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1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2015 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
104
105 . try_window
106
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
112
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
117
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
130
131 Desired matrices.
132
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
139
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
146
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
156
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
163
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
175
176 Frame matrices.
177
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
184
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
196
197 Bidirectional display.
198
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
211
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
220
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
239
240 Bidirectional display and character compositions
241
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
246
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
266
267 Moving an iterator in bidirectional text
268 without producing glyphs
269
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
288
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
292
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "composite.h"
296 #include "keyboard.h"
297 #include "systime.h"
298 #include "frame.h"
299 #include "window.h"
300 #include "termchar.h"
301 #include "dispextern.h"
302 #include "character.h"
303 #include "buffer.h"
304 #include "charset.h"
305 #include "indent.h"
306 #include "commands.h"
307 #include "keymap.h"
308 #include "disptab.h"
309 #include "termhooks.h"
310 #include "termopts.h"
311 #include "intervals.h"
312 #include "coding.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #ifdef HAVE_WINDOW_SYSTEM
318 #include TERM_HEADER
319 #endif /* HAVE_WINDOW_SYSTEM */
320
321 #ifndef FRAME_X_OUTPUT
322 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
323 #endif
324
325 #define INFINITY 10000000
326
327 /* Holds the list (error). */
328 static Lisp_Object list_of_error;
329
330 #ifdef HAVE_WINDOW_SYSTEM
331
332 /* Test if overflow newline into fringe. Called with iterator IT
333 at or past right window margin, and with IT->current_x set. */
334
335 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
336 (!NILP (Voverflow_newline_into_fringe) \
337 && FRAME_WINDOW_P ((IT)->f) \
338 && ((IT)->bidi_it.paragraph_dir == R2L \
339 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
340 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
341 && (IT)->current_x == (IT)->last_visible_x)
342
343 #else /* !HAVE_WINDOW_SYSTEM */
344 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) false
345 #endif /* HAVE_WINDOW_SYSTEM */
346
347 /* Test if the display element loaded in IT, or the underlying buffer
348 or string character, is a space or a TAB character. This is used
349 to determine where word wrapping can occur. */
350
351 #define IT_DISPLAYING_WHITESPACE(it) \
352 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
353 || ((STRINGP (it->string) \
354 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
355 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
356 || (it->s \
357 && (it->s[IT_BYTEPOS (*it)] == ' ' \
358 || it->s[IT_BYTEPOS (*it)] == '\t')) \
359 || (IT_BYTEPOS (*it) < ZV_BYTE \
360 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
361 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
362
363 /* True means print newline to stdout before next mini-buffer message. */
364
365 bool noninteractive_need_newline;
366
367 /* True means print newline to message log before next message. */
368
369 static bool message_log_need_newline;
370
371 /* Three markers that message_dolog uses.
372 It could allocate them itself, but that causes trouble
373 in handling memory-full errors. */
374 static Lisp_Object message_dolog_marker1;
375 static Lisp_Object message_dolog_marker2;
376 static Lisp_Object message_dolog_marker3;
377 \f
378 /* The buffer position of the first character appearing entirely or
379 partially on the line of the selected window which contains the
380 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
381 redisplay optimization in redisplay_internal. */
382
383 static struct text_pos this_line_start_pos;
384
385 /* Number of characters past the end of the line above, including the
386 terminating newline. */
387
388 static struct text_pos this_line_end_pos;
389
390 /* The vertical positions and the height of this line. */
391
392 static int this_line_vpos;
393 static int this_line_y;
394 static int this_line_pixel_height;
395
396 /* X position at which this display line starts. Usually zero;
397 negative if first character is partially visible. */
398
399 static int this_line_start_x;
400
401 /* The smallest character position seen by move_it_* functions as they
402 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
403 hscrolled lines, see display_line. */
404
405 static struct text_pos this_line_min_pos;
406
407 /* Buffer that this_line_.* variables are referring to. */
408
409 static struct buffer *this_line_buffer;
410
411 /* True if an overlay arrow has been displayed in this window. */
412
413 static bool overlay_arrow_seen;
414
415 /* Vector containing glyphs for an ellipsis `...'. */
416
417 static Lisp_Object default_invis_vector[3];
418
419 /* This is the window where the echo area message was displayed. It
420 is always a mini-buffer window, but it may not be the same window
421 currently active as a mini-buffer. */
422
423 Lisp_Object echo_area_window;
424
425 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
426 pushes the current message and the value of
427 message_enable_multibyte on the stack, the function restore_message
428 pops the stack and displays MESSAGE again. */
429
430 static Lisp_Object Vmessage_stack;
431
432 /* True means multibyte characters were enabled when the echo area
433 message was specified. */
434
435 static bool message_enable_multibyte;
436
437 /* At each redisplay cycle, we should refresh everything there is to refresh.
438 To do that efficiently, we use many optimizations that try to make sure we
439 don't waste too much time updating things that haven't changed.
440 The coarsest such optimization is that, in the most common cases, we only
441 look at the selected-window.
442
443 To know whether other windows should be considered for redisplay, we use the
444 variable windows_or_buffers_changed: as long as it is 0, it means that we
445 have not noticed anything that should require updating anything else than
446 the selected-window. If it is set to REDISPLAY_SOME, it means that since
447 last redisplay, some changes have been made which could impact other
448 windows. To know which ones need redisplay, every buffer, window, and frame
449 has a `redisplay' bit, which (if true) means that this object needs to be
450 redisplayed. If windows_or_buffers_changed is 0, we know there's no point
451 looking for those `redisplay' bits (actually, there might be some such bits
452 set, but then only on objects which aren't displayed anyway).
453
454 OTOH if it's non-zero we wil have to loop through all windows and then check
455 the `redisplay' bit of the corresponding window, frame, and buffer, in order
456 to decide whether that window needs attention or not. Note that we can't
457 just look at the frame's redisplay bit to decide that the whole frame can be
458 skipped, since even if the frame's redisplay bit is unset, some of its
459 windows's redisplay bits may be set.
460
461 Mostly for historical reasons, windows_or_buffers_changed can also take
462 other non-zero values. In that case, the precise value doesn't matter (it
463 encodes the cause of the setting but is only used for debugging purposes),
464 and what it means is that we shouldn't pay attention to any `redisplay' bits
465 and we should simply try and redisplay every window out there. */
466
467 int windows_or_buffers_changed;
468
469 /* Nonzero if we should redraw the mode lines on the next redisplay.
470 Similarly to `windows_or_buffers_changed', If it has value REDISPLAY_SOME,
471 then only redisplay the mode lines in those buffers/windows/frames where the
472 `redisplay' bit has been set.
473 For any other value, redisplay all mode lines (the number used is then only
474 used to track down the cause for this full-redisplay).
475
476 Since the frame title uses the same %-constructs as the mode line
477 (except %c and %l), if this variable is non-zero, we also consider
478 redisplaying the title of each frame, see x_consider_frame_title.
479
480 The `redisplay' bits are the same as those used for
481 windows_or_buffers_changed, and setting windows_or_buffers_changed also
482 causes recomputation of the mode lines of all those windows. IOW this
483 variable only has an effect if windows_or_buffers_changed is zero, in which
484 case we should only need to redisplay the mode-line of those objects with
485 a `redisplay' bit set but not the window's text content (tho we may still
486 need to refresh the text content of the selected-window). */
487
488 int update_mode_lines;
489
490 /* True after display_mode_line if %l was used and it displayed a
491 line number. */
492
493 static bool line_number_displayed;
494
495 /* The name of the *Messages* buffer, a string. */
496
497 static Lisp_Object Vmessages_buffer_name;
498
499 /* Current, index 0, and last displayed echo area message. Either
500 buffers from echo_buffers, or nil to indicate no message. */
501
502 Lisp_Object echo_area_buffer[2];
503
504 /* The buffers referenced from echo_area_buffer. */
505
506 static Lisp_Object echo_buffer[2];
507
508 /* A vector saved used in with_area_buffer to reduce consing. */
509
510 static Lisp_Object Vwith_echo_area_save_vector;
511
512 /* True means display_echo_area should display the last echo area
513 message again. Set by redisplay_preserve_echo_area. */
514
515 static bool display_last_displayed_message_p;
516
517 /* True if echo area is being used by print; false if being used by
518 message. */
519
520 static bool message_buf_print;
521
522 /* Set to true in clear_message to make redisplay_internal aware
523 of an emptied echo area. */
524
525 static bool message_cleared_p;
526
527 /* A scratch glyph row with contents used for generating truncation
528 glyphs. Also used in direct_output_for_insert. */
529
530 #define MAX_SCRATCH_GLYPHS 100
531 static struct glyph_row scratch_glyph_row;
532 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
533
534 /* Ascent and height of the last line processed by move_it_to. */
535
536 static int last_height;
537
538 /* True if there's a help-echo in the echo area. */
539
540 bool help_echo_showing_p;
541
542 /* The maximum distance to look ahead for text properties. Values
543 that are too small let us call compute_char_face and similar
544 functions too often which is expensive. Values that are too large
545 let us call compute_char_face and alike too often because we
546 might not be interested in text properties that far away. */
547
548 #define TEXT_PROP_DISTANCE_LIMIT 100
549
550 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
551 iterator state and later restore it. This is needed because the
552 bidi iterator on bidi.c keeps a stacked cache of its states, which
553 is really a singleton. When we use scratch iterator objects to
554 move around the buffer, we can cause the bidi cache to be pushed or
555 popped, and therefore we need to restore the cache state when we
556 return to the original iterator. */
557 #define SAVE_IT(ITCOPY, ITORIG, CACHE) \
558 do { \
559 if (CACHE) \
560 bidi_unshelve_cache (CACHE, true); \
561 ITCOPY = ITORIG; \
562 CACHE = bidi_shelve_cache (); \
563 } while (false)
564
565 #define RESTORE_IT(pITORIG, pITCOPY, CACHE) \
566 do { \
567 if (pITORIG != pITCOPY) \
568 *(pITORIG) = *(pITCOPY); \
569 bidi_unshelve_cache (CACHE, false); \
570 CACHE = NULL; \
571 } while (false)
572
573 /* Functions to mark elements as needing redisplay. */
574 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
575
576 void
577 redisplay_other_windows (void)
578 {
579 if (!windows_or_buffers_changed)
580 windows_or_buffers_changed = REDISPLAY_SOME;
581 }
582
583 void
584 wset_redisplay (struct window *w)
585 {
586 /* Beware: selected_window can be nil during early stages. */
587 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
588 redisplay_other_windows ();
589 w->redisplay = true;
590 }
591
592 void
593 fset_redisplay (struct frame *f)
594 {
595 redisplay_other_windows ();
596 f->redisplay = true;
597 }
598
599 void
600 bset_redisplay (struct buffer *b)
601 {
602 int count = buffer_window_count (b);
603 if (count > 0)
604 {
605 /* ... it's visible in other window than selected, */
606 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
607 redisplay_other_windows ();
608 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
609 so that if we later set windows_or_buffers_changed, this buffer will
610 not be omitted. */
611 b->text->redisplay = true;
612 }
613 }
614
615 void
616 bset_update_mode_line (struct buffer *b)
617 {
618 if (!update_mode_lines)
619 update_mode_lines = REDISPLAY_SOME;
620 b->text->redisplay = true;
621 }
622
623 void
624 maybe_set_redisplay (Lisp_Object symbol)
625 {
626 if (HASH_TABLE_P (Vredisplay__variables)
627 && hash_lookup (XHASH_TABLE (Vredisplay__variables), symbol, NULL) >= 0)
628 {
629 bset_update_mode_line (current_buffer);
630 current_buffer->prevent_redisplay_optimizations_p = true;
631 }
632 }
633
634 #ifdef GLYPH_DEBUG
635
636 /* True means print traces of redisplay if compiled with
637 GLYPH_DEBUG defined. */
638
639 bool trace_redisplay_p;
640
641 #endif /* GLYPH_DEBUG */
642
643 #ifdef DEBUG_TRACE_MOVE
644 /* True means trace with TRACE_MOVE to stderr. */
645 static bool trace_move;
646
647 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
648 #else
649 #define TRACE_MOVE(x) (void) 0
650 #endif
651
652 /* Buffer being redisplayed -- for redisplay_window_error. */
653
654 static struct buffer *displayed_buffer;
655
656 /* Value returned from text property handlers (see below). */
657
658 enum prop_handled
659 {
660 HANDLED_NORMALLY,
661 HANDLED_RECOMPUTE_PROPS,
662 HANDLED_OVERLAY_STRING_CONSUMED,
663 HANDLED_RETURN
664 };
665
666 /* A description of text properties that redisplay is interested
667 in. */
668
669 struct props
670 {
671 /* The symbol index of the name of the property. */
672 short name;
673
674 /* A unique index for the property. */
675 enum prop_idx idx;
676
677 /* A handler function called to set up iterator IT from the property
678 at IT's current position. Value is used to steer handle_stop. */
679 enum prop_handled (*handler) (struct it *it);
680 };
681
682 static enum prop_handled handle_face_prop (struct it *);
683 static enum prop_handled handle_invisible_prop (struct it *);
684 static enum prop_handled handle_display_prop (struct it *);
685 static enum prop_handled handle_composition_prop (struct it *);
686 static enum prop_handled handle_overlay_change (struct it *);
687 static enum prop_handled handle_fontified_prop (struct it *);
688
689 /* Properties handled by iterators. */
690
691 static struct props it_props[] =
692 {
693 {SYMBOL_INDEX (Qfontified), FONTIFIED_PROP_IDX, handle_fontified_prop},
694 /* Handle `face' before `display' because some sub-properties of
695 `display' need to know the face. */
696 {SYMBOL_INDEX (Qface), FACE_PROP_IDX, handle_face_prop},
697 {SYMBOL_INDEX (Qdisplay), DISPLAY_PROP_IDX, handle_display_prop},
698 {SYMBOL_INDEX (Qinvisible), INVISIBLE_PROP_IDX, handle_invisible_prop},
699 {SYMBOL_INDEX (Qcomposition), COMPOSITION_PROP_IDX, handle_composition_prop},
700 {0, 0, NULL}
701 };
702
703 /* Value is the position described by X. If X is a marker, value is
704 the marker_position of X. Otherwise, value is X. */
705
706 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
707
708 /* Enumeration returned by some move_it_.* functions internally. */
709
710 enum move_it_result
711 {
712 /* Not used. Undefined value. */
713 MOVE_UNDEFINED,
714
715 /* Move ended at the requested buffer position or ZV. */
716 MOVE_POS_MATCH_OR_ZV,
717
718 /* Move ended at the requested X pixel position. */
719 MOVE_X_REACHED,
720
721 /* Move within a line ended at the end of a line that must be
722 continued. */
723 MOVE_LINE_CONTINUED,
724
725 /* Move within a line ended at the end of a line that would
726 be displayed truncated. */
727 MOVE_LINE_TRUNCATED,
728
729 /* Move within a line ended at a line end. */
730 MOVE_NEWLINE_OR_CR
731 };
732
733 /* This counter is used to clear the face cache every once in a while
734 in redisplay_internal. It is incremented for each redisplay.
735 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
736 cleared. */
737
738 #define CLEAR_FACE_CACHE_COUNT 500
739 static int clear_face_cache_count;
740
741 /* Similarly for the image cache. */
742
743 #ifdef HAVE_WINDOW_SYSTEM
744 #define CLEAR_IMAGE_CACHE_COUNT 101
745 static int clear_image_cache_count;
746
747 /* Null glyph slice */
748 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
749 #endif
750
751 /* True while redisplay_internal is in progress. */
752
753 bool redisplaying_p;
754
755 /* If a string, XTread_socket generates an event to display that string.
756 (The display is done in read_char.) */
757
758 Lisp_Object help_echo_string;
759 Lisp_Object help_echo_window;
760 Lisp_Object help_echo_object;
761 ptrdiff_t help_echo_pos;
762
763 /* Temporary variable for XTread_socket. */
764
765 Lisp_Object previous_help_echo_string;
766
767 /* Platform-independent portion of hourglass implementation. */
768
769 #ifdef HAVE_WINDOW_SYSTEM
770
771 /* True means an hourglass cursor is currently shown. */
772 static bool hourglass_shown_p;
773
774 /* If non-null, an asynchronous timer that, when it expires, displays
775 an hourglass cursor on all frames. */
776 static struct atimer *hourglass_atimer;
777
778 #endif /* HAVE_WINDOW_SYSTEM */
779
780 /* Default number of seconds to wait before displaying an hourglass
781 cursor. */
782 #define DEFAULT_HOURGLASS_DELAY 1
783
784 #ifdef HAVE_WINDOW_SYSTEM
785
786 /* Default pixel width of `thin-space' display method. */
787 #define THIN_SPACE_WIDTH 1
788
789 #endif /* HAVE_WINDOW_SYSTEM */
790
791 /* Function prototypes. */
792
793 static void setup_for_ellipsis (struct it *, int);
794 static void set_iterator_to_next (struct it *, bool);
795 static void mark_window_display_accurate_1 (struct window *, bool);
796 static bool row_for_charpos_p (struct glyph_row *, ptrdiff_t);
797 static bool cursor_row_p (struct glyph_row *);
798 static int redisplay_mode_lines (Lisp_Object, bool);
799
800 static void handle_line_prefix (struct it *);
801
802 static void handle_stop_backwards (struct it *, ptrdiff_t);
803 static void unwind_with_echo_area_buffer (Lisp_Object);
804 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
805 static bool current_message_1 (ptrdiff_t, Lisp_Object);
806 static bool truncate_message_1 (ptrdiff_t, Lisp_Object);
807 static void set_message (Lisp_Object);
808 static bool set_message_1 (ptrdiff_t, Lisp_Object);
809 static bool display_echo_area_1 (ptrdiff_t, Lisp_Object);
810 static bool resize_mini_window_1 (ptrdiff_t, Lisp_Object);
811 static void unwind_redisplay (void);
812 static void extend_face_to_end_of_line (struct it *);
813 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
814 static void push_it (struct it *, struct text_pos *);
815 static void iterate_out_of_display_property (struct it *);
816 static void pop_it (struct it *);
817 static void redisplay_internal (void);
818 static void echo_area_display (bool);
819 static void redisplay_windows (Lisp_Object);
820 static void redisplay_window (Lisp_Object, bool);
821 static Lisp_Object redisplay_window_error (Lisp_Object);
822 static Lisp_Object redisplay_window_0 (Lisp_Object);
823 static Lisp_Object redisplay_window_1 (Lisp_Object);
824 static bool set_cursor_from_row (struct window *, struct glyph_row *,
825 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
826 int, int);
827 static bool update_menu_bar (struct frame *, bool, bool);
828 static bool try_window_reusing_current_matrix (struct window *);
829 static int try_window_id (struct window *);
830 static bool display_line (struct it *);
831 static int display_mode_lines (struct window *);
832 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
833 static int display_mode_element (struct it *, int, int, int, Lisp_Object,
834 Lisp_Object, bool);
835 static int store_mode_line_string (const char *, Lisp_Object, bool, int, int,
836 Lisp_Object);
837 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
838 static void display_menu_bar (struct window *);
839 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
840 ptrdiff_t *);
841 static int display_string (const char *, Lisp_Object, Lisp_Object,
842 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
843 static void compute_line_metrics (struct it *);
844 static void run_redisplay_end_trigger_hook (struct it *);
845 static bool get_overlay_strings (struct it *, ptrdiff_t);
846 static bool get_overlay_strings_1 (struct it *, ptrdiff_t, bool);
847 static void next_overlay_string (struct it *);
848 static void reseat (struct it *, struct text_pos, bool);
849 static void reseat_1 (struct it *, struct text_pos, bool);
850 static bool next_element_from_display_vector (struct it *);
851 static bool next_element_from_string (struct it *);
852 static bool next_element_from_c_string (struct it *);
853 static bool next_element_from_buffer (struct it *);
854 static bool next_element_from_composition (struct it *);
855 static bool next_element_from_image (struct it *);
856 static bool next_element_from_stretch (struct it *);
857 static void load_overlay_strings (struct it *, ptrdiff_t);
858 static bool get_next_display_element (struct it *);
859 static enum move_it_result
860 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
861 enum move_operation_enum);
862 static void get_visually_first_element (struct it *);
863 static void compute_stop_pos (struct it *);
864 static int face_before_or_after_it_pos (struct it *, bool);
865 static ptrdiff_t next_overlay_change (ptrdiff_t);
866 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
867 Lisp_Object, struct text_pos *, ptrdiff_t, bool);
868 static int handle_single_display_spec (struct it *, Lisp_Object,
869 Lisp_Object, Lisp_Object,
870 struct text_pos *, ptrdiff_t, int, bool);
871 static int underlying_face_id (struct it *);
872
873 #define face_before_it_pos(IT) face_before_or_after_it_pos (IT, true)
874 #define face_after_it_pos(IT) face_before_or_after_it_pos (IT, false)
875
876 #ifdef HAVE_WINDOW_SYSTEM
877
878 static void update_tool_bar (struct frame *, bool);
879 static void x_draw_bottom_divider (struct window *w);
880 static void notice_overwritten_cursor (struct window *,
881 enum glyph_row_area,
882 int, int, int, int);
883 static int normal_char_height (struct font *, int);
884 static void normal_char_ascent_descent (struct font *, int, int *, int *);
885
886 static void append_stretch_glyph (struct it *, Lisp_Object,
887 int, int, int);
888
889 static Lisp_Object get_it_property (struct it *, Lisp_Object);
890 static Lisp_Object calc_line_height_property (struct it *, Lisp_Object,
891 struct font *, int, bool);
892
893 #endif /* HAVE_WINDOW_SYSTEM */
894
895 static void produce_special_glyphs (struct it *, enum display_element_type);
896 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
897 static bool coords_in_mouse_face_p (struct window *, int, int);
898
899
900 \f
901 /***********************************************************************
902 Window display dimensions
903 ***********************************************************************/
904
905 /* Return the bottom boundary y-position for text lines in window W.
906 This is the first y position at which a line cannot start.
907 It is relative to the top of the window.
908
909 This is the height of W minus the height of a mode line, if any. */
910
911 int
912 window_text_bottom_y (struct window *w)
913 {
914 int height = WINDOW_PIXEL_HEIGHT (w);
915
916 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
917
918 if (WINDOW_WANTS_MODELINE_P (w))
919 height -= CURRENT_MODE_LINE_HEIGHT (w);
920
921 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
922
923 return height;
924 }
925
926 /* Return the pixel width of display area AREA of window W.
927 ANY_AREA means return the total width of W, not including
928 fringes to the left and right of the window. */
929
930 int
931 window_box_width (struct window *w, enum glyph_row_area area)
932 {
933 int width = w->pixel_width;
934
935 if (!w->pseudo_window_p)
936 {
937 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
938 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
939
940 if (area == TEXT_AREA)
941 width -= (WINDOW_MARGINS_WIDTH (w)
942 + WINDOW_FRINGES_WIDTH (w));
943 else if (area == LEFT_MARGIN_AREA)
944 width = WINDOW_LEFT_MARGIN_WIDTH (w);
945 else if (area == RIGHT_MARGIN_AREA)
946 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
947 }
948
949 /* With wide margins, fringes, etc. we might end up with a negative
950 width, correct that here. */
951 return max (0, width);
952 }
953
954
955 /* Return the pixel height of the display area of window W, not
956 including mode lines of W, if any. */
957
958 int
959 window_box_height (struct window *w)
960 {
961 struct frame *f = XFRAME (w->frame);
962 int height = WINDOW_PIXEL_HEIGHT (w);
963
964 eassert (height >= 0);
965
966 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
967 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
968
969 /* Note: the code below that determines the mode-line/header-line
970 height is essentially the same as that contained in the macro
971 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
972 the appropriate glyph row has its `mode_line_p' flag set,
973 and if it doesn't, uses estimate_mode_line_height instead. */
974
975 if (WINDOW_WANTS_MODELINE_P (w))
976 {
977 struct glyph_row *ml_row
978 = (w->current_matrix && w->current_matrix->rows
979 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
980 : 0);
981 if (ml_row && ml_row->mode_line_p)
982 height -= ml_row->height;
983 else
984 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
985 }
986
987 if (WINDOW_WANTS_HEADER_LINE_P (w))
988 {
989 struct glyph_row *hl_row
990 = (w->current_matrix && w->current_matrix->rows
991 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
992 : 0);
993 if (hl_row && hl_row->mode_line_p)
994 height -= hl_row->height;
995 else
996 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
997 }
998
999 /* With a very small font and a mode-line that's taller than
1000 default, we might end up with a negative height. */
1001 return max (0, height);
1002 }
1003
1004 /* Return the window-relative coordinate of the left edge of display
1005 area AREA of window W. ANY_AREA means return the left edge of the
1006 whole window, to the right of the left fringe of W. */
1007
1008 int
1009 window_box_left_offset (struct window *w, enum glyph_row_area area)
1010 {
1011 int x;
1012
1013 if (w->pseudo_window_p)
1014 return 0;
1015
1016 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1017
1018 if (area == TEXT_AREA)
1019 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1020 + window_box_width (w, LEFT_MARGIN_AREA));
1021 else if (area == RIGHT_MARGIN_AREA)
1022 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1023 + window_box_width (w, LEFT_MARGIN_AREA)
1024 + window_box_width (w, TEXT_AREA)
1025 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1026 ? 0
1027 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1028 else if (area == LEFT_MARGIN_AREA
1029 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1030 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1031
1032 /* Don't return more than the window's pixel width. */
1033 return min (x, w->pixel_width);
1034 }
1035
1036
1037 /* Return the window-relative coordinate of the right edge of display
1038 area AREA of window W. ANY_AREA means return the right edge of the
1039 whole window, to the left of the right fringe of W. */
1040
1041 static int
1042 window_box_right_offset (struct window *w, enum glyph_row_area area)
1043 {
1044 /* Don't return more than the window's pixel width. */
1045 return min (window_box_left_offset (w, area) + window_box_width (w, area),
1046 w->pixel_width);
1047 }
1048
1049 /* Return the frame-relative coordinate of the left edge of display
1050 area AREA of window W. ANY_AREA means return the left edge of the
1051 whole window, to the right of the left fringe of W. */
1052
1053 int
1054 window_box_left (struct window *w, enum glyph_row_area area)
1055 {
1056 struct frame *f = XFRAME (w->frame);
1057 int x;
1058
1059 if (w->pseudo_window_p)
1060 return FRAME_INTERNAL_BORDER_WIDTH (f);
1061
1062 x = (WINDOW_LEFT_EDGE_X (w)
1063 + window_box_left_offset (w, area));
1064
1065 return x;
1066 }
1067
1068
1069 /* Return the frame-relative coordinate of the right edge of display
1070 area AREA of window W. ANY_AREA means return the right edge of the
1071 whole window, to the left of the right fringe of W. */
1072
1073 int
1074 window_box_right (struct window *w, enum glyph_row_area area)
1075 {
1076 return window_box_left (w, area) + window_box_width (w, area);
1077 }
1078
1079 /* Get the bounding box of the display area AREA of window W, without
1080 mode lines, in frame-relative coordinates. ANY_AREA means the
1081 whole window, not including the left and right fringes of
1082 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1083 coordinates of the upper-left corner of the box. Return in
1084 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1085
1086 void
1087 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1088 int *box_y, int *box_width, int *box_height)
1089 {
1090 if (box_width)
1091 *box_width = window_box_width (w, area);
1092 if (box_height)
1093 *box_height = window_box_height (w);
1094 if (box_x)
1095 *box_x = window_box_left (w, area);
1096 if (box_y)
1097 {
1098 *box_y = WINDOW_TOP_EDGE_Y (w);
1099 if (WINDOW_WANTS_HEADER_LINE_P (w))
1100 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1101 }
1102 }
1103
1104 #ifdef HAVE_WINDOW_SYSTEM
1105
1106 /* Get the bounding box of the display area AREA of window W, without
1107 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1108 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1109 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1110 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1111 box. */
1112
1113 static void
1114 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1115 int *bottom_right_x, int *bottom_right_y)
1116 {
1117 window_box (w, ANY_AREA, top_left_x, top_left_y,
1118 bottom_right_x, bottom_right_y);
1119 *bottom_right_x += *top_left_x;
1120 *bottom_right_y += *top_left_y;
1121 }
1122
1123 #endif /* HAVE_WINDOW_SYSTEM */
1124
1125 /***********************************************************************
1126 Utilities
1127 ***********************************************************************/
1128
1129 /* Return the bottom y-position of the line the iterator IT is in.
1130 This can modify IT's settings. */
1131
1132 int
1133 line_bottom_y (struct it *it)
1134 {
1135 int line_height = it->max_ascent + it->max_descent;
1136 int line_top_y = it->current_y;
1137
1138 if (line_height == 0)
1139 {
1140 if (last_height)
1141 line_height = last_height;
1142 else if (IT_CHARPOS (*it) < ZV)
1143 {
1144 move_it_by_lines (it, 1);
1145 line_height = (it->max_ascent || it->max_descent
1146 ? it->max_ascent + it->max_descent
1147 : last_height);
1148 }
1149 else
1150 {
1151 struct glyph_row *row = it->glyph_row;
1152
1153 /* Use the default character height. */
1154 it->glyph_row = NULL;
1155 it->what = IT_CHARACTER;
1156 it->c = ' ';
1157 it->len = 1;
1158 PRODUCE_GLYPHS (it);
1159 line_height = it->ascent + it->descent;
1160 it->glyph_row = row;
1161 }
1162 }
1163
1164 return line_top_y + line_height;
1165 }
1166
1167 DEFUN ("line-pixel-height", Fline_pixel_height,
1168 Sline_pixel_height, 0, 0, 0,
1169 doc: /* Return height in pixels of text line in the selected window.
1170
1171 Value is the height in pixels of the line at point. */)
1172 (void)
1173 {
1174 struct it it;
1175 struct text_pos pt;
1176 struct window *w = XWINDOW (selected_window);
1177 struct buffer *old_buffer = NULL;
1178 Lisp_Object result;
1179
1180 if (XBUFFER (w->contents) != current_buffer)
1181 {
1182 old_buffer = current_buffer;
1183 set_buffer_internal_1 (XBUFFER (w->contents));
1184 }
1185 SET_TEXT_POS (pt, PT, PT_BYTE);
1186 start_display (&it, w, pt);
1187 it.vpos = it.current_y = 0;
1188 last_height = 0;
1189 result = make_number (line_bottom_y (&it));
1190 if (old_buffer)
1191 set_buffer_internal_1 (old_buffer);
1192
1193 return result;
1194 }
1195
1196 /* Return the default pixel height of text lines in window W. The
1197 value is the canonical height of the W frame's default font, plus
1198 any extra space required by the line-spacing variable or frame
1199 parameter.
1200
1201 Implementation note: this ignores any line-spacing text properties
1202 put on the newline characters. This is because those properties
1203 only affect the _screen_ line ending in the newline (i.e., in a
1204 continued line, only the last screen line will be affected), which
1205 means only a small number of lines in a buffer can ever use this
1206 feature. Since this function is used to compute the default pixel
1207 equivalent of text lines in a window, we can safely ignore those
1208 few lines. For the same reasons, we ignore the line-height
1209 properties. */
1210 int
1211 default_line_pixel_height (struct window *w)
1212 {
1213 struct frame *f = WINDOW_XFRAME (w);
1214 int height = FRAME_LINE_HEIGHT (f);
1215
1216 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1217 {
1218 struct buffer *b = XBUFFER (w->contents);
1219 Lisp_Object val = BVAR (b, extra_line_spacing);
1220
1221 if (NILP (val))
1222 val = BVAR (&buffer_defaults, extra_line_spacing);
1223 if (!NILP (val))
1224 {
1225 if (RANGED_INTEGERP (0, val, INT_MAX))
1226 height += XFASTINT (val);
1227 else if (FLOATP (val))
1228 {
1229 int addon = XFLOAT_DATA (val) * height + 0.5;
1230
1231 if (addon >= 0)
1232 height += addon;
1233 }
1234 }
1235 else
1236 height += f->extra_line_spacing;
1237 }
1238
1239 return height;
1240 }
1241
1242 /* Subroutine of pos_visible_p below. Extracts a display string, if
1243 any, from the display spec given as its argument. */
1244 static Lisp_Object
1245 string_from_display_spec (Lisp_Object spec)
1246 {
1247 if (CONSP (spec))
1248 {
1249 while (CONSP (spec))
1250 {
1251 if (STRINGP (XCAR (spec)))
1252 return XCAR (spec);
1253 spec = XCDR (spec);
1254 }
1255 }
1256 else if (VECTORP (spec))
1257 {
1258 ptrdiff_t i;
1259
1260 for (i = 0; i < ASIZE (spec); i++)
1261 {
1262 if (STRINGP (AREF (spec, i)))
1263 return AREF (spec, i);
1264 }
1265 return Qnil;
1266 }
1267
1268 return spec;
1269 }
1270
1271
1272 /* Limit insanely large values of W->hscroll on frame F to the largest
1273 value that will still prevent first_visible_x and last_visible_x of
1274 'struct it' from overflowing an int. */
1275 static int
1276 window_hscroll_limited (struct window *w, struct frame *f)
1277 {
1278 ptrdiff_t window_hscroll = w->hscroll;
1279 int window_text_width = window_box_width (w, TEXT_AREA);
1280 int colwidth = FRAME_COLUMN_WIDTH (f);
1281
1282 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1283 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1284
1285 return window_hscroll;
1286 }
1287
1288 /* Return true if position CHARPOS is visible in window W.
1289 CHARPOS < 0 means return info about WINDOW_END position.
1290 If visible, set *X and *Y to pixel coordinates of top left corner.
1291 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1292 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1293
1294 bool
1295 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1296 int *rtop, int *rbot, int *rowh, int *vpos)
1297 {
1298 struct it it;
1299 void *itdata = bidi_shelve_cache ();
1300 struct text_pos top;
1301 bool visible_p = false;
1302 struct buffer *old_buffer = NULL;
1303 bool r2l = false;
1304
1305 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1306 return visible_p;
1307
1308 if (XBUFFER (w->contents) != current_buffer)
1309 {
1310 old_buffer = current_buffer;
1311 set_buffer_internal_1 (XBUFFER (w->contents));
1312 }
1313
1314 SET_TEXT_POS_FROM_MARKER (top, w->start);
1315 /* Scrolling a minibuffer window via scroll bar when the echo area
1316 shows long text sometimes resets the minibuffer contents behind
1317 our backs. */
1318 if (CHARPOS (top) > ZV)
1319 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1320
1321 /* Compute exact mode line heights. */
1322 if (WINDOW_WANTS_MODELINE_P (w))
1323 w->mode_line_height
1324 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1325 BVAR (current_buffer, mode_line_format));
1326
1327 if (WINDOW_WANTS_HEADER_LINE_P (w))
1328 w->header_line_height
1329 = display_mode_line (w, HEADER_LINE_FACE_ID,
1330 BVAR (current_buffer, header_line_format));
1331
1332 start_display (&it, w, top);
1333 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1334 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1335
1336 if (charpos >= 0
1337 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1338 && IT_CHARPOS (it) >= charpos)
1339 /* When scanning backwards under bidi iteration, move_it_to
1340 stops at or _before_ CHARPOS, because it stops at or to
1341 the _right_ of the character at CHARPOS. */
1342 || (it.bidi_p && it.bidi_it.scan_dir == -1
1343 && IT_CHARPOS (it) <= charpos)))
1344 {
1345 /* We have reached CHARPOS, or passed it. How the call to
1346 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1347 or covered by a display property, move_it_to stops at the end
1348 of the invisible text, to the right of CHARPOS. (ii) If
1349 CHARPOS is in a display vector, move_it_to stops on its last
1350 glyph. */
1351 int top_x = it.current_x;
1352 int top_y = it.current_y;
1353 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1354 int bottom_y;
1355 struct it save_it;
1356 void *save_it_data = NULL;
1357
1358 /* Calling line_bottom_y may change it.method, it.position, etc. */
1359 SAVE_IT (save_it, it, save_it_data);
1360 last_height = 0;
1361 bottom_y = line_bottom_y (&it);
1362 if (top_y < window_top_y)
1363 visible_p = bottom_y > window_top_y;
1364 else if (top_y < it.last_visible_y)
1365 visible_p = true;
1366 if (bottom_y >= it.last_visible_y
1367 && it.bidi_p && it.bidi_it.scan_dir == -1
1368 && IT_CHARPOS (it) < charpos)
1369 {
1370 /* When the last line of the window is scanned backwards
1371 under bidi iteration, we could be duped into thinking
1372 that we have passed CHARPOS, when in fact move_it_to
1373 simply stopped short of CHARPOS because it reached
1374 last_visible_y. To see if that's what happened, we call
1375 move_it_to again with a slightly larger vertical limit,
1376 and see if it actually moved vertically; if it did, we
1377 didn't really reach CHARPOS, which is beyond window end. */
1378 /* Why 10? because we don't know how many canonical lines
1379 will the height of the next line(s) be. So we guess. */
1380 int ten_more_lines = 10 * default_line_pixel_height (w);
1381
1382 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1383 MOVE_TO_POS | MOVE_TO_Y);
1384 if (it.current_y > top_y)
1385 visible_p = false;
1386
1387 }
1388 RESTORE_IT (&it, &save_it, save_it_data);
1389 if (visible_p)
1390 {
1391 if (it.method == GET_FROM_DISPLAY_VECTOR)
1392 {
1393 /* We stopped on the last glyph of a display vector.
1394 Try and recompute. Hack alert! */
1395 if (charpos < 2 || top.charpos >= charpos)
1396 top_x = it.glyph_row->x;
1397 else
1398 {
1399 struct it it2, it2_prev;
1400 /* The idea is to get to the previous buffer
1401 position, consume the character there, and use
1402 the pixel coordinates we get after that. But if
1403 the previous buffer position is also displayed
1404 from a display vector, we need to consume all of
1405 the glyphs from that display vector. */
1406 start_display (&it2, w, top);
1407 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1408 /* If we didn't get to CHARPOS - 1, there's some
1409 replacing display property at that position, and
1410 we stopped after it. That is exactly the place
1411 whose coordinates we want. */
1412 if (IT_CHARPOS (it2) != charpos - 1)
1413 it2_prev = it2;
1414 else
1415 {
1416 /* Iterate until we get out of the display
1417 vector that displays the character at
1418 CHARPOS - 1. */
1419 do {
1420 get_next_display_element (&it2);
1421 PRODUCE_GLYPHS (&it2);
1422 it2_prev = it2;
1423 set_iterator_to_next (&it2, true);
1424 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1425 && IT_CHARPOS (it2) < charpos);
1426 }
1427 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1428 || it2_prev.current_x > it2_prev.last_visible_x)
1429 top_x = it.glyph_row->x;
1430 else
1431 {
1432 top_x = it2_prev.current_x;
1433 top_y = it2_prev.current_y;
1434 }
1435 }
1436 }
1437 else if (IT_CHARPOS (it) != charpos)
1438 {
1439 Lisp_Object cpos = make_number (charpos);
1440 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1441 Lisp_Object string = string_from_display_spec (spec);
1442 struct text_pos tpos;
1443 bool newline_in_string
1444 = (STRINGP (string)
1445 && memchr (SDATA (string), '\n', SBYTES (string)));
1446
1447 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1448 bool replacing_spec_p
1449 = (!NILP (spec)
1450 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1451 charpos, FRAME_WINDOW_P (it.f)));
1452 /* The tricky code below is needed because there's a
1453 discrepancy between move_it_to and how we set cursor
1454 when PT is at the beginning of a portion of text
1455 covered by a display property or an overlay with a
1456 display property, or the display line ends in a
1457 newline from a display string. move_it_to will stop
1458 _after_ such display strings, whereas
1459 set_cursor_from_row conspires with cursor_row_p to
1460 place the cursor on the first glyph produced from the
1461 display string. */
1462
1463 /* We have overshoot PT because it is covered by a
1464 display property that replaces the text it covers.
1465 If the string includes embedded newlines, we are also
1466 in the wrong display line. Backtrack to the correct
1467 line, where the display property begins. */
1468 if (replacing_spec_p)
1469 {
1470 Lisp_Object startpos, endpos;
1471 EMACS_INT start, end;
1472 struct it it3;
1473
1474 /* Find the first and the last buffer positions
1475 covered by the display string. */
1476 endpos =
1477 Fnext_single_char_property_change (cpos, Qdisplay,
1478 Qnil, Qnil);
1479 startpos =
1480 Fprevious_single_char_property_change (endpos, Qdisplay,
1481 Qnil, Qnil);
1482 start = XFASTINT (startpos);
1483 end = XFASTINT (endpos);
1484 /* Move to the last buffer position before the
1485 display property. */
1486 start_display (&it3, w, top);
1487 if (start > CHARPOS (top))
1488 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1489 /* Move forward one more line if the position before
1490 the display string is a newline or if it is the
1491 rightmost character on a line that is
1492 continued or word-wrapped. */
1493 if (it3.method == GET_FROM_BUFFER
1494 && (it3.c == '\n'
1495 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1496 move_it_by_lines (&it3, 1);
1497 else if (move_it_in_display_line_to (&it3, -1,
1498 it3.current_x
1499 + it3.pixel_width,
1500 MOVE_TO_X)
1501 == MOVE_LINE_CONTINUED)
1502 {
1503 move_it_by_lines (&it3, 1);
1504 /* When we are under word-wrap, the #$@%!
1505 move_it_by_lines moves 2 lines, so we need to
1506 fix that up. */
1507 if (it3.line_wrap == WORD_WRAP)
1508 move_it_by_lines (&it3, -1);
1509 }
1510
1511 /* Record the vertical coordinate of the display
1512 line where we wound up. */
1513 top_y = it3.current_y;
1514 if (it3.bidi_p)
1515 {
1516 /* When characters are reordered for display,
1517 the character displayed to the left of the
1518 display string could be _after_ the display
1519 property in the logical order. Use the
1520 smallest vertical position of these two. */
1521 start_display (&it3, w, top);
1522 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1523 if (it3.current_y < top_y)
1524 top_y = it3.current_y;
1525 }
1526 /* Move from the top of the window to the beginning
1527 of the display line where the display string
1528 begins. */
1529 start_display (&it3, w, top);
1530 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1531 /* If it3_moved stays false after the 'while' loop
1532 below, that means we already were at a newline
1533 before the loop (e.g., the display string begins
1534 with a newline), so we don't need to (and cannot)
1535 inspect the glyphs of it3.glyph_row, because
1536 PRODUCE_GLYPHS will not produce anything for a
1537 newline, and thus it3.glyph_row stays at its
1538 stale content it got at top of the window. */
1539 bool it3_moved = false;
1540 /* Finally, advance the iterator until we hit the
1541 first display element whose character position is
1542 CHARPOS, or until the first newline from the
1543 display string, which signals the end of the
1544 display line. */
1545 while (get_next_display_element (&it3))
1546 {
1547 PRODUCE_GLYPHS (&it3);
1548 if (IT_CHARPOS (it3) == charpos
1549 || ITERATOR_AT_END_OF_LINE_P (&it3))
1550 break;
1551 it3_moved = true;
1552 set_iterator_to_next (&it3, false);
1553 }
1554 top_x = it3.current_x - it3.pixel_width;
1555 /* Normally, we would exit the above loop because we
1556 found the display element whose character
1557 position is CHARPOS. For the contingency that we
1558 didn't, and stopped at the first newline from the
1559 display string, move back over the glyphs
1560 produced from the string, until we find the
1561 rightmost glyph not from the string. */
1562 if (it3_moved
1563 && newline_in_string
1564 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1565 {
1566 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1567 + it3.glyph_row->used[TEXT_AREA];
1568
1569 while (EQ ((g - 1)->object, string))
1570 {
1571 --g;
1572 top_x -= g->pixel_width;
1573 }
1574 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1575 + it3.glyph_row->used[TEXT_AREA]);
1576 }
1577 }
1578 }
1579
1580 *x = top_x;
1581 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1582 *rtop = max (0, window_top_y - top_y);
1583 *rbot = max (0, bottom_y - it.last_visible_y);
1584 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1585 - max (top_y, window_top_y)));
1586 *vpos = it.vpos;
1587 if (it.bidi_it.paragraph_dir == R2L)
1588 r2l = true;
1589 }
1590 }
1591 else
1592 {
1593 /* Either we were asked to provide info about WINDOW_END, or
1594 CHARPOS is in the partially visible glyph row at end of
1595 window. */
1596 struct it it2;
1597 void *it2data = NULL;
1598
1599 SAVE_IT (it2, it, it2data);
1600 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1601 move_it_by_lines (&it, 1);
1602 if (charpos < IT_CHARPOS (it)
1603 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1604 {
1605 visible_p = true;
1606 RESTORE_IT (&it2, &it2, it2data);
1607 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1608 *x = it2.current_x;
1609 *y = it2.current_y + it2.max_ascent - it2.ascent;
1610 *rtop = max (0, -it2.current_y);
1611 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1612 - it.last_visible_y));
1613 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1614 it.last_visible_y)
1615 - max (it2.current_y,
1616 WINDOW_HEADER_LINE_HEIGHT (w))));
1617 *vpos = it2.vpos;
1618 if (it2.bidi_it.paragraph_dir == R2L)
1619 r2l = true;
1620 }
1621 else
1622 bidi_unshelve_cache (it2data, true);
1623 }
1624 bidi_unshelve_cache (itdata, false);
1625
1626 if (old_buffer)
1627 set_buffer_internal_1 (old_buffer);
1628
1629 if (visible_p)
1630 {
1631 if (w->hscroll > 0)
1632 *x -=
1633 window_hscroll_limited (w, WINDOW_XFRAME (w))
1634 * WINDOW_FRAME_COLUMN_WIDTH (w);
1635 /* For lines in an R2L paragraph, we need to mirror the X pixel
1636 coordinate wrt the text area. For the reasons, see the
1637 commentary in buffer_posn_from_coords and the explanation of
1638 the geometry used by the move_it_* functions at the end of
1639 the large commentary near the beginning of this file. */
1640 if (r2l)
1641 *x = window_box_width (w, TEXT_AREA) - *x - 1;
1642 }
1643
1644 #if false
1645 /* Debugging code. */
1646 if (visible_p)
1647 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1648 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1649 else
1650 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1651 #endif
1652
1653 return visible_p;
1654 }
1655
1656
1657 /* Return the next character from STR. Return in *LEN the length of
1658 the character. This is like STRING_CHAR_AND_LENGTH but never
1659 returns an invalid character. If we find one, we return a `?', but
1660 with the length of the invalid character. */
1661
1662 static int
1663 string_char_and_length (const unsigned char *str, int *len)
1664 {
1665 int c;
1666
1667 c = STRING_CHAR_AND_LENGTH (str, *len);
1668 if (!CHAR_VALID_P (c))
1669 /* We may not change the length here because other places in Emacs
1670 don't use this function, i.e. they silently accept invalid
1671 characters. */
1672 c = '?';
1673
1674 return c;
1675 }
1676
1677
1678
1679 /* Given a position POS containing a valid character and byte position
1680 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1681
1682 static struct text_pos
1683 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1684 {
1685 eassert (STRINGP (string) && nchars >= 0);
1686
1687 if (STRING_MULTIBYTE (string))
1688 {
1689 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1690 int len;
1691
1692 while (nchars--)
1693 {
1694 string_char_and_length (p, &len);
1695 p += len;
1696 CHARPOS (pos) += 1;
1697 BYTEPOS (pos) += len;
1698 }
1699 }
1700 else
1701 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1702
1703 return pos;
1704 }
1705
1706
1707 /* Value is the text position, i.e. character and byte position,
1708 for character position CHARPOS in STRING. */
1709
1710 static struct text_pos
1711 string_pos (ptrdiff_t charpos, Lisp_Object string)
1712 {
1713 struct text_pos pos;
1714 eassert (STRINGP (string));
1715 eassert (charpos >= 0);
1716 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1717 return pos;
1718 }
1719
1720
1721 /* Value is a text position, i.e. character and byte position, for
1722 character position CHARPOS in C string S. MULTIBYTE_P
1723 means recognize multibyte characters. */
1724
1725 static struct text_pos
1726 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1727 {
1728 struct text_pos pos;
1729
1730 eassert (s != NULL);
1731 eassert (charpos >= 0);
1732
1733 if (multibyte_p)
1734 {
1735 int len;
1736
1737 SET_TEXT_POS (pos, 0, 0);
1738 while (charpos--)
1739 {
1740 string_char_and_length ((const unsigned char *) s, &len);
1741 s += len;
1742 CHARPOS (pos) += 1;
1743 BYTEPOS (pos) += len;
1744 }
1745 }
1746 else
1747 SET_TEXT_POS (pos, charpos, charpos);
1748
1749 return pos;
1750 }
1751
1752
1753 /* Value is the number of characters in C string S. MULTIBYTE_P
1754 means recognize multibyte characters. */
1755
1756 static ptrdiff_t
1757 number_of_chars (const char *s, bool multibyte_p)
1758 {
1759 ptrdiff_t nchars;
1760
1761 if (multibyte_p)
1762 {
1763 ptrdiff_t rest = strlen (s);
1764 int len;
1765 const unsigned char *p = (const unsigned char *) s;
1766
1767 for (nchars = 0; rest > 0; ++nchars)
1768 {
1769 string_char_and_length (p, &len);
1770 rest -= len, p += len;
1771 }
1772 }
1773 else
1774 nchars = strlen (s);
1775
1776 return nchars;
1777 }
1778
1779
1780 /* Compute byte position NEWPOS->bytepos corresponding to
1781 NEWPOS->charpos. POS is a known position in string STRING.
1782 NEWPOS->charpos must be >= POS.charpos. */
1783
1784 static void
1785 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1786 {
1787 eassert (STRINGP (string));
1788 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1789
1790 if (STRING_MULTIBYTE (string))
1791 *newpos = string_pos_nchars_ahead (pos, string,
1792 CHARPOS (*newpos) - CHARPOS (pos));
1793 else
1794 BYTEPOS (*newpos) = CHARPOS (*newpos);
1795 }
1796
1797 /* EXPORT:
1798 Return an estimation of the pixel height of mode or header lines on
1799 frame F. FACE_ID specifies what line's height to estimate. */
1800
1801 int
1802 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1803 {
1804 #ifdef HAVE_WINDOW_SYSTEM
1805 if (FRAME_WINDOW_P (f))
1806 {
1807 int height = FONT_HEIGHT (FRAME_FONT (f));
1808
1809 /* This function is called so early when Emacs starts that the face
1810 cache and mode line face are not yet initialized. */
1811 if (FRAME_FACE_CACHE (f))
1812 {
1813 struct face *face = FACE_FROM_ID (f, face_id);
1814 if (face)
1815 {
1816 if (face->font)
1817 height = normal_char_height (face->font, -1);
1818 if (face->box_line_width > 0)
1819 height += 2 * face->box_line_width;
1820 }
1821 }
1822
1823 return height;
1824 }
1825 #endif
1826
1827 return 1;
1828 }
1829
1830 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1831 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1832 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP, do
1833 not force the value into range. */
1834
1835 void
1836 pixel_to_glyph_coords (struct frame *f, int pix_x, int pix_y, int *x, int *y,
1837 NativeRectangle *bounds, bool noclip)
1838 {
1839
1840 #ifdef HAVE_WINDOW_SYSTEM
1841 if (FRAME_WINDOW_P (f))
1842 {
1843 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1844 even for negative values. */
1845 if (pix_x < 0)
1846 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1847 if (pix_y < 0)
1848 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1849
1850 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1851 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1852
1853 if (bounds)
1854 STORE_NATIVE_RECT (*bounds,
1855 FRAME_COL_TO_PIXEL_X (f, pix_x),
1856 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1857 FRAME_COLUMN_WIDTH (f) - 1,
1858 FRAME_LINE_HEIGHT (f) - 1);
1859
1860 /* PXW: Should we clip pixels before converting to columns/lines? */
1861 if (!noclip)
1862 {
1863 if (pix_x < 0)
1864 pix_x = 0;
1865 else if (pix_x > FRAME_TOTAL_COLS (f))
1866 pix_x = FRAME_TOTAL_COLS (f);
1867
1868 if (pix_y < 0)
1869 pix_y = 0;
1870 else if (pix_y > FRAME_TOTAL_LINES (f))
1871 pix_y = FRAME_TOTAL_LINES (f);
1872 }
1873 }
1874 #endif
1875
1876 *x = pix_x;
1877 *y = pix_y;
1878 }
1879
1880
1881 /* Find the glyph under window-relative coordinates X/Y in window W.
1882 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1883 strings. Return in *HPOS and *VPOS the row and column number of
1884 the glyph found. Return in *AREA the glyph area containing X.
1885 Value is a pointer to the glyph found or null if X/Y is not on
1886 text, or we can't tell because W's current matrix is not up to
1887 date. */
1888
1889 static struct glyph *
1890 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1891 int *dx, int *dy, int *area)
1892 {
1893 struct glyph *glyph, *end;
1894 struct glyph_row *row = NULL;
1895 int x0, i;
1896
1897 /* Find row containing Y. Give up if some row is not enabled. */
1898 for (i = 0; i < w->current_matrix->nrows; ++i)
1899 {
1900 row = MATRIX_ROW (w->current_matrix, i);
1901 if (!row->enabled_p)
1902 return NULL;
1903 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1904 break;
1905 }
1906
1907 *vpos = i;
1908 *hpos = 0;
1909
1910 /* Give up if Y is not in the window. */
1911 if (i == w->current_matrix->nrows)
1912 return NULL;
1913
1914 /* Get the glyph area containing X. */
1915 if (w->pseudo_window_p)
1916 {
1917 *area = TEXT_AREA;
1918 x0 = 0;
1919 }
1920 else
1921 {
1922 if (x < window_box_left_offset (w, TEXT_AREA))
1923 {
1924 *area = LEFT_MARGIN_AREA;
1925 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1926 }
1927 else if (x < window_box_right_offset (w, TEXT_AREA))
1928 {
1929 *area = TEXT_AREA;
1930 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1931 }
1932 else
1933 {
1934 *area = RIGHT_MARGIN_AREA;
1935 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1936 }
1937 }
1938
1939 /* Find glyph containing X. */
1940 glyph = row->glyphs[*area];
1941 end = glyph + row->used[*area];
1942 x -= x0;
1943 while (glyph < end && x >= glyph->pixel_width)
1944 {
1945 x -= glyph->pixel_width;
1946 ++glyph;
1947 }
1948
1949 if (glyph == end)
1950 return NULL;
1951
1952 if (dx)
1953 {
1954 *dx = x;
1955 *dy = y - (row->y + row->ascent - glyph->ascent);
1956 }
1957
1958 *hpos = glyph - row->glyphs[*area];
1959 return glyph;
1960 }
1961
1962 /* Convert frame-relative x/y to coordinates relative to window W.
1963 Takes pseudo-windows into account. */
1964
1965 static void
1966 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1967 {
1968 if (w->pseudo_window_p)
1969 {
1970 /* A pseudo-window is always full-width, and starts at the
1971 left edge of the frame, plus a frame border. */
1972 struct frame *f = XFRAME (w->frame);
1973 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1974 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1975 }
1976 else
1977 {
1978 *x -= WINDOW_LEFT_EDGE_X (w);
1979 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1980 }
1981 }
1982
1983 #ifdef HAVE_WINDOW_SYSTEM
1984
1985 /* EXPORT:
1986 Return in RECTS[] at most N clipping rectangles for glyph string S.
1987 Return the number of stored rectangles. */
1988
1989 int
1990 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1991 {
1992 XRectangle r;
1993
1994 if (n <= 0)
1995 return 0;
1996
1997 if (s->row->full_width_p)
1998 {
1999 /* Draw full-width. X coordinates are relative to S->w->left_col. */
2000 r.x = WINDOW_LEFT_EDGE_X (s->w);
2001 if (s->row->mode_line_p)
2002 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
2003 else
2004 r.width = WINDOW_PIXEL_WIDTH (s->w);
2005
2006 /* Unless displaying a mode or menu bar line, which are always
2007 fully visible, clip to the visible part of the row. */
2008 if (s->w->pseudo_window_p)
2009 r.height = s->row->visible_height;
2010 else
2011 r.height = s->height;
2012 }
2013 else
2014 {
2015 /* This is a text line that may be partially visible. */
2016 r.x = window_box_left (s->w, s->area);
2017 r.width = window_box_width (s->w, s->area);
2018 r.height = s->row->visible_height;
2019 }
2020
2021 if (s->clip_head)
2022 if (r.x < s->clip_head->x)
2023 {
2024 if (r.width >= s->clip_head->x - r.x)
2025 r.width -= s->clip_head->x - r.x;
2026 else
2027 r.width = 0;
2028 r.x = s->clip_head->x;
2029 }
2030 if (s->clip_tail)
2031 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2032 {
2033 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2034 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2035 else
2036 r.width = 0;
2037 }
2038
2039 /* If S draws overlapping rows, it's sufficient to use the top and
2040 bottom of the window for clipping because this glyph string
2041 intentionally draws over other lines. */
2042 if (s->for_overlaps)
2043 {
2044 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2045 r.height = window_text_bottom_y (s->w) - r.y;
2046
2047 /* Alas, the above simple strategy does not work for the
2048 environments with anti-aliased text: if the same text is
2049 drawn onto the same place multiple times, it gets thicker.
2050 If the overlap we are processing is for the erased cursor, we
2051 take the intersection with the rectangle of the cursor. */
2052 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2053 {
2054 XRectangle rc, r_save = r;
2055
2056 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2057 rc.y = s->w->phys_cursor.y;
2058 rc.width = s->w->phys_cursor_width;
2059 rc.height = s->w->phys_cursor_height;
2060
2061 x_intersect_rectangles (&r_save, &rc, &r);
2062 }
2063 }
2064 else
2065 {
2066 /* Don't use S->y for clipping because it doesn't take partially
2067 visible lines into account. For example, it can be negative for
2068 partially visible lines at the top of a window. */
2069 if (!s->row->full_width_p
2070 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2071 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2072 else
2073 r.y = max (0, s->row->y);
2074 }
2075
2076 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2077
2078 /* If drawing the cursor, don't let glyph draw outside its
2079 advertised boundaries. Cleartype does this under some circumstances. */
2080 if (s->hl == DRAW_CURSOR)
2081 {
2082 struct glyph *glyph = s->first_glyph;
2083 int height, max_y;
2084
2085 if (s->x > r.x)
2086 {
2087 if (r.width >= s->x - r.x)
2088 r.width -= s->x - r.x;
2089 else /* R2L hscrolled row with cursor outside text area */
2090 r.width = 0;
2091 r.x = s->x;
2092 }
2093 r.width = min (r.width, glyph->pixel_width);
2094
2095 /* If r.y is below window bottom, ensure that we still see a cursor. */
2096 height = min (glyph->ascent + glyph->descent,
2097 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2098 max_y = window_text_bottom_y (s->w) - height;
2099 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2100 if (s->ybase - glyph->ascent > max_y)
2101 {
2102 r.y = max_y;
2103 r.height = height;
2104 }
2105 else
2106 {
2107 /* Don't draw cursor glyph taller than our actual glyph. */
2108 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2109 if (height < r.height)
2110 {
2111 max_y = r.y + r.height;
2112 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2113 r.height = min (max_y - r.y, height);
2114 }
2115 }
2116 }
2117
2118 if (s->row->clip)
2119 {
2120 XRectangle r_save = r;
2121
2122 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2123 r.width = 0;
2124 }
2125
2126 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2127 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2128 {
2129 #ifdef CONVERT_FROM_XRECT
2130 CONVERT_FROM_XRECT (r, *rects);
2131 #else
2132 *rects = r;
2133 #endif
2134 return 1;
2135 }
2136 else
2137 {
2138 /* If we are processing overlapping and allowed to return
2139 multiple clipping rectangles, we exclude the row of the glyph
2140 string from the clipping rectangle. This is to avoid drawing
2141 the same text on the environment with anti-aliasing. */
2142 #ifdef CONVERT_FROM_XRECT
2143 XRectangle rs[2];
2144 #else
2145 XRectangle *rs = rects;
2146 #endif
2147 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2148
2149 if (s->for_overlaps & OVERLAPS_PRED)
2150 {
2151 rs[i] = r;
2152 if (r.y + r.height > row_y)
2153 {
2154 if (r.y < row_y)
2155 rs[i].height = row_y - r.y;
2156 else
2157 rs[i].height = 0;
2158 }
2159 i++;
2160 }
2161 if (s->for_overlaps & OVERLAPS_SUCC)
2162 {
2163 rs[i] = r;
2164 if (r.y < row_y + s->row->visible_height)
2165 {
2166 if (r.y + r.height > row_y + s->row->visible_height)
2167 {
2168 rs[i].y = row_y + s->row->visible_height;
2169 rs[i].height = r.y + r.height - rs[i].y;
2170 }
2171 else
2172 rs[i].height = 0;
2173 }
2174 i++;
2175 }
2176
2177 n = i;
2178 #ifdef CONVERT_FROM_XRECT
2179 for (i = 0; i < n; i++)
2180 CONVERT_FROM_XRECT (rs[i], rects[i]);
2181 #endif
2182 return n;
2183 }
2184 }
2185
2186 /* EXPORT:
2187 Return in *NR the clipping rectangle for glyph string S. */
2188
2189 void
2190 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2191 {
2192 get_glyph_string_clip_rects (s, nr, 1);
2193 }
2194
2195
2196 /* EXPORT:
2197 Return the position and height of the phys cursor in window W.
2198 Set w->phys_cursor_width to width of phys cursor.
2199 */
2200
2201 void
2202 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2203 struct glyph *glyph, int *xp, int *yp, int *heightp)
2204 {
2205 struct frame *f = XFRAME (WINDOW_FRAME (w));
2206 int x, y, wd, h, h0, y0, ascent;
2207
2208 /* Compute the width of the rectangle to draw. If on a stretch
2209 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2210 rectangle as wide as the glyph, but use a canonical character
2211 width instead. */
2212 wd = glyph->pixel_width;
2213
2214 x = w->phys_cursor.x;
2215 if (x < 0)
2216 {
2217 wd += x;
2218 x = 0;
2219 }
2220
2221 if (glyph->type == STRETCH_GLYPH
2222 && !x_stretch_cursor_p)
2223 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2224 w->phys_cursor_width = wd;
2225
2226 /* Don't let the hollow cursor glyph descend below the glyph row's
2227 ascent value, lest the hollow cursor looks funny. */
2228 y = w->phys_cursor.y;
2229 ascent = row->ascent;
2230 if (row->ascent < glyph->ascent)
2231 {
2232 y =- glyph->ascent - row->ascent;
2233 ascent = glyph->ascent;
2234 }
2235
2236 /* If y is below window bottom, ensure that we still see a cursor. */
2237 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2238
2239 h = max (h0, ascent + glyph->descent);
2240 h0 = min (h0, ascent + glyph->descent);
2241
2242 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2243 if (y < y0)
2244 {
2245 h = max (h - (y0 - y) + 1, h0);
2246 y = y0 - 1;
2247 }
2248 else
2249 {
2250 y0 = window_text_bottom_y (w) - h0;
2251 if (y > y0)
2252 {
2253 h += y - y0;
2254 y = y0;
2255 }
2256 }
2257
2258 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2259 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2260 *heightp = h;
2261 }
2262
2263 /*
2264 * Remember which glyph the mouse is over.
2265 */
2266
2267 void
2268 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2269 {
2270 Lisp_Object window;
2271 struct window *w;
2272 struct glyph_row *r, *gr, *end_row;
2273 enum window_part part;
2274 enum glyph_row_area area;
2275 int x, y, width, height;
2276
2277 /* Try to determine frame pixel position and size of the glyph under
2278 frame pixel coordinates X/Y on frame F. */
2279
2280 if (window_resize_pixelwise)
2281 {
2282 width = height = 1;
2283 goto virtual_glyph;
2284 }
2285 else if (!f->glyphs_initialized_p
2286 || (window = window_from_coordinates (f, gx, gy, &part, false),
2287 NILP (window)))
2288 {
2289 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2290 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2291 goto virtual_glyph;
2292 }
2293
2294 w = XWINDOW (window);
2295 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2296 height = WINDOW_FRAME_LINE_HEIGHT (w);
2297
2298 x = window_relative_x_coord (w, part, gx);
2299 y = gy - WINDOW_TOP_EDGE_Y (w);
2300
2301 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2302 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2303
2304 if (w->pseudo_window_p)
2305 {
2306 area = TEXT_AREA;
2307 part = ON_MODE_LINE; /* Don't adjust margin. */
2308 goto text_glyph;
2309 }
2310
2311 switch (part)
2312 {
2313 case ON_LEFT_MARGIN:
2314 area = LEFT_MARGIN_AREA;
2315 goto text_glyph;
2316
2317 case ON_RIGHT_MARGIN:
2318 area = RIGHT_MARGIN_AREA;
2319 goto text_glyph;
2320
2321 case ON_HEADER_LINE:
2322 case ON_MODE_LINE:
2323 gr = (part == ON_HEADER_LINE
2324 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2325 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2326 gy = gr->y;
2327 area = TEXT_AREA;
2328 goto text_glyph_row_found;
2329
2330 case ON_TEXT:
2331 area = TEXT_AREA;
2332
2333 text_glyph:
2334 gr = 0; gy = 0;
2335 for (; r <= end_row && r->enabled_p; ++r)
2336 if (r->y + r->height > y)
2337 {
2338 gr = r; gy = r->y;
2339 break;
2340 }
2341
2342 text_glyph_row_found:
2343 if (gr && gy <= y)
2344 {
2345 struct glyph *g = gr->glyphs[area];
2346 struct glyph *end = g + gr->used[area];
2347
2348 height = gr->height;
2349 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2350 if (gx + g->pixel_width > x)
2351 break;
2352
2353 if (g < end)
2354 {
2355 if (g->type == IMAGE_GLYPH)
2356 {
2357 /* Don't remember when mouse is over image, as
2358 image may have hot-spots. */
2359 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2360 return;
2361 }
2362 width = g->pixel_width;
2363 }
2364 else
2365 {
2366 /* Use nominal char spacing at end of line. */
2367 x -= gx;
2368 gx += (x / width) * width;
2369 }
2370
2371 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2372 {
2373 gx += window_box_left_offset (w, area);
2374 /* Don't expand over the modeline to make sure the vertical
2375 drag cursor is shown early enough. */
2376 height = min (height,
2377 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2378 }
2379 }
2380 else
2381 {
2382 /* Use nominal line height at end of window. */
2383 gx = (x / width) * width;
2384 y -= gy;
2385 gy += (y / height) * height;
2386 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2387 /* See comment above. */
2388 height = min (height,
2389 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2390 }
2391 break;
2392
2393 case ON_LEFT_FRINGE:
2394 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2395 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2396 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2397 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2398 goto row_glyph;
2399
2400 case ON_RIGHT_FRINGE:
2401 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2402 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2403 : window_box_right_offset (w, TEXT_AREA));
2404 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2405 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2406 && !WINDOW_RIGHTMOST_P (w))
2407 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2408 /* Make sure the vertical border can get her own glyph to the
2409 right of the one we build here. */
2410 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2411 else
2412 width = WINDOW_PIXEL_WIDTH (w) - gx;
2413 else
2414 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2415
2416 goto row_glyph;
2417
2418 case ON_VERTICAL_BORDER:
2419 gx = WINDOW_PIXEL_WIDTH (w) - width;
2420 goto row_glyph;
2421
2422 case ON_VERTICAL_SCROLL_BAR:
2423 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2424 ? 0
2425 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2426 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2427 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2428 : 0)));
2429 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2430
2431 row_glyph:
2432 gr = 0, gy = 0;
2433 for (; r <= end_row && r->enabled_p; ++r)
2434 if (r->y + r->height > y)
2435 {
2436 gr = r; gy = r->y;
2437 break;
2438 }
2439
2440 if (gr && gy <= y)
2441 height = gr->height;
2442 else
2443 {
2444 /* Use nominal line height at end of window. */
2445 y -= gy;
2446 gy += (y / height) * height;
2447 }
2448 break;
2449
2450 case ON_RIGHT_DIVIDER:
2451 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2452 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2453 gy = 0;
2454 /* The bottom divider prevails. */
2455 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2456 goto add_edge;
2457
2458 case ON_BOTTOM_DIVIDER:
2459 gx = 0;
2460 width = WINDOW_PIXEL_WIDTH (w);
2461 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2462 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2463 goto add_edge;
2464
2465 default:
2466 ;
2467 virtual_glyph:
2468 /* If there is no glyph under the mouse, then we divide the screen
2469 into a grid of the smallest glyph in the frame, and use that
2470 as our "glyph". */
2471
2472 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2473 round down even for negative values. */
2474 if (gx < 0)
2475 gx -= width - 1;
2476 if (gy < 0)
2477 gy -= height - 1;
2478
2479 gx = (gx / width) * width;
2480 gy = (gy / height) * height;
2481
2482 goto store_rect;
2483 }
2484
2485 add_edge:
2486 gx += WINDOW_LEFT_EDGE_X (w);
2487 gy += WINDOW_TOP_EDGE_Y (w);
2488
2489 store_rect:
2490 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2491
2492 /* Visible feedback for debugging. */
2493 #if false && defined HAVE_X_WINDOWS
2494 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2495 f->output_data.x->normal_gc,
2496 gx, gy, width, height);
2497 #endif
2498 }
2499
2500
2501 #endif /* HAVE_WINDOW_SYSTEM */
2502
2503 static void
2504 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2505 {
2506 eassert (w);
2507 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2508 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2509 w->window_end_vpos
2510 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2511 }
2512
2513 /***********************************************************************
2514 Lisp form evaluation
2515 ***********************************************************************/
2516
2517 /* Error handler for safe_eval and safe_call. */
2518
2519 static Lisp_Object
2520 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2521 {
2522 add_to_log ("Error during redisplay: %S signaled %S",
2523 Flist (nargs, args), arg);
2524 return Qnil;
2525 }
2526
2527 /* Call function FUNC with the rest of NARGS - 1 arguments
2528 following. Return the result, or nil if something went
2529 wrong. Prevent redisplay during the evaluation. */
2530
2531 static Lisp_Object
2532 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2533 {
2534 Lisp_Object val;
2535
2536 if (inhibit_eval_during_redisplay)
2537 val = Qnil;
2538 else
2539 {
2540 ptrdiff_t i;
2541 ptrdiff_t count = SPECPDL_INDEX ();
2542 Lisp_Object *args;
2543 USE_SAFE_ALLOCA;
2544 SAFE_ALLOCA_LISP (args, nargs);
2545
2546 args[0] = func;
2547 for (i = 1; i < nargs; i++)
2548 args[i] = va_arg (ap, Lisp_Object);
2549
2550 specbind (Qinhibit_redisplay, Qt);
2551 if (inhibit_quit)
2552 specbind (Qinhibit_quit, Qt);
2553 /* Use Qt to ensure debugger does not run,
2554 so there is no possibility of wanting to redisplay. */
2555 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2556 safe_eval_handler);
2557 SAFE_FREE ();
2558 val = unbind_to (count, val);
2559 }
2560
2561 return val;
2562 }
2563
2564 Lisp_Object
2565 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2566 {
2567 Lisp_Object retval;
2568 va_list ap;
2569
2570 va_start (ap, func);
2571 retval = safe__call (false, nargs, func, ap);
2572 va_end (ap);
2573 return retval;
2574 }
2575
2576 /* Call function FN with one argument ARG.
2577 Return the result, or nil if something went wrong. */
2578
2579 Lisp_Object
2580 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2581 {
2582 return safe_call (2, fn, arg);
2583 }
2584
2585 static Lisp_Object
2586 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2587 {
2588 Lisp_Object retval;
2589 va_list ap;
2590
2591 va_start (ap, fn);
2592 retval = safe__call (inhibit_quit, 2, fn, ap);
2593 va_end (ap);
2594 return retval;
2595 }
2596
2597 Lisp_Object
2598 safe_eval (Lisp_Object sexpr)
2599 {
2600 return safe__call1 (false, Qeval, sexpr);
2601 }
2602
2603 static Lisp_Object
2604 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2605 {
2606 return safe__call1 (inhibit_quit, Qeval, sexpr);
2607 }
2608
2609 /* Call function FN with two arguments ARG1 and ARG2.
2610 Return the result, or nil if something went wrong. */
2611
2612 Lisp_Object
2613 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2614 {
2615 return safe_call (3, fn, arg1, arg2);
2616 }
2617
2618
2619 \f
2620 /***********************************************************************
2621 Debugging
2622 ***********************************************************************/
2623
2624 /* Define CHECK_IT to perform sanity checks on iterators.
2625 This is for debugging. It is too slow to do unconditionally. */
2626
2627 static void
2628 CHECK_IT (struct it *it)
2629 {
2630 #if false
2631 if (it->method == GET_FROM_STRING)
2632 {
2633 eassert (STRINGP (it->string));
2634 eassert (IT_STRING_CHARPOS (*it) >= 0);
2635 }
2636 else
2637 {
2638 eassert (IT_STRING_CHARPOS (*it) < 0);
2639 if (it->method == GET_FROM_BUFFER)
2640 {
2641 /* Check that character and byte positions agree. */
2642 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2643 }
2644 }
2645
2646 if (it->dpvec)
2647 eassert (it->current.dpvec_index >= 0);
2648 else
2649 eassert (it->current.dpvec_index < 0);
2650 #endif
2651 }
2652
2653
2654 /* Check that the window end of window W is what we expect it
2655 to be---the last row in the current matrix displaying text. */
2656
2657 static void
2658 CHECK_WINDOW_END (struct window *w)
2659 {
2660 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2661 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2662 {
2663 struct glyph_row *row;
2664 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2665 !row->enabled_p
2666 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2667 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2668 }
2669 #endif
2670 }
2671
2672 /***********************************************************************
2673 Iterator initialization
2674 ***********************************************************************/
2675
2676 /* Initialize IT for displaying current_buffer in window W, starting
2677 at character position CHARPOS. CHARPOS < 0 means that no buffer
2678 position is specified which is useful when the iterator is assigned
2679 a position later. BYTEPOS is the byte position corresponding to
2680 CHARPOS.
2681
2682 If ROW is not null, calls to produce_glyphs with IT as parameter
2683 will produce glyphs in that row.
2684
2685 BASE_FACE_ID is the id of a base face to use. It must be one of
2686 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2687 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2688 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2689
2690 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2691 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2692 will be initialized to use the corresponding mode line glyph row of
2693 the desired matrix of W. */
2694
2695 void
2696 init_iterator (struct it *it, struct window *w,
2697 ptrdiff_t charpos, ptrdiff_t bytepos,
2698 struct glyph_row *row, enum face_id base_face_id)
2699 {
2700 enum face_id remapped_base_face_id = base_face_id;
2701
2702 /* Some precondition checks. */
2703 eassert (w != NULL && it != NULL);
2704 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2705 && charpos <= ZV));
2706
2707 /* If face attributes have been changed since the last redisplay,
2708 free realized faces now because they depend on face definitions
2709 that might have changed. Don't free faces while there might be
2710 desired matrices pending which reference these faces. */
2711 if (!inhibit_free_realized_faces)
2712 {
2713 if (face_change)
2714 {
2715 face_change = false;
2716 free_all_realized_faces (Qnil);
2717 }
2718 else if (XFRAME (w->frame)->face_change)
2719 {
2720 XFRAME (w->frame)->face_change = 0;
2721 free_all_realized_faces (w->frame);
2722 }
2723 }
2724
2725 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2726 if (! NILP (Vface_remapping_alist))
2727 remapped_base_face_id
2728 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2729
2730 /* Use one of the mode line rows of W's desired matrix if
2731 appropriate. */
2732 if (row == NULL)
2733 {
2734 if (base_face_id == MODE_LINE_FACE_ID
2735 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2736 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2737 else if (base_face_id == HEADER_LINE_FACE_ID)
2738 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2739 }
2740
2741 /* Clear IT, and set it->object and other IT's Lisp objects to Qnil.
2742 Other parts of redisplay rely on that. */
2743 memclear (it, sizeof *it);
2744 it->current.overlay_string_index = -1;
2745 it->current.dpvec_index = -1;
2746 it->base_face_id = remapped_base_face_id;
2747 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2748 it->paragraph_embedding = L2R;
2749 it->bidi_it.w = w;
2750
2751 /* The window in which we iterate over current_buffer: */
2752 XSETWINDOW (it->window, w);
2753 it->w = w;
2754 it->f = XFRAME (w->frame);
2755
2756 it->cmp_it.id = -1;
2757
2758 /* Extra space between lines (on window systems only). */
2759 if (base_face_id == DEFAULT_FACE_ID
2760 && FRAME_WINDOW_P (it->f))
2761 {
2762 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2763 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2764 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2765 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2766 * FRAME_LINE_HEIGHT (it->f));
2767 else if (it->f->extra_line_spacing > 0)
2768 it->extra_line_spacing = it->f->extra_line_spacing;
2769 }
2770
2771 /* If realized faces have been removed, e.g. because of face
2772 attribute changes of named faces, recompute them. When running
2773 in batch mode, the face cache of the initial frame is null. If
2774 we happen to get called, make a dummy face cache. */
2775 if (FRAME_FACE_CACHE (it->f) == NULL)
2776 init_frame_faces (it->f);
2777 if (FRAME_FACE_CACHE (it->f)->used == 0)
2778 recompute_basic_faces (it->f);
2779
2780 it->override_ascent = -1;
2781
2782 /* Are control characters displayed as `^C'? */
2783 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2784
2785 /* -1 means everything between a CR and the following line end
2786 is invisible. >0 means lines indented more than this value are
2787 invisible. */
2788 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2789 ? (clip_to_bounds
2790 (-1, XINT (BVAR (current_buffer, selective_display)),
2791 PTRDIFF_MAX))
2792 : (!NILP (BVAR (current_buffer, selective_display))
2793 ? -1 : 0));
2794 it->selective_display_ellipsis_p
2795 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2796
2797 /* Display table to use. */
2798 it->dp = window_display_table (w);
2799
2800 /* Are multibyte characters enabled in current_buffer? */
2801 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2802
2803 /* Get the position at which the redisplay_end_trigger hook should
2804 be run, if it is to be run at all. */
2805 if (MARKERP (w->redisplay_end_trigger)
2806 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2807 it->redisplay_end_trigger_charpos
2808 = marker_position (w->redisplay_end_trigger);
2809 else if (INTEGERP (w->redisplay_end_trigger))
2810 it->redisplay_end_trigger_charpos
2811 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2812 PTRDIFF_MAX);
2813
2814 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2815
2816 /* Are lines in the display truncated? */
2817 if (TRUNCATE != 0)
2818 it->line_wrap = TRUNCATE;
2819 if (base_face_id == DEFAULT_FACE_ID
2820 && !it->w->hscroll
2821 && (WINDOW_FULL_WIDTH_P (it->w)
2822 || NILP (Vtruncate_partial_width_windows)
2823 || (INTEGERP (Vtruncate_partial_width_windows)
2824 /* PXW: Shall we do something about this? */
2825 && (XINT (Vtruncate_partial_width_windows)
2826 <= WINDOW_TOTAL_COLS (it->w))))
2827 && NILP (BVAR (current_buffer, truncate_lines)))
2828 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2829 ? WINDOW_WRAP : WORD_WRAP;
2830
2831 /* Get dimensions of truncation and continuation glyphs. These are
2832 displayed as fringe bitmaps under X, but we need them for such
2833 frames when the fringes are turned off. But leave the dimensions
2834 zero for tooltip frames, as these glyphs look ugly there and also
2835 sabotage calculations of tooltip dimensions in x-show-tip. */
2836 #ifdef HAVE_WINDOW_SYSTEM
2837 if (!(FRAME_WINDOW_P (it->f)
2838 && FRAMEP (tip_frame)
2839 && it->f == XFRAME (tip_frame)))
2840 #endif
2841 {
2842 if (it->line_wrap == TRUNCATE)
2843 {
2844 /* We will need the truncation glyph. */
2845 eassert (it->glyph_row == NULL);
2846 produce_special_glyphs (it, IT_TRUNCATION);
2847 it->truncation_pixel_width = it->pixel_width;
2848 }
2849 else
2850 {
2851 /* We will need the continuation glyph. */
2852 eassert (it->glyph_row == NULL);
2853 produce_special_glyphs (it, IT_CONTINUATION);
2854 it->continuation_pixel_width = it->pixel_width;
2855 }
2856 }
2857
2858 /* Reset these values to zero because the produce_special_glyphs
2859 above has changed them. */
2860 it->pixel_width = it->ascent = it->descent = 0;
2861 it->phys_ascent = it->phys_descent = 0;
2862
2863 /* Set this after getting the dimensions of truncation and
2864 continuation glyphs, so that we don't produce glyphs when calling
2865 produce_special_glyphs, above. */
2866 it->glyph_row = row;
2867 it->area = TEXT_AREA;
2868
2869 /* Get the dimensions of the display area. The display area
2870 consists of the visible window area plus a horizontally scrolled
2871 part to the left of the window. All x-values are relative to the
2872 start of this total display area. */
2873 if (base_face_id != DEFAULT_FACE_ID)
2874 {
2875 /* Mode lines, menu bar in terminal frames. */
2876 it->first_visible_x = 0;
2877 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2878 }
2879 else
2880 {
2881 it->first_visible_x
2882 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2883 it->last_visible_x = (it->first_visible_x
2884 + window_box_width (w, TEXT_AREA));
2885
2886 /* If we truncate lines, leave room for the truncation glyph(s) at
2887 the right margin. Otherwise, leave room for the continuation
2888 glyph(s). Done only if the window has no right fringe. */
2889 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
2890 {
2891 if (it->line_wrap == TRUNCATE)
2892 it->last_visible_x -= it->truncation_pixel_width;
2893 else
2894 it->last_visible_x -= it->continuation_pixel_width;
2895 }
2896
2897 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2898 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2899 }
2900
2901 /* Leave room for a border glyph. */
2902 if (!FRAME_WINDOW_P (it->f)
2903 && !WINDOW_RIGHTMOST_P (it->w))
2904 it->last_visible_x -= 1;
2905
2906 it->last_visible_y = window_text_bottom_y (w);
2907
2908 /* For mode lines and alike, arrange for the first glyph having a
2909 left box line if the face specifies a box. */
2910 if (base_face_id != DEFAULT_FACE_ID)
2911 {
2912 struct face *face;
2913
2914 it->face_id = remapped_base_face_id;
2915
2916 /* If we have a boxed mode line, make the first character appear
2917 with a left box line. */
2918 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2919 if (face && face->box != FACE_NO_BOX)
2920 it->start_of_box_run_p = true;
2921 }
2922
2923 /* If a buffer position was specified, set the iterator there,
2924 getting overlays and face properties from that position. */
2925 if (charpos >= BUF_BEG (current_buffer))
2926 {
2927 it->stop_charpos = charpos;
2928 it->end_charpos = ZV;
2929 eassert (charpos == BYTE_TO_CHAR (bytepos));
2930 IT_CHARPOS (*it) = charpos;
2931 IT_BYTEPOS (*it) = bytepos;
2932
2933 /* We will rely on `reseat' to set this up properly, via
2934 handle_face_prop. */
2935 it->face_id = it->base_face_id;
2936
2937 it->start = it->current;
2938 /* Do we need to reorder bidirectional text? Not if this is a
2939 unibyte buffer: by definition, none of the single-byte
2940 characters are strong R2L, so no reordering is needed. And
2941 bidi.c doesn't support unibyte buffers anyway. Also, don't
2942 reorder while we are loading loadup.el, since the tables of
2943 character properties needed for reordering are not yet
2944 available. */
2945 it->bidi_p =
2946 NILP (Vpurify_flag)
2947 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2948 && it->multibyte_p;
2949
2950 /* If we are to reorder bidirectional text, init the bidi
2951 iterator. */
2952 if (it->bidi_p)
2953 {
2954 /* Since we don't know at this point whether there will be
2955 any R2L lines in the window, we reserve space for
2956 truncation/continuation glyphs even if only the left
2957 fringe is absent. */
2958 if (base_face_id == DEFAULT_FACE_ID
2959 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
2960 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
2961 {
2962 if (it->line_wrap == TRUNCATE)
2963 it->last_visible_x -= it->truncation_pixel_width;
2964 else
2965 it->last_visible_x -= it->continuation_pixel_width;
2966 }
2967 /* Note the paragraph direction that this buffer wants to
2968 use. */
2969 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2970 Qleft_to_right))
2971 it->paragraph_embedding = L2R;
2972 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2973 Qright_to_left))
2974 it->paragraph_embedding = R2L;
2975 else
2976 it->paragraph_embedding = NEUTRAL_DIR;
2977 bidi_unshelve_cache (NULL, false);
2978 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2979 &it->bidi_it);
2980 }
2981
2982 /* Compute faces etc. */
2983 reseat (it, it->current.pos, true);
2984 }
2985
2986 CHECK_IT (it);
2987 }
2988
2989
2990 /* Initialize IT for the display of window W with window start POS. */
2991
2992 void
2993 start_display (struct it *it, struct window *w, struct text_pos pos)
2994 {
2995 struct glyph_row *row;
2996 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
2997
2998 row = w->desired_matrix->rows + first_vpos;
2999 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
3000 it->first_vpos = first_vpos;
3001
3002 /* Don't reseat to previous visible line start if current start
3003 position is in a string or image. */
3004 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
3005 {
3006 int first_y = it->current_y;
3007
3008 /* If window start is not at a line start, skip forward to POS to
3009 get the correct continuation lines width. */
3010 bool start_at_line_beg_p = (CHARPOS (pos) == BEGV
3011 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
3012 if (!start_at_line_beg_p)
3013 {
3014 int new_x;
3015
3016 reseat_at_previous_visible_line_start (it);
3017 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
3018
3019 new_x = it->current_x + it->pixel_width;
3020
3021 /* If lines are continued, this line may end in the middle
3022 of a multi-glyph character (e.g. a control character
3023 displayed as \003, or in the middle of an overlay
3024 string). In this case move_it_to above will not have
3025 taken us to the start of the continuation line but to the
3026 end of the continued line. */
3027 if (it->current_x > 0
3028 && it->line_wrap != TRUNCATE /* Lines are continued. */
3029 && (/* And glyph doesn't fit on the line. */
3030 new_x > it->last_visible_x
3031 /* Or it fits exactly and we're on a window
3032 system frame. */
3033 || (new_x == it->last_visible_x
3034 && FRAME_WINDOW_P (it->f)
3035 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3036 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3037 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3038 {
3039 if ((it->current.dpvec_index >= 0
3040 || it->current.overlay_string_index >= 0)
3041 /* If we are on a newline from a display vector or
3042 overlay string, then we are already at the end of
3043 a screen line; no need to go to the next line in
3044 that case, as this line is not really continued.
3045 (If we do go to the next line, C-e will not DTRT.) */
3046 && it->c != '\n')
3047 {
3048 set_iterator_to_next (it, true);
3049 move_it_in_display_line_to (it, -1, -1, 0);
3050 }
3051
3052 it->continuation_lines_width += it->current_x;
3053 }
3054 /* If the character at POS is displayed via a display
3055 vector, move_it_to above stops at the final glyph of
3056 IT->dpvec. To make the caller redisplay that character
3057 again (a.k.a. start at POS), we need to reset the
3058 dpvec_index to the beginning of IT->dpvec. */
3059 else if (it->current.dpvec_index >= 0)
3060 it->current.dpvec_index = 0;
3061
3062 /* We're starting a new display line, not affected by the
3063 height of the continued line, so clear the appropriate
3064 fields in the iterator structure. */
3065 it->max_ascent = it->max_descent = 0;
3066 it->max_phys_ascent = it->max_phys_descent = 0;
3067
3068 it->current_y = first_y;
3069 it->vpos = 0;
3070 it->current_x = it->hpos = 0;
3071 }
3072 }
3073 }
3074
3075
3076 /* Return true if POS is a position in ellipses displayed for invisible
3077 text. W is the window we display, for text property lookup. */
3078
3079 static bool
3080 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3081 {
3082 Lisp_Object prop, window;
3083 bool ellipses_p = false;
3084 ptrdiff_t charpos = CHARPOS (pos->pos);
3085
3086 /* If POS specifies a position in a display vector, this might
3087 be for an ellipsis displayed for invisible text. We won't
3088 get the iterator set up for delivering that ellipsis unless
3089 we make sure that it gets aware of the invisible text. */
3090 if (pos->dpvec_index >= 0
3091 && pos->overlay_string_index < 0
3092 && CHARPOS (pos->string_pos) < 0
3093 && charpos > BEGV
3094 && (XSETWINDOW (window, w),
3095 prop = Fget_char_property (make_number (charpos),
3096 Qinvisible, window),
3097 TEXT_PROP_MEANS_INVISIBLE (prop) == 0))
3098 {
3099 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3100 window);
3101 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3102 }
3103
3104 return ellipses_p;
3105 }
3106
3107
3108 /* Initialize IT for stepping through current_buffer in window W,
3109 starting at position POS that includes overlay string and display
3110 vector/ control character translation position information. Value
3111 is false if there are overlay strings with newlines at POS. */
3112
3113 static bool
3114 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3115 {
3116 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3117 int i;
3118 bool overlay_strings_with_newlines = false;
3119
3120 /* If POS specifies a position in a display vector, this might
3121 be for an ellipsis displayed for invisible text. We won't
3122 get the iterator set up for delivering that ellipsis unless
3123 we make sure that it gets aware of the invisible text. */
3124 if (in_ellipses_for_invisible_text_p (pos, w))
3125 {
3126 --charpos;
3127 bytepos = 0;
3128 }
3129
3130 /* Keep in mind: the call to reseat in init_iterator skips invisible
3131 text, so we might end up at a position different from POS. This
3132 is only a problem when POS is a row start after a newline and an
3133 overlay starts there with an after-string, and the overlay has an
3134 invisible property. Since we don't skip invisible text in
3135 display_line and elsewhere immediately after consuming the
3136 newline before the row start, such a POS will not be in a string,
3137 but the call to init_iterator below will move us to the
3138 after-string. */
3139 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3140
3141 /* This only scans the current chunk -- it should scan all chunks.
3142 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3143 to 16 in 22.1 to make this a lesser problem. */
3144 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3145 {
3146 const char *s = SSDATA (it->overlay_strings[i]);
3147 const char *e = s + SBYTES (it->overlay_strings[i]);
3148
3149 while (s < e && *s != '\n')
3150 ++s;
3151
3152 if (s < e)
3153 {
3154 overlay_strings_with_newlines = true;
3155 break;
3156 }
3157 }
3158
3159 /* If position is within an overlay string, set up IT to the right
3160 overlay string. */
3161 if (pos->overlay_string_index >= 0)
3162 {
3163 int relative_index;
3164
3165 /* If the first overlay string happens to have a `display'
3166 property for an image, the iterator will be set up for that
3167 image, and we have to undo that setup first before we can
3168 correct the overlay string index. */
3169 if (it->method == GET_FROM_IMAGE)
3170 pop_it (it);
3171
3172 /* We already have the first chunk of overlay strings in
3173 IT->overlay_strings. Load more until the one for
3174 pos->overlay_string_index is in IT->overlay_strings. */
3175 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3176 {
3177 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3178 it->current.overlay_string_index = 0;
3179 while (n--)
3180 {
3181 load_overlay_strings (it, 0);
3182 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3183 }
3184 }
3185
3186 it->current.overlay_string_index = pos->overlay_string_index;
3187 relative_index = (it->current.overlay_string_index
3188 % OVERLAY_STRING_CHUNK_SIZE);
3189 it->string = it->overlay_strings[relative_index];
3190 eassert (STRINGP (it->string));
3191 it->current.string_pos = pos->string_pos;
3192 it->method = GET_FROM_STRING;
3193 it->end_charpos = SCHARS (it->string);
3194 /* Set up the bidi iterator for this overlay string. */
3195 if (it->bidi_p)
3196 {
3197 it->bidi_it.string.lstring = it->string;
3198 it->bidi_it.string.s = NULL;
3199 it->bidi_it.string.schars = SCHARS (it->string);
3200 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3201 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3202 it->bidi_it.string.unibyte = !it->multibyte_p;
3203 it->bidi_it.w = it->w;
3204 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3205 FRAME_WINDOW_P (it->f), &it->bidi_it);
3206
3207 /* Synchronize the state of the bidi iterator with
3208 pos->string_pos. For any string position other than
3209 zero, this will be done automagically when we resume
3210 iteration over the string and get_visually_first_element
3211 is called. But if string_pos is zero, and the string is
3212 to be reordered for display, we need to resync manually,
3213 since it could be that the iteration state recorded in
3214 pos ended at string_pos of 0 moving backwards in string. */
3215 if (CHARPOS (pos->string_pos) == 0)
3216 {
3217 get_visually_first_element (it);
3218 if (IT_STRING_CHARPOS (*it) != 0)
3219 do {
3220 /* Paranoia. */
3221 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3222 bidi_move_to_visually_next (&it->bidi_it);
3223 } while (it->bidi_it.charpos != 0);
3224 }
3225 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3226 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3227 }
3228 }
3229
3230 if (CHARPOS (pos->string_pos) >= 0)
3231 {
3232 /* Recorded position is not in an overlay string, but in another
3233 string. This can only be a string from a `display' property.
3234 IT should already be filled with that string. */
3235 it->current.string_pos = pos->string_pos;
3236 eassert (STRINGP (it->string));
3237 if (it->bidi_p)
3238 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3239 FRAME_WINDOW_P (it->f), &it->bidi_it);
3240 }
3241
3242 /* Restore position in display vector translations, control
3243 character translations or ellipses. */
3244 if (pos->dpvec_index >= 0)
3245 {
3246 if (it->dpvec == NULL)
3247 get_next_display_element (it);
3248 eassert (it->dpvec && it->current.dpvec_index == 0);
3249 it->current.dpvec_index = pos->dpvec_index;
3250 }
3251
3252 CHECK_IT (it);
3253 return !overlay_strings_with_newlines;
3254 }
3255
3256
3257 /* Initialize IT for stepping through current_buffer in window W
3258 starting at ROW->start. */
3259
3260 static void
3261 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3262 {
3263 init_from_display_pos (it, w, &row->start);
3264 it->start = row->start;
3265 it->continuation_lines_width = row->continuation_lines_width;
3266 CHECK_IT (it);
3267 }
3268
3269
3270 /* Initialize IT for stepping through current_buffer in window W
3271 starting in the line following ROW, i.e. starting at ROW->end.
3272 Value is false if there are overlay strings with newlines at ROW's
3273 end position. */
3274
3275 static bool
3276 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3277 {
3278 bool success = false;
3279
3280 if (init_from_display_pos (it, w, &row->end))
3281 {
3282 if (row->continued_p)
3283 it->continuation_lines_width
3284 = row->continuation_lines_width + row->pixel_width;
3285 CHECK_IT (it);
3286 success = true;
3287 }
3288
3289 return success;
3290 }
3291
3292
3293
3294 \f
3295 /***********************************************************************
3296 Text properties
3297 ***********************************************************************/
3298
3299 /* Called when IT reaches IT->stop_charpos. Handle text property and
3300 overlay changes. Set IT->stop_charpos to the next position where
3301 to stop. */
3302
3303 static void
3304 handle_stop (struct it *it)
3305 {
3306 enum prop_handled handled;
3307 bool handle_overlay_change_p;
3308 struct props *p;
3309
3310 it->dpvec = NULL;
3311 it->current.dpvec_index = -1;
3312 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3313 it->ellipsis_p = false;
3314
3315 /* Use face of preceding text for ellipsis (if invisible) */
3316 if (it->selective_display_ellipsis_p)
3317 it->saved_face_id = it->face_id;
3318
3319 /* Here's the description of the semantics of, and the logic behind,
3320 the various HANDLED_* statuses:
3321
3322 HANDLED_NORMALLY means the handler did its job, and the loop
3323 should proceed to calling the next handler in order.
3324
3325 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3326 change in the properties and overlays at current position, so the
3327 loop should be restarted, to re-invoke the handlers that were
3328 already called. This happens when fontification-functions were
3329 called by handle_fontified_prop, and actually fontified
3330 something. Another case where HANDLED_RECOMPUTE_PROPS is
3331 returned is when we discover overlay strings that need to be
3332 displayed right away. The loop below will continue for as long
3333 as the status is HANDLED_RECOMPUTE_PROPS.
3334
3335 HANDLED_RETURN means return immediately to the caller, to
3336 continue iteration without calling any further handlers. This is
3337 used when we need to act on some property right away, for example
3338 when we need to display the ellipsis or a replacing display
3339 property, such as display string or image.
3340
3341 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3342 consumed, and the handler switched to the next overlay string.
3343 This signals the loop below to refrain from looking for more
3344 overlays before all the overlay strings of the current overlay
3345 are processed.
3346
3347 Some of the handlers called by the loop push the iterator state
3348 onto the stack (see 'push_it'), and arrange for the iteration to
3349 continue with another object, such as an image, a display string,
3350 or an overlay string. In most such cases, it->stop_charpos is
3351 set to the first character of the string, so that when the
3352 iteration resumes, this function will immediately be called
3353 again, to examine the properties at the beginning of the string.
3354
3355 When a display or overlay string is exhausted, the iterator state
3356 is popped (see 'pop_it'), and iteration continues with the
3357 previous object. Again, in many such cases this function is
3358 called again to find the next position where properties might
3359 change. */
3360
3361 do
3362 {
3363 handled = HANDLED_NORMALLY;
3364
3365 /* Call text property handlers. */
3366 for (p = it_props; p->handler; ++p)
3367 {
3368 handled = p->handler (it);
3369
3370 if (handled == HANDLED_RECOMPUTE_PROPS)
3371 break;
3372 else if (handled == HANDLED_RETURN)
3373 {
3374 /* We still want to show before and after strings from
3375 overlays even if the actual buffer text is replaced. */
3376 if (!handle_overlay_change_p
3377 || it->sp > 1
3378 /* Don't call get_overlay_strings_1 if we already
3379 have overlay strings loaded, because doing so
3380 will load them again and push the iterator state
3381 onto the stack one more time, which is not
3382 expected by the rest of the code that processes
3383 overlay strings. */
3384 || (it->current.overlay_string_index < 0
3385 && !get_overlay_strings_1 (it, 0, false)))
3386 {
3387 if (it->ellipsis_p)
3388 setup_for_ellipsis (it, 0);
3389 /* When handling a display spec, we might load an
3390 empty string. In that case, discard it here. We
3391 used to discard it in handle_single_display_spec,
3392 but that causes get_overlay_strings_1, above, to
3393 ignore overlay strings that we must check. */
3394 if (STRINGP (it->string) && !SCHARS (it->string))
3395 pop_it (it);
3396 return;
3397 }
3398 else if (STRINGP (it->string) && !SCHARS (it->string))
3399 pop_it (it);
3400 else
3401 {
3402 it->string_from_display_prop_p = false;
3403 it->from_disp_prop_p = false;
3404 handle_overlay_change_p = false;
3405 }
3406 handled = HANDLED_RECOMPUTE_PROPS;
3407 break;
3408 }
3409 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3410 handle_overlay_change_p = false;
3411 }
3412
3413 if (handled != HANDLED_RECOMPUTE_PROPS)
3414 {
3415 /* Don't check for overlay strings below when set to deliver
3416 characters from a display vector. */
3417 if (it->method == GET_FROM_DISPLAY_VECTOR)
3418 handle_overlay_change_p = false;
3419
3420 /* Handle overlay changes.
3421 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3422 if it finds overlays. */
3423 if (handle_overlay_change_p)
3424 handled = handle_overlay_change (it);
3425 }
3426
3427 if (it->ellipsis_p)
3428 {
3429 setup_for_ellipsis (it, 0);
3430 break;
3431 }
3432 }
3433 while (handled == HANDLED_RECOMPUTE_PROPS);
3434
3435 /* Determine where to stop next. */
3436 if (handled == HANDLED_NORMALLY)
3437 compute_stop_pos (it);
3438 }
3439
3440
3441 /* Compute IT->stop_charpos from text property and overlay change
3442 information for IT's current position. */
3443
3444 static void
3445 compute_stop_pos (struct it *it)
3446 {
3447 register INTERVAL iv, next_iv;
3448 Lisp_Object object, limit, position;
3449 ptrdiff_t charpos, bytepos;
3450
3451 if (STRINGP (it->string))
3452 {
3453 /* Strings are usually short, so don't limit the search for
3454 properties. */
3455 it->stop_charpos = it->end_charpos;
3456 object = it->string;
3457 limit = Qnil;
3458 charpos = IT_STRING_CHARPOS (*it);
3459 bytepos = IT_STRING_BYTEPOS (*it);
3460 }
3461 else
3462 {
3463 ptrdiff_t pos;
3464
3465 /* If end_charpos is out of range for some reason, such as a
3466 misbehaving display function, rationalize it (Bug#5984). */
3467 if (it->end_charpos > ZV)
3468 it->end_charpos = ZV;
3469 it->stop_charpos = it->end_charpos;
3470
3471 /* If next overlay change is in front of the current stop pos
3472 (which is IT->end_charpos), stop there. Note: value of
3473 next_overlay_change is point-max if no overlay change
3474 follows. */
3475 charpos = IT_CHARPOS (*it);
3476 bytepos = IT_BYTEPOS (*it);
3477 pos = next_overlay_change (charpos);
3478 if (pos < it->stop_charpos)
3479 it->stop_charpos = pos;
3480
3481 /* Set up variables for computing the stop position from text
3482 property changes. */
3483 XSETBUFFER (object, current_buffer);
3484 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3485 }
3486
3487 /* Get the interval containing IT's position. Value is a null
3488 interval if there isn't such an interval. */
3489 position = make_number (charpos);
3490 iv = validate_interval_range (object, &position, &position, false);
3491 if (iv)
3492 {
3493 Lisp_Object values_here[LAST_PROP_IDX];
3494 struct props *p;
3495
3496 /* Get properties here. */
3497 for (p = it_props; p->handler; ++p)
3498 values_here[p->idx] = textget (iv->plist,
3499 builtin_lisp_symbol (p->name));
3500
3501 /* Look for an interval following iv that has different
3502 properties. */
3503 for (next_iv = next_interval (iv);
3504 (next_iv
3505 && (NILP (limit)
3506 || XFASTINT (limit) > next_iv->position));
3507 next_iv = next_interval (next_iv))
3508 {
3509 for (p = it_props; p->handler; ++p)
3510 {
3511 Lisp_Object new_value = textget (next_iv->plist,
3512 builtin_lisp_symbol (p->name));
3513 if (!EQ (values_here[p->idx], new_value))
3514 break;
3515 }
3516
3517 if (p->handler)
3518 break;
3519 }
3520
3521 if (next_iv)
3522 {
3523 if (INTEGERP (limit)
3524 && next_iv->position >= XFASTINT (limit))
3525 /* No text property change up to limit. */
3526 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3527 else
3528 /* Text properties change in next_iv. */
3529 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3530 }
3531 }
3532
3533 if (it->cmp_it.id < 0)
3534 {
3535 ptrdiff_t stoppos = it->end_charpos;
3536
3537 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3538 stoppos = -1;
3539 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3540 stoppos, it->string);
3541 }
3542
3543 eassert (STRINGP (it->string)
3544 || (it->stop_charpos >= BEGV
3545 && it->stop_charpos >= IT_CHARPOS (*it)));
3546 }
3547
3548
3549 /* Return the position of the next overlay change after POS in
3550 current_buffer. Value is point-max if no overlay change
3551 follows. This is like `next-overlay-change' but doesn't use
3552 xmalloc. */
3553
3554 static ptrdiff_t
3555 next_overlay_change (ptrdiff_t pos)
3556 {
3557 ptrdiff_t i, noverlays;
3558 ptrdiff_t endpos;
3559 Lisp_Object *overlays;
3560 USE_SAFE_ALLOCA;
3561
3562 /* Get all overlays at the given position. */
3563 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, true);
3564
3565 /* If any of these overlays ends before endpos,
3566 use its ending point instead. */
3567 for (i = 0; i < noverlays; ++i)
3568 {
3569 Lisp_Object oend;
3570 ptrdiff_t oendpos;
3571
3572 oend = OVERLAY_END (overlays[i]);
3573 oendpos = OVERLAY_POSITION (oend);
3574 endpos = min (endpos, oendpos);
3575 }
3576
3577 SAFE_FREE ();
3578 return endpos;
3579 }
3580
3581 /* How many characters forward to search for a display property or
3582 display string. Searching too far forward makes the bidi display
3583 sluggish, especially in small windows. */
3584 #define MAX_DISP_SCAN 250
3585
3586 /* Return the character position of a display string at or after
3587 position specified by POSITION. If no display string exists at or
3588 after POSITION, return ZV. A display string is either an overlay
3589 with `display' property whose value is a string, or a `display'
3590 text property whose value is a string. STRING is data about the
3591 string to iterate; if STRING->lstring is nil, we are iterating a
3592 buffer. FRAME_WINDOW_P is true when we are displaying a window
3593 on a GUI frame. DISP_PROP is set to zero if we searched
3594 MAX_DISP_SCAN characters forward without finding any display
3595 strings, non-zero otherwise. It is set to 2 if the display string
3596 uses any kind of `(space ...)' spec that will produce a stretch of
3597 white space in the text area. */
3598 ptrdiff_t
3599 compute_display_string_pos (struct text_pos *position,
3600 struct bidi_string_data *string,
3601 struct window *w,
3602 bool frame_window_p, int *disp_prop)
3603 {
3604 /* OBJECT = nil means current buffer. */
3605 Lisp_Object object, object1;
3606 Lisp_Object pos, spec, limpos;
3607 bool string_p = string && (STRINGP (string->lstring) || string->s);
3608 ptrdiff_t eob = string_p ? string->schars : ZV;
3609 ptrdiff_t begb = string_p ? 0 : BEGV;
3610 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3611 ptrdiff_t lim =
3612 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3613 struct text_pos tpos;
3614 int rv = 0;
3615
3616 if (string && STRINGP (string->lstring))
3617 object1 = object = string->lstring;
3618 else if (w && !string_p)
3619 {
3620 XSETWINDOW (object, w);
3621 object1 = Qnil;
3622 }
3623 else
3624 object1 = object = Qnil;
3625
3626 *disp_prop = 1;
3627
3628 if (charpos >= eob
3629 /* We don't support display properties whose values are strings
3630 that have display string properties. */
3631 || string->from_disp_str
3632 /* C strings cannot have display properties. */
3633 || (string->s && !STRINGP (object)))
3634 {
3635 *disp_prop = 0;
3636 return eob;
3637 }
3638
3639 /* If the character at CHARPOS is where the display string begins,
3640 return CHARPOS. */
3641 pos = make_number (charpos);
3642 if (STRINGP (object))
3643 bufpos = string->bufpos;
3644 else
3645 bufpos = charpos;
3646 tpos = *position;
3647 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3648 && (charpos <= begb
3649 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3650 object),
3651 spec))
3652 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3653 frame_window_p)))
3654 {
3655 if (rv == 2)
3656 *disp_prop = 2;
3657 return charpos;
3658 }
3659
3660 /* Look forward for the first character with a `display' property
3661 that will replace the underlying text when displayed. */
3662 limpos = make_number (lim);
3663 do {
3664 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3665 CHARPOS (tpos) = XFASTINT (pos);
3666 if (CHARPOS (tpos) >= lim)
3667 {
3668 *disp_prop = 0;
3669 break;
3670 }
3671 if (STRINGP (object))
3672 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3673 else
3674 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3675 spec = Fget_char_property (pos, Qdisplay, object);
3676 if (!STRINGP (object))
3677 bufpos = CHARPOS (tpos);
3678 } while (NILP (spec)
3679 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3680 bufpos, frame_window_p)));
3681 if (rv == 2)
3682 *disp_prop = 2;
3683
3684 return CHARPOS (tpos);
3685 }
3686
3687 /* Return the character position of the end of the display string that
3688 started at CHARPOS. If there's no display string at CHARPOS,
3689 return -1. A display string is either an overlay with `display'
3690 property whose value is a string or a `display' text property whose
3691 value is a string. */
3692 ptrdiff_t
3693 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3694 {
3695 /* OBJECT = nil means current buffer. */
3696 Lisp_Object object =
3697 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3698 Lisp_Object pos = make_number (charpos);
3699 ptrdiff_t eob =
3700 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3701
3702 if (charpos >= eob || (string->s && !STRINGP (object)))
3703 return eob;
3704
3705 /* It could happen that the display property or overlay was removed
3706 since we found it in compute_display_string_pos above. One way
3707 this can happen is if JIT font-lock was called (through
3708 handle_fontified_prop), and jit-lock-functions remove text
3709 properties or overlays from the portion of buffer that includes
3710 CHARPOS. Muse mode is known to do that, for example. In this
3711 case, we return -1 to the caller, to signal that no display
3712 string is actually present at CHARPOS. See bidi_fetch_char for
3713 how this is handled.
3714
3715 An alternative would be to never look for display properties past
3716 it->stop_charpos. But neither compute_display_string_pos nor
3717 bidi_fetch_char that calls it know or care where the next
3718 stop_charpos is. */
3719 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3720 return -1;
3721
3722 /* Look forward for the first character where the `display' property
3723 changes. */
3724 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3725
3726 return XFASTINT (pos);
3727 }
3728
3729
3730 \f
3731 /***********************************************************************
3732 Fontification
3733 ***********************************************************************/
3734
3735 /* Handle changes in the `fontified' property of the current buffer by
3736 calling hook functions from Qfontification_functions to fontify
3737 regions of text. */
3738
3739 static enum prop_handled
3740 handle_fontified_prop (struct it *it)
3741 {
3742 Lisp_Object prop, pos;
3743 enum prop_handled handled = HANDLED_NORMALLY;
3744
3745 if (!NILP (Vmemory_full))
3746 return handled;
3747
3748 /* Get the value of the `fontified' property at IT's current buffer
3749 position. (The `fontified' property doesn't have a special
3750 meaning in strings.) If the value is nil, call functions from
3751 Qfontification_functions. */
3752 if (!STRINGP (it->string)
3753 && it->s == NULL
3754 && !NILP (Vfontification_functions)
3755 && !NILP (Vrun_hooks)
3756 && (pos = make_number (IT_CHARPOS (*it)),
3757 prop = Fget_char_property (pos, Qfontified, Qnil),
3758 /* Ignore the special cased nil value always present at EOB since
3759 no amount of fontifying will be able to change it. */
3760 NILP (prop) && IT_CHARPOS (*it) < Z))
3761 {
3762 ptrdiff_t count = SPECPDL_INDEX ();
3763 Lisp_Object val;
3764 struct buffer *obuf = current_buffer;
3765 ptrdiff_t begv = BEGV, zv = ZV;
3766 bool old_clip_changed = current_buffer->clip_changed;
3767
3768 val = Vfontification_functions;
3769 specbind (Qfontification_functions, Qnil);
3770
3771 eassert (it->end_charpos == ZV);
3772
3773 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3774 safe_call1 (val, pos);
3775 else
3776 {
3777 Lisp_Object fns, fn;
3778
3779 fns = Qnil;
3780
3781 for (; CONSP (val); val = XCDR (val))
3782 {
3783 fn = XCAR (val);
3784
3785 if (EQ (fn, Qt))
3786 {
3787 /* A value of t indicates this hook has a local
3788 binding; it means to run the global binding too.
3789 In a global value, t should not occur. If it
3790 does, we must ignore it to avoid an endless
3791 loop. */
3792 for (fns = Fdefault_value (Qfontification_functions);
3793 CONSP (fns);
3794 fns = XCDR (fns))
3795 {
3796 fn = XCAR (fns);
3797 if (!EQ (fn, Qt))
3798 safe_call1 (fn, pos);
3799 }
3800 }
3801 else
3802 safe_call1 (fn, pos);
3803 }
3804 }
3805
3806 unbind_to (count, Qnil);
3807
3808 /* Fontification functions routinely call `save-restriction'.
3809 Normally, this tags clip_changed, which can confuse redisplay
3810 (see discussion in Bug#6671). Since we don't perform any
3811 special handling of fontification changes in the case where
3812 `save-restriction' isn't called, there's no point doing so in
3813 this case either. So, if the buffer's restrictions are
3814 actually left unchanged, reset clip_changed. */
3815 if (obuf == current_buffer)
3816 {
3817 if (begv == BEGV && zv == ZV)
3818 current_buffer->clip_changed = old_clip_changed;
3819 }
3820 /* There isn't much we can reasonably do to protect against
3821 misbehaving fontification, but here's a fig leaf. */
3822 else if (BUFFER_LIVE_P (obuf))
3823 set_buffer_internal_1 (obuf);
3824
3825 /* The fontification code may have added/removed text.
3826 It could do even a lot worse, but let's at least protect against
3827 the most obvious case where only the text past `pos' gets changed',
3828 as is/was done in grep.el where some escapes sequences are turned
3829 into face properties (bug#7876). */
3830 it->end_charpos = ZV;
3831
3832 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3833 something. This avoids an endless loop if they failed to
3834 fontify the text for which reason ever. */
3835 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3836 handled = HANDLED_RECOMPUTE_PROPS;
3837 }
3838
3839 return handled;
3840 }
3841
3842
3843 \f
3844 /***********************************************************************
3845 Faces
3846 ***********************************************************************/
3847
3848 /* Set up iterator IT from face properties at its current position.
3849 Called from handle_stop. */
3850
3851 static enum prop_handled
3852 handle_face_prop (struct it *it)
3853 {
3854 int new_face_id;
3855 ptrdiff_t next_stop;
3856
3857 if (!STRINGP (it->string))
3858 {
3859 new_face_id
3860 = face_at_buffer_position (it->w,
3861 IT_CHARPOS (*it),
3862 &next_stop,
3863 (IT_CHARPOS (*it)
3864 + TEXT_PROP_DISTANCE_LIMIT),
3865 false, it->base_face_id);
3866
3867 /* Is this a start of a run of characters with box face?
3868 Caveat: this can be called for a freshly initialized
3869 iterator; face_id is -1 in this case. We know that the new
3870 face will not change until limit, i.e. if the new face has a
3871 box, all characters up to limit will have one. But, as
3872 usual, we don't know whether limit is really the end. */
3873 if (new_face_id != it->face_id)
3874 {
3875 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3876 /* If it->face_id is -1, old_face below will be NULL, see
3877 the definition of FACE_FROM_ID. This will happen if this
3878 is the initial call that gets the face. */
3879 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3880
3881 /* If the value of face_id of the iterator is -1, we have to
3882 look in front of IT's position and see whether there is a
3883 face there that's different from new_face_id. */
3884 if (!old_face && IT_CHARPOS (*it) > BEG)
3885 {
3886 int prev_face_id = face_before_it_pos (it);
3887
3888 old_face = FACE_FROM_ID (it->f, prev_face_id);
3889 }
3890
3891 /* If the new face has a box, but the old face does not,
3892 this is the start of a run of characters with box face,
3893 i.e. this character has a shadow on the left side. */
3894 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3895 && (old_face == NULL || !old_face->box));
3896 it->face_box_p = new_face->box != FACE_NO_BOX;
3897 }
3898 }
3899 else
3900 {
3901 int base_face_id;
3902 ptrdiff_t bufpos;
3903 int i;
3904 Lisp_Object from_overlay
3905 = (it->current.overlay_string_index >= 0
3906 ? it->string_overlays[it->current.overlay_string_index
3907 % OVERLAY_STRING_CHUNK_SIZE]
3908 : Qnil);
3909
3910 /* See if we got to this string directly or indirectly from
3911 an overlay property. That includes the before-string or
3912 after-string of an overlay, strings in display properties
3913 provided by an overlay, their text properties, etc.
3914
3915 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3916 if (! NILP (from_overlay))
3917 for (i = it->sp - 1; i >= 0; i--)
3918 {
3919 if (it->stack[i].current.overlay_string_index >= 0)
3920 from_overlay
3921 = it->string_overlays[it->stack[i].current.overlay_string_index
3922 % OVERLAY_STRING_CHUNK_SIZE];
3923 else if (! NILP (it->stack[i].from_overlay))
3924 from_overlay = it->stack[i].from_overlay;
3925
3926 if (!NILP (from_overlay))
3927 break;
3928 }
3929
3930 if (! NILP (from_overlay))
3931 {
3932 bufpos = IT_CHARPOS (*it);
3933 /* For a string from an overlay, the base face depends
3934 only on text properties and ignores overlays. */
3935 base_face_id
3936 = face_for_overlay_string (it->w,
3937 IT_CHARPOS (*it),
3938 &next_stop,
3939 (IT_CHARPOS (*it)
3940 + TEXT_PROP_DISTANCE_LIMIT),
3941 false,
3942 from_overlay);
3943 }
3944 else
3945 {
3946 bufpos = 0;
3947
3948 /* For strings from a `display' property, use the face at
3949 IT's current buffer position as the base face to merge
3950 with, so that overlay strings appear in the same face as
3951 surrounding text, unless they specify their own faces.
3952 For strings from wrap-prefix and line-prefix properties,
3953 use the default face, possibly remapped via
3954 Vface_remapping_alist. */
3955 /* Note that the fact that we use the face at _buffer_
3956 position means that a 'display' property on an overlay
3957 string will not inherit the face of that overlay string,
3958 but will instead revert to the face of buffer text
3959 covered by the overlay. This is visible, e.g., when the
3960 overlay specifies a box face, but neither the buffer nor
3961 the display string do. This sounds like a design bug,
3962 but Emacs always did that since v21.1, so changing that
3963 might be a big deal. */
3964 base_face_id = it->string_from_prefix_prop_p
3965 ? (!NILP (Vface_remapping_alist)
3966 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
3967 : DEFAULT_FACE_ID)
3968 : underlying_face_id (it);
3969 }
3970
3971 new_face_id = face_at_string_position (it->w,
3972 it->string,
3973 IT_STRING_CHARPOS (*it),
3974 bufpos,
3975 &next_stop,
3976 base_face_id, false);
3977
3978 /* Is this a start of a run of characters with box? Caveat:
3979 this can be called for a freshly allocated iterator; face_id
3980 is -1 is this case. We know that the new face will not
3981 change until the next check pos, i.e. if the new face has a
3982 box, all characters up to that position will have a
3983 box. But, as usual, we don't know whether that position
3984 is really the end. */
3985 if (new_face_id != it->face_id)
3986 {
3987 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3988 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3989
3990 /* If new face has a box but old face hasn't, this is the
3991 start of a run of characters with box, i.e. it has a
3992 shadow on the left side. */
3993 it->start_of_box_run_p
3994 = new_face->box && (old_face == NULL || !old_face->box);
3995 it->face_box_p = new_face->box != FACE_NO_BOX;
3996 }
3997 }
3998
3999 it->face_id = new_face_id;
4000 return HANDLED_NORMALLY;
4001 }
4002
4003
4004 /* Return the ID of the face ``underlying'' IT's current position,
4005 which is in a string. If the iterator is associated with a
4006 buffer, return the face at IT's current buffer position.
4007 Otherwise, use the iterator's base_face_id. */
4008
4009 static int
4010 underlying_face_id (struct it *it)
4011 {
4012 int face_id = it->base_face_id, i;
4013
4014 eassert (STRINGP (it->string));
4015
4016 for (i = it->sp - 1; i >= 0; --i)
4017 if (NILP (it->stack[i].string))
4018 face_id = it->stack[i].face_id;
4019
4020 return face_id;
4021 }
4022
4023
4024 /* Compute the face one character before or after the current position
4025 of IT, in the visual order. BEFORE_P means get the face
4026 in front (to the left in L2R paragraphs, to the right in R2L
4027 paragraphs) of IT's screen position. Value is the ID of the face. */
4028
4029 static int
4030 face_before_or_after_it_pos (struct it *it, bool before_p)
4031 {
4032 int face_id, limit;
4033 ptrdiff_t next_check_charpos;
4034 struct it it_copy;
4035 void *it_copy_data = NULL;
4036
4037 eassert (it->s == NULL);
4038
4039 if (STRINGP (it->string))
4040 {
4041 ptrdiff_t bufpos, charpos;
4042 int base_face_id;
4043
4044 /* No face change past the end of the string (for the case
4045 we are padding with spaces). No face change before the
4046 string start. */
4047 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
4048 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
4049 return it->face_id;
4050
4051 if (!it->bidi_p)
4052 {
4053 /* Set charpos to the position before or after IT's current
4054 position, in the logical order, which in the non-bidi
4055 case is the same as the visual order. */
4056 if (before_p)
4057 charpos = IT_STRING_CHARPOS (*it) - 1;
4058 else if (it->what == IT_COMPOSITION)
4059 /* For composition, we must check the character after the
4060 composition. */
4061 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4062 else
4063 charpos = IT_STRING_CHARPOS (*it) + 1;
4064 }
4065 else
4066 {
4067 if (before_p)
4068 {
4069 /* With bidi iteration, the character before the current
4070 in the visual order cannot be found by simple
4071 iteration, because "reverse" reordering is not
4072 supported. Instead, we need to start from the string
4073 beginning and go all the way to the current string
4074 position, remembering the previous position. */
4075 /* Ignore face changes before the first visible
4076 character on this display line. */
4077 if (it->current_x <= it->first_visible_x)
4078 return it->face_id;
4079 SAVE_IT (it_copy, *it, it_copy_data);
4080 IT_STRING_CHARPOS (it_copy) = 0;
4081 bidi_init_it (0, 0, FRAME_WINDOW_P (it_copy.f), &it_copy.bidi_it);
4082
4083 do
4084 {
4085 charpos = IT_STRING_CHARPOS (it_copy);
4086 if (charpos >= SCHARS (it->string))
4087 break;
4088 bidi_move_to_visually_next (&it_copy.bidi_it);
4089 }
4090 while (IT_STRING_CHARPOS (it_copy) != IT_STRING_CHARPOS (*it));
4091
4092 RESTORE_IT (it, it, it_copy_data);
4093 }
4094 else
4095 {
4096 /* Set charpos to the string position of the character
4097 that comes after IT's current position in the visual
4098 order. */
4099 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4100
4101 it_copy = *it;
4102 while (n--)
4103 bidi_move_to_visually_next (&it_copy.bidi_it);
4104
4105 charpos = it_copy.bidi_it.charpos;
4106 }
4107 }
4108 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4109
4110 if (it->current.overlay_string_index >= 0)
4111 bufpos = IT_CHARPOS (*it);
4112 else
4113 bufpos = 0;
4114
4115 base_face_id = underlying_face_id (it);
4116
4117 /* Get the face for ASCII, or unibyte. */
4118 face_id = face_at_string_position (it->w,
4119 it->string,
4120 charpos,
4121 bufpos,
4122 &next_check_charpos,
4123 base_face_id, false);
4124
4125 /* Correct the face for charsets different from ASCII. Do it
4126 for the multibyte case only. The face returned above is
4127 suitable for unibyte text if IT->string is unibyte. */
4128 if (STRING_MULTIBYTE (it->string))
4129 {
4130 struct text_pos pos1 = string_pos (charpos, it->string);
4131 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4132 int c, len;
4133 struct face *face = FACE_FROM_ID (it->f, face_id);
4134
4135 c = string_char_and_length (p, &len);
4136 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4137 }
4138 }
4139 else
4140 {
4141 struct text_pos pos;
4142
4143 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4144 || (IT_CHARPOS (*it) <= BEGV && before_p))
4145 return it->face_id;
4146
4147 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4148 pos = it->current.pos;
4149
4150 if (!it->bidi_p)
4151 {
4152 if (before_p)
4153 DEC_TEXT_POS (pos, it->multibyte_p);
4154 else
4155 {
4156 if (it->what == IT_COMPOSITION)
4157 {
4158 /* For composition, we must check the position after
4159 the composition. */
4160 pos.charpos += it->cmp_it.nchars;
4161 pos.bytepos += it->len;
4162 }
4163 else
4164 INC_TEXT_POS (pos, it->multibyte_p);
4165 }
4166 }
4167 else
4168 {
4169 if (before_p)
4170 {
4171 int current_x;
4172
4173 /* With bidi iteration, the character before the current
4174 in the visual order cannot be found by simple
4175 iteration, because "reverse" reordering is not
4176 supported. Instead, we need to use the move_it_*
4177 family of functions, and move to the previous
4178 character starting from the beginning of the visual
4179 line. */
4180 /* Ignore face changes before the first visible
4181 character on this display line. */
4182 if (it->current_x <= it->first_visible_x)
4183 return it->face_id;
4184 SAVE_IT (it_copy, *it, it_copy_data);
4185 /* Implementation note: Since move_it_in_display_line
4186 works in the iterator geometry, and thinks the first
4187 character is always the leftmost, even in R2L lines,
4188 we don't need to distinguish between the R2L and L2R
4189 cases here. */
4190 current_x = it_copy.current_x;
4191 move_it_vertically_backward (&it_copy, 0);
4192 move_it_in_display_line (&it_copy, ZV, current_x - 1, MOVE_TO_X);
4193 pos = it_copy.current.pos;
4194 RESTORE_IT (it, it, it_copy_data);
4195 }
4196 else
4197 {
4198 /* Set charpos to the buffer position of the character
4199 that comes after IT's current position in the visual
4200 order. */
4201 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4202
4203 it_copy = *it;
4204 while (n--)
4205 bidi_move_to_visually_next (&it_copy.bidi_it);
4206
4207 SET_TEXT_POS (pos,
4208 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4209 }
4210 }
4211 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4212
4213 /* Determine face for CHARSET_ASCII, or unibyte. */
4214 face_id = face_at_buffer_position (it->w,
4215 CHARPOS (pos),
4216 &next_check_charpos,
4217 limit, false, -1);
4218
4219 /* Correct the face for charsets different from ASCII. Do it
4220 for the multibyte case only. The face returned above is
4221 suitable for unibyte text if current_buffer is unibyte. */
4222 if (it->multibyte_p)
4223 {
4224 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4225 struct face *face = FACE_FROM_ID (it->f, face_id);
4226 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4227 }
4228 }
4229
4230 return face_id;
4231 }
4232
4233
4234 \f
4235 /***********************************************************************
4236 Invisible text
4237 ***********************************************************************/
4238
4239 /* Set up iterator IT from invisible properties at its current
4240 position. Called from handle_stop. */
4241
4242 static enum prop_handled
4243 handle_invisible_prop (struct it *it)
4244 {
4245 enum prop_handled handled = HANDLED_NORMALLY;
4246 int invis;
4247 Lisp_Object prop;
4248
4249 if (STRINGP (it->string))
4250 {
4251 Lisp_Object end_charpos, limit;
4252
4253 /* Get the value of the invisible text property at the
4254 current position. Value will be nil if there is no such
4255 property. */
4256 end_charpos = make_number (IT_STRING_CHARPOS (*it));
4257 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4258 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4259
4260 if (invis != 0 && IT_STRING_CHARPOS (*it) < it->end_charpos)
4261 {
4262 /* Record whether we have to display an ellipsis for the
4263 invisible text. */
4264 bool display_ellipsis_p = (invis == 2);
4265 ptrdiff_t len, endpos;
4266
4267 handled = HANDLED_RECOMPUTE_PROPS;
4268
4269 /* Get the position at which the next visible text can be
4270 found in IT->string, if any. */
4271 endpos = len = SCHARS (it->string);
4272 XSETINT (limit, len);
4273 do
4274 {
4275 end_charpos
4276 = Fnext_single_property_change (end_charpos, Qinvisible,
4277 it->string, limit);
4278 /* Since LIMIT is always an integer, so should be the
4279 value returned by Fnext_single_property_change. */
4280 eassert (INTEGERP (end_charpos));
4281 if (INTEGERP (end_charpos))
4282 {
4283 endpos = XFASTINT (end_charpos);
4284 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4285 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4286 if (invis == 2)
4287 display_ellipsis_p = true;
4288 }
4289 else /* Should never happen; but if it does, exit the loop. */
4290 endpos = len;
4291 }
4292 while (invis != 0 && endpos < len);
4293
4294 if (display_ellipsis_p)
4295 it->ellipsis_p = true;
4296
4297 if (endpos < len)
4298 {
4299 /* Text at END_CHARPOS is visible. Move IT there. */
4300 struct text_pos old;
4301 ptrdiff_t oldpos;
4302
4303 old = it->current.string_pos;
4304 oldpos = CHARPOS (old);
4305 if (it->bidi_p)
4306 {
4307 if (it->bidi_it.first_elt
4308 && it->bidi_it.charpos < SCHARS (it->string))
4309 bidi_paragraph_init (it->paragraph_embedding,
4310 &it->bidi_it, true);
4311 /* Bidi-iterate out of the invisible text. */
4312 do
4313 {
4314 bidi_move_to_visually_next (&it->bidi_it);
4315 }
4316 while (oldpos <= it->bidi_it.charpos
4317 && it->bidi_it.charpos < endpos);
4318
4319 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4320 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4321 if (IT_CHARPOS (*it) >= endpos)
4322 it->prev_stop = endpos;
4323 }
4324 else
4325 {
4326 IT_STRING_CHARPOS (*it) = endpos;
4327 compute_string_pos (&it->current.string_pos, old, it->string);
4328 }
4329 }
4330 else
4331 {
4332 /* The rest of the string is invisible. If this is an
4333 overlay string, proceed with the next overlay string
4334 or whatever comes and return a character from there. */
4335 if (it->current.overlay_string_index >= 0
4336 && !display_ellipsis_p)
4337 {
4338 next_overlay_string (it);
4339 /* Don't check for overlay strings when we just
4340 finished processing them. */
4341 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4342 }
4343 else
4344 {
4345 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4346 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4347 }
4348 }
4349 }
4350 }
4351 else
4352 {
4353 ptrdiff_t newpos, next_stop, start_charpos, tem;
4354 Lisp_Object pos, overlay;
4355
4356 /* First of all, is there invisible text at this position? */
4357 tem = start_charpos = IT_CHARPOS (*it);
4358 pos = make_number (tem);
4359 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4360 &overlay);
4361 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4362
4363 /* If we are on invisible text, skip over it. */
4364 if (invis != 0 && start_charpos < it->end_charpos)
4365 {
4366 /* Record whether we have to display an ellipsis for the
4367 invisible text. */
4368 bool display_ellipsis_p = invis == 2;
4369
4370 handled = HANDLED_RECOMPUTE_PROPS;
4371
4372 /* Loop skipping over invisible text. The loop is left at
4373 ZV or with IT on the first char being visible again. */
4374 do
4375 {
4376 /* Try to skip some invisible text. Return value is the
4377 position reached which can be equal to where we start
4378 if there is nothing invisible there. This skips both
4379 over invisible text properties and overlays with
4380 invisible property. */
4381 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4382
4383 /* If we skipped nothing at all we weren't at invisible
4384 text in the first place. If everything to the end of
4385 the buffer was skipped, end the loop. */
4386 if (newpos == tem || newpos >= ZV)
4387 invis = 0;
4388 else
4389 {
4390 /* We skipped some characters but not necessarily
4391 all there are. Check if we ended up on visible
4392 text. Fget_char_property returns the property of
4393 the char before the given position, i.e. if we
4394 get invis = 0, this means that the char at
4395 newpos is visible. */
4396 pos = make_number (newpos);
4397 prop = Fget_char_property (pos, Qinvisible, it->window);
4398 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4399 }
4400
4401 /* If we ended up on invisible text, proceed to
4402 skip starting with next_stop. */
4403 if (invis != 0)
4404 tem = next_stop;
4405
4406 /* If there are adjacent invisible texts, don't lose the
4407 second one's ellipsis. */
4408 if (invis == 2)
4409 display_ellipsis_p = true;
4410 }
4411 while (invis != 0);
4412
4413 /* The position newpos is now either ZV or on visible text. */
4414 if (it->bidi_p)
4415 {
4416 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4417 bool on_newline
4418 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4419 bool after_newline
4420 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4421
4422 /* If the invisible text ends on a newline or on a
4423 character after a newline, we can avoid the costly,
4424 character by character, bidi iteration to NEWPOS, and
4425 instead simply reseat the iterator there. That's
4426 because all bidi reordering information is tossed at
4427 the newline. This is a big win for modes that hide
4428 complete lines, like Outline, Org, etc. */
4429 if (on_newline || after_newline)
4430 {
4431 struct text_pos tpos;
4432 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4433
4434 SET_TEXT_POS (tpos, newpos, bpos);
4435 reseat_1 (it, tpos, false);
4436 /* If we reseat on a newline/ZV, we need to prep the
4437 bidi iterator for advancing to the next character
4438 after the newline/EOB, keeping the current paragraph
4439 direction (so that PRODUCE_GLYPHS does TRT wrt
4440 prepending/appending glyphs to a glyph row). */
4441 if (on_newline)
4442 {
4443 it->bidi_it.first_elt = false;
4444 it->bidi_it.paragraph_dir = pdir;
4445 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4446 it->bidi_it.nchars = 1;
4447 it->bidi_it.ch_len = 1;
4448 }
4449 }
4450 else /* Must use the slow method. */
4451 {
4452 /* With bidi iteration, the region of invisible text
4453 could start and/or end in the middle of a
4454 non-base embedding level. Therefore, we need to
4455 skip invisible text using the bidi iterator,
4456 starting at IT's current position, until we find
4457 ourselves outside of the invisible text.
