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1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985-1988, 1993-1995, 1997-2012 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software: you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation, either version 3 of the License, or
9 (at your option) any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
18
19 #include <config.h>
20 #include <signal.h>
21 #include <stdio.h>
22 #include <ctype.h>
23 #include <setjmp.h>
24 #include <unistd.h>
25
26 #include "lisp.h"
27 #include "termchar.h"
28 #include "termopts.h"
29 /* cm.h must come after dispextern.h on Windows. */
30 #include "dispextern.h"
31 #include "cm.h"
32 #include "buffer.h"
33 #include "character.h"
34 #include "keyboard.h"
35 #include "frame.h"
36 #include "termhooks.h"
37 #include "window.h"
38 #include "commands.h"
39 #include "disptab.h"
40 #include "indent.h"
41 #include "intervals.h"
42 #include "blockinput.h"
43 #include "process.h"
44
45 #include "syssignal.h"
46
47 #ifdef HAVE_X_WINDOWS
48 #include "xterm.h"
49 #endif /* HAVE_X_WINDOWS */
50
51 #ifdef HAVE_NTGUI
52 #include "w32term.h"
53 #endif /* HAVE_NTGUI */
54
55 #ifdef HAVE_NS
56 #include "nsterm.h"
57 #endif
58
59 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
60
61 #include "systime.h"
62 #include <errno.h>
63
64 /* Get number of chars of output now in the buffer of a stdio stream.
65 This ought to be built in stdio, but it isn't. Some s- files
66 override this because their stdio internals differ. */
67
68 #ifdef __GNU_LIBRARY__
69
70 /* The s- file might have overridden the definition with one that
71 works for the system's C library. But we are using the GNU C
72 library, so this is the right definition for every system. */
73
74 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
75 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
76 #else
77 #undef PENDING_OUTPUT_COUNT
78 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
79 #endif
80 #else /* not __GNU_LIBRARY__ */
81 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
82 #include <stdio_ext.h>
83 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
84 #endif
85 #ifndef PENDING_OUTPUT_COUNT
86 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
87 #endif
88 #endif /* not __GNU_LIBRARY__ */
89
90 #if defined (HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
91 #include <term.h> /* for tgetent */
92 #endif
93 \f
94 /* Structure to pass dimensions around. Used for character bounding
95 boxes, glyph matrix dimensions and alike. */
96
97 struct dim
98 {
99 int width;
100 int height;
101 };
102
103 \f
104 /* Function prototypes. */
105
106 static void update_frame_line (struct frame *, int);
107 static int required_matrix_height (struct window *);
108 static int required_matrix_width (struct window *);
109 static void adjust_frame_glyphs (struct frame *);
110 static void change_frame_size_1 (struct frame *, int, int, int, int, int);
111 static void increment_row_positions (struct glyph_row *, ptrdiff_t, ptrdiff_t);
112 static void fill_up_frame_row_with_spaces (struct glyph_row *, int);
113 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
114 struct window *);
115 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
116 struct window *);
117 static void adjust_frame_message_buffer (struct frame *);
118 static void adjust_decode_mode_spec_buffer (struct frame *);
119 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
120 static void clear_window_matrices (struct window *, int);
121 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
122 static int scrolling_window (struct window *, int);
123 static int update_window_line (struct window *, int, int *);
124 static void mirror_make_current (struct window *, int);
125 #if GLYPH_DEBUG
126 static void check_matrix_pointers (struct glyph_matrix *,
127 struct glyph_matrix *);
128 #endif
129 static void mirror_line_dance (struct window *, int, int, int *, char *);
130 static int update_window_tree (struct window *, int);
131 static int update_window (struct window *, int);
132 static int update_frame_1 (struct frame *, int, int);
133 static int scrolling (struct frame *);
134 static void set_window_cursor_after_update (struct window *);
135 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
136 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
137
138 \f
139 /* Define PERIODIC_PREEMPTION_CHECKING to 1, if micro-second timers
140 are supported, so we can check for input during redisplay at
141 regular intervals. */
142 #ifdef EMACS_HAS_USECS
143 #define PERIODIC_PREEMPTION_CHECKING 1
144 #else
145 #define PERIODIC_PREEMPTION_CHECKING 0
146 #endif
147
148 #if PERIODIC_PREEMPTION_CHECKING
149
150 /* Redisplay preemption timers. */
151
152 static EMACS_TIME preemption_period;
153 static EMACS_TIME preemption_next_check;
154
155 #endif
156
157 /* Nonzero upon entry to redisplay means do not assume anything about
158 current contents of actual terminal frame; clear and redraw it. */
159
160 int frame_garbaged;
161
162 /* Nonzero means last display completed. Zero means it was preempted. */
163
164 int display_completed;
165
166 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
167
168 \f
169 /* The currently selected frame. In a single-frame version, this
170 variable always equals the_only_frame. */
171
172 Lisp_Object selected_frame;
173
174 /* A frame which is not just a mini-buffer, or 0 if there are no such
175 frames. This is usually the most recent such frame that was
176 selected. In a single-frame version, this variable always holds
177 the address of the_only_frame. */
178
179 struct frame *last_nonminibuf_frame;
180
181 /* 1 means SIGWINCH happened when not safe. */
182
183 static int delayed_size_change;
184
185 /* 1 means glyph initialization has been completed at startup. */
186
187 static int glyphs_initialized_initially_p;
188
189 /* Updated window if != 0. Set by update_window. */
190
191 struct window *updated_window;
192
193 /* Glyph row updated in update_window_line, and area that is updated. */
194
195 struct glyph_row *updated_row;
196 int updated_area;
197
198 /* A glyph for a space. */
199
200 struct glyph space_glyph;
201
202 /* Counts of allocated structures. These counts serve to diagnose
203 memory leaks and double frees. */
204
205 static int glyph_matrix_count;
206 static int glyph_pool_count;
207
208 /* If non-null, the frame whose frame matrices are manipulated. If
209 null, window matrices are worked on. */
210
211 static struct frame *frame_matrix_frame;
212
213 /* Non-zero means that fonts have been loaded since the last glyph
214 matrix adjustments. Redisplay must stop, and glyph matrices must
215 be adjusted when this flag becomes non-zero during display. The
216 reason fonts can be loaded so late is that fonts of fontsets are
217 loaded on demand. Another reason is that a line contains many
218 characters displayed by zero width or very narrow glyphs of
219 variable-width fonts. */
220
221 int fonts_changed_p;
222
223 /* Convert vpos and hpos from frame to window and vice versa.
224 This may only be used for terminal frames. */
225
226 #if GLYPH_DEBUG
227
228 static int window_to_frame_vpos (struct window *, int);
229 static int window_to_frame_hpos (struct window *, int);
230 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
231 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
232
233 /* One element of the ring buffer containing redisplay history
234 information. */
235
236 struct redisplay_history
237 {
238 char trace[512 + 100];
239 };
240
241 /* The size of the history buffer. */
242
243 #define REDISPLAY_HISTORY_SIZE 30
244
245 /* The redisplay history buffer. */
246
247 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
248
249 /* Next free entry in redisplay_history. */
250
251 static int history_idx;
252
253 /* A tick that's incremented each time something is added to the
254 history. */
255
256 static uprintmax_t history_tick;
257
258 static void add_frame_display_history (struct frame *, int);
259 \f
260 /* Add to the redisplay history how window W has been displayed.
261 MSG is a trace containing the information how W's glyph matrix
262 has been constructed. PAUSED_P non-zero means that the update
263 has been interrupted for pending input. */
264
265 static void
266 add_window_display_history (struct window *w, const char *msg, int paused_p)
267 {
268 char *buf;
269
270 if (history_idx >= REDISPLAY_HISTORY_SIZE)
271 history_idx = 0;
272 buf = redisplay_history[history_idx].trace;
273 ++history_idx;
274
275 snprintf (buf, sizeof redisplay_history[0].trace,
276 "%"pMu": window %p (`%s')%s\n%s",
277 history_tick++,
278 w,
279 ((BUFFERP (w->buffer)
280 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
281 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
282 : "???"),
283 paused_p ? " ***paused***" : "",
284 msg);
285 }
286
287
288 /* Add to the redisplay history that frame F has been displayed.
289 PAUSED_P non-zero means that the update has been interrupted for
290 pending input. */
291
292 static void
293 add_frame_display_history (struct frame *f, int paused_p)
294 {
295 char *buf;
296
297 if (history_idx >= REDISPLAY_HISTORY_SIZE)
298 history_idx = 0;
299 buf = redisplay_history[history_idx].trace;
300 ++history_idx;
301
302 sprintf (buf, "%"pMu": update frame %p%s",
303 history_tick++,
304 f, paused_p ? " ***paused***" : "");
305 }
306
307
308 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
309 Sdump_redisplay_history, 0, 0, "",
310 doc: /* Dump redisplay history to stderr. */)
311 (void)
312 {
313 int i;
314
315 for (i = history_idx - 1; i != history_idx; --i)
316 {
317 if (i < 0)
318 i = REDISPLAY_HISTORY_SIZE - 1;
319 fprintf (stderr, "%s\n", redisplay_history[i].trace);
320 }
321
322 return Qnil;
323 }
324
325
326 #else /* GLYPH_DEBUG == 0 */
327
328 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
329 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
330
331 #endif /* GLYPH_DEBUG == 0 */
332
333
334 #if defined PROFILING && !HAVE___EXECUTABLE_START
335 /* FIXME: only used to find text start for profiling. */
336
337 void
338 safe_bcopy (const char *from, char *to, int size)
339 {
340 abort ();
341 }
342 #endif
343 \f
344 /***********************************************************************
345 Glyph Matrices
346 ***********************************************************************/
347
348 /* Allocate and return a glyph_matrix structure. POOL is the glyph
349 pool from which memory for the matrix should be allocated, or null
350 for window-based redisplay where no glyph pools are used. The
351 member `pool' of the glyph matrix structure returned is set to
352 POOL, the structure is otherwise zeroed. */
353
354 static struct glyph_matrix *
355 new_glyph_matrix (struct glyph_pool *pool)
356 {
357 struct glyph_matrix *result;
358
359 /* Allocate and clear. */
360 result = (struct glyph_matrix *) xmalloc (sizeof *result);
361 memset (result, 0, sizeof *result);
362
363 /* Increment number of allocated matrices. This count is used
364 to detect memory leaks. */
365 ++glyph_matrix_count;
366
367 /* Set pool and return. */
368 result->pool = pool;
369 return result;
370 }
371
372
373 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
374
375 The global counter glyph_matrix_count is decremented when a matrix
376 is freed. If the count gets negative, more structures were freed
377 than allocated, i.e. one matrix was freed more than once or a bogus
378 pointer was passed to this function.
379
380 If MATRIX->pool is null, this means that the matrix manages its own
381 glyph memory---this is done for matrices on X frames. Freeing the
382 matrix also frees the glyph memory in this case. */
383
384 static void
385 free_glyph_matrix (struct glyph_matrix *matrix)
386 {
387 if (matrix)
388 {
389 int i;
390
391 /* Detect the case that more matrices are freed than were
392 allocated. */
393 if (--glyph_matrix_count < 0)
394 abort ();
395
396 /* Free glyph memory if MATRIX owns it. */
397 if (matrix->pool == NULL)
398 for (i = 0; i < matrix->rows_allocated; ++i)
399 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
400
401 /* Free row structures and the matrix itself. */
402 xfree (matrix->rows);
403 xfree (matrix);
404 }
405 }
406
407
408 /* Return the number of glyphs to reserve for a marginal area of
409 window W. TOTAL_GLYPHS is the number of glyphs in a complete
410 display line of window W. MARGIN gives the width of the marginal
411 area in canonical character units. MARGIN should be an integer
412 or a float. */
413
414 static int
415 margin_glyphs_to_reserve (struct window *w, int total_glyphs, Lisp_Object margin)
416 {
417 int n;
418
419 if (NUMBERP (margin))
420 {
421 int width = XFASTINT (w->total_cols);
422 double d = max (0, XFLOATINT (margin));
423 d = min (width / 2 - 1, d);
424 n = (int) ((double) total_glyphs / width * d);
425 }
426 else
427 n = 0;
428
429 return n;
430 }
431
432 #if XASSERTS
433 /* Return non-zero if ROW's hash value is correct, zero if not. */
434 int
435 verify_row_hash (struct glyph_row *row)
436 {
437 return row->hash == row_hash (row);
438 }
439 #endif
440
441 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
442 window sizes.
443
444 W is null if the function is called for a frame glyph matrix.
445 Otherwise it is the window MATRIX is a member of. X and Y are the
446 indices of the first column and row of MATRIX within the frame
447 matrix, if such a matrix exists. They are zero for purely
448 window-based redisplay. DIM is the needed size of the matrix.
449
450 In window-based redisplay, where no frame matrices exist, glyph
451 matrices manage their own glyph storage. Otherwise, they allocate
452 storage from a common frame glyph pool which can be found in
453 MATRIX->pool.
454
455 The reason for this memory management strategy is to avoid complete
456 frame redraws if possible. When we allocate from a common pool, a
457 change of the location or size of a sub-matrix within the pool
458 requires a complete redisplay of the frame because we cannot easily
459 make sure that the current matrices of all windows still agree with
460 what is displayed on the screen. While this is usually fast, it
461 leads to screen flickering. */
462
463 static void
464 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
465 {
466 int i;
467 int new_rows;
468 int marginal_areas_changed_p = 0;
469 int header_line_changed_p = 0;
470 int header_line_p = 0;
471 int left = -1, right = -1;
472 int window_width = -1, window_height = -1;
473
474 /* See if W had a header line that has disappeared now, or vice versa.
475 Get W's size. */
476 if (w)
477 {
478 window_box (w, -1, 0, 0, &window_width, &window_height);
479
480 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
481 header_line_changed_p = header_line_p != matrix->header_line_p;
482 }
483 matrix->header_line_p = header_line_p;
484
485 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
486 Do nothing if MATRIX' size, position, vscroll, and marginal areas
487 haven't changed. This optimization is important because preserving
488 the matrix means preventing redisplay. */
489 if (matrix->pool == NULL)
490 {
491 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
492 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
493 xassert (left >= 0 && right >= 0);
494 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
495 || right != matrix->right_margin_glyphs);
496
497 if (!marginal_areas_changed_p
498 && !fonts_changed_p
499 && !header_line_changed_p
500 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
501 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
502 && matrix->window_height == window_height
503 && matrix->window_vscroll == w->vscroll
504 && matrix->window_width == window_width)
505 return;
506 }
507
508 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
509 if (matrix->rows_allocated < dim.height)
510 {
511 int old_alloc = matrix->rows_allocated;
512 new_rows = dim.height - matrix->rows_allocated;
513 matrix->rows = xpalloc (matrix->rows, &matrix->rows_allocated,
514 new_rows, INT_MAX, sizeof *matrix->rows);
515 memset (matrix->rows + old_alloc, 0,
516 (matrix->rows_allocated - old_alloc) * sizeof *matrix->rows);
517 }
518 else
519 new_rows = 0;
520
521 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
522 on a frame not using window-based redisplay. Set up pointers for
523 each row into the glyph pool. */
524 if (matrix->pool)
525 {
526 xassert (matrix->pool->glyphs);
527
528 if (w)
529 {
530 left = margin_glyphs_to_reserve (w, dim.width,
531 w->left_margin_cols);
532 right = margin_glyphs_to_reserve (w, dim.width,
533 w->right_margin_cols);
534 }
535 else
536 left = right = 0;
537
538 for (i = 0; i < dim.height; ++i)
539 {
540 struct glyph_row *row = &matrix->rows[i];
541
542 row->glyphs[LEFT_MARGIN_AREA]
543 = (matrix->pool->glyphs
544 + (y + i) * matrix->pool->ncolumns
545 + x);
546
547 if (w == NULL
548 || row == matrix->rows + dim.height - 1
549 || (row == matrix->rows && matrix->header_line_p))
550 {
551 row->glyphs[TEXT_AREA]
552 = row->glyphs[LEFT_MARGIN_AREA];
553 row->glyphs[RIGHT_MARGIN_AREA]
554 = row->glyphs[TEXT_AREA] + dim.width;
555 row->glyphs[LAST_AREA]
556 = row->glyphs[RIGHT_MARGIN_AREA];
557 }
558 else
559 {
560 row->glyphs[TEXT_AREA]
561 = row->glyphs[LEFT_MARGIN_AREA] + left;
562 row->glyphs[RIGHT_MARGIN_AREA]
563 = row->glyphs[TEXT_AREA] + dim.width - left - right;
564 row->glyphs[LAST_AREA]
565 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
566 }
567 }
568
569 matrix->left_margin_glyphs = left;
570 matrix->right_margin_glyphs = right;
571 }
572 else
573 {
574 /* If MATRIX->pool is null, MATRIX is responsible for managing
575 its own memory. It is a window matrix for window-based redisplay.
576 Allocate glyph memory from the heap. */
577 if (dim.width > matrix->matrix_w
578 || new_rows
579 || header_line_changed_p
580 || marginal_areas_changed_p)
581 {
582 struct glyph_row *row = matrix->rows;
583 struct glyph_row *end = row + matrix->rows_allocated;
584
585 while (row < end)
586 {
587 row->glyphs[LEFT_MARGIN_AREA]
588 = xnrealloc (row->glyphs[LEFT_MARGIN_AREA],
589 dim.width, sizeof (struct glyph));
590
591 /* The mode line never has marginal areas. */
592 if (row == matrix->rows + dim.height - 1
593 || (row == matrix->rows && matrix->header_line_p))
594 {
595 row->glyphs[TEXT_AREA]
596 = row->glyphs[LEFT_MARGIN_AREA];
597 row->glyphs[RIGHT_MARGIN_AREA]
598 = row->glyphs[TEXT_AREA] + dim.width;
599 row->glyphs[LAST_AREA]
600 = row->glyphs[RIGHT_MARGIN_AREA];
601 }
602 else
603 {
604 row->glyphs[TEXT_AREA]
605 = row->glyphs[LEFT_MARGIN_AREA] + left;
606 row->glyphs[RIGHT_MARGIN_AREA]
607 = row->glyphs[TEXT_AREA] + dim.width - left - right;
608 row->glyphs[LAST_AREA]
609 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
610 }
611 ++row;
612 }
613 }
614
615 xassert (left >= 0 && right >= 0);
616 matrix->left_margin_glyphs = left;
617 matrix->right_margin_glyphs = right;
618 }
619
620 /* Number of rows to be used by MATRIX. */
621 matrix->nrows = dim.height;
622 xassert (matrix->nrows >= 0);
623
624 if (w)
625 {
626 if (matrix == w->current_matrix)
627 {
628 /* Mark rows in a current matrix of a window as not having
629 valid contents. It's important to not do this for
630 desired matrices. When Emacs starts, it may already be
631 building desired matrices when this function runs. */
632 if (window_width < 0)
633 window_width = window_box_width (w, -1);
634
635 /* Optimize the case that only the height has changed (C-x 2,
636 upper window). Invalidate all rows that are no longer part
637 of the window. */
638 if (!marginal_areas_changed_p
639 && !header_line_changed_p
640 && new_rows == 0
641 && dim.width == matrix->matrix_w
642 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
643 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
644 && matrix->window_width == window_width)
645 {
646 /* Find the last row in the window. */
647 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
648 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
649 {
650 ++i;
651 break;
652 }
653
654 /* Window end is invalid, if inside of the rows that
655 are invalidated below. */
656 if (INTEGERP (w->window_end_vpos)
657 && XFASTINT (w->window_end_vpos) >= i)
658 w->window_end_valid = Qnil;
659
660 while (i < matrix->nrows)
661 matrix->rows[i++].enabled_p = 0;
662 }
663 else
664 {
665 for (i = 0; i < matrix->nrows; ++i)
666 matrix->rows[i].enabled_p = 0;
667 }
668 }
669 else if (matrix == w->desired_matrix)
670 {
671 /* Rows in desired matrices always have to be cleared;
672 redisplay expects this is the case when it runs, so it
673 had better be the case when we adjust matrices between
674 redisplays. */
675 for (i = 0; i < matrix->nrows; ++i)
676 matrix->rows[i].enabled_p = 0;
677 }
678 }
679
680
681 /* Remember last values to be able to optimize frame redraws. */
682 matrix->matrix_x = x;
683 matrix->matrix_y = y;
684 matrix->matrix_w = dim.width;
685 matrix->matrix_h = dim.height;
686
687 /* Record the top y location and height of W at the time the matrix
688 was last adjusted. This is used to optimize redisplay above. */
689 if (w)
690 {
691 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
692 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
693 matrix->window_height = window_height;
694 matrix->window_width = window_width;
695 matrix->window_vscroll = w->vscroll;
696 }
697 }
698
699
700 /* Reverse the contents of rows in MATRIX between START and END. The
701 contents of the row at END - 1 end up at START, END - 2 at START +
702 1 etc. This is part of the implementation of rotate_matrix (see
703 below). */
704
705 static void
706 reverse_rows (struct glyph_matrix *matrix, int start, int end)
707 {
708 int i, j;
709
710 for (i = start, j = end - 1; i < j; ++i, --j)
711 {
712 /* Non-ISO HP/UX compiler doesn't like auto struct
713 initialization. */
714 struct glyph_row temp;
715 temp = matrix->rows[i];
716 matrix->rows[i] = matrix->rows[j];
717 matrix->rows[j] = temp;
718 }
719 }
720
721
722 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
723 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
724 indices. (Note: this does not copy glyphs, only glyph pointers in
725 row structures are moved around).
726
727 The algorithm used for rotating the vector was, I believe, first
728 described by Kernighan. See the vector R as consisting of two
729 sub-vectors AB, where A has length BY for BY >= 0. The result
730 after rotating is then BA. Reverse both sub-vectors to get ArBr
731 and reverse the result to get (ArBr)r which is BA. Similar for
732 rotating right. */
733
734 void
735 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
736 {
737 if (by < 0)
738 {
739 /* Up (rotate left, i.e. towards lower indices). */
740 by = -by;
741 reverse_rows (matrix, first, first + by);
742 reverse_rows (matrix, first + by, last);
743 reverse_rows (matrix, first, last);
744 }
745 else if (by > 0)
746 {
747 /* Down (rotate right, i.e. towards higher indices). */
748 reverse_rows (matrix, last - by, last);
749 reverse_rows (matrix, first, last - by);
750 reverse_rows (matrix, first, last);
751 }
752 }
753
754
755 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
756 with indices START <= index < END. Increment positions by DELTA/
757 DELTA_BYTES. */
758
759 void
760 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
761 ptrdiff_t delta, ptrdiff_t delta_bytes)
762 {
763 /* Check that START and END are reasonable values. */
764 xassert (start >= 0 && start <= matrix->nrows);
765 xassert (end >= 0 && end <= matrix->nrows);
766 xassert (start <= end);
767
768 for (; start < end; ++start)
769 increment_row_positions (matrix->rows + start, delta, delta_bytes);
770 }
771
772
773 /* Enable a range of rows in glyph matrix MATRIX. START and END are
774 the row indices of the first and last + 1 row to enable. If
775 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
776
777 void
778 enable_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end, int enabled_p)
779 {
780 xassert (start <= end);
781 xassert (start >= 0 && start < matrix->nrows);
782 xassert (end >= 0 && end <= matrix->nrows);
783
784 for (; start < end; ++start)
785 matrix->rows[start].enabled_p = enabled_p != 0;
786 }
787
788
789 /* Clear MATRIX.
790
791 This empties all rows in MATRIX by setting the enabled_p flag for
792 all rows of the matrix to zero. The function prepare_desired_row
793 will eventually really clear a row when it sees one with a zero
794 enabled_p flag.
795
796 Resets update hints to defaults value. The only update hint
797 currently present is the flag MATRIX->no_scrolling_p. */
798
799 void
800 clear_glyph_matrix (struct glyph_matrix *matrix)
801 {
802 if (matrix)
803 {
804 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
805 matrix->no_scrolling_p = 0;
806 }
807 }
808
809
810 /* Shift part of the glyph matrix MATRIX of window W up or down.
811 Increment y-positions in glyph rows between START and END by DY,
812 and recompute their visible height. */
813
814 void
815 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
816 {
817 int min_y, max_y;
818
819 xassert (start <= end);
820 xassert (start >= 0 && start < matrix->nrows);
821 xassert (end >= 0 && end <= matrix->nrows);
822
823 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
824 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
825
826 for (; start < end; ++start)
827 {
828 struct glyph_row *row = &matrix->rows[start];
829
830 row->y += dy;
831 row->visible_height = row->height;
832
833 if (row->y < min_y)
834 row->visible_height -= min_y - row->y;
835 if (row->y + row->height > max_y)
836 row->visible_height -= row->y + row->height - max_y;
837 if (row->fringe_bitmap_periodic_p)
838 row->redraw_fringe_bitmaps_p = 1;
839 }
840 }
841
842
843 /* Mark all rows in current matrices of frame F as invalid. Marking
844 invalid is done by setting enabled_p to zero for all rows in a
845 current matrix. */
846
847 void
848 clear_current_matrices (register struct frame *f)
849 {
850 /* Clear frame current matrix, if we have one. */
851 if (f->current_matrix)
852 clear_glyph_matrix (f->current_matrix);
853
854 /* Clear the matrix of the menu bar window, if such a window exists.
