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1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2015 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
104
105 . try_window
106
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
112
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
117
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
130
131 Desired matrices.
132
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
139
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
146
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
156
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
163
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
175
176 Frame matrices.
177
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
184
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
196
197 Bidirectional display.
198
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
211
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
220
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
239
240 Bidirectional display and character compositions
241
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
246
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
266
267 Moving an iterator in bidirectional text
268 without producing glyphs
269
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
288
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
292
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "keyboard.h"
296 #include "frame.h"
297 #include "window.h"
298 #include "termchar.h"
299 #include "dispextern.h"
300 #include "character.h"
301 #include "buffer.h"
302 #include "charset.h"
303 #include "indent.h"
304 #include "commands.h"
305 #include "keymap.h"
306 #include "macros.h"
307 #include "disptab.h"
308 #include "termhooks.h"
309 #include "termopts.h"
310 #include "intervals.h"
311 #include "coding.h"
312 #include "process.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #ifdef HAVE_WINDOW_SYSTEM
318 #include TERM_HEADER
319 #endif /* HAVE_WINDOW_SYSTEM */
320
321 #ifndef FRAME_X_OUTPUT
322 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
323 #endif
324
325 #define INFINITY 10000000
326
327 /* Holds the list (error). */
328 static Lisp_Object list_of_error;
329
330 #ifdef HAVE_WINDOW_SYSTEM
331
332 /* Test if overflow newline into fringe. Called with iterator IT
333 at or past right window margin, and with IT->current_x set. */
334
335 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
336 (!NILP (Voverflow_newline_into_fringe) \
337 && FRAME_WINDOW_P ((IT)->f) \
338 && ((IT)->bidi_it.paragraph_dir == R2L \
339 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
340 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
341 && (IT)->current_x == (IT)->last_visible_x)
342
343 #else /* !HAVE_WINDOW_SYSTEM */
344 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) false
345 #endif /* HAVE_WINDOW_SYSTEM */
346
347 /* Test if the display element loaded in IT, or the underlying buffer
348 or string character, is a space or a TAB character. This is used
349 to determine where word wrapping can occur. */
350
351 #define IT_DISPLAYING_WHITESPACE(it) \
352 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
353 || ((STRINGP (it->string) \
354 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
355 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
356 || (it->s \
357 && (it->s[IT_BYTEPOS (*it)] == ' ' \
358 || it->s[IT_BYTEPOS (*it)] == '\t')) \
359 || (IT_BYTEPOS (*it) < ZV_BYTE \
360 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
361 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
362
363 /* True means print newline to stdout before next mini-buffer message. */
364
365 bool noninteractive_need_newline;
366
367 /* True means print newline to message log before next message. */
368
369 static bool message_log_need_newline;
370
371 /* Three markers that message_dolog uses.
372 It could allocate them itself, but that causes trouble
373 in handling memory-full errors. */
374 static Lisp_Object message_dolog_marker1;
375 static Lisp_Object message_dolog_marker2;
376 static Lisp_Object message_dolog_marker3;
377 \f
378 /* The buffer position of the first character appearing entirely or
379 partially on the line of the selected window which contains the
380 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
381 redisplay optimization in redisplay_internal. */
382
383 static struct text_pos this_line_start_pos;
384
385 /* Number of characters past the end of the line above, including the
386 terminating newline. */
387
388 static struct text_pos this_line_end_pos;
389
390 /* The vertical positions and the height of this line. */
391
392 static int this_line_vpos;
393 static int this_line_y;
394 static int this_line_pixel_height;
395
396 /* X position at which this display line starts. Usually zero;
397 negative if first character is partially visible. */
398
399 static int this_line_start_x;
400
401 /* The smallest character position seen by move_it_* functions as they
402 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
403 hscrolled lines, see display_line. */
404
405 static struct text_pos this_line_min_pos;
406
407 /* Buffer that this_line_.* variables are referring to. */
408
409 static struct buffer *this_line_buffer;
410
411 /* True if an overlay arrow has been displayed in this window. */
412
413 static bool overlay_arrow_seen;
414
415 /* Vector containing glyphs for an ellipsis `...'. */
416
417 static Lisp_Object default_invis_vector[3];
418
419 /* This is the window where the echo area message was displayed. It
420 is always a mini-buffer window, but it may not be the same window
421 currently active as a mini-buffer. */
422
423 Lisp_Object echo_area_window;
424
425 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
426 pushes the current message and the value of
427 message_enable_multibyte on the stack, the function restore_message
428 pops the stack and displays MESSAGE again. */
429
430 static Lisp_Object Vmessage_stack;
431
432 /* True means multibyte characters were enabled when the echo area
433 message was specified. */
434
435 static bool message_enable_multibyte;
436
437 /* Nonzero if we should redraw the mode lines on the next redisplay.
438 If it has value REDISPLAY_SOME, then only redisplay the mode lines where
439 the `redisplay' bit has been set. Otherwise, redisplay all mode lines
440 (the number used is then only used to track down the cause for this
441 full-redisplay). */
442
443 int update_mode_lines;
444
445 /* Nonzero if window sizes or contents other than selected-window have changed
446 since last redisplay that finished.
447 If it has value REDISPLAY_SOME, then only redisplay the windows where
448 the `redisplay' bit has been set. Otherwise, redisplay all windows
449 (the number used is then only used to track down the cause for this
450 full-redisplay). */
451
452 int windows_or_buffers_changed;
453
454 /* True after display_mode_line if %l was used and it displayed a
455 line number. */
456
457 static bool line_number_displayed;
458
459 /* The name of the *Messages* buffer, a string. */
460
461 static Lisp_Object Vmessages_buffer_name;
462
463 /* Current, index 0, and last displayed echo area message. Either
464 buffers from echo_buffers, or nil to indicate no message. */
465
466 Lisp_Object echo_area_buffer[2];
467
468 /* The buffers referenced from echo_area_buffer. */
469
470 static Lisp_Object echo_buffer[2];
471
472 /* A vector saved used in with_area_buffer to reduce consing. */
473
474 static Lisp_Object Vwith_echo_area_save_vector;
475
476 /* True means display_echo_area should display the last echo area
477 message again. Set by redisplay_preserve_echo_area. */
478
479 static bool display_last_displayed_message_p;
480
481 /* True if echo area is being used by print; false if being used by
482 message. */
483
484 static bool message_buf_print;
485
486 /* Set to true in clear_message to make redisplay_internal aware
487 of an emptied echo area. */
488
489 static bool message_cleared_p;
490
491 /* A scratch glyph row with contents used for generating truncation
492 glyphs. Also used in direct_output_for_insert. */
493
494 #define MAX_SCRATCH_GLYPHS 100
495 static struct glyph_row scratch_glyph_row;
496 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
497
498 /* Ascent and height of the last line processed by move_it_to. */
499
500 static int last_height;
501
502 /* True if there's a help-echo in the echo area. */
503
504 bool help_echo_showing_p;
505
506 /* The maximum distance to look ahead for text properties. Values
507 that are too small let us call compute_char_face and similar
508 functions too often which is expensive. Values that are too large
509 let us call compute_char_face and alike too often because we
510 might not be interested in text properties that far away. */
511
512 #define TEXT_PROP_DISTANCE_LIMIT 100
513
514 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
515 iterator state and later restore it. This is needed because the
516 bidi iterator on bidi.c keeps a stacked cache of its states, which
517 is really a singleton. When we use scratch iterator objects to
518 move around the buffer, we can cause the bidi cache to be pushed or
519 popped, and therefore we need to restore the cache state when we
520 return to the original iterator. */
521 #define SAVE_IT(ITCOPY, ITORIG, CACHE) \
522 do { \
523 if (CACHE) \
524 bidi_unshelve_cache (CACHE, true); \
525 ITCOPY = ITORIG; \
526 CACHE = bidi_shelve_cache (); \
527 } while (false)
528
529 #define RESTORE_IT(pITORIG, pITCOPY, CACHE) \
530 do { \
531 if (pITORIG != pITCOPY) \
532 *(pITORIG) = *(pITCOPY); \
533 bidi_unshelve_cache (CACHE, false); \
534 CACHE = NULL; \
535 } while (false)
536
537 /* Functions to mark elements as needing redisplay. */
538 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
539
540 void
541 redisplay_other_windows (void)
542 {
543 if (!windows_or_buffers_changed)
544 windows_or_buffers_changed = REDISPLAY_SOME;
545 }
546
547 void
548 wset_redisplay (struct window *w)
549 {
550 /* Beware: selected_window can be nil during early stages. */
551 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
552 redisplay_other_windows ();
553 w->redisplay = true;
554 }
555
556 void
557 fset_redisplay (struct frame *f)
558 {
559 redisplay_other_windows ();
560 f->redisplay = true;
561 }
562
563 void
564 bset_redisplay (struct buffer *b)
565 {
566 int count = buffer_window_count (b);
567 if (count > 0)
568 {
569 /* ... it's visible in other window than selected, */
570 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
571 redisplay_other_windows ();
572 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
573 so that if we later set windows_or_buffers_changed, this buffer will
574 not be omitted. */
575 b->text->redisplay = true;
576 }
577 }
578
579 void
580 bset_update_mode_line (struct buffer *b)
581 {
582 if (!update_mode_lines)
583 update_mode_lines = REDISPLAY_SOME;
584 b->text->redisplay = true;
585 }
586
587 #ifdef GLYPH_DEBUG
588
589 /* True means print traces of redisplay if compiled with
590 GLYPH_DEBUG defined. */
591
592 bool trace_redisplay_p;
593
594 #endif /* GLYPH_DEBUG */
595
596 #ifdef DEBUG_TRACE_MOVE
597 /* True means trace with TRACE_MOVE to stderr. */
598 static bool trace_move;
599
600 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
601 #else
602 #define TRACE_MOVE(x) (void) 0
603 #endif
604
605 /* Buffer being redisplayed -- for redisplay_window_error. */
606
607 static struct buffer *displayed_buffer;
608
609 /* Value returned from text property handlers (see below). */
610
611 enum prop_handled
612 {
613 HANDLED_NORMALLY,
614 HANDLED_RECOMPUTE_PROPS,
615 HANDLED_OVERLAY_STRING_CONSUMED,
616 HANDLED_RETURN
617 };
618
619 /* A description of text properties that redisplay is interested
620 in. */
621
622 struct props
623 {
624 /* The symbol index of the name of the property. */
625 short name;
626
627 /* A unique index for the property. */
628 enum prop_idx idx;
629
630 /* A handler function called to set up iterator IT from the property
631 at IT's current position. Value is used to steer handle_stop. */
632 enum prop_handled (*handler) (struct it *it);
633 };
634
635 static enum prop_handled handle_face_prop (struct it *);
636 static enum prop_handled handle_invisible_prop (struct it *);
637 static enum prop_handled handle_display_prop (struct it *);
638 static enum prop_handled handle_composition_prop (struct it *);
639 static enum prop_handled handle_overlay_change (struct it *);
640 static enum prop_handled handle_fontified_prop (struct it *);
641
642 /* Properties handled by iterators. */
643
644 static struct props it_props[] =
645 {
646 {SYMBOL_INDEX (Qfontified), FONTIFIED_PROP_IDX, handle_fontified_prop},
647 /* Handle `face' before `display' because some sub-properties of
648 `display' need to know the face. */
649 {SYMBOL_INDEX (Qface), FACE_PROP_IDX, handle_face_prop},
650 {SYMBOL_INDEX (Qdisplay), DISPLAY_PROP_IDX, handle_display_prop},
651 {SYMBOL_INDEX (Qinvisible), INVISIBLE_PROP_IDX, handle_invisible_prop},
652 {SYMBOL_INDEX (Qcomposition), COMPOSITION_PROP_IDX, handle_composition_prop},
653 {0, 0, NULL}
654 };
655
656 /* Value is the position described by X. If X is a marker, value is
657 the marker_position of X. Otherwise, value is X. */
658
659 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
660
661 /* Enumeration returned by some move_it_.* functions internally. */
662
663 enum move_it_result
664 {
665 /* Not used. Undefined value. */
666 MOVE_UNDEFINED,
667
668 /* Move ended at the requested buffer position or ZV. */
669 MOVE_POS_MATCH_OR_ZV,
670
671 /* Move ended at the requested X pixel position. */
672 MOVE_X_REACHED,
673
674 /* Move within a line ended at the end of a line that must be
675 continued. */
676 MOVE_LINE_CONTINUED,
677
678 /* Move within a line ended at the end of a line that would
679 be displayed truncated. */
680 MOVE_LINE_TRUNCATED,
681
682 /* Move within a line ended at a line end. */
683 MOVE_NEWLINE_OR_CR
684 };
685
686 /* This counter is used to clear the face cache every once in a while
687 in redisplay_internal. It is incremented for each redisplay.
688 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
689 cleared. */
690
691 #define CLEAR_FACE_CACHE_COUNT 500
692 static int clear_face_cache_count;
693
694 /* Similarly for the image cache. */
695
696 #ifdef HAVE_WINDOW_SYSTEM
697 #define CLEAR_IMAGE_CACHE_COUNT 101
698 static int clear_image_cache_count;
699
700 /* Null glyph slice */
701 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
702 #endif
703
704 /* True while redisplay_internal is in progress. */
705
706 bool redisplaying_p;
707
708 /* If a string, XTread_socket generates an event to display that string.
709 (The display is done in read_char.) */
710
711 Lisp_Object help_echo_string;
712 Lisp_Object help_echo_window;
713 Lisp_Object help_echo_object;
714 ptrdiff_t help_echo_pos;
715
716 /* Temporary variable for XTread_socket. */
717
718 Lisp_Object previous_help_echo_string;
719
720 /* Platform-independent portion of hourglass implementation. */
721
722 #ifdef HAVE_WINDOW_SYSTEM
723
724 /* True means an hourglass cursor is currently shown. */
725 static bool hourglass_shown_p;
726
727 /* If non-null, an asynchronous timer that, when it expires, displays
728 an hourglass cursor on all frames. */
729 static struct atimer *hourglass_atimer;
730
731 #endif /* HAVE_WINDOW_SYSTEM */
732
733 /* Default number of seconds to wait before displaying an hourglass
734 cursor. */
735 #define DEFAULT_HOURGLASS_DELAY 1
736
737 #ifdef HAVE_WINDOW_SYSTEM
738
739 /* Default pixel width of `thin-space' display method. */
740 #define THIN_SPACE_WIDTH 1
741
742 #endif /* HAVE_WINDOW_SYSTEM */
743
744 /* Function prototypes. */
745
746 static void setup_for_ellipsis (struct it *, int);
747 static void set_iterator_to_next (struct it *, bool);
748 static void mark_window_display_accurate_1 (struct window *, bool);
749 static bool row_for_charpos_p (struct glyph_row *, ptrdiff_t);
750 static bool cursor_row_p (struct glyph_row *);
751 static int redisplay_mode_lines (Lisp_Object, bool);
752
753 static void handle_line_prefix (struct it *);
754
755 static void handle_stop_backwards (struct it *, ptrdiff_t);
756 static void unwind_with_echo_area_buffer (Lisp_Object);
757 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
758 static bool current_message_1 (ptrdiff_t, Lisp_Object);
759 static bool truncate_message_1 (ptrdiff_t, Lisp_Object);
760 static void set_message (Lisp_Object);
761 static bool set_message_1 (ptrdiff_t, Lisp_Object);
762 static bool display_echo_area_1 (ptrdiff_t, Lisp_Object);
763 static bool resize_mini_window_1 (ptrdiff_t, Lisp_Object);
764 static void unwind_redisplay (void);
765 static void extend_face_to_end_of_line (struct it *);
766 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
767 static void push_it (struct it *, struct text_pos *);
768 static void iterate_out_of_display_property (struct it *);
769 static void pop_it (struct it *);
770 static void redisplay_internal (void);
771 static bool echo_area_display (bool);
772 static void redisplay_windows (Lisp_Object);
773 static void redisplay_window (Lisp_Object, bool);
774 static Lisp_Object redisplay_window_error (Lisp_Object);
775 static Lisp_Object redisplay_window_0 (Lisp_Object);
776 static Lisp_Object redisplay_window_1 (Lisp_Object);
777 static bool set_cursor_from_row (struct window *, struct glyph_row *,
778 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
779 int, int);
780 static bool update_menu_bar (struct frame *, bool, bool);
781 static bool try_window_reusing_current_matrix (struct window *);
782 static int try_window_id (struct window *);
783 static bool display_line (struct it *);
784 static int display_mode_lines (struct window *);
785 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
786 static int display_mode_element (struct it *, int, int, int, Lisp_Object,
787 Lisp_Object, bool);
788 static int store_mode_line_string (const char *, Lisp_Object, bool, int, int,
789 Lisp_Object);
790 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
791 static void display_menu_bar (struct window *);
792 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
793 ptrdiff_t *);
794 static int display_string (const char *, Lisp_Object, Lisp_Object,
795 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
796 static void compute_line_metrics (struct it *);
797 static void run_redisplay_end_trigger_hook (struct it *);
798 static bool get_overlay_strings (struct it *, ptrdiff_t);
799 static bool get_overlay_strings_1 (struct it *, ptrdiff_t, bool);
800 static void next_overlay_string (struct it *);
801 static void reseat (struct it *, struct text_pos, bool);
802 static void reseat_1 (struct it *, struct text_pos, bool);
803 static bool next_element_from_display_vector (struct it *);
804 static bool next_element_from_string (struct it *);
805 static bool next_element_from_c_string (struct it *);
806 static bool next_element_from_buffer (struct it *);
807 static bool next_element_from_composition (struct it *);
808 static bool next_element_from_image (struct it *);
809 static bool next_element_from_stretch (struct it *);
810 static void load_overlay_strings (struct it *, ptrdiff_t);
811 static bool get_next_display_element (struct it *);
812 static enum move_it_result
813 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
814 enum move_operation_enum);
815 static void get_visually_first_element (struct it *);
816 static void compute_stop_pos (struct it *);
817 static int face_before_or_after_it_pos (struct it *, bool);
818 static ptrdiff_t next_overlay_change (ptrdiff_t);
819 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
820 Lisp_Object, struct text_pos *, ptrdiff_t, bool);
821 static int handle_single_display_spec (struct it *, Lisp_Object,
822 Lisp_Object, Lisp_Object,
823 struct text_pos *, ptrdiff_t, int, bool);
824 static int underlying_face_id (struct it *);
825
826 #define face_before_it_pos(IT) face_before_or_after_it_pos (IT, true)
827 #define face_after_it_pos(IT) face_before_or_after_it_pos (IT, false)
828
829 #ifdef HAVE_WINDOW_SYSTEM
830
831 static void update_tool_bar (struct frame *, bool);
832 static void x_draw_bottom_divider (struct window *w);
833 static void notice_overwritten_cursor (struct window *,
834 enum glyph_row_area,
835 int, int, int, int);
836 static int normal_char_height (struct font *, int);
837 static void normal_char_ascent_descent (struct font *, int, int *, int *);
838
839 static void append_stretch_glyph (struct it *, Lisp_Object,
840 int, int, int);
841
842 static Lisp_Object get_it_property (struct it *, Lisp_Object);
843 static Lisp_Object calc_line_height_property (struct it *, Lisp_Object,
844 struct font *, int, bool);
845
846 #endif /* HAVE_WINDOW_SYSTEM */
847
848 static void produce_special_glyphs (struct it *, enum display_element_type);
849 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
850 static bool coords_in_mouse_face_p (struct window *, int, int);
851
852
853 \f
854 /***********************************************************************
855 Window display dimensions
856 ***********************************************************************/
857
858 /* Return the bottom boundary y-position for text lines in window W.
859 This is the first y position at which a line cannot start.
860 It is relative to the top of the window.
861
862 This is the height of W minus the height of a mode line, if any. */
863
864 int
865 window_text_bottom_y (struct window *w)
866 {
867 int height = WINDOW_PIXEL_HEIGHT (w);
868
869 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
870
871 if (WINDOW_WANTS_MODELINE_P (w))
872 height -= CURRENT_MODE_LINE_HEIGHT (w);
873
874 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
875
876 return height;
877 }
878
879 /* Return the pixel width of display area AREA of window W.
880 ANY_AREA means return the total width of W, not including
881 fringes to the left and right of the window. */
882
883 int
884 window_box_width (struct window *w, enum glyph_row_area area)
885 {
886 int width = w->pixel_width;
887
888 if (!w->pseudo_window_p)
889 {
890 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
891 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
892
893 if (area == TEXT_AREA)
894 width -= (WINDOW_MARGINS_WIDTH (w)
895 + WINDOW_FRINGES_WIDTH (w));
896 else if (area == LEFT_MARGIN_AREA)
897 width = WINDOW_LEFT_MARGIN_WIDTH (w);
898 else if (area == RIGHT_MARGIN_AREA)
899 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
900 }
901
902 /* With wide margins, fringes, etc. we might end up with a negative
903 width, correct that here. */
904 return max (0, width);
905 }
906
907
908 /* Return the pixel height of the display area of window W, not
909 including mode lines of W, if any. */
910
911 int
912 window_box_height (struct window *w)
913 {
914 struct frame *f = XFRAME (w->frame);
915 int height = WINDOW_PIXEL_HEIGHT (w);
916
917 eassert (height >= 0);
918
919 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
920 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
921
922 /* Note: the code below that determines the mode-line/header-line
923 height is essentially the same as that contained in the macro
924 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
925 the appropriate glyph row has its `mode_line_p' flag set,
926 and if it doesn't, uses estimate_mode_line_height instead. */
927
928 if (WINDOW_WANTS_MODELINE_P (w))
929 {
930 struct glyph_row *ml_row
931 = (w->current_matrix && w->current_matrix->rows
932 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
933 : 0);
934 if (ml_row && ml_row->mode_line_p)
935 height -= ml_row->height;
936 else
937 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
938 }
939
940 if (WINDOW_WANTS_HEADER_LINE_P (w))
941 {
942 struct glyph_row *hl_row
943 = (w->current_matrix && w->current_matrix->rows
944 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
945 : 0);
946 if (hl_row && hl_row->mode_line_p)
947 height -= hl_row->height;
948 else
949 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
950 }
951
952 /* With a very small font and a mode-line that's taller than
953 default, we might end up with a negative height. */
954 return max (0, height);
955 }
956
957 /* Return the window-relative coordinate of the left edge of display
958 area AREA of window W. ANY_AREA means return the left edge of the
959 whole window, to the right of the left fringe of W. */
960
961 int
962 window_box_left_offset (struct window *w, enum glyph_row_area area)
963 {
964 int x;
965
966 if (w->pseudo_window_p)
967 return 0;
968
969 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
970
971 if (area == TEXT_AREA)
972 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
973 + window_box_width (w, LEFT_MARGIN_AREA));
974 else if (area == RIGHT_MARGIN_AREA)
975 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
976 + window_box_width (w, LEFT_MARGIN_AREA)
977 + window_box_width (w, TEXT_AREA)
978 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
979 ? 0
980 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
981 else if (area == LEFT_MARGIN_AREA
982 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
983 x += WINDOW_LEFT_FRINGE_WIDTH (w);
984
985 /* Don't return more than the window's pixel width. */
986 return min (x, w->pixel_width);
987 }
988
989
990 /* Return the window-relative coordinate of the right edge of display
991 area AREA of window W. ANY_AREA means return the right edge of the
992 whole window, to the left of the right fringe of W. */
993
994 static int
995 window_box_right_offset (struct window *w, enum glyph_row_area area)
996 {
997 /* Don't return more than the window's pixel width. */
998 return min (window_box_left_offset (w, area) + window_box_width (w, area),
999 w->pixel_width);
1000 }
1001
1002 /* Return the frame-relative coordinate of the left edge of display
1003 area AREA of window W. ANY_AREA means return the left edge of the
1004 whole window, to the right of the left fringe of W. */
1005
1006 int
1007 window_box_left (struct window *w, enum glyph_row_area area)
1008 {
1009 struct frame *f = XFRAME (w->frame);
1010 int x;
1011
1012 if (w->pseudo_window_p)
1013 return FRAME_INTERNAL_BORDER_WIDTH (f);
1014
1015 x = (WINDOW_LEFT_EDGE_X (w)
1016 + window_box_left_offset (w, area));
1017
1018 return x;
1019 }
1020
1021
1022 /* Return the frame-relative coordinate of the right edge of display
1023 area AREA of window W. ANY_AREA means return the right edge of the
1024 whole window, to the left of the right fringe of W. */
1025
1026 int
1027 window_box_right (struct window *w, enum glyph_row_area area)
1028 {
1029 return window_box_left (w, area) + window_box_width (w, area);
1030 }
1031
1032 /* Get the bounding box of the display area AREA of window W, without
1033 mode lines, in frame-relative coordinates. ANY_AREA means the
1034 whole window, not including the left and right fringes of
1035 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1036 coordinates of the upper-left corner of the box. Return in
1037 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1038
1039 void
1040 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1041 int *box_y, int *box_width, int *box_height)
1042 {
1043 if (box_width)
1044 *box_width = window_box_width (w, area);
1045 if (box_height)
1046 *box_height = window_box_height (w);
1047 if (box_x)
1048 *box_x = window_box_left (w, area);
1049 if (box_y)
1050 {
1051 *box_y = WINDOW_TOP_EDGE_Y (w);
1052 if (WINDOW_WANTS_HEADER_LINE_P (w))
1053 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1054 }
1055 }
1056
1057 #ifdef HAVE_WINDOW_SYSTEM
1058
1059 /* Get the bounding box of the display area AREA of window W, without
1060 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1061 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1062 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1063 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1064 box. */
1065
1066 static void
1067 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1068 int *bottom_right_x, int *bottom_right_y)
1069 {
1070 window_box (w, ANY_AREA, top_left_x, top_left_y,
1071 bottom_right_x, bottom_right_y);
1072 *bottom_right_x += *top_left_x;
1073 *bottom_right_y += *top_left_y;
1074 }
1075
1076 #endif /* HAVE_WINDOW_SYSTEM */
1077
1078 /***********************************************************************
1079 Utilities
1080 ***********************************************************************/
1081
1082 /* Return the bottom y-position of the line the iterator IT is in.
1083 This can modify IT's settings. */
1084
1085 int
1086 line_bottom_y (struct it *it)
1087 {
1088 int line_height = it->max_ascent + it->max_descent;
1089 int line_top_y = it->current_y;
1090
1091 if (line_height == 0)
1092 {
1093 if (last_height)
1094 line_height = last_height;
1095 else if (IT_CHARPOS (*it) < ZV)
1096 {
1097 move_it_by_lines (it, 1);
1098 line_height = (it->max_ascent || it->max_descent
1099 ? it->max_ascent + it->max_descent
1100 : last_height);
1101 }
1102 else
1103 {
1104 struct glyph_row *row = it->glyph_row;
1105
1106 /* Use the default character height. */
1107 it->glyph_row = NULL;
1108 it->what = IT_CHARACTER;
1109 it->c = ' ';
1110 it->len = 1;
1111 PRODUCE_GLYPHS (it);
1112 line_height = it->ascent + it->descent;
1113 it->glyph_row = row;
1114 }
1115 }
1116
1117 return line_top_y + line_height;
1118 }
1119
1120 DEFUN ("line-pixel-height", Fline_pixel_height,
1121 Sline_pixel_height, 0, 0, 0,
1122 doc: /* Return height in pixels of text line in the selected window.
1123
1124 Value is the height in pixels of the line at point. */)
1125 (void)
1126 {
1127 struct it it;
1128 struct text_pos pt;
1129 struct window *w = XWINDOW (selected_window);
1130 struct buffer *old_buffer = NULL;
1131 Lisp_Object result;
1132
1133 if (XBUFFER (w->contents) != current_buffer)
1134 {
1135 old_buffer = current_buffer;
1136 set_buffer_internal_1 (XBUFFER (w->contents));
1137 }
1138 SET_TEXT_POS (pt, PT, PT_BYTE);
1139 start_display (&it, w, pt);
1140 it.vpos = it.current_y = 0;
1141 last_height = 0;
1142 result = make_number (line_bottom_y (&it));
1143 if (old_buffer)
1144 set_buffer_internal_1 (old_buffer);
1145
1146 return result;
1147 }
1148
1149 /* Return the default pixel height of text lines in window W. The
1150 value is the canonical height of the W frame's default font, plus
1151 any extra space required by the line-spacing variable or frame
1152 parameter.
1153
1154 Implementation note: this ignores any line-spacing text properties
1155 put on the newline characters. This is because those properties
1156 only affect the _screen_ line ending in the newline (i.e., in a
1157 continued line, only the last screen line will be affected), which
1158 means only a small number of lines in a buffer can ever use this
1159 feature. Since this function is used to compute the default pixel
1160 equivalent of text lines in a window, we can safely ignore those
1161 few lines. For the same reasons, we ignore the line-height
1162 properties. */
1163 int
1164 default_line_pixel_height (struct window *w)
1165 {
1166 struct frame *f = WINDOW_XFRAME (w);
1167 int height = FRAME_LINE_HEIGHT (f);
1168
1169 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1170 {
1171 struct buffer *b = XBUFFER (w->contents);
1172 Lisp_Object val = BVAR (b, extra_line_spacing);
1173
1174 if (NILP (val))
1175 val = BVAR (&buffer_defaults, extra_line_spacing);
1176 if (!NILP (val))
1177 {
1178 if (RANGED_INTEGERP (0, val, INT_MAX))
1179 height += XFASTINT (val);
1180 else if (FLOATP (val))
1181 {
1182 int addon = XFLOAT_DATA (val) * height + 0.5;
1183
1184 if (addon >= 0)
1185 height += addon;
1186 }
1187 }
1188 else
1189 height += f->extra_line_spacing;
1190 }
1191
1192 return height;
1193 }
1194
1195 /* Subroutine of pos_visible_p below. Extracts a display string, if
1196 any, from the display spec given as its argument. */
1197 static Lisp_Object
1198 string_from_display_spec (Lisp_Object spec)
1199 {
1200 if (CONSP (spec))
1201 {
1202 while (CONSP (spec))
1203 {
1204 if (STRINGP (XCAR (spec)))
1205 return XCAR (spec);
1206 spec = XCDR (spec);
1207 }
1208 }
1209 else if (VECTORP (spec))
1210 {
1211 ptrdiff_t i;
1212
1213 for (i = 0; i < ASIZE (spec); i++)
1214 {
1215 if (STRINGP (AREF (spec, i)))
1216 return AREF (spec, i);
1217 }
1218 return Qnil;
1219 }
1220
1221 return spec;
1222 }
1223
1224
1225 /* Limit insanely large values of W->hscroll on frame F to the largest
1226 value that will still prevent first_visible_x and last_visible_x of
1227 'struct it' from overflowing an int. */
1228 static int
1229 window_hscroll_limited (struct window *w, struct frame *f)
1230 {
1231 ptrdiff_t window_hscroll = w->hscroll;
1232 int window_text_width = window_box_width (w, TEXT_AREA);
1233 int colwidth = FRAME_COLUMN_WIDTH (f);
1234
1235 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1236 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1237
1238 return window_hscroll;
1239 }
1240
1241 /* Return true if position CHARPOS is visible in window W.
1242 CHARPOS < 0 means return info about WINDOW_END position.
1243 If visible, set *X and *Y to pixel coordinates of top left corner.
1244 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1245 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1246
1247 bool
1248 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1249 int *rtop, int *rbot, int *rowh, int *vpos)
1250 {
1251 struct it it;
1252 void *itdata = bidi_shelve_cache ();
1253 struct text_pos top;
1254 bool visible_p = false;
1255 struct buffer *old_buffer = NULL;
1256 bool r2l = false;
1257
1258 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1259 return visible_p;
1260
1261 if (XBUFFER (w->contents) != current_buffer)
1262 {
1263 old_buffer = current_buffer;
1264 set_buffer_internal_1 (XBUFFER (w->contents));
1265 }
1266
1267 SET_TEXT_POS_FROM_MARKER (top, w->start);
1268 /* Scrolling a minibuffer window via scroll bar when the echo area
1269 shows long text sometimes resets the minibuffer contents behind
1270 our backs. */
1271 if (CHARPOS (top) > ZV)
1272 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1273
1274 /* Compute exact mode line heights. */
1275 if (WINDOW_WANTS_MODELINE_P (w))
1276 w->mode_line_height
1277 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1278 BVAR (current_buffer, mode_line_format));
1279
1280 if (WINDOW_WANTS_HEADER_LINE_P (w))
1281 w->header_line_height
1282 = display_mode_line (w, HEADER_LINE_FACE_ID,
1283 BVAR (current_buffer, header_line_format));
1284
1285 start_display (&it, w, top);
1286 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1287 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1288
1289 if (charpos >= 0
1290 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1291 && IT_CHARPOS (it) >= charpos)
1292 /* When scanning backwards under bidi iteration, move_it_to
1293 stops at or _before_ CHARPOS, because it stops at or to
1294 the _right_ of the character at CHARPOS. */
1295 || (it.bidi_p && it.bidi_it.scan_dir == -1
1296 && IT_CHARPOS (it) <= charpos)))
1297 {
1298 /* We have reached CHARPOS, or passed it. How the call to
1299 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1300 or covered by a display property, move_it_to stops at the end
1301 of the invisible text, to the right of CHARPOS. (ii) If
1302 CHARPOS is in a display vector, move_it_to stops on its last
1303 glyph. */
1304 int top_x = it.current_x;
1305 int top_y = it.current_y;
1306 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1307 int bottom_y;
1308 struct it save_it;
1309 void *save_it_data = NULL;
1310
1311 /* Calling line_bottom_y may change it.method, it.position, etc. */
1312 SAVE_IT (save_it, it, save_it_data);
1313 last_height = 0;
1314 bottom_y = line_bottom_y (&it);
1315 if (top_y < window_top_y)
1316 visible_p = bottom_y > window_top_y;
1317 else if (top_y < it.last_visible_y)
1318 visible_p = true;
1319 if (bottom_y >= it.last_visible_y
1320 && it.bidi_p && it.bidi_it.scan_dir == -1
1321 && IT_CHARPOS (it) < charpos)
1322 {
1323 /* When the last line of the window is scanned backwards
1324 under bidi iteration, we could be duped into thinking
1325 that we have passed CHARPOS, when in fact move_it_to
1326 simply stopped short of CHARPOS because it reached
1327 last_visible_y. To see if that's what happened, we call
1328 move_it_to again with a slightly larger vertical limit,
1329 and see if it actually moved vertically; if it did, we
1330 didn't really reach CHARPOS, which is beyond window end. */
1331 /* Why 10? because we don't know how many canonical lines
1332 will the height of the next line(s) be. So we guess. */
1333 int ten_more_lines = 10 * default_line_pixel_height (w);
1334
1335 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1336 MOVE_TO_POS | MOVE_TO_Y);
1337 if (it.current_y > top_y)
1338 visible_p = false;
1339
1340 }
1341 RESTORE_IT (&it, &save_it, save_it_data);
1342 if (visible_p)
1343 {
1344 if (it.method == GET_FROM_DISPLAY_VECTOR)
1345 {
1346 /* We stopped on the last glyph of a display vector.
1347 Try and recompute. Hack alert! */
1348 if (charpos < 2 || top.charpos >= charpos)
1349 top_x = it.glyph_row->x;
1350 else
1351 {
1352 struct it it2, it2_prev;
1353 /* The idea is to get to the previous buffer
1354 position, consume the character there, and use
1355 the pixel coordinates we get after that. But if
1356 the previous buffer position is also displayed
1357 from a display vector, we need to consume all of
1358 the glyphs from that display vector. */
1359 start_display (&it2, w, top);
1360 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1361 /* If we didn't get to CHARPOS - 1, there's some
1362 replacing display property at that position, and
1363 we stopped after it. That is exactly the place
1364 whose coordinates we want. */
1365 if (IT_CHARPOS (it2) != charpos - 1)
1366 it2_prev = it2;
1367 else
1368 {
1369 /* Iterate until we get out of the display
1370 vector that displays the character at
1371 CHARPOS - 1. */
1372 do {
1373 get_next_display_element (&it2);
1374 PRODUCE_GLYPHS (&it2);
1375 it2_prev = it2;
1376 set_iterator_to_next (&it2, true);
1377 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1378 && IT_CHARPOS (it2) < charpos);
1379 }
1380 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1381 || it2_prev.current_x > it2_prev.last_visible_x)
1382 top_x = it.glyph_row->x;
1383 else
1384 {
1385 top_x = it2_prev.current_x;
1386 top_y = it2_prev.current_y;
1387 }
1388 }
1389 }
1390 else if (IT_CHARPOS (it) != charpos)
1391 {
1392 Lisp_Object cpos = make_number (charpos);
1393 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1394 Lisp_Object string = string_from_display_spec (spec);
1395 struct text_pos tpos;
1396 bool newline_in_string
1397 = (STRINGP (string)
1398 && memchr (SDATA (string), '\n', SBYTES (string)));
1399
1400 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1401 bool replacing_spec_p
1402 = (!NILP (spec)
1403 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1404 charpos, FRAME_WINDOW_P (it.f)));
1405 /* The tricky code below is needed because there's a
1406 discrepancy between move_it_to and how we set cursor
1407 when PT is at the beginning of a portion of text
1408 covered by a display property or an overlay with a
1409 display property, or the display line ends in a
1410 newline from a display string. move_it_to will stop
1411 _after_ such display strings, whereas
1412 set_cursor_from_row conspires with cursor_row_p to
1413 place the cursor on the first glyph produced from the
1414 display string. */
1415
1416 /* We have overshoot PT because it is covered by a
1417 display property that replaces the text it covers.
1418 If the string includes embedded newlines, we are also
1419 in the wrong display line. Backtrack to the correct
1420 line, where the display property begins. */
1421 if (replacing_spec_p)
1422 {
1423 Lisp_Object startpos, endpos;
1424 EMACS_INT start, end;
1425 struct it it3;
1426
1427 /* Find the first and the last buffer positions
1428 covered by the display string. */
1429 endpos =
1430 Fnext_single_char_property_change (cpos, Qdisplay,
1431 Qnil, Qnil);
1432 startpos =
1433 Fprevious_single_char_property_change (endpos, Qdisplay,
1434 Qnil, Qnil);
1435 start = XFASTINT (startpos);
1436 end = XFASTINT (endpos);
1437 /* Move to the last buffer position before the
1438 display property. */
1439 start_display (&it3, w, top);
1440 if (start > CHARPOS (top))
1441 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1442 /* Move forward one more line if the position before
1443 the display string is a newline or if it is the
1444 rightmost character on a line that is
1445 continued or word-wrapped. */
1446 if (it3.method == GET_FROM_BUFFER
1447 && (it3.c == '\n'
1448 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1449 move_it_by_lines (&it3, 1);
1450 else if (move_it_in_display_line_to (&it3, -1,
1451 it3.current_x
1452 + it3.pixel_width,
1453 MOVE_TO_X)
1454 == MOVE_LINE_CONTINUED)
1455 {
1456 move_it_by_lines (&it3, 1);
1457 /* When we are under word-wrap, the #$@%!
1458 move_it_by_lines moves 2 lines, so we need to
1459 fix that up. */
1460 if (it3.line_wrap == WORD_WRAP)
1461 move_it_by_lines (&it3, -1);
1462 }
1463
1464 /* Record the vertical coordinate of the display
1465 line where we wound up. */
1466 top_y = it3.current_y;
1467 if (it3.bidi_p)
1468 {
1469 /* When characters are reordered for display,
1470 the character displayed to the left of the
1471 display string could be _after_ the display
1472 property in the logical order. Use the
1473 smallest vertical position of these two. */
1474 start_display (&it3, w, top);
1475 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1476 if (it3.current_y < top_y)
1477 top_y = it3.current_y;
1478 }
1479 /* Move from the top of the window to the beginning
1480 of the display line where the display string
1481 begins. */
1482 start_display (&it3, w, top);
1483 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1484 /* If it3_moved stays false after the 'while' loop
1485 below, that means we already were at a newline
1486 before the loop (e.g., the display string begins
1487 with a newline), so we don't need to (and cannot)
1488 inspect the glyphs of it3.glyph_row, because
1489 PRODUCE_GLYPHS will not produce anything for a
1490 newline, and thus it3.glyph_row stays at its
1491 stale content it got at top of the window. */
1492 bool it3_moved = false;
1493 /* Finally, advance the iterator until we hit the
1494 first display element whose character position is
1495 CHARPOS, or until the first newline from the
1496 display string, which signals the end of the
1497 display line. */
1498 while (get_next_display_element (&it3))
1499 {
1500 PRODUCE_GLYPHS (&it3);
1501 if (IT_CHARPOS (it3) == charpos
1502 || ITERATOR_AT_END_OF_LINE_P (&it3))
1503 break;
1504 it3_moved = true;
1505 set_iterator_to_next (&it3, false);
1506 }
1507 top_x = it3.current_x - it3.pixel_width;
1508 /* Normally, we would exit the above loop because we
1509 found the display element whose character
1510 position is CHARPOS. For the contingency that we
1511 didn't, and stopped at the first newline from the
1512 display string, move back over the glyphs
1513 produced from the string, until we find the
1514 rightmost glyph not from the string. */
1515 if (it3_moved
1516 && newline_in_string
1517 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1518 {
1519 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1520 + it3.glyph_row->used[TEXT_AREA];
1521
1522 while (EQ ((g - 1)->object, string))
1523 {
1524 --g;
1525 top_x -= g->pixel_width;
1526 }
1527 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1528 + it3.glyph_row->used[TEXT_AREA]);
1529 }
1530 }
1531 }
1532
1533 *x = top_x;
1534 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1535 *rtop = max (0, window_top_y - top_y);
1536 *rbot = max (0, bottom_y - it.last_visible_y);
1537 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1538 - max (top_y, window_top_y)));
1539 *vpos = it.vpos;
1540 if (it.bidi_it.paragraph_dir == R2L)
1541 r2l = true;
1542 }
1543 }
1544 else
1545 {
1546 /* Either we were asked to provide info about WINDOW_END, or
1547 CHARPOS is in the partially visible glyph row at end of
1548 window. */
1549 struct it it2;
1550 void *it2data = NULL;
1551
1552 SAVE_IT (it2, it, it2data);
1553 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1554 move_it_by_lines (&it, 1);
1555 if (charpos < IT_CHARPOS (it)
1556 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1557 {
1558 visible_p = true;
1559 RESTORE_IT (&it2, &it2, it2data);
1560 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1561 *x = it2.current_x;
1562 *y = it2.current_y + it2.max_ascent - it2.ascent;
1563 *rtop = max (0, -it2.current_y);
1564 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1565 - it.last_visible_y));
1566 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1567 it.last_visible_y)
1568 - max (it2.current_y,
1569 WINDOW_HEADER_LINE_HEIGHT (w))));
1570 *vpos = it2.vpos;
1571 if (it2.bidi_it.paragraph_dir == R2L)
1572 r2l = true;
1573 }
1574 else
1575 bidi_unshelve_cache (it2data, true);
1576 }
1577 bidi_unshelve_cache (itdata, false);
1578
1579 if (old_buffer)
1580 set_buffer_internal_1 (old_buffer);
1581
1582 if (visible_p)
1583 {
1584 if (w->hscroll > 0)
1585 *x -=
1586 window_hscroll_limited (w, WINDOW_XFRAME (w))
1587 * WINDOW_FRAME_COLUMN_WIDTH (w);
1588 /* For lines in an R2L paragraph, we need to mirror the X pixel
1589 coordinate wrt the text area. For the reasons, see the
1590 commentary in buffer_posn_from_coords and the explanation of
1591 the geometry used by the move_it_* functions at the end of
1592 the large commentary near the beginning of this file. */
1593 if (r2l)
1594 *x = window_box_width (w, TEXT_AREA) - *x - 1;
1595 }
1596
1597 #if false
1598 /* Debugging code. */
1599 if (visible_p)
1600 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1601 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1602 else
1603 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1604 #endif
1605
1606 return visible_p;
1607 }
1608
1609
1610 /* Return the next character from STR. Return in *LEN the length of
1611 the character. This is like STRING_CHAR_AND_LENGTH but never
1612 returns an invalid character. If we find one, we return a `?', but
1613 with the length of the invalid character. */
1614
1615 static int
1616 string_char_and_length (const unsigned char *str, int *len)
1617 {
1618 int c;
1619
1620 c = STRING_CHAR_AND_LENGTH (str, *len);
1621 if (!CHAR_VALID_P (c))
1622 /* We may not change the length here because other places in Emacs
1623 don't use this function, i.e. they silently accept invalid
1624 characters. */
1625 c = '?';
1626
1627 return c;
1628 }
1629
1630
1631
1632 /* Given a position POS containing a valid character and byte position
1633 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1634
1635 static struct text_pos
1636 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1637 {
1638 eassert (STRINGP (string) && nchars >= 0);
1639
1640 if (STRING_MULTIBYTE (string))
1641 {
1642 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1643 int len;
1644
1645 while (nchars--)
1646 {
1647 string_char_and_length (p, &len);
1648 p += len;
1649 CHARPOS (pos) += 1;
1650 BYTEPOS (pos) += len;
1651 }
1652 }
1653 else
1654 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1655
1656 return pos;
1657 }
1658
1659
1660 /* Value is the text position, i.e. character and byte position,
1661 for character position CHARPOS in STRING. */
1662
1663 static struct text_pos
1664 string_pos (ptrdiff_t charpos, Lisp_Object string)
1665 {
1666 struct text_pos pos;
1667 eassert (STRINGP (string));
1668 eassert (charpos >= 0);
1669 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1670 return pos;
1671 }
1672
1673
1674 /* Value is a text position, i.e. character and byte position, for
1675 character position CHARPOS in C string S. MULTIBYTE_P
1676 means recognize multibyte characters. */
1677
1678 static struct text_pos
1679 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1680 {
1681 struct text_pos pos;
1682
1683 eassert (s != NULL);
1684 eassert (charpos >= 0);
1685
1686 if (multibyte_p)
1687 {
1688 int len;
1689
1690 SET_TEXT_POS (pos, 0, 0);
1691 while (charpos--)
1692 {
1693 string_char_and_length ((const unsigned char *) s, &len);
1694 s += len;
1695 CHARPOS (pos) += 1;
1696 BYTEPOS (pos) += len;
1697 }
1698 }
1699 else
1700 SET_TEXT_POS (pos, charpos, charpos);
1701
1702 return pos;
1703 }
1704
1705
1706 /* Value is the number of characters in C string S. MULTIBYTE_P
1707 means recognize multibyte characters. */
1708
1709 static ptrdiff_t
1710 number_of_chars (const char *s, bool multibyte_p)
1711 {
1712 ptrdiff_t nchars;
1713
1714 if (multibyte_p)
1715 {
1716 ptrdiff_t rest = strlen (s);
1717 int len;
1718 const unsigned char *p = (const unsigned char *) s;
1719
1720 for (nchars = 0; rest > 0; ++nchars)
1721 {
1722 string_char_and_length (p, &len);
1723 rest -= len, p += len;
1724 }
1725 }
1726 else
1727 nchars = strlen (s);
1728
1729 return nchars;
1730 }
1731
1732
1733 /* Compute byte position NEWPOS->bytepos corresponding to
1734 NEWPOS->charpos. POS is a known position in string STRING.
1735 NEWPOS->charpos must be >= POS.charpos. */
1736
1737 static void
1738 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1739 {
1740 eassert (STRINGP (string));
1741 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1742
1743 if (STRING_MULTIBYTE (string))
1744 *newpos = string_pos_nchars_ahead (pos, string,
1745 CHARPOS (*newpos) - CHARPOS (pos));
1746 else
1747 BYTEPOS (*newpos) = CHARPOS (*newpos);
1748 }
1749
1750 /* EXPORT:
1751 Return an estimation of the pixel height of mode or header lines on
1752 frame F. FACE_ID specifies what line's height to estimate. */
1753
1754 int
1755 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1756 {
1757 #ifdef HAVE_WINDOW_SYSTEM
1758 if (FRAME_WINDOW_P (f))
1759 {
1760 int height = FONT_HEIGHT (FRAME_FONT (f));
1761
1762 /* This function is called so early when Emacs starts that the face
1763 cache and mode line face are not yet initialized. */
1764 if (FRAME_FACE_CACHE (f))
1765 {
1766 struct face *face = FACE_FROM_ID (f, face_id);
1767 if (face)
1768 {
1769 if (face->font)
1770 height = normal_char_height (face->font, -1);
1771 if (face->box_line_width > 0)
1772 height += 2 * face->box_line_width;
1773 }
1774 }
1775
1776 return height;
1777 }
1778 #endif
1779
1780 return 1;
1781 }
1782
1783 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1784 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1785 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP, do
1786 not force the value into range. */
1787
1788 void
1789 pixel_to_glyph_coords (struct frame *f, int pix_x, int pix_y, int *x, int *y,
1790 NativeRectangle *bounds, bool noclip)
1791 {
1792
1793 #ifdef HAVE_WINDOW_SYSTEM
1794 if (FRAME_WINDOW_P (f))
1795 {
1796 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1797 even for negative values. */
1798 if (pix_x < 0)
1799 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1800 if (pix_y < 0)
1801 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1802
1803 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1804 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1805
1806 if (bounds)
1807 STORE_NATIVE_RECT (*bounds,
1808 FRAME_COL_TO_PIXEL_X (f, pix_x),
1809 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1810 FRAME_COLUMN_WIDTH (f) - 1,
1811 FRAME_LINE_HEIGHT (f) - 1);
1812
1813 /* PXW: Should we clip pixels before converting to columns/lines? */
1814 if (!noclip)
1815 {
1816 if (pix_x < 0)
1817 pix_x = 0;
1818 else if (pix_x > FRAME_TOTAL_COLS (f))
1819 pix_x = FRAME_TOTAL_COLS (f);
1820
1821 if (pix_y < 0)
1822 pix_y = 0;
1823 else if (pix_y > FRAME_TOTAL_LINES (f))
1824 pix_y = FRAME_TOTAL_LINES (f);
1825 }
1826 }
1827 #endif
1828
1829 *x = pix_x;
1830 *y = pix_y;
1831 }
1832
1833
1834 /* Find the glyph under window-relative coordinates X/Y in window W.
1835 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1836 strings. Return in *HPOS and *VPOS the row and column number of
1837 the glyph found. Return in *AREA the glyph area containing X.
1838 Value is a pointer to the glyph found or null if X/Y is not on
1839 text, or we can't tell because W's current matrix is not up to
1840 date. */
1841
1842 static struct glyph *
1843 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1844 int *dx, int *dy, int *area)
1845 {
1846 struct glyph *glyph, *end;
1847 struct glyph_row *row = NULL;
1848 int x0, i;
1849
1850 /* Find row containing Y. Give up if some row is not enabled. */
1851 for (i = 0; i < w->current_matrix->nrows; ++i)
1852 {
1853 row = MATRIX_ROW (w->current_matrix, i);
1854 if (!row->enabled_p)
1855 return NULL;
1856 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1857 break;
1858 }
1859
1860 *vpos = i;
1861 *hpos = 0;
1862
1863 /* Give up if Y is not in the window. */
1864 if (i == w->current_matrix->nrows)
1865 return NULL;
1866
1867 /* Get the glyph area containing X. */
1868 if (w->pseudo_window_p)
1869 {
1870 *area = TEXT_AREA;
1871 x0 = 0;
1872 }
1873 else
1874 {
1875 if (x < window_box_left_offset (w, TEXT_AREA))
1876 {
1877 *area = LEFT_MARGIN_AREA;
1878 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1879 }
1880 else if (x < window_box_right_offset (w, TEXT_AREA))
1881 {
1882 *area = TEXT_AREA;
1883 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1884 }
1885 else
1886 {
1887 *area = RIGHT_MARGIN_AREA;
1888 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1889 }
1890 }
1891
1892 /* Find glyph containing X. */
1893 glyph = row->glyphs[*area];
1894 end = glyph + row->used[*area];
1895 x -= x0;
1896 while (glyph < end && x >= glyph->pixel_width)
1897 {
1898 x -= glyph->pixel_width;
1899 ++glyph;
1900 }
1901
1902 if (glyph == end)
1903 return NULL;
1904
1905 if (dx)
1906 {
1907 *dx = x;
1908 *dy = y - (row->y + row->ascent - glyph->ascent);
1909 }
1910
1911 *hpos = glyph - row->glyphs[*area];
1912 return glyph;
1913 }
1914
1915 /* Convert frame-relative x/y to coordinates relative to window W.
1916 Takes pseudo-windows into account. */
1917
1918 static void
1919 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1920 {
1921 if (w->pseudo_window_p)
1922 {
1923 /* A pseudo-window is always full-width, and starts at the
1924 left edge of the frame, plus a frame border. */
1925 struct frame *f = XFRAME (w->frame);
1926 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1927 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1928 }
1929 else
1930 {
1931 *x -= WINDOW_LEFT_EDGE_X (w);
1932 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1933 }
1934 }
1935
1936 #ifdef HAVE_WINDOW_SYSTEM
1937
1938 /* EXPORT:
1939 Return in RECTS[] at most N clipping rectangles for glyph string S.
1940 Return the number of stored rectangles. */
1941
1942 int
1943 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1944 {
1945 XRectangle r;
1946
1947 if (n <= 0)
1948 return 0;
1949
1950 if (s->row->full_width_p)
1951 {
1952 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1953 r.x = WINDOW_LEFT_EDGE_X (s->w);
1954 if (s->row->mode_line_p)
1955 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
1956 else
1957 r.width = WINDOW_PIXEL_WIDTH (s->w);
1958
1959 /* Unless displaying a mode or menu bar line, which are always
1960 fully visible, clip to the visible part of the row. */
1961 if (s->w->pseudo_window_p)
1962 r.height = s->row->visible_height;
1963 else
1964 r.height = s->height;
1965 }
1966 else
1967 {
1968 /* This is a text line that may be partially visible. */
1969 r.x = window_box_left (s->w, s->area);
1970 r.width = window_box_width (s->w, s->area);
1971 r.height = s->row->visible_height;
1972 }
1973
1974 if (s->clip_head)
1975 if (r.x < s->clip_head->x)
1976 {
1977 if (r.width >= s->clip_head->x - r.x)
1978 r.width -= s->clip_head->x - r.x;
1979 else
1980 r.width = 0;
1981 r.x = s->clip_head->x;
1982 }
1983 if (s->clip_tail)
1984 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1985 {
1986 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1987 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1988 else
1989 r.width = 0;
1990 }
1991
1992 /* If S draws overlapping rows, it's sufficient to use the top and
1993 bottom of the window for clipping because this glyph string
1994 intentionally draws over other lines. */
1995 if (s->for_overlaps)
1996 {
1997 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1998 r.height = window_text_bottom_y (s->w) - r.y;
1999
2000 /* Alas, the above simple strategy does not work for the
2001 environments with anti-aliased text: if the same text is
2002 drawn onto the same place multiple times, it gets thicker.
2003 If the overlap we are processing is for the erased cursor, we
2004 take the intersection with the rectangle of the cursor. */
2005 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2006 {
2007 XRectangle rc, r_save = r;
2008
2009 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2010 rc.y = s->w->phys_cursor.y;
2011 rc.width = s->w->phys_cursor_width;
2012 rc.height = s->w->phys_cursor_height;
2013
2014 x_intersect_rectangles (&r_save, &rc, &r);
2015 }
2016 }
2017 else
2018 {
2019 /* Don't use S->y for clipping because it doesn't take partially
2020 visible lines into account. For example, it can be negative for
2021 partially visible lines at the top of a window. */
2022 if (!s->row->full_width_p
2023 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2024 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2025 else
2026 r.y = max (0, s->row->y);
2027 }
2028
2029 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2030
2031 /* If drawing the cursor, don't let glyph draw outside its
2032 advertised boundaries. Cleartype does this under some circumstances. */
2033 if (s->hl == DRAW_CURSOR)
2034 {
2035 struct glyph *glyph = s->first_glyph;
2036 int height, max_y;
2037
2038 if (s->x > r.x)
2039 {
2040 if (r.width >= s->x - r.x)
2041 r.width -= s->x - r.x;
2042 else /* R2L hscrolled row with cursor outside text area */
2043 r.width = 0;
2044 r.x = s->x;
2045 }
2046 r.width = min (r.width, glyph->pixel_width);
2047
2048 /* If r.y is below window bottom, ensure that we still see a cursor. */
2049 height = min (glyph->ascent + glyph->descent,
2050 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2051 max_y = window_text_bottom_y (s->w) - height;
2052 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2053 if (s->ybase - glyph->ascent > max_y)
2054 {
2055 r.y = max_y;
2056 r.height = height;
2057 }
2058 else
2059 {
2060 /* Don't draw cursor glyph taller than our actual glyph. */
2061 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2062 if (height < r.height)
2063 {
2064 max_y = r.y + r.height;
2065 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2066 r.height = min (max_y - r.y, height);
2067 }
2068 }
2069 }
2070
2071 if (s->row->clip)
2072 {
2073 XRectangle r_save = r;
2074
2075 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2076 r.width = 0;
2077 }
2078
2079 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2080 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2081 {
2082 #ifdef CONVERT_FROM_XRECT
2083 CONVERT_FROM_XRECT (r, *rects);
2084 #else
2085 *rects = r;
2086 #endif
2087 return 1;
2088 }
2089 else
2090 {
2091 /* If we are processing overlapping and allowed to return
2092 multiple clipping rectangles, we exclude the row of the glyph
2093 string from the clipping rectangle. This is to avoid drawing
2094 the same text on the environment with anti-aliasing. */
2095 #ifdef CONVERT_FROM_XRECT
2096 XRectangle rs[2];
2097 #else
2098 XRectangle *rs = rects;
2099 #endif
2100 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2101
2102 if (s->for_overlaps & OVERLAPS_PRED)
2103 {
2104 rs[i] = r;
2105 if (r.y + r.height > row_y)
2106 {
2107 if (r.y < row_y)
2108 rs[i].height = row_y - r.y;
2109 else
2110 rs[i].height = 0;
2111 }
2112 i++;
2113 }
2114 if (s->for_overlaps & OVERLAPS_SUCC)
2115 {
2116 rs[i] = r;
2117 if (r.y < row_y + s->row->visible_height)
2118 {
2119 if (r.y + r.height > row_y + s->row->visible_height)
2120 {
2121 rs[i].y = row_y + s->row->visible_height;
2122 rs[i].height = r.y + r.height - rs[i].y;
2123 }
2124 else
2125 rs[i].height = 0;
2126 }
2127 i++;
2128 }
2129
2130 n = i;
2131 #ifdef CONVERT_FROM_XRECT
2132 for (i = 0; i < n; i++)
2133 CONVERT_FROM_XRECT (rs[i], rects[i]);
2134 #endif
2135 return n;
2136 }
2137 }
2138
2139 /* EXPORT:
2140 Return in *NR the clipping rectangle for glyph string S. */
2141
2142 void
2143 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2144 {
2145 get_glyph_string_clip_rects (s, nr, 1);
2146 }
2147
2148
2149 /* EXPORT:
2150 Return the position and height of the phys cursor in window W.
2151 Set w->phys_cursor_width to width of phys cursor.
2152 */
2153
2154 void
2155 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2156 struct glyph *glyph, int *xp, int *yp, int *heightp)
2157 {
2158 struct frame *f = XFRAME (WINDOW_FRAME (w));
2159 int x, y, wd, h, h0, y0, ascent;
2160
2161 /* Compute the width of the rectangle to draw. If on a stretch
2162 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2163 rectangle as wide as the glyph, but use a canonical character
2164 width instead. */
2165 wd = glyph->pixel_width;
2166
2167 x = w->phys_cursor.x;
2168 if (x < 0)
2169 {
2170 wd += x;
2171 x = 0;
2172 }
2173
2174 if (glyph->type == STRETCH_GLYPH
2175 && !x_stretch_cursor_p)
2176 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2177 w->phys_cursor_width = wd;
2178
2179 /* Don't let the hollow cursor glyph descend below the glyph row's
2180 ascent value, lest the hollow cursor looks funny. */
2181 y = w->phys_cursor.y;
2182 ascent = row->ascent;
2183 if (row->ascent < glyph->ascent)
2184 {
2185 y =- glyph->ascent - row->ascent;
2186 ascent = glyph->ascent;
2187 }
2188
2189 /* If y is below window bottom, ensure that we still see a cursor. */
2190 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2191
2192 h = max (h0, ascent + glyph->descent);
2193 h0 = min (h0, ascent + glyph->descent);
2194
2195 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2196 if (y < y0)
2197 {
2198 h = max (h - (y0 - y) + 1, h0);
2199 y = y0 - 1;
2200 }
2201 else
2202 {
2203 y0 = window_text_bottom_y (w) - h0;
2204 if (y > y0)
2205 {
2206 h += y - y0;
2207 y = y0;
2208 }
2209 }
2210
2211 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2212 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2213 *heightp = h;
2214 }
2215
2216 /*
2217 * Remember which glyph the mouse is over.
2218 */
2219
2220 void
2221 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2222 {
2223 Lisp_Object window;
2224 struct window *w;
2225 struct glyph_row *r, *gr, *end_row;
2226 enum window_part part;
2227 enum glyph_row_area area;
2228 int x, y, width, height;
2229
2230 /* Try to determine frame pixel position and size of the glyph under
2231 frame pixel coordinates X/Y on frame F. */
2232
2233 if (window_resize_pixelwise)
2234 {
2235 width = height = 1;
2236 goto virtual_glyph;
2237 }
2238 else if (!f->glyphs_initialized_p
2239 || (window = window_from_coordinates (f, gx, gy, &part, false),
2240 NILP (window)))
2241 {
2242 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2243 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2244 goto virtual_glyph;
2245 }
2246
2247 w = XWINDOW (window);
2248 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2249 height = WINDOW_FRAME_LINE_HEIGHT (w);
2250
2251 x = window_relative_x_coord (w, part, gx);
2252 y = gy - WINDOW_TOP_EDGE_Y (w);
2253
2254 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2255 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2256
2257 if (w->pseudo_window_p)
2258 {
2259 area = TEXT_AREA;
2260 part = ON_MODE_LINE; /* Don't adjust margin. */
2261 goto text_glyph;
2262 }
2263
2264 switch (part)
2265 {
2266 case ON_LEFT_MARGIN:
2267 area = LEFT_MARGIN_AREA;
2268 goto text_glyph;
2269
2270 case ON_RIGHT_MARGIN:
2271 area = RIGHT_MARGIN_AREA;
2272 goto text_glyph;
2273
2274 case ON_HEADER_LINE:
2275 case ON_MODE_LINE:
2276 gr = (part == ON_HEADER_LINE
2277 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2278 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2279 gy = gr->y;
2280 area = TEXT_AREA;
2281 goto text_glyph_row_found;
2282
2283 case ON_TEXT:
2284 area = TEXT_AREA;
2285
2286 text_glyph:
2287 gr = 0; gy = 0;
2288 for (; r <= end_row && r->enabled_p; ++r)
2289 if (r->y + r->height > y)
2290 {
2291 gr = r; gy = r->y;
2292 break;
2293 }
2294
2295 text_glyph_row_found:
2296 if (gr && gy <= y)
2297 {
2298 struct glyph *g = gr->glyphs[area];
2299 struct glyph *end = g + gr->used[area];
2300
2301 height = gr->height;
2302 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2303 if (gx + g->pixel_width > x)
2304 break;
2305
2306 if (g < end)
2307 {
2308 if (g->type == IMAGE_GLYPH)
2309 {
2310 /* Don't remember when mouse is over image, as
2311 image may have hot-spots. */
2312 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2313 return;
2314 }
2315 width = g->pixel_width;
2316 }
2317 else
2318 {
2319 /* Use nominal char spacing at end of line. */
2320 x -= gx;
2321 gx += (x / width) * width;
2322 }
2323
2324 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2325 {
2326 gx += window_box_left_offset (w, area);
2327 /* Don't expand over the modeline to make sure the vertical
2328 drag cursor is shown early enough. */
2329 height = min (height,
2330 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2331 }
2332 }
2333 else
2334 {
2335 /* Use nominal line height at end of window. */
2336 gx = (x / width) * width;
2337 y -= gy;
2338 gy += (y / height) * height;
2339 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2340 /* See comment above. */
2341 height = min (height,
2342 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2343 }
2344 break;
2345
2346 case ON_LEFT_FRINGE:
2347 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2348 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2349 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2350 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2351 goto row_glyph;
2352
2353 case ON_RIGHT_FRINGE:
2354 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2355 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2356 : window_box_right_offset (w, TEXT_AREA));
2357 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2358 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2359 && !WINDOW_RIGHTMOST_P (w))
2360 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2361 /* Make sure the vertical border can get her own glyph to the
2362 right of the one we build here. */
2363 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2364 else
2365 width = WINDOW_PIXEL_WIDTH (w) - gx;
2366 else
2367 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2368
2369 goto row_glyph;
2370
2371 case ON_VERTICAL_BORDER:
2372 gx = WINDOW_PIXEL_WIDTH (w) - width;
2373 goto row_glyph;
2374
2375 case ON_VERTICAL_SCROLL_BAR:
2376 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2377 ? 0
2378 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2379 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2380 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2381 : 0)));
2382 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2383
2384 row_glyph:
2385 gr = 0, gy = 0;
2386 for (; r <= end_row && r->enabled_p; ++r)
2387 if (r->y + r->height > y)
2388 {
2389 gr = r; gy = r->y;
2390 break;
2391 }
2392
2393 if (gr && gy <= y)
2394 height = gr->height;
2395 else
2396 {
2397 /* Use nominal line height at end of window. */
2398 y -= gy;
2399 gy += (y / height) * height;
2400 }
2401 break;
2402
2403 case ON_RIGHT_DIVIDER:
2404 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2405 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2406 gy = 0;
2407 /* The bottom divider prevails. */
2408 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2409 goto add_edge;
2410
2411 case ON_BOTTOM_DIVIDER:
2412 gx = 0;
2413 width = WINDOW_PIXEL_WIDTH (w);
2414 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2415 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2416 goto add_edge;
2417
2418 default:
2419 ;
2420 virtual_glyph:
2421 /* If there is no glyph under the mouse, then we divide the screen
2422 into a grid of the smallest glyph in the frame, and use that
2423 as our "glyph". */
2424
2425 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2426 round down even for negative values. */
2427 if (gx < 0)
2428 gx -= width - 1;
2429 if (gy < 0)
2430 gy -= height - 1;
2431
2432 gx = (gx / width) * width;
2433 gy = (gy / height) * height;
2434
2435 goto store_rect;
2436 }
2437
2438 add_edge:
2439 gx += WINDOW_LEFT_EDGE_X (w);
2440 gy += WINDOW_TOP_EDGE_Y (w);
2441
2442 store_rect:
2443 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2444
2445 /* Visible feedback for debugging. */
2446 #if false && defined HAVE_X_WINDOWS
2447 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2448 f->output_data.x->normal_gc,
2449 gx, gy, width, height);
2450 #endif
2451 }
2452
2453
2454 #endif /* HAVE_WINDOW_SYSTEM */
2455
2456 static void
2457 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2458 {
2459 eassert (w);
2460 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2461 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2462 w->window_end_vpos
2463 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2464 }
2465
2466 /***********************************************************************
2467 Lisp form evaluation
2468 ***********************************************************************/
2469
2470 /* Error handler for safe_eval and safe_call. */
2471
2472 static Lisp_Object
2473 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2474 {
2475 add_to_log ("Error during redisplay: %S signaled %S",
2476 Flist (nargs, args), arg);
2477 return Qnil;
2478 }
2479
2480 /* Call function FUNC with the rest of NARGS - 1 arguments
2481 following. Return the result, or nil if something went
2482 wrong. Prevent redisplay during the evaluation. */
2483
2484 static Lisp_Object
2485 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2486 {
2487 Lisp_Object val;
2488
2489 if (inhibit_eval_during_redisplay)
2490 val = Qnil;
2491 else
2492 {
2493 ptrdiff_t i;
2494 ptrdiff_t count = SPECPDL_INDEX ();
2495 Lisp_Object *args;
2496 USE_SAFE_ALLOCA;
2497 SAFE_ALLOCA_LISP (args, nargs);
2498
2499 args[0] = func;
2500 for (i = 1; i < nargs; i++)
2501 args[i] = va_arg (ap, Lisp_Object);
2502
2503 specbind (Qinhibit_redisplay, Qt);
2504 if (inhibit_quit)
2505 specbind (Qinhibit_quit, Qt);
2506 /* Use Qt to ensure debugger does not run,
2507 so there is no possibility of wanting to redisplay. */
2508 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2509 safe_eval_handler);
2510 SAFE_FREE ();
2511 val = unbind_to (count, val);
2512 }
2513
2514 return val;
2515 }
2516
2517 Lisp_Object
2518 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2519 {
2520 Lisp_Object retval;
2521 va_list ap;
2522
2523 va_start (ap, func);
2524 retval = safe__call (false, nargs, func, ap);
2525 va_end (ap);
2526 return retval;
2527 }
2528
2529 /* Call function FN with one argument ARG.
2530 Return the result, or nil if something went wrong. */
2531
2532 Lisp_Object
2533 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2534 {
2535 return safe_call (2, fn, arg);
2536 }
2537
2538 static Lisp_Object
2539 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2540 {
2541 Lisp_Object retval;
2542 va_list ap;
2543
2544 va_start (ap, fn);
2545 retval = safe__call (inhibit_quit, 2, fn, ap);
2546 va_end (ap);
2547 return retval;
2548 }
2549
2550 Lisp_Object
2551 safe_eval (Lisp_Object sexpr)
2552 {
2553 return safe__call1 (false, Qeval, sexpr);
2554 }
2555
2556 static Lisp_Object
2557 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2558 {
2559 return safe__call1 (inhibit_quit, Qeval, sexpr);
2560 }
2561
2562 /* Call function FN with two arguments ARG1 and ARG2.
2563 Return the result, or nil if something went wrong. */
2564
2565 Lisp_Object
2566 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2567 {
2568 return safe_call (3, fn, arg1, arg2);
2569 }
2570
2571
2572 \f
2573 /***********************************************************************
2574 Debugging
2575 ***********************************************************************/
2576
2577 /* Define CHECK_IT to perform sanity checks on iterators.
2578 This is for debugging. It is too slow to do unconditionally. */
2579
2580 static void
2581 CHECK_IT (struct it *it)
2582 {
2583 #if false
2584 if (it->method == GET_FROM_STRING)
2585 {
2586 eassert (STRINGP (it->string));
2587 eassert (IT_STRING_CHARPOS (*it) >= 0);
2588 }
2589 else
2590 {
2591 eassert (IT_STRING_CHARPOS (*it) < 0);
2592 if (it->method == GET_FROM_BUFFER)
2593 {
2594 /* Check that character and byte positions agree. */
2595 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2596 }
2597 }
2598
2599 if (it->dpvec)
2600 eassert (it->current.dpvec_index >= 0);
2601 else
2602 eassert (it->current.dpvec_index < 0);
2603 #endif
2604 }
2605
2606
2607 /* Check that the window end of window W is what we expect it
2608 to be---the last row in the current matrix displaying text. */
2609
2610 static void
2611 CHECK_WINDOW_END (struct window *w)
2612 {
2613 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2614 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2615 {
2616 struct glyph_row *row;
2617 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2618 !row->enabled_p
2619 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2620 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2621 }
2622 #endif
2623 }
2624
2625 /***********************************************************************
2626 Iterator initialization
2627 ***********************************************************************/
2628
2629 /* Initialize IT for displaying current_buffer in window W, starting
2630 at character position CHARPOS. CHARPOS < 0 means that no buffer
2631 position is specified which is useful when the iterator is assigned
2632 a position later. BYTEPOS is the byte position corresponding to
2633 CHARPOS.
2634
2635 If ROW is not null, calls to produce_glyphs with IT as parameter
2636 will produce glyphs in that row.
2637
2638 BASE_FACE_ID is the id of a base face to use. It must be one of
2639 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2640 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2641 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2642
2643 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2644 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2645 will be initialized to use the corresponding mode line glyph row of
2646 the desired matrix of W. */
2647
2648 void
2649 init_iterator (struct it *it, struct window *w,
2650 ptrdiff_t charpos, ptrdiff_t bytepos,
2651 struct glyph_row *row, enum face_id base_face_id)
2652 {
2653 enum face_id remapped_base_face_id = base_face_id;
2654
2655 /* Some precondition checks. */
2656 eassert (w != NULL && it != NULL);
2657 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2658 && charpos <= ZV));
2659
2660 /* If face attributes have been changed since the last redisplay,
2661 free realized faces now because they depend on face definitions
2662 that might have changed. Don't free faces while there might be
2663 desired matrices pending which reference these faces. */
2664 if (face_change && !inhibit_free_realized_faces)
2665 {
2666 face_change = false;
2667 free_all_realized_faces (Qnil);
2668 }
2669
2670 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2671 if (! NILP (Vface_remapping_alist))
2672 remapped_base_face_id
2673 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2674
2675 /* Use one of the mode line rows of W's desired matrix if
2676 appropriate. */
2677 if (row == NULL)
2678 {
2679 if (base_face_id == MODE_LINE_FACE_ID
2680 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2681 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2682 else if (base_face_id == HEADER_LINE_FACE_ID)
2683 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2684 }
2685
2686 /* Clear IT, and set it->object and other IT's Lisp objects to Qnil.
2687 Other parts of redisplay rely on that. */
2688 memclear (it, sizeof *it);
2689 it->current.overlay_string_index = -1;
2690 it->current.dpvec_index = -1;
2691 it->base_face_id = remapped_base_face_id;
2692 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2693 it->paragraph_embedding = L2R;
2694 it->bidi_it.w = w;
2695
2696 /* The window in which we iterate over current_buffer: */
2697 XSETWINDOW (it->window, w);
2698 it->w = w;
2699 it->f = XFRAME (w->frame);
2700
2701 it->cmp_it.id = -1;
2702
2703 /* Extra space between lines (on window systems only). */
2704 if (base_face_id == DEFAULT_FACE_ID
2705 && FRAME_WINDOW_P (it->f))
2706 {
2707 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2708 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2709 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2710 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2711 * FRAME_LINE_HEIGHT (it->f));
2712 else if (it->f->extra_line_spacing > 0)
2713 it->extra_line_spacing = it->f->extra_line_spacing;
2714 }
2715
2716 /* If realized faces have been removed, e.g. because of face
2717 attribute changes of named faces, recompute them. When running
2718 in batch mode, the face cache of the initial frame is null. If
2719 we happen to get called, make a dummy face cache. */
2720 if (FRAME_FACE_CACHE (it->f) == NULL)
2721 init_frame_faces (it->f);
2722 if (FRAME_FACE_CACHE (it->f)->used == 0)
2723 recompute_basic_faces (it->f);
2724
2725 it->override_ascent = -1;
2726
2727 /* Are control characters displayed as `^C'? */
2728 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2729
2730 /* -1 means everything between a CR and the following line end
2731 is invisible. >0 means lines indented more than this value are
2732 invisible. */
2733 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2734 ? (clip_to_bounds
2735 (-1, XINT (BVAR (current_buffer, selective_display)),
2736 PTRDIFF_MAX))
2737 : (!NILP (BVAR (current_buffer, selective_display))
2738 ? -1 : 0));
2739 it->selective_display_ellipsis_p
2740 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2741
2742 /* Display table to use. */
2743 it->dp = window_display_table (w);
2744
2745 /* Are multibyte characters enabled in current_buffer? */
2746 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2747
2748 /* Get the position at which the redisplay_end_trigger hook should
2749 be run, if it is to be run at all. */
2750 if (MARKERP (w->redisplay_end_trigger)
2751 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2752 it->redisplay_end_trigger_charpos
2753 = marker_position (w->redisplay_end_trigger);
2754 else if (INTEGERP (w->redisplay_end_trigger))
2755 it->redisplay_end_trigger_charpos
2756 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2757 PTRDIFF_MAX);
2758
2759 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2760
2761 /* Are lines in the display truncated? */
2762 if (TRUNCATE != 0)
2763 it->line_wrap = TRUNCATE;
2764 if (base_face_id == DEFAULT_FACE_ID
2765 && !it->w->hscroll
2766 && (WINDOW_FULL_WIDTH_P (it->w)
2767 || NILP (Vtruncate_partial_width_windows)
2768 || (INTEGERP (Vtruncate_partial_width_windows)
2769 /* PXW: Shall we do something about this? */
2770 && (XINT (Vtruncate_partial_width_windows)
2771 <= WINDOW_TOTAL_COLS (it->w))))
2772 && NILP (BVAR (current_buffer, truncate_lines)))
2773 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2774 ? WINDOW_WRAP : WORD_WRAP;
2775
2776 /* Get dimensions of truncation and continuation glyphs. These are
2777 displayed as fringe bitmaps under X, but we need them for such
2778 frames when the fringes are turned off. But leave the dimensions
2779 zero for tooltip frames, as these glyphs look ugly there and also
2780 sabotage calculations of tooltip dimensions in x-show-tip. */
2781 #ifdef HAVE_WINDOW_SYSTEM
2782 if (!(FRAME_WINDOW_P (it->f)
2783 && FRAMEP (tip_frame)
2784 && it->f == XFRAME (tip_frame)))
2785 #endif
2786 {
2787 if (it->line_wrap == TRUNCATE)
2788 {
2789 /* We will need the truncation glyph. */
2790 eassert (it->glyph_row == NULL);
2791 produce_special_glyphs (it, IT_TRUNCATION);
2792 it->truncation_pixel_width = it->pixel_width;
2793 }
2794 else
2795 {
2796 /* We will need the continuation glyph. */
2797 eassert (it->glyph_row == NULL);
2798 produce_special_glyphs (it, IT_CONTINUATION);
2799 it->continuation_pixel_width = it->pixel_width;
2800 }
2801 }
2802
2803 /* Reset these values to zero because the produce_special_glyphs
2804 above has changed them. */
2805 it->pixel_width = it->ascent = it->descent = 0;
2806 it->phys_ascent = it->phys_descent = 0;
2807
2808 /* Set this after getting the dimensions of truncation and
2809 continuation glyphs, so that we don't produce glyphs when calling
2810 produce_special_glyphs, above. */
2811 it->glyph_row = row;
2812 it->area = TEXT_AREA;
2813
2814 /* Get the dimensions of the display area. The display area
2815 consists of the visible window area plus a horizontally scrolled
2816 part to the left of the window. All x-values are relative to the
2817 start of this total display area. */
2818 if (base_face_id != DEFAULT_FACE_ID)
2819 {
2820 /* Mode lines, menu bar in terminal frames. */
2821 it->first_visible_x = 0;
2822 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2823 }
2824 else
2825 {
2826 it->first_visible_x
2827 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2828 it->last_visible_x = (it->first_visible_x
2829 + window_box_width (w, TEXT_AREA));
2830
2831 /* If we truncate lines, leave room for the truncation glyph(s) at
2832 the right margin. Otherwise, leave room for the continuation
2833 glyph(s). Done only if the window has no right fringe. */
2834 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
2835 {
2836 if (it->line_wrap == TRUNCATE)
2837 it->last_visible_x -= it->truncation_pixel_width;
2838 else
2839 it->last_visible_x -= it->continuation_pixel_width;
2840 }
2841
2842 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2843 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2844 }
2845
2846 /* Leave room for a border glyph. */
2847 if (!FRAME_WINDOW_P (it->f)
2848 && !WINDOW_RIGHTMOST_P (it->w))
2849 it->last_visible_x -= 1;
2850
2851 it->last_visible_y = window_text_bottom_y (w);
2852
2853 /* For mode lines and alike, arrange for the first glyph having a
2854 left box line if the face specifies a box. */
2855 if (base_face_id != DEFAULT_FACE_ID)
2856 {
2857 struct face *face;
2858
2859 it->face_id = remapped_base_face_id;
2860
2861 /* If we have a boxed mode line, make the first character appear
2862 with a left box line. */
2863 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2864 if (face && face->box != FACE_NO_BOX)
2865 it->start_of_box_run_p = true;
2866 }
2867
2868 /* If a buffer position was specified, set the iterator there,
2869 getting overlays and face properties from that position. */
2870 if (charpos >= BUF_BEG (current_buffer))
2871 {
2872 it->stop_charpos = charpos;
2873 it->end_charpos = ZV;
2874 eassert (charpos == BYTE_TO_CHAR (bytepos));
2875 IT_CHARPOS (*it) = charpos;
2876 IT_BYTEPOS (*it) = bytepos;
2877
2878 /* We will rely on `reseat' to set this up properly, via
2879 handle_face_prop. */
2880 it->face_id = it->base_face_id;
2881
2882 it->start = it->current;
2883 /* Do we need to reorder bidirectional text? Not if this is a
2884 unibyte buffer: by definition, none of the single-byte
2885 characters are strong R2L, so no reordering is needed. And
2886 bidi.c doesn't support unibyte buffers anyway. Also, don't
2887 reorder while we are loading loadup.el, since the tables of
2888 character properties needed for reordering are not yet
2889 available. */
2890 it->bidi_p =
2891 NILP (Vpurify_flag)
2892 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2893 && it->multibyte_p;
2894
2895 /* If we are to reorder bidirectional text, init the bidi
2896 iterator. */
2897 if (it->bidi_p)
2898 {
2899 /* Since we don't know at this point whether there will be
2900 any R2L lines in the window, we reserve space for
2901 truncation/continuation glyphs even if only the left
2902 fringe is absent. */
2903 if (base_face_id == DEFAULT_FACE_ID
2904 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
2905 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
2906 {
2907 if (it->line_wrap == TRUNCATE)
2908 it->last_visible_x -= it->truncation_pixel_width;
2909 else
2910 it->last_visible_x -= it->continuation_pixel_width;
2911 }
2912 /* Note the paragraph direction that this buffer wants to
2913 use. */
2914 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2915 Qleft_to_right))
2916 it->paragraph_embedding = L2R;
2917 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2918 Qright_to_left))
2919 it->paragraph_embedding = R2L;
2920 else
2921 it->paragraph_embedding = NEUTRAL_DIR;
2922 bidi_unshelve_cache (NULL, false);
2923 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2924 &it->bidi_it);
2925 }
2926
2927 /* Compute faces etc. */
2928 reseat (it, it->current.pos, true);
2929 }
2930
2931 CHECK_IT (it);
2932 }
2933
2934
2935 /* Initialize IT for the display of window W with window start POS. */
2936
2937 void
2938 start_display (struct it *it, struct window *w, struct text_pos pos)
2939 {
2940 struct glyph_row *row;
2941 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
2942
2943 row = w->desired_matrix->rows + first_vpos;
2944 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2945 it->first_vpos = first_vpos;
2946
2947 /* Don't reseat to previous visible line start if current start
2948 position is in a string or image. */
2949 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2950 {
2951 int first_y = it->current_y;
2952
2953 /* If window start is not at a line start, skip forward to POS to
2954 get the correct continuation lines width. */
2955 bool start_at_line_beg_p = (CHARPOS (pos) == BEGV
2956 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2957 if (!start_at_line_beg_p)
2958 {
2959 int new_x;
2960
2961 reseat_at_previous_visible_line_start (it);
2962 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2963
2964 new_x = it->current_x + it->pixel_width;
2965
2966 /* If lines are continued, this line may end in the middle
2967 of a multi-glyph character (e.g. a control character
2968 displayed as \003, or in the middle of an overlay
2969 string). In this case move_it_to above will not have
2970 taken us to the start of the continuation line but to the
2971 end of the continued line. */
2972 if (it->current_x > 0
2973 && it->line_wrap != TRUNCATE /* Lines are continued. */
2974 && (/* And glyph doesn't fit on the line. */
2975 new_x > it->last_visible_x
2976 /* Or it fits exactly and we're on a window
2977 system frame. */
2978 || (new_x == it->last_visible_x
2979 && FRAME_WINDOW_P (it->f)
2980 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
2981 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
2982 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
2983 {
2984 if ((it->current.dpvec_index >= 0
2985 || it->current.overlay_string_index >= 0)
2986 /* If we are on a newline from a display vector or
2987 overlay string, then we are already at the end of
2988 a screen line; no need to go to the next line in
2989 that case, as this line is not really continued.
