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1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2015 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
104
105 . try_window
106
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
112
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
117
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
130
131 Desired matrices.
132
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
139
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
146
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
156
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
163
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
175
176 Frame matrices.
177
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
184
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
196
197 Bidirectional display.
198
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
211
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
220
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
239
240 Bidirectional display and character compositions
241
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
246
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
266
267 Moving an iterator in bidirectional text
268 without producing glyphs
269
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
288
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
292
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "keyboard.h"
296 #include "frame.h"
297 #include "window.h"
298 #include "termchar.h"
299 #include "dispextern.h"
300 #include "character.h"
301 #include "buffer.h"
302 #include "charset.h"
303 #include "indent.h"
304 #include "commands.h"
305 #include "keymap.h"
306 #include "macros.h"
307 #include "disptab.h"
308 #include "termhooks.h"
309 #include "termopts.h"
310 #include "intervals.h"
311 #include "coding.h"
312 #include "process.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #ifdef HAVE_WINDOW_SYSTEM
318 #include TERM_HEADER
319 #endif /* HAVE_WINDOW_SYSTEM */
320
321 #ifndef FRAME_X_OUTPUT
322 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
323 #endif
324
325 #define INFINITY 10000000
326
327 /* Holds the list (error). */
328 static Lisp_Object list_of_error;
329
330 #ifdef HAVE_WINDOW_SYSTEM
331
332 /* Test if overflow newline into fringe. Called with iterator IT
333 at or past right window margin, and with IT->current_x set. */
334
335 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
336 (!NILP (Voverflow_newline_into_fringe) \
337 && FRAME_WINDOW_P ((IT)->f) \
338 && ((IT)->bidi_it.paragraph_dir == R2L \
339 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
340 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
341 && (IT)->current_x == (IT)->last_visible_x)
342
343 #else /* !HAVE_WINDOW_SYSTEM */
344 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) false
345 #endif /* HAVE_WINDOW_SYSTEM */
346
347 /* Test if the display element loaded in IT, or the underlying buffer
348 or string character, is a space or a TAB character. This is used
349 to determine where word wrapping can occur. */
350
351 #define IT_DISPLAYING_WHITESPACE(it) \
352 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
353 || ((STRINGP (it->string) \
354 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
355 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
356 || (it->s \
357 && (it->s[IT_BYTEPOS (*it)] == ' ' \
358 || it->s[IT_BYTEPOS (*it)] == '\t')) \
359 || (IT_BYTEPOS (*it) < ZV_BYTE \
360 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
361 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
362
363 /* True means print newline to stdout before next mini-buffer message. */
364
365 bool noninteractive_need_newline;
366
367 /* True means print newline to message log before next message. */
368
369 static bool message_log_need_newline;
370
371 /* Three markers that message_dolog uses.
372 It could allocate them itself, but that causes trouble
373 in handling memory-full errors. */
374 static Lisp_Object message_dolog_marker1;
375 static Lisp_Object message_dolog_marker2;
376 static Lisp_Object message_dolog_marker3;
377 \f
378 /* The buffer position of the first character appearing entirely or
379 partially on the line of the selected window which contains the
380 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
381 redisplay optimization in redisplay_internal. */
382
383 static struct text_pos this_line_start_pos;
384
385 /* Number of characters past the end of the line above, including the
386 terminating newline. */
387
388 static struct text_pos this_line_end_pos;
389
390 /* The vertical positions and the height of this line. */
391
392 static int this_line_vpos;
393 static int this_line_y;
394 static int this_line_pixel_height;
395
396 /* X position at which this display line starts. Usually zero;
397 negative if first character is partially visible. */
398
399 static int this_line_start_x;
400
401 /* The smallest character position seen by move_it_* functions as they
402 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
403 hscrolled lines, see display_line. */
404
405 static struct text_pos this_line_min_pos;
406
407 /* Buffer that this_line_.* variables are referring to. */
408
409 static struct buffer *this_line_buffer;
410
411 /* True if an overlay arrow has been displayed in this window. */
412
413 static bool overlay_arrow_seen;
414
415 /* Vector containing glyphs for an ellipsis `...'. */
416
417 static Lisp_Object default_invis_vector[3];
418
419 /* This is the window where the echo area message was displayed. It
420 is always a mini-buffer window, but it may not be the same window
421 currently active as a mini-buffer. */
422
423 Lisp_Object echo_area_window;
424
425 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
426 pushes the current message and the value of
427 message_enable_multibyte on the stack, the function restore_message
428 pops the stack and displays MESSAGE again. */
429
430 static Lisp_Object Vmessage_stack;
431
432 /* True means multibyte characters were enabled when the echo area
433 message was specified. */
434
435 static bool message_enable_multibyte;
436
437 /* Nonzero if we should redraw the mode lines on the next redisplay.
438 If it has value REDISPLAY_SOME, then only redisplay the mode lines where
439 the `redisplay' bit has been set. Otherwise, redisplay all mode lines
440 (the number used is then only used to track down the cause for this
441 full-redisplay). */
442
443 int update_mode_lines;
444
445 /* Nonzero if window sizes or contents other than selected-window have changed
446 since last redisplay that finished.
447 If it has value REDISPLAY_SOME, then only redisplay the windows where
448 the `redisplay' bit has been set. Otherwise, redisplay all windows
449 (the number used is then only used to track down the cause for this
450 full-redisplay). */
451
452 int windows_or_buffers_changed;
453
454 /* True after display_mode_line if %l was used and it displayed a
455 line number. */
456
457 static bool line_number_displayed;
458
459 /* The name of the *Messages* buffer, a string. */
460
461 static Lisp_Object Vmessages_buffer_name;
462
463 /* Current, index 0, and last displayed echo area message. Either
464 buffers from echo_buffers, or nil to indicate no message. */
465
466 Lisp_Object echo_area_buffer[2];
467
468 /* The buffers referenced from echo_area_buffer. */
469
470 static Lisp_Object echo_buffer[2];
471
472 /* A vector saved used in with_area_buffer to reduce consing. */
473
474 static Lisp_Object Vwith_echo_area_save_vector;
475
476 /* True means display_echo_area should display the last echo area
477 message again. Set by redisplay_preserve_echo_area. */
478
479 static bool display_last_displayed_message_p;
480
481 /* True if echo area is being used by print; false if being used by
482 message. */
483
484 static bool message_buf_print;
485
486 /* Set to true in clear_message to make redisplay_internal aware
487 of an emptied echo area. */
488
489 static bool message_cleared_p;
490
491 /* A scratch glyph row with contents used for generating truncation
492 glyphs. Also used in direct_output_for_insert. */
493
494 #define MAX_SCRATCH_GLYPHS 100
495 static struct glyph_row scratch_glyph_row;
496 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
497
498 /* Ascent and height of the last line processed by move_it_to. */
499
500 static int last_height;
501
502 /* True if there's a help-echo in the echo area. */
503
504 bool help_echo_showing_p;
505
506 /* The maximum distance to look ahead for text properties. Values
507 that are too small let us call compute_char_face and similar
508 functions too often which is expensive. Values that are too large
509 let us call compute_char_face and alike too often because we
510 might not be interested in text properties that far away. */
511
512 #define TEXT_PROP_DISTANCE_LIMIT 100
513
514 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
515 iterator state and later restore it. This is needed because the
516 bidi iterator on bidi.c keeps a stacked cache of its states, which
517 is really a singleton. When we use scratch iterator objects to
518 move around the buffer, we can cause the bidi cache to be pushed or
519 popped, and therefore we need to restore the cache state when we
520 return to the original iterator. */
521 #define SAVE_IT(ITCOPY, ITORIG, CACHE) \
522 do { \
523 if (CACHE) \
524 bidi_unshelve_cache (CACHE, true); \
525 ITCOPY = ITORIG; \
526 CACHE = bidi_shelve_cache (); \
527 } while (false)
528
529 #define RESTORE_IT(pITORIG, pITCOPY, CACHE) \
530 do { \
531 if (pITORIG != pITCOPY) \
532 *(pITORIG) = *(pITCOPY); \
533 bidi_unshelve_cache (CACHE, false); \
534 CACHE = NULL; \
535 } while (false)
536
537 /* Functions to mark elements as needing redisplay. */
538 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
539
540 void
541 redisplay_other_windows (void)
542 {
543 if (!windows_or_buffers_changed)
544 windows_or_buffers_changed = REDISPLAY_SOME;
545 }
546
547 void
548 wset_redisplay (struct window *w)
549 {
550 /* Beware: selected_window can be nil during early stages. */
551 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
552 redisplay_other_windows ();
553 w->redisplay = true;
554 }
555
556 void
557 fset_redisplay (struct frame *f)
558 {
559 redisplay_other_windows ();
560 f->redisplay = true;
561 }
562
563 void
564 bset_redisplay (struct buffer *b)
565 {
566 int count = buffer_window_count (b);
567 if (count > 0)
568 {
569 /* ... it's visible in other window than selected, */
570 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
571 redisplay_other_windows ();
572 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
573 so that if we later set windows_or_buffers_changed, this buffer will
574 not be omitted. */
575 b->text->redisplay = true;
576 }
577 }
578
579 void
580 bset_update_mode_line (struct buffer *b)
581 {
582 if (!update_mode_lines)
583 update_mode_lines = REDISPLAY_SOME;
584 b->text->redisplay = true;
585 }
586
587 #ifdef GLYPH_DEBUG
588
589 /* True means print traces of redisplay if compiled with
590 GLYPH_DEBUG defined. */
591
592 bool trace_redisplay_p;
593
594 #endif /* GLYPH_DEBUG */
595
596 #ifdef DEBUG_TRACE_MOVE
597 /* True means trace with TRACE_MOVE to stderr. */
598 static bool trace_move;
599
600 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
601 #else
602 #define TRACE_MOVE(x) (void) 0
603 #endif
604
605 /* Buffer being redisplayed -- for redisplay_window_error. */
606
607 static struct buffer *displayed_buffer;
608
609 /* Value returned from text property handlers (see below). */
610
611 enum prop_handled
612 {
613 HANDLED_NORMALLY,
614 HANDLED_RECOMPUTE_PROPS,
615 HANDLED_OVERLAY_STRING_CONSUMED,
616 HANDLED_RETURN
617 };
618
619 /* A description of text properties that redisplay is interested
620 in. */
621
622 struct props
623 {
624 /* The symbol index of the name of the property. */
625 short name;
626
627 /* A unique index for the property. */
628 enum prop_idx idx;
629
630 /* A handler function called to set up iterator IT from the property
631 at IT's current position. Value is used to steer handle_stop. */
632 enum prop_handled (*handler) (struct it *it);
633 };
634
635 static enum prop_handled handle_face_prop (struct it *);
636 static enum prop_handled handle_invisible_prop (struct it *);
637 static enum prop_handled handle_display_prop (struct it *);
638 static enum prop_handled handle_composition_prop (struct it *);
639 static enum prop_handled handle_overlay_change (struct it *);
640 static enum prop_handled handle_fontified_prop (struct it *);
641
642 /* Properties handled by iterators. */
643
644 static struct props it_props[] =
645 {
646 {SYMBOL_INDEX (Qfontified), FONTIFIED_PROP_IDX, handle_fontified_prop},
647 /* Handle `face' before `display' because some sub-properties of
648 `display' need to know the face. */
649 {SYMBOL_INDEX (Qface), FACE_PROP_IDX, handle_face_prop},
650 {SYMBOL_INDEX (Qdisplay), DISPLAY_PROP_IDX, handle_display_prop},
651 {SYMBOL_INDEX (Qinvisible), INVISIBLE_PROP_IDX, handle_invisible_prop},
652 {SYMBOL_INDEX (Qcomposition), COMPOSITION_PROP_IDX, handle_composition_prop},
653 {0, 0, NULL}
654 };
655
656 /* Value is the position described by X. If X is a marker, value is
657 the marker_position of X. Otherwise, value is X. */
658
659 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
660
661 /* Enumeration returned by some move_it_.* functions internally. */
662
663 enum move_it_result
664 {
665 /* Not used. Undefined value. */
666 MOVE_UNDEFINED,
667
668 /* Move ended at the requested buffer position or ZV. */
669 MOVE_POS_MATCH_OR_ZV,
670
671 /* Move ended at the requested X pixel position. */
672 MOVE_X_REACHED,
673
674 /* Move within a line ended at the end of a line that must be
675 continued. */
676 MOVE_LINE_CONTINUED,
677
678 /* Move within a line ended at the end of a line that would
679 be displayed truncated. */
680 MOVE_LINE_TRUNCATED,
681
682 /* Move within a line ended at a line end. */
683 MOVE_NEWLINE_OR_CR
684 };
685
686 /* This counter is used to clear the face cache every once in a while
687 in redisplay_internal. It is incremented for each redisplay.
688 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
689 cleared. */
690
691 #define CLEAR_FACE_CACHE_COUNT 500
692 static int clear_face_cache_count;
693
694 /* Similarly for the image cache. */
695
696 #ifdef HAVE_WINDOW_SYSTEM
697 #define CLEAR_IMAGE_CACHE_COUNT 101
698 static int clear_image_cache_count;
699
700 /* Null glyph slice */
701 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
702 #endif
703
704 /* True while redisplay_internal is in progress. */
705
706 bool redisplaying_p;
707
708 /* If a string, XTread_socket generates an event to display that string.
709 (The display is done in read_char.) */
710
711 Lisp_Object help_echo_string;
712 Lisp_Object help_echo_window;
713 Lisp_Object help_echo_object;
714 ptrdiff_t help_echo_pos;
715
716 /* Temporary variable for XTread_socket. */
717
718 Lisp_Object previous_help_echo_string;
719
720 /* Platform-independent portion of hourglass implementation. */
721
722 #ifdef HAVE_WINDOW_SYSTEM
723
724 /* True means an hourglass cursor is currently shown. */
725 static bool hourglass_shown_p;
726
727 /* If non-null, an asynchronous timer that, when it expires, displays
728 an hourglass cursor on all frames. */
729 static struct atimer *hourglass_atimer;
730
731 #endif /* HAVE_WINDOW_SYSTEM */
732
733 /* Default number of seconds to wait before displaying an hourglass
734 cursor. */
735 #define DEFAULT_HOURGLASS_DELAY 1
736
737 #ifdef HAVE_WINDOW_SYSTEM
738
739 /* Default pixel width of `thin-space' display method. */
740 #define THIN_SPACE_WIDTH 1
741
742 #endif /* HAVE_WINDOW_SYSTEM */
743
744 /* Function prototypes. */
745
746 static void setup_for_ellipsis (struct it *, int);
747 static void set_iterator_to_next (struct it *, bool);
748 static void mark_window_display_accurate_1 (struct window *, bool);
749 static bool row_for_charpos_p (struct glyph_row *, ptrdiff_t);
750 static bool cursor_row_p (struct glyph_row *);
751 static int redisplay_mode_lines (Lisp_Object, bool);
752
753 static void handle_line_prefix (struct it *);
754
755 static void handle_stop_backwards (struct it *, ptrdiff_t);
756 static void unwind_with_echo_area_buffer (Lisp_Object);
757 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
758 static bool current_message_1 (ptrdiff_t, Lisp_Object);
759 static bool truncate_message_1 (ptrdiff_t, Lisp_Object);
760 static void set_message (Lisp_Object);
761 static bool set_message_1 (ptrdiff_t, Lisp_Object);
762 static bool display_echo_area_1 (ptrdiff_t, Lisp_Object);
763 static bool resize_mini_window_1 (ptrdiff_t, Lisp_Object);
764 static void unwind_redisplay (void);
765 static void extend_face_to_end_of_line (struct it *);
766 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
767 static void push_it (struct it *, struct text_pos *);
768 static void iterate_out_of_display_property (struct it *);
769 static void pop_it (struct it *);
770 static void redisplay_internal (void);
771 static bool echo_area_display (bool);
772 static void redisplay_windows (Lisp_Object);
773 static void redisplay_window (Lisp_Object, bool);
774 static Lisp_Object redisplay_window_error (Lisp_Object);
775 static Lisp_Object redisplay_window_0 (Lisp_Object);
776 static Lisp_Object redisplay_window_1 (Lisp_Object);
777 static bool set_cursor_from_row (struct window *, struct glyph_row *,
778 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
779 int, int);
780 static bool update_menu_bar (struct frame *, bool, bool);
781 static bool try_window_reusing_current_matrix (struct window *);
782 static int try_window_id (struct window *);
783 static bool display_line (struct it *);
784 static int display_mode_lines (struct window *);
785 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
786 static int display_mode_element (struct it *, int, int, int, Lisp_Object,
787 Lisp_Object, bool);
788 static int store_mode_line_string (const char *, Lisp_Object, bool, int, int,
789 Lisp_Object);
790 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
791 static void display_menu_bar (struct window *);
792 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
793 ptrdiff_t *);
794 static int display_string (const char *, Lisp_Object, Lisp_Object,
795 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
796 static void compute_line_metrics (struct it *);
797 static void run_redisplay_end_trigger_hook (struct it *);
798 static bool get_overlay_strings (struct it *, ptrdiff_t);
799 static bool get_overlay_strings_1 (struct it *, ptrdiff_t, bool);
800 static void next_overlay_string (struct it *);
801 static void reseat (struct it *, struct text_pos, bool);
802 static void reseat_1 (struct it *, struct text_pos, bool);
803 static bool next_element_from_display_vector (struct it *);
804 static bool next_element_from_string (struct it *);
805 static bool next_element_from_c_string (struct it *);
806 static bool next_element_from_buffer (struct it *);
807 static bool next_element_from_composition (struct it *);
808 static bool next_element_from_image (struct it *);
809 static bool next_element_from_stretch (struct it *);
810 static void load_overlay_strings (struct it *, ptrdiff_t);
811 static bool get_next_display_element (struct it *);
812 static enum move_it_result
813 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
814 enum move_operation_enum);
815 static void get_visually_first_element (struct it *);
816 static void compute_stop_pos (struct it *);
817 static int face_before_or_after_it_pos (struct it *, bool);
818 static ptrdiff_t next_overlay_change (ptrdiff_t);
819 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
820 Lisp_Object, struct text_pos *, ptrdiff_t, bool);
821 static int handle_single_display_spec (struct it *, Lisp_Object,
822 Lisp_Object, Lisp_Object,
823 struct text_pos *, ptrdiff_t, int, bool);
824 static int underlying_face_id (struct it *);
825
826 #define face_before_it_pos(IT) face_before_or_after_it_pos (IT, true)
827 #define face_after_it_pos(IT) face_before_or_after_it_pos (IT, false)
828
829 #ifdef HAVE_WINDOW_SYSTEM
830
831 static void update_tool_bar (struct frame *, bool);
832 static void x_draw_bottom_divider (struct window *w);
833 static void notice_overwritten_cursor (struct window *,
834 enum glyph_row_area,
835 int, int, int, int);
836 static int normal_char_height (struct font *, int);
837 static void normal_char_ascent_descent (struct font *, int, int *, int *);
838
839 static void append_stretch_glyph (struct it *, Lisp_Object,
840 int, int, int);
841
842
843 #endif /* HAVE_WINDOW_SYSTEM */
844
845 static void produce_special_glyphs (struct it *, enum display_element_type);
846 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
847 static bool coords_in_mouse_face_p (struct window *, int, int);
848
849
850 \f
851 /***********************************************************************
852 Window display dimensions
853 ***********************************************************************/
854
855 /* Return the bottom boundary y-position for text lines in window W.
856 This is the first y position at which a line cannot start.
857 It is relative to the top of the window.
858
859 This is the height of W minus the height of a mode line, if any. */
860
861 int
862 window_text_bottom_y (struct window *w)
863 {
864 int height = WINDOW_PIXEL_HEIGHT (w);
865
866 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
867
868 if (WINDOW_WANTS_MODELINE_P (w))
869 height -= CURRENT_MODE_LINE_HEIGHT (w);
870
871 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
872
873 return height;
874 }
875
876 /* Return the pixel width of display area AREA of window W.
877 ANY_AREA means return the total width of W, not including
878 fringes to the left and right of the window. */
879
880 int
881 window_box_width (struct window *w, enum glyph_row_area area)
882 {
883 int width = w->pixel_width;
884
885 if (!w->pseudo_window_p)
886 {
887 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
888 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
889
890 if (area == TEXT_AREA)
891 width -= (WINDOW_MARGINS_WIDTH (w)
892 + WINDOW_FRINGES_WIDTH (w));
893 else if (area == LEFT_MARGIN_AREA)
894 width = WINDOW_LEFT_MARGIN_WIDTH (w);
895 else if (area == RIGHT_MARGIN_AREA)
896 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
897 }
898
899 /* With wide margins, fringes, etc. we might end up with a negative
900 width, correct that here. */
901 return max (0, width);
902 }
903
904
905 /* Return the pixel height of the display area of window W, not
906 including mode lines of W, if any. */
907
908 int
909 window_box_height (struct window *w)
910 {
911 struct frame *f = XFRAME (w->frame);
912 int height = WINDOW_PIXEL_HEIGHT (w);
913
914 eassert (height >= 0);
915
916 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
917 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
918
919 /* Note: the code below that determines the mode-line/header-line
920 height is essentially the same as that contained in the macro
921 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
922 the appropriate glyph row has its `mode_line_p' flag set,
923 and if it doesn't, uses estimate_mode_line_height instead. */
924
925 if (WINDOW_WANTS_MODELINE_P (w))
926 {
927 struct glyph_row *ml_row
928 = (w->current_matrix && w->current_matrix->rows
929 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
930 : 0);
931 if (ml_row && ml_row->mode_line_p)
932 height -= ml_row->height;
933 else
934 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
935 }
936
937 if (WINDOW_WANTS_HEADER_LINE_P (w))
938 {
939 struct glyph_row *hl_row
940 = (w->current_matrix && w->current_matrix->rows
941 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
942 : 0);
943 if (hl_row && hl_row->mode_line_p)
944 height -= hl_row->height;
945 else
946 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
947 }
948
949 /* With a very small font and a mode-line that's taller than
950 default, we might end up with a negative height. */
951 return max (0, height);
952 }
953
954 /* Return the window-relative coordinate of the left edge of display
955 area AREA of window W. ANY_AREA means return the left edge of the
956 whole window, to the right of the left fringe of W. */
957
958 int
959 window_box_left_offset (struct window *w, enum glyph_row_area area)
960 {
961 int x;
962
963 if (w->pseudo_window_p)
964 return 0;
965
966 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
967
968 if (area == TEXT_AREA)
969 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
970 + window_box_width (w, LEFT_MARGIN_AREA));
971 else if (area == RIGHT_MARGIN_AREA)
972 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
973 + window_box_width (w, LEFT_MARGIN_AREA)
974 + window_box_width (w, TEXT_AREA)
975 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
976 ? 0
977 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
978 else if (area == LEFT_MARGIN_AREA
979 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
980 x += WINDOW_LEFT_FRINGE_WIDTH (w);
981
982 /* Don't return more than the window's pixel width. */
983 return min (x, w->pixel_width);
984 }
985
986
987 /* Return the window-relative coordinate of the right edge of display
988 area AREA of window W. ANY_AREA means return the right edge of the
989 whole window, to the left of the right fringe of W. */
990
991 static int
992 window_box_right_offset (struct window *w, enum glyph_row_area area)
993 {
994 /* Don't return more than the window's pixel width. */
995 return min (window_box_left_offset (w, area) + window_box_width (w, area),
996 w->pixel_width);
997 }
998
999 /* Return the frame-relative coordinate of the left edge of display
1000 area AREA of window W. ANY_AREA means return the left edge of the
1001 whole window, to the right of the left fringe of W. */
1002
1003 int
1004 window_box_left (struct window *w, enum glyph_row_area area)
1005 {
1006 struct frame *f = XFRAME (w->frame);
1007 int x;
1008
1009 if (w->pseudo_window_p)
1010 return FRAME_INTERNAL_BORDER_WIDTH (f);
1011
1012 x = (WINDOW_LEFT_EDGE_X (w)
1013 + window_box_left_offset (w, area));
1014
1015 return x;
1016 }
1017
1018
1019 /* Return the frame-relative coordinate of the right edge of display
1020 area AREA of window W. ANY_AREA means return the right edge of the
1021 whole window, to the left of the right fringe of W. */
1022
1023 int
1024 window_box_right (struct window *w, enum glyph_row_area area)
1025 {
1026 return window_box_left (w, area) + window_box_width (w, area);
1027 }
1028
1029 /* Get the bounding box of the display area AREA of window W, without
1030 mode lines, in frame-relative coordinates. ANY_AREA means the
1031 whole window, not including the left and right fringes of
1032 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1033 coordinates of the upper-left corner of the box. Return in
1034 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1035
1036 void
1037 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1038 int *box_y, int *box_width, int *box_height)
1039 {
1040 if (box_width)
1041 *box_width = window_box_width (w, area);
1042 if (box_height)
1043 *box_height = window_box_height (w);
1044 if (box_x)
1045 *box_x = window_box_left (w, area);
1046 if (box_y)
1047 {
1048 *box_y = WINDOW_TOP_EDGE_Y (w);
1049 if (WINDOW_WANTS_HEADER_LINE_P (w))
1050 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1051 }
1052 }
1053
1054 #ifdef HAVE_WINDOW_SYSTEM
1055
1056 /* Get the bounding box of the display area AREA of window W, without
1057 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1058 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1059 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1060 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1061 box. */
1062
1063 static void
1064 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1065 int *bottom_right_x, int *bottom_right_y)
1066 {
1067 window_box (w, ANY_AREA, top_left_x, top_left_y,
1068 bottom_right_x, bottom_right_y);
1069 *bottom_right_x += *top_left_x;
1070 *bottom_right_y += *top_left_y;
1071 }
1072
1073 #endif /* HAVE_WINDOW_SYSTEM */
1074
1075 /***********************************************************************
1076 Utilities
1077 ***********************************************************************/
1078
1079 /* Return the bottom y-position of the line the iterator IT is in.
1080 This can modify IT's settings. */
1081
1082 int
1083 line_bottom_y (struct it *it)
1084 {
1085 int line_height = it->max_ascent + it->max_descent;
1086 int line_top_y = it->current_y;
1087
1088 if (line_height == 0)
1089 {
1090 if (last_height)
1091 line_height = last_height;
1092 else if (IT_CHARPOS (*it) < ZV)
1093 {
1094 move_it_by_lines (it, 1);
1095 line_height = (it->max_ascent || it->max_descent
1096 ? it->max_ascent + it->max_descent
1097 : last_height);
1098 }
1099 else
1100 {
1101 struct glyph_row *row = it->glyph_row;
1102
1103 /* Use the default character height. */
1104 it->glyph_row = NULL;
1105 it->what = IT_CHARACTER;
1106 it->c = ' ';
1107 it->len = 1;
1108 PRODUCE_GLYPHS (it);
1109 line_height = it->ascent + it->descent;
1110 it->glyph_row = row;
1111 }
1112 }
1113
1114 return line_top_y + line_height;
1115 }
1116
1117 DEFUN ("line-pixel-height", Fline_pixel_height,
1118 Sline_pixel_height, 0, 0, 0,
1119 doc: /* Return height in pixels of text line in the selected window.
1120
1121 Value is the height in pixels of the line at point. */)
1122 (void)
1123 {
1124 struct it it;
1125 struct text_pos pt;
1126 struct window *w = XWINDOW (selected_window);
1127 struct buffer *old_buffer = NULL;
1128 Lisp_Object result;
1129
1130 if (XBUFFER (w->contents) != current_buffer)
1131 {
1132 old_buffer = current_buffer;
1133 set_buffer_internal_1 (XBUFFER (w->contents));
1134 }
1135 SET_TEXT_POS (pt, PT, PT_BYTE);
1136 start_display (&it, w, pt);
1137 it.vpos = it.current_y = 0;
1138 last_height = 0;
1139 result = make_number (line_bottom_y (&it));
1140 if (old_buffer)
1141 set_buffer_internal_1 (old_buffer);
1142
1143 return result;
1144 }
1145
1146 /* Return the default pixel height of text lines in window W. The
1147 value is the canonical height of the W frame's default font, plus
1148 any extra space required by the line-spacing variable or frame
1149 parameter.
1150
1151 Implementation note: this ignores any line-spacing text properties
1152 put on the newline characters. This is because those properties
1153 only affect the _screen_ line ending in the newline (i.e., in a
1154 continued line, only the last screen line will be affected), which
1155 means only a small number of lines in a buffer can ever use this
1156 feature. Since this function is used to compute the default pixel
1157 equivalent of text lines in a window, we can safely ignore those
1158 few lines. For the same reasons, we ignore the line-height
1159 properties. */
1160 int
1161 default_line_pixel_height (struct window *w)
1162 {
1163 struct frame *f = WINDOW_XFRAME (w);
1164 int height = FRAME_LINE_HEIGHT (f);
1165
1166 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1167 {
1168 struct buffer *b = XBUFFER (w->contents);
1169 Lisp_Object val = BVAR (b, extra_line_spacing);
1170
1171 if (NILP (val))
1172 val = BVAR (&buffer_defaults, extra_line_spacing);
1173 if (!NILP (val))
1174 {
1175 if (RANGED_INTEGERP (0, val, INT_MAX))
1176 height += XFASTINT (val);
1177 else if (FLOATP (val))
1178 {
1179 int addon = XFLOAT_DATA (val) * height + 0.5;
1180
1181 if (addon >= 0)
1182 height += addon;
1183 }
1184 }
1185 else
1186 height += f->extra_line_spacing;
1187 }
1188
1189 return height;
1190 }
1191
1192 /* Subroutine of pos_visible_p below. Extracts a display string, if
1193 any, from the display spec given as its argument. */
1194 static Lisp_Object
1195 string_from_display_spec (Lisp_Object spec)
1196 {
1197 if (CONSP (spec))
1198 {
1199 while (CONSP (spec))
1200 {
1201 if (STRINGP (XCAR (spec)))
1202 return XCAR (spec);
1203 spec = XCDR (spec);
1204 }
1205 }
1206 else if (VECTORP (spec))
1207 {
1208 ptrdiff_t i;
1209
1210 for (i = 0; i < ASIZE (spec); i++)
1211 {
1212 if (STRINGP (AREF (spec, i)))
1213 return AREF (spec, i);
1214 }
1215 return Qnil;
1216 }
1217
1218 return spec;
1219 }
1220
1221
1222 /* Limit insanely large values of W->hscroll on frame F to the largest
1223 value that will still prevent first_visible_x and last_visible_x of
1224 'struct it' from overflowing an int. */
1225 static int
1226 window_hscroll_limited (struct window *w, struct frame *f)
1227 {
1228 ptrdiff_t window_hscroll = w->hscroll;
1229 int window_text_width = window_box_width (w, TEXT_AREA);
1230 int colwidth = FRAME_COLUMN_WIDTH (f);
1231
1232 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1233 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1234
1235 return window_hscroll;
1236 }
1237
1238 /* Return true if position CHARPOS is visible in window W.
1239 CHARPOS < 0 means return info about WINDOW_END position.
1240 If visible, set *X and *Y to pixel coordinates of top left corner.
1241 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1242 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1243
1244 bool
1245 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1246 int *rtop, int *rbot, int *rowh, int *vpos)
1247 {
1248 struct it it;
1249 void *itdata = bidi_shelve_cache ();
1250 struct text_pos top;
1251 bool visible_p = false;
1252 struct buffer *old_buffer = NULL;
1253 bool r2l = false;
1254
1255 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1256 return visible_p;
1257
1258 if (XBUFFER (w->contents) != current_buffer)
1259 {
1260 old_buffer = current_buffer;
1261 set_buffer_internal_1 (XBUFFER (w->contents));
1262 }
1263
1264 SET_TEXT_POS_FROM_MARKER (top, w->start);
1265 /* Scrolling a minibuffer window via scroll bar when the echo area
1266 shows long text sometimes resets the minibuffer contents behind
1267 our backs. */
1268 if (CHARPOS (top) > ZV)
1269 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1270
1271 /* Compute exact mode line heights. */
1272 if (WINDOW_WANTS_MODELINE_P (w))
1273 w->mode_line_height
1274 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1275 BVAR (current_buffer, mode_line_format));
1276
1277 if (WINDOW_WANTS_HEADER_LINE_P (w))
1278 w->header_line_height
1279 = display_mode_line (w, HEADER_LINE_FACE_ID,
1280 BVAR (current_buffer, header_line_format));
1281
1282 start_display (&it, w, top);
1283 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1284 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1285
1286 if (charpos >= 0
1287 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1288 && IT_CHARPOS (it) >= charpos)
1289 /* When scanning backwards under bidi iteration, move_it_to
1290 stops at or _before_ CHARPOS, because it stops at or to
1291 the _right_ of the character at CHARPOS. */
1292 || (it.bidi_p && it.bidi_it.scan_dir == -1
1293 && IT_CHARPOS (it) <= charpos)))
1294 {
1295 /* We have reached CHARPOS, or passed it. How the call to
1296 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1297 or covered by a display property, move_it_to stops at the end
1298 of the invisible text, to the right of CHARPOS. (ii) If
1299 CHARPOS is in a display vector, move_it_to stops on its last
1300 glyph. */
1301 int top_x = it.current_x;
1302 int top_y = it.current_y;
1303 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1304 int bottom_y;
1305 struct it save_it;
1306 void *save_it_data = NULL;
1307
1308 /* Calling line_bottom_y may change it.method, it.position, etc. */
1309 SAVE_IT (save_it, it, save_it_data);
1310 last_height = 0;
1311 bottom_y = line_bottom_y (&it);
1312 if (top_y < window_top_y)
1313 visible_p = bottom_y > window_top_y;
1314 else if (top_y < it.last_visible_y)
1315 visible_p = true;
1316 if (bottom_y >= it.last_visible_y
1317 && it.bidi_p && it.bidi_it.scan_dir == -1
1318 && IT_CHARPOS (it) < charpos)
1319 {
1320 /* When the last line of the window is scanned backwards
1321 under bidi iteration, we could be duped into thinking
1322 that we have passed CHARPOS, when in fact move_it_to
1323 simply stopped short of CHARPOS because it reached
1324 last_visible_y. To see if that's what happened, we call
1325 move_it_to again with a slightly larger vertical limit,
1326 and see if it actually moved vertically; if it did, we
1327 didn't really reach CHARPOS, which is beyond window end. */
1328 /* Why 10? because we don't know how many canonical lines
1329 will the height of the next line(s) be. So we guess. */
1330 int ten_more_lines = 10 * default_line_pixel_height (w);
1331
1332 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1333 MOVE_TO_POS | MOVE_TO_Y);
1334 if (it.current_y > top_y)
1335 visible_p = false;
1336
1337 }
1338 RESTORE_IT (&it, &save_it, save_it_data);
1339 if (visible_p)
1340 {
1341 if (it.method == GET_FROM_DISPLAY_VECTOR)
1342 {
1343 /* We stopped on the last glyph of a display vector.
1344 Try and recompute. Hack alert! */
1345 if (charpos < 2 || top.charpos >= charpos)
1346 top_x = it.glyph_row->x;
1347 else
1348 {
1349 struct it it2, it2_prev;
1350 /* The idea is to get to the previous buffer
1351 position, consume the character there, and use
1352 the pixel coordinates we get after that. But if
1353 the previous buffer position is also displayed
1354 from a display vector, we need to consume all of
1355 the glyphs from that display vector. */
1356 start_display (&it2, w, top);
1357 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1358 /* If we didn't get to CHARPOS - 1, there's some
1359 replacing display property at that position, and
1360 we stopped after it. That is exactly the place
1361 whose coordinates we want. */
1362 if (IT_CHARPOS (it2) != charpos - 1)
1363 it2_prev = it2;
1364 else
1365 {
1366 /* Iterate until we get out of the display
1367 vector that displays the character at
1368 CHARPOS - 1. */
1369 do {
1370 get_next_display_element (&it2);
1371 PRODUCE_GLYPHS (&it2);
1372 it2_prev = it2;
1373 set_iterator_to_next (&it2, true);
1374 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1375 && IT_CHARPOS (it2) < charpos);
1376 }
1377 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1378 || it2_prev.current_x > it2_prev.last_visible_x)
1379 top_x = it.glyph_row->x;
1380 else
1381 {
1382 top_x = it2_prev.current_x;
1383 top_y = it2_prev.current_y;
1384 }
1385 }
1386 }
1387 else if (IT_CHARPOS (it) != charpos)
1388 {
1389 Lisp_Object cpos = make_number (charpos);
1390 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1391 Lisp_Object string = string_from_display_spec (spec);
1392 struct text_pos tpos;
1393 bool newline_in_string
1394 = (STRINGP (string)
1395 && memchr (SDATA (string), '\n', SBYTES (string)));
1396
1397 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1398 bool replacing_spec_p
1399 = (!NILP (spec)
1400 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1401 charpos, FRAME_WINDOW_P (it.f)));
1402 /* The tricky code below is needed because there's a
1403 discrepancy between move_it_to and how we set cursor
1404 when PT is at the beginning of a portion of text
1405 covered by a display property or an overlay with a
1406 display property, or the display line ends in a
1407 newline from a display string. move_it_to will stop
1408 _after_ such display strings, whereas
1409 set_cursor_from_row conspires with cursor_row_p to
1410 place the cursor on the first glyph produced from the
1411 display string. */
1412
1413 /* We have overshoot PT because it is covered by a
1414 display property that replaces the text it covers.
1415 If the string includes embedded newlines, we are also
1416 in the wrong display line. Backtrack to the correct
1417 line, where the display property begins. */
1418 if (replacing_spec_p)
1419 {
1420 Lisp_Object startpos, endpos;
1421 EMACS_INT start, end;
1422 struct it it3;
1423
1424 /* Find the first and the last buffer positions
1425 covered by the display string. */
1426 endpos =
1427 Fnext_single_char_property_change (cpos, Qdisplay,
1428 Qnil, Qnil);
1429 startpos =
1430 Fprevious_single_char_property_change (endpos, Qdisplay,
1431 Qnil, Qnil);
1432 start = XFASTINT (startpos);
1433 end = XFASTINT (endpos);
1434 /* Move to the last buffer position before the
1435 display property. */
1436 start_display (&it3, w, top);
1437 if (start > CHARPOS (top))
1438 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1439 /* Move forward one more line if the position before
1440 the display string is a newline or if it is the
1441 rightmost character on a line that is
1442 continued or word-wrapped. */
1443 if (it3.method == GET_FROM_BUFFER
1444 && (it3.c == '\n'
1445 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1446 move_it_by_lines (&it3, 1);
1447 else if (move_it_in_display_line_to (&it3, -1,
1448 it3.current_x
1449 + it3.pixel_width,
1450 MOVE_TO_X)
1451 == MOVE_LINE_CONTINUED)
1452 {
1453 move_it_by_lines (&it3, 1);
1454 /* When we are under word-wrap, the #$@%!
1455 move_it_by_lines moves 2 lines, so we need to
1456 fix that up. */
1457 if (it3.line_wrap == WORD_WRAP)
1458 move_it_by_lines (&it3, -1);
1459 }
1460
1461 /* Record the vertical coordinate of the display
1462 line where we wound up. */
1463 top_y = it3.current_y;
1464 if (it3.bidi_p)
1465 {
1466 /* When characters are reordered for display,
1467 the character displayed to the left of the
1468 display string could be _after_ the display
1469 property in the logical order. Use the
1470 smallest vertical position of these two. */
1471 start_display (&it3, w, top);
1472 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1473 if (it3.current_y < top_y)
1474 top_y = it3.current_y;
1475 }
1476 /* Move from the top of the window to the beginning
1477 of the display line where the display string
1478 begins. */
1479 start_display (&it3, w, top);
1480 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1481 /* If it3_moved stays false after the 'while' loop
1482 below, that means we already were at a newline
1483 before the loop (e.g., the display string begins
1484 with a newline), so we don't need to (and cannot)
1485 inspect the glyphs of it3.glyph_row, because
1486 PRODUCE_GLYPHS will not produce anything for a
1487 newline, and thus it3.glyph_row stays at its
1488 stale content it got at top of the window. */
1489 bool it3_moved = false;
1490 /* Finally, advance the iterator until we hit the
1491 first display element whose character position is
1492 CHARPOS, or until the first newline from the
1493 display string, which signals the end of the
1494 display line. */
1495 while (get_next_display_element (&it3))
1496 {
1497 PRODUCE_GLYPHS (&it3);
1498 if (IT_CHARPOS (it3) == charpos
1499 || ITERATOR_AT_END_OF_LINE_P (&it3))
1500 break;
1501 it3_moved = true;
1502 set_iterator_to_next (&it3, false);
1503 }
1504 top_x = it3.current_x - it3.pixel_width;
1505 /* Normally, we would exit the above loop because we
1506 found the display element whose character
1507 position is CHARPOS. For the contingency that we
1508 didn't, and stopped at the first newline from the
1509 display string, move back over the glyphs
1510 produced from the string, until we find the
1511 rightmost glyph not from the string. */
1512 if (it3_moved
1513 && newline_in_string
1514 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1515 {
1516 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1517 + it3.glyph_row->used[TEXT_AREA];
1518
1519 while (EQ ((g - 1)->object, string))
1520 {
1521 --g;
1522 top_x -= g->pixel_width;
1523 }
1524 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1525 + it3.glyph_row->used[TEXT_AREA]);
1526 }
1527 }
1528 }
1529
1530 *x = top_x;
1531 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1532 *rtop = max (0, window_top_y - top_y);
1533 *rbot = max (0, bottom_y - it.last_visible_y);
1534 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1535 - max (top_y, window_top_y)));
1536 *vpos = it.vpos;
1537 if (it.bidi_it.paragraph_dir == R2L)
1538 r2l = true;
1539 }
1540 }
1541 else
1542 {
1543 /* Either we were asked to provide info about WINDOW_END, or
1544 CHARPOS is in the partially visible glyph row at end of
1545 window. */
1546 struct it it2;
1547 void *it2data = NULL;
1548
1549 SAVE_IT (it2, it, it2data);
1550 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1551 move_it_by_lines (&it, 1);
1552 if (charpos < IT_CHARPOS (it)
1553 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1554 {
1555 visible_p = true;
1556 RESTORE_IT (&it2, &it2, it2data);
1557 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1558 *x = it2.current_x;
1559 *y = it2.current_y + it2.max_ascent - it2.ascent;
1560 *rtop = max (0, -it2.current_y);
1561 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1562 - it.last_visible_y));
1563 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1564 it.last_visible_y)
1565 - max (it2.current_y,
1566 WINDOW_HEADER_LINE_HEIGHT (w))));
1567 *vpos = it2.vpos;
1568 if (it2.bidi_it.paragraph_dir == R2L)
1569 r2l = true;
1570 }
1571 else
1572 bidi_unshelve_cache (it2data, true);
1573 }
1574 bidi_unshelve_cache (itdata, false);
1575
1576 if (old_buffer)
1577 set_buffer_internal_1 (old_buffer);
1578
1579 if (visible_p)
1580 {
1581 if (w->hscroll > 0)
1582 *x -=
1583 window_hscroll_limited (w, WINDOW_XFRAME (w))
1584 * WINDOW_FRAME_COLUMN_WIDTH (w);
1585 /* For lines in an R2L paragraph, we need to mirror the X pixel
1586 coordinate wrt the text area. For the reasons, see the
1587 commentary in buffer_posn_from_coords and the explanation of
1588 the geometry used by the move_it_* functions at the end of
1589 the large commentary near the beginning of this file. */
1590 if (r2l)
1591 *x = window_box_width (w, TEXT_AREA) - *x - 1;
1592 }
1593
1594 #if false
1595 /* Debugging code. */
1596 if (visible_p)
1597 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1598 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1599 else
1600 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1601 #endif
1602
1603 return visible_p;
1604 }
1605
1606
1607 /* Return the next character from STR. Return in *LEN the length of
1608 the character. This is like STRING_CHAR_AND_LENGTH but never
1609 returns an invalid character. If we find one, we return a `?', but
1610 with the length of the invalid character. */
1611
1612 static int
1613 string_char_and_length (const unsigned char *str, int *len)
1614 {
1615 int c;
1616
1617 c = STRING_CHAR_AND_LENGTH (str, *len);
1618 if (!CHAR_VALID_P (c))
1619 /* We may not change the length here because other places in Emacs
1620 don't use this function, i.e. they silently accept invalid
1621 characters. */
1622 c = '?';
1623
1624 return c;
1625 }
1626
1627
1628
1629 /* Given a position POS containing a valid character and byte position
1630 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1631
1632 static struct text_pos
1633 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1634 {
1635 eassert (STRINGP (string) && nchars >= 0);
1636
1637 if (STRING_MULTIBYTE (string))
1638 {
1639 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1640 int len;
1641
1642 while (nchars--)
1643 {
1644 string_char_and_length (p, &len);
1645 p += len;
1646 CHARPOS (pos) += 1;
1647 BYTEPOS (pos) += len;
1648 }
1649 }
1650 else
1651 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1652
1653 return pos;
1654 }
1655
1656
1657 /* Value is the text position, i.e. character and byte position,
1658 for character position CHARPOS in STRING. */
1659
1660 static struct text_pos
1661 string_pos (ptrdiff_t charpos, Lisp_Object string)
1662 {
1663 struct text_pos pos;
1664 eassert (STRINGP (string));
1665 eassert (charpos >= 0);
1666 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1667 return pos;
1668 }
1669
1670
1671 /* Value is a text position, i.e. character and byte position, for
1672 character position CHARPOS in C string S. MULTIBYTE_P
1673 means recognize multibyte characters. */
1674
1675 static struct text_pos
1676 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1677 {
1678 struct text_pos pos;
1679
1680 eassert (s != NULL);
1681 eassert (charpos >= 0);
1682
1683 if (multibyte_p)
1684 {
1685 int len;
1686
1687 SET_TEXT_POS (pos, 0, 0);
1688 while (charpos--)
1689 {
1690 string_char_and_length ((const unsigned char *) s, &len);
1691 s += len;
1692 CHARPOS (pos) += 1;
1693 BYTEPOS (pos) += len;
1694 }
1695 }
1696 else
1697 SET_TEXT_POS (pos, charpos, charpos);
1698
1699 return pos;
1700 }
1701
1702
1703 /* Value is the number of characters in C string S. MULTIBYTE_P
1704 means recognize multibyte characters. */
1705
1706 static ptrdiff_t
1707 number_of_chars (const char *s, bool multibyte_p)
1708 {
1709 ptrdiff_t nchars;
1710
1711 if (multibyte_p)
1712 {
1713 ptrdiff_t rest = strlen (s);
1714 int len;
1715 const unsigned char *p = (const unsigned char *) s;
1716
1717 for (nchars = 0; rest > 0; ++nchars)
1718 {
1719 string_char_and_length (p, &len);
1720 rest -= len, p += len;
1721 }
1722 }
1723 else
1724 nchars = strlen (s);
1725
1726 return nchars;
1727 }
1728
1729
1730 /* Compute byte position NEWPOS->bytepos corresponding to
1731 NEWPOS->charpos. POS is a known position in string STRING.
1732 NEWPOS->charpos must be >= POS.charpos. */
1733
1734 static void
1735 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1736 {
1737 eassert (STRINGP (string));
1738 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1739
1740 if (STRING_MULTIBYTE (string))
1741 *newpos = string_pos_nchars_ahead (pos, string,
1742 CHARPOS (*newpos) - CHARPOS (pos));
1743 else
1744 BYTEPOS (*newpos) = CHARPOS (*newpos);
1745 }
1746
1747 /* EXPORT:
1748 Return an estimation of the pixel height of mode or header lines on
1749 frame F. FACE_ID specifies what line's height to estimate. */
1750
1751 int
1752 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1753 {
1754 #ifdef HAVE_WINDOW_SYSTEM
1755 if (FRAME_WINDOW_P (f))
1756 {
1757 int height = FONT_HEIGHT (FRAME_FONT (f));
1758
1759 /* This function is called so early when Emacs starts that the face
1760 cache and mode line face are not yet initialized. */
1761 if (FRAME_FACE_CACHE (f))
1762 {
1763 struct face *face = FACE_FROM_ID (f, face_id);
1764 if (face)
1765 {
1766 if (face->font)
1767 height = normal_char_height (face->font, -1);
1768 if (face->box_line_width > 0)
1769 height += 2 * face->box_line_width;
1770 }
1771 }
1772
1773 return height;
1774 }
1775 #endif
1776
1777 return 1;
1778 }
1779
1780 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1781 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1782 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP, do
1783 not force the value into range. */
1784
1785 void
1786 pixel_to_glyph_coords (struct frame *f, int pix_x, int pix_y, int *x, int *y,
1787 NativeRectangle *bounds, bool noclip)
1788 {
1789
1790 #ifdef HAVE_WINDOW_SYSTEM
1791 if (FRAME_WINDOW_P (f))
1792 {
1793 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1794 even for negative values. */
1795 if (pix_x < 0)
1796 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1797 if (pix_y < 0)
1798 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1799
1800 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1801 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1802
1803 if (bounds)
1804 STORE_NATIVE_RECT (*bounds,
1805 FRAME_COL_TO_PIXEL_X (f, pix_x),
1806 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1807 FRAME_COLUMN_WIDTH (f) - 1,
1808 FRAME_LINE_HEIGHT (f) - 1);
1809
1810 /* PXW: Should we clip pixels before converting to columns/lines? */
1811 if (!noclip)
1812 {
1813 if (pix_x < 0)
1814 pix_x = 0;
1815 else if (pix_x > FRAME_TOTAL_COLS (f))
1816 pix_x = FRAME_TOTAL_COLS (f);
1817
1818 if (pix_y < 0)
1819 pix_y = 0;
1820 else if (pix_y > FRAME_TOTAL_LINES (f))
1821 pix_y = FRAME_TOTAL_LINES (f);
1822 }
1823 }
1824 #endif
1825
1826 *x = pix_x;
1827 *y = pix_y;
1828 }
1829
1830
1831 /* Find the glyph under window-relative coordinates X/Y in window W.
1832 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1833 strings. Return in *HPOS and *VPOS the row and column number of
1834 the glyph found. Return in *AREA the glyph area containing X.
1835 Value is a pointer to the glyph found or null if X/Y is not on
1836 text, or we can't tell because W's current matrix is not up to
1837 date. */
1838
1839 static struct glyph *
1840 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1841 int *dx, int *dy, int *area)
1842 {
1843 struct glyph *glyph, *end;
1844 struct glyph_row *row = NULL;
1845 int x0, i;
1846
1847 /* Find row containing Y. Give up if some row is not enabled. */
1848 for (i = 0; i < w->current_matrix->nrows; ++i)
1849 {
1850 row = MATRIX_ROW (w->current_matrix, i);
1851 if (!row->enabled_p)
1852 return NULL;
1853 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1854 break;
1855 }
1856
1857 *vpos = i;
1858 *hpos = 0;
1859
1860 /* Give up if Y is not in the window. */
1861 if (i == w->current_matrix->nrows)
1862 return NULL;
1863
1864 /* Get the glyph area containing X. */
1865 if (w->pseudo_window_p)
1866 {
1867 *area = TEXT_AREA;
1868 x0 = 0;
1869 }
1870 else
1871 {
1872 if (x < window_box_left_offset (w, TEXT_AREA))
1873 {
1874 *area = LEFT_MARGIN_AREA;
1875 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1876 }
1877 else if (x < window_box_right_offset (w, TEXT_AREA))
1878 {
1879 *area = TEXT_AREA;
1880 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1881 }
1882 else
1883 {
1884 *area = RIGHT_MARGIN_AREA;
1885 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1886 }
1887 }
1888
1889 /* Find glyph containing X. */
1890 glyph = row->glyphs[*area];
1891 end = glyph + row->used[*area];
1892 x -= x0;
1893 while (glyph < end && x >= glyph->pixel_width)
1894 {
1895 x -= glyph->pixel_width;
1896 ++glyph;
1897 }
1898
1899 if (glyph == end)
1900 return NULL;
1901
1902 if (dx)
1903 {
1904 *dx = x;
1905 *dy = y - (row->y + row->ascent - glyph->ascent);
1906 }
1907
1908 *hpos = glyph - row->glyphs[*area];
1909 return glyph;
1910 }
1911
1912 /* Convert frame-relative x/y to coordinates relative to window W.
1913 Takes pseudo-windows into account. */
1914
1915 static void
1916 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1917 {
1918 if (w->pseudo_window_p)
1919 {
1920 /* A pseudo-window is always full-width, and starts at the
1921 left edge of the frame, plus a frame border. */
1922 struct frame *f = XFRAME (w->frame);
1923 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1924 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1925 }
1926 else
1927 {
1928 *x -= WINDOW_LEFT_EDGE_X (w);
1929 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1930 }
1931 }
1932
1933 #ifdef HAVE_WINDOW_SYSTEM
1934
1935 /* EXPORT:
1936 Return in RECTS[] at most N clipping rectangles for glyph string S.
1937 Return the number of stored rectangles. */
1938
1939 int
1940 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1941 {
1942 XRectangle r;
1943
1944 if (n <= 0)
1945 return 0;
1946
1947 if (s->row->full_width_p)
1948 {
1949 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1950 r.x = WINDOW_LEFT_EDGE_X (s->w);
1951 if (s->row->mode_line_p)
1952 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
1953 else
1954 r.width = WINDOW_PIXEL_WIDTH (s->w);
1955
1956 /* Unless displaying a mode or menu bar line, which are always
1957 fully visible, clip to the visible part of the row. */
1958 if (s->w->pseudo_window_p)
1959 r.height = s->row->visible_height;
1960 else
1961 r.height = s->height;
1962 }
1963 else
1964 {
1965 /* This is a text line that may be partially visible. */
1966 r.x = window_box_left (s->w, s->area);
1967 r.width = window_box_width (s->w, s->area);
1968 r.height = s->row->visible_height;
1969 }
1970
1971 if (s->clip_head)
1972 if (r.x < s->clip_head->x)
1973 {
1974 if (r.width >= s->clip_head->x - r.x)
1975 r.width -= s->clip_head->x - r.x;
1976 else
1977 r.width = 0;
1978 r.x = s->clip_head->x;
1979 }
1980 if (s->clip_tail)
1981 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1982 {
1983 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1984 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1985 else
1986 r.width = 0;
1987 }
1988
1989 /* If S draws overlapping rows, it's sufficient to use the top and
1990 bottom of the window for clipping because this glyph string
1991 intentionally draws over other lines. */
1992 if (s->for_overlaps)
1993 {
1994 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1995 r.height = window_text_bottom_y (s->w) - r.y;
1996
1997 /* Alas, the above simple strategy does not work for the
1998 environments with anti-aliased text: if the same text is
1999 drawn onto the same place multiple times, it gets thicker.
2000 If the overlap we are processing is for the erased cursor, we
2001 take the intersection with the rectangle of the cursor. */
2002 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2003 {
2004 XRectangle rc, r_save = r;
2005
2006 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2007 rc.y = s->w->phys_cursor.y;
2008 rc.width = s->w->phys_cursor_width;
2009 rc.height = s->w->phys_cursor_height;
2010
2011 x_intersect_rectangles (&r_save, &rc, &r);
2012 }
2013 }
2014 else
2015 {
2016 /* Don't use S->y for clipping because it doesn't take partially
2017 visible lines into account. For example, it can be negative for
2018 partially visible lines at the top of a window. */
2019 if (!s->row->full_width_p
2020 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2021 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2022 else
2023 r.y = max (0, s->row->y);
2024 }
2025
2026 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2027
2028 /* If drawing the cursor, don't let glyph draw outside its
2029 advertised boundaries. Cleartype does this under some circumstances. */
2030 if (s->hl == DRAW_CURSOR)
2031 {
2032 struct glyph *glyph = s->first_glyph;
2033 int height, max_y;
2034
2035 if (s->x > r.x)
2036 {
2037 if (r.width >= s->x - r.x)
2038 r.width -= s->x - r.x;
2039 else /* R2L hscrolled row with cursor outside text area */
2040 r.width = 0;
2041 r.x = s->x;
2042 }
2043 r.width = min (r.width, glyph->pixel_width);
2044
2045 /* If r.y is below window bottom, ensure that we still see a cursor. */
2046 height = min (glyph->ascent + glyph->descent,
2047 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2048 max_y = window_text_bottom_y (s->w) - height;
2049 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2050 if (s->ybase - glyph->ascent > max_y)
2051 {
2052 r.y = max_y;
2053 r.height = height;
2054 }
2055 else
2056 {
2057 /* Don't draw cursor glyph taller than our actual glyph. */
2058 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2059 if (height < r.height)
2060 {
2061 max_y = r.y + r.height;
2062 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2063 r.height = min (max_y - r.y, height);
2064 }
2065 }
2066 }
2067
2068 if (s->row->clip)
2069 {
2070 XRectangle r_save = r;
2071
2072 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2073 r.width = 0;
2074 }
2075
2076 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2077 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2078 {
2079 #ifdef CONVERT_FROM_XRECT
2080 CONVERT_FROM_XRECT (r, *rects);
2081 #else
2082 *rects = r;
2083 #endif
2084 return 1;
2085 }
2086 else
2087 {
2088 /* If we are processing overlapping and allowed to return
2089 multiple clipping rectangles, we exclude the row of the glyph
2090 string from the clipping rectangle. This is to avoid drawing
2091 the same text on the environment with anti-aliasing. */
2092 #ifdef CONVERT_FROM_XRECT
2093 XRectangle rs[2];
2094 #else
2095 XRectangle *rs = rects;
2096 #endif
2097 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2098
2099 if (s->for_overlaps & OVERLAPS_PRED)
2100 {
2101 rs[i] = r;
2102 if (r.y + r.height > row_y)
2103 {
2104 if (r.y < row_y)
2105 rs[i].height = row_y - r.y;
2106 else
2107 rs[i].height = 0;
2108 }
2109 i++;
2110 }
2111 if (s->for_overlaps & OVERLAPS_SUCC)
2112 {
2113 rs[i] = r;
2114 if (r.y < row_y + s->row->visible_height)
2115 {
2116 if (r.y + r.height > row_y + s->row->visible_height)
2117 {
2118 rs[i].y = row_y + s->row->visible_height;
2119 rs[i].height = r.y + r.height - rs[i].y;
2120 }
2121 else
2122 rs[i].height = 0;
2123 }
2124 i++;
2125 }
2126
2127 n = i;
2128 #ifdef CONVERT_FROM_XRECT
2129 for (i = 0; i < n; i++)
2130 CONVERT_FROM_XRECT (rs[i], rects[i]);
2131 #endif
2132 return n;
2133 }
2134 }
2135
2136 /* EXPORT:
2137 Return in *NR the clipping rectangle for glyph string S. */
2138
2139 void
2140 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2141 {
2142 get_glyph_string_clip_rects (s, nr, 1);
2143 }
2144
2145
2146 /* EXPORT:
2147 Return the position and height of the phys cursor in window W.
2148 Set w->phys_cursor_width to width of phys cursor.
2149 */
2150
2151 void
2152 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2153 struct glyph *glyph, int *xp, int *yp, int *heightp)
2154 {
2155 struct frame *f = XFRAME (WINDOW_FRAME (w));
2156 int x, y, wd, h, h0, y0, ascent;
2157
2158 /* Compute the width of the rectangle to draw. If on a stretch
2159 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2160 rectangle as wide as the glyph, but use a canonical character
2161 width instead. */
2162 wd = glyph->pixel_width;
2163
2164 x = w->phys_cursor.x;
2165 if (x < 0)
2166 {
2167 wd += x;
2168 x = 0;
2169 }
2170
2171 if (glyph->type == STRETCH_GLYPH
2172 && !x_stretch_cursor_p)
2173 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2174 w->phys_cursor_width = wd;
2175
2176 /* Don't let the hollow cursor glyph descend below the glyph row's
2177 ascent value, lest the hollow cursor looks funny. */
2178 y = w->phys_cursor.y;
2179 ascent = row->ascent;
2180 if (row->ascent < glyph->ascent)
2181 {
2182 y =- glyph->ascent - row->ascent;
2183 ascent = glyph->ascent;
2184 }
2185
2186 /* If y is below window bottom, ensure that we still see a cursor. */
2187 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2188
2189 h = max (h0, ascent + glyph->descent);
2190 h0 = min (h0, ascent + glyph->descent);
2191
2192 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2193 if (y < y0)
2194 {
2195 h = max (h - (y0 - y) + 1, h0);
2196 y = y0 - 1;
2197 }
2198 else
2199 {
2200 y0 = window_text_bottom_y (w) - h0;
2201 if (y > y0)
2202 {
2203 h += y - y0;
2204 y = y0;
2205 }
2206 }
2207
2208 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2209 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2210 *heightp = h;
2211 }
2212
2213 /*
2214 * Remember which glyph the mouse is over.
2215 */
2216
2217 void
2218 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2219 {
2220 Lisp_Object window;
2221 struct window *w;
2222 struct glyph_row *r, *gr, *end_row;
2223 enum window_part part;
2224 enum glyph_row_area area;
2225 int x, y, width, height;
2226
2227 /* Try to determine frame pixel position and size of the glyph under
2228 frame pixel coordinates X/Y on frame F. */
2229
2230 if (window_resize_pixelwise)
2231 {
2232 width = height = 1;
2233 goto virtual_glyph;
2234 }
2235 else if (!f->glyphs_initialized_p
2236 || (window = window_from_coordinates (f, gx, gy, &part, false),
2237 NILP (window)))
2238 {
2239 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2240 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2241 goto virtual_glyph;
2242 }
2243
2244 w = XWINDOW (window);
2245 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2246 height = WINDOW_FRAME_LINE_HEIGHT (w);
2247
2248 x = window_relative_x_coord (w, part, gx);
2249 y = gy - WINDOW_TOP_EDGE_Y (w);
2250
2251 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2252 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2253
2254 if (w->pseudo_window_p)
2255 {
2256 area = TEXT_AREA;
2257 part = ON_MODE_LINE; /* Don't adjust margin. */
2258 goto text_glyph;
2259 }
2260
2261 switch (part)
2262 {
2263 case ON_LEFT_MARGIN:
2264 area = LEFT_MARGIN_AREA;
2265 goto text_glyph;
2266
2267 case ON_RIGHT_MARGIN:
2268 area = RIGHT_MARGIN_AREA;
2269 goto text_glyph;
2270
2271 case ON_HEADER_LINE:
2272 case ON_MODE_LINE:
2273 gr = (part == ON_HEADER_LINE
2274 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2275 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2276 gy = gr->y;
2277 area = TEXT_AREA;
2278 goto text_glyph_row_found;
2279
2280 case ON_TEXT:
2281 area = TEXT_AREA;
2282
2283 text_glyph:
2284 gr = 0; gy = 0;
2285 for (; r <= end_row && r->enabled_p; ++r)
2286 if (r->y + r->height > y)
2287 {
2288 gr = r; gy = r->y;
2289 break;
2290 }
2291
2292 text_glyph_row_found:
2293 if (gr && gy <= y)
2294 {
2295 struct glyph *g = gr->glyphs[area];
2296 struct glyph *end = g + gr->used[area];
2297
2298 height = gr->height;
2299 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2300 if (gx + g->pixel_width > x)
2301 break;
2302
2303 if (g < end)
2304 {
2305 if (g->type == IMAGE_GLYPH)
2306 {
2307 /* Don't remember when mouse is over image, as
2308 image may have hot-spots. */
2309 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2310 return;
2311 }
2312 width = g->pixel_width;
2313 }
2314 else
2315 {
2316 /* Use nominal char spacing at end of line. */
2317 x -= gx;
2318 gx += (x / width) * width;
2319 }
2320
2321 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2322 {
2323 gx += window_box_left_offset (w, area);
2324 /* Don't expand over the modeline to make sure the vertical
2325 drag cursor is shown early enough. */
2326 height = min (height,
2327 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2328 }
2329 }
2330 else
2331 {
2332 /* Use nominal line height at end of window. */
2333 gx = (x / width) * width;
2334 y -= gy;
2335 gy += (y / height) * height;
2336 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2337 /* See comment above. */
2338 height = min (height,
2339 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2340 }
2341 break;
2342
2343 case ON_LEFT_FRINGE:
2344 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2345 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2346 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2347 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2348 goto row_glyph;
2349
2350 case ON_RIGHT_FRINGE:
2351 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2352 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2353 : window_box_right_offset (w, TEXT_AREA));
2354 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2355 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2356 && !WINDOW_RIGHTMOST_P (w))
2357 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2358 /* Make sure the vertical border can get her own glyph to the
2359 right of the one we build here. */
2360 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2361 else
2362 width = WINDOW_PIXEL_WIDTH (w) - gx;
2363 else
2364 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2365
2366 goto row_glyph;
2367
2368 case ON_VERTICAL_BORDER:
2369 gx = WINDOW_PIXEL_WIDTH (w) - width;
2370 goto row_glyph;
2371
2372 case ON_VERTICAL_SCROLL_BAR:
2373 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2374 ? 0
2375 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2376 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2377 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2378 : 0)));
2379 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2380
2381 row_glyph:
2382 gr = 0, gy = 0;
2383 for (; r <= end_row && r->enabled_p; ++r)
2384 if (r->y + r->height > y)
2385 {
2386 gr = r; gy = r->y;
2387 break;
2388 }
2389
2390 if (gr && gy <= y)
2391 height = gr->height;
2392 else
2393 {
2394 /* Use nominal line height at end of window. */
2395 y -= gy;
2396 gy += (y / height) * height;
2397 }
2398 break;
2399
2400 case ON_RIGHT_DIVIDER:
2401 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2402 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2403 gy = 0;
2404 /* The bottom divider prevails. */
2405 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2406 goto add_edge;
2407
2408 case ON_BOTTOM_DIVIDER:
2409 gx = 0;
2410 width = WINDOW_PIXEL_WIDTH (w);
2411 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2412 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2413 goto add_edge;
2414
2415 default:
2416 ;
2417 virtual_glyph:
2418 /* If there is no glyph under the mouse, then we divide the screen
2419 into a grid of the smallest glyph in the frame, and use that
2420 as our "glyph". */
2421
2422 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2423 round down even for negative values. */
2424 if (gx < 0)
2425 gx -= width - 1;
2426 if (gy < 0)
2427 gy -= height - 1;
2428
2429 gx = (gx / width) * width;
2430 gy = (gy / height) * height;
2431
2432 goto store_rect;
2433 }
2434
2435 add_edge:
2436 gx += WINDOW_LEFT_EDGE_X (w);
2437 gy += WINDOW_TOP_EDGE_Y (w);
2438
2439 store_rect:
2440 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2441
2442 /* Visible feedback for debugging. */
2443 #if false && defined HAVE_X_WINDOWS
2444 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2445 f->output_data.x->normal_gc,
2446 gx, gy, width, height);
2447 #endif
2448 }
2449
2450
2451 #endif /* HAVE_WINDOW_SYSTEM */
2452
2453 static void
2454 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2455 {
2456 eassert (w);
2457 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2458 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2459 w->window_end_vpos
2460 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2461 }
2462
2463 /***********************************************************************
2464 Lisp form evaluation
2465 ***********************************************************************/
2466
2467 /* Error handler for safe_eval and safe_call. */
2468
2469 static Lisp_Object
2470 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2471 {
2472 add_to_log ("Error during redisplay: %S signaled %S",
2473 Flist (nargs, args), arg);
2474 return Qnil;
2475 }
2476
2477 /* Call function FUNC with the rest of NARGS - 1 arguments
2478 following. Return the result, or nil if something went
2479 wrong. Prevent redisplay during the evaluation. */
2480
2481 static Lisp_Object
2482 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2483 {
2484 Lisp_Object val;
2485
2486 if (inhibit_eval_during_redisplay)
2487 val = Qnil;
2488 else
2489 {
2490 ptrdiff_t i;
2491 ptrdiff_t count = SPECPDL_INDEX ();
2492 Lisp_Object *args;
2493 USE_SAFE_ALLOCA;
2494 SAFE_ALLOCA_LISP (args, nargs);
2495
2496 args[0] = func;
2497 for (i = 1; i < nargs; i++)
2498 args[i] = va_arg (ap, Lisp_Object);
2499
2500 specbind (Qinhibit_redisplay, Qt);
2501 if (inhibit_quit)
2502 specbind (Qinhibit_quit, Qt);
2503 /* Use Qt to ensure debugger does not run,
2504 so there is no possibility of wanting to redisplay. */
2505 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2506 safe_eval_handler);
2507 SAFE_FREE ();
2508 val = unbind_to (count, val);
2509 }
2510
2511 return val;
2512 }
2513
2514 Lisp_Object
2515 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2516 {
2517 Lisp_Object retval;
2518 va_list ap;
2519
2520 va_start (ap, func);
2521 retval = safe__call (false, nargs, func, ap);
2522 va_end (ap);
2523 return retval;
2524 }
2525
2526 /* Call function FN with one argument ARG.
2527 Return the result, or nil if something went wrong. */
2528
2529 Lisp_Object
2530 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2531 {
2532 return safe_call (2, fn, arg);
2533 }
2534
2535 static Lisp_Object
2536 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2537 {
2538 Lisp_Object retval;
2539 va_list ap;
2540
2541 va_start (ap, fn);
2542 retval = safe__call (inhibit_quit, 2, fn, ap);
2543 va_end (ap);
2544 return retval;
2545 }
2546
2547 Lisp_Object
2548 safe_eval (Lisp_Object sexpr)
2549 {
2550 return safe__call1 (false, Qeval, sexpr);
2551 }
2552
2553 static Lisp_Object
2554 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2555 {
2556 return safe__call1 (inhibit_quit, Qeval, sexpr);
2557 }
2558
2559 /* Call function FN with two arguments ARG1 and ARG2.
2560 Return the result, or nil if something went wrong. */
2561
2562 Lisp_Object
2563 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2564 {
2565 return safe_call (3, fn, arg1, arg2);
2566 }
2567
2568
2569 \f
2570 /***********************************************************************
2571 Debugging
2572 ***********************************************************************/
2573
2574 /* Define CHECK_IT to perform sanity checks on iterators.
2575 This is for debugging. It is too slow to do unconditionally. */
2576
2577 static void
2578 CHECK_IT (struct it *it)
2579 {
2580 #if false
2581 if (it->method == GET_FROM_STRING)
2582 {
2583 eassert (STRINGP (it->string));
2584 eassert (IT_STRING_CHARPOS (*it) >= 0);
2585 }
2586 else
2587 {
2588 eassert (IT_STRING_CHARPOS (*it) < 0);
2589 if (it->method == GET_FROM_BUFFER)
2590 {
2591 /* Check that character and byte positions agree. */
2592 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2593 }
2594 }
2595
2596 if (it->dpvec)
2597 eassert (it->current.dpvec_index >= 0);
2598 else
2599 eassert (it->current.dpvec_index < 0);
2600 #endif
2601 }
2602
2603
2604 /* Check that the window end of window W is what we expect it
2605 to be---the last row in the current matrix displaying text. */
2606
2607 static void
2608 CHECK_WINDOW_END (struct window *w)
2609 {
2610 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2611 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2612 {
2613 struct glyph_row *row;
2614 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2615 !row->enabled_p
2616 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2617 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2618 }
2619 #endif
2620 }
2621
2622 /***********************************************************************
2623 Iterator initialization
2624 ***********************************************************************/
2625
2626 /* Initialize IT for displaying current_buffer in window W, starting
2627 at character position CHARPOS. CHARPOS < 0 means that no buffer
2628 position is specified which is useful when the iterator is assigned
2629 a position later. BYTEPOS is the byte position corresponding to
2630 CHARPOS.
2631
2632 If ROW is not null, calls to produce_glyphs with IT as parameter
2633 will produce glyphs in that row.
2634
2635 BASE_FACE_ID is the id of a base face to use. It must be one of
2636 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2637 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2638 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2639
2640 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2641 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2642 will be initialized to use the corresponding mode line glyph row of
2643 the desired matrix of W. */
2644
2645 void
2646 init_iterator (struct it *it, struct window *w,
2647 ptrdiff_t charpos, ptrdiff_t bytepos,
2648 struct glyph_row *row, enum face_id base_face_id)
2649 {
2650 enum face_id remapped_base_face_id = base_face_id;
2651
2652 /* Some precondition checks. */
2653 eassert (w != NULL && it != NULL);
2654 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2655 && charpos <= ZV));
2656
2657 /* If face attributes have been changed since the last redisplay,
2658 free realized faces now because they depend on face definitions
2659 that might have changed. Don't free faces while there might be
2660 desired matrices pending which reference these faces. */
2661 if (face_change && !inhibit_free_realized_faces)
2662 {
2663 face_change = false;
2664 free_all_realized_faces (Qnil);
2665 }
2666
2667 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2668 if (! NILP (Vface_remapping_alist))
2669 remapped_base_face_id
2670 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2671
2672 /* Use one of the mode line rows of W's desired matrix if
2673 appropriate. */
2674 if (row == NULL)
2675 {
2676 if (base_face_id == MODE_LINE_FACE_ID
2677 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2678 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2679 else if (base_face_id == HEADER_LINE_FACE_ID)
2680 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2681 }
2682
2683 /* Clear IT, and set it->object and other IT's Lisp objects to Qnil.
2684 Other parts of redisplay rely on that. */
2685 memclear (it, sizeof *it);
2686 it->current.overlay_string_index = -1;
2687 it->current.dpvec_index = -1;
2688 it->base_face_id = remapped_base_face_id;
2689 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2690 it->paragraph_embedding = L2R;
2691 it->bidi_it.w = w;
2692
2693 /* The window in which we iterate over current_buffer: */
2694 XSETWINDOW (it->window, w);
2695 it->w = w;
2696 it->f = XFRAME (w->frame);
2697
2698 it->cmp_it.id = -1;
2699
2700 /* Extra space between lines (on window systems only). */
2701 if (base_face_id == DEFAULT_FACE_ID
2702 && FRAME_WINDOW_P (it->f))
2703 {
2704 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2705 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2706 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2707 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2708 * FRAME_LINE_HEIGHT (it->f));
2709 else if (it->f->extra_line_spacing > 0)
2710 it->extra_line_spacing = it->f->extra_line_spacing;
2711 }
2712
2713 /* If realized faces have been removed, e.g. because of face
2714 attribute changes of named faces, recompute them. When running
2715 in batch mode, the face cache of the initial frame is null. If
2716 we happen to get called, make a dummy face cache. */
2717 if (FRAME_FACE_CACHE (it->f) == NULL)
2718 init_frame_faces (it->f);
2719 if (FRAME_FACE_CACHE (it->f)->used == 0)
2720 recompute_basic_faces (it->f);
2721
2722 it->override_ascent = -1;
2723
2724 /* Are control characters displayed as `^C'? */
2725 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2726
2727 /* -1 means everything between a CR and the following line end
2728 is invisible. >0 means lines indented more than this value are
2729 invisible. */
2730 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2731 ? (clip_to_bounds
2732 (-1, XINT (BVAR (current_buffer, selective_display)),
2733 PTRDIFF_MAX))
2734 : (!NILP (BVAR (current_buffer, selective_display))
2735 ? -1 : 0));
2736 it->selective_display_ellipsis_p
2737 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2738
2739 /* Display table to use. */
2740 it->dp = window_display_table (w);
2741
2742 /* Are multibyte characters enabled in current_buffer? */
2743 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2744
2745 /* Get the position at which the redisplay_end_trigger hook should
2746 be run, if it is to be run at all. */
2747 if (MARKERP (w->redisplay_end_trigger)
2748 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2749 it->redisplay_end_trigger_charpos
2750 = marker_position (w->redisplay_end_trigger);
2751 else if (INTEGERP (w->redisplay_end_trigger))
2752 it->redisplay_end_trigger_charpos
2753 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2754 PTRDIFF_MAX);
2755
2756 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2757
2758 /* Are lines in the display truncated? */
2759 if (TRUNCATE != 0)
2760 it->line_wrap = TRUNCATE;
2761 if (base_face_id == DEFAULT_FACE_ID
2762 && !it->w->hscroll
2763 && (WINDOW_FULL_WIDTH_P (it->w)
2764 || NILP (Vtruncate_partial_width_windows)
2765 || (INTEGERP (Vtruncate_partial_width_windows)
2766 /* PXW: Shall we do something about this? */
2767 && (XINT (Vtruncate_partial_width_windows)
2768 <= WINDOW_TOTAL_COLS (it->w))))
2769 && NILP (BVAR (current_buffer, truncate_lines)))
2770 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2771 ? WINDOW_WRAP : WORD_WRAP;
2772
2773 /* Get dimensions of truncation and continuation glyphs. These are
2774 displayed as fringe bitmaps under X, but we need them for such
2775 frames when the fringes are turned off. But leave the dimensions
2776 zero for tooltip frames, as these glyphs look ugly there and also
2777 sabotage calculations of tooltip dimensions in x-show-tip. */
2778 #ifdef HAVE_WINDOW_SYSTEM
2779 if (!(FRAME_WINDOW_P (it->f)
2780 && FRAMEP (tip_frame)
2781 && it->f == XFRAME (tip_frame)))
2782 #endif
2783 {
2784 if (it->line_wrap == TRUNCATE)
2785 {
2786 /* We will need the truncation glyph. */
2787 eassert (it->glyph_row == NULL);
2788 produce_special_glyphs (it, IT_TRUNCATION);
2789 it->truncation_pixel_width = it->pixel_width;
2790 }
2791 else
2792 {
2793 /* We will need the continuation glyph. */
2794 eassert (it->glyph_row == NULL);
2795 produce_special_glyphs (it, IT_CONTINUATION);
2796 it->continuation_pixel_width = it->pixel_width;
2797 }
2798 }
2799
2800 /* Reset these values to zero because the produce_special_glyphs
2801 above has changed them. */
2802 it->pixel_width = it->ascent = it->descent = 0;
2803 it->phys_ascent = it->phys_descent = 0;
2804
2805 /* Set this after getting the dimensions of truncation and
2806 continuation glyphs, so that we don't produce glyphs when calling
2807 produce_special_glyphs, above. */
2808 it->glyph_row = row;
2809 it->area = TEXT_AREA;
2810
2811 /* Get the dimensions of the display area. The display area
2812 consists of the visible window area plus a horizontally scrolled
2813 part to the left of the window. All x-values are relative to the
2814 start of this total display area. */
2815 if (base_face_id != DEFAULT_FACE_ID)
2816 {
2817 /* Mode lines, menu bar in terminal frames. */
2818 it->first_visible_x = 0;
2819 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2820 }
2821 else
2822 {
2823 it->first_visible_x
2824 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2825 it->last_visible_x = (it->first_visible_x
2826 + window_box_width (w, TEXT_AREA));
2827
2828 /* If we truncate lines, leave room for the truncation glyph(s) at
2829 the right margin. Otherwise, leave room for the continuation
2830 glyph(s). Done only if the window has no right fringe. */
2831 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
2832 {
2833 if (it->line_wrap == TRUNCATE)
2834 it->last_visible_x -= it->truncation_pixel_width;
2835 else
2836 it->last_visible_x -= it->continuation_pixel_width;
2837 }
2838
2839 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2840 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2841 }
2842
2843 /* Leave room for a border glyph. */
2844 if (!FRAME_WINDOW_P (it->f)
2845 && !WINDOW_RIGHTMOST_P (it->w))
2846 it->last_visible_x -= 1;
2847
2848 it->last_visible_y = window_text_bottom_y (w);
2849
2850 /* For mode lines and alike, arrange for the first glyph having a
2851 left box line if the face specifies a box. */
2852 if (base_face_id != DEFAULT_FACE_ID)
2853 {
2854 struct face *face;
2855
2856 it->face_id = remapped_base_face_id;
2857
2858 /* If we have a boxed mode line, make the first character appear
2859 with a left box line. */
2860 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2861 if (face && face->box != FACE_NO_BOX)
2862 it->start_of_box_run_p = true;
2863 }
2864
2865 /* If a buffer position was specified, set the iterator there,
2866 getting overlays and face properties from that position. */
2867 if (charpos >= BUF_BEG (current_buffer))
2868 {
2869 it->stop_charpos = charpos;
2870 it->end_charpos = ZV;
2871 eassert (charpos == BYTE_TO_CHAR (bytepos));
2872 IT_CHARPOS (*it) = charpos;
2873 IT_BYTEPOS (*it) = bytepos;
2874
2875 /* We will rely on `reseat' to set this up properly, via
2876 handle_face_prop. */
2877 it->face_id = it->base_face_id;
2878
2879 it->start = it->current;
2880 /* Do we need to reorder bidirectional text? Not if this is a
2881 unibyte buffer: by definition, none of the single-byte
2882 characters are strong R2L, so no reordering is needed. And
2883 bidi.c doesn't support unibyte buffers anyway. Also, don't
2884 reorder while we are loading loadup.el, since the tables of
2885 character properties needed for reordering are not yet
2886 available. */
2887 it->bidi_p =
2888 NILP (Vpurify_flag)
2889 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2890 && it->multibyte_p;
2891
2892 /* If we are to reorder bidirectional text, init the bidi
2893 iterator. */
2894 if (it->bidi_p)
2895 {
2896 /* Since we don't know at this point whether there will be
2897 any R2L lines in the window, we reserve space for
2898 truncation/continuation glyphs even if only the left
2899 fringe is absent. */
2900 if (base_face_id == DEFAULT_FACE_ID
2901 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
2902 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
2903 {
2904 if (it->line_wrap == TRUNCATE)
2905 it->last_visible_x -= it->truncation_pixel_width;
2906 else
2907 it->last_visible_x -= it->continuation_pixel_width;
2908 }
2909 /* Note the paragraph direction that this buffer wants to
2910 use. */
2911 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2912 Qleft_to_right))
2913 it->paragraph_embedding = L2R;
2914 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2915 Qright_to_left))
2916 it->paragraph_embedding = R2L;
2917 else
2918 it->paragraph_embedding = NEUTRAL_DIR;
2919 bidi_unshelve_cache (NULL, false);
2920 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2921 &it->bidi_it);
2922 }
2923
2924 /* Compute faces etc. */
2925 reseat (it, it->current.pos, true);
2926 }
2927
2928 CHECK_IT (it);
2929 }
2930
2931
2932 /* Initialize IT for the display of window W with window start POS. */
2933
2934 void
2935 start_display (struct it *it, struct window *w, struct text_pos pos)
2936 {
2937 struct glyph_row *row;
2938 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
2939
2940 row = w->desired_matrix->rows + first_vpos;
2941 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2942 it->first_vpos = first_vpos;
2943
2944 /* Don't reseat to previous visible line start if current start
2945 position is in a string or image. */
2946 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2947 {
2948 int first_y = it->current_y;
2949
2950 /* If window start is not at a line start, skip forward to POS to
2951 get the correct continuation lines width. */
2952 bool start_at_line_beg_p = (CHARPOS (pos) == BEGV
2953 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2954 if (!start_at_line_beg_p)
2955 {
2956 int new_x;
2957
2958 reseat_at_previous_visible_line_start (it);
2959 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2960
2961 new_x = it->current_x + it->pixel_width;
2962
2963 /* If lines are continued, this line may end in the middle
2964 of a multi-glyph character (e.g. a control character
2965 displayed as \003, or in the middle of an overlay
2966 string). In this case move_it_to above will not have
2967 taken us to the start of the continuation line but to the
2968 end of the continued line. */
2969 if (it->current_x > 0
2970 && it->line_wrap != TRUNCATE /* Lines are continued. */
2971 && (/* And glyph doesn't fit on the line. */
2972 new_x > it->last_visible_x
2973 /* Or it fits exactly and we're on a window
2974 system frame. */
2975 || (new_x == it->last_visible_x
2976 && FRAME_WINDOW_P (it->f)
2977 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
2978 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
2979 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
2980 {
2981 if ((it->current.dpvec_index >= 0
2982 || it->current.overlay_string_index >= 0)
2983 /* If we are on a newline from a display vector or
2984 overlay string, then we are already at the end of
2985 a screen line; no need to go to the next line in
2986 that case, as this line is not really continued.
2987 (If we do go to the next line, C-e will not DTRT.) */
2988 && it->c != '\n')
2989 {
2990 set_iterator_to_next (it, true);
2991 move_it_in_display_line_to (it, -1, -1, 0);
2992 }
2993
2994 it->continuation_lines_width += it->current_x;
2995 }
2996 /* If the character at POS is displayed via a display
2997 vector, move_it_to above stops at the final glyph of
2998 IT->dpvec. To make the caller redisplay that character
2999 again (a.k.a. start at POS), we need to reset the
3000 dpvec_index to the beginning of IT->dpvec. */
3001 else if (it->current.dpvec_index >= 0)
3002 it->current.dpvec_index = 0;
3003
3004 /* We're starting a new display line, not affected by the
3005 height of the continued line, so clear the appropriate
3006 fields in the iterator structure. */
3007 it->max_ascent = it->max_descent = 0;
3008 it->max_phys_ascent = it->max_phys_descent = 0;
3009
3010 it->current_y = first_y;
3011 it->vpos = 0;
3012 it->current_x = it->hpos = 0;
3013 }
3014 }
3015 }
3016
3017
3018 /* Return true if POS is a position in ellipses displayed for invisible
3019 text. W is the window we display, for text property lookup. */
3020
3021 static bool
3022 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3023 {
3024 Lisp_Object prop, window;
3025 bool ellipses_p = false;
3026 ptrdiff_t charpos = CHARPOS (pos->pos);
3027
3028 /* If POS specifies a position in a display vector, this might
3029 be for an ellipsis displayed for invisible text. We won't
3030 get the iterator set up for delivering that ellipsis unless
3031 we make sure that it gets aware of the invisible text. */
3032 if (pos->dpvec_index >= 0
3033 && pos->overlay_string_index < 0
3034 && CHARPOS (pos->string_pos) < 0
3035 && charpos > BEGV
3036 && (XSETWINDOW (window, w),
3037 prop = Fget_char_property (make_number (charpos),
3038 Qinvisible, window),
3039 TEXT_PROP_MEANS_INVISIBLE (prop) == 0))
3040 {
3041 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3042 window);
3043 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3044 }
3045
3046 return ellipses_p;
3047 }
3048
3049
3050 /* Initialize IT for stepping through current_buffer in window W,
3051 starting at position POS that includes overlay string and display
3052 vector/ control character translation position information. Value
3053 is false if there are overlay strings with newlines at POS. */
3054
3055 static bool
3056 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3057 {
3058 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3059 int i;
3060 bool overlay_strings_with_newlines = false;
3061
3062 /* If POS specifies a position in a display vector, this might
3063 be for an ellipsis displayed for invisible text. We won't
3064 get the iterator set up for delivering that ellipsis unless
3065 we make sure that it gets aware of the invisible text. */
3066 if (in_ellipses_for_invisible_text_p (pos, w))
3067 {
3068 --charpos;
3069 bytepos = 0;
3070 }
3071
3072 /* Keep in mind: the call to reseat in init_iterator skips invisible
3073 text, so we might end up at a position different from POS. This
3074 is only a problem when POS is a row start after a newline and an
3075 overlay starts there with an after-string, and the overlay has an
3076 invisible property. Since we don't skip invisible text in
3077 display_line and elsewhere immediately after consuming the
3078 newline before the row start, such a POS will not be in a string,
3079 but the call to init_iterator below will move us to the
3080 after-string. */
3081 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3082
3083 /* This only scans the current chunk -- it should scan all chunks.
3084 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3085 to 16 in 22.1 to make this a lesser problem. */
3086 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3087 {
3088 const char *s = SSDATA (it->overlay_strings[i]);
3089 const char *e = s + SBYTES (it->overlay_strings[i]);
3090
3091 while (s < e && *s != '\n')
3092 ++s;
3093
3094 if (s < e)
3095 {
3096 overlay_strings_with_newlines = true;
3097 break;
3098 }
3099 }
3100
3101 /* If position is within an overlay string, set up IT to the right
3102 overlay string. */
3103 if (pos->overlay_string_index >= 0)
3104 {
3105 int relative_index;
3106
3107 /* If the first overlay string happens to have a `display'
3108 property for an image, the iterator will be set up for that
3109 image, and we have to undo that setup first before we can
3110 correct the overlay string index. */
3111 if (it->method == GET_FROM_IMAGE)
3112 pop_it (it);
3113
3114 /* We already have the first chunk of overlay strings in
3115 IT->overlay_strings. Load more until the one for
3116 pos->overlay_string_index is in IT->overlay_strings. */
3117 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3118 {
3119 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3120 it->current.overlay_string_index = 0;
3121 while (n--)
3122 {
3123 load_overlay_strings (it, 0);
3124 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3125 }
3126 }
3127
3128 it->current.overlay_string_index = pos->overlay_string_index;
3129 relative_index = (it->current.overlay_string_index
3130 % OVERLAY_STRING_CHUNK_SIZE);
3131 it->string = it->overlay_strings[relative_index];
3132 eassert (STRINGP (it->string));
3133 it->current.string_pos = pos->string_pos;
3134 it->method = GET_FROM_STRING;
3135 it->end_charpos = SCHARS (it->string);
3136 /* Set up the bidi iterator for this overlay string. */
3137 if (it->bidi_p)
3138 {
3139 it->bidi_it.string.lstring = it->string;
3140 it->bidi_it.string.s = NULL;
3141 it->bidi_it.string.schars = SCHARS (it->string);
3142 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3143 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3144 it->bidi_it.string.unibyte = !it->multibyte_p;
3145 it->bidi_it.w = it->w;
3146 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3147 FRAME_WINDOW_P (it->f), &it->bidi_it);
3148
3149 /* Synchronize the state of the bidi iterator with
3150 pos->string_pos. For any string position other than
3151 zero, this will be done automagically when we resume
3152 iteration over the string and get_visually_first_element
3153 is called. But if string_pos is zero, and the string is
3154 to be reordered for display, we need to resync manually,
3155 since it could be that the iteration state recorded in
3156 pos ended at string_pos of 0 moving backwards in string. */
3157 if (CHARPOS (pos->string_pos) == 0)
3158 {
3159 get_visually_first_element (it);
3160 if (IT_STRING_CHARPOS (*it) != 0)
3161 do {
3162 /* Paranoia. */
3163 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3164 bidi_move_to_visually_next (&it->bidi_it);
3165 } while (it->bidi_it.charpos != 0);
3166 }
3167 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3168 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3169 }
3170 }
3171
3172 if (CHARPOS (pos->string_pos) >= 0)
3173 {
3174 /* Recorded position is not in an overlay string, but in another
3175 string. This can only be a string from a `display' property.
3176 IT should already be filled with that string. */
3177 it->current.string_pos = pos->string_pos;
3178 eassert (STRINGP (it->string));
3179 if (it->bidi_p)
3180 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3181 FRAME_WINDOW_P (it->f), &it->bidi_it);
3182 }
3183
3184 /* Restore position in display vector translations, control
3185 character translations or ellipses. */
3186 if (pos->dpvec_index >= 0)
3187 {
3188 if (it->dpvec == NULL)
3189 get_next_display_element (it);
3190 eassert (it->dpvec && it->current.dpvec_index == 0);
3191 it->current.dpvec_index = pos->dpvec_index;
3192 }
3193
3194 CHECK_IT (it);
3195 return !overlay_strings_with_newlines;
3196 }
3197
3198
3199 /* Initialize IT for stepping through current_buffer in window W
3200 starting at ROW->start. */
3201
3202 static void
3203 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3204 {
3205 init_from_display_pos (it, w, &row->start);
3206 it->start = row->start;
3207 it->continuation_lines_width = row->continuation_lines_width;
3208 CHECK_IT (it);
3209 }
3210
3211
3212 /* Initialize IT for stepping through current_buffer in window W
3213 starting in the line following ROW, i.e. starting at ROW->end.
3214 Value is false if there are overlay strings with newlines at ROW's
3215 end position. */
3216
3217 static bool
3218 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3219 {
3220 bool success = false;
3221
3222 if (init_from_display_pos (it, w, &row->end))
3223 {
3224 if (row->continued_p)
3225 it->continuation_lines_width
3226 = row->continuation_lines_width + row->pixel_width;
3227 CHECK_IT (it);
3228 success = true;
3229 }
3230
3231 return success;
3232 }
3233
3234
3235
3236 \f
3237 /***********************************************************************
3238 Text properties
3239 ***********************************************************************/
3240
3241 /* Called when IT reaches IT->stop_charpos. Handle text property and
3242 overlay changes. Set IT->stop_charpos to the next position where
3243 to stop. */
3244
3245 static void
3246 handle_stop (struct it *it)
3247 {
3248 enum prop_handled handled;
3249 bool handle_overlay_change_p;
3250 struct props *p;
3251
3252 it->dpvec = NULL;
3253 it->current.dpvec_index = -1;
3254 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3255 it->ellipsis_p = false;
3256
3257 /* Use face of preceding text for ellipsis (if invisible) */
3258 if (it->selective_display_ellipsis_p)
3259 it->saved_face_id = it->face_id;
3260
3261 /* Here's the description of the semantics of, and the logic behind,
3262 the various HANDLED_* statuses:
3263
3264 HANDLED_NORMALLY means the handler did its job, and the loop
3265 should proceed to calling the next handler in order.
3266
3267 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3268 change in the properties and overlays at current position, so the
3269 loop should be restarted, to re-invoke the handlers that were
3270 already called. This happens when fontification-functions were
3271 called by handle_fontified_prop, and actually fontified
3272 something. Another case where HANDLED_RECOMPUTE_PROPS is
3273 returned is when we discover overlay strings that need to be
3274 displayed right away. The loop below will continue for as long
3275 as the status is HANDLED_RECOMPUTE_PROPS.
3276
3277 HANDLED_RETURN means return immediately to the caller, to
3278 continue iteration without calling any further handlers. This is
3279 used when we need to act on some property right away, for example
3280 when we need to display the ellipsis or a replacing display
3281 property, such as display string or image.
3282
3283 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3284 consumed, and the handler switched to the next overlay string.
3285 This signals the loop below to refrain from looking for more
3286 overlays before all the overlay strings of the current overlay
3287 are processed.
3288
3289 Some of the handlers called by the loop push the iterator state
3290 onto the stack (see 'push_it'), and arrange for the iteration to
3291 continue with another object, such as an image, a display string,
3292 or an overlay string. In most such cases, it->stop_charpos is
3293 set to the first character of the string, so that when the
3294 iteration resumes, this function will immediately be called
3295 again, to examine the properties at the beginning of the string.
3296
3297 When a display or overlay string is exhausted, the iterator state
3298 is popped (see 'pop_it'), and iteration continues with the
3299 previous object. Again, in many such cases this function is
3300 called again to find the next position where properties might
3301 change. */
3302
3303 do
3304 {
3305 handled = HANDLED_NORMALLY;
3306
3307 /* Call text property handlers. */
3308 for (p = it_props; p->handler; ++p)
3309 {
3310 handled = p->handler (it);
3311
3312 if (handled == HANDLED_RECOMPUTE_PROPS)
3313 break;
3314 else if (handled == HANDLED_RETURN)
3315 {
3316 /* We still want to show before and after strings from
3317 overlays even if the actual buffer text is replaced. */
3318 if (!handle_overlay_change_p
3319 || it->sp > 1
3320 /* Don't call get_overlay_strings_1 if we already
3321 have overlay strings loaded, because doing so
3322 will load them again and push the iterator state
3323 onto the stack one more time, which is not
3324 expected by the rest of the code that processes
3325 overlay strings. */
3326 || (it->current.overlay_string_index < 0
3327 && !get_overlay_strings_1 (it, 0, false)))
3328 {
3329 if (it->ellipsis_p)
3330 setup_for_ellipsis (it, 0);
3331 /* When handling a display spec, we might load an
3332 empty string. In that case, discard it here. We
3333 used to discard it in handle_single_display_spec,
3334 but that causes get_overlay_strings_1, above, to
3335 ignore overlay strings that we must check. */
3336 if (STRINGP (it->string) && !SCHARS (it->string))
3337 pop_it (it);
3338 return;
3339 }
3340 else if (STRINGP (it->string) && !SCHARS (it->string))
3341 pop_it (it);
3342 else
3343 {
3344 it->string_from_display_prop_p = false;
3345 it->from_disp_prop_p = false;
3346 handle_overlay_change_p = false;
3347 }
3348 handled = HANDLED_RECOMPUTE_PROPS;
3349 break;
3350 }
3351 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3352 handle_overlay_change_p = false;
3353 }
3354
3355 if (handled != HANDLED_RECOMPUTE_PROPS)
3356 {
3357 /* Don't check for overlay strings below when set to deliver
3358 characters from a display vector. */
3359 if (it->method == GET_FROM_DISPLAY_VECTOR)
3360 handle_overlay_change_p = false;
3361
3362 /* Handle overlay changes.
3363 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3364 if it finds overlays. */
3365 if (handle_overlay_change_p)
3366 handled = handle_overlay_change (it);
3367 }
3368
3369 if (it->ellipsis_p)
3370 {
3371 setup_for_ellipsis (it, 0);
3372 break;
3373 }
3374 }
3375 while (handled == HANDLED_RECOMPUTE_PROPS);
3376
3377 /* Determine where to stop next. */
3378 if (handled == HANDLED_NORMALLY)
3379 compute_stop_pos (it);
3380 }
3381
3382
3383 /* Compute IT->stop_charpos from text property and overlay change
3384 information for IT's current position. */
3385
3386 static void
3387 compute_stop_pos (struct it *it)
3388 {
3389 register INTERVAL iv, next_iv;
3390 Lisp_Object object, limit, position;
3391 ptrdiff_t charpos, bytepos;
3392
3393 if (STRINGP (it->string))
3394 {
3395 /* Strings are usually short, so don't limit the search for
3396 properties. */
3397 it->stop_charpos = it->end_charpos;
3398 object = it->string;
3399 limit = Qnil;
3400 charpos = IT_STRING_CHARPOS (*it);
3401 bytepos = IT_STRING_BYTEPOS (*it);
3402 }
3403 else
3404 {
3405 ptrdiff_t pos;
3406
3407 /* If end_charpos is out of range for some reason, such as a
3408 misbehaving display function, rationalize it (Bug#5984). */
3409 if (it->end_charpos > ZV)
3410 it->end_charpos = ZV;
3411 it->stop_charpos = it->end_charpos;
3412
3413 /* If next overlay change is in front of the current stop pos
3414 (which is IT->end_charpos), stop there. Note: value of
3415 next_overlay_change is point-max if no overlay change
3416 follows. */
3417 charpos = IT_CHARPOS (*it);
3418 bytepos = IT_BYTEPOS (*it);
3419 pos = next_overlay_change (charpos);
3420 if (pos < it->stop_charpos)
3421 it->stop_charpos = pos;
3422
3423 /* Set up variables for computing the stop position from text
3424 property changes. */
3425 XSETBUFFER (object, current_buffer);
3426 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3427 }
3428
3429 /* Get the interval containing IT's position. Value is a null
3430 interval if there isn't such an interval. */
3431 position = make_number (charpos);
3432 iv = validate_interval_range (object, &position, &position, false);
3433 if (iv)
3434 {
3435 Lisp_Object values_here[LAST_PROP_IDX];
3436 struct props *p;
3437
3438 /* Get properties here. */
3439 for (p = it_props; p->handler; ++p)
3440 values_here[p->idx] = textget (iv->plist,
3441 builtin_lisp_symbol (p->name));
3442
3443 /* Look for an interval following iv that has different
3444 properties. */
3445 for (next_iv = next_interval (iv);
3446 (next_iv
3447 && (NILP (limit)
3448 || XFASTINT (limit) > next_iv->position));
3449 next_iv = next_interval (next_iv))
3450 {
3451 for (p = it_props; p->handler; ++p)
3452 {
3453 Lisp_Object new_value = textget (next_iv->plist,
3454 builtin_lisp_symbol (p->name));
3455 if (!EQ (values_here[p->idx], new_value))
3456 break;
3457 }
3458
3459 if (p->handler)
3460 break;
3461 }
3462
3463 if (next_iv)
3464 {
3465 if (INTEGERP (limit)
3466 && next_iv->position >= XFASTINT (limit))
3467 /* No text property change up to limit. */
3468 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3469 else
3470 /* Text properties change in next_iv. */
3471 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3472 }
3473 }
3474
3475 if (it->cmp_it.id < 0)
3476 {
3477 ptrdiff_t stoppos = it->end_charpos;
3478
3479 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3480 stoppos = -1;
3481 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3482 stoppos, it->string);
3483 }
3484
3485 eassert (STRINGP (it->string)
3486 || (it->stop_charpos >= BEGV
3487 && it->stop_charpos >= IT_CHARPOS (*it)));
3488 }
3489
3490
3491 /* Return the position of the next overlay change after POS in
3492 current_buffer. Value is point-max if no overlay change
3493 follows. This is like `next-overlay-change' but doesn't use
3494 xmalloc. */
3495
3496 static ptrdiff_t
3497 next_overlay_change (ptrdiff_t pos)
3498 {
3499 ptrdiff_t i, noverlays;
3500 ptrdiff_t endpos;
3501 Lisp_Object *overlays;
3502 USE_SAFE_ALLOCA;
3503
3504 /* Get all overlays at the given position. */
3505 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, true);
3506
3507 /* If any of these overlays ends before endpos,
3508 use its ending point instead. */
3509 for (i = 0; i < noverlays; ++i)
3510 {
3511 Lisp_Object oend;
3512 ptrdiff_t oendpos;
3513
3514 oend = OVERLAY_END (overlays[i]);
3515 oendpos = OVERLAY_POSITION (oend);
3516 endpos = min (endpos, oendpos);
3517 }
3518
3519 SAFE_FREE ();
3520 return endpos;
3521 }
3522
3523 /* How many characters forward to search for a display property or
3524 display string. Searching too far forward makes the bidi display
3525 sluggish, especially in small windows. */
3526 #define MAX_DISP_SCAN 250
3527
3528 /* Return the character position of a display string at or after
3529 position specified by POSITION. If no display string exists at or
3530 after POSITION, return ZV. A display string is either an overlay
3531 with `display' property whose value is a string, or a `display'
3532 text property whose value is a string. STRING is data about the
3533 string to iterate; if STRING->lstring is nil, we are iterating a
3534 buffer. FRAME_WINDOW_P is true when we are displaying a window
3535 on a GUI frame. DISP_PROP is set to zero if we searched
3536 MAX_DISP_SCAN characters forward without finding any display
3537 strings, non-zero otherwise. It is set to 2 if the display string
3538 uses any kind of `(space ...)' spec that will produce a stretch of
3539 white space in the text area. */
3540 ptrdiff_t
3541 compute_display_string_pos (struct text_pos *position,
3542 struct bidi_string_data *string,
3543 struct window *w,
3544 bool frame_window_p, int *disp_prop)
3545 {
3546 /* OBJECT = nil means current buffer. */
3547 Lisp_Object object, object1;
3548 Lisp_Object pos, spec, limpos;
3549 bool string_p = string && (STRINGP (string->lstring) || string->s);
3550 ptrdiff_t eob = string_p ? string->schars : ZV;
3551 ptrdiff_t begb = string_p ? 0 : BEGV;
3552 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3553 ptrdiff_t lim =
3554 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3555 struct text_pos tpos;
3556 int rv = 0;
3557
3558 if (string && STRINGP (string->lstring))
3559 object1 = object = string->lstring;
3560 else if (w && !string_p)
3561 {
3562 XSETWINDOW (object, w);
3563 object1 = Qnil;
3564 }
3565 else
3566 object1 = object = Qnil;
3567
3568 *disp_prop = 1;
3569
3570 if (charpos >= eob
3571 /* We don't support display properties whose values are strings
3572 that have display string properties. */
3573 || string->from_disp_str
3574 /* C strings cannot have display properties. */
3575 || (string->s && !STRINGP (object)))
3576 {
3577 *disp_prop = 0;
3578 return eob;
3579 }
3580
3581 /* If the character at CHARPOS is where the display string begins,
3582 return CHARPOS. */
3583 pos = make_number (charpos);
3584 if (STRINGP (object))
3585 bufpos = string->bufpos;
3586 else
3587 bufpos = charpos;
3588 tpos = *position;
3589 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3590 && (charpos <= begb
3591 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3592 object),
3593 spec))
3594 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3595 frame_window_p)))
3596 {
3597 if (rv == 2)
3598 *disp_prop = 2;
3599 return charpos;
3600 }
3601
3602 /* Look forward for the first character with a `display' property
3603 that will replace the underlying text when displayed. */
3604 limpos = make_number (lim);
3605 do {
3606 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3607 CHARPOS (tpos) = XFASTINT (pos);
3608 if (CHARPOS (tpos) >= lim)
3609 {
3610 *disp_prop = 0;
3611 break;
3612 }
3613 if (STRINGP (object))
3614 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3615 else
3616 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3617 spec = Fget_char_property (pos, Qdisplay, object);
3618 if (!STRINGP (object))
3619 bufpos = CHARPOS (tpos);
3620 } while (NILP (spec)
3621 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3622 bufpos, frame_window_p)));
3623 if (rv == 2)
3624 *disp_prop = 2;
3625
3626 return CHARPOS (tpos);
3627 }
3628
3629 /* Return the character position of the end of the display string that
3630 started at CHARPOS. If there's no display string at CHARPOS,
3631 return -1. A display string is either an overlay with `display'
3632 property whose value is a string or a `display' text property whose
3633 value is a string. */
3634 ptrdiff_t
3635 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3636 {
3637 /* OBJECT = nil means current buffer. */
3638 Lisp_Object object =
3639 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3640 Lisp_Object pos = make_number (charpos);
3641 ptrdiff_t eob =
3642 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3643
3644 if (charpos >= eob || (string->s && !STRINGP (object)))
3645 return eob;
3646
3647 /* It could happen that the display property or overlay was removed
3648 since we found it in compute_display_string_pos above. One way
3649 this can happen is if JIT font-lock was called (through
3650 handle_fontified_prop), and jit-lock-functions remove text
3651 properties or overlays from the portion of buffer that includes
3652 CHARPOS. Muse mode is known to do that, for example. In this
3653 case, we return -1 to the caller, to signal that no display
3654 string is actually present at CHARPOS. See bidi_fetch_char for
3655 how this is handled.
3656
3657 An alternative would be to never look for display properties past
3658 it->stop_charpos. But neither compute_display_string_pos nor
3659 bidi_fetch_char that calls it know or care where the next
3660 stop_charpos is. */
3661 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3662 return -1;
3663
3664 /* Look forward for the first character where the `display' property
3665 changes. */
3666 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3667
3668 return XFASTINT (pos);
3669 }
3670
3671
3672 \f
3673 /***********************************************************************
3674 Fontification
3675 ***********************************************************************/
3676
3677 /* Handle changes in the `fontified' property of the current buffer by
3678 calling hook functions from Qfontification_functions to fontify
3679 regions of text. */
3680
3681 static enum prop_handled
3682 handle_fontified_prop (struct it *it)
3683 {
3684 Lisp_Object prop, pos;
3685 enum prop_handled handled = HANDLED_NORMALLY;
3686
3687 if (!NILP (Vmemory_full))
3688 return handled;
3689
3690 /* Get the value of the `fontified' property at IT's current buffer
3691 position. (The `fontified' property doesn't have a special
3692 meaning in strings.) If the value is nil, call functions from
3693 Qfontification_functions. */
3694 if (!STRINGP (it->string)
3695 && it->s == NULL
3696 && !NILP (Vfontification_functions)
3697 && !NILP (Vrun_hooks)
3698 && (pos = make_number (IT_CHARPOS (*it)),
3699 prop = Fget_char_property (pos, Qfontified, Qnil),
3700 /* Ignore the special cased nil value always present at EOB since
3701 no amount of fontifying will be able to change it. */
3702 NILP (prop) && IT_CHARPOS (*it) < Z))
3703 {
3704 ptrdiff_t count = SPECPDL_INDEX ();
3705 Lisp_Object val;
3706 struct buffer *obuf = current_buffer;
3707 ptrdiff_t begv = BEGV, zv = ZV;
3708 bool old_clip_changed = current_buffer->clip_changed;
3709
3710 val = Vfontification_functions;
3711 specbind (Qfontification_functions, Qnil);
3712
3713 eassert (it->end_charpos == ZV);
3714
3715 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3716 safe_call1 (val, pos);
3717 else
3718 {
3719 Lisp_Object fns, fn;
3720 struct gcpro gcpro1, gcpro2;
3721
3722 fns = Qnil;
3723 GCPRO2 (val, fns);
3724
3725 for (; CONSP (val); val = XCDR (val))
3726 {
3727 fn = XCAR (val);
3728
3729 if (EQ (fn, Qt))
3730 {
3731 /* A value of t indicates this hook has a local
3732 binding; it means to run the global binding too.
3733 In a global value, t should not occur. If it
3734 does, we must ignore it to avoid an endless
3735 loop. */
3736 for (fns = Fdefault_value (Qfontification_functions);
3737 CONSP (fns);
3738 fns = XCDR (fns))
3739 {
3740 fn = XCAR (fns);
3741 if (!EQ (fn, Qt))
3742 safe_call1 (fn, pos);
3743 }
3744 }
3745 else
3746 safe_call1 (fn, pos);
3747 }
3748
3749 UNGCPRO;
3750 }
3751
3752 unbind_to (count, Qnil);
3753
3754 /* Fontification functions routinely call `save-restriction'.
3755 Normally, this tags clip_changed, which can confuse redisplay
3756 (see discussion in Bug#6671). Since we don't perform any
3757 special handling of fontification changes in the case where
3758 `save-restriction' isn't called, there's no point doing so in
3759 this case either. So, if the buffer's restrictions are
3760 actually left unchanged, reset clip_changed. */
3761 if (obuf == current_buffer)
3762 {
3763 if (begv == BEGV && zv == ZV)
3764 current_buffer->clip_changed = old_clip_changed;
3765 }
3766 /* There isn't much we can reasonably do to protect against
3767 misbehaving fontification, but here's a fig leaf. */
3768 else if (BUFFER_LIVE_P (obuf))
3769 set_buffer_internal_1 (obuf);
3770
3771 /* The fontification code may have added/removed text.
3772 It could do even a lot worse, but let's at least protect against
3773 the most obvious case where only the text past `pos' gets changed',
3774 as is/was done in grep.el where some escapes sequences are turned
3775 into face properties (bug#7876). */
3776 it->end_charpos = ZV;
3777
3778 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3779 something. This avoids an endless loop if they failed to
3780 fontify the text for which reason ever. */
3781 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3782 handled = HANDLED_RECOMPUTE_PROPS;
3783 }
3784
3785 return handled;
3786 }
3787
3788
3789 \f
3790 /***********************************************************************
3791 Faces
3792 ***********************************************************************/
3793
3794 /* Set up iterator IT from face properties at its current position.
3795 Called from handle_stop. */
3796
3797 static enum prop_handled
3798 handle_face_prop (struct it *it)
3799 {
3800 int new_face_id;
3801 ptrdiff_t next_stop;
3802
3803 if (!STRINGP (it->string))
3804 {
3805 new_face_id
3806 = face_at_buffer_position (it->w,
3807 IT_CHARPOS (*it),
3808 &next_stop,
3809 (IT_CHARPOS (*it)
3810 + TEXT_PROP_DISTANCE_LIMIT),
3811 false, it->base_face_id);
3812
3813 /* Is this a start of a run of characters with box face?
3814 Caveat: this can be called for a freshly initialized
3815 iterator; face_id is -1 in this case. We know that the new
3816 face will not change until limit, i.e. if the new face has a
3817 box, all characters up to limit will have one. But, as
3818 usual, we don't know whether limit is really the end. */
3819 if (new_face_id != it->face_id)
3820 {
3821 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3822 /* If it->face_id is -1, old_face below will be NULL, see
3823 the definition of FACE_FROM_ID. This will happen if this
3824 is the initial call that gets the face. */
3825 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3826
3827 /* If the value of face_id of the iterator is -1, we have to
3828 look in front of IT's position and see whether there is a
3829 face there that's different from new_face_id. */
3830 if (!old_face && IT_CHARPOS (*it) > BEG)
3831 {
3832 int prev_face_id = face_before_it_pos (it);
3833
3834 old_face = FACE_FROM_ID (it->f, prev_face_id);
3835 }
3836
3837 /* If the new face has a box, but the old face does not,
3838 this is the start of a run of characters with box face,
3839 i.e. this character has a shadow on the left side. */
3840 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3841 && (old_face == NULL || !old_face->box));
3842 it->face_box_p = new_face->box != FACE_NO_BOX;
3843 }
3844 }
3845 else
3846 {
3847 int base_face_id;
3848 ptrdiff_t bufpos;
3849 int i;
3850 Lisp_Object from_overlay
3851 = (it->current.overlay_string_index >= 0
3852 ? it->string_overlays[it->current.overlay_string_index
3853 % OVERLAY_STRING_CHUNK_SIZE]
3854 : Qnil);
3855
3856 /* See if we got to this string directly or indirectly from
3857 an overlay property. That includes the before-string or
3858 after-string of an overlay, strings in display properties
3859 provided by an overlay, their text properties, etc.
3860
3861 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3862 if (! NILP (from_overlay))
3863 for (i = it->sp - 1; i >= 0; i--)
3864 {
3865 if (it->stack[i].current.overlay_string_index >= 0)
3866 from_overlay
3867 = it->string_overlays[it->stack[i].current.overlay_string_index
3868 % OVERLAY_STRING_CHUNK_SIZE];
3869 else if (! NILP (it->stack[i].from_overlay))
3870 from_overlay = it->stack[i].from_overlay;
3871
3872 if (!NILP (from_overlay))
3873 break;
3874 }
3875
3876 if (! NILP (from_overlay))
3877 {
3878 bufpos = IT_CHARPOS (*it);
3879 /* For a string from an overlay, the base face depends
3880 only on text properties and ignores overlays. */
3881 base_face_id
3882 = face_for_overlay_string (it->w,
3883 IT_CHARPOS (*it),
3884 &next_stop,
3885 (IT_CHARPOS (*it)
3886 + TEXT_PROP_DISTANCE_LIMIT),
3887 false,
3888 from_overlay);
3889 }
3890 else
3891 {
3892 bufpos = 0;
3893
3894 /* For strings from a `display' property, use the face at
3895 IT's current buffer position as the base face to merge
3896 with, so that overlay strings appear in the same face as
3897 surrounding text, unless they specify their own faces.
3898 For strings from wrap-prefix and line-prefix properties,
3899 use the default face, possibly remapped via
3900 Vface_remapping_alist. */
3901 /* Note that the fact that we use the face at _buffer_
3902 position means that a 'display' property on an overlay
3903 string will not inherit the face of that overlay string,
3904 but will instead revert to the face of buffer text
3905 covered by the overlay. This is visible, e.g., when the
3906 overlay specifies a box face, but neither the buffer nor
3907 the display string do. This sounds like a design bug,
3908 but Emacs always did that since v21.1, so changing that
3909 might be a big deal. */
3910 base_face_id = it->string_from_prefix_prop_p
3911 ? (!NILP (Vface_remapping_alist)
3912 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
3913 : DEFAULT_FACE_ID)
3914 : underlying_face_id (it);
3915 }
3916
3917 new_face_id = face_at_string_position (it->w,
3918 it->string,
3919 IT_STRING_CHARPOS (*it),
3920 bufpos,
3921 &next_stop,
3922 base_face_id, false);
3923
3924 /* Is this a start of a run of characters with box? Caveat:
3925 this can be called for a freshly allocated iterator; face_id
3926 is -1 is this case. We know that the new face will not
3927 change until the next check pos, i.e. if the new face has a
3928 box, all characters up to that position will have a
3929 box. But, as usual, we don't know whether that position
3930 is really the end. */
3931 if (new_face_id != it->face_id)
3932 {
3933 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3934 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3935
3936 /* If new face has a box but old face hasn't, this is the
3937 start of a run of characters with box, i.e. it has a
3938 shadow on the left side. */
3939 it->start_of_box_run_p
3940 = new_face->box && (old_face == NULL || !old_face->box);
3941 it->face_box_p = new_face->box != FACE_NO_BOX;
3942 }
3943 }
3944
3945 it->face_id = new_face_id;
3946 return HANDLED_NORMALLY;
3947 }
3948
3949
3950 /* Return the ID of the face ``underlying'' IT's current position,
3951 which is in a string. If the iterator is associated with a
3952 buffer, return the face at IT's current buffer position.
3953 Otherwise, use the iterator's base_face_id. */
3954
3955 static int
3956 underlying_face_id (struct it *it)
3957 {
3958 int face_id = it->base_face_id, i;
3959
3960 eassert (STRINGP (it->string));
3961
3962 for (i = it->sp - 1; i >= 0; --i)
3963 if (NILP (it->stack[i].string))
3964 face_id = it->stack[i].face_id;
3965
3966 return face_id;
3967 }
3968
3969
3970 /* Compute the face one character before or after the current position
3971 of IT, in the visual order. BEFORE_P means get the face
3972 in front (to the left in L2R paragraphs, to the right in R2L
3973 paragraphs) of IT's screen position. Value is the ID of the face. */
3974
3975 static int
3976 face_before_or_after_it_pos (struct it *it, bool before_p)
3977 {
3978 int face_id, limit;
3979 ptrdiff_t next_check_charpos;
3980 struct it it_copy;
3981 void *it_copy_data = NULL;
3982
3983 eassert (it->s == NULL);
3984
3985 if (STRINGP (it->string))
3986 {
3987 ptrdiff_t bufpos, charpos;
3988 int base_face_id;
3989
3990 /* No face change past the end of the string (for the case
3991 we are padding with spaces). No face change before the
3992 string start. */
3993 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3994 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3995 return it->face_id;
3996
3997 if (!it->bidi_p)
3998 {
3999 /* Set charpos to the position before or after IT's current
4000 position, in the logical order, which in the non-bidi
4001 case is the same as the visual order. */
4002 if (before_p)
4003 charpos = IT_STRING_CHARPOS (*it) - 1;
4004 else if (it->what == IT_COMPOSITION)
4005 /* For composition, we must check the character after the
4006 composition. */
4007 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4008 else
4009 charpos = IT_STRING_CHARPOS (*it) + 1;
4010 }
4011 else
4012 {
4013 if (before_p)
4014 {
4015 /* With bidi iteration, the character before the current
4016 in the visual order cannot be found by simple
4017 iteration, because "reverse" reordering is not
4018 supported. Instead, we need to use the move_it_*
4019 family of functions. */
4020 /* Ignore face changes before the first visible
4021 character on this display line. */
4022 if (it->current_x <= it->first_visible_x)
4023 return it->face_id;
4024 SAVE_IT (it_copy, *it, it_copy_data);
4025 /* Implementation note: Since move_it_in_display_line
4026 works in the iterator geometry, and thinks the first
4027 character is always the leftmost, even in R2L lines,
4028 we don't need to distinguish between the R2L and L2R
4029 cases here. */
4030 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
4031 it_copy.current_x - 1, MOVE_TO_X);
4032 charpos = IT_STRING_CHARPOS (it_copy);
4033 RESTORE_IT (it, it, it_copy_data);
4034 }
4035 else
4036 {
4037 /* Set charpos to the string position of the character
4038 that comes after IT's current position in the visual
4039 order. */
4040 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4041
4042 it_copy = *it;
4043 while (n--)
4044 bidi_move_to_visually_next (&it_copy.bidi_it);
4045
4046 charpos = it_copy.bidi_it.charpos;
4047 }
4048 }
4049 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4050
4051 if (it->current.overlay_string_index >= 0)
4052 bufpos = IT_CHARPOS (*it);
4053 else
4054 bufpos = 0;
4055
4056 base_face_id = underlying_face_id (it);
4057
4058 /* Get the face for ASCII, or unibyte. */
4059 face_id = face_at_string_position (it->w,
4060 it->string,
4061 charpos,
4062 bufpos,
4063 &next_check_charpos,
4064 base_face_id, false);
4065
4066 /* Correct the face for charsets different from ASCII. Do it
4067 for the multibyte case only. The face returned above is
4068 suitable for unibyte text if IT->string is unibyte. */
4069 if (STRING_MULTIBYTE (it->string))
4070 {
4071 struct text_pos pos1 = string_pos (charpos, it->string);
4072 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4073 int c, len;
4074 struct face *face = FACE_FROM_ID (it->f, face_id);
4075
4076 c = string_char_and_length (p, &len);
4077 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4078 }
4079 }
4080 else
4081 {
4082 struct text_pos pos;
4083
4084 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4085 || (IT_CHARPOS (*it) <= BEGV && before_p))
4086 return it->face_id;
4087
4088 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4089 pos = it->current.pos;
4090
4091 if (!it->bidi_p)
4092 {
4093 if (before_p)
4094 DEC_TEXT_POS (pos, it->multibyte_p);
4095 else
4096 {
4097 if (it->what == IT_COMPOSITION)
4098 {
4099 /* For composition, we must check the position after
4100 the composition. */
4101 pos.charpos += it->cmp_it.nchars;
4102 pos.bytepos += it->len;
4103 }
4104 else
4105 INC_TEXT_POS (pos, it->multibyte_p);
4106 }
4107 }
4108 else
4109 {
4110 if (before_p)
4111 {
4112 /* With bidi iteration, the character before the current
4113 in the visual order cannot be found by simple
4114 iteration, because "reverse" reordering is not
4115 supported. Instead, we need to use the move_it_*
4116 family of functions. */
4117 /* Ignore face changes before the first visible
4118 character on this display line. */
4119 if (it->current_x <= it->first_visible_x)
4120 return it->face_id;
4121 SAVE_IT (it_copy, *it, it_copy_data);
4122 /* Implementation note: Since move_it_in_display_line
4123 works in the iterator geometry, and thinks the first
4124 character is always the leftmost, even in R2L lines,
4125 we don't need to distinguish between the R2L and L2R
4126 cases here. */
4127 move_it_in_display_line (&it_copy, ZV,
4128 it_copy.current_x - 1, MOVE_TO_X);
4129 pos = it_copy.current.pos;
4130 RESTORE_IT (it, it, it_copy_data);
4131 }
4132 else
4133 {
4134 /* Set charpos to the buffer position of the character
4135 that comes after IT's current position in the visual
4136 order. */
4137 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4138
4139 it_copy = *it;
4140 while (n--)
4141 bidi_move_to_visually_next (&it_copy.bidi_it);
4142
4143 SET_TEXT_POS (pos,
4144 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4145 }
4146 }
4147 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4148
4149 /* Determine face for CHARSET_ASCII, or unibyte. */
4150 face_id = face_at_buffer_position (it->w,
4151 CHARPOS (pos),
4152 &next_check_charpos,
4153 limit, false, -1);
4154
4155 /* Correct the face for charsets different from ASCII. Do it
4156 for the multibyte case only. The face returned above is
4157 suitable for unibyte text if current_buffer is unibyte. */
4158 if (it->multibyte_p)
4159 {
4160 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4161 struct face *face = FACE_FROM_ID (it->f, face_id);
4162 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4163 }
4164 }
4165
4166 return face_id;
4167 }
4168
4169
4170 \f
4171 /***********************************************************************
4172 Invisible text
4173 ***********************************************************************/
4174
4175 /* Set up iterator IT from invisible properties at its current
4176 position. Called from handle_stop. */
4177
4178 static enum prop_handled
4179 handle_invisible_prop (struct it *it)
4180 {
4181 enum prop_handled handled = HANDLED_NORMALLY;
4182 int invis;
4183 Lisp_Object prop;
4184
4185 if (STRINGP (it->string))
4186 {
4187 Lisp_Object end_charpos, limit, charpos;
4188
4189 /* Get the value of the invisible text property at the
4190 current position. Value will be nil if there is no such
4191 property. */
4192 charpos = make_number (IT_STRING_CHARPOS (*it));
4193 prop = Fget_text_property (charpos, Qinvisible, it->string);
4194 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4195
4196 if (invis != 0 && IT_STRING_CHARPOS (*it) < it->end_charpos)
4197 {
4198 /* Record whether we have to display an ellipsis for the
4199 invisible text. */
4200 bool display_ellipsis_p = (invis == 2);
4201 ptrdiff_t len, endpos;
4202
4203 handled = HANDLED_RECOMPUTE_PROPS;
4204
4205 /* Get the position at which the next visible text can be
4206 found in IT->string, if any. */
4207 endpos = len = SCHARS (it->string);
4208 XSETINT (limit, len);
4209 do
4210 {
4211 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4212 it->string, limit);
4213 if (INTEGERP (end_charpos))
4214 {
4215 endpos = XFASTINT (end_charpos);
4216 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4217 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4218 if (invis == 2)
4219 display_ellipsis_p = true;
4220 }
4221 }
4222 while (invis != 0 && endpos < len);
4223
4224 if (display_ellipsis_p)
4225 it->ellipsis_p = true;
4226
4227 if (endpos < len)
4228 {
4229 /* Text at END_CHARPOS is visible. Move IT there. */
4230 struct text_pos old;
4231 ptrdiff_t oldpos;
4232
4233 old = it->current.string_pos;
4234 oldpos = CHARPOS (old);
4235 if (it->bidi_p)
4236 {
4237 if (it->bidi_it.first_elt
4238 && it->bidi_it.charpos < SCHARS (it->string))
4239 bidi_paragraph_init (it->paragraph_embedding,
4240 &it->bidi_it, true);
4241 /* Bidi-iterate out of the invisible text. */
4242 do
4243 {
4244 bidi_move_to_visually_next (&it->bidi_it);
4245 }
4246 while (oldpos <= it->bidi_it.charpos
4247 && it->bidi_it.charpos < endpos);
4248
4249 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4250 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4251 if (IT_CHARPOS (*it) >= endpos)
4252 it->prev_stop = endpos;
4253 }
4254 else
4255 {
4256 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4257 compute_string_pos (&it->current.string_pos, old, it->string);
4258 }
4259 }
4260 else
4261 {
4262 /* The rest of the string is invisible. If this is an
4263 overlay string, proceed with the next overlay string
4264 or whatever comes and return a character from there. */
4265 if (it->current.overlay_string_index >= 0
4266 && !display_ellipsis_p)
4267 {
4268 next_overlay_string (it);
4269 /* Don't check for overlay strings when we just
4270 finished processing them. */
4271 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4272 }
4273 else
4274 {
4275 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4276 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4277 }
4278 }
4279 }
4280 }
4281 else
4282 {
4283 ptrdiff_t newpos, next_stop, start_charpos, tem;
4284 Lisp_Object pos, overlay;
4285
4286 /* First of all, is there invisible text at this position? */
4287 tem = start_charpos = IT_CHARPOS (*it);
4288 pos = make_number (tem);
4289 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4290 &overlay);
4291 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4292
4293 /* If we are on invisible text, skip over it. */
4294 if (invis != 0 && start_charpos < it->end_charpos)
4295 {
4296 /* Record whether we have to display an ellipsis for the
4297 invisible text. */
4298 bool display_ellipsis_p = invis == 2;
4299
4300 handled = HANDLED_RECOMPUTE_PROPS;
4301
4302 /* Loop skipping over invisible text. The loop is left at
4303 ZV or with IT on the first char being visible again. */
4304 do
4305 {
4306 /* Try to skip some invisible text. Return value is the
4307 position reached which can be equal to where we start
4308 if there is nothing invisible there. This skips both
4309 over invisible text properties and overlays with
4310 invisible property. */
4311 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4312
4313 /* If we skipped nothing at all we weren't at invisible
4314 text in the first place. If everything to the end of
4315 the buffer was skipped, end the loop. */
4316 if (newpos == tem || newpos >= ZV)
4317 invis = 0;
4318 else
4319 {
4320 /* We skipped some characters but not necessarily
4321 all there are. Check if we ended up on visible
4322 text. Fget_char_property returns the property of
4323 the char before the given position, i.e. if we
4324 get invis = 0, this means that the char at
4325 newpos is visible. */
4326 pos = make_number (newpos);
4327 prop = Fget_char_property (pos, Qinvisible, it->window);
4328 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4329 }
4330
4331 /* If we ended up on invisible text, proceed to
4332 skip starting with next_stop. */
4333 if (invis != 0)
4334 tem = next_stop;
4335
4336 /* If there are adjacent invisible texts, don't lose the
4337 second one's ellipsis. */
4338 if (invis == 2)
4339 display_ellipsis_p = true;
4340 }
4341 while (invis != 0);
4342
4343 /* The position newpos is now either ZV or on visible text. */
4344 if (it->bidi_p)
4345 {
4346 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4347 bool on_newline
4348 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4349 bool after_newline
4350 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4351
4352 /* If the invisible text ends on a newline or on a
4353 character after a newline, we can avoid the costly,
4354 character by character, bidi iteration to NEWPOS, and
4355 instead simply reseat the iterator there. That's
4356 because all bidi reordering information is tossed at
4357 the newline. This is a big win for modes that hide
4358 complete lines, like Outline, Org, etc. */
4359 if (on_newline || after_newline)
4360 {
4361 struct text_pos tpos;
4362 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4363
4364 SET_TEXT_POS (tpos, newpos, bpos);
4365 reseat_1 (it, tpos, false);
4366 /* If we reseat on a newline/ZV, we need to prep the
4367 bidi iterator for advancing to the next character
4368 after the newline/EOB, keeping the current paragraph
4369 direction (so that PRODUCE_GLYPHS does TRT wrt
4370 prepending/appending glyphs to a glyph row). */
4371 if (on_newline)
4372 {
4373 it->bidi_it.first_elt = false;
4374 it->bidi_it.paragraph_dir = pdir;
4375 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4376 it->bidi_it.nchars = 1;
4377 it->bidi_it.ch_len = 1;
4378 }
4379 }
4380 else /* Must use the slow method. */
4381 {
4382 /* With bidi iteration, the region of invisible text
4383 could start and/or end in the middle of a
4384 non-base embedding level. Therefore, we need to
4385 skip invisible text using the bidi iterator,
4386 starting at IT's current position, until we find
4387 ourselves outside of the invisible text.
