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1 @c -*-texinfo-*-
2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1990-1995, 1998-1999, 2001-2016 Free Software
4 @c Foundation, Inc.
5 @c See the file elisp.texi for copying conditions.
6 @node Windows
7 @chapter Windows
8
9 This chapter describes the functions and variables related to Emacs
10 windows. @xref{Frames}, for how windows are assigned an area of screen
11 available for Emacs to use. @xref{Display}, for information on how text
12 is displayed in windows.
13
14 @menu
15 * Basic Windows:: Basic information on using windows.
16 * Windows and Frames:: Relating windows to the frame they appear on.
17 * Window Sizes:: Accessing a window's size.
18 * Resizing Windows:: Changing the sizes of windows.
19 * Preserving Window Sizes:: Preserving the size of windows.
20 * Splitting Windows:: Creating a new window.
21 * Deleting Windows:: Removing a window from its frame.
22 * Recombining Windows:: Preserving the frame layout when splitting and
23 deleting windows.
24 * Selecting Windows:: The selected window is the one that you edit in.
25 * Cyclic Window Ordering:: Moving around the existing windows.
26 * Buffers and Windows:: Each window displays the contents of a buffer.
27 * Switching Buffers:: Higher-level functions for switching to a buffer.
28 * Choosing Window:: How to choose a window for displaying a buffer.
29 * Display Action Functions:: Subroutines for @code{display-buffer}.
30 * Choosing Window Options:: Extra options affecting how buffers are displayed.
31 * Window History:: Each window remembers the buffers displayed in it.
32 * Dedicated Windows:: How to avoid displaying another buffer in
33 a specific window.
34 * Quitting Windows:: How to restore the state prior to displaying a
35 buffer.
36 * Window Point:: Each window has its own location of point.
37 * Window Start and End:: Buffer positions indicating which text is
38 on-screen in a window.
39 * Textual Scrolling:: Moving text up and down through the window.
40 * Vertical Scrolling:: Moving the contents up and down on the window.
41 * Horizontal Scrolling:: Moving the contents sideways on the window.
42 * Coordinates and Windows:: Converting coordinates to windows.
43 * Window Configurations:: Saving and restoring the state of the screen.
44 * Window Parameters:: Associating additional information with windows.
45 * Window Hooks:: Hooks for scrolling, window size changes,
46 redisplay going past a certain point,
47 or window configuration changes.
48 @end menu
49
50
51 @node Basic Windows
52 @section Basic Concepts of Emacs Windows
53 @cindex window
54
55 A @dfn{window} is an area of the screen that is used to display a buffer
56 (@pxref{Buffers}). In Emacs Lisp, windows are represented by a special
57 Lisp object type.
58
59 @cindex multiple windows
60 Windows are grouped into frames (@pxref{Frames}). Each frame
61 contains at least one window; the user can subdivide it into multiple,
62 non-overlapping windows to view several buffers at once. Lisp
63 programs can use multiple windows for a variety of purposes. In
64 Rmail, for example, you can view a summary of message titles in one
65 window, and the contents of the selected message in another window.
66
67 @cindex terminal screen
68 @cindex screen of terminal
69 Emacs uses the word ``window'' with a different meaning than in
70 graphical desktop environments and window systems, such as the X
71 Window System. When Emacs is run on X, each of its graphical X
72 windows is an Emacs frame (containing one or more Emacs windows).
73 When Emacs is run on a text terminal, the frame fills the entire
74 terminal screen.
75
76 @cindex tiled windows
77 Unlike X windows, Emacs windows are @dfn{tiled}; they never overlap
78 within the area of the frame. When a window is created, resized, or
79 deleted, the change in window space is taken from or given to the
80 adjacent windows, so that the total area of the frame is unchanged.
81
82 @defun windowp object
83 This function returns @code{t} if @var{object} is a window (whether or
84 not it displays a buffer). Otherwise, it returns @code{nil}.
85 @end defun
86
87 @cindex live windows
88 A @dfn{live window} is one that is actually displaying a buffer in a
89 frame.
90
91 @defun window-live-p object
92 This function returns @code{t} if @var{object} is a live window and
93 @code{nil} otherwise. A live window is one that displays a buffer.
94 @end defun
95
96 @cindex internal windows
97 The windows in each frame are organized into a @dfn{window tree}.
98 @xref{Windows and Frames}. The leaf nodes of each window tree are live
99 windows---the ones actually displaying buffers. The internal nodes of
100 the window tree are @dfn{internal windows}, which are not live.
101
102 @cindex valid windows
103 A @dfn{valid window} is one that is either live or internal. A valid
104 window can be @dfn{deleted}, i.e., removed from its frame
105 (@pxref{Deleting Windows}); then it is no longer valid, but the Lisp
106 object representing it might be still referenced from other Lisp
107 objects. A deleted window may be made valid again by restoring a saved
108 window configuration (@pxref{Window Configurations}).
109
110 You can distinguish valid windows from deleted windows with
111 @code{window-valid-p}.
112
113 @defun window-valid-p object
114 This function returns @code{t} if @var{object} is a live window, or an
115 internal window in a window tree. Otherwise, it returns @code{nil},
116 including for the case where @var{object} is a deleted window.
117 @end defun
118
119 @cindex selected window
120 @cindex window selected within a frame
121 In each frame, at any time, exactly one Emacs window is designated
122 as @dfn{selected within the frame}. For the selected frame, that
123 window is called the @dfn{selected window}---the one in which most
124 editing takes place, and in which the cursor for selected windows
125 appears (@pxref{Cursor Parameters}). The selected window's buffer is
126 usually also the current buffer, except when @code{set-buffer} has
127 been used (@pxref{Current Buffer}). As for non-selected frames, the
128 window selected within the frame becomes the selected window if the
129 frame is ever selected. @xref{Selecting Windows}.
130
131 @defun selected-window
132 This function returns the selected window (which is always a live
133 window).
134 @end defun
135
136 @anchor{Window Group}Sometimes several windows collectively and
137 cooperatively display a buffer, for example, under the management of
138 Follow Mode (@pxref{Follow Mode,,, emacs}), where the windows together
139 display a bigger portion of the buffer than one window could alone.
140 It is often useful to consider such a @dfn{window group} as a single
141 entity. Several functions such as @code{window-group-start}
142 (@pxref{Window Start and End}) allow you to do this by supplying, as
143 an argument, one of the windows as a stand in for the whole group.
144
145 @defun selected-window-group
146 @vindex selected-window-group-function
147 When the selected window is a member of a group of windows, this
148 function returns a list of the windows in the group, ordered such that
149 the first window in the list is displaying the earliest part of the
150 buffer, and so on. Otherwise the function returns a list containing
151 just the selected window.
152
153 The selected window is considered part of a group when the buffer
154 local variable @code{selected-window-group-function} is set to a
155 function. In this case, @code{selected-window-group} calls it with no
156 arguments and returns its result (which should be the list of windows
157 in the group).
158 @end defun
159
160 @node Windows and Frames
161 @section Windows and Frames
162
163 Each window belongs to exactly one frame (@pxref{Frames}).
164
165 @defun window-frame &optional window
166 This function returns the frame that the window @var{window} belongs
167 to. If @var{window} is @code{nil}, it defaults to the selected
168 window.
169 @end defun
170
171 @defun window-list &optional frame minibuffer window
172 This function returns a list of live windows belonging to the frame
173 @var{frame}. If @var{frame} is omitted or @code{nil}, it defaults to
174 the selected frame.
175
176 The optional argument @var{minibuffer} specifies whether to include
177 the minibuffer window in the returned list. If @var{minibuffer} is
178 @code{t}, the minibuffer window is included. If @var{minibuffer} is
179 @code{nil} or omitted, the minibuffer window is included only if it is
180 active. If @var{minibuffer} is neither @code{nil} nor @code{t}, the
181 minibuffer window is never included.
182
183 The optional argument @var{window}, if non-@code{nil}, should be a live
184 window on the specified frame; then @var{window} will be the first
185 element in the returned list. If @var{window} is omitted or @code{nil},
186 the window selected within the frame is the first element.
187 @end defun
188
189 @cindex window tree
190 @cindex root window
191 Windows in the same frame are organized into a @dfn{window tree},
192 whose leaf nodes are the live windows. The internal nodes of a window
193 tree are not live; they exist for the purpose of organizing the
194 relationships between live windows. The root node of a window tree is
195 called the @dfn{root window}. It can be either a live window (if the
196 frame has just one window), or an internal window.
197
198 A minibuffer window (@pxref{Minibuffer Windows}) is not part of its
199 frame's window tree unless the frame is a minibuffer-only frame.
200 Nonetheless, most of the functions in this section accept the
201 minibuffer window as an argument. Also, the function
202 @code{window-tree} described at the end of this section lists the
203 minibuffer window alongside the actual window tree.
204
205 @defun frame-root-window &optional frame-or-window
206 This function returns the root window for @var{frame-or-window}. The
207 argument @var{frame-or-window} should be either a window or a frame;
208 if omitted or @code{nil}, it defaults to the selected frame. If
209 @var{frame-or-window} is a window, the return value is the root window
210 of that window's frame.
211 @end defun
212
213 @cindex parent window
214 @cindex child window
215 @cindex sibling window
216 When a window is split, there are two live windows where previously
217 there was one. One of these is represented by the same Lisp window
218 object as the original window, and the other is represented by a
219 newly-created Lisp window object. Both of these live windows become
220 leaf nodes of the window tree, as @dfn{child windows} of a single
221 internal window. If necessary, Emacs automatically creates this
222 internal window, which is also called the @dfn{parent window}, and
223 assigns it to the appropriate position in the window tree. A set of
224 windows that share the same parent are called @dfn{siblings}.
225
226 @cindex parent window
227 @defun window-parent &optional window
228 This function returns the parent window of @var{window}. If
229 @var{window} is omitted or @code{nil}, it defaults to the selected
230 window. The return value is @code{nil} if @var{window} has no parent
231 (i.e., it is a minibuffer window or the root window of its frame).
232 @end defun
233
234 Each internal window always has at least two child windows. If this
235 number falls to one as a result of window deletion, Emacs
236 automatically deletes the internal window, and its sole remaining
237 child window takes its place in the window tree.
238
239 Each child window can be either a live window, or an internal window
240 (which in turn would have its own child windows). Therefore, each
241 internal window can be thought of as occupying a certain rectangular
242 @dfn{screen area}---the union of the areas occupied by the live
243 windows that are ultimately descended from it.
244
245 @cindex window combination
246 @cindex vertical combination
247 @cindex horizontal combination
248 For each internal window, the screen areas of the immediate children
249 are arranged either vertically or horizontally (never both). If the
250 child windows are arranged one above the other, they are said to form
251 a @dfn{vertical combination}; if they are arranged side by side, they
252 are said to form a @dfn{horizontal combination}. Consider the
253 following example:
254
255 @smallexample
256 @group
257 ______________________________________
258 | ______ ____________________________ |
259 || || __________________________ ||
260 || ||| |||
261 || ||| |||
262 || ||| |||
263 || |||____________W4____________|||
264 || || __________________________ ||
265 || ||| |||
266 || ||| |||
267 || |||____________W5____________|||
268 ||__W2__||_____________W3_____________ |
269 |__________________W1__________________|
270
271 @end group
272 @end smallexample
273
274 @noindent
275 The root window of this frame is an internal window, @var{W1}. Its
276 child windows form a horizontal combination, consisting of the live
277 window @var{W2} and the internal window @var{W3}. The child windows
278 of @var{W3} form a vertical combination, consisting of the live
279 windows @var{W4} and @var{W5}. Hence, the live windows in this
280 window tree are @var{W2}, @var{W4}, and @var{W5}.
281
282 The following functions can be used to retrieve a child window of an
283 internal window, and the siblings of a child window.
284
285 @defun window-top-child &optional window
286 This function returns the topmost child window of @var{window}, if
287 @var{window} is an internal window whose children form a vertical
288 combination. For any other type of window, the return value is
289 @code{nil}.
290 @end defun
291
292 @defun window-left-child &optional window
293 This function returns the leftmost child window of @var{window}, if
294 @var{window} is an internal window whose children form a horizontal
295 combination. For any other type of window, the return value is
296 @code{nil}.
297 @end defun
298
299 @defun window-child window
300 This function returns the first child window of the internal window
301 @var{window}---the topmost child window for a vertical combination, or
302 the leftmost child window for a horizontal combination. If
303 @var{window} is a live window, the return value is @code{nil}.
304 @end defun
305
306 @defun window-combined-p &optional window horizontal
307 This function returns a non-@code{nil} value if and only if
308 @var{window} is part of a vertical combination. If @var{window} is
309 omitted or @code{nil}, it defaults to the selected one.
310
311 If the optional argument @var{horizontal} is non-@code{nil}, this
312 means to return non-@code{nil} if and only if @var{window} is part of
313 a horizontal combination.
314 @end defun
315
316 @defun window-next-sibling &optional window
317 This function returns the next sibling of the window @var{window}. If
318 omitted or @code{nil}, @var{window} defaults to the selected window.
319 The return value is @code{nil} if @var{window} is the last child of
320 its parent.
321 @end defun
322
323 @defun window-prev-sibling &optional window
324 This function returns the previous sibling of the window @var{window}.
325 If omitted or @code{nil}, @var{window} defaults to the selected
326 window. The return value is @code{nil} if @var{window} is the first
327 child of its parent.
328 @end defun
329
330 The functions @code{window-next-sibling} and
331 @code{window-prev-sibling} should not be confused with the functions
332 @code{next-window} and @code{previous-window}, which return the next
333 and previous window, respectively, in the cyclic ordering of windows
334 (@pxref{Cyclic Window Ordering}).
335
336 You can use the following functions to find the first live window on a
337 frame and the window nearest to a given window.
338
339 @defun frame-first-window &optional frame-or-window
340 This function returns the live window at the upper left corner of the
341 frame specified by @var{frame-or-window}. The argument
342 @var{frame-or-window} must denote a window or a live frame and defaults
343 to the selected frame. If @var{frame-or-window} specifies a window,
344 this function returns the first window on that window's frame. Under
345 the assumption that the frame from our canonical example is selected
346 @code{(frame-first-window)} returns @var{W2}.
347 @end defun
348
349 @cindex window in direction
350 @defun window-in-direction direction &optional window ignore sign wrap mini
351 This function returns the nearest live window in direction
352 @var{direction} as seen from the position of @code{window-point} in
353 window @var{window}. The argument @var{direction} must be one of
354 @code{above}, @code{below}, @code{left} or @code{right}. The optional
355 argument @var{window} must denote a live window and defaults to the
356 selected one.
357
358 This function does not return a window whose @code{no-other-window}
359 parameter is non-@code{nil} (@pxref{Window Parameters}). If the nearest
360 window's @code{no-other-window} parameter is non-@code{nil}, this
361 function tries to find another window in the indicated direction whose
362 @code{no-other-window} parameter is @code{nil}. If the optional
363 argument @var{ignore} is non-@code{nil}, a window may be returned even
364 if its @code{no-other-window} parameter is non-@code{nil}.
365
366 If the optional argument @var{sign} is a negative number, it means to
367 use the right or bottom edge of @var{window} as reference position
368 instead of @code{window-point}. If @var{sign} is a positive number, it
369 means to use the left or top edge of @var{window} as reference position.
370
371 If the optional argument @var{wrap} is non-@code{nil}, this means to
372 wrap @var{direction} around frame borders. For example, if @var{window}
373 is at the top of the frame and @var{direction} is @code{above}, then
374 this function usually returns the frame's minibuffer window if it's
375 active and a window at the bottom of the frame otherwise.
376
377 If the optional argument @var{mini} is @code{nil}, this means to return
378 the minibuffer window if and only if it is currently active. If
379 @var{mini} is non-@code{nil}, this function may return the minibuffer
380 window even when it's not active. However, if @var{wrap} is
381 non-@code{nil}, it always acts as if @var{mini} were @code{nil}.
382
383 If it doesn't find a suitable window, this function returns @code{nil}.
384 @end defun
385
386 The following function allows the entire window tree of a frame to be
387 retrieved:
388
389 @defun window-tree &optional frame
390 This function returns a list representing the window tree for frame
391 @var{frame}. If @var{frame} is omitted or @code{nil}, it defaults to
392 the selected frame.
393
394 The return value is a list of the form @code{(@var{root} @var{mini})},
395 where @var{root} represents the window tree of the frame's root
396 window, and @var{mini} is the frame's minibuffer window.
397
398 If the root window is live, @var{root} is that window itself.
399 Otherwise, @var{root} is a list @code{(@var{dir} @var{edges} @var{w1}
400 @var{w2} ...)} where @var{dir} is @code{nil} for a horizontal
401 combination and @code{t} for a vertical combination, @var{edges} gives
402 the size and position of the combination, and the remaining elements
403 are the child windows. Each child window may again be a window object
404 (for a live window) or a list with the same format as above (for an
405 internal window). The @var{edges} element is a list @code{(@var{left}
406 @var{top} @var{right} @var{bottom})}, similar to the value returned by
407 @code{window-edges} (@pxref{Coordinates and Windows}).
408 @end defun
409
410
411 @node Window Sizes
412 @section Window Sizes
413 @cindex window size
414 @cindex size of window
415
416 The following schematic shows the structure of a live window:
417
418 @smallexample
419 @group
420 ____________________________________________
421 |______________ Header Line ______________|RD| ^
422 ^ |LS|LM|LF| |RF|RM|RS| | |
423 | | | | | | | | | | |
424 Window | | | | Text Area | | | | | Window
425 Body | | | | | (Window Body) | | | | | Total
426 Height | | | | | | | | | Height
427 | | | | |<- Window Body Width ->| | | | | |
428 v |__|__|__|_______________________|__|__|__| | |
429 |_________ Horizontal Scroll Bar _________| | |
430 |_______________ Mode Line _______________|__| |
431 |_____________ Bottom Divider _______________| v
432 <---------- Window Total Width ------------>
433
434 @end group
435 @end smallexample
436
437 @cindex window body
438 @cindex text area of a window
439 @cindex body of a window
440 At the center of the window is the @dfn{text area}, or @dfn{body},
441 where the buffer text is displayed. The text area can be surrounded by
442 a series of optional areas. On the left and right, from innermost to
443 outermost, these are the left and right fringes, denoted by LF and RF
444 (@pxref{Fringes}); the left and right margins, denoted by LM and RM in
445 the schematic (@pxref{Display Margins}); the left or right vertical
446 scroll bar, only one of which is present at any time, denoted by LS and
447 RS (@pxref{Scroll Bars}); and the right divider, denoted by RD
448 (@pxref{Window Dividers}). At the top of the window is the header line
449 (@pxref{Header Lines}). At the bottom of the window are the horizontal
450 scroll bar (@pxref{Scroll Bars}); the mode line (@pxref{Mode Line
451 Format}); and the bottom divider (@pxref{Window Dividers}).
452
453 Emacs provides miscellaneous functions for finding the height and
454 width of a window. The return value of many of these functions can be
455 specified either in units of pixels or in units of lines and columns.
456 On a graphical display, the latter actually correspond to the height and
457 width of a default character specified by the frame's default font
458 as returned by @code{frame-char-height} and @code{frame-char-width}
459 (@pxref{Frame Font}). Thus, if a window is displaying text with a
460 different font or size, the reported line height and column width for
461 that window may differ from the actual number of text lines or columns
462 displayed within it.
463
464 @cindex window height
465 @cindex height of a window
466 @cindex total height of a window
467 The @dfn{total height} of a window is the number of lines comprising
468 the window's body, the header line, the horizontal scroll bar, the mode
469 line and the bottom divider (if any).
470
471 @defun window-total-height &optional window round
472 This function returns the total height, in lines, of the window
473 @var{window}. If @var{window} is omitted or @code{nil}, it defaults to
474 the selected window. If @var{window} is an internal window, the return
475 value is the total height occupied by its descendant windows.
476
477 If a window's pixel height is not an integral multiple of its frame's
478 default character height, the number of lines occupied by the window is
479 rounded internally. This is done in a way such that, if the window is a
480 parent window, the sum of the total heights of all its child windows
481 internally equals the total height of their parent. This means that
482 although two windows have the same pixel height, their internal total
483 heights may differ by one line. This means also, that if window is
484 vertically combined and has a next sibling, the topmost row of that
485 sibling can be calculated as the sum of this window's topmost row and
486 total height (@pxref{Coordinates and Windows})
487
488 If the optional argument @var{round} is @code{ceiling}, this
489 function returns the smallest integer larger than @var{window}'s pixel
490 height divided by the character height of its frame; if it is
491 @code{floor}, it returns the largest integer smaller than said value;
492 with any other @var{round} it returns the internal value of
493 @var{windows}'s total height.
494 @end defun
495
496 @cindex window width
497 @cindex width of a window
498 @cindex total width of a window
499 The @dfn{total width} of a window is the number of lines comprising the
500 window's body, its margins, fringes, scroll bars and a right divider (if
501 any).
502
503 @defun window-total-width &optional window round
504 This function returns the total width, in columns, of the window
505 @var{window}. If @var{window} is omitted or @code{nil}, it defaults to
506 the selected window. If @var{window} is internal, the return value is
507 the total width occupied by its descendant windows.
508
509 If a window's pixel width is not an integral multiple of its frame's
510 character width, the number of lines occupied by the window is rounded
511 internally. This is done in a way such that, if the window is a parent
512 window, the sum of the total widths of all its children internally
513 equals the total width of their parent. This means that although two
514 windows have the same pixel width, their internal total widths may
515 differ by one column. This means also, that if this window is
516 horizontally combined and has a next sibling, the leftmost column of
517 that sibling can be calculated as the sum of this window's leftmost
518 column and total width (@pxref{Coordinates and Windows}). The optional
519 argument @var{round} behaves as it does for @code{window-total-height}.
520 @end defun
521
522 @defun window-total-size &optional window horizontal round
523 This function returns either the total height in lines or the total
524 width in columns of the window @var{window}. If @var{horizontal} is
525 omitted or @code{nil}, this is equivalent to calling
526 @code{window-total-height} for @var{window}; otherwise it is equivalent
527 to calling @code{window-total-width} for @var{window}. The optional
528 argument @var{round} behaves as it does for @code{window-total-height}.
529 @end defun
530
531 The following two functions can be used to return the total size of a
532 window in units of pixels.
533
534 @cindex window pixel height
535 @cindex pixel height of a window
536 @cindex total pixel height of a window
537
538 @defun window-pixel-height &optional window
539 This function returns the total height of window @var{window} in pixels.
540 @var{window} must be a valid window and defaults to the selected one.
541
542 The return value includes mode and header line, a horizontal scroll bar
543 and a bottom divider, if any. If @var{window} is an internal window,
544 its pixel height is the pixel height of the screen areas spanned by its
545 children.
546 @end defun
547
548 @cindex window pixel width
549 @cindex pixel width of a window
550 @cindex total pixel width of a window
551
552 @defun window-pixel-width &optional Lisp_Object &optional window
553 This function returns the width of window @var{window} in pixels.
554 @var{window} must be a valid window and defaults to the selected one.
