0)
21697 {
21698 start_display (&it, w, pt);
21699 if (it.line_wrap == TRUNCATE)
21700 it.last_visible_x = INFINITY;
21701 reseat_at_previous_visible_line_start (&it);
21702 it.current_x = it.current_y = it.hpos = 0;
21703 if (pt_vpos != 0)
21704 move_it_by_lines (&it, pt_vpos);
21705 }
21706 else
21707 {
21708 move_it_by_lines (&it, -1);
21709 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21710 target_is_eol_p = true;
21711 /* Under word-wrap, we don't know the x coordinate of
21712 the last character displayed on the previous line,
21713 which immediately precedes the wrap point. To find
21714 out its x coordinate, we try moving to the right
21715 margin of the window, which will stop at the wrap
21716 point, and then reset target_x to point at the
21717 character that precedes the wrap point. This is not
21718 needed on GUI frames, because (see below) there we
21719 move from the left margin one grapheme cluster at a
21720 time, and stop when we hit the wrap point. */
21721 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21722 {
21723 void *it_data = NULL;
21724 struct it it2;
21725
21726 SAVE_IT (it2, it, it_data);
21727 move_it_in_display_line_to (&it, ZV, target_x,
21728 MOVE_TO_POS | MOVE_TO_X);
21729 /* If we arrived at target_x, that _is_ the last
21730 character on the previous line. */
21731 if (it.current_x != target_x)
21732 target_x = it.current_x - 1;
21733 RESTORE_IT (&it, &it2, it_data);
21734 }
21735 }
21736 }
21737 else
21738 {
21739 if (at_eol_p
21740 || (target_x >= it.last_visible_x
21741 && it.line_wrap != TRUNCATE))
21742 {
21743 if (pt_x > 0)
21744 move_it_by_lines (&it, 0);
21745 move_it_by_lines (&it, 1);
21746 target_x = 0;
21747 }
21748 }
21749
21750 /* Move to the target X coordinate. */
21751 #ifdef HAVE_WINDOW_SYSTEM
21752 /* On GUI frames, as we don't know the X coordinate of the
21753 character to the left of point, moving point to the left
21754 requires walking, one grapheme cluster at a time, until we
21755 find ourself at a place immediately to the left of the
21756 character at point. */
21757 if (FRAME_WINDOW_P (it.f) && dir < 0)
21758 {
21759 struct text_pos new_pos;
21760 enum move_it_result rc = MOVE_X_REACHED;
21761
21762 if (it.current_x == 0)
21763 get_next_display_element (&it);
21764 if (it.what == IT_COMPOSITION)
21765 {
21766 new_pos.charpos = it.cmp_it.charpos;
21767 new_pos.bytepos = -1;
21768 }
21769 else
21770 new_pos = it.current.pos;
21771
21772 while (it.current_x + it.pixel_width <= target_x
21773 && (rc == MOVE_X_REACHED
21774 /* Under word-wrap, move_it_in_display_line_to
21775 stops at correct coordinates, but sometimes
21776 returns MOVE_POS_MATCH_OR_ZV. */
21777 || (it.line_wrap == WORD_WRAP
21778 && rc == MOVE_POS_MATCH_OR_ZV)))
21779 {
21780 int new_x = it.current_x + it.pixel_width;
21781
21782 /* For composed characters, we want the position of the
21783 first character in the grapheme cluster (usually, the
21784 composition's base character), whereas it.current
21785 might give us the position of the _last_ one, e.g. if
21786 the composition is rendered in reverse due to bidi
21787 reordering. */
21788 if (it.what == IT_COMPOSITION)
21789 {
21790 new_pos.charpos = it.cmp_it.charpos;
21791 new_pos.bytepos = -1;
21792 }
21793 else
21794 new_pos = it.current.pos;
21795 if (new_x == it.current_x)
21796 new_x++;
21797 rc = move_it_in_display_line_to (&it, ZV, new_x,
21798 MOVE_TO_POS | MOVE_TO_X);
21799 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21800 break;
21801 }
21802 /* The previous position we saw in the loop is the one we
21803 want. */
21804 if (new_pos.bytepos == -1)
21805 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21806 it.current.pos = new_pos;
21807 }
21808 else
21809 #endif
21810 if (it.current_x != target_x)
21811 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21812
21813 /* If we ended up in a display string that covers point, move to
21814 buffer position to the right in the visual order. */
21815 if (dir > 0)
21816 {
21817 while (IT_CHARPOS (it) == PT)
21818 {
21819 set_iterator_to_next (&it, false);
21820 if (!get_next_display_element (&it))
21821 break;
21822 }
21823 }
21824
21825 /* Move point to that position. */
21826 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21827 }
21828
21829 return make_number (PT);
21830
21831 #undef ROW_GLYPH_NEWLINE_P
21832 }
21833
21834 DEFUN ("bidi-resolved-levels", Fbidi_resolved_levels,
21835 Sbidi_resolved_levels, 0, 1, 0,
21836 doc: /* Return the resolved bidirectional levels of characters at VPOS.
21837
21838 The resolved levels are produced by the Emacs bidi reordering engine
21839 that implements the UBA, the Unicode Bidirectional Algorithm. Please
21840 read the Unicode Standard Annex 9 (UAX#9) for background information
21841 about these levels.
21842
21843 VPOS is the zero-based number of the current window's screen line
21844 for which to produce the resolved levels. If VPOS is nil or omitted,
21845 it defaults to the screen line of point. If the window displays a
21846 header line, VPOS of zero will report on the header line, and first
21847 line of text in the window will have VPOS of 1.
21848
21849 Value is an array of resolved levels, indexed by glyph number.
21850 Glyphs are numbered from zero starting from the beginning of the
21851 screen line, i.e. the left edge of the window for left-to-right lines
21852 and from the right edge for right-to-left lines. The resolved levels
21853 are produced only for the window's text area; text in display margins
21854 is not included.
21855
21856 If the selected window's display is not up-to-date, or if the specified
21857 screen line does not display text, this function returns nil. It is
21858 highly recommended to bind this function to some simple key, like F8,
21859 in order to avoid these problems.
21860
21861 This function exists mainly for testing the correctness of the
21862 Emacs UBA implementation, in particular with the test suite. */)
21863 (Lisp_Object vpos)
21864 {
21865 struct window *w = XWINDOW (selected_window);
21866 struct buffer *b = XBUFFER (w->contents);
21867 int nrow;
21868 struct glyph_row *row;
21869
21870 if (NILP (vpos))
21871 {
21872 int d1, d2, d3, d4, d5;
21873
21874 pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &nrow);
21875 }
21876 else
21877 {
21878 CHECK_NUMBER_COERCE_MARKER (vpos);
21879 nrow = XINT (vpos);
21880 }
21881
21882 /* We require up-to-date glyph matrix for this window. */
21883 if (w->window_end_valid
21884 && !windows_or_buffers_changed
21885 && b
21886 && !b->clip_changed
21887 && !b->prevent_redisplay_optimizations_p
21888 && !window_outdated (w)
21889 && nrow >= 0
21890 && nrow < w->current_matrix->nrows
21891 && (row = MATRIX_ROW (w->current_matrix, nrow))->enabled_p
21892 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
21893 {
21894 struct glyph *g, *e, *g1;
21895 int nglyphs, i;
21896 Lisp_Object levels;
21897
21898 if (!row->reversed_p) /* Left-to-right glyph row. */
21899 {
21900 g = g1 = row->glyphs[TEXT_AREA];
21901 e = g + row->used[TEXT_AREA];
21902
21903 /* Skip over glyphs at the start of the row that was
21904 generated by redisplay for its own needs. */
21905 while (g < e
21906 && NILP (g->object)
21907 && g->charpos < 0)
21908 g++;
21909 g1 = g;
21910
21911 /* Count the "interesting" glyphs in this row. */
21912 for (nglyphs = 0; g < e && !NILP (g->object); g++)
21913 nglyphs++;
21914
21915 /* Create and fill the array. */
21916 levels = make_uninit_vector (nglyphs);
21917 for (i = 0; g1 < g; i++, g1++)
21918 ASET (levels, i, make_number (g1->resolved_level));
21919 }
21920 else /* Right-to-left glyph row. */
21921 {
21922 g = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
21923 e = row->glyphs[TEXT_AREA] - 1;
21924 while (g > e
21925 && NILP (g->object)
21926 && g->charpos < 0)
21927 g--;
21928 g1 = g;
21929 for (nglyphs = 0; g > e && !NILP (g->object); g--)
21930 nglyphs++;
21931 levels = make_uninit_vector (nglyphs);
21932 for (i = 0; g1 > g; i++, g1--)
21933 ASET (levels, i, make_number (g1->resolved_level));
21934 }
21935 return levels;
21936 }
21937 else
21938 return Qnil;
21939 }
21940
21941
21942 \f
21943 /***********************************************************************
21944 Menu Bar
21945 ***********************************************************************/
21946
21947 /* Redisplay the menu bar in the frame for window W.
21948
21949 The menu bar of X frames that don't have X toolkit support is
21950 displayed in a special window W->frame->menu_bar_window.
21951
21952 The menu bar of terminal frames is treated specially as far as
21953 glyph matrices are concerned. Menu bar lines are not part of
21954 windows, so the update is done directly on the frame matrix rows
21955 for the menu bar. */
21956
21957 static void
21958 display_menu_bar (struct window *w)
21959 {
21960 struct frame *f = XFRAME (WINDOW_FRAME (w));
21961 struct it it;
21962 Lisp_Object items;
21963 int i;
21964
21965 /* Don't do all this for graphical frames. */
21966 #ifdef HAVE_NTGUI
21967 if (FRAME_W32_P (f))
21968 return;
21969 #endif
21970 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21971 if (FRAME_X_P (f))
21972 return;
21973 #endif
21974
21975 #ifdef HAVE_NS
21976 if (FRAME_NS_P (f))
21977 return;
21978 #endif /* HAVE_NS */
21979
21980 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21981 eassert (!FRAME_WINDOW_P (f));
21982 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
21983 it.first_visible_x = 0;
21984 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21985 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
21986 if (FRAME_WINDOW_P (f))
21987 {
21988 /* Menu bar lines are displayed in the desired matrix of the
21989 dummy window menu_bar_window. */
21990 struct window *menu_w;
21991 menu_w = XWINDOW (f->menu_bar_window);
21992 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
21993 MENU_FACE_ID);
21994 it.first_visible_x = 0;
21995 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21996 }
21997 else
21998 #endif /* not USE_X_TOOLKIT and not USE_GTK */
21999 {
22000 /* This is a TTY frame, i.e. character hpos/vpos are used as
22001 pixel x/y. */
22002 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
22003 MENU_FACE_ID);
22004 it.first_visible_x = 0;
22005 it.last_visible_x = FRAME_COLS (f);
22006 }
22007
22008 /* FIXME: This should be controlled by a user option. See the
22009 comments in redisplay_tool_bar and display_mode_line about
22010 this. */
22011 it.paragraph_embedding = L2R;
22012
22013 /* Clear all rows of the menu bar. */
22014 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
22015 {
22016 struct glyph_row *row = it.glyph_row + i;
22017 clear_glyph_row (row);
22018 row->enabled_p = true;
22019 row->full_width_p = true;
22020 row->reversed_p = false;
22021 }
22022
22023 /* Display all items of the menu bar. */
22024 items = FRAME_MENU_BAR_ITEMS (it.f);
22025 for (i = 0; i < ASIZE (items); i += 4)
22026 {
22027 Lisp_Object string;
22028
22029 /* Stop at nil string. */
22030 string = AREF (items, i + 1);
22031 if (NILP (string))
22032 break;
22033
22034 /* Remember where item was displayed. */
22035 ASET (items, i + 3, make_number (it.hpos));
22036
22037 /* Display the item, pad with one space. */
22038 if (it.current_x < it.last_visible_x)
22039 display_string (NULL, string, Qnil, 0, 0, &it,
22040 SCHARS (string) + 1, 0, 0, -1);
22041 }
22042
22043 /* Fill out the line with spaces. */
22044 if (it.current_x < it.last_visible_x)
22045 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
22046
22047 /* Compute the total height of the lines. */
22048 compute_line_metrics (&it);
22049 }
22050
22051 /* Deep copy of a glyph row, including the glyphs. */
22052 static void
22053 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
22054 {
22055 struct glyph *pointers[1 + LAST_AREA];
22056 int to_used = to->used[TEXT_AREA];
22057
22058 /* Save glyph pointers of TO. */
22059 memcpy (pointers, to->glyphs, sizeof to->glyphs);
22060
22061 /* Do a structure assignment. */
22062 *to = *from;
22063
22064 /* Restore original glyph pointers of TO. */
22065 memcpy (to->glyphs, pointers, sizeof to->glyphs);
22066
22067 /* Copy the glyphs. */
22068 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
22069 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
22070
22071 /* If we filled only part of the TO row, fill the rest with
22072 space_glyph (which will display as empty space). */
22073 if (to_used > from->used[TEXT_AREA])
22074 fill_up_frame_row_with_spaces (to, to_used);
22075 }
22076
22077 /* Display one menu item on a TTY, by overwriting the glyphs in the
22078 frame F's desired glyph matrix with glyphs produced from the menu
22079 item text. Called from term.c to display TTY drop-down menus one
22080 item at a time.
22081
22082 ITEM_TEXT is the menu item text as a C string.
22083
22084 FACE_ID is the face ID to be used for this menu item. FACE_ID
22085 could specify one of 3 faces: a face for an enabled item, a face
22086 for a disabled item, or a face for a selected item.
22087
22088 X and Y are coordinates of the first glyph in the frame's desired
22089 matrix to be overwritten by the menu item. Since this is a TTY, Y
22090 is the zero-based number of the glyph row and X is the zero-based
22091 glyph number in the row, starting from left, where to start
22092 displaying the item.
22093
22094 SUBMENU means this menu item drops down a submenu, which
22095 should be indicated by displaying a proper visual cue after the
22096 item text. */
22097
22098 void
22099 display_tty_menu_item (const char *item_text, int width, int face_id,
22100 int x, int y, bool submenu)
22101 {
22102 struct it it;
22103 struct frame *f = SELECTED_FRAME ();
22104 struct window *w = XWINDOW (f->selected_window);
22105 struct glyph_row *row;
22106 size_t item_len = strlen (item_text);
22107
22108 eassert (FRAME_TERMCAP_P (f));
22109
22110 /* Don't write beyond the matrix's last row. This can happen for
22111 TTY screens that are not high enough to show the entire menu.
22112 (This is actually a bit of defensive programming, as
22113 tty_menu_display already limits the number of menu items to one
22114 less than the number of screen lines.) */
22115 if (y >= f->desired_matrix->nrows)
22116 return;
22117
22118 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
22119 it.first_visible_x = 0;
22120 it.last_visible_x = FRAME_COLS (f) - 1;
22121 row = it.glyph_row;
22122 /* Start with the row contents from the current matrix. */
22123 deep_copy_glyph_row (row, f->current_matrix->rows + y);
22124 bool saved_width = row->full_width_p;
22125 row->full_width_p = true;
22126 bool saved_reversed = row->reversed_p;
22127 row->reversed_p = false;
22128 row->enabled_p = true;
22129
22130 /* Arrange for the menu item glyphs to start at (X,Y) and have the
22131 desired face. */
22132 eassert (x < f->desired_matrix->matrix_w);
22133 it.current_x = it.hpos = x;
22134 it.current_y = it.vpos = y;
22135 int saved_used = row->used[TEXT_AREA];
22136 bool saved_truncated = row->truncated_on_right_p;
22137 row->used[TEXT_AREA] = x;
22138 it.face_id = face_id;
22139 it.line_wrap = TRUNCATE;
22140
22141 /* FIXME: This should be controlled by a user option. See the
22142 comments in redisplay_tool_bar and display_mode_line about this.
22143 Also, if paragraph_embedding could ever be R2L, changes will be
22144 needed to avoid shifting to the right the row characters in
22145 term.c:append_glyph. */
22146 it.paragraph_embedding = L2R;
22147
22148 /* Pad with a space on the left. */
22149 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
22150 width--;
22151 /* Display the menu item, pad with spaces to WIDTH. */
22152 if (submenu)
22153 {
22154 display_string (item_text, Qnil, Qnil, 0, 0, &it,
22155 item_len, 0, FRAME_COLS (f) - 1, -1);
22156 width -= item_len;
22157 /* Indicate with " >" that there's a submenu. */
22158 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
22159 FRAME_COLS (f) - 1, -1);
22160 }
22161 else
22162 display_string (item_text, Qnil, Qnil, 0, 0, &it,
22163 width, 0, FRAME_COLS (f) - 1, -1);
22164
22165 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
22166 row->truncated_on_right_p = saved_truncated;
22167 row->hash = row_hash (row);
22168 row->full_width_p = saved_width;
22169 row->reversed_p = saved_reversed;
22170 }
22171 \f
22172 /***********************************************************************
22173 Mode Line
22174 ***********************************************************************/
22175
22176 /* Redisplay mode lines in the window tree whose root is WINDOW.
22177 If FORCE, redisplay mode lines unconditionally.
22178 Otherwise, redisplay only mode lines that are garbaged. Value is
22179 the number of windows whose mode lines were redisplayed. */
22180
22181 static int
22182 redisplay_mode_lines (Lisp_Object window, bool force)
22183 {
22184 int nwindows = 0;
22185
22186 while (!NILP (window))
22187 {
22188 struct window *w = XWINDOW (window);
22189
22190 if (WINDOWP (w->contents))
22191 nwindows += redisplay_mode_lines (w->contents, force);
22192 else if (force
22193 || FRAME_GARBAGED_P (XFRAME (w->frame))
22194 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
22195 {
22196 struct text_pos lpoint;
22197 struct buffer *old = current_buffer;
22198
22199 /* Set the window's buffer for the mode line display. */
22200 SET_TEXT_POS (lpoint, PT, PT_BYTE);
22201 set_buffer_internal_1 (XBUFFER (w->contents));
22202
22203 /* Point refers normally to the selected window. For any
22204 other window, set up appropriate value. */
22205 if (!EQ (window, selected_window))
22206 {
22207 struct text_pos pt;
22208
22209 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
22210 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
22211 }
22212
22213 /* Display mode lines. */
22214 clear_glyph_matrix (w->desired_matrix);
22215 if (display_mode_lines (w))
22216 ++nwindows;
22217
22218 /* Restore old settings. */
22219 set_buffer_internal_1 (old);
22220 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
22221 }
22222
22223 window = w->next;
22224 }
22225
22226 return nwindows;
22227 }
22228
22229
22230 /* Display the mode and/or header line of window W. Value is the
22231 sum number of mode lines and header lines displayed. */
22232
22233 static int
22234 display_mode_lines (struct window *w)
22235 {
22236 Lisp_Object old_selected_window = selected_window;
22237 Lisp_Object old_selected_frame = selected_frame;
22238 Lisp_Object new_frame = w->frame;
22239 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
22240 int n = 0;
22241
22242 selected_frame = new_frame;
22243 /* FIXME: If we were to allow the mode-line's computation changing the buffer
22244 or window's point, then we'd need select_window_1 here as well. */
22245 XSETWINDOW (selected_window, w);
22246 XFRAME (new_frame)->selected_window = selected_window;
22247
22248 /* These will be set while the mode line specs are processed. */
22249 line_number_displayed = false;
22250 w->column_number_displayed = -1;
22251
22252 if (WINDOW_WANTS_MODELINE_P (w))
22253 {
22254 struct window *sel_w = XWINDOW (old_selected_window);
22255
22256 /* Select mode line face based on the real selected window. */
22257 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
22258 BVAR (current_buffer, mode_line_format));
22259 ++n;
22260 }
22261
22262 if (WINDOW_WANTS_HEADER_LINE_P (w))
22263 {
22264 display_mode_line (w, HEADER_LINE_FACE_ID,
22265 BVAR (current_buffer, header_line_format));
22266 ++n;
22267 }
22268
22269 XFRAME (new_frame)->selected_window = old_frame_selected_window;
22270 selected_frame = old_selected_frame;
22271 selected_window = old_selected_window;
22272 if (n > 0)
22273 w->must_be_updated_p = true;
22274 return n;
22275 }
22276
22277
22278 /* Display mode or header line of window W. FACE_ID specifies which
22279 line to display; it is either MODE_LINE_FACE_ID or
22280 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
22281 display. Value is the pixel height of the mode/header line
22282 displayed. */
22283
22284 static int
22285 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
22286 {
22287 struct it it;
22288 struct face *face;
22289 ptrdiff_t count = SPECPDL_INDEX ();
22290
22291 init_iterator (&it, w, -1, -1, NULL, face_id);
22292 /* Don't extend on a previously drawn mode-line.
22293 This may happen if called from pos_visible_p. */
22294 it.glyph_row->enabled_p = false;
22295 prepare_desired_row (w, it.glyph_row, true);
22296
22297 it.glyph_row->mode_line_p = true;
22298
22299 /* FIXME: This should be controlled by a user option. But
22300 supporting such an option is not trivial, since the mode line is
22301 made up of many separate strings. */
22302 it.paragraph_embedding = L2R;
22303
22304 record_unwind_protect (unwind_format_mode_line,
22305 format_mode_line_unwind_data (NULL, NULL,
22306 Qnil, false));
22307
22308 mode_line_target = MODE_LINE_DISPLAY;
22309
22310 /* Temporarily make frame's keyboard the current kboard so that
22311 kboard-local variables in the mode_line_format will get the right
22312 values. */
22313 push_kboard (FRAME_KBOARD (it.f));
22314 record_unwind_save_match_data ();
22315 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22316 pop_kboard ();
22317
22318 unbind_to (count, Qnil);
22319
22320 /* Fill up with spaces. */
22321 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
22322
22323 compute_line_metrics (&it);
22324 it.glyph_row->full_width_p = true;
22325 it.glyph_row->continued_p = false;
22326 it.glyph_row->truncated_on_left_p = false;
22327 it.glyph_row->truncated_on_right_p = false;
22328
22329 /* Make a 3D mode-line have a shadow at its right end. */
22330 face = FACE_FROM_ID (it.f, face_id);
22331 extend_face_to_end_of_line (&it);
22332 if (face->box != FACE_NO_BOX)
22333 {
22334 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
22335 + it.glyph_row->used[TEXT_AREA] - 1);
22336 last->right_box_line_p = true;
22337 }
22338
22339 return it.glyph_row->height;
22340 }
22341
22342 /* Move element ELT in LIST to the front of LIST.
22343 Return the updated list. */
22344
22345 static Lisp_Object
22346 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
22347 {
22348 register Lisp_Object tail, prev;
22349 register Lisp_Object tem;
22350
22351 tail = list;
22352 prev = Qnil;
22353 while (CONSP (tail))
22354 {
22355 tem = XCAR (tail);
22356
22357 if (EQ (elt, tem))
22358 {
22359 /* Splice out the link TAIL. */
22360 if (NILP (prev))
22361 list = XCDR (tail);
22362 else
22363 Fsetcdr (prev, XCDR (tail));
22364
22365 /* Now make it the first. */
22366 Fsetcdr (tail, list);
22367 return tail;
22368 }
22369 else
22370 prev = tail;
22371 tail = XCDR (tail);
22372 QUIT;
22373 }
22374
22375 /* Not found--return unchanged LIST. */
22376 return list;
22377 }
22378
22379 /* Contribute ELT to the mode line for window IT->w. How it
22380 translates into text depends on its data type.
22381
22382 IT describes the display environment in which we display, as usual.
22383
22384 DEPTH is the depth in recursion. It is used to prevent
22385 infinite recursion here.
22386
22387 FIELD_WIDTH is the number of characters the display of ELT should
22388 occupy in the mode line, and PRECISION is the maximum number of
22389 characters to display from ELT's representation. See
22390 display_string for details.
22391
22392 Returns the hpos of the end of the text generated by ELT.
22393
22394 PROPS is a property list to add to any string we encounter.
22395
22396 If RISKY, remove (disregard) any properties in any string
22397 we encounter, and ignore :eval and :propertize.
22398
22399 The global variable `mode_line_target' determines whether the
22400 output is passed to `store_mode_line_noprop',
22401 `store_mode_line_string', or `display_string'. */
22402
22403 static int
22404 display_mode_element (struct it *it, int depth, int field_width, int precision,
22405 Lisp_Object elt, Lisp_Object props, bool risky)
22406 {
22407 int n = 0, field, prec;
22408 bool literal = false;
22409
22410 tail_recurse:
22411 if (depth > 100)
22412 elt = build_string ("*too-deep*");
22413
22414 depth++;
22415
22416 switch (XTYPE (elt))
22417 {
22418 case Lisp_String:
22419 {
22420 /* A string: output it and check for %-constructs within it. */
22421 unsigned char c;
22422 ptrdiff_t offset = 0;
22423
22424 if (SCHARS (elt) > 0
22425 && (!NILP (props) || risky))
22426 {
22427 Lisp_Object oprops, aelt;
22428 oprops = Ftext_properties_at (make_number (0), elt);
22429
22430 /* If the starting string's properties are not what
22431 we want, translate the string. Also, if the string
22432 is risky, do that anyway. */
22433
22434 if (NILP (Fequal (props, oprops)) || risky)
22435 {
22436 /* If the starting string has properties,
22437 merge the specified ones onto the existing ones. */
22438 if (! NILP (oprops) && !risky)
22439 {
22440 Lisp_Object tem;
22441
22442 oprops = Fcopy_sequence (oprops);
22443 tem = props;
22444 while (CONSP (tem))
22445 {
22446 oprops = Fplist_put (oprops, XCAR (tem),
22447 XCAR (XCDR (tem)));
22448 tem = XCDR (XCDR (tem));
22449 }
22450 props = oprops;
22451 }
22452
22453 aelt = Fassoc (elt, mode_line_proptrans_alist);
22454 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
22455 {
22456 /* AELT is what we want. Move it to the front
22457 without consing. */
22458 elt = XCAR (aelt);
22459 mode_line_proptrans_alist
22460 = move_elt_to_front (aelt, mode_line_proptrans_alist);
22461 }
22462 else
22463 {
22464 Lisp_Object tem;
22465
22466 /* If AELT has the wrong props, it is useless.
22467 so get rid of it. */
22468 if (! NILP (aelt))
22469 mode_line_proptrans_alist
22470 = Fdelq (aelt, mode_line_proptrans_alist);
22471
22472 elt = Fcopy_sequence (elt);
22473 Fset_text_properties (make_number (0), Flength (elt),
22474 props, elt);
22475 /* Add this item to mode_line_proptrans_alist. */
22476 mode_line_proptrans_alist
22477 = Fcons (Fcons (elt, props),
22478 mode_line_proptrans_alist);
22479 /* Truncate mode_line_proptrans_alist
22480 to at most 50 elements. */
22481 tem = Fnthcdr (make_number (50),
22482 mode_line_proptrans_alist);
22483 if (! NILP (tem))
22484 XSETCDR (tem, Qnil);
22485 }
22486 }
22487 }
22488
22489 offset = 0;
22490
22491 if (literal)
22492 {
22493 prec = precision - n;
22494 switch (mode_line_target)
22495 {
22496 case MODE_LINE_NOPROP:
22497 case MODE_LINE_TITLE:
22498 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
22499 break;
22500 case MODE_LINE_STRING:
22501 n += store_mode_line_string (NULL, elt, true, 0, prec, Qnil);
22502 break;
22503 case MODE_LINE_DISPLAY:
22504 n += display_string (NULL, elt, Qnil, 0, 0, it,
22505 0, prec, 0, STRING_MULTIBYTE (elt));
22506 break;
22507 }
22508
22509 break;
22510 }
22511
22512 /* Handle the non-literal case. */
22513
22514 while ((precision <= 0 || n < precision)
22515 && SREF (elt, offset) != 0
22516 && (mode_line_target != MODE_LINE_DISPLAY
22517 || it->current_x < it->last_visible_x))
22518 {
22519 ptrdiff_t last_offset = offset;
22520
22521 /* Advance to end of string or next format specifier. */
22522 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22523 ;
22524
22525 if (offset - 1 != last_offset)
22526 {
22527 ptrdiff_t nchars, nbytes;
22528
22529 /* Output to end of string or up to '%'. Field width
22530 is length of string. Don't output more than
22531 PRECISION allows us. */
22532 offset--;
22533
22534 prec = c_string_width (SDATA (elt) + last_offset,
22535 offset - last_offset, precision - n,
22536 &nchars, &nbytes);
22537
22538 switch (mode_line_target)
22539 {
22540 case MODE_LINE_NOPROP:
22541 case MODE_LINE_TITLE:
22542 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22543 break;
22544 case MODE_LINE_STRING:
22545 {
22546 ptrdiff_t bytepos = last_offset;
22547 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22548 ptrdiff_t endpos = (precision <= 0
22549 ? string_byte_to_char (elt, offset)
22550 : charpos + nchars);
22551 Lisp_Object mode_string
22552 = Fsubstring (elt, make_number (charpos),
22553 make_number (endpos));
22554 n += store_mode_line_string (NULL, mode_string, false,
22555 0, 0, Qnil);
22556 }
22557 break;
22558 case MODE_LINE_DISPLAY:
22559 {
22560 ptrdiff_t bytepos = last_offset;
22561 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22562
22563 if (precision <= 0)
22564 nchars = string_byte_to_char (elt, offset) - charpos;
22565 n += display_string (NULL, elt, Qnil, 0, charpos,
22566 it, 0, nchars, 0,
22567 STRING_MULTIBYTE (elt));
22568 }
22569 break;
22570 }
22571 }
22572 else /* c == '%' */
22573 {
22574 ptrdiff_t percent_position = offset;
22575
22576 /* Get the specified minimum width. Zero means
22577 don't pad. */
22578 field = 0;
22579 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22580 field = field * 10 + c - '0';
22581
22582 /* Don't pad beyond the total padding allowed. */
22583 if (field_width - n > 0 && field > field_width - n)
22584 field = field_width - n;
22585
22586 /* Note that either PRECISION <= 0 or N < PRECISION. */
22587 prec = precision - n;
22588
22589 if (c == 'M')
22590 n += display_mode_element (it, depth, field, prec,
22591 Vglobal_mode_string, props,
22592 risky);
22593 else if (c != 0)
22594 {
22595 bool multibyte;
22596 ptrdiff_t bytepos, charpos;
22597 const char *spec;
22598 Lisp_Object string;
22599
22600 bytepos = percent_position;
22601 charpos = (STRING_MULTIBYTE (elt)
22602 ? string_byte_to_char (elt, bytepos)
22603 : bytepos);
22604 spec = decode_mode_spec (it->w, c, field, &string);
22605 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22606
22607 switch (mode_line_target)
22608 {
22609 case MODE_LINE_NOPROP:
22610 case MODE_LINE_TITLE:
22611 n += store_mode_line_noprop (spec, field, prec);
22612 break;
22613 case MODE_LINE_STRING:
22614 {
22615 Lisp_Object tem = build_string (spec);
22616 props = Ftext_properties_at (make_number (charpos), elt);
22617 /* Should only keep face property in props */
22618 n += store_mode_line_string (NULL, tem, false,
22619 field, prec, props);
22620 }
22621 break;
22622 case MODE_LINE_DISPLAY:
22623 {
22624 int nglyphs_before, nwritten;
22625
22626 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22627 nwritten = display_string (spec, string, elt,
22628 charpos, 0, it,
22629 field, prec, 0,
22630 multibyte);
22631
22632 /* Assign to the glyphs written above the
22633 string where the `%x' came from, position
22634 of the `%'. */
22635 if (nwritten > 0)
22636 {
22637 struct glyph *glyph
22638 = (it->glyph_row->glyphs[TEXT_AREA]
22639 + nglyphs_before);
22640 int i;
22641
22642 for (i = 0; i < nwritten; ++i)
22643 {
22644 glyph[i].object = elt;
22645 glyph[i].charpos = charpos;
22646 }
22647
22648 n += nwritten;
22649 }
22650 }
22651 break;
22652 }
22653 }
22654 else /* c == 0 */
22655 break;
22656 }
22657 }
22658 }
22659 break;
22660
22661 case Lisp_Symbol:
22662 /* A symbol: process the value of the symbol recursively
22663 as if it appeared here directly. Avoid error if symbol void.
22664 Special case: if value of symbol is a string, output the string
22665 literally. */
22666 {
22667 register Lisp_Object tem;
22668
22669 /* If the variable is not marked as risky to set
22670 then its contents are risky to use. */
22671 if (NILP (Fget (elt, Qrisky_local_variable)))
22672 risky = true;
22673
22674 tem = Fboundp (elt);
22675 if (!NILP (tem))
22676 {
22677 tem = Fsymbol_value (elt);
22678 /* If value is a string, output that string literally:
22679 don't check for % within it. */
22680 if (STRINGP (tem))
22681 literal = true;
22682
22683 if (!EQ (tem, elt))
22684 {
22685 /* Give up right away for nil or t. */
22686 elt = tem;
22687 goto tail_recurse;
22688 }
22689 }
22690 }
22691 break;
22692
22693 case Lisp_Cons:
22694 {
22695 register Lisp_Object car, tem;
22696
22697 /* A cons cell: five distinct cases.
22698 If first element is :eval or :propertize, do something special.
22699 If first element is a string or a cons, process all the elements
22700 and effectively concatenate them.
22701 If first element is a negative number, truncate displaying cdr to
22702 at most that many characters. If positive, pad (with spaces)
22703 to at least that many characters.
22704 If first element is a symbol, process the cadr or caddr recursively
22705 according to whether the symbol's value is non-nil or nil. */
22706 car = XCAR (elt);
22707 if (EQ (car, QCeval))
22708 {
22709 /* An element of the form (:eval FORM) means evaluate FORM
22710 and use the result as mode line elements. */
22711
22712 if (risky)
22713 break;
22714
22715 if (CONSP (XCDR (elt)))
22716 {
22717 Lisp_Object spec;
22718 spec = safe__eval (true, XCAR (XCDR (elt)));
22719 n += display_mode_element (it, depth, field_width - n,
22720 precision - n, spec, props,
22721 risky);
22722 }
22723 }
22724 else if (EQ (car, QCpropertize))
22725 {
22726 /* An element of the form (:propertize ELT PROPS...)
22727 means display ELT but applying properties PROPS. */
22728
22729 if (risky)
22730 break;
22731
22732 if (CONSP (XCDR (elt)))
22733 n += display_mode_element (it, depth, field_width - n,
22734 precision - n, XCAR (XCDR (elt)),
22735 XCDR (XCDR (elt)), risky);
22736 }
22737 else if (SYMBOLP (car))
22738 {
22739 tem = Fboundp (car);
22740 elt = XCDR (elt);
22741 if (!CONSP (elt))
22742 goto invalid;
22743 /* elt is now the cdr, and we know it is a cons cell.
22744 Use its car if CAR has a non-nil value. */
22745 if (!NILP (tem))
22746 {
22747 tem = Fsymbol_value (car);
22748 if (!NILP (tem))
22749 {
22750 elt = XCAR (elt);
22751 goto tail_recurse;
22752 }
22753 }
22754 /* Symbol's value is nil (or symbol is unbound)
22755 Get the cddr of the original list
22756 and if possible find the caddr and use that. */
22757 elt = XCDR (elt);
22758 if (NILP (elt))
22759 break;
22760 else if (!CONSP (elt))
22761 goto invalid;
22762 elt = XCAR (elt);
22763 goto tail_recurse;
22764 }
22765 else if (INTEGERP (car))
22766 {
22767 register int lim = XINT (car);
22768 elt = XCDR (elt);
22769 if (lim < 0)
22770 {
22771 /* Negative int means reduce maximum width. */
22772 if (precision <= 0)
22773 precision = -lim;
22774 else
22775 precision = min (precision, -lim);
22776 }
22777 else if (lim > 0)
22778 {
22779 /* Padding specified. Don't let it be more than
22780 current maximum. */
22781 if (precision > 0)
22782 lim = min (precision, lim);
22783
22784 /* If that's more padding than already wanted, queue it.
22785 But don't reduce padding already specified even if
22786 that is beyond the current truncation point. */
22787 field_width = max (lim, field_width);
22788 }
22789 goto tail_recurse;
22790 }
22791 else if (STRINGP (car) || CONSP (car))
22792 {
22793 Lisp_Object halftail = elt;
22794 int len = 0;
22795
22796 while (CONSP (elt)
22797 && (precision <= 0 || n < precision))
22798 {
22799 n += display_mode_element (it, depth,
22800 /* Do padding only after the last
22801 element in the list. */
22802 (! CONSP (XCDR (elt))
22803 ? field_width - n
22804 : 0),
22805 precision - n, XCAR (elt),
22806 props, risky);
22807 elt = XCDR (elt);
22808 len++;
22809 if ((len & 1) == 0)
22810 halftail = XCDR (halftail);
22811 /* Check for cycle. */
22812 if (EQ (halftail, elt))
22813 break;
22814 }
22815 }
22816 }
22817 break;
22818
22819 default:
22820 invalid:
22821 elt = build_string ("*invalid*");
22822 goto tail_recurse;
22823 }
22824
22825 /* Pad to FIELD_WIDTH. */
22826 if (field_width > 0 && n < field_width)
22827 {
22828 switch (mode_line_target)
22829 {
22830 case MODE_LINE_NOPROP:
22831 case MODE_LINE_TITLE:
22832 n += store_mode_line_noprop ("", field_width - n, 0);
22833 break;
22834 case MODE_LINE_STRING:
22835 n += store_mode_line_string ("", Qnil, false, field_width - n, 0,
22836 Qnil);
22837 break;
22838 case MODE_LINE_DISPLAY:
22839 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22840 0, 0, 0);
22841 break;
22842 }
22843 }
22844
22845 return n;
22846 }
22847
22848 /* Store a mode-line string element in mode_line_string_list.
22849
22850 If STRING is non-null, display that C string. Otherwise, the Lisp
22851 string LISP_STRING is displayed.
22852
22853 FIELD_WIDTH is the minimum number of output glyphs to produce.
22854 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22855 with spaces. FIELD_WIDTH <= 0 means don't pad.
22856
22857 PRECISION is the maximum number of characters to output from
22858 STRING. PRECISION <= 0 means don't truncate the string.
22859
22860 If COPY_STRING, make a copy of LISP_STRING before adding
22861 properties to the string.
22862
22863 PROPS are the properties to add to the string.
22864 The mode_line_string_face face property is always added to the string.
22865 */
22866
22867 static int
22868 store_mode_line_string (const char *string, Lisp_Object lisp_string,
22869 bool copy_string,
22870 int field_width, int precision, Lisp_Object props)
22871 {
22872 ptrdiff_t len;
22873 int n = 0;
22874
22875 if (string != NULL)
22876 {
22877 len = strlen (string);
22878 if (precision > 0 && len > precision)
22879 len = precision;
22880 lisp_string = make_string (string, len);
22881 if (NILP (props))
22882 props = mode_line_string_face_prop;
22883 else if (!NILP (mode_line_string_face))
22884 {
22885 Lisp_Object face = Fplist_get (props, Qface);
22886 props = Fcopy_sequence (props);
22887 if (NILP (face))
22888 face = mode_line_string_face;
22889 else
22890 face = list2 (face, mode_line_string_face);
22891 props = Fplist_put (props, Qface, face);
22892 }
22893 Fadd_text_properties (make_number (0), make_number (len),
22894 props, lisp_string);
22895 }
22896 else
22897 {
22898 len = XFASTINT (Flength (lisp_string));
22899 if (precision > 0 && len > precision)
22900 {
22901 len = precision;
22902 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22903 precision = -1;
22904 }
22905 if (!NILP (mode_line_string_face))
22906 {
22907 Lisp_Object face;
22908 if (NILP (props))
22909 props = Ftext_properties_at (make_number (0), lisp_string);
22910 face = Fplist_get (props, Qface);
22911 if (NILP (face))
22912 face = mode_line_string_face;
22913 else
22914 face = list2 (face, mode_line_string_face);
22915 props = list2 (Qface, face);
22916 if (copy_string)
22917 lisp_string = Fcopy_sequence (lisp_string);
22918 }
22919 if (!NILP (props))
22920 Fadd_text_properties (make_number (0), make_number (len),
22921 props, lisp_string);
22922 }
22923
22924 if (len > 0)
22925 {
22926 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22927 n += len;
22928 }
22929
22930 if (field_width > len)
22931 {
22932 field_width -= len;
22933 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22934 if (!NILP (props))
22935 Fadd_text_properties (make_number (0), make_number (field_width),
22936 props, lisp_string);
22937 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22938 n += field_width;
22939 }
22940
22941 return n;
22942 }
22943
22944
22945 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
22946 1, 4, 0,
22947 doc: /* Format a string out of a mode line format specification.
22948 First arg FORMAT specifies the mode line format (see `mode-line-format'
22949 for details) to use.
22950
22951 By default, the format is evaluated for the currently selected window.
22952
22953 Optional second arg FACE specifies the face property to put on all
22954 characters for which no face is specified. The value nil means the
22955 default face. The value t means whatever face the window's mode line
22956 currently uses (either `mode-line' or `mode-line-inactive',
22957 depending on whether the window is the selected window or not).
22958 An integer value means the value string has no text
22959 properties.
