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1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2015 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
104
105 . try_window
106
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
112
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
117
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
130
131 Desired matrices.
132
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
139
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
146
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
156
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
163
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
175
176 Frame matrices.
177
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
184
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
196
197 Bidirectional display.
198
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
211
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
220
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
239
240 Bidirectional display and character compositions
241
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
246
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
266
267 Moving an iterator in bidirectional text
268 without producing glyphs
269
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
288
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
292
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "keyboard.h"
296 #include "frame.h"
297 #include "window.h"
298 #include "termchar.h"
299 #include "dispextern.h"
300 #include "character.h"
301 #include "buffer.h"
302 #include "charset.h"
303 #include "indent.h"
304 #include "commands.h"
305 #include "keymap.h"
306 #include "macros.h"
307 #include "disptab.h"
308 #include "termhooks.h"
309 #include "termopts.h"
310 #include "intervals.h"
311 #include "coding.h"
312 #include "process.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #ifdef HAVE_WINDOW_SYSTEM
318 #include TERM_HEADER
319 #endif /* HAVE_WINDOW_SYSTEM */
320
321 #ifndef FRAME_X_OUTPUT
322 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
323 #endif
324
325 #define INFINITY 10000000
326
327 /* Holds the list (error). */
328 static Lisp_Object list_of_error;
329
330 #ifdef HAVE_WINDOW_SYSTEM
331
332 /* Test if overflow newline into fringe. Called with iterator IT
333 at or past right window margin, and with IT->current_x set. */
334
335 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
336 (!NILP (Voverflow_newline_into_fringe) \
337 && FRAME_WINDOW_P ((IT)->f) \
338 && ((IT)->bidi_it.paragraph_dir == R2L \
339 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
340 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
341 && (IT)->current_x == (IT)->last_visible_x)
342
343 #else /* !HAVE_WINDOW_SYSTEM */
344 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) false
345 #endif /* HAVE_WINDOW_SYSTEM */
346
347 /* Test if the display element loaded in IT, or the underlying buffer
348 or string character, is a space or a TAB character. This is used
349 to determine where word wrapping can occur. */
350
351 #define IT_DISPLAYING_WHITESPACE(it) \
352 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
353 || ((STRINGP (it->string) \
354 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
355 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
356 || (it->s \
357 && (it->s[IT_BYTEPOS (*it)] == ' ' \
358 || it->s[IT_BYTEPOS (*it)] == '\t')) \
359 || (IT_BYTEPOS (*it) < ZV_BYTE \
360 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
361 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
362
363 /* True means print newline to stdout before next mini-buffer message. */
364
365 bool noninteractive_need_newline;
366
367 /* True means print newline to message log before next message. */
368
369 static bool message_log_need_newline;
370
371 /* Three markers that message_dolog uses.
372 It could allocate them itself, but that causes trouble
373 in handling memory-full errors. */
374 static Lisp_Object message_dolog_marker1;
375 static Lisp_Object message_dolog_marker2;
376 static Lisp_Object message_dolog_marker3;
377 \f
378 /* The buffer position of the first character appearing entirely or
379 partially on the line of the selected window which contains the
380 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
381 redisplay optimization in redisplay_internal. */
382
383 static struct text_pos this_line_start_pos;
384
385 /* Number of characters past the end of the line above, including the
386 terminating newline. */
387
388 static struct text_pos this_line_end_pos;
389
390 /* The vertical positions and the height of this line. */
391
392 static int this_line_vpos;
393 static int this_line_y;
394 static int this_line_pixel_height;
395
396 /* X position at which this display line starts. Usually zero;
397 negative if first character is partially visible. */
398
399 static int this_line_start_x;
400
401 /* The smallest character position seen by move_it_* functions as they
402 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
403 hscrolled lines, see display_line. */
404
405 static struct text_pos this_line_min_pos;
406
407 /* Buffer that this_line_.* variables are referring to. */
408
409 static struct buffer *this_line_buffer;
410
411 /* True if an overlay arrow has been displayed in this window. */
412
413 static bool overlay_arrow_seen;
414
415 /* Vector containing glyphs for an ellipsis `...'. */
416
417 static Lisp_Object default_invis_vector[3];
418
419 /* This is the window where the echo area message was displayed. It
420 is always a mini-buffer window, but it may not be the same window
421 currently active as a mini-buffer. */
422
423 Lisp_Object echo_area_window;
424
425 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
426 pushes the current message and the value of
427 message_enable_multibyte on the stack, the function restore_message
428 pops the stack and displays MESSAGE again. */
429
430 static Lisp_Object Vmessage_stack;
431
432 /* True means multibyte characters were enabled when the echo area
433 message was specified. */
434
435 static bool message_enable_multibyte;
436
437 /* Nonzero if we should redraw the mode lines on the next redisplay.
438 If it has value REDISPLAY_SOME, then only redisplay the mode lines where
439 the `redisplay' bit has been set. Otherwise, redisplay all mode lines
440 (the number used is then only used to track down the cause for this
441 full-redisplay). */
442
443 int update_mode_lines;
444
445 /* Nonzero if window sizes or contents other than selected-window have changed
446 since last redisplay that finished.
447 If it has value REDISPLAY_SOME, then only redisplay the windows where
448 the `redisplay' bit has been set. Otherwise, redisplay all windows
449 (the number used is then only used to track down the cause for this
450 full-redisplay). */
451
452 int windows_or_buffers_changed;
453
454 /* True after display_mode_line if %l was used and it displayed a
455 line number. */
456
457 static bool line_number_displayed;
458
459 /* The name of the *Messages* buffer, a string. */
460
461 static Lisp_Object Vmessages_buffer_name;
462
463 /* Current, index 0, and last displayed echo area message. Either
464 buffers from echo_buffers, or nil to indicate no message. */
465
466 Lisp_Object echo_area_buffer[2];
467
468 /* The buffers referenced from echo_area_buffer. */
469
470 static Lisp_Object echo_buffer[2];
471
472 /* A vector saved used in with_area_buffer to reduce consing. */
473
474 static Lisp_Object Vwith_echo_area_save_vector;
475
476 /* True means display_echo_area should display the last echo area
477 message again. Set by redisplay_preserve_echo_area. */
478
479 static bool display_last_displayed_message_p;
480
481 /* True if echo area is being used by print; false if being used by
482 message. */
483
484 static bool message_buf_print;
485
486 /* Set to true in clear_message to make redisplay_internal aware
487 of an emptied echo area. */
488
489 static bool message_cleared_p;
490
491 /* A scratch glyph row with contents used for generating truncation
492 glyphs. Also used in direct_output_for_insert. */
493
494 #define MAX_SCRATCH_GLYPHS 100
495 static struct glyph_row scratch_glyph_row;
496 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
497
498 /* Ascent and height of the last line processed by move_it_to. */
499
500 static int last_height;
501
502 /* True if there's a help-echo in the echo area. */
503
504 bool help_echo_showing_p;
505
506 /* The maximum distance to look ahead for text properties. Values
507 that are too small let us call compute_char_face and similar
508 functions too often which is expensive. Values that are too large
509 let us call compute_char_face and alike too often because we
510 might not be interested in text properties that far away. */
511
512 #define TEXT_PROP_DISTANCE_LIMIT 100
513
514 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
515 iterator state and later restore it. This is needed because the
516 bidi iterator on bidi.c keeps a stacked cache of its states, which
517 is really a singleton. When we use scratch iterator objects to
518 move around the buffer, we can cause the bidi cache to be pushed or
519 popped, and therefore we need to restore the cache state when we
520 return to the original iterator. */
521 #define SAVE_IT(ITCOPY, ITORIG, CACHE) \
522 do { \
523 if (CACHE) \
524 bidi_unshelve_cache (CACHE, true); \
525 ITCOPY = ITORIG; \
526 CACHE = bidi_shelve_cache (); \
527 } while (false)
528
529 #define RESTORE_IT(pITORIG, pITCOPY, CACHE) \
530 do { \
531 if (pITORIG != pITCOPY) \
532 *(pITORIG) = *(pITCOPY); \
533 bidi_unshelve_cache (CACHE, false); \
534 CACHE = NULL; \
535 } while (false)
536
537 /* Functions to mark elements as needing redisplay. */
538 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
539
540 void
541 redisplay_other_windows (void)
542 {
543 if (!windows_or_buffers_changed)
544 windows_or_buffers_changed = REDISPLAY_SOME;
545 }
546
547 void
548 wset_redisplay (struct window *w)
549 {
550 /* Beware: selected_window can be nil during early stages. */
551 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
552 redisplay_other_windows ();
553 w->redisplay = true;
554 }
555
556 void
557 fset_redisplay (struct frame *f)
558 {
559 redisplay_other_windows ();
560 f->redisplay = true;
561 }
562
563 void
564 bset_redisplay (struct buffer *b)
565 {
566 int count = buffer_window_count (b);
567 if (count > 0)
568 {
569 /* ... it's visible in other window than selected, */
570 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
571 redisplay_other_windows ();
572 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
573 so that if we later set windows_or_buffers_changed, this buffer will
574 not be omitted. */
575 b->text->redisplay = true;
576 }
577 }
578
579 void
580 bset_update_mode_line (struct buffer *b)
581 {
582 if (!update_mode_lines)
583 update_mode_lines = REDISPLAY_SOME;
584 b->text->redisplay = true;
585 }
586
587 #ifdef GLYPH_DEBUG
588
589 /* True means print traces of redisplay if compiled with
590 GLYPH_DEBUG defined. */
591
592 bool trace_redisplay_p;
593
594 #endif /* GLYPH_DEBUG */
595
596 #ifdef DEBUG_TRACE_MOVE
597 /* True means trace with TRACE_MOVE to stderr. */
598 static bool trace_move;
599
600 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
601 #else
602 #define TRACE_MOVE(x) (void) 0
603 #endif
604
605 /* Buffer being redisplayed -- for redisplay_window_error. */
606
607 static struct buffer *displayed_buffer;
608
609 /* Value returned from text property handlers (see below). */
610
611 enum prop_handled
612 {
613 HANDLED_NORMALLY,
614 HANDLED_RECOMPUTE_PROPS,
615 HANDLED_OVERLAY_STRING_CONSUMED,
616 HANDLED_RETURN
617 };
618
619 /* A description of text properties that redisplay is interested
620 in. */
621
622 struct props
623 {
624 /* The symbol index of the name of the property. */
625 short name;
626
627 /* A unique index for the property. */
628 enum prop_idx idx;
629
630 /* A handler function called to set up iterator IT from the property
631 at IT's current position. Value is used to steer handle_stop. */
632 enum prop_handled (*handler) (struct it *it);
633 };
634
635 static enum prop_handled handle_face_prop (struct it *);
636 static enum prop_handled handle_invisible_prop (struct it *);
637 static enum prop_handled handle_display_prop (struct it *);
638 static enum prop_handled handle_composition_prop (struct it *);
639 static enum prop_handled handle_overlay_change (struct it *);
640 static enum prop_handled handle_fontified_prop (struct it *);
641
642 /* Properties handled by iterators. */
643
644 static struct props it_props[] =
645 {
646 {SYMBOL_INDEX (Qfontified), FONTIFIED_PROP_IDX, handle_fontified_prop},
647 /* Handle `face' before `display' because some sub-properties of
648 `display' need to know the face. */
649 {SYMBOL_INDEX (Qface), FACE_PROP_IDX, handle_face_prop},
650 {SYMBOL_INDEX (Qdisplay), DISPLAY_PROP_IDX, handle_display_prop},
651 {SYMBOL_INDEX (Qinvisible), INVISIBLE_PROP_IDX, handle_invisible_prop},
652 {SYMBOL_INDEX (Qcomposition), COMPOSITION_PROP_IDX, handle_composition_prop},
653 {0, 0, NULL}
654 };
655
656 /* Value is the position described by X. If X is a marker, value is
657 the marker_position of X. Otherwise, value is X. */
658
659 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
660
661 /* Enumeration returned by some move_it_.* functions internally. */
662
663 enum move_it_result
664 {
665 /* Not used. Undefined value. */
666 MOVE_UNDEFINED,
667
668 /* Move ended at the requested buffer position or ZV. */
669 MOVE_POS_MATCH_OR_ZV,
670
671 /* Move ended at the requested X pixel position. */
672 MOVE_X_REACHED,
673
674 /* Move within a line ended at the end of a line that must be
675 continued. */
676 MOVE_LINE_CONTINUED,
677
678 /* Move within a line ended at the end of a line that would
679 be displayed truncated. */
680 MOVE_LINE_TRUNCATED,
681
682 /* Move within a line ended at a line end. */
683 MOVE_NEWLINE_OR_CR
684 };
685
686 /* This counter is used to clear the face cache every once in a while
687 in redisplay_internal. It is incremented for each redisplay.
688 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
689 cleared. */
690
691 #define CLEAR_FACE_CACHE_COUNT 500
692 static int clear_face_cache_count;
693
694 /* Similarly for the image cache. */
695
696 #ifdef HAVE_WINDOW_SYSTEM
697 #define CLEAR_IMAGE_CACHE_COUNT 101
698 static int clear_image_cache_count;
699
700 /* Null glyph slice */
701 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
702 #endif
703
704 /* True while redisplay_internal is in progress. */
705
706 bool redisplaying_p;
707
708 /* If a string, XTread_socket generates an event to display that string.
709 (The display is done in read_char.) */
710
711 Lisp_Object help_echo_string;
712 Lisp_Object help_echo_window;
713 Lisp_Object help_echo_object;
714 ptrdiff_t help_echo_pos;
715
716 /* Temporary variable for XTread_socket. */
717
718 Lisp_Object previous_help_echo_string;
719
720 /* Platform-independent portion of hourglass implementation. */
721
722 #ifdef HAVE_WINDOW_SYSTEM
723
724 /* True means an hourglass cursor is currently shown. */
725 static bool hourglass_shown_p;
726
727 /* If non-null, an asynchronous timer that, when it expires, displays
728 an hourglass cursor on all frames. */
729 static struct atimer *hourglass_atimer;
730
731 #endif /* HAVE_WINDOW_SYSTEM */
732
733 /* Default number of seconds to wait before displaying an hourglass
734 cursor. */
735 #define DEFAULT_HOURGLASS_DELAY 1
736
737 #ifdef HAVE_WINDOW_SYSTEM
738
739 /* Default pixel width of `thin-space' display method. */
740 #define THIN_SPACE_WIDTH 1
741
742 #endif /* HAVE_WINDOW_SYSTEM */
743
744 /* Function prototypes. */
745
746 static void setup_for_ellipsis (struct it *, int);
747 static void set_iterator_to_next (struct it *, bool);
748 static void mark_window_display_accurate_1 (struct window *, bool);
749 static bool row_for_charpos_p (struct glyph_row *, ptrdiff_t);
750 static bool cursor_row_p (struct glyph_row *);
751 static int redisplay_mode_lines (Lisp_Object, bool);
752
753 static void handle_line_prefix (struct it *);
754
755 static void handle_stop_backwards (struct it *, ptrdiff_t);
756 static void unwind_with_echo_area_buffer (Lisp_Object);
757 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
758 static bool current_message_1 (ptrdiff_t, Lisp_Object);
759 static bool truncate_message_1 (ptrdiff_t, Lisp_Object);
760 static void set_message (Lisp_Object);
761 static bool set_message_1 (ptrdiff_t, Lisp_Object);
762 static bool display_echo_area_1 (ptrdiff_t, Lisp_Object);
763 static bool resize_mini_window_1 (ptrdiff_t, Lisp_Object);
764 static void unwind_redisplay (void);
765 static void extend_face_to_end_of_line (struct it *);
766 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
767 static void push_it (struct it *, struct text_pos *);
768 static void iterate_out_of_display_property (struct it *);
769 static void pop_it (struct it *);
770 static void redisplay_internal (void);
771 static void echo_area_display (bool);
772 static void redisplay_windows (Lisp_Object);
773 static void redisplay_window (Lisp_Object, bool);
774 static Lisp_Object redisplay_window_error (Lisp_Object);
775 static Lisp_Object redisplay_window_0 (Lisp_Object);
776 static Lisp_Object redisplay_window_1 (Lisp_Object);
777 static bool set_cursor_from_row (struct window *, struct glyph_row *,
778 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
779 int, int);
780 static bool update_menu_bar (struct frame *, bool, bool);
781 static bool try_window_reusing_current_matrix (struct window *);
782 static int try_window_id (struct window *);
783 static bool display_line (struct it *);
784 static int display_mode_lines (struct window *);
785 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
786 static int display_mode_element (struct it *, int, int, int, Lisp_Object,
787 Lisp_Object, bool);
788 static int store_mode_line_string (const char *, Lisp_Object, bool, int, int,
789 Lisp_Object);
790 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
791 static void display_menu_bar (struct window *);
792 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
793 ptrdiff_t *);
794 static int display_string (const char *, Lisp_Object, Lisp_Object,
795 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
796 static void compute_line_metrics (struct it *);
797 static void run_redisplay_end_trigger_hook (struct it *);
798 static bool get_overlay_strings (struct it *, ptrdiff_t);
799 static bool get_overlay_strings_1 (struct it *, ptrdiff_t, bool);
800 static void next_overlay_string (struct it *);
801 static void reseat (struct it *, struct text_pos, bool);
802 static void reseat_1 (struct it *, struct text_pos, bool);
803 static bool next_element_from_display_vector (struct it *);
804 static bool next_element_from_string (struct it *);
805 static bool next_element_from_c_string (struct it *);
806 static bool next_element_from_buffer (struct it *);
807 static bool next_element_from_composition (struct it *);
808 static bool next_element_from_image (struct it *);
809 static bool next_element_from_stretch (struct it *);
810 static void load_overlay_strings (struct it *, ptrdiff_t);
811 static bool get_next_display_element (struct it *);
812 static enum move_it_result
813 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
814 enum move_operation_enum);
815 static void get_visually_first_element (struct it *);
816 static void compute_stop_pos (struct it *);
817 static int face_before_or_after_it_pos (struct it *, bool);
818 static ptrdiff_t next_overlay_change (ptrdiff_t);
819 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
820 Lisp_Object, struct text_pos *, ptrdiff_t, bool);
821 static int handle_single_display_spec (struct it *, Lisp_Object,
822 Lisp_Object, Lisp_Object,
823 struct text_pos *, ptrdiff_t, int, bool);
824 static int underlying_face_id (struct it *);
825
826 #define face_before_it_pos(IT) face_before_or_after_it_pos (IT, true)
827 #define face_after_it_pos(IT) face_before_or_after_it_pos (IT, false)
828
829 #ifdef HAVE_WINDOW_SYSTEM
830
831 static void update_tool_bar (struct frame *, bool);
832 static void x_draw_bottom_divider (struct window *w);
833 static void notice_overwritten_cursor (struct window *,
834 enum glyph_row_area,
835 int, int, int, int);
836 static int normal_char_height (struct font *, int);
837 static void normal_char_ascent_descent (struct font *, int, int *, int *);
838
839 static void append_stretch_glyph (struct it *, Lisp_Object,
840 int, int, int);
841
842 static Lisp_Object get_it_property (struct it *, Lisp_Object);
843 static Lisp_Object calc_line_height_property (struct it *, Lisp_Object,
844 struct font *, int, bool);
845
846 #endif /* HAVE_WINDOW_SYSTEM */
847
848 static void produce_special_glyphs (struct it *, enum display_element_type);
849 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
850 static bool coords_in_mouse_face_p (struct window *, int, int);
851
852
853 \f
854 /***********************************************************************
855 Window display dimensions
856 ***********************************************************************/
857
858 /* Return the bottom boundary y-position for text lines in window W.
859 This is the first y position at which a line cannot start.
860 It is relative to the top of the window.
861
862 This is the height of W minus the height of a mode line, if any. */
863
864 int
865 window_text_bottom_y (struct window *w)
866 {
867 int height = WINDOW_PIXEL_HEIGHT (w);
868
869 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
870
871 if (WINDOW_WANTS_MODELINE_P (w))
872 height -= CURRENT_MODE_LINE_HEIGHT (w);
873
874 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
875
876 return height;
877 }
878
879 /* Return the pixel width of display area AREA of window W.
880 ANY_AREA means return the total width of W, not including
881 fringes to the left and right of the window. */
882
883 int
884 window_box_width (struct window *w, enum glyph_row_area area)
885 {
886 int width = w->pixel_width;
887
888 if (!w->pseudo_window_p)
889 {
890 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
891 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
892
893 if (area == TEXT_AREA)
894 width -= (WINDOW_MARGINS_WIDTH (w)
895 + WINDOW_FRINGES_WIDTH (w));
896 else if (area == LEFT_MARGIN_AREA)
897 width = WINDOW_LEFT_MARGIN_WIDTH (w);
898 else if (area == RIGHT_MARGIN_AREA)
899 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
900 }
901
902 /* With wide margins, fringes, etc. we might end up with a negative
903 width, correct that here. */
904 return max (0, width);
905 }
906
907
908 /* Return the pixel height of the display area of window W, not
909 including mode lines of W, if any. */
910
911 int
912 window_box_height (struct window *w)
913 {
914 struct frame *f = XFRAME (w->frame);
915 int height = WINDOW_PIXEL_HEIGHT (w);
916
917 eassert (height >= 0);
918
919 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
920 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
921
922 /* Note: the code below that determines the mode-line/header-line
923 height is essentially the same as that contained in the macro
924 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
925 the appropriate glyph row has its `mode_line_p' flag set,
926 and if it doesn't, uses estimate_mode_line_height instead. */
927
928 if (WINDOW_WANTS_MODELINE_P (w))
929 {
930 struct glyph_row *ml_row
931 = (w->current_matrix && w->current_matrix->rows
932 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
933 : 0);
934 if (ml_row && ml_row->mode_line_p)
935 height -= ml_row->height;
936 else
937 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
938 }
939
940 if (WINDOW_WANTS_HEADER_LINE_P (w))
941 {
942 struct glyph_row *hl_row
943 = (w->current_matrix && w->current_matrix->rows
944 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
945 : 0);
946 if (hl_row && hl_row->mode_line_p)
947 height -= hl_row->height;
948 else
949 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
950 }
951
952 /* With a very small font and a mode-line that's taller than
953 default, we might end up with a negative height. */
954 return max (0, height);
955 }
956
957 /* Return the window-relative coordinate of the left edge of display
958 area AREA of window W. ANY_AREA means return the left edge of the
959 whole window, to the right of the left fringe of W. */
960
961 int
962 window_box_left_offset (struct window *w, enum glyph_row_area area)
963 {
964 int x;
965
966 if (w->pseudo_window_p)
967 return 0;
968
969 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
970
971 if (area == TEXT_AREA)
972 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
973 + window_box_width (w, LEFT_MARGIN_AREA));
974 else if (area == RIGHT_MARGIN_AREA)
975 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
976 + window_box_width (w, LEFT_MARGIN_AREA)
977 + window_box_width (w, TEXT_AREA)
978 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
979 ? 0
980 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
981 else if (area == LEFT_MARGIN_AREA
982 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
983 x += WINDOW_LEFT_FRINGE_WIDTH (w);
984
985 /* Don't return more than the window's pixel width. */
986 return min (x, w->pixel_width);
987 }
988
989
990 /* Return the window-relative coordinate of the right edge of display
991 area AREA of window W. ANY_AREA means return the right edge of the
992 whole window, to the left of the right fringe of W. */
993
994 static int
995 window_box_right_offset (struct window *w, enum glyph_row_area area)
996 {
997 /* Don't return more than the window's pixel width. */
998 return min (window_box_left_offset (w, area) + window_box_width (w, area),
999 w->pixel_width);
1000 }
1001
1002 /* Return the frame-relative coordinate of the left edge of display
1003 area AREA of window W. ANY_AREA means return the left edge of the
1004 whole window, to the right of the left fringe of W. */
1005
1006 int
1007 window_box_left (struct window *w, enum glyph_row_area area)
1008 {
1009 struct frame *f = XFRAME (w->frame);
1010 int x;
1011
1012 if (w->pseudo_window_p)
1013 return FRAME_INTERNAL_BORDER_WIDTH (f);
1014
1015 x = (WINDOW_LEFT_EDGE_X (w)
1016 + window_box_left_offset (w, area));
1017
1018 return x;
1019 }
1020
1021
1022 /* Return the frame-relative coordinate of the right edge of display
1023 area AREA of window W. ANY_AREA means return the right edge of the
1024 whole window, to the left of the right fringe of W. */
1025
1026 int
1027 window_box_right (struct window *w, enum glyph_row_area area)
1028 {
1029 return window_box_left (w, area) + window_box_width (w, area);
1030 }
1031
1032 /* Get the bounding box of the display area AREA of window W, without
1033 mode lines, in frame-relative coordinates. ANY_AREA means the
1034 whole window, not including the left and right fringes of
1035 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1036 coordinates of the upper-left corner of the box. Return in
1037 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1038
1039 void
1040 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1041 int *box_y, int *box_width, int *box_height)
1042 {
1043 if (box_width)
1044 *box_width = window_box_width (w, area);
1045 if (box_height)
1046 *box_height = window_box_height (w);
1047 if (box_x)
1048 *box_x = window_box_left (w, area);
1049 if (box_y)
1050 {
1051 *box_y = WINDOW_TOP_EDGE_Y (w);
1052 if (WINDOW_WANTS_HEADER_LINE_P (w))
1053 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1054 }
1055 }
1056
1057 #ifdef HAVE_WINDOW_SYSTEM
1058
1059 /* Get the bounding box of the display area AREA of window W, without
1060 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1061 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1062 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1063 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1064 box. */
1065
1066 static void
1067 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1068 int *bottom_right_x, int *bottom_right_y)
1069 {
1070 window_box (w, ANY_AREA, top_left_x, top_left_y,
1071 bottom_right_x, bottom_right_y);
1072 *bottom_right_x += *top_left_x;
1073 *bottom_right_y += *top_left_y;
1074 }
1075
1076 #endif /* HAVE_WINDOW_SYSTEM */
1077
1078 /***********************************************************************
1079 Utilities
1080 ***********************************************************************/
1081
1082 /* Return the bottom y-position of the line the iterator IT is in.
1083 This can modify IT's settings. */
1084
1085 int
1086 line_bottom_y (struct it *it)
1087 {
1088 int line_height = it->max_ascent + it->max_descent;
1089 int line_top_y = it->current_y;
1090
1091 if (line_height == 0)
1092 {
1093 if (last_height)
1094 line_height = last_height;
1095 else if (IT_CHARPOS (*it) < ZV)
1096 {
1097 move_it_by_lines (it, 1);
1098 line_height = (it->max_ascent || it->max_descent
1099 ? it->max_ascent + it->max_descent
1100 : last_height);
1101 }
1102 else
1103 {
1104 struct glyph_row *row = it->glyph_row;
1105
1106 /* Use the default character height. */
1107 it->glyph_row = NULL;
1108 it->what = IT_CHARACTER;
1109 it->c = ' ';
1110 it->len = 1;
1111 PRODUCE_GLYPHS (it);
1112 line_height = it->ascent + it->descent;
1113 it->glyph_row = row;
1114 }
1115 }
1116
1117 return line_top_y + line_height;
1118 }
1119
1120 DEFUN ("line-pixel-height", Fline_pixel_height,
1121 Sline_pixel_height, 0, 0, 0,
1122 doc: /* Return height in pixels of text line in the selected window.
1123
1124 Value is the height in pixels of the line at point. */)
1125 (void)
1126 {
1127 struct it it;
1128 struct text_pos pt;
1129 struct window *w = XWINDOW (selected_window);
1130 struct buffer *old_buffer = NULL;
1131 Lisp_Object result;
1132
1133 if (XBUFFER (w->contents) != current_buffer)
1134 {
1135 old_buffer = current_buffer;
1136 set_buffer_internal_1 (XBUFFER (w->contents));
1137 }
1138 SET_TEXT_POS (pt, PT, PT_BYTE);
1139 start_display (&it, w, pt);
1140 it.vpos = it.current_y = 0;
1141 last_height = 0;
1142 result = make_number (line_bottom_y (&it));
1143 if (old_buffer)
1144 set_buffer_internal_1 (old_buffer);
1145
1146 return result;
1147 }
1148
1149 /* Return the default pixel height of text lines in window W. The
1150 value is the canonical height of the W frame's default font, plus
1151 any extra space required by the line-spacing variable or frame
1152 parameter.
1153
1154 Implementation note: this ignores any line-spacing text properties
1155 put on the newline characters. This is because those properties
1156 only affect the _screen_ line ending in the newline (i.e., in a
1157 continued line, only the last screen line will be affected), which
1158 means only a small number of lines in a buffer can ever use this
1159 feature. Since this function is used to compute the default pixel
1160 equivalent of text lines in a window, we can safely ignore those
1161 few lines. For the same reasons, we ignore the line-height
1162 properties. */
1163 int
1164 default_line_pixel_height (struct window *w)
1165 {
1166 struct frame *f = WINDOW_XFRAME (w);
1167 int height = FRAME_LINE_HEIGHT (f);
1168
1169 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1170 {
1171 struct buffer *b = XBUFFER (w->contents);
1172 Lisp_Object val = BVAR (b, extra_line_spacing);
1173
1174 if (NILP (val))
1175 val = BVAR (&buffer_defaults, extra_line_spacing);
1176 if (!NILP (val))
1177 {
1178 if (RANGED_INTEGERP (0, val, INT_MAX))
1179 height += XFASTINT (val);
1180 else if (FLOATP (val))
1181 {
1182 int addon = XFLOAT_DATA (val) * height + 0.5;
1183
1184 if (addon >= 0)
1185 height += addon;
1186 }
1187 }
1188 else
1189 height += f->extra_line_spacing;
1190 }
1191
1192 return height;
1193 }
1194
1195 /* Subroutine of pos_visible_p below. Extracts a display string, if
1196 any, from the display spec given as its argument. */
1197 static Lisp_Object
1198 string_from_display_spec (Lisp_Object spec)
1199 {
1200 if (CONSP (spec))
1201 {
1202 while (CONSP (spec))
1203 {
1204 if (STRINGP (XCAR (spec)))
1205 return XCAR (spec);
1206 spec = XCDR (spec);
1207 }
1208 }
1209 else if (VECTORP (spec))
1210 {
1211 ptrdiff_t i;
1212
1213 for (i = 0; i < ASIZE (spec); i++)
1214 {
1215 if (STRINGP (AREF (spec, i)))
1216 return AREF (spec, i);
1217 }
1218 return Qnil;
1219 }
1220
1221 return spec;
1222 }
1223
1224
1225 /* Limit insanely large values of W->hscroll on frame F to the largest
1226 value that will still prevent first_visible_x and last_visible_x of
1227 'struct it' from overflowing an int. */
1228 static int
1229 window_hscroll_limited (struct window *w, struct frame *f)
1230 {
1231 ptrdiff_t window_hscroll = w->hscroll;
1232 int window_text_width = window_box_width (w, TEXT_AREA);
1233 int colwidth = FRAME_COLUMN_WIDTH (f);
1234
1235 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1236 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1237
1238 return window_hscroll;
1239 }
1240
1241 /* Return true if position CHARPOS is visible in window W.
1242 CHARPOS < 0 means return info about WINDOW_END position.
1243 If visible, set *X and *Y to pixel coordinates of top left corner.
1244 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1245 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1246
1247 bool
1248 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1249 int *rtop, int *rbot, int *rowh, int *vpos)
1250 {
1251 struct it it;
1252 void *itdata = bidi_shelve_cache ();
1253 struct text_pos top;
1254 bool visible_p = false;
1255 struct buffer *old_buffer = NULL;
1256 bool r2l = false;
1257
1258 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1259 return visible_p;
1260
1261 if (XBUFFER (w->contents) != current_buffer)
1262 {
1263 old_buffer = current_buffer;
1264 set_buffer_internal_1 (XBUFFER (w->contents));
1265 }
1266
1267 SET_TEXT_POS_FROM_MARKER (top, w->start);
1268 /* Scrolling a minibuffer window via scroll bar when the echo area
1269 shows long text sometimes resets the minibuffer contents behind
1270 our backs. */
1271 if (CHARPOS (top) > ZV)
1272 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1273
1274 /* Compute exact mode line heights. */
1275 if (WINDOW_WANTS_MODELINE_P (w))
1276 w->mode_line_height
1277 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1278 BVAR (current_buffer, mode_line_format));
1279
1280 if (WINDOW_WANTS_HEADER_LINE_P (w))
1281 w->header_line_height
1282 = display_mode_line (w, HEADER_LINE_FACE_ID,
1283 BVAR (current_buffer, header_line_format));
1284
1285 start_display (&it, w, top);
1286 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1287 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1288
1289 if (charpos >= 0
1290 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1291 && IT_CHARPOS (it) >= charpos)
1292 /* When scanning backwards under bidi iteration, move_it_to
1293 stops at or _before_ CHARPOS, because it stops at or to
1294 the _right_ of the character at CHARPOS. */
1295 || (it.bidi_p && it.bidi_it.scan_dir == -1
1296 && IT_CHARPOS (it) <= charpos)))
1297 {
1298 /* We have reached CHARPOS, or passed it. How the call to
1299 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1300 or covered by a display property, move_it_to stops at the end
1301 of the invisible text, to the right of CHARPOS. (ii) If
1302 CHARPOS is in a display vector, move_it_to stops on its last
1303 glyph. */
1304 int top_x = it.current_x;
1305 int top_y = it.current_y;
1306 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1307 int bottom_y;
1308 struct it save_it;
1309 void *save_it_data = NULL;
1310
1311 /* Calling line_bottom_y may change it.method, it.position, etc. */
1312 SAVE_IT (save_it, it, save_it_data);
1313 last_height = 0;
1314 bottom_y = line_bottom_y (&it);
1315 if (top_y < window_top_y)
1316 visible_p = bottom_y > window_top_y;
1317 else if (top_y < it.last_visible_y)
1318 visible_p = true;
1319 if (bottom_y >= it.last_visible_y
1320 && it.bidi_p && it.bidi_it.scan_dir == -1
1321 && IT_CHARPOS (it) < charpos)
1322 {
1323 /* When the last line of the window is scanned backwards
1324 under bidi iteration, we could be duped into thinking
1325 that we have passed CHARPOS, when in fact move_it_to
1326 simply stopped short of CHARPOS because it reached
1327 last_visible_y. To see if that's what happened, we call
1328 move_it_to again with a slightly larger vertical limit,
1329 and see if it actually moved vertically; if it did, we
1330 didn't really reach CHARPOS, which is beyond window end. */
1331 /* Why 10? because we don't know how many canonical lines
1332 will the height of the next line(s) be. So we guess. */
1333 int ten_more_lines = 10 * default_line_pixel_height (w);
1334
1335 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1336 MOVE_TO_POS | MOVE_TO_Y);
1337 if (it.current_y > top_y)
1338 visible_p = false;
1339
1340 }
1341 RESTORE_IT (&it, &save_it, save_it_data);
1342 if (visible_p)
1343 {
1344 if (it.method == GET_FROM_DISPLAY_VECTOR)
1345 {
1346 /* We stopped on the last glyph of a display vector.
1347 Try and recompute. Hack alert! */
1348 if (charpos < 2 || top.charpos >= charpos)
1349 top_x = it.glyph_row->x;
1350 else
1351 {
1352 struct it it2, it2_prev;
1353 /* The idea is to get to the previous buffer
1354 position, consume the character there, and use
1355 the pixel coordinates we get after that. But if
1356 the previous buffer position is also displayed
1357 from a display vector, we need to consume all of
1358 the glyphs from that display vector. */
1359 start_display (&it2, w, top);
1360 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1361 /* If we didn't get to CHARPOS - 1, there's some
1362 replacing display property at that position, and
1363 we stopped after it. That is exactly the place
1364 whose coordinates we want. */
1365 if (IT_CHARPOS (it2) != charpos - 1)
1366 it2_prev = it2;
1367 else
1368 {
1369 /* Iterate until we get out of the display
1370 vector that displays the character at
1371 CHARPOS - 1. */
1372 do {
1373 get_next_display_element (&it2);
1374 PRODUCE_GLYPHS (&it2);
1375 it2_prev = it2;
1376 set_iterator_to_next (&it2, true);
1377 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1378 && IT_CHARPOS (it2) < charpos);
1379 }
1380 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1381 || it2_prev.current_x > it2_prev.last_visible_x)
1382 top_x = it.glyph_row->x;
1383 else
1384 {
1385 top_x = it2_prev.current_x;
1386 top_y = it2_prev.current_y;
1387 }
1388 }
1389 }
1390 else if (IT_CHARPOS (it) != charpos)
1391 {
1392 Lisp_Object cpos = make_number (charpos);
1393 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1394 Lisp_Object string = string_from_display_spec (spec);
1395 struct text_pos tpos;
1396 bool newline_in_string
1397 = (STRINGP (string)
1398 && memchr (SDATA (string), '\n', SBYTES (string)));
1399
1400 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1401 bool replacing_spec_p
1402 = (!NILP (spec)
1403 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1404 charpos, FRAME_WINDOW_P (it.f)));
1405 /* The tricky code below is needed because there's a
1406 discrepancy between move_it_to and how we set cursor
1407 when PT is at the beginning of a portion of text
1408 covered by a display property or an overlay with a
1409 display property, or the display line ends in a
1410 newline from a display string. move_it_to will stop
1411 _after_ such display strings, whereas
1412 set_cursor_from_row conspires with cursor_row_p to
1413 place the cursor on the first glyph produced from the
1414 display string. */
1415
1416 /* We have overshoot PT because it is covered by a
1417 display property that replaces the text it covers.
1418 If the string includes embedded newlines, we are also
1419 in the wrong display line. Backtrack to the correct
1420 line, where the display property begins. */
1421 if (replacing_spec_p)
1422 {
1423 Lisp_Object startpos, endpos;
1424 EMACS_INT start, end;
1425 struct it it3;
1426
1427 /* Find the first and the last buffer positions
1428 covered by the display string. */
1429 endpos =
1430 Fnext_single_char_property_change (cpos, Qdisplay,
1431 Qnil, Qnil);
1432 startpos =
1433 Fprevious_single_char_property_change (endpos, Qdisplay,
1434 Qnil, Qnil);
1435 start = XFASTINT (startpos);
1436 end = XFASTINT (endpos);
1437 /* Move to the last buffer position before the
1438 display property. */
1439 start_display (&it3, w, top);
1440 if (start > CHARPOS (top))
1441 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1442 /* Move forward one more line if the position before
1443 the display string is a newline or if it is the
1444 rightmost character on a line that is
1445 continued or word-wrapped. */
1446 if (it3.method == GET_FROM_BUFFER
1447 && (it3.c == '\n'
1448 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1449 move_it_by_lines (&it3, 1);
1450 else if (move_it_in_display_line_to (&it3, -1,
1451 it3.current_x
1452 + it3.pixel_width,
1453 MOVE_TO_X)
1454 == MOVE_LINE_CONTINUED)
1455 {
1456 move_it_by_lines (&it3, 1);
1457 /* When we are under word-wrap, the #$@%!
1458 move_it_by_lines moves 2 lines, so we need to
1459 fix that up. */
1460 if (it3.line_wrap == WORD_WRAP)
1461 move_it_by_lines (&it3, -1);
1462 }
1463
1464 /* Record the vertical coordinate of the display
1465 line where we wound up. */
1466 top_y = it3.current_y;
1467 if (it3.bidi_p)
1468 {
1469 /* When characters are reordered for display,
1470 the character displayed to the left of the
1471 display string could be _after_ the display
1472 property in the logical order. Use the
1473 smallest vertical position of these two. */
1474 start_display (&it3, w, top);
1475 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1476 if (it3.current_y < top_y)
1477 top_y = it3.current_y;
1478 }
1479 /* Move from the top of the window to the beginning
1480 of the display line where the display string
1481 begins. */
1482 start_display (&it3, w, top);
1483 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1484 /* If it3_moved stays false after the 'while' loop
1485 below, that means we already were at a newline
1486 before the loop (e.g., the display string begins
1487 with a newline), so we don't need to (and cannot)
1488 inspect the glyphs of it3.glyph_row, because
1489 PRODUCE_GLYPHS will not produce anything for a
1490 newline, and thus it3.glyph_row stays at its
1491 stale content it got at top of the window. */
1492 bool it3_moved = false;
1493 /* Finally, advance the iterator until we hit the
1494 first display element whose character position is
1495 CHARPOS, or until the first newline from the
1496 display string, which signals the end of the
1497 display line. */
1498 while (get_next_display_element (&it3))
1499 {
1500 PRODUCE_GLYPHS (&it3);
1501 if (IT_CHARPOS (it3) == charpos
1502 || ITERATOR_AT_END_OF_LINE_P (&it3))
1503 break;
1504 it3_moved = true;
1505 set_iterator_to_next (&it3, false);
1506 }
1507 top_x = it3.current_x - it3.pixel_width;
1508 /* Normally, we would exit the above loop because we
1509 found the display element whose character
1510 position is CHARPOS. For the contingency that we
1511 didn't, and stopped at the first newline from the
1512 display string, move back over the glyphs
1513 produced from the string, until we find the
1514 rightmost glyph not from the string. */
1515 if (it3_moved
1516 && newline_in_string
1517 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1518 {
1519 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1520 + it3.glyph_row->used[TEXT_AREA];
1521
1522 while (EQ ((g - 1)->object, string))
1523 {
1524 --g;
1525 top_x -= g->pixel_width;
1526 }
1527 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1528 + it3.glyph_row->used[TEXT_AREA]);
1529 }
1530 }
1531 }
1532
1533 *x = top_x;
1534 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1535 *rtop = max (0, window_top_y - top_y);
1536 *rbot = max (0, bottom_y - it.last_visible_y);
1537 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1538 - max (top_y, window_top_y)));
1539 *vpos = it.vpos;
1540 if (it.bidi_it.paragraph_dir == R2L)
1541 r2l = true;
1542 }
1543 }
1544 else
1545 {
1546 /* Either we were asked to provide info about WINDOW_END, or
1547 CHARPOS is in the partially visible glyph row at end of
1548 window. */
1549 struct it it2;
1550 void *it2data = NULL;
1551
1552 SAVE_IT (it2, it, it2data);
1553 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1554 move_it_by_lines (&it, 1);
1555 if (charpos < IT_CHARPOS (it)
1556 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1557 {
1558 visible_p = true;
1559 RESTORE_IT (&it2, &it2, it2data);
1560 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1561 *x = it2.current_x;
1562 *y = it2.current_y + it2.max_ascent - it2.ascent;
1563 *rtop = max (0, -it2.current_y);
1564 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1565 - it.last_visible_y));
1566 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1567 it.last_visible_y)
1568 - max (it2.current_y,
1569 WINDOW_HEADER_LINE_HEIGHT (w))));
1570 *vpos = it2.vpos;
1571 if (it2.bidi_it.paragraph_dir == R2L)
1572 r2l = true;
1573 }
1574 else
1575 bidi_unshelve_cache (it2data, true);
1576 }
1577 bidi_unshelve_cache (itdata, false);
1578
1579 if (old_buffer)
1580 set_buffer_internal_1 (old_buffer);
1581
1582 if (visible_p)
1583 {
1584 if (w->hscroll > 0)
1585 *x -=
1586 window_hscroll_limited (w, WINDOW_XFRAME (w))
1587 * WINDOW_FRAME_COLUMN_WIDTH (w);
1588 /* For lines in an R2L paragraph, we need to mirror the X pixel
1589 coordinate wrt the text area. For the reasons, see the
1590 commentary in buffer_posn_from_coords and the explanation of
1591 the geometry used by the move_it_* functions at the end of
1592 the large commentary near the beginning of this file. */
1593 if (r2l)
1594 *x = window_box_width (w, TEXT_AREA) - *x - 1;
1595 }
1596
1597 #if false
1598 /* Debugging code. */
1599 if (visible_p)
1600 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1601 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1602 else
1603 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1604 #endif
1605
1606 return visible_p;
1607 }
1608
1609
1610 /* Return the next character from STR. Return in *LEN the length of
1611 the character. This is like STRING_CHAR_AND_LENGTH but never
1612 returns an invalid character. If we find one, we return a `?', but
1613 with the length of the invalid character. */
1614
1615 static int
1616 string_char_and_length (const unsigned char *str, int *len)
1617 {
1618 int c;
1619
1620 c = STRING_CHAR_AND_LENGTH (str, *len);
1621 if (!CHAR_VALID_P (c))
1622 /* We may not change the length here because other places in Emacs
1623 don't use this function, i.e. they silently accept invalid
1624 characters. */
1625 c = '?';
1626
1627 return c;
1628 }
1629
1630
1631
1632 /* Given a position POS containing a valid character and byte position
1633 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1634
1635 static struct text_pos
1636 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1637 {
1638 eassert (STRINGP (string) && nchars >= 0);
1639
1640 if (STRING_MULTIBYTE (string))
1641 {
1642 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1643 int len;
1644
1645 while (nchars--)
1646 {
1647 string_char_and_length (p, &len);
1648 p += len;
1649 CHARPOS (pos) += 1;
1650 BYTEPOS (pos) += len;
1651 }
1652 }
1653 else
1654 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1655
1656 return pos;
1657 }
1658
1659
1660 /* Value is the text position, i.e. character and byte position,
1661 for character position CHARPOS in STRING. */
1662
1663 static struct text_pos
1664 string_pos (ptrdiff_t charpos, Lisp_Object string)
1665 {
1666 struct text_pos pos;
1667 eassert (STRINGP (string));
1668 eassert (charpos >= 0);
1669 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1670 return pos;
1671 }
1672
1673
1674 /* Value is a text position, i.e. character and byte position, for
1675 character position CHARPOS in C string S. MULTIBYTE_P
1676 means recognize multibyte characters. */
1677
1678 static struct text_pos
1679 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1680 {
1681 struct text_pos pos;
1682
1683 eassert (s != NULL);
1684 eassert (charpos >= 0);
1685
1686 if (multibyte_p)
1687 {
1688 int len;
1689
1690 SET_TEXT_POS (pos, 0, 0);
1691 while (charpos--)
1692 {
1693 string_char_and_length ((const unsigned char *) s, &len);
1694 s += len;
1695 CHARPOS (pos) += 1;
1696 BYTEPOS (pos) += len;
1697 }
1698 }
1699 else
1700 SET_TEXT_POS (pos, charpos, charpos);
1701
1702 return pos;
1703 }
1704
1705
1706 /* Value is the number of characters in C string S. MULTIBYTE_P
1707 means recognize multibyte characters. */
1708
1709 static ptrdiff_t
1710 number_of_chars (const char *s, bool multibyte_p)
1711 {
1712 ptrdiff_t nchars;
1713
1714 if (multibyte_p)
1715 {
1716 ptrdiff_t rest = strlen (s);
1717 int len;
1718 const unsigned char *p = (const unsigned char *) s;
1719
1720 for (nchars = 0; rest > 0; ++nchars)
1721 {
1722 string_char_and_length (p, &len);
1723 rest -= len, p += len;
1724 }
1725 }
1726 else
1727 nchars = strlen (s);
1728
1729 return nchars;
1730 }
1731
1732
1733 /* Compute byte position NEWPOS->bytepos corresponding to
1734 NEWPOS->charpos. POS is a known position in string STRING.
1735 NEWPOS->charpos must be >= POS.charpos. */
1736
1737 static void
1738 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1739 {
1740 eassert (STRINGP (string));
1741 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1742
1743 if (STRING_MULTIBYTE (string))
1744 *newpos = string_pos_nchars_ahead (pos, string,
1745 CHARPOS (*newpos) - CHARPOS (pos));
1746 else
1747 BYTEPOS (*newpos) = CHARPOS (*newpos);
1748 }
1749
1750 /* EXPORT:
1751 Return an estimation of the pixel height of mode or header lines on
1752 frame F. FACE_ID specifies what line's height to estimate. */
1753
1754 int
1755 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1756 {
1757 #ifdef HAVE_WINDOW_SYSTEM
1758 if (FRAME_WINDOW_P (f))
1759 {
1760 int height = FONT_HEIGHT (FRAME_FONT (f));
1761
1762 /* This function is called so early when Emacs starts that the face
1763 cache and mode line face are not yet initialized. */
1764 if (FRAME_FACE_CACHE (f))
1765 {
1766 struct face *face = FACE_FROM_ID (f, face_id);
1767 if (face)
1768 {
1769 if (face->font)
1770 height = normal_char_height (face->font, -1);
1771 if (face->box_line_width > 0)
1772 height += 2 * face->box_line_width;
1773 }
1774 }
1775
1776 return height;
1777 }
1778 #endif
1779
1780 return 1;
1781 }
1782
1783 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1784 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1785 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP, do
1786 not force the value into range. */
1787
1788 void
1789 pixel_to_glyph_coords (struct frame *f, int pix_x, int pix_y, int *x, int *y,
1790 NativeRectangle *bounds, bool noclip)
1791 {
1792
1793 #ifdef HAVE_WINDOW_SYSTEM
1794 if (FRAME_WINDOW_P (f))
1795 {
1796 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1797 even for negative values. */
1798 if (pix_x < 0)
1799 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1800 if (pix_y < 0)
1801 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1802
1803 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1804 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1805
1806 if (bounds)
1807 STORE_NATIVE_RECT (*bounds,
1808 FRAME_COL_TO_PIXEL_X (f, pix_x),
1809 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1810 FRAME_COLUMN_WIDTH (f) - 1,
1811 FRAME_LINE_HEIGHT (f) - 1);
1812
1813 /* PXW: Should we clip pixels before converting to columns/lines? */
1814 if (!noclip)
1815 {
1816 if (pix_x < 0)
1817 pix_x = 0;
1818 else if (pix_x > FRAME_TOTAL_COLS (f))
1819 pix_x = FRAME_TOTAL_COLS (f);
1820
1821 if (pix_y < 0)
1822 pix_y = 0;
1823 else if (pix_y > FRAME_TOTAL_LINES (f))
1824 pix_y = FRAME_TOTAL_LINES (f);
1825 }
1826 }
1827 #endif
1828
1829 *x = pix_x;
1830 *y = pix_y;
1831 }
1832
1833
1834 /* Find the glyph under window-relative coordinates X/Y in window W.
1835 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1836 strings. Return in *HPOS and *VPOS the row and column number of
1837 the glyph found. Return in *AREA the glyph area containing X.
1838 Value is a pointer to the glyph found or null if X/Y is not on
1839 text, or we can't tell because W's current matrix is not up to
1840 date. */
1841
1842 static struct glyph *
1843 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1844 int *dx, int *dy, int *area)
1845 {
1846 struct glyph *glyph, *end;
1847 struct glyph_row *row = NULL;
1848 int x0, i;
1849
1850 /* Find row containing Y. Give up if some row is not enabled. */
1851 for (i = 0; i < w->current_matrix->nrows; ++i)
1852 {
1853 row = MATRIX_ROW (w->current_matrix, i);
1854 if (!row->enabled_p)
1855 return NULL;
1856 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1857 break;
1858 }
1859
1860 *vpos = i;
1861 *hpos = 0;
1862
1863 /* Give up if Y is not in the window. */
1864 if (i == w->current_matrix->nrows)
1865 return NULL;
1866
1867 /* Get the glyph area containing X. */
1868 if (w->pseudo_window_p)
1869 {
1870 *area = TEXT_AREA;
1871 x0 = 0;
1872 }
1873 else
1874 {
1875 if (x < window_box_left_offset (w, TEXT_AREA))
1876 {
1877 *area = LEFT_MARGIN_AREA;
1878 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1879 }
1880 else if (x < window_box_right_offset (w, TEXT_AREA))
1881 {
1882 *area = TEXT_AREA;
1883 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1884 }
1885 else
1886 {
1887 *area = RIGHT_MARGIN_AREA;
1888 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1889 }
1890 }
1891
1892 /* Find glyph containing X. */
1893 glyph = row->glyphs[*area];
1894 end = glyph + row->used[*area];
1895 x -= x0;
1896 while (glyph < end && x >= glyph->pixel_width)
1897 {
1898 x -= glyph->pixel_width;
1899 ++glyph;
1900 }
1901
1902 if (glyph == end)
1903 return NULL;
1904
1905 if (dx)
1906 {
1907 *dx = x;
1908 *dy = y - (row->y + row->ascent - glyph->ascent);
1909 }
1910
1911 *hpos = glyph - row->glyphs[*area];
1912 return glyph;
1913 }
1914
1915 /* Convert frame-relative x/y to coordinates relative to window W.
1916 Takes pseudo-windows into account. */
1917
1918 static void
1919 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1920 {
1921 if (w->pseudo_window_p)
1922 {
1923 /* A pseudo-window is always full-width, and starts at the
1924 left edge of the frame, plus a frame border. */
1925 struct frame *f = XFRAME (w->frame);
1926 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1927 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1928 }
1929 else
1930 {
1931 *x -= WINDOW_LEFT_EDGE_X (w);
1932 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1933 }
1934 }
1935
1936 #ifdef HAVE_WINDOW_SYSTEM
1937
1938 /* EXPORT:
1939 Return in RECTS[] at most N clipping rectangles for glyph string S.
1940 Return the number of stored rectangles. */
1941
1942 int
1943 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1944 {
1945 XRectangle r;
1946
1947 if (n <= 0)
1948 return 0;
1949
1950 if (s->row->full_width_p)
1951 {
1952 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1953 r.x = WINDOW_LEFT_EDGE_X (s->w);
1954 if (s->row->mode_line_p)
1955 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
1956 else
1957 r.width = WINDOW_PIXEL_WIDTH (s->w);
1958
1959 /* Unless displaying a mode or menu bar line, which are always
1960 fully visible, clip to the visible part of the row. */
1961 if (s->w->pseudo_window_p)
1962 r.height = s->row->visible_height;
1963 else
1964 r.height = s->height;
1965 }
1966 else
1967 {
1968 /* This is a text line that may be partially visible. */
1969 r.x = window_box_left (s->w, s->area);
1970 r.width = window_box_width (s->w, s->area);
1971 r.height = s->row->visible_height;
1972 }
1973
1974 if (s->clip_head)
1975 if (r.x < s->clip_head->x)
1976 {
1977 if (r.width >= s->clip_head->x - r.x)
1978 r.width -= s->clip_head->x - r.x;
1979 else
1980 r.width = 0;
1981 r.x = s->clip_head->x;
1982 }
1983 if (s->clip_tail)
1984 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1985 {
1986 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1987 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1988 else
1989 r.width = 0;
1990 }
1991
1992 /* If S draws overlapping rows, it's sufficient to use the top and
1993 bottom of the window for clipping because this glyph string
1994 intentionally draws over other lines. */
1995 if (s->for_overlaps)
1996 {
1997 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1998 r.height = window_text_bottom_y (s->w) - r.y;
1999
2000 /* Alas, the above simple strategy does not work for the
2001 environments with anti-aliased text: if the same text is
2002 drawn onto the same place multiple times, it gets thicker.
2003 If the overlap we are processing is for the erased cursor, we
2004 take the intersection with the rectangle of the cursor. */
2005 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2006 {
2007 XRectangle rc, r_save = r;
2008
2009 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2010 rc.y = s->w->phys_cursor.y;
2011 rc.width = s->w->phys_cursor_width;
2012 rc.height = s->w->phys_cursor_height;
2013
2014 x_intersect_rectangles (&r_save, &rc, &r);
2015 }
2016 }
2017 else
2018 {
2019 /* Don't use S->y for clipping because it doesn't take partially
2020 visible lines into account. For example, it can be negative for
2021 partially visible lines at the top of a window. */
2022 if (!s->row->full_width_p
2023 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2024 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2025 else
2026 r.y = max (0, s->row->y);
2027 }
2028
2029 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2030
2031 /* If drawing the cursor, don't let glyph draw outside its
2032 advertised boundaries. Cleartype does this under some circumstances. */
2033 if (s->hl == DRAW_CURSOR)
2034 {
2035 struct glyph *glyph = s->first_glyph;
2036 int height, max_y;
2037
2038 if (s->x > r.x)
2039 {
2040 if (r.width >= s->x - r.x)
2041 r.width -= s->x - r.x;
2042 else /* R2L hscrolled row with cursor outside text area */
2043 r.width = 0;
2044 r.x = s->x;
2045 }
2046 r.width = min (r.width, glyph->pixel_width);
2047
2048 /* If r.y is below window bottom, ensure that we still see a cursor. */
2049 height = min (glyph->ascent + glyph->descent,
2050 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2051 max_y = window_text_bottom_y (s->w) - height;
2052 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2053 if (s->ybase - glyph->ascent > max_y)
2054 {
2055 r.y = max_y;
2056 r.height = height;
2057 }
2058 else
2059 {
2060 /* Don't draw cursor glyph taller than our actual glyph. */
2061 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2062 if (height < r.height)
2063 {
2064 max_y = r.y + r.height;
2065 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2066 r.height = min (max_y - r.y, height);
2067 }
2068 }
2069 }
2070
2071 if (s->row->clip)
2072 {
2073 XRectangle r_save = r;
2074
2075 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2076 r.width = 0;
2077 }
2078
2079 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2080 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2081 {
2082 #ifdef CONVERT_FROM_XRECT
2083 CONVERT_FROM_XRECT (r, *rects);
2084 #else
2085 *rects = r;
2086 #endif
2087 return 1;
2088 }
2089 else
2090 {
2091 /* If we are processing overlapping and allowed to return
2092 multiple clipping rectangles, we exclude the row of the glyph
2093 string from the clipping rectangle. This is to avoid drawing
2094 the same text on the environment with anti-aliasing. */
2095 #ifdef CONVERT_FROM_XRECT
2096 XRectangle rs[2];
2097 #else
2098 XRectangle *rs = rects;
2099 #endif
2100 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2101
2102 if (s->for_overlaps & OVERLAPS_PRED)
2103 {
2104 rs[i] = r;
2105 if (r.y + r.height > row_y)
2106 {
2107 if (r.y < row_y)
2108 rs[i].height = row_y - r.y;
2109 else
2110 rs[i].height = 0;
2111 }
2112 i++;
2113 }
2114 if (s->for_overlaps & OVERLAPS_SUCC)
2115 {
2116 rs[i] = r;
2117 if (r.y < row_y + s->row->visible_height)
2118 {
2119 if (r.y + r.height > row_y + s->row->visible_height)
2120 {
2121 rs[i].y = row_y + s->row->visible_height;
2122 rs[i].height = r.y + r.height - rs[i].y;
2123 }
2124 else
2125 rs[i].height = 0;
2126 }
2127 i++;
2128 }
2129
2130 n = i;
2131 #ifdef CONVERT_FROM_XRECT
2132 for (i = 0; i < n; i++)
2133 CONVERT_FROM_XRECT (rs[i], rects[i]);
2134 #endif
2135 return n;
2136 }
2137 }
2138
2139 /* EXPORT:
2140 Return in *NR the clipping rectangle for glyph string S. */
2141
2142 void
2143 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2144 {
2145 get_glyph_string_clip_rects (s, nr, 1);
2146 }
2147
2148
2149 /* EXPORT:
2150 Return the position and height of the phys cursor in window W.
2151 Set w->phys_cursor_width to width of phys cursor.
2152 */
2153
2154 void
2155 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2156 struct glyph *glyph, int *xp, int *yp, int *heightp)
2157 {
2158 struct frame *f = XFRAME (WINDOW_FRAME (w));
2159 int x, y, wd, h, h0, y0, ascent;
2160
2161 /* Compute the width of the rectangle to draw. If on a stretch
2162 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2163 rectangle as wide as the glyph, but use a canonical character
2164 width instead. */
2165 wd = glyph->pixel_width;
2166
2167 x = w->phys_cursor.x;
2168 if (x < 0)
2169 {
2170 wd += x;
2171 x = 0;
2172 }
2173
2174 if (glyph->type == STRETCH_GLYPH
2175 && !x_stretch_cursor_p)
2176 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2177 w->phys_cursor_width = wd;
2178
2179 /* Don't let the hollow cursor glyph descend below the glyph row's
2180 ascent value, lest the hollow cursor looks funny. */
2181 y = w->phys_cursor.y;
2182 ascent = row->ascent;
2183 if (row->ascent < glyph->ascent)
2184 {
2185 y =- glyph->ascent - row->ascent;
2186 ascent = glyph->ascent;
2187 }
2188
2189 /* If y is below window bottom, ensure that we still see a cursor. */
2190 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2191
2192 h = max (h0, ascent + glyph->descent);
2193 h0 = min (h0, ascent + glyph->descent);
2194
2195 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2196 if (y < y0)
2197 {
2198 h = max (h - (y0 - y) + 1, h0);
2199 y = y0 - 1;
2200 }
2201 else
2202 {
2203 y0 = window_text_bottom_y (w) - h0;
2204 if (y > y0)
2205 {
2206 h += y - y0;
2207 y = y0;
2208 }
2209 }
2210
2211 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2212 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2213 *heightp = h;
2214 }
2215
2216 /*
2217 * Remember which glyph the mouse is over.
2218 */
2219
2220 void
2221 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2222 {
2223 Lisp_Object window;
2224 struct window *w;
2225 struct glyph_row *r, *gr, *end_row;
2226 enum window_part part;
2227 enum glyph_row_area area;
2228 int x, y, width, height;
2229
2230 /* Try to determine frame pixel position and size of the glyph under
2231 frame pixel coordinates X/Y on frame F. */
2232
2233 if (window_resize_pixelwise)
2234 {
2235 width = height = 1;
2236 goto virtual_glyph;
2237 }
2238 else if (!f->glyphs_initialized_p
2239 || (window = window_from_coordinates (f, gx, gy, &part, false),
2240 NILP (window)))
2241 {
2242 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2243 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2244 goto virtual_glyph;
2245 }
2246
2247 w = XWINDOW (window);
2248 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2249 height = WINDOW_FRAME_LINE_HEIGHT (w);
2250
2251 x = window_relative_x_coord (w, part, gx);
2252 y = gy - WINDOW_TOP_EDGE_Y (w);
2253
2254 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2255 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2256
2257 if (w->pseudo_window_p)
2258 {
2259 area = TEXT_AREA;
2260 part = ON_MODE_LINE; /* Don't adjust margin. */
2261 goto text_glyph;
2262 }
2263
2264 switch (part)
2265 {
2266 case ON_LEFT_MARGIN:
2267 area = LEFT_MARGIN_AREA;
2268 goto text_glyph;
2269
2270 case ON_RIGHT_MARGIN:
2271 area = RIGHT_MARGIN_AREA;
2272 goto text_glyph;
2273
2274 case ON_HEADER_LINE:
2275 case ON_MODE_LINE:
2276 gr = (part == ON_HEADER_LINE
2277 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2278 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2279 gy = gr->y;
2280 area = TEXT_AREA;
2281 goto text_glyph_row_found;
2282
2283 case ON_TEXT:
2284 area = TEXT_AREA;
2285
2286 text_glyph:
2287 gr = 0; gy = 0;
2288 for (; r <= end_row && r->enabled_p; ++r)
2289 if (r->y + r->height > y)
2290 {
2291 gr = r; gy = r->y;
2292 break;
2293 }
2294
2295 text_glyph_row_found:
2296 if (gr && gy <= y)
2297 {
2298 struct glyph *g = gr->glyphs[area];
2299 struct glyph *end = g + gr->used[area];
2300
2301 height = gr->height;
2302 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2303 if (gx + g->pixel_width > x)
2304 break;
2305
2306 if (g < end)
2307 {
2308 if (g->type == IMAGE_GLYPH)
2309 {
2310 /* Don't remember when mouse is over image, as
2311 image may have hot-spots. */
2312 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2313 return;
2314 }
2315 width = g->pixel_width;
2316 }
2317 else
2318 {
2319 /* Use nominal char spacing at end of line. */
2320 x -= gx;
2321 gx += (x / width) * width;
2322 }
2323
2324 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2325 {
2326 gx += window_box_left_offset (w, area);
2327 /* Don't expand over the modeline to make sure the vertical
2328 drag cursor is shown early enough. */
2329 height = min (height,
2330 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2331 }
2332 }
2333 else
2334 {
2335 /* Use nominal line height at end of window. */
2336 gx = (x / width) * width;
2337 y -= gy;
2338 gy += (y / height) * height;
2339 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2340 /* See comment above. */
2341 height = min (height,
2342 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2343 }
2344 break;
2345
2346 case ON_LEFT_FRINGE:
2347 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2348 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2349 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2350 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2351 goto row_glyph;
2352
2353 case ON_RIGHT_FRINGE:
2354 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2355 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2356 : window_box_right_offset (w, TEXT_AREA));
2357 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2358 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2359 && !WINDOW_RIGHTMOST_P (w))
2360 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2361 /* Make sure the vertical border can get her own glyph to the
2362 right of the one we build here. */
2363 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2364 else
2365 width = WINDOW_PIXEL_WIDTH (w) - gx;
2366 else
2367 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2368
2369 goto row_glyph;
2370
2371 case ON_VERTICAL_BORDER:
2372 gx = WINDOW_PIXEL_WIDTH (w) - width;
2373 goto row_glyph;
2374
2375 case ON_VERTICAL_SCROLL_BAR:
2376 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2377 ? 0
2378 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2379 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2380 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2381 : 0)));
2382 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2383
2384 row_glyph:
2385 gr = 0, gy = 0;
2386 for (; r <= end_row && r->enabled_p; ++r)
2387 if (r->y + r->height > y)
2388 {
2389 gr = r; gy = r->y;
2390 break;
2391 }
2392
2393 if (gr && gy <= y)
2394 height = gr->height;
2395 else
2396 {
2397 /* Use nominal line height at end of window. */
2398 y -= gy;
2399 gy += (y / height) * height;
2400 }
2401 break;
2402
2403 case ON_RIGHT_DIVIDER:
2404 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2405 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2406 gy = 0;
2407 /* The bottom divider prevails. */
2408 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2409 goto add_edge;
2410
2411 case ON_BOTTOM_DIVIDER:
2412 gx = 0;
2413 width = WINDOW_PIXEL_WIDTH (w);
2414 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2415 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2416 goto add_edge;
2417
2418 default:
2419 ;
2420 virtual_glyph:
2421 /* If there is no glyph under the mouse, then we divide the screen
2422 into a grid of the smallest glyph in the frame, and use that
2423 as our "glyph". */
2424
2425 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2426 round down even for negative values. */
2427 if (gx < 0)
2428 gx -= width - 1;
2429 if (gy < 0)
2430 gy -= height - 1;
2431
2432 gx = (gx / width) * width;
2433 gy = (gy / height) * height;
2434
2435 goto store_rect;
2436 }
2437
2438 add_edge:
2439 gx += WINDOW_LEFT_EDGE_X (w);
2440 gy += WINDOW_TOP_EDGE_Y (w);
2441
2442 store_rect:
2443 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2444
2445 /* Visible feedback for debugging. */
2446 #if false && defined HAVE_X_WINDOWS
2447 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2448 f->output_data.x->normal_gc,
2449 gx, gy, width, height);
2450 #endif
2451 }
2452
2453
2454 #endif /* HAVE_WINDOW_SYSTEM */
2455
2456 static void
2457 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2458 {
2459 eassert (w);
2460 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2461 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2462 w->window_end_vpos
2463 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2464 }
2465
2466 /***********************************************************************
2467 Lisp form evaluation
2468 ***********************************************************************/
2469
2470 /* Error handler for safe_eval and safe_call. */
2471
2472 static Lisp_Object
2473 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2474 {
2475 add_to_log ("Error during redisplay: %S signaled %S",
2476 Flist (nargs, args), arg);
2477 return Qnil;
2478 }
2479
2480 /* Call function FUNC with the rest of NARGS - 1 arguments
2481 following. Return the result, or nil if something went
2482 wrong. Prevent redisplay during the evaluation. */
2483
2484 static Lisp_Object
2485 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2486 {
2487 Lisp_Object val;
2488
2489 if (inhibit_eval_during_redisplay)
2490 val = Qnil;
2491 else
2492 {
2493 ptrdiff_t i;
2494 ptrdiff_t count = SPECPDL_INDEX ();
2495 Lisp_Object *args;
2496 USE_SAFE_ALLOCA;
2497 SAFE_ALLOCA_LISP (args, nargs);
2498
2499 args[0] = func;
2500 for (i = 1; i < nargs; i++)
2501 args[i] = va_arg (ap, Lisp_Object);
2502
2503 specbind (Qinhibit_redisplay, Qt);
2504 if (inhibit_quit)
2505 specbind (Qinhibit_quit, Qt);
2506 /* Use Qt to ensure debugger does not run,
2507 so there is no possibility of wanting to redisplay. */
2508 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2509 safe_eval_handler);
2510 SAFE_FREE ();
2511 val = unbind_to (count, val);
2512 }
2513
2514 return val;
2515 }
2516
2517 Lisp_Object
2518 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2519 {
2520 Lisp_Object retval;
2521 va_list ap;
2522
2523 va_start (ap, func);
2524 retval = safe__call (false, nargs, func, ap);
2525 va_end (ap);
2526 return retval;
2527 }
2528
2529 /* Call function FN with one argument ARG.
2530 Return the result, or nil if something went wrong. */
2531
2532 Lisp_Object
2533 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2534 {
2535 return safe_call (2, fn, arg);
2536 }
2537
2538 static Lisp_Object
2539 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2540 {
2541 Lisp_Object retval;
2542 va_list ap;
2543
2544 va_start (ap, fn);
2545 retval = safe__call (inhibit_quit, 2, fn, ap);
2546 va_end (ap);
2547 return retval;
2548 }
2549
2550 Lisp_Object
2551 safe_eval (Lisp_Object sexpr)
2552 {
2553 return safe__call1 (false, Qeval, sexpr);
2554 }
2555
2556 static Lisp_Object
2557 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2558 {
2559 return safe__call1 (inhibit_quit, Qeval, sexpr);
2560 }
2561
2562 /* Call function FN with two arguments ARG1 and ARG2.
2563 Return the result, or nil if something went wrong. */
2564
2565 Lisp_Object
2566 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2567 {
2568 return safe_call (3, fn, arg1, arg2);
2569 }
2570
2571
2572 \f
2573 /***********************************************************************
2574 Debugging
2575 ***********************************************************************/
2576
2577 /* Define CHECK_IT to perform sanity checks on iterators.
2578 This is for debugging. It is too slow to do unconditionally. */
2579
2580 static void
2581 CHECK_IT (struct it *it)
2582 {
2583 #if false
2584 if (it->method == GET_FROM_STRING)
2585 {
2586 eassert (STRINGP (it->string));
2587 eassert (IT_STRING_CHARPOS (*it) >= 0);
2588 }
2589 else
2590 {
2591 eassert (IT_STRING_CHARPOS (*it) < 0);
2592 if (it->method == GET_FROM_BUFFER)
2593 {
2594 /* Check that character and byte positions agree. */
2595 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2596 }
2597 }
2598
2599 if (it->dpvec)
2600 eassert (it->current.dpvec_index >= 0);
2601 else
2602 eassert (it->current.dpvec_index < 0);
2603 #endif
2604 }
2605
2606
2607 /* Check that the window end of window W is what we expect it
2608 to be---the last row in the current matrix displaying text. */
2609
2610 static void
2611 CHECK_WINDOW_END (struct window *w)
2612 {
2613 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2614 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2615 {
2616 struct glyph_row *row;
2617 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2618 !row->enabled_p
2619 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2620 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2621 }
2622 #endif
2623 }
2624
2625 /***********************************************************************
2626 Iterator initialization
2627 ***********************************************************************/
2628
2629 /* Initialize IT for displaying current_buffer in window W, starting
2630 at character position CHARPOS. CHARPOS < 0 means that no buffer
2631 position is specified which is useful when the iterator is assigned
2632 a position later. BYTEPOS is the byte position corresponding to
2633 CHARPOS.
2634
2635 If ROW is not null, calls to produce_glyphs with IT as parameter
2636 will produce glyphs in that row.
2637
2638 BASE_FACE_ID is the id of a base face to use. It must be one of
2639 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2640 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2641 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2642
2643 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2644 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2645 will be initialized to use the corresponding mode line glyph row of
2646 the desired matrix of W. */
2647
2648 void
2649 init_iterator (struct it *it, struct window *w,
2650 ptrdiff_t charpos, ptrdiff_t bytepos,
2651 struct glyph_row *row, enum face_id base_face_id)
2652 {
2653 enum face_id remapped_base_face_id = base_face_id;
2654
2655 /* Some precondition checks. */
2656 eassert (w != NULL && it != NULL);
2657 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2658 && charpos <= ZV));
2659
2660 /* If face attributes have been changed since the last redisplay,
2661 free realized faces now because they depend on face definitions
2662 that might have changed. Don't free faces while there might be
2663 desired matrices pending which reference these faces. */
2664 if (!inhibit_free_realized_faces)
2665 {
2666 if (face_change)
2667 {
2668 face_change = false;
2669 free_all_realized_faces (Qnil);
2670 }
2671 else if (XFRAME (w->frame)->face_change)
2672 {
2673 XFRAME (w->frame)->face_change = 0;
2674 free_all_realized_faces (w->frame);
2675 }
2676 }
2677
2678 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2679 if (! NILP (Vface_remapping_alist))
2680 remapped_base_face_id
2681 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2682
2683 /* Use one of the mode line rows of W's desired matrix if
2684 appropriate. */
2685 if (row == NULL)
2686 {
2687 if (base_face_id == MODE_LINE_FACE_ID
2688 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2689 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2690 else if (base_face_id == HEADER_LINE_FACE_ID)
2691 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2692 }
2693
2694 /* Clear IT, and set it->object and other IT's Lisp objects to Qnil.
2695 Other parts of redisplay rely on that. */
2696 memclear (it, sizeof *it);
2697 it->current.overlay_string_index = -1;
2698 it->current.dpvec_index = -1;
2699 it->base_face_id = remapped_base_face_id;
2700 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2701 it->paragraph_embedding = L2R;
2702 it->bidi_it.w = w;
2703
2704 /* The window in which we iterate over current_buffer: */
2705 XSETWINDOW (it->window, w);
2706 it->w = w;
2707 it->f = XFRAME (w->frame);
2708
2709 it->cmp_it.id = -1;
2710
2711 /* Extra space between lines (on window systems only). */
2712 if (base_face_id == DEFAULT_FACE_ID
2713 && FRAME_WINDOW_P (it->f))
2714 {
2715 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2716 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2717 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2718 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2719 * FRAME_LINE_HEIGHT (it->f));
2720 else if (it->f->extra_line_spacing > 0)
2721 it->extra_line_spacing = it->f->extra_line_spacing;
2722 }
2723
2724 /* If realized faces have been removed, e.g. because of face
2725 attribute changes of named faces, recompute them. When running
2726 in batch mode, the face cache of the initial frame is null. If
2727 we happen to get called, make a dummy face cache. */
2728 if (FRAME_FACE_CACHE (it->f) == NULL)
2729 init_frame_faces (it->f);
2730 if (FRAME_FACE_CACHE (it->f)->used == 0)
2731 recompute_basic_faces (it->f);
2732
2733 it->override_ascent = -1;
2734
2735 /* Are control characters displayed as `^C'? */
2736 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2737
2738 /* -1 means everything between a CR and the following line end
2739 is invisible. >0 means lines indented more than this value are
2740 invisible. */
2741 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2742 ? (clip_to_bounds
2743 (-1, XINT (BVAR (current_buffer, selective_display)),
2744 PTRDIFF_MAX))
2745 : (!NILP (BVAR (current_buffer, selective_display))
2746 ? -1 : 0));
2747 it->selective_display_ellipsis_p
2748 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2749
2750 /* Display table to use. */
2751 it->dp = window_display_table (w);
2752
2753 /* Are multibyte characters enabled in current_buffer? */
2754 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2755
2756 /* Get the position at which the redisplay_end_trigger hook should
2757 be run, if it is to be run at all. */
2758 if (MARKERP (w->redisplay_end_trigger)
2759 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2760 it->redisplay_end_trigger_charpos
2761 = marker_position (w->redisplay_end_trigger);
2762 else if (INTEGERP (w->redisplay_end_trigger))
2763 it->redisplay_end_trigger_charpos
2764 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2765 PTRDIFF_MAX);
2766
2767 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2768
2769 /* Are lines in the display truncated? */
2770 if (TRUNCATE != 0)
2771 it->line_wrap = TRUNCATE;
2772 if (base_face_id == DEFAULT_FACE_ID
2773 && !it->w->hscroll
2774 && (WINDOW_FULL_WIDTH_P (it->w)
2775 || NILP (Vtruncate_partial_width_windows)
2776 || (INTEGERP (Vtruncate_partial_width_windows)
2777 /* PXW: Shall we do something about this? */
2778 && (XINT (Vtruncate_partial_width_windows)
2779 <= WINDOW_TOTAL_COLS (it->w))))
2780 && NILP (BVAR (current_buffer, truncate_lines)))
2781 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2782 ? WINDOW_WRAP : WORD_WRAP;
2783
2784 /* Get dimensions of truncation and continuation glyphs. These are
2785 displayed as fringe bitmaps under X, but we need them for such
2786 frames when the fringes are turned off. But leave the dimensions
2787 zero for tooltip frames, as these glyphs look ugly there and also
2788 sabotage calculations of tooltip dimensions in x-show-tip. */
2789 #ifdef HAVE_WINDOW_SYSTEM
2790 if (!(FRAME_WINDOW_P (it->f)
2791 && FRAMEP (tip_frame)
2792 && it->f == XFRAME (tip_frame)))
2793 #endif
2794 {
2795 if (it->line_wrap == TRUNCATE)
2796 {
2797 /* We will need the truncation glyph. */
2798 eassert (it->glyph_row == NULL);
2799 produce_special_glyphs (it, IT_TRUNCATION);
2800 it->truncation_pixel_width = it->pixel_width;
2801 }
2802 else
2803 {
2804 /* We will need the continuation glyph. */
2805 eassert (it->glyph_row == NULL);
2806 produce_special_glyphs (it, IT_CONTINUATION);
2807 it->continuation_pixel_width = it->pixel_width;
2808 }
2809 }
2810
2811 /* Reset these values to zero because the produce_special_glyphs
2812 above has changed them. */
2813 it->pixel_width = it->ascent = it->descent = 0;
2814 it->phys_ascent = it->phys_descent = 0;
2815
2816 /* Set this after getting the dimensions of truncation and
2817 continuation glyphs, so that we don't produce glyphs when calling
2818 produce_special_glyphs, above. */
2819 it->glyph_row = row;
2820 it->area = TEXT_AREA;
2821
2822 /* Get the dimensions of the display area. The display area
2823 consists of the visible window area plus a horizontally scrolled
2824 part to the left of the window. All x-values are relative to the
2825 start of this total display area. */
2826 if (base_face_id != DEFAULT_FACE_ID)
2827 {
2828 /* Mode lines, menu bar in terminal frames. */
2829 it->first_visible_x = 0;
2830 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2831 }
2832 else
2833 {
2834 it->first_visible_x
2835 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2836 it->last_visible_x = (it->first_visible_x
2837 + window_box_width (w, TEXT_AREA));
2838
2839 /* If we truncate lines, leave room for the truncation glyph(s) at
2840 the right margin. Otherwise, leave room for the continuation
2841 glyph(s). Done only if the window has no right fringe. */
2842 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
2843 {
2844 if (it->line_wrap == TRUNCATE)
2845 it->last_visible_x -= it->truncation_pixel_width;
2846 else
2847 it->last_visible_x -= it->continuation_pixel_width;
2848 }
2849
2850 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2851 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2852 }
2853
2854 /* Leave room for a border glyph. */
2855 if (!FRAME_WINDOW_P (it->f)
2856 && !WINDOW_RIGHTMOST_P (it->w))
2857 it->last_visible_x -= 1;
2858
2859 it->last_visible_y = window_text_bottom_y (w);
2860
2861 /* For mode lines and alike, arrange for the first glyph having a
2862 left box line if the face specifies a box. */
2863 if (base_face_id != DEFAULT_FACE_ID)
2864 {
2865 struct face *face;
2866
2867 it->face_id = remapped_base_face_id;
2868
2869 /* If we have a boxed mode line, make the first character appear
2870 with a left box line. */
2871 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2872 if (face && face->box != FACE_NO_BOX)
2873 it->start_of_box_run_p = true;
2874 }
2875
2876 /* If a buffer position was specified, set the iterator there,
2877 getting overlays and face properties from that position. */
2878 if (charpos >= BUF_BEG (current_buffer))
2879 {
2880 it->stop_charpos = charpos;
2881 it->end_charpos = ZV;
2882 eassert (charpos == BYTE_TO_CHAR (bytepos));
2883 IT_CHARPOS (*it) = charpos;
2884 IT_BYTEPOS (*it) = bytepos;
2885
2886 /* We will rely on `reseat' to set this up properly, via
2887 handle_face_prop. */
2888 it->face_id = it->base_face_id;
2889
2890 it->start = it->current;
2891 /* Do we need to reorder bidirectional text? Not if this is a
2892 unibyte buffer: by definition, none of the single-byte
2893 characters are strong R2L, so no reordering is needed. And
2894 bidi.c doesn't support unibyte buffers anyway. Also, don't
2895 reorder while we are loading loadup.el, since the tables of
2896 character properties needed for reordering are not yet
2897 available. */
2898 it->bidi_p =
2899 NILP (Vpurify_flag)
2900 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2901 && it->multibyte_p;
2902
2903 /* If we are to reorder bidirectional text, init the bidi
2904 iterator. */
2905 if (it->bidi_p)
2906 {
2907 /* Since we don't know at this point whether there will be
2908 any R2L lines in the window, we reserve space for
2909 truncation/continuation glyphs even if only the left
2910 fringe is absent. */
2911 if (base_face_id == DEFAULT_FACE_ID
2912 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
2913 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
2914 {
2915 if (it->line_wrap == TRUNCATE)
2916 it->last_visible_x -= it->truncation_pixel_width;
2917 else
2918 it->last_visible_x -= it->continuation_pixel_width;
2919 }
2920 /* Note the paragraph direction that this buffer wants to
2921 use. */
2922 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2923 Qleft_to_right))
2924 it->paragraph_embedding = L2R;
2925 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2926 Qright_to_left))
2927 it->paragraph_embedding = R2L;
2928 else
2929 it->paragraph_embedding = NEUTRAL_DIR;
2930 bidi_unshelve_cache (NULL, false);
2931 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2932 &it->bidi_it);
2933 }
2934
2935 /* Compute faces etc. */
2936 reseat (it, it->current.pos, true);
2937 }
2938
2939 CHECK_IT (it);
2940 }
2941
2942
2943 /* Initialize IT for the display of window W with window start POS. */
2944
2945 void
2946 start_display (struct it *it, struct window *w, struct text_pos pos)
2947 {
2948 struct glyph_row *row;
2949 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
2950
2951 row = w->desired_matrix->rows + first_vpos;
2952 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2953 it->first_vpos = first_vpos;
2954
2955 /* Don't reseat to previous visible line start if current start
2956 position is in a string or image. */
2957 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2958 {
2959 int first_y = it->current_y;
2960
2961 /* If window start is not at a line start, skip forward to POS to
2962 get the correct continuation lines width. */
2963 bool start_at_line_beg_p = (CHARPOS (pos) == BEGV
2964 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2965 if (!start_at_line_beg_p)
2966 {
2967 int new_x;
2968
2969 reseat_at_previous_visible_line_start (it);
2970 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2971
2972 new_x = it->current_x + it->pixel_width;
2973
2974 /* If lines are continued, this line may end in the middle
2975 of a multi-glyph character (e.g. a control character
2976 displayed as \003, or in the middle of an overlay
2977 string). In this case move_it_to above will not have
2978 taken us to the start of the continuation line but to the
2979 end of the continued line. */
2980 if (it->current_x > 0
2981 && it->line_wrap != TRUNCATE /* Lines are continued. */
2982 && (/* And glyph doesn't fit on the line. */
2983 new_x > it->last_visible_x
2984 /* Or it fits exactly and we're on a window
2985 system frame. */
2986 || (new_x == it->last_visible_x
2987 && FRAME_WINDOW_P (it->f)
2988 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
2989 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
2990 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
2991 {
2992 if ((it->current.dpvec_index >= 0
2993 || it->current.overlay_string_index >= 0)
2994 /* If we are on a newline from a display vector or
2995 overlay string, then we are already at the end of
2996 a screen line; no need to go to the next line in
2997 that case, as this line is not really continued.
2998 (If we do go to the next line, C-e will not DTRT.) */
2999 && it->c != '\n')
3000 {
3001 set_iterator_to_next (it, true);
3002 move_it_in_display_line_to (it, -1, -1, 0);
3003 }
3004
3005 it->continuation_lines_width += it->current_x;
3006 }
3007 /* If the character at POS is displayed via a display
3008 vector, move_it_to above stops at the final glyph of
3009 IT->dpvec. To make the caller redisplay that character
3010 again (a.k.a. start at POS), we need to reset the
3011 dpvec_index to the beginning of IT->dpvec. */
3012 else if (it->current.dpvec_index >= 0)
3013 it->current.dpvec_index = 0;
3014
3015 /* We're starting a new display line, not affected by the
3016 height of the continued line, so clear the appropriate
3017 fields in the iterator structure. */
3018 it->max_ascent = it->max_descent = 0;
3019 it->max_phys_ascent = it->max_phys_descent = 0;
3020
3021 it->current_y = first_y;
3022 it->vpos = 0;
3023 it->current_x = it->hpos = 0;
3024 }
3025 }
3026 }
3027
3028
3029 /* Return true if POS is a position in ellipses displayed for invisible
3030 text. W is the window we display, for text property lookup. */
3031
3032 static bool
3033 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3034 {
3035 Lisp_Object prop, window;
3036 bool ellipses_p = false;
3037 ptrdiff_t charpos = CHARPOS (pos->pos);
3038
3039 /* If POS specifies a position in a display vector, this might
3040 be for an ellipsis displayed for invisible text. We won't
3041 get the iterator set up for delivering that ellipsis unless
3042 we make sure that it gets aware of the invisible text. */
3043 if (pos->dpvec_index >= 0
3044 && pos->overlay_string_index < 0
3045 && CHARPOS (pos->string_pos) < 0
3046 && charpos > BEGV
3047 && (XSETWINDOW (window, w),
3048 prop = Fget_char_property (make_number (charpos),
3049 Qinvisible, window),
3050 TEXT_PROP_MEANS_INVISIBLE (prop) == 0))
3051 {
3052 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3053 window);
3054 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3055 }
3056
3057 return ellipses_p;
3058 }
3059
3060
3061 /* Initialize IT for stepping through current_buffer in window W,
3062 starting at position POS that includes overlay string and display
3063 vector/ control character translation position information. Value
3064 is false if there are overlay strings with newlines at POS. */
3065
3066 static bool
3067 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3068 {
3069 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3070 int i;
3071 bool overlay_strings_with_newlines = false;
3072
3073 /* If POS specifies a position in a display vector, this might
3074 be for an ellipsis displayed for invisible text. We won't
3075 get the iterator set up for delivering that ellipsis unless
3076 we make sure that it gets aware of the invisible text. */
3077 if (in_ellipses_for_invisible_text_p (pos, w))
3078 {
3079 --charpos;
3080 bytepos = 0;
3081 }
3082
3083 /* Keep in mind: the call to reseat in init_iterator skips invisible
3084 text, so we might end up at a position different from POS. This
3085 is only a problem when POS is a row start after a newline and an
3086 overlay starts there with an after-string, and the overlay has an
3087 invisible property. Since we don't skip invisible text in
3088 display_line and elsewhere immediately after consuming the
3089 newline before the row start, such a POS will not be in a string,
3090 but the call to init_iterator below will move us to the
3091 after-string. */
3092 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3093
3094 /* This only scans the current chunk -- it should scan all chunks.
3095 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3096 to 16 in 22.1 to make this a lesser problem. */
3097 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3098 {
3099 const char *s = SSDATA (it->overlay_strings[i]);
3100 const char *e = s + SBYTES (it->overlay_strings[i]);
3101
3102 while (s < e && *s != '\n')
3103 ++s;
3104
3105 if (s < e)
3106 {
3107 overlay_strings_with_newlines = true;
3108 break;
3109 }
3110 }
3111
3112 /* If position is within an overlay string, set up IT to the right
3113 overlay string. */
3114 if (pos->overlay_string_index >= 0)
3115 {
3116 int relative_index;
3117
3118 /* If the first overlay string happens to have a `display'
3119 property for an image, the iterator will be set up for that
3120 image, and we have to undo that setup first before we can
3121 correct the overlay string index. */
3122 if (it->method == GET_FROM_IMAGE)
3123 pop_it (it);
3124
3125 /* We already have the first chunk of overlay strings in
3126 IT->overlay_strings. Load more until the one for
3127 pos->overlay_string_index is in IT->overlay_strings. */
3128 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3129 {
3130 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3131 it->current.overlay_string_index = 0;
3132 while (n--)
3133 {
3134 load_overlay_strings (it, 0);
3135 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3136 }
3137 }
3138
3139 it->current.overlay_string_index = pos->overlay_string_index;
3140 relative_index = (it->current.overlay_string_index
3141 % OVERLAY_STRING_CHUNK_SIZE);
3142 it->string = it->overlay_strings[relative_index];
3143 eassert (STRINGP (it->string));
3144 it->current.string_pos = pos->string_pos;
3145 it->method = GET_FROM_STRING;
3146 it->end_charpos = SCHARS (it->string);
3147 /* Set up the bidi iterator for this overlay string. */
3148 if (it->bidi_p)
3149 {
3150 it->bidi_it.string.lstring = it->string;
3151 it->bidi_it.string.s = NULL;
3152 it->bidi_it.string.schars = SCHARS (it->string);
3153 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3154 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3155 it->bidi_it.string.unibyte = !it->multibyte_p;
3156 it->bidi_it.w = it->w;
3157 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3158 FRAME_WINDOW_P (it->f), &it->bidi_it);
3159
3160 /* Synchronize the state of the bidi iterator with
3161 pos->string_pos. For any string position other than
3162 zero, this will be done automagically when we resume
3163 iteration over the string and get_visually_first_element
3164 is called. But if string_pos is zero, and the string is
3165 to be reordered for display, we need to resync manually,
3166 since it could be that the iteration state recorded in
3167 pos ended at string_pos of 0 moving backwards in string. */
3168 if (CHARPOS (pos->string_pos) == 0)
3169 {
3170 get_visually_first_element (it);
3171 if (IT_STRING_CHARPOS (*it) != 0)
3172 do {
3173 /* Paranoia. */
3174 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3175 bidi_move_to_visually_next (&it->bidi_it);
3176 } while (it->bidi_it.charpos != 0);
3177 }
3178 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3179 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3180 }
3181 }
3182
3183 if (CHARPOS (pos->string_pos) >= 0)
3184 {
3185 /* Recorded position is not in an overlay string, but in another
3186 string. This can only be a string from a `display' property.
3187 IT should already be filled with that string. */
3188 it->current.string_pos = pos->string_pos;
3189 eassert (STRINGP (it->string));
3190 if (it->bidi_p)
3191 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3192 FRAME_WINDOW_P (it->f), &it->bidi_it);
3193 }
3194
3195 /* Restore position in display vector translations, control
3196 character translations or ellipses. */
3197 if (pos->dpvec_index >= 0)
3198 {
3199 if (it->dpvec == NULL)
3200 get_next_display_element (it);
3201 eassert (it->dpvec && it->current.dpvec_index == 0);
3202 it->current.dpvec_index = pos->dpvec_index;
3203 }
3204
3205 CHECK_IT (it);
3206 return !overlay_strings_with_newlines;
3207 }
3208
3209
3210 /* Initialize IT for stepping through current_buffer in window W
3211 starting at ROW->start. */
3212
3213 static void
3214 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3215 {
3216 init_from_display_pos (it, w, &row->start);
3217 it->start = row->start;
3218 it->continuation_lines_width = row->continuation_lines_width;
3219 CHECK_IT (it);
3220 }
3221
3222
3223 /* Initialize IT for stepping through current_buffer in window W
3224 starting in the line following ROW, i.e. starting at ROW->end.
3225 Value is false if there are overlay strings with newlines at ROW's
3226 end position. */
3227
3228 static bool
3229 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3230 {
3231 bool success = false;
3232
3233 if (init_from_display_pos (it, w, &row->end))
3234 {
3235 if (row->continued_p)
3236 it->continuation_lines_width
3237 = row->continuation_lines_width + row->pixel_width;
3238 CHECK_IT (it);
3239 success = true;
3240 }
3241
3242 return success;
3243 }
3244
3245
3246
3247 \f
3248 /***********************************************************************
3249 Text properties
3250 ***********************************************************************/
3251
3252 /* Called when IT reaches IT->stop_charpos. Handle text property and
3253 overlay changes. Set IT->stop_charpos to the next position where
3254 to stop. */
3255
3256 static void
3257 handle_stop (struct it *it)
3258 {
3259 enum prop_handled handled;
3260 bool handle_overlay_change_p;
3261 struct props *p;
3262
3263 it->dpvec = NULL;
3264 it->current.dpvec_index = -1;
3265 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3266 it->ellipsis_p = false;
3267
3268 /* Use face of preceding text for ellipsis (if invisible) */
3269 if (it->selective_display_ellipsis_p)
3270 it->saved_face_id = it->face_id;
3271
3272 /* Here's the description of the semantics of, and the logic behind,
3273 the various HANDLED_* statuses:
3274
3275 HANDLED_NORMALLY means the handler did its job, and the loop
3276 should proceed to calling the next handler in order.
3277
3278 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3279 change in the properties and overlays at current position, so the
3280 loop should be restarted, to re-invoke the handlers that were
3281 already called. This happens when fontification-functions were
3282 called by handle_fontified_prop, and actually fontified
3283 something. Another case where HANDLED_RECOMPUTE_PROPS is
3284 returned is when we discover overlay strings that need to be
3285 displayed right away. The loop below will continue for as long
3286 as the status is HANDLED_RECOMPUTE_PROPS.
3287
3288 HANDLED_RETURN means return immediately to the caller, to
3289 continue iteration without calling any further handlers. This is
3290 used when we need to act on some property right away, for example
3291 when we need to display the ellipsis or a replacing display
3292 property, such as display string or image.
3293
3294 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3295 consumed, and the handler switched to the next overlay string.
3296 This signals the loop below to refrain from looking for more
3297 overlays before all the overlay strings of the current overlay
3298 are processed.
3299
3300 Some of the handlers called by the loop push the iterator state
3301 onto the stack (see 'push_it'), and arrange for the iteration to
3302 continue with another object, such as an image, a display string,
3303 or an overlay string. In most such cases, it->stop_charpos is
3304 set to the first character of the string, so that when the
3305 iteration resumes, this function will immediately be called
3306 again, to examine the properties at the beginning of the string.
3307
3308 When a display or overlay string is exhausted, the iterator state
3309 is popped (see 'pop_it'), and iteration continues with the
3310 previous object. Again, in many such cases this function is
3311 called again to find the next position where properties might
3312 change. */
3313
3314 do
3315 {
3316 handled = HANDLED_NORMALLY;
3317
3318 /* Call text property handlers. */
3319 for (p = it_props; p->handler; ++p)
3320 {
3321 handled = p->handler (it);
3322
3323 if (handled == HANDLED_RECOMPUTE_PROPS)
3324 break;
3325 else if (handled == HANDLED_RETURN)
3326 {
3327 /* We still want to show before and after strings from
3328 overlays even if the actual buffer text is replaced. */
3329 if (!handle_overlay_change_p
3330 || it->sp > 1
3331 /* Don't call get_overlay_strings_1 if we already
3332 have overlay strings loaded, because doing so
3333 will load them again and push the iterator state
3334 onto the stack one more time, which is not
3335 expected by the rest of the code that processes
3336 overlay strings. */
3337 || (it->current.overlay_string_index < 0
3338 && !get_overlay_strings_1 (it, 0, false)))
3339 {
3340 if (it->ellipsis_p)
3341 setup_for_ellipsis (it, 0);
3342 /* When handling a display spec, we might load an
3343 empty string. In that case, discard it here. We
3344 used to discard it in handle_single_display_spec,
3345 but that causes get_overlay_strings_1, above, to
3346 ignore overlay strings that we must check. */
3347 if (STRINGP (it->string) && !SCHARS (it->string))
3348 pop_it (it);
3349 return;
3350 }
3351 else if (STRINGP (it->string) && !SCHARS (it->string))
3352 pop_it (it);
3353 else
3354 {
3355 it->string_from_display_prop_p = false;
3356 it->from_disp_prop_p = false;
3357 handle_overlay_change_p = false;
3358 }
3359 handled = HANDLED_RECOMPUTE_PROPS;
3360 break;
3361 }
3362 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3363 handle_overlay_change_p = false;
3364 }
3365
3366 if (handled != HANDLED_RECOMPUTE_PROPS)
3367 {
3368 /* Don't check for overlay strings below when set to deliver
3369 characters from a display vector. */
3370 if (it->method == GET_FROM_DISPLAY_VECTOR)
3371 handle_overlay_change_p = false;
3372
3373 /* Handle overlay changes.
3374 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3375 if it finds overlays. */
3376 if (handle_overlay_change_p)
3377 handled = handle_overlay_change (it);
3378 }
3379
3380 if (it->ellipsis_p)
3381 {
3382 setup_for_ellipsis (it, 0);
3383 break;
3384 }
3385 }
3386 while (handled == HANDLED_RECOMPUTE_PROPS);
3387
3388 /* Determine where to stop next. */
3389 if (handled == HANDLED_NORMALLY)
3390 compute_stop_pos (it);
3391 }
3392
3393
3394 /* Compute IT->stop_charpos from text property and overlay change
3395 information for IT's current position. */
3396
3397 static void
3398 compute_stop_pos (struct it *it)
3399 {
3400 register INTERVAL iv, next_iv;
3401 Lisp_Object object, limit, position;
3402 ptrdiff_t charpos, bytepos;
3403
3404 if (STRINGP (it->string))
3405 {
3406 /* Strings are usually short, so don't limit the search for
3407 properties. */
3408 it->stop_charpos = it->end_charpos;
3409 object = it->string;
3410 limit = Qnil;
3411 charpos = IT_STRING_CHARPOS (*it);
3412 bytepos = IT_STRING_BYTEPOS (*it);
3413 }
3414 else
3415 {
3416 ptrdiff_t pos;
3417
3418 /* If end_charpos is out of range for some reason, such as a
3419 misbehaving display function, rationalize it (Bug#5984). */
3420 if (it->end_charpos > ZV)
3421 it->end_charpos = ZV;
3422 it->stop_charpos = it->end_charpos;
3423
3424 /* If next overlay change is in front of the current stop pos
3425 (which is IT->end_charpos), stop there. Note: value of
3426 next_overlay_change is point-max if no overlay change
3427 follows. */
3428 charpos = IT_CHARPOS (*it);
3429 bytepos = IT_BYTEPOS (*it);
3430 pos = next_overlay_change (charpos);
3431 if (pos < it->stop_charpos)
3432 it->stop_charpos = pos;
3433
3434 /* Set up variables for computing the stop position from text
3435 property changes. */
3436 XSETBUFFER (object, current_buffer);
3437 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3438 }
3439
3440 /* Get the interval containing IT's position. Value is a null
3441 interval if there isn't such an interval. */
3442 position = make_number (charpos);
3443 iv = validate_interval_range (object, &position, &position, false);
3444 if (iv)
3445 {
3446 Lisp_Object values_here[LAST_PROP_IDX];
3447 struct props *p;
3448
3449 /* Get properties here. */
3450 for (p = it_props; p->handler; ++p)
3451 values_here[p->idx] = textget (iv->plist,
3452 builtin_lisp_symbol (p->name));
3453
3454 /* Look for an interval following iv that has different
3455 properties. */
3456 for (next_iv = next_interval (iv);
3457 (next_iv
3458 && (NILP (limit)
3459 || XFASTINT (limit) > next_iv->position));
3460 next_iv = next_interval (next_iv))
3461 {
3462 for (p = it_props; p->handler; ++p)
3463 {
3464 Lisp_Object new_value = textget (next_iv->plist,
3465 builtin_lisp_symbol (p->name));
3466 if (!EQ (values_here[p->idx], new_value))
3467 break;
3468 }
3469
3470 if (p->handler)
3471 break;
3472 }
3473
3474 if (next_iv)
3475 {
3476 if (INTEGERP (limit)
3477 && next_iv->position >= XFASTINT (limit))
3478 /* No text property change up to limit. */
3479 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3480 else
3481 /* Text properties change in next_iv. */
3482 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3483 }
3484 }
3485
3486 if (it->cmp_it.id < 0)
3487 {
3488 ptrdiff_t stoppos = it->end_charpos;
3489
3490 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3491 stoppos = -1;
3492 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3493 stoppos, it->string);
3494 }
3495
3496 eassert (STRINGP (it->string)
3497 || (it->stop_charpos >= BEGV
3498 && it->stop_charpos >= IT_CHARPOS (*it)));
3499 }
3500
3501
3502 /* Return the position of the next overlay change after POS in
3503 current_buffer. Value is point-max if no overlay change
3504 follows. This is like `next-overlay-change' but doesn't use
3505 xmalloc. */
3506
3507 static ptrdiff_t
3508 next_overlay_change (ptrdiff_t pos)
3509 {
3510 ptrdiff_t i, noverlays;
3511 ptrdiff_t endpos;
3512 Lisp_Object *overlays;
3513 USE_SAFE_ALLOCA;
3514
3515 /* Get all overlays at the given position. */
3516 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, true);
3517
3518 /* If any of these overlays ends before endpos,
3519 use its ending point instead. */
3520 for (i = 0; i < noverlays; ++i)
3521 {
3522 Lisp_Object oend;
3523 ptrdiff_t oendpos;
3524
3525 oend = OVERLAY_END (overlays[i]);
3526 oendpos = OVERLAY_POSITION (oend);
3527 endpos = min (endpos, oendpos);
3528 }
3529
3530 SAFE_FREE ();
3531 return endpos;
3532 }
3533
3534 /* How many characters forward to search for a display property or
3535 display string. Searching too far forward makes the bidi display
3536 sluggish, especially in small windows. */
3537 #define MAX_DISP_SCAN 250
3538
3539 /* Return the character position of a display string at or after
3540 position specified by POSITION. If no display string exists at or
3541 after POSITION, return ZV. A display string is either an overlay
3542 with `display' property whose value is a string, or a `display'
3543 text property whose value is a string. STRING is data about the
3544 string to iterate; if STRING->lstring is nil, we are iterating a
3545 buffer. FRAME_WINDOW_P is true when we are displaying a window
3546 on a GUI frame. DISP_PROP is set to zero if we searched
3547 MAX_DISP_SCAN characters forward without finding any display
3548 strings, non-zero otherwise. It is set to 2 if the display string
3549 uses any kind of `(space ...)' spec that will produce a stretch of
3550 white space in the text area. */
3551 ptrdiff_t
3552 compute_display_string_pos (struct text_pos *position,
3553 struct bidi_string_data *string,
3554 struct window *w,
3555 bool frame_window_p, int *disp_prop)
3556 {
3557 /* OBJECT = nil means current buffer. */
3558 Lisp_Object object, object1;
3559 Lisp_Object pos, spec, limpos;
3560 bool string_p = string && (STRINGP (string->lstring) || string->s);
3561 ptrdiff_t eob = string_p ? string->schars : ZV;
3562 ptrdiff_t begb = string_p ? 0 : BEGV;
3563 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3564 ptrdiff_t lim =
3565 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3566 struct text_pos tpos;
3567 int rv = 0;
3568
3569 if (string && STRINGP (string->lstring))
3570 object1 = object = string->lstring;
3571 else if (w && !string_p)
3572 {
3573 XSETWINDOW (object, w);
3574 object1 = Qnil;
3575 }
3576 else
3577 object1 = object = Qnil;
3578
3579 *disp_prop = 1;
3580
3581 if (charpos >= eob
3582 /* We don't support display properties whose values are strings
3583 that have display string properties. */
3584 || string->from_disp_str
3585 /* C strings cannot have display properties. */
3586 || (string->s && !STRINGP (object)))
3587 {
3588 *disp_prop = 0;
3589 return eob;
3590 }
3591
3592 /* If the character at CHARPOS is where the display string begins,
3593 return CHARPOS. */
3594 pos = make_number (charpos);
3595 if (STRINGP (object))
3596 bufpos = string->bufpos;
3597 else
3598 bufpos = charpos;
3599 tpos = *position;
3600 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3601 && (charpos <= begb
3602 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3603 object),
3604 spec))
3605 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3606 frame_window_p)))
3607 {
3608 if (rv == 2)
3609 *disp_prop = 2;
3610 return charpos;
3611 }
3612
3613 /* Look forward for the first character with a `display' property
3614 that will replace the underlying text when displayed. */
3615 limpos = make_number (lim);
3616 do {
3617 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3618 CHARPOS (tpos) = XFASTINT (pos);
3619 if (CHARPOS (tpos) >= lim)
3620 {
3621 *disp_prop = 0;
3622 break;
3623 }
3624 if (STRINGP (object))
3625 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3626 else
3627 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3628 spec = Fget_char_property (pos, Qdisplay, object);
3629 if (!STRINGP (object))
3630 bufpos = CHARPOS (tpos);
3631 } while (NILP (spec)
3632 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3633 bufpos, frame_window_p)));
3634 if (rv == 2)
3635 *disp_prop = 2;
3636
3637 return CHARPOS (tpos);
3638 }
3639
3640 /* Return the character position of the end of the display string that
3641 started at CHARPOS. If there's no display string at CHARPOS,
3642 return -1. A display string is either an overlay with `display'
3643 property whose value is a string or a `display' text property whose
3644 value is a string. */
3645 ptrdiff_t
3646 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3647 {
3648 /* OBJECT = nil means current buffer. */
3649 Lisp_Object object =
3650 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3651 Lisp_Object pos = make_number (charpos);
3652 ptrdiff_t eob =
3653 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3654
3655 if (charpos >= eob || (string->s && !STRINGP (object)))
3656 return eob;
3657
3658 /* It could happen that the display property or overlay was removed
3659 since we found it in compute_display_string_pos above. One way
3660 this can happen is if JIT font-lock was called (through
3661 handle_fontified_prop), and jit-lock-functions remove text
3662 properties or overlays from the portion of buffer that includes
3663 CHARPOS. Muse mode is known to do that, for example. In this
3664 case, we return -1 to the caller, to signal that no display
3665 string is actually present at CHARPOS. See bidi_fetch_char for
3666 how this is handled.
3667
3668 An alternative would be to never look for display properties past
3669 it->stop_charpos. But neither compute_display_string_pos nor
3670 bidi_fetch_char that calls it know or care where the next
3671 stop_charpos is. */
3672 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3673 return -1;
3674
3675 /* Look forward for the first character where the `display' property
3676 changes. */
3677 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3678
3679 return XFASTINT (pos);
3680 }
3681
3682
3683 \f
3684 /***********************************************************************
3685 Fontification
3686 ***********************************************************************/
3687
3688 /* Handle changes in the `fontified' property of the current buffer by
3689 calling hook functions from Qfontification_functions to fontify
3690 regions of text. */
3691
3692 static enum prop_handled
3693 handle_fontified_prop (struct it *it)
3694 {
3695 Lisp_Object prop, pos;
3696 enum prop_handled handled = HANDLED_NORMALLY;
3697
3698 if (!NILP (Vmemory_full))
3699 return handled;
3700
3701 /* Get the value of the `fontified' property at IT's current buffer
3702 position. (The `fontified' property doesn't have a special
3703 meaning in strings.) If the value is nil, call functions from
3704 Qfontification_functions. */
3705 if (!STRINGP (it->string)
3706 && it->s == NULL
3707 && !NILP (Vfontification_functions)
3708 && !NILP (Vrun_hooks)
3709 && (pos = make_number (IT_CHARPOS (*it)),
3710 prop = Fget_char_property (pos, Qfontified, Qnil),
3711 /* Ignore the special cased nil value always present at EOB since
3712 no amount of fontifying will be able to change it. */
3713 NILP (prop) && IT_CHARPOS (*it) < Z))
3714 {
3715 ptrdiff_t count = SPECPDL_INDEX ();
3716 Lisp_Object val;
3717 struct buffer *obuf = current_buffer;
3718 ptrdiff_t begv = BEGV, zv = ZV;
3719 bool old_clip_changed = current_buffer->clip_changed;
3720
3721 val = Vfontification_functions;
3722 specbind (Qfontification_functions, Qnil);
3723
3724 eassert (it->end_charpos == ZV);
3725
3726 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3727 safe_call1 (val, pos);
3728 else
3729 {
3730 Lisp_Object fns, fn;
3731
3732 fns = Qnil;
3733
3734 for (; CONSP (val); val = XCDR (val))
3735 {
3736 fn = XCAR (val);
3737
3738 if (EQ (fn, Qt))
3739 {
3740 /* A value of t indicates this hook has a local
3741 binding; it means to run the global binding too.
3742 In a global value, t should not occur. If it
3743 does, we must ignore it to avoid an endless
3744 loop. */
3745 for (fns = Fdefault_value (Qfontification_functions);
3746 CONSP (fns);
3747 fns = XCDR (fns))
3748 {
3749 fn = XCAR (fns);
3750 if (!EQ (fn, Qt))
3751 safe_call1 (fn, pos);
3752 }
3753 }
3754 else
3755 safe_call1 (fn, pos);
3756 }
3757 }
3758
3759 unbind_to (count, Qnil);
3760
3761 /* Fontification functions routinely call `save-restriction'.
3762 Normally, this tags clip_changed, which can confuse redisplay
3763 (see discussion in Bug#6671). Since we don't perform any
3764 special handling of fontification changes in the case where
3765 `save-restriction' isn't called, there's no point doing so in
3766 this case either. So, if the buffer's restrictions are
3767 actually left unchanged, reset clip_changed. */
3768 if (obuf == current_buffer)
3769 {
3770 if (begv == BEGV && zv == ZV)
3771 current_buffer->clip_changed = old_clip_changed;
3772 }
3773 /* There isn't much we can reasonably do to protect against
3774 misbehaving fontification, but here's a fig leaf. */
3775 else if (BUFFER_LIVE_P (obuf))
3776 set_buffer_internal_1 (obuf);
3777
3778 /* The fontification code may have added/removed text.
3779 It could do even a lot worse, but let's at least protect against
3780 the most obvious case where only the text past `pos' gets changed',
3781 as is/was done in grep.el where some escapes sequences are turned
3782 into face properties (bug#7876). */
3783 it->end_charpos = ZV;
3784
3785 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3786 something. This avoids an endless loop if they failed to
3787 fontify the text for which reason ever. */
3788 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3789 handled = HANDLED_RECOMPUTE_PROPS;
3790 }
3791
3792 return handled;
3793 }
3794
3795
3796 \f
3797 /***********************************************************************
3798 Faces
3799 ***********************************************************************/
3800
3801 /* Set up iterator IT from face properties at its current position.
3802 Called from handle_stop. */
3803
3804 static enum prop_handled
3805 handle_face_prop (struct it *it)
3806 {
3807 int new_face_id;
3808 ptrdiff_t next_stop;
3809
3810 if (!STRINGP (it->string))
3811 {
3812 new_face_id
3813 = face_at_buffer_position (it->w,
3814 IT_CHARPOS (*it),
3815 &next_stop,
3816 (IT_CHARPOS (*it)
3817 + TEXT_PROP_DISTANCE_LIMIT),
3818 false, it->base_face_id);
3819
3820 /* Is this a start of a run of characters with box face?
3821 Caveat: this can be called for a freshly initialized
3822 iterator; face_id is -1 in this case. We know that the new
3823 face will not change until limit, i.e. if the new face has a
3824 box, all characters up to limit will have one. But, as
3825 usual, we don't know whether limit is really the end. */
3826 if (new_face_id != it->face_id)
3827 {
3828 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3829 /* If it->face_id is -1, old_face below will be NULL, see
3830 the definition of FACE_FROM_ID. This will happen if this
3831 is the initial call that gets the face. */
3832 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3833
3834 /* If the value of face_id of the iterator is -1, we have to
3835 look in front of IT's position and see whether there is a
3836 face there that's different from new_face_id. */
3837 if (!old_face && IT_CHARPOS (*it) > BEG)
3838 {
3839 int prev_face_id = face_before_it_pos (it);
3840
3841 old_face = FACE_FROM_ID (it->f, prev_face_id);
3842 }
3843
3844 /* If the new face has a box, but the old face does not,
3845 this is the start of a run of characters with box face,
3846 i.e. this character has a shadow on the left side. */
3847 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3848 && (old_face == NULL || !old_face->box));
3849 it->face_box_p = new_face->box != FACE_NO_BOX;
3850 }
3851 }
3852 else
3853 {
3854 int base_face_id;
3855 ptrdiff_t bufpos;
3856 int i;
3857 Lisp_Object from_overlay
3858 = (it->current.overlay_string_index >= 0
3859 ? it->string_overlays[it->current.overlay_string_index
3860 % OVERLAY_STRING_CHUNK_SIZE]
3861 : Qnil);
3862
3863 /* See if we got to this string directly or indirectly from
3864 an overlay property. That includes the before-string or
3865 after-string of an overlay, strings in display properties
3866 provided by an overlay, their text properties, etc.
3867
3868 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3869 if (! NILP (from_overlay))
3870 for (i = it->sp - 1; i >= 0; i--)
3871 {
3872 if (it->stack[i].current.overlay_string_index >= 0)
3873 from_overlay
3874 = it->string_overlays[it->stack[i].current.overlay_string_index
3875 % OVERLAY_STRING_CHUNK_SIZE];
3876 else if (! NILP (it->stack[i].from_overlay))
3877 from_overlay = it->stack[i].from_overlay;
3878
3879 if (!NILP (from_overlay))
3880 break;
3881 }
3882
3883 if (! NILP (from_overlay))
3884 {
3885 bufpos = IT_CHARPOS (*it);
3886 /* For a string from an overlay, the base face depends
3887 only on text properties and ignores overlays. */
3888 base_face_id
3889 = face_for_overlay_string (it->w,
3890 IT_CHARPOS (*it),
3891 &next_stop,
3892 (IT_CHARPOS (*it)
3893 + TEXT_PROP_DISTANCE_LIMIT),
3894 false,
3895 from_overlay);
3896 }
3897 else
3898 {
3899 bufpos = 0;
3900
3901 /* For strings from a `display' property, use the face at
3902 IT's current buffer position as the base face to merge
3903 with, so that overlay strings appear in the same face as
3904 surrounding text, unless they specify their own faces.
3905 For strings from wrap-prefix and line-prefix properties,
3906 use the default face, possibly remapped via
3907 Vface_remapping_alist. */
3908 /* Note that the fact that we use the face at _buffer_
3909 position means that a 'display' property on an overlay
3910 string will not inherit the face of that overlay string,
3911 but will instead revert to the face of buffer text
3912 covered by the overlay. This is visible, e.g., when the
3913 overlay specifies a box face, but neither the buffer nor
3914 the display string do. This sounds like a design bug,
3915 but Emacs always did that since v21.1, so changing that
3916 might be a big deal. */
3917 base_face_id = it->string_from_prefix_prop_p
3918 ? (!NILP (Vface_remapping_alist)
3919 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
3920 : DEFAULT_FACE_ID)
3921 : underlying_face_id (it);
3922 }
3923
3924 new_face_id = face_at_string_position (it->w,
3925 it->string,
3926 IT_STRING_CHARPOS (*it),
3927 bufpos,
3928 &next_stop,
3929 base_face_id, false);
3930
3931 /* Is this a start of a run of characters with box? Caveat:
3932 this can be called for a freshly allocated iterator; face_id
3933 is -1 is this case. We know that the new face will not
3934 change until the next check pos, i.e. if the new face has a
3935 box, all characters up to that position will have a
3936 box. But, as usual, we don't know whether that position
3937 is really the end. */
3938 if (new_face_id != it->face_id)
3939 {
3940 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3941 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3942
3943 /* If new face has a box but old face hasn't, this is the
3944 start of a run of characters with box, i.e. it has a
3945 shadow on the left side. */
3946 it->start_of_box_run_p
3947 = new_face->box && (old_face == NULL || !old_face->box);
3948 it->face_box_p = new_face->box != FACE_NO_BOX;
3949 }
3950 }
3951
3952 it->face_id = new_face_id;
3953 return HANDLED_NORMALLY;
3954 }
3955
3956
3957 /* Return the ID of the face ``underlying'' IT's current position,
3958 which is in a string. If the iterator is associated with a
3959 buffer, return the face at IT's current buffer position.
3960 Otherwise, use the iterator's base_face_id. */
3961
3962 static int
3963 underlying_face_id (struct it *it)
3964 {
3965 int face_id = it->base_face_id, i;
3966
3967 eassert (STRINGP (it->string));
3968
3969 for (i = it->sp - 1; i >= 0; --i)
3970 if (NILP (it->stack[i].string))
3971 face_id = it->stack[i].face_id;
3972
3973 return face_id;
3974 }
3975
3976
3977 /* Compute the face one character before or after the current position
3978 of IT, in the visual order. BEFORE_P means get the face
3979 in front (to the left in L2R paragraphs, to the right in R2L
3980 paragraphs) of IT's screen position. Value is the ID of the face. */
3981
3982 static int
3983 face_before_or_after_it_pos (struct it *it, bool before_p)
3984 {
3985 int face_id, limit;
3986 ptrdiff_t next_check_charpos;
3987 struct it it_copy;
3988 void *it_copy_data = NULL;
3989
3990 eassert (it->s == NULL);
3991
3992 if (STRINGP (it->string))
3993 {
3994 ptrdiff_t bufpos, charpos;
3995 int base_face_id;
3996
3997 /* No face change past the end of the string (for the case
3998 we are padding with spaces). No face change before the
3999 string start. */
4000 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
4001 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
4002 return it->face_id;
4003
4004 if (!it->bidi_p)
4005 {
4006 /* Set charpos to the position before or after IT's current
4007 position, in the logical order, which in the non-bidi
4008 case is the same as the visual order. */
4009 if (before_p)
4010 charpos = IT_STRING_CHARPOS (*it) - 1;
4011 else if (it->what == IT_COMPOSITION)
4012 /* For composition, we must check the character after the
4013 composition. */
4014 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4015 else
4016 charpos = IT_STRING_CHARPOS (*it) + 1;
4017 }
4018 else
4019 {
4020 if (before_p)
4021 {
4022 /* With bidi iteration, the character before the current
4023 in the visual order cannot be found by simple
4024 iteration, because "reverse" reordering is not
4025 supported. Instead, we need to start from the string
4026 beginning and go all the way to the current string
4027 position, remembering the previous position. */
4028 /* Ignore face changes before the first visible
4029 character on this display line. */
4030 if (it->current_x <= it->first_visible_x)
4031 return it->face_id;
4032 SAVE_IT (it_copy, *it, it_copy_data);
4033 IT_STRING_CHARPOS (it_copy) = 0;
4034 bidi_init_it (0, 0, FRAME_WINDOW_P (it_copy.f), &it_copy.bidi_it);
4035
4036 do
4037 {
4038 charpos = IT_STRING_CHARPOS (it_copy);
4039 if (charpos >= SCHARS (it->string))
4040 break;
4041 bidi_move_to_visually_next (&it_copy.bidi_it);
4042 }
4043 while (IT_STRING_CHARPOS (it_copy) != IT_STRING_CHARPOS (*it));
4044
4045 RESTORE_IT (it, it, it_copy_data);
4046 }
4047 else
4048 {
4049 /* Set charpos to the string position of the character
4050 that comes after IT's current position in the visual
4051 order. */
4052 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4053
4054 it_copy = *it;
4055 while (n--)
4056 bidi_move_to_visually_next (&it_copy.bidi_it);
4057
4058 charpos = it_copy.bidi_it.charpos;
4059 }
4060 }
4061 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4062
4063 if (it->current.overlay_string_index >= 0)
4064 bufpos = IT_CHARPOS (*it);
4065 else
4066 bufpos = 0;
4067
4068 base_face_id = underlying_face_id (it);
4069
4070 /* Get the face for ASCII, or unibyte. */
4071 face_id = face_at_string_position (it->w,
4072 it->string,
4073 charpos,
4074 bufpos,
4075 &next_check_charpos,
4076 base_face_id, false);
4077
4078 /* Correct the face for charsets different from ASCII. Do it
4079 for the multibyte case only. The face returned above is
4080 suitable for unibyte text if IT->string is unibyte. */
4081 if (STRING_MULTIBYTE (it->string))
4082 {
4083 struct text_pos pos1 = string_pos (charpos, it->string);
4084 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4085 int c, len;
4086 struct face *face = FACE_FROM_ID (it->f, face_id);
4087
4088 c = string_char_and_length (p, &len);
4089 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4090 }
4091 }
4092 else
4093 {
4094 struct text_pos pos;
4095
4096 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4097 || (IT_CHARPOS (*it) <= BEGV && before_p))
4098 return it->face_id;
4099
4100 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4101 pos = it->current.pos;
4102
4103 if (!it->bidi_p)
4104 {
4105 if (before_p)
4106 DEC_TEXT_POS (pos, it->multibyte_p);
4107 else
4108 {
4109 if (it->what == IT_COMPOSITION)
4110 {
4111 /* For composition, we must check the position after
4112 the composition. */
4113 pos.charpos += it->cmp_it.nchars;
4114 pos.bytepos += it->len;
4115 }
4116 else
4117 INC_TEXT_POS (pos, it->multibyte_p);
4118 }
4119 }
4120 else
4121 {
4122 if (before_p)
4123 {
4124 int current_x;
4125
4126 /* With bidi iteration, the character before the current
4127 in the visual order cannot be found by simple
4128 iteration, because "reverse" reordering is not
4129 supported. Instead, we need to use the move_it_*
4130 family of functions, and move to the previous
4131 character starting from the beginning of the visual
4132 line. */
4133 /* Ignore face changes before the first visible
4134 character on this display line. */
4135 if (it->current_x <= it->first_visible_x)
4136 return it->face_id;
4137 SAVE_IT (it_copy, *it, it_copy_data);
4138 /* Implementation note: Since move_it_in_display_line
4139 works in the iterator geometry, and thinks the first
4140 character is always the leftmost, even in R2L lines,
4141 we don't need to distinguish between the R2L and L2R
4142 cases here. */
4143 current_x = it_copy.current_x;
4144 move_it_vertically_backward (&it_copy, 0);
4145 move_it_in_display_line (&it_copy, ZV, current_x - 1, MOVE_TO_X);
4146 pos = it_copy.current.pos;
4147 RESTORE_IT (it, it, it_copy_data);
4148 }
4149 else
4150 {
4151 /* Set charpos to the buffer position of the character
4152 that comes after IT's current position in the visual
4153 order. */
4154 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4155
4156 it_copy = *it;
4157 while (n--)
4158 bidi_move_to_visually_next (&it_copy.bidi_it);
4159
4160 SET_TEXT_POS (pos,
4161 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4162 }
4163 }
4164 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4165
4166 /* Determine face for CHARSET_ASCII, or unibyte. */
4167 face_id = face_at_buffer_position (it->w,
4168 CHARPOS (pos),
4169 &next_check_charpos,
4170 limit, false, -1);
4171
4172 /* Correct the face for charsets different from ASCII. Do it
4173 for the multibyte case only. The face returned above is
4174 suitable for unibyte text if current_buffer is unibyte. */
4175 if (it->multibyte_p)
4176 {
4177 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4178 struct face *face = FACE_FROM_ID (it->f, face_id);
4179 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4180 }
4181 }
4182
4183 return face_id;
4184 }
4185
4186
4187 \f
4188 /***********************************************************************
4189 Invisible text
4190 ***********************************************************************/
4191
4192 /* Set up iterator IT from invisible properties at its current
4193 position. Called from handle_stop. */
4194
4195 static enum prop_handled
4196 handle_invisible_prop (struct it *it)
4197 {
4198 enum prop_handled handled = HANDLED_NORMALLY;
4199 int invis;
4200 Lisp_Object prop;
4201
4202 if (STRINGP (it->string))
4203 {
4204 Lisp_Object end_charpos, limit;
4205
4206 /* Get the value of the invisible text property at the
4207 current position. Value will be nil if there is no such
4208 property. */
4209 end_charpos = make_number (IT_STRING_CHARPOS (*it));
4210 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4211 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4212
4213 if (invis != 0 && IT_STRING_CHARPOS (*it) < it->end_charpos)
4214 {
4215 /* Record whether we have to display an ellipsis for the
4216 invisible text. */
4217 bool display_ellipsis_p = (invis == 2);
4218 ptrdiff_t len, endpos;
4219
4220 handled = HANDLED_RECOMPUTE_PROPS;
4221
4222 /* Get the position at which the next visible text can be
4223 found in IT->string, if any. */
4224 endpos = len = SCHARS (it->string);
4225 XSETINT (limit, len);
4226 do
4227 {
4228 end_charpos
4229 = Fnext_single_property_change (end_charpos, Qinvisible,
4230 it->string, limit);
4231 /* Since LIMIT is always an integer, so should be the
4232 value returned by Fnext_single_property_change. */
4233 eassert (INTEGERP (end_charpos));
4234 if (INTEGERP (end_charpos))
4235 {
4236 endpos = XFASTINT (end_charpos);
4237 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4238 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4239 if (invis == 2)
4240 display_ellipsis_p = true;
4241 }
4242 else /* Should never happen; but if it does, exit the loop. */
4243 endpos = len;
4244 }
4245 while (invis != 0 && endpos < len);
4246
4247 if (display_ellipsis_p)
4248 it->ellipsis_p = true;
4249
4250 if (endpos < len)
4251 {
4252 /* Text at END_CHARPOS is visible. Move IT there. */
4253 struct text_pos old;
4254 ptrdiff_t oldpos;
4255
4256 old = it->current.string_pos;
4257 oldpos = CHARPOS (old);
4258 if (it->bidi_p)
4259 {
4260 if (it->bidi_it.first_elt
4261 && it->bidi_it.charpos < SCHARS (it->string))
4262 bidi_paragraph_init (it->paragraph_embedding,
4263 &it->bidi_it, true);
4264 /* Bidi-iterate out of the invisible text. */
4265 do
4266 {
4267 bidi_move_to_visually_next (&it->bidi_it);
4268 }
4269 while (oldpos <= it->bidi_it.charpos
4270 && it->bidi_it.charpos < endpos);
4271
4272 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4273 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4274 if (IT_CHARPOS (*it) >= endpos)
4275 it->prev_stop = endpos;
4276 }
4277 else
4278 {
4279 IT_STRING_CHARPOS (*it) = endpos;
4280 compute_string_pos (&it->current.string_pos, old, it->string);
4281 }
4282 }
4283 else
4284 {
4285 /* The rest of the string is invisible. If this is an
4286 overlay string, proceed with the next overlay string
4287 or whatever comes and return a character from there. */
4288 if (it->current.overlay_string_index >= 0
4289 && !display_ellipsis_p)
4290 {
4291 next_overlay_string (it);
4292 /* Don't check for overlay strings when we just
4293 finished processing them. */
4294 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4295 }
4296 else
4297 {
4298 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4299 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4300 }
4301 }
4302 }
4303 }
4304 else
4305 {
4306 ptrdiff_t newpos, next_stop, start_charpos, tem;
4307 Lisp_Object pos, overlay;
4308
4309 /* First of all, is there invisible text at this position? */
4310 tem = start_charpos = IT_CHARPOS (*it);
4311 pos = make_number (tem);
4312 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4313 &overlay);
4314 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4315
4316 /* If we are on invisible text, skip over it. */
4317 if (invis != 0 && start_charpos < it->end_charpos)
4318 {
4319 /* Record whether we have to display an ellipsis for the
4320 invisible text. */
4321 bool display_ellipsis_p = invis == 2;
4322
4323 handled = HANDLED_RECOMPUTE_PROPS;
4324
4325 /* Loop skipping over invisible text. The loop is left at
4326 ZV or with IT on the first char being visible again. */
4327 do
4328 {
4329 /* Try to skip some invisible text. Return value is the
4330 position reached which can be equal to where we start
4331 if there is nothing invisible there. This skips both
4332 over invisible text properties and overlays with
4333 invisible property. */
4334 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4335
4336 /* If we skipped nothing at all we weren't at invisible
4337 text in the first place. If everything to the end of
4338 the buffer was skipped, end the loop. */
4339 if (newpos == tem || newpos >= ZV)
4340 invis = 0;
4341 else
4342 {
4343 /* We skipped some characters but not necessarily
4344 all there are. Check if we ended up on visible
4345 text. Fget_char_property returns the property of
4346 the char before the given position, i.e. if we
4347 get invis = 0, this means that the char at
4348 newpos is visible. */
4349 pos = make_number (newpos);
4350 prop = Fget_char_property (pos, Qinvisible, it->window);
4351 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4352 }
4353
4354 /* If we ended up on invisible text, proceed to
4355 skip starting with next_stop. */
4356 if (invis != 0)
4357 tem = next_stop;
4358
4359 /* If there are adjacent invisible texts, don't lose the
4360 second one's ellipsis. */
4361 if (invis == 2)
4362 display_ellipsis_p = true;
4363 }
4364 while (invis != 0);
4365
4366 /* The position newpos is now either ZV or on visible text. */
4367 if (it->bidi_p)
4368 {
4369 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4370 bool on_newline
4371 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4372 bool after_newline
4373 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4374
4375 /* If the invisible text ends on a newline or on a
4376 character after a newline, we can avoid the costly,
4377 character by character, bidi iteration to NEWPOS, and
4378 instead simply reseat the iterator there. That's
4379 because all bidi reordering information is tossed at
4380 the newline. This is a big win for modes that hide
4381 complete lines, like Outline, Org, etc. */
4382 if (on_newline || after_newline)
4383 {
4384 struct text_pos tpos;
4385 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4386
4387 SET_TEXT_POS (tpos, newpos, bpos);
4388 reseat_1 (it, tpos, false);
4389 /* If we reseat on a newline/ZV, we need to prep the
4390 bidi iterator for advancing to the next character
4391 after the newline/EOB, keeping the current paragraph
4392 direction (so that PRODUCE_GLYPHS does TRT wrt
4393 prepending/appending glyphs to a glyph row). */
4394 if (on_newline)
4395 {
4396 it->bidi_it.first_elt = false;
4397 it->bidi_it.paragraph_dir = pdir;
4398 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4399 it->bidi_it.nchars = 1;
4400 it->bidi_it.ch_len = 1;
4401 }
4402 }
4403 else /* Must use the slow method. */
4404 {
4405 /* With bidi iteration, the region of invisible text
4406 could start and/or end in the middle of a
4407 non-base embedding level. Therefore, we need to
4408 skip invisible text using the bidi iterator,
4409 starting at IT's current position, until we find
4410 ourselves outside of the invisible text.