4458 Skipping invisible text _after_ bidi iteration
4459 avoids affecting the visual order of the
4460 displayed text when invisible properties are
4461 added or removed. */
4462 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4463 {
4464 /* If we were `reseat'ed to a new paragraph,
4465 determine the paragraph base direction. We
4466 need to do it now because
4467 next_element_from_buffer may not have a
4468 chance to do it, if we are going to skip any
4469 text at the beginning, which resets the
4470 FIRST_ELT flag. */
4471 bidi_paragraph_init (it->paragraph_embedding,
4472 &it->bidi_it, true);
4473 }
4474 do
4475 {
4476 bidi_move_to_visually_next (&it->bidi_it);
4477 }
4478 while (it->stop_charpos <= it->bidi_it.charpos
4479 && it->bidi_it.charpos < newpos);
4480 IT_CHARPOS (*it) = it->bidi_it.charpos;
4481 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4482 /* If we overstepped NEWPOS, record its position in
4483 the iterator, so that we skip invisible text if
4484 later the bidi iteration lands us in the
4485 invisible region again. */
4486 if (IT_CHARPOS (*it) >= newpos)
4487 it->prev_stop = newpos;
4488 }
4489 }
4490 else
4491 {
4492 IT_CHARPOS (*it) = newpos;
4493 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4494 }
4495
4496 if (display_ellipsis_p)
4497 {
4498 /* Make sure that the glyphs of the ellipsis will get
4499 correct `charpos' values. If we would not update
4500 it->position here, the glyphs would belong to the
4501 last visible character _before_ the invisible
4502 text, which confuses `set_cursor_from_row'.
4503
4504 We use the last invisible position instead of the
4505 first because this way the cursor is always drawn on
4506 the first "." of the ellipsis, whenever PT is inside
4507 the invisible text. Otherwise the cursor would be
4508 placed _after_ the ellipsis when the point is after the
4509 first invisible character. */
4510 if (!STRINGP (it->object))
4511 {
4512 it->position.charpos = newpos - 1;
4513 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4514 }
4515 }
4516
4517 /* If there are before-strings at the start of invisible
4518 text, and the text is invisible because of a text
4519 property, arrange to show before-strings because 20.x did
4520 it that way. (If the text is invisible because of an
4521 overlay property instead of a text property, this is
4522 already handled in the overlay code.) */
4523 if (NILP (overlay)
4524 && get_overlay_strings (it, it->stop_charpos))
4525 {
4526 handled = HANDLED_RECOMPUTE_PROPS;
4527 if (it->sp > 0)
4528 {
4529 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4530 /* The call to get_overlay_strings above recomputes
4531 it->stop_charpos, but it only considers changes
4532 in properties and overlays beyond iterator's
4533 current position. This causes us to miss changes
4534 that happen exactly where the invisible property
4535 ended. So we play it safe here and force the
4536 iterator to check for potential stop positions
4537 immediately after the invisible text. Note that
4538 if get_overlay_strings returns true, it
4539 normally also pushed the iterator stack, so we
4540 need to update the stop position in the slot
4541 below the current one. */
4542 it->stack[it->sp - 1].stop_charpos
4543 = CHARPOS (it->stack[it->sp - 1].current.pos);
4544 }
4545 }
4546 else if (display_ellipsis_p)
4547 {
4548 it->ellipsis_p = true;
4549 /* Let the ellipsis display before
4550 considering any properties of the following char.
4551 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4552 handled = HANDLED_RETURN;
4553 }
4554 }
4555 }
4556
4557 return handled;
4558 }
4559
4560
4561 /* Make iterator IT return `...' next.
4562 Replaces LEN characters from buffer. */
4563
4564 static void
4565 setup_for_ellipsis (struct it *it, int len)
4566 {
4567 /* Use the display table definition for `...'. Invalid glyphs
4568 will be handled by the method returning elements from dpvec. */
4569 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4570 {
4571 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4572 it->dpvec = v->contents;
4573 it->dpend = v->contents + v->header.size;
4574 }
4575 else
4576 {
4577 /* Default `...'. */
4578 it->dpvec = default_invis_vector;
4579 it->dpend = default_invis_vector + 3;
4580 }
4581
4582 it->dpvec_char_len = len;
4583 it->current.dpvec_index = 0;
4584 it->dpvec_face_id = -1;
4585
4586 /* Remember the current face id in case glyphs specify faces.
4587 IT's face is restored in set_iterator_to_next.
4588 saved_face_id was set to preceding char's face in handle_stop. */
4589 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4590 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4591
4592 /* If the ellipsis represents buffer text, it means we advanced in
4593 the buffer, so we should no longer ignore overlay strings. */
4594 if (it->method == GET_FROM_BUFFER)
4595 it->ignore_overlay_strings_at_pos_p = false;
4596
4597 it->method = GET_FROM_DISPLAY_VECTOR;
4598 it->ellipsis_p = true;
4599 }
4600
4601
4602 \f
4603 /***********************************************************************
4604 'display' property
4605 ***********************************************************************/
4606
4607 /* Set up iterator IT from `display' property at its current position.
4608 Called from handle_stop.
4609 We return HANDLED_RETURN if some part of the display property
4610 overrides the display of the buffer text itself.
4611 Otherwise we return HANDLED_NORMALLY. */
4612
4613 static enum prop_handled
4614 handle_display_prop (struct it *it)
4615 {
4616 Lisp_Object propval, object, overlay;
4617 struct text_pos *position;
4618 ptrdiff_t bufpos;
4619 /* Nonzero if some property replaces the display of the text itself. */
4620 int display_replaced = 0;
4621
4622 if (STRINGP (it->string))
4623 {
4624 object = it->string;
4625 position = &it->current.string_pos;
4626 bufpos = CHARPOS (it->current.pos);
4627 }
4628 else
4629 {
4630 XSETWINDOW (object, it->w);
4631 position = &it->current.pos;
4632 bufpos = CHARPOS (*position);
4633 }
4634
4635 /* Reset those iterator values set from display property values. */
4636 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4637 it->space_width = Qnil;
4638 it->font_height = Qnil;
4639 it->voffset = 0;
4640
4641 /* We don't support recursive `display' properties, i.e. string
4642 values that have a string `display' property, that have a string
4643 `display' property etc. */
4644 if (!it->string_from_display_prop_p)
4645 it->area = TEXT_AREA;
4646
4647 propval = get_char_property_and_overlay (make_number (position->charpos),
4648 Qdisplay, object, &overlay);
4649 if (NILP (propval))
4650 return HANDLED_NORMALLY;
4651 /* Now OVERLAY is the overlay that gave us this property, or nil
4652 if it was a text property. */
4653
4654 if (!STRINGP (it->string))
4655 object = it->w->contents;
4656
4657 display_replaced = handle_display_spec (it, propval, object, overlay,
4658 position, bufpos,
4659 FRAME_WINDOW_P (it->f));
4660 return display_replaced != 0 ? HANDLED_RETURN : HANDLED_NORMALLY;
4661 }
4662
4663 /* Subroutine of handle_display_prop. Returns non-zero if the display
4664 specification in SPEC is a replacing specification, i.e. it would
4665 replace the text covered by `display' property with something else,
4666 such as an image or a display string. If SPEC includes any kind or
4667 `(space ...) specification, the value is 2; this is used by
4668 compute_display_string_pos, which see.
4669
4670 See handle_single_display_spec for documentation of arguments.
4671 FRAME_WINDOW_P is true if the window being redisplayed is on a
4672 GUI frame; this argument is used only if IT is NULL, see below.
4673
4674 IT can be NULL, if this is called by the bidi reordering code
4675 through compute_display_string_pos, which see. In that case, this
4676 function only examines SPEC, but does not otherwise "handle" it, in
4677 the sense that it doesn't set up members of IT from the display
4678 spec. */
4679 static int
4680 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4681 Lisp_Object overlay, struct text_pos *position,
4682 ptrdiff_t bufpos, bool frame_window_p)
4683 {
4684 int replacing = 0;
4685
4686 if (CONSP (spec)
4687 /* Simple specifications. */
4688 && !EQ (XCAR (spec), Qimage)
4689 && !EQ (XCAR (spec), Qspace)
4690 && !EQ (XCAR (spec), Qwhen)
4691 && !EQ (XCAR (spec), Qslice)
4692 && !EQ (XCAR (spec), Qspace_width)
4693 && !EQ (XCAR (spec), Qheight)
4694 && !EQ (XCAR (spec), Qraise)
4695 /* Marginal area specifications. */
4696 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4697 && !EQ (XCAR (spec), Qleft_fringe)
4698 && !EQ (XCAR (spec), Qright_fringe)
4699 && !NILP (XCAR (spec)))
4700 {
4701 for (; CONSP (spec); spec = XCDR (spec))
4702 {
4703 int rv = handle_single_display_spec (it, XCAR (spec), object,
4704 overlay, position, bufpos,
4705 replacing, frame_window_p);
4706 if (rv != 0)
4707 {
4708 replacing = rv;
4709 /* If some text in a string is replaced, `position' no
4710 longer points to the position of `object'. */
4711 if (!it || STRINGP (object))
4712 break;
4713 }
4714 }
4715 }
4716 else if (VECTORP (spec))
4717 {
4718 ptrdiff_t i;
4719 for (i = 0; i < ASIZE (spec); ++i)
4720 {
4721 int rv = handle_single_display_spec (it, AREF (spec, i), object,
4722 overlay, position, bufpos,
4723 replacing, frame_window_p);
4724 if (rv != 0)
4725 {
4726 replacing = rv;
4727 /* If some text in a string is replaced, `position' no
4728 longer points to the position of `object'. */
4729 if (!it || STRINGP (object))
4730 break;
4731 }
4732 }
4733 }
4734 else
4735 replacing = handle_single_display_spec (it, spec, object, overlay, position,
4736 bufpos, 0, frame_window_p);
4737 return replacing;
4738 }
4739
4740 /* Value is the position of the end of the `display' property starting
4741 at START_POS in OBJECT. */
4742
4743 static struct text_pos
4744 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4745 {
4746 Lisp_Object end;
4747 struct text_pos end_pos;
4748
4749 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4750 Qdisplay, object, Qnil);
4751 CHARPOS (end_pos) = XFASTINT (end);
4752 if (STRINGP (object))
4753 compute_string_pos (&end_pos, start_pos, it->string);
4754 else
4755 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4756
4757 return end_pos;
4758 }
4759
4760
4761 /* Set up IT from a single `display' property specification SPEC. OBJECT
4762 is the object in which the `display' property was found. *POSITION
4763 is the position in OBJECT at which the `display' property was found.
4764 BUFPOS is the buffer position of OBJECT (different from POSITION if
4765 OBJECT is not a buffer). DISPLAY_REPLACED non-zero means that we
4766 previously saw a display specification which already replaced text
4767 display with something else, for example an image; we ignore such
4768 properties after the first one has been processed.
4769
4770 OVERLAY is the overlay this `display' property came from,
4771 or nil if it was a text property.
4772
4773 If SPEC is a `space' or `image' specification, and in some other
4774 cases too, set *POSITION to the position where the `display'
4775 property ends.
4776
4777 If IT is NULL, only examine the property specification in SPEC, but
4778 don't set up IT. In that case, FRAME_WINDOW_P means SPEC
4779 is intended to be displayed in a window on a GUI frame.
4780
4781 Value is non-zero if something was found which replaces the display
4782 of buffer or string text. */
4783
4784 static int
4785 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4786 Lisp_Object overlay, struct text_pos *position,
4787 ptrdiff_t bufpos, int display_replaced,
4788 bool frame_window_p)
4789 {
4790 Lisp_Object form;
4791 Lisp_Object location, value;
4792 struct text_pos start_pos = *position;
4793
4794 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4795 If the result is non-nil, use VALUE instead of SPEC. */
4796 form = Qt;
4797 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4798 {
4799 spec = XCDR (spec);
4800 if (!CONSP (spec))
4801 return 0;
4802 form = XCAR (spec);
4803 spec = XCDR (spec);
4804 }
4805
4806 if (!NILP (form) && !EQ (form, Qt))
4807 {
4808 ptrdiff_t count = SPECPDL_INDEX ();
4809
4810 /* Bind `object' to the object having the `display' property, a
4811 buffer or string. Bind `position' to the position in the
4812 object where the property was found, and `buffer-position'
4813 to the current position in the buffer. */
4814
4815 if (NILP (object))
4816 XSETBUFFER (object, current_buffer);
4817 specbind (Qobject, object);
4818 specbind (Qposition, make_number (CHARPOS (*position)));
4819 specbind (Qbuffer_position, make_number (bufpos));
4820 form = safe_eval (form);
4821 unbind_to (count, Qnil);
4822 }
4823
4824 if (NILP (form))
4825 return 0;
4826
4827 /* Handle `(height HEIGHT)' specifications. */
4828 if (CONSP (spec)
4829 && EQ (XCAR (spec), Qheight)
4830 && CONSP (XCDR (spec)))
4831 {
4832 if (it)
4833 {
4834 if (!FRAME_WINDOW_P (it->f))
4835 return 0;
4836
4837 it->font_height = XCAR (XCDR (spec));
4838 if (!NILP (it->font_height))
4839 {
4840 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4841 int new_height = -1;
4842
4843 if (CONSP (it->font_height)
4844 && (EQ (XCAR (it->font_height), Qplus)
4845 || EQ (XCAR (it->font_height), Qminus))
4846 && CONSP (XCDR (it->font_height))
4847 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4848 {
4849 /* `(+ N)' or `(- N)' where N is an integer. */
4850 int steps = XINT (XCAR (XCDR (it->font_height)));
4851 if (EQ (XCAR (it->font_height), Qplus))
4852 steps = - steps;
4853 it->face_id = smaller_face (it->f, it->face_id, steps);
4854 }
4855 else if (FUNCTIONP (it->font_height))
4856 {
4857 /* Call function with current height as argument.
4858 Value is the new height. */
4859 Lisp_Object height;
4860 height = safe_call1 (it->font_height,
4861 face->lface[LFACE_HEIGHT_INDEX]);
4862 if (NUMBERP (height))
4863 new_height = XFLOATINT (height);
4864 }
4865 else if (NUMBERP (it->font_height))
4866 {
4867 /* Value is a multiple of the canonical char height. */
4868 struct face *f;
4869
4870 f = FACE_FROM_ID (it->f,
4871 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4872 new_height = (XFLOATINT (it->font_height)
4873 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4874 }
4875 else
4876 {
4877 /* Evaluate IT->font_height with `height' bound to the
4878 current specified height to get the new height. */
4879 ptrdiff_t count = SPECPDL_INDEX ();
4880
4881 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4882 value = safe_eval (it->font_height);
4883 unbind_to (count, Qnil);
4884
4885 if (NUMBERP (value))
4886 new_height = XFLOATINT (value);
4887 }
4888
4889 if (new_height > 0)
4890 it->face_id = face_with_height (it->f, it->face_id, new_height);
4891 }
4892 }
4893
4894 return 0;
4895 }
4896
4897 /* Handle `(space-width WIDTH)'. */
4898 if (CONSP (spec)
4899 && EQ (XCAR (spec), Qspace_width)
4900 && CONSP (XCDR (spec)))
4901 {
4902 if (it)
4903 {
4904 if (!FRAME_WINDOW_P (it->f))
4905 return 0;
4906
4907 value = XCAR (XCDR (spec));
4908 if (NUMBERP (value) && XFLOATINT (value) > 0)
4909 it->space_width = value;
4910 }
4911
4912 return 0;
4913 }
4914
4915 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4916 if (CONSP (spec)
4917 && EQ (XCAR (spec), Qslice))
4918 {
4919 Lisp_Object tem;
4920
4921 if (it)
4922 {
4923 if (!FRAME_WINDOW_P (it->f))
4924 return 0;
4925
4926 if (tem = XCDR (spec), CONSP (tem))
4927 {
4928 it->slice.x = XCAR (tem);
4929 if (tem = XCDR (tem), CONSP (tem))
4930 {
4931 it->slice.y = XCAR (tem);
4932 if (tem = XCDR (tem), CONSP (tem))
4933 {
4934 it->slice.width = XCAR (tem);
4935 if (tem = XCDR (tem), CONSP (tem))
4936 it->slice.height = XCAR (tem);
4937 }
4938 }
4939 }
4940 }
4941
4942 return 0;
4943 }
4944
4945 /* Handle `(raise FACTOR)'. */
4946 if (CONSP (spec)
4947 && EQ (XCAR (spec), Qraise)
4948 && CONSP (XCDR (spec)))
4949 {
4950 if (it)
4951 {
4952 if (!FRAME_WINDOW_P (it->f))
4953 return 0;
4954
4955 #ifdef HAVE_WINDOW_SYSTEM
4956 value = XCAR (XCDR (spec));
4957 if (NUMBERP (value))
4958 {
4959 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4960 it->voffset = - (XFLOATINT (value)
4961 * (normal_char_height (face->font, -1)));
4962 }
4963 #endif /* HAVE_WINDOW_SYSTEM */
4964 }
4965
4966 return 0;
4967 }
4968
4969 /* Don't handle the other kinds of display specifications
4970 inside a string that we got from a `display' property. */
4971 if (it && it->string_from_display_prop_p)
4972 return 0;
4973
4974 /* Characters having this form of property are not displayed, so
4975 we have to find the end of the property. */
4976 if (it)
4977 {
4978 start_pos = *position;
4979 *position = display_prop_end (it, object, start_pos);
4980 /* If the display property comes from an overlay, don't consider
4981 any potential stop_charpos values before the end of that
4982 overlay. Since display_prop_end will happily find another
4983 'display' property coming from some other overlay or text
4984 property on buffer positions before this overlay's end, we
4985 need to ignore them, or else we risk displaying this
4986 overlay's display string/image twice. */
4987 if (!NILP (overlay))
4988 {
4989 ptrdiff_t ovendpos = OVERLAY_POSITION (OVERLAY_END (overlay));
4990
4991 if (ovendpos > CHARPOS (*position))
4992 SET_TEXT_POS (*position, ovendpos, CHAR_TO_BYTE (ovendpos));
4993 }
4994 }
4995 value = Qnil;
4996
4997 /* Stop the scan at that end position--we assume that all
4998 text properties change there. */
4999 if (it)
5000 it->stop_charpos = position->charpos;
5001
5002 /* Handle `(left-fringe BITMAP [FACE])'
5003 and `(right-fringe BITMAP [FACE])'. */
5004 if (CONSP (spec)
5005 && (EQ (XCAR (spec), Qleft_fringe)
5006 || EQ (XCAR (spec), Qright_fringe))
5007 && CONSP (XCDR (spec)))
5008 {
5009 int fringe_bitmap;
5010
5011 if (it)
5012 {
5013 if (!FRAME_WINDOW_P (it->f))
5014 /* If we return here, POSITION has been advanced
5015 across the text with this property. */
5016 {
5017 /* Synchronize the bidi iterator with POSITION. This is
5018 needed because we are not going to push the iterator
5019 on behalf of this display property, so there will be
5020 no pop_it call to do this synchronization for us. */
5021 if (it->bidi_p)
5022 {
5023 it->position = *position;
5024 iterate_out_of_display_property (it);
5025 *position = it->position;
5026 }
5027 return 1;
5028 }
5029 }
5030 else if (!frame_window_p)
5031 return 1;
5032
5033 #ifdef HAVE_WINDOW_SYSTEM
5034 value = XCAR (XCDR (spec));
5035 if (!SYMBOLP (value)
5036 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
5037 /* If we return here, POSITION has been advanced
5038 across the text with this property. */
5039 {
5040 if (it && it->bidi_p)
5041 {
5042 it->position = *position;
5043 iterate_out_of_display_property (it);
5044 *position = it->position;
5045 }
5046 return 1;
5047 }
5048
5049 if (it)
5050 {
5051 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
5052
5053 if (CONSP (XCDR (XCDR (spec))))
5054 {
5055 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
5056 int face_id2 = lookup_derived_face (it->f, face_name,
5057 FRINGE_FACE_ID, false);
5058 if (face_id2 >= 0)
5059 face_id = face_id2;
5060 }
5061
5062 /* Save current settings of IT so that we can restore them
5063 when we are finished with the glyph property value. */
5064 push_it (it, position);
5065
5066 it->area = TEXT_AREA;
5067 it->what = IT_IMAGE;
5068 it->image_id = -1; /* no image */
5069 it->position = start_pos;
5070 it->object = NILP (object) ? it->w->contents : object;
5071 it->method = GET_FROM_IMAGE;
5072 it->from_overlay = Qnil;
5073 it->face_id = face_id;
5074 it->from_disp_prop_p = true;
5075
5076 /* Say that we haven't consumed the characters with
5077 `display' property yet. The call to pop_it in
5078 set_iterator_to_next will clean this up. */
5079 *position = start_pos;
5080
5081 if (EQ (XCAR (spec), Qleft_fringe))
5082 {
5083 it->left_user_fringe_bitmap = fringe_bitmap;
5084 it->left_user_fringe_face_id = face_id;
5085 }
5086 else
5087 {
5088 it->right_user_fringe_bitmap = fringe_bitmap;
5089 it->right_user_fringe_face_id = face_id;
5090 }
5091 }
5092 #endif /* HAVE_WINDOW_SYSTEM */
5093 return 1;
5094 }
5095
5096 /* Prepare to handle `((margin left-margin) ...)',
5097 `((margin right-margin) ...)' and `((margin nil) ...)'
5098 prefixes for display specifications. */
5099 location = Qunbound;
5100 if (CONSP (spec) && CONSP (XCAR (spec)))
5101 {
5102 Lisp_Object tem;
5103
5104 value = XCDR (spec);
5105 if (CONSP (value))
5106 value = XCAR (value);
5107
5108 tem = XCAR (spec);
5109 if (EQ (XCAR (tem), Qmargin)
5110 && (tem = XCDR (tem),
5111 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5112 (NILP (tem)
5113 || EQ (tem, Qleft_margin)
5114 || EQ (tem, Qright_margin))))
5115 location = tem;
5116 }
5117
5118 if (EQ (location, Qunbound))
5119 {
5120 location = Qnil;
5121 value = spec;
5122 }
5123
5124 /* After this point, VALUE is the property after any
5125 margin prefix has been stripped. It must be a string,
5126 an image specification, or `(space ...)'.
5127
5128 LOCATION specifies where to display: `left-margin',
5129 `right-margin' or nil. */
5130
5131 bool valid_p = (STRINGP (value)
5132 #ifdef HAVE_WINDOW_SYSTEM
5133 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5134 && valid_image_p (value))
5135 #endif /* not HAVE_WINDOW_SYSTEM */
5136 || (CONSP (value) && EQ (XCAR (value), Qspace)));
5137
5138 if (valid_p && display_replaced == 0)
5139 {
5140 int retval = 1;
5141
5142 if (!it)
5143 {
5144 /* Callers need to know whether the display spec is any kind
5145 of `(space ...)' spec that is about to affect text-area
5146 display. */
5147 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5148 retval = 2;
5149 return retval;
5150 }
5151
5152 /* Save current settings of IT so that we can restore them
5153 when we are finished with the glyph property value. */
5154 push_it (it, position);
5155 it->from_overlay = overlay;
5156 it->from_disp_prop_p = true;
5157
5158 if (NILP (location))
5159 it->area = TEXT_AREA;
5160 else if (EQ (location, Qleft_margin))
5161 it->area = LEFT_MARGIN_AREA;
5162 else
5163 it->area = RIGHT_MARGIN_AREA;
5164
5165 if (STRINGP (value))
5166 {
5167 it->string = value;
5168 it->multibyte_p = STRING_MULTIBYTE (it->string);
5169 it->current.overlay_string_index = -1;
5170 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5171 it->end_charpos = it->string_nchars = SCHARS (it->string);
5172 it->method = GET_FROM_STRING;
5173 it->stop_charpos = 0;
5174 it->prev_stop = 0;
5175 it->base_level_stop = 0;
5176 it->string_from_display_prop_p = true;
5177 /* Say that we haven't consumed the characters with
5178 `display' property yet. The call to pop_it in
5179 set_iterator_to_next will clean this up. */
5180 if (BUFFERP (object))
5181 *position = start_pos;
5182
5183 /* Force paragraph direction to be that of the parent
5184 object. If the parent object's paragraph direction is
5185 not yet determined, default to L2R. */
5186 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5187 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5188 else
5189 it->paragraph_embedding = L2R;
5190
5191 /* Set up the bidi iterator for this display string. */
5192 if (it->bidi_p)
5193 {
5194 it->bidi_it.string.lstring = it->string;
5195 it->bidi_it.string.s = NULL;
5196 it->bidi_it.string.schars = it->end_charpos;
5197 it->bidi_it.string.bufpos = bufpos;
5198 it->bidi_it.string.from_disp_str = true;
5199 it->bidi_it.string.unibyte = !it->multibyte_p;
5200 it->bidi_it.w = it->w;
5201 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5202 }
5203 }
5204 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5205 {
5206 it->method = GET_FROM_STRETCH;
5207 it->object = value;
5208 *position = it->position = start_pos;
5209 retval = 1 + (it->area == TEXT_AREA);
5210 }
5211 #ifdef HAVE_WINDOW_SYSTEM
5212 else
5213 {
5214 it->what = IT_IMAGE;
5215 it->image_id = lookup_image (it->f, value);
5216 it->position = start_pos;
5217 it->object = NILP (object) ? it->w->contents : object;
5218 it->method = GET_FROM_IMAGE;
5219
5220 /* Say that we haven't consumed the characters with
5221 `display' property yet. The call to pop_it in
5222 set_iterator_to_next will clean this up. */
5223 *position = start_pos;
5224 }
5225 #endif /* HAVE_WINDOW_SYSTEM */
5226
5227 return retval;
5228 }
5229
5230 /* Invalid property or property not supported. Restore
5231 POSITION to what it was before. */
5232 *position = start_pos;
5233 return 0;
5234 }
5235
5236 /* Check if PROP is a display property value whose text should be
5237 treated as intangible. OVERLAY is the overlay from which PROP
5238 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5239 specify the buffer position covered by PROP. */
5240
5241 bool
5242 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5243 ptrdiff_t charpos, ptrdiff_t bytepos)
5244 {
5245 bool frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5246 struct text_pos position;
5247
5248 SET_TEXT_POS (position, charpos, bytepos);
5249 return (handle_display_spec (NULL, prop, Qnil, overlay,
5250 &position, charpos, frame_window_p)
5251 != 0);
5252 }
5253
5254
5255 /* Return true if PROP is a display sub-property value containing STRING.
5256
5257 Implementation note: this and the following function are really
5258 special cases of handle_display_spec and
5259 handle_single_display_spec, and should ideally use the same code.
5260 Until they do, these two pairs must be consistent and must be
5261 modified in sync. */
5262
5263 static bool
5264 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5265 {
5266 if (EQ (string, prop))
5267 return true;
5268
5269 /* Skip over `when FORM'. */
5270 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5271 {
5272 prop = XCDR (prop);
5273 if (!CONSP (prop))
5274 return false;
5275 /* Actually, the condition following `when' should be eval'ed,
5276 like handle_single_display_spec does, and we should return
5277 false if it evaluates to nil. However, this function is
5278 called only when the buffer was already displayed and some
5279 glyph in the glyph matrix was found to come from a display
5280 string. Therefore, the condition was already evaluated, and
5281 the result was non-nil, otherwise the display string wouldn't
5282 have been displayed and we would have never been called for
5283 this property. Thus, we can skip the evaluation and assume
5284 its result is non-nil. */
5285 prop = XCDR (prop);
5286 }
5287
5288 if (CONSP (prop))
5289 /* Skip over `margin LOCATION'. */
5290 if (EQ (XCAR (prop), Qmargin))
5291 {
5292 prop = XCDR (prop);
5293 if (!CONSP (prop))
5294 return false;
5295
5296 prop = XCDR (prop);
5297 if (!CONSP (prop))
5298 return false;
5299 }
5300
5301 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5302 }
5303
5304
5305 /* Return true if STRING appears in the `display' property PROP. */
5306
5307 static bool
5308 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5309 {
5310 if (CONSP (prop)
5311 && !EQ (XCAR (prop), Qwhen)
5312 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5313 {
5314 /* A list of sub-properties. */
5315 while (CONSP (prop))
5316 {
5317 if (single_display_spec_string_p (XCAR (prop), string))
5318 return true;
5319 prop = XCDR (prop);
5320 }
5321 }
5322 else if (VECTORP (prop))
5323 {
5324 /* A vector of sub-properties. */
5325 ptrdiff_t i;
5326 for (i = 0; i < ASIZE (prop); ++i)
5327 if (single_display_spec_string_p (AREF (prop, i), string))
5328 return true;
5329 }
5330 else
5331 return single_display_spec_string_p (prop, string);
5332
5333 return false;
5334 }
5335
5336 /* Look for STRING in overlays and text properties in the current
5337 buffer, between character positions FROM and TO (excluding TO).
5338 BACK_P means look back (in this case, TO is supposed to be
5339 less than FROM).
5340 Value is the first character position where STRING was found, or
5341 zero if it wasn't found before hitting TO.
5342
5343 This function may only use code that doesn't eval because it is
5344 called asynchronously from note_mouse_highlight. */
5345
5346 static ptrdiff_t
5347 string_buffer_position_lim (Lisp_Object string,
5348 ptrdiff_t from, ptrdiff_t to, bool back_p)
5349 {
5350 Lisp_Object limit, prop, pos;
5351 bool found = false;
5352
5353 pos = make_number (max (from, BEGV));
5354
5355 if (!back_p) /* looking forward */
5356 {
5357 limit = make_number (min (to, ZV));
5358 while (!found && !EQ (pos, limit))
5359 {
5360 prop = Fget_char_property (pos, Qdisplay, Qnil);
5361 if (!NILP (prop) && display_prop_string_p (prop, string))
5362 found = true;
5363 else
5364 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5365 limit);
5366 }
5367 }
5368 else /* looking back */
5369 {
5370 limit = make_number (max (to, BEGV));
5371 while (!found && !EQ (pos, limit))
5372 {
5373 prop = Fget_char_property (pos, Qdisplay, Qnil);
5374 if (!NILP (prop) && display_prop_string_p (prop, string))
5375 found = true;
5376 else
5377 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5378 limit);
5379 }
5380 }
5381
5382 return found ? XINT (pos) : 0;
5383 }
5384
5385 /* Determine which buffer position in current buffer STRING comes from.
5386 AROUND_CHARPOS is an approximate position where it could come from.
5387 Value is the buffer position or 0 if it couldn't be determined.
5388
5389 This function is necessary because we don't record buffer positions
5390 in glyphs generated from strings (to keep struct glyph small).
5391 This function may only use code that doesn't eval because it is
5392 called asynchronously from note_mouse_highlight. */
5393
5394 static ptrdiff_t
5395 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5396 {
5397 const int MAX_DISTANCE = 1000;
5398 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5399 around_charpos + MAX_DISTANCE,
5400 false);
5401
5402 if (!found)
5403 found = string_buffer_position_lim (string, around_charpos,
5404 around_charpos - MAX_DISTANCE, true);
5405 return found;
5406 }
5407
5408
5409 \f
5410 /***********************************************************************
5411 `composition' property
5412 ***********************************************************************/
5413
5414 /* Set up iterator IT from `composition' property at its current
5415 position. Called from handle_stop. */
5416
5417 static enum prop_handled
5418 handle_composition_prop (struct it *it)
5419 {
5420 Lisp_Object prop, string;
5421 ptrdiff_t pos, pos_byte, start, end;
5422
5423 if (STRINGP (it->string))
5424 {
5425 unsigned char *s;
5426
5427 pos = IT_STRING_CHARPOS (*it);
5428 pos_byte = IT_STRING_BYTEPOS (*it);
5429 string = it->string;
5430 s = SDATA (string) + pos_byte;
5431 it->c = STRING_CHAR (s);
5432 }
5433 else
5434 {
5435 pos = IT_CHARPOS (*it);
5436 pos_byte = IT_BYTEPOS (*it);
5437 string = Qnil;
5438 it->c = FETCH_CHAR (pos_byte);
5439 }
5440
5441 /* If there's a valid composition and point is not inside of the
5442 composition (in the case that the composition is from the current
5443 buffer), draw a glyph composed from the composition components. */
5444 if (find_composition (pos, -1, &start, &end, &prop, string)
5445 && composition_valid_p (start, end, prop)
5446 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5447 {
5448 if (start < pos)
5449 /* As we can't handle this situation (perhaps font-lock added
5450 a new composition), we just return here hoping that next
5451 redisplay will detect this composition much earlier. */
5452 return HANDLED_NORMALLY;
5453 if (start != pos)
5454 {
5455 if (STRINGP (it->string))
5456 pos_byte = string_char_to_byte (it->string, start);
5457 else
5458 pos_byte = CHAR_TO_BYTE (start);
5459 }
5460 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5461 prop, string);
5462
5463 if (it->cmp_it.id >= 0)
5464 {
5465 it->cmp_it.ch = -1;
5466 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5467 it->cmp_it.nglyphs = -1;
5468 }
5469 }
5470
5471 return HANDLED_NORMALLY;
5472 }
5473
5474
5475 \f
5476 /***********************************************************************
5477 Overlay strings
5478 ***********************************************************************/
5479
5480 /* The following structure is used to record overlay strings for
5481 later sorting in load_overlay_strings. */
5482
5483 struct overlay_entry
5484 {
5485 Lisp_Object overlay;
5486 Lisp_Object string;
5487 EMACS_INT priority;
5488 bool after_string_p;
5489 };
5490
5491
5492 /* Set up iterator IT from overlay strings at its current position.
5493 Called from handle_stop. */
5494
5495 static enum prop_handled
5496 handle_overlay_change (struct it *it)
5497 {
5498 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5499 return HANDLED_RECOMPUTE_PROPS;
5500 else
5501 return HANDLED_NORMALLY;
5502 }
5503
5504
5505 /* Set up the next overlay string for delivery by IT, if there is an
5506 overlay string to deliver. Called by set_iterator_to_next when the
5507 end of the current overlay string is reached. If there are more
5508 overlay strings to display, IT->string and
5509 IT->current.overlay_string_index are set appropriately here.
5510 Otherwise IT->string is set to nil. */
5511
5512 static void
5513 next_overlay_string (struct it *it)
5514 {
5515 ++it->current.overlay_string_index;
5516 if (it->current.overlay_string_index == it->n_overlay_strings)
5517 {
5518 /* No more overlay strings. Restore IT's settings to what
5519 they were before overlay strings were processed, and
5520 continue to deliver from current_buffer. */
5521
5522 it->ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
5523 pop_it (it);
5524 eassert (it->sp > 0
5525 || (NILP (it->string)
5526 && it->method == GET_FROM_BUFFER
5527 && it->stop_charpos >= BEGV
5528 && it->stop_charpos <= it->end_charpos));
5529 it->current.overlay_string_index = -1;
5530 it->n_overlay_strings = 0;
5531 /* If there's an empty display string on the stack, pop the
5532 stack, to resync the bidi iterator with IT's position. Such
5533 empty strings are pushed onto the stack in
5534 get_overlay_strings_1. */
5535 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5536 pop_it (it);
5537
5538 /* Since we've exhausted overlay strings at this buffer
5539 position, set the flag to ignore overlays until we move to
5540 another position. The flag is reset in
5541 next_element_from_buffer. */
5542 it->ignore_overlay_strings_at_pos_p = true;
5543
5544 /* If we're at the end of the buffer, record that we have
5545 processed the overlay strings there already, so that
5546 next_element_from_buffer doesn't try it again. */
5547 if (NILP (it->string)
5548 && IT_CHARPOS (*it) >= it->end_charpos
5549 && it->overlay_strings_charpos >= it->end_charpos)
5550 it->overlay_strings_at_end_processed_p = true;
5551 /* Note: we reset overlay_strings_charpos only here, to make
5552 sure the just-processed overlays were indeed at EOB.
5553 Otherwise, overlays on text with invisible text property,
5554 which are processed with IT's position past the invisible
5555 text, might fool us into thinking the overlays at EOB were
5556 already processed (linum-mode can cause this, for
5557 example). */
5558 it->overlay_strings_charpos = -1;
5559 }
5560 else
5561 {
5562 /* There are more overlay strings to process. If
5563 IT->current.overlay_string_index has advanced to a position
5564 where we must load IT->overlay_strings with more strings, do
5565 it. We must load at the IT->overlay_strings_charpos where
5566 IT->n_overlay_strings was originally computed; when invisible
5567 text is present, this might not be IT_CHARPOS (Bug#7016). */
5568 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5569
5570 if (it->current.overlay_string_index && i == 0)
5571 load_overlay_strings (it, it->overlay_strings_charpos);
5572
5573 /* Initialize IT to deliver display elements from the overlay
5574 string. */
5575 it->string = it->overlay_strings[i];
5576 it->multibyte_p = STRING_MULTIBYTE (it->string);
5577 SET_TEXT_POS (it->current.string_pos, 0, 0);
5578 it->method = GET_FROM_STRING;
5579 it->stop_charpos = 0;
5580 it->end_charpos = SCHARS (it->string);
5581 if (it->cmp_it.stop_pos >= 0)
5582 it->cmp_it.stop_pos = 0;
5583 it->prev_stop = 0;
5584 it->base_level_stop = 0;
5585
5586 /* Set up the bidi iterator for this overlay string. */
5587 if (it->bidi_p)
5588 {
5589 it->bidi_it.string.lstring = it->string;
5590 it->bidi_it.string.s = NULL;
5591 it->bidi_it.string.schars = SCHARS (it->string);
5592 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5593 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5594 it->bidi_it.string.unibyte = !it->multibyte_p;
5595 it->bidi_it.w = it->w;
5596 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5597 }
5598 }
5599
5600 CHECK_IT (it);
5601 }
5602
5603
5604 /* Compare two overlay_entry structures E1 and E2. Used as a
5605 comparison function for qsort in load_overlay_strings. Overlay
5606 strings for the same position are sorted so that
5607
5608 1. All after-strings come in front of before-strings, except
5609 when they come from the same overlay.
5610
5611 2. Within after-strings, strings are sorted so that overlay strings
5612 from overlays with higher priorities come first.
5613
5614 2. Within before-strings, strings are sorted so that overlay
5615 strings from overlays with higher priorities come last.
5616
5617 Value is analogous to strcmp. */
5618
5619
5620 static int
5621 compare_overlay_entries (const void *e1, const void *e2)
5622 {
5623 struct overlay_entry const *entry1 = e1;
5624 struct overlay_entry const *entry2 = e2;
5625 int result;
5626
5627 if (entry1->after_string_p != entry2->after_string_p)
5628 {
5629 /* Let after-strings appear in front of before-strings if
5630 they come from different overlays. */
5631 if (EQ (entry1->overlay, entry2->overlay))
5632 result = entry1->after_string_p ? 1 : -1;
5633 else
5634 result = entry1->after_string_p ? -1 : 1;
5635 }
5636 else if (entry1->priority != entry2->priority)
5637 {
5638 if (entry1->after_string_p)
5639 /* After-strings sorted in order of decreasing priority. */
5640 result = entry2->priority < entry1->priority ? -1 : 1;
5641 else
5642 /* Before-strings sorted in order of increasing priority. */
5643 result = entry1->priority < entry2->priority ? -1 : 1;
5644 }
5645 else
5646 result = 0;
5647
5648 return result;
5649 }
5650
5651
5652 /* Load the vector IT->overlay_strings with overlay strings from IT's
5653 current buffer position, or from CHARPOS if that is > 0. Set
5654 IT->n_overlays to the total number of overlay strings found.
5655
5656 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5657 a time. On entry into load_overlay_strings,
5658 IT->current.overlay_string_index gives the number of overlay
5659 strings that have already been loaded by previous calls to this
5660 function.
5661
5662 IT->add_overlay_start contains an additional overlay start
5663 position to consider for taking overlay strings from, if non-zero.
5664 This position comes into play when the overlay has an `invisible'
5665 property, and both before and after-strings. When we've skipped to
5666 the end of the overlay, because of its `invisible' property, we
5667 nevertheless want its before-string to appear.
5668 IT->add_overlay_start will contain the overlay start position
5669 in this case.
5670
5671 Overlay strings are sorted so that after-string strings come in
5672 front of before-string strings. Within before and after-strings,
5673 strings are sorted by overlay priority. See also function
5674 compare_overlay_entries. */
5675
5676 static void
5677 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5678 {
5679 Lisp_Object overlay, window, str, invisible;
5680 struct Lisp_Overlay *ov;
5681 ptrdiff_t start, end;
5682 ptrdiff_t n = 0, i, j;
5683 int invis;
5684 struct overlay_entry entriesbuf[20];
5685 ptrdiff_t size = ARRAYELTS (entriesbuf);
5686 struct overlay_entry *entries = entriesbuf;
5687 USE_SAFE_ALLOCA;
5688
5689 if (charpos <= 0)
5690 charpos = IT_CHARPOS (*it);
5691
5692 /* Append the overlay string STRING of overlay OVERLAY to vector
5693 `entries' which has size `size' and currently contains `n'
5694 elements. AFTER_P means STRING is an after-string of
5695 OVERLAY. */
5696 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5697 do \
5698 { \
5699 Lisp_Object priority; \
5700 \
5701 if (n == size) \
5702 { \
5703 struct overlay_entry *old = entries; \
5704 SAFE_NALLOCA (entries, 2, size); \
5705 memcpy (entries, old, size * sizeof *entries); \
5706 size *= 2; \
5707 } \
5708 \
5709 entries[n].string = (STRING); \
5710 entries[n].overlay = (OVERLAY); \
5711 priority = Foverlay_get ((OVERLAY), Qpriority); \
5712 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5713 entries[n].after_string_p = (AFTER_P); \
5714 ++n; \
5715 } \
5716 while (false)
5717
5718 /* Process overlay before the overlay center. */
5719 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5720 {
5721 XSETMISC (overlay, ov);
5722 eassert (OVERLAYP (overlay));
5723 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5724 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5725
5726 if (end < charpos)
5727 break;
5728
5729 /* Skip this overlay if it doesn't start or end at IT's current
5730 position. */
5731 if (end != charpos && start != charpos)
5732 continue;
5733
5734 /* Skip this overlay if it doesn't apply to IT->w. */
5735 window = Foverlay_get (overlay, Qwindow);
5736 if (WINDOWP (window) && XWINDOW (window) != it->w)
5737 continue;
5738
5739 /* If the text ``under'' the overlay is invisible, both before-
5740 and after-strings from this overlay are visible; start and
5741 end position are indistinguishable. */
5742 invisible = Foverlay_get (overlay, Qinvisible);
5743 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5744
5745 /* If overlay has a non-empty before-string, record it. */
5746 if ((start == charpos || (end == charpos && invis != 0))
5747 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5748 && SCHARS (str))
5749 RECORD_OVERLAY_STRING (overlay, str, false);
5750
5751 /* If overlay has a non-empty after-string, record it. */
5752 if ((end == charpos || (start == charpos && invis != 0))
5753 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5754 && SCHARS (str))
5755 RECORD_OVERLAY_STRING (overlay, str, true);
5756 }
5757
5758 /* Process overlays after the overlay center. */
5759 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5760 {
5761 XSETMISC (overlay, ov);
5762 eassert (OVERLAYP (overlay));
5763 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5764 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5765
5766 if (start > charpos)
5767 break;
5768
5769 /* Skip this overlay if it doesn't start or end at IT's current
5770 position. */
5771 if (end != charpos && start != charpos)
5772 continue;
5773
5774 /* Skip this overlay if it doesn't apply to IT->w. */
5775 window = Foverlay_get (overlay, Qwindow);
5776 if (WINDOWP (window) && XWINDOW (window) != it->w)
5777 continue;
5778
5779 /* If the text ``under'' the overlay is invisible, it has a zero
5780 dimension, and both before- and after-strings apply. */
5781 invisible = Foverlay_get (overlay, Qinvisible);
5782 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5783
5784 /* If overlay has a non-empty before-string, record it. */
5785 if ((start == charpos || (end == charpos && invis != 0))
5786 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5787 && SCHARS (str))
5788 RECORD_OVERLAY_STRING (overlay, str, false);
5789
5790 /* If overlay has a non-empty after-string, record it. */
5791 if ((end == charpos || (start == charpos && invis != 0))
5792 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5793 && SCHARS (str))
5794 RECORD_OVERLAY_STRING (overlay, str, true);
5795 }
5796
5797 #undef RECORD_OVERLAY_STRING
5798
5799 /* Sort entries. */
5800 if (n > 1)
5801 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5802
5803 /* Record number of overlay strings, and where we computed it. */
5804 it->n_overlay_strings = n;
5805 it->overlay_strings_charpos = charpos;
5806
5807 /* IT->current.overlay_string_index is the number of overlay strings
5808 that have already been consumed by IT. Copy some of the
5809 remaining overlay strings to IT->overlay_strings. */
5810 i = 0;
5811 j = it->current.overlay_string_index;
5812 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5813 {
5814 it->overlay_strings[i] = entries[j].string;
5815 it->string_overlays[i++] = entries[j++].overlay;
5816 }
5817
5818 CHECK_IT (it);
5819 SAFE_FREE ();
5820 }
5821
5822
5823 /* Get the first chunk of overlay strings at IT's current buffer
5824 position, or at CHARPOS if that is > 0. Value is true if at
5825 least one overlay string was found. */
5826
5827 static bool
5828 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, bool compute_stop_p)
5829 {
5830 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5831 process. This fills IT->overlay_strings with strings, and sets
5832 IT->n_overlay_strings to the total number of strings to process.
5833 IT->pos.overlay_string_index has to be set temporarily to zero
5834 because load_overlay_strings needs this; it must be set to -1
5835 when no overlay strings are found because a zero value would
5836 indicate a position in the first overlay string. */
5837 it->current.overlay_string_index = 0;
5838 load_overlay_strings (it, charpos);
5839
5840 /* If we found overlay strings, set up IT to deliver display
5841 elements from the first one. Otherwise set up IT to deliver
5842 from current_buffer. */
5843 if (it->n_overlay_strings)
5844 {
5845 /* Make sure we know settings in current_buffer, so that we can
5846 restore meaningful values when we're done with the overlay
5847 strings. */
5848 if (compute_stop_p)
5849 compute_stop_pos (it);
5850 eassert (it->face_id >= 0);
5851
5852 /* Save IT's settings. They are restored after all overlay
5853 strings have been processed. */
5854 eassert (!compute_stop_p || it->sp == 0);
5855
5856 /* When called from handle_stop, there might be an empty display
5857 string loaded. In that case, don't bother saving it. But
5858 don't use this optimization with the bidi iterator, since we
5859 need the corresponding pop_it call to resync the bidi
5860 iterator's position with IT's position, after we are done
5861 with the overlay strings. (The corresponding call to pop_it
5862 in case of an empty display string is in
5863 next_overlay_string.) */
5864 if (!(!it->bidi_p
5865 && STRINGP (it->string) && !SCHARS (it->string)))
5866 push_it (it, NULL);
5867
5868 /* Set up IT to deliver display elements from the first overlay
5869 string. */
5870 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5871 it->string = it->overlay_strings[0];
5872 it->from_overlay = Qnil;
5873 it->stop_charpos = 0;
5874 eassert (STRINGP (it->string));
5875 it->end_charpos = SCHARS (it->string);
5876 it->prev_stop = 0;
5877 it->base_level_stop = 0;
5878 it->multibyte_p = STRING_MULTIBYTE (it->string);
5879 it->method = GET_FROM_STRING;
5880 it->from_disp_prop_p = 0;
5881
5882 /* Force paragraph direction to be that of the parent
5883 buffer. */
5884 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5885 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5886 else
5887 it->paragraph_embedding = L2R;
5888
5889 /* Set up the bidi iterator for this overlay string. */
5890 if (it->bidi_p)
5891 {
5892 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5893
5894 it->bidi_it.string.lstring = it->string;
5895 it->bidi_it.string.s = NULL;
5896 it->bidi_it.string.schars = SCHARS (it->string);
5897 it->bidi_it.string.bufpos = pos;
5898 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5899 it->bidi_it.string.unibyte = !it->multibyte_p;
5900 it->bidi_it.w = it->w;
5901 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5902 }
5903 return true;
5904 }
5905
5906 it->current.overlay_string_index = -1;
5907 return false;
5908 }
5909
5910 static bool
5911 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5912 {
5913 it->string = Qnil;
5914 it->method = GET_FROM_BUFFER;
5915
5916 get_overlay_strings_1 (it, charpos, true);
5917
5918 CHECK_IT (it);
5919
5920 /* Value is true if we found at least one overlay string. */
5921 return STRINGP (it->string);
5922 }
5923
5924
5925 \f
5926 /***********************************************************************
5927 Saving and restoring state
5928 ***********************************************************************/
5929
5930 /* Save current settings of IT on IT->stack. Called, for example,
5931 before setting up IT for an overlay string, to be able to restore
5932 IT's settings to what they were after the overlay string has been
5933 processed. If POSITION is non-NULL, it is the position to save on
5934 the stack instead of IT->position. */
5935
5936 static void
5937 push_it (struct it *it, struct text_pos *position)
5938 {
5939 struct iterator_stack_entry *p;
5940
5941 eassert (it->sp < IT_STACK_SIZE);
5942 p = it->stack + it->sp;
5943
5944 p->stop_charpos = it->stop_charpos;
5945 p->prev_stop = it->prev_stop;
5946 p->base_level_stop = it->base_level_stop;
5947 p->cmp_it = it->cmp_it;
5948 eassert (it->face_id >= 0);
5949 p->face_id = it->face_id;
5950 p->string = it->string;
5951 p->method = it->method;
5952 p->from_overlay = it->from_overlay;
5953 switch (p->method)
5954 {
5955 case GET_FROM_IMAGE:
5956 p->u.image.object = it->object;
5957 p->u.image.image_id = it->image_id;
5958 p->u.image.slice = it->slice;
5959 break;
5960 case GET_FROM_STRETCH:
5961 p->u.stretch.object = it->object;
5962 break;
5963 case GET_FROM_BUFFER:
5964 case GET_FROM_DISPLAY_VECTOR:
5965 case GET_FROM_STRING:
5966 case GET_FROM_C_STRING:
5967 break;
5968 default:
5969 emacs_abort ();
5970 }
5971 p->position = position ? *position : it->position;
5972 p->current = it->current;
5973 p->end_charpos = it->end_charpos;
5974 p->string_nchars = it->string_nchars;
5975 p->area = it->area;
5976 p->multibyte_p = it->multibyte_p;
5977 p->avoid_cursor_p = it->avoid_cursor_p;
5978 p->space_width = it->space_width;
5979 p->font_height = it->font_height;
5980 p->voffset = it->voffset;
5981 p->string_from_display_prop_p = it->string_from_display_prop_p;
5982 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5983 p->display_ellipsis_p = false;
5984 p->line_wrap = it->line_wrap;
5985 p->bidi_p = it->bidi_p;
5986 p->paragraph_embedding = it->paragraph_embedding;
5987 p->from_disp_prop_p = it->from_disp_prop_p;
5988 ++it->sp;
5989
5990 /* Save the state of the bidi iterator as well. */
5991 if (it->bidi_p)
5992 bidi_push_it (&it->bidi_it);
5993 }
5994
5995 static void
5996 iterate_out_of_display_property (struct it *it)
5997 {
5998 bool buffer_p = !STRINGP (it->string);
5999 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
6000 ptrdiff_t bob = (buffer_p ? BEGV : 0);
6001
6002 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
6003
6004 /* Maybe initialize paragraph direction. If we are at the beginning
6005 of a new paragraph, next_element_from_buffer may not have a
6006 chance to do that. */
6007 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
6008 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
6009 /* prev_stop can be zero, so check against BEGV as well. */
6010 while (it->bidi_it.charpos >= bob
6011 && it->prev_stop <= it->bidi_it.charpos
6012 && it->bidi_it.charpos < CHARPOS (it->position)
6013 && it->bidi_it.charpos < eob)
6014 bidi_move_to_visually_next (&it->bidi_it);
6015 /* Record the stop_pos we just crossed, for when we cross it
6016 back, maybe. */
6017 if (it->bidi_it.charpos > CHARPOS (it->position))
6018 it->prev_stop = CHARPOS (it->position);
6019 /* If we ended up not where pop_it put us, resync IT's
6020 positional members with the bidi iterator. */
6021 if (it->bidi_it.charpos != CHARPOS (it->position))
6022 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
6023 if (buffer_p)
6024 it->current.pos = it->position;
6025 else
6026 it->current.string_pos = it->position;
6027 }
6028
6029 /* Restore IT's settings from IT->stack. Called, for example, when no
6030 more overlay strings must be processed, and we return to delivering
6031 display elements from a buffer, or when the end of a string from a
6032 `display' property is reached and we return to delivering display
6033 elements from an overlay string, or from a buffer. */
6034
6035 static void
6036 pop_it (struct it *it)
6037 {
6038 struct iterator_stack_entry *p;
6039 bool from_display_prop = it->from_disp_prop_p;
6040 ptrdiff_t prev_pos = IT_CHARPOS (*it);
6041
6042 eassert (it->sp > 0);
6043 --it->sp;
6044 p = it->stack + it->sp;
6045 it->stop_charpos = p->stop_charpos;
6046 it->prev_stop = p->prev_stop;
6047 it->base_level_stop = p->base_level_stop;
6048 it->cmp_it = p->cmp_it;
6049 it->face_id = p->face_id;
6050 it->current = p->current;
6051 it->position = p->position;
6052 it->string = p->string;
6053 it->from_overlay = p->from_overlay;
6054 if (NILP (it->string))
6055 SET_TEXT_POS (it->current.string_pos, -1, -1);
6056 it->method = p->method;
6057 switch (it->method)
6058 {
6059 case GET_FROM_IMAGE:
6060 it->image_id = p->u.image.image_id;
6061 it->object = p->u.image.object;
6062 it->slice = p->u.image.slice;
6063 break;
6064 case GET_FROM_STRETCH:
6065 it->object = p->u.stretch.object;
6066 break;
6067 case GET_FROM_BUFFER:
6068 it->object = it->w->contents;
6069 break;
6070 case GET_FROM_STRING:
6071 {
6072 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6073
6074 /* Restore the face_box_p flag, since it could have been
6075 overwritten by the face of the object that we just finished
6076 displaying. */
6077 if (face)
6078 it->face_box_p = face->box != FACE_NO_BOX;
6079 it->object = it->string;
6080 }
6081 break;
6082 case GET_FROM_DISPLAY_VECTOR:
6083 if (it->s)
6084 it->method = GET_FROM_C_STRING;
6085 else if (STRINGP (it->string))
6086 it->method = GET_FROM_STRING;
6087 else
6088 {
6089 it->method = GET_FROM_BUFFER;
6090 it->object = it->w->contents;
6091 }
6092 break;
6093 case GET_FROM_C_STRING:
6094 break;
6095 default:
6096 emacs_abort ();
6097 }
6098 it->end_charpos = p->end_charpos;
6099 it->string_nchars = p->string_nchars;
6100 it->area = p->area;
6101 it->multibyte_p = p->multibyte_p;
6102 it->avoid_cursor_p = p->avoid_cursor_p;
6103 it->space_width = p->space_width;
6104 it->font_height = p->font_height;
6105 it->voffset = p->voffset;
6106 it->string_from_display_prop_p = p->string_from_display_prop_p;
6107 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6108 it->line_wrap = p->line_wrap;
6109 it->bidi_p = p->bidi_p;
6110 it->paragraph_embedding = p->paragraph_embedding;
6111 it->from_disp_prop_p = p->from_disp_prop_p;
6112 if (it->bidi_p)
6113 {
6114 bidi_pop_it (&it->bidi_it);
6115 /* Bidi-iterate until we get out of the portion of text, if any,
6116 covered by a `display' text property or by an overlay with
6117 `display' property. (We cannot just jump there, because the
6118 internal coherency of the bidi iterator state can not be
6119 preserved across such jumps.) We also must determine the
6120 paragraph base direction if the overlay we just processed is
6121 at the beginning of a new paragraph. */
6122 if (from_display_prop
6123 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6124 iterate_out_of_display_property (it);
6125
6126 eassert ((BUFFERP (it->object)
6127 && IT_CHARPOS (*it) == it->bidi_it.charpos
6128 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6129 || (STRINGP (it->object)
6130 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6131 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6132 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6133 }
6134 /* If we move the iterator over text covered by a display property
6135 to a new buffer position, any info about previously seen overlays
6136 is no longer valid. */
6137 if (from_display_prop && it->sp == 0 && CHARPOS (it->position) != prev_pos)
6138 it->ignore_overlay_strings_at_pos_p = false;
6139 }
6140
6141
6142 \f
6143 /***********************************************************************
6144 Moving over lines
6145 ***********************************************************************/
6146
6147 /* Set IT's current position to the previous line start. */
6148
6149 static void
6150 back_to_previous_line_start (struct it *it)
6151 {
6152 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6153
6154 DEC_BOTH (cp, bp);
6155 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6156 }
6157
6158
6159 /* Move IT to the next line start.
6160
6161 Value is true if a newline was found. Set *SKIPPED_P to true if
6162 we skipped over part of the text (as opposed to moving the iterator
6163 continuously over the text). Otherwise, don't change the value
6164 of *SKIPPED_P.
6165
6166 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6167 iterator on the newline, if it was found.
6168
6169 Newlines may come from buffer text, overlay strings, or strings
6170 displayed via the `display' property. That's the reason we can't
6171 simply use find_newline_no_quit.
6172
6173 Note that this function may not skip over invisible text that is so
6174 because of text properties and immediately follows a newline. If
6175 it would, function reseat_at_next_visible_line_start, when called
6176 from set_iterator_to_next, would effectively make invisible
6177 characters following a newline part of the wrong glyph row, which
6178 leads to wrong cursor motion. */
6179
6180 static bool
6181 forward_to_next_line_start (struct it *it, bool *skipped_p,
6182 struct bidi_it *bidi_it_prev)
6183 {
6184 ptrdiff_t old_selective;
6185 bool newline_found_p = false;
6186 int n;
6187 const int MAX_NEWLINE_DISTANCE = 500;
6188
6189 /* If already on a newline, just consume it to avoid unintended
6190 skipping over invisible text below. */
6191 if (it->what == IT_CHARACTER
6192 && it->c == '\n'
6193 && CHARPOS (it->position) == IT_CHARPOS (*it))
6194 {
6195 if (it->bidi_p && bidi_it_prev)
6196 *bidi_it_prev = it->bidi_it;
6197 set_iterator_to_next (it, false);
6198 it->c = 0;
6199 return true;
6200 }
6201
6202 /* Don't handle selective display in the following. It's (a)
6203 unnecessary because it's done by the caller, and (b) leads to an
6204 infinite recursion because next_element_from_ellipsis indirectly
6205 calls this function. */
6206 old_selective = it->selective;
6207 it->selective = 0;
6208
6209 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6210 from buffer text. */
6211 for (n = 0;
6212 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6213 n += !STRINGP (it->string))
6214 {
6215 if (!get_next_display_element (it))
6216 return false;
6217 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6218 if (newline_found_p && it->bidi_p && bidi_it_prev)
6219 *bidi_it_prev = it->bidi_it;
6220 set_iterator_to_next (it, false);
6221 }
6222
6223 /* If we didn't find a newline near enough, see if we can use a
6224 short-cut. */
6225 if (!newline_found_p)
6226 {
6227 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6228 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6229 1, &bytepos);
6230 Lisp_Object pos;
6231
6232 eassert (!STRINGP (it->string));
6233
6234 /* If there isn't any `display' property in sight, and no
6235 overlays, we can just use the position of the newline in
6236 buffer text. */
6237 if (it->stop_charpos >= limit
6238 || ((pos = Fnext_single_property_change (make_number (start),
6239 Qdisplay, Qnil,
6240 make_number (limit)),
6241 NILP (pos))
6242 && next_overlay_change (start) == ZV))
6243 {
6244 if (!it->bidi_p)
6245 {
6246 IT_CHARPOS (*it) = limit;
6247 IT_BYTEPOS (*it) = bytepos;
6248 }
6249 else
6250 {
6251 struct bidi_it bprev;
6252
6253 /* Help bidi.c avoid expensive searches for display
6254 properties and overlays, by telling it that there are
6255 none up to `limit'. */
6256 if (it->bidi_it.disp_pos < limit)
6257 {
6258 it->bidi_it.disp_pos = limit;
6259 it->bidi_it.disp_prop = 0;
6260 }
6261 do {
6262 bprev = it->bidi_it;
6263 bidi_move_to_visually_next (&it->bidi_it);
6264 } while (it->bidi_it.charpos != limit);
6265 IT_CHARPOS (*it) = limit;
6266 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6267 if (bidi_it_prev)
6268 *bidi_it_prev = bprev;
6269 }
6270 *skipped_p = newline_found_p = true;
6271 }
6272 else
6273 {
6274 while (get_next_display_element (it)
6275 && !newline_found_p)
6276 {
6277 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6278 if (newline_found_p && it->bidi_p && bidi_it_prev)
6279 *bidi_it_prev = it->bidi_it;
6280 set_iterator_to_next (it, false);
6281 }
6282 }
6283 }
6284
6285 it->selective = old_selective;
6286 return newline_found_p;
6287 }
6288
6289
6290 /* Set IT's current position to the previous visible line start. Skip
6291 invisible text that is so either due to text properties or due to
6292 selective display. Caution: this does not change IT->current_x and
6293 IT->hpos. */
6294
6295 static void
6296 back_to_previous_visible_line_start (struct it *it)
6297 {
6298 while (IT_CHARPOS (*it) > BEGV)
6299 {
6300 back_to_previous_line_start (it);
6301
6302 if (IT_CHARPOS (*it) <= BEGV)
6303 break;
6304
6305 /* If selective > 0, then lines indented more than its value are
6306 invisible. */
6307 if (it->selective > 0
6308 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6309 it->selective))
6310 continue;
6311
6312 /* Check the newline before point for invisibility. */
6313 {
6314 Lisp_Object prop;
6315 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6316 Qinvisible, it->window);
6317 if (TEXT_PROP_MEANS_INVISIBLE (prop) != 0)
6318 continue;
6319 }
6320
6321 if (IT_CHARPOS (*it) <= BEGV)
6322 break;
6323
6324 {
6325 struct it it2;
6326 void *it2data = NULL;
6327 ptrdiff_t pos;
6328 ptrdiff_t beg, end;
6329 Lisp_Object val, overlay;
6330
6331 SAVE_IT (it2, *it, it2data);
6332
6333 /* If newline is part of a composition, continue from start of composition */
6334 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6335 && beg < IT_CHARPOS (*it))
6336 goto replaced;
6337
6338 /* If newline is replaced by a display property, find start of overlay
6339 or interval and continue search from that point. */
6340 pos = --IT_CHARPOS (it2);
6341 --IT_BYTEPOS (it2);
6342 it2.sp = 0;
6343 bidi_unshelve_cache (NULL, false);
6344 it2.string_from_display_prop_p = false;
6345 it2.from_disp_prop_p = false;
6346 if (handle_display_prop (&it2) == HANDLED_RETURN
6347 && !NILP (val = get_char_property_and_overlay
6348 (make_number (pos), Qdisplay, Qnil, &overlay))
6349 && (OVERLAYP (overlay)
6350 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6351 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6352 {
6353 RESTORE_IT (it, it, it2data);
6354 goto replaced;
6355 }
6356
6357 /* Newline is not replaced by anything -- so we are done. */
6358 RESTORE_IT (it, it, it2data);
6359 break;
6360
6361 replaced:
6362 if (beg < BEGV)
6363 beg = BEGV;
6364 IT_CHARPOS (*it) = beg;
6365 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6366 }
6367 }
6368
6369 it->continuation_lines_width = 0;
6370
6371 eassert (IT_CHARPOS (*it) >= BEGV);
6372 eassert (IT_CHARPOS (*it) == BEGV
6373 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6374 CHECK_IT (it);
6375 }
6376
6377
6378 /* Reseat iterator IT at the previous visible line start. Skip
6379 invisible text that is so either due to text properties or due to
6380 selective display. At the end, update IT's overlay information,
6381 face information etc. */
6382
6383 void
6384 reseat_at_previous_visible_line_start (struct it *it)
6385 {
6386 back_to_previous_visible_line_start (it);
6387 reseat (it, it->current.pos, true);
6388 CHECK_IT (it);
6389 }
6390
6391
6392 /* Reseat iterator IT on the next visible line start in the current
6393 buffer. ON_NEWLINE_P means position IT on the newline
6394 preceding the line start. Skip over invisible text that is so
6395 because of selective display. Compute faces, overlays etc at the
6396 new position. Note that this function does not skip over text that
6397 is invisible because of text properties. */
6398
6399 static void
6400 reseat_at_next_visible_line_start (struct it *it, bool on_newline_p)
6401 {
6402 bool skipped_p = false;
6403 struct bidi_it bidi_it_prev;
6404 bool newline_found_p
6405 = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6406
6407 /* Skip over lines that are invisible because they are indented
6408 more than the value of IT->selective. */
6409 if (it->selective > 0)
6410 while (IT_CHARPOS (*it) < ZV
6411 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6412 it->selective))
6413 {
6414 eassert (IT_BYTEPOS (*it) == BEGV
6415 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6416 newline_found_p =
6417 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6418 }
6419
6420 /* Position on the newline if that's what's requested. */
6421 if (on_newline_p && newline_found_p)
6422 {
6423 if (STRINGP (it->string))
6424 {
6425 if (IT_STRING_CHARPOS (*it) > 0)
6426 {
6427 if (!it->bidi_p)
6428 {
6429 --IT_STRING_CHARPOS (*it);
6430 --IT_STRING_BYTEPOS (*it);
6431 }
6432 else
6433 {
6434 /* We need to restore the bidi iterator to the state
6435 it had on the newline, and resync the IT's
6436 position with that. */
6437 it->bidi_it = bidi_it_prev;
6438 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6439 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6440 }
6441 }
6442 }
6443 else if (IT_CHARPOS (*it) > BEGV)
6444 {
6445 if (!it->bidi_p)
6446 {
6447 --IT_CHARPOS (*it);
6448 --IT_BYTEPOS (*it);
6449 }
6450 else
6451 {
6452 /* We need to restore the bidi iterator to the state it
6453 had on the newline and resync IT with that. */
6454 it->bidi_it = bidi_it_prev;
6455 IT_CHARPOS (*it) = it->bidi_it.charpos;
6456 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6457 }
6458 reseat (it, it->current.pos, false);
6459 }
6460 }
6461 else if (skipped_p)
6462 reseat (it, it->current.pos, false);
6463
6464 CHECK_IT (it);
6465 }
6466
6467
6468 \f
6469 /***********************************************************************
6470 Changing an iterator's position
6471 ***********************************************************************/
6472
6473 /* Change IT's current position to POS in current_buffer.
6474 If FORCE_P, always check for text properties at the new position.
6475 Otherwise, text properties are only looked up if POS >=
6476 IT->check_charpos of a property. */
6477
6478 static void
6479 reseat (struct it *it, struct text_pos pos, bool force_p)
6480 {
6481 ptrdiff_t original_pos = IT_CHARPOS (*it);
6482
6483 reseat_1 (it, pos, false);
6484
6485 /* Determine where to check text properties. Avoid doing it
6486 where possible because text property lookup is very expensive. */
6487 if (force_p
6488 || CHARPOS (pos) > it->stop_charpos
6489 || CHARPOS (pos) < original_pos)
6490 {
6491 if (it->bidi_p)
6492 {
6493 /* For bidi iteration, we need to prime prev_stop and
6494 base_level_stop with our best estimations. */
6495 /* Implementation note: Of course, POS is not necessarily a
6496 stop position, so assigning prev_pos to it is a lie; we
6497 should have called compute_stop_backwards. However, if
6498 the current buffer does not include any R2L characters,
6499 that call would be a waste of cycles, because the
6500 iterator will never move back, and thus never cross this
6501 "fake" stop position. So we delay that backward search
6502 until the time we really need it, in next_element_from_buffer. */
6503 if (CHARPOS (pos) != it->prev_stop)
6504 it->prev_stop = CHARPOS (pos);
6505 if (CHARPOS (pos) < it->base_level_stop)
6506 it->base_level_stop = 0; /* meaning it's unknown */
6507 handle_stop (it);
6508 }
6509 else
6510 {
6511 handle_stop (it);
6512 it->prev_stop = it->base_level_stop = 0;
6513 }
6514
6515 }
6516
6517 CHECK_IT (it);
6518 }
6519
6520
6521 /* Change IT's buffer position to POS. SET_STOP_P means set
6522 IT->stop_pos to POS, also. */
6523
6524 static void
6525 reseat_1 (struct it *it, struct text_pos pos, bool set_stop_p)
6526 {
6527 /* Don't call this function when scanning a C string. */
6528 eassert (it->s == NULL);
6529
6530 /* POS must be a reasonable value. */
6531 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6532
6533 it->current.pos = it->position = pos;
6534 it->end_charpos = ZV;
6535 it->dpvec = NULL;
6536 it->current.dpvec_index = -1;
6537 it->current.overlay_string_index = -1;
6538 IT_STRING_CHARPOS (*it) = -1;
6539 IT_STRING_BYTEPOS (*it) = -1;
6540 it->string = Qnil;
6541 it->method = GET_FROM_BUFFER;
6542 it->object = it->w->contents;
6543 it->area = TEXT_AREA;
6544 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6545 it->sp = 0;
6546 it->string_from_display_prop_p = false;
6547 it->string_from_prefix_prop_p = false;
6548
6549 it->from_disp_prop_p = false;
6550 it->face_before_selective_p = false;
6551 if (it->bidi_p)
6552 {
6553 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6554 &it->bidi_it);
6555 bidi_unshelve_cache (NULL, false);
6556 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6557 it->bidi_it.string.s = NULL;
6558 it->bidi_it.string.lstring = Qnil;
6559 it->bidi_it.string.bufpos = 0;
6560 it->bidi_it.string.from_disp_str = false;
6561 it->bidi_it.string.unibyte = false;
6562 it->bidi_it.w = it->w;
6563 }
6564
6565 if (set_stop_p)
6566 {
6567 it->stop_charpos = CHARPOS (pos);
6568 it->base_level_stop = CHARPOS (pos);
6569 }
6570 /* This make the information stored in it->cmp_it invalidate. */
6571 it->cmp_it.id = -1;
6572 }
6573
6574
6575 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6576 If S is non-null, it is a C string to iterate over. Otherwise,
6577 STRING gives a Lisp string to iterate over.
6578
6579 If PRECISION > 0, don't return more then PRECISION number of
6580 characters from the string.
6581
6582 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6583 characters have been returned. FIELD_WIDTH < 0 means an infinite
6584 field width.
6585
6586 MULTIBYTE = 0 means disable processing of multibyte characters,
6587 MULTIBYTE > 0 means enable it,
6588 MULTIBYTE < 0 means use IT->multibyte_p.
6589
6590 IT must be initialized via a prior call to init_iterator before
6591 calling this function. */
6592
6593 static void
6594 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6595 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6596 int multibyte)
6597 {
6598 /* No text property checks performed by default, but see below. */
6599 it->stop_charpos = -1;
6600
6601 /* Set iterator position and end position. */
6602 memset (&it->current, 0, sizeof it->current);
6603 it->current.overlay_string_index = -1;
6604 it->current.dpvec_index = -1;
6605 eassert (charpos >= 0);
6606
6607 /* If STRING is specified, use its multibyteness, otherwise use the
6608 setting of MULTIBYTE, if specified. */
6609 if (multibyte >= 0)
6610 it->multibyte_p = multibyte > 0;
6611
6612 /* Bidirectional reordering of strings is controlled by the default
6613 value of bidi-display-reordering. Don't try to reorder while
6614 loading loadup.el, as the necessary character property tables are
6615 not yet available. */
6616 it->bidi_p =
6617 NILP (Vpurify_flag)
6618 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6619
6620 if (s == NULL)
6621 {
6622 eassert (STRINGP (string));
6623 it->string = string;
6624 it->s = NULL;
6625 it->end_charpos = it->string_nchars = SCHARS (string);
6626 it->method = GET_FROM_STRING;
6627 it->current.string_pos = string_pos (charpos, string);
6628
6629 if (it->bidi_p)
6630 {
6631 it->bidi_it.string.lstring = string;
6632 it->bidi_it.string.s = NULL;
6633 it->bidi_it.string.schars = it->end_charpos;
6634 it->bidi_it.string.bufpos = 0;
6635 it->bidi_it.string.from_disp_str = false;
6636 it->bidi_it.string.unibyte = !it->multibyte_p;
6637 it->bidi_it.w = it->w;
6638 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6639 FRAME_WINDOW_P (it->f), &it->bidi_it);
6640 }
6641 }
6642 else
6643 {
6644 it->s = (const unsigned char *) s;
6645 it->string = Qnil;
6646
6647 /* Note that we use IT->current.pos, not it->current.string_pos,
6648 for displaying C strings. */
6649 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6650 if (it->multibyte_p)
6651 {
6652 it->current.pos = c_string_pos (charpos, s, true);
6653 it->end_charpos = it->string_nchars = number_of_chars (s, true);
6654 }
6655 else
6656 {
6657 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6658 it->end_charpos = it->string_nchars = strlen (s);
6659 }
6660
6661 if (it->bidi_p)
6662 {
6663 it->bidi_it.string.lstring = Qnil;
6664 it->bidi_it.string.s = (const unsigned char *) s;
6665 it->bidi_it.string.schars = it->end_charpos;
6666 it->bidi_it.string.bufpos = 0;
6667 it->bidi_it.string.from_disp_str = false;
6668 it->bidi_it.string.unibyte = !it->multibyte_p;
6669 it->bidi_it.w = it->w;
6670 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6671 &it->bidi_it);
6672 }
6673 it->method = GET_FROM_C_STRING;
6674 }
6675
6676 /* PRECISION > 0 means don't return more than PRECISION characters
6677 from the string. */
6678 if (precision > 0 && it->end_charpos - charpos > precision)
6679 {
6680 it->end_charpos = it->string_nchars = charpos + precision;
6681 if (it->bidi_p)
6682 it->bidi_it.string.schars = it->end_charpos;
6683 }
6684
6685 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6686 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6687 FIELD_WIDTH < 0 means infinite field width. This is useful for
6688 padding with `-' at the end of a mode line. */
6689 if (field_width < 0)
6690 field_width = INFINITY;
6691 /* Implementation note: We deliberately don't enlarge
6692 it->bidi_it.string.schars here to fit it->end_charpos, because
6693 the bidi iterator cannot produce characters out of thin air. */
6694 if (field_width > it->end_charpos - charpos)
6695 it->end_charpos = charpos + field_width;
6696
6697 /* Use the standard display table for displaying strings. */
6698 if (DISP_TABLE_P (Vstandard_display_table))
6699 it->dp = XCHAR_TABLE (Vstandard_display_table);
6700
6701 it->stop_charpos = charpos;
6702 it->prev_stop = charpos;
6703 it->base_level_stop = 0;
6704 if (it->bidi_p)
6705 {
6706 it->bidi_it.first_elt = true;
6707 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6708 it->bidi_it.disp_pos = -1;
6709 }
6710 if (s == NULL && it->multibyte_p)
6711 {
6712 ptrdiff_t endpos = SCHARS (it->string);
6713 if (endpos > it->end_charpos)
6714 endpos = it->end_charpos;
6715 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6716 it->string);
6717 }
6718 CHECK_IT (it);
6719 }
6720
6721
6722 \f
6723 /***********************************************************************
6724 Iteration
6725 ***********************************************************************/
6726
6727 /* Map enum it_method value to corresponding next_element_from_* function. */
6728
6729 typedef bool (*next_element_function) (struct it *);
6730
6731 static next_element_function const get_next_element[NUM_IT_METHODS] =
6732 {
6733 next_element_from_buffer,
6734 next_element_from_display_vector,
6735 next_element_from_string,
6736 next_element_from_c_string,
6737 next_element_from_image,
6738 next_element_from_stretch
6739 };
6740
6741 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6742
6743
6744 /* Return true iff a character at CHARPOS (and BYTEPOS) is composed
6745 (possibly with the following characters). */
6746
6747 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6748 ((IT)->cmp_it.id >= 0 \
6749 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6750 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6751 END_CHARPOS, (IT)->w, \
6752 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6753 (IT)->string)))
6754
6755
6756 /* Lookup the char-table Vglyphless_char_display for character C (-1
6757 if we want information for no-font case), and return the display
6758 method symbol. By side-effect, update it->what and
6759 it->glyphless_method. This function is called from
6760 get_next_display_element for each character element, and from
6761 x_produce_glyphs when no suitable font was found. */
6762
6763 Lisp_Object
6764 lookup_glyphless_char_display (int c, struct it *it)
6765 {
6766 Lisp_Object glyphless_method = Qnil;
6767
6768 if (CHAR_TABLE_P (Vglyphless_char_display)
6769 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6770 {
6771 if (c >= 0)
6772 {
6773 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6774 if (CONSP (glyphless_method))
6775 glyphless_method = FRAME_WINDOW_P (it->f)
6776 ? XCAR (glyphless_method)
6777 : XCDR (glyphless_method);
6778 }
6779 else
6780 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6781 }
6782
6783 retry:
6784 if (NILP (glyphless_method))
6785 {
6786 if (c >= 0)
6787 /* The default is to display the character by a proper font. */
6788 return Qnil;
6789 /* The default for the no-font case is to display an empty box. */
6790 glyphless_method = Qempty_box;
6791 }
6792 if (EQ (glyphless_method, Qzero_width))
6793 {
6794 if (c >= 0)
6795 return glyphless_method;
6796 /* This method can't be used for the no-font case. */
6797 glyphless_method = Qempty_box;
6798 }
6799 if (EQ (glyphless_method, Qthin_space))
6800 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6801 else if (EQ (glyphless_method, Qempty_box))
6802 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6803 else if (EQ (glyphless_method, Qhex_code))
6804 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6805 else if (STRINGP (glyphless_method))
6806 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6807 else
6808 {
6809 /* Invalid value. We use the default method. */
6810 glyphless_method = Qnil;
6811 goto retry;
6812 }
6813 it->what = IT_GLYPHLESS;
6814 return glyphless_method;
6815 }
6816
6817 /* Merge escape glyph face and cache the result. */
6818
6819 static struct frame *last_escape_glyph_frame = NULL;
6820 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6821 static int last_escape_glyph_merged_face_id = 0;
6822
6823 static int
6824 merge_escape_glyph_face (struct it *it)
6825 {
6826 int face_id;
6827
6828 if (it->f == last_escape_glyph_frame
6829 && it->face_id == last_escape_glyph_face_id)
6830 face_id = last_escape_glyph_merged_face_id;
6831 else
6832 {
6833 /* Merge the `escape-glyph' face into the current face. */
6834 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6835 last_escape_glyph_frame = it->f;
6836 last_escape_glyph_face_id = it->face_id;
6837 last_escape_glyph_merged_face_id = face_id;
6838 }
6839 return face_id;
6840 }
6841
6842 /* Likewise for glyphless glyph face. */
6843
6844 static struct frame *last_glyphless_glyph_frame = NULL;
6845 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6846 static int last_glyphless_glyph_merged_face_id = 0;
6847
6848 int
6849 merge_glyphless_glyph_face (struct it *it)
6850 {
6851 int face_id;
6852
6853 if (it->f == last_glyphless_glyph_frame
6854 && it->face_id == last_glyphless_glyph_face_id)
6855 face_id = last_glyphless_glyph_merged_face_id;
6856 else
6857 {
6858 /* Merge the `glyphless-char' face into the current face. */
6859 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6860 last_glyphless_glyph_frame = it->f;
6861 last_glyphless_glyph_face_id = it->face_id;
6862 last_glyphless_glyph_merged_face_id = face_id;
6863 }
6864 return face_id;
6865 }
6866
6867 /* Forget the `escape-glyph' and `glyphless-char' faces. This should
6868 be called before redisplaying windows, and when the frame's face
6869 cache is freed. */
6870 void
6871 forget_escape_and_glyphless_faces (void)
6872 {
6873 last_escape_glyph_frame = NULL;
6874 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6875 last_glyphless_glyph_frame = NULL;
6876 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6877 }
6878
6879 /* Load IT's display element fields with information about the next
6880 display element from the current position of IT. Value is false if
6881 end of buffer (or C string) is reached. */
6882
6883 static bool
6884 get_next_display_element (struct it *it)
6885 {
6886 /* True means that we found a display element. False means that
6887 we hit the end of what we iterate over. Performance note: the
6888 function pointer `method' used here turns out to be faster than
6889 using a sequence of if-statements. */
6890 bool success_p;
6891
6892 get_next:
6893 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6894
6895 if (it->what == IT_CHARACTER)
6896 {
6897 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6898 and only if (a) the resolved directionality of that character
6899 is R..." */
6900 /* FIXME: Do we need an exception for characters from display
6901 tables? */
6902 if (it->bidi_p && it->bidi_it.type == STRONG_R
6903 && !inhibit_bidi_mirroring)
6904 it->c = bidi_mirror_char (it->c);
6905 /* Map via display table or translate control characters.
6906 IT->c, IT->len etc. have been set to the next character by
6907 the function call above. If we have a display table, and it
6908 contains an entry for IT->c, translate it. Don't do this if
6909 IT->c itself comes from a display table, otherwise we could
6910 end up in an infinite recursion. (An alternative could be to
6911 count the recursion depth of this function and signal an
6912 error when a certain maximum depth is reached.) Is it worth
6913 it? */
6914 if (success_p && it->dpvec == NULL)
6915 {
6916 Lisp_Object dv;
6917 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6918 bool nonascii_space_p = false;
6919 bool nonascii_hyphen_p = false;
6920 int c = it->c; /* This is the character to display. */
6921
6922 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6923 {
6924 eassert (SINGLE_BYTE_CHAR_P (c));
6925 if (unibyte_display_via_language_environment)
6926 {
6927 c = DECODE_CHAR (unibyte, c);
6928 if (c < 0)
6929 c = BYTE8_TO_CHAR (it->c);
6930 }
6931 else
6932 c = BYTE8_TO_CHAR (it->c);
6933 }
6934
6935 if (it->dp
6936 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6937 VECTORP (dv)))
6938 {
6939 struct Lisp_Vector *v = XVECTOR (dv);
6940
6941 /* Return the first character from the display table
6942 entry, if not empty. If empty, don't display the
6943 current character. */
6944 if (v->header.size)
6945 {
6946 it->dpvec_char_len = it->len;
6947 it->dpvec = v->contents;
6948 it->dpend = v->contents + v->header.size;
6949 it->current.dpvec_index = 0;
6950 it->dpvec_face_id = -1;
6951 it->saved_face_id = it->face_id;
6952 it->method = GET_FROM_DISPLAY_VECTOR;
6953 it->ellipsis_p = false;
6954 }
6955 else
6956 {
6957 set_iterator_to_next (it, false);
6958 }
6959 goto get_next;
6960 }
6961
6962 if (! NILP (lookup_glyphless_char_display (c, it)))
6963 {
6964 if (it->what == IT_GLYPHLESS)
6965 goto done;
6966 /* Don't display this character. */
6967 set_iterator_to_next (it, false);
6968 goto get_next;
6969 }
6970
6971 /* If `nobreak-char-display' is non-nil, we display
6972 non-ASCII spaces and hyphens specially. */
6973 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6974 {
6975 if (c == NO_BREAK_SPACE)
6976 nonascii_space_p = true;
6977 else if (c == SOFT_HYPHEN || c == HYPHEN
6978 || c == NON_BREAKING_HYPHEN)
6979 nonascii_hyphen_p = true;
6980 }
6981
6982 /* Translate control characters into `\003' or `^C' form.
6983 Control characters coming from a display table entry are
6984 currently not translated because we use IT->dpvec to hold
6985 the translation. This could easily be changed but I
6986 don't believe that it is worth doing.
6987
6988 The characters handled by `nobreak-char-display' must be
6989 translated too.
6990
6991 Non-printable characters and raw-byte characters are also
6992 translated to octal form. */
6993 if (((c < ' ' || c == 127) /* ASCII control chars. */
6994 ? (it->area != TEXT_AREA
6995 /* In mode line, treat \n, \t like other crl chars. */
6996 || (c != '\t'
6997 && it->glyph_row
6998 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6999 || (c != '\n' && c != '\t'))
7000 : (nonascii_space_p
7001 || nonascii_hyphen_p
7002 || CHAR_BYTE8_P (c)
7003 || ! CHAR_PRINTABLE_P (c))))
7004 {
7005 /* C is a control character, non-ASCII space/hyphen,
7006 raw-byte, or a non-printable character which must be
7007 displayed either as '\003' or as `^C' where the '\\'
7008 and '^' can be defined in the display table. Fill
7009 IT->ctl_chars with glyphs for what we have to
7010 display. Then, set IT->dpvec to these glyphs. */
7011 Lisp_Object gc;
7012 int ctl_len;
7013 int face_id;
7014 int lface_id = 0;
7015 int escape_glyph;
7016
7017 /* Handle control characters with ^. */
7018
7019 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
7020 {
7021 int g;
7022
7023 g = '^'; /* default glyph for Control */
7024 /* Set IT->ctl_chars[0] to the glyph for `^'. */
7025 if (it->dp
7026 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7027 {
7028 g = GLYPH_CODE_CHAR (gc);
7029 lface_id = GLYPH_CODE_FACE (gc);
7030 }
7031
7032 face_id = (lface_id
7033 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7034 : merge_escape_glyph_face (it));
7035
7036 XSETINT (it->ctl_chars[0], g);
7037 XSETINT (it->ctl_chars[1], c ^ 0100);
7038 ctl_len = 2;
7039 goto display_control;
7040 }
7041
7042 /* Handle non-ascii space in the mode where it only gets
7043 highlighting. */
7044
7045 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
7046 {
7047 /* Merge `nobreak-space' into the current face. */
7048 face_id = merge_faces (it->f, Qnobreak_space, 0,
7049 it->face_id);
7050 XSETINT (it->ctl_chars[0], ' ');
7051 ctl_len = 1;
7052 goto display_control;
7053 }
7054
7055 /* Handle sequences that start with the "escape glyph". */
7056
7057 /* the default escape glyph is \. */
7058 escape_glyph = '\\';
7059
7060 if (it->dp
7061 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7062 {
7063 escape_glyph = GLYPH_CODE_CHAR (gc);
7064 lface_id = GLYPH_CODE_FACE (gc);
7065 }
7066
7067 face_id = (lface_id
7068 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7069 : merge_escape_glyph_face (it));
7070
7071 /* Draw non-ASCII hyphen with just highlighting: */
7072
7073 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
7074 {
7075 XSETINT (it->ctl_chars[0], '-');
7076 ctl_len = 1;
7077 goto display_control;
7078 }
7079
7080 /* Draw non-ASCII space/hyphen with escape glyph: */
7081
7082 if (nonascii_space_p || nonascii_hyphen_p)
7083 {
7084 XSETINT (it->ctl_chars[0], escape_glyph);
7085 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7086 ctl_len = 2;
7087 goto display_control;
7088 }
7089
7090 {
7091 char str[10];
7092 int len, i;
7093
7094 if (CHAR_BYTE8_P (c))
7095 /* Display \200 instead of \17777600. */
7096 c = CHAR_TO_BYTE8 (c);
7097 len = sprintf (str, "%03o", c + 0u);
7098
7099 XSETINT (it->ctl_chars[0], escape_glyph);
7100 for (i = 0; i < len; i++)
7101 XSETINT (it->ctl_chars[i + 1], str[i]);
7102 ctl_len = len + 1;
7103 }
7104
7105 display_control:
7106 /* Set up IT->dpvec and return first character from it. */
7107 it->dpvec_char_len = it->len;
7108 it->dpvec = it->ctl_chars;
7109 it->dpend = it->dpvec + ctl_len;
7110 it->current.dpvec_index = 0;
7111 it->dpvec_face_id = face_id;
7112 it->saved_face_id = it->face_id;
7113 it->method = GET_FROM_DISPLAY_VECTOR;
7114 it->ellipsis_p = false;
7115 goto get_next;
7116 }
7117 it->char_to_display = c;
7118 }
7119 else if (success_p)
7120 {
7121 it->char_to_display = it->c;
7122 }
7123 }
7124
7125 #ifdef HAVE_WINDOW_SYSTEM
7126 /* Adjust face id for a multibyte character. There are no multibyte
7127 character in unibyte text. */
7128 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7129 && it->multibyte_p
7130 && success_p
7131 && FRAME_WINDOW_P (it->f))
7132 {
7133 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7134
7135 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7136 {
7137 /* Automatic composition with glyph-string. */
7138 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7139
7140 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7141 }
7142 else
7143 {
7144 ptrdiff_t pos = (it->s ? -1
7145 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7146 : IT_CHARPOS (*it));
7147 int c;
7148
7149 if (it->what == IT_CHARACTER)
7150 c = it->char_to_display;
7151 else
7152 {
7153 struct composition *cmp = composition_table[it->cmp_it.id];
7154 int i;
7155
7156 c = ' ';
7157 for (i = 0; i < cmp->glyph_len; i++)
7158 /* TAB in a composition means display glyphs with
7159 padding space on the left or right. */
7160 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7161 break;
7162 }
7163 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7164 }
7165 }
7166 #endif /* HAVE_WINDOW_SYSTEM */
7167
7168 done:
7169 /* Is this character the last one of a run of characters with
7170 box? If yes, set IT->end_of_box_run_p to true. */
7171 if (it->face_box_p
7172 && it->s == NULL)
7173 {
7174 if (it->method == GET_FROM_STRING && it->sp)
7175 {
7176 int face_id = underlying_face_id (it);
7177 struct face *face = FACE_FROM_ID (it->f, face_id);
7178
7179 if (face)
7180 {
7181 if (face->box == FACE_NO_BOX)
7182 {
7183 /* If the box comes from face properties in a
7184 display string, check faces in that string. */
7185 int string_face_id = face_after_it_pos (it);
7186 it->end_of_box_run_p
7187 = (FACE_FROM_ID (it->f, string_face_id)->box
7188 == FACE_NO_BOX);
7189 }
7190 /* Otherwise, the box comes from the underlying face.
7191 If this is the last string character displayed, check
7192 the next buffer location. */
7193 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7194 /* n_overlay_strings is unreliable unless
7195 overlay_string_index is non-negative. */
7196 && ((it->current.overlay_string_index >= 0
7197 && (it->current.overlay_string_index
7198 == it->n_overlay_strings - 1))
7199 /* A string from display property. */
7200 || it->from_disp_prop_p))
7201 {
7202 ptrdiff_t ignore;
7203 int next_face_id;
7204 struct text_pos pos = it->current.pos;
7205
7206 /* For a string from a display property, the next
7207 buffer position is stored in the 'position'
7208 member of the iteration stack slot below the
7209 current one, see handle_single_display_spec. By
7210 contrast, it->current.pos was is not yet updated
7211 to point to that buffer position; that will
7212 happen in pop_it, after we finish displaying the
7213 current string. Note that we already checked
7214 above that it->sp is positive, so subtracting one
7215 from it is safe. */
7216 if (it->from_disp_prop_p)
7217 pos = (it->stack + it->sp - 1)->position;
7218 else
7219 INC_TEXT_POS (pos, it->multibyte_p);
7220
7221 if (CHARPOS (pos) >= ZV)
7222 it->end_of_box_run_p = true;
7223 else
7224 {
7225 next_face_id = face_at_buffer_position
7226 (it->w, CHARPOS (pos), &ignore,
7227 CHARPOS (pos) + TEXT_PROP_DISTANCE_LIMIT, false, -1);
7228 it->end_of_box_run_p
7229 = (FACE_FROM_ID (it->f, next_face_id)->box
7230 == FACE_NO_BOX);
7231 }
7232 }
7233 }
7234 }
7235 /* next_element_from_display_vector sets this flag according to
7236 faces of the display vector glyphs, see there. */
7237 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7238 {
7239 int face_id = face_after_it_pos (it);
7240 it->end_of_box_run_p
7241 = (face_id != it->face_id
7242 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7243 }
7244 }
7245 /* If we reached the end of the object we've been iterating (e.g., a
7246 display string or an overlay string), and there's something on
7247 IT->stack, proceed with what's on the stack. It doesn't make
7248 sense to return false if there's unprocessed stuff on the stack,
7249 because otherwise that stuff will never be displayed. */
7250 if (!success_p && it->sp > 0)
7251 {
7252 set_iterator_to_next (it, false);
7253 success_p = get_next_display_element (it);
7254 }
7255
7256 /* Value is false if end of buffer or string reached. */
7257 return success_p;
7258 }
7259
7260
7261 /* Move IT to the next display element.
7262
7263 RESEAT_P means if called on a newline in buffer text,
7264 skip to the next visible line start.
7265
7266 Functions get_next_display_element and set_iterator_to_next are
7267 separate because I find this arrangement easier to handle than a
7268 get_next_display_element function that also increments IT's
7269 position. The way it is we can first look at an iterator's current
7270 display element, decide whether it fits on a line, and if it does,
7271 increment the iterator position. The other way around we probably
7272 would either need a flag indicating whether the iterator has to be
7273 incremented the next time, or we would have to implement a
7274 decrement position function which would not be easy to write. */
7275
7276 void
7277 set_iterator_to_next (struct it *it, bool reseat_p)
7278 {
7279 /* Reset flags indicating start and end of a sequence of characters
7280 with box. Reset them at the start of this function because
7281 moving the iterator to a new position might set them. */
7282 it->start_of_box_run_p = it->end_of_box_run_p = false;
7283
7284 switch (it->method)
7285 {
7286 case GET_FROM_BUFFER:
7287 /* The current display element of IT is a character from
7288 current_buffer. Advance in the buffer, and maybe skip over
7289 invisible lines that are so because of selective display. */
7290 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7291 reseat_at_next_visible_line_start (it, false);
7292 else if (it->cmp_it.id >= 0)
7293 {
7294 /* We are currently getting glyphs from a composition. */
7295 if (! it->bidi_p)
7296 {
7297 IT_CHARPOS (*it) += it->cmp_it.nchars;
7298 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7299 }
7300 else
7301 {
7302 int i;
7303
7304 /* Update IT's char/byte positions to point to the first
7305 character of the next grapheme cluster, or to the
7306 character visually after the current composition. */
7307 for (i = 0; i < it->cmp_it.nchars; i++)
7308 bidi_move_to_visually_next (&it->bidi_it);
7309 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7310 IT_CHARPOS (*it) = it->bidi_it.charpos;
7311 }
7312
7313 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7314 && it->cmp_it.to < it->cmp_it.nglyphs)
7315 {
7316 /* Composition created while scanning forward. Proceed
7317 to the next grapheme cluster. */
7318 it->cmp_it.from = it->cmp_it.to;
7319 }
7320 else if ((it->bidi_p && it->cmp_it.reversed_p)
7321 && it->cmp_it.from > 0)
7322 {
7323 /* Composition created while scanning backward. Proceed
7324 to the previous grapheme cluster. */
7325 it->cmp_it.to = it->cmp_it.from;
7326 }
7327 else
7328 {
7329 /* No more grapheme clusters in this composition.
7330 Find the next stop position. */
7331 ptrdiff_t stop = it->end_charpos;
7332
7333 if (it->bidi_it.scan_dir < 0)
7334 /* Now we are scanning backward and don't know
7335 where to stop. */
7336 stop = -1;
7337 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7338 IT_BYTEPOS (*it), stop, Qnil);
7339 }
7340 }
7341 else
7342 {
7343 eassert (it->len != 0);
7344
7345 if (!it->bidi_p)
7346 {
7347 IT_BYTEPOS (*it) += it->len;
7348 IT_CHARPOS (*it) += 1;
7349 }
7350 else
7351 {
7352 int prev_scan_dir = it->bidi_it.scan_dir;
7353 /* If this is a new paragraph, determine its base
7354 direction (a.k.a. its base embedding level). */
7355 if (it->bidi_it.new_paragraph)
7356 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
7357 false);
7358 bidi_move_to_visually_next (&it->bidi_it);
7359 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7360 IT_CHARPOS (*it) = it->bidi_it.charpos;
7361 if (prev_scan_dir != it->bidi_it.scan_dir)
7362 {
7363 /* As the scan direction was changed, we must
7364 re-compute the stop position for composition. */
7365 ptrdiff_t stop = it->end_charpos;
7366 if (it->bidi_it.scan_dir < 0)
7367 stop = -1;
7368 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7369 IT_BYTEPOS (*it), stop, Qnil);
7370 }
7371 }
7372 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7373 }
7374 break;
7375
7376 case GET_FROM_C_STRING:
7377 /* Current display element of IT is from a C string. */
7378 if (!it->bidi_p
7379 /* If the string position is beyond string's end, it means
7380 next_element_from_c_string is padding the string with
7381 blanks, in which case we bypass the bidi iterator,
7382 because it cannot deal with such virtual characters. */
7383 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7384 {
7385 IT_BYTEPOS (*it) += it->len;
7386 IT_CHARPOS (*it) += 1;
7387 }
7388 else
7389 {
7390 bidi_move_to_visually_next (&it->bidi_it);
7391 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7392 IT_CHARPOS (*it) = it->bidi_it.charpos;
7393 }
7394 break;
7395
7396 case GET_FROM_DISPLAY_VECTOR:
7397 /* Current display element of IT is from a display table entry.
7398 Advance in the display table definition. Reset it to null if
7399 end reached, and continue with characters from buffers/
7400 strings. */
7401 ++it->current.dpvec_index;
7402
7403 /* Restore face of the iterator to what they were before the
7404 display vector entry (these entries may contain faces). */
7405 it->face_id = it->saved_face_id;
7406
7407 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7408 {
7409 bool recheck_faces = it->ellipsis_p;
7410
7411 if (it->s)
7412 it->method = GET_FROM_C_STRING;
7413 else if (STRINGP (it->string))
7414 it->method = GET_FROM_STRING;
7415 else
7416 {
7417 it->method = GET_FROM_BUFFER;
7418 it->object = it->w->contents;
7419 }
7420
7421 it->dpvec = NULL;
7422 it->current.dpvec_index = -1;
7423
7424 /* Skip over characters which were displayed via IT->dpvec. */
7425 if (it->dpvec_char_len < 0)
7426 reseat_at_next_visible_line_start (it, true);
7427 else if (it->dpvec_char_len > 0)
7428 {
7429 it->len = it->dpvec_char_len;
7430 set_iterator_to_next (it, reseat_p);
7431 }
7432
7433 /* Maybe recheck faces after display vector. */
7434 if (recheck_faces)
7435 {
7436 if (it->method == GET_FROM_STRING)
7437 it->stop_charpos = IT_STRING_CHARPOS (*it);
7438 else
7439 it->stop_charpos = IT_CHARPOS (*it);
7440 }
7441 }
7442 break;
7443
7444 case GET_FROM_STRING:
7445 /* Current display element is a character from a Lisp string. */
7446 eassert (it->s == NULL && STRINGP (it->string));
7447 /* Don't advance past string end. These conditions are true
7448 when set_iterator_to_next is called at the end of
7449 get_next_display_element, in which case the Lisp string is
7450 already exhausted, and all we want is pop the iterator
7451 stack. */
7452 if (it->current.overlay_string_index >= 0)
7453 {
7454 /* This is an overlay string, so there's no padding with
7455 spaces, and the number of characters in the string is
7456 where the string ends. */
7457 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7458 goto consider_string_end;
7459 }
7460 else
7461 {
7462 /* Not an overlay string. There could be padding, so test
7463 against it->end_charpos. */
7464 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7465 goto consider_string_end;
7466 }
7467 if (it->cmp_it.id >= 0)
7468 {
7469 /* We are delivering display elements from a composition.
7470 Update the string position past the grapheme cluster
7471 we've just processed. */
7472 if (! it->bidi_p)
7473 {
7474 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7475 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7476 }
7477 else
7478 {
7479 int i;
7480
7481 for (i = 0; i < it->cmp_it.nchars; i++)
7482 bidi_move_to_visually_next (&it->bidi_it);
7483 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7484 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7485 }
7486
7487 /* Did we exhaust all the grapheme clusters of this
7488 composition? */
7489 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7490 && (it->cmp_it.to < it->cmp_it.nglyphs))
7491 {
7492 /* Not all the grapheme clusters were processed yet;
7493 advance to the next cluster. */
7494 it->cmp_it.from = it->cmp_it.to;
7495 }
7496 else if ((it->bidi_p && it->cmp_it.reversed_p)
7497 && it->cmp_it.from > 0)
7498 {
7499 /* Likewise: advance to the next cluster, but going in
7500 the reverse direction. */
7501 it->cmp_it.to = it->cmp_it.from;
7502 }
7503 else
7504 {
7505 /* This composition was fully processed; find the next
7506 candidate place for checking for composed
7507 characters. */
7508 /* Always limit string searches to the string length;
7509 any padding spaces are not part of the string, and
7510 there cannot be any compositions in that padding. */
7511 ptrdiff_t stop = SCHARS (it->string);
7512
7513 if (it->bidi_p && it->bidi_it.scan_dir < 0)
7514 stop = -1;
7515 else if (it->end_charpos < stop)
7516 {
7517 /* Cf. PRECISION in reseat_to_string: we might be
7518 limited in how many of the string characters we
7519 need to deliver. */
7520 stop = it->end_charpos;
7521 }
7522 composition_compute_stop_pos (&it->cmp_it,
7523 IT_STRING_CHARPOS (*it),
7524 IT_STRING_BYTEPOS (*it), stop,
7525 it->string);
7526 }
7527 }
7528 else
7529 {
7530 if (!it->bidi_p
7531 /* If the string position is beyond string's end, it
7532 means next_element_from_string is padding the string
7533 with blanks, in which case we bypass the bidi
7534 iterator, because it cannot deal with such virtual
7535 characters. */
7536 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7537 {
7538 IT_STRING_BYTEPOS (*it) += it->len;
7539 IT_STRING_CHARPOS (*it) += 1;
7540 }
7541 else
7542 {
7543 int prev_scan_dir = it->bidi_it.scan_dir;
7544
7545 bidi_move_to_visually_next (&it->bidi_it);
7546 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7547 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7548 /* If the scan direction changes, we may need to update
7549 the place where to check for composed characters. */
7550 if (prev_scan_dir != it->bidi_it.scan_dir)
7551 {
7552 ptrdiff_t stop = SCHARS (it->string);
7553
7554 if (it->bidi_it.scan_dir < 0)
7555 stop = -1;
7556 else if (it->end_charpos < stop)
7557 stop = it->end_charpos;
7558
7559 composition_compute_stop_pos (&it->cmp_it,
7560 IT_STRING_CHARPOS (*it),
7561 IT_STRING_BYTEPOS (*it), stop,
7562 it->string);
7563 }
7564 }
7565 }
7566
7567 consider_string_end:
7568
7569 if (it->current.overlay_string_index >= 0)
7570 {
7571 /* IT->string is an overlay string. Advance to the
7572 next, if there is one. */
7573 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7574 {
7575 it->ellipsis_p = false;
7576 next_overlay_string (it);
7577 if (it->ellipsis_p)
7578 setup_for_ellipsis (it, 0);
7579 }
7580 }
7581 else
7582 {
7583 /* IT->string is not an overlay string. If we reached
7584 its end, and there is something on IT->stack, proceed
7585 with what is on the stack. This can be either another
7586 string, this time an overlay string, or a buffer. */
7587 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7588 && it->sp > 0)
7589 {
7590 pop_it (it);
7591 if (it->method == GET_FROM_STRING)
7592 goto consider_string_end;
7593 }
7594 }
7595 break;
7596
7597 case GET_FROM_IMAGE:
7598 case GET_FROM_STRETCH:
7599 /* The position etc with which we have to proceed are on
7600 the stack. The position may be at the end of a string,
7601 if the `display' property takes up the whole string. */
7602 eassert (it->sp > 0);
7603 pop_it (it);
7604 if (it->method == GET_FROM_STRING)
7605 goto consider_string_end;
7606 break;
7607
7608 default:
7609 /* There are no other methods defined, so this should be a bug. */
7610 emacs_abort ();
7611 }
7612
7613 eassert (it->method != GET_FROM_STRING
7614 || (STRINGP (it->string)
7615 && IT_STRING_CHARPOS (*it) >= 0));
7616 }
7617
7618 /* Load IT's display element fields with information about the next
7619 display element which comes from a display table entry or from the
7620 result of translating a control character to one of the forms `^C'
7621 or `\003'.
7622
7623 IT->dpvec holds the glyphs to return as characters.
7624 IT->saved_face_id holds the face id before the display vector--it
7625 is restored into IT->face_id in set_iterator_to_next. */
7626
7627 static bool
7628 next_element_from_display_vector (struct it *it)
7629 {
7630 Lisp_Object gc;
7631 int prev_face_id = it->face_id;
7632 int next_face_id;
7633
7634 /* Precondition. */
7635 eassert (it->dpvec && it->current.dpvec_index >= 0);
7636
7637 it->face_id = it->saved_face_id;
7638
7639 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7640 That seemed totally bogus - so I changed it... */
7641 gc = it->dpvec[it->current.dpvec_index];
7642
7643 if (GLYPH_CODE_P (gc))
7644 {
7645 struct face *this_face, *prev_face, *next_face;
7646
7647 it->c = GLYPH_CODE_CHAR (gc);
7648 it->len = CHAR_BYTES (it->c);
7649
7650 /* The entry may contain a face id to use. Such a face id is
7651 the id of a Lisp face, not a realized face. A face id of
7652 zero means no face is specified. */
7653 if (it->dpvec_face_id >= 0)
7654 it->face_id = it->dpvec_face_id;
7655 else
7656 {
7657 int lface_id = GLYPH_CODE_FACE (gc);
7658 if (lface_id > 0)
7659 it->face_id = merge_faces (it->f, Qt, lface_id,
7660 it->saved_face_id);
7661 }
7662
7663 /* Glyphs in the display vector could have the box face, so we
7664 need to set the related flags in the iterator, as
7665 appropriate. */
7666 this_face = FACE_FROM_ID (it->f, it->face_id);
7667 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7668
7669 /* Is this character the first character of a box-face run? */
7670 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7671 && (!prev_face
7672 || prev_face->box == FACE_NO_BOX));
7673
7674 /* For the last character of the box-face run, we need to look
7675 either at the next glyph from the display vector, or at the
7676 face we saw before the display vector. */
7677 next_face_id = it->saved_face_id;
7678 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7679 {
7680 if (it->dpvec_face_id >= 0)
7681 next_face_id = it->dpvec_face_id;
7682 else
7683 {
7684 int lface_id =
7685 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7686
7687 if (lface_id > 0)
7688 next_face_id = merge_faces (it->f, Qt, lface_id,
7689 it->saved_face_id);
7690 }
7691 }
7692 next_face = FACE_FROM_ID (it->f, next_face_id);
7693 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7694 && (!next_face
7695 || next_face->box == FACE_NO_BOX));
7696 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7697 }
7698 else
7699 /* Display table entry is invalid. Return a space. */
7700 it->c = ' ', it->len = 1;
7701
7702 /* Don't change position and object of the iterator here. They are
7703 still the values of the character that had this display table
7704 entry or was translated, and that's what we want. */
7705 it->what = IT_CHARACTER;
7706 return true;
7707 }
7708
7709 /* Get the first element of string/buffer in the visual order, after
7710 being reseated to a new position in a string or a buffer. */
7711 static void
7712 get_visually_first_element (struct it *it)
7713 {
7714 bool string_p = STRINGP (it->string) || it->s;
7715 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7716 ptrdiff_t bob = (string_p ? 0 : BEGV);
7717
7718 if (STRINGP (it->string))
7719 {
7720 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7721 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7722 }
7723 else
7724 {
7725 it->bidi_it.charpos = IT_CHARPOS (*it);
7726 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7727 }
7728
7729 if (it->bidi_it.charpos == eob)
7730 {
7731 /* Nothing to do, but reset the FIRST_ELT flag, like
7732 bidi_paragraph_init does, because we are not going to
7733 call it. */
7734 it->bidi_it.first_elt = false;
7735 }
7736 else if (it->bidi_it.charpos == bob
7737 || (!string_p
7738 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7739 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7740 {
7741 /* If we are at the beginning of a line/string, we can produce
7742 the next element right away. */
7743 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7744 bidi_move_to_visually_next (&it->bidi_it);
7745 }
7746 else
7747 {
7748 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7749
7750 /* We need to prime the bidi iterator starting at the line's or
7751 string's beginning, before we will be able to produce the
7752 next element. */
7753 if (string_p)
7754 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7755 else
7756 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7757 IT_BYTEPOS (*it), -1,
7758 &it->bidi_it.bytepos);
7759 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7760 do
7761 {
7762 /* Now return to buffer/string position where we were asked
7763 to get the next display element, and produce that. */
7764 bidi_move_to_visually_next (&it->bidi_it);
7765 }
7766 while (it->bidi_it.bytepos != orig_bytepos
7767 && it->bidi_it.charpos < eob);
7768 }
7769
7770 /* Adjust IT's position information to where we ended up. */
7771 if (STRINGP (it->string))
7772 {
7773 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7774 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7775 }
7776 else
7777 {
7778 IT_CHARPOS (*it) = it->bidi_it.charpos;
7779 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7780 }
7781
7782 if (STRINGP (it->string) || !it->s)
7783 {
7784 ptrdiff_t stop, charpos, bytepos;
7785
7786 if (STRINGP (it->string))
7787 {
7788 eassert (!it->s);
7789 stop = SCHARS (it->string);
7790 if (stop > it->end_charpos)
7791 stop = it->end_charpos;
7792 charpos = IT_STRING_CHARPOS (*it);
7793 bytepos = IT_STRING_BYTEPOS (*it);
7794 }
7795 else
7796 {
7797 stop = it->end_charpos;
7798 charpos = IT_CHARPOS (*it);
7799 bytepos = IT_BYTEPOS (*it);
7800 }
7801 if (it->bidi_it.scan_dir < 0)
7802 stop = -1;
7803 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7804 it->string);
7805 }
7806 }
7807
7808 /* Load IT with the next display element from Lisp string IT->string.
7809 IT->current.string_pos is the current position within the string.
7810 If IT->current.overlay_string_index >= 0, the Lisp string is an
7811 overlay string. */
7812
7813 static bool
7814 next_element_from_string (struct it *it)
7815 {
7816 struct text_pos position;
7817
7818 eassert (STRINGP (it->string));
7819 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7820 eassert (IT_STRING_CHARPOS (*it) >= 0);
7821 position = it->current.string_pos;
7822
7823 /* With bidi reordering, the character to display might not be the
7824 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT means
7825 that we were reseat()ed to a new string, whose paragraph
7826 direction is not known. */
7827 if (it->bidi_p && it->bidi_it.first_elt)
7828 {
7829 get_visually_first_element (it);
7830 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7831 }
7832
7833 /* Time to check for invisible text? */
7834 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7835 {
7836 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7837 {
7838 if (!(!it->bidi_p
7839 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7840 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7841 {
7842 /* With bidi non-linear iteration, we could find
7843 ourselves far beyond the last computed stop_charpos,
7844 with several other stop positions in between that we
7845 missed. Scan them all now, in buffer's logical
7846 order, until we find and handle the last stop_charpos
7847 that precedes our current position. */
7848 handle_stop_backwards (it, it->stop_charpos);
7849 return GET_NEXT_DISPLAY_ELEMENT (it);
7850 }
7851 else
7852 {
7853 if (it->bidi_p)
7854 {
7855 /* Take note of the stop position we just moved
7856 across, for when we will move back across it. */
7857 it->prev_stop = it->stop_charpos;
7858 /* If we are at base paragraph embedding level, take
7859 note of the last stop position seen at this
7860 level. */
7861 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7862 it->base_level_stop = it->stop_charpos;
7863 }
7864 handle_stop (it);
7865
7866 /* Since a handler may have changed IT->method, we must
7867 recurse here. */
7868 return GET_NEXT_DISPLAY_ELEMENT (it);
7869 }
7870 }
7871 else if (it->bidi_p
7872 /* If we are before prev_stop, we may have overstepped
7873 on our way backwards a stop_pos, and if so, we need
7874 to handle that stop_pos. */
7875 && IT_STRING_CHARPOS (*it) < it->prev_stop
7876 /* We can sometimes back up for reasons that have nothing
7877 to do with bidi reordering. E.g., compositions. The
7878 code below is only needed when we are above the base
7879 embedding level, so test for that explicitly. */
7880 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7881 {
7882 /* If we lost track of base_level_stop, we have no better
7883 place for handle_stop_backwards to start from than string
7884 beginning. This happens, e.g., when we were reseated to
7885 the previous screenful of text by vertical-motion. */
7886 if (it->base_level_stop <= 0
7887 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7888 it->base_level_stop = 0;
7889 handle_stop_backwards (it, it->base_level_stop);
7890 return GET_NEXT_DISPLAY_ELEMENT (it);
7891 }
7892 }
7893
7894 if (it->current.overlay_string_index >= 0)
7895 {
7896 /* Get the next character from an overlay string. In overlay
7897 strings, there is no field width or padding with spaces to
7898 do. */
7899 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7900 {
7901 it->what = IT_EOB;
7902 return false;
7903 }
7904 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7905 IT_STRING_BYTEPOS (*it),
7906 it->bidi_it.scan_dir < 0
7907 ? -1
7908 : SCHARS (it->string))
7909 && next_element_from_composition (it))
7910 {
7911 return true;
7912 }
7913 else if (STRING_MULTIBYTE (it->string))
7914 {
7915 const unsigned char *s = (SDATA (it->string)
7916 + IT_STRING_BYTEPOS (*it));
7917 it->c = string_char_and_length (s, &it->len);
7918 }
7919 else
7920 {
7921 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7922 it->len = 1;
7923 }
7924 }
7925 else
7926 {
7927 /* Get the next character from a Lisp string that is not an
7928 overlay string. Such strings come from the mode line, for
7929 example. We may have to pad with spaces, or truncate the
7930 string. See also next_element_from_c_string. */
7931 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7932 {
7933 it->what = IT_EOB;
7934 return false;
7935 }
7936 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7937 {
7938 /* Pad with spaces. */
7939 it->c = ' ', it->len = 1;
7940 CHARPOS (position) = BYTEPOS (position) = -1;
7941 }
7942 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7943 IT_STRING_BYTEPOS (*it),
7944 it->bidi_it.scan_dir < 0
7945 ? -1
7946 : it->string_nchars)
7947 && next_element_from_composition (it))
7948 {
7949 return true;
7950 }
7951 else if (STRING_MULTIBYTE (it->string))
7952 {
7953 const unsigned char *s = (SDATA (it->string)
7954 + IT_STRING_BYTEPOS (*it));
7955 it->c = string_char_and_length (s, &it->len);
7956 }
7957 else
7958 {
7959 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7960 it->len = 1;
7961 }
7962 }
7963
7964 /* Record what we have and where it came from. */
7965 it->what = IT_CHARACTER;
7966 it->object = it->string;
7967 it->position = position;
7968 return true;
7969 }
7970
7971
7972 /* Load IT with next display element from C string IT->s.
7973 IT->string_nchars is the maximum number of characters to return
7974 from the string. IT->end_charpos may be greater than
7975 IT->string_nchars when this function is called, in which case we
7976 may have to return padding spaces. Value is false if end of string
7977 reached, including padding spaces. */
7978
7979 static bool
7980 next_element_from_c_string (struct it *it)
7981 {
7982 bool success_p = true;
7983
7984 eassert (it->s);
7985 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7986 it->what = IT_CHARACTER;
7987 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7988 it->object = make_number (0);
7989
7990 /* With bidi reordering, the character to display might not be the
7991 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
7992 we were reseated to a new string, whose paragraph direction is
7993 not known. */
7994 if (it->bidi_p && it->bidi_it.first_elt)
7995 get_visually_first_element (it);
7996
7997 /* IT's position can be greater than IT->string_nchars in case a
7998 field width or precision has been specified when the iterator was
7999 initialized. */
8000 if (IT_CHARPOS (*it) >= it->end_charpos)
8001 {
8002 /* End of the game. */
8003 it->what = IT_EOB;
8004 success_p = false;
8005 }
8006 else if (IT_CHARPOS (*it) >= it->string_nchars)
8007 {
8008 /* Pad with spaces. */
8009 it->c = ' ', it->len = 1;
8010 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
8011 }
8012 else if (it->multibyte_p)
8013 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
8014 else
8015 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
8016
8017 return success_p;
8018 }
8019
8020
8021 /* Set up IT to return characters from an ellipsis, if appropriate.