2990 (If we do go to the next line, C-e will not DTRT.) */
2991 && it->c != '\n')
2992 {
2993 set_iterator_to_next (it, true);
2994 move_it_in_display_line_to (it, -1, -1, 0);
2995 }
2996
2997 it->continuation_lines_width += it->current_x;
2998 }
2999 /* If the character at POS is displayed via a display
3000 vector, move_it_to above stops at the final glyph of
3001 IT->dpvec. To make the caller redisplay that character
3002 again (a.k.a. start at POS), we need to reset the
3003 dpvec_index to the beginning of IT->dpvec. */
3004 else if (it->current.dpvec_index >= 0)
3005 it->current.dpvec_index = 0;
3006
3007 /* We're starting a new display line, not affected by the
3008 height of the continued line, so clear the appropriate
3009 fields in the iterator structure. */
3010 it->max_ascent = it->max_descent = 0;
3011 it->max_phys_ascent = it->max_phys_descent = 0;
3012
3013 it->current_y = first_y;
3014 it->vpos = 0;
3015 it->current_x = it->hpos = 0;
3016 }
3017 }
3018 }
3019
3020
3021 /* Return true if POS is a position in ellipses displayed for invisible
3022 text. W is the window we display, for text property lookup. */
3023
3024 static bool
3025 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3026 {
3027 Lisp_Object prop, window;
3028 bool ellipses_p = false;
3029 ptrdiff_t charpos = CHARPOS (pos->pos);
3030
3031 /* If POS specifies a position in a display vector, this might
3032 be for an ellipsis displayed for invisible text. We won't
3033 get the iterator set up for delivering that ellipsis unless
3034 we make sure that it gets aware of the invisible text. */
3035 if (pos->dpvec_index >= 0
3036 && pos->overlay_string_index < 0
3037 && CHARPOS (pos->string_pos) < 0
3038 && charpos > BEGV
3039 && (XSETWINDOW (window, w),
3040 prop = Fget_char_property (make_number (charpos),
3041 Qinvisible, window),
3042 TEXT_PROP_MEANS_INVISIBLE (prop) == 0))
3043 {
3044 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3045 window);
3046 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3047 }
3048
3049 return ellipses_p;
3050 }
3051
3052
3053 /* Initialize IT for stepping through current_buffer in window W,
3054 starting at position POS that includes overlay string and display
3055 vector/ control character translation position information. Value
3056 is false if there are overlay strings with newlines at POS. */
3057
3058 static bool
3059 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3060 {
3061 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3062 int i;
3063 bool overlay_strings_with_newlines = false;
3064
3065 /* If POS specifies a position in a display vector, this might
3066 be for an ellipsis displayed for invisible text. We won't
3067 get the iterator set up for delivering that ellipsis unless
3068 we make sure that it gets aware of the invisible text. */
3069 if (in_ellipses_for_invisible_text_p (pos, w))
3070 {
3071 --charpos;
3072 bytepos = 0;
3073 }
3074
3075 /* Keep in mind: the call to reseat in init_iterator skips invisible
3076 text, so we might end up at a position different from POS. This
3077 is only a problem when POS is a row start after a newline and an
3078 overlay starts there with an after-string, and the overlay has an
3079 invisible property. Since we don't skip invisible text in
3080 display_line and elsewhere immediately after consuming the
3081 newline before the row start, such a POS will not be in a string,
3082 but the call to init_iterator below will move us to the
3083 after-string. */
3084 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3085
3086 /* This only scans the current chunk -- it should scan all chunks.
3087 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3088 to 16 in 22.1 to make this a lesser problem. */
3089 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3090 {
3091 const char *s = SSDATA (it->overlay_strings[i]);
3092 const char *e = s + SBYTES (it->overlay_strings[i]);
3093
3094 while (s < e && *s != '\n')
3095 ++s;
3096
3097 if (s < e)
3098 {
3099 overlay_strings_with_newlines = true;
3100 break;
3101 }
3102 }
3103
3104 /* If position is within an overlay string, set up IT to the right
3105 overlay string. */
3106 if (pos->overlay_string_index >= 0)
3107 {
3108 int relative_index;
3109
3110 /* If the first overlay string happens to have a `display'
3111 property for an image, the iterator will be set up for that
3112 image, and we have to undo that setup first before we can
3113 correct the overlay string index. */
3114 if (it->method == GET_FROM_IMAGE)
3115 pop_it (it);
3116
3117 /* We already have the first chunk of overlay strings in
3118 IT->overlay_strings. Load more until the one for
3119 pos->overlay_string_index is in IT->overlay_strings. */
3120 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3121 {
3122 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3123 it->current.overlay_string_index = 0;
3124 while (n--)
3125 {
3126 load_overlay_strings (it, 0);
3127 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3128 }
3129 }
3130
3131 it->current.overlay_string_index = pos->overlay_string_index;
3132 relative_index = (it->current.overlay_string_index
3133 % OVERLAY_STRING_CHUNK_SIZE);
3134 it->string = it->overlay_strings[relative_index];
3135 eassert (STRINGP (it->string));
3136 it->current.string_pos = pos->string_pos;
3137 it->method = GET_FROM_STRING;
3138 it->end_charpos = SCHARS (it->string);
3139 /* Set up the bidi iterator for this overlay string. */
3140 if (it->bidi_p)
3141 {
3142 it->bidi_it.string.lstring = it->string;
3143 it->bidi_it.string.s = NULL;
3144 it->bidi_it.string.schars = SCHARS (it->string);
3145 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3146 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3147 it->bidi_it.string.unibyte = !it->multibyte_p;
3148 it->bidi_it.w = it->w;
3149 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3150 FRAME_WINDOW_P (it->f), &it->bidi_it);
3151
3152 /* Synchronize the state of the bidi iterator with
3153 pos->string_pos. For any string position other than
3154 zero, this will be done automagically when we resume
3155 iteration over the string and get_visually_first_element
3156 is called. But if string_pos is zero, and the string is
3157 to be reordered for display, we need to resync manually,
3158 since it could be that the iteration state recorded in
3159 pos ended at string_pos of 0 moving backwards in string. */
3160 if (CHARPOS (pos->string_pos) == 0)
3161 {
3162 get_visually_first_element (it);
3163 if (IT_STRING_CHARPOS (*it) != 0)
3164 do {
3165 /* Paranoia. */
3166 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3167 bidi_move_to_visually_next (&it->bidi_it);
3168 } while (it->bidi_it.charpos != 0);
3169 }
3170 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3171 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3172 }
3173 }
3174
3175 if (CHARPOS (pos->string_pos) >= 0)
3176 {
3177 /* Recorded position is not in an overlay string, but in another
3178 string. This can only be a string from a `display' property.
3179 IT should already be filled with that string. */
3180 it->current.string_pos = pos->string_pos;
3181 eassert (STRINGP (it->string));
3182 if (it->bidi_p)
3183 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3184 FRAME_WINDOW_P (it->f), &it->bidi_it);
3185 }
3186
3187 /* Restore position in display vector translations, control
3188 character translations or ellipses. */
3189 if (pos->dpvec_index >= 0)
3190 {
3191 if (it->dpvec == NULL)
3192 get_next_display_element (it);
3193 eassert (it->dpvec && it->current.dpvec_index == 0);
3194 it->current.dpvec_index = pos->dpvec_index;
3195 }
3196
3197 CHECK_IT (it);
3198 return !overlay_strings_with_newlines;
3199 }
3200
3201
3202 /* Initialize IT for stepping through current_buffer in window W
3203 starting at ROW->start. */
3204
3205 static void
3206 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3207 {
3208 init_from_display_pos (it, w, &row->start);
3209 it->start = row->start;
3210 it->continuation_lines_width = row->continuation_lines_width;
3211 CHECK_IT (it);
3212 }
3213
3214
3215 /* Initialize IT for stepping through current_buffer in window W
3216 starting in the line following ROW, i.e. starting at ROW->end.
3217 Value is false if there are overlay strings with newlines at ROW's
3218 end position. */
3219
3220 static bool
3221 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3222 {
3223 bool success = false;
3224
3225 if (init_from_display_pos (it, w, &row->end))
3226 {
3227 if (row->continued_p)
3228 it->continuation_lines_width
3229 = row->continuation_lines_width + row->pixel_width;
3230 CHECK_IT (it);
3231 success = true;
3232 }
3233
3234 return success;
3235 }
3236
3237
3238
3239 \f
3240 /***********************************************************************
3241 Text properties
3242 ***********************************************************************/
3243
3244 /* Called when IT reaches IT->stop_charpos. Handle text property and
3245 overlay changes. Set IT->stop_charpos to the next position where
3246 to stop. */
3247
3248 static void
3249 handle_stop (struct it *it)
3250 {
3251 enum prop_handled handled;
3252 bool handle_overlay_change_p;
3253 struct props *p;
3254
3255 it->dpvec = NULL;
3256 it->current.dpvec_index = -1;
3257 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3258 it->ellipsis_p = false;
3259
3260 /* Use face of preceding text for ellipsis (if invisible) */
3261 if (it->selective_display_ellipsis_p)
3262 it->saved_face_id = it->face_id;
3263
3264 /* Here's the description of the semantics of, and the logic behind,
3265 the various HANDLED_* statuses:
3266
3267 HANDLED_NORMALLY means the handler did its job, and the loop
3268 should proceed to calling the next handler in order.
3269
3270 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3271 change in the properties and overlays at current position, so the
3272 loop should be restarted, to re-invoke the handlers that were
3273 already called. This happens when fontification-functions were
3274 called by handle_fontified_prop, and actually fontified
3275 something. Another case where HANDLED_RECOMPUTE_PROPS is
3276 returned is when we discover overlay strings that need to be
3277 displayed right away. The loop below will continue for as long
3278 as the status is HANDLED_RECOMPUTE_PROPS.
3279
3280 HANDLED_RETURN means return immediately to the caller, to
3281 continue iteration without calling any further handlers. This is
3282 used when we need to act on some property right away, for example
3283 when we need to display the ellipsis or a replacing display
3284 property, such as display string or image.
3285
3286 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3287 consumed, and the handler switched to the next overlay string.
3288 This signals the loop below to refrain from looking for more
3289 overlays before all the overlay strings of the current overlay
3290 are processed.
3291
3292 Some of the handlers called by the loop push the iterator state
3293 onto the stack (see 'push_it'), and arrange for the iteration to
3294 continue with another object, such as an image, a display string,
3295 or an overlay string. In most such cases, it->stop_charpos is
3296 set to the first character of the string, so that when the
3297 iteration resumes, this function will immediately be called
3298 again, to examine the properties at the beginning of the string.
3299
3300 When a display or overlay string is exhausted, the iterator state
3301 is popped (see 'pop_it'), and iteration continues with the
3302 previous object. Again, in many such cases this function is
3303 called again to find the next position where properties might
3304 change. */
3305
3306 do
3307 {
3308 handled = HANDLED_NORMALLY;
3309
3310 /* Call text property handlers. */
3311 for (p = it_props; p->handler; ++p)
3312 {
3313 handled = p->handler (it);
3314
3315 if (handled == HANDLED_RECOMPUTE_PROPS)
3316 break;
3317 else if (handled == HANDLED_RETURN)
3318 {
3319 /* We still want to show before and after strings from
3320 overlays even if the actual buffer text is replaced. */
3321 if (!handle_overlay_change_p
3322 || it->sp > 1
3323 /* Don't call get_overlay_strings_1 if we already
3324 have overlay strings loaded, because doing so
3325 will load them again and push the iterator state
3326 onto the stack one more time, which is not
3327 expected by the rest of the code that processes
3328 overlay strings. */
3329 || (it->current.overlay_string_index < 0
3330 && !get_overlay_strings_1 (it, 0, false)))
3331 {
3332 if (it->ellipsis_p)
3333 setup_for_ellipsis (it, 0);
3334 /* When handling a display spec, we might load an
3335 empty string. In that case, discard it here. We
3336 used to discard it in handle_single_display_spec,
3337 but that causes get_overlay_strings_1, above, to
3338 ignore overlay strings that we must check. */
3339 if (STRINGP (it->string) && !SCHARS (it->string))
3340 pop_it (it);
3341 return;
3342 }
3343 else if (STRINGP (it->string) && !SCHARS (it->string))
3344 pop_it (it);
3345 else
3346 {
3347 it->string_from_display_prop_p = false;
3348 it->from_disp_prop_p = false;
3349 handle_overlay_change_p = false;
3350 }
3351 handled = HANDLED_RECOMPUTE_PROPS;
3352 break;
3353 }
3354 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3355 handle_overlay_change_p = false;
3356 }
3357
3358 if (handled != HANDLED_RECOMPUTE_PROPS)
3359 {
3360 /* Don't check for overlay strings below when set to deliver
3361 characters from a display vector. */
3362 if (it->method == GET_FROM_DISPLAY_VECTOR)
3363 handle_overlay_change_p = false;
3364
3365 /* Handle overlay changes.
3366 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3367 if it finds overlays. */
3368 if (handle_overlay_change_p)
3369 handled = handle_overlay_change (it);
3370 }
3371
3372 if (it->ellipsis_p)
3373 {
3374 setup_for_ellipsis (it, 0);
3375 break;
3376 }
3377 }
3378 while (handled == HANDLED_RECOMPUTE_PROPS);
3379
3380 /* Determine where to stop next. */
3381 if (handled == HANDLED_NORMALLY)
3382 compute_stop_pos (it);
3383 }
3384
3385
3386 /* Compute IT->stop_charpos from text property and overlay change
3387 information for IT's current position. */
3388
3389 static void
3390 compute_stop_pos (struct it *it)
3391 {
3392 register INTERVAL iv, next_iv;
3393 Lisp_Object object, limit, position;
3394 ptrdiff_t charpos, bytepos;
3395
3396 if (STRINGP (it->string))
3397 {
3398 /* Strings are usually short, so don't limit the search for
3399 properties. */
3400 it->stop_charpos = it->end_charpos;
3401 object = it->string;
3402 limit = Qnil;
3403 charpos = IT_STRING_CHARPOS (*it);
3404 bytepos = IT_STRING_BYTEPOS (*it);
3405 }
3406 else
3407 {
3408 ptrdiff_t pos;
3409
3410 /* If end_charpos is out of range for some reason, such as a
3411 misbehaving display function, rationalize it (Bug#5984). */
3412 if (it->end_charpos > ZV)
3413 it->end_charpos = ZV;
3414 it->stop_charpos = it->end_charpos;
3415
3416 /* If next overlay change is in front of the current stop pos
3417 (which is IT->end_charpos), stop there. Note: value of
3418 next_overlay_change is point-max if no overlay change
3419 follows. */
3420 charpos = IT_CHARPOS (*it);
3421 bytepos = IT_BYTEPOS (*it);
3422 pos = next_overlay_change (charpos);
3423 if (pos < it->stop_charpos)
3424 it->stop_charpos = pos;
3425
3426 /* Set up variables for computing the stop position from text
3427 property changes. */
3428 XSETBUFFER (object, current_buffer);
3429 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3430 }
3431
3432 /* Get the interval containing IT's position. Value is a null
3433 interval if there isn't such an interval. */
3434 position = make_number (charpos);
3435 iv = validate_interval_range (object, &position, &position, false);
3436 if (iv)
3437 {
3438 Lisp_Object values_here[LAST_PROP_IDX];
3439 struct props *p;
3440
3441 /* Get properties here. */
3442 for (p = it_props; p->handler; ++p)
3443 values_here[p->idx] = textget (iv->plist,
3444 builtin_lisp_symbol (p->name));
3445
3446 /* Look for an interval following iv that has different
3447 properties. */
3448 for (next_iv = next_interval (iv);
3449 (next_iv
3450 && (NILP (limit)
3451 || XFASTINT (limit) > next_iv->position));
3452 next_iv = next_interval (next_iv))
3453 {
3454 for (p = it_props; p->handler; ++p)
3455 {
3456 Lisp_Object new_value = textget (next_iv->plist,
3457 builtin_lisp_symbol (p->name));
3458 if (!EQ (values_here[p->idx], new_value))
3459 break;
3460 }
3461
3462 if (p->handler)
3463 break;
3464 }
3465
3466 if (next_iv)
3467 {
3468 if (INTEGERP (limit)
3469 && next_iv->position >= XFASTINT (limit))
3470 /* No text property change up to limit. */
3471 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3472 else
3473 /* Text properties change in next_iv. */
3474 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3475 }
3476 }
3477
3478 if (it->cmp_it.id < 0)
3479 {
3480 ptrdiff_t stoppos = it->end_charpos;
3481
3482 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3483 stoppos = -1;
3484 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3485 stoppos, it->string);
3486 }
3487
3488 eassert (STRINGP (it->string)
3489 || (it->stop_charpos >= BEGV
3490 && it->stop_charpos >= IT_CHARPOS (*it)));
3491 }
3492
3493
3494 /* Return the position of the next overlay change after POS in
3495 current_buffer. Value is point-max if no overlay change
3496 follows. This is like `next-overlay-change' but doesn't use
3497 xmalloc. */
3498
3499 static ptrdiff_t
3500 next_overlay_change (ptrdiff_t pos)
3501 {
3502 ptrdiff_t i, noverlays;
3503 ptrdiff_t endpos;
3504 Lisp_Object *overlays;
3505 USE_SAFE_ALLOCA;
3506
3507 /* Get all overlays at the given position. */
3508 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, true);
3509
3510 /* If any of these overlays ends before endpos,
3511 use its ending point instead. */
3512 for (i = 0; i < noverlays; ++i)
3513 {
3514 Lisp_Object oend;
3515 ptrdiff_t oendpos;
3516
3517 oend = OVERLAY_END (overlays[i]);
3518 oendpos = OVERLAY_POSITION (oend);
3519 endpos = min (endpos, oendpos);
3520 }
3521
3522 SAFE_FREE ();
3523 return endpos;
3524 }
3525
3526 /* How many characters forward to search for a display property or
3527 display string. Searching too far forward makes the bidi display
3528 sluggish, especially in small windows. */
3529 #define MAX_DISP_SCAN 250
3530
3531 /* Return the character position of a display string at or after
3532 position specified by POSITION. If no display string exists at or
3533 after POSITION, return ZV. A display string is either an overlay
3534 with `display' property whose value is a string, or a `display'
3535 text property whose value is a string. STRING is data about the
3536 string to iterate; if STRING->lstring is nil, we are iterating a
3537 buffer. FRAME_WINDOW_P is true when we are displaying a window
3538 on a GUI frame. DISP_PROP is set to zero if we searched
3539 MAX_DISP_SCAN characters forward without finding any display
3540 strings, non-zero otherwise. It is set to 2 if the display string
3541 uses any kind of `(space ...)' spec that will produce a stretch of
3542 white space in the text area. */
3543 ptrdiff_t
3544 compute_display_string_pos (struct text_pos *position,
3545 struct bidi_string_data *string,
3546 struct window *w,
3547 bool frame_window_p, int *disp_prop)
3548 {
3549 /* OBJECT = nil means current buffer. */
3550 Lisp_Object object, object1;
3551 Lisp_Object pos, spec, limpos;
3552 bool string_p = string && (STRINGP (string->lstring) || string->s);
3553 ptrdiff_t eob = string_p ? string->schars : ZV;
3554 ptrdiff_t begb = string_p ? 0 : BEGV;
3555 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3556 ptrdiff_t lim =
3557 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3558 struct text_pos tpos;
3559 int rv = 0;
3560
3561 if (string && STRINGP (string->lstring))
3562 object1 = object = string->lstring;
3563 else if (w && !string_p)
3564 {
3565 XSETWINDOW (object, w);
3566 object1 = Qnil;
3567 }
3568 else
3569 object1 = object = Qnil;
3570
3571 *disp_prop = 1;
3572
3573 if (charpos >= eob
3574 /* We don't support display properties whose values are strings
3575 that have display string properties. */
3576 || string->from_disp_str
3577 /* C strings cannot have display properties. */
3578 || (string->s && !STRINGP (object)))
3579 {
3580 *disp_prop = 0;
3581 return eob;
3582 }
3583
3584 /* If the character at CHARPOS is where the display string begins,
3585 return CHARPOS. */
3586 pos = make_number (charpos);
3587 if (STRINGP (object))
3588 bufpos = string->bufpos;
3589 else
3590 bufpos = charpos;
3591 tpos = *position;
3592 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3593 && (charpos <= begb
3594 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3595 object),
3596 spec))
3597 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3598 frame_window_p)))
3599 {
3600 if (rv == 2)
3601 *disp_prop = 2;
3602 return charpos;
3603 }
3604
3605 /* Look forward for the first character with a `display' property
3606 that will replace the underlying text when displayed. */
3607 limpos = make_number (lim);
3608 do {
3609 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3610 CHARPOS (tpos) = XFASTINT (pos);
3611 if (CHARPOS (tpos) >= lim)
3612 {
3613 *disp_prop = 0;
3614 break;
3615 }
3616 if (STRINGP (object))
3617 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3618 else
3619 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3620 spec = Fget_char_property (pos, Qdisplay, object);
3621 if (!STRINGP (object))
3622 bufpos = CHARPOS (tpos);
3623 } while (NILP (spec)
3624 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3625 bufpos, frame_window_p)));
3626 if (rv == 2)
3627 *disp_prop = 2;
3628
3629 return CHARPOS (tpos);
3630 }
3631
3632 /* Return the character position of the end of the display string that
3633 started at CHARPOS. If there's no display string at CHARPOS,
3634 return -1. A display string is either an overlay with `display'
3635 property whose value is a string or a `display' text property whose
3636 value is a string. */
3637 ptrdiff_t
3638 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3639 {
3640 /* OBJECT = nil means current buffer. */
3641 Lisp_Object object =
3642 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3643 Lisp_Object pos = make_number (charpos);
3644 ptrdiff_t eob =
3645 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3646
3647 if (charpos >= eob || (string->s && !STRINGP (object)))
3648 return eob;
3649
3650 /* It could happen that the display property or overlay was removed
3651 since we found it in compute_display_string_pos above. One way
3652 this can happen is if JIT font-lock was called (through
3653 handle_fontified_prop), and jit-lock-functions remove text
3654 properties or overlays from the portion of buffer that includes
3655 CHARPOS. Muse mode is known to do that, for example. In this
3656 case, we return -1 to the caller, to signal that no display
3657 string is actually present at CHARPOS. See bidi_fetch_char for
3658 how this is handled.
3659
3660 An alternative would be to never look for display properties past
3661 it->stop_charpos. But neither compute_display_string_pos nor
3662 bidi_fetch_char that calls it know or care where the next
3663 stop_charpos is. */
3664 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3665 return -1;
3666
3667 /* Look forward for the first character where the `display' property
3668 changes. */
3669 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3670
3671 return XFASTINT (pos);
3672 }
3673
3674
3675 \f
3676 /***********************************************************************
3677 Fontification
3678 ***********************************************************************/
3679
3680 /* Handle changes in the `fontified' property of the current buffer by
3681 calling hook functions from Qfontification_functions to fontify
3682 regions of text. */
3683
3684 static enum prop_handled
3685 handle_fontified_prop (struct it *it)
3686 {
3687 Lisp_Object prop, pos;
3688 enum prop_handled handled = HANDLED_NORMALLY;
3689
3690 if (!NILP (Vmemory_full))
3691 return handled;
3692
3693 /* Get the value of the `fontified' property at IT's current buffer
3694 position. (The `fontified' property doesn't have a special
3695 meaning in strings.) If the value is nil, call functions from
3696 Qfontification_functions. */
3697 if (!STRINGP (it->string)
3698 && it->s == NULL
3699 && !NILP (Vfontification_functions)
3700 && !NILP (Vrun_hooks)
3701 && (pos = make_number (IT_CHARPOS (*it)),
3702 prop = Fget_char_property (pos, Qfontified, Qnil),
3703 /* Ignore the special cased nil value always present at EOB since
3704 no amount of fontifying will be able to change it. */
3705 NILP (prop) && IT_CHARPOS (*it) < Z))
3706 {
3707 ptrdiff_t count = SPECPDL_INDEX ();
3708 Lisp_Object val;
3709 struct buffer *obuf = current_buffer;
3710 ptrdiff_t begv = BEGV, zv = ZV;
3711 bool old_clip_changed = current_buffer->clip_changed;
3712
3713 val = Vfontification_functions;
3714 specbind (Qfontification_functions, Qnil);
3715
3716 eassert (it->end_charpos == ZV);
3717
3718 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3719 safe_call1 (val, pos);
3720 else
3721 {
3722 Lisp_Object fns, fn;
3723 struct gcpro gcpro1, gcpro2;
3724
3725 fns = Qnil;
3726 GCPRO2 (val, fns);
3727
3728 for (; CONSP (val); val = XCDR (val))
3729 {
3730 fn = XCAR (val);
3731
3732 if (EQ (fn, Qt))
3733 {
3734 /* A value of t indicates this hook has a local
3735 binding; it means to run the global binding too.
3736 In a global value, t should not occur. If it
3737 does, we must ignore it to avoid an endless
3738 loop. */
3739 for (fns = Fdefault_value (Qfontification_functions);
3740 CONSP (fns);
3741 fns = XCDR (fns))
3742 {
3743 fn = XCAR (fns);
3744 if (!EQ (fn, Qt))
3745 safe_call1 (fn, pos);
3746 }
3747 }
3748 else
3749 safe_call1 (fn, pos);
3750 }
3751
3752 UNGCPRO;
3753 }
3754
3755 unbind_to (count, Qnil);
3756
3757 /* Fontification functions routinely call `save-restriction'.
3758 Normally, this tags clip_changed, which can confuse redisplay
3759 (see discussion in Bug#6671). Since we don't perform any
3760 special handling of fontification changes in the case where
3761 `save-restriction' isn't called, there's no point doing so in
3762 this case either. So, if the buffer's restrictions are
3763 actually left unchanged, reset clip_changed. */
3764 if (obuf == current_buffer)
3765 {
3766 if (begv == BEGV && zv == ZV)
3767 current_buffer->clip_changed = old_clip_changed;
3768 }
3769 /* There isn't much we can reasonably do to protect against
3770 misbehaving fontification, but here's a fig leaf. */
3771 else if (BUFFER_LIVE_P (obuf))
3772 set_buffer_internal_1 (obuf);
3773
3774 /* The fontification code may have added/removed text.
3775 It could do even a lot worse, but let's at least protect against
3776 the most obvious case where only the text past `pos' gets changed',
3777 as is/was done in grep.el where some escapes sequences are turned
3778 into face properties (bug#7876). */
3779 it->end_charpos = ZV;
3780
3781 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3782 something. This avoids an endless loop if they failed to
3783 fontify the text for which reason ever. */
3784 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3785 handled = HANDLED_RECOMPUTE_PROPS;
3786 }
3787
3788 return handled;
3789 }
3790
3791
3792 \f
3793 /***********************************************************************
3794 Faces
3795 ***********************************************************************/
3796
3797 /* Set up iterator IT from face properties at its current position.
3798 Called from handle_stop. */
3799
3800 static enum prop_handled
3801 handle_face_prop (struct it *it)
3802 {
3803 int new_face_id;
3804 ptrdiff_t next_stop;
3805
3806 if (!STRINGP (it->string))
3807 {
3808 new_face_id
3809 = face_at_buffer_position (it->w,
3810 IT_CHARPOS (*it),
3811 &next_stop,
3812 (IT_CHARPOS (*it)
3813 + TEXT_PROP_DISTANCE_LIMIT),
3814 false, it->base_face_id);
3815
3816 /* Is this a start of a run of characters with box face?
3817 Caveat: this can be called for a freshly initialized
3818 iterator; face_id is -1 in this case. We know that the new
3819 face will not change until limit, i.e. if the new face has a
3820 box, all characters up to limit will have one. But, as
3821 usual, we don't know whether limit is really the end. */
3822 if (new_face_id != it->face_id)
3823 {
3824 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3825 /* If it->face_id is -1, old_face below will be NULL, see
3826 the definition of FACE_FROM_ID. This will happen if this
3827 is the initial call that gets the face. */
3828 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3829
3830 /* If the value of face_id of the iterator is -1, we have to
3831 look in front of IT's position and see whether there is a
3832 face there that's different from new_face_id. */
3833 if (!old_face && IT_CHARPOS (*it) > BEG)
3834 {
3835 int prev_face_id = face_before_it_pos (it);
3836
3837 old_face = FACE_FROM_ID (it->f, prev_face_id);
3838 }
3839
3840 /* If the new face has a box, but the old face does not,
3841 this is the start of a run of characters with box face,
3842 i.e. this character has a shadow on the left side. */
3843 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3844 && (old_face == NULL || !old_face->box));
3845 it->face_box_p = new_face->box != FACE_NO_BOX;
3846 }
3847 }
3848 else
3849 {
3850 int base_face_id;
3851 ptrdiff_t bufpos;
3852 int i;
3853 Lisp_Object from_overlay
3854 = (it->current.overlay_string_index >= 0
3855 ? it->string_overlays[it->current.overlay_string_index
3856 % OVERLAY_STRING_CHUNK_SIZE]
3857 : Qnil);
3858
3859 /* See if we got to this string directly or indirectly from
3860 an overlay property. That includes the before-string or
3861 after-string of an overlay, strings in display properties
3862 provided by an overlay, their text properties, etc.
3863
3864 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3865 if (! NILP (from_overlay))
3866 for (i = it->sp - 1; i >= 0; i--)
3867 {
3868 if (it->stack[i].current.overlay_string_index >= 0)
3869 from_overlay
3870 = it->string_overlays[it->stack[i].current.overlay_string_index
3871 % OVERLAY_STRING_CHUNK_SIZE];
3872 else if (! NILP (it->stack[i].from_overlay))
3873 from_overlay = it->stack[i].from_overlay;
3874
3875 if (!NILP (from_overlay))
3876 break;
3877 }
3878
3879 if (! NILP (from_overlay))
3880 {
3881 bufpos = IT_CHARPOS (*it);
3882 /* For a string from an overlay, the base face depends
3883 only on text properties and ignores overlays. */
3884 base_face_id
3885 = face_for_overlay_string (it->w,
3886 IT_CHARPOS (*it),
3887 &next_stop,
3888 (IT_CHARPOS (*it)
3889 + TEXT_PROP_DISTANCE_LIMIT),
3890 false,
3891 from_overlay);
3892 }
3893 else
3894 {
3895 bufpos = 0;
3896
3897 /* For strings from a `display' property, use the face at
3898 IT's current buffer position as the base face to merge
3899 with, so that overlay strings appear in the same face as
3900 surrounding text, unless they specify their own faces.
3901 For strings from wrap-prefix and line-prefix properties,
3902 use the default face, possibly remapped via
3903 Vface_remapping_alist. */
3904 /* Note that the fact that we use the face at _buffer_
3905 position means that a 'display' property on an overlay
3906 string will not inherit the face of that overlay string,
3907 but will instead revert to the face of buffer text
3908 covered by the overlay. This is visible, e.g., when the
3909 overlay specifies a box face, but neither the buffer nor
3910 the display string do. This sounds like a design bug,
3911 but Emacs always did that since v21.1, so changing that
3912 might be a big deal. */
3913 base_face_id = it->string_from_prefix_prop_p
3914 ? (!NILP (Vface_remapping_alist)
3915 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
3916 : DEFAULT_FACE_ID)
3917 : underlying_face_id (it);
3918 }
3919
3920 new_face_id = face_at_string_position (it->w,
3921 it->string,
3922 IT_STRING_CHARPOS (*it),
3923 bufpos,
3924 &next_stop,
3925 base_face_id, false);
3926
3927 /* Is this a start of a run of characters with box? Caveat:
3928 this can be called for a freshly allocated iterator; face_id
3929 is -1 is this case. We know that the new face will not
3930 change until the next check pos, i.e. if the new face has a
3931 box, all characters up to that position will have a
3932 box. But, as usual, we don't know whether that position
3933 is really the end. */
3934 if (new_face_id != it->face_id)
3935 {
3936 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3937 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3938
3939 /* If new face has a box but old face hasn't, this is the
3940 start of a run of characters with box, i.e. it has a
3941 shadow on the left side. */
3942 it->start_of_box_run_p
3943 = new_face->box && (old_face == NULL || !old_face->box);
3944 it->face_box_p = new_face->box != FACE_NO_BOX;
3945 }
3946 }
3947
3948 it->face_id = new_face_id;
3949 return HANDLED_NORMALLY;
3950 }
3951
3952
3953 /* Return the ID of the face ``underlying'' IT's current position,
3954 which is in a string. If the iterator is associated with a
3955 buffer, return the face at IT's current buffer position.
3956 Otherwise, use the iterator's base_face_id. */
3957
3958 static int
3959 underlying_face_id (struct it *it)
3960 {
3961 int face_id = it->base_face_id, i;
3962
3963 eassert (STRINGP (it->string));
3964
3965 for (i = it->sp - 1; i >= 0; --i)
3966 if (NILP (it->stack[i].string))
3967 face_id = it->stack[i].face_id;
3968
3969 return face_id;
3970 }
3971
3972
3973 /* Compute the face one character before or after the current position
3974 of IT, in the visual order. BEFORE_P means get the face
3975 in front (to the left in L2R paragraphs, to the right in R2L
3976 paragraphs) of IT's screen position. Value is the ID of the face. */
3977
3978 static int
3979 face_before_or_after_it_pos (struct it *it, bool before_p)
3980 {
3981 int face_id, limit;
3982 ptrdiff_t next_check_charpos;
3983 struct it it_copy;
3984 void *it_copy_data = NULL;
3985
3986 eassert (it->s == NULL);
3987
3988 if (STRINGP (it->string))
3989 {
3990 ptrdiff_t bufpos, charpos;
3991 int base_face_id;
3992
3993 /* No face change past the end of the string (for the case
3994 we are padding with spaces). No face change before the
3995 string start. */
3996 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3997 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3998 return it->face_id;
3999
4000 if (!it->bidi_p)
4001 {
4002 /* Set charpos to the position before or after IT's current
4003 position, in the logical order, which in the non-bidi
4004 case is the same as the visual order. */
4005 if (before_p)
4006 charpos = IT_STRING_CHARPOS (*it) - 1;
4007 else if (it->what == IT_COMPOSITION)
4008 /* For composition, we must check the character after the
4009 composition. */
4010 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4011 else
4012 charpos = IT_STRING_CHARPOS (*it) + 1;
4013 }
4014 else
4015 {
4016 if (before_p)
4017 {
4018 /* With bidi iteration, the character before the current
4019 in the visual order cannot be found by simple
4020 iteration, because "reverse" reordering is not
4021 supported. Instead, we need to use the move_it_*
4022 family of functions. */
4023 /* Ignore face changes before the first visible
4024 character on this display line. */
4025 if (it->current_x <= it->first_visible_x)
4026 return it->face_id;
4027 SAVE_IT (it_copy, *it, it_copy_data);
4028 /* Implementation note: Since move_it_in_display_line
4029 works in the iterator geometry, and thinks the first
4030 character is always the leftmost, even in R2L lines,
4031 we don't need to distinguish between the R2L and L2R
4032 cases here. */
4033 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
4034 it_copy.current_x - 1, MOVE_TO_X);
4035 charpos = IT_STRING_CHARPOS (it_copy);
4036 RESTORE_IT (it, it, it_copy_data);
4037 }
4038 else
4039 {
4040 /* Set charpos to the string position of the character
4041 that comes after IT's current position in the visual
4042 order. */
4043 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4044
4045 it_copy = *it;
4046 while (n--)
4047 bidi_move_to_visually_next (&it_copy.bidi_it);
4048
4049 charpos = it_copy.bidi_it.charpos;
4050 }
4051 }
4052 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4053
4054 if (it->current.overlay_string_index >= 0)
4055 bufpos = IT_CHARPOS (*it);
4056 else
4057 bufpos = 0;
4058
4059 base_face_id = underlying_face_id (it);
4060
4061 /* Get the face for ASCII, or unibyte. */
4062 face_id = face_at_string_position (it->w,
4063 it->string,
4064 charpos,
4065 bufpos,
4066 &next_check_charpos,
4067 base_face_id, false);
4068
4069 /* Correct the face for charsets different from ASCII. Do it
4070 for the multibyte case only. The face returned above is
4071 suitable for unibyte text if IT->string is unibyte. */
4072 if (STRING_MULTIBYTE (it->string))
4073 {
4074 struct text_pos pos1 = string_pos (charpos, it->string);
4075 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4076 int c, len;
4077 struct face *face = FACE_FROM_ID (it->f, face_id);
4078
4079 c = string_char_and_length (p, &len);
4080 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4081 }
4082 }
4083 else
4084 {
4085 struct text_pos pos;
4086
4087 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4088 || (IT_CHARPOS (*it) <= BEGV && before_p))
4089 return it->face_id;
4090
4091 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4092 pos = it->current.pos;
4093
4094 if (!it->bidi_p)
4095 {
4096 if (before_p)
4097 DEC_TEXT_POS (pos, it->multibyte_p);
4098 else
4099 {
4100 if (it->what == IT_COMPOSITION)
4101 {
4102 /* For composition, we must check the position after
4103 the composition. */
4104 pos.charpos += it->cmp_it.nchars;
4105 pos.bytepos += it->len;
4106 }
4107 else
4108 INC_TEXT_POS (pos, it->multibyte_p);
4109 }
4110 }
4111 else
4112 {
4113 if (before_p)
4114 {
4115 /* With bidi iteration, the character before the current
4116 in the visual order cannot be found by simple
4117 iteration, because "reverse" reordering is not
4118 supported. Instead, we need to use the move_it_*
4119 family of functions. */
4120 /* Ignore face changes before the first visible
4121 character on this display line. */
4122 if (it->current_x <= it->first_visible_x)
4123 return it->face_id;
4124 SAVE_IT (it_copy, *it, it_copy_data);
4125 /* Implementation note: Since move_it_in_display_line
4126 works in the iterator geometry, and thinks the first
4127 character is always the leftmost, even in R2L lines,
4128 we don't need to distinguish between the R2L and L2R
4129 cases here. */
4130 move_it_in_display_line (&it_copy, ZV,
4131 it_copy.current_x - 1, MOVE_TO_X);
4132 pos = it_copy.current.pos;
4133 RESTORE_IT (it, it, it_copy_data);
4134 }
4135 else
4136 {
4137 /* Set charpos to the buffer position of the character
4138 that comes after IT's current position in the visual
4139 order. */
4140 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4141
4142 it_copy = *it;
4143 while (n--)
4144 bidi_move_to_visually_next (&it_copy.bidi_it);
4145
4146 SET_TEXT_POS (pos,
4147 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4148 }
4149 }
4150 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4151
4152 /* Determine face for CHARSET_ASCII, or unibyte. */
4153 face_id = face_at_buffer_position (it->w,
4154 CHARPOS (pos),
4155 &next_check_charpos,
4156 limit, false, -1);
4157
4158 /* Correct the face for charsets different from ASCII. Do it
4159 for the multibyte case only. The face returned above is
4160 suitable for unibyte text if current_buffer is unibyte. */
4161 if (it->multibyte_p)
4162 {
4163 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4164 struct face *face = FACE_FROM_ID (it->f, face_id);
4165 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4166 }
4167 }
4168
4169 return face_id;
4170 }
4171
4172
4173 \f
4174 /***********************************************************************
4175 Invisible text
4176 ***********************************************************************/
4177
4178 /* Set up iterator IT from invisible properties at its current
4179 position. Called from handle_stop. */
4180
4181 static enum prop_handled
4182 handle_invisible_prop (struct it *it)
4183 {
4184 enum prop_handled handled = HANDLED_NORMALLY;
4185 int invis;
4186 Lisp_Object prop;
4187
4188 if (STRINGP (it->string))
4189 {
4190 Lisp_Object end_charpos, limit;
4191
4192 /* Get the value of the invisible text property at the
4193 current position. Value will be nil if there is no such
4194 property. */
4195 end_charpos = make_number (IT_STRING_CHARPOS (*it));
4196 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4197 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4198
4199 if (invis != 0 && IT_STRING_CHARPOS (*it) < it->end_charpos)
4200 {
4201 /* Record whether we have to display an ellipsis for the
4202 invisible text. */
4203 bool display_ellipsis_p = (invis == 2);
4204 ptrdiff_t len, endpos;
4205
4206 handled = HANDLED_RECOMPUTE_PROPS;
4207
4208 /* Get the position at which the next visible text can be
4209 found in IT->string, if any. */
4210 endpos = len = SCHARS (it->string);
4211 XSETINT (limit, len);
4212 do
4213 {
4214 end_charpos
4215 = Fnext_single_property_change (end_charpos, Qinvisible,
4216 it->string, limit);
4217 /* Since LIMIT is always an integer, so should be the
4218 value returned by Fnext_single_property_change. */
4219 eassert (INTEGERP (end_charpos));
4220 if (INTEGERP (end_charpos))
4221 {
4222 endpos = XFASTINT (end_charpos);
4223 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4224 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4225 if (invis == 2)
4226 display_ellipsis_p = true;
4227 }
4228 else /* Should never happen; but if it does, exit the loop. */
4229 endpos = len;
4230 }
4231 while (invis != 0 && endpos < len);
4232
4233 if (display_ellipsis_p)
4234 it->ellipsis_p = true;
4235
4236 if (endpos < len)
4237 {
4238 /* Text at END_CHARPOS is visible. Move IT there. */
4239 struct text_pos old;
4240 ptrdiff_t oldpos;
4241
4242 old = it->current.string_pos;
4243 oldpos = CHARPOS (old);
4244 if (it->bidi_p)
4245 {
4246 if (it->bidi_it.first_elt
4247 && it->bidi_it.charpos < SCHARS (it->string))
4248 bidi_paragraph_init (it->paragraph_embedding,
4249 &it->bidi_it, true);
4250 /* Bidi-iterate out of the invisible text. */
4251 do
4252 {
4253 bidi_move_to_visually_next (&it->bidi_it);
4254 }
4255 while (oldpos <= it->bidi_it.charpos
4256 && it->bidi_it.charpos < endpos);
4257
4258 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4259 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4260 if (IT_CHARPOS (*it) >= endpos)
4261 it->prev_stop = endpos;
4262 }
4263 else
4264 {
4265 IT_STRING_CHARPOS (*it) = endpos;
4266 compute_string_pos (&it->current.string_pos, old, it->string);
4267 }
4268 }
4269 else
4270 {
4271 /* The rest of the string is invisible. If this is an
4272 overlay string, proceed with the next overlay string
4273 or whatever comes and return a character from there. */
4274 if (it->current.overlay_string_index >= 0
4275 && !display_ellipsis_p)
4276 {
4277 next_overlay_string (it);
4278 /* Don't check for overlay strings when we just
4279 finished processing them. */
4280 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4281 }
4282 else
4283 {
4284 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4285 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4286 }
4287 }
4288 }
4289 }
4290 else
4291 {
4292 ptrdiff_t newpos, next_stop, start_charpos, tem;
4293 Lisp_Object pos, overlay;
4294
4295 /* First of all, is there invisible text at this position? */
4296 tem = start_charpos = IT_CHARPOS (*it);
4297 pos = make_number (tem);
4298 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4299 &overlay);
4300 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4301
4302 /* If we are on invisible text, skip over it. */
4303 if (invis != 0 && start_charpos < it->end_charpos)
4304 {
4305 /* Record whether we have to display an ellipsis for the
4306 invisible text. */
4307 bool display_ellipsis_p = invis == 2;
4308
4309 handled = HANDLED_RECOMPUTE_PROPS;
4310
4311 /* Loop skipping over invisible text. The loop is left at
4312 ZV or with IT on the first char being visible again. */
4313 do
4314 {
4315 /* Try to skip some invisible text. Return value is the
4316 position reached which can be equal to where we start
4317 if there is nothing invisible there. This skips both
4318 over invisible text properties and overlays with
4319 invisible property. */
4320 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4321
4322 /* If we skipped nothing at all we weren't at invisible
4323 text in the first place. If everything to the end of
4324 the buffer was skipped, end the loop. */
4325 if (newpos == tem || newpos >= ZV)
4326 invis = 0;
4327 else
4328 {
4329 /* We skipped some characters but not necessarily
4330 all there are. Check if we ended up on visible
4331 text. Fget_char_property returns the property of
4332 the char before the given position, i.e. if we
4333 get invis = 0, this means that the char at
4334 newpos is visible. */
4335 pos = make_number (newpos);
4336 prop = Fget_char_property (pos, Qinvisible, it->window);
4337 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4338 }
4339
4340 /* If we ended up on invisible text, proceed to
4341 skip starting with next_stop. */
4342 if (invis != 0)
4343 tem = next_stop;
4344
4345 /* If there are adjacent invisible texts, don't lose the
4346 second one's ellipsis. */
4347 if (invis == 2)
4348 display_ellipsis_p = true;
4349 }
4350 while (invis != 0);
4351
4352 /* The position newpos is now either ZV or on visible text. */
4353 if (it->bidi_p)
4354 {
4355 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4356 bool on_newline
4357 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4358 bool after_newline
4359 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4360
4361 /* If the invisible text ends on a newline or on a
4362 character after a newline, we can avoid the costly,
4363 character by character, bidi iteration to NEWPOS, and
4364 instead simply reseat the iterator there. That's
4365 because all bidi reordering information is tossed at
4366 the newline. This is a big win for modes that hide
4367 complete lines, like Outline, Org, etc. */
4368 if (on_newline || after_newline)
4369 {
4370 struct text_pos tpos;
4371 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4372
4373 SET_TEXT_POS (tpos, newpos, bpos);
4374 reseat_1 (it, tpos, false);
4375 /* If we reseat on a newline/ZV, we need to prep the
4376 bidi iterator for advancing to the next character
4377 after the newline/EOB, keeping the current paragraph
4378 direction (so that PRODUCE_GLYPHS does TRT wrt
4379 prepending/appending glyphs to a glyph row). */
4380 if (on_newline)
4381 {
4382 it->bidi_it.first_elt = false;
4383 it->bidi_it.paragraph_dir = pdir;
4384 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4385 it->bidi_it.nchars = 1;
4386 it->bidi_it.ch_len = 1;
4387 }
4388 }
4389 else /* Must use the slow method. */
4390 {
4391 /* With bidi iteration, the region of invisible text
4392 could start and/or end in the middle of a
4393 non-base embedding level. Therefore, we need to
4394 skip invisible text using the bidi iterator,
4395 starting at IT's current position, until we find
4396 ourselves outside of the invisible text.
4397 Skipping invisible text _after_ bidi iteration
4398 avoids affecting the visual order of the
4399 displayed text when invisible properties are
4400 added or removed. */
4401 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4402 {
4403 /* If we were `reseat'ed to a new paragraph,
4404 determine the paragraph base direction. We
4405 need to do it now because
4406 next_element_from_buffer may not have a
4407 chance to do it, if we are going to skip any
4408 text at the beginning, which resets the
4409 FIRST_ELT flag. */
4410 bidi_paragraph_init (it->paragraph_embedding,
4411 &it->bidi_it, true);
4412 }
4413 do
4414 {
4415 bidi_move_to_visually_next (&it->bidi_it);
4416 }
4417 while (it->stop_charpos <= it->bidi_it.charpos
4418 && it->bidi_it.charpos < newpos);
4419 IT_CHARPOS (*it) = it->bidi_it.charpos;
4420 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4421 /* If we overstepped NEWPOS, record its position in
4422 the iterator, so that we skip invisible text if
4423 later the bidi iteration lands us in the
4424 invisible region again. */
4425 if (IT_CHARPOS (*it) >= newpos)
4426 it->prev_stop = newpos;
4427 }
4428 }
4429 else
4430 {
4431 IT_CHARPOS (*it) = newpos;
4432 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4433 }
4434
4435 if (display_ellipsis_p)
4436 {
4437 /* Make sure that the glyphs of the ellipsis will get
4438 correct `charpos' values. If we would not update
4439 it->position here, the glyphs would belong to the
4440 last visible character _before_ the invisible
4441 text, which confuses `set_cursor_from_row'.
4442
4443 We use the last invisible position instead of the
4444 first because this way the cursor is always drawn on
4445 the first "." of the ellipsis, whenever PT is inside
4446 the invisible text. Otherwise the cursor would be
4447 placed _after_ the ellipsis when the point is after the
4448 first invisible character. */
4449 if (!STRINGP (it->object))
4450 {
4451 it->position.charpos = newpos - 1;
4452 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4453 }
4454 }
4455
4456 /* If there are before-strings at the start of invisible
4457 text, and the text is invisible because of a text
4458 property, arrange to show before-strings because 20.x did
4459 it that way. (If the text is invisible because of an
4460 overlay property instead of a text property, this is
4461 already handled in the overlay code.) */
4462 if (NILP (overlay)
4463 && get_overlay_strings (it, it->stop_charpos))
4464 {
4465 handled = HANDLED_RECOMPUTE_PROPS;
4466 if (it->sp > 0)
4467 {
4468 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4469 /* The call to get_overlay_strings above recomputes
4470 it->stop_charpos, but it only considers changes
4471 in properties and overlays beyond iterator's
4472 current position. This causes us to miss changes
4473 that happen exactly where the invisible property
4474 ended. So we play it safe here and force the
4475 iterator to check for potential stop positions
4476 immediately after the invisible text. Note that
4477 if get_overlay_strings returns true, it
4478 normally also pushed the iterator stack, so we
4479 need to update the stop position in the slot
4480 below the current one. */
4481 it->stack[it->sp - 1].stop_charpos
4482 = CHARPOS (it->stack[it->sp - 1].current.pos);
4483 }
4484 }
4485 else if (display_ellipsis_p)
4486 {
4487 it->ellipsis_p = true;
4488 /* Let the ellipsis display before
4489 considering any properties of the following char.
4490 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4491 handled = HANDLED_RETURN;
4492 }
4493 }
4494 }
4495
4496 return handled;
4497 }
4498
4499
4500 /* Make iterator IT return `...' next.
4501 Replaces LEN characters from buffer. */
4502
4503 static void
4504 setup_for_ellipsis (struct it *it, int len)
4505 {
4506 /* Use the display table definition for `...'. Invalid glyphs
4507 will be handled by the method returning elements from dpvec. */
4508 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4509 {
4510 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4511 it->dpvec = v->contents;
4512 it->dpend = v->contents + v->header.size;
4513 }
4514 else
4515 {
4516 /* Default `...'. */
4517 it->dpvec = default_invis_vector;
4518 it->dpend = default_invis_vector + 3;
4519 }
4520
4521 it->dpvec_char_len = len;
4522 it->current.dpvec_index = 0;
4523 it->dpvec_face_id = -1;
4524
4525 /* Remember the current face id in case glyphs specify faces.
4526 IT's face is restored in set_iterator_to_next.
4527 saved_face_id was set to preceding char's face in handle_stop. */
4528 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4529 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4530
4531 /* If the ellipsis represents buffer text, it means we advanced in
4532 the buffer, so we should no longer ignore overlay strings. */
4533 if (it->method == GET_FROM_BUFFER)
4534 it->ignore_overlay_strings_at_pos_p = false;
4535
4536 it->method = GET_FROM_DISPLAY_VECTOR;
4537 it->ellipsis_p = true;
4538 }
4539
4540
4541 \f
4542 /***********************************************************************
4543 'display' property
4544 ***********************************************************************/
4545
4546 /* Set up iterator IT from `display' property at its current position.
4547 Called from handle_stop.
4548 We return HANDLED_RETURN if some part of the display property
4549 overrides the display of the buffer text itself.
4550 Otherwise we return HANDLED_NORMALLY. */
4551
4552 static enum prop_handled
4553 handle_display_prop (struct it *it)
4554 {
4555 Lisp_Object propval, object, overlay;
4556 struct text_pos *position;
4557 ptrdiff_t bufpos;
4558 /* Nonzero if some property replaces the display of the text itself. */
4559 int display_replaced = 0;
4560
4561 if (STRINGP (it->string))
4562 {
4563 object = it->string;
4564 position = &it->current.string_pos;
4565 bufpos = CHARPOS (it->current.pos);
4566 }
4567 else
4568 {
4569 XSETWINDOW (object, it->w);
4570 position = &it->current.pos;
4571 bufpos = CHARPOS (*position);
4572 }
4573
4574 /* Reset those iterator values set from display property values. */
4575 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4576 it->space_width = Qnil;
4577 it->font_height = Qnil;
4578 it->voffset = 0;
4579
4580 /* We don't support recursive `display' properties, i.e. string
4581 values that have a string `display' property, that have a string
4582 `display' property etc. */
4583 if (!it->string_from_display_prop_p)
4584 it->area = TEXT_AREA;
4585
4586 propval = get_char_property_and_overlay (make_number (position->charpos),
4587 Qdisplay, object, &overlay);
4588 if (NILP (propval))
4589 return HANDLED_NORMALLY;
4590 /* Now OVERLAY is the overlay that gave us this property, or nil
4591 if it was a text property. */
4592
4593 if (!STRINGP (it->string))
4594 object = it->w->contents;
4595
4596 display_replaced = handle_display_spec (it, propval, object, overlay,
4597 position, bufpos,
4598 FRAME_WINDOW_P (it->f));
4599 return display_replaced != 0 ? HANDLED_RETURN : HANDLED_NORMALLY;
4600 }
4601
4602 /* Subroutine of handle_display_prop. Returns non-zero if the display
4603 specification in SPEC is a replacing specification, i.e. it would
4604 replace the text covered by `display' property with something else,
4605 such as an image or a display string. If SPEC includes any kind or
4606 `(space ...) specification, the value is 2; this is used by
4607 compute_display_string_pos, which see.
4608
4609 See handle_single_display_spec for documentation of arguments.
4610 FRAME_WINDOW_P is true if the window being redisplayed is on a
4611 GUI frame; this argument is used only if IT is NULL, see below.
4612
4613 IT can be NULL, if this is called by the bidi reordering code
4614 through compute_display_string_pos, which see. In that case, this
4615 function only examines SPEC, but does not otherwise "handle" it, in
4616 the sense that it doesn't set up members of IT from the display
4617 spec. */
4618 static int
4619 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4620 Lisp_Object overlay, struct text_pos *position,
4621 ptrdiff_t bufpos, bool frame_window_p)
4622 {
4623 int replacing = 0;
4624
4625 if (CONSP (spec)
4626 /* Simple specifications. */
4627 && !EQ (XCAR (spec), Qimage)
4628 && !EQ (XCAR (spec), Qspace)
4629 && !EQ (XCAR (spec), Qwhen)
4630 && !EQ (XCAR (spec), Qslice)
4631 && !EQ (XCAR (spec), Qspace_width)
4632 && !EQ (XCAR (spec), Qheight)
4633 && !EQ (XCAR (spec), Qraise)
4634 /* Marginal area specifications. */
4635 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4636 && !EQ (XCAR (spec), Qleft_fringe)
4637 && !EQ (XCAR (spec), Qright_fringe)
4638 && !NILP (XCAR (spec)))
4639 {
4640 for (; CONSP (spec); spec = XCDR (spec))
4641 {
4642 int rv = handle_single_display_spec (it, XCAR (spec), object,
4643 overlay, position, bufpos,
4644 replacing, frame_window_p);
4645 if (rv != 0)
4646 {
4647 replacing = rv;
4648 /* If some text in a string is replaced, `position' no
4649 longer points to the position of `object'. */
4650 if (!it || STRINGP (object))
4651 break;
4652 }
4653 }
4654 }
4655 else if (VECTORP (spec))
4656 {
4657 ptrdiff_t i;
4658 for (i = 0; i < ASIZE (spec); ++i)
4659 {
4660 int rv = handle_single_display_spec (it, AREF (spec, i), object,
4661 overlay, position, bufpos,
4662 replacing, frame_window_p);
4663 if (rv != 0)
4664 {
4665 replacing = rv;
4666 /* If some text in a string is replaced, `position' no
4667 longer points to the position of `object'. */
4668 if (!it || STRINGP (object))
4669 break;
4670 }
4671 }
4672 }
4673 else
4674 replacing = handle_single_display_spec (it, spec, object, overlay, position,
4675 bufpos, 0, frame_window_p);
4676 return replacing;
4677 }
4678
4679 /* Value is the position of the end of the `display' property starting
4680 at START_POS in OBJECT. */
4681
4682 static struct text_pos
4683 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4684 {
4685 Lisp_Object end;
4686 struct text_pos end_pos;
4687
4688 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4689 Qdisplay, object, Qnil);
4690 CHARPOS (end_pos) = XFASTINT (end);
4691 if (STRINGP (object))
4692 compute_string_pos (&end_pos, start_pos, it->string);
4693 else
4694 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4695
4696 return end_pos;
4697 }
4698
4699
4700 /* Set up IT from a single `display' property specification SPEC. OBJECT
4701 is the object in which the `display' property was found. *POSITION
4702 is the position in OBJECT at which the `display' property was found.
4703 BUFPOS is the buffer position of OBJECT (different from POSITION if
4704 OBJECT is not a buffer). DISPLAY_REPLACED non-zero means that we
4705 previously saw a display specification which already replaced text
4706 display with something else, for example an image; we ignore such
4707 properties after the first one has been processed.
4708
4709 OVERLAY is the overlay this `display' property came from,
4710 or nil if it was a text property.
4711
4712 If SPEC is a `space' or `image' specification, and in some other
4713 cases too, set *POSITION to the position where the `display'
4714 property ends.
4715
4716 If IT is NULL, only examine the property specification in SPEC, but
4717 don't set up IT. In that case, FRAME_WINDOW_P means SPEC
4718 is intended to be displayed in a window on a GUI frame.
4719
4720 Value is non-zero if something was found which replaces the display
4721 of buffer or string text. */
4722
4723 static int
4724 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4725 Lisp_Object overlay, struct text_pos *position,
4726 ptrdiff_t bufpos, int display_replaced,
4727 bool frame_window_p)
4728 {
4729 Lisp_Object form;
4730 Lisp_Object location, value;
4731 struct text_pos start_pos = *position;
4732
4733 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4734 If the result is non-nil, use VALUE instead of SPEC. */
4735 form = Qt;
4736 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4737 {
4738 spec = XCDR (spec);
4739 if (!CONSP (spec))
4740 return 0;
4741 form = XCAR (spec);
4742 spec = XCDR (spec);
4743 }
4744
4745 if (!NILP (form) && !EQ (form, Qt))
4746 {
4747 ptrdiff_t count = SPECPDL_INDEX ();
4748 struct gcpro gcpro1;
4749
4750 /* Bind `object' to the object having the `display' property, a
4751 buffer or string. Bind `position' to the position in the
4752 object where the property was found, and `buffer-position'
4753 to the current position in the buffer. */
4754
4755 if (NILP (object))
4756 XSETBUFFER (object, current_buffer);
4757 specbind (Qobject, object);
4758 specbind (Qposition, make_number (CHARPOS (*position)));
4759 specbind (Qbuffer_position, make_number (bufpos));
4760 GCPRO1 (form);
4761 form = safe_eval (form);
4762 UNGCPRO;
4763 unbind_to (count, Qnil);
4764 }
4765
4766 if (NILP (form))
4767 return 0;
4768
4769 /* Handle `(height HEIGHT)' specifications. */
4770 if (CONSP (spec)
4771 && EQ (XCAR (spec), Qheight)
4772 && CONSP (XCDR (spec)))
4773 {
4774 if (it)
4775 {
4776 if (!FRAME_WINDOW_P (it->f))
4777 return 0;
4778
4779 it->font_height = XCAR (XCDR (spec));
4780 if (!NILP (it->font_height))
4781 {
4782 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4783 int new_height = -1;
4784
4785 if (CONSP (it->font_height)
4786 && (EQ (XCAR (it->font_height), Qplus)
4787 || EQ (XCAR (it->font_height), Qminus))
4788 && CONSP (XCDR (it->font_height))
4789 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4790 {
4791 /* `(+ N)' or `(- N)' where N is an integer. */
4792 int steps = XINT (XCAR (XCDR (it->font_height)));
4793 if (EQ (XCAR (it->font_height), Qplus))
4794 steps = - steps;
4795 it->face_id = smaller_face (it->f, it->face_id, steps);
4796 }
4797 else if (FUNCTIONP (it->font_height))
4798 {
4799 /* Call function with current height as argument.
4800 Value is the new height. */
4801 Lisp_Object height;
4802 height = safe_call1 (it->font_height,
4803 face->lface[LFACE_HEIGHT_INDEX]);
4804 if (NUMBERP (height))
4805 new_height = XFLOATINT (height);
4806 }
4807 else if (NUMBERP (it->font_height))
4808 {
4809 /* Value is a multiple of the canonical char height. */
4810 struct face *f;
4811
4812 f = FACE_FROM_ID (it->f,
4813 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4814 new_height = (XFLOATINT (it->font_height)
4815 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4816 }
4817 else
4818 {
4819 /* Evaluate IT->font_height with `height' bound to the
4820 current specified height to get the new height. */
4821 ptrdiff_t count = SPECPDL_INDEX ();
4822
4823 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4824 value = safe_eval (it->font_height);
4825 unbind_to (count, Qnil);
4826
4827 if (NUMBERP (value))
4828 new_height = XFLOATINT (value);
4829 }
4830
4831 if (new_height > 0)
4832 it->face_id = face_with_height (it->f, it->face_id, new_height);
4833 }
4834 }
4835
4836 return 0;
4837 }
4838
4839 /* Handle `(space-width WIDTH)'. */
4840 if (CONSP (spec)
4841 && EQ (XCAR (spec), Qspace_width)
4842 && CONSP (XCDR (spec)))
4843 {
4844 if (it)
4845 {
4846 if (!FRAME_WINDOW_P (it->f))
4847 return 0;
4848
4849 value = XCAR (XCDR (spec));
4850 if (NUMBERP (value) && XFLOATINT (value) > 0)
4851 it->space_width = value;
4852 }
4853
4854 return 0;
4855 }
4856
4857 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4858 if (CONSP (spec)
4859 && EQ (XCAR (spec), Qslice))
4860 {
4861 Lisp_Object tem;
4862
4863 if (it)
4864 {
4865 if (!FRAME_WINDOW_P (it->f))
4866 return 0;
4867
4868 if (tem = XCDR (spec), CONSP (tem))
4869 {
4870 it->slice.x = XCAR (tem);
4871 if (tem = XCDR (tem), CONSP (tem))
4872 {
4873 it->slice.y = XCAR (tem);
4874 if (tem = XCDR (tem), CONSP (tem))
4875 {
4876 it->slice.width = XCAR (tem);
4877 if (tem = XCDR (tem), CONSP (tem))
4878 it->slice.height = XCAR (tem);
4879 }
4880 }
4881 }
4882 }
4883
4884 return 0;
4885 }
4886
4887 /* Handle `(raise FACTOR)'. */
4888 if (CONSP (spec)
4889 && EQ (XCAR (spec), Qraise)
4890 && CONSP (XCDR (spec)))
4891 {
4892 if (it)
4893 {
4894 if (!FRAME_WINDOW_P (it->f))
4895 return 0;
4896
4897 #ifdef HAVE_WINDOW_SYSTEM
4898 value = XCAR (XCDR (spec));
4899 if (NUMBERP (value))
4900 {
4901 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4902 it->voffset = - (XFLOATINT (value)
4903 * (normal_char_height (face->font, -1)));
4904 }
4905 #endif /* HAVE_WINDOW_SYSTEM */
4906 }
4907
4908 return 0;
4909 }
4910
4911 /* Don't handle the other kinds of display specifications
4912 inside a string that we got from a `display' property. */
4913 if (it && it->string_from_display_prop_p)
4914 return 0;
4915
4916 /* Characters having this form of property are not displayed, so
4917 we have to find the end of the property. */
4918 if (it)
4919 {
4920 start_pos = *position;
4921 *position = display_prop_end (it, object, start_pos);
4922 /* If the display property comes from an overlay, don't consider
4923 any potential stop_charpos values before the end of that
4924 overlay. Since display_prop_end will happily find another
4925 'display' property coming from some other overlay or text
4926 property on buffer positions before this overlay's end, we
4927 need to ignore them, or else we risk displaying this
4928 overlay's display string/image twice. */
4929 if (!NILP (overlay))
4930 {
4931 ptrdiff_t ovendpos = OVERLAY_POSITION (OVERLAY_END (overlay));
4932
4933 if (ovendpos > CHARPOS (*position))
4934 SET_TEXT_POS (*position, ovendpos, CHAR_TO_BYTE (ovendpos));
4935 }
4936 }
4937 value = Qnil;
4938
4939 /* Stop the scan at that end position--we assume that all
4940 text properties change there. */
4941 if (it)
4942 it->stop_charpos = position->charpos;
4943
4944 /* Handle `(left-fringe BITMAP [FACE])'
4945 and `(right-fringe BITMAP [FACE])'. */
4946 if (CONSP (spec)
4947 && (EQ (XCAR (spec), Qleft_fringe)
4948 || EQ (XCAR (spec), Qright_fringe))
4949 && CONSP (XCDR (spec)))
4950 {
4951 int fringe_bitmap;
4952
4953 if (it)
4954 {
4955 if (!FRAME_WINDOW_P (it->f))
4956 /* If we return here, POSITION has been advanced
4957 across the text with this property. */
4958 {
4959 /* Synchronize the bidi iterator with POSITION. This is
4960 needed because we are not going to push the iterator
4961 on behalf of this display property, so there will be
4962 no pop_it call to do this synchronization for us. */
4963 if (it->bidi_p)
4964 {
4965 it->position = *position;
4966 iterate_out_of_display_property (it);
4967 *position = it->position;
4968 }
4969 return 1;
4970 }
4971 }
4972 else if (!frame_window_p)
4973 return 1;
4974
4975 #ifdef HAVE_WINDOW_SYSTEM
4976 value = XCAR (XCDR (spec));
4977 if (!SYMBOLP (value)
4978 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4979 /* If we return here, POSITION has been advanced
4980 across the text with this property. */
4981 {
4982 if (it && it->bidi_p)
4983 {
4984 it->position = *position;
4985 iterate_out_of_display_property (it);
4986 *position = it->position;
4987 }
4988 return 1;
4989 }
4990
4991 if (it)
4992 {
4993 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4994
4995 if (CONSP (XCDR (XCDR (spec))))
4996 {
4997 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4998 int face_id2 = lookup_derived_face (it->f, face_name,
4999 FRINGE_FACE_ID, false);
5000 if (face_id2 >= 0)
5001 face_id = face_id2;
5002 }
5003
5004 /* Save current settings of IT so that we can restore them
5005 when we are finished with the glyph property value. */
5006 push_it (it, position);
5007
5008 it->area = TEXT_AREA;
5009 it->what = IT_IMAGE;
5010 it->image_id = -1; /* no image */
5011 it->position = start_pos;
5012 it->object = NILP (object) ? it->w->contents : object;
5013 it->method = GET_FROM_IMAGE;
5014 it->from_overlay = Qnil;
5015 it->face_id = face_id;
5016 it->from_disp_prop_p = true;
5017
5018 /* Say that we haven't consumed the characters with
5019 `display' property yet. The call to pop_it in
5020 set_iterator_to_next will clean this up. */
5021 *position = start_pos;
5022
5023 if (EQ (XCAR (spec), Qleft_fringe))
5024 {
5025 it->left_user_fringe_bitmap = fringe_bitmap;
5026 it->left_user_fringe_face_id = face_id;
5027 }
5028 else
5029 {
5030 it->right_user_fringe_bitmap = fringe_bitmap;
5031 it->right_user_fringe_face_id = face_id;
5032 }
5033 }
5034 #endif /* HAVE_WINDOW_SYSTEM */
5035 return 1;
5036 }
5037
5038 /* Prepare to handle `((margin left-margin) ...)',
5039 `((margin right-margin) ...)' and `((margin nil) ...)'
5040 prefixes for display specifications. */
5041 location = Qunbound;
5042 if (CONSP (spec) && CONSP (XCAR (spec)))
5043 {
5044 Lisp_Object tem;
5045
5046 value = XCDR (spec);
5047 if (CONSP (value))
5048 value = XCAR (value);
5049
5050 tem = XCAR (spec);
5051 if (EQ (XCAR (tem), Qmargin)
5052 && (tem = XCDR (tem),
5053 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5054 (NILP (tem)
5055 || EQ (tem, Qleft_margin)
5056 || EQ (tem, Qright_margin))))
5057 location = tem;
5058 }
5059
5060 if (EQ (location, Qunbound))
5061 {
5062 location = Qnil;
5063 value = spec;
5064 }
5065
5066 /* After this point, VALUE is the property after any
5067 margin prefix has been stripped. It must be a string,
5068 an image specification, or `(space ...)'.
5069
5070 LOCATION specifies where to display: `left-margin',
5071 `right-margin' or nil. */
5072
5073 bool valid_p = (STRINGP (value)
5074 #ifdef HAVE_WINDOW_SYSTEM
5075 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5076 && valid_image_p (value))
5077 #endif /* not HAVE_WINDOW_SYSTEM */
5078 || (CONSP (value) && EQ (XCAR (value), Qspace)));
5079
5080 if (valid_p && display_replaced == 0)
5081 {
5082 int retval = 1;
5083
5084 if (!it)
5085 {
5086 /* Callers need to know whether the display spec is any kind
5087 of `(space ...)' spec that is about to affect text-area
5088 display. */
5089 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5090 retval = 2;
5091 return retval;
5092 }
5093
5094 /* Save current settings of IT so that we can restore them
5095 when we are finished with the glyph property value. */
5096 push_it (it, position);
5097 it->from_overlay = overlay;
5098 it->from_disp_prop_p = true;
5099
5100 if (NILP (location))
5101 it->area = TEXT_AREA;
5102 else if (EQ (location, Qleft_margin))
5103 it->area = LEFT_MARGIN_AREA;
5104 else
5105 it->area = RIGHT_MARGIN_AREA;
5106
5107 if (STRINGP (value))
5108 {
5109 it->string = value;
5110 it->multibyte_p = STRING_MULTIBYTE (it->string);
5111 it->current.overlay_string_index = -1;
5112 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5113 it->end_charpos = it->string_nchars = SCHARS (it->string);
5114 it->method = GET_FROM_STRING;
5115 it->stop_charpos = 0;
5116 it->prev_stop = 0;
5117 it->base_level_stop = 0;
5118 it->string_from_display_prop_p = true;
5119 /* Say that we haven't consumed the characters with
5120 `display' property yet. The call to pop_it in
5121 set_iterator_to_next will clean this up. */
5122 if (BUFFERP (object))
5123 *position = start_pos;
5124
5125 /* Force paragraph direction to be that of the parent
5126 object. If the parent object's paragraph direction is
5127 not yet determined, default to L2R. */
5128 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5129 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5130 else
5131 it->paragraph_embedding = L2R;
5132
5133 /* Set up the bidi iterator for this display string. */
5134 if (it->bidi_p)
5135 {
5136 it->bidi_it.string.lstring = it->string;
5137 it->bidi_it.string.s = NULL;
5138 it->bidi_it.string.schars = it->end_charpos;
5139 it->bidi_it.string.bufpos = bufpos;
5140 it->bidi_it.string.from_disp_str = true;
5141 it->bidi_it.string.unibyte = !it->multibyte_p;
5142 it->bidi_it.w = it->w;
5143 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5144 }
5145 }
5146 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5147 {
5148 it->method = GET_FROM_STRETCH;
5149 it->object = value;
5150 *position = it->position = start_pos;
5151 retval = 1 + (it->area == TEXT_AREA);
5152 }
5153 #ifdef HAVE_WINDOW_SYSTEM
5154 else
5155 {
5156 it->what = IT_IMAGE;
5157 it->image_id = lookup_image (it->f, value);
5158 it->position = start_pos;
5159 it->object = NILP (object) ? it->w->contents : object;
5160 it->method = GET_FROM_IMAGE;
5161
5162 /* Say that we haven't consumed the characters with
5163 `display' property yet. The call to pop_it in
5164 set_iterator_to_next will clean this up. */
5165 *position = start_pos;
5166 }
5167 #endif /* HAVE_WINDOW_SYSTEM */
5168
5169 return retval;
5170 }
5171
5172 /* Invalid property or property not supported. Restore
5173 POSITION to what it was before. */
5174 *position = start_pos;
5175 return 0;
5176 }
5177
5178 /* Check if PROP is a display property value whose text should be
5179 treated as intangible. OVERLAY is the overlay from which PROP
5180 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5181 specify the buffer position covered by PROP. */
5182
5183 bool
5184 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5185 ptrdiff_t charpos, ptrdiff_t bytepos)
5186 {
5187 bool frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5188 struct text_pos position;
5189
5190 SET_TEXT_POS (position, charpos, bytepos);
5191 return (handle_display_spec (NULL, prop, Qnil, overlay,
5192 &position, charpos, frame_window_p)
5193 != 0);
5194 }
5195
5196
5197 /* Return true if PROP is a display sub-property value containing STRING.
5198
5199 Implementation note: this and the following function are really
5200 special cases of handle_display_spec and
5201 handle_single_display_spec, and should ideally use the same code.
5202 Until they do, these two pairs must be consistent and must be
5203 modified in sync. */
5204
5205 static bool
5206 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5207 {
5208 if (EQ (string, prop))
5209 return true;
5210
5211 /* Skip over `when FORM'. */
5212 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5213 {
5214 prop = XCDR (prop);
5215 if (!CONSP (prop))
5216 return false;
5217 /* Actually, the condition following `when' should be eval'ed,
5218 like handle_single_display_spec does, and we should return
5219 false if it evaluates to nil. However, this function is
5220 called only when the buffer was already displayed and some
5221 glyph in the glyph matrix was found to come from a display
5222 string. Therefore, the condition was already evaluated, and
5223 the result was non-nil, otherwise the display string wouldn't
5224 have been displayed and we would have never been called for
5225 this property. Thus, we can skip the evaluation and assume
5226 its result is non-nil. */
5227 prop = XCDR (prop);
5228 }
5229
5230 if (CONSP (prop))
5231 /* Skip over `margin LOCATION'. */
5232 if (EQ (XCAR (prop), Qmargin))
5233 {
5234 prop = XCDR (prop);
5235 if (!CONSP (prop))
5236 return false;
5237
5238 prop = XCDR (prop);
5239 if (!CONSP (prop))
5240 return false;
5241 }
5242
5243 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5244 }
5245
5246
5247 /* Return true if STRING appears in the `display' property PROP. */
5248
5249 static bool
5250 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5251 {
5252 if (CONSP (prop)
5253 && !EQ (XCAR (prop), Qwhen)
5254 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5255 {
5256 /* A list of sub-properties. */
5257 while (CONSP (prop))
5258 {
5259 if (single_display_spec_string_p (XCAR (prop), string))
5260 return true;
5261 prop = XCDR (prop);
5262 }
5263 }
5264 else if (VECTORP (prop))
5265 {
5266 /* A vector of sub-properties. */
5267 ptrdiff_t i;
5268 for (i = 0; i < ASIZE (prop); ++i)
5269 if (single_display_spec_string_p (AREF (prop, i), string))
5270 return true;
5271 }
5272 else
5273 return single_display_spec_string_p (prop, string);
5274
5275 return false;
5276 }
5277
5278 /* Look for STRING in overlays and text properties in the current
5279 buffer, between character positions FROM and TO (excluding TO).
5280 BACK_P means look back (in this case, TO is supposed to be
5281 less than FROM).
5282 Value is the first character position where STRING was found, or
5283 zero if it wasn't found before hitting TO.
5284
5285 This function may only use code that doesn't eval because it is
5286 called asynchronously from note_mouse_highlight. */
5287
5288 static ptrdiff_t
5289 string_buffer_position_lim (Lisp_Object string,
5290 ptrdiff_t from, ptrdiff_t to, bool back_p)
5291 {
5292 Lisp_Object limit, prop, pos;
5293 bool found = false;
5294
5295 pos = make_number (max (from, BEGV));
5296
5297 if (!back_p) /* looking forward */
5298 {
5299 limit = make_number (min (to, ZV));
5300 while (!found && !EQ (pos, limit))
5301 {
5302 prop = Fget_char_property (pos, Qdisplay, Qnil);
5303 if (!NILP (prop) && display_prop_string_p (prop, string))
5304 found = true;
5305 else
5306 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5307 limit);
5308 }
5309 }
5310 else /* looking back */
5311 {
5312 limit = make_number (max (to, BEGV));
5313 while (!found && !EQ (pos, limit))
5314 {
5315 prop = Fget_char_property (pos, Qdisplay, Qnil);
5316 if (!NILP (prop) && display_prop_string_p (prop, string))
5317 found = true;
5318 else
5319 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5320 limit);
5321 }
5322 }
5323
5324 return found ? XINT (pos) : 0;
5325 }
5326
5327 /* Determine which buffer position in current buffer STRING comes from.
5328 AROUND_CHARPOS is an approximate position where it could come from.
5329 Value is the buffer position or 0 if it couldn't be determined.
5330
5331 This function is necessary because we don't record buffer positions
5332 in glyphs generated from strings (to keep struct glyph small).
5333 This function may only use code that doesn't eval because it is
5334 called asynchronously from note_mouse_highlight. */
5335
5336 static ptrdiff_t
5337 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5338 {
5339 const int MAX_DISTANCE = 1000;
5340 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5341 around_charpos + MAX_DISTANCE,
5342 false);
5343
5344 if (!found)
5345 found = string_buffer_position_lim (string, around_charpos,
5346 around_charpos - MAX_DISTANCE, true);
5347 return found;
5348 }
5349
5350
5351 \f
5352 /***********************************************************************
5353 `composition' property
5354 ***********************************************************************/
5355
5356 /* Set up iterator IT from `composition' property at its current
5357 position. Called from handle_stop. */
5358
5359 static enum prop_handled
5360 handle_composition_prop (struct it *it)
5361 {
5362 Lisp_Object prop, string;
5363 ptrdiff_t pos, pos_byte, start, end;
5364
5365 if (STRINGP (it->string))
5366 {
5367 unsigned char *s;
5368
5369 pos = IT_STRING_CHARPOS (*it);
5370 pos_byte = IT_STRING_BYTEPOS (*it);
5371 string = it->string;
5372 s = SDATA (string) + pos_byte;
5373 it->c = STRING_CHAR (s);
5374 }
5375 else
5376 {
5377 pos = IT_CHARPOS (*it);
5378 pos_byte = IT_BYTEPOS (*it);
5379 string = Qnil;
5380 it->c = FETCH_CHAR (pos_byte);
5381 }
5382
5383 /* If there's a valid composition and point is not inside of the
5384 composition (in the case that the composition is from the current
5385 buffer), draw a glyph composed from the composition components. */
5386 if (find_composition (pos, -1, &start, &end, &prop, string)
5387 && composition_valid_p (start, end, prop)
5388 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5389 {
5390 if (start < pos)
5391 /* As we can't handle this situation (perhaps font-lock added
5392 a new composition), we just return here hoping that next
5393 redisplay will detect this composition much earlier. */
5394 return HANDLED_NORMALLY;
5395 if (start != pos)
5396 {
5397 if (STRINGP (it->string))
5398 pos_byte = string_char_to_byte (it->string, start);
5399 else
5400 pos_byte = CHAR_TO_BYTE (start);
5401 }
5402 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5403 prop, string);
5404
5405 if (it->cmp_it.id >= 0)
5406 {
5407 it->cmp_it.ch = -1;
5408 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5409 it->cmp_it.nglyphs = -1;
5410 }
5411 }
5412
5413 return HANDLED_NORMALLY;
5414 }
5415
5416
5417 \f
5418 /***********************************************************************
5419 Overlay strings
5420 ***********************************************************************/
5421
5422 /* The following structure is used to record overlay strings for
5423 later sorting in load_overlay_strings. */
5424
5425 struct overlay_entry
5426 {
5427 Lisp_Object overlay;
5428 Lisp_Object string;
5429 EMACS_INT priority;
5430 bool after_string_p;
5431 };
5432
5433
5434 /* Set up iterator IT from overlay strings at its current position.
5435 Called from handle_stop. */
5436
5437 static enum prop_handled
5438 handle_overlay_change (struct it *it)
5439 {
5440 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5441 return HANDLED_RECOMPUTE_PROPS;
5442 else
5443 return HANDLED_NORMALLY;
5444 }
5445
5446
5447 /* Set up the next overlay string for delivery by IT, if there is an
5448 overlay string to deliver. Called by set_iterator_to_next when the
5449 end of the current overlay string is reached. If there are more
5450 overlay strings to display, IT->string and
5451 IT->current.overlay_string_index are set appropriately here.
5452 Otherwise IT->string is set to nil. */
5453
5454 static void
5455 next_overlay_string (struct it *it)
5456 {
5457 ++it->current.overlay_string_index;
5458 if (it->current.overlay_string_index == it->n_overlay_strings)
5459 {
5460 /* No more overlay strings. Restore IT's settings to what
5461 they were before overlay strings were processed, and
5462 continue to deliver from current_buffer. */
5463
5464 it->ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
5465 pop_it (it);
5466 eassert (it->sp > 0
5467 || (NILP (it->string)
5468 && it->method == GET_FROM_BUFFER
5469 && it->stop_charpos >= BEGV
5470 && it->stop_charpos <= it->end_charpos));
5471 it->current.overlay_string_index = -1;
5472 it->n_overlay_strings = 0;
5473 /* If there's an empty display string on the stack, pop the
5474 stack, to resync the bidi iterator with IT's position. Such
5475 empty strings are pushed onto the stack in
5476 get_overlay_strings_1. */
5477 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5478 pop_it (it);
5479
5480 /* Since we've exhausted overlay strings at this buffer
5481 position, set the flag to ignore overlays until we move to
5482 another position. The flag is reset in
5483 next_element_from_buffer. */
5484 it->ignore_overlay_strings_at_pos_p = true;
5485
5486 /* If we're at the end of the buffer, record that we have
5487 processed the overlay strings there already, so that
5488 next_element_from_buffer doesn't try it again. */
5489 if (NILP (it->string)
5490 && IT_CHARPOS (*it) >= it->end_charpos
5491 && it->overlay_strings_charpos >= it->end_charpos)
5492 it->overlay_strings_at_end_processed_p = true;
5493 /* Note: we reset overlay_strings_charpos only here, to make
5494 sure the just-processed overlays were indeed at EOB.
5495 Otherwise, overlays on text with invisible text property,
5496 which are processed with IT's position past the invisible
5497 text, might fool us into thinking the overlays at EOB were
5498 already processed (linum-mode can cause this, for
5499 example). */
5500 it->overlay_strings_charpos = -1;
5501 }
5502 else
5503 {
5504 /* There are more overlay strings to process. If
5505 IT->current.overlay_string_index has advanced to a position
5506 where we must load IT->overlay_strings with more strings, do
5507 it. We must load at the IT->overlay_strings_charpos where
5508 IT->n_overlay_strings was originally computed; when invisible
5509 text is present, this might not be IT_CHARPOS (Bug#7016). */
5510 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5511
5512 if (it->current.overlay_string_index && i == 0)
5513 load_overlay_strings (it, it->overlay_strings_charpos);
5514
5515 /* Initialize IT to deliver display elements from the overlay
5516 string. */
5517 it->string = it->overlay_strings[i];
5518 it->multibyte_p = STRING_MULTIBYTE (it->string);
5519 SET_TEXT_POS (it->current.string_pos, 0, 0);
5520 it->method = GET_FROM_STRING;
5521 it->stop_charpos = 0;
5522 it->end_charpos = SCHARS (it->string);
5523 if (it->cmp_it.stop_pos >= 0)
5524 it->cmp_it.stop_pos = 0;
5525 it->prev_stop = 0;
5526 it->base_level_stop = 0;
5527
5528 /* Set up the bidi iterator for this overlay string. */
5529 if (it->bidi_p)
5530 {
5531 it->bidi_it.string.lstring = it->string;
5532 it->bidi_it.string.s = NULL;
5533 it->bidi_it.string.schars = SCHARS (it->string);
5534 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5535 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5536 it->bidi_it.string.unibyte = !it->multibyte_p;
5537 it->bidi_it.w = it->w;
5538 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5539 }
5540 }
5541
5542 CHECK_IT (it);
5543 }
5544
5545
5546 /* Compare two overlay_entry structures E1 and E2. Used as a
5547 comparison function for qsort in load_overlay_strings. Overlay
5548 strings for the same position are sorted so that
5549
5550 1. All after-strings come in front of before-strings, except
5551 when they come from the same overlay.
5552
5553 2. Within after-strings, strings are sorted so that overlay strings
5554 from overlays with higher priorities come first.
5555
5556 2. Within before-strings, strings are sorted so that overlay
5557 strings from overlays with higher priorities come last.
5558
5559 Value is analogous to strcmp. */
5560
5561
5562 static int
5563 compare_overlay_entries (const void *e1, const void *e2)
5564 {
5565 struct overlay_entry const *entry1 = e1;
5566 struct overlay_entry const *entry2 = e2;
5567 int result;
5568
5569 if (entry1->after_string_p != entry2->after_string_p)
5570 {
5571 /* Let after-strings appear in front of before-strings if
5572 they come from different overlays. */
5573 if (EQ (entry1->overlay, entry2->overlay))
5574 result = entry1->after_string_p ? 1 : -1;
5575 else
5576 result = entry1->after_string_p ? -1 : 1;
5577 }
5578 else if (entry1->priority != entry2->priority)
5579 {
5580 if (entry1->after_string_p)
5581 /* After-strings sorted in order of decreasing priority. */
5582 result = entry2->priority < entry1->priority ? -1 : 1;
5583 else
5584 /* Before-strings sorted in order of increasing priority. */
5585 result = entry1->priority < entry2->priority ? -1 : 1;
5586 }
5587 else
5588 result = 0;
5589
5590 return result;
5591 }
5592
5593
5594 /* Load the vector IT->overlay_strings with overlay strings from IT's
5595 current buffer position, or from CHARPOS if that is > 0. Set
5596 IT->n_overlays to the total number of overlay strings found.
5597
5598 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5599 a time. On entry into load_overlay_strings,
5600 IT->current.overlay_string_index gives the number of overlay
5601 strings that have already been loaded by previous calls to this
5602 function.
