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1 /* Declarations having to do with GNU Emacs syntax tables.
2 Copyright (C) 1985, 93, 94, 97, 1998 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
20
21
22 extern Lisp_Object Qsyntax_table_p;
23 extern void update_syntax_table P_ ((int, int, int, Lisp_Object));
24
25 /* The standard syntax table is stored where it will automatically
26 be used in all new buffers. */
27 #define Vstandard_syntax_table buffer_defaults.syntax_table
28
29 /* A syntax table is a chartable whose elements are cons cells
30 (CODE+FLAGS . MATCHING-CHAR). MATCHING-CHAR can be nil if the char
31 is not a kind of parenthesis.
32
33 The low 8 bits of CODE+FLAGS is a code, as follows: */
34
35 enum syntaxcode
36 {
37 Swhitespace, /* for a whitespace character */
38 Spunct, /* for random punctuation characters */
39 Sword, /* for a word constituent */
40 Ssymbol, /* symbol constituent but not word constituent */
41 Sopen, /* for a beginning delimiter */
42 Sclose, /* for an ending delimiter */
43 Squote, /* for a prefix character like Lisp ' */
44 Sstring, /* for a string-grouping character like Lisp " */
45 Smath, /* for delimiters like $ in Tex. */
46 Sescape, /* for a character that begins a C-style escape */
47 Scharquote, /* for a character that quotes the following character */
48 Scomment, /* for a comment-starting character */
49 Sendcomment, /* for a comment-ending character */
50 Sinherit, /* use the standard syntax table for this character */
51 Scomment_fence, /* Starts/ends comment which is delimited on the
52 other side by any char with the same syntaxcode. */
53 Sstring_fence, /* Starts/ends string which is delimited on the
54 other side by any char with the same syntaxcode. */
55 Smax /* Upper bound on codes that are meaningful */
56 };
57
58 /* Set the syntax entry VAL for char C in table TABLE. */
59
60 #define SET_RAW_SYNTAX_ENTRY(table, c, val) \
61 ((c) < CHAR_TABLE_SINGLE_BYTE_SLOTS \
62 ? (XCHAR_TABLE (table)->contents[(unsigned char) (c)] = (val)) \
63 : Faset ((table), make_number (c), (val)))
64
65 /* Fetch the syntax entry for char C in syntax table TABLE.
66 This macro is called only when C is less than CHAR_TABLE_ORDINARY_SLOTS.
67 Do inheritance. */
68
69 #ifdef __GNUC__
70 #define SYNTAX_ENTRY_FOLLOW_PARENT(table, c) \
71 ({ Lisp_Object tbl = table; \
72 Lisp_Object temp = XCHAR_TABLE (tbl)->contents[(c)]; \
73 while (NILP (temp)) \
74 { \
75 tbl = XCHAR_TABLE (tbl)->parent; \
76 if (NILP (tbl)) \
77 break; \
78 temp = XCHAR_TABLE (tbl)->contents[(c)]; \
79 } \
80 temp; })
81 #else
82 extern Lisp_Object syntax_temp;
83 extern Lisp_Object syntax_parent_lookup P_ ((Lisp_Object, int));
84
85 #define SYNTAX_ENTRY_FOLLOW_PARENT(table, c) \
86 (syntax_temp = XCHAR_TABLE (table)->contents[(c)], \
87 (NILP (syntax_temp) \
88 ? syntax_parent_lookup (table, (c)) \
89 : syntax_temp))
90 #endif
91
92 /* SYNTAX_ENTRY fetches the information from the entry for character C
93 in syntax table TABLE, or from globally kept data (gl_state).