855 The menu bar window is currently used to display menus on X when
856 no toolkit support is compiled in. */
857 if (WINDOWP (f->menu_bar_window))
858 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
859
860 /* Clear the matrix of the tool-bar window, if any. */
861 if (WINDOWP (f->tool_bar_window))
862 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
863
864 /* Clear current window matrices. */
865 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
866 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
867 }
868
869
870 /* Clear out all display lines of F for a coming redisplay. */
871
872 void
873 clear_desired_matrices (register struct frame *f)
874 {
875 if (f->desired_matrix)
876 clear_glyph_matrix (f->desired_matrix);
877
878 if (WINDOWP (f->menu_bar_window))
879 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
880
881 if (WINDOWP (f->tool_bar_window))
882 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
883
884 /* Do it for window matrices. */
885 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
886 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
887 }
888
889
890 /* Clear matrices in window tree rooted in W. If DESIRED_P is
891 non-zero clear desired matrices, otherwise clear current matrices. */
892
893 static void
894 clear_window_matrices (struct window *w, int desired_p)
895 {
896 while (w)
897 {
898 if (!NILP (w->hchild))
899 {
900 xassert (WINDOWP (w->hchild));
901 clear_window_matrices (XWINDOW (w->hchild), desired_p);
902 }
903 else if (!NILP (w->vchild))
904 {
905 xassert (WINDOWP (w->vchild));
906 clear_window_matrices (XWINDOW (w->vchild), desired_p);
907 }
908 else
909 {
910 if (desired_p)
911 clear_glyph_matrix (w->desired_matrix);
912 else
913 {
914 clear_glyph_matrix (w->current_matrix);
915 w->window_end_valid = Qnil;
916 }
917 }
918
919 w = NILP (w->next) ? 0 : XWINDOW (w->next);
920 }
921 }
922
923
924 \f
925 /***********************************************************************
926 Glyph Rows
927
928 See dispextern.h for an overall explanation of glyph rows.
929 ***********************************************************************/
930
931 /* Clear glyph row ROW. Do it in a way that makes it robust against
932 changes in the glyph_row structure, i.e. addition or removal of
933 structure members. */
934
935 static struct glyph_row null_row;
936
937 void
938 clear_glyph_row (struct glyph_row *row)
939 {
940 struct glyph *p[1 + LAST_AREA];
941
942 /* Save pointers. */
943 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
944 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
945 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
946 p[LAST_AREA] = row->glyphs[LAST_AREA];
947
948 /* Clear. */
949 *row = null_row;
950
951 /* Restore pointers. */
952 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
953 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
954 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
955 row->glyphs[LAST_AREA] = p[LAST_AREA];
956
957 #if 0 /* At some point, some bit-fields of struct glyph were not set,
958 which made glyphs unequal when compared with GLYPH_EQUAL_P.
959 Redisplay outputs such glyphs, and flickering effects were
960 the result. This also depended on the contents of memory
961 returned by xmalloc. If flickering happens again, activate
962 the code below. If the flickering is gone with that, chances
963 are that the flickering has the same reason as here. */
964 memset (p[0], 0, (char *) p[LAST_AREA] - (char *) p[0]);
965 #endif
966 }
967
968
969 /* Make ROW an empty, enabled row of canonical character height,
970 in window W starting at y-position Y. */
971
972 void
973 blank_row (struct window *w, struct glyph_row *row, int y)
974 {
975 int min_y, max_y;
976
977 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
978 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
979
980 clear_glyph_row (row);
981 row->y = y;
982 row->ascent = row->phys_ascent = 0;
983 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
984 row->visible_height = row->height;
985
986 if (row->y < min_y)
987 row->visible_height -= min_y - row->y;
988 if (row->y + row->height > max_y)
989 row->visible_height -= row->y + row->height - max_y;
990
991 row->enabled_p = 1;
992 }
993
994
995 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
996 are the amounts by which to change positions. Note that the first
997 glyph of the text area of a row can have a buffer position even if
998 the used count of the text area is zero. Such rows display line
999 ends. */
1000
1001 static void
1002 increment_row_positions (struct glyph_row *row,
1003 ptrdiff_t delta, ptrdiff_t delta_bytes)
1004 {
1005 int area, i;
1006
1007 /* Increment start and end positions. */
1008 MATRIX_ROW_START_CHARPOS (row) += delta;
1009 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1010 MATRIX_ROW_END_CHARPOS (row) += delta;
1011 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1012 CHARPOS (row->start.pos) += delta;
1013 BYTEPOS (row->start.pos) += delta_bytes;
1014 CHARPOS (row->end.pos) += delta;
1015 BYTEPOS (row->end.pos) += delta_bytes;
1016
1017 if (!row->enabled_p)
1018 return;
1019
1020 /* Increment positions in glyphs. */
1021 for (area = 0; area < LAST_AREA; ++area)
1022 for (i = 0; i < row->used[area]; ++i)
1023 if (BUFFERP (row->glyphs[area][i].object)
1024 && row->glyphs[area][i].charpos > 0)
1025 row->glyphs[area][i].charpos += delta;
1026
1027 /* Capture the case of rows displaying a line end. */
1028 if (row->used[TEXT_AREA] == 0
1029 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1030 row->glyphs[TEXT_AREA]->charpos += delta;
1031 }
1032
1033
1034 #if 0
1035 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1036 contents, i.e. glyph structure contents are exchanged between A and
1037 B without changing glyph pointers in A and B. */
1038
1039 static void
1040 swap_glyphs_in_rows (struct glyph_row *a, struct glyph_row *b)
1041 {
1042 int area;
1043
1044 for (area = 0; area < LAST_AREA; ++area)
1045 {
1046 /* Number of glyphs to swap. */
1047 int max_used = max (a->used[area], b->used[area]);
1048
1049 /* Start of glyphs in area of row A. */
1050 struct glyph *glyph_a = a->glyphs[area];
1051
1052 /* End + 1 of glyphs in area of row A. */
1053 struct glyph *glyph_a_end = a->glyphs[max_used];
1054
1055 /* Start of glyphs in area of row B. */
1056 struct glyph *glyph_b = b->glyphs[area];
1057
1058 while (glyph_a < glyph_a_end)
1059 {
1060 /* Non-ISO HP/UX compiler doesn't like auto struct
1061 initialization. */
1062 struct glyph temp;
1063 temp = *glyph_a;
1064 *glyph_a = *glyph_b;
1065 *glyph_b = temp;
1066 ++glyph_a;
1067 ++glyph_b;
1068 }
1069 }
1070 }
1071
1072 #endif /* 0 */
1073
1074 /* Exchange pointers to glyph memory between glyph rows A and B. Also
1075 exchange the used[] array and the hash values of the rows, because
1076 these should all go together for the row's hash value to be
1077 correct. */
1078
1079 static inline void
1080 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
1081 {
1082 int i;
1083 unsigned hash_tem = a->hash;
1084
1085 for (i = 0; i < LAST_AREA + 1; ++i)
1086 {
1087 struct glyph *temp = a->glyphs[i];
1088 short used_tem = a->used[i];
1089
1090 a->glyphs[i] = b->glyphs[i];
1091 b->glyphs[i] = temp;
1092 a->used[i] = b->used[i];
1093 b->used[i] = used_tem;
1094 }
1095 a->hash = b->hash;
1096 b->hash = hash_tem;
1097 }
1098
1099
1100 /* Copy glyph row structure FROM to glyph row structure TO, except
1101 that glyph pointers, the `used' counts, and the hash values in the
1102 structures are left unchanged. */
1103
1104 static inline void
1105 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
1106 {
1107 struct glyph *pointers[1 + LAST_AREA];
1108 short used[1 + LAST_AREA];
1109 unsigned hashval;
1110
1111 /* Save glyph pointers of TO. */
1112 memcpy (pointers, to->glyphs, sizeof to->glyphs);
1113 memcpy (used, to->used, sizeof to->used);
1114 hashval = to->hash;
1115
1116 /* Do a structure assignment. */
1117 *to = *from;
1118
1119 /* Restore original pointers of TO. */
1120 memcpy (to->glyphs, pointers, sizeof to->glyphs);
1121 memcpy (to->used, used, sizeof to->used);
1122 to->hash = hashval;
1123 }
1124
1125
1126 /* Assign glyph row FROM to glyph row TO. This works like a structure
1127 assignment TO = FROM, except that glyph pointers are not copied but
1128 exchanged between TO and FROM. Pointers must be exchanged to avoid
1129 a memory leak. */
1130
1131 static inline void
1132 assign_row (struct glyph_row *to, struct glyph_row *from)
1133 {
1134 swap_glyph_pointers (to, from);
1135 copy_row_except_pointers (to, from);
1136 }
1137
1138
1139 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1140 a row in a window matrix, is a slice of the glyph memory of the
1141 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1142 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1143 memory of FRAME_ROW. */
1144
1145 #if GLYPH_DEBUG
1146
1147 static int
1148 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1149 {
1150 struct glyph *window_glyph_start = window_row->glyphs[0];
1151 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1152 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1153
1154 return (frame_glyph_start <= window_glyph_start
1155 && window_glyph_start < frame_glyph_end);
1156 }
1157
1158 #endif /* GLYPH_DEBUG */
1159
1160 #if 0
1161
1162 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1163 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1164 in WINDOW_MATRIX is found satisfying the condition. */
1165
1166 static struct glyph_row *
1167 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1168 struct glyph_matrix *frame_matrix, int row)
1169 {
1170 int i;
1171
1172 xassert (row >= 0 && row < frame_matrix->nrows);
1173
1174 for (i = 0; i < window_matrix->nrows; ++i)
1175 if (glyph_row_slice_p (window_matrix->rows + i,
1176 frame_matrix->rows + row))
1177 break;
1178
1179 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1180 }
1181
1182 #endif /* 0 */
1183
1184 /* Prepare ROW for display. Desired rows are cleared lazily,
1185 i.e. they are only marked as to be cleared by setting their
1186 enabled_p flag to zero. When a row is to be displayed, a prior
1187 call to this function really clears it. */
1188
1189 void
1190 prepare_desired_row (struct glyph_row *row)
1191 {
1192 if (!row->enabled_p)
1193 {
1194 int rp = row->reversed_p;
1195
1196 clear_glyph_row (row);
1197 row->enabled_p = 1;
1198 row->reversed_p = rp;
1199 }
1200 }
1201
1202
1203 /* Return a hash code for glyph row ROW. */
1204
1205 static int
1206 line_hash_code (struct glyph_row *row)
1207 {
1208 int hash = 0;
1209
1210 if (row->enabled_p)
1211 {
1212 struct glyph *glyph = row->glyphs[TEXT_AREA];
1213 struct glyph *end = glyph + row->used[TEXT_AREA];
1214
1215 while (glyph < end)
1216 {
1217 int c = glyph->u.ch;
1218 int face_id = glyph->face_id;
1219 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1220 c -= SPACEGLYPH;
1221 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1222 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1223 ++glyph;
1224 }
1225
1226 if (hash == 0)
1227 hash = 1;
1228 }
1229
1230 return hash;
1231 }
1232
1233
1234 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1235 the number of characters in the line. If must_write_spaces is
1236 zero, leading and trailing spaces are ignored. */
1237
1238 static int
1239 line_draw_cost (struct glyph_matrix *matrix, int vpos)
1240 {
1241 struct glyph_row *row = matrix->rows + vpos;
1242 struct glyph *beg = row->glyphs[TEXT_AREA];
1243 struct glyph *end = beg + row->used[TEXT_AREA];
1244 int len;
1245 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1246 ptrdiff_t glyph_table_len = GLYPH_TABLE_LENGTH;
1247
1248 /* Ignore trailing and leading spaces if we can. */
1249 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1250 {
1251 /* Skip from the end over trailing spaces. */
1252 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1253 --end;
1254
1255 /* All blank line. */
1256 if (end == beg)
1257 return 0;
1258
1259 /* Skip over leading spaces. */
1260 while (CHAR_GLYPH_SPACE_P (*beg))
1261 ++beg;
1262 }
1263
1264 /* If we don't have a glyph-table, each glyph is one character,
1265 so return the number of glyphs. */
1266 if (glyph_table_base == 0)
1267 len = end - beg;
1268 else
1269 {
1270 /* Otherwise, scan the glyphs and accumulate their total length
1271 in LEN. */
1272 len = 0;
1273 while (beg < end)
1274 {
1275 GLYPH g;
1276
1277 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1278
1279 if (GLYPH_INVALID_P (g)
1280 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1281 len += 1;
1282 else
1283 len += GLYPH_LENGTH (glyph_table_base, g);
1284
1285 ++beg;
1286 }
1287 }
1288
1289 return len;
1290 }
1291
1292
1293 /* Test two glyph rows A and B for equality. Value is non-zero if A
1294 and B have equal contents. MOUSE_FACE_P non-zero means compare the
1295 mouse_face_p flags of A and B, too. */
1296
1297 static inline int
1298 row_equal_p (struct glyph_row *a, struct glyph_row *b, int mouse_face_p)
1299 {
1300 xassert (verify_row_hash (a));
1301 xassert (verify_row_hash (b));
1302
1303 if (a == b)
1304 return 1;
1305 else if (a->hash != b->hash)
1306 return 0;
1307 else
1308 {
1309 struct glyph *a_glyph, *b_glyph, *a_end;
1310 int area;
1311
1312 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1313 return 0;
1314
1315 /* Compare glyphs. */
1316 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1317 {
1318 if (a->used[area] != b->used[area])
1319 return 0;
1320
1321 a_glyph = a->glyphs[area];
1322 a_end = a_glyph + a->used[area];
1323 b_glyph = b->glyphs[area];
1324
1325 while (a_glyph < a_end
1326 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1327 ++a_glyph, ++b_glyph;
1328
1329 if (a_glyph != a_end)
1330 return 0;
1331 }
1332
1333 if (a->fill_line_p != b->fill_line_p
1334 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1335 || a->left_fringe_bitmap != b->left_fringe_bitmap
1336 || a->left_fringe_face_id != b->left_fringe_face_id
1337 || a->left_fringe_offset != b->left_fringe_offset
1338 || a->right_fringe_bitmap != b->right_fringe_bitmap
1339 || a->right_fringe_face_id != b->right_fringe_face_id
1340 || a->right_fringe_offset != b->right_fringe_offset
1341 || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p
1342 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1343 || a->exact_window_width_line_p != b->exact_window_width_line_p
1344 || a->overlapped_p != b->overlapped_p
1345 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1346 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1347 || a->reversed_p != b->reversed_p
1348 /* Different partially visible characters on left margin. */
1349 || a->x != b->x
1350 /* Different height. */
1351 || a->ascent != b->ascent
1352 || a->phys_ascent != b->phys_ascent
1353 || a->phys_height != b->phys_height
1354 || a->visible_height != b->visible_height)
1355 return 0;
1356 }
1357
1358 return 1;
1359 }
1360
1361
1362 \f
1363 /***********************************************************************
1364 Glyph Pool
1365
1366 See dispextern.h for an overall explanation of glyph pools.
1367 ***********************************************************************/
1368
1369 /* Allocate a glyph_pool structure. The structure returned is
1370 initialized with zeros. The global variable glyph_pool_count is
1371 incremented for each pool allocated. */
1372
1373 static struct glyph_pool *
1374 new_glyph_pool (void)
1375 {
1376 struct glyph_pool *result;
1377
1378 /* Allocate a new glyph_pool and clear it. */
1379 result = (struct glyph_pool *) xmalloc (sizeof *result);
1380 memset (result, 0, sizeof *result);
1381
1382 /* For memory leak and double deletion checking. */
1383 ++glyph_pool_count;
1384
1385 return result;
1386 }
1387
1388
1389 /* Free a glyph_pool structure POOL. The function may be called with
1390 a null POOL pointer. The global variable glyph_pool_count is
1391 decremented with every pool structure freed. If this count gets
1392 negative, more structures were freed than allocated, i.e. one
1393 structure must have been freed more than once or a bogus pointer
1394 was passed to free_glyph_pool. */
1395
1396 static void
1397 free_glyph_pool (struct glyph_pool *pool)
1398 {
1399 if (pool)
1400 {
1401 /* More freed than allocated? */
1402 --glyph_pool_count;
1403 xassert (glyph_pool_count >= 0);
1404
1405 xfree (pool->glyphs);
1406 xfree (pool);
1407 }
1408 }
1409
1410
1411 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1412 columns we need. This function never shrinks a pool. The only
1413 case in which this would make sense, would be when a frame's size
1414 is changed from a large value to a smaller one. But, if someone
1415 does it once, we can expect that he will do it again.
1416
1417 Value is non-zero if the pool changed in a way which makes
1418 re-adjusting window glyph matrices necessary. */
1419
1420 static int
1421 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1422 {
1423 ptrdiff_t needed;
1424 int changed_p;
1425
1426 changed_p = (pool->glyphs == 0
1427 || matrix_dim.height != pool->nrows
1428 || matrix_dim.width != pool->ncolumns);
1429
1430 /* Enlarge the glyph pool. */
1431 needed = matrix_dim.width;
1432 if (INT_MULTIPLY_OVERFLOW (needed, matrix_dim.height))
1433 memory_full (SIZE_MAX);
1434 needed *= matrix_dim.height;
1435 if (needed > pool->nglyphs)
1436 {
1437 ptrdiff_t old_nglyphs = pool->nglyphs;
1438 pool->glyphs = xpalloc (pool->glyphs, &pool->nglyphs,
1439 needed - old_nglyphs, -1, sizeof *pool->glyphs);
1440 memset (pool->glyphs + old_nglyphs, 0,
1441 (pool->nglyphs - old_nglyphs) * sizeof *pool->glyphs);
1442 }
1443
1444 /* Remember the number of rows and columns because (a) we use them
1445 to do sanity checks, and (b) the number of columns determines
1446 where rows in the frame matrix start---this must be available to
1447 determine pointers to rows of window sub-matrices. */
1448 pool->nrows = matrix_dim.height;
1449 pool->ncolumns = matrix_dim.width;
1450
1451 return changed_p;
1452 }
1453
1454
1455 \f
1456 /***********************************************************************
1457 Debug Code
1458 ***********************************************************************/
1459
1460 #if GLYPH_DEBUG
1461
1462
1463 /* Flush standard output. This is sometimes useful to call from the debugger.
1464 XXX Maybe this should be changed to flush the current terminal instead of
1465 stdout.
1466 */
1467
1468 void flush_stdout (void) EXTERNALLY_VISIBLE;
1469
1470 void
1471 flush_stdout (void)
1472 {
1473 fflush (stdout);
1474 }
1475
1476
1477 /* Check that no glyph pointers have been lost in MATRIX. If a
1478 pointer has been lost, e.g. by using a structure assignment between
1479 rows, at least one pointer must occur more than once in the rows of
1480 MATRIX. */
1481
1482 void
1483 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1484 {
1485 int i, j;
1486
1487 for (i = 0; i < matrix->nrows; ++i)
1488 for (j = 0; j < matrix->nrows; ++j)
1489 xassert (i == j
1490 || (matrix->rows[i].glyphs[TEXT_AREA]
1491 != matrix->rows[j].glyphs[TEXT_AREA]));
1492 }
1493
1494
1495 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1496
1497 struct glyph_row *
1498 matrix_row (struct glyph_matrix *matrix, int row)
1499 {
1500 xassert (matrix && matrix->rows);
1501 xassert (row >= 0 && row < matrix->nrows);
1502
1503 /* That's really too slow for normal testing because this function
1504 is called almost everywhere. Although---it's still astonishingly
1505 fast, so it is valuable to have for debugging purposes. */
1506 #if 0
1507 check_matrix_pointer_lossage (matrix);
1508 #endif
1509
1510 return matrix->rows + row;
1511 }
1512
1513
1514 #if 0 /* This function makes invalid assumptions when text is
1515 partially invisible. But it might come handy for debugging
1516 nevertheless. */
1517
1518 /* Check invariants that must hold for an up to date current matrix of
1519 window W. */
1520
1521 static void
1522 check_matrix_invariants (struct window *w)
1523 {
1524 struct glyph_matrix *matrix = w->current_matrix;
1525 int yb = window_text_bottom_y (w);
1526 struct glyph_row *row = matrix->rows;
1527 struct glyph_row *last_text_row = NULL;
1528 struct buffer *saved = current_buffer;
1529 struct buffer *buffer = XBUFFER (w->buffer);
1530 int c;
1531
1532 /* This can sometimes happen for a fresh window. */
1533 if (matrix->nrows < 2)
1534 return;
1535
1536 set_buffer_temp (buffer);
1537
1538 /* Note: last row is always reserved for the mode line. */
1539 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1540 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1541 {
1542 struct glyph_row *next = row + 1;
1543
1544 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1545 last_text_row = row;
1546
1547 /* Check that character and byte positions are in sync. */
1548 xassert (MATRIX_ROW_START_BYTEPOS (row)
1549 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1550 xassert (BYTEPOS (row->start.pos)
1551 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1552
1553 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1554 have such a position temporarily in case of a minibuffer
1555 displaying something like `[Sole completion]' at its end. */
1556 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1557 {
1558 xassert (MATRIX_ROW_END_BYTEPOS (row)
1559 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1560 xassert (BYTEPOS (row->end.pos)
1561 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1562 }
1563
1564 /* Check that end position of `row' is equal to start position
1565 of next row. */
1566 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1567 {
1568 xassert (MATRIX_ROW_END_CHARPOS (row)
1569 == MATRIX_ROW_START_CHARPOS (next));
1570 xassert (MATRIX_ROW_END_BYTEPOS (row)
1571 == MATRIX_ROW_START_BYTEPOS (next));
1572 xassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1573 xassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1574 }
1575 row = next;
1576 }
1577
1578 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1579 xassert (w->desired_matrix->rows != NULL);
1580 set_buffer_temp (saved);
1581 }
1582
1583 #endif /* 0 */
1584
1585 #endif /* GLYPH_DEBUG != 0 */
1586
1587
1588 \f
1589 /**********************************************************************
1590 Allocating/ Adjusting Glyph Matrices
1591 **********************************************************************/
1592
1593 /* Allocate glyph matrices over a window tree for a frame-based
1594 redisplay
1595
1596 X and Y are column/row within the frame glyph matrix where
1597 sub-matrices for the window tree rooted at WINDOW must be
1598 allocated. DIM_ONLY_P non-zero means that the caller of this
1599 function is only interested in the result matrix dimension, and
1600 matrix adjustments should not be performed.
1601
1602 The function returns the total width/height of the sub-matrices of
1603 the window tree. If called on a frame root window, the computation
1604 will take the mini-buffer window into account.
1605
1606 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1607
1608 NEW_LEAF_MATRIX set if any window in the tree did not have a
1609 glyph matrices yet, and
1610
1611 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1612 any window in the tree will be changed or have been changed (see
1613 DIM_ONLY_P)
1614
1615 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1616 function.
1617
1618 Windows are arranged into chains of windows on the same level
1619 through the next fields of window structures. Such a level can be
1620 either a sequence of horizontally adjacent windows from left to
1621 right, or a sequence of vertically adjacent windows from top to
1622 bottom. Each window in a horizontal sequence can be either a leaf
1623 window or a vertical sequence; a window in a vertical sequence can
1624 be either a leaf or a horizontal sequence. All windows in a
1625 horizontal sequence have the same height, and all windows in a
1626 vertical sequence have the same width.
1627
1628 This function uses, for historical reasons, a more general
1629 algorithm to determine glyph matrix dimensions that would be
1630 necessary.
1631
1632 The matrix height of a horizontal sequence is determined by the
1633 maximum height of any matrix in the sequence. The matrix width of
1634 a horizontal sequence is computed by adding up matrix widths of
1635 windows in the sequence.
1636
1637 |<------- result width ------->|
1638 +---------+----------+---------+ ---
1639 | | | | |
1640 | | | |
1641 +---------+ | | result height
1642 | +---------+
1643 | | |
1644 +----------+ ---
1645
1646 The matrix width of a vertical sequence is the maximum matrix width
1647 of any window in the sequence. Its height is computed by adding up
1648 matrix heights of windows in the sequence.