555
556 The return value includes the fringes and margins of @var{window} as
557 well as any vertical dividers or scroll bars belonging to @var{window}.
558 If @var{window} is an internal window, its pixel width is the width of
559 the screen areas spanned by its children.
560 @end defun
561
562 @cindex full-width window
563 @cindex full-height window
564 The following functions can be used to determine whether a given
565 window has any adjacent windows.
566
567 @defun window-full-height-p &optional window
568 This function returns non-@code{nil} if @var{window} has no other window
569 above or below it in its frame. More precisely, this means that the
570 total height of @var{window} equals the total height of the root window
571 on that frame. The minibuffer window does not count in this regard. If
572 @var{window} is omitted or @code{nil}, it defaults to the selected
573 window.
574 @end defun
575
576 @defun window-full-width-p &optional window
577 This function returns non-@code{nil} if @var{window} has no other
578 window to the left or right in its frame, i.e., its total width equals
579 that of the root window on that frame. If @var{window} is omitted or
580 @code{nil}, it defaults to the selected window.
581 @end defun
582
583 @cindex window body height
584 @cindex body height of a window
585 The @dfn{body height} of a window is the height of its text area, which
586 does not include a mode or header line, a horizontal scroll bar, or a
587 bottom divider.
588
589 @defun window-body-height &optional window pixelwise
590 This function returns the height, in lines, of the body of window
591 @var{window}. If @var{window} is omitted or @code{nil}, it defaults to
592 the selected window; otherwise it must be a live window.
593
594 If the optional argument @var{pixelwise} is non-@code{nil}, this
595 function returns the body height of @var{window} counted in pixels.
596
597 If @var{pixelwise} is @code{nil}, the return value is rounded down to
598 the nearest integer, if necessary. This means that if a line at the
599 bottom of the text area is only partially visible, that line is not
600 counted. It also means that the height of a window's body can never
601 exceed its total height as returned by @code{window-total-height}.
602 @end defun
603
604 @cindex window body width
605 @cindex body width of a window
606 The @dfn{body width} of a window is the width of its text area, which
607 does not include the scroll bar, fringes, margins or a right divider.
608
609 @defun window-body-width &optional window pixelwise
610 This function returns the width, in columns, of the body of window
611 @var{window}. If @var{window} is omitted or @code{nil}, it defaults to
612 the selected window; otherwise it must be a live window.
613
614 If the optional argument @var{pixelwise} is non-@code{nil}, this
615 function returns the body width of @var{window} in units of pixels.
616
617 If @var{pixelwise} is @code{nil}, the return value is rounded down to
618 the nearest integer, if necessary. This means that if a column on the
619 right of the text area is only partially visible, that column is not
620 counted. It also means that the width of a window's body can never
621 exceed its total width as returned by @code{window-total-width}.
622 @end defun
623
624 @cindex window body size
625 @cindex body size of a window
626 @defun window-body-size &optional window horizontal pixelwise
627 This function returns the body height or body width of @var{window}. If
628 @var{horizontal} is omitted or @code{nil}, it is equivalent to calling
629 @code{window-body-height} for @var{window}; otherwise it is equivalent
630 to calling @code{window-body-width}. In either case, the optional
631 argument @var{pixelwise} is passed to the function called.
632 @end defun
633
634 For compatibility with previous versions of Emacs,
635 @code{window-height} is an alias for @code{window-total-height}, and
636 @code{window-width} is an alias for @code{window-body-width}. These
637 aliases are considered obsolete and will be removed in the future.
638
639 The pixel heights of a window's mode and header line can be retrieved
640 with the functions given below. Their return value is usually accurate
641 unless the window has not been displayed before: In that case, the
642 return value is based on an estimate of the font used for the window's
643 frame.
644
645 @defun window-mode-line-height &optional window
646 This function returns the height in pixels of @var{window}'s mode line.
647 @var{window} must be a live window and defaults to the selected one. If
648 @var{window} has no mode line, the return value is zero.
649 @end defun
650
651 @defun window-header-line-height &optional window
652 This function returns the height in pixels of @var{window}'s header
653 line. @var{window} must be a live window and defaults to the selected
654 one. If @var{window} has no header line, the return value is zero.
655 @end defun
656
657 Functions for retrieving the height and/or width of window dividers
658 (@pxref{Window Dividers}), fringes (@pxref{Fringes}), scroll bars
659 (@pxref{Scroll Bars}), and display margins (@pxref{Display Margins}) are
660 described in the corresponding sections.
661
662 If your Lisp program needs to make layout decisions, you will find the
663 following function useful:
664
665 @defun window-max-chars-per-line &optional window face
666 This function returns the number of characters displayed in the
667 specified face @var{face} in the specified window @var{window} (which
668 must be a live window). If @var{face} was remapped (@pxref{Face
669 Remapping}), the information is returned for the remapped face. If
670 omitted or @code{nil}, @var{face} defaults to the default face, and
671 @var{window} defaults to the selected window.
672
673 Unlike @code{window-body-width}, this function accounts for the actual
674 size of @var{face}'s font, instead of working in units of the canonical
675 character width of @var{window}'s frame (@pxref{Frame Font}). It also
676 accounts for space used by the continuation glyph, if @var{window} lacks
677 one or both of its fringes.
678 @end defun
679
680 @cindex fixed-size window
681 @vindex window-min-height
682 @vindex window-min-width
683 Commands that change the size of windows (@pxref{Resizing Windows}),
684 or split them (@pxref{Splitting Windows}), obey the variables
685 @code{window-min-height} and @code{window-min-width}, which specify the
686 smallest allowable window height and width. They also obey the variable
687 @code{window-size-fixed}, with which a window can be @dfn{fixed} in
688 size (@pxref{Preserving Window Sizes}).
689
690 @defopt window-min-height
691 This option specifies the minimum total height, in lines, of any window.
692 Its value has to accommodate at least one text line as well as a mode
693 and header line, a horizontal scroll bar and a bottom divider, if
694 present.
695 @end defopt
696
697 @defopt window-min-width
698 This option specifies the minimum total width, in columns, of any
699 window. Its value has to accommodate two text columns as well as
700 margins, fringes, a scroll bar and a right divider, if present.
701 @end defopt
702
703 The following function tells how small a specific window can get taking
704 into account the sizes of its areas and the values of
705 @code{window-min-height}, @code{window-min-width} and
706 @code{window-size-fixed} (@pxref{Preserving Window Sizes}).
707
708 @defun window-min-size &optional window horizontal ignore pixelwise
709 This function returns the minimum size of @var{window}. @var{window}
710 must be a valid window and defaults to the selected one. The optional
711 argument @var{horizontal} non-@code{nil} means to return the minimum
712 number of columns of @var{window}; otherwise return the minimum number
713 of @var{window}'s lines.
714
715 The return value makes sure that all components of @var{window} remain
716 fully visible if @var{window}'s size were actually set to it. With
717 @var{horizontal} @code{nil} it includes the mode and header line, the
718 horizontal scroll bar and the bottom divider, if present. With
719 @var{horizontal} non-@code{nil} it includes the margins and fringes, the
720 vertical scroll bar and the right divider, if present.
721
722 The optional argument @var{ignore}, if non-@code{nil}, means ignore
723 restrictions imposed by fixed size windows, @code{window-min-height} or
724 @code{window-min-width} settings. If @var{ignore} equals @code{safe},
725 live windows may get as small as @code{window-safe-min-height} lines and
726 @code{window-safe-min-width} columns. If @var{ignore} is a window,
727 ignore restrictions for that window only. Any other non-@code{nil}
728 value means ignore all of the above restrictions for all windows.
729
730 The optional argument @var{pixelwise} non-@code{nil} means to return the
731 minimum size of @var{window} counted in pixels.
732 @end defun
733
734 @node Resizing Windows
735 @section Resizing Windows
736 @cindex window resizing
737 @cindex resize window
738 @cindex changing window size
739 @cindex window size, changing
740
741 This section describes functions for resizing a window without
742 changing the size of its frame. Because live windows do not overlap,
743 these functions are meaningful only on frames that contain two or more
744 windows: resizing a window also changes the size of a neighboring
745 window. If there is just one window on a frame, its size cannot be
746 changed except by resizing the frame (@pxref{Size and Position}).
747
748 Except where noted, these functions also accept internal windows as
749 arguments. Resizing an internal window causes its child windows to be
750 resized to fit the same space.
751
752 @defun window-resizable window delta &optional horizontal ignore pixelwise
753 This function returns @var{delta} if the size of @var{window} can be
754 changed vertically by @var{delta} lines. If the optional argument
755 @var{horizontal} is non-@code{nil}, it instead returns @var{delta} if
756 @var{window} can be resized horizontally by @var{delta} columns. It
757 does not actually change the window size.
758
759 If @var{window} is @code{nil}, it defaults to the selected window.
760
761 A positive value of @var{delta} means to check whether the window can be
762 enlarged by that number of lines or columns; a negative value of
763 @var{delta} means to check whether the window can be shrunk by that many
764 lines or columns. If @var{delta} is non-zero, a return value of 0 means
765 that the window cannot be resized.
766
767 Normally, the variables @code{window-min-height} and
768 @code{window-min-width} specify the smallest allowable window size
769 (@pxref{Window Sizes}). However, if the optional argument @var{ignore}
770 is non-@code{nil}, this function ignores @code{window-min-height} and
771 @code{window-min-width}, as well as @code{window-size-fixed}. Instead,
772 it considers the minimum-height window to be one consisting of a header
773 and a mode line, a horizontal scrollbar and a bottom divider (if any),
774 plus a text area one line tall; and a minimum-width window as one
775 consisting of fringes, margins, a scroll bar and a right divider (if
776 any), plus a text area two columns wide.
777
778 If the optional argument @var{pixelwise} is non-@code{nil},
779 @var{delta} is interpreted as pixels.
780 @end defun
781
782 @defun window-resize window delta &optional horizontal ignore pixelwise
783 This function resizes @var{window} by @var{delta} increments. If
784 @var{horizontal} is @code{nil}, it changes the height by @var{delta}
785 lines; otherwise, it changes the width by @var{delta} columns. A
786 positive @var{delta} means to enlarge the window, and a negative
787 @var{delta} means to shrink it.
788
789 If @var{window} is @code{nil}, it defaults to the selected window. If
790 the window cannot be resized as demanded, an error is signaled.
791
792 The optional argument @var{ignore} has the same meaning as for the
793 function @code{window-resizable} above.
794
795 If the optional argument @var{pixelwise} is non-@code{nil},
796 @var{delta} will be interpreted as pixels.
797
798 The choice of which window edges this function alters depends on the
799 values of the option @code{window-combination-resize} and the
800 combination limits of the involved windows; in some cases, it may alter
801 both edges. @xref{Recombining Windows}. To resize by moving only the
802 bottom or right edge of a window, use the function
803 @code{adjust-window-trailing-edge}.
804 @end defun
805
806 @c The commands enlarge-window, enlarge-window-horizontally,
807 @c shrink-window, and shrink-window-horizontally are documented in the
808 @c Emacs manual. They are not preferred for calling from Lisp.
809
810 @defun adjust-window-trailing-edge window delta &optional horizontal pixelwise
811 This function moves @var{window}'s bottom edge by @var{delta} lines.
812 If optional argument @var{horizontal} is non-@code{nil}, it instead
813 moves the right edge by @var{delta} columns. If @var{window} is
814 @code{nil}, it defaults to the selected window.
815
816 If the optional argument @var{pixelwise} is non-@code{nil},
817 @var{delta} is interpreted as pixels.
818
819 A positive @var{delta} moves the edge downwards or to the right; a
820 negative @var{delta} moves it upwards or to the left. If the edge
821 cannot be moved as far as specified by @var{delta}, this function
822 moves it as far as possible but does not signal a error.
823
824 This function tries to resize windows adjacent to the edge that is
825 moved. If this is not possible for some reason (e.g., if that adjacent
826 window is fixed-size), it may resize other windows.
827 @end defun
828
829 @cindex pixelwise, resizing windows
830 @defopt window-resize-pixelwise
831 If the value of this option is non-@code{nil}, Emacs resizes windows in
832 units of pixels. This currently affects functions like
833 @code{split-window} (@pxref{Splitting Windows}), @code{maximize-window},
834 @code{minimize-window}, @code{fit-window-to-buffer},
835 @code{fit-frame-to-buffer} and
836 @code{shrink-window-if-larger-than-buffer} (all listed below).
837
838 Note that when a frame's pixel size is not a multiple of its character
839 size, at least one window may get resized pixelwise even if this
840 option is @code{nil}. The default value is @code{nil}.
841 @end defopt
842
843 The following commands resize windows in more specific ways. When
844 called interactively, they act on the selected window.
845
846 @deffn Command fit-window-to-buffer &optional window max-height min-height max-width min-width preserve-size
847 This command adjusts the height or width of @var{window} to fit the text
848 in it. It returns non-@code{nil} if it was able to resize @var{window},
849 and @code{nil} otherwise. If @var{window} is omitted or @code{nil}, it
850 defaults to the selected window. Otherwise, it should be a live window.
851
852 If @var{window} is part of a vertical combination, this function adjusts
853 @var{window}'s height. The new height is calculated from the actual
854 height of the accessible portion of its buffer. The optional argument
855 @var{max-height}, if non-@code{nil}, specifies the maximum total height
856 that this function can give @var{window}. The optional argument
857 @var{min-height}, if non-@code{nil}, specifies the minimum total height
858 that it can give, which overrides the variable @code{window-min-height}.
859 Both @var{max-height} and @var{min-height} are specified in lines and
860 include mode and header line and a bottom divider, if any.
861
862 If @var{window} is part of a horizontal combination and the value of the
863 option @code{fit-window-to-buffer-horizontally} (see below) is
864 non-@code{nil}, this function adjusts @var{window}'s height. The new
865 width of @var{window} is calculated from the maximum length of its
866 buffer's lines that follow the current start position of @var{window}.
867 The optional argument @var{max-width} specifies a maximum width and
868 defaults to the width of @var{window}'s frame. The optional argument
869 @var{min-width} specifies a minimum width and defaults to
870 @code{window-min-width}. Both @var{max-width} and @var{min-width} are
871 specified in columns and include fringes, margins and scrollbars, if
872 any.
873
874 The optional argument @var{preserve-size}, if non-@code{nil}, will
875 install a parameter to preserve the size of @var{window} during future
876 resize operations (@pxref{Preserving Window Sizes}).
877
878 If the option @code{fit-frame-to-buffer} (see below) is non-@code{nil},
879 this function will try to resize the frame of @var{window} to fit its
880 contents by calling @code{fit-frame-to-buffer} (see below).
881 @end deffn
882
883 @defopt fit-window-to-buffer-horizontally
884 If this is non-@code{nil}, @code{fit-window-to-buffer} can resize
885 windows horizontally. If this is @code{nil} (the default)
886 @code{fit-window-to-buffer} never resizes windows horizontally. If this
887 is @code{only}, it can resize windows horizontally only. Any other
888 value means @code{fit-window-to-buffer} can resize windows in both
889 dimensions.
890 @end defopt
891
892 @defopt fit-frame-to-buffer
893 If this option is non-@code{nil}, @code{fit-window-to-buffer} can fit a
894 frame to its buffer. A frame is fit if and only if its root window is a
895 live window and this option is non-@code{nil}. If this is
896 @code{horizontally}, frames are fit horizontally only. If this is
897 @code{vertically}, frames are fit vertically only. Any other
898 non-@code{nil} value means frames can be resized in both dimensions.
899 @end defopt
900
901 If you have a frame that displays only one window, you can fit that
902 frame to its buffer using the command @code{fit-frame-to-buffer}.
903
904 @deffn Command fit-frame-to-buffer &optional frame max-height min-height max-width min-width only
905 This command adjusts the size of @var{frame} to display the contents of
906 its buffer exactly. @var{frame} can be any live frame and defaults to
907 the selected one. Fitting is done only if @var{frame}'s root window is
908 live. The arguments @var{max-height}, @var{min-height}, @var{max-width}
909 and @var{min-width} specify bounds on the new total size of
910 @var{frame}'s root window. @var{min-height} and @var{min-width} default
911 to the values of @code{window-min-height} and @code{window-min-width}
912 respectively.
913
914 If the optional argument @var{only} is @code{vertically}, this function
915 may resize the frame vertically only. If @var{only} is
916 @code{horizontally}, it may resize the frame horizontally only.
917 @end deffn
918
919 The behavior of @code{fit-frame-to-buffer} can be controlled with the
920 help of the two options listed next.
921
922 @defopt fit-frame-to-buffer-margins
923 This option can be used to specify margins around frames to be fit by
924 @code{fit-frame-to-buffer}. Such margins can be useful to avoid, for
925 example, that such frames overlap the taskbar.
926
927 It specifies the numbers of pixels to be left free on the left, above,
928 the right, and below a frame that shall be fit. The default specifies
929 @code{nil} for each which means to use no margins. The value specified
930 here can be overridden for a specific frame by that frame's
931 @code{fit-frame-to-buffer-margins} parameter, if present.
932 @end defopt
933
934 @defopt fit-frame-to-buffer-sizes
935 This option specifies size boundaries for @code{fit-frame-to-buffer}.
936 It specifies the total maximum and minimum lines and maximum and minimum
937 columns of the root window of any frame that shall be fit to its buffer.
938 If any of these values is non-@code{nil}, it overrides the corresponding
939 argument of @code{fit-frame-to-buffer}.
940 @end defopt
941
942 @deffn Command shrink-window-if-larger-than-buffer &optional window
943 This command attempts to reduce @var{window}'s height as much as
944 possible while still showing its full buffer, but no less than
945 @code{window-min-height} lines. The return value is non-@code{nil} if
946 the window was resized, and @code{nil} otherwise. If @var{window} is
947 omitted or @code{nil}, it defaults to the selected window. Otherwise,
948 it should be a live window.
949
950 This command does nothing if the window is already too short to
951 display all of its buffer, or if any of the buffer is scrolled
952 off-screen, or if the window is the only live window in its frame.
953
954 This command calls @code{fit-window-to-buffer} (see above) to do its
955 work.
956 @end deffn
957
958
959 @cindex balancing window sizes
960 @deffn Command balance-windows &optional window-or-frame
961 This function balances windows in a way that gives more space to
962 full-width and/or full-height windows. If @var{window-or-frame}
963 specifies a frame, it balances all windows on that frame. If
964 @var{window-or-frame} specifies a window, it balances only that window
965 and its siblings (@pxref{Windows and Frames}).
966 @end deffn
967
968 @deffn Command balance-windows-area
969 This function attempts to give all windows on the selected frame
970 approximately the same share of the screen area. Full-width or
971 full-height windows are not given more space than other windows.
972 @end deffn
973
974 @cindex maximizing windows
975 @deffn Command maximize-window &optional window
976 This function attempts to make @var{window} as large as possible, in
977 both dimensions, without resizing its frame or deleting other windows.
978 If @var{window} is omitted or @code{nil}, it defaults to the selected
979 window.
980 @end deffn
981
982 @cindex minimizing windows
983 @deffn Command minimize-window &optional window
984 This function attempts to make @var{window} as small as possible, in
985 both dimensions, without deleting it or resizing its frame. If
986 @var{window} is omitted or @code{nil}, it defaults to the selected
987 window.
988 @end deffn
989
990
991 @node Preserving Window Sizes
992 @section Preserving Window Sizes
993 @cindex preserving window sizes
994
995 A window can get resized explicitly by using one of the functions from
996 the preceding section or implicitly, for example, when resizing an
997 adjacent window, when splitting or deleting a window (@pxref{Splitting
998 Windows}, @pxref{Deleting Windows}) or when resizing the window's frame
999 (@pxref{Size and Position}).
1000
1001 It is possible to avoid implicit resizing of a specific window when
1002 there are one or more other resizable windows on the same frame. For
1003 this purpose, Emacs must be advised to @dfn{preserve} the size of that
1004 window. There are two basic ways to do that.
1005
1006 @defvar window-size-fixed
1007 If this buffer-local variable is non-@code{nil}, the size of any window
1008 displaying the buffer cannot normally be changed. Deleting a window or
1009 changing the frame's size may still change the window's size, if there
1010 is no choice.
1011
1012 If the value is @code{height}, then only the window's height is fixed;
1013 if the value is @code{width}, then only the window's width is fixed.
1014 Any other non-@code{nil} value fixes both the width and the height.
1015
1016 If this variable is @code{nil}, this does not necessarily mean that any
1017 window showing the buffer can be resized in the desired direction. To
1018 determine that, use the function @code{window-resizable}.
1019 @xref{Resizing Windows}.
1020 @end defvar
1021
1022 Often @code{window-size-fixed} is overly aggressive because it inhibits
1023 any attempt to explicitly resize or split an affected window as well.
1024 This may even happen after the window has been resized implicitly, for
1025 example, when deleting an adjacent window or resizing the window's
1026 frame. The following function tries hard to never disallow resizing
1027 such a window explicitly:
1028
1029 @defun window-preserve-size &optional window horizontal preserve
1030 This function (un-)marks the height of window @var{window} as preserved
1031 for future resize operations. @var{window} must be a live window and
1032 defaults to the selected one. If the optional argument @var{horizontal}
1033 is non-@code{nil}, it (un-)marks the width of @var{window} as preserved.
1034
1035 If the optional argument @var{preserve} is @code{t}, this means to
1036 preserve the current height/width of @var{window}'s body. The
1037 height/width of @var{window} will change only if Emacs has no better
1038 choice. Resizing a window whose height/width is preserved by this
1039 function never throws an error.
1040
1041 If @var{preserve} is @code{nil}, this means to stop preserving the
1042 height/width of @var{window}, lifting any respective restraint induced
1043 by a previous call of this function for @var{window}. Calling
1044 @code{enlarge-window}, @code{shrink-window} or
1045 @code{fit-window-to-buffer} with @var{window} as argument may also
1046 remove the respective restraint.
1047 @end defun
1048
1049 @code{window-preserve-size} is currently invoked by the following
1050 functions:
1051
1052 @table @code
1053 @item fit-window-to-buffer
1054 If the optional argument @var{preserve-size} of that function
1055 (@pxref{Resizing Windows}) is non-@code{nil}, the size established by
1056 that function is preserved.
1057
1058 @item display-buffer
1059 If the @var{alist} argument of that function (@pxref{Choosing Window})
1060 contains a @code{preserve-size} entry, the size of the window produced
1061 by that function is preserved.
1062 @end table
1063
1064 @code{window-preserve-size} installs a window parameter (@pxref{Window
1065 Parameters}) called @code{preserved-size} which is consulted by the
1066 window resizing functions. This parameter will not prevent resizing the
1067 window when the window shows another buffer than the one when
1068 @code{window-preserve-size} was invoked or if its size has changed since
1069 then.
1070
1071 The following function can be used to check whether the height of a
1072 particular window is preserved:
1073
1074 @defun window-preserved-size &optional window horizontal
1075 This function returns the preserved height of window @var{window} in
1076 pixels. @var{window} must be a live window and defaults to the selected
1077 one. If the optional argument @var{horizontal} is non-@code{nil}, it
1078 returns the preserved width of @var{window}. It returns @code{nil} if
1079 the size of @var{window} is not preserved.