22960
22961 Optional third and fourth args WINDOW and BUFFER specify the window
22962 and buffer to use as the context for the formatting (defaults
22963 are the selected window and the WINDOW's buffer). */)
22964 (Lisp_Object format, Lisp_Object face,
22965 Lisp_Object window, Lisp_Object buffer)
22966 {
22967 struct it it;
22968 int len;
22969 struct window *w;
22970 struct buffer *old_buffer = NULL;
22971 int face_id;
22972 bool no_props = INTEGERP (face);
22973 ptrdiff_t count = SPECPDL_INDEX ();
22974 Lisp_Object str;
22975 int string_start = 0;
22976
22977 w = decode_any_window (window);
22978 XSETWINDOW (window, w);
22979
22980 if (NILP (buffer))
22981 buffer = w->contents;
22982 CHECK_BUFFER (buffer);
22983
22984 /* Make formatting the modeline a non-op when noninteractive, otherwise
22985 there will be problems later caused by a partially initialized frame. */
22986 if (NILP (format) || noninteractive)
22987 return empty_unibyte_string;
22988
22989 if (no_props)
22990 face = Qnil;
22991
22992 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
22993 : EQ (face, Qt) ? (EQ (window, selected_window)
22994 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
22995 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
22996 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
22997 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
22998 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
22999 : DEFAULT_FACE_ID;
23000
23001 old_buffer = current_buffer;
23002
23003 /* Save things including mode_line_proptrans_alist,
23004 and set that to nil so that we don't alter the outer value. */
23005 record_unwind_protect (unwind_format_mode_line,
23006 format_mode_line_unwind_data
23007 (XFRAME (WINDOW_FRAME (w)),
23008 old_buffer, selected_window, true));
23009 mode_line_proptrans_alist = Qnil;
23010
23011 Fselect_window (window, Qt);
23012 set_buffer_internal_1 (XBUFFER (buffer));
23013
23014 init_iterator (&it, w, -1, -1, NULL, face_id);
23015
23016 if (no_props)
23017 {
23018 mode_line_target = MODE_LINE_NOPROP;
23019 mode_line_string_face_prop = Qnil;
23020 mode_line_string_list = Qnil;
23021 string_start = MODE_LINE_NOPROP_LEN (0);
23022 }
23023 else
23024 {
23025 mode_line_target = MODE_LINE_STRING;
23026 mode_line_string_list = Qnil;
23027 mode_line_string_face = face;
23028 mode_line_string_face_prop
23029 = NILP (face) ? Qnil : list2 (Qface, face);
23030 }
23031
23032 push_kboard (FRAME_KBOARD (it.f));
23033 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
23034 pop_kboard ();
23035
23036 if (no_props)
23037 {
23038 len = MODE_LINE_NOPROP_LEN (string_start);
23039 str = make_string (mode_line_noprop_buf + string_start, len);
23040 }
23041 else
23042 {
23043 mode_line_string_list = Fnreverse (mode_line_string_list);
23044 str = Fmapconcat (Qidentity, mode_line_string_list,
23045 empty_unibyte_string);
23046 }
23047
23048 unbind_to (count, Qnil);
23049 return str;
23050 }
23051
23052 /* Write a null-terminated, right justified decimal representation of
23053 the positive integer D to BUF using a minimal field width WIDTH. */
23054
23055 static void
23056 pint2str (register char *buf, register int width, register ptrdiff_t d)
23057 {
23058 register char *p = buf;
23059
23060 if (d <= 0)
23061 *p++ = '0';
23062 else
23063 {
23064 while (d > 0)
23065 {
23066 *p++ = d % 10 + '0';
23067 d /= 10;
23068 }
23069 }
23070
23071 for (width -= (int) (p - buf); width > 0; --width)
23072 *p++ = ' ';
23073 *p-- = '\0';
23074 while (p > buf)
23075 {
23076 d = *buf;
23077 *buf++ = *p;
23078 *p-- = d;
23079 }
23080 }
23081
23082 /* Write a null-terminated, right justified decimal and "human
23083 readable" representation of the nonnegative integer D to BUF using
23084 a minimal field width WIDTH. D should be smaller than 999.5e24. */
23085
23086 static const char power_letter[] =
23087 {
23088 0, /* no letter */
23089 'k', /* kilo */
23090 'M', /* mega */
23091 'G', /* giga */
23092 'T', /* tera */
23093 'P', /* peta */
23094 'E', /* exa */
23095 'Z', /* zetta */
23096 'Y' /* yotta */
23097 };
23098
23099 static void
23100 pint2hrstr (char *buf, int width, ptrdiff_t d)
23101 {
23102 /* We aim to represent the nonnegative integer D as
23103 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
23104 ptrdiff_t quotient = d;
23105 int remainder = 0;
23106 /* -1 means: do not use TENTHS. */
23107 int tenths = -1;
23108 int exponent = 0;
23109
23110 /* Length of QUOTIENT.TENTHS as a string. */
23111 int length;
23112
23113 char * psuffix;
23114 char * p;
23115
23116 if (quotient >= 1000)
23117 {
23118 /* Scale to the appropriate EXPONENT. */
23119 do
23120 {
23121 remainder = quotient % 1000;
23122 quotient /= 1000;
23123 exponent++;
23124 }
23125 while (quotient >= 1000);
23126
23127 /* Round to nearest and decide whether to use TENTHS or not. */
23128 if (quotient <= 9)
23129 {
23130 tenths = remainder / 100;
23131 if (remainder % 100 >= 50)
23132 {
23133 if (tenths < 9)
23134 tenths++;
23135 else
23136 {
23137 quotient++;
23138 if (quotient == 10)
23139 tenths = -1;
23140 else
23141 tenths = 0;
23142 }
23143 }
23144 }
23145 else
23146 if (remainder >= 500)
23147 {
23148 if (quotient < 999)
23149 quotient++;
23150 else
23151 {
23152 quotient = 1;
23153 exponent++;
23154 tenths = 0;
23155 }
23156 }
23157 }
23158
23159 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
23160 if (tenths == -1 && quotient <= 99)
23161 if (quotient <= 9)
23162 length = 1;
23163 else
23164 length = 2;
23165 else
23166 length = 3;
23167 p = psuffix = buf + max (width, length);
23168
23169 /* Print EXPONENT. */
23170 *psuffix++ = power_letter[exponent];
23171 *psuffix = '\0';
23172
23173 /* Print TENTHS. */
23174 if (tenths >= 0)
23175 {
23176 *--p = '0' + tenths;
23177 *--p = '.';
23178 }
23179
23180 /* Print QUOTIENT. */
23181 do
23182 {
23183 int digit = quotient % 10;
23184 *--p = '0' + digit;
23185 }
23186 while ((quotient /= 10) != 0);
23187
23188 /* Print leading spaces. */
23189 while (buf < p)
23190 *--p = ' ';
23191 }
23192
23193 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
23194 If EOL_FLAG, set also a mnemonic character for end-of-line
23195 type of CODING_SYSTEM. Return updated pointer into BUF. */
23196
23197 static unsigned char invalid_eol_type[] = "(*invalid*)";
23198
23199 static char *
23200 decode_mode_spec_coding (Lisp_Object coding_system, char *buf, bool eol_flag)
23201 {
23202 Lisp_Object val;
23203 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
23204 const unsigned char *eol_str;
23205 int eol_str_len;
23206 /* The EOL conversion we are using. */
23207 Lisp_Object eoltype;
23208
23209 val = CODING_SYSTEM_SPEC (coding_system);
23210 eoltype = Qnil;
23211
23212 if (!VECTORP (val)) /* Not yet decided. */
23213 {
23214 *buf++ = multibyte ? '-' : ' ';
23215 if (eol_flag)
23216 eoltype = eol_mnemonic_undecided;
23217 /* Don't mention EOL conversion if it isn't decided. */
23218 }
23219 else
23220 {
23221 Lisp_Object attrs;
23222 Lisp_Object eolvalue;
23223
23224 attrs = AREF (val, 0);
23225 eolvalue = AREF (val, 2);
23226
23227 *buf++ = multibyte
23228 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
23229 : ' ';
23230
23231 if (eol_flag)
23232 {
23233 /* The EOL conversion that is normal on this system. */
23234
23235 if (NILP (eolvalue)) /* Not yet decided. */
23236 eoltype = eol_mnemonic_undecided;
23237 else if (VECTORP (eolvalue)) /* Not yet decided. */
23238 eoltype = eol_mnemonic_undecided;
23239 else /* eolvalue is Qunix, Qdos, or Qmac. */
23240 eoltype = (EQ (eolvalue, Qunix)
23241 ? eol_mnemonic_unix
23242 : EQ (eolvalue, Qdos)
23243 ? eol_mnemonic_dos : eol_mnemonic_mac);
23244 }
23245 }
23246
23247 if (eol_flag)
23248 {
23249 /* Mention the EOL conversion if it is not the usual one. */
23250 if (STRINGP (eoltype))
23251 {
23252 eol_str = SDATA (eoltype);
23253 eol_str_len = SBYTES (eoltype);
23254 }
23255 else if (CHARACTERP (eoltype))
23256 {
23257 int c = XFASTINT (eoltype);
23258 return buf + CHAR_STRING (c, (unsigned char *) buf);
23259 }
23260 else
23261 {
23262 eol_str = invalid_eol_type;
23263 eol_str_len = sizeof (invalid_eol_type) - 1;
23264 }
23265 memcpy (buf, eol_str, eol_str_len);
23266 buf += eol_str_len;
23267 }
23268
23269 return buf;
23270 }
23271
23272 /* Return a string for the output of a mode line %-spec for window W,
23273 generated by character C. FIELD_WIDTH > 0 means pad the string
23274 returned with spaces to that value. Return a Lisp string in
23275 *STRING if the resulting string is taken from that Lisp string.
23276
23277 Note we operate on the current buffer for most purposes. */
23278
23279 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
23280
23281 static const char *
23282 decode_mode_spec (struct window *w, register int c, int field_width,
23283 Lisp_Object *string)
23284 {
23285 Lisp_Object obj;
23286 struct frame *f = XFRAME (WINDOW_FRAME (w));
23287 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
23288 /* We are going to use f->decode_mode_spec_buffer as the buffer to
23289 produce strings from numerical values, so limit preposterously
23290 large values of FIELD_WIDTH to avoid overrunning the buffer's
23291 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
23292 bytes plus the terminating null. */
23293 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
23294 struct buffer *b = current_buffer;
23295
23296 obj = Qnil;
23297 *string = Qnil;
23298
23299 switch (c)
23300 {
23301 case '*':
23302 if (!NILP (BVAR (b, read_only)))
23303 return "%";
23304 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23305 return "*";
23306 return "-";
23307
23308 case '+':
23309 /* This differs from %* only for a modified read-only buffer. */
23310 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23311 return "*";
23312 if (!NILP (BVAR (b, read_only)))
23313 return "%";
23314 return "-";
23315
23316 case '&':
23317 /* This differs from %* in ignoring read-only-ness. */
23318 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23319 return "*";
23320 return "-";
23321
23322 case '%':
23323 return "%";
23324
23325 case '[':
23326 {
23327 int i;
23328 char *p;
23329
23330 if (command_loop_level > 5)
23331 return "[[[... ";
23332 p = decode_mode_spec_buf;
23333 for (i = 0; i < command_loop_level; i++)
23334 *p++ = '[';
23335 *p = 0;
23336 return decode_mode_spec_buf;
23337 }
23338
23339 case ']':
23340 {
23341 int i;
23342 char *p;
23343
23344 if (command_loop_level > 5)
23345 return " ...]]]";
23346 p = decode_mode_spec_buf;
23347 for (i = 0; i < command_loop_level; i++)
23348 *p++ = ']';
23349 *p = 0;
23350 return decode_mode_spec_buf;
23351 }
23352
23353 case '-':
23354 {
23355 register int i;
23356
23357 /* Let lots_of_dashes be a string of infinite length. */
23358 if (mode_line_target == MODE_LINE_NOPROP
23359 || mode_line_target == MODE_LINE_STRING)
23360 return "--";
23361 if (field_width <= 0
23362 || field_width > sizeof (lots_of_dashes))
23363 {
23364 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
23365 decode_mode_spec_buf[i] = '-';
23366 decode_mode_spec_buf[i] = '\0';
23367 return decode_mode_spec_buf;
23368 }
23369 else
23370 return lots_of_dashes;
23371 }
23372
23373 case 'b':
23374 obj = BVAR (b, name);
23375 break;
23376
23377 case 'c':
23378 /* %c and %l are ignored in `frame-title-format'.
23379 (In redisplay_internal, the frame title is drawn _before_ the
23380 windows are updated, so the stuff which depends on actual
23381 window contents (such as %l) may fail to render properly, or
23382 even crash emacs.) */
23383 if (mode_line_target == MODE_LINE_TITLE)
23384 return "";
23385 else
23386 {
23387 ptrdiff_t col = current_column ();
23388 w->column_number_displayed = col;
23389 pint2str (decode_mode_spec_buf, width, col);
23390 return decode_mode_spec_buf;
23391 }
23392
23393 case 'e':
23394 #if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
23395 {
23396 if (NILP (Vmemory_full))
23397 return "";
23398 else
23399 return "!MEM FULL! ";
23400 }
23401 #else
23402 return "";
23403 #endif
23404
23405 case 'F':
23406 /* %F displays the frame name. */
23407 if (!NILP (f->title))
23408 return SSDATA (f->title);
23409 if (f->explicit_name || ! FRAME_WINDOW_P (f))
23410 return SSDATA (f->name);
23411 return "Emacs";
23412
23413 case 'f':
23414 obj = BVAR (b, filename);
23415 break;
23416
23417 case 'i':
23418 {
23419 ptrdiff_t size = ZV - BEGV;
23420 pint2str (decode_mode_spec_buf, width, size);
23421 return decode_mode_spec_buf;
23422 }
23423
23424 case 'I':
23425 {
23426 ptrdiff_t size = ZV - BEGV;
23427 pint2hrstr (decode_mode_spec_buf, width, size);
23428 return decode_mode_spec_buf;
23429 }
23430
23431 case 'l':
23432 {
23433 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
23434 ptrdiff_t topline, nlines, height;
23435 ptrdiff_t junk;
23436
23437 /* %c and %l are ignored in `frame-title-format'. */
23438 if (mode_line_target == MODE_LINE_TITLE)
23439 return "";
23440
23441 startpos = marker_position (w->start);
23442 startpos_byte = marker_byte_position (w->start);
23443 height = WINDOW_TOTAL_LINES (w);
23444
23445 /* If we decided that this buffer isn't suitable for line numbers,
23446 don't forget that too fast. */
23447 if (w->base_line_pos == -1)
23448 goto no_value;
23449
23450 /* If the buffer is very big, don't waste time. */
23451 if (INTEGERP (Vline_number_display_limit)
23452 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
23453 {
23454 w->base_line_pos = 0;
23455 w->base_line_number = 0;
23456 goto no_value;
23457 }
23458
23459 if (w->base_line_number > 0
23460 && w->base_line_pos > 0
23461 && w->base_line_pos <= startpos)
23462 {
23463 line = w->base_line_number;
23464 linepos = w->base_line_pos;
23465 linepos_byte = buf_charpos_to_bytepos (b, linepos);
23466 }
23467 else
23468 {
23469 line = 1;
23470 linepos = BUF_BEGV (b);
23471 linepos_byte = BUF_BEGV_BYTE (b);
23472 }
23473
23474 /* Count lines from base line to window start position. */
23475 nlines = display_count_lines (linepos_byte,
23476 startpos_byte,
23477 startpos, &junk);
23478
23479 topline = nlines + line;
23480
23481 /* Determine a new base line, if the old one is too close
23482 or too far away, or if we did not have one.
23483 "Too close" means it's plausible a scroll-down would
23484 go back past it. */
23485 if (startpos == BUF_BEGV (b))
23486 {
23487 w->base_line_number = topline;
23488 w->base_line_pos = BUF_BEGV (b);
23489 }
23490 else if (nlines < height + 25 || nlines > height * 3 + 50
23491 || linepos == BUF_BEGV (b))
23492 {
23493 ptrdiff_t limit = BUF_BEGV (b);
23494 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
23495 ptrdiff_t position;
23496 ptrdiff_t distance =
23497 (height * 2 + 30) * line_number_display_limit_width;
23498
23499 if (startpos - distance > limit)
23500 {
23501 limit = startpos - distance;
23502 limit_byte = CHAR_TO_BYTE (limit);
23503 }
23504
23505 nlines = display_count_lines (startpos_byte,
23506 limit_byte,
23507 - (height * 2 + 30),
23508 &position);
23509 /* If we couldn't find the lines we wanted within
23510 line_number_display_limit_width chars per line,
23511 give up on line numbers for this window. */
23512 if (position == limit_byte && limit == startpos - distance)
23513 {
23514 w->base_line_pos = -1;
23515 w->base_line_number = 0;
23516 goto no_value;
23517 }
23518
23519 w->base_line_number = topline - nlines;
23520 w->base_line_pos = BYTE_TO_CHAR (position);
23521 }
23522
23523 /* Now count lines from the start pos to point. */
23524 nlines = display_count_lines (startpos_byte,
23525 PT_BYTE, PT, &junk);
23526
23527 /* Record that we did display the line number. */
23528 line_number_displayed = true;
23529
23530 /* Make the string to show. */
23531 pint2str (decode_mode_spec_buf, width, topline + nlines);
23532 return decode_mode_spec_buf;
23533 no_value:
23534 {
23535 char *p = decode_mode_spec_buf;
23536 int pad = width - 2;
23537 while (pad-- > 0)
23538 *p++ = ' ';
23539 *p++ = '?';
23540 *p++ = '?';
23541 *p = '\0';
23542 return decode_mode_spec_buf;
23543 }
23544 }
23545 break;
23546
23547 case 'm':
23548 obj = BVAR (b, mode_name);
23549 break;
23550
23551 case 'n':
23552 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23553 return " Narrow";
23554 break;
23555
23556 case 'p':
23557 {
23558 ptrdiff_t pos = marker_position (w->start);
23559 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23560
23561 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
23562 {
23563 if (pos <= BUF_BEGV (b))
23564 return "All";
23565 else
23566 return "Bottom";
23567 }
23568 else if (pos <= BUF_BEGV (b))
23569 return "Top";
23570 else
23571 {
23572 if (total > 1000000)
23573 /* Do it differently for a large value, to avoid overflow. */
23574 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23575 else
23576 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23577 /* We can't normally display a 3-digit number,
23578 so get us a 2-digit number that is close. */
23579 if (total == 100)
23580 total = 99;
23581 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23582 return decode_mode_spec_buf;
23583 }
23584 }
23585
23586 /* Display percentage of size above the bottom of the screen. */
23587 case 'P':
23588 {
23589 ptrdiff_t toppos = marker_position (w->start);
23590 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23591 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23592
23593 if (botpos >= BUF_ZV (b))
23594 {
23595 if (toppos <= BUF_BEGV (b))
23596 return "All";
23597 else
23598 return "Bottom";
23599 }
23600 else
23601 {
23602 if (total > 1000000)
23603 /* Do it differently for a large value, to avoid overflow. */
23604 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23605 else
23606 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23607 /* We can't normally display a 3-digit number,
23608 so get us a 2-digit number that is close. */
23609 if (total == 100)
23610 total = 99;
23611 if (toppos <= BUF_BEGV (b))
23612 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23613 else
23614 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23615 return decode_mode_spec_buf;
23616 }
23617 }
23618
23619 case 's':
23620 /* status of process */
23621 obj = Fget_buffer_process (Fcurrent_buffer ());
23622 if (NILP (obj))
23623 return "no process";
23624 #ifndef MSDOS
23625 obj = Fsymbol_name (Fprocess_status (obj));
23626 #endif
23627 break;
23628
23629 case '@':
23630 {
23631 ptrdiff_t count = inhibit_garbage_collection ();
23632 Lisp_Object curdir = BVAR (current_buffer, directory);
23633 Lisp_Object val = Qnil;
23634
23635 if (STRINGP (curdir))
23636 val = call1 (intern ("file-remote-p"), curdir);
23637
23638 unbind_to (count, Qnil);
23639
23640 if (NILP (val))
23641 return "-";
23642 else
23643 return "@";
23644 }
23645
23646 case 'z':
23647 /* coding-system (not including end-of-line format) */
23648 case 'Z':
23649 /* coding-system (including end-of-line type) */
23650 {
23651 bool eol_flag = (c == 'Z');
23652 char *p = decode_mode_spec_buf;
23653
23654 if (! FRAME_WINDOW_P (f))
23655 {
23656 /* No need to mention EOL here--the terminal never needs
23657 to do EOL conversion. */
23658 p = decode_mode_spec_coding (CODING_ID_NAME
23659 (FRAME_KEYBOARD_CODING (f)->id),
23660 p, false);
23661 p = decode_mode_spec_coding (CODING_ID_NAME
23662 (FRAME_TERMINAL_CODING (f)->id),
23663 p, false);
23664 }
23665 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23666 p, eol_flag);
23667
23668 #if false /* This proves to be annoying; I think we can do without. -- rms. */
23669 #ifdef subprocesses
23670 obj = Fget_buffer_process (Fcurrent_buffer ());
23671 if (PROCESSP (obj))
23672 {
23673 p = decode_mode_spec_coding
23674 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23675 p = decode_mode_spec_coding
23676 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23677 }
23678 #endif /* subprocesses */
23679 #endif /* false */
23680 *p = 0;
23681 return decode_mode_spec_buf;
23682 }
23683 }
23684
23685 if (STRINGP (obj))
23686 {
23687 *string = obj;
23688 return SSDATA (obj);
23689 }
23690 else
23691 return "";
23692 }
23693
23694
23695 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23696 means count lines back from START_BYTE. But don't go beyond
23697 LIMIT_BYTE. Return the number of lines thus found (always
23698 nonnegative).
23699
23700 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23701 either the position COUNT lines after/before START_BYTE, if we
23702 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23703 COUNT lines. */
23704
23705 static ptrdiff_t
23706 display_count_lines (ptrdiff_t start_byte,
23707 ptrdiff_t limit_byte, ptrdiff_t count,
23708 ptrdiff_t *byte_pos_ptr)
23709 {
23710 register unsigned char *cursor;
23711 unsigned char *base;
23712
23713 register ptrdiff_t ceiling;
23714 register unsigned char *ceiling_addr;
23715 ptrdiff_t orig_count = count;
23716
23717 /* If we are not in selective display mode,
23718 check only for newlines. */
23719 bool selective_display
23720 = (!NILP (BVAR (current_buffer, selective_display))
23721 && !INTEGERP (BVAR (current_buffer, selective_display)));
23722
23723 if (count > 0)
23724 {
23725 while (start_byte < limit_byte)
23726 {
23727 ceiling = BUFFER_CEILING_OF (start_byte);
23728 ceiling = min (limit_byte - 1, ceiling);
23729 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23730 base = (cursor = BYTE_POS_ADDR (start_byte));
23731
23732 do
23733 {
23734 if (selective_display)
23735 {
23736 while (*cursor != '\n' && *cursor != 015
23737 && ++cursor != ceiling_addr)
23738 continue;
23739 if (cursor == ceiling_addr)
23740 break;
23741 }
23742 else
23743 {
23744 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23745 if (! cursor)
23746 break;
23747 }
23748
23749 cursor++;
23750
23751 if (--count == 0)
23752 {
23753 start_byte += cursor - base;
23754 *byte_pos_ptr = start_byte;
23755 return orig_count;
23756 }
23757 }
23758 while (cursor < ceiling_addr);
23759
23760 start_byte += ceiling_addr - base;
23761 }
23762 }
23763 else
23764 {
23765 while (start_byte > limit_byte)
23766 {
23767 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23768 ceiling = max (limit_byte, ceiling);
23769 ceiling_addr = BYTE_POS_ADDR (ceiling);
23770 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23771 while (true)
23772 {
23773 if (selective_display)
23774 {
23775 while (--cursor >= ceiling_addr
23776 && *cursor != '\n' && *cursor != 015)
23777 continue;
23778 if (cursor < ceiling_addr)
23779 break;
23780 }
23781 else
23782 {
23783 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23784 if (! cursor)
23785 break;
23786 }
23787
23788 if (++count == 0)
23789 {
23790 start_byte += cursor - base + 1;
23791 *byte_pos_ptr = start_byte;
23792 /* When scanning backwards, we should
23793 not count the newline posterior to which we stop. */
23794 return - orig_count - 1;
23795 }
23796 }
23797 start_byte += ceiling_addr - base;
23798 }
23799 }
23800
23801 *byte_pos_ptr = limit_byte;
23802
23803 if (count < 0)
23804 return - orig_count + count;
23805 return orig_count - count;
23806
23807 }
23808
23809
23810 \f
23811 /***********************************************************************
23812 Displaying strings
23813 ***********************************************************************/
23814
23815 /* Display a NUL-terminated string, starting with index START.
23816
23817 If STRING is non-null, display that C string. Otherwise, the Lisp
23818 string LISP_STRING is displayed. There's a case that STRING is
23819 non-null and LISP_STRING is not nil. It means STRING is a string
23820 data of LISP_STRING. In that case, we display LISP_STRING while
23821 ignoring its text properties.
23822
23823 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23824 FACE_STRING. Display STRING or LISP_STRING with the face at
23825 FACE_STRING_POS in FACE_STRING:
23826
23827 Display the string in the environment given by IT, but use the
23828 standard display table, temporarily.
23829
23830 FIELD_WIDTH is the minimum number of output glyphs to produce.
23831 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23832 with spaces. If STRING has more characters, more than FIELD_WIDTH
23833 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23834
23835 PRECISION is the maximum number of characters to output from
23836 STRING. PRECISION < 0 means don't truncate the string.
23837
23838 This is roughly equivalent to printf format specifiers:
23839
23840 FIELD_WIDTH PRECISION PRINTF
23841 ----------------------------------------
23842 -1 -1 %s
23843 -1 10 %.10s
23844 10 -1 %10s
23845 20 10 %20.10s
23846
23847 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23848 display them, and < 0 means obey the current buffer's value of
23849 enable_multibyte_characters.
23850
23851 Value is the number of columns displayed. */
23852
23853 static int
23854 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23855 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23856 int field_width, int precision, int max_x, int multibyte)
23857 {
23858 int hpos_at_start = it->hpos;
23859 int saved_face_id = it->face_id;
23860 struct glyph_row *row = it->glyph_row;
23861 ptrdiff_t it_charpos;
23862
23863 /* Initialize the iterator IT for iteration over STRING beginning
23864 with index START. */
23865 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23866 precision, field_width, multibyte);
23867 if (string && STRINGP (lisp_string))
23868 /* LISP_STRING is the one returned by decode_mode_spec. We should
23869 ignore its text properties. */
23870 it->stop_charpos = it->end_charpos;
23871
23872 /* If displaying STRING, set up the face of the iterator from
23873 FACE_STRING, if that's given. */
23874 if (STRINGP (face_string))
23875 {
23876 ptrdiff_t endptr;
23877 struct face *face;
23878
23879 it->face_id
23880 = face_at_string_position (it->w, face_string, face_string_pos,
23881 0, &endptr, it->base_face_id, false);
23882 face = FACE_FROM_ID (it->f, it->face_id);
23883 it->face_box_p = face->box != FACE_NO_BOX;
23884 }
23885
23886 /* Set max_x to the maximum allowed X position. Don't let it go
23887 beyond the right edge of the window. */
23888 if (max_x <= 0)
23889 max_x = it->last_visible_x;
23890 else
23891 max_x = min (max_x, it->last_visible_x);
23892
23893 /* Skip over display elements that are not visible. because IT->w is
23894 hscrolled. */
23895 if (it->current_x < it->first_visible_x)
23896 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23897 MOVE_TO_POS | MOVE_TO_X);
23898
23899 row->ascent = it->max_ascent;
23900 row->height = it->max_ascent + it->max_descent;
23901 row->phys_ascent = it->max_phys_ascent;
23902 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23903 row->extra_line_spacing = it->max_extra_line_spacing;
23904
23905 if (STRINGP (it->string))
23906 it_charpos = IT_STRING_CHARPOS (*it);
23907 else
23908 it_charpos = IT_CHARPOS (*it);
23909
23910 /* This condition is for the case that we are called with current_x
23911 past last_visible_x. */
23912 while (it->current_x < max_x)
23913 {
23914 int x_before, x, n_glyphs_before, i, nglyphs;
23915
23916 /* Get the next display element. */
23917 if (!get_next_display_element (it))
23918 break;
23919
23920 /* Produce glyphs. */
23921 x_before = it->current_x;
23922 n_glyphs_before = row->used[TEXT_AREA];
23923 PRODUCE_GLYPHS (it);
23924
23925 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
23926 i = 0;
23927 x = x_before;
23928 while (i < nglyphs)
23929 {
23930 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
23931
23932 if (it->line_wrap != TRUNCATE
23933 && x + glyph->pixel_width > max_x)
23934 {
23935 /* End of continued line or max_x reached. */
23936 if (CHAR_GLYPH_PADDING_P (*glyph))
23937 {
23938 /* A wide character is unbreakable. */
23939 if (row->reversed_p)
23940 unproduce_glyphs (it, row->used[TEXT_AREA]
23941 - n_glyphs_before);
23942 row->used[TEXT_AREA] = n_glyphs_before;
23943 it->current_x = x_before;
23944 }
23945 else
23946 {
23947 if (row->reversed_p)
23948 unproduce_glyphs (it, row->used[TEXT_AREA]
23949 - (n_glyphs_before + i));
23950 row->used[TEXT_AREA] = n_glyphs_before + i;
23951 it->current_x = x;
23952 }
23953 break;
23954 }
23955 else if (x + glyph->pixel_width >= it->first_visible_x)
23956 {
23957 /* Glyph is at least partially visible. */
23958 ++it->hpos;
23959 if (x < it->first_visible_x)
23960 row->x = x - it->first_visible_x;
23961 }
23962 else
23963 {
23964 /* Glyph is off the left margin of the display area.
23965 Should not happen. */
23966 emacs_abort ();
23967 }
23968
23969 row->ascent = max (row->ascent, it->max_ascent);
23970 row->height = max (row->height, it->max_ascent + it->max_descent);
23971 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
23972 row->phys_height = max (row->phys_height,
23973 it->max_phys_ascent + it->max_phys_descent);
23974 row->extra_line_spacing = max (row->extra_line_spacing,
23975 it->max_extra_line_spacing);
23976 x += glyph->pixel_width;
23977 ++i;
23978 }
23979
23980 /* Stop if max_x reached. */
23981 if (i < nglyphs)
23982 break;
23983
23984 /* Stop at line ends. */
23985 if (ITERATOR_AT_END_OF_LINE_P (it))
23986 {
23987 it->continuation_lines_width = 0;
23988 break;
23989 }
23990
23991 set_iterator_to_next (it, true);
23992 if (STRINGP (it->string))
23993 it_charpos = IT_STRING_CHARPOS (*it);
23994 else
23995 it_charpos = IT_CHARPOS (*it);
23996
23997 /* Stop if truncating at the right edge. */
23998 if (it->line_wrap == TRUNCATE
23999 && it->current_x >= it->last_visible_x)
24000 {
24001 /* Add truncation mark, but don't do it if the line is
24002 truncated at a padding space. */
24003 if (it_charpos < it->string_nchars)
24004 {
24005 if (!FRAME_WINDOW_P (it->f))
24006 {
24007 int ii, n;
24008
24009 if (it->current_x > it->last_visible_x)
24010 {
24011 if (!row->reversed_p)
24012 {
24013 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
24014 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
24015 break;
24016 }
24017 else
24018 {
24019 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
24020 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
24021 break;
24022 unproduce_glyphs (it, ii + 1);
24023 ii = row->used[TEXT_AREA] - (ii + 1);
24024 }
24025 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
24026 {
24027 row->used[TEXT_AREA] = ii;
24028 produce_special_glyphs (it, IT_TRUNCATION);
24029 }
24030 }
24031 produce_special_glyphs (it, IT_TRUNCATION);
24032 }
24033 row->truncated_on_right_p = true;
24034 }
24035 break;
24036 }
24037 }
24038
24039 /* Maybe insert a truncation at the left. */
24040 if (it->first_visible_x
24041 && it_charpos > 0)
24042 {
24043 if (!FRAME_WINDOW_P (it->f)
24044 || (row->reversed_p
24045 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24046 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
24047 insert_left_trunc_glyphs (it);
24048 row->truncated_on_left_p = true;
24049 }
24050
24051 it->face_id = saved_face_id;
24052
24053 /* Value is number of columns displayed. */
24054 return it->hpos - hpos_at_start;
24055 }
24056
24057
24058 \f
24059 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
24060 appears as an element of LIST or as the car of an element of LIST.
24061 If PROPVAL is a list, compare each element against LIST in that
24062 way, and return 1/2 if any element of PROPVAL is found in LIST.
24063 Otherwise return 0. This function cannot quit.
24064 The return value is 2 if the text is invisible but with an ellipsis
24065 and 1 if it's invisible and without an ellipsis. */
24066
24067 int
24068 invisible_prop (Lisp_Object propval, Lisp_Object list)
24069 {
24070 Lisp_Object tail, proptail;
24071
24072 for (tail = list; CONSP (tail); tail = XCDR (tail))
24073 {
24074 register Lisp_Object tem;
24075 tem = XCAR (tail);
24076 if (EQ (propval, tem))
24077 return 1;
24078 if (CONSP (tem) && EQ (propval, XCAR (tem)))
24079 return NILP (XCDR (tem)) ? 1 : 2;
24080 }
24081
24082 if (CONSP (propval))
24083 {
24084 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
24085 {
24086 Lisp_Object propelt;
24087 propelt = XCAR (proptail);
24088 for (tail = list; CONSP (tail); tail = XCDR (tail))
24089 {
24090 register Lisp_Object tem;
24091 tem = XCAR (tail);
24092 if (EQ (propelt, tem))
24093 return 1;
24094 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
24095 return NILP (XCDR (tem)) ? 1 : 2;
24096 }
24097 }
24098 }
24099
24100 return 0;
24101 }
24102
24103 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
24104 doc: /* Non-nil if the property makes the text invisible.
24105 POS-OR-PROP can be a marker or number, in which case it is taken to be
24106 a position in the current buffer and the value of the `invisible' property
24107 is checked; or it can be some other value, which is then presumed to be the
24108 value of the `invisible' property of the text of interest.
24109 The non-nil value returned can be t for truly invisible text or something
24110 else if the text is replaced by an ellipsis. */)
24111 (Lisp_Object pos_or_prop)
24112 {
24113 Lisp_Object prop
24114 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
24115 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
24116 : pos_or_prop);
24117 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
24118 return (invis == 0 ? Qnil
24119 : invis == 1 ? Qt
24120 : make_number (invis));
24121 }
24122
24123 /* Calculate a width or height in pixels from a specification using
24124 the following elements:
24125
24126 SPEC ::=
24127 NUM - a (fractional) multiple of the default font width/height
24128 (NUM) - specifies exactly NUM pixels
24129 UNIT - a fixed number of pixels, see below.
24130 ELEMENT - size of a display element in pixels, see below.
24131 (NUM . SPEC) - equals NUM * SPEC
24132 (+ SPEC SPEC ...) - add pixel values
24133 (- SPEC SPEC ...) - subtract pixel values
24134 (- SPEC) - negate pixel value
24135
24136 NUM ::=
24137 INT or FLOAT - a number constant
24138 SYMBOL - use symbol's (buffer local) variable binding.
24139
24140 UNIT ::=
24141 in - pixels per inch *)
24142 mm - pixels per 1/1000 meter *)
24143 cm - pixels per 1/100 meter *)
24144 width - width of current font in pixels.
24145 height - height of current font in pixels.
24146
24147 *) using the ratio(s) defined in display-pixels-per-inch.
24148
24149 ELEMENT ::=
24150
24151 left-fringe - left fringe width in pixels
24152 right-fringe - right fringe width in pixels
24153
24154 left-margin - left margin width in pixels
24155 right-margin - right margin width in pixels
24156
24157 scroll-bar - scroll-bar area width in pixels
24158
24159 Examples:
24160
24161 Pixels corresponding to 5 inches:
24162 (5 . in)
24163
24164 Total width of non-text areas on left side of window (if scroll-bar is on left):
24165 '(space :width (+ left-fringe left-margin scroll-bar))
24166
24167 Align to first text column (in header line):
24168 '(space :align-to 0)
24169
24170 Align to middle of text area minus half the width of variable `my-image'
24171 containing a loaded image:
24172 '(space :align-to (0.5 . (- text my-image)))
24173
24174 Width of left margin minus width of 1 character in the default font:
24175 '(space :width (- left-margin 1))
24176
24177 Width of left margin minus width of 2 characters in the current font:
24178 '(space :width (- left-margin (2 . width)))
24179
24180 Center 1 character over left-margin (in header line):
24181 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
24182
24183 Different ways to express width of left fringe plus left margin minus one pixel:
24184 '(space :width (- (+ left-fringe left-margin) (1)))
24185 '(space :width (+ left-fringe left-margin (- (1))))
24186 '(space :width (+ left-fringe left-margin (-1)))
24187
24188 */
24189
24190 static bool
24191 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
24192 struct font *font, bool width_p, int *align_to)
24193 {
24194 double pixels;
24195
24196 # define OK_PIXELS(val) (*res = (val), true)
24197 # define OK_ALIGN_TO(val) (*align_to = (val), true)
24198
24199 if (NILP (prop))
24200 return OK_PIXELS (0);
24201
24202 eassert (FRAME_LIVE_P (it->f));
24203
24204 if (SYMBOLP (prop))
24205 {
24206 if (SCHARS (SYMBOL_NAME (prop)) == 2)
24207 {
24208 char *unit = SSDATA (SYMBOL_NAME (prop));
24209
24210 if (unit[0] == 'i' && unit[1] == 'n')
24211 pixels = 1.0;
24212 else if (unit[0] == 'm' && unit[1] == 'm')
24213 pixels = 25.4;
24214 else if (unit[0] == 'c' && unit[1] == 'm')
24215 pixels = 2.54;
24216 else
24217 pixels = 0;
24218 if (pixels > 0)
24219 {
24220 double ppi = (width_p ? FRAME_RES_X (it->f)
24221 : FRAME_RES_Y (it->f));
24222
24223 if (ppi > 0)
24224 return OK_PIXELS (ppi / pixels);
24225 return false;
24226 }
24227 }
24228
24229 #ifdef HAVE_WINDOW_SYSTEM
24230 if (EQ (prop, Qheight))
24231 return OK_PIXELS (font
24232 ? normal_char_height (font, -1)
24233 : FRAME_LINE_HEIGHT (it->f));
24234 if (EQ (prop, Qwidth))
24235 return OK_PIXELS (font
24236 ? FONT_WIDTH (font)
24237 : FRAME_COLUMN_WIDTH (it->f));
24238 #else
24239 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
24240 return OK_PIXELS (1);
24241 #endif
24242
24243 if (EQ (prop, Qtext))
24244 return OK_PIXELS (width_p
24245 ? window_box_width (it->w, TEXT_AREA)
24246 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
24247
24248 if (align_to && *align_to < 0)
24249 {
24250 *res = 0;
24251 if (EQ (prop, Qleft))
24252 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
24253 if (EQ (prop, Qright))
24254 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
24255 if (EQ (prop, Qcenter))
24256 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
24257 + window_box_width (it->w, TEXT_AREA) / 2);
24258 if (EQ (prop, Qleft_fringe))
24259 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24260 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
24261 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
24262 if (EQ (prop, Qright_fringe))
24263 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24264 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24265 : window_box_right_offset (it->w, TEXT_AREA));
24266 if (EQ (prop, Qleft_margin))
24267 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
24268 if (EQ (prop, Qright_margin))
24269 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
24270 if (EQ (prop, Qscroll_bar))
24271 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
24272 ? 0
24273 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24274 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24275 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24276 : 0)));
24277 }
24278 else
24279 {
24280 if (EQ (prop, Qleft_fringe))
24281 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
24282 if (EQ (prop, Qright_fringe))
24283 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
24284 if (EQ (prop, Qleft_margin))
24285 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
24286 if (EQ (prop, Qright_margin))
24287 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
24288 if (EQ (prop, Qscroll_bar))
24289 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
24290 }
24291
24292 prop = buffer_local_value (prop, it->w->contents);
24293 if (EQ (prop, Qunbound))
24294 prop = Qnil;
24295 }
24296
24297 if (NUMBERP (prop))
24298 {
24299 int base_unit = (width_p
24300 ? FRAME_COLUMN_WIDTH (it->f)
24301 : FRAME_LINE_HEIGHT (it->f));
24302 return OK_PIXELS (XFLOATINT (prop) * base_unit);
24303 }
24304
24305 if (CONSP (prop))
24306 {
24307 Lisp_Object car = XCAR (prop);
24308 Lisp_Object cdr = XCDR (prop);
24309
24310 if (SYMBOLP (car))
24311 {
24312 #ifdef HAVE_WINDOW_SYSTEM
24313 if (FRAME_WINDOW_P (it->f)
24314 && valid_image_p (prop))
24315 {
24316 ptrdiff_t id = lookup_image (it->f, prop);
24317 struct image *img = IMAGE_FROM_ID (it->f, id);
24318
24319 return OK_PIXELS (width_p ? img->width : img->height);
24320 }
24321 if (FRAME_WINDOW_P (it->f) && valid_xwidget_spec_p (prop))
24322 {
24323 // TODO: Don't return dummy size.