4388 Skipping invisible text _after_ bidi iteration
4389 avoids affecting the visual order of the
4390 displayed text when invisible properties are
4391 added or removed. */
4392 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4393 {
4394 /* If we were `reseat'ed to a new paragraph,
4395 determine the paragraph base direction. We
4396 need to do it now because
4397 next_element_from_buffer may not have a
4398 chance to do it, if we are going to skip any
4399 text at the beginning, which resets the
4400 FIRST_ELT flag. */
4401 bidi_paragraph_init (it->paragraph_embedding,
4402 &it->bidi_it, true);
4403 }
4404 do
4405 {
4406 bidi_move_to_visually_next (&it->bidi_it);
4407 }
4408 while (it->stop_charpos <= it->bidi_it.charpos
4409 && it->bidi_it.charpos < newpos);
4410 IT_CHARPOS (*it) = it->bidi_it.charpos;
4411 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4412 /* If we overstepped NEWPOS, record its position in
4413 the iterator, so that we skip invisible text if
4414 later the bidi iteration lands us in the
4415 invisible region again. */
4416 if (IT_CHARPOS (*it) >= newpos)
4417 it->prev_stop = newpos;
4418 }
4419 }
4420 else
4421 {
4422 IT_CHARPOS (*it) = newpos;
4423 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4424 }
4425
4426 if (display_ellipsis_p)
4427 {
4428 /* Make sure that the glyphs of the ellipsis will get
4429 correct `charpos' values. If we would not update
4430 it->position here, the glyphs would belong to the
4431 last visible character _before_ the invisible
4432 text, which confuses `set_cursor_from_row'.
4433
4434 We use the last invisible position instead of the
4435 first because this way the cursor is always drawn on
4436 the first "." of the ellipsis, whenever PT is inside
4437 the invisible text. Otherwise the cursor would be
4438 placed _after_ the ellipsis when the point is after the
4439 first invisible character. */
4440 if (!STRINGP (it->object))
4441 {
4442 it->position.charpos = newpos - 1;
4443 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4444 }
4445 }
4446
4447 /* If there are before-strings at the start of invisible
4448 text, and the text is invisible because of a text
4449 property, arrange to show before-strings because 20.x did
4450 it that way. (If the text is invisible because of an
4451 overlay property instead of a text property, this is
4452 already handled in the overlay code.) */
4453 if (NILP (overlay)
4454 && get_overlay_strings (it, it->stop_charpos))
4455 {
4456 handled = HANDLED_RECOMPUTE_PROPS;
4457 if (it->sp > 0)
4458 {
4459 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4460 /* The call to get_overlay_strings above recomputes
4461 it->stop_charpos, but it only considers changes
4462 in properties and overlays beyond iterator's
4463 current position. This causes us to miss changes
4464 that happen exactly where the invisible property
4465 ended. So we play it safe here and force the
4466 iterator to check for potential stop positions
4467 immediately after the invisible text. Note that
4468 if get_overlay_strings returns true, it
4469 normally also pushed the iterator stack, so we
4470 need to update the stop position in the slot
4471 below the current one. */
4472 it->stack[it->sp - 1].stop_charpos
4473 = CHARPOS (it->stack[it->sp - 1].current.pos);
4474 }
4475 }
4476 else if (display_ellipsis_p)
4477 {
4478 it->ellipsis_p = true;
4479 /* Let the ellipsis display before
4480 considering any properties of the following char.
4481 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4482 handled = HANDLED_RETURN;
4483 }
4484 }
4485 }
4486
4487 return handled;
4488 }
4489
4490
4491 /* Make iterator IT return `...' next.
4492 Replaces LEN characters from buffer. */
4493
4494 static void
4495 setup_for_ellipsis (struct it *it, int len)
4496 {
4497 /* Use the display table definition for `...'. Invalid glyphs
4498 will be handled by the method returning elements from dpvec. */
4499 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4500 {
4501 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4502 it->dpvec = v->contents;
4503 it->dpend = v->contents + v->header.size;
4504 }
4505 else
4506 {
4507 /* Default `...'. */
4508 it->dpvec = default_invis_vector;
4509 it->dpend = default_invis_vector + 3;
4510 }
4511
4512 it->dpvec_char_len = len;
4513 it->current.dpvec_index = 0;
4514 it->dpvec_face_id = -1;
4515
4516 /* Remember the current face id in case glyphs specify faces.
4517 IT's face is restored in set_iterator_to_next.
4518 saved_face_id was set to preceding char's face in handle_stop. */
4519 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4520 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4521
4522 /* If the ellipsis represents buffer text, it means we advanced in
4523 the buffer, so we should no longer ignore overlay strings. */
4524 if (it->method == GET_FROM_BUFFER)
4525 it->ignore_overlay_strings_at_pos_p = false;
4526
4527 it->method = GET_FROM_DISPLAY_VECTOR;
4528 it->ellipsis_p = true;
4529 }
4530
4531
4532 \f
4533 /***********************************************************************
4534 'display' property
4535 ***********************************************************************/
4536
4537 /* Set up iterator IT from `display' property at its current position.
4538 Called from handle_stop.
4539 We return HANDLED_RETURN if some part of the display property
4540 overrides the display of the buffer text itself.
4541 Otherwise we return HANDLED_NORMALLY. */
4542
4543 static enum prop_handled
4544 handle_display_prop (struct it *it)
4545 {
4546 Lisp_Object propval, object, overlay;
4547 struct text_pos *position;
4548 ptrdiff_t bufpos;
4549 /* Nonzero if some property replaces the display of the text itself. */
4550 int display_replaced = 0;
4551
4552 if (STRINGP (it->string))
4553 {
4554 object = it->string;
4555 position = &it->current.string_pos;
4556 bufpos = CHARPOS (it->current.pos);
4557 }
4558 else
4559 {
4560 XSETWINDOW (object, it->w);
4561 position = &it->current.pos;
4562 bufpos = CHARPOS (*position);
4563 }
4564
4565 /* Reset those iterator values set from display property values. */
4566 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4567 it->space_width = Qnil;
4568 it->font_height = Qnil;
4569 it->voffset = 0;
4570
4571 /* We don't support recursive `display' properties, i.e. string
4572 values that have a string `display' property, that have a string
4573 `display' property etc. */
4574 if (!it->string_from_display_prop_p)
4575 it->area = TEXT_AREA;
4576
4577 propval = get_char_property_and_overlay (make_number (position->charpos),
4578 Qdisplay, object, &overlay);
4579 if (NILP (propval))
4580 return HANDLED_NORMALLY;
4581 /* Now OVERLAY is the overlay that gave us this property, or nil
4582 if it was a text property. */
4583
4584 if (!STRINGP (it->string))
4585 object = it->w->contents;
4586
4587 display_replaced = handle_display_spec (it, propval, object, overlay,
4588 position, bufpos,
4589 FRAME_WINDOW_P (it->f));
4590 return display_replaced != 0 ? HANDLED_RETURN : HANDLED_NORMALLY;
4591 }
4592
4593 /* Subroutine of handle_display_prop. Returns non-zero if the display
4594 specification in SPEC is a replacing specification, i.e. it would
4595 replace the text covered by `display' property with something else,
4596 such as an image or a display string. If SPEC includes any kind or
4597 `(space ...) specification, the value is 2; this is used by
4598 compute_display_string_pos, which see.
4599
4600 See handle_single_display_spec for documentation of arguments.
4601 FRAME_WINDOW_P is true if the window being redisplayed is on a
4602 GUI frame; this argument is used only if IT is NULL, see below.
4603
4604 IT can be NULL, if this is called by the bidi reordering code
4605 through compute_display_string_pos, which see. In that case, this
4606 function only examines SPEC, but does not otherwise "handle" it, in
4607 the sense that it doesn't set up members of IT from the display
4608 spec. */
4609 static int
4610 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4611 Lisp_Object overlay, struct text_pos *position,
4612 ptrdiff_t bufpos, bool frame_window_p)
4613 {
4614 int replacing = 0;
4615
4616 if (CONSP (spec)
4617 /* Simple specifications. */
4618 && !EQ (XCAR (spec), Qimage)
4619 && !EQ (XCAR (spec), Qspace)
4620 && !EQ (XCAR (spec), Qwhen)
4621 && !EQ (XCAR (spec), Qslice)
4622 && !EQ (XCAR (spec), Qspace_width)
4623 && !EQ (XCAR (spec), Qheight)
4624 && !EQ (XCAR (spec), Qraise)
4625 /* Marginal area specifications. */
4626 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4627 && !EQ (XCAR (spec), Qleft_fringe)
4628 && !EQ (XCAR (spec), Qright_fringe)
4629 && !NILP (XCAR (spec)))
4630 {
4631 for (; CONSP (spec); spec = XCDR (spec))
4632 {
4633 int rv = handle_single_display_spec (it, XCAR (spec), object,
4634 overlay, position, bufpos,
4635 replacing, frame_window_p);
4636 if (rv != 0)
4637 {
4638 replacing = rv;
4639 /* If some text in a string is replaced, `position' no
4640 longer points to the position of `object'. */
4641 if (!it || STRINGP (object))
4642 break;
4643 }
4644 }
4645 }
4646 else if (VECTORP (spec))
4647 {
4648 ptrdiff_t i;
4649 for (i = 0; i < ASIZE (spec); ++i)
4650 {
4651 int rv = handle_single_display_spec (it, AREF (spec, i), object,
4652 overlay, position, bufpos,
4653 replacing, frame_window_p);
4654 if (rv != 0)
4655 {
4656 replacing = rv;
4657 /* If some text in a string is replaced, `position' no
4658 longer points to the position of `object'. */
4659 if (!it || STRINGP (object))
4660 break;
4661 }
4662 }
4663 }
4664 else
4665 replacing = handle_single_display_spec (it, spec, object, overlay, position,
4666 bufpos, 0, frame_window_p);
4667 return replacing;
4668 }
4669
4670 /* Value is the position of the end of the `display' property starting
4671 at START_POS in OBJECT. */
4672
4673 static struct text_pos
4674 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4675 {
4676 Lisp_Object end;
4677 struct text_pos end_pos;
4678
4679 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4680 Qdisplay, object, Qnil);
4681 CHARPOS (end_pos) = XFASTINT (end);
4682 if (STRINGP (object))
4683 compute_string_pos (&end_pos, start_pos, it->string);
4684 else
4685 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4686
4687 return end_pos;
4688 }
4689
4690
4691 /* Set up IT from a single `display' property specification SPEC. OBJECT
4692 is the object in which the `display' property was found. *POSITION
4693 is the position in OBJECT at which the `display' property was found.
4694 BUFPOS is the buffer position of OBJECT (different from POSITION if
4695 OBJECT is not a buffer). DISPLAY_REPLACED non-zero means that we
4696 previously saw a display specification which already replaced text
4697 display with something else, for example an image; we ignore such
4698 properties after the first one has been processed.
4699
4700 OVERLAY is the overlay this `display' property came from,
4701 or nil if it was a text property.
4702
4703 If SPEC is a `space' or `image' specification, and in some other
4704 cases too, set *POSITION to the position where the `display'
4705 property ends.
4706
4707 If IT is NULL, only examine the property specification in SPEC, but
4708 don't set up IT. In that case, FRAME_WINDOW_P means SPEC
4709 is intended to be displayed in a window on a GUI frame.
4710
4711 Value is non-zero if something was found which replaces the display
4712 of buffer or string text. */
4713
4714 static int
4715 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4716 Lisp_Object overlay, struct text_pos *position,
4717 ptrdiff_t bufpos, int display_replaced,
4718 bool frame_window_p)
4719 {
4720 Lisp_Object form;
4721 Lisp_Object location, value;
4722 struct text_pos start_pos = *position;
4723
4724 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4725 If the result is non-nil, use VALUE instead of SPEC. */
4726 form = Qt;
4727 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4728 {
4729 spec = XCDR (spec);
4730 if (!CONSP (spec))
4731 return 0;
4732 form = XCAR (spec);
4733 spec = XCDR (spec);
4734 }
4735
4736 if (!NILP (form) && !EQ (form, Qt))
4737 {
4738 ptrdiff_t count = SPECPDL_INDEX ();
4739 struct gcpro gcpro1;
4740
4741 /* Bind `object' to the object having the `display' property, a
4742 buffer or string. Bind `position' to the position in the
4743 object where the property was found, and `buffer-position'
4744 to the current position in the buffer. */
4745
4746 if (NILP (object))
4747 XSETBUFFER (object, current_buffer);
4748 specbind (Qobject, object);
4749 specbind (Qposition, make_number (CHARPOS (*position)));
4750 specbind (Qbuffer_position, make_number (bufpos));
4751 GCPRO1 (form);
4752 form = safe_eval (form);
4753 UNGCPRO;
4754 unbind_to (count, Qnil);
4755 }
4756
4757 if (NILP (form))
4758 return 0;
4759
4760 /* Handle `(height HEIGHT)' specifications. */
4761 if (CONSP (spec)
4762 && EQ (XCAR (spec), Qheight)
4763 && CONSP (XCDR (spec)))
4764 {
4765 if (it)
4766 {
4767 if (!FRAME_WINDOW_P (it->f))
4768 return 0;
4769
4770 it->font_height = XCAR (XCDR (spec));
4771 if (!NILP (it->font_height))
4772 {
4773 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4774 int new_height = -1;
4775
4776 if (CONSP (it->font_height)
4777 && (EQ (XCAR (it->font_height), Qplus)
4778 || EQ (XCAR (it->font_height), Qminus))
4779 && CONSP (XCDR (it->font_height))
4780 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4781 {
4782 /* `(+ N)' or `(- N)' where N is an integer. */
4783 int steps = XINT (XCAR (XCDR (it->font_height)));
4784 if (EQ (XCAR (it->font_height), Qplus))
4785 steps = - steps;
4786 it->face_id = smaller_face (it->f, it->face_id, steps);
4787 }
4788 else if (FUNCTIONP (it->font_height))
4789 {
4790 /* Call function with current height as argument.
4791 Value is the new height. */
4792 Lisp_Object height;
4793 height = safe_call1 (it->font_height,
4794 face->lface[LFACE_HEIGHT_INDEX]);
4795 if (NUMBERP (height))
4796 new_height = XFLOATINT (height);
4797 }
4798 else if (NUMBERP (it->font_height))
4799 {
4800 /* Value is a multiple of the canonical char height. */
4801 struct face *f;
4802
4803 f = FACE_FROM_ID (it->f,
4804 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4805 new_height = (XFLOATINT (it->font_height)
4806 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4807 }
4808 else
4809 {
4810 /* Evaluate IT->font_height with `height' bound to the
4811 current specified height to get the new height. */
4812 ptrdiff_t count = SPECPDL_INDEX ();
4813
4814 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4815 value = safe_eval (it->font_height);
4816 unbind_to (count, Qnil);
4817
4818 if (NUMBERP (value))
4819 new_height = XFLOATINT (value);
4820 }
4821
4822 if (new_height > 0)
4823 it->face_id = face_with_height (it->f, it->face_id, new_height);
4824 }
4825 }
4826
4827 return 0;
4828 }
4829
4830 /* Handle `(space-width WIDTH)'. */
4831 if (CONSP (spec)
4832 && EQ (XCAR (spec), Qspace_width)
4833 && CONSP (XCDR (spec)))
4834 {
4835 if (it)
4836 {
4837 if (!FRAME_WINDOW_P (it->f))
4838 return 0;
4839
4840 value = XCAR (XCDR (spec));
4841 if (NUMBERP (value) && XFLOATINT (value) > 0)
4842 it->space_width = value;
4843 }
4844
4845 return 0;
4846 }
4847
4848 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4849 if (CONSP (spec)
4850 && EQ (XCAR (spec), Qslice))
4851 {
4852 Lisp_Object tem;
4853
4854 if (it)
4855 {
4856 if (!FRAME_WINDOW_P (it->f))
4857 return 0;
4858
4859 if (tem = XCDR (spec), CONSP (tem))
4860 {
4861 it->slice.x = XCAR (tem);
4862 if (tem = XCDR (tem), CONSP (tem))
4863 {
4864 it->slice.y = XCAR (tem);
4865 if (tem = XCDR (tem), CONSP (tem))
4866 {
4867 it->slice.width = XCAR (tem);
4868 if (tem = XCDR (tem), CONSP (tem))
4869 it->slice.height = XCAR (tem);
4870 }
4871 }
4872 }
4873 }
4874
4875 return 0;
4876 }
4877
4878 /* Handle `(raise FACTOR)'. */
4879 if (CONSP (spec)
4880 && EQ (XCAR (spec), Qraise)
4881 && CONSP (XCDR (spec)))
4882 {
4883 if (it)
4884 {
4885 if (!FRAME_WINDOW_P (it->f))
4886 return 0;
4887
4888 #ifdef HAVE_WINDOW_SYSTEM
4889 value = XCAR (XCDR (spec));
4890 if (NUMBERP (value))
4891 {
4892 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4893 it->voffset = - (XFLOATINT (value)
4894 * (normal_char_height (face->font, -1)));
4895 }
4896 #endif /* HAVE_WINDOW_SYSTEM */
4897 }
4898
4899 return 0;
4900 }
4901
4902 /* Don't handle the other kinds of display specifications
4903 inside a string that we got from a `display' property. */
4904 if (it && it->string_from_display_prop_p)
4905 return 0;
4906
4907 /* Characters having this form of property are not displayed, so
4908 we have to find the end of the property. */
4909 if (it)
4910 {
4911 start_pos = *position;
4912 *position = display_prop_end (it, object, start_pos);
4913 /* If the display property comes from an overlay, don't consider
4914 any potential stop_charpos values before the end of that
4915 overlay. Since display_prop_end will happily find another
4916 'display' property coming from some other overlay or text
4917 property on buffer positions before this overlay's end, we
4918 need to ignore them, or else we risk displaying this
4919 overlay's display string/image twice. */
4920 if (!NILP (overlay))
4921 {
4922 ptrdiff_t ovendpos = OVERLAY_POSITION (OVERLAY_END (overlay));
4923
4924 if (ovendpos > CHARPOS (*position))
4925 SET_TEXT_POS (*position, ovendpos, CHAR_TO_BYTE (ovendpos));
4926 }
4927 }
4928 value = Qnil;
4929
4930 /* Stop the scan at that end position--we assume that all
4931 text properties change there. */
4932 if (it)
4933 it->stop_charpos = position->charpos;
4934
4935 /* Handle `(left-fringe BITMAP [FACE])'
4936 and `(right-fringe BITMAP [FACE])'. */
4937 if (CONSP (spec)
4938 && (EQ (XCAR (spec), Qleft_fringe)
4939 || EQ (XCAR (spec), Qright_fringe))
4940 && CONSP (XCDR (spec)))
4941 {
4942 int fringe_bitmap;
4943
4944 if (it)
4945 {
4946 if (!FRAME_WINDOW_P (it->f))
4947 /* If we return here, POSITION has been advanced
4948 across the text with this property. */
4949 {
4950 /* Synchronize the bidi iterator with POSITION. This is
4951 needed because we are not going to push the iterator
4952 on behalf of this display property, so there will be
4953 no pop_it call to do this synchronization for us. */
4954 if (it->bidi_p)
4955 {
4956 it->position = *position;
4957 iterate_out_of_display_property (it);
4958 *position = it->position;
4959 }
4960 return 1;
4961 }
4962 }
4963 else if (!frame_window_p)
4964 return 1;
4965
4966 #ifdef HAVE_WINDOW_SYSTEM
4967 value = XCAR (XCDR (spec));
4968 if (!SYMBOLP (value)
4969 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4970 /* If we return here, POSITION has been advanced
4971 across the text with this property. */
4972 {
4973 if (it && it->bidi_p)
4974 {
4975 it->position = *position;
4976 iterate_out_of_display_property (it);
4977 *position = it->position;
4978 }
4979 return 1;
4980 }
4981
4982 if (it)
4983 {
4984 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4985
4986 if (CONSP (XCDR (XCDR (spec))))
4987 {
4988 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4989 int face_id2 = lookup_derived_face (it->f, face_name,
4990 FRINGE_FACE_ID, false);
4991 if (face_id2 >= 0)
4992 face_id = face_id2;
4993 }
4994
4995 /* Save current settings of IT so that we can restore them
4996 when we are finished with the glyph property value. */
4997 push_it (it, position);
4998
4999 it->area = TEXT_AREA;
5000 it->what = IT_IMAGE;
5001 it->image_id = -1; /* no image */
5002 it->position = start_pos;
5003 it->object = NILP (object) ? it->w->contents : object;
5004 it->method = GET_FROM_IMAGE;
5005 it->from_overlay = Qnil;
5006 it->face_id = face_id;
5007 it->from_disp_prop_p = true;
5008
5009 /* Say that we haven't consumed the characters with
5010 `display' property yet. The call to pop_it in
5011 set_iterator_to_next will clean this up. */
5012 *position = start_pos;
5013
5014 if (EQ (XCAR (spec), Qleft_fringe))
5015 {
5016 it->left_user_fringe_bitmap = fringe_bitmap;
5017 it->left_user_fringe_face_id = face_id;
5018 }
5019 else
5020 {
5021 it->right_user_fringe_bitmap = fringe_bitmap;
5022 it->right_user_fringe_face_id = face_id;
5023 }
5024 }
5025 #endif /* HAVE_WINDOW_SYSTEM */
5026 return 1;
5027 }
5028
5029 /* Prepare to handle `((margin left-margin) ...)',
5030 `((margin right-margin) ...)' and `((margin nil) ...)'
5031 prefixes for display specifications. */
5032 location = Qunbound;
5033 if (CONSP (spec) && CONSP (XCAR (spec)))
5034 {
5035 Lisp_Object tem;
5036
5037 value = XCDR (spec);
5038 if (CONSP (value))
5039 value = XCAR (value);
5040
5041 tem = XCAR (spec);
5042 if (EQ (XCAR (tem), Qmargin)
5043 && (tem = XCDR (tem),
5044 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5045 (NILP (tem)
5046 || EQ (tem, Qleft_margin)
5047 || EQ (tem, Qright_margin))))
5048 location = tem;
5049 }
5050
5051 if (EQ (location, Qunbound))
5052 {
5053 location = Qnil;
5054 value = spec;
5055 }
5056
5057 /* After this point, VALUE is the property after any
5058 margin prefix has been stripped. It must be a string,
5059 an image specification, or `(space ...)'.
5060
5061 LOCATION specifies where to display: `left-margin',
5062 `right-margin' or nil. */
5063
5064 bool valid_p = (STRINGP (value)
5065 #ifdef HAVE_WINDOW_SYSTEM
5066 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5067 && valid_image_p (value))
5068 #endif /* not HAVE_WINDOW_SYSTEM */
5069 || (CONSP (value) && EQ (XCAR (value), Qspace)));
5070
5071 if (valid_p && display_replaced == 0)
5072 {
5073 int retval = 1;
5074
5075 if (!it)
5076 {
5077 /* Callers need to know whether the display spec is any kind
5078 of `(space ...)' spec that is about to affect text-area
5079 display. */
5080 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5081 retval = 2;
5082 return retval;
5083 }
5084
5085 /* Save current settings of IT so that we can restore them
5086 when we are finished with the glyph property value. */
5087 push_it (it, position);
5088 it->from_overlay = overlay;
5089 it->from_disp_prop_p = true;
5090
5091 if (NILP (location))
5092 it->area = TEXT_AREA;
5093 else if (EQ (location, Qleft_margin))
5094 it->area = LEFT_MARGIN_AREA;
5095 else
5096 it->area = RIGHT_MARGIN_AREA;
5097
5098 if (STRINGP (value))
5099 {
5100 it->string = value;
5101 it->multibyte_p = STRING_MULTIBYTE (it->string);
5102 it->current.overlay_string_index = -1;
5103 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5104 it->end_charpos = it->string_nchars = SCHARS (it->string);
5105 it->method = GET_FROM_STRING;
5106 it->stop_charpos = 0;
5107 it->prev_stop = 0;
5108 it->base_level_stop = 0;
5109 it->string_from_display_prop_p = true;
5110 /* Say that we haven't consumed the characters with
5111 `display' property yet. The call to pop_it in
5112 set_iterator_to_next will clean this up. */
5113 if (BUFFERP (object))
5114 *position = start_pos;
5115
5116 /* Force paragraph direction to be that of the parent
5117 object. If the parent object's paragraph direction is
5118 not yet determined, default to L2R. */
5119 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5120 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5121 else
5122 it->paragraph_embedding = L2R;
5123
5124 /* Set up the bidi iterator for this display string. */
5125 if (it->bidi_p)
5126 {
5127 it->bidi_it.string.lstring = it->string;
5128 it->bidi_it.string.s = NULL;
5129 it->bidi_it.string.schars = it->end_charpos;
5130 it->bidi_it.string.bufpos = bufpos;
5131 it->bidi_it.string.from_disp_str = true;
5132 it->bidi_it.string.unibyte = !it->multibyte_p;
5133 it->bidi_it.w = it->w;
5134 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5135 }
5136 }
5137 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5138 {
5139 it->method = GET_FROM_STRETCH;
5140 it->object = value;
5141 *position = it->position = start_pos;
5142 retval = 1 + (it->area == TEXT_AREA);
5143 }
5144 #ifdef HAVE_WINDOW_SYSTEM
5145 else
5146 {
5147 it->what = IT_IMAGE;
5148 it->image_id = lookup_image (it->f, value);
5149 it->position = start_pos;
5150 it->object = NILP (object) ? it->w->contents : object;
5151 it->method = GET_FROM_IMAGE;
5152
5153 /* Say that we haven't consumed the characters with
5154 `display' property yet. The call to pop_it in
5155 set_iterator_to_next will clean this up. */
5156 *position = start_pos;
5157 }
5158 #endif /* HAVE_WINDOW_SYSTEM */
5159
5160 return retval;
5161 }
5162
5163 /* Invalid property or property not supported. Restore
5164 POSITION to what it was before. */
5165 *position = start_pos;
5166 return 0;
5167 }
5168
5169 /* Check if PROP is a display property value whose text should be
5170 treated as intangible. OVERLAY is the overlay from which PROP
5171 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5172 specify the buffer position covered by PROP. */
5173
5174 bool
5175 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5176 ptrdiff_t charpos, ptrdiff_t bytepos)
5177 {
5178 bool frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5179 struct text_pos position;
5180
5181 SET_TEXT_POS (position, charpos, bytepos);
5182 return (handle_display_spec (NULL, prop, Qnil, overlay,
5183 &position, charpos, frame_window_p)
5184 != 0);
5185 }
5186
5187
5188 /* Return true if PROP is a display sub-property value containing STRING.
5189
5190 Implementation note: this and the following function are really
5191 special cases of handle_display_spec and
5192 handle_single_display_spec, and should ideally use the same code.
5193 Until they do, these two pairs must be consistent and must be
5194 modified in sync. */
5195
5196 static bool
5197 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5198 {
5199 if (EQ (string, prop))
5200 return true;
5201
5202 /* Skip over `when FORM'. */
5203 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5204 {
5205 prop = XCDR (prop);
5206 if (!CONSP (prop))
5207 return false;
5208 /* Actually, the condition following `when' should be eval'ed,
5209 like handle_single_display_spec does, and we should return
5210 false if it evaluates to nil. However, this function is
5211 called only when the buffer was already displayed and some
5212 glyph in the glyph matrix was found to come from a display
5213 string. Therefore, the condition was already evaluated, and
5214 the result was non-nil, otherwise the display string wouldn't
5215 have been displayed and we would have never been called for
5216 this property. Thus, we can skip the evaluation and assume
5217 its result is non-nil. */
5218 prop = XCDR (prop);
5219 }
5220
5221 if (CONSP (prop))
5222 /* Skip over `margin LOCATION'. */
5223 if (EQ (XCAR (prop), Qmargin))
5224 {
5225 prop = XCDR (prop);
5226 if (!CONSP (prop))
5227 return false;
5228
5229 prop = XCDR (prop);
5230 if (!CONSP (prop))
5231 return false;
5232 }
5233
5234 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5235 }
5236
5237
5238 /* Return true if STRING appears in the `display' property PROP. */
5239
5240 static bool
5241 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5242 {
5243 if (CONSP (prop)
5244 && !EQ (XCAR (prop), Qwhen)
5245 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5246 {
5247 /* A list of sub-properties. */
5248 while (CONSP (prop))
5249 {
5250 if (single_display_spec_string_p (XCAR (prop), string))
5251 return true;
5252 prop = XCDR (prop);
5253 }
5254 }
5255 else if (VECTORP (prop))
5256 {
5257 /* A vector of sub-properties. */
5258 ptrdiff_t i;
5259 for (i = 0; i < ASIZE (prop); ++i)
5260 if (single_display_spec_string_p (AREF (prop, i), string))
5261 return true;
5262 }
5263 else
5264 return single_display_spec_string_p (prop, string);
5265
5266 return false;
5267 }
5268
5269 /* Look for STRING in overlays and text properties in the current
5270 buffer, between character positions FROM and TO (excluding TO).
5271 BACK_P means look back (in this case, TO is supposed to be
5272 less than FROM).
5273 Value is the first character position where STRING was found, or
5274 zero if it wasn't found before hitting TO.
5275
5276 This function may only use code that doesn't eval because it is
5277 called asynchronously from note_mouse_highlight. */
5278
5279 static ptrdiff_t
5280 string_buffer_position_lim (Lisp_Object string,
5281 ptrdiff_t from, ptrdiff_t to, bool back_p)
5282 {
5283 Lisp_Object limit, prop, pos;
5284 bool found = false;
5285
5286 pos = make_number (max (from, BEGV));
5287
5288 if (!back_p) /* looking forward */
5289 {
5290 limit = make_number (min (to, ZV));
5291 while (!found && !EQ (pos, limit))
5292 {
5293 prop = Fget_char_property (pos, Qdisplay, Qnil);
5294 if (!NILP (prop) && display_prop_string_p (prop, string))
5295 found = true;
5296 else
5297 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5298 limit);
5299 }
5300 }
5301 else /* looking back */
5302 {
5303 limit = make_number (max (to, BEGV));
5304 while (!found && !EQ (pos, limit))
5305 {
5306 prop = Fget_char_property (pos, Qdisplay, Qnil);
5307 if (!NILP (prop) && display_prop_string_p (prop, string))
5308 found = true;
5309 else
5310 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5311 limit);
5312 }
5313 }
5314
5315 return found ? XINT (pos) : 0;
5316 }
5317
5318 /* Determine which buffer position in current buffer STRING comes from.
5319 AROUND_CHARPOS is an approximate position where it could come from.
5320 Value is the buffer position or 0 if it couldn't be determined.
5321
5322 This function is necessary because we don't record buffer positions
5323 in glyphs generated from strings (to keep struct glyph small).
5324 This function may only use code that doesn't eval because it is
5325 called asynchronously from note_mouse_highlight. */
5326
5327 static ptrdiff_t
5328 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5329 {
5330 const int MAX_DISTANCE = 1000;
5331 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5332 around_charpos + MAX_DISTANCE,
5333 false);
5334
5335 if (!found)
5336 found = string_buffer_position_lim (string, around_charpos,
5337 around_charpos - MAX_DISTANCE, true);
5338 return found;
5339 }
5340
5341
5342 \f
5343 /***********************************************************************
5344 `composition' property
5345 ***********************************************************************/
5346
5347 /* Set up iterator IT from `composition' property at its current
5348 position. Called from handle_stop. */
5349
5350 static enum prop_handled
5351 handle_composition_prop (struct it *it)
5352 {
5353 Lisp_Object prop, string;
5354 ptrdiff_t pos, pos_byte, start, end;
5355
5356 if (STRINGP (it->string))
5357 {
5358 unsigned char *s;
5359
5360 pos = IT_STRING_CHARPOS (*it);
5361 pos_byte = IT_STRING_BYTEPOS (*it);
5362 string = it->string;
5363 s = SDATA (string) + pos_byte;
5364 it->c = STRING_CHAR (s);
5365 }
5366 else
5367 {
5368 pos = IT_CHARPOS (*it);
5369 pos_byte = IT_BYTEPOS (*it);
5370 string = Qnil;
5371 it->c = FETCH_CHAR (pos_byte);
5372 }
5373
5374 /* If there's a valid composition and point is not inside of the
5375 composition (in the case that the composition is from the current
5376 buffer), draw a glyph composed from the composition components. */
5377 if (find_composition (pos, -1, &start, &end, &prop, string)
5378 && composition_valid_p (start, end, prop)
5379 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5380 {
5381 if (start < pos)
5382 /* As we can't handle this situation (perhaps font-lock added
5383 a new composition), we just return here hoping that next
5384 redisplay will detect this composition much earlier. */
5385 return HANDLED_NORMALLY;
5386 if (start != pos)
5387 {
5388 if (STRINGP (it->string))
5389 pos_byte = string_char_to_byte (it->string, start);
5390 else
5391 pos_byte = CHAR_TO_BYTE (start);
5392 }
5393 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5394 prop, string);
5395
5396 if (it->cmp_it.id >= 0)
5397 {
5398 it->cmp_it.ch = -1;
5399 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5400 it->cmp_it.nglyphs = -1;
5401 }
5402 }
5403
5404 return HANDLED_NORMALLY;
5405 }
5406
5407
5408 \f
5409 /***********************************************************************
5410 Overlay strings
5411 ***********************************************************************/
5412
5413 /* The following structure is used to record overlay strings for
5414 later sorting in load_overlay_strings. */
5415
5416 struct overlay_entry
5417 {
5418 Lisp_Object overlay;
5419 Lisp_Object string;
5420 EMACS_INT priority;
5421 bool after_string_p;
5422 };
5423
5424
5425 /* Set up iterator IT from overlay strings at its current position.
5426 Called from handle_stop. */
5427
5428 static enum prop_handled
5429 handle_overlay_change (struct it *it)
5430 {
5431 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5432 return HANDLED_RECOMPUTE_PROPS;
5433 else
5434 return HANDLED_NORMALLY;
5435 }
5436
5437
5438 /* Set up the next overlay string for delivery by IT, if there is an
5439 overlay string to deliver. Called by set_iterator_to_next when the
5440 end of the current overlay string is reached. If there are more
5441 overlay strings to display, IT->string and
5442 IT->current.overlay_string_index are set appropriately here.
5443 Otherwise IT->string is set to nil. */
5444
5445 static void
5446 next_overlay_string (struct it *it)
5447 {
5448 ++it->current.overlay_string_index;
5449 if (it->current.overlay_string_index == it->n_overlay_strings)
5450 {
5451 /* No more overlay strings. Restore IT's settings to what
5452 they were before overlay strings were processed, and
5453 continue to deliver from current_buffer. */
5454
5455 it->ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
5456 pop_it (it);
5457 eassert (it->sp > 0
5458 || (NILP (it->string)
5459 && it->method == GET_FROM_BUFFER
5460 && it->stop_charpos >= BEGV
5461 && it->stop_charpos <= it->end_charpos));
5462 it->current.overlay_string_index = -1;
5463 it->n_overlay_strings = 0;
5464 /* If there's an empty display string on the stack, pop the
5465 stack, to resync the bidi iterator with IT's position. Such
5466 empty strings are pushed onto the stack in
5467 get_overlay_strings_1. */
5468 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5469 pop_it (it);
5470
5471 /* Since we've exhausted overlay strings at this buffer
5472 position, set the flag to ignore overlays until we move to
5473 another position. The flag is reset in
5474 next_element_from_buffer. */
5475 it->ignore_overlay_strings_at_pos_p = true;
5476
5477 /* If we're at the end of the buffer, record that we have
5478 processed the overlay strings there already, so that
5479 next_element_from_buffer doesn't try it again. */
5480 if (NILP (it->string)
5481 && IT_CHARPOS (*it) >= it->end_charpos
5482 && it->overlay_strings_charpos >= it->end_charpos)
5483 it->overlay_strings_at_end_processed_p = true;
5484 /* Note: we reset overlay_strings_charpos only here, to make
5485 sure the just-processed overlays were indeed at EOB.
5486 Otherwise, overlays on text with invisible text property,
5487 which are processed with IT's position past the invisible
5488 text, might fool us into thinking the overlays at EOB were
5489 already processed (linum-mode can cause this, for
5490 example). */
5491 it->overlay_strings_charpos = -1;
5492 }
5493 else
5494 {
5495 /* There are more overlay strings to process. If
5496 IT->current.overlay_string_index has advanced to a position
5497 where we must load IT->overlay_strings with more strings, do
5498 it. We must load at the IT->overlay_strings_charpos where
5499 IT->n_overlay_strings was originally computed; when invisible
5500 text is present, this might not be IT_CHARPOS (Bug#7016). */
5501 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5502
5503 if (it->current.overlay_string_index && i == 0)
5504 load_overlay_strings (it, it->overlay_strings_charpos);
5505
5506 /* Initialize IT to deliver display elements from the overlay
5507 string. */
5508 it->string = it->overlay_strings[i];
5509 it->multibyte_p = STRING_MULTIBYTE (it->string);
5510 SET_TEXT_POS (it->current.string_pos, 0, 0);
5511 it->method = GET_FROM_STRING;
5512 it->stop_charpos = 0;
5513 it->end_charpos = SCHARS (it->string);
5514 if (it->cmp_it.stop_pos >= 0)
5515 it->cmp_it.stop_pos = 0;
5516 it->prev_stop = 0;
5517 it->base_level_stop = 0;
5518
5519 /* Set up the bidi iterator for this overlay string. */
5520 if (it->bidi_p)
5521 {
5522 it->bidi_it.string.lstring = it->string;
5523 it->bidi_it.string.s = NULL;
5524 it->bidi_it.string.schars = SCHARS (it->string);
5525 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5526 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5527 it->bidi_it.string.unibyte = !it->multibyte_p;
5528 it->bidi_it.w = it->w;
5529 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5530 }
5531 }
5532
5533 CHECK_IT (it);
5534 }
5535
5536
5537 /* Compare two overlay_entry structures E1 and E2. Used as a
5538 comparison function for qsort in load_overlay_strings. Overlay
5539 strings for the same position are sorted so that
5540
5541 1. All after-strings come in front of before-strings, except
5542 when they come from the same overlay.
5543
5544 2. Within after-strings, strings are sorted so that overlay strings
5545 from overlays with higher priorities come first.
5546
5547 2. Within before-strings, strings are sorted so that overlay
5548 strings from overlays with higher priorities come last.
5549
5550 Value is analogous to strcmp. */
5551
5552
5553 static int
5554 compare_overlay_entries (const void *e1, const void *e2)
5555 {
5556 struct overlay_entry const *entry1 = e1;
5557 struct overlay_entry const *entry2 = e2;
5558 int result;
5559
5560 if (entry1->after_string_p != entry2->after_string_p)
5561 {
5562 /* Let after-strings appear in front of before-strings if
5563 they come from different overlays. */
5564 if (EQ (entry1->overlay, entry2->overlay))
5565 result = entry1->after_string_p ? 1 : -1;
5566 else
5567 result = entry1->after_string_p ? -1 : 1;
5568 }
5569 else if (entry1->priority != entry2->priority)
5570 {
5571 if (entry1->after_string_p)
5572 /* After-strings sorted in order of decreasing priority. */
5573 result = entry2->priority < entry1->priority ? -1 : 1;
5574 else
5575 /* Before-strings sorted in order of increasing priority. */
5576 result = entry1->priority < entry2->priority ? -1 : 1;
5577 }
5578 else
5579 result = 0;
5580
5581 return result;
5582 }
5583
5584
5585 /* Load the vector IT->overlay_strings with overlay strings from IT's
5586 current buffer position, or from CHARPOS if that is > 0. Set
5587 IT->n_overlays to the total number of overlay strings found.
5588
5589 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5590 a time. On entry into load_overlay_strings,
5591 IT->current.overlay_string_index gives the number of overlay
5592 strings that have already been loaded by previous calls to this
5593 function.
5594
5595 IT->add_overlay_start contains an additional overlay start
5596 position to consider for taking overlay strings from, if non-zero.
5597 This position comes into play when the overlay has an `invisible'
5598 property, and both before and after-strings. When we've skipped to
5599 the end of the overlay, because of its `invisible' property, we
5600 nevertheless want its before-string to appear.
5601 IT->add_overlay_start will contain the overlay start position
5602 in this case.
5603
5604 Overlay strings are sorted so that after-string strings come in
5605 front of before-string strings. Within before and after-strings,
5606 strings are sorted by overlay priority. See also function
5607 compare_overlay_entries. */
5608
5609 static void
5610 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5611 {
5612 Lisp_Object overlay, window, str, invisible;
5613 struct Lisp_Overlay *ov;
5614 ptrdiff_t start, end;
5615 ptrdiff_t n = 0, i, j;
5616 int invis;
5617 struct overlay_entry entriesbuf[20];
5618 ptrdiff_t size = ARRAYELTS (entriesbuf);
5619 struct overlay_entry *entries = entriesbuf;
5620 USE_SAFE_ALLOCA;
5621
5622 if (charpos <= 0)
5623 charpos = IT_CHARPOS (*it);
5624
5625 /* Append the overlay string STRING of overlay OVERLAY to vector
5626 `entries' which has size `size' and currently contains `n'
5627 elements. AFTER_P means STRING is an after-string of
5628 OVERLAY. */
5629 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5630 do \
5631 { \
5632 Lisp_Object priority; \
5633 \
5634 if (n == size) \
5635 { \
5636 struct overlay_entry *old = entries; \
5637 SAFE_NALLOCA (entries, 2, size); \
5638 memcpy (entries, old, size * sizeof *entries); \
5639 size *= 2; \
5640 } \
5641 \
5642 entries[n].string = (STRING); \
5643 entries[n].overlay = (OVERLAY); \
5644 priority = Foverlay_get ((OVERLAY), Qpriority); \
5645 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5646 entries[n].after_string_p = (AFTER_P); \
5647 ++n; \
5648 } \
5649 while (false)
5650
5651 /* Process overlay before the overlay center. */
5652 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5653 {
5654 XSETMISC (overlay, ov);
5655 eassert (OVERLAYP (overlay));
5656 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5657 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5658
5659 if (end < charpos)
5660 break;
5661
5662 /* Skip this overlay if it doesn't start or end at IT's current
5663 position. */
5664 if (end != charpos && start != charpos)
5665 continue;
5666
5667 /* Skip this overlay if it doesn't apply to IT->w. */
5668 window = Foverlay_get (overlay, Qwindow);
5669 if (WINDOWP (window) && XWINDOW (window) != it->w)
5670 continue;
5671
5672 /* If the text ``under'' the overlay is invisible, both before-
5673 and after-strings from this overlay are visible; start and
5674 end position are indistinguishable. */
5675 invisible = Foverlay_get (overlay, Qinvisible);
5676 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5677
5678 /* If overlay has a non-empty before-string, record it. */
5679 if ((start == charpos || (end == charpos && invis != 0))
5680 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5681 && SCHARS (str))
5682 RECORD_OVERLAY_STRING (overlay, str, false);
5683
5684 /* If overlay has a non-empty after-string, record it. */
5685 if ((end == charpos || (start == charpos && invis != 0))
5686 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5687 && SCHARS (str))
5688 RECORD_OVERLAY_STRING (overlay, str, true);
5689 }
5690
5691 /* Process overlays after the overlay center. */
5692 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5693 {
5694 XSETMISC (overlay, ov);
5695 eassert (OVERLAYP (overlay));
5696 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5697 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5698
5699 if (start > charpos)
5700 break;
5701
5702 /* Skip this overlay if it doesn't start or end at IT's current
5703 position. */
5704 if (end != charpos && start != charpos)
5705 continue;
5706
5707 /* Skip this overlay if it doesn't apply to IT->w. */
5708 window = Foverlay_get (overlay, Qwindow);
5709 if (WINDOWP (window) && XWINDOW (window) != it->w)
5710 continue;
5711
5712 /* If the text ``under'' the overlay is invisible, it has a zero
5713 dimension, and both before- and after-strings apply. */
5714 invisible = Foverlay_get (overlay, Qinvisible);
5715 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5716
5717 /* If overlay has a non-empty before-string, record it. */
5718 if ((start == charpos || (end == charpos && invis != 0))
5719 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5720 && SCHARS (str))
5721 RECORD_OVERLAY_STRING (overlay, str, false);
5722
5723 /* If overlay has a non-empty after-string, record it. */
5724 if ((end == charpos || (start == charpos && invis != 0))
5725 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5726 && SCHARS (str))
5727 RECORD_OVERLAY_STRING (overlay, str, true);
5728 }
5729
5730 #undef RECORD_OVERLAY_STRING
5731
5732 /* Sort entries. */
5733 if (n > 1)
5734 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5735
5736 /* Record number of overlay strings, and where we computed it. */
5737 it->n_overlay_strings = n;
5738 it->overlay_strings_charpos = charpos;
5739
5740 /* IT->current.overlay_string_index is the number of overlay strings
5741 that have already been consumed by IT. Copy some of the
5742 remaining overlay strings to IT->overlay_strings. */
5743 i = 0;
5744 j = it->current.overlay_string_index;
5745 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5746 {
5747 it->overlay_strings[i] = entries[j].string;
5748 it->string_overlays[i++] = entries[j++].overlay;
5749 }
5750
5751 CHECK_IT (it);
5752 SAFE_FREE ();
5753 }
5754
5755
5756 /* Get the first chunk of overlay strings at IT's current buffer
5757 position, or at CHARPOS if that is > 0. Value is true if at
5758 least one overlay string was found. */
5759
5760 static bool
5761 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, bool compute_stop_p)
5762 {
5763 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5764 process. This fills IT->overlay_strings with strings, and sets
5765 IT->n_overlay_strings to the total number of strings to process.
5766 IT->pos.overlay_string_index has to be set temporarily to zero
5767 because load_overlay_strings needs this; it must be set to -1
5768 when no overlay strings are found because a zero value would
5769 indicate a position in the first overlay string. */
5770 it->current.overlay_string_index = 0;
5771 load_overlay_strings (it, charpos);
5772
5773 /* If we found overlay strings, set up IT to deliver display
5774 elements from the first one. Otherwise set up IT to deliver
5775 from current_buffer. */
5776 if (it->n_overlay_strings)
5777 {
5778 /* Make sure we know settings in current_buffer, so that we can
5779 restore meaningful values when we're done with the overlay
5780 strings. */
5781 if (compute_stop_p)
5782 compute_stop_pos (it);
5783 eassert (it->face_id >= 0);
5784
5785 /* Save IT's settings. They are restored after all overlay
5786 strings have been processed. */
5787 eassert (!compute_stop_p || it->sp == 0);
5788
5789 /* When called from handle_stop, there might be an empty display
5790 string loaded. In that case, don't bother saving it. But
5791 don't use this optimization with the bidi iterator, since we
5792 need the corresponding pop_it call to resync the bidi
5793 iterator's position with IT's position, after we are done
5794 with the overlay strings. (The corresponding call to pop_it
5795 in case of an empty display string is in
5796 next_overlay_string.) */
5797 if (!(!it->bidi_p
5798 && STRINGP (it->string) && !SCHARS (it->string)))
5799 push_it (it, NULL);
5800
5801 /* Set up IT to deliver display elements from the first overlay
5802 string. */
5803 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5804 it->string = it->overlay_strings[0];
5805 it->from_overlay = Qnil;
5806 it->stop_charpos = 0;
5807 eassert (STRINGP (it->string));
5808 it->end_charpos = SCHARS (it->string);
5809 it->prev_stop = 0;
5810 it->base_level_stop = 0;
5811 it->multibyte_p = STRING_MULTIBYTE (it->string);
5812 it->method = GET_FROM_STRING;
5813 it->from_disp_prop_p = 0;
5814
5815 /* Force paragraph direction to be that of the parent
5816 buffer. */
5817 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5818 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5819 else
5820 it->paragraph_embedding = L2R;
5821
5822 /* Set up the bidi iterator for this overlay string. */
5823 if (it->bidi_p)
5824 {
5825 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5826
5827 it->bidi_it.string.lstring = it->string;
5828 it->bidi_it.string.s = NULL;
5829 it->bidi_it.string.schars = SCHARS (it->string);
5830 it->bidi_it.string.bufpos = pos;
5831 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5832 it->bidi_it.string.unibyte = !it->multibyte_p;
5833 it->bidi_it.w = it->w;
5834 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5835 }
5836 return true;
5837 }
5838
5839 it->current.overlay_string_index = -1;
5840 return false;
5841 }
5842
5843 static bool
5844 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5845 {
5846 it->string = Qnil;
5847 it->method = GET_FROM_BUFFER;
5848
5849 get_overlay_strings_1 (it, charpos, true);
5850
5851 CHECK_IT (it);
5852
5853 /* Value is true if we found at least one overlay string. */
5854 return STRINGP (it->string);
5855 }
5856
5857
5858 \f
5859 /***********************************************************************
5860 Saving and restoring state
5861 ***********************************************************************/
5862
5863 /* Save current settings of IT on IT->stack. Called, for example,
5864 before setting up IT for an overlay string, to be able to restore
5865 IT's settings to what they were after the overlay string has been
5866 processed. If POSITION is non-NULL, it is the position to save on
5867 the stack instead of IT->position. */
5868
5869 static void
5870 push_it (struct it *it, struct text_pos *position)
5871 {
5872 struct iterator_stack_entry *p;
5873
5874 eassert (it->sp < IT_STACK_SIZE);
5875 p = it->stack + it->sp;
5876
5877 p->stop_charpos = it->stop_charpos;
5878 p->prev_stop = it->prev_stop;
5879 p->base_level_stop = it->base_level_stop;
5880 p->cmp_it = it->cmp_it;
5881 eassert (it->face_id >= 0);
5882 p->face_id = it->face_id;
5883 p->string = it->string;
5884 p->method = it->method;
5885 p->from_overlay = it->from_overlay;
5886 switch (p->method)
5887 {
5888 case GET_FROM_IMAGE:
5889 p->u.image.object = it->object;
5890 p->u.image.image_id = it->image_id;
5891 p->u.image.slice = it->slice;
5892 break;
5893 case GET_FROM_STRETCH:
5894 p->u.stretch.object = it->object;
5895 break;
5896 }
5897 p->position = position ? *position : it->position;
5898 p->current = it->current;
5899 p->end_charpos = it->end_charpos;
5900 p->string_nchars = it->string_nchars;
5901 p->area = it->area;
5902 p->multibyte_p = it->multibyte_p;
5903 p->avoid_cursor_p = it->avoid_cursor_p;
5904 p->space_width = it->space_width;
5905 p->font_height = it->font_height;
5906 p->voffset = it->voffset;
5907 p->string_from_display_prop_p = it->string_from_display_prop_p;
5908 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5909 p->display_ellipsis_p = false;
5910 p->line_wrap = it->line_wrap;
5911 p->bidi_p = it->bidi_p;
5912 p->paragraph_embedding = it->paragraph_embedding;
5913 p->from_disp_prop_p = it->from_disp_prop_p;
5914 ++it->sp;
5915
5916 /* Save the state of the bidi iterator as well. */
5917 if (it->bidi_p)
5918 bidi_push_it (&it->bidi_it);
5919 }
5920
5921 static void
5922 iterate_out_of_display_property (struct it *it)
5923 {
5924 bool buffer_p = !STRINGP (it->string);
5925 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5926 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5927
5928 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5929
5930 /* Maybe initialize paragraph direction. If we are at the beginning
5931 of a new paragraph, next_element_from_buffer may not have a
5932 chance to do that. */
5933 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5934 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
5935 /* prev_stop can be zero, so check against BEGV as well. */
5936 while (it->bidi_it.charpos >= bob
5937 && it->prev_stop <= it->bidi_it.charpos
5938 && it->bidi_it.charpos < CHARPOS (it->position)
5939 && it->bidi_it.charpos < eob)
5940 bidi_move_to_visually_next (&it->bidi_it);
5941 /* Record the stop_pos we just crossed, for when we cross it
5942 back, maybe. */
5943 if (it->bidi_it.charpos > CHARPOS (it->position))
5944 it->prev_stop = CHARPOS (it->position);
5945 /* If we ended up not where pop_it put us, resync IT's
5946 positional members with the bidi iterator. */
5947 if (it->bidi_it.charpos != CHARPOS (it->position))
5948 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5949 if (buffer_p)
5950 it->current.pos = it->position;
5951 else
5952 it->current.string_pos = it->position;
5953 }
5954
5955 /* Restore IT's settings from IT->stack. Called, for example, when no
5956 more overlay strings must be processed, and we return to delivering
5957 display elements from a buffer, or when the end of a string from a
5958 `display' property is reached and we return to delivering display
5959 elements from an overlay string, or from a buffer. */
5960
5961 static void
5962 pop_it (struct it *it)
5963 {
5964 struct iterator_stack_entry *p;
5965 bool from_display_prop = it->from_disp_prop_p;
5966
5967 eassert (it->sp > 0);
5968 --it->sp;
5969 p = it->stack + it->sp;
5970 it->stop_charpos = p->stop_charpos;
5971 it->prev_stop = p->prev_stop;
5972 it->base_level_stop = p->base_level_stop;
5973 it->cmp_it = p->cmp_it;
5974 it->face_id = p->face_id;
5975 it->current = p->current;
5976 it->position = p->position;
5977 it->string = p->string;
5978 it->from_overlay = p->from_overlay;
5979 if (NILP (it->string))
5980 SET_TEXT_POS (it->current.string_pos, -1, -1);
5981 it->method = p->method;
5982 switch (it->method)
5983 {
5984 case GET_FROM_IMAGE:
5985 it->image_id = p->u.image.image_id;
5986 it->object = p->u.image.object;
5987 it->slice = p->u.image.slice;
5988 break;
5989 case GET_FROM_STRETCH:
5990 it->object = p->u.stretch.object;
5991 break;
5992 case GET_FROM_BUFFER:
5993 it->object = it->w->contents;
5994 break;
5995 case GET_FROM_STRING:
5996 {
5997 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5998
5999 /* Restore the face_box_p flag, since it could have been
6000 overwritten by the face of the object that we just finished
6001 displaying. */
6002 if (face)
6003 it->face_box_p = face->box != FACE_NO_BOX;
6004 it->object = it->string;
6005 }
6006 break;
6007 case GET_FROM_DISPLAY_VECTOR:
6008 if (it->s)
6009 it->method = GET_FROM_C_STRING;
6010 else if (STRINGP (it->string))
6011 it->method = GET_FROM_STRING;
6012 else
6013 {
6014 it->method = GET_FROM_BUFFER;
6015 it->object = it->w->contents;
6016 }
6017 }
6018 it->end_charpos = p->end_charpos;
6019 it->string_nchars = p->string_nchars;
6020 it->area = p->area;
6021 it->multibyte_p = p->multibyte_p;
6022 it->avoid_cursor_p = p->avoid_cursor_p;
6023 it->space_width = p->space_width;
6024 it->font_height = p->font_height;
6025 it->voffset = p->voffset;
6026 it->string_from_display_prop_p = p->string_from_display_prop_p;
6027 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6028 it->line_wrap = p->line_wrap;
6029 it->bidi_p = p->bidi_p;
6030 it->paragraph_embedding = p->paragraph_embedding;
6031 it->from_disp_prop_p = p->from_disp_prop_p;
6032 if (it->bidi_p)
6033 {
6034 bidi_pop_it (&it->bidi_it);
6035 /* Bidi-iterate until we get out of the portion of text, if any,
6036 covered by a `display' text property or by an overlay with
6037 `display' property. (We cannot just jump there, because the
6038 internal coherency of the bidi iterator state can not be
6039 preserved across such jumps.) We also must determine the
6040 paragraph base direction if the overlay we just processed is
6041 at the beginning of a new paragraph. */
6042 if (from_display_prop
6043 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6044 iterate_out_of_display_property (it);
6045
6046 eassert ((BUFFERP (it->object)
6047 && IT_CHARPOS (*it) == it->bidi_it.charpos
6048 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6049 || (STRINGP (it->object)
6050 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6051 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6052 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6053 }
6054 }
6055
6056
6057 \f
6058 /***********************************************************************
6059 Moving over lines
6060 ***********************************************************************/
6061
6062 /* Set IT's current position to the previous line start. */
6063
6064 static void
6065 back_to_previous_line_start (struct it *it)
6066 {
6067 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6068
6069 DEC_BOTH (cp, bp);
6070 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6071 }
6072
6073
6074 /* Move IT to the next line start.
6075
6076 Value is true if a newline was found. Set *SKIPPED_P to true if
6077 we skipped over part of the text (as opposed to moving the iterator
6078 continuously over the text). Otherwise, don't change the value
6079 of *SKIPPED_P.
6080
6081 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6082 iterator on the newline, if it was found.
6083
6084 Newlines may come from buffer text, overlay strings, or strings
6085 displayed via the `display' property. That's the reason we can't
6086 simply use find_newline_no_quit.
6087
6088 Note that this function may not skip over invisible text that is so
6089 because of text properties and immediately follows a newline. If
6090 it would, function reseat_at_next_visible_line_start, when called
6091 from set_iterator_to_next, would effectively make invisible
6092 characters following a newline part of the wrong glyph row, which
6093 leads to wrong cursor motion. */
6094
6095 static bool
6096 forward_to_next_line_start (struct it *it, bool *skipped_p,
6097 struct bidi_it *bidi_it_prev)
6098 {
6099 ptrdiff_t old_selective;
6100 bool newline_found_p = false;
6101 int n;
6102 const int MAX_NEWLINE_DISTANCE = 500;
6103
6104 /* If already on a newline, just consume it to avoid unintended
6105 skipping over invisible text below. */
6106 if (it->what == IT_CHARACTER
6107 && it->c == '\n'
6108 && CHARPOS (it->position) == IT_CHARPOS (*it))
6109 {
6110 if (it->bidi_p && bidi_it_prev)
6111 *bidi_it_prev = it->bidi_it;
6112 set_iterator_to_next (it, false);
6113 it->c = 0;
6114 return true;
6115 }
6116
6117 /* Don't handle selective display in the following. It's (a)
6118 unnecessary because it's done by the caller, and (b) leads to an
6119 infinite recursion because next_element_from_ellipsis indirectly
6120 calls this function. */
6121 old_selective = it->selective;
6122 it->selective = 0;
6123
6124 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6125 from buffer text. */
6126 for (n = 0;
6127 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6128 n += !STRINGP (it->string))
6129 {
6130 if (!get_next_display_element (it))
6131 return false;
6132 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6133 if (newline_found_p && it->bidi_p && bidi_it_prev)
6134 *bidi_it_prev = it->bidi_it;
6135 set_iterator_to_next (it, false);
6136 }
6137
6138 /* If we didn't find a newline near enough, see if we can use a
6139 short-cut. */
6140 if (!newline_found_p)
6141 {
6142 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6143 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6144 1, &bytepos);
6145 Lisp_Object pos;
6146
6147 eassert (!STRINGP (it->string));
6148
6149 /* If there isn't any `display' property in sight, and no
6150 overlays, we can just use the position of the newline in
6151 buffer text. */
6152 if (it->stop_charpos >= limit
6153 || ((pos = Fnext_single_property_change (make_number (start),
6154 Qdisplay, Qnil,
6155 make_number (limit)),
6156 NILP (pos))
6157 && next_overlay_change (start) == ZV))
6158 {
6159 if (!it->bidi_p)
6160 {
6161 IT_CHARPOS (*it) = limit;
6162 IT_BYTEPOS (*it) = bytepos;
6163 }
6164 else
6165 {
6166 struct bidi_it bprev;
6167
6168 /* Help bidi.c avoid expensive searches for display
6169 properties and overlays, by telling it that there are
6170 none up to `limit'. */
6171 if (it->bidi_it.disp_pos < limit)
6172 {
6173 it->bidi_it.disp_pos = limit;
6174 it->bidi_it.disp_prop = 0;
6175 }
6176 do {
6177 bprev = it->bidi_it;
6178 bidi_move_to_visually_next (&it->bidi_it);
6179 } while (it->bidi_it.charpos != limit);
6180 IT_CHARPOS (*it) = limit;
6181 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6182 if (bidi_it_prev)
6183 *bidi_it_prev = bprev;
6184 }
6185 *skipped_p = newline_found_p = true;
6186 }
6187 else
6188 {
6189 while (get_next_display_element (it)
6190 && !newline_found_p)
6191 {
6192 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6193 if (newline_found_p && it->bidi_p && bidi_it_prev)
6194 *bidi_it_prev = it->bidi_it;
6195 set_iterator_to_next (it, false);
6196 }
6197 }
6198 }
6199
6200 it->selective = old_selective;
6201 return newline_found_p;
6202 }
6203
6204
6205 /* Set IT's current position to the previous visible line start. Skip
6206 invisible text that is so either due to text properties or due to
6207 selective display. Caution: this does not change IT->current_x and
6208 IT->hpos. */
6209
6210 static void
6211 back_to_previous_visible_line_start (struct it *it)
6212 {
6213 while (IT_CHARPOS (*it) > BEGV)
6214 {
6215 back_to_previous_line_start (it);
6216
6217 if (IT_CHARPOS (*it) <= BEGV)
6218 break;
6219
6220 /* If selective > 0, then lines indented more than its value are
6221 invisible. */
6222 if (it->selective > 0
6223 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6224 it->selective))
6225 continue;
6226
6227 /* Check the newline before point for invisibility. */
6228 {
6229 Lisp_Object prop;
6230 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6231 Qinvisible, it->window);
6232 if (TEXT_PROP_MEANS_INVISIBLE (prop) != 0)
6233 continue;
6234 }
6235
6236 if (IT_CHARPOS (*it) <= BEGV)
6237 break;
6238
6239 {
6240 struct it it2;
6241 void *it2data = NULL;
6242 ptrdiff_t pos;
6243 ptrdiff_t beg, end;
6244 Lisp_Object val, overlay;
6245
6246 SAVE_IT (it2, *it, it2data);
6247
6248 /* If newline is part of a composition, continue from start of composition */
6249 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6250 && beg < IT_CHARPOS (*it))
6251 goto replaced;
6252
6253 /* If newline is replaced by a display property, find start of overlay
6254 or interval and continue search from that point. */
6255 pos = --IT_CHARPOS (it2);
6256 --IT_BYTEPOS (it2);
6257 it2.sp = 0;
6258 bidi_unshelve_cache (NULL, false);
6259 it2.string_from_display_prop_p = false;
6260 it2.from_disp_prop_p = false;
6261 if (handle_display_prop (&it2) == HANDLED_RETURN
6262 && !NILP (val = get_char_property_and_overlay
6263 (make_number (pos), Qdisplay, Qnil, &overlay))
6264 && (OVERLAYP (overlay)
6265 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6266 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6267 {
6268 RESTORE_IT (it, it, it2data);
6269 goto replaced;
6270 }
6271
6272 /* Newline is not replaced by anything -- so we are done. */
6273 RESTORE_IT (it, it, it2data);
6274 break;
6275
6276 replaced:
6277 if (beg < BEGV)
6278 beg = BEGV;
6279 IT_CHARPOS (*it) = beg;
6280 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6281 }
6282 }
6283
6284 it->continuation_lines_width = 0;
6285
6286 eassert (IT_CHARPOS (*it) >= BEGV);
6287 eassert (IT_CHARPOS (*it) == BEGV
6288 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6289 CHECK_IT (it);
6290 }
6291
6292
6293 /* Reseat iterator IT at the previous visible line start. Skip
6294 invisible text that is so either due to text properties or due to
6295 selective display. At the end, update IT's overlay information,
6296 face information etc. */
6297
6298 void
6299 reseat_at_previous_visible_line_start (struct it *it)
6300 {
6301 back_to_previous_visible_line_start (it);
6302 reseat (it, it->current.pos, true);
6303 CHECK_IT (it);
6304 }
6305
6306
6307 /* Reseat iterator IT on the next visible line start in the current
6308 buffer. ON_NEWLINE_P means position IT on the newline
6309 preceding the line start. Skip over invisible text that is so
6310 because of selective display. Compute faces, overlays etc at the
6311 new position. Note that this function does not skip over text that
6312 is invisible because of text properties. */
6313
6314 static void
6315 reseat_at_next_visible_line_start (struct it *it, bool on_newline_p)
6316 {
6317 bool skipped_p = false;
6318 struct bidi_it bidi_it_prev;
6319 bool newline_found_p
6320 = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6321
6322 /* Skip over lines that are invisible because they are indented
6323 more than the value of IT->selective. */
6324 if (it->selective > 0)
6325 while (IT_CHARPOS (*it) < ZV
6326 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6327 it->selective))
6328 {
6329 eassert (IT_BYTEPOS (*it) == BEGV
6330 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6331 newline_found_p =
6332 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6333 }
6334
6335 /* Position on the newline if that's what's requested. */
6336 if (on_newline_p && newline_found_p)
6337 {
6338 if (STRINGP (it->string))
6339 {
6340 if (IT_STRING_CHARPOS (*it) > 0)
6341 {
6342 if (!it->bidi_p)
6343 {
6344 --IT_STRING_CHARPOS (*it);
6345 --IT_STRING_BYTEPOS (*it);
6346 }
6347 else
6348 {
6349 /* We need to restore the bidi iterator to the state
6350 it had on the newline, and resync the IT's
6351 position with that. */
6352 it->bidi_it = bidi_it_prev;
6353 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6354 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6355 }
6356 }
6357 }
6358 else if (IT_CHARPOS (*it) > BEGV)
6359 {
6360 if (!it->bidi_p)
6361 {
6362 --IT_CHARPOS (*it);
6363 --IT_BYTEPOS (*it);
6364 }
6365 else
6366 {
6367 /* We need to restore the bidi iterator to the state it
6368 had on the newline and resync IT with that. */
6369 it->bidi_it = bidi_it_prev;
6370 IT_CHARPOS (*it) = it->bidi_it.charpos;
6371 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6372 }
6373 reseat (it, it->current.pos, false);
6374 }
6375 }
6376 else if (skipped_p)
6377 reseat (it, it->current.pos, false);
6378
6379 CHECK_IT (it);
6380 }
6381
6382
6383 \f
6384 /***********************************************************************
6385 Changing an iterator's position
6386 ***********************************************************************/
6387
6388 /* Change IT's current position to POS in current_buffer.
6389 If FORCE_P, always check for text properties at the new position.
6390 Otherwise, text properties are only looked up if POS >=
6391 IT->check_charpos of a property. */
6392
6393 static void
6394 reseat (struct it *it, struct text_pos pos, bool force_p)
6395 {
6396 ptrdiff_t original_pos = IT_CHARPOS (*it);
6397
6398 reseat_1 (it, pos, false);
6399
6400 /* Determine where to check text properties. Avoid doing it
6401 where possible because text property lookup is very expensive. */
6402 if (force_p
6403 || CHARPOS (pos) > it->stop_charpos
6404 || CHARPOS (pos) < original_pos)
6405 {
6406 if (it->bidi_p)
6407 {
6408 /* For bidi iteration, we need to prime prev_stop and
6409 base_level_stop with our best estimations. */
6410 /* Implementation note: Of course, POS is not necessarily a
6411 stop position, so assigning prev_pos to it is a lie; we
6412 should have called compute_stop_backwards. However, if
6413 the current buffer does not include any R2L characters,
6414 that call would be a waste of cycles, because the
6415 iterator will never move back, and thus never cross this
6416 "fake" stop position. So we delay that backward search
6417 until the time we really need it, in next_element_from_buffer. */
6418 if (CHARPOS (pos) != it->prev_stop)
6419 it->prev_stop = CHARPOS (pos);
6420 if (CHARPOS (pos) < it->base_level_stop)
6421 it->base_level_stop = 0; /* meaning it's unknown */
6422 handle_stop (it);
6423 }
6424 else
6425 {
6426 handle_stop (it);
6427 it->prev_stop = it->base_level_stop = 0;
6428 }
6429
6430 }
6431
6432 CHECK_IT (it);
6433 }
6434
6435
6436 /* Change IT's buffer position to POS. SET_STOP_P means set
6437 IT->stop_pos to POS, also. */
6438
6439 static void
6440 reseat_1 (struct it *it, struct text_pos pos, bool set_stop_p)
6441 {
6442 /* Don't call this function when scanning a C string. */
6443 eassert (it->s == NULL);
6444
6445 /* POS must be a reasonable value. */
6446 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6447
6448 it->current.pos = it->position = pos;
6449 it->end_charpos = ZV;
6450 it->dpvec = NULL;
6451 it->current.dpvec_index = -1;
6452 it->current.overlay_string_index = -1;
6453 IT_STRING_CHARPOS (*it) = -1;
6454 IT_STRING_BYTEPOS (*it) = -1;
6455 it->string = Qnil;
6456 it->method = GET_FROM_BUFFER;
6457 it->object = it->w->contents;
6458 it->area = TEXT_AREA;
6459 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6460 it->sp = 0;
6461 it->string_from_display_prop_p = false;
6462 it->string_from_prefix_prop_p = false;
6463
6464 it->from_disp_prop_p = false;
6465 it->face_before_selective_p = false;
6466 if (it->bidi_p)
6467 {
6468 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6469 &it->bidi_it);
6470 bidi_unshelve_cache (NULL, false);
6471 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6472 it->bidi_it.string.s = NULL;
6473 it->bidi_it.string.lstring = Qnil;
6474 it->bidi_it.string.bufpos = 0;
6475 it->bidi_it.string.from_disp_str = false;
6476 it->bidi_it.string.unibyte = false;
6477 it->bidi_it.w = it->w;
6478 }
6479
6480 if (set_stop_p)
6481 {
6482 it->stop_charpos = CHARPOS (pos);
6483 it->base_level_stop = CHARPOS (pos);
6484 }
6485 /* This make the information stored in it->cmp_it invalidate. */
6486 it->cmp_it.id = -1;
6487 }
6488
6489
6490 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6491 If S is non-null, it is a C string to iterate over. Otherwise,
6492 STRING gives a Lisp string to iterate over.
6493
6494 If PRECISION > 0, don't return more then PRECISION number of
6495 characters from the string.
6496
6497 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6498 characters have been returned. FIELD_WIDTH < 0 means an infinite
6499 field width.
6500
6501 MULTIBYTE = 0 means disable processing of multibyte characters,
6502 MULTIBYTE > 0 means enable it,
6503 MULTIBYTE < 0 means use IT->multibyte_p.
6504
6505 IT must be initialized via a prior call to init_iterator before
6506 calling this function. */
6507
6508 static void
6509 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6510 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6511 int multibyte)
6512 {
6513 /* No text property checks performed by default, but see below. */
6514 it->stop_charpos = -1;
6515
6516 /* Set iterator position and end position. */
6517 memset (&it->current, 0, sizeof it->current);
6518 it->current.overlay_string_index = -1;
6519 it->current.dpvec_index = -1;
6520 eassert (charpos >= 0);
6521
6522 /* If STRING is specified, use its multibyteness, otherwise use the
6523 setting of MULTIBYTE, if specified. */
6524 if (multibyte >= 0)
6525 it->multibyte_p = multibyte > 0;
6526
6527 /* Bidirectional reordering of strings is controlled by the default
6528 value of bidi-display-reordering. Don't try to reorder while
6529 loading loadup.el, as the necessary character property tables are
6530 not yet available. */
6531 it->bidi_p =
6532 NILP (Vpurify_flag)
6533 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6534
6535 if (s == NULL)
6536 {
6537 eassert (STRINGP (string));
6538 it->string = string;
6539 it->s = NULL;
6540 it->end_charpos = it->string_nchars = SCHARS (string);
6541 it->method = GET_FROM_STRING;
6542 it->current.string_pos = string_pos (charpos, string);
6543
6544 if (it->bidi_p)
6545 {
6546 it->bidi_it.string.lstring = string;
6547 it->bidi_it.string.s = NULL;
6548 it->bidi_it.string.schars = it->end_charpos;
6549 it->bidi_it.string.bufpos = 0;
6550 it->bidi_it.string.from_disp_str = false;
6551 it->bidi_it.string.unibyte = !it->multibyte_p;
6552 it->bidi_it.w = it->w;
6553 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6554 FRAME_WINDOW_P (it->f), &it->bidi_it);
6555 }
6556 }
6557 else
6558 {
6559 it->s = (const unsigned char *) s;
6560 it->string = Qnil;
6561
6562 /* Note that we use IT->current.pos, not it->current.string_pos,
6563 for displaying C strings. */
6564 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6565 if (it->multibyte_p)
6566 {
6567 it->current.pos = c_string_pos (charpos, s, true);
6568 it->end_charpos = it->string_nchars = number_of_chars (s, true);
6569 }
6570 else
6571 {
6572 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6573 it->end_charpos = it->string_nchars = strlen (s);
6574 }
6575
6576 if (it->bidi_p)
6577 {
6578 it->bidi_it.string.lstring = Qnil;
6579 it->bidi_it.string.s = (const unsigned char *) s;
6580 it->bidi_it.string.schars = it->end_charpos;
6581 it->bidi_it.string.bufpos = 0;
6582 it->bidi_it.string.from_disp_str = false;
6583 it->bidi_it.string.unibyte = !it->multibyte_p;
6584 it->bidi_it.w = it->w;
6585 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6586 &it->bidi_it);
6587 }
6588 it->method = GET_FROM_C_STRING;
6589 }
6590
6591 /* PRECISION > 0 means don't return more than PRECISION characters
6592 from the string. */
6593 if (precision > 0 && it->end_charpos - charpos > precision)
6594 {
6595 it->end_charpos = it->string_nchars = charpos + precision;
6596 if (it->bidi_p)
6597 it->bidi_it.string.schars = it->end_charpos;
6598 }
6599
6600 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6601 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6602 FIELD_WIDTH < 0 means infinite field width. This is useful for
6603 padding with `-' at the end of a mode line. */
6604 if (field_width < 0)
6605 field_width = INFINITY;
6606 /* Implementation note: We deliberately don't enlarge
6607 it->bidi_it.string.schars here to fit it->end_charpos, because
6608 the bidi iterator cannot produce characters out of thin air. */
6609 if (field_width > it->end_charpos - charpos)
6610 it->end_charpos = charpos + field_width;
6611
6612 /* Use the standard display table for displaying strings. */
6613 if (DISP_TABLE_P (Vstandard_display_table))
6614 it->dp = XCHAR_TABLE (Vstandard_display_table);
6615
6616 it->stop_charpos = charpos;
6617 it->prev_stop = charpos;
6618 it->base_level_stop = 0;
6619 if (it->bidi_p)
6620 {
6621 it->bidi_it.first_elt = true;
6622 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6623 it->bidi_it.disp_pos = -1;
6624 }
6625 if (s == NULL && it->multibyte_p)
6626 {
6627 ptrdiff_t endpos = SCHARS (it->string);
6628 if (endpos > it->end_charpos)
6629 endpos = it->end_charpos;
6630 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6631 it->string);
6632 }
6633 CHECK_IT (it);
6634 }
6635
6636
6637 \f
6638 /***********************************************************************
6639 Iteration
6640 ***********************************************************************/
6641
6642 /* Map enum it_method value to corresponding next_element_from_* function. */
6643
6644 typedef bool (*next_element_function) (struct it *);
6645
6646 static next_element_function const get_next_element[NUM_IT_METHODS] =
6647 {
6648 next_element_from_buffer,
6649 next_element_from_display_vector,
6650 next_element_from_string,
6651 next_element_from_c_string,
6652 next_element_from_image,
6653 next_element_from_stretch
6654 };
6655
6656 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6657
6658
6659 /* Return true iff a character at CHARPOS (and BYTEPOS) is composed
6660 (possibly with the following characters). */
6661
6662 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6663 ((IT)->cmp_it.id >= 0 \
6664 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6665 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6666 END_CHARPOS, (IT)->w, \
6667 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6668 (IT)->string)))
6669
6670
6671 /* Lookup the char-table Vglyphless_char_display for character C (-1
6672 if we want information for no-font case), and return the display
6673 method symbol. By side-effect, update it->what and
6674 it->glyphless_method. This function is called from
6675 get_next_display_element for each character element, and from
6676 x_produce_glyphs when no suitable font was found. */
6677
6678 Lisp_Object
6679 lookup_glyphless_char_display (int c, struct it *it)
6680 {
6681 Lisp_Object glyphless_method = Qnil;
6682
6683 if (CHAR_TABLE_P (Vglyphless_char_display)
6684 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6685 {
6686 if (c >= 0)
6687 {
6688 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6689 if (CONSP (glyphless_method))
6690 glyphless_method = FRAME_WINDOW_P (it->f)
6691 ? XCAR (glyphless_method)
6692 : XCDR (glyphless_method);
6693 }
6694 else
6695 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6696 }
6697
6698 retry:
6699 if (NILP (glyphless_method))
6700 {
6701 if (c >= 0)
6702 /* The default is to display the character by a proper font. */
6703 return Qnil;
6704 /* The default for the no-font case is to display an empty box. */
6705 glyphless_method = Qempty_box;
6706 }
6707 if (EQ (glyphless_method, Qzero_width))
6708 {
6709 if (c >= 0)
6710 return glyphless_method;
6711 /* This method can't be used for the no-font case. */
6712 glyphless_method = Qempty_box;
6713 }
6714 if (EQ (glyphless_method, Qthin_space))
6715 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6716 else if (EQ (glyphless_method, Qempty_box))
6717 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6718 else if (EQ (glyphless_method, Qhex_code))
6719 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6720 else if (STRINGP (glyphless_method))
6721 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6722 else
6723 {
6724 /* Invalid value. We use the default method. */
6725 glyphless_method = Qnil;
6726 goto retry;
6727 }
6728 it->what = IT_GLYPHLESS;
6729 return glyphless_method;
6730 }
6731
6732 /* Merge escape glyph face and cache the result. */
6733
6734 static struct frame *last_escape_glyph_frame = NULL;
6735 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6736 static int last_escape_glyph_merged_face_id = 0;
6737
6738 static int
6739 merge_escape_glyph_face (struct it *it)
6740 {
6741 int face_id;
6742
6743 if (it->f == last_escape_glyph_frame
6744 && it->face_id == last_escape_glyph_face_id)
6745 face_id = last_escape_glyph_merged_face_id;
6746 else
6747 {
6748 /* Merge the `escape-glyph' face into the current face. */
6749 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6750 last_escape_glyph_frame = it->f;
6751 last_escape_glyph_face_id = it->face_id;
6752 last_escape_glyph_merged_face_id = face_id;
6753 }
6754 return face_id;
6755 }
6756
6757 /* Likewise for glyphless glyph face. */
6758
6759 static struct frame *last_glyphless_glyph_frame = NULL;
6760 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6761 static int last_glyphless_glyph_merged_face_id = 0;
6762
6763 int
6764 merge_glyphless_glyph_face (struct it *it)
6765 {
6766 int face_id;
6767
6768 if (it->f == last_glyphless_glyph_frame
6769 && it->face_id == last_glyphless_glyph_face_id)
6770 face_id = last_glyphless_glyph_merged_face_id;
6771 else
6772 {
6773 /* Merge the `glyphless-char' face into the current face. */
6774 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6775 last_glyphless_glyph_frame = it->f;
6776 last_glyphless_glyph_face_id = it->face_id;
6777 last_glyphless_glyph_merged_face_id = face_id;
6778 }
6779 return face_id;
6780 }
6781
6782 /* Load IT's display element fields with information about the next
6783 display element from the current position of IT. Value is false if
6784 end of buffer (or C string) is reached. */
6785
6786 static bool
6787 get_next_display_element (struct it *it)
6788 {
6789 /* True means that we found a display element. False means that
6790 we hit the end of what we iterate over. Performance note: the
6791 function pointer `method' used here turns out to be faster than
6792 using a sequence of if-statements. */
6793 bool success_p;
6794
6795 get_next:
6796 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6797
6798 if (it->what == IT_CHARACTER)
6799 {
6800 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6801 and only if (a) the resolved directionality of that character
6802 is R..." */
6803 /* FIXME: Do we need an exception for characters from display
6804 tables? */
6805 if (it->bidi_p && it->bidi_it.type == STRONG_R
6806 && !inhibit_bidi_mirroring)
6807 it->c = bidi_mirror_char (it->c);
6808 /* Map via display table or translate control characters.
6809 IT->c, IT->len etc. have been set to the next character by
6810 the function call above. If we have a display table, and it
6811 contains an entry for IT->c, translate it. Don't do this if
6812 IT->c itself comes from a display table, otherwise we could
6813 end up in an infinite recursion. (An alternative could be to
6814 count the recursion depth of this function and signal an
6815 error when a certain maximum depth is reached.) Is it worth
6816 it? */
6817 if (success_p && it->dpvec == NULL)
6818 {
6819 Lisp_Object dv;
6820 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6821 bool nonascii_space_p = false;
6822 bool nonascii_hyphen_p = false;
6823 int c = it->c; /* This is the character to display. */
6824
6825 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6826 {
6827 eassert (SINGLE_BYTE_CHAR_P (c));
6828 if (unibyte_display_via_language_environment)
6829 {
6830 c = DECODE_CHAR (unibyte, c);
6831 if (c < 0)
6832 c = BYTE8_TO_CHAR (it->c);
6833 }
6834 else
6835 c = BYTE8_TO_CHAR (it->c);
6836 }
6837
6838 if (it->dp
6839 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6840 VECTORP (dv)))
6841 {
6842 struct Lisp_Vector *v = XVECTOR (dv);
6843
6844 /* Return the first character from the display table
6845 entry, if not empty. If empty, don't display the
6846 current character. */
6847 if (v->header.size)
6848 {
6849 it->dpvec_char_len = it->len;
6850 it->dpvec = v->contents;
6851 it->dpend = v->contents + v->header.size;
6852 it->current.dpvec_index = 0;
6853 it->dpvec_face_id = -1;
6854 it->saved_face_id = it->face_id;
6855 it->method = GET_FROM_DISPLAY_VECTOR;
6856 it->ellipsis_p = false;
6857 }
6858 else
6859 {
6860 set_iterator_to_next (it, false);
6861 }
6862 goto get_next;
6863 }
6864
6865 if (! NILP (lookup_glyphless_char_display (c, it)))
6866 {
6867 if (it->what == IT_GLYPHLESS)
6868 goto done;
6869 /* Don't display this character. */
6870 set_iterator_to_next (it, false);
6871 goto get_next;
6872 }
6873
6874 /* If `nobreak-char-display' is non-nil, we display
6875 non-ASCII spaces and hyphens specially. */
6876 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6877 {
6878 if (c == 0xA0)
6879 nonascii_space_p = true;
6880 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6881 nonascii_hyphen_p = true;
6882 }
6883
6884 /* Translate control characters into `\003' or `^C' form.
6885 Control characters coming from a display table entry are
6886 currently not translated because we use IT->dpvec to hold
6887 the translation. This could easily be changed but I
6888 don't believe that it is worth doing.
6889
6890 The characters handled by `nobreak-char-display' must be
6891 translated too.
6892
6893 Non-printable characters and raw-byte characters are also
6894 translated to octal form. */
6895 if (((c < ' ' || c == 127) /* ASCII control chars. */
6896 ? (it->area != TEXT_AREA
6897 /* In mode line, treat \n, \t like other crl chars. */
6898 || (c != '\t'
6899 && it->glyph_row
6900 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6901 || (c != '\n' && c != '\t'))
6902 : (nonascii_space_p
6903 || nonascii_hyphen_p
6904 || CHAR_BYTE8_P (c)
6905 || ! CHAR_PRINTABLE_P (c))))
6906 {
6907 /* C is a control character, non-ASCII space/hyphen,
6908 raw-byte, or a non-printable character which must be
6909 displayed either as '\003' or as `^C' where the '\\'
6910 and '^' can be defined in the display table. Fill
6911 IT->ctl_chars with glyphs for what we have to
6912 display. Then, set IT->dpvec to these glyphs. */
6913 Lisp_Object gc;
6914 int ctl_len;
6915 int face_id;
6916 int lface_id = 0;
6917 int escape_glyph;
6918
6919 /* Handle control characters with ^. */
6920
6921 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6922 {
6923 int g;
6924
6925 g = '^'; /* default glyph for Control */
6926 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6927 if (it->dp
6928 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6929 {
6930 g = GLYPH_CODE_CHAR (gc);
6931 lface_id = GLYPH_CODE_FACE (gc);
6932 }
6933
6934 face_id = (lface_id
6935 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6936 : merge_escape_glyph_face (it));
6937
6938 XSETINT (it->ctl_chars[0], g);
6939 XSETINT (it->ctl_chars[1], c ^ 0100);
6940 ctl_len = 2;
6941 goto display_control;
6942 }
6943
6944 /* Handle non-ascii space in the mode where it only gets
6945 highlighting. */
6946
6947 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6948 {
6949 /* Merge `nobreak-space' into the current face. */
6950 face_id = merge_faces (it->f, Qnobreak_space, 0,
6951 it->face_id);
6952 XSETINT (it->ctl_chars[0], ' ');
6953 ctl_len = 1;
6954 goto display_control;
6955 }
6956
6957 /* Handle sequences that start with the "escape glyph". */
6958
6959 /* the default escape glyph is \. */
6960 escape_glyph = '\\';
6961
6962 if (it->dp
6963 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6964 {
6965 escape_glyph = GLYPH_CODE_CHAR (gc);
6966 lface_id = GLYPH_CODE_FACE (gc);
6967 }
6968
6969 face_id = (lface_id
6970 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6971 : merge_escape_glyph_face (it));
6972
6973 /* Draw non-ASCII hyphen with just highlighting: */
6974
6975 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6976 {
6977 XSETINT (it->ctl_chars[0], '-');
6978 ctl_len = 1;
6979 goto display_control;
6980 }
6981
6982 /* Draw non-ASCII space/hyphen with escape glyph: */
6983
6984 if (nonascii_space_p || nonascii_hyphen_p)
6985 {
6986 XSETINT (it->ctl_chars[0], escape_glyph);
6987 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6988 ctl_len = 2;
6989 goto display_control;
6990 }
6991
6992 {
6993 char str[10];
6994 int len, i;
6995
6996 if (CHAR_BYTE8_P (c))
6997 /* Display \200 instead of \17777600. */
6998 c = CHAR_TO_BYTE8 (c);
6999 len = sprintf (str, "%03o", c + 0u);
7000
7001 XSETINT (it->ctl_chars[0], escape_glyph);
7002 for (i = 0; i < len; i++)
7003 XSETINT (it->ctl_chars[i + 1], str[i]);
7004 ctl_len = len + 1;
7005 }
7006
7007 display_control:
7008 /* Set up IT->dpvec and return first character from it. */
7009 it->dpvec_char_len = it->len;
7010 it->dpvec = it->ctl_chars;
7011 it->dpend = it->dpvec + ctl_len;
7012 it->current.dpvec_index = 0;
7013 it->dpvec_face_id = face_id;
7014 it->saved_face_id = it->face_id;
7015 it->method = GET_FROM_DISPLAY_VECTOR;
7016 it->ellipsis_p = false;
7017 goto get_next;
7018 }
7019 it->char_to_display = c;
7020 }
7021 else if (success_p)
7022 {
7023 it->char_to_display = it->c;
7024 }
7025 }
7026
7027 #ifdef HAVE_WINDOW_SYSTEM
7028 /* Adjust face id for a multibyte character. There are no multibyte
7029 character in unibyte text. */
7030 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7031 && it->multibyte_p
7032 && success_p
7033 && FRAME_WINDOW_P (it->f))
7034 {
7035 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7036
7037 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7038 {
7039 /* Automatic composition with glyph-string. */
7040 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7041
7042 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7043 }
7044 else
7045 {
7046 ptrdiff_t pos = (it->s ? -1
7047 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7048 : IT_CHARPOS (*it));
7049 int c;
7050
7051 if (it->what == IT_CHARACTER)
7052 c = it->char_to_display;
7053 else
7054 {
7055 struct composition *cmp = composition_table[it->cmp_it.id];
7056 int i;
7057
7058 c = ' ';
7059 for (i = 0; i < cmp->glyph_len; i++)
7060 /* TAB in a composition means display glyphs with
7061 padding space on the left or right. */
7062 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7063 break;
7064 }
7065 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7066 }
7067 }
7068 #endif /* HAVE_WINDOW_SYSTEM */
7069
7070 done:
7071 /* Is this character the last one of a run of characters with
7072 box? If yes, set IT->end_of_box_run_p to true. */
7073 if (it->face_box_p
7074 && it->s == NULL)
7075 {
7076 if (it->method == GET_FROM_STRING && it->sp)
7077 {
7078 int face_id = underlying_face_id (it);
7079 struct face *face = FACE_FROM_ID (it->f, face_id);
7080
7081 if (face)
7082 {
7083 if (face->box == FACE_NO_BOX)
7084 {
7085 /* If the box comes from face properties in a
7086 display string, check faces in that string. */
7087 int string_face_id = face_after_it_pos (it);
7088 it->end_of_box_run_p
7089 = (FACE_FROM_ID (it->f, string_face_id)->box
7090 == FACE_NO_BOX);
7091 }
7092 /* Otherwise, the box comes from the underlying face.
7093 If this is the last string character displayed, check
7094 the next buffer location. */
7095 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7096 /* n_overlay_strings is unreliable unless
7097 overlay_string_index is non-negative. */
7098 && ((it->current.overlay_string_index >= 0
7099 && (it->current.overlay_string_index
7100 == it->n_overlay_strings - 1))
7101 /* A string from display property. */
7102 || it->from_disp_prop_p))
7103 {
7104 ptrdiff_t ignore;
7105 int next_face_id;
7106 struct text_pos pos = it->current.pos;
7107
7108 /* For a string from a display property, the next
7109 buffer position is stored in the 'position'
7110 member of the iteration stack slot below the
7111 current one, see handle_single_display_spec. By
7112 contrast, it->current.pos was is not yet updated
7113 to point to that buffer position; that will
7114 happen in pop_it, after we finish displaying the
7115 current string. Note that we already checked
7116 above that it->sp is positive, so subtracting one
7117 from it is safe. */
7118 if (it->from_disp_prop_p)
7119 pos = (it->stack + it->sp - 1)->position;
7120 else
7121 INC_TEXT_POS (pos, it->multibyte_p);
7122
7123 if (CHARPOS (pos) >= ZV)
7124 it->end_of_box_run_p = true;
7125 else
7126 {
7127 next_face_id = face_at_buffer_position
7128 (it->w, CHARPOS (pos), &ignore,
7129 CHARPOS (pos) + TEXT_PROP_DISTANCE_LIMIT, false, -1);
7130 it->end_of_box_run_p
7131 = (FACE_FROM_ID (it->f, next_face_id)->box
7132 == FACE_NO_BOX);
7133 }
7134 }
7135 }
7136 }
7137 /* next_element_from_display_vector sets this flag according to
7138 faces of the display vector glyphs, see there. */
7139 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7140 {
7141 int face_id = face_after_it_pos (it);
7142 it->end_of_box_run_p
7143 = (face_id != it->face_id
7144 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7145 }
7146 }
7147 /* If we reached the end of the object we've been iterating (e.g., a
7148 display string or an overlay string), and there's something on
7149 IT->stack, proceed with what's on the stack. It doesn't make
7150 sense to return false if there's unprocessed stuff on the stack,
7151 because otherwise that stuff will never be displayed. */
7152 if (!success_p && it->sp > 0)
7153 {
7154 set_iterator_to_next (it, false);
7155 success_p = get_next_display_element (it);
7156 }
7157
7158 /* Value is false if end of buffer or string reached. */
7159 return success_p;
7160 }
7161
7162
7163 /* Move IT to the next display element.
7164
7165 RESEAT_P means if called on a newline in buffer text,
7166 skip to the next visible line start.
7167
7168 Functions get_next_display_element and set_iterator_to_next are
7169 separate because I find this arrangement easier to handle than a
7170 get_next_display_element function that also increments IT's
7171 position. The way it is we can first look at an iterator's current
7172 display element, decide whether it fits on a line, and if it does,
7173 increment the iterator position. The other way around we probably
7174 would either need a flag indicating whether the iterator has to be
7175 incremented the next time, or we would have to implement a
7176 decrement position function which would not be easy to write. */
7177
7178 void
7179 set_iterator_to_next (struct it *it, bool reseat_p)
7180 {
7181 /* Reset flags indicating start and end of a sequence of characters
7182 with box. Reset them at the start of this function because
7183 moving the iterator to a new position might set them. */
7184 it->start_of_box_run_p = it->end_of_box_run_p = false;
7185
7186 switch (it->method)
7187 {
7188 case GET_FROM_BUFFER:
7189 /* The current display element of IT is a character from
7190 current_buffer. Advance in the buffer, and maybe skip over
7191 invisible lines that are so because of selective display. */
7192 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7193 reseat_at_next_visible_line_start (it, false);
7194 else if (it->cmp_it.id >= 0)
7195 {
7196 /* We are currently getting glyphs from a composition. */
7197 if (! it->bidi_p)
7198 {
7199 IT_CHARPOS (*it) += it->cmp_it.nchars;
7200 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7201 }
7202 else
7203 {
7204 int i;
7205
7206 /* Update IT's char/byte positions to point to the first
7207 character of the next grapheme cluster, or to the
7208 character visually after the current composition. */
7209 for (i = 0; i < it->cmp_it.nchars; i++)
7210 bidi_move_to_visually_next (&it->bidi_it);
7211 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7212 IT_CHARPOS (*it) = it->bidi_it.charpos;
7213 }
7214
7215 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7216 && it->cmp_it.to < it->cmp_it.nglyphs)
7217 {
7218 /* Composition created while scanning forward. Proceed
7219 to the next grapheme cluster. */
7220 it->cmp_it.from = it->cmp_it.to;
7221 }
7222 else if ((it->bidi_p && it->cmp_it.reversed_p)
7223 && it->cmp_it.from > 0)
7224 {
7225 /* Composition created while scanning backward. Proceed
7226 to the previous grapheme cluster. */
7227 it->cmp_it.to = it->cmp_it.from;
7228 }
7229 else
7230 {
7231 /* No more grapheme clusters in this composition.
7232 Find the next stop position. */
7233 ptrdiff_t stop = it->end_charpos;
7234
7235 if (it->bidi_it.scan_dir < 0)
7236 /* Now we are scanning backward and don't know
7237 where to stop. */
7238 stop = -1;
7239 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7240 IT_BYTEPOS (*it), stop, Qnil);
7241 }
7242 }
7243 else
7244 {
7245 eassert (it->len != 0);
7246
7247 if (!it->bidi_p)
7248 {
7249 IT_BYTEPOS (*it) += it->len;
7250 IT_CHARPOS (*it) += 1;
7251 }
7252 else
7253 {
7254 int prev_scan_dir = it->bidi_it.scan_dir;
7255 /* If this is a new paragraph, determine its base
7256 direction (a.k.a. its base embedding level). */
7257 if (it->bidi_it.new_paragraph)
7258 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
7259 false);
7260 bidi_move_to_visually_next (&it->bidi_it);
7261 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7262 IT_CHARPOS (*it) = it->bidi_it.charpos;
7263 if (prev_scan_dir != it->bidi_it.scan_dir)
7264 {
7265 /* As the scan direction was changed, we must
7266 re-compute the stop position for composition. */
7267 ptrdiff_t stop = it->end_charpos;
7268 if (it->bidi_it.scan_dir < 0)
7269 stop = -1;
7270 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7271 IT_BYTEPOS (*it), stop, Qnil);
7272 }
7273 }
7274 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7275 }
7276 break;
7277
7278 case GET_FROM_C_STRING:
7279 /* Current display element of IT is from a C string. */
7280 if (!it->bidi_p
7281 /* If the string position is beyond string's end, it means
7282 next_element_from_c_string is padding the string with
7283 blanks, in which case we bypass the bidi iterator,
7284 because it cannot deal with such virtual characters. */
7285 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7286 {
7287 IT_BYTEPOS (*it) += it->len;
7288 IT_CHARPOS (*it) += 1;
7289 }
7290 else
7291 {
7292 bidi_move_to_visually_next (&it->bidi_it);
7293 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7294 IT_CHARPOS (*it) = it->bidi_it.charpos;
7295 }
7296 break;
7297
7298 case GET_FROM_DISPLAY_VECTOR:
7299 /* Current display element of IT is from a display table entry.
7300 Advance in the display table definition. Reset it to null if
7301 end reached, and continue with characters from buffers/
7302 strings. */
7303 ++it->current.dpvec_index;
7304
7305 /* Restore face of the iterator to what they were before the
7306 display vector entry (these entries may contain faces). */
7307 it->face_id = it->saved_face_id;
7308
7309 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7310 {
7311 bool recheck_faces = it->ellipsis_p;
7312
7313 if (it->s)
7314 it->method = GET_FROM_C_STRING;
7315 else if (STRINGP (it->string))
7316 it->method = GET_FROM_STRING;
7317 else
7318 {
7319 it->method = GET_FROM_BUFFER;
7320 it->object = it->w->contents;
7321 }
7322
7323 it->dpvec = NULL;
7324 it->current.dpvec_index = -1;
7325
7326 /* Skip over characters which were displayed via IT->dpvec. */
7327 if (it->dpvec_char_len < 0)
7328 reseat_at_next_visible_line_start (it, true);
7329 else if (it->dpvec_char_len > 0)
7330 {
7331 it->len = it->dpvec_char_len;
7332 set_iterator_to_next (it, reseat_p);
7333 }
7334
7335 /* Maybe recheck faces after display vector. */
7336 if (recheck_faces)
7337 {
7338 if (it->method == GET_FROM_STRING)
7339 it->stop_charpos = IT_STRING_CHARPOS (*it);
7340 else
7341 it->stop_charpos = IT_CHARPOS (*it);
7342 }
7343 }
7344 break;
7345
7346 case GET_FROM_STRING:
7347 /* Current display element is a character from a Lisp string. */
7348 eassert (it->s == NULL && STRINGP (it->string));
7349 /* Don't advance past string end. These conditions are true
7350 when set_iterator_to_next is called at the end of
7351 get_next_display_element, in which case the Lisp string is
7352 already exhausted, and all we want is pop the iterator
7353 stack. */
7354 if (it->current.overlay_string_index >= 0)
7355 {
7356 /* This is an overlay string, so there's no padding with
7357 spaces, and the number of characters in the string is
7358 where the string ends. */
7359 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7360 goto consider_string_end;
7361 }
7362 else
7363 {
7364 /* Not an overlay string. There could be padding, so test
7365 against it->end_charpos. */
7366 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7367 goto consider_string_end;
7368 }
7369 if (it->cmp_it.id >= 0)
7370 {
7371 /* We are delivering display elements from a composition.
7372 Update the string position past the grapheme cluster
7373 we've just processed. */
7374 if (! it->bidi_p)
7375 {
7376 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7377 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7378 }
7379 else
7380 {
7381 int i;
7382
7383 for (i = 0; i < it->cmp_it.nchars; i++)
7384 bidi_move_to_visually_next (&it->bidi_it);
7385 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7386 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7387 }
7388
7389 /* Did we exhaust all the grapheme clusters of this
7390 composition? */
7391 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7392 && (it->cmp_it.to < it->cmp_it.nglyphs))
7393 {
7394 /* Not all the grapheme clusters were processed yet;
7395 advance to the next cluster. */
7396 it->cmp_it.from = it->cmp_it.to;
7397 }
7398 else if ((it->bidi_p && it->cmp_it.reversed_p)
7399 && it->cmp_it.from > 0)
7400 {
7401 /* Likewise: advance to the next cluster, but going in
7402 the reverse direction. */
7403 it->cmp_it.to = it->cmp_it.from;
7404 }
7405 else
7406 {
7407 /* This composition was fully processed; find the next
7408 candidate place for checking for composed
7409 characters. */
7410 /* Always limit string searches to the string length;
7411 any padding spaces are not part of the string, and
7412 there cannot be any compositions in that padding. */
7413 ptrdiff_t stop = SCHARS (it->string);
7414
7415 if (it->bidi_p && it->bidi_it.scan_dir < 0)
7416 stop = -1;
7417 else if (it->end_charpos < stop)
7418 {
7419 /* Cf. PRECISION in reseat_to_string: we might be
7420 limited in how many of the string characters we
7421 need to deliver. */
7422 stop = it->end_charpos;
7423 }
7424 composition_compute_stop_pos (&it->cmp_it,
7425 IT_STRING_CHARPOS (*it),
7426 IT_STRING_BYTEPOS (*it), stop,
7427 it->string);
7428 }
7429 }
7430 else
7431 {
7432 if (!it->bidi_p
7433 /* If the string position is beyond string's end, it
7434 means next_element_from_string is padding the string
7435 with blanks, in which case we bypass the bidi
7436 iterator, because it cannot deal with such virtual
7437 characters. */
7438 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7439 {
7440 IT_STRING_BYTEPOS (*it) += it->len;
7441 IT_STRING_CHARPOS (*it) += 1;
7442 }
7443 else
7444 {
7445 int prev_scan_dir = it->bidi_it.scan_dir;
7446
7447 bidi_move_to_visually_next (&it->bidi_it);
7448 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7449 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7450 /* If the scan direction changes, we may need to update
7451 the place where to check for composed characters. */
7452 if (prev_scan_dir != it->bidi_it.scan_dir)
7453 {
7454 ptrdiff_t stop = SCHARS (it->string);
7455
7456 if (it->bidi_it.scan_dir < 0)
7457 stop = -1;
7458 else if (it->end_charpos < stop)
7459 stop = it->end_charpos;
7460
7461 composition_compute_stop_pos (&it->cmp_it,
7462 IT_STRING_CHARPOS (*it),
7463 IT_STRING_BYTEPOS (*it), stop,
7464 it->string);
7465 }
7466 }
7467 }
7468
7469 consider_string_end:
7470
7471 if (it->current.overlay_string_index >= 0)
7472 {
7473 /* IT->string is an overlay string. Advance to the
7474 next, if there is one. */
7475 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7476 {
7477 it->ellipsis_p = false;
7478 next_overlay_string (it);
7479 if (it->ellipsis_p)
7480 setup_for_ellipsis (it, 0);
7481 }
7482 }
7483 else
7484 {
7485 /* IT->string is not an overlay string. If we reached
7486 its end, and there is something on IT->stack, proceed
7487 with what is on the stack. This can be either another
7488 string, this time an overlay string, or a buffer. */
7489 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7490 && it->sp > 0)
7491 {
7492 pop_it (it);
7493 if (it->method == GET_FROM_STRING)
7494 goto consider_string_end;
7495 }
7496 }
7497 break;
7498
7499 case GET_FROM_IMAGE:
7500 case GET_FROM_STRETCH:
7501 /* The position etc with which we have to proceed are on
7502 the stack. The position may be at the end of a string,
7503 if the `display' property takes up the whole string. */
7504 eassert (it->sp > 0);
7505 pop_it (it);
7506 if (it->method == GET_FROM_STRING)
7507 goto consider_string_end;
7508 break;
7509
7510 default:
7511 /* There are no other methods defined, so this should be a bug. */
7512 emacs_abort ();
7513 }
7514
7515 eassert (it->method != GET_FROM_STRING
7516 || (STRINGP (it->string)
7517 && IT_STRING_CHARPOS (*it) >= 0));
7518 }
7519
7520 /* Load IT's display element fields with information about the next
7521 display element which comes from a display table entry or from the
7522 result of translating a control character to one of the forms `^C'
7523 or `\003'.
7524
7525 IT->dpvec holds the glyphs to return as characters.
7526 IT->saved_face_id holds the face id before the display vector--it
7527 is restored into IT->face_id in set_iterator_to_next. */
7528
7529 static bool
7530 next_element_from_display_vector (struct it *it)
7531 {
7532 Lisp_Object gc;
7533 int prev_face_id = it->face_id;
7534 int next_face_id;
7535
7536 /* Precondition. */
7537 eassert (it->dpvec && it->current.dpvec_index >= 0);
7538
7539 it->face_id = it->saved_face_id;
7540
7541 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7542 That seemed totally bogus - so I changed it... */
7543 gc = it->dpvec[it->current.dpvec_index];
7544
7545 if (GLYPH_CODE_P (gc))
7546 {
7547 struct face *this_face, *prev_face, *next_face;
7548
7549 it->c = GLYPH_CODE_CHAR (gc);
7550 it->len = CHAR_BYTES (it->c);
7551
7552 /* The entry may contain a face id to use. Such a face id is
7553 the id of a Lisp face, not a realized face. A face id of
7554 zero means no face is specified. */
7555 if (it->dpvec_face_id >= 0)
7556 it->face_id = it->dpvec_face_id;
7557 else
7558 {
7559 int lface_id = GLYPH_CODE_FACE (gc);
7560 if (lface_id > 0)
7561 it->face_id = merge_faces (it->f, Qt, lface_id,
7562 it->saved_face_id);
7563 }
7564
7565 /* Glyphs in the display vector could have the box face, so we
7566 need to set the related flags in the iterator, as
7567 appropriate. */
7568 this_face = FACE_FROM_ID (it->f, it->face_id);
7569 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7570
7571 /* Is this character the first character of a box-face run? */
7572 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7573 && (!prev_face
7574 || prev_face->box == FACE_NO_BOX));
7575
7576 /* For the last character of the box-face run, we need to look
7577 either at the next glyph from the display vector, or at the
7578 face we saw before the display vector. */
7579 next_face_id = it->saved_face_id;
7580 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7581 {
7582 if (it->dpvec_face_id >= 0)
7583 next_face_id = it->dpvec_face_id;
7584 else
7585 {
7586 int lface_id =
7587 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7588
7589 if (lface_id > 0)
7590 next_face_id = merge_faces (it->f, Qt, lface_id,
7591 it->saved_face_id);
7592 }
7593 }
7594 next_face = FACE_FROM_ID (it->f, next_face_id);
7595 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7596 && (!next_face
7597 || next_face->box == FACE_NO_BOX));
7598 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7599 }
7600 else
7601 /* Display table entry is invalid. Return a space. */
7602 it->c = ' ', it->len = 1;
7603
7604 /* Don't change position and object of the iterator here. They are
7605 still the values of the character that had this display table
7606 entry or was translated, and that's what we want. */
7607 it->what = IT_CHARACTER;
7608 return true;
7609 }
7610
7611 /* Get the first element of string/buffer in the visual order, after
7612 being reseated to a new position in a string or a buffer. */
7613 static void
7614 get_visually_first_element (struct it *it)
7615 {
7616 bool string_p = STRINGP (it->string) || it->s;
7617 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7618 ptrdiff_t bob = (string_p ? 0 : BEGV);
7619
7620 if (STRINGP (it->string))
7621 {
7622 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7623 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7624 }
7625 else
7626 {
7627 it->bidi_it.charpos = IT_CHARPOS (*it);
7628 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7629 }
7630
7631 if (it->bidi_it.charpos == eob)
7632 {
7633 /* Nothing to do, but reset the FIRST_ELT flag, like
7634 bidi_paragraph_init does, because we are not going to
7635 call it. */
7636 it->bidi_it.first_elt = false;
7637 }
7638 else if (it->bidi_it.charpos == bob
7639 || (!string_p
7640 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7641 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7642 {
7643 /* If we are at the beginning of a line/string, we can produce
7644 the next element right away. */
7645 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7646 bidi_move_to_visually_next (&it->bidi_it);
7647 }
7648 else
7649 {
7650 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7651
7652 /* We need to prime the bidi iterator starting at the line's or
7653 string's beginning, before we will be able to produce the
7654 next element. */
7655 if (string_p)
7656 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7657 else
7658 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7659 IT_BYTEPOS (*it), -1,
7660 &it->bidi_it.bytepos);
7661 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7662 do
7663 {
7664 /* Now return to buffer/string position where we were asked
7665 to get the next display element, and produce that. */
7666 bidi_move_to_visually_next (&it->bidi_it);
7667 }
7668 while (it->bidi_it.bytepos != orig_bytepos
7669 && it->bidi_it.charpos < eob);
7670 }
7671
7672 /* Adjust IT's position information to where we ended up. */
7673 if (STRINGP (it->string))
7674 {
7675 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7676 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7677 }
7678 else
7679 {
7680 IT_CHARPOS (*it) = it->bidi_it.charpos;
7681 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7682 }
7683
7684 if (STRINGP (it->string) || !it->s)
7685 {
7686 ptrdiff_t stop, charpos, bytepos;
7687
7688 if (STRINGP (it->string))
7689 {
7690 eassert (!it->s);
7691 stop = SCHARS (it->string);
7692 if (stop > it->end_charpos)
7693 stop = it->end_charpos;
7694 charpos = IT_STRING_CHARPOS (*it);
7695 bytepos = IT_STRING_BYTEPOS (*it);
7696 }
7697 else
7698 {
7699 stop = it->end_charpos;
7700 charpos = IT_CHARPOS (*it);
7701 bytepos = IT_BYTEPOS (*it);
7702 }
7703 if (it->bidi_it.scan_dir < 0)
7704 stop = -1;
7705 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7706 it->string);
7707 }
7708 }
7709
7710 /* Load IT with the next display element from Lisp string IT->string.
7711 IT->current.string_pos is the current position within the string.
7712 If IT->current.overlay_string_index >= 0, the Lisp string is an
7713 overlay string. */
7714
7715 static bool
7716 next_element_from_string (struct it *it)
7717 {
7718 struct text_pos position;
7719
7720 eassert (STRINGP (it->string));
7721 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7722 eassert (IT_STRING_CHARPOS (*it) >= 0);
7723 position = it->current.string_pos;
7724
7725 /* With bidi reordering, the character to display might not be the
7726 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT means
7727 that we were reseat()ed to a new string, whose paragraph
7728 direction is not known. */
7729 if (it->bidi_p && it->bidi_it.first_elt)
7730 {
7731 get_visually_first_element (it);
7732 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7733 }
7734
7735 /* Time to check for invisible text? */
7736 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7737 {
7738 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7739 {
7740 if (!(!it->bidi_p
7741 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7742 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7743 {
7744 /* With bidi non-linear iteration, we could find
7745 ourselves far beyond the last computed stop_charpos,
7746 with several other stop positions in between that we
7747 missed. Scan them all now, in buffer's logical
7748 order, until we find and handle the last stop_charpos
7749 that precedes our current position. */
7750 handle_stop_backwards (it, it->stop_charpos);
7751 return GET_NEXT_DISPLAY_ELEMENT (it);
7752 }
7753 else
7754 {
7755 if (it->bidi_p)
7756 {
7757 /* Take note of the stop position we just moved
7758 across, for when we will move back across it. */
7759 it->prev_stop = it->stop_charpos;
7760 /* If we are at base paragraph embedding level, take
7761 note of the last stop position seen at this
7762 level. */
7763 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7764 it->base_level_stop = it->stop_charpos;
7765 }
7766 handle_stop (it);
7767
7768 /* Since a handler may have changed IT->method, we must
7769 recurse here. */
7770 return GET_NEXT_DISPLAY_ELEMENT (it);
7771 }
7772 }
7773 else if (it->bidi_p
7774 /* If we are before prev_stop, we may have overstepped
7775 on our way backwards a stop_pos, and if so, we need
7776 to handle that stop_pos. */
7777 && IT_STRING_CHARPOS (*it) < it->prev_stop
7778 /* We can sometimes back up for reasons that have nothing
7779 to do with bidi reordering. E.g., compositions. The
7780 code below is only needed when we are above the base
7781 embedding level, so test for that explicitly. */
7782 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7783 {
7784 /* If we lost track of base_level_stop, we have no better
7785 place for handle_stop_backwards to start from than string
7786 beginning. This happens, e.g., when we were reseated to
7787 the previous screenful of text by vertical-motion. */
7788 if (it->base_level_stop <= 0
7789 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7790 it->base_level_stop = 0;
7791 handle_stop_backwards (it, it->base_level_stop);
7792 return GET_NEXT_DISPLAY_ELEMENT (it);
7793 }
7794 }
7795
7796 if (it->current.overlay_string_index >= 0)
7797 {
7798 /* Get the next character from an overlay string. In overlay
7799 strings, there is no field width or padding with spaces to
7800 do. */
7801 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7802 {
7803 it->what = IT_EOB;
7804 return false;
7805 }
7806 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7807 IT_STRING_BYTEPOS (*it),
7808 it->bidi_it.scan_dir < 0
7809 ? -1
7810 : SCHARS (it->string))
7811 && next_element_from_composition (it))
7812 {
7813 return true;
7814 }
7815 else if (STRING_MULTIBYTE (it->string))
7816 {
7817 const unsigned char *s = (SDATA (it->string)
7818 + IT_STRING_BYTEPOS (*it));
7819 it->c = string_char_and_length (s, &it->len);
7820 }
7821 else
7822 {
7823 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7824 it->len = 1;
7825 }
7826 }
7827 else
7828 {
7829 /* Get the next character from a Lisp string that is not an
7830 overlay string. Such strings come from the mode line, for
7831 example. We may have to pad with spaces, or truncate the
7832 string. See also next_element_from_c_string. */
7833 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7834 {
7835 it->what = IT_EOB;
7836 return false;
7837 }
7838 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7839 {
7840 /* Pad with spaces. */
7841 it->c = ' ', it->len = 1;
7842 CHARPOS (position) = BYTEPOS (position) = -1;
7843 }
7844 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7845 IT_STRING_BYTEPOS (*it),
7846 it->bidi_it.scan_dir < 0
7847 ? -1
7848 : it->string_nchars)
7849 && next_element_from_composition (it))
7850 {
7851 return true;
7852 }
7853 else if (STRING_MULTIBYTE (it->string))
7854 {
7855 const unsigned char *s = (SDATA (it->string)
7856 + IT_STRING_BYTEPOS (*it));
7857 it->c = string_char_and_length (s, &it->len);
7858 }
7859 else
7860 {
7861 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7862 it->len = 1;
7863 }
7864 }
7865
7866 /* Record what we have and where it came from. */
7867 it->what = IT_CHARACTER;
7868 it->object = it->string;
7869 it->position = position;
7870 return true;
7871 }
7872
7873
7874 /* Load IT with next display element from C string IT->s.
7875 IT->string_nchars is the maximum number of characters to return
7876 from the string. IT->end_charpos may be greater than
7877 IT->string_nchars when this function is called, in which case we
7878 may have to return padding spaces. Value is false if end of string
7879 reached, including padding spaces. */
7880
7881 static bool
7882 next_element_from_c_string (struct it *it)
7883 {
7884 bool success_p = true;
7885
7886 eassert (it->s);
7887 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7888 it->what = IT_CHARACTER;
7889 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7890 it->object = make_number (0);
7891
7892 /* With bidi reordering, the character to display might not be the
7893 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
7894 we were reseated to a new string, whose paragraph direction is
7895 not known. */
7896 if (it->bidi_p && it->bidi_it.first_elt)
7897 get_visually_first_element (it);
7898
7899 /* IT's position can be greater than IT->string_nchars in case a
7900 field width or precision has been specified when the iterator was
7901 initialized. */
7902 if (IT_CHARPOS (*it) >= it->end_charpos)
7903 {
7904 /* End of the game. */
7905 it->what = IT_EOB;
7906 success_p = false;
7907 }
7908 else if (IT_CHARPOS (*it) >= it->string_nchars)
7909 {
7910 /* Pad with spaces. */
7911 it->c = ' ', it->len = 1;
7912 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7913 }
7914 else if (it->multibyte_p)
7915 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7916 else
7917 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7918
7919 return success_p;
7920 }
7921
7922
7923 /* Set up IT to return characters from an ellipsis, if appropriate.
7924 The definition of the ellipsis glyphs may come from a display table
7925 entry. This function fills IT with the first glyph from the
7926 ellipsis if an ellipsis is to be displayed. */
7927
7928 static bool
7929 next_element_from_ellipsis (struct it *it)
7930 {
7931 if (it->selective_display_ellipsis_p)
7932 setup_for_ellipsis (it, it->len);
7933 else
7934 {
7935 /* The face at the current position may be different from the
7936 face we find after the invisible text. Remember what it
7937 was in IT->saved_face_id, and signal that it's there by
7938 setting face_before_selective_p. */
7939 it->saved_face_id = it->face_id;
7940 it->method = GET_FROM_BUFFER;
7941 it->object = it->w->contents;
7942 reseat_at_next_visible_line_start (it, true);
7943 it->face_before_selective_p = true;
7944 }
7945
7946 return GET_NEXT_DISPLAY_ELEMENT (it);
7947 }
7948
7949
7950 /* Deliver an image display element. The iterator IT is already
7951 filled with image information (done in handle_display_prop). Value
7952 is always true. */
7953
7954
7955 static bool
7956 next_element_from_image (struct it *it)
7957 {
7958 it->what = IT_IMAGE;
7959 return true;
7960 }
7961
7962
7963 /* Fill iterator IT with next display element from a stretch glyph
7964 property. IT->object is the value of the text property. Value is
7965 always true. */
7966
7967 static bool
7968 next_element_from_stretch (struct it *it)
7969 {
7970 it->what = IT_STRETCH;
7971 return true;
7972 }
7973
7974 /* Scan backwards from IT's current position until we find a stop
7975 position, or until BEGV. This is called when we find ourself
7976 before both the last known prev_stop and base_level_stop while
7977 reordering bidirectional text. */
7978
7979 static void
7980 compute_stop_pos_backwards (struct it *it)
7981 {
7982 const int SCAN_BACK_LIMIT = 1000;
7983 struct text_pos pos;
7984 struct display_pos save_current = it->current;
7985 struct text_pos save_position = it->position;
7986 ptrdiff_t charpos = IT_CHARPOS (*it);
7987 ptrdiff_t where_we_are = charpos;
7988 ptrdiff_t save_stop_pos = it->stop_charpos;
7989 ptrdiff_t save_end_pos = it->end_charpos;
7990
7991 eassert (NILP (it->string) && !it->s);
7992 eassert (it->bidi_p);
7993 it->bidi_p = false;
7994 do
7995 {
7996 it->end_charpos = min (charpos + 1, ZV);
7997 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7998 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
7999 reseat_1 (it, pos, false);
8000 compute_stop_pos (it);
8001 /* We must advance forward, right? */
8002 if (it->stop_charpos <= charpos)
8003 emacs_abort ();
8004 }
8005 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8006
8007 if (it->stop_charpos <= where_we_are)
8008 it->prev_stop = it->stop_charpos;
8009 else
8010 it->prev_stop = BEGV;
8011 it->bidi_p = true;
8012 it->current = save_current;
8013 it->position = save_position;
8014 it->stop_charpos = save_stop_pos;
8015 it->end_charpos = save_end_pos;
8016 }
8017
8018 /* Scan forward from CHARPOS in the current buffer/string, until we
8019 find a stop position > current IT's position. Then handle the stop
8020 position before that. This is called when we bump into a stop
8021 position while reordering bidirectional text. CHARPOS should be
8022 the last previously processed stop_pos (or BEGV/0, if none were
8023 processed yet) whose position is less that IT's current
8024 position. */
8025
8026 static void
8027 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8028 {
8029 bool bufp = !STRINGP (it->string);
8030 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8031 struct display_pos save_current = it->current;
8032 struct text_pos save_position = it->position;
8033 struct text_pos pos1;
8034 ptrdiff_t next_stop;
8035
8036 /* Scan in strict logical order. */
8037 eassert (it->bidi_p);
8038 it->bidi_p = false;
8039 do
8040 {
8041 it->prev_stop = charpos;
8042 if (bufp)
8043 {
8044 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8045 reseat_1 (it, pos1, false);
8046 }
8047 else
8048 it->current.string_pos = string_pos (charpos, it->string);
8049 compute_stop_pos (it);
8050 /* We must advance forward, right? */
8051 if (it->stop_charpos <= it->prev_stop)
8052 emacs_abort ();
8053 charpos = it->stop_charpos;
8054 }
8055 while (charpos <= where_we_are);
8056
8057 it->bidi_p = true;
8058 it->current = save_current;
8059 it->position = save_position;
8060 next_stop = it->stop_charpos;
8061 it->stop_charpos = it->prev_stop;
8062 handle_stop (it);
8063 it->stop_charpos = next_stop;
8064 }
8065
8066 /* Load IT with the next display element from current_buffer. Value
8067 is false if end of buffer reached. IT->stop_charpos is the next
8068 position at which to stop and check for text properties or buffer
8069 end. */
8070
8071 static bool
8072 next_element_from_buffer (struct it *it)
8073 {
8074 bool success_p = true;
8075
8076 eassert (IT_CHARPOS (*it) >= BEGV);
8077 eassert (NILP (it->string) && !it->s);
8078 eassert (!it->bidi_p
8079 || (EQ (it->bidi_it.string.lstring, Qnil)
8080 && it->bidi_it.string.s == NULL));
8081
8082 /* With bidi reordering, the character to display might not be the
8083 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8084 we were reseat()ed to a new buffer position, which is potentially
8085 a different paragraph. */
8086 if (it->bidi_p && it->bidi_it.first_elt)
8087 {
8088 get_visually_first_element (it);
8089 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8090 }
8091
8092 if (IT_CHARPOS (*it) >= it->stop_charpos)
8093 {
8094 if (IT_CHARPOS (*it) >= it->end_charpos)
8095 {
8096 bool overlay_strings_follow_p;
8097
8098 /* End of the game, except when overlay strings follow that
8099 haven't been returned yet. */
8100 if (it->overlay_strings_at_end_processed_p)
8101 overlay_strings_follow_p = false;
8102 else
8103 {
8104 it->overlay_strings_at_end_processed_p = true;
8105 overlay_strings_follow_p = get_overlay_strings (it, 0);
8106 }
8107
8108 if (overlay_strings_follow_p)
8109 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8110 else
8111 {
8112 it->what = IT_EOB;
8113 it->position = it->current.pos;
8114 success_p = false;
8115 }
8116 }
8117 else if (!(!it->bidi_p
8118 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8119 || IT_CHARPOS (*it) == it->stop_charpos))
8120 {
8121 /* With bidi non-linear iteration, we could find ourselves
8122 far beyond the last computed stop_charpos, with several
8123 other stop positions in between that we missed. Scan
8124 them all now, in buffer's logical order, until we find
8125 and handle the last stop_charpos that precedes our
8126 current position. */
8127 handle_stop_backwards (it, it->stop_charpos);
8128 it->ignore_overlay_strings_at_pos_p = false;
8129 return GET_NEXT_DISPLAY_ELEMENT (it);
8130 }
8131 else
8132 {
8133 if (it->bidi_p)
8134 {
8135 /* Take note of the stop position we just moved across,
8136 for when we will move back across it. */
8137 it->prev_stop = it->stop_charpos;
8138 /* If we are at base paragraph embedding level, take
8139 note of the last stop position seen at this
8140 level. */
8141 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8142 it->base_level_stop = it->stop_charpos;
8143 }
8144 handle_stop (it);
8145 it->ignore_overlay_strings_at_pos_p = false;
8146 return GET_NEXT_DISPLAY_ELEMENT (it);
8147 }
8148 }
8149 else if (it->bidi_p
8150 /* If we are before prev_stop, we may have overstepped on
8151 our way backwards a stop_pos, and if so, we need to
8152 handle that stop_pos. */
8153 && IT_CHARPOS (*it) < it->prev_stop
8154 /* We can sometimes back up for reasons that have nothing
8155 to do with bidi reordering. E.g., compositions. The
8156 code below is only needed when we are above the base
8157 embedding level, so test for that explicitly. */
8158 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8159 {
8160 if (it->base_level_stop <= 0
8161 || IT_CHARPOS (*it) < it->base_level_stop)
8162 {
8163 /* If we lost track of base_level_stop, we need to find
8164 prev_stop by looking backwards. This happens, e.g., when
8165 we were reseated to the previous screenful of text by
8166 vertical-motion. */
8167 it->base_level_stop = BEGV;
8168 compute_stop_pos_backwards (it);
8169 handle_stop_backwards (it, it->prev_stop);
8170 }
8171 else
8172 handle_stop_backwards (it, it->base_level_stop);
8173 it->ignore_overlay_strings_at_pos_p = false;
8174 return GET_NEXT_DISPLAY_ELEMENT (it);
8175 }
8176 else
8177 {
8178 /* No face changes, overlays etc. in sight, so just return a
8179 character from current_buffer. */
8180 unsigned char *p;
8181 ptrdiff_t stop;
8182
8183 /* We moved to the next buffer position, so any info about
8184 previously seen overlays is no longer valid. */
8185 it->ignore_overlay_strings_at_pos_p = false;
8186
8187 /* Maybe run the redisplay end trigger hook. Performance note:
8188 This doesn't seem to cost measurable time. */
8189 if (it->redisplay_end_trigger_charpos
8190 && it->glyph_row
8191 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8192 run_redisplay_end_trigger_hook (it);
8193
8194 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8195 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8196 stop)
8197 && next_element_from_composition (it))
8198 {
8199 return true;
8200 }
8201
8202 /* Get the next character, maybe multibyte. */
8203 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8204 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8205 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8206 else
8207 it->c = *p, it->len = 1;
8208
8209 /* Record what we have and where it came from. */
8210 it->what = IT_CHARACTER;
8211 it->object = it->w->contents;
8212 it->position = it->current.pos;
8213
8214 /* Normally we return the character found above, except when we
8215 really want to return an ellipsis for selective display. */
8216 if (it->selective)
8217 {
8218 if (it->c == '\n')
8219 {
8220 /* A value of selective > 0 means hide lines indented more
8221 than that number of columns. */
8222 if (it->selective > 0
8223 && IT_CHARPOS (*it) + 1 < ZV
8224 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8225 IT_BYTEPOS (*it) + 1,
8226 it->selective))
8227 {
8228 success_p = next_element_from_ellipsis (it);
8229 it->dpvec_char_len = -1;
8230 }
8231 }
8232 else if (it->c == '\r' && it->selective == -1)
8233 {
8234 /* A value of selective == -1 means that everything from the
8235 CR to the end of the line is invisible, with maybe an
8236 ellipsis displayed for it. */
8237 success_p = next_element_from_ellipsis (it);
8238 it->dpvec_char_len = -1;
8239 }
8240 }
8241 }
8242
8243 /* Value is false if end of buffer reached. */
8244 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8245 return success_p;
8246 }
8247
8248
8249 /* Run the redisplay end trigger hook for IT. */
8250
8251 static void
8252 run_redisplay_end_trigger_hook (struct it *it)
8253 {
8254 /* IT->glyph_row should be non-null, i.e. we should be actually
8255 displaying something, or otherwise we should not run the hook. */
8256 eassert (it->glyph_row);
8257
8258 ptrdiff_t charpos = it->redisplay_end_trigger_charpos;
8259 it->redisplay_end_trigger_charpos = 0;
8260
8261 /* Since we are *trying* to run these functions, don't try to run
8262 them again, even if they get an error. */
8263 wset_redisplay_end_trigger (it->w, Qnil);
8264 CALLN (Frun_hook_with_args, Qredisplay_end_trigger_functions, it->window,
8265 make_number (charpos));
8266
8267 /* Notice if it changed the face of the character we are on. */
8268 handle_face_prop (it);
8269 }
8270
8271
8272 /* Deliver a composition display element. Unlike the other
8273 next_element_from_XXX, this function is not registered in the array
8274 get_next_element[]. It is called from next_element_from_buffer and
8275 next_element_from_string when necessary. */
8276
8277 static bool
8278 next_element_from_composition (struct it *it)
8279 {
8280 it->what = IT_COMPOSITION;
8281 it->len = it->cmp_it.nbytes;
8282 if (STRINGP (it->string))
8283 {
8284 if (it->c < 0)
8285 {
8286 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8287 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8288 return false;
8289 }
8290 it->position = it->current.string_pos;
8291 it->object = it->string;
8292 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8293 IT_STRING_BYTEPOS (*it), it->string);
8294 }
8295 else
8296 {
8297 if (it->c < 0)
8298 {
8299 IT_CHARPOS (*it) += it->cmp_it.nchars;
8300 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8301 if (it->bidi_p)
8302 {
8303 if (it->bidi_it.new_paragraph)
8304 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
8305 false);
8306 /* Resync the bidi iterator with IT's new position.
