]> code.delx.au - gnu-emacs/blob - src/dispnew.c
merge from upstream. currently seems to have bitroted and i get segfaults
[gnu-emacs] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software: you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation, either version 3 of the License, or
9 (at your option) any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
18
19 #include <config.h>
20 #include <signal.h>
21 #include <stdio.h>
22 #include <ctype.h>
23 #include <setjmp.h>
24 #include <unistd.h>
25
26 #include "lisp.h"
27 #include "termchar.h"
28 #include "termopts.h"
29 /* cm.h must come after dispextern.h on Windows. */
30 #include "dispextern.h"
31 #include "cm.h"
32 #include "buffer.h"
33 #include "character.h"
34 #include "keyboard.h"
35 #include "frame.h"
36 #include "termhooks.h"
37 #include "window.h"
38 #include "commands.h"
39 #include "disptab.h"
40 #include "indent.h"
41 #include "intervals.h"
42 #include "blockinput.h"
43 #include "process.h"
44
45 #include "syssignal.h"
46
47 #ifdef HAVE_X_WINDOWS
48 #include "xterm.h"
49 #endif /* HAVE_X_WINDOWS */
50
51 #ifdef HAVE_NTGUI
52 #include "w32term.h"
53 #endif /* HAVE_NTGUI */
54
55 #ifdef HAVE_NS
56 #include "nsterm.h"
57 #endif
58
59 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
60
61 #include "systime.h"
62 #include <errno.h>
63
64 /* Get number of chars of output now in the buffer of a stdio stream.
65 This ought to be built in in stdio, but it isn't. Some s- files
66 override this because their stdio internals differ. */
67
68 #ifdef __GNU_LIBRARY__
69
70 /* The s- file might have overridden the definition with one that
71 works for the system's C library. But we are using the GNU C
72 library, so this is the right definition for every system. */
73
74 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
75 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
76 #else
77 #undef PENDING_OUTPUT_COUNT
78 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
79 #endif
80 #else /* not __GNU_LIBRARY__ */
81 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
82 #include <stdio_ext.h>
83 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
84 #endif
85 #ifndef PENDING_OUTPUT_COUNT
86 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
87 #endif
88 #endif /* not __GNU_LIBRARY__ */
89
90 #if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
91 #include <term.h> /* for tgetent */
92 #endif
93 \f
94 /* Structure to pass dimensions around. Used for character bounding
95 boxes, glyph matrix dimensions and alike. */
96
97 struct dim
98 {
99 int width;
100 int height;
101 };
102
103 \f
104 /* Function prototypes. */
105
106 static struct glyph_matrix *save_current_matrix (struct frame *);
107 static void restore_current_matrix (struct frame *, struct glyph_matrix *);
108 static int showing_window_margins_p (struct window *);
109 static void fake_current_matrices (Lisp_Object);
110 static void redraw_overlapping_rows (struct window *, int);
111 static void redraw_overlapped_rows (struct window *, int);
112 static int count_blanks (struct glyph *, int);
113 static int count_match (struct glyph *, struct glyph *,
114 struct glyph *, struct glyph *);
115 static unsigned line_draw_cost (struct glyph_matrix *, int);
116 static void update_frame_line (struct frame *, int);
117 static struct dim allocate_matrices_for_frame_redisplay
118 (Lisp_Object, int, int, int, int *);
119 static int required_matrix_height (struct window *);
120 static int required_matrix_width (struct window *);
121 static void allocate_matrices_for_window_redisplay (struct window *);
122 static int realloc_glyph_pool (struct glyph_pool *, struct dim);
123 static void adjust_frame_glyphs (struct frame *);
124 struct glyph_matrix *new_glyph_matrix (struct glyph_pool *);
125 static void free_glyph_matrix (struct glyph_matrix *);
126 static void adjust_glyph_matrix (struct window *, struct glyph_matrix *,
127 int, int, struct dim);
128 static void change_frame_size_1 (struct frame *, int, int, int, int, int);
129 static void swap_glyph_pointers (struct glyph_row *, struct glyph_row *);
130 #if GLYPH_DEBUG
131 static int glyph_row_slice_p (struct glyph_row *, struct glyph_row *);
132 #endif
133 static void fill_up_frame_row_with_spaces (struct glyph_row *, int);
134 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
135 struct window *);
136 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
137 struct window *);
138 static struct glyph_pool *new_glyph_pool (void);
139 static void free_glyph_pool (struct glyph_pool *);
140 static void adjust_frame_glyphs_initially (void);
141 static void adjust_frame_message_buffer (struct frame *);
142 static void adjust_decode_mode_spec_buffer (struct frame *);
143 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
144 static void build_frame_matrix (struct frame *);
145 void clear_current_matrices (struct frame *);
146 void scroll_glyph_matrix_range (struct glyph_matrix *, int, int,
147 int, int);
148 static void clear_window_matrices (struct window *, int);
149 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
150 static int scrolling_window (struct window *, int);
151 static int update_window_line (struct window *, int, int *);
152 static void update_marginal_area (struct window *, int, int);
153 static int update_text_area (struct window *, int);
154 static void make_current (struct glyph_matrix *, struct glyph_matrix *,
155 int);
156 static void mirror_make_current (struct window *, int);
157 void check_window_matrix_pointers (struct window *);
158 #if GLYPH_DEBUG
159 static void check_matrix_pointers (struct glyph_matrix *,
160 struct glyph_matrix *);
161 #endif
162 static void mirror_line_dance (struct window *, int, int, int *, char *);
163 static int update_window_tree (struct window *, int);
164 static int update_window (struct window *, int);
165 static int update_frame_1 (struct frame *, int, int);
166 static void set_window_cursor_after_update (struct window *);
167 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
168 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
169
170 \f
171 /* Define PERIODIC_PREEMPTION_CHECKING to 1, if micro-second timers
172 are supported, so we can check for input during redisplay at
173 regular intervals. */
174 #ifdef EMACS_HAS_USECS
175 #define PERIODIC_PREEMPTION_CHECKING 1
176 #else
177 #define PERIODIC_PREEMPTION_CHECKING 0
178 #endif
179
180 #if PERIODIC_PREEMPTION_CHECKING
181
182 /* Redisplay preemption timers. */
183
184 static EMACS_TIME preemption_period;
185 static EMACS_TIME preemption_next_check;
186
187 #endif
188
189 /* Nonzero upon entry to redisplay means do not assume anything about
190 current contents of actual terminal frame; clear and redraw it. */
191
192 int frame_garbaged;
193
194 /* Nonzero means last display completed. Zero means it was preempted. */
195
196 int display_completed;
197
198 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
199
200 \f
201 /* The currently selected frame. In a single-frame version, this
202 variable always equals the_only_frame. */
203
204 Lisp_Object selected_frame;
205
206 /* A frame which is not just a mini-buffer, or 0 if there are no such
207 frames. This is usually the most recent such frame that was
208 selected. In a single-frame version, this variable always holds
209 the address of the_only_frame. */
210
211 struct frame *last_nonminibuf_frame;
212
213 /* 1 means SIGWINCH happened when not safe. */
214
215 int delayed_size_change;
216
217 /* 1 means glyph initialization has been completed at startup. */
218
219 static int glyphs_initialized_initially_p;
220
221 /* Updated window if != 0. Set by update_window. */
222
223 struct window *updated_window;
224
225 /* Glyph row updated in update_window_line, and area that is updated. */
226
227 struct glyph_row *updated_row;
228 int updated_area;
229
230 /* A glyph for a space. */
231
232 struct glyph space_glyph;
233
234 /* Counts of allocated structures. These counts serve to diagnose
235 memory leaks and double frees. */
236
237 int glyph_matrix_count;
238 int glyph_pool_count;
239
240 /* If non-null, the frame whose frame matrices are manipulated. If
241 null, window matrices are worked on. */
242
243 static struct frame *frame_matrix_frame;
244
245 /* Non-zero means that fonts have been loaded since the last glyph
246 matrix adjustments. Redisplay must stop, and glyph matrices must
247 be adjusted when this flag becomes non-zero during display. The
248 reason fonts can be loaded so late is that fonts of fontsets are
249 loaded on demand. Another reason is that a line contains many
250 characters displayed by zero width or very narrow glyphs of
251 variable-width fonts. */
252
253 int fonts_changed_p;
254
255 /* Convert vpos and hpos from frame to window and vice versa.
256 This may only be used for terminal frames. */
257
258 #if GLYPH_DEBUG
259
260 static int window_to_frame_vpos (struct window *, int);
261 static int window_to_frame_hpos (struct window *, int);
262 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
263 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
264
265 /* One element of the ring buffer containing redisplay history
266 information. */
267
268 struct redisplay_history
269 {
270 char trace[512 + 100];
271 };
272
273 /* The size of the history buffer. */
274
275 #define REDISPLAY_HISTORY_SIZE 30
276
277 /* The redisplay history buffer. */
278
279 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
280
281 /* Next free entry in redisplay_history. */
282
283 static int history_idx;
284
285 /* A tick that's incremented each time something is added to the
286 history. */
287
288 static unsigned history_tick;
289
290 static void add_frame_display_history (struct frame *, int);
291 static void add_window_display_history (struct window *, char *, int);
292 \f
293 /* Add to the redisplay history how window W has been displayed.
294 MSG is a trace containing the information how W's glyph matrix
295 has been constructed. PAUSED_P non-zero means that the update
296 has been interrupted for pending input. */
297
298 static void
299 add_window_display_history (struct window *w, char *msg, int paused_p)
300 {
301 char *buf;
302
303 if (history_idx >= REDISPLAY_HISTORY_SIZE)
304 history_idx = 0;
305 buf = redisplay_history[history_idx].trace;
306 ++history_idx;
307
308 sprintf (buf, "%d: window %p (`%s')%s\n",
309 history_tick++,
310 w,
311 ((BUFFERP (w->buffer)
312 && STRINGP (XBUFFER (w->buffer)->name))
313 ? SSDATA (XBUFFER (w->buffer)->name)
314 : "???"),
315 paused_p ? " ***paused***" : "");
316 strcat (buf, msg);
317 }
318
319
320 /* Add to the redisplay history that frame F has been displayed.
321 PAUSED_P non-zero means that the update has been interrupted for
322 pending input. */
323
324 static void
325 add_frame_display_history (struct frame *f, int paused_p)
326 {
327 char *buf;
328
329 if (history_idx >= REDISPLAY_HISTORY_SIZE)
330 history_idx = 0;
331 buf = redisplay_history[history_idx].trace;
332 ++history_idx;
333
334 sprintf (buf, "%d: update frame %p%s",
335 history_tick++,
336 f, paused_p ? " ***paused***" : "");
337 }
338
339
340 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
341 Sdump_redisplay_history, 0, 0, "",
342 doc: /* Dump redisplay history to stderr. */)
343 (void)
344 {
345 int i;
346
347 for (i = history_idx - 1; i != history_idx; --i)
348 {
349 if (i < 0)
350 i = REDISPLAY_HISTORY_SIZE - 1;
351 fprintf (stderr, "%s\n", redisplay_history[i].trace);
352 }
353
354 return Qnil;
355 }
356
357
358 #else /* GLYPH_DEBUG == 0 */
359
360 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
361 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
362
363 #endif /* GLYPH_DEBUG == 0 */
364
365
366 #if defined PROFILING && !HAVE___EXECUTABLE_START
367 /* FIXME: only used to find text start for profiling. */
368
369 void
370 safe_bcopy (const char *from, char *to, int size)
371 {
372 abort ();
373 }
374 #endif
375 \f
376 /***********************************************************************
377 Glyph Matrices
378 ***********************************************************************/
379
380 /* Allocate and return a glyph_matrix structure. POOL is the glyph
381 pool from which memory for the matrix should be allocated, or null
382 for window-based redisplay where no glyph pools are used. The
383 member `pool' of the glyph matrix structure returned is set to
384 POOL, the structure is otherwise zeroed. */
385
386 struct glyph_matrix *
387 new_glyph_matrix (struct glyph_pool *pool)
388 {
389 struct glyph_matrix *result;
390
391 /* Allocate and clear. */
392 result = (struct glyph_matrix *) xmalloc (sizeof *result);
393 memset (result, 0, sizeof *result);
394
395 /* Increment number of allocated matrices. This count is used
396 to detect memory leaks. */
397 ++glyph_matrix_count;
398
399 /* Set pool and return. */
400 result->pool = pool;
401 return result;
402 }
403
404
405 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
406
407 The global counter glyph_matrix_count is decremented when a matrix
408 is freed. If the count gets negative, more structures were freed
409 than allocated, i.e. one matrix was freed more than once or a bogus
410 pointer was passed to this function.
411
412 If MATRIX->pool is null, this means that the matrix manages its own
413 glyph memory---this is done for matrices on X frames. Freeing the
414 matrix also frees the glyph memory in this case. */
415
416 static void
417 free_glyph_matrix (struct glyph_matrix *matrix)
418 {
419 if (matrix)
420 {
421 int i;
422
423 /* Detect the case that more matrices are freed than were
424 allocated. */
425 if (--glyph_matrix_count < 0)
426 abort ();
427
428 /* Free glyph memory if MATRIX owns it. */
429 if (matrix->pool == NULL)
430 for (i = 0; i < matrix->rows_allocated; ++i)
431 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
432
433 /* Free row structures and the matrix itself. */
434 xfree (matrix->rows);
435 xfree (matrix);
436 }
437 }
438
439
440 /* Return the number of glyphs to reserve for a marginal area of
441 window W. TOTAL_GLYPHS is the number of glyphs in a complete
442 display line of window W. MARGIN gives the width of the marginal
443 area in canonical character units. MARGIN should be an integer
444 or a float. */
445
446 static int
447 margin_glyphs_to_reserve (struct window *w, int total_glyphs, Lisp_Object margin)
448 {
449 int n;
450
451 if (NUMBERP (margin))
452 {
453 int width = XFASTINT (w->total_cols);
454 double d = max (0, XFLOATINT (margin));
455 d = min (width / 2 - 1, d);
456 n = (int) ((double) total_glyphs / width * d);
457 }
458 else
459 n = 0;
460
461 return n;
462 }
463
464
465 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
466 window sizes.
467
468 W is null if the function is called for a frame glyph matrix.
469 Otherwise it is the window MATRIX is a member of. X and Y are the
470 indices of the first column and row of MATRIX within the frame
471 matrix, if such a matrix exists. They are zero for purely
472 window-based redisplay. DIM is the needed size of the matrix.
473
474 In window-based redisplay, where no frame matrices exist, glyph
475 matrices manage their own glyph storage. Otherwise, they allocate
476 storage from a common frame glyph pool which can be found in
477 MATRIX->pool.
478
479 The reason for this memory management strategy is to avoid complete
480 frame redraws if possible. When we allocate from a common pool, a
481 change of the location or size of a sub-matrix within the pool
482 requires a complete redisplay of the frame because we cannot easily
483 make sure that the current matrices of all windows still agree with
484 what is displayed on the screen. While this is usually fast, it
485 leads to screen flickering. */
486
487 static void
488 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
489 {
490 int i;
491 int new_rows;
492 int marginal_areas_changed_p = 0;
493 int header_line_changed_p = 0;
494 int header_line_p = 0;
495 int left = -1, right = -1;
496 int window_width = -1, window_height = -1;
497
498 /* See if W had a header line that has disappeared now, or vice versa.
499 Get W's size. */
500 if (w)
501 {
502 window_box (w, -1, 0, 0, &window_width, &window_height);
503
504 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
505 header_line_changed_p = header_line_p != matrix->header_line_p;
506 }
507 matrix->header_line_p = header_line_p;
508
509 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
510 Do nothing if MATRIX' size, position, vscroll, and marginal areas
511 haven't changed. This optimization is important because preserving
512 the matrix means preventing redisplay. */
513 if (matrix->pool == NULL)
514 {
515 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
516 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
517 xassert (left >= 0 && right >= 0);
518 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
519 || right != matrix->right_margin_glyphs);
520
521 if (!marginal_areas_changed_p
522 && !fonts_changed_p
523 && !header_line_changed_p
524 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
525 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
526 && matrix->window_height == window_height
527 && matrix->window_vscroll == w->vscroll
528 && matrix->window_width == window_width)
529 return;
530 }
531
532 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
533 if (matrix->rows_allocated < dim.height)
534 {
535 int size = dim.height * sizeof (struct glyph_row);
536 new_rows = dim.height - matrix->rows_allocated;
537 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
538 memset (matrix->rows + matrix->rows_allocated, 0,
539 new_rows * sizeof *matrix->rows);
540 matrix->rows_allocated = dim.height;
541 }
542 else
543 new_rows = 0;
544
545 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
546 on a frame not using window-based redisplay. Set up pointers for
547 each row into the glyph pool. */
548 if (matrix->pool)
549 {
550 xassert (matrix->pool->glyphs);
551
552 if (w)
553 {
554 left = margin_glyphs_to_reserve (w, dim.width,
555 w->left_margin_cols);
556 right = margin_glyphs_to_reserve (w, dim.width,
557 w->right_margin_cols);
558 }
559 else
560 left = right = 0;
561
562 for (i = 0; i < dim.height; ++i)
563 {
564 struct glyph_row *row = &matrix->rows[i];
565
566 row->glyphs[LEFT_MARGIN_AREA]
567 = (matrix->pool->glyphs
568 + (y + i) * matrix->pool->ncolumns
569 + x);
570
571 if (w == NULL
572 || row == matrix->rows + dim.height - 1
573 || (row == matrix->rows && matrix->header_line_p))
574 {
575 row->glyphs[TEXT_AREA]
576 = row->glyphs[LEFT_MARGIN_AREA];
577 row->glyphs[RIGHT_MARGIN_AREA]
578 = row->glyphs[TEXT_AREA] + dim.width;
579 row->glyphs[LAST_AREA]
580 = row->glyphs[RIGHT_MARGIN_AREA];
581 }
582 else
583 {
584 row->glyphs[TEXT_AREA]
585 = row->glyphs[LEFT_MARGIN_AREA] + left;
586 row->glyphs[RIGHT_MARGIN_AREA]
587 = row->glyphs[TEXT_AREA] + dim.width - left - right;
588 row->glyphs[LAST_AREA]
589 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
590 }
591 }
592
593 matrix->left_margin_glyphs = left;
594 matrix->right_margin_glyphs = right;
595 }
596 else
597 {
598 /* If MATRIX->pool is null, MATRIX is responsible for managing
599 its own memory. It is a window matrix for window-based redisplay.
600 Allocate glyph memory from the heap. */
601 if (dim.width > matrix->matrix_w
602 || new_rows
603 || header_line_changed_p
604 || marginal_areas_changed_p)
605 {
606 struct glyph_row *row = matrix->rows;
607 struct glyph_row *end = row + matrix->rows_allocated;
608
609 while (row < end)
610 {
611 row->glyphs[LEFT_MARGIN_AREA]
612 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
613 (dim.width
614 * sizeof (struct glyph)));
615
616 /* The mode line never has marginal areas. */
617 if (row == matrix->rows + dim.height - 1
618 || (row == matrix->rows && matrix->header_line_p))
619 {
620 row->glyphs[TEXT_AREA]
621 = row->glyphs[LEFT_MARGIN_AREA];
622 row->glyphs[RIGHT_MARGIN_AREA]
623 = row->glyphs[TEXT_AREA] + dim.width;
624 row->glyphs[LAST_AREA]
625 = row->glyphs[RIGHT_MARGIN_AREA];
626 }
627 else
628 {
629 row->glyphs[TEXT_AREA]
630 = row->glyphs[LEFT_MARGIN_AREA] + left;
631 row->glyphs[RIGHT_MARGIN_AREA]
632 = row->glyphs[TEXT_AREA] + dim.width - left - right;
633 row->glyphs[LAST_AREA]
634 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
635 }
636 ++row;
637 }
638 }
639
640 xassert (left >= 0 && right >= 0);
641 matrix->left_margin_glyphs = left;
642 matrix->right_margin_glyphs = right;
643 }
644
645 /* Number of rows to be used by MATRIX. */
646 matrix->nrows = dim.height;
647 xassert (matrix->nrows >= 0);
648
649 if (w)
650 {
651 if (matrix == w->current_matrix)
652 {
653 /* Mark rows in a current matrix of a window as not having
654 valid contents. It's important to not do this for
655 desired matrices. When Emacs starts, it may already be
656 building desired matrices when this function runs. */
657 if (window_width < 0)
658 window_width = window_box_width (w, -1);
659
660 /* Optimize the case that only the height has changed (C-x 2,
661 upper window). Invalidate all rows that are no longer part
662 of the window. */
663 if (!marginal_areas_changed_p
664 && !header_line_changed_p
665 && new_rows == 0
666 && dim.width == matrix->matrix_w
667 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
668 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
669 && matrix->window_width == window_width)
670 {
671 /* Find the last row in the window. */
672 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
673 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
674 {
675 ++i;
676 break;
677 }
678
679 /* Window end is invalid, if inside of the rows that
680 are invalidated below. */
681 if (INTEGERP (w->window_end_vpos)
682 && XFASTINT (w->window_end_vpos) >= i)
683 w->window_end_valid = Qnil;
684
685 while (i < matrix->nrows)
686 matrix->rows[i++].enabled_p = 0;
687 }
688 else
689 {
690 for (i = 0; i < matrix->nrows; ++i)
691 matrix->rows[i].enabled_p = 0;
692 }
693 }
694 else if (matrix == w->desired_matrix)
695 {
696 /* Rows in desired matrices always have to be cleared;
697 redisplay expects this is the case when it runs, so it
698 had better be the case when we adjust matrices between
699 redisplays. */
700 for (i = 0; i < matrix->nrows; ++i)
701 matrix->rows[i].enabled_p = 0;
702 }
703 }
704
705
706 /* Remember last values to be able to optimize frame redraws. */
707 matrix->matrix_x = x;
708 matrix->matrix_y = y;
709 matrix->matrix_w = dim.width;
710 matrix->matrix_h = dim.height;
711
712 /* Record the top y location and height of W at the time the matrix
713 was last adjusted. This is used to optimize redisplay above. */
714 if (w)
715 {
716 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
717 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
718 matrix->window_height = window_height;
719 matrix->window_width = window_width;
720 matrix->window_vscroll = w->vscroll;
721 }
722 }
723
724
725 /* Reverse the contents of rows in MATRIX between START and END. The
726 contents of the row at END - 1 end up at START, END - 2 at START +
727 1 etc. This is part of the implementation of rotate_matrix (see
728 below). */
729
730 static void
731 reverse_rows (struct glyph_matrix *matrix, int start, int end)
732 {
733 int i, j;
734
735 for (i = start, j = end - 1; i < j; ++i, --j)
736 {
737 /* Non-ISO HP/UX compiler doesn't like auto struct
738 initialization. */
739 struct glyph_row temp;
740 temp = matrix->rows[i];
741 matrix->rows[i] = matrix->rows[j];
742 matrix->rows[j] = temp;
743 }
744 }
745
746
747 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
748 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
749 indices. (Note: this does not copy glyphs, only glyph pointers in
750 row structures are moved around).
751
752 The algorithm used for rotating the vector was, I believe, first
753 described by Kernighan. See the vector R as consisting of two
754 sub-vectors AB, where A has length BY for BY >= 0. The result
755 after rotating is then BA. Reverse both sub-vectors to get ArBr
756 and reverse the result to get (ArBr)r which is BA. Similar for
757 rotating right. */
758
759 void
760 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
761 {
762 if (by < 0)
763 {
764 /* Up (rotate left, i.e. towards lower indices). */
765 by = -by;
766 reverse_rows (matrix, first, first + by);
767 reverse_rows (matrix, first + by, last);
768 reverse_rows (matrix, first, last);
769 }
770 else if (by > 0)
771 {
772 /* Down (rotate right, i.e. towards higher indices). */
773 reverse_rows (matrix, last - by, last);
774 reverse_rows (matrix, first, last - by);
775 reverse_rows (matrix, first, last);
776 }
777 }
778
779
780 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
781 with indices START <= index < END. Increment positions by DELTA/
782 DELTA_BYTES. */
783
784 void
785 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
786 EMACS_INT delta, EMACS_INT delta_bytes)
787 {
788 /* Check that START and END are reasonable values. */
789 xassert (start >= 0 && start <= matrix->nrows);
790 xassert (end >= 0 && end <= matrix->nrows);
791 xassert (start <= end);
792
793 for (; start < end; ++start)
794 increment_row_positions (matrix->rows + start, delta, delta_bytes);
795 }
796
797
798 /* Enable a range of rows in glyph matrix MATRIX. START and END are
799 the row indices of the first and last + 1 row to enable. If
800 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
801
802 void
803 enable_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end, int enabled_p)
804 {
805 xassert (start <= end);
806 xassert (start >= 0 && start < matrix->nrows);
807 xassert (end >= 0 && end <= matrix->nrows);
808
809 for (; start < end; ++start)
810 matrix->rows[start].enabled_p = enabled_p != 0;
811 }
812
813
814 /* Clear MATRIX.
815
816 This empties all rows in MATRIX by setting the enabled_p flag for
817 all rows of the matrix to zero. The function prepare_desired_row
818 will eventually really clear a row when it sees one with a zero
819 enabled_p flag.
820
821 Resets update hints to defaults value. The only update hint
822 currently present is the flag MATRIX->no_scrolling_p. */
823
824 void
825 clear_glyph_matrix (struct glyph_matrix *matrix)
826 {
827 if (matrix)
828 {
829 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
830 matrix->no_scrolling_p = 0;
831 }
832 }
833
834
835 /* Shift part of the glyph matrix MATRIX of window W up or down.