1080 @end defun
1081
1082
1083 @node Splitting Windows
1084 @section Splitting Windows
1085 @cindex splitting windows
1086 @cindex window splitting
1087
1088 This section describes functions for creating a new window by
1089 @dfn{splitting} an existing one.
1090
1091 @defun split-window &optional window size side pixelwise
1092 This function creates a new live window next to the window
1093 @var{window}. If @var{window} is omitted or @code{nil}, it defaults
1094 to the selected window. That window is split, and reduced in
1095 size. The space is taken up by the new window, which is returned.
1096
1097 The optional second argument @var{size} determines the sizes of
1098 @var{window} and/or the new window. If it is omitted or @code{nil},
1099 both windows are given equal sizes; if there is an odd line, it is
1100 allocated to the new window. If @var{size} is a positive number,
1101 @var{window} is given @var{size} lines (or columns, depending on the
1102 value of @var{side}). If @var{size} is a negative number, the new
1103 window is given @minus{}@var{size} lines (or columns).
1104
1105 If @var{size} is @code{nil}, this function obeys the variables
1106 @code{window-min-height} and @code{window-min-width} (@pxref{Window
1107 Sizes}). Thus, it signals an error if splitting would result in making
1108 a window smaller than those variables specify. However, a
1109 non-@code{nil} value for @var{size} causes those variables to be
1110 ignored; in that case, the smallest allowable window is considered to be
1111 one that has space for a text area one line tall and/or two columns
1112 wide.
1113
1114 Hence, if @var{size} is specified, it's the caller's responsibility to
1115 check whether the emanating windows are large enough to encompass all
1116 areas like a mode line or a scroll bar. The function
1117 @code{window-min-size} (@pxref{Window Sizes}) can be used to determine
1118 the minimum requirements of @var{window} in this regard. Since the new
1119 window usually inherits areas like the mode line or the scroll bar
1120 from @var{window}, that function is also a good guess for the minimum
1121 size of the new window. The caller should specify a smaller size only
1122 if it correspondingly removes an inherited area before the next
1123 redisplay.
1124
1125 The optional third argument @var{side} determines the position of the
1126 new window relative to @var{window}. If it is @code{nil} or
1127 @code{below}, the new window is placed below @var{window}. If it is
1128 @code{above}, the new window is placed above @var{window}. In both
1129 these cases, @var{size} specifies a total window height, in lines.
1130
1131 If @var{side} is @code{t} or @code{right}, the new window is placed on
1132 the right of @var{window}. If @var{side} is @code{left}, the new
1133 window is placed on the left of @var{window}. In both these cases,
1134 @var{size} specifies a total window width, in columns.
1135
1136 The optional fourth argument @var{pixelwise}, if non-@code{nil}, means
1137 to interpret @var{size} in units of pixels, instead of lines and
1138 columns.
1139
1140 If @var{window} is a live window, the new window inherits various
1141 properties from it, including margins and scroll bars. If
1142 @var{window} is an internal window, the new window inherits the
1143 properties of the window selected within @var{window}'s frame.
1144
1145 The behavior of this function may be altered by the window parameters
1146 of @var{window}, so long as the variable
1147 @code{ignore-window-parameters} is @code{nil}. If the value of
1148 the @code{split-window} window parameter is @code{t}, this function
1149 ignores all other window parameters. Otherwise, if the value of the
1150 @code{split-window} window parameter is a function, that function is
1151 called with the arguments @var{window}, @var{size}, and @var{side}, in
1152 lieu of the usual action of @code{split-window}. Otherwise, this
1153 function obeys the @code{window-atom} or @code{window-side} window
1154 parameter, if any. @xref{Window Parameters}.
1155 @end defun
1156
1157 As an example, here is a sequence of @code{split-window} calls that
1158 yields the window configuration discussed in @ref{Windows and Frames}.
1159 This example demonstrates splitting a live window as well as splitting
1160 an internal window. We begin with a frame containing a single window
1161 (a live root window), which we denote by @var{W4}. Calling
1162 @code{(split-window W4)} yields this window configuration:
1163
1164 @smallexample
1165 @group
1166 ______________________________________
1167 | ____________________________________ |
1168 || ||
1169 || ||
1170 || ||
1171 ||_________________W4_________________||
1172 | ____________________________________ |
1173 || ||
1174 || ||
1175 || ||
1176 ||_________________W5_________________||
1177 |__________________W3__________________|
1178
1179 @end group
1180 @end smallexample
1181
1182 @noindent
1183 The @code{split-window} call has created a new live window, denoted by
1184 @var{W5}. It has also created a new internal window, denoted by
1185 @var{W3}, which becomes the root window and the parent of both
1186 @var{W4} and @var{W5}.
1187
1188 Next, we call @code{(split-window W3 nil 'left)}, passing the
1189 internal window @var{W3} as the argument. The result:
1190
1191 @smallexample
1192 @group
1193 ______________________________________
1194 | ______ ____________________________ |
1195 || || __________________________ ||
1196 || ||| |||
1197 || ||| |||
1198 || ||| |||
1199 || |||____________W4____________|||
1200 || || __________________________ ||
1201 || ||| |||
1202 || ||| |||
1203 || |||____________W5____________|||
1204 ||__W2__||_____________W3_____________ |
1205 |__________________W1__________________|
1206 @end group
1207 @end smallexample
1208
1209 @noindent
1210 A new live window @var{W2} is created, to the left of the internal
1211 window @var{W3}. A new internal window @var{W1} is created, becoming
1212 the new root window.
1213
1214 For interactive use, Emacs provides two commands which always split
1215 the selected window. These call @code{split-window} internally.
1216
1217 @deffn Command split-window-right &optional size
1218 This function splits the selected window into two side-by-side
1219 windows, putting the selected window on the left. If @var{size} is
1220 positive, the left window gets @var{size} columns; if @var{size} is
1221 negative, the right window gets @minus{}@var{size} columns.
1222 @end deffn
1223
1224 @deffn Command split-window-below &optional size
1225 This function splits the selected window into two windows, one above
1226 the other, leaving the upper window selected. If @var{size} is
1227 positive, the upper window gets @var{size} lines; if @var{size} is
1228 negative, the lower window gets @minus{}@var{size} lines.
1229 @end deffn
1230
1231 @defopt split-window-keep-point
1232 If the value of this variable is non-@code{nil} (the default),
1233 @code{split-window-below} behaves as described above.
1234
1235 If it is @code{nil}, @code{split-window-below} adjusts point in each
1236 of the two windows to minimize redisplay. (This is useful on slow
1237 terminals.) It selects whichever window contains the screen line that
1238 point was previously on. Note that this only affects
1239 @code{split-window-below}, not the lower-level @code{split-window}
1240 function.
1241 @end defopt
1242
1243
1244 @node Deleting Windows
1245 @section Deleting Windows
1246 @cindex deleting windows
1247
1248 @dfn{Deleting} a window removes it from the frame's window tree. If
1249 the window is a live window, it disappears from the screen. If the
1250 window is an internal window, its child windows are deleted too.
1251
1252 Even after a window is deleted, it continues to exist as a Lisp
1253 object, until there are no more references to it. Window deletion can
1254 be reversed, by restoring a saved window configuration (@pxref{Window
1255 Configurations}).
1256
1257 @deffn Command delete-window &optional window
1258 This function removes @var{window} from display and returns
1259 @code{nil}. If @var{window} is omitted or @code{nil}, it defaults to
1260 the selected window. If deleting the window would leave no more
1261 windows in the window tree (e.g., if it is the only live window in the
1262 frame), an error is signaled.
1263
1264 By default, the space taken up by @var{window} is given to one of its
1265 adjacent sibling windows, if any. However, if the variable
1266 @code{window-combination-resize} is non-@code{nil}, the space is
1267 proportionally distributed among any remaining windows in the same
1268 window combination. @xref{Recombining Windows}.
1269
1270 The behavior of this function may be altered by the window parameters
1271 of @var{window}, so long as the variable
1272 @code{ignore-window-parameters} is @code{nil}. If the value of
1273 the @code{delete-window} window parameter is @code{t}, this function
1274 ignores all other window parameters. Otherwise, if the value of the
1275 @code{delete-window} window parameter is a function, that function is
1276 called with the argument @var{window}, in lieu of the usual action of
1277 @code{delete-window}. Otherwise, this function obeys the
1278 @code{window-atom} or @code{window-side} window parameter, if any.
1279 @xref{Window Parameters}.
1280 @end deffn
1281
1282 @deffn Command delete-other-windows &optional window
1283 This function makes @var{window} fill its frame, by deleting other
1284 windows as necessary. If @var{window} is omitted or @code{nil}, it
1285 defaults to the selected window. The return value is @code{nil}.
1286
1287 The behavior of this function may be altered by the window parameters
1288 of @var{window}, so long as the variable
1289 @code{ignore-window-parameters} is @code{nil}. If the value of
1290 the @code{delete-other-windows} window parameter is @code{t}, this
1291 function ignores all other window parameters. Otherwise, if the value
1292 of the @code{delete-other-windows} window parameter is a function,
1293 that function is called with the argument @var{window}, in lieu of the
1294 usual action of @code{delete-other-windows}. Otherwise, this function
1295 obeys the @code{window-atom} or @code{window-side} window parameter,
1296 if any. @xref{Window Parameters}.
1297 @end deffn
1298
1299 @deffn Command delete-windows-on &optional buffer-or-name frame
1300 This function deletes all windows showing @var{buffer-or-name}, by
1301 calling @code{delete-window} on those windows. @var{buffer-or-name}
1302 should be a buffer, or the name of a buffer; if omitted or @code{nil},
1303 it defaults to the current buffer. If there are no windows showing
1304 the specified buffer, this function does nothing. If the specified
1305 buffer is a minibuffer, an error is signaled.
1306
1307 If there is a dedicated window showing the buffer, and that window is
1308 the only one on its frame, this function also deletes that frame if it
1309 is not the only frame on the terminal.
1310
1311 The optional argument @var{frame} specifies which frames to operate
1312 on:
1313
1314 @itemize @bullet
1315 @item @code{nil}
1316 means operate on all frames.
1317 @item @code{t}
1318 means operate on the selected frame.
1319 @item @code{visible}
1320 means operate on all visible frames.
1321 @item @code{0}
1322 means operate on all visible or iconified frames.
1323 @item A frame
1324 means operate on that frame.
1325 @end itemize
1326
1327 Note that this argument does not have the same meaning as in other
1328 functions which scan all live windows (@pxref{Cyclic Window
1329 Ordering}). Specifically, the meanings of @code{t} and @code{nil} here
1330 are the opposite of what they are in those other functions.
1331 @end deffn
1332
1333
1334 @node Recombining Windows
1335 @section Recombining Windows
1336 @cindex recombining windows
1337 @cindex windows, recombining
1338
1339 When deleting the last sibling of a window @var{W}, its parent window
1340 is deleted too, with @var{W} replacing it in the window tree. This
1341 means that @var{W} must be recombined with its parent's siblings to
1342 form a new window combination (@pxref{Windows and Frames}). In some
1343 occasions, deleting a live window may even entail the deletion of two
1344 internal windows.
1345
1346 @smallexample
1347 @group
1348 ______________________________________
1349 | ______ ____________________________ |
1350 || || __________________________ ||
1351 || ||| ___________ ___________ |||
1352 || |||| || ||||
1353 || ||||____W6_____||_____W7____||||
1354 || |||____________W4____________|||
1355 || || __________________________ ||
1356 || ||| |||
1357 || ||| |||
1358 || |||____________W5____________|||
1359 ||__W2__||_____________W3_____________ |
1360 |__________________W1__________________|
1361
1362 @end group
1363 @end smallexample
1364
1365 @noindent
1366 Deleting @var{W5} in this configuration normally causes the deletion of
1367 @var{W3} and @var{W4}. The remaining live windows @var{W2},
1368 @var{W6} and @var{W7} are recombined to form a new horizontal
1369 combination with parent @var{W1}.
1370
1371 Sometimes, however, it makes sense to not delete a parent window like
1372 @var{W4}. In particular, a parent window should not be removed when it
1373 was used to preserve a combination embedded in a combination of the same
1374 type. Such embeddings make sense to assure that when you split a window
1375 and subsequently delete the new window, Emacs reestablishes the layout
1376 of the associated frame as it existed before the splitting.
1377
1378 Consider a scenario starting with two live windows @var{W2} and
1379 @var{W3} and their parent @var{W1}.
1380
1381 @smallexample
1382 @group
1383 ______________________________________
1384 | ____________________________________ |
1385 || ||
1386 || ||
1387 || ||
1388 || ||
1389 || ||
1390 || ||
1391 ||_________________W2_________________||
1392 | ____________________________________ |
1393 || ||
1394 || ||
1395 ||_________________W3_________________||
1396 |__________________W1__________________|
1397
1398 @end group
1399 @end smallexample
1400
1401 @noindent
1402 Split @var{W2} to make a new window @var{W4} as follows.
1403
1404 @smallexample
1405 @group
1406 ______________________________________
1407 | ____________________________________ |
1408 || ||
1409 || ||
1410 ||_________________W2_________________||
1411 | ____________________________________ |
1412 || ||
1413 || ||
1414 ||_________________W4_________________||
1415 | ____________________________________ |
1416 || ||
1417 || ||
1418 ||_________________W3_________________||
1419 |__________________W1__________________|
1420
1421 @end group
1422 @end smallexample
1423
1424 @noindent
1425 Now, when enlarging a window vertically, Emacs tries to obtain the
1426 corresponding space from its lower sibling, provided such a window
1427 exists. In our scenario, enlarging @var{W4} will steal space from
1428 @var{W3}.
1429
1430 @smallexample
1431 @group
1432 ______________________________________
1433 | ____________________________________ |
1434 || ||
1435 || ||
1436 ||_________________W2_________________||
1437 | ____________________________________ |
1438 || ||
1439 || ||
1440 || ||
1441 || ||
1442 ||_________________W4_________________||
1443 | ____________________________________ |
1444 ||_________________W3_________________||
1445 |__________________W1__________________|
1446
1447 @end group
1448 @end smallexample
1449
1450 @noindent
1451 Deleting @var{W4} will now give its entire space to @var{W2},
1452 including the space earlier stolen from @var{W3}.
1453
1454 @smallexample
1455 @group
1456 ______________________________________
1457 | ____________________________________ |
1458 || ||
1459 || ||
1460 || ||
1461 || ||
1462 || ||
1463 || ||
1464 || ||
1465 || ||
1466 ||_________________W2_________________||
1467 | ____________________________________ |
1468 ||_________________W3_________________||
1469 |__________________W1__________________|
1470
1471 @end group
1472 @end smallexample
1473
1474 @noindent
1475 This can be counterintuitive, in particular if @var{W4} were used for
1476 displaying a buffer only temporarily (@pxref{Temporary Displays}), and
1477 you want to continue working with the initial layout.
1478
1479 The behavior can be fixed by making a new parent window when splitting
1480 @var{W2}. The variable described next allows that to be done.
1481
1482 @defopt window-combination-limit
1483 This variable controls whether splitting a window shall make a new
1484 parent window. The following values are recognized:
1485
1486 @table @code
1487 @item nil
1488 This means that the new live window is allowed to share the existing
1489 parent window, if one exists, provided the split occurs in the same
1490 direction as the existing window combination (otherwise, a new internal
1491 window is created anyway).
1492
1493 @item window-size
1494 In this case @code{display-buffer} makes a new parent window if it is
1495 passed a @code{window-height} or @code{window-width} entry in the
1496 @var{alist} argument (@pxref{Display Action Functions}).
1497
1498 @item temp-buffer
1499 This value causes the creation of a new parent window when a window is
1500 split for showing a temporary buffer (@pxref{Temporary Displays}) only.
1501
1502 @item display-buffer
1503 This means that when @code{display-buffer} (@pxref{Choosing Window})
1504 splits a window it always makes a new parent window.
1505
1506 @item t
1507 In this case a new parent window is always created when splitting a
1508 window. Thus, if the value of this variable is at all times @code{t},
1509 then at all times every window tree is a binary tree (a tree where each
1510 window except the root window has exactly one sibling).
1511 @end table
1512
1513 The default is @code{nil}. Other values are reserved for future use.
1514
1515 If, as a consequence of this variable's setting, @code{split-window}
1516 makes a new parent window, it also calls
1517 @code{set-window-combination-limit} (see below) on the newly-created
1518 internal window. This affects how the window tree is rearranged when
1519 the child windows are deleted (see below).
1520 @end defopt
1521
1522 If @code{window-combination-limit} is @code{t}, splitting @var{W2} in
1523 the initial configuration of our scenario would have produced this:
1524
1525 @smallexample
1526 @group
1527 ______________________________________
1528 | ____________________________________ |
1529 || __________________________________ ||
1530 ||| |||
1531 |||________________W2________________|||
1532 || __________________________________ ||
1533 ||| |||
1534 |||________________W4________________|||
1535 ||_________________W5_________________||
1536 | ____________________________________ |
1537 || ||
1538 || ||
1539 ||_________________W3_________________||
1540 |__________________W1__________________|
1541
1542 @end group
1543 @end smallexample
1544
1545 @noindent
1546 A new internal window @var{W5} has been created; its children are
1547 @var{W2} and the new live window @var{W4}. Now, @var{W2} is the only
1548 sibling of @var{W4}, so enlarging @var{W4} will try to shrink
1549 @var{W2}, leaving @var{W3} unaffected. Observe that @var{W5}
1550 represents a vertical combination of two windows embedded in the
1551 vertical combination @var{W1}.
1552
1553 @cindex window combination limit
1554 @defun set-window-combination-limit window limit
1555 This function sets the @dfn{combination limit} of the window
1556 @var{window} to @var{limit}. This value can be retrieved via the
1557 function @code{window-combination-limit}. See below for its effects;
1558 note that it is only meaningful for internal windows. The
1559 @code{split-window} function automatically calls this function, passing
1560 it @code{t} as @var{limit}, provided the value of the variable
1561 @code{window-combination-limit} is @code{t} when it is called.
1562 @end defun
1563
1564 @defun window-combination-limit window
1565 This function returns the combination limit for @var{window}.
1566
1567 The combination limit is meaningful only for an internal window. If it
1568 is @code{nil}, then Emacs is allowed to automatically delete
1569 @var{window}, in response to a window deletion, in order to group the
1570 child windows of @var{window} with its sibling windows to form a new
1571 window combination. If the combination limit is @code{t}, the child
1572 windows of @var{window} are never automatically recombined with its
1573 siblings.
1574
1575 If, in the configuration shown at the beginning of this section, the
1576 combination limit of @var{W4} (the parent window of @var{W6} and
1577 @var{W7}) is @code{t}, deleting @var{W5} will not implicitly delete
1578 @var{W4} too.
1579 @end defun
1580
1581 Alternatively, the problems sketched above can be avoided by always
1582 resizing all windows in the same combination whenever one of its windows
1583 is split or deleted. This also permits splitting windows that would be
1584 otherwise too small for such an operation.
1585
1586 @defopt window-combination-resize
1587 If this variable is @code{nil}, @code{split-window} can only split a
1588 window (denoted by @var{window}) if @var{window}'s screen area is large
1589 enough to accommodate both itself and the new window.
1590
1591 If this variable is @code{t}, @code{split-window} tries to resize all
1592 windows that are part of the same combination as @var{window}, in order
1593 to accommodate the new window. In particular, this may allow
1594 @code{split-window} to succeed even if @var{window} is a fixed-size
1595 window or too small to ordinarily split. Furthermore, subsequently
1596 resizing or deleting @var{window} may resize all other windows in its
1597 combination.
1598
1599 The default is @code{nil}. Other values are reserved for future use.
1600 The value of this variable is ignored when
1601 @code{window-combination-limit} is non-@code{nil}.
1602 @end defopt
1603
1604 To illustrate the effect of @code{window-combination-resize}, consider
1605 the following frame layout.
1606
1607 @smallexample
1608 @group
1609 ______________________________________
1610 | ____________________________________ |
1611 || ||
1612 || ||
1613 || ||
1614 || ||
1615 ||_________________W2_________________||
1616 | ____________________________________ |
1617 || ||
1618 || ||
1619 || ||
1620 || ||
1621 ||_________________W3_________________||
1622 |__________________W1__________________|
1623
1624 @end group
1625 @end smallexample
1626
1627 @noindent
1628 If @code{window-combination-resize} is @code{nil}, splitting window
1629 @var{W3} leaves the size of @var{W2} unchanged:
1630
1631 @smallexample
1632 @group
1633 ______________________________________
1634 | ____________________________________ |
1635 || ||
1636 || ||
1637 || ||
1638 || ||
1639 ||_________________W2_________________||
1640 | ____________________________________ |
1641 || ||
1642 ||_________________W3_________________||
1643 | ____________________________________ |
1644 || ||
1645 ||_________________W4_________________||
1646 |__________________W1__________________|
1647
1648 @end group
1649 @end smallexample
1650
1651 @noindent
1652 If @code{window-combination-resize} is @code{t}, splitting @var{W3}
1653 instead leaves all three live windows with approximately the same
1654 height:
1655
1656 @smallexample
1657 @group
1658 ______________________________________
1659 | ____________________________________ |
1660 || ||
1661 || ||
1662 ||_________________W2_________________||
1663 | ____________________________________ |
1664 || ||
1665 || ||
1666 ||_________________W3_________________||
1667 | ____________________________________ |
1668 || ||
1669 || ||
1670 ||_________________W4_________________||
1671 |__________________W1__________________|
1672
1673 @end group
1674 @end smallexample
1675
1676 @noindent
1677 Deleting any of the live windows @var{W2}, @var{W3} or @var{W4} will
1678 distribute its space proportionally among the two remaining live
1679 windows.
1680
1681
1682 @node Selecting Windows
1683 @section Selecting Windows
1684 @cindex selecting a window
1685
1686 @defun select-window window &optional norecord
1687 This function makes @var{window} the selected window and the window
1688 selected within its frame (@pxref{Basic Windows}) and selects that
1689 frame. It also makes @var{window}'s buffer (@pxref{Buffers and
1690 Windows}) current and sets that buffer's value of @code{point} to the
1691 value of @code{window-point} (@pxref{Window Point}) in @var{window}.
1692 @var{window} must be a live window. The return value is @var{window}.
1693
1694 By default, this function also moves @var{window}'s buffer to the front
1695 of the buffer list (@pxref{Buffer List}), and makes @var{window} the
1696 most recently selected window. However, if the optional argument
1697 @var{norecord} is non-@code{nil}, these additional actions are omitted.
1698
1699 This function runs @code{buffer-list-update-hook} (@pxref{Buffer List})
1700 unless @var{norecord} is non-@code{nil}. Note that applications and
1701 internal routines often temporarily select a window in order to simplify
1702 coding. As a rule, such selections (including those made by the macros
1703 @code{save-selected-window} and @code{with-selected-window} below) are
1704 not recorded thus avoiding to pollute @code{buffer-list-update-hook}.