5603
5604 IT->add_overlay_start contains an additional overlay start
5605 position to consider for taking overlay strings from, if non-zero.
5606 This position comes into play when the overlay has an `invisible'
5607 property, and both before and after-strings. When we've skipped to
5608 the end of the overlay, because of its `invisible' property, we
5609 nevertheless want its before-string to appear.
5610 IT->add_overlay_start will contain the overlay start position
5611 in this case.
5612
5613 Overlay strings are sorted so that after-string strings come in
5614 front of before-string strings. Within before and after-strings,
5615 strings are sorted by overlay priority. See also function
5616 compare_overlay_entries. */
5617
5618 static void
5619 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5620 {
5621 Lisp_Object overlay, window, str, invisible;
5622 struct Lisp_Overlay *ov;
5623 ptrdiff_t start, end;
5624 ptrdiff_t n = 0, i, j;
5625 int invis;
5626 struct overlay_entry entriesbuf[20];
5627 ptrdiff_t size = ARRAYELTS (entriesbuf);
5628 struct overlay_entry *entries = entriesbuf;
5629 USE_SAFE_ALLOCA;
5630
5631 if (charpos <= 0)
5632 charpos = IT_CHARPOS (*it);
5633
5634 /* Append the overlay string STRING of overlay OVERLAY to vector
5635 `entries' which has size `size' and currently contains `n'
5636 elements. AFTER_P means STRING is an after-string of
5637 OVERLAY. */
5638 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5639 do \
5640 { \
5641 Lisp_Object priority; \
5642 \
5643 if (n == size) \
5644 { \
5645 struct overlay_entry *old = entries; \
5646 SAFE_NALLOCA (entries, 2, size); \
5647 memcpy (entries, old, size * sizeof *entries); \
5648 size *= 2; \
5649 } \
5650 \
5651 entries[n].string = (STRING); \
5652 entries[n].overlay = (OVERLAY); \
5653 priority = Foverlay_get ((OVERLAY), Qpriority); \
5654 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5655 entries[n].after_string_p = (AFTER_P); \
5656 ++n; \
5657 } \
5658 while (false)
5659
5660 /* Process overlay before the overlay center. */
5661 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5662 {
5663 XSETMISC (overlay, ov);
5664 eassert (OVERLAYP (overlay));
5665 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5666 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5667
5668 if (end < charpos)
5669 break;
5670
5671 /* Skip this overlay if it doesn't start or end at IT's current
5672 position. */
5673 if (end != charpos && start != charpos)
5674 continue;
5675
5676 /* Skip this overlay if it doesn't apply to IT->w. */
5677 window = Foverlay_get (overlay, Qwindow);
5678 if (WINDOWP (window) && XWINDOW (window) != it->w)
5679 continue;
5680
5681 /* If the text ``under'' the overlay is invisible, both before-
5682 and after-strings from this overlay are visible; start and
5683 end position are indistinguishable. */
5684 invisible = Foverlay_get (overlay, Qinvisible);
5685 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5686
5687 /* If overlay has a non-empty before-string, record it. */
5688 if ((start == charpos || (end == charpos && invis != 0))
5689 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5690 && SCHARS (str))
5691 RECORD_OVERLAY_STRING (overlay, str, false);
5692
5693 /* If overlay has a non-empty after-string, record it. */
5694 if ((end == charpos || (start == charpos && invis != 0))
5695 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5696 && SCHARS (str))
5697 RECORD_OVERLAY_STRING (overlay, str, true);
5698 }
5699
5700 /* Process overlays after the overlay center. */
5701 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5702 {
5703 XSETMISC (overlay, ov);
5704 eassert (OVERLAYP (overlay));
5705 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5706 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5707
5708 if (start > charpos)
5709 break;
5710
5711 /* Skip this overlay if it doesn't start or end at IT's current
5712 position. */
5713 if (end != charpos && start != charpos)
5714 continue;
5715
5716 /* Skip this overlay if it doesn't apply to IT->w. */
5717 window = Foverlay_get (overlay, Qwindow);
5718 if (WINDOWP (window) && XWINDOW (window) != it->w)
5719 continue;
5720
5721 /* If the text ``under'' the overlay is invisible, it has a zero
5722 dimension, and both before- and after-strings apply. */
5723 invisible = Foverlay_get (overlay, Qinvisible);
5724 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5725
5726 /* If overlay has a non-empty before-string, record it. */
5727 if ((start == charpos || (end == charpos && invis != 0))
5728 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5729 && SCHARS (str))
5730 RECORD_OVERLAY_STRING (overlay, str, false);
5731
5732 /* If overlay has a non-empty after-string, record it. */
5733 if ((end == charpos || (start == charpos && invis != 0))
5734 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5735 && SCHARS (str))
5736 RECORD_OVERLAY_STRING (overlay, str, true);
5737 }
5738
5739 #undef RECORD_OVERLAY_STRING
5740
5741 /* Sort entries. */
5742 if (n > 1)
5743 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5744
5745 /* Record number of overlay strings, and where we computed it. */
5746 it->n_overlay_strings = n;
5747 it->overlay_strings_charpos = charpos;
5748
5749 /* IT->current.overlay_string_index is the number of overlay strings
5750 that have already been consumed by IT. Copy some of the
5751 remaining overlay strings to IT->overlay_strings. */
5752 i = 0;
5753 j = it->current.overlay_string_index;
5754 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5755 {
5756 it->overlay_strings[i] = entries[j].string;
5757 it->string_overlays[i++] = entries[j++].overlay;
5758 }
5759
5760 CHECK_IT (it);
5761 SAFE_FREE ();
5762 }
5763
5764
5765 /* Get the first chunk of overlay strings at IT's current buffer
5766 position, or at CHARPOS if that is > 0. Value is true if at
5767 least one overlay string was found. */
5768
5769 static bool
5770 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, bool compute_stop_p)
5771 {
5772 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5773 process. This fills IT->overlay_strings with strings, and sets
5774 IT->n_overlay_strings to the total number of strings to process.
5775 IT->pos.overlay_string_index has to be set temporarily to zero
5776 because load_overlay_strings needs this; it must be set to -1
5777 when no overlay strings are found because a zero value would
5778 indicate a position in the first overlay string. */
5779 it->current.overlay_string_index = 0;
5780 load_overlay_strings (it, charpos);
5781
5782 /* If we found overlay strings, set up IT to deliver display
5783 elements from the first one. Otherwise set up IT to deliver
5784 from current_buffer. */
5785 if (it->n_overlay_strings)
5786 {
5787 /* Make sure we know settings in current_buffer, so that we can
5788 restore meaningful values when we're done with the overlay
5789 strings. */
5790 if (compute_stop_p)
5791 compute_stop_pos (it);
5792 eassert (it->face_id >= 0);
5793
5794 /* Save IT's settings. They are restored after all overlay
5795 strings have been processed. */
5796 eassert (!compute_stop_p || it->sp == 0);
5797
5798 /* When called from handle_stop, there might be an empty display
5799 string loaded. In that case, don't bother saving it. But
5800 don't use this optimization with the bidi iterator, since we
5801 need the corresponding pop_it call to resync the bidi
5802 iterator's position with IT's position, after we are done
5803 with the overlay strings. (The corresponding call to pop_it
5804 in case of an empty display string is in
5805 next_overlay_string.) */
5806 if (!(!it->bidi_p
5807 && STRINGP (it->string) && !SCHARS (it->string)))
5808 push_it (it, NULL);
5809
5810 /* Set up IT to deliver display elements from the first overlay
5811 string. */
5812 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5813 it->string = it->overlay_strings[0];
5814 it->from_overlay = Qnil;
5815 it->stop_charpos = 0;
5816 eassert (STRINGP (it->string));
5817 it->end_charpos = SCHARS (it->string);
5818 it->prev_stop = 0;
5819 it->base_level_stop = 0;
5820 it->multibyte_p = STRING_MULTIBYTE (it->string);
5821 it->method = GET_FROM_STRING;
5822 it->from_disp_prop_p = 0;
5823
5824 /* Force paragraph direction to be that of the parent
5825 buffer. */
5826 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5827 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5828 else
5829 it->paragraph_embedding = L2R;
5830
5831 /* Set up the bidi iterator for this overlay string. */
5832 if (it->bidi_p)
5833 {
5834 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5835
5836 it->bidi_it.string.lstring = it->string;
5837 it->bidi_it.string.s = NULL;
5838 it->bidi_it.string.schars = SCHARS (it->string);
5839 it->bidi_it.string.bufpos = pos;
5840 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5841 it->bidi_it.string.unibyte = !it->multibyte_p;
5842 it->bidi_it.w = it->w;
5843 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5844 }
5845 return true;
5846 }
5847
5848 it->current.overlay_string_index = -1;
5849 return false;
5850 }
5851
5852 static bool
5853 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5854 {
5855 it->string = Qnil;
5856 it->method = GET_FROM_BUFFER;
5857
5858 get_overlay_strings_1 (it, charpos, true);
5859
5860 CHECK_IT (it);
5861
5862 /* Value is true if we found at least one overlay string. */
5863 return STRINGP (it->string);
5864 }
5865
5866
5867 \f
5868 /***********************************************************************
5869 Saving and restoring state
5870 ***********************************************************************/
5871
5872 /* Save current settings of IT on IT->stack. Called, for example,
5873 before setting up IT for an overlay string, to be able to restore
5874 IT's settings to what they were after the overlay string has been
5875 processed. If POSITION is non-NULL, it is the position to save on
5876 the stack instead of IT->position. */
5877
5878 static void
5879 push_it (struct it *it, struct text_pos *position)
5880 {
5881 struct iterator_stack_entry *p;
5882
5883 eassert (it->sp < IT_STACK_SIZE);
5884 p = it->stack + it->sp;
5885
5886 p->stop_charpos = it->stop_charpos;
5887 p->prev_stop = it->prev_stop;
5888 p->base_level_stop = it->base_level_stop;
5889 p->cmp_it = it->cmp_it;
5890 eassert (it->face_id >= 0);
5891 p->face_id = it->face_id;
5892 p->string = it->string;
5893 p->method = it->method;
5894 p->from_overlay = it->from_overlay;
5895 switch (p->method)
5896 {
5897 case GET_FROM_IMAGE:
5898 p->u.image.object = it->object;
5899 p->u.image.image_id = it->image_id;
5900 p->u.image.slice = it->slice;
5901 break;
5902 case GET_FROM_STRETCH:
5903 p->u.stretch.object = it->object;
5904 break;
5905 }
5906 p->position = position ? *position : it->position;
5907 p->current = it->current;
5908 p->end_charpos = it->end_charpos;
5909 p->string_nchars = it->string_nchars;
5910 p->area = it->area;
5911 p->multibyte_p = it->multibyte_p;
5912 p->avoid_cursor_p = it->avoid_cursor_p;
5913 p->space_width = it->space_width;
5914 p->font_height = it->font_height;
5915 p->voffset = it->voffset;
5916 p->string_from_display_prop_p = it->string_from_display_prop_p;
5917 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5918 p->display_ellipsis_p = false;
5919 p->line_wrap = it->line_wrap;
5920 p->bidi_p = it->bidi_p;
5921 p->paragraph_embedding = it->paragraph_embedding;
5922 p->from_disp_prop_p = it->from_disp_prop_p;
5923 ++it->sp;
5924
5925 /* Save the state of the bidi iterator as well. */
5926 if (it->bidi_p)
5927 bidi_push_it (&it->bidi_it);
5928 }
5929
5930 static void
5931 iterate_out_of_display_property (struct it *it)
5932 {
5933 bool buffer_p = !STRINGP (it->string);
5934 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5935 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5936
5937 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5938
5939 /* Maybe initialize paragraph direction. If we are at the beginning
5940 of a new paragraph, next_element_from_buffer may not have a
5941 chance to do that. */
5942 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5943 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
5944 /* prev_stop can be zero, so check against BEGV as well. */
5945 while (it->bidi_it.charpos >= bob
5946 && it->prev_stop <= it->bidi_it.charpos
5947 && it->bidi_it.charpos < CHARPOS (it->position)
5948 && it->bidi_it.charpos < eob)
5949 bidi_move_to_visually_next (&it->bidi_it);
5950 /* Record the stop_pos we just crossed, for when we cross it
5951 back, maybe. */
5952 if (it->bidi_it.charpos > CHARPOS (it->position))
5953 it->prev_stop = CHARPOS (it->position);
5954 /* If we ended up not where pop_it put us, resync IT's
5955 positional members with the bidi iterator. */
5956 if (it->bidi_it.charpos != CHARPOS (it->position))
5957 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5958 if (buffer_p)
5959 it->current.pos = it->position;
5960 else
5961 it->current.string_pos = it->position;
5962 }
5963
5964 /* Restore IT's settings from IT->stack. Called, for example, when no
5965 more overlay strings must be processed, and we return to delivering
5966 display elements from a buffer, or when the end of a string from a
5967 `display' property is reached and we return to delivering display
5968 elements from an overlay string, or from a buffer. */
5969
5970 static void
5971 pop_it (struct it *it)
5972 {
5973 struct iterator_stack_entry *p;
5974 bool from_display_prop = it->from_disp_prop_p;
5975 ptrdiff_t prev_pos = IT_CHARPOS (*it);
5976
5977 eassert (it->sp > 0);
5978 --it->sp;
5979 p = it->stack + it->sp;
5980 it->stop_charpos = p->stop_charpos;
5981 it->prev_stop = p->prev_stop;
5982 it->base_level_stop = p->base_level_stop;
5983 it->cmp_it = p->cmp_it;
5984 it->face_id = p->face_id;
5985 it->current = p->current;
5986 it->position = p->position;
5987 it->string = p->string;
5988 it->from_overlay = p->from_overlay;
5989 if (NILP (it->string))
5990 SET_TEXT_POS (it->current.string_pos, -1, -1);
5991 it->method = p->method;
5992 switch (it->method)
5993 {
5994 case GET_FROM_IMAGE:
5995 it->image_id = p->u.image.image_id;
5996 it->object = p->u.image.object;
5997 it->slice = p->u.image.slice;
5998 break;
5999 case GET_FROM_STRETCH:
6000 it->object = p->u.stretch.object;
6001 break;
6002 case GET_FROM_BUFFER:
6003 it->object = it->w->contents;
6004 break;
6005 case GET_FROM_STRING:
6006 {
6007 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6008
6009 /* Restore the face_box_p flag, since it could have been
6010 overwritten by the face of the object that we just finished
6011 displaying. */
6012 if (face)
6013 it->face_box_p = face->box != FACE_NO_BOX;
6014 it->object = it->string;
6015 }
6016 break;
6017 case GET_FROM_DISPLAY_VECTOR:
6018 if (it->s)
6019 it->method = GET_FROM_C_STRING;
6020 else if (STRINGP (it->string))
6021 it->method = GET_FROM_STRING;
6022 else
6023 {
6024 it->method = GET_FROM_BUFFER;
6025 it->object = it->w->contents;
6026 }
6027 }
6028 it->end_charpos = p->end_charpos;
6029 it->string_nchars = p->string_nchars;
6030 it->area = p->area;
6031 it->multibyte_p = p->multibyte_p;
6032 it->avoid_cursor_p = p->avoid_cursor_p;
6033 it->space_width = p->space_width;
6034 it->font_height = p->font_height;
6035 it->voffset = p->voffset;
6036 it->string_from_display_prop_p = p->string_from_display_prop_p;
6037 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6038 it->line_wrap = p->line_wrap;
6039 it->bidi_p = p->bidi_p;
6040 it->paragraph_embedding = p->paragraph_embedding;
6041 it->from_disp_prop_p = p->from_disp_prop_p;
6042 if (it->bidi_p)
6043 {
6044 bidi_pop_it (&it->bidi_it);
6045 /* Bidi-iterate until we get out of the portion of text, if any,
6046 covered by a `display' text property or by an overlay with
6047 `display' property. (We cannot just jump there, because the
6048 internal coherency of the bidi iterator state can not be
6049 preserved across such jumps.) We also must determine the
6050 paragraph base direction if the overlay we just processed is
6051 at the beginning of a new paragraph. */
6052 if (from_display_prop
6053 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6054 iterate_out_of_display_property (it);
6055
6056 eassert ((BUFFERP (it->object)
6057 && IT_CHARPOS (*it) == it->bidi_it.charpos
6058 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6059 || (STRINGP (it->object)
6060 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6061 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6062 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6063 }
6064 /* If we move the iterator over text covered by a display property
6065 to a new buffer position, any info about previously seen overlays
6066 is no longer valid. */
6067 if (from_display_prop && it->sp == 0 && CHARPOS (it->position) != prev_pos)
6068 it->ignore_overlay_strings_at_pos_p = false;
6069 }
6070
6071
6072 \f
6073 /***********************************************************************
6074 Moving over lines
6075 ***********************************************************************/
6076
6077 /* Set IT's current position to the previous line start. */
6078
6079 static void
6080 back_to_previous_line_start (struct it *it)
6081 {
6082 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6083
6084 DEC_BOTH (cp, bp);
6085 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6086 }
6087
6088
6089 /* Move IT to the next line start.
6090
6091 Value is true if a newline was found. Set *SKIPPED_P to true if
6092 we skipped over part of the text (as opposed to moving the iterator
6093 continuously over the text). Otherwise, don't change the value
6094 of *SKIPPED_P.
6095
6096 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6097 iterator on the newline, if it was found.
6098
6099 Newlines may come from buffer text, overlay strings, or strings
6100 displayed via the `display' property. That's the reason we can't
6101 simply use find_newline_no_quit.
6102
6103 Note that this function may not skip over invisible text that is so
6104 because of text properties and immediately follows a newline. If
6105 it would, function reseat_at_next_visible_line_start, when called
6106 from set_iterator_to_next, would effectively make invisible
6107 characters following a newline part of the wrong glyph row, which
6108 leads to wrong cursor motion. */
6109
6110 static bool
6111 forward_to_next_line_start (struct it *it, bool *skipped_p,
6112 struct bidi_it *bidi_it_prev)
6113 {
6114 ptrdiff_t old_selective;
6115 bool newline_found_p = false;
6116 int n;
6117 const int MAX_NEWLINE_DISTANCE = 500;
6118
6119 /* If already on a newline, just consume it to avoid unintended
6120 skipping over invisible text below. */
6121 if (it->what == IT_CHARACTER
6122 && it->c == '\n'
6123 && CHARPOS (it->position) == IT_CHARPOS (*it))
6124 {
6125 if (it->bidi_p && bidi_it_prev)
6126 *bidi_it_prev = it->bidi_it;
6127 set_iterator_to_next (it, false);
6128 it->c = 0;
6129 return true;
6130 }
6131
6132 /* Don't handle selective display in the following. It's (a)
6133 unnecessary because it's done by the caller, and (b) leads to an
6134 infinite recursion because next_element_from_ellipsis indirectly
6135 calls this function. */
6136 old_selective = it->selective;
6137 it->selective = 0;
6138
6139 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6140 from buffer text. */
6141 for (n = 0;
6142 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6143 n += !STRINGP (it->string))
6144 {
6145 if (!get_next_display_element (it))
6146 return false;
6147 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6148 if (newline_found_p && it->bidi_p && bidi_it_prev)
6149 *bidi_it_prev = it->bidi_it;
6150 set_iterator_to_next (it, false);
6151 }
6152
6153 /* If we didn't find a newline near enough, see if we can use a
6154 short-cut. */
6155 if (!newline_found_p)
6156 {
6157 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6158 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6159 1, &bytepos);
6160 Lisp_Object pos;
6161
6162 eassert (!STRINGP (it->string));
6163
6164 /* If there isn't any `display' property in sight, and no
6165 overlays, we can just use the position of the newline in
6166 buffer text. */
6167 if (it->stop_charpos >= limit
6168 || ((pos = Fnext_single_property_change (make_number (start),
6169 Qdisplay, Qnil,
6170 make_number (limit)),
6171 NILP (pos))
6172 && next_overlay_change (start) == ZV))
6173 {
6174 if (!it->bidi_p)
6175 {
6176 IT_CHARPOS (*it) = limit;
6177 IT_BYTEPOS (*it) = bytepos;
6178 }
6179 else
6180 {
6181 struct bidi_it bprev;
6182
6183 /* Help bidi.c avoid expensive searches for display
6184 properties and overlays, by telling it that there are
6185 none up to `limit'. */
6186 if (it->bidi_it.disp_pos < limit)
6187 {
6188 it->bidi_it.disp_pos = limit;
6189 it->bidi_it.disp_prop = 0;
6190 }
6191 do {
6192 bprev = it->bidi_it;
6193 bidi_move_to_visually_next (&it->bidi_it);
6194 } while (it->bidi_it.charpos != limit);
6195 IT_CHARPOS (*it) = limit;
6196 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6197 if (bidi_it_prev)
6198 *bidi_it_prev = bprev;
6199 }
6200 *skipped_p = newline_found_p = true;
6201 }
6202 else
6203 {
6204 while (get_next_display_element (it)
6205 && !newline_found_p)
6206 {
6207 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6208 if (newline_found_p && it->bidi_p && bidi_it_prev)
6209 *bidi_it_prev = it->bidi_it;
6210 set_iterator_to_next (it, false);
6211 }
6212 }
6213 }
6214
6215 it->selective = old_selective;
6216 return newline_found_p;
6217 }
6218
6219
6220 /* Set IT's current position to the previous visible line start. Skip
6221 invisible text that is so either due to text properties or due to
6222 selective display. Caution: this does not change IT->current_x and
6223 IT->hpos. */
6224
6225 static void
6226 back_to_previous_visible_line_start (struct it *it)
6227 {
6228 while (IT_CHARPOS (*it) > BEGV)
6229 {
6230 back_to_previous_line_start (it);
6231
6232 if (IT_CHARPOS (*it) <= BEGV)
6233 break;
6234
6235 /* If selective > 0, then lines indented more than its value are
6236 invisible. */
6237 if (it->selective > 0
6238 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6239 it->selective))
6240 continue;
6241
6242 /* Check the newline before point for invisibility. */
6243 {
6244 Lisp_Object prop;
6245 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6246 Qinvisible, it->window);
6247 if (TEXT_PROP_MEANS_INVISIBLE (prop) != 0)
6248 continue;
6249 }
6250
6251 if (IT_CHARPOS (*it) <= BEGV)
6252 break;
6253
6254 {
6255 struct it it2;
6256 void *it2data = NULL;
6257 ptrdiff_t pos;
6258 ptrdiff_t beg, end;
6259 Lisp_Object val, overlay;
6260
6261 SAVE_IT (it2, *it, it2data);
6262
6263 /* If newline is part of a composition, continue from start of composition */
6264 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6265 && beg < IT_CHARPOS (*it))
6266 goto replaced;
6267
6268 /* If newline is replaced by a display property, find start of overlay
6269 or interval and continue search from that point. */
6270 pos = --IT_CHARPOS (it2);
6271 --IT_BYTEPOS (it2);
6272 it2.sp = 0;
6273 bidi_unshelve_cache (NULL, false);
6274 it2.string_from_display_prop_p = false;
6275 it2.from_disp_prop_p = false;
6276 if (handle_display_prop (&it2) == HANDLED_RETURN
6277 && !NILP (val = get_char_property_and_overlay
6278 (make_number (pos), Qdisplay, Qnil, &overlay))
6279 && (OVERLAYP (overlay)
6280 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6281 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6282 {
6283 RESTORE_IT (it, it, it2data);
6284 goto replaced;
6285 }
6286
6287 /* Newline is not replaced by anything -- so we are done. */
6288 RESTORE_IT (it, it, it2data);
6289 break;
6290
6291 replaced:
6292 if (beg < BEGV)
6293 beg = BEGV;
6294 IT_CHARPOS (*it) = beg;
6295 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6296 }
6297 }
6298
6299 it->continuation_lines_width = 0;
6300
6301 eassert (IT_CHARPOS (*it) >= BEGV);
6302 eassert (IT_CHARPOS (*it) == BEGV
6303 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6304 CHECK_IT (it);
6305 }
6306
6307
6308 /* Reseat iterator IT at the previous visible line start. Skip
6309 invisible text that is so either due to text properties or due to
6310 selective display. At the end, update IT's overlay information,
6311 face information etc. */
6312
6313 void
6314 reseat_at_previous_visible_line_start (struct it *it)
6315 {
6316 back_to_previous_visible_line_start (it);
6317 reseat (it, it->current.pos, true);
6318 CHECK_IT (it);
6319 }
6320
6321
6322 /* Reseat iterator IT on the next visible line start in the current
6323 buffer. ON_NEWLINE_P means position IT on the newline
6324 preceding the line start. Skip over invisible text that is so
6325 because of selective display. Compute faces, overlays etc at the
6326 new position. Note that this function does not skip over text that
6327 is invisible because of text properties. */
6328
6329 static void
6330 reseat_at_next_visible_line_start (struct it *it, bool on_newline_p)
6331 {
6332 bool skipped_p = false;
6333 struct bidi_it bidi_it_prev;
6334 bool newline_found_p
6335 = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6336
6337 /* Skip over lines that are invisible because they are indented
6338 more than the value of IT->selective. */
6339 if (it->selective > 0)
6340 while (IT_CHARPOS (*it) < ZV
6341 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6342 it->selective))
6343 {
6344 eassert (IT_BYTEPOS (*it) == BEGV
6345 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6346 newline_found_p =
6347 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6348 }
6349
6350 /* Position on the newline if that's what's requested. */
6351 if (on_newline_p && newline_found_p)
6352 {
6353 if (STRINGP (it->string))
6354 {
6355 if (IT_STRING_CHARPOS (*it) > 0)
6356 {
6357 if (!it->bidi_p)
6358 {
6359 --IT_STRING_CHARPOS (*it);
6360 --IT_STRING_BYTEPOS (*it);
6361 }
6362 else
6363 {
6364 /* We need to restore the bidi iterator to the state
6365 it had on the newline, and resync the IT's
6366 position with that. */
6367 it->bidi_it = bidi_it_prev;
6368 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6369 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6370 }
6371 }
6372 }
6373 else if (IT_CHARPOS (*it) > BEGV)
6374 {
6375 if (!it->bidi_p)
6376 {
6377 --IT_CHARPOS (*it);
6378 --IT_BYTEPOS (*it);
6379 }
6380 else
6381 {
6382 /* We need to restore the bidi iterator to the state it
6383 had on the newline and resync IT with that. */
6384 it->bidi_it = bidi_it_prev;
6385 IT_CHARPOS (*it) = it->bidi_it.charpos;
6386 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6387 }
6388 reseat (it, it->current.pos, false);
6389 }
6390 }
6391 else if (skipped_p)
6392 reseat (it, it->current.pos, false);
6393
6394 CHECK_IT (it);
6395 }
6396
6397
6398 \f
6399 /***********************************************************************
6400 Changing an iterator's position
6401 ***********************************************************************/
6402
6403 /* Change IT's current position to POS in current_buffer.
6404 If FORCE_P, always check for text properties at the new position.
6405 Otherwise, text properties are only looked up if POS >=
6406 IT->check_charpos of a property. */
6407
6408 static void
6409 reseat (struct it *it, struct text_pos pos, bool force_p)
6410 {
6411 ptrdiff_t original_pos = IT_CHARPOS (*it);
6412
6413 reseat_1 (it, pos, false);
6414
6415 /* Determine where to check text properties. Avoid doing it
6416 where possible because text property lookup is very expensive. */
6417 if (force_p
6418 || CHARPOS (pos) > it->stop_charpos
6419 || CHARPOS (pos) < original_pos)
6420 {
6421 if (it->bidi_p)
6422 {
6423 /* For bidi iteration, we need to prime prev_stop and
6424 base_level_stop with our best estimations. */
6425 /* Implementation note: Of course, POS is not necessarily a
6426 stop position, so assigning prev_pos to it is a lie; we
6427 should have called compute_stop_backwards. However, if
6428 the current buffer does not include any R2L characters,
6429 that call would be a waste of cycles, because the
6430 iterator will never move back, and thus never cross this
6431 "fake" stop position. So we delay that backward search
6432 until the time we really need it, in next_element_from_buffer. */
6433 if (CHARPOS (pos) != it->prev_stop)
6434 it->prev_stop = CHARPOS (pos);
6435 if (CHARPOS (pos) < it->base_level_stop)
6436 it->base_level_stop = 0; /* meaning it's unknown */
6437 handle_stop (it);
6438 }
6439 else
6440 {
6441 handle_stop (it);
6442 it->prev_stop = it->base_level_stop = 0;
6443 }
6444
6445 }
6446
6447 CHECK_IT (it);
6448 }
6449
6450
6451 /* Change IT's buffer position to POS. SET_STOP_P means set
6452 IT->stop_pos to POS, also. */
6453
6454 static void
6455 reseat_1 (struct it *it, struct text_pos pos, bool set_stop_p)
6456 {
6457 /* Don't call this function when scanning a C string. */
6458 eassert (it->s == NULL);
6459
6460 /* POS must be a reasonable value. */
6461 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6462
6463 it->current.pos = it->position = pos;
6464 it->end_charpos = ZV;
6465 it->dpvec = NULL;
6466 it->current.dpvec_index = -1;
6467 it->current.overlay_string_index = -1;
6468 IT_STRING_CHARPOS (*it) = -1;
6469 IT_STRING_BYTEPOS (*it) = -1;
6470 it->string = Qnil;
6471 it->method = GET_FROM_BUFFER;
6472 it->object = it->w->contents;
6473 it->area = TEXT_AREA;
6474 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6475 it->sp = 0;
6476 it->string_from_display_prop_p = false;
6477 it->string_from_prefix_prop_p = false;
6478
6479 it->from_disp_prop_p = false;
6480 it->face_before_selective_p = false;
6481 if (it->bidi_p)
6482 {
6483 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6484 &it->bidi_it);
6485 bidi_unshelve_cache (NULL, false);
6486 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6487 it->bidi_it.string.s = NULL;
6488 it->bidi_it.string.lstring = Qnil;
6489 it->bidi_it.string.bufpos = 0;
6490 it->bidi_it.string.from_disp_str = false;
6491 it->bidi_it.string.unibyte = false;
6492 it->bidi_it.w = it->w;
6493 }
6494
6495 if (set_stop_p)
6496 {
6497 it->stop_charpos = CHARPOS (pos);
6498 it->base_level_stop = CHARPOS (pos);
6499 }
6500 /* This make the information stored in it->cmp_it invalidate. */
6501 it->cmp_it.id = -1;
6502 }
6503
6504
6505 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6506 If S is non-null, it is a C string to iterate over. Otherwise,
6507 STRING gives a Lisp string to iterate over.
6508
6509 If PRECISION > 0, don't return more then PRECISION number of
6510 characters from the string.
6511
6512 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6513 characters have been returned. FIELD_WIDTH < 0 means an infinite
6514 field width.
6515
6516 MULTIBYTE = 0 means disable processing of multibyte characters,
6517 MULTIBYTE > 0 means enable it,
6518 MULTIBYTE < 0 means use IT->multibyte_p.
6519
6520 IT must be initialized via a prior call to init_iterator before
6521 calling this function. */
6522
6523 static void
6524 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6525 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6526 int multibyte)
6527 {
6528 /* No text property checks performed by default, but see below. */
6529 it->stop_charpos = -1;
6530
6531 /* Set iterator position and end position. */
6532 memset (&it->current, 0, sizeof it->current);
6533 it->current.overlay_string_index = -1;
6534 it->current.dpvec_index = -1;
6535 eassert (charpos >= 0);
6536
6537 /* If STRING is specified, use its multibyteness, otherwise use the
6538 setting of MULTIBYTE, if specified. */
6539 if (multibyte >= 0)
6540 it->multibyte_p = multibyte > 0;
6541
6542 /* Bidirectional reordering of strings is controlled by the default
6543 value of bidi-display-reordering. Don't try to reorder while
6544 loading loadup.el, as the necessary character property tables are
6545 not yet available. */
6546 it->bidi_p =
6547 NILP (Vpurify_flag)
6548 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6549
6550 if (s == NULL)
6551 {
6552 eassert (STRINGP (string));
6553 it->string = string;
6554 it->s = NULL;
6555 it->end_charpos = it->string_nchars = SCHARS (string);
6556 it->method = GET_FROM_STRING;
6557 it->current.string_pos = string_pos (charpos, string);
6558
6559 if (it->bidi_p)
6560 {
6561 it->bidi_it.string.lstring = string;
6562 it->bidi_it.string.s = NULL;
6563 it->bidi_it.string.schars = it->end_charpos;
6564 it->bidi_it.string.bufpos = 0;
6565 it->bidi_it.string.from_disp_str = false;
6566 it->bidi_it.string.unibyte = !it->multibyte_p;
6567 it->bidi_it.w = it->w;
6568 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6569 FRAME_WINDOW_P (it->f), &it->bidi_it);
6570 }
6571 }
6572 else
6573 {
6574 it->s = (const unsigned char *) s;
6575 it->string = Qnil;
6576
6577 /* Note that we use IT->current.pos, not it->current.string_pos,
6578 for displaying C strings. */
6579 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6580 if (it->multibyte_p)
6581 {
6582 it->current.pos = c_string_pos (charpos, s, true);
6583 it->end_charpos = it->string_nchars = number_of_chars (s, true);
6584 }
6585 else
6586 {
6587 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6588 it->end_charpos = it->string_nchars = strlen (s);
6589 }
6590
6591 if (it->bidi_p)
6592 {
6593 it->bidi_it.string.lstring = Qnil;
6594 it->bidi_it.string.s = (const unsigned char *) s;
6595 it->bidi_it.string.schars = it->end_charpos;
6596 it->bidi_it.string.bufpos = 0;
6597 it->bidi_it.string.from_disp_str = false;
6598 it->bidi_it.string.unibyte = !it->multibyte_p;
6599 it->bidi_it.w = it->w;
6600 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6601 &it->bidi_it);
6602 }
6603 it->method = GET_FROM_C_STRING;
6604 }
6605
6606 /* PRECISION > 0 means don't return more than PRECISION characters
6607 from the string. */
6608 if (precision > 0 && it->end_charpos - charpos > precision)
6609 {
6610 it->end_charpos = it->string_nchars = charpos + precision;
6611 if (it->bidi_p)
6612 it->bidi_it.string.schars = it->end_charpos;
6613 }
6614
6615 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6616 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6617 FIELD_WIDTH < 0 means infinite field width. This is useful for
6618 padding with `-' at the end of a mode line. */
6619 if (field_width < 0)
6620 field_width = INFINITY;
6621 /* Implementation note: We deliberately don't enlarge
6622 it->bidi_it.string.schars here to fit it->end_charpos, because
6623 the bidi iterator cannot produce characters out of thin air. */
6624 if (field_width > it->end_charpos - charpos)
6625 it->end_charpos = charpos + field_width;
6626
6627 /* Use the standard display table for displaying strings. */
6628 if (DISP_TABLE_P (Vstandard_display_table))
6629 it->dp = XCHAR_TABLE (Vstandard_display_table);
6630
6631 it->stop_charpos = charpos;
6632 it->prev_stop = charpos;
6633 it->base_level_stop = 0;
6634 if (it->bidi_p)
6635 {
6636 it->bidi_it.first_elt = true;
6637 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6638 it->bidi_it.disp_pos = -1;
6639 }
6640 if (s == NULL && it->multibyte_p)
6641 {
6642 ptrdiff_t endpos = SCHARS (it->string);
6643 if (endpos > it->end_charpos)
6644 endpos = it->end_charpos;
6645 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6646 it->string);
6647 }
6648 CHECK_IT (it);
6649 }
6650
6651
6652 \f
6653 /***********************************************************************
6654 Iteration
6655 ***********************************************************************/
6656
6657 /* Map enum it_method value to corresponding next_element_from_* function. */
6658
6659 typedef bool (*next_element_function) (struct it *);
6660
6661 static next_element_function const get_next_element[NUM_IT_METHODS] =
6662 {
6663 next_element_from_buffer,
6664 next_element_from_display_vector,
6665 next_element_from_string,
6666 next_element_from_c_string,
6667 next_element_from_image,
6668 next_element_from_stretch
6669 };
6670
6671 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6672
6673
6674 /* Return true iff a character at CHARPOS (and BYTEPOS) is composed
6675 (possibly with the following characters). */
6676
6677 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6678 ((IT)->cmp_it.id >= 0 \
6679 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6680 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6681 END_CHARPOS, (IT)->w, \
6682 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6683 (IT)->string)))
6684
6685
6686 /* Lookup the char-table Vglyphless_char_display for character C (-1
6687 if we want information for no-font case), and return the display
6688 method symbol. By side-effect, update it->what and
6689 it->glyphless_method. This function is called from
6690 get_next_display_element for each character element, and from
6691 x_produce_glyphs when no suitable font was found. */
6692
6693 Lisp_Object
6694 lookup_glyphless_char_display (int c, struct it *it)
6695 {
6696 Lisp_Object glyphless_method = Qnil;
6697
6698 if (CHAR_TABLE_P (Vglyphless_char_display)
6699 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6700 {
6701 if (c >= 0)
6702 {
6703 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6704 if (CONSP (glyphless_method))
6705 glyphless_method = FRAME_WINDOW_P (it->f)
6706 ? XCAR (glyphless_method)
6707 : XCDR (glyphless_method);
6708 }
6709 else
6710 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6711 }
6712
6713 retry:
6714 if (NILP (glyphless_method))
6715 {
6716 if (c >= 0)
6717 /* The default is to display the character by a proper font. */
6718 return Qnil;
6719 /* The default for the no-font case is to display an empty box. */
6720 glyphless_method = Qempty_box;
6721 }
6722 if (EQ (glyphless_method, Qzero_width))
6723 {
6724 if (c >= 0)
6725 return glyphless_method;
6726 /* This method can't be used for the no-font case. */
6727 glyphless_method = Qempty_box;
6728 }
6729 if (EQ (glyphless_method, Qthin_space))
6730 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6731 else if (EQ (glyphless_method, Qempty_box))
6732 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6733 else if (EQ (glyphless_method, Qhex_code))
6734 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6735 else if (STRINGP (glyphless_method))
6736 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6737 else
6738 {
6739 /* Invalid value. We use the default method. */
6740 glyphless_method = Qnil;
6741 goto retry;
6742 }
6743 it->what = IT_GLYPHLESS;
6744 return glyphless_method;
6745 }
6746
6747 /* Merge escape glyph face and cache the result. */
6748
6749 static struct frame *last_escape_glyph_frame = NULL;
6750 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6751 static int last_escape_glyph_merged_face_id = 0;
6752
6753 static int
6754 merge_escape_glyph_face (struct it *it)
6755 {
6756 int face_id;
6757
6758 if (it->f == last_escape_glyph_frame
6759 && it->face_id == last_escape_glyph_face_id)
6760 face_id = last_escape_glyph_merged_face_id;
6761 else
6762 {
6763 /* Merge the `escape-glyph' face into the current face. */
6764 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6765 last_escape_glyph_frame = it->f;
6766 last_escape_glyph_face_id = it->face_id;
6767 last_escape_glyph_merged_face_id = face_id;
6768 }
6769 return face_id;
6770 }
6771
6772 /* Likewise for glyphless glyph face. */
6773
6774 static struct frame *last_glyphless_glyph_frame = NULL;
6775 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6776 static int last_glyphless_glyph_merged_face_id = 0;
6777
6778 int
6779 merge_glyphless_glyph_face (struct it *it)
6780 {
6781 int face_id;
6782
6783 if (it->f == last_glyphless_glyph_frame
6784 && it->face_id == last_glyphless_glyph_face_id)
6785 face_id = last_glyphless_glyph_merged_face_id;
6786 else
6787 {
6788 /* Merge the `glyphless-char' face into the current face. */
6789 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6790 last_glyphless_glyph_frame = it->f;
6791 last_glyphless_glyph_face_id = it->face_id;
6792 last_glyphless_glyph_merged_face_id = face_id;
6793 }
6794 return face_id;
6795 }
6796
6797 /* Load IT's display element fields with information about the next
6798 display element from the current position of IT. Value is false if
6799 end of buffer (or C string) is reached. */
6800
6801 static bool
6802 get_next_display_element (struct it *it)
6803 {
6804 /* True means that we found a display element. False means that
6805 we hit the end of what we iterate over. Performance note: the
6806 function pointer `method' used here turns out to be faster than
6807 using a sequence of if-statements. */
6808 bool success_p;
6809
6810 get_next:
6811 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6812
6813 if (it->what == IT_CHARACTER)
6814 {
6815 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6816 and only if (a) the resolved directionality of that character
6817 is R..." */
6818 /* FIXME: Do we need an exception for characters from display
6819 tables? */
6820 if (it->bidi_p && it->bidi_it.type == STRONG_R
6821 && !inhibit_bidi_mirroring)
6822 it->c = bidi_mirror_char (it->c);
6823 /* Map via display table or translate control characters.
6824 IT->c, IT->len etc. have been set to the next character by
6825 the function call above. If we have a display table, and it
6826 contains an entry for IT->c, translate it. Don't do this if
6827 IT->c itself comes from a display table, otherwise we could
6828 end up in an infinite recursion. (An alternative could be to
6829 count the recursion depth of this function and signal an
6830 error when a certain maximum depth is reached.) Is it worth
6831 it? */
6832 if (success_p && it->dpvec == NULL)
6833 {
6834 Lisp_Object dv;
6835 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6836 bool nonascii_space_p = false;
6837 bool nonascii_hyphen_p = false;
6838 int c = it->c; /* This is the character to display. */
6839
6840 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6841 {
6842 eassert (SINGLE_BYTE_CHAR_P (c));
6843 if (unibyte_display_via_language_environment)
6844 {
6845 c = DECODE_CHAR (unibyte, c);
6846 if (c < 0)
6847 c = BYTE8_TO_CHAR (it->c);
6848 }
6849 else
6850 c = BYTE8_TO_CHAR (it->c);
6851 }
6852
6853 if (it->dp
6854 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6855 VECTORP (dv)))
6856 {
6857 struct Lisp_Vector *v = XVECTOR (dv);
6858
6859 /* Return the first character from the display table
6860 entry, if not empty. If empty, don't display the
6861 current character. */
6862 if (v->header.size)
6863 {
6864 it->dpvec_char_len = it->len;
6865 it->dpvec = v->contents;
6866 it->dpend = v->contents + v->header.size;
6867 it->current.dpvec_index = 0;
6868 it->dpvec_face_id = -1;
6869 it->saved_face_id = it->face_id;
6870 it->method = GET_FROM_DISPLAY_VECTOR;
6871 it->ellipsis_p = false;
6872 }
6873 else
6874 {
6875 set_iterator_to_next (it, false);
6876 }
6877 goto get_next;
6878 }
6879
6880 if (! NILP (lookup_glyphless_char_display (c, it)))
6881 {
6882 if (it->what == IT_GLYPHLESS)
6883 goto done;
6884 /* Don't display this character. */
6885 set_iterator_to_next (it, false);
6886 goto get_next;
6887 }
6888
6889 /* If `nobreak-char-display' is non-nil, we display
6890 non-ASCII spaces and hyphens specially. */
6891 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6892 {
6893 if (c == NO_BREAK_SPACE)
6894 nonascii_space_p = true;
6895 else if (c == SOFT_HYPHEN || c == HYPHEN
6896 || c == NON_BREAKING_HYPHEN)
6897 nonascii_hyphen_p = true;
6898 }
6899
6900 /* Translate control characters into `\003' or `^C' form.
6901 Control characters coming from a display table entry are
6902 currently not translated because we use IT->dpvec to hold
6903 the translation. This could easily be changed but I
6904 don't believe that it is worth doing.
6905
6906 The characters handled by `nobreak-char-display' must be
6907 translated too.
6908
6909 Non-printable characters and raw-byte characters are also
6910 translated to octal form. */
6911 if (((c < ' ' || c == 127) /* ASCII control chars. */
6912 ? (it->area != TEXT_AREA
6913 /* In mode line, treat \n, \t like other crl chars. */
6914 || (c != '\t'
6915 && it->glyph_row
6916 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6917 || (c != '\n' && c != '\t'))
6918 : (nonascii_space_p
6919 || nonascii_hyphen_p
6920 || CHAR_BYTE8_P (c)
6921 || ! CHAR_PRINTABLE_P (c))))
6922 {
6923 /* C is a control character, non-ASCII space/hyphen,
6924 raw-byte, or a non-printable character which must be
6925 displayed either as '\003' or as `^C' where the '\\'
6926 and '^' can be defined in the display table. Fill
6927 IT->ctl_chars with glyphs for what we have to
6928 display. Then, set IT->dpvec to these glyphs. */
6929 Lisp_Object gc;
6930 int ctl_len;
6931 int face_id;
6932 int lface_id = 0;
6933 int escape_glyph;
6934
6935 /* Handle control characters with ^. */
6936
6937 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6938 {
6939 int g;
6940
6941 g = '^'; /* default glyph for Control */
6942 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6943 if (it->dp
6944 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6945 {
6946 g = GLYPH_CODE_CHAR (gc);
6947 lface_id = GLYPH_CODE_FACE (gc);
6948 }
6949
6950 face_id = (lface_id
6951 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6952 : merge_escape_glyph_face (it));
6953
6954 XSETINT (it->ctl_chars[0], g);
6955 XSETINT (it->ctl_chars[1], c ^ 0100);
6956 ctl_len = 2;
6957 goto display_control;
6958 }
6959
6960 /* Handle non-ascii space in the mode where it only gets
6961 highlighting. */
6962
6963 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6964 {
6965 /* Merge `nobreak-space' into the current face. */
6966 face_id = merge_faces (it->f, Qnobreak_space, 0,
6967 it->face_id);
6968 XSETINT (it->ctl_chars[0], ' ');
6969 ctl_len = 1;
6970 goto display_control;
6971 }
6972
6973 /* Handle sequences that start with the "escape glyph". */
6974
6975 /* the default escape glyph is \. */
6976 escape_glyph = '\\';
6977
6978 if (it->dp
6979 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6980 {
6981 escape_glyph = GLYPH_CODE_CHAR (gc);
6982 lface_id = GLYPH_CODE_FACE (gc);
6983 }
6984
6985 face_id = (lface_id
6986 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6987 : merge_escape_glyph_face (it));
6988
6989 /* Draw non-ASCII hyphen with just highlighting: */
6990
6991 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6992 {
6993 XSETINT (it->ctl_chars[0], '-');
6994 ctl_len = 1;
6995 goto display_control;
6996 }
6997
6998 /* Draw non-ASCII space/hyphen with escape glyph: */
6999
7000 if (nonascii_space_p || nonascii_hyphen_p)
7001 {
7002 XSETINT (it->ctl_chars[0], escape_glyph);
7003 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7004 ctl_len = 2;
7005 goto display_control;
7006 }
7007
7008 {
7009 char str[10];
7010 int len, i;
7011
7012 if (CHAR_BYTE8_P (c))
7013 /* Display \200 instead of \17777600. */
7014 c = CHAR_TO_BYTE8 (c);
7015 len = sprintf (str, "%03o", c + 0u);
7016
7017 XSETINT (it->ctl_chars[0], escape_glyph);
7018 for (i = 0; i < len; i++)
7019 XSETINT (it->ctl_chars[i + 1], str[i]);
7020 ctl_len = len + 1;
7021 }
7022
7023 display_control:
7024 /* Set up IT->dpvec and return first character from it. */
7025 it->dpvec_char_len = it->len;
7026 it->dpvec = it->ctl_chars;
7027 it->dpend = it->dpvec + ctl_len;
7028 it->current.dpvec_index = 0;
7029 it->dpvec_face_id = face_id;
7030 it->saved_face_id = it->face_id;
7031 it->method = GET_FROM_DISPLAY_VECTOR;
7032 it->ellipsis_p = false;
7033 goto get_next;
7034 }
7035 it->char_to_display = c;
7036 }
7037 else if (success_p)
7038 {
7039 it->char_to_display = it->c;
7040 }
7041 }
7042
7043 #ifdef HAVE_WINDOW_SYSTEM
7044 /* Adjust face id for a multibyte character. There are no multibyte
7045 character in unibyte text. */
7046 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7047 && it->multibyte_p
7048 && success_p
7049 && FRAME_WINDOW_P (it->f))
7050 {
7051 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7052
7053 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7054 {
7055 /* Automatic composition with glyph-string. */
7056 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7057
7058 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7059 }
7060 else
7061 {
7062 ptrdiff_t pos = (it->s ? -1
7063 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7064 : IT_CHARPOS (*it));
7065 int c;
7066
7067 if (it->what == IT_CHARACTER)
7068 c = it->char_to_display;
7069 else
7070 {
7071 struct composition *cmp = composition_table[it->cmp_it.id];
7072 int i;
7073
7074 c = ' ';
7075 for (i = 0; i < cmp->glyph_len; i++)
7076 /* TAB in a composition means display glyphs with
7077 padding space on the left or right. */
7078 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7079 break;
7080 }
7081 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7082 }
7083 }
7084 #endif /* HAVE_WINDOW_SYSTEM */
7085
7086 done:
7087 /* Is this character the last one of a run of characters with
7088 box? If yes, set IT->end_of_box_run_p to true. */
7089 if (it->face_box_p
7090 && it->s == NULL)
7091 {
7092 if (it->method == GET_FROM_STRING && it->sp)
7093 {
7094 int face_id = underlying_face_id (it);
7095 struct face *face = FACE_FROM_ID (it->f, face_id);
7096
7097 if (face)
7098 {
7099 if (face->box == FACE_NO_BOX)
7100 {
7101 /* If the box comes from face properties in a
7102 display string, check faces in that string. */
7103 int string_face_id = face_after_it_pos (it);
7104 it->end_of_box_run_p
7105 = (FACE_FROM_ID (it->f, string_face_id)->box
7106 == FACE_NO_BOX);
7107 }
7108 /* Otherwise, the box comes from the underlying face.
7109 If this is the last string character displayed, check
7110 the next buffer location. */
7111 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7112 /* n_overlay_strings is unreliable unless
7113 overlay_string_index is non-negative. */
7114 && ((it->current.overlay_string_index >= 0
7115 && (it->current.overlay_string_index
7116 == it->n_overlay_strings - 1))
7117 /* A string from display property. */
7118 || it->from_disp_prop_p))
7119 {
7120 ptrdiff_t ignore;
7121 int next_face_id;
7122 struct text_pos pos = it->current.pos;
7123
7124 /* For a string from a display property, the next
7125 buffer position is stored in the 'position'
7126 member of the iteration stack slot below the
7127 current one, see handle_single_display_spec. By
7128 contrast, it->current.pos was is not yet updated
7129 to point to that buffer position; that will
7130 happen in pop_it, after we finish displaying the
7131 current string. Note that we already checked
7132 above that it->sp is positive, so subtracting one
7133 from it is safe. */
7134 if (it->from_disp_prop_p)
7135 pos = (it->stack + it->sp - 1)->position;
7136 else
7137 INC_TEXT_POS (pos, it->multibyte_p);
7138
7139 if (CHARPOS (pos) >= ZV)
7140 it->end_of_box_run_p = true;
7141 else
7142 {
7143 next_face_id = face_at_buffer_position
7144 (it->w, CHARPOS (pos), &ignore,
7145 CHARPOS (pos) + TEXT_PROP_DISTANCE_LIMIT, false, -1);
7146 it->end_of_box_run_p
7147 = (FACE_FROM_ID (it->f, next_face_id)->box
7148 == FACE_NO_BOX);
7149 }
7150 }
7151 }
7152 }
7153 /* next_element_from_display_vector sets this flag according to
7154 faces of the display vector glyphs, see there. */
7155 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7156 {
7157 int face_id = face_after_it_pos (it);
7158 it->end_of_box_run_p
7159 = (face_id != it->face_id
7160 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7161 }
7162 }
7163 /* If we reached the end of the object we've been iterating (e.g., a
7164 display string or an overlay string), and there's something on
7165 IT->stack, proceed with what's on the stack. It doesn't make
7166 sense to return false if there's unprocessed stuff on the stack,
7167 because otherwise that stuff will never be displayed. */
7168 if (!success_p && it->sp > 0)
7169 {
7170 set_iterator_to_next (it, false);
7171 success_p = get_next_display_element (it);
7172 }
7173
7174 /* Value is false if end of buffer or string reached. */
7175 return success_p;
7176 }
7177
7178
7179 /* Move IT to the next display element.
7180
7181 RESEAT_P means if called on a newline in buffer text,
7182 skip to the next visible line start.
7183
7184 Functions get_next_display_element and set_iterator_to_next are
7185 separate because I find this arrangement easier to handle than a
7186 get_next_display_element function that also increments IT's
7187 position. The way it is we can first look at an iterator's current
7188 display element, decide whether it fits on a line, and if it does,
7189 increment the iterator position. The other way around we probably
7190 would either need a flag indicating whether the iterator has to be
7191 incremented the next time, or we would have to implement a
7192 decrement position function which would not be easy to write. */
7193
7194 void
7195 set_iterator_to_next (struct it *it, bool reseat_p)
7196 {
7197 /* Reset flags indicating start and end of a sequence of characters
7198 with box. Reset them at the start of this function because
7199 moving the iterator to a new position might set them. */
7200 it->start_of_box_run_p = it->end_of_box_run_p = false;
7201
7202 switch (it->method)
7203 {
7204 case GET_FROM_BUFFER:
7205 /* The current display element of IT is a character from
7206 current_buffer. Advance in the buffer, and maybe skip over
7207 invisible lines that are so because of selective display. */
7208 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7209 reseat_at_next_visible_line_start (it, false);
7210 else if (it->cmp_it.id >= 0)
7211 {
7212 /* We are currently getting glyphs from a composition. */
7213 if (! it->bidi_p)
7214 {
7215 IT_CHARPOS (*it) += it->cmp_it.nchars;
7216 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7217 }
7218 else
7219 {
7220 int i;
7221
7222 /* Update IT's char/byte positions to point to the first
7223 character of the next grapheme cluster, or to the
7224 character visually after the current composition. */
7225 for (i = 0; i < it->cmp_it.nchars; i++)
7226 bidi_move_to_visually_next (&it->bidi_it);
7227 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7228 IT_CHARPOS (*it) = it->bidi_it.charpos;
7229 }
7230
7231 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7232 && it->cmp_it.to < it->cmp_it.nglyphs)
7233 {
7234 /* Composition created while scanning forward. Proceed
7235 to the next grapheme cluster. */
7236 it->cmp_it.from = it->cmp_it.to;
7237 }
7238 else if ((it->bidi_p && it->cmp_it.reversed_p)
7239 && it->cmp_it.from > 0)
7240 {
7241 /* Composition created while scanning backward. Proceed
7242 to the previous grapheme cluster. */
7243 it->cmp_it.to = it->cmp_it.from;
7244 }
7245 else
7246 {
7247 /* No more grapheme clusters in this composition.
7248 Find the next stop position. */
7249 ptrdiff_t stop = it->end_charpos;
7250
7251 if (it->bidi_it.scan_dir < 0)
7252 /* Now we are scanning backward and don't know
7253 where to stop. */
7254 stop = -1;
7255 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7256 IT_BYTEPOS (*it), stop, Qnil);
7257 }
7258 }
7259 else
7260 {
7261 eassert (it->len != 0);
7262
7263 if (!it->bidi_p)
7264 {
7265 IT_BYTEPOS (*it) += it->len;
7266 IT_CHARPOS (*it) += 1;
7267 }
7268 else
7269 {
7270 int prev_scan_dir = it->bidi_it.scan_dir;
7271 /* If this is a new paragraph, determine its base
7272 direction (a.k.a. its base embedding level). */
7273 if (it->bidi_it.new_paragraph)
7274 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
7275 false);
7276 bidi_move_to_visually_next (&it->bidi_it);
7277 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7278 IT_CHARPOS (*it) = it->bidi_it.charpos;
7279 if (prev_scan_dir != it->bidi_it.scan_dir)
7280 {
7281 /* As the scan direction was changed, we must
7282 re-compute the stop position for composition. */
7283 ptrdiff_t stop = it->end_charpos;
7284 if (it->bidi_it.scan_dir < 0)
7285 stop = -1;
7286 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7287 IT_BYTEPOS (*it), stop, Qnil);
7288 }
7289 }
7290 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7291 }
7292 break;
7293
7294 case GET_FROM_C_STRING:
7295 /* Current display element of IT is from a C string. */
7296 if (!it->bidi_p
7297 /* If the string position is beyond string's end, it means
7298 next_element_from_c_string is padding the string with
7299 blanks, in which case we bypass the bidi iterator,
7300 because it cannot deal with such virtual characters. */
7301 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7302 {
7303 IT_BYTEPOS (*it) += it->len;
7304 IT_CHARPOS (*it) += 1;
7305 }
7306 else
7307 {
7308 bidi_move_to_visually_next (&it->bidi_it);
7309 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7310 IT_CHARPOS (*it) = it->bidi_it.charpos;
7311 }
7312 break;
7313
7314 case GET_FROM_DISPLAY_VECTOR:
7315 /* Current display element of IT is from a display table entry.
7316 Advance in the display table definition. Reset it to null if
7317 end reached, and continue with characters from buffers/
7318 strings. */
7319 ++it->current.dpvec_index;
7320
7321 /* Restore face of the iterator to what they were before the
7322 display vector entry (these entries may contain faces). */
7323 it->face_id = it->saved_face_id;
7324
7325 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7326 {
7327 bool recheck_faces = it->ellipsis_p;
7328
7329 if (it->s)
7330 it->method = GET_FROM_C_STRING;
7331 else if (STRINGP (it->string))
7332 it->method = GET_FROM_STRING;
7333 else
7334 {
7335 it->method = GET_FROM_BUFFER;
7336 it->object = it->w->contents;
7337 }
7338
7339 it->dpvec = NULL;
7340 it->current.dpvec_index = -1;
7341
7342 /* Skip over characters which were displayed via IT->dpvec. */
7343 if (it->dpvec_char_len < 0)
7344 reseat_at_next_visible_line_start (it, true);
7345 else if (it->dpvec_char_len > 0)
7346 {
7347 it->len = it->dpvec_char_len;
7348 set_iterator_to_next (it, reseat_p);
7349 }
7350
7351 /* Maybe recheck faces after display vector. */
7352 if (recheck_faces)
7353 {
7354 if (it->method == GET_FROM_STRING)
7355 it->stop_charpos = IT_STRING_CHARPOS (*it);
7356 else
7357 it->stop_charpos = IT_CHARPOS (*it);
7358 }
7359 }
7360 break;
7361
7362 case GET_FROM_STRING:
7363 /* Current display element is a character from a Lisp string. */
7364 eassert (it->s == NULL && STRINGP (it->string));
7365 /* Don't advance past string end. These conditions are true
7366 when set_iterator_to_next is called at the end of
7367 get_next_display_element, in which case the Lisp string is
7368 already exhausted, and all we want is pop the iterator
7369 stack. */
7370 if (it->current.overlay_string_index >= 0)
7371 {
7372 /* This is an overlay string, so there's no padding with
7373 spaces, and the number of characters in the string is
7374 where the string ends. */
7375 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7376 goto consider_string_end;
7377 }
7378 else
7379 {
7380 /* Not an overlay string. There could be padding, so test
7381 against it->end_charpos. */
7382 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7383 goto consider_string_end;
7384 }
7385 if (it->cmp_it.id >= 0)
7386 {
7387 /* We are delivering display elements from a composition.
7388 Update the string position past the grapheme cluster
7389 we've just processed. */
7390 if (! it->bidi_p)
7391 {
7392 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7393 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7394 }
7395 else
7396 {
7397 int i;
7398
7399 for (i = 0; i < it->cmp_it.nchars; i++)
7400 bidi_move_to_visually_next (&it->bidi_it);
7401 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7402 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7403 }
7404
7405 /* Did we exhaust all the grapheme clusters of this
7406 composition? */
7407 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7408 && (it->cmp_it.to < it->cmp_it.nglyphs))
7409 {
7410 /* Not all the grapheme clusters were processed yet;
7411 advance to the next cluster. */
7412 it->cmp_it.from = it->cmp_it.to;
7413 }
7414 else if ((it->bidi_p && it->cmp_it.reversed_p)
7415 && it->cmp_it.from > 0)
7416 {
7417 /* Likewise: advance to the next cluster, but going in
7418 the reverse direction. */
7419 it->cmp_it.to = it->cmp_it.from;
7420 }
7421 else
7422 {
7423 /* This composition was fully processed; find the next
7424 candidate place for checking for composed
7425 characters. */
7426 /* Always limit string searches to the string length;
7427 any padding spaces are not part of the string, and
7428 there cannot be any compositions in that padding. */
7429 ptrdiff_t stop = SCHARS (it->string);
7430
7431 if (it->bidi_p && it->bidi_it.scan_dir < 0)
7432 stop = -1;
7433 else if (it->end_charpos < stop)
7434 {
7435 /* Cf. PRECISION in reseat_to_string: we might be
7436 limited in how many of the string characters we
7437 need to deliver. */
7438 stop = it->end_charpos;
7439 }
7440 composition_compute_stop_pos (&it->cmp_it,
7441 IT_STRING_CHARPOS (*it),
7442 IT_STRING_BYTEPOS (*it), stop,
7443 it->string);
7444 }
7445 }
7446 else
7447 {
7448 if (!it->bidi_p
7449 /* If the string position is beyond string's end, it
7450 means next_element_from_string is padding the string
7451 with blanks, in which case we bypass the bidi
7452 iterator, because it cannot deal with such virtual
7453 characters. */
7454 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7455 {
7456 IT_STRING_BYTEPOS (*it) += it->len;
7457 IT_STRING_CHARPOS (*it) += 1;
7458 }
7459 else
7460 {
7461 int prev_scan_dir = it->bidi_it.scan_dir;
7462
7463 bidi_move_to_visually_next (&it->bidi_it);
7464 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7465 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7466 /* If the scan direction changes, we may need to update
7467 the place where to check for composed characters. */
7468 if (prev_scan_dir != it->bidi_it.scan_dir)
7469 {
7470 ptrdiff_t stop = SCHARS (it->string);
7471
7472 if (it->bidi_it.scan_dir < 0)
7473 stop = -1;
7474 else if (it->end_charpos < stop)
7475 stop = it->end_charpos;
7476
7477 composition_compute_stop_pos (&it->cmp_it,
7478 IT_STRING_CHARPOS (*it),
7479 IT_STRING_BYTEPOS (*it), stop,
7480 it->string);
7481 }
7482 }
7483 }
7484
7485 consider_string_end:
7486
7487 if (it->current.overlay_string_index >= 0)
7488 {
7489 /* IT->string is an overlay string. Advance to the
7490 next, if there is one. */
7491 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7492 {
7493 it->ellipsis_p = false;
7494 next_overlay_string (it);
7495 if (it->ellipsis_p)
7496 setup_for_ellipsis (it, 0);
7497 }
7498 }
7499 else
7500 {
7501 /* IT->string is not an overlay string. If we reached
7502 its end, and there is something on IT->stack, proceed
7503 with what is on the stack. This can be either another
7504 string, this time an overlay string, or a buffer. */
7505 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7506 && it->sp > 0)
7507 {
7508 pop_it (it);
7509 if (it->method == GET_FROM_STRING)
7510 goto consider_string_end;
7511 }
7512 }
7513 break;
7514
7515 case GET_FROM_IMAGE:
7516 case GET_FROM_STRETCH:
7517 /* The position etc with which we have to proceed are on
7518 the stack. The position may be at the end of a string,
7519 if the `display' property takes up the whole string. */
7520 eassert (it->sp > 0);
7521 pop_it (it);
7522 if (it->method == GET_FROM_STRING)
7523 goto consider_string_end;
7524 break;
7525
7526 default:
7527 /* There are no other methods defined, so this should be a bug. */
7528 emacs_abort ();
7529 }
7530
7531 eassert (it->method != GET_FROM_STRING
7532 || (STRINGP (it->string)
7533 && IT_STRING_CHARPOS (*it) >= 0));
7534 }
7535
7536 /* Load IT's display element fields with information about the next
7537 display element which comes from a display table entry or from the
7538 result of translating a control character to one of the forms `^C'
7539 or `\003'.
7540
7541 IT->dpvec holds the glyphs to return as characters.
7542 IT->saved_face_id holds the face id before the display vector--it
7543 is restored into IT->face_id in set_iterator_to_next. */
7544
7545 static bool
7546 next_element_from_display_vector (struct it *it)
7547 {
7548 Lisp_Object gc;
7549 int prev_face_id = it->face_id;
7550 int next_face_id;
7551
7552 /* Precondition. */
7553 eassert (it->dpvec && it->current.dpvec_index >= 0);
7554
7555 it->face_id = it->saved_face_id;
7556
7557 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7558 That seemed totally bogus - so I changed it... */
7559 gc = it->dpvec[it->current.dpvec_index];
7560
7561 if (GLYPH_CODE_P (gc))
7562 {
7563 struct face *this_face, *prev_face, *next_face;
7564
7565 it->c = GLYPH_CODE_CHAR (gc);
7566 it->len = CHAR_BYTES (it->c);
7567
7568 /* The entry may contain a face id to use. Such a face id is
7569 the id of a Lisp face, not a realized face. A face id of
7570 zero means no face is specified. */
7571 if (it->dpvec_face_id >= 0)
7572 it->face_id = it->dpvec_face_id;
7573 else
7574 {
7575 int lface_id = GLYPH_CODE_FACE (gc);
7576 if (lface_id > 0)
7577 it->face_id = merge_faces (it->f, Qt, lface_id,
7578 it->saved_face_id);
7579 }
7580
7581 /* Glyphs in the display vector could have the box face, so we
7582 need to set the related flags in the iterator, as
7583 appropriate. */
7584 this_face = FACE_FROM_ID (it->f, it->face_id);
7585 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7586
7587 /* Is this character the first character of a box-face run? */
7588 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7589 && (!prev_face
7590 || prev_face->box == FACE_NO_BOX));
7591
7592 /* For the last character of the box-face run, we need to look
7593 either at the next glyph from the display vector, or at the
7594 face we saw before the display vector. */
7595 next_face_id = it->saved_face_id;
7596 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7597 {
7598 if (it->dpvec_face_id >= 0)
7599 next_face_id = it->dpvec_face_id;
7600 else
7601 {
7602 int lface_id =
7603 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7604
7605 if (lface_id > 0)
7606 next_face_id = merge_faces (it->f, Qt, lface_id,
7607 it->saved_face_id);
7608 }
7609 }
7610 next_face = FACE_FROM_ID (it->f, next_face_id);
7611 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7612 && (!next_face
7613 || next_face->box == FACE_NO_BOX));
7614 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7615 }
7616 else
7617 /* Display table entry is invalid. Return a space. */
7618 it->c = ' ', it->len = 1;
7619
7620 /* Don't change position and object of the iterator here. They are
7621 still the values of the character that had this display table
7622 entry or was translated, and that's what we want. */
7623 it->what = IT_CHARACTER;
7624 return true;
7625 }
7626
7627 /* Get the first element of string/buffer in the visual order, after
7628 being reseated to a new position in a string or a buffer. */
7629 static void
7630 get_visually_first_element (struct it *it)
7631 {
7632 bool string_p = STRINGP (it->string) || it->s;
7633 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7634 ptrdiff_t bob = (string_p ? 0 : BEGV);
7635
7636 if (STRINGP (it->string))
7637 {
7638 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7639 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7640 }
7641 else
7642 {
7643 it->bidi_it.charpos = IT_CHARPOS (*it);
7644 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7645 }
7646
7647 if (it->bidi_it.charpos == eob)
7648 {
7649 /* Nothing to do, but reset the FIRST_ELT flag, like
7650 bidi_paragraph_init does, because we are not going to
7651 call it. */
7652 it->bidi_it.first_elt = false;
7653 }
7654 else if (it->bidi_it.charpos == bob
7655 || (!string_p
7656 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7657 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7658 {
7659 /* If we are at the beginning of a line/string, we can produce
7660 the next element right away. */
7661 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7662 bidi_move_to_visually_next (&it->bidi_it);
7663 }
7664 else
7665 {
7666 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7667
7668 /* We need to prime the bidi iterator starting at the line's or
7669 string's beginning, before we will be able to produce the
7670 next element. */
7671 if (string_p)
7672 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7673 else
7674 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7675 IT_BYTEPOS (*it), -1,
7676 &it->bidi_it.bytepos);
7677 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7678 do
7679 {
7680 /* Now return to buffer/string position where we were asked
7681 to get the next display element, and produce that. */
7682 bidi_move_to_visually_next (&it->bidi_it);
7683 }
7684 while (it->bidi_it.bytepos != orig_bytepos
7685 && it->bidi_it.charpos < eob);
7686 }
7687
7688 /* Adjust IT's position information to where we ended up. */
7689 if (STRINGP (it->string))
7690 {
7691 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7692 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7693 }
7694 else
7695 {
7696 IT_CHARPOS (*it) = it->bidi_it.charpos;
7697 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7698 }
7699
7700 if (STRINGP (it->string) || !it->s)
7701 {
7702 ptrdiff_t stop, charpos, bytepos;
7703
7704 if (STRINGP (it->string))
7705 {
7706 eassert (!it->s);
7707 stop = SCHARS (it->string);
7708 if (stop > it->end_charpos)
7709 stop = it->end_charpos;
7710 charpos = IT_STRING_CHARPOS (*it);
7711 bytepos = IT_STRING_BYTEPOS (*it);
7712 }
7713 else
7714 {
7715 stop = it->end_charpos;
7716 charpos = IT_CHARPOS (*it);
7717 bytepos = IT_BYTEPOS (*it);
7718 }
7719 if (it->bidi_it.scan_dir < 0)
7720 stop = -1;
7721 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7722 it->string);
7723 }
7724 }
7725
7726 /* Load IT with the next display element from Lisp string IT->string.
7727 IT->current.string_pos is the current position within the string.
7728 If IT->current.overlay_string_index >= 0, the Lisp string is an
7729 overlay string. */
7730
7731 static bool
7732 next_element_from_string (struct it *it)
7733 {
7734 struct text_pos position;
7735
7736 eassert (STRINGP (it->string));
7737 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7738 eassert (IT_STRING_CHARPOS (*it) >= 0);
7739 position = it->current.string_pos;
7740
7741 /* With bidi reordering, the character to display might not be the
7742 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT means
7743 that we were reseat()ed to a new string, whose paragraph
7744 direction is not known. */
7745 if (it->bidi_p && it->bidi_it.first_elt)
7746 {
7747 get_visually_first_element (it);
7748 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7749 }
7750
7751 /* Time to check for invisible text? */
7752 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7753 {
7754 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7755 {
7756 if (!(!it->bidi_p
7757 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7758 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7759 {
7760 /* With bidi non-linear iteration, we could find
7761 ourselves far beyond the last computed stop_charpos,
7762 with several other stop positions in between that we
7763 missed. Scan them all now, in buffer's logical
7764 order, until we find and handle the last stop_charpos
7765 that precedes our current position. */
7766 handle_stop_backwards (it, it->stop_charpos);
7767 return GET_NEXT_DISPLAY_ELEMENT (it);
7768 }
7769 else
7770 {
7771 if (it->bidi_p)
7772 {
7773 /* Take note of the stop position we just moved
7774 across, for when we will move back across it. */
7775 it->prev_stop = it->stop_charpos;
7776 /* If we are at base paragraph embedding level, take
7777 note of the last stop position seen at this
7778 level. */
7779 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7780 it->base_level_stop = it->stop_charpos;
7781 }
7782 handle_stop (it);
7783
7784 /* Since a handler may have changed IT->method, we must
7785 recurse here. */
7786 return GET_NEXT_DISPLAY_ELEMENT (it);
7787 }
7788 }
7789 else if (it->bidi_p
7790 /* If we are before prev_stop, we may have overstepped
7791 on our way backwards a stop_pos, and if so, we need
7792 to handle that stop_pos. */
7793 && IT_STRING_CHARPOS (*it) < it->prev_stop
7794 /* We can sometimes back up for reasons that have nothing
7795 to do with bidi reordering. E.g., compositions. The
7796 code below is only needed when we are above the base
7797 embedding level, so test for that explicitly. */
7798 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7799 {
7800 /* If we lost track of base_level_stop, we have no better
7801 place for handle_stop_backwards to start from than string
7802 beginning. This happens, e.g., when we were reseated to
7803 the previous screenful of text by vertical-motion. */
7804 if (it->base_level_stop <= 0
7805 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7806 it->base_level_stop = 0;
7807 handle_stop_backwards (it, it->base_level_stop);
7808 return GET_NEXT_DISPLAY_ELEMENT (it);
7809 }
7810 }
7811
7812 if (it->current.overlay_string_index >= 0)
7813 {
7814 /* Get the next character from an overlay string. In overlay
7815 strings, there is no field width or padding with spaces to
7816 do. */
7817 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7818 {
7819 it->what = IT_EOB;
7820 return false;
7821 }
7822 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7823 IT_STRING_BYTEPOS (*it),
7824 it->bidi_it.scan_dir < 0
7825 ? -1
7826 : SCHARS (it->string))
7827 && next_element_from_composition (it))
7828 {
7829 return true;
7830 }
7831 else if (STRING_MULTIBYTE (it->string))
7832 {
7833 const unsigned char *s = (SDATA (it->string)
7834 + IT_STRING_BYTEPOS (*it));
7835 it->c = string_char_and_length (s, &it->len);
7836 }
7837 else
7838 {
7839 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7840 it->len = 1;
7841 }
7842 }
7843 else
7844 {
7845 /* Get the next character from a Lisp string that is not an
7846 overlay string. Such strings come from the mode line, for
7847 example. We may have to pad with spaces, or truncate the
7848 string. See also next_element_from_c_string. */
7849 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7850 {
7851 it->what = IT_EOB;
7852 return false;
7853 }
7854 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7855 {
7856 /* Pad with spaces. */
7857 it->c = ' ', it->len = 1;
7858 CHARPOS (position) = BYTEPOS (position) = -1;
7859 }
7860 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7861 IT_STRING_BYTEPOS (*it),
7862 it->bidi_it.scan_dir < 0
7863 ? -1
7864 : it->string_nchars)
7865 && next_element_from_composition (it))
7866 {
7867 return true;
7868 }
7869 else if (STRING_MULTIBYTE (it->string))
7870 {
7871 const unsigned char *s = (SDATA (it->string)
7872 + IT_STRING_BYTEPOS (*it));
7873 it->c = string_char_and_length (s, &it->len);
7874 }
7875 else
7876 {
7877 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7878 it->len = 1;
7879 }
7880 }
7881
7882 /* Record what we have and where it came from. */
7883 it->what = IT_CHARACTER;
7884 it->object = it->string;
7885 it->position = position;
7886 return true;
7887 }
7888
7889
7890 /* Load IT with next display element from C string IT->s.
7891 IT->string_nchars is the maximum number of characters to return
7892 from the string. IT->end_charpos may be greater than
7893 IT->string_nchars when this function is called, in which case we
7894 may have to return padding spaces. Value is false if end of string
7895 reached, including padding spaces. */
7896
7897 static bool
7898 next_element_from_c_string (struct it *it)
7899 {
7900 bool success_p = true;
7901
7902 eassert (it->s);
7903 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7904 it->what = IT_CHARACTER;
7905 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7906 it->object = make_number (0);
7907
7908 /* With bidi reordering, the character to display might not be the
7909 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
7910 we were reseated to a new string, whose paragraph direction is
7911 not known. */
7912 if (it->bidi_p && it->bidi_it.first_elt)
7913 get_visually_first_element (it);
7914
7915 /* IT's position can be greater than IT->string_nchars in case a
7916 field width or precision has been specified when the iterator was
7917 initialized. */
7918 if (IT_CHARPOS (*it) >= it->end_charpos)
7919 {
7920 /* End of the game. */
7921 it->what = IT_EOB;
7922 success_p = false;
7923 }
7924 else if (IT_CHARPOS (*it) >= it->string_nchars)
7925 {
7926 /* Pad with spaces. */
7927 it->c = ' ', it->len = 1;
7928 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7929 }
7930 else if (it->multibyte_p)
7931 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7932 else
7933 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7934
7935 return success_p;
7936 }
7937
7938
7939 /* Set up IT to return characters from an ellipsis, if appropriate.
7940 The definition of the ellipsis glyphs may come from a display table
7941 entry. This function fills IT with the first glyph from the
7942 ellipsis if an ellipsis is to be displayed. */
7943
7944 static bool
7945 next_element_from_ellipsis (struct it *it)
7946 {
7947 if (it->selective_display_ellipsis_p)
7948 setup_for_ellipsis (it, it->len);
7949 else
7950 {
7951 /* The face at the current position may be different from the
7952 face we find after the invisible text. Remember what it
7953 was in IT->saved_face_id, and signal that it's there by
7954 setting face_before_selective_p. */
7955 it->saved_face_id = it->face_id;
7956 it->method = GET_FROM_BUFFER;
7957 it->object = it->w->contents;
7958 reseat_at_next_visible_line_start (it, true);
7959 it->face_before_selective_p = true;
7960 }
7961
7962 return GET_NEXT_DISPLAY_ELEMENT (it);
7963 }
7964
7965
7966 /* Deliver an image display element. The iterator IT is already
7967 filled with image information (done in handle_display_prop). Value
7968 is always true. */
7969
7970
7971 static bool
7972 next_element_from_image (struct it *it)
7973 {
7974 it->what = IT_IMAGE;
7975 return true;
7976 }
7977
7978
7979 /* Fill iterator IT with next display element from a stretch glyph
7980 property. IT->object is the value of the text property. Value is
7981 always true. */
7982
7983 static bool
7984 next_element_from_stretch (struct it *it)
7985 {
7986 it->what = IT_STRETCH;
7987 return true;
7988 }
7989
7990 /* Scan backwards from IT's current position until we find a stop
7991 position, or until BEGV. This is called when we find ourself
7992 before both the last known prev_stop and base_level_stop while
7993 reordering bidirectional text. */
7994
7995 static void
7996 compute_stop_pos_backwards (struct it *it)
7997 {
7998 const int SCAN_BACK_LIMIT = 1000;
7999 struct text_pos pos;
8000 struct display_pos save_current = it->current;
8001 struct text_pos save_position = it->position;
8002 ptrdiff_t charpos = IT_CHARPOS (*it);
8003 ptrdiff_t where_we_are = charpos;
8004 ptrdiff_t save_stop_pos = it->stop_charpos;
8005 ptrdiff_t save_end_pos = it->end_charpos;
8006
8007 eassert (NILP (it->string) && !it->s);
8008 eassert (it->bidi_p);
8009 it->bidi_p = false;
8010 do
8011 {
8012 it->end_charpos = min (charpos + 1, ZV);
8013 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8014 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8015 reseat_1 (it, pos, false);
8016 compute_stop_pos (it);
8017 /* We must advance forward, right? */
8018 if (it->stop_charpos <= charpos)
8019 emacs_abort ();
8020 }
8021 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8022
8023 if (it->stop_charpos <= where_we_are)
8024 it->prev_stop = it->stop_charpos;
8025 else
8026 it->prev_stop = BEGV;
8027 it->bidi_p = true;
8028 it->current = save_current;
8029 it->position = save_position;
8030 it->stop_charpos = save_stop_pos;
8031 it->end_charpos = save_end_pos;
8032 }
8033
8034 /* Scan forward from CHARPOS in the current buffer/string, until we
8035 find a stop position > current IT's position. Then handle the stop
8036 position before that. This is called when we bump into a stop
8037 position while reordering bidirectional text. CHARPOS should be
8038 the last previously processed stop_pos (or BEGV/0, if none were
8039 processed yet) whose position is less that IT's current
8040 position. */
8041
8042 static void
8043 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8044 {
8045 bool bufp = !STRINGP (it->string);
8046 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8047 struct display_pos save_current = it->current;
8048 struct text_pos save_position = it->position;
8049 struct text_pos pos1;
8050 ptrdiff_t next_stop;
8051
8052 /* Scan in strict logical order. */
8053 eassert (it->bidi_p);
8054 it->bidi_p = false;
8055 do
8056 {
8057 it->prev_stop = charpos;
8058 if (bufp)
8059 {
8060 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8061 reseat_1 (it, pos1, false);
8062 }
8063 else
8064 it->current.string_pos = string_pos (charpos, it->string);
8065 compute_stop_pos (it);
8066 /* We must advance forward, right? */
8067 if (it->stop_charpos <= it->prev_stop)
8068 emacs_abort ();
8069 charpos = it->stop_charpos;
8070 }
8071 while (charpos <= where_we_are);
8072
8073 it->bidi_p = true;
8074 it->current = save_current;
8075 it->position = save_position;
8076 next_stop = it->stop_charpos;
8077 it->stop_charpos = it->prev_stop;
8078 handle_stop (it);
8079 it->stop_charpos = next_stop;
8080 }
8081
8082 /* Load IT with the next display element from current_buffer. Value
8083 is false if end of buffer reached. IT->stop_charpos is the next
8084 position at which to stop and check for text properties or buffer
8085 end. */
8086
8087 static bool
8088 next_element_from_buffer (struct it *it)
8089 {
8090 bool success_p = true;
8091
8092 eassert (IT_CHARPOS (*it) >= BEGV);
8093 eassert (NILP (it->string) && !it->s);
8094 eassert (!it->bidi_p
8095 || (EQ (it->bidi_it.string.lstring, Qnil)
8096 && it->bidi_it.string.s == NULL));
8097
8098 /* With bidi reordering, the character to display might not be the
8099 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8100 we were reseat()ed to a new buffer position, which is potentially
8101 a different paragraph. */
8102 if (it->bidi_p && it->bidi_it.first_elt)
8103 {
8104 get_visually_first_element (it);
8105 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8106 }
8107
8108 if (IT_CHARPOS (*it) >= it->stop_charpos)
8109 {
8110 if (IT_CHARPOS (*it) >= it->end_charpos)
8111 {
8112 bool overlay_strings_follow_p;
8113
8114 /* End of the game, except when overlay strings follow that
8115 haven't been returned yet. */
8116 if (it->overlay_strings_at_end_processed_p)
8117 overlay_strings_follow_p = false;
8118 else
8119 {
8120 it->overlay_strings_at_end_processed_p = true;
8121 overlay_strings_follow_p = get_overlay_strings (it, 0);
8122 }
8123
8124 if (overlay_strings_follow_p)
8125 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8126 else
8127 {
8128 it->what = IT_EOB;
8129 it->position = it->current.pos;
8130 success_p = false;
8131 }
8132 }
8133 else if (!(!it->bidi_p
8134 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8135 || IT_CHARPOS (*it) == it->stop_charpos))
8136 {
8137 /* With bidi non-linear iteration, we could find ourselves
8138 far beyond the last computed stop_charpos, with several
8139 other stop positions in between that we missed. Scan
8140 them all now, in buffer's logical order, until we find
8141 and handle the last stop_charpos that precedes our
8142 current position. */
8143 handle_stop_backwards (it, it->stop_charpos);
8144 it->ignore_overlay_strings_at_pos_p = false;
8145 return GET_NEXT_DISPLAY_ELEMENT (it);
8146 }
8147 else
8148 {
8149 if (it->bidi_p)
8150 {
8151 /* Take note of the stop position we just moved across,
8152 for when we will move back across it. */
8153 it->prev_stop = it->stop_charpos;
8154 /* If we are at base paragraph embedding level, take
8155 note of the last stop position seen at this
8156 level. */
8157 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8158 it->base_level_stop = it->stop_charpos;
8159 }
8160 handle_stop (it);
8161 it->ignore_overlay_strings_at_pos_p = false;
8162 return GET_NEXT_DISPLAY_ELEMENT (it);
8163 }
8164 }
8165 else if (it->bidi_p
8166 /* If we are before prev_stop, we may have overstepped on
8167 our way backwards a stop_pos, and if so, we need to
8168 handle that stop_pos. */
8169 && IT_CHARPOS (*it) < it->prev_stop
8170 /* We can sometimes back up for reasons that have nothing
8171 to do with bidi reordering. E.g., compositions. The
8172 code below is only needed when we are above the base
8173 embedding level, so test for that explicitly. */
8174 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8175 {
8176 if (it->base_level_stop <= 0
8177 || IT_CHARPOS (*it) < it->base_level_stop)
8178 {
8179 /* If we lost track of base_level_stop, we need to find
8180 prev_stop by looking backwards. This happens, e.g., when
8181 we were reseated to the previous screenful of text by
8182 vertical-motion. */
8183 it->base_level_stop = BEGV;
8184 compute_stop_pos_backwards (it);
8185 handle_stop_backwards (it, it->prev_stop);
8186 }
8187 else
8188 handle_stop_backwards (it, it->base_level_stop);
8189 it->ignore_overlay_strings_at_pos_p = false;
8190 return GET_NEXT_DISPLAY_ELEMENT (it);
8191 }
8192 else
8193 {
8194 /* No face changes, overlays etc. in sight, so just return a
8195 character from current_buffer. */
8196 unsigned char *p;
8197 ptrdiff_t stop;
8198
8199 /* We moved to the next buffer position, so any info about
8200 previously seen overlays is no longer valid. */
8201 it->ignore_overlay_strings_at_pos_p = false;
8202
8203 /* Maybe run the redisplay end trigger hook. Performance note:
8204 This doesn't seem to cost measurable time. */
8205 if (it->redisplay_end_trigger_charpos
8206 && it->glyph_row
8207 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8208 run_redisplay_end_trigger_hook (it);
8209
8210 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8211 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8212 stop)
8213 && next_element_from_composition (it))
8214 {
8215 return true;
8216 }
8217
8218 /* Get the next character, maybe multibyte. */
8219 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8220 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8221 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8222 else
8223 it->c = *p, it->len = 1;
8224
8225 /* Record what we have and where it came from. */
8226 it->what = IT_CHARACTER;
8227 it->object = it->w->contents;
8228 it->position = it->current.pos;
8229
8230 /* Normally we return the character found above, except when we
8231 really want to return an ellipsis for selective display. */
8232 if (it->selective)
8233 {
8234 if (it->c == '\n')
8235 {
8236 /* A value of selective > 0 means hide lines indented more
8237 than that number of columns. */
8238 if (it->selective > 0
8239 && IT_CHARPOS (*it) + 1 < ZV
8240 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8241 IT_BYTEPOS (*it) + 1,
8242 it->selective))
8243 {
8244 success_p = next_element_from_ellipsis (it);
8245 it->dpvec_char_len = -1;
8246 }
8247 }
8248 else if (it->c == '\r' && it->selective == -1)
8249 {
8250 /* A value of selective == -1 means that everything from the
8251 CR to the end of the line is invisible, with maybe an
8252 ellipsis displayed for it. */
8253 success_p = next_element_from_ellipsis (it);
8254 it->dpvec_char_len = -1;
8255 }
8256 }
8257 }
8258
8259 /* Value is false if end of buffer reached. */
8260 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8261 return success_p;
8262 }
8263
8264
8265 /* Run the redisplay end trigger hook for IT. */
8266
8267 static void
8268 run_redisplay_end_trigger_hook (struct it *it)
8269 {
8270 /* IT->glyph_row should be non-null, i.e. we should be actually
8271 displaying something, or otherwise we should not run the hook. */
8272 eassert (it->glyph_row);
8273
8274 ptrdiff_t charpos = it->redisplay_end_trigger_charpos;
8275 it->redisplay_end_trigger_charpos = 0;
8276
8277 /* Since we are *trying* to run these functions, don't try to run
8278 them again, even if they get an error. */
8279 wset_redisplay_end_trigger (it->w, Qnil);
8280 CALLN (Frun_hook_with_args, Qredisplay_end_trigger_functions, it->window,
8281 make_number (charpos));
8282
8283 /* Notice if it changed the face of the character we are on. */
8284 handle_face_prop (it);
8285 }
8286
8287
8288 /* Deliver a composition display element. Unlike the other
8289 next_element_from_XXX, this function is not registered in the array
8290 get_next_element[]. It is called from next_element_from_buffer and
8291 next_element_from_string when necessary. */
8292
8293 static bool
8294 next_element_from_composition (struct it *it)
8295 {
8296 it->what = IT_COMPOSITION;
8297 it->len = it->cmp_it.nbytes;
8298 if (STRINGP (it->string))
8299 {
8300 if (it->c < 0)
8301 {
8302 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8303 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8304 return false;
8305 }
8306 it->position = it->current.string_pos;
8307 it->object = it->string;
8308 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8309 IT_STRING_BYTEPOS (*it), it->string);
8310 }
8311 else
8312 {
8313 if (it->c < 0)
8314 {
8315 IT_CHARPOS (*it) += it->cmp_it.nchars;
8316 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8317 if (it->bidi_p)
8318 {
8319 if (it->bidi_it.new_paragraph)
8320 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
8321 false);
8322 /* Resync the bidi iterator with IT's new position.