4411 Skipping invisible text _after_ bidi iteration
4412 avoids affecting the visual order of the
4413 displayed text when invisible properties are
4414 added or removed. */
4415 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4416 {
4417 /* If we were `reseat'ed to a new paragraph,
4418 determine the paragraph base direction. We
4419 need to do it now because
4420 next_element_from_buffer may not have a
4421 chance to do it, if we are going to skip any
4422 text at the beginning, which resets the
4423 FIRST_ELT flag. */
4424 bidi_paragraph_init (it->paragraph_embedding,
4425 &it->bidi_it, true);
4426 }
4427 do
4428 {
4429 bidi_move_to_visually_next (&it->bidi_it);
4430 }
4431 while (it->stop_charpos <= it->bidi_it.charpos
4432 && it->bidi_it.charpos < newpos);
4433 IT_CHARPOS (*it) = it->bidi_it.charpos;
4434 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4435 /* If we overstepped NEWPOS, record its position in
4436 the iterator, so that we skip invisible text if
4437 later the bidi iteration lands us in the
4438 invisible region again. */
4439 if (IT_CHARPOS (*it) >= newpos)
4440 it->prev_stop = newpos;
4441 }
4442 }
4443 else
4444 {
4445 IT_CHARPOS (*it) = newpos;
4446 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4447 }
4448
4449 if (display_ellipsis_p)
4450 {
4451 /* Make sure that the glyphs of the ellipsis will get
4452 correct `charpos' values. If we would not update
4453 it->position here, the glyphs would belong to the
4454 last visible character _before_ the invisible
4455 text, which confuses `set_cursor_from_row'.
4456
4457 We use the last invisible position instead of the
4458 first because this way the cursor is always drawn on
4459 the first "." of the ellipsis, whenever PT is inside
4460 the invisible text. Otherwise the cursor would be
4461 placed _after_ the ellipsis when the point is after the
4462 first invisible character. */
4463 if (!STRINGP (it->object))
4464 {
4465 it->position.charpos = newpos - 1;
4466 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4467 }
4468 }
4469
4470 /* If there are before-strings at the start of invisible
4471 text, and the text is invisible because of a text
4472 property, arrange to show before-strings because 20.x did
4473 it that way. (If the text is invisible because of an
4474 overlay property instead of a text property, this is
4475 already handled in the overlay code.) */
4476 if (NILP (overlay)
4477 && get_overlay_strings (it, it->stop_charpos))
4478 {
4479 handled = HANDLED_RECOMPUTE_PROPS;
4480 if (it->sp > 0)
4481 {
4482 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4483 /* The call to get_overlay_strings above recomputes
4484 it->stop_charpos, but it only considers changes
4485 in properties and overlays beyond iterator's
4486 current position. This causes us to miss changes
4487 that happen exactly where the invisible property
4488 ended. So we play it safe here and force the
4489 iterator to check for potential stop positions
4490 immediately after the invisible text. Note that
4491 if get_overlay_strings returns true, it
4492 normally also pushed the iterator stack, so we
4493 need to update the stop position in the slot
4494 below the current one. */
4495 it->stack[it->sp - 1].stop_charpos
4496 = CHARPOS (it->stack[it->sp - 1].current.pos);
4497 }
4498 }
4499 else if (display_ellipsis_p)
4500 {
4501 it->ellipsis_p = true;
4502 /* Let the ellipsis display before
4503 considering any properties of the following char.
4504 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4505 handled = HANDLED_RETURN;
4506 }
4507 }
4508 }
4509
4510 return handled;
4511 }
4512
4513
4514 /* Make iterator IT return `...' next.
4515 Replaces LEN characters from buffer. */
4516
4517 static void
4518 setup_for_ellipsis (struct it *it, int len)
4519 {
4520 /* Use the display table definition for `...'. Invalid glyphs
4521 will be handled by the method returning elements from dpvec. */
4522 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4523 {
4524 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4525 it->dpvec = v->contents;
4526 it->dpend = v->contents + v->header.size;
4527 }
4528 else
4529 {
4530 /* Default `...'. */
4531 it->dpvec = default_invis_vector;
4532 it->dpend = default_invis_vector + 3;
4533 }
4534
4535 it->dpvec_char_len = len;
4536 it->current.dpvec_index = 0;
4537 it->dpvec_face_id = -1;
4538
4539 /* Remember the current face id in case glyphs specify faces.
4540 IT's face is restored in set_iterator_to_next.
4541 saved_face_id was set to preceding char's face in handle_stop. */
4542 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4543 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4544
4545 /* If the ellipsis represents buffer text, it means we advanced in
4546 the buffer, so we should no longer ignore overlay strings. */
4547 if (it->method == GET_FROM_BUFFER)
4548 it->ignore_overlay_strings_at_pos_p = false;
4549
4550 it->method = GET_FROM_DISPLAY_VECTOR;
4551 it->ellipsis_p = true;
4552 }
4553
4554
4555 \f
4556 /***********************************************************************
4557 'display' property
4558 ***********************************************************************/
4559
4560 /* Set up iterator IT from `display' property at its current position.
4561 Called from handle_stop.
4562 We return HANDLED_RETURN if some part of the display property
4563 overrides the display of the buffer text itself.
4564 Otherwise we return HANDLED_NORMALLY. */
4565
4566 static enum prop_handled
4567 handle_display_prop (struct it *it)
4568 {
4569 Lisp_Object propval, object, overlay;
4570 struct text_pos *position;
4571 ptrdiff_t bufpos;
4572 /* Nonzero if some property replaces the display of the text itself. */
4573 int display_replaced = 0;
4574
4575 if (STRINGP (it->string))
4576 {
4577 object = it->string;
4578 position = &it->current.string_pos;
4579 bufpos = CHARPOS (it->current.pos);
4580 }
4581 else
4582 {
4583 XSETWINDOW (object, it->w);
4584 position = &it->current.pos;
4585 bufpos = CHARPOS (*position);
4586 }
4587
4588 /* Reset those iterator values set from display property values. */
4589 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4590 it->space_width = Qnil;
4591 it->font_height = Qnil;
4592 it->voffset = 0;
4593
4594 /* We don't support recursive `display' properties, i.e. string
4595 values that have a string `display' property, that have a string
4596 `display' property etc. */
4597 if (!it->string_from_display_prop_p)
4598 it->area = TEXT_AREA;
4599
4600 propval = get_char_property_and_overlay (make_number (position->charpos),
4601 Qdisplay, object, &overlay);
4602 if (NILP (propval))
4603 return HANDLED_NORMALLY;
4604 /* Now OVERLAY is the overlay that gave us this property, or nil
4605 if it was a text property. */
4606
4607 if (!STRINGP (it->string))
4608 object = it->w->contents;
4609
4610 display_replaced = handle_display_spec (it, propval, object, overlay,
4611 position, bufpos,
4612 FRAME_WINDOW_P (it->f));
4613 return display_replaced != 0 ? HANDLED_RETURN : HANDLED_NORMALLY;
4614 }
4615
4616 /* Subroutine of handle_display_prop. Returns non-zero if the display
4617 specification in SPEC is a replacing specification, i.e. it would
4618 replace the text covered by `display' property with something else,
4619 such as an image or a display string. If SPEC includes any kind or
4620 `(space ...) specification, the value is 2; this is used by
4621 compute_display_string_pos, which see.
4622
4623 See handle_single_display_spec for documentation of arguments.
4624 FRAME_WINDOW_P is true if the window being redisplayed is on a
4625 GUI frame; this argument is used only if IT is NULL, see below.
4626
4627 IT can be NULL, if this is called by the bidi reordering code
4628 through compute_display_string_pos, which see. In that case, this
4629 function only examines SPEC, but does not otherwise "handle" it, in
4630 the sense that it doesn't set up members of IT from the display
4631 spec. */
4632 static int
4633 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4634 Lisp_Object overlay, struct text_pos *position,
4635 ptrdiff_t bufpos, bool frame_window_p)
4636 {
4637 int replacing = 0;
4638
4639 if (CONSP (spec)
4640 /* Simple specifications. */
4641 && !EQ (XCAR (spec), Qimage)
4642 && !EQ (XCAR (spec), Qspace)
4643 && !EQ (XCAR (spec), Qwhen)
4644 && !EQ (XCAR (spec), Qslice)
4645 && !EQ (XCAR (spec), Qspace_width)
4646 && !EQ (XCAR (spec), Qheight)
4647 && !EQ (XCAR (spec), Qraise)
4648 /* Marginal area specifications. */
4649 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4650 && !EQ (XCAR (spec), Qleft_fringe)
4651 && !EQ (XCAR (spec), Qright_fringe)
4652 && !NILP (XCAR (spec)))
4653 {
4654 for (; CONSP (spec); spec = XCDR (spec))
4655 {
4656 int rv = handle_single_display_spec (it, XCAR (spec), object,
4657 overlay, position, bufpos,
4658 replacing, frame_window_p);
4659 if (rv != 0)
4660 {
4661 replacing = rv;
4662 /* If some text in a string is replaced, `position' no
4663 longer points to the position of `object'. */
4664 if (!it || STRINGP (object))
4665 break;
4666 }
4667 }
4668 }
4669 else if (VECTORP (spec))
4670 {
4671 ptrdiff_t i;
4672 for (i = 0; i < ASIZE (spec); ++i)
4673 {
4674 int rv = handle_single_display_spec (it, AREF (spec, i), object,
4675 overlay, position, bufpos,
4676 replacing, frame_window_p);
4677 if (rv != 0)
4678 {
4679 replacing = rv;
4680 /* If some text in a string is replaced, `position' no
4681 longer points to the position of `object'. */
4682 if (!it || STRINGP (object))
4683 break;
4684 }
4685 }
4686 }
4687 else
4688 replacing = handle_single_display_spec (it, spec, object, overlay, position,
4689 bufpos, 0, frame_window_p);
4690 return replacing;
4691 }
4692
4693 /* Value is the position of the end of the `display' property starting
4694 at START_POS in OBJECT. */
4695
4696 static struct text_pos
4697 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4698 {
4699 Lisp_Object end;
4700 struct text_pos end_pos;
4701
4702 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4703 Qdisplay, object, Qnil);
4704 CHARPOS (end_pos) = XFASTINT (end);
4705 if (STRINGP (object))
4706 compute_string_pos (&end_pos, start_pos, it->string);
4707 else
4708 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4709
4710 return end_pos;
4711 }
4712
4713
4714 /* Set up IT from a single `display' property specification SPEC. OBJECT
4715 is the object in which the `display' property was found. *POSITION
4716 is the position in OBJECT at which the `display' property was found.
4717 BUFPOS is the buffer position of OBJECT (different from POSITION if
4718 OBJECT is not a buffer). DISPLAY_REPLACED non-zero means that we
4719 previously saw a display specification which already replaced text
4720 display with something else, for example an image; we ignore such
4721 properties after the first one has been processed.
4722
4723 OVERLAY is the overlay this `display' property came from,
4724 or nil if it was a text property.
4725
4726 If SPEC is a `space' or `image' specification, and in some other
4727 cases too, set *POSITION to the position where the `display'
4728 property ends.
4729
4730 If IT is NULL, only examine the property specification in SPEC, but
4731 don't set up IT. In that case, FRAME_WINDOW_P means SPEC
4732 is intended to be displayed in a window on a GUI frame.
4733
4734 Value is non-zero if something was found which replaces the display
4735 of buffer or string text. */
4736
4737 static int
4738 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4739 Lisp_Object overlay, struct text_pos *position,
4740 ptrdiff_t bufpos, int display_replaced,
4741 bool frame_window_p)
4742 {
4743 Lisp_Object form;
4744 Lisp_Object location, value;
4745 struct text_pos start_pos = *position;
4746
4747 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4748 If the result is non-nil, use VALUE instead of SPEC. */
4749 form = Qt;
4750 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4751 {
4752 spec = XCDR (spec);
4753 if (!CONSP (spec))
4754 return 0;
4755 form = XCAR (spec);
4756 spec = XCDR (spec);
4757 }
4758
4759 if (!NILP (form) && !EQ (form, Qt))
4760 {
4761 ptrdiff_t count = SPECPDL_INDEX ();
4762
4763 /* Bind `object' to the object having the `display' property, a
4764 buffer or string. Bind `position' to the position in the
4765 object where the property was found, and `buffer-position'
4766 to the current position in the buffer. */
4767
4768 if (NILP (object))
4769 XSETBUFFER (object, current_buffer);
4770 specbind (Qobject, object);
4771 specbind (Qposition, make_number (CHARPOS (*position)));
4772 specbind (Qbuffer_position, make_number (bufpos));
4773 form = safe_eval (form);
4774 unbind_to (count, Qnil);
4775 }
4776
4777 if (NILP (form))
4778 return 0;
4779
4780 /* Handle `(height HEIGHT)' specifications. */
4781 if (CONSP (spec)
4782 && EQ (XCAR (spec), Qheight)
4783 && CONSP (XCDR (spec)))
4784 {
4785 if (it)
4786 {
4787 if (!FRAME_WINDOW_P (it->f))
4788 return 0;
4789
4790 it->font_height = XCAR (XCDR (spec));
4791 if (!NILP (it->font_height))
4792 {
4793 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4794 int new_height = -1;
4795
4796 if (CONSP (it->font_height)
4797 && (EQ (XCAR (it->font_height), Qplus)
4798 || EQ (XCAR (it->font_height), Qminus))
4799 && CONSP (XCDR (it->font_height))
4800 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4801 {
4802 /* `(+ N)' or `(- N)' where N is an integer. */
4803 int steps = XINT (XCAR (XCDR (it->font_height)));
4804 if (EQ (XCAR (it->font_height), Qplus))
4805 steps = - steps;
4806 it->face_id = smaller_face (it->f, it->face_id, steps);
4807 }
4808 else if (FUNCTIONP (it->font_height))
4809 {
4810 /* Call function with current height as argument.
4811 Value is the new height. */
4812 Lisp_Object height;
4813 height = safe_call1 (it->font_height,
4814 face->lface[LFACE_HEIGHT_INDEX]);
4815 if (NUMBERP (height))
4816 new_height = XFLOATINT (height);
4817 }
4818 else if (NUMBERP (it->font_height))
4819 {
4820 /* Value is a multiple of the canonical char height. */
4821 struct face *f;
4822
4823 f = FACE_FROM_ID (it->f,
4824 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4825 new_height = (XFLOATINT (it->font_height)
4826 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4827 }
4828 else
4829 {
4830 /* Evaluate IT->font_height with `height' bound to the
4831 current specified height to get the new height. */
4832 ptrdiff_t count = SPECPDL_INDEX ();
4833
4834 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4835 value = safe_eval (it->font_height);
4836 unbind_to (count, Qnil);
4837
4838 if (NUMBERP (value))
4839 new_height = XFLOATINT (value);
4840 }
4841
4842 if (new_height > 0)
4843 it->face_id = face_with_height (it->f, it->face_id, new_height);
4844 }
4845 }
4846
4847 return 0;
4848 }
4849
4850 /* Handle `(space-width WIDTH)'. */
4851 if (CONSP (spec)
4852 && EQ (XCAR (spec), Qspace_width)
4853 && CONSP (XCDR (spec)))
4854 {
4855 if (it)
4856 {
4857 if (!FRAME_WINDOW_P (it->f))
4858 return 0;
4859
4860 value = XCAR (XCDR (spec));
4861 if (NUMBERP (value) && XFLOATINT (value) > 0)
4862 it->space_width = value;
4863 }
4864
4865 return 0;
4866 }
4867
4868 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4869 if (CONSP (spec)
4870 && EQ (XCAR (spec), Qslice))
4871 {
4872 Lisp_Object tem;
4873
4874 if (it)
4875 {
4876 if (!FRAME_WINDOW_P (it->f))
4877 return 0;
4878
4879 if (tem = XCDR (spec), CONSP (tem))
4880 {
4881 it->slice.x = XCAR (tem);
4882 if (tem = XCDR (tem), CONSP (tem))
4883 {
4884 it->slice.y = XCAR (tem);
4885 if (tem = XCDR (tem), CONSP (tem))
4886 {
4887 it->slice.width = XCAR (tem);
4888 if (tem = XCDR (tem), CONSP (tem))
4889 it->slice.height = XCAR (tem);
4890 }
4891 }
4892 }
4893 }
4894
4895 return 0;
4896 }
4897
4898 /* Handle `(raise FACTOR)'. */
4899 if (CONSP (spec)
4900 && EQ (XCAR (spec), Qraise)
4901 && CONSP (XCDR (spec)))
4902 {
4903 if (it)
4904 {
4905 if (!FRAME_WINDOW_P (it->f))
4906 return 0;
4907
4908 #ifdef HAVE_WINDOW_SYSTEM
4909 value = XCAR (XCDR (spec));
4910 if (NUMBERP (value))
4911 {
4912 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4913 it->voffset = - (XFLOATINT (value)
4914 * (normal_char_height (face->font, -1)));
4915 }
4916 #endif /* HAVE_WINDOW_SYSTEM */
4917 }
4918
4919 return 0;
4920 }
4921
4922 /* Don't handle the other kinds of display specifications
4923 inside a string that we got from a `display' property. */
4924 if (it && it->string_from_display_prop_p)
4925 return 0;
4926
4927 /* Characters having this form of property are not displayed, so
4928 we have to find the end of the property. */
4929 if (it)
4930 {
4931 start_pos = *position;
4932 *position = display_prop_end (it, object, start_pos);
4933 /* If the display property comes from an overlay, don't consider
4934 any potential stop_charpos values before the end of that
4935 overlay. Since display_prop_end will happily find another
4936 'display' property coming from some other overlay or text
4937 property on buffer positions before this overlay's end, we
4938 need to ignore them, or else we risk displaying this
4939 overlay's display string/image twice. */
4940 if (!NILP (overlay))
4941 {
4942 ptrdiff_t ovendpos = OVERLAY_POSITION (OVERLAY_END (overlay));
4943
4944 if (ovendpos > CHARPOS (*position))
4945 SET_TEXT_POS (*position, ovendpos, CHAR_TO_BYTE (ovendpos));
4946 }
4947 }
4948 value = Qnil;
4949
4950 /* Stop the scan at that end position--we assume that all
4951 text properties change there. */
4952 if (it)
4953 it->stop_charpos = position->charpos;
4954
4955 /* Handle `(left-fringe BITMAP [FACE])'
4956 and `(right-fringe BITMAP [FACE])'. */
4957 if (CONSP (spec)
4958 && (EQ (XCAR (spec), Qleft_fringe)
4959 || EQ (XCAR (spec), Qright_fringe))
4960 && CONSP (XCDR (spec)))
4961 {
4962 int fringe_bitmap;
4963
4964 if (it)
4965 {
4966 if (!FRAME_WINDOW_P (it->f))
4967 /* If we return here, POSITION has been advanced
4968 across the text with this property. */
4969 {
4970 /* Synchronize the bidi iterator with POSITION. This is
4971 needed because we are not going to push the iterator
4972 on behalf of this display property, so there will be
4973 no pop_it call to do this synchronization for us. */
4974 if (it->bidi_p)
4975 {
4976 it->position = *position;
4977 iterate_out_of_display_property (it);
4978 *position = it->position;
4979 }
4980 return 1;
4981 }
4982 }
4983 else if (!frame_window_p)
4984 return 1;
4985
4986 #ifdef HAVE_WINDOW_SYSTEM
4987 value = XCAR (XCDR (spec));
4988 if (!SYMBOLP (value)
4989 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4990 /* If we return here, POSITION has been advanced
4991 across the text with this property. */
4992 {
4993 if (it && it->bidi_p)
4994 {
4995 it->position = *position;
4996 iterate_out_of_display_property (it);
4997 *position = it->position;
4998 }
4999 return 1;
5000 }
5001
5002 if (it)
5003 {
5004 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
5005
5006 if (CONSP (XCDR (XCDR (spec))))
5007 {
5008 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
5009 int face_id2 = lookup_derived_face (it->f, face_name,
5010 FRINGE_FACE_ID, false);
5011 if (face_id2 >= 0)
5012 face_id = face_id2;
5013 }
5014
5015 /* Save current settings of IT so that we can restore them
5016 when we are finished with the glyph property value. */
5017 push_it (it, position);
5018
5019 it->area = TEXT_AREA;
5020 it->what = IT_IMAGE;
5021 it->image_id = -1; /* no image */
5022 it->position = start_pos;
5023 it->object = NILP (object) ? it->w->contents : object;
5024 it->method = GET_FROM_IMAGE;
5025 it->from_overlay = Qnil;
5026 it->face_id = face_id;
5027 it->from_disp_prop_p = true;
5028
5029 /* Say that we haven't consumed the characters with
5030 `display' property yet. The call to pop_it in
5031 set_iterator_to_next will clean this up. */
5032 *position = start_pos;
5033
5034 if (EQ (XCAR (spec), Qleft_fringe))
5035 {
5036 it->left_user_fringe_bitmap = fringe_bitmap;
5037 it->left_user_fringe_face_id = face_id;
5038 }
5039 else
5040 {
5041 it->right_user_fringe_bitmap = fringe_bitmap;
5042 it->right_user_fringe_face_id = face_id;
5043 }
5044 }
5045 #endif /* HAVE_WINDOW_SYSTEM */
5046 return 1;
5047 }
5048
5049 /* Prepare to handle `((margin left-margin) ...)',
5050 `((margin right-margin) ...)' and `((margin nil) ...)'
5051 prefixes for display specifications. */
5052 location = Qunbound;
5053 if (CONSP (spec) && CONSP (XCAR (spec)))
5054 {
5055 Lisp_Object tem;
5056
5057 value = XCDR (spec);
5058 if (CONSP (value))
5059 value = XCAR (value);
5060
5061 tem = XCAR (spec);
5062 if (EQ (XCAR (tem), Qmargin)
5063 && (tem = XCDR (tem),
5064 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5065 (NILP (tem)
5066 || EQ (tem, Qleft_margin)
5067 || EQ (tem, Qright_margin))))
5068 location = tem;
5069 }
5070
5071 if (EQ (location, Qunbound))
5072 {
5073 location = Qnil;
5074 value = spec;
5075 }
5076
5077 /* After this point, VALUE is the property after any
5078 margin prefix has been stripped. It must be a string,
5079 an image specification, or `(space ...)'.
5080
5081 LOCATION specifies where to display: `left-margin',
5082 `right-margin' or nil. */
5083
5084 bool valid_p = (STRINGP (value)
5085 #ifdef HAVE_WINDOW_SYSTEM
5086 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5087 && valid_image_p (value))
5088 #endif /* not HAVE_WINDOW_SYSTEM */
5089 || (CONSP (value) && EQ (XCAR (value), Qspace)));
5090
5091 if (valid_p && display_replaced == 0)
5092 {
5093 int retval = 1;
5094
5095 if (!it)
5096 {
5097 /* Callers need to know whether the display spec is any kind
5098 of `(space ...)' spec that is about to affect text-area
5099 display. */
5100 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5101 retval = 2;
5102 return retval;
5103 }
5104
5105 /* Save current settings of IT so that we can restore them
5106 when we are finished with the glyph property value. */
5107 push_it (it, position);
5108 it->from_overlay = overlay;
5109 it->from_disp_prop_p = true;
5110
5111 if (NILP (location))
5112 it->area = TEXT_AREA;
5113 else if (EQ (location, Qleft_margin))
5114 it->area = LEFT_MARGIN_AREA;
5115 else
5116 it->area = RIGHT_MARGIN_AREA;
5117
5118 if (STRINGP (value))
5119 {
5120 it->string = value;
5121 it->multibyte_p = STRING_MULTIBYTE (it->string);
5122 it->current.overlay_string_index = -1;
5123 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5124 it->end_charpos = it->string_nchars = SCHARS (it->string);
5125 it->method = GET_FROM_STRING;
5126 it->stop_charpos = 0;
5127 it->prev_stop = 0;
5128 it->base_level_stop = 0;
5129 it->string_from_display_prop_p = true;
5130 /* Say that we haven't consumed the characters with
5131 `display' property yet. The call to pop_it in
5132 set_iterator_to_next will clean this up. */
5133 if (BUFFERP (object))
5134 *position = start_pos;
5135
5136 /* Force paragraph direction to be that of the parent
5137 object. If the parent object's paragraph direction is
5138 not yet determined, default to L2R. */
5139 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5140 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5141 else
5142 it->paragraph_embedding = L2R;
5143
5144 /* Set up the bidi iterator for this display string. */
5145 if (it->bidi_p)
5146 {
5147 it->bidi_it.string.lstring = it->string;
5148 it->bidi_it.string.s = NULL;
5149 it->bidi_it.string.schars = it->end_charpos;
5150 it->bidi_it.string.bufpos = bufpos;
5151 it->bidi_it.string.from_disp_str = true;
5152 it->bidi_it.string.unibyte = !it->multibyte_p;
5153 it->bidi_it.w = it->w;
5154 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5155 }
5156 }
5157 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5158 {
5159 it->method = GET_FROM_STRETCH;
5160 it->object = value;
5161 *position = it->position = start_pos;
5162 retval = 1 + (it->area == TEXT_AREA);
5163 }
5164 #ifdef HAVE_WINDOW_SYSTEM
5165 else
5166 {
5167 it->what = IT_IMAGE;
5168 it->image_id = lookup_image (it->f, value);
5169 it->position = start_pos;
5170 it->object = NILP (object) ? it->w->contents : object;
5171 it->method = GET_FROM_IMAGE;
5172
5173 /* Say that we haven't consumed the characters with
5174 `display' property yet. The call to pop_it in
5175 set_iterator_to_next will clean this up. */
5176 *position = start_pos;
5177 }
5178 #endif /* HAVE_WINDOW_SYSTEM */
5179
5180 return retval;
5181 }
5182
5183 /* Invalid property or property not supported. Restore
5184 POSITION to what it was before. */
5185 *position = start_pos;
5186 return 0;
5187 }
5188
5189 /* Check if PROP is a display property value whose text should be
5190 treated as intangible. OVERLAY is the overlay from which PROP
5191 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5192 specify the buffer position covered by PROP. */
5193
5194 bool
5195 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5196 ptrdiff_t charpos, ptrdiff_t bytepos)
5197 {
5198 bool frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5199 struct text_pos position;
5200
5201 SET_TEXT_POS (position, charpos, bytepos);
5202 return (handle_display_spec (NULL, prop, Qnil, overlay,
5203 &position, charpos, frame_window_p)
5204 != 0);
5205 }
5206
5207
5208 /* Return true if PROP is a display sub-property value containing STRING.
5209
5210 Implementation note: this and the following function are really
5211 special cases of handle_display_spec and
5212 handle_single_display_spec, and should ideally use the same code.
5213 Until they do, these two pairs must be consistent and must be
5214 modified in sync. */
5215
5216 static bool
5217 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5218 {
5219 if (EQ (string, prop))
5220 return true;
5221
5222 /* Skip over `when FORM'. */
5223 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5224 {
5225 prop = XCDR (prop);
5226 if (!CONSP (prop))
5227 return false;
5228 /* Actually, the condition following `when' should be eval'ed,
5229 like handle_single_display_spec does, and we should return
5230 false if it evaluates to nil. However, this function is
5231 called only when the buffer was already displayed and some
5232 glyph in the glyph matrix was found to come from a display
5233 string. Therefore, the condition was already evaluated, and
5234 the result was non-nil, otherwise the display string wouldn't
5235 have been displayed and we would have never been called for
5236 this property. Thus, we can skip the evaluation and assume
5237 its result is non-nil. */
5238 prop = XCDR (prop);
5239 }
5240
5241 if (CONSP (prop))
5242 /* Skip over `margin LOCATION'. */
5243 if (EQ (XCAR (prop), Qmargin))
5244 {
5245 prop = XCDR (prop);
5246 if (!CONSP (prop))
5247 return false;
5248
5249 prop = XCDR (prop);
5250 if (!CONSP (prop))
5251 return false;
5252 }
5253
5254 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5255 }
5256
5257
5258 /* Return true if STRING appears in the `display' property PROP. */
5259
5260 static bool
5261 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5262 {
5263 if (CONSP (prop)
5264 && !EQ (XCAR (prop), Qwhen)
5265 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5266 {
5267 /* A list of sub-properties. */
5268 while (CONSP (prop))
5269 {
5270 if (single_display_spec_string_p (XCAR (prop), string))
5271 return true;
5272 prop = XCDR (prop);
5273 }
5274 }
5275 else if (VECTORP (prop))
5276 {
5277 /* A vector of sub-properties. */
5278 ptrdiff_t i;
5279 for (i = 0; i < ASIZE (prop); ++i)
5280 if (single_display_spec_string_p (AREF (prop, i), string))
5281 return true;
5282 }
5283 else
5284 return single_display_spec_string_p (prop, string);
5285
5286 return false;
5287 }
5288
5289 /* Look for STRING in overlays and text properties in the current
5290 buffer, between character positions FROM and TO (excluding TO).
5291 BACK_P means look back (in this case, TO is supposed to be
5292 less than FROM).
5293 Value is the first character position where STRING was found, or
5294 zero if it wasn't found before hitting TO.
5295
5296 This function may only use code that doesn't eval because it is
5297 called asynchronously from note_mouse_highlight. */
5298
5299 static ptrdiff_t
5300 string_buffer_position_lim (Lisp_Object string,
5301 ptrdiff_t from, ptrdiff_t to, bool back_p)
5302 {
5303 Lisp_Object limit, prop, pos;
5304 bool found = false;
5305
5306 pos = make_number (max (from, BEGV));
5307
5308 if (!back_p) /* looking forward */
5309 {
5310 limit = make_number (min (to, ZV));
5311 while (!found && !EQ (pos, limit))
5312 {
5313 prop = Fget_char_property (pos, Qdisplay, Qnil);
5314 if (!NILP (prop) && display_prop_string_p (prop, string))
5315 found = true;
5316 else
5317 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5318 limit);
5319 }
5320 }
5321 else /* looking back */
5322 {
5323 limit = make_number (max (to, BEGV));
5324 while (!found && !EQ (pos, limit))
5325 {
5326 prop = Fget_char_property (pos, Qdisplay, Qnil);
5327 if (!NILP (prop) && display_prop_string_p (prop, string))
5328 found = true;
5329 else
5330 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5331 limit);
5332 }
5333 }
5334
5335 return found ? XINT (pos) : 0;
5336 }
5337
5338 /* Determine which buffer position in current buffer STRING comes from.
5339 AROUND_CHARPOS is an approximate position where it could come from.
5340 Value is the buffer position or 0 if it couldn't be determined.
5341
5342 This function is necessary because we don't record buffer positions
5343 in glyphs generated from strings (to keep struct glyph small).
5344 This function may only use code that doesn't eval because it is
5345 called asynchronously from note_mouse_highlight. */
5346
5347 static ptrdiff_t
5348 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5349 {
5350 const int MAX_DISTANCE = 1000;
5351 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5352 around_charpos + MAX_DISTANCE,
5353 false);
5354
5355 if (!found)
5356 found = string_buffer_position_lim (string, around_charpos,
5357 around_charpos - MAX_DISTANCE, true);
5358 return found;
5359 }
5360
5361
5362 \f
5363 /***********************************************************************
5364 `composition' property
5365 ***********************************************************************/
5366
5367 /* Set up iterator IT from `composition' property at its current
5368 position. Called from handle_stop. */
5369
5370 static enum prop_handled
5371 handle_composition_prop (struct it *it)
5372 {
5373 Lisp_Object prop, string;
5374 ptrdiff_t pos, pos_byte, start, end;
5375
5376 if (STRINGP (it->string))
5377 {
5378 unsigned char *s;
5379
5380 pos = IT_STRING_CHARPOS (*it);
5381 pos_byte = IT_STRING_BYTEPOS (*it);
5382 string = it->string;
5383 s = SDATA (string) + pos_byte;
5384 it->c = STRING_CHAR (s);
5385 }
5386 else
5387 {
5388 pos = IT_CHARPOS (*it);
5389 pos_byte = IT_BYTEPOS (*it);
5390 string = Qnil;
5391 it->c = FETCH_CHAR (pos_byte);
5392 }
5393
5394 /* If there's a valid composition and point is not inside of the
5395 composition (in the case that the composition is from the current
5396 buffer), draw a glyph composed from the composition components. */
5397 if (find_composition (pos, -1, &start, &end, &prop, string)
5398 && composition_valid_p (start, end, prop)
5399 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5400 {
5401 if (start < pos)
5402 /* As we can't handle this situation (perhaps font-lock added
5403 a new composition), we just return here hoping that next
5404 redisplay will detect this composition much earlier. */
5405 return HANDLED_NORMALLY;
5406 if (start != pos)
5407 {
5408 if (STRINGP (it->string))
5409 pos_byte = string_char_to_byte (it->string, start);
5410 else
5411 pos_byte = CHAR_TO_BYTE (start);
5412 }
5413 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5414 prop, string);
5415
5416 if (it->cmp_it.id >= 0)
5417 {
5418 it->cmp_it.ch = -1;
5419 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5420 it->cmp_it.nglyphs = -1;
5421 }
5422 }
5423
5424 return HANDLED_NORMALLY;
5425 }
5426
5427
5428 \f
5429 /***********************************************************************
5430 Overlay strings
5431 ***********************************************************************/
5432
5433 /* The following structure is used to record overlay strings for
5434 later sorting in load_overlay_strings. */
5435
5436 struct overlay_entry
5437 {
5438 Lisp_Object overlay;
5439 Lisp_Object string;
5440 EMACS_INT priority;
5441 bool after_string_p;
5442 };
5443
5444
5445 /* Set up iterator IT from overlay strings at its current position.
5446 Called from handle_stop. */
5447
5448 static enum prop_handled
5449 handle_overlay_change (struct it *it)
5450 {
5451 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5452 return HANDLED_RECOMPUTE_PROPS;
5453 else
5454 return HANDLED_NORMALLY;
5455 }
5456
5457
5458 /* Set up the next overlay string for delivery by IT, if there is an
5459 overlay string to deliver. Called by set_iterator_to_next when the
5460 end of the current overlay string is reached. If there are more
5461 overlay strings to display, IT->string and
5462 IT->current.overlay_string_index are set appropriately here.
5463 Otherwise IT->string is set to nil. */
5464
5465 static void
5466 next_overlay_string (struct it *it)
5467 {
5468 ++it->current.overlay_string_index;
5469 if (it->current.overlay_string_index == it->n_overlay_strings)
5470 {
5471 /* No more overlay strings. Restore IT's settings to what
5472 they were before overlay strings were processed, and
5473 continue to deliver from current_buffer. */
5474
5475 it->ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
5476 pop_it (it);
5477 eassert (it->sp > 0
5478 || (NILP (it->string)
5479 && it->method == GET_FROM_BUFFER
5480 && it->stop_charpos >= BEGV
5481 && it->stop_charpos <= it->end_charpos));
5482 it->current.overlay_string_index = -1;
5483 it->n_overlay_strings = 0;
5484 /* If there's an empty display string on the stack, pop the
5485 stack, to resync the bidi iterator with IT's position. Such
5486 empty strings are pushed onto the stack in
5487 get_overlay_strings_1. */
5488 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5489 pop_it (it);
5490
5491 /* Since we've exhausted overlay strings at this buffer
5492 position, set the flag to ignore overlays until we move to
5493 another position. The flag is reset in
5494 next_element_from_buffer. */
5495 it->ignore_overlay_strings_at_pos_p = true;
5496
5497 /* If we're at the end of the buffer, record that we have
5498 processed the overlay strings there already, so that
5499 next_element_from_buffer doesn't try it again. */
5500 if (NILP (it->string)
5501 && IT_CHARPOS (*it) >= it->end_charpos
5502 && it->overlay_strings_charpos >= it->end_charpos)
5503 it->overlay_strings_at_end_processed_p = true;
5504 /* Note: we reset overlay_strings_charpos only here, to make
5505 sure the just-processed overlays were indeed at EOB.
5506 Otherwise, overlays on text with invisible text property,
5507 which are processed with IT's position past the invisible
5508 text, might fool us into thinking the overlays at EOB were
5509 already processed (linum-mode can cause this, for
5510 example). */
5511 it->overlay_strings_charpos = -1;
5512 }
5513 else
5514 {
5515 /* There are more overlay strings to process. If
5516 IT->current.overlay_string_index has advanced to a position
5517 where we must load IT->overlay_strings with more strings, do
5518 it. We must load at the IT->overlay_strings_charpos where
5519 IT->n_overlay_strings was originally computed; when invisible
5520 text is present, this might not be IT_CHARPOS (Bug#7016). */
5521 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5522
5523 if (it->current.overlay_string_index && i == 0)
5524 load_overlay_strings (it, it->overlay_strings_charpos);
5525
5526 /* Initialize IT to deliver display elements from the overlay
5527 string. */
5528 it->string = it->overlay_strings[i];
5529 it->multibyte_p = STRING_MULTIBYTE (it->string);
5530 SET_TEXT_POS (it->current.string_pos, 0, 0);
5531 it->method = GET_FROM_STRING;
5532 it->stop_charpos = 0;
5533 it->end_charpos = SCHARS (it->string);
5534 if (it->cmp_it.stop_pos >= 0)
5535 it->cmp_it.stop_pos = 0;
5536 it->prev_stop = 0;
5537 it->base_level_stop = 0;
5538
5539 /* Set up the bidi iterator for this overlay string. */
5540 if (it->bidi_p)
5541 {
5542 it->bidi_it.string.lstring = it->string;
5543 it->bidi_it.string.s = NULL;
5544 it->bidi_it.string.schars = SCHARS (it->string);
5545 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5546 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5547 it->bidi_it.string.unibyte = !it->multibyte_p;
5548 it->bidi_it.w = it->w;
5549 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5550 }
5551 }
5552
5553 CHECK_IT (it);
5554 }
5555
5556
5557 /* Compare two overlay_entry structures E1 and E2. Used as a
5558 comparison function for qsort in load_overlay_strings. Overlay
5559 strings for the same position are sorted so that
5560
5561 1. All after-strings come in front of before-strings, except
5562 when they come from the same overlay.
5563
5564 2. Within after-strings, strings are sorted so that overlay strings
5565 from overlays with higher priorities come first.
5566
5567 2. Within before-strings, strings are sorted so that overlay
5568 strings from overlays with higher priorities come last.
5569
5570 Value is analogous to strcmp. */
5571
5572
5573 static int
5574 compare_overlay_entries (const void *e1, const void *e2)
5575 {
5576 struct overlay_entry const *entry1 = e1;
5577 struct overlay_entry const *entry2 = e2;
5578 int result;
5579
5580 if (entry1->after_string_p != entry2->after_string_p)
5581 {
5582 /* Let after-strings appear in front of before-strings if
5583 they come from different overlays. */
5584 if (EQ (entry1->overlay, entry2->overlay))
5585 result = entry1->after_string_p ? 1 : -1;
5586 else
5587 result = entry1->after_string_p ? -1 : 1;
5588 }
5589 else if (entry1->priority != entry2->priority)
5590 {
5591 if (entry1->after_string_p)
5592 /* After-strings sorted in order of decreasing priority. */
5593 result = entry2->priority < entry1->priority ? -1 : 1;
5594 else
5595 /* Before-strings sorted in order of increasing priority. */
5596 result = entry1->priority < entry2->priority ? -1 : 1;
5597 }
5598 else
5599 result = 0;
5600
5601 return result;
5602 }
5603
5604
5605 /* Load the vector IT->overlay_strings with overlay strings from IT's
5606 current buffer position, or from CHARPOS if that is > 0. Set
5607 IT->n_overlays to the total number of overlay strings found.
5608
5609 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5610 a time. On entry into load_overlay_strings,
5611 IT->current.overlay_string_index gives the number of overlay
5612 strings that have already been loaded by previous calls to this
5613 function.
5614
5615 IT->add_overlay_start contains an additional overlay start
5616 position to consider for taking overlay strings from, if non-zero.
5617 This position comes into play when the overlay has an `invisible'
5618 property, and both before and after-strings. When we've skipped to
5619 the end of the overlay, because of its `invisible' property, we
5620 nevertheless want its before-string to appear.
5621 IT->add_overlay_start will contain the overlay start position
5622 in this case.
5623
5624 Overlay strings are sorted so that after-string strings come in
5625 front of before-string strings. Within before and after-strings,
5626 strings are sorted by overlay priority. See also function
5627 compare_overlay_entries. */
5628
5629 static void
5630 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5631 {
5632 Lisp_Object overlay, window, str, invisible;
5633 struct Lisp_Overlay *ov;
5634 ptrdiff_t start, end;
5635 ptrdiff_t n = 0, i, j;
5636 int invis;
5637 struct overlay_entry entriesbuf[20];
5638 ptrdiff_t size = ARRAYELTS (entriesbuf);
5639 struct overlay_entry *entries = entriesbuf;
5640 USE_SAFE_ALLOCA;
5641
5642 if (charpos <= 0)
5643 charpos = IT_CHARPOS (*it);
5644
5645 /* Append the overlay string STRING of overlay OVERLAY to vector
5646 `entries' which has size `size' and currently contains `n'
5647 elements. AFTER_P means STRING is an after-string of
5648 OVERLAY. */
5649 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5650 do \
5651 { \
5652 Lisp_Object priority; \
5653 \
5654 if (n == size) \
5655 { \
5656 struct overlay_entry *old = entries; \
5657 SAFE_NALLOCA (entries, 2, size); \
5658 memcpy (entries, old, size * sizeof *entries); \
5659 size *= 2; \
5660 } \
5661 \
5662 entries[n].string = (STRING); \
5663 entries[n].overlay = (OVERLAY); \
5664 priority = Foverlay_get ((OVERLAY), Qpriority); \
5665 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5666 entries[n].after_string_p = (AFTER_P); \
5667 ++n; \
5668 } \
5669 while (false)
5670
5671 /* Process overlay before the overlay center. */
5672 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5673 {
5674 XSETMISC (overlay, ov);
5675 eassert (OVERLAYP (overlay));
5676 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5677 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5678
5679 if (end < charpos)
5680 break;
5681
5682 /* Skip this overlay if it doesn't start or end at IT's current
5683 position. */
5684 if (end != charpos && start != charpos)
5685 continue;
5686
5687 /* Skip this overlay if it doesn't apply to IT->w. */
5688 window = Foverlay_get (overlay, Qwindow);
5689 if (WINDOWP (window) && XWINDOW (window) != it->w)
5690 continue;
5691
5692 /* If the text ``under'' the overlay is invisible, both before-
5693 and after-strings from this overlay are visible; start and
5694 end position are indistinguishable. */
5695 invisible = Foverlay_get (overlay, Qinvisible);
5696 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5697
5698 /* If overlay has a non-empty before-string, record it. */
5699 if ((start == charpos || (end == charpos && invis != 0))
5700 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5701 && SCHARS (str))
5702 RECORD_OVERLAY_STRING (overlay, str, false);
5703
5704 /* If overlay has a non-empty after-string, record it. */
5705 if ((end == charpos || (start == charpos && invis != 0))
5706 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5707 && SCHARS (str))
5708 RECORD_OVERLAY_STRING (overlay, str, true);
5709 }
5710
5711 /* Process overlays after the overlay center. */
5712 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5713 {
5714 XSETMISC (overlay, ov);
5715 eassert (OVERLAYP (overlay));
5716 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5717 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5718
5719 if (start > charpos)
5720 break;
5721
5722 /* Skip this overlay if it doesn't start or end at IT's current
5723 position. */
5724 if (end != charpos && start != charpos)
5725 continue;
5726
5727 /* Skip this overlay if it doesn't apply to IT->w. */
5728 window = Foverlay_get (overlay, Qwindow);
5729 if (WINDOWP (window) && XWINDOW (window) != it->w)
5730 continue;
5731
5732 /* If the text ``under'' the overlay is invisible, it has a zero
5733 dimension, and both before- and after-strings apply. */
5734 invisible = Foverlay_get (overlay, Qinvisible);
5735 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5736
5737 /* If overlay has a non-empty before-string, record it. */
5738 if ((start == charpos || (end == charpos && invis != 0))
5739 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5740 && SCHARS (str))
5741 RECORD_OVERLAY_STRING (overlay, str, false);
5742
5743 /* If overlay has a non-empty after-string, record it. */
5744 if ((end == charpos || (start == charpos && invis != 0))
5745 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5746 && SCHARS (str))
5747 RECORD_OVERLAY_STRING (overlay, str, true);
5748 }
5749
5750 #undef RECORD_OVERLAY_STRING
5751
5752 /* Sort entries. */
5753 if (n > 1)
5754 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5755
5756 /* Record number of overlay strings, and where we computed it. */
5757 it->n_overlay_strings = n;
5758 it->overlay_strings_charpos = charpos;
5759
5760 /* IT->current.overlay_string_index is the number of overlay strings
5761 that have already been consumed by IT. Copy some of the
5762 remaining overlay strings to IT->overlay_strings. */
5763 i = 0;
5764 j = it->current.overlay_string_index;
5765 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5766 {
5767 it->overlay_strings[i] = entries[j].string;
5768 it->string_overlays[i++] = entries[j++].overlay;
5769 }
5770
5771 CHECK_IT (it);
5772 SAFE_FREE ();
5773 }
5774
5775
5776 /* Get the first chunk of overlay strings at IT's current buffer
5777 position, or at CHARPOS if that is > 0. Value is true if at
5778 least one overlay string was found. */
5779
5780 static bool
5781 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, bool compute_stop_p)
5782 {
5783 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5784 process. This fills IT->overlay_strings with strings, and sets
5785 IT->n_overlay_strings to the total number of strings to process.
5786 IT->pos.overlay_string_index has to be set temporarily to zero
5787 because load_overlay_strings needs this; it must be set to -1
5788 when no overlay strings are found because a zero value would
5789 indicate a position in the first overlay string. */
5790 it->current.overlay_string_index = 0;
5791 load_overlay_strings (it, charpos);
5792
5793 /* If we found overlay strings, set up IT to deliver display
5794 elements from the first one. Otherwise set up IT to deliver
5795 from current_buffer. */
5796 if (it->n_overlay_strings)
5797 {
5798 /* Make sure we know settings in current_buffer, so that we can
5799 restore meaningful values when we're done with the overlay
5800 strings. */
5801 if (compute_stop_p)
5802 compute_stop_pos (it);
5803 eassert (it->face_id >= 0);
5804
5805 /* Save IT's settings. They are restored after all overlay
5806 strings have been processed. */
5807 eassert (!compute_stop_p || it->sp == 0);
5808
5809 /* When called from handle_stop, there might be an empty display
5810 string loaded. In that case, don't bother saving it. But
5811 don't use this optimization with the bidi iterator, since we
5812 need the corresponding pop_it call to resync the bidi
5813 iterator's position with IT's position, after we are done
5814 with the overlay strings. (The corresponding call to pop_it
5815 in case of an empty display string is in
5816 next_overlay_string.) */
5817 if (!(!it->bidi_p
5818 && STRINGP (it->string) && !SCHARS (it->string)))
5819 push_it (it, NULL);
5820
5821 /* Set up IT to deliver display elements from the first overlay
5822 string. */
5823 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5824 it->string = it->overlay_strings[0];
5825 it->from_overlay = Qnil;
5826 it->stop_charpos = 0;
5827 eassert (STRINGP (it->string));
5828 it->end_charpos = SCHARS (it->string);
5829 it->prev_stop = 0;
5830 it->base_level_stop = 0;
5831 it->multibyte_p = STRING_MULTIBYTE (it->string);
5832 it->method = GET_FROM_STRING;
5833 it->from_disp_prop_p = 0;
5834
5835 /* Force paragraph direction to be that of the parent
5836 buffer. */
5837 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5838 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5839 else
5840 it->paragraph_embedding = L2R;
5841
5842 /* Set up the bidi iterator for this overlay string. */
5843 if (it->bidi_p)
5844 {
5845 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5846
5847 it->bidi_it.string.lstring = it->string;
5848 it->bidi_it.string.s = NULL;
5849 it->bidi_it.string.schars = SCHARS (it->string);
5850 it->bidi_it.string.bufpos = pos;
5851 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5852 it->bidi_it.string.unibyte = !it->multibyte_p;
5853 it->bidi_it.w = it->w;
5854 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5855 }
5856 return true;
5857 }
5858
5859 it->current.overlay_string_index = -1;
5860 return false;
5861 }
5862
5863 static bool
5864 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5865 {
5866 it->string = Qnil;
5867 it->method = GET_FROM_BUFFER;
5868
5869 get_overlay_strings_1 (it, charpos, true);
5870
5871 CHECK_IT (it);
5872
5873 /* Value is true if we found at least one overlay string. */
5874 return STRINGP (it->string);
5875 }
5876
5877
5878 \f
5879 /***********************************************************************
5880 Saving and restoring state
5881 ***********************************************************************/
5882
5883 /* Save current settings of IT on IT->stack. Called, for example,
5884 before setting up IT for an overlay string, to be able to restore
5885 IT's settings to what they were after the overlay string has been
5886 processed. If POSITION is non-NULL, it is the position to save on
5887 the stack instead of IT->position. */
5888
5889 static void
5890 push_it (struct it *it, struct text_pos *position)
5891 {
5892 struct iterator_stack_entry *p;
5893
5894 eassert (it->sp < IT_STACK_SIZE);
5895 p = it->stack + it->sp;
5896
5897 p->stop_charpos = it->stop_charpos;
5898 p->prev_stop = it->prev_stop;
5899 p->base_level_stop = it->base_level_stop;
5900 p->cmp_it = it->cmp_it;
5901 eassert (it->face_id >= 0);
5902 p->face_id = it->face_id;
5903 p->string = it->string;
5904 p->method = it->method;
5905 p->from_overlay = it->from_overlay;
5906 switch (p->method)
5907 {
5908 case GET_FROM_IMAGE:
5909 p->u.image.object = it->object;
5910 p->u.image.image_id = it->image_id;
5911 p->u.image.slice = it->slice;
5912 break;
5913 case GET_FROM_STRETCH:
5914 p->u.stretch.object = it->object;
5915 break;
5916 case GET_FROM_BUFFER:
5917 case GET_FROM_DISPLAY_VECTOR:
5918 case GET_FROM_STRING:
5919 case GET_FROM_C_STRING:
5920 break;
5921 default:
5922 emacs_abort ();
5923 }
5924 p->position = position ? *position : it->position;
5925 p->current = it->current;
5926 p->end_charpos = it->end_charpos;
5927 p->string_nchars = it->string_nchars;
5928 p->area = it->area;
5929 p->multibyte_p = it->multibyte_p;
5930 p->avoid_cursor_p = it->avoid_cursor_p;
5931 p->space_width = it->space_width;
5932 p->font_height = it->font_height;
5933 p->voffset = it->voffset;
5934 p->string_from_display_prop_p = it->string_from_display_prop_p;
5935 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5936 p->display_ellipsis_p = false;
5937 p->line_wrap = it->line_wrap;
5938 p->bidi_p = it->bidi_p;
5939 p->paragraph_embedding = it->paragraph_embedding;
5940 p->from_disp_prop_p = it->from_disp_prop_p;
5941 ++it->sp;
5942
5943 /* Save the state of the bidi iterator as well. */
5944 if (it->bidi_p)
5945 bidi_push_it (&it->bidi_it);
5946 }
5947
5948 static void
5949 iterate_out_of_display_property (struct it *it)
5950 {
5951 bool buffer_p = !STRINGP (it->string);
5952 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5953 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5954
5955 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5956
5957 /* Maybe initialize paragraph direction. If we are at the beginning
5958 of a new paragraph, next_element_from_buffer may not have a
5959 chance to do that. */
5960 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5961 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
5962 /* prev_stop can be zero, so check against BEGV as well. */
5963 while (it->bidi_it.charpos >= bob
5964 && it->prev_stop <= it->bidi_it.charpos
5965 && it->bidi_it.charpos < CHARPOS (it->position)
5966 && it->bidi_it.charpos < eob)
5967 bidi_move_to_visually_next (&it->bidi_it);
5968 /* Record the stop_pos we just crossed, for when we cross it
5969 back, maybe. */
5970 if (it->bidi_it.charpos > CHARPOS (it->position))
5971 it->prev_stop = CHARPOS (it->position);
5972 /* If we ended up not where pop_it put us, resync IT's
5973 positional members with the bidi iterator. */
5974 if (it->bidi_it.charpos != CHARPOS (it->position))
5975 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5976 if (buffer_p)
5977 it->current.pos = it->position;
5978 else
5979 it->current.string_pos = it->position;
5980 }
5981
5982 /* Restore IT's settings from IT->stack. Called, for example, when no
5983 more overlay strings must be processed, and we return to delivering
5984 display elements from a buffer, or when the end of a string from a
5985 `display' property is reached and we return to delivering display
5986 elements from an overlay string, or from a buffer. */
5987
5988 static void
5989 pop_it (struct it *it)
5990 {
5991 struct iterator_stack_entry *p;
5992 bool from_display_prop = it->from_disp_prop_p;
5993 ptrdiff_t prev_pos = IT_CHARPOS (*it);
5994
5995 eassert (it->sp > 0);
5996 --it->sp;
5997 p = it->stack + it->sp;
5998 it->stop_charpos = p->stop_charpos;
5999 it->prev_stop = p->prev_stop;
6000 it->base_level_stop = p->base_level_stop;
6001 it->cmp_it = p->cmp_it;
6002 it->face_id = p->face_id;
6003 it->current = p->current;
6004 it->position = p->position;
6005 it->string = p->string;
6006 it->from_overlay = p->from_overlay;
6007 if (NILP (it->string))
6008 SET_TEXT_POS (it->current.string_pos, -1, -1);
6009 it->method = p->method;
6010 switch (it->method)
6011 {
6012 case GET_FROM_IMAGE:
6013 it->image_id = p->u.image.image_id;
6014 it->object = p->u.image.object;
6015 it->slice = p->u.image.slice;
6016 break;
6017 case GET_FROM_STRETCH:
6018 it->object = p->u.stretch.object;
6019 break;
6020 case GET_FROM_BUFFER:
6021 it->object = it->w->contents;
6022 break;
6023 case GET_FROM_STRING:
6024 {
6025 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6026
6027 /* Restore the face_box_p flag, since it could have been
6028 overwritten by the face of the object that we just finished
6029 displaying. */
6030 if (face)
6031 it->face_box_p = face->box != FACE_NO_BOX;
6032 it->object = it->string;
6033 }
6034 break;
6035 case GET_FROM_DISPLAY_VECTOR:
6036 if (it->s)
6037 it->method = GET_FROM_C_STRING;
6038 else if (STRINGP (it->string))
6039 it->method = GET_FROM_STRING;
6040 else
6041 {
6042 it->method = GET_FROM_BUFFER;
6043 it->object = it->w->contents;
6044 }
6045 break;
6046 case GET_FROM_C_STRING:
6047 break;
6048 default:
6049 emacs_abort ();
6050 }
6051 it->end_charpos = p->end_charpos;
6052 it->string_nchars = p->string_nchars;
6053 it->area = p->area;
6054 it->multibyte_p = p->multibyte_p;
6055 it->avoid_cursor_p = p->avoid_cursor_p;
6056 it->space_width = p->space_width;
6057 it->font_height = p->font_height;
6058 it->voffset = p->voffset;
6059 it->string_from_display_prop_p = p->string_from_display_prop_p;
6060 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6061 it->line_wrap = p->line_wrap;
6062 it->bidi_p = p->bidi_p;
6063 it->paragraph_embedding = p->paragraph_embedding;
6064 it->from_disp_prop_p = p->from_disp_prop_p;
6065 if (it->bidi_p)
6066 {
6067 bidi_pop_it (&it->bidi_it);
6068 /* Bidi-iterate until we get out of the portion of text, if any,
6069 covered by a `display' text property or by an overlay with
6070 `display' property. (We cannot just jump there, because the
6071 internal coherency of the bidi iterator state can not be
6072 preserved across such jumps.) We also must determine the
6073 paragraph base direction if the overlay we just processed is
6074 at the beginning of a new paragraph. */
6075 if (from_display_prop
6076 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6077 iterate_out_of_display_property (it);
6078
6079 eassert ((BUFFERP (it->object)
6080 && IT_CHARPOS (*it) == it->bidi_it.charpos
6081 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6082 || (STRINGP (it->object)
6083 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6084 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6085 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6086 }
6087 /* If we move the iterator over text covered by a display property
6088 to a new buffer position, any info about previously seen overlays
6089 is no longer valid. */
6090 if (from_display_prop && it->sp == 0 && CHARPOS (it->position) != prev_pos)
6091 it->ignore_overlay_strings_at_pos_p = false;
6092 }
6093
6094
6095 \f
6096 /***********************************************************************
6097 Moving over lines
6098 ***********************************************************************/
6099
6100 /* Set IT's current position to the previous line start. */
6101
6102 static void
6103 back_to_previous_line_start (struct it *it)
6104 {
6105 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6106
6107 DEC_BOTH (cp, bp);
6108 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6109 }
6110
6111
6112 /* Move IT to the next line start.
6113
6114 Value is true if a newline was found. Set *SKIPPED_P to true if
6115 we skipped over part of the text (as opposed to moving the iterator
6116 continuously over the text). Otherwise, don't change the value
6117 of *SKIPPED_P.
6118
6119 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6120 iterator on the newline, if it was found.
6121
6122 Newlines may come from buffer text, overlay strings, or strings
6123 displayed via the `display' property. That's the reason we can't
6124 simply use find_newline_no_quit.
6125
6126 Note that this function may not skip over invisible text that is so
6127 because of text properties and immediately follows a newline. If
6128 it would, function reseat_at_next_visible_line_start, when called
6129 from set_iterator_to_next, would effectively make invisible
6130 characters following a newline part of the wrong glyph row, which
6131 leads to wrong cursor motion. */
6132
6133 static bool
6134 forward_to_next_line_start (struct it *it, bool *skipped_p,
6135 struct bidi_it *bidi_it_prev)
6136 {
6137 ptrdiff_t old_selective;
6138 bool newline_found_p = false;
6139 int n;
6140 const int MAX_NEWLINE_DISTANCE = 500;
6141
6142 /* If already on a newline, just consume it to avoid unintended
6143 skipping over invisible text below. */
6144 if (it->what == IT_CHARACTER
6145 && it->c == '\n'
6146 && CHARPOS (it->position) == IT_CHARPOS (*it))
6147 {
6148 if (it->bidi_p && bidi_it_prev)
6149 *bidi_it_prev = it->bidi_it;
6150 set_iterator_to_next (it, false);
6151 it->c = 0;
6152 return true;
6153 }
6154
6155 /* Don't handle selective display in the following. It's (a)
6156 unnecessary because it's done by the caller, and (b) leads to an
6157 infinite recursion because next_element_from_ellipsis indirectly
6158 calls this function. */
6159 old_selective = it->selective;
6160 it->selective = 0;
6161
6162 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6163 from buffer text. */
6164 for (n = 0;
6165 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6166 n += !STRINGP (it->string))
6167 {
6168 if (!get_next_display_element (it))
6169 return false;
6170 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6171 if (newline_found_p && it->bidi_p && bidi_it_prev)
6172 *bidi_it_prev = it->bidi_it;
6173 set_iterator_to_next (it, false);
6174 }
6175
6176 /* If we didn't find a newline near enough, see if we can use a
6177 short-cut. */
6178 if (!newline_found_p)
6179 {
6180 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6181 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6182 1, &bytepos);
6183 Lisp_Object pos;
6184
6185 eassert (!STRINGP (it->string));
6186
6187 /* If there isn't any `display' property in sight, and no
6188 overlays, we can just use the position of the newline in
6189 buffer text. */
6190 if (it->stop_charpos >= limit
6191 || ((pos = Fnext_single_property_change (make_number (start),
6192 Qdisplay, Qnil,
6193 make_number (limit)),
6194 NILP (pos))
6195 && next_overlay_change (start) == ZV))
6196 {
6197 if (!it->bidi_p)
6198 {
6199 IT_CHARPOS (*it) = limit;
6200 IT_BYTEPOS (*it) = bytepos;
6201 }
6202 else
6203 {
6204 struct bidi_it bprev;
6205
6206 /* Help bidi.c avoid expensive searches for display
6207 properties and overlays, by telling it that there are
6208 none up to `limit'. */
6209 if (it->bidi_it.disp_pos < limit)
6210 {
6211 it->bidi_it.disp_pos = limit;
6212 it->bidi_it.disp_prop = 0;
6213 }
6214 do {
6215 bprev = it->bidi_it;
6216 bidi_move_to_visually_next (&it->bidi_it);
6217 } while (it->bidi_it.charpos != limit);
6218 IT_CHARPOS (*it) = limit;
6219 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6220 if (bidi_it_prev)
6221 *bidi_it_prev = bprev;
6222 }
6223 *skipped_p = newline_found_p = true;
6224 }
6225 else
6226 {
6227 while (get_next_display_element (it)
6228 && !newline_found_p)
6229 {
6230 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6231 if (newline_found_p && it->bidi_p && bidi_it_prev)
6232 *bidi_it_prev = it->bidi_it;
6233 set_iterator_to_next (it, false);
6234 }
6235 }
6236 }
6237
6238 it->selective = old_selective;
6239 return newline_found_p;
6240 }
6241
6242
6243 /* Set IT's current position to the previous visible line start. Skip
6244 invisible text that is so either due to text properties or due to
6245 selective display. Caution: this does not change IT->current_x and
6246 IT->hpos. */
6247
6248 static void
6249 back_to_previous_visible_line_start (struct it *it)
6250 {
6251 while (IT_CHARPOS (*it) > BEGV)
6252 {
6253 back_to_previous_line_start (it);
6254
6255 if (IT_CHARPOS (*it) <= BEGV)
6256 break;
6257
6258 /* If selective > 0, then lines indented more than its value are
6259 invisible. */
6260 if (it->selective > 0
6261 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6262 it->selective))
6263 continue;
6264
6265 /* Check the newline before point for invisibility. */
6266 {
6267 Lisp_Object prop;
6268 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6269 Qinvisible, it->window);
6270 if (TEXT_PROP_MEANS_INVISIBLE (prop) != 0)
6271 continue;
6272 }
6273
6274 if (IT_CHARPOS (*it) <= BEGV)
6275 break;
6276
6277 {
6278 struct it it2;
6279 void *it2data = NULL;
6280 ptrdiff_t pos;
6281 ptrdiff_t beg, end;
6282 Lisp_Object val, overlay;
6283
6284 SAVE_IT (it2, *it, it2data);
6285
6286 /* If newline is part of a composition, continue from start of composition */
6287 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6288 && beg < IT_CHARPOS (*it))
6289 goto replaced;
6290
6291 /* If newline is replaced by a display property, find start of overlay
6292 or interval and continue search from that point. */
6293 pos = --IT_CHARPOS (it2);
6294 --IT_BYTEPOS (it2);
6295 it2.sp = 0;
6296 bidi_unshelve_cache (NULL, false);
6297 it2.string_from_display_prop_p = false;
6298 it2.from_disp_prop_p = false;
6299 if (handle_display_prop (&it2) == HANDLED_RETURN
6300 && !NILP (val = get_char_property_and_overlay
6301 (make_number (pos), Qdisplay, Qnil, &overlay))
6302 && (OVERLAYP (overlay)
6303 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6304 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6305 {
6306 RESTORE_IT (it, it, it2data);
6307 goto replaced;
6308 }
6309
6310 /* Newline is not replaced by anything -- so we are done. */
6311 RESTORE_IT (it, it, it2data);
6312 break;
6313
6314 replaced:
6315 if (beg < BEGV)
6316 beg = BEGV;
6317 IT_CHARPOS (*it) = beg;
6318 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6319 }
6320 }
6321
6322 it->continuation_lines_width = 0;
6323
6324 eassert (IT_CHARPOS (*it) >= BEGV);
6325 eassert (IT_CHARPOS (*it) == BEGV
6326 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6327 CHECK_IT (it);
6328 }
6329
6330
6331 /* Reseat iterator IT at the previous visible line start. Skip
6332 invisible text that is so either due to text properties or due to
6333 selective display. At the end, update IT's overlay information,
6334 face information etc. */
6335
6336 void
6337 reseat_at_previous_visible_line_start (struct it *it)
6338 {
6339 back_to_previous_visible_line_start (it);
6340 reseat (it, it->current.pos, true);
6341 CHECK_IT (it);
6342 }
6343
6344
6345 /* Reseat iterator IT on the next visible line start in the current
6346 buffer. ON_NEWLINE_P means position IT on the newline
6347 preceding the line start. Skip over invisible text that is so
6348 because of selective display. Compute faces, overlays etc at the
6349 new position. Note that this function does not skip over text that
6350 is invisible because of text properties. */
6351
6352 static void
6353 reseat_at_next_visible_line_start (struct it *it, bool on_newline_p)
6354 {
6355 bool skipped_p = false;
6356 struct bidi_it bidi_it_prev;
6357 bool newline_found_p
6358 = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6359
6360 /* Skip over lines that are invisible because they are indented
6361 more than the value of IT->selective. */
6362 if (it->selective > 0)
6363 while (IT_CHARPOS (*it) < ZV
6364 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6365 it->selective))
6366 {
6367 eassert (IT_BYTEPOS (*it) == BEGV
6368 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6369 newline_found_p =
6370 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6371 }
6372
6373 /* Position on the newline if that's what's requested. */
6374 if (on_newline_p && newline_found_p)
6375 {
6376 if (STRINGP (it->string))
6377 {
6378 if (IT_STRING_CHARPOS (*it) > 0)
6379 {
6380 if (!it->bidi_p)
6381 {
6382 --IT_STRING_CHARPOS (*it);
6383 --IT_STRING_BYTEPOS (*it);
6384 }
6385 else
6386 {
6387 /* We need to restore the bidi iterator to the state
6388 it had on the newline, and resync the IT's
6389 position with that. */
6390 it->bidi_it = bidi_it_prev;
6391 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6392 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6393 }
6394 }
6395 }
6396 else if (IT_CHARPOS (*it) > BEGV)
6397 {
6398 if (!it->bidi_p)
6399 {
6400 --IT_CHARPOS (*it);
6401 --IT_BYTEPOS (*it);
6402 }
6403 else
6404 {
6405 /* We need to restore the bidi iterator to the state it
6406 had on the newline and resync IT with that. */
6407 it->bidi_it = bidi_it_prev;
6408 IT_CHARPOS (*it) = it->bidi_it.charpos;
6409 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6410 }
6411 reseat (it, it->current.pos, false);
6412 }
6413 }
6414 else if (skipped_p)
6415 reseat (it, it->current.pos, false);
6416
6417 CHECK_IT (it);
6418 }
6419
6420
6421 \f
6422 /***********************************************************************
6423 Changing an iterator's position
6424 ***********************************************************************/
6425
6426 /* Change IT's current position to POS in current_buffer.
6427 If FORCE_P, always check for text properties at the new position.
6428 Otherwise, text properties are only looked up if POS >=
6429 IT->check_charpos of a property. */
6430
6431 static void
6432 reseat (struct it *it, struct text_pos pos, bool force_p)
6433 {
6434 ptrdiff_t original_pos = IT_CHARPOS (*it);
6435
6436 reseat_1 (it, pos, false);
6437
6438 /* Determine where to check text properties. Avoid doing it
6439 where possible because text property lookup is very expensive. */
6440 if (force_p
6441 || CHARPOS (pos) > it->stop_charpos
6442 || CHARPOS (pos) < original_pos)
6443 {
6444 if (it->bidi_p)
6445 {
6446 /* For bidi iteration, we need to prime prev_stop and
6447 base_level_stop with our best estimations. */
6448 /* Implementation note: Of course, POS is not necessarily a
6449 stop position, so assigning prev_pos to it is a lie; we
6450 should have called compute_stop_backwards. However, if
6451 the current buffer does not include any R2L characters,
6452 that call would be a waste of cycles, because the
6453 iterator will never move back, and thus never cross this
6454 "fake" stop position. So we delay that backward search
6455 until the time we really need it, in next_element_from_buffer. */
6456 if (CHARPOS (pos) != it->prev_stop)
6457 it->prev_stop = CHARPOS (pos);
6458 if (CHARPOS (pos) < it->base_level_stop)
6459 it->base_level_stop = 0; /* meaning it's unknown */
6460 handle_stop (it);
6461 }
6462 else
6463 {
6464 handle_stop (it);
6465 it->prev_stop = it->base_level_stop = 0;
6466 }
6467
6468 }
6469
6470 CHECK_IT (it);
6471 }
6472
6473
6474 /* Change IT's buffer position to POS. SET_STOP_P means set
6475 IT->stop_pos to POS, also. */
6476
6477 static void
6478 reseat_1 (struct it *it, struct text_pos pos, bool set_stop_p)
6479 {
6480 /* Don't call this function when scanning a C string. */
6481 eassert (it->s == NULL);
6482
6483 /* POS must be a reasonable value. */
6484 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6485
6486 it->current.pos = it->position = pos;
6487 it->end_charpos = ZV;
6488 it->dpvec = NULL;
6489 it->current.dpvec_index = -1;
6490 it->current.overlay_string_index = -1;
6491 IT_STRING_CHARPOS (*it) = -1;
6492 IT_STRING_BYTEPOS (*it) = -1;
6493 it->string = Qnil;
6494 it->method = GET_FROM_BUFFER;
6495 it->object = it->w->contents;
6496 it->area = TEXT_AREA;
6497 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6498 it->sp = 0;
6499 it->string_from_display_prop_p = false;
6500 it->string_from_prefix_prop_p = false;
6501
6502 it->from_disp_prop_p = false;
6503 it->face_before_selective_p = false;
6504 if (it->bidi_p)
6505 {
6506 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6507 &it->bidi_it);
6508 bidi_unshelve_cache (NULL, false);
6509 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6510 it->bidi_it.string.s = NULL;
6511 it->bidi_it.string.lstring = Qnil;
6512 it->bidi_it.string.bufpos = 0;
6513 it->bidi_it.string.from_disp_str = false;
6514 it->bidi_it.string.unibyte = false;
6515 it->bidi_it.w = it->w;
6516 }
6517
6518 if (set_stop_p)
6519 {
6520 it->stop_charpos = CHARPOS (pos);
6521 it->base_level_stop = CHARPOS (pos);
6522 }
6523 /* This make the information stored in it->cmp_it invalidate. */
6524 it->cmp_it.id = -1;
6525 }
6526
6527
6528 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6529 If S is non-null, it is a C string to iterate over. Otherwise,
6530 STRING gives a Lisp string to iterate over.
6531
6532 If PRECISION > 0, don't return more then PRECISION number of
6533 characters from the string.
6534
6535 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6536 characters have been returned. FIELD_WIDTH < 0 means an infinite
6537 field width.
6538
6539 MULTIBYTE = 0 means disable processing of multibyte characters,
6540 MULTIBYTE > 0 means enable it,
6541 MULTIBYTE < 0 means use IT->multibyte_p.
6542
6543 IT must be initialized via a prior call to init_iterator before
6544 calling this function. */
6545
6546 static void
6547 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6548 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6549 int multibyte)
6550 {
6551 /* No text property checks performed by default, but see below. */
6552 it->stop_charpos = -1;
6553
6554 /* Set iterator position and end position. */
6555 memset (&it->current, 0, sizeof it->current);
6556 it->current.overlay_string_index = -1;
6557 it->current.dpvec_index = -1;
6558 eassert (charpos >= 0);
6559
6560 /* If STRING is specified, use its multibyteness, otherwise use the
6561 setting of MULTIBYTE, if specified. */
6562 if (multibyte >= 0)
6563 it->multibyte_p = multibyte > 0;
6564
6565 /* Bidirectional reordering of strings is controlled by the default
6566 value of bidi-display-reordering. Don't try to reorder while
6567 loading loadup.el, as the necessary character property tables are
6568 not yet available. */
6569 it->bidi_p =
6570 NILP (Vpurify_flag)
6571 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6572
6573 if (s == NULL)
6574 {
6575 eassert (STRINGP (string));
6576 it->string = string;
6577 it->s = NULL;
6578 it->end_charpos = it->string_nchars = SCHARS (string);
6579 it->method = GET_FROM_STRING;
6580 it->current.string_pos = string_pos (charpos, string);
6581
6582 if (it->bidi_p)
6583 {
6584 it->bidi_it.string.lstring = string;
6585 it->bidi_it.string.s = NULL;
6586 it->bidi_it.string.schars = it->end_charpos;
6587 it->bidi_it.string.bufpos = 0;
6588 it->bidi_it.string.from_disp_str = false;
6589 it->bidi_it.string.unibyte = !it->multibyte_p;
6590 it->bidi_it.w = it->w;
6591 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6592 FRAME_WINDOW_P (it->f), &it->bidi_it);
6593 }
6594 }
6595 else
6596 {
6597 it->s = (const unsigned char *) s;
6598 it->string = Qnil;
6599
6600 /* Note that we use IT->current.pos, not it->current.string_pos,
6601 for displaying C strings. */
6602 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6603 if (it->multibyte_p)
6604 {
6605 it->current.pos = c_string_pos (charpos, s, true);
6606 it->end_charpos = it->string_nchars = number_of_chars (s, true);
6607 }
6608 else
6609 {
6610 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6611 it->end_charpos = it->string_nchars = strlen (s);
6612 }
6613
6614 if (it->bidi_p)
6615 {
6616 it->bidi_it.string.lstring = Qnil;
6617 it->bidi_it.string.s = (const unsigned char *) s;
6618 it->bidi_it.string.schars = it->end_charpos;
6619 it->bidi_it.string.bufpos = 0;
6620 it->bidi_it.string.from_disp_str = false;
6621 it->bidi_it.string.unibyte = !it->multibyte_p;
6622 it->bidi_it.w = it->w;
6623 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6624 &it->bidi_it);
6625 }
6626 it->method = GET_FROM_C_STRING;
6627 }
6628
6629 /* PRECISION > 0 means don't return more than PRECISION characters
6630 from the string. */
6631 if (precision > 0 && it->end_charpos - charpos > precision)
6632 {
6633 it->end_charpos = it->string_nchars = charpos + precision;
6634 if (it->bidi_p)
6635 it->bidi_it.string.schars = it->end_charpos;
6636 }
6637
6638 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6639 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6640 FIELD_WIDTH < 0 means infinite field width. This is useful for
6641 padding with `-' at the end of a mode line. */
6642 if (field_width < 0)
6643 field_width = INFINITY;
6644 /* Implementation note: We deliberately don't enlarge
6645 it->bidi_it.string.schars here to fit it->end_charpos, because
6646 the bidi iterator cannot produce characters out of thin air. */
6647 if (field_width > it->end_charpos - charpos)
6648 it->end_charpos = charpos + field_width;
6649
6650 /* Use the standard display table for displaying strings. */
6651 if (DISP_TABLE_P (Vstandard_display_table))
6652 it->dp = XCHAR_TABLE (Vstandard_display_table);
6653
6654 it->stop_charpos = charpos;
6655 it->prev_stop = charpos;
6656 it->base_level_stop = 0;
6657 if (it->bidi_p)
6658 {
6659 it->bidi_it.first_elt = true;
6660 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6661 it->bidi_it.disp_pos = -1;
6662 }
6663 if (s == NULL && it->multibyte_p)
6664 {
6665 ptrdiff_t endpos = SCHARS (it->string);
6666 if (endpos > it->end_charpos)
6667 endpos = it->end_charpos;
6668 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6669 it->string);
6670 }
6671 CHECK_IT (it);
6672 }
6673
6674
6675 \f
6676 /***********************************************************************
6677 Iteration
6678 ***********************************************************************/
6679
6680 /* Map enum it_method value to corresponding next_element_from_* function. */
6681
6682 typedef bool (*next_element_function) (struct it *);
6683
6684 static next_element_function const get_next_element[NUM_IT_METHODS] =
6685 {
6686 next_element_from_buffer,
6687 next_element_from_display_vector,
6688 next_element_from_string,
6689 next_element_from_c_string,
6690 next_element_from_image,
6691 next_element_from_stretch
6692 };
6693
6694 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6695
6696
6697 /* Return true iff a character at CHARPOS (and BYTEPOS) is composed
6698 (possibly with the following characters). */
6699
6700 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6701 ((IT)->cmp_it.id >= 0 \
6702 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6703 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6704 END_CHARPOS, (IT)->w, \
6705 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6706 (IT)->string)))
6707
6708
6709 /* Lookup the char-table Vglyphless_char_display for character C (-1
6710 if we want information for no-font case), and return the display
6711 method symbol. By side-effect, update it->what and
6712 it->glyphless_method. This function is called from
6713 get_next_display_element for each character element, and from
6714 x_produce_glyphs when no suitable font was found. */
6715
6716 Lisp_Object
6717 lookup_glyphless_char_display (int c, struct it *it)
6718 {
6719 Lisp_Object glyphless_method = Qnil;
6720
6721 if (CHAR_TABLE_P (Vglyphless_char_display)
6722 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6723 {
6724 if (c >= 0)
6725 {
6726 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6727 if (CONSP (glyphless_method))
6728 glyphless_method = FRAME_WINDOW_P (it->f)
6729 ? XCAR (glyphless_method)
6730 : XCDR (glyphless_method);
6731 }
6732 else
6733 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6734 }
6735
6736 retry:
6737 if (NILP (glyphless_method))
6738 {
6739 if (c >= 0)
6740 /* The default is to display the character by a proper font. */
6741 return Qnil;
6742 /* The default for the no-font case is to display an empty box. */
6743 glyphless_method = Qempty_box;
6744 }
6745 if (EQ (glyphless_method, Qzero_width))
6746 {
6747 if (c >= 0)
6748 return glyphless_method;
6749 /* This method can't be used for the no-font case. */
6750 glyphless_method = Qempty_box;
6751 }
6752 if (EQ (glyphless_method, Qthin_space))
6753 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6754 else if (EQ (glyphless_method, Qempty_box))
6755 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6756 else if (EQ (glyphless_method, Qhex_code))
6757 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6758 else if (STRINGP (glyphless_method))
6759 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6760 else
6761 {
6762 /* Invalid value. We use the default method. */
6763 glyphless_method = Qnil;
6764 goto retry;
6765 }
6766 it->what = IT_GLYPHLESS;
6767 return glyphless_method;
6768 }
6769
6770 /* Merge escape glyph face and cache the result. */
6771
6772 static struct frame *last_escape_glyph_frame = NULL;
6773 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6774 static int last_escape_glyph_merged_face_id = 0;
6775
6776 static int
6777 merge_escape_glyph_face (struct it *it)
6778 {
6779 int face_id;
6780
6781 if (it->f == last_escape_glyph_frame
6782 && it->face_id == last_escape_glyph_face_id)
6783 face_id = last_escape_glyph_merged_face_id;
6784 else
6785 {
6786 /* Merge the `escape-glyph' face into the current face. */
6787 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6788 last_escape_glyph_frame = it->f;
6789 last_escape_glyph_face_id = it->face_id;
6790 last_escape_glyph_merged_face_id = face_id;
6791 }
6792 return face_id;
6793 }
6794
6795 /* Likewise for glyphless glyph face. */
6796
6797 static struct frame *last_glyphless_glyph_frame = NULL;
6798 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6799 static int last_glyphless_glyph_merged_face_id = 0;
6800
6801 int
6802 merge_glyphless_glyph_face (struct it *it)
6803 {
6804 int face_id;
6805
6806 if (it->f == last_glyphless_glyph_frame
6807 && it->face_id == last_glyphless_glyph_face_id)
6808 face_id = last_glyphless_glyph_merged_face_id;
6809 else
6810 {
6811 /* Merge the `glyphless-char' face into the current face. */
6812 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6813 last_glyphless_glyph_frame = it->f;
6814 last_glyphless_glyph_face_id = it->face_id;
6815 last_glyphless_glyph_merged_face_id = face_id;
6816 }
6817 return face_id;
6818 }
6819
6820 /* Forget the `escape-glyph' and `glyphless-char' faces. This should
6821 be called before redisplaying windows, and when the frame's face
6822 cache is freed. */
6823 void
6824 forget_escape_and_glyphless_faces (void)
6825 {
6826 last_escape_glyph_frame = NULL;
6827 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6828 last_glyphless_glyph_frame = NULL;
6829 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6830 }
6831
6832 /* Load IT's display element fields with information about the next
6833 display element from the current position of IT. Value is false if
6834 end of buffer (or C string) is reached. */
6835
6836 static bool
6837 get_next_display_element (struct it *it)
6838 {
6839 /* True means that we found a display element. False means that
6840 we hit the end of what we iterate over. Performance note: the
6841 function pointer `method' used here turns out to be faster than
6842 using a sequence of if-statements. */
6843 bool success_p;
6844
6845 get_next:
6846 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6847
6848 if (it->what == IT_CHARACTER)
6849 {
6850 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6851 and only if (a) the resolved directionality of that character
6852 is R..." */
6853 /* FIXME: Do we need an exception for characters from display
6854 tables? */
6855 if (it->bidi_p && it->bidi_it.type == STRONG_R
6856 && !inhibit_bidi_mirroring)
6857 it->c = bidi_mirror_char (it->c);
6858 /* Map via display table or translate control characters.
6859 IT->c, IT->len etc. have been set to the next character by
6860 the function call above. If we have a display table, and it
6861 contains an entry for IT->c, translate it. Don't do this if
6862 IT->c itself comes from a display table, otherwise we could
6863 end up in an infinite recursion. (An alternative could be to
6864 count the recursion depth of this function and signal an
6865 error when a certain maximum depth is reached.) Is it worth
6866 it? */
6867 if (success_p && it->dpvec == NULL)
6868 {
6869 Lisp_Object dv;
6870 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6871 bool nonascii_space_p = false;
6872 bool nonascii_hyphen_p = false;
6873 int c = it->c; /* This is the character to display. */
6874
6875 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6876 {
6877 eassert (SINGLE_BYTE_CHAR_P (c));
6878 if (unibyte_display_via_language_environment)
6879 {
6880 c = DECODE_CHAR (unibyte, c);
6881 if (c < 0)
6882 c = BYTE8_TO_CHAR (it->c);
6883 }
6884 else
6885 c = BYTE8_TO_CHAR (it->c);
6886 }
6887
6888 if (it->dp
6889 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6890 VECTORP (dv)))
6891 {
6892 struct Lisp_Vector *v = XVECTOR (dv);
6893
6894 /* Return the first character from the display table
6895 entry, if not empty. If empty, don't display the
6896 current character. */
6897 if (v->header.size)
6898 {
6899 it->dpvec_char_len = it->len;
6900 it->dpvec = v->contents;
6901 it->dpend = v->contents + v->header.size;
6902 it->current.dpvec_index = 0;
6903 it->dpvec_face_id = -1;
6904 it->saved_face_id = it->face_id;
6905 it->method = GET_FROM_DISPLAY_VECTOR;
6906 it->ellipsis_p = false;
6907 }
6908 else
6909 {
6910 set_iterator_to_next (it, false);
6911 }
6912 goto get_next;
6913 }
6914
6915 if (! NILP (lookup_glyphless_char_display (c, it)))
6916 {
6917 if (it->what == IT_GLYPHLESS)
6918 goto done;
6919 /* Don't display this character. */
6920 set_iterator_to_next (it, false);
6921 goto get_next;
6922 }
6923
6924 /* If `nobreak-char-display' is non-nil, we display
6925 non-ASCII spaces and hyphens specially. */
6926 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6927 {
6928 if (c == NO_BREAK_SPACE)
6929 nonascii_space_p = true;
6930 else if (c == SOFT_HYPHEN || c == HYPHEN
6931 || c == NON_BREAKING_HYPHEN)
6932 nonascii_hyphen_p = true;
6933 }
6934
6935 /* Translate control characters into `\003' or `^C' form.
6936 Control characters coming from a display table entry are
6937 currently not translated because we use IT->dpvec to hold
6938 the translation. This could easily be changed but I
6939 don't believe that it is worth doing.
6940
6941 The characters handled by `nobreak-char-display' must be
6942 translated too.
6943
6944 Non-printable characters and raw-byte characters are also
6945 translated to octal form. */
6946 if (((c < ' ' || c == 127) /* ASCII control chars. */
6947 ? (it->area != TEXT_AREA
6948 /* In mode line, treat \n, \t like other crl chars. */
6949 || (c != '\t'
6950 && it->glyph_row
6951 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6952 || (c != '\n' && c != '\t'))
6953 : (nonascii_space_p
6954 || nonascii_hyphen_p
6955 || CHAR_BYTE8_P (c)
6956 || ! CHAR_PRINTABLE_P (c))))
6957 {
6958 /* C is a control character, non-ASCII space/hyphen,
6959 raw-byte, or a non-printable character which must be
6960 displayed either as '\003' or as `^C' where the '\\'
6961 and '^' can be defined in the display table. Fill
6962 IT->ctl_chars with glyphs for what we have to
6963 display. Then, set IT->dpvec to these glyphs. */
6964 Lisp_Object gc;
6965 int ctl_len;
6966 int face_id;
6967 int lface_id = 0;
6968 int escape_glyph;
6969
6970 /* Handle control characters with ^. */
6971
6972 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6973 {
6974 int g;
6975
6976 g = '^'; /* default glyph for Control */
6977 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6978 if (it->dp
6979 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6980 {
6981 g = GLYPH_CODE_CHAR (gc);
6982 lface_id = GLYPH_CODE_FACE (gc);
6983 }
6984
6985 face_id = (lface_id
6986 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6987 : merge_escape_glyph_face (it));
6988
6989 XSETINT (it->ctl_chars[0], g);
6990 XSETINT (it->ctl_chars[1], c ^ 0100);
6991 ctl_len = 2;
6992 goto display_control;
6993 }
6994
6995 /* Handle non-ascii space in the mode where it only gets
6996 highlighting. */
6997
6998 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6999 {
7000 /* Merge `nobreak-space' into the current face. */
7001 face_id = merge_faces (it->f, Qnobreak_space, 0,
7002 it->face_id);
7003 XSETINT (it->ctl_chars[0], ' ');
7004 ctl_len = 1;
7005 goto display_control;
7006 }
7007
7008 /* Handle sequences that start with the "escape glyph". */
7009
7010 /* the default escape glyph is \. */
7011 escape_glyph = '\\';
7012
7013 if (it->dp
7014 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7015 {
7016 escape_glyph = GLYPH_CODE_CHAR (gc);
7017 lface_id = GLYPH_CODE_FACE (gc);
7018 }
7019
7020 face_id = (lface_id
7021 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7022 : merge_escape_glyph_face (it));
7023
7024 /* Draw non-ASCII hyphen with just highlighting: */
7025
7026 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
7027 {
7028 XSETINT (it->ctl_chars[0], '-');
7029 ctl_len = 1;
7030 goto display_control;
7031 }
7032
7033 /* Draw non-ASCII space/hyphen with escape glyph: */
7034
7035 if (nonascii_space_p || nonascii_hyphen_p)
7036 {
7037 XSETINT (it->ctl_chars[0], escape_glyph);
7038 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7039 ctl_len = 2;
7040 goto display_control;
7041 }
7042
7043 {
7044 char str[10];
7045 int len, i;
7046
7047 if (CHAR_BYTE8_P (c))
7048 /* Display \200 instead of \17777600. */
7049 c = CHAR_TO_BYTE8 (c);
7050 len = sprintf (str, "%03o", c + 0u);
7051
7052 XSETINT (it->ctl_chars[0], escape_glyph);
7053 for (i = 0; i < len; i++)
7054 XSETINT (it->ctl_chars[i + 1], str[i]);
7055 ctl_len = len + 1;
7056 }
7057
7058 display_control:
7059 /* Set up IT->dpvec and return first character from it. */
7060 it->dpvec_char_len = it->len;
7061 it->dpvec = it->ctl_chars;
7062 it->dpend = it->dpvec + ctl_len;
7063 it->current.dpvec_index = 0;
7064 it->dpvec_face_id = face_id;
7065 it->saved_face_id = it->face_id;
7066 it->method = GET_FROM_DISPLAY_VECTOR;
7067 it->ellipsis_p = false;
7068 goto get_next;
7069 }
7070 it->char_to_display = c;
7071 }
7072 else if (success_p)
7073 {
7074 it->char_to_display = it->c;
7075 }
7076 }
7077
7078 #ifdef HAVE_WINDOW_SYSTEM
7079 /* Adjust face id for a multibyte character. There are no multibyte
7080 character in unibyte text. */
7081 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7082 && it->multibyte_p
7083 && success_p
7084 && FRAME_WINDOW_P (it->f))
7085 {
7086 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7087
7088 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7089 {
7090 /* Automatic composition with glyph-string. */
7091 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7092
7093 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7094 }
7095 else
7096 {
7097 ptrdiff_t pos = (it->s ? -1
7098 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7099 : IT_CHARPOS (*it));
7100 int c;
7101
7102 if (it->what == IT_CHARACTER)
7103 c = it->char_to_display;
7104 else
7105 {
7106 struct composition *cmp = composition_table[it->cmp_it.id];
7107 int i;
7108
7109 c = ' ';
7110 for (i = 0; i < cmp->glyph_len; i++)
7111 /* TAB in a composition means display glyphs with
7112 padding space on the left or right. */
7113 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7114 break;
7115 }
7116 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7117 }
7118 }
7119 #endif /* HAVE_WINDOW_SYSTEM */
7120
7121 done:
7122 /* Is this character the last one of a run of characters with
7123 box? If yes, set IT->end_of_box_run_p to true. */
7124 if (it->face_box_p
7125 && it->s == NULL)
7126 {
7127 if (it->method == GET_FROM_STRING && it->sp)
7128 {
7129 int face_id = underlying_face_id (it);
7130 struct face *face = FACE_FROM_ID (it->f, face_id);
7131
7132 if (face)
7133 {
7134 if (face->box == FACE_NO_BOX)
7135 {
7136 /* If the box comes from face properties in a
7137 display string, check faces in that string. */
7138 int string_face_id = face_after_it_pos (it);
7139 it->end_of_box_run_p
7140 = (FACE_FROM_ID (it->f, string_face_id)->box
7141 == FACE_NO_BOX);
7142 }
7143 /* Otherwise, the box comes from the underlying face.
7144 If this is the last string character displayed, check
7145 the next buffer location. */
7146 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7147 /* n_overlay_strings is unreliable unless
7148 overlay_string_index is non-negative. */
7149 && ((it->current.overlay_string_index >= 0
7150 && (it->current.overlay_string_index
7151 == it->n_overlay_strings - 1))
7152 /* A string from display property. */
7153 || it->from_disp_prop_p))
7154 {
7155 ptrdiff_t ignore;
7156 int next_face_id;
7157 struct text_pos pos = it->current.pos;
7158
7159 /* For a string from a display property, the next
7160 buffer position is stored in the 'position'
7161 member of the iteration stack slot below the
7162 current one, see handle_single_display_spec. By
7163 contrast, it->current.pos was is not yet updated
7164 to point to that buffer position; that will
7165 happen in pop_it, after we finish displaying the
7166 current string. Note that we already checked
7167 above that it->sp is positive, so subtracting one
7168 from it is safe. */
7169 if (it->from_disp_prop_p)
7170 pos = (it->stack + it->sp - 1)->position;
7171 else
7172 INC_TEXT_POS (pos, it->multibyte_p);
7173
7174 if (CHARPOS (pos) >= ZV)
7175 it->end_of_box_run_p = true;
7176 else
7177 {
7178 next_face_id = face_at_buffer_position
7179 (it->w, CHARPOS (pos), &ignore,
7180 CHARPOS (pos) + TEXT_PROP_DISTANCE_LIMIT, false, -1);
7181 it->end_of_box_run_p
7182 = (FACE_FROM_ID (it->f, next_face_id)->box
7183 == FACE_NO_BOX);
7184 }
7185 }
7186 }
7187 }
7188 /* next_element_from_display_vector sets this flag according to
7189 faces of the display vector glyphs, see there. */
7190 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7191 {
7192 int face_id = face_after_it_pos (it);
7193 it->end_of_box_run_p
7194 = (face_id != it->face_id
7195 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7196 }
7197 }
7198 /* If we reached the end of the object we've been iterating (e.g., a
7199 display string or an overlay string), and there's something on
7200 IT->stack, proceed with what's on the stack. It doesn't make
7201 sense to return false if there's unprocessed stuff on the stack,
7202 because otherwise that stuff will never be displayed. */
7203 if (!success_p && it->sp > 0)
7204 {
7205 set_iterator_to_next (it, false);
7206 success_p = get_next_display_element (it);
7207 }
7208
7209 /* Value is false if end of buffer or string reached. */
7210 return success_p;
7211 }
7212
7213
7214 /* Move IT to the next display element.
7215
7216 RESEAT_P means if called on a newline in buffer text,
7217 skip to the next visible line start.
7218
7219 Functions get_next_display_element and set_iterator_to_next are
7220 separate because I find this arrangement easier to handle than a
7221 get_next_display_element function that also increments IT's
7222 position. The way it is we can first look at an iterator's current
7223 display element, decide whether it fits on a line, and if it does,
7224 increment the iterator position. The other way around we probably
7225 would either need a flag indicating whether the iterator has to be
7226 incremented the next time, or we would have to implement a
7227 decrement position function which would not be easy to write. */
7228
7229 void
7230 set_iterator_to_next (struct it *it, bool reseat_p)
7231 {
7232 /* Reset flags indicating start and end of a sequence of characters
7233 with box. Reset them at the start of this function because
7234 moving the iterator to a new position might set them. */
7235 it->start_of_box_run_p = it->end_of_box_run_p = false;
7236
7237 switch (it->method)
7238 {
7239 case GET_FROM_BUFFER:
7240 /* The current display element of IT is a character from
7241 current_buffer. Advance in the buffer, and maybe skip over
7242 invisible lines that are so because of selective display. */
7243 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7244 reseat_at_next_visible_line_start (it, false);
7245 else if (it->cmp_it.id >= 0)
7246 {
7247 /* We are currently getting glyphs from a composition. */
7248 if (! it->bidi_p)
7249 {
7250 IT_CHARPOS (*it) += it->cmp_it.nchars;
7251 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7252 }
7253 else
7254 {
7255 int i;
7256
7257 /* Update IT's char/byte positions to point to the first
7258 character of the next grapheme cluster, or to the
7259 character visually after the current composition. */
7260 for (i = 0; i < it->cmp_it.nchars; i++)
7261 bidi_move_to_visually_next (&it->bidi_it);
7262 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7263 IT_CHARPOS (*it) = it->bidi_it.charpos;
7264 }
7265
7266 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7267 && it->cmp_it.to < it->cmp_it.nglyphs)
7268 {
7269 /* Composition created while scanning forward. Proceed
7270 to the next grapheme cluster. */
7271 it->cmp_it.from = it->cmp_it.to;
7272 }
7273 else if ((it->bidi_p && it->cmp_it.reversed_p)
7274 && it->cmp_it.from > 0)
7275 {
7276 /* Composition created while scanning backward. Proceed
7277 to the previous grapheme cluster. */
7278 it->cmp_it.to = it->cmp_it.from;
7279 }
7280 else
7281 {
7282 /* No more grapheme clusters in this composition.
7283 Find the next stop position. */
7284 ptrdiff_t stop = it->end_charpos;
7285
7286 if (it->bidi_it.scan_dir < 0)
7287 /* Now we are scanning backward and don't know
7288 where to stop. */
7289 stop = -1;
7290 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7291 IT_BYTEPOS (*it), stop, Qnil);
7292 }
7293 }
7294 else
7295 {
7296 eassert (it->len != 0);
7297
7298 if (!it->bidi_p)
7299 {
7300 IT_BYTEPOS (*it) += it->len;
7301 IT_CHARPOS (*it) += 1;
7302 }
7303 else
7304 {
7305 int prev_scan_dir = it->bidi_it.scan_dir;
7306 /* If this is a new paragraph, determine its base
7307 direction (a.k.a. its base embedding level). */
7308 if (it->bidi_it.new_paragraph)
7309 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
7310 false);
7311 bidi_move_to_visually_next (&it->bidi_it);
7312 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7313 IT_CHARPOS (*it) = it->bidi_it.charpos;
7314 if (prev_scan_dir != it->bidi_it.scan_dir)
7315 {
7316 /* As the scan direction was changed, we must
7317 re-compute the stop position for composition. */
7318 ptrdiff_t stop = it->end_charpos;
7319 if (it->bidi_it.scan_dir < 0)
7320 stop = -1;
7321 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7322 IT_BYTEPOS (*it), stop, Qnil);
7323 }
7324 }
7325 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7326 }
7327 break;
7328
7329 case GET_FROM_C_STRING:
7330 /* Current display element of IT is from a C string. */
7331 if (!it->bidi_p
7332 /* If the string position is beyond string's end, it means
7333 next_element_from_c_string is padding the string with
7334 blanks, in which case we bypass the bidi iterator,
7335 because it cannot deal with such virtual characters. */
7336 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7337 {
7338 IT_BYTEPOS (*it) += it->len;
7339 IT_CHARPOS (*it) += 1;
7340 }
7341 else
7342 {
7343 bidi_move_to_visually_next (&it->bidi_it);
7344 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7345 IT_CHARPOS (*it) = it->bidi_it.charpos;
7346 }
7347 break;
7348
7349 case GET_FROM_DISPLAY_VECTOR:
7350 /* Current display element of IT is from a display table entry.
7351 Advance in the display table definition. Reset it to null if
7352 end reached, and continue with characters from buffers/
7353 strings. */
7354 ++it->current.dpvec_index;
7355
7356 /* Restore face of the iterator to what they were before the
7357 display vector entry (these entries may contain faces). */
7358 it->face_id = it->saved_face_id;
7359
7360 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7361 {
7362 bool recheck_faces = it->ellipsis_p;
7363
7364 if (it->s)
7365 it->method = GET_FROM_C_STRING;
7366 else if (STRINGP (it->string))
7367 it->method = GET_FROM_STRING;
7368 else
7369 {
7370 it->method = GET_FROM_BUFFER;
7371 it->object = it->w->contents;
7372 }
7373
7374 it->dpvec = NULL;
7375 it->current.dpvec_index = -1;
7376
7377 /* Skip over characters which were displayed via IT->dpvec. */
7378 if (it->dpvec_char_len < 0)
7379 reseat_at_next_visible_line_start (it, true);
7380 else if (it->dpvec_char_len > 0)
7381 {
7382 it->len = it->dpvec_char_len;
7383 set_iterator_to_next (it, reseat_p);
7384 }
7385
7386 /* Maybe recheck faces after display vector. */
7387 if (recheck_faces)
7388 {
7389 if (it->method == GET_FROM_STRING)
7390 it->stop_charpos = IT_STRING_CHARPOS (*it);
7391 else
7392 it->stop_charpos = IT_CHARPOS (*it);
7393 }
7394 }
7395 break;
7396
7397 case GET_FROM_STRING:
7398 /* Current display element is a character from a Lisp string. */
7399 eassert (it->s == NULL && STRINGP (it->string));
7400 /* Don't advance past string end. These conditions are true
7401 when set_iterator_to_next is called at the end of
7402 get_next_display_element, in which case the Lisp string is
7403 already exhausted, and all we want is pop the iterator
7404 stack. */
7405 if (it->current.overlay_string_index >= 0)
7406 {
7407 /* This is an overlay string, so there's no padding with
7408 spaces, and the number of characters in the string is
7409 where the string ends. */
7410 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7411 goto consider_string_end;
7412 }
7413 else
7414 {
7415 /* Not an overlay string. There could be padding, so test
7416 against it->end_charpos. */
7417 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7418 goto consider_string_end;
7419 }
7420 if (it->cmp_it.id >= 0)
7421 {
7422 /* We are delivering display elements from a composition.
7423 Update the string position past the grapheme cluster
7424 we've just processed. */
7425 if (! it->bidi_p)
7426 {
7427 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7428 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7429 }
7430 else
7431 {
7432 int i;
7433
7434 for (i = 0; i < it->cmp_it.nchars; i++)
7435 bidi_move_to_visually_next (&it->bidi_it);
7436 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7437 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7438 }
7439
7440 /* Did we exhaust all the grapheme clusters of this
7441 composition? */
7442 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7443 && (it->cmp_it.to < it->cmp_it.nglyphs))
7444 {
7445 /* Not all the grapheme clusters were processed yet;
7446 advance to the next cluster. */
7447 it->cmp_it.from = it->cmp_it.to;
7448 }
7449 else if ((it->bidi_p && it->cmp_it.reversed_p)
7450 && it->cmp_it.from > 0)
7451 {
7452 /* Likewise: advance to the next cluster, but going in
7453 the reverse direction. */
7454 it->cmp_it.to = it->cmp_it.from;
7455 }
7456 else
7457 {
7458 /* This composition was fully processed; find the next
7459 candidate place for checking for composed
7460 characters. */
7461 /* Always limit string searches to the string length;
7462 any padding spaces are not part of the string, and
7463 there cannot be any compositions in that padding. */
7464 ptrdiff_t stop = SCHARS (it->string);
7465
7466 if (it->bidi_p && it->bidi_it.scan_dir < 0)
7467 stop = -1;
7468 else if (it->end_charpos < stop)
7469 {
7470 /* Cf. PRECISION in reseat_to_string: we might be
7471 limited in how many of the string characters we
7472 need to deliver. */
7473 stop = it->end_charpos;
7474 }
7475 composition_compute_stop_pos (&it->cmp_it,
7476 IT_STRING_CHARPOS (*it),
7477 IT_STRING_BYTEPOS (*it), stop,
7478 it->string);
7479 }
7480 }
7481 else
7482 {
7483 if (!it->bidi_p
7484 /* If the string position is beyond string's end, it
7485 means next_element_from_string is padding the string
7486 with blanks, in which case we bypass the bidi
7487 iterator, because it cannot deal with such virtual
7488 characters. */
7489 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7490 {
7491 IT_STRING_BYTEPOS (*it) += it->len;
7492 IT_STRING_CHARPOS (*it) += 1;
7493 }
7494 else
7495 {
7496 int prev_scan_dir = it->bidi_it.scan_dir;
7497
7498 bidi_move_to_visually_next (&it->bidi_it);
7499 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7500 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7501 /* If the scan direction changes, we may need to update
7502 the place where to check for composed characters. */
7503 if (prev_scan_dir != it->bidi_it.scan_dir)
7504 {
7505 ptrdiff_t stop = SCHARS (it->string);
7506
7507 if (it->bidi_it.scan_dir < 0)
7508 stop = -1;
7509 else if (it->end_charpos < stop)
7510 stop = it->end_charpos;
7511
7512 composition_compute_stop_pos (&it->cmp_it,
7513 IT_STRING_CHARPOS (*it),
7514 IT_STRING_BYTEPOS (*it), stop,
7515 it->string);
7516 }
7517 }
7518 }
7519
7520 consider_string_end:
7521
7522 if (it->current.overlay_string_index >= 0)
7523 {
7524 /* IT->string is an overlay string. Advance to the
7525 next, if there is one. */
7526 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7527 {
7528 it->ellipsis_p = false;
7529 next_overlay_string (it);
7530 if (it->ellipsis_p)
7531 setup_for_ellipsis (it, 0);
7532 }
7533 }
7534 else
7535 {
7536 /* IT->string is not an overlay string. If we reached
7537 its end, and there is something on IT->stack, proceed
7538 with what is on the stack. This can be either another
7539 string, this time an overlay string, or a buffer. */
7540 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7541 && it->sp > 0)
7542 {
7543 pop_it (it);
7544 if (it->method == GET_FROM_STRING)
7545 goto consider_string_end;
7546 }
7547 }
7548 break;
7549
7550 case GET_FROM_IMAGE:
7551 case GET_FROM_STRETCH:
7552 /* The position etc with which we have to proceed are on
7553 the stack. The position may be at the end of a string,
7554 if the `display' property takes up the whole string. */
7555 eassert (it->sp > 0);
7556 pop_it (it);
7557 if (it->method == GET_FROM_STRING)
7558 goto consider_string_end;
7559 break;
7560
7561 default:
7562 /* There are no other methods defined, so this should be a bug. */
7563 emacs_abort ();
7564 }
7565
7566 eassert (it->method != GET_FROM_STRING
7567 || (STRINGP (it->string)
7568 && IT_STRING_CHARPOS (*it) >= 0));
7569 }
7570
7571 /* Load IT's display element fields with information about the next
7572 display element which comes from a display table entry or from the
7573 result of translating a control character to one of the forms `^C'
7574 or `\003'.
7575
7576 IT->dpvec holds the glyphs to return as characters.
7577 IT->saved_face_id holds the face id before the display vector--it
7578 is restored into IT->face_id in set_iterator_to_next. */
7579
7580 static bool
7581 next_element_from_display_vector (struct it *it)
7582 {
7583 Lisp_Object gc;
7584 int prev_face_id = it->face_id;
7585 int next_face_id;
7586
7587 /* Precondition. */
7588 eassert (it->dpvec && it->current.dpvec_index >= 0);
7589
7590 it->face_id = it->saved_face_id;
7591
7592 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7593 That seemed totally bogus - so I changed it... */
7594 gc = it->dpvec[it->current.dpvec_index];
7595
7596 if (GLYPH_CODE_P (gc))
7597 {
7598 struct face *this_face, *prev_face, *next_face;
7599
7600 it->c = GLYPH_CODE_CHAR (gc);
7601 it->len = CHAR_BYTES (it->c);
7602
7603 /* The entry may contain a face id to use. Such a face id is
7604 the id of a Lisp face, not a realized face. A face id of
7605 zero means no face is specified. */
7606 if (it->dpvec_face_id >= 0)
7607 it->face_id = it->dpvec_face_id;
7608 else
7609 {
7610 int lface_id = GLYPH_CODE_FACE (gc);
7611 if (lface_id > 0)
7612 it->face_id = merge_faces (it->f, Qt, lface_id,
7613 it->saved_face_id);
7614 }
7615
7616 /* Glyphs in the display vector could have the box face, so we
7617 need to set the related flags in the iterator, as
7618 appropriate. */
7619 this_face = FACE_FROM_ID (it->f, it->face_id);
7620 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7621
7622 /* Is this character the first character of a box-face run? */
7623 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7624 && (!prev_face
7625 || prev_face->box == FACE_NO_BOX));
7626
7627 /* For the last character of the box-face run, we need to look
7628 either at the next glyph from the display vector, or at the
7629 face we saw before the display vector. */
7630 next_face_id = it->saved_face_id;
7631 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7632 {
7633 if (it->dpvec_face_id >= 0)
7634 next_face_id = it->dpvec_face_id;
7635 else
7636 {
7637 int lface_id =
7638 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7639
7640 if (lface_id > 0)
7641 next_face_id = merge_faces (it->f, Qt, lface_id,
7642 it->saved_face_id);
7643 }
7644 }
7645 next_face = FACE_FROM_ID (it->f, next_face_id);
7646 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7647 && (!next_face
7648 || next_face->box == FACE_NO_BOX));
7649 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7650 }
7651 else
7652 /* Display table entry is invalid. Return a space. */
7653 it->c = ' ', it->len = 1;
7654
7655 /* Don't change position and object of the iterator here. They are
7656 still the values of the character that had this display table
7657 entry or was translated, and that's what we want. */
7658 it->what = IT_CHARACTER;
7659 return true;
7660 }
7661
7662 /* Get the first element of string/buffer in the visual order, after
7663 being reseated to a new position in a string or a buffer. */
7664 static void
7665 get_visually_first_element (struct it *it)
7666 {
7667 bool string_p = STRINGP (it->string) || it->s;
7668 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7669 ptrdiff_t bob = (string_p ? 0 : BEGV);
7670
7671 if (STRINGP (it->string))
7672 {
7673 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7674 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7675 }
7676 else
7677 {
7678 it->bidi_it.charpos = IT_CHARPOS (*it);
7679 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7680 }
7681
7682 if (it->bidi_it.charpos == eob)
7683 {
7684 /* Nothing to do, but reset the FIRST_ELT flag, like
7685 bidi_paragraph_init does, because we are not going to
7686 call it. */
7687 it->bidi_it.first_elt = false;
7688 }
7689 else if (it->bidi_it.charpos == bob
7690 || (!string_p
7691 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7692 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7693 {
7694 /* If we are at the beginning of a line/string, we can produce
7695 the next element right away. */
7696 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7697 bidi_move_to_visually_next (&it->bidi_it);
7698 }
7699 else
7700 {
7701 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7702
7703 /* We need to prime the bidi iterator starting at the line's or
7704 string's beginning, before we will be able to produce the
7705 next element. */
7706 if (string_p)
7707 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7708 else
7709 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7710 IT_BYTEPOS (*it), -1,
7711 &it->bidi_it.bytepos);
7712 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7713 do
7714 {
7715 /* Now return to buffer/string position where we were asked
7716 to get the next display element, and produce that. */
7717 bidi_move_to_visually_next (&it->bidi_it);
7718 }
7719 while (it->bidi_it.bytepos != orig_bytepos
7720 && it->bidi_it.charpos < eob);
7721 }
7722
7723 /* Adjust IT's position information to where we ended up. */
7724 if (STRINGP (it->string))
7725 {
7726 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7727 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7728 }
7729 else
7730 {
7731 IT_CHARPOS (*it) = it->bidi_it.charpos;
7732 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7733 }
7734
7735 if (STRINGP (it->string) || !it->s)
7736 {
7737 ptrdiff_t stop, charpos, bytepos;
7738
7739 if (STRINGP (it->string))
7740 {
7741 eassert (!it->s);
7742 stop = SCHARS (it->string);
7743 if (stop > it->end_charpos)
7744 stop = it->end_charpos;
7745 charpos = IT_STRING_CHARPOS (*it);
7746 bytepos = IT_STRING_BYTEPOS (*it);
7747 }
7748 else
7749 {
7750 stop = it->end_charpos;
7751 charpos = IT_CHARPOS (*it);
7752 bytepos = IT_BYTEPOS (*it);
7753 }
7754 if (it->bidi_it.scan_dir < 0)
7755 stop = -1;
7756 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7757 it->string);
7758 }
7759 }
7760
7761 /* Load IT with the next display element from Lisp string IT->string.
7762 IT->current.string_pos is the current position within the string.
7763 If IT->current.overlay_string_index >= 0, the Lisp string is an
7764 overlay string. */
7765
7766 static bool
7767 next_element_from_string (struct it *it)
7768 {
7769 struct text_pos position;
7770
7771 eassert (STRINGP (it->string));
7772 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7773 eassert (IT_STRING_CHARPOS (*it) >= 0);
7774 position = it->current.string_pos;
7775
7776 /* With bidi reordering, the character to display might not be the
7777 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT means
7778 that we were reseat()ed to a new string, whose paragraph
7779 direction is not known. */
7780 if (it->bidi_p && it->bidi_it.first_elt)
7781 {
7782 get_visually_first_element (it);
7783 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7784 }
7785
7786 /* Time to check for invisible text? */
7787 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7788 {
7789 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7790 {
7791 if (!(!it->bidi_p
7792 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7793 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7794 {
7795 /* With bidi non-linear iteration, we could find
7796 ourselves far beyond the last computed stop_charpos,
7797 with several other stop positions in between that we
7798 missed. Scan them all now, in buffer's logical
7799 order, until we find and handle the last stop_charpos
7800 that precedes our current position. */
7801 handle_stop_backwards (it, it->stop_charpos);
7802 return GET_NEXT_DISPLAY_ELEMENT (it);
7803 }
7804 else
7805 {
7806 if (it->bidi_p)
7807 {
7808 /* Take note of the stop position we just moved
7809 across, for when we will move back across it. */
7810 it->prev_stop = it->stop_charpos;
7811 /* If we are at base paragraph embedding level, take
7812 note of the last stop position seen at this
7813 level. */
7814 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7815 it->base_level_stop = it->stop_charpos;
7816 }
7817 handle_stop (it);
7818
7819 /* Since a handler may have changed IT->method, we must
7820 recurse here. */
7821 return GET_NEXT_DISPLAY_ELEMENT (it);
7822 }
7823 }
7824 else if (it->bidi_p
7825 /* If we are before prev_stop, we may have overstepped
7826 on our way backwards a stop_pos, and if so, we need
7827 to handle that stop_pos. */
7828 && IT_STRING_CHARPOS (*it) < it->prev_stop
7829 /* We can sometimes back up for reasons that have nothing
7830 to do with bidi reordering. E.g., compositions. The
7831 code below is only needed when we are above the base
7832 embedding level, so test for that explicitly. */
7833 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7834 {
7835 /* If we lost track of base_level_stop, we have no better
7836 place for handle_stop_backwards to start from than string
7837 beginning. This happens, e.g., when we were reseated to
7838 the previous screenful of text by vertical-motion. */
7839 if (it->base_level_stop <= 0
7840 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7841 it->base_level_stop = 0;
7842 handle_stop_backwards (it, it->base_level_stop);
7843 return GET_NEXT_DISPLAY_ELEMENT (it);
7844 }
7845 }
7846
7847 if (it->current.overlay_string_index >= 0)
7848 {
7849 /* Get the next character from an overlay string. In overlay
7850 strings, there is no field width or padding with spaces to
7851 do. */
7852 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7853 {
7854 it->what = IT_EOB;
7855 return false;
7856 }
7857 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7858 IT_STRING_BYTEPOS (*it),
7859 it->bidi_it.scan_dir < 0
7860 ? -1
7861 : SCHARS (it->string))
7862 && next_element_from_composition (it))
7863 {
7864 return true;
7865 }
7866 else if (STRING_MULTIBYTE (it->string))
7867 {
7868 const unsigned char *s = (SDATA (it->string)
7869 + IT_STRING_BYTEPOS (*it));
7870 it->c = string_char_and_length (s, &it->len);
7871 }
7872 else
7873 {
7874 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7875 it->len = 1;
7876 }
7877 }
7878 else
7879 {
7880 /* Get the next character from a Lisp string that is not an
7881 overlay string. Such strings come from the mode line, for
7882 example. We may have to pad with spaces, or truncate the
7883 string. See also next_element_from_c_string. */
7884 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7885 {
7886 it->what = IT_EOB;
7887 return false;
7888 }
7889 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7890 {
7891 /* Pad with spaces. */
7892 it->c = ' ', it->len = 1;
7893 CHARPOS (position) = BYTEPOS (position) = -1;
7894 }
7895 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7896 IT_STRING_BYTEPOS (*it),
7897 it->bidi_it.scan_dir < 0
7898 ? -1
7899 : it->string_nchars)
7900 && next_element_from_composition (it))
7901 {
7902 return true;
7903 }
7904 else if (STRING_MULTIBYTE (it->string))
7905 {
7906 const unsigned char *s = (SDATA (it->string)
7907 + IT_STRING_BYTEPOS (*it));
7908 it->c = string_char_and_length (s, &it->len);
7909 }
7910 else
7911 {
7912 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7913 it->len = 1;
7914 }
7915 }
7916
7917 /* Record what we have and where it came from. */
7918 it->what = IT_CHARACTER;
7919 it->object = it->string;
7920 it->position = position;
7921 return true;
7922 }
7923
7924
7925 /* Load IT with next display element from C string IT->s.
7926 IT->string_nchars is the maximum number of characters to return
7927 from the string. IT->end_charpos may be greater than
7928 IT->string_nchars when this function is called, in which case we
7929 may have to return padding spaces. Value is false if end of string
7930 reached, including padding spaces. */
7931
7932 static bool
7933 next_element_from_c_string (struct it *it)
7934 {
7935 bool success_p = true;
7936
7937 eassert (it->s);
7938 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7939 it->what = IT_CHARACTER;
7940 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7941 it->object = make_number (0);
7942
7943 /* With bidi reordering, the character to display might not be the
7944 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
7945 we were reseated to a new string, whose paragraph direction is
7946 not known. */
7947 if (it->bidi_p && it->bidi_it.first_elt)
7948 get_visually_first_element (it);
7949
7950 /* IT's position can be greater than IT->string_nchars in case a
7951 field width or precision has been specified when the iterator was
7952 initialized. */
7953 if (IT_CHARPOS (*it) >= it->end_charpos)
7954 {
7955 /* End of the game. */
7956 it->what = IT_EOB;
7957 success_p = false;
7958 }
7959 else if (IT_CHARPOS (*it) >= it->string_nchars)
7960 {
7961 /* Pad with spaces. */
7962 it->c = ' ', it->len = 1;
7963 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7964 }
7965 else if (it->multibyte_p)
7966 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7967 else
7968 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7969
7970 return success_p;
7971 }
7972
7973
7974 /* Set up IT to return characters from an ellipsis, if appropriate.
7975 The definition of the ellipsis glyphs may come from a display table
7976 entry. This function fills IT with the first glyph from the
7977 ellipsis if an ellipsis is to be displayed. */
7978
7979 static bool
7980 next_element_from_ellipsis (struct it *it)
7981 {
7982 if (it->selective_display_ellipsis_p)
7983 setup_for_ellipsis (it, it->len);
7984 else
7985 {
7986 /* The face at the current position may be different from the
7987 face we find after the invisible text. Remember what it
7988 was in IT->saved_face_id, and signal that it's there by
7989 setting face_before_selective_p. */
7990 it->saved_face_id = it->face_id;
7991 it->method = GET_FROM_BUFFER;
7992 it->object = it->w->contents;
7993 reseat_at_next_visible_line_start (it, true);
7994 it->face_before_selective_p = true;
7995 }
7996
7997 return GET_NEXT_DISPLAY_ELEMENT (it);
7998 }
7999
8000
8001 /* Deliver an image display element. The iterator IT is already
8002 filled with image information (done in handle_display_prop). Value
8003 is always true. */
8004
8005
8006 static bool
8007 next_element_from_image (struct it *it)
8008 {
8009 it->what = IT_IMAGE;
8010 return true;
8011 }
8012
8013
8014 /* Fill iterator IT with next display element from a stretch glyph
8015 property. IT->object is the value of the text property. Value is
8016 always true. */
8017
8018 static bool
8019 next_element_from_stretch (struct it *it)
8020 {
8021 it->what = IT_STRETCH;
8022 return true;
8023 }
8024
8025 /* Scan backwards from IT's current position until we find a stop
8026 position, or until BEGV. This is called when we find ourself
8027 before both the last known prev_stop and base_level_stop while
8028 reordering bidirectional text. */
8029
8030 static void
8031 compute_stop_pos_backwards (struct it *it)
8032 {
8033 const int SCAN_BACK_LIMIT = 1000;
8034 struct text_pos pos;
8035 struct display_pos save_current = it->current;
8036 struct text_pos save_position = it->position;
8037 ptrdiff_t charpos = IT_CHARPOS (*it);
8038 ptrdiff_t where_we_are = charpos;
8039 ptrdiff_t save_stop_pos = it->stop_charpos;
8040 ptrdiff_t save_end_pos = it->end_charpos;
8041
8042 eassert (NILP (it->string) && !it->s);
8043 eassert (it->bidi_p);
8044 it->bidi_p = false;
8045 do
8046 {
8047 it->end_charpos = min (charpos + 1, ZV);
8048 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8049 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8050 reseat_1 (it, pos, false);
8051 compute_stop_pos (it);
8052 /* We must advance forward, right? */
8053 if (it->stop_charpos <= charpos)
8054 emacs_abort ();
8055 }
8056 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8057
8058 if (it->stop_charpos <= where_we_are)
8059 it->prev_stop = it->stop_charpos;
8060 else
8061 it->prev_stop = BEGV;
8062 it->bidi_p = true;
8063 it->current = save_current;
8064 it->position = save_position;
8065 it->stop_charpos = save_stop_pos;
8066 it->end_charpos = save_end_pos;
8067 }
8068
8069 /* Scan forward from CHARPOS in the current buffer/string, until we
8070 find a stop position > current IT's position. Then handle the stop
8071 position before that. This is called when we bump into a stop
8072 position while reordering bidirectional text. CHARPOS should be
8073 the last previously processed stop_pos (or BEGV/0, if none were
8074 processed yet) whose position is less that IT's current
8075 position. */
8076
8077 static void
8078 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8079 {
8080 bool bufp = !STRINGP (it->string);
8081 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8082 struct display_pos save_current = it->current;
8083 struct text_pos save_position = it->position;
8084 struct text_pos pos1;
8085 ptrdiff_t next_stop;
8086
8087 /* Scan in strict logical order. */
8088 eassert (it->bidi_p);
8089 it->bidi_p = false;
8090 do
8091 {
8092 it->prev_stop = charpos;
8093 if (bufp)
8094 {
8095 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8096 reseat_1 (it, pos1, false);
8097 }
8098 else
8099 it->current.string_pos = string_pos (charpos, it->string);
8100 compute_stop_pos (it);
8101 /* We must advance forward, right? */
8102 if (it->stop_charpos <= it->prev_stop)
8103 emacs_abort ();
8104 charpos = it->stop_charpos;
8105 }
8106 while (charpos <= where_we_are);
8107
8108 it->bidi_p = true;
8109 it->current = save_current;
8110 it->position = save_position;
8111 next_stop = it->stop_charpos;
8112 it->stop_charpos = it->prev_stop;
8113 handle_stop (it);
8114 it->stop_charpos = next_stop;
8115 }
8116
8117 /* Load IT with the next display element from current_buffer. Value
8118 is false if end of buffer reached. IT->stop_charpos is the next
8119 position at which to stop and check for text properties or buffer
8120 end. */
8121
8122 static bool
8123 next_element_from_buffer (struct it *it)
8124 {
8125 bool success_p = true;
8126
8127 eassert (IT_CHARPOS (*it) >= BEGV);
8128 eassert (NILP (it->string) && !it->s);
8129 eassert (!it->bidi_p
8130 || (EQ (it->bidi_it.string.lstring, Qnil)
8131 && it->bidi_it.string.s == NULL));
8132
8133 /* With bidi reordering, the character to display might not be the
8134 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8135 we were reseat()ed to a new buffer position, which is potentially
8136 a different paragraph. */
8137 if (it->bidi_p && it->bidi_it.first_elt)
8138 {
8139 get_visually_first_element (it);
8140 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8141 }
8142
8143 if (IT_CHARPOS (*it) >= it->stop_charpos)
8144 {
8145 if (IT_CHARPOS (*it) >= it->end_charpos)
8146 {
8147 bool overlay_strings_follow_p;
8148
8149 /* End of the game, except when overlay strings follow that
8150 haven't been returned yet. */
8151 if (it->overlay_strings_at_end_processed_p)
8152 overlay_strings_follow_p = false;
8153 else
8154 {
8155 it->overlay_strings_at_end_processed_p = true;
8156 overlay_strings_follow_p = get_overlay_strings (it, 0);
8157 }
8158
8159 if (overlay_strings_follow_p)
8160 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8161 else
8162 {
8163 it->what = IT_EOB;
8164 it->position = it->current.pos;
8165 success_p = false;
8166 }
8167 }
8168 else if (!(!it->bidi_p
8169 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8170 || IT_CHARPOS (*it) == it->stop_charpos))
8171 {
8172 /* With bidi non-linear iteration, we could find ourselves
8173 far beyond the last computed stop_charpos, with several
8174 other stop positions in between that we missed. Scan
8175 them all now, in buffer's logical order, until we find
8176 and handle the last stop_charpos that precedes our
8177 current position. */
8178 handle_stop_backwards (it, it->stop_charpos);
8179 it->ignore_overlay_strings_at_pos_p = false;
8180 return GET_NEXT_DISPLAY_ELEMENT (it);
8181 }
8182 else
8183 {
8184 if (it->bidi_p)
8185 {
8186 /* Take note of the stop position we just moved across,
8187 for when we will move back across it. */
8188 it->prev_stop = it->stop_charpos;
8189 /* If we are at base paragraph embedding level, take
8190 note of the last stop position seen at this
8191 level. */
8192 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8193 it->base_level_stop = it->stop_charpos;
8194 }
8195 handle_stop (it);
8196 it->ignore_overlay_strings_at_pos_p = false;
8197 return GET_NEXT_DISPLAY_ELEMENT (it);
8198 }
8199 }
8200 else if (it->bidi_p
8201 /* If we are before prev_stop, we may have overstepped on
8202 our way backwards a stop_pos, and if so, we need to
8203 handle that stop_pos. */
8204 && IT_CHARPOS (*it) < it->prev_stop
8205 /* We can sometimes back up for reasons that have nothing
8206 to do with bidi reordering. E.g., compositions. The
8207 code below is only needed when we are above the base
8208 embedding level, so test for that explicitly. */
8209 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8210 {
8211 if (it->base_level_stop <= 0
8212 || IT_CHARPOS (*it) < it->base_level_stop)
8213 {
8214 /* If we lost track of base_level_stop, we need to find
8215 prev_stop by looking backwards. This happens, e.g., when
8216 we were reseated to the previous screenful of text by
8217 vertical-motion. */
8218 it->base_level_stop = BEGV;
8219 compute_stop_pos_backwards (it);
8220 handle_stop_backwards (it, it->prev_stop);
8221 }
8222 else
8223 handle_stop_backwards (it, it->base_level_stop);
8224 it->ignore_overlay_strings_at_pos_p = false;
8225 return GET_NEXT_DISPLAY_ELEMENT (it);
8226 }
8227 else
8228 {
8229 /* No face changes, overlays etc. in sight, so just return a
8230 character from current_buffer. */
8231 unsigned char *p;
8232 ptrdiff_t stop;
8233
8234 /* We moved to the next buffer position, so any info about
8235 previously seen overlays is no longer valid. */
8236 it->ignore_overlay_strings_at_pos_p = false;
8237
8238 /* Maybe run the redisplay end trigger hook. Performance note:
8239 This doesn't seem to cost measurable time. */
8240 if (it->redisplay_end_trigger_charpos
8241 && it->glyph_row
8242 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8243 run_redisplay_end_trigger_hook (it);
8244
8245 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8246 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8247 stop)
8248 && next_element_from_composition (it))
8249 {
8250 return true;
8251 }
8252
8253 /* Get the next character, maybe multibyte. */
8254 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8255 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8256 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8257 else
8258 it->c = *p, it->len = 1;
8259
8260 /* Record what we have and where it came from. */
8261 it->what = IT_CHARACTER;
8262 it->object = it->w->contents;
8263 it->position = it->current.pos;
8264
8265 /* Normally we return the character found above, except when we
8266 really want to return an ellipsis for selective display. */
8267 if (it->selective)
8268 {
8269 if (it->c == '\n')
8270 {
8271 /* A value of selective > 0 means hide lines indented more
8272 than that number of columns. */
8273 if (it->selective > 0
8274 && IT_CHARPOS (*it) + 1 < ZV
8275 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8276 IT_BYTEPOS (*it) + 1,
8277 it->selective))
8278 {
8279 success_p = next_element_from_ellipsis (it);
8280 it->dpvec_char_len = -1;
8281 }
8282 }
8283 else if (it->c == '\r' && it->selective == -1)
8284 {
8285 /* A value of selective == -1 means that everything from the
8286 CR to the end of the line is invisible, with maybe an
8287 ellipsis displayed for it. */
8288 success_p = next_element_from_ellipsis (it);
8289 it->dpvec_char_len = -1;
8290 }
8291 }
8292 }
8293
8294 /* Value is false if end of buffer reached. */
8295 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8296 return success_p;
8297 }
8298
8299
8300 /* Run the redisplay end trigger hook for IT. */
8301
8302 static void
8303 run_redisplay_end_trigger_hook (struct it *it)
8304 {
8305 /* IT->glyph_row should be non-null, i.e. we should be actually
8306 displaying something, or otherwise we should not run the hook. */
8307 eassert (it->glyph_row);
8308
8309 ptrdiff_t charpos = it->redisplay_end_trigger_charpos;
8310 it->redisplay_end_trigger_charpos = 0;
8311
8312 /* Since we are *trying* to run these functions, don't try to run
8313 them again, even if they get an error. */
8314 wset_redisplay_end_trigger (it->w, Qnil);
8315 CALLN (Frun_hook_with_args, Qredisplay_end_trigger_functions, it->window,
8316 make_number (charpos));
8317
8318 /* Notice if it changed the face of the character we are on. */
8319 handle_face_prop (it);
8320 }
8321
8322
8323 /* Deliver a composition display element. Unlike the other
8324 next_element_from_XXX, this function is not registered in the array
8325 get_next_element[]. It is called from next_element_from_buffer and
8326 next_element_from_string when necessary. */
8327
8328 static bool
8329 next_element_from_composition (struct it *it)
8330 {
8331 it->what = IT_COMPOSITION;
8332 it->len = it->cmp_it.nbytes;
8333 if (STRINGP (it->string))
8334 {
8335 if (it->c < 0)
8336 {
8337 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8338 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8339 return false;
8340 }
8341 it->position = it->current.string_pos;
8342 it->object = it->string;
8343 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8344 IT_STRING_BYTEPOS (*it), it->string);
8345 }
8346 else
8347 {
8348 if (it->c < 0)
8349 {
8350 IT_CHARPOS (*it) += it->cmp_it.nchars;
8351 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8352 if (it->bidi_p)
8353 {
8354 if (it->bidi_it.new_paragraph)
8355 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
8356 false);
8357 /* Resync the bidi iterator with IT's new position.