836 Increment y-positions in glyph rows between START and END by DY,
837 and recompute their visible height. */
838
839 void
840 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
841 {
842 int min_y, max_y;
843
844 xassert (start <= end);
845 xassert (start >= 0 && start < matrix->nrows);
846 xassert (end >= 0 && end <= matrix->nrows);
847
848 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
849 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
850
851 for (; start < end; ++start)
852 {
853 struct glyph_row *row = &matrix->rows[start];
854
855 row->y += dy;
856 row->visible_height = row->height;
857
858 if (row->y < min_y)
859 row->visible_height -= min_y - row->y;
860 if (row->y + row->height > max_y)
861 row->visible_height -= row->y + row->height - max_y;
862 }
863 }
864
865
866 /* Mark all rows in current matrices of frame F as invalid. Marking
867 invalid is done by setting enabled_p to zero for all rows in a
868 current matrix. */
869
870 void
871 clear_current_matrices (register struct frame *f)
872 {
873 /* Clear frame current matrix, if we have one. */
874 if (f->current_matrix)
875 clear_glyph_matrix (f->current_matrix);
876
877 /* Clear the matrix of the menu bar window, if such a window exists.
878 The menu bar window is currently used to display menus on X when
879 no toolkit support is compiled in. */
880 if (WINDOWP (f->menu_bar_window))
881 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
882
883 /* Clear the matrix of the tool-bar window, if any. */
884 if (WINDOWP (f->tool_bar_window))
885 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
886
887 /* Clear current window matrices. */
888 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
889 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
890 }
891
892
893 /* Clear out all display lines of F for a coming redisplay. */
894
895 void
896 clear_desired_matrices (register struct frame *f)
897 {
898 if (f->desired_matrix)
899 clear_glyph_matrix (f->desired_matrix);
900
901 if (WINDOWP (f->menu_bar_window))
902 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
903
904 if (WINDOWP (f->tool_bar_window))
905 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
906
907 /* Do it for window matrices. */
908 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
909 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
910 }
911
912
913 /* Clear matrices in window tree rooted in W. If DESIRED_P is
914 non-zero clear desired matrices, otherwise clear current matrices. */
915
916 static void
917 clear_window_matrices (struct window *w, int desired_p)
918 {
919 while (w)
920 {
921 if (!NILP (w->hchild))
922 {
923 xassert (WINDOWP (w->hchild));
924 clear_window_matrices (XWINDOW (w->hchild), desired_p);
925 }
926 else if (!NILP (w->vchild))
927 {
928 xassert (WINDOWP (w->vchild));
929 clear_window_matrices (XWINDOW (w->vchild), desired_p);
930 }
931 else
932 {
933 if (desired_p)
934 clear_glyph_matrix (w->desired_matrix);
935 else
936 {
937 clear_glyph_matrix (w->current_matrix);
938 w->window_end_valid = Qnil;
939 }
940 }
941
942 w = NILP (w->next) ? 0 : XWINDOW (w->next);
943 }
944 }
945
946
947 \f
948 /***********************************************************************
949 Glyph Rows
950
951 See dispextern.h for an overall explanation of glyph rows.
952 ***********************************************************************/
953
954 /* Clear glyph row ROW. Do it in a way that makes it robust against
955 changes in the glyph_row structure, i.e. addition or removal of
956 structure members. */
957
958 static struct glyph_row null_row;
959
960 void
961 clear_glyph_row (struct glyph_row *row)
962 {
963 struct glyph *p[1 + LAST_AREA];
964
965 /* Save pointers. */
966 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
967 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
968 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
969 p[LAST_AREA] = row->glyphs[LAST_AREA];
970
971 /* Clear. */
972 *row = null_row;
973
974 /* Restore pointers. */
975 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
976 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
977 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
978 row->glyphs[LAST_AREA] = p[LAST_AREA];
979
980 #if 0 /* At some point, some bit-fields of struct glyph were not set,
981 which made glyphs unequal when compared with GLYPH_EQUAL_P.
982 Redisplay outputs such glyphs, and flickering effects were
983 the result. This also depended on the contents of memory
984 returned by xmalloc. If flickering happens again, activate
985 the code below. If the flickering is gone with that, chances
986 are that the flickering has the same reason as here. */
987 memset (p[0], 0, (char *) p[LAST_AREA] - (char *) p[0]);
988 #endif
989 }
990
991
992 /* Make ROW an empty, enabled row of canonical character height,
993 in window W starting at y-position Y. */
994
995 void
996 blank_row (struct window *w, struct glyph_row *row, int y)
997 {
998 int min_y, max_y;
999
1000 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1001 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
1002
1003 clear_glyph_row (row);
1004 row->y = y;
1005 row->ascent = row->phys_ascent = 0;
1006 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
1007 row->visible_height = row->height;
1008
1009 if (row->y < min_y)
1010 row->visible_height -= min_y - row->y;
1011 if (row->y + row->height > max_y)
1012 row->visible_height -= row->y + row->height - max_y;
1013
1014 row->enabled_p = 1;
1015 }
1016
1017
1018 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1019 are the amounts by which to change positions. Note that the first
1020 glyph of the text area of a row can have a buffer position even if
1021 the used count of the text area is zero. Such rows display line
1022 ends. */
1023
1024 void
1025 increment_row_positions (struct glyph_row *row,
1026 EMACS_INT delta, EMACS_INT delta_bytes)
1027 {
1028 int area, i;
1029
1030 /* Increment start and end positions. */
1031 MATRIX_ROW_START_CHARPOS (row) += delta;
1032 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1033 MATRIX_ROW_END_CHARPOS (row) += delta;
1034 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1035 CHARPOS (row->start.pos) += delta;
1036 BYTEPOS (row->start.pos) += delta_bytes;
1037 CHARPOS (row->end.pos) += delta;
1038 BYTEPOS (row->end.pos) += delta_bytes;
1039
1040 if (!row->enabled_p)
1041 return;
1042
1043 /* Increment positions in glyphs. */
1044 for (area = 0; area < LAST_AREA; ++area)
1045 for (i = 0; i < row->used[area]; ++i)
1046 if (BUFFERP (row->glyphs[area][i].object)
1047 && row->glyphs[area][i].charpos > 0)
1048 row->glyphs[area][i].charpos += delta;
1049
1050 /* Capture the case of rows displaying a line end. */
1051 if (row->used[TEXT_AREA] == 0
1052 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1053 row->glyphs[TEXT_AREA]->charpos += delta;
1054 }
1055
1056
1057 #if 0
1058 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1059 contents, i.e. glyph structure contents are exchanged between A and
1060 B without changing glyph pointers in A and B. */
1061
1062 static void
1063 swap_glyphs_in_rows (a, b)
1064 struct glyph_row *a, *b;
1065 {
1066 int area;
1067
1068 for (area = 0; area < LAST_AREA; ++area)
1069 {
1070 /* Number of glyphs to swap. */
1071 int max_used = max (a->used[area], b->used[area]);
1072
1073 /* Start of glyphs in area of row A. */
1074 struct glyph *glyph_a = a->glyphs[area];
1075
1076 /* End + 1 of glyphs in area of row A. */
1077 struct glyph *glyph_a_end = a->glyphs[max_used];
1078
1079 /* Start of glyphs in area of row B. */
1080 struct glyph *glyph_b = b->glyphs[area];
1081
1082 while (glyph_a < glyph_a_end)
1083 {
1084 /* Non-ISO HP/UX compiler doesn't like auto struct
1085 initialization. */
1086 struct glyph temp;
1087 temp = *glyph_a;
1088 *glyph_a = *glyph_b;
1089 *glyph_b = temp;
1090 ++glyph_a;
1091 ++glyph_b;
1092 }
1093 }
1094 }
1095
1096 #endif /* 0 */
1097
1098 /* Exchange pointers to glyph memory between glyph rows A and B. */
1099
1100 static INLINE void
1101 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
1102 {
1103 int i;
1104 for (i = 0; i < LAST_AREA + 1; ++i)
1105 {
1106 struct glyph *temp = a->glyphs[i];
1107 a->glyphs[i] = b->glyphs[i];
1108 b->glyphs[i] = temp;
1109 }
1110 }
1111
1112
1113 /* Copy glyph row structure FROM to glyph row structure TO, except
1114 that glyph pointers in the structures are left unchanged. */
1115
1116 static INLINE void
1117 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
1118 {
1119 struct glyph *pointers[1 + LAST_AREA];
1120
1121 /* Save glyph pointers of TO. */
1122 memcpy (pointers, to->glyphs, sizeof to->glyphs);
1123
1124 /* Do a structure assignment. */
1125 *to = *from;
1126
1127 /* Restore original pointers of TO. */
1128 memcpy (to->glyphs, pointers, sizeof to->glyphs);
1129 }
1130
1131
1132 /* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1133 TO and FROM are left unchanged. Glyph contents are copied from the
1134 glyph memory of FROM to the glyph memory of TO. Increment buffer
1135 positions in row TO by DELTA/ DELTA_BYTES. */
1136
1137 void
1138 copy_glyph_row_contents (struct glyph_row *to, struct glyph_row *from,
1139 EMACS_INT delta, EMACS_INT delta_bytes)
1140 {
1141 int area;
1142
1143 /* This is like a structure assignment TO = FROM, except that
1144 glyph pointers in the rows are left unchanged. */
1145 copy_row_except_pointers (to, from);
1146
1147 /* Copy glyphs from FROM to TO. */
1148 for (area = 0; area < LAST_AREA; ++area)
1149 if (from->used[area])
1150 memcpy (to->glyphs[area], from->glyphs[area],
1151 from->used[area] * sizeof (struct glyph));
1152
1153 /* Increment buffer positions in TO by DELTA. */
1154 increment_row_positions (to, delta, delta_bytes);
1155 }
1156
1157
1158 /* Assign glyph row FROM to glyph row TO. This works like a structure
1159 assignment TO = FROM, except that glyph pointers are not copied but
1160 exchanged between TO and FROM. Pointers must be exchanged to avoid
1161 a memory leak. */
1162
1163 static INLINE void
1164 assign_row (struct glyph_row *to, struct glyph_row *from)
1165 {
1166 swap_glyph_pointers (to, from);
1167 copy_row_except_pointers (to, from);
1168 }
1169
1170
1171 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1172 a row in a window matrix, is a slice of the glyph memory of the
1173 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1174 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1175 memory of FRAME_ROW. */
1176
1177 #if GLYPH_DEBUG
1178
1179 static int
1180 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1181 {
1182 struct glyph *window_glyph_start = window_row->glyphs[0];
1183 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1184 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1185
1186 return (frame_glyph_start <= window_glyph_start
1187 && window_glyph_start < frame_glyph_end);
1188 }
1189
1190 #endif /* GLYPH_DEBUG */
1191
1192 #if 0
1193
1194 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1195 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1196 in WINDOW_MATRIX is found satisfying the condition. */
1197
1198 static struct glyph_row *
1199 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1200 struct glyph_matrix *frame_matrix, int row)
1201 {
1202 int i;
1203
1204 xassert (row >= 0 && row < frame_matrix->nrows);
1205
1206 for (i = 0; i < window_matrix->nrows; ++i)
1207 if (glyph_row_slice_p (window_matrix->rows + i,
1208 frame_matrix->rows + row))
1209 break;
1210
1211 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1212 }
1213
1214 #endif /* 0 */
1215
1216 /* Prepare ROW for display. Desired rows are cleared lazily,
1217 i.e. they are only marked as to be cleared by setting their
1218 enabled_p flag to zero. When a row is to be displayed, a prior
1219 call to this function really clears it. */
1220
1221 void
1222 prepare_desired_row (struct glyph_row *row)
1223 {
1224 if (!row->enabled_p)
1225 {
1226 unsigned rp = row->reversed_p;
1227
1228 clear_glyph_row (row);
1229 row->enabled_p = 1;
1230 row->reversed_p = rp;
1231 }
1232 }
1233
1234
1235 /* Return a hash code for glyph row ROW. */
1236
1237 static int
1238 line_hash_code (struct glyph_row *row)
1239 {
1240 int hash = 0;
1241
1242 if (row->enabled_p)
1243 {
1244 struct glyph *glyph = row->glyphs[TEXT_AREA];
1245 struct glyph *end = glyph + row->used[TEXT_AREA];
1246
1247 while (glyph < end)
1248 {
1249 int c = glyph->u.ch;
1250 int face_id = glyph->face_id;
1251 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1252 c -= SPACEGLYPH;
1253 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1254 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1255 ++glyph;
1256 }
1257
1258 if (hash == 0)
1259 hash = 1;
1260 }
1261
1262 return hash;
1263 }
1264
1265
1266 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1267 the number of characters in the line. If must_write_spaces is
1268 zero, leading and trailing spaces are ignored. */
1269
1270 static unsigned int
1271 line_draw_cost (struct glyph_matrix *matrix, int vpos)
1272 {
1273 struct glyph_row *row = matrix->rows + vpos;
1274 struct glyph *beg = row->glyphs[TEXT_AREA];
1275 struct glyph *end = beg + row->used[TEXT_AREA];
1276 int len;
1277 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1278 int glyph_table_len = GLYPH_TABLE_LENGTH;
1279
1280 /* Ignore trailing and leading spaces if we can. */
1281 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1282 {
1283 /* Skip from the end over trailing spaces. */
1284 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1285 --end;
1286
1287 /* All blank line. */
1288 if (end == beg)
1289 return 0;
1290
1291 /* Skip over leading spaces. */
1292 while (CHAR_GLYPH_SPACE_P (*beg))
1293 ++beg;
1294 }
1295
1296 /* If we don't have a glyph-table, each glyph is one character,
1297 so return the number of glyphs. */
1298 if (glyph_table_base == 0)
1299 len = end - beg;
1300 else
1301 {
1302 /* Otherwise, scan the glyphs and accumulate their total length
1303 in LEN. */
1304 len = 0;
1305 while (beg < end)
1306 {
1307 GLYPH g;
1308
1309 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1310
1311 if (GLYPH_INVALID_P (g)
1312 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1313 len += 1;
1314 else
1315 len += GLYPH_LENGTH (glyph_table_base, g);
1316
1317 ++beg;
1318 }
1319 }
1320
1321 return len;
1322 }
1323
1324
1325 /* Test two glyph rows A and B for equality. Value is non-zero if A
1326 and B have equal contents. W is the window to which the glyphs
1327 rows A and B belong. It is needed here to test for partial row
1328 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1329 flags of A and B, too. */
1330
1331 static INLINE int
1332 row_equal_p (struct window *w, struct glyph_row *a, struct glyph_row *b, int mouse_face_p)
1333 {
1334 if (a == b)
1335 return 1;
1336 else if (a->hash != b->hash)
1337 return 0;
1338 else
1339 {
1340 struct glyph *a_glyph, *b_glyph, *a_end;
1341 int area;
1342
1343 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1344 return 0;
1345
1346 /* Compare glyphs. */
1347 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1348 {
1349 if (a->used[area] != b->used[area])
1350 return 0;
1351
1352 a_glyph = a->glyphs[area];
1353 a_end = a_glyph + a->used[area];
1354 b_glyph = b->glyphs[area];
1355
1356 while (a_glyph < a_end
1357 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1358 ++a_glyph, ++b_glyph;
1359
1360 if (a_glyph != a_end)
1361 return 0;
1362 }
1363
1364 if (a->fill_line_p != b->fill_line_p
1365 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1366 || a->left_fringe_bitmap != b->left_fringe_bitmap
1367 || a->left_fringe_face_id != b->left_fringe_face_id
1368 || a->right_fringe_bitmap != b->right_fringe_bitmap
1369 || a->right_fringe_face_id != b->right_fringe_face_id
1370 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1371 || a->exact_window_width_line_p != b->exact_window_width_line_p
1372 || a->overlapped_p != b->overlapped_p
1373 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1374 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1375 || a->reversed_p != b->reversed_p
1376 /* Different partially visible characters on left margin. */
1377 || a->x != b->x
1378 /* Different height. */
1379 || a->ascent != b->ascent
1380 || a->phys_ascent != b->phys_ascent
1381 || a->phys_height != b->phys_height
1382 || a->visible_height != b->visible_height)
1383 return 0;
1384 }
1385
1386 return 1;
1387 }
1388
1389
1390 \f
1391 /***********************************************************************
1392 Glyph Pool
1393
1394 See dispextern.h for an overall explanation of glyph pools.
1395 ***********************************************************************/
1396
1397 /* Allocate a glyph_pool structure. The structure returned is
1398 initialized with zeros. The global variable glyph_pool_count is
1399 incremented for each pool allocated. */
1400
1401 static struct glyph_pool *
1402 new_glyph_pool (void)
1403 {
1404 struct glyph_pool *result;
1405
1406 /* Allocate a new glyph_pool and clear it. */
1407 result = (struct glyph_pool *) xmalloc (sizeof *result);
1408 memset (result, 0, sizeof *result);
1409
1410 /* For memory leak and double deletion checking. */
1411 ++glyph_pool_count;
1412
1413 return result;
1414 }
1415
1416
1417 /* Free a glyph_pool structure POOL. The function may be called with
1418 a null POOL pointer. The global variable glyph_pool_count is
1419 decremented with every pool structure freed. If this count gets
1420 negative, more structures were freed than allocated, i.e. one
1421 structure must have been freed more than once or a bogus pointer
1422 was passed to free_glyph_pool. */
1423
1424 static void
1425 free_glyph_pool (struct glyph_pool *pool)
1426 {
1427 if (pool)
1428 {
1429 /* More freed than allocated? */
1430 --glyph_pool_count;
1431 xassert (glyph_pool_count >= 0);
1432
1433 xfree (pool->glyphs);
1434 xfree (pool);
1435 }
1436 }
1437
1438
1439 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1440 columns we need. This function never shrinks a pool. The only
1441 case in which this would make sense, would be when a frame's size
1442 is changed from a large value to a smaller one. But, if someone
1443 does it once, we can expect that he will do it again.
1444
1445 Value is non-zero if the pool changed in a way which makes
1446 re-adjusting window glyph matrices necessary. */
1447
1448 static int
1449 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1450 {
1451 int needed;
1452 int changed_p;
1453
1454 changed_p = (pool->glyphs == 0
1455 || matrix_dim.height != pool->nrows
1456 || matrix_dim.width != pool->ncolumns);
1457
1458 /* Enlarge the glyph pool. */
1459 needed = matrix_dim.width * matrix_dim.height;
1460 if (needed > pool->nglyphs)
1461 {
1462 int size = needed * sizeof (struct glyph);
1463
1464 if (pool->glyphs)
1465 {
1466 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1467 memset (pool->glyphs + pool->nglyphs, 0,
1468 size - pool->nglyphs * sizeof (struct glyph));
1469 }
1470 else
1471 {
1472 pool->glyphs = (struct glyph *) xmalloc (size);
1473 memset (pool->glyphs, 0, size);
1474 }
1475
1476 pool->nglyphs = needed;
1477 }
1478
1479 /* Remember the number of rows and columns because (a) we use them
1480 to do sanity checks, and (b) the number of columns determines
1481 where rows in the frame matrix start---this must be available to
1482 determine pointers to rows of window sub-matrices. */
1483 pool->nrows = matrix_dim.height;
1484 pool->ncolumns = matrix_dim.width;
1485
1486 return changed_p;
1487 }
1488
1489
1490 \f
1491 /***********************************************************************
1492 Debug Code
1493 ***********************************************************************/
1494
1495 #if GLYPH_DEBUG
1496
1497
1498 /* Flush standard output. This is sometimes useful to call from the debugger.
1499 XXX Maybe this should be changed to flush the current terminal instead of
1500 stdout.
1501 */
1502
1503 void
1504 flush_stdout (void)
1505 {
1506 fflush (stdout);
1507 }
1508
1509
1510 /* Check that no glyph pointers have been lost in MATRIX. If a
1511 pointer has been lost, e.g. by using a structure assignment between
1512 rows, at least one pointer must occur more than once in the rows of
1513 MATRIX. */
1514
1515 void
1516 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1517 {
1518 int i, j;
1519
1520 for (i = 0; i < matrix->nrows; ++i)
1521 for (j = 0; j < matrix->nrows; ++j)
1522 xassert (i == j
1523 || (matrix->rows[i].glyphs[TEXT_AREA]
1524 != matrix->rows[j].glyphs[TEXT_AREA]));
1525 }
1526
1527
1528 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1529
1530 struct glyph_row *
1531 matrix_row (struct glyph_matrix *matrix, int row)
1532 {
1533 xassert (matrix && matrix->rows);
1534 xassert (row >= 0 && row < matrix->nrows);
1535
1536 /* That's really too slow for normal testing because this function
1537 is called almost everywhere. Although---it's still astonishingly
1538 fast, so it is valuable to have for debugging purposes. */
1539 #if 0
1540 check_matrix_pointer_lossage (matrix);
1541 #endif
1542
1543 return matrix->rows + row;
1544 }
1545
1546
1547 #if 0 /* This function makes invalid assumptions when text is
1548 partially invisible. But it might come handy for debugging
1549 nevertheless. */
1550
1551 /* Check invariants that must hold for an up to date current matrix of
1552 window W. */
1553
1554 static void
1555 check_matrix_invariants (struct window *w)
1556 {
1557 struct glyph_matrix *matrix = w->current_matrix;
1558 int yb = window_text_bottom_y (w);
1559 struct glyph_row *row = matrix->rows;
1560 struct glyph_row *last_text_row = NULL;
1561 struct buffer *saved = current_buffer;
1562 struct buffer *buffer = XBUFFER (w->buffer);
1563 int c;
1564
1565 /* This can sometimes happen for a fresh window. */
1566 if (matrix->nrows < 2)
1567 return;
1568
1569 set_buffer_temp (buffer);
1570
1571 /* Note: last row is always reserved for the mode line. */
1572 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1573 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1574 {
1575 struct glyph_row *next = row + 1;
1576
1577 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1578 last_text_row = row;
1579
1580 /* Check that character and byte positions are in sync. */
1581 xassert (MATRIX_ROW_START_BYTEPOS (row)
1582 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1583 xassert (BYTEPOS (row->start.pos)
1584 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1585
1586 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1587 have such a position temporarily in case of a minibuffer
1588 displaying something like `[Sole completion]' at its end. */
1589 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1590 {
1591 xassert (MATRIX_ROW_END_BYTEPOS (row)
1592 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1593 xassert (BYTEPOS (row->end.pos)
1594 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1595 }
1596
1597 /* Check that end position of `row' is equal to start position
1598 of next row. */
1599 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1600 {
1601 xassert (MATRIX_ROW_END_CHARPOS (row)
1602 == MATRIX_ROW_START_CHARPOS (next));
1603 xassert (MATRIX_ROW_END_BYTEPOS (row)
1604 == MATRIX_ROW_START_BYTEPOS (next));
1605 xassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1606 xassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1607 }
1608 row = next;
1609 }
1610
1611 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1612 xassert (w->desired_matrix->rows != NULL);
1613 set_buffer_temp (saved);
1614 }
1615
1616 #endif /* 0 */
1617
1618 #endif /* GLYPH_DEBUG != 0 */
1619
1620
1621 \f
1622 /**********************************************************************
1623 Allocating/ Adjusting Glyph Matrices
1624 **********************************************************************/
1625
1626 /* Allocate glyph matrices over a window tree for a frame-based
1627 redisplay
1628
1629 X and Y are column/row within the frame glyph matrix where
1630 sub-matrices for the window tree rooted at WINDOW must be
1631 allocated. DIM_ONLY_P non-zero means that the caller of this
1632 function is only interested in the result matrix dimension, and
1633 matrix adjustments should not be performed.
1634
1635 The function returns the total width/height of the sub-matrices of
1636 the window tree. If called on a frame root window, the computation
1637 will take the mini-buffer window into account.
1638
1639 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1640
1641 NEW_LEAF_MATRIX set if any window in the tree did not have a
1642 glyph matrices yet, and
1643
1644 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1645 any window in the tree will be changed or have been changed (see
1646 DIM_ONLY_P)
1647
1648 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1649 function.
1650
1651 Windows are arranged into chains of windows on the same level
1652 through the next fields of window structures. Such a level can be
1653 either a sequence of horizontally adjacent windows from left to
1654 right, or a sequence of vertically adjacent windows from top to
1655 bottom. Each window in a horizontal sequence can be either a leaf
1656 window or a vertical sequence; a window in a vertical sequence can
1657 be either a leaf or a horizontal sequence. All windows in a
1658 horizontal sequence have the same height, and all windows in a
1659 vertical sequence have the same width.
1660
1661 This function uses, for historical reasons, a more general
1662 algorithm to determine glyph matrix dimensions that would be
1663 necessary.
1664
1665 The matrix height of a horizontal sequence is determined by the
1666 maximum height of any matrix in the sequence. The matrix width of
1667 a horizontal sequence is computed by adding up matrix widths of
1668 windows in the sequence.
1669
1670 |<------- result width ------->|
1671 +---------+----------+---------+ ---
1672 | | | | |
1673 | | | |
1674 +---------+ | | result height
1675 | +---------+
1676 | | |
1677 +----------+ ---
1678
1679 The matrix width of a vertical sequence is the maximum matrix width
1680 of any window in the sequence. Its height is computed by adding up
1681 matrix heights of windows in the sequence.