8323 FIXME: this doesn't support bidirectional text. */
8324 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8325 bidi_move_to_visually_next (&it->bidi_it);
8326 }
8327 return false;
8328 }
8329 it->position = it->current.pos;
8330 it->object = it->w->contents;
8331 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8332 IT_BYTEPOS (*it), Qnil);
8333 }
8334 return true;
8335 }
8336
8337
8338 \f
8339 /***********************************************************************
8340 Moving an iterator without producing glyphs
8341 ***********************************************************************/
8342
8343 /* Check if iterator is at a position corresponding to a valid buffer
8344 position after some move_it_ call. */
8345
8346 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8347 ((it)->method != GET_FROM_STRING || IT_STRING_CHARPOS (*it) == 0)
8348
8349
8350 /* Move iterator IT to a specified buffer or X position within one
8351 line on the display without producing glyphs.
8352
8353 OP should be a bit mask including some or all of these bits:
8354 MOVE_TO_X: Stop upon reaching x-position TO_X.
8355 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8356 Regardless of OP's value, stop upon reaching the end of the display line.
8357
8358 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8359 This means, in particular, that TO_X includes window's horizontal
8360 scroll amount.
8361
8362 The return value has several possible values that
8363 say what condition caused the scan to stop:
8364
8365 MOVE_POS_MATCH_OR_ZV
8366 - when TO_POS or ZV was reached.
8367
8368 MOVE_X_REACHED
8369 -when TO_X was reached before TO_POS or ZV were reached.
8370
8371 MOVE_LINE_CONTINUED
8372 - when we reached the end of the display area and the line must
8373 be continued.
8374
8375 MOVE_LINE_TRUNCATED
8376 - when we reached the end of the display area and the line is
8377 truncated.
8378
8379 MOVE_NEWLINE_OR_CR
8380 - when we stopped at a line end, i.e. a newline or a CR and selective
8381 display is on. */
8382
8383 static enum move_it_result
8384 move_it_in_display_line_to (struct it *it,
8385 ptrdiff_t to_charpos, int to_x,
8386 enum move_operation_enum op)
8387 {
8388 enum move_it_result result = MOVE_UNDEFINED;
8389 struct glyph_row *saved_glyph_row;
8390 struct it wrap_it, atpos_it, atx_it, ppos_it;
8391 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8392 void *ppos_data = NULL;
8393 bool may_wrap = false;
8394 enum it_method prev_method = it->method;
8395 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8396 bool saw_smaller_pos = prev_pos < to_charpos;
8397
8398 /* Don't produce glyphs in produce_glyphs. */
8399 saved_glyph_row = it->glyph_row;
8400 it->glyph_row = NULL;
8401
8402 /* Use wrap_it to save a copy of IT wherever a word wrap could
8403 occur. Use atpos_it to save a copy of IT at the desired buffer
8404 position, if found, so that we can scan ahead and check if the
8405 word later overshoots the window edge. Use atx_it similarly, for
8406 pixel positions. */
8407 wrap_it.sp = -1;
8408 atpos_it.sp = -1;
8409 atx_it.sp = -1;
8410
8411 /* Use ppos_it under bidi reordering to save a copy of IT for the
8412 initial position. We restore that position in IT when we have
8413 scanned the entire display line without finding a match for
8414 TO_CHARPOS and all the character positions are greater than
8415 TO_CHARPOS. We then restart the scan from the initial position,
8416 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8417 the closest to TO_CHARPOS. */
8418 if (it->bidi_p)
8419 {
8420 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8421 {
8422 SAVE_IT (ppos_it, *it, ppos_data);
8423 closest_pos = IT_CHARPOS (*it);
8424 }
8425 else
8426 closest_pos = ZV;
8427 }
8428
8429 #define BUFFER_POS_REACHED_P() \
8430 ((op & MOVE_TO_POS) != 0 \
8431 && BUFFERP (it->object) \
8432 && (IT_CHARPOS (*it) == to_charpos \
8433 || ((!it->bidi_p \
8434 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8435 && IT_CHARPOS (*it) > to_charpos) \
8436 || (it->what == IT_COMPOSITION \
8437 && ((IT_CHARPOS (*it) > to_charpos \
8438 && to_charpos >= it->cmp_it.charpos) \
8439 || (IT_CHARPOS (*it) < to_charpos \
8440 && to_charpos <= it->cmp_it.charpos)))) \
8441 && (it->method == GET_FROM_BUFFER \
8442 || (it->method == GET_FROM_DISPLAY_VECTOR \
8443 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8444
8445 /* If there's a line-/wrap-prefix, handle it. */
8446 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8447 && it->current_y < it->last_visible_y)
8448 handle_line_prefix (it);
8449
8450 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8451 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8452
8453 while (true)
8454 {
8455 int x, i, ascent = 0, descent = 0;
8456
8457 /* Utility macro to reset an iterator with x, ascent, and descent. */
8458 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8459 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8460 (IT)->max_descent = descent)
8461
8462 /* Stop if we move beyond TO_CHARPOS (after an image or a
8463 display string or stretch glyph). */
8464 if ((op & MOVE_TO_POS) != 0
8465 && BUFFERP (it->object)
8466 && it->method == GET_FROM_BUFFER
8467 && (((!it->bidi_p
8468 /* When the iterator is at base embedding level, we
8469 are guaranteed that characters are delivered for
8470 display in strictly increasing order of their
8471 buffer positions. */
8472 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8473 && IT_CHARPOS (*it) > to_charpos)
8474 || (it->bidi_p
8475 && (prev_method == GET_FROM_IMAGE
8476 || prev_method == GET_FROM_STRETCH
8477 || prev_method == GET_FROM_STRING)
8478 /* Passed TO_CHARPOS from left to right. */
8479 && ((prev_pos < to_charpos
8480 && IT_CHARPOS (*it) > to_charpos)
8481 /* Passed TO_CHARPOS from right to left. */
8482 || (prev_pos > to_charpos
8483 && IT_CHARPOS (*it) < to_charpos)))))
8484 {
8485 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8486 {
8487 result = MOVE_POS_MATCH_OR_ZV;
8488 break;
8489 }
8490 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8491 /* If wrap_it is valid, the current position might be in a
8492 word that is wrapped. So, save the iterator in
8493 atpos_it and continue to see if wrapping happens. */
8494 SAVE_IT (atpos_it, *it, atpos_data);
8495 }
8496
8497 /* Stop when ZV reached.
8498 We used to stop here when TO_CHARPOS reached as well, but that is
8499 too soon if this glyph does not fit on this line. So we handle it
8500 explicitly below. */
8501 if (!get_next_display_element (it))
8502 {
8503 result = MOVE_POS_MATCH_OR_ZV;
8504 break;
8505 }
8506
8507 if (it->line_wrap == TRUNCATE)
8508 {
8509 if (BUFFER_POS_REACHED_P ())
8510 {
8511 result = MOVE_POS_MATCH_OR_ZV;
8512 break;
8513 }
8514 }
8515 else
8516 {
8517 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8518 {
8519 if (IT_DISPLAYING_WHITESPACE (it))
8520 may_wrap = true;
8521 else if (may_wrap)
8522 {
8523 /* We have reached a glyph that follows one or more
8524 whitespace characters. If the position is
8525 already found, we are done. */
8526 if (atpos_it.sp >= 0)
8527 {
8528 RESTORE_IT (it, &atpos_it, atpos_data);
8529 result = MOVE_POS_MATCH_OR_ZV;
8530 goto done;
8531 }
8532 if (atx_it.sp >= 0)
8533 {
8534 RESTORE_IT (it, &atx_it, atx_data);
8535 result = MOVE_X_REACHED;
8536 goto done;
8537 }
8538 /* Otherwise, we can wrap here. */
8539 SAVE_IT (wrap_it, *it, wrap_data);
8540 may_wrap = false;
8541 }
8542 }
8543 }
8544
8545 /* Remember the line height for the current line, in case
8546 the next element doesn't fit on the line. */
8547 ascent = it->max_ascent;
8548 descent = it->max_descent;
8549
8550 /* The call to produce_glyphs will get the metrics of the
8551 display element IT is loaded with. Record the x-position
8552 before this display element, in case it doesn't fit on the
8553 line. */
8554 x = it->current_x;
8555
8556 PRODUCE_GLYPHS (it);
8557
8558 if (it->area != TEXT_AREA)
8559 {
8560 prev_method = it->method;
8561 if (it->method == GET_FROM_BUFFER)
8562 prev_pos = IT_CHARPOS (*it);
8563 set_iterator_to_next (it, true);
8564 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8565 SET_TEXT_POS (this_line_min_pos,
8566 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8567 if (it->bidi_p
8568 && (op & MOVE_TO_POS)
8569 && IT_CHARPOS (*it) > to_charpos
8570 && IT_CHARPOS (*it) < closest_pos)
8571 closest_pos = IT_CHARPOS (*it);
8572 continue;
8573 }
8574
8575 /* The number of glyphs we get back in IT->nglyphs will normally
8576 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8577 character on a terminal frame, or (iii) a line end. For the
8578 second case, IT->nglyphs - 1 padding glyphs will be present.
8579 (On X frames, there is only one glyph produced for a
8580 composite character.)
8581
8582 The behavior implemented below means, for continuation lines,
8583 that as many spaces of a TAB as fit on the current line are
8584 displayed there. For terminal frames, as many glyphs of a
8585 multi-glyph character are displayed in the current line, too.
8586 This is what the old redisplay code did, and we keep it that
8587 way. Under X, the whole shape of a complex character must
8588 fit on the line or it will be completely displayed in the
8589 next line.
8590
8591 Note that both for tabs and padding glyphs, all glyphs have
8592 the same width. */
8593 if (it->nglyphs)
8594 {
8595 /* More than one glyph or glyph doesn't fit on line. All
8596 glyphs have the same width. */
8597 int single_glyph_width = it->pixel_width / it->nglyphs;
8598 int new_x;
8599 int x_before_this_char = x;
8600 int hpos_before_this_char = it->hpos;
8601
8602 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8603 {
8604 new_x = x + single_glyph_width;
8605
8606 /* We want to leave anything reaching TO_X to the caller. */
8607 if ((op & MOVE_TO_X) && new_x > to_x)
8608 {
8609 if (BUFFER_POS_REACHED_P ())
8610 {
8611 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8612 goto buffer_pos_reached;
8613 if (atpos_it.sp < 0)
8614 {
8615 SAVE_IT (atpos_it, *it, atpos_data);
8616 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8617 }
8618 }
8619 else
8620 {
8621 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8622 {
8623 it->current_x = x;
8624 result = MOVE_X_REACHED;
8625 break;
8626 }
8627 if (atx_it.sp < 0)
8628 {
8629 SAVE_IT (atx_it, *it, atx_data);
8630 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8631 }
8632 }
8633 }
8634
8635 if (/* Lines are continued. */
8636 it->line_wrap != TRUNCATE
8637 && (/* And glyph doesn't fit on the line. */
8638 new_x > it->last_visible_x
8639 /* Or it fits exactly and we're on a window
8640 system frame. */
8641 || (new_x == it->last_visible_x
8642 && FRAME_WINDOW_P (it->f)
8643 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8644 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8645 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8646 {
8647 if (/* IT->hpos == 0 means the very first glyph
8648 doesn't fit on the line, e.g. a wide image. */
8649 it->hpos == 0
8650 || (new_x == it->last_visible_x
8651 && FRAME_WINDOW_P (it->f)))
8652 {
8653 ++it->hpos;
8654 it->current_x = new_x;
8655
8656 /* The character's last glyph just barely fits
8657 in this row. */
8658 if (i == it->nglyphs - 1)
8659 {
8660 /* If this is the destination position,
8661 return a position *before* it in this row,
8662 now that we know it fits in this row. */
8663 if (BUFFER_POS_REACHED_P ())
8664 {
8665 if (it->line_wrap != WORD_WRAP
8666 || wrap_it.sp < 0
8667 /* If we've just found whitespace to
8668 wrap, effectively ignore the
8669 previous wrap point -- it is no
8670 longer relevant, but we won't
8671 have an opportunity to update it,
8672 since we've reached the edge of
8673 this screen line. */
8674 || (may_wrap
8675 && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8676 {
8677 it->hpos = hpos_before_this_char;
8678 it->current_x = x_before_this_char;
8679 result = MOVE_POS_MATCH_OR_ZV;
8680 break;
8681 }
8682 if (it->line_wrap == WORD_WRAP
8683 && atpos_it.sp < 0)
8684 {
8685 SAVE_IT (atpos_it, *it, atpos_data);
8686 atpos_it.current_x = x_before_this_char;
8687 atpos_it.hpos = hpos_before_this_char;
8688 }
8689 }
8690
8691 prev_method = it->method;
8692 if (it->method == GET_FROM_BUFFER)
8693 prev_pos = IT_CHARPOS (*it);
8694 set_iterator_to_next (it, true);
8695 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8696 SET_TEXT_POS (this_line_min_pos,
8697 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8698 /* On graphical terminals, newlines may
8699 "overflow" into the fringe if
8700 overflow-newline-into-fringe is non-nil.
8701 On text terminals, and on graphical
8702 terminals with no right margin, newlines
8703 may overflow into the last glyph on the
8704 display line.*/
8705 if (!FRAME_WINDOW_P (it->f)
8706 || ((it->bidi_p
8707 && it->bidi_it.paragraph_dir == R2L)
8708 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8709 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8710 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8711 {
8712 if (!get_next_display_element (it))
8713 {
8714 result = MOVE_POS_MATCH_OR_ZV;
8715 break;
8716 }
8717 if (BUFFER_POS_REACHED_P ())
8718 {
8719 if (ITERATOR_AT_END_OF_LINE_P (it))
8720 result = MOVE_POS_MATCH_OR_ZV;
8721 else
8722 result = MOVE_LINE_CONTINUED;
8723 break;
8724 }
8725 if (ITERATOR_AT_END_OF_LINE_P (it)
8726 && (it->line_wrap != WORD_WRAP
8727 || wrap_it.sp < 0
8728 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8729 {
8730 result = MOVE_NEWLINE_OR_CR;
8731 break;
8732 }
8733 }
8734 }
8735 }
8736 else
8737 IT_RESET_X_ASCENT_DESCENT (it);
8738
8739 /* If the screen line ends with whitespace, and we
8740 are under word-wrap, don't use wrap_it: it is no
8741 longer relevant, but we won't have an opportunity
8742 to update it, since we are done with this screen
8743 line. */
8744 if (may_wrap && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8745 {
8746 /* If we've found TO_X, go back there, as we now
8747 know the last word fits on this screen line. */
8748 if ((op & MOVE_TO_X) && new_x == it->last_visible_x
8749 && atx_it.sp >= 0)
8750 {
8751 RESTORE_IT (it, &atx_it, atx_data);
8752 atpos_it.sp = -1;
8753 atx_it.sp = -1;
8754 result = MOVE_X_REACHED;
8755 break;
8756 }
8757 }
8758 else if (wrap_it.sp >= 0)
8759 {
8760 RESTORE_IT (it, &wrap_it, wrap_data);
8761 atpos_it.sp = -1;
8762 atx_it.sp = -1;
8763 }
8764
8765 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8766 IT_CHARPOS (*it)));
8767 result = MOVE_LINE_CONTINUED;
8768 break;
8769 }
8770
8771 if (BUFFER_POS_REACHED_P ())
8772 {
8773 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8774 goto buffer_pos_reached;
8775 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8776 {
8777 SAVE_IT (atpos_it, *it, atpos_data);
8778 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8779 }
8780 }
8781
8782 if (new_x > it->first_visible_x)
8783 {
8784 /* Glyph is visible. Increment number of glyphs that
8785 would be displayed. */
8786 ++it->hpos;
8787 }
8788 }
8789
8790 if (result != MOVE_UNDEFINED)
8791 break;
8792 }
8793 else if (BUFFER_POS_REACHED_P ())
8794 {
8795 buffer_pos_reached:
8796 IT_RESET_X_ASCENT_DESCENT (it);
8797 result = MOVE_POS_MATCH_OR_ZV;
8798 break;
8799 }
8800 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8801 {
8802 /* Stop when TO_X specified and reached. This check is
8803 necessary here because of lines consisting of a line end,
8804 only. The line end will not produce any glyphs and we
8805 would never get MOVE_X_REACHED. */
8806 eassert (it->nglyphs == 0);
8807 result = MOVE_X_REACHED;
8808 break;
8809 }
8810
8811 /* Is this a line end? If yes, we're done. */
8812 if (ITERATOR_AT_END_OF_LINE_P (it))
8813 {
8814 /* If we are past TO_CHARPOS, but never saw any character
8815 positions smaller than TO_CHARPOS, return
8816 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8817 did. */
8818 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8819 {
8820 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8821 {
8822 if (closest_pos < ZV)
8823 {
8824 RESTORE_IT (it, &ppos_it, ppos_data);
8825 /* Don't recurse if closest_pos is equal to
8826 to_charpos, since we have just tried that. */
8827 if (closest_pos != to_charpos)
8828 move_it_in_display_line_to (it, closest_pos, -1,
8829 MOVE_TO_POS);
8830 result = MOVE_POS_MATCH_OR_ZV;
8831 }
8832 else
8833 goto buffer_pos_reached;
8834 }
8835 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8836 && IT_CHARPOS (*it) > to_charpos)
8837 goto buffer_pos_reached;
8838 else
8839 result = MOVE_NEWLINE_OR_CR;
8840 }
8841 else
8842 result = MOVE_NEWLINE_OR_CR;
8843 break;
8844 }
8845
8846 prev_method = it->method;
8847 if (it->method == GET_FROM_BUFFER)
8848 prev_pos = IT_CHARPOS (*it);
8849 /* The current display element has been consumed. Advance
8850 to the next. */
8851 set_iterator_to_next (it, true);
8852 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8853 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8854 if (IT_CHARPOS (*it) < to_charpos)
8855 saw_smaller_pos = true;
8856 if (it->bidi_p
8857 && (op & MOVE_TO_POS)
8858 && IT_CHARPOS (*it) >= to_charpos
8859 && IT_CHARPOS (*it) < closest_pos)
8860 closest_pos = IT_CHARPOS (*it);
8861
8862 /* Stop if lines are truncated and IT's current x-position is
8863 past the right edge of the window now. */
8864 if (it->line_wrap == TRUNCATE
8865 && it->current_x >= it->last_visible_x)
8866 {
8867 if (!FRAME_WINDOW_P (it->f)
8868 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8869 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8870 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8871 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8872 {
8873 bool at_eob_p = false;
8874
8875 if ((at_eob_p = !get_next_display_element (it))
8876 || BUFFER_POS_REACHED_P ()
8877 /* If we are past TO_CHARPOS, but never saw any
8878 character positions smaller than TO_CHARPOS,
8879 return MOVE_POS_MATCH_OR_ZV, like the
8880 unidirectional display did. */
8881 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8882 && !saw_smaller_pos
8883 && IT_CHARPOS (*it) > to_charpos))
8884 {
8885 if (it->bidi_p
8886 && !BUFFER_POS_REACHED_P ()
8887 && !at_eob_p && closest_pos < ZV)
8888 {
8889 RESTORE_IT (it, &ppos_it, ppos_data);
8890 if (closest_pos != to_charpos)
8891 move_it_in_display_line_to (it, closest_pos, -1,
8892 MOVE_TO_POS);
8893 }
8894 result = MOVE_POS_MATCH_OR_ZV;
8895 break;
8896 }
8897 if (ITERATOR_AT_END_OF_LINE_P (it))
8898 {
8899 result = MOVE_NEWLINE_OR_CR;
8900 break;
8901 }
8902 }
8903 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8904 && !saw_smaller_pos
8905 && IT_CHARPOS (*it) > to_charpos)
8906 {
8907 if (closest_pos < ZV)
8908 {
8909 RESTORE_IT (it, &ppos_it, ppos_data);
8910 if (closest_pos != to_charpos)
8911 move_it_in_display_line_to (it, closest_pos, -1,
8912 MOVE_TO_POS);
8913 }
8914 result = MOVE_POS_MATCH_OR_ZV;
8915 break;
8916 }
8917 result = MOVE_LINE_TRUNCATED;
8918 break;
8919 }
8920 #undef IT_RESET_X_ASCENT_DESCENT
8921 }
8922
8923 #undef BUFFER_POS_REACHED_P
8924
8925 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8926 restore the saved iterator. */
8927 if (atpos_it.sp >= 0)
8928 RESTORE_IT (it, &atpos_it, atpos_data);
8929 else if (atx_it.sp >= 0)
8930 RESTORE_IT (it, &atx_it, atx_data);
8931
8932 done:
8933
8934 if (atpos_data)
8935 bidi_unshelve_cache (atpos_data, true);
8936 if (atx_data)
8937 bidi_unshelve_cache (atx_data, true);
8938 if (wrap_data)
8939 bidi_unshelve_cache (wrap_data, true);
8940 if (ppos_data)
8941 bidi_unshelve_cache (ppos_data, true);
8942
8943 /* Restore the iterator settings altered at the beginning of this
8944 function. */
8945 it->glyph_row = saved_glyph_row;
8946 return result;
8947 }
8948
8949 /* For external use. */
8950 void
8951 move_it_in_display_line (struct it *it,
8952 ptrdiff_t to_charpos, int to_x,
8953 enum move_operation_enum op)
8954 {
8955 if (it->line_wrap == WORD_WRAP
8956 && (op & MOVE_TO_X))
8957 {
8958 struct it save_it;
8959 void *save_data = NULL;
8960 int skip;
8961
8962 SAVE_IT (save_it, *it, save_data);
8963 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8964 /* When word-wrap is on, TO_X may lie past the end
8965 of a wrapped line. Then it->current is the
8966 character on the next line, so backtrack to the
8967 space before the wrap point. */
8968 if (skip == MOVE_LINE_CONTINUED)
8969 {
8970 int prev_x = max (it->current_x - 1, 0);
8971 RESTORE_IT (it, &save_it, save_data);
8972 move_it_in_display_line_to
8973 (it, -1, prev_x, MOVE_TO_X);
8974 }
8975 else
8976 bidi_unshelve_cache (save_data, true);
8977 }
8978 else
8979 move_it_in_display_line_to (it, to_charpos, to_x, op);
8980 }
8981
8982
8983 /* Move IT forward until it satisfies one or more of the criteria in
8984 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8985
8986 OP is a bit-mask that specifies where to stop, and in particular,
8987 which of those four position arguments makes a difference. See the
8988 description of enum move_operation_enum.
8989
8990 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8991 screen line, this function will set IT to the next position that is
8992 displayed to the right of TO_CHARPOS on the screen.
8993
8994 Return the maximum pixel length of any line scanned but never more
8995 than it.last_visible_x. */
8996
8997 int
8998 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
8999 {
9000 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9001 int line_height, line_start_x = 0, reached = 0;
9002 int max_current_x = 0;
9003 void *backup_data = NULL;
9004
9005 for (;;)
9006 {
9007 if (op & MOVE_TO_VPOS)
9008 {
9009 /* If no TO_CHARPOS and no TO_X specified, stop at the
9010 start of the line TO_VPOS. */
9011 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9012 {
9013 if (it->vpos == to_vpos)
9014 {
9015 reached = 1;
9016 break;
9017 }
9018 else
9019 skip = move_it_in_display_line_to (it, -1, -1, 0);
9020 }
9021 else
9022 {
9023 /* TO_VPOS >= 0 means stop at TO_X in the line at
9024 TO_VPOS, or at TO_POS, whichever comes first. */
9025 if (it->vpos == to_vpos)
9026 {
9027 reached = 2;
9028 break;
9029 }
9030
9031 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9032
9033 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9034 {
9035 reached = 3;
9036 break;
9037 }
9038 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9039 {
9040 /* We have reached TO_X but not in the line we want. */
9041 skip = move_it_in_display_line_to (it, to_charpos,
9042 -1, MOVE_TO_POS);
9043 if (skip == MOVE_POS_MATCH_OR_ZV)
9044 {
9045 reached = 4;
9046 break;
9047 }
9048 }
9049 }
9050 }
9051 else if (op & MOVE_TO_Y)
9052 {
9053 struct it it_backup;
9054
9055 if (it->line_wrap == WORD_WRAP)
9056 SAVE_IT (it_backup, *it, backup_data);
9057
9058 /* TO_Y specified means stop at TO_X in the line containing
9059 TO_Y---or at TO_CHARPOS if this is reached first. The
9060 problem is that we can't really tell whether the line
9061 contains TO_Y before we have completely scanned it, and
9062 this may skip past TO_X. What we do is to first scan to
9063 TO_X.
9064
9065 If TO_X is not specified, use a TO_X of zero. The reason
9066 is to make the outcome of this function more predictable.
9067 If we didn't use TO_X == 0, we would stop at the end of
9068 the line which is probably not what a caller would expect
9069 to happen. */
9070 skip = move_it_in_display_line_to
9071 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9072 (MOVE_TO_X | (op & MOVE_TO_POS)));
9073
9074 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9075 if (skip == MOVE_POS_MATCH_OR_ZV)
9076 reached = 5;
9077 else if (skip == MOVE_X_REACHED)
9078 {
9079 /* If TO_X was reached, we want to know whether TO_Y is
9080 in the line. We know this is the case if the already
9081 scanned glyphs make the line tall enough. Otherwise,
9082 we must check by scanning the rest of the line. */
9083 line_height = it->max_ascent + it->max_descent;
9084 if (to_y >= it->current_y
9085 && to_y < it->current_y + line_height)
9086 {
9087 reached = 6;
9088 break;
9089 }
9090 SAVE_IT (it_backup, *it, backup_data);
9091 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9092 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9093 op & MOVE_TO_POS);
9094 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9095 line_height = it->max_ascent + it->max_descent;
9096 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9097
9098 if (to_y >= it->current_y
9099 && to_y < it->current_y + line_height)
9100 {
9101 /* If TO_Y is in this line and TO_X was reached
9102 above, we scanned too far. We have to restore
9103 IT's settings to the ones before skipping. But
9104 keep the more accurate values of max_ascent and
9105 max_descent we've found while skipping the rest
9106 of the line, for the sake of callers, such as
9107 pos_visible_p, that need to know the line
9108 height. */
9109 int max_ascent = it->max_ascent;
9110 int max_descent = it->max_descent;
9111
9112 RESTORE_IT (it, &it_backup, backup_data);
9113 it->max_ascent = max_ascent;
9114 it->max_descent = max_descent;
9115 reached = 6;
9116 }
9117 else
9118 {
9119 skip = skip2;
9120 if (skip == MOVE_POS_MATCH_OR_ZV)
9121 reached = 7;
9122 }
9123 }
9124 else
9125 {
9126 /* Check whether TO_Y is in this line. */
9127 line_height = it->max_ascent + it->max_descent;
9128 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9129
9130 if (to_y >= it->current_y
9131 && to_y < it->current_y + line_height)
9132 {
9133 if (to_y > it->current_y)
9134 max_current_x = max (it->current_x, max_current_x);
9135
9136 /* When word-wrap is on, TO_X may lie past the end
9137 of a wrapped line. Then it->current is the
9138 character on the next line, so backtrack to the
9139 space before the wrap point. */
9140 if (skip == MOVE_LINE_CONTINUED
9141 && it->line_wrap == WORD_WRAP)
9142 {
9143 int prev_x = max (it->current_x - 1, 0);
9144 RESTORE_IT (it, &it_backup, backup_data);
9145 skip = move_it_in_display_line_to
9146 (it, -1, prev_x, MOVE_TO_X);
9147 }
9148
9149 reached = 6;
9150 }
9151 }
9152
9153 if (reached)
9154 {
9155 max_current_x = max (it->current_x, max_current_x);
9156 break;
9157 }
9158 }
9159 else if (BUFFERP (it->object)
9160 && (it->method == GET_FROM_BUFFER
9161 || it->method == GET_FROM_STRETCH)
9162 && IT_CHARPOS (*it) >= to_charpos
9163 /* Under bidi iteration, a call to set_iterator_to_next
9164 can scan far beyond to_charpos if the initial
9165 portion of the next line needs to be reordered. In
9166 that case, give move_it_in_display_line_to another
9167 chance below. */
9168 && !(it->bidi_p
9169 && it->bidi_it.scan_dir == -1))
9170 skip = MOVE_POS_MATCH_OR_ZV;
9171 else
9172 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9173
9174 switch (skip)
9175 {
9176 case MOVE_POS_MATCH_OR_ZV:
9177 max_current_x = max (it->current_x, max_current_x);
9178 reached = 8;
9179 goto out;
9180
9181 case MOVE_NEWLINE_OR_CR:
9182 max_current_x = max (it->current_x, max_current_x);
9183 set_iterator_to_next (it, true);
9184 it->continuation_lines_width = 0;
9185 break;
9186
9187 case MOVE_LINE_TRUNCATED:
9188 max_current_x = it->last_visible_x;
9189 it->continuation_lines_width = 0;
9190 reseat_at_next_visible_line_start (it, false);
9191 if ((op & MOVE_TO_POS) != 0
9192 && IT_CHARPOS (*it) > to_charpos)
9193 {
9194 reached = 9;
9195 goto out;
9196 }
9197 break;
9198
9199 case MOVE_LINE_CONTINUED:
9200 max_current_x = it->last_visible_x;
9201 /* For continued lines ending in a tab, some of the glyphs
9202 associated with the tab are displayed on the current
9203 line. Since it->current_x does not include these glyphs,
9204 we use it->last_visible_x instead. */
9205 if (it->c == '\t')
9206 {
9207 it->continuation_lines_width += it->last_visible_x;
9208 /* When moving by vpos, ensure that the iterator really
9209 advances to the next line (bug#847, bug#969). Fixme:
9210 do we need to do this in other circumstances? */
9211 if (it->current_x != it->last_visible_x
9212 && (op & MOVE_TO_VPOS)
9213 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9214 {
9215 line_start_x = it->current_x + it->pixel_width
9216 - it->last_visible_x;
9217 if (FRAME_WINDOW_P (it->f))
9218 {
9219 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9220 struct font *face_font = face->font;
9221
9222 /* When display_line produces a continued line
9223 that ends in a TAB, it skips a tab stop that
9224 is closer than the font's space character
9225 width (see x_produce_glyphs where it produces
9226 the stretch glyph which represents a TAB).
9227 We need to reproduce the same logic here. */
9228 eassert (face_font);
9229 if (face_font)
9230 {
9231 if (line_start_x < face_font->space_width)
9232 line_start_x
9233 += it->tab_width * face_font->space_width;
9234 }
9235 }
9236 set_iterator_to_next (it, false);
9237 }
9238 }
9239 else
9240 it->continuation_lines_width += it->current_x;
9241 break;
9242
9243 default:
9244 emacs_abort ();
9245 }
9246
9247 /* Reset/increment for the next run. */
9248 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9249 it->current_x = line_start_x;
9250 line_start_x = 0;
9251 it->hpos = 0;
9252 it->current_y += it->max_ascent + it->max_descent;
9253 ++it->vpos;
9254 last_height = it->max_ascent + it->max_descent;
9255 it->max_ascent = it->max_descent = 0;
9256 }
9257
9258 out:
9259
9260 /* On text terminals, we may stop at the end of a line in the middle
9261 of a multi-character glyph. If the glyph itself is continued,
9262 i.e. it is actually displayed on the next line, don't treat this
9263 stopping point as valid; move to the next line instead (unless
9264 that brings us offscreen). */
9265 if (!FRAME_WINDOW_P (it->f)
9266 && op & MOVE_TO_POS
9267 && IT_CHARPOS (*it) == to_charpos
9268 && it->what == IT_CHARACTER
9269 && it->nglyphs > 1
9270 && it->line_wrap == WINDOW_WRAP
9271 && it->current_x == it->last_visible_x - 1
9272 && it->c != '\n'
9273 && it->c != '\t'
9274 && it->w->window_end_valid
9275 && it->vpos < it->w->window_end_vpos)
9276 {
9277 it->continuation_lines_width += it->current_x;
9278 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9279 it->current_y += it->max_ascent + it->max_descent;
9280 ++it->vpos;
9281 last_height = it->max_ascent + it->max_descent;
9282 }
9283
9284 if (backup_data)
9285 bidi_unshelve_cache (backup_data, true);
9286
9287 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9288
9289 return max_current_x;
9290 }
9291
9292
9293 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9294
9295 If DY > 0, move IT backward at least that many pixels. DY = 0
9296 means move IT backward to the preceding line start or BEGV. This
9297 function may move over more than DY pixels if IT->current_y - DY
9298 ends up in the middle of a line; in this case IT->current_y will be
9299 set to the top of the line moved to. */
9300
9301 void
9302 move_it_vertically_backward (struct it *it, int dy)
9303 {
9304 int nlines, h;
9305 struct it it2, it3;
9306 void *it2data = NULL, *it3data = NULL;
9307 ptrdiff_t start_pos;
9308 int nchars_per_row
9309 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9310 ptrdiff_t pos_limit;
9311
9312 move_further_back:
9313 eassert (dy >= 0);
9314
9315 start_pos = IT_CHARPOS (*it);
9316
9317 /* Estimate how many newlines we must move back. */
9318 nlines = max (1, dy / default_line_pixel_height (it->w));
9319 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9320 pos_limit = BEGV;
9321 else
9322 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9323
9324 /* Set the iterator's position that many lines back. But don't go
9325 back more than NLINES full screen lines -- this wins a day with
9326 buffers which have very long lines. */
9327 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9328 back_to_previous_visible_line_start (it);
9329
9330 /* Reseat the iterator here. When moving backward, we don't want
9331 reseat to skip forward over invisible text, set up the iterator
9332 to deliver from overlay strings at the new position etc. So,
9333 use reseat_1 here. */
9334 reseat_1 (it, it->current.pos, true);
9335
9336 /* We are now surely at a line start. */
9337 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9338 reordering is in effect. */
9339 it->continuation_lines_width = 0;
9340
9341 /* Move forward and see what y-distance we moved. First move to the
9342 start of the next line so that we get its height. We need this
9343 height to be able to tell whether we reached the specified
9344 y-distance. */
9345 SAVE_IT (it2, *it, it2data);
9346 it2.max_ascent = it2.max_descent = 0;
9347 do
9348 {
9349 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9350 MOVE_TO_POS | MOVE_TO_VPOS);
9351 }
9352 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9353 /* If we are in a display string which starts at START_POS,
9354 and that display string includes a newline, and we are
9355 right after that newline (i.e. at the beginning of a
9356 display line), exit the loop, because otherwise we will
9357 infloop, since move_it_to will see that it is already at
9358 START_POS and will not move. */
9359 || (it2.method == GET_FROM_STRING
9360 && IT_CHARPOS (it2) == start_pos
9361 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9362 eassert (IT_CHARPOS (*it) >= BEGV);
9363 SAVE_IT (it3, it2, it3data);
9364
9365 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9366 eassert (IT_CHARPOS (*it) >= BEGV);
9367 /* H is the actual vertical distance from the position in *IT
9368 and the starting position. */
9369 h = it2.current_y - it->current_y;
9370 /* NLINES is the distance in number of lines. */
9371 nlines = it2.vpos - it->vpos;
9372
9373 /* Correct IT's y and vpos position
9374 so that they are relative to the starting point. */
9375 it->vpos -= nlines;
9376 it->current_y -= h;
9377
9378 if (dy == 0)
9379 {
9380 /* DY == 0 means move to the start of the screen line. The
9381 value of nlines is > 0 if continuation lines were involved,
9382 or if the original IT position was at start of a line. */
9383 RESTORE_IT (it, it, it2data);
9384 if (nlines > 0)
9385 move_it_by_lines (it, nlines);
9386 /* The above code moves us to some position NLINES down,
9387 usually to its first glyph (leftmost in an L2R line), but
9388 that's not necessarily the start of the line, under bidi
9389 reordering. We want to get to the character position
9390 that is immediately after the newline of the previous
9391 line. */
9392 if (it->bidi_p
9393 && !it->continuation_lines_width
9394 && !STRINGP (it->string)
9395 && IT_CHARPOS (*it) > BEGV
9396 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9397 {
9398 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9399
9400 DEC_BOTH (cp, bp);
9401 cp = find_newline_no_quit (cp, bp, -1, NULL);
9402 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9403 }
9404 bidi_unshelve_cache (it3data, true);
9405 }
9406 else
9407 {
9408 /* The y-position we try to reach, relative to *IT.
9409 Note that H has been subtracted in front of the if-statement. */
9410 int target_y = it->current_y + h - dy;
9411 int y0 = it3.current_y;
9412 int y1;
9413 int line_height;
9414
9415 RESTORE_IT (&it3, &it3, it3data);
9416 y1 = line_bottom_y (&it3);
9417 line_height = y1 - y0;
9418 RESTORE_IT (it, it, it2data);
9419 /* If we did not reach target_y, try to move further backward if
9420 we can. If we moved too far backward, try to move forward. */
9421 if (target_y < it->current_y
9422 /* This is heuristic. In a window that's 3 lines high, with
9423 a line height of 13 pixels each, recentering with point
9424 on the bottom line will try to move -39/2 = 19 pixels
9425 backward. Try to avoid moving into the first line. */
9426 && (it->current_y - target_y
9427 > min (window_box_height (it->w), line_height * 2 / 3))
9428 && IT_CHARPOS (*it) > BEGV)
9429 {
9430 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9431 target_y - it->current_y));
9432 dy = it->current_y - target_y;
9433 goto move_further_back;
9434 }
9435 else if (target_y >= it->current_y + line_height
9436 && IT_CHARPOS (*it) < ZV)
9437 {
9438 /* Should move forward by at least one line, maybe more.
9439
9440 Note: Calling move_it_by_lines can be expensive on
9441 terminal frames, where compute_motion is used (via
9442 vmotion) to do the job, when there are very long lines
9443 and truncate-lines is nil. That's the reason for
9444 treating terminal frames specially here. */
9445
9446 if (!FRAME_WINDOW_P (it->f))
9447 move_it_vertically (it, target_y - it->current_y);
9448 else
9449 {
9450 do
9451 {
9452 move_it_by_lines (it, 1);
9453 }
9454 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9455 }
9456 }
9457 }
9458 }
9459
9460
9461 /* Move IT by a specified amount of pixel lines DY. DY negative means
9462 move backwards. DY = 0 means move to start of screen line. At the
9463 end, IT will be on the start of a screen line. */
9464
9465 void
9466 move_it_vertically (struct it *it, int dy)
9467 {
9468 if (dy <= 0)
9469 move_it_vertically_backward (it, -dy);
9470 else
9471 {
9472 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9473 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9474 MOVE_TO_POS | MOVE_TO_Y);
9475 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9476
9477 /* If buffer ends in ZV without a newline, move to the start of
9478 the line to satisfy the post-condition. */
9479 if (IT_CHARPOS (*it) == ZV
9480 && ZV > BEGV
9481 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9482 move_it_by_lines (it, 0);
9483 }
9484 }
9485
9486
9487 /* Move iterator IT past the end of the text line it is in. */
9488
9489 void
9490 move_it_past_eol (struct it *it)
9491 {
9492 enum move_it_result rc;
9493
9494 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9495 if (rc == MOVE_NEWLINE_OR_CR)
9496 set_iterator_to_next (it, false);
9497 }
9498
9499
9500 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9501 negative means move up. DVPOS == 0 means move to the start of the
9502 screen line.
9503
9504 Optimization idea: If we would know that IT->f doesn't use
9505 a face with proportional font, we could be faster for
9506 truncate-lines nil. */
9507
9508 void
9509 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9510 {
9511
9512 /* The commented-out optimization uses vmotion on terminals. This
9513 gives bad results, because elements like it->what, on which
9514 callers such as pos_visible_p rely, aren't updated. */
9515 /* struct position pos;
9516 if (!FRAME_WINDOW_P (it->f))
9517 {
9518 struct text_pos textpos;
9519
9520 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9521 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9522 reseat (it, textpos, true);
9523 it->vpos += pos.vpos;
9524 it->current_y += pos.vpos;
9525 }
9526 else */
9527
9528 if (dvpos == 0)
9529 {
9530 /* DVPOS == 0 means move to the start of the screen line. */
9531 move_it_vertically_backward (it, 0);
9532 /* Let next call to line_bottom_y calculate real line height. */
9533 last_height = 0;
9534 }
9535 else if (dvpos > 0)
9536 {
9537 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9538 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9539 {
9540 /* Only move to the next buffer position if we ended up in a
9541 string from display property, not in an overlay string
9542 (before-string or after-string). That is because the
9543 latter don't conceal the underlying buffer position, so
9544 we can ask to move the iterator to the exact position we
9545 are interested in. Note that, even if we are already at
9546 IT_CHARPOS (*it), the call below is not a no-op, as it
9547 will detect that we are at the end of the string, pop the
9548 iterator, and compute it->current_x and it->hpos
9549 correctly. */
9550 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9551 -1, -1, -1, MOVE_TO_POS);
9552 }
9553 }
9554 else
9555 {
9556 struct it it2;
9557 void *it2data = NULL;
9558 ptrdiff_t start_charpos, i;
9559 int nchars_per_row
9560 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9561 bool hit_pos_limit = false;
9562 ptrdiff_t pos_limit;
9563
9564 /* Start at the beginning of the screen line containing IT's
9565 position. This may actually move vertically backwards,
9566 in case of overlays, so adjust dvpos accordingly. */
9567 dvpos += it->vpos;
9568 move_it_vertically_backward (it, 0);
9569 dvpos -= it->vpos;
9570
9571 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9572 screen lines, and reseat the iterator there. */
9573 start_charpos = IT_CHARPOS (*it);
9574 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9575 pos_limit = BEGV;
9576 else
9577 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9578
9579 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9580 back_to_previous_visible_line_start (it);
9581 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9582 hit_pos_limit = true;
9583 reseat (it, it->current.pos, true);
9584
9585 /* Move further back if we end up in a string or an image. */
9586 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9587 {
9588 /* First try to move to start of display line. */
9589 dvpos += it->vpos;
9590 move_it_vertically_backward (it, 0);
9591 dvpos -= it->vpos;
9592 if (IT_POS_VALID_AFTER_MOVE_P (it))
9593 break;
9594 /* If start of line is still in string or image,
9595 move further back. */
9596 back_to_previous_visible_line_start (it);
9597 reseat (it, it->current.pos, true);
9598 dvpos--;
9599 }
9600
9601 it->current_x = it->hpos = 0;
9602
9603 /* Above call may have moved too far if continuation lines
9604 are involved. Scan forward and see if it did. */
9605 SAVE_IT (it2, *it, it2data);
9606 it2.vpos = it2.current_y = 0;
9607 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9608 it->vpos -= it2.vpos;
9609 it->current_y -= it2.current_y;
9610 it->current_x = it->hpos = 0;
9611
9612 /* If we moved too far back, move IT some lines forward. */
9613 if (it2.vpos > -dvpos)
9614 {
9615 int delta = it2.vpos + dvpos;
9616
9617 RESTORE_IT (&it2, &it2, it2data);
9618 SAVE_IT (it2, *it, it2data);
9619 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9620 /* Move back again if we got too far ahead. */
9621 if (IT_CHARPOS (*it) >= start_charpos)
9622 RESTORE_IT (it, &it2, it2data);
9623 else
9624 bidi_unshelve_cache (it2data, true);
9625 }
9626 else if (hit_pos_limit && pos_limit > BEGV
9627 && dvpos < 0 && it2.vpos < -dvpos)
9628 {
9629 /* If we hit the limit, but still didn't make it far enough
9630 back, that means there's a display string with a newline
9631 covering a large chunk of text, and that caused
9632 back_to_previous_visible_line_start try to go too far.
9633 Punish those who commit such atrocities by going back
9634 until we've reached DVPOS, after lifting the limit, which
9635 could make it slow for very long lines. "If it hurts,
9636 don't do that!" */
9637 dvpos += it2.vpos;
9638 RESTORE_IT (it, it, it2data);
9639 for (i = -dvpos; i > 0; --i)
9640 {
9641 back_to_previous_visible_line_start (it);
9642 it->vpos--;
9643 }
9644 reseat_1 (it, it->current.pos, true);
9645 }
9646 else
9647 RESTORE_IT (it, it, it2data);
9648 }
9649 }
9650
9651 /* Return true if IT points into the middle of a display vector. */
9652
9653 bool
9654 in_display_vector_p (struct it *it)
9655 {
9656 return (it->method == GET_FROM_DISPLAY_VECTOR
9657 && it->current.dpvec_index > 0
9658 && it->dpvec + it->current.dpvec_index != it->dpend);
9659 }
9660
9661 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9662 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9663 WINDOW must be a live window and defaults to the selected one. The
9664 return value is a cons of the maximum pixel-width of any text line and
9665 the maximum pixel-height of all text lines.
9666
9667 The optional argument FROM, if non-nil, specifies the first text
9668 position and defaults to the minimum accessible position of the buffer.
9669 If FROM is t, use the minimum accessible position that is not a newline
9670 character. TO, if non-nil, specifies the last text position and
9671 defaults to the maximum accessible position of the buffer. If TO is t,
9672 use the maximum accessible position that is not a newline character.
9673
9674 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9675 width that can be returned. X-LIMIT nil or omitted, means to use the
9676 pixel-width of WINDOW's body; use this if you do not intend to change
9677 the width of WINDOW. Use the maximum width WINDOW may assume if you
9678 intend to change WINDOW's width. In any case, text whose x-coordinate
9679 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9680 can take some time, it's always a good idea to make this argument as
9681 small as possible; in particular, if the buffer contains long lines that
9682 shall be truncated anyway.
9683
9684 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9685 height that can be returned. Text lines whose y-coordinate is beyond
9686 Y-LIMIT are ignored. Since calculating the text height of a large
9687 buffer can take some time, it makes sense to specify this argument if
9688 the size of the buffer is unknown.
9689
9690 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9691 include the height of the mode- or header-line of WINDOW in the return
9692 value. If it is either the symbol `mode-line' or `header-line', include
9693 only the height of that line, if present, in the return value. If t,
9694 include the height of both, if present, in the return value. */)
9695 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit,
9696 Lisp_Object y_limit, Lisp_Object mode_and_header_line)
9697 {
9698 struct window *w = decode_live_window (window);
9699 Lisp_Object buffer = w->contents;
9700 struct buffer *b;
9701 struct it it;
9702 struct buffer *old_b = NULL;
9703 ptrdiff_t start, end, pos;
9704 struct text_pos startp;
9705 void *itdata = NULL;
9706 int c, max_y = -1, x = 0, y = 0;
9707
9708 CHECK_BUFFER (buffer);
9709 b = XBUFFER (buffer);
9710
9711 if (b != current_buffer)
9712 {
9713 old_b = current_buffer;
9714 set_buffer_internal (b);
9715 }
9716
9717 if (NILP (from))
9718 start = BEGV;
9719 else if (EQ (from, Qt))
9720 {
9721 start = pos = BEGV;
9722 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9723 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9724 start = pos;
9725 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9726 start = pos;
9727 }
9728 else
9729 {
9730 CHECK_NUMBER_COERCE_MARKER (from);
9731 start = min (max (XINT (from), BEGV), ZV);
9732 }
9733
9734 if (NILP (to))
9735 end = ZV;
9736 else if (EQ (to, Qt))
9737 {
9738 end = pos = ZV;
9739 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9740 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9741 end = pos;
9742 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9743 end = pos;
9744 }
9745 else
9746 {
9747 CHECK_NUMBER_COERCE_MARKER (to);
9748 end = max (start, min (XINT (to), ZV));
9749 }
9750
9751 if (!NILP (y_limit))
9752 {
9753 CHECK_NUMBER (y_limit);
9754 max_y = min (XINT (y_limit), INT_MAX);
9755 }
9756
9757 itdata = bidi_shelve_cache ();
9758 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9759 start_display (&it, w, startp);
9760
9761 if (NILP (x_limit))
9762 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9763 else
9764 {
9765 CHECK_NUMBER (x_limit);
9766 it.last_visible_x = min (XINT (x_limit), INFINITY);
9767 /* Actually, we never want move_it_to stop at to_x. But to make
9768 sure that move_it_in_display_line_to always moves far enough,
9769 we set it to INT_MAX and specify MOVE_TO_X. */
9770 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9771 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9772 }
9773
9774 y = it.current_y + it.max_ascent + it.max_descent;
9775
9776 if (!EQ (mode_and_header_line, Qheader_line)
9777 && !EQ (mode_and_header_line, Qt))
9778 /* Do not count the header-line which was counted automatically by
9779 start_display. */
9780 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9781
9782 if (EQ (mode_and_header_line, Qmode_line)
9783 || EQ (mode_and_header_line, Qt))
9784 /* Do count the mode-line which is not included automatically by
9785 start_display. */
9786 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9787
9788 bidi_unshelve_cache (itdata, false);
9789
9790 if (old_b)
9791 set_buffer_internal (old_b);
9792
9793 return Fcons (make_number (x), make_number (y));
9794 }
9795 \f
9796 /***********************************************************************
9797 Messages
9798 ***********************************************************************/
9799
9800 /* Return the number of arguments the format string FORMAT needs. */
9801
9802 static ptrdiff_t
9803 format_nargs (char const *format)
9804 {
9805 ptrdiff_t nargs = 0;
9806 for (char const *p = format; (p = strchr (p, '%')); p++)
9807 if (p[1] == '%')
9808 p++;
9809 else
9810 nargs++;
9811 return nargs;
9812 }
9813
9814 /* Add a message with format string FORMAT and formatted arguments
9815 to *Messages*. */
9816
9817 void
9818 add_to_log (const char *format, ...)
9819 {
9820 va_list ap;
9821 va_start (ap, format);
9822 vadd_to_log (format, ap);
9823 va_end (ap);
9824 }
9825
9826 void
9827 vadd_to_log (char const *format, va_list ap)
9828 {
9829 ptrdiff_t form_nargs = format_nargs (format);
9830 ptrdiff_t nargs = 1 + form_nargs;
9831 Lisp_Object args[10];
9832 eassert (nargs <= ARRAYELTS (args));
9833 AUTO_STRING (args0, format);
9834 args[0] = args0;
9835 for (ptrdiff_t i = 1; i <= nargs; i++)
9836 args[i] = va_arg (ap, Lisp_Object);
9837 Lisp_Object msg = Qnil;
9838 struct gcpro gcpro1, gcpro2;
9839 GCPRO2 (args[1], msg);
9840 gcpro1.nvars = form_nargs;
9841 msg = Fformat_message (nargs, args);
9842
9843 ptrdiff_t len = SBYTES (msg) + 1;
9844 USE_SAFE_ALLOCA;
9845 char *buffer = SAFE_ALLOCA (len);
9846 memcpy (buffer, SDATA (msg), len);
9847
9848 message_dolog (buffer, len - 1, true, STRING_MULTIBYTE (msg));
9849 SAFE_FREE ();
9850
9851 UNGCPRO;
9852 }
9853
9854
9855 /* Output a newline in the *Messages* buffer if "needs" one. */
9856
9857 void
9858 message_log_maybe_newline (void)
9859 {
9860 if (message_log_need_newline)
9861 message_dolog ("", 0, true, false);
9862 }
9863
9864
9865 /* Add a string M of length NBYTES to the message log, optionally
9866 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9867 true, means interpret the contents of M as multibyte. This
9868 function calls low-level routines in order to bypass text property
9869 hooks, etc. which might not be safe to run.
9870
9871 This may GC (insert may run before/after change hooks),
9872 so the buffer M must NOT point to a Lisp string. */
9873
9874 void
9875 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9876 {
9877 const unsigned char *msg = (const unsigned char *) m;
9878
9879 if (!NILP (Vmemory_full))
9880 return;
9881
9882 if (!NILP (Vmessage_log_max))
9883 {
9884 struct buffer *oldbuf;
9885 Lisp_Object oldpoint, oldbegv, oldzv;
9886 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9887 ptrdiff_t point_at_end = 0;
9888 ptrdiff_t zv_at_end = 0;
9889 Lisp_Object old_deactivate_mark;
9890 struct gcpro gcpro1;
9891
9892 old_deactivate_mark = Vdeactivate_mark;
9893 oldbuf = current_buffer;
9894
9895 /* Ensure the Messages buffer exists, and switch to it.
9896 If we created it, set the major-mode. */
9897 bool newbuffer = NILP (Fget_buffer (Vmessages_buffer_name));
9898 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9899 if (newbuffer
9900 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
9901 call0 (intern ("messages-buffer-mode"));
9902
9903 bset_undo_list (current_buffer, Qt);
9904 bset_cache_long_scans (current_buffer, Qnil);
9905
9906 oldpoint = message_dolog_marker1;
9907 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
9908 oldbegv = message_dolog_marker2;
9909 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
9910 oldzv = message_dolog_marker3;
9911 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
9912 GCPRO1 (old_deactivate_mark);
9913
9914 if (PT == Z)
9915 point_at_end = 1;
9916 if (ZV == Z)
9917 zv_at_end = 1;
9918
9919 BEGV = BEG;
9920 BEGV_BYTE = BEG_BYTE;
9921 ZV = Z;
9922 ZV_BYTE = Z_BYTE;
9923 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9924
9925 /* Insert the string--maybe converting multibyte to single byte
9926 or vice versa, so that all the text fits the buffer. */
9927 if (multibyte
9928 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9929 {
9930 ptrdiff_t i;
9931 int c, char_bytes;
9932 char work[1];
9933
9934 /* Convert a multibyte string to single-byte
9935 for the *Message* buffer. */
9936 for (i = 0; i < nbytes; i += char_bytes)
9937 {
9938 c = string_char_and_length (msg + i, &char_bytes);
9939 work[0] = CHAR_TO_BYTE8 (c);
9940 insert_1_both (work, 1, 1, true, false, false);
9941 }
9942 }
9943 else if (! multibyte
9944 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9945 {
9946 ptrdiff_t i;
9947 int c, char_bytes;
9948 unsigned char str[MAX_MULTIBYTE_LENGTH];
9949 /* Convert a single-byte string to multibyte
9950 for the *Message* buffer. */
9951 for (i = 0; i < nbytes; i++)
9952 {
9953 c = msg[i];
9954 MAKE_CHAR_MULTIBYTE (c);
9955 char_bytes = CHAR_STRING (c, str);
9956 insert_1_both ((char *) str, 1, char_bytes, true, false, false);
9957 }
9958 }
9959 else if (nbytes)
9960 insert_1_both (m, chars_in_text (msg, nbytes), nbytes,
9961 true, false, false);
9962
9963 if (nlflag)
9964 {
9965 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9966 printmax_t dups;
9967
9968 insert_1_both ("\n", 1, 1, true, false, false);
9969
9970 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, false);
9971 this_bol = PT;
9972 this_bol_byte = PT_BYTE;
9973
9974 /* See if this line duplicates the previous one.
9975 If so, combine duplicates. */
9976 if (this_bol > BEG)
9977 {
9978 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, false);
9979 prev_bol = PT;
9980 prev_bol_byte = PT_BYTE;
9981
9982 dups = message_log_check_duplicate (prev_bol_byte,
9983 this_bol_byte);
9984 if (dups)
9985 {
9986 del_range_both (prev_bol, prev_bol_byte,
9987 this_bol, this_bol_byte, false);
9988 if (dups > 1)
9989 {
9990 char dupstr[sizeof " [ times]"
9991 + INT_STRLEN_BOUND (printmax_t)];
9992
9993 /* If you change this format, don't forget to also
9994 change message_log_check_duplicate. */
9995 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
9996 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9997 insert_1_both (dupstr, duplen, duplen,
9998 true, false, true);
9999 }
10000 }
10001 }
10002
10003 /* If we have more than the desired maximum number of lines
10004 in the *Messages* buffer now, delete the oldest ones.
10005 This is safe because we don't have undo in this buffer. */
10006
10007 if (NATNUMP (Vmessage_log_max))
10008 {
10009 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10010 -XFASTINT (Vmessage_log_max) - 1, false);
10011 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, false);
10012 }
10013 }
10014 BEGV = marker_position (oldbegv);
10015 BEGV_BYTE = marker_byte_position (oldbegv);
10016
10017 if (zv_at_end)
10018 {
10019 ZV = Z;
10020 ZV_BYTE = Z_BYTE;
10021 }
10022 else
10023 {
10024 ZV = marker_position (oldzv);
10025 ZV_BYTE = marker_byte_position (oldzv);
10026 }
10027
10028 if (point_at_end)
10029 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10030 else
10031 /* We can't do Fgoto_char (oldpoint) because it will run some
10032 Lisp code. */
10033 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10034 marker_byte_position (oldpoint));
10035
10036 UNGCPRO;
10037 unchain_marker (XMARKER (oldpoint));
10038 unchain_marker (XMARKER (oldbegv));
10039 unchain_marker (XMARKER (oldzv));
10040
10041 /* We called insert_1_both above with its 5th argument (PREPARE)
10042 false, which prevents insert_1_both from calling
10043 prepare_to_modify_buffer, which in turns prevents us from
10044 incrementing windows_or_buffers_changed even if *Messages* is
10045 shown in some window. So we must manually set
10046 windows_or_buffers_changed here to make up for that. */
10047 windows_or_buffers_changed = old_windows_or_buffers_changed;
10048 bset_redisplay (current_buffer);
10049
10050 set_buffer_internal (oldbuf);
10051
10052 message_log_need_newline = !nlflag;
10053 Vdeactivate_mark = old_deactivate_mark;
10054 }
10055 }
10056
10057
10058 /* We are at the end of the buffer after just having inserted a newline.
10059 (Note: We depend on the fact we won't be crossing the gap.)
10060 Check to see if the most recent message looks a lot like the previous one.
10061 Return 0 if different, 1 if the new one should just replace it, or a
10062 value N > 1 if we should also append " [N times]". */
10063
10064 static intmax_t
10065 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10066 {
10067 ptrdiff_t i;
10068 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10069 bool seen_dots = false;
10070 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10071 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10072
10073 for (i = 0; i < len; i++)
10074 {
10075 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10076 seen_dots = true;
10077 if (p1[i] != p2[i])
10078 return seen_dots;
10079 }
10080 p1 += len;
10081 if (*p1 == '\n')
10082 return 2;
10083 if (*p1++ == ' ' && *p1++ == '[')
10084 {
10085 char *pend;
10086 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10087 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10088 return n + 1;
10089 }
10090 return 0;
10091 }
10092 \f
10093
10094 /* Display an echo area message M with a specified length of NBYTES
10095 bytes. The string may include null characters. If M is not a
10096 string, clear out any existing message, and let the mini-buffer
10097 text show through.
10098
10099 This function cancels echoing. */
10100
10101 void
10102 message3 (Lisp_Object m)
10103 {
10104 struct gcpro gcpro1;
10105
10106 GCPRO1 (m);
10107 clear_message (true, true);
10108 cancel_echoing ();
10109
10110 /* First flush out any partial line written with print. */
10111 message_log_maybe_newline ();
10112 if (STRINGP (m))
10113 {
10114 ptrdiff_t nbytes = SBYTES (m);
10115 bool multibyte = STRING_MULTIBYTE (m);
10116 char *buffer;
10117 USE_SAFE_ALLOCA;
10118 SAFE_ALLOCA_STRING (buffer, m);
10119 message_dolog (buffer, nbytes, true, multibyte);
10120 SAFE_FREE ();
10121 }
10122 if (! inhibit_message)
10123 message3_nolog (m);
10124 UNGCPRO;
10125 }
10126
10127 /* Log the message M to stderr. Log an empty line if M is not a string. */
10128
10129 static void
10130 message_to_stderr (Lisp_Object m)
10131 {
10132 if (noninteractive_need_newline)
10133 {
10134 noninteractive_need_newline = false;
10135 fputc ('\n', stderr);
10136 }
10137 if (STRINGP (m))
10138 {
10139 Lisp_Object s = ENCODE_SYSTEM (m);
10140 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10141 }
10142 if (!cursor_in_echo_area)
10143 fputc ('\n', stderr);
10144 fflush (stderr);
10145 }
10146
10147 /* The non-logging version of message3.
10148 This does not cancel echoing, because it is used for echoing.
10149 Perhaps we need to make a separate function for echoing
10150 and make this cancel echoing. */
10151
10152 void
10153 message3_nolog (Lisp_Object m)
10154 {
10155 struct frame *sf = SELECTED_FRAME ();
10156
10157 if (FRAME_INITIAL_P (sf))
10158 message_to_stderr (m);
10159 /* Error messages get reported properly by cmd_error, so this must be just an
10160 informative message; if the frame hasn't really been initialized yet, just
10161 toss it. */
10162 else if (INTERACTIVE && sf->glyphs_initialized_p)
10163 {
10164 /* Get the frame containing the mini-buffer
10165 that the selected frame is using. */
10166 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10167 Lisp_Object frame = XWINDOW (mini_window)->frame;
10168 struct frame *f = XFRAME (frame);
10169
10170 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10171 Fmake_frame_visible (frame);
10172
10173 if (STRINGP (m) && SCHARS (m) > 0)
10174 {
10175 set_message (m);
10176 if (minibuffer_auto_raise)
10177 Fraise_frame (frame);
10178 /* Assume we are not echoing.
10179 (If we are, echo_now will override this.) */
10180 echo_message_buffer = Qnil;
10181 }
10182 else
10183 clear_message (true, true);
10184
10185 do_pending_window_change (false);
10186 echo_area_display (true);
10187 do_pending_window_change (false);
10188 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10189 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10190 }
10191 }
10192
10193
10194 /* Display a null-terminated echo area message M. If M is 0, clear
10195 out any existing message, and let the mini-buffer text show through.
10196
10197 The buffer M must continue to exist until after the echo area gets
10198 cleared or some other message gets displayed there. Do not pass
10199 text that is stored in a Lisp string. Do not pass text in a buffer
10200 that was alloca'd. */
10201
10202 void
10203 message1 (const char *m)
10204 {
10205 message3 (m ? build_unibyte_string (m) : Qnil);
10206 }
10207
10208
10209 /* The non-logging counterpart of message1. */
10210
10211 void
10212 message1_nolog (const char *m)
10213 {
10214 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10215 }
10216
10217 /* Display a message M which contains a single %s
10218 which gets replaced with STRING. */
10219
10220 void
10221 message_with_string (const char *m, Lisp_Object string, bool log)
10222 {
10223 CHECK_STRING (string);
10224
10225 bool need_message;
10226 if (noninteractive)
10227 need_message = !!m;
10228 else if (!INTERACTIVE)
10229 need_message = false;
10230 else
10231 {
10232 /* The frame whose minibuffer we're going to display the message on.
10233 It may be larger than the selected frame, so we need
10234 to use its buffer, not the selected frame's buffer. */
10235 Lisp_Object mini_window;
10236 struct frame *f, *sf = SELECTED_FRAME ();
10237
10238 /* Get the frame containing the minibuffer
10239 that the selected frame is using. */
10240 mini_window = FRAME_MINIBUF_WINDOW (sf);
10241 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10242
10243 /* Error messages get reported properly by cmd_error, so this must be
10244 just an informative message; if the frame hasn't really been
10245 initialized yet, just toss it. */
10246 need_message = f->glyphs_initialized_p;
10247 }
10248
10249 if (need_message)
10250 {
10251 AUTO_STRING (fmt, m);
10252 struct gcpro gcpro1;
10253 Lisp_Object msg = string;
10254 GCPRO1 (msg);
10255 msg = CALLN (Fformat_message, fmt, msg);
10256
10257 if (noninteractive)
10258 message_to_stderr (msg);
10259 else
10260 {
10261 if (log)
10262 message3 (msg);
10263 else
10264 message3_nolog (msg);
10265
10266 /* Print should start at the beginning of the message
10267 buffer next time. */
10268 message_buf_print = false;
10269 }
10270
10271 UNGCPRO;
10272 }
10273 }
10274
10275
10276 /* Dump an informative message to the minibuf. If M is 0, clear out
10277 any existing message, and let the mini-buffer text show through.
10278
10279 The message must be safe ASCII and the format must not contain ` or
10280 '. If your message and format do not fit into this category,
10281 convert your arguments to Lisp objects and use Fmessage instead. */
10282
10283 static void ATTRIBUTE_FORMAT_PRINTF (1, 0)
10284 vmessage (const char *m, va_list ap)
10285 {
10286 if (noninteractive)
10287 {
10288 if (m)
10289 {
10290 if (noninteractive_need_newline)
10291 putc ('\n', stderr);
10292 noninteractive_need_newline = false;
10293 vfprintf (stderr, m, ap);
10294 if (!cursor_in_echo_area)
10295 fprintf (stderr, "\n");
10296 fflush (stderr);
10297 }
10298 }
10299 else if (INTERACTIVE)
10300 {
10301 /* The frame whose mini-buffer we're going to display the message
10302 on. It may be larger than the selected frame, so we need to
10303 use its buffer, not the selected frame's buffer. */
10304 Lisp_Object mini_window;
10305 struct frame *f, *sf = SELECTED_FRAME ();
10306
10307 /* Get the frame containing the mini-buffer
10308 that the selected frame is using. */
10309 mini_window = FRAME_MINIBUF_WINDOW (sf);
10310 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10311
10312 /* Error messages get reported properly by cmd_error, so this must be
10313 just an informative message; if the frame hasn't really been
10314 initialized yet, just toss it. */
10315 if (f->glyphs_initialized_p)
10316 {
10317 if (m)
10318 {
10319 ptrdiff_t len;
10320 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10321 USE_SAFE_ALLOCA;
10322 char *message_buf = SAFE_ALLOCA (maxsize + 1);
10323
10324 len = doprnt (message_buf, maxsize, m, 0, ap);
10325
10326 message3 (make_string (message_buf, len));
10327 SAFE_FREE ();
10328 }
10329 else
10330 message1 (0);
10331
10332 /* Print should start at the beginning of the message
10333 buffer next time. */
10334 message_buf_print = false;
10335 }
10336 }
10337 }
10338
10339 void
10340 message (const char *m, ...)
10341 {
10342 va_list ap;
10343 va_start (ap, m);
10344 vmessage (m, ap);
10345 va_end (ap);
10346 }
10347
10348
10349 /* Display the current message in the current mini-buffer. This is
10350 only called from error handlers in process.c, and is not time
10351 critical. */
10352
10353 void
10354 update_echo_area (void)
10355 {
10356 if (!NILP (echo_area_buffer[0]))
10357 {
10358 Lisp_Object string;
10359 string = Fcurrent_message ();
10360 message3 (string);
10361 }
10362 }
10363
10364
10365 /* Make sure echo area buffers in `echo_buffers' are live.
10366 If they aren't, make new ones. */
10367
10368 static void
10369 ensure_echo_area_buffers (void)
10370 {
10371 int i;
10372
10373 for (i = 0; i < 2; ++i)
10374 if (!BUFFERP (echo_buffer[i])
10375 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10376 {
10377 char name[30];
10378 Lisp_Object old_buffer;
10379 int j;
10380
10381 old_buffer = echo_buffer[i];
10382 echo_buffer[i] = Fget_buffer_create
10383 (make_formatted_string (name, " *Echo Area %d*", i));
10384 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10385 /* to force word wrap in echo area -
10386 it was decided to postpone this*/
10387 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10388
10389 for (j = 0; j < 2; ++j)
10390 if (EQ (old_buffer, echo_area_buffer[j]))
10391 echo_area_buffer[j] = echo_buffer[i];
10392 }
10393 }
10394
10395
10396 /* Call FN with args A1..A2 with either the current or last displayed
10397 echo_area_buffer as current buffer.
10398
10399 WHICH zero means use the current message buffer
10400 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10401 from echo_buffer[] and clear it.
10402
10403 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10404 suitable buffer from echo_buffer[] and clear it.
10405
10406 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10407 that the current message becomes the last displayed one, make
10408 choose a suitable buffer for echo_area_buffer[0], and clear it.
10409
10410 Value is what FN returns. */
10411
10412 static bool
10413 with_echo_area_buffer (struct window *w, int which,
10414 bool (*fn) (ptrdiff_t, Lisp_Object),
10415 ptrdiff_t a1, Lisp_Object a2)
10416 {
10417 Lisp_Object buffer;
10418 bool this_one, the_other, clear_buffer_p, rc;
10419 ptrdiff_t count = SPECPDL_INDEX ();
10420
10421 /* If buffers aren't live, make new ones. */
10422 ensure_echo_area_buffers ();
10423
10424 clear_buffer_p = false;
10425
10426 if (which == 0)
10427 this_one = false, the_other = true;
10428 else if (which > 0)
10429 this_one = true, the_other = false;
10430 else
10431 {
10432 this_one = false, the_other = true;
10433 clear_buffer_p = true;
10434
10435 /* We need a fresh one in case the current echo buffer equals
10436 the one containing the last displayed echo area message. */
10437 if (!NILP (echo_area_buffer[this_one])
10438 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10439 echo_area_buffer[this_one] = Qnil;
10440 }
10441
10442 /* Choose a suitable buffer from echo_buffer[] is we don't
10443 have one. */
10444 if (NILP (echo_area_buffer[this_one]))
10445 {
10446 echo_area_buffer[this_one]
10447 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10448 ? echo_buffer[the_other]
10449 : echo_buffer[this_one]);
10450 clear_buffer_p = true;
10451 }
10452
10453 buffer = echo_area_buffer[this_one];
10454
10455 /* Don't get confused by reusing the buffer used for echoing
10456 for a different purpose. */
10457 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10458 cancel_echoing ();
10459
10460 record_unwind_protect (unwind_with_echo_area_buffer,
10461 with_echo_area_buffer_unwind_data (w));
10462
10463 /* Make the echo area buffer current. Note that for display
10464 purposes, it is not necessary that the displayed window's buffer
10465 == current_buffer, except for text property lookup. So, let's
10466 only set that buffer temporarily here without doing a full
10467 Fset_window_buffer. We must also change w->pointm, though,
10468 because otherwise an assertions in unshow_buffer fails, and Emacs
10469 aborts. */
10470 set_buffer_internal_1 (XBUFFER (buffer));
10471 if (w)
10472 {
10473 wset_buffer (w, buffer);
10474 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10475 set_marker_both (w->old_pointm, buffer, BEG, BEG_BYTE);
10476 }
10477
10478 bset_undo_list (current_buffer, Qt);
10479 bset_read_only (current_buffer, Qnil);
10480 specbind (Qinhibit_read_only, Qt);
10481 specbind (Qinhibit_modification_hooks, Qt);
10482
10483 if (clear_buffer_p && Z > BEG)
10484 del_range (BEG, Z);
10485
10486 eassert (BEGV >= BEG);
10487 eassert (ZV <= Z && ZV >= BEGV);
10488
10489 rc = fn (a1, a2);
10490
10491 eassert (BEGV >= BEG);
10492 eassert (ZV <= Z && ZV >= BEGV);
10493
10494 unbind_to (count, Qnil);
10495 return rc;
10496 }
10497
10498
10499 /* Save state that should be preserved around the call to the function
10500 FN called in with_echo_area_buffer. */
10501
10502 static Lisp_Object
10503 with_echo_area_buffer_unwind_data (struct window *w)
10504 {
10505 int i = 0;
10506 Lisp_Object vector, tmp;
10507
10508 /* Reduce consing by keeping one vector in
10509 Vwith_echo_area_save_vector. */
10510 vector = Vwith_echo_area_save_vector;
10511 Vwith_echo_area_save_vector = Qnil;
10512
10513 if (NILP (vector))
10514 vector = Fmake_vector (make_number (11), Qnil);
10515
10516 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10517 ASET (vector, i, Vdeactivate_mark); ++i;
10518 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10519
10520 if (w)
10521 {
10522 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10523 ASET (vector, i, w->contents); ++i;
10524 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10525 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10526 ASET (vector, i, make_number (marker_position (w->old_pointm))); ++i;
10527 ASET (vector, i, make_number (marker_byte_position (w->old_pointm))); ++i;
10528 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10529 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10530 }
10531 else
10532 {
10533 int end = i + 8;
10534 for (; i < end; ++i)
10535 ASET (vector, i, Qnil);
10536 }
10537
10538 eassert (i == ASIZE (vector));
10539 return vector;
10540 }
10541
10542
10543 /* Restore global state from VECTOR which was created by
10544 with_echo_area_buffer_unwind_data. */
10545
10546 static void
10547 unwind_with_echo_area_buffer (Lisp_Object vector)
10548 {
10549 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10550 Vdeactivate_mark = AREF (vector, 1);
10551 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10552
10553 if (WINDOWP (AREF (vector, 3)))
10554 {
10555 struct window *w;
10556 Lisp_Object buffer;
10557
10558 w = XWINDOW (AREF (vector, 3));
10559 buffer = AREF (vector, 4);
10560
10561 wset_buffer (w, buffer);
10562 set_marker_both (w->pointm, buffer,
10563 XFASTINT (AREF (vector, 5)),
10564 XFASTINT (AREF (vector, 6)));
10565 set_marker_both (w->old_pointm, buffer,
10566 XFASTINT (AREF (vector, 7)),
10567 XFASTINT (AREF (vector, 8)));
10568 set_marker_both (w->start, buffer,
10569 XFASTINT (AREF (vector, 9)),
10570 XFASTINT (AREF (vector, 10)));
10571 }
10572
10573 Vwith_echo_area_save_vector = vector;
10574 }
10575
10576
10577 /* Set up the echo area for use by print functions. MULTIBYTE_P
10578 means we will print multibyte. */
10579
10580 void
10581 setup_echo_area_for_printing (bool multibyte_p)
10582 {
10583 /* If we can't find an echo area any more, exit. */
10584 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10585 Fkill_emacs (Qnil);
10586
10587 ensure_echo_area_buffers ();
10588
10589 if (!message_buf_print)
10590 {
10591 /* A message has been output since the last time we printed.
10592 Choose a fresh echo area buffer. */
10593 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10594 echo_area_buffer[0] = echo_buffer[1];
10595 else
10596 echo_area_buffer[0] = echo_buffer[0];
10597
10598 /* Switch to that buffer and clear it. */
10599 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10600 bset_truncate_lines (current_buffer, Qnil);
10601
10602 if (Z > BEG)
10603 {
10604 ptrdiff_t count = SPECPDL_INDEX ();
10605 specbind (Qinhibit_read_only, Qt);
10606 /* Note that undo recording is always disabled. */
10607 del_range (BEG, Z);
10608 unbind_to (count, Qnil);
10609 }
10610 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10611
10612 /* Set up the buffer for the multibyteness we need. */
10613 if (multibyte_p
10614 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10615 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10616
10617 /* Raise the frame containing the echo area. */
10618 if (minibuffer_auto_raise)
10619 {
10620 struct frame *sf = SELECTED_FRAME ();
10621 Lisp_Object mini_window;
10622 mini_window = FRAME_MINIBUF_WINDOW (sf);
10623 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10624 }
10625
10626 message_log_maybe_newline ();
10627 message_buf_print = true;
10628 }
10629 else
10630 {
10631 if (NILP (echo_area_buffer[0]))
10632 {
10633 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10634 echo_area_buffer[0] = echo_buffer[1];
10635 else
10636 echo_area_buffer[0] = echo_buffer[0];
10637 }
10638
10639 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10640 {
10641 /* Someone switched buffers between print requests. */
10642 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10643 bset_truncate_lines (current_buffer, Qnil);
10644 }
10645 }
10646 }
10647
10648
10649 /* Display an echo area message in window W. Value is true if W's
10650 height is changed. If display_last_displayed_message_p,
10651 display the message that was last displayed, otherwise
10652 display the current message. */
10653
10654 static bool
10655 display_echo_area (struct window *w)
10656 {
10657 bool no_message_p, window_height_changed_p;
10658
10659 /* Temporarily disable garbage collections while displaying the echo
10660 area. This is done because a GC can print a message itself.
10661 That message would modify the echo area buffer's contents while a
10662 redisplay of the buffer is going on, and seriously confuse
10663 redisplay. */
10664 ptrdiff_t count = inhibit_garbage_collection ();
10665
10666 /* If there is no message, we must call display_echo_area_1
10667 nevertheless because it resizes the window. But we will have to
10668 reset the echo_area_buffer in question to nil at the end because
10669 with_echo_area_buffer will sets it to an empty buffer. */
10670 bool i = display_last_displayed_message_p;
10671 no_message_p = NILP (echo_area_buffer[i]);
10672
10673 window_height_changed_p
10674 = with_echo_area_buffer (w, display_last_displayed_message_p,
10675 display_echo_area_1,
10676 (intptr_t) w, Qnil);
10677
10678 if (no_message_p)
10679 echo_area_buffer[i] = Qnil;
10680
10681 unbind_to (count, Qnil);
10682 return window_height_changed_p;
10683 }
10684
10685
10686 /* Helper for display_echo_area. Display the current buffer which
10687 contains the current echo area message in window W, a mini-window,
10688 a pointer to which is passed in A1. A2..A4 are currently not used.
10689 Change the height of W so that all of the message is displayed.
10690 Value is true if height of W was changed. */
10691
10692 static bool
10693 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10694 {
10695 intptr_t i1 = a1;
10696 struct window *w = (struct window *) i1;
10697 Lisp_Object window;
10698 struct text_pos start;
10699
10700 /* Do this before displaying, so that we have a large enough glyph
10701 matrix for the display. If we can't get enough space for the
10702 whole text, display the last N lines. That works by setting w->start. */
10703 bool window_height_changed_p = resize_mini_window (w, false);
10704
10705 /* Use the starting position chosen by resize_mini_window. */
10706 SET_TEXT_POS_FROM_MARKER (start, w->start);
10707
10708 /* Display. */
10709 clear_glyph_matrix (w->desired_matrix);
10710 XSETWINDOW (window, w);
10711 try_window (window, start, 0);
10712
10713 return window_height_changed_p;
10714 }
10715
10716
10717 /* Resize the echo area window to exactly the size needed for the
10718 currently displayed message, if there is one. If a mini-buffer
10719 is active, don't shrink it. */
10720
10721 void
10722 resize_echo_area_exactly (void)
10723 {
10724 if (BUFFERP (echo_area_buffer[0])
10725 && WINDOWP (echo_area_window))
10726 {
10727 struct window *w = XWINDOW (echo_area_window);
10728 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10729 bool resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10730 (intptr_t) w, resize_exactly);
10731 if (resized_p)
10732 {
10733 windows_or_buffers_changed = 42;
10734 update_mode_lines = 30;
10735 redisplay_internal ();
10736 }
10737 }
10738 }
10739
10740
10741 /* Callback function for with_echo_area_buffer, when used from
10742 resize_echo_area_exactly. A1 contains a pointer to the window to
10743 resize, EXACTLY non-nil means resize the mini-window exactly to the
10744 size of the text displayed. A3 and A4 are not used. Value is what
10745 resize_mini_window returns. */
10746
10747 static bool
10748 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10749 {
10750 intptr_t i1 = a1;
10751 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10752 }
10753
10754
10755 /* Resize mini-window W to fit the size of its contents. EXACT_P
10756 means size the window exactly to the size needed. Otherwise, it's
10757 only enlarged until W's buffer is empty.
10758
10759 Set W->start to the right place to begin display. If the whole
10760 contents fit, start at the beginning. Otherwise, start so as
10761 to make the end of the contents appear. This is particularly
10762 important for y-or-n-p, but seems desirable generally.