8358 FIXME: this doesn't support bidirectional text. */
8359 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8360 bidi_move_to_visually_next (&it->bidi_it);
8361 }
8362 return false;
8363 }
8364 it->position = it->current.pos;
8365 it->object = it->w->contents;
8366 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8367 IT_BYTEPOS (*it), Qnil);
8368 }
8369 return true;
8370 }
8371
8372
8373 \f
8374 /***********************************************************************
8375 Moving an iterator without producing glyphs
8376 ***********************************************************************/
8377
8378 /* Check if iterator is at a position corresponding to a valid buffer
8379 position after some move_it_ call. */
8380
8381 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8382 ((it)->method != GET_FROM_STRING || IT_STRING_CHARPOS (*it) == 0)
8383
8384
8385 /* Move iterator IT to a specified buffer or X position within one
8386 line on the display without producing glyphs.
8387
8388 OP should be a bit mask including some or all of these bits:
8389 MOVE_TO_X: Stop upon reaching x-position TO_X.
8390 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8391 Regardless of OP's value, stop upon reaching the end of the display line.
8392
8393 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8394 This means, in particular, that TO_X includes window's horizontal
8395 scroll amount.
8396
8397 The return value has several possible values that
8398 say what condition caused the scan to stop:
8399
8400 MOVE_POS_MATCH_OR_ZV
8401 - when TO_POS or ZV was reached.
8402
8403 MOVE_X_REACHED
8404 -when TO_X was reached before TO_POS or ZV were reached.
8405
8406 MOVE_LINE_CONTINUED
8407 - when we reached the end of the display area and the line must
8408 be continued.
8409
8410 MOVE_LINE_TRUNCATED
8411 - when we reached the end of the display area and the line is
8412 truncated.
8413
8414 MOVE_NEWLINE_OR_CR
8415 - when we stopped at a line end, i.e. a newline or a CR and selective
8416 display is on. */
8417
8418 static enum move_it_result
8419 move_it_in_display_line_to (struct it *it,
8420 ptrdiff_t to_charpos, int to_x,
8421 enum move_operation_enum op)
8422 {
8423 enum move_it_result result = MOVE_UNDEFINED;
8424 struct glyph_row *saved_glyph_row;
8425 struct it wrap_it, atpos_it, atx_it, ppos_it;
8426 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8427 void *ppos_data = NULL;
8428 bool may_wrap = false;
8429 enum it_method prev_method = it->method;
8430 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8431 bool saw_smaller_pos = prev_pos < to_charpos;
8432
8433 /* Don't produce glyphs in produce_glyphs. */
8434 saved_glyph_row = it->glyph_row;
8435 it->glyph_row = NULL;
8436
8437 /* Use wrap_it to save a copy of IT wherever a word wrap could
8438 occur. Use atpos_it to save a copy of IT at the desired buffer
8439 position, if found, so that we can scan ahead and check if the
8440 word later overshoots the window edge. Use atx_it similarly, for
8441 pixel positions. */
8442 wrap_it.sp = -1;
8443 atpos_it.sp = -1;
8444 atx_it.sp = -1;
8445
8446 /* Use ppos_it under bidi reordering to save a copy of IT for the
8447 initial position. We restore that position in IT when we have
8448 scanned the entire display line without finding a match for
8449 TO_CHARPOS and all the character positions are greater than
8450 TO_CHARPOS. We then restart the scan from the initial position,
8451 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8452 the closest to TO_CHARPOS. */
8453 if (it->bidi_p)
8454 {
8455 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8456 {
8457 SAVE_IT (ppos_it, *it, ppos_data);
8458 closest_pos = IT_CHARPOS (*it);
8459 }
8460 else
8461 closest_pos = ZV;
8462 }
8463
8464 #define BUFFER_POS_REACHED_P() \
8465 ((op & MOVE_TO_POS) != 0 \
8466 && BUFFERP (it->object) \
8467 && (IT_CHARPOS (*it) == to_charpos \
8468 || ((!it->bidi_p \
8469 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8470 && IT_CHARPOS (*it) > to_charpos) \
8471 || (it->what == IT_COMPOSITION \
8472 && ((IT_CHARPOS (*it) > to_charpos \
8473 && to_charpos >= it->cmp_it.charpos) \
8474 || (IT_CHARPOS (*it) < to_charpos \
8475 && to_charpos <= it->cmp_it.charpos)))) \
8476 && (it->method == GET_FROM_BUFFER \
8477 || (it->method == GET_FROM_DISPLAY_VECTOR \
8478 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8479
8480 /* If there's a line-/wrap-prefix, handle it. */
8481 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8482 && it->current_y < it->last_visible_y)
8483 handle_line_prefix (it);
8484
8485 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8486 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8487
8488 while (true)
8489 {
8490 int x, i, ascent = 0, descent = 0;
8491
8492 /* Utility macro to reset an iterator with x, ascent, and descent. */
8493 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8494 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8495 (IT)->max_descent = descent)
8496
8497 /* Stop if we move beyond TO_CHARPOS (after an image or a
8498 display string or stretch glyph). */
8499 if ((op & MOVE_TO_POS) != 0
8500 && BUFFERP (it->object)
8501 && it->method == GET_FROM_BUFFER
8502 && (((!it->bidi_p
8503 /* When the iterator is at base embedding level, we
8504 are guaranteed that characters are delivered for
8505 display in strictly increasing order of their
8506 buffer positions. */
8507 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8508 && IT_CHARPOS (*it) > to_charpos)
8509 || (it->bidi_p
8510 && (prev_method == GET_FROM_IMAGE
8511 || prev_method == GET_FROM_STRETCH
8512 || prev_method == GET_FROM_STRING)
8513 /* Passed TO_CHARPOS from left to right. */
8514 && ((prev_pos < to_charpos
8515 && IT_CHARPOS (*it) > to_charpos)
8516 /* Passed TO_CHARPOS from right to left. */
8517 || (prev_pos > to_charpos
8518 && IT_CHARPOS (*it) < to_charpos)))))
8519 {
8520 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8521 {
8522 result = MOVE_POS_MATCH_OR_ZV;
8523 break;
8524 }
8525 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8526 /* If wrap_it is valid, the current position might be in a
8527 word that is wrapped. So, save the iterator in
8528 atpos_it and continue to see if wrapping happens. */
8529 SAVE_IT (atpos_it, *it, atpos_data);
8530 }
8531
8532 /* Stop when ZV reached.
8533 We used to stop here when TO_CHARPOS reached as well, but that is
8534 too soon if this glyph does not fit on this line. So we handle it
8535 explicitly below. */
8536 if (!get_next_display_element (it))
8537 {
8538 result = MOVE_POS_MATCH_OR_ZV;
8539 break;
8540 }
8541
8542 if (it->line_wrap == TRUNCATE)
8543 {
8544 if (BUFFER_POS_REACHED_P ())
8545 {
8546 result = MOVE_POS_MATCH_OR_ZV;
8547 break;
8548 }
8549 }
8550 else
8551 {
8552 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8553 {
8554 if (IT_DISPLAYING_WHITESPACE (it))
8555 may_wrap = true;
8556 else if (may_wrap)
8557 {
8558 /* We have reached a glyph that follows one or more
8559 whitespace characters. If the position is
8560 already found, we are done. */
8561 if (atpos_it.sp >= 0)
8562 {
8563 RESTORE_IT (it, &atpos_it, atpos_data);
8564 result = MOVE_POS_MATCH_OR_ZV;
8565 goto done;
8566 }
8567 if (atx_it.sp >= 0)
8568 {
8569 RESTORE_IT (it, &atx_it, atx_data);
8570 result = MOVE_X_REACHED;
8571 goto done;
8572 }
8573 /* Otherwise, we can wrap here. */
8574 SAVE_IT (wrap_it, *it, wrap_data);
8575 may_wrap = false;
8576 }
8577 }
8578 }
8579
8580 /* Remember the line height for the current line, in case
8581 the next element doesn't fit on the line. */
8582 ascent = it->max_ascent;
8583 descent = it->max_descent;
8584
8585 /* The call to produce_glyphs will get the metrics of the
8586 display element IT is loaded with. Record the x-position
8587 before this display element, in case it doesn't fit on the
8588 line. */
8589 x = it->current_x;
8590
8591 PRODUCE_GLYPHS (it);
8592
8593 if (it->area != TEXT_AREA)
8594 {
8595 prev_method = it->method;
8596 if (it->method == GET_FROM_BUFFER)
8597 prev_pos = IT_CHARPOS (*it);
8598 set_iterator_to_next (it, true);
8599 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8600 SET_TEXT_POS (this_line_min_pos,
8601 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8602 if (it->bidi_p
8603 && (op & MOVE_TO_POS)
8604 && IT_CHARPOS (*it) > to_charpos
8605 && IT_CHARPOS (*it) < closest_pos)
8606 closest_pos = IT_CHARPOS (*it);
8607 continue;
8608 }
8609
8610 /* The number of glyphs we get back in IT->nglyphs will normally
8611 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8612 character on a terminal frame, or (iii) a line end. For the
8613 second case, IT->nglyphs - 1 padding glyphs will be present.
8614 (On X frames, there is only one glyph produced for a
8615 composite character.)
8616
8617 The behavior implemented below means, for continuation lines,
8618 that as many spaces of a TAB as fit on the current line are
8619 displayed there. For terminal frames, as many glyphs of a
8620 multi-glyph character are displayed in the current line, too.
8621 This is what the old redisplay code did, and we keep it that
8622 way. Under X, the whole shape of a complex character must
8623 fit on the line or it will be completely displayed in the
8624 next line.
8625
8626 Note that both for tabs and padding glyphs, all glyphs have
8627 the same width. */
8628 if (it->nglyphs)
8629 {
8630 /* More than one glyph or glyph doesn't fit on line. All
8631 glyphs have the same width. */
8632 int single_glyph_width = it->pixel_width / it->nglyphs;
8633 int new_x;
8634 int x_before_this_char = x;
8635 int hpos_before_this_char = it->hpos;
8636
8637 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8638 {
8639 new_x = x + single_glyph_width;
8640
8641 /* We want to leave anything reaching TO_X to the caller. */
8642 if ((op & MOVE_TO_X) && new_x > to_x)
8643 {
8644 if (BUFFER_POS_REACHED_P ())
8645 {
8646 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8647 goto buffer_pos_reached;
8648 if (atpos_it.sp < 0)
8649 {
8650 SAVE_IT (atpos_it, *it, atpos_data);
8651 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8652 }
8653 }
8654 else
8655 {
8656 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8657 {
8658 it->current_x = x;
8659 result = MOVE_X_REACHED;
8660 break;
8661 }
8662 if (atx_it.sp < 0)
8663 {
8664 SAVE_IT (atx_it, *it, atx_data);
8665 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8666 }
8667 }
8668 }
8669
8670 if (/* Lines are continued. */
8671 it->line_wrap != TRUNCATE
8672 && (/* And glyph doesn't fit on the line. */
8673 new_x > it->last_visible_x
8674 /* Or it fits exactly and we're on a window
8675 system frame. */
8676 || (new_x == it->last_visible_x
8677 && FRAME_WINDOW_P (it->f)
8678 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8679 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8680 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8681 {
8682 if (/* IT->hpos == 0 means the very first glyph
8683 doesn't fit on the line, e.g. a wide image. */
8684 it->hpos == 0
8685 || (new_x == it->last_visible_x
8686 && FRAME_WINDOW_P (it->f)))
8687 {
8688 ++it->hpos;
8689 it->current_x = new_x;
8690
8691 /* The character's last glyph just barely fits
8692 in this row. */
8693 if (i == it->nglyphs - 1)
8694 {
8695 /* If this is the destination position,
8696 return a position *before* it in this row,
8697 now that we know it fits in this row. */
8698 if (BUFFER_POS_REACHED_P ())
8699 {
8700 if (it->line_wrap != WORD_WRAP
8701 || wrap_it.sp < 0
8702 /* If we've just found whitespace to
8703 wrap, effectively ignore the
8704 previous wrap point -- it is no
8705 longer relevant, but we won't
8706 have an opportunity to update it,
8707 since we've reached the edge of
8708 this screen line. */
8709 || (may_wrap
8710 && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8711 {
8712 it->hpos = hpos_before_this_char;
8713 it->current_x = x_before_this_char;
8714 result = MOVE_POS_MATCH_OR_ZV;
8715 break;
8716 }
8717 if (it->line_wrap == WORD_WRAP
8718 && atpos_it.sp < 0)
8719 {
8720 SAVE_IT (atpos_it, *it, atpos_data);
8721 atpos_it.current_x = x_before_this_char;
8722 atpos_it.hpos = hpos_before_this_char;
8723 }
8724 }
8725
8726 prev_method = it->method;
8727 if (it->method == GET_FROM_BUFFER)
8728 prev_pos = IT_CHARPOS (*it);
8729 set_iterator_to_next (it, true);
8730 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8731 SET_TEXT_POS (this_line_min_pos,
8732 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8733 /* On graphical terminals, newlines may
8734 "overflow" into the fringe if
8735 overflow-newline-into-fringe is non-nil.
8736 On text terminals, and on graphical
8737 terminals with no right margin, newlines
8738 may overflow into the last glyph on the
8739 display line.*/
8740 if (!FRAME_WINDOW_P (it->f)
8741 || ((it->bidi_p
8742 && it->bidi_it.paragraph_dir == R2L)
8743 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8744 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8745 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8746 {
8747 if (!get_next_display_element (it))
8748 {
8749 result = MOVE_POS_MATCH_OR_ZV;
8750 break;
8751 }
8752 if (BUFFER_POS_REACHED_P ())
8753 {
8754 if (ITERATOR_AT_END_OF_LINE_P (it))
8755 result = MOVE_POS_MATCH_OR_ZV;
8756 else
8757 result = MOVE_LINE_CONTINUED;
8758 break;
8759 }
8760 if (ITERATOR_AT_END_OF_LINE_P (it)
8761 && (it->line_wrap != WORD_WRAP
8762 || wrap_it.sp < 0
8763 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8764 {
8765 result = MOVE_NEWLINE_OR_CR;
8766 break;
8767 }
8768 }
8769 }
8770 }
8771 else
8772 IT_RESET_X_ASCENT_DESCENT (it);
8773
8774 /* If the screen line ends with whitespace, and we
8775 are under word-wrap, don't use wrap_it: it is no
8776 longer relevant, but we won't have an opportunity
8777 to update it, since we are done with this screen
8778 line. */
8779 if (may_wrap && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8780 {
8781 /* If we've found TO_X, go back there, as we now
8782 know the last word fits on this screen line. */
8783 if ((op & MOVE_TO_X) && new_x == it->last_visible_x
8784 && atx_it.sp >= 0)
8785 {
8786 RESTORE_IT (it, &atx_it, atx_data);
8787 atpos_it.sp = -1;
8788 atx_it.sp = -1;
8789 result = MOVE_X_REACHED;
8790 break;
8791 }
8792 }
8793 else if (wrap_it.sp >= 0)
8794 {
8795 RESTORE_IT (it, &wrap_it, wrap_data);
8796 atpos_it.sp = -1;
8797 atx_it.sp = -1;
8798 }
8799
8800 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8801 IT_CHARPOS (*it)));
8802 result = MOVE_LINE_CONTINUED;
8803 break;
8804 }
8805
8806 if (BUFFER_POS_REACHED_P ())
8807 {
8808 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8809 goto buffer_pos_reached;
8810 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8811 {
8812 SAVE_IT (atpos_it, *it, atpos_data);
8813 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8814 }
8815 }
8816
8817 if (new_x > it->first_visible_x)
8818 {
8819 /* Glyph is visible. Increment number of glyphs that
8820 would be displayed. */
8821 ++it->hpos;
8822 }
8823 }
8824
8825 if (result != MOVE_UNDEFINED)
8826 break;
8827 }
8828 else if (BUFFER_POS_REACHED_P ())
8829 {
8830 buffer_pos_reached:
8831 IT_RESET_X_ASCENT_DESCENT (it);
8832 result = MOVE_POS_MATCH_OR_ZV;
8833 break;
8834 }
8835 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8836 {
8837 /* Stop when TO_X specified and reached. This check is
8838 necessary here because of lines consisting of a line end,
8839 only. The line end will not produce any glyphs and we
8840 would never get MOVE_X_REACHED. */
8841 eassert (it->nglyphs == 0);
8842 result = MOVE_X_REACHED;
8843 break;
8844 }
8845
8846 /* Is this a line end? If yes, we're done. */
8847 if (ITERATOR_AT_END_OF_LINE_P (it))
8848 {
8849 /* If we are past TO_CHARPOS, but never saw any character
8850 positions smaller than TO_CHARPOS, return
8851 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8852 did. */
8853 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8854 {
8855 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8856 {
8857 if (closest_pos < ZV)
8858 {
8859 RESTORE_IT (it, &ppos_it, ppos_data);
8860 /* Don't recurse if closest_pos is equal to
8861 to_charpos, since we have just tried that. */
8862 if (closest_pos != to_charpos)
8863 move_it_in_display_line_to (it, closest_pos, -1,
8864 MOVE_TO_POS);
8865 result = MOVE_POS_MATCH_OR_ZV;
8866 }
8867 else
8868 goto buffer_pos_reached;
8869 }
8870 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8871 && IT_CHARPOS (*it) > to_charpos)
8872 goto buffer_pos_reached;
8873 else
8874 result = MOVE_NEWLINE_OR_CR;
8875 }
8876 else
8877 result = MOVE_NEWLINE_OR_CR;
8878 break;
8879 }
8880
8881 prev_method = it->method;
8882 if (it->method == GET_FROM_BUFFER)
8883 prev_pos = IT_CHARPOS (*it);
8884 /* The current display element has been consumed. Advance
8885 to the next. */
8886 set_iterator_to_next (it, true);
8887 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8888 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8889 if (IT_CHARPOS (*it) < to_charpos)
8890 saw_smaller_pos = true;
8891 if (it->bidi_p
8892 && (op & MOVE_TO_POS)
8893 && IT_CHARPOS (*it) >= to_charpos
8894 && IT_CHARPOS (*it) < closest_pos)
8895 closest_pos = IT_CHARPOS (*it);
8896
8897 /* Stop if lines are truncated and IT's current x-position is
8898 past the right edge of the window now. */
8899 if (it->line_wrap == TRUNCATE
8900 && it->current_x >= it->last_visible_x)
8901 {
8902 if (!FRAME_WINDOW_P (it->f)
8903 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8904 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8905 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8906 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8907 {
8908 bool at_eob_p = false;
8909
8910 if ((at_eob_p = !get_next_display_element (it))
8911 || BUFFER_POS_REACHED_P ()
8912 /* If we are past TO_CHARPOS, but never saw any
8913 character positions smaller than TO_CHARPOS,
8914 return MOVE_POS_MATCH_OR_ZV, like the
8915 unidirectional display did. */
8916 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8917 && !saw_smaller_pos
8918 && IT_CHARPOS (*it) > to_charpos))
8919 {
8920 if (it->bidi_p
8921 && !BUFFER_POS_REACHED_P ()
8922 && !at_eob_p && closest_pos < ZV)
8923 {
8924 RESTORE_IT (it, &ppos_it, ppos_data);
8925 if (closest_pos != to_charpos)
8926 move_it_in_display_line_to (it, closest_pos, -1,
8927 MOVE_TO_POS);
8928 }
8929 result = MOVE_POS_MATCH_OR_ZV;
8930 break;
8931 }
8932 if (ITERATOR_AT_END_OF_LINE_P (it))
8933 {
8934 result = MOVE_NEWLINE_OR_CR;
8935 break;
8936 }
8937 }
8938 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8939 && !saw_smaller_pos
8940 && IT_CHARPOS (*it) > to_charpos)
8941 {
8942 if (closest_pos < ZV)
8943 {
8944 RESTORE_IT (it, &ppos_it, ppos_data);
8945 if (closest_pos != to_charpos)
8946 move_it_in_display_line_to (it, closest_pos, -1,
8947 MOVE_TO_POS);
8948 }
8949 result = MOVE_POS_MATCH_OR_ZV;
8950 break;
8951 }
8952 result = MOVE_LINE_TRUNCATED;
8953 break;
8954 }
8955 #undef IT_RESET_X_ASCENT_DESCENT
8956 }
8957
8958 #undef BUFFER_POS_REACHED_P
8959
8960 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8961 restore the saved iterator. */
8962 if (atpos_it.sp >= 0)
8963 RESTORE_IT (it, &atpos_it, atpos_data);
8964 else if (atx_it.sp >= 0)
8965 RESTORE_IT (it, &atx_it, atx_data);
8966
8967 done:
8968
8969 if (atpos_data)
8970 bidi_unshelve_cache (atpos_data, true);
8971 if (atx_data)
8972 bidi_unshelve_cache (atx_data, true);
8973 if (wrap_data)
8974 bidi_unshelve_cache (wrap_data, true);
8975 if (ppos_data)
8976 bidi_unshelve_cache (ppos_data, true);
8977
8978 /* Restore the iterator settings altered at the beginning of this
8979 function. */
8980 it->glyph_row = saved_glyph_row;
8981 return result;
8982 }
8983
8984 /* For external use. */
8985 void
8986 move_it_in_display_line (struct it *it,
8987 ptrdiff_t to_charpos, int to_x,
8988 enum move_operation_enum op)
8989 {
8990 if (it->line_wrap == WORD_WRAP
8991 && (op & MOVE_TO_X))
8992 {
8993 struct it save_it;
8994 void *save_data = NULL;
8995 int skip;
8996
8997 SAVE_IT (save_it, *it, save_data);
8998 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8999 /* When word-wrap is on, TO_X may lie past the end
9000 of a wrapped line. Then it->current is the
9001 character on the next line, so backtrack to the
9002 space before the wrap point. */
9003 if (skip == MOVE_LINE_CONTINUED)
9004 {
9005 int prev_x = max (it->current_x - 1, 0);
9006 RESTORE_IT (it, &save_it, save_data);
9007 move_it_in_display_line_to
9008 (it, -1, prev_x, MOVE_TO_X);
9009 }
9010 else
9011 bidi_unshelve_cache (save_data, true);
9012 }
9013 else
9014 move_it_in_display_line_to (it, to_charpos, to_x, op);
9015 }
9016
9017
9018 /* Move IT forward until it satisfies one or more of the criteria in
9019 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
9020
9021 OP is a bit-mask that specifies where to stop, and in particular,
9022 which of those four position arguments makes a difference. See the
9023 description of enum move_operation_enum.
9024
9025 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
9026 screen line, this function will set IT to the next position that is
9027 displayed to the right of TO_CHARPOS on the screen.
9028
9029 Return the maximum pixel length of any line scanned but never more
9030 than it.last_visible_x. */
9031
9032 int
9033 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
9034 {
9035 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9036 int line_height, line_start_x = 0, reached = 0;
9037 int max_current_x = 0;
9038 void *backup_data = NULL;
9039
9040 for (;;)
9041 {
9042 if (op & MOVE_TO_VPOS)
9043 {
9044 /* If no TO_CHARPOS and no TO_X specified, stop at the
9045 start of the line TO_VPOS. */
9046 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9047 {
9048 if (it->vpos == to_vpos)
9049 {
9050 reached = 1;
9051 break;
9052 }
9053 else
9054 skip = move_it_in_display_line_to (it, -1, -1, 0);
9055 }
9056 else
9057 {
9058 /* TO_VPOS >= 0 means stop at TO_X in the line at
9059 TO_VPOS, or at TO_POS, whichever comes first. */
9060 if (it->vpos == to_vpos)
9061 {
9062 reached = 2;
9063 break;
9064 }
9065
9066 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9067
9068 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9069 {
9070 reached = 3;
9071 break;
9072 }
9073 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9074 {
9075 /* We have reached TO_X but not in the line we want. */
9076 skip = move_it_in_display_line_to (it, to_charpos,
9077 -1, MOVE_TO_POS);
9078 if (skip == MOVE_POS_MATCH_OR_ZV)
9079 {
9080 reached = 4;
9081 break;
9082 }
9083 }
9084 }
9085 }
9086 else if (op & MOVE_TO_Y)
9087 {
9088 struct it it_backup;
9089
9090 if (it->line_wrap == WORD_WRAP)
9091 SAVE_IT (it_backup, *it, backup_data);
9092
9093 /* TO_Y specified means stop at TO_X in the line containing
9094 TO_Y---or at TO_CHARPOS if this is reached first. The
9095 problem is that we can't really tell whether the line
9096 contains TO_Y before we have completely scanned it, and
9097 this may skip past TO_X. What we do is to first scan to
9098 TO_X.
9099
9100 If TO_X is not specified, use a TO_X of zero. The reason
9101 is to make the outcome of this function more predictable.
9102 If we didn't use TO_X == 0, we would stop at the end of
9103 the line which is probably not what a caller would expect
9104 to happen. */
9105 skip = move_it_in_display_line_to
9106 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9107 (MOVE_TO_X | (op & MOVE_TO_POS)));
9108
9109 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9110 if (skip == MOVE_POS_MATCH_OR_ZV)
9111 reached = 5;
9112 else if (skip == MOVE_X_REACHED)
9113 {
9114 /* If TO_X was reached, we want to know whether TO_Y is
9115 in the line. We know this is the case if the already
9116 scanned glyphs make the line tall enough. Otherwise,
9117 we must check by scanning the rest of the line. */
9118 line_height = it->max_ascent + it->max_descent;
9119 if (to_y >= it->current_y
9120 && to_y < it->current_y + line_height)
9121 {
9122 reached = 6;
9123 break;
9124 }
9125 SAVE_IT (it_backup, *it, backup_data);
9126 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9127 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9128 op & MOVE_TO_POS);
9129 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9130 line_height = it->max_ascent + it->max_descent;
9131 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9132
9133 if (to_y >= it->current_y
9134 && to_y < it->current_y + line_height)
9135 {
9136 /* If TO_Y is in this line and TO_X was reached
9137 above, we scanned too far. We have to restore
9138 IT's settings to the ones before skipping. But
9139 keep the more accurate values of max_ascent and
9140 max_descent we've found while skipping the rest
9141 of the line, for the sake of callers, such as
9142 pos_visible_p, that need to know the line
9143 height. */
9144 int max_ascent = it->max_ascent;
9145 int max_descent = it->max_descent;
9146
9147 RESTORE_IT (it, &it_backup, backup_data);
9148 it->max_ascent = max_ascent;
9149 it->max_descent = max_descent;
9150 reached = 6;
9151 }
9152 else
9153 {
9154 skip = skip2;
9155 if (skip == MOVE_POS_MATCH_OR_ZV)
9156 reached = 7;
9157 }
9158 }
9159 else
9160 {
9161 /* Check whether TO_Y is in this line. */
9162 line_height = it->max_ascent + it->max_descent;
9163 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9164
9165 if (to_y >= it->current_y
9166 && to_y < it->current_y + line_height)
9167 {
9168 if (to_y > it->current_y)
9169 max_current_x = max (it->current_x, max_current_x);
9170
9171 /* When word-wrap is on, TO_X may lie past the end
9172 of a wrapped line. Then it->current is the
9173 character on the next line, so backtrack to the
9174 space before the wrap point. */
9175 if (skip == MOVE_LINE_CONTINUED
9176 && it->line_wrap == WORD_WRAP)
9177 {
9178 int prev_x = max (it->current_x - 1, 0);
9179 RESTORE_IT (it, &it_backup, backup_data);
9180 skip = move_it_in_display_line_to
9181 (it, -1, prev_x, MOVE_TO_X);
9182 }
9183
9184 reached = 6;
9185 }
9186 }
9187
9188 if (reached)
9189 {
9190 max_current_x = max (it->current_x, max_current_x);
9191 break;
9192 }
9193 }
9194 else if (BUFFERP (it->object)
9195 && (it->method == GET_FROM_BUFFER
9196 || it->method == GET_FROM_STRETCH)
9197 && IT_CHARPOS (*it) >= to_charpos
9198 /* Under bidi iteration, a call to set_iterator_to_next
9199 can scan far beyond to_charpos if the initial
9200 portion of the next line needs to be reordered. In
9201 that case, give move_it_in_display_line_to another
9202 chance below. */
9203 && !(it->bidi_p
9204 && it->bidi_it.scan_dir == -1))
9205 skip = MOVE_POS_MATCH_OR_ZV;
9206 else
9207 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9208
9209 switch (skip)
9210 {
9211 case MOVE_POS_MATCH_OR_ZV:
9212 max_current_x = max (it->current_x, max_current_x);
9213 reached = 8;
9214 goto out;
9215
9216 case MOVE_NEWLINE_OR_CR:
9217 max_current_x = max (it->current_x, max_current_x);
9218 set_iterator_to_next (it, true);
9219 it->continuation_lines_width = 0;
9220 break;
9221
9222 case MOVE_LINE_TRUNCATED:
9223 max_current_x = it->last_visible_x;
9224 it->continuation_lines_width = 0;
9225 reseat_at_next_visible_line_start (it, false);
9226 if ((op & MOVE_TO_POS) != 0
9227 && IT_CHARPOS (*it) > to_charpos)
9228 {
9229 reached = 9;
9230 goto out;
9231 }
9232 break;
9233
9234 case MOVE_LINE_CONTINUED:
9235 max_current_x = it->last_visible_x;
9236 /* For continued lines ending in a tab, some of the glyphs
9237 associated with the tab are displayed on the current
9238 line. Since it->current_x does not include these glyphs,
9239 we use it->last_visible_x instead. */
9240 if (it->c == '\t')
9241 {
9242 it->continuation_lines_width += it->last_visible_x;
9243 /* When moving by vpos, ensure that the iterator really
9244 advances to the next line (bug#847, bug#969). Fixme:
9245 do we need to do this in other circumstances? */
9246 if (it->current_x != it->last_visible_x
9247 && (op & MOVE_TO_VPOS)
9248 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9249 {
9250 line_start_x = it->current_x + it->pixel_width
9251 - it->last_visible_x;
9252 if (FRAME_WINDOW_P (it->f))
9253 {
9254 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9255 struct font *face_font = face->font;
9256
9257 /* When display_line produces a continued line
9258 that ends in a TAB, it skips a tab stop that
9259 is closer than the font's space character
9260 width (see x_produce_glyphs where it produces
9261 the stretch glyph which represents a TAB).
9262 We need to reproduce the same logic here. */
9263 eassert (face_font);
9264 if (face_font)
9265 {
9266 if (line_start_x < face_font->space_width)
9267 line_start_x
9268 += it->tab_width * face_font->space_width;
9269 }
9270 }
9271 set_iterator_to_next (it, false);
9272 }
9273 }
9274 else
9275 it->continuation_lines_width += it->current_x;
9276 break;
9277
9278 default:
9279 emacs_abort ();
9280 }
9281
9282 /* Reset/increment for the next run. */
9283 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9284 it->current_x = line_start_x;
9285 line_start_x = 0;
9286 it->hpos = 0;
9287 it->current_y += it->max_ascent + it->max_descent;
9288 ++it->vpos;
9289 last_height = it->max_ascent + it->max_descent;
9290 it->max_ascent = it->max_descent = 0;
9291 }
9292
9293 out:
9294
9295 /* On text terminals, we may stop at the end of a line in the middle
9296 of a multi-character glyph. If the glyph itself is continued,
9297 i.e. it is actually displayed on the next line, don't treat this
9298 stopping point as valid; move to the next line instead (unless
9299 that brings us offscreen). */
9300 if (!FRAME_WINDOW_P (it->f)
9301 && op & MOVE_TO_POS
9302 && IT_CHARPOS (*it) == to_charpos
9303 && it->what == IT_CHARACTER
9304 && it->nglyphs > 1
9305 && it->line_wrap == WINDOW_WRAP
9306 && it->current_x == it->last_visible_x - 1
9307 && it->c != '\n'
9308 && it->c != '\t'
9309 && it->w->window_end_valid
9310 && it->vpos < it->w->window_end_vpos)
9311 {
9312 it->continuation_lines_width += it->current_x;
9313 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9314 it->current_y += it->max_ascent + it->max_descent;
9315 ++it->vpos;
9316 last_height = it->max_ascent + it->max_descent;
9317 }
9318
9319 if (backup_data)
9320 bidi_unshelve_cache (backup_data, true);
9321
9322 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9323
9324 return max_current_x;
9325 }
9326
9327
9328 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9329
9330 If DY > 0, move IT backward at least that many pixels. DY = 0
9331 means move IT backward to the preceding line start or BEGV. This
9332 function may move over more than DY pixels if IT->current_y - DY
9333 ends up in the middle of a line; in this case IT->current_y will be
9334 set to the top of the line moved to. */
9335
9336 void
9337 move_it_vertically_backward (struct it *it, int dy)
9338 {
9339 int nlines, h;
9340 struct it it2, it3;
9341 void *it2data = NULL, *it3data = NULL;
9342 ptrdiff_t start_pos;
9343 int nchars_per_row
9344 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9345 ptrdiff_t pos_limit;
9346
9347 move_further_back:
9348 eassert (dy >= 0);
9349
9350 start_pos = IT_CHARPOS (*it);
9351
9352 /* Estimate how many newlines we must move back. */
9353 nlines = max (1, dy / default_line_pixel_height (it->w));
9354 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9355 pos_limit = BEGV;
9356 else
9357 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9358
9359 /* Set the iterator's position that many lines back. But don't go
9360 back more than NLINES full screen lines -- this wins a day with
9361 buffers which have very long lines. */
9362 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9363 back_to_previous_visible_line_start (it);
9364
9365 /* Reseat the iterator here. When moving backward, we don't want
9366 reseat to skip forward over invisible text, set up the iterator
9367 to deliver from overlay strings at the new position etc. So,
9368 use reseat_1 here. */
9369 reseat_1 (it, it->current.pos, true);
9370
9371 /* We are now surely at a line start. */
9372 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9373 reordering is in effect. */
9374 it->continuation_lines_width = 0;
9375
9376 /* Move forward and see what y-distance we moved. First move to the
9377 start of the next line so that we get its height. We need this
9378 height to be able to tell whether we reached the specified
9379 y-distance. */
9380 SAVE_IT (it2, *it, it2data);
9381 it2.max_ascent = it2.max_descent = 0;
9382 do
9383 {
9384 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9385 MOVE_TO_POS | MOVE_TO_VPOS);
9386 }
9387 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9388 /* If we are in a display string which starts at START_POS,
9389 and that display string includes a newline, and we are
9390 right after that newline (i.e. at the beginning of a
9391 display line), exit the loop, because otherwise we will
9392 infloop, since move_it_to will see that it is already at
9393 START_POS and will not move. */
9394 || (it2.method == GET_FROM_STRING
9395 && IT_CHARPOS (it2) == start_pos
9396 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9397 eassert (IT_CHARPOS (*it) >= BEGV);
9398 SAVE_IT (it3, it2, it3data);
9399
9400 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9401 eassert (IT_CHARPOS (*it) >= BEGV);
9402 /* H is the actual vertical distance from the position in *IT
9403 and the starting position. */
9404 h = it2.current_y - it->current_y;
9405 /* NLINES is the distance in number of lines. */
9406 nlines = it2.vpos - it->vpos;
9407
9408 /* Correct IT's y and vpos position
9409 so that they are relative to the starting point. */
9410 it->vpos -= nlines;
9411 it->current_y -= h;
9412
9413 if (dy == 0)
9414 {
9415 /* DY == 0 means move to the start of the screen line. The
9416 value of nlines is > 0 if continuation lines were involved,
9417 or if the original IT position was at start of a line. */
9418 RESTORE_IT (it, it, it2data);
9419 if (nlines > 0)
9420 move_it_by_lines (it, nlines);
9421 /* The above code moves us to some position NLINES down,
9422 usually to its first glyph (leftmost in an L2R line), but
9423 that's not necessarily the start of the line, under bidi
9424 reordering. We want to get to the character position
9425 that is immediately after the newline of the previous
9426 line. */
9427 if (it->bidi_p
9428 && !it->continuation_lines_width
9429 && !STRINGP (it->string)
9430 && IT_CHARPOS (*it) > BEGV
9431 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9432 {
9433 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9434
9435 DEC_BOTH (cp, bp);
9436 cp = find_newline_no_quit (cp, bp, -1, NULL);
9437 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9438 }
9439 bidi_unshelve_cache (it3data, true);
9440 }
9441 else
9442 {
9443 /* The y-position we try to reach, relative to *IT.
9444 Note that H has been subtracted in front of the if-statement. */
9445 int target_y = it->current_y + h - dy;
9446 int y0 = it3.current_y;
9447 int y1;
9448 int line_height;
9449
9450 RESTORE_IT (&it3, &it3, it3data);
9451 y1 = line_bottom_y (&it3);
9452 line_height = y1 - y0;
9453 RESTORE_IT (it, it, it2data);
9454 /* If we did not reach target_y, try to move further backward if
9455 we can. If we moved too far backward, try to move forward. */
9456 if (target_y < it->current_y
9457 /* This is heuristic. In a window that's 3 lines high, with
9458 a line height of 13 pixels each, recentering with point
9459 on the bottom line will try to move -39/2 = 19 pixels
9460 backward. Try to avoid moving into the first line. */
9461 && (it->current_y - target_y
9462 > min (window_box_height (it->w), line_height * 2 / 3))
9463 && IT_CHARPOS (*it) > BEGV)
9464 {
9465 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9466 target_y - it->current_y));
9467 dy = it->current_y - target_y;
9468 goto move_further_back;
9469 }
9470 else if (target_y >= it->current_y + line_height
9471 && IT_CHARPOS (*it) < ZV)
9472 {
9473 /* Should move forward by at least one line, maybe more.
9474
9475 Note: Calling move_it_by_lines can be expensive on
9476 terminal frames, where compute_motion is used (via
9477 vmotion) to do the job, when there are very long lines
9478 and truncate-lines is nil. That's the reason for
9479 treating terminal frames specially here. */
9480
9481 if (!FRAME_WINDOW_P (it->f))
9482 move_it_vertically (it, target_y - it->current_y);
9483 else
9484 {
9485 do
9486 {
9487 move_it_by_lines (it, 1);
9488 }
9489 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9490 }
9491 }
9492 }
9493 }
9494
9495
9496 /* Move IT by a specified amount of pixel lines DY. DY negative means
9497 move backwards. DY = 0 means move to start of screen line. At the
9498 end, IT will be on the start of a screen line. */
9499
9500 void
9501 move_it_vertically (struct it *it, int dy)
9502 {
9503 if (dy <= 0)
9504 move_it_vertically_backward (it, -dy);
9505 else
9506 {
9507 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9508 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9509 MOVE_TO_POS | MOVE_TO_Y);
9510 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9511
9512 /* If buffer ends in ZV without a newline, move to the start of
9513 the line to satisfy the post-condition. */
9514 if (IT_CHARPOS (*it) == ZV
9515 && ZV > BEGV
9516 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9517 move_it_by_lines (it, 0);
9518 }
9519 }
9520
9521
9522 /* Move iterator IT past the end of the text line it is in. */
9523
9524 void
9525 move_it_past_eol (struct it *it)
9526 {
9527 enum move_it_result rc;
9528
9529 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9530 if (rc == MOVE_NEWLINE_OR_CR)
9531 set_iterator_to_next (it, false);
9532 }
9533
9534
9535 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9536 negative means move up. DVPOS == 0 means move to the start of the
9537 screen line.
9538
9539 Optimization idea: If we would know that IT->f doesn't use
9540 a face with proportional font, we could be faster for
9541 truncate-lines nil. */
9542
9543 void
9544 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9545 {
9546
9547 /* The commented-out optimization uses vmotion on terminals. This
9548 gives bad results, because elements like it->what, on which
9549 callers such as pos_visible_p rely, aren't updated. */
9550 /* struct position pos;
9551 if (!FRAME_WINDOW_P (it->f))
9552 {
9553 struct text_pos textpos;
9554
9555 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9556 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9557 reseat (it, textpos, true);
9558 it->vpos += pos.vpos;
9559 it->current_y += pos.vpos;
9560 }
9561 else */
9562
9563 if (dvpos == 0)
9564 {
9565 /* DVPOS == 0 means move to the start of the screen line. */
9566 move_it_vertically_backward (it, 0);
9567 /* Let next call to line_bottom_y calculate real line height. */
9568 last_height = 0;
9569 }
9570 else if (dvpos > 0)
9571 {
9572 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9573 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9574 {
9575 /* Only move to the next buffer position if we ended up in a
9576 string from display property, not in an overlay string
9577 (before-string or after-string). That is because the
9578 latter don't conceal the underlying buffer position, so
9579 we can ask to move the iterator to the exact position we
9580 are interested in. Note that, even if we are already at
9581 IT_CHARPOS (*it), the call below is not a no-op, as it
9582 will detect that we are at the end of the string, pop the
9583 iterator, and compute it->current_x and it->hpos
9584 correctly. */
9585 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9586 -1, -1, -1, MOVE_TO_POS);
9587 }
9588 }
9589 else
9590 {
9591 struct it it2;
9592 void *it2data = NULL;
9593 ptrdiff_t start_charpos, i;
9594 int nchars_per_row
9595 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9596 bool hit_pos_limit = false;
9597 ptrdiff_t pos_limit;
9598
9599 /* Start at the beginning of the screen line containing IT's
9600 position. This may actually move vertically backwards,
9601 in case of overlays, so adjust dvpos accordingly. */
9602 dvpos += it->vpos;
9603 move_it_vertically_backward (it, 0);
9604 dvpos -= it->vpos;
9605
9606 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9607 screen lines, and reseat the iterator there. */
9608 start_charpos = IT_CHARPOS (*it);
9609 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9610 pos_limit = BEGV;
9611 else
9612 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9613
9614 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9615 back_to_previous_visible_line_start (it);
9616 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9617 hit_pos_limit = true;
9618 reseat (it, it->current.pos, true);
9619
9620 /* Move further back if we end up in a string or an image. */
9621 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9622 {
9623 /* First try to move to start of display line. */
9624 dvpos += it->vpos;
9625 move_it_vertically_backward (it, 0);
9626 dvpos -= it->vpos;
9627 if (IT_POS_VALID_AFTER_MOVE_P (it))
9628 break;
9629 /* If start of line is still in string or image,
9630 move further back. */
9631 back_to_previous_visible_line_start (it);
9632 reseat (it, it->current.pos, true);
9633 dvpos--;
9634 }
9635
9636 it->current_x = it->hpos = 0;
9637
9638 /* Above call may have moved too far if continuation lines
9639 are involved. Scan forward and see if it did. */
9640 SAVE_IT (it2, *it, it2data);
9641 it2.vpos = it2.current_y = 0;
9642 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9643 it->vpos -= it2.vpos;
9644 it->current_y -= it2.current_y;
9645 it->current_x = it->hpos = 0;
9646
9647 /* If we moved too far back, move IT some lines forward. */
9648 if (it2.vpos > -dvpos)
9649 {
9650 int delta = it2.vpos + dvpos;
9651
9652 RESTORE_IT (&it2, &it2, it2data);
9653 SAVE_IT (it2, *it, it2data);
9654 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9655 /* Move back again if we got too far ahead. */
9656 if (IT_CHARPOS (*it) >= start_charpos)
9657 RESTORE_IT (it, &it2, it2data);
9658 else
9659 bidi_unshelve_cache (it2data, true);
9660 }
9661 else if (hit_pos_limit && pos_limit > BEGV
9662 && dvpos < 0 && it2.vpos < -dvpos)
9663 {
9664 /* If we hit the limit, but still didn't make it far enough
9665 back, that means there's a display string with a newline
9666 covering a large chunk of text, and that caused
9667 back_to_previous_visible_line_start try to go too far.
9668 Punish those who commit such atrocities by going back
9669 until we've reached DVPOS, after lifting the limit, which
9670 could make it slow for very long lines. "If it hurts,
9671 don't do that!" */
9672 dvpos += it2.vpos;
9673 RESTORE_IT (it, it, it2data);
9674 for (i = -dvpos; i > 0; --i)
9675 {
9676 back_to_previous_visible_line_start (it);
9677 it->vpos--;
9678 }
9679 reseat_1 (it, it->current.pos, true);
9680 }
9681 else
9682 RESTORE_IT (it, it, it2data);
9683 }
9684 }
9685
9686 /* Return true if IT points into the middle of a display vector. */
9687
9688 bool
9689 in_display_vector_p (struct it *it)
9690 {
9691 return (it->method == GET_FROM_DISPLAY_VECTOR
9692 && it->current.dpvec_index > 0
9693 && it->dpvec + it->current.dpvec_index != it->dpend);
9694 }
9695
9696 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9697 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9698 WINDOW must be a live window and defaults to the selected one. The
9699 return value is a cons of the maximum pixel-width of any text line and
9700 the maximum pixel-height of all text lines.
9701
9702 The optional argument FROM, if non-nil, specifies the first text
9703 position and defaults to the minimum accessible position of the buffer.
9704 If FROM is t, use the minimum accessible position that is not a newline
9705 character. TO, if non-nil, specifies the last text position and
9706 defaults to the maximum accessible position of the buffer. If TO is t,
9707 use the maximum accessible position that is not a newline character.
9708
9709 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9710 width that can be returned. X-LIMIT nil or omitted, means to use the
9711 pixel-width of WINDOW's body; use this if you do not intend to change
9712 the width of WINDOW. Use the maximum width WINDOW may assume if you
9713 intend to change WINDOW's width. In any case, text whose x-coordinate
9714 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9715 can take some time, it's always a good idea to make this argument as
9716 small as possible; in particular, if the buffer contains long lines that
9717 shall be truncated anyway.
9718
9719 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9720 height that can be returned. Text lines whose y-coordinate is beyond
9721 Y-LIMIT are ignored. Since calculating the text height of a large
9722 buffer can take some time, it makes sense to specify this argument if
9723 the size of the buffer is unknown.
9724
9725 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9726 include the height of the mode- or header-line of WINDOW in the return
9727 value. If it is either the symbol `mode-line' or `header-line', include
9728 only the height of that line, if present, in the return value. If t,
9729 include the height of both, if present, in the return value. */)
9730 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit,
9731 Lisp_Object y_limit, Lisp_Object mode_and_header_line)
9732 {
9733 struct window *w = decode_live_window (window);
9734 Lisp_Object buffer = w->contents;
9735 struct buffer *b;
9736 struct it it;
9737 struct buffer *old_b = NULL;
9738 ptrdiff_t start, end, pos;
9739 struct text_pos startp;
9740 void *itdata = NULL;
9741 int c, max_y = -1, x = 0, y = 0;
9742
9743 CHECK_BUFFER (buffer);
9744 b = XBUFFER (buffer);
9745
9746 if (b != current_buffer)
9747 {
9748 old_b = current_buffer;
9749 set_buffer_internal (b);
9750 }
9751
9752 if (NILP (from))
9753 start = BEGV;
9754 else if (EQ (from, Qt))
9755 {
9756 start = pos = BEGV;
9757 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9758 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9759 start = pos;
9760 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9761 start = pos;
9762 }
9763 else
9764 {
9765 CHECK_NUMBER_COERCE_MARKER (from);
9766 start = min (max (XINT (from), BEGV), ZV);
9767 }
9768
9769 if (NILP (to))
9770 end = ZV;
9771 else if (EQ (to, Qt))
9772 {
9773 end = pos = ZV;
9774 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9775 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9776 end = pos;
9777 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9778 end = pos;
9779 }
9780 else
9781 {
9782 CHECK_NUMBER_COERCE_MARKER (to);
9783 end = max (start, min (XINT (to), ZV));
9784 }
9785
9786 if (!NILP (y_limit))
9787 {
9788 CHECK_NUMBER (y_limit);
9789 max_y = min (XINT (y_limit), INT_MAX);
9790 }
9791
9792 itdata = bidi_shelve_cache ();
9793 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9794 start_display (&it, w, startp);
9795
9796 if (NILP (x_limit))
9797 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9798 else
9799 {
9800 CHECK_NUMBER (x_limit);
9801 it.last_visible_x = min (XINT (x_limit), INFINITY);
9802 /* Actually, we never want move_it_to stop at to_x. But to make
9803 sure that move_it_in_display_line_to always moves far enough,
9804 we set it to INT_MAX and specify MOVE_TO_X. */
9805 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9806 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9807 }
9808
9809 y = it.current_y + it.max_ascent + it.max_descent;
9810
9811 if (!EQ (mode_and_header_line, Qheader_line)
9812 && !EQ (mode_and_header_line, Qt))
9813 /* Do not count the header-line which was counted automatically by
9814 start_display. */
9815 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9816
9817 if (EQ (mode_and_header_line, Qmode_line)
9818 || EQ (mode_and_header_line, Qt))
9819 /* Do count the mode-line which is not included automatically by
9820 start_display. */
9821 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9822
9823 bidi_unshelve_cache (itdata, false);
9824
9825 if (old_b)
9826 set_buffer_internal (old_b);
9827
9828 return Fcons (make_number (x), make_number (y));
9829 }
9830 \f
9831 /***********************************************************************
9832 Messages
9833 ***********************************************************************/
9834
9835 /* Return the number of arguments the format string FORMAT needs. */
9836
9837 static ptrdiff_t
9838 format_nargs (char const *format)
9839 {
9840 ptrdiff_t nargs = 0;
9841 for (char const *p = format; (p = strchr (p, '%')); p++)
9842 if (p[1] == '%')
9843 p++;
9844 else
9845 nargs++;
9846 return nargs;
9847 }
9848
9849 /* Add a message with format string FORMAT and formatted arguments
9850 to *Messages*. */
9851
9852 void
9853 add_to_log (const char *format, ...)
9854 {
9855 va_list ap;
9856 va_start (ap, format);
9857 vadd_to_log (format, ap);
9858 va_end (ap);
9859 }
9860
9861 void
9862 vadd_to_log (char const *format, va_list ap)
9863 {
9864 ptrdiff_t form_nargs = format_nargs (format);
9865 ptrdiff_t nargs = 1 + form_nargs;
9866 Lisp_Object args[10];
9867 eassert (nargs <= ARRAYELTS (args));
9868 AUTO_STRING (args0, format);
9869 args[0] = args0;
9870 for (ptrdiff_t i = 1; i <= nargs; i++)
9871 args[i] = va_arg (ap, Lisp_Object);
9872 Lisp_Object msg = Qnil;
9873 msg = Fformat_message (nargs, args);
9874
9875 ptrdiff_t len = SBYTES (msg) + 1;
9876 USE_SAFE_ALLOCA;
9877 char *buffer = SAFE_ALLOCA (len);
9878 memcpy (buffer, SDATA (msg), len);
9879
9880 message_dolog (buffer, len - 1, true, STRING_MULTIBYTE (msg));
9881 SAFE_FREE ();
9882 }
9883
9884
9885 /* Output a newline in the *Messages* buffer if "needs" one. */
9886
9887 void
9888 message_log_maybe_newline (void)
9889 {
9890 if (message_log_need_newline)
9891 message_dolog ("", 0, true, false);
9892 }
9893
9894
9895 /* Add a string M of length NBYTES to the message log, optionally
9896 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9897 true, means interpret the contents of M as multibyte. This
9898 function calls low-level routines in order to bypass text property
9899 hooks, etc. which might not be safe to run.
9900
9901 This may GC (insert may run before/after change hooks),
9902 so the buffer M must NOT point to a Lisp string. */
9903
9904 void
9905 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9906 {
9907 const unsigned char *msg = (const unsigned char *) m;
9908
9909 if (!NILP (Vmemory_full))
9910 return;
9911
9912 if (!NILP (Vmessage_log_max))
9913 {
9914 struct buffer *oldbuf;
9915 Lisp_Object oldpoint, oldbegv, oldzv;
9916 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9917 ptrdiff_t point_at_end = 0;
9918 ptrdiff_t zv_at_end = 0;
9919 Lisp_Object old_deactivate_mark;
9920
9921 old_deactivate_mark = Vdeactivate_mark;
9922 oldbuf = current_buffer;
9923
9924 /* Ensure the Messages buffer exists, and switch to it.
9925 If we created it, set the major-mode. */
9926 bool newbuffer = NILP (Fget_buffer (Vmessages_buffer_name));
9927 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9928 if (newbuffer
9929 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
9930 call0 (intern ("messages-buffer-mode"));
9931
9932 bset_undo_list (current_buffer, Qt);
9933 bset_cache_long_scans (current_buffer, Qnil);
9934
9935 oldpoint = message_dolog_marker1;
9936 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
9937 oldbegv = message_dolog_marker2;
9938 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
9939 oldzv = message_dolog_marker3;
9940 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
9941
9942 if (PT == Z)
9943 point_at_end = 1;
9944 if (ZV == Z)
9945 zv_at_end = 1;
9946
9947 BEGV = BEG;
9948 BEGV_BYTE = BEG_BYTE;
9949 ZV = Z;
9950 ZV_BYTE = Z_BYTE;
9951 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9952
9953 /* Insert the string--maybe converting multibyte to single byte
9954 or vice versa, so that all the text fits the buffer. */
9955 if (multibyte
9956 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9957 {
9958 ptrdiff_t i;
9959 int c, char_bytes;
9960 char work[1];
9961
9962 /* Convert a multibyte string to single-byte
9963 for the *Message* buffer. */
9964 for (i = 0; i < nbytes; i += char_bytes)
9965 {
9966 c = string_char_and_length (msg + i, &char_bytes);
9967 work[0] = CHAR_TO_BYTE8 (c);
9968 insert_1_both (work, 1, 1, true, false, false);
9969 }
9970 }
9971 else if (! multibyte
9972 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9973 {
9974 ptrdiff_t i;
9975 int c, char_bytes;
9976 unsigned char str[MAX_MULTIBYTE_LENGTH];
9977 /* Convert a single-byte string to multibyte
9978 for the *Message* buffer. */
9979 for (i = 0; i < nbytes; i++)
9980 {
9981 c = msg[i];
9982 MAKE_CHAR_MULTIBYTE (c);
9983 char_bytes = CHAR_STRING (c, str);
9984 insert_1_both ((char *) str, 1, char_bytes, true, false, false);
9985 }
9986 }
9987 else if (nbytes)
9988 insert_1_both (m, chars_in_text (msg, nbytes), nbytes,
9989 true, false, false);
9990
9991 if (nlflag)
9992 {
9993 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9994 printmax_t dups;
9995
9996 insert_1_both ("\n", 1, 1, true, false, false);
9997
9998 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, false);
9999 this_bol = PT;
10000 this_bol_byte = PT_BYTE;
10001
10002 /* See if this line duplicates the previous one.
10003 If so, combine duplicates. */
10004 if (this_bol > BEG)
10005 {
10006 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, false);
10007 prev_bol = PT;
10008 prev_bol_byte = PT_BYTE;
10009
10010 dups = message_log_check_duplicate (prev_bol_byte,
10011 this_bol_byte);
10012 if (dups)
10013 {
10014 del_range_both (prev_bol, prev_bol_byte,
10015 this_bol, this_bol_byte, false);
10016 if (dups > 1)
10017 {
10018 char dupstr[sizeof " [ times]"
10019 + INT_STRLEN_BOUND (printmax_t)];
10020
10021 /* If you change this format, don't forget to also
10022 change message_log_check_duplicate. */
10023 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
10024 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
10025 insert_1_both (dupstr, duplen, duplen,
10026 true, false, true);
10027 }
10028 }
10029 }
10030
10031 /* If we have more than the desired maximum number of lines
10032 in the *Messages* buffer now, delete the oldest ones.
10033 This is safe because we don't have undo in this buffer. */
10034
10035 if (NATNUMP (Vmessage_log_max))
10036 {
10037 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10038 -XFASTINT (Vmessage_log_max) - 1, false);
10039 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, false);
10040 }
10041 }
10042 BEGV = marker_position (oldbegv);
10043 BEGV_BYTE = marker_byte_position (oldbegv);
10044
10045 if (zv_at_end)
10046 {
10047 ZV = Z;
10048 ZV_BYTE = Z_BYTE;
10049 }
10050 else
10051 {
10052 ZV = marker_position (oldzv);
10053 ZV_BYTE = marker_byte_position (oldzv);
10054 }
10055
10056 if (point_at_end)
10057 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10058 else
10059 /* We can't do Fgoto_char (oldpoint) because it will run some
10060 Lisp code. */
10061 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10062 marker_byte_position (oldpoint));
10063
10064 unchain_marker (XMARKER (oldpoint));
10065 unchain_marker (XMARKER (oldbegv));
10066 unchain_marker (XMARKER (oldzv));
10067
10068 /* We called insert_1_both above with its 5th argument (PREPARE)
10069 false, which prevents insert_1_both from calling
10070 prepare_to_modify_buffer, which in turns prevents us from
10071 incrementing windows_or_buffers_changed even if *Messages* is
10072 shown in some window. So we must manually set
10073 windows_or_buffers_changed here to make up for that. */
10074 windows_or_buffers_changed = old_windows_or_buffers_changed;
10075 bset_redisplay (current_buffer);
10076
10077 set_buffer_internal (oldbuf);
10078
10079 message_log_need_newline = !nlflag;
10080 Vdeactivate_mark = old_deactivate_mark;
10081 }
10082 }
10083
10084
10085 /* We are at the end of the buffer after just having inserted a newline.
10086 (Note: We depend on the fact we won't be crossing the gap.)
10087 Check to see if the most recent message looks a lot like the previous one.
10088 Return 0 if different, 1 if the new one should just replace it, or a
10089 value N > 1 if we should also append " [N times]". */
10090
10091 static intmax_t
10092 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10093 {
10094 ptrdiff_t i;
10095 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10096 bool seen_dots = false;
10097 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10098 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10099
10100 for (i = 0; i < len; i++)
10101 {
10102 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10103 seen_dots = true;
10104 if (p1[i] != p2[i])
10105 return seen_dots;
10106 }
10107 p1 += len;
10108 if (*p1 == '\n')
10109 return 2;
10110 if (*p1++ == ' ' && *p1++ == '[')
10111 {
10112 char *pend;
10113 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10114 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10115 return n + 1;
10116 }
10117 return 0;
10118 }
10119 \f
10120
10121 /* Display an echo area message M with a specified length of NBYTES
10122 bytes. The string may include null characters. If M is not a
10123 string, clear out any existing message, and let the mini-buffer
10124 text show through.
10125
10126 This function cancels echoing. */
10127
10128 void
10129 message3 (Lisp_Object m)
10130 {
10131 clear_message (true, true);
10132 cancel_echoing ();
10133
10134 /* First flush out any partial line written with print. */
10135 message_log_maybe_newline ();
10136 if (STRINGP (m))
10137 {
10138 ptrdiff_t nbytes = SBYTES (m);
10139 bool multibyte = STRING_MULTIBYTE (m);
10140 char *buffer;
10141 USE_SAFE_ALLOCA;
10142 SAFE_ALLOCA_STRING (buffer, m);
10143 message_dolog (buffer, nbytes, true, multibyte);
10144 SAFE_FREE ();
10145 }
10146 if (! inhibit_message)
10147 message3_nolog (m);
10148 }
10149
10150 /* Log the message M to stderr. Log an empty line if M is not a string. */
10151
10152 static void
10153 message_to_stderr (Lisp_Object m)
10154 {
10155 if (noninteractive_need_newline)
10156 {
10157 noninteractive_need_newline = false;
10158 fputc ('\n', stderr);
10159 }
10160 if (STRINGP (m))
10161 {
10162 Lisp_Object s = ENCODE_SYSTEM (m);
10163 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10164 }
10165 if (!cursor_in_echo_area)
10166 fputc ('\n', stderr);
10167 fflush (stderr);
10168 }
10169
10170 /* The non-logging version of message3.
10171 This does not cancel echoing, because it is used for echoing.
10172 Perhaps we need to make a separate function for echoing
10173 and make this cancel echoing. */
10174
10175 void
10176 message3_nolog (Lisp_Object m)
10177 {
10178 struct frame *sf = SELECTED_FRAME ();
10179
10180 if (FRAME_INITIAL_P (sf))
10181 message_to_stderr (m);
10182 /* Error messages get reported properly by cmd_error, so this must be just an
10183 informative message; if the frame hasn't really been initialized yet, just
10184 toss it. */
10185 else if (INTERACTIVE && sf->glyphs_initialized_p)
10186 {
10187 /* Get the frame containing the mini-buffer
10188 that the selected frame is using. */
10189 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10190 Lisp_Object frame = XWINDOW (mini_window)->frame;
10191 struct frame *f = XFRAME (frame);
10192
10193 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10194 Fmake_frame_visible (frame);
10195
10196 if (STRINGP (m) && SCHARS (m) > 0)
10197 {
10198 set_message (m);
10199 if (minibuffer_auto_raise)
10200 Fraise_frame (frame);
10201 /* Assume we are not echoing.
10202 (If we are, echo_now will override this.) */
10203 echo_message_buffer = Qnil;
10204 }
10205 else
10206 clear_message (true, true);
10207
10208 do_pending_window_change (false);
10209 echo_area_display (true);
10210 do_pending_window_change (false);
10211 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10212 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10213 }
10214 }
10215
10216
10217 /* Display a null-terminated echo area message M. If M is 0, clear
10218 out any existing message, and let the mini-buffer text show through.
10219
10220 The buffer M must continue to exist until after the echo area gets
10221 cleared or some other message gets displayed there. Do not pass
10222 text that is stored in a Lisp string. Do not pass text in a buffer
10223 that was alloca'd. */
10224
10225 void
10226 message1 (const char *m)
10227 {
10228 message3 (m ? build_unibyte_string (m) : Qnil);
10229 }
10230
10231
10232 /* The non-logging counterpart of message1. */
10233
10234 void
10235 message1_nolog (const char *m)
10236 {
10237 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10238 }
10239
10240 /* Display a message M which contains a single %s
10241 which gets replaced with STRING. */
10242
10243 void
10244 message_with_string (const char *m, Lisp_Object string, bool log)
10245 {
10246 CHECK_STRING (string);
10247
10248 bool need_message;
10249 if (noninteractive)
10250 need_message = !!m;
10251 else if (!INTERACTIVE)
10252 need_message = false;
10253 else
10254 {
10255 /* The frame whose minibuffer we're going to display the message on.
10256 It may be larger than the selected frame, so we need
10257 to use its buffer, not the selected frame's buffer. */
10258 Lisp_Object mini_window;
10259 struct frame *f, *sf = SELECTED_FRAME ();
10260
10261 /* Get the frame containing the minibuffer
10262 that the selected frame is using. */
10263 mini_window = FRAME_MINIBUF_WINDOW (sf);
10264 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10265
10266 /* Error messages get reported properly by cmd_error, so this must be
10267 just an informative message; if the frame hasn't really been
10268 initialized yet, just toss it. */
10269 need_message = f->glyphs_initialized_p;
10270 }
10271
10272 if (need_message)
10273 {
10274 AUTO_STRING (fmt, m);
10275 Lisp_Object msg = CALLN (Fformat_message, fmt, string);
10276
10277 if (noninteractive)
10278 message_to_stderr (msg);
10279 else
10280 {
10281 if (log)
10282 message3 (msg);
10283 else
10284 message3_nolog (msg);
10285
10286 /* Print should start at the beginning of the message
10287 buffer next time. */
10288 message_buf_print = false;
10289 }
10290 }
10291 }
10292
10293
10294 /* Dump an informative message to the minibuf. If M is 0, clear out
10295 any existing message, and let the mini-buffer text show through.
10296
10297 The message must be safe ASCII and the format must not contain ` or
10298 '. If your message and format do not fit into this category,
10299 convert your arguments to Lisp objects and use Fmessage instead. */
10300
10301 static void ATTRIBUTE_FORMAT_PRINTF (1, 0)
10302 vmessage (const char *m, va_list ap)
10303 {
10304 if (noninteractive)
10305 {
10306 if (m)
10307 {
10308 if (noninteractive_need_newline)
10309 putc ('\n', stderr);
10310 noninteractive_need_newline = false;
10311 vfprintf (stderr, m, ap);
10312 if (!cursor_in_echo_area)
10313 fprintf (stderr, "\n");
10314 fflush (stderr);
10315 }
10316 }
10317 else if (INTERACTIVE)
10318 {
10319 /* The frame whose mini-buffer we're going to display the message
10320 on. It may be larger than the selected frame, so we need to
10321 use its buffer, not the selected frame's buffer. */
10322 Lisp_Object mini_window;
10323 struct frame *f, *sf = SELECTED_FRAME ();
10324
10325 /* Get the frame containing the mini-buffer
10326 that the selected frame is using. */
10327 mini_window = FRAME_MINIBUF_WINDOW (sf);
10328 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10329
10330 /* Error messages get reported properly by cmd_error, so this must be
10331 just an informative message; if the frame hasn't really been
10332 initialized yet, just toss it. */
10333 if (f->glyphs_initialized_p)
10334 {
10335 if (m)
10336 {
10337 ptrdiff_t len;
10338 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10339 USE_SAFE_ALLOCA;
10340 char *message_buf = SAFE_ALLOCA (maxsize + 1);
10341
10342 len = doprnt (message_buf, maxsize, m, 0, ap);
10343
10344 message3 (make_string (message_buf, len));
10345 SAFE_FREE ();
10346 }
10347 else
10348 message1 (0);
10349
10350 /* Print should start at the beginning of the message
10351 buffer next time. */
10352 message_buf_print = false;
10353 }
10354 }
10355 }
10356
10357 void
10358 message (const char *m, ...)
10359 {
10360 va_list ap;
10361 va_start (ap, m);
10362 vmessage (m, ap);
10363 va_end (ap);
10364 }
10365
10366
10367 /* Display the current message in the current mini-buffer. This is
10368 only called from error handlers in process.c, and is not time
10369 critical. */
10370
10371 void
10372 update_echo_area (void)
10373 {
10374 if (!NILP (echo_area_buffer[0]))
10375 {
10376 Lisp_Object string;
10377 string = Fcurrent_message ();
10378 message3 (string);
10379 }
10380 }
10381
10382
10383 /* Make sure echo area buffers in `echo_buffers' are live.
10384 If they aren't, make new ones. */
10385
10386 static void
10387 ensure_echo_area_buffers (void)
10388 {
10389 int i;
10390
10391 for (i = 0; i < 2; ++i)
10392 if (!BUFFERP (echo_buffer[i])
10393 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10394 {
10395 char name[30];
10396 Lisp_Object old_buffer;
10397 int j;
10398
10399 old_buffer = echo_buffer[i];
10400 echo_buffer[i] = Fget_buffer_create
10401 (make_formatted_string (name, " *Echo Area %d*", i));
10402 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10403 /* to force word wrap in echo area -
10404 it was decided to postpone this*/
10405 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10406
10407 for (j = 0; j < 2; ++j)
10408 if (EQ (old_buffer, echo_area_buffer[j]))
10409 echo_area_buffer[j] = echo_buffer[i];
10410 }
10411 }
10412
10413
10414 /* Call FN with args A1..A2 with either the current or last displayed
10415 echo_area_buffer as current buffer.
10416
10417 WHICH zero means use the current message buffer
10418 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10419 from echo_buffer[] and clear it.
10420
10421 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10422 suitable buffer from echo_buffer[] and clear it.
10423
10424 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10425 that the current message becomes the last displayed one, make
10426 choose a suitable buffer for echo_area_buffer[0], and clear it.
10427
10428 Value is what FN returns. */
10429
10430 static bool
10431 with_echo_area_buffer (struct window *w, int which,
10432 bool (*fn) (ptrdiff_t, Lisp_Object),
10433 ptrdiff_t a1, Lisp_Object a2)
10434 {
10435 Lisp_Object buffer;
10436 bool this_one, the_other, clear_buffer_p, rc;
10437 ptrdiff_t count = SPECPDL_INDEX ();
10438
10439 /* If buffers aren't live, make new ones. */
10440 ensure_echo_area_buffers ();
10441
10442 clear_buffer_p = false;
10443
10444 if (which == 0)
10445 this_one = false, the_other = true;
10446 else if (which > 0)
10447 this_one = true, the_other = false;
10448 else
10449 {
10450 this_one = false, the_other = true;
10451 clear_buffer_p = true;
10452
10453 /* We need a fresh one in case the current echo buffer equals
10454 the one containing the last displayed echo area message. */
10455 if (!NILP (echo_area_buffer[this_one])
10456 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10457 echo_area_buffer[this_one] = Qnil;
10458 }
10459
10460 /* Choose a suitable buffer from echo_buffer[] is we don't
10461 have one. */
10462 if (NILP (echo_area_buffer[this_one]))
10463 {
10464 echo_area_buffer[this_one]
10465 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10466 ? echo_buffer[the_other]
10467 : echo_buffer[this_one]);
10468 clear_buffer_p = true;
10469 }
10470
10471 buffer = echo_area_buffer[this_one];
10472
10473 /* Don't get confused by reusing the buffer used for echoing
10474 for a different purpose. */
10475 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10476 cancel_echoing ();
10477
10478 record_unwind_protect (unwind_with_echo_area_buffer,
10479 with_echo_area_buffer_unwind_data (w));
10480
10481 /* Make the echo area buffer current. Note that for display
10482 purposes, it is not necessary that the displayed window's buffer
10483 == current_buffer, except for text property lookup. So, let's
10484 only set that buffer temporarily here without doing a full
10485 Fset_window_buffer. We must also change w->pointm, though,
10486 because otherwise an assertions in unshow_buffer fails, and Emacs
10487 aborts. */
10488 set_buffer_internal_1 (XBUFFER (buffer));
10489 if (w)
10490 {
10491 wset_buffer (w, buffer);
10492 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10493 set_marker_both (w->old_pointm, buffer, BEG, BEG_BYTE);
10494 }
10495
10496 bset_undo_list (current_buffer, Qt);
10497 bset_read_only (current_buffer, Qnil);
10498 specbind (Qinhibit_read_only, Qt);
10499 specbind (Qinhibit_modification_hooks, Qt);
10500
10501 if (clear_buffer_p && Z > BEG)
10502 del_range (BEG, Z);
10503
10504 eassert (BEGV >= BEG);
10505 eassert (ZV <= Z && ZV >= BEGV);
10506
10507 rc = fn (a1, a2);
10508
10509 eassert (BEGV >= BEG);
10510 eassert (ZV <= Z && ZV >= BEGV);
10511
10512 unbind_to (count, Qnil);
10513 return rc;
10514 }
10515
10516
10517 /* Save state that should be preserved around the call to the function
10518 FN called in with_echo_area_buffer. */
10519
10520 static Lisp_Object
10521 with_echo_area_buffer_unwind_data (struct window *w)
10522 {
10523 int i = 0;
10524 Lisp_Object vector, tmp;
10525
10526 /* Reduce consing by keeping one vector in
10527 Vwith_echo_area_save_vector. */
10528 vector = Vwith_echo_area_save_vector;
10529 Vwith_echo_area_save_vector = Qnil;
10530
10531 if (NILP (vector))
10532 vector = Fmake_vector (make_number (11), Qnil);
10533
10534 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10535 ASET (vector, i, Vdeactivate_mark); ++i;
10536 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10537
10538 if (w)
10539 {
10540 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10541 ASET (vector, i, w->contents); ++i;
10542 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10543 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10544 ASET (vector, i, make_number (marker_position (w->old_pointm))); ++i;
10545 ASET (vector, i, make_number (marker_byte_position (w->old_pointm))); ++i;
10546 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10547 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10548 }
10549 else
10550 {
10551 int end = i + 8;
10552 for (; i < end; ++i)
10553 ASET (vector, i, Qnil);
10554 }
10555
10556 eassert (i == ASIZE (vector));
10557 return vector;
10558 }
10559
10560
10561 /* Restore global state from VECTOR which was created by
10562 with_echo_area_buffer_unwind_data. */
10563
10564 static void
10565 unwind_with_echo_area_buffer (Lisp_Object vector)
10566 {
10567 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10568 Vdeactivate_mark = AREF (vector, 1);
10569 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10570
10571 if (WINDOWP (AREF (vector, 3)))
10572 {
10573 struct window *w;
10574 Lisp_Object buffer;
10575
10576 w = XWINDOW (AREF (vector, 3));
10577 buffer = AREF (vector, 4);
10578
10579 wset_buffer (w, buffer);
10580 set_marker_both (w->pointm, buffer,
10581 XFASTINT (AREF (vector, 5)),
10582 XFASTINT (AREF (vector, 6)));
10583 set_marker_both (w->old_pointm, buffer,
10584 XFASTINT (AREF (vector, 7)),
10585 XFASTINT (AREF (vector, 8)));
10586 set_marker_both (w->start, buffer,
10587 XFASTINT (AREF (vector, 9)),
10588 XFASTINT (AREF (vector, 10)));
10589 }
10590
10591 Vwith_echo_area_save_vector = vector;
10592 }
10593
10594
10595 /* Set up the echo area for use by print functions. MULTIBYTE_P
10596 means we will print multibyte. */
10597
10598 void
10599 setup_echo_area_for_printing (bool multibyte_p)
10600 {
10601 /* If we can't find an echo area any more, exit. */
10602 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10603 Fkill_emacs (Qnil);
10604
10605 ensure_echo_area_buffers ();
10606
10607 if (!message_buf_print)
10608 {
10609 /* A message has been output since the last time we printed.
10610 Choose a fresh echo area buffer. */
10611 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10612 echo_area_buffer[0] = echo_buffer[1];
10613 else
10614 echo_area_buffer[0] = echo_buffer[0];
10615
10616 /* Switch to that buffer and clear it. */
10617 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10618 bset_truncate_lines (current_buffer, Qnil);
10619
10620 if (Z > BEG)
10621 {
10622 ptrdiff_t count = SPECPDL_INDEX ();
10623 specbind (Qinhibit_read_only, Qt);
10624 /* Note that undo recording is always disabled. */
10625 del_range (BEG, Z);
10626 unbind_to (count, Qnil);
10627 }
10628 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10629
10630 /* Set up the buffer for the multibyteness we need. */
10631 if (multibyte_p
10632 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10633 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10634
10635 /* Raise the frame containing the echo area. */
10636 if (minibuffer_auto_raise)
10637 {
10638 struct frame *sf = SELECTED_FRAME ();
10639 Lisp_Object mini_window;
10640 mini_window = FRAME_MINIBUF_WINDOW (sf);
10641 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10642 }
10643
10644 message_log_maybe_newline ();
10645 message_buf_print = true;
10646 }
10647 else
10648 {
10649 if (NILP (echo_area_buffer[0]))
10650 {
10651 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10652 echo_area_buffer[0] = echo_buffer[1];
10653 else
10654 echo_area_buffer[0] = echo_buffer[0];
10655 }
10656
10657 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10658 {
10659 /* Someone switched buffers between print requests. */
10660 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10661 bset_truncate_lines (current_buffer, Qnil);
10662 }
10663 }
10664 }
10665
10666
10667 /* Display an echo area message in window W. Value is true if W's
10668 height is changed. If display_last_displayed_message_p,
10669 display the message that was last displayed, otherwise
10670 display the current message. */
10671
10672 static bool
10673 display_echo_area (struct window *w)
10674 {
10675 bool no_message_p, window_height_changed_p;
10676
10677 /* Temporarily disable garbage collections while displaying the echo
10678 area. This is done because a GC can print a message itself.
10679 That message would modify the echo area buffer's contents while a
10680 redisplay of the buffer is going on, and seriously confuse
10681 redisplay. */
10682 ptrdiff_t count = inhibit_garbage_collection ();
10683
10684 /* If there is no message, we must call display_echo_area_1
10685 nevertheless because it resizes the window. But we will have to
10686 reset the echo_area_buffer in question to nil at the end because
10687 with_echo_area_buffer will sets it to an empty buffer. */
10688 bool i = display_last_displayed_message_p;
10689 no_message_p = NILP (echo_area_buffer[i]);
10690
10691 window_height_changed_p
10692 = with_echo_area_buffer (w, display_last_displayed_message_p,
10693 display_echo_area_1,
10694 (intptr_t) w, Qnil);
10695
10696 if (no_message_p)
10697 echo_area_buffer[i] = Qnil;
10698
10699 unbind_to (count, Qnil);
10700 return window_height_changed_p;
10701 }
10702
10703
10704 /* Helper for display_echo_area. Display the current buffer which
10705 contains the current echo area message in window W, a mini-window,
10706 a pointer to which is passed in A1. A2..A4 are currently not used.
10707 Change the height of W so that all of the message is displayed.
10708 Value is true if height of W was changed. */
10709
10710 static bool
10711 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10712 {
10713 intptr_t i1 = a1;
10714 struct window *w = (struct window *) i1;
10715 Lisp_Object window;
10716 struct text_pos start;
10717
10718 /* We are about to enter redisplay without going through
10719 redisplay_internal, so we need to forget these faces by hand
10720 here. */
10721 forget_escape_and_glyphless_faces ();
10722
10723 /* Do this before displaying, so that we have a large enough glyph
10724 matrix for the display. If we can't get enough space for the
10725 whole text, display the last N lines. That works by setting w->start. */
10726 bool window_height_changed_p = resize_mini_window (w, false);
10727
10728 /* Use the starting position chosen by resize_mini_window. */
10729 SET_TEXT_POS_FROM_MARKER (start, w->start);
10730
10731 /* Display. */
10732 clear_glyph_matrix (w->desired_matrix);
10733 XSETWINDOW (window, w);
10734 try_window (window, start, 0);
10735
10736 return window_height_changed_p;
10737 }
10738
10739
10740 /* Resize the echo area window to exactly the size needed for the
10741 currently displayed message, if there is one. If a mini-buffer
10742 is active, don't shrink it. */
10743
10744 void
10745 resize_echo_area_exactly (void)
10746 {
10747 if (BUFFERP (echo_area_buffer[0])
10748 && WINDOWP (echo_area_window))
10749 {
10750 struct window *w = XWINDOW (echo_area_window);
10751 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10752 bool resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10753 (intptr_t) w, resize_exactly);
10754 if (resized_p)
10755 {
10756 windows_or_buffers_changed = 42;
10757 update_mode_lines = 30;
10758 redisplay_internal ();
10759 }
10760 }
10761 }
10762
10763
10764 /* Callback function for with_echo_area_buffer, when used from
10765 resize_echo_area_exactly. A1 contains a pointer to the window to
10766 resize, EXACTLY non-nil means resize the mini-window exactly to the
10767 size of the text displayed. A3 and A4 are not used. Value is what
10768 resize_mini_window returns. */
10769
10770 static bool
10771 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10772 {
10773 intptr_t i1 = a1;
10774 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10775 }
10776
10777
10778 /* Resize mini-window W to fit the size of its contents. EXACT_P
10779 means size the window exactly to the size needed. Otherwise, it's
10780 only enlarged until W's buffer is empty.
10781
10782 Set W->start to the right place to begin display. If the whole
10783 contents fit, start at the beginning. Otherwise, start so as
10784 to make the end of the contents appear. This is particularly
10785 important for y-or-n-p, but seems desirable generally.
10786
10787 Value is true if the window height has been changed. */
10788
10789 bool
10790 resize_mini_window (struct window *w, bool exact_p)
10791 {
10792 struct frame *f = XFRAME (w->frame);
10793 bool window_height_changed_p = false;
10794
10795 eassert (MINI_WINDOW_P (w));
10796
10797 /* By default, start display at the beginning. */
10798 set_marker_both (w->start, w->contents,
10799 BUF_BEGV (XBUFFER (w->contents)),
10800 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10801
10802 /* Don't resize windows while redisplaying a window; it would
10803 confuse redisplay functions when the size of the window they are
10804 displaying changes from under them. Such a resizing can happen,
10805 for instance, when which-func prints a long message while
10806 we are running fontification-functions. We're running these
10807 functions with safe_call which binds inhibit-redisplay to t. */
10808 if (!NILP (Vinhibit_redisplay))
10809 return false;
10810
10811 /* Nil means don't try to resize. */
10812 if (NILP (Vresize_mini_windows)
10813 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10814 return false;
10815
10816 if (!FRAME_MINIBUF_ONLY_P (f))
10817 {
10818 struct it it;
10819 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10820 + WINDOW_PIXEL_HEIGHT (w));
10821 int unit = FRAME_LINE_HEIGHT (f);
10822 int height, max_height;
10823 struct text_pos start;
10824 struct buffer *old_current_buffer = NULL;
10825
10826 if (current_buffer != XBUFFER (w->contents))
10827 {
10828 old_current_buffer = current_buffer;
10829 set_buffer_internal (XBUFFER (w->contents));
10830 }
10831
10832 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10833
10834 /* Compute the max. number of lines specified by the user. */
10835 if (FLOATP (Vmax_mini_window_height))
10836 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10837 else if (INTEGERP (Vmax_mini_window_height))
10838 max_height = XINT (Vmax_mini_window_height) * unit;
10839 else
10840 max_height = total_height / 4;
10841
10842 /* Correct that max. height if it's bogus. */
10843 max_height = clip_to_bounds (unit, max_height, total_height);
10844
10845 /* Find out the height of the text in the window. */
10846 if (it.line_wrap == TRUNCATE)
10847 height = unit;
10848 else
10849 {
10850 last_height = 0;
10851 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10852 if (it.max_ascent == 0 && it.max_descent == 0)
10853 height = it.current_y + last_height;
10854 else
10855 height = it.current_y + it.max_ascent + it.max_descent;
10856 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10857 }
10858
10859 /* Compute a suitable window start. */
10860 if (height > max_height)
10861 {
10862 height = (max_height / unit) * unit;
10863 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10864 move_it_vertically_backward (&it, height - unit);
10865 start = it.current.pos;
10866 }
10867 else
10868 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10869 SET_MARKER_FROM_TEXT_POS (w->start, start);
10870
10871 if (EQ (Vresize_mini_windows, Qgrow_only))
10872 {
10873 /* Let it grow only, until we display an empty message, in which
10874 case the window shrinks again. */
10875 if (height > WINDOW_PIXEL_HEIGHT (w))
10876 {
10877 int old_height = WINDOW_PIXEL_HEIGHT (w);
10878
10879 FRAME_WINDOWS_FROZEN (f) = true;
10880 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10881 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10882 }
10883 else if (height < WINDOW_PIXEL_HEIGHT (w)
10884 && (exact_p || BEGV == ZV))
10885 {
10886 int old_height = WINDOW_PIXEL_HEIGHT (w);
10887
10888 FRAME_WINDOWS_FROZEN (f) = false;
10889 shrink_mini_window (w, true);
10890 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10891 }
10892 }
10893 else
10894 {
10895 /* Always resize to exact size needed. */
10896 if (height > WINDOW_PIXEL_HEIGHT (w))
10897 {
10898 int old_height = WINDOW_PIXEL_HEIGHT (w);
10899
10900 FRAME_WINDOWS_FROZEN (f) = true;
10901 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10902 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10903 }
10904 else if (height < WINDOW_PIXEL_HEIGHT (w))
10905 {
10906 int old_height = WINDOW_PIXEL_HEIGHT (w);
10907
10908 FRAME_WINDOWS_FROZEN (f) = false;
10909 shrink_mini_window (w, true);
10910
10911 if (height)
10912 {
10913 FRAME_WINDOWS_FROZEN (f) = true;
10914 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10915 }
10916
10917 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10918 }
10919 }
10920
10921 if (old_current_buffer)
10922 set_buffer_internal (old_current_buffer);
10923 }
10924
10925 return window_height_changed_p;
10926 }
10927
10928
10929 /* Value is the current message, a string, or nil if there is no
10930 current message. */
10931
10932 Lisp_Object
10933 current_message (void)
10934 {
10935 Lisp_Object msg;
10936
10937 if (!BUFFERP (echo_area_buffer[0]))
10938 msg = Qnil;
10939 else
10940 {
10941 with_echo_area_buffer (0, 0, current_message_1,
10942 (intptr_t) &msg, Qnil);
10943 if (NILP (msg))
10944 echo_area_buffer[0] = Qnil;
10945 }
10946
10947 return msg;
10948 }
10949
10950
10951 static bool
10952 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
10953 {
10954 intptr_t i1 = a1;
10955 Lisp_Object *msg = (Lisp_Object *) i1;
10956
10957 if (Z > BEG)
10958 *msg = make_buffer_string (BEG, Z, true);
10959 else
10960 *msg = Qnil;
10961 return false;
10962 }
10963
10964
10965 /* Push the current message on Vmessage_stack for later restoration
10966 by restore_message. Value is true if the current message isn't
10967 empty. This is a relatively infrequent operation, so it's not
10968 worth optimizing. */
10969
10970 bool
10971 push_message (void)
10972 {
10973 Lisp_Object msg = current_message ();
10974 Vmessage_stack = Fcons (msg, Vmessage_stack);
10975 return STRINGP (msg);
10976 }
10977
10978
10979 /* Restore message display from the top of Vmessage_stack. */
10980
10981 void
10982 restore_message (void)
10983 {
10984 eassert (CONSP (Vmessage_stack));
10985 message3_nolog (XCAR (Vmessage_stack));
10986 }
10987
10988
10989 /* Handler for unwind-protect calling pop_message. */
10990
10991 void
10992 pop_message_unwind (void)
10993 {
10994 /* Pop the top-most entry off Vmessage_stack. */
10995 eassert (CONSP (Vmessage_stack));
10996 Vmessage_stack = XCDR (Vmessage_stack);
10997 }
10998
10999
11000 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
11001 exits. If the stack is not empty, we have a missing pop_message
11002 somewhere. */
11003
11004 void
11005 check_message_stack (void)
11006 {
11007 if (!NILP (Vmessage_stack))
11008 emacs_abort ();
11009 }
11010
11011
11012 /* Truncate to NCHARS what will be displayed in the echo area the next
11013 time we display it---but don't redisplay it now. */
11014
11015 void
11016 truncate_echo_area (ptrdiff_t nchars)
11017 {
11018 if (nchars == 0)
11019 echo_area_buffer[0] = Qnil;
11020 else if (!noninteractive
11021 && INTERACTIVE
11022 && !NILP (echo_area_buffer[0]))
11023 {
11024 struct frame *sf = SELECTED_FRAME ();
11025 /* Error messages get reported properly by cmd_error, so this must be
11026 just an informative message; if the frame hasn't really been
11027 initialized yet, just toss it. */
11028 if (sf->glyphs_initialized_p)
11029 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11030 }
11031 }
11032
11033
11034 /* Helper function for truncate_echo_area. Truncate the current
11035 message to at most NCHARS characters. */
11036
11037 static bool
11038 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11039 {
11040 if (BEG + nchars < Z)
11041 del_range (BEG + nchars, Z);
11042 if (Z == BEG)
11043 echo_area_buffer[0] = Qnil;
11044 return false;
11045 }
11046
11047 /* Set the current message to STRING. */
11048
11049 static void
11050 set_message (Lisp_Object string)
11051 {
11052 eassert (STRINGP (string));
11053
11054 message_enable_multibyte = STRING_MULTIBYTE (string);
11055
11056 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11057 message_buf_print = false;
11058 help_echo_showing_p = false;
11059
11060 if (STRINGP (Vdebug_on_message)
11061 && STRINGP (string)
11062 && fast_string_match (Vdebug_on_message, string) >= 0)
11063 call_debugger (list2 (Qerror, string));
11064 }
11065
11066
11067 /* Helper function for set_message. First argument is ignored and second
11068 argument has the same meaning as for set_message.
11069 This function is called with the echo area buffer being current. */
11070
11071 static bool
11072 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11073 {
11074 eassert (STRINGP (string));
11075
11076 /* Change multibyteness of the echo buffer appropriately. */
11077 if (message_enable_multibyte
11078 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11079 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11080
11081 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11082 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11083 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11084
11085 /* Insert new message at BEG. */
11086 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11087
11088 /* This function takes care of single/multibyte conversion.
11089 We just have to ensure that the echo area buffer has the right
11090 setting of enable_multibyte_characters. */
11091 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), true);
11092
11093 return false;
11094 }
11095
11096
11097 /* Clear messages. CURRENT_P means clear the current message.
11098 LAST_DISPLAYED_P means clear the message last displayed. */
11099
11100 void
11101 clear_message (bool current_p, bool last_displayed_p)
11102 {
11103 if (current_p)
11104 {
11105 echo_area_buffer[0] = Qnil;
11106 message_cleared_p = true;
11107 }
11108
11109 if (last_displayed_p)
11110 echo_area_buffer[1] = Qnil;
11111
11112 message_buf_print = false;
11113 }
11114
11115 /* Clear garbaged frames.
11116
11117 This function is used where the old redisplay called
11118 redraw_garbaged_frames which in turn called redraw_frame which in
11119 turn called clear_frame. The call to clear_frame was a source of
11120 flickering. I believe a clear_frame is not necessary. It should
11121 suffice in the new redisplay to invalidate all current matrices,
11122 and ensure a complete redisplay of all windows. */
11123
11124 static void
11125 clear_garbaged_frames (void)
11126 {
11127 if (frame_garbaged)
11128 {
11129 Lisp_Object tail, frame;
11130
11131 FOR_EACH_FRAME (tail, frame)
11132 {
11133 struct frame *f = XFRAME (frame);
11134
11135 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11136 {
11137 if (f->resized_p)
11138 redraw_frame (f);
11139 else
11140 clear_current_matrices (f);
11141 fset_redisplay (f);
11142 f->garbaged = false;
11143 f->resized_p = false;
11144 }
11145 }
11146
11147 frame_garbaged = false;
11148 }
11149 }
11150
11151
11152 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P, update
11153 selected_frame. */
11154
11155 static void
11156 echo_area_display (bool update_frame_p)
11157 {
11158 Lisp_Object mini_window;
11159 struct window *w;
11160 struct frame *f;
11161 bool window_height_changed_p = false;
11162 struct frame *sf = SELECTED_FRAME ();
11163
11164 mini_window = FRAME_MINIBUF_WINDOW (sf);
11165 w = XWINDOW (mini_window);
11166 f = XFRAME (WINDOW_FRAME (w));
11167
11168 /* Don't display if frame is invisible or not yet initialized. */
11169 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11170 return;
11171
11172 #ifdef HAVE_WINDOW_SYSTEM
11173 /* When Emacs starts, selected_frame may be the initial terminal
11174 frame. If we let this through, a message would be displayed on
11175 the terminal. */
11176 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11177 return;
11178 #endif /* HAVE_WINDOW_SYSTEM */
11179
11180 /* Redraw garbaged frames. */
11181 clear_garbaged_frames ();
11182
11183 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11184 {
11185 echo_area_window = mini_window;
11186 window_height_changed_p = display_echo_area (w);
11187 w->must_be_updated_p = true;
11188
11189 /* Update the display, unless called from redisplay_internal.
11190 Also don't update the screen during redisplay itself. The
11191 update will happen at the end of redisplay, and an update
11192 here could cause confusion. */
11193 if (update_frame_p && !redisplaying_p)
11194 {
11195 int n = 0;
11196
11197 /* If the display update has been interrupted by pending
11198 input, update mode lines in the frame. Due to the
11199 pending input, it might have been that redisplay hasn't
11200 been called, so that mode lines above the echo area are
11201 garbaged. This looks odd, so we prevent it here. */
11202 if (!display_completed)
11203 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11204
11205 if (window_height_changed_p
11206 /* Don't do this if Emacs is shutting down. Redisplay
11207 needs to run hooks. */
11208 && !NILP (Vrun_hooks))
11209 {
11210 /* Must update other windows. Likewise as in other
11211 cases, don't let this update be interrupted by
11212 pending input. */
11213 ptrdiff_t count = SPECPDL_INDEX ();
11214 specbind (Qredisplay_dont_pause, Qt);
11215 fset_redisplay (f);
11216 redisplay_internal ();
11217 unbind_to (count, Qnil);
11218 }
11219 else if (FRAME_WINDOW_P (f) && n == 0)
11220 {
11221 /* Window configuration is the same as before.
11222 Can do with a display update of the echo area,
11223 unless we displayed some mode lines. */
11224 update_single_window (w);
11225 flush_frame (f);
11226 }
11227 else
11228 update_frame (f, true, true);
11229
11230 /* If cursor is in the echo area, make sure that the next
11231 redisplay displays the minibuffer, so that the cursor will
11232 be replaced with what the minibuffer wants. */
11233 if (cursor_in_echo_area)
11234 wset_redisplay (XWINDOW (mini_window));
11235 }
11236 }
11237 else if (!EQ (mini_window, selected_window))
11238 wset_redisplay (XWINDOW (mini_window));
11239
11240 /* Last displayed message is now the current message. */
11241 echo_area_buffer[1] = echo_area_buffer[0];
11242 /* Inform read_char that we're not echoing. */
11243 echo_message_buffer = Qnil;
11244
11245 /* Prevent redisplay optimization in redisplay_internal by resetting
11246 this_line_start_pos. This is done because the mini-buffer now
11247 displays the message instead of its buffer text. */
11248 if (EQ (mini_window, selected_window))
11249 CHARPOS (this_line_start_pos) = 0;
11250
11251 if (window_height_changed_p)
11252 {
11253 fset_redisplay (f);
11254
11255 /* If window configuration was changed, frames may have been
11256 marked garbaged. Clear them or we will experience
11257 surprises wrt scrolling.
11258 FIXME: How/why/when? */
11259 clear_garbaged_frames ();
11260 }
11261 }
11262
11263 /* True if W's buffer was changed but not saved. */
11264
11265 static bool
11266 window_buffer_changed (struct window *w)
11267 {
11268 struct buffer *b = XBUFFER (w->contents);
11269
11270 eassert (BUFFER_LIVE_P (b));
11271
11272 return (BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star;
11273 }
11274
11275 /* True if W has %c in its mode line and mode line should be updated. */
11276
11277 static bool
11278 mode_line_update_needed (struct window *w)
11279 {
11280 return (w->column_number_displayed != -1
11281 && !(PT == w->last_point && !window_outdated (w))
11282 && (w->column_number_displayed != current_column ()));
11283 }
11284
11285 /* True if window start of W is frozen and may not be changed during
11286 redisplay. */
11287
11288 static bool
11289 window_frozen_p (struct window *w)
11290 {
11291 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11292 {
11293 Lisp_Object window;
11294
11295 XSETWINDOW (window, w);
11296 if (MINI_WINDOW_P (w))
11297 return false;
11298 else if (EQ (window, selected_window))
11299 return false;
11300 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11301 && EQ (window, Vminibuf_scroll_window))
11302 /* This special window can't be frozen too. */
11303 return false;
11304 else
11305 return true;
11306 }
11307 return false;
11308 }
11309
11310 /***********************************************************************
11311 Mode Lines and Frame Titles
11312 ***********************************************************************/
11313
11314 /* A buffer for constructing non-propertized mode-line strings and
11315 frame titles in it; allocated from the heap in init_xdisp and
11316 resized as needed in store_mode_line_noprop_char. */
11317
11318 static char *mode_line_noprop_buf;
11319
11320 /* The buffer's end, and a current output position in it. */
11321
11322 static char *mode_line_noprop_buf_end;
11323 static char *mode_line_noprop_ptr;
11324
11325 #define MODE_LINE_NOPROP_LEN(start) \
11326 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11327
11328 static enum {
11329 MODE_LINE_DISPLAY = 0,
11330 MODE_LINE_TITLE,
11331 MODE_LINE_NOPROP,
11332 MODE_LINE_STRING
11333 } mode_line_target;
11334
11335 /* Alist that caches the results of :propertize.
11336 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11337 static Lisp_Object mode_line_proptrans_alist;
11338
11339 /* List of strings making up the mode-line. */
11340 static Lisp_Object mode_line_string_list;
11341
11342 /* Base face property when building propertized mode line string. */
11343 static Lisp_Object mode_line_string_face;
11344 static Lisp_Object mode_line_string_face_prop;
11345
11346
11347 /* Unwind data for mode line strings */
11348
11349 static Lisp_Object Vmode_line_unwind_vector;
11350
11351 static Lisp_Object
11352 format_mode_line_unwind_data (struct frame *target_frame,
11353 struct buffer *obuf,
11354 Lisp_Object owin,
11355 bool save_proptrans)
11356 {
11357 Lisp_Object vector, tmp;
11358
11359 /* Reduce consing by keeping one vector in
11360 Vwith_echo_area_save_vector. */
11361 vector = Vmode_line_unwind_vector;
11362 Vmode_line_unwind_vector = Qnil;
11363
11364 if (NILP (vector))
11365 vector = Fmake_vector (make_number (10), Qnil);
11366
11367 ASET (vector, 0, make_number (mode_line_target));
11368 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11369 ASET (vector, 2, mode_line_string_list);
11370 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11371 ASET (vector, 4, mode_line_string_face);
11372 ASET (vector, 5, mode_line_string_face_prop);
11373
11374 if (obuf)
11375 XSETBUFFER (tmp, obuf);
11376 else
11377 tmp = Qnil;
11378 ASET (vector, 6, tmp);
11379 ASET (vector, 7, owin);
11380 if (target_frame)
11381 {
11382 /* Similarly to `with-selected-window', if the operation selects
11383 a window on another frame, we must restore that frame's
11384 selected window, and (for a tty) the top-frame. */
11385 ASET (vector, 8, target_frame->selected_window);
11386 if (FRAME_TERMCAP_P (target_frame))
11387 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11388 }
11389
11390 return vector;
11391 }
11392
11393 static void
11394 unwind_format_mode_line (Lisp_Object vector)
11395 {
11396 Lisp_Object old_window = AREF (vector, 7);
11397 Lisp_Object target_frame_window = AREF (vector, 8);
11398 Lisp_Object old_top_frame = AREF (vector, 9);
11399
11400 mode_line_target = XINT (AREF (vector, 0));
11401 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11402 mode_line_string_list = AREF (vector, 2);
11403 if (! EQ (AREF (vector, 3), Qt))
11404 mode_line_proptrans_alist = AREF (vector, 3);
11405 mode_line_string_face = AREF (vector, 4);
11406 mode_line_string_face_prop = AREF (vector, 5);
11407
11408 /* Select window before buffer, since it may change the buffer. */
11409 if (!NILP (old_window))
11410 {
11411 /* If the operation that we are unwinding had selected a window
11412 on a different frame, reset its frame-selected-window. For a
11413 text terminal, reset its top-frame if necessary. */
11414 if (!NILP (target_frame_window))
11415 {
11416 Lisp_Object frame
11417 = WINDOW_FRAME (XWINDOW (target_frame_window));
11418
11419 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11420 Fselect_window (target_frame_window, Qt);
11421
11422 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11423 Fselect_frame (old_top_frame, Qt);
11424 }
11425
11426 Fselect_window (old_window, Qt);
11427 }
11428
11429 if (!NILP (AREF (vector, 6)))
11430 {
11431 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11432 ASET (vector, 6, Qnil);
11433 }
11434
11435 Vmode_line_unwind_vector = vector;
11436 }
11437
11438
11439 /* Store a single character C for the frame title in mode_line_noprop_buf.
11440 Re-allocate mode_line_noprop_buf if necessary. */
11441
11442 static void
11443 store_mode_line_noprop_char (char c)
11444 {
11445 /* If output position has reached the end of the allocated buffer,
11446 increase the buffer's size. */
11447 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11448 {
11449 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11450 ptrdiff_t size = len;
11451 mode_line_noprop_buf =
11452 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11453 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11454 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11455 }
11456
11457 *mode_line_noprop_ptr++ = c;
11458 }
11459
11460
11461 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11462 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11463 characters that yield more columns than PRECISION; PRECISION <= 0
11464 means copy the whole string. Pad with spaces until FIELD_WIDTH
11465 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11466 pad. Called from display_mode_element when it is used to build a
11467 frame title. */
11468
11469 static int
11470 store_mode_line_noprop (const char *string, int field_width, int precision)
11471 {
11472 const unsigned char *str = (const unsigned char *) string;
11473 int n = 0;
11474 ptrdiff_t dummy, nbytes;
11475
11476 /* Copy at most PRECISION chars from STR. */
11477 nbytes = strlen (string);
11478 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11479 while (nbytes--)
11480 store_mode_line_noprop_char (*str++);
11481
11482 /* Fill up with spaces until FIELD_WIDTH reached. */
11483 while (field_width > 0
11484 && n < field_width)
11485 {
11486 store_mode_line_noprop_char (' ');
11487 ++n;
11488 }
11489
11490 return n;
11491 }
11492
11493 /***********************************************************************
11494 Frame Titles
11495 ***********************************************************************/
11496
11497 #ifdef HAVE_WINDOW_SYSTEM
11498
11499 /* Set the title of FRAME, if it has changed. The title format is
11500 Vicon_title_format if FRAME is iconified, otherwise it is
11501 frame_title_format. */
11502
11503 static void
11504 x_consider_frame_title (Lisp_Object frame)
11505 {
11506 struct frame *f = XFRAME (frame);
11507
11508 if (FRAME_WINDOW_P (f)
11509 || FRAME_MINIBUF_ONLY_P (f)
11510 || f->explicit_name)
11511 {
11512 /* Do we have more than one visible frame on this X display? */
11513 Lisp_Object tail, other_frame, fmt;
11514 ptrdiff_t title_start;
11515 char *title;
11516 ptrdiff_t len;
11517 struct it it;
11518 ptrdiff_t count = SPECPDL_INDEX ();
11519
11520 FOR_EACH_FRAME (tail, other_frame)
11521 {
11522 struct frame *tf = XFRAME (other_frame);
11523
11524 if (tf != f
11525 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11526 && !FRAME_MINIBUF_ONLY_P (tf)
11527 && !EQ (other_frame, tip_frame)
11528 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11529 break;
11530 }
11531
11532 /* Set global variable indicating that multiple frames exist. */
11533 multiple_frames = CONSP (tail);
11534
11535 /* Switch to the buffer of selected window of the frame. Set up
11536 mode_line_target so that display_mode_element will output into
11537 mode_line_noprop_buf; then display the title. */
11538 record_unwind_protect (unwind_format_mode_line,
11539 format_mode_line_unwind_data
11540 (f, current_buffer, selected_window, false));
11541
11542 Fselect_window (f->selected_window, Qt);
11543 set_buffer_internal_1
11544 (XBUFFER (XWINDOW (f->selected_window)->contents));
11545 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11546
11547 mode_line_target = MODE_LINE_TITLE;
11548 title_start = MODE_LINE_NOPROP_LEN (0);
11549 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11550 NULL, DEFAULT_FACE_ID);
11551 display_mode_element (&it, 0, -1, -1, fmt, Qnil, false);
11552 len = MODE_LINE_NOPROP_LEN (title_start);
11553 title = mode_line_noprop_buf + title_start;
11554 unbind_to (count, Qnil);
11555
11556 /* Set the title only if it's changed. This avoids consing in
11557 the common case where it hasn't. (If it turns out that we've
11558 already wasted too much time by walking through the list with
11559 display_mode_element, then we might need to optimize at a
11560 higher level than this.) */
11561 if (! STRINGP (f->name)
11562 || SBYTES (f->name) != len
11563 || memcmp (title, SDATA (f->name), len) != 0)
11564 x_implicitly_set_name (f, make_string (title, len), Qnil);
11565 }
11566 }
11567
11568 #endif /* not HAVE_WINDOW_SYSTEM */
11569
11570 \f
11571 /***********************************************************************
11572 Menu Bars
11573 ***********************************************************************/
11574
11575 /* True if we will not redisplay all visible windows. */
11576 #define REDISPLAY_SOME_P() \
11577 ((windows_or_buffers_changed == 0 \
11578 || windows_or_buffers_changed == REDISPLAY_SOME) \
11579 && (update_mode_lines == 0 \
11580 || update_mode_lines == REDISPLAY_SOME))
11581
11582 /* Prepare for redisplay by updating menu-bar item lists when
11583 appropriate. This can call eval. */
11584
11585 static void
11586 prepare_menu_bars (void)
11587 {
11588 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11589 bool some_windows = REDISPLAY_SOME_P ();
11590 Lisp_Object tooltip_frame;
11591
11592 #ifdef HAVE_WINDOW_SYSTEM
11593 tooltip_frame = tip_frame;
11594 #else
11595 tooltip_frame = Qnil;
11596 #endif
11597
11598 if (FUNCTIONP (Vpre_redisplay_function))
11599 {
11600 Lisp_Object windows = all_windows ? Qt : Qnil;
11601 if (all_windows && some_windows)
11602 {
11603 Lisp_Object ws = window_list ();
11604 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11605 {
11606 Lisp_Object this = XCAR (ws);
11607 struct window *w = XWINDOW (this);
11608 if (w->redisplay
11609 || XFRAME (w->frame)->redisplay
11610 || XBUFFER (w->contents)->text->redisplay)
11611 {
11612 windows = Fcons (this, windows);
11613 }
11614 }
11615 }
11616 safe__call1 (true, Vpre_redisplay_function, windows);
11617 }
11618
11619 /* Update all frame titles based on their buffer names, etc. We do
11620 this before the menu bars so that the buffer-menu will show the
11621 up-to-date frame titles. */
11622 #ifdef HAVE_WINDOW_SYSTEM
11623 if (all_windows)
11624 {
11625 Lisp_Object tail, frame;
11626
11627 FOR_EACH_FRAME (tail, frame)
11628 {
11629 struct frame *f = XFRAME (frame);
11630 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11631 if (some_windows
11632 && !f->redisplay
11633 && !w->redisplay
11634 && !XBUFFER (w->contents)->text->redisplay)
11635 continue;
11636
11637 if (!EQ (frame, tooltip_frame)
11638 && (FRAME_ICONIFIED_P (f)
11639 || FRAME_VISIBLE_P (f) == 1
11640 /* Exclude TTY frames that are obscured because they
11641 are not the top frame on their console. This is
11642 because x_consider_frame_title actually switches
11643 to the frame, which for TTY frames means it is
11644 marked as garbaged, and will be completely
11645 redrawn on the next redisplay cycle. This causes
11646 TTY frames to be completely redrawn, when there
11647 are more than one of them, even though nothing
11648 should be changed on display. */
11649 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11650 x_consider_frame_title (frame);
11651 }
11652 }
11653 #endif /* HAVE_WINDOW_SYSTEM */
11654
11655 /* Update the menu bar item lists, if appropriate. This has to be
11656 done before any actual redisplay or generation of display lines. */
11657
11658 if (all_windows)
11659 {
11660 Lisp_Object tail, frame;
11661 ptrdiff_t count = SPECPDL_INDEX ();
11662 /* True means that update_menu_bar has run its hooks
11663 so any further calls to update_menu_bar shouldn't do so again. */
11664 bool menu_bar_hooks_run = false;
11665
11666 record_unwind_save_match_data ();
11667
11668 FOR_EACH_FRAME (tail, frame)
11669 {
11670 struct frame *f = XFRAME (frame);
11671 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11672
11673 /* Ignore tooltip frame. */
11674 if (EQ (frame, tooltip_frame))
11675 continue;
11676
11677 if (some_windows
11678 && !f->redisplay
11679 && !w->redisplay
11680 && !XBUFFER (w->contents)->text->redisplay)
11681 continue;
11682
11683 /* If a window on this frame changed size, report that to
11684 the user and clear the size-change flag. */
11685 if (FRAME_WINDOW_SIZES_CHANGED (f))
11686 {
11687 Lisp_Object functions;
11688
11689 /* Clear flag first in case we get an error below. */
11690 FRAME_WINDOW_SIZES_CHANGED (f) = false;
11691 functions = Vwindow_size_change_functions;
11692
11693 while (CONSP (functions))
11694 {
11695 if (!EQ (XCAR (functions), Qt))
11696 call1 (XCAR (functions), frame);
11697 functions = XCDR (functions);
11698 }
11699 }
11700
11701 menu_bar_hooks_run = update_menu_bar (f, false, menu_bar_hooks_run);
11702 #ifdef HAVE_WINDOW_SYSTEM
11703 update_tool_bar (f, false);
11704 #endif
11705 }
11706
11707 unbind_to (count, Qnil);
11708 }
11709 else
11710 {
11711 struct frame *sf = SELECTED_FRAME ();
11712 update_menu_bar (sf, true, false);
11713 #ifdef HAVE_WINDOW_SYSTEM
11714 update_tool_bar (sf, true);
11715 #endif
11716 }
11717 }
11718
11719
11720 /* Update the menu bar item list for frame F. This has to be done
11721 before we start to fill in any display lines, because it can call
11722 eval.
11723
11724 If SAVE_MATCH_DATA, we must save and restore it here.
11725
11726 If HOOKS_RUN, a previous call to update_menu_bar
11727 already ran the menu bar hooks for this redisplay, so there
11728 is no need to run them again. The return value is the
11729 updated value of this flag, to pass to the next call. */
11730
11731 static bool
11732 update_menu_bar (struct frame *f, bool save_match_data, bool hooks_run)
11733 {
11734 Lisp_Object window;
11735 struct window *w;
11736
11737 /* If called recursively during a menu update, do nothing. This can
11738 happen when, for instance, an activate-menubar-hook causes a
11739 redisplay. */
11740 if (inhibit_menubar_update)
11741 return hooks_run;
11742
11743 window = FRAME_SELECTED_WINDOW (f);
11744 w = XWINDOW (window);
11745
11746 if (FRAME_WINDOW_P (f)
11747 ?
11748 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11749 || defined (HAVE_NS) || defined (USE_GTK)
11750 FRAME_EXTERNAL_MENU_BAR (f)
11751 #else
11752 FRAME_MENU_BAR_LINES (f) > 0
11753 #endif
11754 : FRAME_MENU_BAR_LINES (f) > 0)
11755 {
11756 /* If the user has switched buffers or windows, we need to
11757 recompute to reflect the new bindings. But we'll
11758 recompute when update_mode_lines is set too; that means
11759 that people can use force-mode-line-update to request
11760 that the menu bar be recomputed. The adverse effect on
11761 the rest of the redisplay algorithm is about the same as
11762 windows_or_buffers_changed anyway. */
11763 if (windows_or_buffers_changed
11764 /* This used to test w->update_mode_line, but we believe
11765 there is no need to recompute the menu in that case. */
11766 || update_mode_lines
11767 || window_buffer_changed (w))
11768 {
11769 struct buffer *prev = current_buffer;
11770 ptrdiff_t count = SPECPDL_INDEX ();
11771
11772 specbind (Qinhibit_menubar_update, Qt);
11773
11774 set_buffer_internal_1 (XBUFFER (w->contents));
11775 if (save_match_data)
11776 record_unwind_save_match_data ();
11777 if (NILP (Voverriding_local_map_menu_flag))
11778 {
11779 specbind (Qoverriding_terminal_local_map, Qnil);
11780 specbind (Qoverriding_local_map, Qnil);
11781 }
11782
11783 if (!hooks_run)
11784 {
11785 /* Run the Lucid hook. */
11786 safe_run_hooks (Qactivate_menubar_hook);
11787
11788 /* If it has changed current-menubar from previous value,
11789 really recompute the menu-bar from the value. */
11790 if (! NILP (Vlucid_menu_bar_dirty_flag))
11791 call0 (Qrecompute_lucid_menubar);
11792
11793 safe_run_hooks (Qmenu_bar_update_hook);
11794
11795 hooks_run = true;
11796 }
11797
11798 XSETFRAME (Vmenu_updating_frame, f);
11799 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11800
11801 /* Redisplay the menu bar in case we changed it. */
11802 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11803 || defined (HAVE_NS) || defined (USE_GTK)
11804 if (FRAME_WINDOW_P (f))
11805 {
11806 #if defined (HAVE_NS)
11807 /* All frames on Mac OS share the same menubar. So only
11808 the selected frame should be allowed to set it. */
11809 if (f == SELECTED_FRAME ())
11810 #endif
11811 set_frame_menubar (f, false, false);
11812 }
11813 else
11814 /* On a terminal screen, the menu bar is an ordinary screen
11815 line, and this makes it get updated. */
11816 w->update_mode_line = true;
11817 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11818 /* In the non-toolkit version, the menu bar is an ordinary screen
11819 line, and this makes it get updated. */
11820 w->update_mode_line = true;
11821 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11822
11823 unbind_to (count, Qnil);
11824 set_buffer_internal_1 (prev);
11825 }
11826 }
11827
11828 return hooks_run;
11829 }
11830
11831 /***********************************************************************
11832 Tool-bars
11833 ***********************************************************************/
11834
11835 #ifdef HAVE_WINDOW_SYSTEM
11836
11837 /* Select `frame' temporarily without running all the code in
11838 do_switch_frame.
11839 FIXME: Maybe do_switch_frame should be trimmed down similarly
11840 when `norecord' is set. */
11841 static void
11842 fast_set_selected_frame (Lisp_Object frame)
11843 {
11844 if (!EQ (selected_frame, frame))
11845 {
11846 selected_frame = frame;
11847 selected_window = XFRAME (frame)->selected_window;
11848 }
11849 }
11850
11851 /* Update the tool-bar item list for frame F. This has to be done
11852 before we start to fill in any display lines. Called from
11853 prepare_menu_bars. If SAVE_MATCH_DATA, we must save
11854 and restore it here. */
11855
11856 static void
11857 update_tool_bar (struct frame *f, bool save_match_data)
11858 {
11859 #if defined (USE_GTK) || defined (HAVE_NS)
11860 bool do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11861 #else
11862 bool do_update = (WINDOWP (f->tool_bar_window)
11863 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0);
11864 #endif
11865
11866 if (do_update)
11867 {
11868 Lisp_Object window;
11869 struct window *w;
11870
11871 window = FRAME_SELECTED_WINDOW (f);
11872 w = XWINDOW (window);
11873
11874 /* If the user has switched buffers or windows, we need to
11875 recompute to reflect the new bindings. But we'll
11876 recompute when update_mode_lines is set too; that means
11877 that people can use force-mode-line-update to request
11878 that the menu bar be recomputed. The adverse effect on
11879 the rest of the redisplay algorithm is about the same as
11880 windows_or_buffers_changed anyway. */
11881 if (windows_or_buffers_changed
11882 || w->update_mode_line
11883 || update_mode_lines
11884 || window_buffer_changed (w))
11885 {
11886 struct buffer *prev = current_buffer;
11887 ptrdiff_t count = SPECPDL_INDEX ();
11888 Lisp_Object frame, new_tool_bar;
11889 int new_n_tool_bar;
11890
11891 /* Set current_buffer to the buffer of the selected
11892 window of the frame, so that we get the right local
11893 keymaps. */
11894 set_buffer_internal_1 (XBUFFER (w->contents));
11895
11896 /* Save match data, if we must. */
11897 if (save_match_data)
11898 record_unwind_save_match_data ();
11899
11900 /* Make sure that we don't accidentally use bogus keymaps. */
11901 if (NILP (Voverriding_local_map_menu_flag))
11902 {
11903 specbind (Qoverriding_terminal_local_map, Qnil);
11904 specbind (Qoverriding_local_map, Qnil);
11905 }
11906
11907 /* We must temporarily set the selected frame to this frame
11908 before calling tool_bar_items, because the calculation of
11909 the tool-bar keymap uses the selected frame (see
11910 `tool-bar-make-keymap' in tool-bar.el). */
11911 eassert (EQ (selected_window,
11912 /* Since we only explicitly preserve selected_frame,
11913 check that selected_window would be redundant. */
11914 XFRAME (selected_frame)->selected_window));
11915 record_unwind_protect (fast_set_selected_frame, selected_frame);
11916 XSETFRAME (frame, f);
11917 fast_set_selected_frame (frame);
11918
11919 /* Build desired tool-bar items from keymaps. */
11920 new_tool_bar
11921 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11922 &new_n_tool_bar);
11923
11924 /* Redisplay the tool-bar if we changed it. */
11925 if (new_n_tool_bar != f->n_tool_bar_items
11926 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11927 {
11928 /* Redisplay that happens asynchronously due to an expose event
11929 may access f->tool_bar_items. Make sure we update both
11930 variables within BLOCK_INPUT so no such event interrupts. */
11931 block_input ();
11932 fset_tool_bar_items (f, new_tool_bar);
11933 f->n_tool_bar_items = new_n_tool_bar;
11934 w->update_mode_line = true;
11935 unblock_input ();
11936 }
11937
11938 unbind_to (count, Qnil);
11939 set_buffer_internal_1 (prev);
11940 }
11941 }
11942 }
11943
11944 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
11945
11946 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11947 F's desired tool-bar contents. F->tool_bar_items must have
11948 been set up previously by calling prepare_menu_bars. */
11949
11950 static void
11951 build_desired_tool_bar_string (struct frame *f)
11952 {
11953 int i, size, size_needed;
11954 Lisp_Object image, plist;
11955
11956 image = plist = Qnil;
11957
11958 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11959 Otherwise, make a new string. */
11960
11961 /* The size of the string we might be able to reuse. */
11962 size = (STRINGP (f->desired_tool_bar_string)
11963 ? SCHARS (f->desired_tool_bar_string)
11964 : 0);
11965
11966 /* We need one space in the string for each image. */
11967 size_needed = f->n_tool_bar_items;
11968
11969 /* Reuse f->desired_tool_bar_string, if possible. */
11970 if (size < size_needed || NILP (f->desired_tool_bar_string))
11971 fset_desired_tool_bar_string
11972 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11973 else
11974 {
11975 AUTO_LIST4 (props, Qdisplay, Qnil, Qmenu_item, Qnil);
11976 Fremove_text_properties (make_number (0), make_number (size),
11977 props, f->desired_tool_bar_string);
11978 }
11979
11980 /* Put a `display' property on the string for the images to display,
11981 put a `menu_item' property on tool-bar items with a value that
11982 is the index of the item in F's tool-bar item vector. */
11983 for (i = 0; i < f->n_tool_bar_items; ++i)
11984 {
11985 #define PROP(IDX) \
11986 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11987
11988 bool enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11989 bool selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11990 int hmargin, vmargin, relief, idx, end;
11991
11992 /* If image is a vector, choose the image according to the
11993 button state. */
11994 image = PROP (TOOL_BAR_ITEM_IMAGES);
11995 if (VECTORP (image))
11996 {
11997 if (enabled_p)
11998 idx = (selected_p
11999 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
12000 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
12001 else
12002 idx = (selected_p
12003 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
12004 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
12005
12006 eassert (ASIZE (image) >= idx);
12007 image = AREF (image, idx);
12008 }
12009 else
12010 idx = -1;
12011
12012 /* Ignore invalid image specifications. */
12013 if (!valid_image_p (image))
12014 continue;
12015
12016 /* Display the tool-bar button pressed, or depressed. */
12017 plist = Fcopy_sequence (XCDR (image));
12018
12019 /* Compute margin and relief to draw. */
12020 relief = (tool_bar_button_relief >= 0
12021 ? tool_bar_button_relief
12022 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
12023 hmargin = vmargin = relief;
12024
12025 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
12026 INT_MAX - max (hmargin, vmargin)))
12027 {
12028 hmargin += XFASTINT (Vtool_bar_button_margin);
12029 vmargin += XFASTINT (Vtool_bar_button_margin);
12030 }
12031 else if (CONSP (Vtool_bar_button_margin))
12032 {
12033 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12034 INT_MAX - hmargin))
12035 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12036
12037 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12038 INT_MAX - vmargin))
12039 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12040 }
12041
12042 if (auto_raise_tool_bar_buttons_p)
12043 {
12044 /* Add a `:relief' property to the image spec if the item is
12045 selected. */
12046 if (selected_p)
12047 {
12048 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12049 hmargin -= relief;
12050 vmargin -= relief;
12051 }
12052 }
12053 else
12054 {
12055 /* If image is selected, display it pressed, i.e. with a
12056 negative relief. If it's not selected, display it with a
12057 raised relief. */
12058 plist = Fplist_put (plist, QCrelief,
12059 (selected_p
12060 ? make_number (-relief)
12061 : make_number (relief)));
12062 hmargin -= relief;
12063 vmargin -= relief;
12064 }
12065
12066 /* Put a margin around the image. */
12067 if (hmargin || vmargin)
12068 {
12069 if (hmargin == vmargin)
12070 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12071 else
12072 plist = Fplist_put (plist, QCmargin,
12073 Fcons (make_number (hmargin),
12074 make_number (vmargin)));
12075 }
12076
12077 /* If button is not enabled, and we don't have special images
12078 for the disabled state, make the image appear disabled by
12079 applying an appropriate algorithm to it. */
12080 if (!enabled_p && idx < 0)
12081 plist = Fplist_put (plist, QCconversion, Qdisabled);
12082
12083 /* Put a `display' text property on the string for the image to
12084 display. Put a `menu-item' property on the string that gives
12085 the start of this item's properties in the tool-bar items
12086 vector. */
12087 image = Fcons (Qimage, plist);
12088 AUTO_LIST4 (props, Qdisplay, image, Qmenu_item,
12089 make_number (i * TOOL_BAR_ITEM_NSLOTS));
12090
12091 /* Let the last image hide all remaining spaces in the tool bar
12092 string. The string can be longer than needed when we reuse a
12093 previous string. */
12094 if (i + 1 == f->n_tool_bar_items)
12095 end = SCHARS (f->desired_tool_bar_string);
12096 else
12097 end = i + 1;
12098 Fadd_text_properties (make_number (i), make_number (end),
12099 props, f->desired_tool_bar_string);
12100 #undef PROP
12101 }
12102 }
12103
12104
12105 /* Display one line of the tool-bar of frame IT->f.