1705 Selections that really count are those causing a visible change in
1706 the next redisplay of @var{window}'s frame and should be always
1707 recorded. This also means that to run a function each time a window
1708 gets selected, putting it on @code{buffer-list-update-hook} should be
1709 the right choice.
1710 @end defun
1711
1712 @cindex most recently selected windows
1713 The sequence of calls to @code{select-window} with a non-@code{nil}
1714 @var{norecord} argument determines an ordering of windows by their
1715 selection time. The function @code{get-lru-window} can be used to
1716 retrieve the least recently selected live window (@pxref{Cyclic Window
1717 Ordering}).
1718
1719 @defmac save-selected-window forms@dots{}
1720 This macro records the selected frame, as well as the selected window
1721 of each frame, executes @var{forms} in sequence, then restores the
1722 earlier selected frame and windows. It also saves and restores the
1723 current buffer. It returns the value of the last form in @var{forms}.
1724
1725 This macro does not save or restore anything about the sizes,
1726 arrangement or contents of windows; therefore, if @var{forms} change
1727 them, the change persists. If the previously selected window of some
1728 frame is no longer live at the time of exit from @var{forms}, that
1729 frame's selected window is left alone. If the previously selected
1730 window is no longer live, then whatever window is selected at the end of
1731 @var{forms} remains selected. The current buffer is restored if and
1732 only if it is still live when exiting @var{forms}.
1733
1734 This macro changes neither the ordering of recently selected windows nor
1735 the buffer list.
1736 @end defmac
1737
1738 @defmac with-selected-window window forms@dots{}
1739 This macro selects @var{window}, executes @var{forms} in sequence, then
1740 restores the previously selected window and current buffer. The ordering
1741 of recently selected windows and the buffer list remain unchanged unless
1742 you deliberately change them within @var{forms}; for example, by calling
1743 @code{select-window} with argument @var{norecord} @code{nil}.
1744
1745 This macro does not change the order of recently selected windows or
1746 the buffer list.
1747 @end defmac
1748
1749 @defun frame-selected-window &optional frame
1750 This function returns the window on @var{frame} that is selected
1751 within that frame. @var{frame} should be a live frame; if omitted or
1752 @code{nil}, it defaults to the selected frame.
1753 @end defun
1754
1755 @defun set-frame-selected-window frame window &optional norecord
1756 This function makes @var{window} the window selected within the frame
1757 @var{frame}. @var{frame} should be a live frame; if @code{nil}, it
1758 defaults to the selected frame. @var{window} should be a live window;
1759 if @code{nil}, it defaults to the selected window.
1760
1761 If @var{frame} is the selected frame, this makes @var{window} the
1762 selected window.
1763
1764 If the optional argument @var{norecord} is non-@code{nil}, this
1765 function does not alter the list of most recently selected windows,
1766 nor the buffer list.
1767 @end defun
1768
1769 @cindex window use time
1770 @cindex use time of window
1771 @cindex window order by time of last use
1772 @defun window-use-time &optional window
1773 This functions returns the use time of window @var{window}.
1774 @var{window} must be a live window and defaults to the selected one.
1775
1776 The @dfn{use time} of a window is not really a time value, but an
1777 integer that does increase monotonically with each call of
1778 @code{select-window} with a @code{nil} @var{norecord} argument. The
1779 window with the lowest use time is usually called the least recently
1780 used window while the window with the highest use time is called the
1781 most recently used one (@pxref{Cyclic Window Ordering}).
1782 @end defun
1783
1784
1785 @node Cyclic Window Ordering
1786 @section Cyclic Ordering of Windows
1787 @cindex cyclic ordering of windows
1788 @cindex ordering of windows, cyclic
1789 @cindex window ordering, cyclic
1790
1791 When you use the command @kbd{C-x o} (@code{other-window}) to select
1792 some other window, it moves through live windows in a specific order.
1793 For any given configuration of windows, this order never varies. It
1794 is called the @dfn{cyclic ordering of windows}.
1795
1796 The ordering is determined by a depth-first traversal of each frame's
1797 window tree, retrieving the live windows which are the leaf nodes of the
1798 tree (@pxref{Windows and Frames}). If the minibuffer is active, the
1799 minibuffer window is included too. The ordering is cyclic, so the last
1800 window in the sequence is followed by the first one.
1801
1802 @defun next-window &optional window minibuf all-frames
1803 @cindex minibuffer window, and @code{next-window}
1804 This function returns a live window, the one following @var{window} in
1805 the cyclic ordering of windows. @var{window} should be a live window;
1806 if omitted or @code{nil}, it defaults to the selected window.
1807
1808 The optional argument @var{minibuf} specifies whether minibuffer windows
1809 should be included in the cyclic ordering. Normally, when @var{minibuf}
1810 is @code{nil}, a minibuffer window is included only if it is currently
1811 active; this matches the behavior of @kbd{C-x o}. (Note that a
1812 minibuffer window is active as long as its minibuffer is in use; see
1813 @ref{Minibuffers}).
1814
1815 If @var{minibuf} is @code{t}, the cyclic ordering includes all
1816 minibuffer windows. If @var{minibuf} is neither @code{t} nor
1817 @code{nil}, minibuffer windows are not included even if they are active.
1818
1819 The optional argument @var{all-frames} specifies which frames to
1820 consider:
1821
1822 @itemize @bullet
1823 @item @code{nil}
1824 means to consider windows on @var{window}'s frame. If the minibuffer
1825 window is considered (as specified by the @var{minibuf} argument),
1826 then frames that share the minibuffer window are considered too.
1827
1828 @item @code{t}
1829 means to consider windows on all existing frames.
1830
1831 @item @code{visible}
1832 means to consider windows on all visible frames.
1833
1834 @item 0
1835 means to consider windows on all visible or iconified frames.
1836
1837 @item A frame
1838 means to consider windows on that specific frame.
1839
1840 @item Anything else
1841 means to consider windows on @var{window}'s frame, and no others.
1842 @end itemize
1843
1844 If more than one frame is considered, the cyclic ordering is obtained
1845 by appending the orderings for those frames, in the same order as the
1846 list of all live frames (@pxref{Finding All Frames}).
1847 @end defun
1848
1849 @defun previous-window &optional window minibuf all-frames
1850 This function returns a live window, the one preceding @var{window} in
1851 the cyclic ordering of windows. The other arguments are handled like
1852 in @code{next-window}.
1853 @end defun
1854
1855 @deffn Command other-window count &optional all-frames
1856 This function selects a live window, one @var{count} places from the
1857 selected window in the cyclic ordering of windows. If @var{count} is
1858 a positive number, it skips @var{count} windows forwards; if
1859 @var{count} is negative, it skips @minus{}@var{count} windows
1860 backwards; if @var{count} is zero, that simply re-selects the selected
1861 window. When called interactively, @var{count} is the numeric prefix
1862 argument.
1863
1864 The optional argument @var{all-frames} has the same meaning as in
1865 @code{next-window}, like a @code{nil} @var{minibuf} argument to
1866 @code{next-window}.
1867
1868 This function does not select a window that has a non-@code{nil}
1869 @code{no-other-window} window parameter (@pxref{Window Parameters}).
1870 @end deffn
1871
1872 @defun walk-windows fun &optional minibuf all-frames
1873 This function calls the function @var{fun} once for each live window,
1874 with the window as the argument.
1875
1876 It follows the cyclic ordering of windows. The optional arguments
1877 @var{minibuf} and @var{all-frames} specify the set of windows
1878 included; these have the same arguments as in @code{next-window}. If
1879 @var{all-frames} specifies a frame, the first window walked is the
1880 first window on that frame (the one returned by
1881 @code{frame-first-window}), not necessarily the selected window.
1882
1883 If @var{fun} changes the window configuration by splitting or deleting
1884 windows, that does not alter the set of windows walked, which is
1885 determined prior to calling @var{fun} for the first time.
1886 @end defun
1887
1888 @defun one-window-p &optional no-mini all-frames
1889 This function returns @code{t} if the selected window is the only live
1890 window, and @code{nil} otherwise.
1891
1892 If the minibuffer window is active, it is normally considered (so that
1893 this function returns @code{nil}). However, if the optional argument
1894 @var{no-mini} is non-@code{nil}, the minibuffer window is ignored even
1895 if active. The optional argument @var{all-frames} has the same
1896 meaning as for @code{next-window}.
1897 @end defun
1898
1899 @cindex finding windows
1900 The following functions return a window which satisfies some
1901 criterion, without selecting it:
1902
1903 @cindex least recently used window
1904 @defun get-lru-window &optional all-frames dedicated not-selected
1905 This function returns a live window which is heuristically the least
1906 recently used. The optional argument @var{all-frames} has
1907 the same meaning as in @code{next-window}.
1908
1909 If any full-width windows are present, only those windows are
1910 considered. A minibuffer window is never a candidate. A dedicated
1911 window (@pxref{Dedicated Windows}) is never a candidate unless the
1912 optional argument @var{dedicated} is non-@code{nil}. The selected
1913 window is never returned, unless it is the only candidate. However, if
1914 the optional argument @var{not-selected} is non-@code{nil}, this
1915 function returns @code{nil} in that case.
1916 @end defun
1917
1918 @cindex most recently used window
1919 @defun get-mru-window &optional all-frames dedicated not-selected
1920 This function is like @code{get-lru-window}, but it returns the most
1921 recently used window instead. The meaning of the arguments is the
1922 same as described for @code{get-lru-window}.
1923 @end defun
1924
1925 @cindex largest window
1926 @defun get-largest-window &optional all-frames dedicated not-selected
1927 This function returns the window with the largest area (height times
1928 width). The optional argument @var{all-frames} specifies the windows to
1929 search, and has the same meaning as in @code{next-window}.
1930
1931 A minibuffer window is never a candidate. A dedicated window
1932 (@pxref{Dedicated Windows}) is never a candidate unless the optional
1933 argument @var{dedicated} is non-@code{nil}. The selected window is not
1934 a candidate if the optional argument @var{not-selected} is
1935 non-@code{nil}. If the optional argument @var{not-selected} is
1936 non-@code{nil} and the selected window is the only candidate, this
1937 function returns @code{nil}.
1938
1939 If there are two candidate windows of the same size, this function
1940 prefers the one that comes first in the cyclic ordering of windows,
1941 starting from the selected window.
1942 @end defun
1943
1944 @cindex window that satisfies a predicate
1945 @cindex conditional selection of windows
1946 @defun get-window-with-predicate predicate &optional minibuf all-frames default
1947 This function calls the function @var{predicate} for each of the
1948 windows in the cyclic order of windows in turn, passing it the window
1949 as an argument. If the predicate returns non-@code{nil} for any
1950 window, this function stops and returns that window. If no such
1951 window is found, the return value is @var{default} (which defaults to
1952 @code{nil}).
1953
1954 The optional arguments @var{minibuf} and @var{all-frames} specify the
1955 windows to search, and have the same meanings as in
1956 @code{next-window}.
1957 @end defun
1958
1959
1960 @node Buffers and Windows
1961 @section Buffers and Windows
1962 @cindex examining windows
1963 @cindex windows, controlling precisely
1964 @cindex buffers, controlled in windows
1965
1966 This section describes low-level functions for examining and setting
1967 the contents of windows. @xref{Switching Buffers}, for higher-level
1968 functions for displaying a specific buffer in a window.
1969
1970 @defun window-buffer &optional window
1971 This function returns the buffer that @var{window} is displaying. If
1972 @var{window} is omitted or @code{nil} it defaults to the selected
1973 window. If @var{window} is an internal window, this function returns
1974 @code{nil}.
1975 @end defun
1976
1977 @defun set-window-buffer window buffer-or-name &optional keep-margins
1978 This function makes @var{window} display @var{buffer-or-name}.
1979 @var{window} should be a live window; if @code{nil}, it defaults to
1980 the selected window. @var{buffer-or-name} should be a buffer, or the
1981 name of an existing buffer. This function does not change which
1982 window is selected, nor does it directly change which buffer is
1983 current (@pxref{Current Buffer}). Its return value is @code{nil}.
1984
1985 If @var{window} is @dfn{strongly dedicated} to a buffer and
1986 @var{buffer-or-name} does not specify that buffer, this function
1987 signals an error. @xref{Dedicated Windows}.
1988
1989 By default, this function resets @var{window}'s position, display
1990 margins, fringe widths, and scroll bar settings, based on the local
1991 variables in the specified buffer. However, if the optional argument
1992 @var{keep-margins} is non-@code{nil}, it leaves the display margins
1993 and fringe widths unchanged.
1994
1995 When writing an application, you should normally use the higher-level
1996 functions described in @ref{Switching Buffers}, instead of calling
1997 @code{set-window-buffer} directly.
1998
1999 This runs @code{window-scroll-functions}, followed by
2000 @code{window-configuration-change-hook}. @xref{Window Hooks}.
2001 @end defun
2002
2003 @defvar buffer-display-count
2004 This buffer-local variable records the number of times a buffer has been
2005 displayed in a window. It is incremented each time
2006 @code{set-window-buffer} is called for the buffer.
2007 @end defvar
2008
2009 @defvar buffer-display-time
2010 This buffer-local variable records the time at which a buffer was last
2011 displayed in a window. The value is @code{nil} if the buffer has
2012 never been displayed. It is updated each time
2013 @code{set-window-buffer} is called for the buffer, with the value
2014 returned by @code{current-time} (@pxref{Time of Day}).
2015 @end defvar
2016
2017 @defun get-buffer-window &optional buffer-or-name all-frames
2018 This function returns the first window displaying @var{buffer-or-name}
2019 in the cyclic ordering of windows, starting from the selected window
2020 (@pxref{Cyclic Window Ordering}). If no such window exists, the
2021 return value is @code{nil}.
2022
2023 @var{buffer-or-name} should be a buffer or the name of a buffer; if
2024 omitted or @code{nil}, it defaults to the current buffer. The
2025 optional argument @var{all-frames} specifies which windows to
2026 consider:
2027
2028 @itemize @bullet
2029 @item
2030 @code{t} means consider windows on all existing frames.
2031 @item
2032 @code{visible} means consider windows on all visible frames.
2033 @item
2034 0 means consider windows on all visible or iconified frames.
2035 @item
2036 A frame means consider windows on that frame only.
2037 @item
2038 Any other value means consider windows on the selected frame.
2039 @end itemize
2040
2041 Note that these meanings differ slightly from those of the
2042 @var{all-frames} argument to @code{next-window} (@pxref{Cyclic Window
2043 Ordering}). This function may be changed in a future version of Emacs
2044 to eliminate this discrepancy.
2045 @end defun
2046
2047 @defun get-buffer-window-list &optional buffer-or-name minibuf all-frames
2048 This function returns a list of all windows currently displaying
2049 @var{buffer-or-name}. @var{buffer-or-name} should be a buffer or the
2050 name of an existing buffer. If omitted or @code{nil}, it defaults to
2051 the current buffer. If the currently selected window displays
2052 @var{buffer-or-name}, it will be the first in the list returned by
2053 this function.
2054
2055 The arguments @var{minibuf} and @var{all-frames} have the same
2056 meanings as in the function @code{next-window} (@pxref{Cyclic Window
2057 Ordering}). Note that the @var{all-frames} argument does @emph{not}
2058 behave exactly like in @code{get-buffer-window}.
2059 @end defun
2060
2061 @deffn Command replace-buffer-in-windows &optional buffer-or-name
2062 This command replaces @var{buffer-or-name} with some other buffer, in
2063 all windows displaying it. @var{buffer-or-name} should be a buffer, or
2064 the name of an existing buffer; if omitted or @code{nil}, it defaults to
2065 the current buffer.
2066
2067 The replacement buffer in each window is chosen via
2068 @code{switch-to-prev-buffer} (@pxref{Window History}). Any dedicated
2069 window displaying @var{buffer-or-name} is deleted if possible
2070 (@pxref{Dedicated Windows}). If such a window is the only window on its
2071 frame and there are other frames on the same terminal, the frame is
2072 deleted as well. If the dedicated window is the only window on the only
2073 frame on its terminal, the buffer is replaced anyway.
2074 @end deffn
2075
2076
2077 @node Switching Buffers
2078 @section Switching to a Buffer in a Window
2079 @cindex switching to a buffer
2080 @cindex displaying a buffer
2081
2082 This section describes high-level functions for switching to a specified
2083 buffer in some window. In general, ``switching to a buffer'' means to
2084 (1) show the buffer in some window, (2) make that window the selected
2085 window (and its frame the selected frame), and (3) make the buffer the
2086 current buffer.
2087
2088 Do @emph{not} use these functions to make a buffer temporarily
2089 current just so a Lisp program can access or modify it. They have
2090 side-effects, such as changing window histories (@pxref{Window
2091 History}), which will surprise the user if used that way. If you want
2092 to make a buffer current to modify it in Lisp, use
2093 @code{with-current-buffer}, @code{save-current-buffer}, or
2094 @code{set-buffer}. @xref{Current Buffer}.
2095
2096 @deffn Command switch-to-buffer buffer-or-name &optional norecord force-same-window
2097 This command attempts to display @var{buffer-or-name} in the selected
2098 window and make it the current buffer. It is often used interactively
2099 (as the binding of @kbd{C-x b}), as well as in Lisp programs. The
2100 return value is the buffer switched to.
2101
2102 If @var{buffer-or-name} is @code{nil}, it defaults to the buffer
2103 returned by @code{other-buffer} (@pxref{Buffer List}). If
2104 @var{buffer-or-name} is a string that is not the name of any existing
2105 buffer, this function creates a new buffer with that name; the new
2106 buffer's major mode is determined by the variable @code{major-mode}
2107 (@pxref{Major Modes}).
2108
2109 Normally, the specified buffer is put at the front of the buffer
2110 list---both the global buffer list and the selected frame's buffer
2111 list (@pxref{Buffer List}). However, this is not done if the
2112 optional argument @var{norecord} is non-@code{nil}.
2113
2114 Sometimes, the selected window may not be suitable for displaying the
2115 buffer. This happens if the selected window is a minibuffer window, or
2116 if the selected window is strongly dedicated to its buffer
2117 (@pxref{Dedicated Windows}). In such cases, the command normally tries
2118 to display the buffer in some other window, by invoking
2119 @code{pop-to-buffer} (see below).
2120
2121 If the optional argument @var{force-same-window} is non-@code{nil} and
2122 the selected window is not suitable for displaying the buffer, this
2123 function always signals an error when called non-interactively. In
2124 interactive use, if the selected window is a minibuffer window, this
2125 function will try to use some other window instead. If the selected
2126 window is strongly dedicated to its buffer, the option
2127 @code{switch-to-buffer-in-dedicated-window} described next can be used
2128 to proceed.
2129 @end deffn
2130
2131 @defopt switch-to-buffer-in-dedicated-window
2132 This option, if non-@code{nil}, allows @code{switch-to-buffer} to
2133 proceed when called interactively and the selected window is strongly
2134 dedicated to its buffer.
2135
2136 The following values are respected:
2137
2138 @table @code
2139 @item nil
2140 Disallows switching and signals an error as in non-interactive use.
2141
2142 @item prompt
2143 Prompts the user whether to allow switching.
2144
2145 @item pop
2146 Invokes @code{pop-to-buffer} to proceed.
2147
2148 @item t
2149 Marks the selected window as non-dedicated and proceeds.
2150 @end table
2151
2152 This option does not affect non-interactive calls of
2153 @code{switch-to-buffer}.
2154 @end defopt
2155
2156 By default, @code{switch-to-buffer} shows the buffer at its position of
2157 @code{point}. This behavior can be tuned using the following option.
2158
2159 @defopt switch-to-buffer-preserve-window-point
2160 If this variable is @code{nil}, @code{switch-to-buffer} displays the
2161 buffer specified by @var{buffer-or-name} at the position of that
2162 buffer's @code{point}. If this variable is @code{already-displayed}, it
2163 tries to display the buffer at its previous position in the selected
2164 window, provided the buffer is currently displayed in some other window
2165 on any visible or iconified frame. If this variable is @code{t},
2166 @code{switch-to-buffer} unconditionally tries to display the buffer at
2167 its previous position in the selected window.
2168
2169 This variable is ignored if the buffer is already displayed in the
2170 selected window or never appeared in it before, or if
2171 @code{switch-to-buffer} calls @code{pop-to-buffer} to display the
2172 buffer.
2173 @end defopt
2174
2175 The next two commands are similar to @code{switch-to-buffer}, except for
2176 the described features.
2177
2178 @deffn Command switch-to-buffer-other-window buffer-or-name &optional norecord
2179 This function displays the buffer specified by @var{buffer-or-name} in
2180 some window other than the selected window. It uses the function
2181 @code{pop-to-buffer} internally (see below).
2182
2183 If the selected window already displays the specified buffer, it
2184 continues to do so, but another window is nonetheless found to display
2185 it as well.
2186
2187 The @var{buffer-or-name} and @var{norecord} arguments have the same
2188 meanings as in @code{switch-to-buffer}.
2189 @end deffn
2190
2191 @deffn Command switch-to-buffer-other-frame buffer-or-name &optional norecord
2192 This function displays the buffer specified by @var{buffer-or-name} in a
2193 new frame. It uses the function @code{pop-to-buffer} internally (see
2194 below).
2195
2196 If the specified buffer is already displayed in another window, in any
2197 frame on the current terminal, this switches to that window instead of
2198 creating a new frame. However, the selected window is never used for
2199 this.
2200
2201 The @var{buffer-or-name} and @var{norecord} arguments have the same
2202 meanings as in @code{switch-to-buffer}.
2203 @end deffn
2204
2205 The above commands use the function @code{pop-to-buffer}, which
2206 flexibly displays a buffer in some window and selects that window for
2207 editing. In turn, @code{pop-to-buffer} uses @code{display-buffer} for
2208 displaying the buffer. Hence, all the variables affecting
2209 @code{display-buffer} will affect it as well. @xref{Choosing Window},
2210 for the documentation of @code{display-buffer}.
2211
2212 @deffn Command pop-to-buffer buffer-or-name &optional action norecord
2213 This function makes @var{buffer-or-name} the current buffer and
2214 displays it in some window, preferably not the window currently
2215 selected. It then selects the displaying window. If that window is
2216 on a different graphical frame, that frame is given input focus if
2217 possible (@pxref{Input Focus}). The return value is the buffer that
2218 was switched to.
2219
2220 If @var{buffer-or-name} is @code{nil}, it defaults to the buffer
2221 returned by @code{other-buffer} (@pxref{Buffer List}). If
2222 @var{buffer-or-name} is a string that is not the name of any existing
2223 buffer, this function creates a new buffer with that name; the new
2224 buffer's major mode is determined by the variable @code{major-mode}
2225 (@pxref{Major Modes}).
2226
2227 If @var{action} is non-@code{nil}, it should be a display action to
2228 pass to @code{display-buffer} (@pxref{Choosing Window}).
2229 Alternatively, a non-@code{nil}, non-list value means to pop to a
2230 window other than the selected one---even if the buffer is already
2231 displayed in the selected window.
2232
2233 Like @code{switch-to-buffer}, this function updates the buffer list
2234 unless @var{norecord} is non-@code{nil}.