94 Does inheritance. */
95 /* CURRENT_SYNTAX_TABLE gives the syntax table valid for current
96 position, it is either the buffer's syntax table, or syntax table
97 found in text properties. */
98
99 #ifdef SYNTAX_ENTRY_VIA_PROPERTY
100 # define SYNTAX_ENTRY(c) \
101 (gl_state.use_global ? gl_state.global_code : SYNTAX_ENTRY_INT (c))
102 # define CURRENT_SYNTAX_TABLE gl_state.current_syntax_table
103 #else
104 # define SYNTAX_ENTRY SYNTAX_ENTRY_INT
105 # define CURRENT_SYNTAX_TABLE current_buffer->syntax_table
106 #endif
107
108 #define SYNTAX_ENTRY_INT(c) \
109 ((c) < CHAR_TABLE_SINGLE_BYTE_SLOTS \
110 ? SYNTAX_ENTRY_FOLLOW_PARENT (CURRENT_SYNTAX_TABLE, \
111 (unsigned char) (c)) \
112 : Faref (CURRENT_SYNTAX_TABLE, \
113 make_number (c)))
114
115 /* Extract the information from the entry for character C
116 in the current syntax table. */
117
118 #ifdef __GNUC__
119 #define SYNTAX(c) \
120 ({ Lisp_Object temp; \
121 temp = SYNTAX_ENTRY (c); \
122 (CONSP (temp) \
123 ? (enum syntaxcode) (XINT (XCAR (temp)) & 0xff) \
124 : Swhitespace); })
125
126 #define SYNTAX_WITH_FLAGS(c) \
127 ({ Lisp_Object temp; \
128 temp = SYNTAX_ENTRY (c); \
129 (CONSP (temp) \
130 ? XINT (XCAR (temp)) \
131 : (int) Swhitespace); })
132
133 #define SYNTAX_MATCH(c) \
134 ({ Lisp_Object temp; \
135 temp = SYNTAX_ENTRY (c); \
136 (CONSP (temp) \
137 ? XCDR (temp) \
138 : Qnil); })
139 #else
140 #define SYNTAX(c) \
141 (syntax_temp = SYNTAX_ENTRY ((c)), \
142 (CONSP (syntax_temp) \
143 ? (enum syntaxcode) (XINT (XCAR (syntax_temp)) & 0xff) \
144 : Swhitespace))
145
146 #define SYNTAX_WITH_FLAGS(c) \
147 (syntax_temp = SYNTAX_ENTRY ((c)), \
148 (CONSP (syntax_temp) \
149 ? XINT (XCAR (syntax_temp)) \
150 : (int) Swhitespace))
151
152 #define SYNTAX_MATCH(c) \
153 (syntax_temp = SYNTAX_ENTRY ((c)), \
154 (CONSP (syntax_temp) \
155 ? XCDR (syntax_temp) \
156 : Qnil))
157 #endif
158
159 /* Then there are seven single-bit flags that have the following meanings:
160 1. This character is the first of a two-character comment-start sequence.
161 2. This character is the second of a two-character comment-start sequence.
162 3. This character is the first of a two-character comment-end sequence.
163 4. This character is the second of a two-character comment-end sequence.
164 5. This character is a prefix, for backward-prefix-chars.
165 6. see below
166 7. This character is part of a nestable comment sequence.
167 Note that any two-character sequence whose first character has flag 1
168 and whose second character has flag 2 will be interpreted as a comment start.
169
170 bit 6 is used to discriminate between two different comment styles.
171 Languages such as C++ allow two orthogonal syntax start/end pairs
172 and bit 6 is used to determine whether a comment-end or Scommentend
173 ends style a or b. Comment start sequences can start style a or b.