12106
12107 HEIGHT specifies the desired height of the tool-bar line.
12108 If the actual height of the glyph row is less than HEIGHT, the
12109 row's height is increased to HEIGHT, and the icons are centered
12110 vertically in the new height.
12111
12112 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12113 count a final empty row in case the tool-bar width exactly matches
12114 the window width.
12115 */
12116
12117 static void
12118 display_tool_bar_line (struct it *it, int height)
12119 {
12120 struct glyph_row *row = it->glyph_row;
12121 int max_x = it->last_visible_x;
12122 struct glyph *last;
12123
12124 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12125 clear_glyph_row (row);
12126 row->enabled_p = true;
12127 row->y = it->current_y;
12128
12129 /* Note that this isn't made use of if the face hasn't a box,
12130 so there's no need to check the face here. */
12131 it->start_of_box_run_p = true;
12132
12133 while (it->current_x < max_x)
12134 {
12135 int x, n_glyphs_before, i, nglyphs;
12136 struct it it_before;
12137
12138 /* Get the next display element. */
12139 if (!get_next_display_element (it))
12140 {
12141 /* Don't count empty row if we are counting needed tool-bar lines. */
12142 if (height < 0 && !it->hpos)
12143 return;
12144 break;
12145 }
12146
12147 /* Produce glyphs. */
12148 n_glyphs_before = row->used[TEXT_AREA];
12149 it_before = *it;
12150
12151 PRODUCE_GLYPHS (it);
12152
12153 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12154 i = 0;
12155 x = it_before.current_x;
12156 while (i < nglyphs)
12157 {
12158 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12159
12160 if (x + glyph->pixel_width > max_x)
12161 {
12162 /* Glyph doesn't fit on line. Backtrack. */
12163 row->used[TEXT_AREA] = n_glyphs_before;
12164 *it = it_before;
12165 /* If this is the only glyph on this line, it will never fit on the
12166 tool-bar, so skip it. But ensure there is at least one glyph,
12167 so we don't accidentally disable the tool-bar. */
12168 if (n_glyphs_before == 0
12169 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12170 break;
12171 goto out;
12172 }
12173
12174 ++it->hpos;
12175 x += glyph->pixel_width;
12176 ++i;
12177 }
12178
12179 /* Stop at line end. */
12180 if (ITERATOR_AT_END_OF_LINE_P (it))
12181 break;
12182
12183 set_iterator_to_next (it, true);
12184 }
12185
12186 out:;
12187
12188 row->displays_text_p = row->used[TEXT_AREA] != 0;
12189
12190 /* Use default face for the border below the tool bar.
12191
12192 FIXME: When auto-resize-tool-bars is grow-only, there is
12193 no additional border below the possibly empty tool-bar lines.
12194 So to make the extra empty lines look "normal", we have to
12195 use the tool-bar face for the border too. */
12196 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12197 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12198 it->face_id = DEFAULT_FACE_ID;
12199
12200 extend_face_to_end_of_line (it);
12201 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12202 last->right_box_line_p = true;
12203 if (last == row->glyphs[TEXT_AREA])
12204 last->left_box_line_p = true;
12205
12206 /* Make line the desired height and center it vertically. */
12207 if ((height -= it->max_ascent + it->max_descent) > 0)
12208 {
12209 /* Don't add more than one line height. */
12210 height %= FRAME_LINE_HEIGHT (it->f);
12211 it->max_ascent += height / 2;
12212 it->max_descent += (height + 1) / 2;
12213 }
12214
12215 compute_line_metrics (it);
12216
12217 /* If line is empty, make it occupy the rest of the tool-bar. */
12218 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12219 {
12220 row->height = row->phys_height = it->last_visible_y - row->y;
12221 row->visible_height = row->height;
12222 row->ascent = row->phys_ascent = 0;
12223 row->extra_line_spacing = 0;
12224 }
12225
12226 row->full_width_p = true;
12227 row->continued_p = false;
12228 row->truncated_on_left_p = false;
12229 row->truncated_on_right_p = false;
12230
12231 it->current_x = it->hpos = 0;
12232 it->current_y += row->height;
12233 ++it->vpos;
12234 ++it->glyph_row;
12235 }
12236
12237
12238 /* Value is the number of pixels needed to make all tool-bar items of
12239 frame F visible. The actual number of glyph rows needed is
12240 returned in *N_ROWS if non-NULL. */
12241 static int
12242 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12243 {
12244 struct window *w = XWINDOW (f->tool_bar_window);
12245 struct it it;
12246 /* tool_bar_height is called from redisplay_tool_bar after building
12247 the desired matrix, so use (unused) mode-line row as temporary row to
12248 avoid destroying the first tool-bar row. */
12249 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12250
12251 /* Initialize an iterator for iteration over
12252 F->desired_tool_bar_string in the tool-bar window of frame F. */
12253 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12254 temp_row->reversed_p = false;
12255 it.first_visible_x = 0;
12256 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12257 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12258 it.paragraph_embedding = L2R;
12259
12260 while (!ITERATOR_AT_END_P (&it))
12261 {
12262 clear_glyph_row (temp_row);
12263 it.glyph_row = temp_row;
12264 display_tool_bar_line (&it, -1);
12265 }
12266 clear_glyph_row (temp_row);
12267
12268 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12269 if (n_rows)
12270 *n_rows = it.vpos > 0 ? it.vpos : -1;
12271
12272 if (pixelwise)
12273 return it.current_y;
12274 else
12275 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12276 }
12277
12278 #endif /* !USE_GTK && !HAVE_NS */
12279
12280 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12281 0, 2, 0,
12282 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12283 If FRAME is nil or omitted, use the selected frame. Optional argument
12284 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12285 (Lisp_Object frame, Lisp_Object pixelwise)
12286 {
12287 int height = 0;
12288
12289 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12290 struct frame *f = decode_any_frame (frame);
12291
12292 if (WINDOWP (f->tool_bar_window)
12293 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12294 {
12295 update_tool_bar (f, true);
12296 if (f->n_tool_bar_items)
12297 {
12298 build_desired_tool_bar_string (f);
12299 height = tool_bar_height (f, NULL, !NILP (pixelwise));
12300 }
12301 }
12302 #endif
12303
12304 return make_number (height);
12305 }
12306
12307
12308 /* Display the tool-bar of frame F. Value is true if tool-bar's
12309 height should be changed. */
12310 static bool
12311 redisplay_tool_bar (struct frame *f)
12312 {
12313 #if defined (USE_GTK) || defined (HAVE_NS)
12314
12315 if (FRAME_EXTERNAL_TOOL_BAR (f))
12316 update_frame_tool_bar (f);
12317 return false;
12318
12319 #else /* !USE_GTK && !HAVE_NS */
12320
12321 struct window *w;
12322 struct it it;
12323 struct glyph_row *row;
12324
12325 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12326 do anything. This means you must start with tool-bar-lines
12327 non-zero to get the auto-sizing effect. Or in other words, you
12328 can turn off tool-bars by specifying tool-bar-lines zero. */
12329 if (!WINDOWP (f->tool_bar_window)
12330 || (w = XWINDOW (f->tool_bar_window),
12331 WINDOW_TOTAL_LINES (w) == 0))
12332 return false;
12333
12334 /* Set up an iterator for the tool-bar window. */
12335 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12336 it.first_visible_x = 0;
12337 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12338 row = it.glyph_row;
12339 row->reversed_p = false;
12340
12341 /* Build a string that represents the contents of the tool-bar. */
12342 build_desired_tool_bar_string (f);
12343 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12344 /* FIXME: This should be controlled by a user option. But it
12345 doesn't make sense to have an R2L tool bar if the menu bar cannot
12346 be drawn also R2L, and making the menu bar R2L is tricky due
12347 toolkit-specific code that implements it. If an R2L tool bar is
12348 ever supported, display_tool_bar_line should also be augmented to
12349 call unproduce_glyphs like display_line and display_string
12350 do. */
12351 it.paragraph_embedding = L2R;
12352
12353 if (f->n_tool_bar_rows == 0)
12354 {
12355 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, true);
12356
12357 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12358 {
12359 x_change_tool_bar_height (f, new_height);
12360 frame_default_tool_bar_height = new_height;
12361 /* Always do that now. */
12362 clear_glyph_matrix (w->desired_matrix);
12363 f->fonts_changed = true;
12364 return true;
12365 }
12366 }
12367
12368 /* Display as many lines as needed to display all tool-bar items. */
12369
12370 if (f->n_tool_bar_rows > 0)
12371 {
12372 int border, rows, height, extra;
12373
12374 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12375 border = XINT (Vtool_bar_border);
12376 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12377 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12378 else if (EQ (Vtool_bar_border, Qborder_width))
12379 border = f->border_width;
12380 else
12381 border = 0;
12382 if (border < 0)
12383 border = 0;
12384
12385 rows = f->n_tool_bar_rows;
12386 height = max (1, (it.last_visible_y - border) / rows);
12387 extra = it.last_visible_y - border - height * rows;
12388
12389 while (it.current_y < it.last_visible_y)
12390 {
12391 int h = 0;
12392 if (extra > 0 && rows-- > 0)
12393 {
12394 h = (extra + rows - 1) / rows;
12395 extra -= h;
12396 }
12397 display_tool_bar_line (&it, height + h);
12398 }
12399 }
12400 else
12401 {
12402 while (it.current_y < it.last_visible_y)
12403 display_tool_bar_line (&it, 0);
12404 }
12405
12406 /* It doesn't make much sense to try scrolling in the tool-bar
12407 window, so don't do it. */
12408 w->desired_matrix->no_scrolling_p = true;
12409 w->must_be_updated_p = true;
12410
12411 if (!NILP (Vauto_resize_tool_bars))
12412 {
12413 bool change_height_p = true;
12414
12415 /* If we couldn't display everything, change the tool-bar's
12416 height if there is room for more. */
12417 if (IT_STRING_CHARPOS (it) < it.end_charpos)
12418 change_height_p = true;
12419
12420 /* We subtract 1 because display_tool_bar_line advances the
12421 glyph_row pointer before returning to its caller. We want to
12422 examine the last glyph row produced by
12423 display_tool_bar_line. */
12424 row = it.glyph_row - 1;
12425
12426 /* If there are blank lines at the end, except for a partially
12427 visible blank line at the end that is smaller than
12428 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12429 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12430 && row->height >= FRAME_LINE_HEIGHT (f))
12431 change_height_p = true;
12432
12433 /* If row displays tool-bar items, but is partially visible,
12434 change the tool-bar's height. */
12435 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12436 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
12437 change_height_p = true;
12438
12439 /* Resize windows as needed by changing the `tool-bar-lines'
12440 frame parameter. */
12441 if (change_height_p)
12442 {
12443 int nrows;
12444 int new_height = tool_bar_height (f, &nrows, true);
12445
12446 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12447 && !f->minimize_tool_bar_window_p)
12448 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12449 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12450 f->minimize_tool_bar_window_p = false;
12451
12452 if (change_height_p)
12453 {
12454 x_change_tool_bar_height (f, new_height);
12455 frame_default_tool_bar_height = new_height;
12456 clear_glyph_matrix (w->desired_matrix);
12457 f->n_tool_bar_rows = nrows;
12458 f->fonts_changed = true;
12459
12460 return true;
12461 }
12462 }
12463 }
12464
12465 f->minimize_tool_bar_window_p = false;
12466 return false;
12467
12468 #endif /* USE_GTK || HAVE_NS */
12469 }
12470
12471 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12472
12473 /* Get information about the tool-bar item which is displayed in GLYPH
12474 on frame F. Return in *PROP_IDX the index where tool-bar item
12475 properties start in F->tool_bar_items. Value is false if
12476 GLYPH doesn't display a tool-bar item. */
12477
12478 static bool
12479 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12480 {
12481 Lisp_Object prop;
12482 int charpos;
12483
12484 /* This function can be called asynchronously, which means we must
12485 exclude any possibility that Fget_text_property signals an
12486 error. */
12487 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12488 charpos = max (0, charpos);
12489
12490 /* Get the text property `menu-item' at pos. The value of that
12491 property is the start index of this item's properties in
12492 F->tool_bar_items. */
12493 prop = Fget_text_property (make_number (charpos),
12494 Qmenu_item, f->current_tool_bar_string);
12495 if (! INTEGERP (prop))
12496 return false;
12497 *prop_idx = XINT (prop);
12498 return true;
12499 }
12500
12501 \f
12502 /* Get information about the tool-bar item at position X/Y on frame F.
12503 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12504 the current matrix of the tool-bar window of F, or NULL if not
12505 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12506 item in F->tool_bar_items. Value is
12507
12508 -1 if X/Y is not on a tool-bar item
12509 0 if X/Y is on the same item that was highlighted before.
12510 1 otherwise. */
12511
12512 static int
12513 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12514 int *hpos, int *vpos, int *prop_idx)
12515 {
12516 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12517 struct window *w = XWINDOW (f->tool_bar_window);
12518 int area;
12519
12520 /* Find the glyph under X/Y. */
12521 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12522 if (*glyph == NULL)
12523 return -1;
12524
12525 /* Get the start of this tool-bar item's properties in
12526 f->tool_bar_items. */
12527 if (!tool_bar_item_info (f, *glyph, prop_idx))
12528 return -1;
12529
12530 /* Is mouse on the highlighted item? */
12531 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12532 && *vpos >= hlinfo->mouse_face_beg_row
12533 && *vpos <= hlinfo->mouse_face_end_row
12534 && (*vpos > hlinfo->mouse_face_beg_row
12535 || *hpos >= hlinfo->mouse_face_beg_col)
12536 && (*vpos < hlinfo->mouse_face_end_row
12537 || *hpos < hlinfo->mouse_face_end_col
12538 || hlinfo->mouse_face_past_end))
12539 return 0;
12540
12541 return 1;
12542 }
12543
12544
12545 /* EXPORT:
12546 Handle mouse button event on the tool-bar of frame F, at
12547 frame-relative coordinates X/Y. DOWN_P is true for a button press,
12548 false for button release. MODIFIERS is event modifiers for button
12549 release. */
12550
12551 void
12552 handle_tool_bar_click (struct frame *f, int x, int y, bool down_p,
12553 int modifiers)
12554 {
12555 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12556 struct window *w = XWINDOW (f->tool_bar_window);
12557 int hpos, vpos, prop_idx;
12558 struct glyph *glyph;
12559 Lisp_Object enabled_p;
12560 int ts;
12561
12562 /* If not on the highlighted tool-bar item, and mouse-highlight is
12563 non-nil, return. This is so we generate the tool-bar button
12564 click only when the mouse button is released on the same item as
12565 where it was pressed. However, when mouse-highlight is disabled,
12566 generate the click when the button is released regardless of the
12567 highlight, since tool-bar items are not highlighted in that
12568 case. */
12569 frame_to_window_pixel_xy (w, &x, &y);
12570 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12571 if (ts == -1
12572 || (ts != 0 && !NILP (Vmouse_highlight)))
12573 return;
12574
12575 /* When mouse-highlight is off, generate the click for the item
12576 where the button was pressed, disregarding where it was
12577 released. */
12578 if (NILP (Vmouse_highlight) && !down_p)
12579 prop_idx = f->last_tool_bar_item;
12580
12581 /* If item is disabled, do nothing. */
12582 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12583 if (NILP (enabled_p))
12584 return;
12585
12586 if (down_p)
12587 {
12588 /* Show item in pressed state. */
12589 if (!NILP (Vmouse_highlight))
12590 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12591 f->last_tool_bar_item = prop_idx;
12592 }
12593 else
12594 {
12595 Lisp_Object key, frame;
12596 struct input_event event;
12597 EVENT_INIT (event);
12598
12599 /* Show item in released state. */
12600 if (!NILP (Vmouse_highlight))
12601 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12602
12603 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12604
12605 XSETFRAME (frame, f);
12606 event.kind = TOOL_BAR_EVENT;
12607 event.frame_or_window = frame;
12608 event.arg = frame;
12609 kbd_buffer_store_event (&event);
12610
12611 event.kind = TOOL_BAR_EVENT;
12612 event.frame_or_window = frame;
12613 event.arg = key;
12614 event.modifiers = modifiers;
12615 kbd_buffer_store_event (&event);
12616 f->last_tool_bar_item = -1;
12617 }
12618 }
12619
12620
12621 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12622 tool-bar window-relative coordinates X/Y. Called from
12623 note_mouse_highlight. */
12624
12625 static void
12626 note_tool_bar_highlight (struct frame *f, int x, int y)
12627 {
12628 Lisp_Object window = f->tool_bar_window;
12629 struct window *w = XWINDOW (window);
12630 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12631 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12632 int hpos, vpos;
12633 struct glyph *glyph;
12634 struct glyph_row *row;
12635 int i;
12636 Lisp_Object enabled_p;
12637 int prop_idx;
12638 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12639 bool mouse_down_p;
12640 int rc;
12641
12642 /* Function note_mouse_highlight is called with negative X/Y
12643 values when mouse moves outside of the frame. */
12644 if (x <= 0 || y <= 0)
12645 {
12646 clear_mouse_face (hlinfo);
12647 return;
12648 }
12649
12650 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12651 if (rc < 0)
12652 {
12653 /* Not on tool-bar item. */
12654 clear_mouse_face (hlinfo);
12655 return;
12656 }
12657 else if (rc == 0)
12658 /* On same tool-bar item as before. */
12659 goto set_help_echo;
12660
12661 clear_mouse_face (hlinfo);
12662
12663 /* Mouse is down, but on different tool-bar item? */
12664 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12665 && f == dpyinfo->last_mouse_frame);
12666
12667 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12668 return;
12669
12670 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12671
12672 /* If tool-bar item is not enabled, don't highlight it. */
12673 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12674 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12675 {
12676 /* Compute the x-position of the glyph. In front and past the
12677 image is a space. We include this in the highlighted area. */
12678 row = MATRIX_ROW (w->current_matrix, vpos);
12679 for (i = x = 0; i < hpos; ++i)
12680 x += row->glyphs[TEXT_AREA][i].pixel_width;
12681
12682 /* Record this as the current active region. */
12683 hlinfo->mouse_face_beg_col = hpos;
12684 hlinfo->mouse_face_beg_row = vpos;
12685 hlinfo->mouse_face_beg_x = x;
12686 hlinfo->mouse_face_past_end = false;
12687
12688 hlinfo->mouse_face_end_col = hpos + 1;
12689 hlinfo->mouse_face_end_row = vpos;
12690 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12691 hlinfo->mouse_face_window = window;
12692 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12693
12694 /* Display it as active. */
12695 show_mouse_face (hlinfo, draw);
12696 }
12697
12698 set_help_echo:
12699
12700 /* Set help_echo_string to a help string to display for this tool-bar item.
12701 XTread_socket does the rest. */
12702 help_echo_object = help_echo_window = Qnil;
12703 help_echo_pos = -1;
12704 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12705 if (NILP (help_echo_string))
12706 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12707 }
12708
12709 #endif /* !USE_GTK && !HAVE_NS */
12710
12711 #endif /* HAVE_WINDOW_SYSTEM */
12712
12713
12714 \f
12715 /************************************************************************
12716 Horizontal scrolling
12717 ************************************************************************/
12718
12719 /* For all leaf windows in the window tree rooted at WINDOW, set their
12720 hscroll value so that PT is (i) visible in the window, and (ii) so
12721 that it is not within a certain margin at the window's left and
12722 right border. Value is true if any window's hscroll has been
12723 changed. */
12724
12725 static bool
12726 hscroll_window_tree (Lisp_Object window)
12727 {
12728 bool hscrolled_p = false;
12729 bool hscroll_relative_p = FLOATP (Vhscroll_step);
12730 int hscroll_step_abs = 0;
12731 double hscroll_step_rel = 0;
12732
12733 if (hscroll_relative_p)
12734 {
12735 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12736 if (hscroll_step_rel < 0)
12737 {
12738 hscroll_relative_p = false;
12739 hscroll_step_abs = 0;
12740 }
12741 }
12742 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12743 {
12744 hscroll_step_abs = XINT (Vhscroll_step);
12745 if (hscroll_step_abs < 0)
12746 hscroll_step_abs = 0;
12747 }
12748 else
12749 hscroll_step_abs = 0;
12750
12751 while (WINDOWP (window))
12752 {
12753 struct window *w = XWINDOW (window);
12754
12755 if (WINDOWP (w->contents))
12756 hscrolled_p |= hscroll_window_tree (w->contents);
12757 else if (w->cursor.vpos >= 0)
12758 {
12759 int h_margin;
12760 int text_area_width;
12761 struct glyph_row *cursor_row;
12762 struct glyph_row *bottom_row;
12763
12764 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12765 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12766 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12767 else
12768 cursor_row = bottom_row - 1;
12769
12770 if (!cursor_row->enabled_p)
12771 {
12772 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12773 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12774 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12775 else
12776 cursor_row = bottom_row - 1;
12777 }
12778 bool row_r2l_p = cursor_row->reversed_p;
12779
12780 text_area_width = window_box_width (w, TEXT_AREA);
12781
12782 /* Scroll when cursor is inside this scroll margin. */
12783 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12784
12785 /* If the position of this window's point has explicitly
12786 changed, no more suspend auto hscrolling. */
12787 if (NILP (Fequal (Fwindow_point (window), Fwindow_old_point (window))))
12788 w->suspend_auto_hscroll = false;
12789
12790 /* Remember window point. */
12791 Fset_marker (w->old_pointm,
12792 ((w == XWINDOW (selected_window))
12793 ? make_number (BUF_PT (XBUFFER (w->contents)))
12794 : Fmarker_position (w->pointm)),
12795 w->contents);
12796
12797 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12798 && !w->suspend_auto_hscroll
12799 /* In some pathological cases, like restoring a window
12800 configuration into a frame that is much smaller than
12801 the one from which the configuration was saved, we
12802 get glyph rows whose start and end have zero buffer
12803 positions, which we cannot handle below. Just skip
12804 such windows. */
12805 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12806 /* For left-to-right rows, hscroll when cursor is either
12807 (i) inside the right hscroll margin, or (ii) if it is
12808 inside the left margin and the window is already
12809 hscrolled. */
12810 && ((!row_r2l_p
12811 && ((w->hscroll && w->cursor.x <= h_margin)
12812 || (cursor_row->enabled_p
12813 && cursor_row->truncated_on_right_p
12814 && (w->cursor.x >= text_area_width - h_margin))))
12815 /* For right-to-left rows, the logic is similar,
12816 except that rules for scrolling to left and right
12817 are reversed. E.g., if cursor.x <= h_margin, we
12818 need to hscroll "to the right" unconditionally,
12819 and that will scroll the screen to the left so as
12820 to reveal the next portion of the row. */
12821 || (row_r2l_p
12822 && ((cursor_row->enabled_p
12823 /* FIXME: It is confusing to set the
12824 truncated_on_right_p flag when R2L rows
12825 are actually truncated on the left. */
12826 && cursor_row->truncated_on_right_p
12827 && w->cursor.x <= h_margin)
12828 || (w->hscroll
12829 && (w->cursor.x >= text_area_width - h_margin))))))
12830 {
12831 struct it it;
12832 ptrdiff_t hscroll;
12833 struct buffer *saved_current_buffer;
12834 ptrdiff_t pt;
12835 int wanted_x;
12836
12837 /* Find point in a display of infinite width. */
12838 saved_current_buffer = current_buffer;
12839 current_buffer = XBUFFER (w->contents);
12840
12841 if (w == XWINDOW (selected_window))
12842 pt = PT;
12843 else
12844 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12845
12846 /* Move iterator to pt starting at cursor_row->start in
12847 a line with infinite width. */
12848 init_to_row_start (&it, w, cursor_row);
12849 it.last_visible_x = INFINITY;
12850 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12851 current_buffer = saved_current_buffer;
12852
12853 /* Position cursor in window. */
12854 if (!hscroll_relative_p && hscroll_step_abs == 0)
12855 hscroll = max (0, (it.current_x
12856 - (ITERATOR_AT_END_OF_LINE_P (&it)
12857 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12858 : (text_area_width / 2))))
12859 / FRAME_COLUMN_WIDTH (it.f);
12860 else if ((!row_r2l_p
12861 && w->cursor.x >= text_area_width - h_margin)
12862 || (row_r2l_p && w->cursor.x <= h_margin))
12863 {
12864 if (hscroll_relative_p)
12865 wanted_x = text_area_width * (1 - hscroll_step_rel)
12866 - h_margin;
12867 else
12868 wanted_x = text_area_width
12869 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12870 - h_margin;
12871 hscroll
12872 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12873 }
12874 else
12875 {
12876 if (hscroll_relative_p)
12877 wanted_x = text_area_width * hscroll_step_rel
12878 + h_margin;
12879 else
12880 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12881 + h_margin;
12882 hscroll
12883 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12884 }
12885 hscroll = max (hscroll, w->min_hscroll);
12886
12887 /* Don't prevent redisplay optimizations if hscroll
12888 hasn't changed, as it will unnecessarily slow down
12889 redisplay. */
12890 if (w->hscroll != hscroll)
12891 {
12892 struct buffer *b = XBUFFER (w->contents);
12893 b->prevent_redisplay_optimizations_p = true;
12894 w->hscroll = hscroll;
12895 hscrolled_p = true;
12896 }
12897 }
12898 }
12899
12900 window = w->next;
12901 }
12902
12903 /* Value is true if hscroll of any leaf window has been changed. */
12904 return hscrolled_p;
12905 }
12906
12907
12908 /* Set hscroll so that cursor is visible and not inside horizontal
12909 scroll margins for all windows in the tree rooted at WINDOW. See
12910 also hscroll_window_tree above. Value is true if any window's
12911 hscroll has been changed. If it has, desired matrices on the frame
12912 of WINDOW are cleared. */
12913
12914 static bool
12915 hscroll_windows (Lisp_Object window)
12916 {
12917 bool hscrolled_p = hscroll_window_tree (window);
12918 if (hscrolled_p)
12919 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12920 return hscrolled_p;
12921 }
12922
12923
12924 \f
12925 /************************************************************************
12926 Redisplay
12927 ************************************************************************/
12928
12929 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined.
12930 This is sometimes handy to have in a debugger session. */
12931
12932 #ifdef GLYPH_DEBUG
12933
12934 /* First and last unchanged row for try_window_id. */
12935
12936 static int debug_first_unchanged_at_end_vpos;
12937 static int debug_last_unchanged_at_beg_vpos;
12938
12939 /* Delta vpos and y. */
12940
12941 static int debug_dvpos, debug_dy;
12942
12943 /* Delta in characters and bytes for try_window_id. */
12944
12945 static ptrdiff_t debug_delta, debug_delta_bytes;
12946
12947 /* Values of window_end_pos and window_end_vpos at the end of
12948 try_window_id. */
12949
12950 static ptrdiff_t debug_end_vpos;
12951
12952 /* Append a string to W->desired_matrix->method. FMT is a printf
12953 format string. If trace_redisplay_p is true also printf the
12954 resulting string to stderr. */
12955
12956 static void debug_method_add (struct window *, char const *, ...)
12957 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12958
12959 static void
12960 debug_method_add (struct window *w, char const *fmt, ...)
12961 {
12962 void *ptr = w;
12963 char *method = w->desired_matrix->method;
12964 int len = strlen (method);
12965 int size = sizeof w->desired_matrix->method;
12966 int remaining = size - len - 1;
12967 va_list ap;
12968
12969 if (len && remaining)
12970 {
12971 method[len] = '|';
12972 --remaining, ++len;
12973 }
12974
12975 va_start (ap, fmt);
12976 vsnprintf (method + len, remaining + 1, fmt, ap);
12977 va_end (ap);
12978
12979 if (trace_redisplay_p)
12980 fprintf (stderr, "%p (%s): %s\n",
12981 ptr,
12982 ((BUFFERP (w->contents)
12983 && STRINGP (BVAR (XBUFFER (w->contents), name)))
12984 ? SSDATA (BVAR (XBUFFER (w->contents), name))
12985 : "no buffer"),
12986 method + len);
12987 }
12988
12989 #endif /* GLYPH_DEBUG */
12990
12991
12992 /* Value is true if all changes in window W, which displays
12993 current_buffer, are in the text between START and END. START is a
12994 buffer position, END is given as a distance from Z. Used in
12995 redisplay_internal for display optimization. */
12996
12997 static bool
12998 text_outside_line_unchanged_p (struct window *w,
12999 ptrdiff_t start, ptrdiff_t end)
13000 {
13001 bool unchanged_p = true;
13002
13003 /* If text or overlays have changed, see where. */
13004 if (window_outdated (w))
13005 {
13006 /* Gap in the line? */
13007 if (GPT < start || Z - GPT < end)
13008 unchanged_p = false;
13009
13010 /* Changes start in front of the line, or end after it? */
13011 if (unchanged_p
13012 && (BEG_UNCHANGED < start - 1
13013 || END_UNCHANGED < end))
13014 unchanged_p = false;
13015
13016 /* If selective display, can't optimize if changes start at the
13017 beginning of the line. */
13018 if (unchanged_p
13019 && INTEGERP (BVAR (current_buffer, selective_display))
13020 && XINT (BVAR (current_buffer, selective_display)) > 0
13021 && (BEG_UNCHANGED < start || GPT <= start))
13022 unchanged_p = false;
13023
13024 /* If there are overlays at the start or end of the line, these
13025 may have overlay strings with newlines in them. A change at
13026 START, for instance, may actually concern the display of such
13027 overlay strings as well, and they are displayed on different
13028 lines. So, quickly rule out this case. (For the future, it
13029 might be desirable to implement something more telling than
13030 just BEG/END_UNCHANGED.) */
13031 if (unchanged_p)
13032 {
13033 if (BEG + BEG_UNCHANGED == start
13034 && overlay_touches_p (start))
13035 unchanged_p = false;
13036 if (END_UNCHANGED == end
13037 && overlay_touches_p (Z - end))
13038 unchanged_p = false;
13039 }
13040
13041 /* Under bidi reordering, adding or deleting a character in the
13042 beginning of a paragraph, before the first strong directional
13043 character, can change the base direction of the paragraph (unless
13044 the buffer specifies a fixed paragraph direction), which will
13045 require to redisplay the whole paragraph. It might be worthwhile
13046 to find the paragraph limits and widen the range of redisplayed
13047 lines to that, but for now just give up this optimization. */
13048 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13049 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13050 unchanged_p = false;
13051 }
13052
13053 return unchanged_p;
13054 }
13055
13056
13057 /* Do a frame update, taking possible shortcuts into account. This is
13058 the main external entry point for redisplay.
13059
13060 If the last redisplay displayed an echo area message and that message
13061 is no longer requested, we clear the echo area or bring back the
13062 mini-buffer if that is in use. */
13063
13064 void
13065 redisplay (void)
13066 {
13067 redisplay_internal ();
13068 }
13069
13070
13071 static Lisp_Object
13072 overlay_arrow_string_or_property (Lisp_Object var)
13073 {
13074 Lisp_Object val;
13075
13076 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13077 return val;
13078
13079 return Voverlay_arrow_string;
13080 }
13081
13082 /* Return true if there are any overlay-arrows in current_buffer. */
13083 static bool
13084 overlay_arrow_in_current_buffer_p (void)
13085 {
13086 Lisp_Object vlist;
13087
13088 for (vlist = Voverlay_arrow_variable_list;
13089 CONSP (vlist);
13090 vlist = XCDR (vlist))
13091 {
13092 Lisp_Object var = XCAR (vlist);
13093 Lisp_Object val;
13094
13095 if (!SYMBOLP (var))
13096 continue;
13097 val = find_symbol_value (var);
13098 if (MARKERP (val)
13099 && current_buffer == XMARKER (val)->buffer)
13100 return true;
13101 }
13102 return false;
13103 }
13104
13105
13106 /* Return true if any overlay_arrows have moved or overlay-arrow-string
13107 has changed. */
13108
13109 static bool
13110 overlay_arrows_changed_p (void)
13111 {
13112 Lisp_Object vlist;
13113
13114 for (vlist = Voverlay_arrow_variable_list;
13115 CONSP (vlist);
13116 vlist = XCDR (vlist))
13117 {
13118 Lisp_Object var = XCAR (vlist);
13119 Lisp_Object val, pstr;
13120
13121 if (!SYMBOLP (var))
13122 continue;
13123 val = find_symbol_value (var);
13124 if (!MARKERP (val))
13125 continue;
13126 if (! EQ (COERCE_MARKER (val),
13127 Fget (var, Qlast_arrow_position))
13128 || ! (pstr = overlay_arrow_string_or_property (var),
13129 EQ (pstr, Fget (var, Qlast_arrow_string))))
13130 return true;
13131 }
13132 return false;
13133 }
13134
13135 /* Mark overlay arrows to be updated on next redisplay. */
13136
13137 static void
13138 update_overlay_arrows (int up_to_date)
13139 {
13140 Lisp_Object vlist;
13141
13142 for (vlist = Voverlay_arrow_variable_list;
13143 CONSP (vlist);
13144 vlist = XCDR (vlist))
13145 {
13146 Lisp_Object var = XCAR (vlist);
13147
13148 if (!SYMBOLP (var))
13149 continue;
13150
13151 if (up_to_date > 0)
13152 {
13153 Lisp_Object val = find_symbol_value (var);
13154 Fput (var, Qlast_arrow_position,
13155 COERCE_MARKER (val));
13156 Fput (var, Qlast_arrow_string,
13157 overlay_arrow_string_or_property (var));
13158 }
13159 else if (up_to_date < 0
13160 || !NILP (Fget (var, Qlast_arrow_position)))
13161 {
13162 Fput (var, Qlast_arrow_position, Qt);
13163 Fput (var, Qlast_arrow_string, Qt);
13164 }
13165 }
13166 }
13167
13168
13169 /* Return overlay arrow string to display at row.
13170 Return integer (bitmap number) for arrow bitmap in left fringe.
13171 Return nil if no overlay arrow. */
13172
13173 static Lisp_Object
13174 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13175 {
13176 Lisp_Object vlist;
13177
13178 for (vlist = Voverlay_arrow_variable_list;
13179 CONSP (vlist);
13180 vlist = XCDR (vlist))
13181 {
13182 Lisp_Object var = XCAR (vlist);
13183 Lisp_Object val;
13184
13185 if (!SYMBOLP (var))
13186 continue;
13187
13188 val = find_symbol_value (var);
13189
13190 if (MARKERP (val)
13191 && current_buffer == XMARKER (val)->buffer
13192 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13193 {
13194 if (FRAME_WINDOW_P (it->f)
13195 /* FIXME: if ROW->reversed_p is set, this should test
13196 the right fringe, not the left one. */
13197 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13198 {
13199 #ifdef HAVE_WINDOW_SYSTEM
13200 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13201 {
13202 int fringe_bitmap = lookup_fringe_bitmap (val);
13203 if (fringe_bitmap != 0)
13204 return make_number (fringe_bitmap);
13205 }
13206 #endif
13207 return make_number (-1); /* Use default arrow bitmap. */
13208 }
13209 return overlay_arrow_string_or_property (var);
13210 }
13211 }
13212
13213 return Qnil;
13214 }
13215
13216 /* Return true if point moved out of or into a composition. Otherwise
13217 return false. PREV_BUF and PREV_PT are the last point buffer and
13218 position. BUF and PT are the current point buffer and position. */
13219
13220 static bool
13221 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13222 struct buffer *buf, ptrdiff_t pt)
13223 {
13224 ptrdiff_t start, end;
13225 Lisp_Object prop;
13226 Lisp_Object buffer;
13227
13228 XSETBUFFER (buffer, buf);
13229 /* Check a composition at the last point if point moved within the
13230 same buffer. */
13231 if (prev_buf == buf)
13232 {
13233 if (prev_pt == pt)
13234 /* Point didn't move. */
13235 return false;
13236
13237 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13238 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13239 && composition_valid_p (start, end, prop)
13240 && start < prev_pt && end > prev_pt)
13241 /* The last point was within the composition. Return true iff
13242 point moved out of the composition. */
13243 return (pt <= start || pt >= end);
13244 }
13245
13246 /* Check a composition at the current point. */
13247 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13248 && find_composition (pt, -1, &start, &end, &prop, buffer)
13249 && composition_valid_p (start, end, prop)
13250 && start < pt && end > pt);
13251 }
13252
13253 /* Reconsider the clip changes of buffer which is displayed in W. */
13254
13255 static void
13256 reconsider_clip_changes (struct window *w)
13257 {
13258 struct buffer *b = XBUFFER (w->contents);
13259
13260 if (b->clip_changed
13261 && w->window_end_valid
13262 && w->current_matrix->buffer == b
13263 && w->current_matrix->zv == BUF_ZV (b)
13264 && w->current_matrix->begv == BUF_BEGV (b))
13265 b->clip_changed = false;
13266
13267 /* If display wasn't paused, and W is not a tool bar window, see if
13268 point has been moved into or out of a composition. In that case,
13269 set b->clip_changed to force updating the screen. If
13270 b->clip_changed has already been set, skip this check. */
13271 if (!b->clip_changed && w->window_end_valid)
13272 {
13273 ptrdiff_t pt = (w == XWINDOW (selected_window)
13274 ? PT : marker_position (w->pointm));
13275
13276 if ((w->current_matrix->buffer != b || pt != w->last_point)
13277 && check_point_in_composition (w->current_matrix->buffer,
13278 w->last_point, b, pt))
13279 b->clip_changed = true;
13280 }
13281 }
13282
13283 static void
13284 propagate_buffer_redisplay (void)
13285 { /* Resetting b->text->redisplay is problematic!
13286 We can't just reset it in the case that some window that displays
13287 it has not been redisplayed; and such a window can stay
13288 unredisplayed for a long time if it's currently invisible.
13289 But we do want to reset it at the end of redisplay otherwise
13290 its displayed windows will keep being redisplayed over and over
13291 again.
13292 So we copy all b->text->redisplay flags up to their windows here,
13293 such that mark_window_display_accurate can safely reset
13294 b->text->redisplay. */
13295 Lisp_Object ws = window_list ();
13296 for (; CONSP (ws); ws = XCDR (ws))
13297 {
13298 struct window *thisw = XWINDOW (XCAR (ws));
13299 struct buffer *thisb = XBUFFER (thisw->contents);
13300 if (thisb->text->redisplay)
13301 thisw->redisplay = true;
13302 }
13303 }
13304
13305 #define STOP_POLLING \
13306 do { if (! polling_stopped_here) stop_polling (); \
13307 polling_stopped_here = true; } while (false)
13308
13309 #define RESUME_POLLING \
13310 do { if (polling_stopped_here) start_polling (); \
13311 polling_stopped_here = false; } while (false)
13312
13313
13314 /* Perhaps in the future avoid recentering windows if it
13315 is not necessary; currently that causes some problems. */
13316
13317 static void
13318 redisplay_internal (void)
13319 {
13320 struct window *w = XWINDOW (selected_window);
13321 struct window *sw;
13322 struct frame *fr;
13323 bool pending;
13324 bool must_finish = false, match_p;
13325 struct text_pos tlbufpos, tlendpos;
13326 int number_of_visible_frames;
13327 ptrdiff_t count;
13328 struct frame *sf;
13329 bool polling_stopped_here = false;
13330 Lisp_Object tail, frame;
13331
13332 /* True means redisplay has to consider all windows on all
13333 frames. False, only selected_window is considered. */
13334 bool consider_all_windows_p;
13335
13336 /* True means redisplay has to redisplay the miniwindow. */
13337 bool update_miniwindow_p = false;
13338
13339 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13340
13341 /* No redisplay if running in batch mode or frame is not yet fully
13342 initialized, or redisplay is explicitly turned off by setting
13343 Vinhibit_redisplay. */
13344 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13345 || !NILP (Vinhibit_redisplay))
13346 return;
13347
13348 /* Don't examine these until after testing Vinhibit_redisplay.
13349 When Emacs is shutting down, perhaps because its connection to
13350 X has dropped, we should not look at them at all. */
13351 fr = XFRAME (w->frame);
13352 sf = SELECTED_FRAME ();
13353
13354 if (!fr->glyphs_initialized_p)
13355 return;
13356
13357 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13358 if (popup_activated ())
13359 return;
13360 #endif
13361
13362 /* I don't think this happens but let's be paranoid. */
13363 if (redisplaying_p)
13364 return;
13365
13366 /* Record a function that clears redisplaying_p
13367 when we leave this function. */
13368 count = SPECPDL_INDEX ();
13369 record_unwind_protect_void (unwind_redisplay);
13370 redisplaying_p = true;
13371 specbind (Qinhibit_free_realized_faces, Qnil);
13372
13373 /* Record this function, so it appears on the profiler's backtraces. */
13374 record_in_backtrace (Qredisplay_internal, 0, 0);
13375
13376 FOR_EACH_FRAME (tail, frame)
13377 XFRAME (frame)->already_hscrolled_p = false;
13378
13379 retry:
13380 /* Remember the currently selected window. */
13381 sw = w;
13382
13383 pending = false;
13384 forget_escape_and_glyphless_faces ();
13385
13386 /* If face_change, init_iterator will free all realized faces, which
13387 includes the faces referenced from current matrices. So, we
13388 can't reuse current matrices in this case. */
13389 if (face_change)
13390 windows_or_buffers_changed = 47;
13391
13392 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13393 && FRAME_TTY (sf)->previous_frame != sf)
13394 {
13395 /* Since frames on a single ASCII terminal share the same
13396 display area, displaying a different frame means redisplay
13397 the whole thing. */
13398 SET_FRAME_GARBAGED (sf);
13399 #ifndef DOS_NT
13400 set_tty_color_mode (FRAME_TTY (sf), sf);
13401 #endif
13402 FRAME_TTY (sf)->previous_frame = sf;
13403 }
13404
13405 /* Set the visible flags for all frames. Do this before checking for
13406 resized or garbaged frames; they want to know if their frames are
13407 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13408 number_of_visible_frames = 0;
13409
13410 FOR_EACH_FRAME (tail, frame)
13411 {
13412 struct frame *f = XFRAME (frame);
13413
13414 if (FRAME_VISIBLE_P (f))
13415 {
13416 ++number_of_visible_frames;
13417 /* Adjust matrices for visible frames only. */
13418 if (f->fonts_changed)
13419 {
13420 adjust_frame_glyphs (f);
13421 /* Disable all redisplay optimizations for this frame.
13422 This is because adjust_frame_glyphs resets the
13423 enabled_p flag for all glyph rows of all windows, so
13424 many optimizations will fail anyway, and some might
13425 fail to test that flag and do bogus things as
13426 result. */
13427 SET_FRAME_GARBAGED (f);
13428 f->fonts_changed = false;
13429 }
13430 /* If cursor type has been changed on the frame
13431 other than selected, consider all frames. */
13432 if (f != sf && f->cursor_type_changed)
13433 update_mode_lines = 31;
13434 }
13435 clear_desired_matrices (f);
13436 }
13437
13438 /* Notice any pending interrupt request to change frame size. */
13439 do_pending_window_change (true);
13440
13441 /* do_pending_window_change could change the selected_window due to
13442 frame resizing which makes the selected window too small. */
13443 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13444 sw = w;
13445
13446 /* Clear frames marked as garbaged. */
13447 clear_garbaged_frames ();
13448
13449 /* Build menubar and tool-bar items. */
13450 if (NILP (Vmemory_full))
13451 prepare_menu_bars ();
13452
13453 reconsider_clip_changes (w);
13454
13455 /* In most cases selected window displays current buffer. */
13456 match_p = XBUFFER (w->contents) == current_buffer;
13457 if (match_p)
13458 {
13459 /* Detect case that we need to write or remove a star in the mode line. */
13460 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13461 w->update_mode_line = true;
13462
13463 if (mode_line_update_needed (w))
13464 w->update_mode_line = true;
13465
13466 /* If reconsider_clip_changes above decided that the narrowing
13467 in the current buffer changed, make sure all other windows
13468 showing that buffer will be redisplayed. */
13469 if (current_buffer->clip_changed)
13470 bset_update_mode_line (current_buffer);
13471 }
13472
13473 /* Normally the message* functions will have already displayed and
13474 updated the echo area, but the frame may have been trashed, or
13475 the update may have been preempted, so display the echo area
13476 again here. Checking message_cleared_p captures the case that
13477 the echo area should be cleared. */
13478 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13479 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13480 || (message_cleared_p
13481 && minibuf_level == 0
13482 /* If the mini-window is currently selected, this means the
13483 echo-area doesn't show through. */
13484 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13485 {
13486 echo_area_display (false);
13487
13488 if (message_cleared_p)
13489 update_miniwindow_p = true;
13490
13491 must_finish = true;
13492
13493 /* If we don't display the current message, don't clear the
13494 message_cleared_p flag, because, if we did, we wouldn't clear
13495 the echo area in the next redisplay which doesn't preserve
13496 the echo area. */
13497 if (!display_last_displayed_message_p)
13498 message_cleared_p = false;
13499 }
13500 else if (EQ (selected_window, minibuf_window)
13501 && (current_buffer->clip_changed || window_outdated (w))
13502 && resize_mini_window (w, false))
13503 {
13504 /* Resized active mini-window to fit the size of what it is
13505 showing if its contents might have changed. */
13506 must_finish = true;
13507
13508 /* If window configuration was changed, frames may have been
13509 marked garbaged. Clear them or we will experience
13510 surprises wrt scrolling. */
13511 clear_garbaged_frames ();
13512 }
13513
13514 if (windows_or_buffers_changed && !update_mode_lines)
13515 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13516 only the windows's contents needs to be refreshed, or whether the
13517 mode-lines also need a refresh. */
13518 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13519 ? REDISPLAY_SOME : 32);
13520
13521 /* If specs for an arrow have changed, do thorough redisplay
13522 to ensure we remove any arrow that should no longer exist. */
13523 if (overlay_arrows_changed_p ())
13524 /* Apparently, this is the only case where we update other windows,
13525 without updating other mode-lines. */
13526 windows_or_buffers_changed = 49;
13527
13528 consider_all_windows_p = (update_mode_lines
13529 || windows_or_buffers_changed);
13530
13531 #define AINC(a,i) \
13532 if (VECTORP (a) && i >= 0 && i < ASIZE (a) && INTEGERP (AREF (a, i))) \
13533 ASET (a, i, make_number (1 + XINT (AREF (a, i))))
13534
13535 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13536 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13537
13538 /* Optimize the case that only the line containing the cursor in the
13539 selected window has changed. Variables starting with this_ are
13540 set in display_line and record information about the line
13541 containing the cursor. */
13542 tlbufpos = this_line_start_pos;
13543 tlendpos = this_line_end_pos;
13544 if (!consider_all_windows_p
13545 && CHARPOS (tlbufpos) > 0
13546 && !w->update_mode_line
13547 && !current_buffer->clip_changed
13548 && !current_buffer->prevent_redisplay_optimizations_p
13549 && FRAME_VISIBLE_P (XFRAME (w->frame))
13550 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13551 && !XFRAME (w->frame)->cursor_type_changed
13552 && !XFRAME (w->frame)->face_change
13553 /* Make sure recorded data applies to current buffer, etc. */
13554 && this_line_buffer == current_buffer
13555 && match_p
13556 && !w->force_start
13557 && !w->optional_new_start
13558 /* Point must be on the line that we have info recorded about. */
13559 && PT >= CHARPOS (tlbufpos)
13560 && PT <= Z - CHARPOS (tlendpos)
13561 /* All text outside that line, including its final newline,
13562 must be unchanged. */
13563 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13564 CHARPOS (tlendpos)))
13565 {
13566 if (CHARPOS (tlbufpos) > BEGV
13567 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13568 && (CHARPOS (tlbufpos) == ZV
13569 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13570 /* Former continuation line has disappeared by becoming empty. */
13571 goto cancel;
13572 else if (window_outdated (w) || MINI_WINDOW_P (w))
13573 {
13574 /* We have to handle the case of continuation around a
13575 wide-column character (see the comment in indent.c around
13576 line 1340).
13577
13578 For instance, in the following case:
13579
13580 -------- Insert --------
13581 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13582 J_I_ ==> J_I_ `^^' are cursors.
13583 ^^ ^^
13584 -------- --------
13585
13586 As we have to redraw the line above, we cannot use this
13587 optimization. */
13588
13589 struct it it;
13590 int line_height_before = this_line_pixel_height;
13591
13592 /* Note that start_display will handle the case that the
13593 line starting at tlbufpos is a continuation line. */
13594 start_display (&it, w, tlbufpos);
13595
13596 /* Implementation note: It this still necessary? */
13597 if (it.current_x != this_line_start_x)
13598 goto cancel;
13599
13600 TRACE ((stderr, "trying display optimization 1\n"));
13601 w->cursor.vpos = -1;
13602 overlay_arrow_seen = false;
13603 it.vpos = this_line_vpos;
13604 it.current_y = this_line_y;
13605 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13606 display_line (&it);
13607
13608 /* If line contains point, is not continued,
13609 and ends at same distance from eob as before, we win. */
13610 if (w->cursor.vpos >= 0
13611 /* Line is not continued, otherwise this_line_start_pos
13612 would have been set to 0 in display_line. */
13613 && CHARPOS (this_line_start_pos)
13614 /* Line ends as before. */
13615 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13616 /* Line has same height as before. Otherwise other lines
13617 would have to be shifted up or down. */
13618 && this_line_pixel_height == line_height_before)
13619 {
13620 /* If this is not the window's last line, we must adjust
13621 the charstarts of the lines below. */
13622 if (it.current_y < it.last_visible_y)
13623 {
13624 struct glyph_row *row
13625 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13626 ptrdiff_t delta, delta_bytes;
13627
13628 /* We used to distinguish between two cases here,
13629 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13630 when the line ends in a newline or the end of the
13631 buffer's accessible portion. But both cases did
13632 the same, so they were collapsed. */
13633 delta = (Z
13634 - CHARPOS (tlendpos)
13635 - MATRIX_ROW_START_CHARPOS (row));
13636 delta_bytes = (Z_BYTE
13637 - BYTEPOS (tlendpos)
13638 - MATRIX_ROW_START_BYTEPOS (row));
13639
13640 increment_matrix_positions (w->current_matrix,
13641 this_line_vpos + 1,
13642 w->current_matrix->nrows,
13643 delta, delta_bytes);
13644 }
13645
13646 /* If this row displays text now but previously didn't,
13647 or vice versa, w->window_end_vpos may have to be
13648 adjusted. */
13649 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13650 {
13651 if (w->window_end_vpos < this_line_vpos)
13652 w->window_end_vpos = this_line_vpos;
13653 }
13654 else if (w->window_end_vpos == this_line_vpos
13655 && this_line_vpos > 0)
13656 w->window_end_vpos = this_line_vpos - 1;
13657 w->window_end_valid = false;
13658
13659 /* Update hint: No need to try to scroll in update_window. */
13660 w->desired_matrix->no_scrolling_p = true;
13661
13662 #ifdef GLYPH_DEBUG
13663 *w->desired_matrix->method = 0;
13664 debug_method_add (w, "optimization 1");
13665 #endif
13666 #ifdef HAVE_WINDOW_SYSTEM
13667 update_window_fringes (w, false);
13668 #endif
13669 goto update;
13670 }
13671 else
13672 goto cancel;
13673 }
13674 else if (/* Cursor position hasn't changed. */
13675 PT == w->last_point
13676 /* Make sure the cursor was last displayed
13677 in this window. Otherwise we have to reposition it. */
13678
13679 /* PXW: Must be converted to pixels, probably. */
13680 && 0 <= w->cursor.vpos
13681 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13682 {
13683 if (!must_finish)
13684 {
13685 do_pending_window_change (true);
13686 /* If selected_window changed, redisplay again. */
13687 if (WINDOWP (selected_window)
13688 && (w = XWINDOW (selected_window)) != sw)
13689 goto retry;
13690
13691 /* We used to always goto end_of_redisplay here, but this
13692 isn't enough if we have a blinking cursor. */
13693 if (w->cursor_off_p == w->last_cursor_off_p)
13694 goto end_of_redisplay;
13695 }
13696 goto update;
13697 }
13698 /* If highlighting the region, or if the cursor is in the echo area,
13699 then we can't just move the cursor. */
13700 else if (NILP (Vshow_trailing_whitespace)
13701 && !cursor_in_echo_area)
13702 {
13703 struct it it;
13704 struct glyph_row *row;
13705
13706 /* Skip from tlbufpos to PT and see where it is. Note that
13707 PT may be in invisible text. If so, we will end at the
13708 next visible position. */
13709 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13710 NULL, DEFAULT_FACE_ID);
13711 it.current_x = this_line_start_x;
13712 it.current_y = this_line_y;
13713 it.vpos = this_line_vpos;
13714
13715 /* The call to move_it_to stops in front of PT, but
13716 moves over before-strings. */
13717 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13718
13719 if (it.vpos == this_line_vpos
13720 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13721 row->enabled_p))
13722 {
13723 eassert (this_line_vpos == it.vpos);
13724 eassert (this_line_y == it.current_y);
13725 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13726 #ifdef GLYPH_DEBUG
13727 *w->desired_matrix->method = 0;
13728 debug_method_add (w, "optimization 3");
13729 #endif
13730 goto update;
13731 }
13732 else
13733 goto cancel;
13734 }
13735
13736 cancel:
13737 /* Text changed drastically or point moved off of line. */
13738 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13739 }
13740
13741 CHARPOS (this_line_start_pos) = 0;
13742 ++clear_face_cache_count;
13743 #ifdef HAVE_WINDOW_SYSTEM
13744 ++clear_image_cache_count;
13745 #endif
13746
13747 /* Build desired matrices, and update the display. If
13748 consider_all_windows_p, do it for all windows on all frames.
13749 Otherwise do it for selected_window, only. */
13750
13751 if (consider_all_windows_p)
13752 {
13753 FOR_EACH_FRAME (tail, frame)
13754 XFRAME (frame)->updated_p = false;
13755
13756 propagate_buffer_redisplay ();
13757
13758 FOR_EACH_FRAME (tail, frame)
13759 {
13760 struct frame *f = XFRAME (frame);
13761
13762 /* We don't have to do anything for unselected terminal
13763 frames. */
13764 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13765 && !EQ (FRAME_TTY (f)->top_frame, frame))
13766 continue;
13767
13768 retry_frame:
13769 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13770 {
13771 bool gcscrollbars
13772 /* Only GC scrollbars when we redisplay the whole frame. */
13773 = f->redisplay || !REDISPLAY_SOME_P ();
13774 /* Mark all the scroll bars to be removed; we'll redeem
13775 the ones we want when we redisplay their windows. */
13776 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13777 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13778
13779 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13780 redisplay_windows (FRAME_ROOT_WINDOW (f));
13781 /* Remember that the invisible frames need to be redisplayed next
13782 time they're visible. */
13783 else if (!REDISPLAY_SOME_P ())
13784 f->redisplay = true;
13785
13786 /* The X error handler may have deleted that frame. */
13787 if (!FRAME_LIVE_P (f))
13788 continue;
13789
13790 /* Any scroll bars which redisplay_windows should have
13791 nuked should now go away. */
13792 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13793 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13794
13795 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13796 {
13797 /* If fonts changed on visible frame, display again. */
13798 if (f->fonts_changed)
13799 {
13800 adjust_frame_glyphs (f);
13801 /* Disable all redisplay optimizations for this
13802 frame. For the reasons, see the comment near
13803 the previous call to adjust_frame_glyphs above. */
13804 SET_FRAME_GARBAGED (f);
13805 f->fonts_changed = false;
13806 goto retry_frame;
13807 }
13808
13809 /* See if we have to hscroll. */
13810 if (!f->already_hscrolled_p)
13811 {
13812 f->already_hscrolled_p = true;
13813 if (hscroll_windows (f->root_window))
13814 goto retry_frame;
13815 }
13816
13817 /* Prevent various kinds of signals during display
13818 update. stdio is not robust about handling
13819 signals, which can cause an apparent I/O error. */
13820 if (interrupt_input)
13821 unrequest_sigio ();
13822 STOP_POLLING;
13823
13824 pending |= update_frame (f, false, false);
13825 f->cursor_type_changed = false;
13826 f->updated_p = true;
13827 }
13828 }
13829 }
13830
13831 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13832
13833 if (!pending)
13834 {
13835 /* Do the mark_window_display_accurate after all windows have
13836 been redisplayed because this call resets flags in buffers
13837 which are needed for proper redisplay. */
13838 FOR_EACH_FRAME (tail, frame)
13839 {
13840 struct frame *f = XFRAME (frame);
13841 if (f->updated_p)
13842 {
13843 f->redisplay = false;
13844 mark_window_display_accurate (f->root_window, true);
13845 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13846 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13847 }
13848 }
13849 }
13850 }
13851 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13852 {
13853 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13854 struct frame *mini_frame;
13855
13856 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13857 /* Use list_of_error, not Qerror, so that
13858 we catch only errors and don't run the debugger. */
13859 internal_condition_case_1 (redisplay_window_1, selected_window,
13860 list_of_error,
13861 redisplay_window_error);
13862 if (update_miniwindow_p)
13863 internal_condition_case_1 (redisplay_window_1, mini_window,
13864 list_of_error,
13865 redisplay_window_error);
13866
13867 /* Compare desired and current matrices, perform output. */
13868
13869 update:
13870 /* If fonts changed, display again. */
13871 if (sf->fonts_changed)
13872 goto retry;
13873
13874 /* Prevent various kinds of signals during display update.
13875 stdio is not robust about handling signals,
13876 which can cause an apparent I/O error. */
13877 if (interrupt_input)
13878 unrequest_sigio ();
13879 STOP_POLLING;
13880
13881 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13882 {
13883 if (hscroll_windows (selected_window))
13884 goto retry;
13885
13886 XWINDOW (selected_window)->must_be_updated_p = true;
13887 pending = update_frame (sf, false, false);
13888 sf->cursor_type_changed = false;
13889 }
13890
13891 /* We may have called echo_area_display at the top of this
13892 function. If the echo area is on another frame, that may
13893 have put text on a frame other than the selected one, so the
13894 above call to update_frame would not have caught it. Catch
13895 it here. */
13896 mini_window = FRAME_MINIBUF_WINDOW (sf);
13897 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13898
13899 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13900 {
13901 XWINDOW (mini_window)->must_be_updated_p = true;
13902 pending |= update_frame (mini_frame, false, false);
13903 mini_frame->cursor_type_changed = false;
13904 if (!pending && hscroll_windows (mini_window))
13905 goto retry;
13906 }
13907 }
13908
13909 /* If display was paused because of pending input, make sure we do a
13910 thorough update the next time. */
13911 if (pending)
13912 {
13913 /* Prevent the optimization at the beginning of
13914 redisplay_internal that tries a single-line update of the
13915 line containing the cursor in the selected window. */
13916 CHARPOS (this_line_start_pos) = 0;
13917
13918 /* Let the overlay arrow be updated the next time. */
13919 update_overlay_arrows (0);
13920
13921 /* If we pause after scrolling, some rows in the current
13922 matrices of some windows are not valid. */
13923 if (!WINDOW_FULL_WIDTH_P (w)
13924 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13925 update_mode_lines = 36;
13926 }
13927 else
13928 {
13929 if (!consider_all_windows_p)
13930 {
13931 /* This has already been done above if
13932 consider_all_windows_p is set. */
13933 if (XBUFFER (w->contents)->text->redisplay
13934 && buffer_window_count (XBUFFER (w->contents)) > 1)
13935 /* This can happen if b->text->redisplay was set during
13936 jit-lock. */
13937 propagate_buffer_redisplay ();
13938 mark_window_display_accurate_1 (w, true);
13939
13940 /* Say overlay arrows are up to date. */
13941 update_overlay_arrows (1);
13942
13943 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13944 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13945 }
13946
13947 update_mode_lines = 0;
13948 windows_or_buffers_changed = 0;
13949 }
13950
13951 /* Start SIGIO interrupts coming again. Having them off during the
13952 code above makes it less likely one will discard output, but not
13953 impossible, since there might be stuff in the system buffer here.
13954 But it is much hairier to try to do anything about that. */
13955 if (interrupt_input)
13956 request_sigio ();
13957 RESUME_POLLING;
13958
13959 /* If a frame has become visible which was not before, redisplay
13960 again, so that we display it. Expose events for such a frame
13961 (which it gets when becoming visible) don't call the parts of
13962 redisplay constructing glyphs, so simply exposing a frame won't
13963 display anything in this case. So, we have to display these
13964 frames here explicitly. */
13965 if (!pending)
13966 {
13967 int new_count = 0;
13968
13969 FOR_EACH_FRAME (tail, frame)
13970 {
13971 if (XFRAME (frame)->visible)
13972 new_count++;
13973 }
13974
13975 if (new_count != number_of_visible_frames)
13976 windows_or_buffers_changed = 52;
13977 }
13978
13979 /* Change frame size now if a change is pending. */
13980 do_pending_window_change (true);
13981
13982 /* If we just did a pending size change, or have additional
13983 visible frames, or selected_window changed, redisplay again. */
13984 if ((windows_or_buffers_changed && !pending)
13985 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13986 goto retry;
13987
13988 /* Clear the face and image caches.
13989
13990 We used to do this only if consider_all_windows_p. But the cache
13991 needs to be cleared if a timer creates images in the current
13992 buffer (e.g. the test case in Bug#6230). */
13993
13994 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13995 {
13996 clear_face_cache (false);
13997 clear_face_cache_count = 0;
13998 }
13999
14000 #ifdef HAVE_WINDOW_SYSTEM
14001 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
14002 {
14003 clear_image_caches (Qnil);
14004 clear_image_cache_count = 0;
14005 }
14006 #endif /* HAVE_WINDOW_SYSTEM */
14007
14008 end_of_redisplay:
14009 #ifdef HAVE_NS
14010 ns_set_doc_edited ();
14011 #endif
14012 if (interrupt_input && interrupts_deferred)
14013 request_sigio ();
14014
14015 unbind_to (count, Qnil);
14016 RESUME_POLLING;
14017 }
14018
14019
14020 /* Redisplay, but leave alone any recent echo area message unless
14021 another message has been requested in its place.
14022
14023 This is useful in situations where you need to redisplay but no
14024 user action has occurred, making it inappropriate for the message
14025 area to be cleared. See tracking_off and
14026 wait_reading_process_output for examples of these situations.
14027
14028 FROM_WHERE is an integer saying from where this function was
14029 called. This is useful for debugging. */
14030
14031 void
14032 redisplay_preserve_echo_area (int from_where)
14033 {
14034 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14035
14036 if (!NILP (echo_area_buffer[1]))
14037 {
14038 /* We have a previously displayed message, but no current
14039 message. Redisplay the previous message. */
14040 display_last_displayed_message_p = true;
14041 redisplay_internal ();
14042 display_last_displayed_message_p = false;
14043 }
14044 else
14045 redisplay_internal ();
14046
14047 flush_frame (SELECTED_FRAME ());
14048 }
14049
14050
14051 /* Function registered with record_unwind_protect in redisplay_internal. */
14052
14053 static void
14054 unwind_redisplay (void)
14055 {
14056 redisplaying_p = false;
14057 }
14058
14059
14060 /* Mark the display of leaf window W as accurate or inaccurate.
14061 If ACCURATE_P, mark display of W as accurate.
14062 If !ACCURATE_P, arrange for W to be redisplayed the next
14063 time redisplay_internal is called. */
14064
14065 static void
14066 mark_window_display_accurate_1 (struct window *w, bool accurate_p)
14067 {
14068 struct buffer *b = XBUFFER (w->contents);
14069
14070 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14071 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14072 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14073
14074 if (accurate_p)
14075 {
14076 b->clip_changed = false;
14077 b->prevent_redisplay_optimizations_p = false;
14078 eassert (buffer_window_count (b) > 0);
14079 /* Resetting b->text->redisplay is problematic!
14080 In order to make it safer to do it here, redisplay_internal must
14081 have copied all b->text->redisplay to their respective windows. */
14082 b->text->redisplay = false;
14083
14084 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14085 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14086 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14087 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14088
14089 w->current_matrix->buffer = b;
14090 w->current_matrix->begv = BUF_BEGV (b);
14091 w->current_matrix->zv = BUF_ZV (b);
14092
14093 w->last_cursor_vpos = w->cursor.vpos;
14094 w->last_cursor_off_p = w->cursor_off_p;
14095
14096 if (w == XWINDOW (selected_window))
14097 w->last_point = BUF_PT (b);
14098 else
14099 w->last_point = marker_position (w->pointm);
14100
14101 w->window_end_valid = true;
14102 w->update_mode_line = false;
14103 }
14104
14105 w->redisplay = !accurate_p;
14106 }
14107
14108
14109 /* Mark the display of windows in the window tree rooted at WINDOW as
14110 accurate or inaccurate. If ACCURATE_P, mark display of
14111 windows as accurate. If !ACCURATE_P, arrange for windows to
14112 be redisplayed the next time redisplay_internal is called. */
14113
14114 void
14115 mark_window_display_accurate (Lisp_Object window, bool accurate_p)
14116 {
14117 struct window *w;
14118
14119 for (; !NILP (window); window = w->next)
14120 {
14121 w = XWINDOW (window);
14122 if (WINDOWP (w->contents))
14123 mark_window_display_accurate (w->contents, accurate_p);
14124 else
14125 mark_window_display_accurate_1 (w, accurate_p);
14126 }
14127
14128 if (accurate_p)
14129 update_overlay_arrows (1);
14130 else
14131 /* Force a thorough redisplay the next time by setting
14132 last_arrow_position and last_arrow_string to t, which is
14133 unequal to any useful value of Voverlay_arrow_... */
14134 update_overlay_arrows (-1);
14135 }
14136
14137
14138 /* Return value in display table DP (Lisp_Char_Table *) for character
14139 C. Since a display table doesn't have any parent, we don't have to
14140 follow parent. Do not call this function directly but use the
14141 macro DISP_CHAR_VECTOR. */
14142
14143 Lisp_Object
14144 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14145 {
14146 Lisp_Object val;
14147
14148 if (ASCII_CHAR_P (c))
14149 {
14150 val = dp->ascii;
14151 if (SUB_CHAR_TABLE_P (val))
14152 val = XSUB_CHAR_TABLE (val)->contents[c];
14153 }
14154 else
14155 {
14156 Lisp_Object table;
14157
14158 XSETCHAR_TABLE (table, dp);
14159 val = char_table_ref (table, c);
14160 }
14161 if (NILP (val))
14162 val = dp->defalt;
14163 return val;
14164 }
14165
14166
14167 \f
14168 /***********************************************************************
14169 Window Redisplay
14170 ***********************************************************************/
14171
14172 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14173
14174 static void
14175 redisplay_windows (Lisp_Object window)
14176 {
14177 while (!NILP (window))
14178 {
14179 struct window *w = XWINDOW (window);
14180
14181 if (WINDOWP (w->contents))
14182 redisplay_windows (w->contents);
14183 else if (BUFFERP (w->contents))
14184 {
14185 displayed_buffer = XBUFFER (w->contents);
14186 /* Use list_of_error, not Qerror, so that
14187 we catch only errors and don't run the debugger. */
14188 internal_condition_case_1 (redisplay_window_0, window,
14189 list_of_error,
14190 redisplay_window_error);
14191 }
14192
14193 window = w->next;
14194 }
14195 }
14196
14197 static Lisp_Object
14198 redisplay_window_error (Lisp_Object ignore)
14199 {
14200 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14201 return Qnil;
14202 }
14203
14204 static Lisp_Object
14205 redisplay_window_0 (Lisp_Object window)
14206 {
14207 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14208 redisplay_window (window, false);
14209 return Qnil;
14210 }
14211
14212 static Lisp_Object
14213 redisplay_window_1 (Lisp_Object window)
14214 {
14215 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14216 redisplay_window (window, true);
14217 return Qnil;
14218 }
14219 \f
14220
14221 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14222 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14223 which positions recorded in ROW differ from current buffer
14224 positions.
14225
14226 Return true iff cursor is on this row. */
14227
14228 static bool
14229 set_cursor_from_row (struct window *w, struct glyph_row *row,
14230 struct glyph_matrix *matrix,
14231 ptrdiff_t delta, ptrdiff_t delta_bytes,
14232 int dy, int dvpos)
14233 {
14234 struct glyph *glyph = row->glyphs[TEXT_AREA];
14235 struct glyph *end = glyph + row->used[TEXT_AREA];
14236 struct glyph *cursor = NULL;
14237 /* The last known character position in row. */
14238 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14239 int x = row->x;
14240 ptrdiff_t pt_old = PT - delta;
14241 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14242 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14243 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14244 /* A glyph beyond the edge of TEXT_AREA which we should never
14245 touch. */
14246 struct glyph *glyphs_end = end;
14247 /* True means we've found a match for cursor position, but that
14248 glyph has the avoid_cursor_p flag set. */
14249 bool match_with_avoid_cursor = false;
14250 /* True means we've seen at least one glyph that came from a
14251 display string. */
14252 bool string_seen = false;
14253 /* Largest and smallest buffer positions seen so far during scan of
14254 glyph row. */
14255 ptrdiff_t bpos_max = pos_before;
14256 ptrdiff_t bpos_min = pos_after;
14257 /* Last buffer position covered by an overlay string with an integer
14258 `cursor' property. */
14259 ptrdiff_t bpos_covered = 0;
14260 /* True means the display string on which to display the cursor
14261 comes from a text property, not from an overlay. */
14262 bool string_from_text_prop = false;
14263
14264 /* Don't even try doing anything if called for a mode-line or
14265 header-line row, since the rest of the code isn't prepared to
14266 deal with such calamities. */
14267 eassert (!row->mode_line_p);
14268 if (row->mode_line_p)
14269 return false;
14270
14271 /* Skip over glyphs not having an object at the start and the end of
14272 the row. These are special glyphs like truncation marks on
14273 terminal frames. */
14274 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14275 {
14276 if (!row->reversed_p)
14277 {
14278 while (glyph < end
14279 && NILP (glyph->object)
14280 && glyph->charpos < 0)
14281 {
14282 x += glyph->pixel_width;
14283 ++glyph;
14284 }
14285 while (end > glyph
14286 && NILP ((end - 1)->object)
14287 /* CHARPOS is zero for blanks and stretch glyphs
14288 inserted by extend_face_to_end_of_line. */
14289 && (end - 1)->charpos <= 0)
14290 --end;
14291 glyph_before = glyph - 1;
14292 glyph_after = end;
14293 }
14294 else
14295 {
14296 struct glyph *g;
14297
14298 /* If the glyph row is reversed, we need to process it from back
14299 to front, so swap the edge pointers. */
14300 glyphs_end = end = glyph - 1;
14301 glyph += row->used[TEXT_AREA] - 1;
14302
14303 while (glyph > end + 1
14304 && NILP (glyph->object)
14305 && glyph->charpos < 0)
14306 {
14307 --glyph;
14308 x -= glyph->pixel_width;
14309 }
14310 if (NILP (glyph->object) && glyph->charpos < 0)
14311 --glyph;
14312 /* By default, in reversed rows we put the cursor on the
14313 rightmost (first in the reading order) glyph. */
14314 for (g = end + 1; g < glyph; g++)
14315 x += g->pixel_width;
14316 while (end < glyph
14317 && NILP ((end + 1)->object)
14318 && (end + 1)->charpos <= 0)
14319 ++end;
14320 glyph_before = glyph + 1;
14321 glyph_after = end;
14322 }
14323 }
14324 else if (row->reversed_p)
14325 {
14326 /* In R2L rows that don't display text, put the cursor on the
14327 rightmost glyph. Case in point: an empty last line that is
14328 part of an R2L paragraph. */
14329 cursor = end - 1;
14330 /* Avoid placing the cursor on the last glyph of the row, where
14331 on terminal frames we hold the vertical border between
14332 adjacent windows. */
14333 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14334 && !WINDOW_RIGHTMOST_P (w)
14335 && cursor == row->glyphs[LAST_AREA] - 1)
14336 cursor--;
14337 x = -1; /* will be computed below, at label compute_x */
14338 }
14339
14340 /* Step 1: Try to find the glyph whose character position
14341 corresponds to point. If that's not possible, find 2 glyphs
14342 whose character positions are the closest to point, one before
14343 point, the other after it. */
14344 if (!row->reversed_p)
14345 while (/* not marched to end of glyph row */
14346 glyph < end
14347 /* glyph was not inserted by redisplay for internal purposes */
14348 && !NILP (glyph->object))
14349 {
14350 if (BUFFERP (glyph->object))
14351 {
14352 ptrdiff_t dpos = glyph->charpos - pt_old;
14353
14354 if (glyph->charpos > bpos_max)
14355 bpos_max = glyph->charpos;
14356 if (glyph->charpos < bpos_min)
14357 bpos_min = glyph->charpos;
14358 if (!glyph->avoid_cursor_p)
14359 {
14360 /* If we hit point, we've found the glyph on which to
14361 display the cursor. */
14362 if (dpos == 0)
14363 {
14364 match_with_avoid_cursor = false;
14365 break;
14366 }
14367 /* See if we've found a better approximation to
14368 POS_BEFORE or to POS_AFTER. */
14369 if (0 > dpos && dpos > pos_before - pt_old)
14370 {
14371 pos_before = glyph->charpos;
14372 glyph_before = glyph;
14373 }
14374 else if (0 < dpos && dpos < pos_after - pt_old)
14375 {
14376 pos_after = glyph->charpos;
14377 glyph_after = glyph;
14378 }
14379 }
14380 else if (dpos == 0)
14381 match_with_avoid_cursor = true;
14382 }
14383 else if (STRINGP (glyph->object))
14384 {
14385 Lisp_Object chprop;
14386 ptrdiff_t glyph_pos = glyph->charpos;
14387
14388 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14389 glyph->object);
14390 if (!NILP (chprop))
14391 {
14392 /* If the string came from a `display' text property,
14393 look up the buffer position of that property and
14394 use that position to update bpos_max, as if we
14395 actually saw such a position in one of the row's
14396 glyphs. This helps with supporting integer values
14397 of `cursor' property on the display string in
14398 situations where most or all of the row's buffer
14399 text is completely covered by display properties,
14400 so that no glyph with valid buffer positions is
14401 ever seen in the row. */
14402 ptrdiff_t prop_pos =
14403 string_buffer_position_lim (glyph->object, pos_before,
14404 pos_after, false);
14405
14406 if (prop_pos >= pos_before)
14407 bpos_max = prop_pos;
14408 }
14409 if (INTEGERP (chprop))
14410 {
14411 bpos_covered = bpos_max + XINT (chprop);
14412 /* If the `cursor' property covers buffer positions up
14413 to and including point, we should display cursor on
14414 this glyph. Note that, if a `cursor' property on one
14415 of the string's characters has an integer value, we
14416 will break out of the loop below _before_ we get to
14417 the position match above. IOW, integer values of
14418 the `cursor' property override the "exact match for
14419 point" strategy of positioning the cursor. */
14420 /* Implementation note: bpos_max == pt_old when, e.g.,
14421 we are in an empty line, where bpos_max is set to
14422 MATRIX_ROW_START_CHARPOS, see above. */
14423 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14424 {
14425 cursor = glyph;
14426 break;
14427 }
14428 }
14429
14430 string_seen = true;
14431 }
14432 x += glyph->pixel_width;
14433 ++glyph;
14434 }
14435 else if (glyph > end) /* row is reversed */
14436 while (!NILP (glyph->object))
14437 {
14438 if (BUFFERP (glyph->object))
14439 {
14440 ptrdiff_t dpos = glyph->charpos - pt_old;
14441
14442 if (glyph->charpos > bpos_max)
14443 bpos_max = glyph->charpos;
14444 if (glyph->charpos < bpos_min)
14445 bpos_min = glyph->charpos;
14446 if (!glyph->avoid_cursor_p)
14447 {
14448 if (dpos == 0)
14449 {
14450 match_with_avoid_cursor = false;
14451 break;
14452 }
14453 if (0 > dpos && dpos > pos_before - pt_old)
14454 {
14455 pos_before = glyph->charpos;
14456 glyph_before = glyph;
14457 }
14458 else if (0 < dpos && dpos < pos_after - pt_old)
14459 {
14460 pos_after = glyph->charpos;
14461 glyph_after = glyph;
14462 }
14463 }
14464 else if (dpos == 0)
14465 match_with_avoid_cursor = true;
14466 }
14467 else if (STRINGP (glyph->object))
14468 {
14469 Lisp_Object chprop;
14470 ptrdiff_t glyph_pos = glyph->charpos;
14471
14472 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14473 glyph->object);
14474 if (!NILP (chprop))
14475 {
14476 ptrdiff_t prop_pos =
14477 string_buffer_position_lim (glyph->object, pos_before,
14478 pos_after, false);
14479
14480 if (prop_pos >= pos_before)
14481 bpos_max = prop_pos;
14482 }
14483 if (INTEGERP (chprop))
14484 {
14485 bpos_covered = bpos_max + XINT (chprop);
14486 /* If the `cursor' property covers buffer positions up
14487 to and including point, we should display cursor on
14488 this glyph. */
14489 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14490 {
14491 cursor = glyph;
14492 break;
14493 }
14494 }
14495 string_seen = true;
14496 }
14497 --glyph;
14498 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14499 {
14500 x--; /* can't use any pixel_width */
14501 break;
14502 }
14503 x -= glyph->pixel_width;
14504 }
14505
14506 /* Step 2: If we didn't find an exact match for point, we need to
14507 look for a proper place to put the cursor among glyphs between
14508 GLYPH_BEFORE and GLYPH_AFTER. */
14509 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14510 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14511 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14512 {
14513 /* An empty line has a single glyph whose OBJECT is nil and
14514 whose CHARPOS is the position of a newline on that line.
14515 Note that on a TTY, there are more glyphs after that, which
14516 were produced by extend_face_to_end_of_line, but their
14517 CHARPOS is zero or negative. */
14518 bool empty_line_p =
14519 ((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14520 && NILP (glyph->object) && glyph->charpos > 0
14521 /* On a TTY, continued and truncated rows also have a glyph at
14522 their end whose OBJECT is nil and whose CHARPOS is
14523 positive (the continuation and truncation glyphs), but such
14524 rows are obviously not "empty". */
14525 && !(row->continued_p || row->truncated_on_right_p));
14526
14527 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14528 {
14529 ptrdiff_t ellipsis_pos;
14530
14531 /* Scan back over the ellipsis glyphs. */
14532 if (!row->reversed_p)
14533 {
14534 ellipsis_pos = (glyph - 1)->charpos;
14535 while (glyph > row->glyphs[TEXT_AREA]
14536 && (glyph - 1)->charpos == ellipsis_pos)
14537 glyph--, x -= glyph->pixel_width;
14538 /* That loop always goes one position too far, including
14539 the glyph before the ellipsis. So scan forward over
14540 that one. */
14541 x += glyph->pixel_width;
14542 glyph++;
14543 }
14544 else /* row is reversed */
14545 {
14546 ellipsis_pos = (glyph + 1)->charpos;
14547 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14548 && (glyph + 1)->charpos == ellipsis_pos)
14549 glyph++, x += glyph->pixel_width;
14550 x -= glyph->pixel_width;
14551 glyph--;
14552 }
14553 }
14554 else if (match_with_avoid_cursor)
14555 {
14556 cursor = glyph_after;
14557 x = -1;
14558 }
14559 else if (string_seen)
14560 {
14561 int incr = row->reversed_p ? -1 : +1;
14562
14563 /* Need to find the glyph that came out of a string which is
14564 present at point. That glyph is somewhere between
14565 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14566 positioned between POS_BEFORE and POS_AFTER in the
14567 buffer. */
14568 struct glyph *start, *stop;
14569 ptrdiff_t pos = pos_before;
14570
14571 x = -1;
14572
14573 /* If the row ends in a newline from a display string,
14574 reordering could have moved the glyphs belonging to the
14575 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14576 in this case we extend the search to the last glyph in
14577 the row that was not inserted by redisplay. */
14578 if (row->ends_in_newline_from_string_p)
14579 {
14580 glyph_after = end;
14581 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14582 }
14583
14584 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14585 correspond to POS_BEFORE and POS_AFTER, respectively. We
14586 need START and STOP in the order that corresponds to the
14587 row's direction as given by its reversed_p flag. If the
14588 directionality of characters between POS_BEFORE and
14589 POS_AFTER is the opposite of the row's base direction,
14590 these characters will have been reordered for display,
14591 and we need to reverse START and STOP. */
14592 if (!row->reversed_p)
14593 {
14594 start = min (glyph_before, glyph_after);
14595 stop = max (glyph_before, glyph_after);
14596 }
14597 else
14598 {
14599 start = max (glyph_before, glyph_after);
14600 stop = min (glyph_before, glyph_after);
14601 }
14602 for (glyph = start + incr;
14603 row->reversed_p ? glyph > stop : glyph < stop; )
14604 {
14605
14606 /* Any glyphs that come from the buffer are here because
14607 of bidi reordering. Skip them, and only pay
14608 attention to glyphs that came from some string. */
14609 if (STRINGP (glyph->object))
14610 {
14611 Lisp_Object str;
14612 ptrdiff_t tem;
14613 /* If the display property covers the newline, we
14614 need to search for it one position farther. */
14615 ptrdiff_t lim = pos_after
14616 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14617
14618 string_from_text_prop = false;
14619 str = glyph->object;
14620 tem = string_buffer_position_lim (str, pos, lim, false);
14621 if (tem == 0 /* from overlay */
14622 || pos <= tem)
14623 {
14624 /* If the string from which this glyph came is
14625 found in the buffer at point, or at position
14626 that is closer to point than pos_after, then
14627 we've found the glyph we've been looking for.
14628 If it comes from an overlay (tem == 0), and
14629 it has the `cursor' property on one of its
14630 glyphs, record that glyph as a candidate for
14631 displaying the cursor. (As in the
14632 unidirectional version, we will display the
14633 cursor on the last candidate we find.) */
14634 if (tem == 0
14635 || tem == pt_old
14636 || (tem - pt_old > 0 && tem < pos_after))
14637 {
14638 /* The glyphs from this string could have
14639 been reordered. Find the one with the
14640 smallest string position. Or there could
14641 be a character in the string with the
14642 `cursor' property, which means display
14643 cursor on that character's glyph. */
14644 ptrdiff_t strpos = glyph->charpos;
14645
14646 if (tem)
14647 {
14648 cursor = glyph;
14649 string_from_text_prop = true;
14650 }
14651 for ( ;
14652 (row->reversed_p ? glyph > stop : glyph < stop)
14653 && EQ (glyph->object, str);
14654 glyph += incr)
14655 {
14656 Lisp_Object cprop;
14657 ptrdiff_t gpos = glyph->charpos;
14658
14659 cprop = Fget_char_property (make_number (gpos),
14660 Qcursor,
14661 glyph->object);
14662 if (!NILP (cprop))
14663 {
14664 cursor = glyph;
14665 break;
14666 }
14667 if (tem && glyph->charpos < strpos)
14668 {
14669 strpos = glyph->charpos;
14670 cursor = glyph;
14671 }
14672 }
14673
14674 if (tem == pt_old
14675 || (tem - pt_old > 0 && tem < pos_after))
14676 goto compute_x;
14677 }
14678 if (tem)
14679 pos = tem + 1; /* don't find previous instances */
14680 }
14681 /* This string is not what we want; skip all of the
14682 glyphs that came from it. */
14683 while ((row->reversed_p ? glyph > stop : glyph < stop)
14684 && EQ (glyph->object, str))
14685 glyph += incr;
14686 }
14687 else
14688 glyph += incr;
14689 }
14690
14691 /* If we reached the end of the line, and END was from a string,
14692 the cursor is not on this line. */
14693 if (cursor == NULL
14694 && (row->reversed_p ? glyph <= end : glyph >= end)
14695 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14696 && STRINGP (end->object)
14697 && row->continued_p)
14698 return false;
14699 }
14700 /* A truncated row may not include PT among its character positions.
14701 Setting the cursor inside the scroll margin will trigger
14702 recalculation of hscroll in hscroll_window_tree. But if a
14703 display string covers point, defer to the string-handling
14704 code below to figure this out. */
14705 else if (row->truncated_on_left_p && pt_old < bpos_min)
14706 {
14707 cursor = glyph_before;
14708 x = -1;
14709 }
14710 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14711 /* Zero-width characters produce no glyphs. */
14712 || (!empty_line_p
14713 && (row->reversed_p
14714 ? glyph_after > glyphs_end
14715 : glyph_after < glyphs_end)))
14716 {
14717 cursor = glyph_after;
14718 x = -1;
14719 }
14720 }
14721
14722 compute_x:
14723 if (cursor != NULL)
14724 glyph = cursor;
14725 else if (glyph == glyphs_end
14726 && pos_before == pos_after
14727 && STRINGP ((row->reversed_p
14728 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14729 : row->glyphs[TEXT_AREA])->object))
14730 {
14731 /* If all the glyphs of this row came from strings, put the
14732 cursor on the first glyph of the row. This avoids having the
14733 cursor outside of the text area in this very rare and hard
14734 use case. */
14735 glyph =
14736 row->reversed_p
14737 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14738 : row->glyphs[TEXT_AREA];
14739 }
14740 if (x < 0)
14741 {
14742 struct glyph *g;
14743
14744 /* Need to compute x that corresponds to GLYPH. */
14745 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14746 {
14747 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14748 emacs_abort ();
14749 x += g->pixel_width;
14750 }
14751 }
14752
14753 /* ROW could be part of a continued line, which, under bidi
14754 reordering, might have other rows whose start and end charpos
14755 occlude point. Only set w->cursor if we found a better
14756 approximation to the cursor position than we have from previously
14757 examined candidate rows belonging to the same continued line. */
14758 if (/* We already have a candidate row. */
14759 w->cursor.vpos >= 0
14760 /* That candidate is not the row we are processing. */
14761 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14762 /* Make sure cursor.vpos specifies a row whose start and end
14763 charpos occlude point, and it is valid candidate for being a
14764 cursor-row. This is because some callers of this function
14765 leave cursor.vpos at the row where the cursor was displayed
14766 during the last redisplay cycle. */
14767 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14768 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14769 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14770 {
14771 struct glyph *g1
14772 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14773
14774 /* Don't consider glyphs that are outside TEXT_AREA. */
14775 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14776 return false;
14777 /* Keep the candidate whose buffer position is the closest to
14778 point or has the `cursor' property. */
14779 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14780 w->cursor.hpos >= 0
14781 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14782 && ((BUFFERP (g1->object)
14783 && (g1->charpos == pt_old /* An exact match always wins. */
14784 || (BUFFERP (glyph->object)
14785 && eabs (g1->charpos - pt_old)
14786 < eabs (glyph->charpos - pt_old))))
14787 /* Previous candidate is a glyph from a string that has
14788 a non-nil `cursor' property. */
14789 || (STRINGP (g1->object)
14790 && (!NILP (Fget_char_property (make_number (g1->charpos),
14791 Qcursor, g1->object))
14792 /* Previous candidate is from the same display
14793 string as this one, and the display string
14794 came from a text property. */
14795 || (EQ (g1->object, glyph->object)
14796 && string_from_text_prop)
14797 /* this candidate is from newline and its
14798 position is not an exact match */
14799 || (NILP (glyph->object)
14800 && glyph->charpos != pt_old)))))
14801 return false;
14802 /* If this candidate gives an exact match, use that. */
14803 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14804 /* If this candidate is a glyph created for the
14805 terminating newline of a line, and point is on that
14806 newline, it wins because it's an exact match. */
14807 || (!row->continued_p
14808 && NILP (glyph->object)
14809 && glyph->charpos == 0
14810 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14811 /* Otherwise, keep the candidate that comes from a row
14812 spanning less buffer positions. This may win when one or
14813 both candidate positions are on glyphs that came from
14814 display strings, for which we cannot compare buffer
14815 positions. */
14816 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14817 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14818 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14819 return false;
14820 }
14821 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14822 w->cursor.x = x;
14823 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14824 w->cursor.y = row->y + dy;
14825
14826 if (w == XWINDOW (selected_window))
14827 {
14828 if (!row->continued_p
14829 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14830 && row->x == 0)
14831 {
14832 this_line_buffer = XBUFFER (w->contents);
14833
14834 CHARPOS (this_line_start_pos)
14835 = MATRIX_ROW_START_CHARPOS (row) + delta;
14836 BYTEPOS (this_line_start_pos)
14837 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14838
14839 CHARPOS (this_line_end_pos)
14840 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14841 BYTEPOS (this_line_end_pos)
14842 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14843
14844 this_line_y = w->cursor.y;
14845 this_line_pixel_height = row->height;
14846 this_line_vpos = w->cursor.vpos;
14847 this_line_start_x = row->x;
14848 }
14849 else
14850 CHARPOS (this_line_start_pos) = 0;
14851 }
14852
14853 return true;
14854 }
14855
14856
14857 /* Run window scroll functions, if any, for WINDOW with new window
14858 start STARTP. Sets the window start of WINDOW to that position.
14859
14860 We assume that the window's buffer is really current. */
14861
14862 static struct text_pos
14863 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14864 {
14865 struct window *w = XWINDOW (window);
14866 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14867
14868 eassert (current_buffer == XBUFFER (w->contents));
14869
14870 if (!NILP (Vwindow_scroll_functions))
14871 {
14872 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14873 make_number (CHARPOS (startp)));
14874 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14875 /* In case the hook functions switch buffers. */
14876 set_buffer_internal (XBUFFER (w->contents));
14877 }
14878
14879 return startp;
14880 }
14881
14882
14883 /* Make sure the line containing the cursor is fully visible.
14884 A value of true means there is nothing to be done.
14885 (Either the line is fully visible, or it cannot be made so,
14886 or we cannot tell.)
14887
14888 If FORCE_P, return false even if partial visible cursor row
14889 is higher than window.
14890
14891 If CURRENT_MATRIX_P, use the information from the
14892 window's current glyph matrix; otherwise use the desired glyph
14893 matrix.
14894
14895 A value of false means the caller should do scrolling
14896 as if point had gone off the screen. */
14897
14898 static bool
14899 cursor_row_fully_visible_p (struct window *w, bool force_p,
14900 bool current_matrix_p)
14901 {
14902 struct glyph_matrix *matrix;
14903 struct glyph_row *row;
14904 int window_height;
14905
14906 if (!make_cursor_line_fully_visible_p)
14907 return true;
14908
14909 /* It's not always possible to find the cursor, e.g, when a window
14910 is full of overlay strings. Don't do anything in that case. */
14911 if (w->cursor.vpos < 0)
14912 return true;
14913
14914 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14915 row = MATRIX_ROW (matrix, w->cursor.vpos);
14916
14917 /* If the cursor row is not partially visible, there's nothing to do. */
14918 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14919 return true;
14920
14921 /* If the row the cursor is in is taller than the window's height,
14922 it's not clear what to do, so do nothing. */
14923 window_height = window_box_height (w);
14924 if (row->height >= window_height)
14925 {
14926 if (!force_p || MINI_WINDOW_P (w)
14927 || w->vscroll || w->cursor.vpos == 0)
14928 return true;
14929 }
14930 return false;
14931 }
14932
14933
14934 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14935 means only WINDOW is redisplayed in redisplay_internal.
14936 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14937 in redisplay_window to bring a partially visible line into view in
14938 the case that only the cursor has moved.
14939
14940 LAST_LINE_MISFIT should be true if we're scrolling because the
14941 last screen line's vertical height extends past the end of the screen.
14942
14943 Value is
14944
14945 1 if scrolling succeeded
14946
14947 0 if scrolling didn't find point.
14948
14949 -1 if new fonts have been loaded so that we must interrupt
14950 redisplay, adjust glyph matrices, and try again. */
14951
14952 enum
14953 {
14954 SCROLLING_SUCCESS,
14955 SCROLLING_FAILED,
14956 SCROLLING_NEED_LARGER_MATRICES
14957 };
14958
14959 /* If scroll-conservatively is more than this, never recenter.
14960
14961 If you change this, don't forget to update the doc string of
14962 `scroll-conservatively' and the Emacs manual. */
14963 #define SCROLL_LIMIT 100
14964
14965 static int
14966 try_scrolling (Lisp_Object window, bool just_this_one_p,
14967 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14968 bool temp_scroll_step, bool last_line_misfit)
14969 {
14970 struct window *w = XWINDOW (window);
14971 struct frame *f = XFRAME (w->frame);
14972 struct text_pos pos, startp;
14973 struct it it;
14974 int this_scroll_margin, scroll_max, rc, height;
14975 int dy = 0, amount_to_scroll = 0;
14976 bool scroll_down_p = false;
14977 int extra_scroll_margin_lines = last_line_misfit;
14978 Lisp_Object aggressive;
14979 /* We will never try scrolling more than this number of lines. */
14980 int scroll_limit = SCROLL_LIMIT;
14981 int frame_line_height = default_line_pixel_height (w);
14982 int window_total_lines
14983 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
14984
14985 #ifdef GLYPH_DEBUG
14986 debug_method_add (w, "try_scrolling");
14987 #endif
14988
14989 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14990
14991 /* Compute scroll margin height in pixels. We scroll when point is
14992 within this distance from the top or bottom of the window. */
14993 if (scroll_margin > 0)
14994 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
14995 * frame_line_height;
14996 else
14997 this_scroll_margin = 0;
14998
14999 /* Force arg_scroll_conservatively to have a reasonable value, to
15000 avoid scrolling too far away with slow move_it_* functions. Note
15001 that the user can supply scroll-conservatively equal to
15002 `most-positive-fixnum', which can be larger than INT_MAX. */
15003 if (arg_scroll_conservatively > scroll_limit)
15004 {
15005 arg_scroll_conservatively = scroll_limit + 1;
15006 scroll_max = scroll_limit * frame_line_height;
15007 }
15008 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
15009 /* Compute how much we should try to scroll maximally to bring
15010 point into view. */
15011 scroll_max = (max (scroll_step,
15012 max (arg_scroll_conservatively, temp_scroll_step))
15013 * frame_line_height);
15014 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
15015 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
15016 /* We're trying to scroll because of aggressive scrolling but no
15017 scroll_step is set. Choose an arbitrary one. */
15018 scroll_max = 10 * frame_line_height;
15019 else
15020 scroll_max = 0;
15021
15022 too_near_end:
15023
15024 /* Decide whether to scroll down. */
15025 if (PT > CHARPOS (startp))
15026 {
15027 int scroll_margin_y;
15028
15029 /* Compute the pixel ypos of the scroll margin, then move IT to
15030 either that ypos or PT, whichever comes first. */
15031 start_display (&it, w, startp);
15032 scroll_margin_y = it.last_visible_y - this_scroll_margin
15033 - frame_line_height * extra_scroll_margin_lines;
15034 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15035 (MOVE_TO_POS | MOVE_TO_Y));
15036
15037 if (PT > CHARPOS (it.current.pos))
15038 {
15039 int y0 = line_bottom_y (&it);
15040 /* Compute how many pixels below window bottom to stop searching
15041 for PT. This avoids costly search for PT that is far away if
15042 the user limited scrolling by a small number of lines, but
15043 always finds PT if scroll_conservatively is set to a large
15044 number, such as most-positive-fixnum. */
15045 int slack = max (scroll_max, 10 * frame_line_height);
15046 int y_to_move = it.last_visible_y + slack;
15047
15048 /* Compute the distance from the scroll margin to PT or to
15049 the scroll limit, whichever comes first. This should
15050 include the height of the cursor line, to make that line
15051 fully visible. */
15052 move_it_to (&it, PT, -1, y_to_move,
15053 -1, MOVE_TO_POS | MOVE_TO_Y);
15054 dy = line_bottom_y (&it) - y0;
15055
15056 if (dy > scroll_max)
15057 return SCROLLING_FAILED;
15058
15059 if (dy > 0)
15060 scroll_down_p = true;
15061 }
15062 }
15063
15064 if (scroll_down_p)
15065 {
15066 /* Point is in or below the bottom scroll margin, so move the
15067 window start down. If scrolling conservatively, move it just
15068 enough down to make point visible. If scroll_step is set,
15069 move it down by scroll_step. */
15070 if (arg_scroll_conservatively)
15071 amount_to_scroll
15072 = min (max (dy, frame_line_height),
15073 frame_line_height * arg_scroll_conservatively);
15074 else if (scroll_step || temp_scroll_step)
15075 amount_to_scroll = scroll_max;
15076 else
15077 {
15078 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15079 height = WINDOW_BOX_TEXT_HEIGHT (w);
15080 if (NUMBERP (aggressive))
15081 {
15082 double float_amount = XFLOATINT (aggressive) * height;
15083 int aggressive_scroll = float_amount;
15084 if (aggressive_scroll == 0 && float_amount > 0)
15085 aggressive_scroll = 1;
15086 /* Don't let point enter the scroll margin near top of
15087 the window. This could happen if the value of
15088 scroll_up_aggressively is too large and there are
15089 non-zero margins, because scroll_up_aggressively
15090 means put point that fraction of window height
15091 _from_the_bottom_margin_. */
15092 if (aggressive_scroll + 2 * this_scroll_margin > height)
15093 aggressive_scroll = height - 2 * this_scroll_margin;
15094 amount_to_scroll = dy + aggressive_scroll;
15095 }
15096 }
15097
15098 if (amount_to_scroll <= 0)
15099 return SCROLLING_FAILED;
15100
15101 start_display (&it, w, startp);
15102 if (arg_scroll_conservatively <= scroll_limit)
15103 move_it_vertically (&it, amount_to_scroll);
15104 else
15105 {
15106 /* Extra precision for users who set scroll-conservatively
15107 to a large number: make sure the amount we scroll
15108 the window start is never less than amount_to_scroll,
15109 which was computed as distance from window bottom to
15110 point. This matters when lines at window top and lines
15111 below window bottom have different height. */
15112 struct it it1;
15113 void *it1data = NULL;
15114 /* We use a temporary it1 because line_bottom_y can modify
15115 its argument, if it moves one line down; see there. */
15116 int start_y;
15117
15118 SAVE_IT (it1, it, it1data);
15119 start_y = line_bottom_y (&it1);
15120 do {
15121 RESTORE_IT (&it, &it, it1data);
15122 move_it_by_lines (&it, 1);
15123 SAVE_IT (it1, it, it1data);
15124 } while (IT_CHARPOS (it) < ZV
15125 && line_bottom_y (&it1) - start_y < amount_to_scroll);
15126 bidi_unshelve_cache (it1data, true);
15127 }
15128
15129 /* If STARTP is unchanged, move it down another screen line. */
15130 if (IT_CHARPOS (it) == CHARPOS (startp))
15131 move_it_by_lines (&it, 1);
15132 startp = it.current.pos;
15133 }
15134 else
15135 {
15136 struct text_pos scroll_margin_pos = startp;
15137 int y_offset = 0;
15138
15139 /* See if point is inside the scroll margin at the top of the
15140 window. */
15141 if (this_scroll_margin)
15142 {
15143 int y_start;
15144
15145 start_display (&it, w, startp);
15146 y_start = it.current_y;
15147 move_it_vertically (&it, this_scroll_margin);
15148 scroll_margin_pos = it.current.pos;
15149 /* If we didn't move enough before hitting ZV, request
15150 additional amount of scroll, to move point out of the
15151 scroll margin. */
15152 if (IT_CHARPOS (it) == ZV
15153 && it.current_y - y_start < this_scroll_margin)
15154 y_offset = this_scroll_margin - (it.current_y - y_start);
15155 }
15156
15157 if (PT < CHARPOS (scroll_margin_pos))
15158 {
15159 /* Point is in the scroll margin at the top of the window or
15160 above what is displayed in the window. */
15161 int y0, y_to_move;
15162
15163 /* Compute the vertical distance from PT to the scroll
15164 margin position. Move as far as scroll_max allows, or
15165 one screenful, or 10 screen lines, whichever is largest.
15166 Give up if distance is greater than scroll_max or if we
15167 didn't reach the scroll margin position. */
15168 SET_TEXT_POS (pos, PT, PT_BYTE);
15169 start_display (&it, w, pos);
15170 y0 = it.current_y;
15171 y_to_move = max (it.last_visible_y,
15172 max (scroll_max, 10 * frame_line_height));
15173 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15174 y_to_move, -1,
15175 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15176 dy = it.current_y - y0;
15177 if (dy > scroll_max
15178 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15179 return SCROLLING_FAILED;
15180
15181 /* Additional scroll for when ZV was too close to point. */
15182 dy += y_offset;
15183
15184 /* Compute new window start. */
15185 start_display (&it, w, startp);
15186
15187 if (arg_scroll_conservatively)
15188 amount_to_scroll = max (dy, frame_line_height
15189 * max (scroll_step, temp_scroll_step));
15190 else if (scroll_step || temp_scroll_step)
15191 amount_to_scroll = scroll_max;
15192 else
15193 {
15194 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15195 height = WINDOW_BOX_TEXT_HEIGHT (w);
15196 if (NUMBERP (aggressive))
15197 {
15198 double float_amount = XFLOATINT (aggressive) * height;
15199 int aggressive_scroll = float_amount;
15200 if (aggressive_scroll == 0 && float_amount > 0)
15201 aggressive_scroll = 1;
15202 /* Don't let point enter the scroll margin near
15203 bottom of the window, if the value of
15204 scroll_down_aggressively happens to be too
15205 large. */
15206 if (aggressive_scroll + 2 * this_scroll_margin > height)
15207 aggressive_scroll = height - 2 * this_scroll_margin;
15208 amount_to_scroll = dy + aggressive_scroll;
15209 }
15210 }
15211
15212 if (amount_to_scroll <= 0)
15213 return SCROLLING_FAILED;
15214
15215 move_it_vertically_backward (&it, amount_to_scroll);
15216 startp = it.current.pos;
15217 }
15218 }
15219
15220 /* Run window scroll functions. */
15221 startp = run_window_scroll_functions (window, startp);
15222
15223 /* Display the window. Give up if new fonts are loaded, or if point
15224 doesn't appear. */
15225 if (!try_window (window, startp, 0))
15226 rc = SCROLLING_NEED_LARGER_MATRICES;
15227 else if (w->cursor.vpos < 0)
15228 {
15229 clear_glyph_matrix (w->desired_matrix);
15230 rc = SCROLLING_FAILED;
15231 }
15232 else
15233 {
15234 /* Maybe forget recorded base line for line number display. */
15235 if (!just_this_one_p
15236 || current_buffer->clip_changed
15237 || BEG_UNCHANGED < CHARPOS (startp))
15238 w->base_line_number = 0;
15239
15240 /* If cursor ends up on a partially visible line,
15241 treat that as being off the bottom of the screen. */
15242 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1,
15243 false)
15244 /* It's possible that the cursor is on the first line of the
15245 buffer, which is partially obscured due to a vscroll
15246 (Bug#7537). In that case, avoid looping forever. */
15247 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15248 {
15249 clear_glyph_matrix (w->desired_matrix);
15250 ++extra_scroll_margin_lines;
15251 goto too_near_end;
15252 }
15253 rc = SCROLLING_SUCCESS;
15254 }
15255
15256 return rc;
15257 }
15258
15259
15260 /* Compute a suitable window start for window W if display of W starts
15261 on a continuation line. Value is true if a new window start
15262 was computed.
15263
15264 The new window start will be computed, based on W's width, starting
15265 from the start of the continued line. It is the start of the
15266 screen line with the minimum distance from the old start W->start. */
15267
15268 static bool
15269 compute_window_start_on_continuation_line (struct window *w)
15270 {
15271 struct text_pos pos, start_pos;
15272 bool window_start_changed_p = false;
15273
15274 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15275
15276 /* If window start is on a continuation line... Window start may be
15277 < BEGV in case there's invisible text at the start of the
15278 buffer (M-x rmail, for example). */
15279 if (CHARPOS (start_pos) > BEGV
15280 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15281 {
15282 struct it it;
15283 struct glyph_row *row;
15284
15285 /* Handle the case that the window start is out of range. */
15286 if (CHARPOS (start_pos) < BEGV)
15287 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15288 else if (CHARPOS (start_pos) > ZV)
15289 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15290
15291 /* Find the start of the continued line. This should be fast
15292 because find_newline is fast (newline cache). */
15293 row = w->desired_matrix->rows + WINDOW_WANTS_HEADER_LINE_P (w);
15294 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15295 row, DEFAULT_FACE_ID);
15296 reseat_at_previous_visible_line_start (&it);
15297
15298 /* If the line start is "too far" away from the window start,
15299 say it takes too much time to compute a new window start. */
15300 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15301 /* PXW: Do we need upper bounds here? */
15302 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15303 {
15304 int min_distance, distance;
15305
15306 /* Move forward by display lines to find the new window
15307 start. If window width was enlarged, the new start can
15308 be expected to be > the old start. If window width was
15309 decreased, the new window start will be < the old start.
15310 So, we're looking for the display line start with the
15311 minimum distance from the old window start. */
15312 pos = it.current.pos;
15313 min_distance = INFINITY;
15314 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15315 distance < min_distance)
15316 {
15317 min_distance = distance;
15318 pos = it.current.pos;
15319 if (it.line_wrap == WORD_WRAP)
15320 {
15321 /* Under WORD_WRAP, move_it_by_lines is likely to
15322 overshoot and stop not at the first, but the
15323 second character from the left margin. So in
15324 that case, we need a more tight control on the X
15325 coordinate of the iterator than move_it_by_lines
15326 promises in its contract. The method is to first
15327 go to the last (rightmost) visible character of a
15328 line, then move to the leftmost character on the
15329 next line in a separate call. */
15330 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15331 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15332 move_it_to (&it, ZV, 0,
15333 it.current_y + it.max_ascent + it.max_descent, -1,
15334 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15335 }
15336 else
15337 move_it_by_lines (&it, 1);
15338 }
15339
15340 /* Set the window start there. */
15341 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15342 window_start_changed_p = true;
15343 }
15344 }
15345
15346 return window_start_changed_p;
15347 }
15348
15349
15350 /* Try cursor movement in case text has not changed in window WINDOW,
15351 with window start STARTP. Value is
15352
15353 CURSOR_MOVEMENT_SUCCESS if successful
15354
15355 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15356
15357 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15358 display. *SCROLL_STEP is set to true, under certain circumstances, if
15359 we want to scroll as if scroll-step were set to 1. See the code.
15360
15361 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15362 which case we have to abort this redisplay, and adjust matrices
15363 first. */
15364
15365 enum
15366 {
15367 CURSOR_MOVEMENT_SUCCESS,
15368 CURSOR_MOVEMENT_CANNOT_BE_USED,
15369 CURSOR_MOVEMENT_MUST_SCROLL,
15370 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15371 };
15372
15373 static int
15374 try_cursor_movement (Lisp_Object window, struct text_pos startp,
15375 bool *scroll_step)
15376 {
15377 struct window *w = XWINDOW (window);
15378 struct frame *f = XFRAME (w->frame);
15379 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15380
15381 #ifdef GLYPH_DEBUG
15382 if (inhibit_try_cursor_movement)
15383 return rc;
15384 #endif
15385
15386 /* Previously, there was a check for Lisp integer in the
15387 if-statement below. Now, this field is converted to
15388 ptrdiff_t, thus zero means invalid position in a buffer. */
15389 eassert (w->last_point > 0);
15390 /* Likewise there was a check whether window_end_vpos is nil or larger
15391 than the window. Now window_end_vpos is int and so never nil, but
15392 let's leave eassert to check whether it fits in the window. */
15393 eassert (!w->window_end_valid
15394 || w->window_end_vpos < w->current_matrix->nrows);
15395
15396 /* Handle case where text has not changed, only point, and it has
15397 not moved off the frame. */
15398 if (/* Point may be in this window. */
15399 PT >= CHARPOS (startp)
15400 /* Selective display hasn't changed. */
15401 && !current_buffer->clip_changed
15402 /* Function force-mode-line-update is used to force a thorough
15403 redisplay. It sets either windows_or_buffers_changed or
15404 update_mode_lines. So don't take a shortcut here for these
15405 cases. */
15406 && !update_mode_lines
15407 && !windows_or_buffers_changed
15408 && !f->cursor_type_changed
15409 && NILP (Vshow_trailing_whitespace)
15410 /* This code is not used for mini-buffer for the sake of the case
15411 of redisplaying to replace an echo area message; since in
15412 that case the mini-buffer contents per se are usually
15413 unchanged. This code is of no real use in the mini-buffer
15414 since the handling of this_line_start_pos, etc., in redisplay
15415 handles the same cases. */
15416 && !EQ (window, minibuf_window)
15417 && (FRAME_WINDOW_P (f)
15418 || !overlay_arrow_in_current_buffer_p ()))
15419 {
15420 int this_scroll_margin, top_scroll_margin;
15421 struct glyph_row *row = NULL;
15422 int frame_line_height = default_line_pixel_height (w);
15423 int window_total_lines
15424 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15425
15426 #ifdef GLYPH_DEBUG
15427 debug_method_add (w, "cursor movement");
15428 #endif
15429
15430 /* Scroll if point within this distance from the top or bottom
15431 of the window. This is a pixel value. */
15432 if (scroll_margin > 0)
15433 {
15434 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15435 this_scroll_margin *= frame_line_height;
15436 }
15437 else
15438 this_scroll_margin = 0;
15439
15440 top_scroll_margin = this_scroll_margin;
15441 if (WINDOW_WANTS_HEADER_LINE_P (w))
15442 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15443
15444 /* Start with the row the cursor was displayed during the last
15445 not paused redisplay. Give up if that row is not valid. */
15446 if (w->last_cursor_vpos < 0
15447 || w->last_cursor_vpos >= w->current_matrix->nrows)
15448 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15449 else
15450 {
15451 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15452 if (row->mode_line_p)
15453 ++row;
15454 if (!row->enabled_p)
15455 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15456 }
15457
15458 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15459 {
15460 bool scroll_p = false, must_scroll = false;
15461 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15462
15463 if (PT > w->last_point)
15464 {
15465 /* Point has moved forward. */
15466 while (MATRIX_ROW_END_CHARPOS (row) < PT
15467 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15468 {
15469 eassert (row->enabled_p);
15470 ++row;
15471 }
15472
15473 /* If the end position of a row equals the start
15474 position of the next row, and PT is at that position,
15475 we would rather display cursor in the next line. */
15476 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15477 && MATRIX_ROW_END_CHARPOS (row) == PT
15478 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15479 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15480 && !cursor_row_p (row))
15481 ++row;
15482
15483 /* If within the scroll margin, scroll. Note that
15484 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15485 the next line would be drawn, and that
15486 this_scroll_margin can be zero. */
15487 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15488 || PT > MATRIX_ROW_END_CHARPOS (row)
15489 /* Line is completely visible last line in window
15490 and PT is to be set in the next line. */
15491 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15492 && PT == MATRIX_ROW_END_CHARPOS (row)
15493 && !row->ends_at_zv_p
15494 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15495 scroll_p = true;
15496 }
15497 else if (PT < w->last_point)
15498 {
15499 /* Cursor has to be moved backward. Note that PT >=
15500 CHARPOS (startp) because of the outer if-statement. */
15501 while (!row->mode_line_p
15502 && (MATRIX_ROW_START_CHARPOS (row) > PT
15503 || (MATRIX_ROW_START_CHARPOS (row) == PT
15504 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15505 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15506 row > w->current_matrix->rows
15507 && (row-1)->ends_in_newline_from_string_p))))
15508 && (row->y > top_scroll_margin
15509 || CHARPOS (startp) == BEGV))
15510 {
15511 eassert (row->enabled_p);
15512 --row;
15513 }
15514
15515 /* Consider the following case: Window starts at BEGV,
15516 there is invisible, intangible text at BEGV, so that
15517 display starts at some point START > BEGV. It can
15518 happen that we are called with PT somewhere between
15519 BEGV and START. Try to handle that case. */
15520 if (row < w->current_matrix->rows
15521 || row->mode_line_p)
15522 {
15523 row = w->current_matrix->rows;
15524 if (row->mode_line_p)
15525 ++row;
15526 }
15527
15528 /* Due to newlines in overlay strings, we may have to
15529 skip forward over overlay strings. */
15530 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15531 && MATRIX_ROW_END_CHARPOS (row) == PT
15532 && !cursor_row_p (row))
15533 ++row;
15534
15535 /* If within the scroll margin, scroll. */
15536 if (row->y < top_scroll_margin
15537 && CHARPOS (startp) != BEGV)
15538 scroll_p = true;
15539 }
15540 else
15541 {
15542 /* Cursor did not move. So don't scroll even if cursor line
15543 is partially visible, as it was so before. */
15544 rc = CURSOR_MOVEMENT_SUCCESS;
15545 }
15546
15547 if (PT < MATRIX_ROW_START_CHARPOS (row)
15548 || PT > MATRIX_ROW_END_CHARPOS (row))
15549 {
15550 /* if PT is not in the glyph row, give up. */
15551 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15552 must_scroll = true;
15553 }
15554 else if (rc != CURSOR_MOVEMENT_SUCCESS
15555 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15556 {
15557 struct glyph_row *row1;
15558
15559 /* If rows are bidi-reordered and point moved, back up
15560 until we find a row that does not belong to a
15561 continuation line. This is because we must consider
15562 all rows of a continued line as candidates for the
15563 new cursor positioning, since row start and end
15564 positions change non-linearly with vertical position
15565 in such rows. */
15566 /* FIXME: Revisit this when glyph ``spilling'' in
15567 continuation lines' rows is implemented for
15568 bidi-reordered rows. */
15569 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15570 MATRIX_ROW_CONTINUATION_LINE_P (row);
15571 --row)
15572 {
15573 /* If we hit the beginning of the displayed portion
15574 without finding the first row of a continued
15575 line, give up. */
15576 if (row <= row1)
15577 {
15578 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15579 break;
15580 }
15581 eassert (row->enabled_p);
15582 }
15583 }
15584 if (must_scroll)
15585 ;
15586 else if (rc != CURSOR_MOVEMENT_SUCCESS
15587 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15588 /* Make sure this isn't a header line by any chance, since
15589 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield true. */
15590 && !row->mode_line_p
15591 && make_cursor_line_fully_visible_p)
15592 {
15593 if (PT == MATRIX_ROW_END_CHARPOS (row)
15594 && !row->ends_at_zv_p
15595 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15596 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15597 else if (row->height > window_box_height (w))
15598 {
15599 /* If we end up in a partially visible line, let's
15600 make it fully visible, except when it's taller
15601 than the window, in which case we can't do much
15602 about it. */
15603 *scroll_step = true;
15604 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15605 }
15606 else
15607 {
15608 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15609 if (!cursor_row_fully_visible_p (w, false, true))
15610 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15611 else
15612 rc = CURSOR_MOVEMENT_SUCCESS;
15613 }
15614 }
15615 else if (scroll_p)
15616 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15617 else if (rc != CURSOR_MOVEMENT_SUCCESS
15618 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15619 {
15620 /* With bidi-reordered rows, there could be more than
15621 one candidate row whose start and end positions
15622 occlude point. We need to let set_cursor_from_row
15623 find the best candidate. */
15624 /* FIXME: Revisit this when glyph ``spilling'' in
15625 continuation lines' rows is implemented for
15626 bidi-reordered rows. */
15627 bool rv = false;
15628
15629 do
15630 {
15631 bool at_zv_p = false, exact_match_p = false;
15632
15633 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15634 && PT <= MATRIX_ROW_END_CHARPOS (row)
15635 && cursor_row_p (row))
15636 rv |= set_cursor_from_row (w, row, w->current_matrix,
15637 0, 0, 0, 0);
15638 /* As soon as we've found the exact match for point,
15639 or the first suitable row whose ends_at_zv_p flag
15640 is set, we are done. */
15641 if (rv)
15642 {
15643 at_zv_p = MATRIX_ROW (w->current_matrix,
15644 w->cursor.vpos)->ends_at_zv_p;
15645 if (!at_zv_p
15646 && w->cursor.hpos >= 0
15647 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15648 w->cursor.vpos))
15649 {
15650 struct glyph_row *candidate =
15651 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15652 struct glyph *g =
15653 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15654 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15655
15656 exact_match_p =
15657 (BUFFERP (g->object) && g->charpos == PT)
15658 || (NILP (g->object)
15659 && (g->charpos == PT
15660 || (g->charpos == 0 && endpos - 1 == PT)));
15661 }
15662 if (at_zv_p || exact_match_p)
15663 {
15664 rc = CURSOR_MOVEMENT_SUCCESS;
15665 break;
15666 }
15667 }
15668 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15669 break;
15670 ++row;
15671 }
15672 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15673 || row->continued_p)
15674 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15675 || (MATRIX_ROW_START_CHARPOS (row) == PT
15676 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15677 /* If we didn't find any candidate rows, or exited the
15678 loop before all the candidates were examined, signal
15679 to the caller that this method failed. */
15680 if (rc != CURSOR_MOVEMENT_SUCCESS
15681 && !(rv
15682 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15683 && !row->continued_p))
15684 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15685 else if (rv)
15686 rc = CURSOR_MOVEMENT_SUCCESS;
15687 }
15688 else
15689 {
15690 do
15691 {
15692 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15693 {
15694 rc = CURSOR_MOVEMENT_SUCCESS;
15695 break;
15696 }
15697 ++row;
15698 }
15699 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15700 && MATRIX_ROW_START_CHARPOS (row) == PT
15701 && cursor_row_p (row));
15702 }
15703 }
15704 }
15705
15706 return rc;
15707 }
15708
15709
15710 void
15711 set_vertical_scroll_bar (struct window *w)
15712 {
15713 ptrdiff_t start, end, whole;
15714
15715 /* Calculate the start and end positions for the current window.
15716 At some point, it would be nice to choose between scrollbars
15717 which reflect the whole buffer size, with special markers
15718 indicating narrowing, and scrollbars which reflect only the
15719 visible region.
15720
15721 Note that mini-buffers sometimes aren't displaying any text. */
15722 if (!MINI_WINDOW_P (w)
15723 || (w == XWINDOW (minibuf_window)
15724 && NILP (echo_area_buffer[0])))
15725 {
15726 struct buffer *buf = XBUFFER (w->contents);
15727 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15728 start = marker_position (w->start) - BUF_BEGV (buf);
15729 /* I don't think this is guaranteed to be right. For the
15730 moment, we'll pretend it is. */
15731 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15732
15733 if (end < start)
15734 end = start;
15735 if (whole < (end - start))
15736 whole = end - start;
15737 }
15738 else
15739 start = end = whole = 0;
15740
15741 /* Indicate what this scroll bar ought to be displaying now. */
15742 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15743 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15744 (w, end - start, whole, start);
15745 }
15746
15747
15748 void
15749 set_horizontal_scroll_bar (struct window *w)
15750 {
15751 int start, end, whole, portion;
15752
15753 if (!MINI_WINDOW_P (w)
15754 || (w == XWINDOW (minibuf_window)
15755 && NILP (echo_area_buffer[0])))
15756 {
15757 struct buffer *b = XBUFFER (w->contents);
15758 struct buffer *old_buffer = NULL;
15759 struct it it;
15760 struct text_pos startp;
15761
15762 if (b != current_buffer)
15763 {
15764 old_buffer = current_buffer;
15765 set_buffer_internal (b);
15766 }
15767
15768 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15769 start_display (&it, w, startp);
15770 it.last_visible_x = INT_MAX;
15771 whole = move_it_to (&it, -1, INT_MAX, window_box_height (w), -1,
15772 MOVE_TO_X | MOVE_TO_Y);
15773 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
15774 window_box_height (w), -1,
15775 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
15776
15777 start = w->hscroll * FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w));
15778 end = start + window_box_width (w, TEXT_AREA);
15779 portion = end - start;
15780 /* After enlarging a horizontally scrolled window such that it
15781 gets at least as wide as the text it contains, make sure that
15782 the thumb doesn't fill the entire scroll bar so we can still
15783 drag it back to see the entire text. */
15784 whole = max (whole, end);
15785
15786 if (it.bidi_p)
15787 {
15788 Lisp_Object pdir;
15789
15790 pdir = Fcurrent_bidi_paragraph_direction (Qnil);
15791 if (EQ (pdir, Qright_to_left))
15792 {
15793 start = whole - end;
15794 end = start + portion;
15795 }
15796 }
15797
15798 if (old_buffer)
15799 set_buffer_internal (old_buffer);
15800 }
15801 else
15802 start = end = whole = portion = 0;
15803
15804 w->hscroll_whole = whole;
15805
15806 /* Indicate what this scroll bar ought to be displaying now. */
15807 if (FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15808 (*FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15809 (w, portion, whole, start);
15810 }
15811
15812
15813 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P means only
15814 selected_window is redisplayed.
15815
15816 We can return without actually redisplaying the window if fonts has been
15817 changed on window's frame. In that case, redisplay_internal will retry.
15818
15819 As one of the important parts of redisplaying a window, we need to
15820 decide whether the previous window-start position (stored in the
15821 window's w->start marker position) is still valid, and if it isn't,
15822 recompute it. Some details about that:
15823
15824 . The previous window-start could be in a continuation line, in
15825 which case we need to recompute it when the window width
15826 changes. See compute_window_start_on_continuation_line and its
15827 call below.
15828
15829 . The text that changed since last redisplay could include the
15830 previous window-start position. In that case, we try to salvage
15831 what we can from the current glyph matrix by calling
15832 try_scrolling, which see.
15833
15834 . Some Emacs command could force us to use a specific window-start
15835 position by setting the window's force_start flag, or gently
15836 propose doing that by setting the window's optional_new_start
15837 flag. In these cases, we try using the specified start point if
15838 that succeeds (i.e. the window desired matrix is successfully
15839 recomputed, and point location is within the window). In case
15840 of optional_new_start, we first check if the specified start
15841 position is feasible, i.e. if it will allow point to be
15842 displayed in the window. If using the specified start point
15843 fails, e.g., if new fonts are needed to be loaded, we abort the
15844 redisplay cycle and leave it up to the next cycle to figure out
15845 things.
15846
15847 . Note that the window's force_start flag is sometimes set by
15848 redisplay itself, when it decides that the previous window start
15849 point is fine and should be kept. Search for "goto force_start"
15850 below to see the details. Like the values of window-start
15851 specified outside of redisplay, these internally-deduced values
15852 are tested for feasibility, and ignored if found to be
15853 unfeasible.
15854
15855 . Note that the function try_window, used to completely redisplay
15856 a window, accepts the window's start point as its argument.
15857 This is used several times in the redisplay code to control
15858 where the window start will be, according to user options such
15859 as scroll-conservatively, and also to ensure the screen line
15860 showing point will be fully (as opposed to partially) visible on
15861 display. */
15862
15863 static void
15864 redisplay_window (Lisp_Object window, bool just_this_one_p)
15865 {
15866 struct window *w = XWINDOW (window);
15867 struct frame *f = XFRAME (w->frame);
15868 struct buffer *buffer = XBUFFER (w->contents);
15869 struct buffer *old = current_buffer;
15870 struct text_pos lpoint, opoint, startp;
15871 bool update_mode_line;
15872 int tem;
15873 struct it it;
15874 /* Record it now because it's overwritten. */
15875 bool current_matrix_up_to_date_p = false;
15876 bool used_current_matrix_p = false;
15877 /* This is less strict than current_matrix_up_to_date_p.
15878 It indicates that the buffer contents and narrowing are unchanged. */
15879 bool buffer_unchanged_p = false;
15880 bool temp_scroll_step = false;
15881 ptrdiff_t count = SPECPDL_INDEX ();
15882 int rc;
15883 int centering_position = -1;
15884 bool last_line_misfit = false;
15885 ptrdiff_t beg_unchanged, end_unchanged;
15886 int frame_line_height;
15887
15888 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15889 opoint = lpoint;
15890
15891 #ifdef GLYPH_DEBUG
15892 *w->desired_matrix->method = 0;
15893 #endif
15894
15895 if (!just_this_one_p
15896 && REDISPLAY_SOME_P ()
15897 && !w->redisplay
15898 && !w->update_mode_line
15899 && !f->face_change
15900 && !f->redisplay
15901 && !buffer->text->redisplay
15902 && BUF_PT (buffer) == w->last_point)
15903 return;
15904
15905 /* Make sure that both W's markers are valid. */
15906 eassert (XMARKER (w->start)->buffer == buffer);
15907 eassert (XMARKER (w->pointm)->buffer == buffer);
15908
15909 /* We come here again if we need to run window-text-change-functions
15910 below. */
15911 restart:
15912 reconsider_clip_changes (w);
15913 frame_line_height = default_line_pixel_height (w);
15914
15915 /* Has the mode line to be updated? */
15916 update_mode_line = (w->update_mode_line
15917 || update_mode_lines
15918 || buffer->clip_changed
15919 || buffer->prevent_redisplay_optimizations_p);
15920
15921 if (!just_this_one_p)
15922 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
15923 cleverly elsewhere. */
15924 w->must_be_updated_p = true;
15925
15926 if (MINI_WINDOW_P (w))
15927 {
15928 if (w == XWINDOW (echo_area_window)
15929 && !NILP (echo_area_buffer[0]))
15930 {
15931 if (update_mode_line)
15932 /* We may have to update a tty frame's menu bar or a
15933 tool-bar. Example `M-x C-h C-h C-g'. */
15934 goto finish_menu_bars;
15935 else
15936 /* We've already displayed the echo area glyphs in this window. */
15937 goto finish_scroll_bars;
15938 }
15939 else if ((w != XWINDOW (minibuf_window)
15940 || minibuf_level == 0)
15941 /* When buffer is nonempty, redisplay window normally. */
15942 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
15943 /* Quail displays non-mini buffers in minibuffer window.