8022 The definition of the ellipsis glyphs may come from a display table
8023 entry. This function fills IT with the first glyph from the
8024 ellipsis if an ellipsis is to be displayed. */
8025
8026 static bool
8027 next_element_from_ellipsis (struct it *it)
8028 {
8029 if (it->selective_display_ellipsis_p)
8030 setup_for_ellipsis (it, it->len);
8031 else
8032 {
8033 /* The face at the current position may be different from the
8034 face we find after the invisible text. Remember what it
8035 was in IT->saved_face_id, and signal that it's there by
8036 setting face_before_selective_p. */
8037 it->saved_face_id = it->face_id;
8038 it->method = GET_FROM_BUFFER;
8039 it->object = it->w->contents;
8040 reseat_at_next_visible_line_start (it, true);
8041 it->face_before_selective_p = true;
8042 }
8043
8044 return GET_NEXT_DISPLAY_ELEMENT (it);
8045 }
8046
8047
8048 /* Deliver an image display element. The iterator IT is already
8049 filled with image information (done in handle_display_prop). Value
8050 is always true. */
8051
8052
8053 static bool
8054 next_element_from_image (struct it *it)
8055 {
8056 it->what = IT_IMAGE;
8057 return true;
8058 }
8059
8060
8061 /* Fill iterator IT with next display element from a stretch glyph
8062 property. IT->object is the value of the text property. Value is
8063 always true. */
8064
8065 static bool
8066 next_element_from_stretch (struct it *it)
8067 {
8068 it->what = IT_STRETCH;
8069 return true;
8070 }
8071
8072 /* Scan backwards from IT's current position until we find a stop
8073 position, or until BEGV. This is called when we find ourself
8074 before both the last known prev_stop and base_level_stop while
8075 reordering bidirectional text. */
8076
8077 static void
8078 compute_stop_pos_backwards (struct it *it)
8079 {
8080 const int SCAN_BACK_LIMIT = 1000;
8081 struct text_pos pos;
8082 struct display_pos save_current = it->current;
8083 struct text_pos save_position = it->position;
8084 ptrdiff_t charpos = IT_CHARPOS (*it);
8085 ptrdiff_t where_we_are = charpos;
8086 ptrdiff_t save_stop_pos = it->stop_charpos;
8087 ptrdiff_t save_end_pos = it->end_charpos;
8088
8089 eassert (NILP (it->string) && !it->s);
8090 eassert (it->bidi_p);
8091 it->bidi_p = false;
8092 do
8093 {
8094 it->end_charpos = min (charpos + 1, ZV);
8095 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8096 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8097 reseat_1 (it, pos, false);
8098 compute_stop_pos (it);
8099 /* We must advance forward, right? */
8100 if (it->stop_charpos <= charpos)
8101 emacs_abort ();
8102 }
8103 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8104
8105 if (it->stop_charpos <= where_we_are)
8106 it->prev_stop = it->stop_charpos;
8107 else
8108 it->prev_stop = BEGV;
8109 it->bidi_p = true;
8110 it->current = save_current;
8111 it->position = save_position;
8112 it->stop_charpos = save_stop_pos;
8113 it->end_charpos = save_end_pos;
8114 }
8115
8116 /* Scan forward from CHARPOS in the current buffer/string, until we
8117 find a stop position > current IT's position. Then handle the stop
8118 position before that. This is called when we bump into a stop
8119 position while reordering bidirectional text. CHARPOS should be
8120 the last previously processed stop_pos (or BEGV/0, if none were
8121 processed yet) whose position is less that IT's current
8122 position. */
8123
8124 static void
8125 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8126 {
8127 bool bufp = !STRINGP (it->string);
8128 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8129 struct display_pos save_current = it->current;
8130 struct text_pos save_position = it->position;
8131 struct text_pos pos1;
8132 ptrdiff_t next_stop;
8133
8134 /* Scan in strict logical order. */
8135 eassert (it->bidi_p);
8136 it->bidi_p = false;
8137 do
8138 {
8139 it->prev_stop = charpos;
8140 if (bufp)
8141 {
8142 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8143 reseat_1 (it, pos1, false);
8144 }
8145 else
8146 it->current.string_pos = string_pos (charpos, it->string);
8147 compute_stop_pos (it);
8148 /* We must advance forward, right? */
8149 if (it->stop_charpos <= it->prev_stop)
8150 emacs_abort ();
8151 charpos = it->stop_charpos;
8152 }
8153 while (charpos <= where_we_are);
8154
8155 it->bidi_p = true;
8156 it->current = save_current;
8157 it->position = save_position;
8158 next_stop = it->stop_charpos;
8159 it->stop_charpos = it->prev_stop;
8160 handle_stop (it);
8161 it->stop_charpos = next_stop;
8162 }
8163
8164 /* Load IT with the next display element from current_buffer. Value
8165 is false if end of buffer reached. IT->stop_charpos is the next
8166 position at which to stop and check for text properties or buffer
8167 end. */
8168
8169 static bool
8170 next_element_from_buffer (struct it *it)
8171 {
8172 bool success_p = true;
8173
8174 eassert (IT_CHARPOS (*it) >= BEGV);
8175 eassert (NILP (it->string) && !it->s);
8176 eassert (!it->bidi_p
8177 || (EQ (it->bidi_it.string.lstring, Qnil)
8178 && it->bidi_it.string.s == NULL));
8179
8180 /* With bidi reordering, the character to display might not be the
8181 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8182 we were reseat()ed to a new buffer position, which is potentially
8183 a different paragraph. */
8184 if (it->bidi_p && it->bidi_it.first_elt)
8185 {
8186 get_visually_first_element (it);
8187 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8188 }
8189
8190 if (IT_CHARPOS (*it) >= it->stop_charpos)
8191 {
8192 if (IT_CHARPOS (*it) >= it->end_charpos)
8193 {
8194 bool overlay_strings_follow_p;
8195
8196 /* End of the game, except when overlay strings follow that
8197 haven't been returned yet. */
8198 if (it->overlay_strings_at_end_processed_p)
8199 overlay_strings_follow_p = false;
8200 else
8201 {
8202 it->overlay_strings_at_end_processed_p = true;
8203 overlay_strings_follow_p = get_overlay_strings (it, 0);
8204 }
8205
8206 if (overlay_strings_follow_p)
8207 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8208 else
8209 {
8210 it->what = IT_EOB;
8211 it->position = it->current.pos;
8212 success_p = false;
8213 }
8214 }
8215 else if (!(!it->bidi_p
8216 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8217 || IT_CHARPOS (*it) == it->stop_charpos))
8218 {
8219 /* With bidi non-linear iteration, we could find ourselves
8220 far beyond the last computed stop_charpos, with several
8221 other stop positions in between that we missed. Scan
8222 them all now, in buffer's logical order, until we find
8223 and handle the last stop_charpos that precedes our
8224 current position. */
8225 handle_stop_backwards (it, it->stop_charpos);
8226 it->ignore_overlay_strings_at_pos_p = false;
8227 return GET_NEXT_DISPLAY_ELEMENT (it);
8228 }
8229 else
8230 {
8231 if (it->bidi_p)
8232 {
8233 /* Take note of the stop position we just moved across,
8234 for when we will move back across it. */
8235 it->prev_stop = it->stop_charpos;
8236 /* If we are at base paragraph embedding level, take
8237 note of the last stop position seen at this
8238 level. */
8239 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8240 it->base_level_stop = it->stop_charpos;
8241 }
8242 handle_stop (it);
8243 it->ignore_overlay_strings_at_pos_p = false;
8244 return GET_NEXT_DISPLAY_ELEMENT (it);
8245 }
8246 }
8247 else if (it->bidi_p
8248 /* If we are before prev_stop, we may have overstepped on
8249 our way backwards a stop_pos, and if so, we need to
8250 handle that stop_pos. */
8251 && IT_CHARPOS (*it) < it->prev_stop
8252 /* We can sometimes back up for reasons that have nothing
8253 to do with bidi reordering. E.g., compositions. The
8254 code below is only needed when we are above the base
8255 embedding level, so test for that explicitly. */
8256 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8257 {
8258 if (it->base_level_stop <= 0
8259 || IT_CHARPOS (*it) < it->base_level_stop)
8260 {
8261 /* If we lost track of base_level_stop, we need to find
8262 prev_stop by looking backwards. This happens, e.g., when
8263 we were reseated to the previous screenful of text by
8264 vertical-motion. */
8265 it->base_level_stop = BEGV;
8266 compute_stop_pos_backwards (it);
8267 handle_stop_backwards (it, it->prev_stop);
8268 }
8269 else
8270 handle_stop_backwards (it, it->base_level_stop);
8271 it->ignore_overlay_strings_at_pos_p = false;
8272 return GET_NEXT_DISPLAY_ELEMENT (it);
8273 }
8274 else
8275 {
8276 /* No face changes, overlays etc. in sight, so just return a
8277 character from current_buffer. */
8278 unsigned char *p;
8279 ptrdiff_t stop;
8280
8281 /* We moved to the next buffer position, so any info about
8282 previously seen overlays is no longer valid. */
8283 it->ignore_overlay_strings_at_pos_p = false;
8284
8285 /* Maybe run the redisplay end trigger hook. Performance note:
8286 This doesn't seem to cost measurable time. */
8287 if (it->redisplay_end_trigger_charpos
8288 && it->glyph_row
8289 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8290 run_redisplay_end_trigger_hook (it);
8291
8292 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8293 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8294 stop)
8295 && next_element_from_composition (it))
8296 {
8297 return true;
8298 }
8299
8300 /* Get the next character, maybe multibyte. */
8301 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8302 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8303 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8304 else
8305 it->c = *p, it->len = 1;
8306
8307 /* Record what we have and where it came from. */
8308 it->what = IT_CHARACTER;
8309 it->object = it->w->contents;
8310 it->position = it->current.pos;
8311
8312 /* Normally we return the character found above, except when we
8313 really want to return an ellipsis for selective display. */
8314 if (it->selective)
8315 {
8316 if (it->c == '\n')
8317 {
8318 /* A value of selective > 0 means hide lines indented more
8319 than that number of columns. */
8320 if (it->selective > 0
8321 && IT_CHARPOS (*it) + 1 < ZV
8322 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8323 IT_BYTEPOS (*it) + 1,
8324 it->selective))
8325 {
8326 success_p = next_element_from_ellipsis (it);
8327 it->dpvec_char_len = -1;
8328 }
8329 }
8330 else if (it->c == '\r' && it->selective == -1)
8331 {
8332 /* A value of selective == -1 means that everything from the
8333 CR to the end of the line is invisible, with maybe an
8334 ellipsis displayed for it. */
8335 success_p = next_element_from_ellipsis (it);
8336 it->dpvec_char_len = -1;
8337 }
8338 }
8339 }
8340
8341 /* Value is false if end of buffer reached. */
8342 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8343 return success_p;
8344 }
8345
8346
8347 /* Run the redisplay end trigger hook for IT. */
8348
8349 static void
8350 run_redisplay_end_trigger_hook (struct it *it)
8351 {
8352 /* IT->glyph_row should be non-null, i.e. we should be actually
8353 displaying something, or otherwise we should not run the hook. */
8354 eassert (it->glyph_row);
8355
8356 ptrdiff_t charpos = it->redisplay_end_trigger_charpos;
8357 it->redisplay_end_trigger_charpos = 0;
8358
8359 /* Since we are *trying* to run these functions, don't try to run
8360 them again, even if they get an error. */
8361 wset_redisplay_end_trigger (it->w, Qnil);
8362 CALLN (Frun_hook_with_args, Qredisplay_end_trigger_functions, it->window,
8363 make_number (charpos));
8364
8365 /* Notice if it changed the face of the character we are on. */
8366 handle_face_prop (it);
8367 }
8368
8369
8370 /* Deliver a composition display element. Unlike the other
8371 next_element_from_XXX, this function is not registered in the array
8372 get_next_element[]. It is called from next_element_from_buffer and
8373 next_element_from_string when necessary. */
8374
8375 static bool
8376 next_element_from_composition (struct it *it)
8377 {
8378 it->what = IT_COMPOSITION;
8379 it->len = it->cmp_it.nbytes;
8380 if (STRINGP (it->string))
8381 {
8382 if (it->c < 0)
8383 {
8384 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8385 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8386 return false;
8387 }
8388 it->position = it->current.string_pos;
8389 it->object = it->string;
8390 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8391 IT_STRING_BYTEPOS (*it), it->string);
8392 }
8393 else
8394 {
8395 if (it->c < 0)
8396 {
8397 IT_CHARPOS (*it) += it->cmp_it.nchars;
8398 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8399 if (it->bidi_p)
8400 {
8401 if (it->bidi_it.new_paragraph)
8402 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
8403 false);
8404 /* Resync the bidi iterator with IT's new position.
8405 FIXME: this doesn't support bidirectional text. */
8406 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8407 bidi_move_to_visually_next (&it->bidi_it);
8408 }
8409 return false;
8410 }
8411 it->position = it->current.pos;
8412 it->object = it->w->contents;
8413 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8414 IT_BYTEPOS (*it), Qnil);
8415 }
8416 return true;
8417 }
8418
8419
8420 \f
8421 /***********************************************************************
8422 Moving an iterator without producing glyphs
8423 ***********************************************************************/
8424
8425 /* Check if iterator is at a position corresponding to a valid buffer
8426 position after some move_it_ call. */
8427
8428 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8429 ((it)->method != GET_FROM_STRING || IT_STRING_CHARPOS (*it) == 0)
8430
8431
8432 /* Move iterator IT to a specified buffer or X position within one
8433 line on the display without producing glyphs.
8434
8435 OP should be a bit mask including some or all of these bits:
8436 MOVE_TO_X: Stop upon reaching x-position TO_X.
8437 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8438 Regardless of OP's value, stop upon reaching the end of the display line.
8439
8440 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8441 This means, in particular, that TO_X includes window's horizontal
8442 scroll amount.
8443
8444 The return value has several possible values that
8445 say what condition caused the scan to stop:
8446
8447 MOVE_POS_MATCH_OR_ZV
8448 - when TO_POS or ZV was reached.
8449
8450 MOVE_X_REACHED
8451 -when TO_X was reached before TO_POS or ZV were reached.
8452
8453 MOVE_LINE_CONTINUED
8454 - when we reached the end of the display area and the line must
8455 be continued.
8456
8457 MOVE_LINE_TRUNCATED
8458 - when we reached the end of the display area and the line is
8459 truncated.
8460
8461 MOVE_NEWLINE_OR_CR
8462 - when we stopped at a line end, i.e. a newline or a CR and selective
8463 display is on. */
8464
8465 static enum move_it_result
8466 move_it_in_display_line_to (struct it *it,
8467 ptrdiff_t to_charpos, int to_x,
8468 enum move_operation_enum op)
8469 {
8470 enum move_it_result result = MOVE_UNDEFINED;
8471 struct glyph_row *saved_glyph_row;
8472 struct it wrap_it, atpos_it, atx_it, ppos_it;
8473 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8474 void *ppos_data = NULL;
8475 bool may_wrap = false;
8476 enum it_method prev_method = it->method;
8477 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8478 bool saw_smaller_pos = prev_pos < to_charpos;
8479
8480 /* Don't produce glyphs in produce_glyphs. */
8481 saved_glyph_row = it->glyph_row;
8482 it->glyph_row = NULL;
8483
8484 /* Use wrap_it to save a copy of IT wherever a word wrap could
8485 occur. Use atpos_it to save a copy of IT at the desired buffer
8486 position, if found, so that we can scan ahead and check if the
8487 word later overshoots the window edge. Use atx_it similarly, for
8488 pixel positions. */
8489 wrap_it.sp = -1;
8490 atpos_it.sp = -1;
8491 atx_it.sp = -1;
8492
8493 /* Use ppos_it under bidi reordering to save a copy of IT for the
8494 initial position. We restore that position in IT when we have
8495 scanned the entire display line without finding a match for
8496 TO_CHARPOS and all the character positions are greater than
8497 TO_CHARPOS. We then restart the scan from the initial position,
8498 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8499 the closest to TO_CHARPOS. */
8500 if (it->bidi_p)
8501 {
8502 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8503 {
8504 SAVE_IT (ppos_it, *it, ppos_data);
8505 closest_pos = IT_CHARPOS (*it);
8506 }
8507 else
8508 closest_pos = ZV;
8509 }
8510
8511 #define BUFFER_POS_REACHED_P() \
8512 ((op & MOVE_TO_POS) != 0 \
8513 && BUFFERP (it->object) \
8514 && (IT_CHARPOS (*it) == to_charpos \
8515 || ((!it->bidi_p \
8516 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8517 && IT_CHARPOS (*it) > to_charpos) \
8518 || (it->what == IT_COMPOSITION \
8519 && ((IT_CHARPOS (*it) > to_charpos \
8520 && to_charpos >= it->cmp_it.charpos) \
8521 || (IT_CHARPOS (*it) < to_charpos \
8522 && to_charpos <= it->cmp_it.charpos)))) \
8523 && (it->method == GET_FROM_BUFFER \
8524 || (it->method == GET_FROM_DISPLAY_VECTOR \
8525 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8526
8527 /* If there's a line-/wrap-prefix, handle it. */
8528 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8529 && it->current_y < it->last_visible_y)
8530 handle_line_prefix (it);
8531
8532 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8533 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8534
8535 while (true)
8536 {
8537 int x, i, ascent = 0, descent = 0;
8538
8539 /* Utility macro to reset an iterator with x, ascent, and descent. */
8540 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8541 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8542 (IT)->max_descent = descent)
8543
8544 /* Stop if we move beyond TO_CHARPOS (after an image or a
8545 display string or stretch glyph). */
8546 if ((op & MOVE_TO_POS) != 0
8547 && BUFFERP (it->object)
8548 && it->method == GET_FROM_BUFFER
8549 && (((!it->bidi_p
8550 /* When the iterator is at base embedding level, we
8551 are guaranteed that characters are delivered for
8552 display in strictly increasing order of their
8553 buffer positions. */
8554 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8555 && IT_CHARPOS (*it) > to_charpos)
8556 || (it->bidi_p
8557 && (prev_method == GET_FROM_IMAGE
8558 || prev_method == GET_FROM_STRETCH
8559 || prev_method == GET_FROM_STRING)
8560 /* Passed TO_CHARPOS from left to right. */
8561 && ((prev_pos < to_charpos
8562 && IT_CHARPOS (*it) > to_charpos)
8563 /* Passed TO_CHARPOS from right to left. */
8564 || (prev_pos > to_charpos
8565 && IT_CHARPOS (*it) < to_charpos)))))
8566 {
8567 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8568 {
8569 result = MOVE_POS_MATCH_OR_ZV;
8570 break;
8571 }
8572 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8573 /* If wrap_it is valid, the current position might be in a
8574 word that is wrapped. So, save the iterator in
8575 atpos_it and continue to see if wrapping happens. */
8576 SAVE_IT (atpos_it, *it, atpos_data);
8577 }
8578
8579 /* Stop when ZV reached.
8580 We used to stop here when TO_CHARPOS reached as well, but that is
8581 too soon if this glyph does not fit on this line. So we handle it
8582 explicitly below. */
8583 if (!get_next_display_element (it))
8584 {
8585 result = MOVE_POS_MATCH_OR_ZV;
8586 break;
8587 }
8588
8589 if (it->line_wrap == TRUNCATE)
8590 {
8591 if (BUFFER_POS_REACHED_P ())
8592 {
8593 result = MOVE_POS_MATCH_OR_ZV;
8594 break;
8595 }
8596 }
8597 else
8598 {
8599 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8600 {
8601 if (IT_DISPLAYING_WHITESPACE (it))
8602 may_wrap = true;
8603 else if (may_wrap)
8604 {
8605 /* We have reached a glyph that follows one or more
8606 whitespace characters. If the position is
8607 already found, we are done. */
8608 if (atpos_it.sp >= 0)
8609 {
8610 RESTORE_IT (it, &atpos_it, atpos_data);
8611 result = MOVE_POS_MATCH_OR_ZV;
8612 goto done;
8613 }
8614 if (atx_it.sp >= 0)
8615 {
8616 RESTORE_IT (it, &atx_it, atx_data);
8617 result = MOVE_X_REACHED;
8618 goto done;
8619 }
8620 /* Otherwise, we can wrap here. */
8621 SAVE_IT (wrap_it, *it, wrap_data);
8622 may_wrap = false;
8623 }
8624 }
8625 }
8626
8627 /* Remember the line height for the current line, in case
8628 the next element doesn't fit on the line. */
8629 ascent = it->max_ascent;
8630 descent = it->max_descent;
8631
8632 /* The call to produce_glyphs will get the metrics of the
8633 display element IT is loaded with. Record the x-position
8634 before this display element, in case it doesn't fit on the
8635 line. */
8636 x = it->current_x;
8637
8638 PRODUCE_GLYPHS (it);
8639
8640 if (it->area != TEXT_AREA)
8641 {
8642 prev_method = it->method;
8643 if (it->method == GET_FROM_BUFFER)
8644 prev_pos = IT_CHARPOS (*it);
8645 set_iterator_to_next (it, true);
8646 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8647 SET_TEXT_POS (this_line_min_pos,
8648 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8649 if (it->bidi_p
8650 && (op & MOVE_TO_POS)
8651 && IT_CHARPOS (*it) > to_charpos
8652 && IT_CHARPOS (*it) < closest_pos)
8653 closest_pos = IT_CHARPOS (*it);
8654 continue;
8655 }
8656
8657 /* The number of glyphs we get back in IT->nglyphs will normally
8658 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8659 character on a terminal frame, or (iii) a line end. For the
8660 second case, IT->nglyphs - 1 padding glyphs will be present.
8661 (On X frames, there is only one glyph produced for a
8662 composite character.)
8663
8664 The behavior implemented below means, for continuation lines,
8665 that as many spaces of a TAB as fit on the current line are
8666 displayed there. For terminal frames, as many glyphs of a
8667 multi-glyph character are displayed in the current line, too.
8668 This is what the old redisplay code did, and we keep it that
8669 way. Under X, the whole shape of a complex character must
8670 fit on the line or it will be completely displayed in the
8671 next line.
8672
8673 Note that both for tabs and padding glyphs, all glyphs have
8674 the same width. */
8675 if (it->nglyphs)
8676 {
8677 /* More than one glyph or glyph doesn't fit on line. All
8678 glyphs have the same width. */
8679 int single_glyph_width = it->pixel_width / it->nglyphs;
8680 int new_x;
8681 int x_before_this_char = x;
8682 int hpos_before_this_char = it->hpos;
8683
8684 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8685 {
8686 new_x = x + single_glyph_width;
8687
8688 /* We want to leave anything reaching TO_X to the caller. */
8689 if ((op & MOVE_TO_X) && new_x > to_x)
8690 {
8691 if (BUFFER_POS_REACHED_P ())
8692 {
8693 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8694 goto buffer_pos_reached;
8695 if (atpos_it.sp < 0)
8696 {
8697 SAVE_IT (atpos_it, *it, atpos_data);
8698 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8699 }
8700 }
8701 else
8702 {
8703 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8704 {
8705 it->current_x = x;
8706 result = MOVE_X_REACHED;
8707 break;
8708 }
8709 if (atx_it.sp < 0)
8710 {
8711 SAVE_IT (atx_it, *it, atx_data);
8712 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8713 }
8714 }
8715 }
8716
8717 if (/* Lines are continued. */
8718 it->line_wrap != TRUNCATE
8719 && (/* And glyph doesn't fit on the line. */
8720 new_x > it->last_visible_x
8721 /* Or it fits exactly and we're on a window
8722 system frame. */
8723 || (new_x == it->last_visible_x
8724 && FRAME_WINDOW_P (it->f)
8725 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8726 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8727 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8728 {
8729 if (/* IT->hpos == 0 means the very first glyph
8730 doesn't fit on the line, e.g. a wide image. */
8731 it->hpos == 0
8732 || (new_x == it->last_visible_x
8733 && FRAME_WINDOW_P (it->f)))
8734 {
8735 ++it->hpos;
8736 it->current_x = new_x;
8737
8738 /* The character's last glyph just barely fits
8739 in this row. */
8740 if (i == it->nglyphs - 1)
8741 {
8742 /* If this is the destination position,
8743 return a position *before* it in this row,
8744 now that we know it fits in this row. */
8745 if (BUFFER_POS_REACHED_P ())
8746 {
8747 if (it->line_wrap != WORD_WRAP
8748 || wrap_it.sp < 0
8749 /* If we've just found whitespace to
8750 wrap, effectively ignore the
8751 previous wrap point -- it is no
8752 longer relevant, but we won't
8753 have an opportunity to update it,
8754 since we've reached the edge of
8755 this screen line. */
8756 || (may_wrap
8757 && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8758 {
8759 it->hpos = hpos_before_this_char;
8760 it->current_x = x_before_this_char;
8761 result = MOVE_POS_MATCH_OR_ZV;
8762 break;
8763 }
8764 if (it->line_wrap == WORD_WRAP
8765 && atpos_it.sp < 0)
8766 {
8767 SAVE_IT (atpos_it, *it, atpos_data);
8768 atpos_it.current_x = x_before_this_char;
8769 atpos_it.hpos = hpos_before_this_char;
8770 }
8771 }
8772
8773 prev_method = it->method;
8774 if (it->method == GET_FROM_BUFFER)
8775 prev_pos = IT_CHARPOS (*it);
8776 set_iterator_to_next (it, true);
8777 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8778 SET_TEXT_POS (this_line_min_pos,
8779 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8780 /* On graphical terminals, newlines may
8781 "overflow" into the fringe if
8782 overflow-newline-into-fringe is non-nil.
8783 On text terminals, and on graphical
8784 terminals with no right margin, newlines
8785 may overflow into the last glyph on the
8786 display line.*/
8787 if (!FRAME_WINDOW_P (it->f)
8788 || ((it->bidi_p
8789 && it->bidi_it.paragraph_dir == R2L)
8790 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8791 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8792 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8793 {
8794 if (!get_next_display_element (it))
8795 {
8796 result = MOVE_POS_MATCH_OR_ZV;
8797 break;
8798 }
8799 if (BUFFER_POS_REACHED_P ())
8800 {
8801 if (ITERATOR_AT_END_OF_LINE_P (it))
8802 result = MOVE_POS_MATCH_OR_ZV;
8803 else
8804 result = MOVE_LINE_CONTINUED;
8805 break;
8806 }
8807 if (ITERATOR_AT_END_OF_LINE_P (it)
8808 && (it->line_wrap != WORD_WRAP
8809 || wrap_it.sp < 0
8810 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8811 {
8812 result = MOVE_NEWLINE_OR_CR;
8813 break;
8814 }
8815 }
8816 }
8817 }
8818 else
8819 IT_RESET_X_ASCENT_DESCENT (it);
8820
8821 /* If the screen line ends with whitespace, and we
8822 are under word-wrap, don't use wrap_it: it is no
8823 longer relevant, but we won't have an opportunity
8824 to update it, since we are done with this screen
8825 line. */
8826 if (may_wrap && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8827 {
8828 /* If we've found TO_X, go back there, as we now
8829 know the last word fits on this screen line. */
8830 if ((op & MOVE_TO_X) && new_x == it->last_visible_x
8831 && atx_it.sp >= 0)
8832 {
8833 RESTORE_IT (it, &atx_it, atx_data);
8834 atpos_it.sp = -1;
8835 atx_it.sp = -1;
8836 result = MOVE_X_REACHED;
8837 break;
8838 }
8839 }
8840 else if (wrap_it.sp >= 0)
8841 {
8842 RESTORE_IT (it, &wrap_it, wrap_data);
8843 atpos_it.sp = -1;
8844 atx_it.sp = -1;
8845 }
8846
8847 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8848 IT_CHARPOS (*it)));
8849 result = MOVE_LINE_CONTINUED;
8850 break;
8851 }
8852
8853 if (BUFFER_POS_REACHED_P ())
8854 {
8855 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8856 goto buffer_pos_reached;
8857 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8858 {
8859 SAVE_IT (atpos_it, *it, atpos_data);
8860 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8861 }
8862 }
8863
8864 if (new_x > it->first_visible_x)
8865 {
8866 /* Glyph is visible. Increment number of glyphs that
8867 would be displayed. */
8868 ++it->hpos;
8869 }
8870 }
8871
8872 if (result != MOVE_UNDEFINED)
8873 break;
8874 }
8875 else if (BUFFER_POS_REACHED_P ())
8876 {
8877 buffer_pos_reached:
8878 IT_RESET_X_ASCENT_DESCENT (it);
8879 result = MOVE_POS_MATCH_OR_ZV;
8880 break;
8881 }
8882 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8883 {
8884 /* Stop when TO_X specified and reached. This check is
8885 necessary here because of lines consisting of a line end,
8886 only. The line end will not produce any glyphs and we
8887 would never get MOVE_X_REACHED. */
8888 eassert (it->nglyphs == 0);
8889 result = MOVE_X_REACHED;
8890 break;
8891 }
8892
8893 /* Is this a line end? If yes, we're done. */
8894 if (ITERATOR_AT_END_OF_LINE_P (it))
8895 {
8896 /* If we are past TO_CHARPOS, but never saw any character
8897 positions smaller than TO_CHARPOS, return
8898 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8899 did. */
8900 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8901 {
8902 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8903 {
8904 if (closest_pos < ZV)
8905 {
8906 RESTORE_IT (it, &ppos_it, ppos_data);
8907 /* Don't recurse if closest_pos is equal to
8908 to_charpos, since we have just tried that. */
8909 if (closest_pos != to_charpos)
8910 move_it_in_display_line_to (it, closest_pos, -1,
8911 MOVE_TO_POS);
8912 result = MOVE_POS_MATCH_OR_ZV;
8913 }
8914 else
8915 goto buffer_pos_reached;
8916 }
8917 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8918 && IT_CHARPOS (*it) > to_charpos)
8919 goto buffer_pos_reached;
8920 else
8921 result = MOVE_NEWLINE_OR_CR;
8922 }
8923 else
8924 result = MOVE_NEWLINE_OR_CR;
8925 break;
8926 }
8927
8928 prev_method = it->method;
8929 if (it->method == GET_FROM_BUFFER)
8930 prev_pos = IT_CHARPOS (*it);
8931 /* The current display element has been consumed. Advance
8932 to the next. */
8933 set_iterator_to_next (it, true);
8934 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8935 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8936 if (IT_CHARPOS (*it) < to_charpos)
8937 saw_smaller_pos = true;
8938 if (it->bidi_p
8939 && (op & MOVE_TO_POS)
8940 && IT_CHARPOS (*it) >= to_charpos
8941 && IT_CHARPOS (*it) < closest_pos)
8942 closest_pos = IT_CHARPOS (*it);
8943
8944 /* Stop if lines are truncated and IT's current x-position is
8945 past the right edge of the window now. */
8946 if (it->line_wrap == TRUNCATE
8947 && it->current_x >= it->last_visible_x)
8948 {
8949 if (!FRAME_WINDOW_P (it->f)
8950 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8951 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8952 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8953 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8954 {
8955 bool at_eob_p = false;
8956
8957 if ((at_eob_p = !get_next_display_element (it))
8958 || BUFFER_POS_REACHED_P ()
8959 /* If we are past TO_CHARPOS, but never saw any
8960 character positions smaller than TO_CHARPOS,
8961 return MOVE_POS_MATCH_OR_ZV, like the
8962 unidirectional display did. */
8963 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8964 && !saw_smaller_pos
8965 && IT_CHARPOS (*it) > to_charpos))
8966 {
8967 if (it->bidi_p
8968 && !BUFFER_POS_REACHED_P ()
8969 && !at_eob_p && closest_pos < ZV)
8970 {
8971 RESTORE_IT (it, &ppos_it, ppos_data);
8972 if (closest_pos != to_charpos)
8973 move_it_in_display_line_to (it, closest_pos, -1,
8974 MOVE_TO_POS);
8975 }
8976 result = MOVE_POS_MATCH_OR_ZV;
8977 break;
8978 }
8979 if (ITERATOR_AT_END_OF_LINE_P (it))
8980 {
8981 result = MOVE_NEWLINE_OR_CR;
8982 break;
8983 }
8984 }
8985 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8986 && !saw_smaller_pos
8987 && IT_CHARPOS (*it) > to_charpos)
8988 {
8989 if (closest_pos < ZV)
8990 {
8991 RESTORE_IT (it, &ppos_it, ppos_data);
8992 if (closest_pos != to_charpos)
8993 move_it_in_display_line_to (it, closest_pos, -1,
8994 MOVE_TO_POS);
8995 }
8996 result = MOVE_POS_MATCH_OR_ZV;
8997 break;
8998 }
8999 result = MOVE_LINE_TRUNCATED;
9000 break;
9001 }
9002 #undef IT_RESET_X_ASCENT_DESCENT
9003 }
9004
9005 #undef BUFFER_POS_REACHED_P
9006
9007 /* If we scanned beyond to_pos and didn't find a point to wrap at,
9008 restore the saved iterator. */
9009 if (atpos_it.sp >= 0)
9010 RESTORE_IT (it, &atpos_it, atpos_data);
9011 else if (atx_it.sp >= 0)
9012 RESTORE_IT (it, &atx_it, atx_data);
9013
9014 done:
9015
9016 if (atpos_data)
9017 bidi_unshelve_cache (atpos_data, true);
9018 if (atx_data)
9019 bidi_unshelve_cache (atx_data, true);
9020 if (wrap_data)
9021 bidi_unshelve_cache (wrap_data, true);
9022 if (ppos_data)
9023 bidi_unshelve_cache (ppos_data, true);
9024
9025 /* Restore the iterator settings altered at the beginning of this
9026 function. */
9027 it->glyph_row = saved_glyph_row;
9028 return result;
9029 }
9030
9031 /* For external use. */
9032 void
9033 move_it_in_display_line (struct it *it,
9034 ptrdiff_t to_charpos, int to_x,
9035 enum move_operation_enum op)
9036 {
9037 if (it->line_wrap == WORD_WRAP
9038 && (op & MOVE_TO_X))
9039 {
9040 struct it save_it;
9041 void *save_data = NULL;
9042 int skip;
9043
9044 SAVE_IT (save_it, *it, save_data);
9045 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9046 /* When word-wrap is on, TO_X may lie past the end
9047 of a wrapped line. Then it->current is the
9048 character on the next line, so backtrack to the
9049 space before the wrap point. */
9050 if (skip == MOVE_LINE_CONTINUED)
9051 {
9052 int prev_x = max (it->current_x - 1, 0);
9053 RESTORE_IT (it, &save_it, save_data);
9054 move_it_in_display_line_to
9055 (it, -1, prev_x, MOVE_TO_X);
9056 }
9057 else
9058 bidi_unshelve_cache (save_data, true);
9059 }
9060 else
9061 move_it_in_display_line_to (it, to_charpos, to_x, op);
9062 }
9063
9064
9065 /* Move IT forward until it satisfies one or more of the criteria in
9066 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
9067
9068 OP is a bit-mask that specifies where to stop, and in particular,
9069 which of those four position arguments makes a difference. See the
9070 description of enum move_operation_enum.
9071
9072 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
9073 screen line, this function will set IT to the next position that is
9074 displayed to the right of TO_CHARPOS on the screen.
9075
9076 Return the maximum pixel length of any line scanned but never more
9077 than it.last_visible_x. */
9078
9079 int
9080 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
9081 {
9082 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9083 int line_height, line_start_x = 0, reached = 0;
9084 int max_current_x = 0;
9085 void *backup_data = NULL;
9086
9087 for (;;)
9088 {
9089 if (op & MOVE_TO_VPOS)
9090 {
9091 /* If no TO_CHARPOS and no TO_X specified, stop at the
9092 start of the line TO_VPOS. */
9093 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9094 {
9095 if (it->vpos == to_vpos)
9096 {
9097 reached = 1;
9098 break;
9099 }
9100 else
9101 skip = move_it_in_display_line_to (it, -1, -1, 0);
9102 }
9103 else
9104 {
9105 /* TO_VPOS >= 0 means stop at TO_X in the line at
9106 TO_VPOS, or at TO_POS, whichever comes first. */
9107 if (it->vpos == to_vpos)
9108 {
9109 reached = 2;
9110 break;
9111 }
9112
9113 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9114
9115 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9116 {
9117 reached = 3;
9118 break;
9119 }
9120 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9121 {
9122 /* We have reached TO_X but not in the line we want. */
9123 skip = move_it_in_display_line_to (it, to_charpos,
9124 -1, MOVE_TO_POS);
9125 if (skip == MOVE_POS_MATCH_OR_ZV)
9126 {
9127 reached = 4;
9128 break;
9129 }
9130 }
9131 }
9132 }
9133 else if (op & MOVE_TO_Y)
9134 {
9135 struct it it_backup;
9136
9137 if (it->line_wrap == WORD_WRAP)
9138 SAVE_IT (it_backup, *it, backup_data);
9139
9140 /* TO_Y specified means stop at TO_X in the line containing
9141 TO_Y---or at TO_CHARPOS if this is reached first. The
9142 problem is that we can't really tell whether the line
9143 contains TO_Y before we have completely scanned it, and
9144 this may skip past TO_X. What we do is to first scan to
9145 TO_X.
9146
9147 If TO_X is not specified, use a TO_X of zero. The reason
9148 is to make the outcome of this function more predictable.
9149 If we didn't use TO_X == 0, we would stop at the end of
9150 the line which is probably not what a caller would expect
9151 to happen. */
9152 skip = move_it_in_display_line_to
9153 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9154 (MOVE_TO_X | (op & MOVE_TO_POS)));
9155
9156 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9157 if (skip == MOVE_POS_MATCH_OR_ZV)
9158 reached = 5;
9159 else if (skip == MOVE_X_REACHED)
9160 {
9161 /* If TO_X was reached, we want to know whether TO_Y is
9162 in the line. We know this is the case if the already
9163 scanned glyphs make the line tall enough. Otherwise,
9164 we must check by scanning the rest of the line. */
9165 line_height = it->max_ascent + it->max_descent;
9166 if (to_y >= it->current_y
9167 && to_y < it->current_y + line_height)
9168 {
9169 reached = 6;
9170 break;
9171 }
9172 SAVE_IT (it_backup, *it, backup_data);
9173 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9174 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9175 op & MOVE_TO_POS);
9176 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9177 line_height = it->max_ascent + it->max_descent;
9178 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9179
9180 if (to_y >= it->current_y
9181 && to_y < it->current_y + line_height)
9182 {
9183 /* If TO_Y is in this line and TO_X was reached
9184 above, we scanned too far. We have to restore
9185 IT's settings to the ones before skipping. But
9186 keep the more accurate values of max_ascent and
9187 max_descent we've found while skipping the rest
9188 of the line, for the sake of callers, such as
9189 pos_visible_p, that need to know the line
9190 height. */
9191 int max_ascent = it->max_ascent;
9192 int max_descent = it->max_descent;
9193
9194 RESTORE_IT (it, &it_backup, backup_data);
9195 it->max_ascent = max_ascent;
9196 it->max_descent = max_descent;
9197 reached = 6;
9198 }
9199 else
9200 {
9201 skip = skip2;
9202 if (skip == MOVE_POS_MATCH_OR_ZV)
9203 reached = 7;
9204 }
9205 }
9206 else
9207 {
9208 /* Check whether TO_Y is in this line. */
9209 line_height = it->max_ascent + it->max_descent;
9210 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9211
9212 if (to_y >= it->current_y
9213 && to_y < it->current_y + line_height)
9214 {
9215 if (to_y > it->current_y)
9216 max_current_x = max (it->current_x, max_current_x);
9217
9218 /* When word-wrap is on, TO_X may lie past the end
9219 of a wrapped line. Then it->current is the
9220 character on the next line, so backtrack to the
9221 space before the wrap point. */
9222 if (skip == MOVE_LINE_CONTINUED
9223 && it->line_wrap == WORD_WRAP)
9224 {
9225 int prev_x = max (it->current_x - 1, 0);
9226 RESTORE_IT (it, &it_backup, backup_data);
9227 skip = move_it_in_display_line_to
9228 (it, -1, prev_x, MOVE_TO_X);
9229 }
9230
9231 reached = 6;
9232 }
9233 }
9234
9235 if (reached)
9236 {
9237 max_current_x = max (it->current_x, max_current_x);
9238 break;
9239 }
9240 }
9241 else if (BUFFERP (it->object)
9242 && (it->method == GET_FROM_BUFFER
9243 || it->method == GET_FROM_STRETCH)
9244 && IT_CHARPOS (*it) >= to_charpos
9245 /* Under bidi iteration, a call to set_iterator_to_next
9246 can scan far beyond to_charpos if the initial
9247 portion of the next line needs to be reordered. In
9248 that case, give move_it_in_display_line_to another
9249 chance below. */
9250 && !(it->bidi_p
9251 && it->bidi_it.scan_dir == -1))
9252 skip = MOVE_POS_MATCH_OR_ZV;
9253 else
9254 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9255
9256 switch (skip)
9257 {
9258 case MOVE_POS_MATCH_OR_ZV:
9259 max_current_x = max (it->current_x, max_current_x);
9260 reached = 8;
9261 goto out;
9262
9263 case MOVE_NEWLINE_OR_CR:
9264 max_current_x = max (it->current_x, max_current_x);
9265 set_iterator_to_next (it, true);
9266 it->continuation_lines_width = 0;
9267 break;
9268
9269 case MOVE_LINE_TRUNCATED:
9270 max_current_x = it->last_visible_x;
9271 it->continuation_lines_width = 0;
9272 reseat_at_next_visible_line_start (it, false);
9273 if ((op & MOVE_TO_POS) != 0
9274 && IT_CHARPOS (*it) > to_charpos)
9275 {
9276 reached = 9;
9277 goto out;
9278 }
9279 break;
9280
9281 case MOVE_LINE_CONTINUED:
9282 max_current_x = it->last_visible_x;
9283 /* For continued lines ending in a tab, some of the glyphs
9284 associated with the tab are displayed on the current
9285 line. Since it->current_x does not include these glyphs,
9286 we use it->last_visible_x instead. */
9287 if (it->c == '\t')
9288 {
9289 it->continuation_lines_width += it->last_visible_x;
9290 /* When moving by vpos, ensure that the iterator really
9291 advances to the next line (bug#847, bug#969). Fixme:
9292 do we need to do this in other circumstances? */
9293 if (it->current_x != it->last_visible_x
9294 && (op & MOVE_TO_VPOS)
9295 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9296 {
9297 line_start_x = it->current_x + it->pixel_width
9298 - it->last_visible_x;
9299 if (FRAME_WINDOW_P (it->f))
9300 {
9301 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9302 struct font *face_font = face->font;
9303
9304 /* When display_line produces a continued line
9305 that ends in a TAB, it skips a tab stop that
9306 is closer than the font's space character
9307 width (see x_produce_glyphs where it produces
9308 the stretch glyph which represents a TAB).
9309 We need to reproduce the same logic here. */
9310 eassert (face_font);
9311 if (face_font)
9312 {
9313 if (line_start_x < face_font->space_width)
9314 line_start_x
9315 += it->tab_width * face_font->space_width;
9316 }
9317 }
9318 set_iterator_to_next (it, false);
9319 }
9320 }
9321 else
9322 it->continuation_lines_width += it->current_x;
9323 break;
9324
9325 default:
9326 emacs_abort ();
9327 }
9328
9329 /* Reset/increment for the next run. */
9330 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9331 it->current_x = line_start_x;
9332 line_start_x = 0;
9333 it->hpos = 0;
9334 it->current_y += it->max_ascent + it->max_descent;
9335 ++it->vpos;
9336 last_height = it->max_ascent + it->max_descent;
9337 it->max_ascent = it->max_descent = 0;
9338 }
9339
9340 out:
9341
9342 /* On text terminals, we may stop at the end of a line in the middle
9343 of a multi-character glyph. If the glyph itself is continued,
9344 i.e. it is actually displayed on the next line, don't treat this
9345 stopping point as valid; move to the next line instead (unless
9346 that brings us offscreen). */
9347 if (!FRAME_WINDOW_P (it->f)
9348 && op & MOVE_TO_POS
9349 && IT_CHARPOS (*it) == to_charpos
9350 && it->what == IT_CHARACTER
9351 && it->nglyphs > 1
9352 && it->line_wrap == WINDOW_WRAP
9353 && it->current_x == it->last_visible_x - 1
9354 && it->c != '\n'
9355 && it->c != '\t'
9356 && it->w->window_end_valid
9357 && it->vpos < it->w->window_end_vpos)
9358 {
9359 it->continuation_lines_width += it->current_x;
9360 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9361 it->current_y += it->max_ascent + it->max_descent;
9362 ++it->vpos;
9363 last_height = it->max_ascent + it->max_descent;
9364 }
9365
9366 if (backup_data)
9367 bidi_unshelve_cache (backup_data, true);
9368
9369 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9370
9371 return max_current_x;
9372 }
9373
9374
9375 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9376
9377 If DY > 0, move IT backward at least that many pixels. DY = 0
9378 means move IT backward to the preceding line start or BEGV. This
9379 function may move over more than DY pixels if IT->current_y - DY
9380 ends up in the middle of a line; in this case IT->current_y will be
9381 set to the top of the line moved to. */
9382
9383 void
9384 move_it_vertically_backward (struct it *it, int dy)
9385 {
9386 int nlines, h;
9387 struct it it2, it3;
9388 void *it2data = NULL, *it3data = NULL;
9389 ptrdiff_t start_pos;
9390 int nchars_per_row
9391 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9392 ptrdiff_t pos_limit;
9393
9394 move_further_back:
9395 eassert (dy >= 0);
9396
9397 start_pos = IT_CHARPOS (*it);
9398
9399 /* Estimate how many newlines we must move back. */
9400 nlines = max (1, dy / default_line_pixel_height (it->w));
9401 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9402 pos_limit = BEGV;
9403 else
9404 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9405
9406 /* Set the iterator's position that many lines back. But don't go
9407 back more than NLINES full screen lines -- this wins a day with
9408 buffers which have very long lines. */
9409 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9410 back_to_previous_visible_line_start (it);
9411
9412 /* Reseat the iterator here. When moving backward, we don't want
9413 reseat to skip forward over invisible text, set up the iterator
9414 to deliver from overlay strings at the new position etc. So,
9415 use reseat_1 here. */
9416 reseat_1 (it, it->current.pos, true);
9417
9418 /* We are now surely at a line start. */
9419 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9420 reordering is in effect. */
9421 it->continuation_lines_width = 0;
9422
9423 /* Move forward and see what y-distance we moved. First move to the
9424 start of the next line so that we get its height. We need this
9425 height to be able to tell whether we reached the specified
9426 y-distance. */
9427 SAVE_IT (it2, *it, it2data);
9428 it2.max_ascent = it2.max_descent = 0;
9429 do
9430 {
9431 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9432 MOVE_TO_POS | MOVE_TO_VPOS);
9433 }
9434 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9435 /* If we are in a display string which starts at START_POS,
9436 and that display string includes a newline, and we are
9437 right after that newline (i.e. at the beginning of a
9438 display line), exit the loop, because otherwise we will
9439 infloop, since move_it_to will see that it is already at
9440 START_POS and will not move. */
9441 || (it2.method == GET_FROM_STRING
9442 && IT_CHARPOS (it2) == start_pos
9443 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9444 eassert (IT_CHARPOS (*it) >= BEGV);
9445 SAVE_IT (it3, it2, it3data);
9446
9447 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9448 eassert (IT_CHARPOS (*it) >= BEGV);
9449 /* H is the actual vertical distance from the position in *IT
9450 and the starting position. */
9451 h = it2.current_y - it->current_y;
9452 /* NLINES is the distance in number of lines. */
9453 nlines = it2.vpos - it->vpos;
9454
9455 /* Correct IT's y and vpos position
9456 so that they are relative to the starting point. */
9457 it->vpos -= nlines;
9458 it->current_y -= h;
9459
9460 if (dy == 0)
9461 {
9462 /* DY == 0 means move to the start of the screen line. The
9463 value of nlines is > 0 if continuation lines were involved,
9464 or if the original IT position was at start of a line. */
9465 RESTORE_IT (it, it, it2data);
9466 if (nlines > 0)
9467 move_it_by_lines (it, nlines);
9468 /* The above code moves us to some position NLINES down,
9469 usually to its first glyph (leftmost in an L2R line), but
9470 that's not necessarily the start of the line, under bidi
9471 reordering. We want to get to the character position
9472 that is immediately after the newline of the previous
9473 line. */
9474 if (it->bidi_p
9475 && !it->continuation_lines_width
9476 && !STRINGP (it->string)
9477 && IT_CHARPOS (*it) > BEGV
9478 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9479 {
9480 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9481
9482 DEC_BOTH (cp, bp);
9483 cp = find_newline_no_quit (cp, bp, -1, NULL);
9484 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9485 }
9486 bidi_unshelve_cache (it3data, true);
9487 }
9488 else
9489 {
9490 /* The y-position we try to reach, relative to *IT.
9491 Note that H has been subtracted in front of the if-statement. */
9492 int target_y = it->current_y + h - dy;
9493 int y0 = it3.current_y;
9494 int y1;
9495 int line_height;
9496
9497 RESTORE_IT (&it3, &it3, it3data);
9498 y1 = line_bottom_y (&it3);
9499 line_height = y1 - y0;
9500 RESTORE_IT (it, it, it2data);
9501 /* If we did not reach target_y, try to move further backward if
9502 we can. If we moved too far backward, try to move forward. */
9503 if (target_y < it->current_y
9504 /* This is heuristic. In a window that's 3 lines high, with
9505 a line height of 13 pixels each, recentering with point
9506 on the bottom line will try to move -39/2 = 19 pixels
9507 backward. Try to avoid moving into the first line. */
9508 && (it->current_y - target_y
9509 > min (window_box_height (it->w), line_height * 2 / 3))
9510 && IT_CHARPOS (*it) > BEGV)
9511 {
9512 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9513 target_y - it->current_y));
9514 dy = it->current_y - target_y;
9515 goto move_further_back;
9516 }
9517 else if (target_y >= it->current_y + line_height
9518 && IT_CHARPOS (*it) < ZV)
9519 {
9520 /* Should move forward by at least one line, maybe more.
9521
9522 Note: Calling move_it_by_lines can be expensive on
9523 terminal frames, where compute_motion is used (via
9524 vmotion) to do the job, when there are very long lines
9525 and truncate-lines is nil. That's the reason for
9526 treating terminal frames specially here. */
9527
9528 if (!FRAME_WINDOW_P (it->f))
9529 move_it_vertically (it, target_y - it->current_y);
9530 else
9531 {
9532 do
9533 {
9534 move_it_by_lines (it, 1);
9535 }
9536 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9537 }
9538 }
9539 }
9540 }
9541
9542
9543 /* Move IT by a specified amount of pixel lines DY. DY negative means
9544 move backwards. DY = 0 means move to start of screen line. At the
9545 end, IT will be on the start of a screen line. */
9546
9547 void
9548 move_it_vertically (struct it *it, int dy)
9549 {
9550 if (dy <= 0)
9551 move_it_vertically_backward (it, -dy);
9552 else
9553 {
9554 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9555 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9556 MOVE_TO_POS | MOVE_TO_Y);
9557 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9558
9559 /* If buffer ends in ZV without a newline, move to the start of
9560 the line to satisfy the post-condition. */
9561 if (IT_CHARPOS (*it) == ZV
9562 && ZV > BEGV
9563 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9564 move_it_by_lines (it, 0);
9565 }
9566 }
9567
9568
9569 /* Move iterator IT past the end of the text line it is in. */
9570
9571 void
9572 move_it_past_eol (struct it *it)
9573 {
9574 enum move_it_result rc;
9575
9576 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9577 if (rc == MOVE_NEWLINE_OR_CR)
9578 set_iterator_to_next (it, false);
9579 }
9580
9581
9582 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9583 negative means move up. DVPOS == 0 means move to the start of the
9584 screen line.
9585
9586 Optimization idea: If we would know that IT->f doesn't use
9587 a face with proportional font, we could be faster for
9588 truncate-lines nil. */
9589
9590 void
9591 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9592 {
9593
9594 /* The commented-out optimization uses vmotion on terminals. This
9595 gives bad results, because elements like it->what, on which
9596 callers such as pos_visible_p rely, aren't updated. */
9597 /* struct position pos;
9598 if (!FRAME_WINDOW_P (it->f))
9599 {
9600 struct text_pos textpos;
9601
9602 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9603 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9604 reseat (it, textpos, true);
9605 it->vpos += pos.vpos;
9606 it->current_y += pos.vpos;
9607 }
9608 else */
9609
9610 if (dvpos == 0)
9611 {
9612 /* DVPOS == 0 means move to the start of the screen line. */
9613 move_it_vertically_backward (it, 0);
9614 /* Let next call to line_bottom_y calculate real line height. */
9615 last_height = 0;
9616 }
9617 else if (dvpos > 0)
9618 {
9619 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9620 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9621 {
9622 /* Only move to the next buffer position if we ended up in a
9623 string from display property, not in an overlay string
9624 (before-string or after-string). That is because the
9625 latter don't conceal the underlying buffer position, so
9626 we can ask to move the iterator to the exact position we
9627 are interested in. Note that, even if we are already at
9628 IT_CHARPOS (*it), the call below is not a no-op, as it
9629 will detect that we are at the end of the string, pop the
9630 iterator, and compute it->current_x and it->hpos
9631 correctly. */
9632 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9633 -1, -1, -1, MOVE_TO_POS);
9634 }
9635 }
9636 else
9637 {
9638 struct it it2;
9639 void *it2data = NULL;
9640 ptrdiff_t start_charpos, i;
9641 int nchars_per_row
9642 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9643 bool hit_pos_limit = false;
9644 ptrdiff_t pos_limit;
9645
9646 /* Start at the beginning of the screen line containing IT's
9647 position. This may actually move vertically backwards,
9648 in case of overlays, so adjust dvpos accordingly. */
9649 dvpos += it->vpos;
9650 move_it_vertically_backward (it, 0);
9651 dvpos -= it->vpos;
9652
9653 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9654 screen lines, and reseat the iterator there. */
9655 start_charpos = IT_CHARPOS (*it);
9656 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9657 pos_limit = BEGV;
9658 else
9659 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9660
9661 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9662 back_to_previous_visible_line_start (it);
9663 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9664 hit_pos_limit = true;
9665 reseat (it, it->current.pos, true);
9666
9667 /* Move further back if we end up in a string or an image. */
9668 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9669 {
9670 /* First try to move to start of display line. */
9671 dvpos += it->vpos;
9672 move_it_vertically_backward (it, 0);
9673 dvpos -= it->vpos;
9674 if (IT_POS_VALID_AFTER_MOVE_P (it))
9675 break;
9676 /* If start of line is still in string or image,
9677 move further back. */
9678 back_to_previous_visible_line_start (it);
9679 reseat (it, it->current.pos, true);
9680 dvpos--;
9681 }
9682
9683 it->current_x = it->hpos = 0;
9684
9685 /* Above call may have moved too far if continuation lines
9686 are involved. Scan forward and see if it did. */
9687 SAVE_IT (it2, *it, it2data);
9688 it2.vpos = it2.current_y = 0;
9689 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9690 it->vpos -= it2.vpos;
9691 it->current_y -= it2.current_y;
9692 it->current_x = it->hpos = 0;
9693
9694 /* If we moved too far back, move IT some lines forward. */
9695 if (it2.vpos > -dvpos)
9696 {
9697 int delta = it2.vpos + dvpos;
9698
9699 RESTORE_IT (&it2, &it2, it2data);
9700 SAVE_IT (it2, *it, it2data);
9701 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9702 /* Move back again if we got too far ahead. */
9703 if (IT_CHARPOS (*it) >= start_charpos)
9704 RESTORE_IT (it, &it2, it2data);
9705 else
9706 bidi_unshelve_cache (it2data, true);
9707 }
9708 else if (hit_pos_limit && pos_limit > BEGV
9709 && dvpos < 0 && it2.vpos < -dvpos)
9710 {
9711 /* If we hit the limit, but still didn't make it far enough
9712 back, that means there's a display string with a newline
9713 covering a large chunk of text, and that caused
9714 back_to_previous_visible_line_start try to go too far.
9715 Punish those who commit such atrocities by going back
9716 until we've reached DVPOS, after lifting the limit, which
9717 could make it slow for very long lines. "If it hurts,
9718 don't do that!" */
9719 dvpos += it2.vpos;
9720 RESTORE_IT (it, it, it2data);
9721 for (i = -dvpos; i > 0; --i)
9722 {
9723 back_to_previous_visible_line_start (it);
9724 it->vpos--;
9725 }
9726 reseat_1 (it, it->current.pos, true);
9727 }
9728 else
9729 RESTORE_IT (it, it, it2data);
9730 }
9731 }
9732
9733 /* Return true if IT points into the middle of a display vector. */
9734
9735 bool
9736 in_display_vector_p (struct it *it)
9737 {
9738 return (it->method == GET_FROM_DISPLAY_VECTOR
9739 && it->current.dpvec_index > 0
9740 && it->dpvec + it->current.dpvec_index != it->dpend);
9741 }
9742
9743 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9744 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9745 WINDOW must be a live window and defaults to the selected one. The
9746 return value is a cons of the maximum pixel-width of any text line and
9747 the maximum pixel-height of all text lines.
9748
9749 The optional argument FROM, if non-nil, specifies the first text
9750 position and defaults to the minimum accessible position of the buffer.
9751 If FROM is t, use the minimum accessible position that is not a newline
9752 character. TO, if non-nil, specifies the last text position and
9753 defaults to the maximum accessible position of the buffer. If TO is t,
9754 use the maximum accessible position that is not a newline character.
9755
9756 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9757 width that can be returned. X-LIMIT nil or omitted, means to use the
9758 pixel-width of WINDOW's body; use this if you do not intend to change
9759 the width of WINDOW. Use the maximum width WINDOW may assume if you
9760 intend to change WINDOW's width. In any case, text whose x-coordinate
9761 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9762 can take some time, it's always a good idea to make this argument as
9763 small as possible; in particular, if the buffer contains long lines that
9764 shall be truncated anyway.
9765
9766 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9767 height that can be returned. Text lines whose y-coordinate is beyond
9768 Y-LIMIT are ignored. Since calculating the text height of a large
9769 buffer can take some time, it makes sense to specify this argument if
9770 the size of the buffer is unknown.
9771
9772 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9773 include the height of the mode- or header-line of WINDOW in the return
9774 value. If it is either the symbol `mode-line' or `header-line', include
9775 only the height of that line, if present, in the return value. If t,
9776 include the height of both, if present, in the return value. */)
9777 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit,
9778 Lisp_Object y_limit, Lisp_Object mode_and_header_line)
9779 {
9780 struct window *w = decode_live_window (window);
9781 Lisp_Object buffer = w->contents;
9782 struct buffer *b;
9783 struct it it;
9784 struct buffer *old_b = NULL;
9785 ptrdiff_t start, end, pos;
9786 struct text_pos startp;
9787 void *itdata = NULL;
9788 int c, max_y = -1, x = 0, y = 0;
9789
9790 CHECK_BUFFER (buffer);
9791 b = XBUFFER (buffer);
9792
9793 if (b != current_buffer)
9794 {
9795 old_b = current_buffer;
9796 set_buffer_internal (b);
9797 }
9798
9799 if (NILP (from))
9800 start = BEGV;
9801 else if (EQ (from, Qt))
9802 {
9803 start = pos = BEGV;
9804 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9805 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9806 start = pos;
9807 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9808 start = pos;
9809 }
9810 else
9811 {
9812 CHECK_NUMBER_COERCE_MARKER (from);
9813 start = min (max (XINT (from), BEGV), ZV);
9814 }
9815
9816 if (NILP (to))
9817 end = ZV;
9818 else if (EQ (to, Qt))
9819 {
9820 end = pos = ZV;
9821 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9822 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9823 end = pos;
9824 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9825 end = pos;
9826 }
9827 else
9828 {
9829 CHECK_NUMBER_COERCE_MARKER (to);
9830 end = max (start, min (XINT (to), ZV));
9831 }
9832
9833 if (!NILP (y_limit))
9834 {
9835 CHECK_NUMBER (y_limit);
9836 max_y = min (XINT (y_limit), INT_MAX);
9837 }
9838
9839 itdata = bidi_shelve_cache ();
9840 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9841 start_display (&it, w, startp);
9842
9843 if (NILP (x_limit))
9844 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9845 else
9846 {
9847 CHECK_NUMBER (x_limit);
9848 it.last_visible_x = min (XINT (x_limit), INFINITY);
9849 /* Actually, we never want move_it_to stop at to_x. But to make
9850 sure that move_it_in_display_line_to always moves far enough,
9851 we set it to INT_MAX and specify MOVE_TO_X. */
9852 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9853 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9854 }
9855
9856 y = it.current_y + it.max_ascent + it.max_descent;
9857
9858 if (!EQ (mode_and_header_line, Qheader_line)
9859 && !EQ (mode_and_header_line, Qt))
9860 /* Do not count the header-line which was counted automatically by
9861 start_display. */
9862 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9863
9864 if (EQ (mode_and_header_line, Qmode_line)
9865 || EQ (mode_and_header_line, Qt))
9866 /* Do count the mode-line which is not included automatically by
9867 start_display. */
9868 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9869
9870 bidi_unshelve_cache (itdata, false);
9871
9872 if (old_b)
9873 set_buffer_internal (old_b);
9874
9875 return Fcons (make_number (x), make_number (y));
9876 }
9877 \f
9878 /***********************************************************************
9879 Messages
9880 ***********************************************************************/
9881
9882 /* Return the number of arguments the format string FORMAT needs. */
9883
9884 static ptrdiff_t
9885 format_nargs (char const *format)
9886 {
9887 ptrdiff_t nargs = 0;
9888 for (char const *p = format; (p = strchr (p, '%')); p++)
9889 if (p[1] == '%')
9890 p++;
9891 else
9892 nargs++;
9893 return nargs;
9894 }
9895
9896 /* Add a message with format string FORMAT and formatted arguments
9897 to *Messages*. */
9898
9899 void
9900 add_to_log (const char *format, ...)
9901 {
9902 va_list ap;
9903 va_start (ap, format);
9904 vadd_to_log (format, ap);
9905 va_end (ap);
9906 }
9907
9908 void
9909 vadd_to_log (char const *format, va_list ap)
9910 {
9911 ptrdiff_t form_nargs = format_nargs (format);
9912 ptrdiff_t nargs = 1 + form_nargs;
9913 Lisp_Object args[10];
9914 eassert (nargs <= ARRAYELTS (args));
9915 AUTO_STRING (args0, format);
9916 args[0] = args0;
9917 for (ptrdiff_t i = 1; i <= nargs; i++)
9918 args[i] = va_arg (ap, Lisp_Object);
9919 Lisp_Object msg = Qnil;
9920 msg = Fformat_message (nargs, args);
9921
9922 ptrdiff_t len = SBYTES (msg) + 1;
9923 USE_SAFE_ALLOCA;
9924 char *buffer = SAFE_ALLOCA (len);
9925 memcpy (buffer, SDATA (msg), len);
9926
9927 message_dolog (buffer, len - 1, true, STRING_MULTIBYTE (msg));
9928 SAFE_FREE ();
9929 }
9930
9931
9932 /* Output a newline in the *Messages* buffer if "needs" one. */
9933
9934 void
9935 message_log_maybe_newline (void)
9936 {
9937 if (message_log_need_newline)
9938 message_dolog ("", 0, true, false);
9939 }
9940
9941
9942 /* Add a string M of length NBYTES to the message log, optionally
9943 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9944 true, means interpret the contents of M as multibyte. This
9945 function calls low-level routines in order to bypass text property
9946 hooks, etc. which might not be safe to run.
9947
9948 This may GC (insert may run before/after change hooks),
9949 so the buffer M must NOT point to a Lisp string. */
9950
9951 void
9952 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9953 {
9954 const unsigned char *msg = (const unsigned char *) m;
9955
9956 if (!NILP (Vmemory_full))
9957 return;
9958
9959 if (!NILP (Vmessage_log_max))
9960 {
9961 struct buffer *oldbuf;
9962 Lisp_Object oldpoint, oldbegv, oldzv;
9963 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9964 ptrdiff_t point_at_end = 0;
9965 ptrdiff_t zv_at_end = 0;
9966 Lisp_Object old_deactivate_mark;
9967
9968 old_deactivate_mark = Vdeactivate_mark;
9969 oldbuf = current_buffer;
9970
9971 /* Ensure the Messages buffer exists, and switch to it.
9972 If we created it, set the major-mode. */
9973 bool newbuffer = NILP (Fget_buffer (Vmessages_buffer_name));
9974 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9975 if (newbuffer
9976 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
9977 call0 (intern ("messages-buffer-mode"));
9978
9979 bset_undo_list (current_buffer, Qt);
9980 bset_cache_long_scans (current_buffer, Qnil);
9981
9982 oldpoint = message_dolog_marker1;
9983 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
9984 oldbegv = message_dolog_marker2;
9985 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
9986 oldzv = message_dolog_marker3;
9987 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
9988
9989 if (PT == Z)
9990 point_at_end = 1;
9991 if (ZV == Z)
9992 zv_at_end = 1;
9993
9994 BEGV = BEG;
9995 BEGV_BYTE = BEG_BYTE;
9996 ZV = Z;
9997 ZV_BYTE = Z_BYTE;
9998 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9999
10000 /* Insert the string--maybe converting multibyte to single byte
10001 or vice versa, so that all the text fits the buffer. */
10002 if (multibyte
10003 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10004 {
10005 ptrdiff_t i;
10006 int c, char_bytes;
10007 char work[1];
10008
10009 /* Convert a multibyte string to single-byte
10010 for the *Message* buffer. */
10011 for (i = 0; i < nbytes; i += char_bytes)
10012 {
10013 c = string_char_and_length (msg + i, &char_bytes);
10014 work[0] = CHAR_TO_BYTE8 (c);
10015 insert_1_both (work, 1, 1, true, false, false);
10016 }
10017 }
10018 else if (! multibyte
10019 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
10020 {
10021 ptrdiff_t i;
10022 int c, char_bytes;
10023 unsigned char str[MAX_MULTIBYTE_LENGTH];
10024 /* Convert a single-byte string to multibyte
10025 for the *Message* buffer. */
10026 for (i = 0; i < nbytes; i++)
10027 {
10028 c = msg[i];
10029 MAKE_CHAR_MULTIBYTE (c);
10030 char_bytes = CHAR_STRING (c, str);
10031 insert_1_both ((char *) str, 1, char_bytes, true, false, false);
10032 }
10033 }
10034 else if (nbytes)
10035 insert_1_both (m, chars_in_text (msg, nbytes), nbytes,
10036 true, false, false);
10037
10038 if (nlflag)
10039 {
10040 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
10041 printmax_t dups;
10042
10043 insert_1_both ("\n", 1, 1, true, false, false);
10044
10045 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, false);
10046 this_bol = PT;
10047 this_bol_byte = PT_BYTE;
10048
10049 /* See if this line duplicates the previous one.
10050 If so, combine duplicates. */
10051 if (this_bol > BEG)
10052 {
10053 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, false);
10054 prev_bol = PT;
10055 prev_bol_byte = PT_BYTE;
10056
10057 dups = message_log_check_duplicate (prev_bol_byte,
10058 this_bol_byte);
10059 if (dups)
10060 {
10061 del_range_both (prev_bol, prev_bol_byte,
10062 this_bol, this_bol_byte, false);
10063 if (dups > 1)
10064 {
10065 char dupstr[sizeof " [ times]"
10066 + INT_STRLEN_BOUND (printmax_t)];
10067
10068 /* If you change this format, don't forget to also
10069 change message_log_check_duplicate. */
10070 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
10071 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
10072 insert_1_both (dupstr, duplen, duplen,
10073 true, false, true);
10074 }
10075 }
10076 }
10077
10078 /* If we have more than the desired maximum number of lines
10079 in the *Messages* buffer now, delete the oldest ones.
10080 This is safe because we don't have undo in this buffer. */
10081
10082 if (NATNUMP (Vmessage_log_max))
10083 {
10084 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10085 -XFASTINT (Vmessage_log_max) - 1, false);
10086 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, false);
10087 }
10088 }
10089 BEGV = marker_position (oldbegv);
10090 BEGV_BYTE = marker_byte_position (oldbegv);
10091
10092 if (zv_at_end)
10093 {
10094 ZV = Z;
10095 ZV_BYTE = Z_BYTE;
10096 }
10097 else
10098 {
10099 ZV = marker_position (oldzv);
10100 ZV_BYTE = marker_byte_position (oldzv);
10101 }
10102
10103 if (point_at_end)
10104 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10105 else
10106 /* We can't do Fgoto_char (oldpoint) because it will run some
10107 Lisp code. */
10108 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10109 marker_byte_position (oldpoint));
10110
10111 unchain_marker (XMARKER (oldpoint));
10112 unchain_marker (XMARKER (oldbegv));
10113 unchain_marker (XMARKER (oldzv));
10114
10115 /* We called insert_1_both above with its 5th argument (PREPARE)
10116 false, which prevents insert_1_both from calling
10117 prepare_to_modify_buffer, which in turns prevents us from
10118 incrementing windows_or_buffers_changed even if *Messages* is
10119 shown in some window. So we must manually set
10120 windows_or_buffers_changed here to make up for that. */
10121 windows_or_buffers_changed = old_windows_or_buffers_changed;
10122 bset_redisplay (current_buffer);
10123
10124 set_buffer_internal (oldbuf);
10125
10126 message_log_need_newline = !nlflag;
10127 Vdeactivate_mark = old_deactivate_mark;
10128 }
10129 }
10130
10131
10132 /* We are at the end of the buffer after just having inserted a newline.
10133 (Note: We depend on the fact we won't be crossing the gap.)
10134 Check to see if the most recent message looks a lot like the previous one.
10135 Return 0 if different, 1 if the new one should just replace it, or a
10136 value N > 1 if we should also append " [N times]". */
10137
10138 static intmax_t
10139 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10140 {
10141 ptrdiff_t i;
10142 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10143 bool seen_dots = false;
10144 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10145 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10146
10147 for (i = 0; i < len; i++)
10148 {
10149 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10150 seen_dots = true;
10151 if (p1[i] != p2[i])
10152 return seen_dots;
10153 }
10154 p1 += len;
10155 if (*p1 == '\n')
10156 return 2;
10157 if (*p1++ == ' ' && *p1++ == '[')
10158 {
10159 char *pend;
10160 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10161 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10162 return n + 1;
10163 }
10164 return 0;
10165 }
10166 \f
10167
10168 /* Display an echo area message M with a specified length of NBYTES
10169 bytes. The string may include null characters. If M is not a
10170 string, clear out any existing message, and let the mini-buffer
10171 text show through.
10172
10173 This function cancels echoing. */
10174
10175 void
10176 message3 (Lisp_Object m)
10177 {
10178 clear_message (true, true);
10179 cancel_echoing ();
10180
10181 /* First flush out any partial line written with print. */
10182 message_log_maybe_newline ();
10183 if (STRINGP (m))
10184 {
10185 ptrdiff_t nbytes = SBYTES (m);
10186 bool multibyte = STRING_MULTIBYTE (m);
10187 char *buffer;
10188 USE_SAFE_ALLOCA;
10189 SAFE_ALLOCA_STRING (buffer, m);
10190 message_dolog (buffer, nbytes, true, multibyte);
10191 SAFE_FREE ();
10192 }
10193 if (! inhibit_message)
10194 message3_nolog (m);
10195 }
10196
10197 /* Log the message M to stderr. Log an empty line if M is not a string. */
10198
10199 static void
10200 message_to_stderr (Lisp_Object m)
10201 {
10202 if (noninteractive_need_newline)
10203 {
10204 noninteractive_need_newline = false;
10205 fputc ('\n', stderr);
10206 }
10207 if (STRINGP (m))
10208 {
10209 Lisp_Object s = ENCODE_SYSTEM (m);
10210 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10211 }
10212 if (!cursor_in_echo_area)
10213 fputc ('\n', stderr);
10214 fflush (stderr);
10215 }
10216
10217 /* The non-logging version of message3.
10218 This does not cancel echoing, because it is used for echoing.
10219 Perhaps we need to make a separate function for echoing
10220 and make this cancel echoing. */
10221
10222 void
10223 message3_nolog (Lisp_Object m)
10224 {
10225 struct frame *sf = SELECTED_FRAME ();
10226
10227 if (FRAME_INITIAL_P (sf))
10228 message_to_stderr (m);
10229 /* Error messages get reported properly by cmd_error, so this must be just an
10230 informative message; if the frame hasn't really been initialized yet, just
10231 toss it. */
10232 else if (INTERACTIVE && sf->glyphs_initialized_p)
10233 {
10234 /* Get the frame containing the mini-buffer
10235 that the selected frame is using. */
10236 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10237 Lisp_Object frame = XWINDOW (mini_window)->frame;
10238 struct frame *f = XFRAME (frame);
10239
10240 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10241 Fmake_frame_visible (frame);
10242
10243 if (STRINGP (m) && SCHARS (m) > 0)
10244 {
10245 set_message (m);
10246 if (minibuffer_auto_raise)
10247 Fraise_frame (frame);
10248 /* Assume we are not echoing.
10249 (If we are, echo_now will override this.) */
10250 echo_message_buffer = Qnil;
10251 }
10252 else
10253 clear_message (true, true);
10254
10255 do_pending_window_change (false);
10256 echo_area_display (true);
10257 do_pending_window_change (false);
10258 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10259 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10260 }
10261 }
10262
10263
10264 /* Display a null-terminated echo area message M. If M is 0, clear
10265 out any existing message, and let the mini-buffer text show through.
10266
10267 The buffer M must continue to exist until after the echo area gets
10268 cleared or some other message gets displayed there. Do not pass
10269 text that is stored in a Lisp string. Do not pass text in a buffer
10270 that was alloca'd. */
10271
10272 void
10273 message1 (const char *m)
10274 {
10275 message3 (m ? build_unibyte_string (m) : Qnil);
10276 }
10277
10278
10279 /* The non-logging counterpart of message1. */
10280
10281 void
10282 message1_nolog (const char *m)
10283 {
10284 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10285 }
10286
10287 /* Display a message M which contains a single %s
10288 which gets replaced with STRING. */
10289
10290 void
10291 message_with_string (const char *m, Lisp_Object string, bool log)
10292 {
10293 CHECK_STRING (string);
10294
10295 bool need_message;
10296 if (noninteractive)
10297 need_message = !!m;
10298 else if (!INTERACTIVE)
10299 need_message = false;
10300 else
10301 {
10302 /* The frame whose minibuffer we're going to display the message on.
10303 It may be larger than the selected frame, so we need
10304 to use its buffer, not the selected frame's buffer. */
10305 Lisp_Object mini_window;
10306 struct frame *f, *sf = SELECTED_FRAME ();
10307
10308 /* Get the frame containing the minibuffer
10309 that the selected frame is using. */
10310 mini_window = FRAME_MINIBUF_WINDOW (sf);
10311 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10312
10313 /* Error messages get reported properly by cmd_error, so this must be
10314 just an informative message; if the frame hasn't really been
10315 initialized yet, just toss it. */
10316 need_message = f->glyphs_initialized_p;
10317 }
10318
10319 if (need_message)
10320 {
10321 AUTO_STRING (fmt, m);
10322 Lisp_Object msg = CALLN (Fformat_message, fmt, string);
10323
10324 if (noninteractive)
10325 message_to_stderr (msg);
10326 else
10327 {
10328 if (log)
10329 message3 (msg);
10330 else
10331 message3_nolog (msg);
10332
10333 /* Print should start at the beginning of the message
10334 buffer next time. */
10335 message_buf_print = false;
10336 }
10337 }
10338 }
10339
10340
10341 /* Dump an informative message to the minibuf. If M is 0, clear out
10342 any existing message, and let the mini-buffer text show through.
10343
10344 The message must be safe ASCII and the format must not contain ` or
10345 '. If your message and format do not fit into this category,
10346 convert your arguments to Lisp objects and use Fmessage instead. */
10347
10348 static void ATTRIBUTE_FORMAT_PRINTF (1, 0)
10349 vmessage (const char *m, va_list ap)
10350 {
10351 if (noninteractive)
10352 {
10353 if (m)
10354 {
10355 if (noninteractive_need_newline)
10356 putc ('\n', stderr);
10357 noninteractive_need_newline = false;
10358 vfprintf (stderr, m, ap);
10359 if (!cursor_in_echo_area)
10360 fprintf (stderr, "\n");
10361 fflush (stderr);
10362 }
10363 }
10364 else if (INTERACTIVE)
10365 {
10366 /* The frame whose mini-buffer we're going to display the message
10367 on. It may be larger than the selected frame, so we need to
10368 use its buffer, not the selected frame's buffer. */
10369 Lisp_Object mini_window;
10370 struct frame *f, *sf = SELECTED_FRAME ();
10371
10372 /* Get the frame containing the mini-buffer
10373 that the selected frame is using. */
10374 mini_window = FRAME_MINIBUF_WINDOW (sf);
10375 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10376
10377 /* Error messages get reported properly by cmd_error, so this must be
10378 just an informative message; if the frame hasn't really been
10379 initialized yet, just toss it. */
10380 if (f->glyphs_initialized_p)
10381 {
10382 if (m)
10383 {
10384 ptrdiff_t len;
10385 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10386 USE_SAFE_ALLOCA;
10387 char *message_buf = SAFE_ALLOCA (maxsize + 1);
10388
10389 len = doprnt (message_buf, maxsize, m, 0, ap);
10390
10391 message3 (make_string (message_buf, len));
10392 SAFE_FREE ();
10393 }
10394 else
10395 message1 (0);
10396
10397 /* Print should start at the beginning of the message
10398 buffer next time. */
10399 message_buf_print = false;
10400 }
10401 }
10402 }
10403
10404 void
10405 message (const char *m, ...)
10406 {
10407 va_list ap;
10408 va_start (ap, m);
10409 vmessage (m, ap);
10410 va_end (ap);
10411 }
10412
10413
10414 /* Display the current message in the current mini-buffer. This is
10415 only called from error handlers in process.c, and is not time
10416 critical. */
10417
10418 void
10419 update_echo_area (void)
10420 {
10421 if (!NILP (echo_area_buffer[0]))
10422 {
10423 Lisp_Object string;
10424 string = Fcurrent_message ();
10425 message3 (string);
10426 }
10427 }
10428
10429
10430 /* Make sure echo area buffers in `echo_buffers' are live.
10431 If they aren't, make new ones. */
10432
10433 static void
10434 ensure_echo_area_buffers (void)
10435 {
10436 int i;
10437
10438 for (i = 0; i < 2; ++i)
10439 if (!BUFFERP (echo_buffer[i])
10440 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10441 {
10442 char name[30];
10443 Lisp_Object old_buffer;
10444 int j;
10445
10446 old_buffer = echo_buffer[i];
10447 echo_buffer[i] = Fget_buffer_create
10448 (make_formatted_string (name, " *Echo Area %d*", i));
10449 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10450 /* to force word wrap in echo area -
10451 it was decided to postpone this*/
10452 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10453
10454 for (j = 0; j < 2; ++j)
10455 if (EQ (old_buffer, echo_area_buffer[j]))
10456 echo_area_buffer[j] = echo_buffer[i];
10457 }
10458 }
10459
10460
10461 /* Call FN with args A1..A2 with either the current or last displayed
10462 echo_area_buffer as current buffer.
10463
10464 WHICH zero means use the current message buffer
10465 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10466 from echo_buffer[] and clear it.
10467
10468 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10469 suitable buffer from echo_buffer[] and clear it.
10470
10471 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10472 that the current message becomes the last displayed one, make
10473 choose a suitable buffer for echo_area_buffer[0], and clear it.
10474
10475 Value is what FN returns. */
10476
10477 static bool
10478 with_echo_area_buffer (struct window *w, int which,
10479 bool (*fn) (ptrdiff_t, Lisp_Object),
10480 ptrdiff_t a1, Lisp_Object a2)
10481 {
10482 Lisp_Object buffer;
10483 bool this_one, the_other, clear_buffer_p, rc;
10484 ptrdiff_t count = SPECPDL_INDEX ();
10485
10486 /* If buffers aren't live, make new ones. */
10487 ensure_echo_area_buffers ();
10488
10489 clear_buffer_p = false;
10490
10491 if (which == 0)
10492 this_one = false, the_other = true;
10493 else if (which > 0)
10494 this_one = true, the_other = false;
10495 else
10496 {
10497 this_one = false, the_other = true;
10498 clear_buffer_p = true;
10499
10500 /* We need a fresh one in case the current echo buffer equals
10501 the one containing the last displayed echo area message. */
10502 if (!NILP (echo_area_buffer[this_one])
10503 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10504 echo_area_buffer[this_one] = Qnil;
10505 }
10506
10507 /* Choose a suitable buffer from echo_buffer[] is we don't
10508 have one. */
10509 if (NILP (echo_area_buffer[this_one]))
10510 {
10511 echo_area_buffer[this_one]
10512 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10513 ? echo_buffer[the_other]
10514 : echo_buffer[this_one]);
10515 clear_buffer_p = true;
10516 }
10517
10518 buffer = echo_area_buffer[this_one];
10519
10520 /* Don't get confused by reusing the buffer used for echoing
10521 for a different purpose. */
10522 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10523 cancel_echoing ();
10524
10525 record_unwind_protect (unwind_with_echo_area_buffer,
10526 with_echo_area_buffer_unwind_data (w));
10527
10528 /* Make the echo area buffer current. Note that for display
10529 purposes, it is not necessary that the displayed window's buffer
10530 == current_buffer, except for text property lookup. So, let's
10531 only set that buffer temporarily here without doing a full
10532 Fset_window_buffer. We must also change w->pointm, though,
10533 because otherwise an assertions in unshow_buffer fails, and Emacs
10534 aborts. */
10535 set_buffer_internal_1 (XBUFFER (buffer));
10536 if (w)
10537 {
10538 wset_buffer (w, buffer);
10539 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10540 set_marker_both (w->old_pointm, buffer, BEG, BEG_BYTE);
10541 }
10542
10543 bset_undo_list (current_buffer, Qt);
10544 bset_read_only (current_buffer, Qnil);
10545 specbind (Qinhibit_read_only, Qt);
10546 specbind (Qinhibit_modification_hooks, Qt);
10547
10548 if (clear_buffer_p && Z > BEG)
10549 del_range (BEG, Z);
10550
10551 eassert (BEGV >= BEG);
10552 eassert (ZV <= Z && ZV >= BEGV);
10553
10554 rc = fn (a1, a2);
10555
10556 eassert (BEGV >= BEG);
10557 eassert (ZV <= Z && ZV >= BEGV);
10558
10559 unbind_to (count, Qnil);
10560 return rc;
10561 }
10562
10563
10564 /* Save state that should be preserved around the call to the function
10565 FN called in with_echo_area_buffer. */
10566
10567 static Lisp_Object
10568 with_echo_area_buffer_unwind_data (struct window *w)
10569 {
10570 int i = 0;
10571 Lisp_Object vector, tmp;
10572
10573 /* Reduce consing by keeping one vector in
10574 Vwith_echo_area_save_vector. */
10575 vector = Vwith_echo_area_save_vector;
10576 Vwith_echo_area_save_vector = Qnil;
10577
10578 if (NILP (vector))
10579 vector = Fmake_vector (make_number (11), Qnil);
10580
10581 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10582 ASET (vector, i, Vdeactivate_mark); ++i;
10583 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10584
10585 if (w)
10586 {
10587 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10588 ASET (vector, i, w->contents); ++i;
10589 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10590 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10591 ASET (vector, i, make_number (marker_position (w->old_pointm))); ++i;
10592 ASET (vector, i, make_number (marker_byte_position (w->old_pointm))); ++i;
10593 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10594 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10595 }
10596 else
10597 {
10598 int end = i + 8;
10599 for (; i < end; ++i)
10600 ASET (vector, i, Qnil);
10601 }
10602
10603 eassert (i == ASIZE (vector));
10604 return vector;
10605 }
10606
10607
10608 /* Restore global state from VECTOR which was created by
10609 with_echo_area_buffer_unwind_data. */
10610
10611 static void
10612 unwind_with_echo_area_buffer (Lisp_Object vector)
10613 {
10614 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10615 Vdeactivate_mark = AREF (vector, 1);
10616 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10617
10618 if (WINDOWP (AREF (vector, 3)))
10619 {
10620 struct window *w;
10621 Lisp_Object buffer;
10622
10623 w = XWINDOW (AREF (vector, 3));
10624 buffer = AREF (vector, 4);
10625
10626 wset_buffer (w, buffer);
10627 set_marker_both (w->pointm, buffer,
10628 XFASTINT (AREF (vector, 5)),
10629 XFASTINT (AREF (vector, 6)));
10630 set_marker_both (w->old_pointm, buffer,
10631 XFASTINT (AREF (vector, 7)),
10632 XFASTINT (AREF (vector, 8)));
10633 set_marker_both (w->start, buffer,
10634 XFASTINT (AREF (vector, 9)),
10635 XFASTINT (AREF (vector, 10)));
10636 }
10637
10638 Vwith_echo_area_save_vector = vector;
10639 }
10640
10641
10642 /* Set up the echo area for use by print functions. MULTIBYTE_P
10643 means we will print multibyte. */
10644
10645 void
10646 setup_echo_area_for_printing (bool multibyte_p)
10647 {
10648 /* If we can't find an echo area any more, exit. */
10649 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10650 Fkill_emacs (Qnil);
10651
10652 ensure_echo_area_buffers ();
10653
10654 if (!message_buf_print)
10655 {
10656 /* A message has been output since the last time we printed.
10657 Choose a fresh echo area buffer. */
10658 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10659 echo_area_buffer[0] = echo_buffer[1];
10660 else
10661 echo_area_buffer[0] = echo_buffer[0];
10662
10663 /* Switch to that buffer and clear it. */
10664 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10665 bset_truncate_lines (current_buffer, Qnil);
10666
10667 if (Z > BEG)
10668 {
10669 ptrdiff_t count = SPECPDL_INDEX ();
10670 specbind (Qinhibit_read_only, Qt);
10671 /* Note that undo recording is always disabled. */
10672 del_range (BEG, Z);
10673 unbind_to (count, Qnil);
10674 }
10675 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10676
10677 /* Set up the buffer for the multibyteness we need. */
10678 if (multibyte_p
10679 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10680 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10681
10682 /* Raise the frame containing the echo area. */
10683 if (minibuffer_auto_raise)
10684 {
10685 struct frame *sf = SELECTED_FRAME ();
10686 Lisp_Object mini_window;
10687 mini_window = FRAME_MINIBUF_WINDOW (sf);
10688 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10689 }
10690
10691 message_log_maybe_newline ();
10692 message_buf_print = true;
10693 }
10694 else
10695 {
10696 if (NILP (echo_area_buffer[0]))
10697 {
10698 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10699 echo_area_buffer[0] = echo_buffer[1];
10700 else
10701 echo_area_buffer[0] = echo_buffer[0];
10702 }
10703
10704 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10705 {
10706 /* Someone switched buffers between print requests. */
10707 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10708 bset_truncate_lines (current_buffer, Qnil);
10709 }
10710 }
10711 }
10712
10713
10714 /* Display an echo area message in window W. Value is true if W's
10715 height is changed. If display_last_displayed_message_p,
10716 display the message that was last displayed, otherwise
10717 display the current message. */
10718
10719 static bool
10720 display_echo_area (struct window *w)
10721 {
10722 bool no_message_p, window_height_changed_p;
10723
10724 /* Temporarily disable garbage collections while displaying the echo
10725 area. This is done because a GC can print a message itself.
10726 That message would modify the echo area buffer's contents while a
10727 redisplay of the buffer is going on, and seriously confuse
10728 redisplay. */
10729 ptrdiff_t count = inhibit_garbage_collection ();
10730
10731 /* If there is no message, we must call display_echo_area_1
10732 nevertheless because it resizes the window. But we will have to
10733 reset the echo_area_buffer in question to nil at the end because
10734 with_echo_area_buffer will sets it to an empty buffer. */
10735 bool i = display_last_displayed_message_p;
10736 no_message_p = NILP (echo_area_buffer[i]);
10737
10738 window_height_changed_p
10739 = with_echo_area_buffer (w, display_last_displayed_message_p,
10740 display_echo_area_1,
10741 (intptr_t) w, Qnil);
10742
10743 if (no_message_p)
10744 echo_area_buffer[i] = Qnil;
10745
10746 unbind_to (count, Qnil);
10747 return window_height_changed_p;
10748 }
10749
10750
10751 /* Helper for display_echo_area. Display the current buffer which
10752 contains the current echo area message in window W, a mini-window,
10753 a pointer to which is passed in A1. A2..A4 are currently not used.
10754 Change the height of W so that all of the message is displayed.
10755 Value is true if height of W was changed. */
10756
10757 static bool
10758 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10759 {
10760 intptr_t i1 = a1;
10761 struct window *w = (struct window *) i1;
10762 Lisp_Object window;
10763 struct text_pos start;
10764
10765 /* We are about to enter redisplay without going through
10766 redisplay_internal, so we need to forget these faces by hand
10767 here. */
10768 forget_escape_and_glyphless_faces ();
10769
10770 /* Do this before displaying, so that we have a large enough glyph
10771 matrix for the display. If we can't get enough space for the
10772 whole text, display the last N lines. That works by setting w->start. */
10773 bool window_height_changed_p = resize_mini_window (w, false);
10774
10775 /* Use the starting position chosen by resize_mini_window. */
10776 SET_TEXT_POS_FROM_MARKER (start, w->start);
10777
10778 /* Display. */
10779 clear_glyph_matrix (w->desired_matrix);
10780 XSETWINDOW (window, w);
10781 try_window (window, start, 0);
10782
10783 return window_height_changed_p;
10784 }
10785
10786
10787 /* Resize the echo area window to exactly the size needed for the
10788 currently displayed message, if there is one. If a mini-buffer
10789 is active, don't shrink it. */
10790
10791 void
10792 resize_echo_area_exactly (void)
10793 {
10794 if (BUFFERP (echo_area_buffer[0])
10795 && WINDOWP (echo_area_window))
10796 {
10797 struct window *w = XWINDOW (echo_area_window);
10798 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10799 bool resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10800 (intptr_t) w, resize_exactly);
10801 if (resized_p)
10802 {
10803 windows_or_buffers_changed = 42;
10804 update_mode_lines = 30;
10805 redisplay_internal ();
10806 }
10807 }
10808 }
10809
10810
10811 /* Callback function for with_echo_area_buffer, when used from
10812 resize_echo_area_exactly. A1 contains a pointer to the window to
10813 resize, EXACTLY non-nil means resize the mini-window exactly to the
10814 size of the text displayed. A3 and A4 are not used. Value is what
10815 resize_mini_window returns. */
10816
10817 static bool
10818 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10819 {
10820 intptr_t i1 = a1;
10821 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10822 }
10823
10824
10825 /* Resize mini-window W to fit the size of its contents. EXACT_P
10826 means size the window exactly to the size needed. Otherwise, it's
10827 only enlarged until W's buffer is empty.
10828
10829 Set W->start to the right place to begin display. If the whole
10830 contents fit, start at the beginning. Otherwise, start so as
10831 to make the end of the contents appear. This is particularly
10832 important for y-or-n-p, but seems desirable generally.
10833
10834 Value is true if the window height has been changed. */
10835
10836 bool
10837 resize_mini_window (struct window *w, bool exact_p)
10838 {
10839 struct frame *f = XFRAME (w->frame);
10840 bool window_height_changed_p = false;
10841
10842 eassert (MINI_WINDOW_P (w));
10843
10844 /* By default, start display at the beginning. */
10845 set_marker_both (w->start, w->contents,
10846 BUF_BEGV (XBUFFER (w->contents)),
10847 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10848
10849 /* Don't resize windows while redisplaying a window; it would
10850 confuse redisplay functions when the size of the window they are
10851 displaying changes from under them. Such a resizing can happen,
10852 for instance, when which-func prints a long message while
10853 we are running fontification-functions. We're running these
10854 functions with safe_call which binds inhibit-redisplay to t. */
10855 if (!NILP (Vinhibit_redisplay))
10856 return false;
10857
10858 /* Nil means don't try to resize. */
10859 if (NILP (Vresize_mini_windows)
10860 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10861 return false;
10862
10863 if (!FRAME_MINIBUF_ONLY_P (f))
10864 {
10865 struct it it;
10866 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10867 + WINDOW_PIXEL_HEIGHT (w));
10868 int unit = FRAME_LINE_HEIGHT (f);
10869 int height, max_height;
10870 struct text_pos start;
10871 struct buffer *old_current_buffer = NULL;
10872
10873 if (current_buffer != XBUFFER (w->contents))
10874 {
10875 old_current_buffer = current_buffer;
10876 set_buffer_internal (XBUFFER (w->contents));
10877 }
10878
10879 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10880
10881 /* Compute the max. number of lines specified by the user. */
10882 if (FLOATP (Vmax_mini_window_height))
10883 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10884 else if (INTEGERP (Vmax_mini_window_height))
10885 max_height = XINT (Vmax_mini_window_height) * unit;
10886 else
10887 max_height = total_height / 4;
10888
10889 /* Correct that max. height if it's bogus. */
10890 max_height = clip_to_bounds (unit, max_height, total_height);
10891
10892 /* Find out the height of the text in the window. */
10893 if (it.line_wrap == TRUNCATE)
10894 height = unit;
10895 else
10896 {
10897 last_height = 0;
10898 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10899 if (it.max_ascent == 0 && it.max_descent == 0)
10900 height = it.current_y + last_height;
10901 else
10902 height = it.current_y + it.max_ascent + it.max_descent;
10903 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10904 }
10905
10906 /* Compute a suitable window start. */
10907 if (height > max_height)
10908 {
10909 height = (max_height / unit) * unit;
10910 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10911 move_it_vertically_backward (&it, height - unit);
10912 start = it.current.pos;
10913 }
10914 else
10915 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10916 SET_MARKER_FROM_TEXT_POS (w->start, start);
10917
10918 if (EQ (Vresize_mini_windows, Qgrow_only))
10919 {
10920 /* Let it grow only, until we display an empty message, in which
10921 case the window shrinks again. */
10922 if (height > WINDOW_PIXEL_HEIGHT (w))
10923 {
10924 int old_height = WINDOW_PIXEL_HEIGHT (w);
10925
10926 FRAME_WINDOWS_FROZEN (f) = true;
10927 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10928 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10929 }
10930 else if (height < WINDOW_PIXEL_HEIGHT (w)
10931 && (exact_p || BEGV == ZV))
10932 {
10933 int old_height = WINDOW_PIXEL_HEIGHT (w);
10934
10935 FRAME_WINDOWS_FROZEN (f) = false;
10936 shrink_mini_window (w, true);
10937 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10938 }
10939 }
10940 else
10941 {
10942 /* Always resize to exact size needed. */
10943 if (height > WINDOW_PIXEL_HEIGHT (w))
10944 {
10945 int old_height = WINDOW_PIXEL_HEIGHT (w);
10946
10947 FRAME_WINDOWS_FROZEN (f) = true;
10948 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10949 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10950 }
10951 else if (height < WINDOW_PIXEL_HEIGHT (w))
10952 {
10953 int old_height = WINDOW_PIXEL_HEIGHT (w);
10954
10955 FRAME_WINDOWS_FROZEN (f) = false;
10956 shrink_mini_window (w, true);
10957
10958 if (height)
10959 {
10960 FRAME_WINDOWS_FROZEN (f) = true;
10961 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10962 }
10963
10964 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10965 }
10966 }
10967
10968 if (old_current_buffer)
10969 set_buffer_internal (old_current_buffer);
10970 }
10971
10972 return window_height_changed_p;
10973 }
10974
10975
10976 /* Value is the current message, a string, or nil if there is no
10977 current message. */
10978
10979 Lisp_Object
10980 current_message (void)
10981 {
10982 Lisp_Object msg;
10983
10984 if (!BUFFERP (echo_area_buffer[0]))
10985 msg = Qnil;
10986 else
10987 {
10988 with_echo_area_buffer (0, 0, current_message_1,
10989 (intptr_t) &msg, Qnil);
10990 if (NILP (msg))
10991 echo_area_buffer[0] = Qnil;
10992 }
10993
10994 return msg;
10995 }
10996
10997
10998 static bool
10999 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
11000 {
11001 intptr_t i1 = a1;
11002 Lisp_Object *msg = (Lisp_Object *) i1;
11003
11004 if (Z > BEG)
11005 *msg = make_buffer_string (BEG, Z, true);
11006 else
11007 *msg = Qnil;
11008 return false;
11009 }
11010
11011
11012 /* Push the current message on Vmessage_stack for later restoration
11013 by restore_message. Value is true if the current message isn't
11014 empty. This is a relatively infrequent operation, so it's not
11015 worth optimizing. */
11016
11017 bool
11018 push_message (void)
11019 {
11020 Lisp_Object msg = current_message ();
11021 Vmessage_stack = Fcons (msg, Vmessage_stack);
11022 return STRINGP (msg);
11023 }
11024
11025
11026 /* Restore message display from the top of Vmessage_stack. */
11027
11028 void
11029 restore_message (void)
11030 {
11031 eassert (CONSP (Vmessage_stack));
11032 message3_nolog (XCAR (Vmessage_stack));
11033 }
11034
11035
11036 /* Handler for unwind-protect calling pop_message. */
11037
11038 void
11039 pop_message_unwind (void)
11040 {
11041 /* Pop the top-most entry off Vmessage_stack. */
11042 eassert (CONSP (Vmessage_stack));
11043 Vmessage_stack = XCDR (Vmessage_stack);
11044 }
11045
11046
11047 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
11048 exits. If the stack is not empty, we have a missing pop_message
11049 somewhere. */
11050
11051 void
11052 check_message_stack (void)
11053 {
11054 if (!NILP (Vmessage_stack))
11055 emacs_abort ();
11056 }
11057
11058
11059 /* Truncate to NCHARS what will be displayed in the echo area the next
11060 time we display it---but don't redisplay it now. */
11061
11062 void
11063 truncate_echo_area (ptrdiff_t nchars)
11064 {
11065 if (nchars == 0)
11066 echo_area_buffer[0] = Qnil;
11067 else if (!noninteractive
11068 && INTERACTIVE
11069 && !NILP (echo_area_buffer[0]))
11070 {
11071 struct frame *sf = SELECTED_FRAME ();
11072 /* Error messages get reported properly by cmd_error, so this must be
11073 just an informative message; if the frame hasn't really been
11074 initialized yet, just toss it. */
11075 if (sf->glyphs_initialized_p)
11076 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11077 }
11078 }
11079
11080
11081 /* Helper function for truncate_echo_area. Truncate the current
11082 message to at most NCHARS characters. */
11083
11084 static bool
11085 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11086 {
11087 if (BEG + nchars < Z)
11088 del_range (BEG + nchars, Z);
11089 if (Z == BEG)
11090 echo_area_buffer[0] = Qnil;
11091 return false;
11092 }
11093
11094 /* Set the current message to STRING. */
11095
11096 static void
11097 set_message (Lisp_Object string)
11098 {
11099 eassert (STRINGP (string));
11100
11101 message_enable_multibyte = STRING_MULTIBYTE (string);
11102
11103 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11104 message_buf_print = false;
11105 help_echo_showing_p = false;
11106
11107 if (STRINGP (Vdebug_on_message)
11108 && STRINGP (string)
11109 && fast_string_match (Vdebug_on_message, string) >= 0)
11110 call_debugger (list2 (Qerror, string));
11111 }
11112
11113
11114 /* Helper function for set_message. First argument is ignored and second
11115 argument has the same meaning as for set_message.
11116 This function is called with the echo area buffer being current. */
11117
11118 static bool
11119 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11120 {
11121 eassert (STRINGP (string));
11122
11123 /* Change multibyteness of the echo buffer appropriately. */
11124 if (message_enable_multibyte
11125 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11126 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11127
11128 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11129 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11130 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11131
11132 /* Insert new message at BEG. */
11133 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11134
11135 /* This function takes care of single/multibyte conversion.
11136 We just have to ensure that the echo area buffer has the right
11137 setting of enable_multibyte_characters. */
11138 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), true);
11139
11140 return false;
11141 }
11142
11143
11144 /* Clear messages. CURRENT_P means clear the current message.
11145 LAST_DISPLAYED_P means clear the message last displayed. */
11146
11147 void
11148 clear_message (bool current_p, bool last_displayed_p)
11149 {
11150 if (current_p)
11151 {
11152 echo_area_buffer[0] = Qnil;
11153 message_cleared_p = true;
11154 }
11155
11156 if (last_displayed_p)
11157 echo_area_buffer[1] = Qnil;
11158
11159 message_buf_print = false;
11160 }
11161
11162 /* Clear garbaged frames.
11163
11164 This function is used where the old redisplay called
11165 redraw_garbaged_frames which in turn called redraw_frame which in
11166 turn called clear_frame. The call to clear_frame was a source of
11167 flickering. I believe a clear_frame is not necessary. It should
11168 suffice in the new redisplay to invalidate all current matrices,
11169 and ensure a complete redisplay of all windows. */
11170
11171 static void
11172 clear_garbaged_frames (void)
11173 {
11174 if (frame_garbaged)
11175 {
11176 Lisp_Object tail, frame;
11177
11178 FOR_EACH_FRAME (tail, frame)
11179 {
11180 struct frame *f = XFRAME (frame);
11181
11182 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11183 {
11184 if (f->resized_p)
11185 redraw_frame (f);
11186 else
11187 clear_current_matrices (f);
11188 fset_redisplay (f);
11189 f->garbaged = false;
11190 f->resized_p = false;
11191 }
11192 }
11193
11194 frame_garbaged = false;
11195 }
11196 }
11197
11198
11199 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P, update
11200 selected_frame. */
11201
11202 static void
11203 echo_area_display (bool update_frame_p)
11204 {
11205 Lisp_Object mini_window;
11206 struct window *w;
11207 struct frame *f;
11208 bool window_height_changed_p = false;
11209 struct frame *sf = SELECTED_FRAME ();
11210
11211 mini_window = FRAME_MINIBUF_WINDOW (sf);
11212 w = XWINDOW (mini_window);
11213 f = XFRAME (WINDOW_FRAME (w));
11214
11215 /* Don't display if frame is invisible or not yet initialized. */
11216 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11217 return;
11218
11219 #ifdef HAVE_WINDOW_SYSTEM
11220 /* When Emacs starts, selected_frame may be the initial terminal
11221 frame. If we let this through, a message would be displayed on
11222 the terminal. */
11223 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11224 return;
11225 #endif /* HAVE_WINDOW_SYSTEM */
11226
11227 /* Redraw garbaged frames. */
11228 clear_garbaged_frames ();
11229
11230 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11231 {
11232 echo_area_window = mini_window;
11233 window_height_changed_p = display_echo_area (w);
11234 w->must_be_updated_p = true;
11235
11236 /* Update the display, unless called from redisplay_internal.
11237 Also don't update the screen during redisplay itself. The
11238 update will happen at the end of redisplay, and an update
11239 here could cause confusion. */
11240 if (update_frame_p && !redisplaying_p)
11241 {
11242 int n = 0;
11243
11244 /* If the display update has been interrupted by pending
11245 input, update mode lines in the frame. Due to the
11246 pending input, it might have been that redisplay hasn't
11247 been called, so that mode lines above the echo area are
11248 garbaged. This looks odd, so we prevent it here. */
11249 if (!display_completed)
11250 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11251
11252 if (window_height_changed_p
11253 /* Don't do this if Emacs is shutting down. Redisplay
11254 needs to run hooks. */
11255 && !NILP (Vrun_hooks))
11256 {
11257 /* Must update other windows. Likewise as in other
11258 cases, don't let this update be interrupted by
11259 pending input. */
11260 ptrdiff_t count = SPECPDL_INDEX ();
11261 specbind (Qredisplay_dont_pause, Qt);
11262 fset_redisplay (f);
11263 redisplay_internal ();
11264 unbind_to (count, Qnil);
11265 }
11266 else if (FRAME_WINDOW_P (f) && n == 0)
11267 {
11268 /* Window configuration is the same as before.
11269 Can do with a display update of the echo area,
11270 unless we displayed some mode lines. */
11271 update_single_window (w);
11272 flush_frame (f);
11273 }
11274 else
11275 update_frame (f, true, true);
11276
11277 /* If cursor is in the echo area, make sure that the next
11278 redisplay displays the minibuffer, so that the cursor will
11279 be replaced with what the minibuffer wants. */
11280 if (cursor_in_echo_area)
11281 wset_redisplay (XWINDOW (mini_window));
11282 }
11283 }
11284 else if (!EQ (mini_window, selected_window))
11285 wset_redisplay (XWINDOW (mini_window));
11286
11287 /* Last displayed message is now the current message. */
11288 echo_area_buffer[1] = echo_area_buffer[0];
11289 /* Inform read_char that we're not echoing. */
11290 echo_message_buffer = Qnil;
11291
11292 /* Prevent redisplay optimization in redisplay_internal by resetting
11293 this_line_start_pos. This is done because the mini-buffer now
11294 displays the message instead of its buffer text. */
11295 if (EQ (mini_window, selected_window))
11296 CHARPOS (this_line_start_pos) = 0;
11297
11298 if (window_height_changed_p)
11299 {
11300 fset_redisplay (f);
11301
11302 /* If window configuration was changed, frames may have been
11303 marked garbaged. Clear them or we will experience
11304 surprises wrt scrolling.
11305 FIXME: How/why/when? */
11306 clear_garbaged_frames ();
11307 }
11308 }
11309
11310 /* True if W's buffer was changed but not saved. */
11311
11312 static bool
11313 window_buffer_changed (struct window *w)
11314 {
11315 struct buffer *b = XBUFFER (w->contents);
11316
11317 eassert (BUFFER_LIVE_P (b));
11318
11319 return (BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star;
11320 }
11321
11322 /* True if W has %c in its mode line and mode line should be updated. */
11323
11324 static bool
11325 mode_line_update_needed (struct window *w)
11326 {
11327 return (w->column_number_displayed != -1
11328 && !(PT == w->last_point && !window_outdated (w))
11329 && (w->column_number_displayed != current_column ()));
11330 }
11331
11332 /* True if window start of W is frozen and may not be changed during
11333 redisplay. */
11334
11335 static bool
11336 window_frozen_p (struct window *w)
11337 {
11338 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11339 {
11340 Lisp_Object window;
11341
11342 XSETWINDOW (window, w);
11343 if (MINI_WINDOW_P (w))
11344 return false;
11345 else if (EQ (window, selected_window))
11346 return false;
11347 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11348 && EQ (window, Vminibuf_scroll_window))
11349 /* This special window can't be frozen too. */
11350 return false;
11351 else
11352 return true;
11353 }
11354 return false;
11355 }
11356
11357 /***********************************************************************
11358 Mode Lines and Frame Titles
11359 ***********************************************************************/
11360
11361 /* A buffer for constructing non-propertized mode-line strings and
11362 frame titles in it; allocated from the heap in init_xdisp and
11363 resized as needed in store_mode_line_noprop_char. */
11364
11365 static char *mode_line_noprop_buf;
11366
11367 /* The buffer's end, and a current output position in it. */
11368
11369 static char *mode_line_noprop_buf_end;
11370 static char *mode_line_noprop_ptr;
11371
11372 #define MODE_LINE_NOPROP_LEN(start) \
11373 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11374
11375 static enum {
11376 MODE_LINE_DISPLAY = 0,
11377 MODE_LINE_TITLE,
11378 MODE_LINE_NOPROP,
11379 MODE_LINE_STRING
11380 } mode_line_target;
11381
11382 /* Alist that caches the results of :propertize.
11383 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11384 static Lisp_Object mode_line_proptrans_alist;
11385
11386 /* List of strings making up the mode-line. */
11387 static Lisp_Object mode_line_string_list;
11388
11389 /* Base face property when building propertized mode line string. */
11390 static Lisp_Object mode_line_string_face;
11391 static Lisp_Object mode_line_string_face_prop;
11392
11393
11394 /* Unwind data for mode line strings */
11395
11396 static Lisp_Object Vmode_line_unwind_vector;
11397
11398 static Lisp_Object
11399 format_mode_line_unwind_data (struct frame *target_frame,
11400 struct buffer *obuf,
11401 Lisp_Object owin,
11402 bool save_proptrans)
11403 {
11404 Lisp_Object vector, tmp;
11405
11406 /* Reduce consing by keeping one vector in
11407 Vwith_echo_area_save_vector. */
11408 vector = Vmode_line_unwind_vector;
11409 Vmode_line_unwind_vector = Qnil;
11410
11411 if (NILP (vector))
11412 vector = Fmake_vector (make_number (10), Qnil);
11413
11414 ASET (vector, 0, make_number (mode_line_target));
11415 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11416 ASET (vector, 2, mode_line_string_list);
11417 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11418 ASET (vector, 4, mode_line_string_face);
11419 ASET (vector, 5, mode_line_string_face_prop);
11420
11421 if (obuf)
11422 XSETBUFFER (tmp, obuf);
11423 else
11424 tmp = Qnil;
11425 ASET (vector, 6, tmp);
11426 ASET (vector, 7, owin);
11427 if (target_frame)
11428 {
11429 /* Similarly to `with-selected-window', if the operation selects
11430 a window on another frame, we must restore that frame's
11431 selected window, and (for a tty) the top-frame. */
11432 ASET (vector, 8, target_frame->selected_window);
11433 if (FRAME_TERMCAP_P (target_frame))
11434 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11435 }
11436
11437 return vector;
11438 }
11439
11440 static void
11441 unwind_format_mode_line (Lisp_Object vector)
11442 {
11443 Lisp_Object old_window = AREF (vector, 7);
11444 Lisp_Object target_frame_window = AREF (vector, 8);
11445 Lisp_Object old_top_frame = AREF (vector, 9);
11446
11447 mode_line_target = XINT (AREF (vector, 0));
11448 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11449 mode_line_string_list = AREF (vector, 2);
11450 if (! EQ (AREF (vector, 3), Qt))
11451 mode_line_proptrans_alist = AREF (vector, 3);
11452 mode_line_string_face = AREF (vector, 4);
11453 mode_line_string_face_prop = AREF (vector, 5);
11454
11455 /* Select window before buffer, since it may change the buffer. */
11456 if (!NILP (old_window))
11457 {
11458 /* If the operation that we are unwinding had selected a window
11459 on a different frame, reset its frame-selected-window. For a
11460 text terminal, reset its top-frame if necessary. */
11461 if (!NILP (target_frame_window))
11462 {
11463 Lisp_Object frame
11464 = WINDOW_FRAME (XWINDOW (target_frame_window));
11465
11466 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11467 Fselect_window (target_frame_window, Qt);
11468
11469 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11470 Fselect_frame (old_top_frame, Qt);
11471 }
11472
11473 Fselect_window (old_window, Qt);
11474 }
11475
11476 if (!NILP (AREF (vector, 6)))
11477 {
11478 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11479 ASET (vector, 6, Qnil);
11480 }
11481
11482 Vmode_line_unwind_vector = vector;
11483 }
11484
11485
11486 /* Store a single character C for the frame title in mode_line_noprop_buf.
11487 Re-allocate mode_line_noprop_buf if necessary. */
11488
11489 static void
11490 store_mode_line_noprop_char (char c)
11491 {
11492 /* If output position has reached the end of the allocated buffer,
11493 increase the buffer's size. */
11494 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11495 {
11496 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11497 ptrdiff_t size = len;
11498 mode_line_noprop_buf =
11499 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11500 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11501 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11502 }
11503
11504 *mode_line_noprop_ptr++ = c;
11505 }
11506
11507
11508 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11509 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11510 characters that yield more columns than PRECISION; PRECISION <= 0
11511 means copy the whole string. Pad with spaces until FIELD_WIDTH
11512 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11513 pad. Called from display_mode_element when it is used to build a
11514 frame title. */
11515
11516 static int
11517 store_mode_line_noprop (const char *string, int field_width, int precision)
11518 {
11519 const unsigned char *str = (const unsigned char *) string;
11520 int n = 0;
11521 ptrdiff_t dummy, nbytes;
11522
11523 /* Copy at most PRECISION chars from STR. */
11524 nbytes = strlen (string);
11525 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11526 while (nbytes--)
11527 store_mode_line_noprop_char (*str++);
11528
11529 /* Fill up with spaces until FIELD_WIDTH reached. */
11530 while (field_width > 0
11531 && n < field_width)
11532 {
11533 store_mode_line_noprop_char (' ');
11534 ++n;
11535 }
11536
11537 return n;
11538 }
11539
11540 /***********************************************************************
11541 Frame Titles
11542 ***********************************************************************/
11543
11544 #ifdef HAVE_WINDOW_SYSTEM
11545
11546 /* Set the title of FRAME, if it has changed. The title format is
11547 Vicon_title_format if FRAME is iconified, otherwise it is
11548 frame_title_format. */
11549
11550 static void
11551 x_consider_frame_title (Lisp_Object frame)
11552 {
11553 struct frame *f = XFRAME (frame);
11554
11555 if ((FRAME_WINDOW_P (f)
11556 || FRAME_MINIBUF_ONLY_P (f)
11557 || f->explicit_name)
11558 && NILP (Fframe_parameter (frame, Qtooltip)))
11559 {
11560 /* Do we have more than one visible frame on this X display? */
11561 Lisp_Object tail, other_frame, fmt;
11562 ptrdiff_t title_start;
11563 char *title;
11564 ptrdiff_t len;
11565 struct it it;
11566 ptrdiff_t count = SPECPDL_INDEX ();
11567
11568 FOR_EACH_FRAME (tail, other_frame)
11569 {
11570 struct frame *tf = XFRAME (other_frame);
11571
11572 if (tf != f
11573 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11574 && !FRAME_MINIBUF_ONLY_P (tf)
11575 && !EQ (other_frame, tip_frame)
11576 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11577 break;
11578 }
11579
11580 /* Set global variable indicating that multiple frames exist. */
11581 multiple_frames = CONSP (tail);
11582
11583 /* Switch to the buffer of selected window of the frame. Set up
11584 mode_line_target so that display_mode_element will output into
11585 mode_line_noprop_buf; then display the title. */
11586 record_unwind_protect (unwind_format_mode_line,
11587 format_mode_line_unwind_data
11588 (f, current_buffer, selected_window, false));
11589
11590 Fselect_window (f->selected_window, Qt);
11591 set_buffer_internal_1
11592 (XBUFFER (XWINDOW (f->selected_window)->contents));
11593 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11594
11595 mode_line_target = MODE_LINE_TITLE;
11596 title_start = MODE_LINE_NOPROP_LEN (0);
11597 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11598 NULL, DEFAULT_FACE_ID);
11599 display_mode_element (&it, 0, -1, -1, fmt, Qnil, false);
11600 len = MODE_LINE_NOPROP_LEN (title_start);
11601 title = mode_line_noprop_buf + title_start;
11602 unbind_to (count, Qnil);
11603
11604 /* Set the title only if it's changed. This avoids consing in
11605 the common case where it hasn't. (If it turns out that we've
11606 already wasted too much time by walking through the list with
11607 display_mode_element, then we might need to optimize at a
11608 higher level than this.) */
11609 if (! STRINGP (f->name)
11610 || SBYTES (f->name) != len
11611 || memcmp (title, SDATA (f->name), len) != 0)
11612 x_implicitly_set_name (f, make_string (title, len), Qnil);
11613 }
11614 }
11615
11616 #endif /* not HAVE_WINDOW_SYSTEM */
11617
11618 \f
11619 /***********************************************************************
11620 Menu Bars
11621 ***********************************************************************/
11622
11623 /* True if we will not redisplay all visible windows. */
11624 #define REDISPLAY_SOME_P() \
11625 ((windows_or_buffers_changed == 0 \
11626 || windows_or_buffers_changed == REDISPLAY_SOME) \
11627 && (update_mode_lines == 0 \
11628 || update_mode_lines == REDISPLAY_SOME))
11629
11630 /* Prepare for redisplay by updating menu-bar item lists when
11631 appropriate. This can call eval. */
11632
11633 static void
11634 prepare_menu_bars (void)
11635 {
11636 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11637 bool some_windows = REDISPLAY_SOME_P ();
11638 Lisp_Object tooltip_frame;
11639
11640 #ifdef HAVE_WINDOW_SYSTEM
11641 tooltip_frame = tip_frame;
11642 #else
11643 tooltip_frame = Qnil;
11644 #endif
11645
11646 if (FUNCTIONP (Vpre_redisplay_function))
11647 {
11648 Lisp_Object windows = all_windows ? Qt : Qnil;
11649 if (all_windows && some_windows)
11650 {
11651 Lisp_Object ws = window_list ();
11652 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11653 {
11654 Lisp_Object this = XCAR (ws);
11655 struct window *w = XWINDOW (this);
11656 if (w->redisplay
11657 || XFRAME (w->frame)->redisplay
11658 || XBUFFER (w->contents)->text->redisplay)
11659 {
11660 windows = Fcons (this, windows);
11661 }
11662 }
11663 }
11664 safe__call1 (true, Vpre_redisplay_function, windows);
11665 }
11666
11667 /* Update all frame titles based on their buffer names, etc. We do
11668 this before the menu bars so that the buffer-menu will show the
11669 up-to-date frame titles. */
11670 #ifdef HAVE_WINDOW_SYSTEM
11671 if (all_windows)
11672 {
11673 Lisp_Object tail, frame;
11674
11675 FOR_EACH_FRAME (tail, frame)
11676 {
11677 struct frame *f = XFRAME (frame);
11678 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11679 if (some_windows
11680 && !f->redisplay
11681 && !w->redisplay
11682 && !XBUFFER (w->contents)->text->redisplay)
11683 continue;
11684
11685 if (!EQ (frame, tooltip_frame)
11686 && (FRAME_ICONIFIED_P (f)
11687 || FRAME_VISIBLE_P (f) == 1
11688 /* Exclude TTY frames that are obscured because they
11689 are not the top frame on their console. This is
11690 because x_consider_frame_title actually switches
11691 to the frame, which for TTY frames means it is
11692 marked as garbaged, and will be completely
11693 redrawn on the next redisplay cycle. This causes
11694 TTY frames to be completely redrawn, when there
11695 are more than one of them, even though nothing
11696 should be changed on display. */
11697 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11698 x_consider_frame_title (frame);
11699 }
11700 }
11701 #endif /* HAVE_WINDOW_SYSTEM */
11702
11703 /* Update the menu bar item lists, if appropriate. This has to be
11704 done before any actual redisplay or generation of display lines. */
11705
11706 if (all_windows)
11707 {
11708 Lisp_Object tail, frame;
11709 ptrdiff_t count = SPECPDL_INDEX ();
11710 /* True means that update_menu_bar has run its hooks
11711 so any further calls to update_menu_bar shouldn't do so again. */
11712 bool menu_bar_hooks_run = false;
11713
11714 record_unwind_save_match_data ();
11715
11716 FOR_EACH_FRAME (tail, frame)
11717 {
11718 struct frame *f = XFRAME (frame);
11719 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11720
11721 /* Ignore tooltip frame. */
11722 if (EQ (frame, tooltip_frame))
11723 continue;
11724
11725 if (some_windows
11726 && !f->redisplay
11727 && !w->redisplay
11728 && !XBUFFER (w->contents)->text->redisplay)
11729 continue;
11730
11731 /* If a window on this frame changed size, report that to
11732 the user and clear the size-change flag. */
11733 if (FRAME_WINDOW_SIZES_CHANGED (f))
11734 {
11735 Lisp_Object functions;
11736
11737 /* Clear flag first in case we get an error below. */
11738 FRAME_WINDOW_SIZES_CHANGED (f) = false;
11739 functions = Vwindow_size_change_functions;
11740
11741 while (CONSP (functions))
11742 {
11743 if (!EQ (XCAR (functions), Qt))
11744 call1 (XCAR (functions), frame);
11745 functions = XCDR (functions);
11746 }
11747 }
11748
11749 menu_bar_hooks_run = update_menu_bar (f, false, menu_bar_hooks_run);
11750 #ifdef HAVE_WINDOW_SYSTEM
11751 update_tool_bar (f, false);
11752 #endif
11753 }
11754
11755 unbind_to (count, Qnil);
11756 }
11757 else
11758 {
11759 struct frame *sf = SELECTED_FRAME ();
11760 update_menu_bar (sf, true, false);
11761 #ifdef HAVE_WINDOW_SYSTEM
11762 update_tool_bar (sf, true);
11763 #endif
11764 }
11765 }
11766
11767
11768 /* Update the menu bar item list for frame F. This has to be done
11769 before we start to fill in any display lines, because it can call
11770 eval.
11771
11772 If SAVE_MATCH_DATA, we must save and restore it here.
11773
11774 If HOOKS_RUN, a previous call to update_menu_bar
11775 already ran the menu bar hooks for this redisplay, so there
11776 is no need to run them again. The return value is the
11777 updated value of this flag, to pass to the next call. */
11778
11779 static bool
11780 update_menu_bar (struct frame *f, bool save_match_data, bool hooks_run)
11781 {
11782 Lisp_Object window;
11783 struct window *w;
11784
11785 /* If called recursively during a menu update, do nothing. This can
11786 happen when, for instance, an activate-menubar-hook causes a
11787 redisplay. */
11788 if (inhibit_menubar_update)
11789 return hooks_run;
11790
11791 window = FRAME_SELECTED_WINDOW (f);
11792 w = XWINDOW (window);
11793
11794 if (FRAME_WINDOW_P (f)
11795 ?
11796 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11797 || defined (HAVE_NS) || defined (USE_GTK)
11798 FRAME_EXTERNAL_MENU_BAR (f)
11799 #else
11800 FRAME_MENU_BAR_LINES (f) > 0
11801 #endif
11802 : FRAME_MENU_BAR_LINES (f) > 0)
11803 {
11804 /* If the user has switched buffers or windows, we need to
11805 recompute to reflect the new bindings. But we'll
11806 recompute when update_mode_lines is set too; that means
11807 that people can use force-mode-line-update to request
11808 that the menu bar be recomputed. The adverse effect on
11809 the rest of the redisplay algorithm is about the same as
11810 windows_or_buffers_changed anyway. */
11811 if (windows_or_buffers_changed
11812 /* This used to test w->update_mode_line, but we believe
11813 there is no need to recompute the menu in that case. */
11814 || update_mode_lines
11815 || window_buffer_changed (w))
11816 {
11817 struct buffer *prev = current_buffer;
11818 ptrdiff_t count = SPECPDL_INDEX ();
11819
11820 specbind (Qinhibit_menubar_update, Qt);
11821
11822 set_buffer_internal_1 (XBUFFER (w->contents));
11823 if (save_match_data)
11824 record_unwind_save_match_data ();
11825 if (NILP (Voverriding_local_map_menu_flag))
11826 {
11827 specbind (Qoverriding_terminal_local_map, Qnil);
11828 specbind (Qoverriding_local_map, Qnil);
11829 }
11830
11831 if (!hooks_run)
11832 {
11833 /* Run the Lucid hook. */
11834 safe_run_hooks (Qactivate_menubar_hook);
11835
11836 /* If it has changed current-menubar from previous value,
11837 really recompute the menu-bar from the value. */
11838 if (! NILP (Vlucid_menu_bar_dirty_flag))
11839 call0 (Qrecompute_lucid_menubar);
11840
11841 safe_run_hooks (Qmenu_bar_update_hook);
11842
11843 hooks_run = true;
11844 }
11845
11846 XSETFRAME (Vmenu_updating_frame, f);
11847 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11848
11849 /* Redisplay the menu bar in case we changed it. */
11850 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11851 || defined (HAVE_NS) || defined (USE_GTK)
11852 if (FRAME_WINDOW_P (f))
11853 {
11854 #if defined (HAVE_NS)
11855 /* All frames on Mac OS share the same menubar. So only
11856 the selected frame should be allowed to set it. */
11857 if (f == SELECTED_FRAME ())
11858 #endif
11859 set_frame_menubar (f, false, false);
11860 }
11861 else
11862 /* On a terminal screen, the menu bar is an ordinary screen
11863 line, and this makes it get updated. */
11864 w->update_mode_line = true;
11865 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11866 /* In the non-toolkit version, the menu bar is an ordinary screen
11867 line, and this makes it get updated. */
11868 w->update_mode_line = true;
11869 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11870
11871 unbind_to (count, Qnil);
11872 set_buffer_internal_1 (prev);
11873 }
11874 }
11875
11876 return hooks_run;
11877 }
11878
11879 /***********************************************************************
11880 Tool-bars
11881 ***********************************************************************/
11882
11883 #ifdef HAVE_WINDOW_SYSTEM
11884
11885 /* Select `frame' temporarily without running all the code in
11886 do_switch_frame.
11887 FIXME: Maybe do_switch_frame should be trimmed down similarly
11888 when `norecord' is set. */
11889 static void
11890 fast_set_selected_frame (Lisp_Object frame)
11891 {
11892 if (!EQ (selected_frame, frame))
11893 {
11894 selected_frame = frame;
11895 selected_window = XFRAME (frame)->selected_window;
11896 }
11897 }
11898
11899 /* Update the tool-bar item list for frame F. This has to be done
11900 before we start to fill in any display lines. Called from
11901 prepare_menu_bars. If SAVE_MATCH_DATA, we must save
11902 and restore it here. */
11903
11904 static void
11905 update_tool_bar (struct frame *f, bool save_match_data)
11906 {
11907 #if defined (USE_GTK) || defined (HAVE_NS)
11908 bool do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11909 #else
11910 bool do_update = (WINDOWP (f->tool_bar_window)
11911 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0);
11912 #endif
11913
11914 if (do_update)
11915 {
11916 Lisp_Object window;
11917 struct window *w;
11918
11919 window = FRAME_SELECTED_WINDOW (f);
11920 w = XWINDOW (window);
11921
11922 /* If the user has switched buffers or windows, we need to
11923 recompute to reflect the new bindings. But we'll
11924 recompute when update_mode_lines is set too; that means
11925 that people can use force-mode-line-update to request
11926 that the menu bar be recomputed. The adverse effect on
11927 the rest of the redisplay algorithm is about the same as
11928 windows_or_buffers_changed anyway. */
11929 if (windows_or_buffers_changed
11930 || w->update_mode_line
11931 || update_mode_lines
11932 || window_buffer_changed (w))
11933 {
11934 struct buffer *prev = current_buffer;
11935 ptrdiff_t count = SPECPDL_INDEX ();
11936 Lisp_Object frame, new_tool_bar;
11937 int new_n_tool_bar;
11938
11939 /* Set current_buffer to the buffer of the selected
11940 window of the frame, so that we get the right local
11941 keymaps. */
11942 set_buffer_internal_1 (XBUFFER (w->contents));
11943
11944 /* Save match data, if we must. */
11945 if (save_match_data)
11946 record_unwind_save_match_data ();
11947
11948 /* Make sure that we don't accidentally use bogus keymaps. */
11949 if (NILP (Voverriding_local_map_menu_flag))
11950 {
11951 specbind (Qoverriding_terminal_local_map, Qnil);
11952 specbind (Qoverriding_local_map, Qnil);
11953 }
11954
11955 /* We must temporarily set the selected frame to this frame
11956 before calling tool_bar_items, because the calculation of
11957 the tool-bar keymap uses the selected frame (see
11958 `tool-bar-make-keymap' in tool-bar.el). */
11959 eassert (EQ (selected_window,
11960 /* Since we only explicitly preserve selected_frame,
11961 check that selected_window would be redundant. */
11962 XFRAME (selected_frame)->selected_window));
11963 record_unwind_protect (fast_set_selected_frame, selected_frame);
11964 XSETFRAME (frame, f);
11965 fast_set_selected_frame (frame);
11966
11967 /* Build desired tool-bar items from keymaps. */
11968 new_tool_bar
11969 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11970 &new_n_tool_bar);
11971
11972 /* Redisplay the tool-bar if we changed it. */
11973 if (new_n_tool_bar != f->n_tool_bar_items
11974 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11975 {
11976 /* Redisplay that happens asynchronously due to an expose event
11977 may access f->tool_bar_items. Make sure we update both
11978 variables within BLOCK_INPUT so no such event interrupts. */
11979 block_input ();
11980 fset_tool_bar_items (f, new_tool_bar);
11981 f->n_tool_bar_items = new_n_tool_bar;
11982 w->update_mode_line = true;
11983 unblock_input ();
11984 }
11985
11986 unbind_to (count, Qnil);
11987 set_buffer_internal_1 (prev);
11988 }
11989 }
11990 }
11991
11992 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
11993
11994 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11995 F's desired tool-bar contents. F->tool_bar_items must have
11996 been set up previously by calling prepare_menu_bars. */
11997
11998 static void
11999 build_desired_tool_bar_string (struct frame *f)
12000 {
12001 int i, size, size_needed;
12002 Lisp_Object image, plist;
12003
12004 image = plist = Qnil;
12005
12006 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
12007 Otherwise, make a new string. */
12008
12009 /* The size of the string we might be able to reuse. */
12010 size = (STRINGP (f->desired_tool_bar_string)
12011 ? SCHARS (f->desired_tool_bar_string)
12012 : 0);
12013
12014 /* We need one space in the string for each image. */
12015 size_needed = f->n_tool_bar_items;
12016
12017 /* Reuse f->desired_tool_bar_string, if possible. */
12018 if (size < size_needed || NILP (f->desired_tool_bar_string))
12019 fset_desired_tool_bar_string
12020 (f, Fmake_string (make_number (size_needed), make_number (' ')));
12021 else
12022 {
12023 AUTO_LIST4 (props, Qdisplay, Qnil, Qmenu_item, Qnil);
12024 Fremove_text_properties (make_number (0), make_number (size),
12025 props, f->desired_tool_bar_string);
12026 }
12027
12028 /* Put a `display' property on the string for the images to display,
12029 put a `menu_item' property on tool-bar items with a value that
12030 is the index of the item in F's tool-bar item vector. */
12031 for (i = 0; i < f->n_tool_bar_items; ++i)
12032 {
12033 #define PROP(IDX) \
12034 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
12035
12036 bool enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
12037 bool selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
12038 int hmargin, vmargin, relief, idx, end;
12039
12040 /* If image is a vector, choose the image according to the
12041 button state. */
12042 image = PROP (TOOL_BAR_ITEM_IMAGES);
12043 if (VECTORP (image))
12044 {
12045 if (enabled_p)
12046 idx = (selected_p
12047 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
12048 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
12049 else
12050 idx = (selected_p
12051 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
12052 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
12053
12054 eassert (ASIZE (image) >= idx);
12055 image = AREF (image, idx);
12056 }
12057 else
12058 idx = -1;
12059
12060 /* Ignore invalid image specifications. */
12061 if (!valid_image_p (image))
12062 continue;
12063
12064 /* Display the tool-bar button pressed, or depressed. */
12065 plist = Fcopy_sequence (XCDR (image));
12066
12067 /* Compute margin and relief to draw. */
12068 relief = (tool_bar_button_relief >= 0
12069 ? tool_bar_button_relief
12070 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
12071 hmargin = vmargin = relief;
12072
12073 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
12074 INT_MAX - max (hmargin, vmargin)))
12075 {
12076 hmargin += XFASTINT (Vtool_bar_button_margin);
12077 vmargin += XFASTINT (Vtool_bar_button_margin);
12078 }
12079 else if (CONSP (Vtool_bar_button_margin))
12080 {
12081 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12082 INT_MAX - hmargin))
12083 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12084
12085 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12086 INT_MAX - vmargin))
12087 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12088 }
12089
12090 if (auto_raise_tool_bar_buttons_p)
12091 {
12092 /* Add a `:relief' property to the image spec if the item is
12093 selected. */
12094 if (selected_p)
12095 {
12096 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12097 hmargin -= relief;
12098 vmargin -= relief;
12099 }
12100 }
12101 else
12102 {
12103 /* If image is selected, display it pressed, i.e. with a
12104 negative relief. If it's not selected, display it with a
12105 raised relief. */
12106 plist = Fplist_put (plist, QCrelief,
12107 (selected_p
12108 ? make_number (-relief)
12109 : make_number (relief)));
12110 hmargin -= relief;
12111 vmargin -= relief;
12112 }
12113
12114 /* Put a margin around the image. */
12115 if (hmargin || vmargin)
12116 {
12117 if (hmargin == vmargin)
12118 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12119 else
12120 plist = Fplist_put (plist, QCmargin,
12121 Fcons (make_number (hmargin),
12122 make_number (vmargin)));
12123 }
12124
12125 /* If button is not enabled, and we don't have special images
12126 for the disabled state, make the image appear disabled by
12127 applying an appropriate algorithm to it. */
12128 if (!enabled_p && idx < 0)
12129 plist = Fplist_put (plist, QCconversion, Qdisabled);
12130
12131 /* Put a `display' text property on the string for the image to
12132 display. Put a `menu-item' property on the string that gives
12133 the start of this item's properties in the tool-bar items
12134 vector. */
12135 image = Fcons (Qimage, plist);
12136 AUTO_LIST4 (props, Qdisplay, image, Qmenu_item,
12137 make_number (i * TOOL_BAR_ITEM_NSLOTS));
12138
12139 /* Let the last image hide all remaining spaces in the tool bar
12140 string. The string can be longer than needed when we reuse a
12141 previous string. */
12142 if (i + 1 == f->n_tool_bar_items)
12143 end = SCHARS (f->desired_tool_bar_string);
12144 else
12145 end = i + 1;
12146 Fadd_text_properties (make_number (i), make_number (end),
12147 props, f->desired_tool_bar_string);
12148 #undef PROP
12149 }
12150 }
12151
12152
12153 /* Display one line of the tool-bar of frame IT->f.