24324 return OK_PIXELS (100);
24325 }
24326 #endif
24327 if (EQ (car, Qplus) || EQ (car, Qminus))
24328 {
24329 bool first = true;
24330 double px;
24331
24332 pixels = 0;
24333 while (CONSP (cdr))
24334 {
24335 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
24336 font, width_p, align_to))
24337 return false;
24338 if (first)
24339 pixels = (EQ (car, Qplus) ? px : -px), first = false;
24340 else
24341 pixels += px;
24342 cdr = XCDR (cdr);
24343 }
24344 if (EQ (car, Qminus))
24345 pixels = -pixels;
24346 return OK_PIXELS (pixels);
24347 }
24348
24349 car = buffer_local_value (car, it->w->contents);
24350 if (EQ (car, Qunbound))
24351 car = Qnil;
24352 }
24353
24354 if (NUMBERP (car))
24355 {
24356 double fact;
24357 pixels = XFLOATINT (car);
24358 if (NILP (cdr))
24359 return OK_PIXELS (pixels);
24360 if (calc_pixel_width_or_height (&fact, it, cdr,
24361 font, width_p, align_to))
24362 return OK_PIXELS (pixels * fact);
24363 return false;
24364 }
24365
24366 return false;
24367 }
24368
24369 return false;
24370 }
24371
24372 void
24373 get_font_ascent_descent (struct font *font, int *ascent, int *descent)
24374 {
24375 #ifdef HAVE_WINDOW_SYSTEM
24376 normal_char_ascent_descent (font, -1, ascent, descent);
24377 #else
24378 *ascent = 1;
24379 *descent = 0;
24380 #endif
24381 }
24382
24383 \f
24384 /***********************************************************************
24385 Glyph Display
24386 ***********************************************************************/
24387
24388 #ifdef HAVE_WINDOW_SYSTEM
24389
24390 #ifdef GLYPH_DEBUG
24391
24392 void
24393 dump_glyph_string (struct glyph_string *s)
24394 {
24395 fprintf (stderr, "glyph string\n");
24396 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
24397 s->x, s->y, s->width, s->height);
24398 fprintf (stderr, " ybase = %d\n", s->ybase);
24399 fprintf (stderr, " hl = %d\n", s->hl);
24400 fprintf (stderr, " left overhang = %d, right = %d\n",
24401 s->left_overhang, s->right_overhang);
24402 fprintf (stderr, " nchars = %d\n", s->nchars);
24403 fprintf (stderr, " extends to end of line = %d\n",
24404 s->extends_to_end_of_line_p);
24405 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
24406 fprintf (stderr, " bg width = %d\n", s->background_width);
24407 }
24408
24409 #endif /* GLYPH_DEBUG */
24410
24411 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
24412 of XChar2b structures for S; it can't be allocated in
24413 init_glyph_string because it must be allocated via `alloca'. W
24414 is the window on which S is drawn. ROW and AREA are the glyph row
24415 and area within the row from which S is constructed. START is the
24416 index of the first glyph structure covered by S. HL is a
24417 face-override for drawing S. */
24418
24419 #ifdef HAVE_NTGUI
24420 #define OPTIONAL_HDC(hdc) HDC hdc,
24421 #define DECLARE_HDC(hdc) HDC hdc;
24422 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
24423 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
24424 #endif
24425
24426 #ifndef OPTIONAL_HDC
24427 #define OPTIONAL_HDC(hdc)
24428 #define DECLARE_HDC(hdc)
24429 #define ALLOCATE_HDC(hdc, f)
24430 #define RELEASE_HDC(hdc, f)
24431 #endif
24432
24433 static void
24434 init_glyph_string (struct glyph_string *s,
24435 OPTIONAL_HDC (hdc)
24436 XChar2b *char2b, struct window *w, struct glyph_row *row,
24437 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
24438 {
24439 memset (s, 0, sizeof *s);
24440 s->w = w;
24441 s->f = XFRAME (w->frame);
24442 #ifdef HAVE_NTGUI
24443 s->hdc = hdc;
24444 #endif
24445 s->display = FRAME_X_DISPLAY (s->f);
24446 s->window = FRAME_X_WINDOW (s->f);
24447 s->char2b = char2b;
24448 s->hl = hl;
24449 s->row = row;
24450 s->area = area;
24451 s->first_glyph = row->glyphs[area] + start;
24452 s->height = row->height;
24453 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
24454 s->ybase = s->y + row->ascent;
24455 }
24456
24457
24458 /* Append the list of glyph strings with head H and tail T to the list
24459 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
24460
24461 static void
24462 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24463 struct glyph_string *h, struct glyph_string *t)
24464 {
24465 if (h)
24466 {
24467 if (*head)
24468 (*tail)->next = h;
24469 else
24470 *head = h;
24471 h->prev = *tail;
24472 *tail = t;
24473 }
24474 }
24475
24476
24477 /* Prepend the list of glyph strings with head H and tail T to the
24478 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
24479 result. */
24480
24481 static void
24482 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24483 struct glyph_string *h, struct glyph_string *t)
24484 {
24485 if (h)
24486 {
24487 if (*head)
24488 (*head)->prev = t;
24489 else
24490 *tail = t;
24491 t->next = *head;
24492 *head = h;
24493 }
24494 }
24495
24496
24497 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
24498 Set *HEAD and *TAIL to the resulting list. */
24499
24500 static void
24501 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
24502 struct glyph_string *s)
24503 {
24504 s->next = s->prev = NULL;
24505 append_glyph_string_lists (head, tail, s, s);
24506 }
24507
24508
24509 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24510 The encoding of C is returned in *CHAR2B. DISPLAY_P means
24511 make sure that X resources for the face returned are allocated.
24512 Value is a pointer to a realized face that is ready for display if
24513 DISPLAY_P. */
24514
24515 static struct face *
24516 get_char_face_and_encoding (struct frame *f, int c, int face_id,
24517 XChar2b *char2b, bool display_p)
24518 {
24519 struct face *face = FACE_FROM_ID (f, face_id);
24520 unsigned code = 0;
24521
24522 if (face->font)
24523 {
24524 code = face->font->driver->encode_char (face->font, c);
24525
24526 if (code == FONT_INVALID_CODE)
24527 code = 0;
24528 }
24529 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24530
24531 /* Make sure X resources of the face are allocated. */
24532 #ifdef HAVE_X_WINDOWS
24533 if (display_p)
24534 #endif
24535 {
24536 eassert (face != NULL);
24537 prepare_face_for_display (f, face);
24538 }
24539
24540 return face;
24541 }
24542
24543
24544 /* Get face and two-byte form of character glyph GLYPH on frame F.
24545 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24546 a pointer to a realized face that is ready for display. */
24547
24548 static struct face *
24549 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24550 XChar2b *char2b)
24551 {
24552 struct face *face;
24553 unsigned code = 0;
24554
24555 eassert (glyph->type == CHAR_GLYPH);
24556 face = FACE_FROM_ID (f, glyph->face_id);
24557
24558 /* Make sure X resources of the face are allocated. */
24559 eassert (face != NULL);
24560 prepare_face_for_display (f, face);
24561
24562 if (face->font)
24563 {
24564 if (CHAR_BYTE8_P (glyph->u.ch))
24565 code = CHAR_TO_BYTE8 (glyph->u.ch);
24566 else
24567 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24568
24569 if (code == FONT_INVALID_CODE)
24570 code = 0;
24571 }
24572
24573 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24574 return face;
24575 }
24576
24577
24578 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24579 Return true iff FONT has a glyph for C. */
24580
24581 static bool
24582 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24583 {
24584 unsigned code;
24585
24586 if (CHAR_BYTE8_P (c))
24587 code = CHAR_TO_BYTE8 (c);
24588 else
24589 code = font->driver->encode_char (font, c);
24590
24591 if (code == FONT_INVALID_CODE)
24592 return false;
24593 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24594 return true;
24595 }
24596
24597
24598 /* Fill glyph string S with composition components specified by S->cmp.
24599
24600 BASE_FACE is the base face of the composition.
24601 S->cmp_from is the index of the first component for S.
24602
24603 OVERLAPS non-zero means S should draw the foreground only, and use
24604 its physical height for clipping. See also draw_glyphs.
24605
24606 Value is the index of a component not in S. */
24607
24608 static int
24609 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24610 int overlaps)
24611 {
24612 int i;
24613 /* For all glyphs of this composition, starting at the offset
24614 S->cmp_from, until we reach the end of the definition or encounter a
24615 glyph that requires the different face, add it to S. */
24616 struct face *face;
24617
24618 eassert (s);
24619
24620 s->for_overlaps = overlaps;
24621 s->face = NULL;
24622 s->font = NULL;
24623 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24624 {
24625 int c = COMPOSITION_GLYPH (s->cmp, i);
24626
24627 /* TAB in a composition means display glyphs with padding space
24628 on the left or right. */
24629 if (c != '\t')
24630 {
24631 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24632 -1, Qnil);
24633
24634 face = get_char_face_and_encoding (s->f, c, face_id,
24635 s->char2b + i, true);
24636 if (face)
24637 {
24638 if (! s->face)
24639 {
24640 s->face = face;
24641 s->font = s->face->font;
24642 }
24643 else if (s->face != face)
24644 break;
24645 }
24646 }
24647 ++s->nchars;
24648 }
24649 s->cmp_to = i;
24650
24651 if (s->face == NULL)
24652 {
24653 s->face = base_face->ascii_face;
24654 s->font = s->face->font;
24655 }
24656
24657 /* All glyph strings for the same composition has the same width,
24658 i.e. the width set for the first component of the composition. */
24659 s->width = s->first_glyph->pixel_width;
24660
24661 /* If the specified font could not be loaded, use the frame's
24662 default font, but record the fact that we couldn't load it in
24663 the glyph string so that we can draw rectangles for the
24664 characters of the glyph string. */
24665 if (s->font == NULL)
24666 {
24667 s->font_not_found_p = true;
24668 s->font = FRAME_FONT (s->f);
24669 }
24670
24671 /* Adjust base line for subscript/superscript text. */
24672 s->ybase += s->first_glyph->voffset;
24673
24674 return s->cmp_to;
24675 }
24676
24677 static int
24678 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24679 int start, int end, int overlaps)
24680 {
24681 struct glyph *glyph, *last;
24682 Lisp_Object lgstring;
24683 int i;
24684
24685 s->for_overlaps = overlaps;
24686 glyph = s->row->glyphs[s->area] + start;
24687 last = s->row->glyphs[s->area] + end;
24688 s->cmp_id = glyph->u.cmp.id;
24689 s->cmp_from = glyph->slice.cmp.from;
24690 s->cmp_to = glyph->slice.cmp.to + 1;
24691 s->face = FACE_FROM_ID (s->f, face_id);
24692 lgstring = composition_gstring_from_id (s->cmp_id);
24693 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24694 glyph++;
24695 while (glyph < last
24696 && glyph->u.cmp.automatic
24697 && glyph->u.cmp.id == s->cmp_id
24698 && s->cmp_to == glyph->slice.cmp.from)
24699 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24700
24701 for (i = s->cmp_from; i < s->cmp_to; i++)
24702 {
24703 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24704 unsigned code = LGLYPH_CODE (lglyph);
24705
24706 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24707 }
24708 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24709 return glyph - s->row->glyphs[s->area];
24710 }
24711
24712
24713 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24714 See the comment of fill_glyph_string for arguments.
24715 Value is the index of the first glyph not in S. */
24716
24717
24718 static int
24719 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24720 int start, int end, int overlaps)
24721 {
24722 struct glyph *glyph, *last;
24723 int voffset;
24724
24725 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24726 s->for_overlaps = overlaps;
24727 glyph = s->row->glyphs[s->area] + start;
24728 last = s->row->glyphs[s->area] + end;
24729 voffset = glyph->voffset;
24730 s->face = FACE_FROM_ID (s->f, face_id);
24731 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24732 s->nchars = 1;
24733 s->width = glyph->pixel_width;
24734 glyph++;
24735 while (glyph < last
24736 && glyph->type == GLYPHLESS_GLYPH
24737 && glyph->voffset == voffset
24738 && glyph->face_id == face_id)
24739 {
24740 s->nchars++;
24741 s->width += glyph->pixel_width;
24742 glyph++;
24743 }
24744 s->ybase += voffset;
24745 return glyph - s->row->glyphs[s->area];
24746 }
24747
24748
24749 /* Fill glyph string S from a sequence of character glyphs.
24750
24751 FACE_ID is the face id of the string. START is the index of the
24752 first glyph to consider, END is the index of the last + 1.
24753 OVERLAPS non-zero means S should draw the foreground only, and use
24754 its physical height for clipping. See also draw_glyphs.
24755
24756 Value is the index of the first glyph not in S. */
24757
24758 static int
24759 fill_glyph_string (struct glyph_string *s, int face_id,
24760 int start, int end, int overlaps)
24761 {
24762 struct glyph *glyph, *last;
24763 int voffset;
24764 bool glyph_not_available_p;
24765
24766 eassert (s->f == XFRAME (s->w->frame));
24767 eassert (s->nchars == 0);
24768 eassert (start >= 0 && end > start);
24769
24770 s->for_overlaps = overlaps;
24771 glyph = s->row->glyphs[s->area] + start;
24772 last = s->row->glyphs[s->area] + end;
24773 voffset = glyph->voffset;
24774 s->padding_p = glyph->padding_p;
24775 glyph_not_available_p = glyph->glyph_not_available_p;
24776
24777 while (glyph < last
24778 && glyph->type == CHAR_GLYPH
24779 && glyph->voffset == voffset
24780 /* Same face id implies same font, nowadays. */
24781 && glyph->face_id == face_id
24782 && glyph->glyph_not_available_p == glyph_not_available_p)
24783 {
24784 s->face = get_glyph_face_and_encoding (s->f, glyph,
24785 s->char2b + s->nchars);
24786 ++s->nchars;
24787 eassert (s->nchars <= end - start);
24788 s->width += glyph->pixel_width;
24789 if (glyph++->padding_p != s->padding_p)
24790 break;
24791 }
24792
24793 s->font = s->face->font;
24794
24795 /* If the specified font could not be loaded, use the frame's font,
24796 but record the fact that we couldn't load it in
24797 S->font_not_found_p so that we can draw rectangles for the
24798 characters of the glyph string. */
24799 if (s->font == NULL || glyph_not_available_p)
24800 {
24801 s->font_not_found_p = true;
24802 s->font = FRAME_FONT (s->f);
24803 }
24804
24805 /* Adjust base line for subscript/superscript text. */
24806 s->ybase += voffset;
24807
24808 eassert (s->face && s->face->gc);
24809 return glyph - s->row->glyphs[s->area];
24810 }
24811
24812
24813 /* Fill glyph string S from image glyph S->first_glyph. */
24814
24815 static void
24816 fill_image_glyph_string (struct glyph_string *s)
24817 {
24818 eassert (s->first_glyph->type == IMAGE_GLYPH);
24819 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24820 eassert (s->img);
24821 s->slice = s->first_glyph->slice.img;
24822 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24823 s->font = s->face->font;
24824 s->width = s->first_glyph->pixel_width;
24825
24826 /* Adjust base line for subscript/superscript text. */
24827 s->ybase += s->first_glyph->voffset;
24828 }
24829
24830
24831 #ifdef HAVE_XWIDGETS
24832 static void
24833 fill_xwidget_glyph_string (struct glyph_string *s)
24834 {
24835 eassert (s->first_glyph->type == XWIDGET_GLYPH);
24836 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24837 s->font = s->face->font;
24838 s->width = s->first_glyph->pixel_width;
24839 s->ybase += s->first_glyph->voffset;
24840 s->xwidget = s->first_glyph->u.xwidget;
24841 }
24842 #endif
24843 /* Fill glyph string S from a sequence of stretch glyphs.
24844
24845 START is the index of the first glyph to consider,
24846 END is the index of the last + 1.
24847
24848 Value is the index of the first glyph not in S. */
24849
24850 static int
24851 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24852 {
24853 struct glyph *glyph, *last;
24854 int voffset, face_id;
24855
24856 eassert (s->first_glyph->type == STRETCH_GLYPH);
24857
24858 glyph = s->row->glyphs[s->area] + start;
24859 last = s->row->glyphs[s->area] + end;
24860 face_id = glyph->face_id;
24861 s->face = FACE_FROM_ID (s->f, face_id);
24862 s->font = s->face->font;
24863 s->width = glyph->pixel_width;
24864 s->nchars = 1;
24865 voffset = glyph->voffset;
24866
24867 for (++glyph;
24868 (glyph < last
24869 && glyph->type == STRETCH_GLYPH
24870 && glyph->voffset == voffset
24871 && glyph->face_id == face_id);
24872 ++glyph)
24873 s->width += glyph->pixel_width;
24874
24875 /* Adjust base line for subscript/superscript text. */
24876 s->ybase += voffset;
24877
24878 /* The case that face->gc == 0 is handled when drawing the glyph
24879 string by calling prepare_face_for_display. */
24880 eassert (s->face);
24881 return glyph - s->row->glyphs[s->area];
24882 }
24883
24884 static struct font_metrics *
24885 get_per_char_metric (struct font *font, XChar2b *char2b)
24886 {
24887 static struct font_metrics metrics;
24888 unsigned code;
24889
24890 if (! font)
24891 return NULL;
24892 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24893 if (code == FONT_INVALID_CODE)
24894 return NULL;
24895 font->driver->text_extents (font, &code, 1, &metrics);
24896 return &metrics;
24897 }
24898
24899 /* A subroutine that computes "normal" values of ASCENT and DESCENT
24900 for FONT. Values are taken from font-global ones, except for fonts
24901 that claim preposterously large values, but whose glyphs actually
24902 have reasonable dimensions. C is the character to use for metrics
24903 if the font-global values are too large; if C is negative, the
24904 function selects a default character. */
24905 static void
24906 normal_char_ascent_descent (struct font *font, int c, int *ascent, int *descent)
24907 {
24908 *ascent = FONT_BASE (font);
24909 *descent = FONT_DESCENT (font);
24910
24911 if (FONT_TOO_HIGH (font))
24912 {
24913 XChar2b char2b;
24914
24915 /* Get metrics of C, defaulting to a reasonably sized ASCII
24916 character. */
24917 if (get_char_glyph_code (c >= 0 ? c : '{', font, &char2b))
24918 {
24919 struct font_metrics *pcm = get_per_char_metric (font, &char2b);
24920
24921 if (!(pcm->width == 0 && pcm->rbearing == 0 && pcm->lbearing == 0))
24922 {
24923 /* We add 1 pixel to character dimensions as heuristics
24924 that produces nicer display, e.g. when the face has
24925 the box attribute. */
24926 *ascent = pcm->ascent + 1;
24927 *descent = pcm->descent + 1;
24928 }
24929 }
24930 }
24931 }
24932
24933 /* A subroutine that computes a reasonable "normal character height"
24934 for fonts that claim preposterously large vertical dimensions, but
24935 whose glyphs are actually reasonably sized. C is the character
24936 whose metrics to use for those fonts, or -1 for default
24937 character. */
24938 static int
24939 normal_char_height (struct font *font, int c)
24940 {
24941 int ascent, descent;
24942
24943 normal_char_ascent_descent (font, c, &ascent, &descent);
24944
24945 return ascent + descent;
24946 }
24947
24948 /* EXPORT for RIF:
24949 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
24950 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
24951 assumed to be zero. */
24952
24953 void
24954 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
24955 {
24956 *left = *right = 0;
24957
24958 if (glyph->type == CHAR_GLYPH)
24959 {
24960 XChar2b char2b;
24961 struct face *face = get_glyph_face_and_encoding (f, glyph, &char2b);
24962 if (face->font)
24963 {
24964 struct font_metrics *pcm = get_per_char_metric (face->font, &char2b);
24965 if (pcm)
24966 {
24967 if (pcm->rbearing > pcm->width)
24968 *right = pcm->rbearing - pcm->width;
24969 if (pcm->lbearing < 0)
24970 *left = -pcm->lbearing;
24971 }
24972 }
24973 }
24974 else if (glyph->type == COMPOSITE_GLYPH)
24975 {
24976 if (! glyph->u.cmp.automatic)
24977 {
24978 struct composition *cmp = composition_table[glyph->u.cmp.id];
24979
24980 if (cmp->rbearing > cmp->pixel_width)
24981 *right = cmp->rbearing - cmp->pixel_width;
24982 if (cmp->lbearing < 0)
24983 *left = - cmp->lbearing;
24984 }
24985 else
24986 {
24987 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
24988 struct font_metrics metrics;
24989
24990 composition_gstring_width (gstring, glyph->slice.cmp.from,
24991 glyph->slice.cmp.to + 1, &metrics);
24992 if (metrics.rbearing > metrics.width)
24993 *right = metrics.rbearing - metrics.width;
24994 if (metrics.lbearing < 0)
24995 *left = - metrics.lbearing;
24996 }
24997 }
24998 }
24999
25000
25001 /* Return the index of the first glyph preceding glyph string S that
25002 is overwritten by S because of S's left overhang. Value is -1
25003 if no glyphs are overwritten. */
25004
25005 static int
25006 left_overwritten (struct glyph_string *s)
25007 {
25008 int k;
25009
25010 if (s->left_overhang)
25011 {
25012 int x = 0, i;
25013 struct glyph *glyphs = s->row->glyphs[s->area];
25014 int first = s->first_glyph - glyphs;
25015
25016 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
25017 x -= glyphs[i].pixel_width;
25018
25019 k = i + 1;
25020 }
25021 else
25022 k = -1;
25023
25024 return k;
25025 }
25026
25027
25028 /* Return the index of the first glyph preceding glyph string S that
25029 is overwriting S because of its right overhang. Value is -1 if no
25030 glyph in front of S overwrites S. */
25031
25032 static int
25033 left_overwriting (struct glyph_string *s)
25034 {
25035 int i, k, x;
25036 struct glyph *glyphs = s->row->glyphs[s->area];
25037 int first = s->first_glyph - glyphs;
25038
25039 k = -1;
25040 x = 0;
25041 for (i = first - 1; i >= 0; --i)
25042 {
25043 int left, right;
25044 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
25045 if (x + right > 0)
25046 k = i;
25047 x -= glyphs[i].pixel_width;
25048 }
25049
25050 return k;
25051 }
25052
25053
25054 /* Return the index of the last glyph following glyph string S that is
25055 overwritten by S because of S's right overhang. Value is -1 if
25056 no such glyph is found. */
25057
25058 static int
25059 right_overwritten (struct glyph_string *s)
25060 {
25061 int k = -1;
25062
25063 if (s->right_overhang)
25064 {
25065 int x = 0, i;
25066 struct glyph *glyphs = s->row->glyphs[s->area];
25067 int first = (s->first_glyph - glyphs
25068 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
25069 int end = s->row->used[s->area];
25070
25071 for (i = first; i < end && s->right_overhang > x; ++i)
25072 x += glyphs[i].pixel_width;
25073
25074 k = i;
25075 }
25076
25077 return k;
25078 }
25079
25080
25081 /* Return the index of the last glyph following glyph string S that
25082 overwrites S because of its left overhang. Value is negative
25083 if no such glyph is found. */
25084
25085 static int
25086 right_overwriting (struct glyph_string *s)
25087 {
25088 int i, k, x;
25089 int end = s->row->used[s->area];
25090 struct glyph *glyphs = s->row->glyphs[s->area];
25091 int first = (s->first_glyph - glyphs
25092 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
25093
25094 k = -1;
25095 x = 0;
25096 for (i = first; i < end; ++i)
25097 {
25098 int left, right;
25099 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
25100 if (x - left < 0)
25101 k = i;
25102 x += glyphs[i].pixel_width;
25103 }
25104
25105 return k;
25106 }
25107
25108
25109 /* Set background width of glyph string S. START is the index of the
25110 first glyph following S. LAST_X is the right-most x-position + 1
25111 in the drawing area. */
25112
25113 static void
25114 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
25115 {
25116 /* If the face of this glyph string has to be drawn to the end of
25117 the drawing area, set S->extends_to_end_of_line_p. */
25118
25119 if (start == s->row->used[s->area]
25120 && ((s->row->fill_line_p
25121 && (s->hl == DRAW_NORMAL_TEXT
25122 || s->hl == DRAW_IMAGE_RAISED
25123 || s->hl == DRAW_IMAGE_SUNKEN))
25124 || s->hl == DRAW_MOUSE_FACE))
25125 s->extends_to_end_of_line_p = true;
25126
25127 /* If S extends its face to the end of the line, set its
25128 background_width to the distance to the right edge of the drawing
25129 area. */
25130 if (s->extends_to_end_of_line_p)
25131 s->background_width = last_x - s->x + 1;
25132 else
25133 s->background_width = s->width;
25134 }
25135
25136
25137 /* Compute overhangs and x-positions for glyph string S and its
25138 predecessors, or successors. X is the starting x-position for S.
25139 BACKWARD_P means process predecessors. */
25140
25141 static void
25142 compute_overhangs_and_x (struct glyph_string *s, int x, bool backward_p)
25143 {
25144 if (backward_p)
25145 {
25146 while (s)
25147 {
25148 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
25149 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
25150 x -= s->width;
25151 s->x = x;
25152 s = s->prev;
25153 }
25154 }
25155 else
25156 {
25157 while (s)
25158 {
25159 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
25160 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
25161 s->x = x;
25162 x += s->width;
25163 s = s->next;
25164 }
25165 }
25166 }
25167
25168
25169
25170 /* The following macros are only called from draw_glyphs below.
25171 They reference the following parameters of that function directly:
25172 `w', `row', `area', and `overlap_p'
25173 as well as the following local variables:
25174 `s', `f', and `hdc' (in W32) */
25175
25176 #ifdef HAVE_NTGUI
25177 /* On W32, silently add local `hdc' variable to argument list of
25178 init_glyph_string. */
25179 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
25180 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
25181 #else
25182 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
25183 init_glyph_string (s, char2b, w, row, area, start, hl)
25184 #endif
25185
25186 /* Add a glyph string for a stretch glyph to the list of strings
25187 between HEAD and TAIL. START is the index of the stretch glyph in
25188 row area AREA of glyph row ROW. END is the index of the last glyph
25189 in that glyph row area. X is the current output position assigned
25190 to the new glyph string constructed. HL overrides that face of the
25191 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
25192 is the right-most x-position of the drawing area. */
25193
25194 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
25195 and below -- keep them on one line. */
25196 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25197 do \
25198 { \
25199 s = alloca (sizeof *s); \
25200 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25201 START = fill_stretch_glyph_string (s, START, END); \
25202 append_glyph_string (&HEAD, &TAIL, s); \
25203 s->x = (X); \
25204 } \
25205 while (false)
25206
25207
25208 /* Add a glyph string for an image glyph to the list of strings
25209 between HEAD and TAIL. START is the index of the image glyph in
25210 row area AREA of glyph row ROW. END is the index of the last glyph
25211 in that glyph row area. X is the current output position assigned
25212 to the new glyph string constructed. HL overrides that face of the
25213 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
25214 is the right-most x-position of the drawing area. */
25215
25216 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25217 do \
25218 { \
25219 s = alloca (sizeof *s); \
25220 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25221 fill_image_glyph_string (s); \
25222 append_glyph_string (&HEAD, &TAIL, s); \
25223 ++START; \
25224 s->x = (X); \
25225 } \
25226 while (false)
25227
25228 #ifndef HAVE_XWIDGETS
25229 # define BUILD_XWIDGET_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25230 eassume (false)
25231 #else
25232 # define BUILD_XWIDGET_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25233 do \
25234 { \
25235 s = alloca (sizeof *s); \
25236 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25237 fill_xwidget_glyph_string (s); \
25238 append_glyph_string (&(HEAD), &(TAIL), s); \
25239 ++(START); \
25240 s->x = (X); \
25241 } \
25242 while (false)
25243 #endif
25244
25245 /* Add a glyph string for a sequence of character glyphs to the list
25246 of strings between HEAD and TAIL. START is the index of the first
25247 glyph in row area AREA of glyph row ROW that is part of the new
25248 glyph string. END is the index of the last glyph in that glyph row
25249 area. X is the current output position assigned to the new glyph
25250 string constructed. HL overrides that face of the glyph; e.g. it
25251 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
25252 right-most x-position of the drawing area. */
25253
25254 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25255 do \
25256 { \
25257 int face_id; \
25258 XChar2b *char2b; \
25259 \
25260 face_id = (row)->glyphs[area][START].face_id; \
25261 \
25262 s = alloca (sizeof *s); \
25263 SAFE_NALLOCA (char2b, 1, (END) - (START)); \
25264 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25265 append_glyph_string (&HEAD, &TAIL, s); \
25266 s->x = (X); \
25267 START = fill_glyph_string (s, face_id, START, END, overlaps); \
25268 } \
25269 while (false)
25270
25271
25272 /* Add a glyph string for a composite sequence to the list of strings
25273 between HEAD and TAIL. START is the index of the first glyph in
25274 row area AREA of glyph row ROW that is part of the new glyph
25275 string. END is the index of the last glyph in that glyph row area.
25276 X is the current output position assigned to the new glyph string
25277 constructed. HL overrides that face of the glyph; e.g. it is
25278 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
25279 x-position of the drawing area. */
25280
25281 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25282 do { \
25283 int face_id = (row)->glyphs[area][START].face_id; \
25284 struct face *base_face = FACE_FROM_ID (f, face_id); \
25285 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
25286 struct composition *cmp = composition_table[cmp_id]; \
25287 XChar2b *char2b; \
25288 struct glyph_string *first_s = NULL; \
25289 int n; \
25290 \
25291 SAFE_NALLOCA (char2b, 1, cmp->glyph_len); \
25292 \
25293 /* Make glyph_strings for each glyph sequence that is drawable by \
25294 the same face, and append them to HEAD/TAIL. */ \
25295 for (n = 0; n < cmp->glyph_len;) \
25296 { \
25297 s = alloca (sizeof *s); \
25298 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25299 append_glyph_string (&(HEAD), &(TAIL), s); \
25300 s->cmp = cmp; \
25301 s->cmp_from = n; \
25302 s->x = (X); \
25303 if (n == 0) \
25304 first_s = s; \
25305 n = fill_composite_glyph_string (s, base_face, overlaps); \
25306 } \
25307 \
25308 ++START; \
25309 s = first_s; \
25310 } while (false)
25311
25312
25313 /* Add a glyph string for a glyph-string sequence to the list of strings
25314 between HEAD and TAIL. */
25315
25316 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25317 do { \
25318 int face_id; \
25319 XChar2b *char2b; \
25320 Lisp_Object gstring; \
25321 \
25322 face_id = (row)->glyphs[area][START].face_id; \
25323 gstring = (composition_gstring_from_id \
25324 ((row)->glyphs[area][START].u.cmp.id)); \
25325 s = alloca (sizeof *s); \
25326 SAFE_NALLOCA (char2b, 1, LGSTRING_GLYPH_LEN (gstring)); \
25327 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25328 append_glyph_string (&(HEAD), &(TAIL), s); \
25329 s->x = (X); \
25330 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
25331 } while (false)
25332
25333
25334 /* Add a glyph string for a sequence of glyphless character's glyphs
25335 to the list of strings between HEAD and TAIL. The meanings of
25336 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
25337
25338 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25339 do \
25340 { \
25341 int face_id; \
25342 \
25343 face_id = (row)->glyphs[area][START].face_id; \
25344 \
25345 s = alloca (sizeof *s); \
25346 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25347 append_glyph_string (&HEAD, &TAIL, s); \
25348 s->x = (X); \
25349 START = fill_glyphless_glyph_string (s, face_id, START, END, \
25350 overlaps); \
25351 } \
25352 while (false)
25353
25354
25355 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
25356 of AREA of glyph row ROW on window W between indices START and END.
25357 HL overrides the face for drawing glyph strings, e.g. it is
25358 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
25359 x-positions of the drawing area.
25360
25361 This is an ugly monster macro construct because we must use alloca
25362 to allocate glyph strings (because draw_glyphs can be called
25363 asynchronously). */
25364
25365 #define BUILD_GLYPH_STRINGS_1(START, END, HEAD, TAIL, HL, X, LAST_X) \
25366 do \
25367 { \
25368 HEAD = TAIL = NULL; \
25369 while (START < END) \
25370 { \
25371 struct glyph *first_glyph = (row)->glyphs[area] + START; \
25372 switch (first_glyph->type) \
25373 { \
25374 case CHAR_GLYPH: \
25375 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
25376 HL, X, LAST_X); \
25377 break; \
25378 \
25379 case COMPOSITE_GLYPH: \
25380 if (first_glyph->u.cmp.automatic) \
25381 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
25382 HL, X, LAST_X); \
25383 else \
25384 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
25385 HL, X, LAST_X); \
25386 break; \
25387 \
25388 case STRETCH_GLYPH: \
25389 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
25390 HL, X, LAST_X); \
25391 break; \
25392 \
25393 case IMAGE_GLYPH: \
25394 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
25395 HL, X, LAST_X); \
25396 break;
25397
25398 #define BUILD_GLYPH_STRINGS_XW(START, END, HEAD, TAIL, HL, X, LAST_X) \
25399 case XWIDGET_GLYPH: \
25400 BUILD_XWIDGET_GLYPH_STRING (START, END, HEAD, TAIL, \
25401 HL, X, LAST_X); \
25402 break;
25403
25404 #define BUILD_GLYPH_STRINGS_2(START, END, HEAD, TAIL, HL, X, LAST_X) \
25405 case GLYPHLESS_GLYPH: \
25406 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
25407 HL, X, LAST_X); \
25408 break; \
25409 \
25410 default: \
25411 emacs_abort (); \
25412 } \
25413 \
25414 if (s) \
25415 { \
25416 set_glyph_string_background_width (s, START, LAST_X); \
25417 (X) += s->width; \
25418 } \
25419 } \
25420 } while (false)
25421
25422
25423 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25424 BUILD_GLYPH_STRINGS_1(START, END, HEAD, TAIL, HL, X, LAST_X) \
25425 BUILD_GLYPH_STRINGS_XW(START, END, HEAD, TAIL, HL, X, LAST_X) \
25426 BUILD_GLYPH_STRINGS_2(START, END, HEAD, TAIL, HL, X, LAST_X)
25427
25428
25429 /* Draw glyphs between START and END in AREA of ROW on window W,
25430 starting at x-position X. X is relative to AREA in W. HL is a
25431 face-override with the following meaning:
25432
25433 DRAW_NORMAL_TEXT draw normally
25434 DRAW_CURSOR draw in cursor face
25435 DRAW_MOUSE_FACE draw in mouse face.
25436 DRAW_INVERSE_VIDEO draw in mode line face
25437 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
25438 DRAW_IMAGE_RAISED draw an image with a raised relief around it
25439
25440 If OVERLAPS is non-zero, draw only the foreground of characters and
25441 clip to the physical height of ROW. Non-zero value also defines
25442 the overlapping part to be drawn:
25443
25444 OVERLAPS_PRED overlap with preceding rows
25445 OVERLAPS_SUCC overlap with succeeding rows
25446 OVERLAPS_BOTH overlap with both preceding/succeeding rows
25447 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
25448
25449 Value is the x-position reached, relative to AREA of W. */
25450
25451 static int
25452 draw_glyphs (struct window *w, int x, struct glyph_row *row,
25453 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
25454 enum draw_glyphs_face hl, int overlaps)
25455 {
25456 struct glyph_string *head, *tail;
25457 struct glyph_string *s;
25458 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
25459 int i, j, x_reached, last_x, area_left = 0;
25460 struct frame *f = XFRAME (WINDOW_FRAME (w));
25461 DECLARE_HDC (hdc);
25462
25463 ALLOCATE_HDC (hdc, f);
25464
25465 /* Let's rather be paranoid than getting a SEGV. */
25466 end = min (end, row->used[area]);
25467 start = clip_to_bounds (0, start, end);
25468
25469 /* Translate X to frame coordinates. Set last_x to the right
25470 end of the drawing area. */
25471 if (row->full_width_p)
25472 {
25473 /* X is relative to the left edge of W, without scroll bars
25474 or fringes. */
25475 area_left = WINDOW_LEFT_EDGE_X (w);
25476 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
25477 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
25478 }
25479 else
25480 {
25481 area_left = window_box_left (w, area);
25482 last_x = area_left + window_box_width (w, area);
25483 }
25484 x += area_left;
25485
25486 /* Build a doubly-linked list of glyph_string structures between
25487 head and tail from what we have to draw. Note that the macro
25488 BUILD_GLYPH_STRINGS will modify its start parameter. That's
25489 the reason we use a separate variable `i'. */
25490 i = start;
25491 USE_SAFE_ALLOCA;
25492 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
25493 if (tail)
25494 x_reached = tail->x + tail->background_width;
25495 else
25496 x_reached = x;
25497
25498 /* If there are any glyphs with lbearing < 0 or rbearing > width in
25499 the row, redraw some glyphs in front or following the glyph
25500 strings built above. */
25501 if (head && !overlaps && row->contains_overlapping_glyphs_p)
25502 {
25503 struct glyph_string *h, *t;
25504 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25505 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
25506 bool check_mouse_face = false;
25507 int dummy_x = 0;
25508
25509 /* If mouse highlighting is on, we may need to draw adjacent
25510 glyphs using mouse-face highlighting. */
25511 if (area == TEXT_AREA && row->mouse_face_p
25512 && hlinfo->mouse_face_beg_row >= 0
25513 && hlinfo->mouse_face_end_row >= 0)
25514 {
25515 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
25516
25517 if (row_vpos >= hlinfo->mouse_face_beg_row
25518 && row_vpos <= hlinfo->mouse_face_end_row)
25519 {
25520 check_mouse_face = true;
25521 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
25522 ? hlinfo->mouse_face_beg_col : 0;
25523 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
25524 ? hlinfo->mouse_face_end_col
25525 : row->used[TEXT_AREA];
25526 }
25527 }
25528
25529 /* Compute overhangs for all glyph strings. */
25530 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
25531 for (s = head; s; s = s->next)
25532 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
25533
25534 /* Prepend glyph strings for glyphs in front of the first glyph
25535 string that are overwritten because of the first glyph
25536 string's left overhang. The background of all strings
25537 prepended must be drawn because the first glyph string
25538 draws over it. */
25539 i = left_overwritten (head);
25540 if (i >= 0)
25541 {
25542 enum draw_glyphs_face overlap_hl;
25543
25544 /* If this row contains mouse highlighting, attempt to draw
25545 the overlapped glyphs with the correct highlight. This
25546 code fails if the overlap encompasses more than one glyph
25547 and mouse-highlight spans only some of these glyphs.
25548 However, making it work perfectly involves a lot more
25549 code, and I don't know if the pathological case occurs in
25550 practice, so we'll stick to this for now. --- cyd */
25551 if (check_mouse_face
25552 && mouse_beg_col < start && mouse_end_col > i)
25553 overlap_hl = DRAW_MOUSE_FACE;
25554 else
25555 overlap_hl = DRAW_NORMAL_TEXT;
25556
25557 if (hl != overlap_hl)
25558 clip_head = head;
25559 j = i;
25560 BUILD_GLYPH_STRINGS (j, start, h, t,
25561 overlap_hl, dummy_x, last_x);
25562 start = i;
25563 compute_overhangs_and_x (t, head->x, true);
25564 prepend_glyph_string_lists (&head, &tail, h, t);
25565 if (clip_head == NULL)
25566 clip_head = head;
25567 }
25568
25569 /* Prepend glyph strings for glyphs in front of the first glyph
25570 string that overwrite that glyph string because of their
25571 right overhang. For these strings, only the foreground must
25572 be drawn, because it draws over the glyph string at `head'.
25573 The background must not be drawn because this would overwrite
25574 right overhangs of preceding glyphs for which no glyph
25575 strings exist. */
25576 i = left_overwriting (head);
25577 if (i >= 0)
25578 {
25579 enum draw_glyphs_face overlap_hl;
25580
25581 if (check_mouse_face
25582 && mouse_beg_col < start && mouse_end_col > i)
25583 overlap_hl = DRAW_MOUSE_FACE;
25584 else
25585 overlap_hl = DRAW_NORMAL_TEXT;
25586
25587 if (hl == overlap_hl || clip_head == NULL)
25588 clip_head = head;
25589 BUILD_GLYPH_STRINGS (i, start, h, t,
25590 overlap_hl, dummy_x, last_x);
25591 for (s = h; s; s = s->next)
25592 s->background_filled_p = true;
25593 compute_overhangs_and_x (t, head->x, true);
25594 prepend_glyph_string_lists (&head, &tail, h, t);
25595 }
25596
25597 /* Append glyphs strings for glyphs following the last glyph
25598 string tail that are overwritten by tail. The background of
25599 these strings has to be drawn because tail's foreground draws
25600 over it. */
25601 i = right_overwritten (tail);
25602 if (i >= 0)
25603 {
25604 enum draw_glyphs_face overlap_hl;
25605
25606 if (check_mouse_face
25607 && mouse_beg_col < i && mouse_end_col > end)
25608 overlap_hl = DRAW_MOUSE_FACE;
25609 else
25610 overlap_hl = DRAW_NORMAL_TEXT;
25611
25612 if (hl != overlap_hl)
25613 clip_tail = tail;
25614 BUILD_GLYPH_STRINGS (end, i, h, t,
25615 overlap_hl, x, last_x);
25616 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25617 we don't have `end = i;' here. */
25618 compute_overhangs_and_x (h, tail->x + tail->width, false);
25619 append_glyph_string_lists (&head, &tail, h, t);
25620 if (clip_tail == NULL)
25621 clip_tail = tail;
25622 }
25623
25624 /* Append glyph strings for glyphs following the last glyph
25625 string tail that overwrite tail. The foreground of such
25626 glyphs has to be drawn because it writes into the background
25627 of tail. The background must not be drawn because it could
25628 paint over the foreground of following glyphs. */
25629 i = right_overwriting (tail);
25630 if (i >= 0)
25631 {
25632 enum draw_glyphs_face overlap_hl;
25633 if (check_mouse_face
25634 && mouse_beg_col < i && mouse_end_col > end)
25635 overlap_hl = DRAW_MOUSE_FACE;
25636 else
25637 overlap_hl = DRAW_NORMAL_TEXT;
25638
25639 if (hl == overlap_hl || clip_tail == NULL)
25640 clip_tail = tail;
25641 i++; /* We must include the Ith glyph. */
25642 BUILD_GLYPH_STRINGS (end, i, h, t,
25643 overlap_hl, x, last_x);
25644 for (s = h; s; s = s->next)
25645 s->background_filled_p = true;
25646 compute_overhangs_and_x (h, tail->x + tail->width, false);
25647 append_glyph_string_lists (&head, &tail, h, t);
25648 }
25649 if (clip_head || clip_tail)
25650 for (s = head; s; s = s->next)
25651 {
25652 s->clip_head = clip_head;
25653 s->clip_tail = clip_tail;
25654 }
25655 }
25656
25657 /* Draw all strings. */
25658 for (s = head; s; s = s->next)
25659 FRAME_RIF (f)->draw_glyph_string (s);
25660
25661 #ifndef HAVE_NS
25662 /* When focus a sole frame and move horizontally, this clears on_p
25663 causing a failure to erase prev cursor position. */
25664 if (area == TEXT_AREA
25665 && !row->full_width_p
25666 /* When drawing overlapping rows, only the glyph strings'
25667 foreground is drawn, which doesn't erase a cursor
25668 completely. */
25669 && !overlaps)
25670 {
25671 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25672 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25673 : (tail ? tail->x + tail->background_width : x));
25674 x0 -= area_left;
25675 x1 -= area_left;
25676
25677 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25678 row->y, MATRIX_ROW_BOTTOM_Y (row));
25679 }
25680 #endif
25681
25682 /* Value is the x-position up to which drawn, relative to AREA of W.