15944 In that case, redisplay the window normally. */
15945 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
15946 {
15947 /* W is a mini-buffer window, but it's not active, so clear
15948 it. */
15949 int yb = window_text_bottom_y (w);
15950 struct glyph_row *row;
15951 int y;
15952
15953 for (y = 0, row = w->desired_matrix->rows;
15954 y < yb;
15955 y += row->height, ++row)
15956 blank_row (w, row, y);
15957 goto finish_scroll_bars;
15958 }
15959
15960 clear_glyph_matrix (w->desired_matrix);
15961 }
15962
15963 /* Otherwise set up data on this window; select its buffer and point
15964 value. */
15965 /* Really select the buffer, for the sake of buffer-local
15966 variables. */
15967 set_buffer_internal_1 (XBUFFER (w->contents));
15968
15969 current_matrix_up_to_date_p
15970 = (w->window_end_valid
15971 && !current_buffer->clip_changed
15972 && !current_buffer->prevent_redisplay_optimizations_p
15973 && !window_outdated (w));
15974
15975 /* Run the window-text-change-functions
15976 if it is possible that the text on the screen has changed
15977 (either due to modification of the text, or any other reason). */
15978 if (!current_matrix_up_to_date_p
15979 && !NILP (Vwindow_text_change_functions))
15980 {
15981 safe_run_hooks (Qwindow_text_change_functions);
15982 goto restart;
15983 }
15984
15985 beg_unchanged = BEG_UNCHANGED;
15986 end_unchanged = END_UNCHANGED;
15987
15988 SET_TEXT_POS (opoint, PT, PT_BYTE);
15989
15990 specbind (Qinhibit_point_motion_hooks, Qt);
15991
15992 buffer_unchanged_p
15993 = (w->window_end_valid
15994 && !current_buffer->clip_changed
15995 && !window_outdated (w));
15996
15997 /* When windows_or_buffers_changed is non-zero, we can't rely
15998 on the window end being valid, so set it to zero there. */
15999 if (windows_or_buffers_changed)
16000 {
16001 /* If window starts on a continuation line, maybe adjust the
16002 window start in case the window's width changed. */
16003 if (XMARKER (w->start)->buffer == current_buffer)
16004 compute_window_start_on_continuation_line (w);
16005
16006 w->window_end_valid = false;
16007 /* If so, we also can't rely on current matrix
16008 and should not fool try_cursor_movement below. */
16009 current_matrix_up_to_date_p = false;
16010 }
16011
16012 /* Some sanity checks. */
16013 CHECK_WINDOW_END (w);
16014 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
16015 emacs_abort ();
16016 if (BYTEPOS (opoint) < CHARPOS (opoint))
16017 emacs_abort ();
16018
16019 if (mode_line_update_needed (w))
16020 update_mode_line = true;
16021
16022 /* Point refers normally to the selected window. For any other
16023 window, set up appropriate value. */
16024 if (!EQ (window, selected_window))
16025 {
16026 ptrdiff_t new_pt = marker_position (w->pointm);
16027 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
16028
16029 if (new_pt < BEGV)
16030 {
16031 new_pt = BEGV;
16032 new_pt_byte = BEGV_BYTE;
16033 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16034 }
16035 else if (new_pt > (ZV - 1))
16036 {
16037 new_pt = ZV;
16038 new_pt_byte = ZV_BYTE;
16039 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16040 }
16041
16042 /* We don't use SET_PT so that the point-motion hooks don't run. */
16043 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16044 }
16045
16046 /* If any of the character widths specified in the display table
16047 have changed, invalidate the width run cache. It's true that
16048 this may be a bit late to catch such changes, but the rest of
16049 redisplay goes (non-fatally) haywire when the display table is
16050 changed, so why should we worry about doing any better? */
16051 if (current_buffer->width_run_cache
16052 || (current_buffer->base_buffer
16053 && current_buffer->base_buffer->width_run_cache))
16054 {
16055 struct Lisp_Char_Table *disptab = buffer_display_table ();
16056
16057 if (! disptab_matches_widthtab
16058 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16059 {
16060 struct buffer *buf = current_buffer;
16061
16062 if (buf->base_buffer)
16063 buf = buf->base_buffer;
16064 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16065 recompute_width_table (current_buffer, disptab);
16066 }
16067 }
16068
16069 /* If window-start is screwed up, choose a new one. */
16070 if (XMARKER (w->start)->buffer != current_buffer)
16071 goto recenter;
16072
16073 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16074
16075 /* If someone specified a new starting point but did not insist,
16076 check whether it can be used. */
16077 if ((w->optional_new_start || window_frozen_p (w))
16078 && CHARPOS (startp) >= BEGV
16079 && CHARPOS (startp) <= ZV)
16080 {
16081 ptrdiff_t it_charpos;
16082
16083 w->optional_new_start = false;
16084 start_display (&it, w, startp);
16085 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16086 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16087 /* Record IT's position now, since line_bottom_y might change
16088 that. */
16089 it_charpos = IT_CHARPOS (it);
16090 /* Make sure we set the force_start flag only if the cursor row
16091 will be fully visible. Otherwise, the code under force_start
16092 label below will try to move point back into view, which is
16093 not what the code which sets optional_new_start wants. */
16094 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
16095 && !w->force_start)
16096 {
16097 if (it_charpos == PT)
16098 w->force_start = true;
16099 /* IT may overshoot PT if text at PT is invisible. */
16100 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16101 w->force_start = true;
16102 #ifdef GLYPH_DEBUG
16103 if (w->force_start)
16104 {
16105 if (window_frozen_p (w))
16106 debug_method_add (w, "set force_start from frozen window start");
16107 else
16108 debug_method_add (w, "set force_start from optional_new_start");
16109 }
16110 #endif
16111 }
16112 }
16113
16114 force_start:
16115
16116 /* Handle case where place to start displaying has been specified,
16117 unless the specified location is outside the accessible range. */
16118 if (w->force_start)
16119 {
16120 /* We set this later on if we have to adjust point. */
16121 int new_vpos = -1;
16122
16123 w->force_start = false;
16124 w->vscroll = 0;
16125 w->window_end_valid = false;
16126
16127 /* Forget any recorded base line for line number display. */
16128 if (!buffer_unchanged_p)
16129 w->base_line_number = 0;
16130
16131 /* Redisplay the mode line. Select the buffer properly for that.
16132 Also, run the hook window-scroll-functions
16133 because we have scrolled. */
16134 /* Note, we do this after clearing force_start because
16135 if there's an error, it is better to forget about force_start
16136 than to get into an infinite loop calling the hook functions
16137 and having them get more errors. */
16138 if (!update_mode_line
16139 || ! NILP (Vwindow_scroll_functions))
16140 {
16141 update_mode_line = true;
16142 w->update_mode_line = true;
16143 startp = run_window_scroll_functions (window, startp);
16144 }
16145
16146 if (CHARPOS (startp) < BEGV)
16147 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16148 else if (CHARPOS (startp) > ZV)
16149 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16150
16151 /* Redisplay, then check if cursor has been set during the
16152 redisplay. Give up if new fonts were loaded. */
16153 /* We used to issue a CHECK_MARGINS argument to try_window here,
16154 but this causes scrolling to fail when point begins inside
16155 the scroll margin (bug#148) -- cyd */
16156 if (!try_window (window, startp, 0))
16157 {
16158 w->force_start = true;
16159 clear_glyph_matrix (w->desired_matrix);
16160 goto need_larger_matrices;
16161 }
16162
16163 if (w->cursor.vpos < 0)
16164 {
16165 /* If point does not appear, try to move point so it does
16166 appear. The desired matrix has been built above, so we
16167 can use it here. */
16168 new_vpos = window_box_height (w) / 2;
16169 }
16170
16171 if (!cursor_row_fully_visible_p (w, false, false))
16172 {
16173 /* Point does appear, but on a line partly visible at end of window.
16174 Move it back to a fully-visible line. */
16175 new_vpos = window_box_height (w);
16176 /* But if window_box_height suggests a Y coordinate that is
16177 not less than we already have, that line will clearly not
16178 be fully visible, so give up and scroll the display.
16179 This can happen when the default face uses a font whose
16180 dimensions are different from the frame's default
16181 font. */
16182 if (new_vpos >= w->cursor.y)
16183 {
16184 w->cursor.vpos = -1;
16185 clear_glyph_matrix (w->desired_matrix);
16186 goto try_to_scroll;
16187 }
16188 }
16189 else if (w->cursor.vpos >= 0)
16190 {
16191 /* Some people insist on not letting point enter the scroll
16192 margin, even though this part handles windows that didn't
16193 scroll at all. */
16194 int window_total_lines
16195 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16196 int margin = min (scroll_margin, window_total_lines / 4);
16197 int pixel_margin = margin * frame_line_height;
16198 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16199
16200 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16201 below, which finds the row to move point to, advances by
16202 the Y coordinate of the _next_ row, see the definition of
16203 MATRIX_ROW_BOTTOM_Y. */
16204 if (w->cursor.vpos < margin + header_line)
16205 {
16206 w->cursor.vpos = -1;
16207 clear_glyph_matrix (w->desired_matrix);
16208 goto try_to_scroll;
16209 }
16210 else
16211 {
16212 int window_height = window_box_height (w);
16213
16214 if (header_line)
16215 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16216 if (w->cursor.y >= window_height - pixel_margin)
16217 {
16218 w->cursor.vpos = -1;
16219 clear_glyph_matrix (w->desired_matrix);
16220 goto try_to_scroll;
16221 }
16222 }
16223 }
16224
16225 /* If we need to move point for either of the above reasons,
16226 now actually do it. */
16227 if (new_vpos >= 0)
16228 {
16229 struct glyph_row *row;
16230
16231 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16232 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16233 ++row;
16234
16235 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16236 MATRIX_ROW_START_BYTEPOS (row));
16237
16238 if (w != XWINDOW (selected_window))
16239 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16240 else if (current_buffer == old)
16241 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16242
16243 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16244
16245 /* Re-run pre-redisplay-function so it can update the region
16246 according to the new position of point. */
16247 /* Other than the cursor, w's redisplay is done so we can set its
16248 redisplay to false. Also the buffer's redisplay can be set to
16249 false, since propagate_buffer_redisplay should have already
16250 propagated its info to `w' anyway. */
16251 w->redisplay = false;
16252 XBUFFER (w->contents)->text->redisplay = false;
16253 safe__call1 (true, Vpre_redisplay_function, Fcons (window, Qnil));
16254
16255 if (w->redisplay || XBUFFER (w->contents)->text->redisplay)
16256 {
16257 /* pre-redisplay-function made changes (e.g. move the region)
16258 that require another round of redisplay. */
16259 clear_glyph_matrix (w->desired_matrix);
16260 if (!try_window (window, startp, 0))
16261 goto need_larger_matrices;
16262 }
16263 }
16264 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, false, false))
16265 {
16266 clear_glyph_matrix (w->desired_matrix);
16267 goto try_to_scroll;
16268 }
16269
16270 #ifdef GLYPH_DEBUG
16271 debug_method_add (w, "forced window start");
16272 #endif
16273 goto done;
16274 }
16275
16276 /* Handle case where text has not changed, only point, and it has
16277 not moved off the frame, and we are not retrying after hscroll.
16278 (current_matrix_up_to_date_p is true when retrying.) */
16279 if (current_matrix_up_to_date_p
16280 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16281 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16282 {
16283 switch (rc)
16284 {
16285 case CURSOR_MOVEMENT_SUCCESS:
16286 used_current_matrix_p = true;
16287 goto done;
16288
16289 case CURSOR_MOVEMENT_MUST_SCROLL:
16290 goto try_to_scroll;
16291
16292 default:
16293 emacs_abort ();
16294 }
16295 }
16296 /* If current starting point was originally the beginning of a line
16297 but no longer is, find a new starting point. */
16298 else if (w->start_at_line_beg
16299 && !(CHARPOS (startp) <= BEGV
16300 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16301 {
16302 #ifdef GLYPH_DEBUG
16303 debug_method_add (w, "recenter 1");
16304 #endif
16305 goto recenter;
16306 }
16307
16308 /* Try scrolling with try_window_id. Value is > 0 if update has
16309 been done, it is -1 if we know that the same window start will
16310 not work. It is 0 if unsuccessful for some other reason. */
16311 else if ((tem = try_window_id (w)) != 0)
16312 {
16313 #ifdef GLYPH_DEBUG
16314 debug_method_add (w, "try_window_id %d", tem);
16315 #endif
16316
16317 if (f->fonts_changed)
16318 goto need_larger_matrices;
16319 if (tem > 0)
16320 goto done;
16321
16322 /* Otherwise try_window_id has returned -1 which means that we
16323 don't want the alternative below this comment to execute. */
16324 }
16325 else if (CHARPOS (startp) >= BEGV
16326 && CHARPOS (startp) <= ZV
16327 && PT >= CHARPOS (startp)
16328 && (CHARPOS (startp) < ZV
16329 /* Avoid starting at end of buffer. */
16330 || CHARPOS (startp) == BEGV
16331 || !window_outdated (w)))
16332 {
16333 int d1, d2, d5, d6;
16334 int rtop, rbot;
16335
16336 /* If first window line is a continuation line, and window start
16337 is inside the modified region, but the first change is before
16338 current window start, we must select a new window start.
16339
16340 However, if this is the result of a down-mouse event (e.g. by
16341 extending the mouse-drag-overlay), we don't want to select a
16342 new window start, since that would change the position under
16343 the mouse, resulting in an unwanted mouse-movement rather
16344 than a simple mouse-click. */
16345 if (!w->start_at_line_beg
16346 && NILP (do_mouse_tracking)
16347 && CHARPOS (startp) > BEGV
16348 && CHARPOS (startp) > BEG + beg_unchanged
16349 && CHARPOS (startp) <= Z - end_unchanged
16350 /* Even if w->start_at_line_beg is nil, a new window may
16351 start at a line_beg, since that's how set_buffer_window
16352 sets it. So, we need to check the return value of
16353 compute_window_start_on_continuation_line. (See also
16354 bug#197). */
16355 && XMARKER (w->start)->buffer == current_buffer
16356 && compute_window_start_on_continuation_line (w)
16357 /* It doesn't make sense to force the window start like we
16358 do at label force_start if it is already known that point
16359 will not be fully visible in the resulting window, because
16360 doing so will move point from its correct position
16361 instead of scrolling the window to bring point into view.
16362 See bug#9324. */
16363 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16364 /* A very tall row could need more than the window height,
16365 in which case we accept that it is partially visible. */
16366 && (rtop != 0) == (rbot != 0))
16367 {
16368 w->force_start = true;
16369 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16370 #ifdef GLYPH_DEBUG
16371 debug_method_add (w, "recomputed window start in continuation line");
16372 #endif
16373 goto force_start;
16374 }
16375
16376 #ifdef GLYPH_DEBUG
16377 debug_method_add (w, "same window start");
16378 #endif
16379
16380 /* Try to redisplay starting at same place as before.
16381 If point has not moved off frame, accept the results. */
16382 if (!current_matrix_up_to_date_p
16383 /* Don't use try_window_reusing_current_matrix in this case
16384 because a window scroll function can have changed the
16385 buffer. */
16386 || !NILP (Vwindow_scroll_functions)
16387 || MINI_WINDOW_P (w)
16388 || !(used_current_matrix_p
16389 = try_window_reusing_current_matrix (w)))
16390 {
16391 IF_DEBUG (debug_method_add (w, "1"));
16392 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16393 /* -1 means we need to scroll.
16394 0 means we need new matrices, but fonts_changed
16395 is set in that case, so we will detect it below. */
16396 goto try_to_scroll;
16397 }
16398
16399 if (f->fonts_changed)
16400 goto need_larger_matrices;
16401
16402 if (w->cursor.vpos >= 0)
16403 {
16404 if (!just_this_one_p
16405 || current_buffer->clip_changed
16406 || BEG_UNCHANGED < CHARPOS (startp))
16407 /* Forget any recorded base line for line number display. */
16408 w->base_line_number = 0;
16409
16410 if (!cursor_row_fully_visible_p (w, true, false))
16411 {
16412 clear_glyph_matrix (w->desired_matrix);
16413 last_line_misfit = true;
16414 }
16415 /* Drop through and scroll. */
16416 else
16417 goto done;
16418 }
16419 else
16420 clear_glyph_matrix (w->desired_matrix);
16421 }
16422
16423 try_to_scroll:
16424
16425 /* Redisplay the mode line. Select the buffer properly for that. */
16426 if (!update_mode_line)
16427 {
16428 update_mode_line = true;
16429 w->update_mode_line = true;
16430 }
16431
16432 /* Try to scroll by specified few lines. */
16433 if ((scroll_conservatively
16434 || emacs_scroll_step
16435 || temp_scroll_step
16436 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16437 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16438 && CHARPOS (startp) >= BEGV
16439 && CHARPOS (startp) <= ZV)
16440 {
16441 /* The function returns -1 if new fonts were loaded, 1 if
16442 successful, 0 if not successful. */
16443 int ss = try_scrolling (window, just_this_one_p,
16444 scroll_conservatively,
16445 emacs_scroll_step,
16446 temp_scroll_step, last_line_misfit);
16447 switch (ss)
16448 {
16449 case SCROLLING_SUCCESS:
16450 goto done;
16451
16452 case SCROLLING_NEED_LARGER_MATRICES:
16453 goto need_larger_matrices;
16454
16455 case SCROLLING_FAILED:
16456 break;
16457
16458 default:
16459 emacs_abort ();
16460 }
16461 }
16462
16463 /* Finally, just choose a place to start which positions point
16464 according to user preferences. */
16465
16466 recenter:
16467
16468 #ifdef GLYPH_DEBUG
16469 debug_method_add (w, "recenter");
16470 #endif
16471
16472 /* Forget any previously recorded base line for line number display. */
16473 if (!buffer_unchanged_p)
16474 w->base_line_number = 0;
16475
16476 /* Determine the window start relative to point. */
16477 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16478 it.current_y = it.last_visible_y;
16479 if (centering_position < 0)
16480 {
16481 int window_total_lines
16482 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16483 int margin
16484 = scroll_margin > 0
16485 ? min (scroll_margin, window_total_lines / 4)
16486 : 0;
16487 ptrdiff_t margin_pos = CHARPOS (startp);
16488 Lisp_Object aggressive;
16489 bool scrolling_up;
16490
16491 /* If there is a scroll margin at the top of the window, find
16492 its character position. */
16493 if (margin
16494 /* Cannot call start_display if startp is not in the
16495 accessible region of the buffer. This can happen when we
16496 have just switched to a different buffer and/or changed
16497 its restriction. In that case, startp is initialized to
16498 the character position 1 (BEGV) because we did not yet
16499 have chance to display the buffer even once. */
16500 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16501 {
16502 struct it it1;
16503 void *it1data = NULL;
16504
16505 SAVE_IT (it1, it, it1data);
16506 start_display (&it1, w, startp);
16507 move_it_vertically (&it1, margin * frame_line_height);
16508 margin_pos = IT_CHARPOS (it1);
16509 RESTORE_IT (&it, &it, it1data);
16510 }
16511 scrolling_up = PT > margin_pos;
16512 aggressive =
16513 scrolling_up
16514 ? BVAR (current_buffer, scroll_up_aggressively)
16515 : BVAR (current_buffer, scroll_down_aggressively);
16516
16517 if (!MINI_WINDOW_P (w)
16518 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16519 {
16520 int pt_offset = 0;
16521
16522 /* Setting scroll-conservatively overrides
16523 scroll-*-aggressively. */
16524 if (!scroll_conservatively && NUMBERP (aggressive))
16525 {
16526 double float_amount = XFLOATINT (aggressive);
16527
16528 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16529 if (pt_offset == 0 && float_amount > 0)
16530 pt_offset = 1;
16531 if (pt_offset && margin > 0)
16532 margin -= 1;
16533 }
16534 /* Compute how much to move the window start backward from
16535 point so that point will be displayed where the user
16536 wants it. */
16537 if (scrolling_up)
16538 {
16539 centering_position = it.last_visible_y;
16540 if (pt_offset)
16541 centering_position -= pt_offset;
16542 centering_position -=
16543 (frame_line_height * (1 + margin + last_line_misfit)
16544 + WINDOW_HEADER_LINE_HEIGHT (w));
16545 /* Don't let point enter the scroll margin near top of
16546 the window. */
16547 if (centering_position < margin * frame_line_height)
16548 centering_position = margin * frame_line_height;
16549 }
16550 else
16551 centering_position = margin * frame_line_height + pt_offset;
16552 }
16553 else
16554 /* Set the window start half the height of the window backward
16555 from point. */
16556 centering_position = window_box_height (w) / 2;
16557 }
16558 move_it_vertically_backward (&it, centering_position);
16559
16560 eassert (IT_CHARPOS (it) >= BEGV);
16561
16562 /* The function move_it_vertically_backward may move over more
16563 than the specified y-distance. If it->w is small, e.g. a
16564 mini-buffer window, we may end up in front of the window's
16565 display area. Start displaying at the start of the line
16566 containing PT in this case. */
16567 if (it.current_y <= 0)
16568 {
16569 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16570 move_it_vertically_backward (&it, 0);
16571 it.current_y = 0;
16572 }
16573
16574 it.current_x = it.hpos = 0;
16575
16576 /* Set the window start position here explicitly, to avoid an
16577 infinite loop in case the functions in window-scroll-functions
16578 get errors. */
16579 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16580
16581 /* Run scroll hooks. */
16582 startp = run_window_scroll_functions (window, it.current.pos);
16583
16584 /* Redisplay the window. */
16585 if (!current_matrix_up_to_date_p
16586 || windows_or_buffers_changed
16587 || f->cursor_type_changed
16588 /* Don't use try_window_reusing_current_matrix in this case
16589 because it can have changed the buffer. */
16590 || !NILP (Vwindow_scroll_functions)
16591 || !just_this_one_p
16592 || MINI_WINDOW_P (w)
16593 || !(used_current_matrix_p
16594 = try_window_reusing_current_matrix (w)))
16595 try_window (window, startp, 0);
16596
16597 /* If new fonts have been loaded (due to fontsets), give up. We
16598 have to start a new redisplay since we need to re-adjust glyph
16599 matrices. */
16600 if (f->fonts_changed)
16601 goto need_larger_matrices;
16602
16603 /* If cursor did not appear assume that the middle of the window is
16604 in the first line of the window. Do it again with the next line.
16605 (Imagine a window of height 100, displaying two lines of height
16606 60. Moving back 50 from it->last_visible_y will end in the first
16607 line.) */
16608 if (w->cursor.vpos < 0)
16609 {
16610 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16611 {
16612 clear_glyph_matrix (w->desired_matrix);
16613 move_it_by_lines (&it, 1);
16614 try_window (window, it.current.pos, 0);
16615 }
16616 else if (PT < IT_CHARPOS (it))
16617 {
16618 clear_glyph_matrix (w->desired_matrix);
16619 move_it_by_lines (&it, -1);
16620 try_window (window, it.current.pos, 0);
16621 }
16622 else
16623 {
16624 /* Not much we can do about it. */
16625 }
16626 }
16627
16628 /* Consider the following case: Window starts at BEGV, there is
16629 invisible, intangible text at BEGV, so that display starts at
16630 some point START > BEGV. It can happen that we are called with
16631 PT somewhere between BEGV and START. Try to handle that case,
16632 and similar ones. */
16633 if (w->cursor.vpos < 0)
16634 {
16635 /* First, try locating the proper glyph row for PT. */
16636 struct glyph_row *row =
16637 row_containing_pos (w, PT, w->current_matrix->rows, NULL, 0);
16638
16639 /* Sometimes point is at the beginning of invisible text that is
16640 before the 1st character displayed in the row. In that case,
16641 row_containing_pos fails to find the row, because no glyphs
16642 with appropriate buffer positions are present in the row.
16643 Therefore, we next try to find the row which shows the 1st
16644 position after the invisible text. */
16645 if (!row)
16646 {
16647 Lisp_Object val =
16648 get_char_property_and_overlay (make_number (PT), Qinvisible,
16649 Qnil, NULL);
16650
16651 if (TEXT_PROP_MEANS_INVISIBLE (val) != 0)
16652 {
16653 ptrdiff_t alt_pos;
16654 Lisp_Object invis_end =
16655 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16656 Qnil, Qnil);
16657
16658 if (NATNUMP (invis_end))
16659 alt_pos = XFASTINT (invis_end);
16660 else
16661 alt_pos = ZV;
16662 row = row_containing_pos (w, alt_pos, w->current_matrix->rows,
16663 NULL, 0);
16664 }
16665 }
16666 /* Finally, fall back on the first row of the window after the
16667 header line (if any). This is slightly better than not
16668 displaying the cursor at all. */
16669 if (!row)
16670 {
16671 row = w->current_matrix->rows;
16672 if (row->mode_line_p)
16673 ++row;
16674 }
16675 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16676 }
16677
16678 if (!cursor_row_fully_visible_p (w, false, false))
16679 {
16680 /* If vscroll is enabled, disable it and try again. */
16681 if (w->vscroll)
16682 {
16683 w->vscroll = 0;
16684 clear_glyph_matrix (w->desired_matrix);
16685 goto recenter;
16686 }
16687
16688 /* Users who set scroll-conservatively to a large number want
16689 point just above/below the scroll margin. If we ended up
16690 with point's row partially visible, move the window start to
16691 make that row fully visible and out of the margin. */
16692 if (scroll_conservatively > SCROLL_LIMIT)
16693 {
16694 int window_total_lines
16695 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16696 int margin =
16697 scroll_margin > 0
16698 ? min (scroll_margin, window_total_lines / 4)
16699 : 0;
16700 bool move_down = w->cursor.vpos >= window_total_lines / 2;
16701
16702 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16703 clear_glyph_matrix (w->desired_matrix);
16704 if (1 == try_window (window, it.current.pos,
16705 TRY_WINDOW_CHECK_MARGINS))
16706 goto done;
16707 }
16708
16709 /* If centering point failed to make the whole line visible,
16710 put point at the top instead. That has to make the whole line
16711 visible, if it can be done. */
16712 if (centering_position == 0)
16713 goto done;
16714
16715 clear_glyph_matrix (w->desired_matrix);
16716 centering_position = 0;
16717 goto recenter;
16718 }
16719
16720 done:
16721
16722 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16723 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16724 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16725
16726 /* Display the mode line, if we must. */
16727 if ((update_mode_line
16728 /* If window not full width, must redo its mode line
16729 if (a) the window to its side is being redone and
16730 (b) we do a frame-based redisplay. This is a consequence
16731 of how inverted lines are drawn in frame-based redisplay. */
16732 || (!just_this_one_p
16733 && !FRAME_WINDOW_P (f)
16734 && !WINDOW_FULL_WIDTH_P (w))
16735 /* Line number to display. */
16736 || w->base_line_pos > 0
16737 /* Column number is displayed and different from the one displayed. */
16738 || (w->column_number_displayed != -1
16739 && (w->column_number_displayed != current_column ())))
16740 /* This means that the window has a mode line. */
16741 && (WINDOW_WANTS_MODELINE_P (w)
16742 || WINDOW_WANTS_HEADER_LINE_P (w)))
16743 {
16744
16745 display_mode_lines (w);
16746
16747 /* If mode line height has changed, arrange for a thorough
16748 immediate redisplay using the correct mode line height. */
16749 if (WINDOW_WANTS_MODELINE_P (w)
16750 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16751 {
16752 f->fonts_changed = true;
16753 w->mode_line_height = -1;
16754 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16755 = DESIRED_MODE_LINE_HEIGHT (w);
16756 }
16757
16758 /* If header line height has changed, arrange for a thorough
16759 immediate redisplay using the correct header line height. */
16760 if (WINDOW_WANTS_HEADER_LINE_P (w)
16761 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16762 {
16763 f->fonts_changed = true;
16764 w->header_line_height = -1;
16765 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16766 = DESIRED_HEADER_LINE_HEIGHT (w);
16767 }
16768
16769 if (f->fonts_changed)
16770 goto need_larger_matrices;
16771 }
16772
16773 if (!line_number_displayed && w->base_line_pos != -1)
16774 {
16775 w->base_line_pos = 0;
16776 w->base_line_number = 0;
16777 }
16778
16779 finish_menu_bars:
16780
16781 /* When we reach a frame's selected window, redo the frame's menu bar. */
16782 if (update_mode_line
16783 && EQ (FRAME_SELECTED_WINDOW (f), window))
16784 {
16785 bool redisplay_menu_p;
16786
16787 if (FRAME_WINDOW_P (f))
16788 {
16789 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16790 || defined (HAVE_NS) || defined (USE_GTK)
16791 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16792 #else
16793 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16794 #endif
16795 }
16796 else
16797 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16798
16799 if (redisplay_menu_p)
16800 display_menu_bar (w);
16801
16802 #ifdef HAVE_WINDOW_SYSTEM
16803 if (FRAME_WINDOW_P (f))
16804 {
16805 #if defined (USE_GTK) || defined (HAVE_NS)
16806 if (FRAME_EXTERNAL_TOOL_BAR (f))
16807 redisplay_tool_bar (f);
16808 #else
16809 if (WINDOWP (f->tool_bar_window)
16810 && (FRAME_TOOL_BAR_LINES (f) > 0
16811 || !NILP (Vauto_resize_tool_bars))
16812 && redisplay_tool_bar (f))
16813 ignore_mouse_drag_p = true;
16814 #endif
16815 }
16816 #endif
16817 }
16818
16819 #ifdef HAVE_WINDOW_SYSTEM
16820 if (FRAME_WINDOW_P (f)
16821 && update_window_fringes (w, (just_this_one_p
16822 || (!used_current_matrix_p && !overlay_arrow_seen)
16823 || w->pseudo_window_p)))
16824 {
16825 update_begin (f);
16826 block_input ();
16827 if (draw_window_fringes (w, true))
16828 {
16829 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
16830 x_draw_right_divider (w);
16831 else
16832 x_draw_vertical_border (w);
16833 }
16834 unblock_input ();
16835 update_end (f);
16836 }
16837
16838 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
16839 x_draw_bottom_divider (w);
16840 #endif /* HAVE_WINDOW_SYSTEM */
16841
16842 /* We go to this label, with fonts_changed set, if it is
16843 necessary to try again using larger glyph matrices.
16844 We have to redeem the scroll bar even in this case,
16845 because the loop in redisplay_internal expects that. */
16846 need_larger_matrices:
16847 ;
16848 finish_scroll_bars:
16849
16850 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16851 {
16852 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16853 /* Set the thumb's position and size. */
16854 set_vertical_scroll_bar (w);
16855
16856 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16857 /* Set the thumb's position and size. */
16858 set_horizontal_scroll_bar (w);
16859
16860 /* Note that we actually used the scroll bar attached to this
16861 window, so it shouldn't be deleted at the end of redisplay. */
16862 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16863 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16864 }
16865
16866 /* Restore current_buffer and value of point in it. The window
16867 update may have changed the buffer, so first make sure `opoint'
16868 is still valid (Bug#6177). */
16869 if (CHARPOS (opoint) < BEGV)
16870 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16871 else if (CHARPOS (opoint) > ZV)
16872 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16873 else
16874 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16875
16876 set_buffer_internal_1 (old);
16877 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16878 shorter. This can be caused by log truncation in *Messages*. */
16879 if (CHARPOS (lpoint) <= ZV)
16880 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16881
16882 unbind_to (count, Qnil);
16883 }
16884
16885
16886 /* Build the complete desired matrix of WINDOW with a window start
16887 buffer position POS.
16888
16889 Value is 1 if successful. It is zero if fonts were loaded during
16890 redisplay which makes re-adjusting glyph matrices necessary, and -1
16891 if point would appear in the scroll margins.
16892 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16893 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16894 set in FLAGS.) */
16895
16896 int
16897 try_window (Lisp_Object window, struct text_pos pos, int flags)
16898 {
16899 struct window *w = XWINDOW (window);
16900 struct it it;
16901 struct glyph_row *last_text_row = NULL;
16902 struct frame *f = XFRAME (w->frame);
16903 int frame_line_height = default_line_pixel_height (w);
16904
16905 /* Make POS the new window start. */
16906 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16907
16908 /* Mark cursor position as unknown. No overlay arrow seen. */
16909 w->cursor.vpos = -1;
16910 overlay_arrow_seen = false;
16911
16912 /* Initialize iterator and info to start at POS. */
16913 start_display (&it, w, pos);
16914 it.glyph_row->reversed_p = false;
16915
16916 /* Display all lines of W. */
16917 while (it.current_y < it.last_visible_y)
16918 {
16919 if (display_line (&it))
16920 last_text_row = it.glyph_row - 1;
16921 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16922 return 0;
16923 }
16924
16925 /* Don't let the cursor end in the scroll margins. */
16926 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16927 && !MINI_WINDOW_P (w))
16928 {
16929 int this_scroll_margin;
16930 int window_total_lines
16931 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16932
16933 if (scroll_margin > 0)
16934 {
16935 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
16936 this_scroll_margin *= frame_line_height;
16937 }
16938 else
16939 this_scroll_margin = 0;
16940
16941 if ((w->cursor.y >= 0 /* not vscrolled */
16942 && w->cursor.y < this_scroll_margin
16943 && CHARPOS (pos) > BEGV
16944 && IT_CHARPOS (it) < ZV)
16945 /* rms: considering make_cursor_line_fully_visible_p here
16946 seems to give wrong results. We don't want to recenter
16947 when the last line is partly visible, we want to allow
16948 that case to be handled in the usual way. */
16949 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16950 {
16951 w->cursor.vpos = -1;
16952 clear_glyph_matrix (w->desired_matrix);
16953 return -1;
16954 }
16955 }
16956
16957 /* If bottom moved off end of frame, change mode line percentage. */
16958 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
16959 w->update_mode_line = true;
16960
16961 /* Set window_end_pos to the offset of the last character displayed
16962 on the window from the end of current_buffer. Set
16963 window_end_vpos to its row number. */
16964 if (last_text_row)
16965 {
16966 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16967 adjust_window_ends (w, last_text_row, false);
16968 eassert
16969 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
16970 w->window_end_vpos)));
16971 }
16972 else
16973 {
16974 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16975 w->window_end_pos = Z - ZV;
16976 w->window_end_vpos = 0;
16977 }
16978
16979 /* But that is not valid info until redisplay finishes. */
16980 w->window_end_valid = false;
16981 return 1;
16982 }
16983
16984
16985 \f
16986 /************************************************************************
16987 Window redisplay reusing current matrix when buffer has not changed
16988 ************************************************************************/
16989
16990 /* Try redisplay of window W showing an unchanged buffer with a
16991 different window start than the last time it was displayed by
16992 reusing its current matrix. Value is true if successful.
16993 W->start is the new window start. */
16994
16995 static bool
16996 try_window_reusing_current_matrix (struct window *w)
16997 {
16998 struct frame *f = XFRAME (w->frame);
16999 struct glyph_row *bottom_row;
17000 struct it it;
17001 struct run run;
17002 struct text_pos start, new_start;
17003 int nrows_scrolled, i;
17004 struct glyph_row *last_text_row;
17005 struct glyph_row *last_reused_text_row;
17006 struct glyph_row *start_row;
17007 int start_vpos, min_y, max_y;
17008
17009 #ifdef GLYPH_DEBUG
17010 if (inhibit_try_window_reusing)
17011 return false;
17012 #endif
17013
17014 if (/* This function doesn't handle terminal frames. */
17015 !FRAME_WINDOW_P (f)
17016 /* Don't try to reuse the display if windows have been split
17017 or such. */
17018 || windows_or_buffers_changed
17019 || f->cursor_type_changed)
17020 return false;
17021
17022 /* Can't do this if showing trailing whitespace. */
17023 if (!NILP (Vshow_trailing_whitespace))
17024 return false;
17025
17026 /* If top-line visibility has changed, give up. */
17027 if (WINDOW_WANTS_HEADER_LINE_P (w)
17028 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
17029 return false;
17030
17031 /* Give up if old or new display is scrolled vertically. We could
17032 make this function handle this, but right now it doesn't. */
17033 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17034 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17035 return false;
17036
17037 /* The variable new_start now holds the new window start. The old
17038 start `start' can be determined from the current matrix. */
17039 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17040 start = start_row->minpos;
17041 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17042
17043 /* Clear the desired matrix for the display below. */
17044 clear_glyph_matrix (w->desired_matrix);
17045
17046 if (CHARPOS (new_start) <= CHARPOS (start))
17047 {
17048 /* Don't use this method if the display starts with an ellipsis
17049 displayed for invisible text. It's not easy to handle that case
17050 below, and it's certainly not worth the effort since this is
17051 not a frequent case. */
17052 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17053 return false;
17054
17055 IF_DEBUG (debug_method_add (w, "twu1"));
17056
17057 /* Display up to a row that can be reused. The variable
17058 last_text_row is set to the last row displayed that displays
17059 text. Note that it.vpos == 0 if or if not there is a
17060 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17061 start_display (&it, w, new_start);
17062 w->cursor.vpos = -1;
17063 last_text_row = last_reused_text_row = NULL;
17064
17065 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17066 {
17067 /* If we have reached into the characters in the START row,
17068 that means the line boundaries have changed. So we
17069 can't start copying with the row START. Maybe it will
17070 work to start copying with the following row. */
17071 while (IT_CHARPOS (it) > CHARPOS (start))
17072 {
17073 /* Advance to the next row as the "start". */
17074 start_row++;
17075 start = start_row->minpos;
17076 /* If there are no more rows to try, or just one, give up. */
17077 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17078 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17079 || CHARPOS (start) == ZV)
17080 {
17081 clear_glyph_matrix (w->desired_matrix);
17082 return false;
17083 }
17084
17085 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17086 }
17087 /* If we have reached alignment, we can copy the rest of the
17088 rows. */
17089 if (IT_CHARPOS (it) == CHARPOS (start)
17090 /* Don't accept "alignment" inside a display vector,
17091 since start_row could have started in the middle of
17092 that same display vector (thus their character
17093 positions match), and we have no way of telling if
17094 that is the case. */
17095 && it.current.dpvec_index < 0)
17096 break;
17097
17098 it.glyph_row->reversed_p = false;
17099 if (display_line (&it))
17100 last_text_row = it.glyph_row - 1;
17101
17102 }
17103
17104 /* A value of current_y < last_visible_y means that we stopped
17105 at the previous window start, which in turn means that we
17106 have at least one reusable row. */
17107 if (it.current_y < it.last_visible_y)
17108 {
17109 struct glyph_row *row;
17110
17111 /* IT.vpos always starts from 0; it counts text lines. */
17112 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17113
17114 /* Find PT if not already found in the lines displayed. */
17115 if (w->cursor.vpos < 0)
17116 {
17117 int dy = it.current_y - start_row->y;
17118
17119 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17120 row = row_containing_pos (w, PT, row, NULL, dy);
17121 if (row)
17122 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17123 dy, nrows_scrolled);
17124 else
17125 {
17126 clear_glyph_matrix (w->desired_matrix);
17127 return false;
17128 }
17129 }
17130
17131 /* Scroll the display. Do it before the current matrix is
17132 changed. The problem here is that update has not yet
17133 run, i.e. part of the current matrix is not up to date.
17134 scroll_run_hook will clear the cursor, and use the
17135 current matrix to get the height of the row the cursor is
17136 in. */
17137 run.current_y = start_row->y;
17138 run.desired_y = it.current_y;
17139 run.height = it.last_visible_y - it.current_y;
17140
17141 if (run.height > 0 && run.current_y != run.desired_y)
17142 {
17143 update_begin (f);
17144 FRAME_RIF (f)->update_window_begin_hook (w);
17145 FRAME_RIF (f)->clear_window_mouse_face (w);
17146 FRAME_RIF (f)->scroll_run_hook (w, &run);
17147 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17148 update_end (f);
17149 }
17150
17151 /* Shift current matrix down by nrows_scrolled lines. */
17152 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17153 rotate_matrix (w->current_matrix,
17154 start_vpos,
17155 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17156 nrows_scrolled);
17157
17158 /* Disable lines that must be updated. */
17159 for (i = 0; i < nrows_scrolled; ++i)
17160 (start_row + i)->enabled_p = false;
17161
17162 /* Re-compute Y positions. */
17163 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17164 max_y = it.last_visible_y;
17165 for (row = start_row + nrows_scrolled;
17166 row < bottom_row;
17167 ++row)
17168 {
17169 row->y = it.current_y;
17170 row->visible_height = row->height;
17171
17172 if (row->y < min_y)
17173 row->visible_height -= min_y - row->y;
17174 if (row->y + row->height > max_y)
17175 row->visible_height -= row->y + row->height - max_y;
17176 if (row->fringe_bitmap_periodic_p)
17177 row->redraw_fringe_bitmaps_p = true;
17178
17179 it.current_y += row->height;
17180
17181 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17182 last_reused_text_row = row;
17183 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17184 break;
17185 }
17186
17187 /* Disable lines in the current matrix which are now
17188 below the window. */
17189 for (++row; row < bottom_row; ++row)
17190 row->enabled_p = row->mode_line_p = false;
17191 }
17192
17193 /* Update window_end_pos etc.; last_reused_text_row is the last
17194 reused row from the current matrix containing text, if any.
17195 The value of last_text_row is the last displayed line
17196 containing text. */
17197 if (last_reused_text_row)
17198 adjust_window_ends (w, last_reused_text_row, true);
17199 else if (last_text_row)
17200 adjust_window_ends (w, last_text_row, false);
17201 else
17202 {
17203 /* This window must be completely empty. */
17204 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17205 w->window_end_pos = Z - ZV;
17206 w->window_end_vpos = 0;
17207 }
17208 w->window_end_valid = false;
17209
17210 /* Update hint: don't try scrolling again in update_window. */
17211 w->desired_matrix->no_scrolling_p = true;
17212
17213 #ifdef GLYPH_DEBUG
17214 debug_method_add (w, "try_window_reusing_current_matrix 1");
17215 #endif
17216 return true;
17217 }
17218 else if (CHARPOS (new_start) > CHARPOS (start))
17219 {
17220 struct glyph_row *pt_row, *row;
17221 struct glyph_row *first_reusable_row;
17222 struct glyph_row *first_row_to_display;
17223 int dy;
17224 int yb = window_text_bottom_y (w);
17225
17226 /* Find the row starting at new_start, if there is one. Don't
17227 reuse a partially visible line at the end. */
17228 first_reusable_row = start_row;
17229 while (first_reusable_row->enabled_p
17230 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17231 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17232 < CHARPOS (new_start)))
17233 ++first_reusable_row;
17234
17235 /* Give up if there is no row to reuse. */
17236 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17237 || !first_reusable_row->enabled_p
17238 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17239 != CHARPOS (new_start)))
17240 return false;
17241
17242 /* We can reuse fully visible rows beginning with
17243 first_reusable_row to the end of the window. Set
17244 first_row_to_display to the first row that cannot be reused.
17245 Set pt_row to the row containing point, if there is any. */
17246 pt_row = NULL;
17247 for (first_row_to_display = first_reusable_row;
17248 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17249 ++first_row_to_display)
17250 {
17251 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17252 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17253 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17254 && first_row_to_display->ends_at_zv_p
17255 && pt_row == NULL)))
17256 pt_row = first_row_to_display;
17257 }
17258
17259 /* Start displaying at the start of first_row_to_display. */
17260 eassert (first_row_to_display->y < yb);
17261 init_to_row_start (&it, w, first_row_to_display);
17262
17263 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17264 - start_vpos);
17265 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17266 - nrows_scrolled);
17267 it.current_y = (first_row_to_display->y - first_reusable_row->y
17268 + WINDOW_HEADER_LINE_HEIGHT (w));
17269
17270 /* Display lines beginning with first_row_to_display in the
17271 desired matrix. Set last_text_row to the last row displayed
17272 that displays text. */
17273 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17274 if (pt_row == NULL)
17275 w->cursor.vpos = -1;
17276 last_text_row = NULL;
17277 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17278 if (display_line (&it))
17279 last_text_row = it.glyph_row - 1;
17280
17281 /* If point is in a reused row, adjust y and vpos of the cursor
17282 position. */
17283 if (pt_row)
17284 {
17285 w->cursor.vpos -= nrows_scrolled;
17286 w->cursor.y -= first_reusable_row->y - start_row->y;
17287 }
17288
17289 /* Give up if point isn't in a row displayed or reused. (This
17290 also handles the case where w->cursor.vpos < nrows_scrolled
17291 after the calls to display_line, which can happen with scroll
17292 margins. See bug#1295.) */
17293 if (w->cursor.vpos < 0)
17294 {
17295 clear_glyph_matrix (w->desired_matrix);
17296 return false;
17297 }
17298
17299 /* Scroll the display. */
17300 run.current_y = first_reusable_row->y;
17301 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17302 run.height = it.last_visible_y - run.current_y;
17303 dy = run.current_y - run.desired_y;
17304
17305 if (run.height)
17306 {
17307 update_begin (f);
17308 FRAME_RIF (f)->update_window_begin_hook (w);
17309 FRAME_RIF (f)->clear_window_mouse_face (w);
17310 FRAME_RIF (f)->scroll_run_hook (w, &run);
17311 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17312 update_end (f);
17313 }
17314
17315 /* Adjust Y positions of reused rows. */
17316 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17317 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17318 max_y = it.last_visible_y;
17319 for (row = first_reusable_row; row < first_row_to_display; ++row)
17320 {
17321 row->y -= dy;
17322 row->visible_height = row->height;
17323 if (row->y < min_y)
17324 row->visible_height -= min_y - row->y;
17325 if (row->y + row->height > max_y)
17326 row->visible_height -= row->y + row->height - max_y;
17327 if (row->fringe_bitmap_periodic_p)
17328 row->redraw_fringe_bitmaps_p = true;
17329 }
17330
17331 /* Scroll the current matrix. */
17332 eassert (nrows_scrolled > 0);
17333 rotate_matrix (w->current_matrix,
17334 start_vpos,
17335 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17336 -nrows_scrolled);
17337
17338 /* Disable rows not reused. */
17339 for (row -= nrows_scrolled; row < bottom_row; ++row)
17340 row->enabled_p = false;
17341
17342 /* Point may have moved to a different line, so we cannot assume that
17343 the previous cursor position is valid; locate the correct row. */
17344 if (pt_row)
17345 {
17346 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17347 row < bottom_row
17348 && PT >= MATRIX_ROW_END_CHARPOS (row)
17349 && !row->ends_at_zv_p;
17350 row++)
17351 {
17352 w->cursor.vpos++;
17353 w->cursor.y = row->y;
17354 }
17355 if (row < bottom_row)
17356 {
17357 /* Can't simply scan the row for point with
17358 bidi-reordered glyph rows. Let set_cursor_from_row
17359 figure out where to put the cursor, and if it fails,
17360 give up. */
17361 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17362 {
17363 if (!set_cursor_from_row (w, row, w->current_matrix,
17364 0, 0, 0, 0))
17365 {
17366 clear_glyph_matrix (w->desired_matrix);
17367 return false;
17368 }
17369 }
17370 else
17371 {
17372 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17373 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17374
17375 for (; glyph < end
17376 && (!BUFFERP (glyph->object)
17377 || glyph->charpos < PT);
17378 glyph++)
17379 {
17380 w->cursor.hpos++;
17381 w->cursor.x += glyph->pixel_width;
17382 }
17383 }
17384 }
17385 }
17386
17387 /* Adjust window end. A null value of last_text_row means that
17388 the window end is in reused rows which in turn means that
17389 only its vpos can have changed. */
17390 if (last_text_row)
17391 adjust_window_ends (w, last_text_row, false);
17392 else
17393 w->window_end_vpos -= nrows_scrolled;
17394
17395 w->window_end_valid = false;
17396 w->desired_matrix->no_scrolling_p = true;
17397
17398 #ifdef GLYPH_DEBUG
17399 debug_method_add (w, "try_window_reusing_current_matrix 2");
17400 #endif
17401 return true;
17402 }
17403
17404 return false;
17405 }
17406
17407
17408 \f
17409 /************************************************************************
17410 Window redisplay reusing current matrix when buffer has changed
17411 ************************************************************************/
17412
17413 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17414 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17415 ptrdiff_t *, ptrdiff_t *);
17416 static struct glyph_row *
17417 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17418 struct glyph_row *);
17419
17420
17421 /* Return the last row in MATRIX displaying text. If row START is
17422 non-null, start searching with that row. IT gives the dimensions
17423 of the display. Value is null if matrix is empty; otherwise it is
17424 a pointer to the row found. */
17425
17426 static struct glyph_row *
17427 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17428 struct glyph_row *start)
17429 {
17430 struct glyph_row *row, *row_found;
17431
17432 /* Set row_found to the last row in IT->w's current matrix
17433 displaying text. The loop looks funny but think of partially
17434 visible lines. */
17435 row_found = NULL;
17436 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17437 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17438 {
17439 eassert (row->enabled_p);
17440 row_found = row;
17441 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17442 break;
17443 ++row;
17444 }
17445
17446 return row_found;
17447 }
17448
17449
17450 /* Return the last row in the current matrix of W that is not affected
17451 by changes at the start of current_buffer that occurred since W's
17452 current matrix was built. Value is null if no such row exists.
17453
17454 BEG_UNCHANGED us the number of characters unchanged at the start of
17455 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17456 first changed character in current_buffer. Characters at positions <
17457 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17458 when the current matrix was built. */
17459
17460 static struct glyph_row *
17461 find_last_unchanged_at_beg_row (struct window *w)
17462 {
17463 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17464 struct glyph_row *row;
17465 struct glyph_row *row_found = NULL;
17466 int yb = window_text_bottom_y (w);
17467
17468 /* Find the last row displaying unchanged text. */
17469 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17470 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17471 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17472 ++row)
17473 {
17474 if (/* If row ends before first_changed_pos, it is unchanged,
17475 except in some case. */
17476 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17477 /* When row ends in ZV and we write at ZV it is not
17478 unchanged. */
17479 && !row->ends_at_zv_p
17480 /* When first_changed_pos is the end of a continued line,
17481 row is not unchanged because it may be no longer
17482 continued. */
17483 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17484 && (row->continued_p
17485 || row->exact_window_width_line_p))
17486 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17487 needs to be recomputed, so don't consider this row as
17488 unchanged. This happens when the last line was
17489 bidi-reordered and was killed immediately before this
17490 redisplay cycle. In that case, ROW->end stores the
17491 buffer position of the first visual-order character of
17492 the killed text, which is now beyond ZV. */
17493 && CHARPOS (row->end.pos) <= ZV)
17494 row_found = row;
17495
17496 /* Stop if last visible row. */
17497 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17498 break;
17499 }
17500
17501 return row_found;
17502 }
17503
17504
17505 /* Find the first glyph row in the current matrix of W that is not
17506 affected by changes at the end of current_buffer since the
17507 time W's current matrix was built.
17508
17509 Return in *DELTA the number of chars by which buffer positions in
17510 unchanged text at the end of current_buffer must be adjusted.
17511
17512 Return in *DELTA_BYTES the corresponding number of bytes.
17513
17514 Value is null if no such row exists, i.e. all rows are affected by
17515 changes. */
17516
17517 static struct glyph_row *
17518 find_first_unchanged_at_end_row (struct window *w,
17519 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17520 {
17521 struct glyph_row *row;
17522 struct glyph_row *row_found = NULL;
17523
17524 *delta = *delta_bytes = 0;
17525
17526 /* Display must not have been paused, otherwise the current matrix
17527 is not up to date. */
17528 eassert (w->window_end_valid);
17529
17530 /* A value of window_end_pos >= END_UNCHANGED means that the window
17531 end is in the range of changed text. If so, there is no
17532 unchanged row at the end of W's current matrix. */
17533 if (w->window_end_pos >= END_UNCHANGED)
17534 return NULL;
17535
17536 /* Set row to the last row in W's current matrix displaying text. */
17537 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17538
17539 /* If matrix is entirely empty, no unchanged row exists. */
17540 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17541 {
17542 /* The value of row is the last glyph row in the matrix having a
17543 meaningful buffer position in it. The end position of row
17544 corresponds to window_end_pos. This allows us to translate
17545 buffer positions in the current matrix to current buffer
17546 positions for characters not in changed text. */
17547 ptrdiff_t Z_old =
17548 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17549 ptrdiff_t Z_BYTE_old =
17550 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17551 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17552 struct glyph_row *first_text_row
17553 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17554
17555 *delta = Z - Z_old;
17556 *delta_bytes = Z_BYTE - Z_BYTE_old;
17557
17558 /* Set last_unchanged_pos to the buffer position of the last
17559 character in the buffer that has not been changed. Z is the
17560 index + 1 of the last character in current_buffer, i.e. by
17561 subtracting END_UNCHANGED we get the index of the last
17562 unchanged character, and we have to add BEG to get its buffer
17563 position. */
17564 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17565 last_unchanged_pos_old = last_unchanged_pos - *delta;
17566
17567 /* Search backward from ROW for a row displaying a line that
17568 starts at a minimum position >= last_unchanged_pos_old. */
17569 for (; row > first_text_row; --row)
17570 {
17571 /* This used to abort, but it can happen.
17572 It is ok to just stop the search instead here. KFS. */
17573 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17574 break;
17575
17576 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17577 row_found = row;
17578 }
17579 }
17580
17581 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17582
17583 return row_found;
17584 }
17585
17586
17587 /* Make sure that glyph rows in the current matrix of window W
17588 reference the same glyph memory as corresponding rows in the
17589 frame's frame matrix. This function is called after scrolling W's
17590 current matrix on a terminal frame in try_window_id and
17591 try_window_reusing_current_matrix. */
17592
17593 static void
17594 sync_frame_with_window_matrix_rows (struct window *w)
17595 {
17596 struct frame *f = XFRAME (w->frame);
17597 struct glyph_row *window_row, *window_row_end, *frame_row;
17598
17599 /* Preconditions: W must be a leaf window and full-width. Its frame
17600 must have a frame matrix. */
17601 eassert (BUFFERP (w->contents));
17602 eassert (WINDOW_FULL_WIDTH_P (w));
17603 eassert (!FRAME_WINDOW_P (f));
17604
17605 /* If W is a full-width window, glyph pointers in W's current matrix
17606 have, by definition, to be the same as glyph pointers in the
17607 corresponding frame matrix. Note that frame matrices have no
17608 marginal areas (see build_frame_matrix). */
17609 window_row = w->current_matrix->rows;
17610 window_row_end = window_row + w->current_matrix->nrows;
17611 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17612 while (window_row < window_row_end)
17613 {
17614 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17615 struct glyph *end = window_row->glyphs[LAST_AREA];
17616
17617 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17618 frame_row->glyphs[TEXT_AREA] = start;
17619 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17620 frame_row->glyphs[LAST_AREA] = end;
17621
17622 /* Disable frame rows whose corresponding window rows have
17623 been disabled in try_window_id. */
17624 if (!window_row->enabled_p)
17625 frame_row->enabled_p = false;
17626
17627 ++window_row, ++frame_row;
17628 }
17629 }
17630
17631
17632 /* Find the glyph row in window W containing CHARPOS. Consider all
17633 rows between START and END (not inclusive). END null means search
17634 all rows to the end of the display area of W. Value is the row
17635 containing CHARPOS or null. */
17636
17637 struct glyph_row *
17638 row_containing_pos (struct window *w, ptrdiff_t charpos,
17639 struct glyph_row *start, struct glyph_row *end, int dy)
17640 {
17641 struct glyph_row *row = start;
17642 struct glyph_row *best_row = NULL;
17643 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17644 int last_y;
17645
17646 /* If we happen to start on a header-line, skip that. */
17647 if (row->mode_line_p)
17648 ++row;
17649
17650 if ((end && row >= end) || !row->enabled_p)
17651 return NULL;
17652
17653 last_y = window_text_bottom_y (w) - dy;
17654
17655 while (true)
17656 {
17657 /* Give up if we have gone too far. */
17658 if (end && row >= end)
17659 return NULL;
17660 /* This formerly returned if they were equal.
17661 I think that both quantities are of a "last plus one" type;
17662 if so, when they are equal, the row is within the screen. -- rms. */
17663 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17664 return NULL;
17665
17666 /* If it is in this row, return this row. */
17667 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17668 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17669 /* The end position of a row equals the start
17670 position of the next row. If CHARPOS is there, we
17671 would rather consider it displayed in the next
17672 line, except when this line ends in ZV. */
17673 && !row_for_charpos_p (row, charpos)))
17674 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17675 {
17676 struct glyph *g;
17677
17678 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17679 || (!best_row && !row->continued_p))
17680 return row;
17681 /* In bidi-reordered rows, there could be several rows whose
17682 edges surround CHARPOS, all of these rows belonging to
17683 the same continued line. We need to find the row which
17684 fits CHARPOS the best. */
17685 for (g = row->glyphs[TEXT_AREA];
17686 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17687 g++)
17688 {
17689 if (!STRINGP (g->object))
17690 {
17691 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17692 {
17693 mindif = eabs (g->charpos - charpos);
17694 best_row = row;
17695 /* Exact match always wins. */
17696 if (mindif == 0)
17697 return best_row;
17698 }
17699 }
17700 }
17701 }
17702 else if (best_row && !row->continued_p)
17703 return best_row;
17704 ++row;
17705 }
17706 }
17707
17708
17709 /* Try to redisplay window W by reusing its existing display. W's
17710 current matrix must be up to date when this function is called,
17711 i.e., window_end_valid must be true.
17712
17713 Value is
17714
17715 >= 1 if successful, i.e. display has been updated
17716 specifically:
17717 1 means the changes were in front of a newline that precedes
17718 the window start, and the whole current matrix was reused
17719 2 means the changes were after the last position displayed
17720 in the window, and the whole current matrix was reused
17721 3 means portions of the current matrix were reused, while
17722 some of the screen lines were redrawn
17723 -1 if redisplay with same window start is known not to succeed
17724 0 if otherwise unsuccessful
17725
17726 The following steps are performed:
17727
17728 1. Find the last row in the current matrix of W that is not
17729 affected by changes at the start of current_buffer. If no such row
17730 is found, give up.
17731
17732 2. Find the first row in W's current matrix that is not affected by
17733 changes at the end of current_buffer. Maybe there is no such row.
17734
17735 3. Display lines beginning with the row + 1 found in step 1 to the
17736 row found in step 2 or, if step 2 didn't find a row, to the end of
17737 the window.
17738
17739 4. If cursor is not known to appear on the window, give up.
17740
17741 5. If display stopped at the row found in step 2, scroll the
17742 display and current matrix as needed.
17743
17744 6. Maybe display some lines at the end of W, if we must. This can
17745 happen under various circumstances, like a partially visible line
17746 becoming fully visible, or because newly displayed lines are displayed
17747 in smaller font sizes.
17748
17749 7. Update W's window end information. */
17750
17751 static int
17752 try_window_id (struct window *w)
17753 {
17754 struct frame *f = XFRAME (w->frame);
17755 struct glyph_matrix *current_matrix = w->current_matrix;
17756 struct glyph_matrix *desired_matrix = w->desired_matrix;
17757 struct glyph_row *last_unchanged_at_beg_row;
17758 struct glyph_row *first_unchanged_at_end_row;
17759 struct glyph_row *row;
17760 struct glyph_row *bottom_row;
17761 int bottom_vpos;
17762 struct it it;
17763 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17764 int dvpos, dy;
17765 struct text_pos start_pos;
17766 struct run run;
17767 int first_unchanged_at_end_vpos = 0;
17768 struct glyph_row *last_text_row, *last_text_row_at_end;
17769 struct text_pos start;
17770 ptrdiff_t first_changed_charpos, last_changed_charpos;
17771
17772 #ifdef GLYPH_DEBUG
17773 if (inhibit_try_window_id)
17774 return 0;
17775 #endif
17776
17777 /* This is handy for debugging. */
17778 #if false
17779 #define GIVE_UP(X) \
17780 do { \
17781 TRACE ((stderr, "try_window_id give up %d\n", (X))); \
17782 return 0; \
17783 } while (false)
17784 #else
17785 #define GIVE_UP(X) return 0
17786 #endif
17787
17788 SET_TEXT_POS_FROM_MARKER (start, w->start);
17789
17790 /* Don't use this for mini-windows because these can show
17791 messages and mini-buffers, and we don't handle that here. */
17792 if (MINI_WINDOW_P (w))
17793 GIVE_UP (1);
17794
17795 /* This flag is used to prevent redisplay optimizations. */
17796 if (windows_or_buffers_changed || f->cursor_type_changed)
17797 GIVE_UP (2);
17798
17799 /* This function's optimizations cannot be used if overlays have
17800 changed in the buffer displayed by the window, so give up if they
17801 have. */
17802 if (w->last_overlay_modified != OVERLAY_MODIFF)
17803 GIVE_UP (200);
17804
17805 /* Verify that narrowing has not changed.
17806 Also verify that we were not told to prevent redisplay optimizations.
17807 It would be nice to further
17808 reduce the number of cases where this prevents try_window_id. */
17809 if (current_buffer->clip_changed
17810 || current_buffer->prevent_redisplay_optimizations_p)
17811 GIVE_UP (3);
17812
17813 /* Window must either use window-based redisplay or be full width. */
17814 if (!FRAME_WINDOW_P (f)
17815 && (!FRAME_LINE_INS_DEL_OK (f)
17816 || !WINDOW_FULL_WIDTH_P (w)))
17817 GIVE_UP (4);
17818
17819 /* Give up if point is known NOT to appear in W. */
17820 if (PT < CHARPOS (start))
17821 GIVE_UP (5);
17822
17823 /* Another way to prevent redisplay optimizations. */
17824 if (w->last_modified == 0)
17825 GIVE_UP (6);
17826
17827 /* Verify that window is not hscrolled. */
17828 if (w->hscroll != 0)
17829 GIVE_UP (7);
17830
17831 /* Verify that display wasn't paused. */
17832 if (!w->window_end_valid)
17833 GIVE_UP (8);
17834
17835 /* Likewise if highlighting trailing whitespace. */
17836 if (!NILP (Vshow_trailing_whitespace))
17837 GIVE_UP (11);
17838
17839 /* Can't use this if overlay arrow position and/or string have
17840 changed. */
17841 if (overlay_arrows_changed_p ())
17842 GIVE_UP (12);
17843
17844 /* When word-wrap is on, adding a space to the first word of a
17845 wrapped line can change the wrap position, altering the line
17846 above it. It might be worthwhile to handle this more
17847 intelligently, but for now just redisplay from scratch. */
17848 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17849 GIVE_UP (21);
17850
17851 /* Under bidi reordering, adding or deleting a character in the
17852 beginning of a paragraph, before the first strong directional
17853 character, can change the base direction of the paragraph (unless
17854 the buffer specifies a fixed paragraph direction), which will
17855 require to redisplay the whole paragraph. It might be worthwhile
17856 to find the paragraph limits and widen the range of redisplayed
17857 lines to that, but for now just give up this optimization and
17858 redisplay from scratch. */
17859 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17860 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17861 GIVE_UP (22);
17862
17863 /* Give up if the buffer has line-spacing set, as Lisp-level changes
17864 to that variable require thorough redisplay. */
17865 if (!NILP (BVAR (XBUFFER (w->contents), extra_line_spacing)))
17866 GIVE_UP (23);
17867
17868 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17869 only if buffer has really changed. The reason is that the gap is
17870 initially at Z for freshly visited files. The code below would
17871 set end_unchanged to 0 in that case. */
17872 if (MODIFF > SAVE_MODIFF
17873 /* This seems to happen sometimes after saving a buffer. */
17874 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17875 {
17876 if (GPT - BEG < BEG_UNCHANGED)
17877 BEG_UNCHANGED = GPT - BEG;
17878 if (Z - GPT < END_UNCHANGED)
17879 END_UNCHANGED = Z - GPT;
17880 }
17881
17882 /* The position of the first and last character that has been changed. */
17883 first_changed_charpos = BEG + BEG_UNCHANGED;
17884 last_changed_charpos = Z - END_UNCHANGED;
17885
17886 /* If window starts after a line end, and the last change is in
17887 front of that newline, then changes don't affect the display.
17888 This case happens with stealth-fontification. Note that although
17889 the display is unchanged, glyph positions in the matrix have to
17890 be adjusted, of course. */
17891 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17892 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17893 && ((last_changed_charpos < CHARPOS (start)
17894 && CHARPOS (start) == BEGV)
17895 || (last_changed_charpos < CHARPOS (start) - 1
17896 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17897 {
17898 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17899 struct glyph_row *r0;
17900
17901 /* Compute how many chars/bytes have been added to or removed
17902 from the buffer. */
17903 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17904 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17905 Z_delta = Z - Z_old;
17906 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17907
17908 /* Give up if PT is not in the window. Note that it already has
17909 been checked at the start of try_window_id that PT is not in
17910 front of the window start. */
17911 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17912 GIVE_UP (13);
17913
17914 /* If window start is unchanged, we can reuse the whole matrix
17915 as is, after adjusting glyph positions. No need to compute
17916 the window end again, since its offset from Z hasn't changed. */
17917 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17918 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17919 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17920 /* PT must not be in a partially visible line. */
17921 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17922 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17923 {
17924 /* Adjust positions in the glyph matrix. */
17925 if (Z_delta || Z_delta_bytes)
17926 {
17927 struct glyph_row *r1
17928 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17929 increment_matrix_positions (w->current_matrix,
17930 MATRIX_ROW_VPOS (r0, current_matrix),
17931 MATRIX_ROW_VPOS (r1, current_matrix),
17932 Z_delta, Z_delta_bytes);
17933 }
17934
17935 /* Set the cursor. */
17936 row = row_containing_pos (w, PT, r0, NULL, 0);
17937 if (row)
17938 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17939 return 1;
17940 }
17941 }
17942
17943 /* Handle the case that changes are all below what is displayed in
17944 the window, and that PT is in the window. This shortcut cannot
17945 be taken if ZV is visible in the window, and text has been added
17946 there that is visible in the window. */
17947 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17948 /* ZV is not visible in the window, or there are no
17949 changes at ZV, actually. */
17950 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17951 || first_changed_charpos == last_changed_charpos))
17952 {
17953 struct glyph_row *r0;
17954
17955 /* Give up if PT is not in the window. Note that it already has
17956 been checked at the start of try_window_id that PT is not in
17957 front of the window start. */
17958 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17959 GIVE_UP (14);
17960
17961 /* If window start is unchanged, we can reuse the whole matrix
17962 as is, without changing glyph positions since no text has
17963 been added/removed in front of the window end. */
17964 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17965 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17966 /* PT must not be in a partially visible line. */
17967 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17968 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17969 {
17970 /* We have to compute the window end anew since text
17971 could have been added/removed after it. */
17972 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
17973 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17974
17975 /* Set the cursor. */
17976 row = row_containing_pos (w, PT, r0, NULL, 0);
17977 if (row)
17978 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17979 return 2;
17980 }
17981 }
17982
17983 /* Give up if window start is in the changed area.
17984
17985 The condition used to read
17986
17987 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17988
17989 but why that was tested escapes me at the moment. */
17990 if (CHARPOS (start) >= first_changed_charpos
17991 && CHARPOS (start) <= last_changed_charpos)
17992 GIVE_UP (15);
17993
17994 /* Check that window start agrees with the start of the first glyph
17995 row in its current matrix. Check this after we know the window
17996 start is not in changed text, otherwise positions would not be
17997 comparable. */
17998 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17999 if (!TEXT_POS_EQUAL_P (start, row->minpos))
18000 GIVE_UP (16);
18001
18002 /* Give up if the window ends in strings. Overlay strings
18003 at the end are difficult to handle, so don't try. */
18004 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
18005 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
18006 GIVE_UP (20);
18007
18008 /* Compute the position at which we have to start displaying new
18009 lines. Some of the lines at the top of the window might be
18010 reusable because they are not displaying changed text. Find the
18011 last row in W's current matrix not affected by changes at the
18012 start of current_buffer. Value is null if changes start in the
18013 first line of window. */
18014 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
18015 if (last_unchanged_at_beg_row)
18016 {
18017 /* Avoid starting to display in the middle of a character, a TAB
18018 for instance. This is easier than to set up the iterator
18019 exactly, and it's not a frequent case, so the additional
18020 effort wouldn't really pay off. */
18021 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
18022 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
18023 && last_unchanged_at_beg_row > w->current_matrix->rows)
18024 --last_unchanged_at_beg_row;
18025
18026 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
18027 GIVE_UP (17);
18028
18029 if (! init_to_row_end (&it, w, last_unchanged_at_beg_row))
18030 GIVE_UP (18);
18031 start_pos = it.current.pos;
18032
18033 /* Start displaying new lines in the desired matrix at the same
18034 vpos we would use in the current matrix, i.e. below
18035 last_unchanged_at_beg_row. */
18036 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18037 current_matrix);
18038 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18039 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18040
18041 eassert (it.hpos == 0 && it.current_x == 0);
18042 }
18043 else
18044 {
18045 /* There are no reusable lines at the start of the window.
18046 Start displaying in the first text line. */
18047 start_display (&it, w, start);
18048 it.vpos = it.first_vpos;
18049 start_pos = it.current.pos;
18050 }
18051
18052 /* Find the first row that is not affected by changes at the end of
18053 the buffer. Value will be null if there is no unchanged row, in
18054 which case we must redisplay to the end of the window. delta
18055 will be set to the value by which buffer positions beginning with
18056 first_unchanged_at_end_row have to be adjusted due to text
18057 changes. */
18058 first_unchanged_at_end_row
18059 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18060 IF_DEBUG (debug_delta = delta);
18061 IF_DEBUG (debug_delta_bytes = delta_bytes);
18062
18063 /* Set stop_pos to the buffer position up to which we will have to
18064 display new lines. If first_unchanged_at_end_row != NULL, this
18065 is the buffer position of the start of the line displayed in that
18066 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18067 that we don't stop at a buffer position. */
18068 stop_pos = 0;
18069 if (first_unchanged_at_end_row)
18070 {
18071 eassert (last_unchanged_at_beg_row == NULL
18072 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18073
18074 /* If this is a continuation line, move forward to the next one
18075 that isn't. Changes in lines above affect this line.
18076 Caution: this may move first_unchanged_at_end_row to a row
18077 not displaying text. */
18078 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18079 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18080 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18081 < it.last_visible_y))
18082 ++first_unchanged_at_end_row;
18083
18084 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18085 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18086 >= it.last_visible_y))
18087 first_unchanged_at_end_row = NULL;
18088 else
18089 {
18090 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18091 + delta);
18092 first_unchanged_at_end_vpos
18093 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18094 eassert (stop_pos >= Z - END_UNCHANGED);
18095 }
18096 }
18097 else if (last_unchanged_at_beg_row == NULL)
18098 GIVE_UP (19);
18099
18100
18101 #ifdef GLYPH_DEBUG
18102
18103 /* Either there is no unchanged row at the end, or the one we have
18104 now displays text. This is a necessary condition for the window
18105 end pos calculation at the end of this function. */
18106 eassert (first_unchanged_at_end_row == NULL
18107 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18108
18109 debug_last_unchanged_at_beg_vpos
18110 = (last_unchanged_at_beg_row
18111 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18112 : -1);
18113 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18114
18115 #endif /* GLYPH_DEBUG */
18116
18117
18118 /* Display new lines. Set last_text_row to the last new line
18119 displayed which has text on it, i.e. might end up as being the
18120 line where the window_end_vpos is. */
18121 w->cursor.vpos = -1;
18122 last_text_row = NULL;
18123 overlay_arrow_seen = false;
18124 if (it.current_y < it.last_visible_y
18125 && !f->fonts_changed
18126 && (first_unchanged_at_end_row == NULL
18127 || IT_CHARPOS (it) < stop_pos))
18128 it.glyph_row->reversed_p = false;
18129 while (it.current_y < it.last_visible_y
18130 && !f->fonts_changed
18131 && (first_unchanged_at_end_row == NULL
18132 || IT_CHARPOS (it) < stop_pos))
18133 {
18134 if (display_line (&it))
18135 last_text_row = it.glyph_row - 1;
18136 }
18137
18138 if (f->fonts_changed)
18139 return -1;
18140
18141 /* The redisplay iterations in display_line above could have
18142 triggered font-lock, which could have done something that
18143 invalidates IT->w window's end-point information, on which we
18144 rely below. E.g., one package, which will remain unnamed, used
18145 to install a font-lock-fontify-region-function that called
18146 bury-buffer, whose side effect is to switch the buffer displayed
18147 by IT->w, and that predictably resets IT->w's window_end_valid
18148 flag, which we already tested at the entry to this function.
18149 Amply punish such packages/modes by giving up on this
18150 optimization in those cases. */
18151 if (!w->window_end_valid)
18152 {
18153 clear_glyph_matrix (w->desired_matrix);
18154 return -1;
18155 }
18156
18157 /* Compute differences in buffer positions, y-positions etc. for
18158 lines reused at the bottom of the window. Compute what we can
18159 scroll. */
18160 if (first_unchanged_at_end_row
18161 /* No lines reused because we displayed everything up to the
18162 bottom of the window. */
18163 && it.current_y < it.last_visible_y)
18164 {
18165 dvpos = (it.vpos
18166 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18167 current_matrix));
18168 dy = it.current_y - first_unchanged_at_end_row->y;
18169 run.current_y = first_unchanged_at_end_row->y;
18170 run.desired_y = run.current_y + dy;
18171 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18172 }
18173 else
18174 {
18175 delta = delta_bytes = dvpos = dy
18176 = run.current_y = run.desired_y = run.height = 0;
18177 first_unchanged_at_end_row = NULL;
18178 }
18179 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18180
18181
18182 /* Find the cursor if not already found. We have to decide whether
18183 PT will appear on this window (it sometimes doesn't, but this is
18184 not a very frequent case.) This decision has to be made before
18185 the current matrix is altered. A value of cursor.vpos < 0 means
18186 that PT is either in one of the lines beginning at
18187 first_unchanged_at_end_row or below the window. Don't care for
18188 lines that might be displayed later at the window end; as
18189 mentioned, this is not a frequent case. */
18190 if (w->cursor.vpos < 0)
18191 {
18192 /* Cursor in unchanged rows at the top? */
18193 if (PT < CHARPOS (start_pos)
18194 && last_unchanged_at_beg_row)
18195 {
18196 row = row_containing_pos (w, PT,
18197 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18198 last_unchanged_at_beg_row + 1, 0);
18199 if (row)
18200 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18201 }
18202
18203 /* Start from first_unchanged_at_end_row looking for PT. */
18204 else if (first_unchanged_at_end_row)
18205 {
18206 row = row_containing_pos (w, PT - delta,
18207 first_unchanged_at_end_row, NULL, 0);
18208 if (row)
18209 set_cursor_from_row (w, row, w->current_matrix, delta,
18210 delta_bytes, dy, dvpos);
18211 }
18212
18213 /* Give up if cursor was not found. */
18214 if (w->cursor.vpos < 0)
18215 {
18216 clear_glyph_matrix (w->desired_matrix);
18217 return -1;
18218 }
18219 }
18220
18221 /* Don't let the cursor end in the scroll margins. */
18222 {
18223 int this_scroll_margin, cursor_height;
18224 int frame_line_height = default_line_pixel_height (w);
18225 int window_total_lines
18226 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18227
18228 this_scroll_margin =
18229 max (0, min (scroll_margin, window_total_lines / 4));
18230 this_scroll_margin *= frame_line_height;
18231 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18232
18233 if ((w->cursor.y < this_scroll_margin
18234 && CHARPOS (start) > BEGV)
18235 /* Old redisplay didn't take scroll margin into account at the bottom,
18236 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18237 || (w->cursor.y + (make_cursor_line_fully_visible_p
18238 ? cursor_height + this_scroll_margin
18239 : 1)) > it.last_visible_y)
18240 {
18241 w->cursor.vpos = -1;
18242 clear_glyph_matrix (w->desired_matrix);
18243 return -1;
18244 }
18245 }
18246
18247 /* Scroll the display. Do it before changing the current matrix so
18248 that xterm.c doesn't get confused about where the cursor glyph is
18249 found. */
18250 if (dy && run.height)
18251 {
18252 update_begin (f);
18253
18254 if (FRAME_WINDOW_P (f))
18255 {
18256 FRAME_RIF (f)->update_window_begin_hook (w);
18257 FRAME_RIF (f)->clear_window_mouse_face (w);
18258 FRAME_RIF (f)->scroll_run_hook (w, &run);
18259 FRAME_RIF (f)->update_window_end_hook (w, false, false);
18260 }
18261 else
18262 {
18263 /* Terminal frame. In this case, dvpos gives the number of
18264 lines to scroll by; dvpos < 0 means scroll up. */
18265 int from_vpos
18266 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18267 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18268 int end = (WINDOW_TOP_EDGE_LINE (w)
18269 + WINDOW_WANTS_HEADER_LINE_P (w)
18270 + window_internal_height (w));
18271
18272 #if defined (HAVE_GPM) || defined (MSDOS)
18273 x_clear_window_mouse_face (w);
18274 #endif
18275 /* Perform the operation on the screen. */
18276 if (dvpos > 0)
18277 {
18278 /* Scroll last_unchanged_at_beg_row to the end of the
18279 window down dvpos lines. */
18280 set_terminal_window (f, end);
18281
18282 /* On dumb terminals delete dvpos lines at the end
18283 before inserting dvpos empty lines. */
18284 if (!FRAME_SCROLL_REGION_OK (f))
18285 ins_del_lines (f, end - dvpos, -dvpos);
18286
18287 /* Insert dvpos empty lines in front of
18288 last_unchanged_at_beg_row. */
18289 ins_del_lines (f, from, dvpos);
18290 }
18291 else if (dvpos < 0)
18292 {
18293 /* Scroll up last_unchanged_at_beg_vpos to the end of
18294 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18295 set_terminal_window (f, end);
18296
18297 /* Delete dvpos lines in front of
18298 last_unchanged_at_beg_vpos. ins_del_lines will set
18299 the cursor to the given vpos and emit |dvpos| delete
18300 line sequences. */
18301 ins_del_lines (f, from + dvpos, dvpos);
18302
18303 /* On a dumb terminal insert dvpos empty lines at the
18304 end. */
18305 if (!FRAME_SCROLL_REGION_OK (f))
18306 ins_del_lines (f, end + dvpos, -dvpos);
18307 }
18308
18309 set_terminal_window (f, 0);
18310 }
18311
18312 update_end (f);
18313 }
18314
18315 /* Shift reused rows of the current matrix to the right position.
18316 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18317 text. */
18318 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18319 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18320 if (dvpos < 0)
18321 {
18322 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18323 bottom_vpos, dvpos);
18324 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18325 bottom_vpos);
18326 }
18327 else if (dvpos > 0)
18328 {
18329 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18330 bottom_vpos, dvpos);
18331 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18332 first_unchanged_at_end_vpos + dvpos);
18333 }
18334
18335 /* For frame-based redisplay, make sure that current frame and window
18336 matrix are in sync with respect to glyph memory. */
18337 if (!FRAME_WINDOW_P (f))
18338 sync_frame_with_window_matrix_rows (w);
18339
18340 /* Adjust buffer positions in reused rows. */
18341 if (delta || delta_bytes)
18342 increment_matrix_positions (current_matrix,
18343 first_unchanged_at_end_vpos + dvpos,
18344 bottom_vpos, delta, delta_bytes);
18345
18346 /* Adjust Y positions. */
18347 if (dy)
18348 shift_glyph_matrix (w, current_matrix,
18349 first_unchanged_at_end_vpos + dvpos,
18350 bottom_vpos, dy);
18351
18352 if (first_unchanged_at_end_row)
18353 {
18354 first_unchanged_at_end_row += dvpos;
18355 if (first_unchanged_at_end_row->y >= it.last_visible_y
18356 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18357 first_unchanged_at_end_row = NULL;
18358 }
18359
18360 /* If scrolling up, there may be some lines to display at the end of
18361 the window. */
18362 last_text_row_at_end = NULL;
18363 if (dy < 0)
18364 {
18365 /* Scrolling up can leave for example a partially visible line
18366 at the end of the window to be redisplayed. */
18367 /* Set last_row to the glyph row in the current matrix where the
18368 window end line is found. It has been moved up or down in
18369 the matrix by dvpos. */
18370 int last_vpos = w->window_end_vpos + dvpos;
18371 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18372
18373 /* If last_row is the window end line, it should display text. */
18374 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18375
18376 /* If window end line was partially visible before, begin
18377 displaying at that line. Otherwise begin displaying with the
18378 line following it. */
18379 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18380 {
18381 init_to_row_start (&it, w, last_row);
18382 it.vpos = last_vpos;
18383 it.current_y = last_row->y;
18384 }
18385 else
18386 {
18387 init_to_row_end (&it, w, last_row);
18388 it.vpos = 1 + last_vpos;
18389 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18390 ++last_row;
18391 }
18392
18393 /* We may start in a continuation line. If so, we have to
18394 get the right continuation_lines_width and current_x. */
18395 it.continuation_lines_width = last_row->continuation_lines_width;
18396 it.hpos = it.current_x = 0;
18397
18398 /* Display the rest of the lines at the window end. */
18399 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18400 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18401 {
18402 /* Is it always sure that the display agrees with lines in
18403 the current matrix? I don't think so, so we mark rows
18404 displayed invalid in the current matrix by setting their
18405 enabled_p flag to false. */
18406 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18407 if (display_line (&it))
18408 last_text_row_at_end = it.glyph_row - 1;
18409 }
18410 }
18411
18412 /* Update window_end_pos and window_end_vpos. */
18413 if (first_unchanged_at_end_row && !last_text_row_at_end)
18414 {
18415 /* Window end line if one of the preserved rows from the current
18416 matrix. Set row to the last row displaying text in current
18417 matrix starting at first_unchanged_at_end_row, after
18418 scrolling. */
18419 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18420 row = find_last_row_displaying_text (w->current_matrix, &it,
18421 first_unchanged_at_end_row);
18422 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18423 adjust_window_ends (w, row, true);
18424 eassert (w->window_end_bytepos >= 0);
18425 IF_DEBUG (debug_method_add (w, "A"));
18426 }
18427 else if (last_text_row_at_end)
18428 {
18429 adjust_window_ends (w, last_text_row_at_end, false);
18430 eassert (w->window_end_bytepos >= 0);
18431 IF_DEBUG (debug_method_add (w, "B"));
18432 }
18433 else if (last_text_row)
18434 {
18435 /* We have displayed either to the end of the window or at the
18436 end of the window, i.e. the last row with text is to be found
18437 in the desired matrix. */
18438 adjust_window_ends (w, last_text_row, false);
18439 eassert (w->window_end_bytepos >= 0);
18440 }
18441 else if (first_unchanged_at_end_row == NULL
18442 && last_text_row == NULL
18443 && last_text_row_at_end == NULL)
18444 {
18445 /* Displayed to end of window, but no line containing text was
18446 displayed. Lines were deleted at the end of the window. */
18447 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
18448 int vpos = w->window_end_vpos;
18449 struct glyph_row *current_row = current_matrix->rows + vpos;
18450 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18451
18452 for (row = NULL;
18453 row == NULL && vpos >= first_vpos;
18454 --vpos, --current_row, --desired_row)
18455 {
18456 if (desired_row->enabled_p)
18457 {
18458 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18459 row = desired_row;
18460 }
18461 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18462 row = current_row;
18463 }
18464
18465 eassert (row != NULL);
18466 w->window_end_vpos = vpos + 1;
18467 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18468 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18469 eassert (w->window_end_bytepos >= 0);
18470 IF_DEBUG (debug_method_add (w, "C"));
18471 }
18472 else
18473 emacs_abort ();
18474
18475 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18476 debug_end_vpos = w->window_end_vpos));
18477
18478 /* Record that display has not been completed. */
18479 w->window_end_valid = false;
18480 w->desired_matrix->no_scrolling_p = true;
18481 return 3;
18482
18483 #undef GIVE_UP
18484 }
18485
18486
18487 \f
18488 /***********************************************************************
18489 More debugging support
18490 ***********************************************************************/
18491
18492 #ifdef GLYPH_DEBUG
18493
18494 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18495 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18496 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18497
18498
18499 /* Dump the contents of glyph matrix MATRIX on stderr.
18500
18501 GLYPHS 0 means don't show glyph contents.
18502 GLYPHS 1 means show glyphs in short form
18503 GLYPHS > 1 means show glyphs in long form. */
18504
18505 void
18506 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18507 {
18508 int i;
18509 for (i = 0; i < matrix->nrows; ++i)
18510 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18511 }
18512
18513
18514 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18515 the glyph row and area where the glyph comes from. */
18516
18517 void
18518 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18519 {
18520 if (glyph->type == CHAR_GLYPH
18521 || glyph->type == GLYPHLESS_GLYPH)
18522 {
18523 fprintf (stderr,
18524 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18525 glyph - row->glyphs[TEXT_AREA],
18526 (glyph->type == CHAR_GLYPH
18527 ? 'C'
18528 : 'G'),
18529 glyph->charpos,
18530 (BUFFERP (glyph->object)
18531 ? 'B'
18532 : (STRINGP (glyph->object)
18533 ? 'S'
18534 : (NILP (glyph->object)
18535 ? '0'
18536 : '-'))),
18537 glyph->pixel_width,
18538 glyph->u.ch,
18539 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18540 ? glyph->u.ch
18541 : '.'),
18542 glyph->face_id,
18543 glyph->left_box_line_p,
18544 glyph->right_box_line_p);
18545 }
18546 else if (glyph->type == STRETCH_GLYPH)
18547 {
18548 fprintf (stderr,
18549 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18550 glyph - row->glyphs[TEXT_AREA],
18551 'S',
18552 glyph->charpos,
18553 (BUFFERP (glyph->object)
18554 ? 'B'
18555 : (STRINGP (glyph->object)
18556 ? 'S'
18557 : (NILP (glyph->object)
18558 ? '0'
18559 : '-'))),
18560 glyph->pixel_width,
18561 0,
18562 ' ',
18563 glyph->face_id,
18564 glyph->left_box_line_p,
18565 glyph->right_box_line_p);
18566 }
18567 else if (glyph->type == IMAGE_GLYPH)
18568 {
18569 fprintf (stderr,
18570 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18571 glyph - row->glyphs[TEXT_AREA],
18572 'I',
18573 glyph->charpos,
18574 (BUFFERP (glyph->object)
18575 ? 'B'
18576 : (STRINGP (glyph->object)
18577 ? 'S'
18578 : (NILP (glyph->object)
18579 ? '0'
18580 : '-'))),
18581 glyph->pixel_width,
18582 glyph->u.img_id,
18583 '.',
18584 glyph->face_id,
18585 glyph->left_box_line_p,
18586 glyph->right_box_line_p);
18587 }
18588 else if (glyph->type == COMPOSITE_GLYPH)
18589 {
18590 fprintf (stderr,
18591 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18592 glyph - row->glyphs[TEXT_AREA],
18593 '+',
18594 glyph->charpos,
18595 (BUFFERP (glyph->object)
18596 ? 'B'
18597 : (STRINGP (glyph->object)
18598 ? 'S'
18599 : (NILP (glyph->object)
18600 ? '0'
18601 : '-'))),
18602 glyph->pixel_width,
18603 glyph->u.cmp.id);
18604 if (glyph->u.cmp.automatic)
18605 fprintf (stderr,
18606 "[%d-%d]",
18607 glyph->slice.cmp.from, glyph->slice.cmp.to);
18608 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18609 glyph->face_id,
18610 glyph->left_box_line_p,
18611 glyph->right_box_line_p);
18612 }
18613 }
18614
18615
18616 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18617 GLYPHS 0 means don't show glyph contents.
18618 GLYPHS 1 means show glyphs in short form
18619 GLYPHS > 1 means show glyphs in long form. */
18620
18621 void
18622 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18623 {
18624 if (glyphs != 1)
18625 {
18626 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18627 fprintf (stderr, "==============================================================================\n");
18628
18629 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18630 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18631 vpos,
18632 MATRIX_ROW_START_CHARPOS (row),
18633 MATRIX_ROW_END_CHARPOS (row),
18634 row->used[TEXT_AREA],
18635 row->contains_overlapping_glyphs_p,
18636 row->enabled_p,
18637 row->truncated_on_left_p,
18638 row->truncated_on_right_p,
18639 row->continued_p,
18640 MATRIX_ROW_CONTINUATION_LINE_P (row),
18641 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18642 row->ends_at_zv_p,
18643 row->fill_line_p,
18644 row->ends_in_middle_of_char_p,
18645 row->starts_in_middle_of_char_p,
18646 row->mouse_face_p,
18647 row->x,
18648 row->y,
18649 row->pixel_width,
18650 row->height,
18651 row->visible_height,
18652 row->ascent,
18653 row->phys_ascent);
18654 /* The next 3 lines should align to "Start" in the header. */
18655 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18656 row->end.overlay_string_index,
18657 row->continuation_lines_width);
18658 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18659 CHARPOS (row->start.string_pos),
18660 CHARPOS (row->end.string_pos));
18661 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18662 row->end.dpvec_index);
18663 }
18664
18665 if (glyphs > 1)
18666 {
18667 int area;
18668
18669 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18670 {
18671 struct glyph *glyph = row->glyphs[area];
18672 struct glyph *glyph_end = glyph + row->used[area];
18673
18674 /* Glyph for a line end in text. */
18675 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18676 ++glyph_end;
18677
18678 if (glyph < glyph_end)
18679 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18680
18681 for (; glyph < glyph_end; ++glyph)
18682 dump_glyph (row, glyph, area);
18683 }
18684 }
18685 else if (glyphs == 1)
18686 {
18687 int area;
18688 char s[SHRT_MAX + 4];
18689
18690 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18691 {
18692 int i;
18693
18694 for (i = 0; i < row->used[area]; ++i)
18695 {
18696 struct glyph *glyph = row->glyphs[area] + i;
18697 if (i == row->used[area] - 1
18698 && area == TEXT_AREA
18699 && NILP (glyph->object)
18700 && glyph->type == CHAR_GLYPH
18701 && glyph->u.ch == ' ')
18702 {
18703 strcpy (&s[i], "[\\n]");
18704 i += 4;
18705 }
18706 else if (glyph->type == CHAR_GLYPH
18707 && glyph->u.ch < 0x80
18708 && glyph->u.ch >= ' ')
18709 s[i] = glyph->u.ch;
18710 else
18711 s[i] = '.';
18712 }
18713
18714 s[i] = '\0';
18715 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18716 }
18717 }
18718 }
18719
18720
18721 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18722 Sdump_glyph_matrix, 0, 1, "p",
18723 doc: /* Dump the current matrix of the selected window to stderr.
18724 Shows contents of glyph row structures. With non-nil
18725 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18726 glyphs in short form, otherwise show glyphs in long form.
18727
18728 Interactively, no argument means show glyphs in short form;
18729 with numeric argument, its value is passed as the GLYPHS flag. */)
18730 (Lisp_Object glyphs)
18731 {
18732 struct window *w = XWINDOW (selected_window);
18733 struct buffer *buffer = XBUFFER (w->contents);
18734
18735 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18736 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18737 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18738 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18739 fprintf (stderr, "=============================================\n");
18740 dump_glyph_matrix (w->current_matrix,
18741 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18742 return Qnil;
18743 }
18744
18745
18746 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18747 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* Dump the current glyph matrix of the selected frame to stderr.
18748 Only text-mode frames have frame glyph matrices. */)
18749 (void)
18750 {
18751 struct frame *f = XFRAME (selected_frame);
18752
18753 if (f->current_matrix)
18754 dump_glyph_matrix (f->current_matrix, 1);
18755 else
18756 fprintf (stderr, "*** This frame doesn't have a frame glyph matrix ***\n");
18757 return Qnil;
18758 }
18759
18760
18761 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18762 doc: /* Dump glyph row ROW to stderr.
18763 GLYPH 0 means don't dump glyphs.
18764 GLYPH 1 means dump glyphs in short form.
18765 GLYPH > 1 or omitted means dump glyphs in long form. */)
18766 (Lisp_Object row, Lisp_Object glyphs)
18767 {
18768 struct glyph_matrix *matrix;
18769 EMACS_INT vpos;
18770
18771 CHECK_NUMBER (row);
18772 matrix = XWINDOW (selected_window)->current_matrix;
18773 vpos = XINT (row);
18774 if (vpos >= 0 && vpos < matrix->nrows)
18775 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18776 vpos,
18777 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18778 return Qnil;
18779 }
18780
18781
18782 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18783 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18784 GLYPH 0 means don't dump glyphs.
18785 GLYPH 1 means dump glyphs in short form.
18786 GLYPH > 1 or omitted means dump glyphs in long form.
18787
18788 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18789 do nothing. */)
18790 (Lisp_Object row, Lisp_Object glyphs)
18791 {
18792 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18793 struct frame *sf = SELECTED_FRAME ();
18794 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18795 EMACS_INT vpos;
18796
18797 CHECK_NUMBER (row);
18798 vpos = XINT (row);
18799 if (vpos >= 0 && vpos < m->nrows)
18800 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18801 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18802 #endif
18803 return Qnil;
18804 }
18805
18806
18807 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18808 doc: /* Toggle tracing of redisplay.
18809 With ARG, turn tracing on if and only if ARG is positive. */)
18810 (Lisp_Object arg)
18811 {
18812 if (NILP (arg))
18813 trace_redisplay_p = !trace_redisplay_p;
18814 else
18815 {
18816 arg = Fprefix_numeric_value (arg);
18817 trace_redisplay_p = XINT (arg) > 0;
18818 }
18819
18820 return Qnil;
18821 }
18822
18823
18824 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18825 doc: /* Like `format', but print result to stderr.
18826 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18827 (ptrdiff_t nargs, Lisp_Object *args)
18828 {
18829 Lisp_Object s = Fformat (nargs, args);
18830 fwrite (SDATA (s), 1, SBYTES (s), stderr);
18831 return Qnil;
18832 }
18833
18834 #endif /* GLYPH_DEBUG */
18835
18836
18837 \f
18838 /***********************************************************************
18839 Building Desired Matrix Rows
18840 ***********************************************************************/
18841
18842 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18843 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18844
18845 static struct glyph_row *
18846 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18847 {
18848 struct frame *f = XFRAME (WINDOW_FRAME (w));
18849 struct buffer *buffer = XBUFFER (w->contents);
18850 struct buffer *old = current_buffer;
18851 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18852 ptrdiff_t arrow_len = SCHARS (overlay_arrow_string);
18853 const unsigned char *arrow_end = arrow_string + arrow_len;
18854 const unsigned char *p;
18855 struct it it;
18856 bool multibyte_p;
18857 int n_glyphs_before;
18858
18859 set_buffer_temp (buffer);
18860 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18861 scratch_glyph_row.reversed_p = false;
18862 it.glyph_row->used[TEXT_AREA] = 0;
18863 SET_TEXT_POS (it.position, 0, 0);
18864
18865 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18866 p = arrow_string;
18867 while (p < arrow_end)
18868 {
18869 Lisp_Object face, ilisp;
18870
18871 /* Get the next character. */
18872 if (multibyte_p)
18873 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18874 else
18875 {
18876 it.c = it.char_to_display = *p, it.len = 1;
18877 if (! ASCII_CHAR_P (it.c))
18878 it.char_to_display = BYTE8_TO_CHAR (it.c);
18879 }
18880 p += it.len;
18881
18882 /* Get its face. */
18883 ilisp = make_number (p - arrow_string);
18884 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18885 it.face_id = compute_char_face (f, it.char_to_display, face);
18886
18887 /* Compute its width, get its glyphs. */
18888 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18889 SET_TEXT_POS (it.position, -1, -1);
18890 PRODUCE_GLYPHS (&it);
18891
18892 /* If this character doesn't fit any more in the line, we have
18893 to remove some glyphs. */
18894 if (it.current_x > it.last_visible_x)
18895 {
18896 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18897 break;
18898 }
18899 }
18900
18901 set_buffer_temp (old);
18902 return it.glyph_row;
18903 }
18904
18905
18906 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18907 glyphs to insert is determined by produce_special_glyphs. */
18908
18909 static void
18910 insert_left_trunc_glyphs (struct it *it)
18911 {
18912 struct it truncate_it;
18913 struct glyph *from, *end, *to, *toend;
18914
18915 eassert (!FRAME_WINDOW_P (it->f)
18916 || (!it->glyph_row->reversed_p
18917 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18918 || (it->glyph_row->reversed_p
18919 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18920
18921 /* Get the truncation glyphs. */
18922 truncate_it = *it;
18923 truncate_it.current_x = 0;
18924 truncate_it.face_id = DEFAULT_FACE_ID;
18925 truncate_it.glyph_row = &scratch_glyph_row;
18926 truncate_it.area = TEXT_AREA;
18927 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18928 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18929 truncate_it.object = Qnil;
18930 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18931
18932 /* Overwrite glyphs from IT with truncation glyphs. */
18933 if (!it->glyph_row->reversed_p)
18934 {
18935 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18936
18937 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18938 end = from + tused;
18939 to = it->glyph_row->glyphs[TEXT_AREA];
18940 toend = to + it->glyph_row->used[TEXT_AREA];
18941 if (FRAME_WINDOW_P (it->f))
18942 {
18943 /* On GUI frames, when variable-size fonts are displayed,
18944 the truncation glyphs may need more pixels than the row's
18945 glyphs they overwrite. We overwrite more glyphs to free
18946 enough screen real estate, and enlarge the stretch glyph
18947 on the right (see display_line), if there is one, to
18948 preserve the screen position of the truncation glyphs on
18949 the right. */
18950 int w = 0;
18951 struct glyph *g = to;
18952 short used;
18953
18954 /* The first glyph could be partially visible, in which case
18955 it->glyph_row->x will be negative. But we want the left
18956 truncation glyphs to be aligned at the left margin of the
18957 window, so we override the x coordinate at which the row
18958 will begin. */
18959 it->glyph_row->x = 0;
18960 while (g < toend && w < it->truncation_pixel_width)
18961 {
18962 w += g->pixel_width;
18963 ++g;
18964 }
18965 if (g - to - tused > 0)
18966 {
18967 memmove (to + tused, g, (toend - g) * sizeof(*g));
18968 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18969 }
18970 used = it->glyph_row->used[TEXT_AREA];
18971 if (it->glyph_row->truncated_on_right_p
18972 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18973 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18974 == STRETCH_GLYPH)
18975 {
18976 int extra = w - it->truncation_pixel_width;
18977
18978 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18979 }
18980 }
18981
18982 while (from < end)
18983 *to++ = *from++;
18984
18985 /* There may be padding glyphs left over. Overwrite them too. */
18986 if (!FRAME_WINDOW_P (it->f))
18987 {
18988 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18989 {
18990 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18991 while (from < end)
18992 *to++ = *from++;
18993 }
18994 }
18995
18996 if (to > toend)
18997 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18998 }
18999 else
19000 {
19001 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19002
19003 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
19004 that back to front. */
19005 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
19006 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19007 toend = it->glyph_row->glyphs[TEXT_AREA];
19008 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
19009 if (FRAME_WINDOW_P (it->f))
19010 {
19011 int w = 0;
19012 struct glyph *g = to;
19013
19014 while (g >= toend && w < it->truncation_pixel_width)
19015 {
19016 w += g->pixel_width;
19017 --g;
19018 }
19019 if (to - g - tused > 0)
19020 to = g + tused;
19021 if (it->glyph_row->truncated_on_right_p
19022 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
19023 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
19024 {
19025 int extra = w - it->truncation_pixel_width;
19026
19027 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
19028 }
19029 }
19030
19031 while (from >= end && to >= toend)
19032 *to-- = *from--;
19033 if (!FRAME_WINDOW_P (it->f))
19034 {
19035 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
19036 {
19037 from =
19038 truncate_it.glyph_row->glyphs[TEXT_AREA]
19039 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19040 while (from >= end && to >= toend)
19041 *to-- = *from--;
19042 }
19043 }
19044 if (from >= end)
19045 {
19046 /* Need to free some room before prepending additional
19047 glyphs. */
19048 int move_by = from - end + 1;
19049 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19050 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19051
19052 for ( ; g >= g0; g--)
19053 g[move_by] = *g;
19054 while (from >= end)
19055 *to-- = *from--;
19056 it->glyph_row->used[TEXT_AREA] += move_by;
19057 }
19058 }
19059 }
19060
19061 /* Compute the hash code for ROW. */
19062 unsigned
19063 row_hash (struct glyph_row *row)
19064 {
19065 int area, k;
19066 unsigned hashval = 0;
19067
19068 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19069 for (k = 0; k < row->used[area]; ++k)
19070 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19071 + row->glyphs[area][k].u.val
19072 + row->glyphs[area][k].face_id
19073 + row->glyphs[area][k].padding_p
19074 + (row->glyphs[area][k].type << 2));
19075
19076 return hashval;
19077 }
19078
19079 /* Compute the pixel height and width of IT->glyph_row.
19080
19081 Most of the time, ascent and height of a display line will be equal
19082 to the max_ascent and max_height values of the display iterator
19083 structure. This is not the case if
19084
19085 1. We hit ZV without displaying anything. In this case, max_ascent
19086 and max_height will be zero.
19087
19088 2. We have some glyphs that don't contribute to the line height.
19089 (The glyph row flag contributes_to_line_height_p is for future
19090 pixmap extensions).
19091
19092 The first case is easily covered by using default values because in
19093 these cases, the line height does not really matter, except that it
19094 must not be zero. */
19095
19096 static void
19097 compute_line_metrics (struct it *it)
19098 {
19099 struct glyph_row *row = it->glyph_row;
19100
19101 if (FRAME_WINDOW_P (it->f))
19102 {
19103 int i, min_y, max_y;
19104
19105 /* The line may consist of one space only, that was added to
19106 place the cursor on it. If so, the row's height hasn't been
19107 computed yet. */
19108 if (row->height == 0)
19109 {
19110 if (it->max_ascent + it->max_descent == 0)
19111 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19112 row->ascent = it->max_ascent;
19113 row->height = it->max_ascent + it->max_descent;
19114 row->phys_ascent = it->max_phys_ascent;
19115 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19116 row->extra_line_spacing = it->max_extra_line_spacing;
19117 }
19118
19119 /* Compute the width of this line. */
19120 row->pixel_width = row->x;
19121 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19122 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19123
19124 eassert (row->pixel_width >= 0);
19125 eassert (row->ascent >= 0 && row->height > 0);
19126
19127 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19128 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19129
19130 /* If first line's physical ascent is larger than its logical
19131 ascent, use the physical ascent, and make the row taller.
19132 This makes accented characters fully visible. */
19133 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19134 && row->phys_ascent > row->ascent)
19135 {
19136 row->height += row->phys_ascent - row->ascent;
19137 row->ascent = row->phys_ascent;
19138 }
19139
19140 /* Compute how much of the line is visible. */
19141 row->visible_height = row->height;
19142
19143 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19144 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19145
19146 if (row->y < min_y)
19147 row->visible_height -= min_y - row->y;
19148 if (row->y + row->height > max_y)
19149 row->visible_height -= row->y + row->height - max_y;
19150 }
19151 else
19152 {
19153 row->pixel_width = row->used[TEXT_AREA];
19154 if (row->continued_p)
19155 row->pixel_width -= it->continuation_pixel_width;
19156 else if (row->truncated_on_right_p)
19157 row->pixel_width -= it->truncation_pixel_width;
19158 row->ascent = row->phys_ascent = 0;
19159 row->height = row->phys_height = row->visible_height = 1;
19160 row->extra_line_spacing = 0;
19161 }
19162
19163 /* Compute a hash code for this row. */
19164 row->hash = row_hash (row);
19165
19166 it->max_ascent = it->max_descent = 0;
19167 it->max_phys_ascent = it->max_phys_descent = 0;
19168 }
19169
19170
19171 /* Append one space to the glyph row of iterator IT if doing a
19172 window-based redisplay. The space has the same face as
19173 IT->face_id. Value is true if a space was added.
19174
19175 This function is called to make sure that there is always one glyph
19176 at the end of a glyph row that the cursor can be set on under
19177 window-systems. (If there weren't such a glyph we would not know
19178 how wide and tall a box cursor should be displayed).
19179
19180 At the same time this space let's a nicely handle clearing to the
19181 end of the line if the row ends in italic text. */
19182
19183 static bool
19184 append_space_for_newline (struct it *it, bool default_face_p)
19185 {
19186 if (FRAME_WINDOW_P (it->f))
19187 {
19188 int n = it->glyph_row->used[TEXT_AREA];
19189
19190 if (it->glyph_row->glyphs[TEXT_AREA] + n
19191 < it->glyph_row->glyphs[1 + TEXT_AREA])
19192 {
19193 /* Save some values that must not be changed.
19194 Must save IT->c and IT->len because otherwise
19195 ITERATOR_AT_END_P wouldn't work anymore after
19196 append_space_for_newline has been called. */
19197 enum display_element_type saved_what = it->what;
19198 int saved_c = it->c, saved_len = it->len;
19199 int saved_char_to_display = it->char_to_display;
19200 int saved_x = it->current_x;
19201 int saved_face_id = it->face_id;
19202 bool saved_box_end = it->end_of_box_run_p;
19203 struct text_pos saved_pos;
19204 Lisp_Object saved_object;
19205 struct face *face;
19206 struct glyph *g;
19207
19208 saved_object = it->object;
19209 saved_pos = it->position;
19210
19211 it->what = IT_CHARACTER;
19212 memset (&it->position, 0, sizeof it->position);
19213 it->object = Qnil;
19214 it->c = it->char_to_display = ' ';
19215 it->len = 1;
19216
19217 /* If the default face was remapped, be sure to use the
19218 remapped face for the appended newline. */
19219 if (default_face_p)
19220 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19221 else if (it->face_before_selective_p)
19222 it->face_id = it->saved_face_id;
19223 face = FACE_FROM_ID (it->f, it->face_id);
19224 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19225 /* In R2L rows, we will prepend a stretch glyph that will
19226 have the end_of_box_run_p flag set for it, so there's no
19227 need for the appended newline glyph to have that flag
19228 set. */
19229 if (it->glyph_row->reversed_p
19230 /* But if the appended newline glyph goes all the way to
19231 the end of the row, there will be no stretch glyph,
19232 so leave the box flag set. */
19233 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19234 it->end_of_box_run_p = false;
19235
19236 PRODUCE_GLYPHS (it);
19237
19238 #ifdef HAVE_WINDOW_SYSTEM
19239 /* Make sure this space glyph has the right ascent and
19240 descent values, or else cursor at end of line will look
19241 funny, and height of empty lines will be incorrect. */
19242 g = it->glyph_row->glyphs[TEXT_AREA] + n;
19243 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
19244 if (n == 0)
19245 {
19246 Lisp_Object height, total_height;
19247 int extra_line_spacing = it->extra_line_spacing;
19248 int boff = font->baseline_offset;
19249
19250 if (font->vertical_centering)
19251 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
19252
19253 it->object = saved_object; /* get_it_property needs this */
19254 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
19255 /* Must do a subset of line height processing from
19256 x_produce_glyph for newline characters. */
19257 height = get_it_property (it, Qline_height);
19258 if (CONSP (height)
19259 && CONSP (XCDR (height))
19260 && NILP (XCDR (XCDR (height))))
19261 {
19262 total_height = XCAR (XCDR (height));
19263 height = XCAR (height);
19264 }
19265 else
19266 total_height = Qnil;
19267 height = calc_line_height_property (it, height, font, boff, true);
19268
19269 if (it->override_ascent >= 0)
19270 {
19271 it->ascent = it->override_ascent;
19272 it->descent = it->override_descent;
19273 boff = it->override_boff;
19274 }
19275 if (EQ (height, Qt))
19276 extra_line_spacing = 0;
19277 else
19278 {
19279 Lisp_Object spacing;
19280
19281 it->phys_ascent = it->ascent;
19282 it->phys_descent = it->descent;
19283 if (!NILP (height)
19284 && XINT (height) > it->ascent + it->descent)
19285 it->ascent = XINT (height) - it->descent;
19286
19287 if (!NILP (total_height))
19288 spacing = calc_line_height_property (it, total_height, font,
19289 boff, false);
19290 else
19291 {
19292 spacing = get_it_property (it, Qline_spacing);
19293 spacing = calc_line_height_property (it, spacing, font,
19294 boff, false);
19295 }
19296 if (INTEGERP (spacing))
19297 {
19298 extra_line_spacing = XINT (spacing);
19299 if (!NILP (total_height))
19300 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
19301 }
19302 }
19303 if (extra_line_spacing > 0)
19304 {
19305 it->descent += extra_line_spacing;
19306 if (extra_line_spacing > it->max_extra_line_spacing)
19307 it->max_extra_line_spacing = extra_line_spacing;
19308 }
19309 it->max_ascent = it->ascent;
19310 it->max_descent = it->descent;
19311 /* Make sure compute_line_metrics recomputes the row height. */
19312 it->glyph_row->height = 0;
19313 }
19314
19315 g->ascent = it->max_ascent;
19316 g->descent = it->max_descent;
19317 #endif
19318
19319 it->override_ascent = -1;
19320 it->constrain_row_ascent_descent_p = false;
19321 it->current_x = saved_x;
19322 it->object = saved_object;
19323 it->position = saved_pos;
19324 it->what = saved_what;
19325 it->face_id = saved_face_id;
19326 it->len = saved_len;
19327 it->c = saved_c;
19328 it->char_to_display = saved_char_to_display;
19329 it->end_of_box_run_p = saved_box_end;
19330 return true;
19331 }
19332 }
19333
19334 return false;
19335 }
19336
19337
19338 /* Extend the face of the last glyph in the text area of IT->glyph_row
19339 to the end of the display line. Called from display_line. If the
19340 glyph row is empty, add a space glyph to it so that we know the
19341 face to draw. Set the glyph row flag fill_line_p. If the glyph
19342 row is R2L, prepend a stretch glyph to cover the empty space to the
19343 left of the leftmost glyph. */
19344
19345 static void
19346 extend_face_to_end_of_line (struct it *it)
19347 {
19348 struct face *face, *default_face;
19349 struct frame *f = it->f;
19350
19351 /* If line is already filled, do nothing. Non window-system frames
19352 get a grace of one more ``pixel'' because their characters are
19353 1-``pixel'' wide, so they hit the equality too early. This grace
19354 is needed only for R2L rows that are not continued, to produce
19355 one extra blank where we could display the cursor. */
19356 if ((it->current_x >= it->last_visible_x
19357 + (!FRAME_WINDOW_P (f)
19358 && it->glyph_row->reversed_p
19359 && !it->glyph_row->continued_p))
19360 /* If the window has display margins, we will need to extend
19361 their face even if the text area is filled. */
19362 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19363 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19364 return;
19365
19366 /* The default face, possibly remapped. */
19367 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19368
19369 /* Face extension extends the background and box of IT->face_id
19370 to the end of the line. If the background equals the background
19371 of the frame, we don't have to do anything. */
19372 if (it->face_before_selective_p)
19373 face = FACE_FROM_ID (f, it->saved_face_id);
19374 else
19375 face = FACE_FROM_ID (f, it->face_id);
19376
19377 if (FRAME_WINDOW_P (f)
19378 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19379 && face->box == FACE_NO_BOX
19380 && face->background == FRAME_BACKGROUND_PIXEL (f)
19381 #ifdef HAVE_WINDOW_SYSTEM
19382 && !face->stipple
19383 #endif
19384 && !it->glyph_row->reversed_p)
19385 return;
19386
19387 /* Set the glyph row flag indicating that the face of the last glyph
19388 in the text area has to be drawn to the end of the text area. */
19389 it->glyph_row->fill_line_p = true;
19390
19391 /* If current character of IT is not ASCII, make sure we have the
19392 ASCII face. This will be automatically undone the next time
19393 get_next_display_element returns a multibyte character. Note
19394 that the character will always be single byte in unibyte
19395 text. */
19396 if (!ASCII_CHAR_P (it->c))
19397 {
19398 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19399 }
19400
19401 if (FRAME_WINDOW_P (f))
19402 {
19403 /* If the row is empty, add a space with the current face of IT,
19404 so that we know which face to draw. */
19405 if (it->glyph_row->used[TEXT_AREA] == 0)
19406 {
19407 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19408 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19409 it->glyph_row->used[TEXT_AREA] = 1;
19410 }
19411 /* Mode line and the header line don't have margins, and
19412 likewise the frame's tool-bar window, if there is any. */
19413 if (!(it->glyph_row->mode_line_p
19414 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19415 || (WINDOWP (f->tool_bar_window)
19416 && it->w == XWINDOW (f->tool_bar_window))
19417 #endif
19418 ))
19419 {
19420 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19421 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19422 {
19423 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19424 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19425 default_face->id;
19426 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19427 }
19428 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19429 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19430 {
19431 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19432 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19433 default_face->id;
19434 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19435 }
19436 }
19437 #ifdef HAVE_WINDOW_SYSTEM
19438 if (it->glyph_row->reversed_p)
19439 {
19440 /* Prepend a stretch glyph to the row, such that the
19441 rightmost glyph will be drawn flushed all the way to the
19442 right margin of the window. The stretch glyph that will
19443 occupy the empty space, if any, to the left of the
19444 glyphs. */
19445 struct font *font = face->font ? face->font : FRAME_FONT (f);
19446 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19447 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19448 struct glyph *g;
19449 int row_width, stretch_ascent, stretch_width;
19450 struct text_pos saved_pos;
19451 int saved_face_id;
19452 bool saved_avoid_cursor, saved_box_start;
19453
19454 for (row_width = 0, g = row_start; g < row_end; g++)
19455 row_width += g->pixel_width;
19456
19457 /* FIXME: There are various minor display glitches in R2L
19458 rows when only one of the fringes is missing. The
19459 strange condition below produces the least bad effect. */
19460 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19461 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19462 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19463 stretch_width = window_box_width (it->w, TEXT_AREA);
19464 else
19465 stretch_width = it->last_visible_x - it->first_visible_x;
19466 stretch_width -= row_width;
19467
19468 if (stretch_width > 0)
19469 {
19470 stretch_ascent =
19471 (((it->ascent + it->descent)
19472 * FONT_BASE (font)) / FONT_HEIGHT (font));
19473 saved_pos = it->position;
19474 memset (&it->position, 0, sizeof it->position);
19475 saved_avoid_cursor = it->avoid_cursor_p;
19476 it->avoid_cursor_p = true;
19477 saved_face_id = it->face_id;
19478 saved_box_start = it->start_of_box_run_p;
19479 /* The last row's stretch glyph should get the default
19480 face, to avoid painting the rest of the window with
19481 the region face, if the region ends at ZV. */
19482 if (it->glyph_row->ends_at_zv_p)
19483 it->face_id = default_face->id;
19484 else
19485 it->face_id = face->id;
19486 it->start_of_box_run_p = false;
19487 append_stretch_glyph (it, Qnil, stretch_width,
19488 it->ascent + it->descent, stretch_ascent);
19489 it->position = saved_pos;
19490 it->avoid_cursor_p = saved_avoid_cursor;
19491 it->face_id = saved_face_id;
19492 it->start_of_box_run_p = saved_box_start;
19493 }
19494 /* If stretch_width comes out negative, it means that the
19495 last glyph is only partially visible. In R2L rows, we
19496 want the leftmost glyph to be partially visible, so we
19497 need to give the row the corresponding left offset. */
19498 if (stretch_width < 0)
19499 it->glyph_row->x = stretch_width;
19500 }
19501 #endif /* HAVE_WINDOW_SYSTEM */
19502 }
19503 else
19504 {
19505 /* Save some values that must not be changed. */
19506 int saved_x = it->current_x;
19507 struct text_pos saved_pos;
19508 Lisp_Object saved_object;
19509 enum display_element_type saved_what = it->what;
19510 int saved_face_id = it->face_id;
19511
19512 saved_object = it->object;
19513 saved_pos = it->position;
19514
19515 it->what = IT_CHARACTER;
19516 memset (&it->position, 0, sizeof it->position);
19517 it->object = Qnil;
19518 it->c = it->char_to_display = ' ';
19519 it->len = 1;
19520
19521 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19522 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19523 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19524 && !it->glyph_row->mode_line_p
19525 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19526 {
19527 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19528 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19529
19530 for (it->current_x = 0; g < e; g++)
19531 it->current_x += g->pixel_width;
19532
19533 it->area = LEFT_MARGIN_AREA;
19534 it->face_id = default_face->id;
19535 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19536 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19537 {
19538 PRODUCE_GLYPHS (it);
19539 /* term.c:produce_glyphs advances it->current_x only for
19540 TEXT_AREA. */
19541 it->current_x += it->pixel_width;
19542 }
19543
19544 it->current_x = saved_x;
19545 it->area = TEXT_AREA;
19546 }
19547
19548 /* The last row's blank glyphs should get the default face, to
19549 avoid painting the rest of the window with the region face,
19550 if the region ends at ZV. */
19551 if (it->glyph_row->ends_at_zv_p)
19552 it->face_id = default_face->id;
19553 else
19554 it->face_id = face->id;
19555 PRODUCE_GLYPHS (it);
19556
19557 while (it->current_x <= it->last_visible_x)
19558 PRODUCE_GLYPHS (it);
19559
19560 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19561 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19562 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19563 && !it->glyph_row->mode_line_p
19564 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19565 {
19566 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19567 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19568
19569 for ( ; g < e; g++)
19570 it->current_x += g->pixel_width;
19571
19572 it->area = RIGHT_MARGIN_AREA;
19573 it->face_id = default_face->id;
19574 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19575 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19576 {
19577 PRODUCE_GLYPHS (it);
19578 it->current_x += it->pixel_width;
19579 }
19580
19581 it->area = TEXT_AREA;
19582 }
19583
19584 /* Don't count these blanks really. It would let us insert a left
19585 truncation glyph below and make us set the cursor on them, maybe. */
19586 it->current_x = saved_x;
19587 it->object = saved_object;
19588 it->position = saved_pos;
19589 it->what = saved_what;
19590 it->face_id = saved_face_id;
19591 }
19592 }
19593
19594
19595 /* Value is true if text starting at CHARPOS in current_buffer is
19596 trailing whitespace. */
19597
19598 static bool
19599 trailing_whitespace_p (ptrdiff_t charpos)
19600 {
19601 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19602 int c = 0;
19603
19604 while (bytepos < ZV_BYTE
19605 && (c = FETCH_CHAR (bytepos),
19606 c == ' ' || c == '\t'))
19607 ++bytepos;
19608
19609 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19610 {
19611 if (bytepos != PT_BYTE)
19612 return true;
19613 }
19614 return false;
19615 }
19616
19617
19618 /* Highlight trailing whitespace, if any, in ROW. */
19619
19620 static void
19621 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19622 {
19623 int used = row->used[TEXT_AREA];
19624
19625 if (used)
19626 {
19627 struct glyph *start = row->glyphs[TEXT_AREA];
19628 struct glyph *glyph = start + used - 1;
19629
19630 if (row->reversed_p)
19631 {
19632 /* Right-to-left rows need to be processed in the opposite
19633 direction, so swap the edge pointers. */
19634 glyph = start;
19635 start = row->glyphs[TEXT_AREA] + used - 1;
19636 }
19637
19638 /* Skip over glyphs inserted to display the cursor at the
19639 end of a line, for extending the face of the last glyph
19640 to the end of the line on terminals, and for truncation
19641 and continuation glyphs. */
19642 if (!row->reversed_p)
19643 {
19644 while (glyph >= start
19645 && glyph->type == CHAR_GLYPH
19646 && NILP (glyph->object))
19647 --glyph;
19648 }
19649 else
19650 {
19651 while (glyph <= start
19652 && glyph->type == CHAR_GLYPH
19653 && NILP (glyph->object))
19654 ++glyph;
19655 }
19656
19657 /* If last glyph is a space or stretch, and it's trailing
19658 whitespace, set the face of all trailing whitespace glyphs in
19659 IT->glyph_row to `trailing-whitespace'. */
19660 if ((row->reversed_p ? glyph <= start : glyph >= start)
19661 && BUFFERP (glyph->object)
19662 && (glyph->type == STRETCH_GLYPH
19663 || (glyph->type == CHAR_GLYPH
19664 && glyph->u.ch == ' '))
19665 && trailing_whitespace_p (glyph->charpos))
19666 {
19667 int face_id = lookup_named_face (f, Qtrailing_whitespace, false);
19668 if (face_id < 0)
19669 return;
19670
19671 if (!row->reversed_p)
19672 {
19673 while (glyph >= start
19674 && BUFFERP (glyph->object)
19675 && (glyph->type == STRETCH_GLYPH
19676 || (glyph->type == CHAR_GLYPH
19677 && glyph->u.ch == ' ')))
19678 (glyph--)->face_id = face_id;
19679 }
19680 else
19681 {
19682 while (glyph <= start
19683 && BUFFERP (glyph->object)
19684 && (glyph->type == STRETCH_GLYPH
19685 || (glyph->type == CHAR_GLYPH
19686 && glyph->u.ch == ' ')))
19687 (glyph++)->face_id = face_id;
19688 }
19689 }
19690 }
19691 }
19692
19693
19694 /* Value is true if glyph row ROW should be
19695 considered to hold the buffer position CHARPOS. */
19696
19697 static bool
19698 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19699 {
19700 bool result = true;
19701
19702 if (charpos == CHARPOS (row->end.pos)
19703 || charpos == MATRIX_ROW_END_CHARPOS (row))
19704 {
19705 /* Suppose the row ends on a string.
19706 Unless the row is continued, that means it ends on a newline
19707 in the string. If it's anything other than a display string
19708 (e.g., a before-string from an overlay), we don't want the
19709 cursor there. (This heuristic seems to give the optimal
19710 behavior for the various types of multi-line strings.)
19711 One exception: if the string has `cursor' property on one of
19712 its characters, we _do_ want the cursor there. */
19713 if (CHARPOS (row->end.string_pos) >= 0)
19714 {
19715 if (row->continued_p)
19716 result = true;
19717 else
19718 {
19719 /* Check for `display' property. */
19720 struct glyph *beg = row->glyphs[TEXT_AREA];
19721 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19722 struct glyph *glyph;
19723
19724 result = false;
19725 for (glyph = end; glyph >= beg; --glyph)
19726 if (STRINGP (glyph->object))
19727 {
19728 Lisp_Object prop
19729 = Fget_char_property (make_number (charpos),
19730 Qdisplay, Qnil);
19731 result =
19732 (!NILP (prop)
19733 && display_prop_string_p (prop, glyph->object));
19734 /* If there's a `cursor' property on one of the
19735 string's characters, this row is a cursor row,
19736 even though this is not a display string. */
19737 if (!result)
19738 {
19739 Lisp_Object s = glyph->object;
19740
19741 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19742 {
19743 ptrdiff_t gpos = glyph->charpos;
19744
19745 if (!NILP (Fget_char_property (make_number (gpos),
19746 Qcursor, s)))
19747 {
19748 result = true;
19749 break;
19750 }
19751 }
19752 }
19753 break;
19754 }
19755 }
19756 }
19757 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19758 {
19759 /* If the row ends in middle of a real character,
19760 and the line is continued, we want the cursor here.