1649
1650 |<---- result width -->|
1651 +---------+ ---
1652 | | |
1653 | | |
1654 +---------+--+ |
1655 | | |
1656 | | result height
1657 | |
1658 +------------+---------+ |
1659 | | |
1660 | | |
1661 +------------+---------+ --- */
1662
1663 /* Bit indicating that a new matrix will be allocated or has been
1664 allocated. */
1665
1666 #define NEW_LEAF_MATRIX (1 << 0)
1667
1668 /* Bit indicating that a matrix will or has changed its location or
1669 size. */
1670
1671 #define CHANGED_LEAF_MATRIX (1 << 1)
1672
1673 static struct dim
1674 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1675 int dim_only_p, int *window_change_flags)
1676 {
1677 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1678 int x0 = x, y0 = y;
1679 int wmax = 0, hmax = 0;
1680 struct dim total;
1681 struct dim dim;
1682 struct window *w;
1683 int in_horz_combination_p;
1684
1685 /* What combination is WINDOW part of? Compute this once since the
1686 result is the same for all windows in the `next' chain. The
1687 special case of a root window (parent equal to nil) is treated
1688 like a vertical combination because a root window's `next'
1689 points to the mini-buffer window, if any, which is arranged
1690 vertically below other windows. */
1691 in_horz_combination_p
1692 = (!NILP (XWINDOW (window)->parent)
1693 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1694
1695 /* For WINDOW and all windows on the same level. */
1696 do
1697 {
1698 w = XWINDOW (window);
1699
1700 /* Get the dimension of the window sub-matrix for W, depending
1701 on whether this is a combination or a leaf window. */
1702 if (!NILP (w->hchild))
1703 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1704 dim_only_p,
1705 window_change_flags);
1706 else if (!NILP (w->vchild))
1707 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1708 dim_only_p,
1709 window_change_flags);
1710 else
1711 {
1712 /* If not already done, allocate sub-matrix structures. */
1713 if (w->desired_matrix == NULL)
1714 {
1715 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1716 w->current_matrix = new_glyph_matrix (f->current_pool);
1717 *window_change_flags |= NEW_LEAF_MATRIX;
1718 }
1719
1720 /* Width and height MUST be chosen so that there are no
1721 holes in the frame matrix. */
1722 dim.width = required_matrix_width (w);
1723 dim.height = required_matrix_height (w);
1724
1725 /* Will matrix be re-allocated? */
1726 if (x != w->desired_matrix->matrix_x
1727 || y != w->desired_matrix->matrix_y
1728 || dim.width != w->desired_matrix->matrix_w
1729 || dim.height != w->desired_matrix->matrix_h
1730 || (margin_glyphs_to_reserve (w, dim.width,
1731 w->left_margin_cols)
1732 != w->desired_matrix->left_margin_glyphs)
1733 || (margin_glyphs_to_reserve (w, dim.width,
1734 w->right_margin_cols)
1735 != w->desired_matrix->right_margin_glyphs))
1736 *window_change_flags |= CHANGED_LEAF_MATRIX;
1737
1738 /* Actually change matrices, if allowed. Do not consider
1739 CHANGED_LEAF_MATRIX computed above here because the pool
1740 may have been changed which we don't now here. We trust
1741 that we only will be called with DIM_ONLY_P != 0 when
1742 necessary. */
1743 if (!dim_only_p)
1744 {
1745 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1746 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1747 }
1748 }
1749
1750 /* If we are part of a horizontal combination, advance x for
1751 windows to the right of W; otherwise advance y for windows
1752 below W. */
1753 if (in_horz_combination_p)
1754 x += dim.width;
1755 else
1756 y += dim.height;
1757
1758 /* Remember maximum glyph matrix dimensions. */
1759 wmax = max (wmax, dim.width);
1760 hmax = max (hmax, dim.height);
1761
1762 /* Next window on same level. */
1763 window = w->next;
1764 }
1765 while (!NILP (window));
1766
1767 /* Set `total' to the total glyph matrix dimension of this window
1768 level. In a vertical combination, the width is the width of the
1769 widest window; the height is the y we finally reached, corrected
1770 by the y we started with. In a horizontal combination, the total
1771 height is the height of the tallest window, and the width is the
1772 x we finally reached, corrected by the x we started with. */
1773 if (in_horz_combination_p)
1774 {
1775 total.width = x - x0;
1776 total.height = hmax;
1777 }
1778 else
1779 {
1780 total.width = wmax;
1781 total.height = y - y0;
1782 }
1783
1784 return total;
1785 }
1786
1787
1788 /* Return the required height of glyph matrices for window W. */
1789
1790 static int
1791 required_matrix_height (struct window *w)
1792 {
1793 #ifdef HAVE_WINDOW_SYSTEM
1794 struct frame *f = XFRAME (w->frame);
1795
1796 if (FRAME_WINDOW_P (f))
1797 {
1798 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1799 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1800 return (((window_pixel_height + ch_height - 1)
1801 / ch_height) * w->nrows_scale_factor
1802 /* One partially visible line at the top and
1803 bottom of the window. */
1804 + 2
1805 /* 2 for header and mode line. */
1806 + 2);
1807 }
1808 #endif /* HAVE_WINDOW_SYSTEM */
1809
1810 return WINDOW_TOTAL_LINES (w);
1811 }
1812
1813
1814 /* Return the required width of glyph matrices for window W. */
1815
1816 static int
1817 required_matrix_width (struct window *w)
1818 {
1819 #ifdef HAVE_WINDOW_SYSTEM
1820 struct frame *f = XFRAME (w->frame);
1821 if (FRAME_WINDOW_P (f))
1822 {
1823 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1824 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
1825
1826 /* Compute number of glyphs needed in a glyph row. */
1827 return (((window_pixel_width + ch_width - 1)
1828 / ch_width) * w->ncols_scale_factor
1829 /* 2 partially visible columns in the text area. */
1830 + 2
1831 /* One partially visible column at the right
1832 edge of each marginal area. */
1833 + 1 + 1);
1834 }
1835 #endif /* HAVE_WINDOW_SYSTEM */
1836
1837 return XINT (w->total_cols);
1838 }
1839
1840
1841 /* Allocate window matrices for window-based redisplay. W is the
1842 window whose matrices must be allocated/reallocated. */
1843
1844 static void
1845 allocate_matrices_for_window_redisplay (struct window *w)
1846 {
1847 while (w)
1848 {
1849 if (!NILP (w->vchild))
1850 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
1851 else if (!NILP (w->hchild))
1852 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
1853 else
1854 {
1855 /* W is a leaf window. */
1856 struct dim dim;
1857
1858 /* If matrices are not yet allocated, allocate them now. */
1859 if (w->desired_matrix == NULL)
1860 {
1861 w->desired_matrix = new_glyph_matrix (NULL);
1862 w->current_matrix = new_glyph_matrix (NULL);
1863 }
1864
1865 dim.width = required_matrix_width (w);
1866 dim.height = required_matrix_height (w);
1867 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1868 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1869 }
1870
1871 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1872 }
1873 }
1874
1875
1876 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
1877 do it for all frames; otherwise do it just for the given frame.
1878 This function must be called when a new frame is created, its size
1879 changes, or its window configuration changes. */
1880
1881 void
1882 adjust_glyphs (struct frame *f)
1883 {
1884 /* Block input so that expose events and other events that access
1885 glyph matrices are not processed while we are changing them. */
1886 BLOCK_INPUT;
1887
1888 if (f)
1889 adjust_frame_glyphs (f);
1890 else
1891 {
1892 Lisp_Object tail, lisp_frame;
1893
1894 FOR_EACH_FRAME (tail, lisp_frame)
1895 adjust_frame_glyphs (XFRAME (lisp_frame));
1896 }
1897
1898 UNBLOCK_INPUT;
1899 }
1900
1901
1902 /* Adjust frame glyphs when Emacs is initialized.
1903
1904 To be called from init_display.
1905
1906 We need a glyph matrix because redraw will happen soon.
1907 Unfortunately, window sizes on selected_frame are not yet set to
1908 meaningful values. I believe we can assume that there are only two
1909 windows on the frame---the mini-buffer and the root window. Frame
1910 height and width seem to be correct so far. So, set the sizes of
1911 windows to estimated values. */
1912
1913 static void
1914 adjust_frame_glyphs_initially (void)
1915 {
1916 struct frame *sf = SELECTED_FRAME ();
1917 struct window *root = XWINDOW (sf->root_window);
1918 struct window *mini = XWINDOW (root->next);
1919 int frame_lines = FRAME_LINES (sf);
1920 int frame_cols = FRAME_COLS (sf);
1921 int top_margin = FRAME_TOP_MARGIN (sf);
1922
1923 /* Do it for the root window. */
1924 XSETFASTINT (root->top_line, top_margin);
1925 XSETFASTINT (root->total_lines, frame_lines - 1 - top_margin);
1926 XSETFASTINT (root->total_cols, frame_cols);
1927
1928 /* Do it for the mini-buffer window. */
1929 XSETFASTINT (mini->top_line, frame_lines - 1);
1930 XSETFASTINT (mini->total_lines, 1);
1931 XSETFASTINT (mini->total_cols, frame_cols);
1932
1933 adjust_frame_glyphs (sf);
1934 glyphs_initialized_initially_p = 1;
1935 }
1936
1937
1938 /* Allocate/reallocate glyph matrices of a single frame F. */
1939
1940 static void
1941 adjust_frame_glyphs (struct frame *f)
1942 {
1943 if (FRAME_WINDOW_P (f))
1944 adjust_frame_glyphs_for_window_redisplay (f);
1945 else
1946 adjust_frame_glyphs_for_frame_redisplay (f);
1947
1948 /* Don't forget the message buffer and the buffer for
1949 decode_mode_spec. */
1950 adjust_frame_message_buffer (f);
1951 adjust_decode_mode_spec_buffer (f);
1952
1953 f->glyphs_initialized_p = 1;
1954 }
1955
1956 /* Return 1 if any window in the tree has nonzero window margins. See
1957 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1958 static int
1959 showing_window_margins_p (struct window *w)
1960 {
1961 while (w)
1962 {
1963 if (!NILP (w->hchild))
1964 {
1965 if (showing_window_margins_p (XWINDOW (w->hchild)))
1966 return 1;
1967 }
1968 else if (!NILP (w->vchild))
1969 {
1970 if (showing_window_margins_p (XWINDOW (w->vchild)))
1971 return 1;
1972 }
1973 else if (!NILP (w->left_margin_cols)
1974 || !NILP (w->right_margin_cols))
1975 return 1;
1976
1977 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1978 }
1979 return 0;
1980 }
1981
1982
1983 /* In the window tree with root W, build current matrices of leaf
1984 windows from the frame's current matrix. */
1985
1986 static void
1987 fake_current_matrices (Lisp_Object window)
1988 {
1989 struct window *w;
1990
1991 for (; !NILP (window); window = w->next)
1992 {
1993 w = XWINDOW (window);
1994
1995 if (!NILP (w->hchild))
1996 fake_current_matrices (w->hchild);
1997 else if (!NILP (w->vchild))
1998 fake_current_matrices (w->vchild);
1999 else
2000 {
2001 int i;
2002 struct frame *f = XFRAME (w->frame);
2003 struct glyph_matrix *m = w->current_matrix;
2004 struct glyph_matrix *fm = f->current_matrix;
2005
2006 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2007 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
2008
2009 for (i = 0; i < m->matrix_h; ++i)
2010 {
2011 struct glyph_row *r = m->rows + i;
2012 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
2013
2014 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2015 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2016
2017 r->enabled_p = fr->enabled_p;
2018 if (r->enabled_p)
2019 {
2020 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2021 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2022 r->used[TEXT_AREA] = (m->matrix_w
2023 - r->used[LEFT_MARGIN_AREA]
2024 - r->used[RIGHT_MARGIN_AREA]);
2025 r->mode_line_p = 0;
2026 }
2027 }
2028 }
2029 }
2030 }
2031
2032
2033 /* Save away the contents of frame F's current frame matrix. Value is
2034 a glyph matrix holding the contents of F's current frame matrix. */
2035
2036 static struct glyph_matrix *
2037 save_current_matrix (struct frame *f)
2038 {
2039 int i;
2040 struct glyph_matrix *saved;
2041
2042 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2043 memset (saved, 0, sizeof *saved);
2044 saved->nrows = f->current_matrix->nrows;
2045 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2046 * sizeof *saved->rows);
2047 memset (saved->rows, 0, saved->nrows * sizeof *saved->rows);
2048
2049 for (i = 0; i < saved->nrows; ++i)
2050 {
2051 struct glyph_row *from = f->current_matrix->rows + i;
2052 struct glyph_row *to = saved->rows + i;
2053 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2054 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2055 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2056 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2057 }
2058
2059 return saved;
2060 }
2061
2062
2063 /* Restore the contents of frame F's current frame matrix from SAVED,
2064 and free memory associated with SAVED. */
2065
2066 static void
2067 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
2068 {
2069 int i;
2070
2071 for (i = 0; i < saved->nrows; ++i)
2072 {
2073 struct glyph_row *from = saved->rows + i;
2074 struct glyph_row *to = f->current_matrix->rows + i;
2075 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2076 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2077 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2078 xfree (from->glyphs[TEXT_AREA]);
2079 }
2080
2081 xfree (saved->rows);
2082 xfree (saved);
2083 }
2084
2085
2086
2087 /* Allocate/reallocate glyph matrices of a single frame F for
2088 frame-based redisplay. */
2089
2090 static void
2091 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
2092 {
2093 struct dim matrix_dim;
2094 int pool_changed_p;
2095 int window_change_flags;
2096 int top_window_y;
2097
2098 if (!FRAME_LIVE_P (f))
2099 return;
2100
2101 top_window_y = FRAME_TOP_MARGIN (f);
2102
2103 /* Allocate glyph pool structures if not already done. */
2104 if (f->desired_pool == NULL)
2105 {
2106 f->desired_pool = new_glyph_pool ();
2107 f->current_pool = new_glyph_pool ();
2108 }
2109
2110 /* Allocate frames matrix structures if needed. */
2111 if (f->desired_matrix == NULL)
2112 {
2113 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2114 f->current_matrix = new_glyph_matrix (f->current_pool);
2115 }
2116
2117 /* Compute window glyph matrices. (This takes the mini-buffer
2118 window into account). The result is the size of the frame glyph
2119 matrix needed. The variable window_change_flags is set to a bit
2120 mask indicating whether new matrices will be allocated or
2121 existing matrices change their size or location within the frame
2122 matrix. */
2123 window_change_flags = 0;
2124 matrix_dim
2125 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2126 0, top_window_y,
2127 1,
2128 &window_change_flags);
2129
2130 /* Add in menu bar lines, if any. */
2131 matrix_dim.height += top_window_y;
2132
2133 /* Enlarge pools as necessary. */
2134 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2135 realloc_glyph_pool (f->current_pool, matrix_dim);
2136
2137 /* Set up glyph pointers within window matrices. Do this only if
2138 absolutely necessary since it requires a frame redraw. */
2139 if (pool_changed_p || window_change_flags)
2140 {
2141 /* Do it for window matrices. */
2142 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2143 0, top_window_y, 0,
2144 &window_change_flags);
2145
2146 /* Size of frame matrices must equal size of frame. Note
2147 that we are called for X frames with window widths NOT equal
2148 to the frame width (from CHANGE_FRAME_SIZE_1). */
2149 xassert (matrix_dim.width == FRAME_COLS (f)
2150 && matrix_dim.height == FRAME_LINES (f));
2151
2152 /* Pointers to glyph memory in glyph rows are exchanged during
2153 the update phase of redisplay, which means in general that a
2154 frame's current matrix consists of pointers into both the
2155 desired and current glyph pool of the frame. Adjusting a
2156 matrix sets the frame matrix up so that pointers are all into
2157 the same pool. If we want to preserve glyph contents of the
2158 current matrix over a call to adjust_glyph_matrix, we must
2159 make a copy of the current glyphs, and restore the current
2160 matrix' contents from that copy. */
2161 if (display_completed
2162 && !FRAME_GARBAGED_P (f)
2163 && matrix_dim.width == f->current_matrix->matrix_w
2164 && matrix_dim.height == f->current_matrix->matrix_h
2165 /* For some reason, the frame glyph matrix gets corrupted if
2166 any of the windows contain margins. I haven't been able
2167 to hunt down the reason, but for the moment this prevents
2168 the problem from manifesting. -- cyd */
2169 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2170 {
2171 struct glyph_matrix *copy = save_current_matrix (f);
2172 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2173 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2174 restore_current_matrix (f, copy);
2175 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2176 }
2177 else
2178 {
2179 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2180 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2181 SET_FRAME_GARBAGED (f);
2182 }
2183 }
2184 }
2185
2186
2187 /* Allocate/reallocate glyph matrices of a single frame F for
2188 window-based redisplay. */
2189
2190 static void
2191 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2192 {
2193 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2194
2195 /* Allocate/reallocate window matrices. */
2196 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2197
2198 #ifdef HAVE_X_WINDOWS
2199 /* Allocate/ reallocate matrices of the dummy window used to display
2200 the menu bar under X when no X toolkit support is available. */
2201 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2202 {
2203 /* Allocate a dummy window if not already done. */
2204 struct window *w;
2205 if (NILP (f->menu_bar_window))
2206 {
2207 f->menu_bar_window = make_window ();
2208 w = XWINDOW (f->menu_bar_window);
2209 XSETFRAME (w->frame, f);
2210 w->pseudo_window_p = 1;
2211 }
2212 else
2213 w = XWINDOW (f->menu_bar_window);
2214
2215 /* Set window dimensions to frame dimensions and allocate or
2216 adjust glyph matrices of W. */
2217 XSETFASTINT (w->top_line, 0);
2218 XSETFASTINT (w->left_col, 0);
2219 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2220 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2221 allocate_matrices_for_window_redisplay (w);
2222 }
2223 #endif /* not USE_X_TOOLKIT && not USE_GTK */
2224 #endif /* HAVE_X_WINDOWS */
2225
2226 #ifndef USE_GTK
2227 {
2228 /* Allocate/ reallocate matrices of the tool bar window. If we
2229 don't have a tool bar window yet, make one. */
2230 struct window *w;
2231 if (NILP (f->tool_bar_window))
2232 {
2233 f->tool_bar_window = make_window ();
2234 w = XWINDOW (f->tool_bar_window);
2235 XSETFRAME (w->frame, f);
2236 w->pseudo_window_p = 1;
2237 }
2238 else
2239 w = XWINDOW (f->tool_bar_window);
2240
2241 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2242 XSETFASTINT (w->left_col, 0);
2243 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2244 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2245 allocate_matrices_for_window_redisplay (w);
2246 }
2247 #endif
2248 }
2249
2250
2251 /* Adjust/ allocate message buffer of frame F.
2252
2253 Note that the message buffer is never freed. Since I could not
2254 find a free in 19.34, I assume that freeing it would be
2255 problematic in some way and don't do it either.
2256
2257 (Implementation note: It should be checked if we can free it
2258 eventually without causing trouble). */
2259
2260 static void
2261 adjust_frame_message_buffer (struct frame *f)
2262 {
2263 ptrdiff_t size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2264
2265 if (FRAME_MESSAGE_BUF (f))
2266 {
2267 char *buffer = FRAME_MESSAGE_BUF (f);
2268 char *new_buffer = (char *) xrealloc (buffer, size);
2269 FRAME_MESSAGE_BUF (f) = new_buffer;
2270 }
2271 else
2272 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2273 }
2274
2275
2276 /* Re-allocate buffer for decode_mode_spec on frame F. */
2277
2278 static void
2279 adjust_decode_mode_spec_buffer (struct frame *f)
2280 {
2281 f->decode_mode_spec_buffer
2282 = (char *) xrealloc (f->decode_mode_spec_buffer,
2283 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2284 }
2285
2286
2287 \f
2288 /**********************************************************************
2289 Freeing Glyph Matrices
2290 **********************************************************************/
2291
2292 /* Free glyph memory for a frame F. F may be null. This function can
2293 be called for the same frame more than once. The root window of
2294 F may be nil when this function is called. This is the case when
2295 the function is called when F is destroyed. */
2296
2297 void
2298 free_glyphs (struct frame *f)
2299 {
2300 if (f && f->glyphs_initialized_p)
2301 {
2302 /* Block interrupt input so that we don't get surprised by an X
2303 event while we're in an inconsistent state. */
2304 BLOCK_INPUT;
2305 f->glyphs_initialized_p = 0;
2306
2307 /* Release window sub-matrices. */
2308 if (!NILP (f->root_window))
2309 free_window_matrices (XWINDOW (f->root_window));
2310
2311 /* Free the dummy window for menu bars without X toolkit and its
2312 glyph matrices. */
2313 if (!NILP (f->menu_bar_window))
2314 {
2315 struct window *w = XWINDOW (f->menu_bar_window);
2316 free_glyph_matrix (w->desired_matrix);
2317 free_glyph_matrix (w->current_matrix);
2318 w->desired_matrix = w->current_matrix = NULL;
2319 f->menu_bar_window = Qnil;
2320 }
2321
2322 /* Free the tool bar window and its glyph matrices. */
2323 if (!NILP (f->tool_bar_window))
2324 {
2325 struct window *w = XWINDOW (f->tool_bar_window);
2326 free_glyph_matrix (w->desired_matrix);
2327 free_glyph_matrix (w->current_matrix);
2328 w->desired_matrix = w->current_matrix = NULL;
2329 f->tool_bar_window = Qnil;
2330 }
2331
2332 /* Release frame glyph matrices. Reset fields to zero in
2333 case we are called a second time. */
2334 if (f->desired_matrix)
2335 {
2336 free_glyph_matrix (f->desired_matrix);
2337 free_glyph_matrix (f->current_matrix);
2338 f->desired_matrix = f->current_matrix = NULL;
2339 }
2340
2341 /* Release glyph pools. */
2342 if (f->desired_pool)
2343 {
2344 free_glyph_pool (f->desired_pool);
2345 free_glyph_pool (f->current_pool);
2346 f->desired_pool = f->current_pool = NULL;
2347 }
2348
2349 UNBLOCK_INPUT;
2350 }
2351 }
2352
2353
2354 /* Free glyph sub-matrices in the window tree rooted at W. This
2355 function may be called with a null pointer, and it may be called on
2356 the same tree more than once. */
2357
2358 void
2359 free_window_matrices (struct window *w)
2360 {
2361 while (w)
2362 {
2363 if (!NILP (w->hchild))
2364 free_window_matrices (XWINDOW (w->hchild));
2365 else if (!NILP (w->vchild))
2366 free_window_matrices (XWINDOW (w->vchild));
2367 else
2368 {
2369 /* This is a leaf window. Free its memory and reset fields
2370 to zero in case this function is called a second time for
2371 W. */
2372 free_glyph_matrix (w->current_matrix);
2373 free_glyph_matrix (w->desired_matrix);
2374 w->current_matrix = w->desired_matrix = NULL;
2375 }
2376
2377 /* Next window on same level. */
2378 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2379 }
2380 }
2381
2382
2383 /* Check glyph memory leaks. This function is called from
2384 shut_down_emacs. Note that frames are not destroyed when Emacs
2385 exits. We therefore free all glyph memory for all active frames
2386 explicitly and check that nothing is left allocated. */
2387
2388 void
2389 check_glyph_memory (void)
2390 {
2391 Lisp_Object tail, frame;
2392
2393 /* Free glyph memory for all frames. */
2394 FOR_EACH_FRAME (tail, frame)
2395 free_glyphs (XFRAME (frame));
2396
2397 /* Check that nothing is left allocated. */
2398 if (glyph_matrix_count)
2399 abort ();
2400 if (glyph_pool_count)
2401 abort ();
2402 }
2403
2404
2405 \f
2406 /**********************************************************************
2407 Building a Frame Matrix
2408 **********************************************************************/
2409
2410 /* Most of the redisplay code works on glyph matrices attached to
2411 windows. This is a good solution most of the time, but it is not
2412 suitable for terminal code. Terminal output functions cannot rely
2413 on being able to set an arbitrary terminal window. Instead they
2414 must be provided with a view of the whole frame, i.e. the whole
2415 screen. We build such a view by constructing a frame matrix from
2416 window matrices in this section.
2417
2418 Windows that must be updated have their must_be_update_p flag set.
2419 For all such windows, their desired matrix is made part of the
2420 desired frame matrix. For other windows, their current matrix is
2421 made part of the desired frame matrix.
2422
2423 +-----------------+----------------+
2424 | desired | desired |
2425 | | |
2426 +-----------------+----------------+
2427 | current |
2428 | |
2429 +----------------------------------+
2430
2431 Desired window matrices can be made part of the frame matrix in a
2432 cheap way: We exploit the fact that the desired frame matrix and
2433 desired window matrices share their glyph memory. This is not
2434 possible for current window matrices. Their glyphs are copied to
2435 the desired frame matrix. The latter is equivalent to
2436 preserve_other_columns in the old redisplay.
2437
2438 Used glyphs counters for frame matrix rows are the result of adding
2439 up glyph lengths of the window matrices. A line in the frame
2440 matrix is enabled, if a corresponding line in a window matrix is
2441 enabled.
2442
2443 After building the desired frame matrix, it will be passed to
2444 terminal code, which will manipulate both the desired and current
2445 frame matrix. Changes applied to the frame's current matrix have
2446 to be visible in current window matrices afterwards, of course.
2447
2448 This problem is solved like this:
2449
2450 1. Window and frame matrices share glyphs. Window matrices are
2451 constructed in a way that their glyph contents ARE the glyph
2452 contents needed in a frame matrix. Thus, any modification of
2453 glyphs done in terminal code will be reflected in window matrices
2454 automatically.
2455
2456 2. Exchanges of rows in a frame matrix done by terminal code are
2457 intercepted by hook functions so that corresponding row operations
2458 on window matrices can be performed. This is necessary because we
2459 use pointers to glyphs in glyph row structures. To satisfy the
2460 assumption of point 1 above that glyphs are updated implicitly in
2461 window matrices when they are manipulated via the frame matrix,
2462 window and frame matrix must of course agree where to find the
2463 glyphs for their rows. Possible manipulations that must be
2464 mirrored are assignments of rows of the desired frame matrix to the
2465 current frame matrix and scrolling the current frame matrix. */
2466
2467 /* Build frame F's desired matrix from window matrices. Only windows
2468 which have the flag must_be_updated_p set have to be updated. Menu
2469 bar lines of a frame are not covered by window matrices, so make
2470 sure not to touch them in this function. */
2471
2472 static void
2473 build_frame_matrix (struct frame *f)
2474 {
2475 int i;
2476
2477 /* F must have a frame matrix when this function is called. */
2478 xassert (!FRAME_WINDOW_P (f));
2479
2480 /* Clear all rows in the frame matrix covered by window matrices.