25683 This doesn't include parts drawn because of overhangs. */
25684 if (row->full_width_p)
25685 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25686 else
25687 x_reached -= area_left;
25688
25689 RELEASE_HDC (hdc, f);
25690
25691 SAFE_FREE ();
25692 return x_reached;
25693 }
25694
25695 /* Expand row matrix if too narrow. Don't expand if area
25696 is not present. */
25697
25698 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25699 { \
25700 if (!it->f->fonts_changed \
25701 && (it->glyph_row->glyphs[area] \
25702 < it->glyph_row->glyphs[area + 1])) \
25703 { \
25704 it->w->ncols_scale_factor++; \
25705 it->f->fonts_changed = true; \
25706 } \
25707 }
25708
25709 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25710 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25711
25712 static void
25713 append_glyph (struct it *it)
25714 {
25715 struct glyph *glyph;
25716 enum glyph_row_area area = it->area;
25717
25718 eassert (it->glyph_row);
25719 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25720
25721 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25722 if (glyph < it->glyph_row->glyphs[area + 1])
25723 {
25724 /* If the glyph row is reversed, we need to prepend the glyph
25725 rather than append it. */
25726 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25727 {
25728 struct glyph *g;
25729
25730 /* Make room for the additional glyph. */
25731 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25732 g[1] = *g;
25733 glyph = it->glyph_row->glyphs[area];
25734 }
25735 glyph->charpos = CHARPOS (it->position);
25736 glyph->object = it->object;
25737 if (it->pixel_width > 0)
25738 {
25739 glyph->pixel_width = it->pixel_width;
25740 glyph->padding_p = false;
25741 }
25742 else
25743 {
25744 /* Assure at least 1-pixel width. Otherwise, cursor can't
25745 be displayed correctly. */
25746 glyph->pixel_width = 1;
25747 glyph->padding_p = true;
25748 }
25749 glyph->ascent = it->ascent;
25750 glyph->descent = it->descent;
25751 glyph->voffset = it->voffset;
25752 glyph->type = CHAR_GLYPH;
25753 glyph->avoid_cursor_p = it->avoid_cursor_p;
25754 glyph->multibyte_p = it->multibyte_p;
25755 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25756 {
25757 /* In R2L rows, the left and the right box edges need to be
25758 drawn in reverse direction. */
25759 glyph->right_box_line_p = it->start_of_box_run_p;
25760 glyph->left_box_line_p = it->end_of_box_run_p;
25761 }
25762 else
25763 {
25764 glyph->left_box_line_p = it->start_of_box_run_p;
25765 glyph->right_box_line_p = it->end_of_box_run_p;
25766 }
25767 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25768 || it->phys_descent > it->descent);
25769 glyph->glyph_not_available_p = it->glyph_not_available_p;
25770 glyph->face_id = it->face_id;
25771 glyph->u.ch = it->char_to_display;
25772 glyph->slice.img = null_glyph_slice;
25773 glyph->font_type = FONT_TYPE_UNKNOWN;
25774 if (it->bidi_p)
25775 {
25776 glyph->resolved_level = it->bidi_it.resolved_level;
25777 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25778 glyph->bidi_type = it->bidi_it.type;
25779 }
25780 else
25781 {
25782 glyph->resolved_level = 0;
25783 glyph->bidi_type = UNKNOWN_BT;
25784 }
25785 ++it->glyph_row->used[area];
25786 }
25787 else
25788 IT_EXPAND_MATRIX_WIDTH (it, area);
25789 }
25790
25791 /* Store one glyph for the composition IT->cmp_it.id in
25792 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25793 non-null. */
25794
25795 static void
25796 append_composite_glyph (struct it *it)
25797 {
25798 struct glyph *glyph;
25799 enum glyph_row_area area = it->area;
25800
25801 eassert (it->glyph_row);
25802
25803 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25804 if (glyph < it->glyph_row->glyphs[area + 1])
25805 {
25806 /* If the glyph row is reversed, we need to prepend the glyph
25807 rather than append it. */
25808 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25809 {
25810 struct glyph *g;
25811
25812 /* Make room for the new glyph. */
25813 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25814 g[1] = *g;
25815 glyph = it->glyph_row->glyphs[it->area];
25816 }
25817 glyph->charpos = it->cmp_it.charpos;
25818 glyph->object = it->object;
25819 glyph->pixel_width = it->pixel_width;
25820 glyph->ascent = it->ascent;
25821 glyph->descent = it->descent;
25822 glyph->voffset = it->voffset;
25823 glyph->type = COMPOSITE_GLYPH;
25824 if (it->cmp_it.ch < 0)
25825 {
25826 glyph->u.cmp.automatic = false;
25827 glyph->u.cmp.id = it->cmp_it.id;
25828 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25829 }
25830 else
25831 {
25832 glyph->u.cmp.automatic = true;
25833 glyph->u.cmp.id = it->cmp_it.id;
25834 glyph->slice.cmp.from = it->cmp_it.from;
25835 glyph->slice.cmp.to = it->cmp_it.to - 1;
25836 }
25837 glyph->avoid_cursor_p = it->avoid_cursor_p;
25838 glyph->multibyte_p = it->multibyte_p;
25839 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25840 {
25841 /* In R2L rows, the left and the right box edges need to be
25842 drawn in reverse direction. */
25843 glyph->right_box_line_p = it->start_of_box_run_p;
25844 glyph->left_box_line_p = it->end_of_box_run_p;
25845 }
25846 else
25847 {
25848 glyph->left_box_line_p = it->start_of_box_run_p;
25849 glyph->right_box_line_p = it->end_of_box_run_p;
25850 }
25851 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25852 || it->phys_descent > it->descent);
25853 glyph->padding_p = false;
25854 glyph->glyph_not_available_p = false;
25855 glyph->face_id = it->face_id;
25856 glyph->font_type = FONT_TYPE_UNKNOWN;
25857 if (it->bidi_p)
25858 {
25859 glyph->resolved_level = it->bidi_it.resolved_level;
25860 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25861 glyph->bidi_type = it->bidi_it.type;
25862 }
25863 ++it->glyph_row->used[area];
25864 }
25865 else
25866 IT_EXPAND_MATRIX_WIDTH (it, area);
25867 }
25868
25869
25870 /* Change IT->ascent and IT->height according to the setting of
25871 IT->voffset. */
25872
25873 static void
25874 take_vertical_position_into_account (struct it *it)
25875 {
25876 if (it->voffset)
25877 {
25878 if (it->voffset < 0)
25879 /* Increase the ascent so that we can display the text higher
25880 in the line. */
25881 it->ascent -= it->voffset;
25882 else
25883 /* Increase the descent so that we can display the text lower
25884 in the line. */
25885 it->descent += it->voffset;
25886 }
25887 }
25888
25889
25890 /* Produce glyphs/get display metrics for the image IT is loaded with.
25891 See the description of struct display_iterator in dispextern.h for
25892 an overview of struct display_iterator. */
25893
25894 static void
25895 produce_image_glyph (struct it *it)
25896 {
25897 struct image *img;
25898 struct face *face;
25899 int glyph_ascent, crop;
25900 struct glyph_slice slice;
25901
25902 eassert (it->what == IT_IMAGE);
25903
25904 face = FACE_FROM_ID (it->f, it->face_id);
25905 eassert (face);
25906 /* Make sure X resources of the face is loaded. */
25907 prepare_face_for_display (it->f, face);
25908
25909 if (it->image_id < 0)
25910 {
25911 /* Fringe bitmap. */
25912 it->ascent = it->phys_ascent = 0;
25913 it->descent = it->phys_descent = 0;
25914 it->pixel_width = 0;
25915 it->nglyphs = 0;
25916 return;
25917 }
25918
25919 img = IMAGE_FROM_ID (it->f, it->image_id);
25920 eassert (img);
25921 /* Make sure X resources of the image is loaded. */
25922 prepare_image_for_display (it->f, img);
25923
25924 slice.x = slice.y = 0;
25925 slice.width = img->width;
25926 slice.height = img->height;
25927
25928 if (INTEGERP (it->slice.x))
25929 slice.x = XINT (it->slice.x);
25930 else if (FLOATP (it->slice.x))
25931 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
25932
25933 if (INTEGERP (it->slice.y))
25934 slice.y = XINT (it->slice.y);
25935 else if (FLOATP (it->slice.y))
25936 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
25937
25938 if (INTEGERP (it->slice.width))
25939 slice.width = XINT (it->slice.width);
25940 else if (FLOATP (it->slice.width))
25941 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
25942
25943 if (INTEGERP (it->slice.height))
25944 slice.height = XINT (it->slice.height);
25945 else if (FLOATP (it->slice.height))
25946 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
25947
25948 if (slice.x >= img->width)
25949 slice.x = img->width;
25950 if (slice.y >= img->height)
25951 slice.y = img->height;
25952 if (slice.x + slice.width >= img->width)
25953 slice.width = img->width - slice.x;
25954 if (slice.y + slice.height > img->height)
25955 slice.height = img->height - slice.y;
25956
25957 if (slice.width == 0 || slice.height == 0)
25958 return;
25959
25960 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
25961
25962 it->descent = slice.height - glyph_ascent;
25963 if (slice.y == 0)
25964 it->descent += img->vmargin;
25965 if (slice.y + slice.height == img->height)
25966 it->descent += img->vmargin;
25967 it->phys_descent = it->descent;
25968
25969 it->pixel_width = slice.width;
25970 if (slice.x == 0)
25971 it->pixel_width += img->hmargin;
25972 if (slice.x + slice.width == img->width)
25973 it->pixel_width += img->hmargin;
25974
25975 /* It's quite possible for images to have an ascent greater than
25976 their height, so don't get confused in that case. */
25977 if (it->descent < 0)
25978 it->descent = 0;
25979
25980 it->nglyphs = 1;
25981
25982 if (face->box != FACE_NO_BOX)
25983 {
25984 if (face->box_line_width > 0)
25985 {
25986 if (slice.y == 0)
25987 it->ascent += face->box_line_width;
25988 if (slice.y + slice.height == img->height)
25989 it->descent += face->box_line_width;
25990 }
25991
25992 if (it->start_of_box_run_p && slice.x == 0)
25993 it->pixel_width += eabs (face->box_line_width);
25994 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
25995 it->pixel_width += eabs (face->box_line_width);
25996 }
25997
25998 take_vertical_position_into_account (it);
25999
26000 /* Automatically crop wide image glyphs at right edge so we can
26001 draw the cursor on same display row. */
26002 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
26003 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
26004 {
26005 it->pixel_width -= crop;
26006 slice.width -= crop;
26007 }
26008
26009 if (it->glyph_row)
26010 {
26011 struct glyph *glyph;
26012 enum glyph_row_area area = it->area;
26013
26014 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26015 if (it->glyph_row->reversed_p)
26016 {
26017 struct glyph *g;
26018
26019 /* Make room for the new glyph. */
26020 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
26021 g[1] = *g;
26022 glyph = it->glyph_row->glyphs[it->area];
26023 }
26024 if (glyph < it->glyph_row->glyphs[area + 1])
26025 {
26026 glyph->charpos = CHARPOS (it->position);
26027 glyph->object = it->object;
26028 glyph->pixel_width = it->pixel_width;
26029 glyph->ascent = glyph_ascent;
26030 glyph->descent = it->descent;
26031 glyph->voffset = it->voffset;
26032 glyph->type = IMAGE_GLYPH;
26033 glyph->avoid_cursor_p = it->avoid_cursor_p;
26034 glyph->multibyte_p = it->multibyte_p;
26035 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26036 {
26037 /* In R2L rows, the left and the right box edges need to be
26038 drawn in reverse direction. */
26039 glyph->right_box_line_p = it->start_of_box_run_p;
26040 glyph->left_box_line_p = it->end_of_box_run_p;
26041 }
26042 else
26043 {
26044 glyph->left_box_line_p = it->start_of_box_run_p;
26045 glyph->right_box_line_p = it->end_of_box_run_p;
26046 }
26047 glyph->overlaps_vertically_p = false;
26048 glyph->padding_p = false;
26049 glyph->glyph_not_available_p = false;
26050 glyph->face_id = it->face_id;
26051 glyph->u.img_id = img->id;
26052 glyph->slice.img = slice;
26053 glyph->font_type = FONT_TYPE_UNKNOWN;
26054 if (it->bidi_p)
26055 {
26056 glyph->resolved_level = it->bidi_it.resolved_level;
26057 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26058 glyph->bidi_type = it->bidi_it.type;
26059 }
26060 ++it->glyph_row->used[area];
26061 }
26062 else
26063 IT_EXPAND_MATRIX_WIDTH (it, area);
26064 }
26065 }
26066
26067 static void
26068 produce_xwidget_glyph (struct it *it)
26069 {
26070 #ifdef HAVE_XWIDGETS
26071 struct xwidget *xw;
26072 int glyph_ascent, crop;
26073 eassert (it->what == IT_XWIDGET);
26074
26075 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26076 eassert (face);
26077 /* Make sure X resources of the face is loaded. */
26078 prepare_face_for_display (it->f, face);
26079
26080 xw = it->xwidget;
26081 it->ascent = it->phys_ascent = glyph_ascent = xw->height/2;
26082 it->descent = xw->height/2;
26083 it->phys_descent = it->descent;
26084 it->pixel_width = xw->width;
26085 /* It's quite possible for images to have an ascent greater than
26086 their height, so don't get confused in that case. */
26087 if (it->descent < 0)
26088 it->descent = 0;
26089
26090 it->nglyphs = 1;
26091
26092 if (face->box != FACE_NO_BOX)
26093 {
26094 if (face->box_line_width > 0)
26095 {
26096 it->ascent += face->box_line_width;
26097 it->descent += face->box_line_width;
26098 }
26099
26100 if (it->start_of_box_run_p)
26101 it->pixel_width += eabs (face->box_line_width);
26102 it->pixel_width += eabs (face->box_line_width);
26103 }
26104
26105 take_vertical_position_into_account (it);
26106
26107 /* Automatically crop wide image glyphs at right edge so we can
26108 draw the cursor on same display row. */
26109 crop = it->pixel_width - (it->last_visible_x - it->current_x);
26110 if (crop > 0 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
26111 it->pixel_width -= crop;
26112
26113 if (it->glyph_row)
26114 {
26115 enum glyph_row_area area = it->area;
26116 struct glyph *glyph
26117 = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26118
26119 if (it->glyph_row->reversed_p)
26120 {
26121 struct glyph *g;
26122
26123 /* Make room for the new glyph. */
26124 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
26125 g[1] = *g;
26126 glyph = it->glyph_row->glyphs[it->area];
26127 }
26128 if (glyph < it->glyph_row->glyphs[area + 1])
26129 {
26130 glyph->charpos = CHARPOS (it->position);
26131 glyph->object = it->object;
26132 glyph->pixel_width = it->pixel_width;
26133 glyph->ascent = glyph_ascent;
26134 glyph->descent = it->descent;
26135 glyph->voffset = it->voffset;
26136 glyph->type = XWIDGET_GLYPH;
26137 glyph->avoid_cursor_p = it->avoid_cursor_p;
26138 glyph->multibyte_p = it->multibyte_p;
26139 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26140 {
26141 /* In R2L rows, the left and the right box edges need to be
26142 drawn in reverse direction. */
26143 glyph->right_box_line_p = it->start_of_box_run_p;
26144 glyph->left_box_line_p = it->end_of_box_run_p;
26145 }
26146 else
26147 {
26148 glyph->left_box_line_p = it->start_of_box_run_p;
26149 glyph->right_box_line_p = it->end_of_box_run_p;
26150 }
26151 glyph->overlaps_vertically_p = 0;
26152 glyph->padding_p = 0;
26153 glyph->glyph_not_available_p = 0;
26154 glyph->face_id = it->face_id;
26155 glyph->u.xwidget = it->xwidget;
26156 glyph->font_type = FONT_TYPE_UNKNOWN;
26157 if (it->bidi_p)
26158 {
26159 glyph->resolved_level = it->bidi_it.resolved_level;
26160 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26161 glyph->bidi_type = it->bidi_it.type;
26162 }
26163 ++it->glyph_row->used[area];
26164 }
26165 else
26166 IT_EXPAND_MATRIX_WIDTH (it, area);
26167 }
26168 #endif
26169 }
26170
26171 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
26172 of the glyph, WIDTH and HEIGHT are the width and height of the
26173 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
26174
26175 static void
26176 append_stretch_glyph (struct it *it, Lisp_Object object,
26177 int width, int height, int ascent)
26178 {
26179 struct glyph *glyph;
26180 enum glyph_row_area area = it->area;
26181
26182 eassert (ascent >= 0 && ascent <= height);
26183
26184 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26185 if (glyph < it->glyph_row->glyphs[area + 1])
26186 {
26187 /* If the glyph row is reversed, we need to prepend the glyph
26188 rather than append it. */
26189 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26190 {
26191 struct glyph *g;
26192
26193 /* Make room for the additional glyph. */
26194 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26195 g[1] = *g;
26196 glyph = it->glyph_row->glyphs[area];
26197
26198 /* Decrease the width of the first glyph of the row that
26199 begins before first_visible_x (e.g., due to hscroll).
26200 This is so the overall width of the row becomes smaller
26201 by the scroll amount, and the stretch glyph appended by
26202 extend_face_to_end_of_line will be wider, to shift the
26203 row glyphs to the right. (In L2R rows, the corresponding
26204 left-shift effect is accomplished by setting row->x to a
26205 negative value, which won't work with R2L rows.)
26206
26207 This must leave us with a positive value of WIDTH, since
26208 otherwise the call to move_it_in_display_line_to at the
26209 beginning of display_line would have got past the entire
26210 first glyph, and then it->current_x would have been
26211 greater or equal to it->first_visible_x. */
26212 if (it->current_x < it->first_visible_x)
26213 width -= it->first_visible_x - it->current_x;
26214 eassert (width > 0);
26215 }
26216 glyph->charpos = CHARPOS (it->position);
26217 glyph->object = object;
26218 glyph->pixel_width = width;
26219 glyph->ascent = ascent;
26220 glyph->descent = height - ascent;
26221 glyph->voffset = it->voffset;
26222 glyph->type = STRETCH_GLYPH;
26223 glyph->avoid_cursor_p = it->avoid_cursor_p;
26224 glyph->multibyte_p = it->multibyte_p;
26225 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26226 {
26227 /* In R2L rows, the left and the right box edges need to be
26228 drawn in reverse direction. */
26229 glyph->right_box_line_p = it->start_of_box_run_p;
26230 glyph->left_box_line_p = it->end_of_box_run_p;
26231 }
26232 else
26233 {
26234 glyph->left_box_line_p = it->start_of_box_run_p;
26235 glyph->right_box_line_p = it->end_of_box_run_p;
26236 }
26237 glyph->overlaps_vertically_p = false;
26238 glyph->padding_p = false;
26239 glyph->glyph_not_available_p = false;
26240 glyph->face_id = it->face_id;
26241 glyph->u.stretch.ascent = ascent;
26242 glyph->u.stretch.height = height;
26243 glyph->slice.img = null_glyph_slice;
26244 glyph->font_type = FONT_TYPE_UNKNOWN;
26245 if (it->bidi_p)
26246 {
26247 glyph->resolved_level = it->bidi_it.resolved_level;
26248 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26249 glyph->bidi_type = it->bidi_it.type;
26250 }
26251 else
26252 {
26253 glyph->resolved_level = 0;
26254 glyph->bidi_type = UNKNOWN_BT;
26255 }
26256 ++it->glyph_row->used[area];
26257 }
26258 else
26259 IT_EXPAND_MATRIX_WIDTH (it, area);
26260 }
26261
26262 #endif /* HAVE_WINDOW_SYSTEM */
26263
26264 /* Produce a stretch glyph for iterator IT. IT->object is the value
26265 of the glyph property displayed. The value must be a list
26266 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
26267 being recognized:
26268
26269 1. `:width WIDTH' specifies that the space should be WIDTH *
26270 canonical char width wide. WIDTH may be an integer or floating
26271 point number.
26272
26273 2. `:relative-width FACTOR' specifies that the width of the stretch
26274 should be computed from the width of the first character having the
26275 `glyph' property, and should be FACTOR times that width.
26276
26277 3. `:align-to HPOS' specifies that the space should be wide enough
26278 to reach HPOS, a value in canonical character units.
26279
26280 Exactly one of the above pairs must be present.
26281
26282 4. `:height HEIGHT' specifies that the height of the stretch produced
26283 should be HEIGHT, measured in canonical character units.
26284
26285 5. `:relative-height FACTOR' specifies that the height of the
26286 stretch should be FACTOR times the height of the characters having
26287 the glyph property.
26288
26289 Either none or exactly one of 4 or 5 must be present.
26290
26291 6. `:ascent ASCENT' specifies that ASCENT percent of the height
26292 of the stretch should be used for the ascent of the stretch.
26293 ASCENT must be in the range 0 <= ASCENT <= 100. */
26294
26295 void
26296 produce_stretch_glyph (struct it *it)
26297 {
26298 /* (space :width WIDTH :height HEIGHT ...) */
26299 Lisp_Object prop, plist;
26300 int width = 0, height = 0, align_to = -1;
26301 bool zero_width_ok_p = false;
26302 double tem;
26303 struct font *font = NULL;
26304
26305 #ifdef HAVE_WINDOW_SYSTEM
26306 int ascent = 0;
26307 bool zero_height_ok_p = false;
26308
26309 if (FRAME_WINDOW_P (it->f))
26310 {
26311 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26312 font = face->font ? face->font : FRAME_FONT (it->f);
26313 prepare_face_for_display (it->f, face);
26314 }
26315 #endif
26316
26317 /* List should start with `space'. */
26318 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
26319 plist = XCDR (it->object);
26320
26321 /* Compute the width of the stretch. */
26322 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
26323 && calc_pixel_width_or_height (&tem, it, prop, font, true, 0))
26324 {
26325 /* Absolute width `:width WIDTH' specified and valid. */
26326 zero_width_ok_p = true;
26327 width = (int)tem;
26328 }
26329 else if (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0)
26330 {
26331 /* Relative width `:relative-width FACTOR' specified and valid.
26332 Compute the width of the characters having the `glyph'
26333 property. */
26334 struct it it2;
26335 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
26336
26337 it2 = *it;
26338 if (it->multibyte_p)
26339 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
26340 else
26341 {
26342 it2.c = it2.char_to_display = *p, it2.len = 1;
26343 if (! ASCII_CHAR_P (it2.c))
26344 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
26345 }
26346
26347 it2.glyph_row = NULL;
26348 it2.what = IT_CHARACTER;
26349 PRODUCE_GLYPHS (&it2);
26350 width = NUMVAL (prop) * it2.pixel_width;
26351 }
26352 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
26353 && calc_pixel_width_or_height (&tem, it, prop, font, true,
26354 &align_to))
26355 {
26356 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
26357 align_to = (align_to < 0
26358 ? 0
26359 : align_to - window_box_left_offset (it->w, TEXT_AREA));
26360 else if (align_to < 0)
26361 align_to = window_box_left_offset (it->w, TEXT_AREA);
26362 width = max (0, (int)tem + align_to - it->current_x);
26363 zero_width_ok_p = true;
26364 }
26365 else
26366 /* Nothing specified -> width defaults to canonical char width. */
26367 width = FRAME_COLUMN_WIDTH (it->f);
26368
26369 if (width <= 0 && (width < 0 || !zero_width_ok_p))
26370 width = 1;
26371
26372 #ifdef HAVE_WINDOW_SYSTEM
26373 /* Compute height. */
26374 if (FRAME_WINDOW_P (it->f))
26375 {
26376 int default_height = normal_char_height (font, ' ');
26377
26378 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
26379 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26380 {
26381 height = (int)tem;
26382 zero_height_ok_p = true;
26383 }
26384 else if (prop = Fplist_get (plist, QCrelative_height),
26385 NUMVAL (prop) > 0)
26386 height = default_height * NUMVAL (prop);
26387 else
26388 height = default_height;
26389
26390 if (height <= 0 && (height < 0 || !zero_height_ok_p))
26391 height = 1;
26392
26393 /* Compute percentage of height used for ascent. If
26394 `:ascent ASCENT' is present and valid, use that. Otherwise,
26395 derive the ascent from the font in use. */
26396 if (prop = Fplist_get (plist, QCascent),
26397 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
26398 ascent = height * NUMVAL (prop) / 100.0;
26399 else if (!NILP (prop)
26400 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26401 ascent = min (max (0, (int)tem), height);
26402 else
26403 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
26404 }
26405 else
26406 #endif /* HAVE_WINDOW_SYSTEM */
26407 height = 1;
26408
26409 if (width > 0 && it->line_wrap != TRUNCATE
26410 && it->current_x + width > it->last_visible_x)
26411 {
26412 width = it->last_visible_x - it->current_x;
26413 #ifdef HAVE_WINDOW_SYSTEM
26414 /* Subtract one more pixel from the stretch width, but only on
26415 GUI frames, since on a TTY each glyph is one "pixel" wide. */
26416 width -= FRAME_WINDOW_P (it->f);
26417 #endif
26418 }
26419
26420 if (width > 0 && height > 0 && it->glyph_row)
26421 {
26422 Lisp_Object o_object = it->object;
26423 Lisp_Object object = it->stack[it->sp - 1].string;
26424 int n = width;
26425
26426 if (!STRINGP (object))
26427 object = it->w->contents;
26428 #ifdef HAVE_WINDOW_SYSTEM
26429 if (FRAME_WINDOW_P (it->f))
26430 append_stretch_glyph (it, object, width, height, ascent);
26431 else
26432 #endif
26433 {
26434 it->object = object;
26435 it->char_to_display = ' ';
26436 it->pixel_width = it->len = 1;
26437 while (n--)
26438 tty_append_glyph (it);
26439 it->object = o_object;
26440 }
26441 }
26442
26443 it->pixel_width = width;
26444 #ifdef HAVE_WINDOW_SYSTEM
26445 if (FRAME_WINDOW_P (it->f))
26446 {
26447 it->ascent = it->phys_ascent = ascent;
26448 it->descent = it->phys_descent = height - it->ascent;
26449 it->nglyphs = width > 0 && height > 0;
26450 take_vertical_position_into_account (it);
26451 }
26452 else
26453 #endif
26454 it->nglyphs = width;
26455 }
26456
26457 /* Get information about special display element WHAT in an
26458 environment described by IT. WHAT is one of IT_TRUNCATION or
26459 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
26460 non-null glyph_row member. This function ensures that fields like
26461 face_id, c, len of IT are left untouched. */
26462
26463 static void
26464 produce_special_glyphs (struct it *it, enum display_element_type what)
26465 {
26466 struct it temp_it;
26467 Lisp_Object gc;
26468 GLYPH glyph;
26469
26470 temp_it = *it;
26471 temp_it.object = Qnil;
26472 memset (&temp_it.current, 0, sizeof temp_it.current);
26473
26474 if (what == IT_CONTINUATION)
26475 {
26476 /* Continuation glyph. For R2L lines, we mirror it by hand. */
26477 if (it->bidi_it.paragraph_dir == R2L)
26478 SET_GLYPH_FROM_CHAR (glyph, '/');
26479 else
26480 SET_GLYPH_FROM_CHAR (glyph, '\\');
26481 if (it->dp
26482 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26483 {
26484 /* FIXME: Should we mirror GC for R2L lines? */
26485 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26486 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26487 }
26488 }
26489 else if (what == IT_TRUNCATION)
26490 {
26491 /* Truncation glyph. */
26492 SET_GLYPH_FROM_CHAR (glyph, '$');
26493 if (it->dp
26494 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26495 {
26496 /* FIXME: Should we mirror GC for R2L lines? */
26497 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26498 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26499 }
26500 }
26501 else
26502 emacs_abort ();
26503
26504 #ifdef HAVE_WINDOW_SYSTEM
26505 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
26506 is turned off, we precede the truncation/continuation glyphs by a
26507 stretch glyph whose width is computed such that these special
26508 glyphs are aligned at the window margin, even when very different
26509 fonts are used in different glyph rows. */
26510 if (FRAME_WINDOW_P (temp_it.f)
26511 /* init_iterator calls this with it->glyph_row == NULL, and it
26512 wants only the pixel width of the truncation/continuation
26513 glyphs. */
26514 && temp_it.glyph_row
26515 /* insert_left_trunc_glyphs calls us at the beginning of the
26516 row, and it has its own calculation of the stretch glyph
26517 width. */
26518 && temp_it.glyph_row->used[TEXT_AREA] > 0
26519 && (temp_it.glyph_row->reversed_p
26520 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
26521 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
26522 {
26523 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
26524
26525 if (stretch_width > 0)
26526 {
26527 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
26528 struct font *font =
26529 face->font ? face->font : FRAME_FONT (temp_it.f);
26530 int stretch_ascent =
26531 (((temp_it.ascent + temp_it.descent)
26532 * FONT_BASE (font)) / FONT_HEIGHT (font));
26533
26534 append_stretch_glyph (&temp_it, Qnil, stretch_width,
26535 temp_it.ascent + temp_it.descent,
26536 stretch_ascent);
26537 }
26538 }
26539 #endif
26540
26541 temp_it.dp = NULL;
26542 temp_it.what = IT_CHARACTER;
26543 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
26544 temp_it.face_id = GLYPH_FACE (glyph);
26545 temp_it.len = CHAR_BYTES (temp_it.c);
26546
26547 PRODUCE_GLYPHS (&temp_it);
26548 it->pixel_width = temp_it.pixel_width;
26549 it->nglyphs = temp_it.nglyphs;
26550 }
26551
26552 #ifdef HAVE_WINDOW_SYSTEM
26553
26554 /* Calculate line-height and line-spacing properties.
26555 An integer value specifies explicit pixel value.
26556 A float value specifies relative value to current face height.
26557 A cons (float . face-name) specifies relative value to
26558 height of specified face font.
26559
26560 Returns height in pixels, or nil. */
26561
26562 static Lisp_Object
26563 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
26564 int boff, bool override)
26565 {
26566 Lisp_Object face_name = Qnil;
26567 int ascent, descent, height;
26568
26569 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
26570 return val;
26571
26572 if (CONSP (val))
26573 {
26574 face_name = XCAR (val);
26575 val = XCDR (val);
26576 if (!NUMBERP (val))
26577 val = make_number (1);
26578 if (NILP (face_name))
26579 {
26580 height = it->ascent + it->descent;
26581 goto scale;
26582 }
26583 }
26584
26585 if (NILP (face_name))
26586 {
26587 font = FRAME_FONT (it->f);
26588 boff = FRAME_BASELINE_OFFSET (it->f);
26589 }
26590 else if (EQ (face_name, Qt))
26591 {
26592 override = false;
26593 }
26594 else
26595 {
26596 int face_id;
26597 struct face *face;
26598
26599 face_id = lookup_named_face (it->f, face_name, false);
26600 if (face_id < 0)
26601 return make_number (-1);
26602
26603 face = FACE_FROM_ID (it->f, face_id);
26604 font = face->font;
26605 if (font == NULL)
26606 return make_number (-1);
26607 boff = font->baseline_offset;
26608 if (font->vertical_centering)
26609 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26610 }
26611
26612 normal_char_ascent_descent (font, -1, &ascent, &descent);
26613
26614 if (override)
26615 {
26616 it->override_ascent = ascent;
26617 it->override_descent = descent;
26618 it->override_boff = boff;
26619 }
26620
26621 height = ascent + descent;
26622
26623 scale:
26624 if (FLOATP (val))
26625 height = (int)(XFLOAT_DATA (val) * height);
26626 else if (INTEGERP (val))
26627 height *= XINT (val);
26628
26629 return make_number (height);
26630 }
26631
26632
26633 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
26634 is a face ID to be used for the glyph. FOR_NO_FONT is true if
26635 and only if this is for a character for which no font was found.
26636
26637 If the display method (it->glyphless_method) is
26638 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
26639 length of the acronym or the hexadecimal string, UPPER_XOFF and
26640 UPPER_YOFF are pixel offsets for the upper part of the string,
26641 LOWER_XOFF and LOWER_YOFF are for the lower part.
26642
26643 For the other display methods, LEN through LOWER_YOFF are zero. */
26644
26645 static void
26646 append_glyphless_glyph (struct it *it, int face_id, bool for_no_font, int len,
26647 short upper_xoff, short upper_yoff,
26648 short lower_xoff, short lower_yoff)
26649 {
26650 struct glyph *glyph;
26651 enum glyph_row_area area = it->area;
26652
26653 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26654 if (glyph < it->glyph_row->glyphs[area + 1])
26655 {
26656 /* If the glyph row is reversed, we need to prepend the glyph
26657 rather than append it. */
26658 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26659 {
26660 struct glyph *g;
26661
26662 /* Make room for the additional glyph. */
26663 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26664 g[1] = *g;
26665 glyph = it->glyph_row->glyphs[area];
26666 }
26667 glyph->charpos = CHARPOS (it->position);
26668 glyph->object = it->object;
26669 glyph->pixel_width = it->pixel_width;
26670 glyph->ascent = it->ascent;
26671 glyph->descent = it->descent;
26672 glyph->voffset = it->voffset;
26673 glyph->type = GLYPHLESS_GLYPH;
26674 glyph->u.glyphless.method = it->glyphless_method;
26675 glyph->u.glyphless.for_no_font = for_no_font;
26676 glyph->u.glyphless.len = len;
26677 glyph->u.glyphless.ch = it->c;
26678 glyph->slice.glyphless.upper_xoff = upper_xoff;
26679 glyph->slice.glyphless.upper_yoff = upper_yoff;
26680 glyph->slice.glyphless.lower_xoff = lower_xoff;
26681 glyph->slice.glyphless.lower_yoff = lower_yoff;
26682 glyph->avoid_cursor_p = it->avoid_cursor_p;
26683 glyph->multibyte_p = it->multibyte_p;
26684 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26685 {
26686 /* In R2L rows, the left and the right box edges need to be
26687 drawn in reverse direction. */
26688 glyph->right_box_line_p = it->start_of_box_run_p;
26689 glyph->left_box_line_p = it->end_of_box_run_p;
26690 }
26691 else
26692 {
26693 glyph->left_box_line_p = it->start_of_box_run_p;
26694 glyph->right_box_line_p = it->end_of_box_run_p;
26695 }
26696 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26697 || it->phys_descent > it->descent);
26698 glyph->padding_p = false;
26699 glyph->glyph_not_available_p = false;
26700 glyph->face_id = face_id;
26701 glyph->font_type = FONT_TYPE_UNKNOWN;
26702 if (it->bidi_p)
26703 {
26704 glyph->resolved_level = it->bidi_it.resolved_level;
26705 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26706 glyph->bidi_type = it->bidi_it.type;
26707 }
26708 ++it->glyph_row->used[area];
26709 }
26710 else
26711 IT_EXPAND_MATRIX_WIDTH (it, area);
26712 }
26713
26714
26715 /* Produce a glyph for a glyphless character for iterator IT.
26716 IT->glyphless_method specifies which method to use for displaying
26717 the character. See the description of enum
26718 glyphless_display_method in dispextern.h for the detail.
26719
26720 FOR_NO_FONT is true if and only if this is for a character for
26721 which no font was found. ACRONYM, if non-nil, is an acronym string
26722 for the character. */
26723
26724 static void
26725 produce_glyphless_glyph (struct it *it, bool for_no_font, Lisp_Object acronym)
26726 {
26727 int face_id;
26728 struct face *face;
26729 struct font *font;
26730 int base_width, base_height, width, height;
26731 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
26732 int len;
26733
26734 /* Get the metrics of the base font. We always refer to the current
26735 ASCII face. */
26736 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
26737 font = face->font ? face->font : FRAME_FONT (it->f);
26738 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
26739 it->ascent += font->baseline_offset;
26740 it->descent -= font->baseline_offset;
26741 base_height = it->ascent + it->descent;
26742 base_width = font->average_width;
26743
26744 face_id = merge_glyphless_glyph_face (it);
26745
26746 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26747 {
26748 it->pixel_width = THIN_SPACE_WIDTH;
26749 len = 0;
26750 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26751 }
26752 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
26753 {
26754 width = CHAR_WIDTH (it->c);
26755 if (width == 0)
26756 width = 1;
26757 else if (width > 4)
26758 width = 4;
26759 it->pixel_width = base_width * width;
26760 len = 0;
26761 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26762 }
26763 else
26764 {
26765 char buf[7];
26766 const char *str;
26767 unsigned int code[6];
26768 int upper_len;
26769 int ascent, descent;
26770 struct font_metrics metrics_upper, metrics_lower;
26771
26772 face = FACE_FROM_ID (it->f, face_id);
26773 font = face->font ? face->font : FRAME_FONT (it->f);
26774 prepare_face_for_display (it->f, face);
26775
26776 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26777 {
26778 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26779 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26780 if (CONSP (acronym))
26781 acronym = XCAR (acronym);
26782 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26783 }
26784 else
26785 {
26786 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26787 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c + 0u);
26788 str = buf;
26789 }
26790 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
26791 code[len] = font->driver->encode_char (font, str[len]);
26792 upper_len = (len + 1) / 2;
26793 font->driver->text_extents (font, code, upper_len,
26794 &metrics_upper);
26795 font->driver->text_extents (font, code + upper_len, len - upper_len,
26796 &metrics_lower);
26797
26798
26799
26800 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26801 width = max (metrics_upper.width, metrics_lower.width) + 4;
26802 upper_xoff = upper_yoff = 2; /* the typical case */
26803 if (base_width >= width)
26804 {
26805 /* Align the upper to the left, the lower to the right. */
26806 it->pixel_width = base_width;
26807 lower_xoff = base_width - 2 - metrics_lower.width;
26808 }
26809 else
26810 {
26811 /* Center the shorter one. */
26812 it->pixel_width = width;
26813 if (metrics_upper.width >= metrics_lower.width)
26814 lower_xoff = (width - metrics_lower.width) / 2;
26815 else
26816 {
26817 /* FIXME: This code doesn't look right. It formerly was
26818 missing the "lower_xoff = 0;", which couldn't have
26819 been right since it left lower_xoff uninitialized. */
26820 lower_xoff = 0;
26821 upper_xoff = (width - metrics_upper.width) / 2;
26822 }
26823 }
26824
26825 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26826 top, bottom, and between upper and lower strings. */
26827 height = (metrics_upper.ascent + metrics_upper.descent
26828 + metrics_lower.ascent + metrics_lower.descent) + 5;
26829 /* Center vertically.