12154
12155 HEIGHT specifies the desired height of the tool-bar line.
12156 If the actual height of the glyph row is less than HEIGHT, the
12157 row's height is increased to HEIGHT, and the icons are centered
12158 vertically in the new height.
12159
12160 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12161 count a final empty row in case the tool-bar width exactly matches
12162 the window width.
12163 */
12164
12165 static void
12166 display_tool_bar_line (struct it *it, int height)
12167 {
12168 struct glyph_row *row = it->glyph_row;
12169 int max_x = it->last_visible_x;
12170 struct glyph *last;
12171
12172 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12173 clear_glyph_row (row);
12174 row->enabled_p = true;
12175 row->y = it->current_y;
12176
12177 /* Note that this isn't made use of if the face hasn't a box,
12178 so there's no need to check the face here. */
12179 it->start_of_box_run_p = true;
12180
12181 while (it->current_x < max_x)
12182 {
12183 int x, n_glyphs_before, i, nglyphs;
12184 struct it it_before;
12185
12186 /* Get the next display element. */
12187 if (!get_next_display_element (it))
12188 {
12189 /* Don't count empty row if we are counting needed tool-bar lines. */
12190 if (height < 0 && !it->hpos)
12191 return;
12192 break;
12193 }
12194
12195 /* Produce glyphs. */
12196 n_glyphs_before = row->used[TEXT_AREA];
12197 it_before = *it;
12198
12199 PRODUCE_GLYPHS (it);
12200
12201 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12202 i = 0;
12203 x = it_before.current_x;
12204 while (i < nglyphs)
12205 {
12206 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12207
12208 if (x + glyph->pixel_width > max_x)
12209 {
12210 /* Glyph doesn't fit on line. Backtrack. */
12211 row->used[TEXT_AREA] = n_glyphs_before;
12212 *it = it_before;
12213 /* If this is the only glyph on this line, it will never fit on the
12214 tool-bar, so skip it. But ensure there is at least one glyph,
12215 so we don't accidentally disable the tool-bar. */
12216 if (n_glyphs_before == 0
12217 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12218 break;
12219 goto out;
12220 }
12221
12222 ++it->hpos;
12223 x += glyph->pixel_width;
12224 ++i;
12225 }
12226
12227 /* Stop at line end. */
12228 if (ITERATOR_AT_END_OF_LINE_P (it))
12229 break;
12230
12231 set_iterator_to_next (it, true);
12232 }
12233
12234 out:;
12235
12236 row->displays_text_p = row->used[TEXT_AREA] != 0;
12237
12238 /* Use default face for the border below the tool bar.
12239
12240 FIXME: When auto-resize-tool-bars is grow-only, there is
12241 no additional border below the possibly empty tool-bar lines.
12242 So to make the extra empty lines look "normal", we have to
12243 use the tool-bar face for the border too. */
12244 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12245 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12246 it->face_id = DEFAULT_FACE_ID;
12247
12248 extend_face_to_end_of_line (it);
12249 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12250 last->right_box_line_p = true;
12251 if (last == row->glyphs[TEXT_AREA])
12252 last->left_box_line_p = true;
12253
12254 /* Make line the desired height and center it vertically. */
12255 if ((height -= it->max_ascent + it->max_descent) > 0)
12256 {
12257 /* Don't add more than one line height. */
12258 height %= FRAME_LINE_HEIGHT (it->f);
12259 it->max_ascent += height / 2;
12260 it->max_descent += (height + 1) / 2;
12261 }
12262
12263 compute_line_metrics (it);
12264
12265 /* If line is empty, make it occupy the rest of the tool-bar. */
12266 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12267 {
12268 row->height = row->phys_height = it->last_visible_y - row->y;
12269 row->visible_height = row->height;
12270 row->ascent = row->phys_ascent = 0;
12271 row->extra_line_spacing = 0;
12272 }
12273
12274 row->full_width_p = true;
12275 row->continued_p = false;
12276 row->truncated_on_left_p = false;
12277 row->truncated_on_right_p = false;
12278
12279 it->current_x = it->hpos = 0;
12280 it->current_y += row->height;
12281 ++it->vpos;
12282 ++it->glyph_row;
12283 }
12284
12285
12286 /* Value is the number of pixels needed to make all tool-bar items of
12287 frame F visible. The actual number of glyph rows needed is
12288 returned in *N_ROWS if non-NULL. */
12289 static int
12290 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12291 {
12292 struct window *w = XWINDOW (f->tool_bar_window);
12293 struct it it;
12294 /* tool_bar_height is called from redisplay_tool_bar after building
12295 the desired matrix, so use (unused) mode-line row as temporary row to
12296 avoid destroying the first tool-bar row. */
12297 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12298
12299 /* Initialize an iterator for iteration over
12300 F->desired_tool_bar_string in the tool-bar window of frame F. */
12301 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12302 temp_row->reversed_p = false;
12303 it.first_visible_x = 0;
12304 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12305 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12306 it.paragraph_embedding = L2R;
12307
12308 while (!ITERATOR_AT_END_P (&it))
12309 {
12310 clear_glyph_row (temp_row);
12311 it.glyph_row = temp_row;
12312 display_tool_bar_line (&it, -1);
12313 }
12314 clear_glyph_row (temp_row);
12315
12316 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12317 if (n_rows)
12318 *n_rows = it.vpos > 0 ? it.vpos : -1;
12319
12320 if (pixelwise)
12321 return it.current_y;
12322 else
12323 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12324 }
12325
12326 #endif /* !USE_GTK && !HAVE_NS */
12327
12328 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12329 0, 2, 0,
12330 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12331 If FRAME is nil or omitted, use the selected frame. Optional argument
12332 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12333 (Lisp_Object frame, Lisp_Object pixelwise)
12334 {
12335 int height = 0;
12336
12337 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12338 struct frame *f = decode_any_frame (frame);
12339
12340 if (WINDOWP (f->tool_bar_window)
12341 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12342 {
12343 update_tool_bar (f, true);
12344 if (f->n_tool_bar_items)
12345 {
12346 build_desired_tool_bar_string (f);
12347 height = tool_bar_height (f, NULL, !NILP (pixelwise));
12348 }
12349 }
12350 #endif
12351
12352 return make_number (height);
12353 }
12354
12355
12356 /* Display the tool-bar of frame F. Value is true if tool-bar's
12357 height should be changed. */
12358 static bool
12359 redisplay_tool_bar (struct frame *f)
12360 {
12361 f->tool_bar_redisplayed = true;
12362 #if defined (USE_GTK) || defined (HAVE_NS)
12363
12364 if (FRAME_EXTERNAL_TOOL_BAR (f))
12365 update_frame_tool_bar (f);
12366 return false;
12367
12368 #else /* !USE_GTK && !HAVE_NS */
12369
12370 struct window *w;
12371 struct it it;
12372 struct glyph_row *row;
12373
12374 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12375 do anything. This means you must start with tool-bar-lines
12376 non-zero to get the auto-sizing effect. Or in other words, you
12377 can turn off tool-bars by specifying tool-bar-lines zero. */
12378 if (!WINDOWP (f->tool_bar_window)
12379 || (w = XWINDOW (f->tool_bar_window),
12380 WINDOW_TOTAL_LINES (w) == 0))
12381 return false;
12382
12383 /* Set up an iterator for the tool-bar window. */
12384 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12385 it.first_visible_x = 0;
12386 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12387 row = it.glyph_row;
12388 row->reversed_p = false;
12389
12390 /* Build a string that represents the contents of the tool-bar. */
12391 build_desired_tool_bar_string (f);
12392 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12393 /* FIXME: This should be controlled by a user option. But it
12394 doesn't make sense to have an R2L tool bar if the menu bar cannot
12395 be drawn also R2L, and making the menu bar R2L is tricky due
12396 toolkit-specific code that implements it. If an R2L tool bar is
12397 ever supported, display_tool_bar_line should also be augmented to
12398 call unproduce_glyphs like display_line and display_string
12399 do. */
12400 it.paragraph_embedding = L2R;
12401
12402 if (f->n_tool_bar_rows == 0)
12403 {
12404 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, true);
12405
12406 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12407 {
12408 x_change_tool_bar_height (f, new_height);
12409 frame_default_tool_bar_height = new_height;
12410 /* Always do that now. */
12411 clear_glyph_matrix (w->desired_matrix);
12412 f->fonts_changed = true;
12413 return true;
12414 }
12415 }
12416
12417 /* Display as many lines as needed to display all tool-bar items. */
12418
12419 if (f->n_tool_bar_rows > 0)
12420 {
12421 int border, rows, height, extra;
12422
12423 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12424 border = XINT (Vtool_bar_border);
12425 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12426 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12427 else if (EQ (Vtool_bar_border, Qborder_width))
12428 border = f->border_width;
12429 else
12430 border = 0;
12431 if (border < 0)
12432 border = 0;
12433
12434 rows = f->n_tool_bar_rows;
12435 height = max (1, (it.last_visible_y - border) / rows);
12436 extra = it.last_visible_y - border - height * rows;
12437
12438 while (it.current_y < it.last_visible_y)
12439 {
12440 int h = 0;
12441 if (extra > 0 && rows-- > 0)
12442 {
12443 h = (extra + rows - 1) / rows;
12444 extra -= h;
12445 }
12446 display_tool_bar_line (&it, height + h);
12447 }
12448 }
12449 else
12450 {
12451 while (it.current_y < it.last_visible_y)
12452 display_tool_bar_line (&it, 0);
12453 }
12454
12455 /* It doesn't make much sense to try scrolling in the tool-bar
12456 window, so don't do it. */
12457 w->desired_matrix->no_scrolling_p = true;
12458 w->must_be_updated_p = true;
12459
12460 if (!NILP (Vauto_resize_tool_bars))
12461 {
12462 bool change_height_p = true;
12463
12464 /* If we couldn't display everything, change the tool-bar's
12465 height if there is room for more. */
12466 if (IT_STRING_CHARPOS (it) < it.end_charpos)
12467 change_height_p = true;
12468
12469 /* We subtract 1 because display_tool_bar_line advances the
12470 glyph_row pointer before returning to its caller. We want to
12471 examine the last glyph row produced by
12472 display_tool_bar_line. */
12473 row = it.glyph_row - 1;
12474
12475 /* If there are blank lines at the end, except for a partially
12476 visible blank line at the end that is smaller than
12477 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12478 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12479 && row->height >= FRAME_LINE_HEIGHT (f))
12480 change_height_p = true;
12481
12482 /* If row displays tool-bar items, but is partially visible,
12483 change the tool-bar's height. */
12484 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12485 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
12486 change_height_p = true;
12487
12488 /* Resize windows as needed by changing the `tool-bar-lines'
12489 frame parameter. */
12490 if (change_height_p)
12491 {
12492 int nrows;
12493 int new_height = tool_bar_height (f, &nrows, true);
12494
12495 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12496 && !f->minimize_tool_bar_window_p)
12497 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12498 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12499 f->minimize_tool_bar_window_p = false;
12500
12501 if (change_height_p)
12502 {
12503 x_change_tool_bar_height (f, new_height);
12504 frame_default_tool_bar_height = new_height;
12505 clear_glyph_matrix (w->desired_matrix);
12506 f->n_tool_bar_rows = nrows;
12507 f->fonts_changed = true;
12508
12509 return true;
12510 }
12511 }
12512 }
12513
12514 f->minimize_tool_bar_window_p = false;
12515 return false;
12516
12517 #endif /* USE_GTK || HAVE_NS */
12518 }
12519
12520 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12521
12522 /* Get information about the tool-bar item which is displayed in GLYPH
12523 on frame F. Return in *PROP_IDX the index where tool-bar item
12524 properties start in F->tool_bar_items. Value is false if
12525 GLYPH doesn't display a tool-bar item. */
12526
12527 static bool
12528 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12529 {
12530 Lisp_Object prop;
12531 int charpos;
12532
12533 /* This function can be called asynchronously, which means we must
12534 exclude any possibility that Fget_text_property signals an
12535 error. */
12536 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12537 charpos = max (0, charpos);
12538
12539 /* Get the text property `menu-item' at pos. The value of that
12540 property is the start index of this item's properties in
12541 F->tool_bar_items. */
12542 prop = Fget_text_property (make_number (charpos),
12543 Qmenu_item, f->current_tool_bar_string);
12544 if (! INTEGERP (prop))
12545 return false;
12546 *prop_idx = XINT (prop);
12547 return true;
12548 }
12549
12550 \f
12551 /* Get information about the tool-bar item at position X/Y on frame F.
12552 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12553 the current matrix of the tool-bar window of F, or NULL if not
12554 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12555 item in F->tool_bar_items. Value is
12556
12557 -1 if X/Y is not on a tool-bar item
12558 0 if X/Y is on the same item that was highlighted before.
12559 1 otherwise. */
12560
12561 static int
12562 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12563 int *hpos, int *vpos, int *prop_idx)
12564 {
12565 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12566 struct window *w = XWINDOW (f->tool_bar_window);
12567 int area;
12568
12569 /* Find the glyph under X/Y. */
12570 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12571 if (*glyph == NULL)
12572 return -1;
12573
12574 /* Get the start of this tool-bar item's properties in
12575 f->tool_bar_items. */
12576 if (!tool_bar_item_info (f, *glyph, prop_idx))
12577 return -1;
12578
12579 /* Is mouse on the highlighted item? */
12580 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12581 && *vpos >= hlinfo->mouse_face_beg_row
12582 && *vpos <= hlinfo->mouse_face_end_row
12583 && (*vpos > hlinfo->mouse_face_beg_row
12584 || *hpos >= hlinfo->mouse_face_beg_col)
12585 && (*vpos < hlinfo->mouse_face_end_row
12586 || *hpos < hlinfo->mouse_face_end_col
12587 || hlinfo->mouse_face_past_end))
12588 return 0;
12589
12590 return 1;
12591 }
12592
12593
12594 /* EXPORT:
12595 Handle mouse button event on the tool-bar of frame F, at
12596 frame-relative coordinates X/Y. DOWN_P is true for a button press,
12597 false for button release. MODIFIERS is event modifiers for button
12598 release. */
12599
12600 void
12601 handle_tool_bar_click (struct frame *f, int x, int y, bool down_p,
12602 int modifiers)
12603 {
12604 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12605 struct window *w = XWINDOW (f->tool_bar_window);
12606 int hpos, vpos, prop_idx;
12607 struct glyph *glyph;
12608 Lisp_Object enabled_p;
12609 int ts;
12610
12611 /* If not on the highlighted tool-bar item, and mouse-highlight is
12612 non-nil, return. This is so we generate the tool-bar button
12613 click only when the mouse button is released on the same item as
12614 where it was pressed. However, when mouse-highlight is disabled,
12615 generate the click when the button is released regardless of the
12616 highlight, since tool-bar items are not highlighted in that
12617 case. */
12618 frame_to_window_pixel_xy (w, &x, &y);
12619 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12620 if (ts == -1
12621 || (ts != 0 && !NILP (Vmouse_highlight)))
12622 return;
12623
12624 /* When mouse-highlight is off, generate the click for the item
12625 where the button was pressed, disregarding where it was
12626 released. */
12627 if (NILP (Vmouse_highlight) && !down_p)
12628 prop_idx = f->last_tool_bar_item;
12629
12630 /* If item is disabled, do nothing. */
12631 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12632 if (NILP (enabled_p))
12633 return;
12634
12635 if (down_p)
12636 {
12637 /* Show item in pressed state. */
12638 if (!NILP (Vmouse_highlight))
12639 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12640 f->last_tool_bar_item = prop_idx;
12641 }
12642 else
12643 {
12644 Lisp_Object key, frame;
12645 struct input_event event;
12646 EVENT_INIT (event);
12647
12648 /* Show item in released state. */
12649 if (!NILP (Vmouse_highlight))
12650 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12651
12652 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12653
12654 XSETFRAME (frame, f);
12655 event.kind = TOOL_BAR_EVENT;
12656 event.frame_or_window = frame;
12657 event.arg = frame;
12658 kbd_buffer_store_event (&event);
12659
12660 event.kind = TOOL_BAR_EVENT;
12661 event.frame_or_window = frame;
12662 event.arg = key;
12663 event.modifiers = modifiers;
12664 kbd_buffer_store_event (&event);
12665 f->last_tool_bar_item = -1;
12666 }
12667 }
12668
12669
12670 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12671 tool-bar window-relative coordinates X/Y. Called from
12672 note_mouse_highlight. */
12673
12674 static void
12675 note_tool_bar_highlight (struct frame *f, int x, int y)
12676 {
12677 Lisp_Object window = f->tool_bar_window;
12678 struct window *w = XWINDOW (window);
12679 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12680 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12681 int hpos, vpos;
12682 struct glyph *glyph;
12683 struct glyph_row *row;
12684 int i;
12685 Lisp_Object enabled_p;
12686 int prop_idx;
12687 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12688 bool mouse_down_p;
12689 int rc;
12690
12691 /* Function note_mouse_highlight is called with negative X/Y
12692 values when mouse moves outside of the frame. */
12693 if (x <= 0 || y <= 0)
12694 {
12695 clear_mouse_face (hlinfo);
12696 return;
12697 }
12698
12699 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12700 if (rc < 0)
12701 {
12702 /* Not on tool-bar item. */
12703 clear_mouse_face (hlinfo);
12704 return;
12705 }
12706 else if (rc == 0)
12707 /* On same tool-bar item as before. */
12708 goto set_help_echo;
12709
12710 clear_mouse_face (hlinfo);
12711
12712 /* Mouse is down, but on different tool-bar item? */
12713 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12714 && f == dpyinfo->last_mouse_frame);
12715
12716 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12717 return;
12718
12719 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12720
12721 /* If tool-bar item is not enabled, don't highlight it. */
12722 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12723 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12724 {
12725 /* Compute the x-position of the glyph. In front and past the
12726 image is a space. We include this in the highlighted area. */
12727 row = MATRIX_ROW (w->current_matrix, vpos);
12728 for (i = x = 0; i < hpos; ++i)
12729 x += row->glyphs[TEXT_AREA][i].pixel_width;
12730
12731 /* Record this as the current active region. */
12732 hlinfo->mouse_face_beg_col = hpos;
12733 hlinfo->mouse_face_beg_row = vpos;
12734 hlinfo->mouse_face_beg_x = x;
12735 hlinfo->mouse_face_past_end = false;
12736
12737 hlinfo->mouse_face_end_col = hpos + 1;
12738 hlinfo->mouse_face_end_row = vpos;
12739 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12740 hlinfo->mouse_face_window = window;
12741 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12742
12743 /* Display it as active. */
12744 show_mouse_face (hlinfo, draw);
12745 }
12746
12747 set_help_echo:
12748
12749 /* Set help_echo_string to a help string to display for this tool-bar item.
12750 XTread_socket does the rest. */
12751 help_echo_object = help_echo_window = Qnil;
12752 help_echo_pos = -1;
12753 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12754 if (NILP (help_echo_string))
12755 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12756 }
12757
12758 #endif /* !USE_GTK && !HAVE_NS */
12759
12760 #endif /* HAVE_WINDOW_SYSTEM */
12761
12762
12763 \f
12764 /************************************************************************
12765 Horizontal scrolling
12766 ************************************************************************/
12767
12768 /* For all leaf windows in the window tree rooted at WINDOW, set their
12769 hscroll value so that PT is (i) visible in the window, and (ii) so
12770 that it is not within a certain margin at the window's left and
12771 right border. Value is true if any window's hscroll has been
12772 changed. */
12773
12774 static bool
12775 hscroll_window_tree (Lisp_Object window)
12776 {
12777 bool hscrolled_p = false;
12778 bool hscroll_relative_p = FLOATP (Vhscroll_step);
12779 int hscroll_step_abs = 0;
12780 double hscroll_step_rel = 0;
12781
12782 if (hscroll_relative_p)
12783 {
12784 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12785 if (hscroll_step_rel < 0)
12786 {
12787 hscroll_relative_p = false;
12788 hscroll_step_abs = 0;
12789 }
12790 }
12791 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12792 {
12793 hscroll_step_abs = XINT (Vhscroll_step);
12794 if (hscroll_step_abs < 0)
12795 hscroll_step_abs = 0;
12796 }
12797 else
12798 hscroll_step_abs = 0;
12799
12800 while (WINDOWP (window))
12801 {
12802 struct window *w = XWINDOW (window);
12803
12804 if (WINDOWP (w->contents))
12805 hscrolled_p |= hscroll_window_tree (w->contents);
12806 else if (w->cursor.vpos >= 0)
12807 {
12808 int h_margin;
12809 int text_area_width;
12810 struct glyph_row *cursor_row;
12811 struct glyph_row *bottom_row;
12812
12813 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12814 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12815 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12816 else
12817 cursor_row = bottom_row - 1;
12818
12819 if (!cursor_row->enabled_p)
12820 {
12821 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12822 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12823 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12824 else
12825 cursor_row = bottom_row - 1;
12826 }
12827 bool row_r2l_p = cursor_row->reversed_p;
12828
12829 text_area_width = window_box_width (w, TEXT_AREA);
12830
12831 /* Scroll when cursor is inside this scroll margin. */
12832 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12833
12834 /* If the position of this window's point has explicitly
12835 changed, no more suspend auto hscrolling. */
12836 if (NILP (Fequal (Fwindow_point (window), Fwindow_old_point (window))))
12837 w->suspend_auto_hscroll = false;
12838
12839 /* Remember window point. */
12840 Fset_marker (w->old_pointm,
12841 ((w == XWINDOW (selected_window))
12842 ? make_number (BUF_PT (XBUFFER (w->contents)))
12843 : Fmarker_position (w->pointm)),
12844 w->contents);
12845
12846 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12847 && !w->suspend_auto_hscroll
12848 /* In some pathological cases, like restoring a window
12849 configuration into a frame that is much smaller than
12850 the one from which the configuration was saved, we
12851 get glyph rows whose start and end have zero buffer
12852 positions, which we cannot handle below. Just skip
12853 such windows. */
12854 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12855 /* For left-to-right rows, hscroll when cursor is either
12856 (i) inside the right hscroll margin, or (ii) if it is
12857 inside the left margin and the window is already
12858 hscrolled. */
12859 && ((!row_r2l_p
12860 && ((w->hscroll && w->cursor.x <= h_margin)
12861 || (cursor_row->enabled_p
12862 && cursor_row->truncated_on_right_p
12863 && (w->cursor.x >= text_area_width - h_margin))))
12864 /* For right-to-left rows, the logic is similar,
12865 except that rules for scrolling to left and right
12866 are reversed. E.g., if cursor.x <= h_margin, we
12867 need to hscroll "to the right" unconditionally,
12868 and that will scroll the screen to the left so as
12869 to reveal the next portion of the row. */
12870 || (row_r2l_p
12871 && ((cursor_row->enabled_p
12872 /* FIXME: It is confusing to set the
12873 truncated_on_right_p flag when R2L rows
12874 are actually truncated on the left. */
12875 && cursor_row->truncated_on_right_p
12876 && w->cursor.x <= h_margin)
12877 || (w->hscroll
12878 && (w->cursor.x >= text_area_width - h_margin))))))
12879 {
12880 struct it it;
12881 ptrdiff_t hscroll;
12882 struct buffer *saved_current_buffer;
12883 ptrdiff_t pt;
12884 int wanted_x;
12885
12886 /* Find point in a display of infinite width. */
12887 saved_current_buffer = current_buffer;
12888 current_buffer = XBUFFER (w->contents);
12889
12890 if (w == XWINDOW (selected_window))
12891 pt = PT;
12892 else
12893 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12894
12895 /* Move iterator to pt starting at cursor_row->start in
12896 a line with infinite width. */
12897 init_to_row_start (&it, w, cursor_row);
12898 it.last_visible_x = INFINITY;
12899 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12900 current_buffer = saved_current_buffer;
12901
12902 /* Position cursor in window. */
12903 if (!hscroll_relative_p && hscroll_step_abs == 0)
12904 hscroll = max (0, (it.current_x
12905 - (ITERATOR_AT_END_OF_LINE_P (&it)
12906 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12907 : (text_area_width / 2))))
12908 / FRAME_COLUMN_WIDTH (it.f);
12909 else if ((!row_r2l_p
12910 && w->cursor.x >= text_area_width - h_margin)
12911 || (row_r2l_p && w->cursor.x <= h_margin))
12912 {
12913 if (hscroll_relative_p)
12914 wanted_x = text_area_width * (1 - hscroll_step_rel)
12915 - h_margin;
12916 else
12917 wanted_x = text_area_width
12918 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12919 - h_margin;
12920 hscroll
12921 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12922 }
12923 else
12924 {
12925 if (hscroll_relative_p)
12926 wanted_x = text_area_width * hscroll_step_rel
12927 + h_margin;
12928 else
12929 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12930 + h_margin;
12931 hscroll
12932 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12933 }
12934 hscroll = max (hscroll, w->min_hscroll);
12935
12936 /* Don't prevent redisplay optimizations if hscroll
12937 hasn't changed, as it will unnecessarily slow down
12938 redisplay. */
12939 if (w->hscroll != hscroll)
12940 {
12941 struct buffer *b = XBUFFER (w->contents);
12942 b->prevent_redisplay_optimizations_p = true;
12943 w->hscroll = hscroll;
12944 hscrolled_p = true;
12945 }
12946 }
12947 }
12948
12949 window = w->next;
12950 }
12951
12952 /* Value is true if hscroll of any leaf window has been changed. */
12953 return hscrolled_p;
12954 }
12955
12956
12957 /* Set hscroll so that cursor is visible and not inside horizontal
12958 scroll margins for all windows in the tree rooted at WINDOW. See
12959 also hscroll_window_tree above. Value is true if any window's
12960 hscroll has been changed. If it has, desired matrices on the frame
12961 of WINDOW are cleared. */
12962
12963 static bool
12964 hscroll_windows (Lisp_Object window)
12965 {
12966 bool hscrolled_p = hscroll_window_tree (window);
12967 if (hscrolled_p)
12968 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12969 return hscrolled_p;
12970 }
12971
12972
12973 \f
12974 /************************************************************************
12975 Redisplay
12976 ************************************************************************/
12977
12978 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined.
12979 This is sometimes handy to have in a debugger session. */
12980
12981 #ifdef GLYPH_DEBUG
12982
12983 /* First and last unchanged row for try_window_id. */
12984
12985 static int debug_first_unchanged_at_end_vpos;
12986 static int debug_last_unchanged_at_beg_vpos;
12987
12988 /* Delta vpos and y. */
12989
12990 static int debug_dvpos, debug_dy;
12991
12992 /* Delta in characters and bytes for try_window_id. */
12993
12994 static ptrdiff_t debug_delta, debug_delta_bytes;
12995
12996 /* Values of window_end_pos and window_end_vpos at the end of
12997 try_window_id. */
12998
12999 static ptrdiff_t debug_end_vpos;
13000
13001 /* Append a string to W->desired_matrix->method. FMT is a printf
13002 format string. If trace_redisplay_p is true also printf the
13003 resulting string to stderr. */
13004
13005 static void debug_method_add (struct window *, char const *, ...)
13006 ATTRIBUTE_FORMAT_PRINTF (2, 3);
13007
13008 static void
13009 debug_method_add (struct window *w, char const *fmt, ...)
13010 {
13011 void *ptr = w;
13012 char *method = w->desired_matrix->method;
13013 int len = strlen (method);
13014 int size = sizeof w->desired_matrix->method;
13015 int remaining = size - len - 1;
13016 va_list ap;
13017
13018 if (len && remaining)
13019 {
13020 method[len] = '|';
13021 --remaining, ++len;
13022 }
13023
13024 va_start (ap, fmt);
13025 vsnprintf (method + len, remaining + 1, fmt, ap);
13026 va_end (ap);
13027
13028 if (trace_redisplay_p)
13029 fprintf (stderr, "%p (%s): %s\n",
13030 ptr,
13031 ((BUFFERP (w->contents)
13032 && STRINGP (BVAR (XBUFFER (w->contents), name)))
13033 ? SSDATA (BVAR (XBUFFER (w->contents), name))
13034 : "no buffer"),
13035 method + len);
13036 }
13037
13038 #endif /* GLYPH_DEBUG */
13039
13040
13041 /* Value is true if all changes in window W, which displays
13042 current_buffer, are in the text between START and END. START is a
13043 buffer position, END is given as a distance from Z. Used in
13044 redisplay_internal for display optimization. */
13045
13046 static bool
13047 text_outside_line_unchanged_p (struct window *w,
13048 ptrdiff_t start, ptrdiff_t end)
13049 {
13050 bool unchanged_p = true;
13051
13052 /* If text or overlays have changed, see where. */
13053 if (window_outdated (w))
13054 {
13055 /* Gap in the line? */
13056 if (GPT < start || Z - GPT < end)
13057 unchanged_p = false;
13058
13059 /* Changes start in front of the line, or end after it? */
13060 if (unchanged_p
13061 && (BEG_UNCHANGED < start - 1
13062 || END_UNCHANGED < end))
13063 unchanged_p = false;
13064
13065 /* If selective display, can't optimize if changes start at the
13066 beginning of the line. */
13067 if (unchanged_p
13068 && INTEGERP (BVAR (current_buffer, selective_display))
13069 && XINT (BVAR (current_buffer, selective_display)) > 0
13070 && (BEG_UNCHANGED < start || GPT <= start))
13071 unchanged_p = false;
13072
13073 /* If there are overlays at the start or end of the line, these
13074 may have overlay strings with newlines in them. A change at
13075 START, for instance, may actually concern the display of such
13076 overlay strings as well, and they are displayed on different
13077 lines. So, quickly rule out this case. (For the future, it
13078 might be desirable to implement something more telling than
13079 just BEG/END_UNCHANGED.) */
13080 if (unchanged_p)
13081 {
13082 if (BEG + BEG_UNCHANGED == start
13083 && overlay_touches_p (start))
13084 unchanged_p = false;
13085 if (END_UNCHANGED == end
13086 && overlay_touches_p (Z - end))
13087 unchanged_p = false;
13088 }
13089
13090 /* Under bidi reordering, adding or deleting a character in the
13091 beginning of a paragraph, before the first strong directional
13092 character, can change the base direction of the paragraph (unless
13093 the buffer specifies a fixed paragraph direction), which will
13094 require to redisplay the whole paragraph. It might be worthwhile
13095 to find the paragraph limits and widen the range of redisplayed
13096 lines to that, but for now just give up this optimization. */
13097 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13098 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13099 unchanged_p = false;
13100 }
13101
13102 return unchanged_p;
13103 }
13104
13105
13106 /* Do a frame update, taking possible shortcuts into account. This is
13107 the main external entry point for redisplay.
13108
13109 If the last redisplay displayed an echo area message and that message
13110 is no longer requested, we clear the echo area or bring back the
13111 mini-buffer if that is in use. */
13112
13113 void
13114 redisplay (void)
13115 {
13116 redisplay_internal ();
13117 }
13118
13119
13120 static Lisp_Object
13121 overlay_arrow_string_or_property (Lisp_Object var)
13122 {
13123 Lisp_Object val;
13124
13125 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13126 return val;
13127
13128 return Voverlay_arrow_string;
13129 }
13130
13131 /* Return true if there are any overlay-arrows in current_buffer. */
13132 static bool
13133 overlay_arrow_in_current_buffer_p (void)
13134 {
13135 Lisp_Object vlist;
13136
13137 for (vlist = Voverlay_arrow_variable_list;
13138 CONSP (vlist);
13139 vlist = XCDR (vlist))
13140 {
13141 Lisp_Object var = XCAR (vlist);
13142 Lisp_Object val;
13143
13144 if (!SYMBOLP (var))
13145 continue;
13146 val = find_symbol_value (var);
13147 if (MARKERP (val)
13148 && current_buffer == XMARKER (val)->buffer)
13149 return true;
13150 }
13151 return false;
13152 }
13153
13154
13155 /* Return true if any overlay_arrows have moved or overlay-arrow-string
13156 has changed. */
13157
13158 static bool
13159 overlay_arrows_changed_p (void)
13160 {
13161 Lisp_Object vlist;
13162
13163 for (vlist = Voverlay_arrow_variable_list;
13164 CONSP (vlist);
13165 vlist = XCDR (vlist))
13166 {
13167 Lisp_Object var = XCAR (vlist);
13168 Lisp_Object val, pstr;
13169
13170 if (!SYMBOLP (var))
13171 continue;
13172 val = find_symbol_value (var);
13173 if (!MARKERP (val))
13174 continue;
13175 if (! EQ (COERCE_MARKER (val),
13176 Fget (var, Qlast_arrow_position))
13177 || ! (pstr = overlay_arrow_string_or_property (var),
13178 EQ (pstr, Fget (var, Qlast_arrow_string))))
13179 return true;
13180 }
13181 return false;
13182 }
13183
13184 /* Mark overlay arrows to be updated on next redisplay. */
13185
13186 static void
13187 update_overlay_arrows (int up_to_date)
13188 {
13189 Lisp_Object vlist;
13190
13191 for (vlist = Voverlay_arrow_variable_list;
13192 CONSP (vlist);
13193 vlist = XCDR (vlist))
13194 {
13195 Lisp_Object var = XCAR (vlist);
13196
13197 if (!SYMBOLP (var))
13198 continue;
13199
13200 if (up_to_date > 0)
13201 {
13202 Lisp_Object val = find_symbol_value (var);
13203 Fput (var, Qlast_arrow_position,
13204 COERCE_MARKER (val));
13205 Fput (var, Qlast_arrow_string,
13206 overlay_arrow_string_or_property (var));
13207 }
13208 else if (up_to_date < 0
13209 || !NILP (Fget (var, Qlast_arrow_position)))
13210 {
13211 Fput (var, Qlast_arrow_position, Qt);
13212 Fput (var, Qlast_arrow_string, Qt);
13213 }
13214 }
13215 }
13216
13217
13218 /* Return overlay arrow string to display at row.
13219 Return integer (bitmap number) for arrow bitmap in left fringe.
13220 Return nil if no overlay arrow. */
13221
13222 static Lisp_Object
13223 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13224 {
13225 Lisp_Object vlist;
13226
13227 for (vlist = Voverlay_arrow_variable_list;
13228 CONSP (vlist);
13229 vlist = XCDR (vlist))
13230 {
13231 Lisp_Object var = XCAR (vlist);
13232 Lisp_Object val;
13233
13234 if (!SYMBOLP (var))
13235 continue;
13236
13237 val = find_symbol_value (var);
13238
13239 if (MARKERP (val)
13240 && current_buffer == XMARKER (val)->buffer
13241 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13242 {
13243 if (FRAME_WINDOW_P (it->f)
13244 /* FIXME: if ROW->reversed_p is set, this should test
13245 the right fringe, not the left one. */
13246 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13247 {
13248 #ifdef HAVE_WINDOW_SYSTEM
13249 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13250 {
13251 int fringe_bitmap = lookup_fringe_bitmap (val);
13252 if (fringe_bitmap != 0)
13253 return make_number (fringe_bitmap);
13254 }
13255 #endif
13256 return make_number (-1); /* Use default arrow bitmap. */
13257 }
13258 return overlay_arrow_string_or_property (var);
13259 }
13260 }
13261
13262 return Qnil;
13263 }
13264
13265 /* Return true if point moved out of or into a composition. Otherwise
13266 return false. PREV_BUF and PREV_PT are the last point buffer and
13267 position. BUF and PT are the current point buffer and position. */
13268
13269 static bool
13270 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13271 struct buffer *buf, ptrdiff_t pt)
13272 {
13273 ptrdiff_t start, end;
13274 Lisp_Object prop;
13275 Lisp_Object buffer;
13276
13277 XSETBUFFER (buffer, buf);
13278 /* Check a composition at the last point if point moved within the
13279 same buffer. */
13280 if (prev_buf == buf)
13281 {
13282 if (prev_pt == pt)
13283 /* Point didn't move. */
13284 return false;
13285
13286 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13287 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13288 && composition_valid_p (start, end, prop)
13289 && start < prev_pt && end > prev_pt)
13290 /* The last point was within the composition. Return true iff
13291 point moved out of the composition. */
13292 return (pt <= start || pt >= end);
13293 }
13294
13295 /* Check a composition at the current point. */
13296 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13297 && find_composition (pt, -1, &start, &end, &prop, buffer)
13298 && composition_valid_p (start, end, prop)
13299 && start < pt && end > pt);
13300 }
13301
13302 /* Reconsider the clip changes of buffer which is displayed in W. */
13303
13304 static void
13305 reconsider_clip_changes (struct window *w)
13306 {
13307 struct buffer *b = XBUFFER (w->contents);
13308
13309 if (b->clip_changed
13310 && w->window_end_valid
13311 && w->current_matrix->buffer == b
13312 && w->current_matrix->zv == BUF_ZV (b)
13313 && w->current_matrix->begv == BUF_BEGV (b))
13314 b->clip_changed = false;
13315
13316 /* If display wasn't paused, and W is not a tool bar window, see if
13317 point has been moved into or out of a composition. In that case,
13318 set b->clip_changed to force updating the screen. If
13319 b->clip_changed has already been set, skip this check. */
13320 if (!b->clip_changed && w->window_end_valid)
13321 {
13322 ptrdiff_t pt = (w == XWINDOW (selected_window)
13323 ? PT : marker_position (w->pointm));
13324
13325 if ((w->current_matrix->buffer != b || pt != w->last_point)
13326 && check_point_in_composition (w->current_matrix->buffer,
13327 w->last_point, b, pt))
13328 b->clip_changed = true;
13329 }
13330 }
13331
13332 static void
13333 propagate_buffer_redisplay (void)
13334 { /* Resetting b->text->redisplay is problematic!
13335 We can't just reset it in the case that some window that displays
13336 it has not been redisplayed; and such a window can stay
13337 unredisplayed for a long time if it's currently invisible.
13338 But we do want to reset it at the end of redisplay otherwise
13339 its displayed windows will keep being redisplayed over and over
13340 again.
13341 So we copy all b->text->redisplay flags up to their windows here,
13342 such that mark_window_display_accurate can safely reset
13343 b->text->redisplay. */
13344 Lisp_Object ws = window_list ();
13345 for (; CONSP (ws); ws = XCDR (ws))
13346 {
13347 struct window *thisw = XWINDOW (XCAR (ws));
13348 struct buffer *thisb = XBUFFER (thisw->contents);
13349 if (thisb->text->redisplay)
13350 thisw->redisplay = true;
13351 }
13352 }
13353
13354 #define STOP_POLLING \
13355 do { if (! polling_stopped_here) stop_polling (); \
13356 polling_stopped_here = true; } while (false)
13357
13358 #define RESUME_POLLING \
13359 do { if (polling_stopped_here) start_polling (); \
13360 polling_stopped_here = false; } while (false)
13361
13362
13363 /* Perhaps in the future avoid recentering windows if it
13364 is not necessary; currently that causes some problems. */
13365
13366 static void
13367 redisplay_internal (void)
13368 {
13369 struct window *w = XWINDOW (selected_window);
13370 struct window *sw;
13371 struct frame *fr;
13372 bool pending;
13373 bool must_finish = false, match_p;
13374 struct text_pos tlbufpos, tlendpos;
13375 int number_of_visible_frames;
13376 ptrdiff_t count;
13377 struct frame *sf;
13378 bool polling_stopped_here = false;
13379 Lisp_Object tail, frame;
13380
13381 /* True means redisplay has to consider all windows on all
13382 frames. False, only selected_window is considered. */
13383 bool consider_all_windows_p;
13384
13385 /* True means redisplay has to redisplay the miniwindow. */
13386 bool update_miniwindow_p = false;
13387
13388 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13389
13390 /* No redisplay if running in batch mode or frame is not yet fully
13391 initialized, or redisplay is explicitly turned off by setting
13392 Vinhibit_redisplay. */
13393 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13394 || !NILP (Vinhibit_redisplay))
13395 return;
13396
13397 /* Don't examine these until after testing Vinhibit_redisplay.
13398 When Emacs is shutting down, perhaps because its connection to
13399 X has dropped, we should not look at them at all. */
13400 fr = XFRAME (w->frame);
13401 sf = SELECTED_FRAME ();
13402
13403 if (!fr->glyphs_initialized_p)
13404 return;
13405
13406 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13407 if (popup_activated ())
13408 return;
13409 #endif
13410
13411 /* I don't think this happens but let's be paranoid. */
13412 if (redisplaying_p)
13413 return;
13414
13415 /* Record a function that clears redisplaying_p
13416 when we leave this function. */
13417 count = SPECPDL_INDEX ();
13418 record_unwind_protect_void (unwind_redisplay);
13419 redisplaying_p = true;
13420 specbind (Qinhibit_free_realized_faces, Qnil);
13421
13422 /* Record this function, so it appears on the profiler's backtraces. */
13423 record_in_backtrace (Qredisplay_internal, 0, 0);
13424
13425 FOR_EACH_FRAME (tail, frame)
13426 XFRAME (frame)->already_hscrolled_p = false;
13427
13428 retry:
13429 /* Remember the currently selected window. */
13430 sw = w;
13431
13432 pending = false;
13433 forget_escape_and_glyphless_faces ();
13434
13435 inhibit_free_realized_faces = false;
13436
13437 /* If face_change, init_iterator will free all realized faces, which
13438 includes the faces referenced from current matrices. So, we
13439 can't reuse current matrices in this case. */
13440 if (face_change)
13441 windows_or_buffers_changed = 47;
13442
13443 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13444 && FRAME_TTY (sf)->previous_frame != sf)
13445 {
13446 /* Since frames on a single ASCII terminal share the same
13447 display area, displaying a different frame means redisplay
13448 the whole thing. */
13449 SET_FRAME_GARBAGED (sf);
13450 #ifndef DOS_NT
13451 set_tty_color_mode (FRAME_TTY (sf), sf);
13452 #endif
13453 FRAME_TTY (sf)->previous_frame = sf;
13454 }
13455
13456 /* Set the visible flags for all frames. Do this before checking for
13457 resized or garbaged frames; they want to know if their frames are
13458 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13459 number_of_visible_frames = 0;
13460
13461 FOR_EACH_FRAME (tail, frame)
13462 {
13463 struct frame *f = XFRAME (frame);
13464
13465 if (FRAME_VISIBLE_P (f))
13466 {
13467 ++number_of_visible_frames;
13468 /* Adjust matrices for visible frames only. */
13469 if (f->fonts_changed)
13470 {
13471 adjust_frame_glyphs (f);
13472 /* Disable all redisplay optimizations for this frame.
13473 This is because adjust_frame_glyphs resets the
13474 enabled_p flag for all glyph rows of all windows, so
13475 many optimizations will fail anyway, and some might
13476 fail to test that flag and do bogus things as
13477 result. */
13478 SET_FRAME_GARBAGED (f);
13479 f->fonts_changed = false;
13480 }
13481 /* If cursor type has been changed on the frame
13482 other than selected, consider all frames. */
13483 if (f != sf && f->cursor_type_changed)
13484 fset_redisplay (f);
13485 }
13486 clear_desired_matrices (f);
13487 }
13488
13489 /* Notice any pending interrupt request to change frame size. */
13490 do_pending_window_change (true);
13491
13492 /* do_pending_window_change could change the selected_window due to
13493 frame resizing which makes the selected window too small. */
13494 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13495 sw = w;
13496
13497 /* Clear frames marked as garbaged. */
13498 clear_garbaged_frames ();
13499
13500 /* Build menubar and tool-bar items. */
13501 if (NILP (Vmemory_full))
13502 prepare_menu_bars ();
13503
13504 reconsider_clip_changes (w);
13505
13506 /* In most cases selected window displays current buffer. */
13507 match_p = XBUFFER (w->contents) == current_buffer;
13508 if (match_p)
13509 {
13510 /* Detect case that we need to write or remove a star in the mode line. */
13511 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13512 w->update_mode_line = true;
13513
13514 if (mode_line_update_needed (w))
13515 w->update_mode_line = true;
13516
13517 /* If reconsider_clip_changes above decided that the narrowing
13518 in the current buffer changed, make sure all other windows
13519 showing that buffer will be redisplayed. */
13520 if (current_buffer->clip_changed)
13521 bset_update_mode_line (current_buffer);
13522 }
13523
13524 /* Normally the message* functions will have already displayed and
13525 updated the echo area, but the frame may have been trashed, or
13526 the update may have been preempted, so display the echo area
13527 again here. Checking message_cleared_p captures the case that
13528 the echo area should be cleared. */
13529 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13530 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13531 || (message_cleared_p
13532 && minibuf_level == 0
13533 /* If the mini-window is currently selected, this means the
13534 echo-area doesn't show through. */
13535 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13536 {
13537 echo_area_display (false);
13538
13539 /* If echo_area_display resizes the mini-window, the redisplay and
13540 window_sizes_changed flags of the selected frame are set, but
13541 it's too late for the hooks in window-size-change-functions,
13542 which have been examined already in prepare_menu_bars. So in
13543 that case we call the hooks here only for the selected frame. */
13544 if (sf->redisplay && FRAME_WINDOW_SIZES_CHANGED (sf))
13545 {
13546 Lisp_Object functions;
13547 ptrdiff_t count1 = SPECPDL_INDEX ();
13548
13549 record_unwind_save_match_data ();
13550
13551 /* Clear flag first in case we get an error below. */
13552 FRAME_WINDOW_SIZES_CHANGED (sf) = false;
13553 functions = Vwindow_size_change_functions;
13554
13555 while (CONSP (functions))
13556 {
13557 if (!EQ (XCAR (functions), Qt))
13558 call1 (XCAR (functions), selected_frame);
13559 functions = XCDR (functions);
13560 }
13561
13562 unbind_to (count1, Qnil);
13563 }
13564
13565 if (message_cleared_p)
13566 update_miniwindow_p = true;
13567
13568 must_finish = true;
13569
13570 /* If we don't display the current message, don't clear the
13571 message_cleared_p flag, because, if we did, we wouldn't clear
13572 the echo area in the next redisplay which doesn't preserve
13573 the echo area. */
13574 if (!display_last_displayed_message_p)
13575 message_cleared_p = false;
13576 }
13577 else if (EQ (selected_window, minibuf_window)
13578 && (current_buffer->clip_changed || window_outdated (w))
13579 && resize_mini_window (w, false))
13580 {
13581 /* Resized active mini-window to fit the size of what it is
13582 showing if its contents might have changed. */
13583 must_finish = true;
13584
13585 /* If window configuration was changed, frames may have been
13586 marked garbaged. Clear them or we will experience
13587 surprises wrt scrolling. */
13588 clear_garbaged_frames ();
13589 }
13590
13591 if (windows_or_buffers_changed && !update_mode_lines)
13592 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13593 only the windows's contents needs to be refreshed, or whether the
13594 mode-lines also need a refresh. */
13595 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13596 ? REDISPLAY_SOME : 32);
13597
13598 /* If specs for an arrow have changed, do thorough redisplay
13599 to ensure we remove any arrow that should no longer exist. */
13600 if (overlay_arrows_changed_p ())
13601 /* Apparently, this is the only case where we update other windows,
13602 without updating other mode-lines. */
13603 windows_or_buffers_changed = 49;
13604
13605 consider_all_windows_p = (update_mode_lines
13606 || windows_or_buffers_changed);
13607
13608 #define AINC(a,i) \
13609 { \
13610 Lisp_Object entry = Fgethash (make_number (i), a, make_number (0)); \
13611 if (INTEGERP (entry)) \
13612 Fputhash (make_number (i), make_number (1 + XINT (entry)), a); \
13613 }
13614
13615 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13616 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13617
13618 /* Optimize the case that only the line containing the cursor in the
13619 selected window has changed. Variables starting with this_ are
13620 set in display_line and record information about the line
13621 containing the cursor. */
13622 tlbufpos = this_line_start_pos;
13623 tlendpos = this_line_end_pos;
13624 if (!consider_all_windows_p
13625 && CHARPOS (tlbufpos) > 0
13626 && !w->update_mode_line
13627 && !current_buffer->clip_changed
13628 && !current_buffer->prevent_redisplay_optimizations_p
13629 && FRAME_VISIBLE_P (XFRAME (w->frame))
13630 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13631 && !XFRAME (w->frame)->cursor_type_changed
13632 && !XFRAME (w->frame)->face_change
13633 /* Make sure recorded data applies to current buffer, etc. */
13634 && this_line_buffer == current_buffer
13635 && match_p
13636 && !w->force_start
13637 && !w->optional_new_start
13638 /* Point must be on the line that we have info recorded about. */
13639 && PT >= CHARPOS (tlbufpos)
13640 && PT <= Z - CHARPOS (tlendpos)
13641 /* All text outside that line, including its final newline,
13642 must be unchanged. */
13643 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13644 CHARPOS (tlendpos)))
13645 {
13646 if (CHARPOS (tlbufpos) > BEGV
13647 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13648 && (CHARPOS (tlbufpos) == ZV
13649 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13650 /* Former continuation line has disappeared by becoming empty. */
13651 goto cancel;
13652 else if (window_outdated (w) || MINI_WINDOW_P (w))
13653 {
13654 /* We have to handle the case of continuation around a
13655 wide-column character (see the comment in indent.c around
13656 line 1340).
13657
13658 For instance, in the following case:
13659
13660 -------- Insert --------
13661 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13662 J_I_ ==> J_I_ `^^' are cursors.
13663 ^^ ^^
13664 -------- --------
13665
13666 As we have to redraw the line above, we cannot use this
13667 optimization. */
13668
13669 struct it it;
13670 int line_height_before = this_line_pixel_height;
13671
13672 /* Note that start_display will handle the case that the
13673 line starting at tlbufpos is a continuation line. */
13674 start_display (&it, w, tlbufpos);
13675
13676 /* Implementation note: It this still necessary? */
13677 if (it.current_x != this_line_start_x)
13678 goto cancel;
13679
13680 TRACE ((stderr, "trying display optimization 1\n"));
13681 w->cursor.vpos = -1;
13682 overlay_arrow_seen = false;
13683 it.vpos = this_line_vpos;
13684 it.current_y = this_line_y;
13685 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13686 display_line (&it);
13687
13688 /* If line contains point, is not continued,
13689 and ends at same distance from eob as before, we win. */
13690 if (w->cursor.vpos >= 0
13691 /* Line is not continued, otherwise this_line_start_pos
13692 would have been set to 0 in display_line. */
13693 && CHARPOS (this_line_start_pos)
13694 /* Line ends as before. */
13695 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13696 /* Line has same height as before. Otherwise other lines
13697 would have to be shifted up or down. */
13698 && this_line_pixel_height == line_height_before)
13699 {
13700 /* If this is not the window's last line, we must adjust
13701 the charstarts of the lines below. */
13702 if (it.current_y < it.last_visible_y)
13703 {
13704 struct glyph_row *row
13705 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13706 ptrdiff_t delta, delta_bytes;
13707
13708 /* We used to distinguish between two cases here,
13709 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13710 when the line ends in a newline or the end of the
13711 buffer's accessible portion. But both cases did
13712 the same, so they were collapsed. */
13713 delta = (Z
13714 - CHARPOS (tlendpos)
13715 - MATRIX_ROW_START_CHARPOS (row));
13716 delta_bytes = (Z_BYTE
13717 - BYTEPOS (tlendpos)
13718 - MATRIX_ROW_START_BYTEPOS (row));
13719
13720 increment_matrix_positions (w->current_matrix,
13721 this_line_vpos + 1,
13722 w->current_matrix->nrows,
13723 delta, delta_bytes);
13724 }
13725
13726 /* If this row displays text now but previously didn't,
13727 or vice versa, w->window_end_vpos may have to be
13728 adjusted. */
13729 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13730 {
13731 if (w->window_end_vpos < this_line_vpos)
13732 w->window_end_vpos = this_line_vpos;
13733 }
13734 else if (w->window_end_vpos == this_line_vpos
13735 && this_line_vpos > 0)
13736 w->window_end_vpos = this_line_vpos - 1;
13737 w->window_end_valid = false;
13738
13739 /* Update hint: No need to try to scroll in update_window. */
13740 w->desired_matrix->no_scrolling_p = true;
13741
13742 #ifdef GLYPH_DEBUG
13743 *w->desired_matrix->method = 0;
13744 debug_method_add (w, "optimization 1");
13745 #endif
13746 #ifdef HAVE_WINDOW_SYSTEM
13747 update_window_fringes (w, false);
13748 #endif
13749 goto update;
13750 }
13751 else
13752 goto cancel;
13753 }
13754 else if (/* Cursor position hasn't changed. */
13755 PT == w->last_point
13756 /* Make sure the cursor was last displayed
13757 in this window. Otherwise we have to reposition it. */
13758
13759 /* PXW: Must be converted to pixels, probably. */
13760 && 0 <= w->cursor.vpos
13761 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13762 {
13763 if (!must_finish)
13764 {
13765 do_pending_window_change (true);
13766 /* If selected_window changed, redisplay again. */
13767 if (WINDOWP (selected_window)
13768 && (w = XWINDOW (selected_window)) != sw)
13769 goto retry;
13770
13771 /* We used to always goto end_of_redisplay here, but this
13772 isn't enough if we have a blinking cursor. */
13773 if (w->cursor_off_p == w->last_cursor_off_p)
13774 goto end_of_redisplay;
13775 }
13776 goto update;
13777 }
13778 /* If highlighting the region, or if the cursor is in the echo area,
13779 then we can't just move the cursor. */
13780 else if (NILP (Vshow_trailing_whitespace)
13781 && !cursor_in_echo_area)
13782 {
13783 struct it it;
13784 struct glyph_row *row;
13785
13786 /* Skip from tlbufpos to PT and see where it is. Note that
13787 PT may be in invisible text. If so, we will end at the
13788 next visible position. */
13789 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13790 NULL, DEFAULT_FACE_ID);
13791 it.current_x = this_line_start_x;
13792 it.current_y = this_line_y;
13793 it.vpos = this_line_vpos;
13794
13795 /* The call to move_it_to stops in front of PT, but
13796 moves over before-strings. */
13797 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13798
13799 if (it.vpos == this_line_vpos
13800 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13801 row->enabled_p))
13802 {
13803 eassert (this_line_vpos == it.vpos);
13804 eassert (this_line_y == it.current_y);
13805 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13806 #ifdef GLYPH_DEBUG
13807 *w->desired_matrix->method = 0;
13808 debug_method_add (w, "optimization 3");
13809 #endif
13810 goto update;
13811 }
13812 else
13813 goto cancel;
13814 }
13815
13816 cancel:
13817 /* Text changed drastically or point moved off of line. */
13818 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13819 }
13820
13821 CHARPOS (this_line_start_pos) = 0;
13822 ++clear_face_cache_count;
13823 #ifdef HAVE_WINDOW_SYSTEM
13824 ++clear_image_cache_count;
13825 #endif
13826
13827 /* Build desired matrices, and update the display. If
13828 consider_all_windows_p, do it for all windows on all frames that
13829 require redisplay, as specified by their 'redisplay' flag.
13830 Otherwise do it for selected_window, only. */
13831
13832 if (consider_all_windows_p)
13833 {
13834 FOR_EACH_FRAME (tail, frame)
13835 XFRAME (frame)->updated_p = false;
13836
13837 propagate_buffer_redisplay ();
13838
13839 FOR_EACH_FRAME (tail, frame)
13840 {
13841 struct frame *f = XFRAME (frame);
13842
13843 /* We don't have to do anything for unselected terminal
13844 frames. */
13845 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13846 && !EQ (FRAME_TTY (f)->top_frame, frame))
13847 continue;
13848
13849 retry_frame:
13850 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13851 {
13852 bool gcscrollbars
13853 /* Only GC scrollbars when we redisplay the whole frame. */
13854 = f->redisplay || !REDISPLAY_SOME_P ();
13855 bool f_redisplay_flag = f->redisplay;
13856 /* Mark all the scroll bars to be removed; we'll redeem
13857 the ones we want when we redisplay their windows. */
13858 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13859 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13860
13861 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13862 redisplay_windows (FRAME_ROOT_WINDOW (f));
13863 /* Remember that the invisible frames need to be redisplayed next
13864 time they're visible. */
13865 else if (!REDISPLAY_SOME_P ())
13866 f->redisplay = true;
13867
13868 /* The X error handler may have deleted that frame. */
13869 if (!FRAME_LIVE_P (f))
13870 continue;
13871
13872 /* Any scroll bars which redisplay_windows should have
13873 nuked should now go away. */
13874 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13875 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13876
13877 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13878 {
13879 /* If fonts changed on visible frame, display again. */
13880 if (f->fonts_changed)
13881 {
13882 adjust_frame_glyphs (f);
13883 /* Disable all redisplay optimizations for this
13884 frame. For the reasons, see the comment near
13885 the previous call to adjust_frame_glyphs above. */
13886 SET_FRAME_GARBAGED (f);
13887 f->fonts_changed = false;
13888 goto retry_frame;
13889 }
13890
13891 /* See if we have to hscroll. */
13892 if (!f->already_hscrolled_p)
13893 {
13894 f->already_hscrolled_p = true;
13895 if (hscroll_windows (f->root_window))
13896 goto retry_frame;
13897 }
13898
13899 /* If the frame's redisplay flag was not set before
13900 we went about redisplaying its windows, but it is
13901 set now, that means we employed some redisplay
13902 optimizations inside redisplay_windows, and
13903 bypassed producing some screen lines. But if
13904 f->redisplay is now set, it might mean the old
13905 faces are no longer valid (e.g., if redisplaying
13906 some window called some Lisp which defined a new
13907 face or redefined an existing face), so trying to
13908 use them in update_frame will segfault.
13909 Therefore, we must redisplay this frame. */
13910 if (!f_redisplay_flag && f->redisplay)
13911 goto retry_frame;
13912
13913 /* Prevent various kinds of signals during display
13914 update. stdio is not robust about handling
13915 signals, which can cause an apparent I/O error. */
13916 if (interrupt_input)
13917 unrequest_sigio ();
13918 STOP_POLLING;
13919
13920 pending |= update_frame (f, false, false);
13921 f->cursor_type_changed = false;
13922 f->updated_p = true;
13923 }
13924 }
13925 }
13926
13927 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13928
13929 if (!pending)
13930 {
13931 /* Do the mark_window_display_accurate after all windows have
13932 been redisplayed because this call resets flags in buffers
13933 which are needed for proper redisplay. */
13934 FOR_EACH_FRAME (tail, frame)
13935 {
13936 struct frame *f = XFRAME (frame);
13937 if (f->updated_p)
13938 {
13939 f->redisplay = false;
13940 mark_window_display_accurate (f->root_window, true);
13941 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13942 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13943 }
13944 }
13945 }
13946 }
13947 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13948 {
13949 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13950 struct frame *mini_frame;
13951
13952 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13953 /* Use list_of_error, not Qerror, so that
13954 we catch only errors and don't run the debugger. */
13955 internal_condition_case_1 (redisplay_window_1, selected_window,
13956 list_of_error,
13957 redisplay_window_error);
13958 if (update_miniwindow_p)
13959 internal_condition_case_1 (redisplay_window_1, mini_window,
13960 list_of_error,
13961 redisplay_window_error);
13962
13963 /* Compare desired and current matrices, perform output. */
13964
13965 update:
13966 /* If fonts changed, display again. Likewise if redisplay_window_1
13967 above caused some change (e.g., a change in faces) that requires
13968 considering the entire frame again. */
13969 if (sf->fonts_changed || sf->redisplay)
13970 {
13971 if (sf->redisplay)
13972 {
13973 /* Set this to force a more thorough redisplay.
13974 Otherwise, we might immediately loop back to the
13975 above "else-if" clause (since all the conditions that
13976 led here might still be true), and we will then
13977 infloop, because the selected-frame's redisplay flag
13978 is not (and cannot be) reset. */
13979 windows_or_buffers_changed = 50;
13980 }
13981 goto retry;
13982 }
13983
13984 /* Prevent freeing of realized faces, since desired matrices are
13985 pending that reference the faces we computed and cached. */
13986 inhibit_free_realized_faces = true;
13987
13988 /* Prevent various kinds of signals during display update.
13989 stdio is not robust about handling signals,
13990 which can cause an apparent I/O error. */
13991 if (interrupt_input)
13992 unrequest_sigio ();
13993 STOP_POLLING;
13994
13995 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13996 {
13997 if (hscroll_windows (selected_window))
13998 goto retry;
13999
14000 XWINDOW (selected_window)->must_be_updated_p = true;
14001 pending = update_frame (sf, false, false);
14002 sf->cursor_type_changed = false;
14003 }
14004
14005 /* We may have called echo_area_display at the top of this
14006 function. If the echo area is on another frame, that may
14007 have put text on a frame other than the selected one, so the
14008 above call to update_frame would not have caught it. Catch
14009 it here. */
14010 mini_window = FRAME_MINIBUF_WINDOW (sf);
14011 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
14012
14013 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
14014 {
14015 XWINDOW (mini_window)->must_be_updated_p = true;
14016 pending |= update_frame (mini_frame, false, false);
14017 mini_frame->cursor_type_changed = false;
14018 if (!pending && hscroll_windows (mini_window))
14019 goto retry;
14020 }
14021 }
14022
14023 /* If display was paused because of pending input, make sure we do a
14024 thorough update the next time. */
14025 if (pending)
14026 {
14027 /* Prevent the optimization at the beginning of
14028 redisplay_internal that tries a single-line update of the
14029 line containing the cursor in the selected window. */
14030 CHARPOS (this_line_start_pos) = 0;
14031
14032 /* Let the overlay arrow be updated the next time. */
14033 update_overlay_arrows (0);
14034
14035 /* If we pause after scrolling, some rows in the current
14036 matrices of some windows are not valid. */
14037 if (!WINDOW_FULL_WIDTH_P (w)
14038 && !FRAME_WINDOW_P (XFRAME (w->frame)))
14039 update_mode_lines = 36;
14040 }
14041 else
14042 {
14043 if (!consider_all_windows_p)
14044 {
14045 /* This has already been done above if
14046 consider_all_windows_p is set. */
14047 if (XBUFFER (w->contents)->text->redisplay
14048 && buffer_window_count (XBUFFER (w->contents)) > 1)
14049 /* This can happen if b->text->redisplay was set during
14050 jit-lock. */
14051 propagate_buffer_redisplay ();
14052 mark_window_display_accurate_1 (w, true);
14053
14054 /* Say overlay arrows are up to date. */
14055 update_overlay_arrows (1);
14056
14057 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
14058 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
14059 }
14060
14061 update_mode_lines = 0;
14062 windows_or_buffers_changed = 0;
14063 }
14064
14065 /* Start SIGIO interrupts coming again. Having them off during the
14066 code above makes it less likely one will discard output, but not
14067 impossible, since there might be stuff in the system buffer here.
14068 But it is much hairier to try to do anything about that. */
14069 if (interrupt_input)
14070 request_sigio ();
14071 RESUME_POLLING;
14072
14073 /* If a frame has become visible which was not before, redisplay
14074 again, so that we display it. Expose events for such a frame
14075 (which it gets when becoming visible) don't call the parts of
14076 redisplay constructing glyphs, so simply exposing a frame won't
14077 display anything in this case. So, we have to display these
14078 frames here explicitly. */
14079 if (!pending)
14080 {
14081 int new_count = 0;
14082
14083 FOR_EACH_FRAME (tail, frame)
14084 {
14085 if (XFRAME (frame)->visible)
14086 new_count++;
14087 }
14088
14089 if (new_count != number_of_visible_frames)
14090 windows_or_buffers_changed = 52;
14091 }
14092
14093 /* Change frame size now if a change is pending. */
14094 do_pending_window_change (true);
14095
14096 /* If we just did a pending size change, or have additional
14097 visible frames, or selected_window changed, redisplay again. */
14098 if ((windows_or_buffers_changed && !pending)
14099 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
14100 goto retry;
14101
14102 /* Clear the face and image caches.
14103
14104 We used to do this only if consider_all_windows_p. But the cache
14105 needs to be cleared if a timer creates images in the current
14106 buffer (e.g. the test case in Bug#6230). */
14107
14108 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
14109 {
14110 clear_face_cache (false);
14111 clear_face_cache_count = 0;
14112 }
14113
14114 #ifdef HAVE_WINDOW_SYSTEM
14115 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
14116 {
14117 clear_image_caches (Qnil);
14118 clear_image_cache_count = 0;
14119 }
14120 #endif /* HAVE_WINDOW_SYSTEM */
14121
14122 end_of_redisplay:
14123 #ifdef HAVE_NS
14124 ns_set_doc_edited ();
14125 #endif
14126 if (interrupt_input && interrupts_deferred)
14127 request_sigio ();
14128
14129 unbind_to (count, Qnil);
14130 RESUME_POLLING;
14131 }
14132
14133
14134 /* Redisplay, but leave alone any recent echo area message unless
14135 another message has been requested in its place.
14136
14137 This is useful in situations where you need to redisplay but no
14138 user action has occurred, making it inappropriate for the message
14139 area to be cleared. See tracking_off and
14140 wait_reading_process_output for examples of these situations.
14141
14142 FROM_WHERE is an integer saying from where this function was
14143 called. This is useful for debugging. */
14144
14145 void
14146 redisplay_preserve_echo_area (int from_where)
14147 {
14148 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14149
14150 if (!NILP (echo_area_buffer[1]))
14151 {
14152 /* We have a previously displayed message, but no current
14153 message. Redisplay the previous message. */
14154 display_last_displayed_message_p = true;
14155 redisplay_internal ();
14156 display_last_displayed_message_p = false;
14157 }
14158 else
14159 redisplay_internal ();
14160
14161 flush_frame (SELECTED_FRAME ());
14162 }
14163
14164
14165 /* Function registered with record_unwind_protect in redisplay_internal. */
14166
14167 static void
14168 unwind_redisplay (void)
14169 {
14170 redisplaying_p = false;
14171 }
14172
14173
14174 /* Mark the display of leaf window W as accurate or inaccurate.
14175 If ACCURATE_P, mark display of W as accurate.
14176 If !ACCURATE_P, arrange for W to be redisplayed the next
14177 time redisplay_internal is called. */
14178
14179 static void
14180 mark_window_display_accurate_1 (struct window *w, bool accurate_p)
14181 {
14182 struct buffer *b = XBUFFER (w->contents);
14183
14184 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14185 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14186 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14187
14188 if (accurate_p)
14189 {
14190 b->clip_changed = false;
14191 b->prevent_redisplay_optimizations_p = false;
14192 eassert (buffer_window_count (b) > 0);
14193 /* Resetting b->text->redisplay is problematic!
14194 In order to make it safer to do it here, redisplay_internal must
14195 have copied all b->text->redisplay to their respective windows. */
14196 b->text->redisplay = false;
14197
14198 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14199 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14200 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14201 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14202
14203 w->current_matrix->buffer = b;
14204 w->current_matrix->begv = BUF_BEGV (b);
14205 w->current_matrix->zv = BUF_ZV (b);
14206
14207 w->last_cursor_vpos = w->cursor.vpos;
14208 w->last_cursor_off_p = w->cursor_off_p;
14209
14210 if (w == XWINDOW (selected_window))
14211 w->last_point = BUF_PT (b);
14212 else
14213 w->last_point = marker_position (w->pointm);
14214
14215 w->window_end_valid = true;
14216 w->update_mode_line = false;
14217 }
14218
14219 w->redisplay = !accurate_p;
14220 }
14221
14222
14223 /* Mark the display of windows in the window tree rooted at WINDOW as
14224 accurate or inaccurate. If ACCURATE_P, mark display of
14225 windows as accurate. If !ACCURATE_P, arrange for windows to
14226 be redisplayed the next time redisplay_internal is called. */
14227
14228 void
14229 mark_window_display_accurate (Lisp_Object window, bool accurate_p)
14230 {
14231 struct window *w;
14232
14233 for (; !NILP (window); window = w->next)
14234 {
14235 w = XWINDOW (window);
14236 if (WINDOWP (w->contents))
14237 mark_window_display_accurate (w->contents, accurate_p);
14238 else
14239 mark_window_display_accurate_1 (w, accurate_p);
14240 }
14241
14242 if (accurate_p)
14243 update_overlay_arrows (1);
14244 else
14245 /* Force a thorough redisplay the next time by setting
14246 last_arrow_position and last_arrow_string to t, which is
14247 unequal to any useful value of Voverlay_arrow_... */
14248 update_overlay_arrows (-1);
14249 }
14250
14251
14252 /* Return value in display table DP (Lisp_Char_Table *) for character
14253 C. Since a display table doesn't have any parent, we don't have to
14254 follow parent. Do not call this function directly but use the
14255 macro DISP_CHAR_VECTOR. */
14256
14257 Lisp_Object
14258 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14259 {
14260 Lisp_Object val;
14261
14262 if (ASCII_CHAR_P (c))
14263 {
14264 val = dp->ascii;
14265 if (SUB_CHAR_TABLE_P (val))
14266 val = XSUB_CHAR_TABLE (val)->contents[c];
14267 }
14268 else
14269 {
14270 Lisp_Object table;
14271
14272 XSETCHAR_TABLE (table, dp);
14273 val = char_table_ref (table, c);
14274 }
14275 if (NILP (val))
14276 val = dp->defalt;
14277 return val;
14278 }
14279
14280
14281 \f
14282 /***********************************************************************
14283 Window Redisplay
14284 ***********************************************************************/
14285
14286 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14287
14288 static void
14289 redisplay_windows (Lisp_Object window)
14290 {
14291 while (!NILP (window))
14292 {
14293 struct window *w = XWINDOW (window);
14294
14295 if (WINDOWP (w->contents))
14296 redisplay_windows (w->contents);
14297 else if (BUFFERP (w->contents))
14298 {
14299 displayed_buffer = XBUFFER (w->contents);
14300 /* Use list_of_error, not Qerror, so that
14301 we catch only errors and don't run the debugger. */
14302 internal_condition_case_1 (redisplay_window_0, window,
14303 list_of_error,
14304 redisplay_window_error);
14305 }
14306
14307 window = w->next;
14308 }
14309 }
14310
14311 static Lisp_Object
14312 redisplay_window_error (Lisp_Object ignore)
14313 {
14314 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14315 return Qnil;
14316 }
14317
14318 static Lisp_Object
14319 redisplay_window_0 (Lisp_Object window)
14320 {
14321 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14322 redisplay_window (window, false);
14323 return Qnil;
14324 }
14325
14326 static Lisp_Object
14327 redisplay_window_1 (Lisp_Object window)
14328 {
14329 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14330 redisplay_window (window, true);
14331 return Qnil;
14332 }
14333 \f
14334
14335 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14336 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14337 which positions recorded in ROW differ from current buffer
14338 positions.
14339
14340 Return true iff cursor is on this row. */
14341
14342 static bool
14343 set_cursor_from_row (struct window *w, struct glyph_row *row,
14344 struct glyph_matrix *matrix,
14345 ptrdiff_t delta, ptrdiff_t delta_bytes,
14346 int dy, int dvpos)
14347 {
14348 struct glyph *glyph = row->glyphs[TEXT_AREA];
14349 struct glyph *end = glyph + row->used[TEXT_AREA];
14350 struct glyph *cursor = NULL;
14351 /* The last known character position in row. */
14352 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14353 int x = row->x;
14354 ptrdiff_t pt_old = PT - delta;
14355 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14356 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14357 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14358 /* A glyph beyond the edge of TEXT_AREA which we should never
14359 touch. */
14360 struct glyph *glyphs_end = end;
14361 /* True means we've found a match for cursor position, but that
14362 glyph has the avoid_cursor_p flag set. */
14363 bool match_with_avoid_cursor = false;
14364 /* True means we've seen at least one glyph that came from a
14365 display string. */
14366 bool string_seen = false;
14367 /* Largest and smallest buffer positions seen so far during scan of
14368 glyph row. */
14369 ptrdiff_t bpos_max = pos_before;
14370 ptrdiff_t bpos_min = pos_after;
14371 /* Last buffer position covered by an overlay string with an integer
14372 `cursor' property. */
14373 ptrdiff_t bpos_covered = 0;
14374 /* True means the display string on which to display the cursor
14375 comes from a text property, not from an overlay. */
14376 bool string_from_text_prop = false;
14377
14378 /* Don't even try doing anything if called for a mode-line or
14379 header-line row, since the rest of the code isn't prepared to
14380 deal with such calamities. */
14381 eassert (!row->mode_line_p);
14382 if (row->mode_line_p)
14383 return false;
14384
14385 /* Skip over glyphs not having an object at the start and the end of
14386 the row. These are special glyphs like truncation marks on
14387 terminal frames. */
14388 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14389 {
14390 if (!row->reversed_p)
14391 {
14392 while (glyph < end
14393 && NILP (glyph->object)
14394 && glyph->charpos < 0)
14395 {
14396 x += glyph->pixel_width;
14397 ++glyph;
14398 }
14399 while (end > glyph
14400 && NILP ((end - 1)->object)
14401 /* CHARPOS is zero for blanks and stretch glyphs
14402 inserted by extend_face_to_end_of_line. */
14403 && (end - 1)->charpos <= 0)
14404 --end;
14405 glyph_before = glyph - 1;
14406 glyph_after = end;
14407 }
14408 else
14409 {
14410 struct glyph *g;
14411
14412 /* If the glyph row is reversed, we need to process it from back
14413 to front, so swap the edge pointers. */
14414 glyphs_end = end = glyph - 1;
14415 glyph += row->used[TEXT_AREA] - 1;
14416
14417 while (glyph > end + 1
14418 && NILP (glyph->object)
14419 && glyph->charpos < 0)
14420 {
14421 --glyph;
14422 x -= glyph->pixel_width;
14423 }
14424 if (NILP (glyph->object) && glyph->charpos < 0)
14425 --glyph;
14426 /* By default, in reversed rows we put the cursor on the
14427 rightmost (first in the reading order) glyph. */
14428 for (g = end + 1; g < glyph; g++)
14429 x += g->pixel_width;
14430 while (end < glyph
14431 && NILP ((end + 1)->object)
14432 && (end + 1)->charpos <= 0)
14433 ++end;
14434 glyph_before = glyph + 1;
14435 glyph_after = end;
14436 }
14437 }
14438 else if (row->reversed_p)
14439 {
14440 /* In R2L rows that don't display text, put the cursor on the
14441 rightmost glyph. Case in point: an empty last line that is
14442 part of an R2L paragraph. */
14443 cursor = end - 1;
14444 /* Avoid placing the cursor on the last glyph of the row, where
14445 on terminal frames we hold the vertical border between
14446 adjacent windows. */
14447 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14448 && !WINDOW_RIGHTMOST_P (w)
14449 && cursor == row->glyphs[LAST_AREA] - 1)
14450 cursor--;
14451 x = -1; /* will be computed below, at label compute_x */
14452 }
14453
14454 /* Step 1: Try to find the glyph whose character position
14455 corresponds to point. If that's not possible, find 2 glyphs
14456 whose character positions are the closest to point, one before
14457 point, the other after it. */
14458 if (!row->reversed_p)
14459 while (/* not marched to end of glyph row */
14460 glyph < end
14461 /* glyph was not inserted by redisplay for internal purposes */
14462 && !NILP (glyph->object))
14463 {
14464 if (BUFFERP (glyph->object))
14465 {
14466 ptrdiff_t dpos = glyph->charpos - pt_old;
14467
14468 if (glyph->charpos > bpos_max)
14469 bpos_max = glyph->charpos;
14470 if (glyph->charpos < bpos_min)
14471 bpos_min = glyph->charpos;
14472 if (!glyph->avoid_cursor_p)
14473 {
14474 /* If we hit point, we've found the glyph on which to
14475 display the cursor. */
14476 if (dpos == 0)
14477 {
14478 match_with_avoid_cursor = false;
14479 break;
14480 }
14481 /* See if we've found a better approximation to
14482 POS_BEFORE or to POS_AFTER. */
14483 if (0 > dpos && dpos > pos_before - pt_old)
14484 {
14485 pos_before = glyph->charpos;
14486 glyph_before = glyph;
14487 }
14488 else if (0 < dpos && dpos < pos_after - pt_old)
14489 {
14490 pos_after = glyph->charpos;
14491 glyph_after = glyph;
14492 }
14493 }
14494 else if (dpos == 0)
14495 match_with_avoid_cursor = true;
14496 }
14497 else if (STRINGP (glyph->object))
14498 {
14499 Lisp_Object chprop;
14500 ptrdiff_t glyph_pos = glyph->charpos;
14501
14502 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14503 glyph->object);
14504 if (!NILP (chprop))
14505 {
14506 /* If the string came from a `display' text property,
14507 look up the buffer position of that property and
14508 use that position to update bpos_max, as if we
14509 actually saw such a position in one of the row's
14510 glyphs. This helps with supporting integer values
14511 of `cursor' property on the display string in
14512 situations where most or all of the row's buffer
14513 text is completely covered by display properties,
14514 so that no glyph with valid buffer positions is
14515 ever seen in the row. */
14516 ptrdiff_t prop_pos =
14517 string_buffer_position_lim (glyph->object, pos_before,
14518 pos_after, false);
14519
14520 if (prop_pos >= pos_before)
14521 bpos_max = prop_pos;
14522 }
14523 if (INTEGERP (chprop))
14524 {
14525 bpos_covered = bpos_max + XINT (chprop);
14526 /* If the `cursor' property covers buffer positions up
14527 to and including point, we should display cursor on
14528 this glyph. Note that, if a `cursor' property on one
14529 of the string's characters has an integer value, we
14530 will break out of the loop below _before_ we get to
14531 the position match above. IOW, integer values of
14532 the `cursor' property override the "exact match for
14533 point" strategy of positioning the cursor. */
14534 /* Implementation note: bpos_max == pt_old when, e.g.,
14535 we are in an empty line, where bpos_max is set to
14536 MATRIX_ROW_START_CHARPOS, see above. */
14537 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14538 {
14539 cursor = glyph;
14540 break;
14541 }
14542 }
14543
14544 string_seen = true;
14545 }
14546 x += glyph->pixel_width;
14547 ++glyph;
14548 }
14549 else if (glyph > end) /* row is reversed */
14550 while (!NILP (glyph->object))
14551 {
14552 if (BUFFERP (glyph->object))
14553 {
14554 ptrdiff_t dpos = glyph->charpos - pt_old;
14555
14556 if (glyph->charpos > bpos_max)
14557 bpos_max = glyph->charpos;
14558 if (glyph->charpos < bpos_min)
14559 bpos_min = glyph->charpos;
14560 if (!glyph->avoid_cursor_p)
14561 {
14562 if (dpos == 0)
14563 {
14564 match_with_avoid_cursor = false;
14565 break;
14566 }
14567 if (0 > dpos && dpos > pos_before - pt_old)
14568 {
14569 pos_before = glyph->charpos;
14570 glyph_before = glyph;
14571 }
14572 else if (0 < dpos && dpos < pos_after - pt_old)
14573 {
14574 pos_after = glyph->charpos;
14575 glyph_after = glyph;
14576 }
14577 }
14578 else if (dpos == 0)
14579 match_with_avoid_cursor = true;
14580 }
14581 else if (STRINGP (glyph->object))
14582 {
14583 Lisp_Object chprop;
14584 ptrdiff_t glyph_pos = glyph->charpos;
14585
14586 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14587 glyph->object);
14588 if (!NILP (chprop))
14589 {
14590 ptrdiff_t prop_pos =
14591 string_buffer_position_lim (glyph->object, pos_before,
14592 pos_after, false);
14593
14594 if (prop_pos >= pos_before)
14595 bpos_max = prop_pos;
14596 }
14597 if (INTEGERP (chprop))
14598 {
14599 bpos_covered = bpos_max + XINT (chprop);
14600 /* If the `cursor' property covers buffer positions up
14601 to and including point, we should display cursor on
14602 this glyph. */
14603 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14604 {
14605 cursor = glyph;
14606 break;
14607 }
14608 }
14609 string_seen = true;
14610 }
14611 --glyph;
14612 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14613 {
14614 x--; /* can't use any pixel_width */
14615 break;
14616 }
14617 x -= glyph->pixel_width;
14618 }
14619
14620 /* Step 2: If we didn't find an exact match for point, we need to
14621 look for a proper place to put the cursor among glyphs between
14622 GLYPH_BEFORE and GLYPH_AFTER. */
14623 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14624 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14625 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14626 {
14627 /* An empty line has a single glyph whose OBJECT is nil and
14628 whose CHARPOS is the position of a newline on that line.
14629 Note that on a TTY, there are more glyphs after that, which
14630 were produced by extend_face_to_end_of_line, but their
14631 CHARPOS is zero or negative. */
14632 bool empty_line_p =
14633 ((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14634 && NILP (glyph->object) && glyph->charpos > 0
14635 /* On a TTY, continued and truncated rows also have a glyph at
14636 their end whose OBJECT is nil and whose CHARPOS is
14637 positive (the continuation and truncation glyphs), but such
14638 rows are obviously not "empty". */
14639 && !(row->continued_p || row->truncated_on_right_p));
14640
14641 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14642 {
14643 ptrdiff_t ellipsis_pos;
14644
14645 /* Scan back over the ellipsis glyphs. */
14646 if (!row->reversed_p)
14647 {
14648 ellipsis_pos = (glyph - 1)->charpos;
14649 while (glyph > row->glyphs[TEXT_AREA]
14650 && (glyph - 1)->charpos == ellipsis_pos)
14651 glyph--, x -= glyph->pixel_width;
14652 /* That loop always goes one position too far, including
14653 the glyph before the ellipsis. So scan forward over
14654 that one. */
14655 x += glyph->pixel_width;
14656 glyph++;
14657 }
14658 else /* row is reversed */
14659 {
14660 ellipsis_pos = (glyph + 1)->charpos;
14661 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14662 && (glyph + 1)->charpos == ellipsis_pos)
14663 glyph++, x += glyph->pixel_width;
14664 x -= glyph->pixel_width;
14665 glyph--;
14666 }
14667 }
14668 else if (match_with_avoid_cursor)
14669 {
14670 cursor = glyph_after;
14671 x = -1;
14672 }
14673 else if (string_seen)
14674 {
14675 int incr = row->reversed_p ? -1 : +1;
14676
14677 /* Need to find the glyph that came out of a string which is
14678 present at point. That glyph is somewhere between
14679 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14680 positioned between POS_BEFORE and POS_AFTER in the
14681 buffer. */
14682 struct glyph *start, *stop;
14683 ptrdiff_t pos = pos_before;
14684
14685 x = -1;
14686
14687 /* If the row ends in a newline from a display string,
14688 reordering could have moved the glyphs belonging to the
14689 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14690 in this case we extend the search to the last glyph in
14691 the row that was not inserted by redisplay. */
14692 if (row->ends_in_newline_from_string_p)
14693 {
14694 glyph_after = end;
14695 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14696 }
14697
14698 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14699 correspond to POS_BEFORE and POS_AFTER, respectively. We
14700 need START and STOP in the order that corresponds to the
14701 row's direction as given by its reversed_p flag. If the
14702 directionality of characters between POS_BEFORE and
14703 POS_AFTER is the opposite of the row's base direction,
14704 these characters will have been reordered for display,
14705 and we need to reverse START and STOP. */
14706 if (!row->reversed_p)
14707 {
14708 start = min (glyph_before, glyph_after);
14709 stop = max (glyph_before, glyph_after);
14710 }
14711 else
14712 {
14713 start = max (glyph_before, glyph_after);
14714 stop = min (glyph_before, glyph_after);
14715 }
14716 for (glyph = start + incr;
14717 row->reversed_p ? glyph > stop : glyph < stop; )
14718 {
14719
14720 /* Any glyphs that come from the buffer are here because
14721 of bidi reordering. Skip them, and only pay
14722 attention to glyphs that came from some string. */
14723 if (STRINGP (glyph->object))
14724 {
14725 Lisp_Object str;
14726 ptrdiff_t tem;
14727 /* If the display property covers the newline, we
14728 need to search for it one position farther. */
14729 ptrdiff_t lim = pos_after
14730 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14731
14732 string_from_text_prop = false;
14733 str = glyph->object;
14734 tem = string_buffer_position_lim (str, pos, lim, false);
14735 if (tem == 0 /* from overlay */
14736 || pos <= tem)
14737 {
14738 /* If the string from which this glyph came is
14739 found in the buffer at point, or at position
14740 that is closer to point than pos_after, then
14741 we've found the glyph we've been looking for.
14742 If it comes from an overlay (tem == 0), and
14743 it has the `cursor' property on one of its
14744 glyphs, record that glyph as a candidate for
14745 displaying the cursor. (As in the
14746 unidirectional version, we will display the
14747 cursor on the last candidate we find.) */
14748 if (tem == 0
14749 || tem == pt_old
14750 || (tem - pt_old > 0 && tem < pos_after))
14751 {
14752 /* The glyphs from this string could have
14753 been reordered. Find the one with the
14754 smallest string position. Or there could
14755 be a character in the string with the
14756 `cursor' property, which means display
14757 cursor on that character's glyph. */
14758 ptrdiff_t strpos = glyph->charpos;
14759
14760 if (tem)
14761 {
14762 cursor = glyph;
14763 string_from_text_prop = true;
14764 }
14765 for ( ;
14766 (row->reversed_p ? glyph > stop : glyph < stop)
14767 && EQ (glyph->object, str);
14768 glyph += incr)
14769 {
14770 Lisp_Object cprop;
14771 ptrdiff_t gpos = glyph->charpos;
14772
14773 cprop = Fget_char_property (make_number (gpos),
14774 Qcursor,
14775 glyph->object);
14776 if (!NILP (cprop))
14777 {
14778 cursor = glyph;
14779 break;
14780 }
14781 if (tem && glyph->charpos < strpos)
14782 {
14783 strpos = glyph->charpos;
14784 cursor = glyph;
14785 }
14786 }
14787
14788 if (tem == pt_old
14789 || (tem - pt_old > 0 && tem < pos_after))
14790 goto compute_x;
14791 }
14792 if (tem)
14793 pos = tem + 1; /* don't find previous instances */
14794 }
14795 /* This string is not what we want; skip all of the
14796 glyphs that came from it. */
14797 while ((row->reversed_p ? glyph > stop : glyph < stop)
14798 && EQ (glyph->object, str))
14799 glyph += incr;
14800 }
14801 else
14802 glyph += incr;
14803 }
14804
14805 /* If we reached the end of the line, and END was from a string,
14806 the cursor is not on this line. */
14807 if (cursor == NULL
14808 && (row->reversed_p ? glyph <= end : glyph >= end)
14809 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14810 && STRINGP (end->object)
14811 && row->continued_p)
14812 return false;
14813 }
14814 /* A truncated row may not include PT among its character positions.
14815 Setting the cursor inside the scroll margin will trigger
14816 recalculation of hscroll in hscroll_window_tree. But if a
14817 display string covers point, defer to the string-handling
14818 code below to figure this out. */
14819 else if (row->truncated_on_left_p && pt_old < bpos_min)
14820 {
14821 cursor = glyph_before;
14822 x = -1;
14823 }
14824 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14825 /* Zero-width characters produce no glyphs. */
14826 || (!empty_line_p
14827 && (row->reversed_p
14828 ? glyph_after > glyphs_end
14829 : glyph_after < glyphs_end)))
14830 {
14831 cursor = glyph_after;
14832 x = -1;
14833 }
14834 }
14835
14836 compute_x:
14837 if (cursor != NULL)
14838 glyph = cursor;
14839 else if (glyph == glyphs_end
14840 && pos_before == pos_after
14841 && STRINGP ((row->reversed_p
14842 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14843 : row->glyphs[TEXT_AREA])->object))
14844 {
14845 /* If all the glyphs of this row came from strings, put the
14846 cursor on the first glyph of the row. This avoids having the
14847 cursor outside of the text area in this very rare and hard
14848 use case. */
14849 glyph =
14850 row->reversed_p
14851 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14852 : row->glyphs[TEXT_AREA];
14853 }
14854 if (x < 0)
14855 {
14856 struct glyph *g;
14857
14858 /* Need to compute x that corresponds to GLYPH. */
14859 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14860 {
14861 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14862 emacs_abort ();
14863 x += g->pixel_width;
14864 }
14865 }
14866
14867 /* ROW could be part of a continued line, which, under bidi
14868 reordering, might have other rows whose start and end charpos
14869 occlude point. Only set w->cursor if we found a better
14870 approximation to the cursor position than we have from previously
14871 examined candidate rows belonging to the same continued line. */
14872 if (/* We already have a candidate row. */
14873 w->cursor.vpos >= 0
14874 /* That candidate is not the row we are processing. */
14875 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14876 /* Make sure cursor.vpos specifies a row whose start and end
14877 charpos occlude point, and it is valid candidate for being a
14878 cursor-row. This is because some callers of this function
14879 leave cursor.vpos at the row where the cursor was displayed
14880 during the last redisplay cycle. */
14881 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14882 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14883 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14884 {
14885 struct glyph *g1
14886 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14887
14888 /* Don't consider glyphs that are outside TEXT_AREA. */
14889 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14890 return false;
14891 /* Keep the candidate whose buffer position is the closest to
14892 point or has the `cursor' property. */
14893 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14894 w->cursor.hpos >= 0
14895 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14896 && ((BUFFERP (g1->object)
14897 && (g1->charpos == pt_old /* An exact match always wins. */
14898 || (BUFFERP (glyph->object)
14899 && eabs (g1->charpos - pt_old)
14900 < eabs (glyph->charpos - pt_old))))
14901 /* Previous candidate is a glyph from a string that has
14902 a non-nil `cursor' property. */
14903 || (STRINGP (g1->object)
14904 && (!NILP (Fget_char_property (make_number (g1->charpos),
14905 Qcursor, g1->object))
14906 /* Previous candidate is from the same display
14907 string as this one, and the display string
14908 came from a text property. */
14909 || (EQ (g1->object, glyph->object)
14910 && string_from_text_prop)
14911 /* this candidate is from newline and its
14912 position is not an exact match */
14913 || (NILP (glyph->object)
14914 && glyph->charpos != pt_old)))))
14915 return false;
14916 /* If this candidate gives an exact match, use that. */
14917 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14918 /* If this candidate is a glyph created for the
14919 terminating newline of a line, and point is on that
14920 newline, it wins because it's an exact match. */
14921 || (!row->continued_p
14922 && NILP (glyph->object)
14923 && glyph->charpos == 0
14924 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14925 /* Otherwise, keep the candidate that comes from a row
14926 spanning less buffer positions. This may win when one or
14927 both candidate positions are on glyphs that came from
14928 display strings, for which we cannot compare buffer
14929 positions. */
14930 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14931 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14932 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14933 return false;
14934 }
14935 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14936 w->cursor.x = x;
14937 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14938 w->cursor.y = row->y + dy;
14939
14940 if (w == XWINDOW (selected_window))
14941 {
14942 if (!row->continued_p
14943 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14944 && row->x == 0)
14945 {
14946 this_line_buffer = XBUFFER (w->contents);
14947
14948 CHARPOS (this_line_start_pos)
14949 = MATRIX_ROW_START_CHARPOS (row) + delta;
14950 BYTEPOS (this_line_start_pos)
14951 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14952
14953 CHARPOS (this_line_end_pos)
14954 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14955 BYTEPOS (this_line_end_pos)
14956 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14957
14958 this_line_y = w->cursor.y;
14959 this_line_pixel_height = row->height;
14960 this_line_vpos = w->cursor.vpos;
14961 this_line_start_x = row->x;
14962 }
14963 else
14964 CHARPOS (this_line_start_pos) = 0;
14965 }
14966
14967 return true;
14968 }
14969
14970
14971 /* Run window scroll functions, if any, for WINDOW with new window
14972 start STARTP. Sets the window start of WINDOW to that position.
14973
14974 We assume that the window's buffer is really current. */
14975
14976 static struct text_pos
14977 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14978 {
14979 struct window *w = XWINDOW (window);
14980 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14981
14982 eassert (current_buffer == XBUFFER (w->contents));
14983
14984 if (!NILP (Vwindow_scroll_functions))
14985 {
14986 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14987 make_number (CHARPOS (startp)));
14988 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14989 /* In case the hook functions switch buffers. */
14990 set_buffer_internal (XBUFFER (w->contents));
14991 }
14992
14993 return startp;
14994 }
14995
14996
14997 /* Make sure the line containing the cursor is fully visible.
14998 A value of true means there is nothing to be done.
14999 (Either the line is fully visible, or it cannot be made so,
15000 or we cannot tell.)
15001
15002 If FORCE_P, return false even if partial visible cursor row
15003 is higher than window.
15004
15005 If CURRENT_MATRIX_P, use the information from the
15006 window's current glyph matrix; otherwise use the desired glyph
15007 matrix.
15008
15009 A value of false means the caller should do scrolling
15010 as if point had gone off the screen. */
15011
15012 static bool
15013 cursor_row_fully_visible_p (struct window *w, bool force_p,
15014 bool current_matrix_p)
15015 {
15016 struct glyph_matrix *matrix;
15017 struct glyph_row *row;
15018 int window_height;
15019
15020 if (!make_cursor_line_fully_visible_p)
15021 return true;
15022
15023 /* It's not always possible to find the cursor, e.g, when a window
15024 is full of overlay strings. Don't do anything in that case. */
15025 if (w->cursor.vpos < 0)
15026 return true;
15027
15028 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
15029 row = MATRIX_ROW (matrix, w->cursor.vpos);
15030
15031 /* If the cursor row is not partially visible, there's nothing to do. */
15032 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
15033 return true;
15034
15035 /* If the row the cursor is in is taller than the window's height,
15036 it's not clear what to do, so do nothing. */
15037 window_height = window_box_height (w);
15038 if (row->height >= window_height)
15039 {
15040 if (!force_p || MINI_WINDOW_P (w)
15041 || w->vscroll || w->cursor.vpos == 0)
15042 return true;
15043 }
15044 return false;
15045 }
15046
15047
15048 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
15049 means only WINDOW is redisplayed in redisplay_internal.
15050 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
15051 in redisplay_window to bring a partially visible line into view in
15052 the case that only the cursor has moved.
15053
15054 LAST_LINE_MISFIT should be true if we're scrolling because the
15055 last screen line's vertical height extends past the end of the screen.
15056
15057 Value is
15058
15059 1 if scrolling succeeded
15060
15061 0 if scrolling didn't find point.
15062
15063 -1 if new fonts have been loaded so that we must interrupt
15064 redisplay, adjust glyph matrices, and try again. */
15065
15066 enum
15067 {
15068 SCROLLING_SUCCESS,
15069 SCROLLING_FAILED,
15070 SCROLLING_NEED_LARGER_MATRICES
15071 };
15072
15073 /* If scroll-conservatively is more than this, never recenter.
15074
15075 If you change this, don't forget to update the doc string of
15076 `scroll-conservatively' and the Emacs manual. */
15077 #define SCROLL_LIMIT 100
15078
15079 static int
15080 try_scrolling (Lisp_Object window, bool just_this_one_p,
15081 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
15082 bool temp_scroll_step, bool last_line_misfit)
15083 {
15084 struct window *w = XWINDOW (window);
15085 struct frame *f = XFRAME (w->frame);
15086 struct text_pos pos, startp;
15087 struct it it;
15088 int this_scroll_margin, scroll_max, rc, height;
15089 int dy = 0, amount_to_scroll = 0;
15090 bool scroll_down_p = false;
15091 int extra_scroll_margin_lines = last_line_misfit;
15092 Lisp_Object aggressive;
15093 /* We will never try scrolling more than this number of lines. */
15094 int scroll_limit = SCROLL_LIMIT;
15095 int frame_line_height = default_line_pixel_height (w);
15096 int window_total_lines
15097 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15098
15099 #ifdef GLYPH_DEBUG
15100 debug_method_add (w, "try_scrolling");
15101 #endif
15102
15103 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15104
15105 /* Compute scroll margin height in pixels. We scroll when point is
15106 within this distance from the top or bottom of the window. */
15107 if (scroll_margin > 0)
15108 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
15109 * frame_line_height;
15110 else
15111 this_scroll_margin = 0;
15112
15113 /* Force arg_scroll_conservatively to have a reasonable value, to
15114 avoid scrolling too far away with slow move_it_* functions. Note
15115 that the user can supply scroll-conservatively equal to
15116 `most-positive-fixnum', which can be larger than INT_MAX. */
15117 if (arg_scroll_conservatively > scroll_limit)
15118 {
15119 arg_scroll_conservatively = scroll_limit + 1;
15120 scroll_max = scroll_limit * frame_line_height;
15121 }
15122 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
15123 /* Compute how much we should try to scroll maximally to bring
15124 point into view. */
15125 scroll_max = (max (scroll_step,
15126 max (arg_scroll_conservatively, temp_scroll_step))
15127 * frame_line_height);
15128 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
15129 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
15130 /* We're trying to scroll because of aggressive scrolling but no
15131 scroll_step is set. Choose an arbitrary one. */
15132 scroll_max = 10 * frame_line_height;
15133 else
15134 scroll_max = 0;
15135
15136 too_near_end:
15137
15138 /* Decide whether to scroll down. */
15139 if (PT > CHARPOS (startp))
15140 {
15141 int scroll_margin_y;
15142
15143 /* Compute the pixel ypos of the scroll margin, then move IT to
15144 either that ypos or PT, whichever comes first. */
15145 start_display (&it, w, startp);
15146 scroll_margin_y = it.last_visible_y - this_scroll_margin
15147 - frame_line_height * extra_scroll_margin_lines;
15148 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15149 (MOVE_TO_POS | MOVE_TO_Y));
15150
15151 if (PT > CHARPOS (it.current.pos))
15152 {
15153 int y0 = line_bottom_y (&it);
15154 /* Compute how many pixels below window bottom to stop searching
15155 for PT. This avoids costly search for PT that is far away if
15156 the user limited scrolling by a small number of lines, but
15157 always finds PT if scroll_conservatively is set to a large
15158 number, such as most-positive-fixnum. */
15159 int slack = max (scroll_max, 10 * frame_line_height);
15160 int y_to_move = it.last_visible_y + slack;
15161
15162 /* Compute the distance from the scroll margin to PT or to
15163 the scroll limit, whichever comes first. This should
15164 include the height of the cursor line, to make that line
15165 fully visible. */
15166 move_it_to (&it, PT, -1, y_to_move,
15167 -1, MOVE_TO_POS | MOVE_TO_Y);
15168 dy = line_bottom_y (&it) - y0;
15169
15170 if (dy > scroll_max)
15171 return SCROLLING_FAILED;
15172
15173 if (dy > 0)
15174 scroll_down_p = true;
15175 }
15176 }
15177
15178 if (scroll_down_p)
15179 {
15180 /* Point is in or below the bottom scroll margin, so move the
15181 window start down. If scrolling conservatively, move it just
15182 enough down to make point visible. If scroll_step is set,
15183 move it down by scroll_step. */
15184 if (arg_scroll_conservatively)
15185 amount_to_scroll
15186 = min (max (dy, frame_line_height),
15187 frame_line_height * arg_scroll_conservatively);
15188 else if (scroll_step || temp_scroll_step)
15189 amount_to_scroll = scroll_max;
15190 else
15191 {
15192 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15193 height = WINDOW_BOX_TEXT_HEIGHT (w);
15194 if (NUMBERP (aggressive))
15195 {
15196 double float_amount = XFLOATINT (aggressive) * height;
15197 int aggressive_scroll = float_amount;
15198 if (aggressive_scroll == 0 && float_amount > 0)
15199 aggressive_scroll = 1;
15200 /* Don't let point enter the scroll margin near top of
15201 the window. This could happen if the value of
15202 scroll_up_aggressively is too large and there are
15203 non-zero margins, because scroll_up_aggressively
15204 means put point that fraction of window height
15205 _from_the_bottom_margin_. */
15206 if (aggressive_scroll + 2 * this_scroll_margin > height)
15207 aggressive_scroll = height - 2 * this_scroll_margin;
15208 amount_to_scroll = dy + aggressive_scroll;
15209 }
15210 }
15211
15212 if (amount_to_scroll <= 0)
15213 return SCROLLING_FAILED;
15214
15215 start_display (&it, w, startp);
15216 if (arg_scroll_conservatively <= scroll_limit)
15217 move_it_vertically (&it, amount_to_scroll);
15218 else
15219 {
15220 /* Extra precision for users who set scroll-conservatively
15221 to a large number: make sure the amount we scroll
15222 the window start is never less than amount_to_scroll,
15223 which was computed as distance from window bottom to
15224 point. This matters when lines at window top and lines
15225 below window bottom have different height. */
15226 struct it it1;
15227 void *it1data = NULL;
15228 /* We use a temporary it1 because line_bottom_y can modify
15229 its argument, if it moves one line down; see there. */
15230 int start_y;
15231
15232 SAVE_IT (it1, it, it1data);
15233 start_y = line_bottom_y (&it1);
15234 do {
15235 RESTORE_IT (&it, &it, it1data);
15236 move_it_by_lines (&it, 1);
15237 SAVE_IT (it1, it, it1data);
15238 } while (IT_CHARPOS (it) < ZV
15239 && line_bottom_y (&it1) - start_y < amount_to_scroll);
15240 bidi_unshelve_cache (it1data, true);
15241 }
15242
15243 /* If STARTP is unchanged, move it down another screen line. */
15244 if (IT_CHARPOS (it) == CHARPOS (startp))
15245 move_it_by_lines (&it, 1);
15246 startp = it.current.pos;
15247 }
15248 else
15249 {
15250 struct text_pos scroll_margin_pos = startp;
15251 int y_offset = 0;
15252
15253 /* See if point is inside the scroll margin at the top of the
15254 window. */
15255 if (this_scroll_margin)
15256 {
15257 int y_start;
15258
15259 start_display (&it, w, startp);
15260 y_start = it.current_y;
15261 move_it_vertically (&it, this_scroll_margin);
15262 scroll_margin_pos = it.current.pos;
15263 /* If we didn't move enough before hitting ZV, request
15264 additional amount of scroll, to move point out of the
15265 scroll margin. */
15266 if (IT_CHARPOS (it) == ZV
15267 && it.current_y - y_start < this_scroll_margin)
15268 y_offset = this_scroll_margin - (it.current_y - y_start);
15269 }
15270
15271 if (PT < CHARPOS (scroll_margin_pos))
15272 {
15273 /* Point is in the scroll margin at the top of the window or
15274 above what is displayed in the window. */
15275 int y0, y_to_move;
15276
15277 /* Compute the vertical distance from PT to the scroll
15278 margin position. Move as far as scroll_max allows, or
15279 one screenful, or 10 screen lines, whichever is largest.
15280 Give up if distance is greater than scroll_max or if we
15281 didn't reach the scroll margin position. */
15282 SET_TEXT_POS (pos, PT, PT_BYTE);
15283 start_display (&it, w, pos);
15284 y0 = it.current_y;
15285 y_to_move = max (it.last_visible_y,
15286 max (scroll_max, 10 * frame_line_height));
15287 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15288 y_to_move, -1,
15289 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15290 dy = it.current_y - y0;
15291 if (dy > scroll_max
15292 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15293 return SCROLLING_FAILED;
15294
15295 /* Additional scroll for when ZV was too close to point. */
15296 dy += y_offset;
15297
15298 /* Compute new window start. */
15299 start_display (&it, w, startp);
15300
15301 if (arg_scroll_conservatively)
15302 amount_to_scroll = max (dy, frame_line_height
15303 * max (scroll_step, temp_scroll_step));
15304 else if (scroll_step || temp_scroll_step)
15305 amount_to_scroll = scroll_max;
15306 else
15307 {
15308 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15309 height = WINDOW_BOX_TEXT_HEIGHT (w);
15310 if (NUMBERP (aggressive))
15311 {
15312 double float_amount = XFLOATINT (aggressive) * height;
15313 int aggressive_scroll = float_amount;
15314 if (aggressive_scroll == 0 && float_amount > 0)
15315 aggressive_scroll = 1;
15316 /* Don't let point enter the scroll margin near
15317 bottom of the window, if the value of
15318 scroll_down_aggressively happens to be too
15319 large. */
15320 if (aggressive_scroll + 2 * this_scroll_margin > height)
15321 aggressive_scroll = height - 2 * this_scroll_margin;
15322 amount_to_scroll = dy + aggressive_scroll;
15323 }
15324 }
15325
15326 if (amount_to_scroll <= 0)
15327 return SCROLLING_FAILED;
15328
15329 move_it_vertically_backward (&it, amount_to_scroll);
15330 startp = it.current.pos;
15331 }
15332 }
15333
15334 /* Run window scroll functions. */
15335 startp = run_window_scroll_functions (window, startp);
15336
15337 /* Display the window. Give up if new fonts are loaded, or if point
15338 doesn't appear. */
15339 if (!try_window (window, startp, 0))
15340 rc = SCROLLING_NEED_LARGER_MATRICES;
15341 else if (w->cursor.vpos < 0)
15342 {
15343 clear_glyph_matrix (w->desired_matrix);
15344 rc = SCROLLING_FAILED;
15345 }
15346 else
15347 {
15348 /* Maybe forget recorded base line for line number display. */
15349 if (!just_this_one_p
15350 || current_buffer->clip_changed
15351 || BEG_UNCHANGED < CHARPOS (startp))
15352 w->base_line_number = 0;
15353
15354 /* If cursor ends up on a partially visible line,
15355 treat that as being off the bottom of the screen. */
15356 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1,
15357 false)
15358 /* It's possible that the cursor is on the first line of the
15359 buffer, which is partially obscured due to a vscroll
15360 (Bug#7537). In that case, avoid looping forever. */
15361 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15362 {
15363 clear_glyph_matrix (w->desired_matrix);
15364 ++extra_scroll_margin_lines;
15365 goto too_near_end;
15366 }
15367 rc = SCROLLING_SUCCESS;
15368 }
15369
15370 return rc;
15371 }
15372
15373
15374 /* Compute a suitable window start for window W if display of W starts
15375 on a continuation line. Value is true if a new window start
15376 was computed.
15377
15378 The new window start will be computed, based on W's width, starting
15379 from the start of the continued line. It is the start of the
15380 screen line with the minimum distance from the old start W->start. */
15381
15382 static bool
15383 compute_window_start_on_continuation_line (struct window *w)
15384 {
15385 struct text_pos pos, start_pos;
15386 bool window_start_changed_p = false;
15387
15388 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15389
15390 /* If window start is on a continuation line... Window start may be
15391 < BEGV in case there's invisible text at the start of the
15392 buffer (M-x rmail, for example). */
15393 if (CHARPOS (start_pos) > BEGV
15394 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15395 {
15396 struct it it;
15397 struct glyph_row *row;
15398
15399 /* Handle the case that the window start is out of range. */
15400 if (CHARPOS (start_pos) < BEGV)
15401 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15402 else if (CHARPOS (start_pos) > ZV)
15403 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15404
15405 /* Find the start of the continued line. This should be fast
15406 because find_newline is fast (newline cache). */
15407 row = w->desired_matrix->rows + WINDOW_WANTS_HEADER_LINE_P (w);
15408 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15409 row, DEFAULT_FACE_ID);
15410 reseat_at_previous_visible_line_start (&it);
15411
15412 /* If the line start is "too far" away from the window start,
15413 say it takes too much time to compute a new window start. */
15414 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15415 /* PXW: Do we need upper bounds here? */
15416 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15417 {
15418 int min_distance, distance;
15419
15420 /* Move forward by display lines to find the new window
15421 start. If window width was enlarged, the new start can
15422 be expected to be > the old start. If window width was
15423 decreased, the new window start will be < the old start.
15424 So, we're looking for the display line start with the
15425 minimum distance from the old window start. */
15426 pos = it.current.pos;
15427 min_distance = INFINITY;
15428 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15429 distance < min_distance)
15430 {
15431 min_distance = distance;
15432 pos = it.current.pos;
15433 if (it.line_wrap == WORD_WRAP)
15434 {
15435 /* Under WORD_WRAP, move_it_by_lines is likely to
15436 overshoot and stop not at the first, but the
15437 second character from the left margin. So in
15438 that case, we need a more tight control on the X
15439 coordinate of the iterator than move_it_by_lines
15440 promises in its contract. The method is to first
15441 go to the last (rightmost) visible character of a
15442 line, then move to the leftmost character on the
15443 next line in a separate call. */
15444 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15445 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15446 move_it_to (&it, ZV, 0,
15447 it.current_y + it.max_ascent + it.max_descent, -1,
15448 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15449 }
15450 else
15451 move_it_by_lines (&it, 1);
15452 }
15453
15454 /* Set the window start there. */
15455 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15456 window_start_changed_p = true;
15457 }
15458 }
15459
15460 return window_start_changed_p;
15461 }
15462
15463
15464 /* Try cursor movement in case text has not changed in window WINDOW,
15465 with window start STARTP. Value is
15466
15467 CURSOR_MOVEMENT_SUCCESS if successful
15468
15469 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15470
15471 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15472 display. *SCROLL_STEP is set to true, under certain circumstances, if
15473 we want to scroll as if scroll-step were set to 1. See the code.
15474
15475 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15476 which case we have to abort this redisplay, and adjust matrices
15477 first. */
15478
15479 enum
15480 {
15481 CURSOR_MOVEMENT_SUCCESS,
15482 CURSOR_MOVEMENT_CANNOT_BE_USED,
15483 CURSOR_MOVEMENT_MUST_SCROLL,
15484 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15485 };
15486
15487 static int
15488 try_cursor_movement (Lisp_Object window, struct text_pos startp,
15489 bool *scroll_step)
15490 {
15491 struct window *w = XWINDOW (window);
15492 struct frame *f = XFRAME (w->frame);
15493 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15494
15495 #ifdef GLYPH_DEBUG
15496 if (inhibit_try_cursor_movement)
15497 return rc;
15498 #endif
15499
15500 /* Previously, there was a check for Lisp integer in the
15501 if-statement below. Now, this field is converted to
15502 ptrdiff_t, thus zero means invalid position in a buffer. */
15503 eassert (w->last_point > 0);
15504 /* Likewise there was a check whether window_end_vpos is nil or larger
15505 than the window. Now window_end_vpos is int and so never nil, but
15506 let's leave eassert to check whether it fits in the window. */
15507 eassert (!w->window_end_valid
15508 || w->window_end_vpos < w->current_matrix->nrows);
15509
15510 /* Handle case where text has not changed, only point, and it has
15511 not moved off the frame. */
15512 if (/* Point may be in this window. */
15513 PT >= CHARPOS (startp)
15514 /* Selective display hasn't changed. */
15515 && !current_buffer->clip_changed
15516 /* Function force-mode-line-update is used to force a thorough
15517 redisplay. It sets either windows_or_buffers_changed or
15518 update_mode_lines. So don't take a shortcut here for these
15519 cases. */
15520 && !update_mode_lines
15521 && !windows_or_buffers_changed
15522 && !f->cursor_type_changed
15523 && NILP (Vshow_trailing_whitespace)
15524 /* This code is not used for mini-buffer for the sake of the case
15525 of redisplaying to replace an echo area message; since in
15526 that case the mini-buffer contents per se are usually
15527 unchanged. This code is of no real use in the mini-buffer
15528 since the handling of this_line_start_pos, etc., in redisplay
15529 handles the same cases. */
15530 && !EQ (window, minibuf_window)
15531 && (FRAME_WINDOW_P (f)
15532 || !overlay_arrow_in_current_buffer_p ()))
15533 {
15534 int this_scroll_margin, top_scroll_margin;
15535 struct glyph_row *row = NULL;
15536 int frame_line_height = default_line_pixel_height (w);
15537 int window_total_lines
15538 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15539
15540 #ifdef GLYPH_DEBUG
15541 debug_method_add (w, "cursor movement");
15542 #endif
15543
15544 /* Scroll if point within this distance from the top or bottom
15545 of the window. This is a pixel value. */
15546 if (scroll_margin > 0)
15547 {
15548 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15549 this_scroll_margin *= frame_line_height;
15550 }
15551 else
15552 this_scroll_margin = 0;
15553
15554 top_scroll_margin = this_scroll_margin;
15555 if (WINDOW_WANTS_HEADER_LINE_P (w))
15556 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15557
15558 /* Start with the row the cursor was displayed during the last
15559 not paused redisplay. Give up if that row is not valid. */
15560 if (w->last_cursor_vpos < 0
15561 || w->last_cursor_vpos >= w->current_matrix->nrows)
15562 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15563 else
15564 {
15565 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15566 if (row->mode_line_p)
15567 ++row;
15568 if (!row->enabled_p)
15569 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15570 }
15571
15572 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15573 {
15574 bool scroll_p = false, must_scroll = false;
15575 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15576
15577 if (PT > w->last_point)
15578 {
15579 /* Point has moved forward. */
15580 while (MATRIX_ROW_END_CHARPOS (row) < PT
15581 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15582 {
15583 eassert (row->enabled_p);
15584 ++row;
15585 }
15586
15587 /* If the end position of a row equals the start
15588 position of the next row, and PT is at that position,
15589 we would rather display cursor in the next line. */
15590 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15591 && MATRIX_ROW_END_CHARPOS (row) == PT
15592 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15593 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15594 && !cursor_row_p (row))
15595 ++row;
15596
15597 /* If within the scroll margin, scroll. Note that
15598 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15599 the next line would be drawn, and that
15600 this_scroll_margin can be zero. */
15601 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15602 || PT > MATRIX_ROW_END_CHARPOS (row)
15603 /* Line is completely visible last line in window
15604 and PT is to be set in the next line. */
15605 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15606 && PT == MATRIX_ROW_END_CHARPOS (row)
15607 && !row->ends_at_zv_p
15608 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15609 scroll_p = true;
15610 }
15611 else if (PT < w->last_point)
15612 {
15613 /* Cursor has to be moved backward. Note that PT >=
15614 CHARPOS (startp) because of the outer if-statement. */
15615 while (!row->mode_line_p
15616 && (MATRIX_ROW_START_CHARPOS (row) > PT
15617 || (MATRIX_ROW_START_CHARPOS (row) == PT
15618 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15619 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15620 row > w->current_matrix->rows
15621 && (row-1)->ends_in_newline_from_string_p))))
15622 && (row->y > top_scroll_margin
15623 || CHARPOS (startp) == BEGV))
15624 {
15625 eassert (row->enabled_p);
15626 --row;
15627 }
15628
15629 /* Consider the following case: Window starts at BEGV,
15630 there is invisible, intangible text at BEGV, so that
15631 display starts at some point START > BEGV. It can
15632 happen that we are called with PT somewhere between
15633 BEGV and START. Try to handle that case. */
15634 if (row < w->current_matrix->rows
15635 || row->mode_line_p)
15636 {
15637 row = w->current_matrix->rows;
15638 if (row->mode_line_p)
15639 ++row;
15640 }
15641
15642 /* Due to newlines in overlay strings, we may have to
15643 skip forward over overlay strings. */
15644 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15645 && MATRIX_ROW_END_CHARPOS (row) == PT
15646 && !cursor_row_p (row))
15647 ++row;
15648
15649 /* If within the scroll margin, scroll. */
15650 if (row->y < top_scroll_margin
15651 && CHARPOS (startp) != BEGV)
15652 scroll_p = true;
15653 }
15654 else
15655 {
15656 /* Cursor did not move. So don't scroll even if cursor line
15657 is partially visible, as it was so before. */
15658 rc = CURSOR_MOVEMENT_SUCCESS;
15659 }
15660
15661 if (PT < MATRIX_ROW_START_CHARPOS (row)
15662 || PT > MATRIX_ROW_END_CHARPOS (row))
15663 {
15664 /* if PT is not in the glyph row, give up. */
15665 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15666 must_scroll = true;
15667 }
15668 else if (rc != CURSOR_MOVEMENT_SUCCESS
15669 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15670 {
15671 struct glyph_row *row1;
15672
15673 /* If rows are bidi-reordered and point moved, back up
15674 until we find a row that does not belong to a
15675 continuation line. This is because we must consider
15676 all rows of a continued line as candidates for the
15677 new cursor positioning, since row start and end
15678 positions change non-linearly with vertical position
15679 in such rows. */
15680 /* FIXME: Revisit this when glyph ``spilling'' in
15681 continuation lines' rows is implemented for
15682 bidi-reordered rows. */
15683 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15684 MATRIX_ROW_CONTINUATION_LINE_P (row);
15685 --row)
15686 {
15687 /* If we hit the beginning of the displayed portion
15688 without finding the first row of a continued
15689 line, give up. */
15690 if (row <= row1)
15691 {
15692 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15693 break;
15694 }
15695 eassert (row->enabled_p);
15696 }
15697 }
15698 if (must_scroll)
15699 ;
15700 else if (rc != CURSOR_MOVEMENT_SUCCESS
15701 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15702 /* Make sure this isn't a header line by any chance, since
15703 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield true. */
15704 && !row->mode_line_p
15705 && make_cursor_line_fully_visible_p)
15706 {
15707 if (PT == MATRIX_ROW_END_CHARPOS (row)
15708 && !row->ends_at_zv_p
15709 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15710 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15711 else if (row->height > window_box_height (w))
15712 {
15713 /* If we end up in a partially visible line, let's
15714 make it fully visible, except when it's taller
15715 than the window, in which case we can't do much
15716 about it. */
15717 *scroll_step = true;
15718 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15719 }
15720 else
15721 {
15722 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15723 if (!cursor_row_fully_visible_p (w, false, true))
15724 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15725 else
15726 rc = CURSOR_MOVEMENT_SUCCESS;
15727 }
15728 }
15729 else if (scroll_p)
15730 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15731 else if (rc != CURSOR_MOVEMENT_SUCCESS
15732 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15733 {
15734 /* With bidi-reordered rows, there could be more than
15735 one candidate row whose start and end positions
15736 occlude point. We need to let set_cursor_from_row
15737 find the best candidate. */
15738 /* FIXME: Revisit this when glyph ``spilling'' in
15739 continuation lines' rows is implemented for
15740 bidi-reordered rows. */
15741 bool rv = false;
15742
15743 do
15744 {
15745 bool at_zv_p = false, exact_match_p = false;
15746
15747 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15748 && PT <= MATRIX_ROW_END_CHARPOS (row)
15749 && cursor_row_p (row))
15750 rv |= set_cursor_from_row (w, row, w->current_matrix,
15751 0, 0, 0, 0);
15752 /* As soon as we've found the exact match for point,
15753 or the first suitable row whose ends_at_zv_p flag
15754 is set, we are done. */
15755 if (rv)
15756 {
15757 at_zv_p = MATRIX_ROW (w->current_matrix,
15758 w->cursor.vpos)->ends_at_zv_p;
15759 if (!at_zv_p
15760 && w->cursor.hpos >= 0
15761 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15762 w->cursor.vpos))
15763 {
15764 struct glyph_row *candidate =
15765 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15766 struct glyph *g =
15767 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15768 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15769
15770 exact_match_p =
15771 (BUFFERP (g->object) && g->charpos == PT)
15772 || (NILP (g->object)
15773 && (g->charpos == PT
15774 || (g->charpos == 0 && endpos - 1 == PT)));
15775 }
15776 if (at_zv_p || exact_match_p)
15777 {
15778 rc = CURSOR_MOVEMENT_SUCCESS;
15779 break;
15780 }
15781 }
15782 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15783 break;
15784 ++row;
15785 }
15786 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15787 || row->continued_p)
15788 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15789 || (MATRIX_ROW_START_CHARPOS (row) == PT
15790 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15791 /* If we didn't find any candidate rows, or exited the
15792 loop before all the candidates were examined, signal
15793 to the caller that this method failed. */
15794 if (rc != CURSOR_MOVEMENT_SUCCESS
15795 && !(rv
15796 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15797 && !row->continued_p))
15798 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15799 else if (rv)
15800 rc = CURSOR_MOVEMENT_SUCCESS;
15801 }
15802 else
15803 {
15804 do
15805 {
15806 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15807 {
15808 rc = CURSOR_MOVEMENT_SUCCESS;
15809 break;
15810 }
15811 ++row;
15812 }
15813 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15814 && MATRIX_ROW_START_CHARPOS (row) == PT
15815 && cursor_row_p (row));
15816 }
15817 }
15818 }
15819
15820 return rc;
15821 }
15822
15823
15824 void
15825 set_vertical_scroll_bar (struct window *w)
15826 {
15827 ptrdiff_t start, end, whole;
15828
15829 /* Calculate the start and end positions for the current window.
15830 At some point, it would be nice to choose between scrollbars
15831 which reflect the whole buffer size, with special markers
15832 indicating narrowing, and scrollbars which reflect only the
15833 visible region.
15834
15835 Note that mini-buffers sometimes aren't displaying any text. */
15836 if (!MINI_WINDOW_P (w)
15837 || (w == XWINDOW (minibuf_window)
15838 && NILP (echo_area_buffer[0])))
15839 {
15840 struct buffer *buf = XBUFFER (w->contents);
15841 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15842 start = marker_position (w->start) - BUF_BEGV (buf);
15843 /* I don't think this is guaranteed to be right. For the
15844 moment, we'll pretend it is. */
15845 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15846
15847 if (end < start)
15848 end = start;
15849 if (whole < (end - start))
15850 whole = end - start;
15851 }
15852 else
15853 start = end = whole = 0;
15854
15855 /* Indicate what this scroll bar ought to be displaying now. */
15856 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15857 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15858 (w, end - start, whole, start);
15859 }
15860
15861
15862 void
15863 set_horizontal_scroll_bar (struct window *w)
15864 {
15865 int start, end, whole, portion;
15866
15867 if (!MINI_WINDOW_P (w)
15868 || (w == XWINDOW (minibuf_window)
15869 && NILP (echo_area_buffer[0])))
15870 {
15871 struct buffer *b = XBUFFER (w->contents);
15872 struct buffer *old_buffer = NULL;
15873 struct it it;
15874 struct text_pos startp;
15875
15876 if (b != current_buffer)
15877 {
15878 old_buffer = current_buffer;
15879 set_buffer_internal (b);
15880 }
15881
15882 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15883 start_display (&it, w, startp);
15884 it.last_visible_x = INT_MAX;
15885 whole = move_it_to (&it, -1, INT_MAX, window_box_height (w), -1,
15886 MOVE_TO_X | MOVE_TO_Y);
15887 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
15888 window_box_height (w), -1,
15889 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
15890
15891 start = w->hscroll * FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w));
15892 end = start + window_box_width (w, TEXT_AREA);
15893 portion = end - start;
15894 /* After enlarging a horizontally scrolled window such that it
15895 gets at least as wide as the text it contains, make sure that
15896 the thumb doesn't fill the entire scroll bar so we can still
15897 drag it back to see the entire text. */
15898 whole = max (whole, end);
15899
15900 if (it.bidi_p)
15901 {
15902 Lisp_Object pdir;
15903
15904 pdir = Fcurrent_bidi_paragraph_direction (Qnil);
15905 if (EQ (pdir, Qright_to_left))
15906 {
15907 start = whole - end;
15908 end = start + portion;
15909 }
15910 }
15911
15912 if (old_buffer)
15913 set_buffer_internal (old_buffer);
15914 }
15915 else
15916 start = end = whole = portion = 0;
15917
15918 w->hscroll_whole = whole;
15919
15920 /* Indicate what this scroll bar ought to be displaying now. */
15921 if (FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15922 (*FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15923 (w, portion, whole, start);
15924 }
15925
15926
15927 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P means only
15928 selected_window is redisplayed.
15929
15930 We can return without actually redisplaying the window if fonts has been
15931 changed on window's frame. In that case, redisplay_internal will retry.
15932
15933 As one of the important parts of redisplaying a window, we need to
15934 decide whether the previous window-start position (stored in the
15935 window's w->start marker position) is still valid, and if it isn't,
15936 recompute it. Some details about that:
15937
15938 . The previous window-start could be in a continuation line, in
15939 which case we need to recompute it when the window width
15940 changes. See compute_window_start_on_continuation_line and its
15941 call below.
15942
15943 . The text that changed since last redisplay could include the
15944 previous window-start position. In that case, we try to salvage
15945 what we can from the current glyph matrix by calling
15946 try_scrolling, which see.
15947
15948 . Some Emacs command could force us to use a specific window-start
15949 position by setting the window's force_start flag, or gently
15950 propose doing that by setting the window's optional_new_start
15951 flag. In these cases, we try using the specified start point if
15952 that succeeds (i.e. the window desired matrix is successfully
15953 recomputed, and point location is within the window). In case
15954 of optional_new_start, we first check if the specified start
15955 position is feasible, i.e. if it will allow point to be
15956 displayed in the window. If using the specified start point
15957 fails, e.g., if new fonts are needed to be loaded, we abort the
15958 redisplay cycle and leave it up to the next cycle to figure out
15959 things.
15960
15961 . Note that the window's force_start flag is sometimes set by
15962 redisplay itself, when it decides that the previous window start
15963 point is fine and should be kept. Search for "goto force_start"
15964 below to see the details. Like the values of window-start
15965 specified outside of redisplay, these internally-deduced values
15966 are tested for feasibility, and ignored if found to be
15967 unfeasible.
15968
15969 . Note that the function try_window, used to completely redisplay
15970 a window, accepts the window's start point as its argument.
15971 This is used several times in the redisplay code to control
15972 where the window start will be, according to user options such
15973 as scroll-conservatively, and also to ensure the screen line
15974 showing point will be fully (as opposed to partially) visible on
15975 display. */
15976
15977 static void
15978 redisplay_window (Lisp_Object window, bool just_this_one_p)
15979 {
15980 struct window *w = XWINDOW (window);
15981 struct frame *f = XFRAME (w->frame);
15982 struct buffer *buffer = XBUFFER (w->contents);
15983 struct buffer *old = current_buffer;
15984 struct text_pos lpoint, opoint, startp;
15985 bool update_mode_line;
15986 int tem;
15987 struct it it;
15988 /* Record it now because it's overwritten. */
15989 bool current_matrix_up_to_date_p = false;
15990 bool used_current_matrix_p = false;
15991 /* This is less strict than current_matrix_up_to_date_p.
15992 It indicates that the buffer contents and narrowing are unchanged. */
15993 bool buffer_unchanged_p = false;
15994 bool temp_scroll_step = false;
15995 ptrdiff_t count = SPECPDL_INDEX ();
15996 int rc;
15997 int centering_position = -1;
15998 bool last_line_misfit = false;
15999 ptrdiff_t beg_unchanged, end_unchanged;
16000 int frame_line_height;
16001
16002 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16003 opoint = lpoint;
16004
16005 #ifdef GLYPH_DEBUG
16006 *w->desired_matrix->method = 0;
16007 #endif
16008
16009 if (!just_this_one_p
16010 && REDISPLAY_SOME_P ()
16011 && !w->redisplay
16012 && !w->update_mode_line
16013 && !f->face_change
16014 && !f->redisplay
16015 && !buffer->text->redisplay
16016 && BUF_PT (buffer) == w->last_point)
16017 return;
16018
16019 /* Make sure that both W's markers are valid. */
16020 eassert (XMARKER (w->start)->buffer == buffer);
16021 eassert (XMARKER (w->pointm)->buffer == buffer);
16022
16023 /* We come here again if we need to run window-text-change-functions
16024 below. */
16025 restart:
16026 reconsider_clip_changes (w);
16027 frame_line_height = default_line_pixel_height (w);
16028
16029 /* Has the mode line to be updated? */
16030 update_mode_line = (w->update_mode_line
16031 || update_mode_lines
16032 || buffer->clip_changed
16033 || buffer->prevent_redisplay_optimizations_p);
16034
16035 if (!just_this_one_p)
16036 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
16037 cleverly elsewhere. */
16038 w->must_be_updated_p = true;
16039
16040 if (MINI_WINDOW_P (w))
16041 {
16042 if (w == XWINDOW (echo_area_window)
16043 && !NILP (echo_area_buffer[0]))
16044 {
16045 if (update_mode_line)
16046 /* We may have to update a tty frame's menu bar or a
16047 tool-bar. Example `M-x C-h C-h C-g'. */
16048 goto finish_menu_bars;
16049 else
16050 /* We've already displayed the echo area glyphs in this window. */
16051 goto finish_scroll_bars;
16052 }
16053 else if ((w != XWINDOW (minibuf_window)
16054 || minibuf_level == 0)
16055 /* When buffer is nonempty, redisplay window normally. */
16056 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
16057 /* Quail displays non-mini buffers in minibuffer window.