8307 FIXME: this doesn't support bidirectional text. */
8308 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8309 bidi_move_to_visually_next (&it->bidi_it);
8310 }
8311 return false;
8312 }
8313 it->position = it->current.pos;
8314 it->object = it->w->contents;
8315 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8316 IT_BYTEPOS (*it), Qnil);
8317 }
8318 return true;
8319 }
8320
8321
8322 \f
8323 /***********************************************************************
8324 Moving an iterator without producing glyphs
8325 ***********************************************************************/
8326
8327 /* Check if iterator is at a position corresponding to a valid buffer
8328 position after some move_it_ call. */
8329
8330 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8331 ((it)->method != GET_FROM_STRING || IT_STRING_CHARPOS (*it) == 0)
8332
8333
8334 /* Move iterator IT to a specified buffer or X position within one
8335 line on the display without producing glyphs.
8336
8337 OP should be a bit mask including some or all of these bits:
8338 MOVE_TO_X: Stop upon reaching x-position TO_X.
8339 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8340 Regardless of OP's value, stop upon reaching the end of the display line.
8341
8342 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8343 This means, in particular, that TO_X includes window's horizontal
8344 scroll amount.
8345
8346 The return value has several possible values that
8347 say what condition caused the scan to stop:
8348
8349 MOVE_POS_MATCH_OR_ZV
8350 - when TO_POS or ZV was reached.
8351
8352 MOVE_X_REACHED
8353 -when TO_X was reached before TO_POS or ZV were reached.
8354
8355 MOVE_LINE_CONTINUED
8356 - when we reached the end of the display area and the line must
8357 be continued.
8358
8359 MOVE_LINE_TRUNCATED
8360 - when we reached the end of the display area and the line is
8361 truncated.
8362
8363 MOVE_NEWLINE_OR_CR
8364 - when we stopped at a line end, i.e. a newline or a CR and selective
8365 display is on. */
8366
8367 static enum move_it_result
8368 move_it_in_display_line_to (struct it *it,
8369 ptrdiff_t to_charpos, int to_x,
8370 enum move_operation_enum op)
8371 {
8372 enum move_it_result result = MOVE_UNDEFINED;
8373 struct glyph_row *saved_glyph_row;
8374 struct it wrap_it, atpos_it, atx_it, ppos_it;
8375 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8376 void *ppos_data = NULL;
8377 bool may_wrap = false;
8378 enum it_method prev_method = it->method;
8379 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8380 bool saw_smaller_pos = prev_pos < to_charpos;
8381
8382 /* Don't produce glyphs in produce_glyphs. */
8383 saved_glyph_row = it->glyph_row;
8384 it->glyph_row = NULL;
8385
8386 /* Use wrap_it to save a copy of IT wherever a word wrap could
8387 occur. Use atpos_it to save a copy of IT at the desired buffer
8388 position, if found, so that we can scan ahead and check if the
8389 word later overshoots the window edge. Use atx_it similarly, for
8390 pixel positions. */
8391 wrap_it.sp = -1;
8392 atpos_it.sp = -1;
8393 atx_it.sp = -1;
8394
8395 /* Use ppos_it under bidi reordering to save a copy of IT for the
8396 initial position. We restore that position in IT when we have
8397 scanned the entire display line without finding a match for
8398 TO_CHARPOS and all the character positions are greater than
8399 TO_CHARPOS. We then restart the scan from the initial position,
8400 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8401 the closest to TO_CHARPOS. */
8402 if (it->bidi_p)
8403 {
8404 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8405 {
8406 SAVE_IT (ppos_it, *it, ppos_data);
8407 closest_pos = IT_CHARPOS (*it);
8408 }
8409 else
8410 closest_pos = ZV;
8411 }
8412
8413 #define BUFFER_POS_REACHED_P() \
8414 ((op & MOVE_TO_POS) != 0 \
8415 && BUFFERP (it->object) \
8416 && (IT_CHARPOS (*it) == to_charpos \
8417 || ((!it->bidi_p \
8418 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8419 && IT_CHARPOS (*it) > to_charpos) \
8420 || (it->what == IT_COMPOSITION \
8421 && ((IT_CHARPOS (*it) > to_charpos \
8422 && to_charpos >= it->cmp_it.charpos) \
8423 || (IT_CHARPOS (*it) < to_charpos \
8424 && to_charpos <= it->cmp_it.charpos)))) \
8425 && (it->method == GET_FROM_BUFFER \
8426 || (it->method == GET_FROM_DISPLAY_VECTOR \
8427 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8428
8429 /* If there's a line-/wrap-prefix, handle it. */
8430 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8431 && it->current_y < it->last_visible_y)
8432 handle_line_prefix (it);
8433
8434 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8435 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8436
8437 while (true)
8438 {
8439 int x, i, ascent = 0, descent = 0;
8440
8441 /* Utility macro to reset an iterator with x, ascent, and descent. */
8442 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8443 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8444 (IT)->max_descent = descent)
8445
8446 /* Stop if we move beyond TO_CHARPOS (after an image or a
8447 display string or stretch glyph). */
8448 if ((op & MOVE_TO_POS) != 0
8449 && BUFFERP (it->object)
8450 && it->method == GET_FROM_BUFFER
8451 && (((!it->bidi_p
8452 /* When the iterator is at base embedding level, we
8453 are guaranteed that characters are delivered for
8454 display in strictly increasing order of their
8455 buffer positions. */
8456 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8457 && IT_CHARPOS (*it) > to_charpos)
8458 || (it->bidi_p
8459 && (prev_method == GET_FROM_IMAGE
8460 || prev_method == GET_FROM_STRETCH
8461 || prev_method == GET_FROM_STRING)
8462 /* Passed TO_CHARPOS from left to right. */
8463 && ((prev_pos < to_charpos
8464 && IT_CHARPOS (*it) > to_charpos)
8465 /* Passed TO_CHARPOS from right to left. */
8466 || (prev_pos > to_charpos
8467 && IT_CHARPOS (*it) < to_charpos)))))
8468 {
8469 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8470 {
8471 result = MOVE_POS_MATCH_OR_ZV;
8472 break;
8473 }
8474 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8475 /* If wrap_it is valid, the current position might be in a
8476 word that is wrapped. So, save the iterator in
8477 atpos_it and continue to see if wrapping happens. */
8478 SAVE_IT (atpos_it, *it, atpos_data);
8479 }
8480
8481 /* Stop when ZV reached.
8482 We used to stop here when TO_CHARPOS reached as well, but that is
8483 too soon if this glyph does not fit on this line. So we handle it
8484 explicitly below. */
8485 if (!get_next_display_element (it))
8486 {
8487 result = MOVE_POS_MATCH_OR_ZV;
8488 break;
8489 }
8490
8491 if (it->line_wrap == TRUNCATE)
8492 {
8493 if (BUFFER_POS_REACHED_P ())
8494 {
8495 result = MOVE_POS_MATCH_OR_ZV;
8496 break;
8497 }
8498 }
8499 else
8500 {
8501 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8502 {
8503 if (IT_DISPLAYING_WHITESPACE (it))
8504 may_wrap = true;
8505 else if (may_wrap)
8506 {
8507 /* We have reached a glyph that follows one or more
8508 whitespace characters. If the position is
8509 already found, we are done. */
8510 if (atpos_it.sp >= 0)
8511 {
8512 RESTORE_IT (it, &atpos_it, atpos_data);
8513 result = MOVE_POS_MATCH_OR_ZV;
8514 goto done;
8515 }
8516 if (atx_it.sp >= 0)
8517 {
8518 RESTORE_IT (it, &atx_it, atx_data);
8519 result = MOVE_X_REACHED;
8520 goto done;
8521 }
8522 /* Otherwise, we can wrap here. */
8523 SAVE_IT (wrap_it, *it, wrap_data);
8524 may_wrap = false;
8525 }
8526 }
8527 }
8528
8529 /* Remember the line height for the current line, in case
8530 the next element doesn't fit on the line. */
8531 ascent = it->max_ascent;
8532 descent = it->max_descent;
8533
8534 /* The call to produce_glyphs will get the metrics of the
8535 display element IT is loaded with. Record the x-position
8536 before this display element, in case it doesn't fit on the
8537 line. */
8538 x = it->current_x;
8539
8540 PRODUCE_GLYPHS (it);
8541
8542 if (it->area != TEXT_AREA)
8543 {
8544 prev_method = it->method;
8545 if (it->method == GET_FROM_BUFFER)
8546 prev_pos = IT_CHARPOS (*it);
8547 set_iterator_to_next (it, true);
8548 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8549 SET_TEXT_POS (this_line_min_pos,
8550 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8551 if (it->bidi_p
8552 && (op & MOVE_TO_POS)
8553 && IT_CHARPOS (*it) > to_charpos
8554 && IT_CHARPOS (*it) < closest_pos)
8555 closest_pos = IT_CHARPOS (*it);
8556 continue;
8557 }
8558
8559 /* The number of glyphs we get back in IT->nglyphs will normally
8560 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8561 character on a terminal frame, or (iii) a line end. For the
8562 second case, IT->nglyphs - 1 padding glyphs will be present.
8563 (On X frames, there is only one glyph produced for a
8564 composite character.)
8565
8566 The behavior implemented below means, for continuation lines,
8567 that as many spaces of a TAB as fit on the current line are
8568 displayed there. For terminal frames, as many glyphs of a
8569 multi-glyph character are displayed in the current line, too.
8570 This is what the old redisplay code did, and we keep it that
8571 way. Under X, the whole shape of a complex character must
8572 fit on the line or it will be completely displayed in the
8573 next line.
8574
8575 Note that both for tabs and padding glyphs, all glyphs have
8576 the same width. */
8577 if (it->nglyphs)
8578 {
8579 /* More than one glyph or glyph doesn't fit on line. All
8580 glyphs have the same width. */
8581 int single_glyph_width = it->pixel_width / it->nglyphs;
8582 int new_x;
8583 int x_before_this_char = x;
8584 int hpos_before_this_char = it->hpos;
8585
8586 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8587 {
8588 new_x = x + single_glyph_width;
8589
8590 /* We want to leave anything reaching TO_X to the caller. */
8591 if ((op & MOVE_TO_X) && new_x > to_x)
8592 {
8593 if (BUFFER_POS_REACHED_P ())
8594 {
8595 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8596 goto buffer_pos_reached;
8597 if (atpos_it.sp < 0)
8598 {
8599 SAVE_IT (atpos_it, *it, atpos_data);
8600 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8601 }
8602 }
8603 else
8604 {
8605 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8606 {
8607 it->current_x = x;
8608 result = MOVE_X_REACHED;
8609 break;
8610 }
8611 if (atx_it.sp < 0)
8612 {
8613 SAVE_IT (atx_it, *it, atx_data);
8614 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8615 }
8616 }
8617 }
8618
8619 if (/* Lines are continued. */
8620 it->line_wrap != TRUNCATE
8621 && (/* And glyph doesn't fit on the line. */
8622 new_x > it->last_visible_x
8623 /* Or it fits exactly and we're on a window
8624 system frame. */
8625 || (new_x == it->last_visible_x
8626 && FRAME_WINDOW_P (it->f)
8627 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8628 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8629 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8630 {
8631 if (/* IT->hpos == 0 means the very first glyph
8632 doesn't fit on the line, e.g. a wide image. */
8633 it->hpos == 0
8634 || (new_x == it->last_visible_x
8635 && FRAME_WINDOW_P (it->f)))
8636 {
8637 ++it->hpos;
8638 it->current_x = new_x;
8639
8640 /* The character's last glyph just barely fits
8641 in this row. */
8642 if (i == it->nglyphs - 1)
8643 {
8644 /* If this is the destination position,
8645 return a position *before* it in this row,
8646 now that we know it fits in this row. */
8647 if (BUFFER_POS_REACHED_P ())
8648 {
8649 if (it->line_wrap != WORD_WRAP
8650 || wrap_it.sp < 0
8651 /* If we've just found whitespace to
8652 wrap, effectively ignore the
8653 previous wrap point -- it is no
8654 longer relevant, but we won't
8655 have an opportunity to update it,
8656 since we've reached the edge of
8657 this screen line. */
8658 || (may_wrap
8659 && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8660 {
8661 it->hpos = hpos_before_this_char;
8662 it->current_x = x_before_this_char;
8663 result = MOVE_POS_MATCH_OR_ZV;
8664 break;
8665 }
8666 if (it->line_wrap == WORD_WRAP
8667 && atpos_it.sp < 0)
8668 {
8669 SAVE_IT (atpos_it, *it, atpos_data);
8670 atpos_it.current_x = x_before_this_char;
8671 atpos_it.hpos = hpos_before_this_char;
8672 }
8673 }
8674
8675 prev_method = it->method;
8676 if (it->method == GET_FROM_BUFFER)
8677 prev_pos = IT_CHARPOS (*it);
8678 set_iterator_to_next (it, true);
8679 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8680 SET_TEXT_POS (this_line_min_pos,
8681 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8682 /* On graphical terminals, newlines may
8683 "overflow" into the fringe if
8684 overflow-newline-into-fringe is non-nil.
8685 On text terminals, and on graphical
8686 terminals with no right margin, newlines
8687 may overflow into the last glyph on the
8688 display line.*/
8689 if (!FRAME_WINDOW_P (it->f)
8690 || ((it->bidi_p
8691 && it->bidi_it.paragraph_dir == R2L)
8692 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8693 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8694 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8695 {
8696 if (!get_next_display_element (it))
8697 {
8698 result = MOVE_POS_MATCH_OR_ZV;
8699 break;
8700 }
8701 if (BUFFER_POS_REACHED_P ())
8702 {
8703 if (ITERATOR_AT_END_OF_LINE_P (it))
8704 result = MOVE_POS_MATCH_OR_ZV;
8705 else
8706 result = MOVE_LINE_CONTINUED;
8707 break;
8708 }
8709 if (ITERATOR_AT_END_OF_LINE_P (it)
8710 && (it->line_wrap != WORD_WRAP
8711 || wrap_it.sp < 0
8712 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8713 {
8714 result = MOVE_NEWLINE_OR_CR;
8715 break;
8716 }
8717 }
8718 }
8719 }
8720 else
8721 IT_RESET_X_ASCENT_DESCENT (it);
8722
8723 /* If the screen line ends with whitespace, and we
8724 are under word-wrap, don't use wrap_it: it is no
8725 longer relevant, but we won't have an opportunity
8726 to update it, since we are done with this screen
8727 line. */
8728 if (may_wrap && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8729 {
8730 /* If we've found TO_X, go back there, as we now
8731 know the last word fits on this screen line. */
8732 if ((op & MOVE_TO_X) && new_x == it->last_visible_x
8733 && atx_it.sp >= 0)
8734 {
8735 RESTORE_IT (it, &atx_it, atx_data);
8736 atpos_it.sp = -1;
8737 atx_it.sp = -1;
8738 result = MOVE_X_REACHED;
8739 break;
8740 }
8741 }
8742 else if (wrap_it.sp >= 0)
8743 {
8744 RESTORE_IT (it, &wrap_it, wrap_data);
8745 atpos_it.sp = -1;
8746 atx_it.sp = -1;
8747 }
8748
8749 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8750 IT_CHARPOS (*it)));
8751 result = MOVE_LINE_CONTINUED;
8752 break;
8753 }
8754
8755 if (BUFFER_POS_REACHED_P ())
8756 {
8757 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8758 goto buffer_pos_reached;
8759 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8760 {
8761 SAVE_IT (atpos_it, *it, atpos_data);
8762 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8763 }
8764 }
8765
8766 if (new_x > it->first_visible_x)
8767 {
8768 /* Glyph is visible. Increment number of glyphs that
8769 would be displayed. */
8770 ++it->hpos;
8771 }
8772 }
8773
8774 if (result != MOVE_UNDEFINED)
8775 break;
8776 }
8777 else if (BUFFER_POS_REACHED_P ())
8778 {
8779 buffer_pos_reached:
8780 IT_RESET_X_ASCENT_DESCENT (it);
8781 result = MOVE_POS_MATCH_OR_ZV;
8782 break;
8783 }
8784 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8785 {
8786 /* Stop when TO_X specified and reached. This check is
8787 necessary here because of lines consisting of a line end,
8788 only. The line end will not produce any glyphs and we
8789 would never get MOVE_X_REACHED. */
8790 eassert (it->nglyphs == 0);
8791 result = MOVE_X_REACHED;
8792 break;
8793 }
8794
8795 /* Is this a line end? If yes, we're done. */
8796 if (ITERATOR_AT_END_OF_LINE_P (it))
8797 {
8798 /* If we are past TO_CHARPOS, but never saw any character
8799 positions smaller than TO_CHARPOS, return
8800 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8801 did. */
8802 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8803 {
8804 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8805 {
8806 if (closest_pos < ZV)
8807 {
8808 RESTORE_IT (it, &ppos_it, ppos_data);
8809 /* Don't recurse if closest_pos is equal to
8810 to_charpos, since we have just tried that. */
8811 if (closest_pos != to_charpos)
8812 move_it_in_display_line_to (it, closest_pos, -1,
8813 MOVE_TO_POS);
8814 result = MOVE_POS_MATCH_OR_ZV;
8815 }
8816 else
8817 goto buffer_pos_reached;
8818 }
8819 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8820 && IT_CHARPOS (*it) > to_charpos)
8821 goto buffer_pos_reached;
8822 else
8823 result = MOVE_NEWLINE_OR_CR;
8824 }
8825 else
8826 result = MOVE_NEWLINE_OR_CR;
8827 break;
8828 }
8829
8830 prev_method = it->method;
8831 if (it->method == GET_FROM_BUFFER)
8832 prev_pos = IT_CHARPOS (*it);
8833 /* The current display element has been consumed. Advance
8834 to the next. */
8835 set_iterator_to_next (it, true);
8836 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8837 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8838 if (IT_CHARPOS (*it) < to_charpos)
8839 saw_smaller_pos = true;
8840 if (it->bidi_p
8841 && (op & MOVE_TO_POS)
8842 && IT_CHARPOS (*it) >= to_charpos
8843 && IT_CHARPOS (*it) < closest_pos)
8844 closest_pos = IT_CHARPOS (*it);
8845
8846 /* Stop if lines are truncated and IT's current x-position is
8847 past the right edge of the window now. */
8848 if (it->line_wrap == TRUNCATE
8849 && it->current_x >= it->last_visible_x)
8850 {
8851 if (!FRAME_WINDOW_P (it->f)
8852 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8853 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8854 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8855 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8856 {
8857 bool at_eob_p = false;
8858
8859 if ((at_eob_p = !get_next_display_element (it))
8860 || BUFFER_POS_REACHED_P ()
8861 /* If we are past TO_CHARPOS, but never saw any
8862 character positions smaller than TO_CHARPOS,
8863 return MOVE_POS_MATCH_OR_ZV, like the
8864 unidirectional display did. */
8865 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8866 && !saw_smaller_pos
8867 && IT_CHARPOS (*it) > to_charpos))
8868 {
8869 if (it->bidi_p
8870 && !BUFFER_POS_REACHED_P ()
8871 && !at_eob_p && closest_pos < ZV)
8872 {
8873 RESTORE_IT (it, &ppos_it, ppos_data);
8874 if (closest_pos != to_charpos)
8875 move_it_in_display_line_to (it, closest_pos, -1,
8876 MOVE_TO_POS);
8877 }
8878 result = MOVE_POS_MATCH_OR_ZV;
8879 break;
8880 }
8881 if (ITERATOR_AT_END_OF_LINE_P (it))
8882 {
8883 result = MOVE_NEWLINE_OR_CR;
8884 break;
8885 }
8886 }
8887 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8888 && !saw_smaller_pos
8889 && IT_CHARPOS (*it) > to_charpos)
8890 {
8891 if (closest_pos < ZV)
8892 {
8893 RESTORE_IT (it, &ppos_it, ppos_data);
8894 if (closest_pos != to_charpos)
8895 move_it_in_display_line_to (it, closest_pos, -1,
8896 MOVE_TO_POS);
8897 }
8898 result = MOVE_POS_MATCH_OR_ZV;
8899 break;
8900 }
8901 result = MOVE_LINE_TRUNCATED;
8902 break;
8903 }
8904 #undef IT_RESET_X_ASCENT_DESCENT
8905 }
8906
8907 #undef BUFFER_POS_REACHED_P
8908
8909 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8910 restore the saved iterator. */
8911 if (atpos_it.sp >= 0)
8912 RESTORE_IT (it, &atpos_it, atpos_data);
8913 else if (atx_it.sp >= 0)
8914 RESTORE_IT (it, &atx_it, atx_data);
8915
8916 done:
8917
8918 if (atpos_data)
8919 bidi_unshelve_cache (atpos_data, true);
8920 if (atx_data)
8921 bidi_unshelve_cache (atx_data, true);
8922 if (wrap_data)
8923 bidi_unshelve_cache (wrap_data, true);
8924 if (ppos_data)
8925 bidi_unshelve_cache (ppos_data, true);
8926
8927 /* Restore the iterator settings altered at the beginning of this
8928 function. */
8929 it->glyph_row = saved_glyph_row;
8930 return result;
8931 }
8932
8933 /* For external use. */
8934 void
8935 move_it_in_display_line (struct it *it,
8936 ptrdiff_t to_charpos, int to_x,
8937 enum move_operation_enum op)
8938 {
8939 if (it->line_wrap == WORD_WRAP
8940 && (op & MOVE_TO_X))
8941 {
8942 struct it save_it;
8943 void *save_data = NULL;
8944 int skip;
8945
8946 SAVE_IT (save_it, *it, save_data);
8947 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8948 /* When word-wrap is on, TO_X may lie past the end
8949 of a wrapped line. Then it->current is the
8950 character on the next line, so backtrack to the
8951 space before the wrap point. */
8952 if (skip == MOVE_LINE_CONTINUED)
8953 {
8954 int prev_x = max (it->current_x - 1, 0);
8955 RESTORE_IT (it, &save_it, save_data);
8956 move_it_in_display_line_to
8957 (it, -1, prev_x, MOVE_TO_X);
8958 }
8959 else
8960 bidi_unshelve_cache (save_data, true);
8961 }
8962 else
8963 move_it_in_display_line_to (it, to_charpos, to_x, op);
8964 }
8965
8966
8967 /* Move IT forward until it satisfies one or more of the criteria in
8968 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8969
8970 OP is a bit-mask that specifies where to stop, and in particular,
8971 which of those four position arguments makes a difference. See the
8972 description of enum move_operation_enum.
8973
8974 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8975 screen line, this function will set IT to the next position that is
8976 displayed to the right of TO_CHARPOS on the screen.
8977
8978 Return the maximum pixel length of any line scanned but never more
8979 than it.last_visible_x. */
8980
8981 int
8982 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
8983 {
8984 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8985 int line_height, line_start_x = 0, reached = 0;
8986 int max_current_x = 0;
8987 void *backup_data = NULL;
8988
8989 for (;;)
8990 {
8991 if (op & MOVE_TO_VPOS)
8992 {
8993 /* If no TO_CHARPOS and no TO_X specified, stop at the
8994 start of the line TO_VPOS. */
8995 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8996 {
8997 if (it->vpos == to_vpos)
8998 {
8999 reached = 1;
9000 break;
9001 }
9002 else
9003 skip = move_it_in_display_line_to (it, -1, -1, 0);
9004 }
9005 else
9006 {
9007 /* TO_VPOS >= 0 means stop at TO_X in the line at
9008 TO_VPOS, or at TO_POS, whichever comes first. */
9009 if (it->vpos == to_vpos)
9010 {
9011 reached = 2;
9012 break;
9013 }
9014
9015 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9016
9017 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9018 {
9019 reached = 3;
9020 break;
9021 }
9022 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9023 {
9024 /* We have reached TO_X but not in the line we want. */
9025 skip = move_it_in_display_line_to (it, to_charpos,
9026 -1, MOVE_TO_POS);
9027 if (skip == MOVE_POS_MATCH_OR_ZV)
9028 {
9029 reached = 4;
9030 break;
9031 }
9032 }
9033 }
9034 }
9035 else if (op & MOVE_TO_Y)
9036 {
9037 struct it it_backup;
9038
9039 if (it->line_wrap == WORD_WRAP)
9040 SAVE_IT (it_backup, *it, backup_data);
9041
9042 /* TO_Y specified means stop at TO_X in the line containing
9043 TO_Y---or at TO_CHARPOS if this is reached first. The
9044 problem is that we can't really tell whether the line
9045 contains TO_Y before we have completely scanned it, and
9046 this may skip past TO_X. What we do is to first scan to
9047 TO_X.
9048
9049 If TO_X is not specified, use a TO_X of zero. The reason
9050 is to make the outcome of this function more predictable.
9051 If we didn't use TO_X == 0, we would stop at the end of
9052 the line which is probably not what a caller would expect
9053 to happen. */
9054 skip = move_it_in_display_line_to
9055 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9056 (MOVE_TO_X | (op & MOVE_TO_POS)));
9057
9058 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9059 if (skip == MOVE_POS_MATCH_OR_ZV)
9060 reached = 5;
9061 else if (skip == MOVE_X_REACHED)
9062 {
9063 /* If TO_X was reached, we want to know whether TO_Y is
9064 in the line. We know this is the case if the already
9065 scanned glyphs make the line tall enough. Otherwise,
9066 we must check by scanning the rest of the line. */
9067 line_height = it->max_ascent + it->max_descent;
9068 if (to_y >= it->current_y
9069 && to_y < it->current_y + line_height)
9070 {
9071 reached = 6;
9072 break;
9073 }
9074 SAVE_IT (it_backup, *it, backup_data);
9075 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9076 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9077 op & MOVE_TO_POS);
9078 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9079 line_height = it->max_ascent + it->max_descent;
9080 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9081
9082 if (to_y >= it->current_y
9083 && to_y < it->current_y + line_height)
9084 {
9085 /* If TO_Y is in this line and TO_X was reached
9086 above, we scanned too far. We have to restore
9087 IT's settings to the ones before skipping. But
9088 keep the more accurate values of max_ascent and
9089 max_descent we've found while skipping the rest
9090 of the line, for the sake of callers, such as
9091 pos_visible_p, that need to know the line
9092 height. */
9093 int max_ascent = it->max_ascent;
9094 int max_descent = it->max_descent;
9095
9096 RESTORE_IT (it, &it_backup, backup_data);
9097 it->max_ascent = max_ascent;
9098 it->max_descent = max_descent;
9099 reached = 6;
9100 }
9101 else
9102 {
9103 skip = skip2;
9104 if (skip == MOVE_POS_MATCH_OR_ZV)
9105 reached = 7;
9106 }
9107 }
9108 else
9109 {
9110 /* Check whether TO_Y is in this line. */
9111 line_height = it->max_ascent + it->max_descent;
9112 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9113
9114 if (to_y >= it->current_y
9115 && to_y < it->current_y + line_height)
9116 {
9117 if (to_y > it->current_y)
9118 max_current_x = max (it->current_x, max_current_x);
9119
9120 /* When word-wrap is on, TO_X may lie past the end
9121 of a wrapped line. Then it->current is the
9122 character on the next line, so backtrack to the
9123 space before the wrap point. */
9124 if (skip == MOVE_LINE_CONTINUED
9125 && it->line_wrap == WORD_WRAP)
9126 {
9127 int prev_x = max (it->current_x - 1, 0);
9128 RESTORE_IT (it, &it_backup, backup_data);
9129 skip = move_it_in_display_line_to
9130 (it, -1, prev_x, MOVE_TO_X);
9131 }
9132
9133 reached = 6;
9134 }
9135 }
9136
9137 if (reached)
9138 {
9139 max_current_x = max (it->current_x, max_current_x);
9140 break;
9141 }
9142 }
9143 else if (BUFFERP (it->object)
9144 && (it->method == GET_FROM_BUFFER
9145 || it->method == GET_FROM_STRETCH)
9146 && IT_CHARPOS (*it) >= to_charpos
9147 /* Under bidi iteration, a call to set_iterator_to_next
9148 can scan far beyond to_charpos if the initial
9149 portion of the next line needs to be reordered. In
9150 that case, give move_it_in_display_line_to another
9151 chance below. */
9152 && !(it->bidi_p
9153 && it->bidi_it.scan_dir == -1))
9154 skip = MOVE_POS_MATCH_OR_ZV;
9155 else
9156 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9157
9158 switch (skip)
9159 {
9160 case MOVE_POS_MATCH_OR_ZV:
9161 max_current_x = max (it->current_x, max_current_x);
9162 reached = 8;
9163 goto out;
9164
9165 case MOVE_NEWLINE_OR_CR:
9166 max_current_x = max (it->current_x, max_current_x);
9167 set_iterator_to_next (it, true);
9168 it->continuation_lines_width = 0;
9169 break;
9170
9171 case MOVE_LINE_TRUNCATED:
9172 max_current_x = it->last_visible_x;
9173 it->continuation_lines_width = 0;
9174 reseat_at_next_visible_line_start (it, false);
9175 if ((op & MOVE_TO_POS) != 0
9176 && IT_CHARPOS (*it) > to_charpos)
9177 {
9178 reached = 9;
9179 goto out;
9180 }
9181 break;
9182
9183 case MOVE_LINE_CONTINUED:
9184 max_current_x = it->last_visible_x;
9185 /* For continued lines ending in a tab, some of the glyphs
9186 associated with the tab are displayed on the current
9187 line. Since it->current_x does not include these glyphs,
9188 we use it->last_visible_x instead. */
9189 if (it->c == '\t')
9190 {
9191 it->continuation_lines_width += it->last_visible_x;
9192 /* When moving by vpos, ensure that the iterator really
9193 advances to the next line (bug#847, bug#969). Fixme:
9194 do we need to do this in other circumstances? */
9195 if (it->current_x != it->last_visible_x
9196 && (op & MOVE_TO_VPOS)
9197 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9198 {
9199 line_start_x = it->current_x + it->pixel_width
9200 - it->last_visible_x;
9201 if (FRAME_WINDOW_P (it->f))
9202 {
9203 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9204 struct font *face_font = face->font;
9205
9206 /* When display_line produces a continued line
9207 that ends in a TAB, it skips a tab stop that
9208 is closer than the font's space character
9209 width (see x_produce_glyphs where it produces
9210 the stretch glyph which represents a TAB).
9211 We need to reproduce the same logic here. */
9212 eassert (face_font);
9213 if (face_font)
9214 {
9215 if (line_start_x < face_font->space_width)
9216 line_start_x
9217 += it->tab_width * face_font->space_width;
9218 }
9219 }
9220 set_iterator_to_next (it, false);
9221 }
9222 }
9223 else
9224 it->continuation_lines_width += it->current_x;
9225 break;
9226
9227 default:
9228 emacs_abort ();
9229 }
9230
9231 /* Reset/increment for the next run. */
9232 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9233 it->current_x = line_start_x;
9234 line_start_x = 0;
9235 it->hpos = 0;
9236 it->current_y += it->max_ascent + it->max_descent;
9237 ++it->vpos;
9238 last_height = it->max_ascent + it->max_descent;
9239 it->max_ascent = it->max_descent = 0;
9240 }
9241
9242 out:
9243
9244 /* On text terminals, we may stop at the end of a line in the middle
9245 of a multi-character glyph. If the glyph itself is continued,
9246 i.e. it is actually displayed on the next line, don't treat this
9247 stopping point as valid; move to the next line instead (unless
9248 that brings us offscreen). */
9249 if (!FRAME_WINDOW_P (it->f)
9250 && op & MOVE_TO_POS
9251 && IT_CHARPOS (*it) == to_charpos
9252 && it->what == IT_CHARACTER
9253 && it->nglyphs > 1
9254 && it->line_wrap == WINDOW_WRAP
9255 && it->current_x == it->last_visible_x - 1
9256 && it->c != '\n'
9257 && it->c != '\t'
9258 && it->w->window_end_valid
9259 && it->vpos < it->w->window_end_vpos)
9260 {
9261 it->continuation_lines_width += it->current_x;
9262 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9263 it->current_y += it->max_ascent + it->max_descent;
9264 ++it->vpos;
9265 last_height = it->max_ascent + it->max_descent;
9266 }
9267
9268 if (backup_data)
9269 bidi_unshelve_cache (backup_data, true);
9270
9271 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9272
9273 return max_current_x;
9274 }
9275
9276
9277 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9278
9279 If DY > 0, move IT backward at least that many pixels. DY = 0
9280 means move IT backward to the preceding line start or BEGV. This
9281 function may move over more than DY pixels if IT->current_y - DY
9282 ends up in the middle of a line; in this case IT->current_y will be
9283 set to the top of the line moved to. */
9284
9285 void
9286 move_it_vertically_backward (struct it *it, int dy)
9287 {
9288 int nlines, h;
9289 struct it it2, it3;
9290 void *it2data = NULL, *it3data = NULL;
9291 ptrdiff_t start_pos;
9292 int nchars_per_row
9293 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9294 ptrdiff_t pos_limit;
9295
9296 move_further_back:
9297 eassert (dy >= 0);
9298
9299 start_pos = IT_CHARPOS (*it);
9300
9301 /* Estimate how many newlines we must move back. */
9302 nlines = max (1, dy / default_line_pixel_height (it->w));
9303 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9304 pos_limit = BEGV;
9305 else
9306 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9307
9308 /* Set the iterator's position that many lines back. But don't go
9309 back more than NLINES full screen lines -- this wins a day with
9310 buffers which have very long lines. */
9311 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9312 back_to_previous_visible_line_start (it);
9313
9314 /* Reseat the iterator here. When moving backward, we don't want
9315 reseat to skip forward over invisible text, set up the iterator
9316 to deliver from overlay strings at the new position etc. So,
9317 use reseat_1 here. */
9318 reseat_1 (it, it->current.pos, true);
9319
9320 /* We are now surely at a line start. */
9321 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9322 reordering is in effect. */
9323 it->continuation_lines_width = 0;
9324
9325 /* Move forward and see what y-distance we moved. First move to the
9326 start of the next line so that we get its height. We need this
9327 height to be able to tell whether we reached the specified
9328 y-distance. */
9329 SAVE_IT (it2, *it, it2data);
9330 it2.max_ascent = it2.max_descent = 0;
9331 do
9332 {
9333 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9334 MOVE_TO_POS | MOVE_TO_VPOS);
9335 }
9336 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9337 /* If we are in a display string which starts at START_POS,
9338 and that display string includes a newline, and we are
9339 right after that newline (i.e. at the beginning of a
9340 display line), exit the loop, because otherwise we will
9341 infloop, since move_it_to will see that it is already at
9342 START_POS and will not move. */
9343 || (it2.method == GET_FROM_STRING
9344 && IT_CHARPOS (it2) == start_pos
9345 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9346 eassert (IT_CHARPOS (*it) >= BEGV);
9347 SAVE_IT (it3, it2, it3data);
9348
9349 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9350 eassert (IT_CHARPOS (*it) >= BEGV);
9351 /* H is the actual vertical distance from the position in *IT
9352 and the starting position. */
9353 h = it2.current_y - it->current_y;
9354 /* NLINES is the distance in number of lines. */
9355 nlines = it2.vpos - it->vpos;
9356
9357 /* Correct IT's y and vpos position
9358 so that they are relative to the starting point. */
9359 it->vpos -= nlines;
9360 it->current_y -= h;
9361
9362 if (dy == 0)
9363 {
9364 /* DY == 0 means move to the start of the screen line. The
9365 value of nlines is > 0 if continuation lines were involved,
9366 or if the original IT position was at start of a line. */
9367 RESTORE_IT (it, it, it2data);
9368 if (nlines > 0)
9369 move_it_by_lines (it, nlines);
9370 /* The above code moves us to some position NLINES down,
9371 usually to its first glyph (leftmost in an L2R line), but
9372 that's not necessarily the start of the line, under bidi
9373 reordering. We want to get to the character position
9374 that is immediately after the newline of the previous
9375 line. */
9376 if (it->bidi_p
9377 && !it->continuation_lines_width
9378 && !STRINGP (it->string)
9379 && IT_CHARPOS (*it) > BEGV
9380 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9381 {
9382 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9383
9384 DEC_BOTH (cp, bp);
9385 cp = find_newline_no_quit (cp, bp, -1, NULL);
9386 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9387 }
9388 bidi_unshelve_cache (it3data, true);
9389 }
9390 else
9391 {
9392 /* The y-position we try to reach, relative to *IT.
9393 Note that H has been subtracted in front of the if-statement. */
9394 int target_y = it->current_y + h - dy;
9395 int y0 = it3.current_y;
9396 int y1;
9397 int line_height;
9398
9399 RESTORE_IT (&it3, &it3, it3data);
9400 y1 = line_bottom_y (&it3);
9401 line_height = y1 - y0;
9402 RESTORE_IT (it, it, it2data);
9403 /* If we did not reach target_y, try to move further backward if
9404 we can. If we moved too far backward, try to move forward. */
9405 if (target_y < it->current_y
9406 /* This is heuristic. In a window that's 3 lines high, with
9407 a line height of 13 pixels each, recentering with point
9408 on the bottom line will try to move -39/2 = 19 pixels
9409 backward. Try to avoid moving into the first line. */
9410 && (it->current_y - target_y
9411 > min (window_box_height (it->w), line_height * 2 / 3))
9412 && IT_CHARPOS (*it) > BEGV)
9413 {
9414 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9415 target_y - it->current_y));
9416 dy = it->current_y - target_y;
9417 goto move_further_back;
9418 }
9419 else if (target_y >= it->current_y + line_height
9420 && IT_CHARPOS (*it) < ZV)
9421 {
9422 /* Should move forward by at least one line, maybe more.
9423
9424 Note: Calling move_it_by_lines can be expensive on
9425 terminal frames, where compute_motion is used (via
9426 vmotion) to do the job, when there are very long lines
9427 and truncate-lines is nil. That's the reason for
9428 treating terminal frames specially here. */
9429
9430 if (!FRAME_WINDOW_P (it->f))
9431 move_it_vertically (it, target_y - (it->current_y + line_height));
9432 else
9433 {
9434 do
9435 {
9436 move_it_by_lines (it, 1);
9437 }
9438 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9439 }
9440 }
9441 }
9442 }
9443
9444
9445 /* Move IT by a specified amount of pixel lines DY. DY negative means
9446 move backwards. DY = 0 means move to start of screen line. At the
9447 end, IT will be on the start of a screen line. */
9448
9449 void
9450 move_it_vertically (struct it *it, int dy)
9451 {
9452 if (dy <= 0)
9453 move_it_vertically_backward (it, -dy);
9454 else
9455 {
9456 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9457 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9458 MOVE_TO_POS | MOVE_TO_Y);
9459 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9460
9461 /* If buffer ends in ZV without a newline, move to the start of
9462 the line to satisfy the post-condition. */
9463 if (IT_CHARPOS (*it) == ZV
9464 && ZV > BEGV
9465 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9466 move_it_by_lines (it, 0);
9467 }
9468 }
9469
9470
9471 /* Move iterator IT past the end of the text line it is in. */
9472
9473 void
9474 move_it_past_eol (struct it *it)
9475 {
9476 enum move_it_result rc;
9477
9478 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9479 if (rc == MOVE_NEWLINE_OR_CR)
9480 set_iterator_to_next (it, false);
9481 }
9482
9483
9484 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9485 negative means move up. DVPOS == 0 means move to the start of the
9486 screen line.
9487
9488 Optimization idea: If we would know that IT->f doesn't use
9489 a face with proportional font, we could be faster for
9490 truncate-lines nil. */
9491
9492 void
9493 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9494 {
9495
9496 /* The commented-out optimization uses vmotion on terminals. This
9497 gives bad results, because elements like it->what, on which
9498 callers such as pos_visible_p rely, aren't updated. */
9499 /* struct position pos;
9500 if (!FRAME_WINDOW_P (it->f))
9501 {
9502 struct text_pos textpos;
9503
9504 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9505 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9506 reseat (it, textpos, true);
9507 it->vpos += pos.vpos;
9508 it->current_y += pos.vpos;
9509 }
9510 else */
9511
9512 if (dvpos == 0)
9513 {
9514 /* DVPOS == 0 means move to the start of the screen line. */
9515 move_it_vertically_backward (it, 0);
9516 /* Let next call to line_bottom_y calculate real line height. */
9517 last_height = 0;
9518 }
9519 else if (dvpos > 0)
9520 {
9521 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9522 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9523 {
9524 /* Only move to the next buffer position if we ended up in a
9525 string from display property, not in an overlay string
9526 (before-string or after-string). That is because the
9527 latter don't conceal the underlying buffer position, so
9528 we can ask to move the iterator to the exact position we
9529 are interested in. Note that, even if we are already at
9530 IT_CHARPOS (*it), the call below is not a no-op, as it
9531 will detect that we are at the end of the string, pop the
9532 iterator, and compute it->current_x and it->hpos
9533 correctly. */
9534 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9535 -1, -1, -1, MOVE_TO_POS);
9536 }
9537 }
9538 else
9539 {
9540 struct it it2;
9541 void *it2data = NULL;
9542 ptrdiff_t start_charpos, i;
9543 int nchars_per_row
9544 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9545 bool hit_pos_limit = false;
9546 ptrdiff_t pos_limit;
9547
9548 /* Start at the beginning of the screen line containing IT's
9549 position. This may actually move vertically backwards,
9550 in case of overlays, so adjust dvpos accordingly. */
9551 dvpos += it->vpos;
9552 move_it_vertically_backward (it, 0);
9553 dvpos -= it->vpos;
9554
9555 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9556 screen lines, and reseat the iterator there. */
9557 start_charpos = IT_CHARPOS (*it);
9558 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9559 pos_limit = BEGV;
9560 else
9561 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9562
9563 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9564 back_to_previous_visible_line_start (it);
9565 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9566 hit_pos_limit = true;
9567 reseat (it, it->current.pos, true);
9568
9569 /* Move further back if we end up in a string or an image. */
9570 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9571 {
9572 /* First try to move to start of display line. */
9573 dvpos += it->vpos;
9574 move_it_vertically_backward (it, 0);
9575 dvpos -= it->vpos;
9576 if (IT_POS_VALID_AFTER_MOVE_P (it))
9577 break;
9578 /* If start of line is still in string or image,
9579 move further back. */
9580 back_to_previous_visible_line_start (it);
9581 reseat (it, it->current.pos, true);
9582 dvpos--;
9583 }
9584
9585 it->current_x = it->hpos = 0;
9586
9587 /* Above call may have moved too far if continuation lines
9588 are involved. Scan forward and see if it did. */
9589 SAVE_IT (it2, *it, it2data);
9590 it2.vpos = it2.current_y = 0;
9591 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9592 it->vpos -= it2.vpos;
9593 it->current_y -= it2.current_y;
9594 it->current_x = it->hpos = 0;
9595
9596 /* If we moved too far back, move IT some lines forward. */
9597 if (it2.vpos > -dvpos)
9598 {
9599 int delta = it2.vpos + dvpos;
9600
9601 RESTORE_IT (&it2, &it2, it2data);
9602 SAVE_IT (it2, *it, it2data);
9603 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9604 /* Move back again if we got too far ahead. */
9605 if (IT_CHARPOS (*it) >= start_charpos)
9606 RESTORE_IT (it, &it2, it2data);
9607 else
9608 bidi_unshelve_cache (it2data, true);
9609 }
9610 else if (hit_pos_limit && pos_limit > BEGV
9611 && dvpos < 0 && it2.vpos < -dvpos)
9612 {
9613 /* If we hit the limit, but still didn't make it far enough
9614 back, that means there's a display string with a newline
9615 covering a large chunk of text, and that caused
9616 back_to_previous_visible_line_start try to go too far.
9617 Punish those who commit such atrocities by going back
9618 until we've reached DVPOS, after lifting the limit, which
9619 could make it slow for very long lines. "If it hurts,
9620 don't do that!" */
9621 dvpos += it2.vpos;
9622 RESTORE_IT (it, it, it2data);
9623 for (i = -dvpos; i > 0; --i)
9624 {
9625 back_to_previous_visible_line_start (it);
9626 it->vpos--;
9627 }
9628 reseat_1 (it, it->current.pos, true);
9629 }
9630 else
9631 RESTORE_IT (it, it, it2data);
9632 }
9633 }
9634
9635 /* Return true if IT points into the middle of a display vector. */
9636
9637 bool
9638 in_display_vector_p (struct it *it)
9639 {
9640 return (it->method == GET_FROM_DISPLAY_VECTOR
9641 && it->current.dpvec_index > 0
9642 && it->dpvec + it->current.dpvec_index != it->dpend);
9643 }
9644
9645 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9646 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9647 WINDOW must be a live window and defaults to the selected one. The
9648 return value is a cons of the maximum pixel-width of any text line and
9649 the maximum pixel-height of all text lines.
9650
9651 The optional argument FROM, if non-nil, specifies the first text
9652 position and defaults to the minimum accessible position of the buffer.
9653 If FROM is t, use the minimum accessible position that is not a newline
9654 character. TO, if non-nil, specifies the last text position and
9655 defaults to the maximum accessible position of the buffer. If TO is t,
9656 use the maximum accessible position that is not a newline character.
9657
9658 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9659 width that can be returned. X-LIMIT nil or omitted, means to use the
9660 pixel-width of WINDOW's body; use this if you do not intend to change
9661 the width of WINDOW. Use the maximum width WINDOW may assume if you
9662 intend to change WINDOW's width. In any case, text whose x-coordinate
9663 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9664 can take some time, it's always a good idea to make this argument as
9665 small as possible; in particular, if the buffer contains long lines that
9666 shall be truncated anyway.
9667
9668 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9669 height that can be returned. Text lines whose y-coordinate is beyond
9670 Y-LIMIT are ignored. Since calculating the text height of a large
9671 buffer can take some time, it makes sense to specify this argument if
9672 the size of the buffer is unknown.
9673
9674 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9675 include the height of the mode- or header-line of WINDOW in the return
9676 value. If it is either the symbol `mode-line' or `header-line', include
9677 only the height of that line, if present, in the return value. If t,
9678 include the height of both, if present, in the return value. */)
9679 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit,
9680 Lisp_Object y_limit, Lisp_Object mode_and_header_line)
9681 {
9682 struct window *w = decode_live_window (window);
9683 Lisp_Object buffer = w->contents;
9684 struct buffer *b;
9685 struct it it;
9686 struct buffer *old_b = NULL;
9687 ptrdiff_t start, end, pos;
9688 struct text_pos startp;
9689 void *itdata = NULL;
9690 int c, max_y = -1, x = 0, y = 0;
9691
9692 CHECK_BUFFER (buffer);
9693 b = XBUFFER (buffer);
9694
9695 if (b != current_buffer)
9696 {
9697 old_b = current_buffer;
9698 set_buffer_internal (b);
9699 }
9700
9701 if (NILP (from))
9702 start = BEGV;
9703 else if (EQ (from, Qt))
9704 {
9705 start = pos = BEGV;
9706 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9707 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9708 start = pos;
9709 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9710 start = pos;
9711 }
9712 else
9713 {
9714 CHECK_NUMBER_COERCE_MARKER (from);
9715 start = min (max (XINT (from), BEGV), ZV);
9716 }
9717
9718 if (NILP (to))
9719 end = ZV;
9720 else if (EQ (to, Qt))
9721 {
9722 end = pos = ZV;
9723 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9724 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9725 end = pos;
9726 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9727 end = pos;
9728 }
9729 else
9730 {
9731 CHECK_NUMBER_COERCE_MARKER (to);
9732 end = max (start, min (XINT (to), ZV));
9733 }
9734
9735 if (!NILP (y_limit))
9736 {
9737 CHECK_NUMBER (y_limit);
9738 max_y = min (XINT (y_limit), INT_MAX);
9739 }
9740
9741 itdata = bidi_shelve_cache ();
9742 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9743 start_display (&it, w, startp);
9744
9745 if (NILP (x_limit))
9746 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9747 else
9748 {
9749 CHECK_NUMBER (x_limit);
9750 it.last_visible_x = min (XINT (x_limit), INFINITY);
9751 /* Actually, we never want move_it_to stop at to_x. But to make
9752 sure that move_it_in_display_line_to always moves far enough,
9753 we set it to INT_MAX and specify MOVE_TO_X. */
9754 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9755 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9756 }
9757
9758 y = it.current_y + it.max_ascent + it.max_descent;
9759
9760 if (!EQ (mode_and_header_line, Qheader_line)
9761 && !EQ (mode_and_header_line, Qt))
9762 /* Do not count the header-line which was counted automatically by
9763 start_display. */
9764 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9765
9766 if (EQ (mode_and_header_line, Qmode_line)
9767 || EQ (mode_and_header_line, Qt))
9768 /* Do count the mode-line which is not included automatically by
9769 start_display. */
9770 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9771
9772 bidi_unshelve_cache (itdata, false);
9773
9774 if (old_b)
9775 set_buffer_internal (old_b);
9776
9777 return Fcons (make_number (x), make_number (y));
9778 }
9779 \f
9780 /***********************************************************************
9781 Messages
9782 ***********************************************************************/
9783
9784
9785 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9786 to *Messages*. */
9787
9788 void
9789 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9790 {
9791 Lisp_Object msg, fmt;
9792 char *buffer;
9793 ptrdiff_t len;
9794 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9795 USE_SAFE_ALLOCA;
9796
9797 fmt = msg = Qnil;
9798 GCPRO4 (fmt, msg, arg1, arg2);
9799
9800 fmt = build_string (format);
9801 msg = CALLN (Fformat, fmt, arg1, arg2);
9802
9803 len = SBYTES (msg) + 1;
9804 buffer = SAFE_ALLOCA (len);
9805 memcpy (buffer, SDATA (msg), len);
9806
9807 message_dolog (buffer, len - 1, true, false);
9808 SAFE_FREE ();
9809
9810 UNGCPRO;
9811 }
9812
9813
9814 /* Output a newline in the *Messages* buffer if "needs" one. */
9815
9816 void
9817 message_log_maybe_newline (void)
9818 {
9819 if (message_log_need_newline)
9820 message_dolog ("", 0, true, false);
9821 }
9822
9823
9824 /* Add a string M of length NBYTES to the message log, optionally
9825 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9826 true, means interpret the contents of M as multibyte. This
9827 function calls low-level routines in order to bypass text property
9828 hooks, etc. which might not be safe to run.
9829
9830 This may GC (insert may run before/after change hooks),
9831 so the buffer M must NOT point to a Lisp string. */
9832
9833 void
9834 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9835 {
9836 const unsigned char *msg = (const unsigned char *) m;
9837
9838 if (!NILP (Vmemory_full))
9839 return;
9840
9841 if (!NILP (Vmessage_log_max))
9842 {
9843 struct buffer *oldbuf;
9844 Lisp_Object oldpoint, oldbegv, oldzv;
9845 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9846 ptrdiff_t point_at_end = 0;
9847 ptrdiff_t zv_at_end = 0;
9848 Lisp_Object old_deactivate_mark;
9849 struct gcpro gcpro1;
9850
9851 old_deactivate_mark = Vdeactivate_mark;
9852 oldbuf = current_buffer;
9853
9854 /* Ensure the Messages buffer exists, and switch to it.
9855 If we created it, set the major-mode. */
9856 bool newbuffer = NILP (Fget_buffer (Vmessages_buffer_name));
9857 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9858 if (newbuffer
9859 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
9860 call0 (intern ("messages-buffer-mode"));
9861
9862 bset_undo_list (current_buffer, Qt);
9863 bset_cache_long_scans (current_buffer, Qnil);
9864
9865 oldpoint = message_dolog_marker1;
9866 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
9867 oldbegv = message_dolog_marker2;
9868 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
9869 oldzv = message_dolog_marker3;
9870 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
9871 GCPRO1 (old_deactivate_mark);
9872
9873 if (PT == Z)
9874 point_at_end = 1;
9875 if (ZV == Z)
9876 zv_at_end = 1;
9877
9878 BEGV = BEG;
9879 BEGV_BYTE = BEG_BYTE;
9880 ZV = Z;
9881 ZV_BYTE = Z_BYTE;
9882 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9883
9884 /* Insert the string--maybe converting multibyte to single byte
9885 or vice versa, so that all the text fits the buffer. */
9886 if (multibyte
9887 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9888 {
9889 ptrdiff_t i;
9890 int c, char_bytes;
9891 char work[1];
9892
9893 /* Convert a multibyte string to single-byte
9894 for the *Message* buffer. */
9895 for (i = 0; i < nbytes; i += char_bytes)
9896 {
9897 c = string_char_and_length (msg + i, &char_bytes);
9898 work[0] = CHAR_TO_BYTE8 (c);
9899 insert_1_both (work, 1, 1, true, false, false);
9900 }
9901 }
9902 else if (! multibyte
9903 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9904 {
9905 ptrdiff_t i;
9906 int c, char_bytes;
9907 unsigned char str[MAX_MULTIBYTE_LENGTH];
9908 /* Convert a single-byte string to multibyte
9909 for the *Message* buffer. */
9910 for (i = 0; i < nbytes; i++)
9911 {
9912 c = msg[i];
9913 MAKE_CHAR_MULTIBYTE (c);
9914 char_bytes = CHAR_STRING (c, str);
9915 insert_1_both ((char *) str, 1, char_bytes, true, false, false);
9916 }
9917 }
9918 else if (nbytes)
9919 insert_1_both (m, chars_in_text (msg, nbytes), nbytes,
9920 true, false, false);
9921
9922 if (nlflag)
9923 {
9924 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9925 printmax_t dups;
9926
9927 insert_1_both ("\n", 1, 1, true, false, false);
9928
9929 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, false);
9930 this_bol = PT;
9931 this_bol_byte = PT_BYTE;
9932
9933 /* See if this line duplicates the previous one.
9934 If so, combine duplicates. */
9935 if (this_bol > BEG)
9936 {
9937 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, false);
9938 prev_bol = PT;
9939 prev_bol_byte = PT_BYTE;
9940
9941 dups = message_log_check_duplicate (prev_bol_byte,
9942 this_bol_byte);
9943 if (dups)
9944 {
9945 del_range_both (prev_bol, prev_bol_byte,
9946 this_bol, this_bol_byte, false);
9947 if (dups > 1)
9948 {
9949 char dupstr[sizeof " [ times]"
9950 + INT_STRLEN_BOUND (printmax_t)];
9951
9952 /* If you change this format, don't forget to also
9953 change message_log_check_duplicate. */
9954 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
9955 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9956 insert_1_both (dupstr, duplen, duplen,
9957 true, false, true);
9958 }
9959 }
9960 }
9961
9962 /* If we have more than the desired maximum number of lines
9963 in the *Messages* buffer now, delete the oldest ones.
9964 This is safe because we don't have undo in this buffer. */
9965
9966 if (NATNUMP (Vmessage_log_max))
9967 {
9968 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9969 -XFASTINT (Vmessage_log_max) - 1, false);
9970 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, false);
9971 }
9972 }
9973 BEGV = marker_position (oldbegv);
9974 BEGV_BYTE = marker_byte_position (oldbegv);
9975
9976 if (zv_at_end)
9977 {
9978 ZV = Z;
9979 ZV_BYTE = Z_BYTE;
9980 }
9981 else
9982 {
9983 ZV = marker_position (oldzv);
9984 ZV_BYTE = marker_byte_position (oldzv);
9985 }
9986
9987 if (point_at_end)
9988 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9989 else
9990 /* We can't do Fgoto_char (oldpoint) because it will run some
9991 Lisp code. */
9992 TEMP_SET_PT_BOTH (marker_position (oldpoint),
9993 marker_byte_position (oldpoint));
9994
9995 UNGCPRO;
9996 unchain_marker (XMARKER (oldpoint));
9997 unchain_marker (XMARKER (oldbegv));
9998 unchain_marker (XMARKER (oldzv));
9999
10000 /* We called insert_1_both above with its 5th argument (PREPARE)
10001 false, which prevents insert_1_both from calling
10002 prepare_to_modify_buffer, which in turns prevents us from
10003 incrementing windows_or_buffers_changed even if *Messages* is
10004 shown in some window. So we must manually set
10005 windows_or_buffers_changed here to make up for that. */
10006 windows_or_buffers_changed = old_windows_or_buffers_changed;
10007 bset_redisplay (current_buffer);
10008
10009 set_buffer_internal (oldbuf);
10010
10011 message_log_need_newline = !nlflag;
10012 Vdeactivate_mark = old_deactivate_mark;
10013 }
10014 }
10015
10016
10017 /* We are at the end of the buffer after just having inserted a newline.
10018 (Note: We depend on the fact we won't be crossing the gap.)
10019 Check to see if the most recent message looks a lot like the previous one.
10020 Return 0 if different, 1 if the new one should just replace it, or a
10021 value N > 1 if we should also append " [N times]". */
10022
10023 static intmax_t
10024 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10025 {
10026 ptrdiff_t i;
10027 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10028 bool seen_dots = false;
10029 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10030 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10031
10032 for (i = 0; i < len; i++)
10033 {
10034 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10035 seen_dots = true;
10036 if (p1[i] != p2[i])
10037 return seen_dots;
10038 }
10039 p1 += len;
10040 if (*p1 == '\n')
10041 return 2;
10042 if (*p1++ == ' ' && *p1++ == '[')
10043 {
10044 char *pend;
10045 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10046 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10047 return n + 1;
10048 }
10049 return 0;
10050 }
10051 \f
10052
10053 /* Display an echo area message M with a specified length of NBYTES
10054 bytes. The string may include null characters. If M is not a
10055 string, clear out any existing message, and let the mini-buffer
10056 text show through.
10057
10058 This function cancels echoing. */
10059
10060 void
10061 message3 (Lisp_Object m)
10062 {
10063 struct gcpro gcpro1;
10064
10065 GCPRO1 (m);
10066 clear_message (true, true);
10067 cancel_echoing ();
10068
10069 /* First flush out any partial line written with print. */
10070 message_log_maybe_newline ();
10071 if (STRINGP (m))
10072 {
10073 ptrdiff_t nbytes = SBYTES (m);
10074 bool multibyte = STRING_MULTIBYTE (m);
10075 char *buffer;
10076 USE_SAFE_ALLOCA;
10077 SAFE_ALLOCA_STRING (buffer, m);
10078 message_dolog (buffer, nbytes, true, multibyte);
10079 SAFE_FREE ();
10080 }
10081 if (! inhibit_message)
10082 message3_nolog (m);
10083 UNGCPRO;
10084 }
10085
10086
10087 /* The non-logging version of message3.
10088 This does not cancel echoing, because it is used for echoing.
10089 Perhaps we need to make a separate function for echoing
10090 and make this cancel echoing. */
10091
10092 void
10093 message3_nolog (Lisp_Object m)
10094 {
10095 struct frame *sf = SELECTED_FRAME ();
10096
10097 if (FRAME_INITIAL_P (sf))
10098 {
10099 if (noninteractive_need_newline)
10100 putc ('\n', stderr);
10101 noninteractive_need_newline = false;
10102 if (STRINGP (m))
10103 {
10104 Lisp_Object s = ENCODE_SYSTEM (m);
10105
10106 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10107 }
10108 if (!cursor_in_echo_area)
10109 fprintf (stderr, "\n");
10110 fflush (stderr);
10111 }
10112 /* Error messages get reported properly by cmd_error, so this must be just an
10113 informative message; if the frame hasn't really been initialized yet, just
10114 toss it. */
10115 else if (INTERACTIVE && sf->glyphs_initialized_p)
10116 {
10117 /* Get the frame containing the mini-buffer
10118 that the selected frame is using. */
10119 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10120 Lisp_Object frame = XWINDOW (mini_window)->frame;
10121 struct frame *f = XFRAME (frame);
10122
10123 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10124 Fmake_frame_visible (frame);
10125
10126 if (STRINGP (m) && SCHARS (m) > 0)
10127 {
10128 set_message (m);
10129 if (minibuffer_auto_raise)
10130 Fraise_frame (frame);
10131 /* Assume we are not echoing.
10132 (If we are, echo_now will override this.) */
10133 echo_message_buffer = Qnil;
10134 }
10135 else
10136 clear_message (true, true);
10137
10138 do_pending_window_change (false);
10139 echo_area_display (true);
10140 do_pending_window_change (false);
10141 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10142 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10143 }
10144 }
10145
10146
10147 /* Display a null-terminated echo area message M. If M is 0, clear
10148 out any existing message, and let the mini-buffer text show through.
10149
10150 The buffer M must continue to exist until after the echo area gets
10151 cleared or some other message gets displayed there. Do not pass
10152 text that is stored in a Lisp string. Do not pass text in a buffer
10153 that was alloca'd. */
10154
10155 void
10156 message1 (const char *m)
10157 {
10158 message3 (m ? build_unibyte_string (m) : Qnil);
10159 }
10160
10161
10162 /* The non-logging counterpart of message1. */
10163
10164 void
10165 message1_nolog (const char *m)
10166 {
10167 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10168 }
10169
10170 /* Display a message M which contains a single %s
10171 which gets replaced with STRING. */
10172
10173 void
10174 message_with_string (const char *m, Lisp_Object string, bool log)
10175 {
10176 CHECK_STRING (string);
10177
10178 if (noninteractive)
10179 {
10180 if (m)
10181 {
10182 /* ENCODE_SYSTEM below can GC and/or relocate the
10183 Lisp data, so make sure we don't use it here. */
10184 eassert (relocatable_string_data_p (m) != 1);
10185
10186 if (noninteractive_need_newline)
10187 putc ('\n', stderr);
10188 noninteractive_need_newline = false;
10189 fprintf (stderr, m, SDATA (ENCODE_SYSTEM (string)));
10190 if (!cursor_in_echo_area)
10191 fprintf (stderr, "\n");
10192 fflush (stderr);
10193 }
10194 }
10195 else if (INTERACTIVE)
10196 {
10197 /* The frame whose minibuffer we're going to display the message on.
10198 It may be larger than the selected frame, so we need
10199 to use its buffer, not the selected frame's buffer. */
10200 Lisp_Object mini_window;
10201 struct frame *f, *sf = SELECTED_FRAME ();
10202
10203 /* Get the frame containing the minibuffer
10204 that the selected frame is using. */
10205 mini_window = FRAME_MINIBUF_WINDOW (sf);
10206 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10207
10208 /* Error messages get reported properly by cmd_error, so this must be
10209 just an informative message; if the frame hasn't really been
10210 initialized yet, just toss it. */
10211 if (f->glyphs_initialized_p)
10212 {
10213 struct gcpro gcpro1, gcpro2;
10214
10215 Lisp_Object fmt = build_string (m);
10216 Lisp_Object msg = string;
10217 GCPRO2 (fmt, msg);
10218
10219 msg = CALLN (Fformat, fmt, msg);
10220
10221 if (log)
10222 message3 (msg);
10223 else
10224 message3_nolog (msg);
10225
10226 UNGCPRO;
10227
10228 /* Print should start at the beginning of the message
10229 buffer next time. */
10230 message_buf_print = false;
10231 }
10232 }
10233 }
10234
10235
10236 /* Dump an informative message to the minibuf. If M is 0, clear out
10237 any existing message, and let the mini-buffer text show through.
10238
10239 The message must be safe ASCII only. If strings may contain escape
10240 sequences or non-ASCII characters, convert them to Lisp strings and
10241 use Fmessage. */
10242
10243 static void ATTRIBUTE_FORMAT_PRINTF (1, 0)
10244 vmessage (const char *m, va_list ap)
10245 {
10246 if (noninteractive)
10247 {
10248 if (m)
10249 {
10250 if (noninteractive_need_newline)
10251 putc ('\n', stderr);
10252 noninteractive_need_newline = false;
10253 vfprintf (stderr, m, ap);
10254 if (!cursor_in_echo_area)
10255 fprintf (stderr, "\n");
10256 fflush (stderr);
10257 }
10258 }
10259 else if (INTERACTIVE)
10260 {
10261 /* The frame whose mini-buffer we're going to display the message
10262 on. It may be larger than the selected frame, so we need to
10263 use its buffer, not the selected frame's buffer. */
10264 Lisp_Object mini_window;
10265 struct frame *f, *sf = SELECTED_FRAME ();
10266
10267 /* Get the frame containing the mini-buffer
10268 that the selected frame is using. */
10269 mini_window = FRAME_MINIBUF_WINDOW (sf);
10270 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10271
10272 /* Error messages get reported properly by cmd_error, so this must be
10273 just an informative message; if the frame hasn't really been
10274 initialized yet, just toss it. */
10275 if (f->glyphs_initialized_p)
10276 {
10277 if (m)
10278 {
10279 ptrdiff_t len;
10280 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10281 USE_SAFE_ALLOCA;
10282 char *message_buf = SAFE_ALLOCA (maxsize + 1);
10283
10284 len = doprnt (message_buf, maxsize, m, 0, ap);
10285
10286 message3 (make_string (message_buf, len));
10287 SAFE_FREE ();
10288 }
10289 else
10290 message1 (0);
10291
10292 /* Print should start at the beginning of the message
10293 buffer next time. */
10294 message_buf_print = false;
10295 }
10296 }
10297 }
10298
10299 void
10300 message (const char *m, ...)
10301 {
10302 va_list ap;
10303 va_start (ap, m);
10304 vmessage (m, ap);
10305 va_end (ap);
10306 }
10307
10308
10309 /* Display the current message in the current mini-buffer. This is
10310 only called from error handlers in process.c, and is not time
10311 critical. */
10312
10313 void
10314 update_echo_area (void)
10315 {
10316 if (!NILP (echo_area_buffer[0]))
10317 {
10318 Lisp_Object string;
10319 string = Fcurrent_message ();
10320 message3 (string);
10321 }
10322 }
10323
10324
10325 /* Make sure echo area buffers in `echo_buffers' are live.
10326 If they aren't, make new ones. */
10327
10328 static void
10329 ensure_echo_area_buffers (void)
10330 {
10331 int i;
10332
10333 for (i = 0; i < 2; ++i)
10334 if (!BUFFERP (echo_buffer[i])
10335 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10336 {
10337 char name[30];
10338 Lisp_Object old_buffer;
10339 int j;
10340
10341 old_buffer = echo_buffer[i];
10342 echo_buffer[i] = Fget_buffer_create
10343 (make_formatted_string (name, " *Echo Area %d*", i));
10344 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10345 /* to force word wrap in echo area -
10346 it was decided to postpone this*/
10347 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10348
10349 for (j = 0; j < 2; ++j)
10350 if (EQ (old_buffer, echo_area_buffer[j]))
10351 echo_area_buffer[j] = echo_buffer[i];
10352 }
10353 }
10354
10355
10356 /* Call FN with args A1..A2 with either the current or last displayed
10357 echo_area_buffer as current buffer.
10358
10359 WHICH zero means use the current message buffer
10360 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10361 from echo_buffer[] and clear it.
10362
10363 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10364 suitable buffer from echo_buffer[] and clear it.
10365
10366 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10367 that the current message becomes the last displayed one, make
10368 choose a suitable buffer for echo_area_buffer[0], and clear it.
10369
10370 Value is what FN returns. */
10371
10372 static bool
10373 with_echo_area_buffer (struct window *w, int which,
10374 bool (*fn) (ptrdiff_t, Lisp_Object),
10375 ptrdiff_t a1, Lisp_Object a2)
10376 {
10377 Lisp_Object buffer;
10378 bool this_one, the_other, clear_buffer_p, rc;
10379 ptrdiff_t count = SPECPDL_INDEX ();
10380
10381 /* If buffers aren't live, make new ones. */
10382 ensure_echo_area_buffers ();
10383
10384 clear_buffer_p = false;
10385
10386 if (which == 0)
10387 this_one = false, the_other = true;
10388 else if (which > 0)
10389 this_one = true, the_other = false;
10390 else
10391 {
10392 this_one = false, the_other = true;
10393 clear_buffer_p = true;
10394
10395 /* We need a fresh one in case the current echo buffer equals
10396 the one containing the last displayed echo area message. */
10397 if (!NILP (echo_area_buffer[this_one])
10398 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10399 echo_area_buffer[this_one] = Qnil;
10400 }
10401
10402 /* Choose a suitable buffer from echo_buffer[] is we don't
10403 have one. */
10404 if (NILP (echo_area_buffer[this_one]))
10405 {
10406 echo_area_buffer[this_one]
10407 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10408 ? echo_buffer[the_other]
10409 : echo_buffer[this_one]);
10410 clear_buffer_p = true;
10411 }
10412
10413 buffer = echo_area_buffer[this_one];
10414
10415 /* Don't get confused by reusing the buffer used for echoing
10416 for a different purpose. */
10417 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10418 cancel_echoing ();
10419
10420 record_unwind_protect (unwind_with_echo_area_buffer,
10421 with_echo_area_buffer_unwind_data (w));
10422
10423 /* Make the echo area buffer current. Note that for display
10424 purposes, it is not necessary that the displayed window's buffer
10425 == current_buffer, except for text property lookup. So, let's
10426 only set that buffer temporarily here without doing a full
10427 Fset_window_buffer. We must also change w->pointm, though,
10428 because otherwise an assertions in unshow_buffer fails, and Emacs
10429 aborts. */
10430 set_buffer_internal_1 (XBUFFER (buffer));
10431 if (w)
10432 {
10433 wset_buffer (w, buffer);
10434 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10435 set_marker_both (w->old_pointm, buffer, BEG, BEG_BYTE);
10436 }
10437
10438 bset_undo_list (current_buffer, Qt);
10439 bset_read_only (current_buffer, Qnil);
10440 specbind (Qinhibit_read_only, Qt);
10441 specbind (Qinhibit_modification_hooks, Qt);
10442
10443 if (clear_buffer_p && Z > BEG)
10444 del_range (BEG, Z);
10445
10446 eassert (BEGV >= BEG);
10447 eassert (ZV <= Z && ZV >= BEGV);
10448
10449 rc = fn (a1, a2);
10450
10451 eassert (BEGV >= BEG);
10452 eassert (ZV <= Z && ZV >= BEGV);
10453
10454 unbind_to (count, Qnil);
10455 return rc;
10456 }
10457
10458
10459 /* Save state that should be preserved around the call to the function
10460 FN called in with_echo_area_buffer. */
10461
10462 static Lisp_Object
10463 with_echo_area_buffer_unwind_data (struct window *w)
10464 {
10465 int i = 0;
10466 Lisp_Object vector, tmp;
10467
10468 /* Reduce consing by keeping one vector in
10469 Vwith_echo_area_save_vector. */
10470 vector = Vwith_echo_area_save_vector;
10471 Vwith_echo_area_save_vector = Qnil;
10472
10473 if (NILP (vector))
10474 vector = Fmake_vector (make_number (11), Qnil);
10475
10476 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10477 ASET (vector, i, Vdeactivate_mark); ++i;
10478 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10479
10480 if (w)
10481 {
10482 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10483 ASET (vector, i, w->contents); ++i;
10484 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10485 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10486 ASET (vector, i, make_number (marker_position (w->old_pointm))); ++i;
10487 ASET (vector, i, make_number (marker_byte_position (w->old_pointm))); ++i;
10488 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10489 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10490 }
10491 else
10492 {
10493 int end = i + 8;
10494 for (; i < end; ++i)
10495 ASET (vector, i, Qnil);
10496 }
10497
10498 eassert (i == ASIZE (vector));
10499 return vector;
10500 }
10501
10502
10503 /* Restore global state from VECTOR which was created by
10504 with_echo_area_buffer_unwind_data. */
10505
10506 static void
10507 unwind_with_echo_area_buffer (Lisp_Object vector)
10508 {
10509 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10510 Vdeactivate_mark = AREF (vector, 1);
10511 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10512
10513 if (WINDOWP (AREF (vector, 3)))
10514 {
10515 struct window *w;
10516 Lisp_Object buffer;
10517
10518 w = XWINDOW (AREF (vector, 3));
10519 buffer = AREF (vector, 4);
10520
10521 wset_buffer (w, buffer);
10522 set_marker_both (w->pointm, buffer,
10523 XFASTINT (AREF (vector, 5)),
10524 XFASTINT (AREF (vector, 6)));
10525 set_marker_both (w->old_pointm, buffer,
10526 XFASTINT (AREF (vector, 7)),
10527 XFASTINT (AREF (vector, 8)));
10528 set_marker_both (w->start, buffer,
10529 XFASTINT (AREF (vector, 9)),
10530 XFASTINT (AREF (vector, 10)));
10531 }
10532
10533 Vwith_echo_area_save_vector = vector;
10534 }
10535
10536
10537 /* Set up the echo area for use by print functions. MULTIBYTE_P
10538 means we will print multibyte. */
10539
10540 void
10541 setup_echo_area_for_printing (bool multibyte_p)
10542 {
10543 /* If we can't find an echo area any more, exit. */
10544 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10545 Fkill_emacs (Qnil);
10546
10547 ensure_echo_area_buffers ();
10548
10549 if (!message_buf_print)
10550 {
10551 /* A message has been output since the last time we printed.
10552 Choose a fresh echo area buffer. */
10553 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10554 echo_area_buffer[0] = echo_buffer[1];
10555 else
10556 echo_area_buffer[0] = echo_buffer[0];
10557
10558 /* Switch to that buffer and clear it. */
10559 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10560 bset_truncate_lines (current_buffer, Qnil);
10561
10562 if (Z > BEG)
10563 {
10564 ptrdiff_t count = SPECPDL_INDEX ();
10565 specbind (Qinhibit_read_only, Qt);
10566 /* Note that undo recording is always disabled. */
10567 del_range (BEG, Z);
10568 unbind_to (count, Qnil);
10569 }
10570 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10571
10572 /* Set up the buffer for the multibyteness we need. */
10573 if (multibyte_p
10574 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10575 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10576
10577 /* Raise the frame containing the echo area. */
10578 if (minibuffer_auto_raise)
10579 {
10580 struct frame *sf = SELECTED_FRAME ();
10581 Lisp_Object mini_window;
10582 mini_window = FRAME_MINIBUF_WINDOW (sf);
10583 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10584 }
10585
10586 message_log_maybe_newline ();
10587 message_buf_print = true;
10588 }
10589 else
10590 {
10591 if (NILP (echo_area_buffer[0]))
10592 {
10593 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10594 echo_area_buffer[0] = echo_buffer[1];
10595 else
10596 echo_area_buffer[0] = echo_buffer[0];
10597 }
10598
10599 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10600 {
10601 /* Someone switched buffers between print requests. */
10602 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10603 bset_truncate_lines (current_buffer, Qnil);
10604 }
10605 }
10606 }
10607
10608
10609 /* Display an echo area message in window W. Value is true if W's
10610 height is changed. If display_last_displayed_message_p,
10611 display the message that was last displayed, otherwise
10612 display the current message. */
10613
10614 static bool
10615 display_echo_area (struct window *w)
10616 {
10617 bool no_message_p, window_height_changed_p;
10618
10619 /* Temporarily disable garbage collections while displaying the echo
10620 area. This is done because a GC can print a message itself.
10621 That message would modify the echo area buffer's contents while a
10622 redisplay of the buffer is going on, and seriously confuse
10623 redisplay. */
10624 ptrdiff_t count = inhibit_garbage_collection ();
10625
10626 /* If there is no message, we must call display_echo_area_1
10627 nevertheless because it resizes the window. But we will have to
10628 reset the echo_area_buffer in question to nil at the end because
10629 with_echo_area_buffer will sets it to an empty buffer. */
10630 bool i = display_last_displayed_message_p;
10631 no_message_p = NILP (echo_area_buffer[i]);
10632
10633 window_height_changed_p
10634 = with_echo_area_buffer (w, display_last_displayed_message_p,
10635 display_echo_area_1,
10636 (intptr_t) w, Qnil);
10637
10638 if (no_message_p)
10639 echo_area_buffer[i] = Qnil;
10640
10641 unbind_to (count, Qnil);
10642 return window_height_changed_p;
10643 }
10644
10645
10646 /* Helper for display_echo_area. Display the current buffer which
10647 contains the current echo area message in window W, a mini-window,
10648 a pointer to which is passed in A1. A2..A4 are currently not used.
10649 Change the height of W so that all of the message is displayed.
10650 Value is true if height of W was changed. */
10651
10652 static bool
10653 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10654 {
10655 intptr_t i1 = a1;
10656 struct window *w = (struct window *) i1;
10657 Lisp_Object window;
10658 struct text_pos start;
10659
10660 /* Do this before displaying, so that we have a large enough glyph
10661 matrix for the display. If we can't get enough space for the
10662 whole text, display the last N lines. That works by setting w->start. */
10663 bool window_height_changed_p = resize_mini_window (w, false);
10664
10665 /* Use the starting position chosen by resize_mini_window. */
10666 SET_TEXT_POS_FROM_MARKER (start, w->start);
10667
10668 /* Display. */
10669 clear_glyph_matrix (w->desired_matrix);
10670 XSETWINDOW (window, w);
10671 try_window (window, start, 0);
10672
10673 return window_height_changed_p;
10674 }
10675
10676
10677 /* Resize the echo area window to exactly the size needed for the
10678 currently displayed message, if there is one. If a mini-buffer
10679 is active, don't shrink it. */
10680
10681 void
10682 resize_echo_area_exactly (void)
10683 {
10684 if (BUFFERP (echo_area_buffer[0])
10685 && WINDOWP (echo_area_window))
10686 {
10687 struct window *w = XWINDOW (echo_area_window);
10688 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10689 bool resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10690 (intptr_t) w, resize_exactly);
10691 if (resized_p)
10692 {
10693 windows_or_buffers_changed = 42;
10694 update_mode_lines = 30;
10695 redisplay_internal ();
10696 }
10697 }
10698 }
10699
10700
10701 /* Callback function for with_echo_area_buffer, when used from
10702 resize_echo_area_exactly. A1 contains a pointer to the window to
10703 resize, EXACTLY non-nil means resize the mini-window exactly to the
10704 size of the text displayed. A3 and A4 are not used. Value is what
10705 resize_mini_window returns. */
10706
10707 static bool
10708 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10709 {
10710 intptr_t i1 = a1;
10711 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10712 }
10713
10714
10715 /* Resize mini-window W to fit the size of its contents. EXACT_P
10716 means size the window exactly to the size needed. Otherwise, it's
10717 only enlarged until W's buffer is empty.
10718
10719 Set W->start to the right place to begin display. If the whole
10720 contents fit, start at the beginning. Otherwise, start so as
10721 to make the end of the contents appear. This is particularly
10722 important for y-or-n-p, but seems desirable generally.
10723
10724 Value is true if the window height has been changed. */
10725
10726 bool
10727 resize_mini_window (struct window *w, bool exact_p)
10728 {
10729 struct frame *f = XFRAME (w->frame);
10730 bool window_height_changed_p = false;
10731
10732 eassert (MINI_WINDOW_P (w));
10733
10734 /* By default, start display at the beginning. */
10735 set_marker_both (w->start, w->contents,
10736 BUF_BEGV (XBUFFER (w->contents)),
10737 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10738
10739 /* Don't resize windows while redisplaying a window; it would
10740 confuse redisplay functions when the size of the window they are
10741 displaying changes from under them. Such a resizing can happen,
10742 for instance, when which-func prints a long message while
10743 we are running fontification-functions. We're running these
10744 functions with safe_call which binds inhibit-redisplay to t. */
10745 if (!NILP (Vinhibit_redisplay))
10746 return false;
10747
10748 /* Nil means don't try to resize. */
10749 if (NILP (Vresize_mini_windows)
10750 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10751 return false;
10752
10753 if (!FRAME_MINIBUF_ONLY_P (f))
10754 {
10755 struct it it;
10756 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10757 + WINDOW_PIXEL_HEIGHT (w));
10758 int unit = FRAME_LINE_HEIGHT (f);
10759 int height, max_height;
10760 struct text_pos start;
10761 struct buffer *old_current_buffer = NULL;
10762
10763 if (current_buffer != XBUFFER (w->contents))
10764 {
10765 old_current_buffer = current_buffer;
10766 set_buffer_internal (XBUFFER (w->contents));
10767 }
10768
10769 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10770
10771 /* Compute the max. number of lines specified by the user. */
10772 if (FLOATP (Vmax_mini_window_height))
10773 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10774 else if (INTEGERP (Vmax_mini_window_height))
10775 max_height = XINT (Vmax_mini_window_height) * unit;
10776 else
10777 max_height = total_height / 4;
10778
10779 /* Correct that max. height if it's bogus. */
10780 max_height = clip_to_bounds (unit, max_height, total_height);
10781
10782 /* Find out the height of the text in the window. */
10783 if (it.line_wrap == TRUNCATE)
10784 height = unit;
10785 else
10786 {
10787 last_height = 0;
10788 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10789 if (it.max_ascent == 0 && it.max_descent == 0)
10790 height = it.current_y + last_height;
10791 else
10792 height = it.current_y + it.max_ascent + it.max_descent;
10793 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10794 }
10795
10796 /* Compute a suitable window start. */
10797 if (height > max_height)
10798 {
10799 height = (max_height / unit) * unit;
10800 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10801 move_it_vertically_backward (&it, height - unit);
10802 start = it.current.pos;
10803 }
10804 else
10805 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10806 SET_MARKER_FROM_TEXT_POS (w->start, start);
10807
10808 if (EQ (Vresize_mini_windows, Qgrow_only))
10809 {
10810 /* Let it grow only, until we display an empty message, in which
10811 case the window shrinks again. */
10812 if (height > WINDOW_PIXEL_HEIGHT (w))
10813 {
10814 int old_height = WINDOW_PIXEL_HEIGHT (w);
10815
10816 FRAME_WINDOWS_FROZEN (f) = true;
10817 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10818 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10819 }
10820 else if (height < WINDOW_PIXEL_HEIGHT (w)
10821 && (exact_p || BEGV == ZV))
10822 {
10823 int old_height = WINDOW_PIXEL_HEIGHT (w);
10824
10825 FRAME_WINDOWS_FROZEN (f) = false;
10826 shrink_mini_window (w, true);
10827 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10828 }
10829 }
10830 else
10831 {
10832 /* Always resize to exact size needed. */
10833 if (height > WINDOW_PIXEL_HEIGHT (w))
10834 {
10835 int old_height = WINDOW_PIXEL_HEIGHT (w);
10836
10837 FRAME_WINDOWS_FROZEN (f) = true;
10838 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10839 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10840 }
10841 else if (height < WINDOW_PIXEL_HEIGHT (w))
10842 {
10843 int old_height = WINDOW_PIXEL_HEIGHT (w);
10844
10845 FRAME_WINDOWS_FROZEN (f) = false;
10846 shrink_mini_window (w, true);
10847
10848 if (height)
10849 {
10850 FRAME_WINDOWS_FROZEN (f) = true;
10851 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10852 }
10853
10854 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10855 }
10856 }
10857
10858 if (old_current_buffer)
10859 set_buffer_internal (old_current_buffer);
10860 }
10861
10862 return window_height_changed_p;
10863 }
10864
10865
10866 /* Value is the current message, a string, or nil if there is no
10867 current message. */
10868
10869 Lisp_Object
10870 current_message (void)
10871 {
10872 Lisp_Object msg;
10873
10874 if (!BUFFERP (echo_area_buffer[0]))
10875 msg = Qnil;
10876 else
10877 {
10878 with_echo_area_buffer (0, 0, current_message_1,
10879 (intptr_t) &msg, Qnil);
10880 if (NILP (msg))
10881 echo_area_buffer[0] = Qnil;
10882 }
10883
10884 return msg;
10885 }
10886
10887
10888 static bool
10889 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
10890 {
10891 intptr_t i1 = a1;
10892 Lisp_Object *msg = (Lisp_Object *) i1;
10893
10894 if (Z > BEG)
10895 *msg = make_buffer_string (BEG, Z, true);
10896 else
10897 *msg = Qnil;
10898 return false;
10899 }
10900
10901
10902 /* Push the current message on Vmessage_stack for later restoration
10903 by restore_message. Value is true if the current message isn't
10904 empty. This is a relatively infrequent operation, so it's not
10905 worth optimizing. */
10906
10907 bool
10908 push_message (void)
10909 {
10910 Lisp_Object msg = current_message ();
10911 Vmessage_stack = Fcons (msg, Vmessage_stack);
10912 return STRINGP (msg);
10913 }
10914
10915
10916 /* Restore message display from the top of Vmessage_stack. */
10917
10918 void
10919 restore_message (void)
10920 {
10921 eassert (CONSP (Vmessage_stack));
10922 message3_nolog (XCAR (Vmessage_stack));
10923 }
10924
10925
10926 /* Handler for unwind-protect calling pop_message. */
10927
10928 void
10929 pop_message_unwind (void)
10930 {
10931 /* Pop the top-most entry off Vmessage_stack. */
10932 eassert (CONSP (Vmessage_stack));
10933 Vmessage_stack = XCDR (Vmessage_stack);
10934 }
10935
10936
10937 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10938 exits. If the stack is not empty, we have a missing pop_message
10939 somewhere. */
10940
10941 void
10942 check_message_stack (void)
10943 {
10944 if (!NILP (Vmessage_stack))
10945 emacs_abort ();
10946 }
10947
10948
10949 /* Truncate to NCHARS what will be displayed in the echo area the next
10950 time we display it---but don't redisplay it now. */
10951
10952 void
10953 truncate_echo_area (ptrdiff_t nchars)
10954 {
10955 if (nchars == 0)
10956 echo_area_buffer[0] = Qnil;
10957 else if (!noninteractive
10958 && INTERACTIVE
10959 && !NILP (echo_area_buffer[0]))
10960 {
10961 struct frame *sf = SELECTED_FRAME ();
10962 /* Error messages get reported properly by cmd_error, so this must be
10963 just an informative message; if the frame hasn't really been
10964 initialized yet, just toss it. */
10965 if (sf->glyphs_initialized_p)
10966 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
10967 }
10968 }
10969
10970
10971 /* Helper function for truncate_echo_area. Truncate the current
10972 message to at most NCHARS characters. */
10973
10974 static bool
10975 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
10976 {
10977 if (BEG + nchars < Z)
10978 del_range (BEG + nchars, Z);
10979 if (Z == BEG)
10980 echo_area_buffer[0] = Qnil;
10981 return false;
10982 }
10983
10984 /* Set the current message to STRING. */
10985
10986 static void
10987 set_message (Lisp_Object string)
10988 {
10989 eassert (STRINGP (string));
10990
10991 message_enable_multibyte = STRING_MULTIBYTE (string);
10992
10993 with_echo_area_buffer (0, -1, set_message_1, 0, string);
10994 message_buf_print = false;
10995 help_echo_showing_p = false;
10996
10997 if (STRINGP (Vdebug_on_message)
10998 && STRINGP (string)
10999 && fast_string_match (Vdebug_on_message, string) >= 0)
11000 call_debugger (list2 (Qerror, string));
11001 }
11002
11003
11004 /* Helper function for set_message. First argument is ignored and second
11005 argument has the same meaning as for set_message.
11006 This function is called with the echo area buffer being current. */
11007
11008 static bool
11009 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11010 {
11011 eassert (STRINGP (string));
11012
11013 /* Change multibyteness of the echo buffer appropriately. */
11014 if (message_enable_multibyte
11015 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11016 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11017
11018 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11019 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11020 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11021
11022 /* Insert new message at BEG. */
11023 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11024
11025 /* This function takes care of single/multibyte conversion.
11026 We just have to ensure that the echo area buffer has the right
11027 setting of enable_multibyte_characters. */
11028 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), true);
11029
11030 return false;
11031 }
11032
11033
11034 /* Clear messages. CURRENT_P means clear the current message.
11035 LAST_DISPLAYED_P means clear the message last displayed. */
11036
11037 void
11038 clear_message (bool current_p, bool last_displayed_p)
11039 {
11040 if (current_p)
11041 {
11042 echo_area_buffer[0] = Qnil;
11043 message_cleared_p = true;
11044 }
11045
11046 if (last_displayed_p)
11047 echo_area_buffer[1] = Qnil;
11048
11049 message_buf_print = false;
11050 }
11051
11052 /* Clear garbaged frames.
11053
11054 This function is used where the old redisplay called
11055 redraw_garbaged_frames which in turn called redraw_frame which in
11056 turn called clear_frame. The call to clear_frame was a source of
11057 flickering. I believe a clear_frame is not necessary. It should
11058 suffice in the new redisplay to invalidate all current matrices,
11059 and ensure a complete redisplay of all windows. */
11060
11061 static void
11062 clear_garbaged_frames (void)
11063 {
11064 if (frame_garbaged)
11065 {
11066 Lisp_Object tail, frame;
11067
11068 FOR_EACH_FRAME (tail, frame)
11069 {
11070 struct frame *f = XFRAME (frame);
11071
11072 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11073 {
11074 if (f->resized_p)
11075 redraw_frame (f);
11076 else
11077 clear_current_matrices (f);
11078 fset_redisplay (f);
11079 f->garbaged = false;
11080 f->resized_p = false;
11081 }
11082 }
11083
11084 frame_garbaged = false;
11085 }
11086 }
11087
11088
11089 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P,
11090 update selected_frame. Value is true if the mini-windows height
11091 has been changed. */
11092
11093 static bool
11094 echo_area_display (bool update_frame_p)
11095 {
11096 Lisp_Object mini_window;
11097 struct window *w;
11098 struct frame *f;
11099 bool window_height_changed_p = false;
11100 struct frame *sf = SELECTED_FRAME ();
11101
11102 mini_window = FRAME_MINIBUF_WINDOW (sf);
11103 w = XWINDOW (mini_window);
11104 f = XFRAME (WINDOW_FRAME (w));
11105
11106 /* Don't display if frame is invisible or not yet initialized. */
11107 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11108 return false;
11109
11110 #ifdef HAVE_WINDOW_SYSTEM
11111 /* When Emacs starts, selected_frame may be the initial terminal
11112 frame. If we let this through, a message would be displayed on
11113 the terminal. */
11114 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11115 return false;
11116 #endif /* HAVE_WINDOW_SYSTEM */
11117
11118 /* Redraw garbaged frames. */
11119 clear_garbaged_frames ();
11120
11121 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11122 {
11123 echo_area_window = mini_window;
11124 window_height_changed_p = display_echo_area (w);
11125 w->must_be_updated_p = true;
11126
11127 /* Update the display, unless called from redisplay_internal.
11128 Also don't update the screen during redisplay itself. The
11129 update will happen at the end of redisplay, and an update
11130 here could cause confusion. */
11131 if (update_frame_p && !redisplaying_p)
11132 {
11133 int n = 0;
11134
11135 /* If the display update has been interrupted by pending
11136 input, update mode lines in the frame. Due to the
11137 pending input, it might have been that redisplay hasn't
11138 been called, so that mode lines above the echo area are
11139 garbaged. This looks odd, so we prevent it here. */
11140 if (!display_completed)
11141 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11142
11143 if (window_height_changed_p
11144 /* Don't do this if Emacs is shutting down. Redisplay
11145 needs to run hooks. */
11146 && !NILP (Vrun_hooks))
11147 {
11148 /* Must update other windows. Likewise as in other
11149 cases, don't let this update be interrupted by
11150 pending input. */
11151 ptrdiff_t count = SPECPDL_INDEX ();
11152 specbind (Qredisplay_dont_pause, Qt);
11153 windows_or_buffers_changed = 44;
11154 redisplay_internal ();
11155 unbind_to (count, Qnil);
11156 }
11157 else if (FRAME_WINDOW_P (f) && n == 0)
11158 {
11159 /* Window configuration is the same as before.
11160 Can do with a display update of the echo area,
11161 unless we displayed some mode lines. */
11162 update_single_window (w);
11163 flush_frame (f);
11164 }
11165 else
11166 update_frame (f, true, true);
11167
11168 /* If cursor is in the echo area, make sure that the next
11169 redisplay displays the minibuffer, so that the cursor will
11170 be replaced with what the minibuffer wants. */
11171 if (cursor_in_echo_area)
11172 wset_redisplay (XWINDOW (mini_window));
11173 }
11174 }
11175 else if (!EQ (mini_window, selected_window))
11176 wset_redisplay (XWINDOW (mini_window));
11177
11178 /* Last displayed message is now the current message. */
11179 echo_area_buffer[1] = echo_area_buffer[0];
11180 /* Inform read_char that we're not echoing. */
11181 echo_message_buffer = Qnil;
11182
11183 /* Prevent redisplay optimization in redisplay_internal by resetting
11184 this_line_start_pos. This is done because the mini-buffer now
11185 displays the message instead of its buffer text. */
11186 if (EQ (mini_window, selected_window))
11187 CHARPOS (this_line_start_pos) = 0;
11188
11189 return window_height_changed_p;
11190 }
11191
11192 /* True if W's buffer was changed but not saved. */
11193
11194 static bool
11195 window_buffer_changed (struct window *w)
11196 {
11197 struct buffer *b = XBUFFER (w->contents);
11198
11199 eassert (BUFFER_LIVE_P (b));
11200
11201 return (BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star;
11202 }
11203
11204 /* True if W has %c in its mode line and mode line should be updated. */
11205
11206 static bool
11207 mode_line_update_needed (struct window *w)
11208 {
11209 return (w->column_number_displayed != -1
11210 && !(PT == w->last_point && !window_outdated (w))
11211 && (w->column_number_displayed != current_column ()));
11212 }
11213
11214 /* True if window start of W is frozen and may not be changed during
11215 redisplay. */
11216
11217 static bool
11218 window_frozen_p (struct window *w)
11219 {
11220 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11221 {
11222 Lisp_Object window;
11223
11224 XSETWINDOW (window, w);
11225 if (MINI_WINDOW_P (w))
11226 return false;
11227 else if (EQ (window, selected_window))
11228 return false;
11229 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11230 && EQ (window, Vminibuf_scroll_window))
11231 /* This special window can't be frozen too. */
11232 return false;
11233 else
11234 return true;
11235 }
11236 return false;
11237 }
11238
11239 /***********************************************************************
11240 Mode Lines and Frame Titles
11241 ***********************************************************************/
11242
11243 /* A buffer for constructing non-propertized mode-line strings and
11244 frame titles in it; allocated from the heap in init_xdisp and
11245 resized as needed in store_mode_line_noprop_char. */
11246
11247 static char *mode_line_noprop_buf;
11248
11249 /* The buffer's end, and a current output position in it. */
11250
11251 static char *mode_line_noprop_buf_end;
11252 static char *mode_line_noprop_ptr;
11253
11254 #define MODE_LINE_NOPROP_LEN(start) \
11255 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11256
11257 static enum {
11258 MODE_LINE_DISPLAY = 0,
11259 MODE_LINE_TITLE,
11260 MODE_LINE_NOPROP,
11261 MODE_LINE_STRING
11262 } mode_line_target;
11263
11264 /* Alist that caches the results of :propertize.
11265 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11266 static Lisp_Object mode_line_proptrans_alist;
11267
11268 /* List of strings making up the mode-line. */
11269 static Lisp_Object mode_line_string_list;
11270
11271 /* Base face property when building propertized mode line string. */
11272 static Lisp_Object mode_line_string_face;
11273 static Lisp_Object mode_line_string_face_prop;
11274
11275
11276 /* Unwind data for mode line strings */
11277
11278 static Lisp_Object Vmode_line_unwind_vector;
11279
11280 static Lisp_Object
11281 format_mode_line_unwind_data (struct frame *target_frame,
11282 struct buffer *obuf,
11283 Lisp_Object owin,
11284 bool save_proptrans)
11285 {
11286 Lisp_Object vector, tmp;
11287
11288 /* Reduce consing by keeping one vector in
11289 Vwith_echo_area_save_vector. */
11290 vector = Vmode_line_unwind_vector;
11291 Vmode_line_unwind_vector = Qnil;
11292
11293 if (NILP (vector))
11294 vector = Fmake_vector (make_number (10), Qnil);
11295
11296 ASET (vector, 0, make_number (mode_line_target));
11297 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11298 ASET (vector, 2, mode_line_string_list);
11299 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11300 ASET (vector, 4, mode_line_string_face);
11301 ASET (vector, 5, mode_line_string_face_prop);
11302
11303 if (obuf)
11304 XSETBUFFER (tmp, obuf);
11305 else
11306 tmp = Qnil;
11307 ASET (vector, 6, tmp);
11308 ASET (vector, 7, owin);
11309 if (target_frame)
11310 {
11311 /* Similarly to `with-selected-window', if the operation selects
11312 a window on another frame, we must restore that frame's
11313 selected window, and (for a tty) the top-frame. */
11314 ASET (vector, 8, target_frame->selected_window);
11315 if (FRAME_TERMCAP_P (target_frame))
11316 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11317 }
11318
11319 return vector;
11320 }
11321
11322 static void
11323 unwind_format_mode_line (Lisp_Object vector)
11324 {
11325 Lisp_Object old_window = AREF (vector, 7);
11326 Lisp_Object target_frame_window = AREF (vector, 8);
11327 Lisp_Object old_top_frame = AREF (vector, 9);
11328
11329 mode_line_target = XINT (AREF (vector, 0));
11330 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11331 mode_line_string_list = AREF (vector, 2);
11332 if (! EQ (AREF (vector, 3), Qt))
11333 mode_line_proptrans_alist = AREF (vector, 3);
11334 mode_line_string_face = AREF (vector, 4);
11335 mode_line_string_face_prop = AREF (vector, 5);
11336
11337 /* Select window before buffer, since it may change the buffer. */
11338 if (!NILP (old_window))
11339 {
11340 /* If the operation that we are unwinding had selected a window
11341 on a different frame, reset its frame-selected-window. For a
11342 text terminal, reset its top-frame if necessary. */
11343 if (!NILP (target_frame_window))
11344 {
11345 Lisp_Object frame
11346 = WINDOW_FRAME (XWINDOW (target_frame_window));
11347
11348 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11349 Fselect_window (target_frame_window, Qt);
11350
11351 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11352 Fselect_frame (old_top_frame, Qt);
11353 }
11354
11355 Fselect_window (old_window, Qt);
11356 }
11357
11358 if (!NILP (AREF (vector, 6)))
11359 {
11360 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11361 ASET (vector, 6, Qnil);
11362 }
11363
11364 Vmode_line_unwind_vector = vector;
11365 }
11366
11367
11368 /* Store a single character C for the frame title in mode_line_noprop_buf.
11369 Re-allocate mode_line_noprop_buf if necessary. */
11370
11371 static void
11372 store_mode_line_noprop_char (char c)
11373 {
11374 /* If output position has reached the end of the allocated buffer,
11375 increase the buffer's size. */
11376 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11377 {
11378 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11379 ptrdiff_t size = len;
11380 mode_line_noprop_buf =
11381 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11382 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11383 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11384 }
11385
11386 *mode_line_noprop_ptr++ = c;
11387 }
11388
11389
11390 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11391 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11392 characters that yield more columns than PRECISION; PRECISION <= 0
11393 means copy the whole string. Pad with spaces until FIELD_WIDTH
11394 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11395 pad. Called from display_mode_element when it is used to build a
11396 frame title. */
11397
11398 static int
11399 store_mode_line_noprop (const char *string, int field_width, int precision)
11400 {
11401 const unsigned char *str = (const unsigned char *) string;
11402 int n = 0;
11403 ptrdiff_t dummy, nbytes;
11404
11405 /* Copy at most PRECISION chars from STR. */
11406 nbytes = strlen (string);
11407 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11408 while (nbytes--)
11409 store_mode_line_noprop_char (*str++);
11410
11411 /* Fill up with spaces until FIELD_WIDTH reached. */
11412 while (field_width > 0
11413 && n < field_width)
11414 {
11415 store_mode_line_noprop_char (' ');
11416 ++n;
11417 }
11418
11419 return n;
11420 }
11421
11422 /***********************************************************************
11423 Frame Titles
11424 ***********************************************************************/
11425
11426 #ifdef HAVE_WINDOW_SYSTEM
11427
11428 /* Set the title of FRAME, if it has changed. The title format is
11429 Vicon_title_format if FRAME is iconified, otherwise it is
11430 frame_title_format. */
11431
11432 static void
11433 x_consider_frame_title (Lisp_Object frame)
11434 {
11435 struct frame *f = XFRAME (frame);
11436
11437 if (FRAME_WINDOW_P (f)
11438 || FRAME_MINIBUF_ONLY_P (f)
11439 || f->explicit_name)
11440 {
11441 /* Do we have more than one visible frame on this X display? */
11442 Lisp_Object tail, other_frame, fmt;
11443 ptrdiff_t title_start;
11444 char *title;
11445 ptrdiff_t len;
11446 struct it it;
11447 ptrdiff_t count = SPECPDL_INDEX ();
11448
11449 FOR_EACH_FRAME (tail, other_frame)
11450 {
11451 struct frame *tf = XFRAME (other_frame);
11452
11453 if (tf != f
11454 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11455 && !FRAME_MINIBUF_ONLY_P (tf)
11456 && !EQ (other_frame, tip_frame)
11457 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11458 break;
11459 }
11460
11461 /* Set global variable indicating that multiple frames exist. */
11462 multiple_frames = CONSP (tail);
11463
11464 /* Switch to the buffer of selected window of the frame. Set up
11465 mode_line_target so that display_mode_element will output into
11466 mode_line_noprop_buf; then display the title. */
11467 record_unwind_protect (unwind_format_mode_line,
11468 format_mode_line_unwind_data
11469 (f, current_buffer, selected_window, false));
11470
11471 Fselect_window (f->selected_window, Qt);
11472 set_buffer_internal_1
11473 (XBUFFER (XWINDOW (f->selected_window)->contents));
11474 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11475
11476 mode_line_target = MODE_LINE_TITLE;
11477 title_start = MODE_LINE_NOPROP_LEN (0);
11478 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11479 NULL, DEFAULT_FACE_ID);
11480 display_mode_element (&it, 0, -1, -1, fmt, Qnil, false);
11481 len = MODE_LINE_NOPROP_LEN (title_start);
11482 title = mode_line_noprop_buf + title_start;
11483 unbind_to (count, Qnil);
11484
11485 /* Set the title only if it's changed. This avoids consing in
11486 the common case where it hasn't. (If it turns out that we've
11487 already wasted too much time by walking through the list with
11488 display_mode_element, then we might need to optimize at a
11489 higher level than this.) */
11490 if (! STRINGP (f->name)
11491 || SBYTES (f->name) != len
11492 || memcmp (title, SDATA (f->name), len) != 0)
11493 x_implicitly_set_name (f, make_string (title, len), Qnil);
11494 }
11495 }
11496
11497 #endif /* not HAVE_WINDOW_SYSTEM */
11498
11499 \f
11500 /***********************************************************************
11501 Menu Bars
11502 ***********************************************************************/
11503
11504 /* True if we will not redisplay all visible windows. */
11505 #define REDISPLAY_SOME_P() \
11506 ((windows_or_buffers_changed == 0 \
11507 || windows_or_buffers_changed == REDISPLAY_SOME) \
11508 && (update_mode_lines == 0 \
11509 || update_mode_lines == REDISPLAY_SOME))
11510
11511 /* Prepare for redisplay by updating menu-bar item lists when
11512 appropriate. This can call eval. */
11513
11514 static void
11515 prepare_menu_bars (void)
11516 {
11517 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11518 bool some_windows = REDISPLAY_SOME_P ();
11519 struct gcpro gcpro1, gcpro2;
11520 Lisp_Object tooltip_frame;
11521
11522 #ifdef HAVE_WINDOW_SYSTEM
11523 tooltip_frame = tip_frame;
11524 #else
11525 tooltip_frame = Qnil;
11526 #endif
11527
11528 if (FUNCTIONP (Vpre_redisplay_function))
11529 {
11530 Lisp_Object windows = all_windows ? Qt : Qnil;
11531 if (all_windows && some_windows)
11532 {
11533 Lisp_Object ws = window_list ();
11534 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11535 {
11536 Lisp_Object this = XCAR (ws);
11537 struct window *w = XWINDOW (this);
11538 if (w->redisplay
11539 || XFRAME (w->frame)->redisplay
11540 || XBUFFER (w->contents)->text->redisplay)
11541 {
11542 windows = Fcons (this, windows);
11543 }
11544 }
11545 }
11546 safe__call1 (true, Vpre_redisplay_function, windows);
11547 }
11548
11549 /* Update all frame titles based on their buffer names, etc. We do
11550 this before the menu bars so that the buffer-menu will show the
11551 up-to-date frame titles. */
11552 #ifdef HAVE_WINDOW_SYSTEM
11553 if (all_windows)
11554 {
11555 Lisp_Object tail, frame;
11556
11557 FOR_EACH_FRAME (tail, frame)
11558 {
11559 struct frame *f = XFRAME (frame);
11560 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11561 if (some_windows
11562 && !f->redisplay
11563 && !w->redisplay
11564 && !XBUFFER (w->contents)->text->redisplay)
11565 continue;
11566
11567 if (!EQ (frame, tooltip_frame)
11568 && (FRAME_ICONIFIED_P (f)
11569 || FRAME_VISIBLE_P (f) == 1
11570 /* Exclude TTY frames that are obscured because they
11571 are not the top frame on their console. This is
11572 because x_consider_frame_title actually switches
11573 to the frame, which for TTY frames means it is
11574 marked as garbaged, and will be completely
11575 redrawn on the next redisplay cycle. This causes
11576 TTY frames to be completely redrawn, when there
11577 are more than one of them, even though nothing
11578 should be changed on display. */
11579 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11580 x_consider_frame_title (frame);
11581 }
11582 }
11583 #endif /* HAVE_WINDOW_SYSTEM */
11584
11585 /* Update the menu bar item lists, if appropriate. This has to be
11586 done before any actual redisplay or generation of display lines. */
11587
11588 if (all_windows)
11589 {
11590 Lisp_Object tail, frame;
11591 ptrdiff_t count = SPECPDL_INDEX ();
11592 /* True means that update_menu_bar has run its hooks
11593 so any further calls to update_menu_bar shouldn't do so again. */
11594 bool menu_bar_hooks_run = false;
11595
11596 record_unwind_save_match_data ();
11597
11598 FOR_EACH_FRAME (tail, frame)
11599 {
11600 struct frame *f = XFRAME (frame);
11601 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11602
11603 /* Ignore tooltip frame. */
11604 if (EQ (frame, tooltip_frame))
11605 continue;
11606
11607 if (some_windows
11608 && !f->redisplay
11609 && !w->redisplay
11610 && !XBUFFER (w->contents)->text->redisplay)
11611 continue;
11612
11613 /* If a window on this frame changed size, report that to
11614 the user and clear the size-change flag. */
11615 if (FRAME_WINDOW_SIZES_CHANGED (f))
11616 {
11617 Lisp_Object functions;
11618
11619 /* Clear flag first in case we get an error below. */
11620 FRAME_WINDOW_SIZES_CHANGED (f) = false;
11621 functions = Vwindow_size_change_functions;
11622 GCPRO2 (tail, functions);
11623
11624 while (CONSP (functions))
11625 {
11626 if (!EQ (XCAR (functions), Qt))
11627 call1 (XCAR (functions), frame);
11628 functions = XCDR (functions);
11629 }
11630 UNGCPRO;
11631 }
11632
11633 GCPRO1 (tail);
11634 menu_bar_hooks_run = update_menu_bar (f, false, menu_bar_hooks_run);
11635 #ifdef HAVE_WINDOW_SYSTEM
11636 update_tool_bar (f, false);
11637 #endif
11638 UNGCPRO;
11639 }
11640
11641 unbind_to (count, Qnil);
11642 }
11643 else
11644 {
11645 struct frame *sf = SELECTED_FRAME ();
11646 update_menu_bar (sf, true, false);
11647 #ifdef HAVE_WINDOW_SYSTEM
11648 update_tool_bar (sf, true);
11649 #endif
11650 }
11651 }
11652
11653
11654 /* Update the menu bar item list for frame F. This has to be done
11655 before we start to fill in any display lines, because it can call
11656 eval.
11657
11658 If SAVE_MATCH_DATA, we must save and restore it here.
11659
11660 If HOOKS_RUN, a previous call to update_menu_bar
11661 already ran the menu bar hooks for this redisplay, so there
11662 is no need to run them again. The return value is the
11663 updated value of this flag, to pass to the next call. */
11664
11665 static bool
11666 update_menu_bar (struct frame *f, bool save_match_data, bool hooks_run)
11667 {
11668 Lisp_Object window;
11669 struct window *w;
11670
11671 /* If called recursively during a menu update, do nothing. This can
11672 happen when, for instance, an activate-menubar-hook causes a
11673 redisplay. */
11674 if (inhibit_menubar_update)
11675 return hooks_run;
11676
11677 window = FRAME_SELECTED_WINDOW (f);
11678 w = XWINDOW (window);
11679
11680 if (FRAME_WINDOW_P (f)
11681 ?
11682 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11683 || defined (HAVE_NS) || defined (USE_GTK)
11684 FRAME_EXTERNAL_MENU_BAR (f)
11685 #else
11686 FRAME_MENU_BAR_LINES (f) > 0
11687 #endif
11688 : FRAME_MENU_BAR_LINES (f) > 0)
11689 {
11690 /* If the user has switched buffers or windows, we need to
11691 recompute to reflect the new bindings. But we'll
11692 recompute when update_mode_lines is set too; that means
11693 that people can use force-mode-line-update to request
11694 that the menu bar be recomputed. The adverse effect on
11695 the rest of the redisplay algorithm is about the same as
11696 windows_or_buffers_changed anyway. */
11697 if (windows_or_buffers_changed
11698 /* This used to test w->update_mode_line, but we believe
11699 there is no need to recompute the menu in that case. */
11700 || update_mode_lines
11701 || window_buffer_changed (w))
11702 {
11703 struct buffer *prev = current_buffer;
11704 ptrdiff_t count = SPECPDL_INDEX ();
11705
11706 specbind (Qinhibit_menubar_update, Qt);
11707
11708 set_buffer_internal_1 (XBUFFER (w->contents));
11709 if (save_match_data)
11710 record_unwind_save_match_data ();
11711 if (NILP (Voverriding_local_map_menu_flag))
11712 {
11713 specbind (Qoverriding_terminal_local_map, Qnil);
11714 specbind (Qoverriding_local_map, Qnil);
11715 }
11716
11717 if (!hooks_run)
11718 {
11719 /* Run the Lucid hook. */
11720 safe_run_hooks (Qactivate_menubar_hook);
11721
11722 /* If it has changed current-menubar from previous value,
11723 really recompute the menu-bar from the value. */
11724 if (! NILP (Vlucid_menu_bar_dirty_flag))
11725 call0 (Qrecompute_lucid_menubar);
11726
11727 safe_run_hooks (Qmenu_bar_update_hook);
11728
11729 hooks_run = true;
11730 }
11731
11732 XSETFRAME (Vmenu_updating_frame, f);
11733 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11734
11735 /* Redisplay the menu bar in case we changed it. */
11736 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11737 || defined (HAVE_NS) || defined (USE_GTK)
11738 if (FRAME_WINDOW_P (f))
11739 {
11740 #if defined (HAVE_NS)
11741 /* All frames on Mac OS share the same menubar. So only
11742 the selected frame should be allowed to set it. */
11743 if (f == SELECTED_FRAME ())
11744 #endif
11745 set_frame_menubar (f, false, false);
11746 }
11747 else
11748 /* On a terminal screen, the menu bar is an ordinary screen
11749 line, and this makes it get updated. */
11750 w->update_mode_line = true;
11751 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11752 /* In the non-toolkit version, the menu bar is an ordinary screen
11753 line, and this makes it get updated. */
11754 w->update_mode_line = true;
11755 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11756
11757 unbind_to (count, Qnil);
11758 set_buffer_internal_1 (prev);
11759 }
11760 }
11761
11762 return hooks_run;
11763 }
11764
11765 /***********************************************************************
11766 Tool-bars
11767 ***********************************************************************/
11768
11769 #ifdef HAVE_WINDOW_SYSTEM
11770
11771 /* Select `frame' temporarily without running all the code in
11772 do_switch_frame.
11773 FIXME: Maybe do_switch_frame should be trimmed down similarly
11774 when `norecord' is set. */
11775 static void
11776 fast_set_selected_frame (Lisp_Object frame)
11777 {
11778 if (!EQ (selected_frame, frame))
11779 {
11780 selected_frame = frame;
11781 selected_window = XFRAME (frame)->selected_window;
11782 }
11783 }
11784
11785 /* Update the tool-bar item list for frame F. This has to be done
11786 before we start to fill in any display lines. Called from
11787 prepare_menu_bars. If SAVE_MATCH_DATA, we must save
11788 and restore it here. */
11789
11790 static void
11791 update_tool_bar (struct frame *f, bool save_match_data)
11792 {
11793 #if defined (USE_GTK) || defined (HAVE_NS)
11794 bool do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11795 #else
11796 bool do_update = (WINDOWP (f->tool_bar_window)
11797 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0);
11798 #endif
11799
11800 if (do_update)
11801 {
11802 Lisp_Object window;
11803 struct window *w;
11804
11805 window = FRAME_SELECTED_WINDOW (f);
11806 w = XWINDOW (window);
11807
11808 /* If the user has switched buffers or windows, we need to
11809 recompute to reflect the new bindings. But we'll
11810 recompute when update_mode_lines is set too; that means
11811 that people can use force-mode-line-update to request
11812 that the menu bar be recomputed. The adverse effect on
11813 the rest of the redisplay algorithm is about the same as
11814 windows_or_buffers_changed anyway. */
11815 if (windows_or_buffers_changed
11816 || w->update_mode_line
11817 || update_mode_lines
11818 || window_buffer_changed (w))
11819 {
11820 struct buffer *prev = current_buffer;
11821 ptrdiff_t count = SPECPDL_INDEX ();
11822 Lisp_Object frame, new_tool_bar;
11823 int new_n_tool_bar;
11824 struct gcpro gcpro1;
11825
11826 /* Set current_buffer to the buffer of the selected
11827 window of the frame, so that we get the right local
11828 keymaps. */
11829 set_buffer_internal_1 (XBUFFER (w->contents));
11830
11831 /* Save match data, if we must. */
11832 if (save_match_data)
11833 record_unwind_save_match_data ();
11834
11835 /* Make sure that we don't accidentally use bogus keymaps. */
11836 if (NILP (Voverriding_local_map_menu_flag))
11837 {
11838 specbind (Qoverriding_terminal_local_map, Qnil);
11839 specbind (Qoverriding_local_map, Qnil);
11840 }
11841
11842 GCPRO1 (new_tool_bar);
11843
11844 /* We must temporarily set the selected frame to this frame
11845 before calling tool_bar_items, because the calculation of
11846 the tool-bar keymap uses the selected frame (see
11847 `tool-bar-make-keymap' in tool-bar.el). */
11848 eassert (EQ (selected_window,
11849 /* Since we only explicitly preserve selected_frame,
11850 check that selected_window would be redundant. */
11851 XFRAME (selected_frame)->selected_window));
11852 record_unwind_protect (fast_set_selected_frame, selected_frame);
11853 XSETFRAME (frame, f);
11854 fast_set_selected_frame (frame);
11855
11856 /* Build desired tool-bar items from keymaps. */
11857 new_tool_bar
11858 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11859 &new_n_tool_bar);
11860
11861 /* Redisplay the tool-bar if we changed it. */
11862 if (new_n_tool_bar != f->n_tool_bar_items
11863 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11864 {
11865 /* Redisplay that happens asynchronously due to an expose event
11866 may access f->tool_bar_items. Make sure we update both
11867 variables within BLOCK_INPUT so no such event interrupts. */
11868 block_input ();
11869 fset_tool_bar_items (f, new_tool_bar);
11870 f->n_tool_bar_items = new_n_tool_bar;
11871 w->update_mode_line = true;
11872 unblock_input ();
11873 }
11874
11875 UNGCPRO;
11876
11877 unbind_to (count, Qnil);
11878 set_buffer_internal_1 (prev);
11879 }
11880 }
11881 }
11882
11883 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
11884
11885 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11886 F's desired tool-bar contents. F->tool_bar_items must have
11887 been set up previously by calling prepare_menu_bars. */
11888
11889 static void
11890 build_desired_tool_bar_string (struct frame *f)
11891 {
11892 int i, size, size_needed;
11893 struct gcpro gcpro1, gcpro2;
11894 Lisp_Object image, plist;
11895
11896 image = plist = Qnil;
11897 GCPRO2 (image, plist);
11898
11899 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11900 Otherwise, make a new string. */
11901
11902 /* The size of the string we might be able to reuse. */
11903 size = (STRINGP (f->desired_tool_bar_string)
11904 ? SCHARS (f->desired_tool_bar_string)
11905 : 0);
11906
11907 /* We need one space in the string for each image. */
11908 size_needed = f->n_tool_bar_items;
11909
11910 /* Reuse f->desired_tool_bar_string, if possible. */
11911 if (size < size_needed || NILP (f->desired_tool_bar_string))
11912 fset_desired_tool_bar_string
11913 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11914 else
11915 {
11916 AUTO_LIST4 (props, Qdisplay, Qnil, Qmenu_item, Qnil);
11917 struct gcpro gcpro1;
11918 GCPRO1 (props);
11919 Fremove_text_properties (make_number (0), make_number (size),
11920 props, f->desired_tool_bar_string);
11921 UNGCPRO;
11922 }
11923
11924 /* Put a `display' property on the string for the images to display,
11925 put a `menu_item' property on tool-bar items with a value that
11926 is the index of the item in F's tool-bar item vector. */
11927 for (i = 0; i < f->n_tool_bar_items; ++i)
11928 {
11929 #define PROP(IDX) \
11930 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11931
11932 bool enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11933 bool selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11934 int hmargin, vmargin, relief, idx, end;
11935
11936 /* If image is a vector, choose the image according to the
11937 button state. */
11938 image = PROP (TOOL_BAR_ITEM_IMAGES);
11939 if (VECTORP (image))
11940 {
11941 if (enabled_p)
11942 idx = (selected_p
11943 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11944 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11945 else
11946 idx = (selected_p
11947 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11948 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11949
11950 eassert (ASIZE (image) >= idx);
11951 image = AREF (image, idx);
11952 }
11953 else
11954 idx = -1;
11955
11956 /* Ignore invalid image specifications. */
11957 if (!valid_image_p (image))
11958 continue;
11959
11960 /* Display the tool-bar button pressed, or depressed. */
11961 plist = Fcopy_sequence (XCDR (image));
11962
11963 /* Compute margin and relief to draw. */
11964 relief = (tool_bar_button_relief >= 0
11965 ? tool_bar_button_relief
11966 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11967 hmargin = vmargin = relief;
11968
11969 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
11970 INT_MAX - max (hmargin, vmargin)))
11971 {
11972 hmargin += XFASTINT (Vtool_bar_button_margin);
11973 vmargin += XFASTINT (Vtool_bar_button_margin);
11974 }
11975 else if (CONSP (Vtool_bar_button_margin))
11976 {
11977 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
11978 INT_MAX - hmargin))
11979 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11980
11981 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
11982 INT_MAX - vmargin))
11983 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11984 }
11985
11986 if (auto_raise_tool_bar_buttons_p)
11987 {
11988 /* Add a `:relief' property to the image spec if the item is
11989 selected. */
11990 if (selected_p)
11991 {
11992 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11993 hmargin -= relief;
11994 vmargin -= relief;
11995 }
11996 }
11997 else
11998 {
11999 /* If image is selected, display it pressed, i.e. with a
12000 negative relief. If it's not selected, display it with a
12001 raised relief. */
12002 plist = Fplist_put (plist, QCrelief,
12003 (selected_p
12004 ? make_number (-relief)
12005 : make_number (relief)));
12006 hmargin -= relief;
12007 vmargin -= relief;
12008 }
12009
12010 /* Put a margin around the image. */
12011 if (hmargin || vmargin)
12012 {
12013 if (hmargin == vmargin)
12014 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12015 else
12016 plist = Fplist_put (plist, QCmargin,
12017 Fcons (make_number (hmargin),
12018 make_number (vmargin)));
12019 }
12020
12021 /* If button is not enabled, and we don't have special images
12022 for the disabled state, make the image appear disabled by
12023 applying an appropriate algorithm to it. */
12024 if (!enabled_p && idx < 0)
12025 plist = Fplist_put (plist, QCconversion, Qdisabled);
12026
12027 /* Put a `display' text property on the string for the image to
12028 display. Put a `menu-item' property on the string that gives
12029 the start of this item's properties in the tool-bar items
12030 vector. */
12031 image = Fcons (Qimage, plist);
12032 AUTO_LIST4 (props, Qdisplay, image, Qmenu_item,
12033 make_number (i * TOOL_BAR_ITEM_NSLOTS));
12034 struct gcpro gcpro1;
12035 GCPRO1 (props);
12036
12037 /* Let the last image hide all remaining spaces in the tool bar
12038 string. The string can be longer than needed when we reuse a
12039 previous string. */
12040 if (i + 1 == f->n_tool_bar_items)
12041 end = SCHARS (f->desired_tool_bar_string);
12042 else
12043 end = i + 1;
12044 Fadd_text_properties (make_number (i), make_number (end),
12045 props, f->desired_tool_bar_string);
12046 UNGCPRO;
12047 #undef PROP
12048 }
12049
12050 UNGCPRO;
12051 }
12052
12053
12054 /* Display one line of the tool-bar of frame IT->f.
12055
12056 HEIGHT specifies the desired height of the tool-bar line.
12057 If the actual height of the glyph row is less than HEIGHT, the
12058 row's height is increased to HEIGHT, and the icons are centered
12059 vertically in the new height.
12060
12061 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12062 count a final empty row in case the tool-bar width exactly matches
12063 the window width.