26830 H:base_height, D:base_descent
26831 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26832
26833 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26834 descent = D - H/2 + h/2;
26835 lower_yoff = descent - 2 - ld;
26836 upper_yoff = lower_yoff - la - 1 - ud; */
26837 ascent = - (it->descent - (base_height + height + 1) / 2);
26838 descent = it->descent - (base_height - height) / 2;
26839 lower_yoff = descent - 2 - metrics_lower.descent;
26840 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26841 - metrics_upper.descent);
26842 /* Don't make the height shorter than the base height. */
26843 if (height > base_height)
26844 {
26845 it->ascent = ascent;
26846 it->descent = descent;
26847 }
26848 }
26849
26850 it->phys_ascent = it->ascent;
26851 it->phys_descent = it->descent;
26852 if (it->glyph_row)
26853 append_glyphless_glyph (it, face_id, for_no_font, len,
26854 upper_xoff, upper_yoff,
26855 lower_xoff, lower_yoff);
26856 it->nglyphs = 1;
26857 take_vertical_position_into_account (it);
26858 }
26859
26860
26861 /* RIF:
26862 Produce glyphs/get display metrics for the display element IT is
26863 loaded with. See the description of struct it in dispextern.h
26864 for an overview of struct it. */
26865
26866 void
26867 x_produce_glyphs (struct it *it)
26868 {
26869 int extra_line_spacing = it->extra_line_spacing;
26870
26871 it->glyph_not_available_p = false;
26872
26873 if (it->what == IT_CHARACTER)
26874 {
26875 XChar2b char2b;
26876 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26877 struct font *font = face->font;
26878 struct font_metrics *pcm = NULL;
26879 int boff; /* Baseline offset. */
26880
26881 if (font == NULL)
26882 {
26883 /* When no suitable font is found, display this character by
26884 the method specified in the first extra slot of
26885 Vglyphless_char_display. */
26886 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
26887
26888 eassert (it->what == IT_GLYPHLESS);
26889 produce_glyphless_glyph (it, true,
26890 STRINGP (acronym) ? acronym : Qnil);
26891 goto done;
26892 }
26893
26894 boff = font->baseline_offset;
26895 if (font->vertical_centering)
26896 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26897
26898 if (it->char_to_display != '\n' && it->char_to_display != '\t')
26899 {
26900 it->nglyphs = 1;
26901
26902 if (it->override_ascent >= 0)
26903 {
26904 it->ascent = it->override_ascent;
26905 it->descent = it->override_descent;
26906 boff = it->override_boff;
26907 }
26908 else
26909 {
26910 it->ascent = FONT_BASE (font) + boff;
26911 it->descent = FONT_DESCENT (font) - boff;
26912 }
26913
26914 if (get_char_glyph_code (it->char_to_display, font, &char2b))
26915 {
26916 pcm = get_per_char_metric (font, &char2b);
26917 if (pcm->width == 0
26918 && pcm->rbearing == 0 && pcm->lbearing == 0)
26919 pcm = NULL;
26920 }
26921
26922 if (pcm)
26923 {
26924 it->phys_ascent = pcm->ascent + boff;
26925 it->phys_descent = pcm->descent - boff;
26926 it->pixel_width = pcm->width;
26927 /* Don't use font-global values for ascent and descent
26928 if they result in an exceedingly large line height. */
26929 if (it->override_ascent < 0)
26930 {
26931 if (FONT_TOO_HIGH (font))
26932 {
26933 it->ascent = it->phys_ascent;
26934 it->descent = it->phys_descent;
26935 /* These limitations are enforced by an
26936 assertion near the end of this function. */
26937 if (it->ascent < 0)
26938 it->ascent = 0;
26939 if (it->descent < 0)
26940 it->descent = 0;
26941 }
26942 }
26943 }
26944 else
26945 {
26946 it->glyph_not_available_p = true;
26947 it->phys_ascent = it->ascent;
26948 it->phys_descent = it->descent;
26949 it->pixel_width = font->space_width;
26950 }
26951
26952 if (it->constrain_row_ascent_descent_p)
26953 {
26954 if (it->descent > it->max_descent)
26955 {
26956 it->ascent += it->descent - it->max_descent;
26957 it->descent = it->max_descent;
26958 }
26959 if (it->ascent > it->max_ascent)
26960 {
26961 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26962 it->ascent = it->max_ascent;
26963 }
26964 it->phys_ascent = min (it->phys_ascent, it->ascent);
26965 it->phys_descent = min (it->phys_descent, it->descent);
26966 extra_line_spacing = 0;
26967 }
26968
26969 /* If this is a space inside a region of text with
26970 `space-width' property, change its width. */
26971 bool stretched_p
26972 = it->char_to_display == ' ' && !NILP (it->space_width);
26973 if (stretched_p)
26974 it->pixel_width *= XFLOATINT (it->space_width);
26975
26976 /* If face has a box, add the box thickness to the character
26977 height. If character has a box line to the left and/or
26978 right, add the box line width to the character's width. */
26979 if (face->box != FACE_NO_BOX)
26980 {
26981 int thick = face->box_line_width;
26982
26983 if (thick > 0)
26984 {
26985 it->ascent += thick;
26986 it->descent += thick;
26987 }
26988 else
26989 thick = -thick;
26990
26991 if (it->start_of_box_run_p)
26992 it->pixel_width += thick;
26993 if (it->end_of_box_run_p)
26994 it->pixel_width += thick;
26995 }
26996
26997 /* If face has an overline, add the height of the overline
26998 (1 pixel) and a 1 pixel margin to the character height. */
26999 if (face->overline_p)
27000 it->ascent += overline_margin;
27001
27002 if (it->constrain_row_ascent_descent_p)
27003 {
27004 if (it->ascent > it->max_ascent)
27005 it->ascent = it->max_ascent;
27006 if (it->descent > it->max_descent)
27007 it->descent = it->max_descent;
27008 }
27009
27010 take_vertical_position_into_account (it);
27011
27012 /* If we have to actually produce glyphs, do it. */
27013 if (it->glyph_row)
27014 {
27015 if (stretched_p)
27016 {
27017 /* Translate a space with a `space-width' property
27018 into a stretch glyph. */
27019 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
27020 / FONT_HEIGHT (font));
27021 append_stretch_glyph (it, it->object, it->pixel_width,
27022 it->ascent + it->descent, ascent);
27023 }
27024 else
27025 append_glyph (it);
27026
27027 /* If characters with lbearing or rbearing are displayed
27028 in this line, record that fact in a flag of the
27029 glyph row. This is used to optimize X output code. */
27030 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
27031 it->glyph_row->contains_overlapping_glyphs_p = true;
27032 }
27033 if (! stretched_p && it->pixel_width == 0)
27034 /* We assure that all visible glyphs have at least 1-pixel
27035 width. */
27036 it->pixel_width = 1;
27037 }
27038 else if (it->char_to_display == '\n')
27039 {
27040 /* A newline has no width, but we need the height of the
27041 line. But if previous part of the line sets a height,
27042 don't increase that height. */
27043
27044 Lisp_Object height;
27045 Lisp_Object total_height = Qnil;
27046
27047 it->override_ascent = -1;
27048 it->pixel_width = 0;
27049 it->nglyphs = 0;
27050
27051 height = get_it_property (it, Qline_height);
27052 /* Split (line-height total-height) list. */
27053 if (CONSP (height)
27054 && CONSP (XCDR (height))
27055 && NILP (XCDR (XCDR (height))))
27056 {
27057 total_height = XCAR (XCDR (height));
27058 height = XCAR (height);
27059 }
27060 height = calc_line_height_property (it, height, font, boff, true);
27061
27062 if (it->override_ascent >= 0)
27063 {
27064 it->ascent = it->override_ascent;
27065 it->descent = it->override_descent;
27066 boff = it->override_boff;
27067 }
27068 else
27069 {
27070 if (FONT_TOO_HIGH (font))
27071 {
27072 it->ascent = font->pixel_size + boff - 1;
27073 it->descent = -boff + 1;
27074 if (it->descent < 0)
27075 it->descent = 0;
27076 }
27077 else
27078 {
27079 it->ascent = FONT_BASE (font) + boff;
27080 it->descent = FONT_DESCENT (font) - boff;
27081 }
27082 }
27083
27084 if (EQ (height, Qt))
27085 {
27086 if (it->descent > it->max_descent)
27087 {
27088 it->ascent += it->descent - it->max_descent;
27089 it->descent = it->max_descent;
27090 }
27091 if (it->ascent > it->max_ascent)
27092 {
27093 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
27094 it->ascent = it->max_ascent;
27095 }
27096 it->phys_ascent = min (it->phys_ascent, it->ascent);
27097 it->phys_descent = min (it->phys_descent, it->descent);
27098 it->constrain_row_ascent_descent_p = true;
27099 extra_line_spacing = 0;
27100 }
27101 else
27102 {
27103 Lisp_Object spacing;
27104
27105 it->phys_ascent = it->ascent;
27106 it->phys_descent = it->descent;
27107
27108 if ((it->max_ascent > 0 || it->max_descent > 0)
27109 && face->box != FACE_NO_BOX
27110 && face->box_line_width > 0)
27111 {
27112 it->ascent += face->box_line_width;
27113 it->descent += face->box_line_width;
27114 }
27115 if (!NILP (height)
27116 && XINT (height) > it->ascent + it->descent)
27117 it->ascent = XINT (height) - it->descent;
27118
27119 if (!NILP (total_height))
27120 spacing = calc_line_height_property (it, total_height, font,
27121 boff, false);
27122 else
27123 {
27124 spacing = get_it_property (it, Qline_spacing);
27125 spacing = calc_line_height_property (it, spacing, font,
27126 boff, false);
27127 }
27128 if (INTEGERP (spacing))
27129 {
27130 extra_line_spacing = XINT (spacing);
27131 if (!NILP (total_height))
27132 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
27133 }
27134 }
27135 }
27136 else /* i.e. (it->char_to_display == '\t') */
27137 {
27138 if (font->space_width > 0)
27139 {
27140 int tab_width = it->tab_width * font->space_width;
27141 int x = it->current_x + it->continuation_lines_width;
27142 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
27143
27144 /* If the distance from the current position to the next tab
27145 stop is less than a space character width, use the
27146 tab stop after that. */
27147 if (next_tab_x - x < font->space_width)
27148 next_tab_x += tab_width;
27149
27150 it->pixel_width = next_tab_x - x;
27151 it->nglyphs = 1;
27152 if (FONT_TOO_HIGH (font))
27153 {
27154 if (get_char_glyph_code (' ', font, &char2b))
27155 {
27156 pcm = get_per_char_metric (font, &char2b);
27157 if (pcm->width == 0
27158 && pcm->rbearing == 0 && pcm->lbearing == 0)
27159 pcm = NULL;
27160 }
27161
27162 if (pcm)
27163 {
27164 it->ascent = pcm->ascent + boff;
27165 it->descent = pcm->descent - boff;
27166 }
27167 else
27168 {
27169 it->ascent = font->pixel_size + boff - 1;
27170 it->descent = -boff + 1;
27171 }
27172 if (it->ascent < 0)
27173 it->ascent = 0;
27174 if (it->descent < 0)
27175 it->descent = 0;
27176 }
27177 else
27178 {
27179 it->ascent = FONT_BASE (font) + boff;
27180 it->descent = FONT_DESCENT (font) - boff;
27181 }
27182 it->phys_ascent = it->ascent;
27183 it->phys_descent = it->descent;
27184
27185 if (it->glyph_row)
27186 {
27187 append_stretch_glyph (it, it->object, it->pixel_width,
27188 it->ascent + it->descent, it->ascent);
27189 }
27190 }
27191 else
27192 {
27193 it->pixel_width = 0;
27194 it->nglyphs = 1;
27195 }
27196 }
27197
27198 if (FONT_TOO_HIGH (font))
27199 {
27200 int font_ascent, font_descent;
27201
27202 /* For very large fonts, where we ignore the declared font
27203 dimensions, and go by per-character metrics instead,
27204 don't let the row ascent and descent values (and the row
27205 height computed from them) be smaller than the "normal"
27206 character metrics. This avoids unpleasant effects
27207 whereby lines on display would change their height
27208 depending on which characters are shown. */
27209 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
27210 it->max_ascent = max (it->max_ascent, font_ascent);
27211 it->max_descent = max (it->max_descent, font_descent);
27212 }
27213 }
27214 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
27215 {
27216 /* A static composition.
27217
27218 Note: A composition is represented as one glyph in the
27219 glyph matrix. There are no padding glyphs.
27220
27221 Important note: pixel_width, ascent, and descent are the
27222 values of what is drawn by draw_glyphs (i.e. the values of
27223 the overall glyphs composed). */
27224 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27225 int boff; /* baseline offset */
27226 struct composition *cmp = composition_table[it->cmp_it.id];
27227 int glyph_len = cmp->glyph_len;
27228 struct font *font = face->font;
27229
27230 it->nglyphs = 1;
27231
27232 /* If we have not yet calculated pixel size data of glyphs of
27233 the composition for the current face font, calculate them
27234 now. Theoretically, we have to check all fonts for the
27235 glyphs, but that requires much time and memory space. So,
27236 here we check only the font of the first glyph. This may
27237 lead to incorrect display, but it's very rare, and C-l
27238 (recenter-top-bottom) can correct the display anyway. */
27239 if (! cmp->font || cmp->font != font)
27240 {
27241 /* Ascent and descent of the font of the first character
27242 of this composition (adjusted by baseline offset).
27243 Ascent and descent of overall glyphs should not be less
27244 than these, respectively. */
27245 int font_ascent, font_descent, font_height;
27246 /* Bounding box of the overall glyphs. */
27247 int leftmost, rightmost, lowest, highest;
27248 int lbearing, rbearing;
27249 int i, width, ascent, descent;
27250 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
27251 XChar2b char2b;
27252 struct font_metrics *pcm;
27253 ptrdiff_t pos;
27254
27255 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
27256 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
27257 break;
27258 bool right_padded = glyph_len < cmp->glyph_len;
27259 for (i = 0; i < glyph_len; i++)
27260 {
27261 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
27262 break;
27263 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
27264 }
27265 bool left_padded = i > 0;
27266
27267 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
27268 : IT_CHARPOS (*it));
27269 /* If no suitable font is found, use the default font. */
27270 bool font_not_found_p = font == NULL;
27271 if (font_not_found_p)
27272 {
27273 face = face->ascii_face;
27274 font = face->font;
27275 }
27276 boff = font->baseline_offset;
27277 if (font->vertical_centering)
27278 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
27279 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
27280 font_ascent += boff;
27281 font_descent -= boff;
27282 font_height = font_ascent + font_descent;
27283
27284 cmp->font = font;
27285
27286 pcm = NULL;
27287 if (! font_not_found_p)
27288 {
27289 get_char_face_and_encoding (it->f, c, it->face_id,
27290 &char2b, false);
27291 pcm = get_per_char_metric (font, &char2b);
27292 }
27293
27294 /* Initialize the bounding box. */
27295 if (pcm)
27296 {
27297 width = cmp->glyph_len > 0 ? pcm->width : 0;
27298 ascent = pcm->ascent;
27299 descent = pcm->descent;
27300 lbearing = pcm->lbearing;
27301 rbearing = pcm->rbearing;
27302 }
27303 else
27304 {
27305 width = cmp->glyph_len > 0 ? font->space_width : 0;
27306 ascent = FONT_BASE (font);
27307 descent = FONT_DESCENT (font);
27308 lbearing = 0;
27309 rbearing = width;
27310 }
27311
27312 rightmost = width;
27313 leftmost = 0;
27314 lowest = - descent + boff;
27315 highest = ascent + boff;
27316
27317 if (! font_not_found_p
27318 && font->default_ascent
27319 && CHAR_TABLE_P (Vuse_default_ascent)
27320 && !NILP (Faref (Vuse_default_ascent,
27321 make_number (it->char_to_display))))
27322 highest = font->default_ascent + boff;
27323
27324 /* Draw the first glyph at the normal position. It may be
27325 shifted to right later if some other glyphs are drawn
27326 at the left. */
27327 cmp->offsets[i * 2] = 0;
27328 cmp->offsets[i * 2 + 1] = boff;
27329 cmp->lbearing = lbearing;
27330 cmp->rbearing = rbearing;
27331
27332 /* Set cmp->offsets for the remaining glyphs. */
27333 for (i++; i < glyph_len; i++)
27334 {
27335 int left, right, btm, top;
27336 int ch = COMPOSITION_GLYPH (cmp, i);
27337 int face_id;
27338 struct face *this_face;
27339
27340 if (ch == '\t')
27341 ch = ' ';
27342 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
27343 this_face = FACE_FROM_ID (it->f, face_id);
27344 font = this_face->font;
27345
27346 if (font == NULL)
27347 pcm = NULL;
27348 else
27349 {
27350 get_char_face_and_encoding (it->f, ch, face_id,
27351 &char2b, false);
27352 pcm = get_per_char_metric (font, &char2b);
27353 }
27354 if (! pcm)
27355 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
27356 else
27357 {
27358 width = pcm->width;
27359 ascent = pcm->ascent;
27360 descent = pcm->descent;
27361 lbearing = pcm->lbearing;
27362 rbearing = pcm->rbearing;
27363 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
27364 {
27365 /* Relative composition with or without
27366 alternate chars. */
27367 left = (leftmost + rightmost - width) / 2;
27368 btm = - descent + boff;
27369 if (font->relative_compose
27370 && (! CHAR_TABLE_P (Vignore_relative_composition)
27371 || NILP (Faref (Vignore_relative_composition,
27372 make_number (ch)))))
27373 {
27374
27375 if (- descent >= font->relative_compose)
27376 /* One extra pixel between two glyphs. */
27377 btm = highest + 1;
27378 else if (ascent <= 0)
27379 /* One extra pixel between two glyphs. */
27380 btm = lowest - 1 - ascent - descent;
27381 }
27382 }
27383 else
27384 {
27385 /* A composition rule is specified by an integer
27386 value that encodes global and new reference
27387 points (GREF and NREF). GREF and NREF are
27388 specified by numbers as below:
27389
27390 0---1---2 -- ascent
27391 | |
27392 | |
27393 | |
27394 9--10--11 -- center
27395 | |
27396 ---3---4---5--- baseline
27397 | |
27398 6---7---8 -- descent
27399 */
27400 int rule = COMPOSITION_RULE (cmp, i);
27401 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
27402
27403 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
27404 grefx = gref % 3, nrefx = nref % 3;
27405 grefy = gref / 3, nrefy = nref / 3;
27406 if (xoff)
27407 xoff = font_height * (xoff - 128) / 256;
27408 if (yoff)
27409 yoff = font_height * (yoff - 128) / 256;
27410
27411 left = (leftmost
27412 + grefx * (rightmost - leftmost) / 2
27413 - nrefx * width / 2
27414 + xoff);
27415
27416 btm = ((grefy == 0 ? highest
27417 : grefy == 1 ? 0
27418 : grefy == 2 ? lowest
27419 : (highest + lowest) / 2)
27420 - (nrefy == 0 ? ascent + descent
27421 : nrefy == 1 ? descent - boff
27422 : nrefy == 2 ? 0
27423 : (ascent + descent) / 2)
27424 + yoff);
27425 }
27426
27427 cmp->offsets[i * 2] = left;
27428 cmp->offsets[i * 2 + 1] = btm + descent;
27429
27430 /* Update the bounding box of the overall glyphs. */
27431 if (width > 0)
27432 {
27433 right = left + width;
27434 if (left < leftmost)
27435 leftmost = left;
27436 if (right > rightmost)
27437 rightmost = right;
27438 }
27439 top = btm + descent + ascent;
27440 if (top > highest)
27441 highest = top;
27442 if (btm < lowest)
27443 lowest = btm;
27444
27445 if (cmp->lbearing > left + lbearing)
27446 cmp->lbearing = left + lbearing;
27447 if (cmp->rbearing < left + rbearing)
27448 cmp->rbearing = left + rbearing;
27449 }
27450 }
27451
27452 /* If there are glyphs whose x-offsets are negative,
27453 shift all glyphs to the right and make all x-offsets
27454 non-negative. */
27455 if (leftmost < 0)
27456 {
27457 for (i = 0; i < cmp->glyph_len; i++)
27458 cmp->offsets[i * 2] -= leftmost;
27459 rightmost -= leftmost;
27460 cmp->lbearing -= leftmost;
27461 cmp->rbearing -= leftmost;
27462 }
27463
27464 if (left_padded && cmp->lbearing < 0)
27465 {
27466 for (i = 0; i < cmp->glyph_len; i++)
27467 cmp->offsets[i * 2] -= cmp->lbearing;
27468 rightmost -= cmp->lbearing;
27469 cmp->rbearing -= cmp->lbearing;
27470 cmp->lbearing = 0;
27471 }
27472 if (right_padded && rightmost < cmp->rbearing)
27473 {
27474 rightmost = cmp->rbearing;
27475 }
27476
27477 cmp->pixel_width = rightmost;
27478 cmp->ascent = highest;
27479 cmp->descent = - lowest;
27480 if (cmp->ascent < font_ascent)
27481 cmp->ascent = font_ascent;
27482 if (cmp->descent < font_descent)
27483 cmp->descent = font_descent;
27484 }
27485
27486 if (it->glyph_row
27487 && (cmp->lbearing < 0
27488 || cmp->rbearing > cmp->pixel_width))
27489 it->glyph_row->contains_overlapping_glyphs_p = true;
27490
27491 it->pixel_width = cmp->pixel_width;
27492 it->ascent = it->phys_ascent = cmp->ascent;
27493 it->descent = it->phys_descent = cmp->descent;
27494 if (face->box != FACE_NO_BOX)
27495 {
27496 int thick = face->box_line_width;
27497
27498 if (thick > 0)
27499 {
27500 it->ascent += thick;
27501 it->descent += thick;
27502 }
27503 else
27504 thick = - thick;
27505
27506 if (it->start_of_box_run_p)
27507 it->pixel_width += thick;
27508 if (it->end_of_box_run_p)
27509 it->pixel_width += thick;
27510 }
27511
27512 /* If face has an overline, add the height of the overline
27513 (1 pixel) and a 1 pixel margin to the character height. */
27514 if (face->overline_p)
27515 it->ascent += overline_margin;
27516
27517 take_vertical_position_into_account (it);
27518 if (it->ascent < 0)
27519 it->ascent = 0;
27520 if (it->descent < 0)
27521 it->descent = 0;
27522
27523 if (it->glyph_row && cmp->glyph_len > 0)
27524 append_composite_glyph (it);
27525 }
27526 else if (it->what == IT_COMPOSITION)
27527 {
27528 /* A dynamic (automatic) composition. */
27529 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27530 Lisp_Object gstring;
27531 struct font_metrics metrics;
27532
27533 it->nglyphs = 1;
27534
27535 gstring = composition_gstring_from_id (it->cmp_it.id);
27536 it->pixel_width
27537 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
27538 &metrics);
27539 if (it->glyph_row
27540 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
27541 it->glyph_row->contains_overlapping_glyphs_p = true;
27542 it->ascent = it->phys_ascent = metrics.ascent;
27543 it->descent = it->phys_descent = metrics.descent;
27544 if (face->box != FACE_NO_BOX)
27545 {
27546 int thick = face->box_line_width;
27547
27548 if (thick > 0)
27549 {
27550 it->ascent += thick;
27551 it->descent += thick;
27552 }
27553 else
27554 thick = - thick;
27555
27556 if (it->start_of_box_run_p)
27557 it->pixel_width += thick;
27558 if (it->end_of_box_run_p)
27559 it->pixel_width += thick;
27560 }
27561 /* If face has an overline, add the height of the overline
27562 (1 pixel) and a 1 pixel margin to the character height. */
27563 if (face->overline_p)
27564 it->ascent += overline_margin;
27565 take_vertical_position_into_account (it);
27566 if (it->ascent < 0)
27567 it->ascent = 0;
27568 if (it->descent < 0)
27569 it->descent = 0;
27570
27571 if (it->glyph_row)
27572 append_composite_glyph (it);
27573 }
27574 else if (it->what == IT_GLYPHLESS)
27575 produce_glyphless_glyph (it, false, Qnil);
27576 else if (it->what == IT_IMAGE)
27577 produce_image_glyph (it);
27578 else if (it->what == IT_STRETCH)
27579 produce_stretch_glyph (it);
27580 else if (it->what == IT_XWIDGET)
27581 produce_xwidget_glyph (it);
27582
27583 done:
27584 /* Accumulate dimensions. Note: can't assume that it->descent > 0
27585 because this isn't true for images with `:ascent 100'. */
27586 eassert (it->ascent >= 0 && it->descent >= 0);
27587 if (it->area == TEXT_AREA)
27588 it->current_x += it->pixel_width;
27589
27590 if (extra_line_spacing > 0)
27591 {
27592 it->descent += extra_line_spacing;
27593 if (extra_line_spacing > it->max_extra_line_spacing)
27594 it->max_extra_line_spacing = extra_line_spacing;
27595 }
27596
27597 it->max_ascent = max (it->max_ascent, it->ascent);
27598 it->max_descent = max (it->max_descent, it->descent);
27599 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
27600 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
27601 }
27602
27603 /* EXPORT for RIF:
27604 Output LEN glyphs starting at START at the nominal cursor position.
27605 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
27606 being updated, and UPDATED_AREA is the area of that row being updated. */
27607
27608 void
27609 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
27610 struct glyph *start, enum glyph_row_area updated_area, int len)
27611 {
27612 int x, hpos, chpos = w->phys_cursor.hpos;
27613
27614 eassert (updated_row);
27615 /* When the window is hscrolled, cursor hpos can legitimately be out
27616 of bounds, but we draw the cursor at the corresponding window
27617 margin in that case. */
27618 if (!updated_row->reversed_p && chpos < 0)
27619 chpos = 0;
27620 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
27621 chpos = updated_row->used[TEXT_AREA] - 1;
27622
27623 block_input ();
27624
27625 /* Write glyphs. */
27626
27627 hpos = start - updated_row->glyphs[updated_area];
27628 x = draw_glyphs (w, w->output_cursor.x,
27629 updated_row, updated_area,
27630 hpos, hpos + len,
27631 DRAW_NORMAL_TEXT, 0);
27632
27633 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
27634 if (updated_area == TEXT_AREA
27635 && w->phys_cursor_on_p
27636 && w->phys_cursor.vpos == w->output_cursor.vpos
27637 && chpos >= hpos
27638 && chpos < hpos + len)
27639 w->phys_cursor_on_p = false;
27640
27641 unblock_input ();
27642
27643 /* Advance the output cursor. */
27644 w->output_cursor.hpos += len;
27645 w->output_cursor.x = x;
27646 }
27647
27648
27649 /* EXPORT for RIF:
27650 Insert LEN glyphs from START at the nominal cursor position. */
27651
27652 void
27653 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
27654 struct glyph *start, enum glyph_row_area updated_area, int len)
27655 {
27656 struct frame *f;
27657 int line_height, shift_by_width, shifted_region_width;
27658 struct glyph_row *row;
27659 struct glyph *glyph;
27660 int frame_x, frame_y;
27661 ptrdiff_t hpos;
27662
27663 eassert (updated_row);
27664 block_input ();
27665 f = XFRAME (WINDOW_FRAME (w));
27666
27667 /* Get the height of the line we are in. */
27668 row = updated_row;
27669 line_height = row->height;
27670
27671 /* Get the width of the glyphs to insert. */
27672 shift_by_width = 0;
27673 for (glyph = start; glyph < start + len; ++glyph)
27674 shift_by_width += glyph->pixel_width;
27675
27676 /* Get the width of the region to shift right. */
27677 shifted_region_width = (window_box_width (w, updated_area)
27678 - w->output_cursor.x
27679 - shift_by_width);
27680
27681 /* Shift right. */
27682 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
27683 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
27684
27685 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
27686 line_height, shift_by_width);
27687
27688 /* Write the glyphs. */
27689 hpos = start - row->glyphs[updated_area];
27690 draw_glyphs (w, w->output_cursor.x, row, updated_area,
27691 hpos, hpos + len,
27692 DRAW_NORMAL_TEXT, 0);
27693
27694 /* Advance the output cursor. */
27695 w->output_cursor.hpos += len;
27696 w->output_cursor.x += shift_by_width;
27697 unblock_input ();
27698 }
27699
27700
27701 /* EXPORT for RIF:
27702 Erase the current text line from the nominal cursor position
27703 (inclusive) to pixel column TO_X (exclusive). The idea is that
27704 everything from TO_X onward is already erased.
27705
27706 TO_X is a pixel position relative to UPDATED_AREA of currently
27707 updated window W. TO_X == -1 means clear to the end of this area. */
27708
27709 void
27710 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
27711 enum glyph_row_area updated_area, int to_x)
27712 {
27713 struct frame *f;
27714 int max_x, min_y, max_y;
27715 int from_x, from_y, to_y;
27716
27717 eassert (updated_row);
27718 f = XFRAME (w->frame);
27719
27720 if (updated_row->full_width_p)
27721 max_x = (WINDOW_PIXEL_WIDTH (w)
27722 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
27723 else
27724 max_x = window_box_width (w, updated_area);
27725 max_y = window_text_bottom_y (w);
27726
27727 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
27728 of window. For TO_X > 0, truncate to end of drawing area. */
27729 if (to_x == 0)
27730 return;
27731 else if (to_x < 0)
27732 to_x = max_x;
27733 else
27734 to_x = min (to_x, max_x);
27735
27736 to_y = min (max_y, w->output_cursor.y + updated_row->height);
27737
27738 /* Notice if the cursor will be cleared by this operation. */
27739 if (!updated_row->full_width_p)
27740 notice_overwritten_cursor (w, updated_area,
27741 w->output_cursor.x, -1,
27742 updated_row->y,
27743 MATRIX_ROW_BOTTOM_Y (updated_row));
27744
27745 from_x = w->output_cursor.x;
27746
27747 /* Translate to frame coordinates. */
27748 if (updated_row->full_width_p)
27749 {
27750 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
27751 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
27752 }
27753 else
27754 {
27755 int area_left = window_box_left (w, updated_area);
27756 from_x += area_left;
27757 to_x += area_left;
27758 }
27759
27760 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
27761 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
27762 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
27763
27764 /* Prevent inadvertently clearing to end of the X window. */
27765 if (to_x > from_x && to_y > from_y)
27766 {
27767 block_input ();
27768 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
27769 to_x - from_x, to_y - from_y);
27770 unblock_input ();
27771 }
27772 }
27773
27774 #endif /* HAVE_WINDOW_SYSTEM */
27775
27776
27777 \f
27778 /***********************************************************************
27779 Cursor types
27780 ***********************************************************************/
27781
27782 /* Value is the internal representation of the specified cursor type
27783 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
27784 of the bar cursor. */
27785
27786 static enum text_cursor_kinds
27787 get_specified_cursor_type (Lisp_Object arg, int *width)
27788 {
27789 enum text_cursor_kinds type;
27790
27791 if (NILP (arg))
27792 return NO_CURSOR;
27793
27794 if (EQ (arg, Qbox))
27795 return FILLED_BOX_CURSOR;
27796
27797 if (EQ (arg, Qhollow))
27798 return HOLLOW_BOX_CURSOR;
27799
27800 if (EQ (arg, Qbar))
27801 {
27802 *width = 2;
27803 return BAR_CURSOR;
27804 }
27805
27806 if (CONSP (arg)
27807 && EQ (XCAR (arg), Qbar)
27808 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27809 {
27810 *width = XINT (XCDR (arg));
27811 return BAR_CURSOR;
27812 }
27813
27814 if (EQ (arg, Qhbar))
27815 {
27816 *width = 2;
27817 return HBAR_CURSOR;
27818 }
27819
27820 if (CONSP (arg)
27821 && EQ (XCAR (arg), Qhbar)
27822 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27823 {
27824 *width = XINT (XCDR (arg));
27825 return HBAR_CURSOR;
27826 }
27827
27828 /* Treat anything unknown as "hollow box cursor".
27829 It was bad to signal an error; people have trouble fixing
27830 .Xdefaults with Emacs, when it has something bad in it. */
27831 type = HOLLOW_BOX_CURSOR;
27832
27833 return type;
27834 }
27835
27836 /* Set the default cursor types for specified frame. */
27837 void
27838 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
27839 {
27840 int width = 1;
27841 Lisp_Object tem;
27842
27843 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
27844 FRAME_CURSOR_WIDTH (f) = width;
27845
27846 /* By default, set up the blink-off state depending on the on-state. */
27847
27848 tem = Fassoc (arg, Vblink_cursor_alist);
27849 if (!NILP (tem))
27850 {
27851 FRAME_BLINK_OFF_CURSOR (f)
27852 = get_specified_cursor_type (XCDR (tem), &width);
27853 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
27854 }
27855 else
27856 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
27857
27858 /* Make sure the cursor gets redrawn. */
27859 f->cursor_type_changed = true;
27860 }
27861
27862
27863 #ifdef HAVE_WINDOW_SYSTEM
27864
27865 /* Return the cursor we want to be displayed in window W. Return
27866 width of bar/hbar cursor through WIDTH arg. Return with
27867 ACTIVE_CURSOR arg set to true if cursor in window W is `active'
27868 (i.e. if the `system caret' should track this cursor).
27869
27870 In a mini-buffer window, we want the cursor only to appear if we
27871 are reading input from this window. For the selected window, we
27872 want the cursor type given by the frame parameter or buffer local
27873 setting of cursor-type. If explicitly marked off, draw no cursor.
27874 In all other cases, we want a hollow box cursor. */
27875
27876 static enum text_cursor_kinds
27877 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
27878 bool *active_cursor)
27879 {
27880 struct frame *f = XFRAME (w->frame);
27881 struct buffer *b = XBUFFER (w->contents);
27882 int cursor_type = DEFAULT_CURSOR;
27883 Lisp_Object alt_cursor;
27884 bool non_selected = false;
27885
27886 *active_cursor = true;
27887
27888 /* Echo area */
27889 if (cursor_in_echo_area
27890 && FRAME_HAS_MINIBUF_P (f)
27891 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
27892 {
27893 if (w == XWINDOW (echo_area_window))
27894 {
27895 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
27896 {
27897 *width = FRAME_CURSOR_WIDTH (f);
27898 return FRAME_DESIRED_CURSOR (f);
27899 }
27900 else
27901 return get_specified_cursor_type (BVAR (b, cursor_type), width);
27902 }
27903
27904 *active_cursor = false;
27905 non_selected = true;
27906 }
27907
27908 /* Detect a nonselected window or nonselected frame. */
27909 else if (w != XWINDOW (f->selected_window)
27910 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
27911 {
27912 *active_cursor = false;
27913
27914 if (MINI_WINDOW_P (w) && minibuf_level == 0)
27915 return NO_CURSOR;
27916
27917 non_selected = true;
27918 }
27919
27920 /* Never display a cursor in a window in which cursor-type is nil. */
27921 if (NILP (BVAR (b, cursor_type)))
27922 return NO_CURSOR;
27923
27924 /* Get the normal cursor type for this window. */
27925 if (EQ (BVAR (b, cursor_type), Qt))
27926 {
27927 cursor_type = FRAME_DESIRED_CURSOR (f);
27928 *width = FRAME_CURSOR_WIDTH (f);
27929 }
27930 else
27931 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
27932
27933 /* Use cursor-in-non-selected-windows instead
27934 for non-selected window or frame. */
27935 if (non_selected)
27936 {
27937 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
27938 if (!EQ (Qt, alt_cursor))
27939 return get_specified_cursor_type (alt_cursor, width);
27940 /* t means modify the normal cursor type. */
27941 if (cursor_type == FILLED_BOX_CURSOR)
27942 cursor_type = HOLLOW_BOX_CURSOR;
27943 else if (cursor_type == BAR_CURSOR && *width > 1)
27944 --*width;
27945 return cursor_type;
27946 }
27947
27948 /* Use normal cursor if not blinked off. */
27949 if (!w->cursor_off_p)
27950 {
27951 if (glyph != NULL && glyph->type == XWIDGET_GLYPH)
27952 return NO_CURSOR;
27953 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27954 {
27955 if (cursor_type == FILLED_BOX_CURSOR)
27956 {
27957 /* Using a block cursor on large images can be very annoying.
27958 So use a hollow cursor for "large" images.
27959 If image is not transparent (no mask), also use hollow cursor. */
27960 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27961 if (img != NULL && IMAGEP (img->spec))
27962 {
27963 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
27964 where N = size of default frame font size.
27965 This should cover most of the "tiny" icons people may use. */
27966 if (!img->mask
27967 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
27968 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
27969 cursor_type = HOLLOW_BOX_CURSOR;
27970 }
27971 }
27972 else if (cursor_type != NO_CURSOR)
27973 {
27974 /* Display current only supports BOX and HOLLOW cursors for images.
27975 So for now, unconditionally use a HOLLOW cursor when cursor is
27976 not a solid box cursor. */
27977 cursor_type = HOLLOW_BOX_CURSOR;
27978 }
27979 }
27980 return cursor_type;
27981 }
27982
27983 /* Cursor is blinked off, so determine how to "toggle" it. */
27984
27985 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
27986 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
27987 return get_specified_cursor_type (XCDR (alt_cursor), width);
27988
27989 /* Then see if frame has specified a specific blink off cursor type. */
27990 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
27991 {
27992 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
27993 return FRAME_BLINK_OFF_CURSOR (f);
27994 }
27995
27996 #if false
27997 /* Some people liked having a permanently visible blinking cursor,
27998 while others had very strong opinions against it. So it was
27999 decided to remove it. KFS 2003-09-03 */
28000
28001 /* Finally perform built-in cursor blinking:
28002 filled box <-> hollow box
28003 wide [h]bar <-> narrow [h]bar
28004 narrow [h]bar <-> no cursor
28005 other type <-> no cursor */
28006
28007 if (cursor_type == FILLED_BOX_CURSOR)
28008 return HOLLOW_BOX_CURSOR;
28009
28010 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
28011 {
28012 *width = 1;
28013 return cursor_type;
28014 }
28015 #endif
28016
28017 return NO_CURSOR;
28018 }
28019
28020
28021 /* Notice when the text cursor of window W has been completely
28022 overwritten by a drawing operation that outputs glyphs in AREA
28023 starting at X0 and ending at X1 in the line starting at Y0 and
28024 ending at Y1. X coordinates are area-relative. X1 < 0 means all
28025 the rest of the line after X0 has been written. Y coordinates
28026 are window-relative. */
28027
28028 static void
28029 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
28030 int x0, int x1, int y0, int y1)
28031 {
28032 int cx0, cx1, cy0, cy1;
28033 struct glyph_row *row;
28034
28035 if (!w->phys_cursor_on_p)
28036 return;
28037 if (area != TEXT_AREA)
28038 return;
28039
28040 if (w->phys_cursor.vpos < 0
28041 || w->phys_cursor.vpos >= w->current_matrix->nrows
28042 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
28043 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
28044 return;
28045
28046 if (row->cursor_in_fringe_p)
28047 {
28048 row->cursor_in_fringe_p = false;
28049 draw_fringe_bitmap (w, row, row->reversed_p);
28050 w->phys_cursor_on_p = false;
28051 return;
28052 }
28053
28054 cx0 = w->phys_cursor.x;
28055 cx1 = cx0 + w->phys_cursor_width;
28056 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
28057 return;
28058
28059 /* The cursor image will be completely removed from the
28060 screen if the output area intersects the cursor area in
28061 y-direction. When we draw in [y0 y1[, and some part of
28062 the cursor is at y < y0, that part must have been drawn
28063 before. When scrolling, the cursor is erased before
28064 actually scrolling, so we don't come here. When not
28065 scrolling, the rows above the old cursor row must have
28066 changed, and in this case these rows must have written
28067 over the cursor image.
28068
28069 Likewise if part of the cursor is below y1, with the
28070 exception of the cursor being in the first blank row at
28071 the buffer and window end because update_text_area
28072 doesn't draw that row. (Except when it does, but
28073 that's handled in update_text_area.) */
28074
28075 cy0 = w->phys_cursor.y;
28076 cy1 = cy0 + w->phys_cursor_height;
28077 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
28078 return;
28079
28080 w->phys_cursor_on_p = false;
28081 }
28082
28083 #endif /* HAVE_WINDOW_SYSTEM */
28084
28085 \f
28086 /************************************************************************
28087 Mouse Face
28088 ************************************************************************/
28089
28090 #ifdef HAVE_WINDOW_SYSTEM
28091
28092 /* EXPORT for RIF:
28093 Fix the display of area AREA of overlapping row ROW in window W
28094 with respect to the overlapping part OVERLAPS. */
28095
28096 void
28097 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
28098 enum glyph_row_area area, int overlaps)
28099 {
28100 int i, x;
28101
28102 block_input ();
28103
28104 x = 0;
28105 for (i = 0; i < row->used[area];)
28106 {
28107 if (row->glyphs[area][i].overlaps_vertically_p)
28108 {
28109 int start = i, start_x = x;
28110
28111 do
28112 {
28113 x += row->glyphs[area][i].pixel_width;
28114 ++i;
28115 }
28116 while (i < row->used[area]
28117 && row->glyphs[area][i].overlaps_vertically_p);
28118
28119 draw_glyphs (w, start_x, row, area,
28120 start, i,
28121 DRAW_NORMAL_TEXT, overlaps);
28122 }
28123 else
28124 {
28125 x += row->glyphs[area][i].pixel_width;
28126 ++i;
28127 }
28128 }
28129
28130 unblock_input ();
28131 }
28132
28133
28134 /* EXPORT:
28135 Draw the cursor glyph of window W in glyph row ROW. See the
28136 comment of draw_glyphs for the meaning of HL. */
28137
28138 void
28139 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
28140 enum draw_glyphs_face hl)
28141 {
28142 /* If cursor hpos is out of bounds, don't draw garbage. This can
28143 happen in mini-buffer windows when switching between echo area
28144 glyphs and mini-buffer. */
28145 if ((row->reversed_p
28146 ? (w->phys_cursor.hpos >= 0)
28147 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
28148 {
28149 bool on_p = w->phys_cursor_on_p;
28150 int x1;
28151 int hpos = w->phys_cursor.hpos;
28152
28153 /* When the window is hscrolled, cursor hpos can legitimately be
28154 out of bounds, but we draw the cursor at the corresponding
28155 window margin in that case. */
28156 if (!row->reversed_p && hpos < 0)
28157 hpos = 0;
28158 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28159 hpos = row->used[TEXT_AREA] - 1;
28160
28161 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
28162 hl, 0);
28163 w->phys_cursor_on_p = on_p;
28164
28165 if (hl == DRAW_CURSOR)
28166 w->phys_cursor_width = x1 - w->phys_cursor.x;
28167 /* When we erase the cursor, and ROW is overlapped by other
28168 rows, make sure that these overlapping parts of other rows
28169 are redrawn. */
28170 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
28171 {
28172 w->phys_cursor_width = x1 - w->phys_cursor.x;
28173
28174 if (row > w->current_matrix->rows
28175 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
28176 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
28177 OVERLAPS_ERASED_CURSOR);
28178
28179 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
28180 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
28181 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
28182 OVERLAPS_ERASED_CURSOR);
28183 }
28184 }
28185 }
28186
28187
28188 /* Erase the image of a cursor of window W from the screen. */
28189
28190 void
28191 erase_phys_cursor (struct window *w)
28192 {
28193 struct frame *f = XFRAME (w->frame);
28194 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28195 int hpos = w->phys_cursor.hpos;
28196 int vpos = w->phys_cursor.vpos;
28197 bool mouse_face_here_p = false;
28198 struct glyph_matrix *active_glyphs = w->current_matrix;
28199 struct glyph_row *cursor_row;
28200 struct glyph *cursor_glyph;
28201 enum draw_glyphs_face hl;
28202
28203 /* No cursor displayed or row invalidated => nothing to do on the
28204 screen. */
28205 if (w->phys_cursor_type == NO_CURSOR)
28206 goto mark_cursor_off;
28207
28208 /* VPOS >= active_glyphs->nrows means that window has been resized.