2235 @end deffn
2236
2237
2238 @node Choosing Window
2239 @section Choosing a Window for Display
2240
2241 The command @code{display-buffer} flexibly chooses a window for
2242 display, and displays a specified buffer in that window. It can be
2243 called interactively, via the key binding @kbd{C-x 4 C-o}. It is also
2244 used as a subroutine by many functions and commands, including
2245 @code{switch-to-buffer} and @code{pop-to-buffer} (@pxref{Switching
2246 Buffers}).
2247
2248 @cindex display action
2249 @cindex action function, for @code{display-buffer}
2250 @cindex action alist, for @code{display-buffer}
2251 This command performs several complex steps to find a window to
2252 display in. These steps are described by means of @dfn{display
2253 actions}, which have the form @code{(@var{function} . @var{alist})}.
2254 Here, @var{function} is either a function or a list of functions,
2255 which we refer to as @dfn{action functions}; @var{alist} is an
2256 association list, which we refer to as @dfn{action alists}.
2257
2258 An action function accepts two arguments: the buffer to display and
2259 an action alist. It attempts to display the buffer in some window,
2260 picking or creating a window according to its own criteria. If
2261 successful, it returns the window; otherwise, it returns @code{nil}.
2262 @xref{Display Action Functions}, for a list of predefined action
2263 functions.
2264
2265 @code{display-buffer} works by combining display actions from
2266 several sources, and calling the action functions in turn, until one
2267 of them manages to display the buffer and returns a non-@code{nil}
2268 value.
2269
2270 @deffn Command display-buffer buffer-or-name &optional action frame
2271 This command makes @var{buffer-or-name} appear in some window, without
2272 selecting the window or making the buffer current. The argument
2273 @var{buffer-or-name} must be a buffer or the name of an existing
2274 buffer. The return value is the window chosen to display the buffer.
2275
2276 The optional argument @var{action}, if non-@code{nil}, should normally
2277 be a display action (described above). @code{display-buffer} builds a
2278 list of action functions and an action alist, by consolidating display
2279 actions from the following sources (in order):
2280
2281 @itemize
2282 @item
2283 The variable @code{display-buffer-overriding-action}.
2284
2285 @item
2286 The user option @code{display-buffer-alist}.
2287
2288 @item
2289 The @var{action} argument.
2290
2291 @item
2292 The user option @code{display-buffer-base-action}.
2293
2294 @item
2295 The constant @code{display-buffer-fallback-action}.
2296 @end itemize
2297
2298 @noindent
2299 Each action function is called in turn, passing the buffer as the
2300 first argument and the combined action alist as the second argument,
2301 until one of the functions returns non-@code{nil}. The caller can
2302 pass @code{(allow-no-window . t)} as an element of the action alist to
2303 indicate its readiness to handle the case of not displaying the
2304 buffer in a window.
2305
2306 The argument @var{action} can also have a non-@code{nil}, non-list
2307 value. This has the special meaning that the buffer should be
2308 displayed in a window other than the selected one, even if the
2309 selected window is already displaying it. If called interactively
2310 with a prefix argument, @var{action} is @code{t}.
2311
2312 The optional argument @var{frame}, if non-@code{nil}, specifies which
2313 frames to check when deciding whether the buffer is already displayed.
2314 It is equivalent to adding an element @code{(reusable-frames
2315 . @var{frame})} to the action alist of @var{action}. @xref{Display
2316 Action Functions}.
2317 @end deffn
2318
2319 @defvar display-buffer-overriding-action
2320 The value of this variable should be a display action, which is
2321 treated with the highest priority by @code{display-buffer}. The
2322 default value is empty, i.e., @code{(nil . nil)}.
2323 @end defvar
2324
2325 @defopt display-buffer-alist
2326 The value of this option is an alist mapping conditions to display
2327 actions. Each condition may be either a regular expression matching a
2328 buffer name or a function that takes two arguments: a buffer name and
2329 the @var{action} argument passed to @code{display-buffer}. If the name
2330 of the buffer passed to @code{display-buffer} either matches a regular
2331 expression in this alist or the function specified by a condition
2332 returns non-@code{nil}, then @code{display-buffer} uses the
2333 corresponding display action to display the buffer.
2334 @end defopt
2335
2336 @defopt display-buffer-base-action
2337 The value of this option should be a display action. This option can
2338 be used to define a standard display action for calls to
2339 @code{display-buffer}.
2340 @end defopt
2341
2342 @defvr Constant display-buffer-fallback-action
2343 This display action specifies the fallback behavior for
2344 @code{display-buffer} if no other display actions are given.
2345 @end defvr
2346
2347
2348 @node Display Action Functions
2349 @section Action Functions for @code{display-buffer}
2350
2351 The following basic action functions are defined in Emacs. Each of
2352 these functions takes two arguments: @var{buffer}, the buffer to
2353 display, and @var{alist}, an action alist. Each action function
2354 returns the window if it succeeds, and @code{nil} if it fails.
2355
2356 @defun display-buffer-same-window buffer alist
2357 This function tries to display @var{buffer} in the selected window.
2358 It fails if the selected window is a minibuffer window or is dedicated
2359 to another buffer (@pxref{Dedicated Windows}). It also fails if
2360 @var{alist} has a non-@code{nil} @code{inhibit-same-window} entry.
2361 @end defun
2362
2363 @defun display-buffer-reuse-window buffer alist
2364 This function tries to display @var{buffer} by finding a window
2365 that is already displaying it.
2366
2367 If @var{alist} has a non-@code{nil} @code{inhibit-same-window} entry,
2368 the selected window is not eligible for reuse. If @var{alist}
2369 contains a @code{reusable-frames} entry, its value determines which
2370 frames to search for a reusable window:
2371
2372 @itemize @bullet
2373 @item
2374 @code{nil} means consider windows on the selected frame.
2375 (Actually, the last non-minibuffer frame.)
2376 @item
2377 @code{t} means consider windows on all frames.
2378 @item
2379 @code{visible} means consider windows on all visible frames.
2380 @item
2381 0 means consider windows on all visible or iconified frames.
2382 @item
2383 A frame means consider windows on that frame only.
2384 @end itemize
2385
2386 Note that these meanings differ slightly from those of the
2387 @var{all-frames} argument to @code{next-window} (@pxref{Cyclic Window
2388 Ordering}).
2389
2390 If @var{alist} contains no @code{reusable-frames} entry, this function
2391 normally searches just the selected frame; however, if the variable
2392 @code{pop-up-frames} is non-@code{nil}, it searches all frames on the
2393 current terminal. @xref{Choosing Window Options}.
2394
2395 If this function chooses a window on another frame, it makes that frame
2396 visible and, unless @var{alist} contains an @code{inhibit-switch-frame}
2397 entry (@pxref{Choosing Window Options}), raises that frame if necessary.
2398 @end defun
2399
2400 @defun display-buffer-pop-up-frame buffer alist
2401 This function creates a new frame, and displays the buffer in that
2402 frame's window. It actually performs the frame creation by calling
2403 the function specified in @code{pop-up-frame-function}
2404 (@pxref{Choosing Window Options}). If @var{alist} contains a
2405 @code{pop-up-frame-parameters} entry, the associated value
2406 is added to the newly created frame's parameters.
2407 @end defun
2408
2409 @defun display-buffer-use-some-frame buffer alist
2410 This function tries to display @var{buffer} by trying to find a
2411 frame that meets a predicate (by default any frame other than the
2412 current frame).
2413
2414 If this function chooses a window on another frame, it makes that frame
2415 visible and, unless @var{alist} contains an @code{inhibit-switch-frame}
2416 entry (@pxref{Choosing Window Options}), raises that frame if necessary.
2417
2418 If @var{alist} has a non-@code{nil} @code{frame-predicate} entry, its
2419 value is a function taking one argument (a frame), returning
2420 non-@code{nil} if the frame is a candidate; this function replaces the
2421 default predicate.
2422
2423 If @var{alist} has a non-@code{nil} @code{inhibit-same-window} entry,
2424 the selected window is used; thus if the selected frame has a single
2425 window, it is not used.
2426 @end defun
2427
2428 @defun display-buffer-pop-up-window buffer alist
2429 This function tries to display @var{buffer} by splitting the largest
2430 or least recently-used window (typically one on the selected frame).
2431 It actually performs the split by calling the function specified in
2432 @code{split-window-preferred-function} (@pxref{Choosing Window
2433 Options}).
2434
2435 The size of the new window can be adjusted by supplying
2436 @code{window-height} and @code{window-width} entries in @var{alist}. To
2437 adjust the window's height, use an entry whose @sc{car} is
2438 @code{window-height} and whose @sc{cdr} is one of:
2439
2440 @itemize @bullet
2441 @item
2442 @code{nil} means to leave the height of the new window alone.
2443
2444 @item
2445 A number specifies the desired height of the new window. An integer
2446 specifies the number of lines of the window. A floating-point
2447 number gives the fraction of the window's height with respect to the
2448 height of the frame's root window.
2449
2450 @item
2451 If the @sc{cdr} specifies a function, that function is called with one
2452 argument: the new window. The function is supposed to adjust the
2453 height of the window; its return value is ignored. Suitable functions
2454 are @code{shrink-window-if-larger-than-buffer} and
2455 @code{fit-window-to-buffer}, see @ref{Resizing Windows}.
2456 @end itemize
2457
2458 To adjust the window's width, use an entry whose @sc{car} is
2459 @code{window-width} and whose @sc{cdr} is one of:
2460
2461 @itemize @bullet
2462 @item
2463 @code{nil} means to leave the width of the new window alone.
2464
2465 @item
2466 A number specifies the desired width of the new window. An integer
2467 specifies the number of columns of the window. A floating-point
2468 number gives the fraction of the window's width with respect to the
2469 width of the frame's root window.
2470
2471 @item
2472 If the @sc{cdr} specifies a function, that function is called with one
2473 argument: the new window. The function is supposed to adjust the width
2474 of the window; its return value is ignored.
2475 @end itemize
2476
2477 If @var{alist} contains a @code{preserve-size} entry, Emacs will try to
2478 preserve the size of the new window during future resize operations
2479 (@pxref{Preserving Window Sizes}). The @sc{cdr} of that entry must be a
2480 cons cell whose @sc{car}, if non-@code{nil}, means to preserve the width
2481 of the window and whose @sc{cdr}, if non-@code{nil}, means to preserve
2482 the height of the window.
2483
2484 This function can fail if no window splitting can be performed for some
2485 reason (e.g., if the selected frame has an @code{unsplittable} frame
2486 parameter; @pxref{Buffer Parameters}).
2487 @end defun
2488
2489 @defun display-buffer-below-selected buffer alist
2490 This function tries to display @var{buffer} in a window below the
2491 selected window. This means to either split the selected window or use
2492 the window below the selected one. If it does create a new window, it
2493 will also adjust its size provided @var{alist} contains a suitable
2494 @code{window-height} or @code{window-width} entry, see above.
2495 @end defun
2496
2497 @defun display-buffer-in-previous-window buffer alist
2498 This function tries to display @var{buffer} in a window previously
2499 showing it. If @var{alist} has a non-@code{nil}
2500 @code{inhibit-same-window} entry, the selected window is not eligible
2501 for reuse. If @var{alist} contains a @code{reusable-frames} entry, its
2502 value determines which frames to search for a suitable window as with
2503 @code{display-buffer-reuse-window}.
2504
2505 If @var{alist} has a @code{previous-window} entry, the window
2506 specified by that entry will override any other window found by the
2507 methods above, even if that window never showed @var{buffer} before.
2508 @end defun
2509
2510 @defun display-buffer-at-bottom buffer alist
2511 This function tries to display @var{buffer} in a window at the bottom
2512 of the selected frame.
2513
2514 This either splits the window at the bottom of the frame or the
2515 frame's root window, or reuses an existing window at the bottom of the
2516 selected frame.
2517 @end defun
2518
2519 @defun display-buffer-use-some-window buffer alist
2520 This function tries to display @var{buffer} by choosing an existing
2521 window and displaying the buffer in that window. It can fail if all
2522 windows are dedicated to another buffer (@pxref{Dedicated Windows}).
2523 @end defun
2524
2525 @defun display-buffer-no-window buffer alist
2526 If @var{alist} has a non-@code{nil} @code{allow-no-window} entry, then
2527 this function does not display @code{buffer}. This allows you to
2528 override the default action and avoid displaying the buffer. It is
2529 assumed that when the caller specifies a non-@code{nil}
2530 @code{allow-no-window} value it can handle a @code{nil} value returned
2531 from @code{display-buffer} in this case.
2532 @end defun
2533
2534 To illustrate the use of action functions, consider the following
2535 example.
2536
2537 @example
2538 @group
2539 (display-buffer
2540 (get-buffer-create "*foo*")
2541 '((display-buffer-reuse-window
2542 display-buffer-pop-up-window
2543 display-buffer-pop-up-frame)
2544 (reusable-frames . 0)
2545 (window-height . 10) (window-width . 40)))
2546 @end group
2547 @end example
2548
2549 @noindent
2550 Evaluating the form above will cause @code{display-buffer} to proceed as
2551 follows: If a buffer called *foo* already appears on a visible or
2552 iconified frame, it will reuse its window. Otherwise, it will try to
2553 pop up a new window or, if that is impossible, a new frame and show the
2554 buffer there. If all these steps fail, it will proceed using whatever
2555 @code{display-buffer-base-action} and
2556 @code{display-buffer-fallback-action} prescribe.
2557
2558 Furthermore, @code{display-buffer} will try to adjust a reused window
2559 (provided *foo* was put by @code{display-buffer} there before) or a
2560 popped-up window as follows: If the window is part of a vertical
2561 combination, it will set its height to ten lines. Note that if, instead
2562 of the number 10, we specified the function
2563 @code{fit-window-to-buffer}, @code{display-buffer} would come up with a
2564 one-line window to fit the empty buffer. If the window is part of a
2565 horizontal combination, it sets its width to 40 columns. Whether a new
2566 window is vertically or horizontally combined depends on the shape of
2567 the window split and the values of
2568 @code{split-window-preferred-function}, @code{split-height-threshold}
2569 and @code{split-width-threshold} (@pxref{Choosing Window Options}).
2570
2571 Now suppose we combine this call with a preexisting setup for
2572 @code{display-buffer-alist} as follows.
2573
2574 @example
2575 @group
2576 (let ((display-buffer-alist
2577 (cons
2578 '("\\*foo\\*"
2579 (display-buffer-reuse-window display-buffer-below-selected)
2580 (reusable-frames)
2581 (window-height . 5))
2582 display-buffer-alist)))
2583 (display-buffer
2584 (get-buffer-create "*foo*")
2585 '((display-buffer-reuse-window
2586 display-buffer-pop-up-window
2587 display-buffer-pop-up-frame)
2588 (reusable-frames . 0)
2589 (window-height . 10) (window-width . 40))))
2590 @end group
2591 @end example
2592
2593 @noindent
2594 This form will have @code{display-buffer} first try reusing a window
2595 that shows *foo* on the selected frame. If there's no such window, it
2596 will try to split the selected window or, if that is impossible, use the
2597 window below the selected window.
2598
2599 If there's no window below the selected one, or the window below the
2600 selected one is dedicated to its buffer, @code{display-buffer} will
2601 proceed as described in the previous example. Note, however, that when
2602 it tries to adjust the height of any reused or popped-up window, it will
2603 in any case try to set its number of lines to 5 since that value
2604 overrides the corresponding specification in the @var{action} argument
2605 of @code{display-buffer}.
2606
2607
2608 @node Choosing Window Options
2609 @section Additional Options for Displaying Buffers
2610
2611 The behavior of the standard display actions of @code{display-buffer}
2612 (@pxref{Choosing Window}) can be modified by a variety of user
2613 options.
2614
2615 @defopt pop-up-windows
2616 If the value of this variable is non-@code{nil}, @code{display-buffer}
2617 is allowed to split an existing window to make a new window for
2618 displaying in. This is the default.
2619
2620 This variable is provided mainly for backward compatibility. It is
2621 obeyed by @code{display-buffer} via a special mechanism in
2622 @code{display-buffer-fallback-action}, which only calls the action
2623 function @code{display-buffer-pop-up-window} (@pxref{Display Action
2624 Functions}) when the value is @code{nil}. It is not consulted by
2625 @code{display-buffer-pop-up-window} itself, which the user may specify
2626 directly in @code{display-buffer-alist} etc.
2627 @end defopt
2628
2629 @defopt split-window-preferred-function
2630 This variable specifies a function for splitting a window, in order to
2631 make a new window for displaying a buffer. It is used by the
2632 @code{display-buffer-pop-up-window} action function to actually split
2633 the window (@pxref{Display Action Functions}).
2634
2635 The default value is @code{split-window-sensibly}, which is documented
2636 below. The value must be a function that takes one argument, a window,
2637 and return either a new window (which will be used to display the
2638 desired buffer) or @code{nil} (which means the splitting failed).
2639 @end defopt
2640
2641 @defun split-window-sensibly &optional window
2642 This function tries to split @var{window}, and return the newly created
2643 window. If @var{window} cannot be split, it returns @code{nil}. If
2644 @var{window} is omitted or @code{nil}, it defaults to the selected
2645 window.
2646
2647 This function obeys the usual rules that determine when a window may
2648 be split (@pxref{Splitting Windows}). It first tries to split by
2649 placing the new window below, subject to the restriction imposed by
2650 @code{split-height-threshold} (see below), in addition to any other
2651 restrictions. If that fails, it tries to split by placing the new
2652 window to the right, subject to @code{split-width-threshold} (see
2653 below). If that fails, and the window is the only window on its
2654 frame, this function again tries to split and place the new window
2655 below, disregarding @code{split-height-threshold}. If this fails as
2656 well, this function gives up and returns @code{nil}.
2657 @end defun
2658
2659 @defopt split-height-threshold
2660 This variable, used by @code{split-window-sensibly}, specifies whether
2661 to split the window placing the new window below. If it is an
2662 integer, that means to split only if the original window has at least
2663 that many lines. If it is @code{nil}, that means not to split this
2664 way.
2665 @end defopt
2666
2667 @defopt split-width-threshold
2668 This variable, used by @code{split-window-sensibly}, specifies whether
2669 to split the window placing the new window to the right. If the value
2670 is an integer, that means to split only if the original window has at
2671 least that many columns. If the value is @code{nil}, that means not
2672 to split this way.
2673 @end defopt
2674
2675 @defopt even-window-sizes
2676 This variable, if non-@code{nil}, causes @code{display-buffer} to even
2677 window sizes whenever it reuses an existing window and that window is
2678 adjacent to the selected one.
2679
2680 If its value is @code{width-only}, sizes are evened only if the reused
2681 window is on the left or right of the selected one and the selected
2682 window is wider than the reused one. If its value is @code{height-only}
2683 sizes are evened only if the reused window is above or beneath the
2684 selected window and the selected window is higher than the reused one.
2685 Any other non-@code{nil} value means to even sizes in any of these cases
2686 provided the selected window is larger than the reused one in the sense
2687 of their combination.
2688 @end defopt
2689
2690 @defopt pop-up-frames
2691 If the value of this variable is non-@code{nil}, that means
2692 @code{display-buffer} may display buffers by making new frames. The
2693 default is @code{nil}.
2694
2695 A non-@code{nil} value also means that when @code{display-buffer} is
2696 looking for a window already displaying @var{buffer-or-name}, it can
2697 search any visible or iconified frame, not just the selected frame.
2698
2699 This variable is provided mainly for backward compatibility. It is
2700 obeyed by @code{display-buffer} via a special mechanism in
2701 @code{display-buffer-fallback-action}, which calls the action function
2702 @code{display-buffer-pop-up-frame} (@pxref{Display Action Functions})
2703 if the value is non-@code{nil}. (This is done before attempting to
2704 split a window.) This variable is not consulted by
2705 @code{display-buffer-pop-up-frame} itself, which the user may specify
2706 directly in @code{display-buffer-alist} etc.
2707 @end defopt
2708
2709 @defopt pop-up-frame-function
2710 This variable specifies a function for creating a new frame, in order
2711 to make a new window for displaying a buffer. It is used by the
2712 @code{display-buffer-pop-up-frame} action function (@pxref{Display
2713 Action Functions}).
2714
2715 The value should be a function that takes no arguments and returns a
2716 frame, or @code{nil} if no frame could be created. The default value
2717 is a function that creates a frame using the parameters specified by
2718 @code{pop-up-frame-alist} (see below).
2719 @end defopt
2720
2721 @defopt pop-up-frame-alist
2722 This variable holds an alist of frame parameters (@pxref{Frame
2723 Parameters}), which is used by the default function in
2724 @code{pop-up-frame-function} to make a new frame. The default is
2725 @code{nil}.
2726 @end defopt
2727
2728 @defopt same-window-buffer-names
2729 A list of buffer names for buffers that should be displayed in the
2730 selected window. If a buffer's name is in this list,
2731 @code{display-buffer} handles the buffer by showing it in the selected
2732 window.
2733 @end defopt
2734
2735 @defopt same-window-regexps
2736 A list of regular expressions that specify buffers that should be
2737 displayed in the selected window. If the buffer's name matches any of
2738 the regular expressions in this list, @code{display-buffer} handles the
2739 buffer by showing it in the selected window.
2740 @end defopt
2741
2742 @defun same-window-p buffer-name
2743 This function returns @code{t} if displaying a buffer
2744 named @var{buffer-name} with @code{display-buffer} would
2745 put it in the selected window.
2746 @end defun
2747
2748 @node Window History
2749 @section Window History
2750 @cindex window history
2751
2752 Each window remembers in a list the buffers it has previously displayed,
2753 and the order in which these buffers were removed from it. This history
2754 is used, for example, by @code{replace-buffer-in-windows}
2755 (@pxref{Buffers and Windows}). The list is automatically maintained by
2756 Emacs, but you can use the following functions to explicitly inspect or
2757 alter it:
2758
2759 @defun window-prev-buffers &optional window
2760 This function returns a list specifying the previous contents of
2761 @var{window}. The optional argument @var{window} should be a live
2762 window and defaults to the selected one.
2763
2764 Each list element has the form @code{(@var{buffer} @var{window-start}
2765 @var{window-pos})}, where @var{buffer} is a buffer previously shown in
2766 the window, @var{window-start} is the window start position
2767 (@pxref{Window Start and End}) when that buffer was last shown, and
2768 @var{window-pos} is the point position (@pxref{Window Point}) when
2769 that buffer was last shown in @var{window}.
2770
2771 The list is ordered so that earlier elements correspond to more
2772 recently-shown buffers, and the first element usually corresponds to the
2773 buffer most recently removed from the window.
2774 @end defun
2775
2776 @defun set-window-prev-buffers window prev-buffers
2777 This function sets @var{window}'s previous buffers to the value of
2778 @var{prev-buffers}. The argument @var{window} must be a live window
2779 and defaults to the selected one. The argument @var{prev-buffers}
2780 should be a list of the same form as that returned by
2781 @code{window-prev-buffers}.