16058 In that case, redisplay the window normally. */
16059 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
16060 {
16061 /* W is a mini-buffer window, but it's not active, so clear
16062 it. */
16063 int yb = window_text_bottom_y (w);
16064 struct glyph_row *row;
16065 int y;
16066
16067 for (y = 0, row = w->desired_matrix->rows;
16068 y < yb;
16069 y += row->height, ++row)
16070 blank_row (w, row, y);
16071 goto finish_scroll_bars;
16072 }
16073
16074 clear_glyph_matrix (w->desired_matrix);
16075 }
16076
16077 /* Otherwise set up data on this window; select its buffer and point
16078 value. */
16079 /* Really select the buffer, for the sake of buffer-local
16080 variables. */
16081 set_buffer_internal_1 (XBUFFER (w->contents));
16082
16083 current_matrix_up_to_date_p
16084 = (w->window_end_valid
16085 && !current_buffer->clip_changed
16086 && !current_buffer->prevent_redisplay_optimizations_p
16087 && !window_outdated (w));
16088
16089 /* Run the window-text-change-functions
16090 if it is possible that the text on the screen has changed
16091 (either due to modification of the text, or any other reason). */
16092 if (!current_matrix_up_to_date_p
16093 && !NILP (Vwindow_text_change_functions))
16094 {
16095 safe_run_hooks (Qwindow_text_change_functions);
16096 goto restart;
16097 }
16098
16099 beg_unchanged = BEG_UNCHANGED;
16100 end_unchanged = END_UNCHANGED;
16101
16102 SET_TEXT_POS (opoint, PT, PT_BYTE);
16103
16104 specbind (Qinhibit_point_motion_hooks, Qt);
16105
16106 buffer_unchanged_p
16107 = (w->window_end_valid
16108 && !current_buffer->clip_changed
16109 && !window_outdated (w));
16110
16111 /* When windows_or_buffers_changed is non-zero, we can't rely
16112 on the window end being valid, so set it to zero there. */
16113 if (windows_or_buffers_changed)
16114 {
16115 /* If window starts on a continuation line, maybe adjust the
16116 window start in case the window's width changed. */
16117 if (XMARKER (w->start)->buffer == current_buffer)
16118 compute_window_start_on_continuation_line (w);
16119
16120 w->window_end_valid = false;
16121 /* If so, we also can't rely on current matrix
16122 and should not fool try_cursor_movement below. */
16123 current_matrix_up_to_date_p = false;
16124 }
16125
16126 /* Some sanity checks. */
16127 CHECK_WINDOW_END (w);
16128 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
16129 emacs_abort ();
16130 if (BYTEPOS (opoint) < CHARPOS (opoint))
16131 emacs_abort ();
16132
16133 if (mode_line_update_needed (w))
16134 update_mode_line = true;
16135
16136 /* Point refers normally to the selected window. For any other
16137 window, set up appropriate value. */
16138 if (!EQ (window, selected_window))
16139 {
16140 ptrdiff_t new_pt = marker_position (w->pointm);
16141 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
16142
16143 if (new_pt < BEGV)
16144 {
16145 new_pt = BEGV;
16146 new_pt_byte = BEGV_BYTE;
16147 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16148 }
16149 else if (new_pt > (ZV - 1))
16150 {
16151 new_pt = ZV;
16152 new_pt_byte = ZV_BYTE;
16153 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16154 }
16155
16156 /* We don't use SET_PT so that the point-motion hooks don't run. */
16157 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16158 }
16159
16160 /* If any of the character widths specified in the display table
16161 have changed, invalidate the width run cache. It's true that
16162 this may be a bit late to catch such changes, but the rest of
16163 redisplay goes (non-fatally) haywire when the display table is
16164 changed, so why should we worry about doing any better? */
16165 if (current_buffer->width_run_cache
16166 || (current_buffer->base_buffer
16167 && current_buffer->base_buffer->width_run_cache))
16168 {
16169 struct Lisp_Char_Table *disptab = buffer_display_table ();
16170
16171 if (! disptab_matches_widthtab
16172 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16173 {
16174 struct buffer *buf = current_buffer;
16175
16176 if (buf->base_buffer)
16177 buf = buf->base_buffer;
16178 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16179 recompute_width_table (current_buffer, disptab);
16180 }
16181 }
16182
16183 /* If window-start is screwed up, choose a new one. */
16184 if (XMARKER (w->start)->buffer != current_buffer)
16185 goto recenter;
16186
16187 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16188
16189 /* If someone specified a new starting point but did not insist,
16190 check whether it can be used. */
16191 if ((w->optional_new_start || window_frozen_p (w))
16192 && CHARPOS (startp) >= BEGV
16193 && CHARPOS (startp) <= ZV)
16194 {
16195 ptrdiff_t it_charpos;
16196
16197 w->optional_new_start = false;
16198 start_display (&it, w, startp);
16199 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16200 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16201 /* Record IT's position now, since line_bottom_y might change
16202 that. */
16203 it_charpos = IT_CHARPOS (it);
16204 /* Make sure we set the force_start flag only if the cursor row
16205 will be fully visible. Otherwise, the code under force_start
16206 label below will try to move point back into view, which is
16207 not what the code which sets optional_new_start wants. */
16208 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
16209 && !w->force_start)
16210 {
16211 if (it_charpos == PT)
16212 w->force_start = true;
16213 /* IT may overshoot PT if text at PT is invisible. */
16214 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16215 w->force_start = true;
16216 #ifdef GLYPH_DEBUG
16217 if (w->force_start)
16218 {
16219 if (window_frozen_p (w))
16220 debug_method_add (w, "set force_start from frozen window start");
16221 else
16222 debug_method_add (w, "set force_start from optional_new_start");
16223 }
16224 #endif
16225 }
16226 }
16227
16228 force_start:
16229
16230 /* Handle case where place to start displaying has been specified,
16231 unless the specified location is outside the accessible range. */
16232 if (w->force_start)
16233 {
16234 /* We set this later on if we have to adjust point. */
16235 int new_vpos = -1;
16236
16237 w->force_start = false;
16238 w->vscroll = 0;
16239 w->window_end_valid = false;
16240
16241 /* Forget any recorded base line for line number display. */
16242 if (!buffer_unchanged_p)
16243 w->base_line_number = 0;
16244
16245 /* Redisplay the mode line. Select the buffer properly for that.
16246 Also, run the hook window-scroll-functions
16247 because we have scrolled. */
16248 /* Note, we do this after clearing force_start because
16249 if there's an error, it is better to forget about force_start
16250 than to get into an infinite loop calling the hook functions
16251 and having them get more errors. */
16252 if (!update_mode_line
16253 || ! NILP (Vwindow_scroll_functions))
16254 {
16255 update_mode_line = true;
16256 w->update_mode_line = true;
16257 startp = run_window_scroll_functions (window, startp);
16258 }
16259
16260 if (CHARPOS (startp) < BEGV)
16261 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16262 else if (CHARPOS (startp) > ZV)
16263 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16264
16265 /* Redisplay, then check if cursor has been set during the
16266 redisplay. Give up if new fonts were loaded. */
16267 /* We used to issue a CHECK_MARGINS argument to try_window here,
16268 but this causes scrolling to fail when point begins inside
16269 the scroll margin (bug#148) -- cyd */
16270 if (!try_window (window, startp, 0))
16271 {
16272 w->force_start = true;
16273 clear_glyph_matrix (w->desired_matrix);
16274 goto need_larger_matrices;
16275 }
16276
16277 if (w->cursor.vpos < 0)
16278 {
16279 /* If point does not appear, try to move point so it does
16280 appear. The desired matrix has been built above, so we
16281 can use it here. */
16282 new_vpos = window_box_height (w) / 2;
16283 }
16284
16285 if (!cursor_row_fully_visible_p (w, false, false))
16286 {
16287 /* Point does appear, but on a line partly visible at end of window.
16288 Move it back to a fully-visible line. */
16289 new_vpos = window_box_height (w);
16290 /* But if window_box_height suggests a Y coordinate that is
16291 not less than we already have, that line will clearly not
16292 be fully visible, so give up and scroll the display.
16293 This can happen when the default face uses a font whose
16294 dimensions are different from the frame's default
16295 font. */
16296 if (new_vpos >= w->cursor.y)
16297 {
16298 w->cursor.vpos = -1;
16299 clear_glyph_matrix (w->desired_matrix);
16300 goto try_to_scroll;
16301 }
16302 }
16303 else if (w->cursor.vpos >= 0)
16304 {
16305 /* Some people insist on not letting point enter the scroll
16306 margin, even though this part handles windows that didn't
16307 scroll at all. */
16308 int window_total_lines
16309 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16310 int margin = min (scroll_margin, window_total_lines / 4);
16311 int pixel_margin = margin * frame_line_height;
16312 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16313
16314 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16315 below, which finds the row to move point to, advances by
16316 the Y coordinate of the _next_ row, see the definition of
16317 MATRIX_ROW_BOTTOM_Y. */
16318 if (w->cursor.vpos < margin + header_line)
16319 {
16320 w->cursor.vpos = -1;
16321 clear_glyph_matrix (w->desired_matrix);
16322 goto try_to_scroll;
16323 }
16324 else
16325 {
16326 int window_height = window_box_height (w);
16327
16328 if (header_line)
16329 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16330 if (w->cursor.y >= window_height - pixel_margin)
16331 {
16332 w->cursor.vpos = -1;
16333 clear_glyph_matrix (w->desired_matrix);
16334 goto try_to_scroll;
16335 }
16336 }
16337 }
16338
16339 /* If we need to move point for either of the above reasons,
16340 now actually do it. */
16341 if (new_vpos >= 0)
16342 {
16343 struct glyph_row *row;
16344
16345 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16346 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16347 ++row;
16348
16349 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16350 MATRIX_ROW_START_BYTEPOS (row));
16351
16352 if (w != XWINDOW (selected_window))
16353 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16354 else if (current_buffer == old)
16355 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16356
16357 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16358
16359 /* Re-run pre-redisplay-function so it can update the region
16360 according to the new position of point. */
16361 /* Other than the cursor, w's redisplay is done so we can set its
16362 redisplay to false. Also the buffer's redisplay can be set to
16363 false, since propagate_buffer_redisplay should have already
16364 propagated its info to `w' anyway. */
16365 w->redisplay = false;
16366 XBUFFER (w->contents)->text->redisplay = false;
16367 safe__call1 (true, Vpre_redisplay_function, Fcons (window, Qnil));
16368
16369 if (w->redisplay || XBUFFER (w->contents)->text->redisplay)
16370 {
16371 /* pre-redisplay-function made changes (e.g. move the region)
16372 that require another round of redisplay. */
16373 clear_glyph_matrix (w->desired_matrix);
16374 if (!try_window (window, startp, 0))
16375 goto need_larger_matrices;
16376 }
16377 }
16378 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, false, false))
16379 {
16380 clear_glyph_matrix (w->desired_matrix);
16381 goto try_to_scroll;
16382 }
16383
16384 #ifdef GLYPH_DEBUG
16385 debug_method_add (w, "forced window start");
16386 #endif
16387 goto done;
16388 }
16389
16390 /* Handle case where text has not changed, only point, and it has
16391 not moved off the frame, and we are not retrying after hscroll.
16392 (current_matrix_up_to_date_p is true when retrying.) */
16393 if (current_matrix_up_to_date_p
16394 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16395 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16396 {
16397 switch (rc)
16398 {
16399 case CURSOR_MOVEMENT_SUCCESS:
16400 used_current_matrix_p = true;
16401 goto done;
16402
16403 case CURSOR_MOVEMENT_MUST_SCROLL:
16404 goto try_to_scroll;
16405
16406 default:
16407 emacs_abort ();
16408 }
16409 }
16410 /* If current starting point was originally the beginning of a line
16411 but no longer is, find a new starting point. */
16412 else if (w->start_at_line_beg
16413 && !(CHARPOS (startp) <= BEGV
16414 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16415 {
16416 #ifdef GLYPH_DEBUG
16417 debug_method_add (w, "recenter 1");
16418 #endif
16419 goto recenter;
16420 }
16421
16422 /* Try scrolling with try_window_id. Value is > 0 if update has
16423 been done, it is -1 if we know that the same window start will
16424 not work. It is 0 if unsuccessful for some other reason. */
16425 else if ((tem = try_window_id (w)) != 0)
16426 {
16427 #ifdef GLYPH_DEBUG
16428 debug_method_add (w, "try_window_id %d", tem);
16429 #endif
16430
16431 if (f->fonts_changed)
16432 goto need_larger_matrices;
16433 if (tem > 0)
16434 goto done;
16435
16436 /* Otherwise try_window_id has returned -1 which means that we
16437 don't want the alternative below this comment to execute. */
16438 }
16439 else if (CHARPOS (startp) >= BEGV
16440 && CHARPOS (startp) <= ZV
16441 && PT >= CHARPOS (startp)
16442 && (CHARPOS (startp) < ZV
16443 /* Avoid starting at end of buffer. */
16444 || CHARPOS (startp) == BEGV
16445 || !window_outdated (w)))
16446 {
16447 int d1, d2, d5, d6;
16448 int rtop, rbot;
16449
16450 /* If first window line is a continuation line, and window start
16451 is inside the modified region, but the first change is before
16452 current window start, we must select a new window start.
16453
16454 However, if this is the result of a down-mouse event (e.g. by
16455 extending the mouse-drag-overlay), we don't want to select a
16456 new window start, since that would change the position under
16457 the mouse, resulting in an unwanted mouse-movement rather
16458 than a simple mouse-click. */
16459 if (!w->start_at_line_beg
16460 && NILP (do_mouse_tracking)
16461 && CHARPOS (startp) > BEGV
16462 && CHARPOS (startp) > BEG + beg_unchanged
16463 && CHARPOS (startp) <= Z - end_unchanged
16464 /* Even if w->start_at_line_beg is nil, a new window may
16465 start at a line_beg, since that's how set_buffer_window
16466 sets it. So, we need to check the return value of
16467 compute_window_start_on_continuation_line. (See also
16468 bug#197). */
16469 && XMARKER (w->start)->buffer == current_buffer
16470 && compute_window_start_on_continuation_line (w)
16471 /* It doesn't make sense to force the window start like we
16472 do at label force_start if it is already known that point
16473 will not be fully visible in the resulting window, because
16474 doing so will move point from its correct position
16475 instead of scrolling the window to bring point into view.
16476 See bug#9324. */
16477 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16478 /* A very tall row could need more than the window height,
16479 in which case we accept that it is partially visible. */
16480 && (rtop != 0) == (rbot != 0))
16481 {
16482 w->force_start = true;
16483 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16484 #ifdef GLYPH_DEBUG
16485 debug_method_add (w, "recomputed window start in continuation line");
16486 #endif
16487 goto force_start;
16488 }
16489
16490 #ifdef GLYPH_DEBUG
16491 debug_method_add (w, "same window start");
16492 #endif
16493
16494 /* Try to redisplay starting at same place as before.
16495 If point has not moved off frame, accept the results. */
16496 if (!current_matrix_up_to_date_p
16497 /* Don't use try_window_reusing_current_matrix in this case
16498 because a window scroll function can have changed the
16499 buffer. */
16500 || !NILP (Vwindow_scroll_functions)
16501 || MINI_WINDOW_P (w)
16502 || !(used_current_matrix_p
16503 = try_window_reusing_current_matrix (w)))
16504 {
16505 IF_DEBUG (debug_method_add (w, "1"));
16506 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16507 /* -1 means we need to scroll.
16508 0 means we need new matrices, but fonts_changed
16509 is set in that case, so we will detect it below. */
16510 goto try_to_scroll;
16511 }
16512
16513 if (f->fonts_changed)
16514 goto need_larger_matrices;
16515
16516 if (w->cursor.vpos >= 0)
16517 {
16518 if (!just_this_one_p
16519 || current_buffer->clip_changed
16520 || BEG_UNCHANGED < CHARPOS (startp))
16521 /* Forget any recorded base line for line number display. */
16522 w->base_line_number = 0;
16523
16524 if (!cursor_row_fully_visible_p (w, true, false))
16525 {
16526 clear_glyph_matrix (w->desired_matrix);
16527 last_line_misfit = true;
16528 }
16529 /* Drop through and scroll. */
16530 else
16531 goto done;
16532 }
16533 else
16534 clear_glyph_matrix (w->desired_matrix);
16535 }
16536
16537 try_to_scroll:
16538
16539 /* Redisplay the mode line. Select the buffer properly for that. */
16540 if (!update_mode_line)
16541 {
16542 update_mode_line = true;
16543 w->update_mode_line = true;
16544 }
16545
16546 /* Try to scroll by specified few lines. */
16547 if ((scroll_conservatively
16548 || emacs_scroll_step
16549 || temp_scroll_step
16550 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16551 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16552 && CHARPOS (startp) >= BEGV
16553 && CHARPOS (startp) <= ZV)
16554 {
16555 /* The function returns -1 if new fonts were loaded, 1 if
16556 successful, 0 if not successful. */
16557 int ss = try_scrolling (window, just_this_one_p,
16558 scroll_conservatively,
16559 emacs_scroll_step,
16560 temp_scroll_step, last_line_misfit);
16561 switch (ss)
16562 {
16563 case SCROLLING_SUCCESS:
16564 goto done;
16565
16566 case SCROLLING_NEED_LARGER_MATRICES:
16567 goto need_larger_matrices;
16568
16569 case SCROLLING_FAILED:
16570 break;
16571
16572 default:
16573 emacs_abort ();
16574 }
16575 }
16576
16577 /* Finally, just choose a place to start which positions point
16578 according to user preferences. */
16579
16580 recenter:
16581
16582 #ifdef GLYPH_DEBUG
16583 debug_method_add (w, "recenter");
16584 #endif
16585
16586 /* Forget any previously recorded base line for line number display. */
16587 if (!buffer_unchanged_p)
16588 w->base_line_number = 0;
16589
16590 /* Determine the window start relative to point. */
16591 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16592 it.current_y = it.last_visible_y;
16593 if (centering_position < 0)
16594 {
16595 int window_total_lines
16596 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16597 int margin
16598 = scroll_margin > 0
16599 ? min (scroll_margin, window_total_lines / 4)
16600 : 0;
16601 ptrdiff_t margin_pos = CHARPOS (startp);
16602 Lisp_Object aggressive;
16603 bool scrolling_up;
16604
16605 /* If there is a scroll margin at the top of the window, find
16606 its character position. */
16607 if (margin
16608 /* Cannot call start_display if startp is not in the
16609 accessible region of the buffer. This can happen when we
16610 have just switched to a different buffer and/or changed
16611 its restriction. In that case, startp is initialized to
16612 the character position 1 (BEGV) because we did not yet
16613 have chance to display the buffer even once. */
16614 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16615 {
16616 struct it it1;
16617 void *it1data = NULL;
16618
16619 SAVE_IT (it1, it, it1data);
16620 start_display (&it1, w, startp);
16621 move_it_vertically (&it1, margin * frame_line_height);
16622 margin_pos = IT_CHARPOS (it1);
16623 RESTORE_IT (&it, &it, it1data);
16624 }
16625 scrolling_up = PT > margin_pos;
16626 aggressive =
16627 scrolling_up
16628 ? BVAR (current_buffer, scroll_up_aggressively)
16629 : BVAR (current_buffer, scroll_down_aggressively);
16630
16631 if (!MINI_WINDOW_P (w)
16632 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16633 {
16634 int pt_offset = 0;
16635
16636 /* Setting scroll-conservatively overrides
16637 scroll-*-aggressively. */
16638 if (!scroll_conservatively && NUMBERP (aggressive))
16639 {
16640 double float_amount = XFLOATINT (aggressive);
16641
16642 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16643 if (pt_offset == 0 && float_amount > 0)
16644 pt_offset = 1;
16645 if (pt_offset && margin > 0)
16646 margin -= 1;
16647 }
16648 /* Compute how much to move the window start backward from
16649 point so that point will be displayed where the user
16650 wants it. */
16651 if (scrolling_up)
16652 {
16653 centering_position = it.last_visible_y;
16654 if (pt_offset)
16655 centering_position -= pt_offset;
16656 centering_position -=
16657 (frame_line_height * (1 + margin + last_line_misfit)
16658 + WINDOW_HEADER_LINE_HEIGHT (w));
16659 /* Don't let point enter the scroll margin near top of
16660 the window. */
16661 if (centering_position < margin * frame_line_height)
16662 centering_position = margin * frame_line_height;
16663 }
16664 else
16665 centering_position = margin * frame_line_height + pt_offset;
16666 }
16667 else
16668 /* Set the window start half the height of the window backward
16669 from point. */
16670 centering_position = window_box_height (w) / 2;
16671 }
16672 move_it_vertically_backward (&it, centering_position);
16673
16674 eassert (IT_CHARPOS (it) >= BEGV);
16675
16676 /* The function move_it_vertically_backward may move over more
16677 than the specified y-distance. If it->w is small, e.g. a
16678 mini-buffer window, we may end up in front of the window's
16679 display area. Start displaying at the start of the line
16680 containing PT in this case. */
16681 if (it.current_y <= 0)
16682 {
16683 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16684 move_it_vertically_backward (&it, 0);
16685 it.current_y = 0;
16686 }
16687
16688 it.current_x = it.hpos = 0;
16689
16690 /* Set the window start position here explicitly, to avoid an
16691 infinite loop in case the functions in window-scroll-functions
16692 get errors. */
16693 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16694
16695 /* Run scroll hooks. */
16696 startp = run_window_scroll_functions (window, it.current.pos);
16697
16698 /* Redisplay the window. */
16699 if (!current_matrix_up_to_date_p
16700 || windows_or_buffers_changed
16701 || f->cursor_type_changed
16702 /* Don't use try_window_reusing_current_matrix in this case
16703 because it can have changed the buffer. */
16704 || !NILP (Vwindow_scroll_functions)
16705 || !just_this_one_p
16706 || MINI_WINDOW_P (w)
16707 || !(used_current_matrix_p
16708 = try_window_reusing_current_matrix (w)))
16709 try_window (window, startp, 0);
16710
16711 /* If new fonts have been loaded (due to fontsets), give up. We
16712 have to start a new redisplay since we need to re-adjust glyph
16713 matrices. */
16714 if (f->fonts_changed)
16715 goto need_larger_matrices;
16716
16717 /* If cursor did not appear assume that the middle of the window is
16718 in the first line of the window. Do it again with the next line.
16719 (Imagine a window of height 100, displaying two lines of height
16720 60. Moving back 50 from it->last_visible_y will end in the first
16721 line.) */
16722 if (w->cursor.vpos < 0)
16723 {
16724 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16725 {
16726 clear_glyph_matrix (w->desired_matrix);
16727 move_it_by_lines (&it, 1);
16728 try_window (window, it.current.pos, 0);
16729 }
16730 else if (PT < IT_CHARPOS (it))
16731 {
16732 clear_glyph_matrix (w->desired_matrix);
16733 move_it_by_lines (&it, -1);
16734 try_window (window, it.current.pos, 0);
16735 }
16736 else
16737 {
16738 /* Not much we can do about it. */
16739 }
16740 }
16741
16742 /* Consider the following case: Window starts at BEGV, there is
16743 invisible, intangible text at BEGV, so that display starts at
16744 some point START > BEGV. It can happen that we are called with
16745 PT somewhere between BEGV and START. Try to handle that case,
16746 and similar ones. */
16747 if (w->cursor.vpos < 0)
16748 {
16749 /* First, try locating the proper glyph row for PT. */
16750 struct glyph_row *row =
16751 row_containing_pos (w, PT, w->current_matrix->rows, NULL, 0);
16752
16753 /* Sometimes point is at the beginning of invisible text that is
16754 before the 1st character displayed in the row. In that case,
16755 row_containing_pos fails to find the row, because no glyphs
16756 with appropriate buffer positions are present in the row.
16757 Therefore, we next try to find the row which shows the 1st
16758 position after the invisible text. */
16759 if (!row)
16760 {
16761 Lisp_Object val =
16762 get_char_property_and_overlay (make_number (PT), Qinvisible,
16763 Qnil, NULL);
16764
16765 if (TEXT_PROP_MEANS_INVISIBLE (val) != 0)
16766 {
16767 ptrdiff_t alt_pos;
16768 Lisp_Object invis_end =
16769 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16770 Qnil, Qnil);
16771
16772 if (NATNUMP (invis_end))
16773 alt_pos = XFASTINT (invis_end);
16774 else
16775 alt_pos = ZV;
16776 row = row_containing_pos (w, alt_pos, w->current_matrix->rows,
16777 NULL, 0);
16778 }
16779 }
16780 /* Finally, fall back on the first row of the window after the
16781 header line (if any). This is slightly better than not
16782 displaying the cursor at all. */
16783 if (!row)
16784 {
16785 row = w->current_matrix->rows;
16786 if (row->mode_line_p)
16787 ++row;
16788 }
16789 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16790 }
16791
16792 if (!cursor_row_fully_visible_p (w, false, false))
16793 {
16794 /* If vscroll is enabled, disable it and try again. */
16795 if (w->vscroll)
16796 {
16797 w->vscroll = 0;
16798 clear_glyph_matrix (w->desired_matrix);
16799 goto recenter;
16800 }
16801
16802 /* Users who set scroll-conservatively to a large number want
16803 point just above/below the scroll margin. If we ended up
16804 with point's row partially visible, move the window start to
16805 make that row fully visible and out of the margin. */
16806 if (scroll_conservatively > SCROLL_LIMIT)
16807 {
16808 int window_total_lines
16809 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16810 int margin =
16811 scroll_margin > 0
16812 ? min (scroll_margin, window_total_lines / 4)
16813 : 0;
16814 bool move_down = w->cursor.vpos >= window_total_lines / 2;
16815
16816 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16817 clear_glyph_matrix (w->desired_matrix);
16818 if (1 == try_window (window, it.current.pos,
16819 TRY_WINDOW_CHECK_MARGINS))
16820 goto done;
16821 }
16822
16823 /* If centering point failed to make the whole line visible,
16824 put point at the top instead. That has to make the whole line
16825 visible, if it can be done. */
16826 if (centering_position == 0)
16827 goto done;
16828
16829 clear_glyph_matrix (w->desired_matrix);
16830 centering_position = 0;
16831 goto recenter;
16832 }
16833
16834 done:
16835
16836 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16837 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16838 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16839
16840 /* Display the mode line, if we must. */
16841 if ((update_mode_line
16842 /* If window not full width, must redo its mode line
16843 if (a) the window to its side is being redone and
16844 (b) we do a frame-based redisplay. This is a consequence
16845 of how inverted lines are drawn in frame-based redisplay. */
16846 || (!just_this_one_p
16847 && !FRAME_WINDOW_P (f)
16848 && !WINDOW_FULL_WIDTH_P (w))
16849 /* Line number to display. */
16850 || w->base_line_pos > 0
16851 /* Column number is displayed and different from the one displayed. */
16852 || (w->column_number_displayed != -1
16853 && (w->column_number_displayed != current_column ())))
16854 /* This means that the window has a mode line. */
16855 && (WINDOW_WANTS_MODELINE_P (w)
16856 || WINDOW_WANTS_HEADER_LINE_P (w)))
16857 {
16858
16859 display_mode_lines (w);
16860
16861 /* If mode line height has changed, arrange for a thorough
16862 immediate redisplay using the correct mode line height. */
16863 if (WINDOW_WANTS_MODELINE_P (w)
16864 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16865 {
16866 f->fonts_changed = true;
16867 w->mode_line_height = -1;
16868 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16869 = DESIRED_MODE_LINE_HEIGHT (w);
16870 }
16871
16872 /* If header line height has changed, arrange for a thorough
16873 immediate redisplay using the correct header line height. */
16874 if (WINDOW_WANTS_HEADER_LINE_P (w)
16875 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16876 {
16877 f->fonts_changed = true;
16878 w->header_line_height = -1;
16879 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16880 = DESIRED_HEADER_LINE_HEIGHT (w);
16881 }
16882
16883 if (f->fonts_changed)
16884 goto need_larger_matrices;
16885 }
16886
16887 if (!line_number_displayed && w->base_line_pos != -1)
16888 {
16889 w->base_line_pos = 0;
16890 w->base_line_number = 0;
16891 }
16892
16893 finish_menu_bars:
16894
16895 /* When we reach a frame's selected window, redo the frame's menu
16896 bar and the frame's title. */
16897 if (update_mode_line
16898 && EQ (FRAME_SELECTED_WINDOW (f), window))
16899 {
16900 bool redisplay_menu_p;
16901
16902 if (FRAME_WINDOW_P (f))
16903 {
16904 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16905 || defined (HAVE_NS) || defined (USE_GTK)
16906 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16907 #else
16908 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16909 #endif
16910 }
16911 else
16912 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16913
16914 if (redisplay_menu_p)
16915 display_menu_bar (w);
16916
16917 #ifdef HAVE_WINDOW_SYSTEM
16918 if (FRAME_WINDOW_P (f))
16919 {
16920 #if defined (USE_GTK) || defined (HAVE_NS)
16921 if (FRAME_EXTERNAL_TOOL_BAR (f))
16922 redisplay_tool_bar (f);
16923 #else
16924 if (WINDOWP (f->tool_bar_window)
16925 && (FRAME_TOOL_BAR_LINES (f) > 0
16926 || !NILP (Vauto_resize_tool_bars))
16927 && redisplay_tool_bar (f))
16928 ignore_mouse_drag_p = true;
16929 #endif
16930 }
16931 x_consider_frame_title (w->frame);
16932 #endif
16933 }
16934
16935 #ifdef HAVE_WINDOW_SYSTEM
16936 if (FRAME_WINDOW_P (f)
16937 && update_window_fringes (w, (just_this_one_p
16938 || (!used_current_matrix_p && !overlay_arrow_seen)
16939 || w->pseudo_window_p)))
16940 {
16941 update_begin (f);
16942 block_input ();
16943 if (draw_window_fringes (w, true))
16944 {
16945 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
16946 x_draw_right_divider (w);
16947 else
16948 x_draw_vertical_border (w);
16949 }
16950 unblock_input ();
16951 update_end (f);
16952 }
16953
16954 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
16955 x_draw_bottom_divider (w);
16956 #endif /* HAVE_WINDOW_SYSTEM */
16957
16958 /* We go to this label, with fonts_changed set, if it is
16959 necessary to try again using larger glyph matrices.
16960 We have to redeem the scroll bar even in this case,
16961 because the loop in redisplay_internal expects that. */
16962 need_larger_matrices:
16963 ;
16964 finish_scroll_bars:
16965
16966 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16967 {
16968 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16969 /* Set the thumb's position and size. */
16970 set_vertical_scroll_bar (w);
16971
16972 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16973 /* Set the thumb's position and size. */
16974 set_horizontal_scroll_bar (w);
16975
16976 /* Note that we actually used the scroll bar attached to this
16977 window, so it shouldn't be deleted at the end of redisplay. */
16978 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16979 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16980 }
16981
16982 /* Restore current_buffer and value of point in it. The window
16983 update may have changed the buffer, so first make sure `opoint'
16984 is still valid (Bug#6177). */
16985 if (CHARPOS (opoint) < BEGV)
16986 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16987 else if (CHARPOS (opoint) > ZV)
16988 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16989 else
16990 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16991
16992 set_buffer_internal_1 (old);
16993 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16994 shorter. This can be caused by log truncation in *Messages*. */
16995 if (CHARPOS (lpoint) <= ZV)
16996 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16997
16998 unbind_to (count, Qnil);
16999 }
17000
17001
17002 /* Build the complete desired matrix of WINDOW with a window start
17003 buffer position POS.
17004
17005 Value is 1 if successful. It is zero if fonts were loaded during
17006 redisplay which makes re-adjusting glyph matrices necessary, and -1
17007 if point would appear in the scroll margins.
17008 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
17009 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
17010 set in FLAGS.) */
17011
17012 int
17013 try_window (Lisp_Object window, struct text_pos pos, int flags)
17014 {
17015 struct window *w = XWINDOW (window);
17016 struct it it;
17017 struct glyph_row *last_text_row = NULL;
17018 struct frame *f = XFRAME (w->frame);
17019 int frame_line_height = default_line_pixel_height (w);
17020
17021 /* Make POS the new window start. */
17022 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
17023
17024 /* Mark cursor position as unknown. No overlay arrow seen. */
17025 w->cursor.vpos = -1;
17026 overlay_arrow_seen = false;
17027
17028 /* Initialize iterator and info to start at POS. */
17029 start_display (&it, w, pos);
17030 it.glyph_row->reversed_p = false;
17031
17032 /* Display all lines of W. */
17033 while (it.current_y < it.last_visible_y)
17034 {
17035 if (display_line (&it))
17036 last_text_row = it.glyph_row - 1;
17037 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
17038 return 0;
17039 }
17040
17041 /* Don't let the cursor end in the scroll margins. */
17042 if ((flags & TRY_WINDOW_CHECK_MARGINS)
17043 && !MINI_WINDOW_P (w))
17044 {
17045 int this_scroll_margin;
17046 int window_total_lines
17047 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
17048
17049 if (scroll_margin > 0)
17050 {
17051 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
17052 this_scroll_margin *= frame_line_height;
17053 }
17054 else
17055 this_scroll_margin = 0;
17056
17057 if ((w->cursor.y >= 0 /* not vscrolled */
17058 && w->cursor.y < this_scroll_margin
17059 && CHARPOS (pos) > BEGV
17060 && IT_CHARPOS (it) < ZV)
17061 /* rms: considering make_cursor_line_fully_visible_p here
17062 seems to give wrong results. We don't want to recenter
17063 when the last line is partly visible, we want to allow
17064 that case to be handled in the usual way. */
17065 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
17066 {
17067 w->cursor.vpos = -1;
17068 clear_glyph_matrix (w->desired_matrix);
17069 return -1;
17070 }
17071 }
17072
17073 /* If bottom moved off end of frame, change mode line percentage. */
17074 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
17075 w->update_mode_line = true;
17076
17077 /* Set window_end_pos to the offset of the last character displayed
17078 on the window from the end of current_buffer. Set
17079 window_end_vpos to its row number. */
17080 if (last_text_row)
17081 {
17082 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
17083 adjust_window_ends (w, last_text_row, false);
17084 eassert
17085 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
17086 w->window_end_vpos)));
17087 }
17088 else
17089 {
17090 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17091 w->window_end_pos = Z - ZV;
17092 w->window_end_vpos = 0;
17093 }
17094
17095 /* But that is not valid info until redisplay finishes. */
17096 w->window_end_valid = false;
17097 return 1;
17098 }
17099
17100
17101 \f
17102 /************************************************************************
17103 Window redisplay reusing current matrix when buffer has not changed
17104 ************************************************************************/
17105
17106 /* Try redisplay of window W showing an unchanged buffer with a
17107 different window start than the last time it was displayed by
17108 reusing its current matrix. Value is true if successful.
17109 W->start is the new window start. */
17110
17111 static bool
17112 try_window_reusing_current_matrix (struct window *w)
17113 {
17114 struct frame *f = XFRAME (w->frame);
17115 struct glyph_row *bottom_row;
17116 struct it it;
17117 struct run run;
17118 struct text_pos start, new_start;
17119 int nrows_scrolled, i;
17120 struct glyph_row *last_text_row;
17121 struct glyph_row *last_reused_text_row;
17122 struct glyph_row *start_row;
17123 int start_vpos, min_y, max_y;
17124
17125 #ifdef GLYPH_DEBUG
17126 if (inhibit_try_window_reusing)
17127 return false;
17128 #endif
17129
17130 if (/* This function doesn't handle terminal frames. */
17131 !FRAME_WINDOW_P (f)
17132 /* Don't try to reuse the display if windows have been split
17133 or such. */
17134 || windows_or_buffers_changed
17135 || f->cursor_type_changed)
17136 return false;
17137
17138 /* Can't do this if showing trailing whitespace. */
17139 if (!NILP (Vshow_trailing_whitespace))
17140 return false;
17141
17142 /* If top-line visibility has changed, give up. */
17143 if (WINDOW_WANTS_HEADER_LINE_P (w)
17144 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
17145 return false;
17146
17147 /* Give up if old or new display is scrolled vertically. We could
17148 make this function handle this, but right now it doesn't. */
17149 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17150 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17151 return false;
17152
17153 /* The variable new_start now holds the new window start. The old
17154 start `start' can be determined from the current matrix. */
17155 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17156 start = start_row->minpos;
17157 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17158
17159 /* Clear the desired matrix for the display below. */
17160 clear_glyph_matrix (w->desired_matrix);
17161
17162 if (CHARPOS (new_start) <= CHARPOS (start))
17163 {
17164 /* Don't use this method if the display starts with an ellipsis
17165 displayed for invisible text. It's not easy to handle that case
17166 below, and it's certainly not worth the effort since this is
17167 not a frequent case. */
17168 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17169 return false;
17170
17171 IF_DEBUG (debug_method_add (w, "twu1"));
17172
17173 /* Display up to a row that can be reused. The variable
17174 last_text_row is set to the last row displayed that displays
17175 text. Note that it.vpos == 0 if or if not there is a
17176 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17177 start_display (&it, w, new_start);
17178 w->cursor.vpos = -1;
17179 last_text_row = last_reused_text_row = NULL;
17180
17181 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17182 {
17183 /* If we have reached into the characters in the START row,
17184 that means the line boundaries have changed. So we
17185 can't start copying with the row START. Maybe it will
17186 work to start copying with the following row. */
17187 while (IT_CHARPOS (it) > CHARPOS (start))
17188 {
17189 /* Advance to the next row as the "start". */
17190 start_row++;
17191 start = start_row->minpos;
17192 /* If there are no more rows to try, or just one, give up. */
17193 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17194 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17195 || CHARPOS (start) == ZV)
17196 {
17197 clear_glyph_matrix (w->desired_matrix);
17198 return false;
17199 }
17200
17201 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17202 }
17203 /* If we have reached alignment, we can copy the rest of the
17204 rows. */
17205 if (IT_CHARPOS (it) == CHARPOS (start)
17206 /* Don't accept "alignment" inside a display vector,
17207 since start_row could have started in the middle of
17208 that same display vector (thus their character
17209 positions match), and we have no way of telling if
17210 that is the case. */
17211 && it.current.dpvec_index < 0)
17212 break;
17213
17214 it.glyph_row->reversed_p = false;
17215 if (display_line (&it))
17216 last_text_row = it.glyph_row - 1;
17217
17218 }
17219
17220 /* A value of current_y < last_visible_y means that we stopped
17221 at the previous window start, which in turn means that we
17222 have at least one reusable row. */
17223 if (it.current_y < it.last_visible_y)
17224 {
17225 struct glyph_row *row;
17226
17227 /* IT.vpos always starts from 0; it counts text lines. */
17228 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17229
17230 /* Find PT if not already found in the lines displayed. */
17231 if (w->cursor.vpos < 0)
17232 {
17233 int dy = it.current_y - start_row->y;
17234
17235 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17236 row = row_containing_pos (w, PT, row, NULL, dy);
17237 if (row)
17238 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17239 dy, nrows_scrolled);
17240 else
17241 {
17242 clear_glyph_matrix (w->desired_matrix);
17243 return false;
17244 }
17245 }
17246
17247 /* Scroll the display. Do it before the current matrix is
17248 changed. The problem here is that update has not yet
17249 run, i.e. part of the current matrix is not up to date.
17250 scroll_run_hook will clear the cursor, and use the
17251 current matrix to get the height of the row the cursor is
17252 in. */
17253 run.current_y = start_row->y;
17254 run.desired_y = it.current_y;
17255 run.height = it.last_visible_y - it.current_y;
17256
17257 if (run.height > 0 && run.current_y != run.desired_y)
17258 {
17259 update_begin (f);
17260 FRAME_RIF (f)->update_window_begin_hook (w);
17261 FRAME_RIF (f)->clear_window_mouse_face (w);
17262 FRAME_RIF (f)->scroll_run_hook (w, &run);
17263 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17264 update_end (f);
17265 }
17266
17267 /* Shift current matrix down by nrows_scrolled lines. */
17268 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17269 rotate_matrix (w->current_matrix,
17270 start_vpos,
17271 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17272 nrows_scrolled);
17273
17274 /* Disable lines that must be updated. */
17275 for (i = 0; i < nrows_scrolled; ++i)
17276 (start_row + i)->enabled_p = false;
17277
17278 /* Re-compute Y positions. */
17279 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17280 max_y = it.last_visible_y;
17281 for (row = start_row + nrows_scrolled;
17282 row < bottom_row;
17283 ++row)
17284 {
17285 row->y = it.current_y;
17286 row->visible_height = row->height;
17287
17288 if (row->y < min_y)
17289 row->visible_height -= min_y - row->y;
17290 if (row->y + row->height > max_y)
17291 row->visible_height -= row->y + row->height - max_y;
17292 if (row->fringe_bitmap_periodic_p)
17293 row->redraw_fringe_bitmaps_p = true;
17294
17295 it.current_y += row->height;
17296
17297 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17298 last_reused_text_row = row;
17299 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17300 break;
17301 }
17302
17303 /* Disable lines in the current matrix which are now
17304 below the window. */
17305 for (++row; row < bottom_row; ++row)
17306 row->enabled_p = row->mode_line_p = false;
17307 }
17308
17309 /* Update window_end_pos etc.; last_reused_text_row is the last
17310 reused row from the current matrix containing text, if any.
17311 The value of last_text_row is the last displayed line
17312 containing text. */
17313 if (last_reused_text_row)
17314 adjust_window_ends (w, last_reused_text_row, true);
17315 else if (last_text_row)
17316 adjust_window_ends (w, last_text_row, false);
17317 else
17318 {
17319 /* This window must be completely empty. */
17320 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17321 w->window_end_pos = Z - ZV;
17322 w->window_end_vpos = 0;
17323 }
17324 w->window_end_valid = false;
17325
17326 /* Update hint: don't try scrolling again in update_window. */
17327 w->desired_matrix->no_scrolling_p = true;
17328
17329 #ifdef GLYPH_DEBUG
17330 debug_method_add (w, "try_window_reusing_current_matrix 1");
17331 #endif
17332 return true;
17333 }
17334 else if (CHARPOS (new_start) > CHARPOS (start))
17335 {
17336 struct glyph_row *pt_row, *row;
17337 struct glyph_row *first_reusable_row;
17338 struct glyph_row *first_row_to_display;
17339 int dy;
17340 int yb = window_text_bottom_y (w);
17341
17342 /* Find the row starting at new_start, if there is one. Don't
17343 reuse a partially visible line at the end. */
17344 first_reusable_row = start_row;
17345 while (first_reusable_row->enabled_p
17346 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17347 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17348 < CHARPOS (new_start)))
17349 ++first_reusable_row;
17350
17351 /* Give up if there is no row to reuse. */
17352 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17353 || !first_reusable_row->enabled_p
17354 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17355 != CHARPOS (new_start)))
17356 return false;
17357
17358 /* We can reuse fully visible rows beginning with
17359 first_reusable_row to the end of the window. Set
17360 first_row_to_display to the first row that cannot be reused.
17361 Set pt_row to the row containing point, if there is any. */
17362 pt_row = NULL;
17363 for (first_row_to_display = first_reusable_row;
17364 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17365 ++first_row_to_display)
17366 {
17367 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17368 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17369 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17370 && first_row_to_display->ends_at_zv_p
17371 && pt_row == NULL)))
17372 pt_row = first_row_to_display;
17373 }
17374
17375 /* Start displaying at the start of first_row_to_display. */
17376 eassert (first_row_to_display->y < yb);
17377 init_to_row_start (&it, w, first_row_to_display);
17378
17379 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17380 - start_vpos);
17381 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17382 - nrows_scrolled);
17383 it.current_y = (first_row_to_display->y - first_reusable_row->y
17384 + WINDOW_HEADER_LINE_HEIGHT (w));
17385
17386 /* Display lines beginning with first_row_to_display in the
17387 desired matrix. Set last_text_row to the last row displayed
17388 that displays text. */
17389 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17390 if (pt_row == NULL)
17391 w->cursor.vpos = -1;
17392 last_text_row = NULL;
17393 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17394 if (display_line (&it))
17395 last_text_row = it.glyph_row - 1;
17396
17397 /* If point is in a reused row, adjust y and vpos of the cursor
17398 position. */
17399 if (pt_row)
17400 {
17401 w->cursor.vpos -= nrows_scrolled;
17402 w->cursor.y -= first_reusable_row->y - start_row->y;
17403 }
17404
17405 /* Give up if point isn't in a row displayed or reused. (This
17406 also handles the case where w->cursor.vpos < nrows_scrolled
17407 after the calls to display_line, which can happen with scroll
17408 margins. See bug#1295.) */
17409 if (w->cursor.vpos < 0)
17410 {
17411 clear_glyph_matrix (w->desired_matrix);
17412 return false;
17413 }
17414
17415 /* Scroll the display. */
17416 run.current_y = first_reusable_row->y;
17417 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17418 run.height = it.last_visible_y - run.current_y;
17419 dy = run.current_y - run.desired_y;
17420
17421 if (run.height)
17422 {
17423 update_begin (f);
17424 FRAME_RIF (f)->update_window_begin_hook (w);
17425 FRAME_RIF (f)->clear_window_mouse_face (w);
17426 FRAME_RIF (f)->scroll_run_hook (w, &run);
17427 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17428 update_end (f);
17429 }
17430
17431 /* Adjust Y positions of reused rows. */
17432 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17433 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17434 max_y = it.last_visible_y;
17435 for (row = first_reusable_row; row < first_row_to_display; ++row)
17436 {
17437 row->y -= dy;
17438 row->visible_height = row->height;
17439 if (row->y < min_y)
17440 row->visible_height -= min_y - row->y;
17441 if (row->y + row->height > max_y)
17442 row->visible_height -= row->y + row->height - max_y;
17443 if (row->fringe_bitmap_periodic_p)
17444 row->redraw_fringe_bitmaps_p = true;
17445 }
17446
17447 /* Scroll the current matrix. */
17448 eassert (nrows_scrolled > 0);
17449 rotate_matrix (w->current_matrix,
17450 start_vpos,
17451 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17452 -nrows_scrolled);
17453
17454 /* Disable rows not reused. */
17455 for (row -= nrows_scrolled; row < bottom_row; ++row)
17456 row->enabled_p = false;
17457
17458 /* Point may have moved to a different line, so we cannot assume that
17459 the previous cursor position is valid; locate the correct row. */
17460 if (pt_row)
17461 {
17462 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17463 row < bottom_row
17464 && PT >= MATRIX_ROW_END_CHARPOS (row)
17465 && !row->ends_at_zv_p;
17466 row++)
17467 {
17468 w->cursor.vpos++;
17469 w->cursor.y = row->y;
17470 }
17471 if (row < bottom_row)
17472 {
17473 /* Can't simply scan the row for point with
17474 bidi-reordered glyph rows. Let set_cursor_from_row
17475 figure out where to put the cursor, and if it fails,
17476 give up. */
17477 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17478 {
17479 if (!set_cursor_from_row (w, row, w->current_matrix,
17480 0, 0, 0, 0))
17481 {
17482 clear_glyph_matrix (w->desired_matrix);
17483 return false;
17484 }
17485 }
17486 else
17487 {
17488 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17489 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17490
17491 for (; glyph < end
17492 && (!BUFFERP (glyph->object)
17493 || glyph->charpos < PT);
17494 glyph++)
17495 {
17496 w->cursor.hpos++;
17497 w->cursor.x += glyph->pixel_width;
17498 }
17499 }
17500 }
17501 }
17502
17503 /* Adjust window end. A null value of last_text_row means that
17504 the window end is in reused rows which in turn means that
17505 only its vpos can have changed. */
17506 if (last_text_row)
17507 adjust_window_ends (w, last_text_row, false);
17508 else
17509 w->window_end_vpos -= nrows_scrolled;
17510
17511 w->window_end_valid = false;
17512 w->desired_matrix->no_scrolling_p = true;
17513
17514 #ifdef GLYPH_DEBUG
17515 debug_method_add (w, "try_window_reusing_current_matrix 2");
17516 #endif
17517 return true;
17518 }
17519
17520 return false;
17521 }
17522
17523
17524 \f
17525 /************************************************************************
17526 Window redisplay reusing current matrix when buffer has changed
17527 ************************************************************************/
17528
17529 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17530 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17531 ptrdiff_t *, ptrdiff_t *);
17532 static struct glyph_row *
17533 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17534 struct glyph_row *);
17535
17536
17537 /* Return the last row in MATRIX displaying text. If row START is
17538 non-null, start searching with that row. IT gives the dimensions
17539 of the display. Value is null if matrix is empty; otherwise it is
17540 a pointer to the row found. */
17541
17542 static struct glyph_row *
17543 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17544 struct glyph_row *start)
17545 {
17546 struct glyph_row *row, *row_found;
17547
17548 /* Set row_found to the last row in IT->w's current matrix
17549 displaying text. The loop looks funny but think of partially
17550 visible lines. */
17551 row_found = NULL;
17552 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17553 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17554 {
17555 eassert (row->enabled_p);
17556 row_found = row;
17557 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17558 break;
17559 ++row;
17560 }
17561
17562 return row_found;
17563 }
17564
17565
17566 /* Return the last row in the current matrix of W that is not affected
17567 by changes at the start of current_buffer that occurred since W's
17568 current matrix was built. Value is null if no such row exists.
17569
17570 BEG_UNCHANGED us the number of characters unchanged at the start of
17571 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17572 first changed character in current_buffer. Characters at positions <
17573 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17574 when the current matrix was built. */
17575
17576 static struct glyph_row *
17577 find_last_unchanged_at_beg_row (struct window *w)
17578 {
17579 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17580 struct glyph_row *row;
17581 struct glyph_row *row_found = NULL;
17582 int yb = window_text_bottom_y (w);
17583
17584 /* Find the last row displaying unchanged text. */
17585 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17586 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17587 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17588 ++row)
17589 {
17590 if (/* If row ends before first_changed_pos, it is unchanged,
17591 except in some case. */
17592 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17593 /* When row ends in ZV and we write at ZV it is not
17594 unchanged. */
17595 && !row->ends_at_zv_p
17596 /* When first_changed_pos is the end of a continued line,
17597 row is not unchanged because it may be no longer
17598 continued. */
17599 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17600 && (row->continued_p
17601 || row->exact_window_width_line_p))
17602 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17603 needs to be recomputed, so don't consider this row as
17604 unchanged. This happens when the last line was
17605 bidi-reordered and was killed immediately before this
17606 redisplay cycle. In that case, ROW->end stores the
17607 buffer position of the first visual-order character of
17608 the killed text, which is now beyond ZV. */
17609 && CHARPOS (row->end.pos) <= ZV)
17610 row_found = row;
17611
17612 /* Stop if last visible row. */
17613 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17614 break;
17615 }
17616
17617 return row_found;
17618 }
17619
17620
17621 /* Find the first glyph row in the current matrix of W that is not
17622 affected by changes at the end of current_buffer since the
17623 time W's current matrix was built.
17624
17625 Return in *DELTA the number of chars by which buffer positions in
17626 unchanged text at the end of current_buffer must be adjusted.
17627
17628 Return in *DELTA_BYTES the corresponding number of bytes.
17629
17630 Value is null if no such row exists, i.e. all rows are affected by
17631 changes. */
17632
17633 static struct glyph_row *
17634 find_first_unchanged_at_end_row (struct window *w,
17635 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17636 {
17637 struct glyph_row *row;
17638 struct glyph_row *row_found = NULL;
17639
17640 *delta = *delta_bytes = 0;
17641
17642 /* Display must not have been paused, otherwise the current matrix
17643 is not up to date. */
17644 eassert (w->window_end_valid);
17645
17646 /* A value of window_end_pos >= END_UNCHANGED means that the window
17647 end is in the range of changed text. If so, there is no
17648 unchanged row at the end of W's current matrix. */
17649 if (w->window_end_pos >= END_UNCHANGED)
17650 return NULL;
17651
17652 /* Set row to the last row in W's current matrix displaying text. */
17653 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17654
17655 /* If matrix is entirely empty, no unchanged row exists. */
17656 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17657 {
17658 /* The value of row is the last glyph row in the matrix having a
17659 meaningful buffer position in it. The end position of row
17660 corresponds to window_end_pos. This allows us to translate
17661 buffer positions in the current matrix to current buffer
17662 positions for characters not in changed text. */
17663 ptrdiff_t Z_old =
17664 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17665 ptrdiff_t Z_BYTE_old =
17666 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17667 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17668 struct glyph_row *first_text_row
17669 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17670
17671 *delta = Z - Z_old;
17672 *delta_bytes = Z_BYTE - Z_BYTE_old;
17673
17674 /* Set last_unchanged_pos to the buffer position of the last
17675 character in the buffer that has not been changed. Z is the
17676 index + 1 of the last character in current_buffer, i.e. by
17677 subtracting END_UNCHANGED we get the index of the last
17678 unchanged character, and we have to add BEG to get its buffer
17679 position. */
17680 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17681 last_unchanged_pos_old = last_unchanged_pos - *delta;
17682
17683 /* Search backward from ROW for a row displaying a line that
17684 starts at a minimum position >= last_unchanged_pos_old. */
17685 for (; row > first_text_row; --row)
17686 {
17687 /* This used to abort, but it can happen.
17688 It is ok to just stop the search instead here. KFS. */
17689 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17690 break;
17691
17692 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17693 row_found = row;
17694 }
17695 }
17696
17697 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17698
17699 return row_found;
17700 }
17701
17702
17703 /* Make sure that glyph rows in the current matrix of window W
17704 reference the same glyph memory as corresponding rows in the
17705 frame's frame matrix. This function is called after scrolling W's
17706 current matrix on a terminal frame in try_window_id and
17707 try_window_reusing_current_matrix. */
17708
17709 static void
17710 sync_frame_with_window_matrix_rows (struct window *w)
17711 {
17712 struct frame *f = XFRAME (w->frame);
17713 struct glyph_row *window_row, *window_row_end, *frame_row;
17714
17715 /* Preconditions: W must be a leaf window and full-width. Its frame
17716 must have a frame matrix. */
17717 eassert (BUFFERP (w->contents));
17718 eassert (WINDOW_FULL_WIDTH_P (w));
17719 eassert (!FRAME_WINDOW_P (f));
17720
17721 /* If W is a full-width window, glyph pointers in W's current matrix
17722 have, by definition, to be the same as glyph pointers in the
17723 corresponding frame matrix. Note that frame matrices have no
17724 marginal areas (see build_frame_matrix). */
17725 window_row = w->current_matrix->rows;
17726 window_row_end = window_row + w->current_matrix->nrows;
17727 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17728 while (window_row < window_row_end)
17729 {
17730 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17731 struct glyph *end = window_row->glyphs[LAST_AREA];
17732
17733 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17734 frame_row->glyphs[TEXT_AREA] = start;
17735 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17736 frame_row->glyphs[LAST_AREA] = end;
17737
17738 /* Disable frame rows whose corresponding window rows have
17739 been disabled in try_window_id. */
17740 if (!window_row->enabled_p)
17741 frame_row->enabled_p = false;
17742
17743 ++window_row, ++frame_row;
17744 }
17745 }
17746
17747
17748 /* Find the glyph row in window W containing CHARPOS. Consider all
17749 rows between START and END (not inclusive). END null means search
17750 all rows to the end of the display area of W. Value is the row
17751 containing CHARPOS or null. */
17752
17753 struct glyph_row *
17754 row_containing_pos (struct window *w, ptrdiff_t charpos,
17755 struct glyph_row *start, struct glyph_row *end, int dy)
17756 {
17757 struct glyph_row *row = start;
17758 struct glyph_row *best_row = NULL;
17759 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17760 int last_y;
17761
17762 /* If we happen to start on a header-line, skip that. */
17763 if (row->mode_line_p)
17764 ++row;
17765
17766 if ((end && row >= end) || !row->enabled_p)
17767 return NULL;
17768
17769 last_y = window_text_bottom_y (w) - dy;
17770
17771 while (true)
17772 {
17773 /* Give up if we have gone too far. */
17774 if (end && row >= end)
17775 return NULL;
17776 /* This formerly returned if they were equal.
17777 I think that both quantities are of a "last plus one" type;
17778 if so, when they are equal, the row is within the screen. -- rms. */
17779 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17780 return NULL;
17781
17782 /* If it is in this row, return this row. */
17783 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17784 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17785 /* The end position of a row equals the start
17786 position of the next row. If CHARPOS is there, we
17787 would rather consider it displayed in the next
17788 line, except when this line ends in ZV. */
17789 && !row_for_charpos_p (row, charpos)))
17790 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17791 {
17792 struct glyph *g;
17793
17794 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17795 || (!best_row && !row->continued_p))
17796 return row;
17797 /* In bidi-reordered rows, there could be several rows whose
17798 edges surround CHARPOS, all of these rows belonging to
17799 the same continued line. We need to find the row which
17800 fits CHARPOS the best. */
17801 for (g = row->glyphs[TEXT_AREA];
17802 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17803 g++)
17804 {
17805 if (!STRINGP (g->object))
17806 {
17807 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17808 {
17809 mindif = eabs (g->charpos - charpos);
17810 best_row = row;
17811 /* Exact match always wins. */
17812 if (mindif == 0)
17813 return best_row;
17814 }
17815 }
17816 }
17817 }
17818 else if (best_row && !row->continued_p)
17819 return best_row;
17820 ++row;
17821 }
17822 }
17823
17824
17825 /* Try to redisplay window W by reusing its existing display. W's
17826 current matrix must be up to date when this function is called,
17827 i.e., window_end_valid must be true.
17828
17829 Value is
17830
17831 >= 1 if successful, i.e. display has been updated
17832 specifically:
17833 1 means the changes were in front of a newline that precedes
17834 the window start, and the whole current matrix was reused
17835 2 means the changes were after the last position displayed
17836 in the window, and the whole current matrix was reused
17837 3 means portions of the current matrix were reused, while
17838 some of the screen lines were redrawn
17839 -1 if redisplay with same window start is known not to succeed
17840 0 if otherwise unsuccessful
17841
17842 The following steps are performed:
17843
17844 1. Find the last row in the current matrix of W that is not
17845 affected by changes at the start of current_buffer. If no such row
17846 is found, give up.
17847
17848 2. Find the first row in W's current matrix that is not affected by
17849 changes at the end of current_buffer. Maybe there is no such row.
17850
17851 3. Display lines beginning with the row + 1 found in step 1 to the
17852 row found in step 2 or, if step 2 didn't find a row, to the end of
17853 the window.
17854
17855 4. If cursor is not known to appear on the window, give up.
17856
17857 5. If display stopped at the row found in step 2, scroll the
17858 display and current matrix as needed.
17859
17860 6. Maybe display some lines at the end of W, if we must. This can
17861 happen under various circumstances, like a partially visible line
17862 becoming fully visible, or because newly displayed lines are displayed
17863 in smaller font sizes.
17864
17865 7. Update W's window end information. */
17866
17867 static int
17868 try_window_id (struct window *w)
17869 {
17870 struct frame *f = XFRAME (w->frame);
17871 struct glyph_matrix *current_matrix = w->current_matrix;
17872 struct glyph_matrix *desired_matrix = w->desired_matrix;
17873 struct glyph_row *last_unchanged_at_beg_row;
17874 struct glyph_row *first_unchanged_at_end_row;
17875 struct glyph_row *row;
17876 struct glyph_row *bottom_row;
17877 int bottom_vpos;
17878 struct it it;
17879 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17880 int dvpos, dy;
17881 struct text_pos start_pos;
17882 struct run run;
17883 int first_unchanged_at_end_vpos = 0;
17884 struct glyph_row *last_text_row, *last_text_row_at_end;
17885 struct text_pos start;
17886 ptrdiff_t first_changed_charpos, last_changed_charpos;
17887
17888 #ifdef GLYPH_DEBUG
17889 if (inhibit_try_window_id)
17890 return 0;
17891 #endif
17892
17893 /* This is handy for debugging. */
17894 #if false
17895 #define GIVE_UP(X) \
17896 do { \
17897 TRACE ((stderr, "try_window_id give up %d\n", (X))); \
17898 return 0; \
17899 } while (false)
17900 #else
17901 #define GIVE_UP(X) return 0
17902 #endif
17903
17904 SET_TEXT_POS_FROM_MARKER (start, w->start);
17905
17906 /* Don't use this for mini-windows because these can show
17907 messages and mini-buffers, and we don't handle that here. */
17908 if (MINI_WINDOW_P (w))
17909 GIVE_UP (1);
17910
17911 /* This flag is used to prevent redisplay optimizations. */
17912 if (windows_or_buffers_changed || f->cursor_type_changed)
17913 GIVE_UP (2);
17914
17915 /* This function's optimizations cannot be used if overlays have
17916 changed in the buffer displayed by the window, so give up if they
17917 have. */
17918 if (w->last_overlay_modified != OVERLAY_MODIFF)
17919 GIVE_UP (200);
17920
17921 /* Verify that narrowing has not changed.
17922 Also verify that we were not told to prevent redisplay optimizations.
17923 It would be nice to further
17924 reduce the number of cases where this prevents try_window_id. */
17925 if (current_buffer->clip_changed
17926 || current_buffer->prevent_redisplay_optimizations_p)
17927 GIVE_UP (3);
17928
17929 /* Window must either use window-based redisplay or be full width. */
17930 if (!FRAME_WINDOW_P (f)
17931 && (!FRAME_LINE_INS_DEL_OK (f)
17932 || !WINDOW_FULL_WIDTH_P (w)))
17933 GIVE_UP (4);
17934
17935 /* Give up if point is known NOT to appear in W. */
17936 if (PT < CHARPOS (start))
17937 GIVE_UP (5);
17938
17939 /* Another way to prevent redisplay optimizations. */
17940 if (w->last_modified == 0)
17941 GIVE_UP (6);
17942
17943 /* Verify that window is not hscrolled. */
17944 if (w->hscroll != 0)
17945 GIVE_UP (7);
17946
17947 /* Verify that display wasn't paused. */
17948 if (!w->window_end_valid)
17949 GIVE_UP (8);
17950
17951 /* Likewise if highlighting trailing whitespace. */
17952 if (!NILP (Vshow_trailing_whitespace))
17953 GIVE_UP (11);
17954
17955 /* Can't use this if overlay arrow position and/or string have
17956 changed. */
17957 if (overlay_arrows_changed_p ())
17958 GIVE_UP (12);
17959
17960 /* When word-wrap is on, adding a space to the first word of a
17961 wrapped line can change the wrap position, altering the line
17962 above it. It might be worthwhile to handle this more
17963 intelligently, but for now just redisplay from scratch. */
17964 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17965 GIVE_UP (21);
17966
17967 /* Under bidi reordering, adding or deleting a character in the
17968 beginning of a paragraph, before the first strong directional
17969 character, can change the base direction of the paragraph (unless
17970 the buffer specifies a fixed paragraph direction), which will
17971 require to redisplay the whole paragraph. It might be worthwhile
17972 to find the paragraph limits and widen the range of redisplayed
17973 lines to that, but for now just give up this optimization and
17974 redisplay from scratch. */
17975 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17976 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17977 GIVE_UP (22);
17978
17979 /* Give up if the buffer has line-spacing set, as Lisp-level changes
17980 to that variable require thorough redisplay. */
17981 if (!NILP (BVAR (XBUFFER (w->contents), extra_line_spacing)))
17982 GIVE_UP (23);
17983
17984 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17985 only if buffer has really changed. The reason is that the gap is
17986 initially at Z for freshly visited files. The code below would
17987 set end_unchanged to 0 in that case. */
17988 if (MODIFF > SAVE_MODIFF
17989 /* This seems to happen sometimes after saving a buffer. */
17990 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17991 {
17992 if (GPT - BEG < BEG_UNCHANGED)
17993 BEG_UNCHANGED = GPT - BEG;
17994 if (Z - GPT < END_UNCHANGED)
17995 END_UNCHANGED = Z - GPT;
17996 }
17997
17998 /* The position of the first and last character that has been changed. */
17999 first_changed_charpos = BEG + BEG_UNCHANGED;
18000 last_changed_charpos = Z - END_UNCHANGED;
18001
18002 /* If window starts after a line end, and the last change is in
18003 front of that newline, then changes don't affect the display.
18004 This case happens with stealth-fontification. Note that although
18005 the display is unchanged, glyph positions in the matrix have to
18006 be adjusted, of course. */
18007 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
18008 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
18009 && ((last_changed_charpos < CHARPOS (start)
18010 && CHARPOS (start) == BEGV)
18011 || (last_changed_charpos < CHARPOS (start) - 1
18012 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
18013 {
18014 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
18015 struct glyph_row *r0;
18016
18017 /* Compute how many chars/bytes have been added to or removed
18018 from the buffer. */
18019 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
18020 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
18021 Z_delta = Z - Z_old;
18022 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
18023
18024 /* Give up if PT is not in the window. Note that it already has
18025 been checked at the start of try_window_id that PT is not in
18026 front of the window start. */
18027 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
18028 GIVE_UP (13);
18029
18030 /* If window start is unchanged, we can reuse the whole matrix
18031 as is, after adjusting glyph positions. No need to compute
18032 the window end again, since its offset from Z hasn't changed. */
18033 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18034 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
18035 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
18036 /* PT must not be in a partially visible line. */
18037 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
18038 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18039 {
18040 /* Adjust positions in the glyph matrix. */
18041 if (Z_delta || Z_delta_bytes)
18042 {
18043 struct glyph_row *r1
18044 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18045 increment_matrix_positions (w->current_matrix,
18046 MATRIX_ROW_VPOS (r0, current_matrix),
18047 MATRIX_ROW_VPOS (r1, current_matrix),
18048 Z_delta, Z_delta_bytes);
18049 }
18050
18051 /* Set the cursor. */
18052 row = row_containing_pos (w, PT, r0, NULL, 0);
18053 if (row)
18054 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18055 return 1;
18056 }
18057 }
18058
18059 /* Handle the case that changes are all below what is displayed in
18060 the window, and that PT is in the window. This shortcut cannot
18061 be taken if ZV is visible in the window, and text has been added
18062 there that is visible in the window. */
18063 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
18064 /* ZV is not visible in the window, or there are no
18065 changes at ZV, actually. */
18066 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
18067 || first_changed_charpos == last_changed_charpos))
18068 {
18069 struct glyph_row *r0;
18070
18071 /* Give up if PT is not in the window. Note that it already has
18072 been checked at the start of try_window_id that PT is not in
18073 front of the window start. */
18074 if (PT >= MATRIX_ROW_END_CHARPOS (row))
18075 GIVE_UP (14);
18076
18077 /* If window start is unchanged, we can reuse the whole matrix
18078 as is, without changing glyph positions since no text has
18079 been added/removed in front of the window end. */
18080 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18081 if (TEXT_POS_EQUAL_P (start, r0->minpos)
18082 /* PT must not be in a partially visible line. */
18083 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
18084 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18085 {
18086 /* We have to compute the window end anew since text
18087 could have been added/removed after it. */
18088 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18089 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18090
18091 /* Set the cursor. */
18092 row = row_containing_pos (w, PT, r0, NULL, 0);
18093 if (row)
18094 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18095 return 2;
18096 }
18097 }
18098
18099 /* Give up if window start is in the changed area.
18100
18101 The condition used to read
18102
18103 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
18104
18105 but why that was tested escapes me at the moment. */
18106 if (CHARPOS (start) >= first_changed_charpos
18107 && CHARPOS (start) <= last_changed_charpos)
18108 GIVE_UP (15);
18109
18110 /* Check that window start agrees with the start of the first glyph
18111 row in its current matrix. Check this after we know the window
18112 start is not in changed text, otherwise positions would not be
18113 comparable. */
18114 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
18115 if (!TEXT_POS_EQUAL_P (start, row->minpos))
18116 GIVE_UP (16);
18117
18118 /* Give up if the window ends in strings. Overlay strings
18119 at the end are difficult to handle, so don't try. */
18120 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
18121 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
18122 GIVE_UP (20);
18123
18124 /* Compute the position at which we have to start displaying new
18125 lines. Some of the lines at the top of the window might be
18126 reusable because they are not displaying changed text. Find the
18127 last row in W's current matrix not affected by changes at the
18128 start of current_buffer. Value is null if changes start in the
18129 first line of window. */
18130 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
18131 if (last_unchanged_at_beg_row)
18132 {
18133 /* Avoid starting to display in the middle of a character, a TAB
18134 for instance. This is easier than to set up the iterator
18135 exactly, and it's not a frequent case, so the additional
18136 effort wouldn't really pay off. */
18137 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
18138 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
18139 && last_unchanged_at_beg_row > w->current_matrix->rows)
18140 --last_unchanged_at_beg_row;
18141
18142 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
18143 GIVE_UP (17);
18144
18145 if (! init_to_row_end (&it, w, last_unchanged_at_beg_row))
18146 GIVE_UP (18);
18147 start_pos = it.current.pos;
18148
18149 /* Start displaying new lines in the desired matrix at the same
18150 vpos we would use in the current matrix, i.e. below
18151 last_unchanged_at_beg_row. */
18152 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18153 current_matrix);
18154 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18155 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18156
18157 eassert (it.hpos == 0 && it.current_x == 0);
18158 }
18159 else
18160 {
18161 /* There are no reusable lines at the start of the window.
18162 Start displaying in the first text line. */
18163 start_display (&it, w, start);
18164 it.vpos = it.first_vpos;
18165 start_pos = it.current.pos;
18166 }
18167
18168 /* Find the first row that is not affected by changes at the end of
18169 the buffer. Value will be null if there is no unchanged row, in
18170 which case we must redisplay to the end of the window. delta
18171 will be set to the value by which buffer positions beginning with
18172 first_unchanged_at_end_row have to be adjusted due to text
18173 changes. */
18174 first_unchanged_at_end_row
18175 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18176 IF_DEBUG (debug_delta = delta);
18177 IF_DEBUG (debug_delta_bytes = delta_bytes);
18178
18179 /* Set stop_pos to the buffer position up to which we will have to
18180 display new lines. If first_unchanged_at_end_row != NULL, this
18181 is the buffer position of the start of the line displayed in that
18182 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18183 that we don't stop at a buffer position. */
18184 stop_pos = 0;
18185 if (first_unchanged_at_end_row)
18186 {
18187 eassert (last_unchanged_at_beg_row == NULL
18188 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18189
18190 /* If this is a continuation line, move forward to the next one
18191 that isn't. Changes in lines above affect this line.
18192 Caution: this may move first_unchanged_at_end_row to a row
18193 not displaying text. */
18194 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18195 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18196 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18197 < it.last_visible_y))
18198 ++first_unchanged_at_end_row;
18199
18200 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18201 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18202 >= it.last_visible_y))
18203 first_unchanged_at_end_row = NULL;
18204 else
18205 {
18206 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18207 + delta);
18208 first_unchanged_at_end_vpos
18209 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18210 eassert (stop_pos >= Z - END_UNCHANGED);
18211 }
18212 }
18213 else if (last_unchanged_at_beg_row == NULL)
18214 GIVE_UP (19);
18215
18216
18217 #ifdef GLYPH_DEBUG
18218
18219 /* Either there is no unchanged row at the end, or the one we have
18220 now displays text. This is a necessary condition for the window
18221 end pos calculation at the end of this function. */
18222 eassert (first_unchanged_at_end_row == NULL
18223 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18224
18225 debug_last_unchanged_at_beg_vpos
18226 = (last_unchanged_at_beg_row
18227 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18228 : -1);
18229 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18230
18231 #endif /* GLYPH_DEBUG */
18232
18233
18234 /* Display new lines. Set last_text_row to the last new line
18235 displayed which has text on it, i.e. might end up as being the
18236 line where the window_end_vpos is. */
18237 w->cursor.vpos = -1;
18238 last_text_row = NULL;
18239 overlay_arrow_seen = false;
18240 if (it.current_y < it.last_visible_y
18241 && !f->fonts_changed
18242 && (first_unchanged_at_end_row == NULL
18243 || IT_CHARPOS (it) < stop_pos))
18244 it.glyph_row->reversed_p = false;
18245 while (it.current_y < it.last_visible_y
18246 && !f->fonts_changed
18247 && (first_unchanged_at_end_row == NULL
18248 || IT_CHARPOS (it) < stop_pos))
18249 {
18250 if (display_line (&it))
18251 last_text_row = it.glyph_row - 1;
18252 }
18253
18254 if (f->fonts_changed)
18255 return -1;
18256
18257 /* The redisplay iterations in display_line above could have
18258 triggered font-lock, which could have done something that
18259 invalidates IT->w window's end-point information, on which we
18260 rely below. E.g., one package, which will remain unnamed, used
18261 to install a font-lock-fontify-region-function that called
18262 bury-buffer, whose side effect is to switch the buffer displayed
18263 by IT->w, and that predictably resets IT->w's window_end_valid
18264 flag, which we already tested at the entry to this function.
18265 Amply punish such packages/modes by giving up on this
18266 optimization in those cases. */
18267 if (!w->window_end_valid)
18268 {
18269 clear_glyph_matrix (w->desired_matrix);
18270 return -1;
18271 }
18272
18273 /* Compute differences in buffer positions, y-positions etc. for
18274 lines reused at the bottom of the window. Compute what we can
18275 scroll. */
18276 if (first_unchanged_at_end_row
18277 /* No lines reused because we displayed everything up to the
18278 bottom of the window. */
18279 && it.current_y < it.last_visible_y)
18280 {
18281 dvpos = (it.vpos
18282 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18283 current_matrix));
18284 dy = it.current_y - first_unchanged_at_end_row->y;
18285 run.current_y = first_unchanged_at_end_row->y;
18286 run.desired_y = run.current_y + dy;
18287 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18288 }
18289 else
18290 {
18291 delta = delta_bytes = dvpos = dy
18292 = run.current_y = run.desired_y = run.height = 0;
18293 first_unchanged_at_end_row = NULL;
18294 }
18295 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18296
18297
18298 /* Find the cursor if not already found. We have to decide whether
18299 PT will appear on this window (it sometimes doesn't, but this is
18300 not a very frequent case.) This decision has to be made before
18301 the current matrix is altered. A value of cursor.vpos < 0 means
18302 that PT is either in one of the lines beginning at
18303 first_unchanged_at_end_row or below the window. Don't care for
18304 lines that might be displayed later at the window end; as
18305 mentioned, this is not a frequent case. */
18306 if (w->cursor.vpos < 0)
18307 {
18308 /* Cursor in unchanged rows at the top? */
18309 if (PT < CHARPOS (start_pos)
18310 && last_unchanged_at_beg_row)
18311 {
18312 row = row_containing_pos (w, PT,
18313 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18314 last_unchanged_at_beg_row + 1, 0);
18315 if (row)
18316 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18317 }
18318
18319 /* Start from first_unchanged_at_end_row looking for PT. */
18320 else if (first_unchanged_at_end_row)
18321 {
18322 row = row_containing_pos (w, PT - delta,
18323 first_unchanged_at_end_row, NULL, 0);
18324 if (row)
18325 set_cursor_from_row (w, row, w->current_matrix, delta,
18326 delta_bytes, dy, dvpos);
18327 }
18328
18329 /* Give up if cursor was not found. */
18330 if (w->cursor.vpos < 0)
18331 {
18332 clear_glyph_matrix (w->desired_matrix);
18333 return -1;
18334 }
18335 }
18336
18337 /* Don't let the cursor end in the scroll margins. */
18338 {
18339 int this_scroll_margin, cursor_height;
18340 int frame_line_height = default_line_pixel_height (w);
18341 int window_total_lines
18342 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18343
18344 this_scroll_margin =
18345 max (0, min (scroll_margin, window_total_lines / 4));
18346 this_scroll_margin *= frame_line_height;
18347 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18348
18349 if ((w->cursor.y < this_scroll_margin
18350 && CHARPOS (start) > BEGV)
18351 /* Old redisplay didn't take scroll margin into account at the bottom,
18352 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18353 || (w->cursor.y + (make_cursor_line_fully_visible_p
18354 ? cursor_height + this_scroll_margin
18355 : 1)) > it.last_visible_y)
18356 {
18357 w->cursor.vpos = -1;
18358 clear_glyph_matrix (w->desired_matrix);
18359 return -1;
18360 }
18361 }
18362
18363 /* Scroll the display. Do it before changing the current matrix so
18364 that xterm.c doesn't get confused about where the cursor glyph is
18365 found. */
18366 if (dy && run.height)
18367 {
18368 update_begin (f);
18369
18370 if (FRAME_WINDOW_P (f))
18371 {
18372 FRAME_RIF (f)->update_window_begin_hook (w);
18373 FRAME_RIF (f)->clear_window_mouse_face (w);
18374 FRAME_RIF (f)->scroll_run_hook (w, &run);
18375 FRAME_RIF (f)->update_window_end_hook (w, false, false);
18376 }
18377 else
18378 {
18379 /* Terminal frame. In this case, dvpos gives the number of
18380 lines to scroll by; dvpos < 0 means scroll up. */
18381 int from_vpos
18382 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18383 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18384 int end = (WINDOW_TOP_EDGE_LINE (w)
18385 + WINDOW_WANTS_HEADER_LINE_P (w)
18386 + window_internal_height (w));
18387
18388 #if defined (HAVE_GPM) || defined (MSDOS)
18389 x_clear_window_mouse_face (w);
18390 #endif
18391 /* Perform the operation on the screen. */
18392 if (dvpos > 0)
18393 {
18394 /* Scroll last_unchanged_at_beg_row to the end of the
18395 window down dvpos lines. */
18396 set_terminal_window (f, end);
18397
18398 /* On dumb terminals delete dvpos lines at the end
18399 before inserting dvpos empty lines. */
18400 if (!FRAME_SCROLL_REGION_OK (f))
18401 ins_del_lines (f, end - dvpos, -dvpos);
18402
18403 /* Insert dvpos empty lines in front of
18404 last_unchanged_at_beg_row. */
18405 ins_del_lines (f, from, dvpos);
18406 }
18407 else if (dvpos < 0)
18408 {
18409 /* Scroll up last_unchanged_at_beg_vpos to the end of
18410 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18411 set_terminal_window (f, end);
18412
18413 /* Delete dvpos lines in front of
18414 last_unchanged_at_beg_vpos. ins_del_lines will set
18415 the cursor to the given vpos and emit |dvpos| delete
18416 line sequences. */
18417 ins_del_lines (f, from + dvpos, dvpos);
18418
18419 /* On a dumb terminal insert dvpos empty lines at the
18420 end. */
18421 if (!FRAME_SCROLL_REGION_OK (f))
18422 ins_del_lines (f, end + dvpos, -dvpos);
18423 }
18424
18425 set_terminal_window (f, 0);
18426 }
18427
18428 update_end (f);
18429 }
18430
18431 /* Shift reused rows of the current matrix to the right position.
18432 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18433 text. */
18434 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18435 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18436 if (dvpos < 0)
18437 {
18438 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18439 bottom_vpos, dvpos);
18440 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18441 bottom_vpos);
18442 }
18443 else if (dvpos > 0)
18444 {
18445 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18446 bottom_vpos, dvpos);
18447 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18448 first_unchanged_at_end_vpos + dvpos);
18449 }
18450
18451 /* For frame-based redisplay, make sure that current frame and window
18452 matrix are in sync with respect to glyph memory. */
18453 if (!FRAME_WINDOW_P (f))
18454 sync_frame_with_window_matrix_rows (w);
18455
18456 /* Adjust buffer positions in reused rows. */
18457 if (delta || delta_bytes)
18458 increment_matrix_positions (current_matrix,
18459 first_unchanged_at_end_vpos + dvpos,
18460 bottom_vpos, delta, delta_bytes);
18461
18462 /* Adjust Y positions. */
18463 if (dy)
18464 shift_glyph_matrix (w, current_matrix,
18465 first_unchanged_at_end_vpos + dvpos,
18466 bottom_vpos, dy);
18467
18468 if (first_unchanged_at_end_row)
18469 {
18470 first_unchanged_at_end_row += dvpos;
18471 if (first_unchanged_at_end_row->y >= it.last_visible_y
18472 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18473 first_unchanged_at_end_row = NULL;
18474 }
18475
18476 /* If scrolling up, there may be some lines to display at the end of
18477 the window. */
18478 last_text_row_at_end = NULL;
18479 if (dy < 0)
18480 {
18481 /* Scrolling up can leave for example a partially visible line
18482 at the end of the window to be redisplayed. */
18483 /* Set last_row to the glyph row in the current matrix where the
18484 window end line is found. It has been moved up or down in
18485 the matrix by dvpos. */
18486 int last_vpos = w->window_end_vpos + dvpos;
18487 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18488
18489 /* If last_row is the window end line, it should display text. */
18490 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18491
18492 /* If window end line was partially visible before, begin
18493 displaying at that line. Otherwise begin displaying with the
18494 line following it. */
18495 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18496 {
18497 init_to_row_start (&it, w, last_row);
18498 it.vpos = last_vpos;
18499 it.current_y = last_row->y;
18500 }
18501 else
18502 {
18503 init_to_row_end (&it, w, last_row);
18504 it.vpos = 1 + last_vpos;
18505 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18506 ++last_row;
18507 }
18508
18509 /* We may start in a continuation line. If so, we have to
18510 get the right continuation_lines_width and current_x. */
18511 it.continuation_lines_width = last_row->continuation_lines_width;
18512 it.hpos = it.current_x = 0;
18513
18514 /* Display the rest of the lines at the window end. */
18515 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18516 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18517 {
18518 /* Is it always sure that the display agrees with lines in
18519 the current matrix? I don't think so, so we mark rows
18520 displayed invalid in the current matrix by setting their
18521 enabled_p flag to false. */
18522 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18523 if (display_line (&it))
18524 last_text_row_at_end = it.glyph_row - 1;
18525 }
18526 }
18527
18528 /* Update window_end_pos and window_end_vpos. */
18529 if (first_unchanged_at_end_row && !last_text_row_at_end)
18530 {
18531 /* Window end line if one of the preserved rows from the current
18532 matrix. Set row to the last row displaying text in current
18533 matrix starting at first_unchanged_at_end_row, after
18534 scrolling. */
18535 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18536 row = find_last_row_displaying_text (w->current_matrix, &it,
18537 first_unchanged_at_end_row);
18538 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18539 adjust_window_ends (w, row, true);
18540 eassert (w->window_end_bytepos >= 0);
18541 IF_DEBUG (debug_method_add (w, "A"));
18542 }
18543 else if (last_text_row_at_end)
18544 {
18545 adjust_window_ends (w, last_text_row_at_end, false);
18546 eassert (w->window_end_bytepos >= 0);
18547 IF_DEBUG (debug_method_add (w, "B"));
18548 }
18549 else if (last_text_row)
18550 {
18551 /* We have displayed either to the end of the window or at the
18552 end of the window, i.e. the last row with text is to be found
18553 in the desired matrix. */
18554 adjust_window_ends (w, last_text_row, false);
18555 eassert (w->window_end_bytepos >= 0);
18556 }
18557 else if (first_unchanged_at_end_row == NULL
18558 && last_text_row == NULL
18559 && last_text_row_at_end == NULL)
18560 {
18561 /* Displayed to end of window, but no line containing text was
18562 displayed. Lines were deleted at the end of the window. */
18563 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
18564 int vpos = w->window_end_vpos;
18565 struct glyph_row *current_row = current_matrix->rows + vpos;
18566 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18567
18568 for (row = NULL;
18569 row == NULL && vpos >= first_vpos;
18570 --vpos, --current_row, --desired_row)
18571 {
18572 if (desired_row->enabled_p)
18573 {
18574 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18575 row = desired_row;
18576 }
18577 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18578 row = current_row;
18579 }
18580
18581 eassert (row != NULL);
18582 w->window_end_vpos = vpos + 1;
18583 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18584 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18585 eassert (w->window_end_bytepos >= 0);
18586 IF_DEBUG (debug_method_add (w, "C"));
18587 }
18588 else
18589 emacs_abort ();
18590
18591 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18592 debug_end_vpos = w->window_end_vpos));
18593
18594 /* Record that display has not been completed. */
18595 w->window_end_valid = false;
18596 w->desired_matrix->no_scrolling_p = true;
18597 return 3;
18598
18599 #undef GIVE_UP
18600 }
18601
18602
18603 \f
18604 /***********************************************************************
18605 More debugging support
18606 ***********************************************************************/
18607
18608 #ifdef GLYPH_DEBUG
18609
18610 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18611 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18612 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18613
18614
18615 /* Dump the contents of glyph matrix MATRIX on stderr.
18616
18617 GLYPHS 0 means don't show glyph contents.
18618 GLYPHS 1 means show glyphs in short form
18619 GLYPHS > 1 means show glyphs in long form. */
18620
18621 void
18622 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18623 {
18624 int i;
18625 for (i = 0; i < matrix->nrows; ++i)
18626 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18627 }
18628
18629
18630 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18631 the glyph row and area where the glyph comes from. */
18632
18633 void
18634 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18635 {
18636 if (glyph->type == CHAR_GLYPH
18637 || glyph->type == GLYPHLESS_GLYPH)
18638 {
18639 fprintf (stderr,
18640 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18641 glyph - row->glyphs[TEXT_AREA],
18642 (glyph->type == CHAR_GLYPH
18643 ? 'C'
18644 : 'G'),
18645 glyph->charpos,
18646 (BUFFERP (glyph->object)
18647 ? 'B'
18648 : (STRINGP (glyph->object)
18649 ? 'S'
18650 : (NILP (glyph->object)
18651 ? '0'
18652 : '-'))),
18653 glyph->pixel_width,
18654 glyph->u.ch,
18655 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18656 ? glyph->u.ch
18657 : '.'),
18658 glyph->face_id,
18659 glyph->left_box_line_p,
18660 glyph->right_box_line_p);
18661 }
18662 else if (glyph->type == STRETCH_GLYPH)
18663 {
18664 fprintf (stderr,
18665 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18666 glyph - row->glyphs[TEXT_AREA],
18667 'S',
18668 glyph->charpos,
18669 (BUFFERP (glyph->object)
18670 ? 'B'
18671 : (STRINGP (glyph->object)
18672 ? 'S'
18673 : (NILP (glyph->object)
18674 ? '0'
18675 : '-'))),
18676 glyph->pixel_width,
18677 0,
18678 ' ',
18679 glyph->face_id,
18680 glyph->left_box_line_p,
18681 glyph->right_box_line_p);
18682 }
18683 else if (glyph->type == IMAGE_GLYPH)
18684 {
18685 fprintf (stderr,
18686 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18687 glyph - row->glyphs[TEXT_AREA],
18688 'I',
18689 glyph->charpos,
18690 (BUFFERP (glyph->object)
18691 ? 'B'
18692 : (STRINGP (glyph->object)
18693 ? 'S'
18694 : (NILP (glyph->object)
18695 ? '0'
18696 : '-'))),
18697 glyph->pixel_width,
18698 glyph->u.img_id,
18699 '.',
18700 glyph->face_id,
18701 glyph->left_box_line_p,
18702 glyph->right_box_line_p);
18703 }
18704 else if (glyph->type == COMPOSITE_GLYPH)
18705 {
18706 fprintf (stderr,
18707 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18708 glyph - row->glyphs[TEXT_AREA],
18709 '+',
18710 glyph->charpos,
18711 (BUFFERP (glyph->object)
18712 ? 'B'
18713 : (STRINGP (glyph->object)
18714 ? 'S'
18715 : (NILP (glyph->object)
18716 ? '0'
18717 : '-'))),
18718 glyph->pixel_width,
18719 glyph->u.cmp.id);
18720 if (glyph->u.cmp.automatic)
18721 fprintf (stderr,
18722 "[%d-%d]",
18723 glyph->slice.cmp.from, glyph->slice.cmp.to);
18724 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18725 glyph->face_id,
18726 glyph->left_box_line_p,
18727 glyph->right_box_line_p);
18728 }
18729 }
18730
18731
18732 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18733 GLYPHS 0 means don't show glyph contents.
18734 GLYPHS 1 means show glyphs in short form
18735 GLYPHS > 1 means show glyphs in long form. */
18736
18737 void
18738 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18739 {
18740 if (glyphs != 1)
18741 {
18742 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18743 fprintf (stderr, "==============================================================================\n");
18744
18745 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18746 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18747 vpos,
18748 MATRIX_ROW_START_CHARPOS (row),
18749 MATRIX_ROW_END_CHARPOS (row),
18750 row->used[TEXT_AREA],
18751 row->contains_overlapping_glyphs_p,
18752 row->enabled_p,
18753 row->truncated_on_left_p,
18754 row->truncated_on_right_p,
18755 row->continued_p,
18756 MATRIX_ROW_CONTINUATION_LINE_P (row),
18757 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18758 row->ends_at_zv_p,
18759 row->fill_line_p,
18760 row->ends_in_middle_of_char_p,
18761 row->starts_in_middle_of_char_p,
18762 row->mouse_face_p,
18763 row->x,
18764 row->y,
18765 row->pixel_width,
18766 row->height,
18767 row->visible_height,
18768 row->ascent,
18769 row->phys_ascent);
18770 /* The next 3 lines should align to "Start" in the header. */
18771 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18772 row->end.overlay_string_index,
18773 row->continuation_lines_width);
18774 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18775 CHARPOS (row->start.string_pos),
18776 CHARPOS (row->end.string_pos));
18777 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18778 row->end.dpvec_index);
18779 }
18780
18781 if (glyphs > 1)
18782 {
18783 int area;
18784
18785 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18786 {
18787 struct glyph *glyph = row->glyphs[area];
18788 struct glyph *glyph_end = glyph + row->used[area];
18789
18790 /* Glyph for a line end in text. */
18791 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18792 ++glyph_end;
18793
18794 if (glyph < glyph_end)
18795 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18796
18797 for (; glyph < glyph_end; ++glyph)
18798 dump_glyph (row, glyph, area);
18799 }
18800 }
18801 else if (glyphs == 1)
18802 {
18803 int area;
18804 char s[SHRT_MAX + 4];
18805
18806 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18807 {
18808 int i;
18809
18810 for (i = 0; i < row->used[area]; ++i)
18811 {
18812 struct glyph *glyph = row->glyphs[area] + i;
18813 if (i == row->used[area] - 1
18814 && area == TEXT_AREA
18815 && NILP (glyph->object)
18816 && glyph->type == CHAR_GLYPH
18817 && glyph->u.ch == ' ')
18818 {
18819 strcpy (&s[i], "[\\n]");
18820 i += 4;
18821 }
18822 else if (glyph->type == CHAR_GLYPH
18823 && glyph->u.ch < 0x80
18824 && glyph->u.ch >= ' ')
18825 s[i] = glyph->u.ch;
18826 else
18827 s[i] = '.';
18828 }
18829
18830 s[i] = '\0';
18831 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18832 }
18833 }
18834 }
18835
18836
18837 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18838 Sdump_glyph_matrix, 0, 1, "p",
18839 doc: /* Dump the current matrix of the selected window to stderr.
18840 Shows contents of glyph row structures. With non-nil
18841 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18842 glyphs in short form, otherwise show glyphs in long form.
18843
18844 Interactively, no argument means show glyphs in short form;
18845 with numeric argument, its value is passed as the GLYPHS flag. */)
18846 (Lisp_Object glyphs)
18847 {
18848 struct window *w = XWINDOW (selected_window);
18849 struct buffer *buffer = XBUFFER (w->contents);
18850
18851 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18852 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18853 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18854 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18855 fprintf (stderr, "=============================================\n");
18856 dump_glyph_matrix (w->current_matrix,
18857 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18858 return Qnil;
18859 }
18860
18861
18862 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18863 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* Dump the current glyph matrix of the selected frame to stderr.
18864 Only text-mode frames have frame glyph matrices. */)
18865 (void)
18866 {
18867 struct frame *f = XFRAME (selected_frame);
18868
18869 if (f->current_matrix)
18870 dump_glyph_matrix (f->current_matrix, 1);
18871 else
18872 fprintf (stderr, "*** This frame doesn't have a frame glyph matrix ***\n");
18873 return Qnil;
18874 }
18875
18876
18877 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18878 doc: /* Dump glyph row ROW to stderr.
18879 GLYPH 0 means don't dump glyphs.
18880 GLYPH 1 means dump glyphs in short form.
18881 GLYPH > 1 or omitted means dump glyphs in long form. */)
18882 (Lisp_Object row, Lisp_Object glyphs)
18883 {
18884 struct glyph_matrix *matrix;
18885 EMACS_INT vpos;
18886
18887 CHECK_NUMBER (row);
18888 matrix = XWINDOW (selected_window)->current_matrix;
18889 vpos = XINT (row);
18890 if (vpos >= 0 && vpos < matrix->nrows)
18891 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18892 vpos,
18893 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18894 return Qnil;
18895 }
18896
18897
18898 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18899 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18900 GLYPH 0 means don't dump glyphs.
18901 GLYPH 1 means dump glyphs in short form.
18902 GLYPH > 1 or omitted means dump glyphs in long form.
18903
18904 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18905 do nothing. */)
18906 (Lisp_Object row, Lisp_Object glyphs)
18907 {
18908 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18909 struct frame *sf = SELECTED_FRAME ();
18910 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18911 EMACS_INT vpos;
18912
18913 CHECK_NUMBER (row);
18914 vpos = XINT (row);
18915 if (vpos >= 0 && vpos < m->nrows)
18916 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18917 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18918 #endif
18919 return Qnil;
18920 }
18921
18922
18923 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18924 doc: /* Toggle tracing of redisplay.
18925 With ARG, turn tracing on if and only if ARG is positive. */)
18926 (Lisp_Object arg)
18927 {
18928 if (NILP (arg))
18929 trace_redisplay_p = !trace_redisplay_p;
18930 else
18931 {
18932 arg = Fprefix_numeric_value (arg);
18933 trace_redisplay_p = XINT (arg) > 0;
18934 }
18935
18936 return Qnil;
18937 }
18938
18939
18940 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18941 doc: /* Like `format', but print result to stderr.
18942 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18943 (ptrdiff_t nargs, Lisp_Object *args)
18944 {
18945 Lisp_Object s = Fformat (nargs, args);
18946 fwrite (SDATA (s), 1, SBYTES (s), stderr);
18947 return Qnil;
18948 }
18949
18950 #endif /* GLYPH_DEBUG */
18951
18952
18953 \f
18954 /***********************************************************************
18955 Building Desired Matrix Rows
18956 ***********************************************************************/
18957
18958 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18959 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18960
18961 static struct glyph_row *
18962 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18963 {
18964 struct frame *f = XFRAME (WINDOW_FRAME (w));
18965 struct buffer *buffer = XBUFFER (w->contents);
18966 struct buffer *old = current_buffer;
18967 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18968 ptrdiff_t arrow_len = SCHARS (overlay_arrow_string);
18969 const unsigned char *arrow_end = arrow_string + arrow_len;
18970 const unsigned char *p;
18971 struct it it;
18972 bool multibyte_p;
18973 int n_glyphs_before;
18974
18975 set_buffer_temp (buffer);
18976 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18977 scratch_glyph_row.reversed_p = false;
18978 it.glyph_row->used[TEXT_AREA] = 0;
18979 SET_TEXT_POS (it.position, 0, 0);
18980
18981 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18982 p = arrow_string;
18983 while (p < arrow_end)
18984 {
18985 Lisp_Object face, ilisp;
18986
18987 /* Get the next character. */
18988 if (multibyte_p)
18989 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18990 else
18991 {
18992 it.c = it.char_to_display = *p, it.len = 1;
18993 if (! ASCII_CHAR_P (it.c))
18994 it.char_to_display = BYTE8_TO_CHAR (it.c);
18995 }
18996 p += it.len;
18997
18998 /* Get its face. */
18999 ilisp = make_number (p - arrow_string);
19000 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
19001 it.face_id = compute_char_face (f, it.char_to_display, face);
19002
19003 /* Compute its width, get its glyphs. */
19004 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
19005 SET_TEXT_POS (it.position, -1, -1);
19006 PRODUCE_GLYPHS (&it);
19007
19008 /* If this character doesn't fit any more in the line, we have
19009 to remove some glyphs. */
19010 if (it.current_x > it.last_visible_x)
19011 {
19012 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
19013 break;
19014 }
19015 }
19016
19017 set_buffer_temp (old);
19018 return it.glyph_row;
19019 }
19020
19021
19022 /* Insert truncation glyphs at the start of IT->glyph_row. Which
19023 glyphs to insert is determined by produce_special_glyphs. */
19024
19025 static void
19026 insert_left_trunc_glyphs (struct it *it)
19027 {
19028 struct it truncate_it;
19029 struct glyph *from, *end, *to, *toend;
19030
19031 eassert (!FRAME_WINDOW_P (it->f)
19032 || (!it->glyph_row->reversed_p
19033 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19034 || (it->glyph_row->reversed_p
19035 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
19036
19037 /* Get the truncation glyphs. */
19038 truncate_it = *it;
19039 truncate_it.current_x = 0;
19040 truncate_it.face_id = DEFAULT_FACE_ID;
19041 truncate_it.glyph_row = &scratch_glyph_row;
19042 truncate_it.area = TEXT_AREA;
19043 truncate_it.glyph_row->used[TEXT_AREA] = 0;
19044 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
19045 truncate_it.object = Qnil;
19046 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
19047
19048 /* Overwrite glyphs from IT with truncation glyphs. */
19049 if (!it->glyph_row->reversed_p)
19050 {
19051 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19052
19053 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19054 end = from + tused;
19055 to = it->glyph_row->glyphs[TEXT_AREA];
19056 toend = to + it->glyph_row->used[TEXT_AREA];
19057 if (FRAME_WINDOW_P (it->f))
19058 {
19059 /* On GUI frames, when variable-size fonts are displayed,
19060 the truncation glyphs may need more pixels than the row's
19061 glyphs they overwrite. We overwrite more glyphs to free
19062 enough screen real estate, and enlarge the stretch glyph
19063 on the right (see display_line), if there is one, to
19064 preserve the screen position of the truncation glyphs on
19065 the right. */
19066 int w = 0;
19067 struct glyph *g = to;
19068 short used;
19069
19070 /* The first glyph could be partially visible, in which case
19071 it->glyph_row->x will be negative. But we want the left
19072 truncation glyphs to be aligned at the left margin of the
19073 window, so we override the x coordinate at which the row
19074 will begin. */
19075 it->glyph_row->x = 0;
19076 while (g < toend && w < it->truncation_pixel_width)
19077 {
19078 w += g->pixel_width;
19079 ++g;
19080 }
19081 if (g - to - tused > 0)
19082 {
19083 memmove (to + tused, g, (toend - g) * sizeof(*g));
19084 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
19085 }
19086 used = it->glyph_row->used[TEXT_AREA];
19087 if (it->glyph_row->truncated_on_right_p
19088 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
19089 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
19090 == STRETCH_GLYPH)
19091 {
19092 int extra = w - it->truncation_pixel_width;
19093
19094 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
19095 }
19096 }
19097
19098 while (from < end)
19099 *to++ = *from++;
19100
19101 /* There may be padding glyphs left over. Overwrite them too. */
19102 if (!FRAME_WINDOW_P (it->f))
19103 {
19104 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
19105 {
19106 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19107 while (from < end)
19108 *to++ = *from++;
19109 }
19110 }
19111
19112 if (to > toend)
19113 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
19114 }
19115 else
19116 {
19117 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19118
19119 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
19120 that back to front. */
19121 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
19122 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19123 toend = it->glyph_row->glyphs[TEXT_AREA];
19124 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
19125 if (FRAME_WINDOW_P (it->f))
19126 {
19127 int w = 0;
19128 struct glyph *g = to;
19129
19130 while (g >= toend && w < it->truncation_pixel_width)
19131 {
19132 w += g->pixel_width;
19133 --g;
19134 }
19135 if (to - g - tused > 0)
19136 to = g + tused;
19137 if (it->glyph_row->truncated_on_right_p
19138 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
19139 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
19140 {
19141 int extra = w - it->truncation_pixel_width;
19142
19143 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
19144 }
19145 }
19146
19147 while (from >= end && to >= toend)
19148 *to-- = *from--;
19149 if (!FRAME_WINDOW_P (it->f))
19150 {
19151 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
19152 {
19153 from =
19154 truncate_it.glyph_row->glyphs[TEXT_AREA]
19155 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19156 while (from >= end && to >= toend)
19157 *to-- = *from--;
19158 }
19159 }
19160 if (from >= end)
19161 {
19162 /* Need to free some room before prepending additional
19163 glyphs. */
19164 int move_by = from - end + 1;
19165 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19166 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19167
19168 for ( ; g >= g0; g--)
19169 g[move_by] = *g;
19170 while (from >= end)
19171 *to-- = *from--;
19172 it->glyph_row->used[TEXT_AREA] += move_by;
19173 }
19174 }
19175 }
19176
19177 /* Compute the hash code for ROW. */
19178 unsigned
19179 row_hash (struct glyph_row *row)
19180 {
19181 int area, k;
19182 unsigned hashval = 0;
19183
19184 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19185 for (k = 0; k < row->used[area]; ++k)
19186 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19187 + row->glyphs[area][k].u.val
19188 + row->glyphs[area][k].face_id
19189 + row->glyphs[area][k].padding_p
19190 + (row->glyphs[area][k].type << 2));
19191
19192 return hashval;
19193 }
19194
19195 /* Compute the pixel height and width of IT->glyph_row.
19196
19197 Most of the time, ascent and height of a display line will be equal
19198 to the max_ascent and max_height values of the display iterator
19199 structure. This is not the case if
19200
19201 1. We hit ZV without displaying anything. In this case, max_ascent
19202 and max_height will be zero.
19203
19204 2. We have some glyphs that don't contribute to the line height.
19205 (The glyph row flag contributes_to_line_height_p is for future
19206 pixmap extensions).
19207
19208 The first case is easily covered by using default values because in
19209 these cases, the line height does not really matter, except that it
19210 must not be zero. */
19211
19212 static void
19213 compute_line_metrics (struct it *it)
19214 {
19215 struct glyph_row *row = it->glyph_row;
19216
19217 if (FRAME_WINDOW_P (it->f))
19218 {
19219 int i, min_y, max_y;
19220
19221 /* The line may consist of one space only, that was added to
19222 place the cursor on it. If so, the row's height hasn't been
19223 computed yet. */
19224 if (row->height == 0)
19225 {
19226 if (it->max_ascent + it->max_descent == 0)
19227 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19228 row->ascent = it->max_ascent;
19229 row->height = it->max_ascent + it->max_descent;
19230 row->phys_ascent = it->max_phys_ascent;
19231 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19232 row->extra_line_spacing = it->max_extra_line_spacing;
19233 }
19234
19235 /* Compute the width of this line. */
19236 row->pixel_width = row->x;
19237 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19238 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19239
19240 eassert (row->pixel_width >= 0);
19241 eassert (row->ascent >= 0 && row->height > 0);
19242
19243 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19244 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19245
19246 /* If first line's physical ascent is larger than its logical
19247 ascent, use the physical ascent, and make the row taller.
19248 This makes accented characters fully visible. */
19249 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19250 && row->phys_ascent > row->ascent)
19251 {
19252 row->height += row->phys_ascent - row->ascent;
19253 row->ascent = row->phys_ascent;
19254 }
19255
19256 /* Compute how much of the line is visible. */
19257 row->visible_height = row->height;
19258
19259 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19260 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19261
19262 if (row->y < min_y)
19263 row->visible_height -= min_y - row->y;
19264 if (row->y + row->height > max_y)
19265 row->visible_height -= row->y + row->height - max_y;
19266 }
19267 else
19268 {
19269 row->pixel_width = row->used[TEXT_AREA];
19270 if (row->continued_p)
19271 row->pixel_width -= it->continuation_pixel_width;
19272 else if (row->truncated_on_right_p)
19273 row->pixel_width -= it->truncation_pixel_width;
19274 row->ascent = row->phys_ascent = 0;
19275 row->height = row->phys_height = row->visible_height = 1;
19276 row->extra_line_spacing = 0;
19277 }
19278
19279 /* Compute a hash code for this row. */
19280 row->hash = row_hash (row);
19281
19282 it->max_ascent = it->max_descent = 0;
19283 it->max_phys_ascent = it->max_phys_descent = 0;
19284 }
19285
19286
19287 /* Append one space to the glyph row of iterator IT if doing a
19288 window-based redisplay. The space has the same face as
19289 IT->face_id. Value is true if a space was added.
19290
19291 This function is called to make sure that there is always one glyph
19292 at the end of a glyph row that the cursor can be set on under
19293 window-systems. (If there weren't such a glyph we would not know
19294 how wide and tall a box cursor should be displayed).
19295
19296 At the same time this space let's a nicely handle clearing to the
19297 end of the line if the row ends in italic text. */
19298
19299 static bool
19300 append_space_for_newline (struct it *it, bool default_face_p)
19301 {
19302 if (FRAME_WINDOW_P (it->f))
19303 {
19304 int n = it->glyph_row->used[TEXT_AREA];
19305
19306 if (it->glyph_row->glyphs[TEXT_AREA] + n
19307 < it->glyph_row->glyphs[1 + TEXT_AREA])
19308 {
19309 /* Save some values that must not be changed.
19310 Must save IT->c and IT->len because otherwise
19311 ITERATOR_AT_END_P wouldn't work anymore after
19312 append_space_for_newline has been called. */
19313 enum display_element_type saved_what = it->what;
19314 int saved_c = it->c, saved_len = it->len;
19315 int saved_char_to_display = it->char_to_display;
19316 int saved_x = it->current_x;
19317 int saved_face_id = it->face_id;
19318 bool saved_box_end = it->end_of_box_run_p;
19319 struct text_pos saved_pos;
19320 Lisp_Object saved_object;
19321 struct face *face;
19322 struct glyph *g;
19323
19324 saved_object = it->object;
19325 saved_pos = it->position;
19326
19327 it->what = IT_CHARACTER;
19328 memset (&it->position, 0, sizeof it->position);
19329 it->object = Qnil;
19330 it->c = it->char_to_display = ' ';
19331 it->len = 1;
19332
19333 /* If the default face was remapped, be sure to use the
19334 remapped face for the appended newline. */
19335 if (default_face_p)
19336 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19337 else if (it->face_before_selective_p)
19338 it->face_id = it->saved_face_id;
19339 face = FACE_FROM_ID (it->f, it->face_id);
19340 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19341 /* In R2L rows, we will prepend a stretch glyph that will
19342 have the end_of_box_run_p flag set for it, so there's no
19343 need for the appended newline glyph to have that flag
19344 set. */
19345 if (it->glyph_row->reversed_p
19346 /* But if the appended newline glyph goes all the way to
19347 the end of the row, there will be no stretch glyph,
19348 so leave the box flag set. */
19349 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19350 it->end_of_box_run_p = false;
19351
19352 PRODUCE_GLYPHS (it);
19353
19354 #ifdef HAVE_WINDOW_SYSTEM
19355 /* Make sure this space glyph has the right ascent and
19356 descent values, or else cursor at end of line will look
19357 funny, and height of empty lines will be incorrect. */
19358 g = it->glyph_row->glyphs[TEXT_AREA] + n;
19359 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
19360 if (n == 0)
19361 {
19362 Lisp_Object height, total_height;
19363 int extra_line_spacing = it->extra_line_spacing;
19364 int boff = font->baseline_offset;
19365
19366 if (font->vertical_centering)
19367 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
19368
19369 it->object = saved_object; /* get_it_property needs this */
19370 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
19371 /* Must do a subset of line height processing from
19372 x_produce_glyph for newline characters. */
19373 height = get_it_property (it, Qline_height);
19374 if (CONSP (height)
19375 && CONSP (XCDR (height))
19376 && NILP (XCDR (XCDR (height))))
19377 {
19378 total_height = XCAR (XCDR (height));
19379 height = XCAR (height);
19380 }
19381 else
19382 total_height = Qnil;
19383 height = calc_line_height_property (it, height, font, boff, true);
19384
19385 if (it->override_ascent >= 0)
19386 {
19387 it->ascent = it->override_ascent;
19388 it->descent = it->override_descent;
19389 boff = it->override_boff;
19390 }
19391 if (EQ (height, Qt))
19392 extra_line_spacing = 0;
19393 else
19394 {
19395 Lisp_Object spacing;
19396
19397 it->phys_ascent = it->ascent;
19398 it->phys_descent = it->descent;
19399 if (!NILP (height)
19400 && XINT (height) > it->ascent + it->descent)
19401 it->ascent = XINT (height) - it->descent;
19402
19403 if (!NILP (total_height))
19404 spacing = calc_line_height_property (it, total_height, font,
19405 boff, false);
19406 else
19407 {
19408 spacing = get_it_property (it, Qline_spacing);
19409 spacing = calc_line_height_property (it, spacing, font,
19410 boff, false);
19411 }
19412 if (INTEGERP (spacing))
19413 {
19414 extra_line_spacing = XINT (spacing);
19415 if (!NILP (total_height))
19416 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
19417 }
19418 }
19419 if (extra_line_spacing > 0)
19420 {
19421 it->descent += extra_line_spacing;
19422 if (extra_line_spacing > it->max_extra_line_spacing)
19423 it->max_extra_line_spacing = extra_line_spacing;
19424 }
19425 it->max_ascent = it->ascent;
19426 it->max_descent = it->descent;
19427 /* Make sure compute_line_metrics recomputes the row height. */
19428 it->glyph_row->height = 0;
19429 }
19430
19431 g->ascent = it->max_ascent;
19432 g->descent = it->max_descent;
19433 #endif
19434
19435 it->override_ascent = -1;
19436 it->constrain_row_ascent_descent_p = false;
19437 it->current_x = saved_x;
19438 it->object = saved_object;
19439 it->position = saved_pos;
19440 it->what = saved_what;
19441 it->face_id = saved_face_id;
19442 it->len = saved_len;
19443 it->c = saved_c;
19444 it->char_to_display = saved_char_to_display;
19445 it->end_of_box_run_p = saved_box_end;
19446 return true;
19447 }
19448 }
19449
19450 return false;
19451 }
19452
19453
19454 /* Extend the face of the last glyph in the text area of IT->glyph_row
19455 to the end of the display line. Called from display_line. If the
19456 glyph row is empty, add a space glyph to it so that we know the
19457 face to draw. Set the glyph row flag fill_line_p. If the glyph
19458 row is R2L, prepend a stretch glyph to cover the empty space to the
19459 left of the leftmost glyph. */
19460
19461 static void
19462 extend_face_to_end_of_line (struct it *it)
19463 {
19464 struct face *face, *default_face;
19465 struct frame *f = it->f;
19466
19467 /* If line is already filled, do nothing. Non window-system frames
19468 get a grace of one more ``pixel'' because their characters are
19469 1-``pixel'' wide, so they hit the equality too early. This grace
19470 is needed only for R2L rows that are not continued, to produce
19471 one extra blank where we could display the cursor. */
19472 if ((it->current_x >= it->last_visible_x
19473 + (!FRAME_WINDOW_P (f)
19474 && it->glyph_row->reversed_p
19475 && !it->glyph_row->continued_p))
19476 /* If the window has display margins, we will need to extend
19477 their face even if the text area is filled. */
19478 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19479 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19480 return;
19481
19482 /* The default face, possibly remapped. */
19483 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19484
19485 /* Face extension extends the background and box of IT->face_id
19486 to the end of the line. If the background equals the background
19487 of the frame, we don't have to do anything. */
19488 if (it->face_before_selective_p)
19489 face = FACE_FROM_ID (f, it->saved_face_id);
19490 else
19491 face = FACE_FROM_ID (f, it->face_id);
19492
19493 if (FRAME_WINDOW_P (f)
19494 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19495 && face->box == FACE_NO_BOX
19496 && face->background == FRAME_BACKGROUND_PIXEL (f)
19497 #ifdef HAVE_WINDOW_SYSTEM
19498 && !face->stipple
19499 #endif
19500 && !it->glyph_row->reversed_p)
19501 return;
19502
19503 /* Set the glyph row flag indicating that the face of the last glyph
19504 in the text area has to be drawn to the end of the text area. */
19505 it->glyph_row->fill_line_p = true;
19506
19507 /* If current character of IT is not ASCII, make sure we have the
19508 ASCII face. This will be automatically undone the next time
19509 get_next_display_element returns a multibyte character. Note
19510 that the character will always be single byte in unibyte
19511 text. */
19512 if (!ASCII_CHAR_P (it->c))
19513 {
19514 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19515 }
19516
19517 if (FRAME_WINDOW_P (f))
19518 {
19519 /* If the row is empty, add a space with the current face of IT,
19520 so that we know which face to draw. */
19521 if (it->glyph_row->used[TEXT_AREA] == 0)
19522 {
19523 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19524 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19525 it->glyph_row->used[TEXT_AREA] = 1;
19526 }
19527 /* Mode line and the header line don't have margins, and
19528 likewise the frame's tool-bar window, if there is any. */
19529 if (!(it->glyph_row->mode_line_p
19530 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19531 || (WINDOWP (f->tool_bar_window)
19532 && it->w == XWINDOW (f->tool_bar_window))
19533 #endif
19534 ))
19535 {
19536 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19537 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19538 {
19539 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19540 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19541 default_face->id;
19542 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19543 }
19544 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19545 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19546 {
19547 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19548 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19549 default_face->id;
19550 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19551 }
19552 }
19553 #ifdef HAVE_WINDOW_SYSTEM
19554 if (it->glyph_row->reversed_p)
19555 {
19556 /* Prepend a stretch glyph to the row, such that the
19557 rightmost glyph will be drawn flushed all the way to the
19558 right margin of the window. The stretch glyph that will
19559 occupy the empty space, if any, to the left of the
19560 glyphs. */
19561 struct font *font = face->font ? face->font : FRAME_FONT (f);
19562 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19563 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19564 struct glyph *g;
19565 int row_width, stretch_ascent, stretch_width;
19566 struct text_pos saved_pos;
19567 int saved_face_id;
19568 bool saved_avoid_cursor, saved_box_start;
19569
19570 for (row_width = 0, g = row_start; g < row_end; g++)
19571 row_width += g->pixel_width;
19572
19573 /* FIXME: There are various minor display glitches in R2L
19574 rows when only one of the fringes is missing. The
19575 strange condition below produces the least bad effect. */
19576 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19577 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19578 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19579 stretch_width = window_box_width (it->w, TEXT_AREA);
19580 else
19581 stretch_width = it->last_visible_x - it->first_visible_x;
19582 stretch_width -= row_width;
19583
19584 if (stretch_width > 0)
19585 {
19586 stretch_ascent =
19587 (((it->ascent + it->descent)
19588 * FONT_BASE (font)) / FONT_HEIGHT (font));
19589 saved_pos = it->position;
19590 memset (&it->position, 0, sizeof it->position);
19591 saved_avoid_cursor = it->avoid_cursor_p;
19592 it->avoid_cursor_p = true;
19593 saved_face_id = it->face_id;
19594 saved_box_start = it->start_of_box_run_p;
19595 /* The last row's stretch glyph should get the default
19596 face, to avoid painting the rest of the window with
19597 the region face, if the region ends at ZV. */
19598 if (it->glyph_row->ends_at_zv_p)
19599 it->face_id = default_face->id;
19600 else
19601 it->face_id = face->id;
19602 it->start_of_box_run_p = false;
19603 append_stretch_glyph (it, Qnil, stretch_width,
19604 it->ascent + it->descent, stretch_ascent);
19605 it->position = saved_pos;
19606 it->avoid_cursor_p = saved_avoid_cursor;
19607 it->face_id = saved_face_id;
19608 it->start_of_box_run_p = saved_box_start;
19609 }
19610 /* If stretch_width comes out negative, it means that the
19611 last glyph is only partially visible. In R2L rows, we
19612 want the leftmost glyph to be partially visible, so we
19613 need to give the row the corresponding left offset. */
19614 if (stretch_width < 0)
19615 it->glyph_row->x = stretch_width;
19616 }
19617 #endif /* HAVE_WINDOW_SYSTEM */
19618 }
19619 else
19620 {
19621 /* Save some values that must not be changed. */
19622 int saved_x = it->current_x;
19623 struct text_pos saved_pos;
19624 Lisp_Object saved_object;
19625 enum display_element_type saved_what = it->what;
19626 int saved_face_id = it->face_id;
19627
19628 saved_object = it->object;
19629 saved_pos = it->position;
19630
19631 it->what = IT_CHARACTER;
19632 memset (&it->position, 0, sizeof it->position);
19633 it->object = Qnil;
19634 it->c = it->char_to_display = ' ';
19635 it->len = 1;
19636
19637 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19638 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19639 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19640 && !it->glyph_row->mode_line_p
19641 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19642 {
19643 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19644 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19645
19646 for (it->current_x = 0; g < e; g++)
19647 it->current_x += g->pixel_width;
19648
19649 it->area = LEFT_MARGIN_AREA;
19650 it->face_id = default_face->id;
19651 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19652 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19653 {
19654 PRODUCE_GLYPHS (it);
19655 /* term.c:produce_glyphs advances it->current_x only for
19656 TEXT_AREA. */
19657 it->current_x += it->pixel_width;
19658 }
19659
19660 it->current_x = saved_x;
19661 it->area = TEXT_AREA;
19662 }
19663
19664 /* The last row's blank glyphs should get the default face, to
19665 avoid painting the rest of the window with the region face,
19666 if the region ends at ZV. */
19667 if (it->glyph_row->ends_at_zv_p)
19668 it->face_id = default_face->id;
19669 else
19670 it->face_id = face->id;
19671 PRODUCE_GLYPHS (it);
19672
19673 while (it->current_x <= it->last_visible_x)
19674 PRODUCE_GLYPHS (it);
19675
19676 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19677 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19678 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19679 && !it->glyph_row->mode_line_p
19680 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19681 {
19682 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19683 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19684
19685 for ( ; g < e; g++)
19686 it->current_x += g->pixel_width;
19687
19688 it->area = RIGHT_MARGIN_AREA;
19689 it->face_id = default_face->id;
19690 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19691 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19692 {
19693 PRODUCE_GLYPHS (it);
19694 it->current_x += it->pixel_width;
19695 }
19696
19697 it->area = TEXT_AREA;
19698 }
19699
19700 /* Don't count these blanks really. It would let us insert a left
19701 truncation glyph below and make us set the cursor on them, maybe. */
19702 it->current_x = saved_x;
19703 it->object = saved_object;
19704 it->position = saved_pos;
19705 it->what = saved_what;
19706 it->face_id = saved_face_id;
19707 }
19708 }
19709
19710
19711 /* Value is true if text starting at CHARPOS in current_buffer is
19712 trailing whitespace. */
19713
19714 static bool
19715 trailing_whitespace_p (ptrdiff_t charpos)
19716 {
19717 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19718 int c = 0;
19719
19720 while (bytepos < ZV_BYTE
19721 && (c = FETCH_CHAR (bytepos),
19722 c == ' ' || c == '\t'))
19723 ++bytepos;
19724
19725 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19726 {
19727 if (bytepos != PT_BYTE)
19728 return true;
19729 }
19730 return false;
19731 }
19732
19733
19734 /* Highlight trailing whitespace, if any, in ROW. */
19735
19736 static void
19737 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19738 {
19739 int used = row->used[TEXT_AREA];
19740
19741 if (used)
19742 {
19743 struct glyph *start = row->glyphs[TEXT_AREA];
19744 struct glyph *glyph = start + used - 1;
19745
19746 if (row->reversed_p)
19747 {
19748 /* Right-to-left rows need to be processed in the opposite
19749 direction, so swap the edge pointers. */
19750 glyph = start;
19751 start = row->glyphs[TEXT_AREA] + used - 1;
19752 }
19753
19754 /* Skip over glyphs inserted to display the cursor at the
19755 end of a line, for extending the face of the last glyph
19756 to the end of the line on terminals, and for truncation
19757 and continuation glyphs. */
19758 if (!row->reversed_p)
19759 {
19760 while (glyph >= start
19761 && glyph->type == CHAR_GLYPH
19762 && NILP (glyph->object))
19763 --glyph;
19764 }
19765 else
19766 {
19767 while (glyph <= start
19768 && glyph->type == CHAR_GLYPH
19769 && NILP (glyph->object))
19770 ++glyph;
19771 }
19772
19773 /* If last glyph is a space or stretch, and it's trailing
19774 whitespace, set the face of all trailing whitespace glyphs in
19775 IT->glyph_row to `trailing-whitespace'. */
19776 if ((row->reversed_p ? glyph <= start : glyph >= start)
19777 && BUFFERP (glyph->object)
19778 && (glyph->type == STRETCH_GLYPH
19779 || (glyph->type == CHAR_GLYPH
19780 && glyph->u.ch == ' '))
19781 && trailing_whitespace_p (glyph->charpos))
19782 {
19783 int face_id = lookup_named_face (f, Qtrailing_whitespace, false);
19784 if (face_id < 0)
19785 return;
19786
19787 if (!row->reversed_p)
19788 {
19789 while (glyph >= start
19790 && BUFFERP (glyph->object)
19791 && (glyph->type == STRETCH_GLYPH
19792 || (glyph->type == CHAR_GLYPH
19793 && glyph->u.ch == ' ')))
19794 (glyph--)->face_id = face_id;
19795 }
19796 else
19797 {
19798 while (glyph <= start
19799 && BUFFERP (glyph->object)
19800 && (glyph->type == STRETCH_GLYPH
19801 || (glyph->type == CHAR_GLYPH
19802 && glyph->u.ch == ' ')))
19803 (glyph++)->face_id = face_id;
19804 }
19805 }
19806 }
19807 }
19808
19809
19810 /* Value is true if glyph row ROW should be
19811 considered to hold the buffer position CHARPOS. */
19812
19813 static bool
19814 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19815 {
19816 bool result = true;
19817
19818 if (charpos == CHARPOS (row->end.pos)
19819 || charpos == MATRIX_ROW_END_CHARPOS (row))
19820 {
19821 /* Suppose the row ends on a string.
19822 Unless the row is continued, that means it ends on a newline
19823 in the string. If it's anything other than a display string
19824 (e.g., a before-string from an overlay), we don't want the
19825 cursor there. (This heuristic seems to give the optimal
19826 behavior for the various types of multi-line strings.)
19827 One exception: if the string has `cursor' property on one of
19828 its characters, we _do_ want the cursor there. */
19829 if (CHARPOS (row->end.string_pos) >= 0)
19830 {
19831 if (row->continued_p)
19832 result = true;
19833 else
19834 {
19835 /* Check for `display' property. */
19836 struct glyph *beg = row->glyphs[TEXT_AREA];
19837 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19838 struct glyph *glyph;
19839
19840 result = false;
19841 for (glyph = end; glyph >= beg; --glyph)
19842 if (STRINGP (glyph->object))
19843 {
19844 Lisp_Object prop
19845 = Fget_char_property (make_number (charpos),
19846 Qdisplay, Qnil);
19847 result =
19848 (!NILP (prop)
19849 && display_prop_string_p (prop, glyph->object));
19850 /* If there's a `cursor' property on one of the
19851 string's characters, this row is a cursor row,
19852 even though this is not a display string. */
19853 if (!result)
19854 {
19855 Lisp_Object s = glyph->object;
19856
19857 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19858 {
19859 ptrdiff_t gpos = glyph->charpos;
19860
19861 if (!NILP (Fget_char_property (make_number (gpos),
19862 Qcursor, s)))
19863 {
19864 result = true;
19865 break;
19866 }
19867 }
19868 }
19869 break;
19870 }
19871 }
19872 }
19873 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19874 {
19875 /* If the row ends in middle of a real character,
19876 and the line is continued, we want the cursor here.