28209 Don't bother to erase the cursor. */
28210 if (vpos >= active_glyphs->nrows)
28211 goto mark_cursor_off;
28212
28213 /* If row containing cursor is marked invalid, there is nothing we
28214 can do. */
28215 cursor_row = MATRIX_ROW (active_glyphs, vpos);
28216 if (!cursor_row->enabled_p)
28217 goto mark_cursor_off;
28218
28219 /* If line spacing is > 0, old cursor may only be partially visible in
28220 window after split-window. So adjust visible height. */
28221 cursor_row->visible_height = min (cursor_row->visible_height,
28222 window_text_bottom_y (w) - cursor_row->y);
28223
28224 /* If row is completely invisible, don't attempt to delete a cursor which
28225 isn't there. This can happen if cursor is at top of a window, and
28226 we switch to a buffer with a header line in that window. */
28227 if (cursor_row->visible_height <= 0)
28228 goto mark_cursor_off;
28229
28230 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
28231 if (cursor_row->cursor_in_fringe_p)
28232 {
28233 cursor_row->cursor_in_fringe_p = false;
28234 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
28235 goto mark_cursor_off;
28236 }
28237
28238 /* This can happen when the new row is shorter than the old one.
28239 In this case, either draw_glyphs or clear_end_of_line
28240 should have cleared the cursor. Note that we wouldn't be
28241 able to erase the cursor in this case because we don't have a
28242 cursor glyph at hand. */
28243 if ((cursor_row->reversed_p
28244 ? (w->phys_cursor.hpos < 0)
28245 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
28246 goto mark_cursor_off;
28247
28248 /* When the window is hscrolled, cursor hpos can legitimately be out
28249 of bounds, but we draw the cursor at the corresponding window
28250 margin in that case. */
28251 if (!cursor_row->reversed_p && hpos < 0)
28252 hpos = 0;
28253 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
28254 hpos = cursor_row->used[TEXT_AREA] - 1;
28255
28256 /* If the cursor is in the mouse face area, redisplay that when
28257 we clear the cursor. */
28258 if (! NILP (hlinfo->mouse_face_window)
28259 && coords_in_mouse_face_p (w, hpos, vpos)
28260 /* Don't redraw the cursor's spot in mouse face if it is at the
28261 end of a line (on a newline). The cursor appears there, but
28262 mouse highlighting does not. */
28263 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
28264 mouse_face_here_p = true;
28265
28266 /* Maybe clear the display under the cursor. */
28267 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
28268 {
28269 int x, y;
28270 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
28271 int width;
28272
28273 cursor_glyph = get_phys_cursor_glyph (w);
28274 if (cursor_glyph == NULL)
28275 goto mark_cursor_off;
28276
28277 width = cursor_glyph->pixel_width;
28278 x = w->phys_cursor.x;
28279 if (x < 0)
28280 {
28281 width += x;
28282 x = 0;
28283 }
28284 width = min (width, window_box_width (w, TEXT_AREA) - x);
28285 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
28286 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
28287
28288 if (width > 0)
28289 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
28290 }
28291
28292 /* Erase the cursor by redrawing the character underneath it. */
28293 if (mouse_face_here_p)
28294 hl = DRAW_MOUSE_FACE;
28295 else
28296 hl = DRAW_NORMAL_TEXT;
28297 draw_phys_cursor_glyph (w, cursor_row, hl);
28298
28299 mark_cursor_off:
28300 w->phys_cursor_on_p = false;
28301 w->phys_cursor_type = NO_CURSOR;
28302 }
28303
28304
28305 /* Display or clear cursor of window W. If !ON, clear the cursor.
28306 If ON, display the cursor; where to put the cursor is specified by
28307 HPOS, VPOS, X and Y. */
28308
28309 void
28310 display_and_set_cursor (struct window *w, bool on,
28311 int hpos, int vpos, int x, int y)
28312 {
28313 struct frame *f = XFRAME (w->frame);
28314 int new_cursor_type;
28315 int new_cursor_width;
28316 bool active_cursor;
28317 struct glyph_row *glyph_row;
28318 struct glyph *glyph;
28319
28320 /* This is pointless on invisible frames, and dangerous on garbaged
28321 windows and frames; in the latter case, the frame or window may
28322 be in the midst of changing its size, and x and y may be off the
28323 window. */
28324 if (! FRAME_VISIBLE_P (f)
28325 || FRAME_GARBAGED_P (f)
28326 || vpos >= w->current_matrix->nrows
28327 || hpos >= w->current_matrix->matrix_w)
28328 return;
28329
28330 /* If cursor is off and we want it off, return quickly. */
28331 if (!on && !w->phys_cursor_on_p)
28332 return;
28333
28334 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
28335 /* If cursor row is not enabled, we don't really know where to
28336 display the cursor. */
28337 if (!glyph_row->enabled_p)
28338 {
28339 w->phys_cursor_on_p = false;
28340 return;
28341 }
28342
28343 glyph = NULL;
28344 if (!glyph_row->exact_window_width_line_p
28345 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
28346 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
28347
28348 eassert (input_blocked_p ());
28349
28350 /* Set new_cursor_type to the cursor we want to be displayed. */
28351 new_cursor_type = get_window_cursor_type (w, glyph,
28352 &new_cursor_width, &active_cursor);
28353
28354 /* If cursor is currently being shown and we don't want it to be or
28355 it is in the wrong place, or the cursor type is not what we want,
28356 erase it. */
28357 if (w->phys_cursor_on_p
28358 && (!on
28359 || w->phys_cursor.x != x
28360 || w->phys_cursor.y != y
28361 /* HPOS can be negative in R2L rows whose
28362 exact_window_width_line_p flag is set (i.e. their newline
28363 would "overflow into the fringe"). */
28364 || hpos < 0
28365 || new_cursor_type != w->phys_cursor_type
28366 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
28367 && new_cursor_width != w->phys_cursor_width)))
28368 erase_phys_cursor (w);
28369
28370 /* Don't check phys_cursor_on_p here because that flag is only set
28371 to false in some cases where we know that the cursor has been
28372 completely erased, to avoid the extra work of erasing the cursor
28373 twice. In other words, phys_cursor_on_p can be true and the cursor
28374 still not be visible, or it has only been partly erased. */
28375 if (on)
28376 {
28377 w->phys_cursor_ascent = glyph_row->ascent;
28378 w->phys_cursor_height = glyph_row->height;
28379
28380 /* Set phys_cursor_.* before x_draw_.* is called because some
28381 of them may need the information. */
28382 w->phys_cursor.x = x;
28383 w->phys_cursor.y = glyph_row->y;
28384 w->phys_cursor.hpos = hpos;
28385 w->phys_cursor.vpos = vpos;
28386 }
28387
28388 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
28389 new_cursor_type, new_cursor_width,
28390 on, active_cursor);
28391 }
28392
28393
28394 /* Switch the display of W's cursor on or off, according to the value
28395 of ON. */
28396
28397 static void
28398 update_window_cursor (struct window *w, bool on)
28399 {
28400 /* Don't update cursor in windows whose frame is in the process
28401 of being deleted. */
28402 if (w->current_matrix)
28403 {
28404 int hpos = w->phys_cursor.hpos;
28405 int vpos = w->phys_cursor.vpos;
28406 struct glyph_row *row;
28407
28408 if (vpos >= w->current_matrix->nrows
28409 || hpos >= w->current_matrix->matrix_w)
28410 return;
28411
28412 row = MATRIX_ROW (w->current_matrix, vpos);
28413
28414 /* When the window is hscrolled, cursor hpos can legitimately be
28415 out of bounds, but we draw the cursor at the corresponding
28416 window margin in that case. */
28417 if (!row->reversed_p && hpos < 0)
28418 hpos = 0;
28419 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28420 hpos = row->used[TEXT_AREA] - 1;
28421
28422 block_input ();
28423 display_and_set_cursor (w, on, hpos, vpos,
28424 w->phys_cursor.x, w->phys_cursor.y);
28425 unblock_input ();
28426 }
28427 }
28428
28429
28430 /* Call update_window_cursor with parameter ON_P on all leaf windows
28431 in the window tree rooted at W. */
28432
28433 static void
28434 update_cursor_in_window_tree (struct window *w, bool on_p)
28435 {
28436 while (w)
28437 {
28438 if (WINDOWP (w->contents))
28439 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
28440 else
28441 update_window_cursor (w, on_p);
28442
28443 w = NILP (w->next) ? 0 : XWINDOW (w->next);
28444 }
28445 }
28446
28447
28448 /* EXPORT:
28449 Display the cursor on window W, or clear it, according to ON_P.
28450 Don't change the cursor's position. */
28451
28452 void
28453 x_update_cursor (struct frame *f, bool on_p)
28454 {
28455 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
28456 }
28457
28458
28459 /* EXPORT:
28460 Clear the cursor of window W to background color, and mark the
28461 cursor as not shown. This is used when the text where the cursor
28462 is about to be rewritten. */
28463
28464 void
28465 x_clear_cursor (struct window *w)
28466 {
28467 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
28468 update_window_cursor (w, false);
28469 }
28470
28471 #endif /* HAVE_WINDOW_SYSTEM */
28472
28473 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
28474 and MSDOS. */
28475 static void
28476 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
28477 int start_hpos, int end_hpos,
28478 enum draw_glyphs_face draw)
28479 {
28480 #ifdef HAVE_WINDOW_SYSTEM
28481 if (FRAME_WINDOW_P (XFRAME (w->frame)))
28482 {
28483 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
28484 return;
28485 }
28486 #endif
28487 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
28488 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
28489 #endif
28490 }
28491
28492 /* Display the active region described by mouse_face_* according to DRAW. */
28493
28494 static void
28495 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
28496 {
28497 struct window *w = XWINDOW (hlinfo->mouse_face_window);
28498 struct frame *f = XFRAME (WINDOW_FRAME (w));
28499
28500 if (/* If window is in the process of being destroyed, don't bother
28501 to do anything. */
28502 w->current_matrix != NULL
28503 /* Don't update mouse highlight if hidden. */
28504 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
28505 /* Recognize when we are called to operate on rows that don't exist
28506 anymore. This can happen when a window is split. */
28507 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
28508 {
28509 bool phys_cursor_on_p = w->phys_cursor_on_p;
28510 struct glyph_row *row, *first, *last;
28511
28512 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
28513 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
28514
28515 for (row = first; row <= last && row->enabled_p; ++row)
28516 {
28517 int start_hpos, end_hpos, start_x;
28518
28519 /* For all but the first row, the highlight starts at column 0. */
28520 if (row == first)
28521 {
28522 /* R2L rows have BEG and END in reversed order, but the
28523 screen drawing geometry is always left to right. So
28524 we need to mirror the beginning and end of the
28525 highlighted area in R2L rows. */
28526 if (!row->reversed_p)
28527 {
28528 start_hpos = hlinfo->mouse_face_beg_col;
28529 start_x = hlinfo->mouse_face_beg_x;
28530 }
28531 else if (row == last)
28532 {
28533 start_hpos = hlinfo->mouse_face_end_col;
28534 start_x = hlinfo->mouse_face_end_x;
28535 }
28536 else
28537 {
28538 start_hpos = 0;
28539 start_x = 0;
28540 }
28541 }
28542 else if (row->reversed_p && row == last)
28543 {
28544 start_hpos = hlinfo->mouse_face_end_col;
28545 start_x = hlinfo->mouse_face_end_x;
28546 }
28547 else
28548 {
28549 start_hpos = 0;
28550 start_x = 0;
28551 }
28552
28553 if (row == last)
28554 {
28555 if (!row->reversed_p)
28556 end_hpos = hlinfo->mouse_face_end_col;
28557 else if (row == first)
28558 end_hpos = hlinfo->mouse_face_beg_col;
28559 else
28560 {
28561 end_hpos = row->used[TEXT_AREA];
28562 if (draw == DRAW_NORMAL_TEXT)
28563 row->fill_line_p = true; /* Clear to end of line. */
28564 }
28565 }
28566 else if (row->reversed_p && row == first)
28567 end_hpos = hlinfo->mouse_face_beg_col;
28568 else
28569 {
28570 end_hpos = row->used[TEXT_AREA];
28571 if (draw == DRAW_NORMAL_TEXT)
28572 row->fill_line_p = true; /* Clear to end of line. */
28573 }
28574
28575 if (end_hpos > start_hpos)
28576 {
28577 draw_row_with_mouse_face (w, start_x, row,
28578 start_hpos, end_hpos, draw);
28579
28580 row->mouse_face_p
28581 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
28582 }
28583 }
28584
28585 #ifdef HAVE_WINDOW_SYSTEM
28586 /* When we've written over the cursor, arrange for it to
28587 be displayed again. */
28588 if (FRAME_WINDOW_P (f)
28589 && phys_cursor_on_p && !w->phys_cursor_on_p)
28590 {
28591 int hpos = w->phys_cursor.hpos;
28592
28593 /* When the window is hscrolled, cursor hpos can legitimately be
28594 out of bounds, but we draw the cursor at the corresponding
28595 window margin in that case. */
28596 if (!row->reversed_p && hpos < 0)
28597 hpos = 0;
28598 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28599 hpos = row->used[TEXT_AREA] - 1;
28600
28601 block_input ();
28602 display_and_set_cursor (w, true, hpos, w->phys_cursor.vpos,
28603 w->phys_cursor.x, w->phys_cursor.y);
28604 unblock_input ();
28605 }
28606 #endif /* HAVE_WINDOW_SYSTEM */
28607 }
28608
28609 #ifdef HAVE_WINDOW_SYSTEM
28610 /* Change the mouse cursor. */
28611 if (FRAME_WINDOW_P (f) && NILP (do_mouse_tracking))
28612 {
28613 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
28614 if (draw == DRAW_NORMAL_TEXT
28615 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
28616 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
28617 else
28618 #endif
28619 if (draw == DRAW_MOUSE_FACE)
28620 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
28621 else
28622 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
28623 }
28624 #endif /* HAVE_WINDOW_SYSTEM */
28625 }
28626
28627 /* EXPORT:
28628 Clear out the mouse-highlighted active region.
28629 Redraw it un-highlighted first. Value is true if mouse
28630 face was actually drawn unhighlighted. */
28631
28632 bool
28633 clear_mouse_face (Mouse_HLInfo *hlinfo)
28634 {
28635 bool cleared
28636 = !hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window);
28637 if (cleared)
28638 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
28639 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28640 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28641 hlinfo->mouse_face_window = Qnil;
28642 hlinfo->mouse_face_overlay = Qnil;
28643 return cleared;
28644 }
28645
28646 /* Return true if the coordinates HPOS and VPOS on windows W are
28647 within the mouse face on that window. */
28648 static bool
28649 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
28650 {
28651 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28652
28653 /* Quickly resolve the easy cases. */
28654 if (!(WINDOWP (hlinfo->mouse_face_window)
28655 && XWINDOW (hlinfo->mouse_face_window) == w))
28656 return false;
28657 if (vpos < hlinfo->mouse_face_beg_row
28658 || vpos > hlinfo->mouse_face_end_row)
28659 return false;
28660 if (vpos > hlinfo->mouse_face_beg_row
28661 && vpos < hlinfo->mouse_face_end_row)
28662 return true;
28663
28664 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
28665 {
28666 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28667 {
28668 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
28669 return true;
28670 }
28671 else if ((vpos == hlinfo->mouse_face_beg_row
28672 && hpos >= hlinfo->mouse_face_beg_col)
28673 || (vpos == hlinfo->mouse_face_end_row
28674 && hpos < hlinfo->mouse_face_end_col))
28675 return true;
28676 }
28677 else
28678 {
28679 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28680 {
28681 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
28682 return true;
28683 }
28684 else if ((vpos == hlinfo->mouse_face_beg_row
28685 && hpos <= hlinfo->mouse_face_beg_col)
28686 || (vpos == hlinfo->mouse_face_end_row
28687 && hpos > hlinfo->mouse_face_end_col))
28688 return true;
28689 }
28690 return false;
28691 }
28692
28693
28694 /* EXPORT:
28695 True if physical cursor of window W is within mouse face. */
28696
28697 bool
28698 cursor_in_mouse_face_p (struct window *w)
28699 {
28700 int hpos = w->phys_cursor.hpos;
28701 int vpos = w->phys_cursor.vpos;
28702 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
28703
28704 /* When the window is hscrolled, cursor hpos can legitimately be out
28705 of bounds, but we draw the cursor at the corresponding window
28706 margin in that case. */
28707 if (!row->reversed_p && hpos < 0)
28708 hpos = 0;
28709 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28710 hpos = row->used[TEXT_AREA] - 1;
28711
28712 return coords_in_mouse_face_p (w, hpos, vpos);
28713 }
28714
28715
28716 \f
28717 /* Find the glyph rows START_ROW and END_ROW of window W that display
28718 characters between buffer positions START_CHARPOS and END_CHARPOS
28719 (excluding END_CHARPOS). DISP_STRING is a display string that
28720 covers these buffer positions. This is similar to
28721 row_containing_pos, but is more accurate when bidi reordering makes
28722 buffer positions change non-linearly with glyph rows. */
28723 static void
28724 rows_from_pos_range (struct window *w,
28725 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
28726 Lisp_Object disp_string,
28727 struct glyph_row **start, struct glyph_row **end)
28728 {
28729 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28730 int last_y = window_text_bottom_y (w);
28731 struct glyph_row *row;
28732
28733 *start = NULL;
28734 *end = NULL;
28735
28736 while (!first->enabled_p
28737 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
28738 first++;
28739
28740 /* Find the START row. */
28741 for (row = first;
28742 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
28743 row++)
28744 {
28745 /* A row can potentially be the START row if the range of the
28746 characters it displays intersects the range
28747 [START_CHARPOS..END_CHARPOS). */
28748 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
28749 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
28750 /* See the commentary in row_containing_pos, for the
28751 explanation of the complicated way to check whether
28752 some position is beyond the end of the characters
28753 displayed by a row. */
28754 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
28755 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
28756 && !row->ends_at_zv_p
28757 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
28758 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
28759 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
28760 && !row->ends_at_zv_p
28761 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
28762 {
28763 /* Found a candidate row. Now make sure at least one of the
28764 glyphs it displays has a charpos from the range
28765 [START_CHARPOS..END_CHARPOS).
28766
28767 This is not obvious because bidi reordering could make
28768 buffer positions of a row be 1,2,3,102,101,100, and if we
28769 want to highlight characters in [50..60), we don't want
28770 this row, even though [50..60) does intersect [1..103),
28771 the range of character positions given by the row's start
28772 and end positions. */
28773 struct glyph *g = row->glyphs[TEXT_AREA];
28774 struct glyph *e = g + row->used[TEXT_AREA];
28775
28776 while (g < e)
28777 {
28778 if (((BUFFERP (g->object) || NILP (g->object))
28779 && start_charpos <= g->charpos && g->charpos < end_charpos)
28780 /* A glyph that comes from DISP_STRING is by
28781 definition to be highlighted. */
28782 || EQ (g->object, disp_string))
28783 *start = row;
28784 g++;
28785 }
28786 if (*start)
28787 break;
28788 }
28789 }
28790
28791 /* Find the END row. */
28792 if (!*start
28793 /* If the last row is partially visible, start looking for END
28794 from that row, instead of starting from FIRST. */
28795 && !(row->enabled_p
28796 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
28797 row = first;
28798 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
28799 {
28800 struct glyph_row *next = row + 1;
28801 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
28802
28803 if (!next->enabled_p
28804 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
28805 /* The first row >= START whose range of displayed characters
28806 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
28807 is the row END + 1. */
28808 || (start_charpos < next_start
28809 && end_charpos < next_start)
28810 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
28811 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
28812 && !next->ends_at_zv_p
28813 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
28814 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
28815 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
28816 && !next->ends_at_zv_p
28817 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
28818 {
28819 *end = row;
28820 break;
28821 }
28822 else
28823 {
28824 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
28825 but none of the characters it displays are in the range, it is
28826 also END + 1. */
28827 struct glyph *g = next->glyphs[TEXT_AREA];
28828 struct glyph *s = g;
28829 struct glyph *e = g + next->used[TEXT_AREA];
28830
28831 while (g < e)
28832 {
28833 if (((BUFFERP (g->object) || NILP (g->object))
28834 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
28835 /* If the buffer position of the first glyph in
28836 the row is equal to END_CHARPOS, it means
28837 the last character to be highlighted is the
28838 newline of ROW, and we must consider NEXT as
28839 END, not END+1. */
28840 || (((!next->reversed_p && g == s)
28841 || (next->reversed_p && g == e - 1))
28842 && (g->charpos == end_charpos
28843 /* Special case for when NEXT is an
28844 empty line at ZV. */
28845 || (g->charpos == -1
28846 && !row->ends_at_zv_p
28847 && next_start == end_charpos)))))
28848 /* A glyph that comes from DISP_STRING is by
28849 definition to be highlighted. */
28850 || EQ (g->object, disp_string))
28851 break;
28852 g++;
28853 }
28854 if (g == e)
28855 {
28856 *end = row;
28857 break;
28858 }
28859 /* The first row that ends at ZV must be the last to be
28860 highlighted. */
28861 else if (next->ends_at_zv_p)
28862 {
28863 *end = next;
28864 break;
28865 }
28866 }
28867 }
28868 }
28869
28870 /* This function sets the mouse_face_* elements of HLINFO, assuming
28871 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
28872 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
28873 for the overlay or run of text properties specifying the mouse
28874 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
28875 before-string and after-string that must also be highlighted.
28876 DISP_STRING, if non-nil, is a display string that may cover some
28877 or all of the highlighted text. */
28878
28879 static void
28880 mouse_face_from_buffer_pos (Lisp_Object window,
28881 Mouse_HLInfo *hlinfo,
28882 ptrdiff_t mouse_charpos,
28883 ptrdiff_t start_charpos,
28884 ptrdiff_t end_charpos,
28885 Lisp_Object before_string,
28886 Lisp_Object after_string,
28887 Lisp_Object disp_string)
28888 {
28889 struct window *w = XWINDOW (window);
28890 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28891 struct glyph_row *r1, *r2;
28892 struct glyph *glyph, *end;
28893 ptrdiff_t ignore, pos;
28894 int x;
28895
28896 eassert (NILP (disp_string) || STRINGP (disp_string));
28897 eassert (NILP (before_string) || STRINGP (before_string));
28898 eassert (NILP (after_string) || STRINGP (after_string));
28899
28900 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
28901 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
28902 if (r1 == NULL)
28903 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28904 /* If the before-string or display-string contains newlines,
28905 rows_from_pos_range skips to its last row. Move back. */
28906 if (!NILP (before_string) || !NILP (disp_string))
28907 {
28908 struct glyph_row *prev;
28909 while ((prev = r1 - 1, prev >= first)
28910 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
28911 && prev->used[TEXT_AREA] > 0)
28912 {
28913 struct glyph *beg = prev->glyphs[TEXT_AREA];
28914 glyph = beg + prev->used[TEXT_AREA];
28915 while (--glyph >= beg && NILP (glyph->object));
28916 if (glyph < beg
28917 || !(EQ (glyph->object, before_string)
28918 || EQ (glyph->object, disp_string)))
28919 break;
28920 r1 = prev;
28921 }
28922 }
28923 if (r2 == NULL)
28924 {
28925 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28926 hlinfo->mouse_face_past_end = true;
28927 }
28928 else if (!NILP (after_string))
28929 {
28930 /* If the after-string has newlines, advance to its last row. */
28931 struct glyph_row *next;
28932 struct glyph_row *last
28933 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28934
28935 for (next = r2 + 1;
28936 next <= last
28937 && next->used[TEXT_AREA] > 0
28938 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
28939 ++next)
28940 r2 = next;
28941 }
28942 /* The rest of the display engine assumes that mouse_face_beg_row is
28943 either above mouse_face_end_row or identical to it. But with
28944 bidi-reordered continued lines, the row for START_CHARPOS could
28945 be below the row for END_CHARPOS. If so, swap the rows and store
28946 them in correct order. */
28947 if (r1->y > r2->y)
28948 {
28949 struct glyph_row *tem = r2;
28950
28951 r2 = r1;
28952 r1 = tem;
28953 }
28954
28955 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
28956 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
28957
28958 /* For a bidi-reordered row, the positions of BEFORE_STRING,
28959 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
28960 could be anywhere in the row and in any order. The strategy
28961 below is to find the leftmost and the rightmost glyph that
28962 belongs to either of these 3 strings, or whose position is
28963 between START_CHARPOS and END_CHARPOS, and highlight all the
28964 glyphs between those two. This may cover more than just the text
28965 between START_CHARPOS and END_CHARPOS if the range of characters
28966 strides the bidi level boundary, e.g. if the beginning is in R2L
28967 text while the end is in L2R text or vice versa. */
28968 if (!r1->reversed_p)
28969 {
28970 /* This row is in a left to right paragraph. Scan it left to
28971 right. */
28972 glyph = r1->glyphs[TEXT_AREA];
28973 end = glyph + r1->used[TEXT_AREA];
28974 x = r1->x;
28975
28976 /* Skip truncation glyphs at the start of the glyph row. */
28977 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28978 for (; glyph < end
28979 && NILP (glyph->object)
28980 && glyph->charpos < 0;
28981 ++glyph)
28982 x += glyph->pixel_width;
28983
28984 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28985 or DISP_STRING, and the first glyph from buffer whose
28986 position is between START_CHARPOS and END_CHARPOS. */
28987 for (; glyph < end
28988 && !NILP (glyph->object)
28989 && !EQ (glyph->object, disp_string)
28990 && !(BUFFERP (glyph->object)
28991 && (glyph->charpos >= start_charpos
28992 && glyph->charpos < end_charpos));
28993 ++glyph)
28994 {
28995 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28996 are present at buffer positions between START_CHARPOS and
28997 END_CHARPOS, or if they come from an overlay. */
28998 if (EQ (glyph->object, before_string))
28999 {
29000 pos = string_buffer_position (before_string,
29001 start_charpos);
29002 /* If pos == 0, it means before_string came from an
29003 overlay, not from a buffer position. */
29004 if (!pos || (pos >= start_charpos && pos < end_charpos))
29005 break;
29006 }
29007 else if (EQ (glyph->object, after_string))
29008 {
29009 pos = string_buffer_position (after_string, end_charpos);
29010 if (!pos || (pos >= start_charpos && pos < end_charpos))
29011 break;
29012 }
29013 x += glyph->pixel_width;
29014 }
29015 hlinfo->mouse_face_beg_x = x;
29016 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
29017 }
29018 else
29019 {
29020 /* This row is in a right to left paragraph. Scan it right to
29021 left. */
29022 struct glyph *g;
29023
29024 end = r1->glyphs[TEXT_AREA] - 1;
29025 glyph = end + r1->used[TEXT_AREA];
29026
29027 /* Skip truncation glyphs at the start of the glyph row. */
29028 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
29029 for (; glyph > end
29030 && NILP (glyph->object)
29031 && glyph->charpos < 0;
29032 --glyph)
29033 ;
29034
29035 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
29036 or DISP_STRING, and the first glyph from buffer whose
29037 position is between START_CHARPOS and END_CHARPOS. */
29038 for (; glyph > end
29039 && !NILP (glyph->object)
29040 && !EQ (glyph->object, disp_string)
29041 && !(BUFFERP (glyph->object)
29042 && (glyph->charpos >= start_charpos
29043 && glyph->charpos < end_charpos));
29044 --glyph)
29045 {
29046 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29047 are present at buffer positions between START_CHARPOS and
29048 END_CHARPOS, or if they come from an overlay. */
29049 if (EQ (glyph->object, before_string))
29050 {
29051 pos = string_buffer_position (before_string, start_charpos);
29052 /* If pos == 0, it means before_string came from an
29053 overlay, not from a buffer position. */
29054 if (!pos || (pos >= start_charpos && pos < end_charpos))
29055 break;
29056 }
29057 else if (EQ (glyph->object, after_string))
29058 {
29059 pos = string_buffer_position (after_string, end_charpos);
29060 if (!pos || (pos >= start_charpos && pos < end_charpos))
29061 break;
29062 }
29063 }
29064
29065 glyph++; /* first glyph to the right of the highlighted area */
29066 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
29067 x += g->pixel_width;
29068 hlinfo->mouse_face_beg_x = x;
29069 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
29070 }
29071
29072 /* If the highlight ends in a different row, compute GLYPH and END
29073 for the end row. Otherwise, reuse the values computed above for
29074 the row where the highlight begins. */
29075 if (r2 != r1)
29076 {
29077 if (!r2->reversed_p)
29078 {
29079 glyph = r2->glyphs[TEXT_AREA];
29080 end = glyph + r2->used[TEXT_AREA];
29081 x = r2->x;
29082 }
29083 else
29084 {
29085 end = r2->glyphs[TEXT_AREA] - 1;
29086 glyph = end + r2->used[TEXT_AREA];
29087 }
29088 }
29089
29090 if (!r2->reversed_p)
29091 {
29092 /* Skip truncation and continuation glyphs near the end of the
29093 row, and also blanks and stretch glyphs inserted by
29094 extend_face_to_end_of_line. */
29095 while (end > glyph
29096 && NILP ((end - 1)->object))
29097 --end;
29098 /* Scan the rest of the glyph row from the end, looking for the
29099 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
29100 DISP_STRING, or whose position is between START_CHARPOS
29101 and END_CHARPOS */
29102 for (--end;
29103 end > glyph
29104 && !NILP (end->object)
29105 && !EQ (end->object, disp_string)
29106 && !(BUFFERP (end->object)
29107 && (end->charpos >= start_charpos
29108 && end->charpos < end_charpos));
29109 --end)
29110 {
29111 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29112 are present at buffer positions between START_CHARPOS and
29113 END_CHARPOS, or if they come from an overlay. */
29114 if (EQ (end->object, before_string))
29115 {
29116 pos = string_buffer_position (before_string, start_charpos);
29117 if (!pos || (pos >= start_charpos && pos < end_charpos))
29118 break;
29119 }
29120 else if (EQ (end->object, after_string))
29121 {
29122 pos = string_buffer_position (after_string, end_charpos);
29123 if (!pos || (pos >= start_charpos && pos < end_charpos))
29124 break;
29125 }
29126 }
29127 /* Find the X coordinate of the last glyph to be highlighted. */
29128 for (; glyph <= end; ++glyph)
29129 x += glyph->pixel_width;
29130
29131 hlinfo->mouse_face_end_x = x;
29132 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
29133 }
29134 else
29135 {
29136 /* Skip truncation and continuation glyphs near the end of the
29137 row, and also blanks and stretch glyphs inserted by
29138 extend_face_to_end_of_line. */
29139 x = r2->x;
29140 end++;
29141 while (end < glyph
29142 && NILP (end->object))
29143 {
29144 x += end->pixel_width;
29145 ++end;
29146 }
29147 /* Scan the rest of the glyph row from the end, looking for the
29148 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
29149 DISP_STRING, or whose position is between START_CHARPOS
29150 and END_CHARPOS */
29151 for ( ;
29152 end < glyph
29153 && !NILP (end->object)
29154 && !EQ (end->object, disp_string)
29155 && !(BUFFERP (end->object)
29156 && (end->charpos >= start_charpos
29157 && end->charpos < end_charpos));
29158 ++end)
29159 {
29160 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29161 are present at buffer positions between START_CHARPOS and
29162 END_CHARPOS, or if they come from an overlay. */
29163 if (EQ (end->object, before_string))
29164 {
29165 pos = string_buffer_position (before_string, start_charpos);
29166 if (!pos || (pos >= start_charpos && pos < end_charpos))
29167 break;
29168 }
29169 else if (EQ (end->object, after_string))
29170 {
29171 pos = string_buffer_position (after_string, end_charpos);
29172 if (!pos || (pos >= start_charpos && pos < end_charpos))
29173 break;
29174 }
29175 x += end->pixel_width;
29176 }
29177 /* If we exited the above loop because we arrived at the last
29178 glyph of the row, and its buffer position is still not in
29179 range, it means the last character in range is the preceding
29180 newline. Bump the end column and x values to get past the
29181 last glyph. */
29182 if (end == glyph
29183 && BUFFERP (end->object)
29184 && (end->charpos < start_charpos
29185 || end->charpos >= end_charpos))
29186 {
29187 x += end->pixel_width;
29188 ++end;
29189 }
29190 hlinfo->mouse_face_end_x = x;
29191 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
29192 }
29193
29194 hlinfo->mouse_face_window = window;
29195 hlinfo->mouse_face_face_id
29196 = face_at_buffer_position (w, mouse_charpos, &ignore,
29197 mouse_charpos + 1,
29198 !hlinfo->mouse_face_hidden, -1);
29199 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29200 }
29201
29202 /* The following function is not used anymore (replaced with
29203 mouse_face_from_string_pos), but I leave it here for the time
29204 being, in case someone would. */
29205
29206 #if false /* not used */
29207
29208 /* Find the position of the glyph for position POS in OBJECT in
29209 window W's current matrix, and return in *X, *Y the pixel
29210 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
29211
29212 RIGHT_P means return the position of the right edge of the glyph.
29213 !RIGHT_P means return the left edge position.
29214
29215 If no glyph for POS exists in the matrix, return the position of
29216 the glyph with the next smaller position that is in the matrix, if
29217 RIGHT_P is false. If RIGHT_P, and no glyph for POS
29218 exists in the matrix, return the position of the glyph with the
29219 next larger position in OBJECT.
29220
29221 Value is true if a glyph was found. */
29222
29223 static bool
29224 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
29225 int *hpos, int *vpos, int *x, int *y, bool right_p)
29226 {
29227 int yb = window_text_bottom_y (w);
29228 struct glyph_row *r;
29229 struct glyph *best_glyph = NULL;
29230 struct glyph_row *best_row = NULL;
29231 int best_x = 0;
29232
29233 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
29234 r->enabled_p && r->y < yb;
29235 ++r)
29236 {
29237 struct glyph *g = r->glyphs[TEXT_AREA];
29238 struct glyph *e = g + r->used[TEXT_AREA];
29239 int gx;
29240
29241 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
29242 if (EQ (g->object, object))
29243 {
29244 if (g->charpos == pos)
29245 {
29246 best_glyph = g;
29247 best_x = gx;
29248 best_row = r;
29249 goto found;
29250 }
29251 else if (best_glyph == NULL
29252 || ((eabs (g->charpos - pos)
29253 < eabs (best_glyph->charpos - pos))
29254 && (right_p
29255 ? g->charpos < pos
29256 : g->charpos > pos)))
29257 {
29258 best_glyph = g;
29259 best_x = gx;
29260 best_row = r;
29261 }
29262 }
29263 }
29264
29265 found:
29266
29267 if (best_glyph)
29268 {
29269 *x = best_x;
29270 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
29271
29272 if (right_p)
29273 {
29274 *x += best_glyph->pixel_width;
29275 ++*hpos;
29276 }
29277
29278 *y = best_row->y;
29279 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
29280 }
29281
29282 return best_glyph != NULL;
29283 }
29284 #endif /* not used */
29285
29286 /* Find the positions of the first and the last glyphs in window W's
29287 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
29288 (assumed to be a string), and return in HLINFO's mouse_face_*
29289 members the pixel and column/row coordinates of those glyphs. */
29290
29291 static void
29292 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
29293 Lisp_Object object,
29294 ptrdiff_t startpos, ptrdiff_t endpos)
29295 {
29296 int yb = window_text_bottom_y (w);
29297 struct glyph_row *r;
29298 struct glyph *g, *e;
29299 int gx;
29300 bool found = false;
29301
29302 /* Find the glyph row with at least one position in the range
29303 [STARTPOS..ENDPOS), and the first glyph in that row whose
29304 position belongs to that range. */
29305 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
29306 r->enabled_p && r->y < yb;
29307 ++r)
29308 {
29309 if (!r->reversed_p)
29310 {
29311 g = r->glyphs[TEXT_AREA];
29312 e = g + r->used[TEXT_AREA];
29313 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
29314 if (EQ (g->object, object)
29315 && startpos <= g->charpos && g->charpos < endpos)
29316 {
29317 hlinfo->mouse_face_beg_row
29318 = MATRIX_ROW_VPOS (r, w->current_matrix);
29319 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
29320 hlinfo->mouse_face_beg_x = gx;
29321 found = true;
29322 break;
29323 }
29324 }
29325 else
29326 {
29327 struct glyph *g1;
29328
29329 e = r->glyphs[TEXT_AREA];
29330 g = e + r->used[TEXT_AREA];
29331 for ( ; g > e; --g)
29332 if (EQ ((g-1)->object, object)
29333 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
29334 {
29335 hlinfo->mouse_face_beg_row
29336 = MATRIX_ROW_VPOS (r, w->current_matrix);
29337 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
29338 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
29339 gx += g1->pixel_width;
29340 hlinfo->mouse_face_beg_x = gx;
29341 found = true;
29342 break;
29343 }
29344 }
29345 if (found)
29346 break;
29347 }
29348
29349 if (!found)
29350 return;
29351
29352 /* Starting with the next row, look for the first row which does NOT
29353 include any glyphs whose positions are in the range. */
29354 for (++r; r->enabled_p && r->y < yb; ++r)
29355 {
29356 g = r->glyphs[TEXT_AREA];
29357 e = g + r->used[TEXT_AREA];
29358 found = false;
29359 for ( ; g < e; ++g)
29360 if (EQ (g->object, object)
29361 && startpos <= g->charpos && g->charpos < endpos)
29362 {
29363 found = true;
29364 break;
29365 }
29366 if (!found)
29367 break;
29368 }
29369
29370 /* The highlighted region ends on the previous row. */
29371 r--;
29372
29373 /* Set the end row. */
29374 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
29375
29376 /* Compute and set the end column and the end column's horizontal
29377 pixel coordinate. */
29378 if (!r->reversed_p)
29379 {
29380 g = r->glyphs[TEXT_AREA];
29381 e = g + r->used[TEXT_AREA];
29382 for ( ; e > g; --e)
29383 if (EQ ((e-1)->object, object)
29384 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
29385 break;
29386 hlinfo->mouse_face_end_col = e - g;
29387
29388 for (gx = r->x; g < e; ++g)
29389 gx += g->pixel_width;
29390 hlinfo->mouse_face_end_x = gx;
29391 }
29392 else
29393 {
29394 e = r->glyphs[TEXT_AREA];
29395 g = e + r->used[TEXT_AREA];
29396 for (gx = r->x ; e < g; ++e)
29397 {
29398 if (EQ (e->object, object)
29399 && startpos <= e->charpos && e->charpos < endpos)
29400 break;
29401 gx += e->pixel_width;
29402 }
29403 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
29404 hlinfo->mouse_face_end_x = gx;
29405 }
29406 }
29407
29408 #ifdef HAVE_WINDOW_SYSTEM
29409
29410 /* See if position X, Y is within a hot-spot of an image. */
29411
29412 static bool
29413 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
29414 {
29415 if (!CONSP (hot_spot))
29416 return false;
29417
29418 if (EQ (XCAR (hot_spot), Qrect))
29419 {
29420 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
29421 Lisp_Object rect = XCDR (hot_spot);
29422 Lisp_Object tem;
29423 if (!CONSP (rect))
29424 return false;
29425 if (!CONSP (XCAR (rect)))
29426 return false;
29427 if (!CONSP (XCDR (rect)))
29428 return false;
29429 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
29430 return false;
29431 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
29432 return false;
29433 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
29434 return false;
29435 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
29436 return false;
29437 return true;
29438 }
29439 else if (EQ (XCAR (hot_spot), Qcircle))
29440 {
29441 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
29442 Lisp_Object circ = XCDR (hot_spot);
29443 Lisp_Object lr, lx0, ly0;
29444 if (CONSP (circ)
29445 && CONSP (XCAR (circ))
29446 && (lr = XCDR (circ), NUMBERP (lr))
29447 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
29448 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
29449 {
29450 double r = XFLOATINT (lr);
29451 double dx = XINT (lx0) - x;
29452 double dy = XINT (ly0) - y;
29453 return (dx * dx + dy * dy <= r * r);
29454 }
29455 }
29456 else if (EQ (XCAR (hot_spot), Qpoly))
29457 {
29458 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
29459 if (VECTORP (XCDR (hot_spot)))
29460 {
29461 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
29462 Lisp_Object *poly = v->contents;
29463 ptrdiff_t n = v->header.size;
29464 ptrdiff_t i;
29465 bool inside = false;
29466 Lisp_Object lx, ly;
29467 int x0, y0;
29468
29469 /* Need an even number of coordinates, and at least 3 edges. */
29470 if (n < 6 || n & 1)
29471 return false;
29472
29473 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
29474 If count is odd, we are inside polygon. Pixels on edges
29475 may or may not be included depending on actual geometry of the
29476 polygon. */
29477 if ((lx = poly[n-2], !INTEGERP (lx))
29478 || (ly = poly[n-1], !INTEGERP (lx)))
29479 return false;
29480 x0 = XINT (lx), y0 = XINT (ly);
29481 for (i = 0; i < n; i += 2)
29482 {
29483 int x1 = x0, y1 = y0;
29484 if ((lx = poly[i], !INTEGERP (lx))
29485 || (ly = poly[i+1], !INTEGERP (ly)))
29486 return false;
29487 x0 = XINT (lx), y0 = XINT (ly);
29488
29489 /* Does this segment cross the X line? */
29490 if (x0 >= x)
29491 {
29492 if (x1 >= x)
29493 continue;
29494 }
29495 else if (x1 < x)
29496 continue;
29497 if (y > y0 && y > y1)
29498 continue;
29499 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
29500 inside = !inside;
29501 }
29502 return inside;
29503 }
29504 }
29505 return false;
29506 }
29507
29508 Lisp_Object
29509 find_hot_spot (Lisp_Object map, int x, int y)
29510 {
29511 while (CONSP (map))
29512 {
29513 if (CONSP (XCAR (map))
29514 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
29515 return XCAR (map);
29516 map = XCDR (map);
29517 }
29518
29519 return Qnil;
29520 }
29521
29522 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
29523 3, 3, 0,
29524 doc: /* Lookup in image map MAP coordinates X and Y.