2782 @end defun
2783
2784 In addition, each buffer maintains a list of @dfn{next buffers}, which
2785 is a list of buffers re-shown by @code{switch-to-prev-buffer} (see
2786 below). This list is mainly used by @code{switch-to-prev-buffer} and
2787 @code{switch-to-next-buffer} for choosing buffers to switch to.
2788
2789 @defun window-next-buffers &optional window
2790 This function returns the list of buffers recently re-shown in
2791 @var{window} via @code{switch-to-prev-buffer}. The @var{window}
2792 argument must denote a live window or @code{nil} (meaning the selected
2793 window).
2794 @end defun
2795
2796 @defun set-window-next-buffers window next-buffers
2797 This function sets the next buffer list of @var{window} to
2798 @var{next-buffers}. The @var{window} argument should be a live window
2799 or @code{nil} (meaning the selected window). The argument
2800 @var{next-buffers} should be a list of buffers.
2801 @end defun
2802
2803 The following commands can be used to cycle through the global buffer
2804 list, much like @code{bury-buffer} and @code{unbury-buffer}. However,
2805 they cycle according to the specified window's history list, rather
2806 than the global buffer list. In addition, they restore
2807 window-specific window start and point positions, and may show a
2808 buffer even if it is already shown in another window. The
2809 @code{switch-to-prev-buffer} command, in particular, is used by
2810 @code{replace-buffer-in-windows}, @code{bury-buffer} and
2811 @code{quit-window} to find a replacement buffer for a window.
2812
2813 @deffn Command switch-to-prev-buffer &optional window bury-or-kill
2814 This command displays the previous buffer in @var{window}. The
2815 argument @var{window} should be a live window or @code{nil} (meaning
2816 the selected window). If the optional argument @var{bury-or-kill} is
2817 non-@code{nil}, this means that the buffer currently shown in
2818 @var{window} is about to be buried or killed and consequently should
2819 not be switched to in future invocations of this command.
2820
2821 The previous buffer is usually the buffer shown before the buffer
2822 currently shown in @var{window}. However, a buffer that has been buried
2823 or killed, or has been already shown by a recent invocation of
2824 @code{switch-to-prev-buffer}, does not qualify as previous buffer.
2825
2826 If repeated invocations of this command have already shown all buffers
2827 previously shown in @var{window}, further invocations will show buffers
2828 from the buffer list of the frame @var{window} appears on (@pxref{Buffer
2829 List}), trying to skip buffers that are already shown in another window
2830 on that frame.
2831 @end deffn
2832
2833 @deffn Command switch-to-next-buffer &optional window
2834 This command switches to the next buffer in @var{window}, thus undoing
2835 the effect of the last @code{switch-to-prev-buffer} command in
2836 @var{window}. The argument @var{window} must be a live window and
2837 defaults to the selected one.
2838
2839 If there is no recent invocation of @code{switch-to-prev-buffer} that
2840 can be undone, this function tries to show a buffer from the buffer list
2841 of the frame @var{window} appears on (@pxref{Buffer List}).
2842 @end deffn
2843
2844 By default @code{switch-to-prev-buffer} and @code{switch-to-next-buffer}
2845 can switch to a buffer that is already shown in another window on the
2846 same frame. The following option can be used to override this behavior.
2847
2848 @defopt switch-to-visible-buffer
2849 If this variable is non-@code{nil}, @code{switch-to-prev-buffer} and
2850 @code{switch-to-next-buffer} may switch to a buffer that is already
2851 visible on the same frame, provided the buffer was shown in the
2852 relevant window before. If it is @code{nil},
2853 @code{switch-to-prev-buffer} and @code{switch-to-next-buffer} always
2854 try to avoid switching to a buffer that is already visible in another
2855 window on the same frame. The default is @code{t}.
2856 @end defopt
2857
2858
2859 @node Dedicated Windows
2860 @section Dedicated Windows
2861 @cindex dedicated window
2862
2863 Functions for displaying a buffer can be told to not use specific
2864 windows by marking these windows as @dfn{dedicated} to their buffers.
2865 @code{display-buffer} (@pxref{Choosing Window}) never uses a dedicated
2866 window for displaying another buffer in it. @code{get-lru-window} and
2867 @code{get-largest-window} (@pxref{Cyclic Window Ordering}) do not
2868 consider dedicated windows as candidates when their @var{dedicated}
2869 argument is non-@code{nil}. The behavior of @code{set-window-buffer}
2870 (@pxref{Buffers and Windows}) with respect to dedicated windows is
2871 slightly different, see below.
2872
2873 Functions supposed to remove a buffer from a window or a window from
2874 a frame can behave specially when a window they operate on is dedicated.
2875 We will distinguish three basic cases, namely where (1) the window is
2876 not the only window on its frame, (2) the window is the only window on
2877 its frame but there are other frames on the same terminal left, and (3)
2878 the window is the only window on the only frame on the same terminal.
2879
2880 In particular, @code{delete-windows-on} (@pxref{Deleting Windows})
2881 handles case (2) by deleting the associated frame and case (3) by
2882 showing another buffer in that frame's only window. The function
2883 @code{replace-buffer-in-windows} (@pxref{Buffers and Windows}) which is
2884 called when a buffer gets killed, deletes the window in case (1) and
2885 behaves like @code{delete-windows-on} otherwise.
2886 @c FIXME: Does replace-buffer-in-windows _delete_ a window in case (1)?
2887
2888 When @code{bury-buffer} (@pxref{Buffer List}) operates on the
2889 selected window (which shows the buffer that shall be buried), it
2890 handles case (2) by calling @code{frame-auto-hide-function}
2891 (@pxref{Quitting Windows}) to deal with the selected frame. The other
2892 two cases are handled as with @code{replace-buffer-in-windows}.
2893
2894 @defun window-dedicated-p &optional window
2895 This function returns non-@code{nil} if @var{window} is dedicated to its
2896 buffer and @code{nil} otherwise. More precisely, the return value is
2897 the value assigned by the last call of @code{set-window-dedicated-p} for
2898 @var{window}, or @code{nil} if that function was never called with
2899 @var{window} as its argument. The default for @var{window} is the
2900 selected window.
2901 @end defun
2902
2903 @defun set-window-dedicated-p window flag
2904 This function marks @var{window} as dedicated to its buffer if
2905 @var{flag} is non-@code{nil}, and non-dedicated otherwise.
2906
2907 As a special case, if @var{flag} is @code{t}, @var{window} becomes
2908 @dfn{strongly} dedicated to its buffer. @code{set-window-buffer}
2909 signals an error when the window it acts upon is strongly dedicated to
2910 its buffer and does not already display the buffer it is asked to
2911 display. Other functions do not treat @code{t} differently from any
2912 non-@code{nil} value.
2913 @end defun
2914
2915
2916 @node Quitting Windows
2917 @section Quitting Windows
2918
2919 When you want to get rid of a window used for displaying a buffer, you
2920 can call @code{delete-window} or @code{delete-windows-on}
2921 (@pxref{Deleting Windows}) to remove that window from its frame. If the
2922 buffer is shown on a separate frame, you might want to call
2923 @code{delete-frame} (@pxref{Deleting Frames}) instead. If, on the other
2924 hand, a window has been reused for displaying the buffer, you might
2925 prefer showing the buffer previously shown in that window, by calling the
2926 function @code{switch-to-prev-buffer} (@pxref{Window History}).
2927 Finally, you might want to either bury (@pxref{Buffer List}) or kill
2928 (@pxref{Killing Buffers}) the window's buffer.
2929
2930 The following command uses information on how the window for
2931 displaying the buffer was obtained in the first place, thus attempting
2932 to automate the above decisions for you.
2933
2934 @deffn Command quit-window &optional kill window
2935 This command quits @var{window} and buries its buffer. The argument
2936 @var{window} must be a live window and defaults to the selected one.
2937 With prefix argument @var{kill} non-@code{nil}, it kills the buffer
2938 instead of burying it. It calls the function @code{quit-restore-window}
2939 described next to deal with the window and its buffer.
2940 @end deffn
2941
2942 @defun quit-restore-window &optional window bury-or-kill
2943 This function tries to restore the state of @var{window} that existed
2944 before its buffer was displayed in it. The optional argument
2945 @var{window} must be a live window and defaults to the selected one.
2946
2947 If @var{window} was created specially for displaying its buffer, this
2948 function deletes @var{window} provided its frame contains at least one
2949 other live window. If @var{window} is the only window on its frame and
2950 there are other frames on the frame's terminal, the value of the
2951 optional argument @var{bury-or-kill} determines how to proceed with the
2952 window. If @var{bury-or-kill} equals @code{kill}, the frame is deleted
2953 unconditionally. Otherwise, the fate of the frame is determined by
2954 calling @code{frame-auto-hide-function} (see below) with that frame as
2955 sole argument.
2956
2957 Otherwise, this function tries to redisplay the buffer previously shown
2958 in @var{window}. It also tries to restore the window start
2959 (@pxref{Window Start and End}) and point (@pxref{Window Point})
2960 positions of the previously shown buffer. If, in addition,
2961 @var{window}'s buffer was temporarily resized, this function will also
2962 try to restore the original height of @var{window}.
2963
2964 The cases described so far require that the buffer shown in @var{window}
2965 is still the buffer displayed by the last buffer display function for
2966 this window. If another buffer has been shown in the meantime, or the
2967 buffer previously shown no longer exists, this function calls
2968 @code{switch-to-prev-buffer} (@pxref{Window History}) to show some other
2969 buffer instead.
2970
2971 The optional argument @var{bury-or-kill} specifies how to deal with
2972 @var{window}'s buffer. The following values are handled:
2973
2974 @table @code
2975 @item nil
2976 This means to not deal with the buffer in any particular way. As a
2977 consequence, if @var{window} is not deleted, invoking
2978 @code{switch-to-prev-buffer} will usually show the buffer again.
2979
2980 @item append
2981 This means that if @var{window} is not deleted, its buffer is moved to
2982 the end of @var{window}'s list of previous buffers, so it's less likely
2983 that a future invocation of @code{switch-to-prev-buffer} will switch to
2984 it. Also, it moves the buffer to the end of the frame's buffer list.
2985
2986 @item bury
2987 This means that if @var{window} is not deleted, its buffer is removed
2988 from @var{window}'s list of previous buffers. Also, it moves the buffer
2989 to the end of the frame's buffer list. This value provides the most
2990 reliable remedy to not have @code{switch-to-prev-buffer} switch to this
2991 buffer again without killing the buffer.
2992
2993 @item kill
2994 This means to kill @var{window}'s buffer.
2995 @end table
2996
2997 @code{quit-restore-window} bases its decisions on information stored in
2998 @var{window}'s @code{quit-restore} window parameter (@pxref{Window
2999 Parameters}), and resets that parameter to @code{nil} after it's done.
3000 @end defun
3001
3002 The following option specifies how to deal with a frame containing just
3003 one window that should be either quit, or whose buffer should be buried.
3004
3005 @defopt frame-auto-hide-function
3006 The function specified by this option is called to automatically hide
3007 frames. This function is called with one argument---a frame.
3008
3009 The function specified here is called by @code{bury-buffer}
3010 (@pxref{Buffer List}) when the selected window is dedicated and shows
3011 the buffer to bury. It is also called by @code{quit-restore-window}
3012 (see above) when the frame of the window to quit has been specially
3013 created for displaying that window's buffer and the buffer is not
3014 killed.
3015
3016 The default is to call @code{iconify-frame} (@pxref{Visibility of
3017 Frames}). Alternatively, you may specify either @code{delete-frame}
3018 (@pxref{Deleting Frames}) to remove the frame from its display,
3019 @code{ignore} to leave the frame unchanged, or any other function that
3020 can take a frame as its sole argument.
3021
3022 Note that the function specified by this option is called only if the
3023 specified frame contains just one live window and there is at least one
3024 other frame on the same terminal.
3025 @end defopt
3026
3027
3028 @node Window Point
3029 @section Windows and Point
3030 @cindex window position
3031 @cindex window point
3032 @cindex position in window
3033 @cindex point in window
3034
3035 Each window has its own value of point (@pxref{Point}), independent of
3036 the value of point in other windows displaying the same buffer. This
3037 makes it useful to have multiple windows showing one buffer.
3038
3039 @itemize @bullet
3040 @item
3041 The window point is established when a window is first created; it is
3042 initialized from the buffer's point, or from the window point of another
3043 window opened on the buffer if such a window exists.
3044
3045 @item
3046 Selecting a window sets the value of point in its buffer from the
3047 window's value of point. Conversely, deselecting a window sets the
3048 window's value of point from that of the buffer. Thus, when you switch
3049 between windows that display a given buffer, the point value for the
3050 selected window is in effect in the buffer, while the point values for
3051 the other windows are stored in those windows.
3052
3053 @item
3054 As long as the selected window displays the current buffer, the window's
3055 point and the buffer's point always move together; they remain equal.
3056 @end itemize
3057
3058 @cindex cursor
3059 As far as the user is concerned, point is where the cursor is, and
3060 when the user switches to another buffer, the cursor jumps to the
3061 position of point in that buffer.
3062
3063 @defun window-point &optional window
3064 This function returns the current position of point in @var{window}.
3065 For a nonselected window, this is the value point would have (in that
3066 window's buffer) if that window were selected. The default for
3067 @var{window} is the selected window.
3068
3069 When @var{window} is the selected window, the value returned is the
3070 value of point in that window's buffer. Strictly speaking, it would be
3071 more correct to return the top-level value of point, outside of any
3072 @code{save-excursion} forms. But that value is hard to find.
3073 @end defun
3074
3075 @defun set-window-point window position
3076 This function positions point in @var{window} at position
3077 @var{position} in @var{window}'s buffer. It returns @var{position}.
3078
3079 If @var{window} is selected, this simply does @code{goto-char} in
3080 @var{window}'s buffer.
3081 @end defun
3082
3083 @defvar window-point-insertion-type
3084 This variable specifies the marker insertion type (@pxref{Marker
3085 Insertion Types}) of @code{window-point}. The default is @code{nil},
3086 so @code{window-point} will stay behind text inserted there.
3087 @end defvar
3088
3089 @node Window Start and End
3090 @section The Window Start and End Positions
3091 @cindex window start position
3092 @cindex display-start position
3093
3094 Each window maintains a marker used to keep track of a buffer position
3095 that specifies where in the buffer display should start. This position
3096 is called the @dfn{display-start} position of the window (or just the
3097 @dfn{start}). The character after this position is the one that appears
3098 at the upper left corner of the window. It is usually, but not
3099 inevitably, at the beginning of a text line.
3100
3101 After switching windows or buffers, and in some other cases, if the
3102 window start is in the middle of a line, Emacs adjusts the window
3103 start to the start of a line. This prevents certain operations from
3104 leaving the window start at a meaningless point within a line. This
3105 feature may interfere with testing some Lisp code by executing it
3106 using the commands of Lisp mode, because they trigger this
3107 readjustment. To test such code, put it into a command and bind the
3108 command to a key.
3109
3110 @defun window-start &optional window
3111 @cindex window top line
3112 This function returns the display-start position of window
3113 @var{window}. If @var{window} is @code{nil}, the selected window is
3114 used.
3115
3116 When you create a window, or display a different buffer in it, the
3117 display-start position is set to a display-start position recently used
3118 for the same buffer, or to @code{point-min} if the buffer doesn't have
3119 any.
3120
3121 Redisplay updates the window-start position (if you have not specified
3122 it explicitly since the previous redisplay)---to make sure point appears
3123 on the screen. Nothing except redisplay automatically changes the
3124 window-start position; if you move point, do not expect the window-start
3125 position to change in response until after the next redisplay.
3126 @end defun
3127
3128 @defun window-group-start &optional window
3129 @vindex window-group-start-function
3130 This function is like @code{window-start}, except that when
3131 @var{window} is a part of a group of windows (@pxref{Window Group}),
3132 @code{window-group-start} returns the start position of the entire
3133 group. This condition holds when the buffer local variable
3134 @code{window-group-start-function} is set to a function. In this
3135 case, @code{window-group-start} calls the function with the single
3136 argument @var{window}, then returns its result.
3137 @end defun
3138
3139 @cindex window end position
3140 @defun window-end &optional window update
3141 This function returns the position where display of its buffer ends in
3142 @var{window}. The default for @var{window} is the selected window.
3143
3144 Simply changing the buffer text or moving point does not update the
3145 value that @code{window-end} returns. The value is updated only when
3146 Emacs redisplays and redisplay completes without being preempted.
3147
3148 If the last redisplay of @var{window} was preempted, and did not finish,
3149 Emacs does not know the position of the end of display in that window.
3150 In that case, this function returns @code{nil}.
3151
3152 If @var{update} is non-@code{nil}, @code{window-end} always returns an
3153 up-to-date value for where display ends, based on the current
3154 @code{window-start} value. If a previously saved value of that position
3155 is still valid, @code{window-end} returns that value; otherwise it
3156 computes the correct value by scanning the buffer text.
3157
3158 Even if @var{update} is non-@code{nil}, @code{window-end} does not
3159 attempt to scroll the display if point has moved off the screen, the
3160 way real redisplay would do. It does not alter the
3161 @code{window-start} value. In effect, it reports where the displayed
3162 text will end if scrolling is not required.
3163 @end defun
3164
3165 @vindex window-group-end-function
3166 @defun window-group-end &optional window update
3167 This function is like @code{window-end}, except that when @var{window}
3168 is a part of a group of windows (@pxref{Window Group}),
3169 @code{window-group-end} returns the end position of the entire group.
3170 This condition holds when the buffer local variable
3171 @code{window-group-end-function} is set to a function. In this case,
3172 @code{window-group-end} calls the function with the two arguments
3173 @var{window} and @var{update}, then returns its result. The argument
3174 @var{update} has the same meaning as in @code{window-end}.
3175 @end defun
3176
3177 @defun set-window-start window position &optional noforce
3178 This function sets the display-start position of @var{window} to
3179 @var{position} in @var{window}'s buffer. It returns @var{position}.
3180
3181 The display routines insist that the position of point be visible when a
3182 buffer is displayed. Normally, they change the display-start position
3183 (that is, scroll the window) whenever necessary to make point visible.
3184 However, if you specify the start position with this function using
3185 @code{nil} for @var{noforce}, it means you want display to start at
3186 @var{position} even if that would put the location of point off the
3187 screen. If this does place point off screen, the display routines move
3188 point to the left margin on the middle line in the window.
3189
3190 For example, if point @w{is 1} and you set the start of the window
3191 @w{to 37}, the start of the next line, point will be above the top
3192 of the window. The display routines will automatically move point if
3193 it is still 1 when redisplay occurs. Here is an example:
3194
3195 @example
3196 @group
3197 ;; @r{Here is what @samp{foo} looks like before executing}
3198 ;; @r{the @code{set-window-start} expression.}
3199 @end group
3200
3201 @group
3202 ---------- Buffer: foo ----------
3203 @point{}This is the contents of buffer foo.
3204 2
3205 3
3206 4
3207 5
3208 6
3209 ---------- Buffer: foo ----------
3210 @end group
3211
3212 @group
3213 (set-window-start
3214 (selected-window)
3215 (save-excursion
3216 (goto-char 1)
3217 (forward-line 1)
3218 (point)))
3219 @result{} 37
3220 @end group
3221
3222 @group
3223 ;; @r{Here is what @samp{foo} looks like after executing}
3224 ;; @r{the @code{set-window-start} expression.}
3225 ---------- Buffer: foo ----------
3226 2
3227 3
3228 @point{}4
3229 5
3230 6
3231 ---------- Buffer: foo ----------
3232 @end group
3233 @end example
3234
3235 If @var{noforce} is non-@code{nil}, and @var{position} would place point
3236 off screen at the next redisplay, then redisplay computes a new window-start
3237 position that works well with point, and thus @var{position} is not used.
3238 @end defun
3239
3240 @vindex set-window-group-start-function
3241 @defun set-window-group-start window position &optional noforce
3242 This function is like @code{set-window-start}, except that when
3243 @var{window} is a part of a group of windows (@pxref{Window Group}),
3244 @code{set-window-group-start} sets the start position of the entire
3245 group. This condition holds when the buffer local variable
3246 @code{set-window-group-start-function} is set to a function. In this
3247 case, @code{set-window-group-start} calls the function with the three
3248 arguments @var{window}, @var{position}, and @var{noforce}, then
3249 returns its result. The arguments @var{position} and @var{noforce} in
3250 this function have the same meaning as in @code{set-window-start}.
3251 @end defun
3252
3253 @defun pos-visible-in-window-p &optional position window partially
3254 This function returns non-@code{nil} if @var{position} is within the
3255 range of text currently visible on the screen in @var{window}. It
3256 returns @code{nil} if @var{position} is scrolled vertically out of
3257 view. Locations that are partially obscured are not considered
3258 visible unless @var{partially} is non-@code{nil}. The argument
3259 @var{position} defaults to the current position of point in
3260 @var{window}; @var{window} defaults to the selected window. If
3261 @var{position} is @code{t}, that means to check either the first
3262 visible position of the last screen line in @var{window}, or the
3263 end-of-buffer position, whichever comes first.
3264
3265 This function considers only vertical scrolling. If @var{position} is
3266 out of view only because @var{window} has been scrolled horizontally,
3267 @code{pos-visible-in-window-p} returns non-@code{nil} anyway.
3268 @xref{Horizontal Scrolling}.
3269
3270 If @var{position} is visible, @code{pos-visible-in-window-p} returns
3271 @code{t} if @var{partially} is @code{nil}; if @var{partially} is
3272 non-@code{nil}, and the character following @var{position} is fully
3273 visible, it returns a list of the form @code{(@var{x} @var{y})}, where
3274 @var{x} and @var{y} are the pixel coordinates relative to the top left
3275 corner of the window; otherwise it returns an extended list of the form
3276 @code{(@var{x} @var{y} @var{rtop} @var{rbot} @var{rowh} @var{vpos})},
3277 where @var{rtop} and @var{rbot} specify the number of off-window pixels
3278 at the top and bottom of the row at @var{position}, @var{rowh} specifies
3279 the visible height of that row, and @var{vpos} specifies the vertical
3280 position (zero-based row number) of that row.
3281
3282 Here is an example:
3283
3284 @example
3285 @group
3286 ;; @r{If point is off the screen now, recenter it now.}
3287 (or (pos-visible-in-window-p
3288 (point) (selected-window))
3289 (recenter 0))
3290 @end group
3291 @end example
3292 @end defun
3293
3294 @vindex pos-visible-in-window-group-p-function
3295 @defun pos-visible-in-window-group-p &optional position window partially
3296 This function is like @code{pos-visible-in-window-p}, except that when
3297 @var{window} is a part of a group of windows (@pxref{Window Group}),
3298 @code{pos-visible-in-window-group-p} tests the visibility of @var{pos}
3299 in the entire group, not just in the single @var{window}. This
3300 condition holds when the buffer local variable
3301 @code{pos-visible-in-window-group-p-function} is set to a function.
3302 In this case @code{pos-visible-in-window-group-p} calls the function
3303 with the three arguments @var{position}, @var{window}, and
3304 @var{partially}, then returns its result. The arguments
3305 @var{position} and @var{partially} have the same meaning as in
3306 @code{pos-visible-in-window-p}.