19761 That's because CHARPOS (ROW->end.pos) would equal
19762 PT if PT is before the character. */
19763 if (!row->ends_in_ellipsis_p)
19764 result = row->continued_p;
19765 else
19766 /* If the row ends in an ellipsis, then
19767 CHARPOS (ROW->end.pos) will equal point after the
19768 invisible text. We want that position to be displayed
19769 after the ellipsis. */
19770 result = false;
19771 }
19772 /* If the row ends at ZV, display the cursor at the end of that
19773 row instead of at the start of the row below. */
19774 else
19775 result = row->ends_at_zv_p;
19776 }
19777
19778 return result;
19779 }
19780
19781 /* Value is true if glyph row ROW should be
19782 used to hold the cursor. */
19783
19784 static bool
19785 cursor_row_p (struct glyph_row *row)
19786 {
19787 return row_for_charpos_p (row, PT);
19788 }
19789
19790 \f
19791
19792 /* Push the property PROP so that it will be rendered at the current
19793 position in IT. Return true if PROP was successfully pushed, false
19794 otherwise. Called from handle_line_prefix to handle the
19795 `line-prefix' and `wrap-prefix' properties. */
19796
19797 static bool
19798 push_prefix_prop (struct it *it, Lisp_Object prop)
19799 {
19800 struct text_pos pos =
19801 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19802
19803 eassert (it->method == GET_FROM_BUFFER
19804 || it->method == GET_FROM_DISPLAY_VECTOR
19805 || it->method == GET_FROM_STRING);
19806
19807 /* We need to save the current buffer/string position, so it will be
19808 restored by pop_it, because iterate_out_of_display_property
19809 depends on that being set correctly, but some situations leave
19810 it->position not yet set when this function is called. */
19811 push_it (it, &pos);
19812
19813 if (STRINGP (prop))
19814 {
19815 if (SCHARS (prop) == 0)
19816 {
19817 pop_it (it);
19818 return false;
19819 }
19820
19821 it->string = prop;
19822 it->string_from_prefix_prop_p = true;
19823 it->multibyte_p = STRING_MULTIBYTE (it->string);
19824 it->current.overlay_string_index = -1;
19825 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19826 it->end_charpos = it->string_nchars = SCHARS (it->string);
19827 it->method = GET_FROM_STRING;
19828 it->stop_charpos = 0;
19829 it->prev_stop = 0;
19830 it->base_level_stop = 0;
19831
19832 /* Force paragraph direction to be that of the parent
19833 buffer/string. */
19834 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19835 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19836 else
19837 it->paragraph_embedding = L2R;
19838
19839 /* Set up the bidi iterator for this display string. */
19840 if (it->bidi_p)
19841 {
19842 it->bidi_it.string.lstring = it->string;
19843 it->bidi_it.string.s = NULL;
19844 it->bidi_it.string.schars = it->end_charpos;
19845 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19846 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19847 it->bidi_it.string.unibyte = !it->multibyte_p;
19848 it->bidi_it.w = it->w;
19849 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19850 }
19851 }
19852 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19853 {
19854 it->method = GET_FROM_STRETCH;
19855 it->object = prop;
19856 }
19857 #ifdef HAVE_WINDOW_SYSTEM
19858 else if (IMAGEP (prop))
19859 {
19860 it->what = IT_IMAGE;
19861 it->image_id = lookup_image (it->f, prop);
19862 it->method = GET_FROM_IMAGE;
19863 }
19864 #endif /* HAVE_WINDOW_SYSTEM */
19865 else
19866 {
19867 pop_it (it); /* bogus display property, give up */
19868 return false;
19869 }
19870
19871 return true;
19872 }
19873
19874 /* Return the character-property PROP at the current position in IT. */
19875
19876 static Lisp_Object
19877 get_it_property (struct it *it, Lisp_Object prop)
19878 {
19879 Lisp_Object position, object = it->object;
19880
19881 if (STRINGP (object))
19882 position = make_number (IT_STRING_CHARPOS (*it));
19883 else if (BUFFERP (object))
19884 {
19885 position = make_number (IT_CHARPOS (*it));
19886 object = it->window;
19887 }
19888 else
19889 return Qnil;
19890
19891 return Fget_char_property (position, prop, object);
19892 }
19893
19894 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19895
19896 static void
19897 handle_line_prefix (struct it *it)
19898 {
19899 Lisp_Object prefix;
19900
19901 if (it->continuation_lines_width > 0)
19902 {
19903 prefix = get_it_property (it, Qwrap_prefix);
19904 if (NILP (prefix))
19905 prefix = Vwrap_prefix;
19906 }
19907 else
19908 {
19909 prefix = get_it_property (it, Qline_prefix);
19910 if (NILP (prefix))
19911 prefix = Vline_prefix;
19912 }
19913 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19914 {
19915 /* If the prefix is wider than the window, and we try to wrap
19916 it, it would acquire its own wrap prefix, and so on till the
19917 iterator stack overflows. So, don't wrap the prefix. */
19918 it->line_wrap = TRUNCATE;
19919 it->avoid_cursor_p = true;
19920 }
19921 }
19922
19923 \f
19924
19925 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19926 only for R2L lines from display_line and display_string, when they
19927 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19928 the line/string needs to be continued on the next glyph row. */
19929 static void
19930 unproduce_glyphs (struct it *it, int n)
19931 {
19932 struct glyph *glyph, *end;
19933
19934 eassert (it->glyph_row);
19935 eassert (it->glyph_row->reversed_p);
19936 eassert (it->area == TEXT_AREA);
19937 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19938
19939 if (n > it->glyph_row->used[TEXT_AREA])
19940 n = it->glyph_row->used[TEXT_AREA];
19941 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19942 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19943 for ( ; glyph < end; glyph++)
19944 glyph[-n] = *glyph;
19945 }
19946
19947 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19948 and ROW->maxpos. */
19949 static void
19950 find_row_edges (struct it *it, struct glyph_row *row,
19951 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19952 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19953 {
19954 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19955 lines' rows is implemented for bidi-reordered rows. */
19956
19957 /* ROW->minpos is the value of min_pos, the minimal buffer position
19958 we have in ROW, or ROW->start.pos if that is smaller. */
19959 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19960 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19961 else
19962 /* We didn't find buffer positions smaller than ROW->start, or
19963 didn't find _any_ valid buffer positions in any of the glyphs,
19964 so we must trust the iterator's computed positions. */
19965 row->minpos = row->start.pos;
19966 if (max_pos <= 0)
19967 {
19968 max_pos = CHARPOS (it->current.pos);
19969 max_bpos = BYTEPOS (it->current.pos);
19970 }
19971
19972 /* Here are the various use-cases for ending the row, and the
19973 corresponding values for ROW->maxpos:
19974
19975 Line ends in a newline from buffer eol_pos + 1
19976 Line is continued from buffer max_pos + 1
19977 Line is truncated on right it->current.pos
19978 Line ends in a newline from string max_pos + 1(*)
19979 (*) + 1 only when line ends in a forward scan
19980 Line is continued from string max_pos
19981 Line is continued from display vector max_pos
19982 Line is entirely from a string min_pos == max_pos
19983 Line is entirely from a display vector min_pos == max_pos
19984 Line that ends at ZV ZV
19985
19986 If you discover other use-cases, please add them here as
19987 appropriate. */
19988 if (row->ends_at_zv_p)
19989 row->maxpos = it->current.pos;
19990 else if (row->used[TEXT_AREA])
19991 {
19992 bool seen_this_string = false;
19993 struct glyph_row *r1 = row - 1;
19994
19995 /* Did we see the same display string on the previous row? */
19996 if (STRINGP (it->object)
19997 /* this is not the first row */
19998 && row > it->w->desired_matrix->rows
19999 /* previous row is not the header line */
20000 && !r1->mode_line_p
20001 /* previous row also ends in a newline from a string */
20002 && r1->ends_in_newline_from_string_p)
20003 {
20004 struct glyph *start, *end;
20005
20006 /* Search for the last glyph of the previous row that came
20007 from buffer or string. Depending on whether the row is
20008 L2R or R2L, we need to process it front to back or the
20009 other way round. */
20010 if (!r1->reversed_p)
20011 {
20012 start = r1->glyphs[TEXT_AREA];
20013 end = start + r1->used[TEXT_AREA];
20014 /* Glyphs inserted by redisplay have nil as their object. */
20015 while (end > start
20016 && NILP ((end - 1)->object)
20017 && (end - 1)->charpos <= 0)
20018 --end;
20019 if (end > start)
20020 {
20021 if (EQ ((end - 1)->object, it->object))
20022 seen_this_string = true;
20023 }
20024 else
20025 /* If all the glyphs of the previous row were inserted
20026 by redisplay, it means the previous row was
20027 produced from a single newline, which is only
20028 possible if that newline came from the same string
20029 as the one which produced this ROW. */
20030 seen_this_string = true;
20031 }
20032 else
20033 {
20034 end = r1->glyphs[TEXT_AREA] - 1;
20035 start = end + r1->used[TEXT_AREA];
20036 while (end < start
20037 && NILP ((end + 1)->object)
20038 && (end + 1)->charpos <= 0)
20039 ++end;
20040 if (end < start)
20041 {
20042 if (EQ ((end + 1)->object, it->object))
20043 seen_this_string = true;
20044 }
20045 else
20046 seen_this_string = true;
20047 }
20048 }
20049 /* Take note of each display string that covers a newline only
20050 once, the first time we see it. This is for when a display
20051 string includes more than one newline in it. */
20052 if (row->ends_in_newline_from_string_p && !seen_this_string)
20053 {
20054 /* If we were scanning the buffer forward when we displayed
20055 the string, we want to account for at least one buffer
20056 position that belongs to this row (position covered by
20057 the display string), so that cursor positioning will
20058 consider this row as a candidate when point is at the end
20059 of the visual line represented by this row. This is not
20060 required when scanning back, because max_pos will already
20061 have a much larger value. */
20062 if (CHARPOS (row->end.pos) > max_pos)
20063 INC_BOTH (max_pos, max_bpos);
20064 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20065 }
20066 else if (CHARPOS (it->eol_pos) > 0)
20067 SET_TEXT_POS (row->maxpos,
20068 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
20069 else if (row->continued_p)
20070 {
20071 /* If max_pos is different from IT's current position, it
20072 means IT->method does not belong to the display element
20073 at max_pos. However, it also means that the display
20074 element at max_pos was displayed in its entirety on this
20075 line, which is equivalent to saying that the next line
20076 starts at the next buffer position. */
20077 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
20078 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20079 else
20080 {
20081 INC_BOTH (max_pos, max_bpos);
20082 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20083 }
20084 }
20085 else if (row->truncated_on_right_p)
20086 /* display_line already called reseat_at_next_visible_line_start,
20087 which puts the iterator at the beginning of the next line, in
20088 the logical order. */
20089 row->maxpos = it->current.pos;
20090 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
20091 /* A line that is entirely from a string/image/stretch... */
20092 row->maxpos = row->minpos;
20093 else
20094 emacs_abort ();
20095 }
20096 else
20097 row->maxpos = it->current.pos;
20098 }
20099
20100 /* Construct the glyph row IT->glyph_row in the desired matrix of
20101 IT->w from text at the current position of IT. See dispextern.h
20102 for an overview of struct it. Value is true if
20103 IT->glyph_row displays text, as opposed to a line displaying ZV
20104 only. */
20105
20106 static bool
20107 display_line (struct it *it)
20108 {
20109 struct glyph_row *row = it->glyph_row;
20110 Lisp_Object overlay_arrow_string;
20111 struct it wrap_it;
20112 void *wrap_data = NULL;
20113 bool may_wrap = false;
20114 int wrap_x IF_LINT (= 0);
20115 int wrap_row_used = -1;
20116 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
20117 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
20118 int wrap_row_extra_line_spacing IF_LINT (= 0);
20119 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
20120 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
20121 int cvpos;
20122 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
20123 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
20124 bool pending_handle_line_prefix = false;
20125
20126 /* We always start displaying at hpos zero even if hscrolled. */
20127 eassert (it->hpos == 0 && it->current_x == 0);
20128
20129 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20130 >= it->w->desired_matrix->nrows)
20131 {
20132 it->w->nrows_scale_factor++;
20133 it->f->fonts_changed = true;
20134 return false;
20135 }
20136
20137 /* Clear the result glyph row and enable it. */
20138 prepare_desired_row (it->w, row, false);
20139
20140 row->y = it->current_y;
20141 row->start = it->start;
20142 row->continuation_lines_width = it->continuation_lines_width;
20143 row->displays_text_p = true;
20144 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20145 it->starts_in_middle_of_char_p = false;
20146
20147 /* Arrange the overlays nicely for our purposes. Usually, we call
20148 display_line on only one line at a time, in which case this
20149 can't really hurt too much, or we call it on lines which appear
20150 one after another in the buffer, in which case all calls to
20151 recenter_overlay_lists but the first will be pretty cheap. */
20152 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20153
20154 /* Move over display elements that are not visible because we are
20155 hscrolled. This may stop at an x-position < IT->first_visible_x
20156 if the first glyph is partially visible or if we hit a line end. */
20157 if (it->current_x < it->first_visible_x)
20158 {
20159 enum move_it_result move_result;
20160
20161 this_line_min_pos = row->start.pos;
20162 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20163 MOVE_TO_POS | MOVE_TO_X);
20164 /* If we are under a large hscroll, move_it_in_display_line_to
20165 could hit the end of the line without reaching
20166 it->first_visible_x. Pretend that we did reach it. This is
20167 especially important on a TTY, where we will call
20168 extend_face_to_end_of_line, which needs to know how many
20169 blank glyphs to produce. */
20170 if (it->current_x < it->first_visible_x
20171 && (move_result == MOVE_NEWLINE_OR_CR
20172 || move_result == MOVE_POS_MATCH_OR_ZV))
20173 it->current_x = it->first_visible_x;
20174
20175 /* Record the smallest positions seen while we moved over
20176 display elements that are not visible. This is needed by
20177 redisplay_internal for optimizing the case where the cursor
20178 stays inside the same line. The rest of this function only
20179 considers positions that are actually displayed, so
20180 RECORD_MAX_MIN_POS will not otherwise record positions that
20181 are hscrolled to the left of the left edge of the window. */
20182 min_pos = CHARPOS (this_line_min_pos);
20183 min_bpos = BYTEPOS (this_line_min_pos);
20184 }
20185 else if (it->area == TEXT_AREA)
20186 {
20187 /* We only do this when not calling move_it_in_display_line_to
20188 above, because that function calls itself handle_line_prefix. */
20189 handle_line_prefix (it);
20190 }
20191 else
20192 {
20193 /* Line-prefix and wrap-prefix are always displayed in the text
20194 area. But if this is the first call to display_line after
20195 init_iterator, the iterator might have been set up to write
20196 into a marginal area, e.g. if the line begins with some
20197 display property that writes to the margins. So we need to
20198 wait with the call to handle_line_prefix until whatever
20199 writes to the margin has done its job. */
20200 pending_handle_line_prefix = true;
20201 }
20202
20203 /* Get the initial row height. This is either the height of the
20204 text hscrolled, if there is any, or zero. */
20205 row->ascent = it->max_ascent;
20206 row->height = it->max_ascent + it->max_descent;
20207 row->phys_ascent = it->max_phys_ascent;
20208 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20209 row->extra_line_spacing = it->max_extra_line_spacing;
20210
20211 /* Utility macro to record max and min buffer positions seen until now. */
20212 #define RECORD_MAX_MIN_POS(IT) \
20213 do \
20214 { \
20215 bool composition_p \
20216 = !STRINGP ((IT)->string) && ((IT)->what == IT_COMPOSITION); \
20217 ptrdiff_t current_pos = \
20218 composition_p ? (IT)->cmp_it.charpos \
20219 : IT_CHARPOS (*(IT)); \
20220 ptrdiff_t current_bpos = \
20221 composition_p ? CHAR_TO_BYTE (current_pos) \
20222 : IT_BYTEPOS (*(IT)); \
20223 if (current_pos < min_pos) \
20224 { \
20225 min_pos = current_pos; \
20226 min_bpos = current_bpos; \
20227 } \
20228 if (IT_CHARPOS (*it) > max_pos) \
20229 { \
20230 max_pos = IT_CHARPOS (*it); \
20231 max_bpos = IT_BYTEPOS (*it); \
20232 } \
20233 } \
20234 while (false)
20235
20236 /* Loop generating characters. The loop is left with IT on the next
20237 character to display. */
20238 while (true)
20239 {
20240 int n_glyphs_before, hpos_before, x_before;
20241 int x, nglyphs;
20242 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20243
20244 /* Retrieve the next thing to display. Value is false if end of
20245 buffer reached. */
20246 if (!get_next_display_element (it))
20247 {
20248 /* Maybe add a space at the end of this line that is used to
20249 display the cursor there under X. Set the charpos of the
20250 first glyph of blank lines not corresponding to any text
20251 to -1. */
20252 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20253 row->exact_window_width_line_p = true;
20254 else if ((append_space_for_newline (it, true)
20255 && row->used[TEXT_AREA] == 1)
20256 || row->used[TEXT_AREA] == 0)
20257 {
20258 row->glyphs[TEXT_AREA]->charpos = -1;
20259 row->displays_text_p = false;
20260
20261 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20262 && (!MINI_WINDOW_P (it->w)
20263 || (minibuf_level && EQ (it->window, minibuf_window))))
20264 row->indicate_empty_line_p = true;
20265 }
20266
20267 it->continuation_lines_width = 0;
20268 row->ends_at_zv_p = true;
20269 /* A row that displays right-to-left text must always have
20270 its last face extended all the way to the end of line,
20271 even if this row ends in ZV, because we still write to
20272 the screen left to right. We also need to extend the
20273 last face if the default face is remapped to some
20274 different face, otherwise the functions that clear
20275 portions of the screen will clear with the default face's
20276 background color. */
20277 if (row->reversed_p
20278 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20279 extend_face_to_end_of_line (it);
20280 break;
20281 }
20282
20283 /* Now, get the metrics of what we want to display. This also
20284 generates glyphs in `row' (which is IT->glyph_row). */
20285 n_glyphs_before = row->used[TEXT_AREA];
20286 x = it->current_x;
20287
20288 /* Remember the line height so far in case the next element doesn't
20289 fit on the line. */
20290 if (it->line_wrap != TRUNCATE)
20291 {
20292 ascent = it->max_ascent;
20293 descent = it->max_descent;
20294 phys_ascent = it->max_phys_ascent;
20295 phys_descent = it->max_phys_descent;
20296
20297 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20298 {
20299 if (IT_DISPLAYING_WHITESPACE (it))
20300 may_wrap = true;
20301 else if (may_wrap)
20302 {
20303 SAVE_IT (wrap_it, *it, wrap_data);
20304 wrap_x = x;
20305 wrap_row_used = row->used[TEXT_AREA];
20306 wrap_row_ascent = row->ascent;
20307 wrap_row_height = row->height;
20308 wrap_row_phys_ascent = row->phys_ascent;
20309 wrap_row_phys_height = row->phys_height;
20310 wrap_row_extra_line_spacing = row->extra_line_spacing;
20311 wrap_row_min_pos = min_pos;
20312 wrap_row_min_bpos = min_bpos;
20313 wrap_row_max_pos = max_pos;
20314 wrap_row_max_bpos = max_bpos;
20315 may_wrap = false;
20316 }
20317 }
20318 }
20319
20320 PRODUCE_GLYPHS (it);
20321
20322 /* If this display element was in marginal areas, continue with
20323 the next one. */
20324 if (it->area != TEXT_AREA)
20325 {
20326 row->ascent = max (row->ascent, it->max_ascent);
20327 row->height = max (row->height, it->max_ascent + it->max_descent);
20328 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20329 row->phys_height = max (row->phys_height,
20330 it->max_phys_ascent + it->max_phys_descent);
20331 row->extra_line_spacing = max (row->extra_line_spacing,
20332 it->max_extra_line_spacing);
20333 set_iterator_to_next (it, true);
20334 /* If we didn't handle the line/wrap prefix above, and the
20335 call to set_iterator_to_next just switched to TEXT_AREA,
20336 process the prefix now. */
20337 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20338 {
20339 pending_handle_line_prefix = false;
20340 handle_line_prefix (it);
20341 }
20342 continue;
20343 }
20344
20345 /* Does the display element fit on the line? If we truncate
20346 lines, we should draw past the right edge of the window. If
20347 we don't truncate, we want to stop so that we can display the
20348 continuation glyph before the right margin. If lines are
20349 continued, there are two possible strategies for characters
20350 resulting in more than 1 glyph (e.g. tabs): Display as many
20351 glyphs as possible in this line and leave the rest for the
20352 continuation line, or display the whole element in the next
20353 line. Original redisplay did the former, so we do it also. */
20354 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20355 hpos_before = it->hpos;
20356 x_before = x;
20357
20358 if (/* Not a newline. */
20359 nglyphs > 0
20360 /* Glyphs produced fit entirely in the line. */
20361 && it->current_x < it->last_visible_x)
20362 {
20363 it->hpos += nglyphs;
20364 row->ascent = max (row->ascent, it->max_ascent);
20365 row->height = max (row->height, it->max_ascent + it->max_descent);
20366 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20367 row->phys_height = max (row->phys_height,
20368 it->max_phys_ascent + it->max_phys_descent);
20369 row->extra_line_spacing = max (row->extra_line_spacing,
20370 it->max_extra_line_spacing);
20371 if (it->current_x - it->pixel_width < it->first_visible_x
20372 /* In R2L rows, we arrange in extend_face_to_end_of_line
20373 to add a right offset to the line, by a suitable
20374 change to the stretch glyph that is the leftmost
20375 glyph of the line. */
20376 && !row->reversed_p)
20377 row->x = x - it->first_visible_x;
20378 /* Record the maximum and minimum buffer positions seen so
20379 far in glyphs that will be displayed by this row. */
20380 if (it->bidi_p)
20381 RECORD_MAX_MIN_POS (it);
20382 }
20383 else
20384 {
20385 int i, new_x;
20386 struct glyph *glyph;
20387
20388 for (i = 0; i < nglyphs; ++i, x = new_x)
20389 {
20390 /* Identify the glyphs added by the last call to
20391 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20392 the previous glyphs. */
20393 if (!row->reversed_p)
20394 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20395 else
20396 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20397 new_x = x + glyph->pixel_width;
20398
20399 if (/* Lines are continued. */
20400 it->line_wrap != TRUNCATE
20401 && (/* Glyph doesn't fit on the line. */
20402 new_x > it->last_visible_x
20403 /* Or it fits exactly on a window system frame. */
20404 || (new_x == it->last_visible_x
20405 && FRAME_WINDOW_P (it->f)
20406 && (row->reversed_p
20407 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20408 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20409 {
20410 /* End of a continued line. */
20411
20412 if (it->hpos == 0
20413 || (new_x == it->last_visible_x
20414 && FRAME_WINDOW_P (it->f)
20415 && (row->reversed_p
20416 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20417 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20418 {
20419 /* Current glyph is the only one on the line or
20420 fits exactly on the line. We must continue
20421 the line because we can't draw the cursor
20422 after the glyph. */
20423 row->continued_p = true;
20424 it->current_x = new_x;
20425 it->continuation_lines_width += new_x;
20426 ++it->hpos;
20427 if (i == nglyphs - 1)
20428 {
20429 /* If line-wrap is on, check if a previous
20430 wrap point was found. */
20431 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
20432 && wrap_row_used > 0
20433 /* Even if there is a previous wrap
20434 point, continue the line here as
20435 usual, if (i) the previous character
20436 was a space or tab AND (ii) the
20437 current character is not. */
20438 && (!may_wrap
20439 || IT_DISPLAYING_WHITESPACE (it)))
20440 goto back_to_wrap;
20441
20442 /* Record the maximum and minimum buffer
20443 positions seen so far in glyphs that will be
20444 displayed by this row. */
20445 if (it->bidi_p)
20446 RECORD_MAX_MIN_POS (it);
20447 set_iterator_to_next (it, true);
20448 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20449 {
20450 if (!get_next_display_element (it))
20451 {
20452 row->exact_window_width_line_p = true;
20453 it->continuation_lines_width = 0;
20454 row->continued_p = false;
20455 row->ends_at_zv_p = true;
20456 }
20457 else if (ITERATOR_AT_END_OF_LINE_P (it))
20458 {
20459 row->continued_p = false;
20460 row->exact_window_width_line_p = true;
20461 }
20462 /* If line-wrap is on, check if a
20463 previous wrap point was found. */
20464 else if (wrap_row_used > 0
20465 /* Even if there is a previous wrap
20466 point, continue the line here as
20467 usual, if (i) the previous character
20468 was a space or tab AND (ii) the
20469 current character is not. */
20470 && (!may_wrap
20471 || IT_DISPLAYING_WHITESPACE (it)))
20472 goto back_to_wrap;
20473
20474 }
20475 }
20476 else if (it->bidi_p)
20477 RECORD_MAX_MIN_POS (it);
20478 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20479 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20480 extend_face_to_end_of_line (it);
20481 }
20482 else if (CHAR_GLYPH_PADDING_P (*glyph)
20483 && !FRAME_WINDOW_P (it->f))
20484 {
20485 /* A padding glyph that doesn't fit on this line.
20486 This means the whole character doesn't fit
20487 on the line. */
20488 if (row->reversed_p)
20489 unproduce_glyphs (it, row->used[TEXT_AREA]
20490 - n_glyphs_before);
20491 row->used[TEXT_AREA] = n_glyphs_before;
20492
20493 /* Fill the rest of the row with continuation
20494 glyphs like in 20.x. */
20495 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20496 < row->glyphs[1 + TEXT_AREA])
20497 produce_special_glyphs (it, IT_CONTINUATION);
20498
20499 row->continued_p = true;
20500 it->current_x = x_before;
20501 it->continuation_lines_width += x_before;
20502
20503 /* Restore the height to what it was before the
20504 element not fitting on the line. */
20505 it->max_ascent = ascent;
20506 it->max_descent = descent;
20507 it->max_phys_ascent = phys_ascent;
20508 it->max_phys_descent = phys_descent;
20509 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20510 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20511 extend_face_to_end_of_line (it);
20512 }
20513 else if (wrap_row_used > 0)
20514 {
20515 back_to_wrap:
20516 if (row->reversed_p)
20517 unproduce_glyphs (it,
20518 row->used[TEXT_AREA] - wrap_row_used);
20519 RESTORE_IT (it, &wrap_it, wrap_data);
20520 it->continuation_lines_width += wrap_x;
20521 row->used[TEXT_AREA] = wrap_row_used;
20522 row->ascent = wrap_row_ascent;
20523 row->height = wrap_row_height;
20524 row->phys_ascent = wrap_row_phys_ascent;
20525 row->phys_height = wrap_row_phys_height;
20526 row->extra_line_spacing = wrap_row_extra_line_spacing;
20527 min_pos = wrap_row_min_pos;
20528 min_bpos = wrap_row_min_bpos;
20529 max_pos = wrap_row_max_pos;
20530 max_bpos = wrap_row_max_bpos;
20531 row->continued_p = true;
20532 row->ends_at_zv_p = false;
20533 row->exact_window_width_line_p = false;
20534 it->continuation_lines_width += x;
20535
20536 /* Make sure that a non-default face is extended
20537 up to the right margin of the window. */
20538 extend_face_to_end_of_line (it);
20539 }
20540 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20541 {
20542 /* A TAB that extends past the right edge of the
20543 window. This produces a single glyph on
20544 window system frames. We leave the glyph in
20545 this row and let it fill the row, but don't
20546 consume the TAB. */
20547 if ((row->reversed_p
20548 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20549 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20550 produce_special_glyphs (it, IT_CONTINUATION);
20551 it->continuation_lines_width += it->last_visible_x;
20552 row->ends_in_middle_of_char_p = true;
20553 row->continued_p = true;
20554 glyph->pixel_width = it->last_visible_x - x;
20555 it->starts_in_middle_of_char_p = true;
20556 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20557 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20558 extend_face_to_end_of_line (it);
20559 }
20560 else
20561 {
20562 /* Something other than a TAB that draws past
20563 the right edge of the window. Restore
20564 positions to values before the element. */
20565 if (row->reversed_p)
20566 unproduce_glyphs (it, row->used[TEXT_AREA]
20567 - (n_glyphs_before + i));
20568 row->used[TEXT_AREA] = n_glyphs_before + i;
20569
20570 /* Display continuation glyphs. */
20571 it->current_x = x_before;
20572 it->continuation_lines_width += x;
20573 if (!FRAME_WINDOW_P (it->f)
20574 || (row->reversed_p
20575 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20576 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20577 produce_special_glyphs (it, IT_CONTINUATION);
20578 row->continued_p = true;
20579
20580 extend_face_to_end_of_line (it);
20581
20582 if (nglyphs > 1 && i > 0)
20583 {
20584 row->ends_in_middle_of_char_p = true;
20585 it->starts_in_middle_of_char_p = true;
20586 }
20587
20588 /* Restore the height to what it was before the
20589 element not fitting on the line. */
20590 it->max_ascent = ascent;
20591 it->max_descent = descent;
20592 it->max_phys_ascent = phys_ascent;
20593 it->max_phys_descent = phys_descent;
20594 }
20595
20596 break;
20597 }
20598 else if (new_x > it->first_visible_x)
20599 {
20600 /* Increment number of glyphs actually displayed. */
20601 ++it->hpos;
20602
20603 /* Record the maximum and minimum buffer positions
20604 seen so far in glyphs that will be displayed by
20605 this row. */
20606 if (it->bidi_p)
20607 RECORD_MAX_MIN_POS (it);
20608
20609 if (x < it->first_visible_x && !row->reversed_p)
20610 /* Glyph is partially visible, i.e. row starts at
20611 negative X position. Don't do that in R2L
20612 rows, where we arrange to add a right offset to
20613 the line in extend_face_to_end_of_line, by a
20614 suitable change to the stretch glyph that is
20615 the leftmost glyph of the line. */
20616 row->x = x - it->first_visible_x;
20617 /* When the last glyph of an R2L row only fits
20618 partially on the line, we need to set row->x to a
20619 negative offset, so that the leftmost glyph is
20620 the one that is partially visible. But if we are
20621 going to produce the truncation glyph, this will
20622 be taken care of in produce_special_glyphs. */
20623 if (row->reversed_p
20624 && new_x > it->last_visible_x
20625 && !(it->line_wrap == TRUNCATE
20626 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
20627 {
20628 eassert (FRAME_WINDOW_P (it->f));
20629 row->x = it->last_visible_x - new_x;
20630 }
20631 }
20632 else
20633 {
20634 /* Glyph is completely off the left margin of the
20635 window. This should not happen because of the
20636 move_it_in_display_line at the start of this
20637 function, unless the text display area of the
20638 window is empty. */
20639 eassert (it->first_visible_x <= it->last_visible_x);
20640 }
20641 }
20642 /* Even if this display element produced no glyphs at all,
20643 we want to record its position. */
20644 if (it->bidi_p && nglyphs == 0)
20645 RECORD_MAX_MIN_POS (it);
20646
20647 row->ascent = max (row->ascent, it->max_ascent);
20648 row->height = max (row->height, it->max_ascent + it->max_descent);
20649 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20650 row->phys_height = max (row->phys_height,
20651 it->max_phys_ascent + it->max_phys_descent);
20652 row->extra_line_spacing = max (row->extra_line_spacing,
20653 it->max_extra_line_spacing);
20654
20655 /* End of this display line if row is continued. */
20656 if (row->continued_p || row->ends_at_zv_p)
20657 break;
20658 }
20659
20660 at_end_of_line:
20661 /* Is this a line end? If yes, we're also done, after making
20662 sure that a non-default face is extended up to the right
20663 margin of the window. */
20664 if (ITERATOR_AT_END_OF_LINE_P (it))
20665 {
20666 int used_before = row->used[TEXT_AREA];
20667
20668 row->ends_in_newline_from_string_p = STRINGP (it->object);
20669
20670 /* Add a space at the end of the line that is used to
20671 display the cursor there. */
20672 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20673 append_space_for_newline (it, false);
20674
20675 /* Extend the face to the end of the line. */
20676 extend_face_to_end_of_line (it);
20677
20678 /* Make sure we have the position. */
20679 if (used_before == 0)
20680 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20681
20682 /* Record the position of the newline, for use in
20683 find_row_edges. */
20684 it->eol_pos = it->current.pos;
20685
20686 /* Consume the line end. This skips over invisible lines. */
20687 set_iterator_to_next (it, true);
20688 it->continuation_lines_width = 0;
20689 break;
20690 }
20691
20692 /* Proceed with next display element. Note that this skips
20693 over lines invisible because of selective display. */
20694 set_iterator_to_next (it, true);
20695
20696 /* If we truncate lines, we are done when the last displayed
20697 glyphs reach past the right margin of the window. */
20698 if (it->line_wrap == TRUNCATE
20699 && ((FRAME_WINDOW_P (it->f)
20700 /* Images are preprocessed in produce_image_glyph such
20701 that they are cropped at the right edge of the
20702 window, so an image glyph will always end exactly at
20703 last_visible_x, even if there's no right fringe. */
20704 && ((row->reversed_p
20705 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20706 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
20707 || it->what == IT_IMAGE))
20708 ? (it->current_x >= it->last_visible_x)
20709 : (it->current_x > it->last_visible_x)))
20710 {
20711 /* Maybe add truncation glyphs. */
20712 if (!FRAME_WINDOW_P (it->f)
20713 || (row->reversed_p
20714 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20715 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20716 {
20717 int i, n;
20718
20719 if (!row->reversed_p)
20720 {
20721 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20722 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20723 break;
20724 }
20725 else
20726 {
20727 for (i = 0; i < row->used[TEXT_AREA]; i++)
20728 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20729 break;
20730 /* Remove any padding glyphs at the front of ROW, to
20731 make room for the truncation glyphs we will be
20732 adding below. The loop below always inserts at
20733 least one truncation glyph, so also remove the
20734 last glyph added to ROW. */
20735 unproduce_glyphs (it, i + 1);
20736 /* Adjust i for the loop below. */
20737 i = row->used[TEXT_AREA] - (i + 1);
20738 }
20739
20740 /* produce_special_glyphs overwrites the last glyph, so
20741 we don't want that if we want to keep that last
20742 glyph, which means it's an image. */
20743 if (it->current_x > it->last_visible_x)
20744 {
20745 it->current_x = x_before;
20746 if (!FRAME_WINDOW_P (it->f))
20747 {
20748 for (n = row->used[TEXT_AREA]; i < n; ++i)
20749 {
20750 row->used[TEXT_AREA] = i;
20751 produce_special_glyphs (it, IT_TRUNCATION);
20752 }
20753 }
20754 else
20755 {
20756 row->used[TEXT_AREA] = i;
20757 produce_special_glyphs (it, IT_TRUNCATION);
20758 }
20759 it->hpos = hpos_before;
20760 }
20761 }
20762 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20763 {
20764 /* Don't truncate if we can overflow newline into fringe. */
20765 if (!get_next_display_element (it))
20766 {
20767 it->continuation_lines_width = 0;
20768 row->ends_at_zv_p = true;
20769 row->exact_window_width_line_p = true;
20770 break;
20771 }
20772 if (ITERATOR_AT_END_OF_LINE_P (it))
20773 {
20774 row->exact_window_width_line_p = true;
20775 goto at_end_of_line;
20776 }
20777 it->current_x = x_before;
20778 it->hpos = hpos_before;
20779 }
20780
20781 row->truncated_on_right_p = true;
20782 it->continuation_lines_width = 0;
20783 reseat_at_next_visible_line_start (it, false);
20784 /* We insist below that IT's position be at ZV because in
20785 bidi-reordered lines the character at visible line start
20786 might not be the character that follows the newline in
20787 the logical order. */
20788 if (IT_BYTEPOS (*it) > BEG_BYTE)
20789 row->ends_at_zv_p =
20790 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
20791 else
20792 row->ends_at_zv_p = false;
20793 break;
20794 }
20795 }
20796
20797 if (wrap_data)
20798 bidi_unshelve_cache (wrap_data, true);
20799
20800 /* If line is not empty and hscrolled, maybe insert truncation glyphs
20801 at the left window margin. */
20802 if (it->first_visible_x
20803 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
20804 {
20805 if (!FRAME_WINDOW_P (it->f)
20806 || (((row->reversed_p
20807 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20808 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
20809 /* Don't let insert_left_trunc_glyphs overwrite the
20810 first glyph of the row if it is an image. */
20811 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
20812 insert_left_trunc_glyphs (it);
20813 row->truncated_on_left_p = true;
20814 }
20815
20816 /* Remember the position at which this line ends.
20817
20818 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
20819 cannot be before the call to find_row_edges below, since that is
20820 where these positions are determined. */
20821 row->end = it->current;
20822 if (!it->bidi_p)
20823 {
20824 row->minpos = row->start.pos;
20825 row->maxpos = row->end.pos;
20826 }
20827 else
20828 {
20829 /* ROW->minpos and ROW->maxpos must be the smallest and
20830 `1 + the largest' buffer positions in ROW. But if ROW was
20831 bidi-reordered, these two positions can be anywhere in the
20832 row, so we must determine them now. */
20833 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
20834 }
20835
20836 /* If the start of this line is the overlay arrow-position, then
20837 mark this glyph row as the one containing the overlay arrow.
20838 This is clearly a mess with variable size fonts. It would be
20839 better to let it be displayed like cursors under X. */
20840 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
20841 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
20842 !NILP (overlay_arrow_string)))
20843 {
20844 /* Overlay arrow in window redisplay is a fringe bitmap. */
20845 if (STRINGP (overlay_arrow_string))
20846 {
20847 struct glyph_row *arrow_row
20848 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
20849 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
20850 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
20851 struct glyph *p = row->glyphs[TEXT_AREA];
20852 struct glyph *p2, *end;
20853
20854 /* Copy the arrow glyphs. */
20855 while (glyph < arrow_end)
20856 *p++ = *glyph++;
20857
20858 /* Throw away padding glyphs. */
20859 p2 = p;
20860 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
20861 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
20862 ++p2;
20863 if (p2 > p)
20864 {
20865 while (p2 < end)
20866 *p++ = *p2++;
20867 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
20868 }
20869 }
20870 else
20871 {
20872 eassert (INTEGERP (overlay_arrow_string));
20873 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
20874 }
20875 overlay_arrow_seen = true;
20876 }
20877
20878 /* Highlight trailing whitespace. */
20879 if (!NILP (Vshow_trailing_whitespace))
20880 highlight_trailing_whitespace (it->f, it->glyph_row);
20881
20882 /* Compute pixel dimensions of this line. */
20883 compute_line_metrics (it);
20884
20885 /* Implementation note: No changes in the glyphs of ROW or in their
20886 faces can be done past this point, because compute_line_metrics
20887 computes ROW's hash value and stores it within the glyph_row
20888 structure. */
20889
20890 /* Record whether this row ends inside an ellipsis. */
20891 row->ends_in_ellipsis_p
20892 = (it->method == GET_FROM_DISPLAY_VECTOR
20893 && it->ellipsis_p);
20894
20895 /* Save fringe bitmaps in this row. */
20896 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20897 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20898 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20899 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20900
20901 it->left_user_fringe_bitmap = 0;
20902 it->left_user_fringe_face_id = 0;
20903 it->right_user_fringe_bitmap = 0;
20904 it->right_user_fringe_face_id = 0;
20905
20906 /* Maybe set the cursor. */
20907 cvpos = it->w->cursor.vpos;
20908 if ((cvpos < 0
20909 /* In bidi-reordered rows, keep checking for proper cursor
20910 position even if one has been found already, because buffer
20911 positions in such rows change non-linearly with ROW->VPOS,
20912 when a line is continued. One exception: when we are at ZV,
20913 display cursor on the first suitable glyph row, since all
20914 the empty rows after that also have their position set to ZV. */
20915 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20916 lines' rows is implemented for bidi-reordered rows. */
20917 || (it->bidi_p
20918 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20919 && PT >= MATRIX_ROW_START_CHARPOS (row)
20920 && PT <= MATRIX_ROW_END_CHARPOS (row)
20921 && cursor_row_p (row))
20922 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20923
20924 /* Prepare for the next line. This line starts horizontally at (X
20925 HPOS) = (0 0). Vertical positions are incremented. As a
20926 convenience for the caller, IT->glyph_row is set to the next
20927 row to be used. */
20928 it->current_x = it->hpos = 0;
20929 it->current_y += row->height;
20930 SET_TEXT_POS (it->eol_pos, 0, 0);
20931 ++it->vpos;
20932 ++it->glyph_row;
20933 /* The next row should by default use the same value of the
20934 reversed_p flag as this one. set_iterator_to_next decides when
20935 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20936 the flag accordingly. */
20937 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20938 it->glyph_row->reversed_p = row->reversed_p;
20939 it->start = row->end;
20940 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
20941
20942 #undef RECORD_MAX_MIN_POS
20943 }
20944
20945 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20946 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20947 doc: /* Return paragraph direction at point in BUFFER.
20948 Value is either `left-to-right' or `right-to-left'.
20949 If BUFFER is omitted or nil, it defaults to the current buffer.
20950
20951 Paragraph direction determines how the text in the paragraph is displayed.
20952 In left-to-right paragraphs, text begins at the left margin of the window
20953 and the reading direction is generally left to right. In right-to-left
20954 paragraphs, text begins at the right margin and is read from right to left.
20955
20956 See also `bidi-paragraph-direction'. */)
20957 (Lisp_Object buffer)
20958 {
20959 struct buffer *buf = current_buffer;
20960 struct buffer *old = buf;
20961
20962 if (! NILP (buffer))
20963 {
20964 CHECK_BUFFER (buffer);
20965 buf = XBUFFER (buffer);
20966 }
20967
20968 if (NILP (BVAR (buf, bidi_display_reordering))
20969 || NILP (BVAR (buf, enable_multibyte_characters))
20970 /* When we are loading loadup.el, the character property tables
20971 needed for bidi iteration are not yet available. */
20972 || !NILP (Vpurify_flag))
20973 return Qleft_to_right;
20974 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20975 return BVAR (buf, bidi_paragraph_direction);
20976 else
20977 {
20978 /* Determine the direction from buffer text. We could try to
20979 use current_matrix if it is up to date, but this seems fast
20980 enough as it is. */
20981 struct bidi_it itb;
20982 ptrdiff_t pos = BUF_PT (buf);
20983 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20984 int c;
20985 void *itb_data = bidi_shelve_cache ();
20986
20987 set_buffer_temp (buf);
20988 /* bidi_paragraph_init finds the base direction of the paragraph
20989 by searching forward from paragraph start. We need the base
20990 direction of the current or _previous_ paragraph, so we need
20991 to make sure we are within that paragraph. To that end, find
20992 the previous non-empty line. */
20993 if (pos >= ZV && pos > BEGV)
20994 DEC_BOTH (pos, bytepos);
20995 AUTO_STRING (trailing_white_space, "[\f\t ]*\n");
20996 if (fast_looking_at (trailing_white_space,
20997 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20998 {
20999 while ((c = FETCH_BYTE (bytepos)) == '\n'
21000 || c == ' ' || c == '\t' || c == '\f')
21001 {
21002 if (bytepos <= BEGV_BYTE)
21003 break;
21004 bytepos--;
21005 pos--;
21006 }
21007 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
21008 bytepos--;
21009 }
21010 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
21011 itb.paragraph_dir = NEUTRAL_DIR;
21012 itb.string.s = NULL;
21013 itb.string.lstring = Qnil;
21014 itb.string.bufpos = 0;
21015 itb.string.from_disp_str = false;
21016 itb.string.unibyte = false;
21017 /* We have no window to use here for ignoring window-specific
21018 overlays. Using NULL for window pointer will cause
21019 compute_display_string_pos to use the current buffer. */
21020 itb.w = NULL;
21021 bidi_paragraph_init (NEUTRAL_DIR, &itb, true);
21022 bidi_unshelve_cache (itb_data, false);
21023 set_buffer_temp (old);
21024 switch (itb.paragraph_dir)
21025 {
21026 case L2R:
21027 return Qleft_to_right;
21028 break;
21029 case R2L:
21030 return Qright_to_left;
21031 break;
21032 default:
21033 emacs_abort ();
21034 }
21035 }
21036 }
21037
21038 DEFUN ("bidi-find-overridden-directionality",
21039 Fbidi_find_overridden_directionality,
21040 Sbidi_find_overridden_directionality, 2, 3, 0,
21041 doc: /* Return position between FROM and TO where directionality was overridden.
21042
21043 This function returns the first character position in the specified
21044 region of OBJECT where there is a character whose `bidi-class' property
21045 is `L', but which was forced to display as `R' by a directional
21046 override, and likewise with characters whose `bidi-class' is `R'
21047 or `AL' that were forced to display as `L'.
21048
21049 If no such character is found, the function returns nil.
21050
21051 OBJECT is a Lisp string or buffer to search for overridden
21052 directionality, and defaults to the current buffer if nil or omitted.
21053 OBJECT can also be a window, in which case the function will search
21054 the buffer displayed in that window. Passing the window instead of
21055 a buffer is preferable when the buffer is displayed in some window,
21056 because this function will then be able to correctly account for
21057 window-specific overlays, which can affect the results.
21058
21059 Strong directional characters `L', `R', and `AL' can have their
21060 intrinsic directionality overridden by directional override
21061 control characters RLO (u+202e) and LRO (u+202d). See the
21062 function `get-char-code-property' for a way to inquire about
21063 the `bidi-class' property of a character. */)
21064 (Lisp_Object from, Lisp_Object to, Lisp_Object object)
21065 {
21066 struct buffer *buf = current_buffer;
21067 struct buffer *old = buf;
21068 struct window *w = NULL;
21069 bool frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ());
21070 struct bidi_it itb;
21071 ptrdiff_t from_pos, to_pos, from_bpos;
21072 void *itb_data;
21073
21074 if (!NILP (object))
21075 {
21076 if (BUFFERP (object))
21077 buf = XBUFFER (object);
21078 else if (WINDOWP (object))
21079 {
21080 w = decode_live_window (object);
21081 buf = XBUFFER (w->contents);
21082 frame_window_p = FRAME_WINDOW_P (XFRAME (w->frame));
21083 }
21084 else
21085 CHECK_STRING (object);
21086 }
21087
21088 if (STRINGP (object))
21089 {
21090 /* Characters in unibyte strings are always treated by bidi.c as
21091 strong LTR. */
21092 if (!STRING_MULTIBYTE (object)
21093 /* When we are loading loadup.el, the character property
21094 tables needed for bidi iteration are not yet
21095 available. */
21096 || !NILP (Vpurify_flag))
21097 return Qnil;
21098
21099 validate_subarray (object, from, to, SCHARS (object), &from_pos, &to_pos);
21100 if (from_pos >= SCHARS (object))
21101 return Qnil;
21102
21103 /* Set up the bidi iterator. */
21104 itb_data = bidi_shelve_cache ();
21105 itb.paragraph_dir = NEUTRAL_DIR;
21106 itb.string.lstring = object;
21107 itb.string.s = NULL;
21108 itb.string.schars = SCHARS (object);
21109 itb.string.bufpos = 0;
21110 itb.string.from_disp_str = false;
21111 itb.string.unibyte = false;
21112 itb.w = w;
21113 bidi_init_it (0, 0, frame_window_p, &itb);
21114 }
21115 else
21116 {
21117 /* Nothing this fancy can happen in unibyte buffers, or in a
21118 buffer that disabled reordering, or if FROM is at EOB. */
21119 if (NILP (BVAR (buf, bidi_display_reordering))
21120 || NILP (BVAR (buf, enable_multibyte_characters))
21121 /* When we are loading loadup.el, the character property
21122 tables needed for bidi iteration are not yet
21123 available. */
21124 || !NILP (Vpurify_flag))
21125 return Qnil;
21126
21127 set_buffer_temp (buf);
21128 validate_region (&from, &to);
21129 from_pos = XINT (from);
21130 to_pos = XINT (to);
21131 if (from_pos >= ZV)
21132 return Qnil;
21133
21134 /* Set up the bidi iterator. */
21135 itb_data = bidi_shelve_cache ();
21136 from_bpos = CHAR_TO_BYTE (from_pos);
21137 if (from_pos == BEGV)
21138 {
21139 itb.charpos = BEGV;
21140 itb.bytepos = BEGV_BYTE;
21141 }
21142 else if (FETCH_CHAR (from_bpos - 1) == '\n')
21143 {
21144 itb.charpos = from_pos;
21145 itb.bytepos = from_bpos;
21146 }
21147 else
21148 itb.charpos = find_newline_no_quit (from_pos, CHAR_TO_BYTE (from_pos),
21149 -1, &itb.bytepos);
21150 itb.paragraph_dir = NEUTRAL_DIR;
21151 itb.string.s = NULL;
21152 itb.string.lstring = Qnil;
21153 itb.string.bufpos = 0;
21154 itb.string.from_disp_str = false;
21155 itb.string.unibyte = false;
21156 itb.w = w;
21157 bidi_init_it (itb.charpos, itb.bytepos, frame_window_p, &itb);
21158 }
21159
21160 ptrdiff_t found;
21161 do {
21162 /* For the purposes of this function, the actual base direction of
21163 the paragraph doesn't matter, so just set it to L2R. */
21164 bidi_paragraph_init (L2R, &itb, false);
21165 while ((found = bidi_find_first_overridden (&itb)) < from_pos)
21166 ;
21167 } while (found == ZV && itb.ch == '\n' && itb.charpos < to_pos);
21168
21169 bidi_unshelve_cache (itb_data, false);
21170 set_buffer_temp (old);
21171
21172 return (from_pos <= found && found < to_pos) ? make_number (found) : Qnil;
21173 }
21174
21175 DEFUN ("move-point-visually", Fmove_point_visually,
21176 Smove_point_visually, 1, 1, 0,
21177 doc: /* Move point in the visual order in the specified DIRECTION.
21178 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
21179 left.
21180
21181 Value is the new character position of point. */)
21182 (Lisp_Object direction)
21183 {
21184 struct window *w = XWINDOW (selected_window);
21185 struct buffer *b = XBUFFER (w->contents);
21186 struct glyph_row *row;
21187 int dir;
21188 Lisp_Object paragraph_dir;
21189
21190 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21191 (!(ROW)->continued_p \
21192 && NILP ((GLYPH)->object) \
21193 && (GLYPH)->type == CHAR_GLYPH \
21194 && (GLYPH)->u.ch == ' ' \
21195 && (GLYPH)->charpos >= 0 \
21196 && !(GLYPH)->avoid_cursor_p)
21197
21198 CHECK_NUMBER (direction);
21199 dir = XINT (direction);
21200 if (dir > 0)
21201 dir = 1;
21202 else
21203 dir = -1;
21204
21205 /* If current matrix is up-to-date, we can use the information
21206 recorded in the glyphs, at least as long as the goal is on the
21207 screen. */
21208 if (w->window_end_valid
21209 && !windows_or_buffers_changed
21210 && b
21211 && !b->clip_changed
21212 && !b->prevent_redisplay_optimizations_p
21213 && !window_outdated (w)
21214 /* We rely below on the cursor coordinates to be up to date, but
21215 we cannot trust them if some command moved point since the
21216 last complete redisplay. */
21217 && w->last_point == BUF_PT (b)
21218 && w->cursor.vpos >= 0
21219 && w->cursor.vpos < w->current_matrix->nrows
21220 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21221 {
21222 struct glyph *g = row->glyphs[TEXT_AREA];
21223 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21224 struct glyph *gpt = g + w->cursor.hpos;
21225
21226 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21227 {
21228 if (BUFFERP (g->object) && g->charpos != PT)
21229 {
21230 SET_PT (g->charpos);
21231 w->cursor.vpos = -1;
21232 return make_number (PT);
21233 }
21234 else if (!NILP (g->object) && !EQ (g->object, gpt->object))
21235 {
21236 ptrdiff_t new_pos;
21237
21238 if (BUFFERP (gpt->object))
21239 {
21240 new_pos = PT;
21241 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21242 new_pos += (row->reversed_p ? -dir : dir);
21243 else
21244 new_pos -= (row->reversed_p ? -dir : dir);
21245 }
21246 else if (BUFFERP (g->object))
21247 new_pos = g->charpos;
21248 else
21249 break;
21250 SET_PT (new_pos);
21251 w->cursor.vpos = -1;
21252 return make_number (PT);
21253 }
21254 else if (ROW_GLYPH_NEWLINE_P (row, g))
21255 {
21256 /* Glyphs inserted at the end of a non-empty line for
21257 positioning the cursor have zero charpos, so we must
21258 deduce the value of point by other means. */
21259 if (g->charpos > 0)
21260 SET_PT (g->charpos);
21261 else if (row->ends_at_zv_p && PT != ZV)
21262 SET_PT (ZV);
21263 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21264 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21265 else
21266 break;
21267 w->cursor.vpos = -1;
21268 return make_number (PT);
21269 }
21270 }
21271 if (g == e || NILP (g->object))
21272 {
21273 if (row->truncated_on_left_p || row->truncated_on_right_p)
21274 goto simulate_display;
21275 if (!row->reversed_p)
21276 row += dir;
21277 else
21278 row -= dir;
21279 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21280 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21281 goto simulate_display;
21282
21283 if (dir > 0)
21284 {
21285 if (row->reversed_p && !row->continued_p)
21286 {
21287 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21288 w->cursor.vpos = -1;
21289 return make_number (PT);
21290 }
21291 g = row->glyphs[TEXT_AREA];
21292 e = g + row->used[TEXT_AREA];
21293 for ( ; g < e; g++)
21294 {
21295 if (BUFFERP (g->object)
21296 /* Empty lines have only one glyph, which stands
21297 for the newline, and whose charpos is the
21298 buffer position of the newline. */
21299 || ROW_GLYPH_NEWLINE_P (row, g)
21300 /* When the buffer ends in a newline, the line at
21301 EOB also has one glyph, but its charpos is -1. */
21302 || (row->ends_at_zv_p
21303 && !row->reversed_p
21304 && NILP (g->object)
21305 && g->type == CHAR_GLYPH
21306 && g->u.ch == ' '))
21307 {
21308 if (g->charpos > 0)
21309 SET_PT (g->charpos);
21310 else if (!row->reversed_p
21311 && row->ends_at_zv_p
21312 && PT != ZV)
21313 SET_PT (ZV);
21314 else
21315 continue;
21316 w->cursor.vpos = -1;
21317 return make_number (PT);
21318 }
21319 }
21320 }
21321 else
21322 {
21323 if (!row->reversed_p && !row->continued_p)
21324 {
21325 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21326 w->cursor.vpos = -1;
21327 return make_number (PT);
21328 }
21329 e = row->glyphs[TEXT_AREA];
21330 g = e + row->used[TEXT_AREA] - 1;
21331 for ( ; g >= e; g--)
21332 {
21333 if (BUFFERP (g->object)
21334 || (ROW_GLYPH_NEWLINE_P (row, g)
21335 && g->charpos > 0)
21336 /* Empty R2L lines on GUI frames have the buffer
21337 position of the newline stored in the stretch
21338 glyph. */
21339 || g->type == STRETCH_GLYPH
21340 || (row->ends_at_zv_p
21341 && row->reversed_p
21342 && NILP (g->object)
21343 && g->type == CHAR_GLYPH
21344 && g->u.ch == ' '))
21345 {
21346 if (g->charpos > 0)
21347 SET_PT (g->charpos);
21348 else if (row->reversed_p
21349 && row->ends_at_zv_p
21350 && PT != ZV)
21351 SET_PT (ZV);
21352 else
21353 continue;
21354 w->cursor.vpos = -1;
21355 return make_number (PT);
21356 }
21357 }
21358 }
21359 }
21360 }
21361
21362 simulate_display:
21363
21364 /* If we wind up here, we failed to move by using the glyphs, so we
21365 need to simulate display instead. */
21366
21367 if (b)
21368 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21369 else
21370 paragraph_dir = Qleft_to_right;
21371 if (EQ (paragraph_dir, Qright_to_left))
21372 dir = -dir;
21373 if (PT <= BEGV && dir < 0)
21374 xsignal0 (Qbeginning_of_buffer);
21375 else if (PT >= ZV && dir > 0)
21376 xsignal0 (Qend_of_buffer);
21377 else
21378 {
21379 struct text_pos pt;
21380 struct it it;
21381 int pt_x, target_x, pixel_width, pt_vpos;
21382 bool at_eol_p;
21383 bool overshoot_expected = false;
21384 bool target_is_eol_p = false;
21385
21386 /* Setup the arena. */
21387 SET_TEXT_POS (pt, PT, PT_BYTE);
21388 start_display (&it, w, pt);
21389 /* When lines are truncated, we could be called with point
21390 outside of the windows edges, in which case move_it_*
21391 functions either prematurely stop at window's edge or jump to
21392 the next screen line, whereas we rely below on our ability to
21393 reach point, in order to start from its X coordinate. So we
21394 need to disregard the window's horizontal extent in that case. */
21395 if (it.line_wrap == TRUNCATE)
21396 it.last_visible_x = INFINITY;
21397
21398 if (it.cmp_it.id < 0
21399 && it.method == GET_FROM_STRING
21400 && it.area == TEXT_AREA
21401 && it.string_from_display_prop_p
21402 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21403 overshoot_expected = true;
21404
21405 /* Find the X coordinate of point. We start from the beginning
21406 of this or previous line to make sure we are before point in
21407 the logical order (since the move_it_* functions can only
21408 move forward). */
21409 reseat:
21410 reseat_at_previous_visible_line_start (&it);
21411 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21412 if (IT_CHARPOS (it) != PT)
21413 {
21414 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21415 -1, -1, -1, MOVE_TO_POS);
21416 /* If we missed point because the character there is
21417 displayed out of a display vector that has more than one
21418 glyph, retry expecting overshoot. */
21419 if (it.method == GET_FROM_DISPLAY_VECTOR
21420 && it.current.dpvec_index > 0
21421 && !overshoot_expected)
21422 {
21423 overshoot_expected = true;
21424 goto reseat;
21425 }
21426 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21427 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21428 }
21429 pt_x = it.current_x;
21430 pt_vpos = it.vpos;
21431 if (dir > 0 || overshoot_expected)
21432 {
21433 struct glyph_row *row = it.glyph_row;
21434
21435 /* When point is at beginning of line, we don't have
21436 information about the glyph there loaded into struct
21437 it. Calling get_next_display_element fixes that. */
21438 if (pt_x == 0)
21439 get_next_display_element (&it);
21440 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21441 it.glyph_row = NULL;
21442 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21443 it.glyph_row = row;
21444 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21445 it, lest it will become out of sync with it's buffer
21446 position. */
21447 it.current_x = pt_x;
21448 }
21449 else
21450 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21451 pixel_width = it.pixel_width;
21452 if (overshoot_expected && at_eol_p)
21453 pixel_width = 0;
21454 else if (pixel_width <= 0)
21455 pixel_width = 1;
21456
21457 /* If there's a display string (or something similar) at point,
21458 we are actually at the glyph to the left of point, so we need
21459 to correct the X coordinate. */
21460 if (overshoot_expected)
21461 {
21462 if (it.bidi_p)
21463 pt_x += pixel_width * it.bidi_it.scan_dir;
21464 else
21465 pt_x += pixel_width;
21466 }
21467
21468 /* Compute target X coordinate, either to the left or to the
21469 right of point. On TTY frames, all characters have the same
21470 pixel width of 1, so we can use that. On GUI frames we don't
21471 have an easy way of getting at the pixel width of the
21472 character to the left of point, so we use a different method
21473 of getting to that place. */
21474 if (dir > 0)
21475 target_x = pt_x + pixel_width;
21476 else
21477 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21478
21479 /* Target X coordinate could be one line above or below the line
21480 of point, in which case we need to adjust the target X
21481 coordinate. Also, if moving to the left, we need to begin at
21482 the left edge of the point's screen line. */
21483 if (dir < 0)
21484 {
21485 if (pt_x > 0)
21486 {
21487 start_display (&it, w, pt);
21488 if (it.line_wrap == TRUNCATE)
21489 it.last_visible_x = INFINITY;
21490 reseat_at_previous_visible_line_start (&it);
21491 it.current_x = it.current_y = it.hpos = 0;
21492 if (pt_vpos != 0)
21493 move_it_by_lines (&it, pt_vpos);
21494 }
21495 else
21496 {
21497 move_it_by_lines (&it, -1);
21498 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21499 target_is_eol_p = true;
21500 /* Under word-wrap, we don't know the x coordinate of
21501 the last character displayed on the previous line,
21502 which immediately precedes the wrap point. To find
21503 out its x coordinate, we try moving to the right
21504 margin of the window, which will stop at the wrap
21505 point, and then reset target_x to point at the
21506 character that precedes the wrap point. This is not
21507 needed on GUI frames, because (see below) there we
21508 move from the left margin one grapheme cluster at a
21509 time, and stop when we hit the wrap point. */
21510 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21511 {
21512 void *it_data = NULL;
21513 struct it it2;
21514
21515 SAVE_IT (it2, it, it_data);
21516 move_it_in_display_line_to (&it, ZV, target_x,
21517 MOVE_TO_POS | MOVE_TO_X);
21518 /* If we arrived at target_x, that _is_ the last
21519 character on the previous line. */
21520 if (it.current_x != target_x)
21521 target_x = it.current_x - 1;
21522 RESTORE_IT (&it, &it2, it_data);
21523 }
21524 }
21525 }
21526 else
21527 {
21528 if (at_eol_p
21529 || (target_x >= it.last_visible_x
21530 && it.line_wrap != TRUNCATE))
21531 {
21532 if (pt_x > 0)
21533 move_it_by_lines (&it, 0);
21534 move_it_by_lines (&it, 1);
21535 target_x = 0;
21536 }
21537 }
21538
21539 /* Move to the target X coordinate. */
21540 #ifdef HAVE_WINDOW_SYSTEM
21541 /* On GUI frames, as we don't know the X coordinate of the
21542 character to the left of point, moving point to the left
21543 requires walking, one grapheme cluster at a time, until we
21544 find ourself at a place immediately to the left of the
21545 character at point. */
21546 if (FRAME_WINDOW_P (it.f) && dir < 0)
21547 {
21548 struct text_pos new_pos;
21549 enum move_it_result rc = MOVE_X_REACHED;
21550
21551 if (it.current_x == 0)
21552 get_next_display_element (&it);
21553 if (it.what == IT_COMPOSITION)
21554 {
21555 new_pos.charpos = it.cmp_it.charpos;
21556 new_pos.bytepos = -1;
21557 }
21558 else
21559 new_pos = it.current.pos;
21560
21561 while (it.current_x + it.pixel_width <= target_x
21562 && (rc == MOVE_X_REACHED
21563 /* Under word-wrap, move_it_in_display_line_to
21564 stops at correct coordinates, but sometimes
21565 returns MOVE_POS_MATCH_OR_ZV. */
21566 || (it.line_wrap == WORD_WRAP
21567 && rc == MOVE_POS_MATCH_OR_ZV)))
21568 {
21569 int new_x = it.current_x + it.pixel_width;
21570
21571 /* For composed characters, we want the position of the
21572 first character in the grapheme cluster (usually, the
21573 composition's base character), whereas it.current
21574 might give us the position of the _last_ one, e.g. if
21575 the composition is rendered in reverse due to bidi
21576 reordering. */
21577 if (it.what == IT_COMPOSITION)
21578 {
21579 new_pos.charpos = it.cmp_it.charpos;
21580 new_pos.bytepos = -1;
21581 }
21582 else
21583 new_pos = it.current.pos;
21584 if (new_x == it.current_x)
21585 new_x++;
21586 rc = move_it_in_display_line_to (&it, ZV, new_x,
21587 MOVE_TO_POS | MOVE_TO_X);
21588 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21589 break;
21590 }
21591 /* The previous position we saw in the loop is the one we
21592 want. */
21593 if (new_pos.bytepos == -1)
21594 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21595 it.current.pos = new_pos;
21596 }
21597 else
21598 #endif
21599 if (it.current_x != target_x)
21600 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21601
21602 /* If we ended up in a display string that covers point, move to
21603 buffer position to the right in the visual order. */
21604 if (dir > 0)
21605 {
21606 while (IT_CHARPOS (it) == PT)
21607 {
21608 set_iterator_to_next (&it, false);
21609 if (!get_next_display_element (&it))
21610 break;
21611 }
21612 }
21613
21614 /* Move point to that position. */
21615 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21616 }
21617
21618 return make_number (PT);
21619
21620 #undef ROW_GLYPH_NEWLINE_P
21621 }
21622
21623 DEFUN ("bidi-resolved-levels", Fbidi_resolved_levels,
21624 Sbidi_resolved_levels, 0, 1, 0,
21625 doc: /* Return the resolved bidirectional levels of characters at VPOS.
21626
21627 The resolved levels are produced by the Emacs bidi reordering engine
21628 that implements the UBA, the Unicode Bidirectional Algorithm. Please
21629 read the Unicode Standard Annex 9 (UAX#9) for background information
21630 about these levels.
21631
21632 VPOS is the zero-based number of the current window's screen line
21633 for which to produce the resolved levels. If VPOS is nil or omitted,
21634 it defaults to the screen line of point. If the window displays a
21635 header line, VPOS of zero will report on the header line, and first
21636 line of text in the window will have VPOS of 1.
21637
21638 Value is an array of resolved levels, indexed by glyph number.
21639 Glyphs are numbered from zero starting from the beginning of the
21640 screen line, i.e. the left edge of the window for left-to-right lines
21641 and from the right edge for right-to-left lines. The resolved levels
21642 are produced only for the window's text area; text in display margins
21643 is not included.
21644
21645 If the selected window's display is not up-to-date, or if the specified
21646 screen line does not display text, this function returns nil. It is
21647 highly recommended to bind this function to some simple key, like F8,
21648 in order to avoid these problems.
21649
21650 This function exists mainly for testing the correctness of the
21651 Emacs UBA implementation, in particular with the test suite. */)
21652 (Lisp_Object vpos)
21653 {
21654 struct window *w = XWINDOW (selected_window);
21655 struct buffer *b = XBUFFER (w->contents);
21656 int nrow;
21657 struct glyph_row *row;
21658
21659 if (NILP (vpos))
21660 {
21661 int d1, d2, d3, d4, d5;
21662
21663 pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &nrow);
21664 }
21665 else
21666 {
21667 CHECK_NUMBER_COERCE_MARKER (vpos);
21668 nrow = XINT (vpos);
21669 }
21670
21671 /* We require up-to-date glyph matrix for this window. */
21672 if (w->window_end_valid
21673 && !windows_or_buffers_changed
21674 && b
21675 && !b->clip_changed
21676 && !b->prevent_redisplay_optimizations_p
21677 && !window_outdated (w)
21678 && nrow >= 0
21679 && nrow < w->current_matrix->nrows
21680 && (row = MATRIX_ROW (w->current_matrix, nrow))->enabled_p
21681 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
21682 {
21683 struct glyph *g, *e, *g1;
21684 int nglyphs, i;
21685 Lisp_Object levels;
21686
21687 if (!row->reversed_p) /* Left-to-right glyph row. */
21688 {
21689 g = g1 = row->glyphs[TEXT_AREA];
21690 e = g + row->used[TEXT_AREA];
21691
21692 /* Skip over glyphs at the start of the row that was
21693 generated by redisplay for its own needs. */
21694 while (g < e
21695 && NILP (g->object)
21696 && g->charpos < 0)
21697 g++;
21698 g1 = g;
21699
21700 /* Count the "interesting" glyphs in this row. */
21701 for (nglyphs = 0; g < e && !NILP (g->object); g++)
21702 nglyphs++;
21703
21704 /* Create and fill the array. */
21705 levels = make_uninit_vector (nglyphs);
21706 for (i = 0; g1 < g; i++, g1++)
21707 ASET (levels, i, make_number (g1->resolved_level));
21708 }
21709 else /* Right-to-left glyph row. */
21710 {
21711 g = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
21712 e = row->glyphs[TEXT_AREA] - 1;
21713 while (g > e
21714 && NILP (g->object)
21715 && g->charpos < 0)
21716 g--;
21717 g1 = g;
21718 for (nglyphs = 0; g > e && !NILP (g->object); g--)
21719 nglyphs++;
21720 levels = make_uninit_vector (nglyphs);
21721 for (i = 0; g1 > g; i++, g1--)
21722 ASET (levels, i, make_number (g1->resolved_level));
21723 }
21724 return levels;
21725 }
21726 else
21727 return Qnil;
21728 }
21729
21730
21731 \f
21732 /***********************************************************************
21733 Menu Bar
21734 ***********************************************************************/
21735
21736 /* Redisplay the menu bar in the frame for window W.
21737
21738 The menu bar of X frames that don't have X toolkit support is
21739 displayed in a special window W->frame->menu_bar_window.
21740
21741 The menu bar of terminal frames is treated specially as far as
21742 glyph matrices are concerned. Menu bar lines are not part of
21743 windows, so the update is done directly on the frame matrix rows
21744 for the menu bar. */
21745
21746 static void
21747 display_menu_bar (struct window *w)
21748 {
21749 struct frame *f = XFRAME (WINDOW_FRAME (w));
21750 struct it it;
21751 Lisp_Object items;
21752 int i;
21753
21754 /* Don't do all this for graphical frames. */
21755 #ifdef HAVE_NTGUI
21756 if (FRAME_W32_P (f))
21757 return;
21758 #endif
21759 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21760 if (FRAME_X_P (f))
21761 return;
21762 #endif
21763
21764 #ifdef HAVE_NS
21765 if (FRAME_NS_P (f))
21766 return;
21767 #endif /* HAVE_NS */
21768
21769 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21770 eassert (!FRAME_WINDOW_P (f));
21771 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
21772 it.first_visible_x = 0;
21773 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21774 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
21775 if (FRAME_WINDOW_P (f))
21776 {
21777 /* Menu bar lines are displayed in the desired matrix of the
21778 dummy window menu_bar_window. */
21779 struct window *menu_w;
21780 menu_w = XWINDOW (f->menu_bar_window);
21781 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
21782 MENU_FACE_ID);
21783 it.first_visible_x = 0;
21784 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21785 }
21786 else
21787 #endif /* not USE_X_TOOLKIT and not USE_GTK */
21788 {
21789 /* This is a TTY frame, i.e. character hpos/vpos are used as
21790 pixel x/y. */
21791 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
21792 MENU_FACE_ID);
21793 it.first_visible_x = 0;
21794 it.last_visible_x = FRAME_COLS (f);
21795 }
21796
21797 /* FIXME: This should be controlled by a user option. See the
21798 comments in redisplay_tool_bar and display_mode_line about
21799 this. */
21800 it.paragraph_embedding = L2R;
21801
21802 /* Clear all rows of the menu bar. */
21803 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
21804 {
21805 struct glyph_row *row = it.glyph_row + i;
21806 clear_glyph_row (row);
21807 row->enabled_p = true;
21808 row->full_width_p = true;
21809 row->reversed_p = false;
21810 }
21811
21812 /* Display all items of the menu bar. */
21813 items = FRAME_MENU_BAR_ITEMS (it.f);
21814 for (i = 0; i < ASIZE (items); i += 4)
21815 {
21816 Lisp_Object string;
21817
21818 /* Stop at nil string. */
21819 string = AREF (items, i + 1);
21820 if (NILP (string))
21821 break;
21822
21823 /* Remember where item was displayed. */
21824 ASET (items, i + 3, make_number (it.hpos));
21825
21826 /* Display the item, pad with one space. */
21827 if (it.current_x < it.last_visible_x)
21828 display_string (NULL, string, Qnil, 0, 0, &it,
21829 SCHARS (string) + 1, 0, 0, -1);
21830 }
21831
21832 /* Fill out the line with spaces. */
21833 if (it.current_x < it.last_visible_x)
21834 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
21835
21836 /* Compute the total height of the lines. */
21837 compute_line_metrics (&it);
21838 }
21839
21840 /* Deep copy of a glyph row, including the glyphs. */
21841 static void
21842 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
21843 {
21844 struct glyph *pointers[1 + LAST_AREA];
21845 int to_used = to->used[TEXT_AREA];
21846
21847 /* Save glyph pointers of TO. */
21848 memcpy (pointers, to->glyphs, sizeof to->glyphs);
21849
21850 /* Do a structure assignment. */
21851 *to = *from;
21852
21853 /* Restore original glyph pointers of TO. */
21854 memcpy (to->glyphs, pointers, sizeof to->glyphs);
21855
21856 /* Copy the glyphs. */
21857 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
21858 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
21859
21860 /* If we filled only part of the TO row, fill the rest with
21861 space_glyph (which will display as empty space). */
21862 if (to_used > from->used[TEXT_AREA])
21863 fill_up_frame_row_with_spaces (to, to_used);
21864 }
21865
21866 /* Display one menu item on a TTY, by overwriting the glyphs in the
21867 frame F's desired glyph matrix with glyphs produced from the menu
21868 item text. Called from term.c to display TTY drop-down menus one
21869 item at a time.
21870
21871 ITEM_TEXT is the menu item text as a C string.
21872
21873 FACE_ID is the face ID to be used for this menu item. FACE_ID
21874 could specify one of 3 faces: a face for an enabled item, a face
21875 for a disabled item, or a face for a selected item.
21876
21877 X and Y are coordinates of the first glyph in the frame's desired
21878 matrix to be overwritten by the menu item. Since this is a TTY, Y
21879 is the zero-based number of the glyph row and X is the zero-based
21880 glyph number in the row, starting from left, where to start
21881 displaying the item.
21882
21883 SUBMENU means this menu item drops down a submenu, which
21884 should be indicated by displaying a proper visual cue after the
21885 item text. */
21886
21887 void
21888 display_tty_menu_item (const char *item_text, int width, int face_id,
21889 int x, int y, bool submenu)
21890 {
21891 struct it it;
21892 struct frame *f = SELECTED_FRAME ();
21893 struct window *w = XWINDOW (f->selected_window);
21894 struct glyph_row *row;
21895 size_t item_len = strlen (item_text);
21896
21897 eassert (FRAME_TERMCAP_P (f));
21898
21899 /* Don't write beyond the matrix's last row. This can happen for
21900 TTY screens that are not high enough to show the entire menu.
21901 (This is actually a bit of defensive programming, as
21902 tty_menu_display already limits the number of menu items to one
21903 less than the number of screen lines.) */
21904 if (y >= f->desired_matrix->nrows)
21905 return;
21906
21907 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
21908 it.first_visible_x = 0;
21909 it.last_visible_x = FRAME_COLS (f) - 1;
21910 row = it.glyph_row;
21911 /* Start with the row contents from the current matrix. */
21912 deep_copy_glyph_row (row, f->current_matrix->rows + y);
21913 bool saved_width = row->full_width_p;
21914 row->full_width_p = true;
21915 bool saved_reversed = row->reversed_p;
21916 row->reversed_p = false;
21917 row->enabled_p = true;
21918
21919 /* Arrange for the menu item glyphs to start at (X,Y) and have the
21920 desired face. */
21921 eassert (x < f->desired_matrix->matrix_w);
21922 it.current_x = it.hpos = x;
21923 it.current_y = it.vpos = y;
21924 int saved_used = row->used[TEXT_AREA];
21925 bool saved_truncated = row->truncated_on_right_p;
21926 row->used[TEXT_AREA] = x;
21927 it.face_id = face_id;
21928 it.line_wrap = TRUNCATE;
21929
21930 /* FIXME: This should be controlled by a user option. See the
21931 comments in redisplay_tool_bar and display_mode_line about this.
21932 Also, if paragraph_embedding could ever be R2L, changes will be
21933 needed to avoid shifting to the right the row characters in
21934 term.c:append_glyph. */
21935 it.paragraph_embedding = L2R;
21936
21937 /* Pad with a space on the left. */
21938 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
21939 width--;
21940 /* Display the menu item, pad with spaces to WIDTH. */
21941 if (submenu)
21942 {
21943 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21944 item_len, 0, FRAME_COLS (f) - 1, -1);
21945 width -= item_len;
21946 /* Indicate with " >" that there's a submenu. */
21947 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
21948 FRAME_COLS (f) - 1, -1);
21949 }
21950 else
21951 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21952 width, 0, FRAME_COLS (f) - 1, -1);
21953
21954 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
21955 row->truncated_on_right_p = saved_truncated;
21956 row->hash = row_hash (row);
21957 row->full_width_p = saved_width;
21958 row->reversed_p = saved_reversed;
21959 }
21960 \f
21961 /***********************************************************************
21962 Mode Line
21963 ***********************************************************************/
21964
21965 /* Redisplay mode lines in the window tree whose root is WINDOW.
21966 If FORCE, redisplay mode lines unconditionally.
21967 Otherwise, redisplay only mode lines that are garbaged. Value is
21968 the number of windows whose mode lines were redisplayed. */
21969
21970 static int
21971 redisplay_mode_lines (Lisp_Object window, bool force)
21972 {
21973 int nwindows = 0;
21974
21975 while (!NILP (window))
21976 {
21977 struct window *w = XWINDOW (window);
21978
21979 if (WINDOWP (w->contents))
21980 nwindows += redisplay_mode_lines (w->contents, force);
21981 else if (force
21982 || FRAME_GARBAGED_P (XFRAME (w->frame))
21983 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
21984 {
21985 struct text_pos lpoint;
21986 struct buffer *old = current_buffer;
21987
21988 /* Set the window's buffer for the mode line display. */
21989 SET_TEXT_POS (lpoint, PT, PT_BYTE);
21990 set_buffer_internal_1 (XBUFFER (w->contents));
21991
21992 /* Point refers normally to the selected window. For any
21993 other window, set up appropriate value. */
21994 if (!EQ (window, selected_window))
21995 {
21996 struct text_pos pt;
21997
21998 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
21999 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
22000 }
22001
22002 /* Display mode lines. */
22003 clear_glyph_matrix (w->desired_matrix);
22004 if (display_mode_lines (w))
22005 ++nwindows;
22006
22007 /* Restore old settings. */
22008 set_buffer_internal_1 (old);
22009 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
22010 }
22011
22012 window = w->next;
22013 }
22014
22015 return nwindows;
22016 }
22017
22018
22019 /* Display the mode and/or header line of window W. Value is the
22020 sum number of mode lines and header lines displayed. */
22021
22022 static int
22023 display_mode_lines (struct window *w)
22024 {
22025 Lisp_Object old_selected_window = selected_window;
22026 Lisp_Object old_selected_frame = selected_frame;
22027 Lisp_Object new_frame = w->frame;
22028 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
22029 int n = 0;
22030
22031 selected_frame = new_frame;
22032 /* FIXME: If we were to allow the mode-line's computation changing the buffer
22033 or window's point, then we'd need select_window_1 here as well. */
22034 XSETWINDOW (selected_window, w);
22035 XFRAME (new_frame)->selected_window = selected_window;
22036
22037 /* These will be set while the mode line specs are processed. */
22038 line_number_displayed = false;
22039 w->column_number_displayed = -1;
22040
22041 if (WINDOW_WANTS_MODELINE_P (w))
22042 {
22043 struct window *sel_w = XWINDOW (old_selected_window);
22044
22045 /* Select mode line face based on the real selected window. */
22046 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
22047 BVAR (current_buffer, mode_line_format));
22048 ++n;
22049 }
22050
22051 if (WINDOW_WANTS_HEADER_LINE_P (w))
22052 {
22053 display_mode_line (w, HEADER_LINE_FACE_ID,
22054 BVAR (current_buffer, header_line_format));
22055 ++n;
22056 }
22057
22058 XFRAME (new_frame)->selected_window = old_frame_selected_window;
22059 selected_frame = old_selected_frame;
22060 selected_window = old_selected_window;
22061 if (n > 0)
22062 w->must_be_updated_p = true;
22063 return n;
22064 }
22065
22066
22067 /* Display mode or header line of window W. FACE_ID specifies which
22068 line to display; it is either MODE_LINE_FACE_ID or
22069 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
22070 display. Value is the pixel height of the mode/header line
22071 displayed. */
22072
22073 static int
22074 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
22075 {
22076 struct it it;
22077 struct face *face;
22078 ptrdiff_t count = SPECPDL_INDEX ();
22079
22080 init_iterator (&it, w, -1, -1, NULL, face_id);
22081 /* Don't extend on a previously drawn mode-line.
22082 This may happen if called from pos_visible_p. */
22083 it.glyph_row->enabled_p = false;
22084 prepare_desired_row (w, it.glyph_row, true);
22085
22086 it.glyph_row->mode_line_p = true;
22087
22088 /* FIXME: This should be controlled by a user option. But
22089 supporting such an option is not trivial, since the mode line is
22090 made up of many separate strings. */
22091 it.paragraph_embedding = L2R;
22092
22093 record_unwind_protect (unwind_format_mode_line,
22094 format_mode_line_unwind_data (NULL, NULL,
22095 Qnil, false));
22096
22097 mode_line_target = MODE_LINE_DISPLAY;
22098
22099 /* Temporarily make frame's keyboard the current kboard so that
22100 kboard-local variables in the mode_line_format will get the right
22101 values. */
22102 push_kboard (FRAME_KBOARD (it.f));
22103 record_unwind_save_match_data ();
22104 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22105 pop_kboard ();
22106
22107 unbind_to (count, Qnil);
22108
22109 /* Fill up with spaces. */
22110 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
22111
22112 compute_line_metrics (&it);
22113 it.glyph_row->full_width_p = true;
22114 it.glyph_row->continued_p = false;
22115 it.glyph_row->truncated_on_left_p = false;
22116 it.glyph_row->truncated_on_right_p = false;
22117
22118 /* Make a 3D mode-line have a shadow at its right end. */
22119 face = FACE_FROM_ID (it.f, face_id);
22120 extend_face_to_end_of_line (&it);
22121 if (face->box != FACE_NO_BOX)
22122 {
22123 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
22124 + it.glyph_row->used[TEXT_AREA] - 1);
22125 last->right_box_line_p = true;
22126 }
22127
22128 return it.glyph_row->height;
22129 }
22130
22131 /* Move element ELT in LIST to the front of LIST.
22132 Return the updated list. */
22133
22134 static Lisp_Object
22135 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
22136 {
22137 register Lisp_Object tail, prev;
22138 register Lisp_Object tem;
22139
22140 tail = list;
22141 prev = Qnil;
22142 while (CONSP (tail))
22143 {
22144 tem = XCAR (tail);
22145
22146 if (EQ (elt, tem))
22147 {
22148 /* Splice out the link TAIL. */
22149 if (NILP (prev))
22150 list = XCDR (tail);
22151 else
22152 Fsetcdr (prev, XCDR (tail));
22153
22154 /* Now make it the first. */
22155 Fsetcdr (tail, list);
22156 return tail;
22157 }
22158 else
22159 prev = tail;
22160 tail = XCDR (tail);
22161 QUIT;
22162 }
22163
22164 /* Not found--return unchanged LIST. */
22165 return list;
22166 }
22167
22168 /* Contribute ELT to the mode line for window IT->w. How it
22169 translates into text depends on its data type.
22170
22171 IT describes the display environment in which we display, as usual.
22172
22173 DEPTH is the depth in recursion. It is used to prevent
22174 infinite recursion here.
22175
22176 FIELD_WIDTH is the number of characters the display of ELT should
22177 occupy in the mode line, and PRECISION is the maximum number of
22178 characters to display from ELT's representation. See
22179 display_string for details.
22180
22181 Returns the hpos of the end of the text generated by ELT.
22182
22183 PROPS is a property list to add to any string we encounter.
22184
22185 If RISKY, remove (disregard) any properties in any string
22186 we encounter, and ignore :eval and :propertize.
22187
22188 The global variable `mode_line_target' determines whether the
22189 output is passed to `store_mode_line_noprop',
22190 `store_mode_line_string', or `display_string'. */
22191
22192 static int
22193 display_mode_element (struct it *it, int depth, int field_width, int precision,
22194 Lisp_Object elt, Lisp_Object props, bool risky)
22195 {
22196 int n = 0, field, prec;
22197 bool literal = false;
22198
22199 tail_recurse:
22200 if (depth > 100)
22201 elt = build_string ("*too-deep*");
22202
22203 depth++;
22204
22205 switch (XTYPE (elt))
22206 {
22207 case Lisp_String:
22208 {
22209 /* A string: output it and check for %-constructs within it. */
22210 unsigned char c;
22211 ptrdiff_t offset = 0;
22212
22213 if (SCHARS (elt) > 0
22214 && (!NILP (props) || risky))
22215 {
22216 Lisp_Object oprops, aelt;
22217 oprops = Ftext_properties_at (make_number (0), elt);
22218
22219 /* If the starting string's properties are not what
22220 we want, translate the string. Also, if the string
22221 is risky, do that anyway. */
22222
22223 if (NILP (Fequal (props, oprops)) || risky)
22224 {
22225 /* If the starting string has properties,
22226 merge the specified ones onto the existing ones. */
22227 if (! NILP (oprops) && !risky)
22228 {
22229 Lisp_Object tem;
22230
22231 oprops = Fcopy_sequence (oprops);
22232 tem = props;
22233 while (CONSP (tem))
22234 {
22235 oprops = Fplist_put (oprops, XCAR (tem),
22236 XCAR (XCDR (tem)));
22237 tem = XCDR (XCDR (tem));
22238 }
22239 props = oprops;
22240 }
22241
22242 aelt = Fassoc (elt, mode_line_proptrans_alist);
22243 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
22244 {
22245 /* AELT is what we want. Move it to the front
22246 without consing. */
22247 elt = XCAR (aelt);
22248 mode_line_proptrans_alist
22249 = move_elt_to_front (aelt, mode_line_proptrans_alist);
22250 }
22251 else
22252 {
22253 Lisp_Object tem;
22254
22255 /* If AELT has the wrong props, it is useless.
22256 so get rid of it. */
22257 if (! NILP (aelt))
22258 mode_line_proptrans_alist
22259 = Fdelq (aelt, mode_line_proptrans_alist);
22260
22261 elt = Fcopy_sequence (elt);
22262 Fset_text_properties (make_number (0), Flength (elt),
22263 props, elt);
22264 /* Add this item to mode_line_proptrans_alist. */
22265 mode_line_proptrans_alist
22266 = Fcons (Fcons (elt, props),
22267 mode_line_proptrans_alist);
22268 /* Truncate mode_line_proptrans_alist
22269 to at most 50 elements. */
22270 tem = Fnthcdr (make_number (50),
22271 mode_line_proptrans_alist);
22272 if (! NILP (tem))
22273 XSETCDR (tem, Qnil);
22274 }
22275 }
22276 }
22277
22278 offset = 0;
22279
22280 if (literal)
22281 {
22282 prec = precision - n;
22283 switch (mode_line_target)
22284 {
22285 case MODE_LINE_NOPROP:
22286 case MODE_LINE_TITLE:
22287 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
22288 break;
22289 case MODE_LINE_STRING:
22290 n += store_mode_line_string (NULL, elt, true, 0, prec, Qnil);
22291 break;
22292 case MODE_LINE_DISPLAY:
22293 n += display_string (NULL, elt, Qnil, 0, 0, it,
22294 0, prec, 0, STRING_MULTIBYTE (elt));
22295 break;
22296 }
22297
22298 break;
22299 }
22300
22301 /* Handle the non-literal case. */
22302
22303 while ((precision <= 0 || n < precision)
22304 && SREF (elt, offset) != 0
22305 && (mode_line_target != MODE_LINE_DISPLAY
22306 || it->current_x < it->last_visible_x))
22307 {
22308 ptrdiff_t last_offset = offset;
22309
22310 /* Advance to end of string or next format specifier. */
22311 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22312 ;
22313
22314 if (offset - 1 != last_offset)
22315 {
22316 ptrdiff_t nchars, nbytes;
22317
22318 /* Output to end of string or up to '%'. Field width
22319 is length of string. Don't output more than
22320 PRECISION allows us. */
22321 offset--;
22322
22323 prec = c_string_width (SDATA (elt) + last_offset,
22324 offset - last_offset, precision - n,
22325 &nchars, &nbytes);
22326
22327 switch (mode_line_target)
22328 {
22329 case MODE_LINE_NOPROP:
22330 case MODE_LINE_TITLE:
22331 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22332 break;
22333 case MODE_LINE_STRING:
22334 {
22335 ptrdiff_t bytepos = last_offset;
22336 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22337 ptrdiff_t endpos = (precision <= 0
22338 ? string_byte_to_char (elt, offset)
22339 : charpos + nchars);
22340 Lisp_Object mode_string
22341 = Fsubstring (elt, make_number (charpos),
22342 make_number (endpos));
22343 n += store_mode_line_string (NULL, mode_string, false,
22344 0, 0, Qnil);
22345 }
22346 break;
22347 case MODE_LINE_DISPLAY:
22348 {
22349 ptrdiff_t bytepos = last_offset;
22350 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22351
22352 if (precision <= 0)
22353 nchars = string_byte_to_char (elt, offset) - charpos;
22354 n += display_string (NULL, elt, Qnil, 0, charpos,
22355 it, 0, nchars, 0,
22356 STRING_MULTIBYTE (elt));
22357 }
22358 break;
22359 }
22360 }
22361 else /* c == '%' */
22362 {
22363 ptrdiff_t percent_position = offset;
22364
22365 /* Get the specified minimum width. Zero means
22366 don't pad. */
22367 field = 0;
22368 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22369 field = field * 10 + c - '0';
22370
22371 /* Don't pad beyond the total padding allowed. */
22372 if (field_width - n > 0 && field > field_width - n)
22373 field = field_width - n;
22374
22375 /* Note that either PRECISION <= 0 or N < PRECISION. */
22376 prec = precision - n;
22377
22378 if (c == 'M')
22379 n += display_mode_element (it, depth, field, prec,
22380 Vglobal_mode_string, props,
22381 risky);
22382 else if (c != 0)
22383 {
22384 bool multibyte;
22385 ptrdiff_t bytepos, charpos;
22386 const char *spec;
22387 Lisp_Object string;
22388
22389 bytepos = percent_position;
22390 charpos = (STRING_MULTIBYTE (elt)
22391 ? string_byte_to_char (elt, bytepos)
22392 : bytepos);
22393 spec = decode_mode_spec (it->w, c, field, &string);
22394 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22395
22396 switch (mode_line_target)
22397 {
22398 case MODE_LINE_NOPROP:
22399 case MODE_LINE_TITLE:
22400 n += store_mode_line_noprop (spec, field, prec);
22401 break;
22402 case MODE_LINE_STRING:
22403 {
22404 Lisp_Object tem = build_string (spec);
22405 props = Ftext_properties_at (make_number (charpos), elt);
22406 /* Should only keep face property in props */
22407 n += store_mode_line_string (NULL, tem, false,
22408 field, prec, props);
22409 }
22410 break;
22411 case MODE_LINE_DISPLAY:
22412 {
22413 int nglyphs_before, nwritten;
22414
22415 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22416 nwritten = display_string (spec, string, elt,
22417 charpos, 0, it,
22418 field, prec, 0,
22419 multibyte);
22420
22421 /* Assign to the glyphs written above the
22422 string where the `%x' came from, position
22423 of the `%'. */
22424 if (nwritten > 0)
22425 {
22426 struct glyph *glyph
22427 = (it->glyph_row->glyphs[TEXT_AREA]
22428 + nglyphs_before);
22429 int i;
22430
22431 for (i = 0; i < nwritten; ++i)
22432 {
22433 glyph[i].object = elt;
22434 glyph[i].charpos = charpos;
22435 }
22436
22437 n += nwritten;
22438 }
22439 }
22440 break;
22441 }
22442 }
22443 else /* c == 0 */
22444 break;
22445 }
22446 }
22447 }
22448 break;
22449
22450 case Lisp_Symbol:
22451 /* A symbol: process the value of the symbol recursively
22452 as if it appeared here directly. Avoid error if symbol void.
22453 Special case: if value of symbol is a string, output the string
22454 literally. */
22455 {
22456 register Lisp_Object tem;
22457
22458 /* If the variable is not marked as risky to set
22459 then its contents are risky to use. */
22460 if (NILP (Fget (elt, Qrisky_local_variable)))
22461 risky = true;
22462
22463 tem = Fboundp (elt);
22464 if (!NILP (tem))
22465 {
22466 tem = Fsymbol_value (elt);
22467 /* If value is a string, output that string literally:
22468 don't check for % within it. */
22469 if (STRINGP (tem))
22470 literal = true;
22471
22472 if (!EQ (tem, elt))
22473 {
22474 /* Give up right away for nil or t. */
22475 elt = tem;
22476 goto tail_recurse;
22477 }
22478 }
22479 }
22480 break;
22481
22482 case Lisp_Cons:
22483 {
22484 register Lisp_Object car, tem;
22485
22486 /* A cons cell: five distinct cases.
22487 If first element is :eval or :propertize, do something special.
22488 If first element is a string or a cons, process all the elements
22489 and effectively concatenate them.
22490 If first element is a negative number, truncate displaying cdr to
22491 at most that many characters. If positive, pad (with spaces)
22492 to at least that many characters.
22493 If first element is a symbol, process the cadr or caddr recursively
22494 according to whether the symbol's value is non-nil or nil. */
22495 car = XCAR (elt);
22496 if (EQ (car, QCeval))
22497 {
22498 /* An element of the form (:eval FORM) means evaluate FORM
22499 and use the result as mode line elements. */
22500
22501 if (risky)
22502 break;
22503
22504 if (CONSP (XCDR (elt)))
22505 {
22506 Lisp_Object spec;
22507 spec = safe__eval (true, XCAR (XCDR (elt)));
22508 n += display_mode_element (it, depth, field_width - n,
22509 precision - n, spec, props,
22510 risky);
22511 }
22512 }
22513 else if (EQ (car, QCpropertize))
22514 {
22515 /* An element of the form (:propertize ELT PROPS...)
22516 means display ELT but applying properties PROPS. */
22517
22518 if (risky)
22519 break;
22520
22521 if (CONSP (XCDR (elt)))
22522 n += display_mode_element (it, depth, field_width - n,
22523 precision - n, XCAR (XCDR (elt)),
22524 XCDR (XCDR (elt)), risky);
22525 }
22526 else if (SYMBOLP (car))
22527 {
22528 tem = Fboundp (car);
22529 elt = XCDR (elt);
22530 if (!CONSP (elt))
22531 goto invalid;
22532 /* elt is now the cdr, and we know it is a cons cell.
22533 Use its car if CAR has a non-nil value. */
22534 if (!NILP (tem))
22535 {
22536 tem = Fsymbol_value (car);
22537 if (!NILP (tem))
22538 {
22539 elt = XCAR (elt);
22540 goto tail_recurse;
22541 }
22542 }
22543 /* Symbol's value is nil (or symbol is unbound)
22544 Get the cddr of the original list
22545 and if possible find the caddr and use that. */
22546 elt = XCDR (elt);
22547 if (NILP (elt))
22548 break;
22549 else if (!CONSP (elt))
22550 goto invalid;
22551 elt = XCAR (elt);
22552 goto tail_recurse;
22553 }
22554 else if (INTEGERP (car))
22555 {
22556 register int lim = XINT (car);
22557 elt = XCDR (elt);
22558 if (lim < 0)
22559 {
22560 /* Negative int means reduce maximum width. */
22561 if (precision <= 0)
22562 precision = -lim;
22563 else
22564 precision = min (precision, -lim);
22565 }
22566 else if (lim > 0)
22567 {
22568 /* Padding specified. Don't let it be more than
22569 current maximum. */
22570 if (precision > 0)
22571 lim = min (precision, lim);
22572
22573 /* If that's more padding than already wanted, queue it.
22574 But don't reduce padding already specified even if
22575 that is beyond the current truncation point. */
22576 field_width = max (lim, field_width);
22577 }
22578 goto tail_recurse;
22579 }
22580 else if (STRINGP (car) || CONSP (car))
22581 {
22582 Lisp_Object halftail = elt;
22583 int len = 0;
22584
22585 while (CONSP (elt)
22586 && (precision <= 0 || n < precision))
22587 {
22588 n += display_mode_element (it, depth,
22589 /* Do padding only after the last
22590 element in the list. */
22591 (! CONSP (XCDR (elt))
22592 ? field_width - n
22593 : 0),
22594 precision - n, XCAR (elt),
22595 props, risky);
22596 elt = XCDR (elt);
22597 len++;
22598 if ((len & 1) == 0)
22599 halftail = XCDR (halftail);
22600 /* Check for cycle. */
22601 if (EQ (halftail, elt))
22602 break;
22603 }
22604 }
22605 }
22606 break;
22607
22608 default:
22609 invalid:
22610 elt = build_string ("*invalid*");
22611 goto tail_recurse;
22612 }
22613
22614 /* Pad to FIELD_WIDTH. */
22615 if (field_width > 0 && n < field_width)
22616 {
22617 switch (mode_line_target)
22618 {
22619 case MODE_LINE_NOPROP:
22620 case MODE_LINE_TITLE:
22621 n += store_mode_line_noprop ("", field_width - n, 0);
22622 break;
22623 case MODE_LINE_STRING:
22624 n += store_mode_line_string ("", Qnil, false, field_width - n, 0,
22625 Qnil);
22626 break;
22627 case MODE_LINE_DISPLAY:
22628 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22629 0, 0, 0);
22630 break;
22631 }
22632 }
22633
22634 return n;
22635 }
22636
22637 /* Store a mode-line string element in mode_line_string_list.
22638
22639 If STRING is non-null, display that C string. Otherwise, the Lisp
22640 string LISP_STRING is displayed.
22641
22642 FIELD_WIDTH is the minimum number of output glyphs to produce.
22643 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22644 with spaces. FIELD_WIDTH <= 0 means don't pad.
22645
22646 PRECISION is the maximum number of characters to output from
22647 STRING. PRECISION <= 0 means don't truncate the string.
22648
22649 If COPY_STRING, make a copy of LISP_STRING before adding
22650 properties to the string.
22651
22652 PROPS are the properties to add to the string.
22653 The mode_line_string_face face property is always added to the string.
22654 */
22655
22656 static int
22657 store_mode_line_string (const char *string, Lisp_Object lisp_string,
22658 bool copy_string,
22659 int field_width, int precision, Lisp_Object props)
22660 {
22661 ptrdiff_t len;
22662 int n = 0;
22663
22664 if (string != NULL)
22665 {
22666 len = strlen (string);
22667 if (precision > 0 && len > precision)
22668 len = precision;
22669 lisp_string = make_string (string, len);
22670 if (NILP (props))
22671 props = mode_line_string_face_prop;
22672 else if (!NILP (mode_line_string_face))
22673 {
22674 Lisp_Object face = Fplist_get (props, Qface);
22675 props = Fcopy_sequence (props);
22676 if (NILP (face))
22677 face = mode_line_string_face;
22678 else
22679 face = list2 (face, mode_line_string_face);
22680 props = Fplist_put (props, Qface, face);
22681 }
22682 Fadd_text_properties (make_number (0), make_number (len),
22683 props, lisp_string);
22684 }
22685 else
22686 {
22687 len = XFASTINT (Flength (lisp_string));
22688 if (precision > 0 && len > precision)
22689 {
22690 len = precision;
22691 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22692 precision = -1;
22693 }
22694 if (!NILP (mode_line_string_face))
22695 {
22696 Lisp_Object face;
22697 if (NILP (props))
22698 props = Ftext_properties_at (make_number (0), lisp_string);
22699 face = Fplist_get (props, Qface);
22700 if (NILP (face))
22701 face = mode_line_string_face;
22702 else
22703 face = list2 (face, mode_line_string_face);
22704 props = list2 (Qface, face);
22705 if (copy_string)
22706 lisp_string = Fcopy_sequence (lisp_string);
22707 }
22708 if (!NILP (props))
22709 Fadd_text_properties (make_number (0), make_number (len),
22710 props, lisp_string);
22711 }
22712
22713 if (len > 0)
22714 {
22715 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22716 n += len;
22717 }
22718
22719 if (field_width > len)
22720 {
22721 field_width -= len;
22722 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22723 if (!NILP (props))
22724 Fadd_text_properties (make_number (0), make_number (field_width),
22725 props, lisp_string);
22726 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22727 n += field_width;
22728 }
22729
22730 return n;
22731 }
22732
22733
22734 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
22735 1, 4, 0,
22736 doc: /* Format a string out of a mode line format specification.
22737 First arg FORMAT specifies the mode line format (see `mode-line-format'
22738 for details) to use.
22739
22740 By default, the format is evaluated for the currently selected window.
22741
22742 Optional second arg FACE specifies the face property to put on all
22743 characters for which no face is specified. The value nil means the
22744 default face. The value t means whatever face the window's mode line
22745 currently uses (either `mode-line' or `mode-line-inactive',
22746 depending on whether the window is the selected window or not).
22747 An integer value means the value string has no text
22748 properties.
22749
22750 Optional third and fourth args WINDOW and BUFFER specify the window
22751 and buffer to use as the context for the formatting (defaults
22752 are the selected window and the WINDOW's buffer). */)
22753 (Lisp_Object format, Lisp_Object face,
22754 Lisp_Object window, Lisp_Object buffer)
22755 {
22756 struct it it;
22757 int len;
22758 struct window *w;
22759 struct buffer *old_buffer = NULL;
22760 int face_id;
22761 bool no_props = INTEGERP (face);
22762 ptrdiff_t count = SPECPDL_INDEX ();
22763 Lisp_Object str;
22764 int string_start = 0;
22765
22766 w = decode_any_window (window);
22767 XSETWINDOW (window, w);
22768
22769 if (NILP (buffer))
22770 buffer = w->contents;
22771 CHECK_BUFFER (buffer);
22772
22773 /* Make formatting the modeline a non-op when noninteractive, otherwise
22774 there will be problems later caused by a partially initialized frame. */
22775 if (NILP (format) || noninteractive)
22776 return empty_unibyte_string;
22777
22778 if (no_props)
22779 face = Qnil;
22780
22781 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
22782 : EQ (face, Qt) ? (EQ (window, selected_window)
22783 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
22784 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
22785 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
22786 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
22787 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
22788 : DEFAULT_FACE_ID;
22789
22790 old_buffer = current_buffer;
22791
22792 /* Save things including mode_line_proptrans_alist,
22793 and set that to nil so that we don't alter the outer value. */
22794 record_unwind_protect (unwind_format_mode_line,
22795 format_mode_line_unwind_data
22796 (XFRAME (WINDOW_FRAME (w)),
22797 old_buffer, selected_window, true));
22798 mode_line_proptrans_alist = Qnil;
22799
22800 Fselect_window (window, Qt);
22801 set_buffer_internal_1 (XBUFFER (buffer));
22802
22803 init_iterator (&it, w, -1, -1, NULL, face_id);
22804
22805 if (no_props)
22806 {
22807 mode_line_target = MODE_LINE_NOPROP;
22808 mode_line_string_face_prop = Qnil;
22809 mode_line_string_list = Qnil;
22810 string_start = MODE_LINE_NOPROP_LEN (0);
22811 }
22812 else
22813 {
22814 mode_line_target = MODE_LINE_STRING;
22815 mode_line_string_list = Qnil;
22816 mode_line_string_face = face;
22817 mode_line_string_face_prop
22818 = NILP (face) ? Qnil : list2 (Qface, face);
22819 }
22820
22821 push_kboard (FRAME_KBOARD (it.f));
22822 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22823 pop_kboard ();
22824
22825 if (no_props)
22826 {
22827 len = MODE_LINE_NOPROP_LEN (string_start);
22828 str = make_string (mode_line_noprop_buf + string_start, len);
22829 }
22830 else
22831 {
22832 mode_line_string_list = Fnreverse (mode_line_string_list);
22833 str = Fmapconcat (Qidentity, mode_line_string_list,
22834 empty_unibyte_string);
22835 }
22836
22837 unbind_to (count, Qnil);
22838 return str;
22839 }
22840
22841 /* Write a null-terminated, right justified decimal representation of
22842 the positive integer D to BUF using a minimal field width WIDTH. */
22843
22844 static void
22845 pint2str (register char *buf, register int width, register ptrdiff_t d)
22846 {
22847 register char *p = buf;
22848
22849 if (d <= 0)
22850 *p++ = '0';
22851 else
22852 {
22853 while (d > 0)
22854 {
22855 *p++ = d % 10 + '0';
22856 d /= 10;
22857 }
22858 }
22859
22860 for (width -= (int) (p - buf); width > 0; --width)
22861 *p++ = ' ';
22862 *p-- = '\0';
22863 while (p > buf)
22864 {
22865 d = *buf;
22866 *buf++ = *p;
22867 *p-- = d;
22868 }
22869 }
22870
22871 /* Write a null-terminated, right justified decimal and "human
22872 readable" representation of the nonnegative integer D to BUF using
22873 a minimal field width WIDTH. D should be smaller than 999.5e24. */
22874
22875 static const char power_letter[] =
22876 {
22877 0, /* no letter */
22878 'k', /* kilo */
22879 'M', /* mega */
22880 'G', /* giga */
22881 'T', /* tera */
22882 'P', /* peta */
22883 'E', /* exa */
22884 'Z', /* zetta */
22885 'Y' /* yotta */
22886 };
22887
22888 static void
22889 pint2hrstr (char *buf, int width, ptrdiff_t d)
22890 {
22891 /* We aim to represent the nonnegative integer D as
22892 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
22893 ptrdiff_t quotient = d;
22894 int remainder = 0;
22895 /* -1 means: do not use TENTHS. */
22896 int tenths = -1;
22897 int exponent = 0;
22898
22899 /* Length of QUOTIENT.TENTHS as a string. */
22900 int length;
22901
22902 char * psuffix;
22903 char * p;
22904
22905 if (quotient >= 1000)
22906 {
22907 /* Scale to the appropriate EXPONENT. */
22908 do
22909 {
22910 remainder = quotient % 1000;
22911 quotient /= 1000;
22912 exponent++;
22913 }
22914 while (quotient >= 1000);
22915
22916 /* Round to nearest and decide whether to use TENTHS or not. */
22917 if (quotient <= 9)
22918 {
22919 tenths = remainder / 100;
22920 if (remainder % 100 >= 50)
22921 {
22922 if (tenths < 9)
22923 tenths++;
22924 else
22925 {
22926 quotient++;
22927 if (quotient == 10)
22928 tenths = -1;
22929 else
22930 tenths = 0;
22931 }
22932 }
22933 }
22934 else
22935 if (remainder >= 500)
22936 {
22937 if (quotient < 999)
22938 quotient++;
22939 else
22940 {
22941 quotient = 1;
22942 exponent++;
22943 tenths = 0;
22944 }
22945 }
22946 }
22947
22948 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
22949 if (tenths == -1 && quotient <= 99)
22950 if (quotient <= 9)
22951 length = 1;
22952 else
22953 length = 2;
22954 else
22955 length = 3;
22956 p = psuffix = buf + max (width, length);
22957
22958 /* Print EXPONENT. */
22959 *psuffix++ = power_letter[exponent];
22960 *psuffix = '\0';
22961
22962 /* Print TENTHS. */
22963 if (tenths >= 0)
22964 {
22965 *--p = '0' + tenths;
22966 *--p = '.';
22967 }
22968
22969 /* Print QUOTIENT. */
22970 do
22971 {
22972 int digit = quotient % 10;
22973 *--p = '0' + digit;
22974 }
22975 while ((quotient /= 10) != 0);
22976
22977 /* Print leading spaces. */
22978 while (buf < p)
22979 *--p = ' ';
22980 }
22981
22982 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
22983 If EOL_FLAG, set also a mnemonic character for end-of-line
22984 type of CODING_SYSTEM. Return updated pointer into BUF. */
22985
22986 static unsigned char invalid_eol_type[] = "(*invalid*)";
22987
22988 static char *
22989 decode_mode_spec_coding (Lisp_Object coding_system, char *buf, bool eol_flag)
22990 {
22991 Lisp_Object val;
22992 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
22993 const unsigned char *eol_str;
22994 int eol_str_len;
22995 /* The EOL conversion we are using. */
22996 Lisp_Object eoltype;
22997
22998 val = CODING_SYSTEM_SPEC (coding_system);
22999 eoltype = Qnil;
23000
23001 if (!VECTORP (val)) /* Not yet decided. */
23002 {
23003 *buf++ = multibyte ? '-' : ' ';
23004 if (eol_flag)
23005 eoltype = eol_mnemonic_undecided;
23006 /* Don't mention EOL conversion if it isn't decided. */
23007 }
23008 else
23009 {
23010 Lisp_Object attrs;
23011 Lisp_Object eolvalue;
23012
23013 attrs = AREF (val, 0);
23014 eolvalue = AREF (val, 2);
23015
23016 *buf++ = multibyte
23017 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
23018 : ' ';
23019
23020 if (eol_flag)
23021 {
23022 /* The EOL conversion that is normal on this system. */
23023
23024 if (NILP (eolvalue)) /* Not yet decided. */
23025 eoltype = eol_mnemonic_undecided;
23026 else if (VECTORP (eolvalue)) /* Not yet decided. */
23027 eoltype = eol_mnemonic_undecided;
23028 else /* eolvalue is Qunix, Qdos, or Qmac. */
23029 eoltype = (EQ (eolvalue, Qunix)
23030 ? eol_mnemonic_unix
23031 : EQ (eolvalue, Qdos)
23032 ? eol_mnemonic_dos : eol_mnemonic_mac);
23033 }
23034 }
23035
23036 if (eol_flag)
23037 {
23038 /* Mention the EOL conversion if it is not the usual one. */
23039 if (STRINGP (eoltype))
23040 {
23041 eol_str = SDATA (eoltype);
23042 eol_str_len = SBYTES (eoltype);
23043 }
23044 else if (CHARACTERP (eoltype))
23045 {
23046 int c = XFASTINT (eoltype);
23047 return buf + CHAR_STRING (c, (unsigned char *) buf);
23048 }
23049 else
23050 {
23051 eol_str = invalid_eol_type;
23052 eol_str_len = sizeof (invalid_eol_type) - 1;
23053 }
23054 memcpy (buf, eol_str, eol_str_len);
23055 buf += eol_str_len;
23056 }
23057
23058 return buf;
23059 }
23060
23061 /* Return a string for the output of a mode line %-spec for window W,
23062 generated by character C. FIELD_WIDTH > 0 means pad the string
23063 returned with spaces to that value. Return a Lisp string in
23064 *STRING if the resulting string is taken from that Lisp string.
23065
23066 Note we operate on the current buffer for most purposes. */
23067
23068 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
23069
23070 static const char *
23071 decode_mode_spec (struct window *w, register int c, int field_width,
23072 Lisp_Object *string)
23073 {
23074 Lisp_Object obj;
23075 struct frame *f = XFRAME (WINDOW_FRAME (w));
23076 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
23077 /* We are going to use f->decode_mode_spec_buffer as the buffer to
23078 produce strings from numerical values, so limit preposterously
23079 large values of FIELD_WIDTH to avoid overrunning the buffer's
23080 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
23081 bytes plus the terminating null. */
23082 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
23083 struct buffer *b = current_buffer;
23084
23085 obj = Qnil;
23086 *string = Qnil;
23087
23088 switch (c)
23089 {
23090 case '*':
23091 if (!NILP (BVAR (b, read_only)))
23092 return "%";
23093 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23094 return "*";
23095 return "-";
23096
23097 case '+':
23098 /* This differs from %* only for a modified read-only buffer. */
23099 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23100 return "*";
23101 if (!NILP (BVAR (b, read_only)))
23102 return "%";
23103 return "-";
23104
23105 case '&':
23106 /* This differs from %* in ignoring read-only-ness. */
23107 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23108 return "*";
23109 return "-";
23110
23111 case '%':
23112 return "%";
23113
23114 case '[':
23115 {
23116 int i;
23117 char *p;
23118
23119 if (command_loop_level > 5)
23120 return "[[[... ";
23121 p = decode_mode_spec_buf;
23122 for (i = 0; i < command_loop_level; i++)
23123 *p++ = '[';
23124 *p = 0;
23125 return decode_mode_spec_buf;
23126 }
23127
23128 case ']':
23129 {
23130 int i;
23131 char *p;
23132
23133 if (command_loop_level > 5)
23134 return " ...]]]";
23135 p = decode_mode_spec_buf;
23136 for (i = 0; i < command_loop_level; i++)
23137 *p++ = ']';
23138 *p = 0;
23139 return decode_mode_spec_buf;
23140 }
23141
23142 case '-':
23143 {
23144 register int i;
23145
23146 /* Let lots_of_dashes be a string of infinite length. */
23147 if (mode_line_target == MODE_LINE_NOPROP
23148 || mode_line_target == MODE_LINE_STRING)
23149 return "--";
23150 if (field_width <= 0
23151 || field_width > sizeof (lots_of_dashes))
23152 {
23153 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
23154 decode_mode_spec_buf[i] = '-';
23155 decode_mode_spec_buf[i] = '\0';
23156 return decode_mode_spec_buf;
23157 }
23158 else
23159 return lots_of_dashes;
23160 }
23161
23162 case 'b':
23163 obj = BVAR (b, name);
23164 break;
23165
23166 case 'c':
23167 /* %c and %l are ignored in `frame-title-format'.
23168 (In redisplay_internal, the frame title is drawn _before_ the
23169 windows are updated, so the stuff which depends on actual
23170 window contents (such as %l) may fail to render properly, or
23171 even crash emacs.) */
23172 if (mode_line_target == MODE_LINE_TITLE)
23173 return "";
23174 else
23175 {
23176 ptrdiff_t col = current_column ();
23177 w->column_number_displayed = col;
23178 pint2str (decode_mode_spec_buf, width, col);
23179 return decode_mode_spec_buf;
23180 }
23181
23182 case 'e':
23183 #if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
23184 {
23185 if (NILP (Vmemory_full))
23186 return "";
23187 else
23188 return "!MEM FULL! ";
23189 }
23190 #else
23191 return "";
23192 #endif
23193
23194 case 'F':
23195 /* %F displays the frame name. */
23196 if (!NILP (f->title))
23197 return SSDATA (f->title);
23198 if (f->explicit_name || ! FRAME_WINDOW_P (f))
23199 return SSDATA (f->name);
23200 return "Emacs";
23201
23202 case 'f':
23203 obj = BVAR (b, filename);
23204 break;
23205
23206 case 'i':
23207 {
23208 ptrdiff_t size = ZV - BEGV;
23209 pint2str (decode_mode_spec_buf, width, size);
23210 return decode_mode_spec_buf;
23211 }
23212
23213 case 'I':
23214 {
23215 ptrdiff_t size = ZV - BEGV;
23216 pint2hrstr (decode_mode_spec_buf, width, size);
23217 return decode_mode_spec_buf;
23218 }
23219
23220 case 'l':
23221 {
23222 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
23223 ptrdiff_t topline, nlines, height;
23224 ptrdiff_t junk;
23225
23226 /* %c and %l are ignored in `frame-title-format'. */
23227 if (mode_line_target == MODE_LINE_TITLE)
23228 return "";
23229
23230 startpos = marker_position (w->start);
23231 startpos_byte = marker_byte_position (w->start);
23232 height = WINDOW_TOTAL_LINES (w);
23233
23234 /* If we decided that this buffer isn't suitable for line numbers,
23235 don't forget that too fast. */
23236 if (w->base_line_pos == -1)
23237 goto no_value;
23238
23239 /* If the buffer is very big, don't waste time. */
23240 if (INTEGERP (Vline_number_display_limit)
23241 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
23242 {
23243 w->base_line_pos = 0;
23244 w->base_line_number = 0;
23245 goto no_value;
23246 }
23247
23248 if (w->base_line_number > 0
23249 && w->base_line_pos > 0
23250 && w->base_line_pos <= startpos)
23251 {
23252 line = w->base_line_number;
23253 linepos = w->base_line_pos;
23254 linepos_byte = buf_charpos_to_bytepos (b, linepos);
23255 }
23256 else
23257 {
23258 line = 1;
23259 linepos = BUF_BEGV (b);
23260 linepos_byte = BUF_BEGV_BYTE (b);
23261 }
23262
23263 /* Count lines from base line to window start position. */
23264 nlines = display_count_lines (linepos_byte,
23265 startpos_byte,
23266 startpos, &junk);
23267
23268 topline = nlines + line;
23269
23270 /* Determine a new base line, if the old one is too close
23271 or too far away, or if we did not have one.
23272 "Too close" means it's plausible a scroll-down would
23273 go back past it. */
23274 if (startpos == BUF_BEGV (b))
23275 {
23276 w->base_line_number = topline;
23277 w->base_line_pos = BUF_BEGV (b);
23278 }
23279 else if (nlines < height + 25 || nlines > height * 3 + 50
23280 || linepos == BUF_BEGV (b))
23281 {
23282 ptrdiff_t limit = BUF_BEGV (b);
23283 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
23284 ptrdiff_t position;
23285 ptrdiff_t distance =
23286 (height * 2 + 30) * line_number_display_limit_width;
23287
23288 if (startpos - distance > limit)
23289 {
23290 limit = startpos - distance;
23291 limit_byte = CHAR_TO_BYTE (limit);
23292 }
23293
23294 nlines = display_count_lines (startpos_byte,
23295 limit_byte,
23296 - (height * 2 + 30),
23297 &position);
23298 /* If we couldn't find the lines we wanted within
23299 line_number_display_limit_width chars per line,
23300 give up on line numbers for this window. */
23301 if (position == limit_byte && limit == startpos - distance)
23302 {
23303 w->base_line_pos = -1;
23304 w->base_line_number = 0;
23305 goto no_value;
23306 }
23307
23308 w->base_line_number = topline - nlines;
23309 w->base_line_pos = BYTE_TO_CHAR (position);
23310 }
23311
23312 /* Now count lines from the start pos to point. */
23313 nlines = display_count_lines (startpos_byte,
23314 PT_BYTE, PT, &junk);
23315
23316 /* Record that we did display the line number. */
23317 line_number_displayed = true;
23318
23319 /* Make the string to show. */
23320 pint2str (decode_mode_spec_buf, width, topline + nlines);
23321 return decode_mode_spec_buf;
23322 no_value:
23323 {
23324 char *p = decode_mode_spec_buf;
23325 int pad = width - 2;
23326 while (pad-- > 0)
23327 *p++ = ' ';
23328 *p++ = '?';
23329 *p++ = '?';
23330 *p = '\0';
23331 return decode_mode_spec_buf;
23332 }
23333 }
23334 break;
23335
23336 case 'm':
23337 obj = BVAR (b, mode_name);
23338 break;
23339
23340 case 'n':
23341 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23342 return " Narrow";
23343 break;
23344
23345 case 'p':
23346 {
23347 ptrdiff_t pos = marker_position (w->start);
23348 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23349
23350 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
23351 {
23352 if (pos <= BUF_BEGV (b))
23353 return "All";
23354 else
23355 return "Bottom";
23356 }
23357 else if (pos <= BUF_BEGV (b))
23358 return "Top";
23359 else
23360 {
23361 if (total > 1000000)
23362 /* Do it differently for a large value, to avoid overflow. */
23363 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23364 else
23365 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23366 /* We can't normally display a 3-digit number,
23367 so get us a 2-digit number that is close. */
23368 if (total == 100)
23369 total = 99;
23370 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23371 return decode_mode_spec_buf;
23372 }
23373 }
23374
23375 /* Display percentage of size above the bottom of the screen. */
23376 case 'P':
23377 {
23378 ptrdiff_t toppos = marker_position (w->start);
23379 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23380 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23381
23382 if (botpos >= BUF_ZV (b))
23383 {
23384 if (toppos <= BUF_BEGV (b))
23385 return "All";
23386 else
23387 return "Bottom";
23388 }
23389 else
23390 {
23391 if (total > 1000000)
23392 /* Do it differently for a large value, to avoid overflow. */
23393 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23394 else
23395 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23396 /* We can't normally display a 3-digit number,
23397 so get us a 2-digit number that is close. */
23398 if (total == 100)
23399 total = 99;
23400 if (toppos <= BUF_BEGV (b))
23401 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23402 else
23403 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23404 return decode_mode_spec_buf;
23405 }
23406 }
23407
23408 case 's':
23409 /* status of process */
23410 obj = Fget_buffer_process (Fcurrent_buffer ());
23411 if (NILP (obj))
23412 return "no process";
23413 #ifndef MSDOS
23414 obj = Fsymbol_name (Fprocess_status (obj));
23415 #endif
23416 break;
23417
23418 case '@':
23419 {
23420 ptrdiff_t count = inhibit_garbage_collection ();
23421 Lisp_Object curdir = BVAR (current_buffer, directory);
23422 Lisp_Object val = Qnil;
23423
23424 if (STRINGP (curdir))
23425 val = call1 (intern ("file-remote-p"), curdir);
23426
23427 unbind_to (count, Qnil);
23428
23429 if (NILP (val))
23430 return "-";
23431 else
23432 return "@";
23433 }
23434
23435 case 'z':
23436 /* coding-system (not including end-of-line format) */
23437 case 'Z':
23438 /* coding-system (including end-of-line type) */
23439 {
23440 bool eol_flag = (c == 'Z');
23441 char *p = decode_mode_spec_buf;
23442
23443 if (! FRAME_WINDOW_P (f))
23444 {
23445 /* No need to mention EOL here--the terminal never needs
23446 to do EOL conversion. */
23447 p = decode_mode_spec_coding (CODING_ID_NAME
23448 (FRAME_KEYBOARD_CODING (f)->id),
23449 p, false);
23450 p = decode_mode_spec_coding (CODING_ID_NAME
23451 (FRAME_TERMINAL_CODING (f)->id),
23452 p, false);
23453 }
23454 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23455 p, eol_flag);
23456
23457 #if false /* This proves to be annoying; I think we can do without. -- rms. */
23458 #ifdef subprocesses
23459 obj = Fget_buffer_process (Fcurrent_buffer ());
23460 if (PROCESSP (obj))
23461 {
23462 p = decode_mode_spec_coding
23463 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23464 p = decode_mode_spec_coding
23465 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23466 }
23467 #endif /* subprocesses */
23468 #endif /* false */
23469 *p = 0;
23470 return decode_mode_spec_buf;
23471 }
23472 }
23473
23474 if (STRINGP (obj))
23475 {
23476 *string = obj;
23477 return SSDATA (obj);
23478 }
23479 else
23480 return "";
23481 }
23482
23483
23484 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23485 means count lines back from START_BYTE. But don't go beyond
23486 LIMIT_BYTE. Return the number of lines thus found (always
23487 nonnegative).
23488
23489 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23490 either the position COUNT lines after/before START_BYTE, if we
23491 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23492 COUNT lines. */
23493
23494 static ptrdiff_t
23495 display_count_lines (ptrdiff_t start_byte,
23496 ptrdiff_t limit_byte, ptrdiff_t count,
23497 ptrdiff_t *byte_pos_ptr)
23498 {
23499 register unsigned char *cursor;
23500 unsigned char *base;
23501
23502 register ptrdiff_t ceiling;
23503 register unsigned char *ceiling_addr;
23504 ptrdiff_t orig_count = count;
23505
23506 /* If we are not in selective display mode,
23507 check only for newlines. */
23508 bool selective_display
23509 = (!NILP (BVAR (current_buffer, selective_display))
23510 && !INTEGERP (BVAR (current_buffer, selective_display)));
23511
23512 if (count > 0)
23513 {
23514 while (start_byte < limit_byte)
23515 {
23516 ceiling = BUFFER_CEILING_OF (start_byte);
23517 ceiling = min (limit_byte - 1, ceiling);
23518 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23519 base = (cursor = BYTE_POS_ADDR (start_byte));
23520
23521 do
23522 {
23523 if (selective_display)
23524 {
23525 while (*cursor != '\n' && *cursor != 015
23526 && ++cursor != ceiling_addr)
23527 continue;
23528 if (cursor == ceiling_addr)
23529 break;
23530 }
23531 else
23532 {
23533 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23534 if (! cursor)
23535 break;
23536 }
23537
23538 cursor++;
23539
23540 if (--count == 0)
23541 {
23542 start_byte += cursor - base;
23543 *byte_pos_ptr = start_byte;
23544 return orig_count;
23545 }
23546 }
23547 while (cursor < ceiling_addr);
23548
23549 start_byte += ceiling_addr - base;
23550 }
23551 }
23552 else
23553 {
23554 while (start_byte > limit_byte)
23555 {
23556 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23557 ceiling = max (limit_byte, ceiling);
23558 ceiling_addr = BYTE_POS_ADDR (ceiling);
23559 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23560 while (true)
23561 {
23562 if (selective_display)
23563 {
23564 while (--cursor >= ceiling_addr
23565 && *cursor != '\n' && *cursor != 015)
23566 continue;
23567 if (cursor < ceiling_addr)
23568 break;
23569 }
23570 else
23571 {
23572 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23573 if (! cursor)
23574 break;
23575 }
23576
23577 if (++count == 0)
23578 {
23579 start_byte += cursor - base + 1;
23580 *byte_pos_ptr = start_byte;
23581 /* When scanning backwards, we should
23582 not count the newline posterior to which we stop. */
23583 return - orig_count - 1;
23584 }
23585 }
23586 start_byte += ceiling_addr - base;
23587 }
23588 }
23589
23590 *byte_pos_ptr = limit_byte;
23591
23592 if (count < 0)
23593 return - orig_count + count;
23594 return orig_count - count;
23595
23596 }
23597
23598
23599 \f
23600 /***********************************************************************
23601 Displaying strings
23602 ***********************************************************************/
23603
23604 /* Display a NUL-terminated string, starting with index START.
23605
23606 If STRING is non-null, display that C string. Otherwise, the Lisp
23607 string LISP_STRING is displayed. There's a case that STRING is
23608 non-null and LISP_STRING is not nil. It means STRING is a string
23609 data of LISP_STRING. In that case, we display LISP_STRING while
23610 ignoring its text properties.
23611
23612 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23613 FACE_STRING. Display STRING or LISP_STRING with the face at
23614 FACE_STRING_POS in FACE_STRING:
23615
23616 Display the string in the environment given by IT, but use the
23617 standard display table, temporarily.
23618
23619 FIELD_WIDTH is the minimum number of output glyphs to produce.
23620 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23621 with spaces. If STRING has more characters, more than FIELD_WIDTH
23622 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23623
23624 PRECISION is the maximum number of characters to output from
23625 STRING. PRECISION < 0 means don't truncate the string.
23626
23627 This is roughly equivalent to printf format specifiers:
23628
23629 FIELD_WIDTH PRECISION PRINTF
23630 ----------------------------------------
23631 -1 -1 %s
23632 -1 10 %.10s
23633 10 -1 %10s
23634 20 10 %20.10s
23635
23636 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23637 display them, and < 0 means obey the current buffer's value of
23638 enable_multibyte_characters.
23639
23640 Value is the number of columns displayed. */
23641
23642 static int
23643 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23644 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23645 int field_width, int precision, int max_x, int multibyte)
23646 {
23647 int hpos_at_start = it->hpos;
23648 int saved_face_id = it->face_id;
23649 struct glyph_row *row = it->glyph_row;
23650 ptrdiff_t it_charpos;
23651
23652 /* Initialize the iterator IT for iteration over STRING beginning
23653 with index START. */
23654 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23655 precision, field_width, multibyte);
23656 if (string && STRINGP (lisp_string))
23657 /* LISP_STRING is the one returned by decode_mode_spec. We should
23658 ignore its text properties. */
23659 it->stop_charpos = it->end_charpos;
23660
23661 /* If displaying STRING, set up the face of the iterator from
23662 FACE_STRING, if that's given. */
23663 if (STRINGP (face_string))
23664 {
23665 ptrdiff_t endptr;
23666 struct face *face;
23667
23668 it->face_id
23669 = face_at_string_position (it->w, face_string, face_string_pos,
23670 0, &endptr, it->base_face_id, false);
23671 face = FACE_FROM_ID (it->f, it->face_id);
23672 it->face_box_p = face->box != FACE_NO_BOX;
23673 }
23674
23675 /* Set max_x to the maximum allowed X position. Don't let it go
23676 beyond the right edge of the window. */
23677 if (max_x <= 0)
23678 max_x = it->last_visible_x;
23679 else
23680 max_x = min (max_x, it->last_visible_x);
23681
23682 /* Skip over display elements that are not visible. because IT->w is
23683 hscrolled. */
23684 if (it->current_x < it->first_visible_x)
23685 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23686 MOVE_TO_POS | MOVE_TO_X);
23687
23688 row->ascent = it->max_ascent;
23689 row->height = it->max_ascent + it->max_descent;
23690 row->phys_ascent = it->max_phys_ascent;
23691 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23692 row->extra_line_spacing = it->max_extra_line_spacing;
23693
23694 if (STRINGP (it->string))
23695 it_charpos = IT_STRING_CHARPOS (*it);
23696 else
23697 it_charpos = IT_CHARPOS (*it);
23698
23699 /* This condition is for the case that we are called with current_x
23700 past last_visible_x. */
23701 while (it->current_x < max_x)
23702 {
23703 int x_before, x, n_glyphs_before, i, nglyphs;
23704
23705 /* Get the next display element. */
23706 if (!get_next_display_element (it))
23707 break;
23708
23709 /* Produce glyphs. */
23710 x_before = it->current_x;
23711 n_glyphs_before = row->used[TEXT_AREA];
23712 PRODUCE_GLYPHS (it);
23713
23714 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
23715 i = 0;
23716 x = x_before;
23717 while (i < nglyphs)
23718 {
23719 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
23720
23721 if (it->line_wrap != TRUNCATE
23722 && x + glyph->pixel_width > max_x)
23723 {
23724 /* End of continued line or max_x reached. */
23725 if (CHAR_GLYPH_PADDING_P (*glyph))
23726 {
23727 /* A wide character is unbreakable. */
23728 if (row->reversed_p)
23729 unproduce_glyphs (it, row->used[TEXT_AREA]
23730 - n_glyphs_before);
23731 row->used[TEXT_AREA] = n_glyphs_before;
23732 it->current_x = x_before;
23733 }
23734 else
23735 {
23736 if (row->reversed_p)
23737 unproduce_glyphs (it, row->used[TEXT_AREA]
23738 - (n_glyphs_before + i));
23739 row->used[TEXT_AREA] = n_glyphs_before + i;
23740 it->current_x = x;
23741 }
23742 break;
23743 }
23744 else if (x + glyph->pixel_width >= it->first_visible_x)
23745 {
23746 /* Glyph is at least partially visible. */
23747 ++it->hpos;
23748 if (x < it->first_visible_x)
23749 row->x = x - it->first_visible_x;
23750 }
23751 else
23752 {
23753 /* Glyph is off the left margin of the display area.
23754 Should not happen. */
23755 emacs_abort ();
23756 }
23757
23758 row->ascent = max (row->ascent, it->max_ascent);
23759 row->height = max (row->height, it->max_ascent + it->max_descent);
23760 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
23761 row->phys_height = max (row->phys_height,
23762 it->max_phys_ascent + it->max_phys_descent);
23763 row->extra_line_spacing = max (row->extra_line_spacing,
23764 it->max_extra_line_spacing);
23765 x += glyph->pixel_width;
23766 ++i;
23767 }
23768
23769 /* Stop if max_x reached. */
23770 if (i < nglyphs)
23771 break;
23772
23773 /* Stop at line ends. */
23774 if (ITERATOR_AT_END_OF_LINE_P (it))
23775 {
23776 it->continuation_lines_width = 0;
23777 break;
23778 }
23779
23780 set_iterator_to_next (it, true);
23781 if (STRINGP (it->string))
23782 it_charpos = IT_STRING_CHARPOS (*it);
23783 else
23784 it_charpos = IT_CHARPOS (*it);
23785
23786 /* Stop if truncating at the right edge. */
23787 if (it->line_wrap == TRUNCATE
23788 && it->current_x >= it->last_visible_x)
23789 {
23790 /* Add truncation mark, but don't do it if the line is
23791 truncated at a padding space. */
23792 if (it_charpos < it->string_nchars)
23793 {
23794 if (!FRAME_WINDOW_P (it->f))
23795 {
23796 int ii, n;
23797
23798 if (it->current_x > it->last_visible_x)
23799 {
23800 if (!row->reversed_p)
23801 {
23802 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
23803 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23804 break;
23805 }
23806 else
23807 {
23808 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
23809 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23810 break;
23811 unproduce_glyphs (it, ii + 1);
23812 ii = row->used[TEXT_AREA] - (ii + 1);
23813 }
23814 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
23815 {
23816 row->used[TEXT_AREA] = ii;
23817 produce_special_glyphs (it, IT_TRUNCATION);
23818 }
23819 }
23820 produce_special_glyphs (it, IT_TRUNCATION);
23821 }
23822 row->truncated_on_right_p = true;
23823 }
23824 break;
23825 }
23826 }
23827
23828 /* Maybe insert a truncation at the left. */
23829 if (it->first_visible_x
23830 && it_charpos > 0)
23831 {
23832 if (!FRAME_WINDOW_P (it->f)
23833 || (row->reversed_p
23834 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23835 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
23836 insert_left_trunc_glyphs (it);
23837 row->truncated_on_left_p = true;
23838 }
23839
23840 it->face_id = saved_face_id;
23841
23842 /* Value is number of columns displayed. */
23843 return it->hpos - hpos_at_start;
23844 }
23845
23846
23847 \f
23848 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
23849 appears as an element of LIST or as the car of an element of LIST.