2481 Menu bar lines are not covered by windows. */
2482 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2483 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2484
2485 /* Build the matrix by walking the window tree. */
2486 build_frame_matrix_from_window_tree (f->desired_matrix,
2487 XWINDOW (FRAME_ROOT_WINDOW (f)));
2488 }
2489
2490
2491 /* Walk a window tree, building a frame matrix MATRIX from window
2492 matrices. W is the root of a window tree. */
2493
2494 static void
2495 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2496 {
2497 while (w)
2498 {
2499 if (!NILP (w->hchild))
2500 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2501 else if (!NILP (w->vchild))
2502 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2503 else
2504 build_frame_matrix_from_leaf_window (matrix, w);
2505
2506 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2507 }
2508 }
2509
2510
2511 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2512 desired frame matrix built. W is a leaf window whose desired or
2513 current matrix is to be added to FRAME_MATRIX. W's flag
2514 must_be_updated_p determines which matrix it contributes to
2515 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2516 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2517 Adding a desired matrix means setting up used counters and such in
2518 frame rows, while adding a current window matrix to FRAME_MATRIX
2519 means copying glyphs. The latter case corresponds to
2520 preserve_other_columns in the old redisplay. */
2521
2522 static void
2523 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2524 {
2525 struct glyph_matrix *window_matrix;
2526 int window_y, frame_y;
2527 /* If non-zero, a glyph to insert at the right border of W. */
2528 GLYPH right_border_glyph;
2529
2530 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2531
2532 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2533 if (w->must_be_updated_p)
2534 {
2535 window_matrix = w->desired_matrix;
2536
2537 /* Decide whether we want to add a vertical border glyph. */
2538 if (!WINDOW_RIGHTMOST_P (w))
2539 {
2540 struct Lisp_Char_Table *dp = window_display_table (w);
2541 Lisp_Object gc;
2542
2543 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2544 if (dp
2545 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc)))
2546 {
2547 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2548 spec_glyph_lookup_face (w, &right_border_glyph);
2549 }
2550
2551 if (GLYPH_FACE (right_border_glyph) <= 0)
2552 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2553 }
2554 }
2555 else
2556 window_matrix = w->current_matrix;
2557
2558 /* For all rows in the window matrix and corresponding rows in the
2559 frame matrix. */
2560 window_y = 0;
2561 frame_y = window_matrix->matrix_y;
2562 while (window_y < window_matrix->nrows)
2563 {
2564 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2565 struct glyph_row *window_row = window_matrix->rows + window_y;
2566 int current_row_p = window_matrix == w->current_matrix;
2567
2568 /* Fill up the frame row with spaces up to the left margin of the
2569 window row. */
2570 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2571
2572 /* Fill up areas in the window matrix row with spaces. */
2573 fill_up_glyph_row_with_spaces (window_row);
2574
2575 /* If only part of W's desired matrix has been built, and
2576 window_row wasn't displayed, use the corresponding current
2577 row instead. */
2578 if (window_matrix == w->desired_matrix
2579 && !window_row->enabled_p)
2580 {
2581 window_row = w->current_matrix->rows + window_y;
2582 current_row_p = 1;
2583 }
2584
2585 if (current_row_p)
2586 {
2587 /* Copy window row to frame row. */
2588 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2589 window_row->glyphs[0],
2590 window_matrix->matrix_w * sizeof (struct glyph));
2591 }
2592 else
2593 {
2594 xassert (window_row->enabled_p);
2595
2596 /* Only when a desired row has been displayed, we want
2597 the corresponding frame row to be updated. */
2598 frame_row->enabled_p = 1;
2599
2600 /* Maybe insert a vertical border between horizontally adjacent
2601 windows. */
2602 if (GLYPH_CHAR (right_border_glyph) != 0)
2603 {
2604 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2605 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2606 }
2607
2608 #if GLYPH_DEBUG
2609 /* Window row window_y must be a slice of frame row
2610 frame_y. */
2611 xassert (glyph_row_slice_p (window_row, frame_row));
2612
2613 /* If rows are in sync, we don't have to copy glyphs because
2614 frame and window share glyphs. */
2615
2616 strcpy (w->current_matrix->method, w->desired_matrix->method);
2617 add_window_display_history (w, w->current_matrix->method, 0);
2618 #endif
2619 }
2620
2621 /* Set number of used glyphs in the frame matrix. Since we fill
2622 up with spaces, and visit leaf windows from left to right it
2623 can be done simply. */
2624 frame_row->used[TEXT_AREA]
2625 = window_matrix->matrix_x + window_matrix->matrix_w;
2626
2627 /* Next row. */
2628 ++window_y;
2629 ++frame_y;
2630 }
2631 }
2632
2633 /* Given a user-specified glyph, possibly including a Lisp-level face
2634 ID, return a glyph that has a realized face ID.
2635 This is used for glyphs displayed specially and not part of the text;
2636 for instance, vertical separators, truncation markers, etc. */
2637
2638 void
2639 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2640 {
2641 int lface_id = GLYPH_FACE (*glyph);
2642 /* Convert the glyph's specified face to a realized (cache) face. */
2643 if (lface_id > 0)
2644 {
2645 int face_id = merge_faces (XFRAME (w->frame),
2646 Qt, lface_id, DEFAULT_FACE_ID);
2647 SET_GLYPH_FACE (*glyph, face_id);
2648 }
2649 }
2650
2651 /* Add spaces to a glyph row ROW in a window matrix.
2652
2653 Each row has the form:
2654
2655 +---------+-----------------------------+------------+
2656 | left | text | right |
2657 +---------+-----------------------------+------------+
2658
2659 Left and right marginal areas are optional. This function adds
2660 spaces to areas so that there are no empty holes between areas.
2661 In other words: If the right area is not empty, the text area
2662 is filled up with spaces up to the right area. If the text area
2663 is not empty, the left area is filled up.
2664
2665 To be called for frame-based redisplay, only. */
2666
2667 static void
2668 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2669 {
2670 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2671 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2672 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2673 }
2674
2675
2676 /* Fill area AREA of glyph row ROW with spaces. To be called for
2677 frame-based redisplay only. */
2678
2679 static void
2680 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2681 {
2682 if (row->glyphs[area] < row->glyphs[area + 1])
2683 {
2684 struct glyph *end = row->glyphs[area + 1];
2685 struct glyph *text = row->glyphs[area] + row->used[area];
2686
2687 while (text < end)
2688 *text++ = space_glyph;
2689 row->used[area] = text - row->glyphs[area];
2690 }
2691 }
2692
2693
2694 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2695 reached. In frame matrices only one area, TEXT_AREA, is used. */
2696
2697 static void
2698 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2699 {
2700 int i = row->used[TEXT_AREA];
2701 struct glyph *glyph = row->glyphs[TEXT_AREA];
2702
2703 while (i < upto)
2704 glyph[i++] = space_glyph;
2705
2706 row->used[TEXT_AREA] = i;
2707 }
2708
2709
2710 \f
2711 /**********************************************************************
2712 Mirroring operations on frame matrices in window matrices
2713 **********************************************************************/
2714
2715 /* Set frame being updated via frame-based redisplay to F. This
2716 function must be called before updates to make explicit that we are
2717 working on frame matrices or not. */
2718
2719 static inline void
2720 set_frame_matrix_frame (struct frame *f)
2721 {
2722 frame_matrix_frame = f;
2723 }
2724
2725
2726 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2727 DESIRED_MATRIX is the desired matrix corresponding to
2728 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2729 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2730 frame_matrix_frame is non-null, this indicates that the exchange is
2731 done in frame matrices, and that we have to perform analogous
2732 operations in window matrices of frame_matrix_frame. */
2733
2734 static inline void
2735 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2736 {
2737 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2738 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2739 int mouse_face_p = current_row->mouse_face_p;
2740
2741 /* Do current_row = desired_row. This exchanges glyph pointers
2742 between both rows, and does a structure assignment otherwise. */
2743 assign_row (current_row, desired_row);
2744
2745 /* Enable current_row to mark it as valid. */
2746 current_row->enabled_p = 1;
2747 current_row->mouse_face_p = mouse_face_p;
2748
2749 /* If we are called on frame matrices, perform analogous operations
2750 for window matrices. */
2751 if (frame_matrix_frame)
2752 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2753 }
2754
2755
2756 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2757 W's frame which has been made current (by swapping pointers between
2758 current and desired matrix). Perform analogous operations in the
2759 matrices of leaf windows in the window tree rooted at W. */
2760
2761 static void
2762 mirror_make_current (struct window *w, int frame_row)
2763 {
2764 while (w)
2765 {
2766 if (!NILP (w->hchild))
2767 mirror_make_current (XWINDOW (w->hchild), frame_row);
2768 else if (!NILP (w->vchild))
2769 mirror_make_current (XWINDOW (w->vchild), frame_row);
2770 else
2771 {
2772 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2773 here because the checks performed in debug mode there
2774 will not allow the conversion. */
2775 int row = frame_row - w->desired_matrix->matrix_y;
2776
2777 /* If FRAME_ROW is within W, assign the desired row to the
2778 current row (exchanging glyph pointers). */
2779 if (row >= 0 && row < w->desired_matrix->matrix_h)
2780 {
2781 struct glyph_row *current_row
2782 = MATRIX_ROW (w->current_matrix, row);
2783 struct glyph_row *desired_row
2784 = MATRIX_ROW (w->desired_matrix, row);
2785
2786 if (desired_row->enabled_p)
2787 assign_row (current_row, desired_row);
2788 else
2789 swap_glyph_pointers (desired_row, current_row);
2790 current_row->enabled_p = 1;
2791
2792 /* Set the Y coordinate of the mode/header line's row.
2793 It is needed in draw_row_with_mouse_face to find the
2794 screen coordinates. (Window-based redisplay sets
2795 this in update_window, but no one seems to do that
2796 for frame-based redisplay.) */
2797 if (current_row->mode_line_p)
2798 current_row->y = row;
2799 }
2800 }
2801
2802 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2803 }
2804 }
2805
2806
2807 /* Perform row dance after scrolling. We are working on the range of
2808 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2809 including) in MATRIX. COPY_FROM is a vector containing, for each
2810 row I in the range 0 <= I < NLINES, the index of the original line
2811 to move to I. This index is relative to the row range, i.e. 0 <=
2812 index < NLINES. RETAINED_P is a vector containing zero for each
2813 row 0 <= I < NLINES which is empty.
2814
2815 This function is called from do_scrolling and do_direct_scrolling. */
2816
2817 void
2818 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2819 int *copy_from, char *retained_p)
2820 {
2821 /* A copy of original rows. */
2822 struct glyph_row *old_rows;
2823
2824 /* Rows to assign to. */
2825 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2826
2827 int i;
2828
2829 /* Make a copy of the original rows. */
2830 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2831 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2832
2833 /* Assign new rows, maybe clear lines. */
2834 for (i = 0; i < nlines; ++i)
2835 {
2836 int enabled_before_p = new_rows[i].enabled_p;
2837
2838 xassert (i + unchanged_at_top < matrix->nrows);
2839 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2840 new_rows[i] = old_rows[copy_from[i]];
2841 new_rows[i].enabled_p = enabled_before_p;
2842
2843 /* RETAINED_P is zero for empty lines. */
2844 if (!retained_p[copy_from[i]])
2845 new_rows[i].enabled_p = 0;
2846 }
2847
2848 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2849 if (frame_matrix_frame)
2850 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2851 unchanged_at_top, nlines, copy_from, retained_p);
2852 }
2853
2854
2855 /* Synchronize glyph pointers in the current matrix of window W with
2856 the current frame matrix. */
2857
2858 static void
2859 sync_window_with_frame_matrix_rows (struct window *w)
2860 {
2861 struct frame *f = XFRAME (w->frame);
2862 struct glyph_row *window_row, *window_row_end, *frame_row;
2863 int left, right, x, width;
2864
2865 /* Preconditions: W must be a leaf window on a tty frame. */
2866 xassert (NILP (w->hchild) && NILP (w->vchild));
2867 xassert (!FRAME_WINDOW_P (f));
2868
2869 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2870 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2871 x = w->current_matrix->matrix_x;
2872 width = w->current_matrix->matrix_w;
2873
2874 window_row = w->current_matrix->rows;
2875 window_row_end = window_row + w->current_matrix->nrows;
2876 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2877
2878 for (; window_row < window_row_end; ++window_row, ++frame_row)
2879 {
2880 window_row->glyphs[LEFT_MARGIN_AREA]
2881 = frame_row->glyphs[0] + x;
2882 window_row->glyphs[TEXT_AREA]
2883 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2884 window_row->glyphs[LAST_AREA]
2885 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2886 window_row->glyphs[RIGHT_MARGIN_AREA]
2887 = window_row->glyphs[LAST_AREA] - right;
2888 }
2889 }
2890
2891
2892 /* Return the window in the window tree rooted in W containing frame
2893 row ROW. Value is null if none is found. */
2894
2895 static struct window *
2896 frame_row_to_window (struct window *w, int row)
2897 {
2898 struct window *found = NULL;
2899
2900 while (w && !found)
2901 {
2902 if (!NILP (w->hchild))
2903 found = frame_row_to_window (XWINDOW (w->hchild), row);
2904 else if (!NILP (w->vchild))
2905 found = frame_row_to_window (XWINDOW (w->vchild), row);
2906 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2907 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2908 found = w;
2909
2910 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2911 }
2912
2913 return found;
2914 }
2915
2916
2917 /* Perform a line dance in the window tree rooted at W, after
2918 scrolling a frame matrix in mirrored_line_dance.
2919
2920 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2921 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2922 COPY_FROM is a vector containing, for each row I in the range 0 <=
2923 I < NLINES, the index of the original line to move to I. This
2924 index is relative to the row range, i.e. 0 <= index < NLINES.
2925 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2926 which is empty. */
2927
2928 static void
2929 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2930 {
2931 while (w)
2932 {
2933 if (!NILP (w->hchild))
2934 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
2935 nlines, copy_from, retained_p);
2936 else if (!NILP (w->vchild))
2937 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
2938 nlines, copy_from, retained_p);
2939 else
2940 {
2941 /* W is a leaf window, and we are working on its current
2942 matrix m. */
2943 struct glyph_matrix *m = w->current_matrix;
2944 int i, sync_p = 0;
2945 struct glyph_row *old_rows;
2946
2947 /* Make a copy of the original rows of matrix m. */
2948 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
2949 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2950
2951 for (i = 0; i < nlines; ++i)
2952 {
2953 /* Frame relative line assigned to. */
2954 int frame_to = i + unchanged_at_top;
2955
2956 /* Frame relative line assigned. */
2957 int frame_from = copy_from[i] + unchanged_at_top;
2958
2959 /* Window relative line assigned to. */
2960 int window_to = frame_to - m->matrix_y;
2961
2962 /* Window relative line assigned. */
2963 int window_from = frame_from - m->matrix_y;
2964
2965 /* Is assigned line inside window? */
2966 int from_inside_window_p
2967 = window_from >= 0 && window_from < m->matrix_h;
2968
2969 /* Is assigned to line inside window? */
2970 int to_inside_window_p
2971 = window_to >= 0 && window_to < m->matrix_h;
2972
2973 if (from_inside_window_p && to_inside_window_p)
2974 {
2975 /* Enabled setting before assignment. */
2976 int enabled_before_p;
2977
2978 /* Do the assignment. The enabled_p flag is saved
2979 over the assignment because the old redisplay did
2980 that. */
2981 enabled_before_p = m->rows[window_to].enabled_p;
2982 m->rows[window_to] = old_rows[window_from];
2983 m->rows[window_to].enabled_p = enabled_before_p;
2984
2985 /* If frame line is empty, window line is empty, too. */
2986 if (!retained_p[copy_from[i]])
2987 m->rows[window_to].enabled_p = 0;
2988 }
2989 else if (to_inside_window_p)
2990 {
2991 /* A copy between windows. This is an infrequent
2992 case not worth optimizing. */
2993 struct frame *f = XFRAME (w->frame);
2994 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
2995 struct window *w2;
2996 struct glyph_matrix *m2;
2997 int m2_from;
2998
2999 w2 = frame_row_to_window (root, frame_from);
3000 /* ttn@surf.glug.org: when enabling menu bar using `emacs
3001 -nw', FROM_FRAME sometimes has no associated window.
3002 This check avoids a segfault if W2 is null. */
3003 if (w2)
3004 {
3005 m2 = w2->current_matrix;
3006 m2_from = frame_from - m2->matrix_y;
3007 copy_row_except_pointers (m->rows + window_to,
3008 m2->rows + m2_from);
3009
3010 /* If frame line is empty, window line is empty, too. */
3011 if (!retained_p[copy_from[i]])
3012 m->rows[window_to].enabled_p = 0;
3013 }
3014 sync_p = 1;
3015 }
3016 else if (from_inside_window_p)
3017 sync_p = 1;
3018 }
3019
3020 /* If there was a copy between windows, make sure glyph
3021 pointers are in sync with the frame matrix. */
3022 if (sync_p)
3023 sync_window_with_frame_matrix_rows (w);
3024
3025 /* Check that no pointers are lost. */
3026 CHECK_MATRIX (m);
3027 }
3028
3029 /* Next window on same level. */
3030 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3031 }
3032 }
3033
3034
3035 #if GLYPH_DEBUG
3036
3037 /* Check that window and frame matrices agree about their
3038 understanding where glyphs of the rows are to find. For each
3039 window in the window tree rooted at W, check that rows in the
3040 matrices of leaf window agree with their frame matrices about
3041 glyph pointers. */
3042
3043 static void
3044 check_window_matrix_pointers (struct window *w)
3045 {
3046 while (w)
3047 {
3048 if (!NILP (w->hchild))
3049 check_window_matrix_pointers (XWINDOW (w->hchild));
3050 else if (!NILP (w->vchild))
3051 check_window_matrix_pointers (XWINDOW (w->vchild));
3052 else
3053 {
3054 struct frame *f = XFRAME (w->frame);
3055 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3056 check_matrix_pointers (w->current_matrix, f->current_matrix);
3057 }
3058
3059 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3060 }
3061 }
3062
3063
3064 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3065 a window and FRAME_MATRIX is the corresponding frame matrix. For
3066 each row in WINDOW_MATRIX check that it's a slice of the
3067 corresponding frame row. If it isn't, abort. */
3068
3069 static void
3070 check_matrix_pointers (struct glyph_matrix *window_matrix,
3071 struct glyph_matrix *frame_matrix)
3072 {
3073 /* Row number in WINDOW_MATRIX. */
3074 int i = 0;
3075
3076 /* Row number corresponding to I in FRAME_MATRIX. */
3077 int j = window_matrix->matrix_y;
3078
3079 /* For all rows check that the row in the window matrix is a
3080 slice of the row in the frame matrix. If it isn't we didn't
3081 mirror an operation on the frame matrix correctly. */
3082 while (i < window_matrix->nrows)
3083 {
3084 if (!glyph_row_slice_p (window_matrix->rows + i,
3085 frame_matrix->rows + j))
3086 abort ();
3087 ++i, ++j;
3088 }
3089 }
3090
3091 #endif /* GLYPH_DEBUG != 0 */
3092
3093
3094 \f
3095 /**********************************************************************
3096 VPOS and HPOS translations
3097 **********************************************************************/
3098
3099 #if GLYPH_DEBUG
3100
3101 /* Translate vertical position VPOS which is relative to window W to a
3102 vertical position relative to W's frame. */
3103
3104 static int
3105 window_to_frame_vpos (struct window *w, int vpos)
3106 {
3107 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3108 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3109 vpos += WINDOW_TOP_EDGE_LINE (w);
3110 xassert (vpos >= 0 && vpos <= FRAME_LINES (XFRAME (w->frame)));
3111 return vpos;
3112 }
3113
3114
3115 /* Translate horizontal position HPOS which is relative to window W to
3116 a horizontal position relative to W's frame. */
3117
3118 static int
3119 window_to_frame_hpos (struct window *w, int hpos)
3120 {
3121 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3122 hpos += WINDOW_LEFT_EDGE_COL (w);
3123 return hpos;
3124 }
3125
3126 #endif /* GLYPH_DEBUG */
3127
3128
3129 \f
3130 /**********************************************************************
3131 Redrawing Frames
3132 **********************************************************************/
3133
3134 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3135 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3136 (Lisp_Object frame)
3137 {
3138 struct frame *f;
3139
3140 CHECK_LIVE_FRAME (frame);
3141 f = XFRAME (frame);
3142
3143 /* Ignore redraw requests, if frame has no glyphs yet.
3144 (Implementation note: It still has to be checked why we are
3145 called so early here). */
3146 if (!glyphs_initialized_initially_p)
3147 return Qnil;
3148
3149 update_begin (f);
3150 #ifdef MSDOS
3151 if (FRAME_MSDOS_P (f))
3152 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
3153 #endif
3154 clear_frame (f);
3155 clear_current_matrices (f);
3156 update_end (f);
3157 if (FRAME_TERMCAP_P (f))
3158 fflush (FRAME_TTY (f)->output);
3159 windows_or_buffers_changed++;
3160 /* Mark all windows as inaccurate, so that every window will have
3161 its redisplay done. */
3162 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3163 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3164 f->garbaged = 0;
3165 return Qnil;
3166 }
3167
3168
3169 /* Redraw frame F. This is nothing more than a call to the Lisp
3170 function redraw-frame. */
3171
3172 void
3173 redraw_frame (struct frame *f)
3174 {
3175 Lisp_Object frame;
3176 XSETFRAME (frame, f);
3177 Fredraw_frame (frame);
3178 }
3179
3180
3181 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3182 doc: /* Clear and redisplay all visible frames. */)
3183 (void)
3184 {
3185 Lisp_Object tail, frame;
3186
3187 FOR_EACH_FRAME (tail, frame)
3188 if (FRAME_VISIBLE_P (XFRAME (frame)))
3189 Fredraw_frame (frame);
3190
3191 return Qnil;
3192 }
3193
3194
3195 \f
3196 /***********************************************************************
3197 Frame Update
3198 ***********************************************************************/
3199
3200 /* Update frame F based on the data in desired matrices.
3201
3202 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3203 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3204 scrolling.
3205
3206 Value is non-zero if redisplay was stopped due to pending input. */
3207
3208 int
3209 update_frame (struct frame *f, int force_p, int inhibit_hairy_id_p)
3210 {
3211 /* 1 means display has been paused because of pending input. */
3212 int paused_p;
3213 struct window *root_window = XWINDOW (f->root_window);
3214
3215 if (redisplay_dont_pause)
3216 force_p = 1;
3217 #if PERIODIC_PREEMPTION_CHECKING
3218 else if (NILP (Vredisplay_preemption_period))
3219 force_p = 1;
3220 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3221 {
3222 EMACS_TIME tm;
3223 double p = XFLOATINT (Vredisplay_preemption_period);
3224 int sec, usec;
3225
3226 if (detect_input_pending_ignore_squeezables ())
3227 {
3228 paused_p = 1;
3229 goto do_pause;
3230 }
3231
3232 sec = (int) p;
3233 usec = (p - sec) * 1000000;
3234
3235 EMACS_GET_TIME (tm);
3236 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3237 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3238 }
3239 #endif
3240
3241 if (FRAME_WINDOW_P (f))
3242 {
3243 /* We are working on window matrix basis. All windows whose
3244 flag must_be_updated_p is set have to be updated. */
3245
3246 /* Record that we are not working on frame matrices. */
3247 set_frame_matrix_frame (NULL);
3248
3249 /* Update all windows in the window tree of F, maybe stopping
3250 when pending input is detected. */
3251 update_begin (f);
3252
3253 /* Update the menu bar on X frames that don't have toolkit
3254 support. */
3255 if (WINDOWP (f->menu_bar_window))
3256 update_window (XWINDOW (f->menu_bar_window), 1);
3257
3258 /* Update the tool-bar window, if present. */
3259 if (WINDOWP (f->tool_bar_window))
3260 {
3261 struct window *w = XWINDOW (f->tool_bar_window);
3262
3263 /* Update tool-bar window. */
3264 if (w->must_be_updated_p)
3265 {
3266 Lisp_Object tem;
3267
3268 update_window (w, 1);
3269 w->must_be_updated_p = 0;
3270
3271 /* Swap tool-bar strings. We swap because we want to
3272 reuse strings. */
3273 tem = f->current_tool_bar_string;
3274 f->current_tool_bar_string = f->desired_tool_bar_string;
3275 f->desired_tool_bar_string = tem;
3276 }
3277 }
3278
3279
3280 /* Update windows. */
3281 paused_p = update_window_tree (root_window, force_p);
3282 update_end (f);
3283
3284 /* This flush is a performance bottleneck under X,
3285 and it doesn't seem to be necessary anyway (in general).