1682
1683 |<---- result width -->|
1684 +---------+ ---
1685 | | |
1686 | | |
1687 +---------+--+ |
1688 | | |
1689 | | result height
1690 | |
1691 +------------+---------+ |
1692 | | |
1693 | | |
1694 +------------+---------+ --- */
1695
1696 /* Bit indicating that a new matrix will be allocated or has been
1697 allocated. */
1698
1699 #define NEW_LEAF_MATRIX (1 << 0)
1700
1701 /* Bit indicating that a matrix will or has changed its location or
1702 size. */
1703
1704 #define CHANGED_LEAF_MATRIX (1 << 1)
1705
1706 static struct dim
1707 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1708 int dim_only_p, int *window_change_flags)
1709 {
1710 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1711 int x0 = x, y0 = y;
1712 int wmax = 0, hmax = 0;
1713 struct dim total;
1714 struct dim dim;
1715 struct window *w;
1716 int in_horz_combination_p;
1717
1718 /* What combination is WINDOW part of? Compute this once since the
1719 result is the same for all windows in the `next' chain. The
1720 special case of a root window (parent equal to nil) is treated
1721 like a vertical combination because a root window's `next'
1722 points to the mini-buffer window, if any, which is arranged
1723 vertically below other windows. */
1724 in_horz_combination_p
1725 = (!NILP (XWINDOW (window)->parent)
1726 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1727
1728 /* For WINDOW and all windows on the same level. */
1729 do
1730 {
1731 w = XWINDOW (window);
1732
1733 /* Get the dimension of the window sub-matrix for W, depending
1734 on whether this is a combination or a leaf window. */
1735 if (!NILP (w->hchild))
1736 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1737 dim_only_p,
1738 window_change_flags);
1739 else if (!NILP (w->vchild))
1740 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1741 dim_only_p,
1742 window_change_flags);
1743 else
1744 {
1745 /* If not already done, allocate sub-matrix structures. */
1746 if (w->desired_matrix == NULL)
1747 {
1748 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1749 w->current_matrix = new_glyph_matrix (f->current_pool);
1750 *window_change_flags |= NEW_LEAF_MATRIX;
1751 }
1752
1753 /* Width and height MUST be chosen so that there are no
1754 holes in the frame matrix. */
1755 dim.width = required_matrix_width (w);
1756 dim.height = required_matrix_height (w);
1757
1758 /* Will matrix be re-allocated? */
1759 if (x != w->desired_matrix->matrix_x
1760 || y != w->desired_matrix->matrix_y
1761 || dim.width != w->desired_matrix->matrix_w
1762 || dim.height != w->desired_matrix->matrix_h
1763 || (margin_glyphs_to_reserve (w, dim.width,
1764 w->left_margin_cols)
1765 != w->desired_matrix->left_margin_glyphs)
1766 || (margin_glyphs_to_reserve (w, dim.width,
1767 w->right_margin_cols)
1768 != w->desired_matrix->right_margin_glyphs))
1769 *window_change_flags |= CHANGED_LEAF_MATRIX;
1770
1771 /* Actually change matrices, if allowed. Do not consider
1772 CHANGED_LEAF_MATRIX computed above here because the pool
1773 may have been changed which we don't now here. We trust
1774 that we only will be called with DIM_ONLY_P != 0 when
1775 necessary. */
1776 if (!dim_only_p)
1777 {
1778 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1779 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1780 }
1781 }
1782
1783 /* If we are part of a horizontal combination, advance x for
1784 windows to the right of W; otherwise advance y for windows
1785 below W. */
1786 if (in_horz_combination_p)
1787 x += dim.width;
1788 else
1789 y += dim.height;
1790
1791 /* Remember maximum glyph matrix dimensions. */
1792 wmax = max (wmax, dim.width);
1793 hmax = max (hmax, dim.height);
1794
1795 /* Next window on same level. */
1796 window = w->next;
1797 }
1798 while (!NILP (window));
1799
1800 /* Set `total' to the total glyph matrix dimension of this window
1801 level. In a vertical combination, the width is the width of the
1802 widest window; the height is the y we finally reached, corrected
1803 by the y we started with. In a horizontal combination, the total
1804 height is the height of the tallest window, and the width is the
1805 x we finally reached, corrected by the x we started with. */
1806 if (in_horz_combination_p)
1807 {
1808 total.width = x - x0;
1809 total.height = hmax;
1810 }
1811 else
1812 {
1813 total.width = wmax;
1814 total.height = y - y0;
1815 }
1816
1817 return total;
1818 }
1819
1820
1821 /* Return the required height of glyph matrices for window W. */
1822
1823 static int
1824 required_matrix_height (struct window *w)
1825 {
1826 #ifdef HAVE_WINDOW_SYSTEM
1827 struct frame *f = XFRAME (w->frame);
1828
1829 if (FRAME_WINDOW_P (f))
1830 {
1831 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1832 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1833 return (((window_pixel_height + ch_height - 1)
1834 / ch_height) * w->nrows_scale_factor
1835 /* One partially visible line at the top and
1836 bottom of the window. */
1837 + 2
1838 /* 2 for header and mode line. */
1839 + 2);
1840 }
1841 #endif /* HAVE_WINDOW_SYSTEM */
1842
1843 return WINDOW_TOTAL_LINES (w);
1844 }
1845
1846
1847 /* Return the required width of glyph matrices for window W. */
1848
1849 static int
1850 required_matrix_width (struct window *w)
1851 {
1852 #ifdef HAVE_WINDOW_SYSTEM
1853 struct frame *f = XFRAME (w->frame);
1854 if (FRAME_WINDOW_P (f))
1855 {
1856 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1857 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
1858
1859 /* Compute number of glyphs needed in a glyph row. */
1860 return (((window_pixel_width + ch_width - 1)
1861 / ch_width) * w->ncols_scale_factor
1862 /* 2 partially visible columns in the text area. */
1863 + 2
1864 /* One partially visible column at the right
1865 edge of each marginal area. */
1866 + 1 + 1);
1867 }
1868 #endif /* HAVE_WINDOW_SYSTEM */
1869
1870 return XINT (w->total_cols);
1871 }
1872
1873
1874 /* Allocate window matrices for window-based redisplay. W is the
1875 window whose matrices must be allocated/reallocated. */
1876
1877 static void
1878 allocate_matrices_for_window_redisplay (struct window *w)
1879 {
1880 while (w)
1881 {
1882 if (!NILP (w->vchild))
1883 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
1884 else if (!NILP (w->hchild))
1885 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
1886 else
1887 {
1888 /* W is a leaf window. */
1889 struct dim dim;
1890
1891 /* If matrices are not yet allocated, allocate them now. */
1892 if (w->desired_matrix == NULL)
1893 {
1894 w->desired_matrix = new_glyph_matrix (NULL);
1895 w->current_matrix = new_glyph_matrix (NULL);
1896 }
1897
1898 dim.width = required_matrix_width (w);
1899 dim.height = required_matrix_height (w);
1900 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1901 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1902 }
1903
1904 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1905 }
1906 }
1907
1908
1909 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
1910 do it for all frames; otherwise do it just for the given frame.
1911 This function must be called when a new frame is created, its size
1912 changes, or its window configuration changes. */
1913
1914 void
1915 adjust_glyphs (struct frame *f)
1916 {
1917 /* Block input so that expose events and other events that access
1918 glyph matrices are not processed while we are changing them. */
1919 BLOCK_INPUT;
1920
1921 if (f)
1922 adjust_frame_glyphs (f);
1923 else
1924 {
1925 Lisp_Object tail, lisp_frame;
1926
1927 FOR_EACH_FRAME (tail, lisp_frame)
1928 adjust_frame_glyphs (XFRAME (lisp_frame));
1929 }
1930
1931 UNBLOCK_INPUT;
1932 }
1933
1934
1935 /* Adjust frame glyphs when Emacs is initialized.
1936
1937 To be called from init_display.
1938
1939 We need a glyph matrix because redraw will happen soon.
1940 Unfortunately, window sizes on selected_frame are not yet set to
1941 meaningful values. I believe we can assume that there are only two
1942 windows on the frame---the mini-buffer and the root window. Frame
1943 height and width seem to be correct so far. So, set the sizes of
1944 windows to estimated values. */
1945
1946 static void
1947 adjust_frame_glyphs_initially (void)
1948 {
1949 struct frame *sf = SELECTED_FRAME ();
1950 struct window *root = XWINDOW (sf->root_window);
1951 struct window *mini = XWINDOW (root->next);
1952 int frame_lines = FRAME_LINES (sf);
1953 int frame_cols = FRAME_COLS (sf);
1954 int top_margin = FRAME_TOP_MARGIN (sf);
1955
1956 /* Do it for the root window. */
1957 XSETFASTINT (root->top_line, top_margin);
1958 XSETFASTINT (root->total_cols, frame_cols);
1959 set_window_height (sf->root_window, frame_lines - 1 - top_margin, 0);
1960
1961 /* Do it for the mini-buffer window. */
1962 XSETFASTINT (mini->top_line, frame_lines - 1);
1963 XSETFASTINT (mini->total_cols, frame_cols);
1964 set_window_height (root->next, 1, 0);
1965
1966 adjust_frame_glyphs (sf);
1967 glyphs_initialized_initially_p = 1;
1968 }
1969
1970
1971 /* Allocate/reallocate glyph matrices of a single frame F. */
1972
1973 static void
1974 adjust_frame_glyphs (struct frame *f)
1975 {
1976 if (FRAME_WINDOW_P (f))
1977 adjust_frame_glyphs_for_window_redisplay (f);
1978 else
1979 adjust_frame_glyphs_for_frame_redisplay (f);
1980
1981 /* Don't forget the message buffer and the buffer for
1982 decode_mode_spec. */
1983 adjust_frame_message_buffer (f);
1984 adjust_decode_mode_spec_buffer (f);
1985
1986 f->glyphs_initialized_p = 1;
1987 }
1988
1989 /* Return 1 if any window in the tree has nonzero window margins. See
1990 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1991 static int
1992 showing_window_margins_p (struct window *w)
1993 {
1994 while (w)
1995 {
1996 if (!NILP (w->hchild))
1997 {
1998 if (showing_window_margins_p (XWINDOW (w->hchild)))
1999 return 1;
2000 }
2001 else if (!NILP (w->vchild))
2002 {
2003 if (showing_window_margins_p (XWINDOW (w->vchild)))
2004 return 1;
2005 }
2006 else if (!NILP (w->left_margin_cols)
2007 || !NILP (w->right_margin_cols))
2008 return 1;
2009
2010 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2011 }
2012 return 0;
2013 }
2014
2015
2016 /* In the window tree with root W, build current matrices of leaf
2017 windows from the frame's current matrix. */
2018
2019 static void
2020 fake_current_matrices (Lisp_Object window)
2021 {
2022 struct window *w;
2023
2024 for (; !NILP (window); window = w->next)
2025 {
2026 w = XWINDOW (window);
2027
2028 if (!NILP (w->hchild))
2029 fake_current_matrices (w->hchild);
2030 else if (!NILP (w->vchild))
2031 fake_current_matrices (w->vchild);
2032 else
2033 {
2034 int i;
2035 struct frame *f = XFRAME (w->frame);
2036 struct glyph_matrix *m = w->current_matrix;
2037 struct glyph_matrix *fm = f->current_matrix;
2038
2039 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2040 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
2041
2042 for (i = 0; i < m->matrix_h; ++i)
2043 {
2044 struct glyph_row *r = m->rows + i;
2045 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
2046
2047 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2048 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2049
2050 r->enabled_p = fr->enabled_p;
2051 if (r->enabled_p)
2052 {
2053 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2054 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2055 r->used[TEXT_AREA] = (m->matrix_w
2056 - r->used[LEFT_MARGIN_AREA]
2057 - r->used[RIGHT_MARGIN_AREA]);
2058 r->mode_line_p = 0;
2059 }
2060 }
2061 }
2062 }
2063 }
2064
2065
2066 /* Save away the contents of frame F's current frame matrix. Value is
2067 a glyph matrix holding the contents of F's current frame matrix. */
2068
2069 static struct glyph_matrix *
2070 save_current_matrix (struct frame *f)
2071 {
2072 int i;
2073 struct glyph_matrix *saved;
2074
2075 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2076 memset (saved, 0, sizeof *saved);
2077 saved->nrows = f->current_matrix->nrows;
2078 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2079 * sizeof *saved->rows);
2080 memset (saved->rows, 0, saved->nrows * sizeof *saved->rows);
2081
2082 for (i = 0; i < saved->nrows; ++i)
2083 {
2084 struct glyph_row *from = f->current_matrix->rows + i;
2085 struct glyph_row *to = saved->rows + i;
2086 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2087 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2088 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2089 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2090 }
2091
2092 return saved;
2093 }
2094
2095
2096 /* Restore the contents of frame F's current frame matrix from SAVED,
2097 and free memory associated with SAVED. */
2098
2099 static void
2100 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
2101 {
2102 int i;
2103
2104 for (i = 0; i < saved->nrows; ++i)
2105 {
2106 struct glyph_row *from = saved->rows + i;
2107 struct glyph_row *to = f->current_matrix->rows + i;
2108 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2109 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2110 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2111 xfree (from->glyphs[TEXT_AREA]);
2112 }
2113
2114 xfree (saved->rows);
2115 xfree (saved);
2116 }
2117
2118
2119
2120 /* Allocate/reallocate glyph matrices of a single frame F for
2121 frame-based redisplay. */
2122
2123 static void
2124 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
2125 {
2126 struct dim matrix_dim;
2127 int pool_changed_p;
2128 int window_change_flags;
2129 int top_window_y;
2130
2131 if (!FRAME_LIVE_P (f))
2132 return;
2133
2134 top_window_y = FRAME_TOP_MARGIN (f);
2135
2136 /* Allocate glyph pool structures if not already done. */
2137 if (f->desired_pool == NULL)
2138 {
2139 f->desired_pool = new_glyph_pool ();
2140 f->current_pool = new_glyph_pool ();
2141 }
2142
2143 /* Allocate frames matrix structures if needed. */
2144 if (f->desired_matrix == NULL)
2145 {
2146 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2147 f->current_matrix = new_glyph_matrix (f->current_pool);
2148 }
2149
2150 /* Compute window glyph matrices. (This takes the mini-buffer
2151 window into account). The result is the size of the frame glyph
2152 matrix needed. The variable window_change_flags is set to a bit
2153 mask indicating whether new matrices will be allocated or
2154 existing matrices change their size or location within the frame
2155 matrix. */
2156 window_change_flags = 0;
2157 matrix_dim
2158 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2159 0, top_window_y,
2160 1,
2161 &window_change_flags);
2162
2163 /* Add in menu bar lines, if any. */
2164 matrix_dim.height += top_window_y;
2165
2166 /* Enlarge pools as necessary. */
2167 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2168 realloc_glyph_pool (f->current_pool, matrix_dim);
2169
2170 /* Set up glyph pointers within window matrices. Do this only if
2171 absolutely necessary since it requires a frame redraw. */
2172 if (pool_changed_p || window_change_flags)
2173 {
2174 /* Do it for window matrices. */
2175 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2176 0, top_window_y, 0,
2177 &window_change_flags);
2178
2179 /* Size of frame matrices must equal size of frame. Note
2180 that we are called for X frames with window widths NOT equal
2181 to the frame width (from CHANGE_FRAME_SIZE_1). */
2182 xassert (matrix_dim.width == FRAME_COLS (f)
2183 && matrix_dim.height == FRAME_LINES (f));
2184
2185 /* Pointers to glyph memory in glyph rows are exchanged during
2186 the update phase of redisplay, which means in general that a
2187 frame's current matrix consists of pointers into both the
2188 desired and current glyph pool of the frame. Adjusting a
2189 matrix sets the frame matrix up so that pointers are all into
2190 the same pool. If we want to preserve glyph contents of the
2191 current matrix over a call to adjust_glyph_matrix, we must
2192 make a copy of the current glyphs, and restore the current
2193 matrix' contents from that copy. */
2194 if (display_completed
2195 && !FRAME_GARBAGED_P (f)
2196 && matrix_dim.width == f->current_matrix->matrix_w
2197 && matrix_dim.height == f->current_matrix->matrix_h
2198 /* For some reason, the frame glyph matrix gets corrupted if
2199 any of the windows contain margins. I haven't been able
2200 to hunt down the reason, but for the moment this prevents
2201 the problem from manifesting. -- cyd */
2202 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2203 {
2204 struct glyph_matrix *copy = save_current_matrix (f);
2205 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2206 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2207 restore_current_matrix (f, copy);
2208 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2209 }
2210 else
2211 {
2212 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2213 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2214 SET_FRAME_GARBAGED (f);
2215 }
2216 }
2217 }
2218
2219
2220 /* Allocate/reallocate glyph matrices of a single frame F for
2221 window-based redisplay. */
2222
2223 static void
2224 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2225 {
2226 struct window *w;
2227
2228 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2229
2230 /* Allocate/reallocate window matrices. */
2231 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2232
2233 #ifdef HAVE_X_WINDOWS
2234 /* Allocate/ reallocate matrices of the dummy window used to display
2235 the menu bar under X when no X toolkit support is available. */
2236 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2237 {
2238 /* Allocate a dummy window if not already done. */
2239 if (NILP (f->menu_bar_window))
2240 {
2241 f->menu_bar_window = make_window ();
2242 w = XWINDOW (f->menu_bar_window);
2243 XSETFRAME (w->frame, f);
2244 w->pseudo_window_p = 1;
2245 }
2246 else
2247 w = XWINDOW (f->menu_bar_window);
2248
2249 /* Set window dimensions to frame dimensions and allocate or
2250 adjust glyph matrices of W. */
2251 XSETFASTINT (w->top_line, 0);
2252 XSETFASTINT (w->left_col, 0);
2253 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2254 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2255 allocate_matrices_for_window_redisplay (w);
2256 }
2257 #endif /* not USE_X_TOOLKIT && not USE_GTK */
2258 #endif /* HAVE_X_WINDOWS */
2259
2260 #ifndef USE_GTK
2261 /* Allocate/ reallocate matrices of the tool bar window. If we
2262 don't have a tool bar window yet, make one. */
2263 if (NILP (f->tool_bar_window))
2264 {
2265 f->tool_bar_window = make_window ();
2266 w = XWINDOW (f->tool_bar_window);
2267 XSETFRAME (w->frame, f);
2268 w->pseudo_window_p = 1;
2269 }
2270 else
2271 w = XWINDOW (f->tool_bar_window);
2272
2273 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2274 XSETFASTINT (w->left_col, 0);
2275 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2276 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2277 allocate_matrices_for_window_redisplay (w);
2278 #endif
2279 }
2280
2281
2282 /* Adjust/ allocate message buffer of frame F.
2283
2284 Note that the message buffer is never freed. Since I could not
2285 find a free in 19.34, I assume that freeing it would be
2286 problematic in some way and don't do it either.
2287
2288 (Implementation note: It should be checked if we can free it
2289 eventually without causing trouble). */
2290
2291 static void
2292 adjust_frame_message_buffer (struct frame *f)
2293 {
2294 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2295
2296 if (FRAME_MESSAGE_BUF (f))
2297 {
2298 char *buffer = FRAME_MESSAGE_BUF (f);
2299 char *new_buffer = (char *) xrealloc (buffer, size);
2300 FRAME_MESSAGE_BUF (f) = new_buffer;
2301 }
2302 else
2303 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2304 }
2305
2306
2307 /* Re-allocate buffer for decode_mode_spec on frame F. */
2308
2309 static void
2310 adjust_decode_mode_spec_buffer (struct frame *f)
2311 {
2312 f->decode_mode_spec_buffer
2313 = (char *) xrealloc (f->decode_mode_spec_buffer,
2314 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2315 }
2316
2317
2318 \f
2319 /**********************************************************************
2320 Freeing Glyph Matrices
2321 **********************************************************************/
2322
2323 /* Free glyph memory for a frame F. F may be null. This function can
2324 be called for the same frame more than once. The root window of
2325 F may be nil when this function is called. This is the case when
2326 the function is called when F is destroyed. */
2327
2328 void
2329 free_glyphs (struct frame *f)
2330 {
2331 if (f && f->glyphs_initialized_p)
2332 {
2333 /* Block interrupt input so that we don't get surprised by an X
2334 event while we're in an inconsistent state. */
2335 BLOCK_INPUT;
2336 f->glyphs_initialized_p = 0;
2337
2338 /* Release window sub-matrices. */
2339 if (!NILP (f->root_window))
2340 free_window_matrices (XWINDOW (f->root_window));
2341
2342 /* Free the dummy window for menu bars without X toolkit and its
2343 glyph matrices. */
2344 if (!NILP (f->menu_bar_window))
2345 {
2346 struct window *w = XWINDOW (f->menu_bar_window);
2347 free_glyph_matrix (w->desired_matrix);
2348 free_glyph_matrix (w->current_matrix);
2349 w->desired_matrix = w->current_matrix = NULL;
2350 f->menu_bar_window = Qnil;
2351 }
2352
2353 /* Free the tool bar window and its glyph matrices. */
2354 if (!NILP (f->tool_bar_window))
2355 {
2356 struct window *w = XWINDOW (f->tool_bar_window);
2357 free_glyph_matrix (w->desired_matrix);
2358 free_glyph_matrix (w->current_matrix);
2359 w->desired_matrix = w->current_matrix = NULL;
2360 f->tool_bar_window = Qnil;
2361 }
2362
2363 /* Release frame glyph matrices. Reset fields to zero in
2364 case we are called a second time. */
2365 if (f->desired_matrix)
2366 {
2367 free_glyph_matrix (f->desired_matrix);
2368 free_glyph_matrix (f->current_matrix);
2369 f->desired_matrix = f->current_matrix = NULL;
2370 }
2371
2372 /* Release glyph pools. */
2373 if (f->desired_pool)
2374 {
2375 free_glyph_pool (f->desired_pool);
2376 free_glyph_pool (f->current_pool);
2377 f->desired_pool = f->current_pool = NULL;
2378 }
2379
2380 UNBLOCK_INPUT;
2381 }
2382 }
2383
2384
2385 /* Free glyph sub-matrices in the window tree rooted at W. This
2386 function may be called with a null pointer, and it may be called on
2387 the same tree more than once. */
2388
2389 void
2390 free_window_matrices (struct window *w)
2391 {
2392 while (w)
2393 {
2394 if (!NILP (w->hchild))
2395 free_window_matrices (XWINDOW (w->hchild));
2396 else if (!NILP (w->vchild))
2397 free_window_matrices (XWINDOW (w->vchild));
2398 else
2399 {
2400 /* This is a leaf window. Free its memory and reset fields
2401 to zero in case this function is called a second time for
2402 W. */
2403 free_glyph_matrix (w->current_matrix);
2404 free_glyph_matrix (w->desired_matrix);
2405 w->current_matrix = w->desired_matrix = NULL;
2406 }
2407
2408 /* Next window on same level. */
2409 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2410 }
2411 }
2412
2413
2414 /* Check glyph memory leaks. This function is called from
2415 shut_down_emacs. Note that frames are not destroyed when Emacs
2416 exits. We therefore free all glyph memory for all active frames
2417 explicitly and check that nothing is left allocated. */
2418
2419 void
2420 check_glyph_memory (void)
2421 {
2422 Lisp_Object tail, frame;
2423
2424 /* Free glyph memory for all frames. */
2425 FOR_EACH_FRAME (tail, frame)
2426 free_glyphs (XFRAME (frame));
2427
2428 /* Check that nothing is left allocated. */
2429 if (glyph_matrix_count)
2430 abort ();
2431 if (glyph_pool_count)
2432 abort ();
2433 }
2434
2435
2436 \f
2437 /**********************************************************************
2438 Building a Frame Matrix
2439 **********************************************************************/
2440
2441 /* Most of the redisplay code works on glyph matrices attached to
2442 windows. This is a good solution most of the time, but it is not
2443 suitable for terminal code. Terminal output functions cannot rely
2444 on being able to set an arbitrary terminal window. Instead they
2445 must be provided with a view of the whole frame, i.e. the whole
2446 screen. We build such a view by constructing a frame matrix from
2447 window matrices in this section.
2448
2449 Windows that must be updated have their must_be_update_p flag set.
2450 For all such windows, their desired matrix is made part of the
2451 desired frame matrix. For other windows, their current matrix is
2452 made part of the desired frame matrix.
2453
2454 +-----------------+----------------+
2455 | desired | desired |
2456 | | |
2457 +-----------------+----------------+
2458 | current |
2459 | |
2460 +----------------------------------+
2461
2462 Desired window matrices can be made part of the frame matrix in a
2463 cheap way: We exploit the fact that the desired frame matrix and
2464 desired window matrices share their glyph memory. This is not
2465 possible for current window matrices. Their glyphs are copied to
2466 the desired frame matrix. The latter is equivalent to
2467 preserve_other_columns in the old redisplay.
2468
2469 Used glyphs counters for frame matrix rows are the result of adding
2470 up glyph lengths of the window matrices. A line in the frame
2471 matrix is enabled, if a corresponding line in a window matrix is
2472 enabled.
2473
2474 After building the desired frame matrix, it will be passed to
2475 terminal code, which will manipulate both the desired and current
2476 frame matrix. Changes applied to the frame's current matrix have
2477 to be visible in current window matrices afterwards, of course.
2478
2479 This problem is solved like this:
2480
2481 1. Window and frame matrices share glyphs. Window matrices are
2482 constructed in a way that their glyph contents ARE the glyph
2483 contents needed in a frame matrix. Thus, any modification of
2484 glyphs done in terminal code will be reflected in window matrices
2485 automatically.