12064 */
12065
12066 static void
12067 display_tool_bar_line (struct it *it, int height)
12068 {
12069 struct glyph_row *row = it->glyph_row;
12070 int max_x = it->last_visible_x;
12071 struct glyph *last;
12072
12073 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12074 clear_glyph_row (row);
12075 row->enabled_p = true;
12076 row->y = it->current_y;
12077
12078 /* Note that this isn't made use of if the face hasn't a box,
12079 so there's no need to check the face here. */
12080 it->start_of_box_run_p = true;
12081
12082 while (it->current_x < max_x)
12083 {
12084 int x, n_glyphs_before, i, nglyphs;
12085 struct it it_before;
12086
12087 /* Get the next display element. */
12088 if (!get_next_display_element (it))
12089 {
12090 /* Don't count empty row if we are counting needed tool-bar lines. */
12091 if (height < 0 && !it->hpos)
12092 return;
12093 break;
12094 }
12095
12096 /* Produce glyphs. */
12097 n_glyphs_before = row->used[TEXT_AREA];
12098 it_before = *it;
12099
12100 PRODUCE_GLYPHS (it);
12101
12102 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12103 i = 0;
12104 x = it_before.current_x;
12105 while (i < nglyphs)
12106 {
12107 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12108
12109 if (x + glyph->pixel_width > max_x)
12110 {
12111 /* Glyph doesn't fit on line. Backtrack. */
12112 row->used[TEXT_AREA] = n_glyphs_before;
12113 *it = it_before;
12114 /* If this is the only glyph on this line, it will never fit on the
12115 tool-bar, so skip it. But ensure there is at least one glyph,
12116 so we don't accidentally disable the tool-bar. */
12117 if (n_glyphs_before == 0
12118 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12119 break;
12120 goto out;
12121 }
12122
12123 ++it->hpos;
12124 x += glyph->pixel_width;
12125 ++i;
12126 }
12127
12128 /* Stop at line end. */
12129 if (ITERATOR_AT_END_OF_LINE_P (it))
12130 break;
12131
12132 set_iterator_to_next (it, true);
12133 }
12134
12135 out:;
12136
12137 row->displays_text_p = row->used[TEXT_AREA] != 0;
12138
12139 /* Use default face for the border below the tool bar.
12140
12141 FIXME: When auto-resize-tool-bars is grow-only, there is
12142 no additional border below the possibly empty tool-bar lines.
12143 So to make the extra empty lines look "normal", we have to
12144 use the tool-bar face for the border too. */
12145 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12146 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12147 it->face_id = DEFAULT_FACE_ID;
12148
12149 extend_face_to_end_of_line (it);
12150 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12151 last->right_box_line_p = true;
12152 if (last == row->glyphs[TEXT_AREA])
12153 last->left_box_line_p = true;
12154
12155 /* Make line the desired height and center it vertically. */
12156 if ((height -= it->max_ascent + it->max_descent) > 0)
12157 {
12158 /* Don't add more than one line height. */
12159 height %= FRAME_LINE_HEIGHT (it->f);
12160 it->max_ascent += height / 2;
12161 it->max_descent += (height + 1) / 2;
12162 }
12163
12164 compute_line_metrics (it);
12165
12166 /* If line is empty, make it occupy the rest of the tool-bar. */
12167 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12168 {
12169 row->height = row->phys_height = it->last_visible_y - row->y;
12170 row->visible_height = row->height;
12171 row->ascent = row->phys_ascent = 0;
12172 row->extra_line_spacing = 0;
12173 }
12174
12175 row->full_width_p = true;
12176 row->continued_p = false;
12177 row->truncated_on_left_p = false;
12178 row->truncated_on_right_p = false;
12179
12180 it->current_x = it->hpos = 0;
12181 it->current_y += row->height;
12182 ++it->vpos;
12183 ++it->glyph_row;
12184 }
12185
12186
12187 /* Value is the number of pixels needed to make all tool-bar items of
12188 frame F visible. The actual number of glyph rows needed is
12189 returned in *N_ROWS if non-NULL. */
12190 static int
12191 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12192 {
12193 struct window *w = XWINDOW (f->tool_bar_window);
12194 struct it it;
12195 /* tool_bar_height is called from redisplay_tool_bar after building
12196 the desired matrix, so use (unused) mode-line row as temporary row to
12197 avoid destroying the first tool-bar row. */
12198 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12199
12200 /* Initialize an iterator for iteration over
12201 F->desired_tool_bar_string in the tool-bar window of frame F. */
12202 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12203 temp_row->reversed_p = false;
12204 it.first_visible_x = 0;
12205 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12206 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12207 it.paragraph_embedding = L2R;
12208
12209 while (!ITERATOR_AT_END_P (&it))
12210 {
12211 clear_glyph_row (temp_row);
12212 it.glyph_row = temp_row;
12213 display_tool_bar_line (&it, -1);
12214 }
12215 clear_glyph_row (temp_row);
12216
12217 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12218 if (n_rows)
12219 *n_rows = it.vpos > 0 ? it.vpos : -1;
12220
12221 if (pixelwise)
12222 return it.current_y;
12223 else
12224 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12225 }
12226
12227 #endif /* !USE_GTK && !HAVE_NS */
12228
12229 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12230 0, 2, 0,
12231 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12232 If FRAME is nil or omitted, use the selected frame. Optional argument
12233 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12234 (Lisp_Object frame, Lisp_Object pixelwise)
12235 {
12236 int height = 0;
12237
12238 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12239 struct frame *f = decode_any_frame (frame);
12240
12241 if (WINDOWP (f->tool_bar_window)
12242 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12243 {
12244 update_tool_bar (f, true);
12245 if (f->n_tool_bar_items)
12246 {
12247 build_desired_tool_bar_string (f);
12248 height = tool_bar_height (f, NULL, !NILP (pixelwise));
12249 }
12250 }
12251 #endif
12252
12253 return make_number (height);
12254 }
12255
12256
12257 /* Display the tool-bar of frame F. Value is true if tool-bar's
12258 height should be changed. */
12259 static bool
12260 redisplay_tool_bar (struct frame *f)
12261 {
12262 #if defined (USE_GTK) || defined (HAVE_NS)
12263
12264 if (FRAME_EXTERNAL_TOOL_BAR (f))
12265 update_frame_tool_bar (f);
12266 return false;
12267
12268 #else /* !USE_GTK && !HAVE_NS */
12269
12270 struct window *w;
12271 struct it it;
12272 struct glyph_row *row;
12273
12274 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12275 do anything. This means you must start with tool-bar-lines
12276 non-zero to get the auto-sizing effect. Or in other words, you
12277 can turn off tool-bars by specifying tool-bar-lines zero. */
12278 if (!WINDOWP (f->tool_bar_window)
12279 || (w = XWINDOW (f->tool_bar_window),
12280 WINDOW_TOTAL_LINES (w) == 0))
12281 return false;
12282
12283 /* Set up an iterator for the tool-bar window. */
12284 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12285 it.first_visible_x = 0;
12286 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12287 row = it.glyph_row;
12288 row->reversed_p = false;
12289
12290 /* Build a string that represents the contents of the tool-bar. */
12291 build_desired_tool_bar_string (f);
12292 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12293 /* FIXME: This should be controlled by a user option. But it
12294 doesn't make sense to have an R2L tool bar if the menu bar cannot
12295 be drawn also R2L, and making the menu bar R2L is tricky due
12296 toolkit-specific code that implements it. If an R2L tool bar is
12297 ever supported, display_tool_bar_line should also be augmented to
12298 call unproduce_glyphs like display_line and display_string
12299 do. */
12300 it.paragraph_embedding = L2R;
12301
12302 if (f->n_tool_bar_rows == 0)
12303 {
12304 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, true);
12305
12306 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12307 {
12308 x_change_tool_bar_height (f, new_height);
12309 frame_default_tool_bar_height = new_height;
12310 /* Always do that now. */
12311 clear_glyph_matrix (w->desired_matrix);
12312 f->fonts_changed = true;
12313 return true;
12314 }
12315 }
12316
12317 /* Display as many lines as needed to display all tool-bar items. */
12318
12319 if (f->n_tool_bar_rows > 0)
12320 {
12321 int border, rows, height, extra;
12322
12323 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12324 border = XINT (Vtool_bar_border);
12325 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12326 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12327 else if (EQ (Vtool_bar_border, Qborder_width))
12328 border = f->border_width;
12329 else
12330 border = 0;
12331 if (border < 0)
12332 border = 0;
12333
12334 rows = f->n_tool_bar_rows;
12335 height = max (1, (it.last_visible_y - border) / rows);
12336 extra = it.last_visible_y - border - height * rows;
12337
12338 while (it.current_y < it.last_visible_y)
12339 {
12340 int h = 0;
12341 if (extra > 0 && rows-- > 0)
12342 {
12343 h = (extra + rows - 1) / rows;
12344 extra -= h;
12345 }
12346 display_tool_bar_line (&it, height + h);
12347 }
12348 }
12349 else
12350 {
12351 while (it.current_y < it.last_visible_y)
12352 display_tool_bar_line (&it, 0);
12353 }
12354
12355 /* It doesn't make much sense to try scrolling in the tool-bar
12356 window, so don't do it. */
12357 w->desired_matrix->no_scrolling_p = true;
12358 w->must_be_updated_p = true;
12359
12360 if (!NILP (Vauto_resize_tool_bars))
12361 {
12362 bool change_height_p = true;
12363
12364 /* If we couldn't display everything, change the tool-bar's
12365 height if there is room for more. */
12366 if (IT_STRING_CHARPOS (it) < it.end_charpos)
12367 change_height_p = true;
12368
12369 /* We subtract 1 because display_tool_bar_line advances the
12370 glyph_row pointer before returning to its caller. We want to
12371 examine the last glyph row produced by
12372 display_tool_bar_line. */
12373 row = it.glyph_row - 1;
12374
12375 /* If there are blank lines at the end, except for a partially
12376 visible blank line at the end that is smaller than
12377 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12378 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12379 && row->height >= FRAME_LINE_HEIGHT (f))
12380 change_height_p = true;
12381
12382 /* If row displays tool-bar items, but is partially visible,
12383 change the tool-bar's height. */
12384 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12385 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
12386 change_height_p = true;
12387
12388 /* Resize windows as needed by changing the `tool-bar-lines'
12389 frame parameter. */
12390 if (change_height_p)
12391 {
12392 int nrows;
12393 int new_height = tool_bar_height (f, &nrows, true);
12394
12395 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12396 && !f->minimize_tool_bar_window_p)
12397 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12398 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12399 f->minimize_tool_bar_window_p = false;
12400
12401 if (change_height_p)
12402 {
12403 x_change_tool_bar_height (f, new_height);
12404 frame_default_tool_bar_height = new_height;
12405 clear_glyph_matrix (w->desired_matrix);
12406 f->n_tool_bar_rows = nrows;
12407 f->fonts_changed = true;
12408
12409 return true;
12410 }
12411 }
12412 }
12413
12414 f->minimize_tool_bar_window_p = false;
12415 return false;
12416
12417 #endif /* USE_GTK || HAVE_NS */
12418 }
12419
12420 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12421
12422 /* Get information about the tool-bar item which is displayed in GLYPH
12423 on frame F. Return in *PROP_IDX the index where tool-bar item
12424 properties start in F->tool_bar_items. Value is false if
12425 GLYPH doesn't display a tool-bar item. */
12426
12427 static bool
12428 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12429 {
12430 Lisp_Object prop;
12431 int charpos;
12432
12433 /* This function can be called asynchronously, which means we must
12434 exclude any possibility that Fget_text_property signals an
12435 error. */
12436 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12437 charpos = max (0, charpos);
12438
12439 /* Get the text property `menu-item' at pos. The value of that
12440 property is the start index of this item's properties in
12441 F->tool_bar_items. */
12442 prop = Fget_text_property (make_number (charpos),
12443 Qmenu_item, f->current_tool_bar_string);
12444 if (! INTEGERP (prop))
12445 return false;
12446 *prop_idx = XINT (prop);
12447 return true;
12448 }
12449
12450 \f
12451 /* Get information about the tool-bar item at position X/Y on frame F.
12452 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12453 the current matrix of the tool-bar window of F, or NULL if not
12454 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12455 item in F->tool_bar_items. Value is
12456
12457 -1 if X/Y is not on a tool-bar item
12458 0 if X/Y is on the same item that was highlighted before.
12459 1 otherwise. */
12460
12461 static int
12462 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12463 int *hpos, int *vpos, int *prop_idx)
12464 {
12465 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12466 struct window *w = XWINDOW (f->tool_bar_window);
12467 int area;
12468
12469 /* Find the glyph under X/Y. */
12470 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12471 if (*glyph == NULL)
12472 return -1;
12473
12474 /* Get the start of this tool-bar item's properties in
12475 f->tool_bar_items. */
12476 if (!tool_bar_item_info (f, *glyph, prop_idx))
12477 return -1;
12478
12479 /* Is mouse on the highlighted item? */
12480 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12481 && *vpos >= hlinfo->mouse_face_beg_row
12482 && *vpos <= hlinfo->mouse_face_end_row
12483 && (*vpos > hlinfo->mouse_face_beg_row
12484 || *hpos >= hlinfo->mouse_face_beg_col)
12485 && (*vpos < hlinfo->mouse_face_end_row
12486 || *hpos < hlinfo->mouse_face_end_col
12487 || hlinfo->mouse_face_past_end))
12488 return 0;
12489
12490 return 1;
12491 }
12492
12493
12494 /* EXPORT:
12495 Handle mouse button event on the tool-bar of frame F, at
12496 frame-relative coordinates X/Y. DOWN_P is true for a button press,
12497 false for button release. MODIFIERS is event modifiers for button
12498 release. */
12499
12500 void
12501 handle_tool_bar_click (struct frame *f, int x, int y, bool down_p,
12502 int modifiers)
12503 {
12504 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12505 struct window *w = XWINDOW (f->tool_bar_window);
12506 int hpos, vpos, prop_idx;
12507 struct glyph *glyph;
12508 Lisp_Object enabled_p;
12509 int ts;
12510
12511 /* If not on the highlighted tool-bar item, and mouse-highlight is
12512 non-nil, return. This is so we generate the tool-bar button
12513 click only when the mouse button is released on the same item as
12514 where it was pressed. However, when mouse-highlight is disabled,
12515 generate the click when the button is released regardless of the
12516 highlight, since tool-bar items are not highlighted in that
12517 case. */
12518 frame_to_window_pixel_xy (w, &x, &y);
12519 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12520 if (ts == -1
12521 || (ts != 0 && !NILP (Vmouse_highlight)))
12522 return;
12523
12524 /* When mouse-highlight is off, generate the click for the item
12525 where the button was pressed, disregarding where it was
12526 released. */
12527 if (NILP (Vmouse_highlight) && !down_p)
12528 prop_idx = f->last_tool_bar_item;
12529
12530 /* If item is disabled, do nothing. */
12531 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12532 if (NILP (enabled_p))
12533 return;
12534
12535 if (down_p)
12536 {
12537 /* Show item in pressed state. */
12538 if (!NILP (Vmouse_highlight))
12539 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12540 f->last_tool_bar_item = prop_idx;
12541 }
12542 else
12543 {
12544 Lisp_Object key, frame;
12545 struct input_event event;
12546 EVENT_INIT (event);
12547
12548 /* Show item in released state. */
12549 if (!NILP (Vmouse_highlight))
12550 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12551
12552 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12553
12554 XSETFRAME (frame, f);
12555 event.kind = TOOL_BAR_EVENT;
12556 event.frame_or_window = frame;
12557 event.arg = frame;
12558 kbd_buffer_store_event (&event);
12559
12560 event.kind = TOOL_BAR_EVENT;
12561 event.frame_or_window = frame;
12562 event.arg = key;
12563 event.modifiers = modifiers;
12564 kbd_buffer_store_event (&event);
12565 f->last_tool_bar_item = -1;
12566 }
12567 }
12568
12569
12570 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12571 tool-bar window-relative coordinates X/Y. Called from
12572 note_mouse_highlight. */
12573
12574 static void
12575 note_tool_bar_highlight (struct frame *f, int x, int y)
12576 {
12577 Lisp_Object window = f->tool_bar_window;
12578 struct window *w = XWINDOW (window);
12579 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12580 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12581 int hpos, vpos;
12582 struct glyph *glyph;
12583 struct glyph_row *row;
12584 int i;
12585 Lisp_Object enabled_p;
12586 int prop_idx;
12587 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12588 bool mouse_down_p;
12589 int rc;
12590
12591 /* Function note_mouse_highlight is called with negative X/Y
12592 values when mouse moves outside of the frame. */
12593 if (x <= 0 || y <= 0)
12594 {
12595 clear_mouse_face (hlinfo);
12596 return;
12597 }
12598
12599 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12600 if (rc < 0)
12601 {
12602 /* Not on tool-bar item. */
12603 clear_mouse_face (hlinfo);
12604 return;
12605 }
12606 else if (rc == 0)
12607 /* On same tool-bar item as before. */
12608 goto set_help_echo;
12609
12610 clear_mouse_face (hlinfo);
12611
12612 /* Mouse is down, but on different tool-bar item? */
12613 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12614 && f == dpyinfo->last_mouse_frame);
12615
12616 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12617 return;
12618
12619 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12620
12621 /* If tool-bar item is not enabled, don't highlight it. */
12622 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12623 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12624 {
12625 /* Compute the x-position of the glyph. In front and past the
12626 image is a space. We include this in the highlighted area. */
12627 row = MATRIX_ROW (w->current_matrix, vpos);
12628 for (i = x = 0; i < hpos; ++i)
12629 x += row->glyphs[TEXT_AREA][i].pixel_width;
12630
12631 /* Record this as the current active region. */
12632 hlinfo->mouse_face_beg_col = hpos;
12633 hlinfo->mouse_face_beg_row = vpos;
12634 hlinfo->mouse_face_beg_x = x;
12635 hlinfo->mouse_face_past_end = false;
12636
12637 hlinfo->mouse_face_end_col = hpos + 1;
12638 hlinfo->mouse_face_end_row = vpos;
12639 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12640 hlinfo->mouse_face_window = window;
12641 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12642
12643 /* Display it as active. */
12644 show_mouse_face (hlinfo, draw);
12645 }
12646
12647 set_help_echo:
12648
12649 /* Set help_echo_string to a help string to display for this tool-bar item.
12650 XTread_socket does the rest. */
12651 help_echo_object = help_echo_window = Qnil;
12652 help_echo_pos = -1;
12653 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12654 if (NILP (help_echo_string))
12655 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12656 }
12657
12658 #endif /* !USE_GTK && !HAVE_NS */
12659
12660 #endif /* HAVE_WINDOW_SYSTEM */
12661
12662
12663 \f
12664 /************************************************************************
12665 Horizontal scrolling
12666 ************************************************************************/
12667
12668 /* For all leaf windows in the window tree rooted at WINDOW, set their
12669 hscroll value so that PT is (i) visible in the window, and (ii) so
12670 that it is not within a certain margin at the window's left and
12671 right border. Value is true if any window's hscroll has been
12672 changed. */
12673
12674 static bool
12675 hscroll_window_tree (Lisp_Object window)
12676 {
12677 bool hscrolled_p = false;
12678 bool hscroll_relative_p = FLOATP (Vhscroll_step);
12679 int hscroll_step_abs = 0;
12680 double hscroll_step_rel = 0;
12681
12682 if (hscroll_relative_p)
12683 {
12684 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12685 if (hscroll_step_rel < 0)
12686 {
12687 hscroll_relative_p = false;
12688 hscroll_step_abs = 0;
12689 }
12690 }
12691 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12692 {
12693 hscroll_step_abs = XINT (Vhscroll_step);
12694 if (hscroll_step_abs < 0)
12695 hscroll_step_abs = 0;
12696 }
12697 else
12698 hscroll_step_abs = 0;
12699
12700 while (WINDOWP (window))
12701 {
12702 struct window *w = XWINDOW (window);
12703
12704 if (WINDOWP (w->contents))
12705 hscrolled_p |= hscroll_window_tree (w->contents);
12706 else if (w->cursor.vpos >= 0)
12707 {
12708 int h_margin;
12709 int text_area_width;
12710 struct glyph_row *cursor_row;
12711 struct glyph_row *bottom_row;
12712
12713 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12714 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12715 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12716 else
12717 cursor_row = bottom_row - 1;
12718
12719 if (!cursor_row->enabled_p)
12720 {
12721 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12722 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12723 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12724 else
12725 cursor_row = bottom_row - 1;
12726 }
12727 bool row_r2l_p = cursor_row->reversed_p;
12728
12729 text_area_width = window_box_width (w, TEXT_AREA);
12730
12731 /* Scroll when cursor is inside this scroll margin. */
12732 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12733
12734 /* If the position of this window's point has explicitly
12735 changed, no more suspend auto hscrolling. */
12736 if (NILP (Fequal (Fwindow_point (window), Fwindow_old_point (window))))
12737 w->suspend_auto_hscroll = false;
12738
12739 /* Remember window point. */
12740 Fset_marker (w->old_pointm,
12741 ((w == XWINDOW (selected_window))
12742 ? make_number (BUF_PT (XBUFFER (w->contents)))
12743 : Fmarker_position (w->pointm)),
12744 w->contents);
12745
12746 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12747 && !w->suspend_auto_hscroll
12748 /* In some pathological cases, like restoring a window
12749 configuration into a frame that is much smaller than
12750 the one from which the configuration was saved, we
12751 get glyph rows whose start and end have zero buffer
12752 positions, which we cannot handle below. Just skip
12753 such windows. */
12754 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12755 /* For left-to-right rows, hscroll when cursor is either
12756 (i) inside the right hscroll margin, or (ii) if it is
12757 inside the left margin and the window is already
12758 hscrolled. */
12759 && ((!row_r2l_p
12760 && ((w->hscroll && w->cursor.x <= h_margin)
12761 || (cursor_row->enabled_p
12762 && cursor_row->truncated_on_right_p
12763 && (w->cursor.x >= text_area_width - h_margin))))
12764 /* For right-to-left rows, the logic is similar,
12765 except that rules for scrolling to left and right
12766 are reversed. E.g., if cursor.x <= h_margin, we
12767 need to hscroll "to the right" unconditionally,
12768 and that will scroll the screen to the left so as
12769 to reveal the next portion of the row. */
12770 || (row_r2l_p
12771 && ((cursor_row->enabled_p
12772 /* FIXME: It is confusing to set the
12773 truncated_on_right_p flag when R2L rows
12774 are actually truncated on the left. */
12775 && cursor_row->truncated_on_right_p
12776 && w->cursor.x <= h_margin)
12777 || (w->hscroll
12778 && (w->cursor.x >= text_area_width - h_margin))))))
12779 {
12780 struct it it;
12781 ptrdiff_t hscroll;
12782 struct buffer *saved_current_buffer;
12783 ptrdiff_t pt;
12784 int wanted_x;
12785
12786 /* Find point in a display of infinite width. */
12787 saved_current_buffer = current_buffer;
12788 current_buffer = XBUFFER (w->contents);
12789
12790 if (w == XWINDOW (selected_window))
12791 pt = PT;
12792 else
12793 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12794
12795 /* Move iterator to pt starting at cursor_row->start in
12796 a line with infinite width. */
12797 init_to_row_start (&it, w, cursor_row);
12798 it.last_visible_x = INFINITY;
12799 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12800 current_buffer = saved_current_buffer;
12801
12802 /* Position cursor in window. */
12803 if (!hscroll_relative_p && hscroll_step_abs == 0)
12804 hscroll = max (0, (it.current_x
12805 - (ITERATOR_AT_END_OF_LINE_P (&it)
12806 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12807 : (text_area_width / 2))))
12808 / FRAME_COLUMN_WIDTH (it.f);
12809 else if ((!row_r2l_p
12810 && w->cursor.x >= text_area_width - h_margin)
12811 || (row_r2l_p && w->cursor.x <= h_margin))
12812 {
12813 if (hscroll_relative_p)
12814 wanted_x = text_area_width * (1 - hscroll_step_rel)
12815 - h_margin;
12816 else
12817 wanted_x = text_area_width
12818 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12819 - h_margin;
12820 hscroll
12821 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12822 }
12823 else
12824 {
12825 if (hscroll_relative_p)
12826 wanted_x = text_area_width * hscroll_step_rel
12827 + h_margin;
12828 else
12829 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12830 + h_margin;
12831 hscroll
12832 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12833 }
12834 hscroll = max (hscroll, w->min_hscroll);
12835
12836 /* Don't prevent redisplay optimizations if hscroll
12837 hasn't changed, as it will unnecessarily slow down
12838 redisplay. */
12839 if (w->hscroll != hscroll)
12840 {
12841 struct buffer *b = XBUFFER (w->contents);
12842 b->prevent_redisplay_optimizations_p = true;
12843 w->hscroll = hscroll;
12844 hscrolled_p = true;
12845 }
12846 }
12847 }
12848
12849 window = w->next;
12850 }
12851
12852 /* Value is true if hscroll of any leaf window has been changed. */
12853 return hscrolled_p;
12854 }
12855
12856
12857 /* Set hscroll so that cursor is visible and not inside horizontal
12858 scroll margins for all windows in the tree rooted at WINDOW. See
12859 also hscroll_window_tree above. Value is true if any window's
12860 hscroll has been changed. If it has, desired matrices on the frame
12861 of WINDOW are cleared. */
12862
12863 static bool
12864 hscroll_windows (Lisp_Object window)
12865 {
12866 bool hscrolled_p = hscroll_window_tree (window);
12867 if (hscrolled_p)
12868 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12869 return hscrolled_p;
12870 }
12871
12872
12873 \f
12874 /************************************************************************
12875 Redisplay
12876 ************************************************************************/
12877
12878 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined.
12879 This is sometimes handy to have in a debugger session. */
12880
12881 #ifdef GLYPH_DEBUG
12882
12883 /* First and last unchanged row for try_window_id. */
12884
12885 static int debug_first_unchanged_at_end_vpos;
12886 static int debug_last_unchanged_at_beg_vpos;
12887
12888 /* Delta vpos and y. */
12889
12890 static int debug_dvpos, debug_dy;
12891
12892 /* Delta in characters and bytes for try_window_id. */
12893
12894 static ptrdiff_t debug_delta, debug_delta_bytes;
12895
12896 /* Values of window_end_pos and window_end_vpos at the end of
12897 try_window_id. */
12898
12899 static ptrdiff_t debug_end_vpos;
12900
12901 /* Append a string to W->desired_matrix->method. FMT is a printf
12902 format string. If trace_redisplay_p is true also printf the
12903 resulting string to stderr. */
12904
12905 static void debug_method_add (struct window *, char const *, ...)
12906 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12907
12908 static void
12909 debug_method_add (struct window *w, char const *fmt, ...)
12910 {
12911 void *ptr = w;
12912 char *method = w->desired_matrix->method;
12913 int len = strlen (method);
12914 int size = sizeof w->desired_matrix->method;
12915 int remaining = size - len - 1;
12916 va_list ap;
12917
12918 if (len && remaining)
12919 {
12920 method[len] = '|';
12921 --remaining, ++len;
12922 }
12923
12924 va_start (ap, fmt);
12925 vsnprintf (method + len, remaining + 1, fmt, ap);
12926 va_end (ap);
12927
12928 if (trace_redisplay_p)
12929 fprintf (stderr, "%p (%s): %s\n",
12930 ptr,
12931 ((BUFFERP (w->contents)
12932 && STRINGP (BVAR (XBUFFER (w->contents), name)))
12933 ? SSDATA (BVAR (XBUFFER (w->contents), name))
12934 : "no buffer"),
12935 method + len);
12936 }
12937
12938 #endif /* GLYPH_DEBUG */
12939
12940
12941 /* Value is true if all changes in window W, which displays
12942 current_buffer, are in the text between START and END. START is a
12943 buffer position, END is given as a distance from Z. Used in
12944 redisplay_internal for display optimization. */
12945
12946 static bool
12947 text_outside_line_unchanged_p (struct window *w,
12948 ptrdiff_t start, ptrdiff_t end)
12949 {
12950 bool unchanged_p = true;
12951
12952 /* If text or overlays have changed, see where. */
12953 if (window_outdated (w))
12954 {
12955 /* Gap in the line? */
12956 if (GPT < start || Z - GPT < end)
12957 unchanged_p = false;
12958
12959 /* Changes start in front of the line, or end after it? */
12960 if (unchanged_p
12961 && (BEG_UNCHANGED < start - 1
12962 || END_UNCHANGED < end))
12963 unchanged_p = false;
12964
12965 /* If selective display, can't optimize if changes start at the
12966 beginning of the line. */
12967 if (unchanged_p
12968 && INTEGERP (BVAR (current_buffer, selective_display))
12969 && XINT (BVAR (current_buffer, selective_display)) > 0
12970 && (BEG_UNCHANGED < start || GPT <= start))
12971 unchanged_p = false;
12972
12973 /* If there are overlays at the start or end of the line, these
12974 may have overlay strings with newlines in them. A change at
12975 START, for instance, may actually concern the display of such
12976 overlay strings as well, and they are displayed on different
12977 lines. So, quickly rule out this case. (For the future, it
12978 might be desirable to implement something more telling than
12979 just BEG/END_UNCHANGED.) */
12980 if (unchanged_p)
12981 {
12982 if (BEG + BEG_UNCHANGED == start
12983 && overlay_touches_p (start))
12984 unchanged_p = false;
12985 if (END_UNCHANGED == end
12986 && overlay_touches_p (Z - end))
12987 unchanged_p = false;
12988 }
12989
12990 /* Under bidi reordering, adding or deleting a character in the
12991 beginning of a paragraph, before the first strong directional
12992 character, can change the base direction of the paragraph (unless
12993 the buffer specifies a fixed paragraph direction), which will
12994 require to redisplay the whole paragraph. It might be worthwhile
12995 to find the paragraph limits and widen the range of redisplayed
12996 lines to that, but for now just give up this optimization. */
12997 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
12998 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
12999 unchanged_p = false;
13000 }
13001
13002 return unchanged_p;
13003 }
13004
13005
13006 /* Do a frame update, taking possible shortcuts into account. This is
13007 the main external entry point for redisplay.
13008
13009 If the last redisplay displayed an echo area message and that message
13010 is no longer requested, we clear the echo area or bring back the
13011 mini-buffer if that is in use. */
13012
13013 void
13014 redisplay (void)
13015 {
13016 redisplay_internal ();
13017 }
13018
13019
13020 static Lisp_Object
13021 overlay_arrow_string_or_property (Lisp_Object var)
13022 {
13023 Lisp_Object val;
13024
13025 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13026 return val;
13027
13028 return Voverlay_arrow_string;
13029 }
13030
13031 /* Return true if there are any overlay-arrows in current_buffer. */
13032 static bool
13033 overlay_arrow_in_current_buffer_p (void)
13034 {
13035 Lisp_Object vlist;
13036
13037 for (vlist = Voverlay_arrow_variable_list;
13038 CONSP (vlist);
13039 vlist = XCDR (vlist))
13040 {
13041 Lisp_Object var = XCAR (vlist);
13042 Lisp_Object val;
13043
13044 if (!SYMBOLP (var))
13045 continue;
13046 val = find_symbol_value (var);
13047 if (MARKERP (val)
13048 && current_buffer == XMARKER (val)->buffer)
13049 return true;
13050 }
13051 return false;
13052 }
13053
13054
13055 /* Return true if any overlay_arrows have moved or overlay-arrow-string
13056 has changed. */
13057
13058 static bool
13059 overlay_arrows_changed_p (void)
13060 {
13061 Lisp_Object vlist;
13062
13063 for (vlist = Voverlay_arrow_variable_list;
13064 CONSP (vlist);
13065 vlist = XCDR (vlist))
13066 {
13067 Lisp_Object var = XCAR (vlist);
13068 Lisp_Object val, pstr;
13069
13070 if (!SYMBOLP (var))
13071 continue;
13072 val = find_symbol_value (var);
13073 if (!MARKERP (val))
13074 continue;
13075 if (! EQ (COERCE_MARKER (val),
13076 Fget (var, Qlast_arrow_position))
13077 || ! (pstr = overlay_arrow_string_or_property (var),
13078 EQ (pstr, Fget (var, Qlast_arrow_string))))
13079 return true;
13080 }
13081 return false;
13082 }
13083
13084 /* Mark overlay arrows to be updated on next redisplay. */
13085
13086 static void
13087 update_overlay_arrows (int up_to_date)
13088 {
13089 Lisp_Object vlist;
13090
13091 for (vlist = Voverlay_arrow_variable_list;
13092 CONSP (vlist);
13093 vlist = XCDR (vlist))
13094 {
13095 Lisp_Object var = XCAR (vlist);
13096
13097 if (!SYMBOLP (var))
13098 continue;
13099
13100 if (up_to_date > 0)
13101 {
13102 Lisp_Object val = find_symbol_value (var);
13103 Fput (var, Qlast_arrow_position,
13104 COERCE_MARKER (val));
13105 Fput (var, Qlast_arrow_string,
13106 overlay_arrow_string_or_property (var));
13107 }
13108 else if (up_to_date < 0
13109 || !NILP (Fget (var, Qlast_arrow_position)))
13110 {
13111 Fput (var, Qlast_arrow_position, Qt);
13112 Fput (var, Qlast_arrow_string, Qt);
13113 }
13114 }
13115 }
13116
13117
13118 /* Return overlay arrow string to display at row.
13119 Return integer (bitmap number) for arrow bitmap in left fringe.
13120 Return nil if no overlay arrow. */
13121
13122 static Lisp_Object
13123 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13124 {
13125 Lisp_Object vlist;
13126
13127 for (vlist = Voverlay_arrow_variable_list;
13128 CONSP (vlist);
13129 vlist = XCDR (vlist))
13130 {
13131 Lisp_Object var = XCAR (vlist);
13132 Lisp_Object val;
13133
13134 if (!SYMBOLP (var))
13135 continue;
13136
13137 val = find_symbol_value (var);
13138
13139 if (MARKERP (val)
13140 && current_buffer == XMARKER (val)->buffer
13141 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13142 {
13143 if (FRAME_WINDOW_P (it->f)
13144 /* FIXME: if ROW->reversed_p is set, this should test
13145 the right fringe, not the left one. */
13146 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13147 {
13148 #ifdef HAVE_WINDOW_SYSTEM
13149 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13150 {
13151 int fringe_bitmap = lookup_fringe_bitmap (val);
13152 if (fringe_bitmap != 0)
13153 return make_number (fringe_bitmap);
13154 }
13155 #endif
13156 return make_number (-1); /* Use default arrow bitmap. */
13157 }
13158 return overlay_arrow_string_or_property (var);
13159 }
13160 }
13161
13162 return Qnil;
13163 }
13164
13165 /* Return true if point moved out of or into a composition. Otherwise
13166 return false. PREV_BUF and PREV_PT are the last point buffer and
13167 position. BUF and PT are the current point buffer and position. */
13168
13169 static bool
13170 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13171 struct buffer *buf, ptrdiff_t pt)
13172 {
13173 ptrdiff_t start, end;
13174 Lisp_Object prop;
13175 Lisp_Object buffer;
13176
13177 XSETBUFFER (buffer, buf);
13178 /* Check a composition at the last point if point moved within the
13179 same buffer. */
13180 if (prev_buf == buf)
13181 {
13182 if (prev_pt == pt)
13183 /* Point didn't move. */
13184 return false;
13185
13186 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13187 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13188 && composition_valid_p (start, end, prop)
13189 && start < prev_pt && end > prev_pt)
13190 /* The last point was within the composition. Return true iff
13191 point moved out of the composition. */
13192 return (pt <= start || pt >= end);
13193 }
13194
13195 /* Check a composition at the current point. */
13196 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13197 && find_composition (pt, -1, &start, &end, &prop, buffer)
13198 && composition_valid_p (start, end, prop)
13199 && start < pt && end > pt);
13200 }
13201
13202 /* Reconsider the clip changes of buffer which is displayed in W. */
13203
13204 static void
13205 reconsider_clip_changes (struct window *w)
13206 {
13207 struct buffer *b = XBUFFER (w->contents);
13208
13209 if (b->clip_changed
13210 && w->window_end_valid
13211 && w->current_matrix->buffer == b
13212 && w->current_matrix->zv == BUF_ZV (b)
13213 && w->current_matrix->begv == BUF_BEGV (b))
13214 b->clip_changed = false;
13215
13216 /* If display wasn't paused, and W is not a tool bar window, see if
13217 point has been moved into or out of a composition. In that case,
13218 set b->clip_changed to force updating the screen. If
13219 b->clip_changed has already been set, skip this check. */
13220 if (!b->clip_changed && w->window_end_valid)
13221 {
13222 ptrdiff_t pt = (w == XWINDOW (selected_window)
13223 ? PT : marker_position (w->pointm));
13224
13225 if ((w->current_matrix->buffer != b || pt != w->last_point)
13226 && check_point_in_composition (w->current_matrix->buffer,
13227 w->last_point, b, pt))
13228 b->clip_changed = true;
13229 }
13230 }
13231
13232 static void
13233 propagate_buffer_redisplay (void)
13234 { /* Resetting b->text->redisplay is problematic!
13235 We can't just reset it in the case that some window that displays
13236 it has not been redisplayed; and such a window can stay
13237 unredisplayed for a long time if it's currently invisible.
13238 But we do want to reset it at the end of redisplay otherwise
13239 its displayed windows will keep being redisplayed over and over
13240 again.
13241 So we copy all b->text->redisplay flags up to their windows here,
13242 such that mark_window_display_accurate can safely reset
13243 b->text->redisplay. */
13244 Lisp_Object ws = window_list ();
13245 for (; CONSP (ws); ws = XCDR (ws))
13246 {
13247 struct window *thisw = XWINDOW (XCAR (ws));
13248 struct buffer *thisb = XBUFFER (thisw->contents);
13249 if (thisb->text->redisplay)
13250 thisw->redisplay = true;
13251 }
13252 }
13253
13254 #define STOP_POLLING \
13255 do { if (! polling_stopped_here) stop_polling (); \
13256 polling_stopped_here = true; } while (false)
13257
13258 #define RESUME_POLLING \
13259 do { if (polling_stopped_here) start_polling (); \
13260 polling_stopped_here = false; } while (false)
13261
13262
13263 /* Perhaps in the future avoid recentering windows if it
13264 is not necessary; currently that causes some problems. */
13265
13266 static void
13267 redisplay_internal (void)
13268 {
13269 struct window *w = XWINDOW (selected_window);
13270 struct window *sw;
13271 struct frame *fr;
13272 bool pending;
13273 bool must_finish = false, match_p;
13274 struct text_pos tlbufpos, tlendpos;
13275 int number_of_visible_frames;
13276 ptrdiff_t count;
13277 struct frame *sf;
13278 bool polling_stopped_here = false;
13279 Lisp_Object tail, frame;
13280
13281 /* True means redisplay has to consider all windows on all
13282 frames. False, only selected_window is considered. */
13283 bool consider_all_windows_p;
13284
13285 /* True means redisplay has to redisplay the miniwindow. */
13286 bool update_miniwindow_p = false;
13287
13288 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13289
13290 /* No redisplay if running in batch mode or frame is not yet fully
13291 initialized, or redisplay is explicitly turned off by setting
13292 Vinhibit_redisplay. */
13293 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13294 || !NILP (Vinhibit_redisplay))
13295 return;
13296
13297 /* Don't examine these until after testing Vinhibit_redisplay.
13298 When Emacs is shutting down, perhaps because its connection to
13299 X has dropped, we should not look at them at all. */
13300 fr = XFRAME (w->frame);
13301 sf = SELECTED_FRAME ();
13302
13303 if (!fr->glyphs_initialized_p)
13304 return;
13305
13306 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13307 if (popup_activated ())
13308 return;
13309 #endif
13310
13311 /* I don't think this happens but let's be paranoid. */
13312 if (redisplaying_p)
13313 return;
13314
13315 /* Record a function that clears redisplaying_p
13316 when we leave this function. */
13317 count = SPECPDL_INDEX ();
13318 record_unwind_protect_void (unwind_redisplay);
13319 redisplaying_p = true;
13320 specbind (Qinhibit_free_realized_faces, Qnil);
13321
13322 /* Record this function, so it appears on the profiler's backtraces. */
13323 record_in_backtrace (Qredisplay_internal, 0, 0);
13324
13325 FOR_EACH_FRAME (tail, frame)
13326 XFRAME (frame)->already_hscrolled_p = false;
13327
13328 retry:
13329 /* Remember the currently selected window. */
13330 sw = w;
13331
13332 pending = false;
13333 last_escape_glyph_frame = NULL;
13334 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13335 last_glyphless_glyph_frame = NULL;
13336 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13337
13338 /* If face_change, init_iterator will free all realized faces, which
13339 includes the faces referenced from current matrices. So, we
13340 can't reuse current matrices in this case. */
13341 if (face_change)
13342 windows_or_buffers_changed = 47;
13343
13344 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13345 && FRAME_TTY (sf)->previous_frame != sf)
13346 {
13347 /* Since frames on a single ASCII terminal share the same
13348 display area, displaying a different frame means redisplay
13349 the whole thing. */
13350 SET_FRAME_GARBAGED (sf);
13351 #ifndef DOS_NT
13352 set_tty_color_mode (FRAME_TTY (sf), sf);
13353 #endif
13354 FRAME_TTY (sf)->previous_frame = sf;
13355 }
13356
13357 /* Set the visible flags for all frames. Do this before checking for
13358 resized or garbaged frames; they want to know if their frames are
13359 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13360 number_of_visible_frames = 0;
13361
13362 FOR_EACH_FRAME (tail, frame)
13363 {
13364 struct frame *f = XFRAME (frame);
13365
13366 if (FRAME_VISIBLE_P (f))
13367 {
13368 ++number_of_visible_frames;
13369 /* Adjust matrices for visible frames only. */
13370 if (f->fonts_changed)
13371 {
13372 adjust_frame_glyphs (f);
13373 /* Disable all redisplay optimizations for this frame.
13374 This is because adjust_frame_glyphs resets the
13375 enabled_p flag for all glyph rows of all windows, so
13376 many optimizations will fail anyway, and some might
13377 fail to test that flag and do bogus things as
13378 result. */
13379 SET_FRAME_GARBAGED (f);
13380 f->fonts_changed = false;
13381 }
13382 /* If cursor type has been changed on the frame
13383 other than selected, consider all frames. */
13384 if (f != sf && f->cursor_type_changed)
13385 update_mode_lines = 31;
13386 }
13387 clear_desired_matrices (f);
13388 }
13389
13390 /* Notice any pending interrupt request to change frame size. */
13391 do_pending_window_change (true);
13392
13393 /* do_pending_window_change could change the selected_window due to
13394 frame resizing which makes the selected window too small. */
13395 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13396 sw = w;
13397
13398 /* Clear frames marked as garbaged. */
13399 clear_garbaged_frames ();
13400
13401 /* Build menubar and tool-bar items. */
13402 if (NILP (Vmemory_full))
13403 prepare_menu_bars ();
13404
13405 reconsider_clip_changes (w);
13406
13407 /* In most cases selected window displays current buffer. */
13408 match_p = XBUFFER (w->contents) == current_buffer;
13409 if (match_p)
13410 {
13411 /* Detect case that we need to write or remove a star in the mode line. */
13412 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13413 w->update_mode_line = true;
13414
13415 if (mode_line_update_needed (w))
13416 w->update_mode_line = true;
13417
13418 /* If reconsider_clip_changes above decided that the narrowing
13419 in the current buffer changed, make sure all other windows
13420 showing that buffer will be redisplayed. */
13421 if (current_buffer->clip_changed)
13422 bset_update_mode_line (current_buffer);
13423 }
13424
13425 /* Normally the message* functions will have already displayed and
13426 updated the echo area, but the frame may have been trashed, or
13427 the update may have been preempted, so display the echo area
13428 again here. Checking message_cleared_p captures the case that
13429 the echo area should be cleared. */
13430 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13431 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13432 || (message_cleared_p
13433 && minibuf_level == 0
13434 /* If the mini-window is currently selected, this means the
13435 echo-area doesn't show through. */
13436 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13437 {
13438 bool window_height_changed_p = echo_area_display (false);
13439
13440 if (message_cleared_p)
13441 update_miniwindow_p = true;
13442
13443 must_finish = true;
13444
13445 /* If we don't display the current message, don't clear the
13446 message_cleared_p flag, because, if we did, we wouldn't clear
13447 the echo area in the next redisplay which doesn't preserve
13448 the echo area. */
13449 if (!display_last_displayed_message_p)
13450 message_cleared_p = false;
13451
13452 if (window_height_changed_p)
13453 {
13454 windows_or_buffers_changed = 50;
13455
13456 /* If window configuration was changed, frames may have been
13457 marked garbaged. Clear them or we will experience
13458 surprises wrt scrolling. */
13459 clear_garbaged_frames ();
13460 }
13461 }
13462 else if (EQ (selected_window, minibuf_window)
13463 && (current_buffer->clip_changed || window_outdated (w))
13464 && resize_mini_window (w, false))
13465 {
13466 /* Resized active mini-window to fit the size of what it is
13467 showing if its contents might have changed. */
13468 must_finish = true;
13469
13470 /* If window configuration was changed, frames may have been
13471 marked garbaged. Clear them or we will experience
13472 surprises wrt scrolling. */
13473 clear_garbaged_frames ();
13474 }
13475
13476 if (windows_or_buffers_changed && !update_mode_lines)
13477 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13478 only the windows's contents needs to be refreshed, or whether the
13479 mode-lines also need a refresh. */
13480 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13481 ? REDISPLAY_SOME : 32);
13482
13483 /* If specs for an arrow have changed, do thorough redisplay
13484 to ensure we remove any arrow that should no longer exist. */
13485 if (overlay_arrows_changed_p ())
13486 /* Apparently, this is the only case where we update other windows,
13487 without updating other mode-lines. */
13488 windows_or_buffers_changed = 49;
13489
13490 consider_all_windows_p = (update_mode_lines
13491 || windows_or_buffers_changed);
13492
13493 #define AINC(a,i) \
13494 if (VECTORP (a) && i >= 0 && i < ASIZE (a) && INTEGERP (AREF (a, i))) \
13495 ASET (a, i, make_number (1 + XINT (AREF (a, i))))
13496
13497 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13498 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13499
13500 /* Optimize the case that only the line containing the cursor in the
13501 selected window has changed. Variables starting with this_ are
13502 set in display_line and record information about the line
13503 containing the cursor. */
13504 tlbufpos = this_line_start_pos;
13505 tlendpos = this_line_end_pos;
13506 if (!consider_all_windows_p
13507 && CHARPOS (tlbufpos) > 0
13508 && !w->update_mode_line
13509 && !current_buffer->clip_changed
13510 && !current_buffer->prevent_redisplay_optimizations_p
13511 && FRAME_VISIBLE_P (XFRAME (w->frame))
13512 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13513 && !XFRAME (w->frame)->cursor_type_changed
13514 /* Make sure recorded data applies to current buffer, etc. */
13515 && this_line_buffer == current_buffer
13516 && match_p
13517 && !w->force_start
13518 && !w->optional_new_start
13519 /* Point must be on the line that we have info recorded about. */
13520 && PT >= CHARPOS (tlbufpos)
13521 && PT <= Z - CHARPOS (tlendpos)
13522 /* All text outside that line, including its final newline,
13523 must be unchanged. */
13524 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13525 CHARPOS (tlendpos)))
13526 {
13527 if (CHARPOS (tlbufpos) > BEGV
13528 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13529 && (CHARPOS (tlbufpos) == ZV
13530 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13531 /* Former continuation line has disappeared by becoming empty. */
13532 goto cancel;
13533 else if (window_outdated (w) || MINI_WINDOW_P (w))
13534 {
13535 /* We have to handle the case of continuation around a
13536 wide-column character (see the comment in indent.c around
13537 line 1340).
13538
13539 For instance, in the following case:
13540
13541 -------- Insert --------
13542 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13543 J_I_ ==> J_I_ `^^' are cursors.
13544 ^^ ^^
13545 -------- --------
13546
13547 As we have to redraw the line above, we cannot use this
13548 optimization. */
13549
13550 struct it it;
13551 int line_height_before = this_line_pixel_height;
13552
13553 /* Note that start_display will handle the case that the
13554 line starting at tlbufpos is a continuation line. */
13555 start_display (&it, w, tlbufpos);
13556
13557 /* Implementation note: It this still necessary? */
13558 if (it.current_x != this_line_start_x)
13559 goto cancel;
13560
13561 TRACE ((stderr, "trying display optimization 1\n"));
13562 w->cursor.vpos = -1;
13563 overlay_arrow_seen = false;
13564 it.vpos = this_line_vpos;
13565 it.current_y = this_line_y;
13566 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13567 display_line (&it);
13568
13569 /* If line contains point, is not continued,
13570 and ends at same distance from eob as before, we win. */
13571 if (w->cursor.vpos >= 0
13572 /* Line is not continued, otherwise this_line_start_pos
13573 would have been set to 0 in display_line. */
13574 && CHARPOS (this_line_start_pos)
13575 /* Line ends as before. */
13576 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13577 /* Line has same height as before. Otherwise other lines
13578 would have to be shifted up or down. */
13579 && this_line_pixel_height == line_height_before)
13580 {
13581 /* If this is not the window's last line, we must adjust
13582 the charstarts of the lines below. */
13583 if (it.current_y < it.last_visible_y)
13584 {
13585 struct glyph_row *row
13586 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13587 ptrdiff_t delta, delta_bytes;
13588
13589 /* We used to distinguish between two cases here,
13590 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13591 when the line ends in a newline or the end of the
13592 buffer's accessible portion. But both cases did
13593 the same, so they were collapsed. */
13594 delta = (Z
13595 - CHARPOS (tlendpos)
13596 - MATRIX_ROW_START_CHARPOS (row));
13597 delta_bytes = (Z_BYTE
13598 - BYTEPOS (tlendpos)
13599 - MATRIX_ROW_START_BYTEPOS (row));
13600
13601 increment_matrix_positions (w->current_matrix,
13602 this_line_vpos + 1,
13603 w->current_matrix->nrows,
13604 delta, delta_bytes);
13605 }
13606
13607 /* If this row displays text now but previously didn't,
13608 or vice versa, w->window_end_vpos may have to be
13609 adjusted. */
13610 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13611 {
13612 if (w->window_end_vpos < this_line_vpos)
13613 w->window_end_vpos = this_line_vpos;
13614 }
13615 else if (w->window_end_vpos == this_line_vpos
13616 && this_line_vpos > 0)
13617 w->window_end_vpos = this_line_vpos - 1;
13618 w->window_end_valid = false;
13619
13620 /* Update hint: No need to try to scroll in update_window. */
13621 w->desired_matrix->no_scrolling_p = true;
13622
13623 #ifdef GLYPH_DEBUG
13624 *w->desired_matrix->method = 0;
13625 debug_method_add (w, "optimization 1");
13626 #endif
13627 #ifdef HAVE_WINDOW_SYSTEM
13628 update_window_fringes (w, false);
13629 #endif
13630 goto update;
13631 }
13632 else
13633 goto cancel;
13634 }
13635 else if (/* Cursor position hasn't changed. */
13636 PT == w->last_point
13637 /* Make sure the cursor was last displayed
13638 in this window. Otherwise we have to reposition it. */
13639
13640 /* PXW: Must be converted to pixels, probably. */
13641 && 0 <= w->cursor.vpos
13642 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13643 {
13644 if (!must_finish)
13645 {
13646 do_pending_window_change (true);
13647 /* If selected_window changed, redisplay again. */
13648 if (WINDOWP (selected_window)
13649 && (w = XWINDOW (selected_window)) != sw)
13650 goto retry;
13651
13652 /* We used to always goto end_of_redisplay here, but this
13653 isn't enough if we have a blinking cursor. */
13654 if (w->cursor_off_p == w->last_cursor_off_p)
13655 goto end_of_redisplay;
13656 }
13657 goto update;
13658 }
13659 /* If highlighting the region, or if the cursor is in the echo area,
13660 then we can't just move the cursor. */
13661 else if (NILP (Vshow_trailing_whitespace)
13662 && !cursor_in_echo_area)
13663 {
13664 struct it it;
13665 struct glyph_row *row;
13666
13667 /* Skip from tlbufpos to PT and see where it is. Note that
13668 PT may be in invisible text. If so, we will end at the
13669 next visible position. */
13670 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13671 NULL, DEFAULT_FACE_ID);
13672 it.current_x = this_line_start_x;
13673 it.current_y = this_line_y;
13674 it.vpos = this_line_vpos;
13675
13676 /* The call to move_it_to stops in front of PT, but
13677 moves over before-strings. */
13678 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13679
13680 if (it.vpos == this_line_vpos
13681 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13682 row->enabled_p))
13683 {
13684 eassert (this_line_vpos == it.vpos);
13685 eassert (this_line_y == it.current_y);
13686 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13687 #ifdef GLYPH_DEBUG
13688 *w->desired_matrix->method = 0;
13689 debug_method_add (w, "optimization 3");
13690 #endif
13691 goto update;
13692 }
13693 else
13694 goto cancel;
13695 }
13696
13697 cancel:
13698 /* Text changed drastically or point moved off of line. */
13699 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13700 }
13701
13702 CHARPOS (this_line_start_pos) = 0;
13703 ++clear_face_cache_count;
13704 #ifdef HAVE_WINDOW_SYSTEM
13705 ++clear_image_cache_count;
13706 #endif
13707
13708 /* Build desired matrices, and update the display. If
13709 consider_all_windows_p, do it for all windows on all frames.
13710 Otherwise do it for selected_window, only. */
13711
13712 if (consider_all_windows_p)
13713 {
13714 FOR_EACH_FRAME (tail, frame)
13715 XFRAME (frame)->updated_p = false;
13716
13717 propagate_buffer_redisplay ();
13718
13719 FOR_EACH_FRAME (tail, frame)
13720 {
13721 struct frame *f = XFRAME (frame);
13722
13723 /* We don't have to do anything for unselected terminal
13724 frames. */
13725 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13726 && !EQ (FRAME_TTY (f)->top_frame, frame))
13727 continue;
13728
13729 retry_frame:
13730
13731 #if defined (HAVE_WINDOW_SYSTEM) && !defined (USE_GTK) && !defined (HAVE_NS)
13732 /* Redisplay internal tool bar if this is the first time so we
13733 can adjust the frame height right now, if necessary. */
13734 if (!f->tool_bar_redisplayed_once)
13735 {
13736 if (redisplay_tool_bar (f))
13737 adjust_frame_glyphs (f);
13738 f->tool_bar_redisplayed_once = true;
13739 }
13740 #endif
13741
13742 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13743 {
13744 bool gcscrollbars
13745 /* Only GC scrollbars when we redisplay the whole frame. */
13746 = f->redisplay || !REDISPLAY_SOME_P ();
13747 /* Mark all the scroll bars to be removed; we'll redeem
13748 the ones we want when we redisplay their windows. */
13749 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13750 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13751
13752 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13753 redisplay_windows (FRAME_ROOT_WINDOW (f));
13754 /* Remember that the invisible frames need to be redisplayed next
13755 time they're visible. */
13756 else if (!REDISPLAY_SOME_P ())
13757 f->redisplay = true;
13758
13759 /* The X error handler may have deleted that frame. */
13760 if (!FRAME_LIVE_P (f))
13761 continue;
13762
13763 /* Any scroll bars which redisplay_windows should have
13764 nuked should now go away. */
13765 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13766 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13767
13768 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13769 {
13770 /* If fonts changed on visible frame, display again. */
13771 if (f->fonts_changed)
13772 {
13773 adjust_frame_glyphs (f);
13774 /* Disable all redisplay optimizations for this
13775 frame. For the reasons, see the comment near
13776 the previous call to adjust_frame_glyphs above. */
13777 SET_FRAME_GARBAGED (f);
13778 f->fonts_changed = false;
13779 goto retry_frame;
13780 }
13781
13782 /* See if we have to hscroll. */
13783 if (!f->already_hscrolled_p)
13784 {
13785 f->already_hscrolled_p = true;
13786 if (hscroll_windows (f->root_window))
13787 goto retry_frame;
13788 }
13789
13790 /* Prevent various kinds of signals during display
13791 update. stdio is not robust about handling
13792 signals, which can cause an apparent I/O error. */
13793 if (interrupt_input)
13794 unrequest_sigio ();
13795 STOP_POLLING;
13796
13797 pending |= update_frame (f, false, false);
13798 f->cursor_type_changed = false;
13799 f->updated_p = true;
13800 }
13801 }
13802 }
13803
13804 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13805
13806 if (!pending)
13807 {
13808 /* Do the mark_window_display_accurate after all windows have
13809 been redisplayed because this call resets flags in buffers
13810 which are needed for proper redisplay. */
13811 FOR_EACH_FRAME (tail, frame)
13812 {
13813 struct frame *f = XFRAME (frame);
13814 if (f->updated_p)
13815 {
13816 f->redisplay = false;
13817 mark_window_display_accurate (f->root_window, true);
13818 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13819 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13820 }
13821 }
13822 }
13823 }
13824 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13825 {
13826 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13827 struct frame *mini_frame;
13828
13829 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13830 /* Use list_of_error, not Qerror, so that
13831 we catch only errors and don't run the debugger. */
13832 internal_condition_case_1 (redisplay_window_1, selected_window,
13833 list_of_error,
13834 redisplay_window_error);
13835 if (update_miniwindow_p)
13836 internal_condition_case_1 (redisplay_window_1, mini_window,
13837 list_of_error,
13838 redisplay_window_error);
13839
13840 /* Compare desired and current matrices, perform output. */
13841
13842 update:
13843 /* If fonts changed, display again. */
13844 if (sf->fonts_changed)
13845 goto retry;
13846
13847 /* Prevent various kinds of signals during display update.
13848 stdio is not robust about handling signals,
13849 which can cause an apparent I/O error. */
13850 if (interrupt_input)
13851 unrequest_sigio ();
13852 STOP_POLLING;
13853
13854 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13855 {
13856 if (hscroll_windows (selected_window))
13857 goto retry;
13858
13859 XWINDOW (selected_window)->must_be_updated_p = true;
13860 pending = update_frame (sf, false, false);
13861 sf->cursor_type_changed = false;
13862 }
13863
13864 /* We may have called echo_area_display at the top of this
13865 function. If the echo area is on another frame, that may
13866 have put text on a frame other than the selected one, so the
13867 above call to update_frame would not have caught it. Catch
13868 it here. */
13869 mini_window = FRAME_MINIBUF_WINDOW (sf);
13870 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13871
13872 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13873 {
13874 XWINDOW (mini_window)->must_be_updated_p = true;
13875 pending |= update_frame (mini_frame, false, false);
13876 mini_frame->cursor_type_changed = false;
13877 if (!pending && hscroll_windows (mini_window))
13878 goto retry;
13879 }
13880 }
13881
13882 /* If display was paused because of pending input, make sure we do a
13883 thorough update the next time. */
13884 if (pending)
13885 {
13886 /* Prevent the optimization at the beginning of
13887 redisplay_internal that tries a single-line update of the
13888 line containing the cursor in the selected window. */
13889 CHARPOS (this_line_start_pos) = 0;
13890
13891 /* Let the overlay arrow be updated the next time. */
13892 update_overlay_arrows (0);
13893
13894 /* If we pause after scrolling, some rows in the current
13895 matrices of some windows are not valid. */
13896 if (!WINDOW_FULL_WIDTH_P (w)
13897 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13898 update_mode_lines = 36;
13899 }
13900 else
13901 {
13902 if (!consider_all_windows_p)
13903 {
13904 /* This has already been done above if
13905 consider_all_windows_p is set. */
13906 if (XBUFFER (w->contents)->text->redisplay
13907 && buffer_window_count (XBUFFER (w->contents)) > 1)
13908 /* This can happen if b->text->redisplay was set during
13909 jit-lock. */
13910 propagate_buffer_redisplay ();
13911 mark_window_display_accurate_1 (w, true);
13912
13913 /* Say overlay arrows are up to date. */
13914 update_overlay_arrows (1);
13915
13916 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13917 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13918 }
13919
13920 update_mode_lines = 0;
13921 windows_or_buffers_changed = 0;
13922 }
13923
13924 /* Start SIGIO interrupts coming again. Having them off during the
13925 code above makes it less likely one will discard output, but not
13926 impossible, since there might be stuff in the system buffer here.
13927 But it is much hairier to try to do anything about that. */
13928 if (interrupt_input)
13929 request_sigio ();
13930 RESUME_POLLING;
13931
13932 /* If a frame has become visible which was not before, redisplay
13933 again, so that we display it. Expose events for such a frame
13934 (which it gets when becoming visible) don't call the parts of
13935 redisplay constructing glyphs, so simply exposing a frame won't
13936 display anything in this case. So, we have to display these
13937 frames here explicitly. */
13938 if (!pending)
13939 {
13940 int new_count = 0;
13941
13942 FOR_EACH_FRAME (tail, frame)
13943 {
13944 if (XFRAME (frame)->visible)
13945 new_count++;
13946 }
13947
13948 if (new_count != number_of_visible_frames)
13949 windows_or_buffers_changed = 52;
13950 }
13951
13952 /* Change frame size now if a change is pending. */
13953 do_pending_window_change (true);
13954
13955 /* If we just did a pending size change, or have additional
13956 visible frames, or selected_window changed, redisplay again. */
13957 if ((windows_or_buffers_changed && !pending)
13958 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13959 goto retry;
13960
13961 /* Clear the face and image caches.
13962
13963 We used to do this only if consider_all_windows_p. But the cache
13964 needs to be cleared if a timer creates images in the current
13965 buffer (e.g. the test case in Bug#6230). */
13966
13967 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13968 {
13969 clear_face_cache (false);
13970 clear_face_cache_count = 0;
13971 }
13972
13973 #ifdef HAVE_WINDOW_SYSTEM
13974 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13975 {
13976 clear_image_caches (Qnil);
13977 clear_image_cache_count = 0;
13978 }
13979 #endif /* HAVE_WINDOW_SYSTEM */
13980
13981 end_of_redisplay:
13982 #ifdef HAVE_NS
13983 ns_set_doc_edited ();
13984 #endif
13985 if (interrupt_input && interrupts_deferred)
13986 request_sigio ();
13987
13988 unbind_to (count, Qnil);
13989 RESUME_POLLING;
13990 }
13991
13992
13993 /* Redisplay, but leave alone any recent echo area message unless
13994 another message has been requested in its place.
13995
13996 This is useful in situations where you need to redisplay but no
13997 user action has occurred, making it inappropriate for the message
13998 area to be cleared. See tracking_off and
13999 wait_reading_process_output for examples of these situations.
14000
14001 FROM_WHERE is an integer saying from where this function was
14002 called. This is useful for debugging. */
14003
14004 void
14005 redisplay_preserve_echo_area (int from_where)
14006 {
14007 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14008
14009 if (!NILP (echo_area_buffer[1]))
14010 {
14011 /* We have a previously displayed message, but no current
14012 message. Redisplay the previous message. */
14013 display_last_displayed_message_p = true;
14014 redisplay_internal ();
14015 display_last_displayed_message_p = false;
14016 }
14017 else
14018 redisplay_internal ();
14019
14020 flush_frame (SELECTED_FRAME ());
14021 }
14022
14023
14024 /* Function registered with record_unwind_protect in redisplay_internal. */
14025
14026 static void
14027 unwind_redisplay (void)
14028 {
14029 redisplaying_p = false;
14030 }
14031
14032
14033 /* Mark the display of leaf window W as accurate or inaccurate.
14034 If ACCURATE_P, mark display of W as accurate.
14035 If !ACCURATE_P, arrange for W to be redisplayed the next
14036 time redisplay_internal is called. */
14037
14038 static void
14039 mark_window_display_accurate_1 (struct window *w, bool accurate_p)
14040 {
14041 struct buffer *b = XBUFFER (w->contents);
14042
14043 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14044 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14045 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14046
14047 if (accurate_p)
14048 {
14049 b->clip_changed = false;
14050 b->prevent_redisplay_optimizations_p = false;
14051 eassert (buffer_window_count (b) > 0);
14052 /* Resetting b->text->redisplay is problematic!
14053 In order to make it safer to do it here, redisplay_internal must
14054 have copied all b->text->redisplay to their respective windows. */
14055 b->text->redisplay = false;
14056
14057 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14058 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14059 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14060 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14061
14062 w->current_matrix->buffer = b;
14063 w->current_matrix->begv = BUF_BEGV (b);
14064 w->current_matrix->zv = BUF_ZV (b);
14065
14066 w->last_cursor_vpos = w->cursor.vpos;
14067 w->last_cursor_off_p = w->cursor_off_p;
14068
14069 if (w == XWINDOW (selected_window))
14070 w->last_point = BUF_PT (b);
14071 else
14072 w->last_point = marker_position (w->pointm);
14073
14074 w->window_end_valid = true;
14075 w->update_mode_line = false;
14076 }
14077
14078 w->redisplay = !accurate_p;
14079 }
14080
14081
14082 /* Mark the display of windows in the window tree rooted at WINDOW as
14083 accurate or inaccurate. If ACCURATE_P, mark display of
14084 windows as accurate. If !ACCURATE_P, arrange for windows to
14085 be redisplayed the next time redisplay_internal is called. */
14086
14087 void
14088 mark_window_display_accurate (Lisp_Object window, bool accurate_p)
14089 {
14090 struct window *w;
14091
14092 for (; !NILP (window); window = w->next)
14093 {
14094 w = XWINDOW (window);
14095 if (WINDOWP (w->contents))
14096 mark_window_display_accurate (w->contents, accurate_p);
14097 else
14098 mark_window_display_accurate_1 (w, accurate_p);
14099 }
14100
14101 if (accurate_p)
14102 update_overlay_arrows (1);
14103 else
14104 /* Force a thorough redisplay the next time by setting
14105 last_arrow_position and last_arrow_string to t, which is
14106 unequal to any useful value of Voverlay_arrow_... */
14107 update_overlay_arrows (-1);
14108 }
14109
14110
14111 /* Return value in display table DP (Lisp_Char_Table *) for character
14112 C. Since a display table doesn't have any parent, we don't have to
14113 follow parent. Do not call this function directly but use the
14114 macro DISP_CHAR_VECTOR. */
14115
14116 Lisp_Object
14117 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14118 {
14119 Lisp_Object val;
14120
14121 if (ASCII_CHAR_P (c))
14122 {
14123 val = dp->ascii;
14124 if (SUB_CHAR_TABLE_P (val))
14125 val = XSUB_CHAR_TABLE (val)->contents[c];
14126 }
14127 else
14128 {
14129 Lisp_Object table;
14130
14131 XSETCHAR_TABLE (table, dp);
14132 val = char_table_ref (table, c);
14133 }
14134 if (NILP (val))
14135 val = dp->defalt;
14136 return val;
14137 }
14138
14139
14140 \f
14141 /***********************************************************************
14142 Window Redisplay
14143 ***********************************************************************/
14144
14145 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14146
14147 static void
14148 redisplay_windows (Lisp_Object window)
14149 {
14150 while (!NILP (window))
14151 {
14152 struct window *w = XWINDOW (window);
14153
14154 if (WINDOWP (w->contents))
14155 redisplay_windows (w->contents);
14156 else if (BUFFERP (w->contents))
14157 {
14158 displayed_buffer = XBUFFER (w->contents);
14159 /* Use list_of_error, not Qerror, so that
14160 we catch only errors and don't run the debugger. */
14161 internal_condition_case_1 (redisplay_window_0, window,
14162 list_of_error,
14163 redisplay_window_error);
14164 }
14165
14166 window = w->next;
14167 }
14168 }
14169
14170 static Lisp_Object
14171 redisplay_window_error (Lisp_Object ignore)
14172 {
14173 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14174 return Qnil;
14175 }
14176
14177 static Lisp_Object
14178 redisplay_window_0 (Lisp_Object window)
14179 {
14180 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14181 redisplay_window (window, false);
14182 return Qnil;
14183 }
14184
14185 static Lisp_Object
14186 redisplay_window_1 (Lisp_Object window)
14187 {
14188 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14189 redisplay_window (window, true);
14190 return Qnil;
14191 }
14192 \f
14193
14194 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14195 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14196 which positions recorded in ROW differ from current buffer
14197 positions.
14198
14199 Return true iff cursor is on this row. */
14200
14201 static bool
14202 set_cursor_from_row (struct window *w, struct glyph_row *row,
14203 struct glyph_matrix *matrix,
14204 ptrdiff_t delta, ptrdiff_t delta_bytes,
14205 int dy, int dvpos)
14206 {
14207 struct glyph *glyph = row->glyphs[TEXT_AREA];
14208 struct glyph *end = glyph + row->used[TEXT_AREA];
14209 struct glyph *cursor = NULL;
14210 /* The last known character position in row. */
14211 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14212 int x = row->x;
14213 ptrdiff_t pt_old = PT - delta;
14214 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14215 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14216 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14217 /* A glyph beyond the edge of TEXT_AREA which we should never
14218 touch. */
14219 struct glyph *glyphs_end = end;
14220 /* True means we've found a match for cursor position, but that
14221 glyph has the avoid_cursor_p flag set. */
14222 bool match_with_avoid_cursor = false;
14223 /* True means we've seen at least one glyph that came from a
14224 display string. */
14225 bool string_seen = false;
14226 /* Largest and smallest buffer positions seen so far during scan of
14227 glyph row. */
14228 ptrdiff_t bpos_max = pos_before;
14229 ptrdiff_t bpos_min = pos_after;
14230 /* Last buffer position covered by an overlay string with an integer
14231 `cursor' property. */
14232 ptrdiff_t bpos_covered = 0;
14233 /* True means the display string on which to display the cursor
14234 comes from a text property, not from an overlay. */
14235 bool string_from_text_prop = false;
14236
14237 /* Don't even try doing anything if called for a mode-line or
14238 header-line row, since the rest of the code isn't prepared to
14239 deal with such calamities. */
14240 eassert (!row->mode_line_p);
14241 if (row->mode_line_p)
14242 return false;
14243
14244 /* Skip over glyphs not having an object at the start and the end of
14245 the row. These are special glyphs like truncation marks on
14246 terminal frames. */
14247 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14248 {
14249 if (!row->reversed_p)
14250 {
14251 while (glyph < end
14252 && NILP (glyph->object)
14253 && glyph->charpos < 0)
14254 {
14255 x += glyph->pixel_width;
14256 ++glyph;
14257 }
14258 while (end > glyph
14259 && NILP ((end - 1)->object)
14260 /* CHARPOS is zero for blanks and stretch glyphs
14261 inserted by extend_face_to_end_of_line. */
14262 && (end - 1)->charpos <= 0)
14263 --end;
14264 glyph_before = glyph - 1;
14265 glyph_after = end;
14266 }
14267 else
14268 {
14269 struct glyph *g;
14270
14271 /* If the glyph row is reversed, we need to process it from back
14272 to front, so swap the edge pointers. */
14273 glyphs_end = end = glyph - 1;
14274 glyph += row->used[TEXT_AREA] - 1;
14275
14276 while (glyph > end + 1
14277 && NILP (glyph->object)
14278 && glyph->charpos < 0)
14279 {
14280 --glyph;
14281 x -= glyph->pixel_width;
14282 }
14283 if (NILP (glyph->object) && glyph->charpos < 0)
14284 --glyph;
14285 /* By default, in reversed rows we put the cursor on the
14286 rightmost (first in the reading order) glyph. */
14287 for (g = end + 1; g < glyph; g++)
14288 x += g->pixel_width;
14289 while (end < glyph
14290 && NILP ((end + 1)->object)
14291 && (end + 1)->charpos <= 0)
14292 ++end;
14293 glyph_before = glyph + 1;
14294 glyph_after = end;
14295 }
14296 }
14297 else if (row->reversed_p)
14298 {
14299 /* In R2L rows that don't display text, put the cursor on the
14300 rightmost glyph. Case in point: an empty last line that is
14301 part of an R2L paragraph. */
14302 cursor = end - 1;
14303 /* Avoid placing the cursor on the last glyph of the row, where
14304 on terminal frames we hold the vertical border between
14305 adjacent windows. */
14306 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14307 && !WINDOW_RIGHTMOST_P (w)
14308 && cursor == row->glyphs[LAST_AREA] - 1)
14309 cursor--;
14310 x = -1; /* will be computed below, at label compute_x */
14311 }
14312
14313 /* Step 1: Try to find the glyph whose character position
14314 corresponds to point. If that's not possible, find 2 glyphs
14315 whose character positions are the closest to point, one before
14316 point, the other after it. */
14317 if (!row->reversed_p)
14318 while (/* not marched to end of glyph row */
14319 glyph < end
14320 /* glyph was not inserted by redisplay for internal purposes */
14321 && !NILP (glyph->object))
14322 {
14323 if (BUFFERP (glyph->object))
14324 {
14325 ptrdiff_t dpos = glyph->charpos - pt_old;
14326
14327 if (glyph->charpos > bpos_max)
14328 bpos_max = glyph->charpos;
14329 if (glyph->charpos < bpos_min)
14330 bpos_min = glyph->charpos;
14331 if (!glyph->avoid_cursor_p)
14332 {
14333 /* If we hit point, we've found the glyph on which to
14334 display the cursor. */
14335 if (dpos == 0)
14336 {
14337 match_with_avoid_cursor = false;
14338 break;
14339 }
14340 /* See if we've found a better approximation to
14341 POS_BEFORE or to POS_AFTER. */
14342 if (0 > dpos && dpos > pos_before - pt_old)
14343 {
14344 pos_before = glyph->charpos;
14345 glyph_before = glyph;
14346 }
14347 else if (0 < dpos && dpos < pos_after - pt_old)
14348 {
14349 pos_after = glyph->charpos;
14350 glyph_after = glyph;
14351 }
14352 }
14353 else if (dpos == 0)
14354 match_with_avoid_cursor = true;
14355 }
14356 else if (STRINGP (glyph->object))
14357 {
14358 Lisp_Object chprop;
14359 ptrdiff_t glyph_pos = glyph->charpos;
14360
14361 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14362 glyph->object);
14363 if (!NILP (chprop))
14364 {
14365 /* If the string came from a `display' text property,
14366 look up the buffer position of that property and
14367 use that position to update bpos_max, as if we
14368 actually saw such a position in one of the row's
14369 glyphs. This helps with supporting integer values
14370 of `cursor' property on the display string in
14371 situations where most or all of the row's buffer
14372 text is completely covered by display properties,
14373 so that no glyph with valid buffer positions is
14374 ever seen in the row. */
14375 ptrdiff_t prop_pos =
14376 string_buffer_position_lim (glyph->object, pos_before,
14377 pos_after, false);
14378
14379 if (prop_pos >= pos_before)
14380 bpos_max = prop_pos;
14381 }
14382 if (INTEGERP (chprop))
14383 {
14384 bpos_covered = bpos_max + XINT (chprop);
14385 /* If the `cursor' property covers buffer positions up
14386 to and including point, we should display cursor on
14387 this glyph. Note that, if a `cursor' property on one
14388 of the string's characters has an integer value, we
14389 will break out of the loop below _before_ we get to
14390 the position match above. IOW, integer values of
14391 the `cursor' property override the "exact match for
14392 point" strategy of positioning the cursor. */
14393 /* Implementation note: bpos_max == pt_old when, e.g.,
14394 we are in an empty line, where bpos_max is set to
14395 MATRIX_ROW_START_CHARPOS, see above. */
14396 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14397 {
14398 cursor = glyph;
14399 break;
14400 }
14401 }
14402
14403 string_seen = true;
14404 }
14405 x += glyph->pixel_width;
14406 ++glyph;
14407 }
14408 else if (glyph > end) /* row is reversed */
14409 while (!NILP (glyph->object))
14410 {
14411 if (BUFFERP (glyph->object))
14412 {
14413 ptrdiff_t dpos = glyph->charpos - pt_old;
14414
14415 if (glyph->charpos > bpos_max)
14416 bpos_max = glyph->charpos;
14417 if (glyph->charpos < bpos_min)
14418 bpos_min = glyph->charpos;
14419 if (!glyph->avoid_cursor_p)
14420 {
14421 if (dpos == 0)
14422 {
14423 match_with_avoid_cursor = false;
14424 break;
14425 }
14426 if (0 > dpos && dpos > pos_before - pt_old)
14427 {
14428 pos_before = glyph->charpos;
14429 glyph_before = glyph;
14430 }
14431 else if (0 < dpos && dpos < pos_after - pt_old)
14432 {
14433 pos_after = glyph->charpos;
14434 glyph_after = glyph;
14435 }
14436 }
14437 else if (dpos == 0)
14438 match_with_avoid_cursor = true;
14439 }
14440 else if (STRINGP (glyph->object))
14441 {
14442 Lisp_Object chprop;
14443 ptrdiff_t glyph_pos = glyph->charpos;
14444
14445 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14446 glyph->object);
14447 if (!NILP (chprop))
14448 {
14449 ptrdiff_t prop_pos =
14450 string_buffer_position_lim (glyph->object, pos_before,
14451 pos_after, false);
14452
14453 if (prop_pos >= pos_before)
14454 bpos_max = prop_pos;
14455 }
14456 if (INTEGERP (chprop))
14457 {
14458 bpos_covered = bpos_max + XINT (chprop);
14459 /* If the `cursor' property covers buffer positions up
14460 to and including point, we should display cursor on
14461 this glyph. */
14462 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14463 {
14464 cursor = glyph;
14465 break;
14466 }
14467 }
14468 string_seen = true;
14469 }
14470 --glyph;
14471 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14472 {
14473 x--; /* can't use any pixel_width */
14474 break;
14475 }
14476 x -= glyph->pixel_width;
14477 }
14478
14479 /* Step 2: If we didn't find an exact match for point, we need to
14480 look for a proper place to put the cursor among glyphs between
14481 GLYPH_BEFORE and GLYPH_AFTER. */
14482 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14483 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14484 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14485 {
14486 /* An empty line has a single glyph whose OBJECT is nil and
14487 whose CHARPOS is the position of a newline on that line.
14488 Note that on a TTY, there are more glyphs after that, which
14489 were produced by extend_face_to_end_of_line, but their
14490 CHARPOS is zero or negative. */
14491 bool empty_line_p =
14492 ((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14493 && NILP (glyph->object) && glyph->charpos > 0
14494 /* On a TTY, continued and truncated rows also have a glyph at
14495 their end whose OBJECT is nil and whose CHARPOS is
14496 positive (the continuation and truncation glyphs), but such
14497 rows are obviously not "empty". */
14498 && !(row->continued_p || row->truncated_on_right_p));
14499
14500 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14501 {
14502 ptrdiff_t ellipsis_pos;
14503
14504 /* Scan back over the ellipsis glyphs. */
14505 if (!row->reversed_p)
14506 {
14507 ellipsis_pos = (glyph - 1)->charpos;
14508 while (glyph > row->glyphs[TEXT_AREA]
14509 && (glyph - 1)->charpos == ellipsis_pos)
14510 glyph--, x -= glyph->pixel_width;
14511 /* That loop always goes one position too far, including
14512 the glyph before the ellipsis. So scan forward over
14513 that one. */
14514 x += glyph->pixel_width;
14515 glyph++;
14516 }
14517 else /* row is reversed */
14518 {
14519 ellipsis_pos = (glyph + 1)->charpos;
14520 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14521 && (glyph + 1)->charpos == ellipsis_pos)
14522 glyph++, x += glyph->pixel_width;
14523 x -= glyph->pixel_width;
14524 glyph--;
14525 }
14526 }
14527 else if (match_with_avoid_cursor)
14528 {
14529 cursor = glyph_after;
14530 x = -1;
14531 }
14532 else if (string_seen)
14533 {
14534 int incr = row->reversed_p ? -1 : +1;
14535
14536 /* Need to find the glyph that came out of a string which is
14537 present at point. That glyph is somewhere between
14538 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14539 positioned between POS_BEFORE and POS_AFTER in the
14540 buffer. */
14541 struct glyph *start, *stop;
14542 ptrdiff_t pos = pos_before;
14543
14544 x = -1;
14545
14546 /* If the row ends in a newline from a display string,
14547 reordering could have moved the glyphs belonging to the
14548 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14549 in this case we extend the search to the last glyph in
14550 the row that was not inserted by redisplay. */
14551 if (row->ends_in_newline_from_string_p)
14552 {
14553 glyph_after = end;
14554 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14555 }
14556
14557 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14558 correspond to POS_BEFORE and POS_AFTER, respectively. We
14559 need START and STOP in the order that corresponds to the
14560 row's direction as given by its reversed_p flag. If the
14561 directionality of characters between POS_BEFORE and
14562 POS_AFTER is the opposite of the row's base direction,
14563 these characters will have been reordered for display,
14564 and we need to reverse START and STOP. */
14565 if (!row->reversed_p)
14566 {
14567 start = min (glyph_before, glyph_after);
14568 stop = max (glyph_before, glyph_after);
14569 }
14570 else
14571 {
14572 start = max (glyph_before, glyph_after);
14573 stop = min (glyph_before, glyph_after);
14574 }
14575 for (glyph = start + incr;
14576 row->reversed_p ? glyph > stop : glyph < stop; )
14577 {
14578
14579 /* Any glyphs that come from the buffer are here because
14580 of bidi reordering. Skip them, and only pay
14581 attention to glyphs that came from some string. */
14582 if (STRINGP (glyph->object))
14583 {
14584 Lisp_Object str;
14585 ptrdiff_t tem;
14586 /* If the display property covers the newline, we
14587 need to search for it one position farther. */
14588 ptrdiff_t lim = pos_after
14589 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14590
14591 string_from_text_prop = false;
14592 str = glyph->object;
14593 tem = string_buffer_position_lim (str, pos, lim, false);
14594 if (tem == 0 /* from overlay */
14595 || pos <= tem)
14596 {
14597 /* If the string from which this glyph came is
14598 found in the buffer at point, or at position
14599 that is closer to point than pos_after, then
14600 we've found the glyph we've been looking for.
14601 If it comes from an overlay (tem == 0), and
14602 it has the `cursor' property on one of its
14603 glyphs, record that glyph as a candidate for
14604 displaying the cursor. (As in the
14605 unidirectional version, we will display the
14606 cursor on the last candidate we find.) */
14607 if (tem == 0
14608 || tem == pt_old
14609 || (tem - pt_old > 0 && tem < pos_after))
14610 {
14611 /* The glyphs from this string could have
14612 been reordered. Find the one with the
14613 smallest string position. Or there could
14614 be a character in the string with the
14615 `cursor' property, which means display
14616 cursor on that character's glyph. */
14617 ptrdiff_t strpos = glyph->charpos;
14618
14619 if (tem)
14620 {
14621 cursor = glyph;
14622 string_from_text_prop = true;
14623 }
14624 for ( ;
14625 (row->reversed_p ? glyph > stop : glyph < stop)
14626 && EQ (glyph->object, str);
14627 glyph += incr)
14628 {
14629 Lisp_Object cprop;
14630 ptrdiff_t gpos = glyph->charpos;
14631
14632 cprop = Fget_char_property (make_number (gpos),
14633 Qcursor,
14634 glyph->object);
14635 if (!NILP (cprop))
14636 {
14637 cursor = glyph;
14638 break;
14639 }
14640 if (tem && glyph->charpos < strpos)
14641 {
14642 strpos = glyph->charpos;
14643 cursor = glyph;
14644 }
14645 }
14646
14647 if (tem == pt_old
14648 || (tem - pt_old > 0 && tem < pos_after))
14649 goto compute_x;
14650 }
14651 if (tem)
14652 pos = tem + 1; /* don't find previous instances */
14653 }
14654 /* This string is not what we want; skip all of the
14655 glyphs that came from it. */
14656 while ((row->reversed_p ? glyph > stop : glyph < stop)
14657 && EQ (glyph->object, str))
14658 glyph += incr;
14659 }
14660 else
14661 glyph += incr;
14662 }
14663
14664 /* If we reached the end of the line, and END was from a string,
14665 the cursor is not on this line. */
14666 if (cursor == NULL
14667 && (row->reversed_p ? glyph <= end : glyph >= end)
14668 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14669 && STRINGP (end->object)
14670 && row->continued_p)
14671 return false;
14672 }
14673 /* A truncated row may not include PT among its character positions.
14674 Setting the cursor inside the scroll margin will trigger
14675 recalculation of hscroll in hscroll_window_tree. But if a
14676 display string covers point, defer to the string-handling
14677 code below to figure this out. */
14678 else if (row->truncated_on_left_p && pt_old < bpos_min)
14679 {
14680 cursor = glyph_before;
14681 x = -1;
14682 }
14683 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14684 /* Zero-width characters produce no glyphs. */
14685 || (!empty_line_p
14686 && (row->reversed_p
14687 ? glyph_after > glyphs_end
14688 : glyph_after < glyphs_end)))
14689 {
14690 cursor = glyph_after;
14691 x = -1;
14692 }
14693 }
14694
14695 compute_x:
14696 if (cursor != NULL)
14697 glyph = cursor;
14698 else if (glyph == glyphs_end
14699 && pos_before == pos_after
14700 && STRINGP ((row->reversed_p
14701 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14702 : row->glyphs[TEXT_AREA])->object))
14703 {
14704 /* If all the glyphs of this row came from strings, put the
14705 cursor on the first glyph of the row. This avoids having the
14706 cursor outside of the text area in this very rare and hard
14707 use case. */
14708 glyph =
14709 row->reversed_p
14710 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14711 : row->glyphs[TEXT_AREA];
14712 }
14713 if (x < 0)
14714 {
14715 struct glyph *g;
14716
14717 /* Need to compute x that corresponds to GLYPH. */
14718 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14719 {
14720 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14721 emacs_abort ();
14722 x += g->pixel_width;
14723 }
14724 }
14725
14726 /* ROW could be part of a continued line, which, under bidi
14727 reordering, might have other rows whose start and end charpos
14728 occlude point. Only set w->cursor if we found a better
14729 approximation to the cursor position than we have from previously
14730 examined candidate rows belonging to the same continued line. */
14731 if (/* We already have a candidate row. */
14732 w->cursor.vpos >= 0
14733 /* That candidate is not the row we are processing. */
14734 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14735 /* Make sure cursor.vpos specifies a row whose start and end
14736 charpos occlude point, and it is valid candidate for being a
14737 cursor-row. This is because some callers of this function
14738 leave cursor.vpos at the row where the cursor was displayed
14739 during the last redisplay cycle. */
14740 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14741 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14742 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14743 {
14744 struct glyph *g1
14745 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14746
14747 /* Don't consider glyphs that are outside TEXT_AREA. */
14748 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14749 return false;
14750 /* Keep the candidate whose buffer position is the closest to
14751 point or has the `cursor' property. */
14752 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14753 w->cursor.hpos >= 0
14754 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14755 && ((BUFFERP (g1->object)
14756 && (g1->charpos == pt_old /* An exact match always wins. */
14757 || (BUFFERP (glyph->object)
14758 && eabs (g1->charpos - pt_old)
14759 < eabs (glyph->charpos - pt_old))))
14760 /* Previous candidate is a glyph from a string that has
14761 a non-nil `cursor' property. */
14762 || (STRINGP (g1->object)
14763 && (!NILP (Fget_char_property (make_number (g1->charpos),
14764 Qcursor, g1->object))
14765 /* Previous candidate is from the same display
14766 string as this one, and the display string
14767 came from a text property. */
14768 || (EQ (g1->object, glyph->object)
14769 && string_from_text_prop)
14770 /* this candidate is from newline and its
14771 position is not an exact match */
14772 || (NILP (glyph->object)
14773 && glyph->charpos != pt_old)))))
14774 return false;
14775 /* If this candidate gives an exact match, use that. */
14776 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14777 /* If this candidate is a glyph created for the
14778 terminating newline of a line, and point is on that
14779 newline, it wins because it's an exact match. */
14780 || (!row->continued_p
14781 && NILP (glyph->object)
14782 && glyph->charpos == 0
14783 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14784 /* Otherwise, keep the candidate that comes from a row
14785 spanning less buffer positions. This may win when one or
14786 both candidate positions are on glyphs that came from
14787 display strings, for which we cannot compare buffer
14788 positions. */
14789 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14790 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14791 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14792 return false;
14793 }
14794 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14795 w->cursor.x = x;
14796 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14797 w->cursor.y = row->y + dy;
14798
14799 if (w == XWINDOW (selected_window))
14800 {
14801 if (!row->continued_p
14802 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14803 && row->x == 0)
14804 {
14805 this_line_buffer = XBUFFER (w->contents);
14806
14807 CHARPOS (this_line_start_pos)
14808 = MATRIX_ROW_START_CHARPOS (row) + delta;
14809 BYTEPOS (this_line_start_pos)
14810 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14811
14812 CHARPOS (this_line_end_pos)
14813 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14814 BYTEPOS (this_line_end_pos)
14815 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14816
14817 this_line_y = w->cursor.y;
14818 this_line_pixel_height = row->height;
14819 this_line_vpos = w->cursor.vpos;
14820 this_line_start_x = row->x;
14821 }
14822 else
14823 CHARPOS (this_line_start_pos) = 0;
14824 }
14825
14826 return true;
14827 }
14828
14829
14830 /* Run window scroll functions, if any, for WINDOW with new window
14831 start STARTP. Sets the window start of WINDOW to that position.
14832
14833 We assume that the window's buffer is really current. */
14834
14835 static struct text_pos
14836 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14837 {
14838 struct window *w = XWINDOW (window);
14839 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14840
14841 eassert (current_buffer == XBUFFER (w->contents));
14842
14843 if (!NILP (Vwindow_scroll_functions))
14844 {
14845 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14846 make_number (CHARPOS (startp)));
14847 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14848 /* In case the hook functions switch buffers. */
14849 set_buffer_internal (XBUFFER (w->contents));
14850 }
14851
14852 return startp;
14853 }
14854
14855
14856 /* Make sure the line containing the cursor is fully visible.
14857 A value of true means there is nothing to be done.
14858 (Either the line is fully visible, or it cannot be made so,
14859 or we cannot tell.)
14860
14861 If FORCE_P, return false even if partial visible cursor row
14862 is higher than window.
14863
14864 If CURRENT_MATRIX_P, use the information from the
14865 window's current glyph matrix; otherwise use the desired glyph
14866 matrix.
14867
14868 A value of false means the caller should do scrolling
14869 as if point had gone off the screen. */
14870
14871 static bool
14872 cursor_row_fully_visible_p (struct window *w, bool force_p,
14873 bool current_matrix_p)
14874 {
14875 struct glyph_matrix *matrix;
14876 struct glyph_row *row;
14877 int window_height;
14878
14879 if (!make_cursor_line_fully_visible_p)
14880 return true;
14881
14882 /* It's not always possible to find the cursor, e.g, when a window
14883 is full of overlay strings. Don't do anything in that case. */
14884 if (w->cursor.vpos < 0)
14885 return true;
14886
14887 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14888 row = MATRIX_ROW (matrix, w->cursor.vpos);
14889
14890 /* If the cursor row is not partially visible, there's nothing to do. */
14891 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14892 return true;
14893
14894 /* If the row the cursor is in is taller than the window's height,
14895 it's not clear what to do, so do nothing. */
14896 window_height = window_box_height (w);
14897 if (row->height >= window_height)
14898 {
14899 if (!force_p || MINI_WINDOW_P (w)
14900 || w->vscroll || w->cursor.vpos == 0)
14901 return true;
14902 }
14903 return false;
14904 }
14905
14906
14907 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14908 means only WINDOW is redisplayed in redisplay_internal.
14909 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14910 in redisplay_window to bring a partially visible line into view in
14911 the case that only the cursor has moved.
14912
14913 LAST_LINE_MISFIT should be true if we're scrolling because the
14914 last screen line's vertical height extends past the end of the screen.
14915
14916 Value is
14917
14918 1 if scrolling succeeded
14919
14920 0 if scrolling didn't find point.
14921
14922 -1 if new fonts have been loaded so that we must interrupt
14923 redisplay, adjust glyph matrices, and try again. */
14924
14925 enum
14926 {
14927 SCROLLING_SUCCESS,
14928 SCROLLING_FAILED,
14929 SCROLLING_NEED_LARGER_MATRICES
14930 };
14931
14932 /* If scroll-conservatively is more than this, never recenter.
14933
14934 If you change this, don't forget to update the doc string of
14935 `scroll-conservatively' and the Emacs manual. */
14936 #define SCROLL_LIMIT 100
14937
14938 static int
14939 try_scrolling (Lisp_Object window, bool just_this_one_p,
14940 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14941 bool temp_scroll_step, bool last_line_misfit)
14942 {
14943 struct window *w = XWINDOW (window);
14944 struct frame *f = XFRAME (w->frame);
14945 struct text_pos pos, startp;
14946 struct it it;
14947 int this_scroll_margin, scroll_max, rc, height;
14948 int dy = 0, amount_to_scroll = 0;
14949 bool scroll_down_p = false;
14950 int extra_scroll_margin_lines = last_line_misfit;
14951 Lisp_Object aggressive;
14952 /* We will never try scrolling more than this number of lines. */
14953 int scroll_limit = SCROLL_LIMIT;
14954 int frame_line_height = default_line_pixel_height (w);
14955 int window_total_lines
14956 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
14957
14958 #ifdef GLYPH_DEBUG
14959 debug_method_add (w, "try_scrolling");
14960 #endif
14961
14962 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14963
14964 /* Compute scroll margin height in pixels. We scroll when point is
14965 within this distance from the top or bottom of the window. */
14966 if (scroll_margin > 0)
14967 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
14968 * frame_line_height;
14969 else
14970 this_scroll_margin = 0;
14971
14972 /* Force arg_scroll_conservatively to have a reasonable value, to
14973 avoid scrolling too far away with slow move_it_* functions. Note
14974 that the user can supply scroll-conservatively equal to
14975 `most-positive-fixnum', which can be larger than INT_MAX. */
14976 if (arg_scroll_conservatively > scroll_limit)
14977 {
14978 arg_scroll_conservatively = scroll_limit + 1;
14979 scroll_max = scroll_limit * frame_line_height;
14980 }
14981 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14982 /* Compute how much we should try to scroll maximally to bring
14983 point into view. */
14984 scroll_max = (max (scroll_step,
14985 max (arg_scroll_conservatively, temp_scroll_step))
14986 * frame_line_height);
14987 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14988 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14989 /* We're trying to scroll because of aggressive scrolling but no
14990 scroll_step is set. Choose an arbitrary one. */
14991 scroll_max = 10 * frame_line_height;
14992 else
14993 scroll_max = 0;
14994
14995 too_near_end:
14996
14997 /* Decide whether to scroll down. */
14998 if (PT > CHARPOS (startp))
14999 {
15000 int scroll_margin_y;
15001
15002 /* Compute the pixel ypos of the scroll margin, then move IT to
15003 either that ypos or PT, whichever comes first. */
15004 start_display (&it, w, startp);
15005 scroll_margin_y = it.last_visible_y - this_scroll_margin
15006 - frame_line_height * extra_scroll_margin_lines;
15007 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15008 (MOVE_TO_POS | MOVE_TO_Y));
15009
15010 if (PT > CHARPOS (it.current.pos))
15011 {
15012 int y0 = line_bottom_y (&it);
15013 /* Compute how many pixels below window bottom to stop searching
15014 for PT. This avoids costly search for PT that is far away if
15015 the user limited scrolling by a small number of lines, but
15016 always finds PT if scroll_conservatively is set to a large
15017 number, such as most-positive-fixnum. */
15018 int slack = max (scroll_max, 10 * frame_line_height);
15019 int y_to_move = it.last_visible_y + slack;
15020
15021 /* Compute the distance from the scroll margin to PT or to
15022 the scroll limit, whichever comes first. This should
15023 include the height of the cursor line, to make that line
15024 fully visible. */
15025 move_it_to (&it, PT, -1, y_to_move,
15026 -1, MOVE_TO_POS | MOVE_TO_Y);
15027 dy = line_bottom_y (&it) - y0;
15028
15029 if (dy > scroll_max)
15030 return SCROLLING_FAILED;
15031
15032 if (dy > 0)
15033 scroll_down_p = true;
15034 }
15035 }
15036
15037 if (scroll_down_p)
15038 {
15039 /* Point is in or below the bottom scroll margin, so move the
15040 window start down. If scrolling conservatively, move it just
15041 enough down to make point visible. If scroll_step is set,
15042 move it down by scroll_step. */
15043 if (arg_scroll_conservatively)
15044 amount_to_scroll
15045 = min (max (dy, frame_line_height),
15046 frame_line_height * arg_scroll_conservatively);
15047 else if (scroll_step || temp_scroll_step)
15048 amount_to_scroll = scroll_max;
15049 else
15050 {
15051 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15052 height = WINDOW_BOX_TEXT_HEIGHT (w);
15053 if (NUMBERP (aggressive))
15054 {
15055 double float_amount = XFLOATINT (aggressive) * height;
15056 int aggressive_scroll = float_amount;
15057 if (aggressive_scroll == 0 && float_amount > 0)
15058 aggressive_scroll = 1;
15059 /* Don't let point enter the scroll margin near top of
15060 the window. This could happen if the value of
15061 scroll_up_aggressively is too large and there are
15062 non-zero margins, because scroll_up_aggressively
15063 means put point that fraction of window height
15064 _from_the_bottom_margin_. */
15065 if (aggressive_scroll + 2 * this_scroll_margin > height)
15066 aggressive_scroll = height - 2 * this_scroll_margin;
15067 amount_to_scroll = dy + aggressive_scroll;
15068 }
15069 }
15070
15071 if (amount_to_scroll <= 0)
15072 return SCROLLING_FAILED;
15073
15074 start_display (&it, w, startp);
15075 if (arg_scroll_conservatively <= scroll_limit)
15076 move_it_vertically (&it, amount_to_scroll);
15077 else
15078 {
15079 /* Extra precision for users who set scroll-conservatively
15080 to a large number: make sure the amount we scroll
15081 the window start is never less than amount_to_scroll,
15082 which was computed as distance from window bottom to
15083 point. This matters when lines at window top and lines
15084 below window bottom have different height. */
15085 struct it it1;
15086 void *it1data = NULL;
15087 /* We use a temporary it1 because line_bottom_y can modify
15088 its argument, if it moves one line down; see there. */
15089 int start_y;
15090
15091 SAVE_IT (it1, it, it1data);
15092 start_y = line_bottom_y (&it1);
15093 do {
15094 RESTORE_IT (&it, &it, it1data);
15095 move_it_by_lines (&it, 1);
15096 SAVE_IT (it1, it, it1data);
15097 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
15098 }
15099
15100 /* If STARTP is unchanged, move it down another screen line. */
15101 if (CHARPOS (it.current.pos) == CHARPOS (startp))
15102 move_it_by_lines (&it, 1);
15103 startp = it.current.pos;
15104 }
15105 else
15106 {
15107 struct text_pos scroll_margin_pos = startp;
15108 int y_offset = 0;
15109
15110 /* See if point is inside the scroll margin at the top of the
15111 window. */
15112 if (this_scroll_margin)
15113 {
15114 int y_start;
15115
15116 start_display (&it, w, startp);
15117 y_start = it.current_y;
15118 move_it_vertically (&it, this_scroll_margin);
15119 scroll_margin_pos = it.current.pos;
15120 /* If we didn't move enough before hitting ZV, request
15121 additional amount of scroll, to move point out of the
15122 scroll margin. */
15123 if (IT_CHARPOS (it) == ZV
15124 && it.current_y - y_start < this_scroll_margin)
15125 y_offset = this_scroll_margin - (it.current_y - y_start);
15126 }
15127
15128 if (PT < CHARPOS (scroll_margin_pos))
15129 {
15130 /* Point is in the scroll margin at the top of the window or
15131 above what is displayed in the window. */
15132 int y0, y_to_move;
15133
15134 /* Compute the vertical distance from PT to the scroll
15135 margin position. Move as far as scroll_max allows, or
15136 one screenful, or 10 screen lines, whichever is largest.
15137 Give up if distance is greater than scroll_max or if we
15138 didn't reach the scroll margin position. */
15139 SET_TEXT_POS (pos, PT, PT_BYTE);
15140 start_display (&it, w, pos);
15141 y0 = it.current_y;
15142 y_to_move = max (it.last_visible_y,
15143 max (scroll_max, 10 * frame_line_height));
15144 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15145 y_to_move, -1,
15146 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15147 dy = it.current_y - y0;
15148 if (dy > scroll_max
15149 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15150 return SCROLLING_FAILED;
15151
15152 /* Additional scroll for when ZV was too close to point. */
15153 dy += y_offset;
15154
15155 /* Compute new window start. */
15156 start_display (&it, w, startp);
15157
15158 if (arg_scroll_conservatively)
15159 amount_to_scroll = max (dy, frame_line_height
15160 * max (scroll_step, temp_scroll_step));
15161 else if (scroll_step || temp_scroll_step)
15162 amount_to_scroll = scroll_max;
15163 else
15164 {
15165 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15166 height = WINDOW_BOX_TEXT_HEIGHT (w);
15167 if (NUMBERP (aggressive))
15168 {
15169 double float_amount = XFLOATINT (aggressive) * height;
15170 int aggressive_scroll = float_amount;
15171 if (aggressive_scroll == 0 && float_amount > 0)
15172 aggressive_scroll = 1;
15173 /* Don't let point enter the scroll margin near
15174 bottom of the window, if the value of
15175 scroll_down_aggressively happens to be too
15176 large. */
15177 if (aggressive_scroll + 2 * this_scroll_margin > height)
15178 aggressive_scroll = height - 2 * this_scroll_margin;
15179 amount_to_scroll = dy + aggressive_scroll;
15180 }
15181 }
15182
15183 if (amount_to_scroll <= 0)
15184 return SCROLLING_FAILED;
15185
15186 move_it_vertically_backward (&it, amount_to_scroll);
15187 startp = it.current.pos;
15188 }
15189 }
15190
15191 /* Run window scroll functions. */
15192 startp = run_window_scroll_functions (window, startp);
15193
15194 /* Display the window. Give up if new fonts are loaded, or if point
15195 doesn't appear. */
15196 if (!try_window (window, startp, 0))
15197 rc = SCROLLING_NEED_LARGER_MATRICES;
15198 else if (w->cursor.vpos < 0)
15199 {
15200 clear_glyph_matrix (w->desired_matrix);
15201 rc = SCROLLING_FAILED;
15202 }
15203 else
15204 {
15205 /* Maybe forget recorded base line for line number display. */
15206 if (!just_this_one_p
15207 || current_buffer->clip_changed
15208 || BEG_UNCHANGED < CHARPOS (startp))
15209 w->base_line_number = 0;
15210
15211 /* If cursor ends up on a partially visible line,
15212 treat that as being off the bottom of the screen. */
15213 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1,
15214 false)
15215 /* It's possible that the cursor is on the first line of the
15216 buffer, which is partially obscured due to a vscroll
15217 (Bug#7537). In that case, avoid looping forever. */
15218 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15219 {
15220 clear_glyph_matrix (w->desired_matrix);
15221 ++extra_scroll_margin_lines;
15222 goto too_near_end;
15223 }
15224 rc = SCROLLING_SUCCESS;
15225 }
15226
15227 return rc;
15228 }
15229
15230
15231 /* Compute a suitable window start for window W if display of W starts
15232 on a continuation line. Value is true if a new window start
15233 was computed.
15234
15235 The new window start will be computed, based on W's width, starting
15236 from the start of the continued line. It is the start of the
15237 screen line with the minimum distance from the old start W->start. */
15238
15239 static bool
15240 compute_window_start_on_continuation_line (struct window *w)
15241 {
15242 struct text_pos pos, start_pos;
15243 bool window_start_changed_p = false;
15244
15245 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15246
15247 /* If window start is on a continuation line... Window start may be
15248 < BEGV in case there's invisible text at the start of the
15249 buffer (M-x rmail, for example). */
15250 if (CHARPOS (start_pos) > BEGV
15251 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15252 {
15253 struct it it;
15254 struct glyph_row *row;
15255
15256 /* Handle the case that the window start is out of range. */
15257 if (CHARPOS (start_pos) < BEGV)
15258 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15259 else if (CHARPOS (start_pos) > ZV)
15260 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15261
15262 /* Find the start of the continued line. This should be fast
15263 because find_newline is fast (newline cache). */
15264 row = w->desired_matrix->rows + WINDOW_WANTS_HEADER_LINE_P (w);
15265 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15266 row, DEFAULT_FACE_ID);
15267 reseat_at_previous_visible_line_start (&it);
15268
15269 /* If the line start is "too far" away from the window start,
15270 say it takes too much time to compute a new window start. */
15271 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15272 /* PXW: Do we need upper bounds here? */
15273 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15274 {
15275 int min_distance, distance;
15276
15277 /* Move forward by display lines to find the new window
15278 start. If window width was enlarged, the new start can
15279 be expected to be > the old start. If window width was
15280 decreased, the new window start will be < the old start.
15281 So, we're looking for the display line start with the
15282 minimum distance from the old window start. */
15283 pos = it.current.pos;
15284 min_distance = INFINITY;
15285 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15286 distance < min_distance)
15287 {
15288 min_distance = distance;
15289 pos = it.current.pos;
15290 if (it.line_wrap == WORD_WRAP)
15291 {
15292 /* Under WORD_WRAP, move_it_by_lines is likely to
15293 overshoot and stop not at the first, but the
15294 second character from the left margin. So in
15295 that case, we need a more tight control on the X
15296 coordinate of the iterator than move_it_by_lines
15297 promises in its contract. The method is to first
15298 go to the last (rightmost) visible character of a
15299 line, then move to the leftmost character on the
15300 next line in a separate call. */
15301 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15302 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15303 move_it_to (&it, ZV, 0,
15304 it.current_y + it.max_ascent + it.max_descent, -1,
15305 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15306 }
15307 else
15308 move_it_by_lines (&it, 1);
15309 }
15310
15311 /* Set the window start there. */
15312 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15313 window_start_changed_p = true;
15314 }
15315 }
15316
15317 return window_start_changed_p;
15318 }
15319
15320
15321 /* Try cursor movement in case text has not changed in window WINDOW,
15322 with window start STARTP. Value is
15323
15324 CURSOR_MOVEMENT_SUCCESS if successful
15325
15326 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15327
15328 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15329 display. *SCROLL_STEP is set to true, under certain circumstances, if
15330 we want to scroll as if scroll-step were set to 1. See the code.
15331
15332 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15333 which case we have to abort this redisplay, and adjust matrices
15334 first. */
15335
15336 enum
15337 {
15338 CURSOR_MOVEMENT_SUCCESS,
15339 CURSOR_MOVEMENT_CANNOT_BE_USED,
15340 CURSOR_MOVEMENT_MUST_SCROLL,
15341 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15342 };
15343
15344 static int
15345 try_cursor_movement (Lisp_Object window, struct text_pos startp,
15346 bool *scroll_step)
15347 {
15348 struct window *w = XWINDOW (window);
15349 struct frame *f = XFRAME (w->frame);
15350 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15351
15352 #ifdef GLYPH_DEBUG
15353 if (inhibit_try_cursor_movement)
15354 return rc;
15355 #endif
15356
15357 /* Previously, there was a check for Lisp integer in the
15358 if-statement below. Now, this field is converted to
15359 ptrdiff_t, thus zero means invalid position in a buffer. */
15360 eassert (w->last_point > 0);
15361 /* Likewise there was a check whether window_end_vpos is nil or larger
15362 than the window. Now window_end_vpos is int and so never nil, but
15363 let's leave eassert to check whether it fits in the window. */
15364 eassert (!w->window_end_valid
15365 || w->window_end_vpos < w->current_matrix->nrows);
15366
15367 /* Handle case where text has not changed, only point, and it has
15368 not moved off the frame. */
15369 if (/* Point may be in this window. */
15370 PT >= CHARPOS (startp)
15371 /* Selective display hasn't changed. */
15372 && !current_buffer->clip_changed
15373 /* Function force-mode-line-update is used to force a thorough
15374 redisplay. It sets either windows_or_buffers_changed or
15375 update_mode_lines. So don't take a shortcut here for these
15376 cases. */
15377 && !update_mode_lines
15378 && !windows_or_buffers_changed
15379 && !f->cursor_type_changed
15380 && NILP (Vshow_trailing_whitespace)
15381 /* This code is not used for mini-buffer for the sake of the case
15382 of redisplaying to replace an echo area message; since in
15383 that case the mini-buffer contents per se are usually
15384 unchanged. This code is of no real use in the mini-buffer
15385 since the handling of this_line_start_pos, etc., in redisplay
15386 handles the same cases. */
15387 && !EQ (window, minibuf_window)
15388 && (FRAME_WINDOW_P (f)
15389 || !overlay_arrow_in_current_buffer_p ()))
15390 {
15391 int this_scroll_margin, top_scroll_margin;
15392 struct glyph_row *row = NULL;
15393 int frame_line_height = default_line_pixel_height (w);
15394 int window_total_lines
15395 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15396
15397 #ifdef GLYPH_DEBUG
15398 debug_method_add (w, "cursor movement");
15399 #endif
15400
15401 /* Scroll if point within this distance from the top or bottom
15402 of the window. This is a pixel value. */
15403 if (scroll_margin > 0)
15404 {
15405 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15406 this_scroll_margin *= frame_line_height;
15407 }
15408 else
15409 this_scroll_margin = 0;
15410
15411 top_scroll_margin = this_scroll_margin;
15412 if (WINDOW_WANTS_HEADER_LINE_P (w))
15413 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15414
15415 /* Start with the row the cursor was displayed during the last
15416 not paused redisplay. Give up if that row is not valid. */
15417 if (w->last_cursor_vpos < 0
15418 || w->last_cursor_vpos >= w->current_matrix->nrows)
15419 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15420 else
15421 {
15422 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15423 if (row->mode_line_p)
15424 ++row;
15425 if (!row->enabled_p)
15426 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15427 }
15428
15429 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15430 {
15431 bool scroll_p = false, must_scroll = false;
15432 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15433
15434 if (PT > w->last_point)
15435 {
15436 /* Point has moved forward. */
15437 while (MATRIX_ROW_END_CHARPOS (row) < PT
15438 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15439 {
15440 eassert (row->enabled_p);
15441 ++row;
15442 }
15443
15444 /* If the end position of a row equals the start
15445 position of the next row, and PT is at that position,
15446 we would rather display cursor in the next line. */
15447 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15448 && MATRIX_ROW_END_CHARPOS (row) == PT
15449 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15450 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15451 && !cursor_row_p (row))
15452 ++row;
15453
15454 /* If within the scroll margin, scroll. Note that
15455 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15456 the next line would be drawn, and that
15457 this_scroll_margin can be zero. */
15458 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15459 || PT > MATRIX_ROW_END_CHARPOS (row)
15460 /* Line is completely visible last line in window
15461 and PT is to be set in the next line. */
15462 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15463 && PT == MATRIX_ROW_END_CHARPOS (row)
15464 && !row->ends_at_zv_p
15465 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15466 scroll_p = true;
15467 }
15468 else if (PT < w->last_point)
15469 {
15470 /* Cursor has to be moved backward. Note that PT >=
15471 CHARPOS (startp) because of the outer if-statement. */
15472 while (!row->mode_line_p
15473 && (MATRIX_ROW_START_CHARPOS (row) > PT
15474 || (MATRIX_ROW_START_CHARPOS (row) == PT
15475 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15476 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15477 row > w->current_matrix->rows
15478 && (row-1)->ends_in_newline_from_string_p))))
15479 && (row->y > top_scroll_margin
15480 || CHARPOS (startp) == BEGV))
15481 {
15482 eassert (row->enabled_p);
15483 --row;
15484 }
15485
15486 /* Consider the following case: Window starts at BEGV,
15487 there is invisible, intangible text at BEGV, so that
15488 display starts at some point START > BEGV. It can
15489 happen that we are called with PT somewhere between
15490 BEGV and START. Try to handle that case. */
15491 if (row < w->current_matrix->rows
15492 || row->mode_line_p)
15493 {
15494 row = w->current_matrix->rows;
15495 if (row->mode_line_p)
15496 ++row;
15497 }
15498
15499 /* Due to newlines in overlay strings, we may have to
15500 skip forward over overlay strings. */
15501 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15502 && MATRIX_ROW_END_CHARPOS (row) == PT
15503 && !cursor_row_p (row))
15504 ++row;
15505
15506 /* If within the scroll margin, scroll. */
15507 if (row->y < top_scroll_margin
15508 && CHARPOS (startp) != BEGV)
15509 scroll_p = true;
15510 }
15511 else
15512 {
15513 /* Cursor did not move. So don't scroll even if cursor line
15514 is partially visible, as it was so before. */
15515 rc = CURSOR_MOVEMENT_SUCCESS;
15516 }
15517
15518 if (PT < MATRIX_ROW_START_CHARPOS (row)
15519 || PT > MATRIX_ROW_END_CHARPOS (row))
15520 {
15521 /* if PT is not in the glyph row, give up. */
15522 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15523 must_scroll = true;
15524 }
15525 else if (rc != CURSOR_MOVEMENT_SUCCESS
15526 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15527 {
15528 struct glyph_row *row1;
15529
15530 /* If rows are bidi-reordered and point moved, back up
15531 until we find a row that does not belong to a
15532 continuation line. This is because we must consider
15533 all rows of a continued line as candidates for the
15534 new cursor positioning, since row start and end
15535 positions change non-linearly with vertical position
15536 in such rows. */
15537 /* FIXME: Revisit this when glyph ``spilling'' in
15538 continuation lines' rows is implemented for
15539 bidi-reordered rows. */
15540 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15541 MATRIX_ROW_CONTINUATION_LINE_P (row);
15542 --row)
15543 {
15544 /* If we hit the beginning of the displayed portion
15545 without finding the first row of a continued
15546 line, give up. */
15547 if (row <= row1)
15548 {
15549 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15550 break;
15551 }
15552 eassert (row->enabled_p);
15553 }
15554 }
15555 if (must_scroll)
15556 ;
15557 else if (rc != CURSOR_MOVEMENT_SUCCESS
15558 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15559 /* Make sure this isn't a header line by any chance, since
15560 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield true. */
15561 && !row->mode_line_p
15562 && make_cursor_line_fully_visible_p)
15563 {
15564 if (PT == MATRIX_ROW_END_CHARPOS (row)
15565 && !row->ends_at_zv_p
15566 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15567 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15568 else if (row->height > window_box_height (w))
15569 {
15570 /* If we end up in a partially visible line, let's
15571 make it fully visible, except when it's taller
15572 than the window, in which case we can't do much
15573 about it. */
15574 *scroll_step = true;
15575 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15576 }
15577 else
15578 {
15579 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15580 if (!cursor_row_fully_visible_p (w, false, true))
15581 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15582 else
15583 rc = CURSOR_MOVEMENT_SUCCESS;
15584 }
15585 }
15586 else if (scroll_p)
15587 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15588 else if (rc != CURSOR_MOVEMENT_SUCCESS
15589 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15590 {
15591 /* With bidi-reordered rows, there could be more than
15592 one candidate row whose start and end positions
15593 occlude point. We need to let set_cursor_from_row
15594 find the best candidate. */
15595 /* FIXME: Revisit this when glyph ``spilling'' in
15596 continuation lines' rows is implemented for
15597 bidi-reordered rows. */
15598 bool rv = false;
15599
15600 do
15601 {
15602 bool at_zv_p = false, exact_match_p = false;
15603
15604 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15605 && PT <= MATRIX_ROW_END_CHARPOS (row)
15606 && cursor_row_p (row))
15607 rv |= set_cursor_from_row (w, row, w->current_matrix,
15608 0, 0, 0, 0);
15609 /* As soon as we've found the exact match for point,
15610 or the first suitable row whose ends_at_zv_p flag
15611 is set, we are done. */
15612 if (rv)
15613 {
15614 at_zv_p = MATRIX_ROW (w->current_matrix,
15615 w->cursor.vpos)->ends_at_zv_p;
15616 if (!at_zv_p
15617 && w->cursor.hpos >= 0
15618 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15619 w->cursor.vpos))
15620 {
15621 struct glyph_row *candidate =
15622 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15623 struct glyph *g =
15624 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15625 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15626
15627 exact_match_p =
15628 (BUFFERP (g->object) && g->charpos == PT)
15629 || (NILP (g->object)
15630 && (g->charpos == PT
15631 || (g->charpos == 0 && endpos - 1 == PT)));
15632 }
15633 if (at_zv_p || exact_match_p)
15634 {
15635 rc = CURSOR_MOVEMENT_SUCCESS;
15636 break;
15637 }
15638 }
15639 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15640 break;
15641 ++row;
15642 }
15643 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15644 || row->continued_p)
15645 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15646 || (MATRIX_ROW_START_CHARPOS (row) == PT
15647 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15648 /* If we didn't find any candidate rows, or exited the
15649 loop before all the candidates were examined, signal
15650 to the caller that this method failed. */
15651 if (rc != CURSOR_MOVEMENT_SUCCESS
15652 && !(rv
15653 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15654 && !row->continued_p))
15655 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15656 else if (rv)
15657 rc = CURSOR_MOVEMENT_SUCCESS;
15658 }
15659 else
15660 {
15661 do
15662 {
15663 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15664 {
15665 rc = CURSOR_MOVEMENT_SUCCESS;
15666 break;
15667 }
15668 ++row;
15669 }
15670 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15671 && MATRIX_ROW_START_CHARPOS (row) == PT
15672 && cursor_row_p (row));
15673 }
15674 }
15675 }
15676
15677 return rc;
15678 }
15679
15680
15681 void
15682 set_vertical_scroll_bar (struct window *w)
15683 {
15684 ptrdiff_t start, end, whole;
15685
15686 /* Calculate the start and end positions for the current window.
15687 At some point, it would be nice to choose between scrollbars
15688 which reflect the whole buffer size, with special markers
15689 indicating narrowing, and scrollbars which reflect only the
15690 visible region.
15691
15692 Note that mini-buffers sometimes aren't displaying any text. */
15693 if (!MINI_WINDOW_P (w)
15694 || (w == XWINDOW (minibuf_window)
15695 && NILP (echo_area_buffer[0])))
15696 {
15697 struct buffer *buf = XBUFFER (w->contents);
15698 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15699 start = marker_position (w->start) - BUF_BEGV (buf);
15700 /* I don't think this is guaranteed to be right. For the
15701 moment, we'll pretend it is. */
15702 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15703
15704 if (end < start)
15705 end = start;
15706 if (whole < (end - start))
15707 whole = end - start;
15708 }
15709 else
15710 start = end = whole = 0;
15711
15712 /* Indicate what this scroll bar ought to be displaying now. */
15713 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15714 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15715 (w, end - start, whole, start);
15716 }
15717
15718
15719 void
15720 set_horizontal_scroll_bar (struct window *w)
15721 {
15722 int start, end, whole, portion;
15723
15724 if (!MINI_WINDOW_P (w)
15725 || (w == XWINDOW (minibuf_window)
15726 && NILP (echo_area_buffer[0])))
15727 {
15728 struct buffer *b = XBUFFER (w->contents);
15729 struct buffer *old_buffer = NULL;
15730 struct it it;
15731 struct text_pos startp;
15732
15733 if (b != current_buffer)
15734 {
15735 old_buffer = current_buffer;
15736 set_buffer_internal (b);
15737 }
15738
15739 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15740 start_display (&it, w, startp);
15741 it.last_visible_x = INT_MAX;
15742 whole = move_it_to (&it, -1, INT_MAX, window_box_height (w), -1,
15743 MOVE_TO_X | MOVE_TO_Y);
15744 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
15745 window_box_height (w), -1,
15746 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
15747
15748 start = w->hscroll * FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w));
15749 end = start + window_box_width (w, TEXT_AREA);
15750 portion = end - start;
15751 /* After enlarging a horizontally scrolled window such that it
15752 gets at least as wide as the text it contains, make sure that
15753 the thumb doesn't fill the entire scroll bar so we can still
15754 drag it back to see the entire text. */
15755 whole = max (whole, end);
15756
15757 if (it.bidi_p)
15758 {
15759 Lisp_Object pdir;
15760
15761 pdir = Fcurrent_bidi_paragraph_direction (Qnil);
15762 if (EQ (pdir, Qright_to_left))
15763 {
15764 start = whole - end;
15765 end = start + portion;
15766 }
15767 }
15768
15769 if (old_buffer)
15770 set_buffer_internal (old_buffer);
15771 }
15772 else
15773 start = end = whole = portion = 0;
15774
15775 w->hscroll_whole = whole;
15776
15777 /* Indicate what this scroll bar ought to be displaying now. */
15778 if (FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15779 (*FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15780 (w, portion, whole, start);
15781 }
15782
15783
15784 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P means only
15785 selected_window is redisplayed.
15786
15787 We can return without actually redisplaying the window if fonts has been
15788 changed on window's frame. In that case, redisplay_internal will retry.
15789
15790 As one of the important parts of redisplaying a window, we need to
15791 decide whether the previous window-start position (stored in the
15792 window's w->start marker position) is still valid, and if it isn't,
15793 recompute it. Some details about that:
15794
15795 . The previous window-start could be in a continuation line, in
15796 which case we need to recompute it when the window width
15797 changes. See compute_window_start_on_continuation_line and its
15798 call below.
15799
15800 . The text that changed since last redisplay could include the
15801 previous window-start position. In that case, we try to salvage
15802 what we can from the current glyph matrix by calling
15803 try_scrolling, which see.
15804
15805 . Some Emacs command could force us to use a specific window-start
15806 position by setting the window's force_start flag, or gently
15807 propose doing that by setting the window's optional_new_start
15808 flag. In these cases, we try using the specified start point if
15809 that succeeds (i.e. the window desired matrix is successfully
15810 recomputed, and point location is within the window). In case
15811 of optional_new_start, we first check if the specified start
15812 position is feasible, i.e. if it will allow point to be
15813 displayed in the window. If using the specified start point
15814 fails, e.g., if new fonts are needed to be loaded, we abort the
15815 redisplay cycle and leave it up to the next cycle to figure out
15816 things.
15817
15818 . Note that the window's force_start flag is sometimes set by
15819 redisplay itself, when it decides that the previous window start
15820 point is fine and should be kept. Search for "goto force_start"
15821 below to see the details. Like the values of window-start
15822 specified outside of redisplay, these internally-deduced values
15823 are tested for feasibility, and ignored if found to be
15824 unfeasible.
15825
15826 . Note that the function try_window, used to completely redisplay
15827 a window, accepts the window's start point as its argument.
15828 This is used several times in the redisplay code to control
15829 where the window start will be, according to user options such
15830 as scroll-conservatively, and also to ensure the screen line
15831 showing point will be fully (as opposed to partially) visible on
15832 display. */
15833
15834 static void
15835 redisplay_window (Lisp_Object window, bool just_this_one_p)
15836 {
15837 struct window *w = XWINDOW (window);
15838 struct frame *f = XFRAME (w->frame);
15839 struct buffer *buffer = XBUFFER (w->contents);
15840 struct buffer *old = current_buffer;
15841 struct text_pos lpoint, opoint, startp;
15842 bool update_mode_line;
15843 int tem;
15844 struct it it;
15845 /* Record it now because it's overwritten. */
15846 bool current_matrix_up_to_date_p = false;
15847 bool used_current_matrix_p = false;
15848 /* This is less strict than current_matrix_up_to_date_p.
15849 It indicates that the buffer contents and narrowing are unchanged. */
15850 bool buffer_unchanged_p = false;
15851 bool temp_scroll_step = false;
15852 ptrdiff_t count = SPECPDL_INDEX ();
15853 int rc;
15854 int centering_position = -1;
15855 bool last_line_misfit = false;
15856 ptrdiff_t beg_unchanged, end_unchanged;
15857 int frame_line_height;
15858
15859 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15860 opoint = lpoint;
15861
15862 #ifdef GLYPH_DEBUG
15863 *w->desired_matrix->method = 0;
15864 #endif
15865
15866 if (!just_this_one_p
15867 && REDISPLAY_SOME_P ()
15868 && !w->redisplay
15869 && !w->update_mode_line
15870 && !f->redisplay
15871 && !buffer->text->redisplay
15872 && BUF_PT (buffer) == w->last_point)
15873 return;
15874
15875 /* Make sure that both W's markers are valid. */
15876 eassert (XMARKER (w->start)->buffer == buffer);
15877 eassert (XMARKER (w->pointm)->buffer == buffer);
15878
15879 /* We come here again if we need to run window-text-change-functions
15880 below. */
15881 restart:
15882 reconsider_clip_changes (w);
15883 frame_line_height = default_line_pixel_height (w);
15884
15885 /* Has the mode line to be updated? */
15886 update_mode_line = (w->update_mode_line
15887 || update_mode_lines
15888 || buffer->clip_changed
15889 || buffer->prevent_redisplay_optimizations_p);
15890
15891 if (!just_this_one_p)
15892 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
15893 cleverly elsewhere. */
15894 w->must_be_updated_p = true;
15895
15896 if (MINI_WINDOW_P (w))
15897 {
15898 if (w == XWINDOW (echo_area_window)
15899 && !NILP (echo_area_buffer[0]))
15900 {
15901 if (update_mode_line)
15902 /* We may have to update a tty frame's menu bar or a
15903 tool-bar. Example `M-x C-h C-h C-g'. */
15904 goto finish_menu_bars;
15905 else
15906 /* We've already displayed the echo area glyphs in this window. */
15907 goto finish_scroll_bars;
15908 }
15909 else if ((w != XWINDOW (minibuf_window)
15910 || minibuf_level == 0)
15911 /* When buffer is nonempty, redisplay window normally. */
15912 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
15913 /* Quail displays non-mini buffers in minibuffer window.