10763
10764 Value is true if the window height has been changed. */
10765
10766 bool
10767 resize_mini_window (struct window *w, bool exact_p)
10768 {
10769 struct frame *f = XFRAME (w->frame);
10770 bool window_height_changed_p = false;
10771
10772 eassert (MINI_WINDOW_P (w));
10773
10774 /* By default, start display at the beginning. */
10775 set_marker_both (w->start, w->contents,
10776 BUF_BEGV (XBUFFER (w->contents)),
10777 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10778
10779 /* Don't resize windows while redisplaying a window; it would
10780 confuse redisplay functions when the size of the window they are
10781 displaying changes from under them. Such a resizing can happen,
10782 for instance, when which-func prints a long message while
10783 we are running fontification-functions. We're running these
10784 functions with safe_call which binds inhibit-redisplay to t. */
10785 if (!NILP (Vinhibit_redisplay))
10786 return false;
10787
10788 /* Nil means don't try to resize. */
10789 if (NILP (Vresize_mini_windows)
10790 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10791 return false;
10792
10793 if (!FRAME_MINIBUF_ONLY_P (f))
10794 {
10795 struct it it;
10796 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10797 + WINDOW_PIXEL_HEIGHT (w));
10798 int unit = FRAME_LINE_HEIGHT (f);
10799 int height, max_height;
10800 struct text_pos start;
10801 struct buffer *old_current_buffer = NULL;
10802
10803 if (current_buffer != XBUFFER (w->contents))
10804 {
10805 old_current_buffer = current_buffer;
10806 set_buffer_internal (XBUFFER (w->contents));
10807 }
10808
10809 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10810
10811 /* Compute the max. number of lines specified by the user. */
10812 if (FLOATP (Vmax_mini_window_height))
10813 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10814 else if (INTEGERP (Vmax_mini_window_height))
10815 max_height = XINT (Vmax_mini_window_height) * unit;
10816 else
10817 max_height = total_height / 4;
10818
10819 /* Correct that max. height if it's bogus. */
10820 max_height = clip_to_bounds (unit, max_height, total_height);
10821
10822 /* Find out the height of the text in the window. */
10823 if (it.line_wrap == TRUNCATE)
10824 height = unit;
10825 else
10826 {
10827 last_height = 0;
10828 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10829 if (it.max_ascent == 0 && it.max_descent == 0)
10830 height = it.current_y + last_height;
10831 else
10832 height = it.current_y + it.max_ascent + it.max_descent;
10833 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10834 }
10835
10836 /* Compute a suitable window start. */
10837 if (height > max_height)
10838 {
10839 height = (max_height / unit) * unit;
10840 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10841 move_it_vertically_backward (&it, height - unit);
10842 start = it.current.pos;
10843 }
10844 else
10845 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10846 SET_MARKER_FROM_TEXT_POS (w->start, start);
10847
10848 if (EQ (Vresize_mini_windows, Qgrow_only))
10849 {
10850 /* Let it grow only, until we display an empty message, in which
10851 case the window shrinks again. */
10852 if (height > WINDOW_PIXEL_HEIGHT (w))
10853 {
10854 int old_height = WINDOW_PIXEL_HEIGHT (w);
10855
10856 FRAME_WINDOWS_FROZEN (f) = true;
10857 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10858 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10859 }
10860 else if (height < WINDOW_PIXEL_HEIGHT (w)
10861 && (exact_p || BEGV == ZV))
10862 {
10863 int old_height = WINDOW_PIXEL_HEIGHT (w);
10864
10865 FRAME_WINDOWS_FROZEN (f) = false;
10866 shrink_mini_window (w, true);
10867 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10868 }
10869 }
10870 else
10871 {
10872 /* Always resize to exact size needed. */
10873 if (height > WINDOW_PIXEL_HEIGHT (w))
10874 {
10875 int old_height = WINDOW_PIXEL_HEIGHT (w);
10876
10877 FRAME_WINDOWS_FROZEN (f) = true;
10878 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10879 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10880 }
10881 else if (height < WINDOW_PIXEL_HEIGHT (w))
10882 {
10883 int old_height = WINDOW_PIXEL_HEIGHT (w);
10884
10885 FRAME_WINDOWS_FROZEN (f) = false;
10886 shrink_mini_window (w, true);
10887
10888 if (height)
10889 {
10890 FRAME_WINDOWS_FROZEN (f) = true;
10891 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10892 }
10893
10894 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10895 }
10896 }
10897
10898 if (old_current_buffer)
10899 set_buffer_internal (old_current_buffer);
10900 }
10901
10902 return window_height_changed_p;
10903 }
10904
10905
10906 /* Value is the current message, a string, or nil if there is no
10907 current message. */
10908
10909 Lisp_Object
10910 current_message (void)
10911 {
10912 Lisp_Object msg;
10913
10914 if (!BUFFERP (echo_area_buffer[0]))
10915 msg = Qnil;
10916 else
10917 {
10918 with_echo_area_buffer (0, 0, current_message_1,
10919 (intptr_t) &msg, Qnil);
10920 if (NILP (msg))
10921 echo_area_buffer[0] = Qnil;
10922 }
10923
10924 return msg;
10925 }
10926
10927
10928 static bool
10929 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
10930 {
10931 intptr_t i1 = a1;
10932 Lisp_Object *msg = (Lisp_Object *) i1;
10933
10934 if (Z > BEG)
10935 *msg = make_buffer_string (BEG, Z, true);
10936 else
10937 *msg = Qnil;
10938 return false;
10939 }
10940
10941
10942 /* Push the current message on Vmessage_stack for later restoration
10943 by restore_message. Value is true if the current message isn't
10944 empty. This is a relatively infrequent operation, so it's not
10945 worth optimizing. */
10946
10947 bool
10948 push_message (void)
10949 {
10950 Lisp_Object msg = current_message ();
10951 Vmessage_stack = Fcons (msg, Vmessage_stack);
10952 return STRINGP (msg);
10953 }
10954
10955
10956 /* Restore message display from the top of Vmessage_stack. */
10957
10958 void
10959 restore_message (void)
10960 {
10961 eassert (CONSP (Vmessage_stack));
10962 message3_nolog (XCAR (Vmessage_stack));
10963 }
10964
10965
10966 /* Handler for unwind-protect calling pop_message. */
10967
10968 void
10969 pop_message_unwind (void)
10970 {
10971 /* Pop the top-most entry off Vmessage_stack. */
10972 eassert (CONSP (Vmessage_stack));
10973 Vmessage_stack = XCDR (Vmessage_stack);
10974 }
10975
10976
10977 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10978 exits. If the stack is not empty, we have a missing pop_message
10979 somewhere. */
10980
10981 void
10982 check_message_stack (void)
10983 {
10984 if (!NILP (Vmessage_stack))
10985 emacs_abort ();
10986 }
10987
10988
10989 /* Truncate to NCHARS what will be displayed in the echo area the next
10990 time we display it---but don't redisplay it now. */
10991
10992 void
10993 truncate_echo_area (ptrdiff_t nchars)
10994 {
10995 if (nchars == 0)
10996 echo_area_buffer[0] = Qnil;
10997 else if (!noninteractive
10998 && INTERACTIVE
10999 && !NILP (echo_area_buffer[0]))
11000 {
11001 struct frame *sf = SELECTED_FRAME ();
11002 /* Error messages get reported properly by cmd_error, so this must be
11003 just an informative message; if the frame hasn't really been
11004 initialized yet, just toss it. */
11005 if (sf->glyphs_initialized_p)
11006 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11007 }
11008 }
11009
11010
11011 /* Helper function for truncate_echo_area. Truncate the current
11012 message to at most NCHARS characters. */
11013
11014 static bool
11015 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11016 {
11017 if (BEG + nchars < Z)
11018 del_range (BEG + nchars, Z);
11019 if (Z == BEG)
11020 echo_area_buffer[0] = Qnil;
11021 return false;
11022 }
11023
11024 /* Set the current message to STRING. */
11025
11026 static void
11027 set_message (Lisp_Object string)
11028 {
11029 eassert (STRINGP (string));
11030
11031 message_enable_multibyte = STRING_MULTIBYTE (string);
11032
11033 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11034 message_buf_print = false;
11035 help_echo_showing_p = false;
11036
11037 if (STRINGP (Vdebug_on_message)
11038 && STRINGP (string)
11039 && fast_string_match (Vdebug_on_message, string) >= 0)
11040 call_debugger (list2 (Qerror, string));
11041 }
11042
11043
11044 /* Helper function for set_message. First argument is ignored and second
11045 argument has the same meaning as for set_message.
11046 This function is called with the echo area buffer being current. */
11047
11048 static bool
11049 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11050 {
11051 eassert (STRINGP (string));
11052
11053 /* Change multibyteness of the echo buffer appropriately. */
11054 if (message_enable_multibyte
11055 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11056 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11057
11058 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11059 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11060 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11061
11062 /* Insert new message at BEG. */
11063 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11064
11065 /* This function takes care of single/multibyte conversion.
11066 We just have to ensure that the echo area buffer has the right
11067 setting of enable_multibyte_characters. */
11068 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), true);
11069
11070 return false;
11071 }
11072
11073
11074 /* Clear messages. CURRENT_P means clear the current message.
11075 LAST_DISPLAYED_P means clear the message last displayed. */
11076
11077 void
11078 clear_message (bool current_p, bool last_displayed_p)
11079 {
11080 if (current_p)
11081 {
11082 echo_area_buffer[0] = Qnil;
11083 message_cleared_p = true;
11084 }
11085
11086 if (last_displayed_p)
11087 echo_area_buffer[1] = Qnil;
11088
11089 message_buf_print = false;
11090 }
11091
11092 /* Clear garbaged frames.
11093
11094 This function is used where the old redisplay called
11095 redraw_garbaged_frames which in turn called redraw_frame which in
11096 turn called clear_frame. The call to clear_frame was a source of
11097 flickering. I believe a clear_frame is not necessary. It should
11098 suffice in the new redisplay to invalidate all current matrices,
11099 and ensure a complete redisplay of all windows. */
11100
11101 static void
11102 clear_garbaged_frames (void)
11103 {
11104 if (frame_garbaged)
11105 {
11106 Lisp_Object tail, frame;
11107
11108 FOR_EACH_FRAME (tail, frame)
11109 {
11110 struct frame *f = XFRAME (frame);
11111
11112 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11113 {
11114 if (f->resized_p)
11115 redraw_frame (f);
11116 else
11117 clear_current_matrices (f);
11118 fset_redisplay (f);
11119 f->garbaged = false;
11120 f->resized_p = false;
11121 }
11122 }
11123
11124 frame_garbaged = false;
11125 }
11126 }
11127
11128
11129 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P,
11130 update selected_frame. Value is true if the mini-windows height
11131 has been changed. */
11132
11133 static bool
11134 echo_area_display (bool update_frame_p)
11135 {
11136 Lisp_Object mini_window;
11137 struct window *w;
11138 struct frame *f;
11139 bool window_height_changed_p = false;
11140 struct frame *sf = SELECTED_FRAME ();
11141
11142 mini_window = FRAME_MINIBUF_WINDOW (sf);
11143 w = XWINDOW (mini_window);
11144 f = XFRAME (WINDOW_FRAME (w));
11145
11146 /* Don't display if frame is invisible or not yet initialized. */
11147 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11148 return false;
11149
11150 #ifdef HAVE_WINDOW_SYSTEM
11151 /* When Emacs starts, selected_frame may be the initial terminal
11152 frame. If we let this through, a message would be displayed on
11153 the terminal. */
11154 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11155 return false;
11156 #endif /* HAVE_WINDOW_SYSTEM */
11157
11158 /* Redraw garbaged frames. */
11159 clear_garbaged_frames ();
11160
11161 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11162 {
11163 echo_area_window = mini_window;
11164 window_height_changed_p = display_echo_area (w);
11165 w->must_be_updated_p = true;
11166
11167 /* Update the display, unless called from redisplay_internal.
11168 Also don't update the screen during redisplay itself. The
11169 update will happen at the end of redisplay, and an update
11170 here could cause confusion. */
11171 if (update_frame_p && !redisplaying_p)
11172 {
11173 int n = 0;
11174
11175 /* If the display update has been interrupted by pending
11176 input, update mode lines in the frame. Due to the
11177 pending input, it might have been that redisplay hasn't
11178 been called, so that mode lines above the echo area are
11179 garbaged. This looks odd, so we prevent it here. */
11180 if (!display_completed)
11181 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11182
11183 if (window_height_changed_p
11184 /* Don't do this if Emacs is shutting down. Redisplay
11185 needs to run hooks. */
11186 && !NILP (Vrun_hooks))
11187 {
11188 /* Must update other windows. Likewise as in other
11189 cases, don't let this update be interrupted by
11190 pending input. */
11191 ptrdiff_t count = SPECPDL_INDEX ();
11192 specbind (Qredisplay_dont_pause, Qt);
11193 windows_or_buffers_changed = 44;
11194 redisplay_internal ();
11195 unbind_to (count, Qnil);
11196 }
11197 else if (FRAME_WINDOW_P (f) && n == 0)
11198 {
11199 /* Window configuration is the same as before.
11200 Can do with a display update of the echo area,
11201 unless we displayed some mode lines. */
11202 update_single_window (w);
11203 flush_frame (f);
11204 }
11205 else
11206 update_frame (f, true, true);
11207
11208 /* If cursor is in the echo area, make sure that the next
11209 redisplay displays the minibuffer, so that the cursor will
11210 be replaced with what the minibuffer wants. */
11211 if (cursor_in_echo_area)
11212 wset_redisplay (XWINDOW (mini_window));
11213 }
11214 }
11215 else if (!EQ (mini_window, selected_window))
11216 wset_redisplay (XWINDOW (mini_window));
11217
11218 /* Last displayed message is now the current message. */
11219 echo_area_buffer[1] = echo_area_buffer[0];
11220 /* Inform read_char that we're not echoing. */
11221 echo_message_buffer = Qnil;
11222
11223 /* Prevent redisplay optimization in redisplay_internal by resetting
11224 this_line_start_pos. This is done because the mini-buffer now
11225 displays the message instead of its buffer text. */
11226 if (EQ (mini_window, selected_window))
11227 CHARPOS (this_line_start_pos) = 0;
11228
11229 return window_height_changed_p;
11230 }
11231
11232 /* True if W's buffer was changed but not saved. */
11233
11234 static bool
11235 window_buffer_changed (struct window *w)
11236 {
11237 struct buffer *b = XBUFFER (w->contents);
11238
11239 eassert (BUFFER_LIVE_P (b));
11240
11241 return (BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star;
11242 }
11243
11244 /* True if W has %c in its mode line and mode line should be updated. */
11245
11246 static bool
11247 mode_line_update_needed (struct window *w)
11248 {
11249 return (w->column_number_displayed != -1
11250 && !(PT == w->last_point && !window_outdated (w))
11251 && (w->column_number_displayed != current_column ()));
11252 }
11253
11254 /* True if window start of W is frozen and may not be changed during
11255 redisplay. */
11256
11257 static bool
11258 window_frozen_p (struct window *w)
11259 {
11260 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11261 {
11262 Lisp_Object window;
11263
11264 XSETWINDOW (window, w);
11265 if (MINI_WINDOW_P (w))
11266 return false;
11267 else if (EQ (window, selected_window))
11268 return false;
11269 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11270 && EQ (window, Vminibuf_scroll_window))
11271 /* This special window can't be frozen too. */
11272 return false;
11273 else
11274 return true;
11275 }
11276 return false;
11277 }
11278
11279 /***********************************************************************
11280 Mode Lines and Frame Titles
11281 ***********************************************************************/
11282
11283 /* A buffer for constructing non-propertized mode-line strings and
11284 frame titles in it; allocated from the heap in init_xdisp and
11285 resized as needed in store_mode_line_noprop_char. */
11286
11287 static char *mode_line_noprop_buf;
11288
11289 /* The buffer's end, and a current output position in it. */
11290
11291 static char *mode_line_noprop_buf_end;
11292 static char *mode_line_noprop_ptr;
11293
11294 #define MODE_LINE_NOPROP_LEN(start) \
11295 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11296
11297 static enum {
11298 MODE_LINE_DISPLAY = 0,
11299 MODE_LINE_TITLE,
11300 MODE_LINE_NOPROP,
11301 MODE_LINE_STRING
11302 } mode_line_target;
11303
11304 /* Alist that caches the results of :propertize.
11305 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11306 static Lisp_Object mode_line_proptrans_alist;
11307
11308 /* List of strings making up the mode-line. */
11309 static Lisp_Object mode_line_string_list;
11310
11311 /* Base face property when building propertized mode line string. */
11312 static Lisp_Object mode_line_string_face;
11313 static Lisp_Object mode_line_string_face_prop;
11314
11315
11316 /* Unwind data for mode line strings */
11317
11318 static Lisp_Object Vmode_line_unwind_vector;
11319
11320 static Lisp_Object
11321 format_mode_line_unwind_data (struct frame *target_frame,
11322 struct buffer *obuf,
11323 Lisp_Object owin,
11324 bool save_proptrans)
11325 {
11326 Lisp_Object vector, tmp;
11327
11328 /* Reduce consing by keeping one vector in
11329 Vwith_echo_area_save_vector. */
11330 vector = Vmode_line_unwind_vector;
11331 Vmode_line_unwind_vector = Qnil;
11332
11333 if (NILP (vector))
11334 vector = Fmake_vector (make_number (10), Qnil);
11335
11336 ASET (vector, 0, make_number (mode_line_target));
11337 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11338 ASET (vector, 2, mode_line_string_list);
11339 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11340 ASET (vector, 4, mode_line_string_face);
11341 ASET (vector, 5, mode_line_string_face_prop);
11342
11343 if (obuf)
11344 XSETBUFFER (tmp, obuf);
11345 else
11346 tmp = Qnil;
11347 ASET (vector, 6, tmp);
11348 ASET (vector, 7, owin);
11349 if (target_frame)
11350 {
11351 /* Similarly to `with-selected-window', if the operation selects
11352 a window on another frame, we must restore that frame's
11353 selected window, and (for a tty) the top-frame. */
11354 ASET (vector, 8, target_frame->selected_window);
11355 if (FRAME_TERMCAP_P (target_frame))
11356 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11357 }
11358
11359 return vector;
11360 }
11361
11362 static void
11363 unwind_format_mode_line (Lisp_Object vector)
11364 {
11365 Lisp_Object old_window = AREF (vector, 7);
11366 Lisp_Object target_frame_window = AREF (vector, 8);
11367 Lisp_Object old_top_frame = AREF (vector, 9);
11368
11369 mode_line_target = XINT (AREF (vector, 0));
11370 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11371 mode_line_string_list = AREF (vector, 2);
11372 if (! EQ (AREF (vector, 3), Qt))
11373 mode_line_proptrans_alist = AREF (vector, 3);
11374 mode_line_string_face = AREF (vector, 4);
11375 mode_line_string_face_prop = AREF (vector, 5);
11376
11377 /* Select window before buffer, since it may change the buffer. */
11378 if (!NILP (old_window))
11379 {
11380 /* If the operation that we are unwinding had selected a window
11381 on a different frame, reset its frame-selected-window. For a
11382 text terminal, reset its top-frame if necessary. */
11383 if (!NILP (target_frame_window))
11384 {
11385 Lisp_Object frame
11386 = WINDOW_FRAME (XWINDOW (target_frame_window));
11387
11388 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11389 Fselect_window (target_frame_window, Qt);
11390
11391 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11392 Fselect_frame (old_top_frame, Qt);
11393 }
11394
11395 Fselect_window (old_window, Qt);
11396 }
11397
11398 if (!NILP (AREF (vector, 6)))
11399 {
11400 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11401 ASET (vector, 6, Qnil);
11402 }
11403
11404 Vmode_line_unwind_vector = vector;
11405 }
11406
11407
11408 /* Store a single character C for the frame title in mode_line_noprop_buf.
11409 Re-allocate mode_line_noprop_buf if necessary. */
11410
11411 static void
11412 store_mode_line_noprop_char (char c)
11413 {
11414 /* If output position has reached the end of the allocated buffer,
11415 increase the buffer's size. */
11416 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11417 {
11418 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11419 ptrdiff_t size = len;
11420 mode_line_noprop_buf =
11421 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11422 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11423 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11424 }
11425
11426 *mode_line_noprop_ptr++ = c;
11427 }
11428
11429
11430 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11431 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11432 characters that yield more columns than PRECISION; PRECISION <= 0
11433 means copy the whole string. Pad with spaces until FIELD_WIDTH
11434 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11435 pad. Called from display_mode_element when it is used to build a
11436 frame title. */
11437
11438 static int
11439 store_mode_line_noprop (const char *string, int field_width, int precision)
11440 {
11441 const unsigned char *str = (const unsigned char *) string;
11442 int n = 0;
11443 ptrdiff_t dummy, nbytes;
11444
11445 /* Copy at most PRECISION chars from STR. */
11446 nbytes = strlen (string);
11447 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11448 while (nbytes--)
11449 store_mode_line_noprop_char (*str++);
11450
11451 /* Fill up with spaces until FIELD_WIDTH reached. */
11452 while (field_width > 0
11453 && n < field_width)
11454 {
11455 store_mode_line_noprop_char (' ');
11456 ++n;
11457 }
11458
11459 return n;
11460 }
11461
11462 /***********************************************************************
11463 Frame Titles
11464 ***********************************************************************/
11465
11466 #ifdef HAVE_WINDOW_SYSTEM
11467
11468 /* Set the title of FRAME, if it has changed. The title format is
11469 Vicon_title_format if FRAME is iconified, otherwise it is
11470 frame_title_format. */
11471
11472 static void
11473 x_consider_frame_title (Lisp_Object frame)
11474 {
11475 struct frame *f = XFRAME (frame);
11476
11477 if (FRAME_WINDOW_P (f)
11478 || FRAME_MINIBUF_ONLY_P (f)
11479 || f->explicit_name)
11480 {
11481 /* Do we have more than one visible frame on this X display? */
11482 Lisp_Object tail, other_frame, fmt;
11483 ptrdiff_t title_start;
11484 char *title;
11485 ptrdiff_t len;
11486 struct it it;
11487 ptrdiff_t count = SPECPDL_INDEX ();
11488
11489 FOR_EACH_FRAME (tail, other_frame)
11490 {
11491 struct frame *tf = XFRAME (other_frame);
11492
11493 if (tf != f
11494 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11495 && !FRAME_MINIBUF_ONLY_P (tf)
11496 && !EQ (other_frame, tip_frame)
11497 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11498 break;
11499 }
11500
11501 /* Set global variable indicating that multiple frames exist. */
11502 multiple_frames = CONSP (tail);
11503
11504 /* Switch to the buffer of selected window of the frame. Set up
11505 mode_line_target so that display_mode_element will output into
11506 mode_line_noprop_buf; then display the title. */
11507 record_unwind_protect (unwind_format_mode_line,
11508 format_mode_line_unwind_data
11509 (f, current_buffer, selected_window, false));
11510
11511 Fselect_window (f->selected_window, Qt);
11512 set_buffer_internal_1
11513 (XBUFFER (XWINDOW (f->selected_window)->contents));
11514 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11515
11516 mode_line_target = MODE_LINE_TITLE;
11517 title_start = MODE_LINE_NOPROP_LEN (0);
11518 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11519 NULL, DEFAULT_FACE_ID);
11520 display_mode_element (&it, 0, -1, -1, fmt, Qnil, false);
11521 len = MODE_LINE_NOPROP_LEN (title_start);
11522 title = mode_line_noprop_buf + title_start;
11523 unbind_to (count, Qnil);
11524
11525 /* Set the title only if it's changed. This avoids consing in
11526 the common case where it hasn't. (If it turns out that we've
11527 already wasted too much time by walking through the list with
11528 display_mode_element, then we might need to optimize at a
11529 higher level than this.) */
11530 if (! STRINGP (f->name)
11531 || SBYTES (f->name) != len
11532 || memcmp (title, SDATA (f->name), len) != 0)
11533 x_implicitly_set_name (f, make_string (title, len), Qnil);
11534 }
11535 }
11536
11537 #endif /* not HAVE_WINDOW_SYSTEM */
11538
11539 \f
11540 /***********************************************************************
11541 Menu Bars
11542 ***********************************************************************/
11543
11544 /* True if we will not redisplay all visible windows. */
11545 #define REDISPLAY_SOME_P() \
11546 ((windows_or_buffers_changed == 0 \
11547 || windows_or_buffers_changed == REDISPLAY_SOME) \
11548 && (update_mode_lines == 0 \
11549 || update_mode_lines == REDISPLAY_SOME))
11550
11551 /* Prepare for redisplay by updating menu-bar item lists when
11552 appropriate. This can call eval. */
11553
11554 static void
11555 prepare_menu_bars (void)
11556 {
11557 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11558 bool some_windows = REDISPLAY_SOME_P ();
11559 struct gcpro gcpro1, gcpro2;
11560 Lisp_Object tooltip_frame;
11561
11562 #ifdef HAVE_WINDOW_SYSTEM
11563 tooltip_frame = tip_frame;
11564 #else
11565 tooltip_frame = Qnil;
11566 #endif
11567
11568 if (FUNCTIONP (Vpre_redisplay_function))
11569 {
11570 Lisp_Object windows = all_windows ? Qt : Qnil;
11571 if (all_windows && some_windows)
11572 {
11573 Lisp_Object ws = window_list ();
11574 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11575 {
11576 Lisp_Object this = XCAR (ws);
11577 struct window *w = XWINDOW (this);
11578 if (w->redisplay
11579 || XFRAME (w->frame)->redisplay
11580 || XBUFFER (w->contents)->text->redisplay)
11581 {
11582 windows = Fcons (this, windows);
11583 }
11584 }
11585 }
11586 safe__call1 (true, Vpre_redisplay_function, windows);
11587 }
11588
11589 /* Update all frame titles based on their buffer names, etc. We do
11590 this before the menu bars so that the buffer-menu will show the
11591 up-to-date frame titles. */
11592 #ifdef HAVE_WINDOW_SYSTEM
11593 if (all_windows)
11594 {
11595 Lisp_Object tail, frame;
11596
11597 FOR_EACH_FRAME (tail, frame)
11598 {
11599 struct frame *f = XFRAME (frame);
11600 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11601 if (some_windows
11602 && !f->redisplay
11603 && !w->redisplay
11604 && !XBUFFER (w->contents)->text->redisplay)
11605 continue;
11606
11607 if (!EQ (frame, tooltip_frame)
11608 && (FRAME_ICONIFIED_P (f)
11609 || FRAME_VISIBLE_P (f) == 1
11610 /* Exclude TTY frames that are obscured because they
11611 are not the top frame on their console. This is
11612 because x_consider_frame_title actually switches
11613 to the frame, which for TTY frames means it is
11614 marked as garbaged, and will be completely
11615 redrawn on the next redisplay cycle. This causes
11616 TTY frames to be completely redrawn, when there
11617 are more than one of them, even though nothing
11618 should be changed on display. */
11619 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11620 x_consider_frame_title (frame);
11621 }
11622 }
11623 #endif /* HAVE_WINDOW_SYSTEM */
11624
11625 /* Update the menu bar item lists, if appropriate. This has to be
11626 done before any actual redisplay or generation of display lines. */
11627
11628 if (all_windows)
11629 {
11630 Lisp_Object tail, frame;
11631 ptrdiff_t count = SPECPDL_INDEX ();
11632 /* True means that update_menu_bar has run its hooks
11633 so any further calls to update_menu_bar shouldn't do so again. */
11634 bool menu_bar_hooks_run = false;
11635
11636 record_unwind_save_match_data ();
11637
11638 FOR_EACH_FRAME (tail, frame)
11639 {
11640 struct frame *f = XFRAME (frame);
11641 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11642
11643 /* Ignore tooltip frame. */
11644 if (EQ (frame, tooltip_frame))
11645 continue;
11646
11647 if (some_windows
11648 && !f->redisplay
11649 && !w->redisplay
11650 && !XBUFFER (w->contents)->text->redisplay)
11651 continue;
11652
11653 /* If a window on this frame changed size, report that to
11654 the user and clear the size-change flag. */
11655 if (FRAME_WINDOW_SIZES_CHANGED (f))
11656 {
11657 Lisp_Object functions;
11658
11659 /* Clear flag first in case we get an error below. */
11660 FRAME_WINDOW_SIZES_CHANGED (f) = false;
11661 functions = Vwindow_size_change_functions;
11662 GCPRO2 (tail, functions);
11663
11664 while (CONSP (functions))
11665 {
11666 if (!EQ (XCAR (functions), Qt))
11667 call1 (XCAR (functions), frame);
11668 functions = XCDR (functions);
11669 }
11670 UNGCPRO;
11671 }
11672
11673 GCPRO1 (tail);
11674 menu_bar_hooks_run = update_menu_bar (f, false, menu_bar_hooks_run);
11675 #ifdef HAVE_WINDOW_SYSTEM
11676 update_tool_bar (f, false);
11677 #endif
11678 UNGCPRO;
11679 }
11680
11681 unbind_to (count, Qnil);
11682 }
11683 else
11684 {
11685 struct frame *sf = SELECTED_FRAME ();
11686 update_menu_bar (sf, true, false);
11687 #ifdef HAVE_WINDOW_SYSTEM
11688 update_tool_bar (sf, true);
11689 #endif
11690 }
11691 }
11692
11693
11694 /* Update the menu bar item list for frame F. This has to be done
11695 before we start to fill in any display lines, because it can call
11696 eval.
11697
11698 If SAVE_MATCH_DATA, we must save and restore it here.
11699
11700 If HOOKS_RUN, a previous call to update_menu_bar
11701 already ran the menu bar hooks for this redisplay, so there
11702 is no need to run them again. The return value is the
11703 updated value of this flag, to pass to the next call. */
11704
11705 static bool
11706 update_menu_bar (struct frame *f, bool save_match_data, bool hooks_run)
11707 {
11708 Lisp_Object window;
11709 struct window *w;
11710
11711 /* If called recursively during a menu update, do nothing. This can
11712 happen when, for instance, an activate-menubar-hook causes a
11713 redisplay. */
11714 if (inhibit_menubar_update)
11715 return hooks_run;
11716
11717 window = FRAME_SELECTED_WINDOW (f);
11718 w = XWINDOW (window);
11719
11720 if (FRAME_WINDOW_P (f)
11721 ?
11722 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11723 || defined (HAVE_NS) || defined (USE_GTK)
11724 FRAME_EXTERNAL_MENU_BAR (f)
11725 #else
11726 FRAME_MENU_BAR_LINES (f) > 0
11727 #endif
11728 : FRAME_MENU_BAR_LINES (f) > 0)
11729 {
11730 /* If the user has switched buffers or windows, we need to
11731 recompute to reflect the new bindings. But we'll
11732 recompute when update_mode_lines is set too; that means
11733 that people can use force-mode-line-update to request
11734 that the menu bar be recomputed. The adverse effect on
11735 the rest of the redisplay algorithm is about the same as
11736 windows_or_buffers_changed anyway. */
11737 if (windows_or_buffers_changed
11738 /* This used to test w->update_mode_line, but we believe
11739 there is no need to recompute the menu in that case. */
11740 || update_mode_lines
11741 || window_buffer_changed (w))
11742 {
11743 struct buffer *prev = current_buffer;
11744 ptrdiff_t count = SPECPDL_INDEX ();
11745
11746 specbind (Qinhibit_menubar_update, Qt);
11747
11748 set_buffer_internal_1 (XBUFFER (w->contents));
11749 if (save_match_data)
11750 record_unwind_save_match_data ();
11751 if (NILP (Voverriding_local_map_menu_flag))
11752 {
11753 specbind (Qoverriding_terminal_local_map, Qnil);
11754 specbind (Qoverriding_local_map, Qnil);
11755 }
11756
11757 if (!hooks_run)
11758 {
11759 /* Run the Lucid hook. */
11760 safe_run_hooks (Qactivate_menubar_hook);
11761
11762 /* If it has changed current-menubar from previous value,
11763 really recompute the menu-bar from the value. */
11764 if (! NILP (Vlucid_menu_bar_dirty_flag))
11765 call0 (Qrecompute_lucid_menubar);
11766
11767 safe_run_hooks (Qmenu_bar_update_hook);
11768
11769 hooks_run = true;
11770 }
11771
11772 XSETFRAME (Vmenu_updating_frame, f);
11773 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11774
11775 /* Redisplay the menu bar in case we changed it. */
11776 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11777 || defined (HAVE_NS) || defined (USE_GTK)
11778 if (FRAME_WINDOW_P (f))
11779 {
11780 #if defined (HAVE_NS)
11781 /* All frames on Mac OS share the same menubar. So only
11782 the selected frame should be allowed to set it. */
11783 if (f == SELECTED_FRAME ())
11784 #endif
11785 set_frame_menubar (f, false, false);
11786 }
11787 else
11788 /* On a terminal screen, the menu bar is an ordinary screen
11789 line, and this makes it get updated. */
11790 w->update_mode_line = true;
11791 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11792 /* In the non-toolkit version, the menu bar is an ordinary screen
11793 line, and this makes it get updated. */
11794 w->update_mode_line = true;
11795 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11796
11797 unbind_to (count, Qnil);
11798 set_buffer_internal_1 (prev);
11799 }
11800 }
11801
11802 return hooks_run;
11803 }
11804
11805 /***********************************************************************
11806 Tool-bars
11807 ***********************************************************************/
11808
11809 #ifdef HAVE_WINDOW_SYSTEM
11810
11811 /* Select `frame' temporarily without running all the code in
11812 do_switch_frame.
11813 FIXME: Maybe do_switch_frame should be trimmed down similarly
11814 when `norecord' is set. */
11815 static void
11816 fast_set_selected_frame (Lisp_Object frame)
11817 {
11818 if (!EQ (selected_frame, frame))
11819 {
11820 selected_frame = frame;
11821 selected_window = XFRAME (frame)->selected_window;
11822 }
11823 }
11824
11825 /* Update the tool-bar item list for frame F. This has to be done
11826 before we start to fill in any display lines. Called from
11827 prepare_menu_bars. If SAVE_MATCH_DATA, we must save
11828 and restore it here. */
11829
11830 static void
11831 update_tool_bar (struct frame *f, bool save_match_data)
11832 {
11833 #if defined (USE_GTK) || defined (HAVE_NS)
11834 bool do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11835 #else
11836 bool do_update = (WINDOWP (f->tool_bar_window)
11837 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0);
11838 #endif
11839
11840 if (do_update)
11841 {
11842 Lisp_Object window;
11843 struct window *w;
11844
11845 window = FRAME_SELECTED_WINDOW (f);
11846 w = XWINDOW (window);
11847
11848 /* If the user has switched buffers or windows, we need to
11849 recompute to reflect the new bindings. But we'll
11850 recompute when update_mode_lines is set too; that means
11851 that people can use force-mode-line-update to request
11852 that the menu bar be recomputed. The adverse effect on
11853 the rest of the redisplay algorithm is about the same as
11854 windows_or_buffers_changed anyway. */
11855 if (windows_or_buffers_changed
11856 || w->update_mode_line
11857 || update_mode_lines
11858 || window_buffer_changed (w))
11859 {
11860 struct buffer *prev = current_buffer;
11861 ptrdiff_t count = SPECPDL_INDEX ();
11862 Lisp_Object frame, new_tool_bar;
11863 int new_n_tool_bar;
11864 struct gcpro gcpro1;
11865
11866 /* Set current_buffer to the buffer of the selected
11867 window of the frame, so that we get the right local
11868 keymaps. */
11869 set_buffer_internal_1 (XBUFFER (w->contents));
11870
11871 /* Save match data, if we must. */
11872 if (save_match_data)
11873 record_unwind_save_match_data ();
11874
11875 /* Make sure that we don't accidentally use bogus keymaps. */
11876 if (NILP (Voverriding_local_map_menu_flag))
11877 {
11878 specbind (Qoverriding_terminal_local_map, Qnil);
11879 specbind (Qoverriding_local_map, Qnil);
11880 }
11881
11882 GCPRO1 (new_tool_bar);
11883
11884 /* We must temporarily set the selected frame to this frame
11885 before calling tool_bar_items, because the calculation of
11886 the tool-bar keymap uses the selected frame (see
11887 `tool-bar-make-keymap' in tool-bar.el). */
11888 eassert (EQ (selected_window,
11889 /* Since we only explicitly preserve selected_frame,
11890 check that selected_window would be redundant. */
11891 XFRAME (selected_frame)->selected_window));
11892 record_unwind_protect (fast_set_selected_frame, selected_frame);
11893 XSETFRAME (frame, f);
11894 fast_set_selected_frame (frame);
11895
11896 /* Build desired tool-bar items from keymaps. */
11897 new_tool_bar
11898 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11899 &new_n_tool_bar);
11900
11901 /* Redisplay the tool-bar if we changed it. */
11902 if (new_n_tool_bar != f->n_tool_bar_items
11903 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11904 {
11905 /* Redisplay that happens asynchronously due to an expose event
11906 may access f->tool_bar_items. Make sure we update both
11907 variables within BLOCK_INPUT so no such event interrupts. */
11908 block_input ();
11909 fset_tool_bar_items (f, new_tool_bar);
11910 f->n_tool_bar_items = new_n_tool_bar;
11911 w->update_mode_line = true;
11912 unblock_input ();
11913 }
11914
11915 UNGCPRO;
11916
11917 unbind_to (count, Qnil);
11918 set_buffer_internal_1 (prev);
11919 }
11920 }
11921 }
11922
11923 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
11924
11925 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11926 F's desired tool-bar contents. F->tool_bar_items must have
11927 been set up previously by calling prepare_menu_bars. */
11928
11929 static void
11930 build_desired_tool_bar_string (struct frame *f)
11931 {
11932 int i, size, size_needed;
11933 struct gcpro gcpro1, gcpro2;
11934 Lisp_Object image, plist;
11935
11936 image = plist = Qnil;
11937 GCPRO2 (image, plist);
11938
11939 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11940 Otherwise, make a new string. */
11941
11942 /* The size of the string we might be able to reuse. */
11943 size = (STRINGP (f->desired_tool_bar_string)
11944 ? SCHARS (f->desired_tool_bar_string)
11945 : 0);
11946
11947 /* We need one space in the string for each image. */
11948 size_needed = f->n_tool_bar_items;
11949
11950 /* Reuse f->desired_tool_bar_string, if possible. */
11951 if (size < size_needed || NILP (f->desired_tool_bar_string))
11952 fset_desired_tool_bar_string
11953 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11954 else
11955 {
11956 AUTO_LIST4 (props, Qdisplay, Qnil, Qmenu_item, Qnil);
11957 struct gcpro gcpro1;
11958 GCPRO1 (props);
11959 Fremove_text_properties (make_number (0), make_number (size),
11960 props, f->desired_tool_bar_string);
11961 UNGCPRO;
11962 }
11963
11964 /* Put a `display' property on the string for the images to display,
11965 put a `menu_item' property on tool-bar items with a value that
11966 is the index of the item in F's tool-bar item vector. */
11967 for (i = 0; i < f->n_tool_bar_items; ++i)
11968 {
11969 #define PROP(IDX) \
11970 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11971
11972 bool enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11973 bool selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11974 int hmargin, vmargin, relief, idx, end;
11975
11976 /* If image is a vector, choose the image according to the
11977 button state. */
11978 image = PROP (TOOL_BAR_ITEM_IMAGES);
11979 if (VECTORP (image))
11980 {
11981 if (enabled_p)
11982 idx = (selected_p
11983 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11984 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11985 else
11986 idx = (selected_p
11987 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11988 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11989
11990 eassert (ASIZE (image) >= idx);
11991 image = AREF (image, idx);
11992 }
11993 else
11994 idx = -1;
11995
11996 /* Ignore invalid image specifications. */
11997 if (!valid_image_p (image))
11998 continue;
11999
12000 /* Display the tool-bar button pressed, or depressed. */
12001 plist = Fcopy_sequence (XCDR (image));
12002
12003 /* Compute margin and relief to draw. */
12004 relief = (tool_bar_button_relief >= 0
12005 ? tool_bar_button_relief
12006 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
12007 hmargin = vmargin = relief;
12008
12009 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
12010 INT_MAX - max (hmargin, vmargin)))
12011 {
12012 hmargin += XFASTINT (Vtool_bar_button_margin);
12013 vmargin += XFASTINT (Vtool_bar_button_margin);
12014 }
12015 else if (CONSP (Vtool_bar_button_margin))
12016 {
12017 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12018 INT_MAX - hmargin))
12019 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12020
12021 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12022 INT_MAX - vmargin))
12023 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12024 }
12025
12026 if (auto_raise_tool_bar_buttons_p)
12027 {
12028 /* Add a `:relief' property to the image spec if the item is
12029 selected. */
12030 if (selected_p)
12031 {
12032 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12033 hmargin -= relief;
12034 vmargin -= relief;
12035 }
12036 }
12037 else
12038 {
12039 /* If image is selected, display it pressed, i.e. with a
12040 negative relief. If it's not selected, display it with a
12041 raised relief. */
12042 plist = Fplist_put (plist, QCrelief,
12043 (selected_p
12044 ? make_number (-relief)
12045 : make_number (relief)));
12046 hmargin -= relief;
12047 vmargin -= relief;
12048 }
12049
12050 /* Put a margin around the image. */
12051 if (hmargin || vmargin)
12052 {
12053 if (hmargin == vmargin)
12054 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12055 else
12056 plist = Fplist_put (plist, QCmargin,
12057 Fcons (make_number (hmargin),
12058 make_number (vmargin)));
12059 }
12060
12061 /* If button is not enabled, and we don't have special images
12062 for the disabled state, make the image appear disabled by
12063 applying an appropriate algorithm to it. */
12064 if (!enabled_p && idx < 0)
12065 plist = Fplist_put (plist, QCconversion, Qdisabled);
12066
12067 /* Put a `display' text property on the string for the image to
12068 display. Put a `menu-item' property on the string that gives
12069 the start of this item's properties in the tool-bar items
12070 vector. */
12071 image = Fcons (Qimage, plist);
12072 AUTO_LIST4 (props, Qdisplay, image, Qmenu_item,
12073 make_number (i * TOOL_BAR_ITEM_NSLOTS));
12074 struct gcpro gcpro1;
12075 GCPRO1 (props);
12076
12077 /* Let the last image hide all remaining spaces in the tool bar
12078 string. The string can be longer than needed when we reuse a
12079 previous string. */
12080 if (i + 1 == f->n_tool_bar_items)
12081 end = SCHARS (f->desired_tool_bar_string);
12082 else
12083 end = i + 1;
12084 Fadd_text_properties (make_number (i), make_number (end),
12085 props, f->desired_tool_bar_string);
12086 UNGCPRO;
12087 #undef PROP
12088 }
12089
12090 UNGCPRO;
12091 }
12092
12093
12094 /* Display one line of the tool-bar of frame IT->f.
12095
12096 HEIGHT specifies the desired height of the tool-bar line.
12097 If the actual height of the glyph row is less than HEIGHT, the
12098 row's height is increased to HEIGHT, and the icons are centered
12099 vertically in the new height.
12100
12101 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12102 count a final empty row in case the tool-bar width exactly matches
12103 the window width.
12104 */
12105
12106 static void
12107 display_tool_bar_line (struct it *it, int height)
12108 {
12109 struct glyph_row *row = it->glyph_row;
12110 int max_x = it->last_visible_x;
12111 struct glyph *last;
12112
12113 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12114 clear_glyph_row (row);
12115 row->enabled_p = true;
12116 row->y = it->current_y;
12117
12118 /* Note that this isn't made use of if the face hasn't a box,
12119 so there's no need to check the face here. */
12120 it->start_of_box_run_p = true;
12121
12122 while (it->current_x < max_x)
12123 {
12124 int x, n_glyphs_before, i, nglyphs;
12125 struct it it_before;
12126
12127 /* Get the next display element. */
12128 if (!get_next_display_element (it))
12129 {
12130 /* Don't count empty row if we are counting needed tool-bar lines. */
12131 if (height < 0 && !it->hpos)
12132 return;
12133 break;
12134 }
12135
12136 /* Produce glyphs. */
12137 n_glyphs_before = row->used[TEXT_AREA];
12138 it_before = *it;
12139
12140 PRODUCE_GLYPHS (it);
12141
12142 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12143 i = 0;
12144 x = it_before.current_x;
12145 while (i < nglyphs)
12146 {
12147 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12148
12149 if (x + glyph->pixel_width > max_x)
12150 {
12151 /* Glyph doesn't fit on line. Backtrack. */
12152 row->used[TEXT_AREA] = n_glyphs_before;
12153 *it = it_before;
12154 /* If this is the only glyph on this line, it will never fit on the
12155 tool-bar, so skip it. But ensure there is at least one glyph,
12156 so we don't accidentally disable the tool-bar. */
12157 if (n_glyphs_before == 0
12158 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12159 break;
12160 goto out;
12161 }
12162
12163 ++it->hpos;
12164 x += glyph->pixel_width;
12165 ++i;
12166 }
12167
12168 /* Stop at line end. */
12169 if (ITERATOR_AT_END_OF_LINE_P (it))
12170 break;
12171
12172 set_iterator_to_next (it, true);
12173 }
12174
12175 out:;
12176
12177 row->displays_text_p = row->used[TEXT_AREA] != 0;
12178
12179 /* Use default face for the border below the tool bar.
12180
12181 FIXME: When auto-resize-tool-bars is grow-only, there is
12182 no additional border below the possibly empty tool-bar lines.
12183 So to make the extra empty lines look "normal", we have to
12184 use the tool-bar face for the border too. */
12185 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12186 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12187 it->face_id = DEFAULT_FACE_ID;
12188
12189 extend_face_to_end_of_line (it);
12190 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12191 last->right_box_line_p = true;
12192 if (last == row->glyphs[TEXT_AREA])
12193 last->left_box_line_p = true;
12194
12195 /* Make line the desired height and center it vertically. */
12196 if ((height -= it->max_ascent + it->max_descent) > 0)
12197 {
12198 /* Don't add more than one line height. */
12199 height %= FRAME_LINE_HEIGHT (it->f);
12200 it->max_ascent += height / 2;
12201 it->max_descent += (height + 1) / 2;
12202 }
12203
12204 compute_line_metrics (it);
12205
12206 /* If line is empty, make it occupy the rest of the tool-bar. */
12207 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12208 {
12209 row->height = row->phys_height = it->last_visible_y - row->y;
12210 row->visible_height = row->height;
12211 row->ascent = row->phys_ascent = 0;
12212 row->extra_line_spacing = 0;
12213 }
12214
12215 row->full_width_p = true;
12216 row->continued_p = false;
12217 row->truncated_on_left_p = false;
12218 row->truncated_on_right_p = false;
12219
12220 it->current_x = it->hpos = 0;
12221 it->current_y += row->height;
12222 ++it->vpos;
12223 ++it->glyph_row;
12224 }
12225
12226
12227 /* Value is the number of pixels needed to make all tool-bar items of
12228 frame F visible. The actual number of glyph rows needed is
12229 returned in *N_ROWS if non-NULL. */
12230 static int
12231 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12232 {
12233 struct window *w = XWINDOW (f->tool_bar_window);
12234 struct it it;
12235 /* tool_bar_height is called from redisplay_tool_bar after building
12236 the desired matrix, so use (unused) mode-line row as temporary row to
12237 avoid destroying the first tool-bar row. */
12238 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12239
12240 /* Initialize an iterator for iteration over
12241 F->desired_tool_bar_string in the tool-bar window of frame F. */
12242 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12243 temp_row->reversed_p = false;
12244 it.first_visible_x = 0;
12245 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12246 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12247 it.paragraph_embedding = L2R;
12248
12249 while (!ITERATOR_AT_END_P (&it))
12250 {
12251 clear_glyph_row (temp_row);
12252 it.glyph_row = temp_row;
12253 display_tool_bar_line (&it, -1);
12254 }
12255 clear_glyph_row (temp_row);
12256
12257 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12258 if (n_rows)
12259 *n_rows = it.vpos > 0 ? it.vpos : -1;
12260
12261 if (pixelwise)
12262 return it.current_y;
12263 else
12264 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12265 }
12266
12267 #endif /* !USE_GTK && !HAVE_NS */
12268
12269 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12270 0, 2, 0,
12271 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12272 If FRAME is nil or omitted, use the selected frame. Optional argument
12273 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12274 (Lisp_Object frame, Lisp_Object pixelwise)
12275 {
12276 int height = 0;
12277
12278 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12279 struct frame *f = decode_any_frame (frame);
12280
12281 if (WINDOWP (f->tool_bar_window)
12282 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12283 {
12284 update_tool_bar (f, true);
12285 if (f->n_tool_bar_items)
12286 {
12287 build_desired_tool_bar_string (f);
12288 height = tool_bar_height (f, NULL, !NILP (pixelwise));
12289 }
12290 }
12291 #endif
12292
12293 return make_number (height);
12294 }
12295
12296
12297 /* Display the tool-bar of frame F. Value is true if tool-bar's
12298 height should be changed. */
12299 static bool
12300 redisplay_tool_bar (struct frame *f)
12301 {
12302 #if defined (USE_GTK) || defined (HAVE_NS)
12303
12304 if (FRAME_EXTERNAL_TOOL_BAR (f))
12305 update_frame_tool_bar (f);
12306 return false;
12307
12308 #else /* !USE_GTK && !HAVE_NS */
12309
12310 struct window *w;
12311 struct it it;
12312 struct glyph_row *row;
12313
12314 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12315 do anything. This means you must start with tool-bar-lines
12316 non-zero to get the auto-sizing effect. Or in other words, you
12317 can turn off tool-bars by specifying tool-bar-lines zero. */
12318 if (!WINDOWP (f->tool_bar_window)
12319 || (w = XWINDOW (f->tool_bar_window),
12320 WINDOW_TOTAL_LINES (w) == 0))
12321 return false;
12322
12323 /* Set up an iterator for the tool-bar window. */
12324 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12325 it.first_visible_x = 0;
12326 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12327 row = it.glyph_row;
12328 row->reversed_p = false;
12329
12330 /* Build a string that represents the contents of the tool-bar. */
12331 build_desired_tool_bar_string (f);
12332 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12333 /* FIXME: This should be controlled by a user option. But it
12334 doesn't make sense to have an R2L tool bar if the menu bar cannot
12335 be drawn also R2L, and making the menu bar R2L is tricky due
12336 toolkit-specific code that implements it. If an R2L tool bar is
12337 ever supported, display_tool_bar_line should also be augmented to
12338 call unproduce_glyphs like display_line and display_string
12339 do. */
12340 it.paragraph_embedding = L2R;
12341
12342 if (f->n_tool_bar_rows == 0)
12343 {
12344 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, true);
12345
12346 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12347 {
12348 x_change_tool_bar_height (f, new_height);
12349 frame_default_tool_bar_height = new_height;
12350 /* Always do that now. */
12351 clear_glyph_matrix (w->desired_matrix);
12352 f->fonts_changed = true;
12353 return true;
12354 }
12355 }
12356
12357 /* Display as many lines as needed to display all tool-bar items. */
12358
12359 if (f->n_tool_bar_rows > 0)
12360 {
12361 int border, rows, height, extra;
12362
12363 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12364 border = XINT (Vtool_bar_border);
12365 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12366 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12367 else if (EQ (Vtool_bar_border, Qborder_width))
12368 border = f->border_width;
12369 else
12370 border = 0;
12371 if (border < 0)
12372 border = 0;
12373
12374 rows = f->n_tool_bar_rows;
12375 height = max (1, (it.last_visible_y - border) / rows);
12376 extra = it.last_visible_y - border - height * rows;
12377
12378 while (it.current_y < it.last_visible_y)
12379 {
12380 int h = 0;
12381 if (extra > 0 && rows-- > 0)
12382 {
12383 h = (extra + rows - 1) / rows;
12384 extra -= h;
12385 }
12386 display_tool_bar_line (&it, height + h);
12387 }
12388 }
12389 else
12390 {
12391 while (it.current_y < it.last_visible_y)
12392 display_tool_bar_line (&it, 0);
12393 }
12394
12395 /* It doesn't make much sense to try scrolling in the tool-bar
12396 window, so don't do it. */
12397 w->desired_matrix->no_scrolling_p = true;
12398 w->must_be_updated_p = true;
12399
12400 if (!NILP (Vauto_resize_tool_bars))
12401 {
12402 bool change_height_p = true;
12403
12404 /* If we couldn't display everything, change the tool-bar's
12405 height if there is room for more. */
12406 if (IT_STRING_CHARPOS (it) < it.end_charpos)
12407 change_height_p = true;
12408
12409 /* We subtract 1 because display_tool_bar_line advances the
12410 glyph_row pointer before returning to its caller. We want to
12411 examine the last glyph row produced by
12412 display_tool_bar_line. */
12413 row = it.glyph_row - 1;
12414
12415 /* If there are blank lines at the end, except for a partially
12416 visible blank line at the end that is smaller than
12417 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12418 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12419 && row->height >= FRAME_LINE_HEIGHT (f))
12420 change_height_p = true;
12421
12422 /* If row displays tool-bar items, but is partially visible,
12423 change the tool-bar's height. */
12424 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12425 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
12426 change_height_p = true;
12427
12428 /* Resize windows as needed by changing the `tool-bar-lines'
12429 frame parameter. */
12430 if (change_height_p)
12431 {
12432 int nrows;
12433 int new_height = tool_bar_height (f, &nrows, true);
12434
12435 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12436 && !f->minimize_tool_bar_window_p)
12437 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12438 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12439 f->minimize_tool_bar_window_p = false;
12440
12441 if (change_height_p)
12442 {
12443 x_change_tool_bar_height (f, new_height);
12444 frame_default_tool_bar_height = new_height;
12445 clear_glyph_matrix (w->desired_matrix);
12446 f->n_tool_bar_rows = nrows;
12447 f->fonts_changed = true;
12448
12449 return true;
12450 }
12451 }
12452 }
12453
12454 f->minimize_tool_bar_window_p = false;
12455 return false;
12456
12457 #endif /* USE_GTK || HAVE_NS */
12458 }
12459
12460 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12461
12462 /* Get information about the tool-bar item which is displayed in GLYPH
12463 on frame F. Return in *PROP_IDX the index where tool-bar item
12464 properties start in F->tool_bar_items. Value is false if
12465 GLYPH doesn't display a tool-bar item. */
12466
12467 static bool
12468 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12469 {
12470 Lisp_Object prop;
12471 int charpos;
12472
12473 /* This function can be called asynchronously, which means we must
12474 exclude any possibility that Fget_text_property signals an
12475 error. */
12476 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12477 charpos = max (0, charpos);
12478
12479 /* Get the text property `menu-item' at pos. The value of that
12480 property is the start index of this item's properties in
12481 F->tool_bar_items. */
12482 prop = Fget_text_property (make_number (charpos),
12483 Qmenu_item, f->current_tool_bar_string);
12484 if (! INTEGERP (prop))
12485 return false;
12486 *prop_idx = XINT (prop);
12487 return true;
12488 }
12489
12490 \f
12491 /* Get information about the tool-bar item at position X/Y on frame F.
12492 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12493 the current matrix of the tool-bar window of F, or NULL if not
12494 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12495 item in F->tool_bar_items. Value is
12496
12497 -1 if X/Y is not on a tool-bar item
12498 0 if X/Y is on the same item that was highlighted before.
12499 1 otherwise. */
12500
12501 static int
12502 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12503 int *hpos, int *vpos, int *prop_idx)
12504 {
12505 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12506 struct window *w = XWINDOW (f->tool_bar_window);
12507 int area;
12508
12509 /* Find the glyph under X/Y. */
12510 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12511 if (*glyph == NULL)
12512 return -1;
12513
12514 /* Get the start of this tool-bar item's properties in
12515 f->tool_bar_items. */
12516 if (!tool_bar_item_info (f, *glyph, prop_idx))
12517 return -1;
12518
12519 /* Is mouse on the highlighted item? */
12520 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12521 && *vpos >= hlinfo->mouse_face_beg_row
12522 && *vpos <= hlinfo->mouse_face_end_row
12523 && (*vpos > hlinfo->mouse_face_beg_row
12524 || *hpos >= hlinfo->mouse_face_beg_col)
12525 && (*vpos < hlinfo->mouse_face_end_row
12526 || *hpos < hlinfo->mouse_face_end_col
12527 || hlinfo->mouse_face_past_end))
12528 return 0;
12529
12530 return 1;
12531 }
12532
12533
12534 /* EXPORT:
12535 Handle mouse button event on the tool-bar of frame F, at
12536 frame-relative coordinates X/Y. DOWN_P is true for a button press,
12537 false for button release. MODIFIERS is event modifiers for button
12538 release. */
12539
12540 void
12541 handle_tool_bar_click (struct frame *f, int x, int y, bool down_p,
12542 int modifiers)
12543 {
12544 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12545 struct window *w = XWINDOW (f->tool_bar_window);
12546 int hpos, vpos, prop_idx;
12547 struct glyph *glyph;
12548 Lisp_Object enabled_p;
12549 int ts;
12550
12551 /* If not on the highlighted tool-bar item, and mouse-highlight is
12552 non-nil, return. This is so we generate the tool-bar button
12553 click only when the mouse button is released on the same item as
12554 where it was pressed. However, when mouse-highlight is disabled,
12555 generate the click when the button is released regardless of the
12556 highlight, since tool-bar items are not highlighted in that
12557 case. */
12558 frame_to_window_pixel_xy (w, &x, &y);
12559 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12560 if (ts == -1
12561 || (ts != 0 && !NILP (Vmouse_highlight)))
12562 return;
12563
12564 /* When mouse-highlight is off, generate the click for the item
12565 where the button was pressed, disregarding where it was
12566 released. */
12567 if (NILP (Vmouse_highlight) && !down_p)
12568 prop_idx = f->last_tool_bar_item;
12569
12570 /* If item is disabled, do nothing. */
12571 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12572 if (NILP (enabled_p))
12573 return;
12574
12575 if (down_p)
12576 {
12577 /* Show item in pressed state. */
12578 if (!NILP (Vmouse_highlight))
12579 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12580 f->last_tool_bar_item = prop_idx;
12581 }
12582 else
12583 {
12584 Lisp_Object key, frame;
12585 struct input_event event;
12586 EVENT_INIT (event);
12587
12588 /* Show item in released state. */
12589 if (!NILP (Vmouse_highlight))
12590 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12591
12592 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12593
12594 XSETFRAME (frame, f);
12595 event.kind = TOOL_BAR_EVENT;
12596 event.frame_or_window = frame;
12597 event.arg = frame;
12598 kbd_buffer_store_event (&event);
12599
12600 event.kind = TOOL_BAR_EVENT;
12601 event.frame_or_window = frame;
12602 event.arg = key;
12603 event.modifiers = modifiers;
12604 kbd_buffer_store_event (&event);
12605 f->last_tool_bar_item = -1;
12606 }
12607 }
12608
12609
12610 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12611 tool-bar window-relative coordinates X/Y. Called from
12612 note_mouse_highlight. */
12613
12614 static void
12615 note_tool_bar_highlight (struct frame *f, int x, int y)
12616 {
12617 Lisp_Object window = f->tool_bar_window;
12618 struct window *w = XWINDOW (window);
12619 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12620 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12621 int hpos, vpos;
12622 struct glyph *glyph;
12623 struct glyph_row *row;
12624 int i;
12625 Lisp_Object enabled_p;
12626 int prop_idx;
12627 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12628 bool mouse_down_p;
12629 int rc;
12630
12631 /* Function note_mouse_highlight is called with negative X/Y
12632 values when mouse moves outside of the frame. */
12633 if (x <= 0 || y <= 0)
12634 {
12635 clear_mouse_face (hlinfo);
12636 return;
12637 }
12638
12639 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12640 if (rc < 0)
12641 {
12642 /* Not on tool-bar item. */
12643 clear_mouse_face (hlinfo);
12644 return;
12645 }
12646 else if (rc == 0)
12647 /* On same tool-bar item as before. */
12648 goto set_help_echo;
12649
12650 clear_mouse_face (hlinfo);
12651
12652 /* Mouse is down, but on different tool-bar item? */
12653 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12654 && f == dpyinfo->last_mouse_frame);
12655
12656 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12657 return;
12658
12659 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12660
12661 /* If tool-bar item is not enabled, don't highlight it. */
12662 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12663 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12664 {
12665 /* Compute the x-position of the glyph. In front and past the
12666 image is a space. We include this in the highlighted area. */
12667 row = MATRIX_ROW (w->current_matrix, vpos);
12668 for (i = x = 0; i < hpos; ++i)
12669 x += row->glyphs[TEXT_AREA][i].pixel_width;
12670
12671 /* Record this as the current active region. */
12672 hlinfo->mouse_face_beg_col = hpos;
12673 hlinfo->mouse_face_beg_row = vpos;
12674 hlinfo->mouse_face_beg_x = x;
12675 hlinfo->mouse_face_past_end = false;
12676
12677 hlinfo->mouse_face_end_col = hpos + 1;
12678 hlinfo->mouse_face_end_row = vpos;
12679 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12680 hlinfo->mouse_face_window = window;
12681 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12682
12683 /* Display it as active. */
12684 show_mouse_face (hlinfo, draw);
12685 }
12686
12687 set_help_echo:
12688
12689 /* Set help_echo_string to a help string to display for this tool-bar item.
12690 XTread_socket does the rest. */
12691 help_echo_object = help_echo_window = Qnil;
12692 help_echo_pos = -1;
12693 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12694 if (NILP (help_echo_string))
12695 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12696 }
12697
12698 #endif /* !USE_GTK && !HAVE_NS */
12699
12700 #endif /* HAVE_WINDOW_SYSTEM */
12701
12702
12703 \f
12704 /************************************************************************
12705 Horizontal scrolling
12706 ************************************************************************/
12707
12708 /* For all leaf windows in the window tree rooted at WINDOW, set their
12709 hscroll value so that PT is (i) visible in the window, and (ii) so
12710 that it is not within a certain margin at the window's left and
12711 right border. Value is true if any window's hscroll has been
12712 changed. */
12713
12714 static bool
12715 hscroll_window_tree (Lisp_Object window)
12716 {
12717 bool hscrolled_p = false;
12718 bool hscroll_relative_p = FLOATP (Vhscroll_step);
12719 int hscroll_step_abs = 0;
12720 double hscroll_step_rel = 0;
12721
12722 if (hscroll_relative_p)
12723 {
12724 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12725 if (hscroll_step_rel < 0)
12726 {
12727 hscroll_relative_p = false;
12728 hscroll_step_abs = 0;
12729 }
12730 }
12731 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12732 {
12733 hscroll_step_abs = XINT (Vhscroll_step);
12734 if (hscroll_step_abs < 0)
12735 hscroll_step_abs = 0;
12736 }
12737 else
12738 hscroll_step_abs = 0;
12739
12740 while (WINDOWP (window))
12741 {
12742 struct window *w = XWINDOW (window);
12743
12744 if (WINDOWP (w->contents))
12745 hscrolled_p |= hscroll_window_tree (w->contents);
12746 else if (w->cursor.vpos >= 0)
12747 {
12748 int h_margin;
12749 int text_area_width;
12750 struct glyph_row *cursor_row;
12751 struct glyph_row *bottom_row;
12752
12753 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12754 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12755 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12756 else
12757 cursor_row = bottom_row - 1;
12758
12759 if (!cursor_row->enabled_p)
12760 {
12761 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12762 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12763 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12764 else
12765 cursor_row = bottom_row - 1;
12766 }
12767 bool row_r2l_p = cursor_row->reversed_p;
12768
12769 text_area_width = window_box_width (w, TEXT_AREA);
12770
12771 /* Scroll when cursor is inside this scroll margin. */
12772 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12773
12774 /* If the position of this window's point has explicitly
12775 changed, no more suspend auto hscrolling. */
12776 if (NILP (Fequal (Fwindow_point (window), Fwindow_old_point (window))))
12777 w->suspend_auto_hscroll = false;
12778
12779 /* Remember window point. */
12780 Fset_marker (w->old_pointm,
12781 ((w == XWINDOW (selected_window))
12782 ? make_number (BUF_PT (XBUFFER (w->contents)))
12783 : Fmarker_position (w->pointm)),
12784 w->contents);
12785
12786 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12787 && !w->suspend_auto_hscroll
12788 /* In some pathological cases, like restoring a window
12789 configuration into a frame that is much smaller than
12790 the one from which the configuration was saved, we
12791 get glyph rows whose start and end have zero buffer
12792 positions, which we cannot handle below. Just skip
12793 such windows. */
12794 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12795 /* For left-to-right rows, hscroll when cursor is either
12796 (i) inside the right hscroll margin, or (ii) if it is
12797 inside the left margin and the window is already
12798 hscrolled. */
12799 && ((!row_r2l_p
12800 && ((w->hscroll && w->cursor.x <= h_margin)
12801 || (cursor_row->enabled_p
12802 && cursor_row->truncated_on_right_p
12803 && (w->cursor.x >= text_area_width - h_margin))))
12804 /* For right-to-left rows, the logic is similar,
12805 except that rules for scrolling to left and right
12806 are reversed. E.g., if cursor.x <= h_margin, we
12807 need to hscroll "to the right" unconditionally,
12808 and that will scroll the screen to the left so as
12809 to reveal the next portion of the row. */
12810 || (row_r2l_p
12811 && ((cursor_row->enabled_p
12812 /* FIXME: It is confusing to set the
12813 truncated_on_right_p flag when R2L rows
12814 are actually truncated on the left. */
12815 && cursor_row->truncated_on_right_p
12816 && w->cursor.x <= h_margin)
12817 || (w->hscroll
12818 && (w->cursor.x >= text_area_width - h_margin))))))
12819 {
12820 struct it it;
12821 ptrdiff_t hscroll;
12822 struct buffer *saved_current_buffer;
12823 ptrdiff_t pt;
12824 int wanted_x;
12825
12826 /* Find point in a display of infinite width. */
12827 saved_current_buffer = current_buffer;
12828 current_buffer = XBUFFER (w->contents);
12829
12830 if (w == XWINDOW (selected_window))
12831 pt = PT;
12832 else
12833 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12834
12835 /* Move iterator to pt starting at cursor_row->start in
12836 a line with infinite width. */
12837 init_to_row_start (&it, w, cursor_row);
12838 it.last_visible_x = INFINITY;
12839 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12840 current_buffer = saved_current_buffer;
12841
12842 /* Position cursor in window. */
12843 if (!hscroll_relative_p && hscroll_step_abs == 0)
12844 hscroll = max (0, (it.current_x
12845 - (ITERATOR_AT_END_OF_LINE_P (&it)
12846 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12847 : (text_area_width / 2))))
12848 / FRAME_COLUMN_WIDTH (it.f);
12849 else if ((!row_r2l_p
12850 && w->cursor.x >= text_area_width - h_margin)
12851 || (row_r2l_p && w->cursor.x <= h_margin))
12852 {
12853 if (hscroll_relative_p)
12854 wanted_x = text_area_width * (1 - hscroll_step_rel)
12855 - h_margin;
12856 else
12857 wanted_x = text_area_width
12858 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12859 - h_margin;
12860 hscroll
12861 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12862 }
12863 else
12864 {
12865 if (hscroll_relative_p)
12866 wanted_x = text_area_width * hscroll_step_rel
12867 + h_margin;
12868 else
12869 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12870 + h_margin;
12871 hscroll
12872 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12873 }
12874 hscroll = max (hscroll, w->min_hscroll);
12875
12876 /* Don't prevent redisplay optimizations if hscroll
12877 hasn't changed, as it will unnecessarily slow down
12878 redisplay. */
12879 if (w->hscroll != hscroll)
12880 {
12881 struct buffer *b = XBUFFER (w->contents);
12882 b->prevent_redisplay_optimizations_p = true;
12883 w->hscroll = hscroll;
12884 hscrolled_p = true;
12885 }
12886 }
12887 }
12888
12889 window = w->next;
12890 }
12891
12892 /* Value is true if hscroll of any leaf window has been changed. */
12893 return hscrolled_p;
12894 }
12895
12896
12897 /* Set hscroll so that cursor is visible and not inside horizontal
12898 scroll margins for all windows in the tree rooted at WINDOW. See
12899 also hscroll_window_tree above. Value is true if any window's
12900 hscroll has been changed. If it has, desired matrices on the frame
12901 of WINDOW are cleared. */
12902
12903 static bool
12904 hscroll_windows (Lisp_Object window)
12905 {
12906 bool hscrolled_p = hscroll_window_tree (window);
12907 if (hscrolled_p)
12908 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12909 return hscrolled_p;
12910 }
12911
12912
12913 \f
12914 /************************************************************************
12915 Redisplay
12916 ************************************************************************/
12917
12918 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined.
12919 This is sometimes handy to have in a debugger session. */
12920
12921 #ifdef GLYPH_DEBUG
12922
12923 /* First and last unchanged row for try_window_id. */
12924
12925 static int debug_first_unchanged_at_end_vpos;
12926 static int debug_last_unchanged_at_beg_vpos;
12927
12928 /* Delta vpos and y. */
12929
12930 static int debug_dvpos, debug_dy;
12931
12932 /* Delta in characters and bytes for try_window_id. */
12933
12934 static ptrdiff_t debug_delta, debug_delta_bytes;
12935
12936 /* Values of window_end_pos and window_end_vpos at the end of
12937 try_window_id. */
12938
12939 static ptrdiff_t debug_end_vpos;
12940
12941 /* Append a string to W->desired_matrix->method. FMT is a printf
12942 format string. If trace_redisplay_p is true also printf the
12943 resulting string to stderr. */
12944
12945 static void debug_method_add (struct window *, char const *, ...)
12946 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12947
12948 static void
12949 debug_method_add (struct window *w, char const *fmt, ...)
12950 {
12951 void *ptr = w;
12952 char *method = w->desired_matrix->method;
12953 int len = strlen (method);
12954 int size = sizeof w->desired_matrix->method;
12955 int remaining = size - len - 1;
12956 va_list ap;
12957
12958 if (len && remaining)
12959 {
12960 method[len] = '|';
12961 --remaining, ++len;
12962 }
12963
12964 va_start (ap, fmt);
12965 vsnprintf (method + len, remaining + 1, fmt, ap);
12966 va_end (ap);
12967
12968 if (trace_redisplay_p)
12969 fprintf (stderr, "%p (%s): %s\n",
12970 ptr,
12971 ((BUFFERP (w->contents)
12972 && STRINGP (BVAR (XBUFFER (w->contents), name)))
12973 ? SSDATA (BVAR (XBUFFER (w->contents), name))
12974 : "no buffer"),
12975 method + len);
12976 }
12977
12978 #endif /* GLYPH_DEBUG */
12979
12980
12981 /* Value is true if all changes in window W, which displays
12982 current_buffer, are in the text between START and END. START is a
12983 buffer position, END is given as a distance from Z. Used in
12984 redisplay_internal for display optimization. */
12985
12986 static bool
12987 text_outside_line_unchanged_p (struct window *w,
12988 ptrdiff_t start, ptrdiff_t end)
12989 {
12990 bool unchanged_p = true;
12991
12992 /* If text or overlays have changed, see where. */
12993 if (window_outdated (w))
12994 {
12995 /* Gap in the line? */
12996 if (GPT < start || Z - GPT < end)
12997 unchanged_p = false;
12998
12999 /* Changes start in front of the line, or end after it? */
13000 if (unchanged_p
13001 && (BEG_UNCHANGED < start - 1
13002 || END_UNCHANGED < end))
13003 unchanged_p = false;
13004
13005 /* If selective display, can't optimize if changes start at the
13006 beginning of the line. */
13007 if (unchanged_p
13008 && INTEGERP (BVAR (current_buffer, selective_display))
13009 && XINT (BVAR (current_buffer, selective_display)) > 0
13010 && (BEG_UNCHANGED < start || GPT <= start))
13011 unchanged_p = false;
13012
13013 /* If there are overlays at the start or end of the line, these
13014 may have overlay strings with newlines in them. A change at
13015 START, for instance, may actually concern the display of such
13016 overlay strings as well, and they are displayed on different
13017 lines. So, quickly rule out this case. (For the future, it
13018 might be desirable to implement something more telling than
13019 just BEG/END_UNCHANGED.) */
13020 if (unchanged_p)
13021 {
13022 if (BEG + BEG_UNCHANGED == start
13023 && overlay_touches_p (start))
13024 unchanged_p = false;
13025 if (END_UNCHANGED == end
13026 && overlay_touches_p (Z - end))
13027 unchanged_p = false;
13028 }
13029
13030 /* Under bidi reordering, adding or deleting a character in the
13031 beginning of a paragraph, before the first strong directional
13032 character, can change the base direction of the paragraph (unless
13033 the buffer specifies a fixed paragraph direction), which will
13034 require to redisplay the whole paragraph. It might be worthwhile
13035 to find the paragraph limits and widen the range of redisplayed
13036 lines to that, but for now just give up this optimization. */
13037 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13038 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13039 unchanged_p = false;
13040 }
13041
13042 return unchanged_p;
13043 }
13044
13045
13046 /* Do a frame update, taking possible shortcuts into account. This is
13047 the main external entry point for redisplay.
13048
13049 If the last redisplay displayed an echo area message and that message
13050 is no longer requested, we clear the echo area or bring back the
13051 mini-buffer if that is in use. */
13052
13053 void
13054 redisplay (void)
13055 {
13056 redisplay_internal ();
13057 }
13058
13059
13060 static Lisp_Object
13061 overlay_arrow_string_or_property (Lisp_Object var)
13062 {
13063 Lisp_Object val;
13064
13065 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13066 return val;
13067
13068 return Voverlay_arrow_string;
13069 }
13070
13071 /* Return true if there are any overlay-arrows in current_buffer. */
13072 static bool
13073 overlay_arrow_in_current_buffer_p (void)
13074 {
13075 Lisp_Object vlist;
13076
13077 for (vlist = Voverlay_arrow_variable_list;
13078 CONSP (vlist);
13079 vlist = XCDR (vlist))
13080 {
13081 Lisp_Object var = XCAR (vlist);
13082 Lisp_Object val;
13083
13084 if (!SYMBOLP (var))
13085 continue;
13086 val = find_symbol_value (var);
13087 if (MARKERP (val)
13088 && current_buffer == XMARKER (val)->buffer)
13089 return true;
13090 }
13091 return false;
13092 }
13093
13094
13095 /* Return true if any overlay_arrows have moved or overlay-arrow-string
13096 has changed. */
13097
13098 static bool
13099 overlay_arrows_changed_p (void)
13100 {
13101 Lisp_Object vlist;
13102
13103 for (vlist = Voverlay_arrow_variable_list;
13104 CONSP (vlist);
13105 vlist = XCDR (vlist))
13106 {
13107 Lisp_Object var = XCAR (vlist);
13108 Lisp_Object val, pstr;
13109
13110 if (!SYMBOLP (var))
13111 continue;
13112 val = find_symbol_value (var);
13113 if (!MARKERP (val))
13114 continue;
13115 if (! EQ (COERCE_MARKER (val),
13116 Fget (var, Qlast_arrow_position))
13117 || ! (pstr = overlay_arrow_string_or_property (var),
13118 EQ (pstr, Fget (var, Qlast_arrow_string))))
13119 return true;
13120 }
13121 return false;
13122 }
13123
13124 /* Mark overlay arrows to be updated on next redisplay. */
13125
13126 static void
13127 update_overlay_arrows (int up_to_date)
13128 {
13129 Lisp_Object vlist;
13130
13131 for (vlist = Voverlay_arrow_variable_list;
13132 CONSP (vlist);
13133 vlist = XCDR (vlist))
13134 {
13135 Lisp_Object var = XCAR (vlist);
13136
13137 if (!SYMBOLP (var))
13138 continue;
13139
13140 if (up_to_date > 0)
13141 {
13142 Lisp_Object val = find_symbol_value (var);
13143 Fput (var, Qlast_arrow_position,
13144 COERCE_MARKER (val));
13145 Fput (var, Qlast_arrow_string,
13146 overlay_arrow_string_or_property (var));
13147 }
13148 else if (up_to_date < 0
13149 || !NILP (Fget (var, Qlast_arrow_position)))
13150 {
13151 Fput (var, Qlast_arrow_position, Qt);
13152 Fput (var, Qlast_arrow_string, Qt);
13153 }
13154 }
13155 }
13156
13157
13158 /* Return overlay arrow string to display at row.
13159 Return integer (bitmap number) for arrow bitmap in left fringe.
13160 Return nil if no overlay arrow. */
13161
13162 static Lisp_Object
13163 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13164 {
13165 Lisp_Object vlist;
13166
13167 for (vlist = Voverlay_arrow_variable_list;
13168 CONSP (vlist);
13169 vlist = XCDR (vlist))
13170 {
13171 Lisp_Object var = XCAR (vlist);
13172 Lisp_Object val;
13173
13174 if (!SYMBOLP (var))
13175 continue;
13176
13177 val = find_symbol_value (var);
13178
13179 if (MARKERP (val)
13180 && current_buffer == XMARKER (val)->buffer
13181 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13182 {
13183 if (FRAME_WINDOW_P (it->f)
13184 /* FIXME: if ROW->reversed_p is set, this should test
13185 the right fringe, not the left one. */
13186 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13187 {
13188 #ifdef HAVE_WINDOW_SYSTEM
13189 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13190 {
13191 int fringe_bitmap = lookup_fringe_bitmap (val);
13192 if (fringe_bitmap != 0)
13193 return make_number (fringe_bitmap);
13194 }
13195 #endif
13196 return make_number (-1); /* Use default arrow bitmap. */
13197 }
13198 return overlay_arrow_string_or_property (var);
13199 }
13200 }
13201
13202 return Qnil;
13203 }
13204
13205 /* Return true if point moved out of or into a composition. Otherwise
13206 return false. PREV_BUF and PREV_PT are the last point buffer and
13207 position. BUF and PT are the current point buffer and position. */
13208
13209 static bool
13210 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13211 struct buffer *buf, ptrdiff_t pt)
13212 {
13213 ptrdiff_t start, end;
13214 Lisp_Object prop;
13215 Lisp_Object buffer;
13216
13217 XSETBUFFER (buffer, buf);
13218 /* Check a composition at the last point if point moved within the
13219 same buffer. */
13220 if (prev_buf == buf)
13221 {
13222 if (prev_pt == pt)
13223 /* Point didn't move. */
13224 return false;
13225
13226 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13227 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13228 && composition_valid_p (start, end, prop)
13229 && start < prev_pt && end > prev_pt)
13230 /* The last point was within the composition. Return true iff
13231 point moved out of the composition. */
13232 return (pt <= start || pt >= end);
13233 }
13234
13235 /* Check a composition at the current point. */
13236 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13237 && find_composition (pt, -1, &start, &end, &prop, buffer)
13238 && composition_valid_p (start, end, prop)
13239 && start < pt && end > pt);
13240 }
13241
13242 /* Reconsider the clip changes of buffer which is displayed in W. */
13243
13244 static void
13245 reconsider_clip_changes (struct window *w)
13246 {
13247 struct buffer *b = XBUFFER (w->contents);
13248
13249 if (b->clip_changed
13250 && w->window_end_valid
13251 && w->current_matrix->buffer == b
13252 && w->current_matrix->zv == BUF_ZV (b)
13253 && w->current_matrix->begv == BUF_BEGV (b))
13254 b->clip_changed = false;
13255
13256 /* If display wasn't paused, and W is not a tool bar window, see if
13257 point has been moved into or out of a composition. In that case,
13258 set b->clip_changed to force updating the screen. If
13259 b->clip_changed has already been set, skip this check. */
13260 if (!b->clip_changed && w->window_end_valid)
13261 {
13262 ptrdiff_t pt = (w == XWINDOW (selected_window)
13263 ? PT : marker_position (w->pointm));
13264
13265 if ((w->current_matrix->buffer != b || pt != w->last_point)
13266 && check_point_in_composition (w->current_matrix->buffer,
13267 w->last_point, b, pt))
13268 b->clip_changed = true;
13269 }
13270 }
13271
13272 static void
13273 propagate_buffer_redisplay (void)
13274 { /* Resetting b->text->redisplay is problematic!
13275 We can't just reset it in the case that some window that displays
13276 it has not been redisplayed; and such a window can stay
13277 unredisplayed for a long time if it's currently invisible.
13278 But we do want to reset it at the end of redisplay otherwise
13279 its displayed windows will keep being redisplayed over and over
13280 again.
13281 So we copy all b->text->redisplay flags up to their windows here,
13282 such that mark_window_display_accurate can safely reset
13283 b->text->redisplay. */
13284 Lisp_Object ws = window_list ();
13285 for (; CONSP (ws); ws = XCDR (ws))
13286 {
13287 struct window *thisw = XWINDOW (XCAR (ws));
13288 struct buffer *thisb = XBUFFER (thisw->contents);
13289 if (thisb->text->redisplay)
13290 thisw->redisplay = true;
13291 }
13292 }
13293
13294 #define STOP_POLLING \
13295 do { if (! polling_stopped_here) stop_polling (); \
13296 polling_stopped_here = true; } while (false)
13297
13298 #define RESUME_POLLING \
13299 do { if (polling_stopped_here) start_polling (); \
13300 polling_stopped_here = false; } while (false)
13301
13302
13303 /* Perhaps in the future avoid recentering windows if it
13304 is not necessary; currently that causes some problems. */
13305
13306 static void
13307 redisplay_internal (void)
13308 {
13309 struct window *w = XWINDOW (selected_window);
13310 struct window *sw;
13311 struct frame *fr;
13312 bool pending;
13313 bool must_finish = false, match_p;
13314 struct text_pos tlbufpos, tlendpos;
13315 int number_of_visible_frames;
13316 ptrdiff_t count;
13317 struct frame *sf;
13318 bool polling_stopped_here = false;
13319 Lisp_Object tail, frame;
13320
13321 /* True means redisplay has to consider all windows on all
13322 frames. False, only selected_window is considered. */
13323 bool consider_all_windows_p;
13324
13325 /* True means redisplay has to redisplay the miniwindow. */
13326 bool update_miniwindow_p = false;
13327
13328 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13329
13330 /* No redisplay if running in batch mode or frame is not yet fully
13331 initialized, or redisplay is explicitly turned off by setting
13332 Vinhibit_redisplay. */
13333 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13334 || !NILP (Vinhibit_redisplay))
13335 return;
13336
13337 /* Don't examine these until after testing Vinhibit_redisplay.
13338 When Emacs is shutting down, perhaps because its connection to
13339 X has dropped, we should not look at them at all. */
13340 fr = XFRAME (w->frame);
13341 sf = SELECTED_FRAME ();
13342
13343 if (!fr->glyphs_initialized_p)
13344 return;
13345
13346 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13347 if (popup_activated ())
13348 return;
13349 #endif
13350
13351 /* I don't think this happens but let's be paranoid. */
13352 if (redisplaying_p)
13353 return;
13354
13355 /* Record a function that clears redisplaying_p
13356 when we leave this function. */
13357 count = SPECPDL_INDEX ();
13358 record_unwind_protect_void (unwind_redisplay);
13359 redisplaying_p = true;
13360 specbind (Qinhibit_free_realized_faces, Qnil);
13361
13362 /* Record this function, so it appears on the profiler's backtraces. */
13363 record_in_backtrace (Qredisplay_internal, 0, 0);
13364
13365 FOR_EACH_FRAME (tail, frame)
13366 XFRAME (frame)->already_hscrolled_p = false;
13367
13368 retry:
13369 /* Remember the currently selected window. */
13370 sw = w;
13371
13372 pending = false;
13373 last_escape_glyph_frame = NULL;
13374 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13375 last_glyphless_glyph_frame = NULL;
13376 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13377
13378 /* If face_change, init_iterator will free all realized faces, which
13379 includes the faces referenced from current matrices. So, we
13380 can't reuse current matrices in this case. */
13381 if (face_change)
13382 windows_or_buffers_changed = 47;
13383
13384 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13385 && FRAME_TTY (sf)->previous_frame != sf)
13386 {
13387 /* Since frames on a single ASCII terminal share the same
13388 display area, displaying a different frame means redisplay
13389 the whole thing. */
13390 SET_FRAME_GARBAGED (sf);
13391 #ifndef DOS_NT
13392 set_tty_color_mode (FRAME_TTY (sf), sf);
13393 #endif
13394 FRAME_TTY (sf)->previous_frame = sf;
13395 }
13396
13397 /* Set the visible flags for all frames. Do this before checking for
13398 resized or garbaged frames; they want to know if their frames are
13399 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13400 number_of_visible_frames = 0;
13401
13402 FOR_EACH_FRAME (tail, frame)
13403 {
13404 struct frame *f = XFRAME (frame);
13405
13406 if (FRAME_VISIBLE_P (f))
13407 {
13408 ++number_of_visible_frames;
13409 /* Adjust matrices for visible frames only. */
13410 if (f->fonts_changed)
13411 {
13412 adjust_frame_glyphs (f);
13413 /* Disable all redisplay optimizations for this frame.