174 Style a is always the default.
175 */
176
177 /* These macros extract a particular flag for a given character. */
178
179 #define SYNTAX_COMSTART_FIRST(c) ((SYNTAX_WITH_FLAGS (c) >> 16) & 1)
180
181 #define SYNTAX_COMSTART_SECOND(c) ((SYNTAX_WITH_FLAGS (c) >> 17) & 1)
182
183 #define SYNTAX_COMEND_FIRST(c) ((SYNTAX_WITH_FLAGS (c) >> 18) & 1)
184
185 #define SYNTAX_COMEND_SECOND(c) ((SYNTAX_WITH_FLAGS (c) >> 19) & 1)
186
187 #define SYNTAX_PREFIX(c) ((SYNTAX_WITH_FLAGS (c) >> 20) & 1)
188
189 #define SYNTAX_COMMENT_STYLE(c) ((SYNTAX_WITH_FLAGS (c) >> 21) & 1)
190
191 #define SYNTAX_COMMENT_NESTED(c) ((SYNTAX_WITH_FLAGS (c) >> 22) & 1)
192
193 /* These macros extract specific flags from an integer
194 that holds the syntax code and the flags. */
195
196 #define SYNTAX_FLAGS_COMSTART_FIRST(flags) (((flags) >> 16) & 1)
197
198 #define SYNTAX_FLAGS_COMSTART_SECOND(flags) (((flags) >> 17) & 1)
199
200 #define SYNTAX_FLAGS_COMEND_FIRST(flags) (((flags) >> 18) & 1)
201
202 #define SYNTAX_FLAGS_COMEND_SECOND(flags) (((flags) >> 19) & 1)
203
204 #define SYNTAX_FLAGS_PREFIX(flags) (((flags) >> 20) & 1)
205
206 #define SYNTAX_FLAGS_COMMENT_STYLE(flags) (((flags) >> 21) & 1)
207
208 #define SYNTAX_FLAGS_COMMENT_NESTED(flags) (((flags) >> 22) & 1)
209
210 /* This array, indexed by a character, contains the syntax code which that
211 character signifies (as a char). For example,
212 (enum syntaxcode) syntax_spec_code['w'] is Sword. */
213
214 extern unsigned char syntax_spec_code[0400];
215
216 /* Indexed by syntax code, give the letter that describes it. */
217
218 extern char syntax_code_spec[16];
219
220 /* Convert the byte offset BYTEPOS into a character position,
221 for the object recorded in gl_state with SETUP_SYNTAX_TABLE_FOR_OBJECT.
222
223 The value is meant for use in the UPDATE_SYNTAX_TABLE... macros.
224 These macros do nothing when parse_sexp_lookup_properties is 0,
225 so we return 0 in that case, for speed. */
226
227 #define SYNTAX_TABLE_BYTE_TO_CHAR(bytepos) \
228 (! parse_sexp_lookup_properties \
229 ? 0 \
230 : STRINGP (gl_state.object) \
231 ? string_byte_to_char (gl_state.object, (bytepos)) \
232 : BUFFERP (gl_state.object) \
233 ? buf_bytepos_to_charpos (XBUFFER (gl_state.object), \
234 (bytepos) + BUF_BEGV_BYTE (XBUFFER (gl_state.object)) - 1) - BUF_BEGV (XBUFFER (gl_state.object)) + 1 \
235 : NILP (gl_state.object) \
236 ? BYTE_TO_CHAR ((bytepos) + BEGV_BYTE - 1) - BEGV + 1 \
237 : (bytepos))
238
239 /* Make syntax table state (gl_state) good for CHARPOS, assuming it is
240 currently good for a position before CHARPOS. */
241
242 #define UPDATE_SYNTAX_TABLE_FORWARD(charpos) \
243 (parse_sexp_lookup_properties \
244 && (charpos) >= gl_state.e_property \
245 ? (update_syntax_table ((charpos) + gl_state.offset, 1, 0, \
246 gl_state.object), \
247 1) \
248 : 0)
249
250 /* Make syntax table state (gl_state) good for CHARPOS, assuming it is
251 currently good for a position after CHARPOS. */
252
253 #define UPDATE_SYNTAX_TABLE_BACKWARD(charpos) \
254 (parse_sexp_lookup_properties \
255 && (charpos) < gl_state.b_property \
256 ? (update_syntax_table ((charpos) + gl_state.offset, -1, 0, \
257 gl_state.object), \
258 1) \
259 : 0)
260
261 /* Make syntax table good for CHARPOS. */
262
263 #define UPDATE_SYNTAX_TABLE(charpos) \
264 (parse_sexp_lookup_properties \
265 && (charpos) < gl_state.b_property \
266 ? (update_syntax_table ((charpos) + gl_state.offset, -1, 0, \
267 gl_state.object), \
268 1) \
269 : (parse_sexp_lookup_properties \
270 && (charpos) >= gl_state.e_property \
271 ? (update_syntax_table ((charpos) + gl_state.offset, 1, 0,\
272 gl_state.object), \
273 1) \
274 : 0))
275
276 /* This macro should be called with FROM at the start of forward
277 search, or after the last position of the backward search. It
278 makes sure that the first char is picked up with correct table, so
279 one does not need to call UPDATE_SYNTAX_TABLE immediately after the
280 call.