15914 In that case, redisplay the window normally. */
15915 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
15916 {
15917 /* W is a mini-buffer window, but it's not active, so clear
15918 it. */
15919 int yb = window_text_bottom_y (w);
15920 struct glyph_row *row;
15921 int y;
15922
15923 for (y = 0, row = w->desired_matrix->rows;
15924 y < yb;
15925 y += row->height, ++row)
15926 blank_row (w, row, y);
15927 goto finish_scroll_bars;
15928 }
15929
15930 clear_glyph_matrix (w->desired_matrix);
15931 }
15932
15933 /* Otherwise set up data on this window; select its buffer and point
15934 value. */
15935 /* Really select the buffer, for the sake of buffer-local
15936 variables. */
15937 set_buffer_internal_1 (XBUFFER (w->contents));
15938
15939 current_matrix_up_to_date_p
15940 = (w->window_end_valid
15941 && !current_buffer->clip_changed
15942 && !current_buffer->prevent_redisplay_optimizations_p
15943 && !window_outdated (w));
15944
15945 /* Run the window-text-change-functions
15946 if it is possible that the text on the screen has changed
15947 (either due to modification of the text, or any other reason). */
15948 if (!current_matrix_up_to_date_p
15949 && !NILP (Vwindow_text_change_functions))
15950 {
15951 safe_run_hooks (Qwindow_text_change_functions);
15952 goto restart;
15953 }
15954
15955 beg_unchanged = BEG_UNCHANGED;
15956 end_unchanged = END_UNCHANGED;
15957
15958 SET_TEXT_POS (opoint, PT, PT_BYTE);
15959
15960 specbind (Qinhibit_point_motion_hooks, Qt);
15961
15962 buffer_unchanged_p
15963 = (w->window_end_valid
15964 && !current_buffer->clip_changed
15965 && !window_outdated (w));
15966
15967 /* When windows_or_buffers_changed is non-zero, we can't rely
15968 on the window end being valid, so set it to zero there. */
15969 if (windows_or_buffers_changed)
15970 {
15971 /* If window starts on a continuation line, maybe adjust the
15972 window start in case the window's width changed. */
15973 if (XMARKER (w->start)->buffer == current_buffer)
15974 compute_window_start_on_continuation_line (w);
15975
15976 w->window_end_valid = false;
15977 /* If so, we also can't rely on current matrix
15978 and should not fool try_cursor_movement below. */
15979 current_matrix_up_to_date_p = false;
15980 }
15981
15982 /* Some sanity checks. */
15983 CHECK_WINDOW_END (w);
15984 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15985 emacs_abort ();
15986 if (BYTEPOS (opoint) < CHARPOS (opoint))
15987 emacs_abort ();
15988
15989 if (mode_line_update_needed (w))
15990 update_mode_line = true;
15991
15992 /* Point refers normally to the selected window. For any other
15993 window, set up appropriate value. */
15994 if (!EQ (window, selected_window))
15995 {
15996 ptrdiff_t new_pt = marker_position (w->pointm);
15997 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
15998
15999 if (new_pt < BEGV)
16000 {
16001 new_pt = BEGV;
16002 new_pt_byte = BEGV_BYTE;
16003 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16004 }
16005 else if (new_pt > (ZV - 1))
16006 {
16007 new_pt = ZV;
16008 new_pt_byte = ZV_BYTE;
16009 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16010 }
16011
16012 /* We don't use SET_PT so that the point-motion hooks don't run. */
16013 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16014 }
16015
16016 /* If any of the character widths specified in the display table
16017 have changed, invalidate the width run cache. It's true that
16018 this may be a bit late to catch such changes, but the rest of
16019 redisplay goes (non-fatally) haywire when the display table is
16020 changed, so why should we worry about doing any better? */
16021 if (current_buffer->width_run_cache
16022 || (current_buffer->base_buffer
16023 && current_buffer->base_buffer->width_run_cache))
16024 {
16025 struct Lisp_Char_Table *disptab = buffer_display_table ();
16026
16027 if (! disptab_matches_widthtab
16028 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16029 {
16030 struct buffer *buf = current_buffer;
16031
16032 if (buf->base_buffer)
16033 buf = buf->base_buffer;
16034 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16035 recompute_width_table (current_buffer, disptab);
16036 }
16037 }
16038
16039 /* If window-start is screwed up, choose a new one. */
16040 if (XMARKER (w->start)->buffer != current_buffer)
16041 goto recenter;
16042
16043 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16044
16045 /* If someone specified a new starting point but did not insist,
16046 check whether it can be used. */
16047 if ((w->optional_new_start || window_frozen_p (w))
16048 && CHARPOS (startp) >= BEGV
16049 && CHARPOS (startp) <= ZV)
16050 {
16051 ptrdiff_t it_charpos;
16052
16053 w->optional_new_start = false;
16054 start_display (&it, w, startp);
16055 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16056 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16057 /* Record IT's position now, since line_bottom_y might change
16058 that. */
16059 it_charpos = IT_CHARPOS (it);
16060 /* Make sure we set the force_start flag only if the cursor row
16061 will be fully visible. Otherwise, the code under force_start
16062 label below will try to move point back into view, which is
16063 not what the code which sets optional_new_start wants. */
16064 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
16065 && !w->force_start)
16066 {
16067 if (it_charpos == PT)
16068 w->force_start = true;
16069 /* IT may overshoot PT if text at PT is invisible. */
16070 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16071 w->force_start = true;
16072 #ifdef GLYPH_DEBUG
16073 if (w->force_start)
16074 {
16075 if (window_frozen_p (w))
16076 debug_method_add (w, "set force_start from frozen window start");
16077 else
16078 debug_method_add (w, "set force_start from optional_new_start");
16079 }
16080 #endif
16081 }
16082 }
16083
16084 force_start:
16085
16086 /* Handle case where place to start displaying has been specified,
16087 unless the specified location is outside the accessible range. */
16088 if (w->force_start)
16089 {
16090 /* We set this later on if we have to adjust point. */
16091 int new_vpos = -1;
16092
16093 w->force_start = false;
16094 w->vscroll = 0;
16095 w->window_end_valid = false;
16096
16097 /* Forget any recorded base line for line number display. */
16098 if (!buffer_unchanged_p)
16099 w->base_line_number = 0;
16100
16101 /* Redisplay the mode line. Select the buffer properly for that.
16102 Also, run the hook window-scroll-functions
16103 because we have scrolled. */
16104 /* Note, we do this after clearing force_start because
16105 if there's an error, it is better to forget about force_start
16106 than to get into an infinite loop calling the hook functions
16107 and having them get more errors. */
16108 if (!update_mode_line
16109 || ! NILP (Vwindow_scroll_functions))
16110 {
16111 update_mode_line = true;
16112 w->update_mode_line = true;
16113 startp = run_window_scroll_functions (window, startp);
16114 }
16115
16116 if (CHARPOS (startp) < BEGV)
16117 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16118 else if (CHARPOS (startp) > ZV)
16119 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16120
16121 /* Redisplay, then check if cursor has been set during the
16122 redisplay. Give up if new fonts were loaded. */
16123 /* We used to issue a CHECK_MARGINS argument to try_window here,
16124 but this causes scrolling to fail when point begins inside
16125 the scroll margin (bug#148) -- cyd */
16126 if (!try_window (window, startp, 0))
16127 {
16128 w->force_start = true;
16129 clear_glyph_matrix (w->desired_matrix);
16130 goto need_larger_matrices;
16131 }
16132
16133 if (w->cursor.vpos < 0)
16134 {
16135 /* If point does not appear, try to move point so it does
16136 appear. The desired matrix has been built above, so we
16137 can use it here. */
16138 new_vpos = window_box_height (w) / 2;
16139 }
16140
16141 if (!cursor_row_fully_visible_p (w, false, false))
16142 {
16143 /* Point does appear, but on a line partly visible at end of window.
16144 Move it back to a fully-visible line. */
16145 new_vpos = window_box_height (w);
16146 /* But if window_box_height suggests a Y coordinate that is
16147 not less than we already have, that line will clearly not
16148 be fully visible, so give up and scroll the display.
16149 This can happen when the default face uses a font whose
16150 dimensions are different from the frame's default
16151 font. */
16152 if (new_vpos >= w->cursor.y)
16153 {
16154 w->cursor.vpos = -1;
16155 clear_glyph_matrix (w->desired_matrix);
16156 goto try_to_scroll;
16157 }
16158 }
16159 else if (w->cursor.vpos >= 0)
16160 {
16161 /* Some people insist on not letting point enter the scroll
16162 margin, even though this part handles windows that didn't
16163 scroll at all. */
16164 int window_total_lines
16165 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16166 int margin = min (scroll_margin, window_total_lines / 4);
16167 int pixel_margin = margin * frame_line_height;
16168 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16169
16170 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16171 below, which finds the row to move point to, advances by
16172 the Y coordinate of the _next_ row, see the definition of
16173 MATRIX_ROW_BOTTOM_Y. */
16174 if (w->cursor.vpos < margin + header_line)
16175 {
16176 w->cursor.vpos = -1;
16177 clear_glyph_matrix (w->desired_matrix);
16178 goto try_to_scroll;
16179 }
16180 else
16181 {
16182 int window_height = window_box_height (w);
16183
16184 if (header_line)
16185 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16186 if (w->cursor.y >= window_height - pixel_margin)
16187 {
16188 w->cursor.vpos = -1;
16189 clear_glyph_matrix (w->desired_matrix);
16190 goto try_to_scroll;
16191 }
16192 }
16193 }
16194
16195 /* If we need to move point for either of the above reasons,
16196 now actually do it. */
16197 if (new_vpos >= 0)
16198 {
16199 struct glyph_row *row;
16200
16201 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16202 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16203 ++row;
16204
16205 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16206 MATRIX_ROW_START_BYTEPOS (row));
16207
16208 if (w != XWINDOW (selected_window))
16209 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16210 else if (current_buffer == old)
16211 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16212
16213 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16214
16215 /* Re-run pre-redisplay-function so it can update the region
16216 according to the new position of point. */
16217 /* Other than the cursor, w's redisplay is done so we can set its
16218 redisplay to false. Also the buffer's redisplay can be set to
16219 false, since propagate_buffer_redisplay should have already
16220 propagated its info to `w' anyway. */
16221 w->redisplay = false;
16222 XBUFFER (w->contents)->text->redisplay = false;
16223 safe__call1 (true, Vpre_redisplay_function, Fcons (window, Qnil));
16224
16225 if (w->redisplay || XBUFFER (w->contents)->text->redisplay)
16226 {
16227 /* pre-redisplay-function made changes (e.g. move the region)
16228 that require another round of redisplay. */
16229 clear_glyph_matrix (w->desired_matrix);
16230 if (!try_window (window, startp, 0))
16231 goto need_larger_matrices;
16232 }
16233 }
16234 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, false, false))
16235 {
16236 clear_glyph_matrix (w->desired_matrix);
16237 goto try_to_scroll;
16238 }
16239
16240 #ifdef GLYPH_DEBUG
16241 debug_method_add (w, "forced window start");
16242 #endif
16243 goto done;
16244 }
16245
16246 /* Handle case where text has not changed, only point, and it has
16247 not moved off the frame, and we are not retrying after hscroll.
16248 (current_matrix_up_to_date_p is true when retrying.) */
16249 if (current_matrix_up_to_date_p
16250 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16251 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16252 {
16253 switch (rc)
16254 {
16255 case CURSOR_MOVEMENT_SUCCESS:
16256 used_current_matrix_p = true;
16257 goto done;
16258
16259 case CURSOR_MOVEMENT_MUST_SCROLL:
16260 goto try_to_scroll;
16261
16262 default:
16263 emacs_abort ();
16264 }
16265 }
16266 /* If current starting point was originally the beginning of a line
16267 but no longer is, find a new starting point. */
16268 else if (w->start_at_line_beg
16269 && !(CHARPOS (startp) <= BEGV
16270 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16271 {
16272 #ifdef GLYPH_DEBUG
16273 debug_method_add (w, "recenter 1");
16274 #endif
16275 goto recenter;
16276 }
16277
16278 /* Try scrolling with try_window_id. Value is > 0 if update has
16279 been done, it is -1 if we know that the same window start will
16280 not work. It is 0 if unsuccessful for some other reason. */
16281 else if ((tem = try_window_id (w)) != 0)
16282 {
16283 #ifdef GLYPH_DEBUG
16284 debug_method_add (w, "try_window_id %d", tem);
16285 #endif
16286
16287 if (f->fonts_changed)
16288 goto need_larger_matrices;
16289 if (tem > 0)
16290 goto done;
16291
16292 /* Otherwise try_window_id has returned -1 which means that we
16293 don't want the alternative below this comment to execute. */
16294 }
16295 else if (CHARPOS (startp) >= BEGV
16296 && CHARPOS (startp) <= ZV
16297 && PT >= CHARPOS (startp)
16298 && (CHARPOS (startp) < ZV
16299 /* Avoid starting at end of buffer. */
16300 || CHARPOS (startp) == BEGV
16301 || !window_outdated (w)))
16302 {
16303 int d1, d2, d5, d6;
16304 int rtop, rbot;
16305
16306 /* If first window line is a continuation line, and window start
16307 is inside the modified region, but the first change is before
16308 current window start, we must select a new window start.
16309
16310 However, if this is the result of a down-mouse event (e.g. by
16311 extending the mouse-drag-overlay), we don't want to select a
16312 new window start, since that would change the position under
16313 the mouse, resulting in an unwanted mouse-movement rather
16314 than a simple mouse-click. */
16315 if (!w->start_at_line_beg
16316 && NILP (do_mouse_tracking)
16317 && CHARPOS (startp) > BEGV
16318 && CHARPOS (startp) > BEG + beg_unchanged
16319 && CHARPOS (startp) <= Z - end_unchanged
16320 /* Even if w->start_at_line_beg is nil, a new window may
16321 start at a line_beg, since that's how set_buffer_window
16322 sets it. So, we need to check the return value of
16323 compute_window_start_on_continuation_line. (See also
16324 bug#197). */
16325 && XMARKER (w->start)->buffer == current_buffer
16326 && compute_window_start_on_continuation_line (w)
16327 /* It doesn't make sense to force the window start like we
16328 do at label force_start if it is already known that point
16329 will not be fully visible in the resulting window, because
16330 doing so will move point from its correct position
16331 instead of scrolling the window to bring point into view.
16332 See bug#9324. */
16333 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16334 /* A very tall row could need more than the window height,
16335 in which case we accept that it is partially visible. */
16336 && (rtop != 0) == (rbot != 0))
16337 {
16338 w->force_start = true;
16339 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16340 #ifdef GLYPH_DEBUG
16341 debug_method_add (w, "recomputed window start in continuation line");
16342 #endif
16343 goto force_start;
16344 }
16345
16346 #ifdef GLYPH_DEBUG
16347 debug_method_add (w, "same window start");
16348 #endif
16349
16350 /* Try to redisplay starting at same place as before.
16351 If point has not moved off frame, accept the results. */
16352 if (!current_matrix_up_to_date_p
16353 /* Don't use try_window_reusing_current_matrix in this case
16354 because a window scroll function can have changed the
16355 buffer. */
16356 || !NILP (Vwindow_scroll_functions)
16357 || MINI_WINDOW_P (w)
16358 || !(used_current_matrix_p
16359 = try_window_reusing_current_matrix (w)))
16360 {
16361 IF_DEBUG (debug_method_add (w, "1"));
16362 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16363 /* -1 means we need to scroll.
16364 0 means we need new matrices, but fonts_changed
16365 is set in that case, so we will detect it below. */
16366 goto try_to_scroll;
16367 }
16368
16369 if (f->fonts_changed)
16370 goto need_larger_matrices;
16371
16372 if (w->cursor.vpos >= 0)
16373 {
16374 if (!just_this_one_p
16375 || current_buffer->clip_changed
16376 || BEG_UNCHANGED < CHARPOS (startp))
16377 /* Forget any recorded base line for line number display. */
16378 w->base_line_number = 0;
16379
16380 if (!cursor_row_fully_visible_p (w, true, false))
16381 {
16382 clear_glyph_matrix (w->desired_matrix);
16383 last_line_misfit = true;
16384 }
16385 /* Drop through and scroll. */
16386 else
16387 goto done;
16388 }
16389 else
16390 clear_glyph_matrix (w->desired_matrix);
16391 }
16392
16393 try_to_scroll:
16394
16395 /* Redisplay the mode line. Select the buffer properly for that. */
16396 if (!update_mode_line)
16397 {
16398 update_mode_line = true;
16399 w->update_mode_line = true;
16400 }
16401
16402 /* Try to scroll by specified few lines. */
16403 if ((scroll_conservatively
16404 || emacs_scroll_step
16405 || temp_scroll_step
16406 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16407 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16408 && CHARPOS (startp) >= BEGV
16409 && CHARPOS (startp) <= ZV)
16410 {
16411 /* The function returns -1 if new fonts were loaded, 1 if
16412 successful, 0 if not successful. */
16413 int ss = try_scrolling (window, just_this_one_p,
16414 scroll_conservatively,
16415 emacs_scroll_step,
16416 temp_scroll_step, last_line_misfit);
16417 switch (ss)
16418 {
16419 case SCROLLING_SUCCESS:
16420 goto done;
16421
16422 case SCROLLING_NEED_LARGER_MATRICES:
16423 goto need_larger_matrices;
16424
16425 case SCROLLING_FAILED:
16426 break;
16427
16428 default:
16429 emacs_abort ();
16430 }
16431 }
16432
16433 /* Finally, just choose a place to start which positions point
16434 according to user preferences. */
16435
16436 recenter:
16437
16438 #ifdef GLYPH_DEBUG
16439 debug_method_add (w, "recenter");
16440 #endif
16441
16442 /* Forget any previously recorded base line for line number display. */
16443 if (!buffer_unchanged_p)
16444 w->base_line_number = 0;
16445
16446 /* Determine the window start relative to point. */
16447 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16448 it.current_y = it.last_visible_y;
16449 if (centering_position < 0)
16450 {
16451 int window_total_lines
16452 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16453 int margin
16454 = scroll_margin > 0
16455 ? min (scroll_margin, window_total_lines / 4)
16456 : 0;
16457 ptrdiff_t margin_pos = CHARPOS (startp);
16458 Lisp_Object aggressive;
16459 bool scrolling_up;
16460
16461 /* If there is a scroll margin at the top of the window, find
16462 its character position. */
16463 if (margin
16464 /* Cannot call start_display if startp is not in the
16465 accessible region of the buffer. This can happen when we
16466 have just switched to a different buffer and/or changed
16467 its restriction. In that case, startp is initialized to
16468 the character position 1 (BEGV) because we did not yet
16469 have chance to display the buffer even once. */
16470 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16471 {
16472 struct it it1;
16473 void *it1data = NULL;
16474
16475 SAVE_IT (it1, it, it1data);
16476 start_display (&it1, w, startp);
16477 move_it_vertically (&it1, margin * frame_line_height);
16478 margin_pos = IT_CHARPOS (it1);
16479 RESTORE_IT (&it, &it, it1data);
16480 }
16481 scrolling_up = PT > margin_pos;
16482 aggressive =
16483 scrolling_up
16484 ? BVAR (current_buffer, scroll_up_aggressively)
16485 : BVAR (current_buffer, scroll_down_aggressively);
16486
16487 if (!MINI_WINDOW_P (w)
16488 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16489 {
16490 int pt_offset = 0;
16491
16492 /* Setting scroll-conservatively overrides
16493 scroll-*-aggressively. */
16494 if (!scroll_conservatively && NUMBERP (aggressive))
16495 {
16496 double float_amount = XFLOATINT (aggressive);
16497
16498 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16499 if (pt_offset == 0 && float_amount > 0)
16500 pt_offset = 1;
16501 if (pt_offset && margin > 0)
16502 margin -= 1;
16503 }
16504 /* Compute how much to move the window start backward from
16505 point so that point will be displayed where the user
16506 wants it. */
16507 if (scrolling_up)
16508 {
16509 centering_position = it.last_visible_y;
16510 if (pt_offset)
16511 centering_position -= pt_offset;
16512 centering_position -=
16513 (frame_line_height * (1 + margin + last_line_misfit)
16514 + WINDOW_HEADER_LINE_HEIGHT (w));
16515 /* Don't let point enter the scroll margin near top of
16516 the window. */
16517 if (centering_position < margin * frame_line_height)
16518 centering_position = margin * frame_line_height;
16519 }
16520 else
16521 centering_position = margin * frame_line_height + pt_offset;
16522 }
16523 else
16524 /* Set the window start half the height of the window backward
16525 from point. */
16526 centering_position = window_box_height (w) / 2;
16527 }
16528 move_it_vertically_backward (&it, centering_position);
16529
16530 eassert (IT_CHARPOS (it) >= BEGV);
16531
16532 /* The function move_it_vertically_backward may move over more
16533 than the specified y-distance. If it->w is small, e.g. a
16534 mini-buffer window, we may end up in front of the window's
16535 display area. Start displaying at the start of the line
16536 containing PT in this case. */
16537 if (it.current_y <= 0)
16538 {
16539 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16540 move_it_vertically_backward (&it, 0);
16541 it.current_y = 0;
16542 }
16543
16544 it.current_x = it.hpos = 0;
16545
16546 /* Set the window start position here explicitly, to avoid an
16547 infinite loop in case the functions in window-scroll-functions
16548 get errors. */
16549 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16550
16551 /* Run scroll hooks. */
16552 startp = run_window_scroll_functions (window, it.current.pos);
16553
16554 /* Redisplay the window. */
16555 if (!current_matrix_up_to_date_p
16556 || windows_or_buffers_changed
16557 || f->cursor_type_changed
16558 /* Don't use try_window_reusing_current_matrix in this case
16559 because it can have changed the buffer. */
16560 || !NILP (Vwindow_scroll_functions)
16561 || !just_this_one_p
16562 || MINI_WINDOW_P (w)
16563 || !(used_current_matrix_p
16564 = try_window_reusing_current_matrix (w)))
16565 try_window (window, startp, 0);
16566
16567 /* If new fonts have been loaded (due to fontsets), give up. We
16568 have to start a new redisplay since we need to re-adjust glyph
16569 matrices. */
16570 if (f->fonts_changed)
16571 goto need_larger_matrices;
16572
16573 /* If cursor did not appear assume that the middle of the window is
16574 in the first line of the window. Do it again with the next line.
16575 (Imagine a window of height 100, displaying two lines of height
16576 60. Moving back 50 from it->last_visible_y will end in the first
16577 line.) */
16578 if (w->cursor.vpos < 0)
16579 {
16580 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16581 {
16582 clear_glyph_matrix (w->desired_matrix);
16583 move_it_by_lines (&it, 1);
16584 try_window (window, it.current.pos, 0);
16585 }
16586 else if (PT < IT_CHARPOS (it))
16587 {
16588 clear_glyph_matrix (w->desired_matrix);
16589 move_it_by_lines (&it, -1);
16590 try_window (window, it.current.pos, 0);
16591 }
16592 else
16593 {
16594 /* Not much we can do about it. */
16595 }
16596 }
16597
16598 /* Consider the following case: Window starts at BEGV, there is
16599 invisible, intangible text at BEGV, so that display starts at
16600 some point START > BEGV. It can happen that we are called with
16601 PT somewhere between BEGV and START. Try to handle that case,
16602 and similar ones. */
16603 if (w->cursor.vpos < 0)
16604 {
16605 /* First, try locating the proper glyph row for PT. */
16606 struct glyph_row *row =
16607 row_containing_pos (w, PT, w->current_matrix->rows, NULL, 0);
16608
16609 /* Sometimes point is at the beginning of invisible text that is
16610 before the 1st character displayed in the row. In that case,
16611 row_containing_pos fails to find the row, because no glyphs
16612 with appropriate buffer positions are present in the row.
16613 Therefore, we next try to find the row which shows the 1st
16614 position after the invisible text. */
16615 if (!row)
16616 {
16617 Lisp_Object val =
16618 get_char_property_and_overlay (make_number (PT), Qinvisible,
16619 Qnil, NULL);
16620
16621 if (TEXT_PROP_MEANS_INVISIBLE (val) != 0)
16622 {
16623 ptrdiff_t alt_pos;
16624 Lisp_Object invis_end =
16625 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16626 Qnil, Qnil);
16627
16628 if (NATNUMP (invis_end))
16629 alt_pos = XFASTINT (invis_end);
16630 else
16631 alt_pos = ZV;
16632 row = row_containing_pos (w, alt_pos, w->current_matrix->rows,
16633 NULL, 0);
16634 }
16635 }
16636 /* Finally, fall back on the first row of the window after the
16637 header line (if any). This is slightly better than not
16638 displaying the cursor at all. */
16639 if (!row)
16640 {
16641 row = w->current_matrix->rows;
16642 if (row->mode_line_p)
16643 ++row;
16644 }
16645 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16646 }
16647
16648 if (!cursor_row_fully_visible_p (w, false, false))
16649 {
16650 /* If vscroll is enabled, disable it and try again. */
16651 if (w->vscroll)
16652 {
16653 w->vscroll = 0;
16654 clear_glyph_matrix (w->desired_matrix);
16655 goto recenter;
16656 }
16657
16658 /* Users who set scroll-conservatively to a large number want
16659 point just above/below the scroll margin. If we ended up
16660 with point's row partially visible, move the window start to
16661 make that row fully visible and out of the margin. */
16662 if (scroll_conservatively > SCROLL_LIMIT)
16663 {
16664 int window_total_lines
16665 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16666 int margin =
16667 scroll_margin > 0
16668 ? min (scroll_margin, window_total_lines / 4)
16669 : 0;
16670 bool move_down = w->cursor.vpos >= window_total_lines / 2;
16671
16672 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16673 clear_glyph_matrix (w->desired_matrix);
16674 if (1 == try_window (window, it.current.pos,
16675 TRY_WINDOW_CHECK_MARGINS))
16676 goto done;
16677 }
16678
16679 /* If centering point failed to make the whole line visible,
16680 put point at the top instead. That has to make the whole line
16681 visible, if it can be done. */
16682 if (centering_position == 0)
16683 goto done;
16684
16685 clear_glyph_matrix (w->desired_matrix);
16686 centering_position = 0;
16687 goto recenter;
16688 }
16689
16690 done:
16691
16692 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16693 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16694 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16695
16696 /* Display the mode line, if we must. */
16697 if ((update_mode_line
16698 /* If window not full width, must redo its mode line
16699 if (a) the window to its side is being redone and
16700 (b) we do a frame-based redisplay. This is a consequence
16701 of how inverted lines are drawn in frame-based redisplay. */
16702 || (!just_this_one_p
16703 && !FRAME_WINDOW_P (f)
16704 && !WINDOW_FULL_WIDTH_P (w))
16705 /* Line number to display. */
16706 || w->base_line_pos > 0
16707 /* Column number is displayed and different from the one displayed. */
16708 || (w->column_number_displayed != -1
16709 && (w->column_number_displayed != current_column ())))
16710 /* This means that the window has a mode line. */
16711 && (WINDOW_WANTS_MODELINE_P (w)
16712 || WINDOW_WANTS_HEADER_LINE_P (w)))
16713 {
16714
16715 display_mode_lines (w);
16716
16717 /* If mode line height has changed, arrange for a thorough
16718 immediate redisplay using the correct mode line height. */
16719 if (WINDOW_WANTS_MODELINE_P (w)
16720 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16721 {
16722 f->fonts_changed = true;
16723 w->mode_line_height = -1;
16724 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16725 = DESIRED_MODE_LINE_HEIGHT (w);
16726 }
16727
16728 /* If header line height has changed, arrange for a thorough
16729 immediate redisplay using the correct header line height. */
16730 if (WINDOW_WANTS_HEADER_LINE_P (w)
16731 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16732 {
16733 f->fonts_changed = true;
16734 w->header_line_height = -1;
16735 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16736 = DESIRED_HEADER_LINE_HEIGHT (w);
16737 }
16738
16739 if (f->fonts_changed)
16740 goto need_larger_matrices;
16741 }
16742
16743 if (!line_number_displayed && w->base_line_pos != -1)
16744 {
16745 w->base_line_pos = 0;
16746 w->base_line_number = 0;
16747 }
16748
16749 finish_menu_bars:
16750
16751 /* When we reach a frame's selected window, redo the frame's menu bar. */
16752 if (update_mode_line
16753 && EQ (FRAME_SELECTED_WINDOW (f), window))
16754 {
16755 bool redisplay_menu_p;
16756
16757 if (FRAME_WINDOW_P (f))
16758 {
16759 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16760 || defined (HAVE_NS) || defined (USE_GTK)
16761 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16762 #else
16763 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16764 #endif
16765 }
16766 else
16767 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16768
16769 if (redisplay_menu_p)
16770 display_menu_bar (w);
16771
16772 #ifdef HAVE_WINDOW_SYSTEM
16773 if (FRAME_WINDOW_P (f))
16774 {
16775 #if defined (USE_GTK) || defined (HAVE_NS)
16776 if (FRAME_EXTERNAL_TOOL_BAR (f))
16777 redisplay_tool_bar (f);
16778 #else
16779 if (WINDOWP (f->tool_bar_window)
16780 && (FRAME_TOOL_BAR_LINES (f) > 0
16781 || !NILP (Vauto_resize_tool_bars))
16782 && redisplay_tool_bar (f))
16783 ignore_mouse_drag_p = true;
16784 #endif
16785 }
16786 #endif
16787 }
16788
16789 #ifdef HAVE_WINDOW_SYSTEM
16790 if (FRAME_WINDOW_P (f)
16791 && update_window_fringes (w, (just_this_one_p
16792 || (!used_current_matrix_p && !overlay_arrow_seen)
16793 || w->pseudo_window_p)))
16794 {
16795 update_begin (f);
16796 block_input ();
16797 if (draw_window_fringes (w, true))
16798 {
16799 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
16800 x_draw_right_divider (w);
16801 else
16802 x_draw_vertical_border (w);
16803 }
16804 unblock_input ();
16805 update_end (f);
16806 }
16807
16808 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
16809 x_draw_bottom_divider (w);
16810 #endif /* HAVE_WINDOW_SYSTEM */
16811
16812 /* We go to this label, with fonts_changed set, if it is
16813 necessary to try again using larger glyph matrices.
16814 We have to redeem the scroll bar even in this case,
16815 because the loop in redisplay_internal expects that. */
16816 need_larger_matrices:
16817 ;
16818 finish_scroll_bars:
16819
16820 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16821 {
16822 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16823 /* Set the thumb's position and size. */
16824 set_vertical_scroll_bar (w);
16825
16826 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16827 /* Set the thumb's position and size. */
16828 set_horizontal_scroll_bar (w);
16829
16830 /* Note that we actually used the scroll bar attached to this
16831 window, so it shouldn't be deleted at the end of redisplay. */
16832 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16833 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16834 }
16835
16836 /* Restore current_buffer and value of point in it. The window
16837 update may have changed the buffer, so first make sure `opoint'
16838 is still valid (Bug#6177). */
16839 if (CHARPOS (opoint) < BEGV)
16840 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16841 else if (CHARPOS (opoint) > ZV)
16842 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16843 else
16844 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16845
16846 set_buffer_internal_1 (old);
16847 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16848 shorter. This can be caused by log truncation in *Messages*. */
16849 if (CHARPOS (lpoint) <= ZV)
16850 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16851
16852 unbind_to (count, Qnil);
16853 }
16854
16855
16856 /* Build the complete desired matrix of WINDOW with a window start
16857 buffer position POS.
16858
16859 Value is 1 if successful. It is zero if fonts were loaded during
16860 redisplay which makes re-adjusting glyph matrices necessary, and -1
16861 if point would appear in the scroll margins.
16862 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16863 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16864 set in FLAGS.) */
16865
16866 int
16867 try_window (Lisp_Object window, struct text_pos pos, int flags)
16868 {
16869 struct window *w = XWINDOW (window);
16870 struct it it;
16871 struct glyph_row *last_text_row = NULL;
16872 struct frame *f = XFRAME (w->frame);
16873 int frame_line_height = default_line_pixel_height (w);
16874
16875 /* Make POS the new window start. */
16876 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16877
16878 /* Mark cursor position as unknown. No overlay arrow seen. */
16879 w->cursor.vpos = -1;
16880 overlay_arrow_seen = false;
16881
16882 /* Initialize iterator and info to start at POS. */
16883 start_display (&it, w, pos);
16884 it.glyph_row->reversed_p = false;
16885
16886 /* Display all lines of W. */
16887 while (it.current_y < it.last_visible_y)
16888 {
16889 if (display_line (&it))
16890 last_text_row = it.glyph_row - 1;
16891 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16892 return 0;
16893 }
16894
16895 /* Don't let the cursor end in the scroll margins. */
16896 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16897 && !MINI_WINDOW_P (w))
16898 {
16899 int this_scroll_margin;
16900 int window_total_lines
16901 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16902
16903 if (scroll_margin > 0)
16904 {
16905 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
16906 this_scroll_margin *= frame_line_height;
16907 }
16908 else
16909 this_scroll_margin = 0;
16910
16911 if ((w->cursor.y >= 0 /* not vscrolled */
16912 && w->cursor.y < this_scroll_margin
16913 && CHARPOS (pos) > BEGV
16914 && IT_CHARPOS (it) < ZV)
16915 /* rms: considering make_cursor_line_fully_visible_p here
16916 seems to give wrong results. We don't want to recenter
16917 when the last line is partly visible, we want to allow
16918 that case to be handled in the usual way. */
16919 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16920 {
16921 w->cursor.vpos = -1;
16922 clear_glyph_matrix (w->desired_matrix);
16923 return -1;
16924 }
16925 }
16926
16927 /* If bottom moved off end of frame, change mode line percentage. */
16928 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
16929 w->update_mode_line = true;
16930
16931 /* Set window_end_pos to the offset of the last character displayed
16932 on the window from the end of current_buffer. Set
16933 window_end_vpos to its row number. */
16934 if (last_text_row)
16935 {
16936 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16937 adjust_window_ends (w, last_text_row, false);
16938 eassert
16939 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
16940 w->window_end_vpos)));
16941 }
16942 else
16943 {
16944 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16945 w->window_end_pos = Z - ZV;
16946 w->window_end_vpos = 0;
16947 }
16948
16949 /* But that is not valid info until redisplay finishes. */
16950 w->window_end_valid = false;
16951 return 1;
16952 }
16953
16954
16955 \f
16956 /************************************************************************
16957 Window redisplay reusing current matrix when buffer has not changed
16958 ************************************************************************/
16959
16960 /* Try redisplay of window W showing an unchanged buffer with a
16961 different window start than the last time it was displayed by
16962 reusing its current matrix. Value is true if successful.
16963 W->start is the new window start. */
16964
16965 static bool
16966 try_window_reusing_current_matrix (struct window *w)
16967 {
16968 struct frame *f = XFRAME (w->frame);
16969 struct glyph_row *bottom_row;
16970 struct it it;
16971 struct run run;
16972 struct text_pos start, new_start;
16973 int nrows_scrolled, i;
16974 struct glyph_row *last_text_row;
16975 struct glyph_row *last_reused_text_row;
16976 struct glyph_row *start_row;
16977 int start_vpos, min_y, max_y;
16978
16979 #ifdef GLYPH_DEBUG
16980 if (inhibit_try_window_reusing)
16981 return false;
16982 #endif
16983
16984 if (/* This function doesn't handle terminal frames. */
16985 !FRAME_WINDOW_P (f)
16986 /* Don't try to reuse the display if windows have been split
16987 or such. */
16988 || windows_or_buffers_changed
16989 || f->cursor_type_changed)
16990 return false;
16991
16992 /* Can't do this if showing trailing whitespace. */
16993 if (!NILP (Vshow_trailing_whitespace))
16994 return false;
16995
16996 /* If top-line visibility has changed, give up. */
16997 if (WINDOW_WANTS_HEADER_LINE_P (w)
16998 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16999 return false;
17000
17001 /* Give up if old or new display is scrolled vertically. We could
17002 make this function handle this, but right now it doesn't. */
17003 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17004 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17005 return false;
17006
17007 /* The variable new_start now holds the new window start. The old
17008 start `start' can be determined from the current matrix. */
17009 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17010 start = start_row->minpos;
17011 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17012
17013 /* Clear the desired matrix for the display below. */
17014 clear_glyph_matrix (w->desired_matrix);
17015
17016 if (CHARPOS (new_start) <= CHARPOS (start))
17017 {
17018 /* Don't use this method if the display starts with an ellipsis
17019 displayed for invisible text. It's not easy to handle that case
17020 below, and it's certainly not worth the effort since this is
17021 not a frequent case. */
17022 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17023 return false;
17024
17025 IF_DEBUG (debug_method_add (w, "twu1"));
17026
17027 /* Display up to a row that can be reused. The variable
17028 last_text_row is set to the last row displayed that displays
17029 text. Note that it.vpos == 0 if or if not there is a
17030 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17031 start_display (&it, w, new_start);
17032 w->cursor.vpos = -1;
17033 last_text_row = last_reused_text_row = NULL;
17034
17035 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17036 {
17037 /* If we have reached into the characters in the START row,
17038 that means the line boundaries have changed. So we
17039 can't start copying with the row START. Maybe it will
17040 work to start copying with the following row. */
17041 while (IT_CHARPOS (it) > CHARPOS (start))
17042 {
17043 /* Advance to the next row as the "start". */
17044 start_row++;
17045 start = start_row->minpos;
17046 /* If there are no more rows to try, or just one, give up. */
17047 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17048 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17049 || CHARPOS (start) == ZV)
17050 {
17051 clear_glyph_matrix (w->desired_matrix);
17052 return false;
17053 }
17054
17055 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17056 }
17057 /* If we have reached alignment, we can copy the rest of the
17058 rows. */
17059 if (IT_CHARPOS (it) == CHARPOS (start)
17060 /* Don't accept "alignment" inside a display vector,
17061 since start_row could have started in the middle of
17062 that same display vector (thus their character
17063 positions match), and we have no way of telling if
17064 that is the case. */
17065 && it.current.dpvec_index < 0)
17066 break;
17067
17068 it.glyph_row->reversed_p = false;
17069 if (display_line (&it))
17070 last_text_row = it.glyph_row - 1;
17071
17072 }
17073
17074 /* A value of current_y < last_visible_y means that we stopped
17075 at the previous window start, which in turn means that we
17076 have at least one reusable row. */
17077 if (it.current_y < it.last_visible_y)
17078 {
17079 struct glyph_row *row;
17080
17081 /* IT.vpos always starts from 0; it counts text lines. */
17082 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17083
17084 /* Find PT if not already found in the lines displayed. */
17085 if (w->cursor.vpos < 0)
17086 {
17087 int dy = it.current_y - start_row->y;
17088
17089 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17090 row = row_containing_pos (w, PT, row, NULL, dy);
17091 if (row)
17092 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17093 dy, nrows_scrolled);
17094 else
17095 {
17096 clear_glyph_matrix (w->desired_matrix);
17097 return false;
17098 }
17099 }
17100
17101 /* Scroll the display. Do it before the current matrix is
17102 changed. The problem here is that update has not yet
17103 run, i.e. part of the current matrix is not up to date.
17104 scroll_run_hook will clear the cursor, and use the
17105 current matrix to get the height of the row the cursor is
17106 in. */
17107 run.current_y = start_row->y;
17108 run.desired_y = it.current_y;
17109 run.height = it.last_visible_y - it.current_y;
17110
17111 if (run.height > 0 && run.current_y != run.desired_y)
17112 {
17113 update_begin (f);
17114 FRAME_RIF (f)->update_window_begin_hook (w);
17115 FRAME_RIF (f)->clear_window_mouse_face (w);
17116 FRAME_RIF (f)->scroll_run_hook (w, &run);
17117 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17118 update_end (f);
17119 }
17120
17121 /* Shift current matrix down by nrows_scrolled lines. */
17122 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17123 rotate_matrix (w->current_matrix,
17124 start_vpos,
17125 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17126 nrows_scrolled);
17127
17128 /* Disable lines that must be updated. */
17129 for (i = 0; i < nrows_scrolled; ++i)
17130 (start_row + i)->enabled_p = false;
17131
17132 /* Re-compute Y positions. */
17133 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17134 max_y = it.last_visible_y;
17135 for (row = start_row + nrows_scrolled;
17136 row < bottom_row;
17137 ++row)
17138 {
17139 row->y = it.current_y;
17140 row->visible_height = row->height;
17141
17142 if (row->y < min_y)
17143 row->visible_height -= min_y - row->y;
17144 if (row->y + row->height > max_y)
17145 row->visible_height -= row->y + row->height - max_y;
17146 if (row->fringe_bitmap_periodic_p)
17147 row->redraw_fringe_bitmaps_p = true;
17148
17149 it.current_y += row->height;
17150
17151 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17152 last_reused_text_row = row;
17153 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17154 break;
17155 }
17156
17157 /* Disable lines in the current matrix which are now
17158 below the window. */
17159 for (++row; row < bottom_row; ++row)
17160 row->enabled_p = row->mode_line_p = false;
17161 }
17162
17163 /* Update window_end_pos etc.; last_reused_text_row is the last
17164 reused row from the current matrix containing text, if any.
17165 The value of last_text_row is the last displayed line
17166 containing text. */
17167 if (last_reused_text_row)
17168 adjust_window_ends (w, last_reused_text_row, true);
17169 else if (last_text_row)
17170 adjust_window_ends (w, last_text_row, false);
17171 else
17172 {
17173 /* This window must be completely empty. */
17174 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17175 w->window_end_pos = Z - ZV;
17176 w->window_end_vpos = 0;
17177 }
17178 w->window_end_valid = false;
17179
17180 /* Update hint: don't try scrolling again in update_window. */
17181 w->desired_matrix->no_scrolling_p = true;
17182
17183 #ifdef GLYPH_DEBUG
17184 debug_method_add (w, "try_window_reusing_current_matrix 1");
17185 #endif
17186 return true;
17187 }
17188 else if (CHARPOS (new_start) > CHARPOS (start))
17189 {
17190 struct glyph_row *pt_row, *row;
17191 struct glyph_row *first_reusable_row;
17192 struct glyph_row *first_row_to_display;
17193 int dy;
17194 int yb = window_text_bottom_y (w);
17195
17196 /* Find the row starting at new_start, if there is one. Don't
17197 reuse a partially visible line at the end. */
17198 first_reusable_row = start_row;
17199 while (first_reusable_row->enabled_p
17200 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17201 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17202 < CHARPOS (new_start)))
17203 ++first_reusable_row;
17204
17205 /* Give up if there is no row to reuse. */
17206 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17207 || !first_reusable_row->enabled_p
17208 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17209 != CHARPOS (new_start)))
17210 return false;
17211
17212 /* We can reuse fully visible rows beginning with
17213 first_reusable_row to the end of the window. Set
17214 first_row_to_display to the first row that cannot be reused.
17215 Set pt_row to the row containing point, if there is any. */
17216 pt_row = NULL;
17217 for (first_row_to_display = first_reusable_row;
17218 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17219 ++first_row_to_display)
17220 {
17221 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17222 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17223 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17224 && first_row_to_display->ends_at_zv_p
17225 && pt_row == NULL)))
17226 pt_row = first_row_to_display;
17227 }
17228
17229 /* Start displaying at the start of first_row_to_display. */
17230 eassert (first_row_to_display->y < yb);
17231 init_to_row_start (&it, w, first_row_to_display);
17232
17233 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17234 - start_vpos);
17235 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17236 - nrows_scrolled);
17237 it.current_y = (first_row_to_display->y - first_reusable_row->y
17238 + WINDOW_HEADER_LINE_HEIGHT (w));
17239
17240 /* Display lines beginning with first_row_to_display in the
17241 desired matrix. Set last_text_row to the last row displayed
17242 that displays text. */
17243 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17244 if (pt_row == NULL)
17245 w->cursor.vpos = -1;
17246 last_text_row = NULL;
17247 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17248 if (display_line (&it))
17249 last_text_row = it.glyph_row - 1;
17250
17251 /* If point is in a reused row, adjust y and vpos of the cursor
17252 position. */
17253 if (pt_row)
17254 {
17255 w->cursor.vpos -= nrows_scrolled;
17256 w->cursor.y -= first_reusable_row->y - start_row->y;
17257 }
17258
17259 /* Give up if point isn't in a row displayed or reused. (This
17260 also handles the case where w->cursor.vpos < nrows_scrolled
17261 after the calls to display_line, which can happen with scroll
17262 margins. See bug#1295.) */
17263 if (w->cursor.vpos < 0)
17264 {
17265 clear_glyph_matrix (w->desired_matrix);
17266 return false;
17267 }
17268
17269 /* Scroll the display. */
17270 run.current_y = first_reusable_row->y;
17271 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17272 run.height = it.last_visible_y - run.current_y;
17273 dy = run.current_y - run.desired_y;
17274
17275 if (run.height)
17276 {
17277 update_begin (f);
17278 FRAME_RIF (f)->update_window_begin_hook (w);
17279 FRAME_RIF (f)->clear_window_mouse_face (w);
17280 FRAME_RIF (f)->scroll_run_hook (w, &run);
17281 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17282 update_end (f);
17283 }
17284
17285 /* Adjust Y positions of reused rows. */
17286 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17287 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17288 max_y = it.last_visible_y;
17289 for (row = first_reusable_row; row < first_row_to_display; ++row)
17290 {
17291 row->y -= dy;
17292 row->visible_height = row->height;
17293 if (row->y < min_y)
17294 row->visible_height -= min_y - row->y;
17295 if (row->y + row->height > max_y)
17296 row->visible_height -= row->y + row->height - max_y;
17297 if (row->fringe_bitmap_periodic_p)
17298 row->redraw_fringe_bitmaps_p = true;
17299 }
17300
17301 /* Scroll the current matrix. */
17302 eassert (nrows_scrolled > 0);
17303 rotate_matrix (w->current_matrix,
17304 start_vpos,
17305 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17306 -nrows_scrolled);
17307
17308 /* Disable rows not reused. */
17309 for (row -= nrows_scrolled; row < bottom_row; ++row)
17310 row->enabled_p = false;
17311
17312 /* Point may have moved to a different line, so we cannot assume that
17313 the previous cursor position is valid; locate the correct row. */
17314 if (pt_row)
17315 {
17316 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17317 row < bottom_row
17318 && PT >= MATRIX_ROW_END_CHARPOS (row)
17319 && !row->ends_at_zv_p;
17320 row++)
17321 {
17322 w->cursor.vpos++;
17323 w->cursor.y = row->y;
17324 }
17325 if (row < bottom_row)
17326 {
17327 /* Can't simply scan the row for point with
17328 bidi-reordered glyph rows. Let set_cursor_from_row
17329 figure out where to put the cursor, and if it fails,
17330 give up. */
17331 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17332 {
17333 if (!set_cursor_from_row (w, row, w->current_matrix,
17334 0, 0, 0, 0))
17335 {
17336 clear_glyph_matrix (w->desired_matrix);
17337 return false;
17338 }
17339 }
17340 else
17341 {
17342 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17343 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17344
17345 for (; glyph < end
17346 && (!BUFFERP (glyph->object)
17347 || glyph->charpos < PT);
17348 glyph++)
17349 {
17350 w->cursor.hpos++;
17351 w->cursor.x += glyph->pixel_width;
17352 }
17353 }
17354 }
17355 }
17356
17357 /* Adjust window end. A null value of last_text_row means that
17358 the window end is in reused rows which in turn means that
17359 only its vpos can have changed. */
17360 if (last_text_row)
17361 adjust_window_ends (w, last_text_row, false);
17362 else
17363 w->window_end_vpos -= nrows_scrolled;
17364
17365 w->window_end_valid = false;
17366 w->desired_matrix->no_scrolling_p = true;
17367
17368 #ifdef GLYPH_DEBUG
17369 debug_method_add (w, "try_window_reusing_current_matrix 2");
17370 #endif
17371 return true;
17372 }
17373
17374 return false;
17375 }
17376
17377
17378 \f
17379 /************************************************************************
17380 Window redisplay reusing current matrix when buffer has changed
17381 ************************************************************************/
17382
17383 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17384 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17385 ptrdiff_t *, ptrdiff_t *);
17386 static struct glyph_row *
17387 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17388 struct glyph_row *);
17389
17390
17391 /* Return the last row in MATRIX displaying text. If row START is
17392 non-null, start searching with that row. IT gives the dimensions
17393 of the display. Value is null if matrix is empty; otherwise it is
17394 a pointer to the row found. */
17395
17396 static struct glyph_row *
17397 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17398 struct glyph_row *start)
17399 {
17400 struct glyph_row *row, *row_found;
17401
17402 /* Set row_found to the last row in IT->w's current matrix
17403 displaying text. The loop looks funny but think of partially
17404 visible lines. */
17405 row_found = NULL;
17406 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17407 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17408 {
17409 eassert (row->enabled_p);
17410 row_found = row;
17411 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17412 break;
17413 ++row;
17414 }
17415
17416 return row_found;
17417 }
17418
17419
17420 /* Return the last row in the current matrix of W that is not affected
17421 by changes at the start of current_buffer that occurred since W's
17422 current matrix was built. Value is null if no such row exists.
17423
17424 BEG_UNCHANGED us the number of characters unchanged at the start of
17425 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17426 first changed character in current_buffer. Characters at positions <
17427 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17428 when the current matrix was built. */
17429
17430 static struct glyph_row *
17431 find_last_unchanged_at_beg_row (struct window *w)
17432 {
17433 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17434 struct glyph_row *row;
17435 struct glyph_row *row_found = NULL;
17436 int yb = window_text_bottom_y (w);
17437
17438 /* Find the last row displaying unchanged text. */
17439 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17440 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17441 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17442 ++row)
17443 {
17444 if (/* If row ends before first_changed_pos, it is unchanged,
17445 except in some case. */
17446 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17447 /* When row ends in ZV and we write at ZV it is not
17448 unchanged. */
17449 && !row->ends_at_zv_p
17450 /* When first_changed_pos is the end of a continued line,
17451 row is not unchanged because it may be no longer
17452 continued. */
17453 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17454 && (row->continued_p
17455 || row->exact_window_width_line_p))
17456 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17457 needs to be recomputed, so don't consider this row as
17458 unchanged. This happens when the last line was
17459 bidi-reordered and was killed immediately before this
17460 redisplay cycle. In that case, ROW->end stores the
17461 buffer position of the first visual-order character of
17462 the killed text, which is now beyond ZV. */
17463 && CHARPOS (row->end.pos) <= ZV)
17464 row_found = row;
17465
17466 /* Stop if last visible row. */
17467 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17468 break;
17469 }
17470
17471 return row_found;
17472 }
17473
17474
17475 /* Find the first glyph row in the current matrix of W that is not
17476 affected by changes at the end of current_buffer since the
17477 time W's current matrix was built.
17478
17479 Return in *DELTA the number of chars by which buffer positions in
17480 unchanged text at the end of current_buffer must be adjusted.
17481
17482 Return in *DELTA_BYTES the corresponding number of bytes.
17483
17484 Value is null if no such row exists, i.e. all rows are affected by
17485 changes. */
17486
17487 static struct glyph_row *
17488 find_first_unchanged_at_end_row (struct window *w,
17489 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17490 {
17491 struct glyph_row *row;
17492 struct glyph_row *row_found = NULL;
17493
17494 *delta = *delta_bytes = 0;
17495
17496 /* Display must not have been paused, otherwise the current matrix
17497 is not up to date. */
17498 eassert (w->window_end_valid);
17499
17500 /* A value of window_end_pos >= END_UNCHANGED means that the window
17501 end is in the range of changed text. If so, there is no
17502 unchanged row at the end of W's current matrix. */
17503 if (w->window_end_pos >= END_UNCHANGED)
17504 return NULL;
17505
17506 /* Set row to the last row in W's current matrix displaying text. */
17507 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17508
17509 /* If matrix is entirely empty, no unchanged row exists. */
17510 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17511 {
17512 /* The value of row is the last glyph row in the matrix having a
17513 meaningful buffer position in it. The end position of row
17514 corresponds to window_end_pos. This allows us to translate
17515 buffer positions in the current matrix to current buffer
17516 positions for characters not in changed text. */
17517 ptrdiff_t Z_old =
17518 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17519 ptrdiff_t Z_BYTE_old =
17520 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17521 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17522 struct glyph_row *first_text_row
17523 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17524
17525 *delta = Z - Z_old;
17526 *delta_bytes = Z_BYTE - Z_BYTE_old;
17527
17528 /* Set last_unchanged_pos to the buffer position of the last
17529 character in the buffer that has not been changed. Z is the
17530 index + 1 of the last character in current_buffer, i.e. by
17531 subtracting END_UNCHANGED we get the index of the last
17532 unchanged character, and we have to add BEG to get its buffer
17533 position. */
17534 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17535 last_unchanged_pos_old = last_unchanged_pos - *delta;
17536
17537 /* Search backward from ROW for a row displaying a line that
17538 starts at a minimum position >= last_unchanged_pos_old. */
17539 for (; row > first_text_row; --row)
17540 {
17541 /* This used to abort, but it can happen.
17542 It is ok to just stop the search instead here. KFS. */
17543 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17544 break;
17545
17546 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17547 row_found = row;
17548 }
17549 }
17550
17551 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17552
17553 return row_found;
17554 }
17555
17556
17557 /* Make sure that glyph rows in the current matrix of window W
17558 reference the same glyph memory as corresponding rows in the
17559 frame's frame matrix. This function is called after scrolling W's
17560 current matrix on a terminal frame in try_window_id and
17561 try_window_reusing_current_matrix. */
17562
17563 static void
17564 sync_frame_with_window_matrix_rows (struct window *w)
17565 {
17566 struct frame *f = XFRAME (w->frame);
17567 struct glyph_row *window_row, *window_row_end, *frame_row;
17568
17569 /* Preconditions: W must be a leaf window and full-width. Its frame
17570 must have a frame matrix. */
17571 eassert (BUFFERP (w->contents));
17572 eassert (WINDOW_FULL_WIDTH_P (w));
17573 eassert (!FRAME_WINDOW_P (f));
17574
17575 /* If W is a full-width window, glyph pointers in W's current matrix
17576 have, by definition, to be the same as glyph pointers in the
17577 corresponding frame matrix. Note that frame matrices have no
17578 marginal areas (see build_frame_matrix). */
17579 window_row = w->current_matrix->rows;
17580 window_row_end = window_row + w->current_matrix->nrows;
17581 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17582 while (window_row < window_row_end)
17583 {
17584 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17585 struct glyph *end = window_row->glyphs[LAST_AREA];
17586
17587 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17588 frame_row->glyphs[TEXT_AREA] = start;
17589 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17590 frame_row->glyphs[LAST_AREA] = end;
17591
17592 /* Disable frame rows whose corresponding window rows have
17593 been disabled in try_window_id. */
17594 if (!window_row->enabled_p)
17595 frame_row->enabled_p = false;
17596
17597 ++window_row, ++frame_row;
17598 }
17599 }
17600
17601
17602 /* Find the glyph row in window W containing CHARPOS. Consider all
17603 rows between START and END (not inclusive). END null means search
17604 all rows to the end of the display area of W. Value is the row
17605 containing CHARPOS or null. */
17606
17607 struct glyph_row *
17608 row_containing_pos (struct window *w, ptrdiff_t charpos,
17609 struct glyph_row *start, struct glyph_row *end, int dy)
17610 {
17611 struct glyph_row *row = start;
17612 struct glyph_row *best_row = NULL;
17613 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17614 int last_y;
17615
17616 /* If we happen to start on a header-line, skip that. */
17617 if (row->mode_line_p)
17618 ++row;
17619
17620 if ((end && row >= end) || !row->enabled_p)
17621 return NULL;
17622
17623 last_y = window_text_bottom_y (w) - dy;
17624
17625 while (true)
17626 {
17627 /* Give up if we have gone too far. */
17628 if (end && row >= end)
17629 return NULL;
17630 /* This formerly returned if they were equal.
17631 I think that both quantities are of a "last plus one" type;
17632 if so, when they are equal, the row is within the screen. -- rms. */
17633 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17634 return NULL;
17635
17636 /* If it is in this row, return this row. */
17637 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17638 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17639 /* The end position of a row equals the start
17640 position of the next row. If CHARPOS is there, we
17641 would rather consider it displayed in the next
17642 line, except when this line ends in ZV. */
17643 && !row_for_charpos_p (row, charpos)))
17644 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17645 {
17646 struct glyph *g;
17647
17648 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17649 || (!best_row && !row->continued_p))
17650 return row;
17651 /* In bidi-reordered rows, there could be several rows whose
17652 edges surround CHARPOS, all of these rows belonging to
17653 the same continued line. We need to find the row which
17654 fits CHARPOS the best. */
17655 for (g = row->glyphs[TEXT_AREA];
17656 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17657 g++)
17658 {
17659 if (!STRINGP (g->object))
17660 {
17661 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17662 {
17663 mindif = eabs (g->charpos - charpos);
17664 best_row = row;
17665 /* Exact match always wins. */
17666 if (mindif == 0)
17667 return best_row;
17668 }
17669 }
17670 }
17671 }
17672 else if (best_row && !row->continued_p)
17673 return best_row;
17674 ++row;
17675 }
17676 }
17677
17678
17679 /* Try to redisplay window W by reusing its existing display. W's
17680 current matrix must be up to date when this function is called,
17681 i.e., window_end_valid must be true.
17682
17683 Value is
17684
17685 >= 1 if successful, i.e. display has been updated
17686 specifically:
17687 1 means the changes were in front of a newline that precedes
17688 the window start, and the whole current matrix was reused
17689 2 means the changes were after the last position displayed
17690 in the window, and the whole current matrix was reused
17691 3 means portions of the current matrix were reused, while
17692 some of the screen lines were redrawn
17693 -1 if redisplay with same window start is known not to succeed
17694 0 if otherwise unsuccessful
17695
17696 The following steps are performed:
17697
17698 1. Find the last row in the current matrix of W that is not
17699 affected by changes at the start of current_buffer. If no such row
17700 is found, give up.
17701
17702 2. Find the first row in W's current matrix that is not affected by
17703 changes at the end of current_buffer. Maybe there is no such row.
17704
17705 3. Display lines beginning with the row + 1 found in step 1 to the
17706 row found in step 2 or, if step 2 didn't find a row, to the end of
17707 the window.
17708
17709 4. If cursor is not known to appear on the window, give up.
17710
17711 5. If display stopped at the row found in step 2, scroll the
17712 display and current matrix as needed.
17713
17714 6. Maybe display some lines at the end of W, if we must. This can
17715 happen under various circumstances, like a partially visible line
17716 becoming fully visible, or because newly displayed lines are displayed
17717 in smaller font sizes.
17718
17719 7. Update W's window end information. */
17720
17721 static int
17722 try_window_id (struct window *w)
17723 {
17724 struct frame *f = XFRAME (w->frame);
17725 struct glyph_matrix *current_matrix = w->current_matrix;
17726 struct glyph_matrix *desired_matrix = w->desired_matrix;
17727 struct glyph_row *last_unchanged_at_beg_row;
17728 struct glyph_row *first_unchanged_at_end_row;
17729 struct glyph_row *row;
17730 struct glyph_row *bottom_row;
17731 int bottom_vpos;
17732 struct it it;
17733 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17734 int dvpos, dy;
17735 struct text_pos start_pos;
17736 struct run run;
17737 int first_unchanged_at_end_vpos = 0;
17738 struct glyph_row *last_text_row, *last_text_row_at_end;
17739 struct text_pos start;
17740 ptrdiff_t first_changed_charpos, last_changed_charpos;
17741
17742 #ifdef GLYPH_DEBUG
17743 if (inhibit_try_window_id)
17744 return 0;
17745 #endif
17746
17747 /* This is handy for debugging. */
17748 #if false
17749 #define GIVE_UP(X) \
17750 do { \
17751 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17752 return 0; \
17753 } while (false)
17754 #else
17755 #define GIVE_UP(X) return 0
17756 #endif
17757
17758 SET_TEXT_POS_FROM_MARKER (start, w->start);
17759
17760 /* Don't use this for mini-windows because these can show
17761 messages and mini-buffers, and we don't handle that here. */
17762 if (MINI_WINDOW_P (w))
17763 GIVE_UP (1);
17764
17765 /* This flag is used to prevent redisplay optimizations. */
17766 if (windows_or_buffers_changed || f->cursor_type_changed)
17767 GIVE_UP (2);
17768
17769 /* This function's optimizations cannot be used if overlays have
17770 changed in the buffer displayed by the window, so give up if they
17771 have. */
17772 if (w->last_overlay_modified != OVERLAY_MODIFF)
17773 GIVE_UP (21);
17774
17775 /* Verify that narrowing has not changed.
17776 Also verify that we were not told to prevent redisplay optimizations.
17777 It would be nice to further
17778 reduce the number of cases where this prevents try_window_id. */
17779 if (current_buffer->clip_changed
17780 || current_buffer->prevent_redisplay_optimizations_p)
17781 GIVE_UP (3);
17782
17783 /* Window must either use window-based redisplay or be full width. */
17784 if (!FRAME_WINDOW_P (f)
17785 && (!FRAME_LINE_INS_DEL_OK (f)
17786 || !WINDOW_FULL_WIDTH_P (w)))
17787 GIVE_UP (4);
17788
17789 /* Give up if point is known NOT to appear in W. */
17790 if (PT < CHARPOS (start))
17791 GIVE_UP (5);
17792
17793 /* Another way to prevent redisplay optimizations. */
17794 if (w->last_modified == 0)
17795 GIVE_UP (6);
17796
17797 /* Verify that window is not hscrolled. */
17798 if (w->hscroll != 0)
17799 GIVE_UP (7);
17800
17801 /* Verify that display wasn't paused. */
17802 if (!w->window_end_valid)
17803 GIVE_UP (8);
17804
17805 /* Likewise if highlighting trailing whitespace. */
17806 if (!NILP (Vshow_trailing_whitespace))
17807 GIVE_UP (11);
17808
17809 /* Can't use this if overlay arrow position and/or string have
17810 changed. */
17811 if (overlay_arrows_changed_p ())
17812 GIVE_UP (12);
17813
17814 /* When word-wrap is on, adding a space to the first word of a
17815 wrapped line can change the wrap position, altering the line
17816 above it. It might be worthwhile to handle this more
17817 intelligently, but for now just redisplay from scratch. */
17818 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17819 GIVE_UP (21);
17820
17821 /* Under bidi reordering, adding or deleting a character in the
17822 beginning of a paragraph, before the first strong directional
17823 character, can change the base direction of the paragraph (unless
17824 the buffer specifies a fixed paragraph direction), which will
17825 require to redisplay the whole paragraph. It might be worthwhile
17826 to find the paragraph limits and widen the range of redisplayed
17827 lines to that, but for now just give up this optimization and
17828 redisplay from scratch. */
17829 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17830 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17831 GIVE_UP (22);
17832
17833 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17834 only if buffer has really changed. The reason is that the gap is
17835 initially at Z for freshly visited files. The code below would
17836 set end_unchanged to 0 in that case. */
17837 if (MODIFF > SAVE_MODIFF
17838 /* This seems to happen sometimes after saving a buffer. */
17839 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17840 {
17841 if (GPT - BEG < BEG_UNCHANGED)
17842 BEG_UNCHANGED = GPT - BEG;
17843 if (Z - GPT < END_UNCHANGED)
17844 END_UNCHANGED = Z - GPT;
17845 }
17846
17847 /* The position of the first and last character that has been changed. */
17848 first_changed_charpos = BEG + BEG_UNCHANGED;
17849 last_changed_charpos = Z - END_UNCHANGED;
17850
17851 /* If window starts after a line end, and the last change is in
17852 front of that newline, then changes don't affect the display.
17853 This case happens with stealth-fontification. Note that although
17854 the display is unchanged, glyph positions in the matrix have to
17855 be adjusted, of course. */
17856 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17857 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17858 && ((last_changed_charpos < CHARPOS (start)
17859 && CHARPOS (start) == BEGV)
17860 || (last_changed_charpos < CHARPOS (start) - 1
17861 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17862 {
17863 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17864 struct glyph_row *r0;
17865
17866 /* Compute how many chars/bytes have been added to or removed
17867 from the buffer. */
17868 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17869 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17870 Z_delta = Z - Z_old;
17871 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17872
17873 /* Give up if PT is not in the window. Note that it already has
17874 been checked at the start of try_window_id that PT is not in
17875 front of the window start. */
17876 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17877 GIVE_UP (13);
17878
17879 /* If window start is unchanged, we can reuse the whole matrix
17880 as is, after adjusting glyph positions. No need to compute
17881 the window end again, since its offset from Z hasn't changed. */
17882 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17883 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17884 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17885 /* PT must not be in a partially visible line. */
17886 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17887 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17888 {
17889 /* Adjust positions in the glyph matrix. */
17890 if (Z_delta || Z_delta_bytes)
17891 {
17892 struct glyph_row *r1
17893 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17894 increment_matrix_positions (w->current_matrix,
17895 MATRIX_ROW_VPOS (r0, current_matrix),
17896 MATRIX_ROW_VPOS (r1, current_matrix),
17897 Z_delta, Z_delta_bytes);
17898 }
17899
17900 /* Set the cursor. */
17901 row = row_containing_pos (w, PT, r0, NULL, 0);
17902 if (row)
17903 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17904 return 1;
17905 }
17906 }
17907
17908 /* Handle the case that changes are all below what is displayed in
17909 the window, and that PT is in the window. This shortcut cannot
17910 be taken if ZV is visible in the window, and text has been added
17911 there that is visible in the window. */
17912 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17913 /* ZV is not visible in the window, or there are no
17914 changes at ZV, actually. */
17915 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17916 || first_changed_charpos == last_changed_charpos))
17917 {
17918 struct glyph_row *r0;
17919
17920 /* Give up if PT is not in the window. Note that it already has
17921 been checked at the start of try_window_id that PT is not in
17922 front of the window start. */
17923 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17924 GIVE_UP (14);
17925
17926 /* If window start is unchanged, we can reuse the whole matrix
17927 as is, without changing glyph positions since no text has
17928 been added/removed in front of the window end. */
17929 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17930 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17931 /* PT must not be in a partially visible line. */
17932 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17933 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17934 {
17935 /* We have to compute the window end anew since text
17936 could have been added/removed after it. */
17937 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
17938 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17939
17940 /* Set the cursor. */
17941 row = row_containing_pos (w, PT, r0, NULL, 0);
17942 if (row)
17943 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17944 return 2;
17945 }
17946 }
17947
17948 /* Give up if window start is in the changed area.
17949
17950 The condition used to read
17951
17952 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17953
17954 but why that was tested escapes me at the moment. */
17955 if (CHARPOS (start) >= first_changed_charpos
17956 && CHARPOS (start) <= last_changed_charpos)
17957 GIVE_UP (15);
17958
17959 /* Check that window start agrees with the start of the first glyph
17960 row in its current matrix. Check this after we know the window
17961 start is not in changed text, otherwise positions would not be
17962 comparable. */
17963 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17964 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17965 GIVE_UP (16);
17966
17967 /* Give up if the window ends in strings. Overlay strings
17968 at the end are difficult to handle, so don't try. */
17969 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
17970 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17971 GIVE_UP (20);
17972
17973 /* Compute the position at which we have to start displaying new
17974 lines. Some of the lines at the top of the window might be
17975 reusable because they are not displaying changed text. Find the
17976 last row in W's current matrix not affected by changes at the
17977 start of current_buffer. Value is null if changes start in the
17978 first line of window. */
17979 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17980 if (last_unchanged_at_beg_row)
17981 {
17982 /* Avoid starting to display in the middle of a character, a TAB
17983 for instance. This is easier than to set up the iterator
17984 exactly, and it's not a frequent case, so the additional
17985 effort wouldn't really pay off. */
17986 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17987 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17988 && last_unchanged_at_beg_row > w->current_matrix->rows)
17989 --last_unchanged_at_beg_row;
17990
17991 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17992 GIVE_UP (17);
17993
17994 if (! init_to_row_end (&it, w, last_unchanged_at_beg_row))
17995 GIVE_UP (18);
17996 start_pos = it.current.pos;
17997
17998 /* Start displaying new lines in the desired matrix at the same
17999 vpos we would use in the current matrix, i.e. below
18000 last_unchanged_at_beg_row. */
18001 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18002 current_matrix);
18003 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18004 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18005
18006 eassert (it.hpos == 0 && it.current_x == 0);
18007 }
18008 else
18009 {
18010 /* There are no reusable lines at the start of the window.
18011 Start displaying in the first text line. */
18012 start_display (&it, w, start);
18013 it.vpos = it.first_vpos;
18014 start_pos = it.current.pos;
18015 }
18016
18017 /* Find the first row that is not affected by changes at the end of
18018 the buffer. Value will be null if there is no unchanged row, in
18019 which case we must redisplay to the end of the window. delta
18020 will be set to the value by which buffer positions beginning with
18021 first_unchanged_at_end_row have to be adjusted due to text
18022 changes. */
18023 first_unchanged_at_end_row
18024 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18025 IF_DEBUG (debug_delta = delta);
18026 IF_DEBUG (debug_delta_bytes = delta_bytes);
18027
18028 /* Set stop_pos to the buffer position up to which we will have to
18029 display new lines. If first_unchanged_at_end_row != NULL, this
18030 is the buffer position of the start of the line displayed in that
18031 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18032 that we don't stop at a buffer position. */
18033 stop_pos = 0;
18034 if (first_unchanged_at_end_row)
18035 {
18036 eassert (last_unchanged_at_beg_row == NULL
18037 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18038
18039 /* If this is a continuation line, move forward to the next one
18040 that isn't. Changes in lines above affect this line.
18041 Caution: this may move first_unchanged_at_end_row to a row
18042 not displaying text. */
18043 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18044 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18045 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18046 < it.last_visible_y))
18047 ++first_unchanged_at_end_row;
18048
18049 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18050 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18051 >= it.last_visible_y))
18052 first_unchanged_at_end_row = NULL;
18053 else
18054 {
18055 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18056 + delta);
18057 first_unchanged_at_end_vpos
18058 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18059 eassert (stop_pos >= Z - END_UNCHANGED);
18060 }
18061 }
18062 else if (last_unchanged_at_beg_row == NULL)
18063 GIVE_UP (19);
18064
18065
18066 #ifdef GLYPH_DEBUG
18067
18068 /* Either there is no unchanged row at the end, or the one we have
18069 now displays text. This is a necessary condition for the window
18070 end pos calculation at the end of this function. */
18071 eassert (first_unchanged_at_end_row == NULL
18072 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18073
18074 debug_last_unchanged_at_beg_vpos
18075 = (last_unchanged_at_beg_row
18076 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18077 : -1);
18078 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18079
18080 #endif /* GLYPH_DEBUG */
18081
18082
18083 /* Display new lines. Set last_text_row to the last new line
18084 displayed which has text on it, i.e. might end up as being the
18085 line where the window_end_vpos is. */
18086 w->cursor.vpos = -1;
18087 last_text_row = NULL;
18088 overlay_arrow_seen = false;
18089 if (it.current_y < it.last_visible_y
18090 && !f->fonts_changed
18091 && (first_unchanged_at_end_row == NULL
18092 || IT_CHARPOS (it) < stop_pos))
18093 it.glyph_row->reversed_p = false;
18094 while (it.current_y < it.last_visible_y
18095 && !f->fonts_changed
18096 && (first_unchanged_at_end_row == NULL
18097 || IT_CHARPOS (it) < stop_pos))
18098 {
18099 if (display_line (&it))
18100 last_text_row = it.glyph_row - 1;
18101 }
18102
18103 if (f->fonts_changed)
18104 return -1;
18105
18106 /* The redisplay iterations in display_line above could have
18107 triggered font-lock, which could have done something that
18108 invalidates IT->w window's end-point information, on which we
18109 rely below. E.g., one package, which will remain unnamed, used
18110 to install a font-lock-fontify-region-function that called
18111 bury-buffer, whose side effect is to switch the buffer displayed
18112 by IT->w, and that predictably resets IT->w's window_end_valid
18113 flag, which we already tested at the entry to this function.
18114 Amply punish such packages/modes by giving up on this
18115 optimization in those cases. */
18116 if (!w->window_end_valid)
18117 {
18118 clear_glyph_matrix (w->desired_matrix);
18119 return -1;
18120 }
18121
18122 /* Compute differences in buffer positions, y-positions etc. for
18123 lines reused at the bottom of the window. Compute what we can
18124 scroll. */
18125 if (first_unchanged_at_end_row
18126 /* No lines reused because we displayed everything up to the
18127 bottom of the window. */
18128 && it.current_y < it.last_visible_y)
18129 {
18130 dvpos = (it.vpos
18131 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18132 current_matrix));
18133 dy = it.current_y - first_unchanged_at_end_row->y;
18134 run.current_y = first_unchanged_at_end_row->y;
18135 run.desired_y = run.current_y + dy;
18136 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18137 }
18138 else
18139 {
18140 delta = delta_bytes = dvpos = dy
18141 = run.current_y = run.desired_y = run.height = 0;
18142 first_unchanged_at_end_row = NULL;
18143 }
18144 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18145
18146
18147 /* Find the cursor if not already found. We have to decide whether
18148 PT will appear on this window (it sometimes doesn't, but this is
18149 not a very frequent case.) This decision has to be made before
18150 the current matrix is altered. A value of cursor.vpos < 0 means
18151 that PT is either in one of the lines beginning at
18152 first_unchanged_at_end_row or below the window. Don't care for
18153 lines that might be displayed later at the window end; as
18154 mentioned, this is not a frequent case. */
18155 if (w->cursor.vpos < 0)
18156 {
18157 /* Cursor in unchanged rows at the top? */
18158 if (PT < CHARPOS (start_pos)
18159 && last_unchanged_at_beg_row)
18160 {
18161 row = row_containing_pos (w, PT,
18162 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18163 last_unchanged_at_beg_row + 1, 0);
18164 if (row)
18165 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18166 }
18167
18168 /* Start from first_unchanged_at_end_row looking for PT. */
18169 else if (first_unchanged_at_end_row)
18170 {
18171 row = row_containing_pos (w, PT - delta,
18172 first_unchanged_at_end_row, NULL, 0);
18173 if (row)
18174 set_cursor_from_row (w, row, w->current_matrix, delta,
18175 delta_bytes, dy, dvpos);
18176 }
18177
18178 /* Give up if cursor was not found. */
18179 if (w->cursor.vpos < 0)
18180 {
18181 clear_glyph_matrix (w->desired_matrix);
18182 return -1;
18183 }
18184 }
18185
18186 /* Don't let the cursor end in the scroll margins. */
18187 {
18188 int this_scroll_margin, cursor_height;
18189 int frame_line_height = default_line_pixel_height (w);
18190 int window_total_lines
18191 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18192
18193 this_scroll_margin =
18194 max (0, min (scroll_margin, window_total_lines / 4));
18195 this_scroll_margin *= frame_line_height;
18196 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18197
18198 if ((w->cursor.y < this_scroll_margin
18199 && CHARPOS (start) > BEGV)
18200 /* Old redisplay didn't take scroll margin into account at the bottom,
18201 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18202 || (w->cursor.y + (make_cursor_line_fully_visible_p
18203 ? cursor_height + this_scroll_margin
18204 : 1)) > it.last_visible_y)
18205 {
18206 w->cursor.vpos = -1;
18207 clear_glyph_matrix (w->desired_matrix);
18208 return -1;
18209 }
18210 }
18211
18212 /* Scroll the display. Do it before changing the current matrix so
18213 that xterm.c doesn't get confused about where the cursor glyph is
18214 found. */
18215 if (dy && run.height)
18216 {
18217 update_begin (f);
18218
18219 if (FRAME_WINDOW_P (f))
18220 {
18221 FRAME_RIF (f)->update_window_begin_hook (w);
18222 FRAME_RIF (f)->clear_window_mouse_face (w);
18223 FRAME_RIF (f)->scroll_run_hook (w, &run);
18224 FRAME_RIF (f)->update_window_end_hook (w, false, false);
18225 }
18226 else
18227 {
18228 /* Terminal frame. In this case, dvpos gives the number of
18229 lines to scroll by; dvpos < 0 means scroll up. */
18230 int from_vpos
18231 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18232 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18233 int end = (WINDOW_TOP_EDGE_LINE (w)
18234 + WINDOW_WANTS_HEADER_LINE_P (w)
18235 + window_internal_height (w));
18236
18237 #if defined (HAVE_GPM) || defined (MSDOS)
18238 x_clear_window_mouse_face (w);
18239 #endif
18240 /* Perform the operation on the screen. */
18241 if (dvpos > 0)
18242 {
18243 /* Scroll last_unchanged_at_beg_row to the end of the
18244 window down dvpos lines. */
18245 set_terminal_window (f, end);
18246
18247 /* On dumb terminals delete dvpos lines at the end
18248 before inserting dvpos empty lines. */
18249 if (!FRAME_SCROLL_REGION_OK (f))
18250 ins_del_lines (f, end - dvpos, -dvpos);
18251
18252 /* Insert dvpos empty lines in front of
18253 last_unchanged_at_beg_row. */
18254 ins_del_lines (f, from, dvpos);
18255 }
18256 else if (dvpos < 0)
18257 {
18258 /* Scroll up last_unchanged_at_beg_vpos to the end of
18259 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18260 set_terminal_window (f, end);
18261
18262 /* Delete dvpos lines in front of
18263 last_unchanged_at_beg_vpos. ins_del_lines will set
18264 the cursor to the given vpos and emit |dvpos| delete
18265 line sequences. */
18266 ins_del_lines (f, from + dvpos, dvpos);
18267
18268 /* On a dumb terminal insert dvpos empty lines at the
18269 end. */
18270 if (!FRAME_SCROLL_REGION_OK (f))
18271 ins_del_lines (f, end + dvpos, -dvpos);
18272 }
18273
18274 set_terminal_window (f, 0);
18275 }
18276
18277 update_end (f);
18278 }
18279
18280 /* Shift reused rows of the current matrix to the right position.
18281 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18282 text. */
18283 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18284 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18285 if (dvpos < 0)
18286 {
18287 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18288 bottom_vpos, dvpos);
18289 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18290 bottom_vpos);
18291 }
18292 else if (dvpos > 0)
18293 {
18294 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18295 bottom_vpos, dvpos);
18296 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18297 first_unchanged_at_end_vpos + dvpos);
18298 }
18299
18300 /* For frame-based redisplay, make sure that current frame and window
18301 matrix are in sync with respect to glyph memory. */
18302 if (!FRAME_WINDOW_P (f))
18303 sync_frame_with_window_matrix_rows (w);
18304
18305 /* Adjust buffer positions in reused rows. */
18306 if (delta || delta_bytes)
18307 increment_matrix_positions (current_matrix,
18308 first_unchanged_at_end_vpos + dvpos,
18309 bottom_vpos, delta, delta_bytes);
18310
18311 /* Adjust Y positions. */
18312 if (dy)
18313 shift_glyph_matrix (w, current_matrix,
18314 first_unchanged_at_end_vpos + dvpos,
18315 bottom_vpos, dy);
18316
18317 if (first_unchanged_at_end_row)
18318 {
18319 first_unchanged_at_end_row += dvpos;
18320 if (first_unchanged_at_end_row->y >= it.last_visible_y
18321 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18322 first_unchanged_at_end_row = NULL;
18323 }
18324
18325 /* If scrolling up, there may be some lines to display at the end of
18326 the window. */
18327 last_text_row_at_end = NULL;
18328 if (dy < 0)
18329 {
18330 /* Scrolling up can leave for example a partially visible line
18331 at the end of the window to be redisplayed. */
18332 /* Set last_row to the glyph row in the current matrix where the
18333 window end line is found. It has been moved up or down in
18334 the matrix by dvpos. */
18335 int last_vpos = w->window_end_vpos + dvpos;
18336 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18337
18338 /* If last_row is the window end line, it should display text. */
18339 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18340
18341 /* If window end line was partially visible before, begin
18342 displaying at that line. Otherwise begin displaying with the
18343 line following it. */
18344 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18345 {
18346 init_to_row_start (&it, w, last_row);
18347 it.vpos = last_vpos;
18348 it.current_y = last_row->y;
18349 }
18350 else
18351 {
18352 init_to_row_end (&it, w, last_row);
18353 it.vpos = 1 + last_vpos;
18354 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18355 ++last_row;
18356 }
18357
18358 /* We may start in a continuation line. If so, we have to
18359 get the right continuation_lines_width and current_x. */
18360 it.continuation_lines_width = last_row->continuation_lines_width;
18361 it.hpos = it.current_x = 0;
18362
18363 /* Display the rest of the lines at the window end. */
18364 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18365 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18366 {
18367 /* Is it always sure that the display agrees with lines in
18368 the current matrix? I don't think so, so we mark rows
18369 displayed invalid in the current matrix by setting their
18370 enabled_p flag to false. */
18371 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18372 if (display_line (&it))
18373 last_text_row_at_end = it.glyph_row - 1;
18374 }
18375 }
18376
18377 /* Update window_end_pos and window_end_vpos. */
18378 if (first_unchanged_at_end_row && !last_text_row_at_end)
18379 {
18380 /* Window end line if one of the preserved rows from the current
18381 matrix. Set row to the last row displaying text in current
18382 matrix starting at first_unchanged_at_end_row, after
18383 scrolling. */
18384 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18385 row = find_last_row_displaying_text (w->current_matrix, &it,
18386 first_unchanged_at_end_row);
18387 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18388 adjust_window_ends (w, row, true);
18389 eassert (w->window_end_bytepos >= 0);
18390 IF_DEBUG (debug_method_add (w, "A"));
18391 }
18392 else if (last_text_row_at_end)
18393 {
18394 adjust_window_ends (w, last_text_row_at_end, false);
18395 eassert (w->window_end_bytepos >= 0);
18396 IF_DEBUG (debug_method_add (w, "B"));
18397 }
18398 else if (last_text_row)
18399 {
18400 /* We have displayed either to the end of the window or at the
18401 end of the window, i.e. the last row with text is to be found
18402 in the desired matrix. */
18403 adjust_window_ends (w, last_text_row, false);
18404 eassert (w->window_end_bytepos >= 0);
18405 }
18406 else if (first_unchanged_at_end_row == NULL
18407 && last_text_row == NULL
18408 && last_text_row_at_end == NULL)
18409 {
18410 /* Displayed to end of window, but no line containing text was
18411 displayed. Lines were deleted at the end of the window. */
18412 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
18413 int vpos = w->window_end_vpos;
18414 struct glyph_row *current_row = current_matrix->rows + vpos;
18415 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18416
18417 for (row = NULL;
18418 row == NULL && vpos >= first_vpos;
18419 --vpos, --current_row, --desired_row)
18420 {
18421 if (desired_row->enabled_p)
18422 {
18423 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18424 row = desired_row;
18425 }
18426 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18427 row = current_row;
18428 }
18429
18430 eassert (row != NULL);
18431 w->window_end_vpos = vpos + 1;
18432 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18433 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18434 eassert (w->window_end_bytepos >= 0);
18435 IF_DEBUG (debug_method_add (w, "C"));
18436 }
18437 else
18438 emacs_abort ();
18439
18440 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18441 debug_end_vpos = w->window_end_vpos));
18442
18443 /* Record that display has not been completed. */
18444 w->window_end_valid = false;
18445 w->desired_matrix->no_scrolling_p = true;
18446 return 3;
18447
18448 #undef GIVE_UP
18449 }
18450
18451
18452 \f
18453 /***********************************************************************
18454 More debugging support
18455 ***********************************************************************/
18456
18457 #ifdef GLYPH_DEBUG
18458
18459 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18460 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18461 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18462
18463
18464 /* Dump the contents of glyph matrix MATRIX on stderr.
18465
18466 GLYPHS 0 means don't show glyph contents.
18467 GLYPHS 1 means show glyphs in short form
18468 GLYPHS > 1 means show glyphs in long form. */
18469
18470 void
18471 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18472 {
18473 int i;
18474 for (i = 0; i < matrix->nrows; ++i)
18475 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18476 }
18477
18478
18479 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18480 the glyph row and area where the glyph comes from. */
18481
18482 void
18483 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18484 {
18485 if (glyph->type == CHAR_GLYPH
18486 || glyph->type == GLYPHLESS_GLYPH)
18487 {
18488 fprintf (stderr,
18489 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18490 glyph - row->glyphs[TEXT_AREA],
18491 (glyph->type == CHAR_GLYPH
18492 ? 'C'
18493 : 'G'),
18494 glyph->charpos,
18495 (BUFFERP (glyph->object)
18496 ? 'B'
18497 : (STRINGP (glyph->object)
18498 ? 'S'
18499 : (NILP (glyph->object)
18500 ? '0'
18501 : '-'))),
18502 glyph->pixel_width,
18503 glyph->u.ch,
18504 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18505 ? glyph->u.ch
18506 : '.'),
18507 glyph->face_id,
18508 glyph->left_box_line_p,
18509 glyph->right_box_line_p);
18510 }
18511 else if (glyph->type == STRETCH_GLYPH)
18512 {
18513 fprintf (stderr,
18514 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18515 glyph - row->glyphs[TEXT_AREA],
18516 'S',
18517 glyph->charpos,
18518 (BUFFERP (glyph->object)
18519 ? 'B'
18520 : (STRINGP (glyph->object)
18521 ? 'S'
18522 : (NILP (glyph->object)
18523 ? '0'
18524 : '-'))),
18525 glyph->pixel_width,
18526 0,
18527 ' ',
18528 glyph->face_id,
18529 glyph->left_box_line_p,
18530 glyph->right_box_line_p);
18531 }
18532 else if (glyph->type == IMAGE_GLYPH)
18533 {
18534 fprintf (stderr,
18535 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18536 glyph - row->glyphs[TEXT_AREA],
18537 'I',
18538 glyph->charpos,
18539 (BUFFERP (glyph->object)
18540 ? 'B'
18541 : (STRINGP (glyph->object)
18542 ? 'S'
18543 : (NILP (glyph->object)
18544 ? '0'
18545 : '-'))),
18546 glyph->pixel_width,
18547 glyph->u.img_id,
18548 '.',
18549 glyph->face_id,
18550 glyph->left_box_line_p,
18551 glyph->right_box_line_p);
18552 }
18553 else if (glyph->type == COMPOSITE_GLYPH)
18554 {
18555 fprintf (stderr,
18556 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18557 glyph - row->glyphs[TEXT_AREA],
18558 '+',
18559 glyph->charpos,
18560 (BUFFERP (glyph->object)
18561 ? 'B'
18562 : (STRINGP (glyph->object)
18563 ? 'S'
18564 : (NILP (glyph->object)
18565 ? '0'
18566 : '-'))),
18567 glyph->pixel_width,
18568 glyph->u.cmp.id);
18569 if (glyph->u.cmp.automatic)
18570 fprintf (stderr,
18571 "[%d-%d]",
18572 glyph->slice.cmp.from, glyph->slice.cmp.to);
18573 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18574 glyph->face_id,
18575 glyph->left_box_line_p,
18576 glyph->right_box_line_p);
18577 }
18578 }
18579
18580
18581 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18582 GLYPHS 0 means don't show glyph contents.
18583 GLYPHS 1 means show glyphs in short form
18584 GLYPHS > 1 means show glyphs in long form. */
18585
18586 void
18587 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18588 {
18589 if (glyphs != 1)
18590 {
18591 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18592 fprintf (stderr, "==============================================================================\n");
18593
18594 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18595 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18596 vpos,
18597 MATRIX_ROW_START_CHARPOS (row),
18598 MATRIX_ROW_END_CHARPOS (row),
18599 row->used[TEXT_AREA],
18600 row->contains_overlapping_glyphs_p,
18601 row->enabled_p,
18602 row->truncated_on_left_p,
18603 row->truncated_on_right_p,
18604 row->continued_p,
18605 MATRIX_ROW_CONTINUATION_LINE_P (row),
18606 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18607 row->ends_at_zv_p,
18608 row->fill_line_p,
18609 row->ends_in_middle_of_char_p,
18610 row->starts_in_middle_of_char_p,
18611 row->mouse_face_p,
18612 row->x,
18613 row->y,
18614 row->pixel_width,
18615 row->height,
18616 row->visible_height,
18617 row->ascent,
18618 row->phys_ascent);
18619 /* The next 3 lines should align to "Start" in the header. */
18620 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18621 row->end.overlay_string_index,
18622 row->continuation_lines_width);
18623 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18624 CHARPOS (row->start.string_pos),
18625 CHARPOS (row->end.string_pos));
18626 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18627 row->end.dpvec_index);
18628 }
18629
18630 if (glyphs > 1)
18631 {
18632 int area;
18633
18634 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18635 {
18636 struct glyph *glyph = row->glyphs[area];
18637 struct glyph *glyph_end = glyph + row->used[area];
18638
18639 /* Glyph for a line end in text. */
18640 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18641 ++glyph_end;
18642
18643 if (glyph < glyph_end)
18644 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18645
18646 for (; glyph < glyph_end; ++glyph)
18647 dump_glyph (row, glyph, area);
18648 }
18649 }
18650 else if (glyphs == 1)
18651 {
18652 int area;
18653 char s[SHRT_MAX + 4];
18654
18655 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18656 {
18657 int i;
18658
18659 for (i = 0; i < row->used[area]; ++i)
18660 {
18661 struct glyph *glyph = row->glyphs[area] + i;
18662 if (i == row->used[area] - 1
18663 && area == TEXT_AREA
18664 && NILP (glyph->object)
18665 && glyph->type == CHAR_GLYPH
18666 && glyph->u.ch == ' ')
18667 {
18668 strcpy (&s[i], "[\\n]");
18669 i += 4;
18670 }
18671 else if (glyph->type == CHAR_GLYPH
18672 && glyph->u.ch < 0x80
18673 && glyph->u.ch >= ' ')
18674 s[i] = glyph->u.ch;
18675 else
18676 s[i] = '.';
18677 }
18678
18679 s[i] = '\0';
18680 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18681 }
18682 }
18683 }
18684
18685
18686 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18687 Sdump_glyph_matrix, 0, 1, "p",
18688 doc: /* Dump the current matrix of the selected window to stderr.
18689 Shows contents of glyph row structures. With non-nil
18690 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18691 glyphs in short form, otherwise show glyphs in long form.
18692
18693 Interactively, no argument means show glyphs in short form;
18694 with numeric argument, its value is passed as the GLYPHS flag. */)
18695 (Lisp_Object glyphs)
18696 {
18697 struct window *w = XWINDOW (selected_window);
18698 struct buffer *buffer = XBUFFER (w->contents);
18699
18700 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18701 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18702 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18703 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18704 fprintf (stderr, "=============================================\n");
18705 dump_glyph_matrix (w->current_matrix,
18706 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18707 return Qnil;
18708 }
18709
18710
18711 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18712 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* Dump the current glyph matrix of the selected frame to stderr.
18713 Only text-mode frames have frame glyph matrices. */)
18714 (void)
18715 {
18716 struct frame *f = XFRAME (selected_frame);
18717
18718 if (f->current_matrix)
18719 dump_glyph_matrix (f->current_matrix, 1);
18720 else
18721 fprintf (stderr, "*** This frame doesn't have a frame glyph matrix ***\n");
18722 return Qnil;
18723 }
18724
18725
18726 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18727 doc: /* Dump glyph row ROW to stderr.
18728 GLYPH 0 means don't dump glyphs.
18729 GLYPH 1 means dump glyphs in short form.
18730 GLYPH > 1 or omitted means dump glyphs in long form. */)
18731 (Lisp_Object row, Lisp_Object glyphs)
18732 {
18733 struct glyph_matrix *matrix;
18734 EMACS_INT vpos;
18735
18736 CHECK_NUMBER (row);
18737 matrix = XWINDOW (selected_window)->current_matrix;
18738 vpos = XINT (row);
18739 if (vpos >= 0 && vpos < matrix->nrows)
18740 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18741 vpos,
18742 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18743 return Qnil;
18744 }
18745
18746
18747 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18748 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18749 GLYPH 0 means don't dump glyphs.
18750 GLYPH 1 means dump glyphs in short form.
18751 GLYPH > 1 or omitted means dump glyphs in long form.
18752
18753 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18754 do nothing. */)
18755 (Lisp_Object row, Lisp_Object glyphs)
18756 {
18757 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18758 struct frame *sf = SELECTED_FRAME ();
18759 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18760 EMACS_INT vpos;
18761
18762 CHECK_NUMBER (row);
18763 vpos = XINT (row);
18764 if (vpos >= 0 && vpos < m->nrows)
18765 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18766 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18767 #endif
18768 return Qnil;
18769 }
18770
18771
18772 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18773 doc: /* Toggle tracing of redisplay.
18774 With ARG, turn tracing on if and only if ARG is positive. */)
18775 (Lisp_Object arg)
18776 {
18777 if (NILP (arg))
18778 trace_redisplay_p = !trace_redisplay_p;
18779 else
18780 {
18781 arg = Fprefix_numeric_value (arg);
18782 trace_redisplay_p = XINT (arg) > 0;
18783 }
18784
18785 return Qnil;
18786 }
18787
18788
18789 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18790 doc: /* Like `format', but print result to stderr.
18791 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18792 (ptrdiff_t nargs, Lisp_Object *args)
18793 {
18794 Lisp_Object s = Fformat (nargs, args);
18795 fwrite (SDATA (s), 1, SBYTES (s), stderr);
18796 return Qnil;
18797 }
18798
18799 #endif /* GLYPH_DEBUG */
18800
18801
18802 \f
18803 /***********************************************************************
18804 Building Desired Matrix Rows
18805 ***********************************************************************/
18806
18807 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18808 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18809
18810 static struct glyph_row *
18811 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18812 {
18813 struct frame *f = XFRAME (WINDOW_FRAME (w));
18814 struct buffer *buffer = XBUFFER (w->contents);
18815 struct buffer *old = current_buffer;
18816 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18817 ptrdiff_t arrow_len = SCHARS (overlay_arrow_string);
18818 const unsigned char *arrow_end = arrow_string + arrow_len;
18819 const unsigned char *p;
18820 struct it it;
18821 bool multibyte_p;
18822 int n_glyphs_before;
18823
18824 set_buffer_temp (buffer);
18825 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18826 scratch_glyph_row.reversed_p = false;
18827 it.glyph_row->used[TEXT_AREA] = 0;
18828 SET_TEXT_POS (it.position, 0, 0);
18829
18830 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18831 p = arrow_string;
18832 while (p < arrow_end)
18833 {
18834 Lisp_Object face, ilisp;
18835
18836 /* Get the next character. */
18837 if (multibyte_p)
18838 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18839 else
18840 {
18841 it.c = it.char_to_display = *p, it.len = 1;
18842 if (! ASCII_CHAR_P (it.c))
18843 it.char_to_display = BYTE8_TO_CHAR (it.c);
18844 }
18845 p += it.len;
18846
18847 /* Get its face. */
18848 ilisp = make_number (p - arrow_string);
18849 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18850 it.face_id = compute_char_face (f, it.char_to_display, face);
18851
18852 /* Compute its width, get its glyphs. */
18853 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18854 SET_TEXT_POS (it.position, -1, -1);
18855 PRODUCE_GLYPHS (&it);
18856
18857 /* If this character doesn't fit any more in the line, we have
18858 to remove some glyphs. */
18859 if (it.current_x > it.last_visible_x)
18860 {
18861 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18862 break;
18863 }
18864 }
18865
18866 set_buffer_temp (old);
18867 return it.glyph_row;
18868 }
18869
18870
18871 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18872 glyphs to insert is determined by produce_special_glyphs. */
18873
18874 static void
18875 insert_left_trunc_glyphs (struct it *it)
18876 {
18877 struct it truncate_it;
18878 struct glyph *from, *end, *to, *toend;
18879
18880 eassert (!FRAME_WINDOW_P (it->f)
18881 || (!it->glyph_row->reversed_p
18882 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18883 || (it->glyph_row->reversed_p
18884 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18885
18886 /* Get the truncation glyphs. */
18887 truncate_it = *it;
18888 truncate_it.current_x = 0;
18889 truncate_it.face_id = DEFAULT_FACE_ID;
18890 truncate_it.glyph_row = &scratch_glyph_row;
18891 truncate_it.area = TEXT_AREA;
18892 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18893 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18894 truncate_it.object = Qnil;
18895 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18896
18897 /* Overwrite glyphs from IT with truncation glyphs. */
18898 if (!it->glyph_row->reversed_p)
18899 {
18900 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18901
18902 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18903 end = from + tused;
18904 to = it->glyph_row->glyphs[TEXT_AREA];
18905 toend = to + it->glyph_row->used[TEXT_AREA];
18906 if (FRAME_WINDOW_P (it->f))
18907 {
18908 /* On GUI frames, when variable-size fonts are displayed,
18909 the truncation glyphs may need more pixels than the row's
18910 glyphs they overwrite. We overwrite more glyphs to free
18911 enough screen real estate, and enlarge the stretch glyph
18912 on the right (see display_line), if there is one, to
18913 preserve the screen position of the truncation glyphs on
18914 the right. */
18915 int w = 0;
18916 struct glyph *g = to;
18917 short used;
18918
18919 /* The first glyph could be partially visible, in which case
18920 it->glyph_row->x will be negative. But we want the left
18921 truncation glyphs to be aligned at the left margin of the
18922 window, so we override the x coordinate at which the row
18923 will begin. */
18924 it->glyph_row->x = 0;
18925 while (g < toend && w < it->truncation_pixel_width)
18926 {
18927 w += g->pixel_width;
18928 ++g;
18929 }
18930 if (g - to - tused > 0)
18931 {
18932 memmove (to + tused, g, (toend - g) * sizeof(*g));
18933 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18934 }
18935 used = it->glyph_row->used[TEXT_AREA];
18936 if (it->glyph_row->truncated_on_right_p
18937 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18938 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18939 == STRETCH_GLYPH)
18940 {
18941 int extra = w - it->truncation_pixel_width;
18942
18943 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18944 }
18945 }
18946
18947 while (from < end)
18948 *to++ = *from++;
18949
18950 /* There may be padding glyphs left over. Overwrite them too. */
18951 if (!FRAME_WINDOW_P (it->f))
18952 {
18953 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18954 {
18955 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18956 while (from < end)
18957 *to++ = *from++;
18958 }
18959 }
18960
18961 if (to > toend)
18962 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18963 }
18964 else
18965 {
18966 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18967
18968 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18969 that back to front. */
18970 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18971 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18972 toend = it->glyph_row->glyphs[TEXT_AREA];
18973 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18974 if (FRAME_WINDOW_P (it->f))
18975 {
18976 int w = 0;
18977 struct glyph *g = to;
18978
18979 while (g >= toend && w < it->truncation_pixel_width)
18980 {
18981 w += g->pixel_width;
18982 --g;
18983 }
18984 if (to - g - tused > 0)
18985 to = g + tused;
18986 if (it->glyph_row->truncated_on_right_p
18987 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
18988 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
18989 {
18990 int extra = w - it->truncation_pixel_width;
18991
18992 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
18993 }
18994 }
18995
18996 while (from >= end && to >= toend)
18997 *to-- = *from--;
18998 if (!FRAME_WINDOW_P (it->f))
18999 {
19000 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
19001 {
19002 from =
19003 truncate_it.glyph_row->glyphs[TEXT_AREA]
19004 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19005 while (from >= end && to >= toend)
19006 *to-- = *from--;
19007 }
19008 }
19009 if (from >= end)
19010 {
19011 /* Need to free some room before prepending additional
19012 glyphs. */
19013 int move_by = from - end + 1;
19014 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19015 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19016
19017 for ( ; g >= g0; g--)
19018 g[move_by] = *g;
19019 while (from >= end)
19020 *to-- = *from--;
19021 it->glyph_row->used[TEXT_AREA] += move_by;
19022 }
19023 }
19024 }
19025
19026 /* Compute the hash code for ROW. */
19027 unsigned
19028 row_hash (struct glyph_row *row)
19029 {
19030 int area, k;
19031 unsigned hashval = 0;
19032
19033 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19034 for (k = 0; k < row->used[area]; ++k)
19035 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19036 + row->glyphs[area][k].u.val
19037 + row->glyphs[area][k].face_id
19038 + row->glyphs[area][k].padding_p
19039 + (row->glyphs[area][k].type << 2));
19040
19041 return hashval;
19042 }
19043
19044 /* Compute the pixel height and width of IT->glyph_row.
19045
19046 Most of the time, ascent and height of a display line will be equal
19047 to the max_ascent and max_height values of the display iterator
19048 structure. This is not the case if
19049
19050 1. We hit ZV without displaying anything. In this case, max_ascent
19051 and max_height will be zero.
19052
19053 2. We have some glyphs that don't contribute to the line height.
19054 (The glyph row flag contributes_to_line_height_p is for future
19055 pixmap extensions).
19056
19057 The first case is easily covered by using default values because in
19058 these cases, the line height does not really matter, except that it
19059 must not be zero. */
19060
19061 static void
19062 compute_line_metrics (struct it *it)
19063 {
19064 struct glyph_row *row = it->glyph_row;
19065
19066 if (FRAME_WINDOW_P (it->f))
19067 {
19068 int i, min_y, max_y;
19069
19070 /* The line may consist of one space only, that was added to
19071 place the cursor on it. If so, the row's height hasn't been
19072 computed yet. */
19073 if (row->height == 0)
19074 {
19075 if (it->max_ascent + it->max_descent == 0)
19076 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19077 row->ascent = it->max_ascent;
19078 row->height = it->max_ascent + it->max_descent;
19079 row->phys_ascent = it->max_phys_ascent;
19080 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19081 row->extra_line_spacing = it->max_extra_line_spacing;
19082 }
19083
19084 /* Compute the width of this line. */
19085 row->pixel_width = row->x;
19086 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19087 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19088
19089 eassert (row->pixel_width >= 0);
19090 eassert (row->ascent >= 0 && row->height > 0);
19091
19092 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19093 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19094
19095 /* If first line's physical ascent is larger than its logical
19096 ascent, use the physical ascent, and make the row taller.
19097 This makes accented characters fully visible. */
19098 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19099 && row->phys_ascent > row->ascent)
19100 {
19101 row->height += row->phys_ascent - row->ascent;
19102 row->ascent = row->phys_ascent;
19103 }
19104
19105 /* Compute how much of the line is visible. */
19106 row->visible_height = row->height;
19107
19108 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19109 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19110
19111 if (row->y < min_y)
19112 row->visible_height -= min_y - row->y;
19113 if (row->y + row->height > max_y)
19114 row->visible_height -= row->y + row->height - max_y;
19115 }
19116 else
19117 {
19118 row->pixel_width = row->used[TEXT_AREA];
19119 if (row->continued_p)
19120 row->pixel_width -= it->continuation_pixel_width;
19121 else if (row->truncated_on_right_p)
19122 row->pixel_width -= it->truncation_pixel_width;
19123 row->ascent = row->phys_ascent = 0;
19124 row->height = row->phys_height = row->visible_height = 1;
19125 row->extra_line_spacing = 0;
19126 }
19127
19128 /* Compute a hash code for this row. */
19129 row->hash = row_hash (row);
19130
19131 it->max_ascent = it->max_descent = 0;
19132 it->max_phys_ascent = it->max_phys_descent = 0;
19133 }
19134
19135
19136 /* Append one space to the glyph row of iterator IT if doing a
19137 window-based redisplay. The space has the same face as
19138 IT->face_id. Value is true if a space was added.
19139
19140 This function is called to make sure that there is always one glyph
19141 at the end of a glyph row that the cursor can be set on under
19142 window-systems. (If there weren't such a glyph we would not know
19143 how wide and tall a box cursor should be displayed).
19144
19145 At the same time this space let's a nicely handle clearing to the
19146 end of the line if the row ends in italic text. */
19147
19148 static bool
19149 append_space_for_newline (struct it *it, bool default_face_p)
19150 {
19151 if (FRAME_WINDOW_P (it->f))
19152 {
19153 int n = it->glyph_row->used[TEXT_AREA];
19154
19155 if (it->glyph_row->glyphs[TEXT_AREA] + n
19156 < it->glyph_row->glyphs[1 + TEXT_AREA])
19157 {
19158 /* Save some values that must not be changed.
19159 Must save IT->c and IT->len because otherwise
19160 ITERATOR_AT_END_P wouldn't work anymore after
19161 append_space_for_newline has been called. */
19162 enum display_element_type saved_what = it->what;
19163 int saved_c = it->c, saved_len = it->len;
19164 int saved_char_to_display = it->char_to_display;
19165 int saved_x = it->current_x;
19166 int saved_face_id = it->face_id;
19167 bool saved_box_end = it->end_of_box_run_p;
19168 struct text_pos saved_pos;
19169 Lisp_Object saved_object;
19170 struct face *face;
19171 struct glyph *g;
19172
19173 saved_object = it->object;
19174 saved_pos = it->position;
19175
19176 it->what = IT_CHARACTER;
19177 memset (&it->position, 0, sizeof it->position);
19178 it->object = Qnil;
19179 it->c = it->char_to_display = ' ';
19180 it->len = 1;
19181
19182 /* If the default face was remapped, be sure to use the
19183 remapped face for the appended newline. */
19184 if (default_face_p)
19185 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19186 else if (it->face_before_selective_p)
19187 it->face_id = it->saved_face_id;
19188 face = FACE_FROM_ID (it->f, it->face_id);
19189 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19190 /* In R2L rows, we will prepend a stretch glyph that will
19191 have the end_of_box_run_p flag set for it, so there's no
19192 need for the appended newline glyph to have that flag
19193 set. */
19194 if (it->glyph_row->reversed_p
19195 /* But if the appended newline glyph goes all the way to
19196 the end of the row, there will be no stretch glyph,
19197 so leave the box flag set. */
19198 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19199 it->end_of_box_run_p = false;
19200
19201 PRODUCE_GLYPHS (it);
19202
19203 #ifdef HAVE_WINDOW_SYSTEM
19204 /* Make sure this space glyph has the right ascent and
19205 descent values, or else cursor at end of line will look
19206 funny. */
19207 g = it->glyph_row->glyphs[TEXT_AREA] + n;
19208 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
19209 if (n == 0 || it->glyph_row->height < font->pixel_size)
19210 {
19211 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
19212 it->max_ascent = it->ascent;
19213 it->max_descent = it->descent;
19214 /* Make sure compute_line_metrics recomputes the row height. */
19215 it->glyph_row->height = 0;
19216 }
19217
19218 g->ascent = it->max_ascent;
19219 g->descent = it->max_descent;
19220 #endif
19221
19222 it->override_ascent = -1;
19223 it->constrain_row_ascent_descent_p = false;
19224 it->current_x = saved_x;
19225 it->object = saved_object;
19226 it->position = saved_pos;
19227 it->what = saved_what;
19228 it->face_id = saved_face_id;
19229 it->len = saved_len;
19230 it->c = saved_c;
19231 it->char_to_display = saved_char_to_display;
19232 it->end_of_box_run_p = saved_box_end;
19233 return true;
19234 }
19235 }
19236
19237 return false;
19238 }
19239
19240
19241 /* Extend the face of the last glyph in the text area of IT->glyph_row
19242 to the end of the display line. Called from display_line. If the
19243 glyph row is empty, add a space glyph to it so that we know the
19244 face to draw. Set the glyph row flag fill_line_p. If the glyph
19245 row is R2L, prepend a stretch glyph to cover the empty space to the
19246 left of the leftmost glyph. */
19247
19248 static void
19249 extend_face_to_end_of_line (struct it *it)
19250 {
19251 struct face *face, *default_face;
19252 struct frame *f = it->f;
19253
19254 /* If line is already filled, do nothing. Non window-system frames
19255 get a grace of one more ``pixel'' because their characters are
19256 1-``pixel'' wide, so they hit the equality too early. This grace
19257 is needed only for R2L rows that are not continued, to produce
19258 one extra blank where we could display the cursor. */
19259 if ((it->current_x >= it->last_visible_x
19260 + (!FRAME_WINDOW_P (f)
19261 && it->glyph_row->reversed_p
19262 && !it->glyph_row->continued_p))
19263 /* If the window has display margins, we will need to extend
19264 their face even if the text area is filled. */
19265 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19266 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19267 return;
19268
19269 /* The default face, possibly remapped. */
19270 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19271
19272 /* Face extension extends the background and box of IT->face_id
19273 to the end of the line. If the background equals the background
19274 of the frame, we don't have to do anything. */
19275 if (it->face_before_selective_p)
19276 face = FACE_FROM_ID (f, it->saved_face_id);
19277 else
19278 face = FACE_FROM_ID (f, it->face_id);
19279
19280 if (FRAME_WINDOW_P (f)
19281 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19282 && face->box == FACE_NO_BOX
19283 && face->background == FRAME_BACKGROUND_PIXEL (f)
19284 #ifdef HAVE_WINDOW_SYSTEM
19285 && !face->stipple
19286 #endif
19287 && !it->glyph_row->reversed_p)
19288 return;
19289
19290 /* Set the glyph row flag indicating that the face of the last glyph
19291 in the text area has to be drawn to the end of the text area. */
19292 it->glyph_row->fill_line_p = true;
19293
19294 /* If current character of IT is not ASCII, make sure we have the
19295 ASCII face. This will be automatically undone the next time
19296 get_next_display_element returns a multibyte character. Note
19297 that the character will always be single byte in unibyte
19298 text. */
19299 if (!ASCII_CHAR_P (it->c))
19300 {
19301 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19302 }
19303
19304 if (FRAME_WINDOW_P (f))
19305 {
19306 /* If the row is empty, add a space with the current face of IT,
19307 so that we know which face to draw. */
19308 if (it->glyph_row->used[TEXT_AREA] == 0)
19309 {
19310 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19311 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19312 it->glyph_row->used[TEXT_AREA] = 1;
19313 }
19314 /* Mode line and the header line don't have margins, and
19315 likewise the frame's tool-bar window, if there is any. */
19316 if (!(it->glyph_row->mode_line_p
19317 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19318 || (WINDOWP (f->tool_bar_window)
19319 && it->w == XWINDOW (f->tool_bar_window))
19320 #endif
19321 ))
19322 {
19323 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19324 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19325 {
19326 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19327 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19328 default_face->id;
19329 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19330 }
19331 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19332 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19333 {
19334 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19335 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19336 default_face->id;
19337 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19338 }
19339 }
19340 #ifdef HAVE_WINDOW_SYSTEM
19341 if (it->glyph_row->reversed_p)
19342 {
19343 /* Prepend a stretch glyph to the row, such that the
19344 rightmost glyph will be drawn flushed all the way to the
19345 right margin of the window. The stretch glyph that will
19346 occupy the empty space, if any, to the left of the
19347 glyphs. */
19348 struct font *font = face->font ? face->font : FRAME_FONT (f);
19349 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19350 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19351 struct glyph *g;
19352 int row_width, stretch_ascent, stretch_width;
19353 struct text_pos saved_pos;
19354 int saved_face_id;
19355 bool saved_avoid_cursor, saved_box_start;
19356
19357 for (row_width = 0, g = row_start; g < row_end; g++)
19358 row_width += g->pixel_width;
19359
19360 /* FIXME: There are various minor display glitches in R2L
19361 rows when only one of the fringes is missing. The
19362 strange condition below produces the least bad effect. */
19363 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19364 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19365 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19366 stretch_width = window_box_width (it->w, TEXT_AREA);
19367 else
19368 stretch_width = it->last_visible_x - it->first_visible_x;
19369 stretch_width -= row_width;
19370
19371 if (stretch_width > 0)
19372 {
19373 stretch_ascent =
19374 (((it->ascent + it->descent)
19375 * FONT_BASE (font)) / FONT_HEIGHT (font));
19376 saved_pos = it->position;
19377 memset (&it->position, 0, sizeof it->position);
19378 saved_avoid_cursor = it->avoid_cursor_p;
19379 it->avoid_cursor_p = true;
19380 saved_face_id = it->face_id;
19381 saved_box_start = it->start_of_box_run_p;
19382 /* The last row's stretch glyph should get the default
19383 face, to avoid painting the rest of the window with
19384 the region face, if the region ends at ZV. */
19385 if (it->glyph_row->ends_at_zv_p)
19386 it->face_id = default_face->id;
19387 else
19388 it->face_id = face->id;
19389 it->start_of_box_run_p = false;
19390 append_stretch_glyph (it, Qnil, stretch_width,
19391 it->ascent + it->descent, stretch_ascent);
19392 it->position = saved_pos;
19393 it->avoid_cursor_p = saved_avoid_cursor;
19394 it->face_id = saved_face_id;
19395 it->start_of_box_run_p = saved_box_start;
19396 }
19397 /* If stretch_width comes out negative, it means that the
19398 last glyph is only partially visible. In R2L rows, we
19399 want the leftmost glyph to be partially visible, so we
19400 need to give the row the corresponding left offset. */
19401 if (stretch_width < 0)
19402 it->glyph_row->x = stretch_width;
19403 }
19404 #endif /* HAVE_WINDOW_SYSTEM */
19405 }
19406 else
19407 {
19408 /* Save some values that must not be changed. */
19409 int saved_x = it->current_x;
19410 struct text_pos saved_pos;
19411 Lisp_Object saved_object;
19412 enum display_element_type saved_what = it->what;
19413 int saved_face_id = it->face_id;
19414
19415 saved_object = it->object;
19416 saved_pos = it->position;
19417
19418 it->what = IT_CHARACTER;
19419 memset (&it->position, 0, sizeof it->position);
19420 it->object = Qnil;
19421 it->c = it->char_to_display = ' ';
19422 it->len = 1;
19423
19424 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19425 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19426 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19427 && !it->glyph_row->mode_line_p
19428 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19429 {
19430 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19431 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19432
19433 for (it->current_x = 0; g < e; g++)
19434 it->current_x += g->pixel_width;
19435
19436 it->area = LEFT_MARGIN_AREA;
19437 it->face_id = default_face->id;
19438 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19439 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19440 {
19441 PRODUCE_GLYPHS (it);
19442 /* term.c:produce_glyphs advances it->current_x only for
19443 TEXT_AREA. */
19444 it->current_x += it->pixel_width;
19445 }
19446
19447 it->current_x = saved_x;
19448 it->area = TEXT_AREA;
19449 }
19450
19451 /* The last row's blank glyphs should get the default face, to
19452 avoid painting the rest of the window with the region face,
19453 if the region ends at ZV. */
19454 if (it->glyph_row->ends_at_zv_p)
19455 it->face_id = default_face->id;
19456 else
19457 it->face_id = face->id;
19458 PRODUCE_GLYPHS (it);
19459
19460 while (it->current_x <= it->last_visible_x)
19461 PRODUCE_GLYPHS (it);
19462
19463 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19464 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19465 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19466 && !it->glyph_row->mode_line_p
19467 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19468 {
19469 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19470 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19471
19472 for ( ; g < e; g++)
19473 it->current_x += g->pixel_width;
19474
19475 it->area = RIGHT_MARGIN_AREA;
19476 it->face_id = default_face->id;
19477 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19478 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19479 {
19480 PRODUCE_GLYPHS (it);
19481 it->current_x += it->pixel_width;
19482 }
19483
19484 it->area = TEXT_AREA;
19485 }
19486
19487 /* Don't count these blanks really. It would let us insert a left
19488 truncation glyph below and make us set the cursor on them, maybe. */
19489 it->current_x = saved_x;
19490 it->object = saved_object;
19491 it->position = saved_pos;
19492 it->what = saved_what;
19493 it->face_id = saved_face_id;
19494 }
19495 }
19496
19497
19498 /* Value is true if text starting at CHARPOS in current_buffer is
19499 trailing whitespace. */
19500
19501 static bool
19502 trailing_whitespace_p (ptrdiff_t charpos)
19503 {
19504 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19505 int c = 0;
19506
19507 while (bytepos < ZV_BYTE
19508 && (c = FETCH_CHAR (bytepos),
19509 c == ' ' || c == '\t'))
19510 ++bytepos;
19511
19512 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19513 {
19514 if (bytepos != PT_BYTE)
19515 return true;
19516 }
19517 return false;
19518 }
19519
19520
19521 /* Highlight trailing whitespace, if any, in ROW. */
19522
19523 static void
19524 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19525 {
19526 int used = row->used[TEXT_AREA];
19527
19528 if (used)
19529 {
19530 struct glyph *start = row->glyphs[TEXT_AREA];
19531 struct glyph *glyph = start + used - 1;
19532
19533 if (row->reversed_p)
19534 {
19535 /* Right-to-left rows need to be processed in the opposite
19536 direction, so swap the edge pointers. */
19537 glyph = start;
19538 start = row->glyphs[TEXT_AREA] + used - 1;
19539 }
19540
19541 /* Skip over glyphs inserted to display the cursor at the
19542 end of a line, for extending the face of the last glyph
19543 to the end of the line on terminals, and for truncation
19544 and continuation glyphs. */
19545 if (!row->reversed_p)
19546 {
19547 while (glyph >= start
19548 && glyph->type == CHAR_GLYPH
19549 && NILP (glyph->object))
19550 --glyph;
19551 }
19552 else
19553 {
19554 while (glyph <= start
19555 && glyph->type == CHAR_GLYPH
19556 && NILP (glyph->object))
19557 ++glyph;
19558 }
19559
19560 /* If last glyph is a space or stretch, and it's trailing
19561 whitespace, set the face of all trailing whitespace glyphs in
19562 IT->glyph_row to `trailing-whitespace'. */
19563 if ((row->reversed_p ? glyph <= start : glyph >= start)
19564 && BUFFERP (glyph->object)
19565 && (glyph->type == STRETCH_GLYPH
19566 || (glyph->type == CHAR_GLYPH
19567 && glyph->u.ch == ' '))
19568 && trailing_whitespace_p (glyph->charpos))
19569 {
19570 int face_id = lookup_named_face (f, Qtrailing_whitespace, false);
19571 if (face_id < 0)
19572 return;
19573
19574 if (!row->reversed_p)
19575 {
19576 while (glyph >= start
19577 && BUFFERP (glyph->object)
19578 && (glyph->type == STRETCH_GLYPH
19579 || (glyph->type == CHAR_GLYPH
19580 && glyph->u.ch == ' ')))
19581 (glyph--)->face_id = face_id;
19582 }
19583 else
19584 {
19585 while (glyph <= start
19586 && BUFFERP (glyph->object)
19587 && (glyph->type == STRETCH_GLYPH
19588 || (glyph->type == CHAR_GLYPH
19589 && glyph->u.ch == ' ')))
19590 (glyph++)->face_id = face_id;
19591 }
19592 }
19593 }
19594 }
19595
19596
19597 /* Value is true if glyph row ROW should be
19598 considered to hold the buffer position CHARPOS. */
19599
19600 static bool
19601 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19602 {
19603 bool result = true;
19604
19605 if (charpos == CHARPOS (row->end.pos)
19606 || charpos == MATRIX_ROW_END_CHARPOS (row))
19607 {
19608 /* Suppose the row ends on a string.
19609 Unless the row is continued, that means it ends on a newline
19610 in the string. If it's anything other than a display string
19611 (e.g., a before-string from an overlay), we don't want the
19612 cursor there. (This heuristic seems to give the optimal
19613 behavior for the various types of multi-line strings.)
19614 One exception: if the string has `cursor' property on one of
19615 its characters, we _do_ want the cursor there. */
19616 if (CHARPOS (row->end.string_pos) >= 0)
19617 {
19618 if (row->continued_p)
19619 result = true;
19620 else
19621 {
19622 /* Check for `display' property. */
19623 struct glyph *beg = row->glyphs[TEXT_AREA];
19624 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19625 struct glyph *glyph;
19626
19627 result = false;
19628 for (glyph = end; glyph >= beg; --glyph)
19629 if (STRINGP (glyph->object))
19630 {
19631 Lisp_Object prop
19632 = Fget_char_property (make_number (charpos),
19633 Qdisplay, Qnil);
19634 result =
19635 (!NILP (prop)
19636 && display_prop_string_p (prop, glyph->object));
19637 /* If there's a `cursor' property on one of the
19638 string's characters, this row is a cursor row,
19639 even though this is not a display string. */
19640 if (!result)
19641 {
19642 Lisp_Object s = glyph->object;
19643
19644 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19645 {
19646 ptrdiff_t gpos = glyph->charpos;
19647
19648 if (!NILP (Fget_char_property (make_number (gpos),
19649 Qcursor, s)))
19650 {
19651 result = true;
19652 break;
19653 }
19654 }
19655 }
19656 break;
19657 }
19658 }
19659 }
19660 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19661 {
19662 /* If the row ends in middle of a real character,
19663 and the line is continued, we want the cursor here.