3307 @end defun
3308
3309 @defun window-line-height &optional line window
3310 This function returns the height of text line @var{line} in
3311 @var{window}. If @var{line} is one of @code{header-line} or
3312 @code{mode-line}, @code{window-line-height} returns information about
3313 the corresponding line of the window. Otherwise, @var{line} is a text
3314 line number starting from 0. A negative number counts from the end of
3315 the window. The default for @var{line} is the current line in
3316 @var{window}; the default for @var{window} is the selected window.
3317
3318 If the display is not up to date, @code{window-line-height} returns
3319 @code{nil}. In that case, @code{pos-visible-in-window-p} may be used
3320 to obtain related information.
3321
3322 If there is no line corresponding to the specified @var{line},
3323 @code{window-line-height} returns @code{nil}. Otherwise, it returns
3324 a list @code{(@var{height} @var{vpos} @var{ypos} @var{offbot})},
3325 where @var{height} is the height in pixels of the visible part of the
3326 line, @var{vpos} and @var{ypos} are the vertical position in lines and
3327 pixels of the line relative to the top of the first text line, and
3328 @var{offbot} is the number of off-window pixels at the bottom of the
3329 text line. If there are off-window pixels at the top of the (first)
3330 text line, @var{ypos} is negative.
3331 @end defun
3332
3333 @node Textual Scrolling
3334 @section Textual Scrolling
3335 @cindex textual scrolling
3336 @cindex scrolling textually
3337
3338 @dfn{Textual scrolling} means moving the text up or down through a
3339 window. It works by changing the window's display-start location. It
3340 may also change the value of @code{window-point} to keep point on the
3341 screen (@pxref{Window Point}).
3342
3343 The basic textual scrolling functions are @code{scroll-up} (which
3344 scrolls forward) and @code{scroll-down} (which scrolls backward). In
3345 these function names, ``up'' and ``down'' refer to the direction of
3346 motion of the buffer text relative to the window. Imagine that the
3347 text is written on a long roll of paper and that the scrolling
3348 commands move the paper up and down. Thus, if you are looking at the
3349 middle of a buffer and repeatedly call @code{scroll-down}, you will
3350 eventually see the beginning of the buffer.
3351
3352 Unfortunately, this sometimes causes confusion, because some people
3353 tend to think in terms of the opposite convention: they
3354 imagine the window moving over text that remains in place, so that
3355 ``down'' commands take you to the end of the buffer. This convention
3356 is consistent with fact that such a command is bound to a key named
3357 @key{PageDown} on modern keyboards.
3358 @ignore
3359 We have not switched to this convention as that is likely to break
3360 existing Emacs Lisp code.
3361 @end ignore
3362
3363 Textual scrolling functions (aside from @code{scroll-other-window})
3364 have unpredictable results if the current buffer is not the one
3365 displayed in the selected window. @xref{Current Buffer}.
3366
3367 If the window contains a row taller than the height of the window
3368 (for example in the presence of a large image), the scroll functions
3369 will adjust the window's vertical scroll position to scroll the
3370 partially visible row. Lisp callers can disable this feature by
3371 binding the variable @code{auto-window-vscroll} to @code{nil}
3372 (@pxref{Vertical Scrolling}).
3373
3374 @deffn Command scroll-up &optional count
3375 This function scrolls forward by @var{count} lines in the selected
3376 window.
3377
3378 If @var{count} is negative, it scrolls backward instead. If
3379 @var{count} is @code{nil} (or omitted), the distance scrolled is
3380 @code{next-screen-context-lines} lines less than the height of the
3381 window's text area.
3382
3383 If the selected window cannot be scrolled any further, this function
3384 signals an error. Otherwise, it returns @code{nil}.
3385 @end deffn
3386
3387 @deffn Command scroll-down &optional count
3388 This function scrolls backward by @var{count} lines in the selected
3389 window.
3390
3391 If @var{count} is negative, it scrolls forward instead. In other
3392 respects, it behaves the same way as @code{scroll-up} does.
3393 @end deffn
3394
3395 @deffn Command scroll-up-command &optional count
3396 This behaves like @code{scroll-up}, except that if the selected window
3397 cannot be scrolled any further and the value of the variable
3398 @code{scroll-error-top-bottom} is @code{t}, it tries to move to the
3399 end of the buffer instead. If point is already there, it signals an
3400 error.
3401 @end deffn
3402
3403 @deffn Command scroll-down-command &optional count
3404 This behaves like @code{scroll-down}, except that if the selected
3405 window cannot be scrolled any further and the value of the variable
3406 @code{scroll-error-top-bottom} is @code{t}, it tries to move to the
3407 beginning of the buffer instead. If point is already there, it
3408 signals an error.
3409 @end deffn
3410
3411 @deffn Command scroll-other-window &optional count
3412 This function scrolls the text in another window upward @var{count}
3413 lines. Negative values of @var{count}, or @code{nil}, are handled
3414 as in @code{scroll-up}.
3415
3416 You can specify which buffer to scroll by setting the variable
3417 @code{other-window-scroll-buffer} to a buffer. If that buffer isn't
3418 already displayed, @code{scroll-other-window} displays it in some
3419 window.
3420
3421 When the selected window is the minibuffer, the next window is normally
3422 the leftmost one immediately above it. You can specify a different
3423 window to scroll, when the minibuffer is selected, by setting the variable
3424 @code{minibuffer-scroll-window}. This variable has no effect when any
3425 other window is selected. When it is non-@code{nil} and the
3426 minibuffer is selected, it takes precedence over
3427 @code{other-window-scroll-buffer}. @xref{Definition of
3428 minibuffer-scroll-window}.
3429
3430 When the minibuffer is active, it is the next window if the selected
3431 window is the one at the bottom right corner. In this case,
3432 @code{scroll-other-window} attempts to scroll the minibuffer. If the
3433 minibuffer contains just one line, it has nowhere to scroll to, so the
3434 line reappears after the echo area momentarily displays the message
3435 @samp{End of buffer}.
3436 @end deffn
3437
3438 @defvar other-window-scroll-buffer
3439 If this variable is non-@code{nil}, it tells @code{scroll-other-window}
3440 which buffer's window to scroll.
3441 @end defvar
3442
3443 @defopt scroll-margin
3444 This option specifies the size of the scroll margin---a minimum number
3445 of lines between point and the top or bottom of a window. Whenever
3446 point gets within this many lines of the top or bottom of the window,
3447 redisplay scrolls the text automatically (if possible) to move point
3448 out of the margin, closer to the center of the window.
3449 @end defopt
3450
3451 @defopt scroll-conservatively
3452 This variable controls how scrolling is done automatically when point
3453 moves off the screen (or into the scroll margin). If the value is a
3454 positive integer @var{n}, then redisplay scrolls the text up to
3455 @var{n} lines in either direction, if that will bring point back into
3456 proper view. This behavior is called @dfn{conservative scrolling}.
3457 Otherwise, scrolling happens in the usual way, under the control of
3458 other variables such as @code{scroll-up-aggressively} and
3459 @code{scroll-down-aggressively}.
3460
3461 The default value is zero, which means that conservative scrolling
3462 never happens.
3463 @end defopt
3464
3465 @defopt scroll-down-aggressively
3466 The value of this variable should be either @code{nil} or a fraction
3467 @var{f} between 0 and 1. If it is a fraction, that specifies where on
3468 the screen to put point when scrolling down. More precisely, when a
3469 window scrolls down because point is above the window start, the new
3470 start position is chosen to put point @var{f} part of the window
3471 height from the top. The larger @var{f}, the more aggressive the
3472 scrolling.
3473
3474 A value of @code{nil} is equivalent to .5, since its effect is to center
3475 point. This variable automatically becomes buffer-local when set in any
3476 fashion.
3477 @end defopt
3478
3479 @defopt scroll-up-aggressively
3480 Likewise, for scrolling up. The value, @var{f}, specifies how far
3481 point should be placed from the bottom of the window; thus, as with
3482 @code{scroll-up-aggressively}, a larger value scrolls more aggressively.
3483 @end defopt
3484
3485 @defopt scroll-step
3486 This variable is an older variant of @code{scroll-conservatively}.
3487 The difference is that if its value is @var{n}, that permits scrolling
3488 only by precisely @var{n} lines, not a smaller number. This feature
3489 does not work with @code{scroll-margin}. The default value is zero.
3490 @end defopt
3491
3492 @cindex @code{scroll-command} property
3493 @defopt scroll-preserve-screen-position
3494 If this option is @code{t}, whenever a scrolling command moves point
3495 off-window, Emacs tries to adjust point to keep the cursor at its old
3496 vertical position in the window, rather than the window edge.
3497
3498 If the value is non-@code{nil} and not @code{t}, Emacs adjusts point
3499 to keep the cursor at the same vertical position, even if the
3500 scrolling command didn't move point off-window.
3501
3502 This option affects all scroll commands that have a non-@code{nil}
3503 @code{scroll-command} symbol property.
3504 @end defopt
3505
3506 @defopt next-screen-context-lines
3507 The value of this variable is the number of lines of continuity to
3508 retain when scrolling by full screens. For example, @code{scroll-up}
3509 with an argument of @code{nil} scrolls so that this many lines at the
3510 bottom of the window appear instead at the top. The default value is
3511 @code{2}.
3512 @end defopt
3513
3514 @defopt scroll-error-top-bottom
3515 If this option is @code{nil} (the default), @code{scroll-up-command}
3516 and @code{scroll-down-command} simply signal an error when no more
3517 scrolling is possible.
3518
3519 If the value is @code{t}, these commands instead move point to the
3520 beginning or end of the buffer (depending on scrolling direction);
3521 only if point is already on that position do they signal an error.
3522 @end defopt
3523
3524 @deffn Command recenter &optional count
3525 @cindex centering point
3526 This function scrolls the text in the selected window so that point is
3527 displayed at a specified vertical position within the window. It does
3528 not move point with respect to the text.
3529
3530 If @var{count} is a non-negative number, that puts the line containing
3531 point @var{count} lines down from the top of the window. If
3532 @var{count} is a negative number, then it counts upward from the
3533 bottom of the window, so that @minus{}1 stands for the last usable
3534 line in the window.
3535
3536 If @var{count} is @code{nil} (or a non-@code{nil} list),
3537 @code{recenter} puts the line containing point in the middle of the
3538 window. If @var{count} is @code{nil}, this function may redraw the
3539 frame, according to the value of @code{recenter-redisplay}.
3540
3541 When @code{recenter} is called interactively, @var{count} is the raw
3542 prefix argument. Thus, typing @kbd{C-u} as the prefix sets the
3543 @var{count} to a non-@code{nil} list, while typing @kbd{C-u 4} sets
3544 @var{count} to 4, which positions the current line four lines from the
3545 top.
3546
3547 With an argument of zero, @code{recenter} positions the current line at
3548 the top of the window. The command @code{recenter-top-bottom} offers
3549 a more convenient way to achieve this.
3550 @end deffn
3551
3552 @vindex recenter-window-group-function
3553 @defun recenter-window-group &optional count
3554 This function is like @code{recenter}, except that when the selected
3555 window is part of a group of windows (@pxref{Window Group}),
3556 @code{recenter-window-group} scrolls the entire group. This condition
3557 holds when the buffer local variable
3558 @code{recenter-window-group-function} is set to a function. In this
3559 case, @code{recenter-window-group} calls the function with the
3560 argument @var{count}, then returns its result. The argument
3561 @var{count} has the same meaning as in @code{recenter}, but with
3562 respect to the entire window group.
3563 @end defun
3564
3565 @defopt recenter-redisplay
3566 If this variable is non-@code{nil}, calling @code{recenter} with a
3567 @code{nil} argument redraws the frame. The default value is
3568 @code{tty}, which means only redraw the frame if it is a tty frame.
3569 @end defopt
3570
3571 @deffn Command recenter-top-bottom &optional count
3572 This command, which is the default binding for @kbd{C-l}, acts like
3573 @code{recenter}, except if called with no argument. In that case,
3574 successive calls place point according to the cycling order defined
3575 by the variable @code{recenter-positions}.
3576 @end deffn
3577
3578 @defopt recenter-positions
3579 This variable controls how @code{recenter-top-bottom} behaves when
3580 called with no argument. The default value is @code{(middle top
3581 bottom)}, which means that successive calls of
3582 @code{recenter-top-bottom} with no argument cycle between placing
3583 point at the middle, top, and bottom of the window.
3584 @end defopt
3585
3586
3587 @node Vertical Scrolling
3588 @section Vertical Fractional Scrolling
3589 @cindex vertical fractional scrolling
3590 @cindex vertical scroll position
3591
3592 @dfn{Vertical fractional scrolling} means shifting text in a window
3593 up or down by a specified multiple or fraction of a line. Each window
3594 has a @dfn{vertical scroll position}, which is a number, never less than
3595 zero. It specifies how far to raise the contents of the window.
3596 Raising the window contents generally makes all or part of some lines
3597 disappear off the top, and all or part of some other lines appear at the
3598 bottom. The usual value is zero.
3599
3600 The vertical scroll position is measured in units of the normal line
3601 height, which is the height of the default font. Thus, if the value is
3602 .5, that means the window contents are scrolled up half the normal line
3603 height. If it is 3.3, that means the window contents are scrolled up
3604 somewhat over three times the normal line height.
3605
3606 What fraction of a line the vertical scrolling covers, or how many
3607 lines, depends on what the lines contain. A value of .5 could scroll a
3608 line whose height is very short off the screen, while a value of 3.3
3609 could scroll just part of the way through a tall line or an image.
3610
3611 @defun window-vscroll &optional window pixels-p
3612 This function returns the current vertical scroll position of
3613 @var{window}. The default for @var{window} is the selected window.
3614 If @var{pixels-p} is non-@code{nil}, the return value is measured in
3615 pixels, rather than in units of the normal line height.
3616
3617 @example
3618 @group
3619 (window-vscroll)
3620 @result{} 0
3621 @end group
3622 @end example
3623 @end defun
3624
3625 @defun set-window-vscroll window lines &optional pixels-p
3626 This function sets @var{window}'s vertical scroll position to
3627 @var{lines}. If @var{window} is @code{nil}, the selected window is
3628 used. The argument @var{lines} should be zero or positive; if not, it
3629 is taken as zero.
3630
3631
3632 The actual vertical scroll position must always correspond
3633 to an integral number of pixels, so the value you specify
3634 is rounded accordingly.
3635
3636 The return value is the result of this rounding.
3637
3638 @example
3639 @group
3640 (set-window-vscroll (selected-window) 1.2)
3641 @result{} 1.13
3642 @end group
3643 @end example
3644
3645 If @var{pixels-p} is non-@code{nil}, @var{lines} specifies a number of
3646 pixels. In this case, the return value is @var{lines}.
3647 @end defun
3648
3649 @defvar auto-window-vscroll
3650 If this variable is non-@code{nil}, the @code{line-move},
3651 @code{scroll-up}, and @code{scroll-down} functions will automatically
3652 modify the vertical scroll position to scroll through display rows
3653 that are taller than the height of the window, for example in the
3654 presence of large images.
3655 @end defvar
3656
3657 @node Horizontal Scrolling
3658 @section Horizontal Scrolling
3659 @cindex horizontal scrolling
3660
3661 @dfn{Horizontal scrolling} means shifting the image in the window left
3662 or right by a specified multiple of the normal character width. Each
3663 window has a @dfn{horizontal scroll position}, which is a number, never
3664 less than zero. It specifies how far to shift the contents left.
3665 Shifting the window contents left generally makes all or part of some
3666 characters disappear off the left, and all or part of some other
3667 characters appear at the right. The usual value is zero.
3668
3669 The horizontal scroll position is measured in units of the normal
3670 character width, which is the width of space in the default font. Thus,
3671 if the value is 5, that means the window contents are scrolled left by 5
3672 times the normal character width. How many characters actually
3673 disappear off to the left depends on their width, and could vary from
3674 line to line.
3675
3676 Because we read from side to side in the inner loop, and from top
3677 to bottom in the outer loop, the effect of horizontal scrolling is
3678 not like that of textual or vertical scrolling. Textual scrolling
3679 involves selection of a portion of text to display, and vertical
3680 scrolling moves the window contents contiguously; but horizontal
3681 scrolling causes part of @emph{each line} to go off screen.
3682
3683 Usually, no horizontal scrolling is in effect; then the leftmost
3684 column is at the left edge of the window. In this state, scrolling to
3685 the right is meaningless, since there is no data to the left of the edge
3686 to be revealed by it; so this is not allowed. Scrolling to the left is
3687 allowed; it scrolls the first columns of text off the edge of the window
3688 and can reveal additional columns on the right that were truncated
3689 before. Once a window has a nonzero amount of leftward horizontal
3690 scrolling, you can scroll it back to the right, but only so far as to
3691 reduce the net horizontal scroll to zero. There is no limit to how far
3692 left you can scroll, but eventually all the text will disappear off the
3693 left edge.
3694
3695 @vindex auto-hscroll-mode
3696 If @code{auto-hscroll-mode} is set, redisplay automatically alters
3697 the horizontal scrolling of a window as necessary to ensure that point
3698 is always visible. However, you can still set the horizontal
3699 scrolling value explicitly. The value you specify serves as a lower
3700 bound for automatic scrolling, i.e., automatic scrolling will not
3701 scroll a window to a column less than the specified one.
3702
3703 @deffn Command scroll-left &optional count set-minimum
3704 This function scrolls the selected window @var{count} columns to the
3705 left (or to the right if @var{count} is negative). The default
3706 for @var{count} is the window width, minus 2.
3707
3708 The return value is the total amount of leftward horizontal scrolling in
3709 effect after the change---just like the value returned by
3710 @code{window-hscroll} (below).
3711
3712 Note that text in paragraphs whose base direction is right-to-left
3713 (@pxref{Bidirectional Display}) moves in the opposite direction: e.g.,
3714 it moves to the right when @code{scroll-left} is invoked with a
3715 positive value of @var{count}.
3716
3717 Once you scroll a window as far right as it can go, back to its normal
3718 position where the total leftward scrolling is zero, attempts to scroll
3719 any farther right have no effect.
3720
3721 If @var{set-minimum} is non-@code{nil}, the new scroll amount becomes
3722 the lower bound for automatic scrolling; that is, automatic scrolling
3723 will not scroll a window to a column less than the value returned by
3724 this function. Interactive calls pass non-@code{nil} for
3725 @var{set-minimum}.
3726 @end deffn
3727
3728 @deffn Command scroll-right &optional count set-minimum
3729 This function scrolls the selected window @var{count} columns to the
3730 right (or to the left if @var{count} is negative). The default
3731 for @var{count} is the window width, minus 2. Aside from the direction
3732 of scrolling, this works just like @code{scroll-left}.
3733 @end deffn
3734
3735 @defun window-hscroll &optional window
3736 This function returns the total leftward horizontal scrolling of
3737 @var{window}---the number of columns by which the text in @var{window}
3738 is scrolled left past the left margin. (In right-to-left paragraphs,
3739 the value is the total amount of the rightward scrolling instead.)
3740 The default for @var{window} is the selected window.
3741
3742 The return value is never negative. It is zero when no horizontal
3743 scrolling has been done in @var{window} (which is usually the case).
3744
3745
3746 @example
3747 @group
3748 (window-hscroll)
3749 @result{} 0
3750 @end group
3751 @group
3752 (scroll-left 5)
3753 @result{} 5
3754 @end group
3755 @group
3756 (window-hscroll)
3757 @result{} 5
3758 @end group
3759 @end example
3760 @end defun
3761
3762 @defun set-window-hscroll window columns
3763 This function sets horizontal scrolling of @var{window}. The value of
3764 @var{columns} specifies the amount of scrolling, in terms of columns
3765 from the left margin (right margin in right-to-left paragraphs). The
3766 argument @var{columns} should be zero or positive; if not, it is taken
3767 as zero. Fractional values of @var{columns} are not supported at
3768 present.
3769
3770 Note that @code{set-window-hscroll} may appear not to work if you test
3771 it by evaluating a call with @kbd{M-:} in a simple way. What happens
3772 is that the function sets the horizontal scroll value and returns, but
3773 then redisplay adjusts the horizontal scrolling to make point visible,
3774 and this overrides what the function did. You can observe the
3775 function's effect if you call it while point is sufficiently far from
3776 the left margin that it will remain visible.
3777
3778 The value returned is @var{columns}.
3779
3780 @example
3781 @group
3782 (set-window-hscroll (selected-window) 10)
3783 @result{} 10
3784 @end group
3785 @end example
3786 @end defun
3787
3788 Here is how you can determine whether a given position @var{position}
3789 is off the screen due to horizontal scrolling:
3790
3791 @c FIXME: Maybe hscroll-on-screen-p is a better name?
3792 @example
3793 @group
3794 (defun hscroll-on-screen (window position)
3795 (save-excursion
3796 (goto-char position)
3797 (and
3798 (>= (- (current-column) (window-hscroll window)) 0)
3799 (< (- (current-column) (window-hscroll window))
3800 (window-width window)))))
3801 @end group
3802 @end example
3803
3804
3805 @node Coordinates and Windows
3806 @section Coordinates and Windows
3807 @cindex frame-relative coordinate
3808 @cindex coordinate, relative to frame
3809 @cindex window position
3810
3811 This section describes functions that report the position of a window.
3812 Most of these functions report positions relative to an origin at the
3813 native position of the window's frame (@pxref{Frame Geometry}). Some
3814 functions report positions relative to the origin of the display of the
3815 window's frame. In any case, the origin has the coordinates (0, 0) and
3816 X and Y coordinates increase rightward and downward
3817 respectively.
3818
3819 For the following functions, X and Y coordinates are reported in
3820 integer character units, i.e., numbers of lines and columns
3821 respectively. On a graphical display, each ``line'' and ``column''
3822 corresponds to the height and width of the default character specified by
3823 the frame's default font (@pxref{Frame Font}).
3824
3825 @defun window-edges &optional window body absolute pixelwise
3826 This function returns a list of the edge coordinates of @var{window}.
3827 If @var{window} is omitted or @code{nil}, it defaults to the selected
3828 window.
3829
3830 The return value has the form @code{(@var{left} @var{top} @var{right}
3831 @var{bottom})}. These list elements are, respectively, the X
3832 coordinate of the leftmost column occupied by the window, the Y
3833 coordinate of the topmost row, the X coordinate one column to the
3834 right of the rightmost column, and the Y coordinate one row down from
3835 the bottommost row.
3836
3837 Note that these are the actual outer edges of the window, including any
3838 header line, mode line, scroll bar, fringes, window divider and display
3839 margins. On a text terminal, if the window has a neighbor on its right,
3840 its right edge includes the separator line between the window and its
3841 neighbor.
3842
3843 If the optional argument @var{body} is @code{nil}, this means to
3844 return the edges corresponding to the total size of @var{window}.
3845 @var{body} non-@code{nil} means to return the edges of @var{window}'s
3846 body (aka text area). If @var{body} is non-@code{nil}, @var{window}
3847 must specify a live window.