281 Sign of COUNT gives the direction of the search.
282 */
283
284 #define SETUP_SYNTAX_TABLE(FROM, COUNT) \
285 if (1) \
286 { \
287 gl_state.b_property = BEGV; \
288 gl_state.e_property = ZV + 1; \
289 gl_state.object = Qnil; \
290 gl_state.use_global = 0; \
291 gl_state.offset = 0; \
292 gl_state.current_syntax_table = current_buffer->syntax_table; \
293 if (parse_sexp_lookup_properties) \
294 if ((COUNT) > 0 || (FROM) > BEGV) \
295 update_syntax_table ((COUNT) > 0 ? (FROM) : (FROM) - 1, (COUNT),\
296 1, Qnil); \
297 } \
298 else
299
300 /* Same as above, but in OBJECT. If OBJECT is nil, use current buffer.
301 If it is t, ignore properties altogether.
302
303 This is meant for regex.c to use. For buffers, regex.c passes arguments
304 to the UPDATE_SYNTAX_TABLE macros which are relative to BEGV.
305 So if it is a buffer, we set the offset field to BEGV. */
306
307 #define SETUP_SYNTAX_TABLE_FOR_OBJECT(OBJECT, FROM, COUNT) \
308 if (1) \
309 { \
310 gl_state.object = (OBJECT); \
311 if (BUFFERP (gl_state.object)) \
312 { \
313 struct buffer *buf = XBUFFER (gl_state.object); \
314 gl_state.b_property = 1; \
315 gl_state.e_property = BUF_ZV (buf) - BUF_BEGV (buf) + 1; \
316 gl_state.offset = BUF_BEGV (buf) - 1; \
317 } \
318 else if (NILP (gl_state.object)) \
319 { \
320 gl_state.b_property = 1; \
321 gl_state.e_property = ZV - BEGV + 1; \
322 gl_state.offset = BEGV - 1; \
323 } \
324 else if (EQ (gl_state.object, Qt)) \
325 { \
326 gl_state.b_property = 0; \
327 gl_state.e_property = 1500000000; \
328 gl_state.offset = 0; \
329 } \
330 else \
331 { \
332 gl_state.b_property = 0; \
333 gl_state.e_property = 1 + SCHARS (gl_state.object); \
334 gl_state.offset = 0; \
335 } \
336 gl_state.use_global = 0; \
337 gl_state.current_syntax_table = current_buffer->syntax_table; \
338 if (parse_sexp_lookup_properties) \
339 update_syntax_table (((FROM) + gl_state.offset \
340 + (COUNT > 0 ? 0 : -1)), \
341 COUNT, 1, gl_state.object); \
342 } \
343 else
344
345 struct gl_state_s
346 {
347 Lisp_Object object; /* The object we are scanning. */
348 int start; /* Where to stop. */
349 int stop; /* Where to stop. */
350 int use_global; /* Whether to use global_code
351 or c_s_t. */
352 Lisp_Object global_code; /* Syntax code of current char. */
353 Lisp_Object current_syntax_table; /* Syntax table for current pos. */
354 Lisp_Object old_prop; /* Syntax-table prop at prev pos. */
355 int b_property; /* First index where c_s_t is valid. */
356 int e_property; /* First index where c_s_t is
357 not valid. */
358 INTERVAL forward_i; /* Where to start lookup on forward */
359 INTERVAL backward_i; /* or backward movement. The
360 data in c_s_t is valid
361 between these intervals,
362 and possibly at the
363 intervals too, depending
364 on: */
365 /* Offset for positions specified to UPDATE_SYNTAX_TABLE. */
366 int offset;
367 };
368
369 extern struct gl_state_s gl_state;
370 extern int parse_sexp_lookup_properties;
371 extern INTERVAL interval_of P_ ((int, Lisp_Object));
372
373 extern int scan_words P_ ((int, int));