2486
2487 2. Exchanges of rows in a frame matrix done by terminal code are
2488 intercepted by hook functions so that corresponding row operations
2489 on window matrices can be performed. This is necessary because we
2490 use pointers to glyphs in glyph row structures. To satisfy the
2491 assumption of point 1 above that glyphs are updated implicitly in
2492 window matrices when they are manipulated via the frame matrix,
2493 window and frame matrix must of course agree where to find the
2494 glyphs for their rows. Possible manipulations that must be
2495 mirrored are assignments of rows of the desired frame matrix to the
2496 current frame matrix and scrolling the current frame matrix. */
2497
2498 /* Build frame F's desired matrix from window matrices. Only windows
2499 which have the flag must_be_updated_p set have to be updated. Menu
2500 bar lines of a frame are not covered by window matrices, so make
2501 sure not to touch them in this function. */
2502
2503 static void
2504 build_frame_matrix (struct frame *f)
2505 {
2506 int i;
2507
2508 /* F must have a frame matrix when this function is called. */
2509 xassert (!FRAME_WINDOW_P (f));
2510
2511 /* Clear all rows in the frame matrix covered by window matrices.
2512 Menu bar lines are not covered by windows. */
2513 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2514 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2515
2516 /* Build the matrix by walking the window tree. */
2517 build_frame_matrix_from_window_tree (f->desired_matrix,
2518 XWINDOW (FRAME_ROOT_WINDOW (f)));
2519 }
2520
2521
2522 /* Walk a window tree, building a frame matrix MATRIX from window
2523 matrices. W is the root of a window tree. */
2524
2525 static void
2526 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2527 {
2528 while (w)
2529 {
2530 if (!NILP (w->hchild))
2531 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2532 else if (!NILP (w->vchild))
2533 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2534 else
2535 build_frame_matrix_from_leaf_window (matrix, w);
2536
2537 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2538 }
2539 }
2540
2541
2542 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2543 desired frame matrix built. W is a leaf window whose desired or
2544 current matrix is to be added to FRAME_MATRIX. W's flag
2545 must_be_updated_p determines which matrix it contributes to
2546 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2547 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2548 Adding a desired matrix means setting up used counters and such in
2549 frame rows, while adding a current window matrix to FRAME_MATRIX
2550 means copying glyphs. The latter case corresponds to
2551 preserve_other_columns in the old redisplay. */
2552
2553 static void
2554 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2555 {
2556 struct glyph_matrix *window_matrix;
2557 int window_y, frame_y;
2558 /* If non-zero, a glyph to insert at the right border of W. */
2559 GLYPH right_border_glyph;
2560
2561 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2562
2563 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2564 if (w->must_be_updated_p)
2565 {
2566 window_matrix = w->desired_matrix;
2567
2568 /* Decide whether we want to add a vertical border glyph. */
2569 if (!WINDOW_RIGHTMOST_P (w))
2570 {
2571 struct Lisp_Char_Table *dp = window_display_table (w);
2572 Lisp_Object gc;
2573
2574 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2575 if (dp
2576 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc))
2577 && GLYPH_CODE_CHAR_VALID_P (gc))
2578 {
2579 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2580 spec_glyph_lookup_face (w, &right_border_glyph);
2581 }
2582
2583 if (GLYPH_FACE (right_border_glyph) <= 0)
2584 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2585 }
2586 }
2587 else
2588 window_matrix = w->current_matrix;
2589
2590 /* For all rows in the window matrix and corresponding rows in the
2591 frame matrix. */
2592 window_y = 0;
2593 frame_y = window_matrix->matrix_y;
2594 while (window_y < window_matrix->nrows)
2595 {
2596 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2597 struct glyph_row *window_row = window_matrix->rows + window_y;
2598 int current_row_p = window_matrix == w->current_matrix;
2599
2600 /* Fill up the frame row with spaces up to the left margin of the
2601 window row. */
2602 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2603
2604 /* Fill up areas in the window matrix row with spaces. */
2605 fill_up_glyph_row_with_spaces (window_row);
2606
2607 /* If only part of W's desired matrix has been built, and
2608 window_row wasn't displayed, use the corresponding current
2609 row instead. */
2610 if (window_matrix == w->desired_matrix
2611 && !window_row->enabled_p)
2612 {
2613 window_row = w->current_matrix->rows + window_y;
2614 current_row_p = 1;
2615 }
2616
2617 if (current_row_p)
2618 {
2619 /* Copy window row to frame row. */
2620 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2621 window_row->glyphs[0],
2622 window_matrix->matrix_w * sizeof (struct glyph));
2623 }
2624 else
2625 {
2626 xassert (window_row->enabled_p);
2627
2628 /* Only when a desired row has been displayed, we want
2629 the corresponding frame row to be updated. */
2630 frame_row->enabled_p = 1;
2631
2632 /* Maybe insert a vertical border between horizontally adjacent
2633 windows. */
2634 if (GLYPH_CHAR (right_border_glyph) != 0)
2635 {
2636 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2637 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2638 }
2639
2640 #if GLYPH_DEBUG
2641 /* Window row window_y must be a slice of frame row
2642 frame_y. */
2643 xassert (glyph_row_slice_p (window_row, frame_row));
2644
2645 /* If rows are in sync, we don't have to copy glyphs because
2646 frame and window share glyphs. */
2647
2648 strcpy (w->current_matrix->method, w->desired_matrix->method);
2649 add_window_display_history (w, w->current_matrix->method, 0);
2650 #endif
2651 }
2652
2653 /* Set number of used glyphs in the frame matrix. Since we fill
2654 up with spaces, and visit leaf windows from left to right it
2655 can be done simply. */
2656 frame_row->used[TEXT_AREA]
2657 = window_matrix->matrix_x + window_matrix->matrix_w;
2658
2659 /* Next row. */
2660 ++window_y;
2661 ++frame_y;
2662 }
2663 }
2664
2665 /* Given a user-specified glyph, possibly including a Lisp-level face
2666 ID, return a glyph that has a realized face ID.
2667 This is used for glyphs displayed specially and not part of the text;
2668 for instance, vertical separators, truncation markers, etc. */
2669
2670 void
2671 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2672 {
2673 int lface_id = GLYPH_FACE (*glyph);
2674 /* Convert the glyph's specified face to a realized (cache) face. */
2675 if (lface_id > 0)
2676 {
2677 int face_id = merge_faces (XFRAME (w->frame),
2678 Qt, lface_id, DEFAULT_FACE_ID);
2679 SET_GLYPH_FACE (*glyph, face_id);
2680 }
2681 }
2682
2683 /* Add spaces to a glyph row ROW in a window matrix.
2684
2685 Each row has the form:
2686
2687 +---------+-----------------------------+------------+
2688 | left | text | right |
2689 +---------+-----------------------------+------------+
2690
2691 Left and right marginal areas are optional. This function adds
2692 spaces to areas so that there are no empty holes between areas.
2693 In other words: If the right area is not empty, the text area
2694 is filled up with spaces up to the right area. If the text area
2695 is not empty, the left area is filled up.
2696
2697 To be called for frame-based redisplay, only. */
2698
2699 static void
2700 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2701 {
2702 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2703 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2704 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2705 }
2706
2707
2708 /* Fill area AREA of glyph row ROW with spaces. To be called for
2709 frame-based redisplay only. */
2710
2711 static void
2712 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2713 {
2714 if (row->glyphs[area] < row->glyphs[area + 1])
2715 {
2716 struct glyph *end = row->glyphs[area + 1];
2717 struct glyph *text = row->glyphs[area] + row->used[area];
2718
2719 while (text < end)
2720 *text++ = space_glyph;
2721 row->used[area] = text - row->glyphs[area];
2722 }
2723 }
2724
2725
2726 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2727 reached. In frame matrices only one area, TEXT_AREA, is used. */
2728
2729 static void
2730 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2731 {
2732 int i = row->used[TEXT_AREA];
2733 struct glyph *glyph = row->glyphs[TEXT_AREA];
2734
2735 while (i < upto)
2736 glyph[i++] = space_glyph;
2737
2738 row->used[TEXT_AREA] = i;
2739 }
2740
2741
2742 \f
2743 /**********************************************************************
2744 Mirroring operations on frame matrices in window matrices
2745 **********************************************************************/
2746
2747 /* Set frame being updated via frame-based redisplay to F. This
2748 function must be called before updates to make explicit that we are
2749 working on frame matrices or not. */
2750
2751 static INLINE void
2752 set_frame_matrix_frame (struct frame *f)
2753 {
2754 frame_matrix_frame = f;
2755 }
2756
2757
2758 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2759 DESIRED_MATRIX is the desired matrix corresponding to
2760 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2761 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2762 frame_matrix_frame is non-null, this indicates that the exchange is
2763 done in frame matrices, and that we have to perform analogous
2764 operations in window matrices of frame_matrix_frame. */
2765
2766 static INLINE void
2767 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2768 {
2769 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2770 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2771 int mouse_face_p = current_row->mouse_face_p;
2772
2773 /* Do current_row = desired_row. This exchanges glyph pointers
2774 between both rows, and does a structure assignment otherwise. */
2775 assign_row (current_row, desired_row);
2776
2777 /* Enable current_row to mark it as valid. */
2778 current_row->enabled_p = 1;
2779 current_row->mouse_face_p = mouse_face_p;
2780
2781 /* If we are called on frame matrices, perform analogous operations
2782 for window matrices. */
2783 if (frame_matrix_frame)
2784 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2785 }
2786
2787
2788 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2789 W's frame which has been made current (by swapping pointers between
2790 current and desired matrix). Perform analogous operations in the
2791 matrices of leaf windows in the window tree rooted at W. */
2792
2793 static void
2794 mirror_make_current (struct window *w, int frame_row)
2795 {
2796 while (w)
2797 {
2798 if (!NILP (w->hchild))
2799 mirror_make_current (XWINDOW (w->hchild), frame_row);
2800 else if (!NILP (w->vchild))
2801 mirror_make_current (XWINDOW (w->vchild), frame_row);
2802 else
2803 {
2804 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2805 here because the checks performed in debug mode there
2806 will not allow the conversion. */
2807 int row = frame_row - w->desired_matrix->matrix_y;
2808
2809 /* If FRAME_ROW is within W, assign the desired row to the
2810 current row (exchanging glyph pointers). */
2811 if (row >= 0 && row < w->desired_matrix->matrix_h)
2812 {
2813 struct glyph_row *current_row
2814 = MATRIX_ROW (w->current_matrix, row);
2815 struct glyph_row *desired_row
2816 = MATRIX_ROW (w->desired_matrix, row);
2817
2818 if (desired_row->enabled_p)
2819 assign_row (current_row, desired_row);
2820 else
2821 swap_glyph_pointers (desired_row, current_row);
2822 current_row->enabled_p = 1;
2823
2824 /* Set the Y coordinate of the mode/header line's row.
2825 It is needed in draw_row_with_mouse_face to find the
2826 screen coordinates. (Window-based redisplay sets
2827 this in update_window, but no one seems to do that
2828 for frame-based redisplay.) */
2829 if (current_row->mode_line_p)
2830 current_row->y = row;
2831 }
2832 }
2833
2834 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2835 }
2836 }
2837
2838
2839 /* Perform row dance after scrolling. We are working on the range of
2840 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2841 including) in MATRIX. COPY_FROM is a vector containing, for each
2842 row I in the range 0 <= I < NLINES, the index of the original line
2843 to move to I. This index is relative to the row range, i.e. 0 <=
2844 index < NLINES. RETAINED_P is a vector containing zero for each
2845 row 0 <= I < NLINES which is empty.
2846
2847 This function is called from do_scrolling and do_direct_scrolling. */
2848
2849 void
2850 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2851 int *copy_from, char *retained_p)
2852 {
2853 /* A copy of original rows. */
2854 struct glyph_row *old_rows;
2855
2856 /* Rows to assign to. */
2857 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2858
2859 int i;
2860
2861 /* Make a copy of the original rows. */
2862 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2863 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2864
2865 /* Assign new rows, maybe clear lines. */
2866 for (i = 0; i < nlines; ++i)
2867 {
2868 int enabled_before_p = new_rows[i].enabled_p;
2869
2870 xassert (i + unchanged_at_top < matrix->nrows);
2871 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2872 new_rows[i] = old_rows[copy_from[i]];
2873 new_rows[i].enabled_p = enabled_before_p;
2874
2875 /* RETAINED_P is zero for empty lines. */
2876 if (!retained_p[copy_from[i]])
2877 new_rows[i].enabled_p = 0;
2878 }
2879
2880 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2881 if (frame_matrix_frame)
2882 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2883 unchanged_at_top, nlines, copy_from, retained_p);
2884 }
2885
2886
2887 /* Synchronize glyph pointers in the current matrix of window W with
2888 the current frame matrix. */
2889
2890 static void
2891 sync_window_with_frame_matrix_rows (struct window *w)
2892 {
2893 struct frame *f = XFRAME (w->frame);
2894 struct glyph_row *window_row, *window_row_end, *frame_row;
2895 int left, right, x, width;
2896
2897 /* Preconditions: W must be a leaf window on a tty frame. */
2898 xassert (NILP (w->hchild) && NILP (w->vchild));
2899 xassert (!FRAME_WINDOW_P (f));
2900
2901 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2902 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2903 x = w->current_matrix->matrix_x;
2904 width = w->current_matrix->matrix_w;
2905
2906 window_row = w->current_matrix->rows;
2907 window_row_end = window_row + w->current_matrix->nrows;
2908 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2909
2910 for (; window_row < window_row_end; ++window_row, ++frame_row)
2911 {
2912 window_row->glyphs[LEFT_MARGIN_AREA]
2913 = frame_row->glyphs[0] + x;
2914 window_row->glyphs[TEXT_AREA]
2915 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2916 window_row->glyphs[LAST_AREA]
2917 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2918 window_row->glyphs[RIGHT_MARGIN_AREA]
2919 = window_row->glyphs[LAST_AREA] - right;
2920 }
2921 }
2922
2923
2924 /* Return the window in the window tree rooted in W containing frame
2925 row ROW. Value is null if none is found. */
2926
2927 struct window *
2928 frame_row_to_window (struct window *w, int row)
2929 {
2930 struct window *found = NULL;
2931
2932 while (w && !found)
2933 {
2934 if (!NILP (w->hchild))
2935 found = frame_row_to_window (XWINDOW (w->hchild), row);
2936 else if (!NILP (w->vchild))
2937 found = frame_row_to_window (XWINDOW (w->vchild), row);
2938 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2939 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2940 found = w;
2941
2942 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2943 }
2944
2945 return found;
2946 }
2947
2948
2949 /* Perform a line dance in the window tree rooted at W, after
2950 scrolling a frame matrix in mirrored_line_dance.
2951
2952 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2953 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2954 COPY_FROM is a vector containing, for each row I in the range 0 <=
2955 I < NLINES, the index of the original line to move to I. This
2956 index is relative to the row range, i.e. 0 <= index < NLINES.
2957 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2958 which is empty. */
2959
2960 static void
2961 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2962 {
2963 while (w)
2964 {
2965 if (!NILP (w->hchild))
2966 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
2967 nlines, copy_from, retained_p);
2968 else if (!NILP (w->vchild))
2969 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
2970 nlines, copy_from, retained_p);
2971 else
2972 {
2973 /* W is a leaf window, and we are working on its current
2974 matrix m. */
2975 struct glyph_matrix *m = w->current_matrix;
2976 int i, sync_p = 0;
2977 struct glyph_row *old_rows;
2978
2979 /* Make a copy of the original rows of matrix m. */
2980 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
2981 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2982
2983 for (i = 0; i < nlines; ++i)
2984 {
2985 /* Frame relative line assigned to. */
2986 int frame_to = i + unchanged_at_top;
2987
2988 /* Frame relative line assigned. */
2989 int frame_from = copy_from[i] + unchanged_at_top;
2990
2991 /* Window relative line assigned to. */
2992 int window_to = frame_to - m->matrix_y;
2993
2994 /* Window relative line assigned. */
2995 int window_from = frame_from - m->matrix_y;
2996
2997 /* Is assigned line inside window? */
2998 int from_inside_window_p
2999 = window_from >= 0 && window_from < m->matrix_h;
3000
3001 /* Is assigned to line inside window? */
3002 int to_inside_window_p
3003 = window_to >= 0 && window_to < m->matrix_h;
3004
3005 if (from_inside_window_p && to_inside_window_p)
3006 {
3007 /* Enabled setting before assignment. */
3008 int enabled_before_p;
3009
3010 /* Do the assignment. The enabled_p flag is saved
3011 over the assignment because the old redisplay did
3012 that. */
3013 enabled_before_p = m->rows[window_to].enabled_p;
3014 m->rows[window_to] = old_rows[window_from];
3015 m->rows[window_to].enabled_p = enabled_before_p;
3016
3017 /* If frame line is empty, window line is empty, too. */
3018 if (!retained_p[copy_from[i]])
3019 m->rows[window_to].enabled_p = 0;
3020 }
3021 else if (to_inside_window_p)
3022 {
3023 /* A copy between windows. This is an infrequent
3024 case not worth optimizing. */
3025 struct frame *f = XFRAME (w->frame);
3026 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3027 struct window *w2;
3028 struct glyph_matrix *m2;
3029 int m2_from;
3030
3031 w2 = frame_row_to_window (root, frame_from);
3032 /* ttn@surf.glug.org: when enabling menu bar using `emacs
3033 -nw', FROM_FRAME sometimes has no associated window.
3034 This check avoids a segfault if W2 is null. */
3035 if (w2)
3036 {
3037 m2 = w2->current_matrix;
3038 m2_from = frame_from - m2->matrix_y;
3039 copy_row_except_pointers (m->rows + window_to,
3040 m2->rows + m2_from);
3041
3042 /* If frame line is empty, window line is empty, too. */
3043 if (!retained_p[copy_from[i]])
3044 m->rows[window_to].enabled_p = 0;
3045 }
3046 sync_p = 1;
3047 }
3048 else if (from_inside_window_p)
3049 sync_p = 1;
3050 }
3051
3052 /* If there was a copy between windows, make sure glyph
3053 pointers are in sync with the frame matrix. */
3054 if (sync_p)
3055 sync_window_with_frame_matrix_rows (w);
3056
3057 /* Check that no pointers are lost. */
3058 CHECK_MATRIX (m);
3059 }
3060
3061 /* Next window on same level. */
3062 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3063 }
3064 }
3065
3066
3067 #if GLYPH_DEBUG
3068
3069 /* Check that window and frame matrices agree about their
3070 understanding where glyphs of the rows are to find. For each
3071 window in the window tree rooted at W, check that rows in the
3072 matrices of leaf window agree with their frame matrices about
3073 glyph pointers. */
3074
3075 void
3076 check_window_matrix_pointers (struct window *w)
3077 {
3078 while (w)
3079 {
3080 if (!NILP (w->hchild))
3081 check_window_matrix_pointers (XWINDOW (w->hchild));
3082 else if (!NILP (w->vchild))
3083 check_window_matrix_pointers (XWINDOW (w->vchild));
3084 else
3085 {
3086 struct frame *f = XFRAME (w->frame);
3087 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3088 check_matrix_pointers (w->current_matrix, f->current_matrix);
3089 }
3090
3091 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3092 }
3093 }
3094
3095
3096 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3097 a window and FRAME_MATRIX is the corresponding frame matrix. For
3098 each row in WINDOW_MATRIX check that it's a slice of the
3099 corresponding frame row. If it isn't, abort. */
3100
3101 static void
3102 check_matrix_pointers (struct glyph_matrix *window_matrix,
3103 struct glyph_matrix *frame_matrix)
3104 {
3105 /* Row number in WINDOW_MATRIX. */
3106 int i = 0;
3107
3108 /* Row number corresponding to I in FRAME_MATRIX. */
3109 int j = window_matrix->matrix_y;
3110
3111 /* For all rows check that the row in the window matrix is a
3112 slice of the row in the frame matrix. If it isn't we didn't
3113 mirror an operation on the frame matrix correctly. */
3114 while (i < window_matrix->nrows)
3115 {
3116 if (!glyph_row_slice_p (window_matrix->rows + i,
3117 frame_matrix->rows + j))
3118 abort ();
3119 ++i, ++j;
3120 }
3121 }
3122
3123 #endif /* GLYPH_DEBUG != 0 */
3124
3125
3126 \f
3127 /**********************************************************************
3128 VPOS and HPOS translations
3129 **********************************************************************/
3130
3131 #if GLYPH_DEBUG
3132
3133 /* Translate vertical position VPOS which is relative to window W to a
3134 vertical position relative to W's frame. */
3135
3136 static int
3137 window_to_frame_vpos (struct window *w, int vpos)
3138 {
3139 struct frame *f = XFRAME (w->frame);
3140
3141 xassert (!FRAME_WINDOW_P (f));
3142 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3143 vpos += WINDOW_TOP_EDGE_LINE (w);
3144 xassert (vpos >= 0 && vpos <= FRAME_LINES (f));
3145 return vpos;
3146 }
3147
3148
3149 /* Translate horizontal position HPOS which is relative to window W to
3150 a horizontal position relative to W's frame. */
3151
3152 static int
3153 window_to_frame_hpos (struct window *w, int hpos)
3154 {
3155 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3156 hpos += WINDOW_LEFT_EDGE_COL (w);
3157 return hpos;
3158 }
3159
3160 #endif /* GLYPH_DEBUG */
3161
3162
3163 \f
3164 /**********************************************************************
3165 Redrawing Frames
3166 **********************************************************************/
3167
3168 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3169 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3170 (Lisp_Object frame)
3171 {
3172 struct frame *f;
3173
3174 CHECK_LIVE_FRAME (frame);
3175 f = XFRAME (frame);
3176
3177 /* Ignore redraw requests, if frame has no glyphs yet.
3178 (Implementation note: It still has to be checked why we are
3179 called so early here). */
3180 if (!glyphs_initialized_initially_p)
3181 return Qnil;
3182
3183 update_begin (f);
3184 #ifdef MSDOS
3185 if (FRAME_MSDOS_P (f))
3186 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
3187 #endif
3188 clear_frame (f);
3189 clear_current_matrices (f);
3190 update_end (f);
3191 if (FRAME_TERMCAP_P (f))
3192 fflush (FRAME_TTY (f)->output);
3193 windows_or_buffers_changed++;
3194 /* Mark all windows as inaccurate, so that every window will have
3195 its redisplay done. */
3196 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3197 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3198 f->garbaged = 0;
3199 return Qnil;
3200 }
3201
3202
3203 /* Redraw frame F. This is nothing more than a call to the Lisp
3204 function redraw-frame. */
3205
3206 void
3207 redraw_frame (struct frame *f)
3208 {
3209 Lisp_Object frame;
3210 XSETFRAME (frame, f);
3211 Fredraw_frame (frame);
3212 }
3213
3214
3215 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3216 doc: /* Clear and redisplay all visible frames. */)
3217 (void)
3218 {
3219 Lisp_Object tail, frame;
3220
3221 FOR_EACH_FRAME (tail, frame)
3222 if (FRAME_VISIBLE_P (XFRAME (frame)))
3223 Fredraw_frame (frame);
3224
3225 return Qnil;
3226 }
3227
3228
3229 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3230 visible frames marked as garbaged. */
3231
3232 void
3233 redraw_garbaged_frames (void)
3234 {
3235 Lisp_Object tail, frame;
3236
3237 FOR_EACH_FRAME (tail, frame)
3238 if (FRAME_VISIBLE_P (XFRAME (frame))
3239 && FRAME_GARBAGED_P (XFRAME (frame)))
3240 Fredraw_frame (frame);
3241 }
3242
3243
3244 \f
3245 /***********************************************************************
3246 Frame Update
3247 ***********************************************************************/
3248
3249 /* Update frame F based on the data in desired matrices.
3250
3251 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3252 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3253 scrolling.
3254
3255 Value is non-zero if redisplay was stopped due to pending input. */
3256
3257 int
3258 update_frame (struct frame *f, int force_p, int inhibit_hairy_id_p)
3259 {
3260 /* 1 means display has been paused because of pending input. */
3261 int paused_p;
3262 struct window *root_window = XWINDOW (f->root_window);
3263
3264 if (redisplay_dont_pause)
3265 force_p = 1;
3266 #if PERIODIC_PREEMPTION_CHECKING
3267 else if (NILP (Vredisplay_preemption_period))
3268 force_p = 1;
3269 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3270 {
3271 EMACS_TIME tm;
3272 double p = XFLOATINT (Vredisplay_preemption_period);
3273 int sec, usec;
3274
3275 if (detect_input_pending_ignore_squeezables ())
3276 {
3277 paused_p = 1;
3278 goto do_pause;
3279 }
3280
3281 sec = (int) p;
3282 usec = (p - sec) * 1000000;
3283
3284 EMACS_GET_TIME (tm);
3285 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3286 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3287 }
3288 #endif
3289
3290 if (FRAME_WINDOW_P (f))
3291 {
3292 /* We are working on window matrix basis. All windows whose
3293 flag must_be_updated_p is set have to be updated. */
3294
3295 /* Record that we are not working on frame matrices. */
3296 set_frame_matrix_frame (NULL);
3297
3298 /* Update all windows in the window tree of F, maybe stopping
3299 when pending input is detected. */
3300 update_begin (f);
3301
3302 /* Update the menu bar on X frames that don't have toolkit
3303 support. */
3304 if (WINDOWP (f->menu_bar_window))
3305 update_window (XWINDOW (f->menu_bar_window), 1);
3306
3307 /* Update the tool-bar window, if present. */
3308 if (WINDOWP (f->tool_bar_window))
3309 {
3310 struct window *w = XWINDOW (f->tool_bar_window);
3311
3312 /* Update tool-bar window. */
3313 if (w->must_be_updated_p)
3314 {
3315 Lisp_Object tem;
3316
3317 update_window (w, 1);
3318 w->must_be_updated_p = 0;
3319
3320 /* Swap tool-bar strings. We swap because we want to
3321 reuse strings. */
3322 tem = f->current_tool_bar_string;
3323 f->current_tool_bar_string = f->desired_tool_bar_string;
3324 f->desired_tool_bar_string = tem;
3325 }
3326 }
3327
3328
3329 /* Update windows. */
3330 paused_p = update_window_tree (root_window, force_p);
3331 update_end (f);
3332
3333 /* This flush is a performance bottleneck under X,
3334 and it doesn't seem to be necessary anyway (in general).