19664 That's because CHARPOS (ROW->end.pos) would equal
19665 PT if PT is before the character. */
19666 if (!row->ends_in_ellipsis_p)
19667 result = row->continued_p;
19668 else
19669 /* If the row ends in an ellipsis, then
19670 CHARPOS (ROW->end.pos) will equal point after the
19671 invisible text. We want that position to be displayed
19672 after the ellipsis. */
19673 result = false;
19674 }
19675 /* If the row ends at ZV, display the cursor at the end of that
19676 row instead of at the start of the row below. */
19677 else
19678 result = row->ends_at_zv_p;
19679 }
19680
19681 return result;
19682 }
19683
19684 /* Value is true if glyph row ROW should be
19685 used to hold the cursor. */
19686
19687 static bool
19688 cursor_row_p (struct glyph_row *row)
19689 {
19690 return row_for_charpos_p (row, PT);
19691 }
19692
19693 \f
19694
19695 /* Push the property PROP so that it will be rendered at the current
19696 position in IT. Return true if PROP was successfully pushed, false
19697 otherwise. Called from handle_line_prefix to handle the
19698 `line-prefix' and `wrap-prefix' properties. */
19699
19700 static bool
19701 push_prefix_prop (struct it *it, Lisp_Object prop)
19702 {
19703 struct text_pos pos =
19704 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19705
19706 eassert (it->method == GET_FROM_BUFFER
19707 || it->method == GET_FROM_DISPLAY_VECTOR
19708 || it->method == GET_FROM_STRING);
19709
19710 /* We need to save the current buffer/string position, so it will be
19711 restored by pop_it, because iterate_out_of_display_property
19712 depends on that being set correctly, but some situations leave
19713 it->position not yet set when this function is called. */
19714 push_it (it, &pos);
19715
19716 if (STRINGP (prop))
19717 {
19718 if (SCHARS (prop) == 0)
19719 {
19720 pop_it (it);
19721 return false;
19722 }
19723
19724 it->string = prop;
19725 it->string_from_prefix_prop_p = true;
19726 it->multibyte_p = STRING_MULTIBYTE (it->string);
19727 it->current.overlay_string_index = -1;
19728 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19729 it->end_charpos = it->string_nchars = SCHARS (it->string);
19730 it->method = GET_FROM_STRING;
19731 it->stop_charpos = 0;
19732 it->prev_stop = 0;
19733 it->base_level_stop = 0;
19734
19735 /* Force paragraph direction to be that of the parent
19736 buffer/string. */
19737 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19738 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19739 else
19740 it->paragraph_embedding = L2R;
19741
19742 /* Set up the bidi iterator for this display string. */
19743 if (it->bidi_p)
19744 {
19745 it->bidi_it.string.lstring = it->string;
19746 it->bidi_it.string.s = NULL;
19747 it->bidi_it.string.schars = it->end_charpos;
19748 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19749 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19750 it->bidi_it.string.unibyte = !it->multibyte_p;
19751 it->bidi_it.w = it->w;
19752 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19753 }
19754 }
19755 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19756 {
19757 it->method = GET_FROM_STRETCH;
19758 it->object = prop;
19759 }
19760 #ifdef HAVE_WINDOW_SYSTEM
19761 else if (IMAGEP (prop))
19762 {
19763 it->what = IT_IMAGE;
19764 it->image_id = lookup_image (it->f, prop);
19765 it->method = GET_FROM_IMAGE;
19766 }
19767 #endif /* HAVE_WINDOW_SYSTEM */
19768 else
19769 {
19770 pop_it (it); /* bogus display property, give up */
19771 return false;
19772 }
19773
19774 return true;
19775 }
19776
19777 /* Return the character-property PROP at the current position in IT. */
19778
19779 static Lisp_Object
19780 get_it_property (struct it *it, Lisp_Object prop)
19781 {
19782 Lisp_Object position, object = it->object;
19783
19784 if (STRINGP (object))
19785 position = make_number (IT_STRING_CHARPOS (*it));
19786 else if (BUFFERP (object))
19787 {
19788 position = make_number (IT_CHARPOS (*it));
19789 object = it->window;
19790 }
19791 else
19792 return Qnil;
19793
19794 return Fget_char_property (position, prop, object);
19795 }
19796
19797 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19798
19799 static void
19800 handle_line_prefix (struct it *it)
19801 {
19802 Lisp_Object prefix;
19803
19804 if (it->continuation_lines_width > 0)
19805 {
19806 prefix = get_it_property (it, Qwrap_prefix);
19807 if (NILP (prefix))
19808 prefix = Vwrap_prefix;
19809 }
19810 else
19811 {
19812 prefix = get_it_property (it, Qline_prefix);
19813 if (NILP (prefix))
19814 prefix = Vline_prefix;
19815 }
19816 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19817 {
19818 /* If the prefix is wider than the window, and we try to wrap
19819 it, it would acquire its own wrap prefix, and so on till the
19820 iterator stack overflows. So, don't wrap the prefix. */
19821 it->line_wrap = TRUNCATE;
19822 it->avoid_cursor_p = true;
19823 }
19824 }
19825
19826 \f
19827
19828 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19829 only for R2L lines from display_line and display_string, when they
19830 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19831 the line/string needs to be continued on the next glyph row. */
19832 static void
19833 unproduce_glyphs (struct it *it, int n)
19834 {
19835 struct glyph *glyph, *end;
19836
19837 eassert (it->glyph_row);
19838 eassert (it->glyph_row->reversed_p);
19839 eassert (it->area == TEXT_AREA);
19840 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19841
19842 if (n > it->glyph_row->used[TEXT_AREA])
19843 n = it->glyph_row->used[TEXT_AREA];
19844 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19845 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19846 for ( ; glyph < end; glyph++)
19847 glyph[-n] = *glyph;
19848 }
19849
19850 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19851 and ROW->maxpos. */
19852 static void
19853 find_row_edges (struct it *it, struct glyph_row *row,
19854 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19855 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19856 {
19857 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19858 lines' rows is implemented for bidi-reordered rows. */
19859
19860 /* ROW->minpos is the value of min_pos, the minimal buffer position
19861 we have in ROW, or ROW->start.pos if that is smaller. */
19862 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19863 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19864 else
19865 /* We didn't find buffer positions smaller than ROW->start, or
19866 didn't find _any_ valid buffer positions in any of the glyphs,
19867 so we must trust the iterator's computed positions. */
19868 row->minpos = row->start.pos;
19869 if (max_pos <= 0)
19870 {
19871 max_pos = CHARPOS (it->current.pos);
19872 max_bpos = BYTEPOS (it->current.pos);
19873 }
19874
19875 /* Here are the various use-cases for ending the row, and the
19876 corresponding values for ROW->maxpos:
19877
19878 Line ends in a newline from buffer eol_pos + 1
19879 Line is continued from buffer max_pos + 1
19880 Line is truncated on right it->current.pos
19881 Line ends in a newline from string max_pos + 1(*)
19882 (*) + 1 only when line ends in a forward scan
19883 Line is continued from string max_pos
19884 Line is continued from display vector max_pos
19885 Line is entirely from a string min_pos == max_pos
19886 Line is entirely from a display vector min_pos == max_pos
19887 Line that ends at ZV ZV
19888
19889 If you discover other use-cases, please add them here as
19890 appropriate. */
19891 if (row->ends_at_zv_p)
19892 row->maxpos = it->current.pos;
19893 else if (row->used[TEXT_AREA])
19894 {
19895 bool seen_this_string = false;
19896 struct glyph_row *r1 = row - 1;
19897
19898 /* Did we see the same display string on the previous row? */
19899 if (STRINGP (it->object)
19900 /* this is not the first row */
19901 && row > it->w->desired_matrix->rows
19902 /* previous row is not the header line */
19903 && !r1->mode_line_p
19904 /* previous row also ends in a newline from a string */
19905 && r1->ends_in_newline_from_string_p)
19906 {
19907 struct glyph *start, *end;
19908
19909 /* Search for the last glyph of the previous row that came
19910 from buffer or string. Depending on whether the row is
19911 L2R or R2L, we need to process it front to back or the
19912 other way round. */
19913 if (!r1->reversed_p)
19914 {
19915 start = r1->glyphs[TEXT_AREA];
19916 end = start + r1->used[TEXT_AREA];
19917 /* Glyphs inserted by redisplay have nil as their object. */
19918 while (end > start
19919 && NILP ((end - 1)->object)
19920 && (end - 1)->charpos <= 0)
19921 --end;
19922 if (end > start)
19923 {
19924 if (EQ ((end - 1)->object, it->object))
19925 seen_this_string = true;
19926 }
19927 else
19928 /* If all the glyphs of the previous row were inserted
19929 by redisplay, it means the previous row was
19930 produced from a single newline, which is only
19931 possible if that newline came from the same string
19932 as the one which produced this ROW. */
19933 seen_this_string = true;
19934 }
19935 else
19936 {
19937 end = r1->glyphs[TEXT_AREA] - 1;
19938 start = end + r1->used[TEXT_AREA];
19939 while (end < start
19940 && NILP ((end + 1)->object)
19941 && (end + 1)->charpos <= 0)
19942 ++end;
19943 if (end < start)
19944 {
19945 if (EQ ((end + 1)->object, it->object))
19946 seen_this_string = true;
19947 }
19948 else
19949 seen_this_string = true;
19950 }
19951 }
19952 /* Take note of each display string that covers a newline only
19953 once, the first time we see it. This is for when a display
19954 string includes more than one newline in it. */
19955 if (row->ends_in_newline_from_string_p && !seen_this_string)
19956 {
19957 /* If we were scanning the buffer forward when we displayed
19958 the string, we want to account for at least one buffer
19959 position that belongs to this row (position covered by
19960 the display string), so that cursor positioning will
19961 consider this row as a candidate when point is at the end
19962 of the visual line represented by this row. This is not
19963 required when scanning back, because max_pos will already
19964 have a much larger value. */
19965 if (CHARPOS (row->end.pos) > max_pos)
19966 INC_BOTH (max_pos, max_bpos);
19967 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19968 }
19969 else if (CHARPOS (it->eol_pos) > 0)
19970 SET_TEXT_POS (row->maxpos,
19971 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
19972 else if (row->continued_p)
19973 {
19974 /* If max_pos is different from IT's current position, it
19975 means IT->method does not belong to the display element
19976 at max_pos. However, it also means that the display
19977 element at max_pos was displayed in its entirety on this
19978 line, which is equivalent to saying that the next line
19979 starts at the next buffer position. */
19980 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
19981 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19982 else
19983 {
19984 INC_BOTH (max_pos, max_bpos);
19985 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19986 }
19987 }
19988 else if (row->truncated_on_right_p)
19989 /* display_line already called reseat_at_next_visible_line_start,
19990 which puts the iterator at the beginning of the next line, in
19991 the logical order. */
19992 row->maxpos = it->current.pos;
19993 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
19994 /* A line that is entirely from a string/image/stretch... */
19995 row->maxpos = row->minpos;
19996 else
19997 emacs_abort ();
19998 }
19999 else
20000 row->maxpos = it->current.pos;
20001 }
20002
20003 /* Construct the glyph row IT->glyph_row in the desired matrix of
20004 IT->w from text at the current position of IT. See dispextern.h
20005 for an overview of struct it. Value is true if
20006 IT->glyph_row displays text, as opposed to a line displaying ZV
20007 only. */
20008
20009 static bool
20010 display_line (struct it *it)
20011 {
20012 struct glyph_row *row = it->glyph_row;
20013 Lisp_Object overlay_arrow_string;
20014 struct it wrap_it;
20015 void *wrap_data = NULL;
20016 bool may_wrap = false;
20017 int wrap_x IF_LINT (= 0);
20018 int wrap_row_used = -1;
20019 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
20020 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
20021 int wrap_row_extra_line_spacing IF_LINT (= 0);
20022 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
20023 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
20024 int cvpos;
20025 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
20026 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
20027 bool pending_handle_line_prefix = false;
20028
20029 /* We always start displaying at hpos zero even if hscrolled. */
20030 eassert (it->hpos == 0 && it->current_x == 0);
20031
20032 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20033 >= it->w->desired_matrix->nrows)
20034 {
20035 it->w->nrows_scale_factor++;
20036 it->f->fonts_changed = true;
20037 return false;
20038 }
20039
20040 /* Clear the result glyph row and enable it. */
20041 prepare_desired_row (it->w, row, false);
20042
20043 row->y = it->current_y;
20044 row->start = it->start;
20045 row->continuation_lines_width = it->continuation_lines_width;
20046 row->displays_text_p = true;
20047 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20048 it->starts_in_middle_of_char_p = false;
20049
20050 /* Arrange the overlays nicely for our purposes. Usually, we call
20051 display_line on only one line at a time, in which case this
20052 can't really hurt too much, or we call it on lines which appear
20053 one after another in the buffer, in which case all calls to
20054 recenter_overlay_lists but the first will be pretty cheap. */
20055 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20056
20057 /* Move over display elements that are not visible because we are
20058 hscrolled. This may stop at an x-position < IT->first_visible_x
20059 if the first glyph is partially visible or if we hit a line end. */
20060 if (it->current_x < it->first_visible_x)
20061 {
20062 enum move_it_result move_result;
20063
20064 this_line_min_pos = row->start.pos;
20065 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20066 MOVE_TO_POS | MOVE_TO_X);
20067 /* If we are under a large hscroll, move_it_in_display_line_to
20068 could hit the end of the line without reaching
20069 it->first_visible_x. Pretend that we did reach it. This is
20070 especially important on a TTY, where we will call
20071 extend_face_to_end_of_line, which needs to know how many
20072 blank glyphs to produce. */
20073 if (it->current_x < it->first_visible_x
20074 && (move_result == MOVE_NEWLINE_OR_CR
20075 || move_result == MOVE_POS_MATCH_OR_ZV))
20076 it->current_x = it->first_visible_x;
20077
20078 /* Record the smallest positions seen while we moved over
20079 display elements that are not visible. This is needed by
20080 redisplay_internal for optimizing the case where the cursor
20081 stays inside the same line. The rest of this function only
20082 considers positions that are actually displayed, so
20083 RECORD_MAX_MIN_POS will not otherwise record positions that
20084 are hscrolled to the left of the left edge of the window. */
20085 min_pos = CHARPOS (this_line_min_pos);
20086 min_bpos = BYTEPOS (this_line_min_pos);
20087 }
20088 else if (it->area == TEXT_AREA)
20089 {
20090 /* We only do this when not calling move_it_in_display_line_to
20091 above, because that function calls itself handle_line_prefix. */
20092 handle_line_prefix (it);
20093 }
20094 else
20095 {
20096 /* Line-prefix and wrap-prefix are always displayed in the text
20097 area. But if this is the first call to display_line after
20098 init_iterator, the iterator might have been set up to write
20099 into a marginal area, e.g. if the line begins with some
20100 display property that writes to the margins. So we need to
20101 wait with the call to handle_line_prefix until whatever
20102 writes to the margin has done its job. */
20103 pending_handle_line_prefix = true;
20104 }
20105
20106 /* Get the initial row height. This is either the height of the
20107 text hscrolled, if there is any, or zero. */
20108 row->ascent = it->max_ascent;
20109 row->height = it->max_ascent + it->max_descent;
20110 row->phys_ascent = it->max_phys_ascent;
20111 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20112 row->extra_line_spacing = it->max_extra_line_spacing;
20113
20114 /* Utility macro to record max and min buffer positions seen until now. */
20115 #define RECORD_MAX_MIN_POS(IT) \
20116 do \
20117 { \
20118 bool composition_p \
20119 = !STRINGP ((IT)->string) && ((IT)->what == IT_COMPOSITION); \
20120 ptrdiff_t current_pos = \
20121 composition_p ? (IT)->cmp_it.charpos \
20122 : IT_CHARPOS (*(IT)); \
20123 ptrdiff_t current_bpos = \
20124 composition_p ? CHAR_TO_BYTE (current_pos) \
20125 : IT_BYTEPOS (*(IT)); \
20126 if (current_pos < min_pos) \
20127 { \
20128 min_pos = current_pos; \
20129 min_bpos = current_bpos; \
20130 } \
20131 if (IT_CHARPOS (*it) > max_pos) \
20132 { \
20133 max_pos = IT_CHARPOS (*it); \
20134 max_bpos = IT_BYTEPOS (*it); \
20135 } \
20136 } \
20137 while (false)
20138
20139 /* Loop generating characters. The loop is left with IT on the next
20140 character to display. */
20141 while (true)
20142 {
20143 int n_glyphs_before, hpos_before, x_before;
20144 int x, nglyphs;
20145 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20146
20147 /* Retrieve the next thing to display. Value is false if end of
20148 buffer reached. */
20149 if (!get_next_display_element (it))
20150 {
20151 /* Maybe add a space at the end of this line that is used to
20152 display the cursor there under X. Set the charpos of the
20153 first glyph of blank lines not corresponding to any text
20154 to -1. */
20155 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20156 row->exact_window_width_line_p = true;
20157 else if ((append_space_for_newline (it, true)
20158 && row->used[TEXT_AREA] == 1)
20159 || row->used[TEXT_AREA] == 0)
20160 {
20161 row->glyphs[TEXT_AREA]->charpos = -1;
20162 row->displays_text_p = false;
20163
20164 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20165 && (!MINI_WINDOW_P (it->w)
20166 || (minibuf_level && EQ (it->window, minibuf_window))))
20167 row->indicate_empty_line_p = true;
20168 }
20169
20170 it->continuation_lines_width = 0;
20171 row->ends_at_zv_p = true;
20172 /* A row that displays right-to-left text must always have
20173 its last face extended all the way to the end of line,
20174 even if this row ends in ZV, because we still write to
20175 the screen left to right. We also need to extend the
20176 last face if the default face is remapped to some
20177 different face, otherwise the functions that clear
20178 portions of the screen will clear with the default face's
20179 background color. */
20180 if (row->reversed_p
20181 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20182 extend_face_to_end_of_line (it);
20183 break;
20184 }
20185
20186 /* Now, get the metrics of what we want to display. This also
20187 generates glyphs in `row' (which is IT->glyph_row). */
20188 n_glyphs_before = row->used[TEXT_AREA];
20189 x = it->current_x;
20190
20191 /* Remember the line height so far in case the next element doesn't
20192 fit on the line. */
20193 if (it->line_wrap != TRUNCATE)
20194 {
20195 ascent = it->max_ascent;
20196 descent = it->max_descent;
20197 phys_ascent = it->max_phys_ascent;
20198 phys_descent = it->max_phys_descent;
20199
20200 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20201 {
20202 if (IT_DISPLAYING_WHITESPACE (it))
20203 may_wrap = true;
20204 else if (may_wrap)
20205 {
20206 SAVE_IT (wrap_it, *it, wrap_data);
20207 wrap_x = x;
20208 wrap_row_used = row->used[TEXT_AREA];
20209 wrap_row_ascent = row->ascent;
20210 wrap_row_height = row->height;
20211 wrap_row_phys_ascent = row->phys_ascent;
20212 wrap_row_phys_height = row->phys_height;
20213 wrap_row_extra_line_spacing = row->extra_line_spacing;
20214 wrap_row_min_pos = min_pos;
20215 wrap_row_min_bpos = min_bpos;
20216 wrap_row_max_pos = max_pos;
20217 wrap_row_max_bpos = max_bpos;
20218 may_wrap = false;
20219 }
20220 }
20221 }
20222
20223 PRODUCE_GLYPHS (it);
20224
20225 /* If this display element was in marginal areas, continue with
20226 the next one. */
20227 if (it->area != TEXT_AREA)
20228 {
20229 row->ascent = max (row->ascent, it->max_ascent);
20230 row->height = max (row->height, it->max_ascent + it->max_descent);
20231 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20232 row->phys_height = max (row->phys_height,
20233 it->max_phys_ascent + it->max_phys_descent);
20234 row->extra_line_spacing = max (row->extra_line_spacing,
20235 it->max_extra_line_spacing);
20236 set_iterator_to_next (it, true);
20237 /* If we didn't handle the line/wrap prefix above, and the
20238 call to set_iterator_to_next just switched to TEXT_AREA,
20239 process the prefix now. */
20240 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20241 {
20242 pending_handle_line_prefix = false;
20243 handle_line_prefix (it);
20244 }
20245 continue;
20246 }
20247
20248 /* Does the display element fit on the line? If we truncate
20249 lines, we should draw past the right edge of the window. If
20250 we don't truncate, we want to stop so that we can display the
20251 continuation glyph before the right margin. If lines are
20252 continued, there are two possible strategies for characters
20253 resulting in more than 1 glyph (e.g. tabs): Display as many
20254 glyphs as possible in this line and leave the rest for the
20255 continuation line, or display the whole element in the next
20256 line. Original redisplay did the former, so we do it also. */
20257 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20258 hpos_before = it->hpos;
20259 x_before = x;
20260
20261 if (/* Not a newline. */
20262 nglyphs > 0
20263 /* Glyphs produced fit entirely in the line. */
20264 && it->current_x < it->last_visible_x)
20265 {
20266 it->hpos += nglyphs;
20267 row->ascent = max (row->ascent, it->max_ascent);
20268 row->height = max (row->height, it->max_ascent + it->max_descent);
20269 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20270 row->phys_height = max (row->phys_height,
20271 it->max_phys_ascent + it->max_phys_descent);
20272 row->extra_line_spacing = max (row->extra_line_spacing,
20273 it->max_extra_line_spacing);
20274 if (it->current_x - it->pixel_width < it->first_visible_x
20275 /* In R2L rows, we arrange in extend_face_to_end_of_line
20276 to add a right offset to the line, by a suitable
20277 change to the stretch glyph that is the leftmost
20278 glyph of the line. */
20279 && !row->reversed_p)
20280 row->x = x - it->first_visible_x;
20281 /* Record the maximum and minimum buffer positions seen so
20282 far in glyphs that will be displayed by this row. */
20283 if (it->bidi_p)
20284 RECORD_MAX_MIN_POS (it);
20285 }
20286 else
20287 {
20288 int i, new_x;
20289 struct glyph *glyph;
20290
20291 for (i = 0; i < nglyphs; ++i, x = new_x)
20292 {
20293 /* Identify the glyphs added by the last call to
20294 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20295 the previous glyphs. */
20296 if (!row->reversed_p)
20297 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20298 else
20299 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20300 new_x = x + glyph->pixel_width;
20301
20302 if (/* Lines are continued. */
20303 it->line_wrap != TRUNCATE
20304 && (/* Glyph doesn't fit on the line. */
20305 new_x > it->last_visible_x
20306 /* Or it fits exactly on a window system frame. */
20307 || (new_x == it->last_visible_x
20308 && FRAME_WINDOW_P (it->f)
20309 && (row->reversed_p
20310 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20311 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20312 {
20313 /* End of a continued line. */
20314
20315 if (it->hpos == 0
20316 || (new_x == it->last_visible_x
20317 && FRAME_WINDOW_P (it->f)
20318 && (row->reversed_p
20319 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20320 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20321 {
20322 /* Current glyph is the only one on the line or
20323 fits exactly on the line. We must continue
20324 the line because we can't draw the cursor
20325 after the glyph. */
20326 row->continued_p = true;
20327 it->current_x = new_x;
20328 it->continuation_lines_width += new_x;
20329 ++it->hpos;
20330 if (i == nglyphs - 1)
20331 {
20332 /* If line-wrap is on, check if a previous
20333 wrap point was found. */
20334 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
20335 && wrap_row_used > 0
20336 /* Even if there is a previous wrap
20337 point, continue the line here as
20338 usual, if (i) the previous character
20339 was a space or tab AND (ii) the
20340 current character is not. */
20341 && (!may_wrap
20342 || IT_DISPLAYING_WHITESPACE (it)))
20343 goto back_to_wrap;
20344
20345 /* Record the maximum and minimum buffer
20346 positions seen so far in glyphs that will be
20347 displayed by this row. */
20348 if (it->bidi_p)
20349 RECORD_MAX_MIN_POS (it);
20350 set_iterator_to_next (it, true);
20351 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20352 {
20353 if (!get_next_display_element (it))
20354 {
20355 row->exact_window_width_line_p = true;
20356 it->continuation_lines_width = 0;
20357 row->continued_p = false;
20358 row->ends_at_zv_p = true;
20359 }
20360 else if (ITERATOR_AT_END_OF_LINE_P (it))
20361 {
20362 row->continued_p = false;
20363 row->exact_window_width_line_p = true;
20364 }
20365 /* If line-wrap is on, check if a
20366 previous wrap point was found. */
20367 else if (wrap_row_used > 0
20368 /* Even if there is a previous wrap
20369 point, continue the line here as
20370 usual, if (i) the previous character
20371 was a space or tab AND (ii) the
20372 current character is not. */
20373 && (!may_wrap
20374 || IT_DISPLAYING_WHITESPACE (it)))
20375 goto back_to_wrap;
20376
20377 }
20378 }
20379 else if (it->bidi_p)
20380 RECORD_MAX_MIN_POS (it);
20381 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20382 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20383 extend_face_to_end_of_line (it);
20384 }
20385 else if (CHAR_GLYPH_PADDING_P (*glyph)
20386 && !FRAME_WINDOW_P (it->f))
20387 {
20388 /* A padding glyph that doesn't fit on this line.
20389 This means the whole character doesn't fit
20390 on the line. */
20391 if (row->reversed_p)
20392 unproduce_glyphs (it, row->used[TEXT_AREA]
20393 - n_glyphs_before);
20394 row->used[TEXT_AREA] = n_glyphs_before;
20395
20396 /* Fill the rest of the row with continuation
20397 glyphs like in 20.x. */
20398 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20399 < row->glyphs[1 + TEXT_AREA])
20400 produce_special_glyphs (it, IT_CONTINUATION);
20401
20402 row->continued_p = true;
20403 it->current_x = x_before;
20404 it->continuation_lines_width += x_before;
20405
20406 /* Restore the height to what it was before the
20407 element not fitting on the line. */
20408 it->max_ascent = ascent;
20409 it->max_descent = descent;
20410 it->max_phys_ascent = phys_ascent;
20411 it->max_phys_descent = phys_descent;
20412 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20413 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20414 extend_face_to_end_of_line (it);
20415 }
20416 else if (wrap_row_used > 0)
20417 {
20418 back_to_wrap:
20419 if (row->reversed_p)
20420 unproduce_glyphs (it,
20421 row->used[TEXT_AREA] - wrap_row_used);
20422 RESTORE_IT (it, &wrap_it, wrap_data);
20423 it->continuation_lines_width += wrap_x;
20424 row->used[TEXT_AREA] = wrap_row_used;
20425 row->ascent = wrap_row_ascent;
20426 row->height = wrap_row_height;
20427 row->phys_ascent = wrap_row_phys_ascent;
20428 row->phys_height = wrap_row_phys_height;
20429 row->extra_line_spacing = wrap_row_extra_line_spacing;
20430 min_pos = wrap_row_min_pos;
20431 min_bpos = wrap_row_min_bpos;
20432 max_pos = wrap_row_max_pos;
20433 max_bpos = wrap_row_max_bpos;
20434 row->continued_p = true;
20435 row->ends_at_zv_p = false;
20436 row->exact_window_width_line_p = false;
20437 it->continuation_lines_width += x;
20438
20439 /* Make sure that a non-default face is extended
20440 up to the right margin of the window. */
20441 extend_face_to_end_of_line (it);
20442 }
20443 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20444 {
20445 /* A TAB that extends past the right edge of the
20446 window. This produces a single glyph on
20447 window system frames. We leave the glyph in
20448 this row and let it fill the row, but don't
20449 consume the TAB. */
20450 if ((row->reversed_p
20451 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20452 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20453 produce_special_glyphs (it, IT_CONTINUATION);
20454 it->continuation_lines_width += it->last_visible_x;
20455 row->ends_in_middle_of_char_p = true;
20456 row->continued_p = true;
20457 glyph->pixel_width = it->last_visible_x - x;
20458 it->starts_in_middle_of_char_p = true;
20459 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20460 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20461 extend_face_to_end_of_line (it);
20462 }
20463 else
20464 {
20465 /* Something other than a TAB that draws past
20466 the right edge of the window. Restore
20467 positions to values before the element. */
20468 if (row->reversed_p)
20469 unproduce_glyphs (it, row->used[TEXT_AREA]
20470 - (n_glyphs_before + i));
20471 row->used[TEXT_AREA] = n_glyphs_before + i;
20472
20473 /* Display continuation glyphs. */
20474 it->current_x = x_before;
20475 it->continuation_lines_width += x;
20476 if (!FRAME_WINDOW_P (it->f)
20477 || (row->reversed_p
20478 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20479 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20480 produce_special_glyphs (it, IT_CONTINUATION);
20481 row->continued_p = true;
20482
20483 extend_face_to_end_of_line (it);
20484
20485 if (nglyphs > 1 && i > 0)
20486 {
20487 row->ends_in_middle_of_char_p = true;
20488 it->starts_in_middle_of_char_p = true;
20489 }
20490
20491 /* Restore the height to what it was before the
20492 element not fitting on the line. */
20493 it->max_ascent = ascent;
20494 it->max_descent = descent;
20495 it->max_phys_ascent = phys_ascent;
20496 it->max_phys_descent = phys_descent;
20497 }
20498
20499 break;
20500 }
20501 else if (new_x > it->first_visible_x)
20502 {
20503 /* Increment number of glyphs actually displayed. */
20504 ++it->hpos;
20505
20506 /* Record the maximum and minimum buffer positions
20507 seen so far in glyphs that will be displayed by
20508 this row. */
20509 if (it->bidi_p)
20510 RECORD_MAX_MIN_POS (it);
20511
20512 if (x < it->first_visible_x && !row->reversed_p)
20513 /* Glyph is partially visible, i.e. row starts at
20514 negative X position. Don't do that in R2L
20515 rows, where we arrange to add a right offset to
20516 the line in extend_face_to_end_of_line, by a
20517 suitable change to the stretch glyph that is
20518 the leftmost glyph of the line. */
20519 row->x = x - it->first_visible_x;
20520 /* When the last glyph of an R2L row only fits
20521 partially on the line, we need to set row->x to a
20522 negative offset, so that the leftmost glyph is
20523 the one that is partially visible. But if we are
20524 going to produce the truncation glyph, this will
20525 be taken care of in produce_special_glyphs. */
20526 if (row->reversed_p
20527 && new_x > it->last_visible_x
20528 && !(it->line_wrap == TRUNCATE
20529 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
20530 {
20531 eassert (FRAME_WINDOW_P (it->f));
20532 row->x = it->last_visible_x - new_x;
20533 }
20534 }
20535 else
20536 {
20537 /* Glyph is completely off the left margin of the
20538 window. This should not happen because of the
20539 move_it_in_display_line at the start of this
20540 function, unless the text display area of the
20541 window is empty. */
20542 eassert (it->first_visible_x <= it->last_visible_x);
20543 }
20544 }
20545 /* Even if this display element produced no glyphs at all,
20546 we want to record its position. */
20547 if (it->bidi_p && nglyphs == 0)
20548 RECORD_MAX_MIN_POS (it);
20549
20550 row->ascent = max (row->ascent, it->max_ascent);
20551 row->height = max (row->height, it->max_ascent + it->max_descent);
20552 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20553 row->phys_height = max (row->phys_height,
20554 it->max_phys_ascent + it->max_phys_descent);
20555 row->extra_line_spacing = max (row->extra_line_spacing,
20556 it->max_extra_line_spacing);
20557
20558 /* End of this display line if row is continued. */
20559 if (row->continued_p || row->ends_at_zv_p)
20560 break;
20561 }
20562
20563 at_end_of_line:
20564 /* Is this a line end? If yes, we're also done, after making
20565 sure that a non-default face is extended up to the right
20566 margin of the window. */
20567 if (ITERATOR_AT_END_OF_LINE_P (it))
20568 {
20569 int used_before = row->used[TEXT_AREA];
20570
20571 row->ends_in_newline_from_string_p = STRINGP (it->object);
20572
20573 /* Add a space at the end of the line that is used to
20574 display the cursor there. */
20575 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20576 append_space_for_newline (it, false);
20577
20578 /* Extend the face to the end of the line. */
20579 extend_face_to_end_of_line (it);
20580
20581 /* Make sure we have the position. */
20582 if (used_before == 0)
20583 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20584
20585 /* Record the position of the newline, for use in
20586 find_row_edges. */
20587 it->eol_pos = it->current.pos;
20588
20589 /* Consume the line end. This skips over invisible lines. */
20590 set_iterator_to_next (it, true);
20591 it->continuation_lines_width = 0;
20592 break;
20593 }
20594
20595 /* Proceed with next display element. Note that this skips
20596 over lines invisible because of selective display. */
20597 set_iterator_to_next (it, true);
20598
20599 /* If we truncate lines, we are done when the last displayed
20600 glyphs reach past the right margin of the window. */
20601 if (it->line_wrap == TRUNCATE
20602 && ((FRAME_WINDOW_P (it->f)
20603 /* Images are preprocessed in produce_image_glyph such
20604 that they are cropped at the right edge of the
20605 window, so an image glyph will always end exactly at
20606 last_visible_x, even if there's no right fringe. */
20607 && ((row->reversed_p
20608 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20609 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
20610 || it->what == IT_IMAGE))
20611 ? (it->current_x >= it->last_visible_x)
20612 : (it->current_x > it->last_visible_x)))
20613 {
20614 /* Maybe add truncation glyphs. */
20615 if (!FRAME_WINDOW_P (it->f)
20616 || (row->reversed_p
20617 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20618 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20619 {
20620 int i, n;
20621
20622 if (!row->reversed_p)
20623 {
20624 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20625 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20626 break;
20627 }
20628 else
20629 {
20630 for (i = 0; i < row->used[TEXT_AREA]; i++)
20631 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20632 break;
20633 /* Remove any padding glyphs at the front of ROW, to
20634 make room for the truncation glyphs we will be
20635 adding below. The loop below always inserts at
20636 least one truncation glyph, so also remove the
20637 last glyph added to ROW. */
20638 unproduce_glyphs (it, i + 1);
20639 /* Adjust i for the loop below. */
20640 i = row->used[TEXT_AREA] - (i + 1);
20641 }
20642
20643 /* produce_special_glyphs overwrites the last glyph, so
20644 we don't want that if we want to keep that last
20645 glyph, which means it's an image. */
20646 if (it->current_x > it->last_visible_x)
20647 {
20648 it->current_x = x_before;
20649 if (!FRAME_WINDOW_P (it->f))
20650 {
20651 for (n = row->used[TEXT_AREA]; i < n; ++i)
20652 {
20653 row->used[TEXT_AREA] = i;
20654 produce_special_glyphs (it, IT_TRUNCATION);
20655 }
20656 }
20657 else
20658 {
20659 row->used[TEXT_AREA] = i;
20660 produce_special_glyphs (it, IT_TRUNCATION);
20661 }
20662 it->hpos = hpos_before;
20663 }
20664 }
20665 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20666 {
20667 /* Don't truncate if we can overflow newline into fringe. */
20668 if (!get_next_display_element (it))
20669 {
20670 it->continuation_lines_width = 0;
20671 row->ends_at_zv_p = true;
20672 row->exact_window_width_line_p = true;
20673 break;
20674 }
20675 if (ITERATOR_AT_END_OF_LINE_P (it))
20676 {
20677 row->exact_window_width_line_p = true;
20678 goto at_end_of_line;
20679 }
20680 it->current_x = x_before;
20681 it->hpos = hpos_before;
20682 }
20683
20684 row->truncated_on_right_p = true;
20685 it->continuation_lines_width = 0;
20686 reseat_at_next_visible_line_start (it, false);
20687 /* We insist below that IT's position be at ZV because in
20688 bidi-reordered lines the character at visible line start
20689 might not be the character that follows the newline in
20690 the logical order. */
20691 if (IT_BYTEPOS (*it) > BEG_BYTE)
20692 row->ends_at_zv_p =
20693 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
20694 else
20695 row->ends_at_zv_p = false;
20696 break;
20697 }
20698 }
20699
20700 if (wrap_data)
20701 bidi_unshelve_cache (wrap_data, true);
20702
20703 /* If line is not empty and hscrolled, maybe insert truncation glyphs
20704 at the left window margin. */
20705 if (it->first_visible_x
20706 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
20707 {
20708 if (!FRAME_WINDOW_P (it->f)
20709 || (((row->reversed_p
20710 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20711 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
20712 /* Don't let insert_left_trunc_glyphs overwrite the
20713 first glyph of the row if it is an image. */
20714 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
20715 insert_left_trunc_glyphs (it);
20716 row->truncated_on_left_p = true;
20717 }
20718
20719 /* Remember the position at which this line ends.
20720
20721 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
20722 cannot be before the call to find_row_edges below, since that is
20723 where these positions are determined. */
20724 row->end = it->current;
20725 if (!it->bidi_p)
20726 {
20727 row->minpos = row->start.pos;
20728 row->maxpos = row->end.pos;
20729 }
20730 else
20731 {
20732 /* ROW->minpos and ROW->maxpos must be the smallest and
20733 `1 + the largest' buffer positions in ROW. But if ROW was
20734 bidi-reordered, these two positions can be anywhere in the
20735 row, so we must determine them now. */
20736 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
20737 }
20738
20739 /* If the start of this line is the overlay arrow-position, then
20740 mark this glyph row as the one containing the overlay arrow.
20741 This is clearly a mess with variable size fonts. It would be
20742 better to let it be displayed like cursors under X. */
20743 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
20744 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
20745 !NILP (overlay_arrow_string)))
20746 {
20747 /* Overlay arrow in window redisplay is a fringe bitmap. */
20748 if (STRINGP (overlay_arrow_string))
20749 {
20750 struct glyph_row *arrow_row
20751 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
20752 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
20753 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
20754 struct glyph *p = row->glyphs[TEXT_AREA];
20755 struct glyph *p2, *end;
20756
20757 /* Copy the arrow glyphs. */
20758 while (glyph < arrow_end)
20759 *p++ = *glyph++;
20760
20761 /* Throw away padding glyphs. */
20762 p2 = p;
20763 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
20764 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
20765 ++p2;
20766 if (p2 > p)
20767 {
20768 while (p2 < end)
20769 *p++ = *p2++;
20770 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
20771 }
20772 }
20773 else
20774 {
20775 eassert (INTEGERP (overlay_arrow_string));
20776 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
20777 }
20778 overlay_arrow_seen = true;
20779 }
20780
20781 /* Highlight trailing whitespace. */
20782 if (!NILP (Vshow_trailing_whitespace))
20783 highlight_trailing_whitespace (it->f, it->glyph_row);
20784
20785 /* Compute pixel dimensions of this line. */
20786 compute_line_metrics (it);
20787
20788 /* Implementation note: No changes in the glyphs of ROW or in their
20789 faces can be done past this point, because compute_line_metrics
20790 computes ROW's hash value and stores it within the glyph_row
20791 structure. */
20792
20793 /* Record whether this row ends inside an ellipsis. */
20794 row->ends_in_ellipsis_p
20795 = (it->method == GET_FROM_DISPLAY_VECTOR
20796 && it->ellipsis_p);
20797
20798 /* Save fringe bitmaps in this row. */
20799 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20800 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20801 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20802 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20803
20804 it->left_user_fringe_bitmap = 0;
20805 it->left_user_fringe_face_id = 0;
20806 it->right_user_fringe_bitmap = 0;
20807 it->right_user_fringe_face_id = 0;
20808
20809 /* Maybe set the cursor. */
20810 cvpos = it->w->cursor.vpos;
20811 if ((cvpos < 0
20812 /* In bidi-reordered rows, keep checking for proper cursor
20813 position even if one has been found already, because buffer
20814 positions in such rows change non-linearly with ROW->VPOS,
20815 when a line is continued. One exception: when we are at ZV,
20816 display cursor on the first suitable glyph row, since all
20817 the empty rows after that also have their position set to ZV. */
20818 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20819 lines' rows is implemented for bidi-reordered rows. */
20820 || (it->bidi_p
20821 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20822 && PT >= MATRIX_ROW_START_CHARPOS (row)
20823 && PT <= MATRIX_ROW_END_CHARPOS (row)
20824 && cursor_row_p (row))
20825 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20826
20827 /* Prepare for the next line. This line starts horizontally at (X
20828 HPOS) = (0 0). Vertical positions are incremented. As a
20829 convenience for the caller, IT->glyph_row is set to the next
20830 row to be used. */
20831 it->current_x = it->hpos = 0;
20832 it->current_y += row->height;
20833 SET_TEXT_POS (it->eol_pos, 0, 0);
20834 ++it->vpos;
20835 ++it->glyph_row;
20836 /* The next row should by default use the same value of the
20837 reversed_p flag as this one. set_iterator_to_next decides when
20838 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20839 the flag accordingly. */
20840 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20841 it->glyph_row->reversed_p = row->reversed_p;
20842 it->start = row->end;
20843 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
20844
20845 #undef RECORD_MAX_MIN_POS
20846 }
20847
20848 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20849 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20850 doc: /* Return paragraph direction at point in BUFFER.
20851 Value is either `left-to-right' or `right-to-left'.
20852 If BUFFER is omitted or nil, it defaults to the current buffer.
20853
20854 Paragraph direction determines how the text in the paragraph is displayed.
20855 In left-to-right paragraphs, text begins at the left margin of the window
20856 and the reading direction is generally left to right. In right-to-left
20857 paragraphs, text begins at the right margin and is read from right to left.
20858
20859 See also `bidi-paragraph-direction'. */)
20860 (Lisp_Object buffer)
20861 {
20862 struct buffer *buf = current_buffer;
20863 struct buffer *old = buf;
20864
20865 if (! NILP (buffer))
20866 {
20867 CHECK_BUFFER (buffer);
20868 buf = XBUFFER (buffer);
20869 }
20870
20871 if (NILP (BVAR (buf, bidi_display_reordering))
20872 || NILP (BVAR (buf, enable_multibyte_characters))
20873 /* When we are loading loadup.el, the character property tables
20874 needed for bidi iteration are not yet available. */
20875 || !NILP (Vpurify_flag))
20876 return Qleft_to_right;
20877 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20878 return BVAR (buf, bidi_paragraph_direction);
20879 else
20880 {
20881 /* Determine the direction from buffer text. We could try to
20882 use current_matrix if it is up to date, but this seems fast
20883 enough as it is. */
20884 struct bidi_it itb;
20885 ptrdiff_t pos = BUF_PT (buf);
20886 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20887 int c;
20888 void *itb_data = bidi_shelve_cache ();
20889
20890 set_buffer_temp (buf);
20891 /* bidi_paragraph_init finds the base direction of the paragraph
20892 by searching forward from paragraph start. We need the base
20893 direction of the current or _previous_ paragraph, so we need
20894 to make sure we are within that paragraph. To that end, find
20895 the previous non-empty line. */
20896 if (pos >= ZV && pos > BEGV)
20897 DEC_BOTH (pos, bytepos);
20898 AUTO_STRING (trailing_white_space, "[\f\t ]*\n");
20899 if (fast_looking_at (trailing_white_space,
20900 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20901 {
20902 while ((c = FETCH_BYTE (bytepos)) == '\n'
20903 || c == ' ' || c == '\t' || c == '\f')
20904 {
20905 if (bytepos <= BEGV_BYTE)
20906 break;
20907 bytepos--;
20908 pos--;
20909 }
20910 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20911 bytepos--;
20912 }
20913 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20914 itb.paragraph_dir = NEUTRAL_DIR;
20915 itb.string.s = NULL;
20916 itb.string.lstring = Qnil;
20917 itb.string.bufpos = 0;
20918 itb.string.from_disp_str = false;
20919 itb.string.unibyte = false;
20920 /* We have no window to use here for ignoring window-specific
20921 overlays. Using NULL for window pointer will cause
20922 compute_display_string_pos to use the current buffer. */
20923 itb.w = NULL;
20924 bidi_paragraph_init (NEUTRAL_DIR, &itb, true);
20925 bidi_unshelve_cache (itb_data, false);
20926 set_buffer_temp (old);
20927 switch (itb.paragraph_dir)
20928 {
20929 case L2R:
20930 return Qleft_to_right;
20931 break;
20932 case R2L:
20933 return Qright_to_left;
20934 break;
20935 default:
20936 emacs_abort ();
20937 }
20938 }
20939 }
20940
20941 DEFUN ("bidi-find-overridden-directionality",
20942 Fbidi_find_overridden_directionality,
20943 Sbidi_find_overridden_directionality, 2, 3, 0,
20944 doc: /* Return position between FROM and TO where directionality was overridden.
20945
20946 This function returns the first character position in the specified
20947 region of OBJECT where there is a character whose `bidi-class' property
20948 is `L', but which was forced to display as `R' by a directional
20949 override, and likewise with characters whose `bidi-class' is `R'
20950 or `AL' that were forced to display as `L'.
20951
20952 If no such character is found, the function returns nil.
20953
20954 OBJECT is a Lisp string or buffer to search for overridden
20955 directionality, and defaults to the current buffer if nil or omitted.
20956 OBJECT can also be a window, in which case the function will search
20957 the buffer displayed in that window. Passing the window instead of
20958 a buffer is preferable when the buffer is displayed in some window,
20959 because this function will then be able to correctly account for
20960 window-specific overlays, which can affect the results.
20961
20962 Strong directional characters `L', `R', and `AL' can have their
20963 intrinsic directionality overridden by directional override
20964 control characters RLO \(u+202e) and LRO \(u+202d). See the
20965 function `get-char-code-property' for a way to inquire about
20966 the `bidi-class' property of a character. */)
20967 (Lisp_Object from, Lisp_Object to, Lisp_Object object)
20968 {
20969 struct buffer *buf = current_buffer;
20970 struct buffer *old = buf;
20971 struct window *w = NULL;
20972 bool frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ());
20973 struct bidi_it itb;
20974 ptrdiff_t from_pos, to_pos, from_bpos;
20975 void *itb_data;
20976
20977 if (!NILP (object))
20978 {
20979 if (BUFFERP (object))
20980 buf = XBUFFER (object);
20981 else if (WINDOWP (object))
20982 {
20983 w = decode_live_window (object);
20984 buf = XBUFFER (w->contents);
20985 frame_window_p = FRAME_WINDOW_P (XFRAME (w->frame));
20986 }
20987 else
20988 CHECK_STRING (object);
20989 }
20990
20991 if (STRINGP (object))
20992 {
20993 /* Characters in unibyte strings are always treated by bidi.c as
20994 strong LTR. */
20995 if (!STRING_MULTIBYTE (object)
20996 /* When we are loading loadup.el, the character property
20997 tables needed for bidi iteration are not yet
20998 available. */
20999 || !NILP (Vpurify_flag))
21000 return Qnil;
21001
21002 validate_subarray (object, from, to, SCHARS (object), &from_pos, &to_pos);
21003 if (from_pos >= SCHARS (object))
21004 return Qnil;
21005
21006 /* Set up the bidi iterator. */
21007 itb_data = bidi_shelve_cache ();
21008 itb.paragraph_dir = NEUTRAL_DIR;
21009 itb.string.lstring = object;
21010 itb.string.s = NULL;
21011 itb.string.schars = SCHARS (object);
21012 itb.string.bufpos = 0;
21013 itb.string.from_disp_str = false;
21014 itb.string.unibyte = false;
21015 itb.w = w;
21016 bidi_init_it (0, 0, frame_window_p, &itb);
21017 }
21018 else
21019 {
21020 /* Nothing this fancy can happen in unibyte buffers, or in a
21021 buffer that disabled reordering, or if FROM is at EOB. */
21022 if (NILP (BVAR (buf, bidi_display_reordering))
21023 || NILP (BVAR (buf, enable_multibyte_characters))
21024 /* When we are loading loadup.el, the character property
21025 tables needed for bidi iteration are not yet
21026 available. */
21027 || !NILP (Vpurify_flag))
21028 return Qnil;
21029
21030 set_buffer_temp (buf);
21031 validate_region (&from, &to);
21032 from_pos = XINT (from);
21033 to_pos = XINT (to);
21034 if (from_pos >= ZV)
21035 return Qnil;
21036
21037 /* Set up the bidi iterator. */
21038 itb_data = bidi_shelve_cache ();
21039 from_bpos = CHAR_TO_BYTE (from_pos);
21040 if (from_pos == BEGV)
21041 {
21042 itb.charpos = BEGV;
21043 itb.bytepos = BEGV_BYTE;
21044 }
21045 else if (FETCH_CHAR (from_bpos - 1) == '\n')
21046 {
21047 itb.charpos = from_pos;
21048 itb.bytepos = from_bpos;
21049 }
21050 else
21051 itb.charpos = find_newline_no_quit (from_pos, CHAR_TO_BYTE (from_pos),
21052 -1, &itb.bytepos);
21053 itb.paragraph_dir = NEUTRAL_DIR;
21054 itb.string.s = NULL;
21055 itb.string.lstring = Qnil;
21056 itb.string.bufpos = 0;
21057 itb.string.from_disp_str = false;
21058 itb.string.unibyte = false;
21059 itb.w = w;
21060 bidi_init_it (itb.charpos, itb.bytepos, frame_window_p, &itb);
21061 }
21062
21063 ptrdiff_t found;
21064 do {
21065 /* For the purposes of this function, the actual base direction of
21066 the paragraph doesn't matter, so just set it to L2R. */
21067 bidi_paragraph_init (L2R, &itb, false);
21068 while ((found = bidi_find_first_overridden (&itb)) < from_pos)
21069 ;
21070 } while (found == ZV && itb.ch == '\n' && itb.charpos < to_pos);
21071
21072 bidi_unshelve_cache (itb_data, false);
21073 set_buffer_temp (old);
21074
21075 return (from_pos <= found && found < to_pos) ? make_number (found) : Qnil;
21076 }
21077
21078 DEFUN ("move-point-visually", Fmove_point_visually,
21079 Smove_point_visually, 1, 1, 0,
21080 doc: /* Move point in the visual order in the specified DIRECTION.
21081 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
21082 left.
21083
21084 Value is the new character position of point. */)
21085 (Lisp_Object direction)
21086 {
21087 struct window *w = XWINDOW (selected_window);
21088 struct buffer *b = XBUFFER (w->contents);
21089 struct glyph_row *row;
21090 int dir;
21091 Lisp_Object paragraph_dir;
21092
21093 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21094 (!(ROW)->continued_p \
21095 && NILP ((GLYPH)->object) \
21096 && (GLYPH)->type == CHAR_GLYPH \
21097 && (GLYPH)->u.ch == ' ' \
21098 && (GLYPH)->charpos >= 0 \
21099 && !(GLYPH)->avoid_cursor_p)
21100
21101 CHECK_NUMBER (direction);
21102 dir = XINT (direction);
21103 if (dir > 0)
21104 dir = 1;
21105 else
21106 dir = -1;
21107
21108 /* If current matrix is up-to-date, we can use the information
21109 recorded in the glyphs, at least as long as the goal is on the
21110 screen. */
21111 if (w->window_end_valid
21112 && !windows_or_buffers_changed
21113 && b
21114 && !b->clip_changed
21115 && !b->prevent_redisplay_optimizations_p
21116 && !window_outdated (w)
21117 /* We rely below on the cursor coordinates to be up to date, but
21118 we cannot trust them if some command moved point since the
21119 last complete redisplay. */
21120 && w->last_point == BUF_PT (b)
21121 && w->cursor.vpos >= 0
21122 && w->cursor.vpos < w->current_matrix->nrows
21123 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21124 {
21125 struct glyph *g = row->glyphs[TEXT_AREA];
21126 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21127 struct glyph *gpt = g + w->cursor.hpos;
21128
21129 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21130 {
21131 if (BUFFERP (g->object) && g->charpos != PT)
21132 {
21133 SET_PT (g->charpos);
21134 w->cursor.vpos = -1;
21135 return make_number (PT);
21136 }
21137 else if (!NILP (g->object) && !EQ (g->object, gpt->object))
21138 {
21139 ptrdiff_t new_pos;
21140
21141 if (BUFFERP (gpt->object))
21142 {
21143 new_pos = PT;
21144 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21145 new_pos += (row->reversed_p ? -dir : dir);
21146 else
21147 new_pos -= (row->reversed_p ? -dir : dir);
21148 }
21149 else if (BUFFERP (g->object))
21150 new_pos = g->charpos;
21151 else
21152 break;
21153 SET_PT (new_pos);
21154 w->cursor.vpos = -1;
21155 return make_number (PT);
21156 }
21157 else if (ROW_GLYPH_NEWLINE_P (row, g))
21158 {
21159 /* Glyphs inserted at the end of a non-empty line for
21160 positioning the cursor have zero charpos, so we must
21161 deduce the value of point by other means. */
21162 if (g->charpos > 0)
21163 SET_PT (g->charpos);
21164 else if (row->ends_at_zv_p && PT != ZV)
21165 SET_PT (ZV);
21166 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21167 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21168 else
21169 break;
21170 w->cursor.vpos = -1;
21171 return make_number (PT);
21172 }
21173 }
21174 if (g == e || NILP (g->object))
21175 {
21176 if (row->truncated_on_left_p || row->truncated_on_right_p)
21177 goto simulate_display;
21178 if (!row->reversed_p)
21179 row += dir;
21180 else
21181 row -= dir;
21182 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21183 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21184 goto simulate_display;
21185
21186 if (dir > 0)
21187 {
21188 if (row->reversed_p && !row->continued_p)
21189 {
21190 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21191 w->cursor.vpos = -1;
21192 return make_number (PT);
21193 }
21194 g = row->glyphs[TEXT_AREA];
21195 e = g + row->used[TEXT_AREA];
21196 for ( ; g < e; g++)
21197 {
21198 if (BUFFERP (g->object)
21199 /* Empty lines have only one glyph, which stands
21200 for the newline, and whose charpos is the
21201 buffer position of the newline. */
21202 || ROW_GLYPH_NEWLINE_P (row, g)
21203 /* When the buffer ends in a newline, the line at
21204 EOB also has one glyph, but its charpos is -1. */
21205 || (row->ends_at_zv_p
21206 && !row->reversed_p
21207 && NILP (g->object)
21208 && g->type == CHAR_GLYPH
21209 && g->u.ch == ' '))
21210 {
21211 if (g->charpos > 0)
21212 SET_PT (g->charpos);
21213 else if (!row->reversed_p
21214 && row->ends_at_zv_p
21215 && PT != ZV)
21216 SET_PT (ZV);
21217 else
21218 continue;
21219 w->cursor.vpos = -1;
21220 return make_number (PT);
21221 }
21222 }
21223 }
21224 else
21225 {
21226 if (!row->reversed_p && !row->continued_p)
21227 {
21228 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21229 w->cursor.vpos = -1;
21230 return make_number (PT);
21231 }
21232 e = row->glyphs[TEXT_AREA];
21233 g = e + row->used[TEXT_AREA] - 1;
21234 for ( ; g >= e; g--)
21235 {
21236 if (BUFFERP (g->object)
21237 || (ROW_GLYPH_NEWLINE_P (row, g)
21238 && g->charpos > 0)
21239 /* Empty R2L lines on GUI frames have the buffer
21240 position of the newline stored in the stretch
21241 glyph. */
21242 || g->type == STRETCH_GLYPH
21243 || (row->ends_at_zv_p
21244 && row->reversed_p
21245 && NILP (g->object)
21246 && g->type == CHAR_GLYPH
21247 && g->u.ch == ' '))
21248 {
21249 if (g->charpos > 0)
21250 SET_PT (g->charpos);
21251 else if (row->reversed_p
21252 && row->ends_at_zv_p
21253 && PT != ZV)
21254 SET_PT (ZV);
21255 else
21256 continue;
21257 w->cursor.vpos = -1;
21258 return make_number (PT);
21259 }
21260 }
21261 }
21262 }
21263 }
21264
21265 simulate_display:
21266
21267 /* If we wind up here, we failed to move by using the glyphs, so we
21268 need to simulate display instead. */
21269
21270 if (b)
21271 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21272 else
21273 paragraph_dir = Qleft_to_right;
21274 if (EQ (paragraph_dir, Qright_to_left))
21275 dir = -dir;
21276 if (PT <= BEGV && dir < 0)
21277 xsignal0 (Qbeginning_of_buffer);
21278 else if (PT >= ZV && dir > 0)
21279 xsignal0 (Qend_of_buffer);
21280 else
21281 {
21282 struct text_pos pt;
21283 struct it it;
21284 int pt_x, target_x, pixel_width, pt_vpos;
21285 bool at_eol_p;
21286 bool overshoot_expected = false;
21287 bool target_is_eol_p = false;
21288
21289 /* Setup the arena. */
21290 SET_TEXT_POS (pt, PT, PT_BYTE);
21291 start_display (&it, w, pt);
21292
21293 if (it.cmp_it.id < 0
21294 && it.method == GET_FROM_STRING
21295 && it.area == TEXT_AREA
21296 && it.string_from_display_prop_p
21297 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21298 overshoot_expected = true;
21299
21300 /* Find the X coordinate of point. We start from the beginning
21301 of this or previous line to make sure we are before point in
21302 the logical order (since the move_it_* functions can only
21303 move forward). */
21304 reseat:
21305 reseat_at_previous_visible_line_start (&it);
21306 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21307 if (IT_CHARPOS (it) != PT)
21308 {
21309 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21310 -1, -1, -1, MOVE_TO_POS);
21311 /* If we missed point because the character there is
21312 displayed out of a display vector that has more than one
21313 glyph, retry expecting overshoot. */
21314 if (it.method == GET_FROM_DISPLAY_VECTOR
21315 && it.current.dpvec_index > 0
21316 && !overshoot_expected)
21317 {
21318 overshoot_expected = true;
21319 goto reseat;
21320 }
21321 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21322 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21323 }
21324 pt_x = it.current_x;
21325 pt_vpos = it.vpos;
21326 if (dir > 0 || overshoot_expected)
21327 {
21328 struct glyph_row *row = it.glyph_row;
21329
21330 /* When point is at beginning of line, we don't have
21331 information about the glyph there loaded into struct
21332 it. Calling get_next_display_element fixes that. */
21333 if (pt_x == 0)
21334 get_next_display_element (&it);
21335 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21336 it.glyph_row = NULL;
21337 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21338 it.glyph_row = row;
21339 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21340 it, lest it will become out of sync with it's buffer
21341 position. */
21342 it.current_x = pt_x;
21343 }
21344 else
21345 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21346 pixel_width = it.pixel_width;
21347 if (overshoot_expected && at_eol_p)
21348 pixel_width = 0;
21349 else if (pixel_width <= 0)
21350 pixel_width = 1;
21351
21352 /* If there's a display string (or something similar) at point,
21353 we are actually at the glyph to the left of point, so we need
21354 to correct the X coordinate. */
21355 if (overshoot_expected)
21356 {
21357 if (it.bidi_p)
21358 pt_x += pixel_width * it.bidi_it.scan_dir;
21359 else
21360 pt_x += pixel_width;
21361 }
21362
21363 /* Compute target X coordinate, either to the left or to the
21364 right of point. On TTY frames, all characters have the same
21365 pixel width of 1, so we can use that. On GUI frames we don't
21366 have an easy way of getting at the pixel width of the
21367 character to the left of point, so we use a different method
21368 of getting to that place. */
21369 if (dir > 0)
21370 target_x = pt_x + pixel_width;
21371 else
21372 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21373
21374 /* Target X coordinate could be one line above or below the line
21375 of point, in which case we need to adjust the target X
21376 coordinate. Also, if moving to the left, we need to begin at
21377 the left edge of the point's screen line. */
21378 if (dir < 0)
21379 {
21380 if (pt_x > 0)
21381 {
21382 start_display (&it, w, pt);
21383 reseat_at_previous_visible_line_start (&it);
21384 it.current_x = it.current_y = it.hpos = 0;
21385 if (pt_vpos != 0)
21386 move_it_by_lines (&it, pt_vpos);
21387 }
21388 else
21389 {
21390 move_it_by_lines (&it, -1);
21391 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21392 target_is_eol_p = true;
21393 /* Under word-wrap, we don't know the x coordinate of
21394 the last character displayed on the previous line,
21395 which immediately precedes the wrap point. To find
21396 out its x coordinate, we try moving to the right
21397 margin of the window, which will stop at the wrap
21398 point, and then reset target_x to point at the
21399 character that precedes the wrap point. This is not
21400 needed on GUI frames, because (see below) there we
21401 move from the left margin one grapheme cluster at a
21402 time, and stop when we hit the wrap point. */
21403 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21404 {
21405 void *it_data = NULL;
21406 struct it it2;
21407
21408 SAVE_IT (it2, it, it_data);
21409 move_it_in_display_line_to (&it, ZV, target_x,
21410 MOVE_TO_POS | MOVE_TO_X);
21411 /* If we arrived at target_x, that _is_ the last
21412 character on the previous line. */
21413 if (it.current_x != target_x)
21414 target_x = it.current_x - 1;
21415 RESTORE_IT (&it, &it2, it_data);
21416 }
21417 }
21418 }
21419 else
21420 {
21421 if (at_eol_p
21422 || (target_x >= it.last_visible_x
21423 && it.line_wrap != TRUNCATE))
21424 {
21425 if (pt_x > 0)
21426 move_it_by_lines (&it, 0);
21427 move_it_by_lines (&it, 1);
21428 target_x = 0;
21429 }
21430 }
21431
21432 /* Move to the target X coordinate. */
21433 #ifdef HAVE_WINDOW_SYSTEM
21434 /* On GUI frames, as we don't know the X coordinate of the
21435 character to the left of point, moving point to the left
21436 requires walking, one grapheme cluster at a time, until we
21437 find ourself at a place immediately to the left of the
21438 character at point. */
21439 if (FRAME_WINDOW_P (it.f) && dir < 0)
21440 {
21441 struct text_pos new_pos;
21442 enum move_it_result rc = MOVE_X_REACHED;
21443
21444 if (it.current_x == 0)
21445 get_next_display_element (&it);
21446 if (it.what == IT_COMPOSITION)
21447 {
21448 new_pos.charpos = it.cmp_it.charpos;
21449 new_pos.bytepos = -1;
21450 }
21451 else
21452 new_pos = it.current.pos;
21453
21454 while (it.current_x + it.pixel_width <= target_x
21455 && (rc == MOVE_X_REACHED
21456 /* Under word-wrap, move_it_in_display_line_to
21457 stops at correct coordinates, but sometimes
21458 returns MOVE_POS_MATCH_OR_ZV. */
21459 || (it.line_wrap == WORD_WRAP
21460 && rc == MOVE_POS_MATCH_OR_ZV)))
21461 {
21462 int new_x = it.current_x + it.pixel_width;
21463
21464 /* For composed characters, we want the position of the
21465 first character in the grapheme cluster (usually, the
21466 composition's base character), whereas it.current
21467 might give us the position of the _last_ one, e.g. if
21468 the composition is rendered in reverse due to bidi
21469 reordering. */
21470 if (it.what == IT_COMPOSITION)
21471 {
21472 new_pos.charpos = it.cmp_it.charpos;
21473 new_pos.bytepos = -1;
21474 }
21475 else
21476 new_pos = it.current.pos;
21477 if (new_x == it.current_x)
21478 new_x++;
21479 rc = move_it_in_display_line_to (&it, ZV, new_x,
21480 MOVE_TO_POS | MOVE_TO_X);
21481 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21482 break;
21483 }
21484 /* The previous position we saw in the loop is the one we
21485 want. */
21486 if (new_pos.bytepos == -1)
21487 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21488 it.current.pos = new_pos;
21489 }
21490 else
21491 #endif
21492 if (it.current_x != target_x)
21493 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21494
21495 /* When lines are truncated, the above loop will stop at the
21496 window edge. But we want to get to the end of line, even if
21497 it is beyond the window edge; automatic hscroll will then
21498 scroll the window to show point as appropriate. */
21499 if (target_is_eol_p && it.line_wrap == TRUNCATE
21500 && get_next_display_element (&it))
21501 {
21502 struct text_pos new_pos = it.current.pos;
21503
21504 while (!ITERATOR_AT_END_OF_LINE_P (&it))
21505 {
21506 set_iterator_to_next (&it, false);
21507 if (it.method == GET_FROM_BUFFER)
21508 new_pos = it.current.pos;
21509 if (!get_next_display_element (&it))
21510 break;
21511 }
21512
21513 it.current.pos = new_pos;
21514 }
21515
21516 /* If we ended up in a display string that covers point, move to
21517 buffer position to the right in the visual order. */
21518 if (dir > 0)
21519 {
21520 while (IT_CHARPOS (it) == PT)
21521 {
21522 set_iterator_to_next (&it, false);
21523 if (!get_next_display_element (&it))
21524 break;
21525 }
21526 }
21527
21528 /* Move point to that position. */
21529 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21530 }
21531
21532 return make_number (PT);
21533
21534 #undef ROW_GLYPH_NEWLINE_P
21535 }
21536
21537 DEFUN ("bidi-resolved-levels", Fbidi_resolved_levels,
21538 Sbidi_resolved_levels, 0, 1, 0,
21539 doc: /* Return the resolved bidirectional levels of characters at VPOS.
21540
21541 The resolved levels are produced by the Emacs bidi reordering engine
21542 that implements the UBA, the Unicode Bidirectional Algorithm. Please
21543 read the Unicode Standard Annex 9 (UAX#9) for background information
21544 about these levels.
21545
21546 VPOS is the zero-based number of the current window's screen line
21547 for which to produce the resolved levels. If VPOS is nil or omitted,
21548 it defaults to the screen line of point. If the window displays a
21549 header line, VPOS of zero will report on the header line, and first
21550 line of text in the window will have VPOS of 1.
21551
21552 Value is an array of resolved levels, indexed by glyph number.
21553 Glyphs are numbered from zero starting from the beginning of the
21554 screen line, i.e. the left edge of the window for left-to-right lines
21555 and from the right edge for right-to-left lines. The resolved levels
21556 are produced only for the window's text area; text in display margins
21557 is not included.
21558
21559 If the selected window's display is not up-to-date, or if the specified
21560 screen line does not display text, this function returns nil. It is
21561 highly recommended to bind this function to some simple key, like F8,
21562 in order to avoid these problems.
21563
21564 This function exists mainly for testing the correctness of the
21565 Emacs UBA implementation, in particular with the test suite. */)
21566 (Lisp_Object vpos)
21567 {
21568 struct window *w = XWINDOW (selected_window);
21569 struct buffer *b = XBUFFER (w->contents);
21570 int nrow;
21571 struct glyph_row *row;
21572
21573 if (NILP (vpos))
21574 {
21575 int d1, d2, d3, d4, d5;
21576
21577 pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &nrow);
21578 }
21579 else
21580 {
21581 CHECK_NUMBER_COERCE_MARKER (vpos);
21582 nrow = XINT (vpos);
21583 }
21584
21585 /* We require up-to-date glyph matrix for this window. */
21586 if (w->window_end_valid
21587 && !windows_or_buffers_changed
21588 && b
21589 && !b->clip_changed
21590 && !b->prevent_redisplay_optimizations_p
21591 && !window_outdated (w)
21592 && nrow >= 0
21593 && nrow < w->current_matrix->nrows
21594 && (row = MATRIX_ROW (w->current_matrix, nrow))->enabled_p
21595 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
21596 {
21597 struct glyph *g, *e, *g1;
21598 int nglyphs, i;
21599 Lisp_Object levels;
21600
21601 if (!row->reversed_p) /* Left-to-right glyph row. */
21602 {
21603 g = g1 = row->glyphs[TEXT_AREA];
21604 e = g + row->used[TEXT_AREA];
21605
21606 /* Skip over glyphs at the start of the row that was
21607 generated by redisplay for its own needs. */
21608 while (g < e
21609 && NILP (g->object)
21610 && g->charpos < 0)
21611 g++;
21612 g1 = g;
21613
21614 /* Count the "interesting" glyphs in this row. */
21615 for (nglyphs = 0; g < e && !NILP (g->object); g++)
21616 nglyphs++;
21617
21618 /* Create and fill the array. */
21619 levels = make_uninit_vector (nglyphs);
21620 for (i = 0; g1 < g; i++, g1++)
21621 ASET (levels, i, make_number (g1->resolved_level));
21622 }
21623 else /* Right-to-left glyph row. */
21624 {
21625 g = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
21626 e = row->glyphs[TEXT_AREA] - 1;
21627 while (g > e
21628 && NILP (g->object)
21629 && g->charpos < 0)
21630 g--;
21631 g1 = g;
21632 for (nglyphs = 0; g > e && !NILP (g->object); g--)
21633 nglyphs++;
21634 levels = make_uninit_vector (nglyphs);
21635 for (i = 0; g1 > g; i++, g1--)
21636 ASET (levels, i, make_number (g1->resolved_level));
21637 }
21638 return levels;
21639 }
21640 else
21641 return Qnil;
21642 }
21643
21644
21645 \f
21646 /***********************************************************************
21647 Menu Bar
21648 ***********************************************************************/
21649
21650 /* Redisplay the menu bar in the frame for window W.
21651
21652 The menu bar of X frames that don't have X toolkit support is
21653 displayed in a special window W->frame->menu_bar_window.
21654
21655 The menu bar of terminal frames is treated specially as far as
21656 glyph matrices are concerned. Menu bar lines are not part of
21657 windows, so the update is done directly on the frame matrix rows
21658 for the menu bar. */
21659
21660 static void
21661 display_menu_bar (struct window *w)
21662 {
21663 struct frame *f = XFRAME (WINDOW_FRAME (w));
21664 struct it it;
21665 Lisp_Object items;
21666 int i;
21667
21668 /* Don't do all this for graphical frames. */
21669 #ifdef HAVE_NTGUI
21670 if (FRAME_W32_P (f))
21671 return;
21672 #endif
21673 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21674 if (FRAME_X_P (f))
21675 return;
21676 #endif
21677
21678 #ifdef HAVE_NS
21679 if (FRAME_NS_P (f))
21680 return;
21681 #endif /* HAVE_NS */
21682
21683 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21684 eassert (!FRAME_WINDOW_P (f));
21685 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
21686 it.first_visible_x = 0;
21687 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21688 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
21689 if (FRAME_WINDOW_P (f))
21690 {
21691 /* Menu bar lines are displayed in the desired matrix of the
21692 dummy window menu_bar_window. */
21693 struct window *menu_w;
21694 menu_w = XWINDOW (f->menu_bar_window);
21695 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
21696 MENU_FACE_ID);
21697 it.first_visible_x = 0;
21698 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21699 }
21700 else
21701 #endif /* not USE_X_TOOLKIT and not USE_GTK */
21702 {
21703 /* This is a TTY frame, i.e. character hpos/vpos are used as
21704 pixel x/y. */
21705 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
21706 MENU_FACE_ID);
21707 it.first_visible_x = 0;
21708 it.last_visible_x = FRAME_COLS (f);
21709 }
21710
21711 /* FIXME: This should be controlled by a user option. See the
21712 comments in redisplay_tool_bar and display_mode_line about
21713 this. */
21714 it.paragraph_embedding = L2R;
21715
21716 /* Clear all rows of the menu bar. */
21717 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
21718 {
21719 struct glyph_row *row = it.glyph_row + i;
21720 clear_glyph_row (row);
21721 row->enabled_p = true;
21722 row->full_width_p = true;
21723 row->reversed_p = false;
21724 }
21725
21726 /* Display all items of the menu bar. */
21727 items = FRAME_MENU_BAR_ITEMS (it.f);
21728 for (i = 0; i < ASIZE (items); i += 4)
21729 {
21730 Lisp_Object string;
21731
21732 /* Stop at nil string. */
21733 string = AREF (items, i + 1);
21734 if (NILP (string))
21735 break;
21736
21737 /* Remember where item was displayed. */
21738 ASET (items, i + 3, make_number (it.hpos));
21739
21740 /* Display the item, pad with one space. */
21741 if (it.current_x < it.last_visible_x)
21742 display_string (NULL, string, Qnil, 0, 0, &it,
21743 SCHARS (string) + 1, 0, 0, -1);
21744 }
21745
21746 /* Fill out the line with spaces. */
21747 if (it.current_x < it.last_visible_x)
21748 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
21749
21750 /* Compute the total height of the lines. */
21751 compute_line_metrics (&it);
21752 }
21753
21754 /* Deep copy of a glyph row, including the glyphs. */
21755 static void
21756 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
21757 {
21758 struct glyph *pointers[1 + LAST_AREA];
21759 int to_used = to->used[TEXT_AREA];
21760
21761 /* Save glyph pointers of TO. */
21762 memcpy (pointers, to->glyphs, sizeof to->glyphs);
21763
21764 /* Do a structure assignment. */
21765 *to = *from;
21766
21767 /* Restore original glyph pointers of TO. */
21768 memcpy (to->glyphs, pointers, sizeof to->glyphs);
21769
21770 /* Copy the glyphs. */
21771 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
21772 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
21773
21774 /* If we filled only part of the TO row, fill the rest with
21775 space_glyph (which will display as empty space). */
21776 if (to_used > from->used[TEXT_AREA])
21777 fill_up_frame_row_with_spaces (to, to_used);
21778 }
21779
21780 /* Display one menu item on a TTY, by overwriting the glyphs in the
21781 frame F's desired glyph matrix with glyphs produced from the menu
21782 item text. Called from term.c to display TTY drop-down menus one
21783 item at a time.
21784
21785 ITEM_TEXT is the menu item text as a C string.
21786
21787 FACE_ID is the face ID to be used for this menu item. FACE_ID
21788 could specify one of 3 faces: a face for an enabled item, a face
21789 for a disabled item, or a face for a selected item.
21790
21791 X and Y are coordinates of the first glyph in the frame's desired
21792 matrix to be overwritten by the menu item. Since this is a TTY, Y
21793 is the zero-based number of the glyph row and X is the zero-based
21794 glyph number in the row, starting from left, where to start
21795 displaying the item.
21796
21797 SUBMENU means this menu item drops down a submenu, which
21798 should be indicated by displaying a proper visual cue after the
21799 item text. */
21800
21801 void
21802 display_tty_menu_item (const char *item_text, int width, int face_id,
21803 int x, int y, bool submenu)
21804 {
21805 struct it it;
21806 struct frame *f = SELECTED_FRAME ();
21807 struct window *w = XWINDOW (f->selected_window);
21808 struct glyph_row *row;
21809 size_t item_len = strlen (item_text);
21810
21811 eassert (FRAME_TERMCAP_P (f));
21812
21813 /* Don't write beyond the matrix's last row. This can happen for
21814 TTY screens that are not high enough to show the entire menu.
21815 (This is actually a bit of defensive programming, as
21816 tty_menu_display already limits the number of menu items to one
21817 less than the number of screen lines.) */
21818 if (y >= f->desired_matrix->nrows)
21819 return;
21820
21821 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
21822 it.first_visible_x = 0;
21823 it.last_visible_x = FRAME_COLS (f) - 1;
21824 row = it.glyph_row;
21825 /* Start with the row contents from the current matrix. */
21826 deep_copy_glyph_row (row, f->current_matrix->rows + y);
21827 bool saved_width = row->full_width_p;
21828 row->full_width_p = true;
21829 bool saved_reversed = row->reversed_p;
21830 row->reversed_p = false;
21831 row->enabled_p = true;
21832
21833 /* Arrange for the menu item glyphs to start at (X,Y) and have the
21834 desired face. */
21835 eassert (x < f->desired_matrix->matrix_w);
21836 it.current_x = it.hpos = x;
21837 it.current_y = it.vpos = y;
21838 int saved_used = row->used[TEXT_AREA];
21839 bool saved_truncated = row->truncated_on_right_p;
21840 row->used[TEXT_AREA] = x;
21841 it.face_id = face_id;
21842 it.line_wrap = TRUNCATE;
21843
21844 /* FIXME: This should be controlled by a user option. See the
21845 comments in redisplay_tool_bar and display_mode_line about this.
21846 Also, if paragraph_embedding could ever be R2L, changes will be
21847 needed to avoid shifting to the right the row characters in
21848 term.c:append_glyph. */
21849 it.paragraph_embedding = L2R;
21850
21851 /* Pad with a space on the left. */
21852 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
21853 width--;
21854 /* Display the menu item, pad with spaces to WIDTH. */
21855 if (submenu)
21856 {
21857 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21858 item_len, 0, FRAME_COLS (f) - 1, -1);
21859 width -= item_len;
21860 /* Indicate with " >" that there's a submenu. */
21861 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
21862 FRAME_COLS (f) - 1, -1);
21863 }
21864 else
21865 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21866 width, 0, FRAME_COLS (f) - 1, -1);
21867
21868 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
21869 row->truncated_on_right_p = saved_truncated;
21870 row->hash = row_hash (row);
21871 row->full_width_p = saved_width;
21872 row->reversed_p = saved_reversed;
21873 }
21874 \f
21875 /***********************************************************************
21876 Mode Line
21877 ***********************************************************************/
21878
21879 /* Redisplay mode lines in the window tree whose root is WINDOW.
21880 If FORCE, redisplay mode lines unconditionally.
21881 Otherwise, redisplay only mode lines that are garbaged. Value is
21882 the number of windows whose mode lines were redisplayed. */
21883
21884 static int
21885 redisplay_mode_lines (Lisp_Object window, bool force)
21886 {
21887 int nwindows = 0;
21888
21889 while (!NILP (window))
21890 {
21891 struct window *w = XWINDOW (window);
21892
21893 if (WINDOWP (w->contents))
21894 nwindows += redisplay_mode_lines (w->contents, force);
21895 else if (force
21896 || FRAME_GARBAGED_P (XFRAME (w->frame))
21897 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
21898 {
21899 struct text_pos lpoint;
21900 struct buffer *old = current_buffer;
21901
21902 /* Set the window's buffer for the mode line display. */
21903 SET_TEXT_POS (lpoint, PT, PT_BYTE);
21904 set_buffer_internal_1 (XBUFFER (w->contents));
21905
21906 /* Point refers normally to the selected window. For any
21907 other window, set up appropriate value. */
21908 if (!EQ (window, selected_window))
21909 {
21910 struct text_pos pt;
21911
21912 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
21913 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
21914 }
21915
21916 /* Display mode lines. */
21917 clear_glyph_matrix (w->desired_matrix);
21918 if (display_mode_lines (w))
21919 ++nwindows;
21920
21921 /* Restore old settings. */
21922 set_buffer_internal_1 (old);
21923 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
21924 }
21925
21926 window = w->next;
21927 }
21928
21929 return nwindows;
21930 }
21931
21932
21933 /* Display the mode and/or header line of window W. Value is the
21934 sum number of mode lines and header lines displayed. */
21935
21936 static int
21937 display_mode_lines (struct window *w)
21938 {
21939 Lisp_Object old_selected_window = selected_window;
21940 Lisp_Object old_selected_frame = selected_frame;
21941 Lisp_Object new_frame = w->frame;
21942 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
21943 int n = 0;
21944
21945 selected_frame = new_frame;
21946 /* FIXME: If we were to allow the mode-line's computation changing the buffer
21947 or window's point, then we'd need select_window_1 here as well. */
21948 XSETWINDOW (selected_window, w);
21949 XFRAME (new_frame)->selected_window = selected_window;
21950
21951 /* These will be set while the mode line specs are processed. */
21952 line_number_displayed = false;
21953 w->column_number_displayed = -1;
21954
21955 if (WINDOW_WANTS_MODELINE_P (w))
21956 {
21957 struct window *sel_w = XWINDOW (old_selected_window);
21958
21959 /* Select mode line face based on the real selected window. */
21960 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
21961 BVAR (current_buffer, mode_line_format));
21962 ++n;
21963 }
21964
21965 if (WINDOW_WANTS_HEADER_LINE_P (w))
21966 {
21967 display_mode_line (w, HEADER_LINE_FACE_ID,
21968 BVAR (current_buffer, header_line_format));
21969 ++n;
21970 }
21971
21972 XFRAME (new_frame)->selected_window = old_frame_selected_window;
21973 selected_frame = old_selected_frame;
21974 selected_window = old_selected_window;
21975 if (n > 0)
21976 w->must_be_updated_p = true;
21977 return n;
21978 }
21979
21980
21981 /* Display mode or header line of window W. FACE_ID specifies which
21982 line to display; it is either MODE_LINE_FACE_ID or
21983 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
21984 display. Value is the pixel height of the mode/header line
21985 displayed. */
21986
21987 static int
21988 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
21989 {
21990 struct it it;
21991 struct face *face;
21992 ptrdiff_t count = SPECPDL_INDEX ();
21993
21994 init_iterator (&it, w, -1, -1, NULL, face_id);
21995 /* Don't extend on a previously drawn mode-line.
21996 This may happen if called from pos_visible_p. */
21997 it.glyph_row->enabled_p = false;
21998 prepare_desired_row (w, it.glyph_row, true);
21999
22000 it.glyph_row->mode_line_p = true;
22001
22002 /* FIXME: This should be controlled by a user option. But
22003 supporting such an option is not trivial, since the mode line is
22004 made up of many separate strings. */
22005 it.paragraph_embedding = L2R;
22006
22007 record_unwind_protect (unwind_format_mode_line,
22008 format_mode_line_unwind_data (NULL, NULL,
22009 Qnil, false));
22010
22011 mode_line_target = MODE_LINE_DISPLAY;
22012
22013 /* Temporarily make frame's keyboard the current kboard so that
22014 kboard-local variables in the mode_line_format will get the right
22015 values. */
22016 push_kboard (FRAME_KBOARD (it.f));
22017 record_unwind_save_match_data ();
22018 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22019 pop_kboard ();
22020
22021 unbind_to (count, Qnil);
22022
22023 /* Fill up with spaces. */
22024 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
22025
22026 compute_line_metrics (&it);
22027 it.glyph_row->full_width_p = true;
22028 it.glyph_row->continued_p = false;
22029 it.glyph_row->truncated_on_left_p = false;
22030 it.glyph_row->truncated_on_right_p = false;
22031
22032 /* Make a 3D mode-line have a shadow at its right end. */
22033 face = FACE_FROM_ID (it.f, face_id);
22034 extend_face_to_end_of_line (&it);
22035 if (face->box != FACE_NO_BOX)
22036 {
22037 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
22038 + it.glyph_row->used[TEXT_AREA] - 1);
22039 last->right_box_line_p = true;
22040 }
22041
22042 return it.glyph_row->height;
22043 }
22044
22045 /* Move element ELT in LIST to the front of LIST.
22046 Return the updated list. */
22047
22048 static Lisp_Object
22049 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
22050 {
22051 register Lisp_Object tail, prev;
22052 register Lisp_Object tem;
22053
22054 tail = list;
22055 prev = Qnil;
22056 while (CONSP (tail))
22057 {
22058 tem = XCAR (tail);
22059
22060 if (EQ (elt, tem))
22061 {
22062 /* Splice out the link TAIL. */
22063 if (NILP (prev))
22064 list = XCDR (tail);
22065 else
22066 Fsetcdr (prev, XCDR (tail));
22067
22068 /* Now make it the first. */
22069 Fsetcdr (tail, list);
22070 return tail;
22071 }
22072 else
22073 prev = tail;
22074 tail = XCDR (tail);
22075 QUIT;
22076 }
22077
22078 /* Not found--return unchanged LIST. */
22079 return list;
22080 }
22081
22082 /* Contribute ELT to the mode line for window IT->w. How it
22083 translates into text depends on its data type.
22084
22085 IT describes the display environment in which we display, as usual.
22086
22087 DEPTH is the depth in recursion. It is used to prevent
22088 infinite recursion here.
22089
22090 FIELD_WIDTH is the number of characters the display of ELT should
22091 occupy in the mode line, and PRECISION is the maximum number of
22092 characters to display from ELT's representation. See
22093 display_string for details.
22094
22095 Returns the hpos of the end of the text generated by ELT.
22096
22097 PROPS is a property list to add to any string we encounter.
22098
22099 If RISKY, remove (disregard) any properties in any string
22100 we encounter, and ignore :eval and :propertize.
22101
22102 The global variable `mode_line_target' determines whether the
22103 output is passed to `store_mode_line_noprop',
22104 `store_mode_line_string', or `display_string'. */
22105
22106 static int
22107 display_mode_element (struct it *it, int depth, int field_width, int precision,
22108 Lisp_Object elt, Lisp_Object props, bool risky)
22109 {
22110 int n = 0, field, prec;
22111 bool literal = false;
22112
22113 tail_recurse:
22114 if (depth > 100)
22115 elt = build_string ("*too-deep*");
22116
22117 depth++;
22118
22119 switch (XTYPE (elt))
22120 {
22121 case Lisp_String:
22122 {
22123 /* A string: output it and check for %-constructs within it. */
22124 unsigned char c;
22125 ptrdiff_t offset = 0;
22126
22127 if (SCHARS (elt) > 0
22128 && (!NILP (props) || risky))
22129 {
22130 Lisp_Object oprops, aelt;
22131 oprops = Ftext_properties_at (make_number (0), elt);
22132
22133 /* If the starting string's properties are not what
22134 we want, translate the string. Also, if the string
22135 is risky, do that anyway. */
22136
22137 if (NILP (Fequal (props, oprops)) || risky)
22138 {
22139 /* If the starting string has properties,
22140 merge the specified ones onto the existing ones. */
22141 if (! NILP (oprops) && !risky)
22142 {
22143 Lisp_Object tem;
22144
22145 oprops = Fcopy_sequence (oprops);
22146 tem = props;
22147 while (CONSP (tem))
22148 {
22149 oprops = Fplist_put (oprops, XCAR (tem),
22150 XCAR (XCDR (tem)));
22151 tem = XCDR (XCDR (tem));
22152 }
22153 props = oprops;
22154 }
22155
22156 aelt = Fassoc (elt, mode_line_proptrans_alist);
22157 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
22158 {
22159 /* AELT is what we want. Move it to the front
22160 without consing. */
22161 elt = XCAR (aelt);
22162 mode_line_proptrans_alist
22163 = move_elt_to_front (aelt, mode_line_proptrans_alist);
22164 }
22165 else
22166 {
22167 Lisp_Object tem;
22168
22169 /* If AELT has the wrong props, it is useless.
22170 so get rid of it. */
22171 if (! NILP (aelt))
22172 mode_line_proptrans_alist
22173 = Fdelq (aelt, mode_line_proptrans_alist);
22174
22175 elt = Fcopy_sequence (elt);
22176 Fset_text_properties (make_number (0), Flength (elt),
22177 props, elt);
22178 /* Add this item to mode_line_proptrans_alist. */
22179 mode_line_proptrans_alist
22180 = Fcons (Fcons (elt, props),
22181 mode_line_proptrans_alist);
22182 /* Truncate mode_line_proptrans_alist
22183 to at most 50 elements. */
22184 tem = Fnthcdr (make_number (50),
22185 mode_line_proptrans_alist);
22186 if (! NILP (tem))
22187 XSETCDR (tem, Qnil);
22188 }
22189 }
22190 }
22191
22192 offset = 0;
22193
22194 if (literal)
22195 {
22196 prec = precision - n;
22197 switch (mode_line_target)
22198 {
22199 case MODE_LINE_NOPROP:
22200 case MODE_LINE_TITLE:
22201 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
22202 break;
22203 case MODE_LINE_STRING:
22204 n += store_mode_line_string (NULL, elt, true, 0, prec, Qnil);
22205 break;
22206 case MODE_LINE_DISPLAY:
22207 n += display_string (NULL, elt, Qnil, 0, 0, it,
22208 0, prec, 0, STRING_MULTIBYTE (elt));
22209 break;
22210 }
22211
22212 break;
22213 }
22214
22215 /* Handle the non-literal case. */
22216
22217 while ((precision <= 0 || n < precision)
22218 && SREF (elt, offset) != 0
22219 && (mode_line_target != MODE_LINE_DISPLAY
22220 || it->current_x < it->last_visible_x))
22221 {
22222 ptrdiff_t last_offset = offset;
22223
22224 /* Advance to end of string or next format specifier. */
22225 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22226 ;
22227
22228 if (offset - 1 != last_offset)
22229 {
22230 ptrdiff_t nchars, nbytes;
22231
22232 /* Output to end of string or up to '%'. Field width
22233 is length of string. Don't output more than
22234 PRECISION allows us. */
22235 offset--;
22236
22237 prec = c_string_width (SDATA (elt) + last_offset,
22238 offset - last_offset, precision - n,
22239 &nchars, &nbytes);
22240
22241 switch (mode_line_target)
22242 {
22243 case MODE_LINE_NOPROP:
22244 case MODE_LINE_TITLE:
22245 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22246 break;
22247 case MODE_LINE_STRING:
22248 {
22249 ptrdiff_t bytepos = last_offset;
22250 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22251 ptrdiff_t endpos = (precision <= 0
22252 ? string_byte_to_char (elt, offset)
22253 : charpos + nchars);
22254 Lisp_Object mode_string
22255 = Fsubstring (elt, make_number (charpos),
22256 make_number (endpos));
22257 n += store_mode_line_string (NULL, mode_string, false,
22258 0, 0, Qnil);
22259 }
22260 break;
22261 case MODE_LINE_DISPLAY:
22262 {
22263 ptrdiff_t bytepos = last_offset;
22264 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22265
22266 if (precision <= 0)
22267 nchars = string_byte_to_char (elt, offset) - charpos;
22268 n += display_string (NULL, elt, Qnil, 0, charpos,
22269 it, 0, nchars, 0,
22270 STRING_MULTIBYTE (elt));
22271 }
22272 break;
22273 }
22274 }
22275 else /* c == '%' */
22276 {
22277 ptrdiff_t percent_position = offset;
22278
22279 /* Get the specified minimum width. Zero means
22280 don't pad. */
22281 field = 0;
22282 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22283 field = field * 10 + c - '0';
22284
22285 /* Don't pad beyond the total padding allowed. */
22286 if (field_width - n > 0 && field > field_width - n)
22287 field = field_width - n;
22288
22289 /* Note that either PRECISION <= 0 or N < PRECISION. */
22290 prec = precision - n;
22291
22292 if (c == 'M')
22293 n += display_mode_element (it, depth, field, prec,
22294 Vglobal_mode_string, props,
22295 risky);
22296 else if (c != 0)
22297 {
22298 bool multibyte;
22299 ptrdiff_t bytepos, charpos;
22300 const char *spec;
22301 Lisp_Object string;
22302
22303 bytepos = percent_position;
22304 charpos = (STRING_MULTIBYTE (elt)
22305 ? string_byte_to_char (elt, bytepos)
22306 : bytepos);
22307 spec = decode_mode_spec (it->w, c, field, &string);
22308 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22309
22310 switch (mode_line_target)
22311 {
22312 case MODE_LINE_NOPROP:
22313 case MODE_LINE_TITLE:
22314 n += store_mode_line_noprop (spec, field, prec);
22315 break;
22316 case MODE_LINE_STRING:
22317 {
22318 Lisp_Object tem = build_string (spec);
22319 props = Ftext_properties_at (make_number (charpos), elt);
22320 /* Should only keep face property in props */
22321 n += store_mode_line_string (NULL, tem, false,
22322 field, prec, props);
22323 }
22324 break;
22325 case MODE_LINE_DISPLAY:
22326 {
22327 int nglyphs_before, nwritten;
22328
22329 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22330 nwritten = display_string (spec, string, elt,
22331 charpos, 0, it,
22332 field, prec, 0,
22333 multibyte);
22334
22335 /* Assign to the glyphs written above the
22336 string where the `%x' came from, position
22337 of the `%'. */
22338 if (nwritten > 0)
22339 {
22340 struct glyph *glyph
22341 = (it->glyph_row->glyphs[TEXT_AREA]
22342 + nglyphs_before);
22343 int i;
22344
22345 for (i = 0; i < nwritten; ++i)
22346 {
22347 glyph[i].object = elt;
22348 glyph[i].charpos = charpos;
22349 }
22350
22351 n += nwritten;
22352 }
22353 }
22354 break;
22355 }
22356 }
22357 else /* c == 0 */
22358 break;
22359 }
22360 }
22361 }
22362 break;
22363
22364 case Lisp_Symbol:
22365 /* A symbol: process the value of the symbol recursively
22366 as if it appeared here directly. Avoid error if symbol void.
22367 Special case: if value of symbol is a string, output the string
22368 literally. */
22369 {
22370 register Lisp_Object tem;
22371
22372 /* If the variable is not marked as risky to set
22373 then its contents are risky to use. */
22374 if (NILP (Fget (elt, Qrisky_local_variable)))
22375 risky = true;
22376
22377 tem = Fboundp (elt);
22378 if (!NILP (tem))
22379 {
22380 tem = Fsymbol_value (elt);
22381 /* If value is a string, output that string literally:
22382 don't check for % within it. */
22383 if (STRINGP (tem))
22384 literal = true;
22385
22386 if (!EQ (tem, elt))
22387 {
22388 /* Give up right away for nil or t. */
22389 elt = tem;
22390 goto tail_recurse;
22391 }
22392 }
22393 }
22394 break;
22395
22396 case Lisp_Cons:
22397 {
22398 register Lisp_Object car, tem;
22399
22400 /* A cons cell: five distinct cases.
22401 If first element is :eval or :propertize, do something special.
22402 If first element is a string or a cons, process all the elements
22403 and effectively concatenate them.
22404 If first element is a negative number, truncate displaying cdr to
22405 at most that many characters. If positive, pad (with spaces)
22406 to at least that many characters.
22407 If first element is a symbol, process the cadr or caddr recursively
22408 according to whether the symbol's value is non-nil or nil. */
22409 car = XCAR (elt);
22410 if (EQ (car, QCeval))
22411 {
22412 /* An element of the form (:eval FORM) means evaluate FORM
22413 and use the result as mode line elements. */
22414
22415 if (risky)
22416 break;
22417
22418 if (CONSP (XCDR (elt)))
22419 {
22420 Lisp_Object spec;
22421 spec = safe__eval (true, XCAR (XCDR (elt)));
22422 n += display_mode_element (it, depth, field_width - n,
22423 precision - n, spec, props,
22424 risky);
22425 }
22426 }
22427 else if (EQ (car, QCpropertize))
22428 {
22429 /* An element of the form (:propertize ELT PROPS...)
22430 means display ELT but applying properties PROPS. */
22431
22432 if (risky)
22433 break;
22434
22435 if (CONSP (XCDR (elt)))
22436 n += display_mode_element (it, depth, field_width - n,
22437 precision - n, XCAR (XCDR (elt)),
22438 XCDR (XCDR (elt)), risky);
22439 }
22440 else if (SYMBOLP (car))
22441 {
22442 tem = Fboundp (car);
22443 elt = XCDR (elt);
22444 if (!CONSP (elt))
22445 goto invalid;
22446 /* elt is now the cdr, and we know it is a cons cell.
22447 Use its car if CAR has a non-nil value. */
22448 if (!NILP (tem))
22449 {
22450 tem = Fsymbol_value (car);
22451 if (!NILP (tem))
22452 {
22453 elt = XCAR (elt);
22454 goto tail_recurse;
22455 }
22456 }
22457 /* Symbol's value is nil (or symbol is unbound)
22458 Get the cddr of the original list
22459 and if possible find the caddr and use that. */
22460 elt = XCDR (elt);
22461 if (NILP (elt))
22462 break;
22463 else if (!CONSP (elt))
22464 goto invalid;
22465 elt = XCAR (elt);
22466 goto tail_recurse;
22467 }
22468 else if (INTEGERP (car))
22469 {
22470 register int lim = XINT (car);
22471 elt = XCDR (elt);
22472 if (lim < 0)
22473 {
22474 /* Negative int means reduce maximum width. */
22475 if (precision <= 0)
22476 precision = -lim;
22477 else
22478 precision = min (precision, -lim);
22479 }
22480 else if (lim > 0)
22481 {
22482 /* Padding specified. Don't let it be more than
22483 current maximum. */
22484 if (precision > 0)
22485 lim = min (precision, lim);
22486
22487 /* If that's more padding than already wanted, queue it.
22488 But don't reduce padding already specified even if
22489 that is beyond the current truncation point. */
22490 field_width = max (lim, field_width);
22491 }
22492 goto tail_recurse;
22493 }
22494 else if (STRINGP (car) || CONSP (car))
22495 {
22496 Lisp_Object halftail = elt;
22497 int len = 0;
22498
22499 while (CONSP (elt)
22500 && (precision <= 0 || n < precision))
22501 {
22502 n += display_mode_element (it, depth,
22503 /* Do padding only after the last
22504 element in the list. */
22505 (! CONSP (XCDR (elt))
22506 ? field_width - n
22507 : 0),
22508 precision - n, XCAR (elt),
22509 props, risky);
22510 elt = XCDR (elt);
22511 len++;
22512 if ((len & 1) == 0)
22513 halftail = XCDR (halftail);
22514 /* Check for cycle. */
22515 if (EQ (halftail, elt))
22516 break;
22517 }
22518 }
22519 }
22520 break;
22521
22522 default:
22523 invalid:
22524 elt = build_string ("*invalid*");
22525 goto tail_recurse;
22526 }
22527
22528 /* Pad to FIELD_WIDTH. */
22529 if (field_width > 0 && n < field_width)
22530 {
22531 switch (mode_line_target)
22532 {
22533 case MODE_LINE_NOPROP:
22534 case MODE_LINE_TITLE:
22535 n += store_mode_line_noprop ("", field_width - n, 0);
22536 break;
22537 case MODE_LINE_STRING:
22538 n += store_mode_line_string ("", Qnil, false, field_width - n, 0,
22539 Qnil);
22540 break;
22541 case MODE_LINE_DISPLAY:
22542 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22543 0, 0, 0);
22544 break;
22545 }
22546 }
22547
22548 return n;
22549 }
22550
22551 /* Store a mode-line string element in mode_line_string_list.
22552
22553 If STRING is non-null, display that C string. Otherwise, the Lisp
22554 string LISP_STRING is displayed.
22555
22556 FIELD_WIDTH is the minimum number of output glyphs to produce.
22557 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22558 with spaces. FIELD_WIDTH <= 0 means don't pad.
22559
22560 PRECISION is the maximum number of characters to output from
22561 STRING. PRECISION <= 0 means don't truncate the string.
22562
22563 If COPY_STRING, make a copy of LISP_STRING before adding
22564 properties to the string.
22565
22566 PROPS are the properties to add to the string.
22567 The mode_line_string_face face property is always added to the string.
22568 */
22569
22570 static int
22571 store_mode_line_string (const char *string, Lisp_Object lisp_string,
22572 bool copy_string,
22573 int field_width, int precision, Lisp_Object props)
22574 {
22575 ptrdiff_t len;
22576 int n = 0;
22577
22578 if (string != NULL)
22579 {
22580 len = strlen (string);
22581 if (precision > 0 && len > precision)
22582 len = precision;
22583 lisp_string = make_string (string, len);
22584 if (NILP (props))
22585 props = mode_line_string_face_prop;
22586 else if (!NILP (mode_line_string_face))
22587 {
22588 Lisp_Object face = Fplist_get (props, Qface);
22589 props = Fcopy_sequence (props);
22590 if (NILP (face))
22591 face = mode_line_string_face;
22592 else
22593 face = list2 (face, mode_line_string_face);
22594 props = Fplist_put (props, Qface, face);
22595 }
22596 Fadd_text_properties (make_number (0), make_number (len),
22597 props, lisp_string);
22598 }
22599 else
22600 {
22601 len = XFASTINT (Flength (lisp_string));
22602 if (precision > 0 && len > precision)
22603 {
22604 len = precision;
22605 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22606 precision = -1;
22607 }
22608 if (!NILP (mode_line_string_face))
22609 {
22610 Lisp_Object face;
22611 if (NILP (props))
22612 props = Ftext_properties_at (make_number (0), lisp_string);
22613 face = Fplist_get (props, Qface);
22614 if (NILP (face))
22615 face = mode_line_string_face;
22616 else
22617 face = list2 (face, mode_line_string_face);
22618 props = list2 (Qface, face);
22619 if (copy_string)
22620 lisp_string = Fcopy_sequence (lisp_string);
22621 }
22622 if (!NILP (props))
22623 Fadd_text_properties (make_number (0), make_number (len),
22624 props, lisp_string);
22625 }
22626
22627 if (len > 0)
22628 {
22629 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22630 n += len;
22631 }
22632
22633 if (field_width > len)
22634 {
22635 field_width -= len;
22636 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22637 if (!NILP (props))
22638 Fadd_text_properties (make_number (0), make_number (field_width),
22639 props, lisp_string);
22640 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22641 n += field_width;
22642 }
22643
22644 return n;
22645 }
22646
22647
22648 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
22649 1, 4, 0,
22650 doc: /* Format a string out of a mode line format specification.
22651 First arg FORMAT specifies the mode line format (see `mode-line-format'
22652 for details) to use.
22653
22654 By default, the format is evaluated for the currently selected window.
22655
22656 Optional second arg FACE specifies the face property to put on all
22657 characters for which no face is specified. The value nil means the
22658 default face. The value t means whatever face the window's mode line
22659 currently uses (either `mode-line' or `mode-line-inactive',
22660 depending on whether the window is the selected window or not).
22661 An integer value means the value string has no text
22662 properties.
22663
22664 Optional third and fourth args WINDOW and BUFFER specify the window
22665 and buffer to use as the context for the formatting (defaults
22666 are the selected window and the WINDOW's buffer). */)
22667 (Lisp_Object format, Lisp_Object face,
22668 Lisp_Object window, Lisp_Object buffer)
22669 {
22670 struct it it;
22671 int len;
22672 struct window *w;
22673 struct buffer *old_buffer = NULL;
22674 int face_id;
22675 bool no_props = INTEGERP (face);
22676 ptrdiff_t count = SPECPDL_INDEX ();
22677 Lisp_Object str;
22678 int string_start = 0;
22679
22680 w = decode_any_window (window);
22681 XSETWINDOW (window, w);
22682
22683 if (NILP (buffer))
22684 buffer = w->contents;
22685 CHECK_BUFFER (buffer);
22686
22687 /* Make formatting the modeline a non-op when noninteractive, otherwise
22688 there will be problems later caused by a partially initialized frame. */
22689 if (NILP (format) || noninteractive)
22690 return empty_unibyte_string;
22691
22692 if (no_props)
22693 face = Qnil;
22694
22695 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
22696 : EQ (face, Qt) ? (EQ (window, selected_window)
22697 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
22698 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
22699 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
22700 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
22701 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
22702 : DEFAULT_FACE_ID;
22703
22704 old_buffer = current_buffer;
22705
22706 /* Save things including mode_line_proptrans_alist,
22707 and set that to nil so that we don't alter the outer value. */
22708 record_unwind_protect (unwind_format_mode_line,
22709 format_mode_line_unwind_data
22710 (XFRAME (WINDOW_FRAME (w)),
22711 old_buffer, selected_window, true));
22712 mode_line_proptrans_alist = Qnil;
22713
22714 Fselect_window (window, Qt);
22715 set_buffer_internal_1 (XBUFFER (buffer));
22716
22717 init_iterator (&it, w, -1, -1, NULL, face_id);
22718
22719 if (no_props)
22720 {
22721 mode_line_target = MODE_LINE_NOPROP;
22722 mode_line_string_face_prop = Qnil;
22723 mode_line_string_list = Qnil;
22724 string_start = MODE_LINE_NOPROP_LEN (0);
22725 }
22726 else
22727 {
22728 mode_line_target = MODE_LINE_STRING;
22729 mode_line_string_list = Qnil;
22730 mode_line_string_face = face;
22731 mode_line_string_face_prop
22732 = NILP (face) ? Qnil : list2 (Qface, face);
22733 }
22734
22735 push_kboard (FRAME_KBOARD (it.f));
22736 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22737 pop_kboard ();
22738
22739 if (no_props)
22740 {
22741 len = MODE_LINE_NOPROP_LEN (string_start);
22742 str = make_string (mode_line_noprop_buf + string_start, len);
22743 }
22744 else
22745 {
22746 mode_line_string_list = Fnreverse (mode_line_string_list);
22747 str = Fmapconcat (Qidentity, mode_line_string_list,
22748 empty_unibyte_string);
22749 }
22750
22751 unbind_to (count, Qnil);
22752 return str;
22753 }
22754
22755 /* Write a null-terminated, right justified decimal representation of
22756 the positive integer D to BUF using a minimal field width WIDTH. */
22757
22758 static void
22759 pint2str (register char *buf, register int width, register ptrdiff_t d)
22760 {
22761 register char *p = buf;
22762
22763 if (d <= 0)
22764 *p++ = '0';
22765 else
22766 {
22767 while (d > 0)
22768 {
22769 *p++ = d % 10 + '0';
22770 d /= 10;
22771 }
22772 }
22773
22774 for (width -= (int) (p - buf); width > 0; --width)
22775 *p++ = ' ';
22776 *p-- = '\0';
22777 while (p > buf)
22778 {
22779 d = *buf;
22780 *buf++ = *p;
22781 *p-- = d;
22782 }
22783 }
22784
22785 /* Write a null-terminated, right justified decimal and "human
22786 readable" representation of the nonnegative integer D to BUF using
22787 a minimal field width WIDTH. D should be smaller than 999.5e24. */
22788
22789 static const char power_letter[] =
22790 {
22791 0, /* no letter */
22792 'k', /* kilo */
22793 'M', /* mega */
22794 'G', /* giga */
22795 'T', /* tera */
22796 'P', /* peta */
22797 'E', /* exa */
22798 'Z', /* zetta */
22799 'Y' /* yotta */
22800 };
22801
22802 static void
22803 pint2hrstr (char *buf, int width, ptrdiff_t d)
22804 {
22805 /* We aim to represent the nonnegative integer D as
22806 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
22807 ptrdiff_t quotient = d;
22808 int remainder = 0;
22809 /* -1 means: do not use TENTHS. */
22810 int tenths = -1;
22811 int exponent = 0;
22812
22813 /* Length of QUOTIENT.TENTHS as a string. */
22814 int length;
22815
22816 char * psuffix;
22817 char * p;
22818
22819 if (quotient >= 1000)
22820 {
22821 /* Scale to the appropriate EXPONENT. */
22822 do
22823 {
22824 remainder = quotient % 1000;
22825 quotient /= 1000;
22826 exponent++;
22827 }
22828 while (quotient >= 1000);
22829
22830 /* Round to nearest and decide whether to use TENTHS or not. */
22831 if (quotient <= 9)
22832 {
22833 tenths = remainder / 100;
22834 if (remainder % 100 >= 50)
22835 {
22836 if (tenths < 9)
22837 tenths++;
22838 else
22839 {
22840 quotient++;
22841 if (quotient == 10)
22842 tenths = -1;
22843 else
22844 tenths = 0;
22845 }
22846 }
22847 }
22848 else
22849 if (remainder >= 500)
22850 {
22851 if (quotient < 999)
22852 quotient++;
22853 else
22854 {
22855 quotient = 1;
22856 exponent++;
22857 tenths = 0;
22858 }
22859 }
22860 }
22861
22862 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
22863 if (tenths == -1 && quotient <= 99)
22864 if (quotient <= 9)
22865 length = 1;
22866 else
22867 length = 2;
22868 else
22869 length = 3;
22870 p = psuffix = buf + max (width, length);
22871
22872 /* Print EXPONENT. */
22873 *psuffix++ = power_letter[exponent];
22874 *psuffix = '\0';
22875
22876 /* Print TENTHS. */
22877 if (tenths >= 0)
22878 {
22879 *--p = '0' + tenths;
22880 *--p = '.';
22881 }
22882
22883 /* Print QUOTIENT. */
22884 do
22885 {
22886 int digit = quotient % 10;
22887 *--p = '0' + digit;
22888 }
22889 while ((quotient /= 10) != 0);
22890
22891 /* Print leading spaces. */
22892 while (buf < p)
22893 *--p = ' ';
22894 }
22895
22896 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
22897 If EOL_FLAG, set also a mnemonic character for end-of-line
22898 type of CODING_SYSTEM. Return updated pointer into BUF. */
22899
22900 static unsigned char invalid_eol_type[] = "(*invalid*)";
22901
22902 static char *
22903 decode_mode_spec_coding (Lisp_Object coding_system, char *buf, bool eol_flag)
22904 {
22905 Lisp_Object val;
22906 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
22907 const unsigned char *eol_str;
22908 int eol_str_len;
22909 /* The EOL conversion we are using. */
22910 Lisp_Object eoltype;
22911
22912 val = CODING_SYSTEM_SPEC (coding_system);
22913 eoltype = Qnil;
22914
22915 if (!VECTORP (val)) /* Not yet decided. */
22916 {
22917 *buf++ = multibyte ? '-' : ' ';
22918 if (eol_flag)
22919 eoltype = eol_mnemonic_undecided;
22920 /* Don't mention EOL conversion if it isn't decided. */
22921 }
22922 else
22923 {
22924 Lisp_Object attrs;
22925 Lisp_Object eolvalue;
22926
22927 attrs = AREF (val, 0);
22928 eolvalue = AREF (val, 2);
22929
22930 *buf++ = multibyte
22931 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
22932 : ' ';
22933
22934 if (eol_flag)
22935 {
22936 /* The EOL conversion that is normal on this system. */
22937
22938 if (NILP (eolvalue)) /* Not yet decided. */
22939 eoltype = eol_mnemonic_undecided;
22940 else if (VECTORP (eolvalue)) /* Not yet decided. */
22941 eoltype = eol_mnemonic_undecided;
22942 else /* eolvalue is Qunix, Qdos, or Qmac. */
22943 eoltype = (EQ (eolvalue, Qunix)
22944 ? eol_mnemonic_unix
22945 : EQ (eolvalue, Qdos)
22946 ? eol_mnemonic_dos : eol_mnemonic_mac);
22947 }
22948 }
22949
22950 if (eol_flag)
22951 {
22952 /* Mention the EOL conversion if it is not the usual one. */
22953 if (STRINGP (eoltype))
22954 {
22955 eol_str = SDATA (eoltype);
22956 eol_str_len = SBYTES (eoltype);
22957 }
22958 else if (CHARACTERP (eoltype))
22959 {
22960 int c = XFASTINT (eoltype);
22961 return buf + CHAR_STRING (c, (unsigned char *) buf);
22962 }
22963 else
22964 {
22965 eol_str = invalid_eol_type;
22966 eol_str_len = sizeof (invalid_eol_type) - 1;
22967 }
22968 memcpy (buf, eol_str, eol_str_len);
22969 buf += eol_str_len;
22970 }
22971
22972 return buf;
22973 }
22974
22975 /* Return a string for the output of a mode line %-spec for window W,
22976 generated by character C. FIELD_WIDTH > 0 means pad the string
22977 returned with spaces to that value. Return a Lisp string in
22978 *STRING if the resulting string is taken from that Lisp string.
22979
22980 Note we operate on the current buffer for most purposes. */
22981
22982 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
22983
22984 static const char *
22985 decode_mode_spec (struct window *w, register int c, int field_width,
22986 Lisp_Object *string)
22987 {
22988 Lisp_Object obj;
22989 struct frame *f = XFRAME (WINDOW_FRAME (w));
22990 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
22991 /* We are going to use f->decode_mode_spec_buffer as the buffer to
22992 produce strings from numerical values, so limit preposterously
22993 large values of FIELD_WIDTH to avoid overrunning the buffer's
22994 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
22995 bytes plus the terminating null. */
22996 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
22997 struct buffer *b = current_buffer;
22998
22999 obj = Qnil;
23000 *string = Qnil;
23001
23002 switch (c)
23003 {
23004 case '*':
23005 if (!NILP (BVAR (b, read_only)))
23006 return "%";
23007 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23008 return "*";
23009 return "-";
23010
23011 case '+':
23012 /* This differs from %* only for a modified read-only buffer. */
23013 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23014 return "*";
23015 if (!NILP (BVAR (b, read_only)))
23016 return "%";
23017 return "-";
23018
23019 case '&':
23020 /* This differs from %* in ignoring read-only-ness. */
23021 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23022 return "*";
23023 return "-";
23024
23025 case '%':
23026 return "%";
23027
23028 case '[':
23029 {
23030 int i;
23031 char *p;
23032
23033 if (command_loop_level > 5)
23034 return "[[[... ";
23035 p = decode_mode_spec_buf;
23036 for (i = 0; i < command_loop_level; i++)
23037 *p++ = '[';
23038 *p = 0;
23039 return decode_mode_spec_buf;
23040 }
23041
23042 case ']':
23043 {
23044 int i;
23045 char *p;
23046
23047 if (command_loop_level > 5)
23048 return " ...]]]";
23049 p = decode_mode_spec_buf;
23050 for (i = 0; i < command_loop_level; i++)
23051 *p++ = ']';
23052 *p = 0;
23053 return decode_mode_spec_buf;
23054 }
23055
23056 case '-':
23057 {
23058 register int i;
23059
23060 /* Let lots_of_dashes be a string of infinite length. */
23061 if (mode_line_target == MODE_LINE_NOPROP
23062 || mode_line_target == MODE_LINE_STRING)
23063 return "--";
23064 if (field_width <= 0
23065 || field_width > sizeof (lots_of_dashes))
23066 {
23067 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
23068 decode_mode_spec_buf[i] = '-';
23069 decode_mode_spec_buf[i] = '\0';
23070 return decode_mode_spec_buf;
23071 }
23072 else
23073 return lots_of_dashes;
23074 }
23075
23076 case 'b':
23077 obj = BVAR (b, name);
23078 break;
23079
23080 case 'c':
23081 /* %c and %l are ignored in `frame-title-format'.
23082 (In redisplay_internal, the frame title is drawn _before_ the
23083 windows are updated, so the stuff which depends on actual
23084 window contents (such as %l) may fail to render properly, or
23085 even crash emacs.) */
23086 if (mode_line_target == MODE_LINE_TITLE)
23087 return "";
23088 else
23089 {
23090 ptrdiff_t col = current_column ();
23091 w->column_number_displayed = col;
23092 pint2str (decode_mode_spec_buf, width, col);
23093 return decode_mode_spec_buf;
23094 }
23095
23096 case 'e':
23097 #if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
23098 {
23099 if (NILP (Vmemory_full))
23100 return "";
23101 else
23102 return "!MEM FULL! ";
23103 }
23104 #else
23105 return "";
23106 #endif
23107
23108 case 'F':
23109 /* %F displays the frame name. */
23110 if (!NILP (f->title))
23111 return SSDATA (f->title);
23112 if (f->explicit_name || ! FRAME_WINDOW_P (f))
23113 return SSDATA (f->name);
23114 return "Emacs";
23115
23116 case 'f':
23117 obj = BVAR (b, filename);
23118 break;
23119
23120 case 'i':
23121 {
23122 ptrdiff_t size = ZV - BEGV;
23123 pint2str (decode_mode_spec_buf, width, size);
23124 return decode_mode_spec_buf;
23125 }
23126
23127 case 'I':
23128 {
23129 ptrdiff_t size = ZV - BEGV;
23130 pint2hrstr (decode_mode_spec_buf, width, size);
23131 return decode_mode_spec_buf;
23132 }
23133
23134 case 'l':
23135 {
23136 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
23137 ptrdiff_t topline, nlines, height;
23138 ptrdiff_t junk;
23139
23140 /* %c and %l are ignored in `frame-title-format'. */
23141 if (mode_line_target == MODE_LINE_TITLE)
23142 return "";
23143
23144 startpos = marker_position (w->start);
23145 startpos_byte = marker_byte_position (w->start);
23146 height = WINDOW_TOTAL_LINES (w);
23147
23148 /* If we decided that this buffer isn't suitable for line numbers,
23149 don't forget that too fast. */
23150 if (w->base_line_pos == -1)
23151 goto no_value;
23152
23153 /* If the buffer is very big, don't waste time. */
23154 if (INTEGERP (Vline_number_display_limit)
23155 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
23156 {
23157 w->base_line_pos = 0;
23158 w->base_line_number = 0;
23159 goto no_value;
23160 }
23161
23162 if (w->base_line_number > 0
23163 && w->base_line_pos > 0
23164 && w->base_line_pos <= startpos)
23165 {
23166 line = w->base_line_number;
23167 linepos = w->base_line_pos;
23168 linepos_byte = buf_charpos_to_bytepos (b, linepos);
23169 }
23170 else
23171 {
23172 line = 1;
23173 linepos = BUF_BEGV (b);
23174 linepos_byte = BUF_BEGV_BYTE (b);
23175 }
23176
23177 /* Count lines from base line to window start position. */
23178 nlines = display_count_lines (linepos_byte,
23179 startpos_byte,
23180 startpos, &junk);
23181
23182 topline = nlines + line;
23183
23184 /* Determine a new base line, if the old one is too close
23185 or too far away, or if we did not have one.
23186 "Too close" means it's plausible a scroll-down would
23187 go back past it. */
23188 if (startpos == BUF_BEGV (b))
23189 {
23190 w->base_line_number = topline;
23191 w->base_line_pos = BUF_BEGV (b);
23192 }
23193 else if (nlines < height + 25 || nlines > height * 3 + 50
23194 || linepos == BUF_BEGV (b))
23195 {
23196 ptrdiff_t limit = BUF_BEGV (b);
23197 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
23198 ptrdiff_t position;
23199 ptrdiff_t distance =
23200 (height * 2 + 30) * line_number_display_limit_width;
23201
23202 if (startpos - distance > limit)
23203 {
23204 limit = startpos - distance;
23205 limit_byte = CHAR_TO_BYTE (limit);
23206 }
23207
23208 nlines = display_count_lines (startpos_byte,
23209 limit_byte,
23210 - (height * 2 + 30),
23211 &position);
23212 /* If we couldn't find the lines we wanted within
23213 line_number_display_limit_width chars per line,
23214 give up on line numbers for this window. */
23215 if (position == limit_byte && limit == startpos - distance)
23216 {
23217 w->base_line_pos = -1;
23218 w->base_line_number = 0;
23219 goto no_value;
23220 }
23221
23222 w->base_line_number = topline - nlines;
23223 w->base_line_pos = BYTE_TO_CHAR (position);
23224 }
23225
23226 /* Now count lines from the start pos to point. */
23227 nlines = display_count_lines (startpos_byte,
23228 PT_BYTE, PT, &junk);
23229
23230 /* Record that we did display the line number. */
23231 line_number_displayed = true;
23232
23233 /* Make the string to show. */
23234 pint2str (decode_mode_spec_buf, width, topline + nlines);
23235 return decode_mode_spec_buf;
23236 no_value:
23237 {
23238 char *p = decode_mode_spec_buf;
23239 int pad = width - 2;
23240 while (pad-- > 0)
23241 *p++ = ' ';
23242 *p++ = '?';
23243 *p++ = '?';
23244 *p = '\0';
23245 return decode_mode_spec_buf;
23246 }
23247 }
23248 break;
23249
23250 case 'm':
23251 obj = BVAR (b, mode_name);
23252 break;
23253
23254 case 'n':
23255 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23256 return " Narrow";
23257 break;
23258
23259 case 'p':
23260 {
23261 ptrdiff_t pos = marker_position (w->start);
23262 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23263
23264 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
23265 {
23266 if (pos <= BUF_BEGV (b))
23267 return "All";
23268 else
23269 return "Bottom";
23270 }
23271 else if (pos <= BUF_BEGV (b))
23272 return "Top";
23273 else
23274 {
23275 if (total > 1000000)
23276 /* Do it differently for a large value, to avoid overflow. */
23277 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23278 else
23279 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23280 /* We can't normally display a 3-digit number,
23281 so get us a 2-digit number that is close. */
23282 if (total == 100)
23283 total = 99;
23284 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23285 return decode_mode_spec_buf;
23286 }
23287 }
23288
23289 /* Display percentage of size above the bottom of the screen. */
23290 case 'P':
23291 {
23292 ptrdiff_t toppos = marker_position (w->start);
23293 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23294 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23295
23296 if (botpos >= BUF_ZV (b))
23297 {
23298 if (toppos <= BUF_BEGV (b))
23299 return "All";
23300 else
23301 return "Bottom";
23302 }
23303 else
23304 {
23305 if (total > 1000000)
23306 /* Do it differently for a large value, to avoid overflow. */
23307 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23308 else
23309 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23310 /* We can't normally display a 3-digit number,
23311 so get us a 2-digit number that is close. */
23312 if (total == 100)
23313 total = 99;
23314 if (toppos <= BUF_BEGV (b))
23315 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23316 else
23317 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23318 return decode_mode_spec_buf;
23319 }
23320 }
23321
23322 case 's':
23323 /* status of process */
23324 obj = Fget_buffer_process (Fcurrent_buffer ());
23325 if (NILP (obj))
23326 return "no process";
23327 #ifndef MSDOS
23328 obj = Fsymbol_name (Fprocess_status (obj));
23329 #endif
23330 break;
23331
23332 case '@':
23333 {
23334 ptrdiff_t count = inhibit_garbage_collection ();
23335 Lisp_Object curdir = BVAR (current_buffer, directory);
23336 Lisp_Object val = Qnil;
23337
23338 if (STRINGP (curdir))
23339 val = call1 (intern ("file-remote-p"), curdir);
23340
23341 unbind_to (count, Qnil);
23342
23343 if (NILP (val))
23344 return "-";
23345 else
23346 return "@";
23347 }
23348
23349 case 'z':
23350 /* coding-system (not including end-of-line format) */
23351 case 'Z':
23352 /* coding-system (including end-of-line type) */
23353 {
23354 bool eol_flag = (c == 'Z');
23355 char *p = decode_mode_spec_buf;
23356
23357 if (! FRAME_WINDOW_P (f))
23358 {
23359 /* No need to mention EOL here--the terminal never needs
23360 to do EOL conversion. */
23361 p = decode_mode_spec_coding (CODING_ID_NAME
23362 (FRAME_KEYBOARD_CODING (f)->id),
23363 p, false);
23364 p = decode_mode_spec_coding (CODING_ID_NAME
23365 (FRAME_TERMINAL_CODING (f)->id),
23366 p, false);
23367 }
23368 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23369 p, eol_flag);
23370
23371 #if false /* This proves to be annoying; I think we can do without. -- rms. */
23372 #ifdef subprocesses
23373 obj = Fget_buffer_process (Fcurrent_buffer ());
23374 if (PROCESSP (obj))
23375 {
23376 p = decode_mode_spec_coding
23377 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23378 p = decode_mode_spec_coding
23379 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23380 }
23381 #endif /* subprocesses */
23382 #endif /* false */
23383 *p = 0;
23384 return decode_mode_spec_buf;
23385 }
23386 }
23387
23388 if (STRINGP (obj))
23389 {
23390 *string = obj;
23391 return SSDATA (obj);
23392 }
23393 else
23394 return "";
23395 }
23396
23397
23398 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23399 means count lines back from START_BYTE. But don't go beyond
23400 LIMIT_BYTE. Return the number of lines thus found (always
23401 nonnegative).
23402
23403 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23404 either the position COUNT lines after/before START_BYTE, if we
23405 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23406 COUNT lines. */
23407
23408 static ptrdiff_t
23409 display_count_lines (ptrdiff_t start_byte,
23410 ptrdiff_t limit_byte, ptrdiff_t count,
23411 ptrdiff_t *byte_pos_ptr)
23412 {
23413 register unsigned char *cursor;
23414 unsigned char *base;
23415
23416 register ptrdiff_t ceiling;
23417 register unsigned char *ceiling_addr;
23418 ptrdiff_t orig_count = count;
23419
23420 /* If we are not in selective display mode,
23421 check only for newlines. */
23422 bool selective_display
23423 = (!NILP (BVAR (current_buffer, selective_display))
23424 && !INTEGERP (BVAR (current_buffer, selective_display)));
23425
23426 if (count > 0)
23427 {
23428 while (start_byte < limit_byte)
23429 {
23430 ceiling = BUFFER_CEILING_OF (start_byte);
23431 ceiling = min (limit_byte - 1, ceiling);
23432 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23433 base = (cursor = BYTE_POS_ADDR (start_byte));
23434
23435 do
23436 {
23437 if (selective_display)
23438 {
23439 while (*cursor != '\n' && *cursor != 015
23440 && ++cursor != ceiling_addr)
23441 continue;
23442 if (cursor == ceiling_addr)
23443 break;
23444 }
23445 else
23446 {
23447 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23448 if (! cursor)
23449 break;
23450 }
23451
23452 cursor++;
23453
23454 if (--count == 0)
23455 {
23456 start_byte += cursor - base;
23457 *byte_pos_ptr = start_byte;
23458 return orig_count;
23459 }
23460 }
23461 while (cursor < ceiling_addr);
23462
23463 start_byte += ceiling_addr - base;
23464 }
23465 }
23466 else
23467 {
23468 while (start_byte > limit_byte)
23469 {
23470 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23471 ceiling = max (limit_byte, ceiling);
23472 ceiling_addr = BYTE_POS_ADDR (ceiling);
23473 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23474 while (true)
23475 {
23476 if (selective_display)
23477 {
23478 while (--cursor >= ceiling_addr
23479 && *cursor != '\n' && *cursor != 015)
23480 continue;
23481 if (cursor < ceiling_addr)
23482 break;
23483 }
23484 else
23485 {
23486 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23487 if (! cursor)
23488 break;
23489 }
23490
23491 if (++count == 0)
23492 {
23493 start_byte += cursor - base + 1;
23494 *byte_pos_ptr = start_byte;
23495 /* When scanning backwards, we should
23496 not count the newline posterior to which we stop. */
23497 return - orig_count - 1;
23498 }
23499 }
23500 start_byte += ceiling_addr - base;
23501 }
23502 }
23503
23504 *byte_pos_ptr = limit_byte;
23505
23506 if (count < 0)
23507 return - orig_count + count;
23508 return orig_count - count;
23509
23510 }
23511
23512
23513 \f
23514 /***********************************************************************
23515 Displaying strings
23516 ***********************************************************************/
23517
23518 /* Display a NUL-terminated string, starting with index START.
23519
23520 If STRING is non-null, display that C string. Otherwise, the Lisp
23521 string LISP_STRING is displayed. There's a case that STRING is
23522 non-null and LISP_STRING is not nil. It means STRING is a string
23523 data of LISP_STRING. In that case, we display LISP_STRING while
23524 ignoring its text properties.
23525
23526 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23527 FACE_STRING. Display STRING or LISP_STRING with the face at
23528 FACE_STRING_POS in FACE_STRING:
23529
23530 Display the string in the environment given by IT, but use the
23531 standard display table, temporarily.
23532
23533 FIELD_WIDTH is the minimum number of output glyphs to produce.
23534 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23535 with spaces. If STRING has more characters, more than FIELD_WIDTH
23536 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23537
23538 PRECISION is the maximum number of characters to output from
23539 STRING. PRECISION < 0 means don't truncate the string.
23540
23541 This is roughly equivalent to printf format specifiers:
23542
23543 FIELD_WIDTH PRECISION PRINTF
23544 ----------------------------------------
23545 -1 -1 %s
23546 -1 10 %.10s
23547 10 -1 %10s
23548 20 10 %20.10s
23549
23550 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23551 display them, and < 0 means obey the current buffer's value of
23552 enable_multibyte_characters.
23553
23554 Value is the number of columns displayed. */
23555
23556 static int
23557 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23558 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23559 int field_width, int precision, int max_x, int multibyte)
23560 {
23561 int hpos_at_start = it->hpos;
23562 int saved_face_id = it->face_id;
23563 struct glyph_row *row = it->glyph_row;
23564 ptrdiff_t it_charpos;
23565
23566 /* Initialize the iterator IT for iteration over STRING beginning
23567 with index START. */
23568 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23569 precision, field_width, multibyte);
23570 if (string && STRINGP (lisp_string))
23571 /* LISP_STRING is the one returned by decode_mode_spec. We should
23572 ignore its text properties. */
23573 it->stop_charpos = it->end_charpos;
23574
23575 /* If displaying STRING, set up the face of the iterator from
23576 FACE_STRING, if that's given. */
23577 if (STRINGP (face_string))
23578 {
23579 ptrdiff_t endptr;
23580 struct face *face;
23581
23582 it->face_id
23583 = face_at_string_position (it->w, face_string, face_string_pos,
23584 0, &endptr, it->base_face_id, false);
23585 face = FACE_FROM_ID (it->f, it->face_id);
23586 it->face_box_p = face->box != FACE_NO_BOX;
23587 }
23588
23589 /* Set max_x to the maximum allowed X position. Don't let it go
23590 beyond the right edge of the window. */
23591 if (max_x <= 0)
23592 max_x = it->last_visible_x;
23593 else
23594 max_x = min (max_x, it->last_visible_x);
23595
23596 /* Skip over display elements that are not visible. because IT->w is
23597 hscrolled. */
23598 if (it->current_x < it->first_visible_x)
23599 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23600 MOVE_TO_POS | MOVE_TO_X);
23601
23602 row->ascent = it->max_ascent;
23603 row->height = it->max_ascent + it->max_descent;
23604 row->phys_ascent = it->max_phys_ascent;
23605 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23606 row->extra_line_spacing = it->max_extra_line_spacing;
23607
23608 if (STRINGP (it->string))
23609 it_charpos = IT_STRING_CHARPOS (*it);
23610 else
23611 it_charpos = IT_CHARPOS (*it);
23612
23613 /* This condition is for the case that we are called with current_x
23614 past last_visible_x. */
23615 while (it->current_x < max_x)
23616 {
23617 int x_before, x, n_glyphs_before, i, nglyphs;
23618
23619 /* Get the next display element. */
23620 if (!get_next_display_element (it))
23621 break;
23622
23623 /* Produce glyphs. */
23624 x_before = it->current_x;
23625 n_glyphs_before = row->used[TEXT_AREA];
23626 PRODUCE_GLYPHS (it);
23627
23628 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
23629 i = 0;
23630 x = x_before;
23631 while (i < nglyphs)
23632 {
23633 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
23634
23635 if (it->line_wrap != TRUNCATE
23636 && x + glyph->pixel_width > max_x)
23637 {
23638 /* End of continued line or max_x reached. */
23639 if (CHAR_GLYPH_PADDING_P (*glyph))
23640 {
23641 /* A wide character is unbreakable. */
23642 if (row->reversed_p)
23643 unproduce_glyphs (it, row->used[TEXT_AREA]
23644 - n_glyphs_before);
23645 row->used[TEXT_AREA] = n_glyphs_before;
23646 it->current_x = x_before;
23647 }
23648 else
23649 {
23650 if (row->reversed_p)
23651 unproduce_glyphs (it, row->used[TEXT_AREA]
23652 - (n_glyphs_before + i));
23653 row->used[TEXT_AREA] = n_glyphs_before + i;
23654 it->current_x = x;
23655 }
23656 break;
23657 }
23658 else if (x + glyph->pixel_width >= it->first_visible_x)
23659 {
23660 /* Glyph is at least partially visible. */
23661 ++it->hpos;
23662 if (x < it->first_visible_x)
23663 row->x = x - it->first_visible_x;
23664 }
23665 else
23666 {
23667 /* Glyph is off the left margin of the display area.
23668 Should not happen. */
23669 emacs_abort ();
23670 }
23671
23672 row->ascent = max (row->ascent, it->max_ascent);
23673 row->height = max (row->height, it->max_ascent + it->max_descent);
23674 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
23675 row->phys_height = max (row->phys_height,
23676 it->max_phys_ascent + it->max_phys_descent);
23677 row->extra_line_spacing = max (row->extra_line_spacing,
23678 it->max_extra_line_spacing);
23679 x += glyph->pixel_width;
23680 ++i;
23681 }
23682
23683 /* Stop if max_x reached. */
23684 if (i < nglyphs)
23685 break;
23686
23687 /* Stop at line ends. */
23688 if (ITERATOR_AT_END_OF_LINE_P (it))
23689 {
23690 it->continuation_lines_width = 0;
23691 break;
23692 }
23693
23694 set_iterator_to_next (it, true);
23695 if (STRINGP (it->string))
23696 it_charpos = IT_STRING_CHARPOS (*it);
23697 else
23698 it_charpos = IT_CHARPOS (*it);
23699
23700 /* Stop if truncating at the right edge. */
23701 if (it->line_wrap == TRUNCATE
23702 && it->current_x >= it->last_visible_x)
23703 {
23704 /* Add truncation mark, but don't do it if the line is
23705 truncated at a padding space. */
23706 if (it_charpos < it->string_nchars)
23707 {
23708 if (!FRAME_WINDOW_P (it->f))
23709 {
23710 int ii, n;
23711
23712 if (it->current_x > it->last_visible_x)
23713 {
23714 if (!row->reversed_p)
23715 {
23716 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
23717 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23718 break;
23719 }
23720 else
23721 {
23722 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
23723 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23724 break;
23725 unproduce_glyphs (it, ii + 1);
23726 ii = row->used[TEXT_AREA] - (ii + 1);
23727 }
23728 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
23729 {
23730 row->used[TEXT_AREA] = ii;
23731 produce_special_glyphs (it, IT_TRUNCATION);
23732 }
23733 }
23734 produce_special_glyphs (it, IT_TRUNCATION);
23735 }
23736 row->truncated_on_right_p = true;
23737 }
23738 break;
23739 }
23740 }
23741
23742 /* Maybe insert a truncation at the left. */
23743 if (it->first_visible_x
23744 && it_charpos > 0)
23745 {
23746 if (!FRAME_WINDOW_P (it->f)
23747 || (row->reversed_p
23748 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23749 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
23750 insert_left_trunc_glyphs (it);
23751 row->truncated_on_left_p = true;
23752 }
23753
23754 it->face_id = saved_face_id;
23755
23756 /* Value is number of columns displayed. */
23757 return it->hpos - hpos_at_start;
23758 }
23759
23760
23761 \f
23762 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
23763 appears as an element of LIST or as the car of an element of LIST.