3286 It is necessary when resizing the window with the mouse, or
3287 at least the fringes are not redrawn in a timely manner. ++kfs */
3288 if (f->force_flush_display_p)
3289 {
3290 FRAME_RIF (f)->flush_display (f);
3291 f->force_flush_display_p = 0;
3292 }
3293 }
3294 else
3295 {
3296 /* We are working on frame matrix basis. Set the frame on whose
3297 frame matrix we operate. */
3298 set_frame_matrix_frame (f);
3299
3300 /* Build F's desired matrix from window matrices. */
3301 build_frame_matrix (f);
3302
3303 /* Update the display */
3304 update_begin (f);
3305 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3306 update_end (f);
3307
3308 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3309 {
3310 if (FRAME_TTY (f)->termscript)
3311 fflush (FRAME_TTY (f)->termscript);
3312 if (FRAME_TERMCAP_P (f))
3313 fflush (FRAME_TTY (f)->output);
3314 }
3315
3316 /* Check window matrices for lost pointers. */
3317 #if GLYPH_DEBUG
3318 check_window_matrix_pointers (root_window);
3319 add_frame_display_history (f, paused_p);
3320 #endif
3321 }
3322
3323 #if PERIODIC_PREEMPTION_CHECKING
3324 do_pause:
3325 #endif
3326 /* Reset flags indicating that a window should be updated. */
3327 set_window_update_flags (root_window, 0);
3328
3329 display_completed = !paused_p;
3330 return paused_p;
3331 }
3332
3333
3334 \f
3335 /************************************************************************
3336 Window-based updates
3337 ************************************************************************/
3338
3339 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3340 don't stop updating when input is pending. */
3341
3342 static int
3343 update_window_tree (struct window *w, int force_p)
3344 {
3345 int paused_p = 0;
3346
3347 while (w && !paused_p)
3348 {
3349 if (!NILP (w->hchild))
3350 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3351 else if (!NILP (w->vchild))
3352 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3353 else if (w->must_be_updated_p)
3354 paused_p |= update_window (w, force_p);
3355
3356 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3357 }
3358
3359 return paused_p;
3360 }
3361
3362
3363 /* Update window W if its flag must_be_updated_p is non-zero. If
3364 FORCE_P is non-zero, don't stop updating if input is pending. */
3365
3366 void
3367 update_single_window (struct window *w, int force_p)
3368 {
3369 if (w->must_be_updated_p)
3370 {
3371 struct frame *f = XFRAME (WINDOW_FRAME (w));
3372
3373 /* Record that this is not a frame-based redisplay. */
3374 set_frame_matrix_frame (NULL);
3375
3376 if (redisplay_dont_pause)
3377 force_p = 1;
3378 #if PERIODIC_PREEMPTION_CHECKING
3379 else if (NILP (Vredisplay_preemption_period))
3380 force_p = 1;
3381 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3382 {
3383 EMACS_TIME tm;
3384 double p = XFLOATINT (Vredisplay_preemption_period);
3385 int sec, usec;
3386
3387 sec = (int) p;
3388 usec = (p - sec) * 1000000;
3389
3390 EMACS_GET_TIME (tm);
3391 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3392 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3393 }
3394 #endif
3395
3396 /* Update W. */
3397 update_begin (f);
3398 update_window (w, force_p);
3399 update_end (f);
3400
3401 /* Reset flag in W. */
3402 w->must_be_updated_p = 0;
3403 }
3404 }
3405
3406 #ifdef HAVE_WINDOW_SYSTEM
3407
3408 /* Redraw lines from the current matrix of window W that are
3409 overlapped by other rows. YB is bottom-most y-position in W. */
3410
3411 static void
3412 redraw_overlapped_rows (struct window *w, int yb)
3413 {
3414 int i;
3415 struct frame *f = XFRAME (WINDOW_FRAME (w));
3416
3417 /* If rows overlapping others have been changed, the rows being
3418 overlapped have to be redrawn. This won't draw lines that have
3419 already been drawn in update_window_line because overlapped_p in
3420 desired rows is 0, so after row assignment overlapped_p in
3421 current rows is 0. */
3422 for (i = 0; i < w->current_matrix->nrows; ++i)
3423 {
3424 struct glyph_row *row = w->current_matrix->rows + i;
3425
3426 if (!row->enabled_p)
3427 break;
3428 else if (row->mode_line_p)
3429 continue;
3430
3431 if (row->overlapped_p)
3432 {
3433 enum glyph_row_area area;
3434
3435 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3436 {
3437 updated_row = row;
3438 updated_area = area;
3439 FRAME_RIF (f)->cursor_to (i, 0, row->y,
3440 area == TEXT_AREA ? row->x : 0);
3441 if (row->used[area])
3442 FRAME_RIF (f)->write_glyphs (row->glyphs[area],
3443 row->used[area]);
3444 FRAME_RIF (f)->clear_end_of_line (-1);
3445 }
3446
3447 row->overlapped_p = 0;
3448 }
3449
3450 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3451 break;
3452 }
3453 }
3454
3455
3456 /* Redraw lines from the current matrix of window W that overlap
3457 others. YB is bottom-most y-position in W. */
3458
3459 static void
3460 redraw_overlapping_rows (struct window *w, int yb)
3461 {
3462 int i, bottom_y;
3463 struct glyph_row *row;
3464 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3465
3466 for (i = 0; i < w->current_matrix->nrows; ++i)
3467 {
3468 row = w->current_matrix->rows + i;
3469
3470 if (!row->enabled_p)
3471 break;
3472 else if (row->mode_line_p)
3473 continue;
3474
3475 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3476
3477 if (row->overlapping_p)
3478 {
3479 int overlaps = 0;
3480
3481 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3482 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3483 overlaps |= OVERLAPS_PRED;
3484 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3485 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3486 overlaps |= OVERLAPS_SUCC;
3487
3488 if (overlaps)
3489 {
3490 if (row->used[LEFT_MARGIN_AREA])
3491 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3492
3493 if (row->used[TEXT_AREA])
3494 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3495
3496 if (row->used[RIGHT_MARGIN_AREA])
3497 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3498
3499 /* Record in neighbor rows that ROW overwrites part of
3500 their display. */
3501 if (overlaps & OVERLAPS_PRED)
3502 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3503 if (overlaps & OVERLAPS_SUCC)
3504 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3505 }
3506 }
3507
3508 if (bottom_y >= yb)
3509 break;
3510 }
3511 }
3512
3513 #endif /* HAVE_WINDOW_SYSTEM */
3514
3515
3516 #if defined GLYPH_DEBUG && 0
3517
3518 /* Check that no row in the current matrix of window W is enabled
3519 which is below what's displayed in the window. */
3520
3521 static void
3522 check_current_matrix_flags (struct window *w)
3523 {
3524 int last_seen_p = 0;
3525 int i, yb = window_text_bottom_y (w);
3526
3527 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3528 {
3529 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3530 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3531 last_seen_p = 1;
3532 else if (last_seen_p && row->enabled_p)
3533 abort ();
3534 }
3535 }
3536
3537 #endif /* GLYPH_DEBUG */
3538
3539
3540 /* Update display of window W. FORCE_P non-zero means that we should
3541 not stop when detecting pending input. */
3542
3543 static int
3544 update_window (struct window *w, int force_p)
3545 {
3546 struct glyph_matrix *desired_matrix = w->desired_matrix;
3547 int paused_p;
3548 #if !PERIODIC_PREEMPTION_CHECKING
3549 int preempt_count = baud_rate / 2400 + 1;
3550 #endif
3551 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3552 #if GLYPH_DEBUG
3553 /* Check that W's frame doesn't have glyph matrices. */
3554 xassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3555 #endif
3556
3557 /* Check pending input the first time so that we can quickly return. */
3558 #if !PERIODIC_PREEMPTION_CHECKING
3559 if (!force_p)
3560 detect_input_pending_ignore_squeezables ();
3561 #endif
3562
3563 /* If forced to complete the update, or if no input is pending, do
3564 the update. */
3565 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3566 {
3567 struct glyph_row *row, *end;
3568 struct glyph_row *mode_line_row;
3569 struct glyph_row *header_line_row;
3570 int yb, changed_p = 0, mouse_face_overwritten_p = 0;
3571 #if ! PERIODIC_PREEMPTION_CHECKING
3572 int n_updated = 0;
3573 #endif
3574
3575 rif->update_window_begin_hook (w);
3576 yb = window_text_bottom_y (w);
3577 row = desired_matrix->rows;
3578 end = row + desired_matrix->nrows - 1;
3579
3580 /* Take note of the header line, if there is one. We will
3581 update it below, after updating all of the window's lines. */
3582 if (row->mode_line_p)
3583 {
3584 header_line_row = row;
3585 ++row;
3586 }
3587 else
3588 header_line_row = NULL;
3589
3590 /* Update the mode line, if necessary. */
3591 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3592 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3593 {
3594 mode_line_row->y = yb;
3595 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3596 desired_matrix),
3597 &mouse_face_overwritten_p);
3598 }
3599
3600 /* Find first enabled row. Optimizations in redisplay_internal
3601 may lead to an update with only one row enabled. There may
3602 be also completely empty matrices. */
3603 while (row < end && !row->enabled_p)
3604 ++row;
3605
3606 /* Try reusing part of the display by copying. */
3607 if (row < end && !desired_matrix->no_scrolling_p)
3608 {
3609 int rc = scrolling_window (w, header_line_row != NULL);
3610 if (rc < 0)
3611 {
3612 /* All rows were found to be equal. */
3613 paused_p = 0;
3614 goto set_cursor;
3615 }
3616 else if (rc > 0)
3617 {
3618 /* We've scrolled the display. */
3619 force_p = 1;
3620 changed_p = 1;
3621 }
3622 }
3623
3624 /* Update the rest of the lines. */
3625 for (; row < end && (force_p || !input_pending); ++row)
3626 /* scrolling_window resets the enabled_p flag of the rows it
3627 reuses from current_matrix. */
3628 if (row->enabled_p)
3629 {
3630 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3631 int i;
3632
3633 /* We'll have to play a little bit with when to
3634 detect_input_pending. If it's done too often,
3635 scrolling large windows with repeated scroll-up
3636 commands will too quickly pause redisplay. */
3637 #if PERIODIC_PREEMPTION_CHECKING
3638 if (!force_p)
3639 {
3640 EMACS_TIME tm, dif;
3641 EMACS_GET_TIME (tm);
3642 EMACS_SUB_TIME (dif, preemption_next_check, tm);
3643 if (EMACS_TIME_NEG_P (dif))
3644 {
3645 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3646 if (detect_input_pending_ignore_squeezables ())
3647 break;
3648 }
3649 }
3650 #else
3651 if (!force_p && ++n_updated % preempt_count == 0)
3652 detect_input_pending_ignore_squeezables ();
3653 #endif
3654 changed_p |= update_window_line (w, vpos,
3655 &mouse_face_overwritten_p);
3656
3657 /* Mark all rows below the last visible one in the current
3658 matrix as invalid. This is necessary because of
3659 variable line heights. Consider the case of three
3660 successive redisplays, where the first displays 5
3661 lines, the second 3 lines, and the third 5 lines again.
3662 If the second redisplay wouldn't mark rows in the
3663 current matrix invalid, the third redisplay might be
3664 tempted to optimize redisplay based on lines displayed
3665 in the first redisplay. */
3666 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3667 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3668 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3669 }
3670
3671 /* Was display preempted? */
3672 paused_p = row < end;
3673
3674 set_cursor:
3675
3676 /* Update the header line after scrolling because a new header
3677 line would otherwise overwrite lines at the top of the window
3678 that can be scrolled. */
3679 if (header_line_row && header_line_row->enabled_p)
3680 {
3681 header_line_row->y = 0;
3682 update_window_line (w, 0, &mouse_face_overwritten_p);
3683 }
3684
3685 /* Fix the appearance of overlapping/overlapped rows. */
3686 if (!paused_p && !w->pseudo_window_p)
3687 {
3688 #ifdef HAVE_WINDOW_SYSTEM
3689 if (changed_p && rif->fix_overlapping_area)
3690 {
3691 redraw_overlapped_rows (w, yb);
3692 redraw_overlapping_rows (w, yb);
3693 }
3694 #endif
3695
3696 /* Make cursor visible at cursor position of W. */
3697 set_window_cursor_after_update (w);
3698
3699 #if 0 /* Check that current matrix invariants are satisfied. This is
3700 for debugging only. See the comment of check_matrix_invariants. */
3701 IF_DEBUG (check_matrix_invariants (w));
3702 #endif
3703 }
3704
3705 #if GLYPH_DEBUG
3706 /* Remember the redisplay method used to display the matrix. */
3707 strcpy (w->current_matrix->method, w->desired_matrix->method);
3708 #endif
3709
3710 #ifdef HAVE_WINDOW_SYSTEM
3711 update_window_fringes (w, 0);
3712 #endif
3713
3714 /* End the update of window W. Don't set the cursor if we
3715 paused updating the display because in this case,
3716 set_window_cursor_after_update hasn't been called, and
3717 output_cursor doesn't contain the cursor location. */
3718 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3719 }
3720 else
3721 paused_p = 1;
3722
3723 #if GLYPH_DEBUG
3724 /* check_current_matrix_flags (w); */
3725 add_window_display_history (w, w->current_matrix->method, paused_p);
3726 #endif
3727
3728 clear_glyph_matrix (desired_matrix);
3729
3730 return paused_p;
3731 }
3732
3733
3734 /* Update the display of area AREA in window W, row number VPOS.
3735 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3736
3737 static void
3738 update_marginal_area (struct window *w, int area, int vpos)
3739 {
3740 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3741 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3742
3743 /* Let functions in xterm.c know what area subsequent X positions
3744 will be relative to. */
3745 updated_area = area;
3746
3747 /* Set cursor to start of glyphs, write them, and clear to the end
3748 of the area. I don't think that something more sophisticated is
3749 necessary here, since marginal areas will not be the default. */
3750 rif->cursor_to (vpos, 0, desired_row->y, 0);
3751 if (desired_row->used[area])
3752 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
3753 rif->clear_end_of_line (-1);
3754 }
3755
3756
3757 /* Update the display of the text area of row VPOS in window W.
3758 Value is non-zero if display has changed. */
3759
3760 static int
3761 update_text_area (struct window *w, int vpos)
3762 {
3763 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3764 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3765 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3766 int changed_p = 0;
3767
3768 /* Let functions in xterm.c know what area subsequent X positions
3769 will be relative to. */
3770 updated_area = TEXT_AREA;
3771
3772 /* If rows are at different X or Y, or rows have different height,
3773 or the current row is marked invalid, write the entire line. */
3774 if (!current_row->enabled_p
3775 || desired_row->y != current_row->y
3776 || desired_row->ascent != current_row->ascent
3777 || desired_row->phys_ascent != current_row->phys_ascent
3778 || desired_row->phys_height != current_row->phys_height
3779 || desired_row->visible_height != current_row->visible_height
3780 || current_row->overlapped_p
3781 /* This next line is necessary for correctly redrawing
3782 mouse-face areas after scrolling and other operations.
3783 However, it causes excessive flickering when mouse is moved
3784 across the mode line. Luckily, turning it off for the mode
3785 line doesn't seem to hurt anything. -- cyd.
3786 But it is still needed for the header line. -- kfs. */
3787 || (current_row->mouse_face_p
3788 && !(current_row->mode_line_p && vpos > 0))
3789 || current_row->x != desired_row->x)
3790 {
3791 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
3792
3793 if (desired_row->used[TEXT_AREA])
3794 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
3795 desired_row->used[TEXT_AREA]);
3796
3797 /* Clear to end of window. */
3798 rif->clear_end_of_line (-1);
3799 changed_p = 1;
3800
3801 /* This erases the cursor. We do this here because
3802 notice_overwritten_cursor cannot easily check this, which
3803 might indicate that the whole functionality of
3804 notice_overwritten_cursor would better be implemented here.
3805 On the other hand, we need notice_overwritten_cursor as long
3806 as mouse highlighting is done asynchronously outside of
3807 redisplay. */
3808 if (vpos == w->phys_cursor.vpos)
3809 w->phys_cursor_on_p = 0;
3810 }
3811 else
3812 {
3813 int stop, i, x;
3814 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3815 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3816 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3817 int desired_stop_pos = desired_row->used[TEXT_AREA];
3818 int abort_skipping = 0;
3819
3820 /* If the desired row extends its face to the text area end, and
3821 unless the current row also does so at the same position,
3822 make sure we write at least one glyph, so that the face
3823 extension actually takes place. */
3824 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3825 && (desired_stop_pos < current_row->used[TEXT_AREA]
3826 || (desired_stop_pos == current_row->used[TEXT_AREA]
3827 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3828 --desired_stop_pos;
3829
3830 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3831 i = 0;
3832 x = desired_row->x;
3833
3834 /* Loop over glyphs that current and desired row may have
3835 in common. */
3836 while (i < stop)
3837 {
3838 int can_skip_p = !abort_skipping;
3839
3840 /* Skip over glyphs that both rows have in common. These
3841 don't have to be written. We can't skip if the last
3842 current glyph overlaps the glyph to its right. For
3843 example, consider a current row of `if ' with the `f' in
3844 Courier bold so that it overlaps the ` ' to its right.
3845 If the desired row is ` ', we would skip over the space
3846 after the `if' and there would remain a pixel from the
3847 `f' on the screen. */
3848 if (overlapping_glyphs_p && i > 0)
3849 {
3850 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3851 int left, right;
3852
3853 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3854 &left, &right);
3855 can_skip_p = (right == 0 && !abort_skipping);
3856 }
3857
3858 if (can_skip_p)
3859 {
3860 int start_hpos = i;
3861
3862 while (i < stop
3863 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3864 {
3865 x += desired_glyph->pixel_width;
3866 ++desired_glyph, ++current_glyph, ++i;
3867 }
3868
3869 /* Consider the case that the current row contains "xxx
3870 ppp ggg" in italic Courier font, and the desired row
3871 is "xxx ggg". The character `p' has lbearing, `g'
3872 has not. The loop above will stop in front of the
3873 first `p' in the current row. If we would start
3874 writing glyphs there, we wouldn't erase the lbearing
3875 of the `p'. The rest of the lbearing problem is then
3876 taken care of by draw_glyphs. */
3877 if (overlapping_glyphs_p
3878 && i > 0
3879 && i < current_row->used[TEXT_AREA]
3880 && (current_row->used[TEXT_AREA]
3881 != desired_row->used[TEXT_AREA]))
3882 {
3883 int left, right;
3884
3885 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
3886 &left, &right);
3887 while (left > 0 && i > 0)
3888 {
3889 --i, --desired_glyph, --current_glyph;
3890 x -= desired_glyph->pixel_width;
3891 left -= desired_glyph->pixel_width;
3892 }
3893
3894 /* Abort the skipping algorithm if we end up before
3895 our starting point, to avoid looping (bug#1070).
3896 This can happen when the lbearing is larger than
3897 the pixel width. */
3898 abort_skipping = (i < start_hpos);
3899 }
3900 }
3901
3902 /* Try to avoid writing the entire rest of the desired row
3903 by looking for a resync point. This mainly prevents
3904 mode line flickering in the case the mode line is in
3905 fixed-pitch font, which it usually will be. */
3906 if (i < desired_row->used[TEXT_AREA])
3907 {
3908 int start_x = x, start_hpos = i;
3909 struct glyph *start = desired_glyph;
3910 int current_x = x;
3911 int skip_first_p = !can_skip_p;
3912
3913 /* Find the next glyph that's equal again. */
3914 while (i < stop
3915 && (skip_first_p
3916 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3917 && x == current_x)
3918 {
3919 x += desired_glyph->pixel_width;
3920 current_x += current_glyph->pixel_width;
3921 ++desired_glyph, ++current_glyph, ++i;
3922 skip_first_p = 0;
3923 }
3924
3925 if (i == start_hpos || x != current_x)
3926 {
3927 i = start_hpos;
3928 x = start_x;
3929 desired_glyph = start;
3930 break;
3931 }
3932
3933 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
3934 rif->write_glyphs (start, i - start_hpos);
3935 changed_p = 1;
3936 }
3937 }
3938
3939 /* Write the rest. */
3940 if (i < desired_row->used[TEXT_AREA])
3941 {
3942 rif->cursor_to (vpos, i, desired_row->y, x);
3943 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
3944 changed_p = 1;
3945 }
3946
3947 /* Maybe clear to end of line. */
3948 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3949 {
3950 /* If new row extends to the end of the text area, nothing
3951 has to be cleared, if and only if we did a write_glyphs
3952 above. This is made sure by setting desired_stop_pos
3953 appropriately above. */
3954 xassert (i < desired_row->used[TEXT_AREA]
3955 || ((desired_row->used[TEXT_AREA]
3956 == current_row->used[TEXT_AREA])
3957 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3958 }
3959 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3960 {
3961 /* If old row extends to the end of the text area, clear. */
3962 if (i >= desired_row->used[TEXT_AREA])
3963 rif->cursor_to (vpos, i, desired_row->y,
3964 desired_row->pixel_width);
3965 rif->clear_end_of_line (-1);
3966 changed_p = 1;
3967 }
3968 else if (desired_row->pixel_width < current_row->pixel_width)
3969 {
3970 /* Otherwise clear to the end of the old row. Everything
3971 after that position should be clear already. */
3972 int xlim;
3973
3974 if (i >= desired_row->used[TEXT_AREA])
3975 rif->cursor_to (vpos, i, desired_row->y,
3976 desired_row->pixel_width);
3977
3978 /* If cursor is displayed at the end of the line, make sure
3979 it's cleared. Nowadays we don't have a phys_cursor_glyph
3980 with which to erase the cursor (because this method
3981 doesn't work with lbearing/rbearing), so we must do it
3982 this way. */
3983 if (vpos == w->phys_cursor.vpos
3984 && (desired_row->reversed_p
3985 ? (w->phys_cursor.hpos < 0)
3986 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
3987 {
3988 w->phys_cursor_on_p = 0;
3989 xlim = -1;
3990 }
3991 else
3992 xlim = current_row->pixel_width;
3993 rif->clear_end_of_line (xlim);
3994 changed_p = 1;
3995 }
3996 }
3997
3998 return changed_p;
3999 }
4000
4001
4002 /* Update row VPOS in window W. Value is non-zero if display has been
4003 changed. */
4004
4005 static int
4006 update_window_line (struct window *w, int vpos, int *mouse_face_overwritten_p)
4007 {
4008 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4009 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4010 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4011 int changed_p = 0;
4012
4013 /* Set the row being updated. This is important to let xterm.c
4014 know what line height values are in effect. */
4015 updated_row = desired_row;
4016
4017 /* A row can be completely invisible in case a desired matrix was
4018 built with a vscroll and then make_cursor_line_fully_visible shifts
4019 the matrix. Make sure to make such rows current anyway, since
4020 we need the correct y-position, for example, in the current matrix. */
4021 if (desired_row->mode_line_p
4022 || desired_row->visible_height > 0)
4023 {
4024 xassert (desired_row->enabled_p);
4025
4026 /* Update display of the left margin area, if there is one. */
4027 if (!desired_row->full_width_p
4028 && !NILP (w->left_margin_cols))
4029 {
4030 changed_p = 1;
4031 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4032 }
4033
4034 /* Update the display of the text area. */
4035 if (update_text_area (w, vpos))
4036 {
4037 changed_p = 1;
4038 if (current_row->mouse_face_p)
4039 *mouse_face_overwritten_p = 1;
4040 }
4041
4042 /* Update display of the right margin area, if there is one. */
4043 if (!desired_row->full_width_p
4044 && !NILP (w->right_margin_cols))
4045 {
4046 changed_p = 1;
4047 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4048 }
4049
4050 /* Draw truncation marks etc. */
4051 if (!current_row->enabled_p
4052 || desired_row->y != current_row->y
4053 || desired_row->visible_height != current_row->visible_height
4054 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
4055 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
4056 || current_row->redraw_fringe_bitmaps_p
4057 || desired_row->mode_line_p != current_row->mode_line_p
4058 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
4059 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4060 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4061 rif->after_update_window_line_hook (desired_row);
4062 }
4063
4064 /* Update current_row from desired_row. */
4065 make_current (w->desired_matrix, w->current_matrix, vpos);
4066 updated_row = NULL;
4067 return changed_p;
4068 }
4069
4070
4071 /* Set the cursor after an update of window W. This function may only
4072 be called from update_window. */
4073
4074 static void
4075 set_window_cursor_after_update (struct window *w)
4076 {
4077 struct frame *f = XFRAME (w->frame);
4078 struct redisplay_interface *rif = FRAME_RIF (f);
4079 int cx, cy, vpos, hpos;
4080
4081 /* Not intended for frame matrix updates. */
4082 xassert (FRAME_WINDOW_P (f));
4083
4084 if (cursor_in_echo_area
4085 && !NILP (echo_area_buffer[0])
4086 /* If we are showing a message instead of the mini-buffer,
4087 show the cursor for the message instead. */
4088 && XWINDOW (minibuf_window) == w
4089 && EQ (minibuf_window, echo_area_window)
4090 /* These cases apply only to the frame that contains
4091 the active mini-buffer window. */
4092 && FRAME_HAS_MINIBUF_P (f)
4093 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4094 {
4095 cx = cy = vpos = hpos = 0;
4096
4097 if (cursor_in_echo_area >= 0)
4098 {
4099 /* If the mini-buffer is several lines high, find the last
4100 line that has any text on it. Note: either all lines
4101 are enabled or none. Otherwise we wouldn't be able to
4102 determine Y. */
4103 struct glyph_row *row, *last_row;
4104 struct glyph *glyph;
4105 int yb = window_text_bottom_y (w);
4106
4107 last_row = NULL;
4108 row = w->current_matrix->rows;
4109 while (row->enabled_p
4110 && (last_row == NULL
4111 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4112 {
4113 if (row->used[TEXT_AREA]
4114 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4115 last_row = row;
4116 ++row;
4117 }
4118
4119 if (last_row)
4120 {
4121 struct glyph *start = last_row->glyphs[TEXT_AREA];
4122 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4123
4124 while (last > start && last->charpos < 0)
4125 --last;
4126
4127 for (glyph = start; glyph < last; ++glyph)
4128 {
4129 cx += glyph->pixel_width;
4130 ++hpos;
4131 }
4132
4133 cy = last_row->y;
4134 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4135 }
4136 }
4137 }
4138 else
4139 {
4140 cx = w->cursor.x;
4141 cy = w->cursor.y;
4142 hpos = w->cursor.hpos;
4143 vpos = w->cursor.vpos;
4144 }
4145
4146 /* Window cursor can be out of sync for horizontally split windows. */
4147 hpos = max (-1, hpos); /* -1 is for when cursor is on the left fringe */
4148 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4149 vpos = max (0, vpos);
4150 vpos = min (w->current_matrix->nrows - 1, vpos);
4151 rif->cursor_to (vpos, hpos, cy, cx);
4152 }
4153
4154
4155 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4156 tree rooted at W. */
4157
4158 void
4159 set_window_update_flags (struct window *w, int on_p)
4160 {
4161 while (w)
4162 {
4163 if (!NILP (w->hchild))
4164 set_window_update_flags (XWINDOW (w->hchild), on_p);
4165 else if (!NILP (w->vchild))
4166 set_window_update_flags (XWINDOW (w->vchild), on_p);
4167 else
4168 w->must_be_updated_p = on_p;
4169
4170 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4171 }
4172 }
4173
4174
4175 \f
4176 /***********************************************************************
4177 Window-Based Scrolling
4178 ***********************************************************************/
4179
4180 /* Structure describing rows in scrolling_window. */
4181
4182 struct row_entry
4183 {
4184 /* Number of occurrences of this row in desired and current matrix. */
4185 int old_uses, new_uses;
4186
4187 /* Vpos of row in new matrix. */
4188 int new_line_number;
4189
4190 /* Bucket index of this row_entry in the hash table row_table. */
4191 ptrdiff_t bucket;
4192
4193 /* The row described by this entry. */
4194 struct glyph_row *row;
4195
4196 /* Hash collision chain. */
4197 struct row_entry *next;
4198 };
4199
4200 /* A pool to allocate row_entry structures from, and the size of the
4201 pool. The pool is reallocated in scrolling_window when we find
4202 that we need a larger one. */
4203
4204 static struct row_entry *row_entry_pool;
4205 static ptrdiff_t row_entry_pool_size;
4206
4207 /* Index of next free entry in row_entry_pool. */
4208
4209 static ptrdiff_t row_entry_idx;
4210
4211 /* The hash table used during scrolling, and the table's size. This
4212 table is used to quickly identify equal rows in the desired and
4213 current matrix. */
4214
4215 static struct row_entry **row_table;
4216 static ptrdiff_t row_table_size;
4217
4218 /* Vectors of pointers to row_entry structures belonging to the
4219 current and desired matrix, and the size of the vectors. */
4220
4221 static struct row_entry **old_lines, **new_lines;
4222 static ptrdiff_t old_lines_size, new_lines_size;
4223
4224 /* A pool to allocate run structures from, and its size. */
4225
4226 static struct run *run_pool;
4227 static ptrdiff_t runs_size;
4228
4229 /* A vector of runs of lines found during scrolling. */
4230
4231 static struct run **runs;
4232
4233 /* Add glyph row ROW to the scrolling hash table. */
4234
4235 static inline struct row_entry *
4236 add_row_entry (struct glyph_row *row)
4237 {
4238 struct row_entry *entry;
4239 ptrdiff_t i = row->hash % row_table_size;
4240
4241 entry = row_table[i];
4242 xassert (entry || verify_row_hash (row));
4243 while (entry && !row_equal_p (entry->row, row, 1))
4244 entry = entry->next;
4245
4246 if (entry == NULL)
4247 {
4248 entry = row_entry_pool + row_entry_idx++;
4249 entry->row = row;
4250 entry->old_uses = entry->new_uses = 0;
4251 entry->new_line_number = 0;
4252 entry->bucket = i;
4253 entry->next = row_table[i];
4254 row_table[i] = entry;
4255 }
4256
4257 return entry;
4258 }
4259
4260
4261 /* Try to reuse part of the current display of W by scrolling lines.