3335 It is necessary when resizing the window with the mouse, or
3336 at least the fringes are not redrawn in a timely manner. ++kfs */
3337 if (f->force_flush_display_p)
3338 {
3339 FRAME_RIF (f)->flush_display (f);
3340 f->force_flush_display_p = 0;
3341 }
3342 }
3343 else
3344 {
3345 /* We are working on frame matrix basis. Set the frame on whose
3346 frame matrix we operate. */
3347 set_frame_matrix_frame (f);
3348
3349 /* Build F's desired matrix from window matrices. */
3350 build_frame_matrix (f);
3351
3352 /* Update the display */
3353 update_begin (f);
3354 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3355 update_end (f);
3356
3357 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3358 {
3359 if (FRAME_TTY (f)->termscript)
3360 fflush (FRAME_TTY (f)->termscript);
3361 if (FRAME_TERMCAP_P (f))
3362 fflush (FRAME_TTY (f)->output);
3363 }
3364
3365 /* Check window matrices for lost pointers. */
3366 #if GLYPH_DEBUG
3367 check_window_matrix_pointers (root_window);
3368 add_frame_display_history (f, paused_p);
3369 #endif
3370 }
3371
3372 #if PERIODIC_PREEMPTION_CHECKING
3373 do_pause:
3374 #endif
3375 /* Reset flags indicating that a window should be updated. */
3376 set_window_update_flags (root_window, 0);
3377
3378 display_completed = !paused_p;
3379 return paused_p;
3380 }
3381
3382
3383 \f
3384 /************************************************************************
3385 Window-based updates
3386 ************************************************************************/
3387
3388 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3389 don't stop updating when input is pending. */
3390
3391 static int
3392 update_window_tree (struct window *w, int force_p)
3393 {
3394 int paused_p = 0;
3395
3396 while (w && !paused_p)
3397 {
3398 if (!NILP (w->hchild))
3399 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3400 else if (!NILP (w->vchild))
3401 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3402 else if (w->must_be_updated_p)
3403 paused_p |= update_window (w, force_p);
3404
3405 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3406 }
3407
3408 return paused_p;
3409 }
3410
3411
3412 /* Update window W if its flag must_be_updated_p is non-zero. If
3413 FORCE_P is non-zero, don't stop updating if input is pending. */
3414
3415 void
3416 update_single_window (struct window *w, int force_p)
3417 {
3418 if (w->must_be_updated_p)
3419 {
3420 printf("window %d must be updated\n");
3421 struct frame *f = XFRAME (WINDOW_FRAME (w));
3422
3423 /* Record that this is not a frame-based redisplay. */
3424 set_frame_matrix_frame (NULL);
3425
3426 if (redisplay_dont_pause)
3427 force_p = 1;
3428 #if PERIODIC_PREEMPTION_CHECKING
3429 else if (NILP (Vredisplay_preemption_period))
3430 force_p = 1;
3431 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3432 {
3433 EMACS_TIME tm;
3434 double p = XFLOATINT (Vredisplay_preemption_period);
3435 int sec, usec;
3436
3437 sec = (int) p;
3438 usec = (p - sec) * 1000000;
3439
3440 EMACS_GET_TIME (tm);
3441 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3442 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3443 }
3444 #endif
3445
3446 /* Update W. */
3447 update_begin (f);
3448 update_window (w, force_p);
3449 update_end (f);
3450
3451 /* Reset flag in W. */
3452 w->must_be_updated_p = 0;
3453 }
3454 }
3455
3456 #ifdef HAVE_WINDOW_SYSTEM
3457
3458 /* Redraw lines from the current matrix of window W that are
3459 overlapped by other rows. YB is bottom-most y-position in W. */
3460
3461 static void
3462 redraw_overlapped_rows (struct window *w, int yb)
3463 {
3464 int i;
3465 struct frame *f = XFRAME (WINDOW_FRAME (w));
3466
3467 /* If rows overlapping others have been changed, the rows being
3468 overlapped have to be redrawn. This won't draw lines that have
3469 already been drawn in update_window_line because overlapped_p in
3470 desired rows is 0, so after row assignment overlapped_p in
3471 current rows is 0. */
3472 for (i = 0; i < w->current_matrix->nrows; ++i)
3473 {
3474 struct glyph_row *row = w->current_matrix->rows + i;
3475
3476 if (!row->enabled_p)
3477 break;
3478 else if (row->mode_line_p)
3479 continue;
3480
3481 if (row->overlapped_p)
3482 {
3483 enum glyph_row_area area;
3484
3485 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3486 {
3487 updated_row = row;
3488 updated_area = area;
3489 FRAME_RIF (f)->cursor_to (i, 0, row->y,
3490 area == TEXT_AREA ? row->x : 0);
3491 if (row->used[area])
3492 FRAME_RIF (f)->write_glyphs (row->glyphs[area],
3493 row->used[area]);
3494 FRAME_RIF (f)->clear_end_of_line (-1);
3495 }
3496
3497 row->overlapped_p = 0;
3498 }
3499
3500 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3501 break;
3502 }
3503 }
3504
3505
3506 /* Redraw lines from the current matrix of window W that overlap
3507 others. YB is bottom-most y-position in W. */
3508
3509 static void
3510 redraw_overlapping_rows (struct window *w, int yb)
3511 {
3512 int i, bottom_y;
3513 struct glyph_row *row;
3514 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3515
3516 for (i = 0; i < w->current_matrix->nrows; ++i)
3517 {
3518 row = w->current_matrix->rows + i;
3519
3520 if (!row->enabled_p)
3521 break;
3522 else if (row->mode_line_p)
3523 continue;
3524
3525 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3526
3527 if (row->overlapping_p)
3528 {
3529 int overlaps = 0;
3530
3531 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3532 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3533 overlaps |= OVERLAPS_PRED;
3534 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3535 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3536 overlaps |= OVERLAPS_SUCC;
3537
3538 if (overlaps)
3539 {
3540 if (row->used[LEFT_MARGIN_AREA])
3541 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3542
3543 if (row->used[TEXT_AREA])
3544 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3545
3546 if (row->used[RIGHT_MARGIN_AREA])
3547 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3548
3549 /* Record in neighbour rows that ROW overwrites part of
3550 their display. */
3551 if (overlaps & OVERLAPS_PRED)
3552 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3553 if (overlaps & OVERLAPS_SUCC)
3554 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3555 }
3556 }
3557
3558 if (bottom_y >= yb)
3559 break;
3560 }
3561 }
3562
3563 #endif /* HAVE_WINDOW_SYSTEM */
3564
3565
3566 #ifdef GLYPH_DEBUG
3567
3568 /* Check that no row in the current matrix of window W is enabled
3569 which is below what's displayed in the window. */
3570
3571 void
3572 check_current_matrix_flags (struct window *w)
3573 {
3574 int last_seen_p = 0;
3575 int i, yb = window_text_bottom_y (w);
3576
3577 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3578 {
3579 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3580 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3581 last_seen_p = 1;
3582 else if (last_seen_p && row->enabled_p)
3583 abort ();
3584 }
3585 }
3586
3587 #endif /* GLYPH_DEBUG */
3588
3589
3590 /* Update display of window W. FORCE_P non-zero means that we should
3591 not stop when detecting pending input. */
3592
3593 static int
3594 update_window (struct window *w, int force_p)
3595 {
3596 struct glyph_matrix *desired_matrix = w->desired_matrix;
3597 int paused_p;
3598 #if !PERIODIC_PREEMPTION_CHECKING
3599 int preempt_count = baud_rate / 2400 + 1;
3600 #endif
3601 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3602 #if GLYPH_DEBUG
3603 /* Check that W's frame doesn't have glyph matrices. */
3604 xassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3605 #endif
3606
3607 /* Check pending input the first time so that we can quickly return. */
3608 #if !PERIODIC_PREEMPTION_CHECKING
3609 if (!force_p)
3610 detect_input_pending_ignore_squeezables ();
3611 #endif
3612
3613 /* If forced to complete the update, or if no input is pending, do
3614 the update. */
3615 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3616 {
3617 struct glyph_row *row, *end;
3618 struct glyph_row *mode_line_row;
3619 struct glyph_row *header_line_row;
3620 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
3621
3622 rif->update_window_begin_hook (w);
3623 yb = window_text_bottom_y (w);
3624
3625 /* If window has a header line, update it before everything else.
3626 Adjust y-positions of other rows by the header line height. */
3627 row = desired_matrix->rows;
3628 end = row + desired_matrix->nrows - 1;
3629
3630 if (row->mode_line_p)
3631 {
3632 header_line_row = row;
3633 ++row;
3634 }
3635 else
3636 header_line_row = NULL;
3637
3638 /* Update the mode line, if necessary. */
3639 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3640 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3641 {
3642 mode_line_row->y = yb;
3643 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3644 desired_matrix),
3645 &mouse_face_overwritten_p);
3646 }
3647
3648 /* Find first enabled row. Optimizations in redisplay_internal
3649 may lead to an update with only one row enabled. There may
3650 be also completely empty matrices. */
3651 while (row < end && !row->enabled_p)
3652 ++row;
3653
3654 /* Try reusing part of the display by copying. */
3655 if (row < end && !desired_matrix->no_scrolling_p)
3656 {
3657 int rc = scrolling_window (w, header_line_row != NULL);
3658 if (rc < 0)
3659 {
3660 /* All rows were found to be equal. */
3661 paused_p = 0;
3662 goto set_cursor;
3663 }
3664 else if (rc > 0)
3665 {
3666 /* We've scrolled the display. */
3667 force_p = 1;
3668 changed_p = 1;
3669 }
3670 }
3671
3672 /* Update the rest of the lines. */
3673 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
3674 if (row->enabled_p)
3675 {
3676 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3677 int i;
3678
3679 /* We'll have to play a little bit with when to
3680 detect_input_pending. If it's done too often,
3681 scrolling large windows with repeated scroll-up
3682 commands will too quickly pause redisplay. */
3683 #if PERIODIC_PREEMPTION_CHECKING
3684 if (!force_p)
3685 {
3686 EMACS_TIME tm, dif;
3687 EMACS_GET_TIME (tm);
3688 EMACS_SUB_TIME (dif, preemption_next_check, tm);
3689 if (EMACS_TIME_NEG_P (dif))
3690 {
3691 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3692 if (detect_input_pending_ignore_squeezables ())
3693 break;
3694 }
3695 }
3696 #else
3697 if (!force_p && ++n_updated % preempt_count == 0)
3698 detect_input_pending_ignore_squeezables ();
3699 #endif
3700 changed_p |= update_window_line (w, vpos,
3701 &mouse_face_overwritten_p);
3702
3703 /* Mark all rows below the last visible one in the current
3704 matrix as invalid. This is necessary because of
3705 variable line heights. Consider the case of three
3706 successive redisplays, where the first displays 5
3707 lines, the second 3 lines, and the third 5 lines again.
3708 If the second redisplay wouldn't mark rows in the
3709 current matrix invalid, the third redisplay might be
3710 tempted to optimize redisplay based on lines displayed
3711 in the first redisplay. */
3712 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3713 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3714 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3715 }
3716
3717 /* Was display preempted? */
3718 paused_p = row < end;
3719
3720 set_cursor:
3721
3722 /* Update the header line after scrolling because a new header
3723 line would otherwise overwrite lines at the top of the window
3724 that can be scrolled. */
3725 if (header_line_row && header_line_row->enabled_p)
3726 {
3727 header_line_row->y = 0;
3728 update_window_line (w, 0, &mouse_face_overwritten_p);
3729 }
3730
3731 /* Fix the appearance of overlapping/overlapped rows. */
3732 if (!paused_p && !w->pseudo_window_p)
3733 {
3734 #ifdef HAVE_WINDOW_SYSTEM
3735 if (changed_p && rif->fix_overlapping_area)
3736 {
3737 redraw_overlapped_rows (w, yb);
3738 redraw_overlapping_rows (w, yb);
3739 }
3740 #endif
3741
3742 /* Make cursor visible at cursor position of W. */
3743 set_window_cursor_after_update (w);
3744
3745 #if 0 /* Check that current matrix invariants are satisfied. This is
3746 for debugging only. See the comment of check_matrix_invariants. */
3747 IF_DEBUG (check_matrix_invariants (w));
3748 #endif
3749 }
3750
3751 #if GLYPH_DEBUG
3752 /* Remember the redisplay method used to display the matrix. */
3753 strcpy (w->current_matrix->method, w->desired_matrix->method);
3754 #endif
3755
3756 #ifdef HAVE_WINDOW_SYSTEM
3757 update_window_fringes (w, 0);
3758 #endif
3759
3760 /* End the update of window W. Don't set the cursor if we
3761 paused updating the display because in this case,
3762 set_window_cursor_after_update hasn't been called, and
3763 output_cursor doesn't contain the cursor location. */
3764 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3765 }
3766 else
3767 paused_p = 1;
3768
3769 #if GLYPH_DEBUG
3770 /* check_current_matrix_flags (w); */
3771 add_window_display_history (w, w->current_matrix->method, paused_p);
3772 #endif
3773
3774
3775 if ((XWINDOW(FRAME_SELECTED_WINDOW (SELECTED_FRAME()))) == (w))
3776 xwidget_end_redisplay(w->current_matrix);
3777
3778 clear_glyph_matrix (desired_matrix);
3779
3780 return paused_p;
3781 }
3782
3783
3784 /* Update the display of area AREA in window W, row number VPOS.
3785 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3786
3787 static void
3788 update_marginal_area (struct window *w, int area, int vpos)
3789 {
3790 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3791 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3792
3793 /* Let functions in xterm.c know what area subsequent X positions
3794 will be relative to. */
3795 updated_area = area;
3796
3797 /* Set cursor to start of glyphs, write them, and clear to the end
3798 of the area. I don't think that something more sophisticated is
3799 necessary here, since marginal areas will not be the default. */
3800 rif->cursor_to (vpos, 0, desired_row->y, 0);
3801 if (desired_row->used[area])
3802 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
3803 rif->clear_end_of_line (-1);
3804 }
3805
3806
3807 /* Update the display of the text area of row VPOS in window W.
3808 Value is non-zero if display has changed. */
3809
3810 static int
3811 update_text_area (struct window *w, int vpos)
3812 {
3813 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3814 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3815 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3816 int changed_p = 0;
3817
3818 /* Let functions in xterm.c know what area subsequent X positions
3819 will be relative to. */
3820 updated_area = TEXT_AREA;
3821
3822 /* If rows are at different X or Y, or rows have different height,
3823 or the current row is marked invalid, write the entire line. */
3824 if (!current_row->enabled_p
3825 || desired_row->y != current_row->y
3826 || desired_row->ascent != current_row->ascent
3827 || desired_row->phys_ascent != current_row->phys_ascent
3828 || desired_row->phys_height != current_row->phys_height
3829 || desired_row->visible_height != current_row->visible_height
3830 || current_row->overlapped_p
3831 /* This next line is necessary for correctly redrawing
3832 mouse-face areas after scrolling and other operations.
3833 However, it causes excessive flickering when mouse is moved
3834 across the mode line. Luckily, turning it off for the mode
3835 line doesn't seem to hurt anything. -- cyd.
3836 But it is still needed for the header line. -- kfs. */
3837 || (current_row->mouse_face_p
3838 && !(current_row->mode_line_p && vpos > 0))
3839 || current_row->x != desired_row->x)
3840 {
3841 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
3842
3843 if (desired_row->used[TEXT_AREA])
3844 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
3845 desired_row->used[TEXT_AREA]);
3846
3847 /* Clear to end of window. */
3848 rif->clear_end_of_line (-1);
3849 changed_p = 1;
3850
3851 /* This erases the cursor. We do this here because
3852 notice_overwritten_cursor cannot easily check this, which
3853 might indicate that the whole functionality of
3854 notice_overwritten_cursor would better be implemented here.
3855 On the other hand, we need notice_overwritten_cursor as long
3856 as mouse highlighting is done asynchronously outside of
3857 redisplay. */
3858 if (vpos == w->phys_cursor.vpos)
3859 w->phys_cursor_on_p = 0;
3860 }
3861 else
3862 {
3863 int stop, i, x;
3864 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3865 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3866 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3867 int desired_stop_pos = desired_row->used[TEXT_AREA];
3868 int abort_skipping = 0;
3869
3870 /* If the desired row extends its face to the text area end, and
3871 unless the current row also does so at the same position,
3872 make sure we write at least one glyph, so that the face
3873 extension actually takes place. */
3874 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3875 && (desired_stop_pos < current_row->used[TEXT_AREA]
3876 || (desired_stop_pos == current_row->used[TEXT_AREA]
3877 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3878 --desired_stop_pos;
3879
3880 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3881 i = 0;
3882 x = desired_row->x;
3883
3884 /* Loop over glyphs that current and desired row may have
3885 in common. */
3886 while (i < stop)
3887 {
3888 int can_skip_p = !abort_skipping;
3889
3890 /* Skip over glyphs that both rows have in common. These
3891 don't have to be written. We can't skip if the last
3892 current glyph overlaps the glyph to its right. For
3893 example, consider a current row of `if ' with the `f' in
3894 Courier bold so that it overlaps the ` ' to its right.
3895 If the desired row is ` ', we would skip over the space
3896 after the `if' and there would remain a pixel from the
3897 `f' on the screen. */
3898 if (overlapping_glyphs_p && i > 0)
3899 {
3900 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3901 int left, right;
3902
3903 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3904 &left, &right);
3905 can_skip_p = (right == 0 && !abort_skipping);
3906 }
3907
3908 if (can_skip_p)
3909 {
3910 int start_hpos = i;
3911
3912 while (i < stop
3913 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3914 {
3915 x += desired_glyph->pixel_width;
3916 ++desired_glyph, ++current_glyph, ++i;
3917 }
3918
3919 /* Consider the case that the current row contains "xxx
3920 ppp ggg" in italic Courier font, and the desired row
3921 is "xxx ggg". The character `p' has lbearing, `g'
3922 has not. The loop above will stop in front of the
3923 first `p' in the current row. If we would start
3924 writing glyphs there, we wouldn't erase the lbearing
3925 of the `p'. The rest of the lbearing problem is then
3926 taken care of by draw_glyphs. */
3927 if (overlapping_glyphs_p
3928 && i > 0
3929 && i < current_row->used[TEXT_AREA]
3930 && (current_row->used[TEXT_AREA]
3931 != desired_row->used[TEXT_AREA]))
3932 {
3933 int left, right;
3934
3935 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
3936 &left, &right);
3937 while (left > 0 && i > 0)
3938 {
3939 --i, --desired_glyph, --current_glyph;
3940 x -= desired_glyph->pixel_width;
3941 left -= desired_glyph->pixel_width;
3942 }
3943
3944 /* Abort the skipping algorithm if we end up before
3945 our starting point, to avoid looping (bug#1070).
3946 This can happen when the lbearing is larger than
3947 the pixel width. */
3948 abort_skipping = (i < start_hpos);
3949 }
3950 }
3951
3952 /* Try to avoid writing the entire rest of the desired row
3953 by looking for a resync point. This mainly prevents
3954 mode line flickering in the case the mode line is in
3955 fixed-pitch font, which it usually will be. */
3956 if (i < desired_row->used[TEXT_AREA])
3957 {
3958 int start_x = x, start_hpos = i;
3959 struct glyph *start = desired_glyph;
3960 int current_x = x;
3961 int skip_first_p = !can_skip_p;
3962
3963 /* Find the next glyph that's equal again. */
3964 while (i < stop
3965 && (skip_first_p
3966 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3967 && x == current_x)
3968 {
3969 x += desired_glyph->pixel_width;
3970 current_x += current_glyph->pixel_width;
3971 ++desired_glyph, ++current_glyph, ++i;
3972 skip_first_p = 0;
3973 }
3974
3975 if (i == start_hpos || x != current_x)
3976 {
3977 i = start_hpos;
3978 x = start_x;
3979 desired_glyph = start;
3980 break;
3981 }
3982
3983 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
3984 rif->write_glyphs (start, i - start_hpos);
3985 changed_p = 1;
3986 }
3987 }
3988
3989 /* Write the rest. */
3990 if (i < desired_row->used[TEXT_AREA])
3991 {
3992 rif->cursor_to (vpos, i, desired_row->y, x);
3993 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
3994 changed_p = 1;
3995 }
3996
3997 /* Maybe clear to end of line. */
3998 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3999 {
4000 /* If new row extends to the end of the text area, nothing
4001 has to be cleared, if and only if we did a write_glyphs
4002 above. This is made sure by setting desired_stop_pos
4003 appropriately above. */
4004 xassert (i < desired_row->used[TEXT_AREA]
4005 || ((desired_row->used[TEXT_AREA]
4006 == current_row->used[TEXT_AREA])
4007 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
4008 }
4009 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4010 {
4011 /* If old row extends to the end of the text area, clear. */
4012 if (i >= desired_row->used[TEXT_AREA])
4013 rif->cursor_to (vpos, i, desired_row->y,
4014 desired_row->pixel_width);
4015 rif->clear_end_of_line (-1);
4016 changed_p = 1;
4017 }
4018 else if (desired_row->pixel_width < current_row->pixel_width)
4019 {
4020 /* Otherwise clear to the end of the old row. Everything
4021 after that position should be clear already. */
4022 int x;
4023
4024 if (i >= desired_row->used[TEXT_AREA])
4025 rif->cursor_to (vpos, i, desired_row->y,
4026 desired_row->pixel_width);
4027
4028 /* If cursor is displayed at the end of the line, make sure
4029 it's cleared. Nowadays we don't have a phys_cursor_glyph
4030 with which to erase the cursor (because this method
4031 doesn't work with lbearing/rbearing), so we must do it
4032 this way. */
4033 if (vpos == w->phys_cursor.vpos
4034 && (desired_row->reversed_p
4035 ? (w->phys_cursor.hpos < 0)
4036 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
4037 {
4038 w->phys_cursor_on_p = 0;
4039 x = -1;
4040 }
4041 else
4042 x = current_row->pixel_width;
4043 rif->clear_end_of_line (x);
4044 changed_p = 1;
4045 }
4046 }
4047
4048 return changed_p;
4049 }
4050
4051
4052 /* Update row VPOS in window W. Value is non-zero if display has been
4053 changed. */
4054
4055 static int
4056 update_window_line (struct window *w, int vpos, int *mouse_face_overwritten_p)
4057 {
4058 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4059 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4060 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4061 int changed_p = 0;
4062
4063 /* Set the row being updated. This is important to let xterm.c
4064 know what line height values are in effect. */
4065 updated_row = desired_row;
4066
4067 /* A row can be completely invisible in case a desired matrix was
4068 built with a vscroll and then make_cursor_line_fully_visible shifts
4069 the matrix. Make sure to make such rows current anyway, since
4070 we need the correct y-position, for example, in the current matrix. */
4071 if (desired_row->mode_line_p
4072 || desired_row->visible_height > 0)
4073 {
4074 xassert (desired_row->enabled_p);
4075
4076 /* Update display of the left margin area, if there is one. */
4077 if (!desired_row->full_width_p
4078 && !NILP (w->left_margin_cols))
4079 {
4080 changed_p = 1;
4081 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4082 }
4083
4084 /* Update the display of the text area. */
4085 if (update_text_area (w, vpos))
4086 {
4087 changed_p = 1;
4088 if (current_row->mouse_face_p)
4089 *mouse_face_overwritten_p = 1;
4090 }
4091
4092 /* Update display of the right margin area, if there is one. */
4093 if (!desired_row->full_width_p
4094 && !NILP (w->right_margin_cols))
4095 {
4096 changed_p = 1;
4097 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4098 }
4099
4100 /* Draw truncation marks etc. */
4101 if (!current_row->enabled_p
4102 || desired_row->y != current_row->y
4103 || desired_row->visible_height != current_row->visible_height
4104 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
4105 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
4106 || current_row->redraw_fringe_bitmaps_p
4107 || desired_row->mode_line_p != current_row->mode_line_p
4108 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
4109 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4110 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4111 rif->after_update_window_line_hook (desired_row);
4112 }
4113
4114 /* Update current_row from desired_row. */
4115 make_current (w->desired_matrix, w->current_matrix, vpos);
4116 updated_row = NULL;
4117 return changed_p;
4118 }
4119
4120
4121 /* Set the cursor after an update of window W. This function may only
4122 be called from update_window. */
4123
4124 static void
4125 set_window_cursor_after_update (struct window *w)
4126 {
4127 struct frame *f = XFRAME (w->frame);
4128 struct redisplay_interface *rif = FRAME_RIF (f);
4129 int cx, cy, vpos, hpos;
4130
4131 /* Not intended for frame matrix updates. */
4132 xassert (FRAME_WINDOW_P (f));
4133
4134 if (cursor_in_echo_area
4135 && !NILP (echo_area_buffer[0])
4136 /* If we are showing a message instead of the mini-buffer,
4137 show the cursor for the message instead. */
4138 && XWINDOW (minibuf_window) == w
4139 && EQ (minibuf_window, echo_area_window)
4140 /* These cases apply only to the frame that contains
4141 the active mini-buffer window. */
4142 && FRAME_HAS_MINIBUF_P (f)
4143 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4144 {
4145 cx = cy = vpos = hpos = 0;
4146
4147 if (cursor_in_echo_area >= 0)
4148 {
4149 /* If the mini-buffer is several lines high, find the last
4150 line that has any text on it. Note: either all lines
4151 are enabled or none. Otherwise we wouldn't be able to
4152 determine Y. */
4153 struct glyph_row *row, *last_row;
4154 struct glyph *glyph;
4155 int yb = window_text_bottom_y (w);
4156
4157 last_row = NULL;
4158 row = w->current_matrix->rows;
4159 while (row->enabled_p
4160 && (last_row == NULL
4161 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4162 {
4163 if (row->used[TEXT_AREA]
4164 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4165 last_row = row;
4166 ++row;
4167 }
4168
4169 if (last_row)
4170 {
4171 struct glyph *start = last_row->glyphs[TEXT_AREA];
4172 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4173
4174 while (last > start && last->charpos < 0)
4175 --last;
4176
4177 for (glyph = start; glyph < last; ++glyph)
4178 {
4179 cx += glyph->pixel_width;
4180 ++hpos;
4181 }
4182
4183 cy = last_row->y;
4184 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4185 }
4186 }
4187 }
4188 else
4189 {
4190 cx = w->cursor.x;
4191 cy = w->cursor.y;
4192 hpos = w->cursor.hpos;
4193 vpos = w->cursor.vpos;
4194 }
4195
4196 /* Window cursor can be out of sync for horizontally split windows. */
4197 hpos = max (-1, hpos); /* -1 is for when cursor is on the left fringe */
4198 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4199 vpos = max (0, vpos);
4200 vpos = min (w->current_matrix->nrows - 1, vpos);
4201 rif->cursor_to (vpos, hpos, cy, cx);
4202 }
4203
4204
4205 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4206 tree rooted at W. */
4207
4208 void
4209 set_window_update_flags (struct window *w, int on_p)
4210 {
4211 while (w)
4212 {
4213 if (!NILP (w->hchild))
4214 set_window_update_flags (XWINDOW (w->hchild), on_p);
4215 else if (!NILP (w->vchild))
4216 set_window_update_flags (XWINDOW (w->vchild), on_p);
4217 else
4218 w->must_be_updated_p = on_p;
4219
4220 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4221 }
4222 }
4223
4224
4225 \f
4226 /***********************************************************************
4227 Window-Based Scrolling
4228 ***********************************************************************/
4229
4230 /* Structure describing rows in scrolling_window. */
4231
4232 struct row_entry
4233 {
4234 /* Number of occurrences of this row in desired and current matrix. */
4235 int old_uses, new_uses;
4236
4237 /* Vpos of row in new matrix. */
4238 int new_line_number;
4239
4240 /* Bucket index of this row_entry in the hash table row_table. */
4241 int bucket;
4242
4243 /* The row described by this entry. */
4244 struct glyph_row *row;
4245
4246 /* Hash collision chain. */
4247 struct row_entry *next;
4248 };
4249
4250 /* A pool to allocate row_entry structures from, and the size of the
4251 pool. The pool is reallocated in scrolling_window when we find
4252 that we need a larger one. */
4253
4254 static struct row_entry *row_entry_pool;
4255 static int row_entry_pool_size;
4256
4257 /* Index of next free entry in row_entry_pool. */
4258
4259 static int row_entry_idx;
4260
4261 /* The hash table used during scrolling, and the table's size. This
4262 table is used to quickly identify equal rows in the desired and
4263 current matrix. */
4264
4265 static struct row_entry **row_table;
4266 static int row_table_size;
4267
4268 /* Vectors of pointers to row_entry structures belonging to the
4269 current and desired matrix, and the size of the vectors. */
4270
4271 static struct row_entry **old_lines, **new_lines;
4272 static int old_lines_size, new_lines_size;
4273
4274 /* A pool to allocate run structures from, and its size. */
4275
4276 static struct run *run_pool;
4277 static int runs_size;
4278
4279 /* A vector of runs of lines found during scrolling. */
4280
4281 static struct run **runs;
4282
4283 /* Add glyph row ROW to the scrolling hash table during the scrolling
4284 of window W. */
4285
4286 static INLINE struct row_entry *
4287 add_row_entry (struct window *w, struct glyph_row *row)
4288 {
4289 struct row_entry *entry;
4290 int i = row->hash % row_table_size;
4291
4292 entry = row_table[i];
4293 while (entry && !row_equal_p (w, entry->row, row, 1))
4294 entry = entry->next;
4295
4296 if (entry == NULL)
4297 {
4298 entry = row_entry_pool + row_entry_idx++;
4299 entry->row = row;
4300 entry->old_uses = entry->new_uses = 0;
4301 entry->new_line_number = 0;
4302 entry->bucket = i;
4303 entry->next = row_table[i];
4304 row_table[i] = entry;
4305 }
4306
4307 return entry;
4308 }
4309
4310
4311 /* Try to reuse part of the current display of W by scrolling lines.