13414 This is because adjust_frame_glyphs resets the
13415 enabled_p flag for all glyph rows of all windows, so
13416 many optimizations will fail anyway, and some might
13417 fail to test that flag and do bogus things as
13418 result. */
13419 SET_FRAME_GARBAGED (f);
13420 f->fonts_changed = false;
13421 }
13422 /* If cursor type has been changed on the frame
13423 other than selected, consider all frames. */
13424 if (f != sf && f->cursor_type_changed)
13425 update_mode_lines = 31;
13426 }
13427 clear_desired_matrices (f);
13428 }
13429
13430 /* Notice any pending interrupt request to change frame size. */
13431 do_pending_window_change (true);
13432
13433 /* do_pending_window_change could change the selected_window due to
13434 frame resizing which makes the selected window too small. */
13435 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13436 sw = w;
13437
13438 /* Clear frames marked as garbaged. */
13439 clear_garbaged_frames ();
13440
13441 /* Build menubar and tool-bar items. */
13442 if (NILP (Vmemory_full))
13443 prepare_menu_bars ();
13444
13445 reconsider_clip_changes (w);
13446
13447 /* In most cases selected window displays current buffer. */
13448 match_p = XBUFFER (w->contents) == current_buffer;
13449 if (match_p)
13450 {
13451 /* Detect case that we need to write or remove a star in the mode line. */
13452 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13453 w->update_mode_line = true;
13454
13455 if (mode_line_update_needed (w))
13456 w->update_mode_line = true;
13457
13458 /* If reconsider_clip_changes above decided that the narrowing
13459 in the current buffer changed, make sure all other windows
13460 showing that buffer will be redisplayed. */
13461 if (current_buffer->clip_changed)
13462 bset_update_mode_line (current_buffer);
13463 }
13464
13465 /* Normally the message* functions will have already displayed and
13466 updated the echo area, but the frame may have been trashed, or
13467 the update may have been preempted, so display the echo area
13468 again here. Checking message_cleared_p captures the case that
13469 the echo area should be cleared. */
13470 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13471 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13472 || (message_cleared_p
13473 && minibuf_level == 0
13474 /* If the mini-window is currently selected, this means the
13475 echo-area doesn't show through. */
13476 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13477 {
13478 bool window_height_changed_p = echo_area_display (false);
13479
13480 if (message_cleared_p)
13481 update_miniwindow_p = true;
13482
13483 must_finish = true;
13484
13485 /* If we don't display the current message, don't clear the
13486 message_cleared_p flag, because, if we did, we wouldn't clear
13487 the echo area in the next redisplay which doesn't preserve
13488 the echo area. */
13489 if (!display_last_displayed_message_p)
13490 message_cleared_p = false;
13491
13492 if (window_height_changed_p)
13493 {
13494 windows_or_buffers_changed = 50;
13495
13496 /* If window configuration was changed, frames may have been
13497 marked garbaged. Clear them or we will experience
13498 surprises wrt scrolling. */
13499 clear_garbaged_frames ();
13500 }
13501 }
13502 else if (EQ (selected_window, minibuf_window)
13503 && (current_buffer->clip_changed || window_outdated (w))
13504 && resize_mini_window (w, false))
13505 {
13506 /* Resized active mini-window to fit the size of what it is
13507 showing if its contents might have changed. */
13508 must_finish = true;
13509
13510 /* If window configuration was changed, frames may have been
13511 marked garbaged. Clear them or we will experience
13512 surprises wrt scrolling. */
13513 clear_garbaged_frames ();
13514 }
13515
13516 if (windows_or_buffers_changed && !update_mode_lines)
13517 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13518 only the windows's contents needs to be refreshed, or whether the
13519 mode-lines also need a refresh. */
13520 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13521 ? REDISPLAY_SOME : 32);
13522
13523 /* If specs for an arrow have changed, do thorough redisplay
13524 to ensure we remove any arrow that should no longer exist. */
13525 if (overlay_arrows_changed_p ())
13526 /* Apparently, this is the only case where we update other windows,
13527 without updating other mode-lines. */
13528 windows_or_buffers_changed = 49;
13529
13530 consider_all_windows_p = (update_mode_lines
13531 || windows_or_buffers_changed);
13532
13533 #define AINC(a,i) \
13534 if (VECTORP (a) && i >= 0 && i < ASIZE (a) && INTEGERP (AREF (a, i))) \
13535 ASET (a, i, make_number (1 + XINT (AREF (a, i))))
13536
13537 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13538 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13539
13540 /* Optimize the case that only the line containing the cursor in the
13541 selected window has changed. Variables starting with this_ are
13542 set in display_line and record information about the line
13543 containing the cursor. */
13544 tlbufpos = this_line_start_pos;
13545 tlendpos = this_line_end_pos;
13546 if (!consider_all_windows_p
13547 && CHARPOS (tlbufpos) > 0
13548 && !w->update_mode_line
13549 && !current_buffer->clip_changed
13550 && !current_buffer->prevent_redisplay_optimizations_p
13551 && FRAME_VISIBLE_P (XFRAME (w->frame))
13552 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13553 && !XFRAME (w->frame)->cursor_type_changed
13554 /* Make sure recorded data applies to current buffer, etc. */
13555 && this_line_buffer == current_buffer
13556 && match_p
13557 && !w->force_start
13558 && !w->optional_new_start
13559 /* Point must be on the line that we have info recorded about. */
13560 && PT >= CHARPOS (tlbufpos)
13561 && PT <= Z - CHARPOS (tlendpos)
13562 /* All text outside that line, including its final newline,
13563 must be unchanged. */
13564 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13565 CHARPOS (tlendpos)))
13566 {
13567 if (CHARPOS (tlbufpos) > BEGV
13568 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13569 && (CHARPOS (tlbufpos) == ZV
13570 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13571 /* Former continuation line has disappeared by becoming empty. */
13572 goto cancel;
13573 else if (window_outdated (w) || MINI_WINDOW_P (w))
13574 {
13575 /* We have to handle the case of continuation around a
13576 wide-column character (see the comment in indent.c around
13577 line 1340).
13578
13579 For instance, in the following case:
13580
13581 -------- Insert --------
13582 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13583 J_I_ ==> J_I_ `^^' are cursors.
13584 ^^ ^^
13585 -------- --------
13586
13587 As we have to redraw the line above, we cannot use this
13588 optimization. */
13589
13590 struct it it;
13591 int line_height_before = this_line_pixel_height;
13592
13593 /* Note that start_display will handle the case that the
13594 line starting at tlbufpos is a continuation line. */
13595 start_display (&it, w, tlbufpos);
13596
13597 /* Implementation note: It this still necessary? */
13598 if (it.current_x != this_line_start_x)
13599 goto cancel;
13600
13601 TRACE ((stderr, "trying display optimization 1\n"));
13602 w->cursor.vpos = -1;
13603 overlay_arrow_seen = false;
13604 it.vpos = this_line_vpos;
13605 it.current_y = this_line_y;
13606 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13607 display_line (&it);
13608
13609 /* If line contains point, is not continued,
13610 and ends at same distance from eob as before, we win. */
13611 if (w->cursor.vpos >= 0
13612 /* Line is not continued, otherwise this_line_start_pos
13613 would have been set to 0 in display_line. */
13614 && CHARPOS (this_line_start_pos)
13615 /* Line ends as before. */
13616 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13617 /* Line has same height as before. Otherwise other lines
13618 would have to be shifted up or down. */
13619 && this_line_pixel_height == line_height_before)
13620 {
13621 /* If this is not the window's last line, we must adjust
13622 the charstarts of the lines below. */
13623 if (it.current_y < it.last_visible_y)
13624 {
13625 struct glyph_row *row
13626 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13627 ptrdiff_t delta, delta_bytes;
13628
13629 /* We used to distinguish between two cases here,
13630 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13631 when the line ends in a newline or the end of the
13632 buffer's accessible portion. But both cases did
13633 the same, so they were collapsed. */
13634 delta = (Z
13635 - CHARPOS (tlendpos)
13636 - MATRIX_ROW_START_CHARPOS (row));
13637 delta_bytes = (Z_BYTE
13638 - BYTEPOS (tlendpos)
13639 - MATRIX_ROW_START_BYTEPOS (row));
13640
13641 increment_matrix_positions (w->current_matrix,
13642 this_line_vpos + 1,
13643 w->current_matrix->nrows,
13644 delta, delta_bytes);
13645 }
13646
13647 /* If this row displays text now but previously didn't,
13648 or vice versa, w->window_end_vpos may have to be
13649 adjusted. */
13650 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13651 {
13652 if (w->window_end_vpos < this_line_vpos)
13653 w->window_end_vpos = this_line_vpos;
13654 }
13655 else if (w->window_end_vpos == this_line_vpos
13656 && this_line_vpos > 0)
13657 w->window_end_vpos = this_line_vpos - 1;
13658 w->window_end_valid = false;
13659
13660 /* Update hint: No need to try to scroll in update_window. */
13661 w->desired_matrix->no_scrolling_p = true;
13662
13663 #ifdef GLYPH_DEBUG
13664 *w->desired_matrix->method = 0;
13665 debug_method_add (w, "optimization 1");
13666 #endif
13667 #ifdef HAVE_WINDOW_SYSTEM
13668 update_window_fringes (w, false);
13669 #endif
13670 goto update;
13671 }
13672 else
13673 goto cancel;
13674 }
13675 else if (/* Cursor position hasn't changed. */
13676 PT == w->last_point
13677 /* Make sure the cursor was last displayed
13678 in this window. Otherwise we have to reposition it. */
13679
13680 /* PXW: Must be converted to pixels, probably. */
13681 && 0 <= w->cursor.vpos
13682 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13683 {
13684 if (!must_finish)
13685 {
13686 do_pending_window_change (true);
13687 /* If selected_window changed, redisplay again. */
13688 if (WINDOWP (selected_window)
13689 && (w = XWINDOW (selected_window)) != sw)
13690 goto retry;
13691
13692 /* We used to always goto end_of_redisplay here, but this
13693 isn't enough if we have a blinking cursor. */
13694 if (w->cursor_off_p == w->last_cursor_off_p)
13695 goto end_of_redisplay;
13696 }
13697 goto update;
13698 }
13699 /* If highlighting the region, or if the cursor is in the echo area,
13700 then we can't just move the cursor. */
13701 else if (NILP (Vshow_trailing_whitespace)
13702 && !cursor_in_echo_area)
13703 {
13704 struct it it;
13705 struct glyph_row *row;
13706
13707 /* Skip from tlbufpos to PT and see where it is. Note that
13708 PT may be in invisible text. If so, we will end at the
13709 next visible position. */
13710 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13711 NULL, DEFAULT_FACE_ID);
13712 it.current_x = this_line_start_x;
13713 it.current_y = this_line_y;
13714 it.vpos = this_line_vpos;
13715
13716 /* The call to move_it_to stops in front of PT, but
13717 moves over before-strings. */
13718 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13719
13720 if (it.vpos == this_line_vpos
13721 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13722 row->enabled_p))
13723 {
13724 eassert (this_line_vpos == it.vpos);
13725 eassert (this_line_y == it.current_y);
13726 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13727 #ifdef GLYPH_DEBUG
13728 *w->desired_matrix->method = 0;
13729 debug_method_add (w, "optimization 3");
13730 #endif
13731 goto update;
13732 }
13733 else
13734 goto cancel;
13735 }
13736
13737 cancel:
13738 /* Text changed drastically or point moved off of line. */
13739 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13740 }
13741
13742 CHARPOS (this_line_start_pos) = 0;
13743 ++clear_face_cache_count;
13744 #ifdef HAVE_WINDOW_SYSTEM
13745 ++clear_image_cache_count;
13746 #endif
13747
13748 /* Build desired matrices, and update the display. If
13749 consider_all_windows_p, do it for all windows on all frames.
13750 Otherwise do it for selected_window, only. */
13751
13752 if (consider_all_windows_p)
13753 {
13754 FOR_EACH_FRAME (tail, frame)
13755 XFRAME (frame)->updated_p = false;
13756
13757 propagate_buffer_redisplay ();
13758
13759 FOR_EACH_FRAME (tail, frame)
13760 {
13761 struct frame *f = XFRAME (frame);
13762
13763 /* We don't have to do anything for unselected terminal
13764 frames. */
13765 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13766 && !EQ (FRAME_TTY (f)->top_frame, frame))
13767 continue;
13768
13769 retry_frame:
13770
13771 #if defined (HAVE_WINDOW_SYSTEM) && !defined (USE_GTK) && !defined (HAVE_NS)
13772 /* Redisplay internal tool bar if this is the first time so we
13773 can adjust the frame height right now, if necessary. */
13774 if (!f->tool_bar_redisplayed_once)
13775 {
13776 if (redisplay_tool_bar (f))
13777 adjust_frame_glyphs (f);
13778 f->tool_bar_redisplayed_once = true;
13779 }
13780 #endif
13781
13782 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13783 {
13784 bool gcscrollbars
13785 /* Only GC scrollbars when we redisplay the whole frame. */
13786 = f->redisplay || !REDISPLAY_SOME_P ();
13787 /* Mark all the scroll bars to be removed; we'll redeem
13788 the ones we want when we redisplay their windows. */
13789 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13790 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13791
13792 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13793 redisplay_windows (FRAME_ROOT_WINDOW (f));
13794 /* Remember that the invisible frames need to be redisplayed next
13795 time they're visible. */
13796 else if (!REDISPLAY_SOME_P ())
13797 f->redisplay = true;
13798
13799 /* The X error handler may have deleted that frame. */
13800 if (!FRAME_LIVE_P (f))
13801 continue;
13802
13803 /* Any scroll bars which redisplay_windows should have
13804 nuked should now go away. */
13805 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13806 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13807
13808 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13809 {
13810 /* If fonts changed on visible frame, display again. */
13811 if (f->fonts_changed)
13812 {
13813 adjust_frame_glyphs (f);
13814 /* Disable all redisplay optimizations for this
13815 frame. For the reasons, see the comment near
13816 the previous call to adjust_frame_glyphs above. */
13817 SET_FRAME_GARBAGED (f);
13818 f->fonts_changed = false;
13819 goto retry_frame;
13820 }
13821
13822 /* See if we have to hscroll. */
13823 if (!f->already_hscrolled_p)
13824 {
13825 f->already_hscrolled_p = true;
13826 if (hscroll_windows (f->root_window))
13827 goto retry_frame;
13828 }
13829
13830 /* Prevent various kinds of signals during display
13831 update. stdio is not robust about handling
13832 signals, which can cause an apparent I/O error. */
13833 if (interrupt_input)
13834 unrequest_sigio ();
13835 STOP_POLLING;
13836
13837 pending |= update_frame (f, false, false);
13838 f->cursor_type_changed = false;
13839 f->updated_p = true;
13840 }
13841 }
13842 }
13843
13844 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13845
13846 if (!pending)
13847 {
13848 /* Do the mark_window_display_accurate after all windows have
13849 been redisplayed because this call resets flags in buffers
13850 which are needed for proper redisplay. */
13851 FOR_EACH_FRAME (tail, frame)
13852 {
13853 struct frame *f = XFRAME (frame);
13854 if (f->updated_p)
13855 {
13856 f->redisplay = false;
13857 mark_window_display_accurate (f->root_window, true);
13858 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13859 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13860 }
13861 }
13862 }
13863 }
13864 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13865 {
13866 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13867 struct frame *mini_frame;
13868
13869 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13870 /* Use list_of_error, not Qerror, so that
13871 we catch only errors and don't run the debugger. */
13872 internal_condition_case_1 (redisplay_window_1, selected_window,
13873 list_of_error,
13874 redisplay_window_error);
13875 if (update_miniwindow_p)
13876 internal_condition_case_1 (redisplay_window_1, mini_window,
13877 list_of_error,
13878 redisplay_window_error);
13879
13880 /* Compare desired and current matrices, perform output. */
13881
13882 update:
13883 /* If fonts changed, display again. */
13884 if (sf->fonts_changed)
13885 goto retry;
13886
13887 /* Prevent various kinds of signals during display update.
13888 stdio is not robust about handling signals,
13889 which can cause an apparent I/O error. */
13890 if (interrupt_input)
13891 unrequest_sigio ();
13892 STOP_POLLING;
13893
13894 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13895 {
13896 if (hscroll_windows (selected_window))
13897 goto retry;
13898
13899 XWINDOW (selected_window)->must_be_updated_p = true;
13900 pending = update_frame (sf, false, false);
13901 sf->cursor_type_changed = false;
13902 }
13903
13904 /* We may have called echo_area_display at the top of this
13905 function. If the echo area is on another frame, that may
13906 have put text on a frame other than the selected one, so the
13907 above call to update_frame would not have caught it. Catch
13908 it here. */
13909 mini_window = FRAME_MINIBUF_WINDOW (sf);
13910 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13911
13912 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13913 {
13914 XWINDOW (mini_window)->must_be_updated_p = true;
13915 pending |= update_frame (mini_frame, false, false);
13916 mini_frame->cursor_type_changed = false;
13917 if (!pending && hscroll_windows (mini_window))
13918 goto retry;
13919 }
13920 }
13921
13922 /* If display was paused because of pending input, make sure we do a
13923 thorough update the next time. */
13924 if (pending)
13925 {
13926 /* Prevent the optimization at the beginning of
13927 redisplay_internal that tries a single-line update of the
13928 line containing the cursor in the selected window. */
13929 CHARPOS (this_line_start_pos) = 0;
13930
13931 /* Let the overlay arrow be updated the next time. */
13932 update_overlay_arrows (0);
13933
13934 /* If we pause after scrolling, some rows in the current
13935 matrices of some windows are not valid. */
13936 if (!WINDOW_FULL_WIDTH_P (w)
13937 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13938 update_mode_lines = 36;
13939 }
13940 else
13941 {
13942 if (!consider_all_windows_p)
13943 {
13944 /* This has already been done above if
13945 consider_all_windows_p is set. */
13946 if (XBUFFER (w->contents)->text->redisplay
13947 && buffer_window_count (XBUFFER (w->contents)) > 1)
13948 /* This can happen if b->text->redisplay was set during
13949 jit-lock. */
13950 propagate_buffer_redisplay ();
13951 mark_window_display_accurate_1 (w, true);
13952
13953 /* Say overlay arrows are up to date. */
13954 update_overlay_arrows (1);
13955
13956 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13957 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13958 }
13959
13960 update_mode_lines = 0;
13961 windows_or_buffers_changed = 0;
13962 }
13963
13964 /* Start SIGIO interrupts coming again. Having them off during the
13965 code above makes it less likely one will discard output, but not
13966 impossible, since there might be stuff in the system buffer here.
13967 But it is much hairier to try to do anything about that. */
13968 if (interrupt_input)
13969 request_sigio ();
13970 RESUME_POLLING;
13971
13972 /* If a frame has become visible which was not before, redisplay
13973 again, so that we display it. Expose events for such a frame
13974 (which it gets when becoming visible) don't call the parts of
13975 redisplay constructing glyphs, so simply exposing a frame won't
13976 display anything in this case. So, we have to display these
13977 frames here explicitly. */
13978 if (!pending)
13979 {
13980 int new_count = 0;
13981
13982 FOR_EACH_FRAME (tail, frame)
13983 {
13984 if (XFRAME (frame)->visible)
13985 new_count++;
13986 }
13987
13988 if (new_count != number_of_visible_frames)
13989 windows_or_buffers_changed = 52;
13990 }
13991
13992 /* Change frame size now if a change is pending. */
13993 do_pending_window_change (true);
13994
13995 /* If we just did a pending size change, or have additional
13996 visible frames, or selected_window changed, redisplay again. */
13997 if ((windows_or_buffers_changed && !pending)
13998 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13999 goto retry;
14000
14001 /* Clear the face and image caches.
14002
14003 We used to do this only if consider_all_windows_p. But the cache
14004 needs to be cleared if a timer creates images in the current
14005 buffer (e.g. the test case in Bug#6230). */
14006
14007 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
14008 {
14009 clear_face_cache (false);
14010 clear_face_cache_count = 0;
14011 }
14012
14013 #ifdef HAVE_WINDOW_SYSTEM
14014 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
14015 {
14016 clear_image_caches (Qnil);
14017 clear_image_cache_count = 0;
14018 }
14019 #endif /* HAVE_WINDOW_SYSTEM */
14020
14021 end_of_redisplay:
14022 #ifdef HAVE_NS
14023 ns_set_doc_edited ();
14024 #endif
14025 if (interrupt_input && interrupts_deferred)
14026 request_sigio ();
14027
14028 unbind_to (count, Qnil);
14029 RESUME_POLLING;
14030 }
14031
14032
14033 /* Redisplay, but leave alone any recent echo area message unless
14034 another message has been requested in its place.
14035
14036 This is useful in situations where you need to redisplay but no
14037 user action has occurred, making it inappropriate for the message
14038 area to be cleared. See tracking_off and
14039 wait_reading_process_output for examples of these situations.
14040
14041 FROM_WHERE is an integer saying from where this function was
14042 called. This is useful for debugging. */
14043
14044 void
14045 redisplay_preserve_echo_area (int from_where)
14046 {
14047 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14048
14049 if (!NILP (echo_area_buffer[1]))
14050 {
14051 /* We have a previously displayed message, but no current
14052 message. Redisplay the previous message. */
14053 display_last_displayed_message_p = true;
14054 redisplay_internal ();
14055 display_last_displayed_message_p = false;
14056 }
14057 else
14058 redisplay_internal ();
14059
14060 flush_frame (SELECTED_FRAME ());
14061 }
14062
14063
14064 /* Function registered with record_unwind_protect in redisplay_internal. */
14065
14066 static void
14067 unwind_redisplay (void)
14068 {
14069 redisplaying_p = false;
14070 }
14071
14072
14073 /* Mark the display of leaf window W as accurate or inaccurate.
14074 If ACCURATE_P, mark display of W as accurate.
14075 If !ACCURATE_P, arrange for W to be redisplayed the next
14076 time redisplay_internal is called. */
14077
14078 static void
14079 mark_window_display_accurate_1 (struct window *w, bool accurate_p)
14080 {
14081 struct buffer *b = XBUFFER (w->contents);
14082
14083 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14084 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14085 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14086
14087 if (accurate_p)
14088 {
14089 b->clip_changed = false;
14090 b->prevent_redisplay_optimizations_p = false;
14091 eassert (buffer_window_count (b) > 0);
14092 /* Resetting b->text->redisplay is problematic!
14093 In order to make it safer to do it here, redisplay_internal must
14094 have copied all b->text->redisplay to their respective windows. */
14095 b->text->redisplay = false;
14096
14097 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14098 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14099 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14100 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14101
14102 w->current_matrix->buffer = b;
14103 w->current_matrix->begv = BUF_BEGV (b);
14104 w->current_matrix->zv = BUF_ZV (b);
14105
14106 w->last_cursor_vpos = w->cursor.vpos;
14107 w->last_cursor_off_p = w->cursor_off_p;
14108
14109 if (w == XWINDOW (selected_window))
14110 w->last_point = BUF_PT (b);
14111 else
14112 w->last_point = marker_position (w->pointm);
14113
14114 w->window_end_valid = true;
14115 w->update_mode_line = false;
14116 }
14117
14118 w->redisplay = !accurate_p;
14119 }
14120
14121
14122 /* Mark the display of windows in the window tree rooted at WINDOW as
14123 accurate or inaccurate. If ACCURATE_P, mark display of
14124 windows as accurate. If !ACCURATE_P, arrange for windows to
14125 be redisplayed the next time redisplay_internal is called. */
14126
14127 void
14128 mark_window_display_accurate (Lisp_Object window, bool accurate_p)
14129 {
14130 struct window *w;
14131
14132 for (; !NILP (window); window = w->next)
14133 {
14134 w = XWINDOW (window);
14135 if (WINDOWP (w->contents))
14136 mark_window_display_accurate (w->contents, accurate_p);
14137 else
14138 mark_window_display_accurate_1 (w, accurate_p);
14139 }
14140
14141 if (accurate_p)
14142 update_overlay_arrows (1);
14143 else
14144 /* Force a thorough redisplay the next time by setting
14145 last_arrow_position and last_arrow_string to t, which is
14146 unequal to any useful value of Voverlay_arrow_... */
14147 update_overlay_arrows (-1);
14148 }
14149
14150
14151 /* Return value in display table DP (Lisp_Char_Table *) for character
14152 C. Since a display table doesn't have any parent, we don't have to
14153 follow parent. Do not call this function directly but use the
14154 macro DISP_CHAR_VECTOR. */
14155
14156 Lisp_Object
14157 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14158 {
14159 Lisp_Object val;
14160
14161 if (ASCII_CHAR_P (c))
14162 {
14163 val = dp->ascii;
14164 if (SUB_CHAR_TABLE_P (val))
14165 val = XSUB_CHAR_TABLE (val)->contents[c];
14166 }
14167 else
14168 {
14169 Lisp_Object table;
14170
14171 XSETCHAR_TABLE (table, dp);
14172 val = char_table_ref (table, c);
14173 }
14174 if (NILP (val))
14175 val = dp->defalt;
14176 return val;
14177 }
14178
14179
14180 \f
14181 /***********************************************************************
14182 Window Redisplay
14183 ***********************************************************************/
14184
14185 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14186
14187 static void
14188 redisplay_windows (Lisp_Object window)
14189 {
14190 while (!NILP (window))
14191 {
14192 struct window *w = XWINDOW (window);
14193
14194 if (WINDOWP (w->contents))
14195 redisplay_windows (w->contents);
14196 else if (BUFFERP (w->contents))
14197 {
14198 displayed_buffer = XBUFFER (w->contents);
14199 /* Use list_of_error, not Qerror, so that
14200 we catch only errors and don't run the debugger. */
14201 internal_condition_case_1 (redisplay_window_0, window,
14202 list_of_error,
14203 redisplay_window_error);
14204 }
14205
14206 window = w->next;
14207 }
14208 }
14209
14210 static Lisp_Object
14211 redisplay_window_error (Lisp_Object ignore)
14212 {
14213 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14214 return Qnil;
14215 }
14216
14217 static Lisp_Object
14218 redisplay_window_0 (Lisp_Object window)
14219 {
14220 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14221 redisplay_window (window, false);
14222 return Qnil;
14223 }
14224
14225 static Lisp_Object
14226 redisplay_window_1 (Lisp_Object window)
14227 {
14228 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14229 redisplay_window (window, true);
14230 return Qnil;
14231 }
14232 \f
14233
14234 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14235 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14236 which positions recorded in ROW differ from current buffer
14237 positions.
14238
14239 Return true iff cursor is on this row. */
14240
14241 static bool
14242 set_cursor_from_row (struct window *w, struct glyph_row *row,
14243 struct glyph_matrix *matrix,
14244 ptrdiff_t delta, ptrdiff_t delta_bytes,
14245 int dy, int dvpos)
14246 {
14247 struct glyph *glyph = row->glyphs[TEXT_AREA];
14248 struct glyph *end = glyph + row->used[TEXT_AREA];
14249 struct glyph *cursor = NULL;
14250 /* The last known character position in row. */
14251 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14252 int x = row->x;
14253 ptrdiff_t pt_old = PT - delta;
14254 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14255 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14256 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14257 /* A glyph beyond the edge of TEXT_AREA which we should never
14258 touch. */
14259 struct glyph *glyphs_end = end;
14260 /* True means we've found a match for cursor position, but that
14261 glyph has the avoid_cursor_p flag set. */
14262 bool match_with_avoid_cursor = false;
14263 /* True means we've seen at least one glyph that came from a
14264 display string. */
14265 bool string_seen = false;
14266 /* Largest and smallest buffer positions seen so far during scan of
14267 glyph row. */
14268 ptrdiff_t bpos_max = pos_before;
14269 ptrdiff_t bpos_min = pos_after;
14270 /* Last buffer position covered by an overlay string with an integer
14271 `cursor' property. */
14272 ptrdiff_t bpos_covered = 0;
14273 /* True means the display string on which to display the cursor
14274 comes from a text property, not from an overlay. */
14275 bool string_from_text_prop = false;
14276
14277 /* Don't even try doing anything if called for a mode-line or
14278 header-line row, since the rest of the code isn't prepared to
14279 deal with such calamities. */
14280 eassert (!row->mode_line_p);
14281 if (row->mode_line_p)
14282 return false;
14283
14284 /* Skip over glyphs not having an object at the start and the end of
14285 the row. These are special glyphs like truncation marks on
14286 terminal frames. */
14287 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14288 {
14289 if (!row->reversed_p)
14290 {
14291 while (glyph < end
14292 && NILP (glyph->object)
14293 && glyph->charpos < 0)
14294 {
14295 x += glyph->pixel_width;
14296 ++glyph;
14297 }
14298 while (end > glyph
14299 && NILP ((end - 1)->object)
14300 /* CHARPOS is zero for blanks and stretch glyphs
14301 inserted by extend_face_to_end_of_line. */
14302 && (end - 1)->charpos <= 0)
14303 --end;
14304 glyph_before = glyph - 1;
14305 glyph_after = end;
14306 }
14307 else
14308 {
14309 struct glyph *g;
14310
14311 /* If the glyph row is reversed, we need to process it from back
14312 to front, so swap the edge pointers. */
14313 glyphs_end = end = glyph - 1;
14314 glyph += row->used[TEXT_AREA] - 1;
14315
14316 while (glyph > end + 1
14317 && NILP (glyph->object)
14318 && glyph->charpos < 0)
14319 {
14320 --glyph;
14321 x -= glyph->pixel_width;
14322 }
14323 if (NILP (glyph->object) && glyph->charpos < 0)
14324 --glyph;
14325 /* By default, in reversed rows we put the cursor on the
14326 rightmost (first in the reading order) glyph. */
14327 for (g = end + 1; g < glyph; g++)
14328 x += g->pixel_width;
14329 while (end < glyph
14330 && NILP ((end + 1)->object)
14331 && (end + 1)->charpos <= 0)
14332 ++end;
14333 glyph_before = glyph + 1;
14334 glyph_after = end;
14335 }
14336 }
14337 else if (row->reversed_p)
14338 {
14339 /* In R2L rows that don't display text, put the cursor on the
14340 rightmost glyph. Case in point: an empty last line that is
14341 part of an R2L paragraph. */
14342 cursor = end - 1;
14343 /* Avoid placing the cursor on the last glyph of the row, where
14344 on terminal frames we hold the vertical border between
14345 adjacent windows. */
14346 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14347 && !WINDOW_RIGHTMOST_P (w)
14348 && cursor == row->glyphs[LAST_AREA] - 1)
14349 cursor--;
14350 x = -1; /* will be computed below, at label compute_x */
14351 }
14352
14353 /* Step 1: Try to find the glyph whose character position
14354 corresponds to point. If that's not possible, find 2 glyphs
14355 whose character positions are the closest to point, one before
14356 point, the other after it. */
14357 if (!row->reversed_p)
14358 while (/* not marched to end of glyph row */
14359 glyph < end
14360 /* glyph was not inserted by redisplay for internal purposes */
14361 && !NILP (glyph->object))
14362 {
14363 if (BUFFERP (glyph->object))
14364 {
14365 ptrdiff_t dpos = glyph->charpos - pt_old;
14366
14367 if (glyph->charpos > bpos_max)
14368 bpos_max = glyph->charpos;
14369 if (glyph->charpos < bpos_min)
14370 bpos_min = glyph->charpos;
14371 if (!glyph->avoid_cursor_p)
14372 {
14373 /* If we hit point, we've found the glyph on which to
14374 display the cursor. */
14375 if (dpos == 0)
14376 {
14377 match_with_avoid_cursor = false;
14378 break;
14379 }
14380 /* See if we've found a better approximation to
14381 POS_BEFORE or to POS_AFTER. */
14382 if (0 > dpos && dpos > pos_before - pt_old)
14383 {
14384 pos_before = glyph->charpos;
14385 glyph_before = glyph;
14386 }
14387 else if (0 < dpos && dpos < pos_after - pt_old)
14388 {
14389 pos_after = glyph->charpos;
14390 glyph_after = glyph;
14391 }
14392 }
14393 else if (dpos == 0)
14394 match_with_avoid_cursor = true;
14395 }
14396 else if (STRINGP (glyph->object))
14397 {
14398 Lisp_Object chprop;
14399 ptrdiff_t glyph_pos = glyph->charpos;
14400
14401 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14402 glyph->object);
14403 if (!NILP (chprop))
14404 {
14405 /* If the string came from a `display' text property,
14406 look up the buffer position of that property and
14407 use that position to update bpos_max, as if we
14408 actually saw such a position in one of the row's
14409 glyphs. This helps with supporting integer values
14410 of `cursor' property on the display string in
14411 situations where most or all of the row's buffer
14412 text is completely covered by display properties,
14413 so that no glyph with valid buffer positions is
14414 ever seen in the row. */
14415 ptrdiff_t prop_pos =
14416 string_buffer_position_lim (glyph->object, pos_before,
14417 pos_after, false);
14418
14419 if (prop_pos >= pos_before)
14420 bpos_max = prop_pos;
14421 }
14422 if (INTEGERP (chprop))
14423 {
14424 bpos_covered = bpos_max + XINT (chprop);
14425 /* If the `cursor' property covers buffer positions up
14426 to and including point, we should display cursor on
14427 this glyph. Note that, if a `cursor' property on one
14428 of the string's characters has an integer value, we
14429 will break out of the loop below _before_ we get to
14430 the position match above. IOW, integer values of
14431 the `cursor' property override the "exact match for
14432 point" strategy of positioning the cursor. */
14433 /* Implementation note: bpos_max == pt_old when, e.g.,
14434 we are in an empty line, where bpos_max is set to
14435 MATRIX_ROW_START_CHARPOS, see above. */
14436 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14437 {
14438 cursor = glyph;
14439 break;
14440 }
14441 }
14442
14443 string_seen = true;
14444 }
14445 x += glyph->pixel_width;
14446 ++glyph;
14447 }
14448 else if (glyph > end) /* row is reversed */
14449 while (!NILP (glyph->object))
14450 {
14451 if (BUFFERP (glyph->object))
14452 {
14453 ptrdiff_t dpos = glyph->charpos - pt_old;
14454
14455 if (glyph->charpos > bpos_max)
14456 bpos_max = glyph->charpos;
14457 if (glyph->charpos < bpos_min)
14458 bpos_min = glyph->charpos;
14459 if (!glyph->avoid_cursor_p)
14460 {
14461 if (dpos == 0)
14462 {
14463 match_with_avoid_cursor = false;
14464 break;
14465 }
14466 if (0 > dpos && dpos > pos_before - pt_old)
14467 {
14468 pos_before = glyph->charpos;
14469 glyph_before = glyph;
14470 }
14471 else if (0 < dpos && dpos < pos_after - pt_old)
14472 {
14473 pos_after = glyph->charpos;
14474 glyph_after = glyph;
14475 }
14476 }
14477 else if (dpos == 0)
14478 match_with_avoid_cursor = true;
14479 }
14480 else if (STRINGP (glyph->object))
14481 {
14482 Lisp_Object chprop;
14483 ptrdiff_t glyph_pos = glyph->charpos;
14484
14485 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14486 glyph->object);
14487 if (!NILP (chprop))
14488 {
14489 ptrdiff_t prop_pos =
14490 string_buffer_position_lim (glyph->object, pos_before,
14491 pos_after, false);
14492
14493 if (prop_pos >= pos_before)
14494 bpos_max = prop_pos;
14495 }
14496 if (INTEGERP (chprop))
14497 {
14498 bpos_covered = bpos_max + XINT (chprop);
14499 /* If the `cursor' property covers buffer positions up
14500 to and including point, we should display cursor on
14501 this glyph. */
14502 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14503 {
14504 cursor = glyph;
14505 break;
14506 }
14507 }
14508 string_seen = true;
14509 }
14510 --glyph;
14511 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14512 {
14513 x--; /* can't use any pixel_width */
14514 break;
14515 }
14516 x -= glyph->pixel_width;
14517 }
14518
14519 /* Step 2: If we didn't find an exact match for point, we need to
14520 look for a proper place to put the cursor among glyphs between
14521 GLYPH_BEFORE and GLYPH_AFTER. */
14522 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14523 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14524 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14525 {
14526 /* An empty line has a single glyph whose OBJECT is nil and
14527 whose CHARPOS is the position of a newline on that line.
14528 Note that on a TTY, there are more glyphs after that, which
14529 were produced by extend_face_to_end_of_line, but their
14530 CHARPOS is zero or negative. */
14531 bool empty_line_p =
14532 ((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14533 && NILP (glyph->object) && glyph->charpos > 0
14534 /* On a TTY, continued and truncated rows also have a glyph at
14535 their end whose OBJECT is nil and whose CHARPOS is
14536 positive (the continuation and truncation glyphs), but such
14537 rows are obviously not "empty". */
14538 && !(row->continued_p || row->truncated_on_right_p));
14539
14540 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14541 {
14542 ptrdiff_t ellipsis_pos;
14543
14544 /* Scan back over the ellipsis glyphs. */
14545 if (!row->reversed_p)
14546 {
14547 ellipsis_pos = (glyph - 1)->charpos;
14548 while (glyph > row->glyphs[TEXT_AREA]
14549 && (glyph - 1)->charpos == ellipsis_pos)
14550 glyph--, x -= glyph->pixel_width;
14551 /* That loop always goes one position too far, including
14552 the glyph before the ellipsis. So scan forward over
14553 that one. */
14554 x += glyph->pixel_width;
14555 glyph++;
14556 }
14557 else /* row is reversed */
14558 {
14559 ellipsis_pos = (glyph + 1)->charpos;
14560 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14561 && (glyph + 1)->charpos == ellipsis_pos)
14562 glyph++, x += glyph->pixel_width;
14563 x -= glyph->pixel_width;
14564 glyph--;
14565 }
14566 }
14567 else if (match_with_avoid_cursor)
14568 {
14569 cursor = glyph_after;
14570 x = -1;
14571 }
14572 else if (string_seen)
14573 {
14574 int incr = row->reversed_p ? -1 : +1;
14575
14576 /* Need to find the glyph that came out of a string which is
14577 present at point. That glyph is somewhere between
14578 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14579 positioned between POS_BEFORE and POS_AFTER in the
14580 buffer. */
14581 struct glyph *start, *stop;
14582 ptrdiff_t pos = pos_before;
14583
14584 x = -1;
14585
14586 /* If the row ends in a newline from a display string,
14587 reordering could have moved the glyphs belonging to the
14588 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14589 in this case we extend the search to the last glyph in
14590 the row that was not inserted by redisplay. */
14591 if (row->ends_in_newline_from_string_p)
14592 {
14593 glyph_after = end;
14594 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14595 }
14596
14597 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14598 correspond to POS_BEFORE and POS_AFTER, respectively. We
14599 need START and STOP in the order that corresponds to the
14600 row's direction as given by its reversed_p flag. If the
14601 directionality of characters between POS_BEFORE and
14602 POS_AFTER is the opposite of the row's base direction,
14603 these characters will have been reordered for display,
14604 and we need to reverse START and STOP. */
14605 if (!row->reversed_p)
14606 {
14607 start = min (glyph_before, glyph_after);
14608 stop = max (glyph_before, glyph_after);
14609 }
14610 else
14611 {
14612 start = max (glyph_before, glyph_after);
14613 stop = min (glyph_before, glyph_after);
14614 }
14615 for (glyph = start + incr;
14616 row->reversed_p ? glyph > stop : glyph < stop; )
14617 {
14618
14619 /* Any glyphs that come from the buffer are here because
14620 of bidi reordering. Skip them, and only pay
14621 attention to glyphs that came from some string. */
14622 if (STRINGP (glyph->object))
14623 {
14624 Lisp_Object str;
14625 ptrdiff_t tem;
14626 /* If the display property covers the newline, we
14627 need to search for it one position farther. */
14628 ptrdiff_t lim = pos_after
14629 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14630
14631 string_from_text_prop = false;
14632 str = glyph->object;
14633 tem = string_buffer_position_lim (str, pos, lim, false);
14634 if (tem == 0 /* from overlay */
14635 || pos <= tem)
14636 {
14637 /* If the string from which this glyph came is
14638 found in the buffer at point, or at position
14639 that is closer to point than pos_after, then
14640 we've found the glyph we've been looking for.
14641 If it comes from an overlay (tem == 0), and
14642 it has the `cursor' property on one of its
14643 glyphs, record that glyph as a candidate for
14644 displaying the cursor. (As in the
14645 unidirectional version, we will display the
14646 cursor on the last candidate we find.) */
14647 if (tem == 0
14648 || tem == pt_old
14649 || (tem - pt_old > 0 && tem < pos_after))
14650 {
14651 /* The glyphs from this string could have
14652 been reordered. Find the one with the
14653 smallest string position. Or there could
14654 be a character in the string with the
14655 `cursor' property, which means display
14656 cursor on that character's glyph. */
14657 ptrdiff_t strpos = glyph->charpos;
14658
14659 if (tem)
14660 {
14661 cursor = glyph;
14662 string_from_text_prop = true;
14663 }
14664 for ( ;
14665 (row->reversed_p ? glyph > stop : glyph < stop)
14666 && EQ (glyph->object, str);
14667 glyph += incr)
14668 {
14669 Lisp_Object cprop;
14670 ptrdiff_t gpos = glyph->charpos;
14671
14672 cprop = Fget_char_property (make_number (gpos),
14673 Qcursor,
14674 glyph->object);
14675 if (!NILP (cprop))
14676 {
14677 cursor = glyph;
14678 break;
14679 }
14680 if (tem && glyph->charpos < strpos)
14681 {
14682 strpos = glyph->charpos;
14683 cursor = glyph;
14684 }
14685 }
14686
14687 if (tem == pt_old
14688 || (tem - pt_old > 0 && tem < pos_after))
14689 goto compute_x;
14690 }
14691 if (tem)
14692 pos = tem + 1; /* don't find previous instances */
14693 }
14694 /* This string is not what we want; skip all of the
14695 glyphs that came from it. */
14696 while ((row->reversed_p ? glyph > stop : glyph < stop)
14697 && EQ (glyph->object, str))
14698 glyph += incr;
14699 }
14700 else
14701 glyph += incr;
14702 }
14703
14704 /* If we reached the end of the line, and END was from a string,
14705 the cursor is not on this line. */
14706 if (cursor == NULL
14707 && (row->reversed_p ? glyph <= end : glyph >= end)
14708 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14709 && STRINGP (end->object)
14710 && row->continued_p)
14711 return false;
14712 }
14713 /* A truncated row may not include PT among its character positions.
14714 Setting the cursor inside the scroll margin will trigger
14715 recalculation of hscroll in hscroll_window_tree. But if a
14716 display string covers point, defer to the string-handling
14717 code below to figure this out. */
14718 else if (row->truncated_on_left_p && pt_old < bpos_min)
14719 {
14720 cursor = glyph_before;
14721 x = -1;
14722 }
14723 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14724 /* Zero-width characters produce no glyphs. */
14725 || (!empty_line_p
14726 && (row->reversed_p
14727 ? glyph_after > glyphs_end
14728 : glyph_after < glyphs_end)))
14729 {
14730 cursor = glyph_after;
14731 x = -1;
14732 }
14733 }
14734
14735 compute_x:
14736 if (cursor != NULL)
14737 glyph = cursor;
14738 else if (glyph == glyphs_end
14739 && pos_before == pos_after
14740 && STRINGP ((row->reversed_p
14741 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14742 : row->glyphs[TEXT_AREA])->object))
14743 {
14744 /* If all the glyphs of this row came from strings, put the
14745 cursor on the first glyph of the row. This avoids having the
14746 cursor outside of the text area in this very rare and hard
14747 use case. */
14748 glyph =
14749 row->reversed_p
14750 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14751 : row->glyphs[TEXT_AREA];
14752 }
14753 if (x < 0)
14754 {
14755 struct glyph *g;
14756
14757 /* Need to compute x that corresponds to GLYPH. */
14758 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14759 {
14760 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14761 emacs_abort ();
14762 x += g->pixel_width;
14763 }
14764 }
14765
14766 /* ROW could be part of a continued line, which, under bidi
14767 reordering, might have other rows whose start and end charpos
14768 occlude point. Only set w->cursor if we found a better
14769 approximation to the cursor position than we have from previously
14770 examined candidate rows belonging to the same continued line. */
14771 if (/* We already have a candidate row. */
14772 w->cursor.vpos >= 0
14773 /* That candidate is not the row we are processing. */
14774 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14775 /* Make sure cursor.vpos specifies a row whose start and end
14776 charpos occlude point, and it is valid candidate for being a
14777 cursor-row. This is because some callers of this function
14778 leave cursor.vpos at the row where the cursor was displayed
14779 during the last redisplay cycle. */
14780 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14781 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14782 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14783 {
14784 struct glyph *g1
14785 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14786
14787 /* Don't consider glyphs that are outside TEXT_AREA. */
14788 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14789 return false;
14790 /* Keep the candidate whose buffer position is the closest to
14791 point or has the `cursor' property. */
14792 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14793 w->cursor.hpos >= 0
14794 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14795 && ((BUFFERP (g1->object)
14796 && (g1->charpos == pt_old /* An exact match always wins. */
14797 || (BUFFERP (glyph->object)
14798 && eabs (g1->charpos - pt_old)
14799 < eabs (glyph->charpos - pt_old))))
14800 /* Previous candidate is a glyph from a string that has
14801 a non-nil `cursor' property. */
14802 || (STRINGP (g1->object)
14803 && (!NILP (Fget_char_property (make_number (g1->charpos),
14804 Qcursor, g1->object))
14805 /* Previous candidate is from the same display
14806 string as this one, and the display string
14807 came from a text property. */
14808 || (EQ (g1->object, glyph->object)
14809 && string_from_text_prop)
14810 /* this candidate is from newline and its
14811 position is not an exact match */
14812 || (NILP (glyph->object)
14813 && glyph->charpos != pt_old)))))
14814 return false;
14815 /* If this candidate gives an exact match, use that. */
14816 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14817 /* If this candidate is a glyph created for the
14818 terminating newline of a line, and point is on that
14819 newline, it wins because it's an exact match. */
14820 || (!row->continued_p
14821 && NILP (glyph->object)
14822 && glyph->charpos == 0
14823 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14824 /* Otherwise, keep the candidate that comes from a row
14825 spanning less buffer positions. This may win when one or
14826 both candidate positions are on glyphs that came from
14827 display strings, for which we cannot compare buffer
14828 positions. */
14829 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14830 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14831 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14832 return false;
14833 }
14834 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14835 w->cursor.x = x;
14836 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14837 w->cursor.y = row->y + dy;
14838
14839 if (w == XWINDOW (selected_window))
14840 {
14841 if (!row->continued_p
14842 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14843 && row->x == 0)
14844 {
14845 this_line_buffer = XBUFFER (w->contents);
14846
14847 CHARPOS (this_line_start_pos)
14848 = MATRIX_ROW_START_CHARPOS (row) + delta;
14849 BYTEPOS (this_line_start_pos)
14850 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14851
14852 CHARPOS (this_line_end_pos)
14853 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14854 BYTEPOS (this_line_end_pos)
14855 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14856
14857 this_line_y = w->cursor.y;
14858 this_line_pixel_height = row->height;
14859 this_line_vpos = w->cursor.vpos;
14860 this_line_start_x = row->x;
14861 }
14862 else
14863 CHARPOS (this_line_start_pos) = 0;
14864 }
14865
14866 return true;
14867 }
14868
14869
14870 /* Run window scroll functions, if any, for WINDOW with new window
14871 start STARTP. Sets the window start of WINDOW to that position.
14872
14873 We assume that the window's buffer is really current. */
14874
14875 static struct text_pos
14876 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14877 {
14878 struct window *w = XWINDOW (window);
14879 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14880
14881 eassert (current_buffer == XBUFFER (w->contents));
14882
14883 if (!NILP (Vwindow_scroll_functions))
14884 {
14885 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14886 make_number (CHARPOS (startp)));
14887 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14888 /* In case the hook functions switch buffers. */
14889 set_buffer_internal (XBUFFER (w->contents));
14890 }
14891
14892 return startp;
14893 }
14894
14895
14896 /* Make sure the line containing the cursor is fully visible.
14897 A value of true means there is nothing to be done.
14898 (Either the line is fully visible, or it cannot be made so,
14899 or we cannot tell.)
14900
14901 If FORCE_P, return false even if partial visible cursor row
14902 is higher than window.
14903
14904 If CURRENT_MATRIX_P, use the information from the
14905 window's current glyph matrix; otherwise use the desired glyph
14906 matrix.
14907
14908 A value of false means the caller should do scrolling
14909 as if point had gone off the screen. */
14910
14911 static bool
14912 cursor_row_fully_visible_p (struct window *w, bool force_p,
14913 bool current_matrix_p)
14914 {
14915 struct glyph_matrix *matrix;
14916 struct glyph_row *row;
14917 int window_height;
14918
14919 if (!make_cursor_line_fully_visible_p)
14920 return true;
14921
14922 /* It's not always possible to find the cursor, e.g, when a window
14923 is full of overlay strings. Don't do anything in that case. */
14924 if (w->cursor.vpos < 0)
14925 return true;
14926
14927 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14928 row = MATRIX_ROW (matrix, w->cursor.vpos);
14929
14930 /* If the cursor row is not partially visible, there's nothing to do. */
14931 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14932 return true;
14933
14934 /* If the row the cursor is in is taller than the window's height,
14935 it's not clear what to do, so do nothing. */
14936 window_height = window_box_height (w);
14937 if (row->height >= window_height)
14938 {
14939 if (!force_p || MINI_WINDOW_P (w)
14940 || w->vscroll || w->cursor.vpos == 0)
14941 return true;
14942 }
14943 return false;
14944 }
14945
14946
14947 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14948 means only WINDOW is redisplayed in redisplay_internal.
14949 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14950 in redisplay_window to bring a partially visible line into view in
14951 the case that only the cursor has moved.
14952
14953 LAST_LINE_MISFIT should be true if we're scrolling because the
14954 last screen line's vertical height extends past the end of the screen.
14955
14956 Value is
14957
14958 1 if scrolling succeeded
14959
14960 0 if scrolling didn't find point.
14961
14962 -1 if new fonts have been loaded so that we must interrupt
14963 redisplay, adjust glyph matrices, and try again. */
14964
14965 enum
14966 {
14967 SCROLLING_SUCCESS,
14968 SCROLLING_FAILED,
14969 SCROLLING_NEED_LARGER_MATRICES
14970 };
14971
14972 /* If scroll-conservatively is more than this, never recenter.
14973
14974 If you change this, don't forget to update the doc string of
14975 `scroll-conservatively' and the Emacs manual. */
14976 #define SCROLL_LIMIT 100
14977
14978 static int
14979 try_scrolling (Lisp_Object window, bool just_this_one_p,
14980 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14981 bool temp_scroll_step, bool last_line_misfit)
14982 {
14983 struct window *w = XWINDOW (window);
14984 struct frame *f = XFRAME (w->frame);
14985 struct text_pos pos, startp;
14986 struct it it;
14987 int this_scroll_margin, scroll_max, rc, height;
14988 int dy = 0, amount_to_scroll = 0;
14989 bool scroll_down_p = false;
14990 int extra_scroll_margin_lines = last_line_misfit;
14991 Lisp_Object aggressive;
14992 /* We will never try scrolling more than this number of lines. */
14993 int scroll_limit = SCROLL_LIMIT;
14994 int frame_line_height = default_line_pixel_height (w);
14995 int window_total_lines
14996 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
14997
14998 #ifdef GLYPH_DEBUG
14999 debug_method_add (w, "try_scrolling");
15000 #endif
15001
15002 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15003
15004 /* Compute scroll margin height in pixels. We scroll when point is
15005 within this distance from the top or bottom of the window. */
15006 if (scroll_margin > 0)
15007 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
15008 * frame_line_height;
15009 else
15010 this_scroll_margin = 0;
15011
15012 /* Force arg_scroll_conservatively to have a reasonable value, to
15013 avoid scrolling too far away with slow move_it_* functions. Note
15014 that the user can supply scroll-conservatively equal to
15015 `most-positive-fixnum', which can be larger than INT_MAX. */
15016 if (arg_scroll_conservatively > scroll_limit)
15017 {
15018 arg_scroll_conservatively = scroll_limit + 1;
15019 scroll_max = scroll_limit * frame_line_height;
15020 }
15021 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
15022 /* Compute how much we should try to scroll maximally to bring
15023 point into view. */
15024 scroll_max = (max (scroll_step,
15025 max (arg_scroll_conservatively, temp_scroll_step))
15026 * frame_line_height);
15027 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
15028 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
15029 /* We're trying to scroll because of aggressive scrolling but no
15030 scroll_step is set. Choose an arbitrary one. */
15031 scroll_max = 10 * frame_line_height;
15032 else
15033 scroll_max = 0;
15034
15035 too_near_end:
15036
15037 /* Decide whether to scroll down. */
15038 if (PT > CHARPOS (startp))
15039 {
15040 int scroll_margin_y;
15041
15042 /* Compute the pixel ypos of the scroll margin, then move IT to
15043 either that ypos or PT, whichever comes first. */
15044 start_display (&it, w, startp);
15045 scroll_margin_y = it.last_visible_y - this_scroll_margin
15046 - frame_line_height * extra_scroll_margin_lines;
15047 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15048 (MOVE_TO_POS | MOVE_TO_Y));
15049
15050 if (PT > CHARPOS (it.current.pos))
15051 {
15052 int y0 = line_bottom_y (&it);
15053 /* Compute how many pixels below window bottom to stop searching
15054 for PT. This avoids costly search for PT that is far away if
15055 the user limited scrolling by a small number of lines, but
15056 always finds PT if scroll_conservatively is set to a large
15057 number, such as most-positive-fixnum. */
15058 int slack = max (scroll_max, 10 * frame_line_height);
15059 int y_to_move = it.last_visible_y + slack;
15060
15061 /* Compute the distance from the scroll margin to PT or to
15062 the scroll limit, whichever comes first. This should
15063 include the height of the cursor line, to make that line
15064 fully visible. */
15065 move_it_to (&it, PT, -1, y_to_move,
15066 -1, MOVE_TO_POS | MOVE_TO_Y);
15067 dy = line_bottom_y (&it) - y0;
15068
15069 if (dy > scroll_max)
15070 return SCROLLING_FAILED;
15071
15072 if (dy > 0)
15073 scroll_down_p = true;
15074 }
15075 }
15076
15077 if (scroll_down_p)
15078 {
15079 /* Point is in or below the bottom scroll margin, so move the
15080 window start down. If scrolling conservatively, move it just
15081 enough down to make point visible. If scroll_step is set,
15082 move it down by scroll_step. */
15083 if (arg_scroll_conservatively)
15084 amount_to_scroll
15085 = min (max (dy, frame_line_height),
15086 frame_line_height * arg_scroll_conservatively);
15087 else if (scroll_step || temp_scroll_step)
15088 amount_to_scroll = scroll_max;
15089 else
15090 {
15091 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15092 height = WINDOW_BOX_TEXT_HEIGHT (w);
15093 if (NUMBERP (aggressive))
15094 {
15095 double float_amount = XFLOATINT (aggressive) * height;
15096 int aggressive_scroll = float_amount;
15097 if (aggressive_scroll == 0 && float_amount > 0)
15098 aggressive_scroll = 1;
15099 /* Don't let point enter the scroll margin near top of
15100 the window. This could happen if the value of
15101 scroll_up_aggressively is too large and there are
15102 non-zero margins, because scroll_up_aggressively
15103 means put point that fraction of window height
15104 _from_the_bottom_margin_. */
15105 if (aggressive_scroll + 2 * this_scroll_margin > height)
15106 aggressive_scroll = height - 2 * this_scroll_margin;
15107 amount_to_scroll = dy + aggressive_scroll;
15108 }
15109 }
15110
15111 if (amount_to_scroll <= 0)
15112 return SCROLLING_FAILED;
15113
15114 start_display (&it, w, startp);
15115 if (arg_scroll_conservatively <= scroll_limit)
15116 move_it_vertically (&it, amount_to_scroll);
15117 else
15118 {
15119 /* Extra precision for users who set scroll-conservatively
15120 to a large number: make sure the amount we scroll
15121 the window start is never less than amount_to_scroll,
15122 which was computed as distance from window bottom to
15123 point. This matters when lines at window top and lines
15124 below window bottom have different height. */
15125 struct it it1;
15126 void *it1data = NULL;
15127 /* We use a temporary it1 because line_bottom_y can modify
15128 its argument, if it moves one line down; see there. */
15129 int start_y;
15130
15131 SAVE_IT (it1, it, it1data);
15132 start_y = line_bottom_y (&it1);
15133 do {
15134 RESTORE_IT (&it, &it, it1data);
15135 move_it_by_lines (&it, 1);
15136 SAVE_IT (it1, it, it1data);
15137 } while (IT_CHARPOS (it) < ZV
15138 && line_bottom_y (&it1) - start_y < amount_to_scroll);
15139 bidi_unshelve_cache (it1data, true);
15140 }
15141
15142 /* If STARTP is unchanged, move it down another screen line. */
15143 if (IT_CHARPOS (it) == CHARPOS (startp))
15144 move_it_by_lines (&it, 1);
15145 startp = it.current.pos;
15146 }
15147 else
15148 {
15149 struct text_pos scroll_margin_pos = startp;
15150 int y_offset = 0;
15151
15152 /* See if point is inside the scroll margin at the top of the
15153 window. */
15154 if (this_scroll_margin)
15155 {
15156 int y_start;
15157
15158 start_display (&it, w, startp);
15159 y_start = it.current_y;
15160 move_it_vertically (&it, this_scroll_margin);
15161 scroll_margin_pos = it.current.pos;
15162 /* If we didn't move enough before hitting ZV, request
15163 additional amount of scroll, to move point out of the
15164 scroll margin. */
15165 if (IT_CHARPOS (it) == ZV
15166 && it.current_y - y_start < this_scroll_margin)
15167 y_offset = this_scroll_margin - (it.current_y - y_start);
15168 }
15169
15170 if (PT < CHARPOS (scroll_margin_pos))
15171 {
15172 /* Point is in the scroll margin at the top of the window or
15173 above what is displayed in the window. */
15174 int y0, y_to_move;
15175
15176 /* Compute the vertical distance from PT to the scroll
15177 margin position. Move as far as scroll_max allows, or
15178 one screenful, or 10 screen lines, whichever is largest.
15179 Give up if distance is greater than scroll_max or if we
15180 didn't reach the scroll margin position. */
15181 SET_TEXT_POS (pos, PT, PT_BYTE);
15182 start_display (&it, w, pos);
15183 y0 = it.current_y;
15184 y_to_move = max (it.last_visible_y,
15185 max (scroll_max, 10 * frame_line_height));
15186 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15187 y_to_move, -1,
15188 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15189 dy = it.current_y - y0;
15190 if (dy > scroll_max
15191 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15192 return SCROLLING_FAILED;
15193
15194 /* Additional scroll for when ZV was too close to point. */
15195 dy += y_offset;
15196
15197 /* Compute new window start. */
15198 start_display (&it, w, startp);
15199
15200 if (arg_scroll_conservatively)
15201 amount_to_scroll = max (dy, frame_line_height
15202 * max (scroll_step, temp_scroll_step));
15203 else if (scroll_step || temp_scroll_step)
15204 amount_to_scroll = scroll_max;
15205 else
15206 {
15207 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15208 height = WINDOW_BOX_TEXT_HEIGHT (w);
15209 if (NUMBERP (aggressive))
15210 {
15211 double float_amount = XFLOATINT (aggressive) * height;
15212 int aggressive_scroll = float_amount;
15213 if (aggressive_scroll == 0 && float_amount > 0)
15214 aggressive_scroll = 1;
15215 /* Don't let point enter the scroll margin near
15216 bottom of the window, if the value of
15217 scroll_down_aggressively happens to be too
15218 large. */
15219 if (aggressive_scroll + 2 * this_scroll_margin > height)
15220 aggressive_scroll = height - 2 * this_scroll_margin;
15221 amount_to_scroll = dy + aggressive_scroll;
15222 }
15223 }
15224
15225 if (amount_to_scroll <= 0)
15226 return SCROLLING_FAILED;
15227
15228 move_it_vertically_backward (&it, amount_to_scroll);
15229 startp = it.current.pos;
15230 }
15231 }
15232
15233 /* Run window scroll functions. */
15234 startp = run_window_scroll_functions (window, startp);
15235
15236 /* Display the window. Give up if new fonts are loaded, or if point
15237 doesn't appear. */
15238 if (!try_window (window, startp, 0))
15239 rc = SCROLLING_NEED_LARGER_MATRICES;
15240 else if (w->cursor.vpos < 0)
15241 {
15242 clear_glyph_matrix (w->desired_matrix);
15243 rc = SCROLLING_FAILED;
15244 }
15245 else
15246 {
15247 /* Maybe forget recorded base line for line number display. */
15248 if (!just_this_one_p
15249 || current_buffer->clip_changed
15250 || BEG_UNCHANGED < CHARPOS (startp))
15251 w->base_line_number = 0;
15252
15253 /* If cursor ends up on a partially visible line,
15254 treat that as being off the bottom of the screen. */
15255 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1,
15256 false)
15257 /* It's possible that the cursor is on the first line of the
15258 buffer, which is partially obscured due to a vscroll
15259 (Bug#7537). In that case, avoid looping forever. */
15260 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15261 {
15262 clear_glyph_matrix (w->desired_matrix);
15263 ++extra_scroll_margin_lines;
15264 goto too_near_end;
15265 }
15266 rc = SCROLLING_SUCCESS;
15267 }
15268
15269 return rc;
15270 }
15271
15272
15273 /* Compute a suitable window start for window W if display of W starts
15274 on a continuation line. Value is true if a new window start
15275 was computed.
15276
15277 The new window start will be computed, based on W's width, starting
15278 from the start of the continued line. It is the start of the
15279 screen line with the minimum distance from the old start W->start. */
15280
15281 static bool
15282 compute_window_start_on_continuation_line (struct window *w)
15283 {
15284 struct text_pos pos, start_pos;
15285 bool window_start_changed_p = false;
15286
15287 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15288
15289 /* If window start is on a continuation line... Window start may be
15290 < BEGV in case there's invisible text at the start of the
15291 buffer (M-x rmail, for example). */
15292 if (CHARPOS (start_pos) > BEGV
15293 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15294 {
15295 struct it it;
15296 struct glyph_row *row;
15297
15298 /* Handle the case that the window start is out of range. */
15299 if (CHARPOS (start_pos) < BEGV)
15300 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15301 else if (CHARPOS (start_pos) > ZV)
15302 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15303
15304 /* Find the start of the continued line. This should be fast
15305 because find_newline is fast (newline cache). */
15306 row = w->desired_matrix->rows + WINDOW_WANTS_HEADER_LINE_P (w);
15307 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15308 row, DEFAULT_FACE_ID);
15309 reseat_at_previous_visible_line_start (&it);
15310
15311 /* If the line start is "too far" away from the window start,
15312 say it takes too much time to compute a new window start. */
15313 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15314 /* PXW: Do we need upper bounds here? */
15315 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15316 {
15317 int min_distance, distance;
15318
15319 /* Move forward by display lines to find the new window
15320 start. If window width was enlarged, the new start can
15321 be expected to be > the old start. If window width was
15322 decreased, the new window start will be < the old start.
15323 So, we're looking for the display line start with the
15324 minimum distance from the old window start. */
15325 pos = it.current.pos;
15326 min_distance = INFINITY;
15327 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15328 distance < min_distance)
15329 {
15330 min_distance = distance;
15331 pos = it.current.pos;
15332 if (it.line_wrap == WORD_WRAP)
15333 {
15334 /* Under WORD_WRAP, move_it_by_lines is likely to
15335 overshoot and stop not at the first, but the
15336 second character from the left margin. So in
15337 that case, we need a more tight control on the X
15338 coordinate of the iterator than move_it_by_lines
15339 promises in its contract. The method is to first
15340 go to the last (rightmost) visible character of a
15341 line, then move to the leftmost character on the
15342 next line in a separate call. */
15343 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15344 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15345 move_it_to (&it, ZV, 0,
15346 it.current_y + it.max_ascent + it.max_descent, -1,
15347 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15348 }
15349 else
15350 move_it_by_lines (&it, 1);
15351 }
15352
15353 /* Set the window start there. */
15354 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15355 window_start_changed_p = true;
15356 }
15357 }
15358
15359 return window_start_changed_p;
15360 }
15361
15362
15363 /* Try cursor movement in case text has not changed in window WINDOW,
15364 with window start STARTP. Value is
15365
15366 CURSOR_MOVEMENT_SUCCESS if successful
15367
15368 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15369
15370 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15371 display. *SCROLL_STEP is set to true, under certain circumstances, if
15372 we want to scroll as if scroll-step were set to 1. See the code.
15373
15374 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15375 which case we have to abort this redisplay, and adjust matrices
15376 first. */
15377
15378 enum
15379 {
15380 CURSOR_MOVEMENT_SUCCESS,
15381 CURSOR_MOVEMENT_CANNOT_BE_USED,
15382 CURSOR_MOVEMENT_MUST_SCROLL,
15383 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15384 };
15385
15386 static int
15387 try_cursor_movement (Lisp_Object window, struct text_pos startp,
15388 bool *scroll_step)
15389 {
15390 struct window *w = XWINDOW (window);
15391 struct frame *f = XFRAME (w->frame);
15392 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15393
15394 #ifdef GLYPH_DEBUG
15395 if (inhibit_try_cursor_movement)
15396 return rc;
15397 #endif
15398
15399 /* Previously, there was a check for Lisp integer in the
15400 if-statement below. Now, this field is converted to
15401 ptrdiff_t, thus zero means invalid position in a buffer. */
15402 eassert (w->last_point > 0);
15403 /* Likewise there was a check whether window_end_vpos is nil or larger
15404 than the window. Now window_end_vpos is int and so never nil, but
15405 let's leave eassert to check whether it fits in the window. */
15406 eassert (!w->window_end_valid
15407 || w->window_end_vpos < w->current_matrix->nrows);
15408
15409 /* Handle case where text has not changed, only point, and it has
15410 not moved off the frame. */
15411 if (/* Point may be in this window. */
15412 PT >= CHARPOS (startp)
15413 /* Selective display hasn't changed. */
15414 && !current_buffer->clip_changed
15415 /* Function force-mode-line-update is used to force a thorough
15416 redisplay. It sets either windows_or_buffers_changed or
15417 update_mode_lines. So don't take a shortcut here for these
15418 cases. */
15419 && !update_mode_lines
15420 && !windows_or_buffers_changed
15421 && !f->cursor_type_changed
15422 && NILP (Vshow_trailing_whitespace)
15423 /* This code is not used for mini-buffer for the sake of the case
15424 of redisplaying to replace an echo area message; since in
15425 that case the mini-buffer contents per se are usually
15426 unchanged. This code is of no real use in the mini-buffer
15427 since the handling of this_line_start_pos, etc., in redisplay
15428 handles the same cases. */
15429 && !EQ (window, minibuf_window)
15430 && (FRAME_WINDOW_P (f)
15431 || !overlay_arrow_in_current_buffer_p ()))
15432 {
15433 int this_scroll_margin, top_scroll_margin;
15434 struct glyph_row *row = NULL;
15435 int frame_line_height = default_line_pixel_height (w);
15436 int window_total_lines
15437 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15438
15439 #ifdef GLYPH_DEBUG
15440 debug_method_add (w, "cursor movement");
15441 #endif
15442
15443 /* Scroll if point within this distance from the top or bottom
15444 of the window. This is a pixel value. */
15445 if (scroll_margin > 0)
15446 {
15447 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15448 this_scroll_margin *= frame_line_height;
15449 }
15450 else
15451 this_scroll_margin = 0;
15452
15453 top_scroll_margin = this_scroll_margin;
15454 if (WINDOW_WANTS_HEADER_LINE_P (w))
15455 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15456
15457 /* Start with the row the cursor was displayed during the last
15458 not paused redisplay. Give up if that row is not valid. */
15459 if (w->last_cursor_vpos < 0
15460 || w->last_cursor_vpos >= w->current_matrix->nrows)
15461 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15462 else
15463 {
15464 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15465 if (row->mode_line_p)
15466 ++row;
15467 if (!row->enabled_p)
15468 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15469 }
15470
15471 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15472 {
15473 bool scroll_p = false, must_scroll = false;
15474 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15475
15476 if (PT > w->last_point)
15477 {
15478 /* Point has moved forward. */
15479 while (MATRIX_ROW_END_CHARPOS (row) < PT
15480 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15481 {
15482 eassert (row->enabled_p);
15483 ++row;
15484 }
15485
15486 /* If the end position of a row equals the start
15487 position of the next row, and PT is at that position,
15488 we would rather display cursor in the next line. */
15489 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15490 && MATRIX_ROW_END_CHARPOS (row) == PT
15491 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15492 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15493 && !cursor_row_p (row))
15494 ++row;
15495
15496 /* If within the scroll margin, scroll. Note that
15497 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15498 the next line would be drawn, and that
15499 this_scroll_margin can be zero. */
15500 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15501 || PT > MATRIX_ROW_END_CHARPOS (row)
15502 /* Line is completely visible last line in window
15503 and PT is to be set in the next line. */
15504 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15505 && PT == MATRIX_ROW_END_CHARPOS (row)
15506 && !row->ends_at_zv_p
15507 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15508 scroll_p = true;
15509 }
15510 else if (PT < w->last_point)
15511 {
15512 /* Cursor has to be moved backward. Note that PT >=
15513 CHARPOS (startp) because of the outer if-statement. */
15514 while (!row->mode_line_p
15515 && (MATRIX_ROW_START_CHARPOS (row) > PT
15516 || (MATRIX_ROW_START_CHARPOS (row) == PT
15517 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15518 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15519 row > w->current_matrix->rows
15520 && (row-1)->ends_in_newline_from_string_p))))
15521 && (row->y > top_scroll_margin
15522 || CHARPOS (startp) == BEGV))
15523 {
15524 eassert (row->enabled_p);
15525 --row;
15526 }
15527
15528 /* Consider the following case: Window starts at BEGV,
15529 there is invisible, intangible text at BEGV, so that
15530 display starts at some point START > BEGV. It can
15531 happen that we are called with PT somewhere between
15532 BEGV and START. Try to handle that case. */
15533 if (row < w->current_matrix->rows
15534 || row->mode_line_p)
15535 {
15536 row = w->current_matrix->rows;
15537 if (row->mode_line_p)
15538 ++row;
15539 }
15540
15541 /* Due to newlines in overlay strings, we may have to
15542 skip forward over overlay strings. */
15543 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15544 && MATRIX_ROW_END_CHARPOS (row) == PT
15545 && !cursor_row_p (row))
15546 ++row;
15547
15548 /* If within the scroll margin, scroll. */
15549 if (row->y < top_scroll_margin
15550 && CHARPOS (startp) != BEGV)
15551 scroll_p = true;
15552 }
15553 else
15554 {
15555 /* Cursor did not move. So don't scroll even if cursor line
15556 is partially visible, as it was so before. */
15557 rc = CURSOR_MOVEMENT_SUCCESS;
15558 }
15559
15560 if (PT < MATRIX_ROW_START_CHARPOS (row)
15561 || PT > MATRIX_ROW_END_CHARPOS (row))
15562 {
15563 /* if PT is not in the glyph row, give up. */
15564 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15565 must_scroll = true;
15566 }
15567 else if (rc != CURSOR_MOVEMENT_SUCCESS
15568 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15569 {
15570 struct glyph_row *row1;
15571
15572 /* If rows are bidi-reordered and point moved, back up
15573 until we find a row that does not belong to a
15574 continuation line. This is because we must consider
15575 all rows of a continued line as candidates for the
15576 new cursor positioning, since row start and end
15577 positions change non-linearly with vertical position
15578 in such rows. */
15579 /* FIXME: Revisit this when glyph ``spilling'' in
15580 continuation lines' rows is implemented for
15581 bidi-reordered rows. */
15582 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15583 MATRIX_ROW_CONTINUATION_LINE_P (row);
15584 --row)
15585 {
15586 /* If we hit the beginning of the displayed portion
15587 without finding the first row of a continued
15588 line, give up. */
15589 if (row <= row1)
15590 {
15591 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15592 break;
15593 }
15594 eassert (row->enabled_p);
15595 }
15596 }
15597 if (must_scroll)
15598 ;
15599 else if (rc != CURSOR_MOVEMENT_SUCCESS
15600 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15601 /* Make sure this isn't a header line by any chance, since
15602 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield true. */
15603 && !row->mode_line_p
15604 && make_cursor_line_fully_visible_p)
15605 {
15606 if (PT == MATRIX_ROW_END_CHARPOS (row)
15607 && !row->ends_at_zv_p
15608 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15609 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15610 else if (row->height > window_box_height (w))
15611 {
15612 /* If we end up in a partially visible line, let's
15613 make it fully visible, except when it's taller
15614 than the window, in which case we can't do much
15615 about it. */
15616 *scroll_step = true;
15617 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15618 }
15619 else
15620 {
15621 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15622 if (!cursor_row_fully_visible_p (w, false, true))
15623 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15624 else
15625 rc = CURSOR_MOVEMENT_SUCCESS;
15626 }
15627 }
15628 else if (scroll_p)
15629 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15630 else if (rc != CURSOR_MOVEMENT_SUCCESS
15631 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15632 {
15633 /* With bidi-reordered rows, there could be more than
15634 one candidate row whose start and end positions
15635 occlude point. We need to let set_cursor_from_row
15636 find the best candidate. */
15637 /* FIXME: Revisit this when glyph ``spilling'' in
15638 continuation lines' rows is implemented for
15639 bidi-reordered rows. */
15640 bool rv = false;
15641
15642 do
15643 {
15644 bool at_zv_p = false, exact_match_p = false;
15645
15646 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15647 && PT <= MATRIX_ROW_END_CHARPOS (row)
15648 && cursor_row_p (row))
15649 rv |= set_cursor_from_row (w, row, w->current_matrix,
15650 0, 0, 0, 0);
15651 /* As soon as we've found the exact match for point,
15652 or the first suitable row whose ends_at_zv_p flag
15653 is set, we are done. */
15654 if (rv)
15655 {
15656 at_zv_p = MATRIX_ROW (w->current_matrix,
15657 w->cursor.vpos)->ends_at_zv_p;
15658 if (!at_zv_p
15659 && w->cursor.hpos >= 0
15660 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15661 w->cursor.vpos))
15662 {
15663 struct glyph_row *candidate =
15664 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15665 struct glyph *g =
15666 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15667 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15668
15669 exact_match_p =
15670 (BUFFERP (g->object) && g->charpos == PT)
15671 || (NILP (g->object)
15672 && (g->charpos == PT
15673 || (g->charpos == 0 && endpos - 1 == PT)));
15674 }
15675 if (at_zv_p || exact_match_p)
15676 {
15677 rc = CURSOR_MOVEMENT_SUCCESS;
15678 break;
15679 }
15680 }
15681 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15682 break;
15683 ++row;
15684 }
15685 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15686 || row->continued_p)
15687 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15688 || (MATRIX_ROW_START_CHARPOS (row) == PT
15689 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15690 /* If we didn't find any candidate rows, or exited the
15691 loop before all the candidates were examined, signal
15692 to the caller that this method failed. */
15693 if (rc != CURSOR_MOVEMENT_SUCCESS
15694 && !(rv
15695 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15696 && !row->continued_p))
15697 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15698 else if (rv)
15699 rc = CURSOR_MOVEMENT_SUCCESS;
15700 }
15701 else
15702 {
15703 do
15704 {
15705 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15706 {
15707 rc = CURSOR_MOVEMENT_SUCCESS;
15708 break;
15709 }
15710 ++row;
15711 }
15712 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15713 && MATRIX_ROW_START_CHARPOS (row) == PT
15714 && cursor_row_p (row));
15715 }
15716 }
15717 }
15718
15719 return rc;
15720 }
15721
15722
15723 void
15724 set_vertical_scroll_bar (struct window *w)
15725 {
15726 ptrdiff_t start, end, whole;
15727
15728 /* Calculate the start and end positions for the current window.
15729 At some point, it would be nice to choose between scrollbars
15730 which reflect the whole buffer size, with special markers
15731 indicating narrowing, and scrollbars which reflect only the
15732 visible region.
15733
15734 Note that mini-buffers sometimes aren't displaying any text. */
15735 if (!MINI_WINDOW_P (w)
15736 || (w == XWINDOW (minibuf_window)
15737 && NILP (echo_area_buffer[0])))
15738 {
15739 struct buffer *buf = XBUFFER (w->contents);
15740 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15741 start = marker_position (w->start) - BUF_BEGV (buf);
15742 /* I don't think this is guaranteed to be right. For the
15743 moment, we'll pretend it is. */
15744 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15745
15746 if (end < start)
15747 end = start;
15748 if (whole < (end - start))
15749 whole = end - start;
15750 }
15751 else
15752 start = end = whole = 0;
15753
15754 /* Indicate what this scroll bar ought to be displaying now. */
15755 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15756 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15757 (w, end - start, whole, start);
15758 }
15759
15760
15761 void
15762 set_horizontal_scroll_bar (struct window *w)
15763 {
15764 int start, end, whole, portion;
15765
15766 if (!MINI_WINDOW_P (w)
15767 || (w == XWINDOW (minibuf_window)
15768 && NILP (echo_area_buffer[0])))
15769 {
15770 struct buffer *b = XBUFFER (w->contents);
15771 struct buffer *old_buffer = NULL;
15772 struct it it;
15773 struct text_pos startp;
15774
15775 if (b != current_buffer)
15776 {
15777 old_buffer = current_buffer;
15778 set_buffer_internal (b);
15779 }
15780
15781 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15782 start_display (&it, w, startp);
15783 it.last_visible_x = INT_MAX;
15784 whole = move_it_to (&it, -1, INT_MAX, window_box_height (w), -1,
15785 MOVE_TO_X | MOVE_TO_Y);
15786 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
15787 window_box_height (w), -1,
15788 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
15789
15790 start = w->hscroll * FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w));
15791 end = start + window_box_width (w, TEXT_AREA);
15792 portion = end - start;
15793 /* After enlarging a horizontally scrolled window such that it
15794 gets at least as wide as the text it contains, make sure that
15795 the thumb doesn't fill the entire scroll bar so we can still
15796 drag it back to see the entire text. */
15797 whole = max (whole, end);
15798
15799 if (it.bidi_p)
15800 {
15801 Lisp_Object pdir;
15802
15803 pdir = Fcurrent_bidi_paragraph_direction (Qnil);
15804 if (EQ (pdir, Qright_to_left))
15805 {
15806 start = whole - end;
15807 end = start + portion;
15808 }
15809 }
15810
15811 if (old_buffer)
15812 set_buffer_internal (old_buffer);
15813 }
15814 else
15815 start = end = whole = portion = 0;
15816
15817 w->hscroll_whole = whole;
15818
15819 /* Indicate what this scroll bar ought to be displaying now. */
15820 if (FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15821 (*FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15822 (w, portion, whole, start);
15823 }
15824
15825
15826 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P means only
15827 selected_window is redisplayed.
15828
15829 We can return without actually redisplaying the window if fonts has been
15830 changed on window's frame. In that case, redisplay_internal will retry.
15831
15832 As one of the important parts of redisplaying a window, we need to
15833 decide whether the previous window-start position (stored in the
15834 window's w->start marker position) is still valid, and if it isn't,
15835 recompute it. Some details about that:
15836
15837 . The previous window-start could be in a continuation line, in
15838 which case we need to recompute it when the window width
15839 changes. See compute_window_start_on_continuation_line and its
15840 call below.
15841
15842 . The text that changed since last redisplay could include the
15843 previous window-start position. In that case, we try to salvage
15844 what we can from the current glyph matrix by calling
15845 try_scrolling, which see.
15846
15847 . Some Emacs command could force us to use a specific window-start
15848 position by setting the window's force_start flag, or gently
15849 propose doing that by setting the window's optional_new_start
15850 flag. In these cases, we try using the specified start point if
15851 that succeeds (i.e. the window desired matrix is successfully
15852 recomputed, and point location is within the window). In case
15853 of optional_new_start, we first check if the specified start
15854 position is feasible, i.e. if it will allow point to be
15855 displayed in the window. If using the specified start point
15856 fails, e.g., if new fonts are needed to be loaded, we abort the
15857 redisplay cycle and leave it up to the next cycle to figure out
15858 things.
15859
15860 . Note that the window's force_start flag is sometimes set by
15861 redisplay itself, when it decides that the previous window start
15862 point is fine and should be kept. Search for "goto force_start"
15863 below to see the details. Like the values of window-start
15864 specified outside of redisplay, these internally-deduced values
15865 are tested for feasibility, and ignored if found to be
15866 unfeasible.
15867
15868 . Note that the function try_window, used to completely redisplay
15869 a window, accepts the window's start point as its argument.
15870 This is used several times in the redisplay code to control
15871 where the window start will be, according to user options such
15872 as scroll-conservatively, and also to ensure the screen line
15873 showing point will be fully (as opposed to partially) visible on
15874 display. */
15875
15876 static void
15877 redisplay_window (Lisp_Object window, bool just_this_one_p)
15878 {
15879 struct window *w = XWINDOW (window);
15880 struct frame *f = XFRAME (w->frame);
15881 struct buffer *buffer = XBUFFER (w->contents);
15882 struct buffer *old = current_buffer;
15883 struct text_pos lpoint, opoint, startp;
15884 bool update_mode_line;
15885 int tem;
15886 struct it it;
15887 /* Record it now because it's overwritten. */
15888 bool current_matrix_up_to_date_p = false;
15889 bool used_current_matrix_p = false;
15890 /* This is less strict than current_matrix_up_to_date_p.
15891 It indicates that the buffer contents and narrowing are unchanged. */
15892 bool buffer_unchanged_p = false;
15893 bool temp_scroll_step = false;
15894 ptrdiff_t count = SPECPDL_INDEX ();
15895 int rc;
15896 int centering_position = -1;
15897 bool last_line_misfit = false;
15898 ptrdiff_t beg_unchanged, end_unchanged;
15899 int frame_line_height;
15900
15901 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15902 opoint = lpoint;
15903
15904 #ifdef GLYPH_DEBUG
15905 *w->desired_matrix->method = 0;
15906 #endif
15907
15908 if (!just_this_one_p
15909 && REDISPLAY_SOME_P ()
15910 && !w->redisplay
15911 && !w->update_mode_line
15912 && !f->redisplay
15913 && !buffer->text->redisplay
15914 && BUF_PT (buffer) == w->last_point)
15915 return;
15916
15917 /* Make sure that both W's markers are valid. */
15918 eassert (XMARKER (w->start)->buffer == buffer);
15919 eassert (XMARKER (w->pointm)->buffer == buffer);
15920
15921 /* We come here again if we need to run window-text-change-functions
15922 below. */
15923 restart:
15924 reconsider_clip_changes (w);
15925 frame_line_height = default_line_pixel_height (w);
15926
15927 /* Has the mode line to be updated? */
15928 update_mode_line = (w->update_mode_line
15929 || update_mode_lines
15930 || buffer->clip_changed
15931 || buffer->prevent_redisplay_optimizations_p);
15932
15933 if (!just_this_one_p)
15934 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
15935 cleverly elsewhere. */
15936 w->must_be_updated_p = true;
15937
15938 if (MINI_WINDOW_P (w))
15939 {
15940 if (w == XWINDOW (echo_area_window)
15941 && !NILP (echo_area_buffer[0]))
15942 {
15943 if (update_mode_line)
15944 /* We may have to update a tty frame's menu bar or a
15945 tool-bar. Example `M-x C-h C-h C-g'. */
15946 goto finish_menu_bars;
15947 else
15948 /* We've already displayed the echo area glyphs in this window. */
15949 goto finish_scroll_bars;
15950 }
15951 else if ((w != XWINDOW (minibuf_window)
15952 || minibuf_level == 0)
15953 /* When buffer is nonempty, redisplay window normally. */
15954 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
15955 /* Quail displays non-mini buffers in minibuffer window.