4262 HEADER_LINE_P non-zero means W has a header line.
4263
4264 The algorithm is taken from Communications of the ACM, Apr78 "A
4265 Technique for Isolating Differences Between Files." It should take
4266 O(N) time.
4267
4268 A short outline of the steps of the algorithm
4269
4270 1. Skip lines equal at the start and end of both matrices.
4271
4272 2. Enter rows in the current and desired matrix into a symbol
4273 table, counting how often they appear in both matrices.
4274
4275 3. Rows that appear exactly once in both matrices serve as anchors,
4276 i.e. we assume that such lines are likely to have been moved.
4277
4278 4. Starting from anchor lines, extend regions to be scrolled both
4279 forward and backward.
4280
4281 Value is
4282
4283 -1 if all rows were found to be equal.
4284 0 to indicate that we did not scroll the display, or
4285 1 if we did scroll. */
4286
4287 static int
4288 scrolling_window (struct window *w, int header_line_p)
4289 {
4290 struct glyph_matrix *desired_matrix = w->desired_matrix;
4291 struct glyph_matrix *current_matrix = w->current_matrix;
4292 int yb = window_text_bottom_y (w);
4293 ptrdiff_t i;
4294 int j, first_old, first_new, last_old, last_new;
4295 int nruns, run_idx;
4296 ptrdiff_t n;
4297 struct row_entry *entry;
4298 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4299
4300 /* Skip over rows equal at the start. */
4301 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4302 {
4303 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4304 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4305
4306 if (c->enabled_p
4307 && d->enabled_p
4308 && !d->redraw_fringe_bitmaps_p
4309 && c->y == d->y
4310 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4311 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4312 && row_equal_p (c, d, 1))
4313 {
4314 assign_row (c, d);
4315 d->enabled_p = 0;
4316 }
4317 else
4318 break;
4319 }
4320
4321 /* Give up if some rows in the desired matrix are not enabled. */
4322 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4323 return -1;
4324
4325 first_old = first_new = i;
4326
4327 /* Set last_new to the index + 1 of the row that reaches the
4328 bottom boundary in the desired matrix. Give up if we find a
4329 disabled row before we reach the bottom boundary. */
4330 i = first_new + 1;
4331 while (i < desired_matrix->nrows - 1)
4332 {
4333 int bottom;
4334
4335 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4336 return 0;
4337 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4338 if (bottom <= yb)
4339 ++i;
4340 if (bottom >= yb)
4341 break;
4342 }
4343
4344 last_new = i;
4345
4346 /* Set last_old to the index + 1 of the row that reaches the bottom
4347 boundary in the current matrix. We don't look at the enabled
4348 flag here because we plan to reuse part of the display even if
4349 other parts are disabled. */
4350 i = first_old + 1;
4351 while (i < current_matrix->nrows - 1)
4352 {
4353 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4354 if (bottom <= yb)
4355 ++i;
4356 if (bottom >= yb)
4357 break;
4358 }
4359
4360 last_old = i;
4361
4362 /* Skip over rows equal at the bottom. */
4363 i = last_new;
4364 j = last_old;
4365 while (i - 1 > first_new
4366 && j - 1 > first_old
4367 && MATRIX_ROW (current_matrix, j - 1)->enabled_p
4368 && (MATRIX_ROW (current_matrix, j - 1)->y
4369 == MATRIX_ROW (desired_matrix, i - 1)->y)
4370 && !MATRIX_ROW (desired_matrix, i - 1)->redraw_fringe_bitmaps_p
4371 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4372 MATRIX_ROW (current_matrix, j - 1), 1))
4373 --i, --j;
4374 last_new = i;
4375 last_old = j;
4376
4377 /* Nothing to do if all rows are equal. */
4378 if (last_new == first_new)
4379 return 0;
4380
4381 /* Check for integer overflow in size calculation.
4382
4383 If next_almost_prime checks (N) for divisibility by 2..10, then
4384 it can return at most N + 10, e.g., next_almost_prime (1) == 11.
4385 So, set next_almost_prime_increment_max to 10.
4386
4387 It's just a coincidence that next_almost_prime_increment_max ==
4388 NEXT_ALMOST_PRIME_LIMIT - 1. If NEXT_ALMOST_PRIME_LIMIT were
4389 13, then next_almost_prime_increment_max would be 14, e.g.,
4390 because next_almost_prime (113) would be 127. */
4391 {
4392 verify (NEXT_ALMOST_PRIME_LIMIT == 11);
4393 enum { next_almost_prime_increment_max = 10 };
4394 ptrdiff_t row_table_max =
4395 (min (PTRDIFF_MAX, SIZE_MAX) / (3 * sizeof *row_table)
4396 - next_almost_prime_increment_max);
4397 ptrdiff_t current_nrows_max = row_table_max - desired_matrix->nrows;
4398 if (current_nrows_max < current_matrix->nrows)
4399 memory_full (SIZE_MAX);
4400 }
4401
4402 /* Reallocate vectors, tables etc. if necessary. */
4403
4404 if (current_matrix->nrows > old_lines_size)
4405 old_lines = xpalloc (old_lines, &old_lines_size,
4406 current_matrix->nrows - old_lines_size,
4407 INT_MAX, sizeof *old_lines);
4408
4409 if (desired_matrix->nrows > new_lines_size)
4410 new_lines = xpalloc (new_lines, &new_lines_size,
4411 desired_matrix->nrows - new_lines_size,
4412 INT_MAX, sizeof *new_lines);
4413
4414 n = desired_matrix->nrows;
4415 n += current_matrix->nrows;
4416 if (row_table_size < 3 * n)
4417 {
4418 ptrdiff_t size = next_almost_prime (3 * n);
4419 row_table = xnrealloc (row_table, size, sizeof *row_table);
4420 row_table_size = size;
4421 memset (row_table, 0, size * sizeof *row_table);
4422 }
4423
4424 if (n > row_entry_pool_size)
4425 row_entry_pool = xpalloc (row_entry_pool, &row_entry_pool_size,
4426 n - row_entry_pool_size,
4427 -1, sizeof *row_entry_pool);
4428
4429 if (desired_matrix->nrows > runs_size)
4430 {
4431 runs = xnrealloc (runs, desired_matrix->nrows, sizeof *runs);
4432 run_pool = xnrealloc (run_pool, desired_matrix->nrows, sizeof *run_pool);
4433 runs_size = desired_matrix->nrows;
4434 }
4435
4436 nruns = run_idx = 0;
4437 row_entry_idx = 0;
4438
4439 /* Add rows from the current and desired matrix to the hash table
4440 row_hash_table to be able to find equal ones quickly. */
4441
4442 for (i = first_old; i < last_old; ++i)
4443 {
4444 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4445 {
4446 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4447 old_lines[i] = entry;
4448 ++entry->old_uses;
4449 }
4450 else
4451 old_lines[i] = NULL;
4452 }
4453
4454 for (i = first_new; i < last_new; ++i)
4455 {
4456 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4457 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4458 ++entry->new_uses;
4459 entry->new_line_number = i;
4460 new_lines[i] = entry;
4461 }
4462
4463 /* Identify moves based on lines that are unique and equal
4464 in both matrices. */
4465 for (i = first_old; i < last_old;)
4466 if (old_lines[i]
4467 && old_lines[i]->old_uses == 1
4468 && old_lines[i]->new_uses == 1)
4469 {
4470 int p, q;
4471 int new_line = old_lines[i]->new_line_number;
4472 struct run *run = run_pool + run_idx++;
4473
4474 /* Record move. */
4475 run->current_vpos = i;
4476 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4477 run->desired_vpos = new_line;
4478 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4479 run->nrows = 1;
4480 run->height = MATRIX_ROW (current_matrix, i)->height;
4481
4482 /* Extend backward. */
4483 p = i - 1;
4484 q = new_line - 1;
4485 while (p > first_old
4486 && q > first_new
4487 && old_lines[p] == new_lines[q])
4488 {
4489 int h = MATRIX_ROW (current_matrix, p)->height;
4490 --run->current_vpos;
4491 --run->desired_vpos;
4492 ++run->nrows;
4493 run->height += h;
4494 run->desired_y -= h;
4495 run->current_y -= h;
4496 --p, --q;
4497 }
4498
4499 /* Extend forward. */
4500 p = i + 1;
4501 q = new_line + 1;
4502 while (p < last_old
4503 && q < last_new
4504 && old_lines[p] == new_lines[q])
4505 {
4506 int h = MATRIX_ROW (current_matrix, p)->height;
4507 ++run->nrows;
4508 run->height += h;
4509 ++p, ++q;
4510 }
4511
4512 /* Insert run into list of all runs. Order runs by copied
4513 pixel lines. Note that we record runs that don't have to
4514 be copied because they are already in place. This is done
4515 because we can avoid calling update_window_line in this
4516 case. */
4517 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4518 ;
4519 for (q = nruns; q > p; --q)
4520 runs[q] = runs[q - 1];
4521 runs[p] = run;
4522 ++nruns;
4523
4524 i += run->nrows;
4525 }
4526 else
4527 ++i;
4528
4529 /* Do the moves. Do it in a way that we don't overwrite something
4530 we want to copy later on. This is not solvable in general
4531 because there is only one display and we don't have a way to
4532 exchange areas on this display. Example:
4533
4534 +-----------+ +-----------+
4535 | A | | B |
4536 +-----------+ --> +-----------+
4537 | B | | A |
4538 +-----------+ +-----------+
4539
4540 Instead, prefer bigger moves, and invalidate moves that would
4541 copy from where we copied to. */
4542
4543 for (i = 0; i < nruns; ++i)
4544 if (runs[i]->nrows > 0)
4545 {
4546 struct run *r = runs[i];
4547
4548 /* Copy on the display. */
4549 if (r->current_y != r->desired_y)
4550 {
4551 rif->clear_window_mouse_face (w);
4552 rif->scroll_run_hook (w, r);
4553 }
4554
4555 /* Truncate runs that copy to where we copied to, and
4556 invalidate runs that copy from where we copied to. */
4557 for (j = nruns - 1; j > i; --j)
4558 {
4559 struct run *p = runs[j];
4560 int truncated_p = 0;
4561
4562 if (p->nrows > 0
4563 && p->desired_y < r->desired_y + r->height
4564 && p->desired_y + p->height > r->desired_y)
4565 {
4566 if (p->desired_y < r->desired_y)
4567 {
4568 p->nrows = r->desired_vpos - p->desired_vpos;
4569 p->height = r->desired_y - p->desired_y;
4570 truncated_p = 1;
4571 }
4572 else
4573 {
4574 int nrows_copied = (r->desired_vpos + r->nrows
4575 - p->desired_vpos);
4576
4577 if (p->nrows <= nrows_copied)
4578 p->nrows = 0;
4579 else
4580 {
4581 int height_copied = (r->desired_y + r->height
4582 - p->desired_y);
4583
4584 p->current_vpos += nrows_copied;
4585 p->desired_vpos += nrows_copied;
4586 p->nrows -= nrows_copied;
4587 p->current_y += height_copied;
4588 p->desired_y += height_copied;
4589 p->height -= height_copied;
4590 truncated_p = 1;
4591 }
4592 }
4593 }
4594
4595 if (r->current_y != r->desired_y
4596 /* The condition below is equivalent to
4597 ((p->current_y >= r->desired_y
4598 && p->current_y < r->desired_y + r->height)
4599 || (p->current_y + p->height > r->desired_y
4600 && (p->current_y + p->height
4601 <= r->desired_y + r->height)))
4602 because we have 0 < p->height <= r->height. */
4603 && p->current_y < r->desired_y + r->height
4604 && p->current_y + p->height > r->desired_y)
4605 p->nrows = 0;
4606
4607 /* Reorder runs by copied pixel lines if truncated. */
4608 if (truncated_p && p->nrows > 0)
4609 {
4610 int k = nruns - 1;
4611
4612 while (runs[k]->nrows == 0 || runs[k]->height < p->height)
4613 k--;
4614 memmove (runs + j, runs + j + 1, (k - j) * sizeof (*runs));
4615 runs[k] = p;
4616 }
4617 }
4618
4619 /* Assign matrix rows. */
4620 for (j = 0; j < r->nrows; ++j)
4621 {
4622 struct glyph_row *from, *to;
4623 int to_overlapped_p;
4624
4625 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4626 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4627 to_overlapped_p = to->overlapped_p;
4628 from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p;
4629 assign_row (to, from);
4630 /* The above `assign_row' actually does swap, so if we had
4631 an overlap in the copy destination of two runs, then
4632 the second run would assign a previously disabled bogus
4633 row. But thanks to the truncation code in the
4634 preceding for-loop, we no longer have such an overlap,
4635 and thus the assigned row should always be enabled. */
4636 xassert (to->enabled_p);
4637 from->enabled_p = 0;
4638 to->overlapped_p = to_overlapped_p;
4639 }
4640 }
4641
4642 /* Clear the hash table, for the next time. */
4643 for (i = 0; i < row_entry_idx; ++i)
4644 row_table[row_entry_pool[i].bucket] = NULL;
4645
4646 /* Value is 1 to indicate that we scrolled the display. */
4647 return 0 < nruns;
4648 }
4649
4650
4651 \f
4652 /************************************************************************
4653 Frame-Based Updates
4654 ************************************************************************/
4655
4656 /* Update the desired frame matrix of frame F.
4657
4658 FORCE_P non-zero means that the update should not be stopped by
4659 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
4660 should not be tried.
4661
4662 Value is non-zero if update was stopped due to pending input. */
4663
4664 static int
4665 update_frame_1 (struct frame *f, int force_p, int inhibit_id_p)
4666 {
4667 /* Frame matrices to work on. */
4668 struct glyph_matrix *current_matrix = f->current_matrix;
4669 struct glyph_matrix *desired_matrix = f->desired_matrix;
4670 int i;
4671 int pause_p;
4672 int preempt_count = baud_rate / 2400 + 1;
4673
4674 xassert (current_matrix && desired_matrix);
4675
4676 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4677 calculate_costs (f);
4678
4679 if (preempt_count <= 0)
4680 preempt_count = 1;
4681
4682 #if !PERIODIC_PREEMPTION_CHECKING
4683 if (!force_p && detect_input_pending_ignore_squeezables ())
4684 {
4685 pause_p = 1;
4686 goto do_pause;
4687 }
4688 #endif
4689
4690 /* If we cannot insert/delete lines, it's no use trying it. */
4691 if (!FRAME_LINE_INS_DEL_OK (f))
4692 inhibit_id_p = 1;
4693
4694 /* See if any of the desired lines are enabled; don't compute for
4695 i/d line if just want cursor motion. */
4696 for (i = 0; i < desired_matrix->nrows; i++)
4697 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4698 break;
4699
4700 /* Try doing i/d line, if not yet inhibited. */
4701 if (!inhibit_id_p && i < desired_matrix->nrows)
4702 force_p |= scrolling (f);
4703
4704 /* Update the individual lines as needed. Do bottom line first. */
4705 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4706 update_frame_line (f, desired_matrix->nrows - 1);
4707
4708 /* Now update the rest of the lines. */
4709 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4710 {
4711 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4712 {
4713 if (FRAME_TERMCAP_P (f))
4714 {
4715 /* Flush out every so many lines.
4716 Also flush out if likely to have more than 1k buffered
4717 otherwise. I'm told that some telnet connections get
4718 really screwed by more than 1k output at once. */
4719 FILE *display_output = FRAME_TTY (f)->output;
4720 if (display_output)
4721 {
4722 int outq = PENDING_OUTPUT_COUNT (display_output);
4723 if (outq > 900
4724 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4725 {
4726 fflush (display_output);
4727 if (preempt_count == 1)
4728 {
4729 #ifdef EMACS_OUTQSIZE
4730 if (EMACS_OUTQSIZE (0, &outq) < 0)
4731 /* Probably not a tty. Ignore the error and reset
4732 the outq count. */
4733 outq = PENDING_OUTPUT_COUNT (FRAME_TTY (f->output));
4734 #endif
4735 outq *= 10;
4736 if (baud_rate <= outq && baud_rate > 0)
4737 sleep (outq / baud_rate);
4738 }
4739 }
4740 }
4741 }
4742
4743 #if PERIODIC_PREEMPTION_CHECKING
4744 if (!force_p)
4745 {
4746 EMACS_TIME tm, dif;
4747 EMACS_GET_TIME (tm);
4748 EMACS_SUB_TIME (dif, preemption_next_check, tm);
4749 if (EMACS_TIME_NEG_P (dif))
4750 {
4751 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
4752 if (detect_input_pending_ignore_squeezables ())
4753 break;
4754 }
4755 }
4756 #else
4757 if (!force_p && (i - 1) % preempt_count == 0)
4758 detect_input_pending_ignore_squeezables ();
4759 #endif
4760
4761 update_frame_line (f, i);
4762 }
4763 }
4764
4765 pause_p = (i < FRAME_LINES (f) - 1) ? i : 0;
4766
4767 /* Now just clean up termcap drivers and set cursor, etc. */
4768 if (!pause_p)
4769 {
4770 if ((cursor_in_echo_area
4771 /* If we are showing a message instead of the mini-buffer,
4772 show the cursor for the message instead of for the
4773 (now hidden) mini-buffer contents. */
4774 || (EQ (minibuf_window, selected_window)
4775 && EQ (minibuf_window, echo_area_window)
4776 && !NILP (echo_area_buffer[0])))
4777 /* These cases apply only to the frame that contains
4778 the active mini-buffer window. */
4779 && FRAME_HAS_MINIBUF_P (f)
4780 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4781 {
4782 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4783 int row, col;
4784
4785 if (cursor_in_echo_area < 0)
4786 {
4787 /* Negative value of cursor_in_echo_area means put
4788 cursor at beginning of line. */
4789 row = top;
4790 col = 0;
4791 }
4792 else
4793 {
4794 /* Positive value of cursor_in_echo_area means put
4795 cursor at the end of the prompt. If the mini-buffer
4796 is several lines high, find the last line that has
4797 any text on it. */
4798 row = FRAME_LINES (f);
4799 do
4800 {
4801 --row;
4802 col = 0;
4803
4804 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4805 {
4806 /* Frame rows are filled up with spaces that
4807 must be ignored here. */
4808 struct glyph_row *r = MATRIX_ROW (current_matrix,
4809 row);
4810 struct glyph *start = r->glyphs[TEXT_AREA];
4811 struct glyph *last = start + r->used[TEXT_AREA];
4812
4813 while (last > start
4814 && (last - 1)->charpos < 0)
4815 --last;
4816
4817 col = last - start;
4818 }
4819 }
4820 while (row > top && col == 0);
4821
4822 /* Make sure COL is not out of range. */
4823 if (col >= FRAME_CURSOR_X_LIMIT (f))
4824 {
4825 /* If we have another row, advance cursor into it. */
4826 if (row < FRAME_LINES (f) - 1)
4827 {
4828 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4829 row++;
4830 }
4831 /* Otherwise move it back in range. */
4832 else
4833 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4834 }
4835 }
4836
4837 cursor_to (f, row, col);
4838 }
4839 else
4840 {
4841 /* We have only one cursor on terminal frames. Use it to
4842 display the cursor of the selected window. */
4843 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4844 if (w->cursor.vpos >= 0
4845 /* The cursor vpos may be temporarily out of bounds
4846 in the following situation: There is one window,
4847 with the cursor in the lower half of it. The window
4848 is split, and a message causes a redisplay before
4849 a new cursor position has been computed. */
4850 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4851 {
4852 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4853 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4854
4855 if (INTEGERP (w->left_margin_cols))
4856 x += XFASTINT (w->left_margin_cols);
4857
4858 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
4859 cursor_to (f, y, x);
4860 }
4861 }
4862 }
4863
4864 #if !PERIODIC_PREEMPTION_CHECKING
4865 do_pause:
4866 #endif
4867
4868 clear_desired_matrices (f);
4869 return pause_p;
4870 }
4871
4872
4873 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4874
4875 static int
4876 scrolling (struct frame *frame)
4877 {
4878 int unchanged_at_top, unchanged_at_bottom;
4879 int window_size;
4880 int changed_lines;
4881 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4882 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4883 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4884 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4885 register int i;
4886 int free_at_end_vpos = FRAME_LINES (frame);
4887 struct glyph_matrix *current_matrix = frame->current_matrix;
4888 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4889
4890 if (!current_matrix)
4891 abort ();
4892
4893 /* Compute hash codes of all the lines. Also calculate number of
4894 changed lines, number of unchanged lines at the beginning, and
4895 number of unchanged lines at the end. */
4896 changed_lines = 0;
4897 unchanged_at_top = 0;
4898 unchanged_at_bottom = FRAME_LINES (frame);
4899 for (i = 0; i < FRAME_LINES (frame); i++)
4900 {
4901 /* Give up on this scrolling if some old lines are not enabled. */
4902 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4903 return 0;
4904 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4905 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4906 {
4907 /* This line cannot be redrawn, so don't let scrolling mess it. */
4908 new_hash[i] = old_hash[i];
4909 #define INFINITY 1000000 /* Taken from scroll.c */
4910 draw_cost[i] = INFINITY;
4911 }
4912 else
4913 {
4914 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4915 draw_cost[i] = line_draw_cost (desired_matrix, i);
4916 }
4917
4918 if (old_hash[i] != new_hash[i])
4919 {
4920 changed_lines++;
4921 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4922 }
4923 else if (i == unchanged_at_top)
4924 unchanged_at_top++;
4925 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4926 }
4927
4928 /* If changed lines are few, don't allow preemption, don't scroll. */
4929 if ((!FRAME_SCROLL_REGION_OK (frame)
4930 && changed_lines < baud_rate / 2400)
4931 || unchanged_at_bottom == FRAME_LINES (frame))
4932 return 1;
4933
4934 window_size = (FRAME_LINES (frame) - unchanged_at_top
4935 - unchanged_at_bottom);
4936
4937 if (FRAME_SCROLL_REGION_OK (frame))
4938 free_at_end_vpos -= unchanged_at_bottom;
4939 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4940 free_at_end_vpos = -1;
4941
4942 /* If large window, fast terminal and few lines in common between
4943 current frame and desired frame, don't bother with i/d calc. */
4944 if (!FRAME_SCROLL_REGION_OK (frame)
4945 && window_size >= 18 && baud_rate > 2400
4946 && (window_size >=
4947 10 * scrolling_max_lines_saved (unchanged_at_top,
4948 FRAME_LINES (frame) - unchanged_at_bottom,
4949 old_hash, new_hash, draw_cost)))
4950 return 0;
4951
4952 if (window_size < 2)
4953 return 0;
4954
4955 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4956 draw_cost + unchanged_at_top - 1,
4957 old_draw_cost + unchanged_at_top - 1,
4958 old_hash + unchanged_at_top - 1,
4959 new_hash + unchanged_at_top - 1,
4960 free_at_end_vpos - unchanged_at_top);
4961
4962 return 0;
4963 }
4964
4965
4966 /* Count the number of blanks at the start of the vector of glyphs R
4967 which is LEN glyphs long. */
4968
4969 static int
4970 count_blanks (struct glyph *r, int len)
4971 {
4972 int i;
4973
4974 for (i = 0; i < len; ++i)
4975 if (!CHAR_GLYPH_SPACE_P (r[i]))
4976 break;
4977
4978 return i;
4979 }
4980
4981
4982 /* Count the number of glyphs in common at the start of the glyph
4983 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4984 of STR2. Value is the number of equal glyphs equal at the start. */
4985
4986 static int
4987 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4988 {
4989 struct glyph *p1 = str1;
4990 struct glyph *p2 = str2;
4991
4992 while (p1 < end1
4993 && p2 < end2
4994 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4995 ++p1, ++p2;
4996
4997 return p1 - str1;
4998 }
4999
5000
5001 /* Char insertion/deletion cost vector, from term.c */
5002
5003 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS ((f))])
5004
5005
5006 /* Perform a frame-based update on line VPOS in frame FRAME. */
5007
5008 static void
5009 update_frame_line (struct frame *f, int vpos)
5010 {
5011 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
5012 int tem;
5013 int osp, nsp, begmatch, endmatch, olen, nlen;
5014 struct glyph_matrix *current_matrix = f->current_matrix;
5015 struct glyph_matrix *desired_matrix = f->desired_matrix;
5016 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5017 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5018 int must_write_whole_line_p;
5019 int write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
5020 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
5021 != FACE_TTY_DEFAULT_BG_COLOR);
5022
5023 if (colored_spaces_p)
5024 write_spaces_p = 1;
5025
5026 /* Current row not enabled means it has unknown contents. We must
5027 write the whole desired line in that case. */
5028 must_write_whole_line_p = !current_row->enabled_p;
5029 if (must_write_whole_line_p)
5030 {
5031 obody = 0;
5032 olen = 0;
5033 }
5034 else
5035 {
5036 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5037 olen = current_row->used[TEXT_AREA];
5038
5039 /* Ignore trailing spaces, if we can. */
5040 if (!write_spaces_p)
5041 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5042 olen--;
5043 }
5044
5045 current_row->enabled_p = 1;
5046 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5047
5048 /* If desired line is empty, just clear the line. */
5049 if (!desired_row->enabled_p)
5050 {
5051 nlen = 0;
5052 goto just_erase;
5053 }
5054
5055 nbody = desired_row->glyphs[TEXT_AREA];
5056 nlen = desired_row->used[TEXT_AREA];
5057 nend = nbody + nlen;
5058
5059 /* If display line has unknown contents, write the whole line. */
5060 if (must_write_whole_line_p)
5061 {
5062 /* Ignore spaces at the end, if we can. */
5063 if (!write_spaces_p)
5064 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5065 --nlen;
5066
5067 /* Write the contents of the desired line. */
5068 if (nlen)
5069 {
5070 cursor_to (f, vpos, 0);
5071 write_glyphs (f, nbody, nlen);
5072 }
5073
5074 /* Don't call clear_end_of_line if we already wrote the whole
5075 line. The cursor will not be at the right margin in that
5076 case but in the line below. */
5077 if (nlen < FRAME_TOTAL_COLS (f))
5078 {
5079 cursor_to (f, vpos, nlen);
5080 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
5081 }
5082 else
5083 /* Make sure we are in the right row, otherwise cursor movement
5084 with cmgoto might use `ch' in the wrong row. */
5085 cursor_to (f, vpos, 0);
5086
5087 make_current (desired_matrix, current_matrix, vpos);
5088 return;
5089 }
5090
5091 /* Pretend trailing spaces are not there at all,
5092 unless for one reason or another we must write all spaces. */
5093 if (!write_spaces_p)
5094 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5095 nlen--;
5096
5097 /* If there's no i/d char, quickly do the best we can without it. */
5098 if (!FRAME_CHAR_INS_DEL_OK (f))
5099 {
5100 int i, j;
5101
5102 /* Find the first glyph in desired row that doesn't agree with
5103 a glyph in the current row, and write the rest from there on. */
5104 for (i = 0; i < nlen; i++)
5105 {
5106 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5107 {
5108 /* Find the end of the run of different glyphs. */
5109 j = i + 1;
5110 while (j < nlen
5111 && (j >= olen
5112 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5113 || CHAR_GLYPH_PADDING_P (nbody[j])))
5114 ++j;
5115
5116 /* Output this run of non-matching chars. */
5117 cursor_to (f, vpos, i);
5118 write_glyphs (f, nbody + i, j - i);
5119 i = j - 1;
5120
5121 /* Now find the next non-match. */
5122 }
5123 }
5124
5125 /* Clear the rest of the line, or the non-clear part of it. */
5126 if (olen > nlen)
5127 {
5128 cursor_to (f, vpos, nlen);
5129 clear_end_of_line (f, olen);
5130 }
5131
5132 /* Make current row = desired row. */
5133 make_current (desired_matrix, current_matrix, vpos);
5134 return;
5135 }
5136
5137 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5138 characters in a row. */
5139
5140 if (!olen)
5141 {
5142 /* If current line is blank, skip over initial spaces, if
5143 possible, and write the rest. */
5144 if (write_spaces_p)
5145 nsp = 0;
5146 else
5147 nsp = count_blanks (nbody, nlen);
5148
5149 if (nlen > nsp)
5150 {
5151 cursor_to (f, vpos, nsp);
5152 write_glyphs (f, nbody + nsp, nlen - nsp);
5153 }
5154
5155 /* Exchange contents between current_frame and new_frame. */
5156 make_current (desired_matrix, current_matrix, vpos);
5157 return;
5158 }
5159
5160 /* Compute number of leading blanks in old and new contents. */
5161 osp = count_blanks (obody, olen);
5162 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5163
5164 /* Compute number of matching chars starting with first non-blank. */
5165 begmatch = count_match (obody + osp, obody + olen,
5166 nbody + nsp, nbody + nlen);
5167
5168 /* Spaces in new match implicit space past the end of old. */
5169 /* A bug causing this to be a no-op was fixed in 18.29. */
5170 if (!write_spaces_p && osp + begmatch == olen)
5171 {
5172 np1 = nbody + nsp;
5173 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5174 ++begmatch;
5175 }
5176
5177 /* Avoid doing insert/delete char
5178 just cause number of leading spaces differs
5179 when the following text does not match. */
5180 if (begmatch == 0 && osp != nsp)
5181 osp = nsp = min (osp, nsp);
5182
5183 /* Find matching characters at end of line */
5184 op1 = obody + olen;
5185 np1 = nbody + nlen;
5186 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5187 while (op1 > op2
5188 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5189 {
5190 op1--;
5191 np1--;
5192 }
5193 endmatch = obody + olen - op1;
5194
5195 /* tem gets the distance to insert or delete.