4312 HEADER_LINE_P non-zero means W has a header line.
4313
4314 The algorithm is taken from Communications of the ACM, Apr78 "A
4315 Technique for Isolating Differences Between Files." It should take
4316 O(N) time.
4317
4318 A short outline of the steps of the algorithm
4319
4320 1. Skip lines equal at the start and end of both matrices.
4321
4322 2. Enter rows in the current and desired matrix into a symbol
4323 table, counting how often they appear in both matrices.
4324
4325 3. Rows that appear exactly once in both matrices serve as anchors,
4326 i.e. we assume that such lines are likely to have been moved.
4327
4328 4. Starting from anchor lines, extend regions to be scrolled both
4329 forward and backward.
4330
4331 Value is
4332
4333 -1 if all rows were found to be equal.
4334 0 to indicate that we did not scroll the display, or
4335 1 if we did scroll. */
4336
4337 static int
4338 scrolling_window (struct window *w, int header_line_p)
4339 {
4340 struct glyph_matrix *desired_matrix = w->desired_matrix;
4341 struct glyph_matrix *current_matrix = w->current_matrix;
4342 int yb = window_text_bottom_y (w);
4343 int i, j, first_old, first_new, last_old, last_new;
4344 int nruns, nbytes, n, run_idx;
4345 struct row_entry *entry;
4346 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4347
4348 /* Skip over rows equal at the start. */
4349 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4350 {
4351 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4352 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4353
4354 if (c->enabled_p
4355 && d->enabled_p
4356 && !d->redraw_fringe_bitmaps_p
4357 && c->y == d->y
4358 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4359 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4360 && row_equal_p (w, c, d, 1))
4361 {
4362 assign_row (c, d);
4363 d->enabled_p = 0;
4364 }
4365 else
4366 break;
4367 }
4368
4369 /* Give up if some rows in the desired matrix are not enabled. */
4370 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4371 return -1;
4372
4373 first_old = first_new = i;
4374
4375 /* Set last_new to the index + 1 of the last enabled row in the
4376 desired matrix. */
4377 i = first_new + 1;
4378 while (i < desired_matrix->nrows - 1
4379 && MATRIX_ROW (desired_matrix, i)->enabled_p
4380 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
4381 ++i;
4382
4383 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4384 return 0;
4385
4386 last_new = i;
4387
4388 /* Set last_old to the index + 1 of the last enabled row in the
4389 current matrix. We don't look at the enabled flag here because
4390 we plan to reuse part of the display even if other parts are
4391 disabled. */
4392 i = first_old + 1;
4393 while (i < current_matrix->nrows - 1)
4394 {
4395 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4396 if (bottom <= yb)
4397 ++i;
4398 if (bottom >= yb)
4399 break;
4400 }
4401
4402 last_old = i;
4403
4404 /* Skip over rows equal at the bottom. */
4405 i = last_new;
4406 j = last_old;
4407 while (i - 1 > first_new
4408 && j - 1 > first_old
4409 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4410 && (MATRIX_ROW (current_matrix, i - 1)->y
4411 == MATRIX_ROW (desired_matrix, j - 1)->y)
4412 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
4413 && row_equal_p (w,
4414 MATRIX_ROW (desired_matrix, i - 1),
4415 MATRIX_ROW (current_matrix, j - 1), 1))
4416 --i, --j;
4417 last_new = i;
4418 last_old = j;
4419
4420 /* Nothing to do if all rows are equal. */
4421 if (last_new == first_new)
4422 return 0;
4423
4424 /* Reallocate vectors, tables etc. if necessary. */
4425
4426 if (current_matrix->nrows > old_lines_size)
4427 {
4428 old_lines_size = current_matrix->nrows;
4429 nbytes = old_lines_size * sizeof *old_lines;
4430 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4431 }
4432
4433 if (desired_matrix->nrows > new_lines_size)
4434 {
4435 new_lines_size = desired_matrix->nrows;
4436 nbytes = new_lines_size * sizeof *new_lines;
4437 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4438 }
4439
4440 n = desired_matrix->nrows + current_matrix->nrows;
4441 if (3 * n > row_table_size)
4442 {
4443 row_table_size = next_almost_prime (3 * n);
4444 nbytes = row_table_size * sizeof *row_table;
4445 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4446 memset (row_table, 0, nbytes);
4447 }
4448
4449 if (n > row_entry_pool_size)
4450 {
4451 row_entry_pool_size = n;
4452 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4453 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4454 }
4455
4456 if (desired_matrix->nrows > runs_size)
4457 {
4458 runs_size = desired_matrix->nrows;
4459 nbytes = runs_size * sizeof *runs;
4460 runs = (struct run **) xrealloc (runs, nbytes);
4461 nbytes = runs_size * sizeof *run_pool;
4462 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4463 }
4464
4465 nruns = run_idx = 0;
4466 row_entry_idx = 0;
4467
4468 /* Add rows from the current and desired matrix to the hash table
4469 row_hash_table to be able to find equal ones quickly. */
4470
4471 for (i = first_old; i < last_old; ++i)
4472 {
4473 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4474 {
4475 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4476 old_lines[i] = entry;
4477 ++entry->old_uses;
4478 }
4479 else
4480 old_lines[i] = NULL;
4481 }
4482
4483 for (i = first_new; i < last_new; ++i)
4484 {
4485 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4486 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4487 ++entry->new_uses;
4488 entry->new_line_number = i;
4489 new_lines[i] = entry;
4490 }
4491
4492 /* Identify moves based on lines that are unique and equal
4493 in both matrices. */
4494 for (i = first_old; i < last_old;)
4495 if (old_lines[i]
4496 && old_lines[i]->old_uses == 1
4497 && old_lines[i]->new_uses == 1)
4498 {
4499 int j, k;
4500 int new_line = old_lines[i]->new_line_number;
4501 struct run *run = run_pool + run_idx++;
4502
4503 /* Record move. */
4504 run->current_vpos = i;
4505 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4506 run->desired_vpos = new_line;
4507 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4508 run->nrows = 1;
4509 run->height = MATRIX_ROW (current_matrix, i)->height;
4510
4511 /* Extend backward. */
4512 j = i - 1;
4513 k = new_line - 1;
4514 while (j > first_old
4515 && k > first_new
4516 && old_lines[j] == new_lines[k])
4517 {
4518 int h = MATRIX_ROW (current_matrix, j)->height;
4519 --run->current_vpos;
4520 --run->desired_vpos;
4521 ++run->nrows;
4522 run->height += h;
4523 run->desired_y -= h;
4524 run->current_y -= h;
4525 --j, --k;
4526 }
4527
4528 /* Extend forward. */
4529 j = i + 1;
4530 k = new_line + 1;
4531 while (j < last_old
4532 && k < last_new
4533 && old_lines[j] == new_lines[k])
4534 {
4535 int h = MATRIX_ROW (current_matrix, j)->height;
4536 ++run->nrows;
4537 run->height += h;
4538 ++j, ++k;
4539 }
4540
4541 /* Insert run into list of all runs. Order runs by copied
4542 pixel lines. Note that we record runs that don't have to
4543 be copied because they are already in place. This is done
4544 because we can avoid calling update_window_line in this
4545 case. */
4546 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
4547 ;
4548 for (k = nruns; k > j; --k)
4549 runs[k] = runs[k - 1];
4550 runs[j] = run;
4551 ++nruns;
4552
4553 i += run->nrows;
4554 }
4555 else
4556 ++i;
4557
4558 /* Do the moves. Do it in a way that we don't overwrite something
4559 we want to copy later on. This is not solvable in general
4560 because there is only one display and we don't have a way to
4561 exchange areas on this display. Example:
4562
4563 +-----------+ +-----------+
4564 | A | | B |
4565 +-----------+ --> +-----------+
4566 | B | | A |
4567 +-----------+ +-----------+
4568
4569 Instead, prefer bigger moves, and invalidate moves that would
4570 copy from where we copied to. */
4571
4572 for (i = 0; i < nruns; ++i)
4573 if (runs[i]->nrows > 0)
4574 {
4575 struct run *r = runs[i];
4576
4577 /* Copy on the display. */
4578 if (r->current_y != r->desired_y)
4579 {
4580 rif->scroll_run_hook (w, r);
4581
4582 /* Invalidate runs that copy from where we copied to. */
4583 for (j = i + 1; j < nruns; ++j)
4584 {
4585 struct run *p = runs[j];
4586
4587 if ((p->current_y >= r->desired_y
4588 && p->current_y < r->desired_y + r->height)
4589 || (p->current_y + p->height >= r->desired_y
4590 && (p->current_y + p->height
4591 < r->desired_y + r->height)))
4592 p->nrows = 0;
4593 }
4594 }
4595
4596 /* Assign matrix rows. */
4597 for (j = 0; j < r->nrows; ++j)
4598 {
4599 struct glyph_row *from, *to;
4600 int to_overlapped_p;
4601
4602 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4603 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4604 to_overlapped_p = to->overlapped_p;
4605 if (!from->mode_line_p && !w->pseudo_window_p
4606 && (to->left_fringe_bitmap != from->left_fringe_bitmap
4607 || to->right_fringe_bitmap != from->right_fringe_bitmap
4608 || to->left_fringe_face_id != from->left_fringe_face_id
4609 || to->right_fringe_face_id != from->right_fringe_face_id
4610 || to->overlay_arrow_bitmap != from->overlay_arrow_bitmap))
4611 from->redraw_fringe_bitmaps_p = 1;
4612 assign_row (to, from);
4613 to->enabled_p = 1, from->enabled_p = 0;
4614 to->overlapped_p = to_overlapped_p;
4615 }
4616 }
4617
4618 /* Clear the hash table, for the next time. */
4619 for (i = 0; i < row_entry_idx; ++i)
4620 row_table[row_entry_pool[i].bucket] = NULL;
4621
4622 /* Value is > 0 to indicate that we scrolled the display. */
4623 return nruns;
4624 }
4625
4626
4627 \f
4628 /************************************************************************
4629 Frame-Based Updates
4630 ************************************************************************/
4631
4632 /* Update the desired frame matrix of frame F.
4633
4634 FORCE_P non-zero means that the update should not be stopped by
4635 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
4636 should not be tried.
4637
4638 Value is non-zero if update was stopped due to pending input. */
4639
4640 static int
4641 update_frame_1 (struct frame *f, int force_p, int inhibit_id_p)
4642 {
4643 /* Frame matrices to work on. */
4644 struct glyph_matrix *current_matrix = f->current_matrix;
4645 struct glyph_matrix *desired_matrix = f->desired_matrix;
4646 int i;
4647 int pause;
4648 int preempt_count = baud_rate / 2400 + 1;
4649
4650 xassert (current_matrix && desired_matrix);
4651
4652 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4653 calculate_costs (f);
4654
4655 if (preempt_count <= 0)
4656 preempt_count = 1;
4657
4658 #if !PERIODIC_PREEMPTION_CHECKING
4659 if (!force_p && detect_input_pending_ignore_squeezables ())
4660 {
4661 pause = 1;
4662 goto do_pause;
4663 }
4664 #endif
4665
4666 /* If we cannot insert/delete lines, it's no use trying it. */
4667 if (!FRAME_LINE_INS_DEL_OK (f))
4668 inhibit_id_p = 1;
4669
4670 /* See if any of the desired lines are enabled; don't compute for
4671 i/d line if just want cursor motion. */
4672 for (i = 0; i < desired_matrix->nrows; i++)
4673 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4674 break;
4675
4676 /* Try doing i/d line, if not yet inhibited. */
4677 if (!inhibit_id_p && i < desired_matrix->nrows)
4678 force_p |= scrolling (f);
4679
4680 /* Update the individual lines as needed. Do bottom line first. */
4681 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4682 update_frame_line (f, desired_matrix->nrows - 1);
4683
4684 /* Now update the rest of the lines. */
4685 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4686 {
4687 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4688 {
4689 if (FRAME_TERMCAP_P (f))
4690 {
4691 /* Flush out every so many lines.
4692 Also flush out if likely to have more than 1k buffered
4693 otherwise. I'm told that some telnet connections get
4694 really screwed by more than 1k output at once. */
4695 FILE *display_output = FRAME_TTY (f)->output;
4696 if (display_output)
4697 {
4698 int outq = PENDING_OUTPUT_COUNT (display_output);
4699 if (outq > 900
4700 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4701 {
4702 fflush (display_output);
4703 if (preempt_count == 1)
4704 {
4705 #ifdef EMACS_OUTQSIZE
4706 if (EMACS_OUTQSIZE (0, &outq) < 0)
4707 /* Probably not a tty. Ignore the error and reset
4708 the outq count. */
4709 outq = PENDING_OUTPUT_COUNT (FRAME_TTY (f->output));
4710 #endif
4711 outq *= 10;
4712 if (baud_rate <= outq && baud_rate > 0)
4713 sleep (outq / baud_rate);
4714 }
4715 }
4716 }
4717 }
4718
4719 #if PERIODIC_PREEMPTION_CHECKING
4720 if (!force_p)
4721 {
4722 EMACS_TIME tm, dif;
4723 EMACS_GET_TIME (tm);
4724 EMACS_SUB_TIME (dif, preemption_next_check, tm);
4725 if (EMACS_TIME_NEG_P (dif))
4726 {
4727 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
4728 if (detect_input_pending_ignore_squeezables ())
4729 break;
4730 }
4731 }
4732 #else
4733 if (!force_p && (i - 1) % preempt_count == 0)
4734 detect_input_pending_ignore_squeezables ();
4735 #endif
4736
4737 update_frame_line (f, i);
4738 }
4739 }
4740
4741 pause = (i < FRAME_LINES (f) - 1) ? i : 0;
4742
4743 /* Now just clean up termcap drivers and set cursor, etc. */
4744 if (!pause)
4745 {
4746 if ((cursor_in_echo_area
4747 /* If we are showing a message instead of the mini-buffer,
4748 show the cursor for the message instead of for the
4749 (now hidden) mini-buffer contents. */
4750 || (EQ (minibuf_window, selected_window)
4751 && EQ (minibuf_window, echo_area_window)
4752 && !NILP (echo_area_buffer[0])))
4753 /* These cases apply only to the frame that contains
4754 the active mini-buffer window. */
4755 && FRAME_HAS_MINIBUF_P (f)
4756 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4757 {
4758 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4759 int row, col;
4760
4761 if (cursor_in_echo_area < 0)
4762 {
4763 /* Negative value of cursor_in_echo_area means put
4764 cursor at beginning of line. */
4765 row = top;
4766 col = 0;
4767 }
4768 else
4769 {
4770 /* Positive value of cursor_in_echo_area means put
4771 cursor at the end of the prompt. If the mini-buffer
4772 is several lines high, find the last line that has
4773 any text on it. */
4774 row = FRAME_LINES (f);
4775 do
4776 {
4777 --row;
4778 col = 0;
4779
4780 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4781 {
4782 /* Frame rows are filled up with spaces that
4783 must be ignored here. */
4784 struct glyph_row *r = MATRIX_ROW (current_matrix,
4785 row);
4786 struct glyph *start = r->glyphs[TEXT_AREA];
4787 struct glyph *last = start + r->used[TEXT_AREA];
4788
4789 while (last > start
4790 && (last - 1)->charpos < 0)
4791 --last;
4792
4793 col = last - start;
4794 }
4795 }
4796 while (row > top && col == 0);
4797
4798 /* Make sure COL is not out of range. */
4799 if (col >= FRAME_CURSOR_X_LIMIT (f))
4800 {
4801 /* If we have another row, advance cursor into it. */
4802 if (row < FRAME_LINES (f) - 1)
4803 {
4804 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4805 row++;
4806 }
4807 /* Otherwise move it back in range. */
4808 else
4809 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4810 }
4811 }
4812
4813 cursor_to (f, row, col);
4814 }
4815 else
4816 {
4817 /* We have only one cursor on terminal frames. Use it to
4818 display the cursor of the selected window. */
4819 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4820 if (w->cursor.vpos >= 0
4821 /* The cursor vpos may be temporarily out of bounds
4822 in the following situation: There is one window,
4823 with the cursor in the lower half of it. The window
4824 is split, and a message causes a redisplay before
4825 a new cursor position has been computed. */
4826 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4827 {
4828 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4829 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4830
4831 if (INTEGERP (w->left_margin_cols))
4832 x += XFASTINT (w->left_margin_cols);
4833
4834 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
4835 cursor_to (f, y, x);
4836 }
4837 }
4838 }
4839
4840 #if !PERIODIC_PREEMPTION_CHECKING
4841 do_pause:
4842 #endif
4843
4844 clear_desired_matrices (f);
4845 return pause;
4846 }
4847
4848
4849 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4850
4851 int
4852 scrolling (struct frame *frame)
4853 {
4854 int unchanged_at_top, unchanged_at_bottom;
4855 int window_size;
4856 int changed_lines;
4857 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4858 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4859 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4860 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4861 register int i;
4862 int free_at_end_vpos = FRAME_LINES (frame);
4863 struct glyph_matrix *current_matrix = frame->current_matrix;
4864 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4865
4866 if (!current_matrix)
4867 abort ();
4868
4869 /* Compute hash codes of all the lines. Also calculate number of
4870 changed lines, number of unchanged lines at the beginning, and
4871 number of unchanged lines at the end. */
4872 changed_lines = 0;
4873 unchanged_at_top = 0;
4874 unchanged_at_bottom = FRAME_LINES (frame);
4875 for (i = 0; i < FRAME_LINES (frame); i++)
4876 {
4877 /* Give up on this scrolling if some old lines are not enabled. */
4878 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4879 return 0;
4880 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4881 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4882 {
4883 /* This line cannot be redrawn, so don't let scrolling mess it. */
4884 new_hash[i] = old_hash[i];
4885 #define INFINITY 1000000 /* Taken from scroll.c */
4886 draw_cost[i] = INFINITY;
4887 }
4888 else
4889 {
4890 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4891 draw_cost[i] = line_draw_cost (desired_matrix, i);
4892 }
4893
4894 if (old_hash[i] != new_hash[i])
4895 {
4896 changed_lines++;
4897 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4898 }
4899 else if (i == unchanged_at_top)
4900 unchanged_at_top++;
4901 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4902 }
4903
4904 /* If changed lines are few, don't allow preemption, don't scroll. */
4905 if ((!FRAME_SCROLL_REGION_OK (frame)
4906 && changed_lines < baud_rate / 2400)
4907 || unchanged_at_bottom == FRAME_LINES (frame))
4908 return 1;
4909
4910 window_size = (FRAME_LINES (frame) - unchanged_at_top
4911 - unchanged_at_bottom);
4912
4913 if (FRAME_SCROLL_REGION_OK (frame))
4914 free_at_end_vpos -= unchanged_at_bottom;
4915 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4916 free_at_end_vpos = -1;
4917
4918 /* If large window, fast terminal and few lines in common between
4919 current frame and desired frame, don't bother with i/d calc. */
4920 if (!FRAME_SCROLL_REGION_OK (frame)
4921 && window_size >= 18 && baud_rate > 2400
4922 && (window_size >=
4923 10 * scrolling_max_lines_saved (unchanged_at_top,
4924 FRAME_LINES (frame) - unchanged_at_bottom,
4925 old_hash, new_hash, draw_cost)))
4926 return 0;
4927
4928 if (window_size < 2)
4929 return 0;
4930
4931 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4932 draw_cost + unchanged_at_top - 1,
4933 old_draw_cost + unchanged_at_top - 1,
4934 old_hash + unchanged_at_top - 1,
4935 new_hash + unchanged_at_top - 1,
4936 free_at_end_vpos - unchanged_at_top);
4937
4938 return 0;
4939 }
4940
4941
4942 /* Count the number of blanks at the start of the vector of glyphs R
4943 which is LEN glyphs long. */
4944
4945 static int
4946 count_blanks (struct glyph *r, int len)
4947 {
4948 int i;
4949
4950 for (i = 0; i < len; ++i)
4951 if (!CHAR_GLYPH_SPACE_P (r[i]))
4952 break;
4953
4954 return i;
4955 }
4956
4957
4958 /* Count the number of glyphs in common at the start of the glyph
4959 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4960 of STR2. Value is the number of equal glyphs equal at the start. */
4961
4962 static int
4963 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4964 {
4965 struct glyph *p1 = str1;
4966 struct glyph *p2 = str2;
4967
4968 while (p1 < end1
4969 && p2 < end2
4970 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4971 ++p1, ++p2;
4972
4973 return p1 - str1;
4974 }
4975
4976
4977 /* Char insertion/deletion cost vector, from term.c */
4978
4979 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
4980
4981
4982 /* Perform a frame-based update on line VPOS in frame FRAME. */
4983
4984 static void
4985 update_frame_line (struct frame *f, int vpos)
4986 {
4987 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4988 int tem;
4989 int osp, nsp, begmatch, endmatch, olen, nlen;
4990 struct glyph_matrix *current_matrix = f->current_matrix;
4991 struct glyph_matrix *desired_matrix = f->desired_matrix;
4992 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4993 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4994 int must_write_whole_line_p;
4995 int write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
4996 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
4997 != FACE_TTY_DEFAULT_BG_COLOR);
4998
4999 if (colored_spaces_p)
5000 write_spaces_p = 1;
5001
5002 /* Current row not enabled means it has unknown contents. We must
5003 write the whole desired line in that case. */
5004 must_write_whole_line_p = !current_row->enabled_p;
5005 if (must_write_whole_line_p)
5006 {
5007 obody = 0;
5008 olen = 0;
5009 }
5010 else
5011 {
5012 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5013 olen = current_row->used[TEXT_AREA];
5014
5015 /* Ignore trailing spaces, if we can. */
5016 if (!write_spaces_p)
5017 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5018 olen--;
5019 }
5020
5021 current_row->enabled_p = 1;
5022 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5023
5024 /* If desired line is empty, just clear the line. */
5025 if (!desired_row->enabled_p)
5026 {
5027 nlen = 0;
5028 goto just_erase;
5029 }
5030
5031 nbody = desired_row->glyphs[TEXT_AREA];
5032 nlen = desired_row->used[TEXT_AREA];
5033 nend = nbody + nlen;
5034
5035 /* If display line has unknown contents, write the whole line. */
5036 if (must_write_whole_line_p)
5037 {
5038 /* Ignore spaces at the end, if we can. */
5039 if (!write_spaces_p)
5040 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5041 --nlen;
5042
5043 /* Write the contents of the desired line. */
5044 if (nlen)
5045 {
5046 cursor_to (f, vpos, 0);
5047 write_glyphs (f, nbody, nlen);
5048 }
5049
5050 /* Don't call clear_end_of_line if we already wrote the whole
5051 line. The cursor will not be at the right margin in that
5052 case but in the line below. */
5053 if (nlen < FRAME_TOTAL_COLS (f))
5054 {
5055 cursor_to (f, vpos, nlen);
5056 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
5057 }
5058 else
5059 /* Make sure we are in the right row, otherwise cursor movement
5060 with cmgoto might use `ch' in the wrong row. */
5061 cursor_to (f, vpos, 0);
5062
5063 make_current (desired_matrix, current_matrix, vpos);
5064 return;
5065 }
5066
5067 /* Pretend trailing spaces are not there at all,
5068 unless for one reason or another we must write all spaces. */
5069 if (!write_spaces_p)
5070 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5071 nlen--;
5072
5073 /* If there's no i/d char, quickly do the best we can without it. */
5074 if (!FRAME_CHAR_INS_DEL_OK (f))
5075 {
5076 int i, j;
5077
5078 /* Find the first glyph in desired row that doesn't agree with
5079 a glyph in the current row, and write the rest from there on. */
5080 for (i = 0; i < nlen; i++)
5081 {
5082 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5083 {
5084 /* Find the end of the run of different glyphs. */
5085 j = i + 1;
5086 while (j < nlen
5087 && (j >= olen
5088 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5089 || CHAR_GLYPH_PADDING_P (nbody[j])))
5090 ++j;
5091
5092 /* Output this run of non-matching chars. */
5093 cursor_to (f, vpos, i);
5094 write_glyphs (f, nbody + i, j - i);
5095 i = j - 1;
5096
5097 /* Now find the next non-match. */
5098 }
5099 }
5100
5101 /* Clear the rest of the line, or the non-clear part of it. */
5102 if (olen > nlen)
5103 {
5104 cursor_to (f, vpos, nlen);
5105 clear_end_of_line (f, olen);
5106 }
5107
5108 /* Make current row = desired row. */
5109 make_current (desired_matrix, current_matrix, vpos);
5110 return;
5111 }
5112
5113 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5114 characters in a row. */
5115
5116 if (!olen)
5117 {
5118 /* If current line is blank, skip over initial spaces, if
5119 possible, and write the rest. */
5120 if (write_spaces_p)
5121 nsp = 0;
5122 else
5123 nsp = count_blanks (nbody, nlen);
5124
5125 if (nlen > nsp)
5126 {
5127 cursor_to (f, vpos, nsp);
5128 write_glyphs (f, nbody + nsp, nlen - nsp);
5129 }
5130
5131 /* Exchange contents between current_frame and new_frame. */
5132 make_current (desired_matrix, current_matrix, vpos);
5133 return;
5134 }
5135
5136 /* Compute number of leading blanks in old and new contents. */
5137 osp = count_blanks (obody, olen);
5138 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5139
5140 /* Compute number of matching chars starting with first non-blank. */
5141 begmatch = count_match (obody + osp, obody + olen,
5142 nbody + nsp, nbody + nlen);
5143
5144 /* Spaces in new match implicit space past the end of old. */
5145 /* A bug causing this to be a no-op was fixed in 18.29. */
5146 if (!write_spaces_p && osp + begmatch == olen)
5147 {
5148 np1 = nbody + nsp;
5149 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5150 ++begmatch;
5151 }
5152
5153 /* Avoid doing insert/delete char
5154 just cause number of leading spaces differs
5155 when the following text does not match. */
5156 if (begmatch == 0 && osp != nsp)
5157 osp = nsp = min (osp, nsp);
5158
5159 /* Find matching characters at end of line */
5160 op1 = obody + olen;
5161 np1 = nbody + nlen;
5162 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5163 while (op1 > op2
5164 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5165 {
5166 op1--;
5167 np1--;
5168 }
5169 endmatch = obody + olen - op1;
5170
5171 /* tem gets the distance to insert or delete.