15956 In that case, redisplay the window normally. */
15957 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
15958 {
15959 /* W is a mini-buffer window, but it's not active, so clear
15960 it. */
15961 int yb = window_text_bottom_y (w);
15962 struct glyph_row *row;
15963 int y;
15964
15965 for (y = 0, row = w->desired_matrix->rows;
15966 y < yb;
15967 y += row->height, ++row)
15968 blank_row (w, row, y);
15969 goto finish_scroll_bars;
15970 }
15971
15972 clear_glyph_matrix (w->desired_matrix);
15973 }
15974
15975 /* Otherwise set up data on this window; select its buffer and point
15976 value. */
15977 /* Really select the buffer, for the sake of buffer-local
15978 variables. */
15979 set_buffer_internal_1 (XBUFFER (w->contents));
15980
15981 current_matrix_up_to_date_p
15982 = (w->window_end_valid
15983 && !current_buffer->clip_changed
15984 && !current_buffer->prevent_redisplay_optimizations_p
15985 && !window_outdated (w));
15986
15987 /* Run the window-text-change-functions
15988 if it is possible that the text on the screen has changed
15989 (either due to modification of the text, or any other reason). */
15990 if (!current_matrix_up_to_date_p
15991 && !NILP (Vwindow_text_change_functions))
15992 {
15993 safe_run_hooks (Qwindow_text_change_functions);
15994 goto restart;
15995 }
15996
15997 beg_unchanged = BEG_UNCHANGED;
15998 end_unchanged = END_UNCHANGED;
15999
16000 SET_TEXT_POS (opoint, PT, PT_BYTE);
16001
16002 specbind (Qinhibit_point_motion_hooks, Qt);
16003
16004 buffer_unchanged_p
16005 = (w->window_end_valid
16006 && !current_buffer->clip_changed
16007 && !window_outdated (w));
16008
16009 /* When windows_or_buffers_changed is non-zero, we can't rely
16010 on the window end being valid, so set it to zero there. */
16011 if (windows_or_buffers_changed)
16012 {
16013 /* If window starts on a continuation line, maybe adjust the
16014 window start in case the window's width changed. */
16015 if (XMARKER (w->start)->buffer == current_buffer)
16016 compute_window_start_on_continuation_line (w);
16017
16018 w->window_end_valid = false;
16019 /* If so, we also can't rely on current matrix
16020 and should not fool try_cursor_movement below. */
16021 current_matrix_up_to_date_p = false;
16022 }
16023
16024 /* Some sanity checks. */
16025 CHECK_WINDOW_END (w);
16026 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
16027 emacs_abort ();
16028 if (BYTEPOS (opoint) < CHARPOS (opoint))
16029 emacs_abort ();
16030
16031 if (mode_line_update_needed (w))
16032 update_mode_line = true;
16033
16034 /* Point refers normally to the selected window. For any other
16035 window, set up appropriate value. */
16036 if (!EQ (window, selected_window))
16037 {
16038 ptrdiff_t new_pt = marker_position (w->pointm);
16039 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
16040
16041 if (new_pt < BEGV)
16042 {
16043 new_pt = BEGV;
16044 new_pt_byte = BEGV_BYTE;
16045 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16046 }
16047 else if (new_pt > (ZV - 1))
16048 {
16049 new_pt = ZV;
16050 new_pt_byte = ZV_BYTE;
16051 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16052 }
16053
16054 /* We don't use SET_PT so that the point-motion hooks don't run. */
16055 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16056 }
16057
16058 /* If any of the character widths specified in the display table
16059 have changed, invalidate the width run cache. It's true that
16060 this may be a bit late to catch such changes, but the rest of
16061 redisplay goes (non-fatally) haywire when the display table is
16062 changed, so why should we worry about doing any better? */
16063 if (current_buffer->width_run_cache
16064 || (current_buffer->base_buffer
16065 && current_buffer->base_buffer->width_run_cache))
16066 {
16067 struct Lisp_Char_Table *disptab = buffer_display_table ();
16068
16069 if (! disptab_matches_widthtab
16070 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16071 {
16072 struct buffer *buf = current_buffer;
16073
16074 if (buf->base_buffer)
16075 buf = buf->base_buffer;
16076 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16077 recompute_width_table (current_buffer, disptab);
16078 }
16079 }
16080
16081 /* If window-start is screwed up, choose a new one. */
16082 if (XMARKER (w->start)->buffer != current_buffer)
16083 goto recenter;
16084
16085 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16086
16087 /* If someone specified a new starting point but did not insist,
16088 check whether it can be used. */
16089 if ((w->optional_new_start || window_frozen_p (w))
16090 && CHARPOS (startp) >= BEGV
16091 && CHARPOS (startp) <= ZV)
16092 {
16093 ptrdiff_t it_charpos;
16094
16095 w->optional_new_start = false;
16096 start_display (&it, w, startp);
16097 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16098 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16099 /* Record IT's position now, since line_bottom_y might change
16100 that. */
16101 it_charpos = IT_CHARPOS (it);
16102 /* Make sure we set the force_start flag only if the cursor row
16103 will be fully visible. Otherwise, the code under force_start
16104 label below will try to move point back into view, which is
16105 not what the code which sets optional_new_start wants. */
16106 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
16107 && !w->force_start)
16108 {
16109 if (it_charpos == PT)
16110 w->force_start = true;
16111 /* IT may overshoot PT if text at PT is invisible. */
16112 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16113 w->force_start = true;
16114 #ifdef GLYPH_DEBUG
16115 if (w->force_start)
16116 {
16117 if (window_frozen_p (w))
16118 debug_method_add (w, "set force_start from frozen window start");
16119 else
16120 debug_method_add (w, "set force_start from optional_new_start");
16121 }
16122 #endif
16123 }
16124 }
16125
16126 force_start:
16127
16128 /* Handle case where place to start displaying has been specified,
16129 unless the specified location is outside the accessible range. */
16130 if (w->force_start)
16131 {
16132 /* We set this later on if we have to adjust point. */
16133 int new_vpos = -1;
16134
16135 w->force_start = false;
16136 w->vscroll = 0;
16137 w->window_end_valid = false;
16138
16139 /* Forget any recorded base line for line number display. */
16140 if (!buffer_unchanged_p)
16141 w->base_line_number = 0;
16142
16143 /* Redisplay the mode line. Select the buffer properly for that.
16144 Also, run the hook window-scroll-functions
16145 because we have scrolled. */
16146 /* Note, we do this after clearing force_start because
16147 if there's an error, it is better to forget about force_start
16148 than to get into an infinite loop calling the hook functions
16149 and having them get more errors. */
16150 if (!update_mode_line
16151 || ! NILP (Vwindow_scroll_functions))
16152 {
16153 update_mode_line = true;
16154 w->update_mode_line = true;
16155 startp = run_window_scroll_functions (window, startp);
16156 }
16157
16158 if (CHARPOS (startp) < BEGV)
16159 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16160 else if (CHARPOS (startp) > ZV)
16161 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16162
16163 /* Redisplay, then check if cursor has been set during the
16164 redisplay. Give up if new fonts were loaded. */
16165 /* We used to issue a CHECK_MARGINS argument to try_window here,
16166 but this causes scrolling to fail when point begins inside
16167 the scroll margin (bug#148) -- cyd */
16168 if (!try_window (window, startp, 0))
16169 {
16170 w->force_start = true;
16171 clear_glyph_matrix (w->desired_matrix);
16172 goto need_larger_matrices;
16173 }
16174
16175 if (w->cursor.vpos < 0)
16176 {
16177 /* If point does not appear, try to move point so it does
16178 appear. The desired matrix has been built above, so we
16179 can use it here. */
16180 new_vpos = window_box_height (w) / 2;
16181 }
16182
16183 if (!cursor_row_fully_visible_p (w, false, false))
16184 {
16185 /* Point does appear, but on a line partly visible at end of window.
16186 Move it back to a fully-visible line. */
16187 new_vpos = window_box_height (w);
16188 /* But if window_box_height suggests a Y coordinate that is
16189 not less than we already have, that line will clearly not
16190 be fully visible, so give up and scroll the display.
16191 This can happen when the default face uses a font whose
16192 dimensions are different from the frame's default
16193 font. */
16194 if (new_vpos >= w->cursor.y)
16195 {
16196 w->cursor.vpos = -1;
16197 clear_glyph_matrix (w->desired_matrix);
16198 goto try_to_scroll;
16199 }
16200 }
16201 else if (w->cursor.vpos >= 0)
16202 {
16203 /* Some people insist on not letting point enter the scroll
16204 margin, even though this part handles windows that didn't
16205 scroll at all. */
16206 int window_total_lines
16207 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16208 int margin = min (scroll_margin, window_total_lines / 4);
16209 int pixel_margin = margin * frame_line_height;
16210 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16211
16212 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16213 below, which finds the row to move point to, advances by
16214 the Y coordinate of the _next_ row, see the definition of
16215 MATRIX_ROW_BOTTOM_Y. */
16216 if (w->cursor.vpos < margin + header_line)
16217 {
16218 w->cursor.vpos = -1;
16219 clear_glyph_matrix (w->desired_matrix);
16220 goto try_to_scroll;
16221 }
16222 else
16223 {
16224 int window_height = window_box_height (w);
16225
16226 if (header_line)
16227 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16228 if (w->cursor.y >= window_height - pixel_margin)
16229 {
16230 w->cursor.vpos = -1;
16231 clear_glyph_matrix (w->desired_matrix);
16232 goto try_to_scroll;
16233 }
16234 }
16235 }
16236
16237 /* If we need to move point for either of the above reasons,
16238 now actually do it. */
16239 if (new_vpos >= 0)
16240 {
16241 struct glyph_row *row;
16242
16243 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16244 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16245 ++row;
16246
16247 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16248 MATRIX_ROW_START_BYTEPOS (row));
16249
16250 if (w != XWINDOW (selected_window))
16251 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16252 else if (current_buffer == old)
16253 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16254
16255 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16256
16257 /* Re-run pre-redisplay-function so it can update the region
16258 according to the new position of point. */
16259 /* Other than the cursor, w's redisplay is done so we can set its
16260 redisplay to false. Also the buffer's redisplay can be set to
16261 false, since propagate_buffer_redisplay should have already
16262 propagated its info to `w' anyway. */
16263 w->redisplay = false;
16264 XBUFFER (w->contents)->text->redisplay = false;
16265 safe__call1 (true, Vpre_redisplay_function, Fcons (window, Qnil));
16266
16267 if (w->redisplay || XBUFFER (w->contents)->text->redisplay)
16268 {
16269 /* pre-redisplay-function made changes (e.g. move the region)
16270 that require another round of redisplay. */
16271 clear_glyph_matrix (w->desired_matrix);
16272 if (!try_window (window, startp, 0))
16273 goto need_larger_matrices;
16274 }
16275 }
16276 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, false, false))
16277 {
16278 clear_glyph_matrix (w->desired_matrix);
16279 goto try_to_scroll;
16280 }
16281
16282 #ifdef GLYPH_DEBUG
16283 debug_method_add (w, "forced window start");
16284 #endif
16285 goto done;
16286 }
16287
16288 /* Handle case where text has not changed, only point, and it has
16289 not moved off the frame, and we are not retrying after hscroll.
16290 (current_matrix_up_to_date_p is true when retrying.) */
16291 if (current_matrix_up_to_date_p
16292 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16293 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16294 {
16295 switch (rc)
16296 {
16297 case CURSOR_MOVEMENT_SUCCESS:
16298 used_current_matrix_p = true;
16299 goto done;
16300
16301 case CURSOR_MOVEMENT_MUST_SCROLL:
16302 goto try_to_scroll;
16303
16304 default:
16305 emacs_abort ();
16306 }
16307 }
16308 /* If current starting point was originally the beginning of a line
16309 but no longer is, find a new starting point. */
16310 else if (w->start_at_line_beg
16311 && !(CHARPOS (startp) <= BEGV
16312 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16313 {
16314 #ifdef GLYPH_DEBUG
16315 debug_method_add (w, "recenter 1");
16316 #endif
16317 goto recenter;
16318 }
16319
16320 /* Try scrolling with try_window_id. Value is > 0 if update has
16321 been done, it is -1 if we know that the same window start will
16322 not work. It is 0 if unsuccessful for some other reason. */
16323 else if ((tem = try_window_id (w)) != 0)
16324 {
16325 #ifdef GLYPH_DEBUG
16326 debug_method_add (w, "try_window_id %d", tem);
16327 #endif
16328
16329 if (f->fonts_changed)
16330 goto need_larger_matrices;
16331 if (tem > 0)
16332 goto done;
16333
16334 /* Otherwise try_window_id has returned -1 which means that we
16335 don't want the alternative below this comment to execute. */
16336 }
16337 else if (CHARPOS (startp) >= BEGV
16338 && CHARPOS (startp) <= ZV
16339 && PT >= CHARPOS (startp)
16340 && (CHARPOS (startp) < ZV
16341 /* Avoid starting at end of buffer. */
16342 || CHARPOS (startp) == BEGV
16343 || !window_outdated (w)))
16344 {
16345 int d1, d2, d5, d6;
16346 int rtop, rbot;
16347
16348 /* If first window line is a continuation line, and window start
16349 is inside the modified region, but the first change is before
16350 current window start, we must select a new window start.
16351
16352 However, if this is the result of a down-mouse event (e.g. by
16353 extending the mouse-drag-overlay), we don't want to select a
16354 new window start, since that would change the position under
16355 the mouse, resulting in an unwanted mouse-movement rather
16356 than a simple mouse-click. */
16357 if (!w->start_at_line_beg
16358 && NILP (do_mouse_tracking)
16359 && CHARPOS (startp) > BEGV
16360 && CHARPOS (startp) > BEG + beg_unchanged
16361 && CHARPOS (startp) <= Z - end_unchanged
16362 /* Even if w->start_at_line_beg is nil, a new window may
16363 start at a line_beg, since that's how set_buffer_window
16364 sets it. So, we need to check the return value of
16365 compute_window_start_on_continuation_line. (See also
16366 bug#197). */
16367 && XMARKER (w->start)->buffer == current_buffer
16368 && compute_window_start_on_continuation_line (w)
16369 /* It doesn't make sense to force the window start like we
16370 do at label force_start if it is already known that point
16371 will not be fully visible in the resulting window, because
16372 doing so will move point from its correct position
16373 instead of scrolling the window to bring point into view.
16374 See bug#9324. */
16375 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16376 /* A very tall row could need more than the window height,
16377 in which case we accept that it is partially visible. */
16378 && (rtop != 0) == (rbot != 0))
16379 {
16380 w->force_start = true;
16381 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16382 #ifdef GLYPH_DEBUG
16383 debug_method_add (w, "recomputed window start in continuation line");
16384 #endif
16385 goto force_start;
16386 }
16387
16388 #ifdef GLYPH_DEBUG
16389 debug_method_add (w, "same window start");
16390 #endif
16391
16392 /* Try to redisplay starting at same place as before.
16393 If point has not moved off frame, accept the results. */
16394 if (!current_matrix_up_to_date_p
16395 /* Don't use try_window_reusing_current_matrix in this case
16396 because a window scroll function can have changed the
16397 buffer. */
16398 || !NILP (Vwindow_scroll_functions)
16399 || MINI_WINDOW_P (w)
16400 || !(used_current_matrix_p
16401 = try_window_reusing_current_matrix (w)))
16402 {
16403 IF_DEBUG (debug_method_add (w, "1"));
16404 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16405 /* -1 means we need to scroll.
16406 0 means we need new matrices, but fonts_changed
16407 is set in that case, so we will detect it below. */
16408 goto try_to_scroll;
16409 }
16410
16411 if (f->fonts_changed)
16412 goto need_larger_matrices;
16413
16414 if (w->cursor.vpos >= 0)
16415 {
16416 if (!just_this_one_p
16417 || current_buffer->clip_changed
16418 || BEG_UNCHANGED < CHARPOS (startp))
16419 /* Forget any recorded base line for line number display. */
16420 w->base_line_number = 0;
16421
16422 if (!cursor_row_fully_visible_p (w, true, false))
16423 {
16424 clear_glyph_matrix (w->desired_matrix);
16425 last_line_misfit = true;
16426 }
16427 /* Drop through and scroll. */
16428 else
16429 goto done;
16430 }
16431 else
16432 clear_glyph_matrix (w->desired_matrix);
16433 }
16434
16435 try_to_scroll:
16436
16437 /* Redisplay the mode line. Select the buffer properly for that. */
16438 if (!update_mode_line)
16439 {
16440 update_mode_line = true;
16441 w->update_mode_line = true;
16442 }
16443
16444 /* Try to scroll by specified few lines. */
16445 if ((scroll_conservatively
16446 || emacs_scroll_step
16447 || temp_scroll_step
16448 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16449 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16450 && CHARPOS (startp) >= BEGV
16451 && CHARPOS (startp) <= ZV)
16452 {
16453 /* The function returns -1 if new fonts were loaded, 1 if
16454 successful, 0 if not successful. */
16455 int ss = try_scrolling (window, just_this_one_p,
16456 scroll_conservatively,
16457 emacs_scroll_step,
16458 temp_scroll_step, last_line_misfit);
16459 switch (ss)
16460 {
16461 case SCROLLING_SUCCESS:
16462 goto done;
16463
16464 case SCROLLING_NEED_LARGER_MATRICES:
16465 goto need_larger_matrices;
16466
16467 case SCROLLING_FAILED:
16468 break;
16469
16470 default:
16471 emacs_abort ();
16472 }
16473 }
16474
16475 /* Finally, just choose a place to start which positions point
16476 according to user preferences. */
16477
16478 recenter:
16479
16480 #ifdef GLYPH_DEBUG
16481 debug_method_add (w, "recenter");
16482 #endif
16483
16484 /* Forget any previously recorded base line for line number display. */
16485 if (!buffer_unchanged_p)
16486 w->base_line_number = 0;
16487
16488 /* Determine the window start relative to point. */
16489 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16490 it.current_y = it.last_visible_y;
16491 if (centering_position < 0)
16492 {
16493 int window_total_lines
16494 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16495 int margin
16496 = scroll_margin > 0
16497 ? min (scroll_margin, window_total_lines / 4)
16498 : 0;
16499 ptrdiff_t margin_pos = CHARPOS (startp);
16500 Lisp_Object aggressive;
16501 bool scrolling_up;
16502
16503 /* If there is a scroll margin at the top of the window, find
16504 its character position. */
16505 if (margin
16506 /* Cannot call start_display if startp is not in the
16507 accessible region of the buffer. This can happen when we
16508 have just switched to a different buffer and/or changed
16509 its restriction. In that case, startp is initialized to
16510 the character position 1 (BEGV) because we did not yet
16511 have chance to display the buffer even once. */
16512 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16513 {
16514 struct it it1;
16515 void *it1data = NULL;
16516
16517 SAVE_IT (it1, it, it1data);
16518 start_display (&it1, w, startp);
16519 move_it_vertically (&it1, margin * frame_line_height);
16520 margin_pos = IT_CHARPOS (it1);
16521 RESTORE_IT (&it, &it, it1data);
16522 }
16523 scrolling_up = PT > margin_pos;
16524 aggressive =
16525 scrolling_up
16526 ? BVAR (current_buffer, scroll_up_aggressively)
16527 : BVAR (current_buffer, scroll_down_aggressively);
16528
16529 if (!MINI_WINDOW_P (w)
16530 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16531 {
16532 int pt_offset = 0;
16533
16534 /* Setting scroll-conservatively overrides
16535 scroll-*-aggressively. */
16536 if (!scroll_conservatively && NUMBERP (aggressive))
16537 {
16538 double float_amount = XFLOATINT (aggressive);
16539
16540 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16541 if (pt_offset == 0 && float_amount > 0)
16542 pt_offset = 1;
16543 if (pt_offset && margin > 0)
16544 margin -= 1;
16545 }
16546 /* Compute how much to move the window start backward from
16547 point so that point will be displayed where the user
16548 wants it. */
16549 if (scrolling_up)
16550 {
16551 centering_position = it.last_visible_y;
16552 if (pt_offset)
16553 centering_position -= pt_offset;
16554 centering_position -=
16555 (frame_line_height * (1 + margin + last_line_misfit)
16556 + WINDOW_HEADER_LINE_HEIGHT (w));
16557 /* Don't let point enter the scroll margin near top of
16558 the window. */
16559 if (centering_position < margin * frame_line_height)
16560 centering_position = margin * frame_line_height;
16561 }
16562 else
16563 centering_position = margin * frame_line_height + pt_offset;
16564 }
16565 else
16566 /* Set the window start half the height of the window backward
16567 from point. */
16568 centering_position = window_box_height (w) / 2;
16569 }
16570 move_it_vertically_backward (&it, centering_position);
16571
16572 eassert (IT_CHARPOS (it) >= BEGV);
16573
16574 /* The function move_it_vertically_backward may move over more
16575 than the specified y-distance. If it->w is small, e.g. a
16576 mini-buffer window, we may end up in front of the window's
16577 display area. Start displaying at the start of the line
16578 containing PT in this case. */
16579 if (it.current_y <= 0)
16580 {
16581 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16582 move_it_vertically_backward (&it, 0);
16583 it.current_y = 0;
16584 }
16585
16586 it.current_x = it.hpos = 0;
16587
16588 /* Set the window start position here explicitly, to avoid an
16589 infinite loop in case the functions in window-scroll-functions
16590 get errors. */
16591 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16592
16593 /* Run scroll hooks. */
16594 startp = run_window_scroll_functions (window, it.current.pos);
16595
16596 /* Redisplay the window. */
16597 if (!current_matrix_up_to_date_p
16598 || windows_or_buffers_changed
16599 || f->cursor_type_changed
16600 /* Don't use try_window_reusing_current_matrix in this case
16601 because it can have changed the buffer. */
16602 || !NILP (Vwindow_scroll_functions)
16603 || !just_this_one_p
16604 || MINI_WINDOW_P (w)
16605 || !(used_current_matrix_p
16606 = try_window_reusing_current_matrix (w)))
16607 try_window (window, startp, 0);
16608
16609 /* If new fonts have been loaded (due to fontsets), give up. We
16610 have to start a new redisplay since we need to re-adjust glyph
16611 matrices. */
16612 if (f->fonts_changed)
16613 goto need_larger_matrices;
16614
16615 /* If cursor did not appear assume that the middle of the window is
16616 in the first line of the window. Do it again with the next line.
16617 (Imagine a window of height 100, displaying two lines of height
16618 60. Moving back 50 from it->last_visible_y will end in the first
16619 line.) */
16620 if (w->cursor.vpos < 0)
16621 {
16622 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16623 {
16624 clear_glyph_matrix (w->desired_matrix);
16625 move_it_by_lines (&it, 1);
16626 try_window (window, it.current.pos, 0);
16627 }
16628 else if (PT < IT_CHARPOS (it))
16629 {
16630 clear_glyph_matrix (w->desired_matrix);
16631 move_it_by_lines (&it, -1);
16632 try_window (window, it.current.pos, 0);
16633 }
16634 else
16635 {
16636 /* Not much we can do about it. */
16637 }
16638 }
16639
16640 /* Consider the following case: Window starts at BEGV, there is
16641 invisible, intangible text at BEGV, so that display starts at
16642 some point START > BEGV. It can happen that we are called with
16643 PT somewhere between BEGV and START. Try to handle that case,
16644 and similar ones. */
16645 if (w->cursor.vpos < 0)
16646 {
16647 /* First, try locating the proper glyph row for PT. */
16648 struct glyph_row *row =
16649 row_containing_pos (w, PT, w->current_matrix->rows, NULL, 0);
16650
16651 /* Sometimes point is at the beginning of invisible text that is
16652 before the 1st character displayed in the row. In that case,
16653 row_containing_pos fails to find the row, because no glyphs
16654 with appropriate buffer positions are present in the row.
16655 Therefore, we next try to find the row which shows the 1st
16656 position after the invisible text. */
16657 if (!row)
16658 {
16659 Lisp_Object val =
16660 get_char_property_and_overlay (make_number (PT), Qinvisible,
16661 Qnil, NULL);
16662
16663 if (TEXT_PROP_MEANS_INVISIBLE (val) != 0)
16664 {
16665 ptrdiff_t alt_pos;
16666 Lisp_Object invis_end =
16667 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16668 Qnil, Qnil);
16669
16670 if (NATNUMP (invis_end))
16671 alt_pos = XFASTINT (invis_end);
16672 else
16673 alt_pos = ZV;
16674 row = row_containing_pos (w, alt_pos, w->current_matrix->rows,
16675 NULL, 0);
16676 }
16677 }
16678 /* Finally, fall back on the first row of the window after the
16679 header line (if any). This is slightly better than not
16680 displaying the cursor at all. */
16681 if (!row)
16682 {
16683 row = w->current_matrix->rows;
16684 if (row->mode_line_p)
16685 ++row;
16686 }
16687 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16688 }
16689
16690 if (!cursor_row_fully_visible_p (w, false, false))
16691 {
16692 /* If vscroll is enabled, disable it and try again. */
16693 if (w->vscroll)
16694 {
16695 w->vscroll = 0;
16696 clear_glyph_matrix (w->desired_matrix);
16697 goto recenter;
16698 }
16699
16700 /* Users who set scroll-conservatively to a large number want
16701 point just above/below the scroll margin. If we ended up
16702 with point's row partially visible, move the window start to
16703 make that row fully visible and out of the margin. */
16704 if (scroll_conservatively > SCROLL_LIMIT)
16705 {
16706 int window_total_lines
16707 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16708 int margin =
16709 scroll_margin > 0
16710 ? min (scroll_margin, window_total_lines / 4)
16711 : 0;
16712 bool move_down = w->cursor.vpos >= window_total_lines / 2;
16713
16714 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16715 clear_glyph_matrix (w->desired_matrix);
16716 if (1 == try_window (window, it.current.pos,
16717 TRY_WINDOW_CHECK_MARGINS))
16718 goto done;
16719 }
16720
16721 /* If centering point failed to make the whole line visible,
16722 put point at the top instead. That has to make the whole line
16723 visible, if it can be done. */
16724 if (centering_position == 0)
16725 goto done;
16726
16727 clear_glyph_matrix (w->desired_matrix);
16728 centering_position = 0;
16729 goto recenter;
16730 }
16731
16732 done:
16733
16734 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16735 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16736 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16737
16738 /* Display the mode line, if we must. */
16739 if ((update_mode_line
16740 /* If window not full width, must redo its mode line
16741 if (a) the window to its side is being redone and
16742 (b) we do a frame-based redisplay. This is a consequence
16743 of how inverted lines are drawn in frame-based redisplay. */
16744 || (!just_this_one_p
16745 && !FRAME_WINDOW_P (f)
16746 && !WINDOW_FULL_WIDTH_P (w))
16747 /* Line number to display. */
16748 || w->base_line_pos > 0
16749 /* Column number is displayed and different from the one displayed. */
16750 || (w->column_number_displayed != -1
16751 && (w->column_number_displayed != current_column ())))
16752 /* This means that the window has a mode line. */
16753 && (WINDOW_WANTS_MODELINE_P (w)
16754 || WINDOW_WANTS_HEADER_LINE_P (w)))
16755 {
16756
16757 display_mode_lines (w);
16758
16759 /* If mode line height has changed, arrange for a thorough
16760 immediate redisplay using the correct mode line height. */
16761 if (WINDOW_WANTS_MODELINE_P (w)
16762 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16763 {
16764 f->fonts_changed = true;
16765 w->mode_line_height = -1;
16766 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16767 = DESIRED_MODE_LINE_HEIGHT (w);
16768 }
16769
16770 /* If header line height has changed, arrange for a thorough
16771 immediate redisplay using the correct header line height. */
16772 if (WINDOW_WANTS_HEADER_LINE_P (w)
16773 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16774 {
16775 f->fonts_changed = true;
16776 w->header_line_height = -1;
16777 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16778 = DESIRED_HEADER_LINE_HEIGHT (w);
16779 }
16780
16781 if (f->fonts_changed)
16782 goto need_larger_matrices;
16783 }
16784
16785 if (!line_number_displayed && w->base_line_pos != -1)
16786 {
16787 w->base_line_pos = 0;
16788 w->base_line_number = 0;
16789 }
16790
16791 finish_menu_bars:
16792
16793 /* When we reach a frame's selected window, redo the frame's menu bar. */
16794 if (update_mode_line
16795 && EQ (FRAME_SELECTED_WINDOW (f), window))
16796 {
16797 bool redisplay_menu_p;
16798
16799 if (FRAME_WINDOW_P (f))
16800 {
16801 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16802 || defined (HAVE_NS) || defined (USE_GTK)
16803 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16804 #else
16805 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16806 #endif
16807 }
16808 else
16809 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16810
16811 if (redisplay_menu_p)
16812 display_menu_bar (w);
16813
16814 #ifdef HAVE_WINDOW_SYSTEM
16815 if (FRAME_WINDOW_P (f))
16816 {
16817 #if defined (USE_GTK) || defined (HAVE_NS)
16818 if (FRAME_EXTERNAL_TOOL_BAR (f))
16819 redisplay_tool_bar (f);
16820 #else
16821 if (WINDOWP (f->tool_bar_window)
16822 && (FRAME_TOOL_BAR_LINES (f) > 0
16823 || !NILP (Vauto_resize_tool_bars))
16824 && redisplay_tool_bar (f))
16825 ignore_mouse_drag_p = true;
16826 #endif
16827 }
16828 #endif
16829 }
16830
16831 #ifdef HAVE_WINDOW_SYSTEM
16832 if (FRAME_WINDOW_P (f)
16833 && update_window_fringes (w, (just_this_one_p
16834 || (!used_current_matrix_p && !overlay_arrow_seen)
16835 || w->pseudo_window_p)))
16836 {
16837 update_begin (f);
16838 block_input ();
16839 if (draw_window_fringes (w, true))
16840 {
16841 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
16842 x_draw_right_divider (w);
16843 else
16844 x_draw_vertical_border (w);
16845 }
16846 unblock_input ();
16847 update_end (f);
16848 }
16849
16850 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
16851 x_draw_bottom_divider (w);
16852 #endif /* HAVE_WINDOW_SYSTEM */
16853
16854 /* We go to this label, with fonts_changed set, if it is
16855 necessary to try again using larger glyph matrices.
16856 We have to redeem the scroll bar even in this case,
16857 because the loop in redisplay_internal expects that. */
16858 need_larger_matrices:
16859 ;
16860 finish_scroll_bars:
16861
16862 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16863 {
16864 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16865 /* Set the thumb's position and size. */
16866 set_vertical_scroll_bar (w);
16867
16868 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16869 /* Set the thumb's position and size. */
16870 set_horizontal_scroll_bar (w);
16871
16872 /* Note that we actually used the scroll bar attached to this
16873 window, so it shouldn't be deleted at the end of redisplay. */
16874 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16875 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16876 }
16877
16878 /* Restore current_buffer and value of point in it. The window
16879 update may have changed the buffer, so first make sure `opoint'
16880 is still valid (Bug#6177). */
16881 if (CHARPOS (opoint) < BEGV)
16882 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16883 else if (CHARPOS (opoint) > ZV)
16884 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16885 else
16886 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16887
16888 set_buffer_internal_1 (old);
16889 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16890 shorter. This can be caused by log truncation in *Messages*. */
16891 if (CHARPOS (lpoint) <= ZV)
16892 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16893
16894 unbind_to (count, Qnil);
16895 }
16896
16897
16898 /* Build the complete desired matrix of WINDOW with a window start
16899 buffer position POS.
16900
16901 Value is 1 if successful. It is zero if fonts were loaded during
16902 redisplay which makes re-adjusting glyph matrices necessary, and -1
16903 if point would appear in the scroll margins.
16904 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16905 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16906 set in FLAGS.) */
16907
16908 int
16909 try_window (Lisp_Object window, struct text_pos pos, int flags)
16910 {
16911 struct window *w = XWINDOW (window);
16912 struct it it;
16913 struct glyph_row *last_text_row = NULL;
16914 struct frame *f = XFRAME (w->frame);
16915 int frame_line_height = default_line_pixel_height (w);
16916
16917 /* Make POS the new window start. */
16918 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16919
16920 /* Mark cursor position as unknown. No overlay arrow seen. */
16921 w->cursor.vpos = -1;
16922 overlay_arrow_seen = false;
16923
16924 /* Initialize iterator and info to start at POS. */
16925 start_display (&it, w, pos);
16926 it.glyph_row->reversed_p = false;
16927
16928 /* Display all lines of W. */
16929 while (it.current_y < it.last_visible_y)
16930 {
16931 if (display_line (&it))
16932 last_text_row = it.glyph_row - 1;
16933 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16934 return 0;
16935 }
16936
16937 /* Don't let the cursor end in the scroll margins. */
16938 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16939 && !MINI_WINDOW_P (w))
16940 {
16941 int this_scroll_margin;
16942 int window_total_lines
16943 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16944
16945 if (scroll_margin > 0)
16946 {
16947 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
16948 this_scroll_margin *= frame_line_height;
16949 }
16950 else
16951 this_scroll_margin = 0;
16952
16953 if ((w->cursor.y >= 0 /* not vscrolled */
16954 && w->cursor.y < this_scroll_margin
16955 && CHARPOS (pos) > BEGV
16956 && IT_CHARPOS (it) < ZV)
16957 /* rms: considering make_cursor_line_fully_visible_p here
16958 seems to give wrong results. We don't want to recenter
16959 when the last line is partly visible, we want to allow
16960 that case to be handled in the usual way. */
16961 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16962 {
16963 w->cursor.vpos = -1;
16964 clear_glyph_matrix (w->desired_matrix);
16965 return -1;
16966 }
16967 }
16968
16969 /* If bottom moved off end of frame, change mode line percentage. */
16970 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
16971 w->update_mode_line = true;
16972
16973 /* Set window_end_pos to the offset of the last character displayed
16974 on the window from the end of current_buffer. Set
16975 window_end_vpos to its row number. */
16976 if (last_text_row)
16977 {
16978 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16979 adjust_window_ends (w, last_text_row, false);
16980 eassert
16981 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
16982 w->window_end_vpos)));
16983 }
16984 else
16985 {
16986 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16987 w->window_end_pos = Z - ZV;
16988 w->window_end_vpos = 0;
16989 }
16990
16991 /* But that is not valid info until redisplay finishes. */
16992 w->window_end_valid = false;
16993 return 1;
16994 }
16995
16996
16997 \f
16998 /************************************************************************
16999 Window redisplay reusing current matrix when buffer has not changed
17000 ************************************************************************/
17001
17002 /* Try redisplay of window W showing an unchanged buffer with a
17003 different window start than the last time it was displayed by
17004 reusing its current matrix. Value is true if successful.
17005 W->start is the new window start. */
17006
17007 static bool
17008 try_window_reusing_current_matrix (struct window *w)
17009 {
17010 struct frame *f = XFRAME (w->frame);
17011 struct glyph_row *bottom_row;
17012 struct it it;
17013 struct run run;
17014 struct text_pos start, new_start;
17015 int nrows_scrolled, i;
17016 struct glyph_row *last_text_row;
17017 struct glyph_row *last_reused_text_row;
17018 struct glyph_row *start_row;
17019 int start_vpos, min_y, max_y;
17020
17021 #ifdef GLYPH_DEBUG
17022 if (inhibit_try_window_reusing)
17023 return false;
17024 #endif
17025
17026 if (/* This function doesn't handle terminal frames. */
17027 !FRAME_WINDOW_P (f)
17028 /* Don't try to reuse the display if windows have been split
17029 or such. */
17030 || windows_or_buffers_changed
17031 || f->cursor_type_changed)
17032 return false;
17033
17034 /* Can't do this if showing trailing whitespace. */
17035 if (!NILP (Vshow_trailing_whitespace))
17036 return false;
17037
17038 /* If top-line visibility has changed, give up. */
17039 if (WINDOW_WANTS_HEADER_LINE_P (w)
17040 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
17041 return false;
17042
17043 /* Give up if old or new display is scrolled vertically. We could
17044 make this function handle this, but right now it doesn't. */
17045 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17046 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17047 return false;
17048
17049 /* The variable new_start now holds the new window start. The old
17050 start `start' can be determined from the current matrix. */
17051 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17052 start = start_row->minpos;
17053 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17054
17055 /* Clear the desired matrix for the display below. */
17056 clear_glyph_matrix (w->desired_matrix);
17057
17058 if (CHARPOS (new_start) <= CHARPOS (start))
17059 {
17060 /* Don't use this method if the display starts with an ellipsis
17061 displayed for invisible text. It's not easy to handle that case
17062 below, and it's certainly not worth the effort since this is
17063 not a frequent case. */
17064 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17065 return false;
17066
17067 IF_DEBUG (debug_method_add (w, "twu1"));
17068
17069 /* Display up to a row that can be reused. The variable
17070 last_text_row is set to the last row displayed that displays
17071 text. Note that it.vpos == 0 if or if not there is a
17072 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17073 start_display (&it, w, new_start);
17074 w->cursor.vpos = -1;
17075 last_text_row = last_reused_text_row = NULL;
17076
17077 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17078 {
17079 /* If we have reached into the characters in the START row,
17080 that means the line boundaries have changed. So we
17081 can't start copying with the row START. Maybe it will
17082 work to start copying with the following row. */
17083 while (IT_CHARPOS (it) > CHARPOS (start))
17084 {
17085 /* Advance to the next row as the "start". */
17086 start_row++;
17087 start = start_row->minpos;
17088 /* If there are no more rows to try, or just one, give up. */
17089 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17090 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17091 || CHARPOS (start) == ZV)
17092 {
17093 clear_glyph_matrix (w->desired_matrix);
17094 return false;
17095 }
17096
17097 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17098 }
17099 /* If we have reached alignment, we can copy the rest of the
17100 rows. */
17101 if (IT_CHARPOS (it) == CHARPOS (start)
17102 /* Don't accept "alignment" inside a display vector,
17103 since start_row could have started in the middle of
17104 that same display vector (thus their character
17105 positions match), and we have no way of telling if
17106 that is the case. */
17107 && it.current.dpvec_index < 0)
17108 break;
17109
17110 it.glyph_row->reversed_p = false;
17111 if (display_line (&it))
17112 last_text_row = it.glyph_row - 1;
17113
17114 }
17115
17116 /* A value of current_y < last_visible_y means that we stopped
17117 at the previous window start, which in turn means that we
17118 have at least one reusable row. */
17119 if (it.current_y < it.last_visible_y)
17120 {
17121 struct glyph_row *row;
17122
17123 /* IT.vpos always starts from 0; it counts text lines. */
17124 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17125
17126 /* Find PT if not already found in the lines displayed. */
17127 if (w->cursor.vpos < 0)
17128 {
17129 int dy = it.current_y - start_row->y;
17130
17131 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17132 row = row_containing_pos (w, PT, row, NULL, dy);
17133 if (row)
17134 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17135 dy, nrows_scrolled);
17136 else
17137 {
17138 clear_glyph_matrix (w->desired_matrix);
17139 return false;
17140 }
17141 }
17142
17143 /* Scroll the display. Do it before the current matrix is
17144 changed. The problem here is that update has not yet
17145 run, i.e. part of the current matrix is not up to date.
17146 scroll_run_hook will clear the cursor, and use the
17147 current matrix to get the height of the row the cursor is
17148 in. */
17149 run.current_y = start_row->y;
17150 run.desired_y = it.current_y;
17151 run.height = it.last_visible_y - it.current_y;
17152
17153 if (run.height > 0 && run.current_y != run.desired_y)
17154 {
17155 update_begin (f);
17156 FRAME_RIF (f)->update_window_begin_hook (w);
17157 FRAME_RIF (f)->clear_window_mouse_face (w);
17158 FRAME_RIF (f)->scroll_run_hook (w, &run);
17159 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17160 update_end (f);
17161 }
17162
17163 /* Shift current matrix down by nrows_scrolled lines. */
17164 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17165 rotate_matrix (w->current_matrix,
17166 start_vpos,
17167 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17168 nrows_scrolled);
17169
17170 /* Disable lines that must be updated. */
17171 for (i = 0; i < nrows_scrolled; ++i)
17172 (start_row + i)->enabled_p = false;
17173
17174 /* Re-compute Y positions. */
17175 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17176 max_y = it.last_visible_y;
17177 for (row = start_row + nrows_scrolled;
17178 row < bottom_row;
17179 ++row)
17180 {
17181 row->y = it.current_y;
17182 row->visible_height = row->height;
17183
17184 if (row->y < min_y)
17185 row->visible_height -= min_y - row->y;
17186 if (row->y + row->height > max_y)
17187 row->visible_height -= row->y + row->height - max_y;
17188 if (row->fringe_bitmap_periodic_p)
17189 row->redraw_fringe_bitmaps_p = true;
17190
17191 it.current_y += row->height;
17192
17193 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17194 last_reused_text_row = row;
17195 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17196 break;
17197 }
17198
17199 /* Disable lines in the current matrix which are now
17200 below the window. */
17201 for (++row; row < bottom_row; ++row)
17202 row->enabled_p = row->mode_line_p = false;
17203 }
17204
17205 /* Update window_end_pos etc.; last_reused_text_row is the last
17206 reused row from the current matrix containing text, if any.
17207 The value of last_text_row is the last displayed line
17208 containing text. */
17209 if (last_reused_text_row)
17210 adjust_window_ends (w, last_reused_text_row, true);
17211 else if (last_text_row)
17212 adjust_window_ends (w, last_text_row, false);
17213 else
17214 {
17215 /* This window must be completely empty. */
17216 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17217 w->window_end_pos = Z - ZV;
17218 w->window_end_vpos = 0;
17219 }
17220 w->window_end_valid = false;
17221
17222 /* Update hint: don't try scrolling again in update_window. */
17223 w->desired_matrix->no_scrolling_p = true;
17224
17225 #ifdef GLYPH_DEBUG
17226 debug_method_add (w, "try_window_reusing_current_matrix 1");
17227 #endif
17228 return true;
17229 }
17230 else if (CHARPOS (new_start) > CHARPOS (start))
17231 {
17232 struct glyph_row *pt_row, *row;
17233 struct glyph_row *first_reusable_row;
17234 struct glyph_row *first_row_to_display;
17235 int dy;
17236 int yb = window_text_bottom_y (w);
17237
17238 /* Find the row starting at new_start, if there is one. Don't
17239 reuse a partially visible line at the end. */
17240 first_reusable_row = start_row;
17241 while (first_reusable_row->enabled_p
17242 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17243 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17244 < CHARPOS (new_start)))
17245 ++first_reusable_row;
17246
17247 /* Give up if there is no row to reuse. */
17248 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17249 || !first_reusable_row->enabled_p
17250 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17251 != CHARPOS (new_start)))
17252 return false;
17253
17254 /* We can reuse fully visible rows beginning with
17255 first_reusable_row to the end of the window. Set
17256 first_row_to_display to the first row that cannot be reused.
17257 Set pt_row to the row containing point, if there is any. */
17258 pt_row = NULL;
17259 for (first_row_to_display = first_reusable_row;
17260 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17261 ++first_row_to_display)
17262 {
17263 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17264 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17265 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17266 && first_row_to_display->ends_at_zv_p
17267 && pt_row == NULL)))
17268 pt_row = first_row_to_display;
17269 }
17270
17271 /* Start displaying at the start of first_row_to_display. */
17272 eassert (first_row_to_display->y < yb);
17273 init_to_row_start (&it, w, first_row_to_display);
17274
17275 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17276 - start_vpos);
17277 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17278 - nrows_scrolled);
17279 it.current_y = (first_row_to_display->y - first_reusable_row->y
17280 + WINDOW_HEADER_LINE_HEIGHT (w));
17281
17282 /* Display lines beginning with first_row_to_display in the
17283 desired matrix. Set last_text_row to the last row displayed
17284 that displays text. */
17285 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17286 if (pt_row == NULL)
17287 w->cursor.vpos = -1;
17288 last_text_row = NULL;
17289 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17290 if (display_line (&it))
17291 last_text_row = it.glyph_row - 1;
17292
17293 /* If point is in a reused row, adjust y and vpos of the cursor
17294 position. */
17295 if (pt_row)
17296 {
17297 w->cursor.vpos -= nrows_scrolled;
17298 w->cursor.y -= first_reusable_row->y - start_row->y;
17299 }
17300
17301 /* Give up if point isn't in a row displayed or reused. (This
17302 also handles the case where w->cursor.vpos < nrows_scrolled
17303 after the calls to display_line, which can happen with scroll
17304 margins. See bug#1295.) */
17305 if (w->cursor.vpos < 0)
17306 {
17307 clear_glyph_matrix (w->desired_matrix);
17308 return false;
17309 }
17310
17311 /* Scroll the display. */
17312 run.current_y = first_reusable_row->y;
17313 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17314 run.height = it.last_visible_y - run.current_y;
17315 dy = run.current_y - run.desired_y;
17316
17317 if (run.height)
17318 {
17319 update_begin (f);
17320 FRAME_RIF (f)->update_window_begin_hook (w);
17321 FRAME_RIF (f)->clear_window_mouse_face (w);
17322 FRAME_RIF (f)->scroll_run_hook (w, &run);
17323 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17324 update_end (f);
17325 }
17326
17327 /* Adjust Y positions of reused rows. */
17328 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17329 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17330 max_y = it.last_visible_y;
17331 for (row = first_reusable_row; row < first_row_to_display; ++row)
17332 {
17333 row->y -= dy;
17334 row->visible_height = row->height;
17335 if (row->y < min_y)
17336 row->visible_height -= min_y - row->y;
17337 if (row->y + row->height > max_y)
17338 row->visible_height -= row->y + row->height - max_y;
17339 if (row->fringe_bitmap_periodic_p)
17340 row->redraw_fringe_bitmaps_p = true;
17341 }
17342
17343 /* Scroll the current matrix. */
17344 eassert (nrows_scrolled > 0);
17345 rotate_matrix (w->current_matrix,
17346 start_vpos,
17347 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17348 -nrows_scrolled);
17349
17350 /* Disable rows not reused. */
17351 for (row -= nrows_scrolled; row < bottom_row; ++row)
17352 row->enabled_p = false;
17353
17354 /* Point may have moved to a different line, so we cannot assume that
17355 the previous cursor position is valid; locate the correct row. */
17356 if (pt_row)
17357 {
17358 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17359 row < bottom_row
17360 && PT >= MATRIX_ROW_END_CHARPOS (row)
17361 && !row->ends_at_zv_p;
17362 row++)
17363 {
17364 w->cursor.vpos++;
17365 w->cursor.y = row->y;
17366 }
17367 if (row < bottom_row)
17368 {
17369 /* Can't simply scan the row for point with
17370 bidi-reordered glyph rows. Let set_cursor_from_row
17371 figure out where to put the cursor, and if it fails,
17372 give up. */
17373 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17374 {
17375 if (!set_cursor_from_row (w, row, w->current_matrix,
17376 0, 0, 0, 0))
17377 {
17378 clear_glyph_matrix (w->desired_matrix);
17379 return false;
17380 }
17381 }
17382 else
17383 {
17384 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17385 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17386
17387 for (; glyph < end
17388 && (!BUFFERP (glyph->object)
17389 || glyph->charpos < PT);
17390 glyph++)
17391 {
17392 w->cursor.hpos++;
17393 w->cursor.x += glyph->pixel_width;
17394 }
17395 }
17396 }
17397 }
17398
17399 /* Adjust window end. A null value of last_text_row means that
17400 the window end is in reused rows which in turn means that
17401 only its vpos can have changed. */
17402 if (last_text_row)
17403 adjust_window_ends (w, last_text_row, false);
17404 else
17405 w->window_end_vpos -= nrows_scrolled;
17406
17407 w->window_end_valid = false;
17408 w->desired_matrix->no_scrolling_p = true;
17409
17410 #ifdef GLYPH_DEBUG
17411 debug_method_add (w, "try_window_reusing_current_matrix 2");
17412 #endif
17413 return true;
17414 }
17415
17416 return false;
17417 }
17418
17419
17420 \f
17421 /************************************************************************
17422 Window redisplay reusing current matrix when buffer has changed
17423 ************************************************************************/
17424
17425 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17426 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17427 ptrdiff_t *, ptrdiff_t *);
17428 static struct glyph_row *
17429 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17430 struct glyph_row *);
17431
17432
17433 /* Return the last row in MATRIX displaying text. If row START is
17434 non-null, start searching with that row. IT gives the dimensions
17435 of the display. Value is null if matrix is empty; otherwise it is
17436 a pointer to the row found. */
17437
17438 static struct glyph_row *
17439 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17440 struct glyph_row *start)
17441 {
17442 struct glyph_row *row, *row_found;
17443
17444 /* Set row_found to the last row in IT->w's current matrix
17445 displaying text. The loop looks funny but think of partially
17446 visible lines. */
17447 row_found = NULL;
17448 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17449 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17450 {
17451 eassert (row->enabled_p);
17452 row_found = row;
17453 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17454 break;
17455 ++row;
17456 }
17457
17458 return row_found;
17459 }
17460
17461
17462 /* Return the last row in the current matrix of W that is not affected
17463 by changes at the start of current_buffer that occurred since W's
17464 current matrix was built. Value is null if no such row exists.
17465
17466 BEG_UNCHANGED us the number of characters unchanged at the start of
17467 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17468 first changed character in current_buffer. Characters at positions <
17469 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17470 when the current matrix was built. */
17471
17472 static struct glyph_row *
17473 find_last_unchanged_at_beg_row (struct window *w)
17474 {
17475 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17476 struct glyph_row *row;
17477 struct glyph_row *row_found = NULL;
17478 int yb = window_text_bottom_y (w);
17479
17480 /* Find the last row displaying unchanged text. */
17481 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17482 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17483 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17484 ++row)
17485 {
17486 if (/* If row ends before first_changed_pos, it is unchanged,
17487 except in some case. */
17488 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17489 /* When row ends in ZV and we write at ZV it is not
17490 unchanged. */
17491 && !row->ends_at_zv_p
17492 /* When first_changed_pos is the end of a continued line,
17493 row is not unchanged because it may be no longer
17494 continued. */
17495 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17496 && (row->continued_p
17497 || row->exact_window_width_line_p))
17498 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17499 needs to be recomputed, so don't consider this row as
17500 unchanged. This happens when the last line was
17501 bidi-reordered and was killed immediately before this
17502 redisplay cycle. In that case, ROW->end stores the
17503 buffer position of the first visual-order character of
17504 the killed text, which is now beyond ZV. */
17505 && CHARPOS (row->end.pos) <= ZV)
17506 row_found = row;
17507
17508 /* Stop if last visible row. */
17509 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17510 break;
17511 }
17512
17513 return row_found;
17514 }
17515
17516
17517 /* Find the first glyph row in the current matrix of W that is not
17518 affected by changes at the end of current_buffer since the
17519 time W's current matrix was built.
17520
17521 Return in *DELTA the number of chars by which buffer positions in
17522 unchanged text at the end of current_buffer must be adjusted.
17523
17524 Return in *DELTA_BYTES the corresponding number of bytes.
17525
17526 Value is null if no such row exists, i.e. all rows are affected by
17527 changes. */
17528
17529 static struct glyph_row *
17530 find_first_unchanged_at_end_row (struct window *w,
17531 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17532 {
17533 struct glyph_row *row;
17534 struct glyph_row *row_found = NULL;
17535
17536 *delta = *delta_bytes = 0;
17537
17538 /* Display must not have been paused, otherwise the current matrix
17539 is not up to date. */
17540 eassert (w->window_end_valid);
17541
17542 /* A value of window_end_pos >= END_UNCHANGED means that the window
17543 end is in the range of changed text. If so, there is no
17544 unchanged row at the end of W's current matrix. */
17545 if (w->window_end_pos >= END_UNCHANGED)
17546 return NULL;
17547
17548 /* Set row to the last row in W's current matrix displaying text. */
17549 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17550
17551 /* If matrix is entirely empty, no unchanged row exists. */
17552 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17553 {
17554 /* The value of row is the last glyph row in the matrix having a
17555 meaningful buffer position in it. The end position of row
17556 corresponds to window_end_pos. This allows us to translate
17557 buffer positions in the current matrix to current buffer
17558 positions for characters not in changed text. */
17559 ptrdiff_t Z_old =
17560 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17561 ptrdiff_t Z_BYTE_old =
17562 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17563 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17564 struct glyph_row *first_text_row
17565 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17566
17567 *delta = Z - Z_old;
17568 *delta_bytes = Z_BYTE - Z_BYTE_old;
17569
17570 /* Set last_unchanged_pos to the buffer position of the last
17571 character in the buffer that has not been changed. Z is the
17572 index + 1 of the last character in current_buffer, i.e. by
17573 subtracting END_UNCHANGED we get the index of the last
17574 unchanged character, and we have to add BEG to get its buffer
17575 position. */
17576 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17577 last_unchanged_pos_old = last_unchanged_pos - *delta;
17578
17579 /* Search backward from ROW for a row displaying a line that
17580 starts at a minimum position >= last_unchanged_pos_old. */
17581 for (; row > first_text_row; --row)
17582 {
17583 /* This used to abort, but it can happen.
17584 It is ok to just stop the search instead here. KFS. */
17585 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17586 break;
17587
17588 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17589 row_found = row;
17590 }
17591 }
17592
17593 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17594
17595 return row_found;
17596 }
17597
17598
17599 /* Make sure that glyph rows in the current matrix of window W
17600 reference the same glyph memory as corresponding rows in the
17601 frame's frame matrix. This function is called after scrolling W's
17602 current matrix on a terminal frame in try_window_id and
17603 try_window_reusing_current_matrix. */
17604
17605 static void
17606 sync_frame_with_window_matrix_rows (struct window *w)
17607 {
17608 struct frame *f = XFRAME (w->frame);
17609 struct glyph_row *window_row, *window_row_end, *frame_row;
17610
17611 /* Preconditions: W must be a leaf window and full-width. Its frame
17612 must have a frame matrix. */
17613 eassert (BUFFERP (w->contents));
17614 eassert (WINDOW_FULL_WIDTH_P (w));
17615 eassert (!FRAME_WINDOW_P (f));
17616
17617 /* If W is a full-width window, glyph pointers in W's current matrix
17618 have, by definition, to be the same as glyph pointers in the
17619 corresponding frame matrix. Note that frame matrices have no
17620 marginal areas (see build_frame_matrix). */
17621 window_row = w->current_matrix->rows;
17622 window_row_end = window_row + w->current_matrix->nrows;
17623 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17624 while (window_row < window_row_end)
17625 {
17626 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17627 struct glyph *end = window_row->glyphs[LAST_AREA];
17628
17629 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17630 frame_row->glyphs[TEXT_AREA] = start;
17631 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17632 frame_row->glyphs[LAST_AREA] = end;
17633
17634 /* Disable frame rows whose corresponding window rows have
17635 been disabled in try_window_id. */
17636 if (!window_row->enabled_p)
17637 frame_row->enabled_p = false;
17638
17639 ++window_row, ++frame_row;
17640 }
17641 }
17642
17643
17644 /* Find the glyph row in window W containing CHARPOS. Consider all
17645 rows between START and END (not inclusive). END null means search
17646 all rows to the end of the display area of W. Value is the row
17647 containing CHARPOS or null. */
17648
17649 struct glyph_row *
17650 row_containing_pos (struct window *w, ptrdiff_t charpos,
17651 struct glyph_row *start, struct glyph_row *end, int dy)
17652 {
17653 struct glyph_row *row = start;
17654 struct glyph_row *best_row = NULL;
17655 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17656 int last_y;
17657
17658 /* If we happen to start on a header-line, skip that. */
17659 if (row->mode_line_p)
17660 ++row;
17661
17662 if ((end && row >= end) || !row->enabled_p)
17663 return NULL;
17664
17665 last_y = window_text_bottom_y (w) - dy;
17666
17667 while (true)
17668 {
17669 /* Give up if we have gone too far. */
17670 if (end && row >= end)
17671 return NULL;
17672 /* This formerly returned if they were equal.
17673 I think that both quantities are of a "last plus one" type;
17674 if so, when they are equal, the row is within the screen. -- rms. */
17675 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17676 return NULL;
17677
17678 /* If it is in this row, return this row. */
17679 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17680 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17681 /* The end position of a row equals the start
17682 position of the next row. If CHARPOS is there, we
17683 would rather consider it displayed in the next
17684 line, except when this line ends in ZV. */
17685 && !row_for_charpos_p (row, charpos)))
17686 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17687 {
17688 struct glyph *g;
17689
17690 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17691 || (!best_row && !row->continued_p))
17692 return row;
17693 /* In bidi-reordered rows, there could be several rows whose
17694 edges surround CHARPOS, all of these rows belonging to
17695 the same continued line. We need to find the row which
17696 fits CHARPOS the best. */
17697 for (g = row->glyphs[TEXT_AREA];
17698 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17699 g++)
17700 {
17701 if (!STRINGP (g->object))
17702 {
17703 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17704 {
17705 mindif = eabs (g->charpos - charpos);
17706 best_row = row;
17707 /* Exact match always wins. */
17708 if (mindif == 0)
17709 return best_row;
17710 }
17711 }
17712 }
17713 }
17714 else if (best_row && !row->continued_p)
17715 return best_row;
17716 ++row;
17717 }
17718 }
17719
17720
17721 /* Try to redisplay window W by reusing its existing display. W's
17722 current matrix must be up to date when this function is called,
17723 i.e., window_end_valid must be true.
17724
17725 Value is
17726
17727 >= 1 if successful, i.e. display has been updated
17728 specifically:
17729 1 means the changes were in front of a newline that precedes
17730 the window start, and the whole current matrix was reused
17731 2 means the changes were after the last position displayed
17732 in the window, and the whole current matrix was reused
17733 3 means portions of the current matrix were reused, while
17734 some of the screen lines were redrawn
17735 -1 if redisplay with same window start is known not to succeed
17736 0 if otherwise unsuccessful
17737
17738 The following steps are performed:
17739
17740 1. Find the last row in the current matrix of W that is not
17741 affected by changes at the start of current_buffer. If no such row
17742 is found, give up.
17743
17744 2. Find the first row in W's current matrix that is not affected by
17745 changes at the end of current_buffer. Maybe there is no such row.
17746
17747 3. Display lines beginning with the row + 1 found in step 1 to the
17748 row found in step 2 or, if step 2 didn't find a row, to the end of
17749 the window.
17750
17751 4. If cursor is not known to appear on the window, give up.
17752
17753 5. If display stopped at the row found in step 2, scroll the
17754 display and current matrix as needed.
17755
17756 6. Maybe display some lines at the end of W, if we must. This can
17757 happen under various circumstances, like a partially visible line
17758 becoming fully visible, or because newly displayed lines are displayed
17759 in smaller font sizes.
17760
17761 7. Update W's window end information. */
17762
17763 static int
17764 try_window_id (struct window *w)
17765 {
17766 struct frame *f = XFRAME (w->frame);
17767 struct glyph_matrix *current_matrix = w->current_matrix;
17768 struct glyph_matrix *desired_matrix = w->desired_matrix;
17769 struct glyph_row *last_unchanged_at_beg_row;
17770 struct glyph_row *first_unchanged_at_end_row;
17771 struct glyph_row *row;
17772 struct glyph_row *bottom_row;
17773 int bottom_vpos;
17774 struct it it;
17775 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17776 int dvpos, dy;
17777 struct text_pos start_pos;
17778 struct run run;
17779 int first_unchanged_at_end_vpos = 0;
17780 struct glyph_row *last_text_row, *last_text_row_at_end;
17781 struct text_pos start;
17782 ptrdiff_t first_changed_charpos, last_changed_charpos;
17783
17784 #ifdef GLYPH_DEBUG
17785 if (inhibit_try_window_id)
17786 return 0;
17787 #endif
17788
17789 /* This is handy for debugging. */
17790 #if false
17791 #define GIVE_UP(X) \
17792 do { \
17793 TRACE ((stderr, "try_window_id give up %d\n", (X))); \
17794 return 0; \
17795 } while (false)
17796 #else
17797 #define GIVE_UP(X) return 0
17798 #endif
17799
17800 SET_TEXT_POS_FROM_MARKER (start, w->start);
17801
17802 /* Don't use this for mini-windows because these can show
17803 messages and mini-buffers, and we don't handle that here. */
17804 if (MINI_WINDOW_P (w))
17805 GIVE_UP (1);
17806
17807 /* This flag is used to prevent redisplay optimizations. */
17808 if (windows_or_buffers_changed || f->cursor_type_changed)
17809 GIVE_UP (2);
17810
17811 /* This function's optimizations cannot be used if overlays have
17812 changed in the buffer displayed by the window, so give up if they
17813 have. */
17814 if (w->last_overlay_modified != OVERLAY_MODIFF)
17815 GIVE_UP (200);
17816
17817 /* Verify that narrowing has not changed.
17818 Also verify that we were not told to prevent redisplay optimizations.
17819 It would be nice to further
17820 reduce the number of cases where this prevents try_window_id. */
17821 if (current_buffer->clip_changed
17822 || current_buffer->prevent_redisplay_optimizations_p)
17823 GIVE_UP (3);
17824
17825 /* Window must either use window-based redisplay or be full width. */
17826 if (!FRAME_WINDOW_P (f)
17827 && (!FRAME_LINE_INS_DEL_OK (f)
17828 || !WINDOW_FULL_WIDTH_P (w)))
17829 GIVE_UP (4);
17830
17831 /* Give up if point is known NOT to appear in W. */
17832 if (PT < CHARPOS (start))
17833 GIVE_UP (5);
17834
17835 /* Another way to prevent redisplay optimizations. */
17836 if (w->last_modified == 0)
17837 GIVE_UP (6);
17838
17839 /* Verify that window is not hscrolled. */
17840 if (w->hscroll != 0)
17841 GIVE_UP (7);
17842
17843 /* Verify that display wasn't paused. */
17844 if (!w->window_end_valid)
17845 GIVE_UP (8);
17846
17847 /* Likewise if highlighting trailing whitespace. */
17848 if (!NILP (Vshow_trailing_whitespace))
17849 GIVE_UP (11);
17850
17851 /* Can't use this if overlay arrow position and/or string have
17852 changed. */
17853 if (overlay_arrows_changed_p ())
17854 GIVE_UP (12);
17855
17856 /* When word-wrap is on, adding a space to the first word of a
17857 wrapped line can change the wrap position, altering the line
17858 above it. It might be worthwhile to handle this more
17859 intelligently, but for now just redisplay from scratch. */
17860 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17861 GIVE_UP (21);
17862
17863 /* Under bidi reordering, adding or deleting a character in the
17864 beginning of a paragraph, before the first strong directional
17865 character, can change the base direction of the paragraph (unless
17866 the buffer specifies a fixed paragraph direction), which will
17867 require to redisplay the whole paragraph. It might be worthwhile
17868 to find the paragraph limits and widen the range of redisplayed
17869 lines to that, but for now just give up this optimization and
17870 redisplay from scratch. */
17871 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17872 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17873 GIVE_UP (22);
17874
17875 /* Give up if the buffer has line-spacing set, as Lisp-level changes
17876 to that variable require thorough redisplay. */
17877 if (!NILP (BVAR (XBUFFER (w->contents), extra_line_spacing)))
17878 GIVE_UP (23);
17879
17880 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17881 only if buffer has really changed. The reason is that the gap is
17882 initially at Z for freshly visited files. The code below would
17883 set end_unchanged to 0 in that case. */
17884 if (MODIFF > SAVE_MODIFF
17885 /* This seems to happen sometimes after saving a buffer. */
17886 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17887 {
17888 if (GPT - BEG < BEG_UNCHANGED)
17889 BEG_UNCHANGED = GPT - BEG;
17890 if (Z - GPT < END_UNCHANGED)
17891 END_UNCHANGED = Z - GPT;
17892 }
17893
17894 /* The position of the first and last character that has been changed. */
17895 first_changed_charpos = BEG + BEG_UNCHANGED;
17896 last_changed_charpos = Z - END_UNCHANGED;
17897
17898 /* If window starts after a line end, and the last change is in
17899 front of that newline, then changes don't affect the display.
17900 This case happens with stealth-fontification. Note that although
17901 the display is unchanged, glyph positions in the matrix have to
17902 be adjusted, of course. */
17903 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17904 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17905 && ((last_changed_charpos < CHARPOS (start)
17906 && CHARPOS (start) == BEGV)
17907 || (last_changed_charpos < CHARPOS (start) - 1
17908 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17909 {
17910 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17911 struct glyph_row *r0;
17912
17913 /* Compute how many chars/bytes have been added to or removed
17914 from the buffer. */
17915 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17916 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17917 Z_delta = Z - Z_old;
17918 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17919
17920 /* Give up if PT is not in the window. Note that it already has
17921 been checked at the start of try_window_id that PT is not in
17922 front of the window start. */
17923 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17924 GIVE_UP (13);
17925
17926 /* If window start is unchanged, we can reuse the whole matrix
17927 as is, after adjusting glyph positions. No need to compute
17928 the window end again, since its offset from Z hasn't changed. */
17929 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17930 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17931 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17932 /* PT must not be in a partially visible line. */
17933 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17934 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17935 {
17936 /* Adjust positions in the glyph matrix. */
17937 if (Z_delta || Z_delta_bytes)
17938 {
17939 struct glyph_row *r1
17940 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17941 increment_matrix_positions (w->current_matrix,
17942 MATRIX_ROW_VPOS (r0, current_matrix),
17943 MATRIX_ROW_VPOS (r1, current_matrix),
17944 Z_delta, Z_delta_bytes);
17945 }
17946
17947 /* Set the cursor. */
17948 row = row_containing_pos (w, PT, r0, NULL, 0);
17949 if (row)
17950 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17951 return 1;
17952 }
17953 }
17954
17955 /* Handle the case that changes are all below what is displayed in
17956 the window, and that PT is in the window. This shortcut cannot
17957 be taken if ZV is visible in the window, and text has been added
17958 there that is visible in the window. */
17959 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17960 /* ZV is not visible in the window, or there are no
17961 changes at ZV, actually. */
17962 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17963 || first_changed_charpos == last_changed_charpos))
17964 {
17965 struct glyph_row *r0;
17966
17967 /* Give up if PT is not in the window. Note that it already has
17968 been checked at the start of try_window_id that PT is not in
17969 front of the window start. */
17970 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17971 GIVE_UP (14);
17972
17973 /* If window start is unchanged, we can reuse the whole matrix
17974 as is, without changing glyph positions since no text has
17975 been added/removed in front of the window end. */
17976 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17977 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17978 /* PT must not be in a partially visible line. */
17979 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17980 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17981 {
17982 /* We have to compute the window end anew since text
17983 could have been added/removed after it. */
17984 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
17985 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17986
17987 /* Set the cursor. */
17988 row = row_containing_pos (w, PT, r0, NULL, 0);
17989 if (row)
17990 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17991 return 2;
17992 }
17993 }
17994
17995 /* Give up if window start is in the changed area.
17996
17997 The condition used to read
17998
17999 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
18000
18001 but why that was tested escapes me at the moment. */
18002 if (CHARPOS (start) >= first_changed_charpos
18003 && CHARPOS (start) <= last_changed_charpos)
18004 GIVE_UP (15);
18005
18006 /* Check that window start agrees with the start of the first glyph
18007 row in its current matrix. Check this after we know the window
18008 start is not in changed text, otherwise positions would not be
18009 comparable. */
18010 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
18011 if (!TEXT_POS_EQUAL_P (start, row->minpos))
18012 GIVE_UP (16);
18013
18014 /* Give up if the window ends in strings. Overlay strings
18015 at the end are difficult to handle, so don't try. */
18016 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
18017 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
18018 GIVE_UP (20);
18019
18020 /* Compute the position at which we have to start displaying new
18021 lines. Some of the lines at the top of the window might be
18022 reusable because they are not displaying changed text. Find the
18023 last row in W's current matrix not affected by changes at the
18024 start of current_buffer. Value is null if changes start in the
18025 first line of window. */
18026 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
18027 if (last_unchanged_at_beg_row)
18028 {
18029 /* Avoid starting to display in the middle of a character, a TAB
18030 for instance. This is easier than to set up the iterator
18031 exactly, and it's not a frequent case, so the additional
18032 effort wouldn't really pay off. */
18033 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
18034 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
18035 && last_unchanged_at_beg_row > w->current_matrix->rows)
18036 --last_unchanged_at_beg_row;
18037
18038 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
18039 GIVE_UP (17);
18040
18041 if (! init_to_row_end (&it, w, last_unchanged_at_beg_row))
18042 GIVE_UP (18);
18043 start_pos = it.current.pos;
18044
18045 /* Start displaying new lines in the desired matrix at the same
18046 vpos we would use in the current matrix, i.e. below
18047 last_unchanged_at_beg_row. */
18048 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18049 current_matrix);
18050 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18051 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18052
18053 eassert (it.hpos == 0 && it.current_x == 0);
18054 }
18055 else
18056 {
18057 /* There are no reusable lines at the start of the window.
18058 Start displaying in the first text line. */
18059 start_display (&it, w, start);
18060 it.vpos = it.first_vpos;
18061 start_pos = it.current.pos;
18062 }
18063
18064 /* Find the first row that is not affected by changes at the end of
18065 the buffer. Value will be null if there is no unchanged row, in
18066 which case we must redisplay to the end of the window. delta
18067 will be set to the value by which buffer positions beginning with
18068 first_unchanged_at_end_row have to be adjusted due to text
18069 changes. */
18070 first_unchanged_at_end_row
18071 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18072 IF_DEBUG (debug_delta = delta);
18073 IF_DEBUG (debug_delta_bytes = delta_bytes);
18074
18075 /* Set stop_pos to the buffer position up to which we will have to
18076 display new lines. If first_unchanged_at_end_row != NULL, this
18077 is the buffer position of the start of the line displayed in that
18078 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18079 that we don't stop at a buffer position. */
18080 stop_pos = 0;
18081 if (first_unchanged_at_end_row)
18082 {
18083 eassert (last_unchanged_at_beg_row == NULL
18084 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18085
18086 /* If this is a continuation line, move forward to the next one
18087 that isn't. Changes in lines above affect this line.
18088 Caution: this may move first_unchanged_at_end_row to a row
18089 not displaying text. */
18090 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18091 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18092 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18093 < it.last_visible_y))
18094 ++first_unchanged_at_end_row;
18095
18096 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18097 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18098 >= it.last_visible_y))
18099 first_unchanged_at_end_row = NULL;
18100 else
18101 {
18102 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18103 + delta);
18104 first_unchanged_at_end_vpos
18105 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18106 eassert (stop_pos >= Z - END_UNCHANGED);
18107 }
18108 }
18109 else if (last_unchanged_at_beg_row == NULL)
18110 GIVE_UP (19);
18111
18112
18113 #ifdef GLYPH_DEBUG
18114
18115 /* Either there is no unchanged row at the end, or the one we have
18116 now displays text. This is a necessary condition for the window
18117 end pos calculation at the end of this function. */
18118 eassert (first_unchanged_at_end_row == NULL
18119 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18120
18121 debug_last_unchanged_at_beg_vpos
18122 = (last_unchanged_at_beg_row
18123 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18124 : -1);
18125 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18126
18127 #endif /* GLYPH_DEBUG */
18128
18129
18130 /* Display new lines. Set last_text_row to the last new line
18131 displayed which has text on it, i.e. might end up as being the
18132 line where the window_end_vpos is. */
18133 w->cursor.vpos = -1;
18134 last_text_row = NULL;
18135 overlay_arrow_seen = false;
18136 if (it.current_y < it.last_visible_y
18137 && !f->fonts_changed
18138 && (first_unchanged_at_end_row == NULL
18139 || IT_CHARPOS (it) < stop_pos))
18140 it.glyph_row->reversed_p = false;
18141 while (it.current_y < it.last_visible_y
18142 && !f->fonts_changed
18143 && (first_unchanged_at_end_row == NULL
18144 || IT_CHARPOS (it) < stop_pos))
18145 {
18146 if (display_line (&it))
18147 last_text_row = it.glyph_row - 1;
18148 }
18149
18150 if (f->fonts_changed)
18151 return -1;
18152
18153 /* The redisplay iterations in display_line above could have
18154 triggered font-lock, which could have done something that
18155 invalidates IT->w window's end-point information, on which we
18156 rely below. E.g., one package, which will remain unnamed, used
18157 to install a font-lock-fontify-region-function that called
18158 bury-buffer, whose side effect is to switch the buffer displayed
18159 by IT->w, and that predictably resets IT->w's window_end_valid
18160 flag, which we already tested at the entry to this function.
18161 Amply punish such packages/modes by giving up on this
18162 optimization in those cases. */
18163 if (!w->window_end_valid)
18164 {
18165 clear_glyph_matrix (w->desired_matrix);
18166 return -1;
18167 }
18168
18169 /* Compute differences in buffer positions, y-positions etc. for
18170 lines reused at the bottom of the window. Compute what we can
18171 scroll. */
18172 if (first_unchanged_at_end_row
18173 /* No lines reused because we displayed everything up to the
18174 bottom of the window. */
18175 && it.current_y < it.last_visible_y)
18176 {
18177 dvpos = (it.vpos
18178 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18179 current_matrix));
18180 dy = it.current_y - first_unchanged_at_end_row->y;
18181 run.current_y = first_unchanged_at_end_row->y;
18182 run.desired_y = run.current_y + dy;
18183 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18184 }
18185 else
18186 {
18187 delta = delta_bytes = dvpos = dy
18188 = run.current_y = run.desired_y = run.height = 0;
18189 first_unchanged_at_end_row = NULL;
18190 }
18191 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18192
18193
18194 /* Find the cursor if not already found. We have to decide whether
18195 PT will appear on this window (it sometimes doesn't, but this is
18196 not a very frequent case.) This decision has to be made before
18197 the current matrix is altered. A value of cursor.vpos < 0 means
18198 that PT is either in one of the lines beginning at
18199 first_unchanged_at_end_row or below the window. Don't care for
18200 lines that might be displayed later at the window end; as
18201 mentioned, this is not a frequent case. */
18202 if (w->cursor.vpos < 0)
18203 {
18204 /* Cursor in unchanged rows at the top? */
18205 if (PT < CHARPOS (start_pos)
18206 && last_unchanged_at_beg_row)
18207 {
18208 row = row_containing_pos (w, PT,
18209 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18210 last_unchanged_at_beg_row + 1, 0);
18211 if (row)
18212 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18213 }
18214
18215 /* Start from first_unchanged_at_end_row looking for PT. */
18216 else if (first_unchanged_at_end_row)
18217 {
18218 row = row_containing_pos (w, PT - delta,
18219 first_unchanged_at_end_row, NULL, 0);
18220 if (row)
18221 set_cursor_from_row (w, row, w->current_matrix, delta,
18222 delta_bytes, dy, dvpos);
18223 }
18224
18225 /* Give up if cursor was not found. */
18226 if (w->cursor.vpos < 0)
18227 {
18228 clear_glyph_matrix (w->desired_matrix);
18229 return -1;
18230 }
18231 }
18232
18233 /* Don't let the cursor end in the scroll margins. */
18234 {
18235 int this_scroll_margin, cursor_height;
18236 int frame_line_height = default_line_pixel_height (w);
18237 int window_total_lines
18238 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18239
18240 this_scroll_margin =
18241 max (0, min (scroll_margin, window_total_lines / 4));
18242 this_scroll_margin *= frame_line_height;
18243 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18244
18245 if ((w->cursor.y < this_scroll_margin
18246 && CHARPOS (start) > BEGV)
18247 /* Old redisplay didn't take scroll margin into account at the bottom,
18248 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18249 || (w->cursor.y + (make_cursor_line_fully_visible_p
18250 ? cursor_height + this_scroll_margin
18251 : 1)) > it.last_visible_y)
18252 {
18253 w->cursor.vpos = -1;
18254 clear_glyph_matrix (w->desired_matrix);
18255 return -1;
18256 }
18257 }
18258
18259 /* Scroll the display. Do it before changing the current matrix so
18260 that xterm.c doesn't get confused about where the cursor glyph is
18261 found. */
18262 if (dy && run.height)
18263 {
18264 update_begin (f);
18265
18266 if (FRAME_WINDOW_P (f))
18267 {
18268 FRAME_RIF (f)->update_window_begin_hook (w);
18269 FRAME_RIF (f)->clear_window_mouse_face (w);
18270 FRAME_RIF (f)->scroll_run_hook (w, &run);
18271 FRAME_RIF (f)->update_window_end_hook (w, false, false);
18272 }
18273 else
18274 {
18275 /* Terminal frame. In this case, dvpos gives the number of
18276 lines to scroll by; dvpos < 0 means scroll up. */
18277 int from_vpos
18278 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18279 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18280 int end = (WINDOW_TOP_EDGE_LINE (w)
18281 + WINDOW_WANTS_HEADER_LINE_P (w)
18282 + window_internal_height (w));
18283
18284 #if defined (HAVE_GPM) || defined (MSDOS)
18285 x_clear_window_mouse_face (w);
18286 #endif
18287 /* Perform the operation on the screen. */
18288 if (dvpos > 0)
18289 {
18290 /* Scroll last_unchanged_at_beg_row to the end of the
18291 window down dvpos lines. */
18292 set_terminal_window (f, end);
18293
18294 /* On dumb terminals delete dvpos lines at the end
18295 before inserting dvpos empty lines. */
18296 if (!FRAME_SCROLL_REGION_OK (f))
18297 ins_del_lines (f, end - dvpos, -dvpos);
18298
18299 /* Insert dvpos empty lines in front of
18300 last_unchanged_at_beg_row. */
18301 ins_del_lines (f, from, dvpos);
18302 }
18303 else if (dvpos < 0)
18304 {
18305 /* Scroll up last_unchanged_at_beg_vpos to the end of
18306 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18307 set_terminal_window (f, end);
18308
18309 /* Delete dvpos lines in front of
18310 last_unchanged_at_beg_vpos. ins_del_lines will set
18311 the cursor to the given vpos and emit |dvpos| delete
18312 line sequences. */
18313 ins_del_lines (f, from + dvpos, dvpos);
18314
18315 /* On a dumb terminal insert dvpos empty lines at the
18316 end. */
18317 if (!FRAME_SCROLL_REGION_OK (f))
18318 ins_del_lines (f, end + dvpos, -dvpos);
18319 }
18320
18321 set_terminal_window (f, 0);
18322 }
18323
18324 update_end (f);
18325 }
18326
18327 /* Shift reused rows of the current matrix to the right position.
18328 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18329 text. */
18330 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18331 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18332 if (dvpos < 0)
18333 {
18334 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18335 bottom_vpos, dvpos);
18336 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18337 bottom_vpos);
18338 }
18339 else if (dvpos > 0)
18340 {
18341 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18342 bottom_vpos, dvpos);
18343 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18344 first_unchanged_at_end_vpos + dvpos);
18345 }
18346
18347 /* For frame-based redisplay, make sure that current frame and window
18348 matrix are in sync with respect to glyph memory. */
18349 if (!FRAME_WINDOW_P (f))
18350 sync_frame_with_window_matrix_rows (w);
18351
18352 /* Adjust buffer positions in reused rows. */
18353 if (delta || delta_bytes)
18354 increment_matrix_positions (current_matrix,
18355 first_unchanged_at_end_vpos + dvpos,
18356 bottom_vpos, delta, delta_bytes);
18357
18358 /* Adjust Y positions. */
18359 if (dy)
18360 shift_glyph_matrix (w, current_matrix,
18361 first_unchanged_at_end_vpos + dvpos,
18362 bottom_vpos, dy);
18363
18364 if (first_unchanged_at_end_row)
18365 {
18366 first_unchanged_at_end_row += dvpos;
18367 if (first_unchanged_at_end_row->y >= it.last_visible_y
18368 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18369 first_unchanged_at_end_row = NULL;
18370 }
18371
18372 /* If scrolling up, there may be some lines to display at the end of
18373 the window. */
18374 last_text_row_at_end = NULL;
18375 if (dy < 0)
18376 {
18377 /* Scrolling up can leave for example a partially visible line
18378 at the end of the window to be redisplayed. */
18379 /* Set last_row to the glyph row in the current matrix where the
18380 window end line is found. It has been moved up or down in
18381 the matrix by dvpos. */
18382 int last_vpos = w->window_end_vpos + dvpos;
18383 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18384
18385 /* If last_row is the window end line, it should display text. */
18386 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18387
18388 /* If window end line was partially visible before, begin
18389 displaying at that line. Otherwise begin displaying with the
18390 line following it. */
18391 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18392 {
18393 init_to_row_start (&it, w, last_row);
18394 it.vpos = last_vpos;
18395 it.current_y = last_row->y;
18396 }
18397 else
18398 {
18399 init_to_row_end (&it, w, last_row);
18400 it.vpos = 1 + last_vpos;
18401 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18402 ++last_row;
18403 }
18404
18405 /* We may start in a continuation line. If so, we have to
18406 get the right continuation_lines_width and current_x. */
18407 it.continuation_lines_width = last_row->continuation_lines_width;
18408 it.hpos = it.current_x = 0;
18409
18410 /* Display the rest of the lines at the window end. */
18411 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18412 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18413 {
18414 /* Is it always sure that the display agrees with lines in
18415 the current matrix? I don't think so, so we mark rows
18416 displayed invalid in the current matrix by setting their
18417 enabled_p flag to false. */
18418 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18419 if (display_line (&it))
18420 last_text_row_at_end = it.glyph_row - 1;
18421 }
18422 }
18423
18424 /* Update window_end_pos and window_end_vpos. */
18425 if (first_unchanged_at_end_row && !last_text_row_at_end)
18426 {
18427 /* Window end line if one of the preserved rows from the current
18428 matrix. Set row to the last row displaying text in current
18429 matrix starting at first_unchanged_at_end_row, after
18430 scrolling. */
18431 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18432 row = find_last_row_displaying_text (w->current_matrix, &it,
18433 first_unchanged_at_end_row);
18434 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18435 adjust_window_ends (w, row, true);
18436 eassert (w->window_end_bytepos >= 0);
18437 IF_DEBUG (debug_method_add (w, "A"));
18438 }
18439 else if (last_text_row_at_end)
18440 {
18441 adjust_window_ends (w, last_text_row_at_end, false);
18442 eassert (w->window_end_bytepos >= 0);
18443 IF_DEBUG (debug_method_add (w, "B"));
18444 }
18445 else if (last_text_row)
18446 {
18447 /* We have displayed either to the end of the window or at the
18448 end of the window, i.e. the last row with text is to be found
18449 in the desired matrix. */
18450 adjust_window_ends (w, last_text_row, false);
18451 eassert (w->window_end_bytepos >= 0);
18452 }
18453 else if (first_unchanged_at_end_row == NULL
18454 && last_text_row == NULL
18455 && last_text_row_at_end == NULL)
18456 {
18457 /* Displayed to end of window, but no line containing text was
18458 displayed. Lines were deleted at the end of the window. */
18459 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
18460 int vpos = w->window_end_vpos;
18461 struct glyph_row *current_row = current_matrix->rows + vpos;
18462 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18463
18464 for (row = NULL;
18465 row == NULL && vpos >= first_vpos;
18466 --vpos, --current_row, --desired_row)
18467 {
18468 if (desired_row->enabled_p)
18469 {
18470 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18471 row = desired_row;
18472 }
18473 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18474 row = current_row;
18475 }
18476
18477 eassert (row != NULL);
18478 w->window_end_vpos = vpos + 1;
18479 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18480 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18481 eassert (w->window_end_bytepos >= 0);
18482 IF_DEBUG (debug_method_add (w, "C"));
18483 }
18484 else
18485 emacs_abort ();
18486
18487 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18488 debug_end_vpos = w->window_end_vpos));
18489
18490 /* Record that display has not been completed. */
18491 w->window_end_valid = false;
18492 w->desired_matrix->no_scrolling_p = true;
18493 return 3;
18494
18495 #undef GIVE_UP
18496 }
18497
18498
18499 \f
18500 /***********************************************************************
18501 More debugging support
18502 ***********************************************************************/
18503
18504 #ifdef GLYPH_DEBUG
18505
18506 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18507 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18508 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18509
18510
18511 /* Dump the contents of glyph matrix MATRIX on stderr.
18512
18513 GLYPHS 0 means don't show glyph contents.
18514 GLYPHS 1 means show glyphs in short form
18515 GLYPHS > 1 means show glyphs in long form. */
18516
18517 void
18518 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18519 {
18520 int i;
18521 for (i = 0; i < matrix->nrows; ++i)
18522 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18523 }
18524
18525
18526 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18527 the glyph row and area where the glyph comes from. */
18528
18529 void
18530 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18531 {
18532 if (glyph->type == CHAR_GLYPH
18533 || glyph->type == GLYPHLESS_GLYPH)
18534 {
18535 fprintf (stderr,
18536 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18537 glyph - row->glyphs[TEXT_AREA],
18538 (glyph->type == CHAR_GLYPH
18539 ? 'C'
18540 : 'G'),
18541 glyph->charpos,
18542 (BUFFERP (glyph->object)
18543 ? 'B'
18544 : (STRINGP (glyph->object)
18545 ? 'S'
18546 : (NILP (glyph->object)
18547 ? '0'
18548 : '-'))),
18549 glyph->pixel_width,
18550 glyph->u.ch,
18551 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18552 ? glyph->u.ch
18553 : '.'),
18554 glyph->face_id,
18555 glyph->left_box_line_p,
18556 glyph->right_box_line_p);
18557 }
18558 else if (glyph->type == STRETCH_GLYPH)
18559 {
18560 fprintf (stderr,
18561 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18562 glyph - row->glyphs[TEXT_AREA],
18563 'S',
18564 glyph->charpos,
18565 (BUFFERP (glyph->object)
18566 ? 'B'
18567 : (STRINGP (glyph->object)
18568 ? 'S'
18569 : (NILP (glyph->object)
18570 ? '0'
18571 : '-'))),
18572 glyph->pixel_width,
18573 0,
18574 ' ',
18575 glyph->face_id,
18576 glyph->left_box_line_p,
18577 glyph->right_box_line_p);
18578 }
18579 else if (glyph->type == IMAGE_GLYPH)
18580 {
18581 fprintf (stderr,
18582 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18583 glyph - row->glyphs[TEXT_AREA],
18584 'I',
18585 glyph->charpos,
18586 (BUFFERP (glyph->object)
18587 ? 'B'
18588 : (STRINGP (glyph->object)
18589 ? 'S'
18590 : (NILP (glyph->object)
18591 ? '0'
18592 : '-'))),
18593 glyph->pixel_width,
18594 glyph->u.img_id,
18595 '.',
18596 glyph->face_id,
18597 glyph->left_box_line_p,
18598 glyph->right_box_line_p);
18599 }
18600 else if (glyph->type == COMPOSITE_GLYPH)
18601 {
18602 fprintf (stderr,
18603 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18604 glyph - row->glyphs[TEXT_AREA],
18605 '+',
18606 glyph->charpos,
18607 (BUFFERP (glyph->object)
18608 ? 'B'
18609 : (STRINGP (glyph->object)
18610 ? 'S'
18611 : (NILP (glyph->object)
18612 ? '0'
18613 : '-'))),
18614 glyph->pixel_width,
18615 glyph->u.cmp.id);
18616 if (glyph->u.cmp.automatic)
18617 fprintf (stderr,
18618 "[%d-%d]",
18619 glyph->slice.cmp.from, glyph->slice.cmp.to);
18620 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18621 glyph->face_id,
18622 glyph->left_box_line_p,
18623 glyph->right_box_line_p);
18624 }
18625 }
18626
18627
18628 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18629 GLYPHS 0 means don't show glyph contents.