5196 endmatch is how many characters we save by doing so.
5197 Is it worth it? */
5198
5199 tem = (nlen - nsp) - (olen - osp);
5200 if (endmatch && tem
5201 && (!FRAME_CHAR_INS_DEL_OK (f)
5202 || endmatch <= char_ins_del_cost (f)[tem]))
5203 endmatch = 0;
5204
5205 /* nsp - osp is the distance to insert or delete.
5206 If that is nonzero, begmatch is known to be nonzero also.
5207 begmatch + endmatch is how much we save by doing the ins/del.
5208 Is it worth it? */
5209
5210 if (nsp != osp
5211 && (!FRAME_CHAR_INS_DEL_OK (f)
5212 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5213 {
5214 begmatch = 0;
5215 endmatch = 0;
5216 osp = nsp = min (osp, nsp);
5217 }
5218
5219 /* Now go through the line, inserting, writing and
5220 deleting as appropriate. */
5221
5222 if (osp > nsp)
5223 {
5224 cursor_to (f, vpos, nsp);
5225 delete_glyphs (f, osp - nsp);
5226 }
5227 else if (nsp > osp)
5228 {
5229 /* If going to delete chars later in line
5230 and insert earlier in the line,
5231 must delete first to avoid losing data in the insert */
5232 if (endmatch && nlen < olen + nsp - osp)
5233 {
5234 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5235 delete_glyphs (f, olen + nsp - osp - nlen);
5236 olen = nlen - (nsp - osp);
5237 }
5238 cursor_to (f, vpos, osp);
5239 insert_glyphs (f, 0, nsp - osp);
5240 }
5241 olen += nsp - osp;
5242
5243 tem = nsp + begmatch + endmatch;
5244 if (nlen != tem || olen != tem)
5245 {
5246 if (!endmatch || nlen == olen)
5247 {
5248 /* If new text being written reaches right margin, there is
5249 no need to do clear-to-eol at the end of this function
5250 (and it would not be safe, since cursor is not going to
5251 be "at the margin" after the text is done). */
5252 if (nlen == FRAME_TOTAL_COLS (f))
5253 olen = 0;
5254
5255 /* Function write_glyphs is prepared to do nothing
5256 if passed a length <= 0. Check it here to avoid
5257 unnecessary cursor movement. */
5258 if (nlen - tem > 0)
5259 {
5260 cursor_to (f, vpos, nsp + begmatch);
5261 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5262 }
5263 }
5264 else if (nlen > olen)
5265 {
5266 /* Here, we used to have the following simple code:
5267 ----------------------------------------
5268 write_glyphs (nbody + nsp + begmatch, olen - tem);
5269 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5270 ----------------------------------------
5271 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5272 is a padding glyph. */
5273 int out = olen - tem; /* Columns to be overwritten originally. */
5274 int del;
5275
5276 cursor_to (f, vpos, nsp + begmatch);
5277
5278 /* Calculate columns we can actually overwrite. */
5279 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5280 out--;
5281 write_glyphs (f, nbody + nsp + begmatch, out);
5282
5283 /* If we left columns to be overwritten, we must delete them. */
5284 del = olen - tem - out;
5285 if (del > 0)
5286 delete_glyphs (f, del);
5287
5288 /* At last, we insert columns not yet written out. */
5289 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5290 olen = nlen;
5291 }
5292 else if (olen > nlen)
5293 {
5294 cursor_to (f, vpos, nsp + begmatch);
5295 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5296 delete_glyphs (f, olen - nlen);
5297 olen = nlen;
5298 }
5299 }
5300
5301 just_erase:
5302 /* If any unerased characters remain after the new line, erase them. */
5303 if (olen > nlen)
5304 {
5305 cursor_to (f, vpos, nlen);
5306 clear_end_of_line (f, olen);
5307 }
5308
5309 /* Exchange contents between current_frame and new_frame. */
5310 make_current (desired_matrix, current_matrix, vpos);
5311 }
5312
5313
5314 \f
5315 /***********************************************************************
5316 X/Y Position -> Buffer Position
5317 ***********************************************************************/
5318
5319 /* Determine what's under window-relative pixel position (*X, *Y).
5320 Return the OBJECT (string or buffer) that's there.
5321 Return in *POS the position in that object.
5322 Adjust *X and *Y to character positions.
5323 Return in *DX and *DY the pixel coordinates of the click,
5324 relative to the top left corner of OBJECT, or relative to
5325 the top left corner of the character glyph at (*X, *Y)
5326 if OBJECT is nil.
5327 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5328 if the coordinates point to an empty area of the display. */
5329
5330 Lisp_Object
5331 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5332 {
5333 struct it it;
5334 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5335 struct text_pos startp;
5336 Lisp_Object string;
5337 struct glyph_row *row;
5338 #ifdef HAVE_WINDOW_SYSTEM
5339 struct image *img = 0;
5340 #endif
5341 int x0, x1, to_x;
5342 void *itdata = NULL;
5343
5344 /* We used to set current_buffer directly here, but that does the
5345 wrong thing with `face-remapping-alist' (bug#2044). */
5346 Fset_buffer (w->buffer);
5347 itdata = bidi_shelve_cache ();
5348 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5349 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5350 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5351 start_display (&it, w, startp);
5352 /* start_display takes into account the header-line row, but IT's
5353 vpos still counts from the glyph row that includes the window's
5354 start position. Adjust for a possible header-line row. */
5355 it.vpos += WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
5356
5357 x0 = *x;
5358
5359 /* First, move to the beginning of the row corresponding to *Y. We
5360 need to be in that row to get the correct value of base paragraph
5361 direction for the text at (*X, *Y). */
5362 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5363
5364 /* TO_X is the pixel position that the iterator will compute for the
5365 glyph at *X. We add it.first_visible_x because iterator
5366 positions include the hscroll. */
5367 to_x = x0 + it.first_visible_x;
5368 if (it.bidi_it.paragraph_dir == R2L)
5369 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5370 text area. This is because the iterator, even in R2L
5371 paragraphs, delivers glyphs as if they started at the left
5372 margin of the window. (When we actually produce glyphs for
5373 display, we reverse their order in PRODUCE_GLYPHS, but the
5374 iterator doesn't know about that.) The following line adjusts
5375 the pixel position to the iterator geometry, which is what
5376 move_it_* routines use. (The -1 is because in a window whose
5377 text-area width is W, the rightmost pixel position is W-1, and
5378 it should be mirrored into zero pixel position.) */
5379 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5380
5381 /* Now move horizontally in the row to the glyph under *X. Second
5382 argument is ZV to prevent move_it_in_display_line from matching
5383 based on buffer positions. */
5384 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5385 bidi_unshelve_cache (itdata, 0);
5386
5387 Fset_buffer (old_current_buffer);
5388
5389 *dx = x0 + it.first_visible_x - it.current_x;
5390 *dy = *y - it.current_y;
5391
5392 string = w->buffer;
5393 if (STRINGP (it.string))
5394 string = it.string;
5395 *pos = it.current;
5396 if (it.what == IT_COMPOSITION
5397 && it.cmp_it.nchars > 1
5398 && it.cmp_it.reversed_p)
5399 {
5400 /* The current display element is a grapheme cluster in a
5401 composition. In that case, we need the position of the first
5402 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5403 it.current points to the last character of the cluster, thus
5404 we must move back to the first character of the same
5405 cluster. */
5406 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5407 if (STRINGP (it.string))
5408 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5409 else
5410 BYTEPOS (pos->pos) = buf_charpos_to_bytepos (XBUFFER (w->buffer),
5411 CHARPOS (pos->pos));
5412 }
5413
5414 #ifdef HAVE_WINDOW_SYSTEM
5415 if (it.what == IT_IMAGE)
5416 {
5417 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5418 && !NILP (img->spec))
5419 *object = img->spec;
5420 }
5421 #endif
5422
5423 if (it.vpos < w->current_matrix->nrows
5424 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5425 row->enabled_p))
5426 {
5427 if (it.hpos < row->used[TEXT_AREA])
5428 {
5429 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5430 #ifdef HAVE_WINDOW_SYSTEM
5431 if (img)
5432 {
5433 *dy -= row->ascent - glyph->ascent;
5434 *dx += glyph->slice.img.x;
5435 *dy += glyph->slice.img.y;
5436 /* Image slices positions are still relative to the entire image */
5437 *width = img->width;
5438 *height = img->height;
5439 }
5440 else
5441 #endif
5442 {
5443 *width = glyph->pixel_width;
5444 *height = glyph->ascent + glyph->descent;
5445 }
5446 }
5447 else
5448 {
5449 *width = 0;
5450 *height = row->height;
5451 }
5452 }
5453 else
5454 {
5455 *width = *height = 0;
5456 }
5457
5458 /* Add extra (default width) columns if clicked after EOL. */
5459 x1 = max (0, it.current_x + it.pixel_width - it.first_visible_x);
5460 if (x0 > x1)
5461 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5462
5463 *x = it.hpos;
5464 *y = it.vpos;
5465
5466 return string;
5467 }
5468
5469
5470 /* Value is the string under window-relative coordinates X/Y in the
5471 mode line or header line (PART says which) of window W, or nil if none.
5472 *CHARPOS is set to the position in the string returned. */
5473
5474 Lisp_Object
5475 mode_line_string (struct window *w, enum window_part part,
5476 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5477 int *dx, int *dy, int *width, int *height)
5478 {
5479 struct glyph_row *row;
5480 struct glyph *glyph, *end;
5481 int x0, y0;
5482 Lisp_Object string = Qnil;
5483
5484 if (part == ON_MODE_LINE)
5485 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5486 else
5487 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5488 y0 = *y - row->y;
5489 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5490
5491 if (row->mode_line_p && row->enabled_p)
5492 {
5493 /* Find the glyph under X. If we find one with a string object,
5494 it's the one we were looking for. */
5495 glyph = row->glyphs[TEXT_AREA];
5496 end = glyph + row->used[TEXT_AREA];
5497 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5498 x0 -= glyph->pixel_width;
5499 *x = glyph - row->glyphs[TEXT_AREA];
5500 if (glyph < end)
5501 {
5502 string = glyph->object;
5503 *charpos = glyph->charpos;
5504 *width = glyph->pixel_width;
5505 *height = glyph->ascent + glyph->descent;
5506 #ifdef HAVE_WINDOW_SYSTEM
5507 if (glyph->type == IMAGE_GLYPH)
5508 {
5509 struct image *img;
5510 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5511 if (img != NULL)
5512 *object = img->spec;
5513 y0 -= row->ascent - glyph->ascent;
5514 }
5515 #endif
5516 }
5517 else
5518 {
5519 /* Add extra (default width) columns if clicked after EOL. */
5520 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5521 *width = 0;
5522 *height = row->height;
5523 }
5524 }
5525 else
5526 {
5527 *x = 0;
5528 x0 = 0;
5529 *width = *height = 0;
5530 }
5531
5532 *dx = x0;
5533 *dy = y0;
5534
5535 return string;
5536 }
5537
5538
5539 /* Value is the string under window-relative coordinates X/Y in either
5540 marginal area, or nil if none. *CHARPOS is set to the position in
5541 the string returned. */
5542
5543 Lisp_Object
5544 marginal_area_string (struct window *w, enum window_part part,
5545 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5546 int *dx, int *dy, int *width, int *height)
5547 {
5548 struct glyph_row *row = w->current_matrix->rows;
5549 struct glyph *glyph, *end;
5550 int x0, y0, i, wy = *y;
5551 int area;
5552 Lisp_Object string = Qnil;
5553
5554 if (part == ON_LEFT_MARGIN)
5555 area = LEFT_MARGIN_AREA;
5556 else if (part == ON_RIGHT_MARGIN)
5557 area = RIGHT_MARGIN_AREA;
5558 else
5559 abort ();
5560
5561 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5562 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5563 break;
5564 y0 = *y - row->y;
5565 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5566
5567 if (row->enabled_p)
5568 {
5569 /* Find the glyph under X. If we find one with a string object,
5570 it's the one we were looking for. */
5571 if (area == RIGHT_MARGIN_AREA)
5572 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5573 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5574 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5575 + window_box_width (w, LEFT_MARGIN_AREA)
5576 + window_box_width (w, TEXT_AREA));
5577 else
5578 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5579 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5580 : 0);
5581
5582 glyph = row->glyphs[area];
5583 end = glyph + row->used[area];
5584 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5585 x0 -= glyph->pixel_width;
5586 *x = glyph - row->glyphs[area];
5587 if (glyph < end)
5588 {
5589 string = glyph->object;
5590 *charpos = glyph->charpos;
5591 *width = glyph->pixel_width;
5592 *height = glyph->ascent + glyph->descent;
5593 #ifdef HAVE_WINDOW_SYSTEM
5594 if (glyph->type == IMAGE_GLYPH)
5595 {
5596 struct image *img;
5597 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5598 if (img != NULL)
5599 *object = img->spec;
5600 y0 -= row->ascent - glyph->ascent;
5601 x0 += glyph->slice.img.x;
5602 y0 += glyph->slice.img.y;
5603 }
5604 #endif
5605 }
5606 else
5607 {
5608 /* Add extra (default width) columns if clicked after EOL. */
5609 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5610 *width = 0;
5611 *height = row->height;
5612 }
5613 }
5614 else
5615 {
5616 x0 = 0;
5617 *x = 0;
5618 *width = *height = 0;
5619 }
5620
5621 *dx = x0;
5622 *dy = y0;
5623
5624 return string;
5625 }
5626
5627
5628 /***********************************************************************
5629 Changing Frame Sizes
5630 ***********************************************************************/
5631
5632 #ifdef SIGWINCH
5633
5634 static void
5635 window_change_signal (int signalnum) /* If we don't have an argument, */
5636 /* some compilers complain in signal calls. */
5637 {
5638 int width, height;
5639 int old_errno = errno;
5640
5641 struct tty_display_info *tty;
5642
5643 signal (SIGWINCH, window_change_signal);
5644 SIGNAL_THREAD_CHECK (signalnum);
5645
5646 /* The frame size change obviously applies to a single
5647 termcap-controlled terminal, but we can't decide which.
5648 Therefore, we resize the frames corresponding to each tty.
5649 */
5650 for (tty = tty_list; tty; tty = tty->next) {
5651
5652 if (! tty->term_initted)
5653 continue;
5654
5655 /* Suspended tty frames have tty->input == NULL avoid trying to
5656 use it. */
5657 if (!tty->input)
5658 continue;
5659
5660 get_tty_size (fileno (tty->input), &width, &height);
5661
5662 if (width > 5 && height > 2) {
5663 Lisp_Object tail, frame;
5664
5665 FOR_EACH_FRAME (tail, frame)
5666 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5667 /* Record the new sizes, but don't reallocate the data
5668 structures now. Let that be done later outside of the
5669 signal handler. */
5670 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5671 }
5672 }
5673
5674 errno = old_errno;
5675 }
5676 #endif /* SIGWINCH */
5677
5678
5679 /* Do any change in frame size that was requested by a signal. SAFE
5680 non-zero means this function is called from a place where it is
5681 safe to change frame sizes while a redisplay is in progress. */
5682
5683 void
5684 do_pending_window_change (int safe)
5685 {
5686 /* If window_change_signal should have run before, run it now. */
5687 if (redisplaying_p && !safe)
5688 return;
5689
5690 while (delayed_size_change)
5691 {
5692 Lisp_Object tail, frame;
5693
5694 delayed_size_change = 0;
5695
5696 FOR_EACH_FRAME (tail, frame)
5697 {
5698 struct frame *f = XFRAME (frame);
5699
5700 if (f->new_text_lines != 0 || f->new_text_cols != 0)
5701 change_frame_size (f, f->new_text_lines, f->new_text_cols,
5702 0, 0, safe);
5703 }
5704 }
5705 }
5706
5707
5708 /* Change the frame height and/or width. Values may be given as zero to
5709 indicate no change is to take place.
5710
5711 If DELAY is non-zero, then assume we're being called from a signal
5712 handler, and queue the change for later - perhaps the next
5713 redisplay. Since this tries to resize windows, we can't call it
5714 from a signal handler.
5715
5716 SAFE non-zero means this function is called from a place where it's
5717 safe to change frame sizes while a redisplay is in progress. */
5718
5719 void
5720 change_frame_size (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5721 {
5722 Lisp_Object tail, frame;
5723
5724 if (FRAME_MSDOS_P (f))
5725 {
5726 /* On MS-DOS, all frames use the same screen, so a change in
5727 size affects all frames. Termcap now supports multiple
5728 ttys. */
5729 FOR_EACH_FRAME (tail, frame)
5730 if (! FRAME_WINDOW_P (XFRAME (frame)))
5731 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5732 pretend, delay, safe);
5733 }
5734 else
5735 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5736 }
5737
5738 static void
5739 change_frame_size_1 (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5740 {
5741 int new_frame_total_cols;
5742 ptrdiff_t count = SPECPDL_INDEX ();
5743
5744 /* If we can't deal with the change now, queue it for later. */
5745 if (delay || (redisplaying_p && !safe))
5746 {
5747 f->new_text_lines = newheight;
5748 f->new_text_cols = newwidth;
5749 delayed_size_change = 1;
5750 return;
5751 }
5752
5753 /* This size-change overrides any pending one for this frame. */
5754 f->new_text_lines = 0;
5755 f->new_text_cols = 0;
5756
5757 /* If an argument is zero, set it to the current value. */
5758 if (newheight == 0)
5759 newheight = FRAME_LINES (f);
5760 if (newwidth == 0)
5761 newwidth = FRAME_COLS (f);
5762
5763 /* Compute width of windows in F. */
5764 /* Round up to the smallest acceptable size. */
5765 check_frame_size (f, &newheight, &newwidth);
5766
5767 /* This is the width of the frame with vertical scroll bars and fringe
5768 columns. Do this after rounding - see discussion of bug#9723. */
5769 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
5770
5771 /* If we're not changing the frame size, quit now. */
5772 /* Frame width may be unchanged but the text portion may change, for
5773 example, fullscreen and remove/add scroll bar. */
5774 if (newheight == FRAME_LINES (f)
5775 /* Text portion unchanged? */
5776 && newwidth == FRAME_COLS (f)
5777 /* Frame width unchanged? */
5778 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
5779 return;
5780
5781 BLOCK_INPUT;
5782
5783 #ifdef MSDOS
5784 /* We only can set screen dimensions to certain values supported
5785 by our video hardware. Try to find the smallest size greater
5786 or equal to the requested dimensions. */
5787 dos_set_window_size (&newheight, &newwidth);
5788 #endif
5789
5790 if (newheight != FRAME_LINES (f))
5791 {
5792 resize_frame_windows (f, newheight, 0);
5793
5794 /* MSDOS frames cannot PRETEND, as they change frame size by
5795 manipulating video hardware. */
5796 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5797 FrameRows (FRAME_TTY (f)) = newheight;
5798 }
5799
5800 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
5801 {
5802 resize_frame_windows (f, new_frame_total_cols, 1);
5803
5804 /* MSDOS frames cannot PRETEND, as they change frame size by
5805 manipulating video hardware. */
5806 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5807 FrameCols (FRAME_TTY (f)) = newwidth;
5808
5809 if (WINDOWP (f->tool_bar_window))
5810 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
5811 }
5812
5813 FRAME_LINES (f) = newheight;
5814 SET_FRAME_COLS (f, newwidth);
5815
5816 {
5817 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5818 int text_area_x, text_area_y, text_area_width, text_area_height;
5819
5820 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5821 &text_area_height);
5822 if (w->cursor.x >= text_area_x + text_area_width)
5823 w->cursor.hpos = w->cursor.x = 0;
5824 if (w->cursor.y >= text_area_y + text_area_height)
5825 w->cursor.vpos = w->cursor.y = 0;
5826 }
5827
5828 adjust_glyphs (f);
5829 calculate_costs (f);
5830 SET_FRAME_GARBAGED (f);
5831 f->resized_p = 1;
5832
5833 UNBLOCK_INPUT;
5834
5835 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
5836
5837 run_window_configuration_change_hook (f);
5838
5839 unbind_to (count, Qnil);
5840 }
5841
5842
5843 \f
5844 /***********************************************************************
5845 Terminal Related Lisp Functions
5846 ***********************************************************************/
5847
5848 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5849 1, 1, "FOpen termscript file: ",
5850 doc: /* Start writing all terminal output to FILE as well as the terminal.