19877 That's because CHARPOS (ROW->end.pos) would equal
19878 PT if PT is before the character. */
19879 if (!row->ends_in_ellipsis_p)
19880 result = row->continued_p;
19881 else
19882 /* If the row ends in an ellipsis, then
19883 CHARPOS (ROW->end.pos) will equal point after the
19884 invisible text. We want that position to be displayed
19885 after the ellipsis. */
19886 result = false;
19887 }
19888 /* If the row ends at ZV, display the cursor at the end of that
19889 row instead of at the start of the row below. */
19890 else
19891 result = row->ends_at_zv_p;
19892 }
19893
19894 return result;
19895 }
19896
19897 /* Value is true if glyph row ROW should be
19898 used to hold the cursor. */
19899
19900 static bool
19901 cursor_row_p (struct glyph_row *row)
19902 {
19903 return row_for_charpos_p (row, PT);
19904 }
19905
19906 \f
19907
19908 /* Push the property PROP so that it will be rendered at the current
19909 position in IT. Return true if PROP was successfully pushed, false
19910 otherwise. Called from handle_line_prefix to handle the
19911 `line-prefix' and `wrap-prefix' properties. */
19912
19913 static bool
19914 push_prefix_prop (struct it *it, Lisp_Object prop)
19915 {
19916 struct text_pos pos =
19917 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19918
19919 eassert (it->method == GET_FROM_BUFFER
19920 || it->method == GET_FROM_DISPLAY_VECTOR
19921 || it->method == GET_FROM_STRING
19922 || it->method == GET_FROM_IMAGE);
19923
19924 /* We need to save the current buffer/string position, so it will be
19925 restored by pop_it, because iterate_out_of_display_property
19926 depends on that being set correctly, but some situations leave
19927 it->position not yet set when this function is called. */
19928 push_it (it, &pos);
19929
19930 if (STRINGP (prop))
19931 {
19932 if (SCHARS (prop) == 0)
19933 {
19934 pop_it (it);
19935 return false;
19936 }
19937
19938 it->string = prop;
19939 it->string_from_prefix_prop_p = true;
19940 it->multibyte_p = STRING_MULTIBYTE (it->string);
19941 it->current.overlay_string_index = -1;
19942 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19943 it->end_charpos = it->string_nchars = SCHARS (it->string);
19944 it->method = GET_FROM_STRING;
19945 it->stop_charpos = 0;
19946 it->prev_stop = 0;
19947 it->base_level_stop = 0;
19948
19949 /* Force paragraph direction to be that of the parent
19950 buffer/string. */
19951 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19952 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19953 else
19954 it->paragraph_embedding = L2R;
19955
19956 /* Set up the bidi iterator for this display string. */
19957 if (it->bidi_p)
19958 {
19959 it->bidi_it.string.lstring = it->string;
19960 it->bidi_it.string.s = NULL;
19961 it->bidi_it.string.schars = it->end_charpos;
19962 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19963 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19964 it->bidi_it.string.unibyte = !it->multibyte_p;
19965 it->bidi_it.w = it->w;
19966 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19967 }
19968 }
19969 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19970 {
19971 it->method = GET_FROM_STRETCH;
19972 it->object = prop;
19973 }
19974 #ifdef HAVE_WINDOW_SYSTEM
19975 else if (IMAGEP (prop))
19976 {
19977 it->what = IT_IMAGE;
19978 it->image_id = lookup_image (it->f, prop);
19979 it->method = GET_FROM_IMAGE;
19980 }
19981 #endif /* HAVE_WINDOW_SYSTEM */
19982 else
19983 {
19984 pop_it (it); /* bogus display property, give up */
19985 return false;
19986 }
19987
19988 return true;
19989 }
19990
19991 /* Return the character-property PROP at the current position in IT. */
19992
19993 static Lisp_Object
19994 get_it_property (struct it *it, Lisp_Object prop)
19995 {
19996 Lisp_Object position, object = it->object;
19997
19998 if (STRINGP (object))
19999 position = make_number (IT_STRING_CHARPOS (*it));
20000 else if (BUFFERP (object))
20001 {
20002 position = make_number (IT_CHARPOS (*it));
20003 object = it->window;
20004 }
20005 else
20006 return Qnil;
20007
20008 return Fget_char_property (position, prop, object);
20009 }
20010
20011 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
20012
20013 static void
20014 handle_line_prefix (struct it *it)
20015 {
20016 Lisp_Object prefix;
20017
20018 if (it->continuation_lines_width > 0)
20019 {
20020 prefix = get_it_property (it, Qwrap_prefix);
20021 if (NILP (prefix))
20022 prefix = Vwrap_prefix;
20023 }
20024 else
20025 {
20026 prefix = get_it_property (it, Qline_prefix);
20027 if (NILP (prefix))
20028 prefix = Vline_prefix;
20029 }
20030 if (! NILP (prefix) && push_prefix_prop (it, prefix))
20031 {
20032 /* If the prefix is wider than the window, and we try to wrap
20033 it, it would acquire its own wrap prefix, and so on till the
20034 iterator stack overflows. So, don't wrap the prefix. */
20035 it->line_wrap = TRUNCATE;
20036 it->avoid_cursor_p = true;
20037 }
20038 }
20039
20040 \f
20041
20042 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
20043 only for R2L lines from display_line and display_string, when they
20044 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
20045 the line/string needs to be continued on the next glyph row. */
20046 static void
20047 unproduce_glyphs (struct it *it, int n)
20048 {
20049 struct glyph *glyph, *end;
20050
20051 eassert (it->glyph_row);
20052 eassert (it->glyph_row->reversed_p);
20053 eassert (it->area == TEXT_AREA);
20054 eassert (n <= it->glyph_row->used[TEXT_AREA]);
20055
20056 if (n > it->glyph_row->used[TEXT_AREA])
20057 n = it->glyph_row->used[TEXT_AREA];
20058 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
20059 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
20060 for ( ; glyph < end; glyph++)
20061 glyph[-n] = *glyph;
20062 }
20063
20064 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
20065 and ROW->maxpos. */
20066 static void
20067 find_row_edges (struct it *it, struct glyph_row *row,
20068 ptrdiff_t min_pos, ptrdiff_t min_bpos,
20069 ptrdiff_t max_pos, ptrdiff_t max_bpos)
20070 {
20071 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20072 lines' rows is implemented for bidi-reordered rows. */
20073
20074 /* ROW->minpos is the value of min_pos, the minimal buffer position
20075 we have in ROW, or ROW->start.pos if that is smaller. */
20076 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
20077 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
20078 else
20079 /* We didn't find buffer positions smaller than ROW->start, or
20080 didn't find _any_ valid buffer positions in any of the glyphs,
20081 so we must trust the iterator's computed positions. */
20082 row->minpos = row->start.pos;
20083 if (max_pos <= 0)
20084 {
20085 max_pos = CHARPOS (it->current.pos);
20086 max_bpos = BYTEPOS (it->current.pos);
20087 }
20088
20089 /* Here are the various use-cases for ending the row, and the
20090 corresponding values for ROW->maxpos:
20091
20092 Line ends in a newline from buffer eol_pos + 1
20093 Line is continued from buffer max_pos + 1
20094 Line is truncated on right it->current.pos
20095 Line ends in a newline from string max_pos + 1(*)
20096 (*) + 1 only when line ends in a forward scan
20097 Line is continued from string max_pos
20098 Line is continued from display vector max_pos
20099 Line is entirely from a string min_pos == max_pos
20100 Line is entirely from a display vector min_pos == max_pos
20101 Line that ends at ZV ZV
20102
20103 If you discover other use-cases, please add them here as
20104 appropriate. */
20105 if (row->ends_at_zv_p)
20106 row->maxpos = it->current.pos;
20107 else if (row->used[TEXT_AREA])
20108 {
20109 bool seen_this_string = false;
20110 struct glyph_row *r1 = row - 1;
20111
20112 /* Did we see the same display string on the previous row? */
20113 if (STRINGP (it->object)
20114 /* this is not the first row */
20115 && row > it->w->desired_matrix->rows
20116 /* previous row is not the header line */
20117 && !r1->mode_line_p
20118 /* previous row also ends in a newline from a string */
20119 && r1->ends_in_newline_from_string_p)
20120 {
20121 struct glyph *start, *end;
20122
20123 /* Search for the last glyph of the previous row that came
20124 from buffer or string. Depending on whether the row is
20125 L2R or R2L, we need to process it front to back or the
20126 other way round. */
20127 if (!r1->reversed_p)
20128 {
20129 start = r1->glyphs[TEXT_AREA];
20130 end = start + r1->used[TEXT_AREA];
20131 /* Glyphs inserted by redisplay have nil as their object. */
20132 while (end > start
20133 && NILP ((end - 1)->object)
20134 && (end - 1)->charpos <= 0)
20135 --end;
20136 if (end > start)
20137 {
20138 if (EQ ((end - 1)->object, it->object))
20139 seen_this_string = true;
20140 }
20141 else
20142 /* If all the glyphs of the previous row were inserted
20143 by redisplay, it means the previous row was
20144 produced from a single newline, which is only
20145 possible if that newline came from the same string
20146 as the one which produced this ROW. */
20147 seen_this_string = true;
20148 }
20149 else
20150 {
20151 end = r1->glyphs[TEXT_AREA] - 1;
20152 start = end + r1->used[TEXT_AREA];
20153 while (end < start
20154 && NILP ((end + 1)->object)
20155 && (end + 1)->charpos <= 0)
20156 ++end;
20157 if (end < start)
20158 {
20159 if (EQ ((end + 1)->object, it->object))
20160 seen_this_string = true;
20161 }
20162 else
20163 seen_this_string = true;
20164 }
20165 }
20166 /* Take note of each display string that covers a newline only
20167 once, the first time we see it. This is for when a display
20168 string includes more than one newline in it. */
20169 if (row->ends_in_newline_from_string_p && !seen_this_string)
20170 {
20171 /* If we were scanning the buffer forward when we displayed
20172 the string, we want to account for at least one buffer
20173 position that belongs to this row (position covered by
20174 the display string), so that cursor positioning will
20175 consider this row as a candidate when point is at the end
20176 of the visual line represented by this row. This is not
20177 required when scanning back, because max_pos will already
20178 have a much larger value. */
20179 if (CHARPOS (row->end.pos) > max_pos)
20180 INC_BOTH (max_pos, max_bpos);
20181 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20182 }
20183 else if (CHARPOS (it->eol_pos) > 0)
20184 SET_TEXT_POS (row->maxpos,
20185 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
20186 else if (row->continued_p)
20187 {
20188 /* If max_pos is different from IT's current position, it
20189 means IT->method does not belong to the display element
20190 at max_pos. However, it also means that the display
20191 element at max_pos was displayed in its entirety on this
20192 line, which is equivalent to saying that the next line
20193 starts at the next buffer position. */
20194 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
20195 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20196 else
20197 {
20198 INC_BOTH (max_pos, max_bpos);
20199 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20200 }
20201 }
20202 else if (row->truncated_on_right_p)
20203 /* display_line already called reseat_at_next_visible_line_start,
20204 which puts the iterator at the beginning of the next line, in
20205 the logical order. */
20206 row->maxpos = it->current.pos;
20207 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
20208 /* A line that is entirely from a string/image/stretch... */
20209 row->maxpos = row->minpos;
20210 else
20211 emacs_abort ();
20212 }
20213 else
20214 row->maxpos = it->current.pos;
20215 }
20216
20217 /* Construct the glyph row IT->glyph_row in the desired matrix of
20218 IT->w from text at the current position of IT. See dispextern.h
20219 for an overview of struct it. Value is true if
20220 IT->glyph_row displays text, as opposed to a line displaying ZV
20221 only. */
20222
20223 static bool
20224 display_line (struct it *it)
20225 {
20226 struct glyph_row *row = it->glyph_row;
20227 Lisp_Object overlay_arrow_string;
20228 struct it wrap_it;
20229 void *wrap_data = NULL;
20230 bool may_wrap = false;
20231 int wrap_x IF_LINT (= 0);
20232 int wrap_row_used = -1;
20233 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
20234 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
20235 int wrap_row_extra_line_spacing IF_LINT (= 0);
20236 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
20237 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
20238 int cvpos;
20239 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
20240 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
20241 bool pending_handle_line_prefix = false;
20242
20243 /* We always start displaying at hpos zero even if hscrolled. */
20244 eassert (it->hpos == 0 && it->current_x == 0);
20245
20246 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20247 >= it->w->desired_matrix->nrows)
20248 {
20249 it->w->nrows_scale_factor++;
20250 it->f->fonts_changed = true;
20251 return false;
20252 }
20253
20254 /* Clear the result glyph row and enable it. */
20255 prepare_desired_row (it->w, row, false);
20256
20257 row->y = it->current_y;
20258 row->start = it->start;
20259 row->continuation_lines_width = it->continuation_lines_width;
20260 row->displays_text_p = true;
20261 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20262 it->starts_in_middle_of_char_p = false;
20263
20264 /* Arrange the overlays nicely for our purposes. Usually, we call
20265 display_line on only one line at a time, in which case this
20266 can't really hurt too much, or we call it on lines which appear
20267 one after another in the buffer, in which case all calls to
20268 recenter_overlay_lists but the first will be pretty cheap. */
20269 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20270
20271 /* Move over display elements that are not visible because we are
20272 hscrolled. This may stop at an x-position < IT->first_visible_x
20273 if the first glyph is partially visible or if we hit a line end. */
20274 if (it->current_x < it->first_visible_x)
20275 {
20276 enum move_it_result move_result;
20277
20278 this_line_min_pos = row->start.pos;
20279 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20280 MOVE_TO_POS | MOVE_TO_X);
20281 /* If we are under a large hscroll, move_it_in_display_line_to
20282 could hit the end of the line without reaching
20283 it->first_visible_x. Pretend that we did reach it. This is
20284 especially important on a TTY, where we will call
20285 extend_face_to_end_of_line, which needs to know how many
20286 blank glyphs to produce. */
20287 if (it->current_x < it->first_visible_x
20288 && (move_result == MOVE_NEWLINE_OR_CR
20289 || move_result == MOVE_POS_MATCH_OR_ZV))
20290 it->current_x = it->first_visible_x;
20291
20292 /* Record the smallest positions seen while we moved over
20293 display elements that are not visible. This is needed by
20294 redisplay_internal for optimizing the case where the cursor
20295 stays inside the same line. The rest of this function only
20296 considers positions that are actually displayed, so
20297 RECORD_MAX_MIN_POS will not otherwise record positions that
20298 are hscrolled to the left of the left edge of the window. */
20299 min_pos = CHARPOS (this_line_min_pos);
20300 min_bpos = BYTEPOS (this_line_min_pos);
20301 }
20302 else if (it->area == TEXT_AREA)
20303 {
20304 /* We only do this when not calling move_it_in_display_line_to
20305 above, because that function calls itself handle_line_prefix. */
20306 handle_line_prefix (it);
20307 }
20308 else
20309 {
20310 /* Line-prefix and wrap-prefix are always displayed in the text
20311 area. But if this is the first call to display_line after
20312 init_iterator, the iterator might have been set up to write
20313 into a marginal area, e.g. if the line begins with some
20314 display property that writes to the margins. So we need to
20315 wait with the call to handle_line_prefix until whatever
20316 writes to the margin has done its job. */
20317 pending_handle_line_prefix = true;
20318 }
20319
20320 /* Get the initial row height. This is either the height of the
20321 text hscrolled, if there is any, or zero. */
20322 row->ascent = it->max_ascent;
20323 row->height = it->max_ascent + it->max_descent;
20324 row->phys_ascent = it->max_phys_ascent;
20325 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20326 row->extra_line_spacing = it->max_extra_line_spacing;
20327
20328 /* Utility macro to record max and min buffer positions seen until now. */
20329 #define RECORD_MAX_MIN_POS(IT) \
20330 do \
20331 { \
20332 bool composition_p \
20333 = !STRINGP ((IT)->string) && ((IT)->what == IT_COMPOSITION); \
20334 ptrdiff_t current_pos = \
20335 composition_p ? (IT)->cmp_it.charpos \
20336 : IT_CHARPOS (*(IT)); \
20337 ptrdiff_t current_bpos = \
20338 composition_p ? CHAR_TO_BYTE (current_pos) \
20339 : IT_BYTEPOS (*(IT)); \
20340 if (current_pos < min_pos) \
20341 { \
20342 min_pos = current_pos; \
20343 min_bpos = current_bpos; \
20344 } \
20345 if (IT_CHARPOS (*it) > max_pos) \
20346 { \
20347 max_pos = IT_CHARPOS (*it); \
20348 max_bpos = IT_BYTEPOS (*it); \
20349 } \
20350 } \
20351 while (false)
20352
20353 /* Loop generating characters. The loop is left with IT on the next
20354 character to display. */
20355 while (true)
20356 {
20357 int n_glyphs_before, hpos_before, x_before;
20358 int x, nglyphs;
20359 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20360
20361 /* Retrieve the next thing to display. Value is false if end of
20362 buffer reached. */
20363 if (!get_next_display_element (it))
20364 {
20365 /* Maybe add a space at the end of this line that is used to
20366 display the cursor there under X. Set the charpos of the
20367 first glyph of blank lines not corresponding to any text
20368 to -1. */
20369 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20370 row->exact_window_width_line_p = true;
20371 else if ((append_space_for_newline (it, true)
20372 && row->used[TEXT_AREA] == 1)
20373 || row->used[TEXT_AREA] == 0)
20374 {
20375 row->glyphs[TEXT_AREA]->charpos = -1;
20376 row->displays_text_p = false;
20377
20378 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20379 && (!MINI_WINDOW_P (it->w)
20380 || (minibuf_level && EQ (it->window, minibuf_window))))
20381 row->indicate_empty_line_p = true;
20382 }
20383
20384 it->continuation_lines_width = 0;
20385 row->ends_at_zv_p = true;
20386 /* A row that displays right-to-left text must always have
20387 its last face extended all the way to the end of line,
20388 even if this row ends in ZV, because we still write to
20389 the screen left to right. We also need to extend the
20390 last face if the default face is remapped to some
20391 different face, otherwise the functions that clear
20392 portions of the screen will clear with the default face's
20393 background color. */
20394 if (row->reversed_p
20395 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20396 extend_face_to_end_of_line (it);
20397 break;
20398 }
20399
20400 /* Now, get the metrics of what we want to display. This also
20401 generates glyphs in `row' (which is IT->glyph_row). */
20402 n_glyphs_before = row->used[TEXT_AREA];
20403 x = it->current_x;
20404
20405 /* Remember the line height so far in case the next element doesn't
20406 fit on the line. */
20407 if (it->line_wrap != TRUNCATE)
20408 {
20409 ascent = it->max_ascent;
20410 descent = it->max_descent;
20411 phys_ascent = it->max_phys_ascent;
20412 phys_descent = it->max_phys_descent;
20413
20414 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20415 {
20416 if (IT_DISPLAYING_WHITESPACE (it))
20417 may_wrap = true;
20418 else if (may_wrap)
20419 {
20420 SAVE_IT (wrap_it, *it, wrap_data);
20421 wrap_x = x;
20422 wrap_row_used = row->used[TEXT_AREA];
20423 wrap_row_ascent = row->ascent;
20424 wrap_row_height = row->height;
20425 wrap_row_phys_ascent = row->phys_ascent;
20426 wrap_row_phys_height = row->phys_height;
20427 wrap_row_extra_line_spacing = row->extra_line_spacing;
20428 wrap_row_min_pos = min_pos;
20429 wrap_row_min_bpos = min_bpos;
20430 wrap_row_max_pos = max_pos;
20431 wrap_row_max_bpos = max_bpos;
20432 may_wrap = false;
20433 }
20434 }
20435 }
20436
20437 PRODUCE_GLYPHS (it);
20438
20439 /* If this display element was in marginal areas, continue with
20440 the next one. */
20441 if (it->area != TEXT_AREA)
20442 {
20443 row->ascent = max (row->ascent, it->max_ascent);
20444 row->height = max (row->height, it->max_ascent + it->max_descent);
20445 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20446 row->phys_height = max (row->phys_height,
20447 it->max_phys_ascent + it->max_phys_descent);
20448 row->extra_line_spacing = max (row->extra_line_spacing,
20449 it->max_extra_line_spacing);
20450 set_iterator_to_next (it, true);
20451 /* If we didn't handle the line/wrap prefix above, and the
20452 call to set_iterator_to_next just switched to TEXT_AREA,
20453 process the prefix now. */
20454 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20455 {
20456 pending_handle_line_prefix = false;
20457 handle_line_prefix (it);
20458 }
20459 continue;
20460 }
20461
20462 /* Does the display element fit on the line? If we truncate
20463 lines, we should draw past the right edge of the window. If
20464 we don't truncate, we want to stop so that we can display the
20465 continuation glyph before the right margin. If lines are
20466 continued, there are two possible strategies for characters
20467 resulting in more than 1 glyph (e.g. tabs): Display as many
20468 glyphs as possible in this line and leave the rest for the
20469 continuation line, or display the whole element in the next
20470 line. Original redisplay did the former, so we do it also. */
20471 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20472 hpos_before = it->hpos;
20473 x_before = x;
20474
20475 if (/* Not a newline. */
20476 nglyphs > 0
20477 /* Glyphs produced fit entirely in the line. */
20478 && it->current_x < it->last_visible_x)
20479 {
20480 it->hpos += nglyphs;
20481 row->ascent = max (row->ascent, it->max_ascent);
20482 row->height = max (row->height, it->max_ascent + it->max_descent);
20483 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20484 row->phys_height = max (row->phys_height,
20485 it->max_phys_ascent + it->max_phys_descent);
20486 row->extra_line_spacing = max (row->extra_line_spacing,
20487 it->max_extra_line_spacing);
20488 if (it->current_x - it->pixel_width < it->first_visible_x
20489 /* In R2L rows, we arrange in extend_face_to_end_of_line
20490 to add a right offset to the line, by a suitable
20491 change to the stretch glyph that is the leftmost
20492 glyph of the line. */
20493 && !row->reversed_p)
20494 row->x = x - it->first_visible_x;
20495 /* Record the maximum and minimum buffer positions seen so
20496 far in glyphs that will be displayed by this row. */
20497 if (it->bidi_p)
20498 RECORD_MAX_MIN_POS (it);
20499 }
20500 else
20501 {
20502 int i, new_x;
20503 struct glyph *glyph;
20504
20505 for (i = 0; i < nglyphs; ++i, x = new_x)
20506 {
20507 /* Identify the glyphs added by the last call to
20508 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20509 the previous glyphs. */
20510 if (!row->reversed_p)
20511 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20512 else
20513 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20514 new_x = x + glyph->pixel_width;
20515
20516 if (/* Lines are continued. */
20517 it->line_wrap != TRUNCATE
20518 && (/* Glyph doesn't fit on the line. */
20519 new_x > it->last_visible_x
20520 /* Or it fits exactly on a window system frame. */
20521 || (new_x == it->last_visible_x
20522 && FRAME_WINDOW_P (it->f)
20523 && (row->reversed_p
20524 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20525 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20526 {
20527 /* End of a continued line. */
20528
20529 if (it->hpos == 0
20530 || (new_x == it->last_visible_x
20531 && FRAME_WINDOW_P (it->f)
20532 && (row->reversed_p
20533 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20534 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20535 {
20536 /* Current glyph is the only one on the line or
20537 fits exactly on the line. We must continue
20538 the line because we can't draw the cursor
20539 after the glyph. */
20540 row->continued_p = true;
20541 it->current_x = new_x;
20542 it->continuation_lines_width += new_x;
20543 ++it->hpos;
20544 if (i == nglyphs - 1)
20545 {
20546 /* If line-wrap is on, check if a previous
20547 wrap point was found. */
20548 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
20549 && wrap_row_used > 0
20550 /* Even if there is a previous wrap
20551 point, continue the line here as
20552 usual, if (i) the previous character
20553 was a space or tab AND (ii) the
20554 current character is not. */
20555 && (!may_wrap
20556 || IT_DISPLAYING_WHITESPACE (it)))
20557 goto back_to_wrap;
20558
20559 /* Record the maximum and minimum buffer
20560 positions seen so far in glyphs that will be
20561 displayed by this row. */
20562 if (it->bidi_p)
20563 RECORD_MAX_MIN_POS (it);
20564 set_iterator_to_next (it, true);
20565 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20566 {
20567 if (!get_next_display_element (it))
20568 {
20569 row->exact_window_width_line_p = true;
20570 it->continuation_lines_width = 0;
20571 row->continued_p = false;
20572 row->ends_at_zv_p = true;
20573 }
20574 else if (ITERATOR_AT_END_OF_LINE_P (it))
20575 {
20576 row->continued_p = false;
20577 row->exact_window_width_line_p = true;
20578 }
20579 /* If line-wrap is on, check if a
20580 previous wrap point was found. */
20581 else if (wrap_row_used > 0
20582 /* Even if there is a previous wrap
20583 point, continue the line here as
20584 usual, if (i) the previous character
20585 was a space or tab AND (ii) the
20586 current character is not. */
20587 && (!may_wrap
20588 || IT_DISPLAYING_WHITESPACE (it)))
20589 goto back_to_wrap;
20590
20591 }
20592 }
20593 else if (it->bidi_p)
20594 RECORD_MAX_MIN_POS (it);
20595 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20596 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20597 extend_face_to_end_of_line (it);
20598 }
20599 else if (CHAR_GLYPH_PADDING_P (*glyph)
20600 && !FRAME_WINDOW_P (it->f))
20601 {
20602 /* A padding glyph that doesn't fit on this line.
20603 This means the whole character doesn't fit
20604 on the line. */
20605 if (row->reversed_p)
20606 unproduce_glyphs (it, row->used[TEXT_AREA]
20607 - n_glyphs_before);
20608 row->used[TEXT_AREA] = n_glyphs_before;
20609
20610 /* Fill the rest of the row with continuation
20611 glyphs like in 20.x. */
20612 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20613 < row->glyphs[1 + TEXT_AREA])
20614 produce_special_glyphs (it, IT_CONTINUATION);
20615
20616 row->continued_p = true;
20617 it->current_x = x_before;
20618 it->continuation_lines_width += x_before;
20619
20620 /* Restore the height to what it was before the
20621 element not fitting on the line. */
20622 it->max_ascent = ascent;
20623 it->max_descent = descent;
20624 it->max_phys_ascent = phys_ascent;
20625 it->max_phys_descent = phys_descent;
20626 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20627 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20628 extend_face_to_end_of_line (it);
20629 }
20630 else if (wrap_row_used > 0)
20631 {
20632 back_to_wrap:
20633 if (row->reversed_p)
20634 unproduce_glyphs (it,
20635 row->used[TEXT_AREA] - wrap_row_used);
20636 RESTORE_IT (it, &wrap_it, wrap_data);
20637 it->continuation_lines_width += wrap_x;
20638 row->used[TEXT_AREA] = wrap_row_used;
20639 row->ascent = wrap_row_ascent;
20640 row->height = wrap_row_height;
20641 row->phys_ascent = wrap_row_phys_ascent;
20642 row->phys_height = wrap_row_phys_height;
20643 row->extra_line_spacing = wrap_row_extra_line_spacing;
20644 min_pos = wrap_row_min_pos;
20645 min_bpos = wrap_row_min_bpos;
20646 max_pos = wrap_row_max_pos;
20647 max_bpos = wrap_row_max_bpos;
20648 row->continued_p = true;
20649 row->ends_at_zv_p = false;
20650 row->exact_window_width_line_p = false;
20651 it->continuation_lines_width += x;
20652
20653 /* Make sure that a non-default face is extended
20654 up to the right margin of the window. */
20655 extend_face_to_end_of_line (it);
20656 }
20657 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20658 {
20659 /* A TAB that extends past the right edge of the
20660 window. This produces a single glyph on
20661 window system frames. We leave the glyph in
20662 this row and let it fill the row, but don't
20663 consume the TAB. */
20664 if ((row->reversed_p
20665 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20666 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20667 produce_special_glyphs (it, IT_CONTINUATION);
20668 it->continuation_lines_width += it->last_visible_x;
20669 row->ends_in_middle_of_char_p = true;
20670 row->continued_p = true;
20671 glyph->pixel_width = it->last_visible_x - x;
20672 it->starts_in_middle_of_char_p = true;
20673 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20674 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20675 extend_face_to_end_of_line (it);
20676 }
20677 else
20678 {
20679 /* Something other than a TAB that draws past
20680 the right edge of the window. Restore
20681 positions to values before the element. */
20682 if (row->reversed_p)
20683 unproduce_glyphs (it, row->used[TEXT_AREA]
20684 - (n_glyphs_before + i));
20685 row->used[TEXT_AREA] = n_glyphs_before + i;
20686
20687 /* Display continuation glyphs. */
20688 it->current_x = x_before;
20689 it->continuation_lines_width += x;
20690 if (!FRAME_WINDOW_P (it->f)
20691 || (row->reversed_p
20692 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20693 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20694 produce_special_glyphs (it, IT_CONTINUATION);
20695 row->continued_p = true;
20696
20697 extend_face_to_end_of_line (it);
20698
20699 if (nglyphs > 1 && i > 0)
20700 {
20701 row->ends_in_middle_of_char_p = true;
20702 it->starts_in_middle_of_char_p = true;
20703 }
20704
20705 /* Restore the height to what it was before the
20706 element not fitting on the line. */
20707 it->max_ascent = ascent;
20708 it->max_descent = descent;
20709 it->max_phys_ascent = phys_ascent;
20710 it->max_phys_descent = phys_descent;
20711 }
20712
20713 break;
20714 }
20715 else if (new_x > it->first_visible_x)
20716 {
20717 /* Increment number of glyphs actually displayed. */
20718 ++it->hpos;
20719
20720 /* Record the maximum and minimum buffer positions
20721 seen so far in glyphs that will be displayed by
20722 this row. */
20723 if (it->bidi_p)
20724 RECORD_MAX_MIN_POS (it);
20725
20726 if (x < it->first_visible_x && !row->reversed_p)
20727 /* Glyph is partially visible, i.e. row starts at
20728 negative X position. Don't do that in R2L
20729 rows, where we arrange to add a right offset to
20730 the line in extend_face_to_end_of_line, by a
20731 suitable change to the stretch glyph that is
20732 the leftmost glyph of the line. */
20733 row->x = x - it->first_visible_x;
20734 /* When the last glyph of an R2L row only fits
20735 partially on the line, we need to set row->x to a
20736 negative offset, so that the leftmost glyph is
20737 the one that is partially visible. But if we are
20738 going to produce the truncation glyph, this will
20739 be taken care of in produce_special_glyphs. */
20740 if (row->reversed_p
20741 && new_x > it->last_visible_x
20742 && !(it->line_wrap == TRUNCATE
20743 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
20744 {
20745 eassert (FRAME_WINDOW_P (it->f));
20746 row->x = it->last_visible_x - new_x;
20747 }
20748 }
20749 else
20750 {
20751 /* Glyph is completely off the left margin of the
20752 window. This should not happen because of the
20753 move_it_in_display_line at the start of this
20754 function, unless the text display area of the
20755 window is empty. */
20756 eassert (it->first_visible_x <= it->last_visible_x);
20757 }
20758 }
20759 /* Even if this display element produced no glyphs at all,
20760 we want to record its position. */
20761 if (it->bidi_p && nglyphs == 0)
20762 RECORD_MAX_MIN_POS (it);
20763
20764 row->ascent = max (row->ascent, it->max_ascent);
20765 row->height = max (row->height, it->max_ascent + it->max_descent);
20766 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20767 row->phys_height = max (row->phys_height,
20768 it->max_phys_ascent + it->max_phys_descent);
20769 row->extra_line_spacing = max (row->extra_line_spacing,
20770 it->max_extra_line_spacing);
20771
20772 /* End of this display line if row is continued. */
20773 if (row->continued_p || row->ends_at_zv_p)
20774 break;
20775 }
20776
20777 at_end_of_line:
20778 /* Is this a line end? If yes, we're also done, after making
20779 sure that a non-default face is extended up to the right
20780 margin of the window. */
20781 if (ITERATOR_AT_END_OF_LINE_P (it))
20782 {
20783 int used_before = row->used[TEXT_AREA];
20784
20785 row->ends_in_newline_from_string_p = STRINGP (it->object);
20786
20787 /* Add a space at the end of the line that is used to
20788 display the cursor there. */
20789 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20790 append_space_for_newline (it, false);
20791
20792 /* Extend the face to the end of the line. */
20793 extend_face_to_end_of_line (it);
20794
20795 /* Make sure we have the position. */
20796 if (used_before == 0)
20797 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20798
20799 /* Record the position of the newline, for use in
20800 find_row_edges. */
20801 it->eol_pos = it->current.pos;
20802
20803 /* Consume the line end. This skips over invisible lines. */
20804 set_iterator_to_next (it, true);
20805 it->continuation_lines_width = 0;
20806 break;
20807 }
20808
20809 /* Proceed with next display element. Note that this skips
20810 over lines invisible because of selective display. */
20811 set_iterator_to_next (it, true);
20812
20813 /* If we truncate lines, we are done when the last displayed
20814 glyphs reach past the right margin of the window. */
20815 if (it->line_wrap == TRUNCATE
20816 && ((FRAME_WINDOW_P (it->f)
20817 /* Images are preprocessed in produce_image_glyph such
20818 that they are cropped at the right edge of the
20819 window, so an image glyph will always end exactly at
20820 last_visible_x, even if there's no right fringe. */
20821 && ((row->reversed_p
20822 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20823 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
20824 || it->what == IT_IMAGE))
20825 ? (it->current_x >= it->last_visible_x)
20826 : (it->current_x > it->last_visible_x)))
20827 {
20828 /* Maybe add truncation glyphs. */
20829 if (!FRAME_WINDOW_P (it->f)
20830 || (row->reversed_p
20831 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20832 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20833 {
20834 int i, n;
20835
20836 if (!row->reversed_p)
20837 {
20838 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20839 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20840 break;
20841 }
20842 else
20843 {
20844 for (i = 0; i < row->used[TEXT_AREA]; i++)
20845 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20846 break;
20847 /* Remove any padding glyphs at the front of ROW, to
20848 make room for the truncation glyphs we will be
20849 adding below. The loop below always inserts at
20850 least one truncation glyph, so also remove the
20851 last glyph added to ROW. */
20852 unproduce_glyphs (it, i + 1);
20853 /* Adjust i for the loop below. */
20854 i = row->used[TEXT_AREA] - (i + 1);
20855 }
20856
20857 /* produce_special_glyphs overwrites the last glyph, so
20858 we don't want that if we want to keep that last
20859 glyph, which means it's an image. */
20860 if (it->current_x > it->last_visible_x)
20861 {
20862 it->current_x = x_before;
20863 if (!FRAME_WINDOW_P (it->f))
20864 {
20865 for (n = row->used[TEXT_AREA]; i < n; ++i)
20866 {
20867 row->used[TEXT_AREA] = i;
20868 produce_special_glyphs (it, IT_TRUNCATION);
20869 }
20870 }
20871 else
20872 {
20873 row->used[TEXT_AREA] = i;
20874 produce_special_glyphs (it, IT_TRUNCATION);
20875 }
20876 it->hpos = hpos_before;
20877 }
20878 }
20879 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20880 {
20881 /* Don't truncate if we can overflow newline into fringe. */
20882 if (!get_next_display_element (it))
20883 {
20884 it->continuation_lines_width = 0;
20885 row->ends_at_zv_p = true;
20886 row->exact_window_width_line_p = true;
20887 break;
20888 }
20889 if (ITERATOR_AT_END_OF_LINE_P (it))
20890 {
20891 row->exact_window_width_line_p = true;
20892 goto at_end_of_line;
20893 }
20894 it->current_x = x_before;
20895 it->hpos = hpos_before;
20896 }
20897
20898 row->truncated_on_right_p = true;
20899 it->continuation_lines_width = 0;
20900 reseat_at_next_visible_line_start (it, false);
20901 /* We insist below that IT's position be at ZV because in
20902 bidi-reordered lines the character at visible line start
20903 might not be the character that follows the newline in
20904 the logical order. */
20905 if (IT_BYTEPOS (*it) > BEG_BYTE)
20906 row->ends_at_zv_p =
20907 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
20908 else
20909 row->ends_at_zv_p = false;
20910 break;
20911 }
20912 }
20913
20914 if (wrap_data)
20915 bidi_unshelve_cache (wrap_data, true);
20916
20917 /* If line is not empty and hscrolled, maybe insert truncation glyphs
20918 at the left window margin. */
20919 if (it->first_visible_x
20920 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
20921 {
20922 if (!FRAME_WINDOW_P (it->f)
20923 || (((row->reversed_p
20924 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20925 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
20926 /* Don't let insert_left_trunc_glyphs overwrite the
20927 first glyph of the row if it is an image. */
20928 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
20929 insert_left_trunc_glyphs (it);
20930 row->truncated_on_left_p = true;
20931 }
20932
20933 /* Remember the position at which this line ends.
20934
20935 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
20936 cannot be before the call to find_row_edges below, since that is
20937 where these positions are determined. */
20938 row->end = it->current;
20939 if (!it->bidi_p)
20940 {
20941 row->minpos = row->start.pos;
20942 row->maxpos = row->end.pos;
20943 }
20944 else
20945 {
20946 /* ROW->minpos and ROW->maxpos must be the smallest and
20947 `1 + the largest' buffer positions in ROW. But if ROW was
20948 bidi-reordered, these two positions can be anywhere in the
20949 row, so we must determine them now. */
20950 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
20951 }
20952
20953 /* If the start of this line is the overlay arrow-position, then
20954 mark this glyph row as the one containing the overlay arrow.
20955 This is clearly a mess with variable size fonts. It would be
20956 better to let it be displayed like cursors under X. */
20957 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
20958 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
20959 !NILP (overlay_arrow_string)))
20960 {
20961 /* Overlay arrow in window redisplay is a fringe bitmap. */
20962 if (STRINGP (overlay_arrow_string))
20963 {
20964 struct glyph_row *arrow_row
20965 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
20966 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
20967 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
20968 struct glyph *p = row->glyphs[TEXT_AREA];
20969 struct glyph *p2, *end;
20970
20971 /* Copy the arrow glyphs. */
20972 while (glyph < arrow_end)
20973 *p++ = *glyph++;
20974
20975 /* Throw away padding glyphs. */
20976 p2 = p;
20977 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
20978 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
20979 ++p2;
20980 if (p2 > p)
20981 {
20982 while (p2 < end)
20983 *p++ = *p2++;
20984 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
20985 }
20986 }
20987 else
20988 {
20989 eassert (INTEGERP (overlay_arrow_string));
20990 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
20991 }
20992 overlay_arrow_seen = true;
20993 }
20994
20995 /* Highlight trailing whitespace. */
20996 if (!NILP (Vshow_trailing_whitespace))
20997 highlight_trailing_whitespace (it->f, it->glyph_row);
20998
20999 /* Compute pixel dimensions of this line. */
21000 compute_line_metrics (it);
21001
21002 /* Implementation note: No changes in the glyphs of ROW or in their
21003 faces can be done past this point, because compute_line_metrics
21004 computes ROW's hash value and stores it within the glyph_row
21005 structure. */
21006
21007 /* Record whether this row ends inside an ellipsis. */
21008 row->ends_in_ellipsis_p
21009 = (it->method == GET_FROM_DISPLAY_VECTOR
21010 && it->ellipsis_p);
21011
21012 /* Save fringe bitmaps in this row. */
21013 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
21014 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
21015 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
21016 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
21017
21018 it->left_user_fringe_bitmap = 0;
21019 it->left_user_fringe_face_id = 0;
21020 it->right_user_fringe_bitmap = 0;
21021 it->right_user_fringe_face_id = 0;
21022
21023 /* Maybe set the cursor. */
21024 cvpos = it->w->cursor.vpos;
21025 if ((cvpos < 0
21026 /* In bidi-reordered rows, keep checking for proper cursor
21027 position even if one has been found already, because buffer
21028 positions in such rows change non-linearly with ROW->VPOS,
21029 when a line is continued. One exception: when we are at ZV,
21030 display cursor on the first suitable glyph row, since all
21031 the empty rows after that also have their position set to ZV. */
21032 /* FIXME: Revisit this when glyph ``spilling'' in continuation
21033 lines' rows is implemented for bidi-reordered rows. */
21034 || (it->bidi_p
21035 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
21036 && PT >= MATRIX_ROW_START_CHARPOS (row)
21037 && PT <= MATRIX_ROW_END_CHARPOS (row)
21038 && cursor_row_p (row))
21039 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
21040
21041 /* Prepare for the next line. This line starts horizontally at (X
21042 HPOS) = (0 0). Vertical positions are incremented. As a
21043 convenience for the caller, IT->glyph_row is set to the next
21044 row to be used. */
21045 it->current_x = it->hpos = 0;
21046 it->current_y += row->height;
21047 SET_TEXT_POS (it->eol_pos, 0, 0);
21048 ++it->vpos;
21049 ++it->glyph_row;
21050 /* The next row should by default use the same value of the
21051 reversed_p flag as this one. set_iterator_to_next decides when
21052 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
21053 the flag accordingly. */
21054 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
21055 it->glyph_row->reversed_p = row->reversed_p;
21056 it->start = row->end;
21057 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
21058
21059 #undef RECORD_MAX_MIN_POS
21060 }
21061
21062 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
21063 Scurrent_bidi_paragraph_direction, 0, 1, 0,
21064 doc: /* Return paragraph direction at point in BUFFER.
21065 Value is either `left-to-right' or `right-to-left'.
21066 If BUFFER is omitted or nil, it defaults to the current buffer.
21067
21068 Paragraph direction determines how the text in the paragraph is displayed.
21069 In left-to-right paragraphs, text begins at the left margin of the window
21070 and the reading direction is generally left to right. In right-to-left
21071 paragraphs, text begins at the right margin and is read from right to left.
21072
21073 See also `bidi-paragraph-direction'. */)
21074 (Lisp_Object buffer)
21075 {
21076 struct buffer *buf = current_buffer;
21077 struct buffer *old = buf;
21078
21079 if (! NILP (buffer))
21080 {
21081 CHECK_BUFFER (buffer);
21082 buf = XBUFFER (buffer);
21083 }
21084
21085 if (NILP (BVAR (buf, bidi_display_reordering))
21086 || NILP (BVAR (buf, enable_multibyte_characters))
21087 /* When we are loading loadup.el, the character property tables
21088 needed for bidi iteration are not yet available. */
21089 || !NILP (Vpurify_flag))
21090 return Qleft_to_right;
21091 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
21092 return BVAR (buf, bidi_paragraph_direction);
21093 else
21094 {
21095 /* Determine the direction from buffer text. We could try to
21096 use current_matrix if it is up to date, but this seems fast
21097 enough as it is. */
21098 struct bidi_it itb;
21099 ptrdiff_t pos = BUF_PT (buf);
21100 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
21101 int c;
21102 void *itb_data = bidi_shelve_cache ();
21103
21104 set_buffer_temp (buf);
21105 /* bidi_paragraph_init finds the base direction of the paragraph
21106 by searching forward from paragraph start. We need the base
21107 direction of the current or _previous_ paragraph, so we need
21108 to make sure we are within that paragraph. To that end, find
21109 the previous non-empty line. */
21110 if (pos >= ZV && pos > BEGV)
21111 DEC_BOTH (pos, bytepos);
21112 AUTO_STRING (trailing_white_space, "[\f\t ]*\n");
21113 if (fast_looking_at (trailing_white_space,
21114 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
21115 {
21116 while ((c = FETCH_BYTE (bytepos)) == '\n'
21117 || c == ' ' || c == '\t' || c == '\f')
21118 {
21119 if (bytepos <= BEGV_BYTE)
21120 break;
21121 bytepos--;
21122 pos--;
21123 }
21124 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
21125 bytepos--;
21126 }
21127 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
21128 itb.paragraph_dir = NEUTRAL_DIR;
21129 itb.string.s = NULL;
21130 itb.string.lstring = Qnil;
21131 itb.string.bufpos = 0;
21132 itb.string.from_disp_str = false;
21133 itb.string.unibyte = false;
21134 /* We have no window to use here for ignoring window-specific
21135 overlays. Using NULL for window pointer will cause
21136 compute_display_string_pos to use the current buffer. */
21137 itb.w = NULL;
21138 bidi_paragraph_init (NEUTRAL_DIR, &itb, true);
21139 bidi_unshelve_cache (itb_data, false);
21140 set_buffer_temp (old);
21141 switch (itb.paragraph_dir)
21142 {
21143 case L2R:
21144 return Qleft_to_right;
21145 break;
21146 case R2L:
21147 return Qright_to_left;
21148 break;
21149 default:
21150 emacs_abort ();
21151 }
21152 }
21153 }
21154
21155 DEFUN ("bidi-find-overridden-directionality",
21156 Fbidi_find_overridden_directionality,
21157 Sbidi_find_overridden_directionality, 2, 3, 0,
21158 doc: /* Return position between FROM and TO where directionality was overridden.
21159
21160 This function returns the first character position in the specified
21161 region of OBJECT where there is a character whose `bidi-class' property
21162 is `L', but which was forced to display as `R' by a directional
21163 override, and likewise with characters whose `bidi-class' is `R'
21164 or `AL' that were forced to display as `L'.
21165
21166 If no such character is found, the function returns nil.
21167
21168 OBJECT is a Lisp string or buffer to search for overridden
21169 directionality, and defaults to the current buffer if nil or omitted.
21170 OBJECT can also be a window, in which case the function will search
21171 the buffer displayed in that window. Passing the window instead of
21172 a buffer is preferable when the buffer is displayed in some window,
21173 because this function will then be able to correctly account for
21174 window-specific overlays, which can affect the results.
21175
21176 Strong directional characters `L', `R', and `AL' can have their
21177 intrinsic directionality overridden by directional override
21178 control characters RLO (u+202e) and LRO (u+202d). See the
21179 function `get-char-code-property' for a way to inquire about
21180 the `bidi-class' property of a character. */)
21181 (Lisp_Object from, Lisp_Object to, Lisp_Object object)
21182 {
21183 struct buffer *buf = current_buffer;
21184 struct buffer *old = buf;
21185 struct window *w = NULL;
21186 bool frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ());
21187 struct bidi_it itb;
21188 ptrdiff_t from_pos, to_pos, from_bpos;
21189 void *itb_data;
21190
21191 if (!NILP (object))
21192 {
21193 if (BUFFERP (object))
21194 buf = XBUFFER (object);
21195 else if (WINDOWP (object))
21196 {
21197 w = decode_live_window (object);
21198 buf = XBUFFER (w->contents);
21199 frame_window_p = FRAME_WINDOW_P (XFRAME (w->frame));
21200 }
21201 else
21202 CHECK_STRING (object);
21203 }
21204
21205 if (STRINGP (object))
21206 {
21207 /* Characters in unibyte strings are always treated by bidi.c as
21208 strong LTR. */
21209 if (!STRING_MULTIBYTE (object)
21210 /* When we are loading loadup.el, the character property
21211 tables needed for bidi iteration are not yet
21212 available. */
21213 || !NILP (Vpurify_flag))
21214 return Qnil;
21215
21216 validate_subarray (object, from, to, SCHARS (object), &from_pos, &to_pos);
21217 if (from_pos >= SCHARS (object))
21218 return Qnil;
21219
21220 /* Set up the bidi iterator. */
21221 itb_data = bidi_shelve_cache ();
21222 itb.paragraph_dir = NEUTRAL_DIR;
21223 itb.string.lstring = object;
21224 itb.string.s = NULL;
21225 itb.string.schars = SCHARS (object);
21226 itb.string.bufpos = 0;
21227 itb.string.from_disp_str = false;
21228 itb.string.unibyte = false;
21229 itb.w = w;
21230 bidi_init_it (0, 0, frame_window_p, &itb);
21231 }
21232 else
21233 {
21234 /* Nothing this fancy can happen in unibyte buffers, or in a
21235 buffer that disabled reordering, or if FROM is at EOB. */
21236 if (NILP (BVAR (buf, bidi_display_reordering))
21237 || NILP (BVAR (buf, enable_multibyte_characters))
21238 /* When we are loading loadup.el, the character property
21239 tables needed for bidi iteration are not yet
21240 available. */
21241 || !NILP (Vpurify_flag))
21242 return Qnil;
21243
21244 set_buffer_temp (buf);
21245 validate_region (&from, &to);
21246 from_pos = XINT (from);
21247 to_pos = XINT (to);
21248 if (from_pos >= ZV)
21249 return Qnil;
21250
21251 /* Set up the bidi iterator. */
21252 itb_data = bidi_shelve_cache ();
21253 from_bpos = CHAR_TO_BYTE (from_pos);
21254 if (from_pos == BEGV)
21255 {
21256 itb.charpos = BEGV;
21257 itb.bytepos = BEGV_BYTE;
21258 }
21259 else if (FETCH_CHAR (from_bpos - 1) == '\n')
21260 {
21261 itb.charpos = from_pos;
21262 itb.bytepos = from_bpos;
21263 }
21264 else
21265 itb.charpos = find_newline_no_quit (from_pos, CHAR_TO_BYTE (from_pos),
21266 -1, &itb.bytepos);
21267 itb.paragraph_dir = NEUTRAL_DIR;
21268 itb.string.s = NULL;
21269 itb.string.lstring = Qnil;
21270 itb.string.bufpos = 0;
21271 itb.string.from_disp_str = false;
21272 itb.string.unibyte = false;
21273 itb.w = w;
21274 bidi_init_it (itb.charpos, itb.bytepos, frame_window_p, &itb);
21275 }
21276
21277 ptrdiff_t found;
21278 do {
21279 /* For the purposes of this function, the actual base direction of
21280 the paragraph doesn't matter, so just set it to L2R. */
21281 bidi_paragraph_init (L2R, &itb, false);
21282 while ((found = bidi_find_first_overridden (&itb)) < from_pos)
21283 ;
21284 } while (found == ZV && itb.ch == '\n' && itb.charpos < to_pos);
21285
21286 bidi_unshelve_cache (itb_data, false);
21287 set_buffer_temp (old);
21288
21289 return (from_pos <= found && found < to_pos) ? make_number (found) : Qnil;
21290 }
21291
21292 DEFUN ("move-point-visually", Fmove_point_visually,
21293 Smove_point_visually, 1, 1, 0,
21294 doc: /* Move point in the visual order in the specified DIRECTION.
21295 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
21296 left.
21297
21298 Value is the new character position of point. */)
21299 (Lisp_Object direction)
21300 {
21301 struct window *w = XWINDOW (selected_window);
21302 struct buffer *b = XBUFFER (w->contents);
21303 struct glyph_row *row;
21304 int dir;
21305 Lisp_Object paragraph_dir;
21306
21307 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21308 (!(ROW)->continued_p \
21309 && NILP ((GLYPH)->object) \
21310 && (GLYPH)->type == CHAR_GLYPH \
21311 && (GLYPH)->u.ch == ' ' \
21312 && (GLYPH)->charpos >= 0 \
21313 && !(GLYPH)->avoid_cursor_p)
21314
21315 CHECK_NUMBER (direction);
21316 dir = XINT (direction);
21317 if (dir > 0)
21318 dir = 1;
21319 else
21320 dir = -1;
21321
21322 /* If current matrix is up-to-date, we can use the information
21323 recorded in the glyphs, at least as long as the goal is on the
21324 screen. */
21325 if (w->window_end_valid
21326 && !windows_or_buffers_changed
21327 && b
21328 && !b->clip_changed
21329 && !b->prevent_redisplay_optimizations_p
21330 && !window_outdated (w)
21331 /* We rely below on the cursor coordinates to be up to date, but
21332 we cannot trust them if some command moved point since the
21333 last complete redisplay. */
21334 && w->last_point == BUF_PT (b)
21335 && w->cursor.vpos >= 0
21336 && w->cursor.vpos < w->current_matrix->nrows
21337 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21338 {
21339 struct glyph *g = row->glyphs[TEXT_AREA];
21340 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21341 struct glyph *gpt = g + w->cursor.hpos;
21342
21343 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21344 {
21345 if (BUFFERP (g->object) && g->charpos != PT)
21346 {
21347 SET_PT (g->charpos);
21348 w->cursor.vpos = -1;
21349 return make_number (PT);
21350 }
21351 else if (!NILP (g->object) && !EQ (g->object, gpt->object))
21352 {
21353 ptrdiff_t new_pos;
21354
21355 if (BUFFERP (gpt->object))
21356 {
21357 new_pos = PT;
21358 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21359 new_pos += (row->reversed_p ? -dir : dir);
21360 else
21361 new_pos -= (row->reversed_p ? -dir : dir);
21362 }
21363 else if (BUFFERP (g->object))
21364 new_pos = g->charpos;
21365 else
21366 break;
21367 SET_PT (new_pos);
21368 w->cursor.vpos = -1;
21369 return make_number (PT);
21370 }
21371 else if (ROW_GLYPH_NEWLINE_P (row, g))
21372 {
21373 /* Glyphs inserted at the end of a non-empty line for
21374 positioning the cursor have zero charpos, so we must
21375 deduce the value of point by other means. */
21376 if (g->charpos > 0)
21377 SET_PT (g->charpos);
21378 else if (row->ends_at_zv_p && PT != ZV)
21379 SET_PT (ZV);
21380 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21381 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21382 else
21383 break;
21384 w->cursor.vpos = -1;
21385 return make_number (PT);
21386 }
21387 }
21388 if (g == e || NILP (g->object))
21389 {
21390 if (row->truncated_on_left_p || row->truncated_on_right_p)
21391 goto simulate_display;
21392 if (!row->reversed_p)
21393 row += dir;
21394 else
21395 row -= dir;
21396 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21397 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21398 goto simulate_display;
21399
21400 if (dir > 0)
21401 {
21402 if (row->reversed_p && !row->continued_p)
21403 {
21404 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21405 w->cursor.vpos = -1;
21406 return make_number (PT);
21407 }
21408 g = row->glyphs[TEXT_AREA];
21409 e = g + row->used[TEXT_AREA];
21410 for ( ; g < e; g++)
21411 {
21412 if (BUFFERP (g->object)
21413 /* Empty lines have only one glyph, which stands
21414 for the newline, and whose charpos is the
21415 buffer position of the newline. */
21416 || ROW_GLYPH_NEWLINE_P (row, g)
21417 /* When the buffer ends in a newline, the line at
21418 EOB also has one glyph, but its charpos is -1. */
21419 || (row->ends_at_zv_p
21420 && !row->reversed_p
21421 && NILP (g->object)
21422 && g->type == CHAR_GLYPH
21423 && g->u.ch == ' '))
21424 {
21425 if (g->charpos > 0)
21426 SET_PT (g->charpos);
21427 else if (!row->reversed_p
21428 && row->ends_at_zv_p
21429 && PT != ZV)
21430 SET_PT (ZV);
21431 else
21432 continue;
21433 w->cursor.vpos = -1;
21434 return make_number (PT);
21435 }
21436 }
21437 }
21438 else
21439 {
21440 if (!row->reversed_p && !row->continued_p)
21441 {
21442 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21443 w->cursor.vpos = -1;
21444 return make_number (PT);
21445 }
21446 e = row->glyphs[TEXT_AREA];
21447 g = e + row->used[TEXT_AREA] - 1;
21448 for ( ; g >= e; g--)
21449 {
21450 if (BUFFERP (g->object)
21451 || (ROW_GLYPH_NEWLINE_P (row, g)
21452 && g->charpos > 0)
21453 /* Empty R2L lines on GUI frames have the buffer
21454 position of the newline stored in the stretch
21455 glyph. */
21456 || g->type == STRETCH_GLYPH
21457 || (row->ends_at_zv_p
21458 && row->reversed_p
21459 && NILP (g->object)
21460 && g->type == CHAR_GLYPH
21461 && g->u.ch == ' '))
21462 {
21463 if (g->charpos > 0)
21464 SET_PT (g->charpos);
21465 else if (row->reversed_p
21466 && row->ends_at_zv_p
21467 && PT != ZV)
21468 SET_PT (ZV);
21469 else
21470 continue;
21471 w->cursor.vpos = -1;
21472 return make_number (PT);
21473 }
21474 }
21475 }
21476 }
21477 }
21478
21479 simulate_display:
21480
21481 /* If we wind up here, we failed to move by using the glyphs, so we
21482 need to simulate display instead. */
21483
21484 if (b)
21485 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21486 else
21487 paragraph_dir = Qleft_to_right;
21488 if (EQ (paragraph_dir, Qright_to_left))
21489 dir = -dir;
21490 if (PT <= BEGV && dir < 0)
21491 xsignal0 (Qbeginning_of_buffer);
21492 else if (PT >= ZV && dir > 0)
21493 xsignal0 (Qend_of_buffer);
21494 else
21495 {
21496 struct text_pos pt;
21497 struct it it;
21498 int pt_x, target_x, pixel_width, pt_vpos;
21499 bool at_eol_p;
21500 bool overshoot_expected = false;
21501 bool target_is_eol_p = false;
21502
21503 /* Setup the arena. */
21504 SET_TEXT_POS (pt, PT, PT_BYTE);
21505 start_display (&it, w, pt);
21506 /* When lines are truncated, we could be called with point
21507 outside of the windows edges, in which case move_it_*
21508 functions either prematurely stop at window's edge or jump to
21509 the next screen line, whereas we rely below on our ability to
21510 reach point, in order to start from its X coordinate. So we
21511 need to disregard the window's horizontal extent in that case. */
21512 if (it.line_wrap == TRUNCATE)
21513 it.last_visible_x = INFINITY;
21514
21515 if (it.cmp_it.id < 0
21516 && it.method == GET_FROM_STRING
21517 && it.area == TEXT_AREA
21518 && it.string_from_display_prop_p
21519 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21520 overshoot_expected = true;
21521
21522 /* Find the X coordinate of point. We start from the beginning
21523 of this or previous line to make sure we are before point in
21524 the logical order (since the move_it_* functions can only
21525 move forward). */
21526 reseat:
21527 reseat_at_previous_visible_line_start (&it);
21528 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21529 if (IT_CHARPOS (it) != PT)
21530 {
21531 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21532 -1, -1, -1, MOVE_TO_POS);
21533 /* If we missed point because the character there is
21534 displayed out of a display vector that has more than one
21535 glyph, retry expecting overshoot. */
21536 if (it.method == GET_FROM_DISPLAY_VECTOR
21537 && it.current.dpvec_index > 0
21538 && !overshoot_expected)
21539 {
21540 overshoot_expected = true;
21541 goto reseat;
21542 }
21543 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21544 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21545 }
21546 pt_x = it.current_x;
21547 pt_vpos = it.vpos;
21548 if (dir > 0 || overshoot_expected)
21549 {
21550 struct glyph_row *row = it.glyph_row;
21551
21552 /* When point is at beginning of line, we don't have
21553 information about the glyph there loaded into struct
21554 it. Calling get_next_display_element fixes that. */
21555 if (pt_x == 0)
21556 get_next_display_element (&it);
21557 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21558 it.glyph_row = NULL;
21559 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21560 it.glyph_row = row;
21561 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21562 it, lest it will become out of sync with it's buffer
21563 position. */
21564 it.current_x = pt_x;
21565 }
21566 else
21567 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21568 pixel_width = it.pixel_width;
21569 if (overshoot_expected && at_eol_p)
21570 pixel_width = 0;
21571 else if (pixel_width <= 0)
21572 pixel_width = 1;
21573
21574 /* If there's a display string (or something similar) at point,
21575 we are actually at the glyph to the left of point, so we need
21576 to correct the X coordinate. */
21577 if (overshoot_expected)
21578 {
21579 if (it.bidi_p)
21580 pt_x += pixel_width * it.bidi_it.scan_dir;
21581 else
21582 pt_x += pixel_width;
21583 }
21584
21585 /* Compute target X coordinate, either to the left or to the
21586 right of point. On TTY frames, all characters have the same
21587 pixel width of 1, so we can use that. On GUI frames we don't
21588 have an easy way of getting at the pixel width of the
21589 character to the left of point, so we use a different method
21590 of getting to that place. */
21591 if (dir > 0)
21592 target_x = pt_x + pixel_width;
21593 else
21594 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21595
21596 /* Target X coordinate could be one line above or below the line
21597 of point, in which case we need to adjust the target X
21598 coordinate. Also, if moving to the left, we need to begin at
21599 the left edge of the point's screen line. */
21600 if (dir < 0)
21601 {
21602 if (pt_x > 0)
21603 {
21604 start_display (&it, w, pt);
21605 if (it.line_wrap == TRUNCATE)
21606 it.last_visible_x = INFINITY;
21607 reseat_at_previous_visible_line_start (&it);
21608 it.current_x = it.current_y = it.hpos = 0;
21609 if (pt_vpos != 0)
21610 move_it_by_lines (&it, pt_vpos);
21611 }
21612 else
21613 {
21614 move_it_by_lines (&it, -1);
21615 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21616 target_is_eol_p = true;
21617 /* Under word-wrap, we don't know the x coordinate of
21618 the last character displayed on the previous line,
21619 which immediately precedes the wrap point. To find
21620 out its x coordinate, we try moving to the right
21621 margin of the window, which will stop at the wrap
21622 point, and then reset target_x to point at the
21623 character that precedes the wrap point. This is not
21624 needed on GUI frames, because (see below) there we
21625 move from the left margin one grapheme cluster at a
21626 time, and stop when we hit the wrap point. */
21627 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21628 {
21629 void *it_data = NULL;
21630 struct it it2;
21631
21632 SAVE_IT (it2, it, it_data);
21633 move_it_in_display_line_to (&it, ZV, target_x,
21634 MOVE_TO_POS | MOVE_TO_X);
21635 /* If we arrived at target_x, that _is_ the last
21636 character on the previous line. */
21637 if (it.current_x != target_x)
21638 target_x = it.current_x - 1;
21639 RESTORE_IT (&it, &it2, it_data);
21640 }
21641 }
21642 }
21643 else
21644 {
21645 if (at_eol_p
21646 || (target_x >= it.last_visible_x
21647 && it.line_wrap != TRUNCATE))
21648 {
21649 if (pt_x > 0)
21650 move_it_by_lines (&it, 0);
21651 move_it_by_lines (&it, 1);
21652 target_x = 0;
21653 }
21654 }
21655
21656 /* Move to the target X coordinate. */
21657 #ifdef HAVE_WINDOW_SYSTEM
21658 /* On GUI frames, as we don't know the X coordinate of the
21659 character to the left of point, moving point to the left
21660 requires walking, one grapheme cluster at a time, until we
21661 find ourself at a place immediately to the left of the
21662 character at point. */
21663 if (FRAME_WINDOW_P (it.f) && dir < 0)
21664 {
21665 struct text_pos new_pos;
21666 enum move_it_result rc = MOVE_X_REACHED;
21667
21668 if (it.current_x == 0)
21669 get_next_display_element (&it);
21670 if (it.what == IT_COMPOSITION)
21671 {
21672 new_pos.charpos = it.cmp_it.charpos;
21673 new_pos.bytepos = -1;
21674 }
21675 else
21676 new_pos = it.current.pos;
21677
21678 while (it.current_x + it.pixel_width <= target_x
21679 && (rc == MOVE_X_REACHED
21680 /* Under word-wrap, move_it_in_display_line_to
21681 stops at correct coordinates, but sometimes
21682 returns MOVE_POS_MATCH_OR_ZV. */
21683 || (it.line_wrap == WORD_WRAP
21684 && rc == MOVE_POS_MATCH_OR_ZV)))
21685 {
21686 int new_x = it.current_x + it.pixel_width;
21687
21688 /* For composed characters, we want the position of the
21689 first character in the grapheme cluster (usually, the
21690 composition's base character), whereas it.current
21691 might give us the position of the _last_ one, e.g. if
21692 the composition is rendered in reverse due to bidi
21693 reordering. */
21694 if (it.what == IT_COMPOSITION)
21695 {
21696 new_pos.charpos = it.cmp_it.charpos;
21697 new_pos.bytepos = -1;
21698 }
21699 else
21700 new_pos = it.current.pos;
21701 if (new_x == it.current_x)
21702 new_x++;
21703 rc = move_it_in_display_line_to (&it, ZV, new_x,
21704 MOVE_TO_POS | MOVE_TO_X);
21705 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21706 break;
21707 }
21708 /* The previous position we saw in the loop is the one we
21709 want. */
21710 if (new_pos.bytepos == -1)
21711 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21712 it.current.pos = new_pos;
21713 }
21714 else
21715 #endif
21716 if (it.current_x != target_x)
21717 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21718
21719 /* If we ended up in a display string that covers point, move to
21720 buffer position to the right in the visual order. */
21721 if (dir > 0)
21722 {
21723 while (IT_CHARPOS (it) == PT)
21724 {
21725 set_iterator_to_next (&it, false);
21726 if (!get_next_display_element (&it))
21727 break;
21728 }
21729 }
21730
21731 /* Move point to that position. */
21732 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21733 }
21734
21735 return make_number (PT);
21736
21737 #undef ROW_GLYPH_NEWLINE_P
21738 }
21739
21740 DEFUN ("bidi-resolved-levels", Fbidi_resolved_levels,
21741 Sbidi_resolved_levels, 0, 1, 0,
21742 doc: /* Return the resolved bidirectional levels of characters at VPOS.
21743
21744 The resolved levels are produced by the Emacs bidi reordering engine
21745 that implements the UBA, the Unicode Bidirectional Algorithm. Please
21746 read the Unicode Standard Annex 9 (UAX#9) for background information
21747 about these levels.
21748
21749 VPOS is the zero-based number of the current window's screen line
21750 for which to produce the resolved levels. If VPOS is nil or omitted,
21751 it defaults to the screen line of point. If the window displays a
21752 header line, VPOS of zero will report on the header line, and first
21753 line of text in the window will have VPOS of 1.
21754
21755 Value is an array of resolved levels, indexed by glyph number.
21756 Glyphs are numbered from zero starting from the beginning of the
21757 screen line, i.e. the left edge of the window for left-to-right lines
21758 and from the right edge for right-to-left lines. The resolved levels
21759 are produced only for the window's text area; text in display margins
21760 is not included.
21761
21762 If the selected window's display is not up-to-date, or if the specified
21763 screen line does not display text, this function returns nil. It is
21764 highly recommended to bind this function to some simple key, like F8,
21765 in order to avoid these problems.
21766
21767 This function exists mainly for testing the correctness of the
21768 Emacs UBA implementation, in particular with the test suite. */)
21769 (Lisp_Object vpos)
21770 {
21771 struct window *w = XWINDOW (selected_window);
21772 struct buffer *b = XBUFFER (w->contents);
21773 int nrow;
21774 struct glyph_row *row;
21775
21776 if (NILP (vpos))
21777 {
21778 int d1, d2, d3, d4, d5;
21779
21780 pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &nrow);
21781 }
21782 else
21783 {
21784 CHECK_NUMBER_COERCE_MARKER (vpos);
21785 nrow = XINT (vpos);
21786 }
21787
21788 /* We require up-to-date glyph matrix for this window. */
21789 if (w->window_end_valid
21790 && !windows_or_buffers_changed
21791 && b
21792 && !b->clip_changed
21793 && !b->prevent_redisplay_optimizations_p
21794 && !window_outdated (w)
21795 && nrow >= 0
21796 && nrow < w->current_matrix->nrows
21797 && (row = MATRIX_ROW (w->current_matrix, nrow))->enabled_p
21798 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
21799 {
21800 struct glyph *g, *e, *g1;
21801 int nglyphs, i;
21802 Lisp_Object levels;
21803
21804 if (!row->reversed_p) /* Left-to-right glyph row. */
21805 {
21806 g = g1 = row->glyphs[TEXT_AREA];
21807 e = g + row->used[TEXT_AREA];
21808
21809 /* Skip over glyphs at the start of the row that was
21810 generated by redisplay for its own needs. */
21811 while (g < e
21812 && NILP (g->object)
21813 && g->charpos < 0)
21814 g++;
21815 g1 = g;
21816
21817 /* Count the "interesting" glyphs in this row. */
21818 for (nglyphs = 0; g < e && !NILP (g->object); g++)
21819 nglyphs++;
21820
21821 /* Create and fill the array. */
21822 levels = make_uninit_vector (nglyphs);
21823 for (i = 0; g1 < g; i++, g1++)
21824 ASET (levels, i, make_number (g1->resolved_level));
21825 }
21826 else /* Right-to-left glyph row. */
21827 {
21828 g = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
21829 e = row->glyphs[TEXT_AREA] - 1;
21830 while (g > e
21831 && NILP (g->object)
21832 && g->charpos < 0)
21833 g--;
21834 g1 = g;
21835 for (nglyphs = 0; g > e && !NILP (g->object); g--)
21836 nglyphs++;
21837 levels = make_uninit_vector (nglyphs);
21838 for (i = 0; g1 > g; i++, g1--)
21839 ASET (levels, i, make_number (g1->resolved_level));
21840 }
21841 return levels;
21842 }
21843 else
21844 return Qnil;
21845 }
21846
21847
21848 \f
21849 /***********************************************************************
21850 Menu Bar
21851 ***********************************************************************/
21852
21853 /* Redisplay the menu bar in the frame for window W.
21854
21855 The menu bar of X frames that don't have X toolkit support is
21856 displayed in a special window W->frame->menu_bar_window.
21857
21858 The menu bar of terminal frames is treated specially as far as
21859 glyph matrices are concerned. Menu bar lines are not part of
21860 windows, so the update is done directly on the frame matrix rows
21861 for the menu bar. */
21862
21863 static void
21864 display_menu_bar (struct window *w)
21865 {
21866 struct frame *f = XFRAME (WINDOW_FRAME (w));
21867 struct it it;
21868 Lisp_Object items;
21869 int i;
21870
21871 /* Don't do all this for graphical frames. */
21872 #ifdef HAVE_NTGUI
21873 if (FRAME_W32_P (f))
21874 return;
21875 #endif
21876 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21877 if (FRAME_X_P (f))
21878 return;
21879 #endif
21880
21881 #ifdef HAVE_NS
21882 if (FRAME_NS_P (f))
21883 return;
21884 #endif /* HAVE_NS */
21885
21886 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21887 eassert (!FRAME_WINDOW_P (f));
21888 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
21889 it.first_visible_x = 0;
21890 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21891 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
21892 if (FRAME_WINDOW_P (f))
21893 {
21894 /* Menu bar lines are displayed in the desired matrix of the
21895 dummy window menu_bar_window. */
21896 struct window *menu_w;
21897 menu_w = XWINDOW (f->menu_bar_window);
21898 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
21899 MENU_FACE_ID);
21900 it.first_visible_x = 0;
21901 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21902 }
21903 else
21904 #endif /* not USE_X_TOOLKIT and not USE_GTK */
21905 {
21906 /* This is a TTY frame, i.e. character hpos/vpos are used as
21907 pixel x/y. */
21908 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
21909 MENU_FACE_ID);
21910 it.first_visible_x = 0;
21911 it.last_visible_x = FRAME_COLS (f);
21912 }
21913
21914 /* FIXME: This should be controlled by a user option. See the
21915 comments in redisplay_tool_bar and display_mode_line about
21916 this. */
21917 it.paragraph_embedding = L2R;
21918
21919 /* Clear all rows of the menu bar. */
21920 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
21921 {
21922 struct glyph_row *row = it.glyph_row + i;
21923 clear_glyph_row (row);
21924 row->enabled_p = true;
21925 row->full_width_p = true;
21926 row->reversed_p = false;
21927 }
21928
21929 /* Display all items of the menu bar. */
21930 items = FRAME_MENU_BAR_ITEMS (it.f);
21931 for (i = 0; i < ASIZE (items); i += 4)
21932 {
21933 Lisp_Object string;
21934
21935 /* Stop at nil string. */
21936 string = AREF (items, i + 1);
21937 if (NILP (string))
21938 break;
21939
21940 /* Remember where item was displayed. */
21941 ASET (items, i + 3, make_number (it.hpos));
21942
21943 /* Display the item, pad with one space. */
21944 if (it.current_x < it.last_visible_x)
21945 display_string (NULL, string, Qnil, 0, 0, &it,
21946 SCHARS (string) + 1, 0, 0, -1);
21947 }
21948
21949 /* Fill out the line with spaces. */
21950 if (it.current_x < it.last_visible_x)
21951 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
21952
21953 /* Compute the total height of the lines. */
21954 compute_line_metrics (&it);
21955 }
21956
21957 /* Deep copy of a glyph row, including the glyphs. */
21958 static void
21959 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
21960 {
21961 struct glyph *pointers[1 + LAST_AREA];
21962 int to_used = to->used[TEXT_AREA];
21963
21964 /* Save glyph pointers of TO. */
21965 memcpy (pointers, to->glyphs, sizeof to->glyphs);
21966
21967 /* Do a structure assignment. */
21968 *to = *from;
21969
21970 /* Restore original glyph pointers of TO. */
21971 memcpy (to->glyphs, pointers, sizeof to->glyphs);
21972
21973 /* Copy the glyphs. */
21974 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
21975 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
21976
21977 /* If we filled only part of the TO row, fill the rest with
21978 space_glyph (which will display as empty space). */
21979 if (to_used > from->used[TEXT_AREA])
21980 fill_up_frame_row_with_spaces (to, to_used);
21981 }
21982
21983 /* Display one menu item on a TTY, by overwriting the glyphs in the
21984 frame F's desired glyph matrix with glyphs produced from the menu
21985 item text. Called from term.c to display TTY drop-down menus one
21986 item at a time.
21987
21988 ITEM_TEXT is the menu item text as a C string.
21989
21990 FACE_ID is the face ID to be used for this menu item. FACE_ID
21991 could specify one of 3 faces: a face for an enabled item, a face
21992 for a disabled item, or a face for a selected item.
21993
21994 X and Y are coordinates of the first glyph in the frame's desired
21995 matrix to be overwritten by the menu item. Since this is a TTY, Y
21996 is the zero-based number of the glyph row and X is the zero-based
21997 glyph number in the row, starting from left, where to start
21998 displaying the item.
21999
22000 SUBMENU means this menu item drops down a submenu, which
22001 should be indicated by displaying a proper visual cue after the
22002 item text. */
22003
22004 void
22005 display_tty_menu_item (const char *item_text, int width, int face_id,
22006 int x, int y, bool submenu)
22007 {
22008 struct it it;
22009 struct frame *f = SELECTED_FRAME ();
22010 struct window *w = XWINDOW (f->selected_window);
22011 struct glyph_row *row;
22012 size_t item_len = strlen (item_text);
22013
22014 eassert (FRAME_TERMCAP_P (f));
22015
22016 /* Don't write beyond the matrix's last row. This can happen for
22017 TTY screens that are not high enough to show the entire menu.
22018 (This is actually a bit of defensive programming, as
22019 tty_menu_display already limits the number of menu items to one
22020 less than the number of screen lines.) */
22021 if (y >= f->desired_matrix->nrows)
22022 return;
22023
22024 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
22025 it.first_visible_x = 0;
22026 it.last_visible_x = FRAME_COLS (f) - 1;
22027 row = it.glyph_row;
22028 /* Start with the row contents from the current matrix. */
22029 deep_copy_glyph_row (row, f->current_matrix->rows + y);
22030 bool saved_width = row->full_width_p;
22031 row->full_width_p = true;
22032 bool saved_reversed = row->reversed_p;
22033 row->reversed_p = false;
22034 row->enabled_p = true;
22035
22036 /* Arrange for the menu item glyphs to start at (X,Y) and have the
22037 desired face. */
22038 eassert (x < f->desired_matrix->matrix_w);
22039 it.current_x = it.hpos = x;
22040 it.current_y = it.vpos = y;
22041 int saved_used = row->used[TEXT_AREA];
22042 bool saved_truncated = row->truncated_on_right_p;
22043 row->used[TEXT_AREA] = x;
22044 it.face_id = face_id;
22045 it.line_wrap = TRUNCATE;
22046
22047 /* FIXME: This should be controlled by a user option. See the
22048 comments in redisplay_tool_bar and display_mode_line about this.
22049 Also, if paragraph_embedding could ever be R2L, changes will be
22050 needed to avoid shifting to the right the row characters in
22051 term.c:append_glyph. */
22052 it.paragraph_embedding = L2R;
22053
22054 /* Pad with a space on the left. */
22055 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
22056 width--;
22057 /* Display the menu item, pad with spaces to WIDTH. */
22058 if (submenu)
22059 {
22060 display_string (item_text, Qnil, Qnil, 0, 0, &it,
22061 item_len, 0, FRAME_COLS (f) - 1, -1);
22062 width -= item_len;
22063 /* Indicate with " >" that there's a submenu. */
22064 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
22065 FRAME_COLS (f) - 1, -1);
22066 }
22067 else
22068 display_string (item_text, Qnil, Qnil, 0, 0, &it,
22069 width, 0, FRAME_COLS (f) - 1, -1);
22070
22071 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
22072 row->truncated_on_right_p = saved_truncated;
22073 row->hash = row_hash (row);
22074 row->full_width_p = saved_width;
22075 row->reversed_p = saved_reversed;
22076 }
22077 \f
22078 /***********************************************************************
22079 Mode Line
22080 ***********************************************************************/
22081
22082 /* Redisplay mode lines in the window tree whose root is WINDOW.
22083 If FORCE, redisplay mode lines unconditionally.
22084 Otherwise, redisplay only mode lines that are garbaged. Value is
22085 the number of windows whose mode lines were redisplayed. */
22086
22087 static int
22088 redisplay_mode_lines (Lisp_Object window, bool force)
22089 {
22090 int nwindows = 0;
22091
22092 while (!NILP (window))
22093 {
22094 struct window *w = XWINDOW (window);
22095
22096 if (WINDOWP (w->contents))
22097 nwindows += redisplay_mode_lines (w->contents, force);
22098 else if (force
22099 || FRAME_GARBAGED_P (XFRAME (w->frame))
22100 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
22101 {
22102 struct text_pos lpoint;
22103 struct buffer *old = current_buffer;
22104
22105 /* Set the window's buffer for the mode line display. */
22106 SET_TEXT_POS (lpoint, PT, PT_BYTE);
22107 set_buffer_internal_1 (XBUFFER (w->contents));
22108
22109 /* Point refers normally to the selected window. For any
22110 other window, set up appropriate value. */
22111 if (!EQ (window, selected_window))
22112 {
22113 struct text_pos pt;
22114
22115 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
22116 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
22117 }
22118
22119 /* Display mode lines. */
22120 clear_glyph_matrix (w->desired_matrix);
22121 if (display_mode_lines (w))
22122 ++nwindows;
22123
22124 /* Restore old settings. */
22125 set_buffer_internal_1 (old);
22126 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
22127 }
22128
22129 window = w->next;
22130 }
22131
22132 return nwindows;
22133 }
22134
22135
22136 /* Display the mode and/or header line of window W. Value is the
22137 sum number of mode lines and header lines displayed. */
22138
22139 static int
22140 display_mode_lines (struct window *w)
22141 {
22142 Lisp_Object old_selected_window = selected_window;
22143 Lisp_Object old_selected_frame = selected_frame;
22144 Lisp_Object new_frame = w->frame;
22145 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
22146 int n = 0;
22147
22148 selected_frame = new_frame;
22149 /* FIXME: If we were to allow the mode-line's computation changing the buffer
22150 or window's point, then we'd need select_window_1 here as well. */
22151 XSETWINDOW (selected_window, w);
22152 XFRAME (new_frame)->selected_window = selected_window;
22153
22154 /* These will be set while the mode line specs are processed. */
22155 line_number_displayed = false;
22156 w->column_number_displayed = -1;
22157
22158 if (WINDOW_WANTS_MODELINE_P (w))
22159 {
22160 struct window *sel_w = XWINDOW (old_selected_window);
22161
22162 /* Select mode line face based on the real selected window. */
22163 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
22164 BVAR (current_buffer, mode_line_format));
22165 ++n;
22166 }
22167
22168 if (WINDOW_WANTS_HEADER_LINE_P (w))
22169 {
22170 display_mode_line (w, HEADER_LINE_FACE_ID,
22171 BVAR (current_buffer, header_line_format));
22172 ++n;
22173 }
22174
22175 XFRAME (new_frame)->selected_window = old_frame_selected_window;
22176 selected_frame = old_selected_frame;
22177 selected_window = old_selected_window;
22178 if (n > 0)
22179 w->must_be_updated_p = true;
22180 return n;
22181 }
22182
22183
22184 /* Display mode or header line of window W. FACE_ID specifies which
22185 line to display; it is either MODE_LINE_FACE_ID or
22186 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
22187 display. Value is the pixel height of the mode/header line
22188 displayed. */
22189
22190 static int
22191 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
22192 {
22193 struct it it;
22194 struct face *face;
22195 ptrdiff_t count = SPECPDL_INDEX ();
22196
22197 init_iterator (&it, w, -1, -1, NULL, face_id);
22198 /* Don't extend on a previously drawn mode-line.
22199 This may happen if called from pos_visible_p. */
22200 it.glyph_row->enabled_p = false;
22201 prepare_desired_row (w, it.glyph_row, true);
22202
22203 it.glyph_row->mode_line_p = true;
22204
22205 /* FIXME: This should be controlled by a user option. But
22206 supporting such an option is not trivial, since the mode line is
22207 made up of many separate strings. */
22208 it.paragraph_embedding = L2R;
22209
22210 record_unwind_protect (unwind_format_mode_line,
22211 format_mode_line_unwind_data (NULL, NULL,
22212 Qnil, false));
22213
22214 mode_line_target = MODE_LINE_DISPLAY;
22215
22216 /* Temporarily make frame's keyboard the current kboard so that
22217 kboard-local variables in the mode_line_format will get the right
22218 values. */
22219 push_kboard (FRAME_KBOARD (it.f));
22220 record_unwind_save_match_data ();
22221 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22222 pop_kboard ();
22223
22224 unbind_to (count, Qnil);
22225
22226 /* Fill up with spaces. */
22227 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
22228
22229 compute_line_metrics (&it);
22230 it.glyph_row->full_width_p = true;
22231 it.glyph_row->continued_p = false;
22232 it.glyph_row->truncated_on_left_p = false;
22233 it.glyph_row->truncated_on_right_p = false;
22234
22235 /* Make a 3D mode-line have a shadow at its right end. */
22236 face = FACE_FROM_ID (it.f, face_id);
22237 extend_face_to_end_of_line (&it);
22238 if (face->box != FACE_NO_BOX)
22239 {
22240 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
22241 + it.glyph_row->used[TEXT_AREA] - 1);
22242 last->right_box_line_p = true;
22243 }
22244
22245 return it.glyph_row->height;
22246 }
22247
22248 /* Move element ELT in LIST to the front of LIST.
22249 Return the updated list. */
22250
22251 static Lisp_Object
22252 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
22253 {
22254 register Lisp_Object tail, prev;
22255 register Lisp_Object tem;
22256
22257 tail = list;
22258 prev = Qnil;
22259 while (CONSP (tail))
22260 {
22261 tem = XCAR (tail);
22262
22263 if (EQ (elt, tem))
22264 {
22265 /* Splice out the link TAIL. */
22266 if (NILP (prev))
22267 list = XCDR (tail);
22268 else
22269 Fsetcdr (prev, XCDR (tail));
22270
22271 /* Now make it the first. */
22272 Fsetcdr (tail, list);
22273 return tail;
22274 }
22275 else
22276 prev = tail;
22277 tail = XCDR (tail);
22278 QUIT;
22279 }
22280
22281 /* Not found--return unchanged LIST. */
22282 return list;
22283 }
22284
22285 /* Contribute ELT to the mode line for window IT->w. How it
22286 translates into text depends on its data type.
22287
22288 IT describes the display environment in which we display, as usual.
22289
22290 DEPTH is the depth in recursion. It is used to prevent
22291 infinite recursion here.
22292
22293 FIELD_WIDTH is the number of characters the display of ELT should
22294 occupy in the mode line, and PRECISION is the maximum number of
22295 characters to display from ELT's representation. See
22296 display_string for details.
22297
22298 Returns the hpos of the end of the text generated by ELT.
22299
22300 PROPS is a property list to add to any string we encounter.
22301
22302 If RISKY, remove (disregard) any properties in any string
22303 we encounter, and ignore :eval and :propertize.
22304
22305 The global variable `mode_line_target' determines whether the
22306 output is passed to `store_mode_line_noprop',
22307 `store_mode_line_string', or `display_string'. */
22308
22309 static int
22310 display_mode_element (struct it *it, int depth, int field_width, int precision,
22311 Lisp_Object elt, Lisp_Object props, bool risky)
22312 {
22313 int n = 0, field, prec;
22314 bool literal = false;
22315
22316 tail_recurse:
22317 if (depth > 100)
22318 elt = build_string ("*too-deep*");
22319
22320 depth++;
22321
22322 switch (XTYPE (elt))
22323 {
22324 case Lisp_String:
22325 {
22326 /* A string: output it and check for %-constructs within it. */
22327 unsigned char c;
22328 ptrdiff_t offset = 0;
22329
22330 if (SCHARS (elt) > 0
22331 && (!NILP (props) || risky))
22332 {
22333 Lisp_Object oprops, aelt;
22334 oprops = Ftext_properties_at (make_number (0), elt);
22335
22336 /* If the starting string's properties are not what
22337 we want, translate the string. Also, if the string
22338 is risky, do that anyway. */
22339
22340 if (NILP (Fequal (props, oprops)) || risky)
22341 {
22342 /* If the starting string has properties,
22343 merge the specified ones onto the existing ones. */
22344 if (! NILP (oprops) && !risky)
22345 {
22346 Lisp_Object tem;
22347
22348 oprops = Fcopy_sequence (oprops);
22349 tem = props;
22350 while (CONSP (tem))
22351 {
22352 oprops = Fplist_put (oprops, XCAR (tem),
22353 XCAR (XCDR (tem)));
22354 tem = XCDR (XCDR (tem));
22355 }
22356 props = oprops;
22357 }
22358
22359 aelt = Fassoc (elt, mode_line_proptrans_alist);
22360 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
22361 {
22362 /* AELT is what we want. Move it to the front
22363 without consing. */
22364 elt = XCAR (aelt);
22365 mode_line_proptrans_alist
22366 = move_elt_to_front (aelt, mode_line_proptrans_alist);
22367 }
22368 else
22369 {
22370 Lisp_Object tem;
22371
22372 /* If AELT has the wrong props, it is useless.
22373 so get rid of it. */
22374 if (! NILP (aelt))
22375 mode_line_proptrans_alist
22376 = Fdelq (aelt, mode_line_proptrans_alist);
22377
22378 elt = Fcopy_sequence (elt);
22379 Fset_text_properties (make_number (0), Flength (elt),
22380 props, elt);
22381 /* Add this item to mode_line_proptrans_alist. */
22382 mode_line_proptrans_alist
22383 = Fcons (Fcons (elt, props),
22384 mode_line_proptrans_alist);
22385 /* Truncate mode_line_proptrans_alist
22386 to at most 50 elements. */
22387 tem = Fnthcdr (make_number (50),
22388 mode_line_proptrans_alist);
22389 if (! NILP (tem))
22390 XSETCDR (tem, Qnil);
22391 }
22392 }
22393 }
22394
22395 offset = 0;
22396
22397 if (literal)
22398 {
22399 prec = precision - n;
22400 switch (mode_line_target)
22401 {
22402 case MODE_LINE_NOPROP:
22403 case MODE_LINE_TITLE:
22404 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
22405 break;
22406 case MODE_LINE_STRING:
22407 n += store_mode_line_string (NULL, elt, true, 0, prec, Qnil);
22408 break;
22409 case MODE_LINE_DISPLAY:
22410 n += display_string (NULL, elt, Qnil, 0, 0, it,
22411 0, prec, 0, STRING_MULTIBYTE (elt));
22412 break;
22413 }
22414
22415 break;
22416 }
22417
22418 /* Handle the non-literal case. */
22419
22420 while ((precision <= 0 || n < precision)
22421 && SREF (elt, offset) != 0
22422 && (mode_line_target != MODE_LINE_DISPLAY
22423 || it->current_x < it->last_visible_x))
22424 {
22425 ptrdiff_t last_offset = offset;
22426
22427 /* Advance to end of string or next format specifier. */
22428 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22429 ;
22430
22431 if (offset - 1 != last_offset)
22432 {
22433 ptrdiff_t nchars, nbytes;
22434
22435 /* Output to end of string or up to '%'. Field width
22436 is length of string. Don't output more than
22437 PRECISION allows us. */
22438 offset--;
22439
22440 prec = c_string_width (SDATA (elt) + last_offset,
22441 offset - last_offset, precision - n,
22442 &nchars, &nbytes);
22443
22444 switch (mode_line_target)
22445 {
22446 case MODE_LINE_NOPROP:
22447 case MODE_LINE_TITLE:
22448 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22449 break;
22450 case MODE_LINE_STRING:
22451 {
22452 ptrdiff_t bytepos = last_offset;
22453 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22454 ptrdiff_t endpos = (precision <= 0
22455 ? string_byte_to_char (elt, offset)
22456 : charpos + nchars);
22457 Lisp_Object mode_string
22458 = Fsubstring (elt, make_number (charpos),
22459 make_number (endpos));
22460 n += store_mode_line_string (NULL, mode_string, false,
22461 0, 0, Qnil);
22462 }
22463 break;
22464 case MODE_LINE_DISPLAY:
22465 {
22466 ptrdiff_t bytepos = last_offset;
22467 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22468
22469 if (precision <= 0)
22470 nchars = string_byte_to_char (elt, offset) - charpos;
22471 n += display_string (NULL, elt, Qnil, 0, charpos,
22472 it, 0, nchars, 0,
22473 STRING_MULTIBYTE (elt));
22474 }
22475 break;
22476 }
22477 }
22478 else /* c == '%' */
22479 {
22480 ptrdiff_t percent_position = offset;
22481
22482 /* Get the specified minimum width. Zero means
22483 don't pad. */
22484 field = 0;
22485 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22486 field = field * 10 + c - '0';
22487
22488 /* Don't pad beyond the total padding allowed. */
22489 if (field_width - n > 0 && field > field_width - n)
22490 field = field_width - n;
22491
22492 /* Note that either PRECISION <= 0 or N < PRECISION. */
22493 prec = precision - n;
22494
22495 if (c == 'M')
22496 n += display_mode_element (it, depth, field, prec,
22497 Vglobal_mode_string, props,
22498 risky);
22499 else if (c != 0)
22500 {
22501 bool multibyte;
22502 ptrdiff_t bytepos, charpos;
22503 const char *spec;
22504 Lisp_Object string;
22505
22506 bytepos = percent_position;
22507 charpos = (STRING_MULTIBYTE (elt)
22508 ? string_byte_to_char (elt, bytepos)
22509 : bytepos);
22510 spec = decode_mode_spec (it->w, c, field, &string);
22511 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22512
22513 switch (mode_line_target)
22514 {
22515 case MODE_LINE_NOPROP:
22516 case MODE_LINE_TITLE:
22517 n += store_mode_line_noprop (spec, field, prec);
22518 break;
22519 case MODE_LINE_STRING:
22520 {
22521 Lisp_Object tem = build_string (spec);
22522 props = Ftext_properties_at (make_number (charpos), elt);
22523 /* Should only keep face property in props */
22524 n += store_mode_line_string (NULL, tem, false,
22525 field, prec, props);
22526 }
22527 break;
22528 case MODE_LINE_DISPLAY:
22529 {
22530 int nglyphs_before, nwritten;
22531
22532 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22533 nwritten = display_string (spec, string, elt,
22534 charpos, 0, it,
22535 field, prec, 0,
22536 multibyte);
22537
22538 /* Assign to the glyphs written above the
22539 string where the `%x' came from, position
22540 of the `%'. */
22541 if (nwritten > 0)
22542 {
22543 struct glyph *glyph
22544 = (it->glyph_row->glyphs[TEXT_AREA]
22545 + nglyphs_before);
22546 int i;
22547
22548 for (i = 0; i < nwritten; ++i)
22549 {
22550 glyph[i].object = elt;
22551 glyph[i].charpos = charpos;
22552 }
22553
22554 n += nwritten;
22555 }
22556 }
22557 break;
22558 }
22559 }
22560 else /* c == 0 */
22561 break;
22562 }
22563 }
22564 }
22565 break;
22566
22567 case Lisp_Symbol:
22568 /* A symbol: process the value of the symbol recursively
22569 as if it appeared here directly. Avoid error if symbol void.
22570 Special case: if value of symbol is a string, output the string
22571 literally. */
22572 {
22573 register Lisp_Object tem;
22574
22575 /* If the variable is not marked as risky to set
22576 then its contents are risky to use. */
22577 if (NILP (Fget (elt, Qrisky_local_variable)))
22578 risky = true;
22579
22580 tem = Fboundp (elt);
22581 if (!NILP (tem))
22582 {
22583 tem = Fsymbol_value (elt);
22584 /* If value is a string, output that string literally:
22585 don't check for % within it. */
22586 if (STRINGP (tem))
22587 literal = true;
22588
22589 if (!EQ (tem, elt))
22590 {
22591 /* Give up right away for nil or t. */
22592 elt = tem;
22593 goto tail_recurse;
22594 }
22595 }
22596 }
22597 break;
22598
22599 case Lisp_Cons:
22600 {
22601 register Lisp_Object car, tem;
22602
22603 /* A cons cell: five distinct cases.
22604 If first element is :eval or :propertize, do something special.
22605 If first element is a string or a cons, process all the elements
22606 and effectively concatenate them.
22607 If first element is a negative number, truncate displaying cdr to
22608 at most that many characters. If positive, pad (with spaces)
22609 to at least that many characters.
22610 If first element is a symbol, process the cadr or caddr recursively
22611 according to whether the symbol's value is non-nil or nil. */
22612 car = XCAR (elt);
22613 if (EQ (car, QCeval))
22614 {
22615 /* An element of the form (:eval FORM) means evaluate FORM
22616 and use the result as mode line elements. */
22617
22618 if (risky)
22619 break;
22620
22621 if (CONSP (XCDR (elt)))
22622 {
22623 Lisp_Object spec;
22624 spec = safe__eval (true, XCAR (XCDR (elt)));
22625 n += display_mode_element (it, depth, field_width - n,
22626 precision - n, spec, props,
22627 risky);
22628 }
22629 }
22630 else if (EQ (car, QCpropertize))
22631 {
22632 /* An element of the form (:propertize ELT PROPS...)
22633 means display ELT but applying properties PROPS. */
22634
22635 if (risky)
22636 break;
22637
22638 if (CONSP (XCDR (elt)))
22639 n += display_mode_element (it, depth, field_width - n,
22640 precision - n, XCAR (XCDR (elt)),
22641 XCDR (XCDR (elt)), risky);
22642 }
22643 else if (SYMBOLP (car))
22644 {
22645 tem = Fboundp (car);
22646 elt = XCDR (elt);
22647 if (!CONSP (elt))
22648 goto invalid;
22649 /* elt is now the cdr, and we know it is a cons cell.
22650 Use its car if CAR has a non-nil value. */
22651 if (!NILP (tem))
22652 {
22653 tem = Fsymbol_value (car);
22654 if (!NILP (tem))
22655 {
22656 elt = XCAR (elt);
22657 goto tail_recurse;
22658 }
22659 }
22660 /* Symbol's value is nil (or symbol is unbound)
22661 Get the cddr of the original list
22662 and if possible find the caddr and use that. */
22663 elt = XCDR (elt);
22664 if (NILP (elt))
22665 break;
22666 else if (!CONSP (elt))
22667 goto invalid;
22668 elt = XCAR (elt);
22669 goto tail_recurse;
22670 }
22671 else if (INTEGERP (car))
22672 {
22673 register int lim = XINT (car);
22674 elt = XCDR (elt);
22675 if (lim < 0)
22676 {
22677 /* Negative int means reduce maximum width. */
22678 if (precision <= 0)
22679 precision = -lim;
22680 else
22681 precision = min (precision, -lim);
22682 }
22683 else if (lim > 0)
22684 {
22685 /* Padding specified. Don't let it be more than
22686 current maximum. */
22687 if (precision > 0)
22688 lim = min (precision, lim);
22689
22690 /* If that's more padding than already wanted, queue it.
22691 But don't reduce padding already specified even if
22692 that is beyond the current truncation point. */
22693 field_width = max (lim, field_width);
22694 }
22695 goto tail_recurse;
22696 }
22697 else if (STRINGP (car) || CONSP (car))
22698 {
22699 Lisp_Object halftail = elt;
22700 int len = 0;
22701
22702 while (CONSP (elt)
22703 && (precision <= 0 || n < precision))
22704 {
22705 n += display_mode_element (it, depth,
22706 /* Do padding only after the last
22707 element in the list. */
22708 (! CONSP (XCDR (elt))
22709 ? field_width - n
22710 : 0),
22711 precision - n, XCAR (elt),
22712 props, risky);
22713 elt = XCDR (elt);
22714 len++;
22715 if ((len & 1) == 0)
22716 halftail = XCDR (halftail);
22717 /* Check for cycle. */
22718 if (EQ (halftail, elt))
22719 break;
22720 }
22721 }
22722 }
22723 break;
22724
22725 default:
22726 invalid:
22727 elt = build_string ("*invalid*");
22728 goto tail_recurse;
22729 }
22730
22731 /* Pad to FIELD_WIDTH. */
22732 if (field_width > 0 && n < field_width)
22733 {
22734 switch (mode_line_target)
22735 {
22736 case MODE_LINE_NOPROP:
22737 case MODE_LINE_TITLE:
22738 n += store_mode_line_noprop ("", field_width - n, 0);
22739 break;
22740 case MODE_LINE_STRING:
22741 n += store_mode_line_string ("", Qnil, false, field_width - n, 0,
22742 Qnil);
22743 break;
22744 case MODE_LINE_DISPLAY:
22745 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22746 0, 0, 0);
22747 break;
22748 }
22749 }
22750
22751 return n;
22752 }
22753
22754 /* Store a mode-line string element in mode_line_string_list.
22755
22756 If STRING is non-null, display that C string. Otherwise, the Lisp
22757 string LISP_STRING is displayed.
22758
22759 FIELD_WIDTH is the minimum number of output glyphs to produce.
22760 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22761 with spaces. FIELD_WIDTH <= 0 means don't pad.
22762
22763 PRECISION is the maximum number of characters to output from
22764 STRING. PRECISION <= 0 means don't truncate the string.
22765
22766 If COPY_STRING, make a copy of LISP_STRING before adding
22767 properties to the string.
22768
22769 PROPS are the properties to add to the string.
22770 The mode_line_string_face face property is always added to the string.
22771 */
22772
22773 static int
22774 store_mode_line_string (const char *string, Lisp_Object lisp_string,
22775 bool copy_string,
22776 int field_width, int precision, Lisp_Object props)
22777 {
22778 ptrdiff_t len;
22779 int n = 0;
22780
22781 if (string != NULL)
22782 {
22783 len = strlen (string);
22784 if (precision > 0 && len > precision)
22785 len = precision;
22786 lisp_string = make_string (string, len);
22787 if (NILP (props))
22788 props = mode_line_string_face_prop;
22789 else if (!NILP (mode_line_string_face))
22790 {
22791 Lisp_Object face = Fplist_get (props, Qface);
22792 props = Fcopy_sequence (props);
22793 if (NILP (face))
22794 face = mode_line_string_face;
22795 else
22796 face = list2 (face, mode_line_string_face);
22797 props = Fplist_put (props, Qface, face);
22798 }
22799 Fadd_text_properties (make_number (0), make_number (len),
22800 props, lisp_string);
22801 }
22802 else
22803 {
22804 len = XFASTINT (Flength (lisp_string));
22805 if (precision > 0 && len > precision)
22806 {
22807 len = precision;
22808 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22809 precision = -1;
22810 }
22811 if (!NILP (mode_line_string_face))
22812 {
22813 Lisp_Object face;
22814 if (NILP (props))
22815 props = Ftext_properties_at (make_number (0), lisp_string);
22816 face = Fplist_get (props, Qface);
22817 if (NILP (face))
22818 face = mode_line_string_face;
22819 else
22820 face = list2 (face, mode_line_string_face);
22821 props = list2 (Qface, face);
22822 if (copy_string)
22823 lisp_string = Fcopy_sequence (lisp_string);
22824 }
22825 if (!NILP (props))
22826 Fadd_text_properties (make_number (0), make_number (len),
22827 props, lisp_string);
22828 }
22829
22830 if (len > 0)
22831 {
22832 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22833 n += len;
22834 }
22835
22836 if (field_width > len)
22837 {
22838 field_width -= len;
22839 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22840 if (!NILP (props))
22841 Fadd_text_properties (make_number (0), make_number (field_width),
22842 props, lisp_string);
22843 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22844 n += field_width;
22845 }
22846
22847 return n;
22848 }
22849
22850
22851 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
22852 1, 4, 0,
22853 doc: /* Format a string out of a mode line format specification.
22854 First arg FORMAT specifies the mode line format (see `mode-line-format'
22855 for details) to use.
22856
22857 By default, the format is evaluated for the currently selected window.
22858
22859 Optional second arg FACE specifies the face property to put on all
22860 characters for which no face is specified. The value nil means the
22861 default face. The value t means whatever face the window's mode line
22862 currently uses (either `mode-line' or `mode-line-inactive',
22863 depending on whether the window is the selected window or not).
22864 An integer value means the value string has no text
22865 properties.
22866
22867 Optional third and fourth args WINDOW and BUFFER specify the window
22868 and buffer to use as the context for the formatting (defaults
22869 are the selected window and the WINDOW's buffer). */)
22870 (Lisp_Object format, Lisp_Object face,
22871 Lisp_Object window, Lisp_Object buffer)
22872 {
22873 struct it it;
22874 int len;
22875 struct window *w;
22876 struct buffer *old_buffer = NULL;
22877 int face_id;
22878 bool no_props = INTEGERP (face);
22879 ptrdiff_t count = SPECPDL_INDEX ();
22880 Lisp_Object str;
22881 int string_start = 0;
22882
22883 w = decode_any_window (window);
22884 XSETWINDOW (window, w);
22885
22886 if (NILP (buffer))
22887 buffer = w->contents;
22888 CHECK_BUFFER (buffer);
22889
22890 /* Make formatting the modeline a non-op when noninteractive, otherwise
22891 there will be problems later caused by a partially initialized frame. */
22892 if (NILP (format) || noninteractive)
22893 return empty_unibyte_string;
22894
22895 if (no_props)
22896 face = Qnil;
22897
22898 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
22899 : EQ (face, Qt) ? (EQ (window, selected_window)
22900 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
22901 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
22902 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
22903 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
22904 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
22905 : DEFAULT_FACE_ID;
22906
22907 old_buffer = current_buffer;
22908
22909 /* Save things including mode_line_proptrans_alist,
22910 and set that to nil so that we don't alter the outer value. */
22911 record_unwind_protect (unwind_format_mode_line,
22912 format_mode_line_unwind_data
22913 (XFRAME (WINDOW_FRAME (w)),
22914 old_buffer, selected_window, true));
22915 mode_line_proptrans_alist = Qnil;
22916
22917 Fselect_window (window, Qt);
22918 set_buffer_internal_1 (XBUFFER (buffer));
22919
22920 init_iterator (&it, w, -1, -1, NULL, face_id);
22921
22922 if (no_props)
22923 {
22924 mode_line_target = MODE_LINE_NOPROP;
22925 mode_line_string_face_prop = Qnil;
22926 mode_line_string_list = Qnil;
22927 string_start = MODE_LINE_NOPROP_LEN (0);
22928 }
22929 else
22930 {
22931 mode_line_target = MODE_LINE_STRING;
22932 mode_line_string_list = Qnil;
22933 mode_line_string_face = face;
22934 mode_line_string_face_prop
22935 = NILP (face) ? Qnil : list2 (Qface, face);
22936 }
22937
22938 push_kboard (FRAME_KBOARD (it.f));
22939 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22940 pop_kboard ();
22941
22942 if (no_props)
22943 {
22944 len = MODE_LINE_NOPROP_LEN (string_start);
22945 str = make_string (mode_line_noprop_buf + string_start, len);
22946 }
22947 else
22948 {
22949 mode_line_string_list = Fnreverse (mode_line_string_list);
22950 str = Fmapconcat (Qidentity, mode_line_string_list,
22951 empty_unibyte_string);
22952 }
22953
22954 unbind_to (count, Qnil);
22955 return str;
22956 }
22957
22958 /* Write a null-terminated, right justified decimal representation of
22959 the positive integer D to BUF using a minimal field width WIDTH. */
22960
22961 static void
22962 pint2str (register char *buf, register int width, register ptrdiff_t d)
22963 {
22964 register char *p = buf;
22965
22966 if (d <= 0)
22967 *p++ = '0';
22968 else
22969 {
22970 while (d > 0)
22971 {
22972 *p++ = d % 10 + '0';
22973 d /= 10;
22974 }
22975 }
22976
22977 for (width -= (int) (p - buf); width > 0; --width)
22978 *p++ = ' ';
22979 *p-- = '\0';
22980 while (p > buf)
22981 {
22982 d = *buf;
22983 *buf++ = *p;
22984 *p-- = d;
22985 }
22986 }
22987
22988 /* Write a null-terminated, right justified decimal and "human
22989 readable" representation of the nonnegative integer D to BUF using
22990 a minimal field width WIDTH. D should be smaller than 999.5e24. */
22991
22992 static const char power_letter[] =
22993 {
22994 0, /* no letter */
22995 'k', /* kilo */
22996 'M', /* mega */
22997 'G', /* giga */
22998 'T', /* tera */
22999 'P', /* peta */
23000 'E', /* exa */
23001 'Z', /* zetta */
23002 'Y' /* yotta */
23003 };
23004
23005 static void
23006 pint2hrstr (char *buf, int width, ptrdiff_t d)
23007 {
23008 /* We aim to represent the nonnegative integer D as
23009 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
23010 ptrdiff_t quotient = d;
23011 int remainder = 0;
23012 /* -1 means: do not use TENTHS. */
23013 int tenths = -1;
23014 int exponent = 0;
23015
23016 /* Length of QUOTIENT.TENTHS as a string. */
23017 int length;
23018
23019 char * psuffix;
23020 char * p;
23021
23022 if (quotient >= 1000)
23023 {
23024 /* Scale to the appropriate EXPONENT. */
23025 do
23026 {
23027 remainder = quotient % 1000;
23028 quotient /= 1000;
23029 exponent++;
23030 }
23031 while (quotient >= 1000);
23032
23033 /* Round to nearest and decide whether to use TENTHS or not. */
23034 if (quotient <= 9)
23035 {
23036 tenths = remainder / 100;
23037 if (remainder % 100 >= 50)
23038 {
23039 if (tenths < 9)
23040 tenths++;
23041 else
23042 {
23043 quotient++;
23044 if (quotient == 10)
23045 tenths = -1;
23046 else
23047 tenths = 0;
23048 }
23049 }
23050 }
23051 else
23052 if (remainder >= 500)
23053 {
23054 if (quotient < 999)
23055 quotient++;
23056 else
23057 {
23058 quotient = 1;
23059 exponent++;
23060 tenths = 0;
23061 }
23062 }
23063 }
23064
23065 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
23066 if (tenths == -1 && quotient <= 99)
23067 if (quotient <= 9)
23068 length = 1;
23069 else
23070 length = 2;
23071 else
23072 length = 3;
23073 p = psuffix = buf + max (width, length);
23074
23075 /* Print EXPONENT. */
23076 *psuffix++ = power_letter[exponent];
23077 *psuffix = '\0';
23078
23079 /* Print TENTHS. */
23080 if (tenths >= 0)
23081 {
23082 *--p = '0' + tenths;
23083 *--p = '.';
23084 }
23085
23086 /* Print QUOTIENT. */
23087 do
23088 {
23089 int digit = quotient % 10;
23090 *--p = '0' + digit;
23091 }
23092 while ((quotient /= 10) != 0);
23093
23094 /* Print leading spaces. */
23095 while (buf < p)
23096 *--p = ' ';
23097 }
23098
23099 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
23100 If EOL_FLAG, set also a mnemonic character for end-of-line
23101 type of CODING_SYSTEM. Return updated pointer into BUF. */
23102
23103 static unsigned char invalid_eol_type[] = "(*invalid*)";
23104
23105 static char *
23106 decode_mode_spec_coding (Lisp_Object coding_system, char *buf, bool eol_flag)
23107 {
23108 Lisp_Object val;
23109 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
23110 const unsigned char *eol_str;
23111 int eol_str_len;
23112 /* The EOL conversion we are using. */
23113 Lisp_Object eoltype;
23114
23115 val = CODING_SYSTEM_SPEC (coding_system);
23116 eoltype = Qnil;
23117
23118 if (!VECTORP (val)) /* Not yet decided. */
23119 {
23120 *buf++ = multibyte ? '-' : ' ';
23121 if (eol_flag)
23122 eoltype = eol_mnemonic_undecided;
23123 /* Don't mention EOL conversion if it isn't decided. */
23124 }
23125 else
23126 {
23127 Lisp_Object attrs;
23128 Lisp_Object eolvalue;
23129
23130 attrs = AREF (val, 0);
23131 eolvalue = AREF (val, 2);
23132
23133 *buf++ = multibyte
23134 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
23135 : ' ';
23136
23137 if (eol_flag)
23138 {
23139 /* The EOL conversion that is normal on this system. */
23140
23141 if (NILP (eolvalue)) /* Not yet decided. */
23142 eoltype = eol_mnemonic_undecided;
23143 else if (VECTORP (eolvalue)) /* Not yet decided. */
23144 eoltype = eol_mnemonic_undecided;
23145 else /* eolvalue is Qunix, Qdos, or Qmac. */
23146 eoltype = (EQ (eolvalue, Qunix)
23147 ? eol_mnemonic_unix
23148 : EQ (eolvalue, Qdos)
23149 ? eol_mnemonic_dos : eol_mnemonic_mac);
23150 }
23151 }
23152
23153 if (eol_flag)
23154 {
23155 /* Mention the EOL conversion if it is not the usual one. */
23156 if (STRINGP (eoltype))
23157 {
23158 eol_str = SDATA (eoltype);
23159 eol_str_len = SBYTES (eoltype);
23160 }
23161 else if (CHARACTERP (eoltype))
23162 {
23163 int c = XFASTINT (eoltype);
23164 return buf + CHAR_STRING (c, (unsigned char *) buf);
23165 }
23166 else
23167 {
23168 eol_str = invalid_eol_type;
23169 eol_str_len = sizeof (invalid_eol_type) - 1;
23170 }
23171 memcpy (buf, eol_str, eol_str_len);
23172 buf += eol_str_len;
23173 }
23174
23175 return buf;
23176 }
23177
23178 /* Return a string for the output of a mode line %-spec for window W,
23179 generated by character C. FIELD_WIDTH > 0 means pad the string
23180 returned with spaces to that value. Return a Lisp string in
23181 *STRING if the resulting string is taken from that Lisp string.
23182
23183 Note we operate on the current buffer for most purposes. */
23184
23185 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
23186
23187 static const char *
23188 decode_mode_spec (struct window *w, register int c, int field_width,
23189 Lisp_Object *string)
23190 {
23191 Lisp_Object obj;
23192 struct frame *f = XFRAME (WINDOW_FRAME (w));
23193 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
23194 /* We are going to use f->decode_mode_spec_buffer as the buffer to
23195 produce strings from numerical values, so limit preposterously
23196 large values of FIELD_WIDTH to avoid overrunning the buffer's
23197 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
23198 bytes plus the terminating null. */
23199 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
23200 struct buffer *b = current_buffer;
23201
23202 obj = Qnil;
23203 *string = Qnil;
23204
23205 switch (c)
23206 {
23207 case '*':
23208 if (!NILP (BVAR (b, read_only)))
23209 return "%";
23210 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23211 return "*";
23212 return "-";
23213
23214 case '+':
23215 /* This differs from %* only for a modified read-only buffer. */
23216 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23217 return "*";
23218 if (!NILP (BVAR (b, read_only)))
23219 return "%";
23220 return "-";
23221
23222 case '&':
23223 /* This differs from %* in ignoring read-only-ness. */
23224 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23225 return "*";
23226 return "-";
23227
23228 case '%':
23229 return "%";
23230
23231 case '[':
23232 {
23233 int i;
23234 char *p;
23235
23236 if (command_loop_level > 5)
23237 return "[[[... ";
23238 p = decode_mode_spec_buf;
23239 for (i = 0; i < command_loop_level; i++)
23240 *p++ = '[';
23241 *p = 0;
23242 return decode_mode_spec_buf;
23243 }
23244
23245 case ']':
23246 {
23247 int i;
23248 char *p;
23249
23250 if (command_loop_level > 5)
23251 return " ...]]]";
23252 p = decode_mode_spec_buf;
23253 for (i = 0; i < command_loop_level; i++)
23254 *p++ = ']';
23255 *p = 0;
23256 return decode_mode_spec_buf;
23257 }
23258
23259 case '-':
23260 {
23261 register int i;
23262
23263 /* Let lots_of_dashes be a string of infinite length. */
23264 if (mode_line_target == MODE_LINE_NOPROP
23265 || mode_line_target == MODE_LINE_STRING)
23266 return "--";
23267 if (field_width <= 0
23268 || field_width > sizeof (lots_of_dashes))
23269 {
23270 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
23271 decode_mode_spec_buf[i] = '-';
23272 decode_mode_spec_buf[i] = '\0';
23273 return decode_mode_spec_buf;
23274 }
23275 else
23276 return lots_of_dashes;
23277 }
23278
23279 case 'b':
23280 obj = BVAR (b, name);
23281 break;
23282
23283 case 'c':
23284 /* %c and %l are ignored in `frame-title-format'.
23285 (In redisplay_internal, the frame title is drawn _before_ the
23286 windows are updated, so the stuff which depends on actual
23287 window contents (such as %l) may fail to render properly, or
23288 even crash emacs.) */
23289 if (mode_line_target == MODE_LINE_TITLE)
23290 return "";
23291 else
23292 {
23293 ptrdiff_t col = current_column ();
23294 w->column_number_displayed = col;
23295 pint2str (decode_mode_spec_buf, width, col);
23296 return decode_mode_spec_buf;
23297 }
23298
23299 case 'e':
23300 #if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
23301 {
23302 if (NILP (Vmemory_full))
23303 return "";
23304 else
23305 return "!MEM FULL! ";
23306 }
23307 #else
23308 return "";
23309 #endif
23310
23311 case 'F':
23312 /* %F displays the frame name. */
23313 if (!NILP (f->title))
23314 return SSDATA (f->title);
23315 if (f->explicit_name || ! FRAME_WINDOW_P (f))
23316 return SSDATA (f->name);
23317 return "Emacs";
23318
23319 case 'f':
23320 obj = BVAR (b, filename);
23321 break;
23322
23323 case 'i':
23324 {
23325 ptrdiff_t size = ZV - BEGV;
23326 pint2str (decode_mode_spec_buf, width, size);
23327 return decode_mode_spec_buf;
23328 }
23329
23330 case 'I':
23331 {
23332 ptrdiff_t size = ZV - BEGV;
23333 pint2hrstr (decode_mode_spec_buf, width, size);
23334 return decode_mode_spec_buf;
23335 }
23336
23337 case 'l':
23338 {
23339 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
23340 ptrdiff_t topline, nlines, height;
23341 ptrdiff_t junk;
23342
23343 /* %c and %l are ignored in `frame-title-format'. */
23344 if (mode_line_target == MODE_LINE_TITLE)
23345 return "";
23346
23347 startpos = marker_position (w->start);
23348 startpos_byte = marker_byte_position (w->start);
23349 height = WINDOW_TOTAL_LINES (w);
23350
23351 /* If we decided that this buffer isn't suitable for line numbers,
23352 don't forget that too fast. */
23353 if (w->base_line_pos == -1)
23354 goto no_value;
23355
23356 /* If the buffer is very big, don't waste time. */
23357 if (INTEGERP (Vline_number_display_limit)
23358 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
23359 {
23360 w->base_line_pos = 0;
23361 w->base_line_number = 0;
23362 goto no_value;
23363 }
23364
23365 if (w->base_line_number > 0
23366 && w->base_line_pos > 0
23367 && w->base_line_pos <= startpos)
23368 {
23369 line = w->base_line_number;
23370 linepos = w->base_line_pos;
23371 linepos_byte = buf_charpos_to_bytepos (b, linepos);
23372 }
23373 else
23374 {
23375 line = 1;
23376 linepos = BUF_BEGV (b);
23377 linepos_byte = BUF_BEGV_BYTE (b);
23378 }
23379
23380 /* Count lines from base line to window start position. */
23381 nlines = display_count_lines (linepos_byte,
23382 startpos_byte,
23383 startpos, &junk);
23384
23385 topline = nlines + line;
23386
23387 /* Determine a new base line, if the old one is too close
23388 or too far away, or if we did not have one.
23389 "Too close" means it's plausible a scroll-down would
23390 go back past it. */
23391 if (startpos == BUF_BEGV (b))
23392 {
23393 w->base_line_number = topline;
23394 w->base_line_pos = BUF_BEGV (b);
23395 }
23396 else if (nlines < height + 25 || nlines > height * 3 + 50
23397 || linepos == BUF_BEGV (b))
23398 {
23399 ptrdiff_t limit = BUF_BEGV (b);
23400 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
23401 ptrdiff_t position;
23402 ptrdiff_t distance =
23403 (height * 2 + 30) * line_number_display_limit_width;
23404
23405 if (startpos - distance > limit)
23406 {
23407 limit = startpos - distance;
23408 limit_byte = CHAR_TO_BYTE (limit);
23409 }
23410
23411 nlines = display_count_lines (startpos_byte,
23412 limit_byte,
23413 - (height * 2 + 30),
23414 &position);
23415 /* If we couldn't find the lines we wanted within
23416 line_number_display_limit_width chars per line,
23417 give up on line numbers for this window. */
23418 if (position == limit_byte && limit == startpos - distance)
23419 {
23420 w->base_line_pos = -1;
23421 w->base_line_number = 0;
23422 goto no_value;
23423 }
23424
23425 w->base_line_number = topline - nlines;
23426 w->base_line_pos = BYTE_TO_CHAR (position);
23427 }
23428
23429 /* Now count lines from the start pos to point. */
23430 nlines = display_count_lines (startpos_byte,
23431 PT_BYTE, PT, &junk);
23432
23433 /* Record that we did display the line number. */
23434 line_number_displayed = true;
23435
23436 /* Make the string to show. */
23437 pint2str (decode_mode_spec_buf, width, topline + nlines);
23438 return decode_mode_spec_buf;
23439 no_value:
23440 {
23441 char *p = decode_mode_spec_buf;
23442 int pad = width - 2;
23443 while (pad-- > 0)
23444 *p++ = ' ';
23445 *p++ = '?';
23446 *p++ = '?';
23447 *p = '\0';
23448 return decode_mode_spec_buf;
23449 }
23450 }
23451 break;
23452
23453 case 'm':
23454 obj = BVAR (b, mode_name);
23455 break;
23456
23457 case 'n':
23458 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23459 return " Narrow";
23460 break;
23461
23462 case 'p':
23463 {
23464 ptrdiff_t pos = marker_position (w->start);
23465 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23466
23467 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
23468 {
23469 if (pos <= BUF_BEGV (b))
23470 return "All";
23471 else
23472 return "Bottom";
23473 }
23474 else if (pos <= BUF_BEGV (b))
23475 return "Top";
23476 else
23477 {
23478 if (total > 1000000)
23479 /* Do it differently for a large value, to avoid overflow. */
23480 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23481 else
23482 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23483 /* We can't normally display a 3-digit number,
23484 so get us a 2-digit number that is close. */
23485 if (total == 100)
23486 total = 99;
23487 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23488 return decode_mode_spec_buf;
23489 }
23490 }
23491
23492 /* Display percentage of size above the bottom of the screen. */
23493 case 'P':
23494 {
23495 ptrdiff_t toppos = marker_position (w->start);
23496 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23497 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23498
23499 if (botpos >= BUF_ZV (b))
23500 {
23501 if (toppos <= BUF_BEGV (b))
23502 return "All";
23503 else
23504 return "Bottom";
23505 }
23506 else
23507 {
23508 if (total > 1000000)
23509 /* Do it differently for a large value, to avoid overflow. */
23510 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23511 else
23512 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23513 /* We can't normally display a 3-digit number,
23514 so get us a 2-digit number that is close. */
23515 if (total == 100)
23516 total = 99;
23517 if (toppos <= BUF_BEGV (b))
23518 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23519 else
23520 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23521 return decode_mode_spec_buf;
23522 }
23523 }
23524
23525 case 's':
23526 /* status of process */
23527 obj = Fget_buffer_process (Fcurrent_buffer ());
23528 if (NILP (obj))
23529 return "no process";
23530 #ifndef MSDOS
23531 obj = Fsymbol_name (Fprocess_status (obj));
23532 #endif
23533 break;
23534
23535 case '@':
23536 {
23537 ptrdiff_t count = inhibit_garbage_collection ();
23538 Lisp_Object curdir = BVAR (current_buffer, directory);
23539 Lisp_Object val = Qnil;
23540
23541 if (STRINGP (curdir))
23542 val = call1 (intern ("file-remote-p"), curdir);
23543
23544 unbind_to (count, Qnil);
23545
23546 if (NILP (val))
23547 return "-";
23548 else
23549 return "@";
23550 }
23551
23552 case 'z':
23553 /* coding-system (not including end-of-line format) */
23554 case 'Z':
23555 /* coding-system (including end-of-line type) */
23556 {
23557 bool eol_flag = (c == 'Z');
23558 char *p = decode_mode_spec_buf;
23559
23560 if (! FRAME_WINDOW_P (f))
23561 {
23562 /* No need to mention EOL here--the terminal never needs
23563 to do EOL conversion. */
23564 p = decode_mode_spec_coding (CODING_ID_NAME
23565 (FRAME_KEYBOARD_CODING (f)->id),
23566 p, false);
23567 p = decode_mode_spec_coding (CODING_ID_NAME
23568 (FRAME_TERMINAL_CODING (f)->id),
23569 p, false);
23570 }
23571 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23572 p, eol_flag);
23573
23574 #if false /* This proves to be annoying; I think we can do without. -- rms. */
23575 #ifdef subprocesses
23576 obj = Fget_buffer_process (Fcurrent_buffer ());
23577 if (PROCESSP (obj))
23578 {
23579 p = decode_mode_spec_coding
23580 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23581 p = decode_mode_spec_coding
23582 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23583 }
23584 #endif /* subprocesses */
23585 #endif /* false */
23586 *p = 0;
23587 return decode_mode_spec_buf;
23588 }
23589 }
23590
23591 if (STRINGP (obj))
23592 {
23593 *string = obj;
23594 return SSDATA (obj);
23595 }
23596 else
23597 return "";
23598 }
23599
23600
23601 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23602 means count lines back from START_BYTE. But don't go beyond
23603 LIMIT_BYTE. Return the number of lines thus found (always
23604 nonnegative).
23605
23606 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23607 either the position COUNT lines after/before START_BYTE, if we
23608 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23609 COUNT lines. */
23610
23611 static ptrdiff_t
23612 display_count_lines (ptrdiff_t start_byte,
23613 ptrdiff_t limit_byte, ptrdiff_t count,
23614 ptrdiff_t *byte_pos_ptr)
23615 {
23616 register unsigned char *cursor;
23617 unsigned char *base;
23618
23619 register ptrdiff_t ceiling;
23620 register unsigned char *ceiling_addr;
23621 ptrdiff_t orig_count = count;
23622
23623 /* If we are not in selective display mode,
23624 check only for newlines. */
23625 bool selective_display
23626 = (!NILP (BVAR (current_buffer, selective_display))
23627 && !INTEGERP (BVAR (current_buffer, selective_display)));
23628
23629 if (count > 0)
23630 {
23631 while (start_byte < limit_byte)
23632 {
23633 ceiling = BUFFER_CEILING_OF (start_byte);
23634 ceiling = min (limit_byte - 1, ceiling);
23635 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23636 base = (cursor = BYTE_POS_ADDR (start_byte));
23637
23638 do
23639 {
23640 if (selective_display)
23641 {
23642 while (*cursor != '\n' && *cursor != 015
23643 && ++cursor != ceiling_addr)
23644 continue;
23645 if (cursor == ceiling_addr)
23646 break;
23647 }
23648 else
23649 {
23650 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23651 if (! cursor)
23652 break;
23653 }
23654
23655 cursor++;
23656
23657 if (--count == 0)
23658 {
23659 start_byte += cursor - base;
23660 *byte_pos_ptr = start_byte;
23661 return orig_count;
23662 }
23663 }
23664 while (cursor < ceiling_addr);
23665
23666 start_byte += ceiling_addr - base;
23667 }
23668 }
23669 else
23670 {
23671 while (start_byte > limit_byte)
23672 {
23673 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23674 ceiling = max (limit_byte, ceiling);
23675 ceiling_addr = BYTE_POS_ADDR (ceiling);
23676 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23677 while (true)
23678 {
23679 if (selective_display)
23680 {
23681 while (--cursor >= ceiling_addr
23682 && *cursor != '\n' && *cursor != 015)
23683 continue;
23684 if (cursor < ceiling_addr)
23685 break;
23686 }
23687 else
23688 {
23689 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23690 if (! cursor)
23691 break;
23692 }
23693
23694 if (++count == 0)
23695 {
23696 start_byte += cursor - base + 1;
23697 *byte_pos_ptr = start_byte;
23698 /* When scanning backwards, we should
23699 not count the newline posterior to which we stop. */
23700 return - orig_count - 1;
23701 }
23702 }
23703 start_byte += ceiling_addr - base;
23704 }
23705 }
23706
23707 *byte_pos_ptr = limit_byte;
23708
23709 if (count < 0)
23710 return - orig_count + count;
23711 return orig_count - count;
23712
23713 }
23714
23715
23716 \f
23717 /***********************************************************************
23718 Displaying strings
23719 ***********************************************************************/
23720
23721 /* Display a NUL-terminated string, starting with index START.
23722
23723 If STRING is non-null, display that C string. Otherwise, the Lisp
23724 string LISP_STRING is displayed. There's a case that STRING is
23725 non-null and LISP_STRING is not nil. It means STRING is a string
23726 data of LISP_STRING. In that case, we display LISP_STRING while
23727 ignoring its text properties.
23728
23729 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23730 FACE_STRING. Display STRING or LISP_STRING with the face at
23731 FACE_STRING_POS in FACE_STRING:
23732
23733 Display the string in the environment given by IT, but use the
23734 standard display table, temporarily.
23735
23736 FIELD_WIDTH is the minimum number of output glyphs to produce.
23737 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23738 with spaces. If STRING has more characters, more than FIELD_WIDTH
23739 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23740
23741 PRECISION is the maximum number of characters to output from
23742 STRING. PRECISION < 0 means don't truncate the string.
23743
23744 This is roughly equivalent to printf format specifiers:
23745
23746 FIELD_WIDTH PRECISION PRINTF
23747 ----------------------------------------
23748 -1 -1 %s
23749 -1 10 %.10s
23750 10 -1 %10s
23751 20 10 %20.10s
23752
23753 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23754 display them, and < 0 means obey the current buffer's value of
23755 enable_multibyte_characters.
23756
23757 Value is the number of columns displayed. */
23758
23759 static int
23760 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23761 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23762 int field_width, int precision, int max_x, int multibyte)
23763 {
23764 int hpos_at_start = it->hpos;
23765 int saved_face_id = it->face_id;
23766 struct glyph_row *row = it->glyph_row;
23767 ptrdiff_t it_charpos;
23768
23769 /* Initialize the iterator IT for iteration over STRING beginning
23770 with index START. */
23771 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23772 precision, field_width, multibyte);
23773 if (string && STRINGP (lisp_string))
23774 /* LISP_STRING is the one returned by decode_mode_spec. We should
23775 ignore its text properties. */
23776 it->stop_charpos = it->end_charpos;
23777
23778 /* If displaying STRING, set up the face of the iterator from
23779 FACE_STRING, if that's given. */
23780 if (STRINGP (face_string))
23781 {
23782 ptrdiff_t endptr;
23783 struct face *face;
23784
23785 it->face_id
23786 = face_at_string_position (it->w, face_string, face_string_pos,
23787 0, &endptr, it->base_face_id, false);
23788 face = FACE_FROM_ID (it->f, it->face_id);
23789 it->face_box_p = face->box != FACE_NO_BOX;
23790 }
23791
23792 /* Set max_x to the maximum allowed X position. Don't let it go
23793 beyond the right edge of the window. */
23794 if (max_x <= 0)
23795 max_x = it->last_visible_x;
23796 else
23797 max_x = min (max_x, it->last_visible_x);
23798
23799 /* Skip over display elements that are not visible. because IT->w is
23800 hscrolled. */
23801 if (it->current_x < it->first_visible_x)
23802 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23803 MOVE_TO_POS | MOVE_TO_X);
23804
23805 row->ascent = it->max_ascent;
23806 row->height = it->max_ascent + it->max_descent;
23807 row->phys_ascent = it->max_phys_ascent;
23808 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23809 row->extra_line_spacing = it->max_extra_line_spacing;
23810
23811 if (STRINGP (it->string))
23812 it_charpos = IT_STRING_CHARPOS (*it);
23813 else
23814 it_charpos = IT_CHARPOS (*it);
23815
23816 /* This condition is for the case that we are called with current_x
23817 past last_visible_x. */
23818 while (it->current_x < max_x)
23819 {
23820 int x_before, x, n_glyphs_before, i, nglyphs;
23821
23822 /* Get the next display element. */
23823 if (!get_next_display_element (it))
23824 break;
23825
23826 /* Produce glyphs. */
23827 x_before = it->current_x;
23828 n_glyphs_before = row->used[TEXT_AREA];
23829 PRODUCE_GLYPHS (it);
23830
23831 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
23832 i = 0;
23833 x = x_before;
23834 while (i < nglyphs)
23835 {
23836 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
23837
23838 if (it->line_wrap != TRUNCATE
23839 && x + glyph->pixel_width > max_x)
23840 {
23841 /* End of continued line or max_x reached. */
23842 if (CHAR_GLYPH_PADDING_P (*glyph))
23843 {
23844 /* A wide character is unbreakable. */
23845 if (row->reversed_p)
23846 unproduce_glyphs (it, row->used[TEXT_AREA]
23847 - n_glyphs_before);
23848 row->used[TEXT_AREA] = n_glyphs_before;
23849 it->current_x = x_before;
23850 }
23851 else
23852 {
23853 if (row->reversed_p)
23854 unproduce_glyphs (it, row->used[TEXT_AREA]
23855 - (n_glyphs_before + i));
23856 row->used[TEXT_AREA] = n_glyphs_before + i;
23857 it->current_x = x;
23858 }
23859 break;
23860 }
23861 else if (x + glyph->pixel_width >= it->first_visible_x)
23862 {
23863 /* Glyph is at least partially visible. */
23864 ++it->hpos;
23865 if (x < it->first_visible_x)
23866 row->x = x - it->first_visible_x;
23867 }
23868 else
23869 {
23870 /* Glyph is off the left margin of the display area.