3848
3849 If the optional argument @var{absolute} is @code{nil}, this means to
3850 return edges relative to the native position of @var{window}'s frame.
3851 @var{absolute} non-@code{nil} means to return coordinates relative to
3852 the origin (0, 0) of @var{window}'s display. On non-graphical systems
3853 this argument has no effect.
3854
3855 If the optional argument @var{pixelwise} is @code{nil}, this means to
3856 return the coordinates in terms of the default character width and
3857 height of @var{window}'s frame (@pxref{Frame Font}), rounded if
3858 necessary. @var{pixelwise} non-@code{nil} means to return the
3859 coordinates in pixels. Note that the pixel specified by @var{right} and
3860 @var{bottom} is immediately outside of these edges. If @var{absolute}
3861 is non-@code{nil}, @var{pixelwise} is implicitly non-@code{nil} too.
3862 @end defun
3863
3864 @defun window-body-edges &optional window
3865 This function returns the edges of @var{window}'s body (@pxref{Window
3866 Sizes}). Calling @code{(window-body-edges window)} is equivalent to
3867 calling @code{(window-edges window t)}, see above.
3868 @end defun
3869
3870 @comment The following two functions are confusing and hardly used.
3871 @ignore
3872 @defun window-left-column &optional window
3873 This function returns the leftmost column of @var{window}. This value
3874 equals the @var{left} entry in the list returned by @code{(window-edges
3875 window)} minus the number of columns occupied by the internal border of
3876 @var{window}'s frame.
3877 @end defun
3878
3879 @defun window-top-line &optional window
3880 This function returns the topmost row of @var{window}. This value is
3881 equal to the @var{top} entry in the list returned by @code{(window-edges
3882 window)} minus the number of lines occupied by the internal border of
3883 @var{window}'s frame.
3884 @end defun
3885 @end ignore
3886
3887 The following functions can be used to relate a set of
3888 frame-relative coordinates to a window:
3889
3890 @defun window-at x y &optional frame
3891 This function returns the live window at the coordinates @var{x} and
3892 @var{y} given in default character sizes (@pxref{Frame Font}) relative
3893 to the native position of @var{frame} (@pxref{Frame Geometry}).
3894
3895 If there is no window at that position, the return value is @code{nil}.
3896 If @var{frame} is omitted or @code{nil}, it defaults to the selected
3897 frame.
3898 @end defun
3899
3900 @defun coordinates-in-window-p coordinates window
3901 This function checks whether a window @var{window} occupies the frame
3902 relative coordinates @var{coordinates}, and if so, which part of the
3903 window that is. @var{window} should be a live window.
3904
3905 @var{coordinates} should be a cons cell of the form @code{(@var{x}
3906 . @var{y})}, where @var{x} and @var{y} are given in default character
3907 sizes (@pxref{Frame Font}) relative to the native position of
3908 @var{window}'s frame (@pxref{Frame Geometry}).
3909
3910 If there is no window at the specified position, the return value is
3911 @code{nil} . Otherwise, the return value is one of the following:
3912
3913 @table @code
3914 @item (@var{relx} . @var{rely})
3915 The coordinates are inside @var{window}. The numbers @var{relx} and
3916 @var{rely} are the equivalent window-relative coordinates for the
3917 specified position, counting from 0 at the top left corner of the
3918 window.
3919
3920 @item mode-line
3921 The coordinates are in the mode line of @var{window}.
3922
3923 @item header-line
3924 The coordinates are in the header line of @var{window}.
3925
3926 @item right-divider
3927 The coordinates are in the divider separating @var{window} from a
3928 window on the right.
3929
3930 @item bottom-divider
3931 The coordinates are in the divider separating @var{window} from a
3932 window beneath.
3933
3934 @item vertical-line
3935 The coordinates are in the vertical line between @var{window} and its
3936 neighbor to the right. This value occurs only if the window doesn't
3937 have a scroll bar; positions in a scroll bar are considered outside the
3938 window for these purposes.
3939
3940 @item left-fringe
3941 @itemx right-fringe
3942 The coordinates are in the left or right fringe of the window.
3943
3944 @item left-margin
3945 @itemx right-margin
3946 The coordinates are in the left or right margin of the window.
3947
3948 @item nil
3949 The coordinates are not in any part of @var{window}.
3950 @end table
3951
3952 The function @code{coordinates-in-window-p} does not require a frame as
3953 argument because it always uses the frame that @var{window} is on.
3954 @end defun
3955
3956 The following functions return window positions in pixels, rather
3957 than character units. Though mostly useful on graphical displays,
3958 they can also be called on text terminals, where the screen area of
3959 each text character is taken to be one pixel.
3960
3961 @defun window-pixel-edges &optional window
3962 This function returns a list of pixel coordinates for the edges of
3963 @var{window}. Calling @code{(window-pixel-edges window)} is equivalent
3964 to calling @code{(window-edges window nil nil t)}, see above.
3965 @end defun
3966
3967 @comment The following two functions are confusing and hardly used.
3968 @ignore
3969 @defun window-pixel-left &optional window
3970 This function returns the left pixel edge of window @var{window}. This
3971 value equals the @var{left} entry in the list returned by
3972 @code{(window-pixel-edges window)} minus the number of pixels occupied
3973 by the internal border of @var{window}'s frame. @var{window} must be a
3974 valid window and defaults to the selected one.
3975 @end defun
3976
3977 @defun window-pixel-top &optional window
3978 This function returns the top pixel edge of window @var{window}. This
3979 value is equal to the @var{top} entry in the list returned by
3980 @code{(window-pixel-edges window)} minus the number of pixels occupied
3981 by the internal border of @var{window}'s frame. @var{window} must be a
3982 valid window and defaults to the selected one.
3983 @end defun
3984 @end ignore
3985
3986 @defun window-body-pixel-edges &optional window
3987 This function returns the pixel edges of @var{window}'s body. Calling
3988 @code{(window-body-pixel-edges window)} is equivalent to calling
3989 @code{(window-edges window t nil t)}, see above.
3990 @end defun
3991
3992 The following functions return window positions in pixels, relative to
3993 the origin of the display screen rather than that of the frame:
3994
3995 @defun window-absolute-pixel-edges &optional window
3996 This function returns the pixel coordinates of @var{WINDOW} relative to
3997 an origin at (0, 0) of the display of @var{window}'s frame. Calling
3998 @code{(window-absolute-pixel-edges)} is equivalent to calling
3999 @code{(window-edges window nil t t)}, see above.
4000 @end defun
4001
4002 @defun window-absolute-body-pixel-edges &optional window
4003 This function returns the pixel coordinates of @var{WINDOW}'s body
4004 relative to an origin at (0, 0) of the display of @var{window}'s frame.
4005 Calling @code{(window-absolute-body-pixel-edges window)} is equivalent
4006 to calling @code{(window-edges window t t t)}, see above.
4007
4008 Combined with @code{set-mouse-absolute-pixel-position}, this function
4009 can be used to move the mouse pointer to an arbitrary buffer position
4010 visible in some window:
4011
4012 @example
4013 @group
4014 (let ((edges (window-absolute-body-pixel-edges))
4015 (position (pos-visible-in-window-p nil nil t)))
4016 (set-mouse-absolute-pixel-position
4017 (+ (nth 0 edges) (nth 0 position))
4018 (+ (nth 1 edges) (nth 1 position))))
4019 @end group
4020 @end example
4021
4022 On a graphical terminal this form ``warps'' the mouse cursor to the
4023 upper left corner of the glyph at the selected window's point. A
4024 position calculated this way can be also used to show a tooltip window
4025 there.
4026 @end defun
4027
4028 The following function returns the screen coordinates of a buffer
4029 position visible in a window:
4030
4031 @defun window-absolute-pixel-position &optional position window
4032 If the buffer position @var{position} is visible in window @var{window},
4033 this function returns the display coordinates of the upper/left corner
4034 of the glyph at @var{position}. The return value is a cons of the X-
4035 and Y-coordinates of that corner, relative to an origin at (0, 0) of
4036 @var{window}'s display. It returns @code{nil} if @var{position} is not
4037 visible in @var{window}.
4038
4039 @var{window} must be a live window and defaults to the selected
4040 window. @var{position} defaults to the value of @code{window-point}
4041 of @var{window}.
4042
4043 This means that in order to move the mouse pointer to the position of
4044 point in the selected window, it's sufficient to write:
4045
4046 @example
4047 @group
4048 (let ((position (window-absolute-pixel-position)))
4049 (set-mouse-absolute-pixel-position
4050 (car position) (cdr position)))
4051 @end group
4052 @end example
4053 @end defun
4054
4055
4056 @node Window Configurations
4057 @section Window Configurations
4058 @cindex window configurations
4059 @cindex saving window information
4060
4061 A @dfn{window configuration} records the entire layout of one
4062 frame---all windows, their sizes, which buffers they contain, how those
4063 buffers are scrolled, and their value of point; also their
4064 fringes, margins, and scroll bar settings. It also includes the value
4065 of @code{minibuffer-scroll-window}. As a special exception, the window
4066 configuration does not record the value of point in the selected window
4067 for the current buffer.
4068
4069 You can bring back an entire frame layout by restoring a previously
4070 saved window configuration. If you want to record the layout of all
4071 frames instead of just one, use a frame configuration instead of a
4072 window configuration. @xref{Frame Configurations}.
4073
4074 @defun current-window-configuration &optional frame
4075 This function returns a new object representing @var{frame}'s current
4076 window configuration. The default for @var{frame} is the selected
4077 frame. The variable @code{window-persistent-parameters} specifies
4078 which window parameters (if any) are saved by this function.
4079 @xref{Window Parameters}.
4080 @end defun
4081
4082 @defun set-window-configuration configuration
4083 This function restores the configuration of windows and buffers as
4084 specified by @var{configuration}, for the frame that @var{configuration}
4085 was created for.
4086
4087 The argument @var{configuration} must be a value that was previously
4088 returned by @code{current-window-configuration}. The configuration is
4089 restored in the frame from which @var{configuration} was made, whether
4090 that frame is selected or not. This always counts as a window size
4091 change and triggers execution of the @code{window-size-change-functions}
4092 (@pxref{Window Hooks}), because @code{set-window-configuration} doesn't
4093 know how to tell whether the new configuration actually differs from the
4094 old one.
4095
4096 If the frame from which @var{configuration} was saved is dead, all this
4097 function does is restore the three variables @code{window-min-height},
4098 @code{window-min-width} and @code{minibuffer-scroll-window}. In this
4099 case, the function returns @code{nil}. Otherwise, it returns @code{t}.
4100
4101 Here is a way of using this function to get the same effect
4102 as @code{save-window-excursion}:
4103
4104 @example
4105 @group
4106 (let ((config (current-window-configuration)))
4107 (unwind-protect
4108 (progn (split-window-below nil)
4109 @dots{})
4110 (set-window-configuration config)))
4111 @end group
4112 @end example
4113 @end defun
4114
4115 @defmac save-window-excursion forms@dots{}
4116 This macro records the window configuration of the selected frame,
4117 executes @var{forms} in sequence, then restores the earlier window
4118 configuration. The return value is the value of the final form in
4119 @var{forms}.
4120
4121 Most Lisp code should not use this macro; @code{save-selected-window}
4122 is typically sufficient. In particular, this macro cannot reliably
4123 prevent the code in @var{forms} from opening new windows, because new
4124 windows might be opened in other frames (@pxref{Choosing Window}), and
4125 @code{save-window-excursion} only saves and restores the window
4126 configuration on the current frame.
4127
4128 Do not use this macro in @code{window-size-change-functions}; exiting
4129 the macro triggers execution of @code{window-size-change-functions},
4130 leading to an endless loop.
4131 @end defmac
4132
4133 @defun window-configuration-p object
4134 This function returns @code{t} if @var{object} is a window configuration.
4135 @end defun
4136
4137 @defun compare-window-configurations config1 config2
4138 This function compares two window configurations as regards the
4139 structure of windows, but ignores the values of point and the
4140 saved scrolling positions---it can return @code{t} even if those
4141 aspects differ.
4142
4143 The function @code{equal} can also compare two window configurations; it
4144 regards configurations as unequal if they differ in any respect, even a
4145 saved point.
4146 @end defun
4147
4148 @defun window-configuration-frame config
4149 This function returns the frame for which the window configuration
4150 @var{config} was made.
4151 @end defun
4152
4153 Other primitives to look inside of window configurations would make
4154 sense, but are not implemented because we did not need them. See the
4155 file @file{winner.el} for some more operations on windows
4156 configurations.
4157
4158 The objects returned by @code{current-window-configuration} die
4159 together with the Emacs process. In order to store a window
4160 configuration on disk and read it back in another Emacs session, you
4161 can use the functions described next. These functions are also useful
4162 to clone the state of a frame into an arbitrary live window
4163 (@code{set-window-configuration} effectively clones the windows of a
4164 frame into the root window of that very frame only).
4165
4166 @cindex window state
4167 @defun window-state-get &optional window writable
4168 This function returns the state of @var{window} as a Lisp object. The
4169 argument @var{window} must be a valid window and defaults to the root
4170 window of the selected frame.
4171
4172 If the optional argument @var{writable} is non-@code{nil}, this means to
4173 not use markers for sampling positions like @code{window-point} or
4174 @code{window-start}. This argument should be non-@code{nil} when the
4175 state will be written to disk and read back in another session.
4176
4177 Together, the argument @var{writable} and the variable
4178 @code{window-persistent-parameters} specify which window parameters are
4179 saved by this function. @xref{Window Parameters}.
4180 @end defun
4181
4182 The value returned by @code{window-state-get} can be used in the same
4183 session to make a clone of a window in another window. It can be also
4184 written to disk and read back in another session. In either case, use
4185 the following function to restore the state of the window.
4186
4187 @defun window-state-put state &optional window ignore
4188 This function puts the window state @var{state} into @var{window}.
4189 The argument @var{state} should be the state of a window returned by
4190 an earlier invocation of @code{window-state-get}, see above. The
4191 optional argument @var{window} can be either a live window or an
4192 internal window (@pxref{Windows and Frames}) and defaults to the
4193 selected one. If @var{window} is not live, it is replaced by a live
4194 window before putting @var{state} into it.
4195
4196 If the optional argument @var{ignore} is non-@code{nil}, it means to ignore
4197 minimum window sizes and fixed-size restrictions. If @var{ignore}
4198 is @code{safe}, this means windows can get as small as one line
4199 and/or two columns.
4200 @end defun
4201
4202
4203 @node Window Parameters
4204 @section Window Parameters
4205 @cindex window parameters
4206
4207 This section describes how window parameters can be used to associate
4208 additional information with windows.
4209
4210 @defun window-parameter window parameter
4211 This function returns @var{window}'s value for @var{parameter}. The
4212 default for @var{window} is the selected window. If @var{window} has no
4213 setting for @var{parameter}, this function returns @code{nil}.
4214 @end defun
4215
4216 @defun window-parameters &optional window
4217 This function returns all parameters of @var{window} and their values.
4218 The default for @var{window} is the selected window. The return value
4219 is either @code{nil}, or an association list whose elements have the form
4220 @code{(@var{parameter} . @var{value})}.
4221 @end defun
4222
4223 @defun set-window-parameter window parameter value
4224 This function sets @var{window}'s value of @var{parameter} to
4225 @var{value} and returns @var{value}. The default for @var{window}
4226 is the selected window.
4227 @end defun
4228
4229 By default, the functions that save and restore window configurations or the
4230 states of windows (@pxref{Window Configurations}) do not care about
4231 window parameters. This means that when you change the value of a
4232 parameter within the body of a @code{save-window-excursion}, the
4233 previous value is not restored when that macro exits. It also means
4234 that when you restore via @code{window-state-put} a window state saved
4235 earlier by @code{window-state-get}, all cloned windows have their
4236 parameters reset to @code{nil}. The following variable allows you to
4237 override the standard behavior:
4238
4239 @defvar window-persistent-parameters
4240 This variable is an alist specifying which parameters get saved by
4241 @code{current-window-configuration} and @code{window-state-get}, and
4242 subsequently restored by @code{set-window-configuration} and
4243 @code{window-state-put}. @xref{Window Configurations}.
4244
4245 The @sc{car} of each entry of this alist is a symbol specifying the
4246 parameter. The @sc{cdr} should be one of the following:
4247
4248 @table @asis
4249 @item @code{nil}
4250 This value means the parameter is saved neither by
4251 @code{window-state-get} nor by @code{current-window-configuration}.
4252
4253 @item @code{t}
4254 This value specifies that the parameter is saved by
4255 @code{current-window-configuration} and (provided its @var{writable}
4256 argument is @code{nil}) by @code{window-state-get}.
4257
4258 @item @code{writable}
4259 This means that the parameter is saved unconditionally by both
4260 @code{current-window-configuration} and @code{window-state-get}. This
4261 value should not be used for parameters whose values do not have a read
4262 syntax. Otherwise, invoking @code{window-state-put} in another session
4263 may fail with an @code{invalid-read-syntax} error.
4264 @end table
4265 @end defvar
4266
4267 Some functions (notably @code{delete-window},
4268 @code{delete-other-windows} and @code{split-window}), may behave specially
4269 when their @var{window} argument has a parameter set. You can override
4270 such special behavior by binding the following variable to a
4271 non-@code{nil} value:
4272
4273 @defvar ignore-window-parameters
4274 If this variable is non-@code{nil}, some standard functions do not
4275 process window parameters. The functions currently affected by this are
4276 @code{split-window}, @code{delete-window}, @code{delete-other-windows},
4277 and @code{other-window}.
4278
4279 An application can bind this variable to a non-@code{nil} value around
4280 calls to these functions. If it does so, the application is fully
4281 responsible for correctly assigning the parameters of all involved
4282 windows when exiting that function.
4283 @end defvar
4284
4285 The following parameters are currently used by the window management
4286 code:
4287
4288 @table @asis
4289 @item @code{delete-window}
4290 This parameter affects the execution of @code{delete-window}
4291 (@pxref{Deleting Windows}).
4292
4293 @item @code{delete-other-windows}
4294 This parameter affects the execution of @code{delete-other-windows}
4295 (@pxref{Deleting Windows}).
4296
4297 @item @code{split-window}
4298 This parameter affects the execution of @code{split-window}
4299 (@pxref{Splitting Windows}).
4300
4301 @item @code{other-window}
4302 This parameter affects the execution of @code{other-window}
4303 (@pxref{Cyclic Window Ordering}).
4304
4305 @item @code{no-other-window}
4306 This parameter marks the window as not selectable by @code{other-window}
4307 (@pxref{Cyclic Window Ordering}).
4308
4309 @item @code{clone-of}
4310 This parameter specifies the window that this one has been cloned
4311 from. It is installed by @code{window-state-get} (@pxref{Window
4312 Configurations}).
4313
4314 @item @code{preserved-size}
4315 This parameter specifies a buffer, a direction where @code{nil} means
4316 vertical and @code{t} horizontal, and a size in pixels. If this window
4317 displays the specified buffer and its size in the indicated direction
4318 equals the size specified by this parameter, then Emacs will try to
4319 preserve the size of this window in the indicated direction. This
4320 parameter is installed and updated by the function
4321 @code{window-preserve-size} (@pxref{Preserving Window Sizes}).
4322
4323 @item @code{quit-restore}
4324 This parameter is installed by the buffer display functions
4325 (@pxref{Choosing Window}) and consulted by @code{quit-restore-window}
4326 (@pxref{Quitting Windows}). It contains four elements:
4327
4328 The first element is one of the symbols @code{window}, meaning that the
4329 window has been specially created by @code{display-buffer}; @code{frame},
4330 a separate frame has been created; @code{same}, the window has
4331 displayed the same buffer before; or @code{other}, the window showed
4332 another buffer before.
4333
4334 The second element is either one of the symbols @code{window} or
4335 @code{frame}, or a list whose elements are the buffer shown in the
4336 window before, that buffer's window start and window point positions,
4337 and the window's height at that time.
4338
4339 The third element is the window selected at the time the parameter was
4340 created. The function @code{quit-restore-window} tries to reselect that
4341 window when it deletes the window passed to it as argument.
4342
4343 The fourth element is the buffer whose display caused the creation of
4344 this parameter. @code{quit-restore-window} deletes the specified window
4345 only if it still shows that buffer.
4346 @end table
4347
4348 There are additional parameters @code{window-atom} and @code{window-side};
4349 these are reserved and should not be used by applications.
4350
4351
4352 @node Window Hooks
4353 @section Hooks for Window Scrolling and Changes
4354 @cindex hooks for window operations
4355
4356 This section describes how a Lisp program can take action whenever a
4357 window displays a different part of its buffer or a different buffer.
4358 There are three actions that can change this: scrolling the window,
4359 switching buffers in the window, and changing the size of the window.
4360 The first two actions run @code{window-scroll-functions}; the last runs
4361 @code{window-size-change-functions}.
4362
4363 @defvar window-scroll-functions
4364 This variable holds a list of functions that Emacs should call before
4365 redisplaying a window with scrolling. Displaying a different buffer in
4366 the window also runs these functions.
4367
4368 This variable is not a normal hook, because each function is called with
4369 two arguments: the window, and its new display-start position.
4370
4371 These functions must take care when using @code{window-end}
4372 (@pxref{Window Start and End}); if you need an up-to-date value, you
4373 must use the @var{update} argument to ensure you get it.
4374
4375 @strong{Warning:} don't use this feature to alter the way the window
4376 is scrolled. It's not designed for that, and such use probably won't
4377 work.
4378 @end defvar
4379
4380 @defvar window-size-change-functions
4381 This variable holds a list of functions to be called if the size of
4382 any window changes for any reason. The functions are called at the
4383 beginning of a redisplay cycle, and just once for each frame on which
4384 size changes have occurred.
4385
4386 Each function receives the frame as its sole argument. There is no
4387 direct way to find out which windows on that frame have changed size, or
4388 precisely how. However, if a size-change function records, at each
4389 call, the existing windows and their sizes, it can also compare the
4390 present sizes and the previous sizes.
4391
4392 Creating or deleting windows counts as a size change, and therefore
4393 causes these functions to be called. Changing the frame size also
4394 counts, because it changes the sizes of the existing windows.
4395
4396 You may use @code{save-selected-window} in these functions
4397 (@pxref{Selecting Windows}). However, do not use
4398 @code{save-window-excursion} (@pxref{Window Configurations}); exiting
4399 that macro counts as a size change, which would cause these functions
4400 to be called over and over.
4401 @end defvar
4402
4403 @defvar window-configuration-change-hook
4404 A normal hook that is run every time you change the window configuration
4405 of an existing frame. This includes splitting or deleting windows,
4406 changing the sizes of windows, or displaying a different buffer in a
4407 window.
4408
4409 The buffer-local part of this hook is run once for each window on the
4410 affected frame, with the relevant window selected and its buffer
4411 current. The global part is run once for the modified frame, with that
4412 frame selected.
4413 @end defvar
4414
4415 In addition, you can use @code{jit-lock-register} to register a Font
4416 Lock fontification function, which will be called whenever parts of a
4417 buffer are (re)fontified because a window was scrolled or its size
4418 changed. @xref{Other Font Lock Variables}.