5851 FILE = nil means just close any termscript file currently open. */)
5852 (Lisp_Object file)
5853 {
5854 struct tty_display_info *tty;
5855
5856 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5857 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5858 error ("Current frame is not on a tty device");
5859
5860 tty = CURTTY ();
5861
5862 if (tty->termscript != 0)
5863 {
5864 BLOCK_INPUT;
5865 fclose (tty->termscript);
5866 UNBLOCK_INPUT;
5867 }
5868 tty->termscript = 0;
5869
5870 if (! NILP (file))
5871 {
5872 file = Fexpand_file_name (file, Qnil);
5873 tty->termscript = fopen (SSDATA (file), "w");
5874 if (tty->termscript == 0)
5875 report_file_error ("Opening termscript", Fcons (file, Qnil));
5876 }
5877 return Qnil;
5878 }
5879
5880
5881 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5882 Ssend_string_to_terminal, 1, 2, 0,
5883 doc: /* Send STRING to the terminal without alteration.
5884 Control characters in STRING will have terminal-dependent effects.
5885
5886 Optional parameter TERMINAL specifies the tty terminal device to use.
5887 It may be a terminal object, a frame, or nil for the terminal used by
5888 the currently selected frame. In batch mode, STRING is sent to stdout
5889 when TERMINAL is nil. */)
5890 (Lisp_Object string, Lisp_Object terminal)
5891 {
5892 struct terminal *t = get_terminal (terminal, 1);
5893 FILE *out;
5894
5895 /* ??? Perhaps we should do something special for multibyte strings here. */
5896 CHECK_STRING (string);
5897 BLOCK_INPUT;
5898
5899 if (!t)
5900 error ("Unknown terminal device");
5901
5902 if (t->type == output_initial)
5903 out = stdout;
5904 else if (t->type != output_termcap && t->type != output_msdos_raw)
5905 error ("Device %d is not a termcap terminal device", t->id);
5906 else
5907 {
5908 struct tty_display_info *tty = t->display_info.tty;
5909
5910 if (! tty->output)
5911 error ("Terminal is currently suspended");
5912
5913 if (tty->termscript)
5914 {
5915 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5916 fflush (tty->termscript);
5917 }
5918 out = tty->output;
5919 }
5920 fwrite (SDATA (string), 1, SBYTES (string), out);
5921 fflush (out);
5922 UNBLOCK_INPUT;
5923 return Qnil;
5924 }
5925
5926
5927 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5928 doc: /* Beep, or flash the screen.
5929 Also, unless an argument is given,
5930 terminate any keyboard macro currently executing. */)
5931 (Lisp_Object arg)
5932 {
5933 if (!NILP (arg))
5934 {
5935 if (noninteractive)
5936 putchar (07);
5937 else
5938 ring_bell (XFRAME (selected_frame));
5939 }
5940 else
5941 bitch_at_user ();
5942
5943 return Qnil;
5944 }
5945
5946 void
5947 bitch_at_user (void)
5948 {
5949 if (noninteractive)
5950 putchar (07);
5951 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5952 error ("Keyboard macro terminated by a command ringing the bell");
5953 else
5954 ring_bell (XFRAME (selected_frame));
5955 }
5956
5957
5958 \f
5959 /***********************************************************************
5960 Sleeping, Waiting
5961 ***********************************************************************/
5962
5963 /* Convert a positive value DURATION to a seconds count *PSEC plus a
5964 microseconds count *PUSEC, rounding up. On overflow return the
5965 maximal value. */
5966 void
5967 duration_to_sec_usec (double duration, int *psec, int *pusec)
5968 {
5969 int MILLION = 1000000;
5970 int sec = INT_MAX, usec = MILLION - 1;
5971
5972 if (duration < INT_MAX + 1.0)
5973 {
5974 int s = duration;
5975 double usdouble = (duration - s) * MILLION;
5976 int usfloor = usdouble;
5977 int usceil = usfloor + (usfloor < usdouble);
5978
5979 if (usceil < MILLION)
5980 {
5981 sec = s;
5982 usec = usceil;
5983 }
5984 else if (sec < INT_MAX)
5985 {
5986 sec = s + 1;
5987 usec = 0;
5988 }
5989 }
5990
5991 *psec = sec;
5992 *pusec = usec;
5993 }
5994
5995 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5996 doc: /* Pause, without updating display, for SECONDS seconds.
5997 SECONDS may be a floating-point value, meaning that you can wait for a
5998 fraction of a second. Optional second arg MILLISECONDS specifies an
5999 additional wait period, in milliseconds; this may be useful if your
6000 Emacs was built without floating point support.
6001 \(Not all operating systems support waiting for a fraction of a second.) */)
6002 (Lisp_Object seconds, Lisp_Object milliseconds)
6003 {
6004 int sec, usec;
6005 double duration = extract_float (seconds);
6006
6007 if (!NILP (milliseconds))
6008 {
6009 CHECK_NUMBER (milliseconds);
6010 duration += XINT (milliseconds) / 1000.0;
6011 }
6012
6013 if (! (0 < duration))
6014 return Qnil;
6015
6016 duration_to_sec_usec (duration, &sec, &usec);
6017
6018 #ifndef EMACS_HAS_USECS
6019 if (sec == 0 && usec != 0)
6020 error ("Millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
6021 #endif
6022
6023 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
6024
6025 return Qnil;
6026 }
6027
6028
6029 /* This is just like wait_reading_process_output, except that
6030 it does redisplay.
6031
6032 TIMEOUT is number of seconds to wait (float or integer),
6033 or t to wait forever.
6034 READING is 1 if reading input.
6035 If DO_DISPLAY is >0 display process output while waiting.
6036 If DO_DISPLAY is >1 perform an initial redisplay before waiting.
6037 */
6038
6039 Lisp_Object
6040 sit_for (Lisp_Object timeout, int reading, int do_display)
6041 {
6042 int sec, usec;
6043
6044 swallow_events (do_display);
6045
6046 if ((detect_input_pending_run_timers (do_display))
6047 || !NILP (Vexecuting_kbd_macro))
6048 return Qnil;
6049
6050 if (do_display >= 2)
6051 redisplay_preserve_echo_area (2);
6052
6053 if (EQ (timeout, Qt))
6054 {
6055 sec = 0;
6056 usec = 0;
6057 }
6058 else
6059 {
6060 double duration = extract_float (timeout);
6061
6062 if (! (0 < duration))
6063 return Qt;
6064
6065 duration_to_sec_usec (duration, &sec, &usec);
6066 }
6067
6068 #ifdef SIGIO
6069 gobble_input (0);
6070 #endif
6071
6072 wait_reading_process_output (sec, usec, reading ? -1 : 1, do_display,
6073 Qnil, NULL, 0);
6074
6075 return detect_input_pending () ? Qnil : Qt;
6076 }
6077
6078
6079 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
6080 doc: /* Perform redisplay.
6081 Optional arg FORCE, if non-nil, prevents redisplay from being
6082 preempted by arriving input, even if `redisplay-dont-pause' is nil.
6083 If `redisplay-dont-pause' is non-nil (the default), redisplay is never
6084 preempted by arriving input, so FORCE does nothing.
6085
6086 Return t if redisplay was performed, nil if redisplay was preempted
6087 immediately by pending input. */)
6088 (Lisp_Object force)
6089 {
6090 ptrdiff_t count;
6091
6092 swallow_events (1);
6093 if ((detect_input_pending_run_timers (1)
6094 && NILP (force) && !redisplay_dont_pause)
6095 || !NILP (Vexecuting_kbd_macro))
6096 return Qnil;
6097
6098 count = SPECPDL_INDEX ();
6099 if (!NILP (force) && !redisplay_dont_pause)
6100 specbind (Qredisplay_dont_pause, Qt);
6101 redisplay_preserve_echo_area (2);
6102 unbind_to (count, Qnil);
6103 return Qt;
6104 }
6105
6106
6107 \f
6108 /***********************************************************************
6109 Other Lisp Functions
6110 ***********************************************************************/
6111
6112 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6113 session's frames, frame names, buffers, buffer-read-only flags, and
6114 buffer-modified-flags. */
6115
6116 static Lisp_Object frame_and_buffer_state;
6117
6118
6119 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6120 Sframe_or_buffer_changed_p, 0, 1, 0,
6121 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6122 VARIABLE is a variable name whose value is either nil or a state vector
6123 that will be updated to contain all frames and buffers,
6124 aside from buffers whose names start with space,
6125 along with the buffers' read-only and modified flags. This allows a fast
6126 check to see whether buffer menus might need to be recomputed.
6127 If this function returns non-nil, it updates the internal vector to reflect
6128 the current state.
6129
6130 If VARIABLE is nil, an internal variable is used. Users should not
6131 pass nil for VARIABLE. */)
6132 (Lisp_Object variable)
6133 {
6134 Lisp_Object state, tail, frame, buf;
6135 Lisp_Object *vecp, *end;
6136 ptrdiff_t n;
6137
6138 if (! NILP (variable))
6139 {
6140 CHECK_SYMBOL (variable);
6141 state = Fsymbol_value (variable);
6142 if (! VECTORP (state))
6143 goto changed;
6144 }
6145 else
6146 state = frame_and_buffer_state;
6147
6148 vecp = XVECTOR (state)->contents;
6149 end = vecp + ASIZE (state);
6150
6151 FOR_EACH_FRAME (tail, frame)
6152 {
6153 if (vecp == end)
6154 goto changed;
6155 if (!EQ (*vecp++, frame))
6156 goto changed;
6157 if (vecp == end)
6158 goto changed;
6159 if (!EQ (*vecp++, XFRAME (frame)->name))
6160 goto changed;
6161 }
6162 /* Check that the buffer info matches. */
6163 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6164 {
6165 buf = XCDR (XCAR (tail));
6166 /* Ignore buffers that aren't included in buffer lists. */
6167 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
6168 continue;
6169 if (vecp == end)
6170 goto changed;
6171 if (!EQ (*vecp++, buf))
6172 goto changed;
6173 if (vecp == end)
6174 goto changed;
6175 if (!EQ (*vecp++, BVAR (XBUFFER (buf), read_only)))
6176 goto changed;
6177 if (vecp == end)
6178 goto changed;
6179 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6180 goto changed;
6181 }
6182 if (vecp == end)
6183 goto changed;
6184 /* Detect deletion of a buffer at the end of the list. */
6185 if (EQ (*vecp, Qlambda))
6186 return Qnil;
6187
6188 /* Come here if we decide the data has changed. */
6189 changed:
6190 /* Count the size we will need.
6191 Start with 1 so there is room for at least one lambda at the end. */
6192 n = 1;
6193 FOR_EACH_FRAME (tail, frame)
6194 n += 2;
6195 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6196 n += 3;
6197 /* Reallocate the vector if data has grown to need it,
6198 or if it has shrunk a lot. */
6199 if (! VECTORP (state)
6200 || n > ASIZE (state)
6201 || n + 20 < ASIZE (state) / 2)
6202 /* Add 20 extra so we grow it less often. */
6203 {
6204 state = Fmake_vector (make_number (n + 20), Qlambda);
6205 if (! NILP (variable))
6206 Fset (variable, state);
6207 else
6208 frame_and_buffer_state = state;
6209 }
6210
6211 /* Record the new data in the (possibly reallocated) vector. */
6212 vecp = XVECTOR (state)->contents;
6213 FOR_EACH_FRAME (tail, frame)
6214 {
6215 *vecp++ = frame;
6216 *vecp++ = XFRAME (frame)->name;
6217 }
6218 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6219 {
6220 buf = XCDR (XCAR (tail));
6221 /* Ignore buffers that aren't included in buffer lists. */
6222 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
6223 continue;
6224 *vecp++ = buf;
6225 *vecp++ = BVAR (XBUFFER (buf), read_only);
6226 *vecp++ = Fbuffer_modified_p (buf);
6227 }
6228 /* Fill up the vector with lambdas (always at least one). */
6229 *vecp++ = Qlambda;
6230 while (vecp - XVECTOR (state)->contents
6231 < ASIZE (state))
6232 *vecp++ = Qlambda;
6233 /* Make sure we didn't overflow the vector. */
6234 if (vecp - XVECTOR (state)->contents
6235 > ASIZE (state))
6236 abort ();
6237 return Qt;
6238 }
6239
6240
6241 \f
6242 /***********************************************************************
6243 Initialization
6244 ***********************************************************************/
6245
6246 /* Initialization done when Emacs fork is started, before doing stty.
6247 Determine terminal type and set terminal_driver. Then invoke its
6248 decoding routine to set up variables in the terminal package. */
6249
6250 void
6251 init_display (void)
6252 {
6253 char *terminal_type;
6254
6255 /* Construct the space glyph. */
6256 space_glyph.type = CHAR_GLYPH;
6257 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
6258 space_glyph.charpos = -1;
6259
6260 inverse_video = 0;
6261 cursor_in_echo_area = 0;
6262 terminal_type = (char *) 0;
6263
6264 /* Now is the time to initialize this; it's used by init_sys_modes
6265 during startup. */
6266 Vinitial_window_system = Qnil;
6267
6268 /* SIGWINCH needs to be handled no matter what display we start
6269 with. Otherwise newly opened tty frames will not resize
6270 automatically. */
6271 #ifdef SIGWINCH
6272 #ifndef CANNOT_DUMP
6273 if (initialized)
6274 #endif /* CANNOT_DUMP */
6275 signal (SIGWINCH, window_change_signal);
6276 #endif /* SIGWINCH */
6277
6278 /* If running as a daemon, no need to initialize any frames/terminal. */
6279 if (IS_DAEMON)
6280 return;
6281
6282 /* If the user wants to use a window system, we shouldn't bother
6283 initializing the terminal. This is especially important when the
6284 terminal is so dumb that emacs gives up before and doesn't bother
6285 using the window system.
6286
6287 If the DISPLAY environment variable is set and nonempty,
6288 try to use X, and die with an error message if that doesn't work. */
6289
6290 #ifdef HAVE_X_WINDOWS
6291 if (! inhibit_window_system && ! display_arg)
6292 {
6293 char *display;
6294 display = getenv ("DISPLAY");
6295 display_arg = (display != 0 && *display != 0);
6296
6297 if (display_arg && !x_display_ok (display))
6298 {
6299 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6300 display);
6301 inhibit_window_system = 1;
6302 }
6303 }
6304
6305 if (!inhibit_window_system && display_arg)
6306 {
6307 Vinitial_window_system = Qx;
6308 #ifdef HAVE_X11
6309 Vwindow_system_version = make_number (11);
6310 #endif
6311 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6312 /* In some versions of ncurses,
6313 tputs crashes if we have not called tgetent.
6314 So call tgetent. */
6315 { char b[2044]; tgetent (b, "xterm");}
6316 #endif
6317 adjust_frame_glyphs_initially ();
6318 return;
6319 }
6320 #endif /* HAVE_X_WINDOWS */
6321
6322 #ifdef HAVE_NTGUI
6323 if (!inhibit_window_system)
6324 {
6325 Vinitial_window_system = Qw32;
6326 Vwindow_system_version = make_number (1);
6327 adjust_frame_glyphs_initially ();
6328 return;
6329 }
6330 #endif /* HAVE_NTGUI */
6331
6332 #ifdef HAVE_NS
6333 if (!inhibit_window_system
6334 #ifndef CANNOT_DUMP
6335 && initialized
6336 #endif
6337 )
6338 {
6339 Vinitial_window_system = Qns;
6340 Vwindow_system_version = make_number (10);
6341 adjust_frame_glyphs_initially ();
6342 return;
6343 }
6344 #endif
6345
6346 /* If no window system has been specified, try to use the terminal. */
6347 if (! isatty (0))
6348 {
6349 fatal ("standard input is not a tty");
6350 exit (1);
6351 }
6352
6353 #ifdef WINDOWSNT
6354 terminal_type = "w32console";
6355 #else
6356 /* Look at the TERM variable. */
6357 terminal_type = (char *) getenv ("TERM");
6358 #endif
6359 if (!terminal_type)
6360 {
6361 #ifdef HAVE_WINDOW_SYSTEM
6362 if (! inhibit_window_system)
6363 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6364 else
6365 #endif /* HAVE_WINDOW_SYSTEM */
6366 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6367 exit (1);
6368 }
6369
6370 {
6371 struct terminal *t;
6372 struct frame *f = XFRAME (selected_frame);
6373
6374 /* Open a display on the controlling tty. */
6375 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6376
6377 /* Convert the initial frame to use the new display. */
6378 if (f->output_method != output_initial)
6379 abort ();
6380 f->output_method = t->type;
6381 f->terminal = t;
6382
6383 t->reference_count++;
6384 #ifdef MSDOS
6385 f->output_data.tty->display_info = &the_only_display_info;
6386 #else
6387 if (f->output_method == output_termcap)
6388 create_tty_output (f);
6389 #endif
6390 t->display_info.tty->top_frame = selected_frame;
6391 change_frame_size (XFRAME (selected_frame),
6392 FrameRows (t->display_info.tty),
6393 FrameCols (t->display_info.tty), 0, 0, 1);
6394
6395 /* Delete the initial terminal. */
6396 if (--initial_terminal->reference_count == 0
6397 && initial_terminal->delete_terminal_hook)
6398 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6399
6400 /* Update frame parameters to reflect the new type. */
6401 Fmodify_frame_parameters
6402 (selected_frame, Fcons (Fcons (Qtty_type,
6403 Ftty_type (selected_frame)), Qnil));
6404 if (t->display_info.tty->name)
6405 Fmodify_frame_parameters (selected_frame,
6406 Fcons (Fcons (Qtty, build_string (t->display_info.tty->name)),
6407 Qnil));
6408 else
6409 Fmodify_frame_parameters (selected_frame, Fcons (Fcons (Qtty, Qnil),
6410 Qnil));
6411 }
6412
6413 {
6414 struct frame *sf = SELECTED_FRAME ();
6415 int width = FRAME_TOTAL_COLS (sf);
6416 int height = FRAME_LINES (sf);
6417
6418 /* If these sizes are so big they cause overflow, just ignore the
6419 change. It's not clear what better we could do. The rest of
6420 the code assumes that (width + 2) * height * sizeof (struct glyph)
6421 does not overflow and does not exceed PTRDIFF_MAX or SIZE_MAX. */
6422 if (INT_ADD_RANGE_OVERFLOW (width, 2, INT_MIN, INT_MAX)
6423 || INT_MULTIPLY_RANGE_OVERFLOW (width + 2, height, INT_MIN, INT_MAX)
6424 || (min (PTRDIFF_MAX, SIZE_MAX) / sizeof (struct glyph)
6425 < (width + 2) * height))
6426 fatal ("screen size %dx%d too big", width, height);
6427 }
6428
6429 adjust_frame_glyphs_initially ();
6430 calculate_costs (XFRAME (selected_frame));
6431
6432 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6433 if (initialized
6434 && !noninteractive
6435 && NILP (Vinitial_window_system))
6436 {
6437 /* For the initial frame, we don't have any way of knowing what
6438 are the foreground and background colors of the terminal. */
6439 struct frame *sf = SELECTED_FRAME ();
6440
6441 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6442 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6443 call0 (intern ("tty-set-up-initial-frame-faces"));
6444 }
6445 }
6446
6447
6448 \f
6449 /***********************************************************************
6450 Blinking cursor
6451 ***********************************************************************/
6452
6453 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6454 Sinternal_show_cursor, 2, 2, 0,
6455 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6456 WINDOW nil means use the selected window. SHOW non-nil means
6457 show a cursor in WINDOW in the next redisplay. SHOW nil means
6458 don't show a cursor. */)
6459 (Lisp_Object window, Lisp_Object show)
6460 {
6461 /* Don't change cursor state while redisplaying. This could confuse
6462 output routines. */
6463 if (!redisplaying_p)
6464 {
6465 if (NILP (window))
6466 window = selected_window;
6467 else
6468 CHECK_WINDOW (window);
6469
6470 XWINDOW (window)->cursor_off_p = NILP (show);
6471 }
6472
6473 return Qnil;
6474 }
6475
6476
6477 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6478 Sinternal_show_cursor_p, 0, 1, 0,
6479 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6480 WINDOW nil or omitted means report on the selected window. */)
6481 (Lisp_Object window)
6482 {
6483 struct window *w;
6484
6485 if (NILP (window))
6486 window = selected_window;
6487 else
6488 CHECK_WINDOW (window);
6489
6490 w = XWINDOW (window);
6491 return w->cursor_off_p ? Qnil : Qt;
6492 }
6493
6494 DEFUN ("last-nonminibuffer-frame", Flast_nonminibuf_frame,
6495 Slast_nonminibuf_frame, 0, 0, 0,
6496 doc: /* Value is last nonminibuffer frame. */)
6497 (void)
6498 {
6499 Lisp_Object frame = Qnil;
6500
6501 if (last_nonminibuf_frame)
6502 XSETFRAME (frame, last_nonminibuf_frame);
6503
6504 return frame;
6505 }
6506 \f
6507 /***********************************************************************
6508 Initialization
6509 ***********************************************************************/
6510
6511 void
6512 syms_of_display (void)
6513 {
6514 defsubr (&Sredraw_frame);
6515 defsubr (&Sredraw_display);
6516 defsubr (&Sframe_or_buffer_changed_p);
6517 defsubr (&Sopen_termscript);
6518 defsubr (&Sding);
6519 defsubr (&Sredisplay);
6520 defsubr (&Ssleep_for);
6521 defsubr (&Ssend_string_to_terminal);
6522 defsubr (&Sinternal_show_cursor);
6523 defsubr (&Sinternal_show_cursor_p);
6524 defsubr (&Slast_nonminibuf_frame);
6525
6526 #if GLYPH_DEBUG
6527 defsubr (&Sdump_redisplay_history);
6528 #endif
6529
6530 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6531 staticpro (&frame_and_buffer_state);
6532
6533 DEFSYM (Qdisplay_table, "display-table");
6534 DEFSYM (Qredisplay_dont_pause, "redisplay-dont-pause");
6535
6536 DEFVAR_INT ("baud-rate", baud_rate,
6537 doc: /* The output baud rate of the terminal.
6538 On most systems, changing this value will affect the amount of padding
6539 and the other strategic decisions made during redisplay. */);
6540
6541 DEFVAR_BOOL ("inverse-video", inverse_video,
6542 doc: /* Non-nil means invert the entire frame display.
6543 This means everything is in inverse video which otherwise would not be. */);
6544
6545 DEFVAR_BOOL ("visible-bell", visible_bell,
6546 doc: /* Non-nil means try to flash the frame to represent a bell.
6547
6548 See also `ring-bell-function'. */);
6549
6550 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6551 doc: /* Non-nil means no need to redraw entire frame after suspending.
6552 A non-nil value is useful if the terminal can automatically preserve
6553 Emacs's frame display when you reenter Emacs.
6554 It is up to you to set this variable if your terminal can do that. */);
6555
6556 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6557 doc: /* Name of the window system that Emacs uses for the first frame.
6558 The value is a symbol:
6559 nil for a termcap frame (a character-only terminal),
6560 'x' for an Emacs frame that is really an X window,
6561 'w32' for an Emacs frame that is a window on MS-Windows display,
6562 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6563 'pc' for a direct-write MS-DOS frame.
6564
6565 Use of this variable as a boolean is deprecated. Instead,
6566 use `display-graphic-p' or any of the other `display-*-p'
6567 predicates which report frame's specific UI-related capabilities. */);
6568
6569 DEFVAR_KBOARD ("window-system", Vwindow_system,
6570 doc: /* Name of window system through which the selected frame is displayed.
6571 The value is a symbol:
6572 nil for a termcap frame (a character-only terminal),
6573 'x' for an Emacs frame that is really an X window,
6574 'w32' for an Emacs frame that is a window on MS-Windows display,
6575 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6576 'pc' for a direct-write MS-DOS frame.
6577
6578 Use of this variable as a boolean is deprecated. Instead,
6579 use `display-graphic-p' or any of the other `display-*-p'
6580 predicates which report frame's specific UI-related capabilities. */);
6581
6582 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6583 doc: /* The version number of the window system in use.
6584 For X windows, this is 11. */);
6585
6586 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6587 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6588
6589 DEFVAR_LISP ("glyph-table", Vglyph_table,
6590 doc: /* Table defining how to output a glyph code to the frame.
6591 If not nil, this is a vector indexed by glyph code to define the glyph.
6592 Each element can be:
6593 integer: a glyph code which this glyph is an alias for.
6594 string: output this glyph using that string (not impl. in X windows).
6595 nil: this glyph mod 524288 is the code of a character to output,
6596 and this glyph / 524288 is the face number (see `face-id') to use
6597 while outputting it. */);
6598 Vglyph_table = Qnil;
6599
6600 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6601 doc: /* Display table to use for buffers that specify none.
6602 See `buffer-display-table' for more information. */);
6603 Vstandard_display_table = Qnil;
6604
6605 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6606 doc: /* Non-nil means display update isn't paused when input is detected. */);
6607 redisplay_dont_pause = 1;
6608
6609 #if PERIODIC_PREEMPTION_CHECKING
6610 DEFVAR_LISP ("redisplay-preemption-period", Vredisplay_preemption_period,
6611 doc: /* Period in seconds between checking for input during redisplay.
6612 This has an effect only if `redisplay-dont-pause' is nil; in that
6613 case, arriving input preempts redisplay until the input is processed.
6614 If the value is nil, redisplay is never preempted. */);
6615 Vredisplay_preemption_period = make_float (0.10);
6616 #endif
6617
6618 #ifdef CANNOT_DUMP
6619 if (noninteractive)
6620 #endif
6621 {
6622 Vinitial_window_system = Qnil;
6623 Vwindow_system_version = Qnil;
6624 }
6625 }