29525 An image map is an alist where each element has the format (AREA ID PLIST).
29526 An AREA is specified as either a rectangle, a circle, or a polygon:
29527 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
29528 pixel coordinates of the upper left and bottom right corners.
29529 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
29530 and the radius of the circle; r may be a float or integer.
29531 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
29532 vector describes one corner in the polygon.
29533 Returns the alist element for the first matching AREA in MAP. */)
29534 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
29535 {
29536 if (NILP (map))
29537 return Qnil;
29538
29539 CHECK_NUMBER (x);
29540 CHECK_NUMBER (y);
29541
29542 return find_hot_spot (map,
29543 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
29544 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
29545 }
29546
29547
29548 /* Display frame CURSOR, optionally using shape defined by POINTER. */
29549 static void
29550 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
29551 {
29552 /* Do not change cursor shape while dragging mouse. */
29553 if (EQ (do_mouse_tracking, Qdragging))
29554 return;
29555
29556 if (!NILP (pointer))
29557 {
29558 if (EQ (pointer, Qarrow))
29559 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29560 else if (EQ (pointer, Qhand))
29561 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
29562 else if (EQ (pointer, Qtext))
29563 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29564 else if (EQ (pointer, intern ("hdrag")))
29565 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29566 else if (EQ (pointer, intern ("nhdrag")))
29567 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29568 #ifdef HAVE_X_WINDOWS
29569 else if (EQ (pointer, intern ("vdrag")))
29570 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29571 #endif
29572 else if (EQ (pointer, intern ("hourglass")))
29573 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
29574 else if (EQ (pointer, Qmodeline))
29575 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
29576 else
29577 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29578 }
29579
29580 if (cursor != No_Cursor)
29581 FRAME_RIF (f)->define_frame_cursor (f, cursor);
29582 }
29583
29584 #endif /* HAVE_WINDOW_SYSTEM */
29585
29586 /* Take proper action when mouse has moved to the mode or header line
29587 or marginal area AREA of window W, x-position X and y-position Y.
29588 X is relative to the start of the text display area of W, so the
29589 width of bitmap areas and scroll bars must be subtracted to get a
29590 position relative to the start of the mode line. */
29591
29592 static void
29593 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
29594 enum window_part area)
29595 {
29596 struct window *w = XWINDOW (window);
29597 struct frame *f = XFRAME (w->frame);
29598 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29599 #ifdef HAVE_WINDOW_SYSTEM
29600 Display_Info *dpyinfo;
29601 #endif
29602 Cursor cursor = No_Cursor;
29603 Lisp_Object pointer = Qnil;
29604 int dx, dy, width, height;
29605 ptrdiff_t charpos;
29606 Lisp_Object string, object = Qnil;
29607 Lisp_Object pos IF_LINT (= Qnil), help;
29608
29609 Lisp_Object mouse_face;
29610 int original_x_pixel = x;
29611 struct glyph * glyph = NULL, * row_start_glyph = NULL;
29612 struct glyph_row *row IF_LINT (= 0);
29613
29614 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
29615 {
29616 int x0;
29617 struct glyph *end;
29618
29619 /* Kludge alert: mode_line_string takes X/Y in pixels, but
29620 returns them in row/column units! */
29621 string = mode_line_string (w, area, &x, &y, &charpos,
29622 &object, &dx, &dy, &width, &height);
29623
29624 row = (area == ON_MODE_LINE
29625 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
29626 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
29627
29628 /* Find the glyph under the mouse pointer. */
29629 if (row->mode_line_p && row->enabled_p)
29630 {
29631 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
29632 end = glyph + row->used[TEXT_AREA];
29633
29634 for (x0 = original_x_pixel;
29635 glyph < end && x0 >= glyph->pixel_width;
29636 ++glyph)
29637 x0 -= glyph->pixel_width;
29638
29639 if (glyph >= end)
29640 glyph = NULL;
29641 }
29642 }
29643 else
29644 {
29645 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
29646 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
29647 returns them in row/column units! */
29648 string = marginal_area_string (w, area, &x, &y, &charpos,
29649 &object, &dx, &dy, &width, &height);
29650 }
29651
29652 help = Qnil;
29653
29654 #ifdef HAVE_WINDOW_SYSTEM
29655 if (IMAGEP (object))
29656 {
29657 Lisp_Object image_map, hotspot;
29658 if ((image_map = Fplist_get (XCDR (object), QCmap),
29659 !NILP (image_map))
29660 && (hotspot = find_hot_spot (image_map, dx, dy),
29661 CONSP (hotspot))
29662 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29663 {
29664 Lisp_Object plist;
29665
29666 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
29667 If so, we could look for mouse-enter, mouse-leave
29668 properties in PLIST (and do something...). */
29669 hotspot = XCDR (hotspot);
29670 if (CONSP (hotspot)
29671 && (plist = XCAR (hotspot), CONSP (plist)))
29672 {
29673 pointer = Fplist_get (plist, Qpointer);
29674 if (NILP (pointer))
29675 pointer = Qhand;
29676 help = Fplist_get (plist, Qhelp_echo);
29677 if (!NILP (help))
29678 {
29679 help_echo_string = help;
29680 XSETWINDOW (help_echo_window, w);
29681 help_echo_object = w->contents;
29682 help_echo_pos = charpos;
29683 }
29684 }
29685 }
29686 if (NILP (pointer))
29687 pointer = Fplist_get (XCDR (object), QCpointer);
29688 }
29689 #endif /* HAVE_WINDOW_SYSTEM */
29690
29691 if (STRINGP (string))
29692 pos = make_number (charpos);
29693
29694 /* Set the help text and mouse pointer. If the mouse is on a part
29695 of the mode line without any text (e.g. past the right edge of
29696 the mode line text), use the default help text and pointer. */
29697 if (STRINGP (string) || area == ON_MODE_LINE)
29698 {
29699 /* Arrange to display the help by setting the global variables
29700 help_echo_string, help_echo_object, and help_echo_pos. */
29701 if (NILP (help))
29702 {
29703 if (STRINGP (string))
29704 help = Fget_text_property (pos, Qhelp_echo, string);
29705
29706 if (!NILP (help))
29707 {
29708 help_echo_string = help;
29709 XSETWINDOW (help_echo_window, w);
29710 help_echo_object = string;
29711 help_echo_pos = charpos;
29712 }
29713 else if (area == ON_MODE_LINE)
29714 {
29715 Lisp_Object default_help
29716 = buffer_local_value (Qmode_line_default_help_echo,
29717 w->contents);
29718
29719 if (STRINGP (default_help))
29720 {
29721 help_echo_string = default_help;
29722 XSETWINDOW (help_echo_window, w);
29723 help_echo_object = Qnil;
29724 help_echo_pos = -1;
29725 }
29726 }
29727 }
29728
29729 #ifdef HAVE_WINDOW_SYSTEM
29730 /* Change the mouse pointer according to what is under it. */
29731 if (FRAME_WINDOW_P (f))
29732 {
29733 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
29734 || minibuf_level
29735 || NILP (Vresize_mini_windows));
29736
29737 dpyinfo = FRAME_DISPLAY_INFO (f);
29738 if (STRINGP (string))
29739 {
29740 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29741
29742 if (NILP (pointer))
29743 pointer = Fget_text_property (pos, Qpointer, string);
29744
29745 /* Change the mouse pointer according to what is under X/Y. */
29746 if (NILP (pointer)
29747 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
29748 {
29749 Lisp_Object map;
29750 map = Fget_text_property (pos, Qlocal_map, string);
29751 if (!KEYMAPP (map))
29752 map = Fget_text_property (pos, Qkeymap, string);
29753 if (!KEYMAPP (map) && draggable)
29754 cursor = dpyinfo->vertical_scroll_bar_cursor;
29755 }
29756 }
29757 else if (draggable)
29758 /* Default mode-line pointer. */
29759 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29760 }
29761 #endif
29762 }
29763
29764 /* Change the mouse face according to what is under X/Y. */
29765 bool mouse_face_shown = false;
29766 if (STRINGP (string))
29767 {
29768 mouse_face = Fget_text_property (pos, Qmouse_face, string);
29769 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
29770 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29771 && glyph)
29772 {
29773 Lisp_Object b, e;
29774
29775 struct glyph * tmp_glyph;
29776
29777 int gpos;
29778 int gseq_length;
29779 int total_pixel_width;
29780 ptrdiff_t begpos, endpos, ignore;
29781
29782 int vpos, hpos;
29783
29784 b = Fprevious_single_property_change (make_number (charpos + 1),
29785 Qmouse_face, string, Qnil);
29786 if (NILP (b))
29787 begpos = 0;
29788 else
29789 begpos = XINT (b);
29790
29791 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
29792 if (NILP (e))
29793 endpos = SCHARS (string);
29794 else
29795 endpos = XINT (e);
29796
29797 /* Calculate the glyph position GPOS of GLYPH in the
29798 displayed string, relative to the beginning of the
29799 highlighted part of the string.
29800
29801 Note: GPOS is different from CHARPOS. CHARPOS is the
29802 position of GLYPH in the internal string object. A mode
29803 line string format has structures which are converted to
29804 a flattened string by the Emacs Lisp interpreter. The
29805 internal string is an element of those structures. The
29806 displayed string is the flattened string. */
29807 tmp_glyph = row_start_glyph;
29808 while (tmp_glyph < glyph
29809 && (!(EQ (tmp_glyph->object, glyph->object)
29810 && begpos <= tmp_glyph->charpos
29811 && tmp_glyph->charpos < endpos)))
29812 tmp_glyph++;
29813 gpos = glyph - tmp_glyph;
29814
29815 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29816 the highlighted part of the displayed string to which
29817 GLYPH belongs. Note: GSEQ_LENGTH is different from
29818 SCHARS (STRING), because the latter returns the length of
29819 the internal string. */
29820 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
29821 tmp_glyph > glyph
29822 && (!(EQ (tmp_glyph->object, glyph->object)
29823 && begpos <= tmp_glyph->charpos
29824 && tmp_glyph->charpos < endpos));
29825 tmp_glyph--)
29826 ;
29827 gseq_length = gpos + (tmp_glyph - glyph) + 1;
29828
29829 /* Calculate the total pixel width of all the glyphs between
29830 the beginning of the highlighted area and GLYPH. */
29831 total_pixel_width = 0;
29832 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
29833 total_pixel_width += tmp_glyph->pixel_width;
29834
29835 /* Pre calculation of re-rendering position. Note: X is in
29836 column units here, after the call to mode_line_string or
29837 marginal_area_string. */
29838 hpos = x - gpos;
29839 vpos = (area == ON_MODE_LINE
29840 ? (w->current_matrix)->nrows - 1
29841 : 0);
29842
29843 /* If GLYPH's position is included in the region that is
29844 already drawn in mouse face, we have nothing to do. */
29845 if ( EQ (window, hlinfo->mouse_face_window)
29846 && (!row->reversed_p
29847 ? (hlinfo->mouse_face_beg_col <= hpos
29848 && hpos < hlinfo->mouse_face_end_col)
29849 /* In R2L rows we swap BEG and END, see below. */
29850 : (hlinfo->mouse_face_end_col <= hpos
29851 && hpos < hlinfo->mouse_face_beg_col))
29852 && hlinfo->mouse_face_beg_row == vpos )
29853 return;
29854
29855 if (clear_mouse_face (hlinfo))
29856 cursor = No_Cursor;
29857
29858 if (!row->reversed_p)
29859 {
29860 hlinfo->mouse_face_beg_col = hpos;
29861 hlinfo->mouse_face_beg_x = original_x_pixel
29862 - (total_pixel_width + dx);
29863 hlinfo->mouse_face_end_col = hpos + gseq_length;
29864 hlinfo->mouse_face_end_x = 0;
29865 }
29866 else
29867 {
29868 /* In R2L rows, show_mouse_face expects BEG and END
29869 coordinates to be swapped. */
29870 hlinfo->mouse_face_end_col = hpos;
29871 hlinfo->mouse_face_end_x = original_x_pixel
29872 - (total_pixel_width + dx);
29873 hlinfo->mouse_face_beg_col = hpos + gseq_length;
29874 hlinfo->mouse_face_beg_x = 0;
29875 }
29876
29877 hlinfo->mouse_face_beg_row = vpos;
29878 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
29879 hlinfo->mouse_face_past_end = false;
29880 hlinfo->mouse_face_window = window;
29881
29882 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
29883 charpos,
29884 0, &ignore,
29885 glyph->face_id,
29886 true);
29887 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29888 mouse_face_shown = true;
29889
29890 if (NILP (pointer))
29891 pointer = Qhand;
29892 }
29893 }
29894
29895 /* If mouse-face doesn't need to be shown, clear any existing
29896 mouse-face. */
29897 if ((area == ON_MODE_LINE || area == ON_HEADER_LINE) && !mouse_face_shown)
29898 clear_mouse_face (hlinfo);
29899
29900 #ifdef HAVE_WINDOW_SYSTEM
29901 if (FRAME_WINDOW_P (f))
29902 define_frame_cursor1 (f, cursor, pointer);
29903 #endif
29904 }
29905
29906
29907 /* EXPORT:
29908 Take proper action when the mouse has moved to position X, Y on
29909 frame F with regards to highlighting portions of display that have
29910 mouse-face properties. Also de-highlight portions of display where
29911 the mouse was before, set the mouse pointer shape as appropriate
29912 for the mouse coordinates, and activate help echo (tooltips).
29913 X and Y can be negative or out of range. */
29914
29915 void
29916 note_mouse_highlight (struct frame *f, int x, int y)
29917 {
29918 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29919 enum window_part part = ON_NOTHING;
29920 Lisp_Object window;
29921 struct window *w;
29922 Cursor cursor = No_Cursor;
29923 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
29924 struct buffer *b;
29925
29926 /* When a menu is active, don't highlight because this looks odd. */
29927 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
29928 if (popup_activated ())
29929 return;
29930 #endif
29931
29932 if (!f->glyphs_initialized_p
29933 || f->pointer_invisible)
29934 return;
29935
29936 hlinfo->mouse_face_mouse_x = x;
29937 hlinfo->mouse_face_mouse_y = y;
29938 hlinfo->mouse_face_mouse_frame = f;
29939
29940 if (hlinfo->mouse_face_defer)
29941 return;
29942
29943 /* Which window is that in? */
29944 window = window_from_coordinates (f, x, y, &part, true);
29945
29946 /* If displaying active text in another window, clear that. */
29947 if (! EQ (window, hlinfo->mouse_face_window)
29948 /* Also clear if we move out of text area in same window. */
29949 || (!NILP (hlinfo->mouse_face_window)
29950 && !NILP (window)
29951 && part != ON_TEXT
29952 && part != ON_MODE_LINE
29953 && part != ON_HEADER_LINE))
29954 clear_mouse_face (hlinfo);
29955
29956 /* Not on a window -> return. */
29957 if (!WINDOWP (window))
29958 return;
29959
29960 /* Reset help_echo_string. It will get recomputed below. */
29961 help_echo_string = Qnil;
29962
29963 /* Convert to window-relative pixel coordinates. */
29964 w = XWINDOW (window);
29965 frame_to_window_pixel_xy (w, &x, &y);
29966
29967 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
29968 /* Handle tool-bar window differently since it doesn't display a
29969 buffer. */
29970 if (EQ (window, f->tool_bar_window))
29971 {
29972 note_tool_bar_highlight (f, x, y);
29973 return;
29974 }
29975 #endif
29976
29977 /* Mouse is on the mode, header line or margin? */
29978 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
29979 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29980 {
29981 note_mode_line_or_margin_highlight (window, x, y, part);
29982
29983 #ifdef HAVE_WINDOW_SYSTEM
29984 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29985 {
29986 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29987 /* Show non-text cursor (Bug#16647). */
29988 goto set_cursor;
29989 }
29990 else
29991 #endif
29992 return;
29993 }
29994
29995 #ifdef HAVE_WINDOW_SYSTEM
29996 if (part == ON_VERTICAL_BORDER)
29997 {
29998 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29999 help_echo_string = build_string ("drag-mouse-1: resize");
30000 }
30001 else if (part == ON_RIGHT_DIVIDER)
30002 {
30003 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
30004 help_echo_string = build_string ("drag-mouse-1: resize");
30005 }
30006 else if (part == ON_BOTTOM_DIVIDER)
30007 if (! WINDOW_BOTTOMMOST_P (w)
30008 || minibuf_level
30009 || NILP (Vresize_mini_windows))
30010 {
30011 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
30012 help_echo_string = build_string ("drag-mouse-1: resize");
30013 }
30014 else
30015 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30016 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
30017 || part == ON_VERTICAL_SCROLL_BAR
30018 || part == ON_HORIZONTAL_SCROLL_BAR)
30019 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30020 else
30021 cursor = FRAME_X_OUTPUT (f)->text_cursor;
30022 #endif
30023
30024 /* Are we in a window whose display is up to date?
30025 And verify the buffer's text has not changed. */
30026 b = XBUFFER (w->contents);
30027 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
30028 {
30029 int hpos, vpos, dx, dy, area = LAST_AREA;
30030 ptrdiff_t pos;
30031 struct glyph *glyph;
30032 Lisp_Object object;
30033 Lisp_Object mouse_face = Qnil, position;
30034 Lisp_Object *overlay_vec = NULL;
30035 ptrdiff_t i, noverlays;
30036 struct buffer *obuf;
30037 ptrdiff_t obegv, ozv;
30038 bool same_region;
30039
30040 /* Find the glyph under X/Y. */
30041 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
30042
30043 #ifdef HAVE_WINDOW_SYSTEM
30044 /* Look for :pointer property on image. */
30045 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
30046 {
30047 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
30048 if (img != NULL && IMAGEP (img->spec))
30049 {
30050 Lisp_Object image_map, hotspot;
30051 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
30052 !NILP (image_map))
30053 && (hotspot = find_hot_spot (image_map,
30054 glyph->slice.img.x + dx,
30055 glyph->slice.img.y + dy),
30056 CONSP (hotspot))
30057 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
30058 {
30059 Lisp_Object plist;
30060
30061 /* Could check XCAR (hotspot) to see if we enter/leave
30062 this hot-spot.
30063 If so, we could look for mouse-enter, mouse-leave
30064 properties in PLIST (and do something...). */
30065 hotspot = XCDR (hotspot);
30066 if (CONSP (hotspot)
30067 && (plist = XCAR (hotspot), CONSP (plist)))
30068 {
30069 pointer = Fplist_get (plist, Qpointer);
30070 if (NILP (pointer))
30071 pointer = Qhand;
30072 help_echo_string = Fplist_get (plist, Qhelp_echo);
30073 if (!NILP (help_echo_string))
30074 {
30075 help_echo_window = window;
30076 help_echo_object = glyph->object;
30077 help_echo_pos = glyph->charpos;
30078 }
30079 }
30080 }
30081 if (NILP (pointer))
30082 pointer = Fplist_get (XCDR (img->spec), QCpointer);
30083 }
30084 }
30085 #endif /* HAVE_WINDOW_SYSTEM */
30086
30087 /* Clear mouse face if X/Y not over text. */
30088 if (glyph == NULL
30089 || area != TEXT_AREA
30090 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
30091 /* Glyph's OBJECT is nil for glyphs inserted by the
30092 display engine for its internal purposes, like truncation
30093 and continuation glyphs and blanks beyond the end of
30094 line's text on text terminals. If we are over such a
30095 glyph, we are not over any text. */
30096 || NILP (glyph->object)
30097 /* R2L rows have a stretch glyph at their front, which
30098 stands for no text, whereas L2R rows have no glyphs at
30099 all beyond the end of text. Treat such stretch glyphs
30100 like we do with NULL glyphs in L2R rows. */
30101 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
30102 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
30103 && glyph->type == STRETCH_GLYPH
30104 && glyph->avoid_cursor_p))
30105 {
30106 if (clear_mouse_face (hlinfo))
30107 cursor = No_Cursor;
30108 #ifdef HAVE_WINDOW_SYSTEM
30109 if (FRAME_WINDOW_P (f) && NILP (pointer))
30110 {
30111 if (area != TEXT_AREA)
30112 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30113 else
30114 pointer = Vvoid_text_area_pointer;
30115 }
30116 #endif
30117 goto set_cursor;
30118 }
30119
30120 pos = glyph->charpos;
30121 object = glyph->object;
30122 if (!STRINGP (object) && !BUFFERP (object))
30123 goto set_cursor;
30124
30125 /* If we get an out-of-range value, return now; avoid an error. */
30126 if (BUFFERP (object) && pos > BUF_Z (b))
30127 goto set_cursor;
30128
30129 /* Make the window's buffer temporarily current for
30130 overlays_at and compute_char_face. */
30131 obuf = current_buffer;
30132 current_buffer = b;
30133 obegv = BEGV;
30134 ozv = ZV;
30135 BEGV = BEG;
30136 ZV = Z;
30137
30138 /* Is this char mouse-active or does it have help-echo? */
30139 position = make_number (pos);
30140
30141 USE_SAFE_ALLOCA;
30142
30143 if (BUFFERP (object))
30144 {
30145 /* Put all the overlays we want in a vector in overlay_vec. */
30146 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, false);
30147 /* Sort overlays into increasing priority order. */
30148 noverlays = sort_overlays (overlay_vec, noverlays, w);
30149 }
30150 else
30151 noverlays = 0;
30152
30153 if (NILP (Vmouse_highlight))
30154 {
30155 clear_mouse_face (hlinfo);
30156 goto check_help_echo;
30157 }
30158
30159 same_region = coords_in_mouse_face_p (w, hpos, vpos);
30160
30161 if (same_region)
30162 cursor = No_Cursor;
30163
30164 /* Check mouse-face highlighting. */
30165 if (! same_region
30166 /* If there exists an overlay with mouse-face overlapping
30167 the one we are currently highlighting, we have to
30168 check if we enter the overlapping overlay, and then
30169 highlight only that. */
30170 || (OVERLAYP (hlinfo->mouse_face_overlay)
30171 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
30172 {
30173 /* Find the highest priority overlay with a mouse-face. */
30174 Lisp_Object overlay = Qnil;
30175 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
30176 {
30177 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
30178 if (!NILP (mouse_face))
30179 overlay = overlay_vec[i];
30180 }
30181
30182 /* If we're highlighting the same overlay as before, there's
30183 no need to do that again. */
30184 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
30185 goto check_help_echo;
30186 hlinfo->mouse_face_overlay = overlay;
30187
30188 /* Clear the display of the old active region, if any. */
30189 if (clear_mouse_face (hlinfo))
30190 cursor = No_Cursor;
30191
30192 /* If no overlay applies, get a text property. */
30193 if (NILP (overlay))
30194 mouse_face = Fget_text_property (position, Qmouse_face, object);
30195
30196 /* Next, compute the bounds of the mouse highlighting and
30197 display it. */
30198 if (!NILP (mouse_face) && STRINGP (object))
30199 {
30200 /* The mouse-highlighting comes from a display string
30201 with a mouse-face. */
30202 Lisp_Object s, e;
30203 ptrdiff_t ignore;
30204
30205 s = Fprevious_single_property_change
30206 (make_number (pos + 1), Qmouse_face, object, Qnil);
30207 e = Fnext_single_property_change
30208 (position, Qmouse_face, object, Qnil);
30209 if (NILP (s))
30210 s = make_number (0);
30211 if (NILP (e))
30212 e = make_number (SCHARS (object));
30213 mouse_face_from_string_pos (w, hlinfo, object,
30214 XINT (s), XINT (e));
30215 hlinfo->mouse_face_past_end = false;
30216 hlinfo->mouse_face_window = window;
30217 hlinfo->mouse_face_face_id
30218 = face_at_string_position (w, object, pos, 0, &ignore,
30219 glyph->face_id, true);
30220 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
30221 cursor = No_Cursor;
30222 }
30223 else
30224 {
30225 /* The mouse-highlighting, if any, comes from an overlay
30226 or text property in the buffer. */
30227 Lisp_Object buffer IF_LINT (= Qnil);
30228 Lisp_Object disp_string IF_LINT (= Qnil);
30229
30230 if (STRINGP (object))
30231 {
30232 /* If we are on a display string with no mouse-face,
30233 check if the text under it has one. */
30234 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
30235 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30236 pos = string_buffer_position (object, start);
30237 if (pos > 0)
30238 {
30239 mouse_face = get_char_property_and_overlay
30240 (make_number (pos), Qmouse_face, w->contents, &overlay);
30241 buffer = w->contents;
30242 disp_string = object;
30243 }
30244 }
30245 else
30246 {
30247 buffer = object;
30248 disp_string = Qnil;
30249 }
30250
30251 if (!NILP (mouse_face))
30252 {
30253 Lisp_Object before, after;
30254 Lisp_Object before_string, after_string;
30255 /* To correctly find the limits of mouse highlight
30256 in a bidi-reordered buffer, we must not use the
30257 optimization of limiting the search in
30258 previous-single-property-change and
30259 next-single-property-change, because
30260 rows_from_pos_range needs the real start and end
30261 positions to DTRT in this case. That's because
30262 the first row visible in a window does not
30263 necessarily display the character whose position
30264 is the smallest. */
30265 Lisp_Object lim1
30266 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
30267 ? Fmarker_position (w->start)
30268 : Qnil;
30269 Lisp_Object lim2
30270 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
30271 ? make_number (BUF_Z (XBUFFER (buffer))
30272 - w->window_end_pos)
30273 : Qnil;
30274
30275 if (NILP (overlay))
30276 {
30277 /* Handle the text property case. */
30278 before = Fprevious_single_property_change
30279 (make_number (pos + 1), Qmouse_face, buffer, lim1);
30280 after = Fnext_single_property_change
30281 (make_number (pos), Qmouse_face, buffer, lim2);
30282 before_string = after_string = Qnil;
30283 }
30284 else
30285 {
30286 /* Handle the overlay case. */
30287 before = Foverlay_start (overlay);
30288 after = Foverlay_end (overlay);
30289 before_string = Foverlay_get (overlay, Qbefore_string);
30290 after_string = Foverlay_get (overlay, Qafter_string);
30291
30292 if (!STRINGP (before_string)) before_string = Qnil;
30293 if (!STRINGP (after_string)) after_string = Qnil;
30294 }
30295
30296 mouse_face_from_buffer_pos (window, hlinfo, pos,
30297 NILP (before)
30298 ? 1
30299 : XFASTINT (before),
30300 NILP (after)
30301 ? BUF_Z (XBUFFER (buffer))
30302 : XFASTINT (after),
30303 before_string, after_string,
30304 disp_string);
30305 cursor = No_Cursor;
30306 }
30307 }
30308 }
30309
30310 check_help_echo:
30311
30312 /* Look for a `help-echo' property. */
30313 if (NILP (help_echo_string)) {
30314 Lisp_Object help, overlay;
30315
30316 /* Check overlays first. */
30317 help = overlay = Qnil;
30318 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
30319 {
30320 overlay = overlay_vec[i];
30321 help = Foverlay_get (overlay, Qhelp_echo);
30322 }
30323
30324 if (!NILP (help))
30325 {
30326 help_echo_string = help;
30327 help_echo_window = window;
30328 help_echo_object = overlay;
30329 help_echo_pos = pos;
30330 }
30331 else
30332 {
30333 Lisp_Object obj = glyph->object;
30334 ptrdiff_t charpos = glyph->charpos;
30335
30336 /* Try text properties. */
30337 if (STRINGP (obj)
30338 && charpos >= 0
30339 && charpos < SCHARS (obj))
30340 {
30341 help = Fget_text_property (make_number (charpos),
30342 Qhelp_echo, obj);
30343 if (NILP (help))
30344 {
30345 /* If the string itself doesn't specify a help-echo,
30346 see if the buffer text ``under'' it does. */
30347 struct glyph_row *r
30348 = MATRIX_ROW (w->current_matrix, vpos);
30349 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30350 ptrdiff_t p = string_buffer_position (obj, start);
30351 if (p > 0)
30352 {
30353 help = Fget_char_property (make_number (p),
30354 Qhelp_echo, w->contents);
30355 if (!NILP (help))
30356 {
30357 charpos = p;
30358 obj = w->contents;
30359 }
30360 }
30361 }
30362 }
30363 else if (BUFFERP (obj)
30364 && charpos >= BEGV
30365 && charpos < ZV)
30366 help = Fget_text_property (make_number (charpos), Qhelp_echo,
30367 obj);
30368
30369 if (!NILP (help))
30370 {
30371 help_echo_string = help;
30372 help_echo_window = window;
30373 help_echo_object = obj;
30374 help_echo_pos = charpos;
30375 }
30376 }
30377 }
30378
30379 #ifdef HAVE_WINDOW_SYSTEM
30380 /* Look for a `pointer' property. */
30381 if (FRAME_WINDOW_P (f) && NILP (pointer))
30382 {
30383 /* Check overlays first. */
30384 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
30385 pointer = Foverlay_get (overlay_vec[i], Qpointer);
30386
30387 if (NILP (pointer))
30388 {
30389 Lisp_Object obj = glyph->object;
30390 ptrdiff_t charpos = glyph->charpos;
30391
30392 /* Try text properties. */
30393 if (STRINGP (obj)
30394 && charpos >= 0
30395 && charpos < SCHARS (obj))
30396 {
30397 pointer = Fget_text_property (make_number (charpos),
30398 Qpointer, obj);
30399 if (NILP (pointer))
30400 {
30401 /* If the string itself doesn't specify a pointer,
30402 see if the buffer text ``under'' it does. */
30403 struct glyph_row *r
30404 = MATRIX_ROW (w->current_matrix, vpos);
30405 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30406 ptrdiff_t p = string_buffer_position (obj, start);
30407 if (p > 0)
30408 pointer = Fget_char_property (make_number (p),
30409 Qpointer, w->contents);
30410 }
30411 }
30412 else if (BUFFERP (obj)
30413 && charpos >= BEGV
30414 && charpos < ZV)
30415 pointer = Fget_text_property (make_number (charpos),
30416 Qpointer, obj);
30417 }
30418 }
30419 #endif /* HAVE_WINDOW_SYSTEM */
30420
30421 BEGV = obegv;
30422 ZV = ozv;
30423 current_buffer = obuf;
30424 SAFE_FREE ();
30425 }
30426
30427 set_cursor:
30428
30429 #ifdef HAVE_WINDOW_SYSTEM
30430 if (FRAME_WINDOW_P (f))
30431 define_frame_cursor1 (f, cursor, pointer);
30432 #else
30433 /* This is here to prevent a compiler error, about "label at end of
30434 compound statement". */
30435 return;
30436 #endif
30437 }
30438
30439
30440 /* EXPORT for RIF:
30441 Clear any mouse-face on window W. This function is part of the
30442 redisplay interface, and is called from try_window_id and similar
30443 functions to ensure the mouse-highlight is off. */
30444
30445 void
30446 x_clear_window_mouse_face (struct window *w)
30447 {
30448 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
30449 Lisp_Object window;
30450
30451 block_input ();
30452 XSETWINDOW (window, w);
30453 if (EQ (window, hlinfo->mouse_face_window))
30454 clear_mouse_face (hlinfo);
30455 unblock_input ();
30456 }
30457
30458
30459 /* EXPORT:
30460 Just discard the mouse face information for frame F, if any.
30461 This is used when the size of F is changed. */
30462
30463 void
30464 cancel_mouse_face (struct frame *f)
30465 {
30466 Lisp_Object window;
30467 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30468
30469 window = hlinfo->mouse_face_window;
30470 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
30471 reset_mouse_highlight (hlinfo);
30472 }
30473
30474
30475 \f
30476 /***********************************************************************
30477 Exposure Events
30478 ***********************************************************************/
30479
30480 #ifdef HAVE_WINDOW_SYSTEM
30481
30482 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
30483 which intersects rectangle R. R is in window-relative coordinates. */
30484
30485 static void
30486 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
30487 enum glyph_row_area area)
30488 {
30489 struct glyph *first = row->glyphs[area];
30490 struct glyph *end = row->glyphs[area] + row->used[area];
30491 struct glyph *last;
30492 int first_x, start_x, x;
30493
30494 if (area == TEXT_AREA && row->fill_line_p)
30495 /* If row extends face to end of line write the whole line. */
30496 draw_glyphs (w, 0, row, area,
30497 0, row->used[area],
30498 DRAW_NORMAL_TEXT, 0);
30499 else
30500 {
30501 /* Set START_X to the window-relative start position for drawing glyphs of
30502 AREA. The first glyph of the text area can be partially visible.
30503 The first glyphs of other areas cannot. */
30504 start_x = window_box_left_offset (w, area);
30505 x = start_x;
30506 if (area == TEXT_AREA)
30507 x += row->x;
30508
30509 /* Find the first glyph that must be redrawn. */
30510 while (first < end
30511 && x + first->pixel_width < r->x)
30512 {
30513 x += first->pixel_width;
30514 ++first;
30515 }
30516
30517 /* Find the last one. */
30518 last = first;
30519 first_x = x;
30520 /* Use a signed int intermediate value to avoid catastrophic
30521 failures due to comparison between signed and unsigned, when
30522 x is negative (can happen for wide images that are hscrolled). */
30523 int r_end = r->x + r->width;
30524 while (last < end && x < r_end)
30525 {
30526 x += last->pixel_width;
30527 ++last;
30528 }
30529
30530 /* Repaint. */
30531 if (last > first)
30532 draw_glyphs (w, first_x - start_x, row, area,
30533 first - row->glyphs[area], last - row->glyphs[area],
30534 DRAW_NORMAL_TEXT, 0);
30535 }
30536 }
30537
30538
30539 /* Redraw the parts of the glyph row ROW on window W intersecting
30540 rectangle R. R is in window-relative coordinates. Value is
30541 true if mouse-face was overwritten. */
30542
30543 static bool
30544 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
30545 {
30546 eassert (row->enabled_p);
30547
30548 if (row->mode_line_p || w->pseudo_window_p)
30549 draw_glyphs (w, 0, row, TEXT_AREA,
30550 0, row->used[TEXT_AREA],
30551 DRAW_NORMAL_TEXT, 0);
30552 else
30553 {
30554 if (row->used[LEFT_MARGIN_AREA])
30555 expose_area (w, row, r, LEFT_MARGIN_AREA);
30556 if (row->used[TEXT_AREA])
30557 expose_area (w, row, r, TEXT_AREA);
30558 if (row->used[RIGHT_MARGIN_AREA])
30559 expose_area (w, row, r, RIGHT_MARGIN_AREA);
30560 draw_row_fringe_bitmaps (w, row);
30561 }
30562
30563 return row->mouse_face_p;
30564 }
30565
30566
30567 /* Redraw those parts of glyphs rows during expose event handling that
30568 overlap other rows. Redrawing of an exposed line writes over parts
30569 of lines overlapping that exposed line; this function fixes that.
30570
30571 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
30572 row in W's current matrix that is exposed and overlaps other rows.
30573 LAST_OVERLAPPING_ROW is the last such row. */
30574
30575 static void
30576 expose_overlaps (struct window *w,
30577 struct glyph_row *first_overlapping_row,
30578 struct glyph_row *last_overlapping_row,
30579 XRectangle *r)
30580 {
30581 struct glyph_row *row;
30582
30583 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
30584 if (row->overlapping_p)
30585 {
30586 eassert (row->enabled_p && !row->mode_line_p);
30587
30588 row->clip = r;
30589 if (row->used[LEFT_MARGIN_AREA])
30590 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
30591
30592 if (row->used[TEXT_AREA])
30593 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
30594
30595 if (row->used[RIGHT_MARGIN_AREA])
30596 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
30597 row->clip = NULL;
30598 }
30599 }
30600
30601
30602 /* Return true if W's cursor intersects rectangle R. */
30603
30604 static bool
30605 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
30606 {
30607 XRectangle cr, result;
30608 struct glyph *cursor_glyph;
30609 struct glyph_row *row;
30610
30611 if (w->phys_cursor.vpos >= 0
30612 && w->phys_cursor.vpos < w->current_matrix->nrows
30613 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
30614 row->enabled_p)
30615 && row->cursor_in_fringe_p)
30616 {
30617 /* Cursor is in the fringe. */
30618 cr.x = window_box_right_offset (w,
30619 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
30620 ? RIGHT_MARGIN_AREA
30621 : TEXT_AREA));
30622 cr.y = row->y;
30623 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
30624 cr.height = row->height;
30625 return x_intersect_rectangles (&cr, r, &result);
30626 }
30627
30628 cursor_glyph = get_phys_cursor_glyph (w);
30629 if (cursor_glyph)
30630 {
30631 /* r is relative to W's box, but w->phys_cursor.x is relative
30632 to left edge of W's TEXT area. Adjust it. */
30633 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
30634 cr.y = w->phys_cursor.y;
30635 cr.width = cursor_glyph->pixel_width;
30636 cr.height = w->phys_cursor_height;
30637 /* ++KFS: W32 version used W32-specific IntersectRect here, but
30638 I assume the effect is the same -- and this is portable. */
30639 return x_intersect_rectangles (&cr, r, &result);
30640 }
30641 /* If we don't understand the format, pretend we're not in the hot-spot. */
30642 return false;
30643 }
30644
30645
30646 /* EXPORT:
30647 Draw a vertical window border to the right of window W if W doesn't
30648 have vertical scroll bars. */
30649
30650 void
30651 x_draw_vertical_border (struct window *w)
30652 {
30653 struct frame *f = XFRAME (WINDOW_FRAME (w));
30654
30655 /* We could do better, if we knew what type of scroll-bar the adjacent
30656 windows (on either side) have... But we don't :-(
30657 However, I think this works ok. ++KFS 2003-04-25 */
30658
30659 /* Redraw borders between horizontally adjacent windows. Don't
30660 do it for frames with vertical scroll bars because either the
30661 right scroll bar of a window, or the left scroll bar of its
30662 neighbor will suffice as a border. */
30663 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
30664 return;
30665
30666 /* Note: It is necessary to redraw both the left and the right
30667 borders, for when only this single window W is being
30668 redisplayed. */
30669 if (!WINDOW_RIGHTMOST_P (w)
30670 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
30671 {
30672 int x0, x1, y0, y1;
30673
30674 window_box_edges (w, &x0, &y0, &x1, &y1);
30675 y1 -= 1;
30676
30677 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30678 x1 -= 1;
30679
30680 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
30681 }
30682
30683 if (!WINDOW_LEFTMOST_P (w)
30684 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
30685 {
30686 int x0, x1, y0, y1;
30687
30688 window_box_edges (w, &x0, &y0, &x1, &y1);
30689 y1 -= 1;
30690
30691 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30692 x0 -= 1;
30693
30694 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
30695 }
30696 }
30697
30698
30699 /* Draw window dividers for window W. */
30700
30701 void
30702 x_draw_right_divider (struct window *w)
30703 {
30704 struct frame *f = WINDOW_XFRAME (w);
30705
30706 if (w->mini || w->pseudo_window_p)
30707 return;
30708 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30709 {
30710 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
30711 int x1 = WINDOW_RIGHT_EDGE_X (w);
30712 int y0 = WINDOW_TOP_EDGE_Y (w);
30713 /* The bottom divider prevails. */
30714 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30715
30716 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30717 }
30718 }
30719
30720 static void
30721 x_draw_bottom_divider (struct window *w)
30722 {
30723 struct frame *f = XFRAME (WINDOW_FRAME (w));
30724
30725 if (w->mini || w->pseudo_window_p)
30726 return;
30727 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30728 {
30729 int x0 = WINDOW_LEFT_EDGE_X (w);
30730 int x1 = WINDOW_RIGHT_EDGE_X (w);
30731 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30732 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
30733
30734 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30735 }
30736 }
30737
30738 /* Redraw the part of window W intersection rectangle FR. Pixel
30739 coordinates in FR are frame-relative. Call this function with
30740 input blocked. Value is true if the exposure overwrites
30741 mouse-face. */
30742
30743 static bool
30744 expose_window (struct window *w, XRectangle *fr)
30745 {
30746 struct frame *f = XFRAME (w->frame);
30747 XRectangle wr, r;
30748 bool mouse_face_overwritten_p = false;
30749
30750 /* If window is not yet fully initialized, do nothing. This can
30751 happen when toolkit scroll bars are used and a window is split.