23871 Should not happen. */
23872 emacs_abort ();
23873 }
23874
23875 row->ascent = max (row->ascent, it->max_ascent);
23876 row->height = max (row->height, it->max_ascent + it->max_descent);
23877 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
23878 row->phys_height = max (row->phys_height,
23879 it->max_phys_ascent + it->max_phys_descent);
23880 row->extra_line_spacing = max (row->extra_line_spacing,
23881 it->max_extra_line_spacing);
23882 x += glyph->pixel_width;
23883 ++i;
23884 }
23885
23886 /* Stop if max_x reached. */
23887 if (i < nglyphs)
23888 break;
23889
23890 /* Stop at line ends. */
23891 if (ITERATOR_AT_END_OF_LINE_P (it))
23892 {
23893 it->continuation_lines_width = 0;
23894 break;
23895 }
23896
23897 set_iterator_to_next (it, true);
23898 if (STRINGP (it->string))
23899 it_charpos = IT_STRING_CHARPOS (*it);
23900 else
23901 it_charpos = IT_CHARPOS (*it);
23902
23903 /* Stop if truncating at the right edge. */
23904 if (it->line_wrap == TRUNCATE
23905 && it->current_x >= it->last_visible_x)
23906 {
23907 /* Add truncation mark, but don't do it if the line is
23908 truncated at a padding space. */
23909 if (it_charpos < it->string_nchars)
23910 {
23911 if (!FRAME_WINDOW_P (it->f))
23912 {
23913 int ii, n;
23914
23915 if (it->current_x > it->last_visible_x)
23916 {
23917 if (!row->reversed_p)
23918 {
23919 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
23920 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23921 break;
23922 }
23923 else
23924 {
23925 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
23926 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23927 break;
23928 unproduce_glyphs (it, ii + 1);
23929 ii = row->used[TEXT_AREA] - (ii + 1);
23930 }
23931 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
23932 {
23933 row->used[TEXT_AREA] = ii;
23934 produce_special_glyphs (it, IT_TRUNCATION);
23935 }
23936 }
23937 produce_special_glyphs (it, IT_TRUNCATION);
23938 }
23939 row->truncated_on_right_p = true;
23940 }
23941 break;
23942 }
23943 }
23944
23945 /* Maybe insert a truncation at the left. */
23946 if (it->first_visible_x
23947 && it_charpos > 0)
23948 {
23949 if (!FRAME_WINDOW_P (it->f)
23950 || (row->reversed_p
23951 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23952 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
23953 insert_left_trunc_glyphs (it);
23954 row->truncated_on_left_p = true;
23955 }
23956
23957 it->face_id = saved_face_id;
23958
23959 /* Value is number of columns displayed. */
23960 return it->hpos - hpos_at_start;
23961 }
23962
23963
23964 \f
23965 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
23966 appears as an element of LIST or as the car of an element of LIST.
23967 If PROPVAL is a list, compare each element against LIST in that
23968 way, and return 1/2 if any element of PROPVAL is found in LIST.
23969 Otherwise return 0. This function cannot quit.
23970 The return value is 2 if the text is invisible but with an ellipsis
23971 and 1 if it's invisible and without an ellipsis. */
23972
23973 int
23974 invisible_prop (Lisp_Object propval, Lisp_Object list)
23975 {
23976 Lisp_Object tail, proptail;
23977
23978 for (tail = list; CONSP (tail); tail = XCDR (tail))
23979 {
23980 register Lisp_Object tem;
23981 tem = XCAR (tail);
23982 if (EQ (propval, tem))
23983 return 1;
23984 if (CONSP (tem) && EQ (propval, XCAR (tem)))
23985 return NILP (XCDR (tem)) ? 1 : 2;
23986 }
23987
23988 if (CONSP (propval))
23989 {
23990 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
23991 {
23992 Lisp_Object propelt;
23993 propelt = XCAR (proptail);
23994 for (tail = list; CONSP (tail); tail = XCDR (tail))
23995 {
23996 register Lisp_Object tem;
23997 tem = XCAR (tail);
23998 if (EQ (propelt, tem))
23999 return 1;
24000 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
24001 return NILP (XCDR (tem)) ? 1 : 2;
24002 }
24003 }
24004 }
24005
24006 return 0;
24007 }
24008
24009 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
24010 doc: /* Non-nil if the property makes the text invisible.
24011 POS-OR-PROP can be a marker or number, in which case it is taken to be
24012 a position in the current buffer and the value of the `invisible' property
24013 is checked; or it can be some other value, which is then presumed to be the
24014 value of the `invisible' property of the text of interest.
24015 The non-nil value returned can be t for truly invisible text or something
24016 else if the text is replaced by an ellipsis. */)
24017 (Lisp_Object pos_or_prop)
24018 {
24019 Lisp_Object prop
24020 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
24021 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
24022 : pos_or_prop);
24023 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
24024 return (invis == 0 ? Qnil
24025 : invis == 1 ? Qt
24026 : make_number (invis));
24027 }
24028
24029 /* Calculate a width or height in pixels from a specification using
24030 the following elements:
24031
24032 SPEC ::=
24033 NUM - a (fractional) multiple of the default font width/height
24034 (NUM) - specifies exactly NUM pixels
24035 UNIT - a fixed number of pixels, see below.
24036 ELEMENT - size of a display element in pixels, see below.
24037 (NUM . SPEC) - equals NUM * SPEC
24038 (+ SPEC SPEC ...) - add pixel values
24039 (- SPEC SPEC ...) - subtract pixel values
24040 (- SPEC) - negate pixel value
24041
24042 NUM ::=
24043 INT or FLOAT - a number constant
24044 SYMBOL - use symbol's (buffer local) variable binding.
24045
24046 UNIT ::=
24047 in - pixels per inch *)
24048 mm - pixels per 1/1000 meter *)
24049 cm - pixels per 1/100 meter *)
24050 width - width of current font in pixels.
24051 height - height of current font in pixels.
24052
24053 *) using the ratio(s) defined in display-pixels-per-inch.
24054
24055 ELEMENT ::=
24056
24057 left-fringe - left fringe width in pixels
24058 right-fringe - right fringe width in pixels
24059
24060 left-margin - left margin width in pixels
24061 right-margin - right margin width in pixels
24062
24063 scroll-bar - scroll-bar area width in pixels
24064
24065 Examples:
24066
24067 Pixels corresponding to 5 inches:
24068 (5 . in)
24069
24070 Total width of non-text areas on left side of window (if scroll-bar is on left):
24071 '(space :width (+ left-fringe left-margin scroll-bar))
24072
24073 Align to first text column (in header line):
24074 '(space :align-to 0)
24075
24076 Align to middle of text area minus half the width of variable `my-image'
24077 containing a loaded image:
24078 '(space :align-to (0.5 . (- text my-image)))
24079
24080 Width of left margin minus width of 1 character in the default font:
24081 '(space :width (- left-margin 1))
24082
24083 Width of left margin minus width of 2 characters in the current font:
24084 '(space :width (- left-margin (2 . width)))
24085
24086 Center 1 character over left-margin (in header line):
24087 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
24088
24089 Different ways to express width of left fringe plus left margin minus one pixel:
24090 '(space :width (- (+ left-fringe left-margin) (1)))
24091 '(space :width (+ left-fringe left-margin (- (1))))
24092 '(space :width (+ left-fringe left-margin (-1)))
24093
24094 */
24095
24096 static bool
24097 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
24098 struct font *font, bool width_p, int *align_to)
24099 {
24100 double pixels;
24101
24102 # define OK_PIXELS(val) (*res = (val), true)
24103 # define OK_ALIGN_TO(val) (*align_to = (val), true)
24104
24105 if (NILP (prop))
24106 return OK_PIXELS (0);
24107
24108 eassert (FRAME_LIVE_P (it->f));
24109
24110 if (SYMBOLP (prop))
24111 {
24112 if (SCHARS (SYMBOL_NAME (prop)) == 2)
24113 {
24114 char *unit = SSDATA (SYMBOL_NAME (prop));
24115
24116 if (unit[0] == 'i' && unit[1] == 'n')
24117 pixels = 1.0;
24118 else if (unit[0] == 'm' && unit[1] == 'm')
24119 pixels = 25.4;
24120 else if (unit[0] == 'c' && unit[1] == 'm')
24121 pixels = 2.54;
24122 else
24123 pixels = 0;
24124 if (pixels > 0)
24125 {
24126 double ppi = (width_p ? FRAME_RES_X (it->f)
24127 : FRAME_RES_Y (it->f));
24128
24129 if (ppi > 0)
24130 return OK_PIXELS (ppi / pixels);
24131 return false;
24132 }
24133 }
24134
24135 #ifdef HAVE_WINDOW_SYSTEM
24136 if (EQ (prop, Qheight))
24137 return OK_PIXELS (font
24138 ? normal_char_height (font, -1)
24139 : FRAME_LINE_HEIGHT (it->f));
24140 if (EQ (prop, Qwidth))
24141 return OK_PIXELS (font
24142 ? FONT_WIDTH (font)
24143 : FRAME_COLUMN_WIDTH (it->f));
24144 #else
24145 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
24146 return OK_PIXELS (1);
24147 #endif
24148
24149 if (EQ (prop, Qtext))
24150 return OK_PIXELS (width_p
24151 ? window_box_width (it->w, TEXT_AREA)
24152 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
24153
24154 if (align_to && *align_to < 0)
24155 {
24156 *res = 0;
24157 if (EQ (prop, Qleft))
24158 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
24159 if (EQ (prop, Qright))
24160 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
24161 if (EQ (prop, Qcenter))
24162 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
24163 + window_box_width (it->w, TEXT_AREA) / 2);
24164 if (EQ (prop, Qleft_fringe))
24165 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24166 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
24167 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
24168 if (EQ (prop, Qright_fringe))
24169 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24170 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24171 : window_box_right_offset (it->w, TEXT_AREA));
24172 if (EQ (prop, Qleft_margin))
24173 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
24174 if (EQ (prop, Qright_margin))
24175 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
24176 if (EQ (prop, Qscroll_bar))
24177 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
24178 ? 0
24179 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24180 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24181 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24182 : 0)));
24183 }
24184 else
24185 {
24186 if (EQ (prop, Qleft_fringe))
24187 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
24188 if (EQ (prop, Qright_fringe))
24189 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
24190 if (EQ (prop, Qleft_margin))
24191 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
24192 if (EQ (prop, Qright_margin))
24193 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
24194 if (EQ (prop, Qscroll_bar))
24195 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
24196 }
24197
24198 prop = buffer_local_value (prop, it->w->contents);
24199 if (EQ (prop, Qunbound))
24200 prop = Qnil;
24201 }
24202
24203 if (NUMBERP (prop))
24204 {
24205 int base_unit = (width_p
24206 ? FRAME_COLUMN_WIDTH (it->f)
24207 : FRAME_LINE_HEIGHT (it->f));
24208 return OK_PIXELS (XFLOATINT (prop) * base_unit);
24209 }
24210
24211 if (CONSP (prop))
24212 {
24213 Lisp_Object car = XCAR (prop);
24214 Lisp_Object cdr = XCDR (prop);
24215
24216 if (SYMBOLP (car))
24217 {
24218 #ifdef HAVE_WINDOW_SYSTEM
24219 if (FRAME_WINDOW_P (it->f)
24220 && valid_image_p (prop))
24221 {
24222 ptrdiff_t id = lookup_image (it->f, prop);
24223 struct image *img = IMAGE_FROM_ID (it->f, id);
24224
24225 return OK_PIXELS (width_p ? img->width : img->height);
24226 }
24227 #endif
24228 if (EQ (car, Qplus) || EQ (car, Qminus))
24229 {
24230 bool first = true;
24231 double px;
24232
24233 pixels = 0;
24234 while (CONSP (cdr))
24235 {
24236 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
24237 font, width_p, align_to))
24238 return false;
24239 if (first)
24240 pixels = (EQ (car, Qplus) ? px : -px), first = false;
24241 else
24242 pixels += px;
24243 cdr = XCDR (cdr);
24244 }
24245 if (EQ (car, Qminus))
24246 pixels = -pixels;
24247 return OK_PIXELS (pixels);
24248 }
24249
24250 car = buffer_local_value (car, it->w->contents);
24251 if (EQ (car, Qunbound))
24252 car = Qnil;
24253 }
24254
24255 if (NUMBERP (car))
24256 {
24257 double fact;
24258 pixels = XFLOATINT (car);
24259 if (NILP (cdr))
24260 return OK_PIXELS (pixels);
24261 if (calc_pixel_width_or_height (&fact, it, cdr,
24262 font, width_p, align_to))
24263 return OK_PIXELS (pixels * fact);
24264 return false;
24265 }
24266
24267 return false;
24268 }
24269
24270 return false;
24271 }
24272
24273 void
24274 get_font_ascent_descent (struct font *font, int *ascent, int *descent)
24275 {
24276 #ifdef HAVE_WINDOW_SYSTEM
24277 normal_char_ascent_descent (font, -1, ascent, descent);
24278 #else
24279 *ascent = 1;
24280 *descent = 0;
24281 #endif
24282 }
24283
24284 \f
24285 /***********************************************************************
24286 Glyph Display
24287 ***********************************************************************/
24288
24289 #ifdef HAVE_WINDOW_SYSTEM
24290
24291 #ifdef GLYPH_DEBUG
24292
24293 void
24294 dump_glyph_string (struct glyph_string *s)
24295 {
24296 fprintf (stderr, "glyph string\n");
24297 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
24298 s->x, s->y, s->width, s->height);
24299 fprintf (stderr, " ybase = %d\n", s->ybase);
24300 fprintf (stderr, " hl = %d\n", s->hl);
24301 fprintf (stderr, " left overhang = %d, right = %d\n",
24302 s->left_overhang, s->right_overhang);
24303 fprintf (stderr, " nchars = %d\n", s->nchars);
24304 fprintf (stderr, " extends to end of line = %d\n",
24305 s->extends_to_end_of_line_p);
24306 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
24307 fprintf (stderr, " bg width = %d\n", s->background_width);
24308 }
24309
24310 #endif /* GLYPH_DEBUG */
24311
24312 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
24313 of XChar2b structures for S; it can't be allocated in
24314 init_glyph_string because it must be allocated via `alloca'. W
24315 is the window on which S is drawn. ROW and AREA are the glyph row
24316 and area within the row from which S is constructed. START is the
24317 index of the first glyph structure covered by S. HL is a
24318 face-override for drawing S. */
24319
24320 #ifdef HAVE_NTGUI
24321 #define OPTIONAL_HDC(hdc) HDC hdc,
24322 #define DECLARE_HDC(hdc) HDC hdc;
24323 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
24324 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
24325 #endif
24326
24327 #ifndef OPTIONAL_HDC
24328 #define OPTIONAL_HDC(hdc)
24329 #define DECLARE_HDC(hdc)
24330 #define ALLOCATE_HDC(hdc, f)
24331 #define RELEASE_HDC(hdc, f)
24332 #endif
24333
24334 static void
24335 init_glyph_string (struct glyph_string *s,
24336 OPTIONAL_HDC (hdc)
24337 XChar2b *char2b, struct window *w, struct glyph_row *row,
24338 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
24339 {
24340 memset (s, 0, sizeof *s);
24341 s->w = w;
24342 s->f = XFRAME (w->frame);
24343 #ifdef HAVE_NTGUI
24344 s->hdc = hdc;
24345 #endif
24346 s->display = FRAME_X_DISPLAY (s->f);
24347 s->window = FRAME_X_WINDOW (s->f);
24348 s->char2b = char2b;
24349 s->hl = hl;
24350 s->row = row;
24351 s->area = area;
24352 s->first_glyph = row->glyphs[area] + start;
24353 s->height = row->height;
24354 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
24355 s->ybase = s->y + row->ascent;
24356 }
24357
24358
24359 /* Append the list of glyph strings with head H and tail T to the list
24360 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
24361
24362 static void
24363 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24364 struct glyph_string *h, struct glyph_string *t)
24365 {
24366 if (h)
24367 {
24368 if (*head)
24369 (*tail)->next = h;
24370 else
24371 *head = h;
24372 h->prev = *tail;
24373 *tail = t;
24374 }
24375 }
24376
24377
24378 /* Prepend the list of glyph strings with head H and tail T to the
24379 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
24380 result. */
24381
24382 static void
24383 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24384 struct glyph_string *h, struct glyph_string *t)
24385 {
24386 if (h)
24387 {
24388 if (*head)
24389 (*head)->prev = t;
24390 else
24391 *tail = t;
24392 t->next = *head;
24393 *head = h;
24394 }
24395 }
24396
24397
24398 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
24399 Set *HEAD and *TAIL to the resulting list. */
24400
24401 static void
24402 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
24403 struct glyph_string *s)
24404 {
24405 s->next = s->prev = NULL;
24406 append_glyph_string_lists (head, tail, s, s);
24407 }
24408
24409
24410 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24411 The encoding of C is returned in *CHAR2B. DISPLAY_P means
24412 make sure that X resources for the face returned are allocated.
24413 Value is a pointer to a realized face that is ready for display if
24414 DISPLAY_P. */
24415
24416 static struct face *
24417 get_char_face_and_encoding (struct frame *f, int c, int face_id,
24418 XChar2b *char2b, bool display_p)
24419 {
24420 struct face *face = FACE_FROM_ID (f, face_id);
24421 unsigned code = 0;
24422
24423 if (face->font)
24424 {
24425 code = face->font->driver->encode_char (face->font, c);
24426
24427 if (code == FONT_INVALID_CODE)
24428 code = 0;
24429 }
24430 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24431
24432 /* Make sure X resources of the face are allocated. */
24433 #ifdef HAVE_X_WINDOWS
24434 if (display_p)
24435 #endif
24436 {
24437 eassert (face != NULL);
24438 prepare_face_for_display (f, face);
24439 }
24440
24441 return face;
24442 }
24443
24444
24445 /* Get face and two-byte form of character glyph GLYPH on frame F.
24446 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24447 a pointer to a realized face that is ready for display. */
24448
24449 static struct face *
24450 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24451 XChar2b *char2b)
24452 {
24453 struct face *face;
24454 unsigned code = 0;
24455
24456 eassert (glyph->type == CHAR_GLYPH);
24457 face = FACE_FROM_ID (f, glyph->face_id);
24458
24459 /* Make sure X resources of the face are allocated. */
24460 eassert (face != NULL);
24461 prepare_face_for_display (f, face);
24462
24463 if (face->font)
24464 {
24465 if (CHAR_BYTE8_P (glyph->u.ch))
24466 code = CHAR_TO_BYTE8 (glyph->u.ch);
24467 else
24468 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24469
24470 if (code == FONT_INVALID_CODE)
24471 code = 0;
24472 }
24473
24474 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24475 return face;
24476 }
24477
24478
24479 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24480 Return true iff FONT has a glyph for C. */
24481
24482 static bool
24483 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24484 {
24485 unsigned code;
24486
24487 if (CHAR_BYTE8_P (c))
24488 code = CHAR_TO_BYTE8 (c);
24489 else
24490 code = font->driver->encode_char (font, c);
24491
24492 if (code == FONT_INVALID_CODE)
24493 return false;
24494 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24495 return true;
24496 }
24497
24498
24499 /* Fill glyph string S with composition components specified by S->cmp.
24500
24501 BASE_FACE is the base face of the composition.
24502 S->cmp_from is the index of the first component for S.
24503
24504 OVERLAPS non-zero means S should draw the foreground only, and use
24505 its physical height for clipping. See also draw_glyphs.
24506
24507 Value is the index of a component not in S. */
24508
24509 static int
24510 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24511 int overlaps)
24512 {
24513 int i;
24514 /* For all glyphs of this composition, starting at the offset
24515 S->cmp_from, until we reach the end of the definition or encounter a
24516 glyph that requires the different face, add it to S. */
24517 struct face *face;
24518
24519 eassert (s);
24520
24521 s->for_overlaps = overlaps;
24522 s->face = NULL;
24523 s->font = NULL;
24524 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24525 {
24526 int c = COMPOSITION_GLYPH (s->cmp, i);
24527
24528 /* TAB in a composition means display glyphs with padding space
24529 on the left or right. */
24530 if (c != '\t')
24531 {
24532 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24533 -1, Qnil);
24534
24535 face = get_char_face_and_encoding (s->f, c, face_id,
24536 s->char2b + i, true);
24537 if (face)
24538 {
24539 if (! s->face)
24540 {
24541 s->face = face;
24542 s->font = s->face->font;
24543 }
24544 else if (s->face != face)
24545 break;
24546 }
24547 }
24548 ++s->nchars;
24549 }
24550 s->cmp_to = i;
24551
24552 if (s->face == NULL)
24553 {
24554 s->face = base_face->ascii_face;
24555 s->font = s->face->font;
24556 }
24557
24558 /* All glyph strings for the same composition has the same width,
24559 i.e. the width set for the first component of the composition. */
24560 s->width = s->first_glyph->pixel_width;
24561
24562 /* If the specified font could not be loaded, use the frame's
24563 default font, but record the fact that we couldn't load it in
24564 the glyph string so that we can draw rectangles for the
24565 characters of the glyph string. */
24566 if (s->font == NULL)
24567 {
24568 s->font_not_found_p = true;
24569 s->font = FRAME_FONT (s->f);
24570 }
24571
24572 /* Adjust base line for subscript/superscript text. */
24573 s->ybase += s->first_glyph->voffset;
24574
24575 return s->cmp_to;
24576 }
24577
24578 static int
24579 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24580 int start, int end, int overlaps)
24581 {
24582 struct glyph *glyph, *last;
24583 Lisp_Object lgstring;
24584 int i;
24585
24586 s->for_overlaps = overlaps;
24587 glyph = s->row->glyphs[s->area] + start;
24588 last = s->row->glyphs[s->area] + end;
24589 s->cmp_id = glyph->u.cmp.id;
24590 s->cmp_from = glyph->slice.cmp.from;
24591 s->cmp_to = glyph->slice.cmp.to + 1;
24592 s->face = FACE_FROM_ID (s->f, face_id);
24593 lgstring = composition_gstring_from_id (s->cmp_id);
24594 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24595 glyph++;
24596 while (glyph < last
24597 && glyph->u.cmp.automatic
24598 && glyph->u.cmp.id == s->cmp_id
24599 && s->cmp_to == glyph->slice.cmp.from)
24600 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24601
24602 for (i = s->cmp_from; i < s->cmp_to; i++)
24603 {
24604 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24605 unsigned code = LGLYPH_CODE (lglyph);
24606
24607 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24608 }
24609 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24610 return glyph - s->row->glyphs[s->area];
24611 }
24612
24613
24614 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24615 See the comment of fill_glyph_string for arguments.
24616 Value is the index of the first glyph not in S. */
24617
24618
24619 static int
24620 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24621 int start, int end, int overlaps)
24622 {
24623 struct glyph *glyph, *last;
24624 int voffset;
24625
24626 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24627 s->for_overlaps = overlaps;
24628 glyph = s->row->glyphs[s->area] + start;
24629 last = s->row->glyphs[s->area] + end;
24630 voffset = glyph->voffset;
24631 s->face = FACE_FROM_ID (s->f, face_id);
24632 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24633 s->nchars = 1;
24634 s->width = glyph->pixel_width;
24635 glyph++;
24636 while (glyph < last
24637 && glyph->type == GLYPHLESS_GLYPH
24638 && glyph->voffset == voffset
24639 && glyph->face_id == face_id)
24640 {
24641 s->nchars++;
24642 s->width += glyph->pixel_width;
24643 glyph++;
24644 }
24645 s->ybase += voffset;
24646 return glyph - s->row->glyphs[s->area];
24647 }
24648
24649
24650 /* Fill glyph string S from a sequence of character glyphs.
24651
24652 FACE_ID is the face id of the string. START is the index of the
24653 first glyph to consider, END is the index of the last + 1.
24654 OVERLAPS non-zero means S should draw the foreground only, and use
24655 its physical height for clipping. See also draw_glyphs.
24656
24657 Value is the index of the first glyph not in S. */
24658
24659 static int
24660 fill_glyph_string (struct glyph_string *s, int face_id,
24661 int start, int end, int overlaps)
24662 {
24663 struct glyph *glyph, *last;
24664 int voffset;
24665 bool glyph_not_available_p;
24666
24667 eassert (s->f == XFRAME (s->w->frame));
24668 eassert (s->nchars == 0);
24669 eassert (start >= 0 && end > start);
24670
24671 s->for_overlaps = overlaps;
24672 glyph = s->row->glyphs[s->area] + start;
24673 last = s->row->glyphs[s->area] + end;
24674 voffset = glyph->voffset;
24675 s->padding_p = glyph->padding_p;
24676 glyph_not_available_p = glyph->glyph_not_available_p;
24677
24678 while (glyph < last
24679 && glyph->type == CHAR_GLYPH
24680 && glyph->voffset == voffset
24681 /* Same face id implies same font, nowadays. */
24682 && glyph->face_id == face_id
24683 && glyph->glyph_not_available_p == glyph_not_available_p)
24684 {
24685 s->face = get_glyph_face_and_encoding (s->f, glyph,
24686 s->char2b + s->nchars);
24687 ++s->nchars;
24688 eassert (s->nchars <= end - start);
24689 s->width += glyph->pixel_width;
24690 if (glyph++->padding_p != s->padding_p)
24691 break;
24692 }
24693
24694 s->font = s->face->font;
24695
24696 /* If the specified font could not be loaded, use the frame's font,
24697 but record the fact that we couldn't load it in
24698 S->font_not_found_p so that we can draw rectangles for the
24699 characters of the glyph string. */
24700 if (s->font == NULL || glyph_not_available_p)
24701 {
24702 s->font_not_found_p = true;
24703 s->font = FRAME_FONT (s->f);
24704 }
24705
24706 /* Adjust base line for subscript/superscript text. */
24707 s->ybase += voffset;
24708
24709 eassert (s->face && s->face->gc);
24710 return glyph - s->row->glyphs[s->area];
24711 }
24712
24713
24714 /* Fill glyph string S from image glyph S->first_glyph. */
24715
24716 static void
24717 fill_image_glyph_string (struct glyph_string *s)
24718 {
24719 eassert (s->first_glyph->type == IMAGE_GLYPH);
24720 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24721 eassert (s->img);
24722 s->slice = s->first_glyph->slice.img;
24723 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24724 s->font = s->face->font;
24725 s->width = s->first_glyph->pixel_width;
24726
24727 /* Adjust base line for subscript/superscript text. */
24728 s->ybase += s->first_glyph->voffset;
24729 }
24730
24731
24732 /* Fill glyph string S from a sequence of stretch glyphs.
24733
24734 START is the index of the first glyph to consider,
24735 END is the index of the last + 1.
24736
24737 Value is the index of the first glyph not in S. */
24738
24739 static int
24740 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24741 {
24742 struct glyph *glyph, *last;
24743 int voffset, face_id;
24744
24745 eassert (s->first_glyph->type == STRETCH_GLYPH);
24746
24747 glyph = s->row->glyphs[s->area] + start;
24748 last = s->row->glyphs[s->area] + end;
24749 face_id = glyph->face_id;
24750 s->face = FACE_FROM_ID (s->f, face_id);
24751 s->font = s->face->font;
24752 s->width = glyph->pixel_width;
24753 s->nchars = 1;
24754 voffset = glyph->voffset;
24755
24756 for (++glyph;
24757 (glyph < last
24758 && glyph->type == STRETCH_GLYPH
24759 && glyph->voffset == voffset
24760 && glyph->face_id == face_id);
24761 ++glyph)
24762 s->width += glyph->pixel_width;
24763
24764 /* Adjust base line for subscript/superscript text. */
24765 s->ybase += voffset;
24766
24767 /* The case that face->gc == 0 is handled when drawing the glyph
24768 string by calling prepare_face_for_display. */
24769 eassert (s->face);
24770 return glyph - s->row->glyphs[s->area];
24771 }
24772
24773 static struct font_metrics *
24774 get_per_char_metric (struct font *font, XChar2b *char2b)
24775 {
24776 static struct font_metrics metrics;
24777 unsigned code;
24778
24779 if (! font)
24780 return NULL;
24781 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24782 if (code == FONT_INVALID_CODE)
24783 return NULL;
24784 font->driver->text_extents (font, &code, 1, &metrics);
24785 return &metrics;
24786 }
24787
24788 /* A subroutine that computes "normal" values of ASCENT and DESCENT
24789 for FONT. Values are taken from font-global ones, except for fonts
24790 that claim preposterously large values, but whose glyphs actually
24791 have reasonable dimensions. C is the character to use for metrics
24792 if the font-global values are too large; if C is negative, the
24793 function selects a default character. */
24794 static void
24795 normal_char_ascent_descent (struct font *font, int c, int *ascent, int *descent)
24796 {
24797 *ascent = FONT_BASE (font);
24798 *descent = FONT_DESCENT (font);
24799
24800 if (FONT_TOO_HIGH (font))
24801 {
24802 XChar2b char2b;
24803
24804 /* Get metrics of C, defaulting to a reasonably sized ASCII
24805 character. */
24806 if (get_char_glyph_code (c >= 0 ? c : '{', font, &char2b))
24807 {
24808 struct font_metrics *pcm = get_per_char_metric (font, &char2b);
24809
24810 if (!(pcm->width == 0 && pcm->rbearing == 0 && pcm->lbearing == 0))
24811 {
24812 /* We add 1 pixel to character dimensions as heuristics
24813 that produces nicer display, e.g. when the face has
24814 the box attribute. */
24815 *ascent = pcm->ascent + 1;
24816 *descent = pcm->descent + 1;
24817 }
24818 }
24819 }
24820 }
24821
24822 /* A subroutine that computes a reasonable "normal character height"
24823 for fonts that claim preposterously large vertical dimensions, but
24824 whose glyphs are actually reasonably sized. C is the character
24825 whose metrics to use for those fonts, or -1 for default
24826 character. */
24827 static int
24828 normal_char_height (struct font *font, int c)
24829 {
24830 int ascent, descent;
24831
24832 normal_char_ascent_descent (font, c, &ascent, &descent);
24833
24834 return ascent + descent;
24835 }
24836
24837 /* EXPORT for RIF:
24838 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
24839 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
24840 assumed to be zero. */
24841
24842 void
24843 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
24844 {
24845 *left = *right = 0;
24846
24847 if (glyph->type == CHAR_GLYPH)
24848 {
24849 XChar2b char2b;
24850 struct face *face = get_glyph_face_and_encoding (f, glyph, &char2b);
24851 if (face->font)
24852 {
24853 struct font_metrics *pcm = get_per_char_metric (face->font, &char2b);
24854 if (pcm)
24855 {
24856 if (pcm->rbearing > pcm->width)
24857 *right = pcm->rbearing - pcm->width;
24858 if (pcm->lbearing < 0)
24859 *left = -pcm->lbearing;
24860 }
24861 }
24862 }
24863 else if (glyph->type == COMPOSITE_GLYPH)
24864 {
24865 if (! glyph->u.cmp.automatic)
24866 {
24867 struct composition *cmp = composition_table[glyph->u.cmp.id];
24868
24869 if (cmp->rbearing > cmp->pixel_width)
24870 *right = cmp->rbearing - cmp->pixel_width;
24871 if (cmp->lbearing < 0)
24872 *left = - cmp->lbearing;
24873 }
24874 else
24875 {
24876 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
24877 struct font_metrics metrics;
24878
24879 composition_gstring_width (gstring, glyph->slice.cmp.from,
24880 glyph->slice.cmp.to + 1, &metrics);
24881 if (metrics.rbearing > metrics.width)
24882 *right = metrics.rbearing - metrics.width;
24883 if (metrics.lbearing < 0)
24884 *left = - metrics.lbearing;
24885 }
24886 }
24887 }
24888
24889
24890 /* Return the index of the first glyph preceding glyph string S that
24891 is overwritten by S because of S's left overhang. Value is -1
24892 if no glyphs are overwritten. */
24893
24894 static int
24895 left_overwritten (struct glyph_string *s)
24896 {
24897 int k;
24898
24899 if (s->left_overhang)
24900 {
24901 int x = 0, i;
24902 struct glyph *glyphs = s->row->glyphs[s->area];
24903 int first = s->first_glyph - glyphs;
24904
24905 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
24906 x -= glyphs[i].pixel_width;
24907
24908 k = i + 1;
24909 }
24910 else
24911 k = -1;
24912
24913 return k;
24914 }
24915
24916
24917 /* Return the index of the first glyph preceding glyph string S that
24918 is overwriting S because of its right overhang. Value is -1 if no
24919 glyph in front of S overwrites S. */
24920
24921 static int
24922 left_overwriting (struct glyph_string *s)
24923 {
24924 int i, k, x;
24925 struct glyph *glyphs = s->row->glyphs[s->area];
24926 int first = s->first_glyph - glyphs;
24927
24928 k = -1;
24929 x = 0;
24930 for (i = first - 1; i >= 0; --i)
24931 {
24932 int left, right;
24933 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24934 if (x + right > 0)
24935 k = i;
24936 x -= glyphs[i].pixel_width;
24937 }
24938
24939 return k;
24940 }
24941
24942
24943 /* Return the index of the last glyph following glyph string S that is
24944 overwritten by S because of S's right overhang. Value is -1 if
24945 no such glyph is found. */
24946
24947 static int
24948 right_overwritten (struct glyph_string *s)
24949 {
24950 int k = -1;
24951
24952 if (s->right_overhang)
24953 {
24954 int x = 0, i;
24955 struct glyph *glyphs = s->row->glyphs[s->area];
24956 int first = (s->first_glyph - glyphs
24957 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24958 int end = s->row->used[s->area];
24959
24960 for (i = first; i < end && s->right_overhang > x; ++i)
24961 x += glyphs[i].pixel_width;
24962
24963 k = i;
24964 }
24965
24966 return k;
24967 }
24968
24969
24970 /* Return the index of the last glyph following glyph string S that
24971 overwrites S because of its left overhang. Value is negative
24972 if no such glyph is found. */
24973
24974 static int
24975 right_overwriting (struct glyph_string *s)
24976 {
24977 int i, k, x;
24978 int end = s->row->used[s->area];
24979 struct glyph *glyphs = s->row->glyphs[s->area];
24980 int first = (s->first_glyph - glyphs
24981 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24982
24983 k = -1;
24984 x = 0;
24985 for (i = first; i < end; ++i)
24986 {
24987 int left, right;
24988 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24989 if (x - left < 0)
24990 k = i;
24991 x += glyphs[i].pixel_width;
24992 }
24993
24994 return k;
24995 }
24996
24997
24998 /* Set background width of glyph string S. START is the index of the
24999 first glyph following S. LAST_X is the right-most x-position + 1
25000 in the drawing area. */
25001
25002 static void
25003 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
25004 {
25005 /* If the face of this glyph string has to be drawn to the end of
25006 the drawing area, set S->extends_to_end_of_line_p. */
25007
25008 if (start == s->row->used[s->area]
25009 && ((s->row->fill_line_p
25010 && (s->hl == DRAW_NORMAL_TEXT
25011 || s->hl == DRAW_IMAGE_RAISED
25012 || s->hl == DRAW_IMAGE_SUNKEN))
25013 || s->hl == DRAW_MOUSE_FACE))
25014 s->extends_to_end_of_line_p = true;
25015
25016 /* If S extends its face to the end of the line, set its
25017 background_width to the distance to the right edge of the drawing
25018 area. */
25019 if (s->extends_to_end_of_line_p)
25020 s->background_width = last_x - s->x + 1;
25021 else
25022 s->background_width = s->width;
25023 }
25024
25025
25026 /* Compute overhangs and x-positions for glyph string S and its
25027 predecessors, or successors. X is the starting x-position for S.
25028 BACKWARD_P means process predecessors. */
25029
25030 static void
25031 compute_overhangs_and_x (struct glyph_string *s, int x, bool backward_p)
25032 {
25033 if (backward_p)
25034 {
25035 while (s)
25036 {
25037 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
25038 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
25039 x -= s->width;
25040 s->x = x;
25041 s = s->prev;
25042 }
25043 }
25044 else
25045 {
25046 while (s)
25047 {
25048 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
25049 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
25050 s->x = x;
25051 x += s->width;
25052 s = s->next;
25053 }
25054 }
25055 }
25056
25057
25058
25059 /* The following macros are only called from draw_glyphs below.
25060 They reference the following parameters of that function directly:
25061 `w', `row', `area', and `overlap_p'
25062 as well as the following local variables:
25063 `s', `f', and `hdc' (in W32) */
25064
25065 #ifdef HAVE_NTGUI
25066 /* On W32, silently add local `hdc' variable to argument list of
25067 init_glyph_string. */
25068 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
25069 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
25070 #else
25071 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
25072 init_glyph_string (s, char2b, w, row, area, start, hl)
25073 #endif
25074
25075 /* Add a glyph string for a stretch glyph to the list of strings
25076 between HEAD and TAIL. START is the index of the stretch glyph in
25077 row area AREA of glyph row ROW. END is the index of the last glyph
25078 in that glyph row area. X is the current output position assigned
25079 to the new glyph string constructed. HL overrides that face of the
25080 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
25081 is the right-most x-position of the drawing area. */
25082
25083 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
25084 and below -- keep them on one line. */
25085 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25086 do \
25087 { \
25088 s = alloca (sizeof *s); \
25089 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25090 START = fill_stretch_glyph_string (s, START, END); \
25091 append_glyph_string (&HEAD, &TAIL, s); \
25092 s->x = (X); \
25093 } \
25094 while (false)
25095
25096
25097 /* Add a glyph string for an image glyph to the list of strings
25098 between HEAD and TAIL. START is the index of the image glyph in
25099 row area AREA of glyph row ROW. END is the index of the last glyph
25100 in that glyph row area. X is the current output position assigned
25101 to the new glyph string constructed. HL overrides that face of the
25102 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
25103 is the right-most x-position of the drawing area. */
25104
25105 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25106 do \
25107 { \
25108 s = alloca (sizeof *s); \
25109 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25110 fill_image_glyph_string (s); \
25111 append_glyph_string (&HEAD, &TAIL, s); \
25112 ++START; \
25113 s->x = (X); \
25114 } \
25115 while (false)
25116
25117
25118 /* Add a glyph string for a sequence of character glyphs to the list
25119 of strings between HEAD and TAIL. START is the index of the first
25120 glyph in row area AREA of glyph row ROW that is part of the new
25121 glyph string. END is the index of the last glyph in that glyph row
25122 area. X is the current output position assigned to the new glyph
25123 string constructed. HL overrides that face of the glyph; e.g. it
25124 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
25125 right-most x-position of the drawing area. */
25126
25127 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25128 do \
25129 { \
25130 int face_id; \
25131 XChar2b *char2b; \
25132 \
25133 face_id = (row)->glyphs[area][START].face_id; \
25134 \
25135 s = alloca (sizeof *s); \
25136 SAFE_NALLOCA (char2b, 1, (END) - (START)); \
25137 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25138 append_glyph_string (&HEAD, &TAIL, s); \
25139 s->x = (X); \
25140 START = fill_glyph_string (s, face_id, START, END, overlaps); \
25141 } \
25142 while (false)
25143
25144
25145 /* Add a glyph string for a composite sequence to the list of strings
25146 between HEAD and TAIL. START is the index of the first glyph in
25147 row area AREA of glyph row ROW that is part of the new glyph
25148 string. END is the index of the last glyph in that glyph row area.
25149 X is the current output position assigned to the new glyph string
25150 constructed. HL overrides that face of the glyph; e.g. it is
25151 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
25152 x-position of the drawing area. */
25153
25154 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25155 do { \
25156 int face_id = (row)->glyphs[area][START].face_id; \
25157 struct face *base_face = FACE_FROM_ID (f, face_id); \
25158 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
25159 struct composition *cmp = composition_table[cmp_id]; \
25160 XChar2b *char2b; \
25161 struct glyph_string *first_s = NULL; \
25162 int n; \
25163 \
25164 SAFE_NALLOCA (char2b, 1, cmp->glyph_len); \
25165 \
25166 /* Make glyph_strings for each glyph sequence that is drawable by \
25167 the same face, and append them to HEAD/TAIL. */ \
25168 for (n = 0; n < cmp->glyph_len;) \
25169 { \
25170 s = alloca (sizeof *s); \
25171 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25172 append_glyph_string (&(HEAD), &(TAIL), s); \
25173 s->cmp = cmp; \
25174 s->cmp_from = n; \
25175 s->x = (X); \
25176 if (n == 0) \
25177 first_s = s; \
25178 n = fill_composite_glyph_string (s, base_face, overlaps); \
25179 } \
25180 \
25181 ++START; \
25182 s = first_s; \
25183 } while (false)
25184
25185
25186 /* Add a glyph string for a glyph-string sequence to the list of strings
25187 between HEAD and TAIL. */
25188
25189 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25190 do { \
25191 int face_id; \
25192 XChar2b *char2b; \
25193 Lisp_Object gstring; \
25194 \
25195 face_id = (row)->glyphs[area][START].face_id; \
25196 gstring = (composition_gstring_from_id \
25197 ((row)->glyphs[area][START].u.cmp.id)); \
25198 s = alloca (sizeof *s); \
25199 SAFE_NALLOCA (char2b, 1, LGSTRING_GLYPH_LEN (gstring)); \
25200 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25201 append_glyph_string (&(HEAD), &(TAIL), s); \
25202 s->x = (X); \
25203 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
25204 } while (false)
25205
25206
25207 /* Add a glyph string for a sequence of glyphless character's glyphs
25208 to the list of strings between HEAD and TAIL. The meanings of
25209 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
25210
25211 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25212 do \
25213 { \
25214 int face_id; \
25215 \
25216 face_id = (row)->glyphs[area][START].face_id; \
25217 \
25218 s = alloca (sizeof *s); \
25219 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25220 append_glyph_string (&HEAD, &TAIL, s); \
25221 s->x = (X); \
25222 START = fill_glyphless_glyph_string (s, face_id, START, END, \
25223 overlaps); \
25224 } \
25225 while (false)
25226
25227
25228 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
25229 of AREA of glyph row ROW on window W between indices START and END.
25230 HL overrides the face for drawing glyph strings, e.g. it is
25231 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
25232 x-positions of the drawing area.
25233
25234 This is an ugly monster macro construct because we must use alloca
25235 to allocate glyph strings (because draw_glyphs can be called
25236 asynchronously). */
25237
25238 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25239 do \
25240 { \
25241 HEAD = TAIL = NULL; \
25242 while (START < END) \
25243 { \
25244 struct glyph *first_glyph = (row)->glyphs[area] + START; \
25245 switch (first_glyph->type) \
25246 { \
25247 case CHAR_GLYPH: \
25248 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
25249 HL, X, LAST_X); \
25250 break; \
25251 \
25252 case COMPOSITE_GLYPH: \
25253 if (first_glyph->u.cmp.automatic) \
25254 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
25255 HL, X, LAST_X); \
25256 else \
25257 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
25258 HL, X, LAST_X); \
25259 break; \
25260 \
25261 case STRETCH_GLYPH: \
25262 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
25263 HL, X, LAST_X); \
25264 break; \
25265 \
25266 case IMAGE_GLYPH: \
25267 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
25268 HL, X, LAST_X); \
25269 break; \
25270 \
25271 case GLYPHLESS_GLYPH: \
25272 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
25273 HL, X, LAST_X); \
25274 break; \
25275 \
25276 default: \
25277 emacs_abort (); \
25278 } \
25279 \
25280 if (s) \
25281 { \
25282 set_glyph_string_background_width (s, START, LAST_X); \
25283 (X) += s->width; \
25284 } \
25285 } \
25286 } while (false)
25287
25288
25289 /* Draw glyphs between START and END in AREA of ROW on window W,
25290 starting at x-position X. X is relative to AREA in W. HL is a
25291 face-override with the following meaning:
25292
25293 DRAW_NORMAL_TEXT draw normally
25294 DRAW_CURSOR draw in cursor face
25295 DRAW_MOUSE_FACE draw in mouse face.
25296 DRAW_INVERSE_VIDEO draw in mode line face
25297 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
25298 DRAW_IMAGE_RAISED draw an image with a raised relief around it
25299
25300 If OVERLAPS is non-zero, draw only the foreground of characters and
25301 clip to the physical height of ROW. Non-zero value also defines
25302 the overlapping part to be drawn:
25303
25304 OVERLAPS_PRED overlap with preceding rows
25305 OVERLAPS_SUCC overlap with succeeding rows
25306 OVERLAPS_BOTH overlap with both preceding/succeeding rows
25307 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
25308
25309 Value is the x-position reached, relative to AREA of W. */
25310
25311 static int
25312 draw_glyphs (struct window *w, int x, struct glyph_row *row,
25313 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
25314 enum draw_glyphs_face hl, int overlaps)
25315 {
25316 struct glyph_string *head, *tail;
25317 struct glyph_string *s;
25318 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
25319 int i, j, x_reached, last_x, area_left = 0;
25320 struct frame *f = XFRAME (WINDOW_FRAME (w));
25321 DECLARE_HDC (hdc);
25322
25323 ALLOCATE_HDC (hdc, f);
25324
25325 /* Let's rather be paranoid than getting a SEGV. */
25326 end = min (end, row->used[area]);
25327 start = clip_to_bounds (0, start, end);
25328
25329 /* Translate X to frame coordinates. Set last_x to the right
25330 end of the drawing area. */
25331 if (row->full_width_p)
25332 {
25333 /* X is relative to the left edge of W, without scroll bars
25334 or fringes. */
25335 area_left = WINDOW_LEFT_EDGE_X (w);
25336 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
25337 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
25338 }
25339 else
25340 {
25341 area_left = window_box_left (w, area);
25342 last_x = area_left + window_box_width (w, area);
25343 }
25344 x += area_left;
25345
25346 /* Build a doubly-linked list of glyph_string structures between
25347 head and tail from what we have to draw. Note that the macro
25348 BUILD_GLYPH_STRINGS will modify its start parameter. That's
25349 the reason we use a separate variable `i'. */
25350 i = start;
25351 USE_SAFE_ALLOCA;
25352 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
25353 if (tail)
25354 x_reached = tail->x + tail->background_width;
25355 else
25356 x_reached = x;
25357
25358 /* If there are any glyphs with lbearing < 0 or rbearing > width in
25359 the row, redraw some glyphs in front or following the glyph
25360 strings built above. */
25361 if (head && !overlaps && row->contains_overlapping_glyphs_p)
25362 {
25363 struct glyph_string *h, *t;
25364 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25365 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
25366 bool check_mouse_face = false;
25367 int dummy_x = 0;
25368
25369 /* If mouse highlighting is on, we may need to draw adjacent
25370 glyphs using mouse-face highlighting. */
25371 if (area == TEXT_AREA && row->mouse_face_p
25372 && hlinfo->mouse_face_beg_row >= 0
25373 && hlinfo->mouse_face_end_row >= 0)
25374 {
25375 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
25376
25377 if (row_vpos >= hlinfo->mouse_face_beg_row
25378 && row_vpos <= hlinfo->mouse_face_end_row)
25379 {
25380 check_mouse_face = true;
25381 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
25382 ? hlinfo->mouse_face_beg_col : 0;
25383 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
25384 ? hlinfo->mouse_face_end_col
25385 : row->used[TEXT_AREA];
25386 }
25387 }
25388
25389 /* Compute overhangs for all glyph strings. */
25390 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
25391 for (s = head; s; s = s->next)
25392 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
25393
25394 /* Prepend glyph strings for glyphs in front of the first glyph
25395 string that are overwritten because of the first glyph
25396 string's left overhang. The background of all strings
25397 prepended must be drawn because the first glyph string
25398 draws over it. */
25399 i = left_overwritten (head);
25400 if (i >= 0)
25401 {
25402 enum draw_glyphs_face overlap_hl;
25403
25404 /* If this row contains mouse highlighting, attempt to draw
25405 the overlapped glyphs with the correct highlight. This
25406 code fails if the overlap encompasses more than one glyph
25407 and mouse-highlight spans only some of these glyphs.
25408 However, making it work perfectly involves a lot more
25409 code, and I don't know if the pathological case occurs in
25410 practice, so we'll stick to this for now. --- cyd */
25411 if (check_mouse_face
25412 && mouse_beg_col < start && mouse_end_col > i)
25413 overlap_hl = DRAW_MOUSE_FACE;
25414 else
25415 overlap_hl = DRAW_NORMAL_TEXT;
25416
25417 if (hl != overlap_hl)
25418 clip_head = head;
25419 j = i;
25420 BUILD_GLYPH_STRINGS (j, start, h, t,
25421 overlap_hl, dummy_x, last_x);
25422 start = i;
25423 compute_overhangs_and_x (t, head->x, true);
25424 prepend_glyph_string_lists (&head, &tail, h, t);
25425 if (clip_head == NULL)
25426 clip_head = head;
25427 }
25428
25429 /* Prepend glyph strings for glyphs in front of the first glyph
25430 string that overwrite that glyph string because of their
25431 right overhang. For these strings, only the foreground must
25432 be drawn, because it draws over the glyph string at `head'.
25433 The background must not be drawn because this would overwrite
25434 right overhangs of preceding glyphs for which no glyph
25435 strings exist. */
25436 i = left_overwriting (head);
25437 if (i >= 0)
25438 {
25439 enum draw_glyphs_face overlap_hl;
25440
25441 if (check_mouse_face
25442 && mouse_beg_col < start && mouse_end_col > i)
25443 overlap_hl = DRAW_MOUSE_FACE;
25444 else
25445 overlap_hl = DRAW_NORMAL_TEXT;
25446
25447 if (hl == overlap_hl || clip_head == NULL)
25448 clip_head = head;
25449 BUILD_GLYPH_STRINGS (i, start, h, t,
25450 overlap_hl, dummy_x, last_x);
25451 for (s = h; s; s = s->next)
25452 s->background_filled_p = true;
25453 compute_overhangs_and_x (t, head->x, true);
25454 prepend_glyph_string_lists (&head, &tail, h, t);
25455 }
25456
25457 /* Append glyphs strings for glyphs following the last glyph
25458 string tail that are overwritten by tail. The background of
25459 these strings has to be drawn because tail's foreground draws
25460 over it. */
25461 i = right_overwritten (tail);
25462 if (i >= 0)
25463 {
25464 enum draw_glyphs_face overlap_hl;
25465
25466 if (check_mouse_face
25467 && mouse_beg_col < i && mouse_end_col > end)
25468 overlap_hl = DRAW_MOUSE_FACE;
25469 else
25470 overlap_hl = DRAW_NORMAL_TEXT;
25471
25472 if (hl != overlap_hl)
25473 clip_tail = tail;
25474 BUILD_GLYPH_STRINGS (end, i, h, t,
25475 overlap_hl, x, last_x);
25476 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25477 we don't have `end = i;' here. */
25478 compute_overhangs_and_x (h, tail->x + tail->width, false);
25479 append_glyph_string_lists (&head, &tail, h, t);
25480 if (clip_tail == NULL)
25481 clip_tail = tail;
25482 }
25483
25484 /* Append glyph strings for glyphs following the last glyph
25485 string tail that overwrite tail. The foreground of such
25486 glyphs has to be drawn because it writes into the background
25487 of tail. The background must not be drawn because it could
25488 paint over the foreground of following glyphs. */
25489 i = right_overwriting (tail);
25490 if (i >= 0)
25491 {
25492 enum draw_glyphs_face overlap_hl;
25493 if (check_mouse_face
25494 && mouse_beg_col < i && mouse_end_col > end)
25495 overlap_hl = DRAW_MOUSE_FACE;
25496 else
25497 overlap_hl = DRAW_NORMAL_TEXT;
25498
25499 if (hl == overlap_hl || clip_tail == NULL)
25500 clip_tail = tail;
25501 i++; /* We must include the Ith glyph. */
25502 BUILD_GLYPH_STRINGS (end, i, h, t,
25503 overlap_hl, x, last_x);
25504 for (s = h; s; s = s->next)
25505 s->background_filled_p = true;
25506 compute_overhangs_and_x (h, tail->x + tail->width, false);
25507 append_glyph_string_lists (&head, &tail, h, t);
25508 }
25509 if (clip_head || clip_tail)
25510 for (s = head; s; s = s->next)
25511 {
25512 s->clip_head = clip_head;
25513 s->clip_tail = clip_tail;
25514 }
25515 }
25516
25517 /* Draw all strings. */
25518 for (s = head; s; s = s->next)
25519 FRAME_RIF (f)->draw_glyph_string (s);
25520
25521 #ifndef HAVE_NS
25522 /* When focus a sole frame and move horizontally, this clears on_p
25523 causing a failure to erase prev cursor position. */
25524 if (area == TEXT_AREA
25525 && !row->full_width_p
25526 /* When drawing overlapping rows, only the glyph strings'
25527 foreground is drawn, which doesn't erase a cursor
25528 completely. */
25529 && !overlaps)
25530 {
25531 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25532 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25533 : (tail ? tail->x + tail->background_width : x));
25534 x0 -= area_left;
25535 x1 -= area_left;
25536
25537 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25538 row->y, MATRIX_ROW_BOTTOM_Y (row));
25539 }
25540 #endif
25541
25542 /* Value is the x-position up to which drawn, relative to AREA of W.
25543 This doesn't include parts drawn because of overhangs. */
25544 if (row->full_width_p)
25545 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25546 else
25547 x_reached -= area_left;
25548
25549 RELEASE_HDC (hdc, f);
25550
25551 SAFE_FREE ();
25552 return x_reached;
25553 }
25554
25555 /* Expand row matrix if too narrow. Don't expand if area
25556 is not present. */
25557
25558 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25559 { \
25560 if (!it->f->fonts_changed \
25561 && (it->glyph_row->glyphs[area] \
25562 < it->glyph_row->glyphs[area + 1])) \
25563 { \
25564 it->w->ncols_scale_factor++; \
25565 it->f->fonts_changed = true; \
25566 } \
25567 }
25568
25569 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25570 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25571
25572 static void
25573 append_glyph (struct it *it)
25574 {
25575 struct glyph *glyph;
25576 enum glyph_row_area area = it->area;
25577
25578 eassert (it->glyph_row);
25579 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25580
25581 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25582 if (glyph < it->glyph_row->glyphs[area + 1])
25583 {
25584 /* If the glyph row is reversed, we need to prepend the glyph
25585 rather than append it. */
25586 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25587 {
25588 struct glyph *g;
25589
25590 /* Make room for the additional glyph. */
25591 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25592 g[1] = *g;
25593 glyph = it->glyph_row->glyphs[area];
25594 }
25595 glyph->charpos = CHARPOS (it->position);
25596 glyph->object = it->object;
25597 if (it->pixel_width > 0)
25598 {
25599 glyph->pixel_width = it->pixel_width;
25600 glyph->padding_p = false;
25601 }
25602 else
25603 {
25604 /* Assure at least 1-pixel width. Otherwise, cursor can't
25605 be displayed correctly. */
25606 glyph->pixel_width = 1;
25607 glyph->padding_p = true;
25608 }
25609 glyph->ascent = it->ascent;
25610 glyph->descent = it->descent;
25611 glyph->voffset = it->voffset;
25612 glyph->type = CHAR_GLYPH;
25613 glyph->avoid_cursor_p = it->avoid_cursor_p;
25614 glyph->multibyte_p = it->multibyte_p;
25615 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25616 {
25617 /* In R2L rows, the left and the right box edges need to be
25618 drawn in reverse direction. */
25619 glyph->right_box_line_p = it->start_of_box_run_p;
25620 glyph->left_box_line_p = it->end_of_box_run_p;
25621 }
25622 else
25623 {
25624 glyph->left_box_line_p = it->start_of_box_run_p;
25625 glyph->right_box_line_p = it->end_of_box_run_p;
25626 }
25627 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25628 || it->phys_descent > it->descent);
25629 glyph->glyph_not_available_p = it->glyph_not_available_p;
25630 glyph->face_id = it->face_id;
25631 glyph->u.ch = it->char_to_display;
25632 glyph->slice.img = null_glyph_slice;
25633 glyph->font_type = FONT_TYPE_UNKNOWN;
25634 if (it->bidi_p)
25635 {
25636 glyph->resolved_level = it->bidi_it.resolved_level;
25637 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25638 glyph->bidi_type = it->bidi_it.type;
25639 }
25640 else
25641 {
25642 glyph->resolved_level = 0;
25643 glyph->bidi_type = UNKNOWN_BT;
25644 }
25645 ++it->glyph_row->used[area];
25646 }
25647 else
25648 IT_EXPAND_MATRIX_WIDTH (it, area);
25649 }
25650
25651 /* Store one glyph for the composition IT->cmp_it.id in
25652 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25653 non-null. */
25654
25655 static void
25656 append_composite_glyph (struct it *it)
25657 {
25658 struct glyph *glyph;
25659 enum glyph_row_area area = it->area;
25660
25661 eassert (it->glyph_row);
25662
25663 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25664 if (glyph < it->glyph_row->glyphs[area + 1])
25665 {
25666 /* If the glyph row is reversed, we need to prepend the glyph
25667 rather than append it. */
25668 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25669 {
25670 struct glyph *g;
25671
25672 /* Make room for the new glyph. */
25673 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25674 g[1] = *g;
25675 glyph = it->glyph_row->glyphs[it->area];
25676 }
25677 glyph->charpos = it->cmp_it.charpos;
25678 glyph->object = it->object;
25679 glyph->pixel_width = it->pixel_width;
25680 glyph->ascent = it->ascent;
25681 glyph->descent = it->descent;
25682 glyph->voffset = it->voffset;
25683 glyph->type = COMPOSITE_GLYPH;
25684 if (it->cmp_it.ch < 0)
25685 {
25686 glyph->u.cmp.automatic = false;
25687 glyph->u.cmp.id = it->cmp_it.id;
25688 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25689 }
25690 else
25691 {
25692 glyph->u.cmp.automatic = true;
25693 glyph->u.cmp.id = it->cmp_it.id;
25694 glyph->slice.cmp.from = it->cmp_it.from;
25695 glyph->slice.cmp.to = it->cmp_it.to - 1;
25696 }
25697 glyph->avoid_cursor_p = it->avoid_cursor_p;
25698 glyph->multibyte_p = it->multibyte_p;
25699 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25700 {
25701 /* In R2L rows, the left and the right box edges need to be
25702 drawn in reverse direction. */
25703 glyph->right_box_line_p = it->start_of_box_run_p;
25704 glyph->left_box_line_p = it->end_of_box_run_p;
25705 }
25706 else
25707 {
25708 glyph->left_box_line_p = it->start_of_box_run_p;
25709 glyph->right_box_line_p = it->end_of_box_run_p;
25710 }
25711 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25712 || it->phys_descent > it->descent);
25713 glyph->padding_p = false;
25714 glyph->glyph_not_available_p = false;
25715 glyph->face_id = it->face_id;
25716 glyph->font_type = FONT_TYPE_UNKNOWN;
25717 if (it->bidi_p)
25718 {
25719 glyph->resolved_level = it->bidi_it.resolved_level;
25720 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25721 glyph->bidi_type = it->bidi_it.type;
25722 }
25723 ++it->glyph_row->used[area];
25724 }
25725 else
25726 IT_EXPAND_MATRIX_WIDTH (it, area);
25727 }
25728
25729
25730 /* Change IT->ascent and IT->height according to the setting of
25731 IT->voffset. */
25732
25733 static void
25734 take_vertical_position_into_account (struct it *it)
25735 {
25736 if (it->voffset)
25737 {
25738 if (it->voffset < 0)
25739 /* Increase the ascent so that we can display the text higher
25740 in the line. */
25741 it->ascent -= it->voffset;
25742 else
25743 /* Increase the descent so that we can display the text lower
25744 in the line. */
25745 it->descent += it->voffset;
25746 }
25747 }
25748
25749
25750 /* Produce glyphs/get display metrics for the image IT is loaded with.
25751 See the description of struct display_iterator in dispextern.h for
25752 an overview of struct display_iterator. */
25753
25754 static void
25755 produce_image_glyph (struct it *it)
25756 {
25757 struct image *img;
25758 struct face *face;
25759 int glyph_ascent, crop;
25760 struct glyph_slice slice;
25761
25762 eassert (it->what == IT_IMAGE);
25763
25764 face = FACE_FROM_ID (it->f, it->face_id);
25765 eassert (face);
25766 /* Make sure X resources of the face is loaded. */
25767 prepare_face_for_display (it->f, face);
25768
25769 if (it->image_id < 0)
25770 {
25771 /* Fringe bitmap. */
25772 it->ascent = it->phys_ascent = 0;
25773 it->descent = it->phys_descent = 0;
25774 it->pixel_width = 0;
25775 it->nglyphs = 0;
25776 return;
25777 }
25778
25779 img = IMAGE_FROM_ID (it->f, it->image_id);
25780 eassert (img);
25781 /* Make sure X resources of the image is loaded. */
25782 prepare_image_for_display (it->f, img);
25783
25784 slice.x = slice.y = 0;
25785 slice.width = img->width;
25786 slice.height = img->height;
25787
25788 if (INTEGERP (it->slice.x))
25789 slice.x = XINT (it->slice.x);
25790 else if (FLOATP (it->slice.x))
25791 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
25792
25793 if (INTEGERP (it->slice.y))
25794 slice.y = XINT (it->slice.y);
25795 else if (FLOATP (it->slice.y))
25796 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
25797
25798 if (INTEGERP (it->slice.width))
25799 slice.width = XINT (it->slice.width);
25800 else if (FLOATP (it->slice.width))
25801 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
25802
25803 if (INTEGERP (it->slice.height))
25804 slice.height = XINT (it->slice.height);
25805 else if (FLOATP (it->slice.height))
25806 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
25807
25808 if (slice.x >= img->width)
25809 slice.x = img->width;
25810 if (slice.y >= img->height)
25811 slice.y = img->height;
25812 if (slice.x + slice.width >= img->width)
25813 slice.width = img->width - slice.x;
25814 if (slice.y + slice.height > img->height)
25815 slice.height = img->height - slice.y;
25816
25817 if (slice.width == 0 || slice.height == 0)
25818 return;
25819
25820 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
25821
25822 it->descent = slice.height - glyph_ascent;
25823 if (slice.y == 0)
25824 it->descent += img->vmargin;
25825 if (slice.y + slice.height == img->height)
25826 it->descent += img->vmargin;
25827 it->phys_descent = it->descent;
25828
25829 it->pixel_width = slice.width;
25830 if (slice.x == 0)
25831 it->pixel_width += img->hmargin;
25832 if (slice.x + slice.width == img->width)
25833 it->pixel_width += img->hmargin;
25834
25835 /* It's quite possible for images to have an ascent greater than
25836 their height, so don't get confused in that case. */
25837 if (it->descent < 0)
25838 it->descent = 0;
25839
25840 it->nglyphs = 1;
25841
25842 if (face->box != FACE_NO_BOX)
25843 {
25844 if (face->box_line_width > 0)
25845 {
25846 if (slice.y == 0)
25847 it->ascent += face->box_line_width;
25848 if (slice.y + slice.height == img->height)
25849 it->descent += face->box_line_width;
25850 }
25851
25852 if (it->start_of_box_run_p && slice.x == 0)
25853 it->pixel_width += eabs (face->box_line_width);
25854 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
25855 it->pixel_width += eabs (face->box_line_width);
25856 }
25857
25858 take_vertical_position_into_account (it);
25859
25860 /* Automatically crop wide image glyphs at right edge so we can
25861 draw the cursor on same display row. */
25862 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
25863 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
25864 {
25865 it->pixel_width -= crop;
25866 slice.width -= crop;
25867 }
25868
25869 if (it->glyph_row)
25870 {
25871 struct glyph *glyph;
25872 enum glyph_row_area area = it->area;
25873
25874 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25875 if (it->glyph_row->reversed_p)
25876 {
25877 struct glyph *g;
25878
25879 /* Make room for the new glyph. */
25880 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25881 g[1] = *g;
25882 glyph = it->glyph_row->glyphs[it->area];
25883 }
25884 if (glyph < it->glyph_row->glyphs[area + 1])
25885 {
25886 glyph->charpos = CHARPOS (it->position);
25887 glyph->object = it->object;
25888 glyph->pixel_width = it->pixel_width;
25889 glyph->ascent = glyph_ascent;
25890 glyph->descent = it->descent;
25891 glyph->voffset = it->voffset;
25892 glyph->type = IMAGE_GLYPH;
25893 glyph->avoid_cursor_p = it->avoid_cursor_p;
25894 glyph->multibyte_p = it->multibyte_p;
25895 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25896 {
25897 /* In R2L rows, the left and the right box edges need to be
25898 drawn in reverse direction. */
25899 glyph->right_box_line_p = it->start_of_box_run_p;
25900 glyph->left_box_line_p = it->end_of_box_run_p;
25901 }
25902 else
25903 {
25904 glyph->left_box_line_p = it->start_of_box_run_p;
25905 glyph->right_box_line_p = it->end_of_box_run_p;
25906 }
25907 glyph->overlaps_vertically_p = false;
25908 glyph->padding_p = false;
25909 glyph->glyph_not_available_p = false;
25910 glyph->face_id = it->face_id;
25911 glyph->u.img_id = img->id;
25912 glyph->slice.img = slice;
25913 glyph->font_type = FONT_TYPE_UNKNOWN;
25914 if (it->bidi_p)
25915 {
25916 glyph->resolved_level = it->bidi_it.resolved_level;
25917 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25918 glyph->bidi_type = it->bidi_it.type;
25919 }
25920 ++it->glyph_row->used[area];
25921 }
25922 else
25923 IT_EXPAND_MATRIX_WIDTH (it, area);
25924 }
25925 }
25926
25927
25928 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
25929 of the glyph, WIDTH and HEIGHT are the width and height of the
25930 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
25931
25932 static void
25933 append_stretch_glyph (struct it *it, Lisp_Object object,
25934 int width, int height, int ascent)
25935 {
25936 struct glyph *glyph;
25937 enum glyph_row_area area = it->area;
25938
25939 eassert (ascent >= 0 && ascent <= height);
25940
25941 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25942 if (glyph < it->glyph_row->glyphs[area + 1])
25943 {
25944 /* If the glyph row is reversed, we need to prepend the glyph
25945 rather than append it. */
25946 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25947 {
25948 struct glyph *g;
25949
25950 /* Make room for the additional glyph. */
25951 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25952 g[1] = *g;
25953 glyph = it->glyph_row->glyphs[area];
25954
25955 /* Decrease the width of the first glyph of the row that
25956 begins before first_visible_x (e.g., due to hscroll).
25957 This is so the overall width of the row becomes smaller
25958 by the scroll amount, and the stretch glyph appended by
25959 extend_face_to_end_of_line will be wider, to shift the
25960 row glyphs to the right. (In L2R rows, the corresponding
25961 left-shift effect is accomplished by setting row->x to a
25962 negative value, which won't work with R2L rows.)
25963
25964 This must leave us with a positive value of WIDTH, since
25965 otherwise the call to move_it_in_display_line_to at the
25966 beginning of display_line would have got past the entire
25967 first glyph, and then it->current_x would have been
25968 greater or equal to it->first_visible_x. */
25969 if (it->current_x < it->first_visible_x)
25970 width -= it->first_visible_x - it->current_x;
25971 eassert (width > 0);
25972 }
25973 glyph->charpos = CHARPOS (it->position);
25974 glyph->object = object;
25975 glyph->pixel_width = width;
25976 glyph->ascent = ascent;
25977 glyph->descent = height - ascent;
25978 glyph->voffset = it->voffset;
25979 glyph->type = STRETCH_GLYPH;
25980 glyph->avoid_cursor_p = it->avoid_cursor_p;
25981 glyph->multibyte_p = it->multibyte_p;
25982 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25983 {
25984 /* In R2L rows, the left and the right box edges need to be
25985 drawn in reverse direction. */
25986 glyph->right_box_line_p = it->start_of_box_run_p;
25987 glyph->left_box_line_p = it->end_of_box_run_p;
25988 }
25989 else
25990 {
25991 glyph->left_box_line_p = it->start_of_box_run_p;
25992 glyph->right_box_line_p = it->end_of_box_run_p;
25993 }
25994 glyph->overlaps_vertically_p = false;
25995 glyph->padding_p = false;
25996 glyph->glyph_not_available_p = false;
25997 glyph->face_id = it->face_id;
25998 glyph->u.stretch.ascent = ascent;
25999 glyph->u.stretch.height = height;
26000 glyph->slice.img = null_glyph_slice;
26001 glyph->font_type = FONT_TYPE_UNKNOWN;
26002 if (it->bidi_p)
26003 {
26004 glyph->resolved_level = it->bidi_it.resolved_level;
26005 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26006 glyph->bidi_type = it->bidi_it.type;
26007 }
26008 else
26009 {
26010 glyph->resolved_level = 0;
26011 glyph->bidi_type = UNKNOWN_BT;
26012 }
26013 ++it->glyph_row->used[area];
26014 }
26015 else
26016 IT_EXPAND_MATRIX_WIDTH (it, area);
26017 }
26018
26019 #endif /* HAVE_WINDOW_SYSTEM */
26020
26021 /* Produce a stretch glyph for iterator IT. IT->object is the value
26022 of the glyph property displayed. The value must be a list
26023 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
26024 being recognized:
26025
26026 1. `:width WIDTH' specifies that the space should be WIDTH *
26027 canonical char width wide. WIDTH may be an integer or floating
26028 point number.
26029
26030 2. `:relative-width FACTOR' specifies that the width of the stretch
26031 should be computed from the width of the first character having the
26032 `glyph' property, and should be FACTOR times that width.
26033
26034 3. `:align-to HPOS' specifies that the space should be wide enough
26035 to reach HPOS, a value in canonical character units.
26036
26037 Exactly one of the above pairs must be present.
26038
26039 4. `:height HEIGHT' specifies that the height of the stretch produced
26040 should be HEIGHT, measured in canonical character units.
26041
26042 5. `:relative-height FACTOR' specifies that the height of the
26043 stretch should be FACTOR times the height of the characters having
26044 the glyph property.
26045
26046 Either none or exactly one of 4 or 5 must be present.
26047
26048 6. `:ascent ASCENT' specifies that ASCENT percent of the height
26049 of the stretch should be used for the ascent of the stretch.
26050 ASCENT must be in the range 0 <= ASCENT <= 100. */
26051
26052 void
26053 produce_stretch_glyph (struct it *it)
26054 {
26055 /* (space :width WIDTH :height HEIGHT ...) */
26056 Lisp_Object prop, plist;
26057 int width = 0, height = 0, align_to = -1;
26058 bool zero_width_ok_p = false;
26059 double tem;
26060 struct font *font = NULL;
26061
26062 #ifdef HAVE_WINDOW_SYSTEM
26063 int ascent = 0;
26064 bool zero_height_ok_p = false;
26065
26066 if (FRAME_WINDOW_P (it->f))
26067 {
26068 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26069 font = face->font ? face->font : FRAME_FONT (it->f);
26070 prepare_face_for_display (it->f, face);
26071 }
26072 #endif
26073
26074 /* List should start with `space'. */
26075 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
26076 plist = XCDR (it->object);
26077
26078 /* Compute the width of the stretch. */
26079 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
26080 && calc_pixel_width_or_height (&tem, it, prop, font, true, 0))
26081 {
26082 /* Absolute width `:width WIDTH' specified and valid. */
26083 zero_width_ok_p = true;
26084 width = (int)tem;
26085 }
26086 else if (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0)
26087 {
26088 /* Relative width `:relative-width FACTOR' specified and valid.
26089 Compute the width of the characters having the `glyph'
26090 property. */
26091 struct it it2;
26092 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
26093
26094 it2 = *it;
26095 if (it->multibyte_p)
26096 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
26097 else
26098 {
26099 it2.c = it2.char_to_display = *p, it2.len = 1;
26100 if (! ASCII_CHAR_P (it2.c))
26101 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
26102 }
26103
26104 it2.glyph_row = NULL;
26105 it2.what = IT_CHARACTER;
26106 PRODUCE_GLYPHS (&it2);
26107 width = NUMVAL (prop) * it2.pixel_width;
26108 }
26109 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
26110 && calc_pixel_width_or_height (&tem, it, prop, font, true,
26111 &align_to))
26112 {
26113 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
26114 align_to = (align_to < 0
26115 ? 0
26116 : align_to - window_box_left_offset (it->w, TEXT_AREA));
26117 else if (align_to < 0)
26118 align_to = window_box_left_offset (it->w, TEXT_AREA);
26119 width = max (0, (int)tem + align_to - it->current_x);
26120 zero_width_ok_p = true;
26121 }
26122 else
26123 /* Nothing specified -> width defaults to canonical char width. */
26124 width = FRAME_COLUMN_WIDTH (it->f);
26125
26126 if (width <= 0 && (width < 0 || !zero_width_ok_p))
26127 width = 1;
26128
26129 #ifdef HAVE_WINDOW_SYSTEM
26130 /* Compute height. */
26131 if (FRAME_WINDOW_P (it->f))
26132 {
26133 int default_height = normal_char_height (font, ' ');
26134
26135 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
26136 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26137 {
26138 height = (int)tem;
26139 zero_height_ok_p = true;
26140 }
26141 else if (prop = Fplist_get (plist, QCrelative_height),
26142 NUMVAL (prop) > 0)
26143 height = default_height * NUMVAL (prop);
26144 else
26145 height = default_height;
26146
26147 if (height <= 0 && (height < 0 || !zero_height_ok_p))
26148 height = 1;
26149
26150 /* Compute percentage of height used for ascent. If
26151 `:ascent ASCENT' is present and valid, use that. Otherwise,
26152 derive the ascent from the font in use. */
26153 if (prop = Fplist_get (plist, QCascent),
26154 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
26155 ascent = height * NUMVAL (prop) / 100.0;
26156 else if (!NILP (prop)
26157 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26158 ascent = min (max (0, (int)tem), height);
26159 else
26160 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
26161 }
26162 else
26163 #endif /* HAVE_WINDOW_SYSTEM */
26164 height = 1;
26165
26166 if (width > 0 && it->line_wrap != TRUNCATE
26167 && it->current_x + width > it->last_visible_x)
26168 {
26169 width = it->last_visible_x - it->current_x;
26170 #ifdef HAVE_WINDOW_SYSTEM
26171 /* Subtract one more pixel from the stretch width, but only on
26172 GUI frames, since on a TTY each glyph is one "pixel" wide. */
26173 width -= FRAME_WINDOW_P (it->f);
26174 #endif
26175 }
26176
26177 if (width > 0 && height > 0 && it->glyph_row)
26178 {
26179 Lisp_Object o_object = it->object;
26180 Lisp_Object object = it->stack[it->sp - 1].string;
26181 int n = width;
26182
26183 if (!STRINGP (object))
26184 object = it->w->contents;
26185 #ifdef HAVE_WINDOW_SYSTEM
26186 if (FRAME_WINDOW_P (it->f))
26187 append_stretch_glyph (it, object, width, height, ascent);
26188 else
26189 #endif
26190 {
26191 it->object = object;
26192 it->char_to_display = ' ';
26193 it->pixel_width = it->len = 1;
26194 while (n--)
26195 tty_append_glyph (it);
26196 it->object = o_object;
26197 }
26198 }
26199
26200 it->pixel_width = width;
26201 #ifdef HAVE_WINDOW_SYSTEM
26202 if (FRAME_WINDOW_P (it->f))
26203 {
26204 it->ascent = it->phys_ascent = ascent;
26205 it->descent = it->phys_descent = height - it->ascent;
26206 it->nglyphs = width > 0 && height > 0;
26207 take_vertical_position_into_account (it);
26208 }
26209 else
26210 #endif
26211 it->nglyphs = width;
26212 }
26213
26214 /* Get information about special display element WHAT in an
26215 environment described by IT. WHAT is one of IT_TRUNCATION or
26216 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
26217 non-null glyph_row member. This function ensures that fields like
26218 face_id, c, len of IT are left untouched. */
26219
26220 static void
26221 produce_special_glyphs (struct it *it, enum display_element_type what)
26222 {
26223 struct it temp_it;
26224 Lisp_Object gc;
26225 GLYPH glyph;
26226
26227 temp_it = *it;
26228 temp_it.object = Qnil;
26229 memset (&temp_it.current, 0, sizeof temp_it.current);
26230
26231 if (what == IT_CONTINUATION)
26232 {
26233 /* Continuation glyph. For R2L lines, we mirror it by hand. */
26234 if (it->bidi_it.paragraph_dir == R2L)
26235 SET_GLYPH_FROM_CHAR (glyph, '/');
26236 else
26237 SET_GLYPH_FROM_CHAR (glyph, '\\');
26238 if (it->dp
26239 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26240 {
26241 /* FIXME: Should we mirror GC for R2L lines? */
26242 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26243 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26244 }
26245 }
26246 else if (what == IT_TRUNCATION)
26247 {
26248 /* Truncation glyph. */
26249 SET_GLYPH_FROM_CHAR (glyph, '$');
26250 if (it->dp
26251 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26252 {
26253 /* FIXME: Should we mirror GC for R2L lines? */
26254 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26255 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26256 }
26257 }
26258 else
26259 emacs_abort ();
26260
26261 #ifdef HAVE_WINDOW_SYSTEM
26262 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
26263 is turned off, we precede the truncation/continuation glyphs by a
26264 stretch glyph whose width is computed such that these special
26265 glyphs are aligned at the window margin, even when very different
26266 fonts are used in different glyph rows. */
26267 if (FRAME_WINDOW_P (temp_it.f)
26268 /* init_iterator calls this with it->glyph_row == NULL, and it
26269 wants only the pixel width of the truncation/continuation
26270 glyphs. */
26271 && temp_it.glyph_row
26272 /* insert_left_trunc_glyphs calls us at the beginning of the
26273 row, and it has its own calculation of the stretch glyph
26274 width. */
26275 && temp_it.glyph_row->used[TEXT_AREA] > 0
26276 && (temp_it.glyph_row->reversed_p
26277 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
26278 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
26279 {
26280 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
26281
26282 if (stretch_width > 0)
26283 {
26284 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
26285 struct font *font =
26286 face->font ? face->font : FRAME_FONT (temp_it.f);
26287 int stretch_ascent =
26288 (((temp_it.ascent + temp_it.descent)
26289 * FONT_BASE (font)) / FONT_HEIGHT (font));
26290
26291 append_stretch_glyph (&temp_it, Qnil, stretch_width,
26292 temp_it.ascent + temp_it.descent,
26293 stretch_ascent);
26294 }
26295 }
26296 #endif
26297
26298 temp_it.dp = NULL;
26299 temp_it.what = IT_CHARACTER;
26300 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
26301 temp_it.face_id = GLYPH_FACE (glyph);
26302 temp_it.len = CHAR_BYTES (temp_it.c);
26303
26304 PRODUCE_GLYPHS (&temp_it);
26305 it->pixel_width = temp_it.pixel_width;
26306 it->nglyphs = temp_it.nglyphs;
26307 }
26308
26309 #ifdef HAVE_WINDOW_SYSTEM
26310
26311 /* Calculate line-height and line-spacing properties.
26312 An integer value specifies explicit pixel value.
26313 A float value specifies relative value to current face height.
26314 A cons (float . face-name) specifies relative value to
26315 height of specified face font.
26316
26317 Returns height in pixels, or nil. */
26318
26319 static Lisp_Object
26320 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
26321 int boff, bool override)
26322 {
26323 Lisp_Object face_name = Qnil;
26324 int ascent, descent, height;
26325
26326 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
26327 return val;
26328
26329 if (CONSP (val))
26330 {
26331 face_name = XCAR (val);
26332 val = XCDR (val);
26333 if (!NUMBERP (val))
26334 val = make_number (1);
26335 if (NILP (face_name))
26336 {
26337 height = it->ascent + it->descent;
26338 goto scale;
26339 }
26340 }
26341
26342 if (NILP (face_name))
26343 {
26344 font = FRAME_FONT (it->f);
26345 boff = FRAME_BASELINE_OFFSET (it->f);
26346 }
26347 else if (EQ (face_name, Qt))
26348 {
26349 override = false;
26350 }
26351 else
26352 {
26353 int face_id;
26354 struct face *face;
26355
26356 face_id = lookup_named_face (it->f, face_name, false);
26357 if (face_id < 0)
26358 return make_number (-1);
26359
26360 face = FACE_FROM_ID (it->f, face_id);
26361 font = face->font;
26362 if (font == NULL)
26363 return make_number (-1);
26364 boff = font->baseline_offset;
26365 if (font->vertical_centering)
26366 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26367 }
26368
26369 normal_char_ascent_descent (font, -1, &ascent, &descent);
26370
26371 if (override)
26372 {
26373 it->override_ascent = ascent;
26374 it->override_descent = descent;
26375 it->override_boff = boff;
26376 }
26377
26378 height = ascent + descent;
26379
26380 scale:
26381 if (FLOATP (val))
26382 height = (int)(XFLOAT_DATA (val) * height);
26383 else if (INTEGERP (val))
26384 height *= XINT (val);
26385
26386 return make_number (height);
26387 }
26388
26389
26390 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
26391 is a face ID to be used for the glyph. FOR_NO_FONT is true if
26392 and only if this is for a character for which no font was found.
26393
26394 If the display method (it->glyphless_method) is
26395 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
26396 length of the acronym or the hexadecimal string, UPPER_XOFF and
26397 UPPER_YOFF are pixel offsets for the upper part of the string,
26398 LOWER_XOFF and LOWER_YOFF are for the lower part.
26399
26400 For the other display methods, LEN through LOWER_YOFF are zero. */
26401
26402 static void
26403 append_glyphless_glyph (struct it *it, int face_id, bool for_no_font, int len,
26404 short upper_xoff, short upper_yoff,
26405 short lower_xoff, short lower_yoff)
26406 {
26407 struct glyph *glyph;
26408 enum glyph_row_area area = it->area;
26409
26410 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26411 if (glyph < it->glyph_row->glyphs[area + 1])
26412 {
26413 /* If the glyph row is reversed, we need to prepend the glyph
26414 rather than append it. */
26415 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26416 {
26417 struct glyph *g;
26418
26419 /* Make room for the additional glyph. */
26420 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26421 g[1] = *g;
26422 glyph = it->glyph_row->glyphs[area];
26423 }
26424 glyph->charpos = CHARPOS (it->position);
26425 glyph->object = it->object;
26426 glyph->pixel_width = it->pixel_width;
26427 glyph->ascent = it->ascent;
26428 glyph->descent = it->descent;
26429 glyph->voffset = it->voffset;
26430 glyph->type = GLYPHLESS_GLYPH;
26431 glyph->u.glyphless.method = it->glyphless_method;
26432 glyph->u.glyphless.for_no_font = for_no_font;
26433 glyph->u.glyphless.len = len;
26434 glyph->u.glyphless.ch = it->c;
26435 glyph->slice.glyphless.upper_xoff = upper_xoff;
26436 glyph->slice.glyphless.upper_yoff = upper_yoff;
26437 glyph->slice.glyphless.lower_xoff = lower_xoff;
26438 glyph->slice.glyphless.lower_yoff = lower_yoff;
26439 glyph->avoid_cursor_p = it->avoid_cursor_p;
26440 glyph->multibyte_p = it->multibyte_p;
26441 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26442 {
26443 /* In R2L rows, the left and the right box edges need to be
26444 drawn in reverse direction. */
26445 glyph->right_box_line_p = it->start_of_box_run_p;
26446 glyph->left_box_line_p = it->end_of_box_run_p;
26447 }
26448 else
26449 {
26450 glyph->left_box_line_p = it->start_of_box_run_p;
26451 glyph->right_box_line_p = it->end_of_box_run_p;
26452 }
26453 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26454 || it->phys_descent > it->descent);
26455 glyph->padding_p = false;
26456 glyph->glyph_not_available_p = false;
26457 glyph->face_id = face_id;
26458 glyph->font_type = FONT_TYPE_UNKNOWN;
26459 if (it->bidi_p)
26460 {
26461 glyph->resolved_level = it->bidi_it.resolved_level;
26462 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26463 glyph->bidi_type = it->bidi_it.type;
26464 }
26465 ++it->glyph_row->used[area];
26466 }
26467 else
26468 IT_EXPAND_MATRIX_WIDTH (it, area);
26469 }
26470
26471
26472 /* Produce a glyph for a glyphless character for iterator IT.
26473 IT->glyphless_method specifies which method to use for displaying
26474 the character. See the description of enum
26475 glyphless_display_method in dispextern.h for the detail.
26476
26477 FOR_NO_FONT is true if and only if this is for a character for
26478 which no font was found. ACRONYM, if non-nil, is an acronym string
26479 for the character. */
26480
26481 static void
26482 produce_glyphless_glyph (struct it *it, bool for_no_font, Lisp_Object acronym)
26483 {
26484 int face_id;
26485 struct face *face;
26486 struct font *font;
26487 int base_width, base_height, width, height;
26488 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
26489 int len;
26490
26491 /* Get the metrics of the base font. We always refer to the current
26492 ASCII face. */
26493 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
26494 font = face->font ? face->font : FRAME_FONT (it->f);
26495 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
26496 it->ascent += font->baseline_offset;
26497 it->descent -= font->baseline_offset;
26498 base_height = it->ascent + it->descent;
26499 base_width = font->average_width;
26500
26501 face_id = merge_glyphless_glyph_face (it);
26502
26503 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26504 {
26505 it->pixel_width = THIN_SPACE_WIDTH;
26506 len = 0;
26507 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26508 }
26509 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
26510 {
26511 width = CHAR_WIDTH (it->c);
26512 if (width == 0)
26513 width = 1;
26514 else if (width > 4)
26515 width = 4;
26516 it->pixel_width = base_width * width;
26517 len = 0;
26518 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26519 }
26520 else
26521 {
26522 char buf[7];
26523 const char *str;
26524 unsigned int code[6];
26525 int upper_len;
26526 int ascent, descent;
26527 struct font_metrics metrics_upper, metrics_lower;
26528
26529 face = FACE_FROM_ID (it->f, face_id);
26530 font = face->font ? face->font : FRAME_FONT (it->f);
26531 prepare_face_for_display (it->f, face);
26532
26533 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26534 {
26535 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26536 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26537 if (CONSP (acronym))
26538 acronym = XCAR (acronym);
26539 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26540 }
26541 else
26542 {
26543 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26544 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c + 0u);
26545 str = buf;
26546 }
26547 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
26548 code[len] = font->driver->encode_char (font, str[len]);
26549 upper_len = (len + 1) / 2;
26550 font->driver->text_extents (font, code, upper_len,
26551 &metrics_upper);
26552 font->driver->text_extents (font, code + upper_len, len - upper_len,
26553 &metrics_lower);
26554
26555
26556
26557 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26558 width = max (metrics_upper.width, metrics_lower.width) + 4;
26559 upper_xoff = upper_yoff = 2; /* the typical case */
26560 if (base_width >= width)
26561 {
26562 /* Align the upper to the left, the lower to the right. */
26563 it->pixel_width = base_width;
26564 lower_xoff = base_width - 2 - metrics_lower.width;
26565 }
26566 else
26567 {
26568 /* Center the shorter one. */
26569 it->pixel_width = width;
26570 if (metrics_upper.width >= metrics_lower.width)
26571 lower_xoff = (width - metrics_lower.width) / 2;
26572 else
26573 {
26574 /* FIXME: This code doesn't look right. It formerly was
26575 missing the "lower_xoff = 0;", which couldn't have
26576 been right since it left lower_xoff uninitialized. */
26577 lower_xoff = 0;
26578 upper_xoff = (width - metrics_upper.width) / 2;
26579 }
26580 }
26581
26582 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26583 top, bottom, and between upper and lower strings. */
26584 height = (metrics_upper.ascent + metrics_upper.descent
26585 + metrics_lower.ascent + metrics_lower.descent) + 5;
26586 /* Center vertically.
26587 H:base_height, D:base_descent
26588 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26589
26590 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26591 descent = D - H/2 + h/2;
26592 lower_yoff = descent - 2 - ld;
26593 upper_yoff = lower_yoff - la - 1 - ud; */
26594 ascent = - (it->descent - (base_height + height + 1) / 2);
26595 descent = it->descent - (base_height - height) / 2;
26596 lower_yoff = descent - 2 - metrics_lower.descent;
26597 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26598 - metrics_upper.descent);
26599 /* Don't make the height shorter than the base height. */
26600 if (height > base_height)
26601 {
26602 it->ascent = ascent;
26603 it->descent = descent;
26604 }
26605 }
26606
26607 it->phys_ascent = it->ascent;
26608 it->phys_descent = it->descent;
26609 if (it->glyph_row)
26610 append_glyphless_glyph (it, face_id, for_no_font, len,
26611 upper_xoff, upper_yoff,
26612 lower_xoff, lower_yoff);
26613 it->nglyphs = 1;
26614 take_vertical_position_into_account (it);
26615 }
26616
26617
26618 /* RIF:
26619 Produce glyphs/get display metrics for the display element IT is
26620 loaded with. See the description of struct it in dispextern.h
26621 for an overview of struct it. */
26622
26623 void
26624 x_produce_glyphs (struct it *it)
26625 {
26626 int extra_line_spacing = it->extra_line_spacing;
26627
26628 it->glyph_not_available_p = false;
26629
26630 if (it->what == IT_CHARACTER)
26631 {
26632 XChar2b char2b;
26633 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26634 struct font *font = face->font;
26635 struct font_metrics *pcm = NULL;
26636 int boff; /* Baseline offset. */
26637
26638 if (font == NULL)
26639 {
26640 /* When no suitable font is found, display this character by
26641 the method specified in the first extra slot of
26642 Vglyphless_char_display. */
26643 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
26644
26645 eassert (it->what == IT_GLYPHLESS);
26646 produce_glyphless_glyph (it, true,
26647 STRINGP (acronym) ? acronym : Qnil);
26648 goto done;
26649 }
26650
26651 boff = font->baseline_offset;
26652 if (font->vertical_centering)
26653 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26654
26655 if (it->char_to_display != '\n' && it->char_to_display != '\t')
26656 {
26657 it->nglyphs = 1;
26658
26659 if (it->override_ascent >= 0)
26660 {
26661 it->ascent = it->override_ascent;
26662 it->descent = it->override_descent;
26663 boff = it->override_boff;
26664 }
26665 else
26666 {
26667 it->ascent = FONT_BASE (font) + boff;
26668 it->descent = FONT_DESCENT (font) - boff;
26669 }
26670
26671 if (get_char_glyph_code (it->char_to_display, font, &char2b))
26672 {
26673 pcm = get_per_char_metric (font, &char2b);
26674 if (pcm->width == 0
26675 && pcm->rbearing == 0 && pcm->lbearing == 0)
26676 pcm = NULL;
26677 }
26678
26679 if (pcm)
26680 {
26681 it->phys_ascent = pcm->ascent + boff;
26682 it->phys_descent = pcm->descent - boff;
26683 it->pixel_width = pcm->width;
26684 /* Don't use font-global values for ascent and descent
26685 if they result in an exceedingly large line height. */
26686 if (it->override_ascent < 0)
26687 {
26688 if (FONT_TOO_HIGH (font))
26689 {
26690 it->ascent = it->phys_ascent;
26691 it->descent = it->phys_descent;
26692 /* These limitations are enforced by an
26693 assertion near the end of this function. */
26694 if (it->ascent < 0)
26695 it->ascent = 0;
26696 if (it->descent < 0)
26697 it->descent = 0;
26698 }
26699 }
26700 }
26701 else
26702 {
26703 it->glyph_not_available_p = true;
26704 it->phys_ascent = it->ascent;
26705 it->phys_descent = it->descent;
26706 it->pixel_width = font->space_width;
26707 }
26708
26709 if (it->constrain_row_ascent_descent_p)
26710 {
26711 if (it->descent > it->max_descent)
26712 {
26713 it->ascent += it->descent - it->max_descent;
26714 it->descent = it->max_descent;
26715 }
26716 if (it->ascent > it->max_ascent)
26717 {
26718 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26719 it->ascent = it->max_ascent;
26720 }
26721 it->phys_ascent = min (it->phys_ascent, it->ascent);
26722 it->phys_descent = min (it->phys_descent, it->descent);
26723 extra_line_spacing = 0;
26724 }
26725
26726 /* If this is a space inside a region of text with
26727 `space-width' property, change its width. */
26728 bool stretched_p
26729 = it->char_to_display == ' ' && !NILP (it->space_width);
26730 if (stretched_p)
26731 it->pixel_width *= XFLOATINT (it->space_width);
26732
26733 /* If face has a box, add the box thickness to the character
26734 height. If character has a box line to the left and/or
26735 right, add the box line width to the character's width. */
26736 if (face->box != FACE_NO_BOX)
26737 {
26738 int thick = face->box_line_width;
26739
26740 if (thick > 0)
26741 {
26742 it->ascent += thick;
26743 it->descent += thick;
26744 }
26745 else
26746 thick = -thick;
26747
26748 if (it->start_of_box_run_p)
26749 it->pixel_width += thick;
26750 if (it->end_of_box_run_p)
26751 it->pixel_width += thick;
26752 }
26753
26754 /* If face has an overline, add the height of the overline
26755 (1 pixel) and a 1 pixel margin to the character height. */
26756 if (face->overline_p)
26757 it->ascent += overline_margin;
26758
26759 if (it->constrain_row_ascent_descent_p)
26760 {
26761 if (it->ascent > it->max_ascent)
26762 it->ascent = it->max_ascent;
26763 if (it->descent > it->max_descent)
26764 it->descent = it->max_descent;
26765 }
26766
26767 take_vertical_position_into_account (it);
26768
26769 /* If we have to actually produce glyphs, do it. */
26770 if (it->glyph_row)
26771 {
26772 if (stretched_p)
26773 {
26774 /* Translate a space with a `space-width' property
26775 into a stretch glyph. */
26776 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
26777 / FONT_HEIGHT (font));
26778 append_stretch_glyph (it, it->object, it->pixel_width,
26779 it->ascent + it->descent, ascent);
26780 }
26781 else
26782 append_glyph (it);
26783
26784 /* If characters with lbearing or rbearing are displayed
26785 in this line, record that fact in a flag of the
26786 glyph row. This is used to optimize X output code. */
26787 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
26788 it->glyph_row->contains_overlapping_glyphs_p = true;
26789 }
26790 if (! stretched_p && it->pixel_width == 0)
26791 /* We assure that all visible glyphs have at least 1-pixel
26792 width. */
26793 it->pixel_width = 1;
26794 }
26795 else if (it->char_to_display == '\n')
26796 {
26797 /* A newline has no width, but we need the height of the
26798 line. But if previous part of the line sets a height,
26799 don't increase that height. */
26800
26801 Lisp_Object height;
26802 Lisp_Object total_height = Qnil;
26803
26804 it->override_ascent = -1;
26805 it->pixel_width = 0;
26806 it->nglyphs = 0;
26807
26808 height = get_it_property (it, Qline_height);
26809 /* Split (line-height total-height) list. */
26810 if (CONSP (height)
26811 && CONSP (XCDR (height))
26812 && NILP (XCDR (XCDR (height))))
26813 {
26814 total_height = XCAR (XCDR (height));
26815 height = XCAR (height);
26816 }
26817 height = calc_line_height_property (it, height, font, boff, true);
26818
26819 if (it->override_ascent >= 0)
26820 {
26821 it->ascent = it->override_ascent;
26822 it->descent = it->override_descent;
26823 boff = it->override_boff;
26824 }
26825 else
26826 {
26827 if (FONT_TOO_HIGH (font))
26828 {
26829 it->ascent = font->pixel_size + boff - 1;
26830 it->descent = -boff + 1;
26831 if (it->descent < 0)
26832 it->descent = 0;
26833 }
26834 else
26835 {
26836 it->ascent = FONT_BASE (font) + boff;
26837 it->descent = FONT_DESCENT (font) - boff;
26838 }
26839 }
26840
26841 if (EQ (height, Qt))
26842 {
26843 if (it->descent > it->max_descent)
26844 {
26845 it->ascent += it->descent - it->max_descent;
26846 it->descent = it->max_descent;
26847 }
26848 if (it->ascent > it->max_ascent)
26849 {
26850 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26851 it->ascent = it->max_ascent;
26852 }
26853 it->phys_ascent = min (it->phys_ascent, it->ascent);
26854 it->phys_descent = min (it->phys_descent, it->descent);
26855 it->constrain_row_ascent_descent_p = true;
26856 extra_line_spacing = 0;
26857 }
26858 else
26859 {
26860 Lisp_Object spacing;
26861
26862 it->phys_ascent = it->ascent;
26863 it->phys_descent = it->descent;
26864
26865 if ((it->max_ascent > 0 || it->max_descent > 0)
26866 && face->box != FACE_NO_BOX
26867 && face->box_line_width > 0)
26868 {
26869 it->ascent += face->box_line_width;
26870 it->descent += face->box_line_width;
26871 }
26872 if (!NILP (height)
26873 && XINT (height) > it->ascent + it->descent)
26874 it->ascent = XINT (height) - it->descent;
26875
26876 if (!NILP (total_height))
26877 spacing = calc_line_height_property (it, total_height, font,
26878 boff, false);
26879 else
26880 {
26881 spacing = get_it_property (it, Qline_spacing);
26882 spacing = calc_line_height_property (it, spacing, font,
26883 boff, false);
26884 }
26885 if (INTEGERP (spacing))
26886 {
26887 extra_line_spacing = XINT (spacing);
26888 if (!NILP (total_height))
26889 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
26890 }
26891 }
26892 }
26893 else /* i.e. (it->char_to_display == '\t') */
26894 {
26895 if (font->space_width > 0)
26896 {
26897 int tab_width = it->tab_width * font->space_width;
26898 int x = it->current_x + it->continuation_lines_width;
26899 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
26900
26901 /* If the distance from the current position to the next tab
26902 stop is less than a space character width, use the
26903 tab stop after that. */
26904 if (next_tab_x - x < font->space_width)
26905 next_tab_x += tab_width;
26906
26907 it->pixel_width = next_tab_x - x;
26908 it->nglyphs = 1;
26909 if (FONT_TOO_HIGH (font))
26910 {
26911 if (get_char_glyph_code (' ', font, &char2b))
26912 {
26913 pcm = get_per_char_metric (font, &char2b);
26914 if (pcm->width == 0
26915 && pcm->rbearing == 0 && pcm->lbearing == 0)
26916 pcm = NULL;
26917 }
26918
26919 if (pcm)
26920 {
26921 it->ascent = pcm->ascent + boff;
26922 it->descent = pcm->descent - boff;
26923 }
26924 else
26925 {
26926 it->ascent = font->pixel_size + boff - 1;
26927 it->descent = -boff + 1;
26928 }
26929 if (it->ascent < 0)
26930 it->ascent = 0;
26931 if (it->descent < 0)
26932 it->descent = 0;
26933 }
26934 else
26935 {
26936 it->ascent = FONT_BASE (font) + boff;
26937 it->descent = FONT_DESCENT (font) - boff;
26938 }
26939 it->phys_ascent = it->ascent;
26940 it->phys_descent = it->descent;
26941
26942 if (it->glyph_row)
26943 {
26944 append_stretch_glyph (it, it->object, it->pixel_width,
26945 it->ascent + it->descent, it->ascent);
26946 }
26947 }
26948 else
26949 {
26950 it->pixel_width = 0;
26951 it->nglyphs = 1;
26952 }
26953 }
26954
26955 if (FONT_TOO_HIGH (font))
26956 {
26957 int font_ascent, font_descent;
26958
26959 /* For very large fonts, where we ignore the declared font
26960 dimensions, and go by per-character metrics instead,
26961 don't let the row ascent and descent values (and the row
26962 height computed from them) be smaller than the "normal"
26963 character metrics. This avoids unpleasant effects
26964 whereby lines on display would change their height
26965 depending on which characters are shown. */
26966 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
26967 it->max_ascent = max (it->max_ascent, font_ascent);
26968 it->max_descent = max (it->max_descent, font_descent);
26969 }
26970 }
26971 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
26972 {
26973 /* A static composition.
26974
26975 Note: A composition is represented as one glyph in the
26976 glyph matrix. There are no padding glyphs.
26977
26978 Important note: pixel_width, ascent, and descent are the
26979 values of what is drawn by draw_glyphs (i.e. the values of
26980 the overall glyphs composed). */
26981 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26982 int boff; /* baseline offset */
26983 struct composition *cmp = composition_table[it->cmp_it.id];
26984 int glyph_len = cmp->glyph_len;
26985 struct font *font = face->font;
26986
26987 it->nglyphs = 1;
26988
26989 /* If we have not yet calculated pixel size data of glyphs of
26990 the composition for the current face font, calculate them
26991 now. Theoretically, we have to check all fonts for the
26992 glyphs, but that requires much time and memory space. So,
26993 here we check only the font of the first glyph. This may
26994 lead to incorrect display, but it's very rare, and C-l
26995 (recenter-top-bottom) can correct the display anyway. */
26996 if (! cmp->font || cmp->font != font)
26997 {
26998 /* Ascent and descent of the font of the first character
26999 of this composition (adjusted by baseline offset).
27000 Ascent and descent of overall glyphs should not be less
27001 than these, respectively. */
27002 int font_ascent, font_descent, font_height;
27003 /* Bounding box of the overall glyphs. */
27004 int leftmost, rightmost, lowest, highest;
27005 int lbearing, rbearing;
27006 int i, width, ascent, descent;
27007 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
27008 XChar2b char2b;
27009 struct font_metrics *pcm;
27010 ptrdiff_t pos;
27011
27012 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
27013 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
27014 break;
27015 bool right_padded = glyph_len < cmp->glyph_len;
27016 for (i = 0; i < glyph_len; i++)
27017 {
27018 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
27019 break;
27020 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
27021 }
27022 bool left_padded = i > 0;
27023
27024 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
27025 : IT_CHARPOS (*it));
27026 /* If no suitable font is found, use the default font. */
27027 bool font_not_found_p = font == NULL;
27028 if (font_not_found_p)
27029 {
27030 face = face->ascii_face;
27031 font = face->font;
27032 }
27033 boff = font->baseline_offset;
27034 if (font->vertical_centering)
27035 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
27036 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
27037 font_ascent += boff;
27038 font_descent -= boff;
27039 font_height = font_ascent + font_descent;
27040
27041 cmp->font = font;
27042
27043 pcm = NULL;
27044 if (! font_not_found_p)
27045 {
27046 get_char_face_and_encoding (it->f, c, it->face_id,
27047 &char2b, false);
27048 pcm = get_per_char_metric (font, &char2b);
27049 }
27050
27051 /* Initialize the bounding box. */
27052 if (pcm)
27053 {
27054 width = cmp->glyph_len > 0 ? pcm->width : 0;
27055 ascent = pcm->ascent;
27056 descent = pcm->descent;
27057 lbearing = pcm->lbearing;
27058 rbearing = pcm->rbearing;
27059 }
27060 else
27061 {
27062 width = cmp->glyph_len > 0 ? font->space_width : 0;
27063 ascent = FONT_BASE (font);
27064 descent = FONT_DESCENT (font);
27065 lbearing = 0;
27066 rbearing = width;
27067 }
27068
27069 rightmost = width;
27070 leftmost = 0;
27071 lowest = - descent + boff;
27072 highest = ascent + boff;
27073
27074 if (! font_not_found_p
27075 && font->default_ascent
27076 && CHAR_TABLE_P (Vuse_default_ascent)
27077 && !NILP (Faref (Vuse_default_ascent,
27078 make_number (it->char_to_display))))
27079 highest = font->default_ascent + boff;
27080
27081 /* Draw the first glyph at the normal position. It may be
27082 shifted to right later if some other glyphs are drawn
27083 at the left. */
27084 cmp->offsets[i * 2] = 0;
27085 cmp->offsets[i * 2 + 1] = boff;
27086 cmp->lbearing = lbearing;
27087 cmp->rbearing = rbearing;
27088
27089 /* Set cmp->offsets for the remaining glyphs. */
27090 for (i++; i < glyph_len; i++)
27091 {
27092 int left, right, btm, top;
27093 int ch = COMPOSITION_GLYPH (cmp, i);
27094 int face_id;
27095 struct face *this_face;
27096
27097 if (ch == '\t')
27098 ch = ' ';
27099 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
27100 this_face = FACE_FROM_ID (it->f, face_id);
27101 font = this_face->font;
27102
27103 if (font == NULL)
27104 pcm = NULL;
27105 else
27106 {
27107 get_char_face_and_encoding (it->f, ch, face_id,
27108 &char2b, false);
27109 pcm = get_per_char_metric (font, &char2b);
27110 }
27111 if (! pcm)
27112 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
27113 else
27114 {
27115 width = pcm->width;
27116 ascent = pcm->ascent;
27117 descent = pcm->descent;
27118 lbearing = pcm->lbearing;
27119 rbearing = pcm->rbearing;
27120 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
27121 {
27122 /* Relative composition with or without
27123 alternate chars. */
27124 left = (leftmost + rightmost - width) / 2;
27125 btm = - descent + boff;
27126 if (font->relative_compose
27127 && (! CHAR_TABLE_P (Vignore_relative_composition)
27128 || NILP (Faref (Vignore_relative_composition,
27129 make_number (ch)))))
27130 {
27131
27132 if (- descent >= font->relative_compose)
27133 /* One extra pixel between two glyphs. */
27134 btm = highest + 1;
27135 else if (ascent <= 0)
27136 /* One extra pixel between two glyphs. */
27137 btm = lowest - 1 - ascent - descent;
27138 }
27139 }
27140 else
27141 {
27142 /* A composition rule is specified by an integer
27143 value that encodes global and new reference
27144 points (GREF and NREF). GREF and NREF are
27145 specified by numbers as below:
27146
27147 0---1---2 -- ascent
27148 | |
27149 | |
27150 | |
27151 9--10--11 -- center
27152 | |
27153 ---3---4---5--- baseline
27154 | |
27155 6---7---8 -- descent
27156 */
27157 int rule = COMPOSITION_RULE (cmp, i);
27158 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
27159
27160 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
27161 grefx = gref % 3, nrefx = nref % 3;
27162 grefy = gref / 3, nrefy = nref / 3;
27163 if (xoff)
27164 xoff = font_height * (xoff - 128) / 256;
27165 if (yoff)
27166 yoff = font_height * (yoff - 128) / 256;
27167
27168 left = (leftmost
27169 + grefx * (rightmost - leftmost) / 2
27170 - nrefx * width / 2
27171 + xoff);
27172
27173 btm = ((grefy == 0 ? highest
27174 : grefy == 1 ? 0
27175 : grefy == 2 ? lowest
27176 : (highest + lowest) / 2)
27177 - (nrefy == 0 ? ascent + descent
27178 : nrefy == 1 ? descent - boff
27179 : nrefy == 2 ? 0
27180 : (ascent + descent) / 2)
27181 + yoff);
27182 }
27183
27184 cmp->offsets[i * 2] = left;
27185 cmp->offsets[i * 2 + 1] = btm + descent;
27186
27187 /* Update the bounding box of the overall glyphs. */
27188 if (width > 0)
27189 {
27190 right = left + width;
27191 if (left < leftmost)
27192 leftmost = left;
27193 if (right > rightmost)
27194 rightmost = right;
27195 }
27196 top = btm + descent + ascent;
27197 if (top > highest)
27198 highest = top;
27199 if (btm < lowest)
27200 lowest = btm;
27201
27202 if (cmp->lbearing > left + lbearing)
27203 cmp->lbearing = left + lbearing;
27204 if (cmp->rbearing < left + rbearing)
27205 cmp->rbearing = left + rbearing;
27206 }
27207 }
27208
27209 /* If there are glyphs whose x-offsets are negative,
27210 shift all glyphs to the right and make all x-offsets
27211 non-negative. */
27212 if (leftmost < 0)
27213 {
27214 for (i = 0; i < cmp->glyph_len; i++)
27215 cmp->offsets[i * 2] -= leftmost;
27216 rightmost -= leftmost;
27217 cmp->lbearing -= leftmost;
27218 cmp->rbearing -= leftmost;
27219 }
27220
27221 if (left_padded && cmp->lbearing < 0)
27222 {
27223 for (i = 0; i < cmp->glyph_len; i++)
27224 cmp->offsets[i * 2] -= cmp->lbearing;
27225 rightmost -= cmp->lbearing;
27226 cmp->rbearing -= cmp->lbearing;
27227 cmp->lbearing = 0;
27228 }
27229 if (right_padded && rightmost < cmp->rbearing)
27230 {
27231 rightmost = cmp->rbearing;
27232 }
27233
27234 cmp->pixel_width = rightmost;
27235 cmp->ascent = highest;
27236 cmp->descent = - lowest;
27237 if (cmp->ascent < font_ascent)
27238 cmp->ascent = font_ascent;
27239 if (cmp->descent < font_descent)
27240 cmp->descent = font_descent;
27241 }
27242
27243 if (it->glyph_row
27244 && (cmp->lbearing < 0
27245 || cmp->rbearing > cmp->pixel_width))
27246 it->glyph_row->contains_overlapping_glyphs_p = true;
27247
27248 it->pixel_width = cmp->pixel_width;
27249 it->ascent = it->phys_ascent = cmp->ascent;
27250 it->descent = it->phys_descent = cmp->descent;
27251 if (face->box != FACE_NO_BOX)
27252 {
27253 int thick = face->box_line_width;
27254
27255 if (thick > 0)
27256 {
27257 it->ascent += thick;
27258 it->descent += thick;
27259 }
27260 else
27261 thick = - thick;
27262
27263 if (it->start_of_box_run_p)
27264 it->pixel_width += thick;
27265 if (it->end_of_box_run_p)
27266 it->pixel_width += thick;
27267 }
27268
27269 /* If face has an overline, add the height of the overline
27270 (1 pixel) and a 1 pixel margin to the character height. */
27271 if (face->overline_p)
27272 it->ascent += overline_margin;
27273
27274 take_vertical_position_into_account (it);
27275 if (it->ascent < 0)
27276 it->ascent = 0;
27277 if (it->descent < 0)
27278 it->descent = 0;
27279
27280 if (it->glyph_row && cmp->glyph_len > 0)
27281 append_composite_glyph (it);
27282 }
27283 else if (it->what == IT_COMPOSITION)
27284 {
27285 /* A dynamic (automatic) composition. */
27286 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27287 Lisp_Object gstring;
27288 struct font_metrics metrics;
27289
27290 it->nglyphs = 1;
27291
27292 gstring = composition_gstring_from_id (it->cmp_it.id);
27293 it->pixel_width
27294 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
27295 &metrics);
27296 if (it->glyph_row
27297 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
27298 it->glyph_row->contains_overlapping_glyphs_p = true;
27299 it->ascent = it->phys_ascent = metrics.ascent;
27300 it->descent = it->phys_descent = metrics.descent;
27301 if (face->box != FACE_NO_BOX)
27302 {
27303 int thick = face->box_line_width;
27304
27305 if (thick > 0)
27306 {
27307 it->ascent += thick;
27308 it->descent += thick;
27309 }
27310 else
27311 thick = - thick;
27312
27313 if (it->start_of_box_run_p)
27314 it->pixel_width += thick;
27315 if (it->end_of_box_run_p)
27316 it->pixel_width += thick;
27317 }
27318 /* If face has an overline, add the height of the overline
27319 (1 pixel) and a 1 pixel margin to the character height. */
27320 if (face->overline_p)
27321 it->ascent += overline_margin;
27322 take_vertical_position_into_account (it);
27323 if (it->ascent < 0)
27324 it->ascent = 0;
27325 if (it->descent < 0)
27326 it->descent = 0;
27327
27328 if (it->glyph_row)
27329 append_composite_glyph (it);
27330 }
27331 else if (it->what == IT_GLYPHLESS)
27332 produce_glyphless_glyph (it, false, Qnil);
27333 else if (it->what == IT_IMAGE)
27334 produce_image_glyph (it);
27335 else if (it->what == IT_STRETCH)
27336 produce_stretch_glyph (it);
27337
27338 done:
27339 /* Accumulate dimensions. Note: can't assume that it->descent > 0
27340 because this isn't true for images with `:ascent 100'. */
27341 eassert (it->ascent >= 0 && it->descent >= 0);
27342 if (it->area == TEXT_AREA)
27343 it->current_x += it->pixel_width;
27344
27345 if (extra_line_spacing > 0)
27346 {
27347 it->descent += extra_line_spacing;
27348 if (extra_line_spacing > it->max_extra_line_spacing)
27349 it->max_extra_line_spacing = extra_line_spacing;
27350 }
27351
27352 it->max_ascent = max (it->max_ascent, it->ascent);
27353 it->max_descent = max (it->max_descent, it->descent);
27354 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
27355 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
27356 }
27357
27358 /* EXPORT for RIF:
27359 Output LEN glyphs starting at START at the nominal cursor position.
27360 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
27361 being updated, and UPDATED_AREA is the area of that row being updated. */
27362
27363 void
27364 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
27365 struct glyph *start, enum glyph_row_area updated_area, int len)
27366 {
27367 int x, hpos, chpos = w->phys_cursor.hpos;
27368
27369 eassert (updated_row);
27370 /* When the window is hscrolled, cursor hpos can legitimately be out
27371 of bounds, but we draw the cursor at the corresponding window
27372 margin in that case. */
27373 if (!updated_row->reversed_p && chpos < 0)
27374 chpos = 0;
27375 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
27376 chpos = updated_row->used[TEXT_AREA] - 1;
27377
27378 block_input ();
27379
27380 /* Write glyphs. */
27381
27382 hpos = start - updated_row->glyphs[updated_area];
27383 x = draw_glyphs (w, w->output_cursor.x,
27384 updated_row, updated_area,
27385 hpos, hpos + len,
27386 DRAW_NORMAL_TEXT, 0);
27387
27388 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
27389 if (updated_area == TEXT_AREA
27390 && w->phys_cursor_on_p
27391 && w->phys_cursor.vpos == w->output_cursor.vpos
27392 && chpos >= hpos
27393 && chpos < hpos + len)
27394 w->phys_cursor_on_p = false;
27395
27396 unblock_input ();
27397
27398 /* Advance the output cursor. */
27399 w->output_cursor.hpos += len;
27400 w->output_cursor.x = x;
27401 }
27402
27403
27404 /* EXPORT for RIF:
27405 Insert LEN glyphs from START at the nominal cursor position. */
27406
27407 void
27408 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
27409 struct glyph *start, enum glyph_row_area updated_area, int len)
27410 {
27411 struct frame *f;
27412 int line_height, shift_by_width, shifted_region_width;
27413 struct glyph_row *row;
27414 struct glyph *glyph;
27415 int frame_x, frame_y;
27416 ptrdiff_t hpos;
27417
27418 eassert (updated_row);
27419 block_input ();
27420 f = XFRAME (WINDOW_FRAME (w));
27421
27422 /* Get the height of the line we are in. */
27423 row = updated_row;
27424 line_height = row->height;
27425
27426 /* Get the width of the glyphs to insert. */
27427 shift_by_width = 0;
27428 for (glyph = start; glyph < start + len; ++glyph)
27429 shift_by_width += glyph->pixel_width;
27430
27431 /* Get the width of the region to shift right. */
27432 shifted_region_width = (window_box_width (w, updated_area)
27433 - w->output_cursor.x
27434 - shift_by_width);
27435
27436 /* Shift right. */
27437 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
27438 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
27439
27440 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
27441 line_height, shift_by_width);
27442
27443 /* Write the glyphs. */
27444 hpos = start - row->glyphs[updated_area];
27445 draw_glyphs (w, w->output_cursor.x, row, updated_area,
27446 hpos, hpos + len,
27447 DRAW_NORMAL_TEXT, 0);
27448
27449 /* Advance the output cursor. */
27450 w->output_cursor.hpos += len;
27451 w->output_cursor.x += shift_by_width;
27452 unblock_input ();
27453 }
27454
27455
27456 /* EXPORT for RIF:
27457 Erase the current text line from the nominal cursor position
27458 (inclusive) to pixel column TO_X (exclusive). The idea is that
27459 everything from TO_X onward is already erased.
27460
27461 TO_X is a pixel position relative to UPDATED_AREA of currently
27462 updated window W. TO_X == -1 means clear to the end of this area. */
27463
27464 void
27465 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
27466 enum glyph_row_area updated_area, int to_x)
27467 {
27468 struct frame *f;
27469 int max_x, min_y, max_y;
27470 int from_x, from_y, to_y;
27471
27472 eassert (updated_row);
27473 f = XFRAME (w->frame);
27474
27475 if (updated_row->full_width_p)
27476 max_x = (WINDOW_PIXEL_WIDTH (w)
27477 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
27478 else
27479 max_x = window_box_width (w, updated_area);
27480 max_y = window_text_bottom_y (w);
27481
27482 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
27483 of window. For TO_X > 0, truncate to end of drawing area. */
27484 if (to_x == 0)
27485 return;
27486 else if (to_x < 0)
27487 to_x = max_x;
27488 else
27489 to_x = min (to_x, max_x);
27490
27491 to_y = min (max_y, w->output_cursor.y + updated_row->height);
27492
27493 /* Notice if the cursor will be cleared by this operation. */
27494 if (!updated_row->full_width_p)
27495 notice_overwritten_cursor (w, updated_area,
27496 w->output_cursor.x, -1,
27497 updated_row->y,
27498 MATRIX_ROW_BOTTOM_Y (updated_row));
27499
27500 from_x = w->output_cursor.x;
27501
27502 /* Translate to frame coordinates. */
27503 if (updated_row->full_width_p)
27504 {
27505 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
27506 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
27507 }
27508 else
27509 {
27510 int area_left = window_box_left (w, updated_area);
27511 from_x += area_left;
27512 to_x += area_left;
27513 }
27514
27515 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
27516 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
27517 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
27518
27519 /* Prevent inadvertently clearing to end of the X window. */
27520 if (to_x > from_x && to_y > from_y)
27521 {
27522 block_input ();
27523 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
27524 to_x - from_x, to_y - from_y);
27525 unblock_input ();
27526 }
27527 }
27528
27529 #endif /* HAVE_WINDOW_SYSTEM */
27530
27531
27532 \f
27533 /***********************************************************************
27534 Cursor types
27535 ***********************************************************************/
27536
27537 /* Value is the internal representation of the specified cursor type
27538 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
27539 of the bar cursor. */
27540
27541 static enum text_cursor_kinds
27542 get_specified_cursor_type (Lisp_Object arg, int *width)
27543 {
27544 enum text_cursor_kinds type;
27545
27546 if (NILP (arg))
27547 return NO_CURSOR;
27548
27549 if (EQ (arg, Qbox))
27550 return FILLED_BOX_CURSOR;
27551
27552 if (EQ (arg, Qhollow))
27553 return HOLLOW_BOX_CURSOR;
27554
27555 if (EQ (arg, Qbar))
27556 {
27557 *width = 2;
27558 return BAR_CURSOR;
27559 }
27560
27561 if (CONSP (arg)
27562 && EQ (XCAR (arg), Qbar)
27563 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27564 {
27565 *width = XINT (XCDR (arg));
27566 return BAR_CURSOR;
27567 }
27568
27569 if (EQ (arg, Qhbar))
27570 {
27571 *width = 2;
27572 return HBAR_CURSOR;
27573 }
27574
27575 if (CONSP (arg)
27576 && EQ (XCAR (arg), Qhbar)
27577 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27578 {
27579 *width = XINT (XCDR (arg));
27580 return HBAR_CURSOR;
27581 }
27582
27583 /* Treat anything unknown as "hollow box cursor".
27584 It was bad to signal an error; people have trouble fixing
27585 .Xdefaults with Emacs, when it has something bad in it. */
27586 type = HOLLOW_BOX_CURSOR;
27587
27588 return type;
27589 }
27590
27591 /* Set the default cursor types for specified frame. */
27592 void
27593 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
27594 {
27595 int width = 1;
27596 Lisp_Object tem;
27597
27598 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
27599 FRAME_CURSOR_WIDTH (f) = width;
27600
27601 /* By default, set up the blink-off state depending on the on-state. */
27602
27603 tem = Fassoc (arg, Vblink_cursor_alist);
27604 if (!NILP (tem))
27605 {
27606 FRAME_BLINK_OFF_CURSOR (f)
27607 = get_specified_cursor_type (XCDR (tem), &width);
27608 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
27609 }
27610 else
27611 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
27612
27613 /* Make sure the cursor gets redrawn. */
27614 f->cursor_type_changed = true;
27615 }
27616
27617
27618 #ifdef HAVE_WINDOW_SYSTEM
27619
27620 /* Return the cursor we want to be displayed in window W. Return
27621 width of bar/hbar cursor through WIDTH arg. Return with
27622 ACTIVE_CURSOR arg set to true if cursor in window W is `active'
27623 (i.e. if the `system caret' should track this cursor).
27624
27625 In a mini-buffer window, we want the cursor only to appear if we
27626 are reading input from this window. For the selected window, we
27627 want the cursor type given by the frame parameter or buffer local
27628 setting of cursor-type. If explicitly marked off, draw no cursor.
27629 In all other cases, we want a hollow box cursor. */
27630
27631 static enum text_cursor_kinds
27632 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
27633 bool *active_cursor)
27634 {
27635 struct frame *f = XFRAME (w->frame);
27636 struct buffer *b = XBUFFER (w->contents);
27637 int cursor_type = DEFAULT_CURSOR;
27638 Lisp_Object alt_cursor;
27639 bool non_selected = false;
27640
27641 *active_cursor = true;
27642
27643 /* Echo area */
27644 if (cursor_in_echo_area
27645 && FRAME_HAS_MINIBUF_P (f)
27646 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
27647 {
27648 if (w == XWINDOW (echo_area_window))
27649 {
27650 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
27651 {
27652 *width = FRAME_CURSOR_WIDTH (f);
27653 return FRAME_DESIRED_CURSOR (f);
27654 }
27655 else
27656 return get_specified_cursor_type (BVAR (b, cursor_type), width);
27657 }
27658
27659 *active_cursor = false;
27660 non_selected = true;
27661 }
27662
27663 /* Detect a nonselected window or nonselected frame. */
27664 else if (w != XWINDOW (f->selected_window)
27665 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
27666 {
27667 *active_cursor = false;
27668
27669 if (MINI_WINDOW_P (w) && minibuf_level == 0)
27670 return NO_CURSOR;
27671
27672 non_selected = true;
27673 }
27674
27675 /* Never display a cursor in a window in which cursor-type is nil. */
27676 if (NILP (BVAR (b, cursor_type)))
27677 return NO_CURSOR;
27678
27679 /* Get the normal cursor type for this window. */
27680 if (EQ (BVAR (b, cursor_type), Qt))
27681 {
27682 cursor_type = FRAME_DESIRED_CURSOR (f);
27683 *width = FRAME_CURSOR_WIDTH (f);
27684 }
27685 else
27686 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
27687
27688 /* Use cursor-in-non-selected-windows instead
27689 for non-selected window or frame. */
27690 if (non_selected)
27691 {
27692 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
27693 if (!EQ (Qt, alt_cursor))
27694 return get_specified_cursor_type (alt_cursor, width);
27695 /* t means modify the normal cursor type. */
27696 if (cursor_type == FILLED_BOX_CURSOR)
27697 cursor_type = HOLLOW_BOX_CURSOR;
27698 else if (cursor_type == BAR_CURSOR && *width > 1)
27699 --*width;
27700 return cursor_type;
27701 }
27702
27703 /* Use normal cursor if not blinked off. */
27704 if (!w->cursor_off_p)
27705 {
27706 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27707 {
27708 if (cursor_type == FILLED_BOX_CURSOR)
27709 {
27710 /* Using a block cursor on large images can be very annoying.
27711 So use a hollow cursor for "large" images.
27712 If image is not transparent (no mask), also use hollow cursor. */
27713 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27714 if (img != NULL && IMAGEP (img->spec))
27715 {
27716 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
27717 where N = size of default frame font size.
27718 This should cover most of the "tiny" icons people may use. */
27719 if (!img->mask
27720 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
27721 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
27722 cursor_type = HOLLOW_BOX_CURSOR;
27723 }
27724 }
27725 else if (cursor_type != NO_CURSOR)
27726 {
27727 /* Display current only supports BOX and HOLLOW cursors for images.
27728 So for now, unconditionally use a HOLLOW cursor when cursor is
27729 not a solid box cursor. */
27730 cursor_type = HOLLOW_BOX_CURSOR;
27731 }
27732 }
27733 return cursor_type;
27734 }
27735
27736 /* Cursor is blinked off, so determine how to "toggle" it. */
27737
27738 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
27739 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
27740 return get_specified_cursor_type (XCDR (alt_cursor), width);
27741
27742 /* Then see if frame has specified a specific blink off cursor type. */
27743 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
27744 {
27745 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
27746 return FRAME_BLINK_OFF_CURSOR (f);
27747 }
27748
27749 #if false
27750 /* Some people liked having a permanently visible blinking cursor,
27751 while others had very strong opinions against it. So it was
27752 decided to remove it. KFS 2003-09-03 */
27753
27754 /* Finally perform built-in cursor blinking:
27755 filled box <-> hollow box
27756 wide [h]bar <-> narrow [h]bar
27757 narrow [h]bar <-> no cursor
27758 other type <-> no cursor */
27759
27760 if (cursor_type == FILLED_BOX_CURSOR)
27761 return HOLLOW_BOX_CURSOR;
27762
27763 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
27764 {
27765 *width = 1;
27766 return cursor_type;
27767 }
27768 #endif
27769
27770 return NO_CURSOR;
27771 }
27772
27773
27774 /* Notice when the text cursor of window W has been completely
27775 overwritten by a drawing operation that outputs glyphs in AREA
27776 starting at X0 and ending at X1 in the line starting at Y0 and
27777 ending at Y1. X coordinates are area-relative. X1 < 0 means all
27778 the rest of the line after X0 has been written. Y coordinates
27779 are window-relative. */
27780
27781 static void
27782 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
27783 int x0, int x1, int y0, int y1)
27784 {
27785 int cx0, cx1, cy0, cy1;
27786 struct glyph_row *row;
27787
27788 if (!w->phys_cursor_on_p)
27789 return;
27790 if (area != TEXT_AREA)
27791 return;
27792
27793 if (w->phys_cursor.vpos < 0
27794 || w->phys_cursor.vpos >= w->current_matrix->nrows
27795 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
27796 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
27797 return;
27798
27799 if (row->cursor_in_fringe_p)
27800 {
27801 row->cursor_in_fringe_p = false;
27802 draw_fringe_bitmap (w, row, row->reversed_p);
27803 w->phys_cursor_on_p = false;
27804 return;
27805 }
27806
27807 cx0 = w->phys_cursor.x;
27808 cx1 = cx0 + w->phys_cursor_width;
27809 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
27810 return;
27811
27812 /* The cursor image will be completely removed from the
27813 screen if the output area intersects the cursor area in
27814 y-direction. When we draw in [y0 y1[, and some part of
27815 the cursor is at y < y0, that part must have been drawn
27816 before. When scrolling, the cursor is erased before
27817 actually scrolling, so we don't come here. When not
27818 scrolling, the rows above the old cursor row must have
27819 changed, and in this case these rows must have written
27820 over the cursor image.