5172 endmatch is how many characters we save by doing so.
5173 Is it worth it? */
5174
5175 tem = (nlen - nsp) - (olen - osp);
5176 if (endmatch && tem
5177 && (!FRAME_CHAR_INS_DEL_OK (f)
5178 || endmatch <= char_ins_del_cost (f)[tem]))
5179 endmatch = 0;
5180
5181 /* nsp - osp is the distance to insert or delete.
5182 If that is nonzero, begmatch is known to be nonzero also.
5183 begmatch + endmatch is how much we save by doing the ins/del.
5184 Is it worth it? */
5185
5186 if (nsp != osp
5187 && (!FRAME_CHAR_INS_DEL_OK (f)
5188 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5189 {
5190 begmatch = 0;
5191 endmatch = 0;
5192 osp = nsp = min (osp, nsp);
5193 }
5194
5195 /* Now go through the line, inserting, writing and
5196 deleting as appropriate. */
5197
5198 if (osp > nsp)
5199 {
5200 cursor_to (f, vpos, nsp);
5201 delete_glyphs (f, osp - nsp);
5202 }
5203 else if (nsp > osp)
5204 {
5205 /* If going to delete chars later in line
5206 and insert earlier in the line,
5207 must delete first to avoid losing data in the insert */
5208 if (endmatch && nlen < olen + nsp - osp)
5209 {
5210 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5211 delete_glyphs (f, olen + nsp - osp - nlen);
5212 olen = nlen - (nsp - osp);
5213 }
5214 cursor_to (f, vpos, osp);
5215 insert_glyphs (f, 0, nsp - osp);
5216 }
5217 olen += nsp - osp;
5218
5219 tem = nsp + begmatch + endmatch;
5220 if (nlen != tem || olen != tem)
5221 {
5222 if (!endmatch || nlen == olen)
5223 {
5224 /* If new text being written reaches right margin, there is
5225 no need to do clear-to-eol at the end of this function
5226 (and it would not be safe, since cursor is not going to
5227 be "at the margin" after the text is done). */
5228 if (nlen == FRAME_TOTAL_COLS (f))
5229 olen = 0;
5230
5231 /* Function write_glyphs is prepared to do nothing
5232 if passed a length <= 0. Check it here to avoid
5233 unnecessary cursor movement. */
5234 if (nlen - tem > 0)
5235 {
5236 cursor_to (f, vpos, nsp + begmatch);
5237 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5238 }
5239 }
5240 else if (nlen > olen)
5241 {
5242 /* Here, we used to have the following simple code:
5243 ----------------------------------------
5244 write_glyphs (nbody + nsp + begmatch, olen - tem);
5245 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5246 ----------------------------------------
5247 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5248 is a padding glyph. */
5249 int out = olen - tem; /* Columns to be overwritten originally. */
5250 int del;
5251
5252 cursor_to (f, vpos, nsp + begmatch);
5253
5254 /* Calculate columns we can actually overwrite. */
5255 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5256 out--;
5257 write_glyphs (f, nbody + nsp + begmatch, out);
5258
5259 /* If we left columns to be overwritten, we must delete them. */
5260 del = olen - tem - out;
5261 if (del > 0)
5262 delete_glyphs (f, del);
5263
5264 /* At last, we insert columns not yet written out. */
5265 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5266 olen = nlen;
5267 }
5268 else if (olen > nlen)
5269 {
5270 cursor_to (f, vpos, nsp + begmatch);
5271 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5272 delete_glyphs (f, olen - nlen);
5273 olen = nlen;
5274 }
5275 }
5276
5277 just_erase:
5278 /* If any unerased characters remain after the new line, erase them. */
5279 if (olen > nlen)
5280 {
5281 cursor_to (f, vpos, nlen);
5282 clear_end_of_line (f, olen);
5283 }
5284
5285 /* Exchange contents between current_frame and new_frame. */
5286 make_current (desired_matrix, current_matrix, vpos);
5287 }
5288
5289
5290 \f
5291 /***********************************************************************
5292 X/Y Position -> Buffer Position
5293 ***********************************************************************/
5294
5295 /* Determine what's under window-relative pixel position (*X, *Y).
5296 Return the OBJECT (string or buffer) that's there.
5297 Return in *POS the position in that object.
5298 Adjust *X and *Y to character positions.
5299 Return in *DX and *DY the pixel coordinates of the click,
5300 relative to the top left corner of OBJECT, or relative to
5301 the top left corner of the character glyph at (*X, *Y)
5302 if OBJECT is nil.
5303 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5304 if the coordinates point to an empty area of the display. */
5305
5306 Lisp_Object
5307 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5308 {
5309 struct it it;
5310 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5311 struct text_pos startp;
5312 Lisp_Object string;
5313 struct glyph_row *row;
5314 #ifdef HAVE_WINDOW_SYSTEM
5315 struct image *img = 0;
5316 #endif
5317 int x0, x1, to_x;
5318
5319 /* We used to set current_buffer directly here, but that does the
5320 wrong thing with `face-remapping-alist' (bug#2044). */
5321 Fset_buffer (w->buffer);
5322 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5323 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5324 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5325 start_display (&it, w, startp);
5326
5327 x0 = *x;
5328
5329 /* First, move to the beginning of the row corresponding to *Y. We
5330 need to be in that row to get the correct value of base paragraph
5331 direction for the text at (*X, *Y). */
5332 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5333
5334 /* TO_X is the pixel position that the iterator will compute for the
5335 glyph at *X. We add it.first_visible_x because iterator
5336 positions include the hscroll. */
5337 to_x = x0 + it.first_visible_x;
5338 if (it.bidi_it.paragraph_dir == R2L)
5339 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5340 text area. This is because the iterator, even in R2L
5341 paragraphs, delivers glyphs as if they started at the left
5342 margin of the window. (When we actually produce glyphs for
5343 display, we reverse their order in PRODUCE_GLYPHS, but the
5344 iterator doesn't know about that.) The following line adjusts
5345 the pixel position to the iterator geometry, which is what
5346 move_it_* routines use. (The -1 is because in a window whose
5347 text-area width is W, the rightmost pixel position is W-1, and
5348 it should be mirrored into zero pixel position.) */
5349 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5350
5351 /* Now move horizontally in the row to the glyph under *X. Second
5352 argument is ZV to prevent move_it_in_display_line from matching
5353 based on buffer positions. */
5354 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5355
5356 Fset_buffer (old_current_buffer);
5357
5358 *dx = x0 + it.first_visible_x - it.current_x;
5359 *dy = *y - it.current_y;
5360
5361 string = w->buffer;
5362 if (STRINGP (it.string))
5363 string = it.string;
5364 *pos = it.current;
5365 if (it.what == IT_COMPOSITION
5366 && it.cmp_it.nchars > 1
5367 && it.cmp_it.reversed_p)
5368 {
5369 /* The current display element is a grapheme cluster in a
5370 composition. In that case, we need the position of the first
5371 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5372 it.current points to the last character of the cluster, thus
5373 we must move back to the first character of the same
5374 cluster. */
5375 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5376 if (STRINGP (it.string))
5377 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5378 else
5379 BYTEPOS (pos->pos) = CHAR_TO_BYTE (CHARPOS (pos->pos));
5380 }
5381
5382 #ifdef HAVE_WINDOW_SYSTEM
5383 if (it.what == IT_IMAGE)
5384 {
5385 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5386 && !NILP (img->spec))
5387 *object = img->spec;
5388 }
5389 #endif
5390
5391 if (it.vpos < w->current_matrix->nrows
5392 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5393 row->enabled_p))
5394 {
5395 if (it.hpos < row->used[TEXT_AREA])
5396 {
5397 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5398 #ifdef HAVE_WINDOW_SYSTEM
5399 if (img)
5400 {
5401 *dy -= row->ascent - glyph->ascent;
5402 *dx += glyph->slice.img.x;
5403 *dy += glyph->slice.img.y;
5404 /* Image slices positions are still relative to the entire image */
5405 *width = img->width;
5406 *height = img->height;
5407 }
5408 else
5409 #endif
5410 {
5411 *width = glyph->pixel_width;
5412 *height = glyph->ascent + glyph->descent;
5413 }
5414 }
5415 else
5416 {
5417 *width = 0;
5418 *height = row->height;
5419 }
5420 }
5421 else
5422 {
5423 *width = *height = 0;
5424 }
5425
5426 /* Add extra (default width) columns if clicked after EOL. */
5427 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
5428 if (x0 > x1)
5429 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5430
5431 *x = it.hpos;
5432 *y = it.vpos;
5433
5434 return string;
5435 }
5436
5437
5438 /* Value is the string under window-relative coordinates X/Y in the
5439 mode line or header line (PART says which) of window W, or nil if none.
5440 *CHARPOS is set to the position in the string returned. */
5441
5442 Lisp_Object
5443 mode_line_string (struct window *w, enum window_part part,
5444 int *x, int *y, EMACS_INT *charpos, Lisp_Object *object,
5445 int *dx, int *dy, int *width, int *height)
5446 {
5447 struct glyph_row *row;
5448 struct glyph *glyph, *end;
5449 int x0, y0;
5450 Lisp_Object string = Qnil;
5451
5452 if (part == ON_MODE_LINE)
5453 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5454 else
5455 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5456 y0 = *y - row->y;
5457 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5458
5459 if (row->mode_line_p && row->enabled_p)
5460 {
5461 /* Find the glyph under X. If we find one with a string object,
5462 it's the one we were looking for. */
5463 glyph = row->glyphs[TEXT_AREA];
5464 end = glyph + row->used[TEXT_AREA];
5465 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5466 x0 -= glyph->pixel_width;
5467 *x = glyph - row->glyphs[TEXT_AREA];
5468 if (glyph < end)
5469 {
5470 string = glyph->object;
5471 *charpos = glyph->charpos;
5472 *width = glyph->pixel_width;
5473 *height = glyph->ascent + glyph->descent;
5474 #ifdef HAVE_WINDOW_SYSTEM
5475 if (glyph->type == IMAGE_GLYPH)
5476 {
5477 struct image *img;
5478 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5479 if (img != NULL)
5480 *object = img->spec;
5481 y0 -= row->ascent - glyph->ascent;
5482 }
5483 #endif
5484 }
5485 else
5486 {
5487 /* Add extra (default width) columns if clicked after EOL. */
5488 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5489 *width = 0;
5490 *height = row->height;
5491 }
5492 }
5493 else
5494 {
5495 *x = 0;
5496 x0 = 0;
5497 *width = *height = 0;
5498 }
5499
5500 *dx = x0;
5501 *dy = y0;
5502
5503 return string;
5504 }
5505
5506
5507 /* Value is the string under window-relative coordinates X/Y in either
5508 marginal area, or nil if none. *CHARPOS is set to the position in
5509 the string returned. */
5510
5511 Lisp_Object
5512 marginal_area_string (struct window *w, enum window_part part,
5513 int *x, int *y, EMACS_INT *charpos, Lisp_Object *object,
5514 int *dx, int *dy, int *width, int *height)
5515 {
5516 struct glyph_row *row = w->current_matrix->rows;
5517 struct glyph *glyph, *end;
5518 int x0, y0, i, wy = *y;
5519 int area;
5520 Lisp_Object string = Qnil;
5521
5522 if (part == ON_LEFT_MARGIN)
5523 area = LEFT_MARGIN_AREA;
5524 else if (part == ON_RIGHT_MARGIN)
5525 area = RIGHT_MARGIN_AREA;
5526 else
5527 abort ();
5528
5529 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5530 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5531 break;
5532 y0 = *y - row->y;
5533 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5534
5535 if (row->enabled_p)
5536 {
5537 /* Find the glyph under X. If we find one with a string object,
5538 it's the one we were looking for. */
5539 if (area == RIGHT_MARGIN_AREA)
5540 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5541 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5542 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5543 + window_box_width (w, LEFT_MARGIN_AREA)
5544 + window_box_width (w, TEXT_AREA));
5545 else
5546 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5547 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5548 : 0);
5549
5550 glyph = row->glyphs[area];
5551 end = glyph + row->used[area];
5552 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5553 x0 -= glyph->pixel_width;
5554 *x = glyph - row->glyphs[area];
5555 if (glyph < end)
5556 {
5557 string = glyph->object;
5558 *charpos = glyph->charpos;
5559 *width = glyph->pixel_width;
5560 *height = glyph->ascent + glyph->descent;
5561 #ifdef HAVE_WINDOW_SYSTEM
5562 if (glyph->type == IMAGE_GLYPH)
5563 {
5564 struct image *img;
5565 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5566 if (img != NULL)
5567 *object = img->spec;
5568 y0 -= row->ascent - glyph->ascent;
5569 x0 += glyph->slice.img.x;
5570 y0 += glyph->slice.img.y;
5571 }
5572 #endif
5573 }
5574 else
5575 {
5576 /* Add extra (default width) columns if clicked after EOL. */
5577 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5578 *width = 0;
5579 *height = row->height;
5580 }
5581 }
5582 else
5583 {
5584 x0 = 0;
5585 *x = 0;
5586 *width = *height = 0;
5587 }
5588
5589 *dx = x0;
5590 *dy = y0;
5591
5592 return string;
5593 }
5594
5595
5596 /***********************************************************************
5597 Changing Frame Sizes
5598 ***********************************************************************/
5599
5600 #ifdef SIGWINCH
5601
5602 SIGTYPE
5603 window_change_signal (int signalnum) /* If we don't have an argument, */
5604 /* some compilers complain in signal calls. */
5605 {
5606 int width, height;
5607 int old_errno = errno;
5608
5609 struct tty_display_info *tty;
5610
5611 signal (SIGWINCH, window_change_signal);
5612 SIGNAL_THREAD_CHECK (signalnum);
5613
5614 /* The frame size change obviously applies to a single
5615 termcap-controlled terminal, but we can't decide which.
5616 Therefore, we resize the frames corresponding to each tty.
5617 */
5618 for (tty = tty_list; tty; tty = tty->next) {
5619
5620 if (! tty->term_initted)
5621 continue;
5622
5623 /* Suspended tty frames have tty->input == NULL avoid trying to
5624 use it. */
5625 if (!tty->input)
5626 continue;
5627
5628 get_tty_size (fileno (tty->input), &width, &height);
5629
5630 if (width > 5 && height > 2) {
5631 Lisp_Object tail, frame;
5632
5633 FOR_EACH_FRAME (tail, frame)
5634 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5635 /* Record the new sizes, but don't reallocate the data
5636 structures now. Let that be done later outside of the
5637 signal handler. */
5638 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5639 }
5640 }
5641
5642 errno = old_errno;
5643 }
5644 #endif /* SIGWINCH */
5645
5646
5647 /* Do any change in frame size that was requested by a signal. SAFE
5648 non-zero means this function is called from a place where it is
5649 safe to change frame sizes while a redisplay is in progress. */
5650
5651 void
5652 do_pending_window_change (int safe)
5653 {
5654 /* If window_change_signal should have run before, run it now. */
5655 if (redisplaying_p && !safe)
5656 return;
5657
5658 while (delayed_size_change)
5659 {
5660 Lisp_Object tail, frame;
5661
5662 delayed_size_change = 0;
5663
5664 FOR_EACH_FRAME (tail, frame)
5665 {
5666 struct frame *f = XFRAME (frame);
5667
5668 if (f->new_text_lines != 0 || f->new_text_cols != 0)
5669 change_frame_size (f, f->new_text_lines, f->new_text_cols,
5670 0, 0, safe);
5671 }
5672 }
5673 }
5674
5675
5676 /* Change the frame height and/or width. Values may be given as zero to
5677 indicate no change is to take place.
5678
5679 If DELAY is non-zero, then assume we're being called from a signal
5680 handler, and queue the change for later - perhaps the next
5681 redisplay. Since this tries to resize windows, we can't call it
5682 from a signal handler.
5683
5684 SAFE non-zero means this function is called from a place where it's
5685 safe to change frame sizes while a redisplay is in progress. */
5686
5687 void
5688 change_frame_size (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5689 {
5690 Lisp_Object tail, frame;
5691
5692 if (FRAME_MSDOS_P (f))
5693 {
5694 /* On MS-DOS, all frames use the same screen, so a change in
5695 size affects all frames. Termcap now supports multiple
5696 ttys. */
5697 FOR_EACH_FRAME (tail, frame)
5698 if (! FRAME_WINDOW_P (XFRAME (frame)))
5699 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5700 pretend, delay, safe);
5701 }
5702 else
5703 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5704 }
5705
5706 static void
5707 change_frame_size_1 (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5708 {
5709 int new_frame_total_cols;
5710 int count = SPECPDL_INDEX ();
5711
5712 /* If we can't deal with the change now, queue it for later. */
5713 if (delay || (redisplaying_p && !safe))
5714 {
5715 f->new_text_lines = newheight;
5716 f->new_text_cols = newwidth;
5717 delayed_size_change = 1;
5718 return;
5719 }
5720
5721 /* This size-change overrides any pending one for this frame. */
5722 f->new_text_lines = 0;
5723 f->new_text_cols = 0;
5724
5725 /* If an argument is zero, set it to the current value. */
5726 if (newheight == 0)
5727 newheight = FRAME_LINES (f);
5728 if (newwidth == 0)
5729 newwidth = FRAME_COLS (f);
5730
5731 /* Compute width of windows in F.
5732 This is the width of the frame without vertical scroll bars. */
5733 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
5734
5735 /* Round up to the smallest acceptable size. */
5736 check_frame_size (f, &newheight, &newwidth);
5737
5738 /* If we're not changing the frame size, quit now. */
5739 /* Frame width may be unchanged but the text portion may change, for example,
5740 fullscreen and remove/add scroll bar. */
5741 if (newheight == FRAME_LINES (f)
5742 && newwidth == FRAME_COLS (f) // text portion unchanged
5743 && new_frame_total_cols == FRAME_TOTAL_COLS (f)) // frame width unchanged
5744 return;
5745
5746 BLOCK_INPUT;
5747
5748 #ifdef MSDOS
5749 /* We only can set screen dimensions to certain values supported
5750 by our video hardware. Try to find the smallest size greater
5751 or equal to the requested dimensions. */
5752 dos_set_window_size (&newheight, &newwidth);
5753 #endif
5754
5755 if (newheight != FRAME_LINES (f))
5756 {
5757 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
5758 {
5759 /* Frame has both root and mini-buffer. */
5760 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top_line,
5761 FRAME_TOP_MARGIN (f));
5762 set_window_height (FRAME_ROOT_WINDOW (f),
5763 (newheight
5764 - 1
5765 - FRAME_TOP_MARGIN (f)),
5766 2);
5767 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top_line,
5768 newheight - 1);
5769 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
5770 }
5771 else
5772 /* Frame has just one top-level window. */
5773 set_window_height (FRAME_ROOT_WINDOW (f),
5774 newheight - FRAME_TOP_MARGIN (f), 2);
5775
5776 /* MSDOS frames cannot PRETEND, as they change frame size by
5777 manipulating video hardware. */
5778 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5779 FrameRows (FRAME_TTY (f)) = newheight;
5780 }
5781
5782 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
5783 {
5784 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_total_cols, 2);
5785 if (FRAME_HAS_MINIBUF_P (f))
5786 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_total_cols, 0);
5787
5788 /* MSDOS frames cannot PRETEND, as they change frame size by
5789 manipulating video hardware. */
5790 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5791 FrameCols (FRAME_TTY (f)) = newwidth;
5792
5793 if (WINDOWP (f->tool_bar_window))
5794 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
5795 }
5796
5797 FRAME_LINES (f) = newheight;
5798 SET_FRAME_COLS (f, newwidth);
5799
5800 {
5801 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5802 int text_area_x, text_area_y, text_area_width, text_area_height;
5803
5804 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5805 &text_area_height);
5806 if (w->cursor.x >= text_area_x + text_area_width)
5807 w->cursor.hpos = w->cursor.x = 0;
5808 if (w->cursor.y >= text_area_y + text_area_height)
5809 w->cursor.vpos = w->cursor.y = 0;
5810 }
5811
5812 adjust_glyphs (f);
5813 calculate_costs (f);
5814 SET_FRAME_GARBAGED (f);
5815 f->resized_p = 1;
5816
5817 UNBLOCK_INPUT;
5818
5819 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
5820
5821 run_window_configuration_change_hook (f);
5822
5823 unbind_to (count, Qnil);
5824 }
5825
5826
5827 \f
5828 /***********************************************************************
5829 Terminal Related Lisp Functions
5830 ***********************************************************************/
5831
5832 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5833 1, 1, "FOpen termscript file: ",
5834 doc: /* Start writing all terminal output to FILE as well as the terminal.