23850 If PROPVAL is a list, compare each element against LIST in that
23851 way, and return 1/2 if any element of PROPVAL is found in LIST.
23852 Otherwise return 0. This function cannot quit.
23853 The return value is 2 if the text is invisible but with an ellipsis
23854 and 1 if it's invisible and without an ellipsis. */
23855
23856 int
23857 invisible_prop (Lisp_Object propval, Lisp_Object list)
23858 {
23859 Lisp_Object tail, proptail;
23860
23861 for (tail = list; CONSP (tail); tail = XCDR (tail))
23862 {
23863 register Lisp_Object tem;
23864 tem = XCAR (tail);
23865 if (EQ (propval, tem))
23866 return 1;
23867 if (CONSP (tem) && EQ (propval, XCAR (tem)))
23868 return NILP (XCDR (tem)) ? 1 : 2;
23869 }
23870
23871 if (CONSP (propval))
23872 {
23873 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
23874 {
23875 Lisp_Object propelt;
23876 propelt = XCAR (proptail);
23877 for (tail = list; CONSP (tail); tail = XCDR (tail))
23878 {
23879 register Lisp_Object tem;
23880 tem = XCAR (tail);
23881 if (EQ (propelt, tem))
23882 return 1;
23883 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
23884 return NILP (XCDR (tem)) ? 1 : 2;
23885 }
23886 }
23887 }
23888
23889 return 0;
23890 }
23891
23892 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
23893 doc: /* Non-nil if the property makes the text invisible.
23894 POS-OR-PROP can be a marker or number, in which case it is taken to be
23895 a position in the current buffer and the value of the `invisible' property
23896 is checked; or it can be some other value, which is then presumed to be the
23897 value of the `invisible' property of the text of interest.
23898 The non-nil value returned can be t for truly invisible text or something
23899 else if the text is replaced by an ellipsis. */)
23900 (Lisp_Object pos_or_prop)
23901 {
23902 Lisp_Object prop
23903 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
23904 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
23905 : pos_or_prop);
23906 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
23907 return (invis == 0 ? Qnil
23908 : invis == 1 ? Qt
23909 : make_number (invis));
23910 }
23911
23912 /* Calculate a width or height in pixels from a specification using
23913 the following elements:
23914
23915 SPEC ::=
23916 NUM - a (fractional) multiple of the default font width/height
23917 (NUM) - specifies exactly NUM pixels
23918 UNIT - a fixed number of pixels, see below.
23919 ELEMENT - size of a display element in pixels, see below.
23920 (NUM . SPEC) - equals NUM * SPEC
23921 (+ SPEC SPEC ...) - add pixel values
23922 (- SPEC SPEC ...) - subtract pixel values
23923 (- SPEC) - negate pixel value
23924
23925 NUM ::=
23926 INT or FLOAT - a number constant
23927 SYMBOL - use symbol's (buffer local) variable binding.
23928
23929 UNIT ::=
23930 in - pixels per inch *)
23931 mm - pixels per 1/1000 meter *)
23932 cm - pixels per 1/100 meter *)
23933 width - width of current font in pixels.
23934 height - height of current font in pixels.
23935
23936 *) using the ratio(s) defined in display-pixels-per-inch.
23937
23938 ELEMENT ::=
23939
23940 left-fringe - left fringe width in pixels
23941 right-fringe - right fringe width in pixels
23942
23943 left-margin - left margin width in pixels
23944 right-margin - right margin width in pixels
23945
23946 scroll-bar - scroll-bar area width in pixels
23947
23948 Examples:
23949
23950 Pixels corresponding to 5 inches:
23951 (5 . in)
23952
23953 Total width of non-text areas on left side of window (if scroll-bar is on left):
23954 '(space :width (+ left-fringe left-margin scroll-bar))
23955
23956 Align to first text column (in header line):
23957 '(space :align-to 0)
23958
23959 Align to middle of text area minus half the width of variable `my-image'
23960 containing a loaded image:
23961 '(space :align-to (0.5 . (- text my-image)))
23962
23963 Width of left margin minus width of 1 character in the default font:
23964 '(space :width (- left-margin 1))
23965
23966 Width of left margin minus width of 2 characters in the current font:
23967 '(space :width (- left-margin (2 . width)))
23968
23969 Center 1 character over left-margin (in header line):
23970 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
23971
23972 Different ways to express width of left fringe plus left margin minus one pixel:
23973 '(space :width (- (+ left-fringe left-margin) (1)))
23974 '(space :width (+ left-fringe left-margin (- (1))))
23975 '(space :width (+ left-fringe left-margin (-1)))
23976
23977 */
23978
23979 static bool
23980 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
23981 struct font *font, bool width_p, int *align_to)
23982 {
23983 double pixels;
23984
23985 # define OK_PIXELS(val) (*res = (val), true)
23986 # define OK_ALIGN_TO(val) (*align_to = (val), true)
23987
23988 if (NILP (prop))
23989 return OK_PIXELS (0);
23990
23991 eassert (FRAME_LIVE_P (it->f));
23992
23993 if (SYMBOLP (prop))
23994 {
23995 if (SCHARS (SYMBOL_NAME (prop)) == 2)
23996 {
23997 char *unit = SSDATA (SYMBOL_NAME (prop));
23998
23999 if (unit[0] == 'i' && unit[1] == 'n')
24000 pixels = 1.0;
24001 else if (unit[0] == 'm' && unit[1] == 'm')
24002 pixels = 25.4;
24003 else if (unit[0] == 'c' && unit[1] == 'm')
24004 pixels = 2.54;
24005 else
24006 pixels = 0;
24007 if (pixels > 0)
24008 {
24009 double ppi = (width_p ? FRAME_RES_X (it->f)
24010 : FRAME_RES_Y (it->f));
24011
24012 if (ppi > 0)
24013 return OK_PIXELS (ppi / pixels);
24014 return false;
24015 }
24016 }
24017
24018 #ifdef HAVE_WINDOW_SYSTEM
24019 if (EQ (prop, Qheight))
24020 return OK_PIXELS (font
24021 ? normal_char_height (font, -1)
24022 : FRAME_LINE_HEIGHT (it->f));
24023 if (EQ (prop, Qwidth))
24024 return OK_PIXELS (font
24025 ? FONT_WIDTH (font)
24026 : FRAME_COLUMN_WIDTH (it->f));
24027 #else
24028 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
24029 return OK_PIXELS (1);
24030 #endif
24031
24032 if (EQ (prop, Qtext))
24033 return OK_PIXELS (width_p
24034 ? window_box_width (it->w, TEXT_AREA)
24035 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
24036
24037 if (align_to && *align_to < 0)
24038 {
24039 *res = 0;
24040 if (EQ (prop, Qleft))
24041 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
24042 if (EQ (prop, Qright))
24043 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
24044 if (EQ (prop, Qcenter))
24045 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
24046 + window_box_width (it->w, TEXT_AREA) / 2);
24047 if (EQ (prop, Qleft_fringe))
24048 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24049 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
24050 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
24051 if (EQ (prop, Qright_fringe))
24052 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24053 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24054 : window_box_right_offset (it->w, TEXT_AREA));
24055 if (EQ (prop, Qleft_margin))
24056 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
24057 if (EQ (prop, Qright_margin))
24058 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
24059 if (EQ (prop, Qscroll_bar))
24060 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
24061 ? 0
24062 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24063 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24064 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24065 : 0)));
24066 }
24067 else
24068 {
24069 if (EQ (prop, Qleft_fringe))
24070 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
24071 if (EQ (prop, Qright_fringe))
24072 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
24073 if (EQ (prop, Qleft_margin))
24074 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
24075 if (EQ (prop, Qright_margin))
24076 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
24077 if (EQ (prop, Qscroll_bar))
24078 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
24079 }
24080
24081 prop = buffer_local_value (prop, it->w->contents);
24082 if (EQ (prop, Qunbound))
24083 prop = Qnil;
24084 }
24085
24086 if (NUMBERP (prop))
24087 {
24088 int base_unit = (width_p
24089 ? FRAME_COLUMN_WIDTH (it->f)
24090 : FRAME_LINE_HEIGHT (it->f));
24091 return OK_PIXELS (XFLOATINT (prop) * base_unit);
24092 }
24093
24094 if (CONSP (prop))
24095 {
24096 Lisp_Object car = XCAR (prop);
24097 Lisp_Object cdr = XCDR (prop);
24098
24099 if (SYMBOLP (car))
24100 {
24101 #ifdef HAVE_WINDOW_SYSTEM
24102 if (FRAME_WINDOW_P (it->f)
24103 && valid_image_p (prop))
24104 {
24105 ptrdiff_t id = lookup_image (it->f, prop);
24106 struct image *img = IMAGE_FROM_ID (it->f, id);
24107
24108 return OK_PIXELS (width_p ? img->width : img->height);
24109 }
24110 #endif
24111 if (EQ (car, Qplus) || EQ (car, Qminus))
24112 {
24113 bool first = true;
24114 double px;
24115
24116 pixels = 0;
24117 while (CONSP (cdr))
24118 {
24119 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
24120 font, width_p, align_to))
24121 return false;
24122 if (first)
24123 pixels = (EQ (car, Qplus) ? px : -px), first = false;
24124 else
24125 pixels += px;
24126 cdr = XCDR (cdr);
24127 }
24128 if (EQ (car, Qminus))
24129 pixels = -pixels;
24130 return OK_PIXELS (pixels);
24131 }
24132
24133 car = buffer_local_value (car, it->w->contents);
24134 if (EQ (car, Qunbound))
24135 car = Qnil;
24136 }
24137
24138 if (NUMBERP (car))
24139 {
24140 double fact;
24141 pixels = XFLOATINT (car);
24142 if (NILP (cdr))
24143 return OK_PIXELS (pixels);
24144 if (calc_pixel_width_or_height (&fact, it, cdr,
24145 font, width_p, align_to))
24146 return OK_PIXELS (pixels * fact);
24147 return false;
24148 }
24149
24150 return false;
24151 }
24152
24153 return false;
24154 }
24155
24156 void
24157 get_font_ascent_descent (struct font *font, int *ascent, int *descent)
24158 {
24159 #ifdef HAVE_WINDOW_SYSTEM
24160 normal_char_ascent_descent (font, -1, ascent, descent);
24161 #else
24162 *ascent = 1;
24163 *descent = 0;
24164 #endif
24165 }
24166
24167 \f
24168 /***********************************************************************
24169 Glyph Display
24170 ***********************************************************************/
24171
24172 #ifdef HAVE_WINDOW_SYSTEM
24173
24174 #ifdef GLYPH_DEBUG
24175
24176 void
24177 dump_glyph_string (struct glyph_string *s)
24178 {
24179 fprintf (stderr, "glyph string\n");
24180 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
24181 s->x, s->y, s->width, s->height);
24182 fprintf (stderr, " ybase = %d\n", s->ybase);
24183 fprintf (stderr, " hl = %d\n", s->hl);
24184 fprintf (stderr, " left overhang = %d, right = %d\n",
24185 s->left_overhang, s->right_overhang);
24186 fprintf (stderr, " nchars = %d\n", s->nchars);
24187 fprintf (stderr, " extends to end of line = %d\n",
24188 s->extends_to_end_of_line_p);
24189 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
24190 fprintf (stderr, " bg width = %d\n", s->background_width);
24191 }
24192
24193 #endif /* GLYPH_DEBUG */
24194
24195 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
24196 of XChar2b structures for S; it can't be allocated in
24197 init_glyph_string because it must be allocated via `alloca'. W
24198 is the window on which S is drawn. ROW and AREA are the glyph row
24199 and area within the row from which S is constructed. START is the
24200 index of the first glyph structure covered by S. HL is a
24201 face-override for drawing S. */
24202
24203 #ifdef HAVE_NTGUI
24204 #define OPTIONAL_HDC(hdc) HDC hdc,
24205 #define DECLARE_HDC(hdc) HDC hdc;
24206 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
24207 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
24208 #endif
24209
24210 #ifndef OPTIONAL_HDC
24211 #define OPTIONAL_HDC(hdc)
24212 #define DECLARE_HDC(hdc)
24213 #define ALLOCATE_HDC(hdc, f)
24214 #define RELEASE_HDC(hdc, f)
24215 #endif
24216
24217 static void
24218 init_glyph_string (struct glyph_string *s,
24219 OPTIONAL_HDC (hdc)
24220 XChar2b *char2b, struct window *w, struct glyph_row *row,
24221 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
24222 {
24223 memset (s, 0, sizeof *s);
24224 s->w = w;
24225 s->f = XFRAME (w->frame);
24226 #ifdef HAVE_NTGUI
24227 s->hdc = hdc;
24228 #endif
24229 s->display = FRAME_X_DISPLAY (s->f);
24230 s->window = FRAME_X_WINDOW (s->f);
24231 s->char2b = char2b;
24232 s->hl = hl;
24233 s->row = row;
24234 s->area = area;
24235 s->first_glyph = row->glyphs[area] + start;
24236 s->height = row->height;
24237 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
24238 s->ybase = s->y + row->ascent;
24239 }
24240
24241
24242 /* Append the list of glyph strings with head H and tail T to the list
24243 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
24244
24245 static void
24246 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24247 struct glyph_string *h, struct glyph_string *t)
24248 {
24249 if (h)
24250 {
24251 if (*head)
24252 (*tail)->next = h;
24253 else
24254 *head = h;
24255 h->prev = *tail;
24256 *tail = t;
24257 }
24258 }
24259
24260
24261 /* Prepend the list of glyph strings with head H and tail T to the
24262 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
24263 result. */
24264
24265 static void
24266 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24267 struct glyph_string *h, struct glyph_string *t)
24268 {
24269 if (h)
24270 {
24271 if (*head)
24272 (*head)->prev = t;
24273 else
24274 *tail = t;
24275 t->next = *head;
24276 *head = h;
24277 }
24278 }
24279
24280
24281 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
24282 Set *HEAD and *TAIL to the resulting list. */
24283
24284 static void
24285 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
24286 struct glyph_string *s)
24287 {
24288 s->next = s->prev = NULL;
24289 append_glyph_string_lists (head, tail, s, s);
24290 }
24291
24292
24293 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24294 The encoding of C is returned in *CHAR2B. DISPLAY_P means
24295 make sure that X resources for the face returned are allocated.
24296 Value is a pointer to a realized face that is ready for display if
24297 DISPLAY_P. */
24298
24299 static struct face *
24300 get_char_face_and_encoding (struct frame *f, int c, int face_id,
24301 XChar2b *char2b, bool display_p)
24302 {
24303 struct face *face = FACE_FROM_ID (f, face_id);
24304 unsigned code = 0;
24305
24306 if (face->font)
24307 {
24308 code = face->font->driver->encode_char (face->font, c);
24309
24310 if (code == FONT_INVALID_CODE)
24311 code = 0;
24312 }
24313 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24314
24315 /* Make sure X resources of the face are allocated. */
24316 #ifdef HAVE_X_WINDOWS
24317 if (display_p)
24318 #endif
24319 {
24320 eassert (face != NULL);
24321 prepare_face_for_display (f, face);
24322 }
24323
24324 return face;
24325 }
24326
24327
24328 /* Get face and two-byte form of character glyph GLYPH on frame F.
24329 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24330 a pointer to a realized face that is ready for display. */
24331
24332 static struct face *
24333 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24334 XChar2b *char2b)
24335 {
24336 struct face *face;
24337 unsigned code = 0;
24338
24339 eassert (glyph->type == CHAR_GLYPH);
24340 face = FACE_FROM_ID (f, glyph->face_id);
24341
24342 /* Make sure X resources of the face are allocated. */
24343 eassert (face != NULL);
24344 prepare_face_for_display (f, face);
24345
24346 if (face->font)
24347 {
24348 if (CHAR_BYTE8_P (glyph->u.ch))
24349 code = CHAR_TO_BYTE8 (glyph->u.ch);
24350 else
24351 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24352
24353 if (code == FONT_INVALID_CODE)
24354 code = 0;
24355 }
24356
24357 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24358 return face;
24359 }
24360
24361
24362 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24363 Return true iff FONT has a glyph for C. */
24364
24365 static bool
24366 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24367 {
24368 unsigned code;
24369
24370 if (CHAR_BYTE8_P (c))
24371 code = CHAR_TO_BYTE8 (c);
24372 else
24373 code = font->driver->encode_char (font, c);
24374
24375 if (code == FONT_INVALID_CODE)
24376 return false;
24377 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24378 return true;
24379 }
24380
24381
24382 /* Fill glyph string S with composition components specified by S->cmp.
24383
24384 BASE_FACE is the base face of the composition.
24385 S->cmp_from is the index of the first component for S.
24386
24387 OVERLAPS non-zero means S should draw the foreground only, and use
24388 its physical height for clipping. See also draw_glyphs.
24389
24390 Value is the index of a component not in S. */
24391
24392 static int
24393 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24394 int overlaps)
24395 {
24396 int i;
24397 /* For all glyphs of this composition, starting at the offset
24398 S->cmp_from, until we reach the end of the definition or encounter a
24399 glyph that requires the different face, add it to S. */
24400 struct face *face;
24401
24402 eassert (s);
24403
24404 s->for_overlaps = overlaps;
24405 s->face = NULL;
24406 s->font = NULL;
24407 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24408 {
24409 int c = COMPOSITION_GLYPH (s->cmp, i);
24410
24411 /* TAB in a composition means display glyphs with padding space
24412 on the left or right. */
24413 if (c != '\t')
24414 {
24415 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24416 -1, Qnil);
24417
24418 face = get_char_face_and_encoding (s->f, c, face_id,
24419 s->char2b + i, true);
24420 if (face)
24421 {
24422 if (! s->face)
24423 {
24424 s->face = face;
24425 s->font = s->face->font;
24426 }
24427 else if (s->face != face)
24428 break;
24429 }
24430 }
24431 ++s->nchars;
24432 }
24433 s->cmp_to = i;
24434
24435 if (s->face == NULL)
24436 {
24437 s->face = base_face->ascii_face;
24438 s->font = s->face->font;
24439 }
24440
24441 /* All glyph strings for the same composition has the same width,
24442 i.e. the width set for the first component of the composition. */
24443 s->width = s->first_glyph->pixel_width;
24444
24445 /* If the specified font could not be loaded, use the frame's
24446 default font, but record the fact that we couldn't load it in
24447 the glyph string so that we can draw rectangles for the
24448 characters of the glyph string. */
24449 if (s->font == NULL)
24450 {
24451 s->font_not_found_p = true;
24452 s->font = FRAME_FONT (s->f);
24453 }
24454
24455 /* Adjust base line for subscript/superscript text. */
24456 s->ybase += s->first_glyph->voffset;
24457
24458 return s->cmp_to;
24459 }
24460
24461 static int
24462 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24463 int start, int end, int overlaps)
24464 {
24465 struct glyph *glyph, *last;
24466 Lisp_Object lgstring;
24467 int i;
24468
24469 s->for_overlaps = overlaps;
24470 glyph = s->row->glyphs[s->area] + start;
24471 last = s->row->glyphs[s->area] + end;
24472 s->cmp_id = glyph->u.cmp.id;
24473 s->cmp_from = glyph->slice.cmp.from;
24474 s->cmp_to = glyph->slice.cmp.to + 1;
24475 s->face = FACE_FROM_ID (s->f, face_id);
24476 lgstring = composition_gstring_from_id (s->cmp_id);
24477 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24478 glyph++;
24479 while (glyph < last
24480 && glyph->u.cmp.automatic
24481 && glyph->u.cmp.id == s->cmp_id
24482 && s->cmp_to == glyph->slice.cmp.from)
24483 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24484
24485 for (i = s->cmp_from; i < s->cmp_to; i++)
24486 {
24487 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24488 unsigned code = LGLYPH_CODE (lglyph);
24489
24490 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24491 }
24492 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24493 return glyph - s->row->glyphs[s->area];
24494 }
24495
24496
24497 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24498 See the comment of fill_glyph_string for arguments.
24499 Value is the index of the first glyph not in S. */
24500
24501
24502 static int
24503 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24504 int start, int end, int overlaps)
24505 {
24506 struct glyph *glyph, *last;
24507 int voffset;
24508
24509 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24510 s->for_overlaps = overlaps;
24511 glyph = s->row->glyphs[s->area] + start;
24512 last = s->row->glyphs[s->area] + end;
24513 voffset = glyph->voffset;
24514 s->face = FACE_FROM_ID (s->f, face_id);
24515 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24516 s->nchars = 1;
24517 s->width = glyph->pixel_width;
24518 glyph++;
24519 while (glyph < last
24520 && glyph->type == GLYPHLESS_GLYPH
24521 && glyph->voffset == voffset
24522 && glyph->face_id == face_id)
24523 {
24524 s->nchars++;
24525 s->width += glyph->pixel_width;
24526 glyph++;
24527 }
24528 s->ybase += voffset;
24529 return glyph - s->row->glyphs[s->area];
24530 }
24531
24532
24533 /* Fill glyph string S from a sequence of character glyphs.
24534
24535 FACE_ID is the face id of the string. START is the index of the
24536 first glyph to consider, END is the index of the last + 1.
24537 OVERLAPS non-zero means S should draw the foreground only, and use
24538 its physical height for clipping. See also draw_glyphs.
24539
24540 Value is the index of the first glyph not in S. */
24541
24542 static int
24543 fill_glyph_string (struct glyph_string *s, int face_id,
24544 int start, int end, int overlaps)
24545 {
24546 struct glyph *glyph, *last;
24547 int voffset;
24548 bool glyph_not_available_p;
24549
24550 eassert (s->f == XFRAME (s->w->frame));
24551 eassert (s->nchars == 0);
24552 eassert (start >= 0 && end > start);
24553
24554 s->for_overlaps = overlaps;
24555 glyph = s->row->glyphs[s->area] + start;
24556 last = s->row->glyphs[s->area] + end;
24557 voffset = glyph->voffset;
24558 s->padding_p = glyph->padding_p;
24559 glyph_not_available_p = glyph->glyph_not_available_p;
24560
24561 while (glyph < last
24562 && glyph->type == CHAR_GLYPH
24563 && glyph->voffset == voffset
24564 /* Same face id implies same font, nowadays. */
24565 && glyph->face_id == face_id
24566 && glyph->glyph_not_available_p == glyph_not_available_p)
24567 {
24568 s->face = get_glyph_face_and_encoding (s->f, glyph,
24569 s->char2b + s->nchars);
24570 ++s->nchars;
24571 eassert (s->nchars <= end - start);
24572 s->width += glyph->pixel_width;
24573 if (glyph++->padding_p != s->padding_p)
24574 break;
24575 }
24576
24577 s->font = s->face->font;
24578
24579 /* If the specified font could not be loaded, use the frame's font,
24580 but record the fact that we couldn't load it in
24581 S->font_not_found_p so that we can draw rectangles for the
24582 characters of the glyph string. */
24583 if (s->font == NULL || glyph_not_available_p)
24584 {
24585 s->font_not_found_p = true;
24586 s->font = FRAME_FONT (s->f);
24587 }
24588
24589 /* Adjust base line for subscript/superscript text. */
24590 s->ybase += voffset;
24591
24592 eassert (s->face && s->face->gc);
24593 return glyph - s->row->glyphs[s->area];
24594 }
24595
24596
24597 /* Fill glyph string S from image glyph S->first_glyph. */
24598
24599 static void
24600 fill_image_glyph_string (struct glyph_string *s)
24601 {
24602 eassert (s->first_glyph->type == IMAGE_GLYPH);
24603 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24604 eassert (s->img);
24605 s->slice = s->first_glyph->slice.img;
24606 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24607 s->font = s->face->font;
24608 s->width = s->first_glyph->pixel_width;
24609
24610 /* Adjust base line for subscript/superscript text. */
24611 s->ybase += s->first_glyph->voffset;
24612 }
24613
24614
24615 /* Fill glyph string S from a sequence of stretch glyphs.
24616
24617 START is the index of the first glyph to consider,
24618 END is the index of the last + 1.
24619
24620 Value is the index of the first glyph not in S. */
24621
24622 static int
24623 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24624 {
24625 struct glyph *glyph, *last;
24626 int voffset, face_id;
24627
24628 eassert (s->first_glyph->type == STRETCH_GLYPH);
24629
24630 glyph = s->row->glyphs[s->area] + start;
24631 last = s->row->glyphs[s->area] + end;
24632 face_id = glyph->face_id;
24633 s->face = FACE_FROM_ID (s->f, face_id);
24634 s->font = s->face->font;
24635 s->width = glyph->pixel_width;
24636 s->nchars = 1;
24637 voffset = glyph->voffset;
24638
24639 for (++glyph;
24640 (glyph < last
24641 && glyph->type == STRETCH_GLYPH
24642 && glyph->voffset == voffset
24643 && glyph->face_id == face_id);
24644 ++glyph)
24645 s->width += glyph->pixel_width;
24646
24647 /* Adjust base line for subscript/superscript text. */
24648 s->ybase += voffset;
24649
24650 /* The case that face->gc == 0 is handled when drawing the glyph
24651 string by calling prepare_face_for_display. */
24652 eassert (s->face);
24653 return glyph - s->row->glyphs[s->area];
24654 }
24655
24656 static struct font_metrics *
24657 get_per_char_metric (struct font *font, XChar2b *char2b)
24658 {
24659 static struct font_metrics metrics;
24660 unsigned code;
24661
24662 if (! font)
24663 return NULL;
24664 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24665 if (code == FONT_INVALID_CODE)
24666 return NULL;
24667 font->driver->text_extents (font, &code, 1, &metrics);
24668 return &metrics;
24669 }
24670
24671 /* A subroutine that computes "normal" values of ASCENT and DESCENT
24672 for FONT. Values are taken from font-global ones, except for fonts
24673 that claim preposterously large values, but whose glyphs actually
24674 have reasonable dimensions. C is the character to use for metrics
24675 if the font-global values are too large; if C is negative, the
24676 function selects a default character. */
24677 static void
24678 normal_char_ascent_descent (struct font *font, int c, int *ascent, int *descent)
24679 {
24680 *ascent = FONT_BASE (font);
24681 *descent = FONT_DESCENT (font);
24682
24683 if (FONT_TOO_HIGH (font))
24684 {
24685 XChar2b char2b;
24686
24687 /* Get metrics of C, defaulting to a reasonably sized ASCII
24688 character. */
24689 if (get_char_glyph_code (c >= 0 ? c : '{', font, &char2b))
24690 {
24691 struct font_metrics *pcm = get_per_char_metric (font, &char2b);
24692
24693 if (!(pcm->width == 0 && pcm->rbearing == 0 && pcm->lbearing == 0))
24694 {
24695 /* We add 1 pixel to character dimensions as heuristics
24696 that produces nicer display, e.g. when the face has
24697 the box attribute. */
24698 *ascent = pcm->ascent + 1;
24699 *descent = pcm->descent + 1;
24700 }
24701 }
24702 }
24703 }
24704
24705 /* A subroutine that computes a reasonable "normal character height"
24706 for fonts that claim preposterously large vertical dimensions, but
24707 whose glyphs are actually reasonably sized. C is the character
24708 whose metrics to use for those fonts, or -1 for default
24709 character. */
24710 static int
24711 normal_char_height (struct font *font, int c)
24712 {
24713 int ascent, descent;
24714
24715 normal_char_ascent_descent (font, c, &ascent, &descent);
24716
24717 return ascent + descent;
24718 }
24719
24720 /* EXPORT for RIF:
24721 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
24722 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
24723 assumed to be zero. */
24724
24725 void
24726 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
24727 {
24728 *left = *right = 0;
24729
24730 if (glyph->type == CHAR_GLYPH)
24731 {
24732 XChar2b char2b;
24733 struct face *face = get_glyph_face_and_encoding (f, glyph, &char2b);
24734 if (face->font)
24735 {
24736 struct font_metrics *pcm = get_per_char_metric (face->font, &char2b);
24737 if (pcm)
24738 {
24739 if (pcm->rbearing > pcm->width)
24740 *right = pcm->rbearing - pcm->width;
24741 if (pcm->lbearing < 0)
24742 *left = -pcm->lbearing;
24743 }
24744 }
24745 }
24746 else if (glyph->type == COMPOSITE_GLYPH)
24747 {
24748 if (! glyph->u.cmp.automatic)
24749 {
24750 struct composition *cmp = composition_table[glyph->u.cmp.id];
24751
24752 if (cmp->rbearing > cmp->pixel_width)
24753 *right = cmp->rbearing - cmp->pixel_width;
24754 if (cmp->lbearing < 0)
24755 *left = - cmp->lbearing;
24756 }
24757 else
24758 {
24759 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
24760 struct font_metrics metrics;
24761
24762 composition_gstring_width (gstring, glyph->slice.cmp.from,
24763 glyph->slice.cmp.to + 1, &metrics);
24764 if (metrics.rbearing > metrics.width)
24765 *right = metrics.rbearing - metrics.width;
24766 if (metrics.lbearing < 0)
24767 *left = - metrics.lbearing;
24768 }
24769 }
24770 }
24771
24772
24773 /* Return the index of the first glyph preceding glyph string S that
24774 is overwritten by S because of S's left overhang. Value is -1
24775 if no glyphs are overwritten. */
24776
24777 static int
24778 left_overwritten (struct glyph_string *s)
24779 {
24780 int k;
24781
24782 if (s->left_overhang)
24783 {
24784 int x = 0, i;
24785 struct glyph *glyphs = s->row->glyphs[s->area];
24786 int first = s->first_glyph - glyphs;
24787
24788 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
24789 x -= glyphs[i].pixel_width;
24790
24791 k = i + 1;
24792 }
24793 else
24794 k = -1;
24795
24796 return k;
24797 }
24798
24799
24800 /* Return the index of the first glyph preceding glyph string S that
24801 is overwriting S because of its right overhang. Value is -1 if no
24802 glyph in front of S overwrites S. */
24803
24804 static int
24805 left_overwriting (struct glyph_string *s)
24806 {
24807 int i, k, x;
24808 struct glyph *glyphs = s->row->glyphs[s->area];
24809 int first = s->first_glyph - glyphs;
24810
24811 k = -1;
24812 x = 0;
24813 for (i = first - 1; i >= 0; --i)
24814 {
24815 int left, right;
24816 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24817 if (x + right > 0)
24818 k = i;
24819 x -= glyphs[i].pixel_width;
24820 }
24821
24822 return k;
24823 }
24824
24825
24826 /* Return the index of the last glyph following glyph string S that is
24827 overwritten by S because of S's right overhang. Value is -1 if
24828 no such glyph is found. */
24829
24830 static int
24831 right_overwritten (struct glyph_string *s)
24832 {
24833 int k = -1;
24834
24835 if (s->right_overhang)
24836 {
24837 int x = 0, i;
24838 struct glyph *glyphs = s->row->glyphs[s->area];
24839 int first = (s->first_glyph - glyphs
24840 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24841 int end = s->row->used[s->area];
24842
24843 for (i = first; i < end && s->right_overhang > x; ++i)
24844 x += glyphs[i].pixel_width;
24845
24846 k = i;
24847 }
24848
24849 return k;
24850 }
24851
24852
24853 /* Return the index of the last glyph following glyph string S that
24854 overwrites S because of its left overhang. Value is negative
24855 if no such glyph is found. */
24856
24857 static int
24858 right_overwriting (struct glyph_string *s)
24859 {
24860 int i, k, x;
24861 int end = s->row->used[s->area];
24862 struct glyph *glyphs = s->row->glyphs[s->area];
24863 int first = (s->first_glyph - glyphs
24864 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24865
24866 k = -1;
24867 x = 0;
24868 for (i = first; i < end; ++i)
24869 {
24870 int left, right;
24871 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24872 if (x - left < 0)
24873 k = i;
24874 x += glyphs[i].pixel_width;
24875 }
24876
24877 return k;
24878 }
24879
24880
24881 /* Set background width of glyph string S. START is the index of the
24882 first glyph following S. LAST_X is the right-most x-position + 1
24883 in the drawing area. */
24884
24885 static void
24886 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
24887 {
24888 /* If the face of this glyph string has to be drawn to the end of
24889 the drawing area, set S->extends_to_end_of_line_p. */
24890
24891 if (start == s->row->used[s->area]
24892 && ((s->row->fill_line_p
24893 && (s->hl == DRAW_NORMAL_TEXT
24894 || s->hl == DRAW_IMAGE_RAISED
24895 || s->hl == DRAW_IMAGE_SUNKEN))
24896 || s->hl == DRAW_MOUSE_FACE))
24897 s->extends_to_end_of_line_p = true;
24898
24899 /* If S extends its face to the end of the line, set its
24900 background_width to the distance to the right edge of the drawing
24901 area. */
24902 if (s->extends_to_end_of_line_p)
24903 s->background_width = last_x - s->x + 1;
24904 else
24905 s->background_width = s->width;
24906 }
24907
24908
24909 /* Compute overhangs and x-positions for glyph string S and its
24910 predecessors, or successors. X is the starting x-position for S.
24911 BACKWARD_P means process predecessors. */
24912
24913 static void
24914 compute_overhangs_and_x (struct glyph_string *s, int x, bool backward_p)
24915 {
24916 if (backward_p)
24917 {
24918 while (s)
24919 {
24920 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24921 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24922 x -= s->width;
24923 s->x = x;
24924 s = s->prev;
24925 }
24926 }
24927 else
24928 {
24929 while (s)
24930 {
24931 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24932 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24933 s->x = x;
24934 x += s->width;
24935 s = s->next;
24936 }
24937 }
24938 }
24939
24940
24941
24942 /* The following macros are only called from draw_glyphs below.
24943 They reference the following parameters of that function directly:
24944 `w', `row', `area', and `overlap_p'
24945 as well as the following local variables:
24946 `s', `f', and `hdc' (in W32) */
24947
24948 #ifdef HAVE_NTGUI
24949 /* On W32, silently add local `hdc' variable to argument list of
24950 init_glyph_string. */
24951 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24952 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
24953 #else
24954 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24955 init_glyph_string (s, char2b, w, row, area, start, hl)
24956 #endif
24957
24958 /* Add a glyph string for a stretch glyph to the list of strings
24959 between HEAD and TAIL. START is the index of the stretch glyph in
24960 row area AREA of glyph row ROW. END is the index of the last glyph
24961 in that glyph row area. X is the current output position assigned
24962 to the new glyph string constructed. HL overrides that face of the
24963 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24964 is the right-most x-position of the drawing area. */
24965
24966 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
24967 and below -- keep them on one line. */
24968 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24969 do \
24970 { \
24971 s = alloca (sizeof *s); \
24972 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24973 START = fill_stretch_glyph_string (s, START, END); \
24974 append_glyph_string (&HEAD, &TAIL, s); \
24975 s->x = (X); \
24976 } \
24977 while (false)
24978
24979
24980 /* Add a glyph string for an image glyph to the list of strings
24981 between HEAD and TAIL. START is the index of the image glyph in
24982 row area AREA of glyph row ROW. END is the index of the last glyph
24983 in that glyph row area. X is the current output position assigned
24984 to the new glyph string constructed. HL overrides that face of the
24985 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24986 is the right-most x-position of the drawing area. */
24987
24988 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24989 do \
24990 { \
24991 s = alloca (sizeof *s); \
24992 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24993 fill_image_glyph_string (s); \
24994 append_glyph_string (&HEAD, &TAIL, s); \
24995 ++START; \
24996 s->x = (X); \
24997 } \
24998 while (false)
24999
25000
25001 /* Add a glyph string for a sequence of character glyphs to the list
25002 of strings between HEAD and TAIL. START is the index of the first
25003 glyph in row area AREA of glyph row ROW that is part of the new
25004 glyph string. END is the index of the last glyph in that glyph row
25005 area. X is the current output position assigned to the new glyph
25006 string constructed. HL overrides that face of the glyph; e.g. it
25007 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
25008 right-most x-position of the drawing area. */
25009
25010 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25011 do \
25012 { \
25013 int face_id; \
25014 XChar2b *char2b; \
25015 \
25016 face_id = (row)->glyphs[area][START].face_id; \
25017 \
25018 s = alloca (sizeof *s); \
25019 SAFE_NALLOCA (char2b, 1, (END) - (START)); \
25020 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25021 append_glyph_string (&HEAD, &TAIL, s); \
25022 s->x = (X); \
25023 START = fill_glyph_string (s, face_id, START, END, overlaps); \
25024 } \
25025 while (false)
25026
25027
25028 /* Add a glyph string for a composite sequence to the list of strings
25029 between HEAD and TAIL. START is the index of the first glyph in
25030 row area AREA of glyph row ROW that is part of the new glyph
25031 string. END is the index of the last glyph in that glyph row area.
25032 X is the current output position assigned to the new glyph string
25033 constructed. HL overrides that face of the glyph; e.g. it is
25034 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
25035 x-position of the drawing area. */
25036
25037 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25038 do { \
25039 int face_id = (row)->glyphs[area][START].face_id; \
25040 struct face *base_face = FACE_FROM_ID (f, face_id); \
25041 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
25042 struct composition *cmp = composition_table[cmp_id]; \
25043 XChar2b *char2b; \
25044 struct glyph_string *first_s = NULL; \
25045 int n; \
25046 \
25047 SAFE_NALLOCA (char2b, 1, cmp->glyph_len); \
25048 \
25049 /* Make glyph_strings for each glyph sequence that is drawable by \
25050 the same face, and append them to HEAD/TAIL. */ \
25051 for (n = 0; n < cmp->glyph_len;) \
25052 { \
25053 s = alloca (sizeof *s); \
25054 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25055 append_glyph_string (&(HEAD), &(TAIL), s); \
25056 s->cmp = cmp; \
25057 s->cmp_from = n; \
25058 s->x = (X); \
25059 if (n == 0) \
25060 first_s = s; \
25061 n = fill_composite_glyph_string (s, base_face, overlaps); \
25062 } \
25063 \
25064 ++START; \
25065 s = first_s; \
25066 } while (false)
25067
25068
25069 /* Add a glyph string for a glyph-string sequence to the list of strings
25070 between HEAD and TAIL. */
25071
25072 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25073 do { \
25074 int face_id; \
25075 XChar2b *char2b; \
25076 Lisp_Object gstring; \
25077 \
25078 face_id = (row)->glyphs[area][START].face_id; \
25079 gstring = (composition_gstring_from_id \
25080 ((row)->glyphs[area][START].u.cmp.id)); \
25081 s = alloca (sizeof *s); \
25082 SAFE_NALLOCA (char2b, 1, LGSTRING_GLYPH_LEN (gstring)); \
25083 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25084 append_glyph_string (&(HEAD), &(TAIL), s); \
25085 s->x = (X); \
25086 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
25087 } while (false)
25088
25089
25090 /* Add a glyph string for a sequence of glyphless character's glyphs
25091 to the list of strings between HEAD and TAIL. The meanings of
25092 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
25093
25094 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25095 do \
25096 { \
25097 int face_id; \
25098 \
25099 face_id = (row)->glyphs[area][START].face_id; \
25100 \
25101 s = alloca (sizeof *s); \
25102 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25103 append_glyph_string (&HEAD, &TAIL, s); \
25104 s->x = (X); \
25105 START = fill_glyphless_glyph_string (s, face_id, START, END, \
25106 overlaps); \
25107 } \
25108 while (false)
25109
25110
25111 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
25112 of AREA of glyph row ROW on window W between indices START and END.
25113 HL overrides the face for drawing glyph strings, e.g. it is
25114 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
25115 x-positions of the drawing area.
25116
25117 This is an ugly monster macro construct because we must use alloca
25118 to allocate glyph strings (because draw_glyphs can be called
25119 asynchronously). */
25120
25121 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25122 do \
25123 { \
25124 HEAD = TAIL = NULL; \
25125 while (START < END) \
25126 { \
25127 struct glyph *first_glyph = (row)->glyphs[area] + START; \
25128 switch (first_glyph->type) \
25129 { \
25130 case CHAR_GLYPH: \
25131 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
25132 HL, X, LAST_X); \
25133 break; \
25134 \
25135 case COMPOSITE_GLYPH: \
25136 if (first_glyph->u.cmp.automatic) \
25137 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
25138 HL, X, LAST_X); \
25139 else \
25140 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
25141 HL, X, LAST_X); \
25142 break; \
25143 \
25144 case STRETCH_GLYPH: \
25145 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
25146 HL, X, LAST_X); \
25147 break; \
25148 \
25149 case IMAGE_GLYPH: \
25150 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
25151 HL, X, LAST_X); \
25152 break; \
25153 \
25154 case GLYPHLESS_GLYPH: \
25155 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
25156 HL, X, LAST_X); \
25157 break; \
25158 \
25159 default: \
25160 emacs_abort (); \
25161 } \
25162 \
25163 if (s) \
25164 { \
25165 set_glyph_string_background_width (s, START, LAST_X); \
25166 (X) += s->width; \
25167 } \
25168 } \
25169 } while (false)
25170
25171
25172 /* Draw glyphs between START and END in AREA of ROW on window W,
25173 starting at x-position X. X is relative to AREA in W. HL is a
25174 face-override with the following meaning:
25175
25176 DRAW_NORMAL_TEXT draw normally
25177 DRAW_CURSOR draw in cursor face
25178 DRAW_MOUSE_FACE draw in mouse face.
25179 DRAW_INVERSE_VIDEO draw in mode line face
25180 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
25181 DRAW_IMAGE_RAISED draw an image with a raised relief around it
25182
25183 If OVERLAPS is non-zero, draw only the foreground of characters and
25184 clip to the physical height of ROW. Non-zero value also defines
25185 the overlapping part to be drawn:
25186
25187 OVERLAPS_PRED overlap with preceding rows
25188 OVERLAPS_SUCC overlap with succeeding rows
25189 OVERLAPS_BOTH overlap with both preceding/succeeding rows
25190 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
25191
25192 Value is the x-position reached, relative to AREA of W. */
25193
25194 static int
25195 draw_glyphs (struct window *w, int x, struct glyph_row *row,
25196 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
25197 enum draw_glyphs_face hl, int overlaps)
25198 {
25199 struct glyph_string *head, *tail;
25200 struct glyph_string *s;
25201 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
25202 int i, j, x_reached, last_x, area_left = 0;
25203 struct frame *f = XFRAME (WINDOW_FRAME (w));
25204 DECLARE_HDC (hdc);
25205
25206 ALLOCATE_HDC (hdc, f);
25207
25208 /* Let's rather be paranoid than getting a SEGV. */
25209 end = min (end, row->used[area]);
25210 start = clip_to_bounds (0, start, end);
25211
25212 /* Translate X to frame coordinates. Set last_x to the right
25213 end of the drawing area. */
25214 if (row->full_width_p)
25215 {
25216 /* X is relative to the left edge of W, without scroll bars
25217 or fringes. */
25218 area_left = WINDOW_LEFT_EDGE_X (w);
25219 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
25220 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
25221 }
25222 else
25223 {
25224 area_left = window_box_left (w, area);
25225 last_x = area_left + window_box_width (w, area);
25226 }
25227 x += area_left;
25228
25229 /* Build a doubly-linked list of glyph_string structures between
25230 head and tail from what we have to draw. Note that the macro
25231 BUILD_GLYPH_STRINGS will modify its start parameter. That's
25232 the reason we use a separate variable `i'. */
25233 i = start;
25234 USE_SAFE_ALLOCA;
25235 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
25236 if (tail)
25237 x_reached = tail->x + tail->background_width;
25238 else
25239 x_reached = x;
25240
25241 /* If there are any glyphs with lbearing < 0 or rbearing > width in
25242 the row, redraw some glyphs in front or following the glyph
25243 strings built above. */
25244 if (head && !overlaps && row->contains_overlapping_glyphs_p)
25245 {
25246 struct glyph_string *h, *t;
25247 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25248 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
25249 bool check_mouse_face = false;
25250 int dummy_x = 0;
25251
25252 /* If mouse highlighting is on, we may need to draw adjacent
25253 glyphs using mouse-face highlighting. */
25254 if (area == TEXT_AREA && row->mouse_face_p
25255 && hlinfo->mouse_face_beg_row >= 0
25256 && hlinfo->mouse_face_end_row >= 0)
25257 {
25258 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
25259
25260 if (row_vpos >= hlinfo->mouse_face_beg_row
25261 && row_vpos <= hlinfo->mouse_face_end_row)
25262 {
25263 check_mouse_face = true;
25264 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
25265 ? hlinfo->mouse_face_beg_col : 0;
25266 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
25267 ? hlinfo->mouse_face_end_col
25268 : row->used[TEXT_AREA];
25269 }
25270 }
25271
25272 /* Compute overhangs for all glyph strings. */
25273 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
25274 for (s = head; s; s = s->next)
25275 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
25276
25277 /* Prepend glyph strings for glyphs in front of the first glyph
25278 string that are overwritten because of the first glyph
25279 string's left overhang. The background of all strings
25280 prepended must be drawn because the first glyph string
25281 draws over it. */
25282 i = left_overwritten (head);
25283 if (i >= 0)
25284 {
25285 enum draw_glyphs_face overlap_hl;
25286
25287 /* If this row contains mouse highlighting, attempt to draw
25288 the overlapped glyphs with the correct highlight. This
25289 code fails if the overlap encompasses more than one glyph
25290 and mouse-highlight spans only some of these glyphs.
25291 However, making it work perfectly involves a lot more
25292 code, and I don't know if the pathological case occurs in
25293 practice, so we'll stick to this for now. --- cyd */
25294 if (check_mouse_face
25295 && mouse_beg_col < start && mouse_end_col > i)
25296 overlap_hl = DRAW_MOUSE_FACE;
25297 else
25298 overlap_hl = DRAW_NORMAL_TEXT;
25299
25300 if (hl != overlap_hl)
25301 clip_head = head;
25302 j = i;
25303 BUILD_GLYPH_STRINGS (j, start, h, t,
25304 overlap_hl, dummy_x, last_x);
25305 start = i;
25306 compute_overhangs_and_x (t, head->x, true);
25307 prepend_glyph_string_lists (&head, &tail, h, t);
25308 if (clip_head == NULL)
25309 clip_head = head;
25310 }
25311
25312 /* Prepend glyph strings for glyphs in front of the first glyph
25313 string that overwrite that glyph string because of their
25314 right overhang. For these strings, only the foreground must
25315 be drawn, because it draws over the glyph string at `head'.
25316 The background must not be drawn because this would overwrite
25317 right overhangs of preceding glyphs for which no glyph
25318 strings exist. */
25319 i = left_overwriting (head);
25320 if (i >= 0)
25321 {
25322 enum draw_glyphs_face overlap_hl;
25323
25324 if (check_mouse_face
25325 && mouse_beg_col < start && mouse_end_col > i)
25326 overlap_hl = DRAW_MOUSE_FACE;
25327 else
25328 overlap_hl = DRAW_NORMAL_TEXT;
25329
25330 if (hl == overlap_hl || clip_head == NULL)
25331 clip_head = head;
25332 BUILD_GLYPH_STRINGS (i, start, h, t,
25333 overlap_hl, dummy_x, last_x);
25334 for (s = h; s; s = s->next)
25335 s->background_filled_p = true;
25336 compute_overhangs_and_x (t, head->x, true);
25337 prepend_glyph_string_lists (&head, &tail, h, t);
25338 }
25339
25340 /* Append glyphs strings for glyphs following the last glyph
25341 string tail that are overwritten by tail. The background of
25342 these strings has to be drawn because tail's foreground draws
25343 over it. */
25344 i = right_overwritten (tail);
25345 if (i >= 0)
25346 {
25347 enum draw_glyphs_face overlap_hl;
25348
25349 if (check_mouse_face
25350 && mouse_beg_col < i && mouse_end_col > end)
25351 overlap_hl = DRAW_MOUSE_FACE;
25352 else
25353 overlap_hl = DRAW_NORMAL_TEXT;
25354
25355 if (hl != overlap_hl)
25356 clip_tail = tail;
25357 BUILD_GLYPH_STRINGS (end, i, h, t,
25358 overlap_hl, x, last_x);
25359 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25360 we don't have `end = i;' here. */
25361 compute_overhangs_and_x (h, tail->x + tail->width, false);
25362 append_glyph_string_lists (&head, &tail, h, t);
25363 if (clip_tail == NULL)
25364 clip_tail = tail;
25365 }
25366
25367 /* Append glyph strings for glyphs following the last glyph
25368 string tail that overwrite tail. The foreground of such
25369 glyphs has to be drawn because it writes into the background
25370 of tail. The background must not be drawn because it could
25371 paint over the foreground of following glyphs. */
25372 i = right_overwriting (tail);
25373 if (i >= 0)
25374 {
25375 enum draw_glyphs_face overlap_hl;
25376 if (check_mouse_face
25377 && mouse_beg_col < i && mouse_end_col > end)
25378 overlap_hl = DRAW_MOUSE_FACE;
25379 else
25380 overlap_hl = DRAW_NORMAL_TEXT;
25381
25382 if (hl == overlap_hl || clip_tail == NULL)
25383 clip_tail = tail;
25384 i++; /* We must include the Ith glyph. */
25385 BUILD_GLYPH_STRINGS (end, i, h, t,
25386 overlap_hl, x, last_x);
25387 for (s = h; s; s = s->next)
25388 s->background_filled_p = true;
25389 compute_overhangs_and_x (h, tail->x + tail->width, false);
25390 append_glyph_string_lists (&head, &tail, h, t);
25391 }
25392 if (clip_head || clip_tail)
25393 for (s = head; s; s = s->next)
25394 {
25395 s->clip_head = clip_head;
25396 s->clip_tail = clip_tail;
25397 }
25398 }
25399
25400 /* Draw all strings. */
25401 for (s = head; s; s = s->next)
25402 FRAME_RIF (f)->draw_glyph_string (s);
25403
25404 #ifndef HAVE_NS
25405 /* When focus a sole frame and move horizontally, this clears on_p
25406 causing a failure to erase prev cursor position. */
25407 if (area == TEXT_AREA
25408 && !row->full_width_p
25409 /* When drawing overlapping rows, only the glyph strings'
25410 foreground is drawn, which doesn't erase a cursor
25411 completely. */
25412 && !overlaps)
25413 {
25414 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25415 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25416 : (tail ? tail->x + tail->background_width : x));
25417 x0 -= area_left;
25418 x1 -= area_left;
25419
25420 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25421 row->y, MATRIX_ROW_BOTTOM_Y (row));
25422 }
25423 #endif
25424
25425 /* Value is the x-position up to which drawn, relative to AREA of W.
25426 This doesn't include parts drawn because of overhangs. */
25427 if (row->full_width_p)
25428 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25429 else
25430 x_reached -= area_left;
25431
25432 RELEASE_HDC (hdc, f);
25433
25434 SAFE_FREE ();
25435 return x_reached;
25436 }
25437
25438 /* Expand row matrix if too narrow. Don't expand if area
25439 is not present. */
25440
25441 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25442 { \
25443 if (!it->f->fonts_changed \
25444 && (it->glyph_row->glyphs[area] \
25445 < it->glyph_row->glyphs[area + 1])) \
25446 { \
25447 it->w->ncols_scale_factor++; \
25448 it->f->fonts_changed = true; \
25449 } \
25450 }
25451
25452 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25453 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25454
25455 static void
25456 append_glyph (struct it *it)
25457 {
25458 struct glyph *glyph;
25459 enum glyph_row_area area = it->area;
25460
25461 eassert (it->glyph_row);
25462 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25463
25464 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25465 if (glyph < it->glyph_row->glyphs[area + 1])
25466 {
25467 /* If the glyph row is reversed, we need to prepend the glyph
25468 rather than append it. */
25469 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25470 {
25471 struct glyph *g;
25472
25473 /* Make room for the additional glyph. */
25474 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25475 g[1] = *g;
25476 glyph = it->glyph_row->glyphs[area];
25477 }
25478 glyph->charpos = CHARPOS (it->position);
25479 glyph->object = it->object;
25480 if (it->pixel_width > 0)
25481 {
25482 glyph->pixel_width = it->pixel_width;
25483 glyph->padding_p = false;
25484 }
25485 else
25486 {
25487 /* Assure at least 1-pixel width. Otherwise, cursor can't
25488 be displayed correctly. */
25489 glyph->pixel_width = 1;
25490 glyph->padding_p = true;
25491 }
25492 glyph->ascent = it->ascent;
25493 glyph->descent = it->descent;
25494 glyph->voffset = it->voffset;
25495 glyph->type = CHAR_GLYPH;
25496 glyph->avoid_cursor_p = it->avoid_cursor_p;
25497 glyph->multibyte_p = it->multibyte_p;
25498 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25499 {
25500 /* In R2L rows, the left and the right box edges need to be
25501 drawn in reverse direction. */
25502 glyph->right_box_line_p = it->start_of_box_run_p;
25503 glyph->left_box_line_p = it->end_of_box_run_p;
25504 }
25505 else
25506 {
25507 glyph->left_box_line_p = it->start_of_box_run_p;
25508 glyph->right_box_line_p = it->end_of_box_run_p;
25509 }
25510 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25511 || it->phys_descent > it->descent);
25512 glyph->glyph_not_available_p = it->glyph_not_available_p;
25513 glyph->face_id = it->face_id;
25514 glyph->u.ch = it->char_to_display;
25515 glyph->slice.img = null_glyph_slice;
25516 glyph->font_type = FONT_TYPE_UNKNOWN;
25517 if (it->bidi_p)
25518 {
25519 glyph->resolved_level = it->bidi_it.resolved_level;
25520 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25521 glyph->bidi_type = it->bidi_it.type;
25522 }
25523 else
25524 {
25525 glyph->resolved_level = 0;
25526 glyph->bidi_type = UNKNOWN_BT;
25527 }
25528 ++it->glyph_row->used[area];
25529 }
25530 else
25531 IT_EXPAND_MATRIX_WIDTH (it, area);
25532 }
25533
25534 /* Store one glyph for the composition IT->cmp_it.id in
25535 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25536 non-null. */
25537
25538 static void
25539 append_composite_glyph (struct it *it)
25540 {
25541 struct glyph *glyph;
25542 enum glyph_row_area area = it->area;
25543
25544 eassert (it->glyph_row);
25545
25546 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25547 if (glyph < it->glyph_row->glyphs[area + 1])
25548 {
25549 /* If the glyph row is reversed, we need to prepend the glyph
25550 rather than append it. */
25551 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25552 {
25553 struct glyph *g;
25554
25555 /* Make room for the new glyph. */
25556 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25557 g[1] = *g;
25558 glyph = it->glyph_row->glyphs[it->area];
25559 }
25560 glyph->charpos = it->cmp_it.charpos;
25561 glyph->object = it->object;
25562 glyph->pixel_width = it->pixel_width;
25563 glyph->ascent = it->ascent;
25564 glyph->descent = it->descent;
25565 glyph->voffset = it->voffset;
25566 glyph->type = COMPOSITE_GLYPH;
25567 if (it->cmp_it.ch < 0)
25568 {
25569 glyph->u.cmp.automatic = false;
25570 glyph->u.cmp.id = it->cmp_it.id;
25571 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25572 }
25573 else
25574 {
25575 glyph->u.cmp.automatic = true;
25576 glyph->u.cmp.id = it->cmp_it.id;
25577 glyph->slice.cmp.from = it->cmp_it.from;
25578 glyph->slice.cmp.to = it->cmp_it.to - 1;
25579 }
25580 glyph->avoid_cursor_p = it->avoid_cursor_p;
25581 glyph->multibyte_p = it->multibyte_p;
25582 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25583 {
25584 /* In R2L rows, the left and the right box edges need to be
25585 drawn in reverse direction. */
25586 glyph->right_box_line_p = it->start_of_box_run_p;
25587 glyph->left_box_line_p = it->end_of_box_run_p;
25588 }
25589 else
25590 {
25591 glyph->left_box_line_p = it->start_of_box_run_p;
25592 glyph->right_box_line_p = it->end_of_box_run_p;
25593 }
25594 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25595 || it->phys_descent > it->descent);
25596 glyph->padding_p = false;
25597 glyph->glyph_not_available_p = false;
25598 glyph->face_id = it->face_id;
25599 glyph->font_type = FONT_TYPE_UNKNOWN;
25600 if (it->bidi_p)
25601 {
25602 glyph->resolved_level = it->bidi_it.resolved_level;
25603 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25604 glyph->bidi_type = it->bidi_it.type;
25605 }
25606 ++it->glyph_row->used[area];
25607 }
25608 else
25609 IT_EXPAND_MATRIX_WIDTH (it, area);
25610 }
25611
25612
25613 /* Change IT->ascent and IT->height according to the setting of
25614 IT->voffset. */
25615
25616 static void
25617 take_vertical_position_into_account (struct it *it)
25618 {
25619 if (it->voffset)
25620 {
25621 if (it->voffset < 0)
25622 /* Increase the ascent so that we can display the text higher
25623 in the line. */
25624 it->ascent -= it->voffset;
25625 else
25626 /* Increase the descent so that we can display the text lower
25627 in the line. */
25628 it->descent += it->voffset;
25629 }
25630 }
25631
25632
25633 /* Produce glyphs/get display metrics for the image IT is loaded with.
25634 See the description of struct display_iterator in dispextern.h for
25635 an overview of struct display_iterator. */
25636
25637 static void
25638 produce_image_glyph (struct it *it)
25639 {
25640 struct image *img;
25641 struct face *face;
25642 int glyph_ascent, crop;
25643 struct glyph_slice slice;
25644
25645 eassert (it->what == IT_IMAGE);
25646
25647 face = FACE_FROM_ID (it->f, it->face_id);
25648 eassert (face);
25649 /* Make sure X resources of the face is loaded. */
25650 prepare_face_for_display (it->f, face);
25651
25652 if (it->image_id < 0)
25653 {
25654 /* Fringe bitmap. */
25655 it->ascent = it->phys_ascent = 0;
25656 it->descent = it->phys_descent = 0;
25657 it->pixel_width = 0;
25658 it->nglyphs = 0;
25659 return;
25660 }
25661
25662 img = IMAGE_FROM_ID (it->f, it->image_id);
25663 eassert (img);
25664 /* Make sure X resources of the image is loaded. */
25665 prepare_image_for_display (it->f, img);
25666
25667 slice.x = slice.y = 0;
25668 slice.width = img->width;
25669 slice.height = img->height;
25670
25671 if (INTEGERP (it->slice.x))
25672 slice.x = XINT (it->slice.x);
25673 else if (FLOATP (it->slice.x))
25674 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
25675
25676 if (INTEGERP (it->slice.y))
25677 slice.y = XINT (it->slice.y);
25678 else if (FLOATP (it->slice.y))
25679 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
25680
25681 if (INTEGERP (it->slice.width))
25682 slice.width = XINT (it->slice.width);
25683 else if (FLOATP (it->slice.width))
25684 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
25685
25686 if (INTEGERP (it->slice.height))
25687 slice.height = XINT (it->slice.height);
25688 else if (FLOATP (it->slice.height))
25689 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
25690
25691 if (slice.x >= img->width)
25692 slice.x = img->width;
25693 if (slice.y >= img->height)
25694 slice.y = img->height;
25695 if (slice.x + slice.width >= img->width)
25696 slice.width = img->width - slice.x;
25697 if (slice.y + slice.height > img->height)
25698 slice.height = img->height - slice.y;
25699
25700 if (slice.width == 0 || slice.height == 0)
25701 return;
25702
25703 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
25704
25705 it->descent = slice.height - glyph_ascent;
25706 if (slice.y == 0)
25707 it->descent += img->vmargin;
25708 if (slice.y + slice.height == img->height)
25709 it->descent += img->vmargin;
25710 it->phys_descent = it->descent;
25711
25712 it->pixel_width = slice.width;
25713 if (slice.x == 0)
25714 it->pixel_width += img->hmargin;
25715 if (slice.x + slice.width == img->width)
25716 it->pixel_width += img->hmargin;
25717
25718 /* It's quite possible for images to have an ascent greater than
25719 their height, so don't get confused in that case. */
25720 if (it->descent < 0)
25721 it->descent = 0;
25722
25723 it->nglyphs = 1;
25724
25725 if (face->box != FACE_NO_BOX)
25726 {
25727 if (face->box_line_width > 0)
25728 {
25729 if (slice.y == 0)
25730 it->ascent += face->box_line_width;
25731 if (slice.y + slice.height == img->height)
25732 it->descent += face->box_line_width;
25733 }
25734
25735 if (it->start_of_box_run_p && slice.x == 0)
25736 it->pixel_width += eabs (face->box_line_width);
25737 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
25738 it->pixel_width += eabs (face->box_line_width);
25739 }
25740
25741 take_vertical_position_into_account (it);
25742
25743 /* Automatically crop wide image glyphs at right edge so we can
25744 draw the cursor on same display row. */
25745 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
25746 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
25747 {
25748 it->pixel_width -= crop;
25749 slice.width -= crop;
25750 }
25751
25752 if (it->glyph_row)
25753 {
25754 struct glyph *glyph;
25755 enum glyph_row_area area = it->area;
25756
25757 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25758 if (it->glyph_row->reversed_p)
25759 {
25760 struct glyph *g;
25761
25762 /* Make room for the new glyph. */
25763 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25764 g[1] = *g;
25765 glyph = it->glyph_row->glyphs[it->area];
25766 }
25767 if (glyph < it->glyph_row->glyphs[area + 1])
25768 {
25769 glyph->charpos = CHARPOS (it->position);
25770 glyph->object = it->object;
25771 glyph->pixel_width = it->pixel_width;
25772 glyph->ascent = glyph_ascent;
25773 glyph->descent = it->descent;
25774 glyph->voffset = it->voffset;
25775 glyph->type = IMAGE_GLYPH;
25776 glyph->avoid_cursor_p = it->avoid_cursor_p;
25777 glyph->multibyte_p = it->multibyte_p;
25778 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25779 {
25780 /* In R2L rows, the left and the right box edges need to be
25781 drawn in reverse direction. */
25782 glyph->right_box_line_p = it->start_of_box_run_p;
25783 glyph->left_box_line_p = it->end_of_box_run_p;
25784 }
25785 else
25786 {
25787 glyph->left_box_line_p = it->start_of_box_run_p;
25788 glyph->right_box_line_p = it->end_of_box_run_p;
25789 }
25790 glyph->overlaps_vertically_p = false;
25791 glyph->padding_p = false;
25792 glyph->glyph_not_available_p = false;
25793 glyph->face_id = it->face_id;
25794 glyph->u.img_id = img->id;
25795 glyph->slice.img = slice;
25796 glyph->font_type = FONT_TYPE_UNKNOWN;
25797 if (it->bidi_p)
25798 {
25799 glyph->resolved_level = it->bidi_it.resolved_level;
25800 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25801 glyph->bidi_type = it->bidi_it.type;
25802 }
25803 ++it->glyph_row->used[area];
25804 }
25805 else
25806 IT_EXPAND_MATRIX_WIDTH (it, area);
25807 }
25808 }
25809
25810
25811 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
25812 of the glyph, WIDTH and HEIGHT are the width and height of the
25813 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
25814
25815 static void
25816 append_stretch_glyph (struct it *it, Lisp_Object object,
25817 int width, int height, int ascent)
25818 {
25819 struct glyph *glyph;
25820 enum glyph_row_area area = it->area;
25821
25822 eassert (ascent >= 0 && ascent <= height);
25823
25824 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25825 if (glyph < it->glyph_row->glyphs[area + 1])
25826 {
25827 /* If the glyph row is reversed, we need to prepend the glyph
25828 rather than append it. */
25829 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25830 {
25831 struct glyph *g;
25832
25833 /* Make room for the additional glyph. */
25834 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25835 g[1] = *g;
25836 glyph = it->glyph_row->glyphs[area];
25837
25838 /* Decrease the width of the first glyph of the row that
25839 begins before first_visible_x (e.g., due to hscroll).
25840 This is so the overall width of the row becomes smaller
25841 by the scroll amount, and the stretch glyph appended by
25842 extend_face_to_end_of_line will be wider, to shift the
25843 row glyphs to the right. (In L2R rows, the corresponding
25844 left-shift effect is accomplished by setting row->x to a
25845 negative value, which won't work with R2L rows.)
25846
25847 This must leave us with a positive value of WIDTH, since
25848 otherwise the call to move_it_in_display_line_to at the
25849 beginning of display_line would have got past the entire
25850 first glyph, and then it->current_x would have been
25851 greater or equal to it->first_visible_x. */
25852 if (it->current_x < it->first_visible_x)
25853 width -= it->first_visible_x - it->current_x;
25854 eassert (width > 0);
25855 }
25856 glyph->charpos = CHARPOS (it->position);
25857 glyph->object = object;
25858 glyph->pixel_width = width;
25859 glyph->ascent = ascent;
25860 glyph->descent = height - ascent;
25861 glyph->voffset = it->voffset;
25862 glyph->type = STRETCH_GLYPH;
25863 glyph->avoid_cursor_p = it->avoid_cursor_p;
25864 glyph->multibyte_p = it->multibyte_p;
25865 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25866 {
25867 /* In R2L rows, the left and the right box edges need to be
25868 drawn in reverse direction. */
25869 glyph->right_box_line_p = it->start_of_box_run_p;
25870 glyph->left_box_line_p = it->end_of_box_run_p;
25871 }
25872 else
25873 {
25874 glyph->left_box_line_p = it->start_of_box_run_p;
25875 glyph->right_box_line_p = it->end_of_box_run_p;
25876 }
25877 glyph->overlaps_vertically_p = false;
25878 glyph->padding_p = false;
25879 glyph->glyph_not_available_p = false;
25880 glyph->face_id = it->face_id;
25881 glyph->u.stretch.ascent = ascent;
25882 glyph->u.stretch.height = height;
25883 glyph->slice.img = null_glyph_slice;
25884 glyph->font_type = FONT_TYPE_UNKNOWN;
25885 if (it->bidi_p)
25886 {
25887 glyph->resolved_level = it->bidi_it.resolved_level;
25888 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25889 glyph->bidi_type = it->bidi_it.type;
25890 }
25891 else
25892 {
25893 glyph->resolved_level = 0;
25894 glyph->bidi_type = UNKNOWN_BT;
25895 }
25896 ++it->glyph_row->used[area];
25897 }
25898 else
25899 IT_EXPAND_MATRIX_WIDTH (it, area);
25900 }
25901
25902 #endif /* HAVE_WINDOW_SYSTEM */
25903
25904 /* Produce a stretch glyph for iterator IT. IT->object is the value
25905 of the glyph property displayed. The value must be a list
25906 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
25907 being recognized:
25908
25909 1. `:width WIDTH' specifies that the space should be WIDTH *
25910 canonical char width wide. WIDTH may be an integer or floating
25911 point number.
25912
25913 2. `:relative-width FACTOR' specifies that the width of the stretch
25914 should be computed from the width of the first character having the
25915 `glyph' property, and should be FACTOR times that width.
25916
25917 3. `:align-to HPOS' specifies that the space should be wide enough
25918 to reach HPOS, a value in canonical character units.
25919
25920 Exactly one of the above pairs must be present.
25921
25922 4. `:height HEIGHT' specifies that the height of the stretch produced
25923 should be HEIGHT, measured in canonical character units.
25924
25925 5. `:relative-height FACTOR' specifies that the height of the
25926 stretch should be FACTOR times the height of the characters having
25927 the glyph property.
25928
25929 Either none or exactly one of 4 or 5 must be present.
25930
25931 6. `:ascent ASCENT' specifies that ASCENT percent of the height
25932 of the stretch should be used for the ascent of the stretch.
25933 ASCENT must be in the range 0 <= ASCENT <= 100. */
25934
25935 void
25936 produce_stretch_glyph (struct it *it)
25937 {
25938 /* (space :width WIDTH :height HEIGHT ...) */
25939 Lisp_Object prop, plist;
25940 int width = 0, height = 0, align_to = -1;
25941 bool zero_width_ok_p = false;
25942 double tem;
25943 struct font *font = NULL;
25944
25945 #ifdef HAVE_WINDOW_SYSTEM
25946 int ascent = 0;
25947 bool zero_height_ok_p = false;
25948
25949 if (FRAME_WINDOW_P (it->f))
25950 {
25951 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25952 font = face->font ? face->font : FRAME_FONT (it->f);
25953 prepare_face_for_display (it->f, face);
25954 }
25955 #endif
25956
25957 /* List should start with `space'. */
25958 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
25959 plist = XCDR (it->object);
25960
25961 /* Compute the width of the stretch. */
25962 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
25963 && calc_pixel_width_or_height (&tem, it, prop, font, true, 0))
25964 {
25965 /* Absolute width `:width WIDTH' specified and valid. */
25966 zero_width_ok_p = true;
25967 width = (int)tem;
25968 }
25969 else if (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0)
25970 {
25971 /* Relative width `:relative-width FACTOR' specified and valid.
25972 Compute the width of the characters having the `glyph'
25973 property. */
25974 struct it it2;
25975 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
25976
25977 it2 = *it;
25978 if (it->multibyte_p)
25979 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
25980 else
25981 {
25982 it2.c = it2.char_to_display = *p, it2.len = 1;
25983 if (! ASCII_CHAR_P (it2.c))
25984 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
25985 }
25986
25987 it2.glyph_row = NULL;
25988 it2.what = IT_CHARACTER;
25989 PRODUCE_GLYPHS (&it2);
25990 width = NUMVAL (prop) * it2.pixel_width;
25991 }
25992 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
25993 && calc_pixel_width_or_height (&tem, it, prop, font, true,
25994 &align_to))
25995 {
25996 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
25997 align_to = (align_to < 0
25998 ? 0
25999 : align_to - window_box_left_offset (it->w, TEXT_AREA));
26000 else if (align_to < 0)
26001 align_to = window_box_left_offset (it->w, TEXT_AREA);
26002 width = max (0, (int)tem + align_to - it->current_x);
26003 zero_width_ok_p = true;
26004 }
26005 else
26006 /* Nothing specified -> width defaults to canonical char width. */
26007 width = FRAME_COLUMN_WIDTH (it->f);
26008
26009 if (width <= 0 && (width < 0 || !zero_width_ok_p))
26010 width = 1;
26011
26012 #ifdef HAVE_WINDOW_SYSTEM
26013 /* Compute height. */
26014 if (FRAME_WINDOW_P (it->f))
26015 {
26016 int default_height = normal_char_height (font, ' ');
26017
26018 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
26019 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26020 {
26021 height = (int)tem;
26022 zero_height_ok_p = true;
26023 }
26024 else if (prop = Fplist_get (plist, QCrelative_height),
26025 NUMVAL (prop) > 0)
26026 height = default_height * NUMVAL (prop);
26027 else
26028 height = default_height;
26029
26030 if (height <= 0 && (height < 0 || !zero_height_ok_p))
26031 height = 1;
26032
26033 /* Compute percentage of height used for ascent. If
26034 `:ascent ASCENT' is present and valid, use that. Otherwise,
26035 derive the ascent from the font in use. */
26036 if (prop = Fplist_get (plist, QCascent),
26037 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
26038 ascent = height * NUMVAL (prop) / 100.0;
26039 else if (!NILP (prop)
26040 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26041 ascent = min (max (0, (int)tem), height);
26042 else
26043 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
26044 }
26045 else
26046 #endif /* HAVE_WINDOW_SYSTEM */
26047 height = 1;
26048
26049 if (width > 0 && it->line_wrap != TRUNCATE
26050 && it->current_x + width > it->last_visible_x)
26051 {
26052 width = it->last_visible_x - it->current_x;
26053 #ifdef HAVE_WINDOW_SYSTEM
26054 /* Subtract one more pixel from the stretch width, but only on
26055 GUI frames, since on a TTY each glyph is one "pixel" wide. */
26056 width -= FRAME_WINDOW_P (it->f);
26057 #endif
26058 }
26059
26060 if (width > 0 && height > 0 && it->glyph_row)
26061 {
26062 Lisp_Object o_object = it->object;
26063 Lisp_Object object = it->stack[it->sp - 1].string;
26064 int n = width;
26065
26066 if (!STRINGP (object))
26067 object = it->w->contents;
26068 #ifdef HAVE_WINDOW_SYSTEM
26069 if (FRAME_WINDOW_P (it->f))
26070 append_stretch_glyph (it, object, width, height, ascent);
26071 else
26072 #endif
26073 {
26074 it->object = object;
26075 it->char_to_display = ' ';
26076 it->pixel_width = it->len = 1;
26077 while (n--)
26078 tty_append_glyph (it);
26079 it->object = o_object;
26080 }
26081 }
26082
26083 it->pixel_width = width;
26084 #ifdef HAVE_WINDOW_SYSTEM
26085 if (FRAME_WINDOW_P (it->f))
26086 {
26087 it->ascent = it->phys_ascent = ascent;
26088 it->descent = it->phys_descent = height - it->ascent;
26089 it->nglyphs = width > 0 && height > 0;
26090 take_vertical_position_into_account (it);
26091 }
26092 else
26093 #endif
26094 it->nglyphs = width;
26095 }
26096
26097 /* Get information about special display element WHAT in an
26098 environment described by IT. WHAT is one of IT_TRUNCATION or
26099 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
26100 non-null glyph_row member. This function ensures that fields like
26101 face_id, c, len of IT are left untouched. */
26102
26103 static void
26104 produce_special_glyphs (struct it *it, enum display_element_type what)
26105 {
26106 struct it temp_it;
26107 Lisp_Object gc;
26108 GLYPH glyph;
26109
26110 temp_it = *it;
26111 temp_it.object = Qnil;
26112 memset (&temp_it.current, 0, sizeof temp_it.current);
26113
26114 if (what == IT_CONTINUATION)
26115 {
26116 /* Continuation glyph. For R2L lines, we mirror it by hand. */
26117 if (it->bidi_it.paragraph_dir == R2L)
26118 SET_GLYPH_FROM_CHAR (glyph, '/');
26119 else
26120 SET_GLYPH_FROM_CHAR (glyph, '\\');
26121 if (it->dp
26122 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26123 {
26124 /* FIXME: Should we mirror GC for R2L lines? */
26125 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26126 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26127 }
26128 }
26129 else if (what == IT_TRUNCATION)
26130 {
26131 /* Truncation glyph. */
26132 SET_GLYPH_FROM_CHAR (glyph, '$');
26133 if (it->dp
26134 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26135 {
26136 /* FIXME: Should we mirror GC for R2L lines? */
26137 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26138 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26139 }
26140 }
26141 else
26142 emacs_abort ();
26143
26144 #ifdef HAVE_WINDOW_SYSTEM
26145 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
26146 is turned off, we precede the truncation/continuation glyphs by a
26147 stretch glyph whose width is computed such that these special
26148 glyphs are aligned at the window margin, even when very different
26149 fonts are used in different glyph rows. */
26150 if (FRAME_WINDOW_P (temp_it.f)
26151 /* init_iterator calls this with it->glyph_row == NULL, and it
26152 wants only the pixel width of the truncation/continuation
26153 glyphs. */
26154 && temp_it.glyph_row
26155 /* insert_left_trunc_glyphs calls us at the beginning of the
26156 row, and it has its own calculation of the stretch glyph
26157 width. */
26158 && temp_it.glyph_row->used[TEXT_AREA] > 0
26159 && (temp_it.glyph_row->reversed_p
26160 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
26161 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
26162 {
26163 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
26164
26165 if (stretch_width > 0)
26166 {
26167 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
26168 struct font *font =
26169 face->font ? face->font : FRAME_FONT (temp_it.f);
26170 int stretch_ascent =
26171 (((temp_it.ascent + temp_it.descent)
26172 * FONT_BASE (font)) / FONT_HEIGHT (font));
26173
26174 append_stretch_glyph (&temp_it, Qnil, stretch_width,
26175 temp_it.ascent + temp_it.descent,
26176 stretch_ascent);
26177 }
26178 }
26179 #endif
26180
26181 temp_it.dp = NULL;
26182 temp_it.what = IT_CHARACTER;
26183 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
26184 temp_it.face_id = GLYPH_FACE (glyph);
26185 temp_it.len = CHAR_BYTES (temp_it.c);
26186
26187 PRODUCE_GLYPHS (&temp_it);
26188 it->pixel_width = temp_it.pixel_width;
26189 it->nglyphs = temp_it.nglyphs;
26190 }
26191
26192 #ifdef HAVE_WINDOW_SYSTEM
26193
26194 /* Calculate line-height and line-spacing properties.
26195 An integer value specifies explicit pixel value.
26196 A float value specifies relative value to current face height.
26197 A cons (float . face-name) specifies relative value to
26198 height of specified face font.
26199
26200 Returns height in pixels, or nil. */
26201
26202 static Lisp_Object
26203 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
26204 int boff, bool override)
26205 {
26206 Lisp_Object face_name = Qnil;
26207 int ascent, descent, height;
26208
26209 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
26210 return val;
26211
26212 if (CONSP (val))
26213 {
26214 face_name = XCAR (val);
26215 val = XCDR (val);
26216 if (!NUMBERP (val))
26217 val = make_number (1);
26218 if (NILP (face_name))
26219 {
26220 height = it->ascent + it->descent;
26221 goto scale;
26222 }
26223 }
26224
26225 if (NILP (face_name))
26226 {
26227 font = FRAME_FONT (it->f);
26228 boff = FRAME_BASELINE_OFFSET (it->f);
26229 }
26230 else if (EQ (face_name, Qt))
26231 {
26232 override = false;
26233 }
26234 else
26235 {
26236 int face_id;
26237 struct face *face;
26238
26239 face_id = lookup_named_face (it->f, face_name, false);
26240 if (face_id < 0)
26241 return make_number (-1);
26242
26243 face = FACE_FROM_ID (it->f, face_id);
26244 font = face->font;
26245 if (font == NULL)
26246 return make_number (-1);
26247 boff = font->baseline_offset;
26248 if (font->vertical_centering)
26249 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26250 }
26251
26252 normal_char_ascent_descent (font, -1, &ascent, &descent);
26253
26254 if (override)
26255 {
26256 it->override_ascent = ascent;
26257 it->override_descent = descent;
26258 it->override_boff = boff;
26259 }
26260
26261 height = ascent + descent;
26262
26263 scale:
26264 if (FLOATP (val))
26265 height = (int)(XFLOAT_DATA (val) * height);
26266 else if (INTEGERP (val))
26267 height *= XINT (val);
26268
26269 return make_number (height);
26270 }
26271
26272
26273 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
26274 is a face ID to be used for the glyph. FOR_NO_FONT is true if
26275 and only if this is for a character for which no font was found.
26276
26277 If the display method (it->glyphless_method) is
26278 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
26279 length of the acronym or the hexadecimal string, UPPER_XOFF and
26280 UPPER_YOFF are pixel offsets for the upper part of the string,
26281 LOWER_XOFF and LOWER_YOFF are for the lower part.
26282
26283 For the other display methods, LEN through LOWER_YOFF are zero. */
26284
26285 static void
26286 append_glyphless_glyph (struct it *it, int face_id, bool for_no_font, int len,
26287 short upper_xoff, short upper_yoff,
26288 short lower_xoff, short lower_yoff)
26289 {
26290 struct glyph *glyph;
26291 enum glyph_row_area area = it->area;
26292
26293 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26294 if (glyph < it->glyph_row->glyphs[area + 1])
26295 {
26296 /* If the glyph row is reversed, we need to prepend the glyph
26297 rather than append it. */
26298 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26299 {
26300 struct glyph *g;
26301
26302 /* Make room for the additional glyph. */
26303 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26304 g[1] = *g;
26305 glyph = it->glyph_row->glyphs[area];
26306 }
26307 glyph->charpos = CHARPOS (it->position);
26308 glyph->object = it->object;
26309 glyph->pixel_width = it->pixel_width;
26310 glyph->ascent = it->ascent;
26311 glyph->descent = it->descent;
26312 glyph->voffset = it->voffset;
26313 glyph->type = GLYPHLESS_GLYPH;
26314 glyph->u.glyphless.method = it->glyphless_method;
26315 glyph->u.glyphless.for_no_font = for_no_font;
26316 glyph->u.glyphless.len = len;
26317 glyph->u.glyphless.ch = it->c;
26318 glyph->slice.glyphless.upper_xoff = upper_xoff;
26319 glyph->slice.glyphless.upper_yoff = upper_yoff;
26320 glyph->slice.glyphless.lower_xoff = lower_xoff;
26321 glyph->slice.glyphless.lower_yoff = lower_yoff;
26322 glyph->avoid_cursor_p = it->avoid_cursor_p;
26323 glyph->multibyte_p = it->multibyte_p;
26324 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26325 {
26326 /* In R2L rows, the left and the right box edges need to be
26327 drawn in reverse direction. */
26328 glyph->right_box_line_p = it->start_of_box_run_p;
26329 glyph->left_box_line_p = it->end_of_box_run_p;
26330 }
26331 else
26332 {
26333 glyph->left_box_line_p = it->start_of_box_run_p;
26334 glyph->right_box_line_p = it->end_of_box_run_p;
26335 }
26336 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26337 || it->phys_descent > it->descent);
26338 glyph->padding_p = false;
26339 glyph->glyph_not_available_p = false;
26340 glyph->face_id = face_id;
26341 glyph->font_type = FONT_TYPE_UNKNOWN;
26342 if (it->bidi_p)
26343 {
26344 glyph->resolved_level = it->bidi_it.resolved_level;
26345 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26346 glyph->bidi_type = it->bidi_it.type;
26347 }
26348 ++it->glyph_row->used[area];
26349 }
26350 else
26351 IT_EXPAND_MATRIX_WIDTH (it, area);
26352 }
26353
26354
26355 /* Produce a glyph for a glyphless character for iterator IT.
26356 IT->glyphless_method specifies which method to use for displaying
26357 the character. See the description of enum
26358 glyphless_display_method in dispextern.h for the detail.
26359
26360 FOR_NO_FONT is true if and only if this is for a character for
26361 which no font was found. ACRONYM, if non-nil, is an acronym string
26362 for the character. */
26363
26364 static void
26365 produce_glyphless_glyph (struct it *it, bool for_no_font, Lisp_Object acronym)
26366 {
26367 int face_id;
26368 struct face *face;
26369 struct font *font;
26370 int base_width, base_height, width, height;
26371 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
26372 int len;
26373
26374 /* Get the metrics of the base font. We always refer to the current
26375 ASCII face. */
26376 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
26377 font = face->font ? face->font : FRAME_FONT (it->f);
26378 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
26379 it->ascent += font->baseline_offset;
26380 it->descent -= font->baseline_offset;
26381 base_height = it->ascent + it->descent;
26382 base_width = font->average_width;
26383
26384 face_id = merge_glyphless_glyph_face (it);
26385
26386 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26387 {
26388 it->pixel_width = THIN_SPACE_WIDTH;
26389 len = 0;
26390 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26391 }
26392 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
26393 {
26394 width = CHAR_WIDTH (it->c);
26395 if (width == 0)
26396 width = 1;
26397 else if (width > 4)
26398 width = 4;
26399 it->pixel_width = base_width * width;
26400 len = 0;
26401 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26402 }
26403 else
26404 {
26405 char buf[7];
26406 const char *str;
26407 unsigned int code[6];
26408 int upper_len;
26409 int ascent, descent;
26410 struct font_metrics metrics_upper, metrics_lower;
26411
26412 face = FACE_FROM_ID (it->f, face_id);
26413 font = face->font ? face->font : FRAME_FONT (it->f);
26414 prepare_face_for_display (it->f, face);
26415
26416 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26417 {
26418 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26419 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26420 if (CONSP (acronym))
26421 acronym = XCAR (acronym);
26422 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26423 }
26424 else
26425 {
26426 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26427 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c + 0u);
26428 str = buf;
26429 }
26430 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
26431 code[len] = font->driver->encode_char (font, str[len]);
26432 upper_len = (len + 1) / 2;
26433 font->driver->text_extents (font, code, upper_len,
26434 &metrics_upper);
26435 font->driver->text_extents (font, code + upper_len, len - upper_len,
26436 &metrics_lower);
26437
26438
26439
26440 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26441 width = max (metrics_upper.width, metrics_lower.width) + 4;
26442 upper_xoff = upper_yoff = 2; /* the typical case */
26443 if (base_width >= width)
26444 {
26445 /* Align the upper to the left, the lower to the right. */
26446 it->pixel_width = base_width;
26447 lower_xoff = base_width - 2 - metrics_lower.width;
26448 }
26449 else
26450 {
26451 /* Center the shorter one. */
26452 it->pixel_width = width;
26453 if (metrics_upper.width >= metrics_lower.width)
26454 lower_xoff = (width - metrics_lower.width) / 2;
26455 else
26456 {
26457 /* FIXME: This code doesn't look right. It formerly was
26458 missing the "lower_xoff = 0;", which couldn't have
26459 been right since it left lower_xoff uninitialized. */
26460 lower_xoff = 0;
26461 upper_xoff = (width - metrics_upper.width) / 2;
26462 }
26463 }
26464
26465 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26466 top, bottom, and between upper and lower strings. */
26467 height = (metrics_upper.ascent + metrics_upper.descent
26468 + metrics_lower.ascent + metrics_lower.descent) + 5;
26469 /* Center vertically.
26470 H:base_height, D:base_descent
26471 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26472
26473 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26474 descent = D - H/2 + h/2;
26475 lower_yoff = descent - 2 - ld;
26476 upper_yoff = lower_yoff - la - 1 - ud; */
26477 ascent = - (it->descent - (base_height + height + 1) / 2);
26478 descent = it->descent - (base_height - height) / 2;
26479 lower_yoff = descent - 2 - metrics_lower.descent;
26480 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26481 - metrics_upper.descent);
26482 /* Don't make the height shorter than the base height. */
26483 if (height > base_height)
26484 {
26485 it->ascent = ascent;
26486 it->descent = descent;
26487 }
26488 }
26489
26490 it->phys_ascent = it->ascent;
26491 it->phys_descent = it->descent;
26492 if (it->glyph_row)
26493 append_glyphless_glyph (it, face_id, for_no_font, len,
26494 upper_xoff, upper_yoff,
26495 lower_xoff, lower_yoff);
26496 it->nglyphs = 1;
26497 take_vertical_position_into_account (it);
26498 }
26499
26500
26501 /* RIF:
26502 Produce glyphs/get display metrics for the display element IT is
26503 loaded with. See the description of struct it in dispextern.h
26504 for an overview of struct it. */
26505
26506 void
26507 x_produce_glyphs (struct it *it)
26508 {
26509 int extra_line_spacing = it->extra_line_spacing;
26510
26511 it->glyph_not_available_p = false;
26512
26513 if (it->what == IT_CHARACTER)
26514 {
26515 XChar2b char2b;
26516 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26517 struct font *font = face->font;
26518 struct font_metrics *pcm = NULL;
26519 int boff; /* Baseline offset. */
26520
26521 if (font == NULL)
26522 {
26523 /* When no suitable font is found, display this character by
26524 the method specified in the first extra slot of
26525 Vglyphless_char_display. */
26526 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
26527
26528 eassert (it->what == IT_GLYPHLESS);
26529 produce_glyphless_glyph (it, true,
26530 STRINGP (acronym) ? acronym : Qnil);
26531 goto done;
26532 }
26533
26534 boff = font->baseline_offset;
26535 if (font->vertical_centering)
26536 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26537
26538 if (it->char_to_display != '\n' && it->char_to_display != '\t')
26539 {
26540 it->nglyphs = 1;
26541
26542 if (it->override_ascent >= 0)
26543 {
26544 it->ascent = it->override_ascent;
26545 it->descent = it->override_descent;
26546 boff = it->override_boff;
26547 }
26548 else
26549 {
26550 it->ascent = FONT_BASE (font) + boff;
26551 it->descent = FONT_DESCENT (font) - boff;
26552 }
26553
26554 if (get_char_glyph_code (it->char_to_display, font, &char2b))
26555 {
26556 pcm = get_per_char_metric (font, &char2b);
26557 if (pcm->width == 0
26558 && pcm->rbearing == 0 && pcm->lbearing == 0)
26559 pcm = NULL;
26560 }
26561
26562 if (pcm)
26563 {
26564 it->phys_ascent = pcm->ascent + boff;
26565 it->phys_descent = pcm->descent - boff;
26566 it->pixel_width = pcm->width;
26567 /* Don't use font-global values for ascent and descent
26568 if they result in an exceedingly large line height. */
26569 if (it->override_ascent < 0)
26570 {
26571 if (FONT_TOO_HIGH (font))
26572 {
26573 it->ascent = it->phys_ascent;
26574 it->descent = it->phys_descent;
26575 /* These limitations are enforced by an
26576 assertion near the end of this function. */
26577 if (it->ascent < 0)
26578 it->ascent = 0;
26579 if (it->descent < 0)
26580 it->descent = 0;
26581 }
26582 }
26583 }
26584 else
26585 {
26586 it->glyph_not_available_p = true;
26587 it->phys_ascent = it->ascent;
26588 it->phys_descent = it->descent;
26589 it->pixel_width = font->space_width;
26590 }
26591
26592 if (it->constrain_row_ascent_descent_p)
26593 {
26594 if (it->descent > it->max_descent)
26595 {
26596 it->ascent += it->descent - it->max_descent;
26597 it->descent = it->max_descent;
26598 }
26599 if (it->ascent > it->max_ascent)
26600 {
26601 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26602 it->ascent = it->max_ascent;
26603 }
26604 it->phys_ascent = min (it->phys_ascent, it->ascent);
26605 it->phys_descent = min (it->phys_descent, it->descent);
26606 extra_line_spacing = 0;
26607 }
26608
26609 /* If this is a space inside a region of text with
26610 `space-width' property, change its width. */
26611 bool stretched_p
26612 = it->char_to_display == ' ' && !NILP (it->space_width);
26613 if (stretched_p)
26614 it->pixel_width *= XFLOATINT (it->space_width);
26615
26616 /* If face has a box, add the box thickness to the character
26617 height. If character has a box line to the left and/or
26618 right, add the box line width to the character's width. */
26619 if (face->box != FACE_NO_BOX)
26620 {
26621 int thick = face->box_line_width;
26622
26623 if (thick > 0)
26624 {
26625 it->ascent += thick;
26626 it->descent += thick;
26627 }
26628 else
26629 thick = -thick;
26630
26631 if (it->start_of_box_run_p)
26632 it->pixel_width += thick;
26633 if (it->end_of_box_run_p)
26634 it->pixel_width += thick;
26635 }
26636
26637 /* If face has an overline, add the height of the overline
26638 (1 pixel) and a 1 pixel margin to the character height. */
26639 if (face->overline_p)
26640 it->ascent += overline_margin;
26641
26642 if (it->constrain_row_ascent_descent_p)
26643 {
26644 if (it->ascent > it->max_ascent)
26645 it->ascent = it->max_ascent;
26646 if (it->descent > it->max_descent)
26647 it->descent = it->max_descent;
26648 }
26649
26650 take_vertical_position_into_account (it);
26651
26652 /* If we have to actually produce glyphs, do it. */
26653 if (it->glyph_row)
26654 {
26655 if (stretched_p)
26656 {
26657 /* Translate a space with a `space-width' property
26658 into a stretch glyph. */
26659 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
26660 / FONT_HEIGHT (font));
26661 append_stretch_glyph (it, it->object, it->pixel_width,
26662 it->ascent + it->descent, ascent);
26663 }
26664 else
26665 append_glyph (it);
26666
26667 /* If characters with lbearing or rbearing are displayed
26668 in this line, record that fact in a flag of the
26669 glyph row. This is used to optimize X output code. */
26670 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
26671 it->glyph_row->contains_overlapping_glyphs_p = true;
26672 }
26673 if (! stretched_p && it->pixel_width == 0)
26674 /* We assure that all visible glyphs have at least 1-pixel
26675 width. */
26676 it->pixel_width = 1;
26677 }
26678 else if (it->char_to_display == '\n')
26679 {
26680 /* A newline has no width, but we need the height of the
26681 line. But if previous part of the line sets a height,
26682 don't increase that height. */
26683
26684 Lisp_Object height;
26685 Lisp_Object total_height = Qnil;
26686
26687 it->override_ascent = -1;
26688 it->pixel_width = 0;
26689 it->nglyphs = 0;
26690
26691 height = get_it_property (it, Qline_height);
26692 /* Split (line-height total-height) list. */
26693 if (CONSP (height)
26694 && CONSP (XCDR (height))
26695 && NILP (XCDR (XCDR (height))))
26696 {
26697 total_height = XCAR (XCDR (height));
26698 height = XCAR (height);
26699 }
26700 height = calc_line_height_property (it, height, font, boff, true);
26701
26702 if (it->override_ascent >= 0)
26703 {
26704 it->ascent = it->override_ascent;
26705 it->descent = it->override_descent;
26706 boff = it->override_boff;
26707 }
26708 else
26709 {
26710 if (FONT_TOO_HIGH (font))
26711 {
26712 it->ascent = font->pixel_size + boff - 1;
26713 it->descent = -boff + 1;
26714 if (it->descent < 0)
26715 it->descent = 0;
26716 }
26717 else
26718 {
26719 it->ascent = FONT_BASE (font) + boff;
26720 it->descent = FONT_DESCENT (font) - boff;
26721 }
26722 }
26723
26724 if (EQ (height, Qt))
26725 {
26726 if (it->descent > it->max_descent)
26727 {
26728 it->ascent += it->descent - it->max_descent;
26729 it->descent = it->max_descent;
26730 }
26731 if (it->ascent > it->max_ascent)
26732 {
26733 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26734 it->ascent = it->max_ascent;
26735 }
26736 it->phys_ascent = min (it->phys_ascent, it->ascent);
26737 it->phys_descent = min (it->phys_descent, it->descent);
26738 it->constrain_row_ascent_descent_p = true;
26739 extra_line_spacing = 0;
26740 }
26741 else
26742 {
26743 Lisp_Object spacing;
26744
26745 it->phys_ascent = it->ascent;
26746 it->phys_descent = it->descent;
26747
26748 if ((it->max_ascent > 0 || it->max_descent > 0)
26749 && face->box != FACE_NO_BOX
26750 && face->box_line_width > 0)
26751 {
26752 it->ascent += face->box_line_width;
26753 it->descent += face->box_line_width;
26754 }
26755 if (!NILP (height)
26756 && XINT (height) > it->ascent + it->descent)
26757 it->ascent = XINT (height) - it->descent;
26758
26759 if (!NILP (total_height))
26760 spacing = calc_line_height_property (it, total_height, font,
26761 boff, false);
26762 else
26763 {
26764 spacing = get_it_property (it, Qline_spacing);
26765 spacing = calc_line_height_property (it, spacing, font,
26766 boff, false);
26767 }
26768 if (INTEGERP (spacing))
26769 {
26770 extra_line_spacing = XINT (spacing);
26771 if (!NILP (total_height))
26772 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
26773 }
26774 }
26775 }
26776 else /* i.e. (it->char_to_display == '\t') */
26777 {
26778 if (font->space_width > 0)
26779 {
26780 int tab_width = it->tab_width * font->space_width;
26781 int x = it->current_x + it->continuation_lines_width;
26782 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
26783
26784 /* If the distance from the current position to the next tab
26785 stop is less than a space character width, use the
26786 tab stop after that. */
26787 if (next_tab_x - x < font->space_width)
26788 next_tab_x += tab_width;
26789
26790 it->pixel_width = next_tab_x - x;
26791 it->nglyphs = 1;
26792 if (FONT_TOO_HIGH (font))
26793 {
26794 if (get_char_glyph_code (' ', font, &char2b))
26795 {
26796 pcm = get_per_char_metric (font, &char2b);
26797 if (pcm->width == 0
26798 && pcm->rbearing == 0 && pcm->lbearing == 0)
26799 pcm = NULL;
26800 }
26801
26802 if (pcm)
26803 {
26804 it->ascent = pcm->ascent + boff;
26805 it->descent = pcm->descent - boff;
26806 }
26807 else
26808 {
26809 it->ascent = font->pixel_size + boff - 1;
26810 it->descent = -boff + 1;
26811 }
26812 if (it->ascent < 0)
26813 it->ascent = 0;
26814 if (it->descent < 0)
26815 it->descent = 0;
26816 }
26817 else
26818 {
26819 it->ascent = FONT_BASE (font) + boff;
26820 it->descent = FONT_DESCENT (font) - boff;
26821 }
26822 it->phys_ascent = it->ascent;
26823 it->phys_descent = it->descent;
26824
26825 if (it->glyph_row)
26826 {
26827 append_stretch_glyph (it, it->object, it->pixel_width,
26828 it->ascent + it->descent, it->ascent);
26829 }
26830 }
26831 else
26832 {
26833 it->pixel_width = 0;
26834 it->nglyphs = 1;
26835 }
26836 }
26837
26838 if (FONT_TOO_HIGH (font))
26839 {
26840 int font_ascent, font_descent;
26841
26842 /* For very large fonts, where we ignore the declared font
26843 dimensions, and go by per-character metrics instead,
26844 don't let the row ascent and descent values (and the row
26845 height computed from them) be smaller than the "normal"
26846 character metrics. This avoids unpleasant effects
26847 whereby lines on display would change their height
26848 depending on which characters are shown. */
26849 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
26850 it->max_ascent = max (it->max_ascent, font_ascent);
26851 it->max_descent = max (it->max_descent, font_descent);
26852 }
26853 }
26854 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
26855 {
26856 /* A static composition.
26857
26858 Note: A composition is represented as one glyph in the
26859 glyph matrix. There are no padding glyphs.
26860
26861 Important note: pixel_width, ascent, and descent are the
26862 values of what is drawn by draw_glyphs (i.e. the values of
26863 the overall glyphs composed). */
26864 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26865 int boff; /* baseline offset */
26866 struct composition *cmp = composition_table[it->cmp_it.id];
26867 int glyph_len = cmp->glyph_len;
26868 struct font *font = face->font;
26869
26870 it->nglyphs = 1;
26871
26872 /* If we have not yet calculated pixel size data of glyphs of
26873 the composition for the current face font, calculate them
26874 now. Theoretically, we have to check all fonts for the
26875 glyphs, but that requires much time and memory space. So,
26876 here we check only the font of the first glyph. This may
26877 lead to incorrect display, but it's very rare, and C-l
26878 (recenter-top-bottom) can correct the display anyway. */
26879 if (! cmp->font || cmp->font != font)
26880 {
26881 /* Ascent and descent of the font of the first character
26882 of this composition (adjusted by baseline offset).
26883 Ascent and descent of overall glyphs should not be less
26884 than these, respectively. */
26885 int font_ascent, font_descent, font_height;
26886 /* Bounding box of the overall glyphs. */
26887 int leftmost, rightmost, lowest, highest;
26888 int lbearing, rbearing;
26889 int i, width, ascent, descent;
26890 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
26891 XChar2b char2b;
26892 struct font_metrics *pcm;
26893 ptrdiff_t pos;
26894
26895 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
26896 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
26897 break;
26898 bool right_padded = glyph_len < cmp->glyph_len;
26899 for (i = 0; i < glyph_len; i++)
26900 {
26901 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
26902 break;
26903 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26904 }
26905 bool left_padded = i > 0;
26906
26907 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
26908 : IT_CHARPOS (*it));
26909 /* If no suitable font is found, use the default font. */
26910 bool font_not_found_p = font == NULL;
26911 if (font_not_found_p)
26912 {
26913 face = face->ascii_face;
26914 font = face->font;
26915 }
26916 boff = font->baseline_offset;
26917 if (font->vertical_centering)
26918 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26919 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
26920 font_ascent += boff;
26921 font_descent -= boff;
26922 font_height = font_ascent + font_descent;
26923
26924 cmp->font = font;
26925
26926 pcm = NULL;
26927 if (! font_not_found_p)
26928 {
26929 get_char_face_and_encoding (it->f, c, it->face_id,
26930 &char2b, false);
26931 pcm = get_per_char_metric (font, &char2b);
26932 }
26933
26934 /* Initialize the bounding box. */
26935 if (pcm)
26936 {
26937 width = cmp->glyph_len > 0 ? pcm->width : 0;
26938 ascent = pcm->ascent;
26939 descent = pcm->descent;
26940 lbearing = pcm->lbearing;
26941 rbearing = pcm->rbearing;
26942 }
26943 else
26944 {
26945 width = cmp->glyph_len > 0 ? font->space_width : 0;
26946 ascent = FONT_BASE (font);
26947 descent = FONT_DESCENT (font);
26948 lbearing = 0;
26949 rbearing = width;
26950 }
26951
26952 rightmost = width;
26953 leftmost = 0;
26954 lowest = - descent + boff;
26955 highest = ascent + boff;
26956
26957 if (! font_not_found_p
26958 && font->default_ascent
26959 && CHAR_TABLE_P (Vuse_default_ascent)
26960 && !NILP (Faref (Vuse_default_ascent,
26961 make_number (it->char_to_display))))
26962 highest = font->default_ascent + boff;
26963
26964 /* Draw the first glyph at the normal position. It may be
26965 shifted to right later if some other glyphs are drawn
26966 at the left. */
26967 cmp->offsets[i * 2] = 0;
26968 cmp->offsets[i * 2 + 1] = boff;
26969 cmp->lbearing = lbearing;
26970 cmp->rbearing = rbearing;
26971
26972 /* Set cmp->offsets for the remaining glyphs. */
26973 for (i++; i < glyph_len; i++)
26974 {
26975 int left, right, btm, top;
26976 int ch = COMPOSITION_GLYPH (cmp, i);
26977 int face_id;
26978 struct face *this_face;
26979
26980 if (ch == '\t')
26981 ch = ' ';
26982 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
26983 this_face = FACE_FROM_ID (it->f, face_id);
26984 font = this_face->font;
26985
26986 if (font == NULL)
26987 pcm = NULL;
26988 else
26989 {
26990 get_char_face_and_encoding (it->f, ch, face_id,
26991 &char2b, false);
26992 pcm = get_per_char_metric (font, &char2b);
26993 }
26994 if (! pcm)
26995 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26996 else
26997 {
26998 width = pcm->width;
26999 ascent = pcm->ascent;
27000 descent = pcm->descent;
27001 lbearing = pcm->lbearing;
27002 rbearing = pcm->rbearing;
27003 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
27004 {
27005 /* Relative composition with or without
27006 alternate chars. */
27007 left = (leftmost + rightmost - width) / 2;
27008 btm = - descent + boff;
27009 if (font->relative_compose
27010 && (! CHAR_TABLE_P (Vignore_relative_composition)
27011 || NILP (Faref (Vignore_relative_composition,
27012 make_number (ch)))))
27013 {
27014
27015 if (- descent >= font->relative_compose)
27016 /* One extra pixel between two glyphs. */
27017 btm = highest + 1;
27018 else if (ascent <= 0)
27019 /* One extra pixel between two glyphs. */
27020 btm = lowest - 1 - ascent - descent;
27021 }
27022 }
27023 else
27024 {
27025 /* A composition rule is specified by an integer
27026 value that encodes global and new reference
27027 points (GREF and NREF). GREF and NREF are
27028 specified by numbers as below:
27029
27030 0---1---2 -- ascent
27031 | |
27032 | |
27033 | |
27034 9--10--11 -- center
27035 | |
27036 ---3---4---5--- baseline
27037 | |
27038 6---7---8 -- descent
27039 */
27040 int rule = COMPOSITION_RULE (cmp, i);
27041 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
27042
27043 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
27044 grefx = gref % 3, nrefx = nref % 3;
27045 grefy = gref / 3, nrefy = nref / 3;
27046 if (xoff)
27047 xoff = font_height * (xoff - 128) / 256;
27048 if (yoff)
27049 yoff = font_height * (yoff - 128) / 256;
27050
27051 left = (leftmost
27052 + grefx * (rightmost - leftmost) / 2
27053 - nrefx * width / 2
27054 + xoff);
27055
27056 btm = ((grefy == 0 ? highest
27057 : grefy == 1 ? 0
27058 : grefy == 2 ? lowest
27059 : (highest + lowest) / 2)
27060 - (nrefy == 0 ? ascent + descent
27061 : nrefy == 1 ? descent - boff
27062 : nrefy == 2 ? 0
27063 : (ascent + descent) / 2)
27064 + yoff);
27065 }
27066
27067 cmp->offsets[i * 2] = left;
27068 cmp->offsets[i * 2 + 1] = btm + descent;
27069
27070 /* Update the bounding box of the overall glyphs. */
27071 if (width > 0)
27072 {
27073 right = left + width;
27074 if (left < leftmost)
27075 leftmost = left;
27076 if (right > rightmost)
27077 rightmost = right;
27078 }
27079 top = btm + descent + ascent;
27080 if (top > highest)
27081 highest = top;
27082 if (btm < lowest)
27083 lowest = btm;
27084
27085 if (cmp->lbearing > left + lbearing)
27086 cmp->lbearing = left + lbearing;
27087 if (cmp->rbearing < left + rbearing)
27088 cmp->rbearing = left + rbearing;
27089 }
27090 }
27091
27092 /* If there are glyphs whose x-offsets are negative,
27093 shift all glyphs to the right and make all x-offsets
27094 non-negative. */
27095 if (leftmost < 0)
27096 {
27097 for (i = 0; i < cmp->glyph_len; i++)
27098 cmp->offsets[i * 2] -= leftmost;
27099 rightmost -= leftmost;
27100 cmp->lbearing -= leftmost;
27101 cmp->rbearing -= leftmost;
27102 }
27103
27104 if (left_padded && cmp->lbearing < 0)
27105 {
27106 for (i = 0; i < cmp->glyph_len; i++)
27107 cmp->offsets[i * 2] -= cmp->lbearing;
27108 rightmost -= cmp->lbearing;
27109 cmp->rbearing -= cmp->lbearing;
27110 cmp->lbearing = 0;
27111 }
27112 if (right_padded && rightmost < cmp->rbearing)
27113 {
27114 rightmost = cmp->rbearing;
27115 }
27116
27117 cmp->pixel_width = rightmost;
27118 cmp->ascent = highest;
27119 cmp->descent = - lowest;
27120 if (cmp->ascent < font_ascent)
27121 cmp->ascent = font_ascent;
27122 if (cmp->descent < font_descent)
27123 cmp->descent = font_descent;
27124 }
27125
27126 if (it->glyph_row
27127 && (cmp->lbearing < 0
27128 || cmp->rbearing > cmp->pixel_width))
27129 it->glyph_row->contains_overlapping_glyphs_p = true;
27130
27131 it->pixel_width = cmp->pixel_width;
27132 it->ascent = it->phys_ascent = cmp->ascent;
27133 it->descent = it->phys_descent = cmp->descent;
27134 if (face->box != FACE_NO_BOX)
27135 {
27136 int thick = face->box_line_width;
27137
27138 if (thick > 0)
27139 {
27140 it->ascent += thick;
27141 it->descent += thick;
27142 }
27143 else
27144 thick = - thick;
27145
27146 if (it->start_of_box_run_p)
27147 it->pixel_width += thick;
27148 if (it->end_of_box_run_p)
27149 it->pixel_width += thick;
27150 }
27151
27152 /* If face has an overline, add the height of the overline
27153 (1 pixel) and a 1 pixel margin to the character height. */
27154 if (face->overline_p)
27155 it->ascent += overline_margin;
27156
27157 take_vertical_position_into_account (it);
27158 if (it->ascent < 0)
27159 it->ascent = 0;
27160 if (it->descent < 0)
27161 it->descent = 0;
27162
27163 if (it->glyph_row && cmp->glyph_len > 0)
27164 append_composite_glyph (it);
27165 }
27166 else if (it->what == IT_COMPOSITION)
27167 {
27168 /* A dynamic (automatic) composition. */
27169 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27170 Lisp_Object gstring;
27171 struct font_metrics metrics;
27172
27173 it->nglyphs = 1;
27174
27175 gstring = composition_gstring_from_id (it->cmp_it.id);
27176 it->pixel_width
27177 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
27178 &metrics);
27179 if (it->glyph_row
27180 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
27181 it->glyph_row->contains_overlapping_glyphs_p = true;
27182 it->ascent = it->phys_ascent = metrics.ascent;
27183 it->descent = it->phys_descent = metrics.descent;
27184 if (face->box != FACE_NO_BOX)
27185 {
27186 int thick = face->box_line_width;
27187
27188 if (thick > 0)
27189 {
27190 it->ascent += thick;
27191 it->descent += thick;
27192 }
27193 else
27194 thick = - thick;
27195
27196 if (it->start_of_box_run_p)
27197 it->pixel_width += thick;
27198 if (it->end_of_box_run_p)
27199 it->pixel_width += thick;
27200 }
27201 /* If face has an overline, add the height of the overline
27202 (1 pixel) and a 1 pixel margin to the character height. */
27203 if (face->overline_p)
27204 it->ascent += overline_margin;
27205 take_vertical_position_into_account (it);
27206 if (it->ascent < 0)
27207 it->ascent = 0;
27208 if (it->descent < 0)
27209 it->descent = 0;
27210
27211 if (it->glyph_row)
27212 append_composite_glyph (it);
27213 }
27214 else if (it->what == IT_GLYPHLESS)
27215 produce_glyphless_glyph (it, false, Qnil);
27216 else if (it->what == IT_IMAGE)
27217 produce_image_glyph (it);
27218 else if (it->what == IT_STRETCH)
27219 produce_stretch_glyph (it);
27220
27221 done:
27222 /* Accumulate dimensions. Note: can't assume that it->descent > 0
27223 because this isn't true for images with `:ascent 100'. */
27224 eassert (it->ascent >= 0 && it->descent >= 0);
27225 if (it->area == TEXT_AREA)
27226 it->current_x += it->pixel_width;
27227
27228 if (extra_line_spacing > 0)
27229 {
27230 it->descent += extra_line_spacing;
27231 if (extra_line_spacing > it->max_extra_line_spacing)
27232 it->max_extra_line_spacing = extra_line_spacing;
27233 }
27234
27235 it->max_ascent = max (it->max_ascent, it->ascent);
27236 it->max_descent = max (it->max_descent, it->descent);
27237 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
27238 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
27239 }
27240
27241 /* EXPORT for RIF:
27242 Output LEN glyphs starting at START at the nominal cursor position.
27243 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
27244 being updated, and UPDATED_AREA is the area of that row being updated. */
27245
27246 void
27247 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
27248 struct glyph *start, enum glyph_row_area updated_area, int len)
27249 {
27250 int x, hpos, chpos = w->phys_cursor.hpos;
27251
27252 eassert (updated_row);
27253 /* When the window is hscrolled, cursor hpos can legitimately be out
27254 of bounds, but we draw the cursor at the corresponding window
27255 margin in that case. */
27256 if (!updated_row->reversed_p && chpos < 0)
27257 chpos = 0;
27258 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
27259 chpos = updated_row->used[TEXT_AREA] - 1;
27260
27261 block_input ();
27262
27263 /* Write glyphs. */
27264
27265 hpos = start - updated_row->glyphs[updated_area];
27266 x = draw_glyphs (w, w->output_cursor.x,
27267 updated_row, updated_area,
27268 hpos, hpos + len,
27269 DRAW_NORMAL_TEXT, 0);
27270
27271 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
27272 if (updated_area == TEXT_AREA
27273 && w->phys_cursor_on_p
27274 && w->phys_cursor.vpos == w->output_cursor.vpos
27275 && chpos >= hpos
27276 && chpos < hpos + len)
27277 w->phys_cursor_on_p = false;
27278
27279 unblock_input ();
27280
27281 /* Advance the output cursor. */
27282 w->output_cursor.hpos += len;
27283 w->output_cursor.x = x;
27284 }
27285
27286
27287 /* EXPORT for RIF:
27288 Insert LEN glyphs from START at the nominal cursor position. */
27289
27290 void
27291 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
27292 struct glyph *start, enum glyph_row_area updated_area, int len)
27293 {
27294 struct frame *f;
27295 int line_height, shift_by_width, shifted_region_width;
27296 struct glyph_row *row;
27297 struct glyph *glyph;
27298 int frame_x, frame_y;
27299 ptrdiff_t hpos;
27300
27301 eassert (updated_row);
27302 block_input ();
27303 f = XFRAME (WINDOW_FRAME (w));
27304
27305 /* Get the height of the line we are in. */
27306 row = updated_row;
27307 line_height = row->height;
27308
27309 /* Get the width of the glyphs to insert. */
27310 shift_by_width = 0;
27311 for (glyph = start; glyph < start + len; ++glyph)
27312 shift_by_width += glyph->pixel_width;
27313
27314 /* Get the width of the region to shift right. */
27315 shifted_region_width = (window_box_width (w, updated_area)
27316 - w->output_cursor.x
27317 - shift_by_width);
27318
27319 /* Shift right. */
27320 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
27321 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
27322
27323 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
27324 line_height, shift_by_width);
27325
27326 /* Write the glyphs. */
27327 hpos = start - row->glyphs[updated_area];
27328 draw_glyphs (w, w->output_cursor.x, row, updated_area,
27329 hpos, hpos + len,
27330 DRAW_NORMAL_TEXT, 0);
27331
27332 /* Advance the output cursor. */
27333 w->output_cursor.hpos += len;
27334 w->output_cursor.x += shift_by_width;
27335 unblock_input ();
27336 }
27337
27338
27339 /* EXPORT for RIF:
27340 Erase the current text line from the nominal cursor position
27341 (inclusive) to pixel column TO_X (exclusive). The idea is that
27342 everything from TO_X onward is already erased.
27343
27344 TO_X is a pixel position relative to UPDATED_AREA of currently
27345 updated window W. TO_X == -1 means clear to the end of this area. */
27346
27347 void
27348 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
27349 enum glyph_row_area updated_area, int to_x)
27350 {
27351 struct frame *f;
27352 int max_x, min_y, max_y;
27353 int from_x, from_y, to_y;
27354
27355 eassert (updated_row);
27356 f = XFRAME (w->frame);
27357
27358 if (updated_row->full_width_p)
27359 max_x = (WINDOW_PIXEL_WIDTH (w)
27360 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
27361 else
27362 max_x = window_box_width (w, updated_area);
27363 max_y = window_text_bottom_y (w);
27364
27365 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
27366 of window. For TO_X > 0, truncate to end of drawing area. */
27367 if (to_x == 0)
27368 return;
27369 else if (to_x < 0)
27370 to_x = max_x;
27371 else
27372 to_x = min (to_x, max_x);
27373
27374 to_y = min (max_y, w->output_cursor.y + updated_row->height);
27375
27376 /* Notice if the cursor will be cleared by this operation. */
27377 if (!updated_row->full_width_p)
27378 notice_overwritten_cursor (w, updated_area,
27379 w->output_cursor.x, -1,
27380 updated_row->y,
27381 MATRIX_ROW_BOTTOM_Y (updated_row));
27382
27383 from_x = w->output_cursor.x;
27384
27385 /* Translate to frame coordinates. */
27386 if (updated_row->full_width_p)
27387 {
27388 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
27389 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
27390 }
27391 else
27392 {
27393 int area_left = window_box_left (w, updated_area);
27394 from_x += area_left;
27395 to_x += area_left;
27396 }
27397
27398 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
27399 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
27400 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
27401
27402 /* Prevent inadvertently clearing to end of the X window. */
27403 if (to_x > from_x && to_y > from_y)
27404 {
27405 block_input ();
27406 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
27407 to_x - from_x, to_y - from_y);
27408 unblock_input ();
27409 }
27410 }
27411
27412 #endif /* HAVE_WINDOW_SYSTEM */
27413
27414
27415 \f
27416 /***********************************************************************
27417 Cursor types
27418 ***********************************************************************/
27419
27420 /* Value is the internal representation of the specified cursor type
27421 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
27422 of the bar cursor. */
27423
27424 static enum text_cursor_kinds
27425 get_specified_cursor_type (Lisp_Object arg, int *width)
27426 {
27427 enum text_cursor_kinds type;
27428
27429 if (NILP (arg))
27430 return NO_CURSOR;
27431
27432 if (EQ (arg, Qbox))
27433 return FILLED_BOX_CURSOR;
27434
27435 if (EQ (arg, Qhollow))
27436 return HOLLOW_BOX_CURSOR;
27437
27438 if (EQ (arg, Qbar))
27439 {
27440 *width = 2;
27441 return BAR_CURSOR;
27442 }
27443
27444 if (CONSP (arg)
27445 && EQ (XCAR (arg), Qbar)
27446 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27447 {
27448 *width = XINT (XCDR (arg));
27449 return BAR_CURSOR;
27450 }
27451
27452 if (EQ (arg, Qhbar))
27453 {
27454 *width = 2;
27455 return HBAR_CURSOR;
27456 }
27457
27458 if (CONSP (arg)
27459 && EQ (XCAR (arg), Qhbar)
27460 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27461 {
27462 *width = XINT (XCDR (arg));
27463 return HBAR_CURSOR;
27464 }
27465
27466 /* Treat anything unknown as "hollow box cursor".
27467 It was bad to signal an error; people have trouble fixing
27468 .Xdefaults with Emacs, when it has something bad in it. */
27469 type = HOLLOW_BOX_CURSOR;
27470
27471 return type;
27472 }
27473
27474 /* Set the default cursor types for specified frame. */
27475 void
27476 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
27477 {
27478 int width = 1;
27479 Lisp_Object tem;
27480
27481 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
27482 FRAME_CURSOR_WIDTH (f) = width;
27483
27484 /* By default, set up the blink-off state depending on the on-state. */
27485
27486 tem = Fassoc (arg, Vblink_cursor_alist);
27487 if (!NILP (tem))
27488 {
27489 FRAME_BLINK_OFF_CURSOR (f)
27490 = get_specified_cursor_type (XCDR (tem), &width);
27491 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
27492 }
27493 else
27494 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
27495
27496 /* Make sure the cursor gets redrawn. */
27497 f->cursor_type_changed = true;
27498 }
27499
27500
27501 #ifdef HAVE_WINDOW_SYSTEM
27502
27503 /* Return the cursor we want to be displayed in window W. Return
27504 width of bar/hbar cursor through WIDTH arg. Return with
27505 ACTIVE_CURSOR arg set to true if cursor in window W is `active'
27506 (i.e. if the `system caret' should track this cursor).
27507
27508 In a mini-buffer window, we want the cursor only to appear if we
27509 are reading input from this window. For the selected window, we
27510 want the cursor type given by the frame parameter or buffer local
27511 setting of cursor-type. If explicitly marked off, draw no cursor.
27512 In all other cases, we want a hollow box cursor. */
27513
27514 static enum text_cursor_kinds
27515 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
27516 bool *active_cursor)
27517 {
27518 struct frame *f = XFRAME (w->frame);
27519 struct buffer *b = XBUFFER (w->contents);
27520 int cursor_type = DEFAULT_CURSOR;
27521 Lisp_Object alt_cursor;
27522 bool non_selected = false;
27523
27524 *active_cursor = true;
27525
27526 /* Echo area */
27527 if (cursor_in_echo_area
27528 && FRAME_HAS_MINIBUF_P (f)
27529 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
27530 {
27531 if (w == XWINDOW (echo_area_window))
27532 {
27533 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
27534 {
27535 *width = FRAME_CURSOR_WIDTH (f);
27536 return FRAME_DESIRED_CURSOR (f);
27537 }
27538 else
27539 return get_specified_cursor_type (BVAR (b, cursor_type), width);
27540 }
27541
27542 *active_cursor = false;
27543 non_selected = true;
27544 }
27545
27546 /* Detect a nonselected window or nonselected frame. */
27547 else if (w != XWINDOW (f->selected_window)
27548 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
27549 {
27550 *active_cursor = false;
27551
27552 if (MINI_WINDOW_P (w) && minibuf_level == 0)
27553 return NO_CURSOR;
27554
27555 non_selected = true;
27556 }
27557
27558 /* Never display a cursor in a window in which cursor-type is nil. */
27559 if (NILP (BVAR (b, cursor_type)))
27560 return NO_CURSOR;
27561
27562 /* Get the normal cursor type for this window. */
27563 if (EQ (BVAR (b, cursor_type), Qt))
27564 {
27565 cursor_type = FRAME_DESIRED_CURSOR (f);
27566 *width = FRAME_CURSOR_WIDTH (f);
27567 }
27568 else
27569 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
27570
27571 /* Use cursor-in-non-selected-windows instead
27572 for non-selected window or frame. */
27573 if (non_selected)
27574 {
27575 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
27576 if (!EQ (Qt, alt_cursor))
27577 return get_specified_cursor_type (alt_cursor, width);
27578 /* t means modify the normal cursor type. */
27579 if (cursor_type == FILLED_BOX_CURSOR)
27580 cursor_type = HOLLOW_BOX_CURSOR;
27581 else if (cursor_type == BAR_CURSOR && *width > 1)
27582 --*width;
27583 return cursor_type;
27584 }
27585
27586 /* Use normal cursor if not blinked off. */
27587 if (!w->cursor_off_p)
27588 {
27589 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27590 {
27591 if (cursor_type == FILLED_BOX_CURSOR)
27592 {
27593 /* Using a block cursor on large images can be very annoying.
27594 So use a hollow cursor for "large" images.
27595 If image is not transparent (no mask), also use hollow cursor. */
27596 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27597 if (img != NULL && IMAGEP (img->spec))
27598 {
27599 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
27600 where N = size of default frame font size.
27601 This should cover most of the "tiny" icons people may use. */
27602 if (!img->mask
27603 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
27604 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
27605 cursor_type = HOLLOW_BOX_CURSOR;
27606 }
27607 }
27608 else if (cursor_type != NO_CURSOR)
27609 {
27610 /* Display current only supports BOX and HOLLOW cursors for images.
27611 So for now, unconditionally use a HOLLOW cursor when cursor is
27612 not a solid box cursor. */
27613 cursor_type = HOLLOW_BOX_CURSOR;
27614 }
27615 }
27616 return cursor_type;
27617 }
27618
27619 /* Cursor is blinked off, so determine how to "toggle" it. */
27620
27621 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
27622 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
27623 return get_specified_cursor_type (XCDR (alt_cursor), width);
27624
27625 /* Then see if frame has specified a specific blink off cursor type. */
27626 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
27627 {
27628 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
27629 return FRAME_BLINK_OFF_CURSOR (f);
27630 }
27631
27632 #if false
27633 /* Some people liked having a permanently visible blinking cursor,
27634 while others had very strong opinions against it. So it was
27635 decided to remove it. KFS 2003-09-03 */
27636
27637 /* Finally perform built-in cursor blinking:
27638 filled box <-> hollow box
27639 wide [h]bar <-> narrow [h]bar
27640 narrow [h]bar <-> no cursor
27641 other type <-> no cursor */
27642
27643 if (cursor_type == FILLED_BOX_CURSOR)
27644 return HOLLOW_BOX_CURSOR;
27645
27646 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
27647 {
27648 *width = 1;
27649 return cursor_type;
27650 }
27651 #endif
27652
27653 return NO_CURSOR;
27654 }
27655
27656
27657 /* Notice when the text cursor of window W has been completely
27658 overwritten by a drawing operation that outputs glyphs in AREA
27659 starting at X0 and ending at X1 in the line starting at Y0 and
27660 ending at Y1. X coordinates are area-relative. X1 < 0 means all
27661 the rest of the line after X0 has been written. Y coordinates
27662 are window-relative. */
27663
27664 static void
27665 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
27666 int x0, int x1, int y0, int y1)
27667 {
27668 int cx0, cx1, cy0, cy1;
27669 struct glyph_row *row;
27670
27671 if (!w->phys_cursor_on_p)
27672 return;
27673 if (area != TEXT_AREA)
27674 return;
27675
27676 if (w->phys_cursor.vpos < 0
27677 || w->phys_cursor.vpos >= w->current_matrix->nrows
27678 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
27679 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
27680 return;
27681
27682 if (row->cursor_in_fringe_p)
27683 {
27684 row->cursor_in_fringe_p = false;
27685 draw_fringe_bitmap (w, row, row->reversed_p);
27686 w->phys_cursor_on_p = false;
27687 return;
27688 }
27689
27690 cx0 = w->phys_cursor.x;
27691 cx1 = cx0 + w->phys_cursor_width;
27692 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
27693 return;
27694
27695 /* The cursor image will be completely removed from the
27696 screen if the output area intersects the cursor area in
27697 y-direction. When we draw in [y0 y1[, and some part of
27698 the cursor is at y < y0, that part must have been drawn
27699 before. When scrolling, the cursor is erased before
27700 actually scrolling, so we don't come here. When not
27701 scrolling, the rows above the old cursor row must have
27702 changed, and in this case these rows must have written
27703 over the cursor image.