27821
27822 Likewise if part of the cursor is below y1, with the
27823 exception of the cursor being in the first blank row at
27824 the buffer and window end because update_text_area
27825 doesn't draw that row. (Except when it does, but
27826 that's handled in update_text_area.) */
27827
27828 cy0 = w->phys_cursor.y;
27829 cy1 = cy0 + w->phys_cursor_height;
27830 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
27831 return;
27832
27833 w->phys_cursor_on_p = false;
27834 }
27835
27836 #endif /* HAVE_WINDOW_SYSTEM */
27837
27838 \f
27839 /************************************************************************
27840 Mouse Face
27841 ************************************************************************/
27842
27843 #ifdef HAVE_WINDOW_SYSTEM
27844
27845 /* EXPORT for RIF:
27846 Fix the display of area AREA of overlapping row ROW in window W
27847 with respect to the overlapping part OVERLAPS. */
27848
27849 void
27850 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
27851 enum glyph_row_area area, int overlaps)
27852 {
27853 int i, x;
27854
27855 block_input ();
27856
27857 x = 0;
27858 for (i = 0; i < row->used[area];)
27859 {
27860 if (row->glyphs[area][i].overlaps_vertically_p)
27861 {
27862 int start = i, start_x = x;
27863
27864 do
27865 {
27866 x += row->glyphs[area][i].pixel_width;
27867 ++i;
27868 }
27869 while (i < row->used[area]
27870 && row->glyphs[area][i].overlaps_vertically_p);
27871
27872 draw_glyphs (w, start_x, row, area,
27873 start, i,
27874 DRAW_NORMAL_TEXT, overlaps);
27875 }
27876 else
27877 {
27878 x += row->glyphs[area][i].pixel_width;
27879 ++i;
27880 }
27881 }
27882
27883 unblock_input ();
27884 }
27885
27886
27887 /* EXPORT:
27888 Draw the cursor glyph of window W in glyph row ROW. See the
27889 comment of draw_glyphs for the meaning of HL. */
27890
27891 void
27892 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
27893 enum draw_glyphs_face hl)
27894 {
27895 /* If cursor hpos is out of bounds, don't draw garbage. This can
27896 happen in mini-buffer windows when switching between echo area
27897 glyphs and mini-buffer. */
27898 if ((row->reversed_p
27899 ? (w->phys_cursor.hpos >= 0)
27900 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
27901 {
27902 bool on_p = w->phys_cursor_on_p;
27903 int x1;
27904 int hpos = w->phys_cursor.hpos;
27905
27906 /* When the window is hscrolled, cursor hpos can legitimately be
27907 out of bounds, but we draw the cursor at the corresponding
27908 window margin in that case. */
27909 if (!row->reversed_p && hpos < 0)
27910 hpos = 0;
27911 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27912 hpos = row->used[TEXT_AREA] - 1;
27913
27914 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
27915 hl, 0);
27916 w->phys_cursor_on_p = on_p;
27917
27918 if (hl == DRAW_CURSOR)
27919 w->phys_cursor_width = x1 - w->phys_cursor.x;
27920 /* When we erase the cursor, and ROW is overlapped by other
27921 rows, make sure that these overlapping parts of other rows
27922 are redrawn. */
27923 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
27924 {
27925 w->phys_cursor_width = x1 - w->phys_cursor.x;
27926
27927 if (row > w->current_matrix->rows
27928 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
27929 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
27930 OVERLAPS_ERASED_CURSOR);
27931
27932 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
27933 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
27934 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
27935 OVERLAPS_ERASED_CURSOR);
27936 }
27937 }
27938 }
27939
27940
27941 /* Erase the image of a cursor of window W from the screen. */
27942
27943 void
27944 erase_phys_cursor (struct window *w)
27945 {
27946 struct frame *f = XFRAME (w->frame);
27947 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27948 int hpos = w->phys_cursor.hpos;
27949 int vpos = w->phys_cursor.vpos;
27950 bool mouse_face_here_p = false;
27951 struct glyph_matrix *active_glyphs = w->current_matrix;
27952 struct glyph_row *cursor_row;
27953 struct glyph *cursor_glyph;
27954 enum draw_glyphs_face hl;
27955
27956 /* No cursor displayed or row invalidated => nothing to do on the
27957 screen. */
27958 if (w->phys_cursor_type == NO_CURSOR)
27959 goto mark_cursor_off;
27960
27961 /* VPOS >= active_glyphs->nrows means that window has been resized.
27962 Don't bother to erase the cursor. */
27963 if (vpos >= active_glyphs->nrows)
27964 goto mark_cursor_off;
27965
27966 /* If row containing cursor is marked invalid, there is nothing we
27967 can do. */
27968 cursor_row = MATRIX_ROW (active_glyphs, vpos);
27969 if (!cursor_row->enabled_p)
27970 goto mark_cursor_off;
27971
27972 /* If line spacing is > 0, old cursor may only be partially visible in
27973 window after split-window. So adjust visible height. */
27974 cursor_row->visible_height = min (cursor_row->visible_height,
27975 window_text_bottom_y (w) - cursor_row->y);
27976
27977 /* If row is completely invisible, don't attempt to delete a cursor which
27978 isn't there. This can happen if cursor is at top of a window, and
27979 we switch to a buffer with a header line in that window. */
27980 if (cursor_row->visible_height <= 0)
27981 goto mark_cursor_off;
27982
27983 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
27984 if (cursor_row->cursor_in_fringe_p)
27985 {
27986 cursor_row->cursor_in_fringe_p = false;
27987 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
27988 goto mark_cursor_off;
27989 }
27990
27991 /* This can happen when the new row is shorter than the old one.
27992 In this case, either draw_glyphs or clear_end_of_line
27993 should have cleared the cursor. Note that we wouldn't be
27994 able to erase the cursor in this case because we don't have a
27995 cursor glyph at hand. */
27996 if ((cursor_row->reversed_p
27997 ? (w->phys_cursor.hpos < 0)
27998 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
27999 goto mark_cursor_off;
28000
28001 /* When the window is hscrolled, cursor hpos can legitimately be out
28002 of bounds, but we draw the cursor at the corresponding window
28003 margin in that case. */
28004 if (!cursor_row->reversed_p && hpos < 0)
28005 hpos = 0;
28006 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
28007 hpos = cursor_row->used[TEXT_AREA] - 1;
28008
28009 /* If the cursor is in the mouse face area, redisplay that when
28010 we clear the cursor. */
28011 if (! NILP (hlinfo->mouse_face_window)
28012 && coords_in_mouse_face_p (w, hpos, vpos)
28013 /* Don't redraw the cursor's spot in mouse face if it is at the
28014 end of a line (on a newline). The cursor appears there, but
28015 mouse highlighting does not. */
28016 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
28017 mouse_face_here_p = true;
28018
28019 /* Maybe clear the display under the cursor. */
28020 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
28021 {
28022 int x, y;
28023 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
28024 int width;
28025
28026 cursor_glyph = get_phys_cursor_glyph (w);
28027 if (cursor_glyph == NULL)
28028 goto mark_cursor_off;
28029
28030 width = cursor_glyph->pixel_width;
28031 x = w->phys_cursor.x;
28032 if (x < 0)
28033 {
28034 width += x;
28035 x = 0;
28036 }
28037 width = min (width, window_box_width (w, TEXT_AREA) - x);
28038 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
28039 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
28040
28041 if (width > 0)
28042 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
28043 }
28044
28045 /* Erase the cursor by redrawing the character underneath it. */
28046 if (mouse_face_here_p)
28047 hl = DRAW_MOUSE_FACE;
28048 else
28049 hl = DRAW_NORMAL_TEXT;
28050 draw_phys_cursor_glyph (w, cursor_row, hl);
28051
28052 mark_cursor_off:
28053 w->phys_cursor_on_p = false;
28054 w->phys_cursor_type = NO_CURSOR;
28055 }
28056
28057
28058 /* Display or clear cursor of window W. If !ON, clear the cursor.
28059 If ON, display the cursor; where to put the cursor is specified by
28060 HPOS, VPOS, X and Y. */
28061
28062 void
28063 display_and_set_cursor (struct window *w, bool on,
28064 int hpos, int vpos, int x, int y)
28065 {
28066 struct frame *f = XFRAME (w->frame);
28067 int new_cursor_type;
28068 int new_cursor_width;
28069 bool active_cursor;
28070 struct glyph_row *glyph_row;
28071 struct glyph *glyph;
28072
28073 /* This is pointless on invisible frames, and dangerous on garbaged
28074 windows and frames; in the latter case, the frame or window may
28075 be in the midst of changing its size, and x and y may be off the
28076 window. */
28077 if (! FRAME_VISIBLE_P (f)
28078 || FRAME_GARBAGED_P (f)
28079 || vpos >= w->current_matrix->nrows
28080 || hpos >= w->current_matrix->matrix_w)
28081 return;
28082
28083 /* If cursor is off and we want it off, return quickly. */
28084 if (!on && !w->phys_cursor_on_p)
28085 return;
28086
28087 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
28088 /* If cursor row is not enabled, we don't really know where to
28089 display the cursor. */
28090 if (!glyph_row->enabled_p)
28091 {
28092 w->phys_cursor_on_p = false;
28093 return;
28094 }
28095
28096 glyph = NULL;
28097 if (!glyph_row->exact_window_width_line_p
28098 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
28099 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
28100
28101 eassert (input_blocked_p ());
28102
28103 /* Set new_cursor_type to the cursor we want to be displayed. */
28104 new_cursor_type = get_window_cursor_type (w, glyph,
28105 &new_cursor_width, &active_cursor);
28106
28107 /* If cursor is currently being shown and we don't want it to be or
28108 it is in the wrong place, or the cursor type is not what we want,
28109 erase it. */
28110 if (w->phys_cursor_on_p
28111 && (!on
28112 || w->phys_cursor.x != x
28113 || w->phys_cursor.y != y
28114 /* HPOS can be negative in R2L rows whose
28115 exact_window_width_line_p flag is set (i.e. their newline
28116 would "overflow into the fringe"). */
28117 || hpos < 0
28118 || new_cursor_type != w->phys_cursor_type
28119 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
28120 && new_cursor_width != w->phys_cursor_width)))
28121 erase_phys_cursor (w);
28122
28123 /* Don't check phys_cursor_on_p here because that flag is only set
28124 to false in some cases where we know that the cursor has been
28125 completely erased, to avoid the extra work of erasing the cursor
28126 twice. In other words, phys_cursor_on_p can be true and the cursor
28127 still not be visible, or it has only been partly erased. */
28128 if (on)
28129 {
28130 w->phys_cursor_ascent = glyph_row->ascent;
28131 w->phys_cursor_height = glyph_row->height;
28132
28133 /* Set phys_cursor_.* before x_draw_.* is called because some
28134 of them may need the information. */
28135 w->phys_cursor.x = x;
28136 w->phys_cursor.y = glyph_row->y;
28137 w->phys_cursor.hpos = hpos;
28138 w->phys_cursor.vpos = vpos;
28139 }
28140
28141 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
28142 new_cursor_type, new_cursor_width,
28143 on, active_cursor);
28144 }
28145
28146
28147 /* Switch the display of W's cursor on or off, according to the value
28148 of ON. */
28149
28150 static void
28151 update_window_cursor (struct window *w, bool on)
28152 {
28153 /* Don't update cursor in windows whose frame is in the process
28154 of being deleted. */
28155 if (w->current_matrix)
28156 {
28157 int hpos = w->phys_cursor.hpos;
28158 int vpos = w->phys_cursor.vpos;
28159 struct glyph_row *row;
28160
28161 if (vpos >= w->current_matrix->nrows
28162 || hpos >= w->current_matrix->matrix_w)
28163 return;
28164
28165 row = MATRIX_ROW (w->current_matrix, vpos);
28166
28167 /* When the window is hscrolled, cursor hpos can legitimately be
28168 out of bounds, but we draw the cursor at the corresponding
28169 window margin in that case. */
28170 if (!row->reversed_p && hpos < 0)
28171 hpos = 0;
28172 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28173 hpos = row->used[TEXT_AREA] - 1;
28174
28175 block_input ();
28176 display_and_set_cursor (w, on, hpos, vpos,
28177 w->phys_cursor.x, w->phys_cursor.y);
28178 unblock_input ();
28179 }
28180 }
28181
28182
28183 /* Call update_window_cursor with parameter ON_P on all leaf windows
28184 in the window tree rooted at W. */
28185
28186 static void
28187 update_cursor_in_window_tree (struct window *w, bool on_p)
28188 {
28189 while (w)
28190 {
28191 if (WINDOWP (w->contents))
28192 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
28193 else
28194 update_window_cursor (w, on_p);
28195
28196 w = NILP (w->next) ? 0 : XWINDOW (w->next);
28197 }
28198 }
28199
28200
28201 /* EXPORT:
28202 Display the cursor on window W, or clear it, according to ON_P.
28203 Don't change the cursor's position. */
28204
28205 void
28206 x_update_cursor (struct frame *f, bool on_p)
28207 {
28208 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
28209 }
28210
28211
28212 /* EXPORT:
28213 Clear the cursor of window W to background color, and mark the
28214 cursor as not shown. This is used when the text where the cursor
28215 is about to be rewritten. */
28216
28217 void
28218 x_clear_cursor (struct window *w)
28219 {
28220 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
28221 update_window_cursor (w, false);
28222 }
28223
28224 #endif /* HAVE_WINDOW_SYSTEM */
28225
28226 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
28227 and MSDOS. */
28228 static void
28229 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
28230 int start_hpos, int end_hpos,
28231 enum draw_glyphs_face draw)
28232 {
28233 #ifdef HAVE_WINDOW_SYSTEM
28234 if (FRAME_WINDOW_P (XFRAME (w->frame)))
28235 {
28236 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
28237 return;
28238 }
28239 #endif
28240 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
28241 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
28242 #endif
28243 }
28244
28245 /* Display the active region described by mouse_face_* according to DRAW. */
28246
28247 static void
28248 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
28249 {
28250 struct window *w = XWINDOW (hlinfo->mouse_face_window);
28251 struct frame *f = XFRAME (WINDOW_FRAME (w));
28252
28253 if (/* If window is in the process of being destroyed, don't bother
28254 to do anything. */
28255 w->current_matrix != NULL
28256 /* Don't update mouse highlight if hidden. */
28257 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
28258 /* Recognize when we are called to operate on rows that don't exist
28259 anymore. This can happen when a window is split. */
28260 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
28261 {
28262 bool phys_cursor_on_p = w->phys_cursor_on_p;
28263 struct glyph_row *row, *first, *last;
28264
28265 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
28266 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
28267
28268 for (row = first; row <= last && row->enabled_p; ++row)
28269 {
28270 int start_hpos, end_hpos, start_x;
28271
28272 /* For all but the first row, the highlight starts at column 0. */
28273 if (row == first)
28274 {
28275 /* R2L rows have BEG and END in reversed order, but the
28276 screen drawing geometry is always left to right. So
28277 we need to mirror the beginning and end of the
28278 highlighted area in R2L rows. */
28279 if (!row->reversed_p)
28280 {
28281 start_hpos = hlinfo->mouse_face_beg_col;
28282 start_x = hlinfo->mouse_face_beg_x;
28283 }
28284 else if (row == last)
28285 {
28286 start_hpos = hlinfo->mouse_face_end_col;
28287 start_x = hlinfo->mouse_face_end_x;
28288 }
28289 else
28290 {
28291 start_hpos = 0;
28292 start_x = 0;
28293 }
28294 }
28295 else if (row->reversed_p && row == last)
28296 {
28297 start_hpos = hlinfo->mouse_face_end_col;
28298 start_x = hlinfo->mouse_face_end_x;
28299 }
28300 else
28301 {
28302 start_hpos = 0;
28303 start_x = 0;
28304 }
28305
28306 if (row == last)
28307 {
28308 if (!row->reversed_p)
28309 end_hpos = hlinfo->mouse_face_end_col;
28310 else if (row == first)
28311 end_hpos = hlinfo->mouse_face_beg_col;
28312 else
28313 {
28314 end_hpos = row->used[TEXT_AREA];
28315 if (draw == DRAW_NORMAL_TEXT)
28316 row->fill_line_p = true; /* Clear to end of line. */
28317 }
28318 }
28319 else if (row->reversed_p && row == first)
28320 end_hpos = hlinfo->mouse_face_beg_col;
28321 else
28322 {
28323 end_hpos = row->used[TEXT_AREA];
28324 if (draw == DRAW_NORMAL_TEXT)
28325 row->fill_line_p = true; /* Clear to end of line. */
28326 }
28327
28328 if (end_hpos > start_hpos)
28329 {
28330 draw_row_with_mouse_face (w, start_x, row,
28331 start_hpos, end_hpos, draw);
28332
28333 row->mouse_face_p
28334 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
28335 }
28336 }
28337
28338 #ifdef HAVE_WINDOW_SYSTEM
28339 /* When we've written over the cursor, arrange for it to
28340 be displayed again. */
28341 if (FRAME_WINDOW_P (f)
28342 && phys_cursor_on_p && !w->phys_cursor_on_p)
28343 {
28344 int hpos = w->phys_cursor.hpos;
28345
28346 /* When the window is hscrolled, cursor hpos can legitimately be
28347 out of bounds, but we draw the cursor at the corresponding
28348 window margin in that case. */
28349 if (!row->reversed_p && hpos < 0)
28350 hpos = 0;
28351 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28352 hpos = row->used[TEXT_AREA] - 1;
28353
28354 block_input ();
28355 display_and_set_cursor (w, true, hpos, w->phys_cursor.vpos,
28356 w->phys_cursor.x, w->phys_cursor.y);
28357 unblock_input ();
28358 }
28359 #endif /* HAVE_WINDOW_SYSTEM */
28360 }
28361
28362 #ifdef HAVE_WINDOW_SYSTEM
28363 /* Change the mouse cursor. */
28364 if (FRAME_WINDOW_P (f) && NILP (do_mouse_tracking))
28365 {
28366 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
28367 if (draw == DRAW_NORMAL_TEXT
28368 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
28369 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
28370 else
28371 #endif
28372 if (draw == DRAW_MOUSE_FACE)
28373 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
28374 else
28375 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
28376 }
28377 #endif /* HAVE_WINDOW_SYSTEM */
28378 }
28379
28380 /* EXPORT:
28381 Clear out the mouse-highlighted active region.
28382 Redraw it un-highlighted first. Value is true if mouse
28383 face was actually drawn unhighlighted. */
28384
28385 bool
28386 clear_mouse_face (Mouse_HLInfo *hlinfo)
28387 {
28388 bool cleared
28389 = !hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window);
28390 if (cleared)
28391 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
28392 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28393 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28394 hlinfo->mouse_face_window = Qnil;
28395 hlinfo->mouse_face_overlay = Qnil;
28396 return cleared;
28397 }
28398
28399 /* Return true if the coordinates HPOS and VPOS on windows W are
28400 within the mouse face on that window. */
28401 static bool
28402 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
28403 {
28404 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28405
28406 /* Quickly resolve the easy cases. */
28407 if (!(WINDOWP (hlinfo->mouse_face_window)
28408 && XWINDOW (hlinfo->mouse_face_window) == w))
28409 return false;
28410 if (vpos < hlinfo->mouse_face_beg_row
28411 || vpos > hlinfo->mouse_face_end_row)
28412 return false;
28413 if (vpos > hlinfo->mouse_face_beg_row
28414 && vpos < hlinfo->mouse_face_end_row)
28415 return true;
28416
28417 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
28418 {
28419 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28420 {
28421 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
28422 return true;
28423 }
28424 else if ((vpos == hlinfo->mouse_face_beg_row
28425 && hpos >= hlinfo->mouse_face_beg_col)
28426 || (vpos == hlinfo->mouse_face_end_row
28427 && hpos < hlinfo->mouse_face_end_col))
28428 return true;
28429 }
28430 else
28431 {
28432 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28433 {
28434 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
28435 return true;
28436 }
28437 else if ((vpos == hlinfo->mouse_face_beg_row
28438 && hpos <= hlinfo->mouse_face_beg_col)
28439 || (vpos == hlinfo->mouse_face_end_row
28440 && hpos > hlinfo->mouse_face_end_col))
28441 return true;
28442 }
28443 return false;
28444 }
28445
28446
28447 /* EXPORT:
28448 True if physical cursor of window W is within mouse face. */
28449
28450 bool
28451 cursor_in_mouse_face_p (struct window *w)
28452 {
28453 int hpos = w->phys_cursor.hpos;
28454 int vpos = w->phys_cursor.vpos;
28455 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
28456
28457 /* When the window is hscrolled, cursor hpos can legitimately be out
28458 of bounds, but we draw the cursor at the corresponding window
28459 margin in that case. */
28460 if (!row->reversed_p && hpos < 0)
28461 hpos = 0;
28462 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28463 hpos = row->used[TEXT_AREA] - 1;
28464
28465 return coords_in_mouse_face_p (w, hpos, vpos);
28466 }
28467
28468
28469 \f
28470 /* Find the glyph rows START_ROW and END_ROW of window W that display
28471 characters between buffer positions START_CHARPOS and END_CHARPOS
28472 (excluding END_CHARPOS). DISP_STRING is a display string that
28473 covers these buffer positions. This is similar to
28474 row_containing_pos, but is more accurate when bidi reordering makes
28475 buffer positions change non-linearly with glyph rows. */
28476 static void
28477 rows_from_pos_range (struct window *w,
28478 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
28479 Lisp_Object disp_string,
28480 struct glyph_row **start, struct glyph_row **end)
28481 {
28482 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28483 int last_y = window_text_bottom_y (w);
28484 struct glyph_row *row;
28485
28486 *start = NULL;
28487 *end = NULL;
28488
28489 while (!first->enabled_p
28490 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
28491 first++;
28492
28493 /* Find the START row. */
28494 for (row = first;
28495 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
28496 row++)
28497 {
28498 /* A row can potentially be the START row if the range of the
28499 characters it displays intersects the range
28500 [START_CHARPOS..END_CHARPOS). */
28501 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
28502 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
28503 /* See the commentary in row_containing_pos, for the
28504 explanation of the complicated way to check whether
28505 some position is beyond the end of the characters
28506 displayed by a row. */
28507 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
28508 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
28509 && !row->ends_at_zv_p
28510 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
28511 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
28512 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
28513 && !row->ends_at_zv_p
28514 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
28515 {
28516 /* Found a candidate row. Now make sure at least one of the
28517 glyphs it displays has a charpos from the range
28518 [START_CHARPOS..END_CHARPOS).
28519
28520 This is not obvious because bidi reordering could make
28521 buffer positions of a row be 1,2,3,102,101,100, and if we
28522 want to highlight characters in [50..60), we don't want
28523 this row, even though [50..60) does intersect [1..103),
28524 the range of character positions given by the row's start
28525 and end positions. */
28526 struct glyph *g = row->glyphs[TEXT_AREA];
28527 struct glyph *e = g + row->used[TEXT_AREA];
28528
28529 while (g < e)
28530 {
28531 if (((BUFFERP (g->object) || NILP (g->object))
28532 && start_charpos <= g->charpos && g->charpos < end_charpos)
28533 /* A glyph that comes from DISP_STRING is by
28534 definition to be highlighted. */
28535 || EQ (g->object, disp_string))
28536 *start = row;
28537 g++;
28538 }
28539 if (*start)
28540 break;
28541 }
28542 }
28543
28544 /* Find the END row. */
28545 if (!*start
28546 /* If the last row is partially visible, start looking for END
28547 from that row, instead of starting from FIRST. */
28548 && !(row->enabled_p
28549 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
28550 row = first;
28551 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
28552 {
28553 struct glyph_row *next = row + 1;
28554 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
28555
28556 if (!next->enabled_p
28557 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
28558 /* The first row >= START whose range of displayed characters
28559 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
28560 is the row END + 1. */
28561 || (start_charpos < next_start
28562 && end_charpos < next_start)
28563 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
28564 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
28565 && !next->ends_at_zv_p
28566 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
28567 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
28568 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
28569 && !next->ends_at_zv_p
28570 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
28571 {
28572 *end = row;
28573 break;
28574 }
28575 else
28576 {
28577 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
28578 but none of the characters it displays are in the range, it is
28579 also END + 1. */
28580 struct glyph *g = next->glyphs[TEXT_AREA];
28581 struct glyph *s = g;
28582 struct glyph *e = g + next->used[TEXT_AREA];
28583
28584 while (g < e)
28585 {
28586 if (((BUFFERP (g->object) || NILP (g->object))
28587 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
28588 /* If the buffer position of the first glyph in
28589 the row is equal to END_CHARPOS, it means
28590 the last character to be highlighted is the
28591 newline of ROW, and we must consider NEXT as
28592 END, not END+1. */
28593 || (((!next->reversed_p && g == s)
28594 || (next->reversed_p && g == e - 1))
28595 && (g->charpos == end_charpos
28596 /* Special case for when NEXT is an
28597 empty line at ZV. */
28598 || (g->charpos == -1
28599 && !row->ends_at_zv_p
28600 && next_start == end_charpos)))))
28601 /* A glyph that comes from DISP_STRING is by
28602 definition to be highlighted. */
28603 || EQ (g->object, disp_string))
28604 break;
28605 g++;
28606 }
28607 if (g == e)
28608 {
28609 *end = row;
28610 break;
28611 }
28612 /* The first row that ends at ZV must be the last to be
28613 highlighted. */
28614 else if (next->ends_at_zv_p)
28615 {
28616 *end = next;
28617 break;
28618 }
28619 }
28620 }
28621 }
28622
28623 /* This function sets the mouse_face_* elements of HLINFO, assuming
28624 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
28625 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
28626 for the overlay or run of text properties specifying the mouse
28627 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
28628 before-string and after-string that must also be highlighted.
28629 DISP_STRING, if non-nil, is a display string that may cover some
28630 or all of the highlighted text. */
28631
28632 static void
28633 mouse_face_from_buffer_pos (Lisp_Object window,
28634 Mouse_HLInfo *hlinfo,
28635 ptrdiff_t mouse_charpos,
28636 ptrdiff_t start_charpos,
28637 ptrdiff_t end_charpos,
28638 Lisp_Object before_string,
28639 Lisp_Object after_string,
28640 Lisp_Object disp_string)
28641 {
28642 struct window *w = XWINDOW (window);
28643 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28644 struct glyph_row *r1, *r2;
28645 struct glyph *glyph, *end;
28646 ptrdiff_t ignore, pos;
28647 int x;
28648
28649 eassert (NILP (disp_string) || STRINGP (disp_string));
28650 eassert (NILP (before_string) || STRINGP (before_string));
28651 eassert (NILP (after_string) || STRINGP (after_string));
28652
28653 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
28654 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
28655 if (r1 == NULL)
28656 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28657 /* If the before-string or display-string contains newlines,
28658 rows_from_pos_range skips to its last row. Move back. */
28659 if (!NILP (before_string) || !NILP (disp_string))
28660 {
28661 struct glyph_row *prev;
28662 while ((prev = r1 - 1, prev >= first)
28663 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
28664 && prev->used[TEXT_AREA] > 0)
28665 {
28666 struct glyph *beg = prev->glyphs[TEXT_AREA];
28667 glyph = beg + prev->used[TEXT_AREA];
28668 while (--glyph >= beg && NILP (glyph->object));
28669 if (glyph < beg
28670 || !(EQ (glyph->object, before_string)
28671 || EQ (glyph->object, disp_string)))
28672 break;
28673 r1 = prev;
28674 }
28675 }
28676 if (r2 == NULL)
28677 {
28678 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28679 hlinfo->mouse_face_past_end = true;
28680 }
28681 else if (!NILP (after_string))
28682 {
28683 /* If the after-string has newlines, advance to its last row. */
28684 struct glyph_row *next;
28685 struct glyph_row *last
28686 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28687
28688 for (next = r2 + 1;
28689 next <= last
28690 && next->used[TEXT_AREA] > 0
28691 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
28692 ++next)
28693 r2 = next;
28694 }
28695 /* The rest of the display engine assumes that mouse_face_beg_row is
28696 either above mouse_face_end_row or identical to it. But with
28697 bidi-reordered continued lines, the row for START_CHARPOS could
28698 be below the row for END_CHARPOS. If so, swap the rows and store
28699 them in correct order. */
28700 if (r1->y > r2->y)
28701 {
28702 struct glyph_row *tem = r2;
28703
28704 r2 = r1;
28705 r1 = tem;
28706 }
28707
28708 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
28709 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
28710
28711 /* For a bidi-reordered row, the positions of BEFORE_STRING,
28712 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
28713 could be anywhere in the row and in any order. The strategy
28714 below is to find the leftmost and the rightmost glyph that
28715 belongs to either of these 3 strings, or whose position is
28716 between START_CHARPOS and END_CHARPOS, and highlight all the
28717 glyphs between those two. This may cover more than just the text
28718 between START_CHARPOS and END_CHARPOS if the range of characters
28719 strides the bidi level boundary, e.g. if the beginning is in R2L
28720 text while the end is in L2R text or vice versa. */
28721 if (!r1->reversed_p)
28722 {
28723 /* This row is in a left to right paragraph. Scan it left to
28724 right. */
28725 glyph = r1->glyphs[TEXT_AREA];
28726 end = glyph + r1->used[TEXT_AREA];
28727 x = r1->x;
28728
28729 /* Skip truncation glyphs at the start of the glyph row. */
28730 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28731 for (; glyph < end
28732 && NILP (glyph->object)
28733 && glyph->charpos < 0;
28734 ++glyph)
28735 x += glyph->pixel_width;
28736
28737 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28738 or DISP_STRING, and the first glyph from buffer whose
28739 position is between START_CHARPOS and END_CHARPOS. */
28740 for (; glyph < end
28741 && !NILP (glyph->object)
28742 && !EQ (glyph->object, disp_string)
28743 && !(BUFFERP (glyph->object)
28744 && (glyph->charpos >= start_charpos
28745 && glyph->charpos < end_charpos));
28746 ++glyph)
28747 {
28748 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28749 are present at buffer positions between START_CHARPOS and
28750 END_CHARPOS, or if they come from an overlay. */
28751 if (EQ (glyph->object, before_string))
28752 {
28753 pos = string_buffer_position (before_string,
28754 start_charpos);
28755 /* If pos == 0, it means before_string came from an
28756 overlay, not from a buffer position. */
28757 if (!pos || (pos >= start_charpos && pos < end_charpos))
28758 break;
28759 }
28760 else if (EQ (glyph->object, after_string))
28761 {
28762 pos = string_buffer_position (after_string, end_charpos);
28763 if (!pos || (pos >= start_charpos && pos < end_charpos))
28764 break;
28765 }
28766 x += glyph->pixel_width;
28767 }
28768 hlinfo->mouse_face_beg_x = x;
28769 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28770 }
28771 else
28772 {
28773 /* This row is in a right to left paragraph. Scan it right to
28774 left. */
28775 struct glyph *g;
28776
28777 end = r1->glyphs[TEXT_AREA] - 1;
28778 glyph = end + r1->used[TEXT_AREA];
28779
28780 /* Skip truncation glyphs at the start of the glyph row. */
28781 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28782 for (; glyph > end
28783 && NILP (glyph->object)
28784 && glyph->charpos < 0;
28785 --glyph)
28786 ;
28787
28788 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28789 or DISP_STRING, and the first glyph from buffer whose
28790 position is between START_CHARPOS and END_CHARPOS. */
28791 for (; glyph > end
28792 && !NILP (glyph->object)
28793 && !EQ (glyph->object, disp_string)
28794 && !(BUFFERP (glyph->object)
28795 && (glyph->charpos >= start_charpos
28796 && glyph->charpos < end_charpos));
28797 --glyph)
28798 {
28799 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28800 are present at buffer positions between START_CHARPOS and
28801 END_CHARPOS, or if they come from an overlay. */
28802 if (EQ (glyph->object, before_string))
28803 {
28804 pos = string_buffer_position (before_string, start_charpos);
28805 /* If pos == 0, it means before_string came from an
28806 overlay, not from a buffer position. */
28807 if (!pos || (pos >= start_charpos && pos < end_charpos))
28808 break;
28809 }
28810 else if (EQ (glyph->object, after_string))
28811 {
28812 pos = string_buffer_position (after_string, end_charpos);
28813 if (!pos || (pos >= start_charpos && pos < end_charpos))
28814 break;
28815 }
28816 }
28817
28818 glyph++; /* first glyph to the right of the highlighted area */
28819 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
28820 x += g->pixel_width;
28821 hlinfo->mouse_face_beg_x = x;
28822 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28823 }
28824
28825 /* If the highlight ends in a different row, compute GLYPH and END
28826 for the end row. Otherwise, reuse the values computed above for
28827 the row where the highlight begins. */
28828 if (r2 != r1)
28829 {
28830 if (!r2->reversed_p)
28831 {
28832 glyph = r2->glyphs[TEXT_AREA];
28833 end = glyph + r2->used[TEXT_AREA];
28834 x = r2->x;
28835 }
28836 else
28837 {
28838 end = r2->glyphs[TEXT_AREA] - 1;
28839 glyph = end + r2->used[TEXT_AREA];
28840 }
28841 }
28842
28843 if (!r2->reversed_p)
28844 {
28845 /* Skip truncation and continuation glyphs near the end of the
28846 row, and also blanks and stretch glyphs inserted by
28847 extend_face_to_end_of_line. */
28848 while (end > glyph
28849 && NILP ((end - 1)->object))
28850 --end;
28851 /* Scan the rest of the glyph row from the end, looking for the
28852 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28853 DISP_STRING, or whose position is between START_CHARPOS
28854 and END_CHARPOS */
28855 for (--end;
28856 end > glyph
28857 && !NILP (end->object)
28858 && !EQ (end->object, disp_string)
28859 && !(BUFFERP (end->object)
28860 && (end->charpos >= start_charpos
28861 && end->charpos < end_charpos));
28862 --end)
28863 {
28864 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28865 are present at buffer positions between START_CHARPOS and
28866 END_CHARPOS, or if they come from an overlay. */
28867 if (EQ (end->object, before_string))
28868 {
28869 pos = string_buffer_position (before_string, start_charpos);
28870 if (!pos || (pos >= start_charpos && pos < end_charpos))
28871 break;
28872 }
28873 else if (EQ (end->object, after_string))
28874 {
28875 pos = string_buffer_position (after_string, end_charpos);
28876 if (!pos || (pos >= start_charpos && pos < end_charpos))
28877 break;
28878 }
28879 }
28880 /* Find the X coordinate of the last glyph to be highlighted. */
28881 for (; glyph <= end; ++glyph)
28882 x += glyph->pixel_width;
28883
28884 hlinfo->mouse_face_end_x = x;
28885 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
28886 }
28887 else
28888 {
28889 /* Skip truncation and continuation glyphs near the end of the
28890 row, and also blanks and stretch glyphs inserted by
28891 extend_face_to_end_of_line. */
28892 x = r2->x;
28893 end++;
28894 while (end < glyph
28895 && NILP (end->object))
28896 {
28897 x += end->pixel_width;
28898 ++end;
28899 }
28900 /* Scan the rest of the glyph row from the end, looking for the
28901 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28902 DISP_STRING, or whose position is between START_CHARPOS
28903 and END_CHARPOS */
28904 for ( ;
28905 end < glyph
28906 && !NILP (end->object)
28907 && !EQ (end->object, disp_string)
28908 && !(BUFFERP (end->object)
28909 && (end->charpos >= start_charpos
28910 && end->charpos < end_charpos));
28911 ++end)
28912 {
28913 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28914 are present at buffer positions between START_CHARPOS and
28915 END_CHARPOS, or if they come from an overlay. */
28916 if (EQ (end->object, before_string))
28917 {
28918 pos = string_buffer_position (before_string, start_charpos);
28919 if (!pos || (pos >= start_charpos && pos < end_charpos))
28920 break;
28921 }
28922 else if (EQ (end->object, after_string))
28923 {
28924 pos = string_buffer_position (after_string, end_charpos);
28925 if (!pos || (pos >= start_charpos && pos < end_charpos))
28926 break;
28927 }
28928 x += end->pixel_width;
28929 }
28930 /* If we exited the above loop because we arrived at the last
28931 glyph of the row, and its buffer position is still not in
28932 range, it means the last character in range is the preceding
28933 newline. Bump the end column and x values to get past the
28934 last glyph. */
28935 if (end == glyph
28936 && BUFFERP (end->object)
28937 && (end->charpos < start_charpos
28938 || end->charpos >= end_charpos))
28939 {
28940 x += end->pixel_width;
28941 ++end;
28942 }
28943 hlinfo->mouse_face_end_x = x;
28944 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
28945 }
28946
28947 hlinfo->mouse_face_window = window;
28948 hlinfo->mouse_face_face_id
28949 = face_at_buffer_position (w, mouse_charpos, &ignore,
28950 mouse_charpos + 1,
28951 !hlinfo->mouse_face_hidden, -1);
28952 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28953 }
28954
28955 /* The following function is not used anymore (replaced with
28956 mouse_face_from_string_pos), but I leave it here for the time
28957 being, in case someone would. */
28958
28959 #if false /* not used */
28960
28961 /* Find the position of the glyph for position POS in OBJECT in
28962 window W's current matrix, and return in *X, *Y the pixel
28963 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
28964
28965 RIGHT_P means return the position of the right edge of the glyph.
28966 !RIGHT_P means return the left edge position.
28967
28968 If no glyph for POS exists in the matrix, return the position of
28969 the glyph with the next smaller position that is in the matrix, if
28970 RIGHT_P is false. If RIGHT_P, and no glyph for POS
28971 exists in the matrix, return the position of the glyph with the
28972 next larger position in OBJECT.
28973
28974 Value is true if a glyph was found. */
28975
28976 static bool
28977 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
28978 int *hpos, int *vpos, int *x, int *y, bool right_p)
28979 {
28980 int yb = window_text_bottom_y (w);
28981 struct glyph_row *r;
28982 struct glyph *best_glyph = NULL;
28983 struct glyph_row *best_row = NULL;
28984 int best_x = 0;
28985
28986 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28987 r->enabled_p && r->y < yb;
28988 ++r)
28989 {
28990 struct glyph *g = r->glyphs[TEXT_AREA];
28991 struct glyph *e = g + r->used[TEXT_AREA];
28992 int gx;
28993
28994 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28995 if (EQ (g->object, object))
28996 {
28997 if (g->charpos == pos)
28998 {
28999 best_glyph = g;
29000 best_x = gx;
29001 best_row = r;
29002 goto found;
29003 }
29004 else if (best_glyph == NULL
29005 || ((eabs (g->charpos - pos)
29006 < eabs (best_glyph->charpos - pos))
29007 && (right_p
29008 ? g->charpos < pos
29009 : g->charpos > pos)))
29010 {
29011 best_glyph = g;
29012 best_x = gx;
29013 best_row = r;
29014 }
29015 }
29016 }
29017
29018 found:
29019
29020 if (best_glyph)
29021 {
29022 *x = best_x;
29023 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
29024
29025 if (right_p)
29026 {
29027 *x += best_glyph->pixel_width;
29028 ++*hpos;
29029 }
29030
29031 *y = best_row->y;
29032 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
29033 }
29034
29035 return best_glyph != NULL;
29036 }
29037 #endif /* not used */
29038
29039 /* Find the positions of the first and the last glyphs in window W's
29040 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
29041 (assumed to be a string), and return in HLINFO's mouse_face_*
29042 members the pixel and column/row coordinates of those glyphs. */
29043
29044 static void
29045 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
29046 Lisp_Object object,
29047 ptrdiff_t startpos, ptrdiff_t endpos)
29048 {
29049 int yb = window_text_bottom_y (w);
29050 struct glyph_row *r;
29051 struct glyph *g, *e;
29052 int gx;
29053 bool found = false;
29054
29055 /* Find the glyph row with at least one position in the range
29056 [STARTPOS..ENDPOS), and the first glyph in that row whose
29057 position belongs to that range. */
29058 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
29059 r->enabled_p && r->y < yb;
29060 ++r)
29061 {
29062 if (!r->reversed_p)
29063 {
29064 g = r->glyphs[TEXT_AREA];
29065 e = g + r->used[TEXT_AREA];
29066 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
29067 if (EQ (g->object, object)
29068 && startpos <= g->charpos && g->charpos < endpos)
29069 {
29070 hlinfo->mouse_face_beg_row
29071 = MATRIX_ROW_VPOS (r, w->current_matrix);
29072 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
29073 hlinfo->mouse_face_beg_x = gx;
29074 found = true;
29075 break;
29076 }
29077 }
29078 else
29079 {
29080 struct glyph *g1;
29081
29082 e = r->glyphs[TEXT_AREA];
29083 g = e + r->used[TEXT_AREA];
29084 for ( ; g > e; --g)
29085 if (EQ ((g-1)->object, object)
29086 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
29087 {
29088 hlinfo->mouse_face_beg_row
29089 = MATRIX_ROW_VPOS (r, w->current_matrix);
29090 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
29091 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
29092 gx += g1->pixel_width;
29093 hlinfo->mouse_face_beg_x = gx;
29094 found = true;
29095 break;
29096 }
29097 }
29098 if (found)
29099 break;
29100 }
29101
29102 if (!found)
29103 return;
29104
29105 /* Starting with the next row, look for the first row which does NOT
29106 include any glyphs whose positions are in the range. */
29107 for (++r; r->enabled_p && r->y < yb; ++r)
29108 {
29109 g = r->glyphs[TEXT_AREA];
29110 e = g + r->used[TEXT_AREA];
29111 found = false;
29112 for ( ; g < e; ++g)
29113 if (EQ (g->object, object)
29114 && startpos <= g->charpos && g->charpos < endpos)
29115 {
29116 found = true;
29117 break;
29118 }
29119 if (!found)
29120 break;
29121 }
29122
29123 /* The highlighted region ends on the previous row. */
29124 r--;
29125
29126 /* Set the end row. */
29127 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
29128
29129 /* Compute and set the end column and the end column's horizontal
29130 pixel coordinate. */
29131 if (!r->reversed_p)
29132 {
29133 g = r->glyphs[TEXT_AREA];
29134 e = g + r->used[TEXT_AREA];
29135 for ( ; e > g; --e)
29136 if (EQ ((e-1)->object, object)
29137 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
29138 break;
29139 hlinfo->mouse_face_end_col = e - g;
29140
29141 for (gx = r->x; g < e; ++g)
29142 gx += g->pixel_width;
29143 hlinfo->mouse_face_end_x = gx;
29144 }
29145 else
29146 {
29147 e = r->glyphs[TEXT_AREA];
29148 g = e + r->used[TEXT_AREA];
29149 for (gx = r->x ; e < g; ++e)
29150 {
29151 if (EQ (e->object, object)
29152 && startpos <= e->charpos && e->charpos < endpos)
29153 break;
29154 gx += e->pixel_width;
29155 }
29156 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
29157 hlinfo->mouse_face_end_x = gx;
29158 }
29159 }
29160
29161 #ifdef HAVE_WINDOW_SYSTEM
29162
29163 /* See if position X, Y is within a hot-spot of an image. */
29164
29165 static bool
29166 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
29167 {
29168 if (!CONSP (hot_spot))
29169 return false;
29170
29171 if (EQ (XCAR (hot_spot), Qrect))
29172 {
29173 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
29174 Lisp_Object rect = XCDR (hot_spot);
29175 Lisp_Object tem;
29176 if (!CONSP (rect))
29177 return false;
29178 if (!CONSP (XCAR (rect)))
29179 return false;
29180 if (!CONSP (XCDR (rect)))
29181 return false;
29182 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
29183 return false;
29184 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
29185 return false;
29186 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
29187 return false;
29188 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
29189 return false;
29190 return true;
29191 }
29192 else if (EQ (XCAR (hot_spot), Qcircle))
29193 {
29194 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
29195 Lisp_Object circ = XCDR (hot_spot);
29196 Lisp_Object lr, lx0, ly0;
29197 if (CONSP (circ)
29198 && CONSP (XCAR (circ))
29199 && (lr = XCDR (circ), NUMBERP (lr))
29200 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
29201 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
29202 {
29203 double r = XFLOATINT (lr);
29204 double dx = XINT (lx0) - x;
29205 double dy = XINT (ly0) - y;
29206 return (dx * dx + dy * dy <= r * r);
29207 }
29208 }
29209 else if (EQ (XCAR (hot_spot), Qpoly))
29210 {
29211 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
29212 if (VECTORP (XCDR (hot_spot)))
29213 {
29214 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
29215 Lisp_Object *poly = v->contents;
29216 ptrdiff_t n = v->header.size;
29217 ptrdiff_t i;
29218 bool inside = false;
29219 Lisp_Object lx, ly;
29220 int x0, y0;
29221
29222 /* Need an even number of coordinates, and at least 3 edges. */
29223 if (n < 6 || n & 1)
29224 return false;
29225
29226 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
29227 If count is odd, we are inside polygon. Pixels on edges
29228 may or may not be included depending on actual geometry of the
29229 polygon. */
29230 if ((lx = poly[n-2], !INTEGERP (lx))
29231 || (ly = poly[n-1], !INTEGERP (lx)))
29232 return false;
29233 x0 = XINT (lx), y0 = XINT (ly);
29234 for (i = 0; i < n; i += 2)
29235 {
29236 int x1 = x0, y1 = y0;
29237 if ((lx = poly[i], !INTEGERP (lx))
29238 || (ly = poly[i+1], !INTEGERP (ly)))
29239 return false;
29240 x0 = XINT (lx), y0 = XINT (ly);
29241
29242 /* Does this segment cross the X line? */
29243 if (x0 >= x)
29244 {
29245 if (x1 >= x)
29246 continue;
29247 }
29248 else if (x1 < x)
29249 continue;
29250 if (y > y0 && y > y1)
29251 continue;
29252 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
29253 inside = !inside;
29254 }
29255 return inside;
29256 }
29257 }
29258 return false;
29259 }
29260
29261 Lisp_Object
29262 find_hot_spot (Lisp_Object map, int x, int y)
29263 {
29264 while (CONSP (map))
29265 {
29266 if (CONSP (XCAR (map))
29267 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
29268 return XCAR (map);
29269 map = XCDR (map);
29270 }
29271
29272 return Qnil;
29273 }
29274
29275 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
29276 3, 3, 0,
29277 doc: /* Lookup in image map MAP coordinates X and Y.
29278 An image map is an alist where each element has the format (AREA ID PLIST).
29279 An AREA is specified as either a rectangle, a circle, or a polygon:
29280 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
29281 pixel coordinates of the upper left and bottom right corners.
29282 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
29283 and the radius of the circle; r may be a float or integer.
29284 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
29285 vector describes one corner in the polygon.
29286 Returns the alist element for the first matching AREA in MAP. */)
29287 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
29288 {
29289 if (NILP (map))
29290 return Qnil;
29291
29292 CHECK_NUMBER (x);
29293 CHECK_NUMBER (y);
29294
29295 return find_hot_spot (map,
29296 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
29297 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
29298 }
29299
29300
29301 /* Display frame CURSOR, optionally using shape defined by POINTER. */
29302 static void
29303 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
29304 {
29305 /* Do not change cursor shape while dragging mouse. */
29306 if (EQ (do_mouse_tracking, Qdragging))
29307 return;
29308
29309 if (!NILP (pointer))
29310 {
29311 if (EQ (pointer, Qarrow))
29312 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29313 else if (EQ (pointer, Qhand))
29314 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
29315 else if (EQ (pointer, Qtext))
29316 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29317 else if (EQ (pointer, intern ("hdrag")))
29318 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29319 else if (EQ (pointer, intern ("nhdrag")))
29320 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29321 #ifdef HAVE_X_WINDOWS
29322 else if (EQ (pointer, intern ("vdrag")))
29323 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29324 #endif
29325 else if (EQ (pointer, intern ("hourglass")))
29326 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
29327 else if (EQ (pointer, Qmodeline))
29328 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
29329 else
29330 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29331 }
29332
29333 if (cursor != No_Cursor)
29334 FRAME_RIF (f)->define_frame_cursor (f, cursor);
29335 }
29336
29337 #endif /* HAVE_WINDOW_SYSTEM */
29338
29339 /* Take proper action when mouse has moved to the mode or header line
29340 or marginal area AREA of window W, x-position X and y-position Y.
29341 X is relative to the start of the text display area of W, so the
29342 width of bitmap areas and scroll bars must be subtracted to get a
29343 position relative to the start of the mode line. */
29344
29345 static void
29346 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
29347 enum window_part area)
29348 {
29349 struct window *w = XWINDOW (window);
29350 struct frame *f = XFRAME (w->frame);
29351 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29352 #ifdef HAVE_WINDOW_SYSTEM
29353 Display_Info *dpyinfo;
29354 #endif
29355 Cursor cursor = No_Cursor;
29356 Lisp_Object pointer = Qnil;
29357 int dx, dy, width, height;
29358 ptrdiff_t charpos;
29359 Lisp_Object string, object = Qnil;
29360 Lisp_Object pos IF_LINT (= Qnil), help;
29361
29362 Lisp_Object mouse_face;
29363 int original_x_pixel = x;
29364 struct glyph * glyph = NULL, * row_start_glyph = NULL;
29365 struct glyph_row *row IF_LINT (= 0);
29366
29367 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
29368 {
29369 int x0;
29370 struct glyph *end;
29371
29372 /* Kludge alert: mode_line_string takes X/Y in pixels, but
29373 returns them in row/column units! */
29374 string = mode_line_string (w, area, &x, &y, &charpos,
29375 &object, &dx, &dy, &width, &height);
29376
29377 row = (area == ON_MODE_LINE
29378 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
29379 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
29380
29381 /* Find the glyph under the mouse pointer. */
29382 if (row->mode_line_p && row->enabled_p)
29383 {
29384 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
29385 end = glyph + row->used[TEXT_AREA];
29386
29387 for (x0 = original_x_pixel;
29388 glyph < end && x0 >= glyph->pixel_width;
29389 ++glyph)
29390 x0 -= glyph->pixel_width;
29391
29392 if (glyph >= end)
29393 glyph = NULL;
29394 }
29395 }
29396 else
29397 {
29398 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
29399 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
29400 returns them in row/column units! */
29401 string = marginal_area_string (w, area, &x, &y, &charpos,
29402 &object, &dx, &dy, &width, &height);
29403 }
29404
29405 help = Qnil;
29406
29407 #ifdef HAVE_WINDOW_SYSTEM
29408 if (IMAGEP (object))
29409 {
29410 Lisp_Object image_map, hotspot;
29411 if ((image_map = Fplist_get (XCDR (object), QCmap),
29412 !NILP (image_map))
29413 && (hotspot = find_hot_spot (image_map, dx, dy),
29414 CONSP (hotspot))
29415 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29416 {
29417 Lisp_Object plist;
29418
29419 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
29420 If so, we could look for mouse-enter, mouse-leave
29421 properties in PLIST (and do something...). */
29422 hotspot = XCDR (hotspot);
29423 if (CONSP (hotspot)
29424 && (plist = XCAR (hotspot), CONSP (plist)))
29425 {
29426 pointer = Fplist_get (plist, Qpointer);
29427 if (NILP (pointer))
29428 pointer = Qhand;
29429 help = Fplist_get (plist, Qhelp_echo);
29430 if (!NILP (help))
29431 {
29432 help_echo_string = help;
29433 XSETWINDOW (help_echo_window, w);
29434 help_echo_object = w->contents;
29435 help_echo_pos = charpos;
29436 }
29437 }
29438 }
29439 if (NILP (pointer))
29440 pointer = Fplist_get (XCDR (object), QCpointer);
29441 }
29442 #endif /* HAVE_WINDOW_SYSTEM */
29443
29444 if (STRINGP (string))
29445 pos = make_number (charpos);
29446
29447 /* Set the help text and mouse pointer. If the mouse is on a part
29448 of the mode line without any text (e.g. past the right edge of
29449 the mode line text), use the default help text and pointer. */
29450 if (STRINGP (string) || area == ON_MODE_LINE)
29451 {
29452 /* Arrange to display the help by setting the global variables
29453 help_echo_string, help_echo_object, and help_echo_pos. */
29454 if (NILP (help))
29455 {
29456 if (STRINGP (string))
29457 help = Fget_text_property (pos, Qhelp_echo, string);
29458
29459 if (!NILP (help))
29460 {
29461 help_echo_string = help;
29462 XSETWINDOW (help_echo_window, w);
29463 help_echo_object = string;
29464 help_echo_pos = charpos;
29465 }
29466 else if (area == ON_MODE_LINE)
29467 {
29468 Lisp_Object default_help
29469 = buffer_local_value (Qmode_line_default_help_echo,
29470 w->contents);
29471
29472 if (STRINGP (default_help))
29473 {
29474 help_echo_string = default_help;
29475 XSETWINDOW (help_echo_window, w);
29476 help_echo_object = Qnil;
29477 help_echo_pos = -1;
29478 }
29479 }
29480 }
29481
29482 #ifdef HAVE_WINDOW_SYSTEM
29483 /* Change the mouse pointer according to what is under it. */
29484 if (FRAME_WINDOW_P (f))
29485 {
29486 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
29487 || minibuf_level
29488 || NILP (Vresize_mini_windows));
29489
29490 dpyinfo = FRAME_DISPLAY_INFO (f);
29491 if (STRINGP (string))
29492 {
29493 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29494
29495 if (NILP (pointer))
29496 pointer = Fget_text_property (pos, Qpointer, string);
29497
29498 /* Change the mouse pointer according to what is under X/Y. */
29499 if (NILP (pointer)
29500 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
29501 {
29502 Lisp_Object map;
29503 map = Fget_text_property (pos, Qlocal_map, string);
29504 if (!KEYMAPP (map))
29505 map = Fget_text_property (pos, Qkeymap, string);
29506 if (!KEYMAPP (map) && draggable)
29507 cursor = dpyinfo->vertical_scroll_bar_cursor;
29508 }
29509 }
29510 else if (draggable)
29511 /* Default mode-line pointer. */
29512 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29513 }
29514 #endif
29515 }
29516
29517 /* Change the mouse face according to what is under X/Y. */
29518 bool mouse_face_shown = false;
29519 if (STRINGP (string))
29520 {
29521 mouse_face = Fget_text_property (pos, Qmouse_face, string);
29522 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
29523 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29524 && glyph)
29525 {
29526 Lisp_Object b, e;
29527
29528 struct glyph * tmp_glyph;
29529
29530 int gpos;
29531 int gseq_length;
29532 int total_pixel_width;
29533 ptrdiff_t begpos, endpos, ignore;
29534
29535 int vpos, hpos;
29536
29537 b = Fprevious_single_property_change (make_number (charpos + 1),
29538 Qmouse_face, string, Qnil);
29539 if (NILP (b))
29540 begpos = 0;
29541 else
29542 begpos = XINT (b);
29543
29544 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
29545 if (NILP (e))
29546 endpos = SCHARS (string);
29547 else
29548 endpos = XINT (e);
29549
29550 /* Calculate the glyph position GPOS of GLYPH in the
29551 displayed string, relative to the beginning of the
29552 highlighted part of the string.
29553
29554 Note: GPOS is different from CHARPOS. CHARPOS is the
29555 position of GLYPH in the internal string object. A mode
29556 line string format has structures which are converted to
29557 a flattened string by the Emacs Lisp interpreter. The
29558 internal string is an element of those structures. The
29559 displayed string is the flattened string. */
29560 tmp_glyph = row_start_glyph;
29561 while (tmp_glyph < glyph
29562 && (!(EQ (tmp_glyph->object, glyph->object)
29563 && begpos <= tmp_glyph->charpos
29564 && tmp_glyph->charpos < endpos)))
29565 tmp_glyph++;
29566 gpos = glyph - tmp_glyph;
29567
29568 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29569 the highlighted part of the displayed string to which
29570 GLYPH belongs. Note: GSEQ_LENGTH is different from
29571 SCHARS (STRING), because the latter returns the length of
29572 the internal string. */
29573 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
29574 tmp_glyph > glyph
29575 && (!(EQ (tmp_glyph->object, glyph->object)
29576 && begpos <= tmp_glyph->charpos
29577 && tmp_glyph->charpos < endpos));
29578 tmp_glyph--)
29579 ;
29580 gseq_length = gpos + (tmp_glyph - glyph) + 1;
29581
29582 /* Calculate the total pixel width of all the glyphs between
29583 the beginning of the highlighted area and GLYPH. */
29584 total_pixel_width = 0;
29585 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
29586 total_pixel_width += tmp_glyph->pixel_width;
29587
29588 /* Pre calculation of re-rendering position. Note: X is in
29589 column units here, after the call to mode_line_string or
29590 marginal_area_string. */
29591 hpos = x - gpos;
29592 vpos = (area == ON_MODE_LINE
29593 ? (w->current_matrix)->nrows - 1
29594 : 0);
29595
29596 /* If GLYPH's position is included in the region that is
29597 already drawn in mouse face, we have nothing to do. */
29598 if ( EQ (window, hlinfo->mouse_face_window)
29599 && (!row->reversed_p
29600 ? (hlinfo->mouse_face_beg_col <= hpos
29601 && hpos < hlinfo->mouse_face_end_col)
29602 /* In R2L rows we swap BEG and END, see below. */
29603 : (hlinfo->mouse_face_end_col <= hpos
29604 && hpos < hlinfo->mouse_face_beg_col))
29605 && hlinfo->mouse_face_beg_row == vpos )
29606 return;
29607
29608 if (clear_mouse_face (hlinfo))
29609 cursor = No_Cursor;
29610
29611 if (!row->reversed_p)
29612 {
29613 hlinfo->mouse_face_beg_col = hpos;
29614 hlinfo->mouse_face_beg_x = original_x_pixel
29615 - (total_pixel_width + dx);
29616 hlinfo->mouse_face_end_col = hpos + gseq_length;
29617 hlinfo->mouse_face_end_x = 0;
29618 }
29619 else
29620 {
29621 /* In R2L rows, show_mouse_face expects BEG and END
29622 coordinates to be swapped. */
29623 hlinfo->mouse_face_end_col = hpos;
29624 hlinfo->mouse_face_end_x = original_x_pixel
29625 - (total_pixel_width + dx);
29626 hlinfo->mouse_face_beg_col = hpos + gseq_length;
29627 hlinfo->mouse_face_beg_x = 0;
29628 }
29629
29630 hlinfo->mouse_face_beg_row = vpos;
29631 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
29632 hlinfo->mouse_face_past_end = false;
29633 hlinfo->mouse_face_window = window;
29634
29635 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
29636 charpos,
29637 0, &ignore,
29638 glyph->face_id,
29639 true);
29640 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29641 mouse_face_shown = true;
29642
29643 if (NILP (pointer))
29644 pointer = Qhand;
29645 }
29646 }
29647
29648 /* If mouse-face doesn't need to be shown, clear any existing
29649 mouse-face. */
29650 if ((area == ON_MODE_LINE || area == ON_HEADER_LINE) && !mouse_face_shown)
29651 clear_mouse_face (hlinfo);
29652
29653 #ifdef HAVE_WINDOW_SYSTEM
29654 if (FRAME_WINDOW_P (f))
29655 define_frame_cursor1 (f, cursor, pointer);
29656 #endif
29657 }
29658
29659
29660 /* EXPORT:
29661 Take proper action when the mouse has moved to position X, Y on
29662 frame F with regards to highlighting portions of display that have
29663 mouse-face properties. Also de-highlight portions of display where
29664 the mouse was before, set the mouse pointer shape as appropriate
29665 for the mouse coordinates, and activate help echo (tooltips).
29666 X and Y can be negative or out of range. */
29667
29668 void
29669 note_mouse_highlight (struct frame *f, int x, int y)
29670 {
29671 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29672 enum window_part part = ON_NOTHING;
29673 Lisp_Object window;
29674 struct window *w;
29675 Cursor cursor = No_Cursor;
29676 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
29677 struct buffer *b;
29678
29679 /* When a menu is active, don't highlight because this looks odd. */
29680 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
29681 if (popup_activated ())
29682 return;
29683 #endif
29684
29685 if (!f->glyphs_initialized_p
29686 || f->pointer_invisible)
29687 return;
29688
29689 hlinfo->mouse_face_mouse_x = x;
29690 hlinfo->mouse_face_mouse_y = y;
29691 hlinfo->mouse_face_mouse_frame = f;
29692
29693 if (hlinfo->mouse_face_defer)
29694 return;
29695
29696 /* Which window is that in? */
29697 window = window_from_coordinates (f, x, y, &part, true);
29698
29699 /* If displaying active text in another window, clear that. */
29700 if (! EQ (window, hlinfo->mouse_face_window)
29701 /* Also clear if we move out of text area in same window. */
29702 || (!NILP (hlinfo->mouse_face_window)
29703 && !NILP (window)
29704 && part != ON_TEXT
29705 && part != ON_MODE_LINE
29706 && part != ON_HEADER_LINE))
29707 clear_mouse_face (hlinfo);
29708
29709 /* Not on a window -> return. */
29710 if (!WINDOWP (window))
29711 return;
29712
29713 /* Reset help_echo_string. It will get recomputed below. */
29714 help_echo_string = Qnil;
29715
29716 /* Convert to window-relative pixel coordinates. */
29717 w = XWINDOW (window);
29718 frame_to_window_pixel_xy (w, &x, &y);
29719
29720 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
29721 /* Handle tool-bar window differently since it doesn't display a
29722 buffer. */
29723 if (EQ (window, f->tool_bar_window))
29724 {
29725 note_tool_bar_highlight (f, x, y);
29726 return;
29727 }
29728 #endif
29729
29730 /* Mouse is on the mode, header line or margin? */
29731 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
29732 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29733 {
29734 note_mode_line_or_margin_highlight (window, x, y, part);
29735
29736 #ifdef HAVE_WINDOW_SYSTEM
29737 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29738 {
29739 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29740 /* Show non-text cursor (Bug#16647). */
29741 goto set_cursor;
29742 }
29743 else
29744 #endif
29745 return;
29746 }
29747
29748 #ifdef HAVE_WINDOW_SYSTEM
29749 if (part == ON_VERTICAL_BORDER)
29750 {
29751 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29752 help_echo_string = build_string ("drag-mouse-1: resize");
29753 }
29754 else if (part == ON_RIGHT_DIVIDER)
29755 {
29756 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29757 help_echo_string = build_string ("drag-mouse-1: resize");
29758 }
29759 else if (part == ON_BOTTOM_DIVIDER)
29760 if (! WINDOW_BOTTOMMOST_P (w)
29761 || minibuf_level
29762 || NILP (Vresize_mini_windows))
29763 {
29764 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29765 help_echo_string = build_string ("drag-mouse-1: resize");
29766 }
29767 else
29768 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29769 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
29770 || part == ON_VERTICAL_SCROLL_BAR
29771 || part == ON_HORIZONTAL_SCROLL_BAR)
29772 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29773 else
29774 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29775 #endif
29776
29777 /* Are we in a window whose display is up to date?
29778 And verify the buffer's text has not changed. */
29779 b = XBUFFER (w->contents);
29780 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
29781 {
29782 int hpos, vpos, dx, dy, area = LAST_AREA;
29783 ptrdiff_t pos;
29784 struct glyph *glyph;
29785 Lisp_Object object;
29786 Lisp_Object mouse_face = Qnil, position;
29787 Lisp_Object *overlay_vec = NULL;
29788 ptrdiff_t i, noverlays;
29789 struct buffer *obuf;
29790 ptrdiff_t obegv, ozv;
29791 bool same_region;
29792
29793 /* Find the glyph under X/Y. */
29794 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
29795
29796 #ifdef HAVE_WINDOW_SYSTEM
29797 /* Look for :pointer property on image. */
29798 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
29799 {
29800 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
29801 if (img != NULL && IMAGEP (img->spec))
29802 {
29803 Lisp_Object image_map, hotspot;
29804 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
29805 !NILP (image_map))
29806 && (hotspot = find_hot_spot (image_map,
29807 glyph->slice.img.x + dx,
29808 glyph->slice.img.y + dy),
29809 CONSP (hotspot))
29810 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29811 {
29812 Lisp_Object plist;
29813
29814 /* Could check XCAR (hotspot) to see if we enter/leave
29815 this hot-spot.
29816 If so, we could look for mouse-enter, mouse-leave
29817 properties in PLIST (and do something...). */
29818 hotspot = XCDR (hotspot);
29819 if (CONSP (hotspot)
29820 && (plist = XCAR (hotspot), CONSP (plist)))
29821 {
29822 pointer = Fplist_get (plist, Qpointer);
29823 if (NILP (pointer))
29824 pointer = Qhand;
29825 help_echo_string = Fplist_get (plist, Qhelp_echo);
29826 if (!NILP (help_echo_string))
29827 {
29828 help_echo_window = window;
29829 help_echo_object = glyph->object;
29830 help_echo_pos = glyph->charpos;
29831 }
29832 }
29833 }
29834 if (NILP (pointer))
29835 pointer = Fplist_get (XCDR (img->spec), QCpointer);
29836 }
29837 }
29838 #endif /* HAVE_WINDOW_SYSTEM */
29839
29840 /* Clear mouse face if X/Y not over text. */
29841 if (glyph == NULL
29842 || area != TEXT_AREA
29843 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
29844 /* Glyph's OBJECT is nil for glyphs inserted by the
29845 display engine for its internal purposes, like truncation
29846 and continuation glyphs and blanks beyond the end of
29847 line's text on text terminals. If we are over such a
29848 glyph, we are not over any text. */
29849 || NILP (glyph->object)
29850 /* R2L rows have a stretch glyph at their front, which
29851 stands for no text, whereas L2R rows have no glyphs at
29852 all beyond the end of text. Treat such stretch glyphs
29853 like we do with NULL glyphs in L2R rows. */
29854 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
29855 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
29856 && glyph->type == STRETCH_GLYPH
29857 && glyph->avoid_cursor_p))
29858 {
29859 if (clear_mouse_face (hlinfo))
29860 cursor = No_Cursor;
29861 #ifdef HAVE_WINDOW_SYSTEM
29862 if (FRAME_WINDOW_P (f) && NILP (pointer))
29863 {
29864 if (area != TEXT_AREA)
29865 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29866 else
29867 pointer = Vvoid_text_area_pointer;
29868 }
29869 #endif
29870 goto set_cursor;
29871 }
29872
29873 pos = glyph->charpos;
29874 object = glyph->object;
29875 if (!STRINGP (object) && !BUFFERP (object))
29876 goto set_cursor;
29877
29878 /* If we get an out-of-range value, return now; avoid an error. */
29879 if (BUFFERP (object) && pos > BUF_Z (b))
29880 goto set_cursor;
29881
29882 /* Make the window's buffer temporarily current for
29883 overlays_at and compute_char_face. */
29884 obuf = current_buffer;
29885 current_buffer = b;
29886 obegv = BEGV;
29887 ozv = ZV;
29888 BEGV = BEG;
29889 ZV = Z;
29890
29891 /* Is this char mouse-active or does it have help-echo? */
29892 position = make_number (pos);
29893
29894 USE_SAFE_ALLOCA;
29895
29896 if (BUFFERP (object))
29897 {
29898 /* Put all the overlays we want in a vector in overlay_vec. */
29899 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, false);
29900 /* Sort overlays into increasing priority order. */
29901 noverlays = sort_overlays (overlay_vec, noverlays, w);
29902 }
29903 else
29904 noverlays = 0;
29905
29906 if (NILP (Vmouse_highlight))
29907 {
29908 clear_mouse_face (hlinfo);
29909 goto check_help_echo;
29910 }
29911
29912 same_region = coords_in_mouse_face_p (w, hpos, vpos);
29913
29914 if (same_region)
29915 cursor = No_Cursor;
29916
29917 /* Check mouse-face highlighting. */
29918 if (! same_region
29919 /* If there exists an overlay with mouse-face overlapping
29920 the one we are currently highlighting, we have to
29921 check if we enter the overlapping overlay, and then
29922 highlight only that. */
29923 || (OVERLAYP (hlinfo->mouse_face_overlay)
29924 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
29925 {
29926 /* Find the highest priority overlay with a mouse-face. */
29927 Lisp_Object overlay = Qnil;
29928 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
29929 {
29930 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
29931 if (!NILP (mouse_face))
29932 overlay = overlay_vec[i];
29933 }
29934
29935 /* If we're highlighting the same overlay as before, there's
29936 no need to do that again. */
29937 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
29938 goto check_help_echo;
29939 hlinfo->mouse_face_overlay = overlay;
29940
29941 /* Clear the display of the old active region, if any. */
29942 if (clear_mouse_face (hlinfo))
29943 cursor = No_Cursor;
29944
29945 /* If no overlay applies, get a text property. */
29946 if (NILP (overlay))
29947 mouse_face = Fget_text_property (position, Qmouse_face, object);
29948
29949 /* Next, compute the bounds of the mouse highlighting and
29950 display it. */
29951 if (!NILP (mouse_face) && STRINGP (object))
29952 {
29953 /* The mouse-highlighting comes from a display string
29954 with a mouse-face. */
29955 Lisp_Object s, e;
29956 ptrdiff_t ignore;
29957
29958 s = Fprevious_single_property_change
29959 (make_number (pos + 1), Qmouse_face, object, Qnil);
29960 e = Fnext_single_property_change
29961 (position, Qmouse_face, object, Qnil);
29962 if (NILP (s))
29963 s = make_number (0);
29964 if (NILP (e))
29965 e = make_number (SCHARS (object));
29966 mouse_face_from_string_pos (w, hlinfo, object,
29967 XINT (s), XINT (e));
29968 hlinfo->mouse_face_past_end = false;
29969 hlinfo->mouse_face_window = window;
29970 hlinfo->mouse_face_face_id
29971 = face_at_string_position (w, object, pos, 0, &ignore,
29972 glyph->face_id, true);
29973 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29974 cursor = No_Cursor;
29975 }
29976 else
29977 {
29978 /* The mouse-highlighting, if any, comes from an overlay
29979 or text property in the buffer. */
29980 Lisp_Object buffer IF_LINT (= Qnil);
29981 Lisp_Object disp_string IF_LINT (= Qnil);
29982
29983 if (STRINGP (object))
29984 {
29985 /* If we are on a display string with no mouse-face,
29986 check if the text under it has one. */
29987 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
29988 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29989 pos = string_buffer_position (object, start);
29990 if (pos > 0)
29991 {
29992 mouse_face = get_char_property_and_overlay
29993 (make_number (pos), Qmouse_face, w->contents, &overlay);
29994 buffer = w->contents;
29995 disp_string = object;
29996 }
29997 }
29998 else
29999 {
30000 buffer = object;
30001 disp_string = Qnil;
30002 }
30003
30004 if (!NILP (mouse_face))
30005 {
30006 Lisp_Object before, after;
30007 Lisp_Object before_string, after_string;
30008 /* To correctly find the limits of mouse highlight
30009 in a bidi-reordered buffer, we must not use the
30010 optimization of limiting the search in
30011 previous-single-property-change and
30012 next-single-property-change, because
30013 rows_from_pos_range needs the real start and end
30014 positions to DTRT in this case. That's because
30015 the first row visible in a window does not
30016 necessarily display the character whose position
30017 is the smallest. */
30018 Lisp_Object lim1
30019 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
30020 ? Fmarker_position (w->start)
30021 : Qnil;
30022 Lisp_Object lim2
30023 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
30024 ? make_number (BUF_Z (XBUFFER (buffer))
30025 - w->window_end_pos)
30026 : Qnil;
30027
30028 if (NILP (overlay))
30029 {
30030 /* Handle the text property case. */
30031 before = Fprevious_single_property_change
30032 (make_number (pos + 1), Qmouse_face, buffer, lim1);
30033 after = Fnext_single_property_change
30034 (make_number (pos), Qmouse_face, buffer, lim2);
30035 before_string = after_string = Qnil;
30036 }
30037 else
30038 {
30039 /* Handle the overlay case. */
30040 before = Foverlay_start (overlay);
30041 after = Foverlay_end (overlay);
30042 before_string = Foverlay_get (overlay, Qbefore_string);
30043 after_string = Foverlay_get (overlay, Qafter_string);
30044
30045 if (!STRINGP (before_string)) before_string = Qnil;
30046 if (!STRINGP (after_string)) after_string = Qnil;
30047 }
30048
30049 mouse_face_from_buffer_pos (window, hlinfo, pos,
30050 NILP (before)
30051 ? 1
30052 : XFASTINT (before),
30053 NILP (after)
30054 ? BUF_Z (XBUFFER (buffer))
30055 : XFASTINT (after),
30056 before_string, after_string,
30057 disp_string);
30058 cursor = No_Cursor;
30059 }
30060 }
30061 }
30062
30063 check_help_echo:
30064
30065 /* Look for a `help-echo' property. */
30066 if (NILP (help_echo_string)) {
30067 Lisp_Object help, overlay;
30068
30069 /* Check overlays first. */
30070 help = overlay = Qnil;
30071 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
30072 {
30073 overlay = overlay_vec[i];
30074 help = Foverlay_get (overlay, Qhelp_echo);
30075 }
30076
30077 if (!NILP (help))
30078 {
30079 help_echo_string = help;
30080 help_echo_window = window;
30081 help_echo_object = overlay;
30082 help_echo_pos = pos;
30083 }
30084 else
30085 {
30086 Lisp_Object obj = glyph->object;
30087 ptrdiff_t charpos = glyph->charpos;
30088
30089 /* Try text properties. */
30090 if (STRINGP (obj)
30091 && charpos >= 0
30092 && charpos < SCHARS (obj))
30093 {
30094 help = Fget_text_property (make_number (charpos),
30095 Qhelp_echo, obj);
30096 if (NILP (help))
30097 {
30098 /* If the string itself doesn't specify a help-echo,
30099 see if the buffer text ``under'' it does. */
30100 struct glyph_row *r
30101 = MATRIX_ROW (w->current_matrix, vpos);
30102 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30103 ptrdiff_t p = string_buffer_position (obj, start);
30104 if (p > 0)
30105 {
30106 help = Fget_char_property (make_number (p),
30107 Qhelp_echo, w->contents);
30108 if (!NILP (help))
30109 {
30110 charpos = p;
30111 obj = w->contents;
30112 }
30113 }
30114 }
30115 }
30116 else if (BUFFERP (obj)
30117 && charpos >= BEGV
30118 && charpos < ZV)
30119 help = Fget_text_property (make_number (charpos), Qhelp_echo,
30120 obj);
30121
30122 if (!NILP (help))
30123 {
30124 help_echo_string = help;
30125 help_echo_window = window;
30126 help_echo_object = obj;
30127 help_echo_pos = charpos;
30128 }
30129 }
30130 }
30131
30132 #ifdef HAVE_WINDOW_SYSTEM
30133 /* Look for a `pointer' property. */
30134 if (FRAME_WINDOW_P (f) && NILP (pointer))
30135 {
30136 /* Check overlays first. */
30137 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
30138 pointer = Foverlay_get (overlay_vec[i], Qpointer);
30139
30140 if (NILP (pointer))
30141 {
30142 Lisp_Object obj = glyph->object;
30143 ptrdiff_t charpos = glyph->charpos;
30144
30145 /* Try text properties. */
30146 if (STRINGP (obj)
30147 && charpos >= 0
30148 && charpos < SCHARS (obj))
30149 {
30150 pointer = Fget_text_property (make_number (charpos),
30151 Qpointer, obj);
30152 if (NILP (pointer))
30153 {
30154 /* If the string itself doesn't specify a pointer,
30155 see if the buffer text ``under'' it does. */
30156 struct glyph_row *r
30157 = MATRIX_ROW (w->current_matrix, vpos);
30158 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30159 ptrdiff_t p = string_buffer_position (obj, start);
30160 if (p > 0)
30161 pointer = Fget_char_property (make_number (p),
30162 Qpointer, w->contents);
30163 }
30164 }
30165 else if (BUFFERP (obj)
30166 && charpos >= BEGV
30167 && charpos < ZV)
30168 pointer = Fget_text_property (make_number (charpos),
30169 Qpointer, obj);
30170 }
30171 }
30172 #endif /* HAVE_WINDOW_SYSTEM */
30173
30174 BEGV = obegv;
30175 ZV = ozv;
30176 current_buffer = obuf;
30177 SAFE_FREE ();
30178 }
30179
30180 set_cursor:
30181
30182 #ifdef HAVE_WINDOW_SYSTEM
30183 if (FRAME_WINDOW_P (f))
30184 define_frame_cursor1 (f, cursor, pointer);
30185 #else
30186 /* This is here to prevent a compiler error, about "label at end of
30187 compound statement". */
30188 return;
30189 #endif
30190 }
30191
30192
30193 /* EXPORT for RIF:
30194 Clear any mouse-face on window W. This function is part of the
30195 redisplay interface, and is called from try_window_id and similar
30196 functions to ensure the mouse-highlight is off. */
30197
30198 void
30199 x_clear_window_mouse_face (struct window *w)
30200 {
30201 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
30202 Lisp_Object window;
30203
30204 block_input ();
30205 XSETWINDOW (window, w);
30206 if (EQ (window, hlinfo->mouse_face_window))
30207 clear_mouse_face (hlinfo);
30208 unblock_input ();
30209 }
30210
30211
30212 /* EXPORT:
30213 Just discard the mouse face information for frame F, if any.
30214 This is used when the size of F is changed. */
30215
30216 void
30217 cancel_mouse_face (struct frame *f)
30218 {
30219 Lisp_Object window;
30220 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30221
30222 window = hlinfo->mouse_face_window;
30223 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
30224 reset_mouse_highlight (hlinfo);
30225 }
30226
30227
30228 \f
30229 /***********************************************************************
30230 Exposure Events
30231 ***********************************************************************/
30232
30233 #ifdef HAVE_WINDOW_SYSTEM
30234
30235 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
30236 which intersects rectangle R. R is in window-relative coordinates. */
30237
30238 static void
30239 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
30240 enum glyph_row_area area)
30241 {
30242 struct glyph *first = row->glyphs[area];
30243 struct glyph *end = row->glyphs[area] + row->used[area];
30244 struct glyph *last;
30245 int first_x, start_x, x;
30246
30247 if (area == TEXT_AREA && row->fill_line_p)
30248 /* If row extends face to end of line write the whole line. */
30249 draw_glyphs (w, 0, row, area,
30250 0, row->used[area],
30251 DRAW_NORMAL_TEXT, 0);
30252 else
30253 {
30254 /* Set START_X to the window-relative start position for drawing glyphs of
30255 AREA. The first glyph of the text area can be partially visible.
30256 The first glyphs of other areas cannot. */
30257 start_x = window_box_left_offset (w, area);
30258 x = start_x;
30259 if (area == TEXT_AREA)
30260 x += row->x;
30261
30262 /* Find the first glyph that must be redrawn. */
30263 while (first < end
30264 && x + first->pixel_width < r->x)
30265 {
30266 x += first->pixel_width;
30267 ++first;
30268 }
30269
30270 /* Find the last one. */
30271 last = first;
30272 first_x = x;
30273 /* Use a signed int intermediate value to avoid catastrophic
30274 failures due to comparison between signed and unsigned, when
30275 x is negative (can happen for wide images that are hscrolled). */
30276 int r_end = r->x + r->width;
30277 while (last < end && x < r_end)
30278 {
30279 x += last->pixel_width;
30280 ++last;
30281 }
30282
30283 /* Repaint. */
30284 if (last > first)
30285 draw_glyphs (w, first_x - start_x, row, area,
30286 first - row->glyphs[area], last - row->glyphs[area],
30287 DRAW_NORMAL_TEXT, 0);
30288 }
30289 }
30290
30291
30292 /* Redraw the parts of the glyph row ROW on window W intersecting
30293 rectangle R. R is in window-relative coordinates. Value is
30294 true if mouse-face was overwritten. */
30295
30296 static bool
30297 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
30298 {
30299 eassert (row->enabled_p);
30300
30301 if (row->mode_line_p || w->pseudo_window_p)
30302 draw_glyphs (w, 0, row, TEXT_AREA,
30303 0, row->used[TEXT_AREA],
30304 DRAW_NORMAL_TEXT, 0);
30305 else
30306 {
30307 if (row->used[LEFT_MARGIN_AREA])
30308 expose_area (w, row, r, LEFT_MARGIN_AREA);
30309 if (row->used[TEXT_AREA])
30310 expose_area (w, row, r, TEXT_AREA);
30311 if (row->used[RIGHT_MARGIN_AREA])
30312 expose_area (w, row, r, RIGHT_MARGIN_AREA);
30313 draw_row_fringe_bitmaps (w, row);
30314 }
30315
30316 return row->mouse_face_p;
30317 }
30318
30319
30320 /* Redraw those parts of glyphs rows during expose event handling that
30321 overlap other rows. Redrawing of an exposed line writes over parts
30322 of lines overlapping that exposed line; this function fixes that.
30323
30324 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
30325 row in W's current matrix that is exposed and overlaps other rows.
30326 LAST_OVERLAPPING_ROW is the last such row. */
30327
30328 static void
30329 expose_overlaps (struct window *w,
30330 struct glyph_row *first_overlapping_row,
30331 struct glyph_row *last_overlapping_row,
30332 XRectangle *r)
30333 {
30334 struct glyph_row *row;
30335
30336 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
30337 if (row->overlapping_p)
30338 {
30339 eassert (row->enabled_p && !row->mode_line_p);
30340
30341 row->clip = r;
30342 if (row->used[LEFT_MARGIN_AREA])
30343 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
30344
30345 if (row->used[TEXT_AREA])
30346 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
30347
30348 if (row->used[RIGHT_MARGIN_AREA])
30349 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
30350 row->clip = NULL;
30351 }
30352 }
30353
30354
30355 /* Return true if W's cursor intersects rectangle R. */
30356
30357 static bool
30358 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
30359 {
30360 XRectangle cr, result;
30361 struct glyph *cursor_glyph;
30362 struct glyph_row *row;
30363
30364 if (w->phys_cursor.vpos >= 0
30365 && w->phys_cursor.vpos < w->current_matrix->nrows
30366 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
30367 row->enabled_p)
30368 && row->cursor_in_fringe_p)
30369 {
30370 /* Cursor is in the fringe. */
30371 cr.x = window_box_right_offset (w,
30372 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
30373 ? RIGHT_MARGIN_AREA
30374 : TEXT_AREA));
30375 cr.y = row->y;
30376 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
30377 cr.height = row->height;
30378 return x_intersect_rectangles (&cr, r, &result);
30379 }
30380
30381 cursor_glyph = get_phys_cursor_glyph (w);
30382 if (cursor_glyph)
30383 {
30384 /* r is relative to W's box, but w->phys_cursor.x is relative
30385 to left edge of W's TEXT area. Adjust it. */
30386 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
30387 cr.y = w->phys_cursor.y;
30388 cr.width = cursor_glyph->pixel_width;
30389 cr.height = w->phys_cursor_height;
30390 /* ++KFS: W32 version used W32-specific IntersectRect here, but
30391 I assume the effect is the same -- and this is portable. */
30392 return x_intersect_rectangles (&cr, r, &result);
30393 }
30394 /* If we don't understand the format, pretend we're not in the hot-spot. */
30395 return false;
30396 }
30397
30398
30399 /* EXPORT:
30400 Draw a vertical window border to the right of window W if W doesn't
30401 have vertical scroll bars. */
30402
30403 void
30404 x_draw_vertical_border (struct window *w)
30405 {
30406 struct frame *f = XFRAME (WINDOW_FRAME (w));
30407
30408 /* We could do better, if we knew what type of scroll-bar the adjacent
30409 windows (on either side) have... But we don't :-(
30410 However, I think this works ok. ++KFS 2003-04-25 */
30411
30412 /* Redraw borders between horizontally adjacent windows. Don't
30413 do it for frames with vertical scroll bars because either the
30414 right scroll bar of a window, or the left scroll bar of its
30415 neighbor will suffice as a border. */
30416 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
30417 return;
30418
30419 /* Note: It is necessary to redraw both the left and the right
30420 borders, for when only this single window W is being
30421 redisplayed. */
30422 if (!WINDOW_RIGHTMOST_P (w)
30423 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
30424 {
30425 int x0, x1, y0, y1;
30426
30427 window_box_edges (w, &x0, &y0, &x1, &y1);
30428 y1 -= 1;
30429
30430 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30431 x1 -= 1;
30432
30433 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
30434 }
30435
30436 if (!WINDOW_LEFTMOST_P (w)
30437 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
30438 {
30439 int x0, x1, y0, y1;
30440
30441 window_box_edges (w, &x0, &y0, &x1, &y1);
30442 y1 -= 1;
30443
30444 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30445 x0 -= 1;
30446
30447 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
30448 }
30449 }
30450
30451
30452 /* Draw window dividers for window W. */
30453
30454 void
30455 x_draw_right_divider (struct window *w)
30456 {
30457 struct frame *f = WINDOW_XFRAME (w);
30458
30459 if (w->mini || w->pseudo_window_p)
30460 return;
30461 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30462 {
30463 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
30464 int x1 = WINDOW_RIGHT_EDGE_X (w);
30465 int y0 = WINDOW_TOP_EDGE_Y (w);
30466 /* The bottom divider prevails. */
30467 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30468
30469 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30470 }
30471 }
30472
30473 static void
30474 x_draw_bottom_divider (struct window *w)
30475 {
30476 struct frame *f = XFRAME (WINDOW_FRAME (w));
30477
30478 if (w->mini || w->pseudo_window_p)
30479 return;
30480 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30481 {
30482 int x0 = WINDOW_LEFT_EDGE_X (w);
30483 int x1 = WINDOW_RIGHT_EDGE_X (w);
30484 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30485 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
30486
30487 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30488 }
30489 }
30490
30491 /* Redraw the part of window W intersection rectangle FR. Pixel
30492 coordinates in FR are frame-relative. Call this function with
30493 input blocked. Value is true if the exposure overwrites
30494 mouse-face. */
30495
30496 static bool
30497 expose_window (struct window *w, XRectangle *fr)
30498 {
30499 struct frame *f = XFRAME (w->frame);
30500 XRectangle wr, r;
30501 bool mouse_face_overwritten_p = false;
30502
30503 /* If window is not yet fully initialized, do nothing. This can
30504 happen when toolkit scroll bars are used and a window is split.
30505 Reconfiguring the scroll bar will generate an expose for a newly
30506 created window. */
30507 if (w->current_matrix == NULL)
30508 return false;
30509
30510 /* When we're currently updating the window, display and current
30511 matrix usually don't agree. Arrange for a thorough display
30512 later. */
30513 if (w->must_be_updated_p)
30514 {
30515 SET_FRAME_GARBAGED (f);
30516 return false;
30517 }
30518
30519 /* Frame-relative pixel rectangle of W. */
30520 wr.x = WINDOW_LEFT_EDGE_X (w);
30521 wr.y = WINDOW_TOP_EDGE_Y (w);
30522 wr.width = WINDOW_PIXEL_WIDTH (w);
30523 wr.height = WINDOW_PIXEL_HEIGHT (w);
30524
30525 if (x_intersect_rectangles (fr, &wr, &r))
30526 {
30527 int yb = window_text_bottom_y (w);
30528 struct glyph_row *row;
30529 struct glyph_row *first_overlapping_row, *last_overlapping_row;
30530
30531 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
30532 r.x, r.y, r.width, r.height));
30533
30534 /* Convert to window coordinates. */
30535 r.x -= WINDOW_LEFT_EDGE_X (w);
30536 r.y -= WINDOW_TOP_EDGE_Y (w);
30537
30538 /* Turn off the cursor. */
30539 bool cursor_cleared_p = (!w->pseudo_window_p
30540 && phys_cursor_in_rect_p (w, &r));
30541 if (cursor_cleared_p)
30542 x_clear_cursor (w);
30543
30544 /* If the row containing the cursor extends face to end of line,
30545 then expose_area might overwrite the cursor outside the
30546 rectangle and thus notice_overwritten_cursor might clear
30547 w->phys_cursor_on_p. We remember the original value and
30548 check later if it is changed. */
30549 bool phys_cursor_on_p = w->phys_cursor_on_p;
30550
30551 /* Use a signed int intermediate value to avoid catastrophic
30552 failures due to comparison between signed and unsigned, when
30553 y0 or y1 is negative (can happen for tall images). */
30554 int r_bottom = r.y + r.height;
30555
30556 /* Update lines intersecting rectangle R. */
30557 first_overlapping_row = last_overlapping_row = NULL;
30558 for (row = w->current_matrix->rows;
30559 row->enabled_p;
30560 ++row)
30561 {
30562 int y0 = row->y;
30563 int y1 = MATRIX_ROW_BOTTOM_Y (row);
30564
30565 if ((y0 >= r.y && y0 < r_bottom)
30566 || (y1 > r.y && y1 < r_bottom)
30567 || (r.y >= y0 && r.y < y1)
30568 || (r_bottom > y0 && r_bottom < y1))
30569 {
30570 /* A header line may be overlapping, but there is no need
30571 to fix overlapping areas for them. KFS 2005-02-12 */
30572 if (row->overlapping_p && !row->mode_line_p)
30573 {
30574 if (first_overlapping_row == NULL)
30575 first_overlapping_row = row;
30576 last_overlapping_row = row;
30577 }
30578
30579 row->clip = fr;
30580 if (expose_line (w, row, &r))
30581 mouse_face_overwritten_p = true;
30582 row->clip = NULL;
30583 }
30584 else if (row->overlapping_p)
30585 {
30586 /* We must redraw a row overlapping the exposed area. */
30587 if (y0 < r.y
30588 ? y0 + row->phys_height > r.y
30589 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
30590 {
30591 if (first_overlapping_row == NULL)
30592 first_overlapping_row = row;
30593 last_overlapping_row = row;
30594 }
30595 }
30596
30597 if (y1 >= yb)
30598 break;
30599 }
30600
30601 /* Display the mode line if there is one. */
30602 if (WINDOW_WANTS_MODELINE_P (w)
30603 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
30604 row->enabled_p)
30605 && row->y < r_bottom)
30606 {
30607 if (expose_line (w, row, &r))
30608 mouse_face_overwritten_p = true;
30609 }
30610
30611 if (!w->pseudo_window_p)
30612 {
30613 /* Fix the display of overlapping rows. */
30614 if (first_overlapping_row)
30615 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
30616 fr);
30617
30618 /* Draw border between windows. */
30619 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30620 x_draw_right_divider (w);
30621 else
30622 x_draw_vertical_border (w);
30623
30624 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30625 x_draw_bottom_divider (w);
30626
30627 /* Turn the cursor on again. */
30628 if (cursor_cleared_p
30629 || (phys_cursor_on_p && !w->phys_cursor_on_p))
30630 update_window_cursor (w, true);
30631 }
30632 }
30633
30634 return mouse_face_overwritten_p;
30635 }
30636
30637
30638
30639 /* Redraw (parts) of all windows in the window tree rooted at W that
30640 intersect R. R contains frame pixel coordinates. Value is
30641 true if the exposure overwrites mouse-face. */
30642
30643 static bool
30644 expose_window_tree (struct window *w, XRectangle *r)
30645 {
30646 struct frame *f = XFRAME (w->frame);
30647 bool mouse_face_overwritten_p = false;
30648
30649 while (w && !FRAME_GARBAGED_P (f))
30650 {
30651 mouse_face_overwritten_p
30652 |= (WINDOWP (w->contents)
30653 ? expose_window_tree (XWINDOW (w->contents), r)
30654 : expose_window (w, r));
30655
30656 w = NILP (w->next) ? NULL : XWINDOW (w->next);
30657 }
30658
30659 return mouse_face_overwritten_p;
30660 }
30661
30662
30663 /* EXPORT:
30664 Redisplay an exposed area of frame F. X and Y are the upper-left
30665 corner of the exposed rectangle. W and H are width and height of
30666 the exposed area. All are pixel values. W or H zero means redraw
30667 the entire frame. */
30668
30669 void
30670 expose_frame (struct frame *f, int x, int y, int w, int h)
30671 {
30672 XRectangle r;
30673 bool mouse_face_overwritten_p = false;
30674
30675 TRACE ((stderr, "expose_frame "));
30676
30677 /* No need to redraw if frame will be redrawn soon. */
30678 if (FRAME_GARBAGED_P (f))
30679 {
30680 TRACE ((stderr, " garbaged\n"));
30681 return;
30682 }
30683
30684 /* If basic faces haven't been realized yet, there is no point in
30685 trying to redraw anything. This can happen when we get an expose
30686 event while Emacs is starting, e.g. by moving another window. */
30687 if (FRAME_FACE_CACHE (f) == NULL
30688 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
30689 {
30690 TRACE ((stderr, " no faces\n"));
30691 return;
30692 }
30693
30694 if (w == 0 || h == 0)
30695 {
30696 r.x = r.y = 0;
30697 r.width = FRAME_TEXT_WIDTH (f);
30698 r.height = FRAME_TEXT_HEIGHT (f);
30699 }
30700 else
30701 {
30702 r.x = x;
30703 r.y = y;
30704 r.width = w;
30705 r.height = h;
30706 }
30707
30708 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
30709 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
30710
30711 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
30712 if (WINDOWP (f->tool_bar_window))
30713 mouse_face_overwritten_p
30714 |= expose_window (XWINDOW (f->tool_bar_window), &r);
30715 #endif
30716
30717 #ifdef HAVE_X_WINDOWS
30718 #ifndef MSDOS
30719 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
30720 if (WINDOWP (f->menu_bar_window))
30721 mouse_face_overwritten_p
30722 |= expose_window (XWINDOW (f->menu_bar_window), &r);
30723 #endif /* not USE_X_TOOLKIT and not USE_GTK */
30724 #endif
30725 #endif
30726
30727 /* Some window managers support a focus-follows-mouse style with
30728 delayed raising of frames. Imagine a partially obscured frame,
30729 and moving the mouse into partially obscured mouse-face on that
30730 frame. The visible part of the mouse-face will be highlighted,
30731 then the WM raises the obscured frame. With at least one WM, KDE
30732 2.1, Emacs is not getting any event for the raising of the frame
30733 (even tried with SubstructureRedirectMask), only Expose events.
30734 These expose events will draw text normally, i.e. not
30735 highlighted. Which means we must redo the highlight here.
30736 Subsume it under ``we love X''. --gerd 2001-08-15 */
30737 /* Included in Windows version because Windows most likely does not
30738 do the right thing if any third party tool offers
30739 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
30740 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
30741 {
30742 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30743 if (f == hlinfo->mouse_face_mouse_frame)
30744 {
30745 int mouse_x = hlinfo->mouse_face_mouse_x;
30746 int mouse_y = hlinfo->mouse_face_mouse_y;
30747 clear_mouse_face (hlinfo);
30748 note_mouse_highlight (f, mouse_x, mouse_y);
30749 }
30750 }
30751 }
30752
30753
30754 /* EXPORT:
30755 Determine the intersection of two rectangles R1 and R2. Return
30756 the intersection in *RESULT. Value is true if RESULT is not
30757 empty. */
30758
30759 bool
30760 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
30761 {
30762 XRectangle *left, *right;
30763 XRectangle *upper, *lower;
30764 bool intersection_p = false;
30765
30766 /* Rearrange so that R1 is the left-most rectangle. */
30767 if (r1->x < r2->x)
30768 left = r1, right = r2;
30769 else
30770 left = r2, right = r1;
30771
30772 /* X0 of the intersection is right.x0, if this is inside R1,
30773 otherwise there is no intersection. */
30774 if (right->x <= left->x + left->width)
30775 {
30776 result->x = right->x;
30777
30778 /* The right end of the intersection is the minimum of
30779 the right ends of left and right. */
30780 result->width = (min (left->x + left->width, right->x + right->width)
30781 - result->x);
30782
30783 /* Same game for Y. */
30784 if (r1->y < r2->y)
30785 upper = r1, lower = r2;
30786 else
30787 upper = r2, lower = r1;
30788
30789 /* The upper end of the intersection is lower.y0, if this is inside
30790 of upper. Otherwise, there is no intersection. */
30791 if (lower->y <= upper->y + upper->height)
30792 {
30793 result->y = lower->y;
30794
30795 /* The lower end of the intersection is the minimum of the lower
30796 ends of upper and lower. */
30797 result->height = (min (lower->y + lower->height,
30798 upper->y + upper->height)
30799 - result->y);
30800 intersection_p = true;
30801 }
30802 }
30803
30804 return intersection_p;
30805 }
30806
30807 #endif /* HAVE_WINDOW_SYSTEM */
30808
30809 \f
30810 /***********************************************************************
30811 Initialization
30812 ***********************************************************************/
30813
30814 void
30815 syms_of_xdisp (void)
30816 {
30817 Vwith_echo_area_save_vector = Qnil;
30818 staticpro (&Vwith_echo_area_save_vector);
30819
30820 Vmessage_stack = Qnil;
30821 staticpro (&Vmessage_stack);
30822
30823 /* Non-nil means don't actually do any redisplay. */
30824 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
30825
30826 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
30827
30828 DEFVAR_BOOL("inhibit-message", inhibit_message,
30829 doc: /* Non-nil means calls to `message' are not displayed.
30830 They are still logged to the *Messages* buffer. */);
30831 inhibit_message = 0;
30832
30833 message_dolog_marker1 = Fmake_marker ();
30834 staticpro (&message_dolog_marker1);
30835 message_dolog_marker2 = Fmake_marker ();
30836 staticpro (&message_dolog_marker2);
30837 message_dolog_marker3 = Fmake_marker ();
30838 staticpro (&message_dolog_marker3);
30839
30840 #ifdef GLYPH_DEBUG
30841 defsubr (&Sdump_frame_glyph_matrix);
30842 defsubr (&Sdump_glyph_matrix);
30843 defsubr (&Sdump_glyph_row);
30844 defsubr (&Sdump_tool_bar_row);
30845 defsubr (&Strace_redisplay);
30846 defsubr (&Strace_to_stderr);
30847 #endif
30848 #ifdef HAVE_WINDOW_SYSTEM
30849 defsubr (&Stool_bar_height);
30850 defsubr (&Slookup_image_map);
30851 #endif
30852 defsubr (&Sline_pixel_height);
30853 defsubr (&Sformat_mode_line);
30854 defsubr (&Sinvisible_p);
30855 defsubr (&Scurrent_bidi_paragraph_direction);
30856 defsubr (&Swindow_text_pixel_size);
30857 defsubr (&Smove_point_visually);
30858 defsubr (&Sbidi_find_overridden_directionality);
30859
30860 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
30861 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
30862 DEFSYM (Qoverriding_local_map, "overriding-local-map");
30863 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
30864 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
30865 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
30866 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
30867 DEFSYM (Qeval, "eval");
30868 DEFSYM (QCdata, ":data");
30869
30870 /* Names of text properties relevant for redisplay. */
30871 DEFSYM (Qdisplay, "display");
30872 DEFSYM (Qspace_width, "space-width");
30873 DEFSYM (Qraise, "raise");
30874 DEFSYM (Qslice, "slice");
30875 DEFSYM (Qspace, "space");
30876 DEFSYM (Qmargin, "margin");
30877 DEFSYM (Qpointer, "pointer");
30878 DEFSYM (Qleft_margin, "left-margin");
30879 DEFSYM (Qright_margin, "right-margin");
30880 DEFSYM (Qcenter, "center");
30881 DEFSYM (Qline_height, "line-height");
30882 DEFSYM (QCalign_to, ":align-to");
30883 DEFSYM (QCrelative_width, ":relative-width");
30884 DEFSYM (QCrelative_height, ":relative-height");
30885 DEFSYM (QCeval, ":eval");
30886 DEFSYM (QCpropertize, ":propertize");
30887 DEFSYM (QCfile, ":file");
30888 DEFSYM (Qfontified, "fontified");
30889 DEFSYM (Qfontification_functions, "fontification-functions");
30890
30891 /* Name of the face used to highlight trailing whitespace. */
30892 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
30893
30894 /* Name and number of the face used to highlight escape glyphs. */
30895 DEFSYM (Qescape_glyph, "escape-glyph");
30896
30897 /* Name and number of the face used to highlight non-breaking spaces. */
30898 DEFSYM (Qnobreak_space, "nobreak-space");
30899
30900 /* The symbol 'image' which is the car of the lists used to represent
30901 images in Lisp. Also a tool bar style. */
30902 DEFSYM (Qimage, "image");
30903
30904 /* Tool bar styles. */
30905 DEFSYM (Qtext, "text");
30906 DEFSYM (Qboth, "both");
30907 DEFSYM (Qboth_horiz, "both-horiz");
30908 DEFSYM (Qtext_image_horiz, "text-image-horiz");
30909
30910 /* The image map types. */
30911 DEFSYM (QCmap, ":map");
30912 DEFSYM (QCpointer, ":pointer");
30913 DEFSYM (Qrect, "rect");
30914 DEFSYM (Qcircle, "circle");
30915 DEFSYM (Qpoly, "poly");
30916
30917 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
30918
30919 DEFSYM (Qgrow_only, "grow-only");
30920 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
30921 DEFSYM (Qposition, "position");
30922 DEFSYM (Qbuffer_position, "buffer-position");
30923 DEFSYM (Qobject, "object");
30924
30925 /* Cursor shapes. */
30926 DEFSYM (Qbar, "bar");
30927 DEFSYM (Qhbar, "hbar");
30928 DEFSYM (Qbox, "box");
30929 DEFSYM (Qhollow, "hollow");
30930
30931 /* Pointer shapes. */
30932 DEFSYM (Qhand, "hand");
30933 DEFSYM (Qarrow, "arrow");
30934 /* also Qtext */
30935
30936 DEFSYM (Qdragging, "dragging");
30937
30938 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
30939
30940 list_of_error = list1 (list2 (Qerror, Qvoid_variable));
30941 staticpro (&list_of_error);
30942
30943 /* Values of those variables at last redisplay are stored as
30944 properties on 'overlay-arrow-position' symbol. However, if
30945 Voverlay_arrow_position is a marker, last-arrow-position is its
30946 numerical position. */
30947 DEFSYM (Qlast_arrow_position, "last-arrow-position");
30948 DEFSYM (Qlast_arrow_string, "last-arrow-string");
30949
30950 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
30951 properties on a symbol in overlay-arrow-variable-list. */
30952 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
30953 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
30954
30955 echo_buffer[0] = echo_buffer[1] = Qnil;
30956 staticpro (&echo_buffer[0]);
30957 staticpro (&echo_buffer[1]);
30958
30959 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
30960 staticpro (&echo_area_buffer[0]);
30961 staticpro (&echo_area_buffer[1]);
30962
30963 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
30964 staticpro (&Vmessages_buffer_name);
30965
30966 mode_line_proptrans_alist = Qnil;
30967 staticpro (&mode_line_proptrans_alist);
30968 mode_line_string_list = Qnil;
30969 staticpro (&mode_line_string_list);
30970 mode_line_string_face = Qnil;
30971 staticpro (&mode_line_string_face);
30972 mode_line_string_face_prop = Qnil;
30973 staticpro (&mode_line_string_face_prop);
30974 Vmode_line_unwind_vector = Qnil;
30975 staticpro (&Vmode_line_unwind_vector);
30976
30977 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
30978
30979 help_echo_string = Qnil;
30980 staticpro (&help_echo_string);
30981 help_echo_object = Qnil;
30982 staticpro (&help_echo_object);
30983 help_echo_window = Qnil;
30984 staticpro (&help_echo_window);
30985 previous_help_echo_string = Qnil;
30986 staticpro (&previous_help_echo_string);
30987 help_echo_pos = -1;
30988
30989 DEFSYM (Qright_to_left, "right-to-left");
30990 DEFSYM (Qleft_to_right, "left-to-right");
30991 defsubr (&Sbidi_resolved_levels);
30992
30993 #ifdef HAVE_WINDOW_SYSTEM
30994 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
30995 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
30996 For example, if a block cursor is over a tab, it will be drawn as
30997 wide as that tab on the display. */);
30998 x_stretch_cursor_p = 0;
30999 #endif
31000
31001 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
31002 doc: /* Non-nil means highlight trailing whitespace.
31003 The face used for trailing whitespace is `trailing-whitespace'. */);
31004 Vshow_trailing_whitespace = Qnil;
31005
31006 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
31007 doc: /* Control highlighting of non-ASCII space and hyphen chars.
31008 If the value is t, Emacs highlights non-ASCII chars which have the
31009 same appearance as an ASCII space or hyphen, using the `nobreak-space'
31010 or `escape-glyph' face respectively.
31011
31012 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
31013 U+2011 (non-breaking hyphen) are affected.
31014
31015 Any other non-nil value means to display these characters as a escape
31016 glyph followed by an ordinary space or hyphen.
31017
31018 A value of nil means no special handling of these characters. */);
31019 Vnobreak_char_display = Qt;
31020
31021 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
31022 doc: /* The pointer shape to show in void text areas.
31023 A value of nil means to show the text pointer. Other options are
31024 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
31025 `hourglass'. */);
31026 Vvoid_text_area_pointer = Qarrow;
31027
31028 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
31029 doc: /* Non-nil means don't actually do any redisplay.
31030 This is used for internal purposes. */);
31031 Vinhibit_redisplay = Qnil;
31032
31033 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
31034 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
31035 Vglobal_mode_string = Qnil;
31036
31037 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
31038 doc: /* Marker for where to display an arrow on top of the buffer text.
31039 This must be the beginning of a line in order to work.
31040 See also `overlay-arrow-string'. */);
31041 Voverlay_arrow_position = Qnil;
31042
31043 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
31044 doc: /* String to display as an arrow in non-window frames.
31045 See also `overlay-arrow-position'. */);
31046 Voverlay_arrow_string = build_pure_c_string ("=>");
31047
31048 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
31049 doc: /* List of variables (symbols) which hold markers for overlay arrows.
31050 The symbols on this list are examined during redisplay to determine
31051 where to display overlay arrows. */);
31052 Voverlay_arrow_variable_list
31053 = list1 (intern_c_string ("overlay-arrow-position"));
31054
31055 DEFVAR_INT ("scroll-step", emacs_scroll_step,
31056 doc: /* The number of lines to try scrolling a window by when point moves out.
31057 If that fails to bring point back on frame, point is centered instead.
31058 If this is zero, point is always centered after it moves off frame.
31059 If you want scrolling to always be a line at a time, you should set
31060 `scroll-conservatively' to a large value rather than set this to 1. */);
31061
31062 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
31063 doc: /* Scroll up to this many lines, to bring point back on screen.
31064 If point moves off-screen, redisplay will scroll by up to
31065 `scroll-conservatively' lines in order to bring point just barely
31066 onto the screen again. If that cannot be done, then redisplay
31067 recenters point as usual.
31068
31069 If the value is greater than 100, redisplay will never recenter point,
31070 but will always scroll just enough text to bring point into view, even
31071 if you move far away.
31072
31073 A value of zero means always recenter point if it moves off screen. */);
31074 scroll_conservatively = 0;
31075
31076 DEFVAR_INT ("scroll-margin", scroll_margin,
31077 doc: /* Number of lines of margin at the top and bottom of a window.
31078 Recenter the window whenever point gets within this many lines
31079 of the top or bottom of the window. */);
31080 scroll_margin = 0;
31081
31082 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
31083 doc: /* Pixels per inch value for non-window system displays.
31084 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
31085 Vdisplay_pixels_per_inch = make_float (72.0);
31086
31087 #ifdef GLYPH_DEBUG
31088 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
31089 #endif
31090
31091 DEFVAR_LISP ("truncate-partial-width-windows",
31092 Vtruncate_partial_width_windows,
31093 doc: /* Non-nil means truncate lines in windows narrower than the frame.
31094 For an integer value, truncate lines in each window narrower than the
31095 full frame width, provided the window width is less than that integer;
31096 otherwise, respect the value of `truncate-lines'.
31097
31098 For any other non-nil value, truncate lines in all windows that do
31099 not span the full frame width.
31100
31101 A value of nil means to respect the value of `truncate-lines'.
31102
31103 If `word-wrap' is enabled, you might want to reduce this. */);
31104 Vtruncate_partial_width_windows = make_number (50);
31105
31106 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
31107 doc: /* Maximum buffer size for which line number should be displayed.
31108 If the buffer is bigger than this, the line number does not appear
31109 in the mode line. A value of nil means no limit. */);
31110 Vline_number_display_limit = Qnil;
31111
31112 DEFVAR_INT ("line-number-display-limit-width",
31113 line_number_display_limit_width,
31114 doc: /* Maximum line width (in characters) for line number display.
31115 If the average length of the lines near point is bigger than this, then the
31116 line number may be omitted from the mode line. */);
31117 line_number_display_limit_width = 200;
31118
31119 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
31120 doc: /* Non-nil means highlight region even in nonselected windows. */);
31121 highlight_nonselected_windows = false;
31122
31123 DEFVAR_BOOL ("multiple-frames", multiple_frames,
31124 doc: /* Non-nil if more than one frame is visible on this display.
31125 Minibuffer-only frames don't count, but iconified frames do.
31126 This variable is not guaranteed to be accurate except while processing
31127 `frame-title-format' and `icon-title-format'. */);
31128
31129 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
31130 doc: /* Template for displaying the title bar of visible frames.
31131 (Assuming the window manager supports this feature.)
31132
31133 This variable has the same structure as `mode-line-format', except that
31134 the %c and %l constructs are ignored. It is used only on frames for
31135 which no explicit name has been set (see `modify-frame-parameters'). */);
31136
31137 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
31138 doc: /* Template for displaying the title bar of an iconified frame.
31139 (Assuming the window manager supports this feature.)
31140 This variable has the same structure as `mode-line-format' (which see),
31141 and is used only on frames for which no explicit name has been set
31142 (see `modify-frame-parameters'). */);
31143 Vicon_title_format
31144 = Vframe_title_format
31145 = listn (CONSTYPE_PURE, 3,
31146 intern_c_string ("multiple-frames"),
31147 build_pure_c_string ("%b"),
31148 listn (CONSTYPE_PURE, 4,
31149 empty_unibyte_string,
31150 intern_c_string ("invocation-name"),
31151 build_pure_c_string ("@"),
31152 intern_c_string ("system-name")));
31153
31154 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
31155 doc: /* Maximum number of lines to keep in the message log buffer.
31156 If nil, disable message logging. If t, log messages but don't truncate
31157 the buffer when it becomes large. */);
31158 Vmessage_log_max = make_number (1000);
31159
31160 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
31161 doc: /* Functions called during redisplay, if window sizes have changed.
31162 The value should be a list of functions that take one argument.
31163 During the first part of redisplay, for each frame, if any of its windows
31164 have changed size since the last redisplay, or have been split or deleted,
31165 all the functions in the list are called, with the frame as argument.
31166 If redisplay decides to resize the minibuffer window, it calls these
31167 functions on behalf of that as well. */);
31168 Vwindow_size_change_functions = Qnil;
31169
31170 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
31171 doc: /* List of functions to call before redisplaying a window with scrolling.
31172 Each function is called with two arguments, the window and its new
31173 display-start position.
31174 These functions are called whenever the `window-start' marker is modified,
31175 either to point into another buffer (e.g. via `set-window-buffer') or another
31176 place in the same buffer.
31177 Note that the value of `window-end' is not valid when these functions are
31178 called.
31179
31180 Warning: Do not use this feature to alter the way the window
31181 is scrolled. It is not designed for that, and such use probably won't
31182 work. */);
31183 Vwindow_scroll_functions = Qnil;
31184
31185 DEFVAR_LISP ("window-text-change-functions",
31186 Vwindow_text_change_functions,
31187 doc: /* Functions to call in redisplay when text in the window might change. */);
31188 Vwindow_text_change_functions = Qnil;
31189
31190 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
31191 doc: /* Functions called when redisplay of a window reaches the end trigger.
31192 Each function is called with two arguments, the window and the end trigger value.
31193 See `set-window-redisplay-end-trigger'. */);
31194 Vredisplay_end_trigger_functions = Qnil;
31195
31196 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
31197 doc: /* Non-nil means autoselect window with mouse pointer.
31198 If nil, do not autoselect windows.
31199 A positive number means delay autoselection by that many seconds: a
31200 window is autoselected only after the mouse has remained in that
31201 window for the duration of the delay.
31202 A negative number has a similar effect, but causes windows to be
31203 autoselected only after the mouse has stopped moving. (Because of
31204 the way Emacs compares mouse events, you will occasionally wait twice
31205 that time before the window gets selected.)
31206 Any other value means to autoselect window instantaneously when the
31207 mouse pointer enters it.
31208
31209 Autoselection selects the minibuffer only if it is active, and never
31210 unselects the minibuffer if it is active.
31211
31212 When customizing this variable make sure that the actual value of
31213 `focus-follows-mouse' matches the behavior of your window manager. */);
31214 Vmouse_autoselect_window = Qnil;
31215
31216 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
31217 doc: /* Non-nil means automatically resize tool-bars.
31218 This dynamically changes the tool-bar's height to the minimum height
31219 that is needed to make all tool-bar items visible.
31220 If value is `grow-only', the tool-bar's height is only increased
31221 automatically; to decrease the tool-bar height, use \\[recenter]. */);
31222 Vauto_resize_tool_bars = Qt;
31223
31224 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
31225 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
31226 auto_raise_tool_bar_buttons_p = true;
31227
31228 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
31229 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
31230 make_cursor_line_fully_visible_p = true;
31231
31232 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
31233 doc: /* Border below tool-bar in pixels.
31234 If an integer, use it as the height of the border.
31235 If it is one of `internal-border-width' or `border-width', use the
31236 value of the corresponding frame parameter.
31237 Otherwise, no border is added below the tool-bar. */);
31238 Vtool_bar_border = Qinternal_border_width;
31239
31240 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
31241 doc: /* Margin around tool-bar buttons in pixels.
31242 If an integer, use that for both horizontal and vertical margins.
31243 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
31244 HORZ specifying the horizontal margin, and VERT specifying the
31245 vertical margin. */);
31246 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
31247
31248 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
31249 doc: /* Relief thickness of tool-bar buttons. */);
31250 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
31251
31252 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
31253 doc: /* Tool bar style to use.
31254 It can be one of
31255 image - show images only
31256 text - show text only
31257 both - show both, text below image
31258 both-horiz - show text to the right of the image
31259 text-image-horiz - show text to the left of the image
31260 any other - use system default or image if no system default.
31261
31262 This variable only affects the GTK+ toolkit version of Emacs. */);
31263 Vtool_bar_style = Qnil;
31264
31265 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
31266 doc: /* Maximum number of characters a label can have to be shown.
31267 The tool bar style must also show labels for this to have any effect, see
31268 `tool-bar-style'. */);
31269 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
31270
31271 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
31272 doc: /* List of functions to call to fontify regions of text.
31273 Each function is called with one argument POS. Functions must
31274 fontify a region starting at POS in the current buffer, and give
31275 fontified regions the property `fontified'. */);
31276 Vfontification_functions = Qnil;
31277 Fmake_variable_buffer_local (Qfontification_functions);
31278
31279 DEFVAR_BOOL ("unibyte-display-via-language-environment",
31280 unibyte_display_via_language_environment,
31281 doc: /* Non-nil means display unibyte text according to language environment.
31282 Specifically, this means that raw bytes in the range 160-255 decimal
31283 are displayed by converting them to the equivalent multibyte characters
31284 according to the current language environment. As a result, they are
31285 displayed according to the current fontset.
31286
31287 Note that this variable affects only how these bytes are displayed,
31288 but does not change the fact they are interpreted as raw bytes. */);
31289 unibyte_display_via_language_environment = false;
31290
31291 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
31292 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
31293 If a float, it specifies a fraction of the mini-window frame's height.
31294 If an integer, it specifies a number of lines. */);
31295 Vmax_mini_window_height = make_float (0.25);
31296
31297 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
31298 doc: /* How to resize mini-windows (the minibuffer and the echo area).
31299 A value of nil means don't automatically resize mini-windows.
31300 A value of t means resize them to fit the text displayed in them.
31301 A value of `grow-only', the default, means let mini-windows grow only;
31302 they return to their normal size when the minibuffer is closed, or the
31303 echo area becomes empty. */);
31304 Vresize_mini_windows = Qgrow_only;
31305
31306 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
31307 doc: /* Alist specifying how to blink the cursor off.
31308 Each element has the form (ON-STATE . OFF-STATE). Whenever the
31309 `cursor-type' frame-parameter or variable equals ON-STATE,
31310 comparing using `equal', Emacs uses OFF-STATE to specify
31311 how to blink it off. ON-STATE and OFF-STATE are values for
31312 the `cursor-type' frame parameter.
31313
31314 If a frame's ON-STATE has no entry in this list,
31315 the frame's other specifications determine how to blink the cursor off. */);
31316 Vblink_cursor_alist = Qnil;
31317
31318 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
31319 doc: /* Allow or disallow automatic horizontal scrolling of windows.
31320 If non-nil, windows are automatically scrolled horizontally to make
31321 point visible. */);
31322 automatic_hscrolling_p = true;
31323 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
31324
31325 DEFVAR_INT ("hscroll-margin", hscroll_margin,
31326 doc: /* How many columns away from the window edge point is allowed to get
31327 before automatic hscrolling will horizontally scroll the window. */);
31328 hscroll_margin = 5;
31329
31330 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
31331 doc: /* How many columns to scroll the window when point gets too close to the edge.
31332 When point is less than `hscroll-margin' columns from the window
31333 edge, automatic hscrolling will scroll the window by the amount of columns
31334 determined by this variable. If its value is a positive integer, scroll that
31335 many columns. If it's a positive floating-point number, it specifies the
31336 fraction of the window's width to scroll. If it's nil or zero, point will be
31337 centered horizontally after the scroll. Any other value, including negative
31338 numbers, are treated as if the value were zero.
31339
31340 Automatic hscrolling always moves point outside the scroll margin, so if
31341 point was more than scroll step columns inside the margin, the window will
31342 scroll more than the value given by the scroll step.
31343
31344 Note that the lower bound for automatic hscrolling specified by `scroll-left'
31345 and `scroll-right' overrides this variable's effect. */);
31346 Vhscroll_step = make_number (0);
31347
31348 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
31349 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
31350 Bind this around calls to `message' to let it take effect. */);
31351 message_truncate_lines = false;
31352
31353 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
31354 doc: /* Normal hook run to update the menu bar definitions.
31355 Redisplay runs this hook before it redisplays the menu bar.
31356 This is used to update menus such as Buffers, whose contents depend on
31357 various data. */);
31358 Vmenu_bar_update_hook = Qnil;
31359
31360 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
31361 doc: /* Frame for which we are updating a menu.
31362 The enable predicate for a menu binding should check this variable. */);
31363 Vmenu_updating_frame = Qnil;
31364
31365 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
31366 doc: /* Non-nil means don't update menu bars. Internal use only. */);
31367 inhibit_menubar_update = false;
31368
31369 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
31370 doc: /* Prefix prepended to all continuation lines at display time.
31371 The value may be a string, an image, or a stretch-glyph; it is
31372 interpreted in the same way as the value of a `display' text property.
31373
31374 This variable is overridden by any `wrap-prefix' text or overlay
31375 property.
31376
31377 To add a prefix to non-continuation lines, use `line-prefix'. */);
31378 Vwrap_prefix = Qnil;
31379 DEFSYM (Qwrap_prefix, "wrap-prefix");
31380 Fmake_variable_buffer_local (Qwrap_prefix);
31381
31382 DEFVAR_LISP ("line-prefix", Vline_prefix,
31383 doc: /* Prefix prepended to all non-continuation lines at display time.
31384 The value may be a string, an image, or a stretch-glyph; it is
31385 interpreted in the same way as the value of a `display' text property.
31386
31387 This variable is overridden by any `line-prefix' text or overlay
31388 property.
31389
31390 To add a prefix to continuation lines, use `wrap-prefix'. */);
31391 Vline_prefix = Qnil;
31392 DEFSYM (Qline_prefix, "line-prefix");
31393 Fmake_variable_buffer_local (Qline_prefix);
31394
31395 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
31396 doc: /* Non-nil means don't eval Lisp during redisplay. */);
31397 inhibit_eval_during_redisplay = false;
31398
31399 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
31400 doc: /* Non-nil means don't free realized faces. Internal use only. */);
31401 inhibit_free_realized_faces = false;
31402
31403 DEFVAR_BOOL ("inhibit-bidi-mirroring", inhibit_bidi_mirroring,
31404 doc: /* Non-nil means don't mirror characters even when bidi context requires that.
31405 Intended for use during debugging and for testing bidi display;
31406 see biditest.el in the test suite. */);
31407 inhibit_bidi_mirroring = false;
31408
31409 #ifdef GLYPH_DEBUG
31410 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
31411 doc: /* Inhibit try_window_id display optimization. */);
31412 inhibit_try_window_id = false;
31413
31414 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
31415 doc: /* Inhibit try_window_reusing display optimization. */);
31416 inhibit_try_window_reusing = false;
31417
31418 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
31419 doc: /* Inhibit try_cursor_movement display optimization. */);
31420 inhibit_try_cursor_movement = false;
31421 #endif /* GLYPH_DEBUG */
31422
31423 DEFVAR_INT ("overline-margin", overline_margin,
31424 doc: /* Space between overline and text, in pixels.
31425 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
31426 margin to the character height. */);
31427 overline_margin = 2;
31428
31429 DEFVAR_INT ("underline-minimum-offset",
31430 underline_minimum_offset,
31431 doc: /* Minimum distance between baseline and underline.
31432 This can improve legibility of underlined text at small font sizes,
31433 particularly when using variable `x-use-underline-position-properties'
31434 with fonts that specify an UNDERLINE_POSITION relatively close to the
31435 baseline. The default value is 1. */);
31436 underline_minimum_offset = 1;
31437
31438 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
31439 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
31440 This feature only works when on a window system that can change
31441 cursor shapes. */);
31442 display_hourglass_p = true;
31443
31444 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
31445 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
31446 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
31447
31448 #ifdef HAVE_WINDOW_SYSTEM
31449 hourglass_atimer = NULL;
31450 hourglass_shown_p = false;
31451 #endif /* HAVE_WINDOW_SYSTEM */
31452
31453 /* Name of the face used to display glyphless characters. */
31454 DEFSYM (Qglyphless_char, "glyphless-char");
31455
31456 /* Method symbols for Vglyphless_char_display. */
31457 DEFSYM (Qhex_code, "hex-code");
31458 DEFSYM (Qempty_box, "empty-box");
31459 DEFSYM (Qthin_space, "thin-space");
31460 DEFSYM (Qzero_width, "zero-width");
31461
31462 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
31463 doc: /* Function run just before redisplay.
31464 It is called with one argument, which is the set of windows that are to
31465 be redisplayed. This set can be nil (meaning, only the selected window),
31466 or t (meaning all windows). */);
31467 Vpre_redisplay_function = intern ("ignore");
31468
31469 /* Symbol for the purpose of Vglyphless_char_display. */
31470 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
31471 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
31472
31473 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
31474 doc: /* Char-table defining glyphless characters.
31475 Each element, if non-nil, should be one of the following:
31476 an ASCII acronym string: display this string in a box
31477 `hex-code': display the hexadecimal code of a character in a box
31478 `empty-box': display as an empty box
31479 `thin-space': display as 1-pixel width space
31480 `zero-width': don't display
31481 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
31482 display method for graphical terminals and text terminals respectively.
31483 GRAPHICAL and TEXT should each have one of the values listed above.
31484
31485 The char-table has one extra slot to control the display of a character for
31486 which no font is found. This slot only takes effect on graphical terminals.
31487 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
31488 `thin-space'. The default is `empty-box'.
31489
31490 If a character has a non-nil entry in an active display table, the
31491 display table takes effect; in this case, Emacs does not consult
31492 `glyphless-char-display' at all. */);
31493 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
31494 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
31495 Qempty_box);
31496
31497 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
31498 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
31499 Vdebug_on_message = Qnil;
31500
31501 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
31502 doc: /* */);
31503 Vredisplay__all_windows_cause = Fmake_hash_table (0, NULL);
31504
31505 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
31506 doc: /* */);
31507 Vredisplay__mode_lines_cause = Fmake_hash_table (0, NULL);
31508
31509 DEFVAR_LISP ("redisplay--variables", Vredisplay__variables,
31510 doc: /* A hash-table of variables changing which triggers a thorough redisplay. */);
31511 Vredisplay__variables = Qnil;
31512 }
31513
31514
31515 /* Initialize this module when Emacs starts. */
31516
31517 void
31518 init_xdisp (void)
31519 {
31520 CHARPOS (this_line_start_pos) = 0;
31521
31522 if (!noninteractive)
31523 {
31524 struct window *m = XWINDOW (minibuf_window);
31525 Lisp_Object frame = m->frame;
31526 struct frame *f = XFRAME (frame);
31527 Lisp_Object root = FRAME_ROOT_WINDOW (f);
31528 struct window *r = XWINDOW (root);
31529 int i;
31530
31531 echo_area_window = minibuf_window;
31532
31533 r->top_line = FRAME_TOP_MARGIN (f);
31534 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
31535 r->total_cols = FRAME_COLS (f);
31536 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
31537 r->total_lines = FRAME_TOTAL_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
31538 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
31539
31540 m->top_line = FRAME_TOTAL_LINES (f) - 1;
31541 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
31542 m->total_cols = FRAME_COLS (f);
31543 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
31544 m->total_lines = 1;
31545 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
31546
31547 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
31548 scratch_glyph_row.glyphs[TEXT_AREA + 1]
31549 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
31550
31551 /* The default ellipsis glyphs `...'. */
31552 for (i = 0; i < 3; ++i)
31553 default_invis_vector[i] = make_number ('.');
31554 }
31555
31556 {
31557 /* Allocate the buffer for frame titles.
31558 Also used for `format-mode-line'. */
31559 int size = 100;
31560 mode_line_noprop_buf = xmalloc (size);
31561 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
31562 mode_line_noprop_ptr = mode_line_noprop_buf;
31563 mode_line_target = MODE_LINE_DISPLAY;
31564 }
31565
31566 help_echo_showing_p = false;
31567 }
31568
31569 #ifdef HAVE_WINDOW_SYSTEM
31570
31571 /* Platform-independent portion of hourglass implementation. */
31572
31573 /* Timer function of hourglass_atimer. */
31574
31575 static void
31576 show_hourglass (struct atimer *timer)
31577 {
31578 /* The timer implementation will cancel this timer automatically
31579 after this function has run. Set hourglass_atimer to null
31580 so that we know the timer doesn't have to be canceled. */
31581 hourglass_atimer = NULL;
31582
31583 if (!hourglass_shown_p)
31584 {
31585 Lisp_Object tail, frame;
31586
31587 block_input ();
31588
31589 FOR_EACH_FRAME (tail, frame)
31590 {
31591 struct frame *f = XFRAME (frame);
31592
31593 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31594 && FRAME_RIF (f)->show_hourglass)
31595 FRAME_RIF (f)->show_hourglass (f);
31596 }
31597
31598 hourglass_shown_p = true;
31599 unblock_input ();
31600 }
31601 }
31602
31603 /* Cancel a currently active hourglass timer, and start a new one. */
31604
31605 void
31606 start_hourglass (void)
31607 {
31608 struct timespec delay;
31609
31610 cancel_hourglass ();
31611
31612 if (INTEGERP (Vhourglass_delay)
31613 && XINT (Vhourglass_delay) > 0)
31614 delay = make_timespec (min (XINT (Vhourglass_delay),
31615 TYPE_MAXIMUM (time_t)),
31616 0);
31617 else if (FLOATP (Vhourglass_delay)
31618 && XFLOAT_DATA (Vhourglass_delay) > 0)
31619 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
31620 else
31621 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
31622
31623 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
31624 show_hourglass, NULL);
31625 }
31626
31627 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
31628 shown. */
31629
31630 void
31631 cancel_hourglass (void)
31632 {
31633 if (hourglass_atimer)
31634 {
31635 cancel_atimer (hourglass_atimer);
31636 hourglass_atimer = NULL;
31637 }
31638
31639 if (hourglass_shown_p)
31640 {
31641 Lisp_Object tail, frame;
31642
31643 block_input ();
31644
31645 FOR_EACH_FRAME (tail, frame)
31646 {
31647 struct frame *f = XFRAME (frame);
31648
31649 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31650 && FRAME_RIF (f)->hide_hourglass)
31651 FRAME_RIF (f)->hide_hourglass (f);
31652 #ifdef HAVE_NTGUI
31653 /* No cursors on non GUI frames - restore to stock arrow cursor. */
31654 else if (!FRAME_W32_P (f))
31655 w32_arrow_cursor ();
31656 #endif
31657 }
31658
31659 hourglass_shown_p = false;
31660 unblock_input ();
31661 }
31662 }
31663
31664 #endif /* HAVE_WINDOW_SYSTEM */