23764 If PROPVAL is a list, compare each element against LIST in that
23765 way, and return 1/2 if any element of PROPVAL is found in LIST.
23766 Otherwise return 0. This function cannot quit.
23767 The return value is 2 if the text is invisible but with an ellipsis
23768 and 1 if it's invisible and without an ellipsis. */
23769
23770 int
23771 invisible_prop (Lisp_Object propval, Lisp_Object list)
23772 {
23773 Lisp_Object tail, proptail;
23774
23775 for (tail = list; CONSP (tail); tail = XCDR (tail))
23776 {
23777 register Lisp_Object tem;
23778 tem = XCAR (tail);
23779 if (EQ (propval, tem))
23780 return 1;
23781 if (CONSP (tem) && EQ (propval, XCAR (tem)))
23782 return NILP (XCDR (tem)) ? 1 : 2;
23783 }
23784
23785 if (CONSP (propval))
23786 {
23787 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
23788 {
23789 Lisp_Object propelt;
23790 propelt = XCAR (proptail);
23791 for (tail = list; CONSP (tail); tail = XCDR (tail))
23792 {
23793 register Lisp_Object tem;
23794 tem = XCAR (tail);
23795 if (EQ (propelt, tem))
23796 return 1;
23797 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
23798 return NILP (XCDR (tem)) ? 1 : 2;
23799 }
23800 }
23801 }
23802
23803 return 0;
23804 }
23805
23806 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
23807 doc: /* Non-nil if the property makes the text invisible.
23808 POS-OR-PROP can be a marker or number, in which case it is taken to be
23809 a position in the current buffer and the value of the `invisible' property
23810 is checked; or it can be some other value, which is then presumed to be the
23811 value of the `invisible' property of the text of interest.
23812 The non-nil value returned can be t for truly invisible text or something
23813 else if the text is replaced by an ellipsis. */)
23814 (Lisp_Object pos_or_prop)
23815 {
23816 Lisp_Object prop
23817 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
23818 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
23819 : pos_or_prop);
23820 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
23821 return (invis == 0 ? Qnil
23822 : invis == 1 ? Qt
23823 : make_number (invis));
23824 }
23825
23826 /* Calculate a width or height in pixels from a specification using
23827 the following elements:
23828
23829 SPEC ::=
23830 NUM - a (fractional) multiple of the default font width/height
23831 (NUM) - specifies exactly NUM pixels
23832 UNIT - a fixed number of pixels, see below.
23833 ELEMENT - size of a display element in pixels, see below.
23834 (NUM . SPEC) - equals NUM * SPEC
23835 (+ SPEC SPEC ...) - add pixel values
23836 (- SPEC SPEC ...) - subtract pixel values
23837 (- SPEC) - negate pixel value
23838
23839 NUM ::=
23840 INT or FLOAT - a number constant
23841 SYMBOL - use symbol's (buffer local) variable binding.
23842
23843 UNIT ::=
23844 in - pixels per inch *)
23845 mm - pixels per 1/1000 meter *)
23846 cm - pixels per 1/100 meter *)
23847 width - width of current font in pixels.
23848 height - height of current font in pixels.
23849
23850 *) using the ratio(s) defined in display-pixels-per-inch.
23851
23852 ELEMENT ::=
23853
23854 left-fringe - left fringe width in pixels
23855 right-fringe - right fringe width in pixels
23856
23857 left-margin - left margin width in pixels
23858 right-margin - right margin width in pixels
23859
23860 scroll-bar - scroll-bar area width in pixels
23861
23862 Examples:
23863
23864 Pixels corresponding to 5 inches:
23865 (5 . in)
23866
23867 Total width of non-text areas on left side of window (if scroll-bar is on left):
23868 '(space :width (+ left-fringe left-margin scroll-bar))
23869
23870 Align to first text column (in header line):
23871 '(space :align-to 0)
23872
23873 Align to middle of text area minus half the width of variable `my-image'
23874 containing a loaded image:
23875 '(space :align-to (0.5 . (- text my-image)))
23876
23877 Width of left margin minus width of 1 character in the default font:
23878 '(space :width (- left-margin 1))
23879
23880 Width of left margin minus width of 2 characters in the current font:
23881 '(space :width (- left-margin (2 . width)))
23882
23883 Center 1 character over left-margin (in header line):
23884 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
23885
23886 Different ways to express width of left fringe plus left margin minus one pixel:
23887 '(space :width (- (+ left-fringe left-margin) (1)))
23888 '(space :width (+ left-fringe left-margin (- (1))))
23889 '(space :width (+ left-fringe left-margin (-1)))
23890
23891 */
23892
23893 static bool
23894 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
23895 struct font *font, bool width_p, int *align_to)
23896 {
23897 double pixels;
23898
23899 # define OK_PIXELS(val) (*res = (val), true)
23900 # define OK_ALIGN_TO(val) (*align_to = (val), true)
23901
23902 if (NILP (prop))
23903 return OK_PIXELS (0);
23904
23905 eassert (FRAME_LIVE_P (it->f));
23906
23907 if (SYMBOLP (prop))
23908 {
23909 if (SCHARS (SYMBOL_NAME (prop)) == 2)
23910 {
23911 char *unit = SSDATA (SYMBOL_NAME (prop));
23912
23913 if (unit[0] == 'i' && unit[1] == 'n')
23914 pixels = 1.0;
23915 else if (unit[0] == 'm' && unit[1] == 'm')
23916 pixels = 25.4;
23917 else if (unit[0] == 'c' && unit[1] == 'm')
23918 pixels = 2.54;
23919 else
23920 pixels = 0;
23921 if (pixels > 0)
23922 {
23923 double ppi = (width_p ? FRAME_RES_X (it->f)
23924 : FRAME_RES_Y (it->f));
23925
23926 if (ppi > 0)
23927 return OK_PIXELS (ppi / pixels);
23928 return false;
23929 }
23930 }
23931
23932 #ifdef HAVE_WINDOW_SYSTEM
23933 if (EQ (prop, Qheight))
23934 return OK_PIXELS (font
23935 ? normal_char_height (font, -1)
23936 : FRAME_LINE_HEIGHT (it->f));
23937 if (EQ (prop, Qwidth))
23938 return OK_PIXELS (font
23939 ? FONT_WIDTH (font)
23940 : FRAME_COLUMN_WIDTH (it->f));
23941 #else
23942 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
23943 return OK_PIXELS (1);
23944 #endif
23945
23946 if (EQ (prop, Qtext))
23947 return OK_PIXELS (width_p
23948 ? window_box_width (it->w, TEXT_AREA)
23949 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
23950
23951 if (align_to && *align_to < 0)
23952 {
23953 *res = 0;
23954 if (EQ (prop, Qleft))
23955 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
23956 if (EQ (prop, Qright))
23957 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
23958 if (EQ (prop, Qcenter))
23959 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
23960 + window_box_width (it->w, TEXT_AREA) / 2);
23961 if (EQ (prop, Qleft_fringe))
23962 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23963 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
23964 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
23965 if (EQ (prop, Qright_fringe))
23966 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23967 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23968 : window_box_right_offset (it->w, TEXT_AREA));
23969 if (EQ (prop, Qleft_margin))
23970 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
23971 if (EQ (prop, Qright_margin))
23972 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
23973 if (EQ (prop, Qscroll_bar))
23974 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
23975 ? 0
23976 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23977 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23978 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23979 : 0)));
23980 }
23981 else
23982 {
23983 if (EQ (prop, Qleft_fringe))
23984 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
23985 if (EQ (prop, Qright_fringe))
23986 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
23987 if (EQ (prop, Qleft_margin))
23988 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
23989 if (EQ (prop, Qright_margin))
23990 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
23991 if (EQ (prop, Qscroll_bar))
23992 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
23993 }
23994
23995 prop = buffer_local_value (prop, it->w->contents);
23996 if (EQ (prop, Qunbound))
23997 prop = Qnil;
23998 }
23999
24000 if (INTEGERP (prop) || FLOATP (prop))
24001 {
24002 int base_unit = (width_p
24003 ? FRAME_COLUMN_WIDTH (it->f)
24004 : FRAME_LINE_HEIGHT (it->f));
24005 return OK_PIXELS (XFLOATINT (prop) * base_unit);
24006 }
24007
24008 if (CONSP (prop))
24009 {
24010 Lisp_Object car = XCAR (prop);
24011 Lisp_Object cdr = XCDR (prop);
24012
24013 if (SYMBOLP (car))
24014 {
24015 #ifdef HAVE_WINDOW_SYSTEM
24016 if (FRAME_WINDOW_P (it->f)
24017 && valid_image_p (prop))
24018 {
24019 ptrdiff_t id = lookup_image (it->f, prop);
24020 struct image *img = IMAGE_FROM_ID (it->f, id);
24021
24022 return OK_PIXELS (width_p ? img->width : img->height);
24023 }
24024 #endif
24025 if (EQ (car, Qplus) || EQ (car, Qminus))
24026 {
24027 bool first = true;
24028 double px;
24029
24030 pixels = 0;
24031 while (CONSP (cdr))
24032 {
24033 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
24034 font, width_p, align_to))
24035 return false;
24036 if (first)
24037 pixels = (EQ (car, Qplus) ? px : -px), first = false;
24038 else
24039 pixels += px;
24040 cdr = XCDR (cdr);
24041 }
24042 if (EQ (car, Qminus))
24043 pixels = -pixels;
24044 return OK_PIXELS (pixels);
24045 }
24046
24047 car = buffer_local_value (car, it->w->contents);
24048 if (EQ (car, Qunbound))
24049 car = Qnil;
24050 }
24051
24052 if (INTEGERP (car) || FLOATP (car))
24053 {
24054 double fact;
24055 pixels = XFLOATINT (car);
24056 if (NILP (cdr))
24057 return OK_PIXELS (pixels);
24058 if (calc_pixel_width_or_height (&fact, it, cdr,
24059 font, width_p, align_to))
24060 return OK_PIXELS (pixels * fact);
24061 return false;
24062 }
24063
24064 return false;
24065 }
24066
24067 return false;
24068 }
24069
24070 void
24071 get_font_ascent_descent (struct font *font, int *ascent, int *descent)
24072 {
24073 #ifdef HAVE_WINDOW_SYSTEM
24074 normal_char_ascent_descent (font, -1, ascent, descent);
24075 #else
24076 *ascent = 1;
24077 *descent = 0;
24078 #endif
24079 }
24080
24081 \f
24082 /***********************************************************************
24083 Glyph Display
24084 ***********************************************************************/
24085
24086 #ifdef HAVE_WINDOW_SYSTEM
24087
24088 #ifdef GLYPH_DEBUG
24089
24090 void
24091 dump_glyph_string (struct glyph_string *s)
24092 {
24093 fprintf (stderr, "glyph string\n");
24094 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
24095 s->x, s->y, s->width, s->height);
24096 fprintf (stderr, " ybase = %d\n", s->ybase);
24097 fprintf (stderr, " hl = %d\n", s->hl);
24098 fprintf (stderr, " left overhang = %d, right = %d\n",
24099 s->left_overhang, s->right_overhang);
24100 fprintf (stderr, " nchars = %d\n", s->nchars);
24101 fprintf (stderr, " extends to end of line = %d\n",
24102 s->extends_to_end_of_line_p);
24103 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
24104 fprintf (stderr, " bg width = %d\n", s->background_width);
24105 }
24106
24107 #endif /* GLYPH_DEBUG */
24108
24109 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
24110 of XChar2b structures for S; it can't be allocated in
24111 init_glyph_string because it must be allocated via `alloca'. W
24112 is the window on which S is drawn. ROW and AREA are the glyph row
24113 and area within the row from which S is constructed. START is the
24114 index of the first glyph structure covered by S. HL is a
24115 face-override for drawing S. */
24116
24117 #ifdef HAVE_NTGUI
24118 #define OPTIONAL_HDC(hdc) HDC hdc,
24119 #define DECLARE_HDC(hdc) HDC hdc;
24120 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
24121 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
24122 #endif
24123
24124 #ifndef OPTIONAL_HDC
24125 #define OPTIONAL_HDC(hdc)
24126 #define DECLARE_HDC(hdc)
24127 #define ALLOCATE_HDC(hdc, f)
24128 #define RELEASE_HDC(hdc, f)
24129 #endif
24130
24131 static void
24132 init_glyph_string (struct glyph_string *s,
24133 OPTIONAL_HDC (hdc)
24134 XChar2b *char2b, struct window *w, struct glyph_row *row,
24135 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
24136 {
24137 memset (s, 0, sizeof *s);
24138 s->w = w;
24139 s->f = XFRAME (w->frame);
24140 #ifdef HAVE_NTGUI
24141 s->hdc = hdc;
24142 #endif
24143 s->display = FRAME_X_DISPLAY (s->f);
24144 s->window = FRAME_X_WINDOW (s->f);
24145 s->char2b = char2b;
24146 s->hl = hl;
24147 s->row = row;
24148 s->area = area;
24149 s->first_glyph = row->glyphs[area] + start;
24150 s->height = row->height;
24151 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
24152 s->ybase = s->y + row->ascent;
24153 }
24154
24155
24156 /* Append the list of glyph strings with head H and tail T to the list
24157 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
24158
24159 static void
24160 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24161 struct glyph_string *h, struct glyph_string *t)
24162 {
24163 if (h)
24164 {
24165 if (*head)
24166 (*tail)->next = h;
24167 else
24168 *head = h;
24169 h->prev = *tail;
24170 *tail = t;
24171 }
24172 }
24173
24174
24175 /* Prepend the list of glyph strings with head H and tail T to the
24176 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
24177 result. */
24178
24179 static void
24180 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24181 struct glyph_string *h, struct glyph_string *t)
24182 {
24183 if (h)
24184 {
24185 if (*head)
24186 (*head)->prev = t;
24187 else
24188 *tail = t;
24189 t->next = *head;
24190 *head = h;
24191 }
24192 }
24193
24194
24195 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
24196 Set *HEAD and *TAIL to the resulting list. */
24197
24198 static void
24199 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
24200 struct glyph_string *s)
24201 {
24202 s->next = s->prev = NULL;
24203 append_glyph_string_lists (head, tail, s, s);
24204 }
24205
24206
24207 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24208 The encoding of C is returned in *CHAR2B. DISPLAY_P means
24209 make sure that X resources for the face returned are allocated.
24210 Value is a pointer to a realized face that is ready for display if
24211 DISPLAY_P. */
24212
24213 static struct face *
24214 get_char_face_and_encoding (struct frame *f, int c, int face_id,
24215 XChar2b *char2b, bool display_p)
24216 {
24217 struct face *face = FACE_FROM_ID (f, face_id);
24218 unsigned code = 0;
24219
24220 if (face->font)
24221 {
24222 code = face->font->driver->encode_char (face->font, c);
24223
24224 if (code == FONT_INVALID_CODE)
24225 code = 0;
24226 }
24227 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24228
24229 /* Make sure X resources of the face are allocated. */
24230 #ifdef HAVE_X_WINDOWS
24231 if (display_p)
24232 #endif
24233 {
24234 eassert (face != NULL);
24235 prepare_face_for_display (f, face);
24236 }
24237
24238 return face;
24239 }
24240
24241
24242 /* Get face and two-byte form of character glyph GLYPH on frame F.
24243 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24244 a pointer to a realized face that is ready for display. */
24245
24246 static struct face *
24247 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24248 XChar2b *char2b)
24249 {
24250 struct face *face;
24251 unsigned code = 0;
24252
24253 eassert (glyph->type == CHAR_GLYPH);
24254 face = FACE_FROM_ID (f, glyph->face_id);
24255
24256 /* Make sure X resources of the face are allocated. */
24257 eassert (face != NULL);
24258 prepare_face_for_display (f, face);
24259
24260 if (face->font)
24261 {
24262 if (CHAR_BYTE8_P (glyph->u.ch))
24263 code = CHAR_TO_BYTE8 (glyph->u.ch);
24264 else
24265 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24266
24267 if (code == FONT_INVALID_CODE)
24268 code = 0;
24269 }
24270
24271 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24272 return face;
24273 }
24274
24275
24276 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24277 Return true iff FONT has a glyph for C. */
24278
24279 static bool
24280 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24281 {
24282 unsigned code;
24283
24284 if (CHAR_BYTE8_P (c))
24285 code = CHAR_TO_BYTE8 (c);
24286 else
24287 code = font->driver->encode_char (font, c);
24288
24289 if (code == FONT_INVALID_CODE)
24290 return false;
24291 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24292 return true;
24293 }
24294
24295
24296 /* Fill glyph string S with composition components specified by S->cmp.
24297
24298 BASE_FACE is the base face of the composition.
24299 S->cmp_from is the index of the first component for S.
24300
24301 OVERLAPS non-zero means S should draw the foreground only, and use
24302 its physical height for clipping. See also draw_glyphs.
24303
24304 Value is the index of a component not in S. */
24305
24306 static int
24307 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24308 int overlaps)
24309 {
24310 int i;
24311 /* For all glyphs of this composition, starting at the offset
24312 S->cmp_from, until we reach the end of the definition or encounter a
24313 glyph that requires the different face, add it to S. */
24314 struct face *face;
24315
24316 eassert (s);
24317
24318 s->for_overlaps = overlaps;
24319 s->face = NULL;
24320 s->font = NULL;
24321 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24322 {
24323 int c = COMPOSITION_GLYPH (s->cmp, i);
24324
24325 /* TAB in a composition means display glyphs with padding space
24326 on the left or right. */
24327 if (c != '\t')
24328 {
24329 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24330 -1, Qnil);
24331
24332 face = get_char_face_and_encoding (s->f, c, face_id,
24333 s->char2b + i, true);
24334 if (face)
24335 {
24336 if (! s->face)
24337 {
24338 s->face = face;
24339 s->font = s->face->font;
24340 }
24341 else if (s->face != face)
24342 break;
24343 }
24344 }
24345 ++s->nchars;
24346 }
24347 s->cmp_to = i;
24348
24349 if (s->face == NULL)
24350 {
24351 s->face = base_face->ascii_face;
24352 s->font = s->face->font;
24353 }
24354
24355 /* All glyph strings for the same composition has the same width,
24356 i.e. the width set for the first component of the composition. */
24357 s->width = s->first_glyph->pixel_width;
24358
24359 /* If the specified font could not be loaded, use the frame's
24360 default font, but record the fact that we couldn't load it in
24361 the glyph string so that we can draw rectangles for the
24362 characters of the glyph string. */
24363 if (s->font == NULL)
24364 {
24365 s->font_not_found_p = true;
24366 s->font = FRAME_FONT (s->f);
24367 }
24368
24369 /* Adjust base line for subscript/superscript text. */
24370 s->ybase += s->first_glyph->voffset;
24371
24372 return s->cmp_to;
24373 }
24374
24375 static int
24376 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24377 int start, int end, int overlaps)
24378 {
24379 struct glyph *glyph, *last;
24380 Lisp_Object lgstring;
24381 int i;
24382
24383 s->for_overlaps = overlaps;
24384 glyph = s->row->glyphs[s->area] + start;
24385 last = s->row->glyphs[s->area] + end;
24386 s->cmp_id = glyph->u.cmp.id;
24387 s->cmp_from = glyph->slice.cmp.from;
24388 s->cmp_to = glyph->slice.cmp.to + 1;
24389 s->face = FACE_FROM_ID (s->f, face_id);
24390 lgstring = composition_gstring_from_id (s->cmp_id);
24391 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24392 glyph++;
24393 while (glyph < last
24394 && glyph->u.cmp.automatic
24395 && glyph->u.cmp.id == s->cmp_id
24396 && s->cmp_to == glyph->slice.cmp.from)
24397 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24398
24399 for (i = s->cmp_from; i < s->cmp_to; i++)
24400 {
24401 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24402 unsigned code = LGLYPH_CODE (lglyph);
24403
24404 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24405 }
24406 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24407 return glyph - s->row->glyphs[s->area];
24408 }
24409
24410
24411 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24412 See the comment of fill_glyph_string for arguments.
24413 Value is the index of the first glyph not in S. */
24414
24415
24416 static int
24417 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24418 int start, int end, int overlaps)
24419 {
24420 struct glyph *glyph, *last;
24421 int voffset;
24422
24423 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24424 s->for_overlaps = overlaps;
24425 glyph = s->row->glyphs[s->area] + start;
24426 last = s->row->glyphs[s->area] + end;
24427 voffset = glyph->voffset;
24428 s->face = FACE_FROM_ID (s->f, face_id);
24429 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24430 s->nchars = 1;
24431 s->width = glyph->pixel_width;
24432 glyph++;
24433 while (glyph < last
24434 && glyph->type == GLYPHLESS_GLYPH
24435 && glyph->voffset == voffset
24436 && glyph->face_id == face_id)
24437 {
24438 s->nchars++;
24439 s->width += glyph->pixel_width;
24440 glyph++;
24441 }
24442 s->ybase += voffset;
24443 return glyph - s->row->glyphs[s->area];
24444 }
24445
24446
24447 /* Fill glyph string S from a sequence of character glyphs.
24448
24449 FACE_ID is the face id of the string. START is the index of the
24450 first glyph to consider, END is the index of the last + 1.
24451 OVERLAPS non-zero means S should draw the foreground only, and use
24452 its physical height for clipping. See also draw_glyphs.
24453
24454 Value is the index of the first glyph not in S. */
24455
24456 static int
24457 fill_glyph_string (struct glyph_string *s, int face_id,
24458 int start, int end, int overlaps)
24459 {
24460 struct glyph *glyph, *last;
24461 int voffset;
24462 bool glyph_not_available_p;
24463
24464 eassert (s->f == XFRAME (s->w->frame));
24465 eassert (s->nchars == 0);
24466 eassert (start >= 0 && end > start);
24467
24468 s->for_overlaps = overlaps;
24469 glyph = s->row->glyphs[s->area] + start;
24470 last = s->row->glyphs[s->area] + end;
24471 voffset = glyph->voffset;
24472 s->padding_p = glyph->padding_p;
24473 glyph_not_available_p = glyph->glyph_not_available_p;
24474
24475 while (glyph < last
24476 && glyph->type == CHAR_GLYPH
24477 && glyph->voffset == voffset
24478 /* Same face id implies same font, nowadays. */
24479 && glyph->face_id == face_id
24480 && glyph->glyph_not_available_p == glyph_not_available_p)
24481 {
24482 s->face = get_glyph_face_and_encoding (s->f, glyph,
24483 s->char2b + s->nchars);
24484 ++s->nchars;
24485 eassert (s->nchars <= end - start);
24486 s->width += glyph->pixel_width;
24487 if (glyph++->padding_p != s->padding_p)
24488 break;
24489 }
24490
24491 s->font = s->face->font;
24492
24493 /* If the specified font could not be loaded, use the frame's font,
24494 but record the fact that we couldn't load it in
24495 S->font_not_found_p so that we can draw rectangles for the
24496 characters of the glyph string. */
24497 if (s->font == NULL || glyph_not_available_p)
24498 {
24499 s->font_not_found_p = true;
24500 s->font = FRAME_FONT (s->f);
24501 }
24502
24503 /* Adjust base line for subscript/superscript text. */
24504 s->ybase += voffset;
24505
24506 eassert (s->face && s->face->gc);
24507 return glyph - s->row->glyphs[s->area];
24508 }
24509
24510
24511 /* Fill glyph string S from image glyph S->first_glyph. */
24512
24513 static void
24514 fill_image_glyph_string (struct glyph_string *s)
24515 {
24516 eassert (s->first_glyph->type == IMAGE_GLYPH);
24517 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24518 eassert (s->img);
24519 s->slice = s->first_glyph->slice.img;
24520 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24521 s->font = s->face->font;
24522 s->width = s->first_glyph->pixel_width;
24523
24524 /* Adjust base line for subscript/superscript text. */
24525 s->ybase += s->first_glyph->voffset;
24526 }
24527
24528
24529 /* Fill glyph string S from a sequence of stretch glyphs.
24530
24531 START is the index of the first glyph to consider,
24532 END is the index of the last + 1.
24533
24534 Value is the index of the first glyph not in S. */
24535
24536 static int
24537 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24538 {
24539 struct glyph *glyph, *last;
24540 int voffset, face_id;
24541
24542 eassert (s->first_glyph->type == STRETCH_GLYPH);
24543
24544 glyph = s->row->glyphs[s->area] + start;
24545 last = s->row->glyphs[s->area] + end;
24546 face_id = glyph->face_id;
24547 s->face = FACE_FROM_ID (s->f, face_id);
24548 s->font = s->face->font;
24549 s->width = glyph->pixel_width;
24550 s->nchars = 1;
24551 voffset = glyph->voffset;
24552
24553 for (++glyph;
24554 (glyph < last
24555 && glyph->type == STRETCH_GLYPH
24556 && glyph->voffset == voffset
24557 && glyph->face_id == face_id);
24558 ++glyph)
24559 s->width += glyph->pixel_width;
24560
24561 /* Adjust base line for subscript/superscript text. */
24562 s->ybase += voffset;
24563
24564 /* The case that face->gc == 0 is handled when drawing the glyph
24565 string by calling prepare_face_for_display. */
24566 eassert (s->face);
24567 return glyph - s->row->glyphs[s->area];
24568 }
24569
24570 static struct font_metrics *
24571 get_per_char_metric (struct font *font, XChar2b *char2b)
24572 {
24573 static struct font_metrics metrics;
24574 unsigned code;
24575
24576 if (! font)
24577 return NULL;
24578 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24579 if (code == FONT_INVALID_CODE)
24580 return NULL;
24581 font->driver->text_extents (font, &code, 1, &metrics);
24582 return &metrics;
24583 }
24584
24585 /* A subroutine that computes "normal" values of ASCENT and DESCENT
24586 for FONT. Values are taken from font-global ones, except for fonts
24587 that claim preposterously large values, but whose glyphs actually
24588 have reasonable dimensions. C is the character to use for metrics
24589 if the font-global values are too large; if C is negative, the
24590 function selects a default character. */
24591 static void
24592 normal_char_ascent_descent (struct font *font, int c, int *ascent, int *descent)
24593 {
24594 *ascent = FONT_BASE (font);
24595 *descent = FONT_DESCENT (font);
24596
24597 if (FONT_TOO_HIGH (font))
24598 {
24599 XChar2b char2b;
24600
24601 /* Get metrics of C, defaulting to a reasonably sized ASCII
24602 character. */
24603 if (get_char_glyph_code (c >= 0 ? c : '{', font, &char2b))
24604 {
24605 struct font_metrics *pcm = get_per_char_metric (font, &char2b);
24606
24607 if (!(pcm->width == 0 && pcm->rbearing == 0 && pcm->lbearing == 0))
24608 {
24609 /* We add 1 pixel to character dimensions as heuristics
24610 that produces nicer display, e.g. when the face has
24611 the box attribute. */
24612 *ascent = pcm->ascent + 1;
24613 *descent = pcm->descent + 1;
24614 }
24615 }
24616 }
24617 }
24618
24619 /* A subroutine that computes a reasonable "normal character height"
24620 for fonts that claim preposterously large vertical dimensions, but
24621 whose glyphs are actually reasonably sized. C is the charcater
24622 whose metrics to use for those fonts, or -1 for default
24623 character. */
24624 static int
24625 normal_char_height (struct font *font, int c)
24626 {
24627 int ascent, descent;
24628
24629 normal_char_ascent_descent (font, c, &ascent, &descent);
24630
24631 return ascent + descent;
24632 }
24633
24634 /* EXPORT for RIF:
24635 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
24636 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
24637 assumed to be zero. */
24638
24639 void
24640 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
24641 {
24642 *left = *right = 0;
24643
24644 if (glyph->type == CHAR_GLYPH)
24645 {
24646 XChar2b char2b;
24647 struct face *face = get_glyph_face_and_encoding (f, glyph, &char2b);
24648 if (face->font)
24649 {
24650 struct font_metrics *pcm = get_per_char_metric (face->font, &char2b);
24651 if (pcm)
24652 {
24653 if (pcm->rbearing > pcm->width)
24654 *right = pcm->rbearing - pcm->width;
24655 if (pcm->lbearing < 0)
24656 *left = -pcm->lbearing;
24657 }
24658 }
24659 }
24660 else if (glyph->type == COMPOSITE_GLYPH)
24661 {
24662 if (! glyph->u.cmp.automatic)
24663 {
24664 struct composition *cmp = composition_table[glyph->u.cmp.id];
24665
24666 if (cmp->rbearing > cmp->pixel_width)
24667 *right = cmp->rbearing - cmp->pixel_width;
24668 if (cmp->lbearing < 0)
24669 *left = - cmp->lbearing;
24670 }
24671 else
24672 {
24673 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
24674 struct font_metrics metrics;
24675
24676 composition_gstring_width (gstring, glyph->slice.cmp.from,
24677 glyph->slice.cmp.to + 1, &metrics);
24678 if (metrics.rbearing > metrics.width)
24679 *right = metrics.rbearing - metrics.width;
24680 if (metrics.lbearing < 0)
24681 *left = - metrics.lbearing;
24682 }
24683 }
24684 }
24685
24686
24687 /* Return the index of the first glyph preceding glyph string S that
24688 is overwritten by S because of S's left overhang. Value is -1
24689 if no glyphs are overwritten. */
24690
24691 static int
24692 left_overwritten (struct glyph_string *s)
24693 {
24694 int k;
24695
24696 if (s->left_overhang)
24697 {
24698 int x = 0, i;
24699 struct glyph *glyphs = s->row->glyphs[s->area];
24700 int first = s->first_glyph - glyphs;
24701
24702 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
24703 x -= glyphs[i].pixel_width;
24704
24705 k = i + 1;
24706 }
24707 else
24708 k = -1;
24709
24710 return k;
24711 }
24712
24713
24714 /* Return the index of the first glyph preceding glyph string S that
24715 is overwriting S because of its right overhang. Value is -1 if no
24716 glyph in front of S overwrites S. */
24717
24718 static int
24719 left_overwriting (struct glyph_string *s)
24720 {
24721 int i, k, x;
24722 struct glyph *glyphs = s->row->glyphs[s->area];
24723 int first = s->first_glyph - glyphs;
24724
24725 k = -1;
24726 x = 0;
24727 for (i = first - 1; i >= 0; --i)
24728 {
24729 int left, right;
24730 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24731 if (x + right > 0)
24732 k = i;
24733 x -= glyphs[i].pixel_width;
24734 }
24735
24736 return k;
24737 }
24738
24739
24740 /* Return the index of the last glyph following glyph string S that is
24741 overwritten by S because of S's right overhang. Value is -1 if
24742 no such glyph is found. */
24743
24744 static int
24745 right_overwritten (struct glyph_string *s)
24746 {
24747 int k = -1;
24748
24749 if (s->right_overhang)
24750 {
24751 int x = 0, i;
24752 struct glyph *glyphs = s->row->glyphs[s->area];
24753 int first = (s->first_glyph - glyphs
24754 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24755 int end = s->row->used[s->area];
24756
24757 for (i = first; i < end && s->right_overhang > x; ++i)
24758 x += glyphs[i].pixel_width;
24759
24760 k = i;
24761 }
24762
24763 return k;
24764 }
24765
24766
24767 /* Return the index of the last glyph following glyph string S that
24768 overwrites S because of its left overhang. Value is negative
24769 if no such glyph is found. */
24770
24771 static int
24772 right_overwriting (struct glyph_string *s)
24773 {
24774 int i, k, x;
24775 int end = s->row->used[s->area];
24776 struct glyph *glyphs = s->row->glyphs[s->area];
24777 int first = (s->first_glyph - glyphs
24778 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24779
24780 k = -1;
24781 x = 0;
24782 for (i = first; i < end; ++i)
24783 {
24784 int left, right;
24785 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24786 if (x - left < 0)
24787 k = i;
24788 x += glyphs[i].pixel_width;
24789 }
24790
24791 return k;
24792 }
24793
24794
24795 /* Set background width of glyph string S. START is the index of the
24796 first glyph following S. LAST_X is the right-most x-position + 1
24797 in the drawing area. */
24798
24799 static void
24800 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
24801 {
24802 /* If the face of this glyph string has to be drawn to the end of
24803 the drawing area, set S->extends_to_end_of_line_p. */
24804
24805 if (start == s->row->used[s->area]
24806 && ((s->row->fill_line_p
24807 && (s->hl == DRAW_NORMAL_TEXT
24808 || s->hl == DRAW_IMAGE_RAISED
24809 || s->hl == DRAW_IMAGE_SUNKEN))
24810 || s->hl == DRAW_MOUSE_FACE))
24811 s->extends_to_end_of_line_p = true;
24812
24813 /* If S extends its face to the end of the line, set its
24814 background_width to the distance to the right edge of the drawing
24815 area. */
24816 if (s->extends_to_end_of_line_p)
24817 s->background_width = last_x - s->x + 1;
24818 else
24819 s->background_width = s->width;
24820 }
24821
24822
24823 /* Compute overhangs and x-positions for glyph string S and its
24824 predecessors, or successors. X is the starting x-position for S.
24825 BACKWARD_P means process predecessors. */
24826
24827 static void
24828 compute_overhangs_and_x (struct glyph_string *s, int x, bool backward_p)
24829 {
24830 if (backward_p)
24831 {
24832 while (s)
24833 {
24834 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24835 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24836 x -= s->width;
24837 s->x = x;
24838 s = s->prev;
24839 }
24840 }
24841 else
24842 {
24843 while (s)
24844 {
24845 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24846 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24847 s->x = x;
24848 x += s->width;
24849 s = s->next;
24850 }
24851 }
24852 }
24853
24854
24855
24856 /* The following macros are only called from draw_glyphs below.
24857 They reference the following parameters of that function directly:
24858 `w', `row', `area', and `overlap_p'
24859 as well as the following local variables:
24860 `s', `f', and `hdc' (in W32) */
24861
24862 #ifdef HAVE_NTGUI
24863 /* On W32, silently add local `hdc' variable to argument list of
24864 init_glyph_string. */
24865 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24866 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
24867 #else
24868 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24869 init_glyph_string (s, char2b, w, row, area, start, hl)
24870 #endif
24871
24872 /* Add a glyph string for a stretch glyph to the list of strings
24873 between HEAD and TAIL. START is the index of the stretch glyph in
24874 row area AREA of glyph row ROW. END is the index of the last glyph
24875 in that glyph row area. X is the current output position assigned
24876 to the new glyph string constructed. HL overrides that face of the
24877 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24878 is the right-most x-position of the drawing area. */
24879
24880 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
24881 and below -- keep them on one line. */
24882 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24883 do \
24884 { \
24885 s = alloca (sizeof *s); \
24886 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24887 START = fill_stretch_glyph_string (s, START, END); \
24888 append_glyph_string (&HEAD, &TAIL, s); \
24889 s->x = (X); \
24890 } \
24891 while (false)
24892
24893
24894 /* Add a glyph string for an image glyph to the list of strings
24895 between HEAD and TAIL. START is the index of the image glyph in
24896 row area AREA of glyph row ROW. END is the index of the last glyph
24897 in that glyph row area. X is the current output position assigned
24898 to the new glyph string constructed. HL overrides that face of the
24899 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24900 is the right-most x-position of the drawing area. */
24901
24902 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24903 do \
24904 { \
24905 s = alloca (sizeof *s); \
24906 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24907 fill_image_glyph_string (s); \
24908 append_glyph_string (&HEAD, &TAIL, s); \
24909 ++START; \
24910 s->x = (X); \
24911 } \
24912 while (false)
24913
24914
24915 /* Add a glyph string for a sequence of character glyphs to the list
24916 of strings between HEAD and TAIL. START is the index of the first
24917 glyph in row area AREA of glyph row ROW that is part of the new
24918 glyph string. END is the index of the last glyph in that glyph row
24919 area. X is the current output position assigned to the new glyph
24920 string constructed. HL overrides that face of the glyph; e.g. it
24921 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
24922 right-most x-position of the drawing area. */
24923
24924 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24925 do \
24926 { \
24927 int face_id; \
24928 XChar2b *char2b; \
24929 \
24930 face_id = (row)->glyphs[area][START].face_id; \
24931 \
24932 s = alloca (sizeof *s); \
24933 SAFE_NALLOCA (char2b, 1, (END) - (START)); \
24934 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24935 append_glyph_string (&HEAD, &TAIL, s); \
24936 s->x = (X); \
24937 START = fill_glyph_string (s, face_id, START, END, overlaps); \
24938 } \
24939 while (false)
24940
24941
24942 /* Add a glyph string for a composite sequence to the list of strings
24943 between HEAD and TAIL. START is the index of the first glyph in
24944 row area AREA of glyph row ROW that is part of the new glyph
24945 string. END is the index of the last glyph in that glyph row area.
24946 X is the current output position assigned to the new glyph string
24947 constructed. HL overrides that face of the glyph; e.g. it is
24948 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
24949 x-position of the drawing area. */
24950
24951 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24952 do { \
24953 int face_id = (row)->glyphs[area][START].face_id; \
24954 struct face *base_face = FACE_FROM_ID (f, face_id); \
24955 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
24956 struct composition *cmp = composition_table[cmp_id]; \
24957 XChar2b *char2b; \
24958 struct glyph_string *first_s = NULL; \
24959 int n; \
24960 \
24961 SAFE_NALLOCA (char2b, 1, cmp->glyph_len); \
24962 \
24963 /* Make glyph_strings for each glyph sequence that is drawable by \
24964 the same face, and append them to HEAD/TAIL. */ \
24965 for (n = 0; n < cmp->glyph_len;) \
24966 { \
24967 s = alloca (sizeof *s); \
24968 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24969 append_glyph_string (&(HEAD), &(TAIL), s); \
24970 s->cmp = cmp; \
24971 s->cmp_from = n; \
24972 s->x = (X); \
24973 if (n == 0) \
24974 first_s = s; \
24975 n = fill_composite_glyph_string (s, base_face, overlaps); \
24976 } \
24977 \
24978 ++START; \
24979 s = first_s; \
24980 } while (false)
24981
24982
24983 /* Add a glyph string for a glyph-string sequence to the list of strings
24984 between HEAD and TAIL. */
24985
24986 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24987 do { \
24988 int face_id; \
24989 XChar2b *char2b; \
24990 Lisp_Object gstring; \
24991 \
24992 face_id = (row)->glyphs[area][START].face_id; \
24993 gstring = (composition_gstring_from_id \
24994 ((row)->glyphs[area][START].u.cmp.id)); \
24995 s = alloca (sizeof *s); \
24996 SAFE_NALLOCA (char2b, 1, LGSTRING_GLYPH_LEN (gstring)); \
24997 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24998 append_glyph_string (&(HEAD), &(TAIL), s); \
24999 s->x = (X); \
25000 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
25001 } while (false)
25002
25003
25004 /* Add a glyph string for a sequence of glyphless character's glyphs
25005 to the list of strings between HEAD and TAIL. The meanings of
25006 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
25007
25008 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25009 do \
25010 { \
25011 int face_id; \
25012 \
25013 face_id = (row)->glyphs[area][START].face_id; \
25014 \
25015 s = alloca (sizeof *s); \
25016 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25017 append_glyph_string (&HEAD, &TAIL, s); \
25018 s->x = (X); \
25019 START = fill_glyphless_glyph_string (s, face_id, START, END, \
25020 overlaps); \
25021 } \
25022 while (false)
25023
25024
25025 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
25026 of AREA of glyph row ROW on window W between indices START and END.
25027 HL overrides the face for drawing glyph strings, e.g. it is
25028 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
25029 x-positions of the drawing area.
25030
25031 This is an ugly monster macro construct because we must use alloca
25032 to allocate glyph strings (because draw_glyphs can be called
25033 asynchronously). */
25034
25035 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25036 do \
25037 { \
25038 HEAD = TAIL = NULL; \
25039 while (START < END) \
25040 { \
25041 struct glyph *first_glyph = (row)->glyphs[area] + START; \
25042 switch (first_glyph->type) \
25043 { \
25044 case CHAR_GLYPH: \
25045 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
25046 HL, X, LAST_X); \
25047 break; \
25048 \
25049 case COMPOSITE_GLYPH: \
25050 if (first_glyph->u.cmp.automatic) \
25051 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
25052 HL, X, LAST_X); \
25053 else \
25054 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
25055 HL, X, LAST_X); \
25056 break; \
25057 \
25058 case STRETCH_GLYPH: \
25059 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
25060 HL, X, LAST_X); \
25061 break; \
25062 \
25063 case IMAGE_GLYPH: \
25064 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
25065 HL, X, LAST_X); \
25066 break; \
25067 \
25068 case GLYPHLESS_GLYPH: \
25069 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
25070 HL, X, LAST_X); \
25071 break; \
25072 \
25073 default: \
25074 emacs_abort (); \
25075 } \
25076 \
25077 if (s) \
25078 { \
25079 set_glyph_string_background_width (s, START, LAST_X); \
25080 (X) += s->width; \
25081 } \
25082 } \
25083 } while (false)
25084
25085
25086 /* Draw glyphs between START and END in AREA of ROW on window W,
25087 starting at x-position X. X is relative to AREA in W. HL is a
25088 face-override with the following meaning:
25089
25090 DRAW_NORMAL_TEXT draw normally
25091 DRAW_CURSOR draw in cursor face
25092 DRAW_MOUSE_FACE draw in mouse face.
25093 DRAW_INVERSE_VIDEO draw in mode line face
25094 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
25095 DRAW_IMAGE_RAISED draw an image with a raised relief around it
25096
25097 If OVERLAPS is non-zero, draw only the foreground of characters and
25098 clip to the physical height of ROW. Non-zero value also defines
25099 the overlapping part to be drawn:
25100
25101 OVERLAPS_PRED overlap with preceding rows
25102 OVERLAPS_SUCC overlap with succeeding rows
25103 OVERLAPS_BOTH overlap with both preceding/succeeding rows
25104 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
25105
25106 Value is the x-position reached, relative to AREA of W. */
25107
25108 static int
25109 draw_glyphs (struct window *w, int x, struct glyph_row *row,
25110 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
25111 enum draw_glyphs_face hl, int overlaps)
25112 {
25113 struct glyph_string *head, *tail;
25114 struct glyph_string *s;
25115 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
25116 int i, j, x_reached, last_x, area_left = 0;
25117 struct frame *f = XFRAME (WINDOW_FRAME (w));
25118 DECLARE_HDC (hdc);
25119
25120 ALLOCATE_HDC (hdc, f);
25121
25122 /* Let's rather be paranoid than getting a SEGV. */
25123 end = min (end, row->used[area]);
25124 start = clip_to_bounds (0, start, end);
25125
25126 /* Translate X to frame coordinates. Set last_x to the right
25127 end of the drawing area. */
25128 if (row->full_width_p)
25129 {
25130 /* X is relative to the left edge of W, without scroll bars
25131 or fringes. */
25132 area_left = WINDOW_LEFT_EDGE_X (w);
25133 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
25134 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
25135 }
25136 else
25137 {
25138 area_left = window_box_left (w, area);
25139 last_x = area_left + window_box_width (w, area);
25140 }
25141 x += area_left;
25142
25143 /* Build a doubly-linked list of glyph_string structures between
25144 head and tail from what we have to draw. Note that the macro
25145 BUILD_GLYPH_STRINGS will modify its start parameter. That's
25146 the reason we use a separate variable `i'. */
25147 i = start;
25148 USE_SAFE_ALLOCA;
25149 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
25150 if (tail)
25151 x_reached = tail->x + tail->background_width;
25152 else
25153 x_reached = x;
25154
25155 /* If there are any glyphs with lbearing < 0 or rbearing > width in
25156 the row, redraw some glyphs in front or following the glyph
25157 strings built above. */
25158 if (head && !overlaps && row->contains_overlapping_glyphs_p)
25159 {
25160 struct glyph_string *h, *t;
25161 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25162 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
25163 bool check_mouse_face = false;
25164 int dummy_x = 0;
25165
25166 /* If mouse highlighting is on, we may need to draw adjacent
25167 glyphs using mouse-face highlighting. */
25168 if (area == TEXT_AREA && row->mouse_face_p
25169 && hlinfo->mouse_face_beg_row >= 0
25170 && hlinfo->mouse_face_end_row >= 0)
25171 {
25172 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
25173
25174 if (row_vpos >= hlinfo->mouse_face_beg_row
25175 && row_vpos <= hlinfo->mouse_face_end_row)
25176 {
25177 check_mouse_face = true;
25178 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
25179 ? hlinfo->mouse_face_beg_col : 0;
25180 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
25181 ? hlinfo->mouse_face_end_col
25182 : row->used[TEXT_AREA];
25183 }
25184 }
25185
25186 /* Compute overhangs for all glyph strings. */
25187 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
25188 for (s = head; s; s = s->next)
25189 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
25190
25191 /* Prepend glyph strings for glyphs in front of the first glyph
25192 string that are overwritten because of the first glyph
25193 string's left overhang. The background of all strings
25194 prepended must be drawn because the first glyph string
25195 draws over it. */
25196 i = left_overwritten (head);
25197 if (i >= 0)
25198 {
25199 enum draw_glyphs_face overlap_hl;
25200
25201 /* If this row contains mouse highlighting, attempt to draw
25202 the overlapped glyphs with the correct highlight. This
25203 code fails if the overlap encompasses more than one glyph
25204 and mouse-highlight spans only some of these glyphs.
25205 However, making it work perfectly involves a lot more
25206 code, and I don't know if the pathological case occurs in
25207 practice, so we'll stick to this for now. --- cyd */
25208 if (check_mouse_face
25209 && mouse_beg_col < start && mouse_end_col > i)
25210 overlap_hl = DRAW_MOUSE_FACE;
25211 else
25212 overlap_hl = DRAW_NORMAL_TEXT;
25213
25214 if (hl != overlap_hl)
25215 clip_head = head;
25216 j = i;
25217 BUILD_GLYPH_STRINGS (j, start, h, t,
25218 overlap_hl, dummy_x, last_x);
25219 start = i;
25220 compute_overhangs_and_x (t, head->x, true);
25221 prepend_glyph_string_lists (&head, &tail, h, t);
25222 if (clip_head == NULL)
25223 clip_head = head;
25224 }
25225
25226 /* Prepend glyph strings for glyphs in front of the first glyph
25227 string that overwrite that glyph string because of their
25228 right overhang. For these strings, only the foreground must
25229 be drawn, because it draws over the glyph string at `head'.
25230 The background must not be drawn because this would overwrite
25231 right overhangs of preceding glyphs for which no glyph
25232 strings exist. */
25233 i = left_overwriting (head);
25234 if (i >= 0)
25235 {
25236 enum draw_glyphs_face overlap_hl;
25237
25238 if (check_mouse_face
25239 && mouse_beg_col < start && mouse_end_col > i)
25240 overlap_hl = DRAW_MOUSE_FACE;
25241 else
25242 overlap_hl = DRAW_NORMAL_TEXT;
25243
25244 if (hl == overlap_hl || clip_head == NULL)
25245 clip_head = head;
25246 BUILD_GLYPH_STRINGS (i, start, h, t,
25247 overlap_hl, dummy_x, last_x);
25248 for (s = h; s; s = s->next)
25249 s->background_filled_p = true;
25250 compute_overhangs_and_x (t, head->x, true);
25251 prepend_glyph_string_lists (&head, &tail, h, t);
25252 }
25253
25254 /* Append glyphs strings for glyphs following the last glyph
25255 string tail that are overwritten by tail. The background of
25256 these strings has to be drawn because tail's foreground draws
25257 over it. */
25258 i = right_overwritten (tail);
25259 if (i >= 0)
25260 {
25261 enum draw_glyphs_face overlap_hl;
25262
25263 if (check_mouse_face
25264 && mouse_beg_col < i && mouse_end_col > end)
25265 overlap_hl = DRAW_MOUSE_FACE;
25266 else
25267 overlap_hl = DRAW_NORMAL_TEXT;
25268
25269 if (hl != overlap_hl)
25270 clip_tail = tail;
25271 BUILD_GLYPH_STRINGS (end, i, h, t,
25272 overlap_hl, x, last_x);
25273 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25274 we don't have `end = i;' here. */
25275 compute_overhangs_and_x (h, tail->x + tail->width, false);
25276 append_glyph_string_lists (&head, &tail, h, t);
25277 if (clip_tail == NULL)
25278 clip_tail = tail;
25279 }
25280
25281 /* Append glyph strings for glyphs following the last glyph
25282 string tail that overwrite tail. The foreground of such
25283 glyphs has to be drawn because it writes into the background
25284 of tail. The background must not be drawn because it could
25285 paint over the foreground of following glyphs. */
25286 i = right_overwriting (tail);
25287 if (i >= 0)
25288 {
25289 enum draw_glyphs_face overlap_hl;
25290 if (check_mouse_face
25291 && mouse_beg_col < i && mouse_end_col > end)
25292 overlap_hl = DRAW_MOUSE_FACE;
25293 else
25294 overlap_hl = DRAW_NORMAL_TEXT;
25295
25296 if (hl == overlap_hl || clip_tail == NULL)
25297 clip_tail = tail;
25298 i++; /* We must include the Ith glyph. */
25299 BUILD_GLYPH_STRINGS (end, i, h, t,
25300 overlap_hl, x, last_x);
25301 for (s = h; s; s = s->next)
25302 s->background_filled_p = true;
25303 compute_overhangs_and_x (h, tail->x + tail->width, false);
25304 append_glyph_string_lists (&head, &tail, h, t);
25305 }
25306 if (clip_head || clip_tail)
25307 for (s = head; s; s = s->next)
25308 {
25309 s->clip_head = clip_head;
25310 s->clip_tail = clip_tail;
25311 }
25312 }
25313
25314 /* Draw all strings. */
25315 for (s = head; s; s = s->next)
25316 FRAME_RIF (f)->draw_glyph_string (s);
25317
25318 #ifndef HAVE_NS
25319 /* When focus a sole frame and move horizontally, this clears on_p
25320 causing a failure to erase prev cursor position. */
25321 if (area == TEXT_AREA
25322 && !row->full_width_p
25323 /* When drawing overlapping rows, only the glyph strings'
25324 foreground is drawn, which doesn't erase a cursor
25325 completely. */
25326 && !overlaps)
25327 {
25328 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25329 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25330 : (tail ? tail->x + tail->background_width : x));
25331 x0 -= area_left;
25332 x1 -= area_left;
25333
25334 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25335 row->y, MATRIX_ROW_BOTTOM_Y (row));
25336 }
25337 #endif
25338
25339 /* Value is the x-position up to which drawn, relative to AREA of W.
25340 This doesn't include parts drawn because of overhangs. */
25341 if (row->full_width_p)
25342 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25343 else
25344 x_reached -= area_left;
25345
25346 RELEASE_HDC (hdc, f);
25347
25348 SAFE_FREE ();
25349 return x_reached;
25350 }
25351
25352 /* Expand row matrix if too narrow. Don't expand if area
25353 is not present. */
25354
25355 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25356 { \
25357 if (!it->f->fonts_changed \
25358 && (it->glyph_row->glyphs[area] \
25359 < it->glyph_row->glyphs[area + 1])) \
25360 { \
25361 it->w->ncols_scale_factor++; \
25362 it->f->fonts_changed = true; \
25363 } \
25364 }
25365
25366 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25367 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25368
25369 static void
25370 append_glyph (struct it *it)
25371 {
25372 struct glyph *glyph;
25373 enum glyph_row_area area = it->area;
25374
25375 eassert (it->glyph_row);
25376 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25377
25378 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25379 if (glyph < it->glyph_row->glyphs[area + 1])
25380 {
25381 /* If the glyph row is reversed, we need to prepend the glyph
25382 rather than append it. */
25383 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25384 {
25385 struct glyph *g;
25386
25387 /* Make room for the additional glyph. */
25388 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25389 g[1] = *g;
25390 glyph = it->glyph_row->glyphs[area];
25391 }
25392 glyph->charpos = CHARPOS (it->position);
25393 glyph->object = it->object;
25394 if (it->pixel_width > 0)
25395 {
25396 glyph->pixel_width = it->pixel_width;
25397 glyph->padding_p = false;
25398 }
25399 else
25400 {
25401 /* Assure at least 1-pixel width. Otherwise, cursor can't
25402 be displayed correctly. */
25403 glyph->pixel_width = 1;
25404 glyph->padding_p = true;
25405 }
25406 glyph->ascent = it->ascent;
25407 glyph->descent = it->descent;
25408 glyph->voffset = it->voffset;
25409 glyph->type = CHAR_GLYPH;
25410 glyph->avoid_cursor_p = it->avoid_cursor_p;
25411 glyph->multibyte_p = it->multibyte_p;
25412 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25413 {
25414 /* In R2L rows, the left and the right box edges need to be
25415 drawn in reverse direction. */
25416 glyph->right_box_line_p = it->start_of_box_run_p;
25417 glyph->left_box_line_p = it->end_of_box_run_p;
25418 }
25419 else
25420 {
25421 glyph->left_box_line_p = it->start_of_box_run_p;
25422 glyph->right_box_line_p = it->end_of_box_run_p;
25423 }
25424 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25425 || it->phys_descent > it->descent);
25426 glyph->glyph_not_available_p = it->glyph_not_available_p;
25427 glyph->face_id = it->face_id;
25428 glyph->u.ch = it->char_to_display;
25429 glyph->slice.img = null_glyph_slice;
25430 glyph->font_type = FONT_TYPE_UNKNOWN;
25431 if (it->bidi_p)
25432 {
25433 glyph->resolved_level = it->bidi_it.resolved_level;
25434 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25435 glyph->bidi_type = it->bidi_it.type;
25436 }
25437 else
25438 {
25439 glyph->resolved_level = 0;
25440 glyph->bidi_type = UNKNOWN_BT;
25441 }
25442 ++it->glyph_row->used[area];
25443 }
25444 else
25445 IT_EXPAND_MATRIX_WIDTH (it, area);
25446 }
25447
25448 /* Store one glyph for the composition IT->cmp_it.id in
25449 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25450 non-null. */
25451
25452 static void
25453 append_composite_glyph (struct it *it)
25454 {
25455 struct glyph *glyph;
25456 enum glyph_row_area area = it->area;
25457
25458 eassert (it->glyph_row);
25459
25460 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25461 if (glyph < it->glyph_row->glyphs[area + 1])
25462 {
25463 /* If the glyph row is reversed, we need to prepend the glyph
25464 rather than append it. */
25465 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25466 {
25467 struct glyph *g;
25468
25469 /* Make room for the new glyph. */
25470 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25471 g[1] = *g;
25472 glyph = it->glyph_row->glyphs[it->area];
25473 }
25474 glyph->charpos = it->cmp_it.charpos;
25475 glyph->object = it->object;
25476 glyph->pixel_width = it->pixel_width;
25477 glyph->ascent = it->ascent;
25478 glyph->descent = it->descent;
25479 glyph->voffset = it->voffset;
25480 glyph->type = COMPOSITE_GLYPH;
25481 if (it->cmp_it.ch < 0)
25482 {
25483 glyph->u.cmp.automatic = false;
25484 glyph->u.cmp.id = it->cmp_it.id;
25485 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25486 }
25487 else
25488 {
25489 glyph->u.cmp.automatic = true;
25490 glyph->u.cmp.id = it->cmp_it.id;
25491 glyph->slice.cmp.from = it->cmp_it.from;
25492 glyph->slice.cmp.to = it->cmp_it.to - 1;
25493 }
25494 glyph->avoid_cursor_p = it->avoid_cursor_p;
25495 glyph->multibyte_p = it->multibyte_p;
25496 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25497 {
25498 /* In R2L rows, the left and the right box edges need to be
25499 drawn in reverse direction. */
25500 glyph->right_box_line_p = it->start_of_box_run_p;
25501 glyph->left_box_line_p = it->end_of_box_run_p;
25502 }
25503 else
25504 {
25505 glyph->left_box_line_p = it->start_of_box_run_p;
25506 glyph->right_box_line_p = it->end_of_box_run_p;
25507 }
25508 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25509 || it->phys_descent > it->descent);
25510 glyph->padding_p = false;
25511 glyph->glyph_not_available_p = false;
25512 glyph->face_id = it->face_id;
25513 glyph->font_type = FONT_TYPE_UNKNOWN;
25514 if (it->bidi_p)
25515 {
25516 glyph->resolved_level = it->bidi_it.resolved_level;
25517 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25518 glyph->bidi_type = it->bidi_it.type;
25519 }
25520 ++it->glyph_row->used[area];
25521 }
25522 else
25523 IT_EXPAND_MATRIX_WIDTH (it, area);
25524 }
25525
25526
25527 /* Change IT->ascent and IT->height according to the setting of
25528 IT->voffset. */
25529
25530 static void
25531 take_vertical_position_into_account (struct it *it)
25532 {
25533 if (it->voffset)
25534 {
25535 if (it->voffset < 0)
25536 /* Increase the ascent so that we can display the text higher
25537 in the line. */
25538 it->ascent -= it->voffset;
25539 else
25540 /* Increase the descent so that we can display the text lower
25541 in the line. */
25542 it->descent += it->voffset;
25543 }
25544 }
25545
25546
25547 /* Produce glyphs/get display metrics for the image IT is loaded with.
25548 See the description of struct display_iterator in dispextern.h for
25549 an overview of struct display_iterator. */
25550
25551 static void
25552 produce_image_glyph (struct it *it)
25553 {
25554 struct image *img;
25555 struct face *face;
25556 int glyph_ascent, crop;
25557 struct glyph_slice slice;
25558
25559 eassert (it->what == IT_IMAGE);
25560
25561 face = FACE_FROM_ID (it->f, it->face_id);
25562 eassert (face);
25563 /* Make sure X resources of the face is loaded. */
25564 prepare_face_for_display (it->f, face);
25565
25566 if (it->image_id < 0)
25567 {
25568 /* Fringe bitmap. */
25569 it->ascent = it->phys_ascent = 0;
25570 it->descent = it->phys_descent = 0;
25571 it->pixel_width = 0;
25572 it->nglyphs = 0;
25573 return;
25574 }
25575
25576 img = IMAGE_FROM_ID (it->f, it->image_id);
25577 eassert (img);
25578 /* Make sure X resources of the image is loaded. */
25579 prepare_image_for_display (it->f, img);
25580
25581 slice.x = slice.y = 0;
25582 slice.width = img->width;
25583 slice.height = img->height;
25584
25585 if (INTEGERP (it->slice.x))
25586 slice.x = XINT (it->slice.x);
25587 else if (FLOATP (it->slice.x))
25588 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
25589
25590 if (INTEGERP (it->slice.y))
25591 slice.y = XINT (it->slice.y);
25592 else if (FLOATP (it->slice.y))
25593 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
25594
25595 if (INTEGERP (it->slice.width))
25596 slice.width = XINT (it->slice.width);
25597 else if (FLOATP (it->slice.width))
25598 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
25599
25600 if (INTEGERP (it->slice.height))
25601 slice.height = XINT (it->slice.height);
25602 else if (FLOATP (it->slice.height))
25603 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
25604
25605 if (slice.x >= img->width)
25606 slice.x = img->width;
25607 if (slice.y >= img->height)
25608 slice.y = img->height;
25609 if (slice.x + slice.width >= img->width)
25610 slice.width = img->width - slice.x;
25611 if (slice.y + slice.height > img->height)
25612 slice.height = img->height - slice.y;
25613
25614 if (slice.width == 0 || slice.height == 0)
25615 return;
25616
25617 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
25618
25619 it->descent = slice.height - glyph_ascent;
25620 if (slice.y == 0)
25621 it->descent += img->vmargin;
25622 if (slice.y + slice.height == img->height)
25623 it->descent += img->vmargin;
25624 it->phys_descent = it->descent;
25625
25626 it->pixel_width = slice.width;
25627 if (slice.x == 0)
25628 it->pixel_width += img->hmargin;
25629 if (slice.x + slice.width == img->width)
25630 it->pixel_width += img->hmargin;
25631
25632 /* It's quite possible for images to have an ascent greater than
25633 their height, so don't get confused in that case. */
25634 if (it->descent < 0)
25635 it->descent = 0;
25636
25637 it->nglyphs = 1;
25638
25639 if (face->box != FACE_NO_BOX)
25640 {
25641 if (face->box_line_width > 0)
25642 {
25643 if (slice.y == 0)
25644 it->ascent += face->box_line_width;
25645 if (slice.y + slice.height == img->height)
25646 it->descent += face->box_line_width;
25647 }
25648
25649 if (it->start_of_box_run_p && slice.x == 0)
25650 it->pixel_width += eabs (face->box_line_width);
25651 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
25652 it->pixel_width += eabs (face->box_line_width);
25653 }
25654
25655 take_vertical_position_into_account (it);
25656
25657 /* Automatically crop wide image glyphs at right edge so we can
25658 draw the cursor on same display row. */
25659 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
25660 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
25661 {
25662 it->pixel_width -= crop;
25663 slice.width -= crop;
25664 }
25665
25666 if (it->glyph_row)
25667 {
25668 struct glyph *glyph;
25669 enum glyph_row_area area = it->area;
25670
25671 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25672 if (it->glyph_row->reversed_p)
25673 {
25674 struct glyph *g;
25675
25676 /* Make room for the new glyph. */
25677 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25678 g[1] = *g;
25679 glyph = it->glyph_row->glyphs[it->area];
25680 }
25681 if (glyph < it->glyph_row->glyphs[area + 1])
25682 {
25683 glyph->charpos = CHARPOS (it->position);
25684 glyph->object = it->object;
25685 glyph->pixel_width = it->pixel_width;
25686 glyph->ascent = glyph_ascent;
25687 glyph->descent = it->descent;
25688 glyph->voffset = it->voffset;
25689 glyph->type = IMAGE_GLYPH;
25690 glyph->avoid_cursor_p = it->avoid_cursor_p;
25691 glyph->multibyte_p = it->multibyte_p;
25692 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25693 {
25694 /* In R2L rows, the left and the right box edges need to be
25695 drawn in reverse direction. */
25696 glyph->right_box_line_p = it->start_of_box_run_p;
25697 glyph->left_box_line_p = it->end_of_box_run_p;
25698 }
25699 else
25700 {
25701 glyph->left_box_line_p = it->start_of_box_run_p;
25702 glyph->right_box_line_p = it->end_of_box_run_p;
25703 }
25704 glyph->overlaps_vertically_p = false;
25705 glyph->padding_p = false;
25706 glyph->glyph_not_available_p = false;
25707 glyph->face_id = it->face_id;
25708 glyph->u.img_id = img->id;
25709 glyph->slice.img = slice;
25710 glyph->font_type = FONT_TYPE_UNKNOWN;
25711 if (it->bidi_p)
25712 {
25713 glyph->resolved_level = it->bidi_it.resolved_level;
25714 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25715 glyph->bidi_type = it->bidi_it.type;
25716 }
25717 ++it->glyph_row->used[area];
25718 }
25719 else
25720 IT_EXPAND_MATRIX_WIDTH (it, area);
25721 }
25722 }
25723
25724
25725 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
25726 of the glyph, WIDTH and HEIGHT are the width and height of the
25727 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
25728
25729 static void
25730 append_stretch_glyph (struct it *it, Lisp_Object object,
25731 int width, int height, int ascent)
25732 {
25733 struct glyph *glyph;
25734 enum glyph_row_area area = it->area;
25735
25736 eassert (ascent >= 0 && ascent <= height);
25737
25738 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25739 if (glyph < it->glyph_row->glyphs[area + 1])
25740 {
25741 /* If the glyph row is reversed, we need to prepend the glyph
25742 rather than append it. */
25743 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25744 {
25745 struct glyph *g;
25746
25747 /* Make room for the additional glyph. */
25748 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25749 g[1] = *g;
25750 glyph = it->glyph_row->glyphs[area];
25751
25752 /* Decrease the width of the first glyph of the row that
25753 begins before first_visible_x (e.g., due to hscroll).
25754 This is so the overall width of the row becomes smaller
25755 by the scroll amount, and the stretch glyph appended by
25756 extend_face_to_end_of_line will be wider, to shift the
25757 row glyphs to the right. (In L2R rows, the corresponding
25758 left-shift effect is accomplished by setting row->x to a
25759 negative value, which won't work with R2L rows.)
25760
25761 This must leave us with a positive value of WIDTH, since
25762 otherwise the call to move_it_in_display_line_to at the
25763 beginning of display_line would have got past the entire
25764 first glyph, and then it->current_x would have been
25765 greater or equal to it->first_visible_x. */
25766 if (it->current_x < it->first_visible_x)
25767 width -= it->first_visible_x - it->current_x;
25768 eassert (width > 0);
25769 }
25770 glyph->charpos = CHARPOS (it->position);
25771 glyph->object = object;
25772 glyph->pixel_width = width;
25773 glyph->ascent = ascent;
25774 glyph->descent = height - ascent;
25775 glyph->voffset = it->voffset;
25776 glyph->type = STRETCH_GLYPH;
25777 glyph->avoid_cursor_p = it->avoid_cursor_p;
25778 glyph->multibyte_p = it->multibyte_p;
25779 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25780 {
25781 /* In R2L rows, the left and the right box edges need to be
25782 drawn in reverse direction. */
25783 glyph->right_box_line_p = it->start_of_box_run_p;
25784 glyph->left_box_line_p = it->end_of_box_run_p;
25785 }
25786 else
25787 {
25788 glyph->left_box_line_p = it->start_of_box_run_p;
25789 glyph->right_box_line_p = it->end_of_box_run_p;
25790 }
25791 glyph->overlaps_vertically_p = false;
25792 glyph->padding_p = false;
25793 glyph->glyph_not_available_p = false;
25794 glyph->face_id = it->face_id;
25795 glyph->u.stretch.ascent = ascent;
25796 glyph->u.stretch.height = height;
25797 glyph->slice.img = null_glyph_slice;
25798 glyph->font_type = FONT_TYPE_UNKNOWN;
25799 if (it->bidi_p)
25800 {
25801 glyph->resolved_level = it->bidi_it.resolved_level;
25802 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25803 glyph->bidi_type = it->bidi_it.type;
25804 }
25805 else
25806 {
25807 glyph->resolved_level = 0;
25808 glyph->bidi_type = UNKNOWN_BT;
25809 }
25810 ++it->glyph_row->used[area];
25811 }
25812 else
25813 IT_EXPAND_MATRIX_WIDTH (it, area);
25814 }
25815
25816 #endif /* HAVE_WINDOW_SYSTEM */
25817
25818 /* Produce a stretch glyph for iterator IT. IT->object is the value
25819 of the glyph property displayed. The value must be a list
25820 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
25821 being recognized:
25822
25823 1. `:width WIDTH' specifies that the space should be WIDTH *
25824 canonical char width wide. WIDTH may be an integer or floating
25825 point number.
25826
25827 2. `:relative-width FACTOR' specifies that the width of the stretch
25828 should be computed from the width of the first character having the
25829 `glyph' property, and should be FACTOR times that width.
25830
25831 3. `:align-to HPOS' specifies that the space should be wide enough
25832 to reach HPOS, a value in canonical character units.
25833
25834 Exactly one of the above pairs must be present.
25835
25836 4. `:height HEIGHT' specifies that the height of the stretch produced
25837 should be HEIGHT, measured in canonical character units.
25838
25839 5. `:relative-height FACTOR' specifies that the height of the
25840 stretch should be FACTOR times the height of the characters having
25841 the glyph property.
25842
25843 Either none or exactly one of 4 or 5 must be present.
25844
25845 6. `:ascent ASCENT' specifies that ASCENT percent of the height
25846 of the stretch should be used for the ascent of the stretch.
25847 ASCENT must be in the range 0 <= ASCENT <= 100. */
25848
25849 void
25850 produce_stretch_glyph (struct it *it)
25851 {
25852 /* (space :width WIDTH :height HEIGHT ...) */
25853 Lisp_Object prop, plist;
25854 int width = 0, height = 0, align_to = -1;
25855 bool zero_width_ok_p = false;
25856 double tem;
25857 struct font *font = NULL;
25858
25859 #ifdef HAVE_WINDOW_SYSTEM
25860 int ascent = 0;
25861 bool zero_height_ok_p = false;
25862
25863 if (FRAME_WINDOW_P (it->f))
25864 {
25865 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25866 font = face->font ? face->font : FRAME_FONT (it->f);
25867 prepare_face_for_display (it->f, face);
25868 }
25869 #endif
25870
25871 /* List should start with `space'. */
25872 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
25873 plist = XCDR (it->object);
25874
25875 /* Compute the width of the stretch. */
25876 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
25877 && calc_pixel_width_or_height (&tem, it, prop, font, true, 0))
25878 {
25879 /* Absolute width `:width WIDTH' specified and valid. */
25880 zero_width_ok_p = true;
25881 width = (int)tem;
25882 }
25883 #ifdef HAVE_WINDOW_SYSTEM
25884 else if (FRAME_WINDOW_P (it->f)
25885 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
25886 {
25887 /* Relative width `:relative-width FACTOR' specified and valid.
25888 Compute the width of the characters having the `glyph'
25889 property. */
25890 struct it it2;
25891 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
25892
25893 it2 = *it;
25894 if (it->multibyte_p)
25895 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
25896 else
25897 {
25898 it2.c = it2.char_to_display = *p, it2.len = 1;
25899 if (! ASCII_CHAR_P (it2.c))
25900 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
25901 }
25902
25903 it2.glyph_row = NULL;
25904 it2.what = IT_CHARACTER;
25905 x_produce_glyphs (&it2);
25906 width = NUMVAL (prop) * it2.pixel_width;
25907 }
25908 #endif /* HAVE_WINDOW_SYSTEM */
25909 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
25910 && calc_pixel_width_or_height (&tem, it, prop, font, true,
25911 &align_to))
25912 {
25913 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
25914 align_to = (align_to < 0
25915 ? 0
25916 : align_to - window_box_left_offset (it->w, TEXT_AREA));
25917 else if (align_to < 0)
25918 align_to = window_box_left_offset (it->w, TEXT_AREA);
25919 width = max (0, (int)tem + align_to - it->current_x);
25920 zero_width_ok_p = true;
25921 }
25922 else
25923 /* Nothing specified -> width defaults to canonical char width. */
25924 width = FRAME_COLUMN_WIDTH (it->f);
25925
25926 if (width <= 0 && (width < 0 || !zero_width_ok_p))
25927 width = 1;
25928
25929 #ifdef HAVE_WINDOW_SYSTEM
25930 /* Compute height. */
25931 if (FRAME_WINDOW_P (it->f))
25932 {
25933 int default_height = normal_char_height (font, ' ');
25934
25935 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
25936 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
25937 {
25938 height = (int)tem;
25939 zero_height_ok_p = true;
25940 }
25941 else if (prop = Fplist_get (plist, QCrelative_height),
25942 NUMVAL (prop) > 0)
25943 height = default_height * NUMVAL (prop);
25944 else
25945 height = default_height;
25946
25947 if (height <= 0 && (height < 0 || !zero_height_ok_p))
25948 height = 1;
25949
25950 /* Compute percentage of height used for ascent. If
25951 `:ascent ASCENT' is present and valid, use that. Otherwise,
25952 derive the ascent from the font in use. */
25953 if (prop = Fplist_get (plist, QCascent),
25954 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
25955 ascent = height * NUMVAL (prop) / 100.0;
25956 else if (!NILP (prop)
25957 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
25958 ascent = min (max (0, (int)tem), height);
25959 else
25960 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
25961 }
25962 else
25963 #endif /* HAVE_WINDOW_SYSTEM */
25964 height = 1;
25965
25966 if (width > 0 && it->line_wrap != TRUNCATE
25967 && it->current_x + width > it->last_visible_x)
25968 {
25969 width = it->last_visible_x - it->current_x;
25970 #ifdef HAVE_WINDOW_SYSTEM
25971 /* Subtract one more pixel from the stretch width, but only on
25972 GUI frames, since on a TTY each glyph is one "pixel" wide. */
25973 width -= FRAME_WINDOW_P (it->f);
25974 #endif
25975 }
25976
25977 if (width > 0 && height > 0 && it->glyph_row)
25978 {
25979 Lisp_Object o_object = it->object;
25980 Lisp_Object object = it->stack[it->sp - 1].string;
25981 int n = width;
25982
25983 if (!STRINGP (object))
25984 object = it->w->contents;
25985 #ifdef HAVE_WINDOW_SYSTEM
25986 if (FRAME_WINDOW_P (it->f))
25987 append_stretch_glyph (it, object, width, height, ascent);
25988 else
25989 #endif
25990 {
25991 it->object = object;
25992 it->char_to_display = ' ';
25993 it->pixel_width = it->len = 1;
25994 while (n--)
25995 tty_append_glyph (it);
25996 it->object = o_object;
25997 }
25998 }
25999
26000 it->pixel_width = width;
26001 #ifdef HAVE_WINDOW_SYSTEM
26002 if (FRAME_WINDOW_P (it->f))
26003 {
26004 it->ascent = it->phys_ascent = ascent;
26005 it->descent = it->phys_descent = height - it->ascent;
26006 it->nglyphs = width > 0 && height > 0;
26007 take_vertical_position_into_account (it);
26008 }
26009 else
26010 #endif
26011 it->nglyphs = width;
26012 }
26013
26014 /* Get information about special display element WHAT in an
26015 environment described by IT. WHAT is one of IT_TRUNCATION or
26016 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
26017 non-null glyph_row member. This function ensures that fields like
26018 face_id, c, len of IT are left untouched. */
26019
26020 static void
26021 produce_special_glyphs (struct it *it, enum display_element_type what)
26022 {
26023 struct it temp_it;
26024 Lisp_Object gc;
26025 GLYPH glyph;
26026
26027 temp_it = *it;
26028 temp_it.object = Qnil;
26029 memset (&temp_it.current, 0, sizeof temp_it.current);
26030
26031 if (what == IT_CONTINUATION)
26032 {
26033 /* Continuation glyph. For R2L lines, we mirror it by hand. */
26034 if (it->bidi_it.paragraph_dir == R2L)
26035 SET_GLYPH_FROM_CHAR (glyph, '/');
26036 else
26037 SET_GLYPH_FROM_CHAR (glyph, '\\');
26038 if (it->dp
26039 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26040 {
26041 /* FIXME: Should we mirror GC for R2L lines? */
26042 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26043 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26044 }
26045 }
26046 else if (what == IT_TRUNCATION)
26047 {
26048 /* Truncation glyph. */
26049 SET_GLYPH_FROM_CHAR (glyph, '$');
26050 if (it->dp
26051 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26052 {
26053 /* FIXME: Should we mirror GC for R2L lines? */
26054 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26055 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26056 }
26057 }
26058 else
26059 emacs_abort ();
26060
26061 #ifdef HAVE_WINDOW_SYSTEM
26062 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
26063 is turned off, we precede the truncation/continuation glyphs by a
26064 stretch glyph whose width is computed such that these special
26065 glyphs are aligned at the window margin, even when very different
26066 fonts are used in different glyph rows. */
26067 if (FRAME_WINDOW_P (temp_it.f)
26068 /* init_iterator calls this with it->glyph_row == NULL, and it
26069 wants only the pixel width of the truncation/continuation
26070 glyphs. */
26071 && temp_it.glyph_row
26072 /* insert_left_trunc_glyphs calls us at the beginning of the
26073 row, and it has its own calculation of the stretch glyph
26074 width. */
26075 && temp_it.glyph_row->used[TEXT_AREA] > 0
26076 && (temp_it.glyph_row->reversed_p
26077 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
26078 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
26079 {
26080 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
26081
26082 if (stretch_width > 0)
26083 {
26084 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
26085 struct font *font =
26086 face->font ? face->font : FRAME_FONT (temp_it.f);
26087 int stretch_ascent =
26088 (((temp_it.ascent + temp_it.descent)
26089 * FONT_BASE (font)) / FONT_HEIGHT (font));
26090
26091 append_stretch_glyph (&temp_it, Qnil, stretch_width,
26092 temp_it.ascent + temp_it.descent,
26093 stretch_ascent);
26094 }
26095 }
26096 #endif
26097
26098 temp_it.dp = NULL;
26099 temp_it.what = IT_CHARACTER;
26100 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
26101 temp_it.face_id = GLYPH_FACE (glyph);
26102 temp_it.len = CHAR_BYTES (temp_it.c);
26103
26104 PRODUCE_GLYPHS (&temp_it);
26105 it->pixel_width = temp_it.pixel_width;
26106 it->nglyphs = temp_it.nglyphs;
26107 }
26108
26109 #ifdef HAVE_WINDOW_SYSTEM
26110
26111 /* Calculate line-height and line-spacing properties.
26112 An integer value specifies explicit pixel value.
26113 A float value specifies relative value to current face height.
26114 A cons (float . face-name) specifies relative value to
26115 height of specified face font.
26116
26117 Returns height in pixels, or nil. */
26118
26119 static Lisp_Object
26120 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
26121 int boff, bool override)
26122 {
26123 Lisp_Object face_name = Qnil;
26124 int ascent, descent, height;
26125
26126 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
26127 return val;
26128
26129 if (CONSP (val))
26130 {
26131 face_name = XCAR (val);
26132 val = XCDR (val);
26133 if (!NUMBERP (val))
26134 val = make_number (1);
26135 if (NILP (face_name))
26136 {
26137 height = it->ascent + it->descent;
26138 goto scale;
26139 }
26140 }
26141
26142 if (NILP (face_name))
26143 {
26144 font = FRAME_FONT (it->f);
26145 boff = FRAME_BASELINE_OFFSET (it->f);
26146 }
26147 else if (EQ (face_name, Qt))
26148 {
26149 override = false;
26150 }
26151 else
26152 {
26153 int face_id;
26154 struct face *face;
26155
26156 face_id = lookup_named_face (it->f, face_name, false);
26157 if (face_id < 0)
26158 return make_number (-1);
26159
26160 face = FACE_FROM_ID (it->f, face_id);
26161 font = face->font;
26162 if (font == NULL)
26163 return make_number (-1);
26164 boff = font->baseline_offset;
26165 if (font->vertical_centering)
26166 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26167 }
26168
26169 normal_char_ascent_descent (font, -1, &ascent, &descent);
26170
26171 if (override)
26172 {
26173 it->override_ascent = ascent;
26174 it->override_descent = descent;
26175 it->override_boff = boff;
26176 }
26177
26178 height = ascent + descent;
26179
26180 scale:
26181 if (FLOATP (val))
26182 height = (int)(XFLOAT_DATA (val) * height);
26183 else if (INTEGERP (val))
26184 height *= XINT (val);
26185
26186 return make_number (height);
26187 }
26188
26189
26190 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
26191 is a face ID to be used for the glyph. FOR_NO_FONT is true if
26192 and only if this is for a character for which no font was found.
26193
26194 If the display method (it->glyphless_method) is
26195 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
26196 length of the acronym or the hexadecimal string, UPPER_XOFF and
26197 UPPER_YOFF are pixel offsets for the upper part of the string,
26198 LOWER_XOFF and LOWER_YOFF are for the lower part.
26199
26200 For the other display methods, LEN through LOWER_YOFF are zero. */
26201
26202 static void
26203 append_glyphless_glyph (struct it *it, int face_id, bool for_no_font, int len,
26204 short upper_xoff, short upper_yoff,
26205 short lower_xoff, short lower_yoff)
26206 {
26207 struct glyph *glyph;
26208 enum glyph_row_area area = it->area;
26209
26210 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26211 if (glyph < it->glyph_row->glyphs[area + 1])
26212 {
26213 /* If the glyph row is reversed, we need to prepend the glyph
26214 rather than append it. */
26215 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26216 {
26217 struct glyph *g;
26218
26219 /* Make room for the additional glyph. */
26220 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26221 g[1] = *g;
26222 glyph = it->glyph_row->glyphs[area];
26223 }
26224 glyph->charpos = CHARPOS (it->position);
26225 glyph->object = it->object;
26226 glyph->pixel_width = it->pixel_width;
26227 glyph->ascent = it->ascent;
26228 glyph->descent = it->descent;
26229 glyph->voffset = it->voffset;
26230 glyph->type = GLYPHLESS_GLYPH;
26231 glyph->u.glyphless.method = it->glyphless_method;
26232 glyph->u.glyphless.for_no_font = for_no_font;
26233 glyph->u.glyphless.len = len;
26234 glyph->u.glyphless.ch = it->c;
26235 glyph->slice.glyphless.upper_xoff = upper_xoff;
26236 glyph->slice.glyphless.upper_yoff = upper_yoff;
26237 glyph->slice.glyphless.lower_xoff = lower_xoff;
26238 glyph->slice.glyphless.lower_yoff = lower_yoff;
26239 glyph->avoid_cursor_p = it->avoid_cursor_p;
26240 glyph->multibyte_p = it->multibyte_p;
26241 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26242 {
26243 /* In R2L rows, the left and the right box edges need to be
26244 drawn in reverse direction. */
26245 glyph->right_box_line_p = it->start_of_box_run_p;
26246 glyph->left_box_line_p = it->end_of_box_run_p;
26247 }
26248 else
26249 {
26250 glyph->left_box_line_p = it->start_of_box_run_p;
26251 glyph->right_box_line_p = it->end_of_box_run_p;
26252 }
26253 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26254 || it->phys_descent > it->descent);
26255 glyph->padding_p = false;
26256 glyph->glyph_not_available_p = false;
26257 glyph->face_id = face_id;
26258 glyph->font_type = FONT_TYPE_UNKNOWN;
26259 if (it->bidi_p)
26260 {
26261 glyph->resolved_level = it->bidi_it.resolved_level;
26262 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26263 glyph->bidi_type = it->bidi_it.type;
26264 }
26265 ++it->glyph_row->used[area];
26266 }
26267 else
26268 IT_EXPAND_MATRIX_WIDTH (it, area);
26269 }
26270
26271
26272 /* Produce a glyph for a glyphless character for iterator IT.
26273 IT->glyphless_method specifies which method to use for displaying
26274 the character. See the description of enum
26275 glyphless_display_method in dispextern.h for the detail.
26276
26277 FOR_NO_FONT is true if and only if this is for a character for
26278 which no font was found. ACRONYM, if non-nil, is an acronym string
26279 for the character. */
26280
26281 static void
26282 produce_glyphless_glyph (struct it *it, bool for_no_font, Lisp_Object acronym)
26283 {
26284 int face_id;
26285 struct face *face;
26286 struct font *font;
26287 int base_width, base_height, width, height;
26288 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
26289 int len;
26290
26291 /* Get the metrics of the base font. We always refer to the current
26292 ASCII face. */
26293 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
26294 font = face->font ? face->font : FRAME_FONT (it->f);
26295 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
26296 it->ascent += font->baseline_offset;
26297 it->descent -= font->baseline_offset;
26298 base_height = it->ascent + it->descent;
26299 base_width = font->average_width;
26300
26301 face_id = merge_glyphless_glyph_face (it);
26302
26303 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26304 {
26305 it->pixel_width = THIN_SPACE_WIDTH;
26306 len = 0;
26307 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26308 }
26309 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
26310 {
26311 width = CHAR_WIDTH (it->c);
26312 if (width == 0)
26313 width = 1;
26314 else if (width > 4)
26315 width = 4;
26316 it->pixel_width = base_width * width;
26317 len = 0;
26318 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26319 }
26320 else
26321 {
26322 char buf[7];
26323 const char *str;
26324 unsigned int code[6];
26325 int upper_len;
26326 int ascent, descent;
26327 struct font_metrics metrics_upper, metrics_lower;
26328
26329 face = FACE_FROM_ID (it->f, face_id);
26330 font = face->font ? face->font : FRAME_FONT (it->f);
26331 prepare_face_for_display (it->f, face);
26332
26333 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26334 {
26335 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26336 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26337 if (CONSP (acronym))
26338 acronym = XCAR (acronym);
26339 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26340 }
26341 else
26342 {
26343 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26344 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c + 0u);
26345 str = buf;
26346 }
26347 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
26348 code[len] = font->driver->encode_char (font, str[len]);
26349 upper_len = (len + 1) / 2;
26350 font->driver->text_extents (font, code, upper_len,
26351 &metrics_upper);
26352 font->driver->text_extents (font, code + upper_len, len - upper_len,
26353 &metrics_lower);
26354
26355
26356
26357 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26358 width = max (metrics_upper.width, metrics_lower.width) + 4;
26359 upper_xoff = upper_yoff = 2; /* the typical case */
26360 if (base_width >= width)
26361 {
26362 /* Align the upper to the left, the lower to the right. */
26363 it->pixel_width = base_width;
26364 lower_xoff = base_width - 2 - metrics_lower.width;
26365 }
26366 else
26367 {
26368 /* Center the shorter one. */
26369 it->pixel_width = width;
26370 if (metrics_upper.width >= metrics_lower.width)
26371 lower_xoff = (width - metrics_lower.width) / 2;
26372 else
26373 {
26374 /* FIXME: This code doesn't look right. It formerly was
26375 missing the "lower_xoff = 0;", which couldn't have
26376 been right since it left lower_xoff uninitialized. */
26377 lower_xoff = 0;
26378 upper_xoff = (width - metrics_upper.width) / 2;
26379 }
26380 }
26381
26382 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26383 top, bottom, and between upper and lower strings. */
26384 height = (metrics_upper.ascent + metrics_upper.descent
26385 + metrics_lower.ascent + metrics_lower.descent) + 5;
26386 /* Center vertically.
26387 H:base_height, D:base_descent
26388 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26389
26390 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26391 descent = D - H/2 + h/2;
26392 lower_yoff = descent - 2 - ld;
26393 upper_yoff = lower_yoff - la - 1 - ud; */
26394 ascent = - (it->descent - (base_height + height + 1) / 2);
26395 descent = it->descent - (base_height - height) / 2;
26396 lower_yoff = descent - 2 - metrics_lower.descent;
26397 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26398 - metrics_upper.descent);
26399 /* Don't make the height shorter than the base height. */
26400 if (height > base_height)
26401 {
26402 it->ascent = ascent;
26403 it->descent = descent;
26404 }
26405 }
26406
26407 it->phys_ascent = it->ascent;
26408 it->phys_descent = it->descent;
26409 if (it->glyph_row)
26410 append_glyphless_glyph (it, face_id, for_no_font, len,
26411 upper_xoff, upper_yoff,
26412 lower_xoff, lower_yoff);
26413 it->nglyphs = 1;
26414 take_vertical_position_into_account (it);
26415 }
26416
26417
26418 /* RIF:
26419 Produce glyphs/get display metrics for the display element IT is
26420 loaded with. See the description of struct it in dispextern.h
26421 for an overview of struct it. */
26422
26423 void
26424 x_produce_glyphs (struct it *it)
26425 {
26426 int extra_line_spacing = it->extra_line_spacing;
26427
26428 it->glyph_not_available_p = false;
26429
26430 if (it->what == IT_CHARACTER)
26431 {
26432 XChar2b char2b;
26433 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26434 struct font *font = face->font;
26435 struct font_metrics *pcm = NULL;
26436 int boff; /* Baseline offset. */
26437
26438 if (font == NULL)
26439 {
26440 /* When no suitable font is found, display this character by
26441 the method specified in the first extra slot of
26442 Vglyphless_char_display. */
26443 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
26444
26445 eassert (it->what == IT_GLYPHLESS);
26446 produce_glyphless_glyph (it, true,
26447 STRINGP (acronym) ? acronym : Qnil);
26448 goto done;
26449 }
26450
26451 boff = font->baseline_offset;
26452 if (font->vertical_centering)
26453 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26454
26455 if (it->char_to_display != '\n' && it->char_to_display != '\t')
26456 {
26457 it->nglyphs = 1;
26458
26459 if (it->override_ascent >= 0)
26460 {
26461 it->ascent = it->override_ascent;
26462 it->descent = it->override_descent;
26463 boff = it->override_boff;
26464 }
26465 else
26466 {
26467 it->ascent = FONT_BASE (font) + boff;
26468 it->descent = FONT_DESCENT (font) - boff;
26469 }
26470
26471 if (get_char_glyph_code (it->char_to_display, font, &char2b))
26472 {
26473 pcm = get_per_char_metric (font, &char2b);
26474 if (pcm->width == 0
26475 && pcm->rbearing == 0 && pcm->lbearing == 0)
26476 pcm = NULL;
26477 }
26478
26479 if (pcm)
26480 {
26481 it->phys_ascent = pcm->ascent + boff;
26482 it->phys_descent = pcm->descent - boff;
26483 it->pixel_width = pcm->width;
26484 /* Don't use font-global values for ascent and descent
26485 if they result in an exceedingly large line height. */
26486 if (it->override_ascent < 0)
26487 {
26488 if (FONT_TOO_HIGH (font))
26489 {
26490 it->ascent = it->phys_ascent;
26491 it->descent = it->phys_descent;
26492 /* These limitations are enforced by an
26493 assertion near the end of this function. */
26494 if (it->ascent < 0)
26495 it->ascent = 0;
26496 if (it->descent < 0)
26497 it->descent = 0;
26498 }
26499 }
26500 }
26501 else
26502 {
26503 it->glyph_not_available_p = true;
26504 it->phys_ascent = it->ascent;
26505 it->phys_descent = it->descent;
26506 it->pixel_width = font->space_width;
26507 }
26508
26509 if (it->constrain_row_ascent_descent_p)
26510 {
26511 if (it->descent > it->max_descent)
26512 {
26513 it->ascent += it->descent - it->max_descent;
26514 it->descent = it->max_descent;
26515 }
26516 if (it->ascent > it->max_ascent)
26517 {
26518 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26519 it->ascent = it->max_ascent;
26520 }
26521 it->phys_ascent = min (it->phys_ascent, it->ascent);
26522 it->phys_descent = min (it->phys_descent, it->descent);
26523 extra_line_spacing = 0;
26524 }
26525
26526 /* If this is a space inside a region of text with
26527 `space-width' property, change its width. */
26528 bool stretched_p
26529 = it->char_to_display == ' ' && !NILP (it->space_width);
26530 if (stretched_p)
26531 it->pixel_width *= XFLOATINT (it->space_width);
26532
26533 /* If face has a box, add the box thickness to the character
26534 height. If character has a box line to the left and/or
26535 right, add the box line width to the character's width. */
26536 if (face->box != FACE_NO_BOX)
26537 {
26538 int thick = face->box_line_width;
26539
26540 if (thick > 0)
26541 {
26542 it->ascent += thick;
26543 it->descent += thick;
26544 }
26545 else
26546 thick = -thick;
26547
26548 if (it->start_of_box_run_p)
26549 it->pixel_width += thick;
26550 if (it->end_of_box_run_p)
26551 it->pixel_width += thick;
26552 }
26553
26554 /* If face has an overline, add the height of the overline
26555 (1 pixel) and a 1 pixel margin to the character height. */
26556 if (face->overline_p)
26557 it->ascent += overline_margin;
26558
26559 if (it->constrain_row_ascent_descent_p)
26560 {
26561 if (it->ascent > it->max_ascent)
26562 it->ascent = it->max_ascent;
26563 if (it->descent > it->max_descent)
26564 it->descent = it->max_descent;
26565 }
26566
26567 take_vertical_position_into_account (it);
26568
26569 /* If we have to actually produce glyphs, do it. */
26570 if (it->glyph_row)
26571 {
26572 if (stretched_p)
26573 {
26574 /* Translate a space with a `space-width' property
26575 into a stretch glyph. */
26576 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
26577 / FONT_HEIGHT (font));
26578 append_stretch_glyph (it, it->object, it->pixel_width,
26579 it->ascent + it->descent, ascent);
26580 }
26581 else
26582 append_glyph (it);
26583
26584 /* If characters with lbearing or rbearing are displayed
26585 in this line, record that fact in a flag of the
26586 glyph row. This is used to optimize X output code. */
26587 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
26588 it->glyph_row->contains_overlapping_glyphs_p = true;
26589 }
26590 if (! stretched_p && it->pixel_width == 0)
26591 /* We assure that all visible glyphs have at least 1-pixel
26592 width. */
26593 it->pixel_width = 1;
26594 }
26595 else if (it->char_to_display == '\n')
26596 {
26597 /* A newline has no width, but we need the height of the
26598 line. But if previous part of the line sets a height,
26599 don't increase that height. */
26600
26601 Lisp_Object height;
26602 Lisp_Object total_height = Qnil;
26603
26604 it->override_ascent = -1;
26605 it->pixel_width = 0;
26606 it->nglyphs = 0;
26607
26608 height = get_it_property (it, Qline_height);
26609 /* Split (line-height total-height) list. */
26610 if (CONSP (height)
26611 && CONSP (XCDR (height))
26612 && NILP (XCDR (XCDR (height))))
26613 {
26614 total_height = XCAR (XCDR (height));
26615 height = XCAR (height);
26616 }
26617 height = calc_line_height_property (it, height, font, boff, true);
26618
26619 if (it->override_ascent >= 0)
26620 {
26621 it->ascent = it->override_ascent;
26622 it->descent = it->override_descent;
26623 boff = it->override_boff;
26624 }
26625 else
26626 {
26627 if (FONT_TOO_HIGH (font))
26628 {
26629 it->ascent = font->pixel_size + boff - 1;
26630 it->descent = -boff + 1;
26631 if (it->descent < 0)
26632 it->descent = 0;
26633 }
26634 else
26635 {
26636 it->ascent = FONT_BASE (font) + boff;
26637 it->descent = FONT_DESCENT (font) - boff;
26638 }
26639 }
26640
26641 if (EQ (height, Qt))
26642 {
26643 if (it->descent > it->max_descent)
26644 {
26645 it->ascent += it->descent - it->max_descent;
26646 it->descent = it->max_descent;
26647 }
26648 if (it->ascent > it->max_ascent)
26649 {
26650 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26651 it->ascent = it->max_ascent;
26652 }
26653 it->phys_ascent = min (it->phys_ascent, it->ascent);
26654 it->phys_descent = min (it->phys_descent, it->descent);
26655 it->constrain_row_ascent_descent_p = true;
26656 extra_line_spacing = 0;
26657 }
26658 else
26659 {
26660 Lisp_Object spacing;
26661
26662 it->phys_ascent = it->ascent;
26663 it->phys_descent = it->descent;
26664
26665 if ((it->max_ascent > 0 || it->max_descent > 0)
26666 && face->box != FACE_NO_BOX
26667 && face->box_line_width > 0)
26668 {
26669 it->ascent += face->box_line_width;
26670 it->descent += face->box_line_width;
26671 }
26672 if (!NILP (height)
26673 && XINT (height) > it->ascent + it->descent)
26674 it->ascent = XINT (height) - it->descent;
26675
26676 if (!NILP (total_height))
26677 spacing = calc_line_height_property (it, total_height, font,
26678 boff, false);
26679 else
26680 {
26681 spacing = get_it_property (it, Qline_spacing);
26682 spacing = calc_line_height_property (it, spacing, font,
26683 boff, false);
26684 }
26685 if (INTEGERP (spacing))
26686 {
26687 extra_line_spacing = XINT (spacing);
26688 if (!NILP (total_height))
26689 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
26690 }
26691 }
26692 }
26693 else /* i.e. (it->char_to_display == '\t') */
26694 {
26695 if (font->space_width > 0)
26696 {
26697 int tab_width = it->tab_width * font->space_width;
26698 int x = it->current_x + it->continuation_lines_width;
26699 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
26700
26701 /* If the distance from the current position to the next tab
26702 stop is less than a space character width, use the
26703 tab stop after that. */
26704 if (next_tab_x - x < font->space_width)
26705 next_tab_x += tab_width;
26706
26707 it->pixel_width = next_tab_x - x;
26708 it->nglyphs = 1;
26709 if (FONT_TOO_HIGH (font))
26710 {
26711 if (get_char_glyph_code (' ', font, &char2b))
26712 {
26713 pcm = get_per_char_metric (font, &char2b);
26714 if (pcm->width == 0
26715 && pcm->rbearing == 0 && pcm->lbearing == 0)
26716 pcm = NULL;
26717 }
26718
26719 if (pcm)
26720 {
26721 it->ascent = pcm->ascent + boff;
26722 it->descent = pcm->descent - boff;
26723 }
26724 else
26725 {
26726 it->ascent = font->pixel_size + boff - 1;
26727 it->descent = -boff + 1;
26728 }
26729 if (it->ascent < 0)
26730 it->ascent = 0;
26731 if (it->descent < 0)
26732 it->descent = 0;
26733 }
26734 else
26735 {
26736 it->ascent = FONT_BASE (font) + boff;
26737 it->descent = FONT_DESCENT (font) - boff;
26738 }
26739 it->phys_ascent = it->ascent;
26740 it->phys_descent = it->descent;
26741
26742 if (it->glyph_row)
26743 {
26744 append_stretch_glyph (it, it->object, it->pixel_width,
26745 it->ascent + it->descent, it->ascent);
26746 }
26747 }
26748 else
26749 {
26750 it->pixel_width = 0;
26751 it->nglyphs = 1;
26752 }
26753 }
26754
26755 if (FONT_TOO_HIGH (font))
26756 {
26757 int font_ascent, font_descent;
26758
26759 /* For very large fonts, where we ignore the declared font
26760 dimensions, and go by per-character metrics instead,
26761 don't let the row ascent and descent values (and the row
26762 height computed from them) be smaller than the "normal"
26763 character metrics. This avoids unpleasant effects
26764 whereby lines on display would change their heigh
26765 depending on which characters are shown. */
26766 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
26767 it->max_ascent = max (it->max_ascent, font_ascent);
26768 it->max_descent = max (it->max_descent, font_descent);
26769 }
26770 }
26771 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
26772 {
26773 /* A static composition.
26774
26775 Note: A composition is represented as one glyph in the
26776 glyph matrix. There are no padding glyphs.
26777
26778 Important note: pixel_width, ascent, and descent are the
26779 values of what is drawn by draw_glyphs (i.e. the values of
26780 the overall glyphs composed). */
26781 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26782 int boff; /* baseline offset */
26783 struct composition *cmp = composition_table[it->cmp_it.id];
26784 int glyph_len = cmp->glyph_len;
26785 struct font *font = face->font;
26786
26787 it->nglyphs = 1;
26788
26789 /* If we have not yet calculated pixel size data of glyphs of
26790 the composition for the current face font, calculate them
26791 now. Theoretically, we have to check all fonts for the
26792 glyphs, but that requires much time and memory space. So,
26793 here we check only the font of the first glyph. This may
26794 lead to incorrect display, but it's very rare, and C-l
26795 (recenter-top-bottom) can correct the display anyway. */
26796 if (! cmp->font || cmp->font != font)
26797 {
26798 /* Ascent and descent of the font of the first character
26799 of this composition (adjusted by baseline offset).
26800 Ascent and descent of overall glyphs should not be less
26801 than these, respectively. */
26802 int font_ascent, font_descent, font_height;
26803 /* Bounding box of the overall glyphs. */
26804 int leftmost, rightmost, lowest, highest;
26805 int lbearing, rbearing;
26806 int i, width, ascent, descent;
26807 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
26808 XChar2b char2b;
26809 struct font_metrics *pcm;
26810 ptrdiff_t pos;
26811
26812 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
26813 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
26814 break;
26815 bool right_padded = glyph_len < cmp->glyph_len;
26816 for (i = 0; i < glyph_len; i++)
26817 {
26818 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
26819 break;
26820 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26821 }
26822 bool left_padded = i > 0;
26823
26824 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
26825 : IT_CHARPOS (*it));
26826 /* If no suitable font is found, use the default font. */
26827 bool font_not_found_p = font == NULL;
26828 if (font_not_found_p)
26829 {
26830 face = face->ascii_face;
26831 font = face->font;
26832 }
26833 boff = font->baseline_offset;
26834 if (font->vertical_centering)
26835 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26836 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
26837 font_ascent += boff;
26838 font_descent -= boff;
26839 font_height = font_ascent + font_descent;
26840
26841 cmp->font = font;
26842
26843 pcm = NULL;
26844 if (! font_not_found_p)
26845 {
26846 get_char_face_and_encoding (it->f, c, it->face_id,
26847 &char2b, false);
26848 pcm = get_per_char_metric (font, &char2b);
26849 }
26850
26851 /* Initialize the bounding box. */
26852 if (pcm)
26853 {
26854 width = cmp->glyph_len > 0 ? pcm->width : 0;
26855 ascent = pcm->ascent;
26856 descent = pcm->descent;
26857 lbearing = pcm->lbearing;
26858 rbearing = pcm->rbearing;
26859 }
26860 else
26861 {
26862 width = cmp->glyph_len > 0 ? font->space_width : 0;
26863 ascent = FONT_BASE (font);
26864 descent = FONT_DESCENT (font);
26865 lbearing = 0;
26866 rbearing = width;
26867 }
26868
26869 rightmost = width;
26870 leftmost = 0;
26871 lowest = - descent + boff;
26872 highest = ascent + boff;
26873
26874 if (! font_not_found_p
26875 && font->default_ascent
26876 && CHAR_TABLE_P (Vuse_default_ascent)
26877 && !NILP (Faref (Vuse_default_ascent,
26878 make_number (it->char_to_display))))
26879 highest = font->default_ascent + boff;
26880
26881 /* Draw the first glyph at the normal position. It may be
26882 shifted to right later if some other glyphs are drawn
26883 at the left. */
26884 cmp->offsets[i * 2] = 0;
26885 cmp->offsets[i * 2 + 1] = boff;
26886 cmp->lbearing = lbearing;
26887 cmp->rbearing = rbearing;
26888
26889 /* Set cmp->offsets for the remaining glyphs. */
26890 for (i++; i < glyph_len; i++)
26891 {
26892 int left, right, btm, top;
26893 int ch = COMPOSITION_GLYPH (cmp, i);
26894 int face_id;
26895 struct face *this_face;
26896
26897 if (ch == '\t')
26898 ch = ' ';
26899 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
26900 this_face = FACE_FROM_ID (it->f, face_id);
26901 font = this_face->font;
26902
26903 if (font == NULL)
26904 pcm = NULL;
26905 else
26906 {
26907 get_char_face_and_encoding (it->f, ch, face_id,
26908 &char2b, false);
26909 pcm = get_per_char_metric (font, &char2b);
26910 }
26911 if (! pcm)
26912 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26913 else
26914 {
26915 width = pcm->width;
26916 ascent = pcm->ascent;
26917 descent = pcm->descent;
26918 lbearing = pcm->lbearing;
26919 rbearing = pcm->rbearing;
26920 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
26921 {
26922 /* Relative composition with or without
26923 alternate chars. */
26924 left = (leftmost + rightmost - width) / 2;
26925 btm = - descent + boff;
26926 if (font->relative_compose
26927 && (! CHAR_TABLE_P (Vignore_relative_composition)
26928 || NILP (Faref (Vignore_relative_composition,
26929 make_number (ch)))))
26930 {
26931
26932 if (- descent >= font->relative_compose)
26933 /* One extra pixel between two glyphs. */
26934 btm = highest + 1;
26935 else if (ascent <= 0)
26936 /* One extra pixel between two glyphs. */
26937 btm = lowest - 1 - ascent - descent;
26938 }
26939 }
26940 else
26941 {
26942 /* A composition rule is specified by an integer
26943 value that encodes global and new reference
26944 points (GREF and NREF). GREF and NREF are
26945 specified by numbers as below:
26946
26947 0---1---2 -- ascent
26948 | |
26949 | |
26950 | |
26951 9--10--11 -- center
26952 | |
26953 ---3---4---5--- baseline
26954 | |
26955 6---7---8 -- descent
26956 */
26957 int rule = COMPOSITION_RULE (cmp, i);
26958 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
26959
26960 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
26961 grefx = gref % 3, nrefx = nref % 3;
26962 grefy = gref / 3, nrefy = nref / 3;
26963 if (xoff)
26964 xoff = font_height * (xoff - 128) / 256;
26965 if (yoff)
26966 yoff = font_height * (yoff - 128) / 256;
26967
26968 left = (leftmost
26969 + grefx * (rightmost - leftmost) / 2
26970 - nrefx * width / 2
26971 + xoff);
26972
26973 btm = ((grefy == 0 ? highest
26974 : grefy == 1 ? 0
26975 : grefy == 2 ? lowest
26976 : (highest + lowest) / 2)
26977 - (nrefy == 0 ? ascent + descent
26978 : nrefy == 1 ? descent - boff
26979 : nrefy == 2 ? 0
26980 : (ascent + descent) / 2)
26981 + yoff);
26982 }
26983
26984 cmp->offsets[i * 2] = left;
26985 cmp->offsets[i * 2 + 1] = btm + descent;
26986
26987 /* Update the bounding box of the overall glyphs. */
26988 if (width > 0)
26989 {
26990 right = left + width;
26991 if (left < leftmost)
26992 leftmost = left;
26993 if (right > rightmost)
26994 rightmost = right;
26995 }
26996 top = btm + descent + ascent;
26997 if (top > highest)
26998 highest = top;
26999 if (btm < lowest)
27000 lowest = btm;
27001
27002 if (cmp->lbearing > left + lbearing)
27003 cmp->lbearing = left + lbearing;
27004 if (cmp->rbearing < left + rbearing)
27005 cmp->rbearing = left + rbearing;
27006 }
27007 }
27008
27009 /* If there are glyphs whose x-offsets are negative,
27010 shift all glyphs to the right and make all x-offsets
27011 non-negative. */
27012 if (leftmost < 0)
27013 {
27014 for (i = 0; i < cmp->glyph_len; i++)
27015 cmp->offsets[i * 2] -= leftmost;
27016 rightmost -= leftmost;
27017 cmp->lbearing -= leftmost;
27018 cmp->rbearing -= leftmost;
27019 }
27020
27021 if (left_padded && cmp->lbearing < 0)
27022 {
27023 for (i = 0; i < cmp->glyph_len; i++)
27024 cmp->offsets[i * 2] -= cmp->lbearing;
27025 rightmost -= cmp->lbearing;
27026 cmp->rbearing -= cmp->lbearing;
27027 cmp->lbearing = 0;
27028 }
27029 if (right_padded && rightmost < cmp->rbearing)
27030 {
27031 rightmost = cmp->rbearing;
27032 }
27033
27034 cmp->pixel_width = rightmost;
27035 cmp->ascent = highest;
27036 cmp->descent = - lowest;
27037 if (cmp->ascent < font_ascent)
27038 cmp->ascent = font_ascent;
27039 if (cmp->descent < font_descent)
27040 cmp->descent = font_descent;
27041 }
27042
27043 if (it->glyph_row
27044 && (cmp->lbearing < 0
27045 || cmp->rbearing > cmp->pixel_width))
27046 it->glyph_row->contains_overlapping_glyphs_p = true;
27047
27048 it->pixel_width = cmp->pixel_width;
27049 it->ascent = it->phys_ascent = cmp->ascent;
27050 it->descent = it->phys_descent = cmp->descent;
27051 if (face->box != FACE_NO_BOX)
27052 {
27053 int thick = face->box_line_width;
27054
27055 if (thick > 0)
27056 {
27057 it->ascent += thick;
27058 it->descent += thick;
27059 }
27060 else
27061 thick = - thick;
27062
27063 if (it->start_of_box_run_p)
27064 it->pixel_width += thick;
27065 if (it->end_of_box_run_p)
27066 it->pixel_width += thick;
27067 }
27068
27069 /* If face has an overline, add the height of the overline
27070 (1 pixel) and a 1 pixel margin to the character height. */
27071 if (face->overline_p)
27072 it->ascent += overline_margin;
27073
27074 take_vertical_position_into_account (it);
27075 if (it->ascent < 0)
27076 it->ascent = 0;
27077 if (it->descent < 0)
27078 it->descent = 0;
27079
27080 if (it->glyph_row && cmp->glyph_len > 0)
27081 append_composite_glyph (it);
27082 }
27083 else if (it->what == IT_COMPOSITION)
27084 {
27085 /* A dynamic (automatic) composition. */
27086 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27087 Lisp_Object gstring;
27088 struct font_metrics metrics;
27089
27090 it->nglyphs = 1;
27091
27092 gstring = composition_gstring_from_id (it->cmp_it.id);
27093 it->pixel_width
27094 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
27095 &metrics);
27096 if (it->glyph_row
27097 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
27098 it->glyph_row->contains_overlapping_glyphs_p = true;
27099 it->ascent = it->phys_ascent = metrics.ascent;
27100 it->descent = it->phys_descent = metrics.descent;
27101 if (face->box != FACE_NO_BOX)
27102 {
27103 int thick = face->box_line_width;
27104
27105 if (thick > 0)
27106 {
27107 it->ascent += thick;
27108 it->descent += thick;
27109 }
27110 else
27111 thick = - thick;
27112
27113 if (it->start_of_box_run_p)
27114 it->pixel_width += thick;
27115 if (it->end_of_box_run_p)
27116 it->pixel_width += thick;
27117 }
27118 /* If face has an overline, add the height of the overline
27119 (1 pixel) and a 1 pixel margin to the character height. */
27120 if (face->overline_p)
27121 it->ascent += overline_margin;
27122 take_vertical_position_into_account (it);
27123 if (it->ascent < 0)
27124 it->ascent = 0;
27125 if (it->descent < 0)
27126 it->descent = 0;
27127
27128 if (it->glyph_row)
27129 append_composite_glyph (it);
27130 }
27131 else if (it->what == IT_GLYPHLESS)
27132 produce_glyphless_glyph (it, false, Qnil);
27133 else if (it->what == IT_IMAGE)
27134 produce_image_glyph (it);
27135 else if (it->what == IT_STRETCH)
27136 produce_stretch_glyph (it);
27137
27138 done:
27139 /* Accumulate dimensions. Note: can't assume that it->descent > 0
27140 because this isn't true for images with `:ascent 100'. */
27141 eassert (it->ascent >= 0 && it->descent >= 0);
27142 if (it->area == TEXT_AREA)
27143 it->current_x += it->pixel_width;
27144
27145 if (extra_line_spacing > 0)
27146 {
27147 it->descent += extra_line_spacing;
27148 if (extra_line_spacing > it->max_extra_line_spacing)
27149 it->max_extra_line_spacing = extra_line_spacing;
27150 }
27151
27152 it->max_ascent = max (it->max_ascent, it->ascent);
27153 it->max_descent = max (it->max_descent, it->descent);
27154 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
27155 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
27156 }
27157
27158 /* EXPORT for RIF:
27159 Output LEN glyphs starting at START at the nominal cursor position.
27160 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
27161 being updated, and UPDATED_AREA is the area of that row being updated. */
27162
27163 void
27164 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
27165 struct glyph *start, enum glyph_row_area updated_area, int len)
27166 {
27167 int x, hpos, chpos = w->phys_cursor.hpos;
27168
27169 eassert (updated_row);
27170 /* When the window is hscrolled, cursor hpos can legitimately be out
27171 of bounds, but we draw the cursor at the corresponding window
27172 margin in that case. */
27173 if (!updated_row->reversed_p && chpos < 0)
27174 chpos = 0;
27175 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
27176 chpos = updated_row->used[TEXT_AREA] - 1;
27177
27178 block_input ();
27179
27180 /* Write glyphs. */
27181
27182 hpos = start - updated_row->glyphs[updated_area];
27183 x = draw_glyphs (w, w->output_cursor.x,
27184 updated_row, updated_area,
27185 hpos, hpos + len,
27186 DRAW_NORMAL_TEXT, 0);
27187
27188 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
27189 if (updated_area == TEXT_AREA
27190 && w->phys_cursor_on_p
27191 && w->phys_cursor.vpos == w->output_cursor.vpos
27192 && chpos >= hpos
27193 && chpos < hpos + len)
27194 w->phys_cursor_on_p = false;
27195
27196 unblock_input ();
27197
27198 /* Advance the output cursor. */
27199 w->output_cursor.hpos += len;
27200 w->output_cursor.x = x;
27201 }
27202
27203
27204 /* EXPORT for RIF:
27205 Insert LEN glyphs from START at the nominal cursor position. */
27206
27207 void
27208 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
27209 struct glyph *start, enum glyph_row_area updated_area, int len)
27210 {
27211 struct frame *f;
27212 int line_height, shift_by_width, shifted_region_width;
27213 struct glyph_row *row;
27214 struct glyph *glyph;
27215 int frame_x, frame_y;
27216 ptrdiff_t hpos;
27217
27218 eassert (updated_row);
27219 block_input ();
27220 f = XFRAME (WINDOW_FRAME (w));
27221
27222 /* Get the height of the line we are in. */
27223 row = updated_row;
27224 line_height = row->height;
27225
27226 /* Get the width of the glyphs to insert. */
27227 shift_by_width = 0;
27228 for (glyph = start; glyph < start + len; ++glyph)
27229 shift_by_width += glyph->pixel_width;
27230
27231 /* Get the width of the region to shift right. */
27232 shifted_region_width = (window_box_width (w, updated_area)
27233 - w->output_cursor.x
27234 - shift_by_width);
27235
27236 /* Shift right. */
27237 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
27238 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
27239
27240 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
27241 line_height, shift_by_width);
27242
27243 /* Write the glyphs. */
27244 hpos = start - row->glyphs[updated_area];
27245 draw_glyphs (w, w->output_cursor.x, row, updated_area,
27246 hpos, hpos + len,
27247 DRAW_NORMAL_TEXT, 0);
27248
27249 /* Advance the output cursor. */
27250 w->output_cursor.hpos += len;
27251 w->output_cursor.x += shift_by_width;
27252 unblock_input ();
27253 }
27254
27255
27256 /* EXPORT for RIF:
27257 Erase the current text line from the nominal cursor position
27258 (inclusive) to pixel column TO_X (exclusive). The idea is that
27259 everything from TO_X onward is already erased.
27260
27261 TO_X is a pixel position relative to UPDATED_AREA of currently
27262 updated window W. TO_X == -1 means clear to the end of this area. */
27263
27264 void
27265 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
27266 enum glyph_row_area updated_area, int to_x)
27267 {
27268 struct frame *f;
27269 int max_x, min_y, max_y;
27270 int from_x, from_y, to_y;
27271
27272 eassert (updated_row);
27273 f = XFRAME (w->frame);
27274
27275 if (updated_row->full_width_p)
27276 max_x = (WINDOW_PIXEL_WIDTH (w)
27277 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
27278 else
27279 max_x = window_box_width (w, updated_area);
27280 max_y = window_text_bottom_y (w);
27281
27282 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
27283 of window. For TO_X > 0, truncate to end of drawing area. */
27284 if (to_x == 0)
27285 return;
27286 else if (to_x < 0)
27287 to_x = max_x;
27288 else
27289 to_x = min (to_x, max_x);
27290
27291 to_y = min (max_y, w->output_cursor.y + updated_row->height);
27292
27293 /* Notice if the cursor will be cleared by this operation. */
27294 if (!updated_row->full_width_p)
27295 notice_overwritten_cursor (w, updated_area,
27296 w->output_cursor.x, -1,
27297 updated_row->y,
27298 MATRIX_ROW_BOTTOM_Y (updated_row));
27299
27300 from_x = w->output_cursor.x;
27301
27302 /* Translate to frame coordinates. */
27303 if (updated_row->full_width_p)
27304 {
27305 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
27306 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
27307 }
27308 else
27309 {
27310 int area_left = window_box_left (w, updated_area);
27311 from_x += area_left;
27312 to_x += area_left;
27313 }
27314
27315 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
27316 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
27317 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
27318
27319 /* Prevent inadvertently clearing to end of the X window. */
27320 if (to_x > from_x && to_y > from_y)
27321 {
27322 block_input ();
27323 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
27324 to_x - from_x, to_y - from_y);
27325 unblock_input ();
27326 }
27327 }
27328
27329 #endif /* HAVE_WINDOW_SYSTEM */
27330
27331
27332 \f
27333 /***********************************************************************
27334 Cursor types
27335 ***********************************************************************/
27336
27337 /* Value is the internal representation of the specified cursor type
27338 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
27339 of the bar cursor. */
27340
27341 static enum text_cursor_kinds
27342 get_specified_cursor_type (Lisp_Object arg, int *width)
27343 {
27344 enum text_cursor_kinds type;
27345
27346 if (NILP (arg))
27347 return NO_CURSOR;
27348
27349 if (EQ (arg, Qbox))
27350 return FILLED_BOX_CURSOR;
27351
27352 if (EQ (arg, Qhollow))
27353 return HOLLOW_BOX_CURSOR;
27354
27355 if (EQ (arg, Qbar))
27356 {
27357 *width = 2;
27358 return BAR_CURSOR;
27359 }
27360
27361 if (CONSP (arg)
27362 && EQ (XCAR (arg), Qbar)
27363 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27364 {
27365 *width = XINT (XCDR (arg));
27366 return BAR_CURSOR;
27367 }
27368
27369 if (EQ (arg, Qhbar))
27370 {
27371 *width = 2;
27372 return HBAR_CURSOR;
27373 }
27374
27375 if (CONSP (arg)
27376 && EQ (XCAR (arg), Qhbar)
27377 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27378 {
27379 *width = XINT (XCDR (arg));
27380 return HBAR_CURSOR;
27381 }
27382
27383 /* Treat anything unknown as "hollow box cursor".
27384 It was bad to signal an error; people have trouble fixing
27385 .Xdefaults with Emacs, when it has something bad in it. */
27386 type = HOLLOW_BOX_CURSOR;
27387
27388 return type;
27389 }
27390
27391 /* Set the default cursor types for specified frame. */
27392 void
27393 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
27394 {
27395 int width = 1;
27396 Lisp_Object tem;
27397
27398 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
27399 FRAME_CURSOR_WIDTH (f) = width;
27400
27401 /* By default, set up the blink-off state depending on the on-state. */
27402
27403 tem = Fassoc (arg, Vblink_cursor_alist);
27404 if (!NILP (tem))
27405 {
27406 FRAME_BLINK_OFF_CURSOR (f)
27407 = get_specified_cursor_type (XCDR (tem), &width);
27408 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
27409 }
27410 else
27411 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
27412
27413 /* Make sure the cursor gets redrawn. */
27414 f->cursor_type_changed = true;
27415 }
27416
27417
27418 #ifdef HAVE_WINDOW_SYSTEM
27419
27420 /* Return the cursor we want to be displayed in window W. Return
27421 width of bar/hbar cursor through WIDTH arg. Return with
27422 ACTIVE_CURSOR arg set to true if cursor in window W is `active'
27423 (i.e. if the `system caret' should track this cursor).
27424
27425 In a mini-buffer window, we want the cursor only to appear if we
27426 are reading input from this window. For the selected window, we
27427 want the cursor type given by the frame parameter or buffer local
27428 setting of cursor-type. If explicitly marked off, draw no cursor.
27429 In all other cases, we want a hollow box cursor. */
27430
27431 static enum text_cursor_kinds
27432 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
27433 bool *active_cursor)
27434 {
27435 struct frame *f = XFRAME (w->frame);
27436 struct buffer *b = XBUFFER (w->contents);
27437 int cursor_type = DEFAULT_CURSOR;
27438 Lisp_Object alt_cursor;
27439 bool non_selected = false;
27440
27441 *active_cursor = true;
27442
27443 /* Echo area */
27444 if (cursor_in_echo_area
27445 && FRAME_HAS_MINIBUF_P (f)
27446 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
27447 {
27448 if (w == XWINDOW (echo_area_window))
27449 {
27450 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
27451 {
27452 *width = FRAME_CURSOR_WIDTH (f);
27453 return FRAME_DESIRED_CURSOR (f);
27454 }
27455 else
27456 return get_specified_cursor_type (BVAR (b, cursor_type), width);
27457 }
27458
27459 *active_cursor = false;
27460 non_selected = true;
27461 }
27462
27463 /* Detect a nonselected window or nonselected frame. */
27464 else if (w != XWINDOW (f->selected_window)
27465 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
27466 {
27467 *active_cursor = false;
27468
27469 if (MINI_WINDOW_P (w) && minibuf_level == 0)
27470 return NO_CURSOR;
27471
27472 non_selected = true;
27473 }
27474
27475 /* Never display a cursor in a window in which cursor-type is nil. */
27476 if (NILP (BVAR (b, cursor_type)))
27477 return NO_CURSOR;
27478
27479 /* Get the normal cursor type for this window. */
27480 if (EQ (BVAR (b, cursor_type), Qt))
27481 {
27482 cursor_type = FRAME_DESIRED_CURSOR (f);
27483 *width = FRAME_CURSOR_WIDTH (f);
27484 }
27485 else
27486 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
27487
27488 /* Use cursor-in-non-selected-windows instead
27489 for non-selected window or frame. */
27490 if (non_selected)
27491 {
27492 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
27493 if (!EQ (Qt, alt_cursor))
27494 return get_specified_cursor_type (alt_cursor, width);
27495 /* t means modify the normal cursor type. */
27496 if (cursor_type == FILLED_BOX_CURSOR)
27497 cursor_type = HOLLOW_BOX_CURSOR;
27498 else if (cursor_type == BAR_CURSOR && *width > 1)
27499 --*width;
27500 return cursor_type;
27501 }
27502
27503 /* Use normal cursor if not blinked off. */
27504 if (!w->cursor_off_p)
27505 {
27506 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27507 {
27508 if (cursor_type == FILLED_BOX_CURSOR)
27509 {
27510 /* Using a block cursor on large images can be very annoying.
27511 So use a hollow cursor for "large" images.
27512 If image is not transparent (no mask), also use hollow cursor. */
27513 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27514 if (img != NULL && IMAGEP (img->spec))
27515 {
27516 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
27517 where N = size of default frame font size.
27518 This should cover most of the "tiny" icons people may use. */
27519 if (!img->mask
27520 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
27521 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
27522 cursor_type = HOLLOW_BOX_CURSOR;
27523 }
27524 }
27525 else if (cursor_type != NO_CURSOR)
27526 {
27527 /* Display current only supports BOX and HOLLOW cursors for images.
27528 So for now, unconditionally use a HOLLOW cursor when cursor is
27529 not a solid box cursor. */
27530 cursor_type = HOLLOW_BOX_CURSOR;
27531 }
27532 }
27533 return cursor_type;
27534 }
27535
27536 /* Cursor is blinked off, so determine how to "toggle" it. */
27537
27538 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
27539 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
27540 return get_specified_cursor_type (XCDR (alt_cursor), width);
27541
27542 /* Then see if frame has specified a specific blink off cursor type. */
27543 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
27544 {
27545 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
27546 return FRAME_BLINK_OFF_CURSOR (f);
27547 }
27548
27549 #if false
27550 /* Some people liked having a permanently visible blinking cursor,
27551 while others had very strong opinions against it. So it was
27552 decided to remove it. KFS 2003-09-03 */
27553
27554 /* Finally perform built-in cursor blinking:
27555 filled box <-> hollow box
27556 wide [h]bar <-> narrow [h]bar
27557 narrow [h]bar <-> no cursor
27558 other type <-> no cursor */
27559
27560 if (cursor_type == FILLED_BOX_CURSOR)
27561 return HOLLOW_BOX_CURSOR;
27562
27563 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
27564 {
27565 *width = 1;
27566 return cursor_type;
27567 }
27568 #endif
27569
27570 return NO_CURSOR;
27571 }
27572
27573
27574 /* Notice when the text cursor of window W has been completely
27575 overwritten by a drawing operation that outputs glyphs in AREA
27576 starting at X0 and ending at X1 in the line starting at Y0 and
27577 ending at Y1. X coordinates are area-relative. X1 < 0 means all
27578 the rest of the line after X0 has been written. Y coordinates
27579 are window-relative. */
27580
27581 static void
27582 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
27583 int x0, int x1, int y0, int y1)
27584 {
27585 int cx0, cx1, cy0, cy1;
27586 struct glyph_row *row;
27587
27588 if (!w->phys_cursor_on_p)
27589 return;
27590 if (area != TEXT_AREA)
27591 return;
27592
27593 if (w->phys_cursor.vpos < 0
27594 || w->phys_cursor.vpos >= w->current_matrix->nrows
27595 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
27596 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
27597 return;
27598
27599 if (row->cursor_in_fringe_p)
27600 {
27601 row->cursor_in_fringe_p = false;
27602 draw_fringe_bitmap (w, row, row->reversed_p);
27603 w->phys_cursor_on_p = false;
27604 return;
27605 }
27606
27607 cx0 = w->phys_cursor.x;
27608 cx1 = cx0 + w->phys_cursor_width;
27609 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
27610 return;
27611
27612 /* The cursor image will be completely removed from the
27613 screen if the output area intersects the cursor area in
27614 y-direction. When we draw in [y0 y1[, and some part of
27615 the cursor is at y < y0, that part must have been drawn
27616 before. When scrolling, the cursor is erased before
27617 actually scrolling, so we don't come here. When not
27618 scrolling, the rows above the old cursor row must have
27619 changed, and in this case these rows must have written
27620 over the cursor image.