30752 Reconfiguring the scroll bar will generate an expose for a newly
30753 created window. */
30754 if (w->current_matrix == NULL)
30755 return false;
30756
30757 /* When we're currently updating the window, display and current
30758 matrix usually don't agree. Arrange for a thorough display
30759 later. */
30760 if (w->must_be_updated_p)
30761 {
30762 SET_FRAME_GARBAGED (f);
30763 return false;
30764 }
30765
30766 /* Frame-relative pixel rectangle of W. */
30767 wr.x = WINDOW_LEFT_EDGE_X (w);
30768 wr.y = WINDOW_TOP_EDGE_Y (w);
30769 wr.width = WINDOW_PIXEL_WIDTH (w);
30770 wr.height = WINDOW_PIXEL_HEIGHT (w);
30771
30772 if (x_intersect_rectangles (fr, &wr, &r))
30773 {
30774 int yb = window_text_bottom_y (w);
30775 struct glyph_row *row;
30776 struct glyph_row *first_overlapping_row, *last_overlapping_row;
30777
30778 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
30779 r.x, r.y, r.width, r.height));
30780
30781 /* Convert to window coordinates. */
30782 r.x -= WINDOW_LEFT_EDGE_X (w);
30783 r.y -= WINDOW_TOP_EDGE_Y (w);
30784
30785 /* Turn off the cursor. */
30786 bool cursor_cleared_p = (!w->pseudo_window_p
30787 && phys_cursor_in_rect_p (w, &r));
30788 if (cursor_cleared_p)
30789 x_clear_cursor (w);
30790
30791 /* If the row containing the cursor extends face to end of line,
30792 then expose_area might overwrite the cursor outside the
30793 rectangle and thus notice_overwritten_cursor might clear
30794 w->phys_cursor_on_p. We remember the original value and
30795 check later if it is changed. */
30796 bool phys_cursor_on_p = w->phys_cursor_on_p;
30797
30798 /* Use a signed int intermediate value to avoid catastrophic
30799 failures due to comparison between signed and unsigned, when
30800 y0 or y1 is negative (can happen for tall images). */
30801 int r_bottom = r.y + r.height;
30802
30803 /* Update lines intersecting rectangle R. */
30804 first_overlapping_row = last_overlapping_row = NULL;
30805 for (row = w->current_matrix->rows;
30806 row->enabled_p;
30807 ++row)
30808 {
30809 int y0 = row->y;
30810 int y1 = MATRIX_ROW_BOTTOM_Y (row);
30811
30812 if ((y0 >= r.y && y0 < r_bottom)
30813 || (y1 > r.y && y1 < r_bottom)
30814 || (r.y >= y0 && r.y < y1)
30815 || (r_bottom > y0 && r_bottom < y1))
30816 {
30817 /* A header line may be overlapping, but there is no need
30818 to fix overlapping areas for them. KFS 2005-02-12 */
30819 if (row->overlapping_p && !row->mode_line_p)
30820 {
30821 if (first_overlapping_row == NULL)
30822 first_overlapping_row = row;
30823 last_overlapping_row = row;
30824 }
30825
30826 row->clip = fr;
30827 if (expose_line (w, row, &r))
30828 mouse_face_overwritten_p = true;
30829 row->clip = NULL;
30830 }
30831 else if (row->overlapping_p)
30832 {
30833 /* We must redraw a row overlapping the exposed area. */
30834 if (y0 < r.y
30835 ? y0 + row->phys_height > r.y
30836 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
30837 {
30838 if (first_overlapping_row == NULL)
30839 first_overlapping_row = row;
30840 last_overlapping_row = row;
30841 }
30842 }
30843
30844 if (y1 >= yb)
30845 break;
30846 }
30847
30848 /* Display the mode line if there is one. */
30849 if (WINDOW_WANTS_MODELINE_P (w)
30850 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
30851 row->enabled_p)
30852 && row->y < r_bottom)
30853 {
30854 if (expose_line (w, row, &r))
30855 mouse_face_overwritten_p = true;
30856 }
30857
30858 if (!w->pseudo_window_p)
30859 {
30860 /* Fix the display of overlapping rows. */
30861 if (first_overlapping_row)
30862 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
30863 fr);
30864
30865 /* Draw border between windows. */
30866 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30867 x_draw_right_divider (w);
30868 else
30869 x_draw_vertical_border (w);
30870
30871 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30872 x_draw_bottom_divider (w);
30873
30874 /* Turn the cursor on again. */
30875 if (cursor_cleared_p
30876 || (phys_cursor_on_p && !w->phys_cursor_on_p))
30877 update_window_cursor (w, true);
30878 }
30879 }
30880
30881 return mouse_face_overwritten_p;
30882 }
30883
30884
30885
30886 /* Redraw (parts) of all windows in the window tree rooted at W that
30887 intersect R. R contains frame pixel coordinates. Value is
30888 true if the exposure overwrites mouse-face. */
30889
30890 static bool
30891 expose_window_tree (struct window *w, XRectangle *r)
30892 {
30893 struct frame *f = XFRAME (w->frame);
30894 bool mouse_face_overwritten_p = false;
30895
30896 while (w && !FRAME_GARBAGED_P (f))
30897 {
30898 mouse_face_overwritten_p
30899 |= (WINDOWP (w->contents)
30900 ? expose_window_tree (XWINDOW (w->contents), r)
30901 : expose_window (w, r));
30902
30903 w = NILP (w->next) ? NULL : XWINDOW (w->next);
30904 }
30905
30906 return mouse_face_overwritten_p;
30907 }
30908
30909
30910 /* EXPORT:
30911 Redisplay an exposed area of frame F. X and Y are the upper-left
30912 corner of the exposed rectangle. W and H are width and height of
30913 the exposed area. All are pixel values. W or H zero means redraw
30914 the entire frame. */
30915
30916 void
30917 expose_frame (struct frame *f, int x, int y, int w, int h)
30918 {
30919 XRectangle r;
30920 bool mouse_face_overwritten_p = false;
30921
30922 TRACE ((stderr, "expose_frame "));
30923
30924 /* No need to redraw if frame will be redrawn soon. */
30925 if (FRAME_GARBAGED_P (f))
30926 {
30927 TRACE ((stderr, " garbaged\n"));
30928 return;
30929 }
30930
30931 /* If basic faces haven't been realized yet, there is no point in
30932 trying to redraw anything. This can happen when we get an expose
30933 event while Emacs is starting, e.g. by moving another window. */
30934 if (FRAME_FACE_CACHE (f) == NULL
30935 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
30936 {
30937 TRACE ((stderr, " no faces\n"));
30938 return;
30939 }
30940
30941 if (w == 0 || h == 0)
30942 {
30943 r.x = r.y = 0;
30944 r.width = FRAME_TEXT_WIDTH (f);
30945 r.height = FRAME_TEXT_HEIGHT (f);
30946 }
30947 else
30948 {
30949 r.x = x;
30950 r.y = y;
30951 r.width = w;
30952 r.height = h;
30953 }
30954
30955 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
30956 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
30957
30958 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
30959 if (WINDOWP (f->tool_bar_window))
30960 mouse_face_overwritten_p
30961 |= expose_window (XWINDOW (f->tool_bar_window), &r);
30962 #endif
30963
30964 #ifdef HAVE_X_WINDOWS
30965 #ifndef MSDOS
30966 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
30967 if (WINDOWP (f->menu_bar_window))
30968 mouse_face_overwritten_p
30969 |= expose_window (XWINDOW (f->menu_bar_window), &r);
30970 #endif /* not USE_X_TOOLKIT and not USE_GTK */
30971 #endif
30972 #endif
30973
30974 /* Some window managers support a focus-follows-mouse style with
30975 delayed raising of frames. Imagine a partially obscured frame,
30976 and moving the mouse into partially obscured mouse-face on that
30977 frame. The visible part of the mouse-face will be highlighted,
30978 then the WM raises the obscured frame. With at least one WM, KDE
30979 2.1, Emacs is not getting any event for the raising of the frame
30980 (even tried with SubstructureRedirectMask), only Expose events.
30981 These expose events will draw text normally, i.e. not
30982 highlighted. Which means we must redo the highlight here.
30983 Subsume it under ``we love X''. --gerd 2001-08-15 */
30984 /* Included in Windows version because Windows most likely does not
30985 do the right thing if any third party tool offers
30986 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
30987 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
30988 {
30989 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30990 if (f == hlinfo->mouse_face_mouse_frame)
30991 {
30992 int mouse_x = hlinfo->mouse_face_mouse_x;
30993 int mouse_y = hlinfo->mouse_face_mouse_y;
30994 clear_mouse_face (hlinfo);
30995 note_mouse_highlight (f, mouse_x, mouse_y);
30996 }
30997 }
30998 }
30999
31000
31001 /* EXPORT:
31002 Determine the intersection of two rectangles R1 and R2. Return
31003 the intersection in *RESULT. Value is true if RESULT is not
31004 empty. */
31005
31006 bool
31007 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
31008 {
31009 XRectangle *left, *right;
31010 XRectangle *upper, *lower;
31011 bool intersection_p = false;
31012
31013 /* Rearrange so that R1 is the left-most rectangle. */
31014 if (r1->x < r2->x)
31015 left = r1, right = r2;
31016 else
31017 left = r2, right = r1;
31018
31019 /* X0 of the intersection is right.x0, if this is inside R1,
31020 otherwise there is no intersection. */
31021 if (right->x <= left->x + left->width)
31022 {
31023 result->x = right->x;
31024
31025 /* The right end of the intersection is the minimum of
31026 the right ends of left and right. */
31027 result->width = (min (left->x + left->width, right->x + right->width)
31028 - result->x);
31029
31030 /* Same game for Y. */
31031 if (r1->y < r2->y)
31032 upper = r1, lower = r2;
31033 else
31034 upper = r2, lower = r1;
31035
31036 /* The upper end of the intersection is lower.y0, if this is inside
31037 of upper. Otherwise, there is no intersection. */
31038 if (lower->y <= upper->y + upper->height)
31039 {
31040 result->y = lower->y;
31041
31042 /* The lower end of the intersection is the minimum of the lower
31043 ends of upper and lower. */
31044 result->height = (min (lower->y + lower->height,
31045 upper->y + upper->height)
31046 - result->y);
31047 intersection_p = true;
31048 }
31049 }
31050
31051 return intersection_p;
31052 }
31053
31054 #endif /* HAVE_WINDOW_SYSTEM */
31055
31056 \f
31057 /***********************************************************************
31058 Initialization
31059 ***********************************************************************/
31060
31061 void
31062 syms_of_xdisp (void)
31063 {
31064 Vwith_echo_area_save_vector = Qnil;
31065 staticpro (&Vwith_echo_area_save_vector);
31066
31067 Vmessage_stack = Qnil;
31068 staticpro (&Vmessage_stack);
31069
31070 /* Non-nil means don't actually do any redisplay. */
31071 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
31072
31073 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
31074
31075 DEFVAR_BOOL("inhibit-message", inhibit_message,
31076 doc: /* Non-nil means calls to `message' are not displayed.
31077 They are still logged to the *Messages* buffer. */);
31078 inhibit_message = 0;
31079
31080 message_dolog_marker1 = Fmake_marker ();
31081 staticpro (&message_dolog_marker1);
31082 message_dolog_marker2 = Fmake_marker ();
31083 staticpro (&message_dolog_marker2);
31084 message_dolog_marker3 = Fmake_marker ();
31085 staticpro (&message_dolog_marker3);
31086
31087 #ifdef GLYPH_DEBUG
31088 defsubr (&Sdump_frame_glyph_matrix);
31089 defsubr (&Sdump_glyph_matrix);
31090 defsubr (&Sdump_glyph_row);
31091 defsubr (&Sdump_tool_bar_row);
31092 defsubr (&Strace_redisplay);
31093 defsubr (&Strace_to_stderr);
31094 #endif
31095 #ifdef HAVE_WINDOW_SYSTEM
31096 defsubr (&Stool_bar_height);
31097 defsubr (&Slookup_image_map);
31098 #endif
31099 defsubr (&Sline_pixel_height);
31100 defsubr (&Sformat_mode_line);
31101 defsubr (&Sinvisible_p);
31102 defsubr (&Scurrent_bidi_paragraph_direction);
31103 defsubr (&Swindow_text_pixel_size);
31104 defsubr (&Smove_point_visually);
31105 defsubr (&Sbidi_find_overridden_directionality);
31106
31107 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
31108 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
31109 DEFSYM (Qoverriding_local_map, "overriding-local-map");
31110 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
31111 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
31112 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
31113 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
31114 DEFSYM (Qeval, "eval");
31115 DEFSYM (QCdata, ":data");
31116
31117 /* Names of text properties relevant for redisplay. */
31118 DEFSYM (Qdisplay, "display");
31119 DEFSYM (Qspace_width, "space-width");
31120 DEFSYM (Qraise, "raise");
31121 DEFSYM (Qslice, "slice");
31122 DEFSYM (Qspace, "space");
31123 DEFSYM (Qmargin, "margin");
31124 DEFSYM (Qpointer, "pointer");
31125 DEFSYM (Qleft_margin, "left-margin");
31126 DEFSYM (Qright_margin, "right-margin");
31127 DEFSYM (Qcenter, "center");
31128 DEFSYM (Qline_height, "line-height");
31129 DEFSYM (QCalign_to, ":align-to");
31130 DEFSYM (QCrelative_width, ":relative-width");
31131 DEFSYM (QCrelative_height, ":relative-height");
31132 DEFSYM (QCeval, ":eval");
31133 DEFSYM (QCpropertize, ":propertize");
31134 DEFSYM (QCfile, ":file");
31135 DEFSYM (Qfontified, "fontified");
31136 DEFSYM (Qfontification_functions, "fontification-functions");
31137
31138 /* Name of the face used to highlight trailing whitespace. */
31139 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
31140
31141 /* Name and number of the face used to highlight escape glyphs. */
31142 DEFSYM (Qescape_glyph, "escape-glyph");
31143
31144 /* Name and number of the face used to highlight non-breaking spaces. */
31145 DEFSYM (Qnobreak_space, "nobreak-space");
31146
31147 /* The symbol 'image' which is the car of the lists used to represent
31148 images in Lisp. Also a tool bar style. */
31149 DEFSYM (Qimage, "image");
31150
31151 /* Tool bar styles. */
31152 DEFSYM (Qtext, "text");
31153 DEFSYM (Qboth, "both");
31154 DEFSYM (Qboth_horiz, "both-horiz");
31155 DEFSYM (Qtext_image_horiz, "text-image-horiz");
31156
31157 /* The image map types. */
31158 DEFSYM (QCmap, ":map");
31159 DEFSYM (QCpointer, ":pointer");
31160 DEFSYM (Qrect, "rect");
31161 DEFSYM (Qcircle, "circle");
31162 DEFSYM (Qpoly, "poly");
31163
31164 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
31165
31166 DEFSYM (Qgrow_only, "grow-only");
31167 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
31168 DEFSYM (Qposition, "position");
31169 DEFSYM (Qbuffer_position, "buffer-position");
31170 DEFSYM (Qobject, "object");
31171
31172 /* Cursor shapes. */
31173 DEFSYM (Qbar, "bar");
31174 DEFSYM (Qhbar, "hbar");
31175 DEFSYM (Qbox, "box");
31176 DEFSYM (Qhollow, "hollow");
31177
31178 /* Pointer shapes. */
31179 DEFSYM (Qhand, "hand");
31180 DEFSYM (Qarrow, "arrow");
31181 /* also Qtext */
31182
31183 DEFSYM (Qdragging, "dragging");
31184
31185 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
31186
31187 list_of_error = list1 (list2 (Qerror, Qvoid_variable));
31188 staticpro (&list_of_error);
31189
31190 /* Values of those variables at last redisplay are stored as
31191 properties on 'overlay-arrow-position' symbol. However, if
31192 Voverlay_arrow_position is a marker, last-arrow-position is its
31193 numerical position. */
31194 DEFSYM (Qlast_arrow_position, "last-arrow-position");
31195 DEFSYM (Qlast_arrow_string, "last-arrow-string");
31196
31197 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
31198 properties on a symbol in overlay-arrow-variable-list. */
31199 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
31200 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
31201
31202 echo_buffer[0] = echo_buffer[1] = Qnil;
31203 staticpro (&echo_buffer[0]);
31204 staticpro (&echo_buffer[1]);
31205
31206 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
31207 staticpro (&echo_area_buffer[0]);
31208 staticpro (&echo_area_buffer[1]);
31209
31210 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
31211 staticpro (&Vmessages_buffer_name);
31212
31213 mode_line_proptrans_alist = Qnil;
31214 staticpro (&mode_line_proptrans_alist);
31215 mode_line_string_list = Qnil;
31216 staticpro (&mode_line_string_list);
31217 mode_line_string_face = Qnil;
31218 staticpro (&mode_line_string_face);
31219 mode_line_string_face_prop = Qnil;
31220 staticpro (&mode_line_string_face_prop);
31221 Vmode_line_unwind_vector = Qnil;
31222 staticpro (&Vmode_line_unwind_vector);
31223
31224 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
31225
31226 help_echo_string = Qnil;
31227 staticpro (&help_echo_string);
31228 help_echo_object = Qnil;
31229 staticpro (&help_echo_object);
31230 help_echo_window = Qnil;
31231 staticpro (&help_echo_window);
31232 previous_help_echo_string = Qnil;
31233 staticpro (&previous_help_echo_string);
31234 help_echo_pos = -1;
31235
31236 DEFSYM (Qright_to_left, "right-to-left");
31237 DEFSYM (Qleft_to_right, "left-to-right");
31238 defsubr (&Sbidi_resolved_levels);
31239
31240 #ifdef HAVE_WINDOW_SYSTEM
31241 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
31242 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
31243 For example, if a block cursor is over a tab, it will be drawn as
31244 wide as that tab on the display. */);
31245 x_stretch_cursor_p = 0;
31246 #endif
31247
31248 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
31249 doc: /* Non-nil means highlight trailing whitespace.
31250 The face used for trailing whitespace is `trailing-whitespace'. */);
31251 Vshow_trailing_whitespace = Qnil;
31252
31253 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
31254 doc: /* Control highlighting of non-ASCII space and hyphen chars.
31255 If the value is t, Emacs highlights non-ASCII chars which have the
31256 same appearance as an ASCII space or hyphen, using the `nobreak-space'
31257 or `escape-glyph' face respectively.
31258
31259 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
31260 U+2011 (non-breaking hyphen) are affected.
31261
31262 Any other non-nil value means to display these characters as a escape
31263 glyph followed by an ordinary space or hyphen.
31264
31265 A value of nil means no special handling of these characters. */);
31266 Vnobreak_char_display = Qt;
31267
31268 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
31269 doc: /* The pointer shape to show in void text areas.
31270 A value of nil means to show the text pointer. Other options are
31271 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
31272 `hourglass'. */);
31273 Vvoid_text_area_pointer = Qarrow;
31274
31275 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
31276 doc: /* Non-nil means don't actually do any redisplay.
31277 This is used for internal purposes. */);
31278 Vinhibit_redisplay = Qnil;
31279
31280 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
31281 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
31282 Vglobal_mode_string = Qnil;
31283
31284 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
31285 doc: /* Marker for where to display an arrow on top of the buffer text.
31286 This must be the beginning of a line in order to work.
31287 See also `overlay-arrow-string'. */);
31288 Voverlay_arrow_position = Qnil;
31289
31290 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
31291 doc: /* String to display as an arrow in non-window frames.
31292 See also `overlay-arrow-position'. */);
31293 Voverlay_arrow_string = build_pure_c_string ("=>");
31294
31295 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
31296 doc: /* List of variables (symbols) which hold markers for overlay arrows.
31297 The symbols on this list are examined during redisplay to determine
31298 where to display overlay arrows. */);
31299 Voverlay_arrow_variable_list
31300 = list1 (intern_c_string ("overlay-arrow-position"));
31301
31302 DEFVAR_INT ("scroll-step", emacs_scroll_step,
31303 doc: /* The number of lines to try scrolling a window by when point moves out.
31304 If that fails to bring point back on frame, point is centered instead.
31305 If this is zero, point is always centered after it moves off frame.
31306 If you want scrolling to always be a line at a time, you should set
31307 `scroll-conservatively' to a large value rather than set this to 1. */);
31308
31309 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
31310 doc: /* Scroll up to this many lines, to bring point back on screen.
31311 If point moves off-screen, redisplay will scroll by up to
31312 `scroll-conservatively' lines in order to bring point just barely
31313 onto the screen again. If that cannot be done, then redisplay
31314 recenters point as usual.
31315
31316 If the value is greater than 100, redisplay will never recenter point,
31317 but will always scroll just enough text to bring point into view, even
31318 if you move far away.
31319
31320 A value of zero means always recenter point if it moves off screen. */);
31321 scroll_conservatively = 0;
31322
31323 DEFVAR_INT ("scroll-margin", scroll_margin,
31324 doc: /* Number of lines of margin at the top and bottom of a window.
31325 Recenter the window whenever point gets within this many lines
31326 of the top or bottom of the window. */);
31327 scroll_margin = 0;
31328
31329 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
31330 doc: /* Pixels per inch value for non-window system displays.
31331 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
31332 Vdisplay_pixels_per_inch = make_float (72.0);
31333
31334 #ifdef GLYPH_DEBUG
31335 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
31336 #endif
31337
31338 DEFVAR_LISP ("truncate-partial-width-windows",
31339 Vtruncate_partial_width_windows,
31340 doc: /* Non-nil means truncate lines in windows narrower than the frame.
31341 For an integer value, truncate lines in each window narrower than the
31342 full frame width, provided the window width is less than that integer;
31343 otherwise, respect the value of `truncate-lines'.
31344
31345 For any other non-nil value, truncate lines in all windows that do
31346 not span the full frame width.
31347
31348 A value of nil means to respect the value of `truncate-lines'.
31349
31350 If `word-wrap' is enabled, you might want to reduce this. */);
31351 Vtruncate_partial_width_windows = make_number (50);
31352
31353 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
31354 doc: /* Maximum buffer size for which line number should be displayed.
31355 If the buffer is bigger than this, the line number does not appear
31356 in the mode line. A value of nil means no limit. */);
31357 Vline_number_display_limit = Qnil;
31358
31359 DEFVAR_INT ("line-number-display-limit-width",
31360 line_number_display_limit_width,
31361 doc: /* Maximum line width (in characters) for line number display.
31362 If the average length of the lines near point is bigger than this, then the
31363 line number may be omitted from the mode line. */);
31364 line_number_display_limit_width = 200;
31365
31366 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
31367 doc: /* Non-nil means highlight region even in nonselected windows. */);
31368 highlight_nonselected_windows = false;
31369
31370 DEFVAR_BOOL ("multiple-frames", multiple_frames,
31371 doc: /* Non-nil if more than one frame is visible on this display.
31372 Minibuffer-only frames don't count, but iconified frames do.
31373 This variable is not guaranteed to be accurate except while processing
31374 `frame-title-format' and `icon-title-format'. */);
31375
31376 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
31377 doc: /* Template for displaying the title bar of visible frames.
31378 (Assuming the window manager supports this feature.)
31379
31380 This variable has the same structure as `mode-line-format', except that
31381 the %c and %l constructs are ignored. It is used only on frames for
31382 which no explicit name has been set (see `modify-frame-parameters'). */);
31383
31384 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
31385 doc: /* Template for displaying the title bar of an iconified frame.
31386 (Assuming the window manager supports this feature.)
31387 This variable has the same structure as `mode-line-format' (which see),
31388 and is used only on frames for which no explicit name has been set
31389 (see `modify-frame-parameters'). */);
31390 Vicon_title_format
31391 = Vframe_title_format
31392 = listn (CONSTYPE_PURE, 3,
31393 intern_c_string ("multiple-frames"),
31394 build_pure_c_string ("%b"),
31395 listn (CONSTYPE_PURE, 4,
31396 empty_unibyte_string,
31397 intern_c_string ("invocation-name"),
31398 build_pure_c_string ("@"),
31399 intern_c_string ("system-name")));
31400
31401 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
31402 doc: /* Maximum number of lines to keep in the message log buffer.
31403 If nil, disable message logging. If t, log messages but don't truncate
31404 the buffer when it becomes large. */);
31405 Vmessage_log_max = make_number (1000);
31406
31407 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
31408 doc: /* List of functions to call before redisplaying a window with scrolling.
31409 Each function is called with two arguments, the window and its new
31410 display-start position.
31411 These functions are called whenever the `window-start' marker is modified,
31412 either to point into another buffer (e.g. via `set-window-buffer') or another
31413 place in the same buffer.
31414 Note that the value of `window-end' is not valid when these functions are
31415 called.
31416
31417 Warning: Do not use this feature to alter the way the window
31418 is scrolled. It is not designed for that, and such use probably won't
31419 work. */);
31420 Vwindow_scroll_functions = Qnil;
31421
31422 DEFVAR_LISP ("window-text-change-functions",
31423 Vwindow_text_change_functions,
31424 doc: /* Functions to call in redisplay when text in the window might change. */);
31425 Vwindow_text_change_functions = Qnil;
31426
31427 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
31428 doc: /* Functions called when redisplay of a window reaches the end trigger.
31429 Each function is called with two arguments, the window and the end trigger value.
31430 See `set-window-redisplay-end-trigger'. */);
31431 Vredisplay_end_trigger_functions = Qnil;
31432
31433 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
31434 doc: /* Non-nil means autoselect window with mouse pointer.
31435 If nil, do not autoselect windows.
31436 A positive number means delay autoselection by that many seconds: a
31437 window is autoselected only after the mouse has remained in that
31438 window for the duration of the delay.
31439 A negative number has a similar effect, but causes windows to be
31440 autoselected only after the mouse has stopped moving. (Because of
31441 the way Emacs compares mouse events, you will occasionally wait twice
31442 that time before the window gets selected.)
31443 Any other value means to autoselect window instantaneously when the
31444 mouse pointer enters it.
31445
31446 Autoselection selects the minibuffer only if it is active, and never
31447 unselects the minibuffer if it is active.
31448
31449 When customizing this variable make sure that the actual value of
31450 `focus-follows-mouse' matches the behavior of your window manager. */);
31451 Vmouse_autoselect_window = Qnil;
31452
31453 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
31454 doc: /* Non-nil means automatically resize tool-bars.
31455 This dynamically changes the tool-bar's height to the minimum height
31456 that is needed to make all tool-bar items visible.
31457 If value is `grow-only', the tool-bar's height is only increased
31458 automatically; to decrease the tool-bar height, use \\[recenter]. */);
31459 Vauto_resize_tool_bars = Qt;
31460
31461 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
31462 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
31463 auto_raise_tool_bar_buttons_p = true;
31464
31465 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
31466 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
31467 make_cursor_line_fully_visible_p = true;
31468
31469 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
31470 doc: /* Border below tool-bar in pixels.
31471 If an integer, use it as the height of the border.
31472 If it is one of `internal-border-width' or `border-width', use the
31473 value of the corresponding frame parameter.
31474 Otherwise, no border is added below the tool-bar. */);
31475 Vtool_bar_border = Qinternal_border_width;
31476
31477 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
31478 doc: /* Margin around tool-bar buttons in pixels.
31479 If an integer, use that for both horizontal and vertical margins.
31480 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
31481 HORZ specifying the horizontal margin, and VERT specifying the
31482 vertical margin. */);
31483 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
31484
31485 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
31486 doc: /* Relief thickness of tool-bar buttons. */);
31487 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
31488
31489 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
31490 doc: /* Tool bar style to use.
31491 It can be one of
31492 image - show images only
31493 text - show text only
31494 both - show both, text below image
31495 both-horiz - show text to the right of the image
31496 text-image-horiz - show text to the left of the image
31497 any other - use system default or image if no system default.
31498
31499 This variable only affects the GTK+ toolkit version of Emacs. */);
31500 Vtool_bar_style = Qnil;
31501
31502 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
31503 doc: /* Maximum number of characters a label can have to be shown.
31504 The tool bar style must also show labels for this to have any effect, see
31505 `tool-bar-style'. */);
31506 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
31507
31508 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
31509 doc: /* List of functions to call to fontify regions of text.
31510 Each function is called with one argument POS. Functions must
31511 fontify a region starting at POS in the current buffer, and give
31512 fontified regions the property `fontified'. */);
31513 Vfontification_functions = Qnil;
31514 Fmake_variable_buffer_local (Qfontification_functions);
31515
31516 DEFVAR_BOOL ("unibyte-display-via-language-environment",
31517 unibyte_display_via_language_environment,
31518 doc: /* Non-nil means display unibyte text according to language environment.
31519 Specifically, this means that raw bytes in the range 160-255 decimal
31520 are displayed by converting them to the equivalent multibyte characters
31521 according to the current language environment. As a result, they are
31522 displayed according to the current fontset.
31523
31524 Note that this variable affects only how these bytes are displayed,
31525 but does not change the fact they are interpreted as raw bytes. */);
31526 unibyte_display_via_language_environment = false;
31527
31528 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
31529 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
31530 If a float, it specifies a fraction of the mini-window frame's height.
31531 If an integer, it specifies a number of lines. */);
31532 Vmax_mini_window_height = make_float (0.25);
31533
31534 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
31535 doc: /* How to resize mini-windows (the minibuffer and the echo area).
31536 A value of nil means don't automatically resize mini-windows.
31537 A value of t means resize them to fit the text displayed in them.
31538 A value of `grow-only', the default, means let mini-windows grow only;
31539 they return to their normal size when the minibuffer is closed, or the
31540 echo area becomes empty. */);
31541 Vresize_mini_windows = Qgrow_only;
31542
31543 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
31544 doc: /* Alist specifying how to blink the cursor off.
31545 Each element has the form (ON-STATE . OFF-STATE). Whenever the
31546 `cursor-type' frame-parameter or variable equals ON-STATE,
31547 comparing using `equal', Emacs uses OFF-STATE to specify
31548 how to blink it off. ON-STATE and OFF-STATE are values for
31549 the `cursor-type' frame parameter.
31550
31551 If a frame's ON-STATE has no entry in this list,
31552 the frame's other specifications determine how to blink the cursor off. */);
31553 Vblink_cursor_alist = Qnil;
31554
31555 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
31556 doc: /* Allow or disallow automatic horizontal scrolling of windows.
31557 If non-nil, windows are automatically scrolled horizontally to make
31558 point visible. */);
31559 automatic_hscrolling_p = true;
31560 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
31561
31562 DEFVAR_INT ("hscroll-margin", hscroll_margin,
31563 doc: /* How many columns away from the window edge point is allowed to get
31564 before automatic hscrolling will horizontally scroll the window. */);
31565 hscroll_margin = 5;
31566
31567 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
31568 doc: /* How many columns to scroll the window when point gets too close to the edge.
31569 When point is less than `hscroll-margin' columns from the window
31570 edge, automatic hscrolling will scroll the window by the amount of columns
31571 determined by this variable. If its value is a positive integer, scroll that
31572 many columns. If it's a positive floating-point number, it specifies the
31573 fraction of the window's width to scroll. If it's nil or zero, point will be
31574 centered horizontally after the scroll. Any other value, including negative
31575 numbers, are treated as if the value were zero.
31576
31577 Automatic hscrolling always moves point outside the scroll margin, so if
31578 point was more than scroll step columns inside the margin, the window will
31579 scroll more than the value given by the scroll step.
31580
31581 Note that the lower bound for automatic hscrolling specified by `scroll-left'
31582 and `scroll-right' overrides this variable's effect. */);
31583 Vhscroll_step = make_number (0);
31584
31585 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
31586 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
31587 Bind this around calls to `message' to let it take effect. */);
31588 message_truncate_lines = false;
31589
31590 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
31591 doc: /* Normal hook run to update the menu bar definitions.
31592 Redisplay runs this hook before it redisplays the menu bar.
31593 This is used to update menus such as Buffers, whose contents depend on
31594 various data. */);
31595 Vmenu_bar_update_hook = Qnil;
31596
31597 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
31598 doc: /* Frame for which we are updating a menu.
31599 The enable predicate for a menu binding should check this variable. */);
31600 Vmenu_updating_frame = Qnil;
31601
31602 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
31603 doc: /* Non-nil means don't update menu bars. Internal use only. */);
31604 inhibit_menubar_update = false;
31605
31606 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
31607 doc: /* Prefix prepended to all continuation lines at display time.
31608 The value may be a string, an image, or a stretch-glyph; it is
31609 interpreted in the same way as the value of a `display' text property.
31610
31611 This variable is overridden by any `wrap-prefix' text or overlay
31612 property.
31613
31614 To add a prefix to non-continuation lines, use `line-prefix'. */);
31615 Vwrap_prefix = Qnil;
31616 DEFSYM (Qwrap_prefix, "wrap-prefix");
31617 Fmake_variable_buffer_local (Qwrap_prefix);
31618
31619 DEFVAR_LISP ("line-prefix", Vline_prefix,
31620 doc: /* Prefix prepended to all non-continuation lines at display time.
31621 The value may be a string, an image, or a stretch-glyph; it is
31622 interpreted in the same way as the value of a `display' text property.
31623
31624 This variable is overridden by any `line-prefix' text or overlay
31625 property.
31626
31627 To add a prefix to continuation lines, use `wrap-prefix'. */);
31628 Vline_prefix = Qnil;
31629 DEFSYM (Qline_prefix, "line-prefix");
31630 Fmake_variable_buffer_local (Qline_prefix);
31631
31632 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
31633 doc: /* Non-nil means don't eval Lisp during redisplay. */);
31634 inhibit_eval_during_redisplay = false;
31635
31636 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
31637 doc: /* Non-nil means don't free realized faces. Internal use only. */);
31638 inhibit_free_realized_faces = false;
31639
31640 DEFVAR_BOOL ("inhibit-bidi-mirroring", inhibit_bidi_mirroring,
31641 doc: /* Non-nil means don't mirror characters even when bidi context requires that.
31642 Intended for use during debugging and for testing bidi display;
31643 see biditest.el in the test suite. */);
31644 inhibit_bidi_mirroring = false;
31645
31646 #ifdef GLYPH_DEBUG
31647 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
31648 doc: /* Inhibit try_window_id display optimization. */);
31649 inhibit_try_window_id = false;
31650
31651 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
31652 doc: /* Inhibit try_window_reusing display optimization. */);
31653 inhibit_try_window_reusing = false;
31654
31655 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
31656 doc: /* Inhibit try_cursor_movement display optimization. */);
31657 inhibit_try_cursor_movement = false;
31658 #endif /* GLYPH_DEBUG */
31659
31660 DEFVAR_INT ("overline-margin", overline_margin,
31661 doc: /* Space between overline and text, in pixels.
31662 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
31663 margin to the character height. */);
31664 overline_margin = 2;
31665
31666 DEFVAR_INT ("underline-minimum-offset",
31667 underline_minimum_offset,
31668 doc: /* Minimum distance between baseline and underline.
31669 This can improve legibility of underlined text at small font sizes,
31670 particularly when using variable `x-use-underline-position-properties'
31671 with fonts that specify an UNDERLINE_POSITION relatively close to the
31672 baseline. The default value is 1. */);
31673 underline_minimum_offset = 1;
31674
31675 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
31676 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
31677 This feature only works when on a window system that can change
31678 cursor shapes. */);
31679 display_hourglass_p = true;
31680
31681 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
31682 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
31683 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
31684
31685 #ifdef HAVE_WINDOW_SYSTEM
31686 hourglass_atimer = NULL;
31687 hourglass_shown_p = false;
31688 #endif /* HAVE_WINDOW_SYSTEM */
31689
31690 /* Name of the face used to display glyphless characters. */
31691 DEFSYM (Qglyphless_char, "glyphless-char");
31692
31693 /* Method symbols for Vglyphless_char_display. */
31694 DEFSYM (Qhex_code, "hex-code");
31695 DEFSYM (Qempty_box, "empty-box");
31696 DEFSYM (Qthin_space, "thin-space");
31697 DEFSYM (Qzero_width, "zero-width");
31698
31699 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
31700 doc: /* Function run just before redisplay.
31701 It is called with one argument, which is the set of windows that are to
31702 be redisplayed. This set can be nil (meaning, only the selected window),
31703 or t (meaning all windows). */);
31704 Vpre_redisplay_function = intern ("ignore");
31705
31706 /* Symbol for the purpose of Vglyphless_char_display. */
31707 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
31708 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
31709
31710 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
31711 doc: /* Char-table defining glyphless characters.
31712 Each element, if non-nil, should be one of the following:
31713 an ASCII acronym string: display this string in a box
31714 `hex-code': display the hexadecimal code of a character in a box
31715 `empty-box': display as an empty box
31716 `thin-space': display as 1-pixel width space
31717 `zero-width': don't display
31718 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
31719 display method for graphical terminals and text terminals respectively.
31720 GRAPHICAL and TEXT should each have one of the values listed above.
31721
31722 The char-table has one extra slot to control the display of a character for
31723 which no font is found. This slot only takes effect on graphical terminals.
31724 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
31725 `thin-space'. The default is `empty-box'.
31726
31727 If a character has a non-nil entry in an active display table, the
31728 display table takes effect; in this case, Emacs does not consult
31729 `glyphless-char-display' at all. */);
31730 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
31731 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
31732 Qempty_box);
31733
31734 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
31735 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
31736 Vdebug_on_message = Qnil;
31737
31738 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
31739 doc: /* */);
31740 Vredisplay__all_windows_cause = Fmake_hash_table (0, NULL);
31741
31742 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
31743 doc: /* */);
31744 Vredisplay__mode_lines_cause = Fmake_hash_table (0, NULL);
31745
31746 DEFVAR_LISP ("redisplay--variables", Vredisplay__variables,
31747 doc: /* A hash-table of variables changing which triggers a thorough redisplay. */);
31748 Vredisplay__variables = Qnil;
31749 }
31750
31751
31752 /* Initialize this module when Emacs starts. */
31753
31754 void
31755 init_xdisp (void)
31756 {
31757 CHARPOS (this_line_start_pos) = 0;
31758
31759 if (!noninteractive)
31760 {
31761 struct window *m = XWINDOW (minibuf_window);
31762 Lisp_Object frame = m->frame;
31763 struct frame *f = XFRAME (frame);
31764 Lisp_Object root = FRAME_ROOT_WINDOW (f);
31765 struct window *r = XWINDOW (root);
31766 int i;
31767
31768 echo_area_window = minibuf_window;
31769
31770 r->top_line = FRAME_TOP_MARGIN (f);
31771 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
31772 r->total_cols = FRAME_COLS (f);
31773 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
31774 r->total_lines = FRAME_TOTAL_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
31775 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
31776
31777 m->top_line = FRAME_TOTAL_LINES (f) - 1;
31778 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
31779 m->total_cols = FRAME_COLS (f);
31780 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
31781 m->total_lines = 1;
31782 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
31783
31784 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
31785 scratch_glyph_row.glyphs[TEXT_AREA + 1]
31786 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
31787
31788 /* The default ellipsis glyphs `...'. */
31789 for (i = 0; i < 3; ++i)
31790 default_invis_vector[i] = make_number ('.');
31791 }
31792
31793 {
31794 /* Allocate the buffer for frame titles.
31795 Also used for `format-mode-line'. */
31796 int size = 100;
31797 mode_line_noprop_buf = xmalloc (size);
31798 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
31799 mode_line_noprop_ptr = mode_line_noprop_buf;
31800 mode_line_target = MODE_LINE_DISPLAY;
31801 }
31802
31803 help_echo_showing_p = false;
31804 }
31805
31806 #ifdef HAVE_WINDOW_SYSTEM
31807
31808 /* Platform-independent portion of hourglass implementation. */
31809
31810 /* Timer function of hourglass_atimer. */
31811
31812 static void
31813 show_hourglass (struct atimer *timer)
31814 {
31815 /* The timer implementation will cancel this timer automatically
31816 after this function has run. Set hourglass_atimer to null
31817 so that we know the timer doesn't have to be canceled. */
31818 hourglass_atimer = NULL;
31819
31820 if (!hourglass_shown_p)
31821 {
31822 Lisp_Object tail, frame;
31823
31824 block_input ();
31825
31826 FOR_EACH_FRAME (tail, frame)
31827 {
31828 struct frame *f = XFRAME (frame);
31829
31830 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31831 && FRAME_RIF (f)->show_hourglass)
31832 FRAME_RIF (f)->show_hourglass (f);
31833 }
31834
31835 hourglass_shown_p = true;
31836 unblock_input ();
31837 }
31838 }
31839
31840 /* Cancel a currently active hourglass timer, and start a new one. */
31841
31842 void
31843 start_hourglass (void)
31844 {
31845 struct timespec delay;
31846
31847 cancel_hourglass ();
31848
31849 if (INTEGERP (Vhourglass_delay)
31850 && XINT (Vhourglass_delay) > 0)
31851 delay = make_timespec (min (XINT (Vhourglass_delay),
31852 TYPE_MAXIMUM (time_t)),
31853 0);
31854 else if (FLOATP (Vhourglass_delay)
31855 && XFLOAT_DATA (Vhourglass_delay) > 0)
31856 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
31857 else
31858 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
31859
31860 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
31861 show_hourglass, NULL);
31862 }
31863
31864 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
31865 shown. */
31866
31867 void
31868 cancel_hourglass (void)
31869 {
31870 if (hourglass_atimer)
31871 {
31872 cancel_atimer (hourglass_atimer);
31873 hourglass_atimer = NULL;
31874 }
31875
31876 if (hourglass_shown_p)
31877 {
31878 Lisp_Object tail, frame;
31879
31880 block_input ();
31881
31882 FOR_EACH_FRAME (tail, frame)
31883 {
31884 struct frame *f = XFRAME (frame);
31885
31886 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31887 && FRAME_RIF (f)->hide_hourglass)
31888 FRAME_RIF (f)->hide_hourglass (f);
31889 #ifdef HAVE_NTGUI
31890 /* No cursors on non GUI frames - restore to stock arrow cursor. */
31891 else if (!FRAME_W32_P (f))
31892 w32_arrow_cursor ();
31893 #endif
31894 }
31895
31896 hourglass_shown_p = false;
31897 unblock_input ();
31898 }
31899 }
31900
31901 #endif /* HAVE_WINDOW_SYSTEM */