27704
27705 Likewise if part of the cursor is below y1, with the
27706 exception of the cursor being in the first blank row at
27707 the buffer and window end because update_text_area
27708 doesn't draw that row. (Except when it does, but
27709 that's handled in update_text_area.) */
27710
27711 cy0 = w->phys_cursor.y;
27712 cy1 = cy0 + w->phys_cursor_height;
27713 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
27714 return;
27715
27716 w->phys_cursor_on_p = false;
27717 }
27718
27719 #endif /* HAVE_WINDOW_SYSTEM */
27720
27721 \f
27722 /************************************************************************
27723 Mouse Face
27724 ************************************************************************/
27725
27726 #ifdef HAVE_WINDOW_SYSTEM
27727
27728 /* EXPORT for RIF:
27729 Fix the display of area AREA of overlapping row ROW in window W
27730 with respect to the overlapping part OVERLAPS. */
27731
27732 void
27733 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
27734 enum glyph_row_area area, int overlaps)
27735 {
27736 int i, x;
27737
27738 block_input ();
27739
27740 x = 0;
27741 for (i = 0; i < row->used[area];)
27742 {
27743 if (row->glyphs[area][i].overlaps_vertically_p)
27744 {
27745 int start = i, start_x = x;
27746
27747 do
27748 {
27749 x += row->glyphs[area][i].pixel_width;
27750 ++i;
27751 }
27752 while (i < row->used[area]
27753 && row->glyphs[area][i].overlaps_vertically_p);
27754
27755 draw_glyphs (w, start_x, row, area,
27756 start, i,
27757 DRAW_NORMAL_TEXT, overlaps);
27758 }
27759 else
27760 {
27761 x += row->glyphs[area][i].pixel_width;
27762 ++i;
27763 }
27764 }
27765
27766 unblock_input ();
27767 }
27768
27769
27770 /* EXPORT:
27771 Draw the cursor glyph of window W in glyph row ROW. See the
27772 comment of draw_glyphs for the meaning of HL. */
27773
27774 void
27775 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
27776 enum draw_glyphs_face hl)
27777 {
27778 /* If cursor hpos is out of bounds, don't draw garbage. This can
27779 happen in mini-buffer windows when switching between echo area
27780 glyphs and mini-buffer. */
27781 if ((row->reversed_p
27782 ? (w->phys_cursor.hpos >= 0)
27783 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
27784 {
27785 bool on_p = w->phys_cursor_on_p;
27786 int x1;
27787 int hpos = w->phys_cursor.hpos;
27788
27789 /* When the window is hscrolled, cursor hpos can legitimately be
27790 out of bounds, but we draw the cursor at the corresponding
27791 window margin in that case. */
27792 if (!row->reversed_p && hpos < 0)
27793 hpos = 0;
27794 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27795 hpos = row->used[TEXT_AREA] - 1;
27796
27797 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
27798 hl, 0);
27799 w->phys_cursor_on_p = on_p;
27800
27801 if (hl == DRAW_CURSOR)
27802 w->phys_cursor_width = x1 - w->phys_cursor.x;
27803 /* When we erase the cursor, and ROW is overlapped by other
27804 rows, make sure that these overlapping parts of other rows
27805 are redrawn. */
27806 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
27807 {
27808 w->phys_cursor_width = x1 - w->phys_cursor.x;
27809
27810 if (row > w->current_matrix->rows
27811 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
27812 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
27813 OVERLAPS_ERASED_CURSOR);
27814
27815 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
27816 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
27817 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
27818 OVERLAPS_ERASED_CURSOR);
27819 }
27820 }
27821 }
27822
27823
27824 /* Erase the image of a cursor of window W from the screen. */
27825
27826 void
27827 erase_phys_cursor (struct window *w)
27828 {
27829 struct frame *f = XFRAME (w->frame);
27830 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27831 int hpos = w->phys_cursor.hpos;
27832 int vpos = w->phys_cursor.vpos;
27833 bool mouse_face_here_p = false;
27834 struct glyph_matrix *active_glyphs = w->current_matrix;
27835 struct glyph_row *cursor_row;
27836 struct glyph *cursor_glyph;
27837 enum draw_glyphs_face hl;
27838
27839 /* No cursor displayed or row invalidated => nothing to do on the
27840 screen. */
27841 if (w->phys_cursor_type == NO_CURSOR)
27842 goto mark_cursor_off;
27843
27844 /* VPOS >= active_glyphs->nrows means that window has been resized.
27845 Don't bother to erase the cursor. */
27846 if (vpos >= active_glyphs->nrows)
27847 goto mark_cursor_off;
27848
27849 /* If row containing cursor is marked invalid, there is nothing we
27850 can do. */
27851 cursor_row = MATRIX_ROW (active_glyphs, vpos);
27852 if (!cursor_row->enabled_p)
27853 goto mark_cursor_off;
27854
27855 /* If line spacing is > 0, old cursor may only be partially visible in
27856 window after split-window. So adjust visible height. */
27857 cursor_row->visible_height = min (cursor_row->visible_height,
27858 window_text_bottom_y (w) - cursor_row->y);
27859
27860 /* If row is completely invisible, don't attempt to delete a cursor which
27861 isn't there. This can happen if cursor is at top of a window, and
27862 we switch to a buffer with a header line in that window. */
27863 if (cursor_row->visible_height <= 0)
27864 goto mark_cursor_off;
27865
27866 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
27867 if (cursor_row->cursor_in_fringe_p)
27868 {
27869 cursor_row->cursor_in_fringe_p = false;
27870 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
27871 goto mark_cursor_off;
27872 }
27873
27874 /* This can happen when the new row is shorter than the old one.
27875 In this case, either draw_glyphs or clear_end_of_line
27876 should have cleared the cursor. Note that we wouldn't be
27877 able to erase the cursor in this case because we don't have a
27878 cursor glyph at hand. */
27879 if ((cursor_row->reversed_p
27880 ? (w->phys_cursor.hpos < 0)
27881 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
27882 goto mark_cursor_off;
27883
27884 /* When the window is hscrolled, cursor hpos can legitimately be out
27885 of bounds, but we draw the cursor at the corresponding window
27886 margin in that case. */
27887 if (!cursor_row->reversed_p && hpos < 0)
27888 hpos = 0;
27889 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
27890 hpos = cursor_row->used[TEXT_AREA] - 1;
27891
27892 /* If the cursor is in the mouse face area, redisplay that when
27893 we clear the cursor. */
27894 if (! NILP (hlinfo->mouse_face_window)
27895 && coords_in_mouse_face_p (w, hpos, vpos)
27896 /* Don't redraw the cursor's spot in mouse face if it is at the
27897 end of a line (on a newline). The cursor appears there, but
27898 mouse highlighting does not. */
27899 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
27900 mouse_face_here_p = true;
27901
27902 /* Maybe clear the display under the cursor. */
27903 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
27904 {
27905 int x, y;
27906 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
27907 int width;
27908
27909 cursor_glyph = get_phys_cursor_glyph (w);
27910 if (cursor_glyph == NULL)
27911 goto mark_cursor_off;
27912
27913 width = cursor_glyph->pixel_width;
27914 x = w->phys_cursor.x;
27915 if (x < 0)
27916 {
27917 width += x;
27918 x = 0;
27919 }
27920 width = min (width, window_box_width (w, TEXT_AREA) - x);
27921 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
27922 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
27923
27924 if (width > 0)
27925 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
27926 }
27927
27928 /* Erase the cursor by redrawing the character underneath it. */
27929 if (mouse_face_here_p)
27930 hl = DRAW_MOUSE_FACE;
27931 else
27932 hl = DRAW_NORMAL_TEXT;
27933 draw_phys_cursor_glyph (w, cursor_row, hl);
27934
27935 mark_cursor_off:
27936 w->phys_cursor_on_p = false;
27937 w->phys_cursor_type = NO_CURSOR;
27938 }
27939
27940
27941 /* Display or clear cursor of window W. If !ON, clear the cursor.
27942 If ON, display the cursor; where to put the cursor is specified by
27943 HPOS, VPOS, X and Y. */
27944
27945 void
27946 display_and_set_cursor (struct window *w, bool on,
27947 int hpos, int vpos, int x, int y)
27948 {
27949 struct frame *f = XFRAME (w->frame);
27950 int new_cursor_type;
27951 int new_cursor_width;
27952 bool active_cursor;
27953 struct glyph_row *glyph_row;
27954 struct glyph *glyph;
27955
27956 /* This is pointless on invisible frames, and dangerous on garbaged
27957 windows and frames; in the latter case, the frame or window may
27958 be in the midst of changing its size, and x and y may be off the
27959 window. */
27960 if (! FRAME_VISIBLE_P (f)
27961 || FRAME_GARBAGED_P (f)
27962 || vpos >= w->current_matrix->nrows
27963 || hpos >= w->current_matrix->matrix_w)
27964 return;
27965
27966 /* If cursor is off and we want it off, return quickly. */
27967 if (!on && !w->phys_cursor_on_p)
27968 return;
27969
27970 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
27971 /* If cursor row is not enabled, we don't really know where to
27972 display the cursor. */
27973 if (!glyph_row->enabled_p)
27974 {
27975 w->phys_cursor_on_p = false;
27976 return;
27977 }
27978
27979 glyph = NULL;
27980 if (!glyph_row->exact_window_width_line_p
27981 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
27982 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
27983
27984 eassert (input_blocked_p ());
27985
27986 /* Set new_cursor_type to the cursor we want to be displayed. */
27987 new_cursor_type = get_window_cursor_type (w, glyph,
27988 &new_cursor_width, &active_cursor);
27989
27990 /* If cursor is currently being shown and we don't want it to be or
27991 it is in the wrong place, or the cursor type is not what we want,
27992 erase it. */
27993 if (w->phys_cursor_on_p
27994 && (!on
27995 || w->phys_cursor.x != x
27996 || w->phys_cursor.y != y
27997 /* HPOS can be negative in R2L rows whose
27998 exact_window_width_line_p flag is set (i.e. their newline
27999 would "overflow into the fringe"). */
28000 || hpos < 0
28001 || new_cursor_type != w->phys_cursor_type
28002 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
28003 && new_cursor_width != w->phys_cursor_width)))
28004 erase_phys_cursor (w);
28005
28006 /* Don't check phys_cursor_on_p here because that flag is only set
28007 to false in some cases where we know that the cursor has been
28008 completely erased, to avoid the extra work of erasing the cursor
28009 twice. In other words, phys_cursor_on_p can be true and the cursor
28010 still not be visible, or it has only been partly erased. */
28011 if (on)
28012 {
28013 w->phys_cursor_ascent = glyph_row->ascent;
28014 w->phys_cursor_height = glyph_row->height;
28015
28016 /* Set phys_cursor_.* before x_draw_.* is called because some
28017 of them may need the information. */
28018 w->phys_cursor.x = x;
28019 w->phys_cursor.y = glyph_row->y;
28020 w->phys_cursor.hpos = hpos;
28021 w->phys_cursor.vpos = vpos;
28022 }
28023
28024 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
28025 new_cursor_type, new_cursor_width,
28026 on, active_cursor);
28027 }
28028
28029
28030 /* Switch the display of W's cursor on or off, according to the value
28031 of ON. */
28032
28033 static void
28034 update_window_cursor (struct window *w, bool on)
28035 {
28036 /* Don't update cursor in windows whose frame is in the process
28037 of being deleted. */
28038 if (w->current_matrix)
28039 {
28040 int hpos = w->phys_cursor.hpos;
28041 int vpos = w->phys_cursor.vpos;
28042 struct glyph_row *row;
28043
28044 if (vpos >= w->current_matrix->nrows
28045 || hpos >= w->current_matrix->matrix_w)
28046 return;
28047
28048 row = MATRIX_ROW (w->current_matrix, vpos);
28049
28050 /* When the window is hscrolled, cursor hpos can legitimately be
28051 out of bounds, but we draw the cursor at the corresponding
28052 window margin in that case. */
28053 if (!row->reversed_p && hpos < 0)
28054 hpos = 0;
28055 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28056 hpos = row->used[TEXT_AREA] - 1;
28057
28058 block_input ();
28059 display_and_set_cursor (w, on, hpos, vpos,
28060 w->phys_cursor.x, w->phys_cursor.y);
28061 unblock_input ();
28062 }
28063 }
28064
28065
28066 /* Call update_window_cursor with parameter ON_P on all leaf windows
28067 in the window tree rooted at W. */
28068
28069 static void
28070 update_cursor_in_window_tree (struct window *w, bool on_p)
28071 {
28072 while (w)
28073 {
28074 if (WINDOWP (w->contents))
28075 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
28076 else
28077 update_window_cursor (w, on_p);
28078
28079 w = NILP (w->next) ? 0 : XWINDOW (w->next);
28080 }
28081 }
28082
28083
28084 /* EXPORT:
28085 Display the cursor on window W, or clear it, according to ON_P.
28086 Don't change the cursor's position. */
28087
28088 void
28089 x_update_cursor (struct frame *f, bool on_p)
28090 {
28091 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
28092 }
28093
28094
28095 /* EXPORT:
28096 Clear the cursor of window W to background color, and mark the
28097 cursor as not shown. This is used when the text where the cursor
28098 is about to be rewritten. */
28099
28100 void
28101 x_clear_cursor (struct window *w)
28102 {
28103 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
28104 update_window_cursor (w, false);
28105 }
28106
28107 #endif /* HAVE_WINDOW_SYSTEM */
28108
28109 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
28110 and MSDOS. */
28111 static void
28112 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
28113 int start_hpos, int end_hpos,
28114 enum draw_glyphs_face draw)
28115 {
28116 #ifdef HAVE_WINDOW_SYSTEM
28117 if (FRAME_WINDOW_P (XFRAME (w->frame)))
28118 {
28119 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
28120 return;
28121 }
28122 #endif
28123 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
28124 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
28125 #endif
28126 }
28127
28128 /* Display the active region described by mouse_face_* according to DRAW. */
28129
28130 static void
28131 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
28132 {
28133 struct window *w = XWINDOW (hlinfo->mouse_face_window);
28134 struct frame *f = XFRAME (WINDOW_FRAME (w));
28135
28136 if (/* If window is in the process of being destroyed, don't bother
28137 to do anything. */
28138 w->current_matrix != NULL
28139 /* Don't update mouse highlight if hidden. */
28140 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
28141 /* Recognize when we are called to operate on rows that don't exist
28142 anymore. This can happen when a window is split. */
28143 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
28144 {
28145 bool phys_cursor_on_p = w->phys_cursor_on_p;
28146 struct glyph_row *row, *first, *last;
28147
28148 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
28149 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
28150
28151 for (row = first; row <= last && row->enabled_p; ++row)
28152 {
28153 int start_hpos, end_hpos, start_x;
28154
28155 /* For all but the first row, the highlight starts at column 0. */
28156 if (row == first)
28157 {
28158 /* R2L rows have BEG and END in reversed order, but the
28159 screen drawing geometry is always left to right. So
28160 we need to mirror the beginning and end of the
28161 highlighted area in R2L rows. */
28162 if (!row->reversed_p)
28163 {
28164 start_hpos = hlinfo->mouse_face_beg_col;
28165 start_x = hlinfo->mouse_face_beg_x;
28166 }
28167 else if (row == last)
28168 {
28169 start_hpos = hlinfo->mouse_face_end_col;
28170 start_x = hlinfo->mouse_face_end_x;
28171 }
28172 else
28173 {
28174 start_hpos = 0;
28175 start_x = 0;
28176 }
28177 }
28178 else if (row->reversed_p && row == last)
28179 {
28180 start_hpos = hlinfo->mouse_face_end_col;
28181 start_x = hlinfo->mouse_face_end_x;
28182 }
28183 else
28184 {
28185 start_hpos = 0;
28186 start_x = 0;
28187 }
28188
28189 if (row == last)
28190 {
28191 if (!row->reversed_p)
28192 end_hpos = hlinfo->mouse_face_end_col;
28193 else if (row == first)
28194 end_hpos = hlinfo->mouse_face_beg_col;
28195 else
28196 {
28197 end_hpos = row->used[TEXT_AREA];
28198 if (draw == DRAW_NORMAL_TEXT)
28199 row->fill_line_p = true; /* Clear to end of line. */
28200 }
28201 }
28202 else if (row->reversed_p && row == first)
28203 end_hpos = hlinfo->mouse_face_beg_col;
28204 else
28205 {
28206 end_hpos = row->used[TEXT_AREA];
28207 if (draw == DRAW_NORMAL_TEXT)
28208 row->fill_line_p = true; /* Clear to end of line. */
28209 }
28210
28211 if (end_hpos > start_hpos)
28212 {
28213 draw_row_with_mouse_face (w, start_x, row,
28214 start_hpos, end_hpos, draw);
28215
28216 row->mouse_face_p
28217 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
28218 }
28219 }
28220
28221 #ifdef HAVE_WINDOW_SYSTEM
28222 /* When we've written over the cursor, arrange for it to
28223 be displayed again. */
28224 if (FRAME_WINDOW_P (f)
28225 && phys_cursor_on_p && !w->phys_cursor_on_p)
28226 {
28227 int hpos = w->phys_cursor.hpos;
28228
28229 /* When the window is hscrolled, cursor hpos can legitimately be
28230 out of bounds, but we draw the cursor at the corresponding
28231 window margin in that case. */
28232 if (!row->reversed_p && hpos < 0)
28233 hpos = 0;
28234 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28235 hpos = row->used[TEXT_AREA] - 1;
28236
28237 block_input ();
28238 display_and_set_cursor (w, true, hpos, w->phys_cursor.vpos,
28239 w->phys_cursor.x, w->phys_cursor.y);
28240 unblock_input ();
28241 }
28242 #endif /* HAVE_WINDOW_SYSTEM */
28243 }
28244
28245 #ifdef HAVE_WINDOW_SYSTEM
28246 /* Change the mouse cursor. */
28247 if (FRAME_WINDOW_P (f) && NILP (do_mouse_tracking))
28248 {
28249 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
28250 if (draw == DRAW_NORMAL_TEXT
28251 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
28252 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
28253 else
28254 #endif
28255 if (draw == DRAW_MOUSE_FACE)
28256 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
28257 else
28258 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
28259 }
28260 #endif /* HAVE_WINDOW_SYSTEM */
28261 }
28262
28263 /* EXPORT:
28264 Clear out the mouse-highlighted active region.
28265 Redraw it un-highlighted first. Value is true if mouse
28266 face was actually drawn unhighlighted. */
28267
28268 bool
28269 clear_mouse_face (Mouse_HLInfo *hlinfo)
28270 {
28271 bool cleared
28272 = !hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window);
28273 if (cleared)
28274 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
28275 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28276 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28277 hlinfo->mouse_face_window = Qnil;
28278 hlinfo->mouse_face_overlay = Qnil;
28279 return cleared;
28280 }
28281
28282 /* Return true if the coordinates HPOS and VPOS on windows W are
28283 within the mouse face on that window. */
28284 static bool
28285 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
28286 {
28287 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28288
28289 /* Quickly resolve the easy cases. */
28290 if (!(WINDOWP (hlinfo->mouse_face_window)
28291 && XWINDOW (hlinfo->mouse_face_window) == w))
28292 return false;
28293 if (vpos < hlinfo->mouse_face_beg_row
28294 || vpos > hlinfo->mouse_face_end_row)
28295 return false;
28296 if (vpos > hlinfo->mouse_face_beg_row
28297 && vpos < hlinfo->mouse_face_end_row)
28298 return true;
28299
28300 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
28301 {
28302 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28303 {
28304 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
28305 return true;
28306 }
28307 else if ((vpos == hlinfo->mouse_face_beg_row
28308 && hpos >= hlinfo->mouse_face_beg_col)
28309 || (vpos == hlinfo->mouse_face_end_row
28310 && hpos < hlinfo->mouse_face_end_col))
28311 return true;
28312 }
28313 else
28314 {
28315 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28316 {
28317 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
28318 return true;
28319 }
28320 else if ((vpos == hlinfo->mouse_face_beg_row
28321 && hpos <= hlinfo->mouse_face_beg_col)
28322 || (vpos == hlinfo->mouse_face_end_row
28323 && hpos > hlinfo->mouse_face_end_col))
28324 return true;
28325 }
28326 return false;
28327 }
28328
28329
28330 /* EXPORT:
28331 True if physical cursor of window W is within mouse face. */
28332
28333 bool
28334 cursor_in_mouse_face_p (struct window *w)
28335 {
28336 int hpos = w->phys_cursor.hpos;
28337 int vpos = w->phys_cursor.vpos;
28338 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
28339
28340 /* When the window is hscrolled, cursor hpos can legitimately be out
28341 of bounds, but we draw the cursor at the corresponding window
28342 margin in that case. */
28343 if (!row->reversed_p && hpos < 0)
28344 hpos = 0;
28345 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28346 hpos = row->used[TEXT_AREA] - 1;
28347
28348 return coords_in_mouse_face_p (w, hpos, vpos);
28349 }
28350
28351
28352 \f
28353 /* Find the glyph rows START_ROW and END_ROW of window W that display
28354 characters between buffer positions START_CHARPOS and END_CHARPOS
28355 (excluding END_CHARPOS). DISP_STRING is a display string that
28356 covers these buffer positions. This is similar to
28357 row_containing_pos, but is more accurate when bidi reordering makes
28358 buffer positions change non-linearly with glyph rows. */
28359 static void
28360 rows_from_pos_range (struct window *w,
28361 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
28362 Lisp_Object disp_string,
28363 struct glyph_row **start, struct glyph_row **end)
28364 {
28365 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28366 int last_y = window_text_bottom_y (w);
28367 struct glyph_row *row;
28368
28369 *start = NULL;
28370 *end = NULL;
28371
28372 while (!first->enabled_p
28373 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
28374 first++;
28375
28376 /* Find the START row. */
28377 for (row = first;
28378 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
28379 row++)
28380 {
28381 /* A row can potentially be the START row if the range of the
28382 characters it displays intersects the range
28383 [START_CHARPOS..END_CHARPOS). */
28384 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
28385 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
28386 /* See the commentary in row_containing_pos, for the
28387 explanation of the complicated way to check whether
28388 some position is beyond the end of the characters
28389 displayed by a row. */
28390 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
28391 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
28392 && !row->ends_at_zv_p
28393 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
28394 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
28395 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
28396 && !row->ends_at_zv_p
28397 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
28398 {
28399 /* Found a candidate row. Now make sure at least one of the
28400 glyphs it displays has a charpos from the range
28401 [START_CHARPOS..END_CHARPOS).
28402
28403 This is not obvious because bidi reordering could make
28404 buffer positions of a row be 1,2,3,102,101,100, and if we
28405 want to highlight characters in [50..60), we don't want
28406 this row, even though [50..60) does intersect [1..103),
28407 the range of character positions given by the row's start
28408 and end positions. */
28409 struct glyph *g = row->glyphs[TEXT_AREA];
28410 struct glyph *e = g + row->used[TEXT_AREA];
28411
28412 while (g < e)
28413 {
28414 if (((BUFFERP (g->object) || NILP (g->object))
28415 && start_charpos <= g->charpos && g->charpos < end_charpos)
28416 /* A glyph that comes from DISP_STRING is by
28417 definition to be highlighted. */
28418 || EQ (g->object, disp_string))
28419 *start = row;
28420 g++;
28421 }
28422 if (*start)
28423 break;
28424 }
28425 }
28426
28427 /* Find the END row. */
28428 if (!*start
28429 /* If the last row is partially visible, start looking for END
28430 from that row, instead of starting from FIRST. */
28431 && !(row->enabled_p
28432 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
28433 row = first;
28434 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
28435 {
28436 struct glyph_row *next = row + 1;
28437 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
28438
28439 if (!next->enabled_p
28440 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
28441 /* The first row >= START whose range of displayed characters
28442 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
28443 is the row END + 1. */
28444 || (start_charpos < next_start
28445 && end_charpos < next_start)
28446 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
28447 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
28448 && !next->ends_at_zv_p
28449 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
28450 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
28451 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
28452 && !next->ends_at_zv_p
28453 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
28454 {
28455 *end = row;
28456 break;
28457 }
28458 else
28459 {
28460 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
28461 but none of the characters it displays are in the range, it is
28462 also END + 1. */
28463 struct glyph *g = next->glyphs[TEXT_AREA];
28464 struct glyph *s = g;
28465 struct glyph *e = g + next->used[TEXT_AREA];
28466
28467 while (g < e)
28468 {
28469 if (((BUFFERP (g->object) || NILP (g->object))
28470 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
28471 /* If the buffer position of the first glyph in
28472 the row is equal to END_CHARPOS, it means
28473 the last character to be highlighted is the
28474 newline of ROW, and we must consider NEXT as
28475 END, not END+1. */
28476 || (((!next->reversed_p && g == s)
28477 || (next->reversed_p && g == e - 1))
28478 && (g->charpos == end_charpos
28479 /* Special case for when NEXT is an
28480 empty line at ZV. */
28481 || (g->charpos == -1
28482 && !row->ends_at_zv_p
28483 && next_start == end_charpos)))))
28484 /* A glyph that comes from DISP_STRING is by
28485 definition to be highlighted. */
28486 || EQ (g->object, disp_string))
28487 break;
28488 g++;
28489 }
28490 if (g == e)
28491 {
28492 *end = row;
28493 break;
28494 }
28495 /* The first row that ends at ZV must be the last to be
28496 highlighted. */
28497 else if (next->ends_at_zv_p)
28498 {
28499 *end = next;
28500 break;
28501 }
28502 }
28503 }
28504 }
28505
28506 /* This function sets the mouse_face_* elements of HLINFO, assuming
28507 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
28508 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
28509 for the overlay or run of text properties specifying the mouse
28510 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
28511 before-string and after-string that must also be highlighted.
28512 DISP_STRING, if non-nil, is a display string that may cover some
28513 or all of the highlighted text. */
28514
28515 static void
28516 mouse_face_from_buffer_pos (Lisp_Object window,
28517 Mouse_HLInfo *hlinfo,
28518 ptrdiff_t mouse_charpos,
28519 ptrdiff_t start_charpos,
28520 ptrdiff_t end_charpos,
28521 Lisp_Object before_string,
28522 Lisp_Object after_string,
28523 Lisp_Object disp_string)
28524 {
28525 struct window *w = XWINDOW (window);
28526 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28527 struct glyph_row *r1, *r2;
28528 struct glyph *glyph, *end;
28529 ptrdiff_t ignore, pos;
28530 int x;
28531
28532 eassert (NILP (disp_string) || STRINGP (disp_string));
28533 eassert (NILP (before_string) || STRINGP (before_string));
28534 eassert (NILP (after_string) || STRINGP (after_string));
28535
28536 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
28537 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
28538 if (r1 == NULL)
28539 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28540 /* If the before-string or display-string contains newlines,
28541 rows_from_pos_range skips to its last row. Move back. */
28542 if (!NILP (before_string) || !NILP (disp_string))
28543 {
28544 struct glyph_row *prev;
28545 while ((prev = r1 - 1, prev >= first)
28546 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
28547 && prev->used[TEXT_AREA] > 0)
28548 {
28549 struct glyph *beg = prev->glyphs[TEXT_AREA];
28550 glyph = beg + prev->used[TEXT_AREA];
28551 while (--glyph >= beg && NILP (glyph->object));
28552 if (glyph < beg
28553 || !(EQ (glyph->object, before_string)
28554 || EQ (glyph->object, disp_string)))
28555 break;
28556 r1 = prev;
28557 }
28558 }
28559 if (r2 == NULL)
28560 {
28561 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28562 hlinfo->mouse_face_past_end = true;
28563 }
28564 else if (!NILP (after_string))
28565 {
28566 /* If the after-string has newlines, advance to its last row. */
28567 struct glyph_row *next;
28568 struct glyph_row *last
28569 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28570
28571 for (next = r2 + 1;
28572 next <= last
28573 && next->used[TEXT_AREA] > 0
28574 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
28575 ++next)
28576 r2 = next;
28577 }
28578 /* The rest of the display engine assumes that mouse_face_beg_row is
28579 either above mouse_face_end_row or identical to it. But with
28580 bidi-reordered continued lines, the row for START_CHARPOS could
28581 be below the row for END_CHARPOS. If so, swap the rows and store
28582 them in correct order. */
28583 if (r1->y > r2->y)
28584 {
28585 struct glyph_row *tem = r2;
28586
28587 r2 = r1;
28588 r1 = tem;
28589 }
28590
28591 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
28592 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
28593
28594 /* For a bidi-reordered row, the positions of BEFORE_STRING,
28595 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
28596 could be anywhere in the row and in any order. The strategy
28597 below is to find the leftmost and the rightmost glyph that
28598 belongs to either of these 3 strings, or whose position is
28599 between START_CHARPOS and END_CHARPOS, and highlight all the
28600 glyphs between those two. This may cover more than just the text
28601 between START_CHARPOS and END_CHARPOS if the range of characters
28602 strides the bidi level boundary, e.g. if the beginning is in R2L
28603 text while the end is in L2R text or vice versa. */
28604 if (!r1->reversed_p)
28605 {
28606 /* This row is in a left to right paragraph. Scan it left to
28607 right. */
28608 glyph = r1->glyphs[TEXT_AREA];
28609 end = glyph + r1->used[TEXT_AREA];
28610 x = r1->x;
28611
28612 /* Skip truncation glyphs at the start of the glyph row. */
28613 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28614 for (; glyph < end
28615 && NILP (glyph->object)
28616 && glyph->charpos < 0;
28617 ++glyph)
28618 x += glyph->pixel_width;
28619
28620 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28621 or DISP_STRING, and the first glyph from buffer whose
28622 position is between START_CHARPOS and END_CHARPOS. */
28623 for (; glyph < end
28624 && !NILP (glyph->object)
28625 && !EQ (glyph->object, disp_string)
28626 && !(BUFFERP (glyph->object)
28627 && (glyph->charpos >= start_charpos
28628 && glyph->charpos < end_charpos));
28629 ++glyph)
28630 {
28631 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28632 are present at buffer positions between START_CHARPOS and
28633 END_CHARPOS, or if they come from an overlay. */
28634 if (EQ (glyph->object, before_string))
28635 {
28636 pos = string_buffer_position (before_string,
28637 start_charpos);
28638 /* If pos == 0, it means before_string came from an
28639 overlay, not from a buffer position. */
28640 if (!pos || (pos >= start_charpos && pos < end_charpos))
28641 break;
28642 }
28643 else if (EQ (glyph->object, after_string))
28644 {
28645 pos = string_buffer_position (after_string, end_charpos);
28646 if (!pos || (pos >= start_charpos && pos < end_charpos))
28647 break;
28648 }
28649 x += glyph->pixel_width;
28650 }
28651 hlinfo->mouse_face_beg_x = x;
28652 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28653 }
28654 else
28655 {
28656 /* This row is in a right to left paragraph. Scan it right to
28657 left. */
28658 struct glyph *g;
28659
28660 end = r1->glyphs[TEXT_AREA] - 1;
28661 glyph = end + r1->used[TEXT_AREA];
28662
28663 /* Skip truncation glyphs at the start of the glyph row. */
28664 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28665 for (; glyph > end
28666 && NILP (glyph->object)
28667 && glyph->charpos < 0;
28668 --glyph)
28669 ;
28670
28671 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28672 or DISP_STRING, and the first glyph from buffer whose
28673 position is between START_CHARPOS and END_CHARPOS. */
28674 for (; glyph > end
28675 && !NILP (glyph->object)
28676 && !EQ (glyph->object, disp_string)
28677 && !(BUFFERP (glyph->object)
28678 && (glyph->charpos >= start_charpos
28679 && glyph->charpos < end_charpos));
28680 --glyph)
28681 {
28682 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28683 are present at buffer positions between START_CHARPOS and
28684 END_CHARPOS, or if they come from an overlay. */
28685 if (EQ (glyph->object, before_string))
28686 {
28687 pos = string_buffer_position (before_string, start_charpos);
28688 /* If pos == 0, it means before_string came from an
28689 overlay, not from a buffer position. */
28690 if (!pos || (pos >= start_charpos && pos < end_charpos))
28691 break;
28692 }
28693 else if (EQ (glyph->object, after_string))
28694 {
28695 pos = string_buffer_position (after_string, end_charpos);
28696 if (!pos || (pos >= start_charpos && pos < end_charpos))
28697 break;
28698 }
28699 }
28700
28701 glyph++; /* first glyph to the right of the highlighted area */
28702 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
28703 x += g->pixel_width;
28704 hlinfo->mouse_face_beg_x = x;
28705 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28706 }
28707
28708 /* If the highlight ends in a different row, compute GLYPH and END
28709 for the end row. Otherwise, reuse the values computed above for
28710 the row where the highlight begins. */
28711 if (r2 != r1)
28712 {
28713 if (!r2->reversed_p)
28714 {
28715 glyph = r2->glyphs[TEXT_AREA];
28716 end = glyph + r2->used[TEXT_AREA];
28717 x = r2->x;
28718 }
28719 else
28720 {
28721 end = r2->glyphs[TEXT_AREA] - 1;
28722 glyph = end + r2->used[TEXT_AREA];
28723 }
28724 }
28725
28726 if (!r2->reversed_p)
28727 {
28728 /* Skip truncation and continuation glyphs near the end of the
28729 row, and also blanks and stretch glyphs inserted by
28730 extend_face_to_end_of_line. */
28731 while (end > glyph
28732 && NILP ((end - 1)->object))
28733 --end;
28734 /* Scan the rest of the glyph row from the end, looking for the
28735 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28736 DISP_STRING, or whose position is between START_CHARPOS
28737 and END_CHARPOS */
28738 for (--end;
28739 end > glyph
28740 && !NILP (end->object)
28741 && !EQ (end->object, disp_string)
28742 && !(BUFFERP (end->object)
28743 && (end->charpos >= start_charpos
28744 && end->charpos < end_charpos));
28745 --end)
28746 {
28747 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28748 are present at buffer positions between START_CHARPOS and
28749 END_CHARPOS, or if they come from an overlay. */
28750 if (EQ (end->object, before_string))
28751 {
28752 pos = string_buffer_position (before_string, start_charpos);
28753 if (!pos || (pos >= start_charpos && pos < end_charpos))
28754 break;
28755 }
28756 else if (EQ (end->object, after_string))
28757 {
28758 pos = string_buffer_position (after_string, end_charpos);
28759 if (!pos || (pos >= start_charpos && pos < end_charpos))
28760 break;
28761 }
28762 }
28763 /* Find the X coordinate of the last glyph to be highlighted. */
28764 for (; glyph <= end; ++glyph)
28765 x += glyph->pixel_width;
28766
28767 hlinfo->mouse_face_end_x = x;
28768 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
28769 }
28770 else
28771 {
28772 /* Skip truncation and continuation glyphs near the end of the
28773 row, and also blanks and stretch glyphs inserted by
28774 extend_face_to_end_of_line. */
28775 x = r2->x;
28776 end++;
28777 while (end < glyph
28778 && NILP (end->object))
28779 {
28780 x += end->pixel_width;
28781 ++end;
28782 }
28783 /* Scan the rest of the glyph row from the end, looking for the
28784 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28785 DISP_STRING, or whose position is between START_CHARPOS
28786 and END_CHARPOS */
28787 for ( ;
28788 end < glyph
28789 && !NILP (end->object)
28790 && !EQ (end->object, disp_string)
28791 && !(BUFFERP (end->object)
28792 && (end->charpos >= start_charpos
28793 && end->charpos < end_charpos));
28794 ++end)
28795 {
28796 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28797 are present at buffer positions between START_CHARPOS and
28798 END_CHARPOS, or if they come from an overlay. */
28799 if (EQ (end->object, before_string))
28800 {
28801 pos = string_buffer_position (before_string, start_charpos);
28802 if (!pos || (pos >= start_charpos && pos < end_charpos))
28803 break;
28804 }
28805 else if (EQ (end->object, after_string))
28806 {
28807 pos = string_buffer_position (after_string, end_charpos);
28808 if (!pos || (pos >= start_charpos && pos < end_charpos))
28809 break;
28810 }
28811 x += end->pixel_width;
28812 }
28813 /* If we exited the above loop because we arrived at the last
28814 glyph of the row, and its buffer position is still not in
28815 range, it means the last character in range is the preceding
28816 newline. Bump the end column and x values to get past the
28817 last glyph. */
28818 if (end == glyph
28819 && BUFFERP (end->object)
28820 && (end->charpos < start_charpos
28821 || end->charpos >= end_charpos))
28822 {
28823 x += end->pixel_width;
28824 ++end;
28825 }
28826 hlinfo->mouse_face_end_x = x;
28827 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
28828 }
28829
28830 hlinfo->mouse_face_window = window;
28831 hlinfo->mouse_face_face_id
28832 = face_at_buffer_position (w, mouse_charpos, &ignore,
28833 mouse_charpos + 1,
28834 !hlinfo->mouse_face_hidden, -1);
28835 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28836 }
28837
28838 /* The following function is not used anymore (replaced with
28839 mouse_face_from_string_pos), but I leave it here for the time
28840 being, in case someone would. */
28841
28842 #if false /* not used */
28843
28844 /* Find the position of the glyph for position POS in OBJECT in
28845 window W's current matrix, and return in *X, *Y the pixel
28846 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
28847
28848 RIGHT_P means return the position of the right edge of the glyph.
28849 !RIGHT_P means return the left edge position.
28850
28851 If no glyph for POS exists in the matrix, return the position of
28852 the glyph with the next smaller position that is in the matrix, if
28853 RIGHT_P is false. If RIGHT_P, and no glyph for POS
28854 exists in the matrix, return the position of the glyph with the
28855 next larger position in OBJECT.
28856
28857 Value is true if a glyph was found. */
28858
28859 static bool
28860 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
28861 int *hpos, int *vpos, int *x, int *y, bool right_p)
28862 {
28863 int yb = window_text_bottom_y (w);
28864 struct glyph_row *r;
28865 struct glyph *best_glyph = NULL;
28866 struct glyph_row *best_row = NULL;
28867 int best_x = 0;
28868
28869 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28870 r->enabled_p && r->y < yb;
28871 ++r)
28872 {
28873 struct glyph *g = r->glyphs[TEXT_AREA];
28874 struct glyph *e = g + r->used[TEXT_AREA];
28875 int gx;
28876
28877 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28878 if (EQ (g->object, object))
28879 {
28880 if (g->charpos == pos)
28881 {
28882 best_glyph = g;
28883 best_x = gx;
28884 best_row = r;
28885 goto found;
28886 }
28887 else if (best_glyph == NULL
28888 || ((eabs (g->charpos - pos)
28889 < eabs (best_glyph->charpos - pos))
28890 && (right_p
28891 ? g->charpos < pos
28892 : g->charpos > pos)))
28893 {
28894 best_glyph = g;
28895 best_x = gx;
28896 best_row = r;
28897 }
28898 }
28899 }
28900
28901 found:
28902
28903 if (best_glyph)
28904 {
28905 *x = best_x;
28906 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
28907
28908 if (right_p)
28909 {
28910 *x += best_glyph->pixel_width;
28911 ++*hpos;
28912 }
28913
28914 *y = best_row->y;
28915 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
28916 }
28917
28918 return best_glyph != NULL;
28919 }
28920 #endif /* not used */
28921
28922 /* Find the positions of the first and the last glyphs in window W's
28923 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
28924 (assumed to be a string), and return in HLINFO's mouse_face_*
28925 members the pixel and column/row coordinates of those glyphs. */
28926
28927 static void
28928 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
28929 Lisp_Object object,
28930 ptrdiff_t startpos, ptrdiff_t endpos)
28931 {
28932 int yb = window_text_bottom_y (w);
28933 struct glyph_row *r;
28934 struct glyph *g, *e;
28935 int gx;
28936 bool found = false;
28937
28938 /* Find the glyph row with at least one position in the range
28939 [STARTPOS..ENDPOS), and the first glyph in that row whose
28940 position belongs to that range. */
28941 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28942 r->enabled_p && r->y < yb;
28943 ++r)
28944 {
28945 if (!r->reversed_p)
28946 {
28947 g = r->glyphs[TEXT_AREA];
28948 e = g + r->used[TEXT_AREA];
28949 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28950 if (EQ (g->object, object)
28951 && startpos <= g->charpos && g->charpos < endpos)
28952 {
28953 hlinfo->mouse_face_beg_row
28954 = MATRIX_ROW_VPOS (r, w->current_matrix);
28955 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28956 hlinfo->mouse_face_beg_x = gx;
28957 found = true;
28958 break;
28959 }
28960 }
28961 else
28962 {
28963 struct glyph *g1;
28964
28965 e = r->glyphs[TEXT_AREA];
28966 g = e + r->used[TEXT_AREA];
28967 for ( ; g > e; --g)
28968 if (EQ ((g-1)->object, object)
28969 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
28970 {
28971 hlinfo->mouse_face_beg_row
28972 = MATRIX_ROW_VPOS (r, w->current_matrix);
28973 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28974 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
28975 gx += g1->pixel_width;
28976 hlinfo->mouse_face_beg_x = gx;
28977 found = true;
28978 break;
28979 }
28980 }
28981 if (found)
28982 break;
28983 }
28984
28985 if (!found)
28986 return;
28987
28988 /* Starting with the next row, look for the first row which does NOT
28989 include any glyphs whose positions are in the range. */
28990 for (++r; r->enabled_p && r->y < yb; ++r)
28991 {
28992 g = r->glyphs[TEXT_AREA];
28993 e = g + r->used[TEXT_AREA];
28994 found = false;
28995 for ( ; g < e; ++g)
28996 if (EQ (g->object, object)
28997 && startpos <= g->charpos && g->charpos < endpos)
28998 {
28999 found = true;
29000 break;
29001 }
29002 if (!found)
29003 break;
29004 }
29005
29006 /* The highlighted region ends on the previous row. */
29007 r--;
29008
29009 /* Set the end row. */
29010 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
29011
29012 /* Compute and set the end column and the end column's horizontal
29013 pixel coordinate. */
29014 if (!r->reversed_p)
29015 {
29016 g = r->glyphs[TEXT_AREA];
29017 e = g + r->used[TEXT_AREA];
29018 for ( ; e > g; --e)
29019 if (EQ ((e-1)->object, object)
29020 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
29021 break;
29022 hlinfo->mouse_face_end_col = e - g;
29023
29024 for (gx = r->x; g < e; ++g)
29025 gx += g->pixel_width;
29026 hlinfo->mouse_face_end_x = gx;
29027 }
29028 else
29029 {
29030 e = r->glyphs[TEXT_AREA];
29031 g = e + r->used[TEXT_AREA];
29032 for (gx = r->x ; e < g; ++e)
29033 {
29034 if (EQ (e->object, object)
29035 && startpos <= e->charpos && e->charpos < endpos)
29036 break;
29037 gx += e->pixel_width;
29038 }
29039 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
29040 hlinfo->mouse_face_end_x = gx;
29041 }
29042 }
29043
29044 #ifdef HAVE_WINDOW_SYSTEM
29045
29046 /* See if position X, Y is within a hot-spot of an image. */
29047
29048 static bool
29049 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
29050 {
29051 if (!CONSP (hot_spot))
29052 return false;
29053
29054 if (EQ (XCAR (hot_spot), Qrect))
29055 {
29056 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
29057 Lisp_Object rect = XCDR (hot_spot);
29058 Lisp_Object tem;
29059 if (!CONSP (rect))
29060 return false;
29061 if (!CONSP (XCAR (rect)))
29062 return false;
29063 if (!CONSP (XCDR (rect)))
29064 return false;
29065 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
29066 return false;
29067 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
29068 return false;
29069 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
29070 return false;
29071 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
29072 return false;
29073 return true;
29074 }
29075 else if (EQ (XCAR (hot_spot), Qcircle))
29076 {
29077 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
29078 Lisp_Object circ = XCDR (hot_spot);
29079 Lisp_Object lr, lx0, ly0;
29080 if (CONSP (circ)
29081 && CONSP (XCAR (circ))
29082 && (lr = XCDR (circ), NUMBERP (lr))
29083 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
29084 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
29085 {
29086 double r = XFLOATINT (lr);
29087 double dx = XINT (lx0) - x;
29088 double dy = XINT (ly0) - y;
29089 return (dx * dx + dy * dy <= r * r);
29090 }
29091 }
29092 else if (EQ (XCAR (hot_spot), Qpoly))
29093 {
29094 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
29095 if (VECTORP (XCDR (hot_spot)))
29096 {
29097 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
29098 Lisp_Object *poly = v->contents;
29099 ptrdiff_t n = v->header.size;
29100 ptrdiff_t i;
29101 bool inside = false;
29102 Lisp_Object lx, ly;
29103 int x0, y0;
29104
29105 /* Need an even number of coordinates, and at least 3 edges. */
29106 if (n < 6 || n & 1)
29107 return false;
29108
29109 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
29110 If count is odd, we are inside polygon. Pixels on edges
29111 may or may not be included depending on actual geometry of the
29112 polygon. */
29113 if ((lx = poly[n-2], !INTEGERP (lx))
29114 || (ly = poly[n-1], !INTEGERP (lx)))
29115 return false;
29116 x0 = XINT (lx), y0 = XINT (ly);
29117 for (i = 0; i < n; i += 2)
29118 {
29119 int x1 = x0, y1 = y0;
29120 if ((lx = poly[i], !INTEGERP (lx))
29121 || (ly = poly[i+1], !INTEGERP (ly)))
29122 return false;
29123 x0 = XINT (lx), y0 = XINT (ly);
29124
29125 /* Does this segment cross the X line? */
29126 if (x0 >= x)
29127 {
29128 if (x1 >= x)
29129 continue;
29130 }
29131 else if (x1 < x)
29132 continue;
29133 if (y > y0 && y > y1)
29134 continue;
29135 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
29136 inside = !inside;
29137 }
29138 return inside;
29139 }
29140 }
29141 return false;
29142 }
29143
29144 Lisp_Object
29145 find_hot_spot (Lisp_Object map, int x, int y)
29146 {
29147 while (CONSP (map))
29148 {
29149 if (CONSP (XCAR (map))
29150 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
29151 return XCAR (map);
29152 map = XCDR (map);
29153 }
29154
29155 return Qnil;
29156 }
29157
29158 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
29159 3, 3, 0,
29160 doc: /* Lookup in image map MAP coordinates X and Y.
29161 An image map is an alist where each element has the format (AREA ID PLIST).
29162 An AREA is specified as either a rectangle, a circle, or a polygon:
29163 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
29164 pixel coordinates of the upper left and bottom right corners.
29165 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
29166 and the radius of the circle; r may be a float or integer.
29167 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
29168 vector describes one corner in the polygon.
29169 Returns the alist element for the first matching AREA in MAP. */)
29170 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
29171 {
29172 if (NILP (map))
29173 return Qnil;
29174
29175 CHECK_NUMBER (x);
29176 CHECK_NUMBER (y);
29177
29178 return find_hot_spot (map,
29179 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
29180 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
29181 }
29182
29183
29184 /* Display frame CURSOR, optionally using shape defined by POINTER. */
29185 static void
29186 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
29187 {
29188 /* Do not change cursor shape while dragging mouse. */
29189 if (EQ (do_mouse_tracking, Qdragging))
29190 return;
29191
29192 if (!NILP (pointer))
29193 {
29194 if (EQ (pointer, Qarrow))
29195 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29196 else if (EQ (pointer, Qhand))
29197 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
29198 else if (EQ (pointer, Qtext))
29199 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29200 else if (EQ (pointer, intern ("hdrag")))
29201 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29202 else if (EQ (pointer, intern ("nhdrag")))
29203 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29204 #ifdef HAVE_X_WINDOWS
29205 else if (EQ (pointer, intern ("vdrag")))
29206 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29207 #endif
29208 else if (EQ (pointer, intern ("hourglass")))
29209 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
29210 else if (EQ (pointer, Qmodeline))
29211 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
29212 else
29213 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29214 }
29215
29216 if (cursor != No_Cursor)
29217 FRAME_RIF (f)->define_frame_cursor (f, cursor);
29218 }
29219
29220 #endif /* HAVE_WINDOW_SYSTEM */
29221
29222 /* Take proper action when mouse has moved to the mode or header line
29223 or marginal area AREA of window W, x-position X and y-position Y.
29224 X is relative to the start of the text display area of W, so the
29225 width of bitmap areas and scroll bars must be subtracted to get a
29226 position relative to the start of the mode line. */
29227
29228 static void
29229 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
29230 enum window_part area)
29231 {
29232 struct window *w = XWINDOW (window);
29233 struct frame *f = XFRAME (w->frame);
29234 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29235 #ifdef HAVE_WINDOW_SYSTEM
29236 Display_Info *dpyinfo;
29237 #endif
29238 Cursor cursor = No_Cursor;
29239 Lisp_Object pointer = Qnil;
29240 int dx, dy, width, height;
29241 ptrdiff_t charpos;
29242 Lisp_Object string, object = Qnil;
29243 Lisp_Object pos IF_LINT (= Qnil), help;
29244
29245 Lisp_Object mouse_face;
29246 int original_x_pixel = x;
29247 struct glyph * glyph = NULL, * row_start_glyph = NULL;
29248 struct glyph_row *row IF_LINT (= 0);
29249
29250 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
29251 {
29252 int x0;
29253 struct glyph *end;
29254
29255 /* Kludge alert: mode_line_string takes X/Y in pixels, but
29256 returns them in row/column units! */
29257 string = mode_line_string (w, area, &x, &y, &charpos,
29258 &object, &dx, &dy, &width, &height);
29259
29260 row = (area == ON_MODE_LINE
29261 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
29262 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
29263
29264 /* Find the glyph under the mouse pointer. */
29265 if (row->mode_line_p && row->enabled_p)
29266 {
29267 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
29268 end = glyph + row->used[TEXT_AREA];
29269
29270 for (x0 = original_x_pixel;
29271 glyph < end && x0 >= glyph->pixel_width;
29272 ++glyph)
29273 x0 -= glyph->pixel_width;
29274
29275 if (glyph >= end)
29276 glyph = NULL;
29277 }
29278 }
29279 else
29280 {
29281 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
29282 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
29283 returns them in row/column units! */
29284 string = marginal_area_string (w, area, &x, &y, &charpos,
29285 &object, &dx, &dy, &width, &height);
29286 }
29287
29288 help = Qnil;
29289
29290 #ifdef HAVE_WINDOW_SYSTEM
29291 if (IMAGEP (object))
29292 {
29293 Lisp_Object image_map, hotspot;
29294 if ((image_map = Fplist_get (XCDR (object), QCmap),
29295 !NILP (image_map))
29296 && (hotspot = find_hot_spot (image_map, dx, dy),
29297 CONSP (hotspot))
29298 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29299 {
29300 Lisp_Object plist;
29301
29302 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
29303 If so, we could look for mouse-enter, mouse-leave
29304 properties in PLIST (and do something...). */
29305 hotspot = XCDR (hotspot);
29306 if (CONSP (hotspot)
29307 && (plist = XCAR (hotspot), CONSP (plist)))
29308 {
29309 pointer = Fplist_get (plist, Qpointer);
29310 if (NILP (pointer))
29311 pointer = Qhand;
29312 help = Fplist_get (plist, Qhelp_echo);
29313 if (!NILP (help))
29314 {
29315 help_echo_string = help;
29316 XSETWINDOW (help_echo_window, w);
29317 help_echo_object = w->contents;
29318 help_echo_pos = charpos;
29319 }
29320 }
29321 }
29322 if (NILP (pointer))
29323 pointer = Fplist_get (XCDR (object), QCpointer);
29324 }
29325 #endif /* HAVE_WINDOW_SYSTEM */
29326
29327 if (STRINGP (string))
29328 pos = make_number (charpos);
29329
29330 /* Set the help text and mouse pointer. If the mouse is on a part
29331 of the mode line without any text (e.g. past the right edge of
29332 the mode line text), use the default help text and pointer. */
29333 if (STRINGP (string) || area == ON_MODE_LINE)
29334 {
29335 /* Arrange to display the help by setting the global variables
29336 help_echo_string, help_echo_object, and help_echo_pos. */
29337 if (NILP (help))
29338 {
29339 if (STRINGP (string))
29340 help = Fget_text_property (pos, Qhelp_echo, string);
29341
29342 if (!NILP (help))
29343 {
29344 help_echo_string = help;
29345 XSETWINDOW (help_echo_window, w);
29346 help_echo_object = string;
29347 help_echo_pos = charpos;
29348 }
29349 else if (area == ON_MODE_LINE)
29350 {
29351 Lisp_Object default_help
29352 = buffer_local_value (Qmode_line_default_help_echo,
29353 w->contents);
29354
29355 if (STRINGP (default_help))
29356 {
29357 help_echo_string = default_help;
29358 XSETWINDOW (help_echo_window, w);
29359 help_echo_object = Qnil;
29360 help_echo_pos = -1;
29361 }
29362 }
29363 }
29364
29365 #ifdef HAVE_WINDOW_SYSTEM
29366 /* Change the mouse pointer according to what is under it. */
29367 if (FRAME_WINDOW_P (f))
29368 {
29369 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
29370 || minibuf_level
29371 || NILP (Vresize_mini_windows));
29372
29373 dpyinfo = FRAME_DISPLAY_INFO (f);
29374 if (STRINGP (string))
29375 {
29376 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29377
29378 if (NILP (pointer))
29379 pointer = Fget_text_property (pos, Qpointer, string);
29380
29381 /* Change the mouse pointer according to what is under X/Y. */
29382 if (NILP (pointer)
29383 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
29384 {
29385 Lisp_Object map;
29386 map = Fget_text_property (pos, Qlocal_map, string);
29387 if (!KEYMAPP (map))
29388 map = Fget_text_property (pos, Qkeymap, string);
29389 if (!KEYMAPP (map) && draggable)
29390 cursor = dpyinfo->vertical_scroll_bar_cursor;
29391 }
29392 }
29393 else if (draggable)
29394 /* Default mode-line pointer. */
29395 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29396 }
29397 #endif
29398 }
29399
29400 /* Change the mouse face according to what is under X/Y. */
29401 bool mouse_face_shown = false;
29402 if (STRINGP (string))
29403 {
29404 mouse_face = Fget_text_property (pos, Qmouse_face, string);
29405 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
29406 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29407 && glyph)
29408 {
29409 Lisp_Object b, e;
29410
29411 struct glyph * tmp_glyph;
29412
29413 int gpos;
29414 int gseq_length;
29415 int total_pixel_width;
29416 ptrdiff_t begpos, endpos, ignore;
29417
29418 int vpos, hpos;
29419
29420 b = Fprevious_single_property_change (make_number (charpos + 1),
29421 Qmouse_face, string, Qnil);
29422 if (NILP (b))
29423 begpos = 0;
29424 else
29425 begpos = XINT (b);
29426
29427 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
29428 if (NILP (e))
29429 endpos = SCHARS (string);
29430 else
29431 endpos = XINT (e);
29432
29433 /* Calculate the glyph position GPOS of GLYPH in the
29434 displayed string, relative to the beginning of the
29435 highlighted part of the string.
29436
29437 Note: GPOS is different from CHARPOS. CHARPOS is the
29438 position of GLYPH in the internal string object. A mode
29439 line string format has structures which are converted to
29440 a flattened string by the Emacs Lisp interpreter. The
29441 internal string is an element of those structures. The
29442 displayed string is the flattened string. */
29443 tmp_glyph = row_start_glyph;
29444 while (tmp_glyph < glyph
29445 && (!(EQ (tmp_glyph->object, glyph->object)
29446 && begpos <= tmp_glyph->charpos
29447 && tmp_glyph->charpos < endpos)))
29448 tmp_glyph++;
29449 gpos = glyph - tmp_glyph;
29450
29451 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29452 the highlighted part of the displayed string to which
29453 GLYPH belongs. Note: GSEQ_LENGTH is different from
29454 SCHARS (STRING), because the latter returns the length of
29455 the internal string. */
29456 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
29457 tmp_glyph > glyph
29458 && (!(EQ (tmp_glyph->object, glyph->object)
29459 && begpos <= tmp_glyph->charpos
29460 && tmp_glyph->charpos < endpos));
29461 tmp_glyph--)
29462 ;
29463 gseq_length = gpos + (tmp_glyph - glyph) + 1;
29464
29465 /* Calculate the total pixel width of all the glyphs between
29466 the beginning of the highlighted area and GLYPH. */
29467 total_pixel_width = 0;
29468 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
29469 total_pixel_width += tmp_glyph->pixel_width;
29470
29471 /* Pre calculation of re-rendering position. Note: X is in
29472 column units here, after the call to mode_line_string or
29473 marginal_area_string. */
29474 hpos = x - gpos;
29475 vpos = (area == ON_MODE_LINE
29476 ? (w->current_matrix)->nrows - 1
29477 : 0);
29478
29479 /* If GLYPH's position is included in the region that is
29480 already drawn in mouse face, we have nothing to do. */
29481 if ( EQ (window, hlinfo->mouse_face_window)
29482 && (!row->reversed_p
29483 ? (hlinfo->mouse_face_beg_col <= hpos
29484 && hpos < hlinfo->mouse_face_end_col)
29485 /* In R2L rows we swap BEG and END, see below. */
29486 : (hlinfo->mouse_face_end_col <= hpos
29487 && hpos < hlinfo->mouse_face_beg_col))
29488 && hlinfo->mouse_face_beg_row == vpos )
29489 return;
29490
29491 if (clear_mouse_face (hlinfo))
29492 cursor = No_Cursor;
29493
29494 if (!row->reversed_p)
29495 {
29496 hlinfo->mouse_face_beg_col = hpos;
29497 hlinfo->mouse_face_beg_x = original_x_pixel
29498 - (total_pixel_width + dx);
29499 hlinfo->mouse_face_end_col = hpos + gseq_length;
29500 hlinfo->mouse_face_end_x = 0;
29501 }
29502 else
29503 {
29504 /* In R2L rows, show_mouse_face expects BEG and END
29505 coordinates to be swapped. */
29506 hlinfo->mouse_face_end_col = hpos;
29507 hlinfo->mouse_face_end_x = original_x_pixel
29508 - (total_pixel_width + dx);
29509 hlinfo->mouse_face_beg_col = hpos + gseq_length;
29510 hlinfo->mouse_face_beg_x = 0;
29511 }
29512
29513 hlinfo->mouse_face_beg_row = vpos;
29514 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
29515 hlinfo->mouse_face_past_end = false;
29516 hlinfo->mouse_face_window = window;
29517
29518 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
29519 charpos,
29520 0, &ignore,
29521 glyph->face_id,
29522 true);
29523 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29524 mouse_face_shown = true;
29525
29526 if (NILP (pointer))
29527 pointer = Qhand;
29528 }
29529 }
29530
29531 /* If mouse-face doesn't need to be shown, clear any existing
29532 mouse-face. */
29533 if ((area == ON_MODE_LINE || area == ON_HEADER_LINE) && !mouse_face_shown)
29534 clear_mouse_face (hlinfo);
29535
29536 #ifdef HAVE_WINDOW_SYSTEM
29537 if (FRAME_WINDOW_P (f))
29538 define_frame_cursor1 (f, cursor, pointer);
29539 #endif
29540 }
29541
29542
29543 /* EXPORT:
29544 Take proper action when the mouse has moved to position X, Y on
29545 frame F with regards to highlighting portions of display that have
29546 mouse-face properties. Also de-highlight portions of display where
29547 the mouse was before, set the mouse pointer shape as appropriate
29548 for the mouse coordinates, and activate help echo (tooltips).
29549 X and Y can be negative or out of range. */
29550
29551 void
29552 note_mouse_highlight (struct frame *f, int x, int y)
29553 {
29554 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29555 enum window_part part = ON_NOTHING;
29556 Lisp_Object window;
29557 struct window *w;
29558 Cursor cursor = No_Cursor;
29559 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
29560 struct buffer *b;
29561
29562 /* When a menu is active, don't highlight because this looks odd. */
29563 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
29564 if (popup_activated ())
29565 return;
29566 #endif
29567
29568 if (!f->glyphs_initialized_p
29569 || f->pointer_invisible)
29570 return;
29571
29572 hlinfo->mouse_face_mouse_x = x;
29573 hlinfo->mouse_face_mouse_y = y;
29574 hlinfo->mouse_face_mouse_frame = f;
29575
29576 if (hlinfo->mouse_face_defer)
29577 return;
29578
29579 /* Which window is that in? */
29580 window = window_from_coordinates (f, x, y, &part, true);
29581
29582 /* If displaying active text in another window, clear that. */
29583 if (! EQ (window, hlinfo->mouse_face_window)
29584 /* Also clear if we move out of text area in same window. */
29585 || (!NILP (hlinfo->mouse_face_window)
29586 && !NILP (window)
29587 && part != ON_TEXT
29588 && part != ON_MODE_LINE
29589 && part != ON_HEADER_LINE))
29590 clear_mouse_face (hlinfo);
29591
29592 /* Not on a window -> return. */
29593 if (!WINDOWP (window))
29594 return;
29595
29596 /* Reset help_echo_string. It will get recomputed below. */
29597 help_echo_string = Qnil;
29598
29599 /* Convert to window-relative pixel coordinates. */
29600 w = XWINDOW (window);
29601 frame_to_window_pixel_xy (w, &x, &y);
29602
29603 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
29604 /* Handle tool-bar window differently since it doesn't display a
29605 buffer. */
29606 if (EQ (window, f->tool_bar_window))
29607 {
29608 note_tool_bar_highlight (f, x, y);
29609 return;
29610 }
29611 #endif
29612
29613 /* Mouse is on the mode, header line or margin? */
29614 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
29615 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29616 {
29617 note_mode_line_or_margin_highlight (window, x, y, part);
29618
29619 #ifdef HAVE_WINDOW_SYSTEM
29620 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29621 {
29622 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29623 /* Show non-text cursor (Bug#16647). */
29624 goto set_cursor;
29625 }
29626 else
29627 #endif
29628 return;
29629 }
29630
29631 #ifdef HAVE_WINDOW_SYSTEM
29632 if (part == ON_VERTICAL_BORDER)
29633 {
29634 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29635 help_echo_string = build_string ("drag-mouse-1: resize");
29636 }
29637 else if (part == ON_RIGHT_DIVIDER)
29638 {
29639 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29640 help_echo_string = build_string ("drag-mouse-1: resize");
29641 }
29642 else if (part == ON_BOTTOM_DIVIDER)
29643 if (! WINDOW_BOTTOMMOST_P (w)
29644 || minibuf_level
29645 || NILP (Vresize_mini_windows))
29646 {
29647 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29648 help_echo_string = build_string ("drag-mouse-1: resize");
29649 }
29650 else
29651 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29652 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
29653 || part == ON_VERTICAL_SCROLL_BAR
29654 || part == ON_HORIZONTAL_SCROLL_BAR)
29655 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29656 else
29657 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29658 #endif
29659
29660 /* Are we in a window whose display is up to date?
29661 And verify the buffer's text has not changed. */
29662 b = XBUFFER (w->contents);
29663 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
29664 {
29665 int hpos, vpos, dx, dy, area = LAST_AREA;
29666 ptrdiff_t pos;
29667 struct glyph *glyph;
29668 Lisp_Object object;
29669 Lisp_Object mouse_face = Qnil, position;
29670 Lisp_Object *overlay_vec = NULL;
29671 ptrdiff_t i, noverlays;
29672 struct buffer *obuf;
29673 ptrdiff_t obegv, ozv;
29674 bool same_region;
29675
29676 /* Find the glyph under X/Y. */
29677 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
29678
29679 #ifdef HAVE_WINDOW_SYSTEM
29680 /* Look for :pointer property on image. */
29681 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
29682 {
29683 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
29684 if (img != NULL && IMAGEP (img->spec))
29685 {
29686 Lisp_Object image_map, hotspot;
29687 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
29688 !NILP (image_map))
29689 && (hotspot = find_hot_spot (image_map,
29690 glyph->slice.img.x + dx,
29691 glyph->slice.img.y + dy),
29692 CONSP (hotspot))
29693 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29694 {
29695 Lisp_Object plist;
29696
29697 /* Could check XCAR (hotspot) to see if we enter/leave
29698 this hot-spot.
29699 If so, we could look for mouse-enter, mouse-leave
29700 properties in PLIST (and do something...). */
29701 hotspot = XCDR (hotspot);
29702 if (CONSP (hotspot)
29703 && (plist = XCAR (hotspot), CONSP (plist)))
29704 {
29705 pointer = Fplist_get (plist, Qpointer);
29706 if (NILP (pointer))
29707 pointer = Qhand;
29708 help_echo_string = Fplist_get (plist, Qhelp_echo);
29709 if (!NILP (help_echo_string))
29710 {
29711 help_echo_window = window;
29712 help_echo_object = glyph->object;
29713 help_echo_pos = glyph->charpos;
29714 }
29715 }
29716 }
29717 if (NILP (pointer))
29718 pointer = Fplist_get (XCDR (img->spec), QCpointer);
29719 }
29720 }
29721 #endif /* HAVE_WINDOW_SYSTEM */
29722
29723 /* Clear mouse face if X/Y not over text. */
29724 if (glyph == NULL
29725 || area != TEXT_AREA
29726 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
29727 /* Glyph's OBJECT is nil for glyphs inserted by the
29728 display engine for its internal purposes, like truncation
29729 and continuation glyphs and blanks beyond the end of
29730 line's text on text terminals. If we are over such a
29731 glyph, we are not over any text. */
29732 || NILP (glyph->object)
29733 /* R2L rows have a stretch glyph at their front, which
29734 stands for no text, whereas L2R rows have no glyphs at
29735 all beyond the end of text. Treat such stretch glyphs
29736 like we do with NULL glyphs in L2R rows. */
29737 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
29738 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
29739 && glyph->type == STRETCH_GLYPH
29740 && glyph->avoid_cursor_p))
29741 {
29742 if (clear_mouse_face (hlinfo))
29743 cursor = No_Cursor;
29744 #ifdef HAVE_WINDOW_SYSTEM
29745 if (FRAME_WINDOW_P (f) && NILP (pointer))
29746 {
29747 if (area != TEXT_AREA)
29748 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29749 else
29750 pointer = Vvoid_text_area_pointer;
29751 }
29752 #endif
29753 goto set_cursor;
29754 }
29755
29756 pos = glyph->charpos;
29757 object = glyph->object;
29758 if (!STRINGP (object) && !BUFFERP (object))
29759 goto set_cursor;
29760
29761 /* If we get an out-of-range value, return now; avoid an error. */
29762 if (BUFFERP (object) && pos > BUF_Z (b))
29763 goto set_cursor;
29764
29765 /* Make the window's buffer temporarily current for
29766 overlays_at and compute_char_face. */
29767 obuf = current_buffer;
29768 current_buffer = b;
29769 obegv = BEGV;
29770 ozv = ZV;
29771 BEGV = BEG;
29772 ZV = Z;
29773
29774 /* Is this char mouse-active or does it have help-echo? */
29775 position = make_number (pos);
29776
29777 USE_SAFE_ALLOCA;
29778
29779 if (BUFFERP (object))
29780 {
29781 /* Put all the overlays we want in a vector in overlay_vec. */
29782 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, false);
29783 /* Sort overlays into increasing priority order. */
29784 noverlays = sort_overlays (overlay_vec, noverlays, w);
29785 }
29786 else
29787 noverlays = 0;
29788
29789 if (NILP (Vmouse_highlight))
29790 {
29791 clear_mouse_face (hlinfo);
29792 goto check_help_echo;
29793 }
29794
29795 same_region = coords_in_mouse_face_p (w, hpos, vpos);
29796
29797 if (same_region)
29798 cursor = No_Cursor;
29799
29800 /* Check mouse-face highlighting. */
29801 if (! same_region
29802 /* If there exists an overlay with mouse-face overlapping
29803 the one we are currently highlighting, we have to
29804 check if we enter the overlapping overlay, and then
29805 highlight only that. */
29806 || (OVERLAYP (hlinfo->mouse_face_overlay)
29807 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
29808 {
29809 /* Find the highest priority overlay with a mouse-face. */
29810 Lisp_Object overlay = Qnil;
29811 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
29812 {
29813 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
29814 if (!NILP (mouse_face))
29815 overlay = overlay_vec[i];
29816 }
29817
29818 /* If we're highlighting the same overlay as before, there's
29819 no need to do that again. */
29820 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
29821 goto check_help_echo;
29822 hlinfo->mouse_face_overlay = overlay;
29823
29824 /* Clear the display of the old active region, if any. */
29825 if (clear_mouse_face (hlinfo))
29826 cursor = No_Cursor;
29827
29828 /* If no overlay applies, get a text property. */
29829 if (NILP (overlay))
29830 mouse_face = Fget_text_property (position, Qmouse_face, object);
29831
29832 /* Next, compute the bounds of the mouse highlighting and
29833 display it. */
29834 if (!NILP (mouse_face) && STRINGP (object))
29835 {
29836 /* The mouse-highlighting comes from a display string
29837 with a mouse-face. */
29838 Lisp_Object s, e;
29839 ptrdiff_t ignore;
29840
29841 s = Fprevious_single_property_change
29842 (make_number (pos + 1), Qmouse_face, object, Qnil);
29843 e = Fnext_single_property_change
29844 (position, Qmouse_face, object, Qnil);
29845 if (NILP (s))
29846 s = make_number (0);
29847 if (NILP (e))
29848 e = make_number (SCHARS (object));
29849 mouse_face_from_string_pos (w, hlinfo, object,
29850 XINT (s), XINT (e));
29851 hlinfo->mouse_face_past_end = false;
29852 hlinfo->mouse_face_window = window;
29853 hlinfo->mouse_face_face_id
29854 = face_at_string_position (w, object, pos, 0, &ignore,
29855 glyph->face_id, true);
29856 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29857 cursor = No_Cursor;
29858 }
29859 else
29860 {
29861 /* The mouse-highlighting, if any, comes from an overlay
29862 or text property in the buffer. */
29863 Lisp_Object buffer IF_LINT (= Qnil);
29864 Lisp_Object disp_string IF_LINT (= Qnil);
29865
29866 if (STRINGP (object))
29867 {
29868 /* If we are on a display string with no mouse-face,
29869 check if the text under it has one. */
29870 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
29871 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29872 pos = string_buffer_position (object, start);
29873 if (pos > 0)
29874 {
29875 mouse_face = get_char_property_and_overlay
29876 (make_number (pos), Qmouse_face, w->contents, &overlay);
29877 buffer = w->contents;
29878 disp_string = object;
29879 }
29880 }
29881 else
29882 {
29883 buffer = object;
29884 disp_string = Qnil;
29885 }
29886
29887 if (!NILP (mouse_face))
29888 {
29889 Lisp_Object before, after;
29890 Lisp_Object before_string, after_string;
29891 /* To correctly find the limits of mouse highlight
29892 in a bidi-reordered buffer, we must not use the
29893 optimization of limiting the search in
29894 previous-single-property-change and
29895 next-single-property-change, because
29896 rows_from_pos_range needs the real start and end
29897 positions to DTRT in this case. That's because
29898 the first row visible in a window does not
29899 necessarily display the character whose position
29900 is the smallest. */
29901 Lisp_Object lim1
29902 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29903 ? Fmarker_position (w->start)
29904 : Qnil;
29905 Lisp_Object lim2
29906 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29907 ? make_number (BUF_Z (XBUFFER (buffer))
29908 - w->window_end_pos)
29909 : Qnil;
29910
29911 if (NILP (overlay))
29912 {
29913 /* Handle the text property case. */
29914 before = Fprevious_single_property_change
29915 (make_number (pos + 1), Qmouse_face, buffer, lim1);
29916 after = Fnext_single_property_change
29917 (make_number (pos), Qmouse_face, buffer, lim2);
29918 before_string = after_string = Qnil;
29919 }
29920 else
29921 {
29922 /* Handle the overlay case. */
29923 before = Foverlay_start (overlay);
29924 after = Foverlay_end (overlay);
29925 before_string = Foverlay_get (overlay, Qbefore_string);
29926 after_string = Foverlay_get (overlay, Qafter_string);
29927
29928 if (!STRINGP (before_string)) before_string = Qnil;
29929 if (!STRINGP (after_string)) after_string = Qnil;
29930 }
29931
29932 mouse_face_from_buffer_pos (window, hlinfo, pos,
29933 NILP (before)
29934 ? 1
29935 : XFASTINT (before),
29936 NILP (after)
29937 ? BUF_Z (XBUFFER (buffer))
29938 : XFASTINT (after),
29939 before_string, after_string,
29940 disp_string);
29941 cursor = No_Cursor;
29942 }
29943 }
29944 }
29945
29946 check_help_echo:
29947
29948 /* Look for a `help-echo' property. */
29949 if (NILP (help_echo_string)) {
29950 Lisp_Object help, overlay;
29951
29952 /* Check overlays first. */
29953 help = overlay = Qnil;
29954 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
29955 {
29956 overlay = overlay_vec[i];
29957 help = Foverlay_get (overlay, Qhelp_echo);
29958 }
29959
29960 if (!NILP (help))
29961 {
29962 help_echo_string = help;
29963 help_echo_window = window;
29964 help_echo_object = overlay;
29965 help_echo_pos = pos;
29966 }
29967 else
29968 {
29969 Lisp_Object obj = glyph->object;
29970 ptrdiff_t charpos = glyph->charpos;
29971
29972 /* Try text properties. */
29973 if (STRINGP (obj)
29974 && charpos >= 0
29975 && charpos < SCHARS (obj))
29976 {
29977 help = Fget_text_property (make_number (charpos),
29978 Qhelp_echo, obj);
29979 if (NILP (help))
29980 {
29981 /* If the string itself doesn't specify a help-echo,
29982 see if the buffer text ``under'' it does. */
29983 struct glyph_row *r
29984 = MATRIX_ROW (w->current_matrix, vpos);
29985 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29986 ptrdiff_t p = string_buffer_position (obj, start);
29987 if (p > 0)
29988 {
29989 help = Fget_char_property (make_number (p),
29990 Qhelp_echo, w->contents);
29991 if (!NILP (help))
29992 {
29993 charpos = p;
29994 obj = w->contents;
29995 }
29996 }
29997 }
29998 }
29999 else if (BUFFERP (obj)
30000 && charpos >= BEGV
30001 && charpos < ZV)
30002 help = Fget_text_property (make_number (charpos), Qhelp_echo,
30003 obj);
30004
30005 if (!NILP (help))
30006 {
30007 help_echo_string = help;
30008 help_echo_window = window;
30009 help_echo_object = obj;
30010 help_echo_pos = charpos;
30011 }
30012 }
30013 }
30014
30015 #ifdef HAVE_WINDOW_SYSTEM
30016 /* Look for a `pointer' property. */
30017 if (FRAME_WINDOW_P (f) && NILP (pointer))
30018 {
30019 /* Check overlays first. */
30020 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
30021 pointer = Foverlay_get (overlay_vec[i], Qpointer);
30022
30023 if (NILP (pointer))
30024 {
30025 Lisp_Object obj = glyph->object;
30026 ptrdiff_t charpos = glyph->charpos;
30027
30028 /* Try text properties. */
30029 if (STRINGP (obj)
30030 && charpos >= 0
30031 && charpos < SCHARS (obj))
30032 {
30033 pointer = Fget_text_property (make_number (charpos),
30034 Qpointer, obj);
30035 if (NILP (pointer))
30036 {
30037 /* If the string itself doesn't specify a pointer,
30038 see if the buffer text ``under'' it does. */
30039 struct glyph_row *r
30040 = MATRIX_ROW (w->current_matrix, vpos);
30041 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30042 ptrdiff_t p = string_buffer_position (obj, start);
30043 if (p > 0)
30044 pointer = Fget_char_property (make_number (p),
30045 Qpointer, w->contents);
30046 }
30047 }
30048 else if (BUFFERP (obj)
30049 && charpos >= BEGV
30050 && charpos < ZV)
30051 pointer = Fget_text_property (make_number (charpos),
30052 Qpointer, obj);
30053 }
30054 }
30055 #endif /* HAVE_WINDOW_SYSTEM */
30056
30057 BEGV = obegv;
30058 ZV = ozv;
30059 current_buffer = obuf;
30060 SAFE_FREE ();
30061 }
30062
30063 set_cursor:
30064
30065 #ifdef HAVE_WINDOW_SYSTEM
30066 if (FRAME_WINDOW_P (f))
30067 define_frame_cursor1 (f, cursor, pointer);
30068 #else
30069 /* This is here to prevent a compiler error, about "label at end of
30070 compound statement". */
30071 return;
30072 #endif
30073 }
30074
30075
30076 /* EXPORT for RIF:
30077 Clear any mouse-face on window W. This function is part of the
30078 redisplay interface, and is called from try_window_id and similar
30079 functions to ensure the mouse-highlight is off. */
30080
30081 void
30082 x_clear_window_mouse_face (struct window *w)
30083 {
30084 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
30085 Lisp_Object window;
30086
30087 block_input ();
30088 XSETWINDOW (window, w);
30089 if (EQ (window, hlinfo->mouse_face_window))
30090 clear_mouse_face (hlinfo);
30091 unblock_input ();
30092 }
30093
30094
30095 /* EXPORT:
30096 Just discard the mouse face information for frame F, if any.
30097 This is used when the size of F is changed. */
30098
30099 void
30100 cancel_mouse_face (struct frame *f)
30101 {
30102 Lisp_Object window;
30103 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30104
30105 window = hlinfo->mouse_face_window;
30106 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
30107 reset_mouse_highlight (hlinfo);
30108 }
30109
30110
30111 \f
30112 /***********************************************************************
30113 Exposure Events
30114 ***********************************************************************/
30115
30116 #ifdef HAVE_WINDOW_SYSTEM
30117
30118 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
30119 which intersects rectangle R. R is in window-relative coordinates. */
30120
30121 static void
30122 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
30123 enum glyph_row_area area)
30124 {
30125 struct glyph *first = row->glyphs[area];
30126 struct glyph *end = row->glyphs[area] + row->used[area];
30127 struct glyph *last;
30128 int first_x, start_x, x;
30129
30130 if (area == TEXT_AREA && row->fill_line_p)
30131 /* If row extends face to end of line write the whole line. */
30132 draw_glyphs (w, 0, row, area,
30133 0, row->used[area],
30134 DRAW_NORMAL_TEXT, 0);
30135 else
30136 {
30137 /* Set START_X to the window-relative start position for drawing glyphs of
30138 AREA. The first glyph of the text area can be partially visible.
30139 The first glyphs of other areas cannot. */
30140 start_x = window_box_left_offset (w, area);
30141 x = start_x;
30142 if (area == TEXT_AREA)
30143 x += row->x;
30144
30145 /* Find the first glyph that must be redrawn. */
30146 while (first < end
30147 && x + first->pixel_width < r->x)
30148 {
30149 x += first->pixel_width;
30150 ++first;
30151 }
30152
30153 /* Find the last one. */
30154 last = first;
30155 first_x = x;
30156 /* Use a signed int intermediate value to avoid catastrophic
30157 failures due to comparison between signed and unsigned, when
30158 x is negative (can happen for wide images that are hscrolled). */
30159 int r_end = r->x + r->width;
30160 while (last < end && x < r_end)
30161 {
30162 x += last->pixel_width;
30163 ++last;
30164 }
30165
30166 /* Repaint. */
30167 if (last > first)
30168 draw_glyphs (w, first_x - start_x, row, area,
30169 first - row->glyphs[area], last - row->glyphs[area],
30170 DRAW_NORMAL_TEXT, 0);
30171 }
30172 }
30173
30174
30175 /* Redraw the parts of the glyph row ROW on window W intersecting
30176 rectangle R. R is in window-relative coordinates. Value is
30177 true if mouse-face was overwritten. */
30178
30179 static bool
30180 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
30181 {
30182 eassert (row->enabled_p);
30183
30184 if (row->mode_line_p || w->pseudo_window_p)
30185 draw_glyphs (w, 0, row, TEXT_AREA,
30186 0, row->used[TEXT_AREA],
30187 DRAW_NORMAL_TEXT, 0);
30188 else
30189 {
30190 if (row->used[LEFT_MARGIN_AREA])
30191 expose_area (w, row, r, LEFT_MARGIN_AREA);
30192 if (row->used[TEXT_AREA])
30193 expose_area (w, row, r, TEXT_AREA);
30194 if (row->used[RIGHT_MARGIN_AREA])
30195 expose_area (w, row, r, RIGHT_MARGIN_AREA);
30196 draw_row_fringe_bitmaps (w, row);
30197 }
30198
30199 return row->mouse_face_p;
30200 }
30201
30202
30203 /* Redraw those parts of glyphs rows during expose event handling that
30204 overlap other rows. Redrawing of an exposed line writes over parts
30205 of lines overlapping that exposed line; this function fixes that.
30206
30207 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
30208 row in W's current matrix that is exposed and overlaps other rows.
30209 LAST_OVERLAPPING_ROW is the last such row. */
30210
30211 static void
30212 expose_overlaps (struct window *w,
30213 struct glyph_row *first_overlapping_row,
30214 struct glyph_row *last_overlapping_row,
30215 XRectangle *r)
30216 {
30217 struct glyph_row *row;
30218
30219 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
30220 if (row->overlapping_p)
30221 {
30222 eassert (row->enabled_p && !row->mode_line_p);
30223
30224 row->clip = r;
30225 if (row->used[LEFT_MARGIN_AREA])
30226 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
30227
30228 if (row->used[TEXT_AREA])
30229 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
30230
30231 if (row->used[RIGHT_MARGIN_AREA])
30232 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
30233 row->clip = NULL;
30234 }
30235 }
30236
30237
30238 /* Return true if W's cursor intersects rectangle R. */
30239
30240 static bool
30241 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
30242 {
30243 XRectangle cr, result;
30244 struct glyph *cursor_glyph;
30245 struct glyph_row *row;
30246
30247 if (w->phys_cursor.vpos >= 0
30248 && w->phys_cursor.vpos < w->current_matrix->nrows
30249 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
30250 row->enabled_p)
30251 && row->cursor_in_fringe_p)
30252 {
30253 /* Cursor is in the fringe. */
30254 cr.x = window_box_right_offset (w,
30255 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
30256 ? RIGHT_MARGIN_AREA
30257 : TEXT_AREA));
30258 cr.y = row->y;
30259 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
30260 cr.height = row->height;
30261 return x_intersect_rectangles (&cr, r, &result);
30262 }
30263
30264 cursor_glyph = get_phys_cursor_glyph (w);
30265 if (cursor_glyph)
30266 {
30267 /* r is relative to W's box, but w->phys_cursor.x is relative
30268 to left edge of W's TEXT area. Adjust it. */
30269 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
30270 cr.y = w->phys_cursor.y;
30271 cr.width = cursor_glyph->pixel_width;
30272 cr.height = w->phys_cursor_height;
30273 /* ++KFS: W32 version used W32-specific IntersectRect here, but
30274 I assume the effect is the same -- and this is portable. */
30275 return x_intersect_rectangles (&cr, r, &result);
30276 }
30277 /* If we don't understand the format, pretend we're not in the hot-spot. */
30278 return false;
30279 }
30280
30281
30282 /* EXPORT:
30283 Draw a vertical window border to the right of window W if W doesn't
30284 have vertical scroll bars. */
30285
30286 void
30287 x_draw_vertical_border (struct window *w)
30288 {
30289 struct frame *f = XFRAME (WINDOW_FRAME (w));
30290
30291 /* We could do better, if we knew what type of scroll-bar the adjacent
30292 windows (on either side) have... But we don't :-(
30293 However, I think this works ok. ++KFS 2003-04-25 */
30294
30295 /* Redraw borders between horizontally adjacent windows. Don't
30296 do it for frames with vertical scroll bars because either the
30297 right scroll bar of a window, or the left scroll bar of its
30298 neighbor will suffice as a border. */
30299 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
30300 return;
30301
30302 /* Note: It is necessary to redraw both the left and the right
30303 borders, for when only this single window W is being
30304 redisplayed. */
30305 if (!WINDOW_RIGHTMOST_P (w)
30306 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
30307 {
30308 int x0, x1, y0, y1;
30309
30310 window_box_edges (w, &x0, &y0, &x1, &y1);
30311 y1 -= 1;
30312
30313 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30314 x1 -= 1;
30315
30316 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
30317 }
30318
30319 if (!WINDOW_LEFTMOST_P (w)
30320 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
30321 {
30322 int x0, x1, y0, y1;
30323
30324 window_box_edges (w, &x0, &y0, &x1, &y1);
30325 y1 -= 1;
30326
30327 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30328 x0 -= 1;
30329
30330 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
30331 }
30332 }
30333
30334
30335 /* Draw window dividers for window W. */
30336
30337 void
30338 x_draw_right_divider (struct window *w)
30339 {
30340 struct frame *f = WINDOW_XFRAME (w);
30341
30342 if (w->mini || w->pseudo_window_p)
30343 return;
30344 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30345 {
30346 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
30347 int x1 = WINDOW_RIGHT_EDGE_X (w);
30348 int y0 = WINDOW_TOP_EDGE_Y (w);
30349 /* The bottom divider prevails. */
30350 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30351
30352 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30353 }
30354 }
30355
30356 static void
30357 x_draw_bottom_divider (struct window *w)
30358 {
30359 struct frame *f = XFRAME (WINDOW_FRAME (w));
30360
30361 if (w->mini || w->pseudo_window_p)
30362 return;
30363 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30364 {
30365 int x0 = WINDOW_LEFT_EDGE_X (w);
30366 int x1 = WINDOW_RIGHT_EDGE_X (w);
30367 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30368 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
30369
30370 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30371 }
30372 }
30373
30374 /* Redraw the part of window W intersection rectangle FR. Pixel
30375 coordinates in FR are frame-relative. Call this function with
30376 input blocked. Value is true if the exposure overwrites
30377 mouse-face. */
30378
30379 static bool
30380 expose_window (struct window *w, XRectangle *fr)
30381 {
30382 struct frame *f = XFRAME (w->frame);
30383 XRectangle wr, r;
30384 bool mouse_face_overwritten_p = false;
30385
30386 /* If window is not yet fully initialized, do nothing. This can
30387 happen when toolkit scroll bars are used and a window is split.
30388 Reconfiguring the scroll bar will generate an expose for a newly
30389 created window. */
30390 if (w->current_matrix == NULL)
30391 return false;
30392
30393 /* When we're currently updating the window, display and current
30394 matrix usually don't agree. Arrange for a thorough display
30395 later. */
30396 if (w->must_be_updated_p)
30397 {
30398 SET_FRAME_GARBAGED (f);
30399 return false;
30400 }
30401
30402 /* Frame-relative pixel rectangle of W. */
30403 wr.x = WINDOW_LEFT_EDGE_X (w);
30404 wr.y = WINDOW_TOP_EDGE_Y (w);
30405 wr.width = WINDOW_PIXEL_WIDTH (w);
30406 wr.height = WINDOW_PIXEL_HEIGHT (w);
30407
30408 if (x_intersect_rectangles (fr, &wr, &r))
30409 {
30410 int yb = window_text_bottom_y (w);
30411 struct glyph_row *row;
30412 struct glyph_row *first_overlapping_row, *last_overlapping_row;
30413
30414 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
30415 r.x, r.y, r.width, r.height));
30416
30417 /* Convert to window coordinates. */
30418 r.x -= WINDOW_LEFT_EDGE_X (w);
30419 r.y -= WINDOW_TOP_EDGE_Y (w);
30420
30421 /* Turn off the cursor. */
30422 bool cursor_cleared_p = (!w->pseudo_window_p
30423 && phys_cursor_in_rect_p (w, &r));
30424 if (cursor_cleared_p)
30425 x_clear_cursor (w);
30426
30427 /* If the row containing the cursor extends face to end of line,
30428 then expose_area might overwrite the cursor outside the
30429 rectangle and thus notice_overwritten_cursor might clear
30430 w->phys_cursor_on_p. We remember the original value and
30431 check later if it is changed. */
30432 bool phys_cursor_on_p = w->phys_cursor_on_p;
30433
30434 /* Use a signed int intermediate value to avoid catastrophic
30435 failures due to comparison between signed and unsigned, when
30436 y0 or y1 is negative (can happen for tall images). */
30437 int r_bottom = r.y + r.height;
30438
30439 /* Update lines intersecting rectangle R. */
30440 first_overlapping_row = last_overlapping_row = NULL;
30441 for (row = w->current_matrix->rows;
30442 row->enabled_p;
30443 ++row)
30444 {
30445 int y0 = row->y;
30446 int y1 = MATRIX_ROW_BOTTOM_Y (row);
30447
30448 if ((y0 >= r.y && y0 < r_bottom)
30449 || (y1 > r.y && y1 < r_bottom)
30450 || (r.y >= y0 && r.y < y1)
30451 || (r_bottom > y0 && r_bottom < y1))
30452 {
30453 /* A header line may be overlapping, but there is no need
30454 to fix overlapping areas for them. KFS 2005-02-12 */
30455 if (row->overlapping_p && !row->mode_line_p)
30456 {
30457 if (first_overlapping_row == NULL)
30458 first_overlapping_row = row;
30459 last_overlapping_row = row;
30460 }
30461
30462 row->clip = fr;
30463 if (expose_line (w, row, &r))
30464 mouse_face_overwritten_p = true;
30465 row->clip = NULL;
30466 }
30467 else if (row->overlapping_p)
30468 {
30469 /* We must redraw a row overlapping the exposed area. */
30470 if (y0 < r.y
30471 ? y0 + row->phys_height > r.y
30472 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
30473 {
30474 if (first_overlapping_row == NULL)
30475 first_overlapping_row = row;
30476 last_overlapping_row = row;
30477 }
30478 }
30479
30480 if (y1 >= yb)
30481 break;
30482 }
30483
30484 /* Display the mode line if there is one. */
30485 if (WINDOW_WANTS_MODELINE_P (w)
30486 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
30487 row->enabled_p)
30488 && row->y < r_bottom)
30489 {
30490 if (expose_line (w, row, &r))
30491 mouse_face_overwritten_p = true;
30492 }
30493
30494 if (!w->pseudo_window_p)
30495 {
30496 /* Fix the display of overlapping rows. */
30497 if (first_overlapping_row)
30498 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
30499 fr);
30500
30501 /* Draw border between windows. */
30502 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30503 x_draw_right_divider (w);
30504 else
30505 x_draw_vertical_border (w);
30506
30507 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30508 x_draw_bottom_divider (w);
30509
30510 /* Turn the cursor on again. */
30511 if (cursor_cleared_p
30512 || (phys_cursor_on_p && !w->phys_cursor_on_p))
30513 update_window_cursor (w, true);
30514 }
30515 }
30516
30517 return mouse_face_overwritten_p;
30518 }
30519
30520
30521
30522 /* Redraw (parts) of all windows in the window tree rooted at W that
30523 intersect R. R contains frame pixel coordinates. Value is
30524 true if the exposure overwrites mouse-face. */
30525
30526 static bool
30527 expose_window_tree (struct window *w, XRectangle *r)
30528 {
30529 struct frame *f = XFRAME (w->frame);
30530 bool mouse_face_overwritten_p = false;
30531
30532 while (w && !FRAME_GARBAGED_P (f))
30533 {
30534 mouse_face_overwritten_p
30535 |= (WINDOWP (w->contents)
30536 ? expose_window_tree (XWINDOW (w->contents), r)
30537 : expose_window (w, r));
30538
30539 w = NILP (w->next) ? NULL : XWINDOW (w->next);
30540 }
30541
30542 return mouse_face_overwritten_p;
30543 }
30544
30545
30546 /* EXPORT:
30547 Redisplay an exposed area of frame F. X and Y are the upper-left
30548 corner of the exposed rectangle. W and H are width and height of
30549 the exposed area. All are pixel values. W or H zero means redraw
30550 the entire frame. */
30551
30552 void
30553 expose_frame (struct frame *f, int x, int y, int w, int h)
30554 {
30555 XRectangle r;
30556 bool mouse_face_overwritten_p = false;
30557
30558 TRACE ((stderr, "expose_frame "));
30559
30560 /* No need to redraw if frame will be redrawn soon. */
30561 if (FRAME_GARBAGED_P (f))
30562 {
30563 TRACE ((stderr, " garbaged\n"));
30564 return;
30565 }
30566
30567 /* If basic faces haven't been realized yet, there is no point in
30568 trying to redraw anything. This can happen when we get an expose
30569 event while Emacs is starting, e.g. by moving another window. */
30570 if (FRAME_FACE_CACHE (f) == NULL
30571 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
30572 {
30573 TRACE ((stderr, " no faces\n"));
30574 return;
30575 }
30576
30577 if (w == 0 || h == 0)
30578 {
30579 r.x = r.y = 0;
30580 r.width = FRAME_TEXT_WIDTH (f);
30581 r.height = FRAME_TEXT_HEIGHT (f);
30582 }
30583 else
30584 {
30585 r.x = x;
30586 r.y = y;
30587 r.width = w;
30588 r.height = h;
30589 }
30590
30591 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
30592 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
30593
30594 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
30595 if (WINDOWP (f->tool_bar_window))
30596 mouse_face_overwritten_p
30597 |= expose_window (XWINDOW (f->tool_bar_window), &r);
30598 #endif
30599
30600 #ifdef HAVE_X_WINDOWS
30601 #ifndef MSDOS
30602 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
30603 if (WINDOWP (f->menu_bar_window))
30604 mouse_face_overwritten_p
30605 |= expose_window (XWINDOW (f->menu_bar_window), &r);
30606 #endif /* not USE_X_TOOLKIT and not USE_GTK */
30607 #endif
30608 #endif
30609
30610 /* Some window managers support a focus-follows-mouse style with
30611 delayed raising of frames. Imagine a partially obscured frame,
30612 and moving the mouse into partially obscured mouse-face on that
30613 frame. The visible part of the mouse-face will be highlighted,
30614 then the WM raises the obscured frame. With at least one WM, KDE
30615 2.1, Emacs is not getting any event for the raising of the frame
30616 (even tried with SubstructureRedirectMask), only Expose events.
30617 These expose events will draw text normally, i.e. not
30618 highlighted. Which means we must redo the highlight here.
30619 Subsume it under ``we love X''. --gerd 2001-08-15 */
30620 /* Included in Windows version because Windows most likely does not
30621 do the right thing if any third party tool offers
30622 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
30623 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
30624 {
30625 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30626 if (f == hlinfo->mouse_face_mouse_frame)
30627 {
30628 int mouse_x = hlinfo->mouse_face_mouse_x;
30629 int mouse_y = hlinfo->mouse_face_mouse_y;
30630 clear_mouse_face (hlinfo);
30631 note_mouse_highlight (f, mouse_x, mouse_y);
30632 }
30633 }
30634 }
30635
30636
30637 /* EXPORT:
30638 Determine the intersection of two rectangles R1 and R2. Return
30639 the intersection in *RESULT. Value is true if RESULT is not
30640 empty. */
30641
30642 bool
30643 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
30644 {
30645 XRectangle *left, *right;
30646 XRectangle *upper, *lower;
30647 bool intersection_p = false;
30648
30649 /* Rearrange so that R1 is the left-most rectangle. */
30650 if (r1->x < r2->x)
30651 left = r1, right = r2;
30652 else
30653 left = r2, right = r1;
30654
30655 /* X0 of the intersection is right.x0, if this is inside R1,
30656 otherwise there is no intersection. */
30657 if (right->x <= left->x + left->width)
30658 {
30659 result->x = right->x;
30660
30661 /* The right end of the intersection is the minimum of
30662 the right ends of left and right. */
30663 result->width = (min (left->x + left->width, right->x + right->width)
30664 - result->x);
30665
30666 /* Same game for Y. */
30667 if (r1->y < r2->y)
30668 upper = r1, lower = r2;
30669 else
30670 upper = r2, lower = r1;
30671
30672 /* The upper end of the intersection is lower.y0, if this is inside
30673 of upper. Otherwise, there is no intersection. */
30674 if (lower->y <= upper->y + upper->height)
30675 {
30676 result->y = lower->y;
30677
30678 /* The lower end of the intersection is the minimum of the lower
30679 ends of upper and lower. */
30680 result->height = (min (lower->y + lower->height,
30681 upper->y + upper->height)
30682 - result->y);
30683 intersection_p = true;
30684 }
30685 }
30686
30687 return intersection_p;
30688 }
30689
30690 #endif /* HAVE_WINDOW_SYSTEM */
30691
30692 \f
30693 /***********************************************************************
30694 Initialization
30695 ***********************************************************************/
30696
30697 void
30698 syms_of_xdisp (void)
30699 {
30700 Vwith_echo_area_save_vector = Qnil;
30701 staticpro (&Vwith_echo_area_save_vector);
30702
30703 Vmessage_stack = Qnil;
30704 staticpro (&Vmessage_stack);
30705
30706 /* Non-nil means don't actually do any redisplay. */
30707 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
30708
30709 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
30710
30711 DEFVAR_BOOL("inhibit-message", inhibit_message,
30712 doc: /* Non-nil means calls to `message' are not displayed.
30713 They are still logged to the *Messages* buffer. */);
30714 inhibit_message = 0;
30715
30716 message_dolog_marker1 = Fmake_marker ();
30717 staticpro (&message_dolog_marker1);
30718 message_dolog_marker2 = Fmake_marker ();
30719 staticpro (&message_dolog_marker2);
30720 message_dolog_marker3 = Fmake_marker ();
30721 staticpro (&message_dolog_marker3);
30722
30723 #ifdef GLYPH_DEBUG
30724 defsubr (&Sdump_frame_glyph_matrix);
30725 defsubr (&Sdump_glyph_matrix);
30726 defsubr (&Sdump_glyph_row);
30727 defsubr (&Sdump_tool_bar_row);
30728 defsubr (&Strace_redisplay);
30729 defsubr (&Strace_to_stderr);
30730 #endif
30731 #ifdef HAVE_WINDOW_SYSTEM
30732 defsubr (&Stool_bar_height);
30733 defsubr (&Slookup_image_map);
30734 #endif
30735 defsubr (&Sline_pixel_height);
30736 defsubr (&Sformat_mode_line);
30737 defsubr (&Sinvisible_p);
30738 defsubr (&Scurrent_bidi_paragraph_direction);
30739 defsubr (&Swindow_text_pixel_size);
30740 defsubr (&Smove_point_visually);
30741 defsubr (&Sbidi_find_overridden_directionality);
30742
30743 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
30744 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
30745 DEFSYM (Qoverriding_local_map, "overriding-local-map");
30746 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
30747 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
30748 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
30749 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
30750 DEFSYM (Qeval, "eval");
30751 DEFSYM (QCdata, ":data");
30752
30753 /* Names of text properties relevant for redisplay. */
30754 DEFSYM (Qdisplay, "display");
30755 DEFSYM (Qspace_width, "space-width");
30756 DEFSYM (Qraise, "raise");
30757 DEFSYM (Qslice, "slice");
30758 DEFSYM (Qspace, "space");
30759 DEFSYM (Qmargin, "margin");
30760 DEFSYM (Qpointer, "pointer");
30761 DEFSYM (Qleft_margin, "left-margin");
30762 DEFSYM (Qright_margin, "right-margin");
30763 DEFSYM (Qcenter, "center");
30764 DEFSYM (Qline_height, "line-height");
30765 DEFSYM (QCalign_to, ":align-to");
30766 DEFSYM (QCrelative_width, ":relative-width");
30767 DEFSYM (QCrelative_height, ":relative-height");
30768 DEFSYM (QCeval, ":eval");
30769 DEFSYM (QCpropertize, ":propertize");
30770 DEFSYM (QCfile, ":file");
30771 DEFSYM (Qfontified, "fontified");
30772 DEFSYM (Qfontification_functions, "fontification-functions");
30773
30774 /* Name of the face used to highlight trailing whitespace. */
30775 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
30776
30777 /* Name and number of the face used to highlight escape glyphs. */
30778 DEFSYM (Qescape_glyph, "escape-glyph");
30779
30780 /* Name and number of the face used to highlight non-breaking spaces. */
30781 DEFSYM (Qnobreak_space, "nobreak-space");
30782
30783 /* The symbol 'image' which is the car of the lists used to represent
30784 images in Lisp. Also a tool bar style. */
30785 DEFSYM (Qimage, "image");
30786
30787 /* Tool bar styles. */
30788 DEFSYM (Qtext, "text");
30789 DEFSYM (Qboth, "both");
30790 DEFSYM (Qboth_horiz, "both-horiz");
30791 DEFSYM (Qtext_image_horiz, "text-image-horiz");
30792
30793 /* The image map types. */
30794 DEFSYM (QCmap, ":map");
30795 DEFSYM (QCpointer, ":pointer");
30796 DEFSYM (Qrect, "rect");
30797 DEFSYM (Qcircle, "circle");
30798 DEFSYM (Qpoly, "poly");
30799
30800 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
30801
30802 DEFSYM (Qgrow_only, "grow-only");
30803 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
30804 DEFSYM (Qposition, "position");
30805 DEFSYM (Qbuffer_position, "buffer-position");
30806 DEFSYM (Qobject, "object");
30807
30808 /* Cursor shapes. */
30809 DEFSYM (Qbar, "bar");
30810 DEFSYM (Qhbar, "hbar");
30811 DEFSYM (Qbox, "box");
30812 DEFSYM (Qhollow, "hollow");
30813
30814 /* Pointer shapes. */
30815 DEFSYM (Qhand, "hand");
30816 DEFSYM (Qarrow, "arrow");
30817 /* also Qtext */
30818
30819 DEFSYM (Qdragging, "dragging");
30820
30821 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
30822
30823 list_of_error = list1 (list2 (Qerror, Qvoid_variable));
30824 staticpro (&list_of_error);
30825
30826 /* Values of those variables at last redisplay are stored as
30827 properties on 'overlay-arrow-position' symbol. However, if
30828 Voverlay_arrow_position is a marker, last-arrow-position is its
30829 numerical position. */
30830 DEFSYM (Qlast_arrow_position, "last-arrow-position");
30831 DEFSYM (Qlast_arrow_string, "last-arrow-string");
30832
30833 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
30834 properties on a symbol in overlay-arrow-variable-list. */
30835 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
30836 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
30837
30838 echo_buffer[0] = echo_buffer[1] = Qnil;
30839 staticpro (&echo_buffer[0]);
30840 staticpro (&echo_buffer[1]);
30841
30842 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
30843 staticpro (&echo_area_buffer[0]);
30844 staticpro (&echo_area_buffer[1]);
30845
30846 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
30847 staticpro (&Vmessages_buffer_name);
30848
30849 mode_line_proptrans_alist = Qnil;
30850 staticpro (&mode_line_proptrans_alist);
30851 mode_line_string_list = Qnil;
30852 staticpro (&mode_line_string_list);
30853 mode_line_string_face = Qnil;
30854 staticpro (&mode_line_string_face);
30855 mode_line_string_face_prop = Qnil;
30856 staticpro (&mode_line_string_face_prop);
30857 Vmode_line_unwind_vector = Qnil;
30858 staticpro (&Vmode_line_unwind_vector);
30859
30860 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
30861
30862 help_echo_string = Qnil;
30863 staticpro (&help_echo_string);
30864 help_echo_object = Qnil;
30865 staticpro (&help_echo_object);
30866 help_echo_window = Qnil;
30867 staticpro (&help_echo_window);
30868 previous_help_echo_string = Qnil;
30869 staticpro (&previous_help_echo_string);
30870 help_echo_pos = -1;
30871
30872 DEFSYM (Qright_to_left, "right-to-left");
30873 DEFSYM (Qleft_to_right, "left-to-right");
30874 defsubr (&Sbidi_resolved_levels);
30875
30876 #ifdef HAVE_WINDOW_SYSTEM
30877 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
30878 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
30879 For example, if a block cursor is over a tab, it will be drawn as
30880 wide as that tab on the display. */);
30881 x_stretch_cursor_p = 0;
30882 #endif
30883
30884 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
30885 doc: /* Non-nil means highlight trailing whitespace.
30886 The face used for trailing whitespace is `trailing-whitespace'. */);
30887 Vshow_trailing_whitespace = Qnil;
30888
30889 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
30890 doc: /* Control highlighting of non-ASCII space and hyphen chars.
30891 If the value is t, Emacs highlights non-ASCII chars which have the
30892 same appearance as an ASCII space or hyphen, using the `nobreak-space'
30893 or `escape-glyph' face respectively.
30894
30895 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
30896 U+2011 (non-breaking hyphen) are affected.
30897
30898 Any other non-nil value means to display these characters as a escape
30899 glyph followed by an ordinary space or hyphen.
30900
30901 A value of nil means no special handling of these characters. */);
30902 Vnobreak_char_display = Qt;
30903
30904 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
30905 doc: /* The pointer shape to show in void text areas.
30906 A value of nil means to show the text pointer. Other options are
30907 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
30908 `hourglass'. */);
30909 Vvoid_text_area_pointer = Qarrow;
30910
30911 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
30912 doc: /* Non-nil means don't actually do any redisplay.
30913 This is used for internal purposes. */);
30914 Vinhibit_redisplay = Qnil;
30915
30916 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
30917 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
30918 Vglobal_mode_string = Qnil;
30919
30920 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
30921 doc: /* Marker for where to display an arrow on top of the buffer text.
30922 This must be the beginning of a line in order to work.
30923 See also `overlay-arrow-string'. */);
30924 Voverlay_arrow_position = Qnil;
30925
30926 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
30927 doc: /* String to display as an arrow in non-window frames.
30928 See also `overlay-arrow-position'. */);
30929 Voverlay_arrow_string = build_pure_c_string ("=>");
30930
30931 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
30932 doc: /* List of variables (symbols) which hold markers for overlay arrows.
30933 The symbols on this list are examined during redisplay to determine
30934 where to display overlay arrows. */);
30935 Voverlay_arrow_variable_list
30936 = list1 (intern_c_string ("overlay-arrow-position"));
30937
30938 DEFVAR_INT ("scroll-step", emacs_scroll_step,
30939 doc: /* The number of lines to try scrolling a window by when point moves out.
30940 If that fails to bring point back on frame, point is centered instead.
30941 If this is zero, point is always centered after it moves off frame.
30942 If you want scrolling to always be a line at a time, you should set
30943 `scroll-conservatively' to a large value rather than set this to 1. */);
30944
30945 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
30946 doc: /* Scroll up to this many lines, to bring point back on screen.
30947 If point moves off-screen, redisplay will scroll by up to
30948 `scroll-conservatively' lines in order to bring point just barely
30949 onto the screen again. If that cannot be done, then redisplay
30950 recenters point as usual.
30951
30952 If the value is greater than 100, redisplay will never recenter point,
30953 but will always scroll just enough text to bring point into view, even
30954 if you move far away.
30955
30956 A value of zero means always recenter point if it moves off screen. */);
30957 scroll_conservatively = 0;
30958
30959 DEFVAR_INT ("scroll-margin", scroll_margin,
30960 doc: /* Number of lines of margin at the top and bottom of a window.
30961 Recenter the window whenever point gets within this many lines
30962 of the top or bottom of the window. */);
30963 scroll_margin = 0;
30964
30965 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
30966 doc: /* Pixels per inch value for non-window system displays.
30967 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
30968 Vdisplay_pixels_per_inch = make_float (72.0);
30969
30970 #ifdef GLYPH_DEBUG
30971 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
30972 #endif
30973
30974 DEFVAR_LISP ("truncate-partial-width-windows",
30975 Vtruncate_partial_width_windows,
30976 doc: /* Non-nil means truncate lines in windows narrower than the frame.
30977 For an integer value, truncate lines in each window narrower than the
30978 full frame width, provided the window width is less than that integer;
30979 otherwise, respect the value of `truncate-lines'.
30980
30981 For any other non-nil value, truncate lines in all windows that do
30982 not span the full frame width.
30983
30984 A value of nil means to respect the value of `truncate-lines'.
30985
30986 If `word-wrap' is enabled, you might want to reduce this. */);
30987 Vtruncate_partial_width_windows = make_number (50);
30988
30989 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
30990 doc: /* Maximum buffer size for which line number should be displayed.
30991 If the buffer is bigger than this, the line number does not appear
30992 in the mode line. A value of nil means no limit. */);
30993 Vline_number_display_limit = Qnil;
30994
30995 DEFVAR_INT ("line-number-display-limit-width",
30996 line_number_display_limit_width,
30997 doc: /* Maximum line width (in characters) for line number display.
30998 If the average length of the lines near point is bigger than this, then the
30999 line number may be omitted from the mode line. */);
31000 line_number_display_limit_width = 200;
31001
31002 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
31003 doc: /* Non-nil means highlight region even in nonselected windows. */);
31004 highlight_nonselected_windows = false;
31005
31006 DEFVAR_BOOL ("multiple-frames", multiple_frames,
31007 doc: /* Non-nil if more than one frame is visible on this display.
31008 Minibuffer-only frames don't count, but iconified frames do.
31009 This variable is not guaranteed to be accurate except while processing
31010 `frame-title-format' and `icon-title-format'. */);
31011
31012 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
31013 doc: /* Template for displaying the title bar of visible frames.
31014 (Assuming the window manager supports this feature.)
31015
31016 This variable has the same structure as `mode-line-format', except that
31017 the %c and %l constructs are ignored. It is used only on frames for
31018 which no explicit name has been set (see `modify-frame-parameters'). */);
31019
31020 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
31021 doc: /* Template for displaying the title bar of an iconified frame.
31022 (Assuming the window manager supports this feature.)
31023 This variable has the same structure as `mode-line-format' (which see),
31024 and is used only on frames for which no explicit name has been set
31025 (see `modify-frame-parameters'). */);
31026 Vicon_title_format
31027 = Vframe_title_format
31028 = listn (CONSTYPE_PURE, 3,
31029 intern_c_string ("multiple-frames"),
31030 build_pure_c_string ("%b"),
31031 listn (CONSTYPE_PURE, 4,
31032 empty_unibyte_string,
31033 intern_c_string ("invocation-name"),
31034 build_pure_c_string ("@"),
31035 intern_c_string ("system-name")));
31036
31037 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
31038 doc: /* Maximum number of lines to keep in the message log buffer.
31039 If nil, disable message logging. If t, log messages but don't truncate
31040 the buffer when it becomes large. */);
31041 Vmessage_log_max = make_number (1000);
31042
31043 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
31044 doc: /* Functions called before redisplay, if window sizes have changed.
31045 The value should be a list of functions that take one argument.
31046 Just before redisplay, for each frame, if any of its windows have changed
31047 size since the last redisplay, or have been split or deleted,
31048 all the functions in the list are called, with the frame as argument. */);
31049 Vwindow_size_change_functions = Qnil;
31050
31051 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
31052 doc: /* List of functions to call before redisplaying a window with scrolling.
31053 Each function is called with two arguments, the window and its new
31054 display-start position.
31055 These functions are called whenever the `window-start' marker is modified,
31056 either to point into another buffer (e.g. via `set-window-buffer') or another
31057 place in the same buffer.
31058 Note that the value of `window-end' is not valid when these functions are
31059 called.
31060
31061 Warning: Do not use this feature to alter the way the window
31062 is scrolled. It is not designed for that, and such use probably won't
31063 work. */);
31064 Vwindow_scroll_functions = Qnil;
31065
31066 DEFVAR_LISP ("window-text-change-functions",
31067 Vwindow_text_change_functions,
31068 doc: /* Functions to call in redisplay when text in the window might change. */);
31069 Vwindow_text_change_functions = Qnil;
31070
31071 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
31072 doc: /* Functions called when redisplay of a window reaches the end trigger.
31073 Each function is called with two arguments, the window and the end trigger value.
31074 See `set-window-redisplay-end-trigger'. */);
31075 Vredisplay_end_trigger_functions = Qnil;
31076
31077 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
31078 doc: /* Non-nil means autoselect window with mouse pointer.
31079 If nil, do not autoselect windows.
31080 A positive number means delay autoselection by that many seconds: a
31081 window is autoselected only after the mouse has remained in that
31082 window for the duration of the delay.
31083 A negative number has a similar effect, but causes windows to be
31084 autoselected only after the mouse has stopped moving. (Because of
31085 the way Emacs compares mouse events, you will occasionally wait twice
31086 that time before the window gets selected.)
31087 Any other value means to autoselect window instantaneously when the
31088 mouse pointer enters it.
31089
31090 Autoselection selects the minibuffer only if it is active, and never
31091 unselects the minibuffer if it is active.
31092
31093 When customizing this variable make sure that the actual value of
31094 `focus-follows-mouse' matches the behavior of your window manager. */);
31095 Vmouse_autoselect_window = Qnil;
31096
31097 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
31098 doc: /* Non-nil means automatically resize tool-bars.
31099 This dynamically changes the tool-bar's height to the minimum height
31100 that is needed to make all tool-bar items visible.
31101 If value is `grow-only', the tool-bar's height is only increased
31102 automatically; to decrease the tool-bar height, use \\[recenter]. */);
31103 Vauto_resize_tool_bars = Qt;
31104
31105 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
31106 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
31107 auto_raise_tool_bar_buttons_p = true;
31108
31109 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
31110 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
31111 make_cursor_line_fully_visible_p = true;
31112
31113 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
31114 doc: /* Border below tool-bar in pixels.
31115 If an integer, use it as the height of the border.
31116 If it is one of `internal-border-width' or `border-width', use the
31117 value of the corresponding frame parameter.
31118 Otherwise, no border is added below the tool-bar. */);
31119 Vtool_bar_border = Qinternal_border_width;
31120
31121 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
31122 doc: /* Margin around tool-bar buttons in pixels.
31123 If an integer, use that for both horizontal and vertical margins.
31124 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
31125 HORZ specifying the horizontal margin, and VERT specifying the
31126 vertical margin. */);
31127 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
31128
31129 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
31130 doc: /* Relief thickness of tool-bar buttons. */);
31131 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
31132
31133 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
31134 doc: /* Tool bar style to use.
31135 It can be one of
31136 image - show images only
31137 text - show text only
31138 both - show both, text below image
31139 both-horiz - show text to the right of the image
31140 text-image-horiz - show text to the left of the image
31141 any other - use system default or image if no system default.
31142
31143 This variable only affects the GTK+ toolkit version of Emacs. */);
31144 Vtool_bar_style = Qnil;
31145
31146 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
31147 doc: /* Maximum number of characters a label can have to be shown.
31148 The tool bar style must also show labels for this to have any effect, see
31149 `tool-bar-style'. */);
31150 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
31151
31152 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
31153 doc: /* List of functions to call to fontify regions of text.
31154 Each function is called with one argument POS. Functions must
31155 fontify a region starting at POS in the current buffer, and give
31156 fontified regions the property `fontified'. */);
31157 Vfontification_functions = Qnil;
31158 Fmake_variable_buffer_local (Qfontification_functions);
31159
31160 DEFVAR_BOOL ("unibyte-display-via-language-environment",
31161 unibyte_display_via_language_environment,
31162 doc: /* Non-nil means display unibyte text according to language environment.
31163 Specifically, this means that raw bytes in the range 160-255 decimal
31164 are displayed by converting them to the equivalent multibyte characters
31165 according to the current language environment. As a result, they are
31166 displayed according to the current fontset.
31167
31168 Note that this variable affects only how these bytes are displayed,
31169 but does not change the fact they are interpreted as raw bytes. */);
31170 unibyte_display_via_language_environment = false;
31171
31172 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
31173 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
31174 If a float, it specifies a fraction of the mini-window frame's height.
31175 If an integer, it specifies a number of lines. */);
31176 Vmax_mini_window_height = make_float (0.25);
31177
31178 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
31179 doc: /* How to resize mini-windows (the minibuffer and the echo area).
31180 A value of nil means don't automatically resize mini-windows.
31181 A value of t means resize them to fit the text displayed in them.
31182 A value of `grow-only', the default, means let mini-windows grow only;
31183 they return to their normal size when the minibuffer is closed, or the
31184 echo area becomes empty. */);
31185 Vresize_mini_windows = Qgrow_only;
31186
31187 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
31188 doc: /* Alist specifying how to blink the cursor off.
31189 Each element has the form (ON-STATE . OFF-STATE). Whenever the
31190 `cursor-type' frame-parameter or variable equals ON-STATE,
31191 comparing using `equal', Emacs uses OFF-STATE to specify
31192 how to blink it off. ON-STATE and OFF-STATE are values for
31193 the `cursor-type' frame parameter.
31194
31195 If a frame's ON-STATE has no entry in this list,
31196 the frame's other specifications determine how to blink the cursor off. */);
31197 Vblink_cursor_alist = Qnil;
31198
31199 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
31200 doc: /* Allow or disallow automatic horizontal scrolling of windows.
31201 If non-nil, windows are automatically scrolled horizontally to make
31202 point visible. */);
31203 automatic_hscrolling_p = true;
31204 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
31205
31206 DEFVAR_INT ("hscroll-margin", hscroll_margin,
31207 doc: /* How many columns away from the window edge point is allowed to get
31208 before automatic hscrolling will horizontally scroll the window. */);
31209 hscroll_margin = 5;
31210
31211 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
31212 doc: /* How many columns to scroll the window when point gets too close to the edge.
31213 When point is less than `hscroll-margin' columns from the window
31214 edge, automatic hscrolling will scroll the window by the amount of columns
31215 determined by this variable. If its value is a positive integer, scroll that
31216 many columns. If it's a positive floating-point number, it specifies the
31217 fraction of the window's width to scroll. If it's nil or zero, point will be
31218 centered horizontally after the scroll. Any other value, including negative
31219 numbers, are treated as if the value were zero.
31220
31221 Automatic hscrolling always moves point outside the scroll margin, so if
31222 point was more than scroll step columns inside the margin, the window will
31223 scroll more than the value given by the scroll step.
31224
31225 Note that the lower bound for automatic hscrolling specified by `scroll-left'
31226 and `scroll-right' overrides this variable's effect. */);
31227 Vhscroll_step = make_number (0);
31228
31229 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
31230 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
31231 Bind this around calls to `message' to let it take effect. */);
31232 message_truncate_lines = false;
31233
31234 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
31235 doc: /* Normal hook run to update the menu bar definitions.
31236 Redisplay runs this hook before it redisplays the menu bar.
31237 This is used to update menus such as Buffers, whose contents depend on
31238 various data. */);
31239 Vmenu_bar_update_hook = Qnil;
31240
31241 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
31242 doc: /* Frame for which we are updating a menu.
31243 The enable predicate for a menu binding should check this variable. */);
31244 Vmenu_updating_frame = Qnil;
31245
31246 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
31247 doc: /* Non-nil means don't update menu bars. Internal use only. */);
31248 inhibit_menubar_update = false;
31249
31250 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
31251 doc: /* Prefix prepended to all continuation lines at display time.
31252 The value may be a string, an image, or a stretch-glyph; it is
31253 interpreted in the same way as the value of a `display' text property.
31254
31255 This variable is overridden by any `wrap-prefix' text or overlay
31256 property.
31257
31258 To add a prefix to non-continuation lines, use `line-prefix'. */);
31259 Vwrap_prefix = Qnil;
31260 DEFSYM (Qwrap_prefix, "wrap-prefix");
31261 Fmake_variable_buffer_local (Qwrap_prefix);
31262
31263 DEFVAR_LISP ("line-prefix", Vline_prefix,
31264 doc: /* Prefix prepended to all non-continuation lines at display time.
31265 The value may be a string, an image, or a stretch-glyph; it is
31266 interpreted in the same way as the value of a `display' text property.
31267
31268 This variable is overridden by any `line-prefix' text or overlay
31269 property.
31270
31271 To add a prefix to continuation lines, use `wrap-prefix'. */);
31272 Vline_prefix = Qnil;
31273 DEFSYM (Qline_prefix, "line-prefix");
31274 Fmake_variable_buffer_local (Qline_prefix);
31275
31276 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
31277 doc: /* Non-nil means don't eval Lisp during redisplay. */);
31278 inhibit_eval_during_redisplay = false;
31279
31280 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
31281 doc: /* Non-nil means don't free realized faces. Internal use only. */);
31282 inhibit_free_realized_faces = false;
31283
31284 DEFVAR_BOOL ("inhibit-bidi-mirroring", inhibit_bidi_mirroring,
31285 doc: /* Non-nil means don't mirror characters even when bidi context requires that.
31286 Intended for use during debugging and for testing bidi display;
31287 see biditest.el in the test suite. */);
31288 inhibit_bidi_mirroring = false;
31289
31290 #ifdef GLYPH_DEBUG
31291 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
31292 doc: /* Inhibit try_window_id display optimization. */);
31293 inhibit_try_window_id = false;
31294
31295 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
31296 doc: /* Inhibit try_window_reusing display optimization. */);
31297 inhibit_try_window_reusing = false;
31298
31299 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
31300 doc: /* Inhibit try_cursor_movement display optimization. */);
31301 inhibit_try_cursor_movement = false;
31302 #endif /* GLYPH_DEBUG */
31303
31304 DEFVAR_INT ("overline-margin", overline_margin,
31305 doc: /* Space between overline and text, in pixels.
31306 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
31307 margin to the character height. */);
31308 overline_margin = 2;
31309
31310 DEFVAR_INT ("underline-minimum-offset",
31311 underline_minimum_offset,
31312 doc: /* Minimum distance between baseline and underline.
31313 This can improve legibility of underlined text at small font sizes,
31314 particularly when using variable `x-use-underline-position-properties'
31315 with fonts that specify an UNDERLINE_POSITION relatively close to the
31316 baseline. The default value is 1. */);
31317 underline_minimum_offset = 1;
31318
31319 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
31320 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
31321 This feature only works when on a window system that can change
31322 cursor shapes. */);
31323 display_hourglass_p = true;
31324
31325 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
31326 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
31327 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
31328
31329 #ifdef HAVE_WINDOW_SYSTEM
31330 hourglass_atimer = NULL;
31331 hourglass_shown_p = false;
31332 #endif /* HAVE_WINDOW_SYSTEM */
31333
31334 /* Name of the face used to display glyphless characters. */
31335 DEFSYM (Qglyphless_char, "glyphless-char");
31336
31337 /* Method symbols for Vglyphless_char_display. */
31338 DEFSYM (Qhex_code, "hex-code");
31339 DEFSYM (Qempty_box, "empty-box");
31340 DEFSYM (Qthin_space, "thin-space");
31341 DEFSYM (Qzero_width, "zero-width");
31342
31343 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
31344 doc: /* Function run just before redisplay.
31345 It is called with one argument, which is the set of windows that are to
31346 be redisplayed. This set can be nil (meaning, only the selected window),
31347 or t (meaning all windows). */);
31348 Vpre_redisplay_function = intern ("ignore");
31349
31350 /* Symbol for the purpose of Vglyphless_char_display. */
31351 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
31352 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
31353
31354 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
31355 doc: /* Char-table defining glyphless characters.
31356 Each element, if non-nil, should be one of the following:
31357 an ASCII acronym string: display this string in a box
31358 `hex-code': display the hexadecimal code of a character in a box
31359 `empty-box': display as an empty box
31360 `thin-space': display as 1-pixel width space
31361 `zero-width': don't display
31362 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
31363 display method for graphical terminals and text terminals respectively.
31364 GRAPHICAL and TEXT should each have one of the values listed above.
31365
31366 The char-table has one extra slot to control the display of a character for
31367 which no font is found. This slot only takes effect on graphical terminals.
31368 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
31369 `thin-space'. The default is `empty-box'.
31370
31371 If a character has a non-nil entry in an active display table, the
31372 display table takes effect; in this case, Emacs does not consult
31373 `glyphless-char-display' at all. */);
31374 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
31375 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
31376 Qempty_box);
31377
31378 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
31379 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
31380 Vdebug_on_message = Qnil;
31381
31382 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
31383 doc: /* */);
31384 Vredisplay__all_windows_cause
31385 = Fmake_vector (make_number (100), make_number (0));
31386
31387 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
31388 doc: /* */);
31389 Vredisplay__mode_lines_cause
31390 = Fmake_vector (make_number (100), make_number (0));
31391 }
31392
31393
31394 /* Initialize this module when Emacs starts. */
31395
31396 void
31397 init_xdisp (void)
31398 {
31399 CHARPOS (this_line_start_pos) = 0;
31400
31401 if (!noninteractive)
31402 {
31403 struct window *m = XWINDOW (minibuf_window);
31404 Lisp_Object frame = m->frame;
31405 struct frame *f = XFRAME (frame);
31406 Lisp_Object root = FRAME_ROOT_WINDOW (f);
31407 struct window *r = XWINDOW (root);
31408 int i;
31409
31410 echo_area_window = minibuf_window;
31411
31412 r->top_line = FRAME_TOP_MARGIN (f);
31413 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
31414 r->total_cols = FRAME_COLS (f);
31415 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
31416 r->total_lines = FRAME_TOTAL_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
31417 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
31418
31419 m->top_line = FRAME_TOTAL_LINES (f) - 1;
31420 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
31421 m->total_cols = FRAME_COLS (f);
31422 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
31423 m->total_lines = 1;
31424 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
31425
31426 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
31427 scratch_glyph_row.glyphs[TEXT_AREA + 1]
31428 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
31429
31430 /* The default ellipsis glyphs `...'. */
31431 for (i = 0; i < 3; ++i)
31432 default_invis_vector[i] = make_number ('.');
31433 }
31434
31435 {
31436 /* Allocate the buffer for frame titles.
31437 Also used for `format-mode-line'. */
31438 int size = 100;
31439 mode_line_noprop_buf = xmalloc (size);
31440 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
31441 mode_line_noprop_ptr = mode_line_noprop_buf;
31442 mode_line_target = MODE_LINE_DISPLAY;
31443 }
31444
31445 help_echo_showing_p = false;
31446 }
31447
31448 #ifdef HAVE_WINDOW_SYSTEM
31449
31450 /* Platform-independent portion of hourglass implementation. */
31451
31452 /* Timer function of hourglass_atimer. */
31453
31454 static void
31455 show_hourglass (struct atimer *timer)
31456 {
31457 /* The timer implementation will cancel this timer automatically
31458 after this function has run. Set hourglass_atimer to null
31459 so that we know the timer doesn't have to be canceled. */
31460 hourglass_atimer = NULL;
31461
31462 if (!hourglass_shown_p)
31463 {
31464 Lisp_Object tail, frame;
31465
31466 block_input ();
31467
31468 FOR_EACH_FRAME (tail, frame)
31469 {
31470 struct frame *f = XFRAME (frame);
31471
31472 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31473 && FRAME_RIF (f)->show_hourglass)
31474 FRAME_RIF (f)->show_hourglass (f);
31475 }
31476
31477 hourglass_shown_p = true;
31478 unblock_input ();
31479 }
31480 }
31481
31482 /* Cancel a currently active hourglass timer, and start a new one. */
31483
31484 void
31485 start_hourglass (void)
31486 {
31487 struct timespec delay;
31488
31489 cancel_hourglass ();
31490
31491 if (INTEGERP (Vhourglass_delay)
31492 && XINT (Vhourglass_delay) > 0)
31493 delay = make_timespec (min (XINT (Vhourglass_delay),
31494 TYPE_MAXIMUM (time_t)),
31495 0);
31496 else if (FLOATP (Vhourglass_delay)
31497 && XFLOAT_DATA (Vhourglass_delay) > 0)
31498 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
31499 else
31500 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
31501
31502 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
31503 show_hourglass, NULL);
31504 }
31505
31506 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
31507 shown. */
31508
31509 void
31510 cancel_hourglass (void)
31511 {
31512 if (hourglass_atimer)
31513 {
31514 cancel_atimer (hourglass_atimer);
31515 hourglass_atimer = NULL;
31516 }
31517
31518 if (hourglass_shown_p)
31519 {
31520 Lisp_Object tail, frame;
31521
31522 block_input ();
31523
31524 FOR_EACH_FRAME (tail, frame)
31525 {
31526 struct frame *f = XFRAME (frame);
31527
31528 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31529 && FRAME_RIF (f)->hide_hourglass)
31530 FRAME_RIF (f)->hide_hourglass (f);
31531 #ifdef HAVE_NTGUI
31532 /* No cursors on non GUI frames - restore to stock arrow cursor. */
31533 else if (!FRAME_W32_P (f))
31534 w32_arrow_cursor ();
31535 #endif
31536 }
31537
31538 hourglass_shown_p = false;
31539 unblock_input ();
31540 }
31541 }
31542
31543 #endif /* HAVE_WINDOW_SYSTEM */