27621
27622 Likewise if part of the cursor is below y1, with the
27623 exception of the cursor being in the first blank row at
27624 the buffer and window end because update_text_area
27625 doesn't draw that row. (Except when it does, but
27626 that's handled in update_text_area.) */
27627
27628 cy0 = w->phys_cursor.y;
27629 cy1 = cy0 + w->phys_cursor_height;
27630 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
27631 return;
27632
27633 w->phys_cursor_on_p = false;
27634 }
27635
27636 #endif /* HAVE_WINDOW_SYSTEM */
27637
27638 \f
27639 /************************************************************************
27640 Mouse Face
27641 ************************************************************************/
27642
27643 #ifdef HAVE_WINDOW_SYSTEM
27644
27645 /* EXPORT for RIF:
27646 Fix the display of area AREA of overlapping row ROW in window W
27647 with respect to the overlapping part OVERLAPS. */
27648
27649 void
27650 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
27651 enum glyph_row_area area, int overlaps)
27652 {
27653 int i, x;
27654
27655 block_input ();
27656
27657 x = 0;
27658 for (i = 0; i < row->used[area];)
27659 {
27660 if (row->glyphs[area][i].overlaps_vertically_p)
27661 {
27662 int start = i, start_x = x;
27663
27664 do
27665 {
27666 x += row->glyphs[area][i].pixel_width;
27667 ++i;
27668 }
27669 while (i < row->used[area]
27670 && row->glyphs[area][i].overlaps_vertically_p);
27671
27672 draw_glyphs (w, start_x, row, area,
27673 start, i,
27674 DRAW_NORMAL_TEXT, overlaps);
27675 }
27676 else
27677 {
27678 x += row->glyphs[area][i].pixel_width;
27679 ++i;
27680 }
27681 }
27682
27683 unblock_input ();
27684 }
27685
27686
27687 /* EXPORT:
27688 Draw the cursor glyph of window W in glyph row ROW. See the
27689 comment of draw_glyphs for the meaning of HL. */
27690
27691 void
27692 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
27693 enum draw_glyphs_face hl)
27694 {
27695 /* If cursor hpos is out of bounds, don't draw garbage. This can
27696 happen in mini-buffer windows when switching between echo area
27697 glyphs and mini-buffer. */
27698 if ((row->reversed_p
27699 ? (w->phys_cursor.hpos >= 0)
27700 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
27701 {
27702 bool on_p = w->phys_cursor_on_p;
27703 int x1;
27704 int hpos = w->phys_cursor.hpos;
27705
27706 /* When the window is hscrolled, cursor hpos can legitimately be
27707 out of bounds, but we draw the cursor at the corresponding
27708 window margin in that case. */
27709 if (!row->reversed_p && hpos < 0)
27710 hpos = 0;
27711 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27712 hpos = row->used[TEXT_AREA] - 1;
27713
27714 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
27715 hl, 0);
27716 w->phys_cursor_on_p = on_p;
27717
27718 if (hl == DRAW_CURSOR)
27719 w->phys_cursor_width = x1 - w->phys_cursor.x;
27720 /* When we erase the cursor, and ROW is overlapped by other
27721 rows, make sure that these overlapping parts of other rows
27722 are redrawn. */
27723 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
27724 {
27725 w->phys_cursor_width = x1 - w->phys_cursor.x;
27726
27727 if (row > w->current_matrix->rows
27728 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
27729 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
27730 OVERLAPS_ERASED_CURSOR);
27731
27732 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
27733 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
27734 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
27735 OVERLAPS_ERASED_CURSOR);
27736 }
27737 }
27738 }
27739
27740
27741 /* Erase the image of a cursor of window W from the screen. */
27742
27743 void
27744 erase_phys_cursor (struct window *w)
27745 {
27746 struct frame *f = XFRAME (w->frame);
27747 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27748 int hpos = w->phys_cursor.hpos;
27749 int vpos = w->phys_cursor.vpos;
27750 bool mouse_face_here_p = false;
27751 struct glyph_matrix *active_glyphs = w->current_matrix;
27752 struct glyph_row *cursor_row;
27753 struct glyph *cursor_glyph;
27754 enum draw_glyphs_face hl;
27755
27756 /* No cursor displayed or row invalidated => nothing to do on the
27757 screen. */
27758 if (w->phys_cursor_type == NO_CURSOR)
27759 goto mark_cursor_off;
27760
27761 /* VPOS >= active_glyphs->nrows means that window has been resized.
27762 Don't bother to erase the cursor. */
27763 if (vpos >= active_glyphs->nrows)
27764 goto mark_cursor_off;
27765
27766 /* If row containing cursor is marked invalid, there is nothing we
27767 can do. */
27768 cursor_row = MATRIX_ROW (active_glyphs, vpos);
27769 if (!cursor_row->enabled_p)
27770 goto mark_cursor_off;
27771
27772 /* If line spacing is > 0, old cursor may only be partially visible in
27773 window after split-window. So adjust visible height. */
27774 cursor_row->visible_height = min (cursor_row->visible_height,
27775 window_text_bottom_y (w) - cursor_row->y);
27776
27777 /* If row is completely invisible, don't attempt to delete a cursor which
27778 isn't there. This can happen if cursor is at top of a window, and
27779 we switch to a buffer with a header line in that window. */
27780 if (cursor_row->visible_height <= 0)
27781 goto mark_cursor_off;
27782
27783 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
27784 if (cursor_row->cursor_in_fringe_p)
27785 {
27786 cursor_row->cursor_in_fringe_p = false;
27787 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
27788 goto mark_cursor_off;
27789 }
27790
27791 /* This can happen when the new row is shorter than the old one.
27792 In this case, either draw_glyphs or clear_end_of_line
27793 should have cleared the cursor. Note that we wouldn't be
27794 able to erase the cursor in this case because we don't have a
27795 cursor glyph at hand. */
27796 if ((cursor_row->reversed_p
27797 ? (w->phys_cursor.hpos < 0)
27798 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
27799 goto mark_cursor_off;
27800
27801 /* When the window is hscrolled, cursor hpos can legitimately be out
27802 of bounds, but we draw the cursor at the corresponding window
27803 margin in that case. */
27804 if (!cursor_row->reversed_p && hpos < 0)
27805 hpos = 0;
27806 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
27807 hpos = cursor_row->used[TEXT_AREA] - 1;
27808
27809 /* If the cursor is in the mouse face area, redisplay that when
27810 we clear the cursor. */
27811 if (! NILP (hlinfo->mouse_face_window)
27812 && coords_in_mouse_face_p (w, hpos, vpos)
27813 /* Don't redraw the cursor's spot in mouse face if it is at the
27814 end of a line (on a newline). The cursor appears there, but
27815 mouse highlighting does not. */
27816 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
27817 mouse_face_here_p = true;
27818
27819 /* Maybe clear the display under the cursor. */
27820 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
27821 {
27822 int x, y;
27823 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
27824 int width;
27825
27826 cursor_glyph = get_phys_cursor_glyph (w);
27827 if (cursor_glyph == NULL)
27828 goto mark_cursor_off;
27829
27830 width = cursor_glyph->pixel_width;
27831 x = w->phys_cursor.x;
27832 if (x < 0)
27833 {
27834 width += x;
27835 x = 0;
27836 }
27837 width = min (width, window_box_width (w, TEXT_AREA) - x);
27838 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
27839 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
27840
27841 if (width > 0)
27842 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
27843 }
27844
27845 /* Erase the cursor by redrawing the character underneath it. */
27846 if (mouse_face_here_p)
27847 hl = DRAW_MOUSE_FACE;
27848 else
27849 hl = DRAW_NORMAL_TEXT;
27850 draw_phys_cursor_glyph (w, cursor_row, hl);
27851
27852 mark_cursor_off:
27853 w->phys_cursor_on_p = false;
27854 w->phys_cursor_type = NO_CURSOR;
27855 }
27856
27857
27858 /* Display or clear cursor of window W. If !ON, clear the cursor.
27859 If ON, display the cursor; where to put the cursor is specified by
27860 HPOS, VPOS, X and Y. */
27861
27862 void
27863 display_and_set_cursor (struct window *w, bool on,
27864 int hpos, int vpos, int x, int y)
27865 {
27866 struct frame *f = XFRAME (w->frame);
27867 int new_cursor_type;
27868 int new_cursor_width;
27869 bool active_cursor;
27870 struct glyph_row *glyph_row;
27871 struct glyph *glyph;
27872
27873 /* This is pointless on invisible frames, and dangerous on garbaged
27874 windows and frames; in the latter case, the frame or window may
27875 be in the midst of changing its size, and x and y may be off the
27876 window. */
27877 if (! FRAME_VISIBLE_P (f)
27878 || FRAME_GARBAGED_P (f)
27879 || vpos >= w->current_matrix->nrows
27880 || hpos >= w->current_matrix->matrix_w)
27881 return;
27882
27883 /* If cursor is off and we want it off, return quickly. */
27884 if (!on && !w->phys_cursor_on_p)
27885 return;
27886
27887 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
27888 /* If cursor row is not enabled, we don't really know where to
27889 display the cursor. */
27890 if (!glyph_row->enabled_p)
27891 {
27892 w->phys_cursor_on_p = false;
27893 return;
27894 }
27895
27896 glyph = NULL;
27897 if (!glyph_row->exact_window_width_line_p
27898 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
27899 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
27900
27901 eassert (input_blocked_p ());
27902
27903 /* Set new_cursor_type to the cursor we want to be displayed. */
27904 new_cursor_type = get_window_cursor_type (w, glyph,
27905 &new_cursor_width, &active_cursor);
27906
27907 /* If cursor is currently being shown and we don't want it to be or
27908 it is in the wrong place, or the cursor type is not what we want,
27909 erase it. */
27910 if (w->phys_cursor_on_p
27911 && (!on
27912 || w->phys_cursor.x != x
27913 || w->phys_cursor.y != y
27914 /* HPOS can be negative in R2L rows whose
27915 exact_window_width_line_p flag is set (i.e. their newline
27916 would "overflow into the fringe"). */
27917 || hpos < 0
27918 || new_cursor_type != w->phys_cursor_type
27919 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
27920 && new_cursor_width != w->phys_cursor_width)))
27921 erase_phys_cursor (w);
27922
27923 /* Don't check phys_cursor_on_p here because that flag is only set
27924 to false in some cases where we know that the cursor has been
27925 completely erased, to avoid the extra work of erasing the cursor
27926 twice. In other words, phys_cursor_on_p can be true and the cursor
27927 still not be visible, or it has only been partly erased. */
27928 if (on)
27929 {
27930 w->phys_cursor_ascent = glyph_row->ascent;
27931 w->phys_cursor_height = glyph_row->height;
27932
27933 /* Set phys_cursor_.* before x_draw_.* is called because some
27934 of them may need the information. */
27935 w->phys_cursor.x = x;
27936 w->phys_cursor.y = glyph_row->y;
27937 w->phys_cursor.hpos = hpos;
27938 w->phys_cursor.vpos = vpos;
27939 }
27940
27941 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
27942 new_cursor_type, new_cursor_width,
27943 on, active_cursor);
27944 }
27945
27946
27947 /* Switch the display of W's cursor on or off, according to the value
27948 of ON. */
27949
27950 static void
27951 update_window_cursor (struct window *w, bool on)
27952 {
27953 /* Don't update cursor in windows whose frame is in the process
27954 of being deleted. */
27955 if (w->current_matrix)
27956 {
27957 int hpos = w->phys_cursor.hpos;
27958 int vpos = w->phys_cursor.vpos;
27959 struct glyph_row *row;
27960
27961 if (vpos >= w->current_matrix->nrows
27962 || hpos >= w->current_matrix->matrix_w)
27963 return;
27964
27965 row = MATRIX_ROW (w->current_matrix, vpos);
27966
27967 /* When the window is hscrolled, cursor hpos can legitimately be
27968 out of bounds, but we draw the cursor at the corresponding
27969 window margin in that case. */
27970 if (!row->reversed_p && hpos < 0)
27971 hpos = 0;
27972 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27973 hpos = row->used[TEXT_AREA] - 1;
27974
27975 block_input ();
27976 display_and_set_cursor (w, on, hpos, vpos,
27977 w->phys_cursor.x, w->phys_cursor.y);
27978 unblock_input ();
27979 }
27980 }
27981
27982
27983 /* Call update_window_cursor with parameter ON_P on all leaf windows
27984 in the window tree rooted at W. */
27985
27986 static void
27987 update_cursor_in_window_tree (struct window *w, bool on_p)
27988 {
27989 while (w)
27990 {
27991 if (WINDOWP (w->contents))
27992 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
27993 else
27994 update_window_cursor (w, on_p);
27995
27996 w = NILP (w->next) ? 0 : XWINDOW (w->next);
27997 }
27998 }
27999
28000
28001 /* EXPORT:
28002 Display the cursor on window W, or clear it, according to ON_P.
28003 Don't change the cursor's position. */
28004
28005 void
28006 x_update_cursor (struct frame *f, bool on_p)
28007 {
28008 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
28009 }
28010
28011
28012 /* EXPORT:
28013 Clear the cursor of window W to background color, and mark the
28014 cursor as not shown. This is used when the text where the cursor
28015 is about to be rewritten. */
28016
28017 void
28018 x_clear_cursor (struct window *w)
28019 {
28020 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
28021 update_window_cursor (w, false);
28022 }
28023
28024 #endif /* HAVE_WINDOW_SYSTEM */
28025
28026 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
28027 and MSDOS. */
28028 static void
28029 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
28030 int start_hpos, int end_hpos,
28031 enum draw_glyphs_face draw)
28032 {
28033 #ifdef HAVE_WINDOW_SYSTEM
28034 if (FRAME_WINDOW_P (XFRAME (w->frame)))
28035 {
28036 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
28037 return;
28038 }
28039 #endif
28040 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
28041 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
28042 #endif
28043 }
28044
28045 /* Display the active region described by mouse_face_* according to DRAW. */
28046
28047 static void
28048 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
28049 {
28050 struct window *w = XWINDOW (hlinfo->mouse_face_window);
28051 struct frame *f = XFRAME (WINDOW_FRAME (w));
28052
28053 if (/* If window is in the process of being destroyed, don't bother
28054 to do anything. */
28055 w->current_matrix != NULL
28056 /* Don't update mouse highlight if hidden. */
28057 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
28058 /* Recognize when we are called to operate on rows that don't exist
28059 anymore. This can happen when a window is split. */
28060 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
28061 {
28062 bool phys_cursor_on_p = w->phys_cursor_on_p;
28063 struct glyph_row *row, *first, *last;
28064
28065 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
28066 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
28067
28068 for (row = first; row <= last && row->enabled_p; ++row)
28069 {
28070 int start_hpos, end_hpos, start_x;
28071
28072 /* For all but the first row, the highlight starts at column 0. */
28073 if (row == first)
28074 {
28075 /* R2L rows have BEG and END in reversed order, but the
28076 screen drawing geometry is always left to right. So
28077 we need to mirror the beginning and end of the
28078 highlighted area in R2L rows. */
28079 if (!row->reversed_p)
28080 {
28081 start_hpos = hlinfo->mouse_face_beg_col;
28082 start_x = hlinfo->mouse_face_beg_x;
28083 }
28084 else if (row == last)
28085 {
28086 start_hpos = hlinfo->mouse_face_end_col;
28087 start_x = hlinfo->mouse_face_end_x;
28088 }
28089 else
28090 {
28091 start_hpos = 0;
28092 start_x = 0;
28093 }
28094 }
28095 else if (row->reversed_p && row == last)
28096 {
28097 start_hpos = hlinfo->mouse_face_end_col;
28098 start_x = hlinfo->mouse_face_end_x;
28099 }
28100 else
28101 {
28102 start_hpos = 0;
28103 start_x = 0;
28104 }
28105
28106 if (row == last)
28107 {
28108 if (!row->reversed_p)
28109 end_hpos = hlinfo->mouse_face_end_col;
28110 else if (row == first)
28111 end_hpos = hlinfo->mouse_face_beg_col;
28112 else
28113 {
28114 end_hpos = row->used[TEXT_AREA];
28115 if (draw == DRAW_NORMAL_TEXT)
28116 row->fill_line_p = true; /* Clear to end of line. */
28117 }
28118 }
28119 else if (row->reversed_p && row == first)
28120 end_hpos = hlinfo->mouse_face_beg_col;
28121 else
28122 {
28123 end_hpos = row->used[TEXT_AREA];
28124 if (draw == DRAW_NORMAL_TEXT)
28125 row->fill_line_p = true; /* Clear to end of line. */
28126 }
28127
28128 if (end_hpos > start_hpos)
28129 {
28130 draw_row_with_mouse_face (w, start_x, row,
28131 start_hpos, end_hpos, draw);
28132
28133 row->mouse_face_p
28134 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
28135 }
28136 }
28137
28138 #ifdef HAVE_WINDOW_SYSTEM
28139 /* When we've written over the cursor, arrange for it to
28140 be displayed again. */
28141 if (FRAME_WINDOW_P (f)
28142 && phys_cursor_on_p && !w->phys_cursor_on_p)
28143 {
28144 int hpos = w->phys_cursor.hpos;
28145
28146 /* When the window is hscrolled, cursor hpos can legitimately be
28147 out of bounds, but we draw the cursor at the corresponding
28148 window margin in that case. */
28149 if (!row->reversed_p && hpos < 0)
28150 hpos = 0;
28151 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28152 hpos = row->used[TEXT_AREA] - 1;
28153
28154 block_input ();
28155 display_and_set_cursor (w, true, hpos, w->phys_cursor.vpos,
28156 w->phys_cursor.x, w->phys_cursor.y);
28157 unblock_input ();
28158 }
28159 #endif /* HAVE_WINDOW_SYSTEM */
28160 }
28161
28162 #ifdef HAVE_WINDOW_SYSTEM
28163 /* Change the mouse cursor. */
28164 if (FRAME_WINDOW_P (f) && NILP (do_mouse_tracking))
28165 {
28166 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
28167 if (draw == DRAW_NORMAL_TEXT
28168 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
28169 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
28170 else
28171 #endif
28172 if (draw == DRAW_MOUSE_FACE)
28173 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
28174 else
28175 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
28176 }
28177 #endif /* HAVE_WINDOW_SYSTEM */
28178 }
28179
28180 /* EXPORT:
28181 Clear out the mouse-highlighted active region.
28182 Redraw it un-highlighted first. Value is true if mouse
28183 face was actually drawn unhighlighted. */
28184
28185 bool
28186 clear_mouse_face (Mouse_HLInfo *hlinfo)
28187 {
28188 bool cleared
28189 = !hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window);
28190 if (cleared)
28191 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
28192 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28193 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28194 hlinfo->mouse_face_window = Qnil;
28195 hlinfo->mouse_face_overlay = Qnil;
28196 return cleared;
28197 }
28198
28199 /* Return true if the coordinates HPOS and VPOS on windows W are
28200 within the mouse face on that window. */
28201 static bool
28202 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
28203 {
28204 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28205
28206 /* Quickly resolve the easy cases. */
28207 if (!(WINDOWP (hlinfo->mouse_face_window)
28208 && XWINDOW (hlinfo->mouse_face_window) == w))
28209 return false;
28210 if (vpos < hlinfo->mouse_face_beg_row
28211 || vpos > hlinfo->mouse_face_end_row)
28212 return false;
28213 if (vpos > hlinfo->mouse_face_beg_row
28214 && vpos < hlinfo->mouse_face_end_row)
28215 return true;
28216
28217 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
28218 {
28219 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28220 {
28221 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
28222 return true;
28223 }
28224 else if ((vpos == hlinfo->mouse_face_beg_row
28225 && hpos >= hlinfo->mouse_face_beg_col)
28226 || (vpos == hlinfo->mouse_face_end_row
28227 && hpos < hlinfo->mouse_face_end_col))
28228 return true;
28229 }
28230 else
28231 {
28232 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28233 {
28234 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
28235 return true;
28236 }
28237 else if ((vpos == hlinfo->mouse_face_beg_row
28238 && hpos <= hlinfo->mouse_face_beg_col)
28239 || (vpos == hlinfo->mouse_face_end_row
28240 && hpos > hlinfo->mouse_face_end_col))
28241 return true;
28242 }
28243 return false;
28244 }
28245
28246
28247 /* EXPORT:
28248 True if physical cursor of window W is within mouse face. */
28249
28250 bool
28251 cursor_in_mouse_face_p (struct window *w)
28252 {
28253 int hpos = w->phys_cursor.hpos;
28254 int vpos = w->phys_cursor.vpos;
28255 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
28256
28257 /* When the window is hscrolled, cursor hpos can legitimately be out
28258 of bounds, but we draw the cursor at the corresponding window
28259 margin in that case. */
28260 if (!row->reversed_p && hpos < 0)
28261 hpos = 0;
28262 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28263 hpos = row->used[TEXT_AREA] - 1;
28264
28265 return coords_in_mouse_face_p (w, hpos, vpos);
28266 }
28267
28268
28269 \f
28270 /* Find the glyph rows START_ROW and END_ROW of window W that display
28271 characters between buffer positions START_CHARPOS and END_CHARPOS
28272 (excluding END_CHARPOS). DISP_STRING is a display string that
28273 covers these buffer positions. This is similar to
28274 row_containing_pos, but is more accurate when bidi reordering makes
28275 buffer positions change non-linearly with glyph rows. */
28276 static void
28277 rows_from_pos_range (struct window *w,
28278 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
28279 Lisp_Object disp_string,
28280 struct glyph_row **start, struct glyph_row **end)
28281 {
28282 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28283 int last_y = window_text_bottom_y (w);
28284 struct glyph_row *row;
28285
28286 *start = NULL;
28287 *end = NULL;
28288
28289 while (!first->enabled_p
28290 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
28291 first++;
28292
28293 /* Find the START row. */
28294 for (row = first;
28295 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
28296 row++)
28297 {
28298 /* A row can potentially be the START row if the range of the
28299 characters it displays intersects the range
28300 [START_CHARPOS..END_CHARPOS). */
28301 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
28302 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
28303 /* See the commentary in row_containing_pos, for the
28304 explanation of the complicated way to check whether
28305 some position is beyond the end of the characters
28306 displayed by a row. */
28307 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
28308 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
28309 && !row->ends_at_zv_p
28310 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
28311 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
28312 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
28313 && !row->ends_at_zv_p
28314 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
28315 {
28316 /* Found a candidate row. Now make sure at least one of the
28317 glyphs it displays has a charpos from the range
28318 [START_CHARPOS..END_CHARPOS).
28319
28320 This is not obvious because bidi reordering could make
28321 buffer positions of a row be 1,2,3,102,101,100, and if we
28322 want to highlight characters in [50..60), we don't want
28323 this row, even though [50..60) does intersect [1..103),
28324 the range of character positions given by the row's start
28325 and end positions. */
28326 struct glyph *g = row->glyphs[TEXT_AREA];
28327 struct glyph *e = g + row->used[TEXT_AREA];
28328
28329 while (g < e)
28330 {
28331 if (((BUFFERP (g->object) || NILP (g->object))
28332 && start_charpos <= g->charpos && g->charpos < end_charpos)
28333 /* A glyph that comes from DISP_STRING is by
28334 definition to be highlighted. */
28335 || EQ (g->object, disp_string))
28336 *start = row;
28337 g++;
28338 }
28339 if (*start)
28340 break;
28341 }
28342 }
28343
28344 /* Find the END row. */
28345 if (!*start
28346 /* If the last row is partially visible, start looking for END
28347 from that row, instead of starting from FIRST. */
28348 && !(row->enabled_p
28349 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
28350 row = first;
28351 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
28352 {
28353 struct glyph_row *next = row + 1;
28354 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
28355
28356 if (!next->enabled_p
28357 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
28358 /* The first row >= START whose range of displayed characters
28359 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
28360 is the row END + 1. */
28361 || (start_charpos < next_start
28362 && end_charpos < next_start)
28363 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
28364 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
28365 && !next->ends_at_zv_p
28366 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
28367 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
28368 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
28369 && !next->ends_at_zv_p
28370 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
28371 {
28372 *end = row;
28373 break;
28374 }
28375 else
28376 {
28377 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
28378 but none of the characters it displays are in the range, it is
28379 also END + 1. */
28380 struct glyph *g = next->glyphs[TEXT_AREA];
28381 struct glyph *s = g;
28382 struct glyph *e = g + next->used[TEXT_AREA];
28383
28384 while (g < e)
28385 {
28386 if (((BUFFERP (g->object) || NILP (g->object))
28387 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
28388 /* If the buffer position of the first glyph in
28389 the row is equal to END_CHARPOS, it means
28390 the last character to be highlighted is the
28391 newline of ROW, and we must consider NEXT as
28392 END, not END+1. */
28393 || (((!next->reversed_p && g == s)
28394 || (next->reversed_p && g == e - 1))
28395 && (g->charpos == end_charpos
28396 /* Special case for when NEXT is an
28397 empty line at ZV. */
28398 || (g->charpos == -1
28399 && !row->ends_at_zv_p
28400 && next_start == end_charpos)))))
28401 /* A glyph that comes from DISP_STRING is by
28402 definition to be highlighted. */
28403 || EQ (g->object, disp_string))
28404 break;
28405 g++;
28406 }
28407 if (g == e)
28408 {
28409 *end = row;
28410 break;
28411 }
28412 /* The first row that ends at ZV must be the last to be
28413 highlighted. */
28414 else if (next->ends_at_zv_p)
28415 {
28416 *end = next;
28417 break;
28418 }
28419 }
28420 }
28421 }
28422
28423 /* This function sets the mouse_face_* elements of HLINFO, assuming
28424 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
28425 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
28426 for the overlay or run of text properties specifying the mouse
28427 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
28428 before-string and after-string that must also be highlighted.
28429 DISP_STRING, if non-nil, is a display string that may cover some
28430 or all of the highlighted text. */
28431
28432 static void
28433 mouse_face_from_buffer_pos (Lisp_Object window,
28434 Mouse_HLInfo *hlinfo,
28435 ptrdiff_t mouse_charpos,
28436 ptrdiff_t start_charpos,
28437 ptrdiff_t end_charpos,
28438 Lisp_Object before_string,
28439 Lisp_Object after_string,
28440 Lisp_Object disp_string)
28441 {
28442 struct window *w = XWINDOW (window);
28443 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28444 struct glyph_row *r1, *r2;
28445 struct glyph *glyph, *end;
28446 ptrdiff_t ignore, pos;
28447 int x;
28448
28449 eassert (NILP (disp_string) || STRINGP (disp_string));
28450 eassert (NILP (before_string) || STRINGP (before_string));
28451 eassert (NILP (after_string) || STRINGP (after_string));
28452
28453 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
28454 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
28455 if (r1 == NULL)
28456 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28457 /* If the before-string or display-string contains newlines,
28458 rows_from_pos_range skips to its last row. Move back. */
28459 if (!NILP (before_string) || !NILP (disp_string))
28460 {
28461 struct glyph_row *prev;
28462 while ((prev = r1 - 1, prev >= first)
28463 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
28464 && prev->used[TEXT_AREA] > 0)
28465 {
28466 struct glyph *beg = prev->glyphs[TEXT_AREA];
28467 glyph = beg + prev->used[TEXT_AREA];
28468 while (--glyph >= beg && NILP (glyph->object));
28469 if (glyph < beg
28470 || !(EQ (glyph->object, before_string)
28471 || EQ (glyph->object, disp_string)))
28472 break;
28473 r1 = prev;
28474 }
28475 }
28476 if (r2 == NULL)
28477 {
28478 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28479 hlinfo->mouse_face_past_end = true;
28480 }
28481 else if (!NILP (after_string))
28482 {
28483 /* If the after-string has newlines, advance to its last row. */
28484 struct glyph_row *next;
28485 struct glyph_row *last
28486 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28487
28488 for (next = r2 + 1;
28489 next <= last
28490 && next->used[TEXT_AREA] > 0
28491 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
28492 ++next)
28493 r2 = next;
28494 }
28495 /* The rest of the display engine assumes that mouse_face_beg_row is
28496 either above mouse_face_end_row or identical to it. But with
28497 bidi-reordered continued lines, the row for START_CHARPOS could
28498 be below the row for END_CHARPOS. If so, swap the rows and store
28499 them in correct order. */
28500 if (r1->y > r2->y)
28501 {
28502 struct glyph_row *tem = r2;
28503
28504 r2 = r1;
28505 r1 = tem;
28506 }
28507
28508 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
28509 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
28510
28511 /* For a bidi-reordered row, the positions of BEFORE_STRING,
28512 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
28513 could be anywhere in the row and in any order. The strategy
28514 below is to find the leftmost and the rightmost glyph that
28515 belongs to either of these 3 strings, or whose position is
28516 between START_CHARPOS and END_CHARPOS, and highlight all the
28517 glyphs between those two. This may cover more than just the text
28518 between START_CHARPOS and END_CHARPOS if the range of characters
28519 strides the bidi level boundary, e.g. if the beginning is in R2L
28520 text while the end is in L2R text or vice versa. */
28521 if (!r1->reversed_p)
28522 {
28523 /* This row is in a left to right paragraph. Scan it left to
28524 right. */
28525 glyph = r1->glyphs[TEXT_AREA];
28526 end = glyph + r1->used[TEXT_AREA];
28527 x = r1->x;
28528
28529 /* Skip truncation glyphs at the start of the glyph row. */
28530 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28531 for (; glyph < end
28532 && NILP (glyph->object)
28533 && glyph->charpos < 0;
28534 ++glyph)
28535 x += glyph->pixel_width;
28536
28537 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28538 or DISP_STRING, and the first glyph from buffer whose
28539 position is between START_CHARPOS and END_CHARPOS. */
28540 for (; glyph < end
28541 && !NILP (glyph->object)
28542 && !EQ (glyph->object, disp_string)
28543 && !(BUFFERP (glyph->object)
28544 && (glyph->charpos >= start_charpos
28545 && glyph->charpos < end_charpos));
28546 ++glyph)
28547 {
28548 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28549 are present at buffer positions between START_CHARPOS and
28550 END_CHARPOS, or if they come from an overlay. */
28551 if (EQ (glyph->object, before_string))
28552 {
28553 pos = string_buffer_position (before_string,
28554 start_charpos);
28555 /* If pos == 0, it means before_string came from an
28556 overlay, not from a buffer position. */
28557 if (!pos || (pos >= start_charpos && pos < end_charpos))
28558 break;
28559 }
28560 else if (EQ (glyph->object, after_string))
28561 {
28562 pos = string_buffer_position (after_string, end_charpos);
28563 if (!pos || (pos >= start_charpos && pos < end_charpos))
28564 break;
28565 }
28566 x += glyph->pixel_width;
28567 }
28568 hlinfo->mouse_face_beg_x = x;
28569 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28570 }
28571 else
28572 {
28573 /* This row is in a right to left paragraph. Scan it right to
28574 left. */
28575 struct glyph *g;
28576
28577 end = r1->glyphs[TEXT_AREA] - 1;
28578 glyph = end + r1->used[TEXT_AREA];
28579
28580 /* Skip truncation glyphs at the start of the glyph row. */
28581 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28582 for (; glyph > end
28583 && NILP (glyph->object)
28584 && glyph->charpos < 0;
28585 --glyph)
28586 ;
28587
28588 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28589 or DISP_STRING, and the first glyph from buffer whose
28590 position is between START_CHARPOS and END_CHARPOS. */
28591 for (; glyph > end
28592 && !NILP (glyph->object)
28593 && !EQ (glyph->object, disp_string)
28594 && !(BUFFERP (glyph->object)
28595 && (glyph->charpos >= start_charpos
28596 && glyph->charpos < end_charpos));
28597 --glyph)
28598 {
28599 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28600 are present at buffer positions between START_CHARPOS and
28601 END_CHARPOS, or if they come from an overlay. */
28602 if (EQ (glyph->object, before_string))
28603 {
28604 pos = string_buffer_position (before_string, start_charpos);
28605 /* If pos == 0, it means before_string came from an
28606 overlay, not from a buffer position. */
28607 if (!pos || (pos >= start_charpos && pos < end_charpos))
28608 break;
28609 }
28610 else if (EQ (glyph->object, after_string))
28611 {
28612 pos = string_buffer_position (after_string, end_charpos);
28613 if (!pos || (pos >= start_charpos && pos < end_charpos))
28614 break;
28615 }
28616 }
28617
28618 glyph++; /* first glyph to the right of the highlighted area */
28619 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
28620 x += g->pixel_width;
28621 hlinfo->mouse_face_beg_x = x;
28622 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28623 }
28624
28625 /* If the highlight ends in a different row, compute GLYPH and END
28626 for the end row. Otherwise, reuse the values computed above for
28627 the row where the highlight begins. */
28628 if (r2 != r1)
28629 {
28630 if (!r2->reversed_p)
28631 {
28632 glyph = r2->glyphs[TEXT_AREA];
28633 end = glyph + r2->used[TEXT_AREA];
28634 x = r2->x;
28635 }
28636 else
28637 {
28638 end = r2->glyphs[TEXT_AREA] - 1;
28639 glyph = end + r2->used[TEXT_AREA];
28640 }
28641 }
28642
28643 if (!r2->reversed_p)
28644 {
28645 /* Skip truncation and continuation glyphs near the end of the
28646 row, and also blanks and stretch glyphs inserted by
28647 extend_face_to_end_of_line. */
28648 while (end > glyph
28649 && NILP ((end - 1)->object))
28650 --end;
28651 /* Scan the rest of the glyph row from the end, looking for the
28652 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28653 DISP_STRING, or whose position is between START_CHARPOS
28654 and END_CHARPOS */
28655 for (--end;
28656 end > glyph
28657 && !NILP (end->object)
28658 && !EQ (end->object, disp_string)
28659 && !(BUFFERP (end->object)
28660 && (end->charpos >= start_charpos
28661 && end->charpos < end_charpos));
28662 --end)
28663 {
28664 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28665 are present at buffer positions between START_CHARPOS and
28666 END_CHARPOS, or if they come from an overlay. */
28667 if (EQ (end->object, before_string))
28668 {
28669 pos = string_buffer_position (before_string, start_charpos);
28670 if (!pos || (pos >= start_charpos && pos < end_charpos))
28671 break;
28672 }
28673 else if (EQ (end->object, after_string))
28674 {
28675 pos = string_buffer_position (after_string, end_charpos);
28676 if (!pos || (pos >= start_charpos && pos < end_charpos))
28677 break;
28678 }
28679 }
28680 /* Find the X coordinate of the last glyph to be highlighted. */
28681 for (; glyph <= end; ++glyph)
28682 x += glyph->pixel_width;
28683
28684 hlinfo->mouse_face_end_x = x;
28685 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
28686 }
28687 else
28688 {
28689 /* Skip truncation and continuation glyphs near the end of the
28690 row, and also blanks and stretch glyphs inserted by
28691 extend_face_to_end_of_line. */
28692 x = r2->x;
28693 end++;
28694 while (end < glyph
28695 && NILP (end->object))
28696 {
28697 x += end->pixel_width;
28698 ++end;
28699 }
28700 /* Scan the rest of the glyph row from the end, looking for the
28701 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28702 DISP_STRING, or whose position is between START_CHARPOS
28703 and END_CHARPOS */
28704 for ( ;
28705 end < glyph
28706 && !NILP (end->object)
28707 && !EQ (end->object, disp_string)
28708 && !(BUFFERP (end->object)
28709 && (end->charpos >= start_charpos
28710 && end->charpos < end_charpos));
28711 ++end)
28712 {
28713 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28714 are present at buffer positions between START_CHARPOS and
28715 END_CHARPOS, or if they come from an overlay. */
28716 if (EQ (end->object, before_string))
28717 {
28718 pos = string_buffer_position (before_string, start_charpos);
28719 if (!pos || (pos >= start_charpos && pos < end_charpos))
28720 break;
28721 }
28722 else if (EQ (end->object, after_string))
28723 {
28724 pos = string_buffer_position (after_string, end_charpos);
28725 if (!pos || (pos >= start_charpos && pos < end_charpos))
28726 break;
28727 }
28728 x += end->pixel_width;
28729 }
28730 /* If we exited the above loop because we arrived at the last
28731 glyph of the row, and its buffer position is still not in
28732 range, it means the last character in range is the preceding
28733 newline. Bump the end column and x values to get past the
28734 last glyph. */
28735 if (end == glyph
28736 && BUFFERP (end->object)
28737 && (end->charpos < start_charpos
28738 || end->charpos >= end_charpos))
28739 {
28740 x += end->pixel_width;
28741 ++end;
28742 }
28743 hlinfo->mouse_face_end_x = x;
28744 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
28745 }
28746
28747 hlinfo->mouse_face_window = window;
28748 hlinfo->mouse_face_face_id
28749 = face_at_buffer_position (w, mouse_charpos, &ignore,
28750 mouse_charpos + 1,
28751 !hlinfo->mouse_face_hidden, -1);
28752 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28753 }
28754
28755 /* The following function is not used anymore (replaced with
28756 mouse_face_from_string_pos), but I leave it here for the time
28757 being, in case someone would. */
28758
28759 #if false /* not used */
28760
28761 /* Find the position of the glyph for position POS in OBJECT in
28762 window W's current matrix, and return in *X, *Y the pixel
28763 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
28764
28765 RIGHT_P means return the position of the right edge of the glyph.
28766 !RIGHT_P means return the left edge position.
28767
28768 If no glyph for POS exists in the matrix, return the position of
28769 the glyph with the next smaller position that is in the matrix, if
28770 RIGHT_P is false. If RIGHT_P, and no glyph for POS
28771 exists in the matrix, return the position of the glyph with the
28772 next larger position in OBJECT.
28773
28774 Value is true if a glyph was found. */
28775
28776 static bool
28777 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
28778 int *hpos, int *vpos, int *x, int *y, bool right_p)
28779 {
28780 int yb = window_text_bottom_y (w);
28781 struct glyph_row *r;
28782 struct glyph *best_glyph = NULL;
28783 struct glyph_row *best_row = NULL;
28784 int best_x = 0;
28785
28786 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28787 r->enabled_p && r->y < yb;
28788 ++r)
28789 {
28790 struct glyph *g = r->glyphs[TEXT_AREA];
28791 struct glyph *e = g + r->used[TEXT_AREA];
28792 int gx;
28793
28794 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28795 if (EQ (g->object, object))
28796 {
28797 if (g->charpos == pos)
28798 {
28799 best_glyph = g;
28800 best_x = gx;
28801 best_row = r;
28802 goto found;
28803 }
28804 else if (best_glyph == NULL
28805 || ((eabs (g->charpos - pos)
28806 < eabs (best_glyph->charpos - pos))
28807 && (right_p
28808 ? g->charpos < pos
28809 : g->charpos > pos)))
28810 {
28811 best_glyph = g;
28812 best_x = gx;
28813 best_row = r;
28814 }
28815 }
28816 }
28817
28818 found:
28819
28820 if (best_glyph)
28821 {
28822 *x = best_x;
28823 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
28824
28825 if (right_p)
28826 {
28827 *x += best_glyph->pixel_width;
28828 ++*hpos;
28829 }
28830
28831 *y = best_row->y;
28832 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
28833 }
28834
28835 return best_glyph != NULL;
28836 }
28837 #endif /* not used */
28838
28839 /* Find the positions of the first and the last glyphs in window W's
28840 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
28841 (assumed to be a string), and return in HLINFO's mouse_face_*
28842 members the pixel and column/row coordinates of those glyphs. */
28843
28844 static void
28845 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
28846 Lisp_Object object,
28847 ptrdiff_t startpos, ptrdiff_t endpos)
28848 {
28849 int yb = window_text_bottom_y (w);
28850 struct glyph_row *r;
28851 struct glyph *g, *e;
28852 int gx;
28853 bool found = false;
28854
28855 /* Find the glyph row with at least one position in the range
28856 [STARTPOS..ENDPOS), and the first glyph in that row whose
28857 position belongs to that range. */
28858 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28859 r->enabled_p && r->y < yb;
28860 ++r)
28861 {
28862 if (!r->reversed_p)
28863 {
28864 g = r->glyphs[TEXT_AREA];
28865 e = g + r->used[TEXT_AREA];
28866 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28867 if (EQ (g->object, object)
28868 && startpos <= g->charpos && g->charpos < endpos)
28869 {
28870 hlinfo->mouse_face_beg_row
28871 = MATRIX_ROW_VPOS (r, w->current_matrix);
28872 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28873 hlinfo->mouse_face_beg_x = gx;
28874 found = true;
28875 break;
28876 }
28877 }
28878 else
28879 {
28880 struct glyph *g1;
28881
28882 e = r->glyphs[TEXT_AREA];
28883 g = e + r->used[TEXT_AREA];
28884 for ( ; g > e; --g)
28885 if (EQ ((g-1)->object, object)
28886 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
28887 {
28888 hlinfo->mouse_face_beg_row
28889 = MATRIX_ROW_VPOS (r, w->current_matrix);
28890 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28891 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
28892 gx += g1->pixel_width;
28893 hlinfo->mouse_face_beg_x = gx;
28894 found = true;
28895 break;
28896 }
28897 }
28898 if (found)
28899 break;
28900 }
28901
28902 if (!found)
28903 return;
28904
28905 /* Starting with the next row, look for the first row which does NOT
28906 include any glyphs whose positions are in the range. */
28907 for (++r; r->enabled_p && r->y < yb; ++r)
28908 {
28909 g = r->glyphs[TEXT_AREA];
28910 e = g + r->used[TEXT_AREA];
28911 found = false;
28912 for ( ; g < e; ++g)
28913 if (EQ (g->object, object)
28914 && startpos <= g->charpos && g->charpos < endpos)
28915 {
28916 found = true;
28917 break;
28918 }
28919 if (!found)
28920 break;
28921 }
28922
28923 /* The highlighted region ends on the previous row. */
28924 r--;
28925
28926 /* Set the end row. */
28927 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
28928
28929 /* Compute and set the end column and the end column's horizontal
28930 pixel coordinate. */
28931 if (!r->reversed_p)
28932 {
28933 g = r->glyphs[TEXT_AREA];
28934 e = g + r->used[TEXT_AREA];
28935 for ( ; e > g; --e)
28936 if (EQ ((e-1)->object, object)
28937 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
28938 break;
28939 hlinfo->mouse_face_end_col = e - g;
28940
28941 for (gx = r->x; g < e; ++g)
28942 gx += g->pixel_width;
28943 hlinfo->mouse_face_end_x = gx;
28944 }
28945 else
28946 {
28947 e = r->glyphs[TEXT_AREA];
28948 g = e + r->used[TEXT_AREA];
28949 for (gx = r->x ; e < g; ++e)
28950 {
28951 if (EQ (e->object, object)
28952 && startpos <= e->charpos && e->charpos < endpos)
28953 break;
28954 gx += e->pixel_width;
28955 }
28956 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
28957 hlinfo->mouse_face_end_x = gx;
28958 }
28959 }
28960
28961 #ifdef HAVE_WINDOW_SYSTEM
28962
28963 /* See if position X, Y is within a hot-spot of an image. */
28964
28965 static bool
28966 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
28967 {
28968 if (!CONSP (hot_spot))
28969 return false;
28970
28971 if (EQ (XCAR (hot_spot), Qrect))
28972 {
28973 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
28974 Lisp_Object rect = XCDR (hot_spot);
28975 Lisp_Object tem;
28976 if (!CONSP (rect))
28977 return false;
28978 if (!CONSP (XCAR (rect)))
28979 return false;
28980 if (!CONSP (XCDR (rect)))
28981 return false;
28982 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
28983 return false;
28984 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
28985 return false;
28986 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
28987 return false;
28988 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
28989 return false;
28990 return true;
28991 }
28992 else if (EQ (XCAR (hot_spot), Qcircle))
28993 {
28994 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
28995 Lisp_Object circ = XCDR (hot_spot);
28996 Lisp_Object lr, lx0, ly0;
28997 if (CONSP (circ)
28998 && CONSP (XCAR (circ))
28999 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
29000 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
29001 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
29002 {
29003 double r = XFLOATINT (lr);
29004 double dx = XINT (lx0) - x;
29005 double dy = XINT (ly0) - y;
29006 return (dx * dx + dy * dy <= r * r);
29007 }
29008 }
29009 else if (EQ (XCAR (hot_spot), Qpoly))
29010 {
29011 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
29012 if (VECTORP (XCDR (hot_spot)))
29013 {
29014 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
29015 Lisp_Object *poly = v->contents;
29016 ptrdiff_t n = v->header.size;
29017 ptrdiff_t i;
29018 bool inside = false;
29019 Lisp_Object lx, ly;
29020 int x0, y0;
29021
29022 /* Need an even number of coordinates, and at least 3 edges. */
29023 if (n < 6 || n & 1)
29024 return false;
29025
29026 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
29027 If count is odd, we are inside polygon. Pixels on edges
29028 may or may not be included depending on actual geometry of the
29029 polygon. */
29030 if ((lx = poly[n-2], !INTEGERP (lx))
29031 || (ly = poly[n-1], !INTEGERP (lx)))
29032 return false;
29033 x0 = XINT (lx), y0 = XINT (ly);
29034 for (i = 0; i < n; i += 2)
29035 {
29036 int x1 = x0, y1 = y0;
29037 if ((lx = poly[i], !INTEGERP (lx))
29038 || (ly = poly[i+1], !INTEGERP (ly)))
29039 return false;
29040 x0 = XINT (lx), y0 = XINT (ly);
29041
29042 /* Does this segment cross the X line? */
29043 if (x0 >= x)
29044 {
29045 if (x1 >= x)
29046 continue;
29047 }
29048 else if (x1 < x)
29049 continue;
29050 if (y > y0 && y > y1)
29051 continue;
29052 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
29053 inside = !inside;
29054 }
29055 return inside;
29056 }
29057 }
29058 return false;
29059 }
29060
29061 Lisp_Object
29062 find_hot_spot (Lisp_Object map, int x, int y)
29063 {
29064 while (CONSP (map))
29065 {
29066 if (CONSP (XCAR (map))
29067 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
29068 return XCAR (map);
29069 map = XCDR (map);
29070 }
29071
29072 return Qnil;
29073 }
29074
29075 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
29076 3, 3, 0,
29077 doc: /* Lookup in image map MAP coordinates X and Y.
29078 An image map is an alist where each element has the format (AREA ID PLIST).
29079 An AREA is specified as either a rectangle, a circle, or a polygon:
29080 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
29081 pixel coordinates of the upper left and bottom right corners.
29082 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
29083 and the radius of the circle; r may be a float or integer.
29084 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
29085 vector describes one corner in the polygon.
29086 Returns the alist element for the first matching AREA in MAP. */)
29087 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
29088 {
29089 if (NILP (map))
29090 return Qnil;
29091
29092 CHECK_NUMBER (x);
29093 CHECK_NUMBER (y);
29094
29095 return find_hot_spot (map,
29096 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
29097 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
29098 }
29099
29100
29101 /* Display frame CURSOR, optionally using shape defined by POINTER. */
29102 static void
29103 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
29104 {
29105 /* Do not change cursor shape while dragging mouse. */
29106 if (!NILP (do_mouse_tracking))
29107 return;
29108
29109 if (!NILP (pointer))
29110 {
29111 if (EQ (pointer, Qarrow))
29112 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29113 else if (EQ (pointer, Qhand))
29114 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
29115 else if (EQ (pointer, Qtext))
29116 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29117 else if (EQ (pointer, intern ("hdrag")))
29118 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29119 else if (EQ (pointer, intern ("nhdrag")))
29120 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29121 #ifdef HAVE_X_WINDOWS
29122 else if (EQ (pointer, intern ("vdrag")))
29123 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29124 #endif
29125 else if (EQ (pointer, intern ("hourglass")))
29126 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
29127 else if (EQ (pointer, Qmodeline))
29128 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
29129 else
29130 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29131 }
29132
29133 if (cursor != No_Cursor)
29134 FRAME_RIF (f)->define_frame_cursor (f, cursor);
29135 }
29136
29137 #endif /* HAVE_WINDOW_SYSTEM */
29138
29139 /* Take proper action when mouse has moved to the mode or header line
29140 or marginal area AREA of window W, x-position X and y-position Y.
29141 X is relative to the start of the text display area of W, so the
29142 width of bitmap areas and scroll bars must be subtracted to get a
29143 position relative to the start of the mode line. */
29144
29145 static void
29146 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
29147 enum window_part area)
29148 {
29149 struct window *w = XWINDOW (window);
29150 struct frame *f = XFRAME (w->frame);
29151 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29152 #ifdef HAVE_WINDOW_SYSTEM
29153 Display_Info *dpyinfo;
29154 #endif
29155 Cursor cursor = No_Cursor;
29156 Lisp_Object pointer = Qnil;
29157 int dx, dy, width, height;
29158 ptrdiff_t charpos;
29159 Lisp_Object string, object = Qnil;
29160 Lisp_Object pos IF_LINT (= Qnil), help;
29161
29162 Lisp_Object mouse_face;
29163 int original_x_pixel = x;
29164 struct glyph * glyph = NULL, * row_start_glyph = NULL;
29165 struct glyph_row *row IF_LINT (= 0);
29166
29167 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
29168 {
29169 int x0;
29170 struct glyph *end;
29171
29172 /* Kludge alert: mode_line_string takes X/Y in pixels, but
29173 returns them in row/column units! */
29174 string = mode_line_string (w, area, &x, &y, &charpos,
29175 &object, &dx, &dy, &width, &height);
29176
29177 row = (area == ON_MODE_LINE
29178 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
29179 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
29180
29181 /* Find the glyph under the mouse pointer. */
29182 if (row->mode_line_p && row->enabled_p)
29183 {
29184 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
29185 end = glyph + row->used[TEXT_AREA];
29186
29187 for (x0 = original_x_pixel;
29188 glyph < end && x0 >= glyph->pixel_width;
29189 ++glyph)
29190 x0 -= glyph->pixel_width;
29191
29192 if (glyph >= end)
29193 glyph = NULL;
29194 }
29195 }
29196 else
29197 {
29198 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
29199 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
29200 returns them in row/column units! */
29201 string = marginal_area_string (w, area, &x, &y, &charpos,
29202 &object, &dx, &dy, &width, &height);
29203 }
29204
29205 help = Qnil;
29206
29207 #ifdef HAVE_WINDOW_SYSTEM
29208 if (IMAGEP (object))
29209 {
29210 Lisp_Object image_map, hotspot;
29211 if ((image_map = Fplist_get (XCDR (object), QCmap),
29212 !NILP (image_map))
29213 && (hotspot = find_hot_spot (image_map, dx, dy),
29214 CONSP (hotspot))
29215 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29216 {
29217 Lisp_Object plist;
29218
29219 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
29220 If so, we could look for mouse-enter, mouse-leave
29221 properties in PLIST (and do something...). */
29222 hotspot = XCDR (hotspot);
29223 if (CONSP (hotspot)
29224 && (plist = XCAR (hotspot), CONSP (plist)))
29225 {
29226 pointer = Fplist_get (plist, Qpointer);
29227 if (NILP (pointer))
29228 pointer = Qhand;
29229 help = Fplist_get (plist, Qhelp_echo);
29230 if (!NILP (help))
29231 {
29232 help_echo_string = help;
29233 XSETWINDOW (help_echo_window, w);
29234 help_echo_object = w->contents;
29235 help_echo_pos = charpos;
29236 }
29237 }
29238 }
29239 if (NILP (pointer))
29240 pointer = Fplist_get (XCDR (object), QCpointer);
29241 }
29242 #endif /* HAVE_WINDOW_SYSTEM */
29243
29244 if (STRINGP (string))
29245 pos = make_number (charpos);
29246
29247 /* Set the help text and mouse pointer. If the mouse is on a part
29248 of the mode line without any text (e.g. past the right edge of
29249 the mode line text), use the default help text and pointer. */
29250 if (STRINGP (string) || area == ON_MODE_LINE)
29251 {
29252 /* Arrange to display the help by setting the global variables
29253 help_echo_string, help_echo_object, and help_echo_pos. */
29254 if (NILP (help))
29255 {
29256 if (STRINGP (string))
29257 help = Fget_text_property (pos, Qhelp_echo, string);
29258
29259 if (!NILP (help))
29260 {
29261 help_echo_string = help;
29262 XSETWINDOW (help_echo_window, w);
29263 help_echo_object = string;
29264 help_echo_pos = charpos;
29265 }
29266 else if (area == ON_MODE_LINE)
29267 {
29268 Lisp_Object default_help
29269 = buffer_local_value (Qmode_line_default_help_echo,
29270 w->contents);
29271
29272 if (STRINGP (default_help))
29273 {
29274 help_echo_string = default_help;
29275 XSETWINDOW (help_echo_window, w);
29276 help_echo_object = Qnil;
29277 help_echo_pos = -1;
29278 }
29279 }
29280 }
29281
29282 #ifdef HAVE_WINDOW_SYSTEM
29283 /* Change the mouse pointer according to what is under it. */
29284 if (FRAME_WINDOW_P (f))
29285 {
29286 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
29287 || minibuf_level
29288 || NILP (Vresize_mini_windows));
29289
29290 dpyinfo = FRAME_DISPLAY_INFO (f);
29291 if (STRINGP (string))
29292 {
29293 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29294
29295 if (NILP (pointer))
29296 pointer = Fget_text_property (pos, Qpointer, string);
29297
29298 /* Change the mouse pointer according to what is under X/Y. */
29299 if (NILP (pointer)
29300 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
29301 {
29302 Lisp_Object map;
29303 map = Fget_text_property (pos, Qlocal_map, string);
29304 if (!KEYMAPP (map))
29305 map = Fget_text_property (pos, Qkeymap, string);
29306 if (!KEYMAPP (map) && draggable)
29307 cursor = dpyinfo->vertical_scroll_bar_cursor;
29308 }
29309 }
29310 else if (draggable)
29311 /* Default mode-line pointer. */
29312 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29313 }
29314 #endif
29315 }
29316
29317 /* Change the mouse face according to what is under X/Y. */
29318 bool mouse_face_shown = false;
29319 if (STRINGP (string))
29320 {
29321 mouse_face = Fget_text_property (pos, Qmouse_face, string);
29322 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
29323 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29324 && glyph)
29325 {
29326 Lisp_Object b, e;
29327
29328 struct glyph * tmp_glyph;
29329
29330 int gpos;
29331 int gseq_length;
29332 int total_pixel_width;
29333 ptrdiff_t begpos, endpos, ignore;
29334
29335 int vpos, hpos;
29336
29337 b = Fprevious_single_property_change (make_number (charpos + 1),
29338 Qmouse_face, string, Qnil);
29339 if (NILP (b))
29340 begpos = 0;
29341 else
29342 begpos = XINT (b);
29343
29344 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
29345 if (NILP (e))
29346 endpos = SCHARS (string);
29347 else
29348 endpos = XINT (e);
29349
29350 /* Calculate the glyph position GPOS of GLYPH in the
29351 displayed string, relative to the beginning of the
29352 highlighted part of the string.
29353
29354 Note: GPOS is different from CHARPOS. CHARPOS is the
29355 position of GLYPH in the internal string object. A mode
29356 line string format has structures which are converted to
29357 a flattened string by the Emacs Lisp interpreter. The
29358 internal string is an element of those structures. The
29359 displayed string is the flattened string. */
29360 tmp_glyph = row_start_glyph;
29361 while (tmp_glyph < glyph
29362 && (!(EQ (tmp_glyph->object, glyph->object)
29363 && begpos <= tmp_glyph->charpos
29364 && tmp_glyph->charpos < endpos)))
29365 tmp_glyph++;
29366 gpos = glyph - tmp_glyph;
29367
29368 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29369 the highlighted part of the displayed string to which
29370 GLYPH belongs. Note: GSEQ_LENGTH is different from
29371 SCHARS (STRING), because the latter returns the length of
29372 the internal string. */
29373 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
29374 tmp_glyph > glyph
29375 && (!(EQ (tmp_glyph->object, glyph->object)
29376 && begpos <= tmp_glyph->charpos
29377 && tmp_glyph->charpos < endpos));
29378 tmp_glyph--)
29379 ;
29380 gseq_length = gpos + (tmp_glyph - glyph) + 1;
29381
29382 /* Calculate the total pixel width of all the glyphs between
29383 the beginning of the highlighted area and GLYPH. */
29384 total_pixel_width = 0;
29385 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
29386 total_pixel_width += tmp_glyph->pixel_width;
29387
29388 /* Pre calculation of re-rendering position. Note: X is in
29389 column units here, after the call to mode_line_string or
29390 marginal_area_string. */
29391 hpos = x - gpos;
29392 vpos = (area == ON_MODE_LINE
29393 ? (w->current_matrix)->nrows - 1
29394 : 0);
29395
29396 /* If GLYPH's position is included in the region that is
29397 already drawn in mouse face, we have nothing to do. */
29398 if ( EQ (window, hlinfo->mouse_face_window)
29399 && (!row->reversed_p
29400 ? (hlinfo->mouse_face_beg_col <= hpos
29401 && hpos < hlinfo->mouse_face_end_col)
29402 /* In R2L rows we swap BEG and END, see below. */
29403 : (hlinfo->mouse_face_end_col <= hpos
29404 && hpos < hlinfo->mouse_face_beg_col))
29405 && hlinfo->mouse_face_beg_row == vpos )
29406 return;
29407
29408 if (clear_mouse_face (hlinfo))
29409 cursor = No_Cursor;
29410
29411 if (!row->reversed_p)
29412 {
29413 hlinfo->mouse_face_beg_col = hpos;
29414 hlinfo->mouse_face_beg_x = original_x_pixel
29415 - (total_pixel_width + dx);
29416 hlinfo->mouse_face_end_col = hpos + gseq_length;
29417 hlinfo->mouse_face_end_x = 0;
29418 }
29419 else
29420 {
29421 /* In R2L rows, show_mouse_face expects BEG and END
29422 coordinates to be swapped. */
29423 hlinfo->mouse_face_end_col = hpos;
29424 hlinfo->mouse_face_end_x = original_x_pixel
29425 - (total_pixel_width + dx);
29426 hlinfo->mouse_face_beg_col = hpos + gseq_length;
29427 hlinfo->mouse_face_beg_x = 0;
29428 }
29429
29430 hlinfo->mouse_face_beg_row = vpos;
29431 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
29432 hlinfo->mouse_face_past_end = false;
29433 hlinfo->mouse_face_window = window;
29434
29435 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
29436 charpos,
29437 0, &ignore,
29438 glyph->face_id,
29439 true);
29440 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29441 mouse_face_shown = true;
29442
29443 if (NILP (pointer))
29444 pointer = Qhand;
29445 }
29446 }
29447
29448 /* If mouse-face doesn't need to be shown, clear any existing
29449 mouse-face. */
29450 if ((area == ON_MODE_LINE || area == ON_HEADER_LINE) && !mouse_face_shown)
29451 clear_mouse_face (hlinfo);
29452
29453 #ifdef HAVE_WINDOW_SYSTEM
29454 if (FRAME_WINDOW_P (f))
29455 define_frame_cursor1 (f, cursor, pointer);
29456 #endif
29457 }
29458
29459
29460 /* EXPORT:
29461 Take proper action when the mouse has moved to position X, Y on
29462 frame F with regards to highlighting portions of display that have
29463 mouse-face properties. Also de-highlight portions of display where
29464 the mouse was before, set the mouse pointer shape as appropriate
29465 for the mouse coordinates, and activate help echo (tooltips).
29466 X and Y can be negative or out of range. */
29467
29468 void
29469 note_mouse_highlight (struct frame *f, int x, int y)
29470 {
29471 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29472 enum window_part part = ON_NOTHING;
29473 Lisp_Object window;
29474 struct window *w;
29475 Cursor cursor = No_Cursor;
29476 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
29477 struct buffer *b;
29478
29479 /* When a menu is active, don't highlight because this looks odd. */
29480 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
29481 if (popup_activated ())
29482 return;
29483 #endif
29484
29485 if (!f->glyphs_initialized_p
29486 || f->pointer_invisible)
29487 return;
29488
29489 hlinfo->mouse_face_mouse_x = x;
29490 hlinfo->mouse_face_mouse_y = y;
29491 hlinfo->mouse_face_mouse_frame = f;
29492
29493 if (hlinfo->mouse_face_defer)
29494 return;
29495
29496 /* Which window is that in? */
29497 window = window_from_coordinates (f, x, y, &part, true);
29498
29499 /* If displaying active text in another window, clear that. */
29500 if (! EQ (window, hlinfo->mouse_face_window)
29501 /* Also clear if we move out of text area in same window. */
29502 || (!NILP (hlinfo->mouse_face_window)
29503 && !NILP (window)
29504 && part != ON_TEXT
29505 && part != ON_MODE_LINE
29506 && part != ON_HEADER_LINE))
29507 clear_mouse_face (hlinfo);
29508
29509 /* Not on a window -> return. */
29510 if (!WINDOWP (window))
29511 return;
29512
29513 /* Reset help_echo_string. It will get recomputed below. */
29514 help_echo_string = Qnil;
29515
29516 /* Convert to window-relative pixel coordinates. */
29517 w = XWINDOW (window);
29518 frame_to_window_pixel_xy (w, &x, &y);
29519
29520 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
29521 /* Handle tool-bar window differently since it doesn't display a
29522 buffer. */
29523 if (EQ (window, f->tool_bar_window))
29524 {
29525 note_tool_bar_highlight (f, x, y);
29526 return;
29527 }
29528 #endif
29529
29530 /* Mouse is on the mode, header line or margin? */
29531 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
29532 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29533 {
29534 note_mode_line_or_margin_highlight (window, x, y, part);
29535
29536 #ifdef HAVE_WINDOW_SYSTEM
29537 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29538 {
29539 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29540 /* Show non-text cursor (Bug#16647). */
29541 goto set_cursor;
29542 }
29543 else
29544 #endif
29545 return;
29546 }
29547
29548 #ifdef HAVE_WINDOW_SYSTEM
29549 if (part == ON_VERTICAL_BORDER)
29550 {
29551 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29552 help_echo_string = build_string ("drag-mouse-1: resize");
29553 }
29554 else if (part == ON_RIGHT_DIVIDER)
29555 {
29556 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29557 help_echo_string = build_string ("drag-mouse-1: resize");
29558 }
29559 else if (part == ON_BOTTOM_DIVIDER)
29560 if (! WINDOW_BOTTOMMOST_P (w)
29561 || minibuf_level
29562 || NILP (Vresize_mini_windows))
29563 {
29564 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29565 help_echo_string = build_string ("drag-mouse-1: resize");
29566 }
29567 else
29568 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29569 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
29570 || part == ON_VERTICAL_SCROLL_BAR
29571 || part == ON_HORIZONTAL_SCROLL_BAR)
29572 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29573 else
29574 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29575 #endif
29576
29577 /* Are we in a window whose display is up to date?
29578 And verify the buffer's text has not changed. */
29579 b = XBUFFER (w->contents);
29580 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
29581 {
29582 int hpos, vpos, dx, dy, area = LAST_AREA;
29583 ptrdiff_t pos;
29584 struct glyph *glyph;
29585 Lisp_Object object;
29586 Lisp_Object mouse_face = Qnil, position;
29587 Lisp_Object *overlay_vec = NULL;
29588 ptrdiff_t i, noverlays;
29589 struct buffer *obuf;
29590 ptrdiff_t obegv, ozv;
29591 bool same_region;
29592
29593 /* Find the glyph under X/Y. */
29594 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
29595
29596 #ifdef HAVE_WINDOW_SYSTEM
29597 /* Look for :pointer property on image. */
29598 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
29599 {
29600 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
29601 if (img != NULL && IMAGEP (img->spec))
29602 {
29603 Lisp_Object image_map, hotspot;
29604 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
29605 !NILP (image_map))
29606 && (hotspot = find_hot_spot (image_map,
29607 glyph->slice.img.x + dx,
29608 glyph->slice.img.y + dy),
29609 CONSP (hotspot))
29610 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29611 {
29612 Lisp_Object plist;
29613
29614 /* Could check XCAR (hotspot) to see if we enter/leave
29615 this hot-spot.
29616 If so, we could look for mouse-enter, mouse-leave
29617 properties in PLIST (and do something...). */
29618 hotspot = XCDR (hotspot);
29619 if (CONSP (hotspot)
29620 && (plist = XCAR (hotspot), CONSP (plist)))
29621 {
29622 pointer = Fplist_get (plist, Qpointer);
29623 if (NILP (pointer))
29624 pointer = Qhand;
29625 help_echo_string = Fplist_get (plist, Qhelp_echo);
29626 if (!NILP (help_echo_string))
29627 {
29628 help_echo_window = window;
29629 help_echo_object = glyph->object;
29630 help_echo_pos = glyph->charpos;
29631 }
29632 }
29633 }
29634 if (NILP (pointer))
29635 pointer = Fplist_get (XCDR (img->spec), QCpointer);
29636 }
29637 }
29638 #endif /* HAVE_WINDOW_SYSTEM */
29639
29640 /* Clear mouse face if X/Y not over text. */
29641 if (glyph == NULL
29642 || area != TEXT_AREA
29643 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
29644 /* Glyph's OBJECT is nil for glyphs inserted by the
29645 display engine for its internal purposes, like truncation
29646 and continuation glyphs and blanks beyond the end of
29647 line's text on text terminals. If we are over such a
29648 glyph, we are not over any text. */
29649 || NILP (glyph->object)
29650 /* R2L rows have a stretch glyph at their front, which
29651 stands for no text, whereas L2R rows have no glyphs at
29652 all beyond the end of text. Treat such stretch glyphs
29653 like we do with NULL glyphs in L2R rows. */
29654 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
29655 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
29656 && glyph->type == STRETCH_GLYPH
29657 && glyph->avoid_cursor_p))
29658 {
29659 if (clear_mouse_face (hlinfo))
29660 cursor = No_Cursor;
29661 #ifdef HAVE_WINDOW_SYSTEM
29662 if (FRAME_WINDOW_P (f) && NILP (pointer))
29663 {
29664 if (area != TEXT_AREA)
29665 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29666 else
29667 pointer = Vvoid_text_area_pointer;
29668 }
29669 #endif
29670 goto set_cursor;
29671 }
29672
29673 pos = glyph->charpos;
29674 object = glyph->object;
29675 if (!STRINGP (object) && !BUFFERP (object))
29676 goto set_cursor;
29677
29678 /* If we get an out-of-range value, return now; avoid an error. */
29679 if (BUFFERP (object) && pos > BUF_Z (b))
29680 goto set_cursor;
29681
29682 /* Make the window's buffer temporarily current for
29683 overlays_at and compute_char_face. */
29684 obuf = current_buffer;
29685 current_buffer = b;
29686 obegv = BEGV;
29687 ozv = ZV;
29688 BEGV = BEG;
29689 ZV = Z;
29690
29691 /* Is this char mouse-active or does it have help-echo? */
29692 position = make_number (pos);
29693
29694 USE_SAFE_ALLOCA;
29695
29696 if (BUFFERP (object))
29697 {
29698 /* Put all the overlays we want in a vector in overlay_vec. */
29699 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, false);
29700 /* Sort overlays into increasing priority order. */
29701 noverlays = sort_overlays (overlay_vec, noverlays, w);
29702 }
29703 else
29704 noverlays = 0;
29705
29706 if (NILP (Vmouse_highlight))
29707 {
29708 clear_mouse_face (hlinfo);
29709 goto check_help_echo;
29710 }
29711
29712 same_region = coords_in_mouse_face_p (w, hpos, vpos);
29713
29714 if (same_region)
29715 cursor = No_Cursor;
29716
29717 /* Check mouse-face highlighting. */
29718 if (! same_region
29719 /* If there exists an overlay with mouse-face overlapping
29720 the one we are currently highlighting, we have to
29721 check if we enter the overlapping overlay, and then
29722 highlight only that. */
29723 || (OVERLAYP (hlinfo->mouse_face_overlay)
29724 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
29725 {
29726 /* Find the highest priority overlay with a mouse-face. */
29727 Lisp_Object overlay = Qnil;
29728 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
29729 {
29730 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
29731 if (!NILP (mouse_face))
29732 overlay = overlay_vec[i];
29733 }
29734
29735 /* If we're highlighting the same overlay as before, there's
29736 no need to do that again. */
29737 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
29738 goto check_help_echo;
29739 hlinfo->mouse_face_overlay = overlay;
29740
29741 /* Clear the display of the old active region, if any. */
29742 if (clear_mouse_face (hlinfo))
29743 cursor = No_Cursor;
29744
29745 /* If no overlay applies, get a text property. */
29746 if (NILP (overlay))
29747 mouse_face = Fget_text_property (position, Qmouse_face, object);
29748
29749 /* Next, compute the bounds of the mouse highlighting and
29750 display it. */
29751 if (!NILP (mouse_face) && STRINGP (object))
29752 {
29753 /* The mouse-highlighting comes from a display string
29754 with a mouse-face. */
29755 Lisp_Object s, e;
29756 ptrdiff_t ignore;
29757
29758 s = Fprevious_single_property_change
29759 (make_number (pos + 1), Qmouse_face, object, Qnil);
29760 e = Fnext_single_property_change
29761 (position, Qmouse_face, object, Qnil);
29762 if (NILP (s))
29763 s = make_number (0);
29764 if (NILP (e))
29765 e = make_number (SCHARS (object));
29766 mouse_face_from_string_pos (w, hlinfo, object,
29767 XINT (s), XINT (e));
29768 hlinfo->mouse_face_past_end = false;
29769 hlinfo->mouse_face_window = window;
29770 hlinfo->mouse_face_face_id
29771 = face_at_string_position (w, object, pos, 0, &ignore,
29772 glyph->face_id, true);
29773 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29774 cursor = No_Cursor;
29775 }
29776 else
29777 {
29778 /* The mouse-highlighting, if any, comes from an overlay
29779 or text property in the buffer. */
29780 Lisp_Object buffer IF_LINT (= Qnil);
29781 Lisp_Object disp_string IF_LINT (= Qnil);
29782
29783 if (STRINGP (object))
29784 {
29785 /* If we are on a display string with no mouse-face,
29786 check if the text under it has one. */
29787 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
29788 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29789 pos = string_buffer_position (object, start);
29790 if (pos > 0)
29791 {
29792 mouse_face = get_char_property_and_overlay
29793 (make_number (pos), Qmouse_face, w->contents, &overlay);
29794 buffer = w->contents;
29795 disp_string = object;
29796 }
29797 }
29798 else
29799 {
29800 buffer = object;
29801 disp_string = Qnil;
29802 }
29803
29804 if (!NILP (mouse_face))
29805 {
29806 Lisp_Object before, after;
29807 Lisp_Object before_string, after_string;
29808 /* To correctly find the limits of mouse highlight
29809 in a bidi-reordered buffer, we must not use the
29810 optimization of limiting the search in
29811 previous-single-property-change and
29812 next-single-property-change, because
29813 rows_from_pos_range needs the real start and end
29814 positions to DTRT in this case. That's because
29815 the first row visible in a window does not
29816 necessarily display the character whose position
29817 is the smallest. */
29818 Lisp_Object lim1
29819 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29820 ? Fmarker_position (w->start)
29821 : Qnil;
29822 Lisp_Object lim2
29823 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29824 ? make_number (BUF_Z (XBUFFER (buffer))
29825 - w->window_end_pos)
29826 : Qnil;
29827
29828 if (NILP (overlay))
29829 {
29830 /* Handle the text property case. */
29831 before = Fprevious_single_property_change
29832 (make_number (pos + 1), Qmouse_face, buffer, lim1);
29833 after = Fnext_single_property_change
29834 (make_number (pos), Qmouse_face, buffer, lim2);
29835 before_string = after_string = Qnil;
29836 }
29837 else
29838 {
29839 /* Handle the overlay case. */
29840 before = Foverlay_start (overlay);
29841 after = Foverlay_end (overlay);
29842 before_string = Foverlay_get (overlay, Qbefore_string);
29843 after_string = Foverlay_get (overlay, Qafter_string);
29844
29845 if (!STRINGP (before_string)) before_string = Qnil;
29846 if (!STRINGP (after_string)) after_string = Qnil;
29847 }
29848
29849 mouse_face_from_buffer_pos (window, hlinfo, pos,
29850 NILP (before)
29851 ? 1
29852 : XFASTINT (before),
29853 NILP (after)
29854 ? BUF_Z (XBUFFER (buffer))
29855 : XFASTINT (after),
29856 before_string, after_string,
29857 disp_string);
29858 cursor = No_Cursor;
29859 }
29860 }
29861 }
29862
29863 check_help_echo:
29864
29865 /* Look for a `help-echo' property. */
29866 if (NILP (help_echo_string)) {
29867 Lisp_Object help, overlay;
29868
29869 /* Check overlays first. */
29870 help = overlay = Qnil;
29871 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
29872 {
29873 overlay = overlay_vec[i];
29874 help = Foverlay_get (overlay, Qhelp_echo);
29875 }
29876
29877 if (!NILP (help))
29878 {
29879 help_echo_string = help;
29880 help_echo_window = window;
29881 help_echo_object = overlay;
29882 help_echo_pos = pos;
29883 }
29884 else
29885 {
29886 Lisp_Object obj = glyph->object;
29887 ptrdiff_t charpos = glyph->charpos;
29888
29889 /* Try text properties. */
29890 if (STRINGP (obj)
29891 && charpos >= 0
29892 && charpos < SCHARS (obj))
29893 {
29894 help = Fget_text_property (make_number (charpos),
29895 Qhelp_echo, obj);
29896 if (NILP (help))
29897 {
29898 /* If the string itself doesn't specify a help-echo,
29899 see if the buffer text ``under'' it does. */
29900 struct glyph_row *r
29901 = MATRIX_ROW (w->current_matrix, vpos);
29902 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29903 ptrdiff_t p = string_buffer_position (obj, start);
29904 if (p > 0)
29905 {
29906 help = Fget_char_property (make_number (p),
29907 Qhelp_echo, w->contents);
29908 if (!NILP (help))
29909 {
29910 charpos = p;
29911 obj = w->contents;
29912 }
29913 }
29914 }
29915 }
29916 else if (BUFFERP (obj)
29917 && charpos >= BEGV
29918 && charpos < ZV)
29919 help = Fget_text_property (make_number (charpos), Qhelp_echo,
29920 obj);
29921
29922 if (!NILP (help))
29923 {
29924 help_echo_string = help;
29925 help_echo_window = window;
29926 help_echo_object = obj;
29927 help_echo_pos = charpos;
29928 }
29929 }
29930 }
29931
29932 #ifdef HAVE_WINDOW_SYSTEM
29933 /* Look for a `pointer' property. */
29934 if (FRAME_WINDOW_P (f) && NILP (pointer))
29935 {
29936 /* Check overlays first. */
29937 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
29938 pointer = Foverlay_get (overlay_vec[i], Qpointer);
29939
29940 if (NILP (pointer))
29941 {
29942 Lisp_Object obj = glyph->object;
29943 ptrdiff_t charpos = glyph->charpos;
29944
29945 /* Try text properties. */
29946 if (STRINGP (obj)
29947 && charpos >= 0
29948 && charpos < SCHARS (obj))
29949 {
29950 pointer = Fget_text_property (make_number (charpos),
29951 Qpointer, obj);
29952 if (NILP (pointer))
29953 {
29954 /* If the string itself doesn't specify a pointer,
29955 see if the buffer text ``under'' it does. */
29956 struct glyph_row *r
29957 = MATRIX_ROW (w->current_matrix, vpos);
29958 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29959 ptrdiff_t p = string_buffer_position (obj, start);
29960 if (p > 0)
29961 pointer = Fget_char_property (make_number (p),
29962 Qpointer, w->contents);
29963 }
29964 }
29965 else if (BUFFERP (obj)
29966 && charpos >= BEGV
29967 && charpos < ZV)
29968 pointer = Fget_text_property (make_number (charpos),
29969 Qpointer, obj);
29970 }
29971 }
29972 #endif /* HAVE_WINDOW_SYSTEM */
29973
29974 BEGV = obegv;
29975 ZV = ozv;
29976 current_buffer = obuf;
29977 SAFE_FREE ();
29978 }
29979
29980 set_cursor:
29981
29982 #ifdef HAVE_WINDOW_SYSTEM
29983 if (FRAME_WINDOW_P (f))
29984 define_frame_cursor1 (f, cursor, pointer);
29985 #else
29986 /* This is here to prevent a compiler error, about "label at end of
29987 compound statement". */
29988 return;
29989 #endif
29990 }
29991
29992
29993 /* EXPORT for RIF:
29994 Clear any mouse-face on window W. This function is part of the
29995 redisplay interface, and is called from try_window_id and similar
29996 functions to ensure the mouse-highlight is off. */
29997
29998 void
29999 x_clear_window_mouse_face (struct window *w)
30000 {
30001 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
30002 Lisp_Object window;
30003
30004 block_input ();
30005 XSETWINDOW (window, w);
30006 if (EQ (window, hlinfo->mouse_face_window))
30007 clear_mouse_face (hlinfo);
30008 unblock_input ();
30009 }
30010
30011
30012 /* EXPORT:
30013 Just discard the mouse face information for frame F, if any.
30014 This is used when the size of F is changed. */
30015
30016 void
30017 cancel_mouse_face (struct frame *f)
30018 {
30019 Lisp_Object window;
30020 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30021
30022 window = hlinfo->mouse_face_window;
30023 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
30024 reset_mouse_highlight (hlinfo);
30025 }
30026
30027
30028 \f
30029 /***********************************************************************
30030 Exposure Events
30031 ***********************************************************************/
30032
30033 #ifdef HAVE_WINDOW_SYSTEM
30034
30035 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
30036 which intersects rectangle R. R is in window-relative coordinates. */
30037
30038 static void
30039 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
30040 enum glyph_row_area area)
30041 {
30042 struct glyph *first = row->glyphs[area];
30043 struct glyph *end = row->glyphs[area] + row->used[area];
30044 struct glyph *last;
30045 int first_x, start_x, x;
30046
30047 if (area == TEXT_AREA && row->fill_line_p)
30048 /* If row extends face to end of line write the whole line. */
30049 draw_glyphs (w, 0, row, area,
30050 0, row->used[area],
30051 DRAW_NORMAL_TEXT, 0);
30052 else
30053 {
30054 /* Set START_X to the window-relative start position for drawing glyphs of
30055 AREA. The first glyph of the text area can be partially visible.
30056 The first glyphs of other areas cannot. */
30057 start_x = window_box_left_offset (w, area);
30058 x = start_x;
30059 if (area == TEXT_AREA)
30060 x += row->x;
30061
30062 /* Find the first glyph that must be redrawn. */
30063 while (first < end
30064 && x + first->pixel_width < r->x)
30065 {
30066 x += first->pixel_width;
30067 ++first;
30068 }
30069
30070 /* Find the last one. */
30071 last = first;
30072 first_x = x;
30073 while (last < end
30074 && x < r->x + r->width)
30075 {
30076 x += last->pixel_width;
30077 ++last;
30078 }
30079
30080 /* Repaint. */
30081 if (last > first)
30082 draw_glyphs (w, first_x - start_x, row, area,
30083 first - row->glyphs[area], last - row->glyphs[area],
30084 DRAW_NORMAL_TEXT, 0);
30085 }
30086 }
30087
30088
30089 /* Redraw the parts of the glyph row ROW on window W intersecting
30090 rectangle R. R is in window-relative coordinates. Value is
30091 true if mouse-face was overwritten. */
30092
30093 static bool
30094 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
30095 {
30096 eassert (row->enabled_p);
30097
30098 if (row->mode_line_p || w->pseudo_window_p)
30099 draw_glyphs (w, 0, row, TEXT_AREA,
30100 0, row->used[TEXT_AREA],
30101 DRAW_NORMAL_TEXT, 0);
30102 else
30103 {
30104 if (row->used[LEFT_MARGIN_AREA])
30105 expose_area (w, row, r, LEFT_MARGIN_AREA);
30106 if (row->used[TEXT_AREA])
30107 expose_area (w, row, r, TEXT_AREA);
30108 if (row->used[RIGHT_MARGIN_AREA])
30109 expose_area (w, row, r, RIGHT_MARGIN_AREA);
30110 draw_row_fringe_bitmaps (w, row);
30111 }
30112
30113 return row->mouse_face_p;
30114 }
30115
30116
30117 /* Redraw those parts of glyphs rows during expose event handling that
30118 overlap other rows. Redrawing of an exposed line writes over parts
30119 of lines overlapping that exposed line; this function fixes that.
30120
30121 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
30122 row in W's current matrix that is exposed and overlaps other rows.
30123 LAST_OVERLAPPING_ROW is the last such row. */
30124
30125 static void
30126 expose_overlaps (struct window *w,
30127 struct glyph_row *first_overlapping_row,
30128 struct glyph_row *last_overlapping_row,
30129 XRectangle *r)
30130 {
30131 struct glyph_row *row;
30132
30133 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
30134 if (row->overlapping_p)
30135 {
30136 eassert (row->enabled_p && !row->mode_line_p);
30137
30138 row->clip = r;
30139 if (row->used[LEFT_MARGIN_AREA])
30140 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
30141
30142 if (row->used[TEXT_AREA])
30143 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
30144
30145 if (row->used[RIGHT_MARGIN_AREA])
30146 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
30147 row->clip = NULL;
30148 }
30149 }
30150
30151
30152 /* Return true if W's cursor intersects rectangle R. */
30153
30154 static bool
30155 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
30156 {
30157 XRectangle cr, result;
30158 struct glyph *cursor_glyph;
30159 struct glyph_row *row;
30160
30161 if (w->phys_cursor.vpos >= 0
30162 && w->phys_cursor.vpos < w->current_matrix->nrows
30163 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
30164 row->enabled_p)
30165 && row->cursor_in_fringe_p)
30166 {
30167 /* Cursor is in the fringe. */
30168 cr.x = window_box_right_offset (w,
30169 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
30170 ? RIGHT_MARGIN_AREA
30171 : TEXT_AREA));
30172 cr.y = row->y;
30173 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
30174 cr.height = row->height;
30175 return x_intersect_rectangles (&cr, r, &result);
30176 }
30177
30178 cursor_glyph = get_phys_cursor_glyph (w);
30179 if (cursor_glyph)
30180 {
30181 /* r is relative to W's box, but w->phys_cursor.x is relative
30182 to left edge of W's TEXT area. Adjust it. */
30183 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
30184 cr.y = w->phys_cursor.y;
30185 cr.width = cursor_glyph->pixel_width;
30186 cr.height = w->phys_cursor_height;
30187 /* ++KFS: W32 version used W32-specific IntersectRect here, but
30188 I assume the effect is the same -- and this is portable. */
30189 return x_intersect_rectangles (&cr, r, &result);
30190 }
30191 /* If we don't understand the format, pretend we're not in the hot-spot. */
30192 return false;
30193 }
30194
30195
30196 /* EXPORT:
30197 Draw a vertical window border to the right of window W if W doesn't
30198 have vertical scroll bars. */
30199
30200 void
30201 x_draw_vertical_border (struct window *w)
30202 {
30203 struct frame *f = XFRAME (WINDOW_FRAME (w));
30204
30205 /* We could do better, if we knew what type of scroll-bar the adjacent
30206 windows (on either side) have... But we don't :-(
30207 However, I think this works ok. ++KFS 2003-04-25 */
30208
30209 /* Redraw borders between horizontally adjacent windows. Don't
30210 do it for frames with vertical scroll bars because either the
30211 right scroll bar of a window, or the left scroll bar of its
30212 neighbor will suffice as a border. */
30213 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
30214 return;
30215
30216 /* Note: It is necessary to redraw both the left and the right
30217 borders, for when only this single window W is being
30218 redisplayed. */
30219 if (!WINDOW_RIGHTMOST_P (w)
30220 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
30221 {
30222 int x0, x1, y0, y1;
30223
30224 window_box_edges (w, &x0, &y0, &x1, &y1);
30225 y1 -= 1;
30226
30227 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30228 x1 -= 1;
30229
30230 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
30231 }
30232
30233 if (!WINDOW_LEFTMOST_P (w)
30234 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
30235 {
30236 int x0, x1, y0, y1;
30237
30238 window_box_edges (w, &x0, &y0, &x1, &y1);
30239 y1 -= 1;
30240
30241 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30242 x0 -= 1;
30243
30244 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
30245 }
30246 }
30247
30248
30249 /* Draw window dividers for window W. */
30250
30251 void
30252 x_draw_right_divider (struct window *w)
30253 {
30254 struct frame *f = WINDOW_XFRAME (w);
30255
30256 if (w->mini || w->pseudo_window_p)
30257 return;
30258 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30259 {
30260 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
30261 int x1 = WINDOW_RIGHT_EDGE_X (w);
30262 int y0 = WINDOW_TOP_EDGE_Y (w);
30263 /* The bottom divider prevails. */
30264 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30265
30266 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30267 }
30268 }
30269
30270 static void
30271 x_draw_bottom_divider (struct window *w)
30272 {
30273 struct frame *f = XFRAME (WINDOW_FRAME (w));
30274
30275 if (w->mini || w->pseudo_window_p)
30276 return;
30277 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30278 {
30279 int x0 = WINDOW_LEFT_EDGE_X (w);
30280 int x1 = WINDOW_RIGHT_EDGE_X (w);
30281 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30282 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
30283
30284 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30285 }
30286 }
30287
30288 /* Redraw the part of window W intersection rectangle FR. Pixel
30289 coordinates in FR are frame-relative. Call this function with
30290 input blocked. Value is true if the exposure overwrites
30291 mouse-face. */
30292
30293 static bool
30294 expose_window (struct window *w, XRectangle *fr)
30295 {
30296 struct frame *f = XFRAME (w->frame);
30297 XRectangle wr, r;
30298 bool mouse_face_overwritten_p = false;
30299
30300 /* If window is not yet fully initialized, do nothing. This can
30301 happen when toolkit scroll bars are used and a window is split.
30302 Reconfiguring the scroll bar will generate an expose for a newly
30303 created window. */
30304 if (w->current_matrix == NULL)
30305 return false;
30306
30307 /* When we're currently updating the window, display and current
30308 matrix usually don't agree. Arrange for a thorough display
30309 later. */
30310 if (w->must_be_updated_p)
30311 {
30312 SET_FRAME_GARBAGED (f);
30313 return false;
30314 }
30315
30316 /* Frame-relative pixel rectangle of W. */
30317 wr.x = WINDOW_LEFT_EDGE_X (w);
30318 wr.y = WINDOW_TOP_EDGE_Y (w);
30319 wr.width = WINDOW_PIXEL_WIDTH (w);
30320 wr.height = WINDOW_PIXEL_HEIGHT (w);
30321
30322 if (x_intersect_rectangles (fr, &wr, &r))
30323 {
30324 int yb = window_text_bottom_y (w);
30325 struct glyph_row *row;
30326 struct glyph_row *first_overlapping_row, *last_overlapping_row;
30327
30328 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
30329 r.x, r.y, r.width, r.height));
30330
30331 /* Convert to window coordinates. */
30332 r.x -= WINDOW_LEFT_EDGE_X (w);
30333 r.y -= WINDOW_TOP_EDGE_Y (w);
30334
30335 /* Turn off the cursor. */
30336 bool cursor_cleared_p = (!w->pseudo_window_p
30337 && phys_cursor_in_rect_p (w, &r));
30338 if (cursor_cleared_p)
30339 x_clear_cursor (w);
30340
30341 /* If the row containing the cursor extends face to end of line,
30342 then expose_area might overwrite the cursor outside the
30343 rectangle and thus notice_overwritten_cursor might clear
30344 w->phys_cursor_on_p. We remember the original value and
30345 check later if it is changed. */
30346 bool phys_cursor_on_p = w->phys_cursor_on_p;
30347
30348 /* Update lines intersecting rectangle R. */
30349 first_overlapping_row = last_overlapping_row = NULL;
30350 for (row = w->current_matrix->rows;
30351 row->enabled_p;
30352 ++row)
30353 {
30354 int y0 = row->y;
30355 int y1 = MATRIX_ROW_BOTTOM_Y (row);
30356
30357 if ((y0 >= r.y && y0 < r.y + r.height)
30358 || (y1 > r.y && y1 < r.y + r.height)
30359 || (r.y >= y0 && r.y < y1)
30360 || (r.y + r.height > y0 && r.y + r.height < y1))
30361 {
30362 /* A header line may be overlapping, but there is no need
30363 to fix overlapping areas for them. KFS 2005-02-12 */
30364 if (row->overlapping_p && !row->mode_line_p)
30365 {
30366 if (first_overlapping_row == NULL)
30367 first_overlapping_row = row;
30368 last_overlapping_row = row;
30369 }
30370
30371 row->clip = fr;
30372 if (expose_line (w, row, &r))
30373 mouse_face_overwritten_p = true;
30374 row->clip = NULL;
30375 }
30376 else if (row->overlapping_p)
30377 {
30378 /* We must redraw a row overlapping the exposed area. */
30379 if (y0 < r.y
30380 ? y0 + row->phys_height > r.y
30381 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
30382 {
30383 if (first_overlapping_row == NULL)
30384 first_overlapping_row = row;
30385 last_overlapping_row = row;
30386 }
30387 }
30388
30389 if (y1 >= yb)
30390 break;
30391 }
30392
30393 /* Display the mode line if there is one. */
30394 if (WINDOW_WANTS_MODELINE_P (w)
30395 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
30396 row->enabled_p)
30397 && row->y < r.y + r.height)
30398 {
30399 if (expose_line (w, row, &r))
30400 mouse_face_overwritten_p = true;
30401 }
30402
30403 if (!w->pseudo_window_p)
30404 {
30405 /* Fix the display of overlapping rows. */
30406 if (first_overlapping_row)
30407 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
30408 fr);
30409
30410 /* Draw border between windows. */
30411 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30412 x_draw_right_divider (w);
30413 else
30414 x_draw_vertical_border (w);
30415
30416 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30417 x_draw_bottom_divider (w);
30418
30419 /* Turn the cursor on again. */
30420 if (cursor_cleared_p
30421 || (phys_cursor_on_p && !w->phys_cursor_on_p))
30422 update_window_cursor (w, true);
30423 }
30424 }
30425
30426 return mouse_face_overwritten_p;
30427 }
30428
30429
30430
30431 /* Redraw (parts) of all windows in the window tree rooted at W that
30432 intersect R. R contains frame pixel coordinates. Value is
30433 true if the exposure overwrites mouse-face. */
30434
30435 static bool
30436 expose_window_tree (struct window *w, XRectangle *r)
30437 {
30438 struct frame *f = XFRAME (w->frame);
30439 bool mouse_face_overwritten_p = false;
30440
30441 while (w && !FRAME_GARBAGED_P (f))
30442 {
30443 mouse_face_overwritten_p
30444 |= (WINDOWP (w->contents)
30445 ? expose_window_tree (XWINDOW (w->contents), r)
30446 : expose_window (w, r));
30447
30448 w = NILP (w->next) ? NULL : XWINDOW (w->next);
30449 }
30450
30451 return mouse_face_overwritten_p;
30452 }
30453
30454
30455 /* EXPORT:
30456 Redisplay an exposed area of frame F. X and Y are the upper-left
30457 corner of the exposed rectangle. W and H are width and height of
30458 the exposed area. All are pixel values. W or H zero means redraw
30459 the entire frame. */
30460
30461 void
30462 expose_frame (struct frame *f, int x, int y, int w, int h)
30463 {
30464 XRectangle r;
30465 bool mouse_face_overwritten_p = false;
30466
30467 TRACE ((stderr, "expose_frame "));
30468
30469 /* No need to redraw if frame will be redrawn soon. */
30470 if (FRAME_GARBAGED_P (f))
30471 {
30472 TRACE ((stderr, " garbaged\n"));
30473 return;
30474 }
30475
30476 /* If basic faces haven't been realized yet, there is no point in
30477 trying to redraw anything. This can happen when we get an expose
30478 event while Emacs is starting, e.g. by moving another window. */
30479 if (FRAME_FACE_CACHE (f) == NULL
30480 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
30481 {
30482 TRACE ((stderr, " no faces\n"));
30483 return;
30484 }
30485
30486 if (w == 0 || h == 0)
30487 {
30488 r.x = r.y = 0;
30489 r.width = FRAME_TEXT_WIDTH (f);
30490 r.height = FRAME_TEXT_HEIGHT (f);
30491 }
30492 else
30493 {
30494 r.x = x;
30495 r.y = y;
30496 r.width = w;
30497 r.height = h;
30498 }
30499
30500 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
30501 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
30502
30503 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
30504 if (WINDOWP (f->tool_bar_window))
30505 mouse_face_overwritten_p
30506 |= expose_window (XWINDOW (f->tool_bar_window), &r);
30507 #endif
30508
30509 #ifdef HAVE_X_WINDOWS
30510 #ifndef MSDOS
30511 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
30512 if (WINDOWP (f->menu_bar_window))
30513 mouse_face_overwritten_p
30514 |= expose_window (XWINDOW (f->menu_bar_window), &r);
30515 #endif /* not USE_X_TOOLKIT and not USE_GTK */
30516 #endif
30517 #endif
30518
30519 /* Some window managers support a focus-follows-mouse style with
30520 delayed raising of frames. Imagine a partially obscured frame,
30521 and moving the mouse into partially obscured mouse-face on that
30522 frame. The visible part of the mouse-face will be highlighted,
30523 then the WM raises the obscured frame. With at least one WM, KDE
30524 2.1, Emacs is not getting any event for the raising of the frame
30525 (even tried with SubstructureRedirectMask), only Expose events.
30526 These expose events will draw text normally, i.e. not
30527 highlighted. Which means we must redo the highlight here.
30528 Subsume it under ``we love X''. --gerd 2001-08-15 */
30529 /* Included in Windows version because Windows most likely does not
30530 do the right thing if any third party tool offers
30531 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
30532 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
30533 {
30534 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30535 if (f == hlinfo->mouse_face_mouse_frame)
30536 {
30537 int mouse_x = hlinfo->mouse_face_mouse_x;
30538 int mouse_y = hlinfo->mouse_face_mouse_y;
30539 clear_mouse_face (hlinfo);
30540 note_mouse_highlight (f, mouse_x, mouse_y);
30541 }
30542 }
30543 }
30544
30545
30546 /* EXPORT:
30547 Determine the intersection of two rectangles R1 and R2. Return
30548 the intersection in *RESULT. Value is true if RESULT is not
30549 empty. */
30550
30551 bool
30552 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
30553 {
30554 XRectangle *left, *right;
30555 XRectangle *upper, *lower;
30556 bool intersection_p = false;
30557
30558 /* Rearrange so that R1 is the left-most rectangle. */
30559 if (r1->x < r2->x)
30560 left = r1, right = r2;
30561 else
30562 left = r2, right = r1;
30563
30564 /* X0 of the intersection is right.x0, if this is inside R1,
30565 otherwise there is no intersection. */
30566 if (right->x <= left->x + left->width)
30567 {
30568 result->x = right->x;
30569
30570 /* The right end of the intersection is the minimum of
30571 the right ends of left and right. */
30572 result->width = (min (left->x + left->width, right->x + right->width)
30573 - result->x);
30574
30575 /* Same game for Y. */
30576 if (r1->y < r2->y)
30577 upper = r1, lower = r2;
30578 else
30579 upper = r2, lower = r1;
30580
30581 /* The upper end of the intersection is lower.y0, if this is inside
30582 of upper. Otherwise, there is no intersection. */
30583 if (lower->y <= upper->y + upper->height)
30584 {
30585 result->y = lower->y;
30586
30587 /* The lower end of the intersection is the minimum of the lower
30588 ends of upper and lower. */
30589 result->height = (min (lower->y + lower->height,
30590 upper->y + upper->height)
30591 - result->y);
30592 intersection_p = true;
30593 }
30594 }
30595
30596 return intersection_p;
30597 }
30598
30599 #endif /* HAVE_WINDOW_SYSTEM */
30600
30601 \f
30602 /***********************************************************************
30603 Initialization
30604 ***********************************************************************/
30605
30606 void
30607 syms_of_xdisp (void)
30608 {
30609 Vwith_echo_area_save_vector = Qnil;
30610 staticpro (&Vwith_echo_area_save_vector);
30611
30612 Vmessage_stack = Qnil;
30613 staticpro (&Vmessage_stack);
30614
30615 /* Non-nil means don't actually do any redisplay. */
30616 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
30617
30618 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
30619
30620 DEFVAR_BOOL("inhibit-message", inhibit_message,
30621 doc: /* Non-nil means calls to `message' are not displayed.
30622 They are still logged to the *Messages* buffer. */);
30623 inhibit_message = 0;
30624
30625 message_dolog_marker1 = Fmake_marker ();
30626 staticpro (&message_dolog_marker1);
30627 message_dolog_marker2 = Fmake_marker ();
30628 staticpro (&message_dolog_marker2);
30629 message_dolog_marker3 = Fmake_marker ();
30630 staticpro (&message_dolog_marker3);
30631
30632 #ifdef GLYPH_DEBUG
30633 defsubr (&Sdump_frame_glyph_matrix);
30634 defsubr (&Sdump_glyph_matrix);
30635 defsubr (&Sdump_glyph_row);
30636 defsubr (&Sdump_tool_bar_row);
30637 defsubr (&Strace_redisplay);
30638 defsubr (&Strace_to_stderr);
30639 #endif
30640 #ifdef HAVE_WINDOW_SYSTEM
30641 defsubr (&Stool_bar_height);
30642 defsubr (&Slookup_image_map);
30643 #endif
30644 defsubr (&Sline_pixel_height);
30645 defsubr (&Sformat_mode_line);
30646 defsubr (&Sinvisible_p);
30647 defsubr (&Scurrent_bidi_paragraph_direction);
30648 defsubr (&Swindow_text_pixel_size);
30649 defsubr (&Smove_point_visually);
30650 defsubr (&Sbidi_find_overridden_directionality);
30651
30652 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
30653 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
30654 DEFSYM (Qoverriding_local_map, "overriding-local-map");
30655 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
30656 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
30657 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
30658 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
30659 DEFSYM (Qeval, "eval");
30660 DEFSYM (QCdata, ":data");
30661
30662 /* Names of text properties relevant for redisplay. */
30663 DEFSYM (Qdisplay, "display");
30664 DEFSYM (Qspace_width, "space-width");
30665 DEFSYM (Qraise, "raise");
30666 DEFSYM (Qslice, "slice");
30667 DEFSYM (Qspace, "space");
30668 DEFSYM (Qmargin, "margin");
30669 DEFSYM (Qpointer, "pointer");
30670 DEFSYM (Qleft_margin, "left-margin");
30671 DEFSYM (Qright_margin, "right-margin");
30672 DEFSYM (Qcenter, "center");
30673 DEFSYM (Qline_height, "line-height");
30674 DEFSYM (QCalign_to, ":align-to");
30675 DEFSYM (QCrelative_width, ":relative-width");
30676 DEFSYM (QCrelative_height, ":relative-height");
30677 DEFSYM (QCeval, ":eval");
30678 DEFSYM (QCpropertize, ":propertize");
30679 DEFSYM (QCfile, ":file");
30680 DEFSYM (Qfontified, "fontified");
30681 DEFSYM (Qfontification_functions, "fontification-functions");
30682
30683 /* Name of the face used to highlight trailing whitespace. */
30684 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
30685
30686 /* Name and number of the face used to highlight escape glyphs. */
30687 DEFSYM (Qescape_glyph, "escape-glyph");
30688
30689 /* Name and number of the face used to highlight non-breaking spaces. */
30690 DEFSYM (Qnobreak_space, "nobreak-space");
30691
30692 /* The symbol 'image' which is the car of the lists used to represent
30693 images in Lisp. Also a tool bar style. */
30694 DEFSYM (Qimage, "image");
30695
30696 /* Tool bar styles. */
30697 DEFSYM (Qtext, "text");
30698 DEFSYM (Qboth, "both");
30699 DEFSYM (Qboth_horiz, "both-horiz");
30700 DEFSYM (Qtext_image_horiz, "text-image-horiz");
30701
30702 /* The image map types. */
30703 DEFSYM (QCmap, ":map");
30704 DEFSYM (QCpointer, ":pointer");
30705 DEFSYM (Qrect, "rect");
30706 DEFSYM (Qcircle, "circle");
30707 DEFSYM (Qpoly, "poly");
30708
30709 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
30710
30711 DEFSYM (Qgrow_only, "grow-only");
30712 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
30713 DEFSYM (Qposition, "position");
30714 DEFSYM (Qbuffer_position, "buffer-position");
30715 DEFSYM (Qobject, "object");
30716
30717 /* Cursor shapes. */
30718 DEFSYM (Qbar, "bar");
30719 DEFSYM (Qhbar, "hbar");
30720 DEFSYM (Qbox, "box");
30721 DEFSYM (Qhollow, "hollow");
30722
30723 /* Pointer shapes. */
30724 DEFSYM (Qhand, "hand");
30725 DEFSYM (Qarrow, "arrow");
30726 /* also Qtext */
30727
30728 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
30729
30730 list_of_error = list1 (list2 (Qerror, Qvoid_variable));
30731 staticpro (&list_of_error);
30732
30733 /* Values of those variables at last redisplay are stored as
30734 properties on 'overlay-arrow-position' symbol. However, if
30735 Voverlay_arrow_position is a marker, last-arrow-position is its
30736 numerical position. */
30737 DEFSYM (Qlast_arrow_position, "last-arrow-position");
30738 DEFSYM (Qlast_arrow_string, "last-arrow-string");
30739
30740 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
30741 properties on a symbol in overlay-arrow-variable-list. */
30742 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
30743 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
30744
30745 echo_buffer[0] = echo_buffer[1] = Qnil;
30746 staticpro (&echo_buffer[0]);
30747 staticpro (&echo_buffer[1]);
30748
30749 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
30750 staticpro (&echo_area_buffer[0]);
30751 staticpro (&echo_area_buffer[1]);
30752
30753 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
30754 staticpro (&Vmessages_buffer_name);
30755
30756 mode_line_proptrans_alist = Qnil;
30757 staticpro (&mode_line_proptrans_alist);
30758 mode_line_string_list = Qnil;
30759 staticpro (&mode_line_string_list);
30760 mode_line_string_face = Qnil;
30761 staticpro (&mode_line_string_face);
30762 mode_line_string_face_prop = Qnil;
30763 staticpro (&mode_line_string_face_prop);
30764 Vmode_line_unwind_vector = Qnil;
30765 staticpro (&Vmode_line_unwind_vector);
30766
30767 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
30768
30769 help_echo_string = Qnil;
30770 staticpro (&help_echo_string);
30771 help_echo_object = Qnil;
30772 staticpro (&help_echo_object);
30773 help_echo_window = Qnil;
30774 staticpro (&help_echo_window);
30775 previous_help_echo_string = Qnil;
30776 staticpro (&previous_help_echo_string);
30777 help_echo_pos = -1;
30778
30779 DEFSYM (Qright_to_left, "right-to-left");
30780 DEFSYM (Qleft_to_right, "left-to-right");
30781 defsubr (&Sbidi_resolved_levels);
30782
30783 #ifdef HAVE_WINDOW_SYSTEM
30784 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
30785 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
30786 For example, if a block cursor is over a tab, it will be drawn as
30787 wide as that tab on the display. */);
30788 x_stretch_cursor_p = 0;
30789 #endif
30790
30791 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
30792 doc: /* Non-nil means highlight trailing whitespace.
30793 The face used for trailing whitespace is `trailing-whitespace'. */);
30794 Vshow_trailing_whitespace = Qnil;
30795
30796 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
30797 doc: /* Control highlighting of non-ASCII space and hyphen chars.
30798 If the value is t, Emacs highlights non-ASCII chars which have the
30799 same appearance as an ASCII space or hyphen, using the `nobreak-space'
30800 or `escape-glyph' face respectively.
30801
30802 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
30803 U+2011 (non-breaking hyphen) are affected.
30804
30805 Any other non-nil value means to display these characters as a escape
30806 glyph followed by an ordinary space or hyphen.
30807
30808 A value of nil means no special handling of these characters. */);
30809 Vnobreak_char_display = Qt;
30810
30811 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
30812 doc: /* The pointer shape to show in void text areas.
30813 A value of nil means to show the text pointer. Other options are
30814 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
30815 `hourglass'. */);
30816 Vvoid_text_area_pointer = Qarrow;
30817
30818 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
30819 doc: /* Non-nil means don't actually do any redisplay.
30820 This is used for internal purposes. */);
30821 Vinhibit_redisplay = Qnil;
30822
30823 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
30824 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
30825 Vglobal_mode_string = Qnil;
30826
30827 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
30828 doc: /* Marker for where to display an arrow on top of the buffer text.
30829 This must be the beginning of a line in order to work.
30830 See also `overlay-arrow-string'. */);
30831 Voverlay_arrow_position = Qnil;
30832
30833 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
30834 doc: /* String to display as an arrow in non-window frames.
30835 See also `overlay-arrow-position'. */);
30836 Voverlay_arrow_string = build_pure_c_string ("=>");
30837
30838 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
30839 doc: /* List of variables (symbols) which hold markers for overlay arrows.
30840 The symbols on this list are examined during redisplay to determine
30841 where to display overlay arrows. */);
30842 Voverlay_arrow_variable_list
30843 = list1 (intern_c_string ("overlay-arrow-position"));
30844
30845 DEFVAR_INT ("scroll-step", emacs_scroll_step,
30846 doc: /* The number of lines to try scrolling a window by when point moves out.
30847 If that fails to bring point back on frame, point is centered instead.
30848 If this is zero, point is always centered after it moves off frame.
30849 If you want scrolling to always be a line at a time, you should set
30850 `scroll-conservatively' to a large value rather than set this to 1. */);
30851
30852 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
30853 doc: /* Scroll up to this many lines, to bring point back on screen.
30854 If point moves off-screen, redisplay will scroll by up to
30855 `scroll-conservatively' lines in order to bring point just barely
30856 onto the screen again. If that cannot be done, then redisplay
30857 recenters point as usual.
30858
30859 If the value is greater than 100, redisplay will never recenter point,
30860 but will always scroll just enough text to bring point into view, even
30861 if you move far away.
30862
30863 A value of zero means always recenter point if it moves off screen. */);
30864 scroll_conservatively = 0;
30865
30866 DEFVAR_INT ("scroll-margin", scroll_margin,
30867 doc: /* Number of lines of margin at the top and bottom of a window.
30868 Recenter the window whenever point gets within this many lines
30869 of the top or bottom of the window. */);
30870 scroll_margin = 0;
30871
30872 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
30873 doc: /* Pixels per inch value for non-window system displays.
30874 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
30875 Vdisplay_pixels_per_inch = make_float (72.0);
30876
30877 #ifdef GLYPH_DEBUG
30878 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
30879 #endif
30880
30881 DEFVAR_LISP ("truncate-partial-width-windows",
30882 Vtruncate_partial_width_windows,
30883 doc: /* Non-nil means truncate lines in windows narrower than the frame.
30884 For an integer value, truncate lines in each window narrower than the
30885 full frame width, provided the window width is less than that integer;
30886 otherwise, respect the value of `truncate-lines'.
30887
30888 For any other non-nil value, truncate lines in all windows that do
30889 not span the full frame width.
30890
30891 A value of nil means to respect the value of `truncate-lines'.
30892
30893 If `word-wrap' is enabled, you might want to reduce this. */);
30894 Vtruncate_partial_width_windows = make_number (50);
30895
30896 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
30897 doc: /* Maximum buffer size for which line number should be displayed.
30898 If the buffer is bigger than this, the line number does not appear
30899 in the mode line. A value of nil means no limit. */);
30900 Vline_number_display_limit = Qnil;
30901
30902 DEFVAR_INT ("line-number-display-limit-width",
30903 line_number_display_limit_width,
30904 doc: /* Maximum line width (in characters) for line number display.
30905 If the average length of the lines near point is bigger than this, then the
30906 line number may be omitted from the mode line. */);
30907 line_number_display_limit_width = 200;
30908
30909 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
30910 doc: /* Non-nil means highlight region even in nonselected windows. */);
30911 highlight_nonselected_windows = false;
30912
30913 DEFVAR_BOOL ("multiple-frames", multiple_frames,
30914 doc: /* Non-nil if more than one frame is visible on this display.
30915 Minibuffer-only frames don't count, but iconified frames do.
30916 This variable is not guaranteed to be accurate except while processing
30917 `frame-title-format' and `icon-title-format'. */);
30918
30919 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
30920 doc: /* Template for displaying the title bar of visible frames.
30921 \(Assuming the window manager supports this feature.)
30922
30923 This variable has the same structure as `mode-line-format', except that
30924 the %c and %l constructs are ignored. It is used only on frames for
30925 which no explicit name has been set \(see `modify-frame-parameters'). */);
30926
30927 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
30928 doc: /* Template for displaying the title bar of an iconified frame.
30929 \(Assuming the window manager supports this feature.)
30930 This variable has the same structure as `mode-line-format' (which see),
30931 and is used only on frames for which no explicit name has been set
30932 \(see `modify-frame-parameters'). */);
30933 Vicon_title_format
30934 = Vframe_title_format
30935 = listn (CONSTYPE_PURE, 3,
30936 intern_c_string ("multiple-frames"),
30937 build_pure_c_string ("%b"),
30938 listn (CONSTYPE_PURE, 4,
30939 empty_unibyte_string,
30940 intern_c_string ("invocation-name"),
30941 build_pure_c_string ("@"),
30942 intern_c_string ("system-name")));
30943
30944 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
30945 doc: /* Maximum number of lines to keep in the message log buffer.
30946 If nil, disable message logging. If t, log messages but don't truncate
30947 the buffer when it becomes large. */);
30948 Vmessage_log_max = make_number (1000);
30949
30950 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
30951 doc: /* Functions called before redisplay, if window sizes have changed.
30952 The value should be a list of functions that take one argument.
30953 Just before redisplay, for each frame, if any of its windows have changed
30954 size since the last redisplay, or have been split or deleted,
30955 all the functions in the list are called, with the frame as argument. */);
30956 Vwindow_size_change_functions = Qnil;
30957
30958 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
30959 doc: /* List of functions to call before redisplaying a window with scrolling.
30960 Each function is called with two arguments, the window and its new
30961 display-start position.
30962 These functions are called whenever the `window-start' marker is modified,
30963 either to point into another buffer (e.g. via `set-window-buffer') or another
30964 place in the same buffer.
30965 Note that the value of `window-end' is not valid when these functions are
30966 called.
30967
30968 Warning: Do not use this feature to alter the way the window
30969 is scrolled. It is not designed for that, and such use probably won't
30970 work. */);
30971 Vwindow_scroll_functions = Qnil;
30972
30973 DEFVAR_LISP ("window-text-change-functions",
30974 Vwindow_text_change_functions,
30975 doc: /* Functions to call in redisplay when text in the window might change. */);
30976 Vwindow_text_change_functions = Qnil;
30977
30978 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
30979 doc: /* Functions called when redisplay of a window reaches the end trigger.
30980 Each function is called with two arguments, the window and the end trigger value.
30981 See `set-window-redisplay-end-trigger'. */);
30982 Vredisplay_end_trigger_functions = Qnil;
30983
30984 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
30985 doc: /* Non-nil means autoselect window with mouse pointer.
30986 If nil, do not autoselect windows.
30987 A positive number means delay autoselection by that many seconds: a
30988 window is autoselected only after the mouse has remained in that
30989 window for the duration of the delay.
30990 A negative number has a similar effect, but causes windows to be
30991 autoselected only after the mouse has stopped moving. \(Because of
30992 the way Emacs compares mouse events, you will occasionally wait twice
30993 that time before the window gets selected.\)
30994 Any other value means to autoselect window instantaneously when the
30995 mouse pointer enters it.
30996
30997 Autoselection selects the minibuffer only if it is active, and never
30998 unselects the minibuffer if it is active.
30999
31000 When customizing this variable make sure that the actual value of
31001 `focus-follows-mouse' matches the behavior of your window manager. */);
31002 Vmouse_autoselect_window = Qnil;
31003
31004 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
31005 doc: /* Non-nil means automatically resize tool-bars.
31006 This dynamically changes the tool-bar's height to the minimum height
31007 that is needed to make all tool-bar items visible.
31008 If value is `grow-only', the tool-bar's height is only increased
31009 automatically; to decrease the tool-bar height, use \\[recenter]. */);
31010 Vauto_resize_tool_bars = Qt;
31011
31012 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
31013 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
31014 auto_raise_tool_bar_buttons_p = true;
31015
31016 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
31017 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
31018 make_cursor_line_fully_visible_p = true;
31019
31020 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
31021 doc: /* Border below tool-bar in pixels.
31022 If an integer, use it as the height of the border.
31023 If it is one of `internal-border-width' or `border-width', use the
31024 value of the corresponding frame parameter.
31025 Otherwise, no border is added below the tool-bar. */);
31026 Vtool_bar_border = Qinternal_border_width;
31027
31028 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
31029 doc: /* Margin around tool-bar buttons in pixels.
31030 If an integer, use that for both horizontal and vertical margins.
31031 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
31032 HORZ specifying the horizontal margin, and VERT specifying the
31033 vertical margin. */);
31034 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
31035
31036 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
31037 doc: /* Relief thickness of tool-bar buttons. */);
31038 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
31039
31040 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
31041 doc: /* Tool bar style to use.
31042 It can be one of
31043 image - show images only
31044 text - show text only
31045 both - show both, text below image
31046 both-horiz - show text to the right of the image
31047 text-image-horiz - show text to the left of the image
31048 any other - use system default or image if no system default.
31049
31050 This variable only affects the GTK+ toolkit version of Emacs. */);
31051 Vtool_bar_style = Qnil;
31052
31053 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
31054 doc: /* Maximum number of characters a label can have to be shown.
31055 The tool bar style must also show labels for this to have any effect, see
31056 `tool-bar-style'. */);
31057 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
31058
31059 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
31060 doc: /* List of functions to call to fontify regions of text.
31061 Each function is called with one argument POS. Functions must
31062 fontify a region starting at POS in the current buffer, and give
31063 fontified regions the property `fontified'. */);
31064 Vfontification_functions = Qnil;
31065 Fmake_variable_buffer_local (Qfontification_functions);
31066
31067 DEFVAR_BOOL ("unibyte-display-via-language-environment",
31068 unibyte_display_via_language_environment,
31069 doc: /* Non-nil means display unibyte text according to language environment.
31070 Specifically, this means that raw bytes in the range 160-255 decimal
31071 are displayed by converting them to the equivalent multibyte characters
31072 according to the current language environment. As a result, they are
31073 displayed according to the current fontset.
31074
31075 Note that this variable affects only how these bytes are displayed,
31076 but does not change the fact they are interpreted as raw bytes. */);
31077 unibyte_display_via_language_environment = false;
31078
31079 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
31080 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
31081 If a float, it specifies a fraction of the mini-window frame's height.
31082 If an integer, it specifies a number of lines. */);
31083 Vmax_mini_window_height = make_float (0.25);
31084
31085 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
31086 doc: /* How to resize mini-windows (the minibuffer and the echo area).
31087 A value of nil means don't automatically resize mini-windows.
31088 A value of t means resize them to fit the text displayed in them.
31089 A value of `grow-only', the default, means let mini-windows grow only;
31090 they return to their normal size when the minibuffer is closed, or the
31091 echo area becomes empty. */);
31092 Vresize_mini_windows = Qgrow_only;
31093
31094 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
31095 doc: /* Alist specifying how to blink the cursor off.
31096 Each element has the form (ON-STATE . OFF-STATE). Whenever the
31097 `cursor-type' frame-parameter or variable equals ON-STATE,
31098 comparing using `equal', Emacs uses OFF-STATE to specify
31099 how to blink it off. ON-STATE and OFF-STATE are values for
31100 the `cursor-type' frame parameter.
31101
31102 If a frame's ON-STATE has no entry in this list,
31103 the frame's other specifications determine how to blink the cursor off. */);
31104 Vblink_cursor_alist = Qnil;
31105
31106 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
31107 doc: /* Allow or disallow automatic horizontal scrolling of windows.
31108 If non-nil, windows are automatically scrolled horizontally to make
31109 point visible. */);
31110 automatic_hscrolling_p = true;
31111 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
31112
31113 DEFVAR_INT ("hscroll-margin", hscroll_margin,
31114 doc: /* How many columns away from the window edge point is allowed to get
31115 before automatic hscrolling will horizontally scroll the window. */);
31116 hscroll_margin = 5;
31117
31118 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
31119 doc: /* How many columns to scroll the window when point gets too close to the edge.
31120 When point is less than `hscroll-margin' columns from the window
31121 edge, automatic hscrolling will scroll the window by the amount of columns
31122 determined by this variable. If its value is a positive integer, scroll that
31123 many columns. If it's a positive floating-point number, it specifies the
31124 fraction of the window's width to scroll. If it's nil or zero, point will be
31125 centered horizontally after the scroll. Any other value, including negative
31126 numbers, are treated as if the value were zero.
31127
31128 Automatic hscrolling always moves point outside the scroll margin, so if
31129 point was more than scroll step columns inside the margin, the window will
31130 scroll more than the value given by the scroll step.
31131
31132 Note that the lower bound for automatic hscrolling specified by `scroll-left'
31133 and `scroll-right' overrides this variable's effect. */);
31134 Vhscroll_step = make_number (0);
31135
31136 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
31137 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
31138 Bind this around calls to `message' to let it take effect. */);
31139 message_truncate_lines = false;
31140
31141 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
31142 doc: /* Normal hook run to update the menu bar definitions.
31143 Redisplay runs this hook before it redisplays the menu bar.
31144 This is used to update menus such as Buffers, whose contents depend on
31145 various data. */);
31146 Vmenu_bar_update_hook = Qnil;
31147
31148 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
31149 doc: /* Frame for which we are updating a menu.
31150 The enable predicate for a menu binding should check this variable. */);
31151 Vmenu_updating_frame = Qnil;
31152
31153 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
31154 doc: /* Non-nil means don't update menu bars. Internal use only. */);
31155 inhibit_menubar_update = false;
31156
31157 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
31158 doc: /* Prefix prepended to all continuation lines at display time.
31159 The value may be a string, an image, or a stretch-glyph; it is
31160 interpreted in the same way as the value of a `display' text property.
31161
31162 This variable is overridden by any `wrap-prefix' text or overlay
31163 property.
31164
31165 To add a prefix to non-continuation lines, use `line-prefix'. */);
31166 Vwrap_prefix = Qnil;
31167 DEFSYM (Qwrap_prefix, "wrap-prefix");
31168 Fmake_variable_buffer_local (Qwrap_prefix);
31169
31170 DEFVAR_LISP ("line-prefix", Vline_prefix,
31171 doc: /* Prefix prepended to all non-continuation lines at display time.
31172 The value may be a string, an image, or a stretch-glyph; it is
31173 interpreted in the same way as the value of a `display' text property.
31174
31175 This variable is overridden by any `line-prefix' text or overlay
31176 property.
31177
31178 To add a prefix to continuation lines, use `wrap-prefix'. */);
31179 Vline_prefix = Qnil;
31180 DEFSYM (Qline_prefix, "line-prefix");
31181 Fmake_variable_buffer_local (Qline_prefix);
31182
31183 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
31184 doc: /* Non-nil means don't eval Lisp during redisplay. */);
31185 inhibit_eval_during_redisplay = false;
31186
31187 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
31188 doc: /* Non-nil means don't free realized faces. Internal use only. */);
31189 inhibit_free_realized_faces = false;
31190
31191 DEFVAR_BOOL ("inhibit-bidi-mirroring", inhibit_bidi_mirroring,
31192 doc: /* Non-nil means don't mirror characters even when bidi context requires that.
31193 Intended for use during debugging and for testing bidi display;
31194 see biditest.el in the test suite. */);
31195 inhibit_bidi_mirroring = false;
31196
31197 #ifdef GLYPH_DEBUG
31198 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
31199 doc: /* Inhibit try_window_id display optimization. */);
31200 inhibit_try_window_id = false;
31201
31202 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
31203 doc: /* Inhibit try_window_reusing display optimization. */);
31204 inhibit_try_window_reusing = false;
31205
31206 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
31207 doc: /* Inhibit try_cursor_movement display optimization. */);
31208 inhibit_try_cursor_movement = false;
31209 #endif /* GLYPH_DEBUG */
31210
31211 DEFVAR_INT ("overline-margin", overline_margin,
31212 doc: /* Space between overline and text, in pixels.
31213 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
31214 margin to the character height. */);
31215 overline_margin = 2;
31216
31217 DEFVAR_INT ("underline-minimum-offset",
31218 underline_minimum_offset,
31219 doc: /* Minimum distance between baseline and underline.
31220 This can improve legibility of underlined text at small font sizes,
31221 particularly when using variable `x-use-underline-position-properties'
31222 with fonts that specify an UNDERLINE_POSITION relatively close to the
31223 baseline. The default value is 1. */);
31224 underline_minimum_offset = 1;
31225
31226 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
31227 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
31228 This feature only works when on a window system that can change
31229 cursor shapes. */);
31230 display_hourglass_p = true;
31231
31232 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
31233 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
31234 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
31235
31236 #ifdef HAVE_WINDOW_SYSTEM
31237 hourglass_atimer = NULL;
31238 hourglass_shown_p = false;
31239 #endif /* HAVE_WINDOW_SYSTEM */
31240
31241 /* Name of the face used to display glyphless characters. */
31242 DEFSYM (Qglyphless_char, "glyphless-char");
31243
31244 /* Method symbols for Vglyphless_char_display. */
31245 DEFSYM (Qhex_code, "hex-code");
31246 DEFSYM (Qempty_box, "empty-box");
31247 DEFSYM (Qthin_space, "thin-space");
31248 DEFSYM (Qzero_width, "zero-width");
31249
31250 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
31251 doc: /* Function run just before redisplay.
31252 It is called with one argument, which is the set of windows that are to
31253 be redisplayed. This set can be nil (meaning, only the selected window),
31254 or t (meaning all windows). */);
31255 Vpre_redisplay_function = intern ("ignore");
31256
31257 /* Symbol for the purpose of Vglyphless_char_display. */
31258 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
31259 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
31260
31261 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
31262 doc: /* Char-table defining glyphless characters.
31263 Each element, if non-nil, should be one of the following:
31264 an ASCII acronym string: display this string in a box
31265 `hex-code': display the hexadecimal code of a character in a box
31266 `empty-box': display as an empty box
31267 `thin-space': display as 1-pixel width space
31268 `zero-width': don't display
31269 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
31270 display method for graphical terminals and text terminals respectively.
31271 GRAPHICAL and TEXT should each have one of the values listed above.
31272
31273 The char-table has one extra slot to control the display of a character for
31274 which no font is found. This slot only takes effect on graphical terminals.
31275 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
31276 `thin-space'. The default is `empty-box'.
31277
31278 If a character has a non-nil entry in an active display table, the
31279 display table takes effect; in this case, Emacs does not consult
31280 `glyphless-char-display' at all. */);
31281 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
31282 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
31283 Qempty_box);
31284
31285 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
31286 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
31287 Vdebug_on_message = Qnil;
31288
31289 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
31290 doc: /* */);
31291 Vredisplay__all_windows_cause
31292 = Fmake_vector (make_number (100), make_number (0));
31293
31294 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
31295 doc: /* */);
31296 Vredisplay__mode_lines_cause
31297 = Fmake_vector (make_number (100), make_number (0));
31298 }
31299
31300
31301 /* Initialize this module when Emacs starts. */
31302
31303 void
31304 init_xdisp (void)
31305 {
31306 CHARPOS (this_line_start_pos) = 0;
31307
31308 if (!noninteractive)
31309 {
31310 struct window *m = XWINDOW (minibuf_window);
31311 Lisp_Object frame = m->frame;
31312 struct frame *f = XFRAME (frame);
31313 Lisp_Object root = FRAME_ROOT_WINDOW (f);
31314 struct window *r = XWINDOW (root);
31315 int i;
31316
31317 echo_area_window = minibuf_window;
31318
31319 r->top_line = FRAME_TOP_MARGIN (f);
31320 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
31321 r->total_cols = FRAME_COLS (f);
31322 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
31323 r->total_lines = FRAME_TOTAL_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
31324 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
31325
31326 m->top_line = FRAME_TOTAL_LINES (f) - 1;
31327 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
31328 m->total_cols = FRAME_COLS (f);
31329 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
31330 m->total_lines = 1;
31331 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
31332
31333 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
31334 scratch_glyph_row.glyphs[TEXT_AREA + 1]
31335 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
31336
31337 /* The default ellipsis glyphs `...'. */
31338 for (i = 0; i < 3; ++i)
31339 default_invis_vector[i] = make_number ('.');
31340 }
31341
31342 {
31343 /* Allocate the buffer for frame titles.
31344 Also used for `format-mode-line'. */
31345 int size = 100;
31346 mode_line_noprop_buf = xmalloc (size);
31347 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
31348 mode_line_noprop_ptr = mode_line_noprop_buf;
31349 mode_line_target = MODE_LINE_DISPLAY;
31350 }
31351
31352 help_echo_showing_p = false;
31353 }
31354
31355 #ifdef HAVE_WINDOW_SYSTEM
31356
31357 /* Platform-independent portion of hourglass implementation. */
31358
31359 /* Timer function of hourglass_atimer. */
31360
31361 static void
31362 show_hourglass (struct atimer *timer)
31363 {
31364 /* The timer implementation will cancel this timer automatically
31365 after this function has run. Set hourglass_atimer to null
31366 so that we know the timer doesn't have to be canceled. */
31367 hourglass_atimer = NULL;
31368
31369 if (!hourglass_shown_p)
31370 {
31371 Lisp_Object tail, frame;
31372
31373 block_input ();
31374
31375 FOR_EACH_FRAME (tail, frame)
31376 {
31377 struct frame *f = XFRAME (frame);
31378
31379 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31380 && FRAME_RIF (f)->show_hourglass)
31381 FRAME_RIF (f)->show_hourglass (f);
31382 }
31383
31384 hourglass_shown_p = true;
31385 unblock_input ();
31386 }
31387 }
31388
31389 /* Cancel a currently active hourglass timer, and start a new one. */
31390
31391 void
31392 start_hourglass (void)
31393 {
31394 struct timespec delay;
31395
31396 cancel_hourglass ();
31397
31398 if (INTEGERP (Vhourglass_delay)
31399 && XINT (Vhourglass_delay) > 0)
31400 delay = make_timespec (min (XINT (Vhourglass_delay),
31401 TYPE_MAXIMUM (time_t)),
31402 0);
31403 else if (FLOATP (Vhourglass_delay)
31404 && XFLOAT_DATA (Vhourglass_delay) > 0)
31405 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
31406 else
31407 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
31408
31409 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
31410 show_hourglass, NULL);
31411 }
31412
31413 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
31414 shown. */
31415
31416 void
31417 cancel_hourglass (void)
31418 {
31419 if (hourglass_atimer)
31420 {
31421 cancel_atimer (hourglass_atimer);
31422 hourglass_atimer = NULL;
31423 }
31424
31425 if (hourglass_shown_p)
31426 {
31427 Lisp_Object tail, frame;
31428
31429 block_input ();
31430
31431 FOR_EACH_FRAME (tail, frame)
31432 {
31433 struct frame *f = XFRAME (frame);
31434
31435 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31436 && FRAME_RIF (f)->hide_hourglass)
31437 FRAME_RIF (f)->hide_hourglass (f);
31438 #ifdef HAVE_NTGUI
31439 /* No cursors on non GUI frames - restore to stock arrow cursor. */
31440 else if (!FRAME_W32_P (f))
31441 w32_arrow_cursor ();
31442 #endif
31443 }
31444
31445 hourglass_shown_p = false;
31446 unblock_input ();
31447 }
31448 }
31449
31450 #endif /* HAVE_WINDOW_SYSTEM */