5835 FILE = nil means just close any termscript file currently open. */)
5836 (Lisp_Object file)
5837 {
5838 struct tty_display_info *tty;
5839
5840 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5841 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5842 error ("Current frame is not on a tty device");
5843
5844 tty = CURTTY ();
5845
5846 if (tty->termscript != 0)
5847 {
5848 BLOCK_INPUT;
5849 fclose (tty->termscript);
5850 UNBLOCK_INPUT;
5851 }
5852 tty->termscript = 0;
5853
5854 if (! NILP (file))
5855 {
5856 file = Fexpand_file_name (file, Qnil);
5857 tty->termscript = fopen (SSDATA (file), "w");
5858 if (tty->termscript == 0)
5859 report_file_error ("Opening termscript", Fcons (file, Qnil));
5860 }
5861 return Qnil;
5862 }
5863
5864
5865 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5866 Ssend_string_to_terminal, 1, 2, 0,
5867 doc: /* Send STRING to the terminal without alteration.
5868 Control characters in STRING will have terminal-dependent effects.
5869
5870 Optional parameter TERMINAL specifies the tty terminal device to use.
5871 It may be a terminal object, a frame, or nil for the terminal used by
5872 the currently selected frame. In batch mode, STRING is sent to stdout
5873 when TERMINAL is nil. */)
5874 (Lisp_Object string, Lisp_Object terminal)
5875 {
5876 struct terminal *t = get_terminal (terminal, 1);
5877 FILE *out;
5878
5879 /* ??? Perhaps we should do something special for multibyte strings here. */
5880 CHECK_STRING (string);
5881 BLOCK_INPUT;
5882
5883 if (!t)
5884 error ("Unknown terminal device");
5885
5886 if (t->type == output_initial)
5887 out = stdout;
5888 else if (t->type != output_termcap && t->type != output_msdos_raw)
5889 error ("Device %d is not a termcap terminal device", t->id);
5890 else
5891 {
5892 struct tty_display_info *tty = t->display_info.tty;
5893
5894 if (! tty->output)
5895 error ("Terminal is currently suspended");
5896
5897 if (tty->termscript)
5898 {
5899 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5900 fflush (tty->termscript);
5901 }
5902 out = tty->output;
5903 }
5904 fwrite (SDATA (string), 1, SBYTES (string), out);
5905 fflush (out);
5906 UNBLOCK_INPUT;
5907 return Qnil;
5908 }
5909
5910
5911 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5912 doc: /* Beep, or flash the screen.
5913 Also, unless an argument is given,
5914 terminate any keyboard macro currently executing. */)
5915 (Lisp_Object arg)
5916 {
5917 if (!NILP (arg))
5918 {
5919 if (noninteractive)
5920 putchar (07);
5921 else
5922 ring_bell (XFRAME (selected_frame));
5923 }
5924 else
5925 bitch_at_user ();
5926
5927 return Qnil;
5928 }
5929
5930 void
5931 bitch_at_user (void)
5932 {
5933 if (noninteractive)
5934 putchar (07);
5935 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5936 error ("Keyboard macro terminated by a command ringing the bell");
5937 else
5938 ring_bell (XFRAME (selected_frame));
5939 }
5940
5941
5942 \f
5943 /***********************************************************************
5944 Sleeping, Waiting
5945 ***********************************************************************/
5946
5947 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5948 doc: /* Pause, without updating display, for SECONDS seconds.
5949 SECONDS may be a floating-point value, meaning that you can wait for a
5950 fraction of a second. Optional second arg MILLISECONDS specifies an
5951 additional wait period, in milliseconds; this may be useful if your
5952 Emacs was built without floating point support.
5953 \(Not all operating systems support waiting for a fraction of a second.) */)
5954 (Lisp_Object seconds, Lisp_Object milliseconds)
5955 {
5956 int sec, usec;
5957
5958 if (NILP (milliseconds))
5959 XSETINT (milliseconds, 0);
5960 else
5961 CHECK_NUMBER (milliseconds);
5962 usec = XINT (milliseconds) * 1000;
5963
5964 {
5965 double duration = extract_float (seconds);
5966 sec = (int) duration;
5967 usec += (duration - sec) * 1000000;
5968 }
5969
5970 #ifndef EMACS_HAS_USECS
5971 if (sec == 0 && usec != 0)
5972 error ("Millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
5973 #endif
5974
5975 /* Assure that 0 <= usec < 1000000. */
5976 if (usec < 0)
5977 {
5978 /* We can't rely on the rounding being correct if usec is negative. */
5979 if (-1000000 < usec)
5980 sec--, usec += 1000000;
5981 else
5982 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
5983 }
5984 else
5985 sec += usec / 1000000, usec %= 1000000;
5986
5987 if (sec < 0 || (sec == 0 && usec == 0))
5988 return Qnil;
5989
5990 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
5991
5992 return Qnil;
5993 }
5994
5995
5996 /* This is just like wait_reading_process_output, except that
5997 it does redisplay.
5998
5999 TIMEOUT is number of seconds to wait (float or integer),
6000 or t to wait forever.
6001 READING is 1 if reading input.
6002 If DO_DISPLAY is >0 display process output while waiting.
6003 If DO_DISPLAY is >1 perform an initial redisplay before waiting.
6004 */
6005
6006 Lisp_Object
6007 sit_for (Lisp_Object timeout, int reading, int do_display)
6008 {
6009 int sec, usec;
6010
6011 swallow_events (do_display);
6012
6013 if ((detect_input_pending_run_timers (do_display))
6014 || !NILP (Vexecuting_kbd_macro))
6015 return Qnil;
6016
6017 if (do_display >= 2)
6018 redisplay_preserve_echo_area (2);
6019
6020 if (INTEGERP (timeout))
6021 {
6022 sec = XINT (timeout);
6023 usec = 0;
6024 }
6025 else if (FLOATP (timeout))
6026 {
6027 double seconds = XFLOAT_DATA (timeout);
6028 sec = (int) seconds;
6029 usec = (int) ((seconds - sec) * 1000000);
6030 }
6031 else if (EQ (timeout, Qt))
6032 {
6033 sec = 0;
6034 usec = 0;
6035 }
6036 else
6037 wrong_type_argument (Qnumberp, timeout);
6038
6039 if (sec == 0 && usec == 0 && !EQ (timeout, Qt))
6040 return Qt;
6041
6042 #ifdef SIGIO
6043 gobble_input (0);
6044 #endif
6045
6046 wait_reading_process_output (sec, usec, reading ? -1 : 1, do_display,
6047 Qnil, NULL, 0);
6048
6049 return detect_input_pending () ? Qnil : Qt;
6050 }
6051
6052
6053 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
6054 doc: /* Perform redisplay if no input is available.
6055 If optional arg FORCE is non-nil or `redisplay-dont-pause' is non-nil,
6056 perform a full redisplay even if input is available.
6057 Return t if redisplay was performed, nil otherwise. */)
6058 (Lisp_Object force)
6059 {
6060 int count;
6061
6062 swallow_events (1);
6063 if ((detect_input_pending_run_timers (1)
6064 && NILP (force) && !redisplay_dont_pause)
6065 || !NILP (Vexecuting_kbd_macro))
6066 return Qnil;
6067
6068 count = SPECPDL_INDEX ();
6069 if (!NILP (force) && !redisplay_dont_pause)
6070 specbind (Qredisplay_dont_pause, Qt);
6071 redisplay_preserve_echo_area (2);
6072 unbind_to (count, Qnil);
6073 return Qt;
6074 }
6075
6076
6077 \f
6078 /***********************************************************************
6079 Other Lisp Functions
6080 ***********************************************************************/
6081
6082 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6083 session's frames, frame names, buffers, buffer-read-only flags, and
6084 buffer-modified-flags. */
6085
6086 static Lisp_Object frame_and_buffer_state;
6087
6088
6089 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6090 Sframe_or_buffer_changed_p, 0, 1, 0,
6091 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6092 VARIABLE is a variable name whose value is either nil or a state vector
6093 that will be updated to contain all frames and buffers,
6094 aside from buffers whose names start with space,
6095 along with the buffers' read-only and modified flags. This allows a fast
6096 check to see whether buffer menus might need to be recomputed.
6097 If this function returns non-nil, it updates the internal vector to reflect
6098 the current state.
6099
6100 If VARIABLE is nil, an internal variable is used. Users should not
6101 pass nil for VARIABLE. */)
6102 (Lisp_Object variable)
6103 {
6104 Lisp_Object state, tail, frame, buf;
6105 Lisp_Object *vecp, *end;
6106 int n;
6107
6108 if (! NILP (variable))
6109 {
6110 CHECK_SYMBOL (variable);
6111 state = Fsymbol_value (variable);
6112 if (! VECTORP (state))
6113 goto changed;
6114 }
6115 else
6116 state = frame_and_buffer_state;
6117
6118 vecp = XVECTOR (state)->contents;
6119 end = vecp + XVECTOR (state)->size;
6120
6121 FOR_EACH_FRAME (tail, frame)
6122 {
6123 if (vecp == end)
6124 goto changed;
6125 if (!EQ (*vecp++, frame))
6126 goto changed;
6127 if (vecp == end)
6128 goto changed;
6129 if (!EQ (*vecp++, XFRAME (frame)->name))
6130 goto changed;
6131 }
6132 /* Check that the buffer info matches. */
6133 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6134 {
6135 buf = XCDR (XCAR (tail));
6136 /* Ignore buffers that aren't included in buffer lists. */
6137 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6138 continue;
6139 if (vecp == end)
6140 goto changed;
6141 if (!EQ (*vecp++, buf))
6142 goto changed;
6143 if (vecp == end)
6144 goto changed;
6145 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6146 goto changed;
6147 if (vecp == end)
6148 goto changed;
6149 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6150 goto changed;
6151 }
6152 if (vecp == end)
6153 goto changed;
6154 /* Detect deletion of a buffer at the end of the list. */
6155 if (EQ (*vecp, Qlambda))
6156 return Qnil;
6157
6158 /* Come here if we decide the data has changed. */
6159 changed:
6160 /* Count the size we will need.
6161 Start with 1 so there is room for at least one lambda at the end. */
6162 n = 1;
6163 FOR_EACH_FRAME (tail, frame)
6164 n += 2;
6165 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6166 n += 3;
6167 /* Reallocate the vector if data has grown to need it,
6168 or if it has shrunk a lot. */
6169 if (! VECTORP (state)
6170 || n > XVECTOR (state)->size
6171 || n + 20 < XVECTOR (state)->size / 2)
6172 /* Add 20 extra so we grow it less often. */
6173 {
6174 state = Fmake_vector (make_number (n + 20), Qlambda);
6175 if (! NILP (variable))
6176 Fset (variable, state);
6177 else
6178 frame_and_buffer_state = state;
6179 }
6180
6181 /* Record the new data in the (possibly reallocated) vector. */
6182 vecp = XVECTOR (state)->contents;
6183 FOR_EACH_FRAME (tail, frame)
6184 {
6185 *vecp++ = frame;
6186 *vecp++ = XFRAME (frame)->name;
6187 }
6188 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6189 {
6190 buf = XCDR (XCAR (tail));
6191 /* Ignore buffers that aren't included in buffer lists. */
6192 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6193 continue;
6194 *vecp++ = buf;
6195 *vecp++ = XBUFFER (buf)->read_only;
6196 *vecp++ = Fbuffer_modified_p (buf);
6197 }
6198 /* Fill up the vector with lambdas (always at least one). */
6199 *vecp++ = Qlambda;
6200 while (vecp - XVECTOR (state)->contents
6201 < XVECTOR (state)->size)
6202 *vecp++ = Qlambda;
6203 /* Make sure we didn't overflow the vector. */
6204 if (vecp - XVECTOR (state)->contents
6205 > XVECTOR (state)->size)
6206 abort ();
6207 return Qt;
6208 }
6209
6210
6211 \f
6212 /***********************************************************************
6213 Initialization
6214 ***********************************************************************/
6215
6216 /* Initialization done when Emacs fork is started, before doing stty.
6217 Determine terminal type and set terminal_driver. Then invoke its
6218 decoding routine to set up variables in the terminal package. */
6219
6220 void
6221 init_display (void)
6222 {
6223 char *terminal_type;
6224
6225 /* Construct the space glyph. */
6226 space_glyph.type = CHAR_GLYPH;
6227 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
6228 space_glyph.charpos = -1;
6229
6230 inverse_video = 0;
6231 cursor_in_echo_area = 0;
6232 terminal_type = (char *) 0;
6233
6234 /* Now is the time to initialize this; it's used by init_sys_modes
6235 during startup. */
6236 Vinitial_window_system = Qnil;
6237
6238 /* SIGWINCH needs to be handled no matter what display we start
6239 with. Otherwise newly opened tty frames will not resize
6240 automatically. */
6241 #ifdef SIGWINCH
6242 #ifndef CANNOT_DUMP
6243 if (initialized)
6244 #endif /* CANNOT_DUMP */
6245 signal (SIGWINCH, window_change_signal);
6246 #endif /* SIGWINCH */
6247
6248 /* If running as a daemon, no need to initialize any frames/terminal. */
6249 if (IS_DAEMON)
6250 return;
6251
6252 /* If the user wants to use a window system, we shouldn't bother
6253 initializing the terminal. This is especially important when the
6254 terminal is so dumb that emacs gives up before and doesn't bother
6255 using the window system.
6256
6257 If the DISPLAY environment variable is set and nonempty,
6258 try to use X, and die with an error message if that doesn't work. */
6259
6260 #ifdef HAVE_X_WINDOWS
6261 if (! inhibit_window_system && ! display_arg)
6262 {
6263 char *display;
6264 display = getenv ("DISPLAY");
6265 display_arg = (display != 0 && *display != 0);
6266
6267 if (display_arg && !x_display_ok (display))
6268 {
6269 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6270 display);
6271 inhibit_window_system = 1;
6272 }
6273 }
6274
6275 if (!inhibit_window_system && display_arg
6276 #ifndef CANNOT_DUMP
6277 && initialized
6278 #endif
6279 )
6280 {
6281 Vinitial_window_system = Qx;
6282 #ifdef HAVE_X11
6283 Vwindow_system_version = make_number (11);
6284 #endif
6285 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6286 /* In some versions of ncurses,
6287 tputs crashes if we have not called tgetent.
6288 So call tgetent. */
6289 { char b[2044]; tgetent (b, "xterm");}
6290 #endif
6291 adjust_frame_glyphs_initially ();
6292 return;
6293 }
6294 #endif /* HAVE_X_WINDOWS */
6295
6296 #ifdef HAVE_NTGUI
6297 if (!inhibit_window_system)
6298 {
6299 Vinitial_window_system = Qw32;
6300 Vwindow_system_version = make_number (1);
6301 adjust_frame_glyphs_initially ();
6302 return;
6303 }
6304 #endif /* HAVE_NTGUI */
6305
6306 #ifdef HAVE_NS
6307 if (!inhibit_window_system
6308 #ifndef CANNOT_DUMP
6309 && initialized
6310 #endif
6311 )
6312 {
6313 Vinitial_window_system = Qns;
6314 Vwindow_system_version = make_number(10);
6315 adjust_frame_glyphs_initially ();
6316 return;
6317 }
6318 #endif
6319
6320 /* If no window system has been specified, try to use the terminal. */
6321 if (! isatty (0))
6322 {
6323 fatal ("standard input is not a tty");
6324 exit (1);
6325 }
6326
6327 #ifdef WINDOWSNT
6328 terminal_type = "w32console";
6329 #else
6330 /* Look at the TERM variable. */
6331 terminal_type = (char *) getenv ("TERM");
6332 #endif
6333 if (!terminal_type)
6334 {
6335 #ifdef HAVE_WINDOW_SYSTEM
6336 if (! inhibit_window_system)
6337 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6338 else
6339 #endif /* HAVE_WINDOW_SYSTEM */
6340 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6341 exit (1);
6342 }
6343
6344 {
6345 struct terminal *t;
6346 struct frame *f = XFRAME (selected_frame);
6347
6348 /* Open a display on the controlling tty. */
6349 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6350
6351 /* Convert the initial frame to use the new display. */
6352 if (f->output_method != output_initial)
6353 abort ();
6354 f->output_method = t->type;
6355 f->terminal = t;
6356
6357 t->reference_count++;
6358 #ifdef MSDOS
6359 f->output_data.tty->display_info = &the_only_display_info;
6360 #else
6361 if (f->output_method == output_termcap)
6362 create_tty_output (f);
6363 #endif
6364 t->display_info.tty->top_frame = selected_frame;
6365 change_frame_size (XFRAME (selected_frame),
6366 FrameRows (t->display_info.tty),
6367 FrameCols (t->display_info.tty), 0, 0, 1);
6368
6369 /* Delete the initial terminal. */
6370 if (--initial_terminal->reference_count == 0
6371 && initial_terminal->delete_terminal_hook)
6372 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6373
6374 /* Update frame parameters to reflect the new type. */
6375 Fmodify_frame_parameters
6376 (selected_frame, Fcons (Fcons (Qtty_type,
6377 Ftty_type (selected_frame)), Qnil));
6378 if (t->display_info.tty->name)
6379 Fmodify_frame_parameters (selected_frame,
6380 Fcons (Fcons (Qtty, build_string (t->display_info.tty->name)),
6381 Qnil));
6382 else
6383 Fmodify_frame_parameters (selected_frame, Fcons (Fcons (Qtty, Qnil),
6384 Qnil));
6385 }
6386
6387 {
6388 struct frame *sf = SELECTED_FRAME ();
6389 int width = FRAME_TOTAL_COLS (sf);
6390 int height = FRAME_LINES (sf);
6391
6392 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
6393
6394 /* If these sizes are so big they cause overflow, just ignore the
6395 change. It's not clear what better we could do. */
6396 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
6397 fatal ("screen size %dx%d too big", width, height);
6398 }
6399
6400 adjust_frame_glyphs_initially ();
6401 calculate_costs (XFRAME (selected_frame));
6402
6403 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6404 if (initialized
6405 && !noninteractive
6406 && NILP (Vinitial_window_system))
6407 {
6408 /* For the initial frame, we don't have any way of knowing what
6409 are the foreground and background colors of the terminal. */
6410 struct frame *sf = SELECTED_FRAME();
6411
6412 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6413 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6414 call0 (intern ("tty-set-up-initial-frame-faces"));
6415 }
6416 }
6417
6418
6419 \f
6420 /***********************************************************************
6421 Blinking cursor
6422 ***********************************************************************/
6423
6424 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6425 Sinternal_show_cursor, 2, 2, 0,
6426 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6427 WINDOW nil means use the selected window. SHOW non-nil means
6428 show a cursor in WINDOW in the next redisplay. SHOW nil means
6429 don't show a cursor. */)
6430 (Lisp_Object window, Lisp_Object show)
6431 {
6432 /* Don't change cursor state while redisplaying. This could confuse
6433 output routines. */
6434 if (!redisplaying_p)
6435 {
6436 if (NILP (window))
6437 window = selected_window;
6438 else
6439 CHECK_WINDOW (window);
6440
6441 XWINDOW (window)->cursor_off_p = NILP (show);
6442 }
6443
6444 return Qnil;
6445 }
6446
6447
6448 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6449 Sinternal_show_cursor_p, 0, 1, 0,
6450 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6451 WINDOW nil or omitted means report on the selected window. */)
6452 (Lisp_Object window)
6453 {
6454 struct window *w;
6455
6456 if (NILP (window))
6457 window = selected_window;
6458 else
6459 CHECK_WINDOW (window);
6460
6461 w = XWINDOW (window);
6462 return w->cursor_off_p ? Qnil : Qt;
6463 }
6464
6465 DEFUN ("last-nonminibuffer-frame", Flast_nonminibuf_frame,
6466 Slast_nonminibuf_frame, 0, 0, 0,
6467 doc: /* Value is last nonminibuffer frame. */)
6468 (void)
6469 {
6470 Lisp_Object frame = Qnil;
6471
6472 if (last_nonminibuf_frame)
6473 XSETFRAME (frame, last_nonminibuf_frame);
6474
6475 return frame;
6476 }
6477 \f
6478 /***********************************************************************
6479 Initialization
6480 ***********************************************************************/
6481
6482 void
6483 syms_of_display (void)
6484 {
6485 defsubr (&Sredraw_frame);
6486 defsubr (&Sredraw_display);
6487 defsubr (&Sframe_or_buffer_changed_p);
6488 defsubr (&Sopen_termscript);
6489 defsubr (&Sding);
6490 defsubr (&Sredisplay);
6491 defsubr (&Ssleep_for);
6492 defsubr (&Ssend_string_to_terminal);
6493 defsubr (&Sinternal_show_cursor);
6494 defsubr (&Sinternal_show_cursor_p);
6495 defsubr (&Slast_nonminibuf_frame);
6496
6497 #if GLYPH_DEBUG
6498 defsubr (&Sdump_redisplay_history);
6499 #endif
6500
6501 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6502 staticpro (&frame_and_buffer_state);
6503
6504 Qdisplay_table = intern_c_string ("display-table");
6505 staticpro (&Qdisplay_table);
6506 Qredisplay_dont_pause = intern_c_string ("redisplay-dont-pause");
6507 staticpro (&Qredisplay_dont_pause);
6508
6509 DEFVAR_INT ("baud-rate", baud_rate,
6510 doc: /* *The output baud rate of the terminal.
6511 On most systems, changing this value will affect the amount of padding
6512 and the other strategic decisions made during redisplay. */);
6513
6514 DEFVAR_BOOL ("inverse-video", inverse_video,
6515 doc: /* *Non-nil means invert the entire frame display.
6516 This means everything is in inverse video which otherwise would not be. */);
6517
6518 DEFVAR_BOOL ("visible-bell", visible_bell,
6519 doc: /* *Non-nil means try to flash the frame to represent a bell.
6520
6521 See also `ring-bell-function'. */);
6522
6523 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6524 doc: /* *Non-nil means no need to redraw entire frame after suspending.
6525 A non-nil value is useful if the terminal can automatically preserve
6526 Emacs's frame display when you reenter Emacs.
6527 It is up to you to set this variable if your terminal can do that. */);
6528
6529 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6530 doc: /* Name of the window system that Emacs uses for the first frame.
6531 The value is a symbol:
6532 nil for a termcap frame (a character-only terminal),
6533 'x' for an Emacs frame that is really an X window,
6534 'w32' for an Emacs frame that is a window on MS-Windows display,
6535 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6536 'pc' for a direct-write MS-DOS frame.
6537
6538 Use of this variable as a boolean is deprecated. Instead,
6539 use `display-graphic-p' or any of the other `display-*-p'
6540 predicates which report frame's specific UI-related capabilities. */);
6541
6542 DEFVAR_KBOARD ("window-system", Vwindow_system,
6543 doc: /* Name of window system through which the selected frame is displayed.
6544 The value is a symbol:
6545 nil for a termcap frame (a character-only terminal),
6546 'x' for an Emacs frame that is really an X window,
6547 'w32' for an Emacs frame that is a window on MS-Windows display,
6548 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6549 'pc' for a direct-write MS-DOS frame.
6550
6551 Use of this variable as a boolean is deprecated. Instead,
6552 use `display-graphic-p' or any of the other `display-*-p'
6553 predicates which report frame's specific UI-related capabilities. */);
6554
6555 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6556 doc: /* The version number of the window system in use.
6557 For X windows, this is 11. */);
6558
6559 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6560 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6561
6562 DEFVAR_LISP ("glyph-table", Vglyph_table,
6563 doc: /* Table defining how to output a glyph code to the frame.
6564 If not nil, this is a vector indexed by glyph code to define the glyph.
6565 Each element can be:
6566 integer: a glyph code which this glyph is an alias for.
6567 string: output this glyph using that string (not impl. in X windows).
6568 nil: this glyph mod 524288 is the code of a character to output,
6569 and this glyph / 524288 is the face number (see `face-id') to use
6570 while outputting it. */);
6571 Vglyph_table = Qnil;
6572
6573 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6574 doc: /* Display table to use for buffers that specify none.
6575 See `buffer-display-table' for more information. */);
6576 Vstandard_display_table = Qnil;
6577
6578 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6579 doc: /* *Non-nil means update isn't paused when input is detected. */);
6580 redisplay_dont_pause = 0;
6581
6582 #if PERIODIC_PREEMPTION_CHECKING
6583 DEFVAR_LISP ("redisplay-preemption-period", Vredisplay_preemption_period,
6584 doc: /* *The period in seconds between checking for input during redisplay.
6585 If input is detected, redisplay is pre-empted, and the input is processed.
6586 If nil, never pre-empt redisplay. */);
6587 Vredisplay_preemption_period = make_float (0.10);
6588 #endif
6589
6590 #ifdef CANNOT_DUMP
6591 if (noninteractive)
6592 #endif
6593 {
6594 Vinitial_window_system = Qnil;
6595 Vwindow_system_version = Qnil;
6596 }
6597 }