18630 GLYPHS 1 means show glyphs in short form
18631 GLYPHS > 1 means show glyphs in long form. */
18632
18633 void
18634 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18635 {
18636 if (glyphs != 1)
18637 {
18638 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18639 fprintf (stderr, "==============================================================================\n");
18640
18641 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18642 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18643 vpos,
18644 MATRIX_ROW_START_CHARPOS (row),
18645 MATRIX_ROW_END_CHARPOS (row),
18646 row->used[TEXT_AREA],
18647 row->contains_overlapping_glyphs_p,
18648 row->enabled_p,
18649 row->truncated_on_left_p,
18650 row->truncated_on_right_p,
18651 row->continued_p,
18652 MATRIX_ROW_CONTINUATION_LINE_P (row),
18653 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18654 row->ends_at_zv_p,
18655 row->fill_line_p,
18656 row->ends_in_middle_of_char_p,
18657 row->starts_in_middle_of_char_p,
18658 row->mouse_face_p,
18659 row->x,
18660 row->y,
18661 row->pixel_width,
18662 row->height,
18663 row->visible_height,
18664 row->ascent,
18665 row->phys_ascent);
18666 /* The next 3 lines should align to "Start" in the header. */
18667 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18668 row->end.overlay_string_index,
18669 row->continuation_lines_width);
18670 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18671 CHARPOS (row->start.string_pos),
18672 CHARPOS (row->end.string_pos));
18673 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18674 row->end.dpvec_index);
18675 }
18676
18677 if (glyphs > 1)
18678 {
18679 int area;
18680
18681 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18682 {
18683 struct glyph *glyph = row->glyphs[area];
18684 struct glyph *glyph_end = glyph + row->used[area];
18685
18686 /* Glyph for a line end in text. */
18687 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18688 ++glyph_end;
18689
18690 if (glyph < glyph_end)
18691 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18692
18693 for (; glyph < glyph_end; ++glyph)
18694 dump_glyph (row, glyph, area);
18695 }
18696 }
18697 else if (glyphs == 1)
18698 {
18699 int area;
18700 char s[SHRT_MAX + 4];
18701
18702 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18703 {
18704 int i;
18705
18706 for (i = 0; i < row->used[area]; ++i)
18707 {
18708 struct glyph *glyph = row->glyphs[area] + i;
18709 if (i == row->used[area] - 1
18710 && area == TEXT_AREA
18711 && NILP (glyph->object)
18712 && glyph->type == CHAR_GLYPH
18713 && glyph->u.ch == ' ')
18714 {
18715 strcpy (&s[i], "[\\n]");
18716 i += 4;
18717 }
18718 else if (glyph->type == CHAR_GLYPH
18719 && glyph->u.ch < 0x80
18720 && glyph->u.ch >= ' ')
18721 s[i] = glyph->u.ch;
18722 else
18723 s[i] = '.';
18724 }
18725
18726 s[i] = '\0';
18727 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18728 }
18729 }
18730 }
18731
18732
18733 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18734 Sdump_glyph_matrix, 0, 1, "p",
18735 doc: /* Dump the current matrix of the selected window to stderr.
18736 Shows contents of glyph row structures. With non-nil
18737 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18738 glyphs in short form, otherwise show glyphs in long form.
18739
18740 Interactively, no argument means show glyphs in short form;
18741 with numeric argument, its value is passed as the GLYPHS flag. */)
18742 (Lisp_Object glyphs)
18743 {
18744 struct window *w = XWINDOW (selected_window);
18745 struct buffer *buffer = XBUFFER (w->contents);
18746
18747 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18748 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18749 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18750 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18751 fprintf (stderr, "=============================================\n");
18752 dump_glyph_matrix (w->current_matrix,
18753 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18754 return Qnil;
18755 }
18756
18757
18758 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18759 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* Dump the current glyph matrix of the selected frame to stderr.
18760 Only text-mode frames have frame glyph matrices. */)
18761 (void)
18762 {
18763 struct frame *f = XFRAME (selected_frame);
18764
18765 if (f->current_matrix)
18766 dump_glyph_matrix (f->current_matrix, 1);
18767 else
18768 fprintf (stderr, "*** This frame doesn't have a frame glyph matrix ***\n");
18769 return Qnil;
18770 }
18771
18772
18773 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18774 doc: /* Dump glyph row ROW to stderr.
18775 GLYPH 0 means don't dump glyphs.
18776 GLYPH 1 means dump glyphs in short form.
18777 GLYPH > 1 or omitted means dump glyphs in long form. */)
18778 (Lisp_Object row, Lisp_Object glyphs)
18779 {
18780 struct glyph_matrix *matrix;
18781 EMACS_INT vpos;
18782
18783 CHECK_NUMBER (row);
18784 matrix = XWINDOW (selected_window)->current_matrix;
18785 vpos = XINT (row);
18786 if (vpos >= 0 && vpos < matrix->nrows)
18787 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18788 vpos,
18789 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18790 return Qnil;
18791 }
18792
18793
18794 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18795 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18796 GLYPH 0 means don't dump glyphs.
18797 GLYPH 1 means dump glyphs in short form.
18798 GLYPH > 1 or omitted means dump glyphs in long form.
18799
18800 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18801 do nothing. */)
18802 (Lisp_Object row, Lisp_Object glyphs)
18803 {
18804 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18805 struct frame *sf = SELECTED_FRAME ();
18806 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18807 EMACS_INT vpos;
18808
18809 CHECK_NUMBER (row);
18810 vpos = XINT (row);
18811 if (vpos >= 0 && vpos < m->nrows)
18812 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18813 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18814 #endif
18815 return Qnil;
18816 }
18817
18818
18819 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18820 doc: /* Toggle tracing of redisplay.
18821 With ARG, turn tracing on if and only if ARG is positive. */)
18822 (Lisp_Object arg)
18823 {
18824 if (NILP (arg))
18825 trace_redisplay_p = !trace_redisplay_p;
18826 else
18827 {
18828 arg = Fprefix_numeric_value (arg);
18829 trace_redisplay_p = XINT (arg) > 0;
18830 }
18831
18832 return Qnil;
18833 }
18834
18835
18836 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18837 doc: /* Like `format', but print result to stderr.
18838 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18839 (ptrdiff_t nargs, Lisp_Object *args)
18840 {
18841 Lisp_Object s = Fformat (nargs, args);
18842 fwrite (SDATA (s), 1, SBYTES (s), stderr);
18843 return Qnil;
18844 }
18845
18846 #endif /* GLYPH_DEBUG */
18847
18848
18849 \f
18850 /***********************************************************************
18851 Building Desired Matrix Rows
18852 ***********************************************************************/
18853
18854 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18855 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18856
18857 static struct glyph_row *
18858 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18859 {
18860 struct frame *f = XFRAME (WINDOW_FRAME (w));
18861 struct buffer *buffer = XBUFFER (w->contents);
18862 struct buffer *old = current_buffer;
18863 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18864 ptrdiff_t arrow_len = SCHARS (overlay_arrow_string);
18865 const unsigned char *arrow_end = arrow_string + arrow_len;
18866 const unsigned char *p;
18867 struct it it;
18868 bool multibyte_p;
18869 int n_glyphs_before;
18870
18871 set_buffer_temp (buffer);
18872 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18873 scratch_glyph_row.reversed_p = false;
18874 it.glyph_row->used[TEXT_AREA] = 0;
18875 SET_TEXT_POS (it.position, 0, 0);
18876
18877 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18878 p = arrow_string;
18879 while (p < arrow_end)
18880 {
18881 Lisp_Object face, ilisp;
18882
18883 /* Get the next character. */
18884 if (multibyte_p)
18885 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18886 else
18887 {
18888 it.c = it.char_to_display = *p, it.len = 1;
18889 if (! ASCII_CHAR_P (it.c))
18890 it.char_to_display = BYTE8_TO_CHAR (it.c);
18891 }
18892 p += it.len;
18893
18894 /* Get its face. */
18895 ilisp = make_number (p - arrow_string);
18896 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18897 it.face_id = compute_char_face (f, it.char_to_display, face);
18898
18899 /* Compute its width, get its glyphs. */
18900 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18901 SET_TEXT_POS (it.position, -1, -1);
18902 PRODUCE_GLYPHS (&it);
18903
18904 /* If this character doesn't fit any more in the line, we have
18905 to remove some glyphs. */
18906 if (it.current_x > it.last_visible_x)
18907 {
18908 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18909 break;
18910 }
18911 }
18912
18913 set_buffer_temp (old);
18914 return it.glyph_row;
18915 }
18916
18917
18918 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18919 glyphs to insert is determined by produce_special_glyphs. */
18920
18921 static void
18922 insert_left_trunc_glyphs (struct it *it)
18923 {
18924 struct it truncate_it;
18925 struct glyph *from, *end, *to, *toend;
18926
18927 eassert (!FRAME_WINDOW_P (it->f)
18928 || (!it->glyph_row->reversed_p
18929 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18930 || (it->glyph_row->reversed_p
18931 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18932
18933 /* Get the truncation glyphs. */
18934 truncate_it = *it;
18935 truncate_it.current_x = 0;
18936 truncate_it.face_id = DEFAULT_FACE_ID;
18937 truncate_it.glyph_row = &scratch_glyph_row;
18938 truncate_it.area = TEXT_AREA;
18939 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18940 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18941 truncate_it.object = Qnil;
18942 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18943
18944 /* Overwrite glyphs from IT with truncation glyphs. */
18945 if (!it->glyph_row->reversed_p)
18946 {
18947 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18948
18949 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18950 end = from + tused;
18951 to = it->glyph_row->glyphs[TEXT_AREA];
18952 toend = to + it->glyph_row->used[TEXT_AREA];
18953 if (FRAME_WINDOW_P (it->f))
18954 {
18955 /* On GUI frames, when variable-size fonts are displayed,
18956 the truncation glyphs may need more pixels than the row's
18957 glyphs they overwrite. We overwrite more glyphs to free
18958 enough screen real estate, and enlarge the stretch glyph
18959 on the right (see display_line), if there is one, to
18960 preserve the screen position of the truncation glyphs on
18961 the right. */
18962 int w = 0;
18963 struct glyph *g = to;
18964 short used;
18965
18966 /* The first glyph could be partially visible, in which case
18967 it->glyph_row->x will be negative. But we want the left
18968 truncation glyphs to be aligned at the left margin of the
18969 window, so we override the x coordinate at which the row
18970 will begin. */
18971 it->glyph_row->x = 0;
18972 while (g < toend && w < it->truncation_pixel_width)
18973 {
18974 w += g->pixel_width;
18975 ++g;
18976 }
18977 if (g - to - tused > 0)
18978 {
18979 memmove (to + tused, g, (toend - g) * sizeof(*g));
18980 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18981 }
18982 used = it->glyph_row->used[TEXT_AREA];
18983 if (it->glyph_row->truncated_on_right_p
18984 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18985 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18986 == STRETCH_GLYPH)
18987 {
18988 int extra = w - it->truncation_pixel_width;
18989
18990 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18991 }
18992 }
18993
18994 while (from < end)
18995 *to++ = *from++;
18996
18997 /* There may be padding glyphs left over. Overwrite them too. */
18998 if (!FRAME_WINDOW_P (it->f))
18999 {
19000 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
19001 {
19002 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19003 while (from < end)
19004 *to++ = *from++;
19005 }
19006 }
19007
19008 if (to > toend)
19009 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
19010 }
19011 else
19012 {
19013 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19014
19015 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
19016 that back to front. */
19017 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
19018 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19019 toend = it->glyph_row->glyphs[TEXT_AREA];
19020 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
19021 if (FRAME_WINDOW_P (it->f))
19022 {
19023 int w = 0;
19024 struct glyph *g = to;
19025
19026 while (g >= toend && w < it->truncation_pixel_width)
19027 {
19028 w += g->pixel_width;
19029 --g;
19030 }
19031 if (to - g - tused > 0)
19032 to = g + tused;
19033 if (it->glyph_row->truncated_on_right_p
19034 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
19035 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
19036 {
19037 int extra = w - it->truncation_pixel_width;
19038
19039 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
19040 }
19041 }
19042
19043 while (from >= end && to >= toend)
19044 *to-- = *from--;
19045 if (!FRAME_WINDOW_P (it->f))
19046 {
19047 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
19048 {
19049 from =
19050 truncate_it.glyph_row->glyphs[TEXT_AREA]
19051 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19052 while (from >= end && to >= toend)
19053 *to-- = *from--;
19054 }
19055 }
19056 if (from >= end)
19057 {
19058 /* Need to free some room before prepending additional
19059 glyphs. */
19060 int move_by = from - end + 1;
19061 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19062 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19063
19064 for ( ; g >= g0; g--)
19065 g[move_by] = *g;
19066 while (from >= end)
19067 *to-- = *from--;
19068 it->glyph_row->used[TEXT_AREA] += move_by;
19069 }
19070 }
19071 }
19072
19073 /* Compute the hash code for ROW. */
19074 unsigned
19075 row_hash (struct glyph_row *row)
19076 {
19077 int area, k;
19078 unsigned hashval = 0;
19079
19080 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19081 for (k = 0; k < row->used[area]; ++k)
19082 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19083 + row->glyphs[area][k].u.val
19084 + row->glyphs[area][k].face_id
19085 + row->glyphs[area][k].padding_p
19086 + (row->glyphs[area][k].type << 2));
19087
19088 return hashval;
19089 }
19090
19091 /* Compute the pixel height and width of IT->glyph_row.
19092
19093 Most of the time, ascent and height of a display line will be equal
19094 to the max_ascent and max_height values of the display iterator
19095 structure. This is not the case if
19096
19097 1. We hit ZV without displaying anything. In this case, max_ascent
19098 and max_height will be zero.
19099
19100 2. We have some glyphs that don't contribute to the line height.
19101 (The glyph row flag contributes_to_line_height_p is for future
19102 pixmap extensions).
19103
19104 The first case is easily covered by using default values because in
19105 these cases, the line height does not really matter, except that it
19106 must not be zero. */
19107
19108 static void
19109 compute_line_metrics (struct it *it)
19110 {
19111 struct glyph_row *row = it->glyph_row;
19112
19113 if (FRAME_WINDOW_P (it->f))
19114 {
19115 int i, min_y, max_y;
19116
19117 /* The line may consist of one space only, that was added to
19118 place the cursor on it. If so, the row's height hasn't been
19119 computed yet. */
19120 if (row->height == 0)
19121 {
19122 if (it->max_ascent + it->max_descent == 0)
19123 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19124 row->ascent = it->max_ascent;
19125 row->height = it->max_ascent + it->max_descent;
19126 row->phys_ascent = it->max_phys_ascent;
19127 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19128 row->extra_line_spacing = it->max_extra_line_spacing;
19129 }
19130
19131 /* Compute the width of this line. */
19132 row->pixel_width = row->x;
19133 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19134 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19135
19136 eassert (row->pixel_width >= 0);
19137 eassert (row->ascent >= 0 && row->height > 0);
19138
19139 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19140 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19141
19142 /* If first line's physical ascent is larger than its logical
19143 ascent, use the physical ascent, and make the row taller.
19144 This makes accented characters fully visible. */
19145 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19146 && row->phys_ascent > row->ascent)
19147 {
19148 row->height += row->phys_ascent - row->ascent;
19149 row->ascent = row->phys_ascent;
19150 }
19151
19152 /* Compute how much of the line is visible. */
19153 row->visible_height = row->height;
19154
19155 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19156 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19157
19158 if (row->y < min_y)
19159 row->visible_height -= min_y - row->y;
19160 if (row->y + row->height > max_y)
19161 row->visible_height -= row->y + row->height - max_y;
19162 }
19163 else
19164 {
19165 row->pixel_width = row->used[TEXT_AREA];
19166 if (row->continued_p)
19167 row->pixel_width -= it->continuation_pixel_width;
19168 else if (row->truncated_on_right_p)
19169 row->pixel_width -= it->truncation_pixel_width;
19170 row->ascent = row->phys_ascent = 0;
19171 row->height = row->phys_height = row->visible_height = 1;
19172 row->extra_line_spacing = 0;
19173 }
19174
19175 /* Compute a hash code for this row. */
19176 row->hash = row_hash (row);
19177
19178 it->max_ascent = it->max_descent = 0;
19179 it->max_phys_ascent = it->max_phys_descent = 0;
19180 }
19181
19182
19183 /* Append one space to the glyph row of iterator IT if doing a
19184 window-based redisplay. The space has the same face as
19185 IT->face_id. Value is true if a space was added.
19186
19187 This function is called to make sure that there is always one glyph
19188 at the end of a glyph row that the cursor can be set on under
19189 window-systems. (If there weren't such a glyph we would not know
19190 how wide and tall a box cursor should be displayed).
19191
19192 At the same time this space let's a nicely handle clearing to the
19193 end of the line if the row ends in italic text. */
19194
19195 static bool
19196 append_space_for_newline (struct it *it, bool default_face_p)
19197 {
19198 if (FRAME_WINDOW_P (it->f))
19199 {
19200 int n = it->glyph_row->used[TEXT_AREA];
19201
19202 if (it->glyph_row->glyphs[TEXT_AREA] + n
19203 < it->glyph_row->glyphs[1 + TEXT_AREA])
19204 {
19205 /* Save some values that must not be changed.
19206 Must save IT->c and IT->len because otherwise
19207 ITERATOR_AT_END_P wouldn't work anymore after
19208 append_space_for_newline has been called. */
19209 enum display_element_type saved_what = it->what;
19210 int saved_c = it->c, saved_len = it->len;
19211 int saved_char_to_display = it->char_to_display;
19212 int saved_x = it->current_x;
19213 int saved_face_id = it->face_id;
19214 bool saved_box_end = it->end_of_box_run_p;
19215 struct text_pos saved_pos;
19216 Lisp_Object saved_object;
19217 struct face *face;
19218 struct glyph *g;
19219
19220 saved_object = it->object;
19221 saved_pos = it->position;
19222
19223 it->what = IT_CHARACTER;
19224 memset (&it->position, 0, sizeof it->position);
19225 it->object = Qnil;
19226 it->c = it->char_to_display = ' ';
19227 it->len = 1;
19228
19229 /* If the default face was remapped, be sure to use the
19230 remapped face for the appended newline. */
19231 if (default_face_p)
19232 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19233 else if (it->face_before_selective_p)
19234 it->face_id = it->saved_face_id;
19235 face = FACE_FROM_ID (it->f, it->face_id);
19236 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19237 /* In R2L rows, we will prepend a stretch glyph that will
19238 have the end_of_box_run_p flag set for it, so there's no
19239 need for the appended newline glyph to have that flag
19240 set. */
19241 if (it->glyph_row->reversed_p
19242 /* But if the appended newline glyph goes all the way to
19243 the end of the row, there will be no stretch glyph,
19244 so leave the box flag set. */
19245 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19246 it->end_of_box_run_p = false;
19247
19248 PRODUCE_GLYPHS (it);
19249
19250 #ifdef HAVE_WINDOW_SYSTEM
19251 /* Make sure this space glyph has the right ascent and
19252 descent values, or else cursor at end of line will look
19253 funny, and height of empty lines will be incorrect. */
19254 g = it->glyph_row->glyphs[TEXT_AREA] + n;
19255 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
19256 if (n == 0)
19257 {
19258 Lisp_Object height, total_height;
19259 int extra_line_spacing = it->extra_line_spacing;
19260 int boff = font->baseline_offset;
19261
19262 if (font->vertical_centering)
19263 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
19264
19265 it->object = saved_object; /* get_it_property needs this */
19266 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
19267 /* Must do a subset of line height processing from
19268 x_produce_glyph for newline characters. */
19269 height = get_it_property (it, Qline_height);
19270 if (CONSP (height)
19271 && CONSP (XCDR (height))
19272 && NILP (XCDR (XCDR (height))))
19273 {
19274 total_height = XCAR (XCDR (height));
19275 height = XCAR (height);
19276 }
19277 else
19278 total_height = Qnil;
19279 height = calc_line_height_property (it, height, font, boff, true);
19280
19281 if (it->override_ascent >= 0)
19282 {
19283 it->ascent = it->override_ascent;
19284 it->descent = it->override_descent;
19285 boff = it->override_boff;
19286 }
19287 if (EQ (height, Qt))
19288 extra_line_spacing = 0;
19289 else
19290 {
19291 Lisp_Object spacing;
19292
19293 it->phys_ascent = it->ascent;
19294 it->phys_descent = it->descent;
19295 if (!NILP (height)
19296 && XINT (height) > it->ascent + it->descent)
19297 it->ascent = XINT (height) - it->descent;
19298
19299 if (!NILP (total_height))
19300 spacing = calc_line_height_property (it, total_height, font,
19301 boff, false);
19302 else
19303 {
19304 spacing = get_it_property (it, Qline_spacing);
19305 spacing = calc_line_height_property (it, spacing, font,
19306 boff, false);
19307 }
19308 if (INTEGERP (spacing))
19309 {
19310 extra_line_spacing = XINT (spacing);
19311 if (!NILP (total_height))
19312 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
19313 }
19314 }
19315 if (extra_line_spacing > 0)
19316 {
19317 it->descent += extra_line_spacing;
19318 if (extra_line_spacing > it->max_extra_line_spacing)
19319 it->max_extra_line_spacing = extra_line_spacing;
19320 }
19321 it->max_ascent = it->ascent;
19322 it->max_descent = it->descent;
19323 /* Make sure compute_line_metrics recomputes the row height. */
19324 it->glyph_row->height = 0;
19325 }
19326
19327 g->ascent = it->max_ascent;
19328 g->descent = it->max_descent;
19329 #endif
19330
19331 it->override_ascent = -1;
19332 it->constrain_row_ascent_descent_p = false;
19333 it->current_x = saved_x;
19334 it->object = saved_object;
19335 it->position = saved_pos;
19336 it->what = saved_what;
19337 it->face_id = saved_face_id;
19338 it->len = saved_len;
19339 it->c = saved_c;
19340 it->char_to_display = saved_char_to_display;
19341 it->end_of_box_run_p = saved_box_end;
19342 return true;
19343 }
19344 }
19345
19346 return false;
19347 }
19348
19349
19350 /* Extend the face of the last glyph in the text area of IT->glyph_row
19351 to the end of the display line. Called from display_line. If the
19352 glyph row is empty, add a space glyph to it so that we know the
19353 face to draw. Set the glyph row flag fill_line_p. If the glyph
19354 row is R2L, prepend a stretch glyph to cover the empty space to the
19355 left of the leftmost glyph. */
19356
19357 static void
19358 extend_face_to_end_of_line (struct it *it)
19359 {
19360 struct face *face, *default_face;
19361 struct frame *f = it->f;
19362
19363 /* If line is already filled, do nothing. Non window-system frames
19364 get a grace of one more ``pixel'' because their characters are
19365 1-``pixel'' wide, so they hit the equality too early. This grace
19366 is needed only for R2L rows that are not continued, to produce
19367 one extra blank where we could display the cursor. */
19368 if ((it->current_x >= it->last_visible_x
19369 + (!FRAME_WINDOW_P (f)
19370 && it->glyph_row->reversed_p
19371 && !it->glyph_row->continued_p))
19372 /* If the window has display margins, we will need to extend
19373 their face even if the text area is filled. */
19374 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19375 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19376 return;
19377
19378 /* The default face, possibly remapped. */
19379 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19380
19381 /* Face extension extends the background and box of IT->face_id
19382 to the end of the line. If the background equals the background
19383 of the frame, we don't have to do anything. */
19384 if (it->face_before_selective_p)
19385 face = FACE_FROM_ID (f, it->saved_face_id);
19386 else
19387 face = FACE_FROM_ID (f, it->face_id);
19388
19389 if (FRAME_WINDOW_P (f)
19390 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19391 && face->box == FACE_NO_BOX
19392 && face->background == FRAME_BACKGROUND_PIXEL (f)
19393 #ifdef HAVE_WINDOW_SYSTEM
19394 && !face->stipple
19395 #endif
19396 && !it->glyph_row->reversed_p)
19397 return;
19398
19399 /* Set the glyph row flag indicating that the face of the last glyph
19400 in the text area has to be drawn to the end of the text area. */
19401 it->glyph_row->fill_line_p = true;
19402
19403 /* If current character of IT is not ASCII, make sure we have the
19404 ASCII face. This will be automatically undone the next time
19405 get_next_display_element returns a multibyte character. Note
19406 that the character will always be single byte in unibyte
19407 text. */
19408 if (!ASCII_CHAR_P (it->c))
19409 {
19410 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19411 }
19412
19413 if (FRAME_WINDOW_P (f))
19414 {
19415 /* If the row is empty, add a space with the current face of IT,
19416 so that we know which face to draw. */
19417 if (it->glyph_row->used[TEXT_AREA] == 0)
19418 {
19419 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19420 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19421 it->glyph_row->used[TEXT_AREA] = 1;
19422 }
19423 /* Mode line and the header line don't have margins, and
19424 likewise the frame's tool-bar window, if there is any. */
19425 if (!(it->glyph_row->mode_line_p
19426 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19427 || (WINDOWP (f->tool_bar_window)
19428 && it->w == XWINDOW (f->tool_bar_window))
19429 #endif
19430 ))
19431 {
19432 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19433 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19434 {
19435 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19436 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19437 default_face->id;
19438 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19439 }
19440 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19441 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19442 {
19443 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19444 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19445 default_face->id;
19446 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19447 }
19448 }
19449 #ifdef HAVE_WINDOW_SYSTEM
19450 if (it->glyph_row->reversed_p)
19451 {
19452 /* Prepend a stretch glyph to the row, such that the
19453 rightmost glyph will be drawn flushed all the way to the
19454 right margin of the window. The stretch glyph that will
19455 occupy the empty space, if any, to the left of the
19456 glyphs. */
19457 struct font *font = face->font ? face->font : FRAME_FONT (f);
19458 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19459 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19460 struct glyph *g;
19461 int row_width, stretch_ascent, stretch_width;
19462 struct text_pos saved_pos;
19463 int saved_face_id;
19464 bool saved_avoid_cursor, saved_box_start;
19465
19466 for (row_width = 0, g = row_start; g < row_end; g++)
19467 row_width += g->pixel_width;
19468
19469 /* FIXME: There are various minor display glitches in R2L
19470 rows when only one of the fringes is missing. The
19471 strange condition below produces the least bad effect. */
19472 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19473 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19474 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19475 stretch_width = window_box_width (it->w, TEXT_AREA);
19476 else
19477 stretch_width = it->last_visible_x - it->first_visible_x;
19478 stretch_width -= row_width;
19479
19480 if (stretch_width > 0)
19481 {
19482 stretch_ascent =
19483 (((it->ascent + it->descent)
19484 * FONT_BASE (font)) / FONT_HEIGHT (font));
19485 saved_pos = it->position;
19486 memset (&it->position, 0, sizeof it->position);
19487 saved_avoid_cursor = it->avoid_cursor_p;
19488 it->avoid_cursor_p = true;
19489 saved_face_id = it->face_id;
19490 saved_box_start = it->start_of_box_run_p;
19491 /* The last row's stretch glyph should get the default
19492 face, to avoid painting the rest of the window with
19493 the region face, if the region ends at ZV. */
19494 if (it->glyph_row->ends_at_zv_p)
19495 it->face_id = default_face->id;
19496 else
19497 it->face_id = face->id;
19498 it->start_of_box_run_p = false;
19499 append_stretch_glyph (it, Qnil, stretch_width,
19500 it->ascent + it->descent, stretch_ascent);
19501 it->position = saved_pos;
19502 it->avoid_cursor_p = saved_avoid_cursor;
19503 it->face_id = saved_face_id;
19504 it->start_of_box_run_p = saved_box_start;
19505 }
19506 /* If stretch_width comes out negative, it means that the
19507 last glyph is only partially visible. In R2L rows, we
19508 want the leftmost glyph to be partially visible, so we
19509 need to give the row the corresponding left offset. */
19510 if (stretch_width < 0)
19511 it->glyph_row->x = stretch_width;
19512 }
19513 #endif /* HAVE_WINDOW_SYSTEM */
19514 }
19515 else
19516 {
19517 /* Save some values that must not be changed. */
19518 int saved_x = it->current_x;
19519 struct text_pos saved_pos;
19520 Lisp_Object saved_object;
19521 enum display_element_type saved_what = it->what;
19522 int saved_face_id = it->face_id;
19523
19524 saved_object = it->object;
19525 saved_pos = it->position;
19526
19527 it->what = IT_CHARACTER;
19528 memset (&it->position, 0, sizeof it->position);
19529 it->object = Qnil;
19530 it->c = it->char_to_display = ' ';
19531 it->len = 1;
19532
19533 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19534 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19535 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19536 && !it->glyph_row->mode_line_p
19537 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19538 {
19539 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19540 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19541
19542 for (it->current_x = 0; g < e; g++)
19543 it->current_x += g->pixel_width;
19544
19545 it->area = LEFT_MARGIN_AREA;
19546 it->face_id = default_face->id;
19547 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19548 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19549 {
19550 PRODUCE_GLYPHS (it);
19551 /* term.c:produce_glyphs advances it->current_x only for
19552 TEXT_AREA. */
19553 it->current_x += it->pixel_width;
19554 }
19555
19556 it->current_x = saved_x;
19557 it->area = TEXT_AREA;
19558 }
19559
19560 /* The last row's blank glyphs should get the default face, to
19561 avoid painting the rest of the window with the region face,
19562 if the region ends at ZV. */
19563 if (it->glyph_row->ends_at_zv_p)
19564 it->face_id = default_face->id;
19565 else
19566 it->face_id = face->id;
19567 PRODUCE_GLYPHS (it);
19568
19569 while (it->current_x <= it->last_visible_x)
19570 PRODUCE_GLYPHS (it);
19571
19572 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19573 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19574 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19575 && !it->glyph_row->mode_line_p
19576 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19577 {
19578 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19579 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19580
19581 for ( ; g < e; g++)
19582 it->current_x += g->pixel_width;
19583
19584 it->area = RIGHT_MARGIN_AREA;
19585 it->face_id = default_face->id;
19586 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19587 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19588 {
19589 PRODUCE_GLYPHS (it);
19590 it->current_x += it->pixel_width;
19591 }
19592
19593 it->area = TEXT_AREA;
19594 }
19595
19596 /* Don't count these blanks really. It would let us insert a left
19597 truncation glyph below and make us set the cursor on them, maybe. */
19598 it->current_x = saved_x;
19599 it->object = saved_object;
19600 it->position = saved_pos;
19601 it->what = saved_what;
19602 it->face_id = saved_face_id;
19603 }
19604 }
19605
19606
19607 /* Value is true if text starting at CHARPOS in current_buffer is
19608 trailing whitespace. */
19609
19610 static bool
19611 trailing_whitespace_p (ptrdiff_t charpos)
19612 {
19613 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19614 int c = 0;
19615
19616 while (bytepos < ZV_BYTE
19617 && (c = FETCH_CHAR (bytepos),
19618 c == ' ' || c == '\t'))
19619 ++bytepos;
19620
19621 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19622 {
19623 if (bytepos != PT_BYTE)
19624 return true;
19625 }
19626 return false;
19627 }
19628
19629
19630 /* Highlight trailing whitespace, if any, in ROW. */
19631
19632 static void
19633 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19634 {
19635 int used = row->used[TEXT_AREA];
19636
19637 if (used)
19638 {
19639 struct glyph *start = row->glyphs[TEXT_AREA];
19640 struct glyph *glyph = start + used - 1;
19641
19642 if (row->reversed_p)
19643 {
19644 /* Right-to-left rows need to be processed in the opposite
19645 direction, so swap the edge pointers. */
19646 glyph = start;
19647 start = row->glyphs[TEXT_AREA] + used - 1;
19648 }
19649
19650 /* Skip over glyphs inserted to display the cursor at the
19651 end of a line, for extending the face of the last glyph
19652 to the end of the line on terminals, and for truncation
19653 and continuation glyphs. */
19654 if (!row->reversed_p)
19655 {
19656 while (glyph >= start
19657 && glyph->type == CHAR_GLYPH
19658 && NILP (glyph->object))
19659 --glyph;
19660 }
19661 else
19662 {
19663 while (glyph <= start
19664 && glyph->type == CHAR_GLYPH
19665 && NILP (glyph->object))
19666 ++glyph;
19667 }
19668
19669 /* If last glyph is a space or stretch, and it's trailing
19670 whitespace, set the face of all trailing whitespace glyphs in
19671 IT->glyph_row to `trailing-whitespace'. */
19672 if ((row->reversed_p ? glyph <= start : glyph >= start)
19673 && BUFFERP (glyph->object)
19674 && (glyph->type == STRETCH_GLYPH
19675 || (glyph->type == CHAR_GLYPH
19676 && glyph->u.ch == ' '))
19677 && trailing_whitespace_p (glyph->charpos))
19678 {
19679 int face_id = lookup_named_face (f, Qtrailing_whitespace, false);
19680 if (face_id < 0)
19681 return;
19682
19683 if (!row->reversed_p)
19684 {
19685 while (glyph >= start
19686 && BUFFERP (glyph->object)
19687 && (glyph->type == STRETCH_GLYPH
19688 || (glyph->type == CHAR_GLYPH
19689 && glyph->u.ch == ' ')))
19690 (glyph--)->face_id = face_id;
19691 }
19692 else
19693 {
19694 while (glyph <= start
19695 && BUFFERP (glyph->object)
19696 && (glyph->type == STRETCH_GLYPH
19697 || (glyph->type == CHAR_GLYPH
19698 && glyph->u.ch == ' ')))
19699 (glyph++)->face_id = face_id;
19700 }
19701 }
19702 }
19703 }
19704
19705
19706 /* Value is true if glyph row ROW should be
19707 considered to hold the buffer position CHARPOS. */
19708
19709 static bool
19710 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19711 {
19712 bool result = true;
19713
19714 if (charpos == CHARPOS (row->end.pos)
19715 || charpos == MATRIX_ROW_END_CHARPOS (row))
19716 {
19717 /* Suppose the row ends on a string.
19718 Unless the row is continued, that means it ends on a newline
19719 in the string. If it's anything other than a display string
19720 (e.g., a before-string from an overlay), we don't want the
19721 cursor there. (This heuristic seems to give the optimal
19722 behavior for the various types of multi-line strings.)
19723 One exception: if the string has `cursor' property on one of
19724 its characters, we _do_ want the cursor there. */
19725 if (CHARPOS (row->end.string_pos) >= 0)
19726 {
19727 if (row->continued_p)
19728 result = true;
19729 else
19730 {
19731 /* Check for `display' property. */
19732 struct glyph *beg = row->glyphs[TEXT_AREA];
19733 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19734 struct glyph *glyph;
19735
19736 result = false;
19737 for (glyph = end; glyph >= beg; --glyph)
19738 if (STRINGP (glyph->object))
19739 {
19740 Lisp_Object prop
19741 = Fget_char_property (make_number (charpos),
19742 Qdisplay, Qnil);
19743 result =
19744 (!NILP (prop)
19745 && display_prop_string_p (prop, glyph->object));
19746 /* If there's a `cursor' property on one of the
19747 string's characters, this row is a cursor row,
19748 even though this is not a display string. */
19749 if (!result)
19750 {
19751 Lisp_Object s = glyph->object;
19752
19753 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19754 {
19755 ptrdiff_t gpos = glyph->charpos;
19756
19757 if (!NILP (Fget_char_property (make_number (gpos),
19758 Qcursor, s)))
19759 {
19760 result = true;
19761 break;
19762 }
19763 }
19764 }
19765 break;
19766 }
19767 }
19768 }
19769 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19770 {
19771 /* If the row ends in middle of a real character,
19772 and the line is continued, we want the cursor here.
19773 That's because CHARPOS (ROW->end.pos) would equal
19774 PT if PT is before the character. */
19775 if (!row->ends_in_ellipsis_p)
19776 result = row->continued_p;
19777 else
19778 /* If the row ends in an ellipsis, then
19779 CHARPOS (ROW->end.pos) will equal point after the
19780 invisible text. We want that position to be displayed
19781 after the ellipsis. */
19782 result = false;
19783 }
19784 /* If the row ends at ZV, display the cursor at the end of that
19785 row instead of at the start of the row below. */
19786 else
19787 result = row->ends_at_zv_p;
19788 }
19789
19790 return result;
19791 }
19792
19793 /* Value is true if glyph row ROW should be
19794 used to hold the cursor. */
19795
19796 static bool
19797 cursor_row_p (struct glyph_row *row)
19798 {
19799 return row_for_charpos_p (row, PT);
19800 }
19801
19802 \f
19803
19804 /* Push the property PROP so that it will be rendered at the current
19805 position in IT. Return true if PROP was successfully pushed, false
19806 otherwise. Called from handle_line_prefix to handle the
19807 `line-prefix' and `wrap-prefix' properties. */
19808
19809 static bool
19810 push_prefix_prop (struct it *it, Lisp_Object prop)
19811 {
19812 struct text_pos pos =
19813 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19814
19815 eassert (it->method == GET_FROM_BUFFER
19816 || it->method == GET_FROM_DISPLAY_VECTOR
19817 || it->method == GET_FROM_STRING);
19818
19819 /* We need to save the current buffer/string position, so it will be
19820 restored by pop_it, because iterate_out_of_display_property
19821 depends on that being set correctly, but some situations leave
19822 it->position not yet set when this function is called. */
19823 push_it (it, &pos);
19824
19825 if (STRINGP (prop))
19826 {
19827 if (SCHARS (prop) == 0)
19828 {
19829 pop_it (it);
19830 return false;
19831 }
19832
19833 it->string = prop;
19834 it->string_from_prefix_prop_p = true;
19835 it->multibyte_p = STRING_MULTIBYTE (it->string);
19836 it->current.overlay_string_index = -1;
19837 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19838 it->end_charpos = it->string_nchars = SCHARS (it->string);
19839 it->method = GET_FROM_STRING;
19840 it->stop_charpos = 0;
19841 it->prev_stop = 0;
19842 it->base_level_stop = 0;
19843
19844 /* Force paragraph direction to be that of the parent
19845 buffer/string. */
19846 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19847 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19848 else
19849 it->paragraph_embedding = L2R;
19850
19851 /* Set up the bidi iterator for this display string. */
19852 if (it->bidi_p)
19853 {
19854 it->bidi_it.string.lstring = it->string;
19855 it->bidi_it.string.s = NULL;
19856 it->bidi_it.string.schars = it->end_charpos;
19857 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19858 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19859 it->bidi_it.string.unibyte = !it->multibyte_p;
19860 it->bidi_it.w = it->w;
19861 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19862 }
19863 }
19864 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19865 {
19866 it->method = GET_FROM_STRETCH;
19867 it->object = prop;
19868 }
19869 #ifdef HAVE_WINDOW_SYSTEM
19870 else if (IMAGEP (prop))
19871 {
19872 it->what = IT_IMAGE;
19873 it->image_id = lookup_image (it->f, prop);
19874 it->method = GET_FROM_IMAGE;
19875 }
19876 #endif /* HAVE_WINDOW_SYSTEM */
19877 else
19878 {
19879 pop_it (it); /* bogus display property, give up */
19880 return false;
19881 }
19882
19883 return true;
19884 }
19885
19886 /* Return the character-property PROP at the current position in IT. */
19887
19888 static Lisp_Object
19889 get_it_property (struct it *it, Lisp_Object prop)
19890 {
19891 Lisp_Object position, object = it->object;
19892
19893 if (STRINGP (object))
19894 position = make_number (IT_STRING_CHARPOS (*it));
19895 else if (BUFFERP (object))
19896 {
19897 position = make_number (IT_CHARPOS (*it));
19898 object = it->window;
19899 }
19900 else
19901 return Qnil;
19902
19903 return Fget_char_property (position, prop, object);
19904 }
19905
19906 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19907
19908 static void
19909 handle_line_prefix (struct it *it)
19910 {
19911 Lisp_Object prefix;
19912
19913 if (it->continuation_lines_width > 0)
19914 {
19915 prefix = get_it_property (it, Qwrap_prefix);
19916 if (NILP (prefix))
19917 prefix = Vwrap_prefix;
19918 }
19919 else
19920 {
19921 prefix = get_it_property (it, Qline_prefix);
19922 if (NILP (prefix))
19923 prefix = Vline_prefix;
19924 }
19925 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19926 {
19927 /* If the prefix is wider than the window, and we try to wrap
19928 it, it would acquire its own wrap prefix, and so on till the
19929 iterator stack overflows. So, don't wrap the prefix. */
19930 it->line_wrap = TRUNCATE;
19931 it->avoid_cursor_p = true;
19932 }
19933 }
19934
19935 \f
19936
19937 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19938 only for R2L lines from display_line and display_string, when they
19939 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19940 the line/string needs to be continued on the next glyph row. */
19941 static void
19942 unproduce_glyphs (struct it *it, int n)
19943 {
19944 struct glyph *glyph, *end;
19945
19946 eassert (it->glyph_row);
19947 eassert (it->glyph_row->reversed_p);
19948 eassert (it->area == TEXT_AREA);
19949 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19950
19951 if (n > it->glyph_row->used[TEXT_AREA])
19952 n = it->glyph_row->used[TEXT_AREA];
19953 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19954 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19955 for ( ; glyph < end; glyph++)
19956 glyph[-n] = *glyph;
19957 }
19958
19959 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19960 and ROW->maxpos. */
19961 static void
19962 find_row_edges (struct it *it, struct glyph_row *row,
19963 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19964 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19965 {
19966 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19967 lines' rows is implemented for bidi-reordered rows. */
19968
19969 /* ROW->minpos is the value of min_pos, the minimal buffer position
19970 we have in ROW, or ROW->start.pos if that is smaller. */
19971 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19972 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19973 else
19974 /* We didn't find buffer positions smaller than ROW->start, or
19975 didn't find _any_ valid buffer positions in any of the glyphs,
19976 so we must trust the iterator's computed positions. */
19977 row->minpos = row->start.pos;
19978 if (max_pos <= 0)
19979 {
19980 max_pos = CHARPOS (it->current.pos);
19981 max_bpos = BYTEPOS (it->current.pos);
19982 }
19983
19984 /* Here are the various use-cases for ending the row, and the
19985 corresponding values for ROW->maxpos:
19986
19987 Line ends in a newline from buffer eol_pos + 1
19988 Line is continued from buffer max_pos + 1
19989 Line is truncated on right it->current.pos
19990 Line ends in a newline from string max_pos + 1(*)
19991 (*) + 1 only when line ends in a forward scan
19992 Line is continued from string max_pos
19993 Line is continued from display vector max_pos
19994 Line is entirely from a string min_pos == max_pos
19995 Line is entirely from a display vector min_pos == max_pos
19996 Line that ends at ZV ZV
19997
19998 If you discover other use-cases, please add them here as
19999 appropriate. */
20000 if (row->ends_at_zv_p)
20001 row->maxpos = it->current.pos;
20002 else if (row->used[TEXT_AREA])
20003 {
20004 bool seen_this_string = false;
20005 struct glyph_row *r1 = row - 1;
20006
20007 /* Did we see the same display string on the previous row? */
20008 if (STRINGP (it->object)
20009 /* this is not the first row */
20010 && row > it->w->desired_matrix->rows
20011 /* previous row is not the header line */
20012 && !r1->mode_line_p
20013 /* previous row also ends in a newline from a string */
20014 && r1->ends_in_newline_from_string_p)
20015 {
20016 struct glyph *start, *end;
20017
20018 /* Search for the last glyph of the previous row that came
20019 from buffer or string. Depending on whether the row is
20020 L2R or R2L, we need to process it front to back or the
20021 other way round. */
20022 if (!r1->reversed_p)
20023 {
20024 start = r1->glyphs[TEXT_AREA];
20025 end = start + r1->used[TEXT_AREA];
20026 /* Glyphs inserted by redisplay have nil as their object. */
20027 while (end > start
20028 && NILP ((end - 1)->object)
20029 && (end - 1)->charpos <= 0)
20030 --end;
20031 if (end > start)
20032 {
20033 if (EQ ((end - 1)->object, it->object))
20034 seen_this_string = true;
20035 }
20036 else
20037 /* If all the glyphs of the previous row were inserted
20038 by redisplay, it means the previous row was
20039 produced from a single newline, which is only
20040 possible if that newline came from the same string
20041 as the one which produced this ROW. */
20042 seen_this_string = true;
20043 }
20044 else
20045 {
20046 end = r1->glyphs[TEXT_AREA] - 1;
20047 start = end + r1->used[TEXT_AREA];
20048 while (end < start
20049 && NILP ((end + 1)->object)
20050 && (end + 1)->charpos <= 0)
20051 ++end;
20052 if (end < start)
20053 {
20054 if (EQ ((end + 1)->object, it->object))
20055 seen_this_string = true;
20056 }
20057 else
20058 seen_this_string = true;
20059 }
20060 }
20061 /* Take note of each display string that covers a newline only
20062 once, the first time we see it. This is for when a display
20063 string includes more than one newline in it. */
20064 if (row->ends_in_newline_from_string_p && !seen_this_string)
20065 {
20066 /* If we were scanning the buffer forward when we displayed
20067 the string, we want to account for at least one buffer
20068 position that belongs to this row (position covered by
20069 the display string), so that cursor positioning will
20070 consider this row as a candidate when point is at the end
20071 of the visual line represented by this row. This is not
20072 required when scanning back, because max_pos will already
20073 have a much larger value. */
20074 if (CHARPOS (row->end.pos) > max_pos)
20075 INC_BOTH (max_pos, max_bpos);
20076 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20077 }
20078 else if (CHARPOS (it->eol_pos) > 0)
20079 SET_TEXT_POS (row->maxpos,
20080 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
20081 else if (row->continued_p)
20082 {
20083 /* If max_pos is different from IT's current position, it
20084 means IT->method does not belong to the display element
20085 at max_pos. However, it also means that the display
20086 element at max_pos was displayed in its entirety on this
20087 line, which is equivalent to saying that the next line
20088 starts at the next buffer position. */
20089 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
20090 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20091 else
20092 {
20093 INC_BOTH (max_pos, max_bpos);
20094 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20095 }
20096 }
20097 else if (row->truncated_on_right_p)
20098 /* display_line already called reseat_at_next_visible_line_start,
20099 which puts the iterator at the beginning of the next line, in
20100 the logical order. */
20101 row->maxpos = it->current.pos;
20102 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
20103 /* A line that is entirely from a string/image/stretch... */
20104 row->maxpos = row->minpos;
20105 else
20106 emacs_abort ();
20107 }
20108 else
20109 row->maxpos = it->current.pos;
20110 }
20111
20112 /* Construct the glyph row IT->glyph_row in the desired matrix of
20113 IT->w from text at the current position of IT. See dispextern.h
20114 for an overview of struct it. Value is true if
20115 IT->glyph_row displays text, as opposed to a line displaying ZV
20116 only. */
20117
20118 static bool
20119 display_line (struct it *it)
20120 {
20121 struct glyph_row *row = it->glyph_row;
20122 Lisp_Object overlay_arrow_string;
20123 struct it wrap_it;
20124 void *wrap_data = NULL;
20125 bool may_wrap = false;
20126 int wrap_x IF_LINT (= 0);
20127 int wrap_row_used = -1;
20128 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
20129 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
20130 int wrap_row_extra_line_spacing IF_LINT (= 0);
20131 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
20132 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
20133 int cvpos;
20134 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
20135 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
20136 bool pending_handle_line_prefix = false;
20137
20138 /* We always start displaying at hpos zero even if hscrolled. */
20139 eassert (it->hpos == 0 && it->current_x == 0);
20140
20141 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20142 >= it->w->desired_matrix->nrows)
20143 {
20144 it->w->nrows_scale_factor++;
20145 it->f->fonts_changed = true;
20146 return false;
20147 }
20148
20149 /* Clear the result glyph row and enable it. */
20150 prepare_desired_row (it->w, row, false);
20151
20152 row->y = it->current_y;
20153 row->start = it->start;
20154 row->continuation_lines_width = it->continuation_lines_width;
20155 row->displays_text_p = true;
20156 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20157 it->starts_in_middle_of_char_p = false;
20158
20159 /* Arrange the overlays nicely for our purposes. Usually, we call
20160 display_line on only one line at a time, in which case this
20161 can't really hurt too much, or we call it on lines which appear
20162 one after another in the buffer, in which case all calls to
20163 recenter_overlay_lists but the first will be pretty cheap. */
20164 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20165
20166 /* Move over display elements that are not visible because we are
20167 hscrolled. This may stop at an x-position < IT->first_visible_x
20168 if the first glyph is partially visible or if we hit a line end. */
20169 if (it->current_x < it->first_visible_x)
20170 {
20171 enum move_it_result move_result;
20172
20173 this_line_min_pos = row->start.pos;
20174 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20175 MOVE_TO_POS | MOVE_TO_X);
20176 /* If we are under a large hscroll, move_it_in_display_line_to
20177 could hit the end of the line without reaching
20178 it->first_visible_x. Pretend that we did reach it. This is
20179 especially important on a TTY, where we will call
20180 extend_face_to_end_of_line, which needs to know how many
20181 blank glyphs to produce. */
20182 if (it->current_x < it->first_visible_x
20183 && (move_result == MOVE_NEWLINE_OR_CR
20184 || move_result == MOVE_POS_MATCH_OR_ZV))
20185 it->current_x = it->first_visible_x;
20186
20187 /* Record the smallest positions seen while we moved over
20188 display elements that are not visible. This is needed by
20189 redisplay_internal for optimizing the case where the cursor
20190 stays inside the same line. The rest of this function only
20191 considers positions that are actually displayed, so
20192 RECORD_MAX_MIN_POS will not otherwise record positions that
20193 are hscrolled to the left of the left edge of the window. */
20194 min_pos = CHARPOS (this_line_min_pos);
20195 min_bpos = BYTEPOS (this_line_min_pos);
20196 }
20197 else if (it->area == TEXT_AREA)
20198 {
20199 /* We only do this when not calling move_it_in_display_line_to
20200 above, because that function calls itself handle_line_prefix. */
20201 handle_line_prefix (it);
20202 }
20203 else
20204 {
20205 /* Line-prefix and wrap-prefix are always displayed in the text
20206 area. But if this is the first call to display_line after
20207 init_iterator, the iterator might have been set up to write
20208 into a marginal area, e.g. if the line begins with some
20209 display property that writes to the margins. So we need to
20210 wait with the call to handle_line_prefix until whatever
20211 writes to the margin has done its job. */
20212 pending_handle_line_prefix = true;
20213 }
20214
20215 /* Get the initial row height. This is either the height of the
20216 text hscrolled, if there is any, or zero. */
20217 row->ascent = it->max_ascent;
20218 row->height = it->max_ascent + it->max_descent;
20219 row->phys_ascent = it->max_phys_ascent;
20220 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20221 row->extra_line_spacing = it->max_extra_line_spacing;
20222
20223 /* Utility macro to record max and min buffer positions seen until now. */
20224 #define RECORD_MAX_MIN_POS(IT) \
20225 do \
20226 { \
20227 bool composition_p \
20228 = !STRINGP ((IT)->string) && ((IT)->what == IT_COMPOSITION); \
20229 ptrdiff_t current_pos = \
20230 composition_p ? (IT)->cmp_it.charpos \
20231 : IT_CHARPOS (*(IT)); \
20232 ptrdiff_t current_bpos = \
20233 composition_p ? CHAR_TO_BYTE (current_pos) \
20234 : IT_BYTEPOS (*(IT)); \
20235 if (current_pos < min_pos) \
20236 { \
20237 min_pos = current_pos; \
20238 min_bpos = current_bpos; \
20239 } \
20240 if (IT_CHARPOS (*it) > max_pos) \
20241 { \
20242 max_pos = IT_CHARPOS (*it); \
20243 max_bpos = IT_BYTEPOS (*it); \
20244 } \
20245 } \
20246 while (false)
20247
20248 /* Loop generating characters. The loop is left with IT on the next
20249 character to display. */
20250 while (true)
20251 {
20252 int n_glyphs_before, hpos_before, x_before;
20253 int x, nglyphs;
20254 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20255
20256 /* Retrieve the next thing to display. Value is false if end of
20257 buffer reached. */
20258 if (!get_next_display_element (it))
20259 {
20260 /* Maybe add a space at the end of this line that is used to
20261 display the cursor there under X. Set the charpos of the
20262 first glyph of blank lines not corresponding to any text
20263 to -1. */
20264 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20265 row->exact_window_width_line_p = true;
20266 else if ((append_space_for_newline (it, true)
20267 && row->used[TEXT_AREA] == 1)
20268 || row->used[TEXT_AREA] == 0)
20269 {
20270 row->glyphs[TEXT_AREA]->charpos = -1;
20271 row->displays_text_p = false;
20272
20273 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20274 && (!MINI_WINDOW_P (it->w)
20275 || (minibuf_level && EQ (it->window, minibuf_window))))
20276 row->indicate_empty_line_p = true;
20277 }
20278
20279 it->continuation_lines_width = 0;
20280 row->ends_at_zv_p = true;
20281 /* A row that displays right-to-left text must always have
20282 its last face extended all the way to the end of line,
20283 even if this row ends in ZV, because we still write to
20284 the screen left to right. We also need to extend the
20285 last face if the default face is remapped to some
20286 different face, otherwise the functions that clear
20287 portions of the screen will clear with the default face's
20288 background color. */
20289 if (row->reversed_p
20290 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20291 extend_face_to_end_of_line (it);
20292 break;
20293 }
20294
20295 /* Now, get the metrics of what we want to display. This also
20296 generates glyphs in `row' (which is IT->glyph_row). */
20297 n_glyphs_before = row->used[TEXT_AREA];
20298 x = it->current_x;
20299
20300 /* Remember the line height so far in case the next element doesn't
20301 fit on the line. */
20302 if (it->line_wrap != TRUNCATE)
20303 {
20304 ascent = it->max_ascent;
20305 descent = it->max_descent;
20306 phys_ascent = it->max_phys_ascent;
20307 phys_descent = it->max_phys_descent;
20308
20309 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20310 {
20311 if (IT_DISPLAYING_WHITESPACE (it))
20312 may_wrap = true;
20313 else if (may_wrap)
20314 {
20315 SAVE_IT (wrap_it, *it, wrap_data);
20316 wrap_x = x;
20317 wrap_row_used = row->used[TEXT_AREA];
20318 wrap_row_ascent = row->ascent;
20319 wrap_row_height = row->height;
20320 wrap_row_phys_ascent = row->phys_ascent;
20321 wrap_row_phys_height = row->phys_height;
20322 wrap_row_extra_line_spacing = row->extra_line_spacing;
20323 wrap_row_min_pos = min_pos;
20324 wrap_row_min_bpos = min_bpos;
20325 wrap_row_max_pos = max_pos;
20326 wrap_row_max_bpos = max_bpos;
20327 may_wrap = false;
20328 }
20329 }
20330 }
20331
20332 PRODUCE_GLYPHS (it);
20333
20334 /* If this display element was in marginal areas, continue with
20335 the next one. */
20336 if (it->area != TEXT_AREA)
20337 {
20338 row->ascent = max (row->ascent, it->max_ascent);
20339 row->height = max (row->height, it->max_ascent + it->max_descent);
20340 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20341 row->phys_height = max (row->phys_height,
20342 it->max_phys_ascent + it->max_phys_descent);
20343 row->extra_line_spacing = max (row->extra_line_spacing,
20344 it->max_extra_line_spacing);
20345 set_iterator_to_next (it, true);
20346 /* If we didn't handle the line/wrap prefix above, and the
20347 call to set_iterator_to_next just switched to TEXT_AREA,
20348 process the prefix now. */
20349 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20350 {
20351 pending_handle_line_prefix = false;
20352 handle_line_prefix (it);
20353 }
20354 continue;
20355 }
20356
20357 /* Does the display element fit on the line? If we truncate
20358 lines, we should draw past the right edge of the window. If
20359 we don't truncate, we want to stop so that we can display the
20360 continuation glyph before the right margin. If lines are
20361 continued, there are two possible strategies for characters
20362 resulting in more than 1 glyph (e.g. tabs): Display as many
20363 glyphs as possible in this line and leave the rest for the
20364 continuation line, or display the whole element in the next
20365 line. Original redisplay did the former, so we do it also. */
20366 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20367 hpos_before = it->hpos;
20368 x_before = x;
20369
20370 if (/* Not a newline. */
20371 nglyphs > 0
20372 /* Glyphs produced fit entirely in the line. */
20373 && it->current_x < it->last_visible_x)
20374 {
20375 it->hpos += nglyphs;
20376 row->ascent = max (row->ascent, it->max_ascent);
20377 row->height = max (row->height, it->max_ascent + it->max_descent);
20378 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20379 row->phys_height = max (row->phys_height,
20380 it->max_phys_ascent + it->max_phys_descent);
20381 row->extra_line_spacing = max (row->extra_line_spacing,
20382 it->max_extra_line_spacing);
20383 if (it->current_x - it->pixel_width < it->first_visible_x
20384 /* In R2L rows, we arrange in extend_face_to_end_of_line
20385 to add a right offset to the line, by a suitable
20386 change to the stretch glyph that is the leftmost
20387 glyph of the line. */
20388 && !row->reversed_p)
20389 row->x = x - it->first_visible_x;
20390 /* Record the maximum and minimum buffer positions seen so
20391 far in glyphs that will be displayed by this row. */
20392 if (it->bidi_p)
20393 RECORD_MAX_MIN_POS (it);
20394 }
20395 else
20396 {
20397 int i, new_x;
20398 struct glyph *glyph;
20399
20400 for (i = 0; i < nglyphs; ++i, x = new_x)
20401 {
20402 /* Identify the glyphs added by the last call to
20403 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20404 the previous glyphs. */
20405 if (!row->reversed_p)
20406 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20407 else
20408 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20409 new_x = x + glyph->pixel_width;
20410
20411 if (/* Lines are continued. */
20412 it->line_wrap != TRUNCATE
20413 && (/* Glyph doesn't fit on the line. */
20414 new_x > it->last_visible_x
20415 /* Or it fits exactly on a window system frame. */
20416 || (new_x == it->last_visible_x
20417 && FRAME_WINDOW_P (it->f)
20418 && (row->reversed_p
20419 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20420 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20421 {
20422 /* End of a continued line. */
20423
20424 if (it->hpos == 0
20425 || (new_x == it->last_visible_x
20426 && FRAME_WINDOW_P (it->f)
20427 && (row->reversed_p
20428 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20429 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20430 {
20431 /* Current glyph is the only one on the line or
20432 fits exactly on the line. We must continue
20433 the line because we can't draw the cursor
20434 after the glyph. */
20435 row->continued_p = true;
20436 it->current_x = new_x;
20437 it->continuation_lines_width += new_x;
20438 ++it->hpos;
20439 if (i == nglyphs - 1)
20440 {
20441 /* If line-wrap is on, check if a previous
20442 wrap point was found. */
20443 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
20444 && wrap_row_used > 0
20445 /* Even if there is a previous wrap
20446 point, continue the line here as
20447 usual, if (i) the previous character
20448 was a space or tab AND (ii) the
20449 current character is not. */
20450 && (!may_wrap
20451 || IT_DISPLAYING_WHITESPACE (it)))
20452 goto back_to_wrap;
20453
20454 /* Record the maximum and minimum buffer
20455 positions seen so far in glyphs that will be
20456 displayed by this row. */
20457 if (it->bidi_p)
20458 RECORD_MAX_MIN_POS (it);
20459 set_iterator_to_next (it, true);
20460 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20461 {
20462 if (!get_next_display_element (it))
20463 {
20464 row->exact_window_width_line_p = true;
20465 it->continuation_lines_width = 0;
20466 row->continued_p = false;
20467 row->ends_at_zv_p = true;
20468 }
20469 else if (ITERATOR_AT_END_OF_LINE_P (it))
20470 {
20471 row->continued_p = false;
20472 row->exact_window_width_line_p = true;
20473 }
20474 /* If line-wrap is on, check if a
20475 previous wrap point was found. */
20476 else if (wrap_row_used > 0
20477 /* Even if there is a previous wrap
20478 point, continue the line here as
20479 usual, if (i) the previous character
20480 was a space or tab AND (ii) the
20481 current character is not. */
20482 && (!may_wrap
20483 || IT_DISPLAYING_WHITESPACE (it)))
20484 goto back_to_wrap;
20485
20486 }
20487 }
20488 else if (it->bidi_p)
20489 RECORD_MAX_MIN_POS (it);
20490 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20491 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20492 extend_face_to_end_of_line (it);
20493 }
20494 else if (CHAR_GLYPH_PADDING_P (*glyph)
20495 && !FRAME_WINDOW_P (it->f))
20496 {
20497 /* A padding glyph that doesn't fit on this line.
20498 This means the whole character doesn't fit
20499 on the line. */
20500 if (row->reversed_p)
20501 unproduce_glyphs (it, row->used[TEXT_AREA]
20502 - n_glyphs_before);
20503 row->used[TEXT_AREA] = n_glyphs_before;
20504
20505 /* Fill the rest of the row with continuation
20506 glyphs like in 20.x. */
20507 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20508 < row->glyphs[1 + TEXT_AREA])
20509 produce_special_glyphs (it, IT_CONTINUATION);
20510
20511 row->continued_p = true;
20512 it->current_x = x_before;
20513 it->continuation_lines_width += x_before;
20514
20515 /* Restore the height to what it was before the
20516 element not fitting on the line. */
20517 it->max_ascent = ascent;
20518 it->max_descent = descent;
20519 it->max_phys_ascent = phys_ascent;
20520 it->max_phys_descent = phys_descent;
20521 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20522 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20523 extend_face_to_end_of_line (it);
20524 }
20525 else if (wrap_row_used > 0)
20526 {
20527 back_to_wrap:
20528 if (row->reversed_p)
20529 unproduce_glyphs (it,
20530 row->used[TEXT_AREA] - wrap_row_used);
20531 RESTORE_IT (it, &wrap_it, wrap_data);
20532 it->continuation_lines_width += wrap_x;
20533 row->used[TEXT_AREA] = wrap_row_used;
20534 row->ascent = wrap_row_ascent;
20535 row->height = wrap_row_height;
20536 row->phys_ascent = wrap_row_phys_ascent;
20537 row->phys_height = wrap_row_phys_height;
20538 row->extra_line_spacing = wrap_row_extra_line_spacing;
20539 min_pos = wrap_row_min_pos;
20540 min_bpos = wrap_row_min_bpos;
20541 max_pos = wrap_row_max_pos;
20542 max_bpos = wrap_row_max_bpos;
20543 row->continued_p = true;
20544 row->ends_at_zv_p = false;
20545 row->exact_window_width_line_p = false;
20546 it->continuation_lines_width += x;
20547
20548 /* Make sure that a non-default face is extended
20549 up to the right margin of the window. */
20550 extend_face_to_end_of_line (it);
20551 }
20552 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20553 {
20554 /* A TAB that extends past the right edge of the
20555 window. This produces a single glyph on
20556 window system frames. We leave the glyph in
20557 this row and let it fill the row, but don't
20558 consume the TAB. */
20559 if ((row->reversed_p
20560 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20561 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20562 produce_special_glyphs (it, IT_CONTINUATION);
20563 it->continuation_lines_width += it->last_visible_x;
20564 row->ends_in_middle_of_char_p = true;
20565 row->continued_p = true;
20566 glyph->pixel_width = it->last_visible_x - x;
20567 it->starts_in_middle_of_char_p = true;
20568 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20569 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20570 extend_face_to_end_of_line (it);
20571 }
20572 else
20573 {
20574 /* Something other than a TAB that draws past
20575 the right edge of the window. Restore
20576 positions to values before the element. */
20577 if (row->reversed_p)
20578 unproduce_glyphs (it, row->used[TEXT_AREA]
20579 - (n_glyphs_before + i));
20580 row->used[TEXT_AREA] = n_glyphs_before + i;
20581
20582 /* Display continuation glyphs. */
20583 it->current_x = x_before;
20584 it->continuation_lines_width += x;
20585 if (!FRAME_WINDOW_P (it->f)
20586 || (row->reversed_p
20587 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20588 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20589 produce_special_glyphs (it, IT_CONTINUATION);
20590 row->continued_p = true;
20591
20592 extend_face_to_end_of_line (it);
20593
20594 if (nglyphs > 1 && i > 0)
20595 {
20596 row->ends_in_middle_of_char_p = true;
20597 it->starts_in_middle_of_char_p = true;
20598 }
20599
20600 /* Restore the height to what it was before the
20601 element not fitting on the line. */
20602 it->max_ascent = ascent;
20603 it->max_descent = descent;
20604 it->max_phys_ascent = phys_ascent;
20605 it->max_phys_descent = phys_descent;
20606 }
20607
20608 break;
20609 }
20610 else if (new_x > it->first_visible_x)
20611 {
20612 /* Increment number of glyphs actually displayed. */
20613 ++it->hpos;
20614
20615 /* Record the maximum and minimum buffer positions
20616 seen so far in glyphs that will be displayed by
20617 this row. */
20618 if (it->bidi_p)
20619 RECORD_MAX_MIN_POS (it);
20620
20621 if (x < it->first_visible_x && !row->reversed_p)
20622 /* Glyph is partially visible, i.e. row starts at
20623 negative X position. Don't do that in R2L
20624 rows, where we arrange to add a right offset to
20625 the line in extend_face_to_end_of_line, by a
20626 suitable change to the stretch glyph that is
20627 the leftmost glyph of the line. */
20628 row->x = x - it->first_visible_x;
20629 /* When the last glyph of an R2L row only fits
20630 partially on the line, we need to set row->x to a
20631 negative offset, so that the leftmost glyph is
20632 the one that is partially visible. But if we are
20633 going to produce the truncation glyph, this will
20634 be taken care of in produce_special_glyphs. */
20635 if (row->reversed_p
20636 && new_x > it->last_visible_x
20637 && !(it->line_wrap == TRUNCATE
20638 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
20639 {
20640 eassert (FRAME_WINDOW_P (it->f));
20641 row->x = it->last_visible_x - new_x;
20642 }
20643 }
20644 else
20645 {
20646 /* Glyph is completely off the left margin of the
20647 window. This should not happen because of the
20648 move_it_in_display_line at the start of this
20649 function, unless the text display area of the
20650 window is empty. */
20651 eassert (it->first_visible_x <= it->last_visible_x);
20652 }
20653 }
20654 /* Even if this display element produced no glyphs at all,
20655 we want to record its position. */
20656 if (it->bidi_p && nglyphs == 0)
20657 RECORD_MAX_MIN_POS (it);
20658
20659 row->ascent = max (row->ascent, it->max_ascent);
20660 row->height = max (row->height, it->max_ascent + it->max_descent);
20661 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20662 row->phys_height = max (row->phys_height,
20663 it->max_phys_ascent + it->max_phys_descent);
20664 row->extra_line_spacing = max (row->extra_line_spacing,
20665 it->max_extra_line_spacing);
20666
20667 /* End of this display line if row is continued. */
20668 if (row->continued_p || row->ends_at_zv_p)
20669 break;
20670 }
20671
20672 at_end_of_line:
20673 /* Is this a line end? If yes, we're also done, after making
20674 sure that a non-default face is extended up to the right
20675 margin of the window. */
20676 if (ITERATOR_AT_END_OF_LINE_P (it))
20677 {
20678 int used_before = row->used[TEXT_AREA];
20679
20680 row->ends_in_newline_from_string_p = STRINGP (it->object);
20681
20682 /* Add a space at the end of the line that is used to
20683 display the cursor there. */
20684 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20685 append_space_for_newline (it, false);
20686
20687 /* Extend the face to the end of the line. */
20688 extend_face_to_end_of_line (it);
20689
20690 /* Make sure we have the position. */
20691 if (used_before == 0)
20692 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20693
20694 /* Record the position of the newline, for use in
20695 find_row_edges. */
20696 it->eol_pos = it->current.pos;
20697
20698 /* Consume the line end. This skips over invisible lines. */
20699 set_iterator_to_next (it, true);
20700 it->continuation_lines_width = 0;
20701 break;
20702 }
20703
20704 /* Proceed with next display element. Note that this skips
20705 over lines invisible because of selective display. */
20706 set_iterator_to_next (it, true);
20707
20708 /* If we truncate lines, we are done when the last displayed
20709 glyphs reach past the right margin of the window. */
20710 if (it->line_wrap == TRUNCATE
20711 && ((FRAME_WINDOW_P (it->f)
20712 /* Images are preprocessed in produce_image_glyph such
20713 that they are cropped at the right edge of the
20714 window, so an image glyph will always end exactly at
20715 last_visible_x, even if there's no right fringe. */
20716 && ((row->reversed_p
20717 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20718 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
20719 || it->what == IT_IMAGE))
20720 ? (it->current_x >= it->last_visible_x)
20721 : (it->current_x > it->last_visible_x)))
20722 {
20723 /* Maybe add truncation glyphs. */
20724 if (!FRAME_WINDOW_P (it->f)
20725 || (row->reversed_p
20726 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20727 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20728 {
20729 int i, n;
20730
20731 if (!row->reversed_p)
20732 {
20733 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20734 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20735 break;
20736 }
20737 else
20738 {
20739 for (i = 0; i < row->used[TEXT_AREA]; i++)
20740 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20741 break;
20742 /* Remove any padding glyphs at the front of ROW, to
20743 make room for the truncation glyphs we will be
20744 adding below. The loop below always inserts at
20745 least one truncation glyph, so also remove the
20746 last glyph added to ROW. */
20747 unproduce_glyphs (it, i + 1);
20748 /* Adjust i for the loop below. */
20749 i = row->used[TEXT_AREA] - (i + 1);
20750 }
20751
20752 /* produce_special_glyphs overwrites the last glyph, so
20753 we don't want that if we want to keep that last
20754 glyph, which means it's an image. */
20755 if (it->current_x > it->last_visible_x)
20756 {
20757 it->current_x = x_before;
20758 if (!FRAME_WINDOW_P (it->f))
20759 {
20760 for (n = row->used[TEXT_AREA]; i < n; ++i)
20761 {
20762 row->used[TEXT_AREA] = i;
20763 produce_special_glyphs (it, IT_TRUNCATION);
20764 }
20765 }
20766 else
20767 {
20768 row->used[TEXT_AREA] = i;
20769 produce_special_glyphs (it, IT_TRUNCATION);
20770 }
20771 it->hpos = hpos_before;
20772 }
20773 }
20774 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20775 {
20776 /* Don't truncate if we can overflow newline into fringe. */
20777 if (!get_next_display_element (it))
20778 {
20779 it->continuation_lines_width = 0;
20780 row->ends_at_zv_p = true;
20781 row->exact_window_width_line_p = true;
20782 break;
20783 }
20784 if (ITERATOR_AT_END_OF_LINE_P (it))
20785 {
20786 row->exact_window_width_line_p = true;
20787 goto at_end_of_line;
20788 }
20789 it->current_x = x_before;
20790 it->hpos = hpos_before;
20791 }
20792
20793 row->truncated_on_right_p = true;
20794 it->continuation_lines_width = 0;
20795 reseat_at_next_visible_line_start (it, false);
20796 /* We insist below that IT's position be at ZV because in
20797 bidi-reordered lines the character at visible line start
20798 might not be the character that follows the newline in
20799 the logical order. */
20800 if (IT_BYTEPOS (*it) > BEG_BYTE)
20801 row->ends_at_zv_p =
20802 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
20803 else
20804 row->ends_at_zv_p = false;
20805 break;
20806 }
20807 }
20808
20809 if (wrap_data)
20810 bidi_unshelve_cache (wrap_data, true);
20811
20812 /* If line is not empty and hscrolled, maybe insert truncation glyphs
20813 at the left window margin. */
20814 if (it->first_visible_x
20815 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
20816 {
20817 if (!FRAME_WINDOW_P (it->f)
20818 || (((row->reversed_p
20819 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20820 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
20821 /* Don't let insert_left_trunc_glyphs overwrite the
20822 first glyph of the row if it is an image. */
20823 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
20824 insert_left_trunc_glyphs (it);
20825 row->truncated_on_left_p = true;
20826 }
20827
20828 /* Remember the position at which this line ends.
20829
20830 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
20831 cannot be before the call to find_row_edges below, since that is
20832 where these positions are determined. */
20833 row->end = it->current;
20834 if (!it->bidi_p)
20835 {
20836 row->minpos = row->start.pos;
20837 row->maxpos = row->end.pos;
20838 }
20839 else
20840 {
20841 /* ROW->minpos and ROW->maxpos must be the smallest and
20842 `1 + the largest' buffer positions in ROW. But if ROW was
20843 bidi-reordered, these two positions can be anywhere in the
20844 row, so we must determine them now. */
20845 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
20846 }
20847
20848 /* If the start of this line is the overlay arrow-position, then
20849 mark this glyph row as the one containing the overlay arrow.
20850 This is clearly a mess with variable size fonts. It would be
20851 better to let it be displayed like cursors under X. */
20852 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
20853 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
20854 !NILP (overlay_arrow_string)))
20855 {
20856 /* Overlay arrow in window redisplay is a fringe bitmap. */
20857 if (STRINGP (overlay_arrow_string))
20858 {
20859 struct glyph_row *arrow_row
20860 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
20861 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
20862 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
20863 struct glyph *p = row->glyphs[TEXT_AREA];
20864 struct glyph *p2, *end;
20865
20866 /* Copy the arrow glyphs. */
20867 while (glyph < arrow_end)
20868 *p++ = *glyph++;
20869
20870 /* Throw away padding glyphs. */
20871 p2 = p;
20872 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
20873 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
20874 ++p2;
20875 if (p2 > p)
20876 {
20877 while (p2 < end)
20878 *p++ = *p2++;
20879 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
20880 }
20881 }
20882 else
20883 {
20884 eassert (INTEGERP (overlay_arrow_string));
20885 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
20886 }
20887 overlay_arrow_seen = true;
20888 }
20889
20890 /* Highlight trailing whitespace. */
20891 if (!NILP (Vshow_trailing_whitespace))
20892 highlight_trailing_whitespace (it->f, it->glyph_row);
20893
20894 /* Compute pixel dimensions of this line. */
20895 compute_line_metrics (it);
20896
20897 /* Implementation note: No changes in the glyphs of ROW or in their
20898 faces can be done past this point, because compute_line_metrics
20899 computes ROW's hash value and stores it within the glyph_row
20900 structure. */
20901
20902 /* Record whether this row ends inside an ellipsis. */
20903 row->ends_in_ellipsis_p
20904 = (it->method == GET_FROM_DISPLAY_VECTOR
20905 && it->ellipsis_p);
20906
20907 /* Save fringe bitmaps in this row. */
20908 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20909 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20910 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20911 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20912
20913 it->left_user_fringe_bitmap = 0;
20914 it->left_user_fringe_face_id = 0;
20915 it->right_user_fringe_bitmap = 0;
20916 it->right_user_fringe_face_id = 0;
20917
20918 /* Maybe set the cursor. */
20919 cvpos = it->w->cursor.vpos;
20920 if ((cvpos < 0
20921 /* In bidi-reordered rows, keep checking for proper cursor
20922 position even if one has been found already, because buffer
20923 positions in such rows change non-linearly with ROW->VPOS,
20924 when a line is continued. One exception: when we are at ZV,
20925 display cursor on the first suitable glyph row, since all
20926 the empty rows after that also have their position set to ZV. */
20927 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20928 lines' rows is implemented for bidi-reordered rows. */
20929 || (it->bidi_p
20930 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20931 && PT >= MATRIX_ROW_START_CHARPOS (row)
20932 && PT <= MATRIX_ROW_END_CHARPOS (row)
20933 && cursor_row_p (row))
20934 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20935
20936 /* Prepare for the next line. This line starts horizontally at (X
20937 HPOS) = (0 0). Vertical positions are incremented. As a
20938 convenience for the caller, IT->glyph_row is set to the next
20939 row to be used. */
20940 it->current_x = it->hpos = 0;
20941 it->current_y += row->height;
20942 SET_TEXT_POS (it->eol_pos, 0, 0);
20943 ++it->vpos;
20944 ++it->glyph_row;
20945 /* The next row should by default use the same value of the
20946 reversed_p flag as this one. set_iterator_to_next decides when
20947 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20948 the flag accordingly. */
20949 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20950 it->glyph_row->reversed_p = row->reversed_p;
20951 it->start = row->end;
20952 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
20953
20954 #undef RECORD_MAX_MIN_POS
20955 }
20956
20957 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20958 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20959 doc: /* Return paragraph direction at point in BUFFER.
20960 Value is either `left-to-right' or `right-to-left'.
20961 If BUFFER is omitted or nil, it defaults to the current buffer.
20962
20963 Paragraph direction determines how the text in the paragraph is displayed.
20964 In left-to-right paragraphs, text begins at the left margin of the window
20965 and the reading direction is generally left to right. In right-to-left
20966 paragraphs, text begins at the right margin and is read from right to left.
20967
20968 See also `bidi-paragraph-direction'. */)
20969 (Lisp_Object buffer)
20970 {
20971 struct buffer *buf = current_buffer;
20972 struct buffer *old = buf;
20973
20974 if (! NILP (buffer))
20975 {
20976 CHECK_BUFFER (buffer);
20977 buf = XBUFFER (buffer);
20978 }
20979
20980 if (NILP (BVAR (buf, bidi_display_reordering))
20981 || NILP (BVAR (buf, enable_multibyte_characters))
20982 /* When we are loading loadup.el, the character property tables
20983 needed for bidi iteration are not yet available. */
20984 || !NILP (Vpurify_flag))
20985 return Qleft_to_right;
20986 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20987 return BVAR (buf, bidi_paragraph_direction);
20988 else
20989 {
20990 /* Determine the direction from buffer text. We could try to
20991 use current_matrix if it is up to date, but this seems fast
20992 enough as it is. */
20993 struct bidi_it itb;
20994 ptrdiff_t pos = BUF_PT (buf);
20995 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20996 int c;
20997 void *itb_data = bidi_shelve_cache ();
20998
20999 set_buffer_temp (buf);
21000 /* bidi_paragraph_init finds the base direction of the paragraph
21001 by searching forward from paragraph start. We need the base
21002 direction of the current or _previous_ paragraph, so we need
21003 to make sure we are within that paragraph. To that end, find
21004 the previous non-empty line. */
21005 if (pos >= ZV && pos > BEGV)
21006 DEC_BOTH (pos, bytepos);
21007 AUTO_STRING (trailing_white_space, "[\f\t ]*\n");
21008 if (fast_looking_at (trailing_white_space,
21009 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
21010 {
21011 while ((c = FETCH_BYTE (bytepos)) == '\n'
21012 || c == ' ' || c == '\t' || c == '\f')
21013 {
21014 if (bytepos <= BEGV_BYTE)
21015 break;
21016 bytepos--;
21017 pos--;
21018 }
21019 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
21020 bytepos--;
21021 }
21022 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
21023 itb.paragraph_dir = NEUTRAL_DIR;
21024 itb.string.s = NULL;
21025 itb.string.lstring = Qnil;
21026 itb.string.bufpos = 0;
21027 itb.string.from_disp_str = false;
21028 itb.string.unibyte = false;
21029 /* We have no window to use here for ignoring window-specific
21030 overlays. Using NULL for window pointer will cause
21031 compute_display_string_pos to use the current buffer. */
21032 itb.w = NULL;
21033 bidi_paragraph_init (NEUTRAL_DIR, &itb, true);
21034 bidi_unshelve_cache (itb_data, false);
21035 set_buffer_temp (old);
21036 switch (itb.paragraph_dir)
21037 {
21038 case L2R:
21039 return Qleft_to_right;
21040 break;
21041 case R2L:
21042 return Qright_to_left;
21043 break;
21044 default:
21045 emacs_abort ();
21046 }
21047 }
21048 }
21049
21050 DEFUN ("bidi-find-overridden-directionality",
21051 Fbidi_find_overridden_directionality,
21052 Sbidi_find_overridden_directionality, 2, 3, 0,
21053 doc: /* Return position between FROM and TO where directionality was overridden.
21054
21055 This function returns the first character position in the specified
21056 region of OBJECT where there is a character whose `bidi-class' property
21057 is `L', but which was forced to display as `R' by a directional
21058 override, and likewise with characters whose `bidi-class' is `R'
21059 or `AL' that were forced to display as `L'.
21060
21061 If no such character is found, the function returns nil.
21062
21063 OBJECT is a Lisp string or buffer to search for overridden
21064 directionality, and defaults to the current buffer if nil or omitted.
21065 OBJECT can also be a window, in which case the function will search
21066 the buffer displayed in that window. Passing the window instead of
21067 a buffer is preferable when the buffer is displayed in some window,
21068 because this function will then be able to correctly account for
21069 window-specific overlays, which can affect the results.
21070
21071 Strong directional characters `L', `R', and `AL' can have their
21072 intrinsic directionality overridden by directional override
21073 control characters RLO \(u+202e) and LRO \(u+202d). See the
21074 function `get-char-code-property' for a way to inquire about
21075 the `bidi-class' property of a character. */)
21076 (Lisp_Object from, Lisp_Object to, Lisp_Object object)
21077 {
21078 struct buffer *buf = current_buffer;
21079 struct buffer *old = buf;
21080 struct window *w = NULL;
21081 bool frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ());
21082 struct bidi_it itb;
21083 ptrdiff_t from_pos, to_pos, from_bpos;
21084 void *itb_data;
21085
21086 if (!NILP (object))
21087 {
21088 if (BUFFERP (object))
21089 buf = XBUFFER (object);
21090 else if (WINDOWP (object))
21091 {
21092 w = decode_live_window (object);
21093 buf = XBUFFER (w->contents);
21094 frame_window_p = FRAME_WINDOW_P (XFRAME (w->frame));
21095 }
21096 else
21097 CHECK_STRING (object);
21098 }
21099
21100 if (STRINGP (object))
21101 {
21102 /* Characters in unibyte strings are always treated by bidi.c as
21103 strong LTR. */
21104 if (!STRING_MULTIBYTE (object)
21105 /* When we are loading loadup.el, the character property
21106 tables needed for bidi iteration are not yet
21107 available. */
21108 || !NILP (Vpurify_flag))
21109 return Qnil;
21110
21111 validate_subarray (object, from, to, SCHARS (object), &from_pos, &to_pos);
21112 if (from_pos >= SCHARS (object))
21113 return Qnil;
21114
21115 /* Set up the bidi iterator. */
21116 itb_data = bidi_shelve_cache ();
21117 itb.paragraph_dir = NEUTRAL_DIR;
21118 itb.string.lstring = object;
21119 itb.string.s = NULL;
21120 itb.string.schars = SCHARS (object);
21121 itb.string.bufpos = 0;
21122 itb.string.from_disp_str = false;
21123 itb.string.unibyte = false;
21124 itb.w = w;
21125 bidi_init_it (0, 0, frame_window_p, &itb);
21126 }
21127 else
21128 {
21129 /* Nothing this fancy can happen in unibyte buffers, or in a
21130 buffer that disabled reordering, or if FROM is at EOB. */
21131 if (NILP (BVAR (buf, bidi_display_reordering))
21132 || NILP (BVAR (buf, enable_multibyte_characters))
21133 /* When we are loading loadup.el, the character property
21134 tables needed for bidi iteration are not yet
21135 available. */
21136 || !NILP (Vpurify_flag))
21137 return Qnil;
21138
21139 set_buffer_temp (buf);
21140 validate_region (&from, &to);
21141 from_pos = XINT (from);
21142 to_pos = XINT (to);
21143 if (from_pos >= ZV)
21144 return Qnil;
21145
21146 /* Set up the bidi iterator. */
21147 itb_data = bidi_shelve_cache ();
21148 from_bpos = CHAR_TO_BYTE (from_pos);
21149 if (from_pos == BEGV)
21150 {
21151 itb.charpos = BEGV;
21152 itb.bytepos = BEGV_BYTE;
21153 }
21154 else if (FETCH_CHAR (from_bpos - 1) == '\n')
21155 {
21156 itb.charpos = from_pos;
21157 itb.bytepos = from_bpos;
21158 }
21159 else
21160 itb.charpos = find_newline_no_quit (from_pos, CHAR_TO_BYTE (from_pos),
21161 -1, &itb.bytepos);
21162 itb.paragraph_dir = NEUTRAL_DIR;
21163 itb.string.s = NULL;
21164 itb.string.lstring = Qnil;
21165 itb.string.bufpos = 0;
21166 itb.string.from_disp_str = false;
21167 itb.string.unibyte = false;
21168 itb.w = w;
21169 bidi_init_it (itb.charpos, itb.bytepos, frame_window_p, &itb);
21170 }
21171
21172 ptrdiff_t found;
21173 do {
21174 /* For the purposes of this function, the actual base direction of
21175 the paragraph doesn't matter, so just set it to L2R. */
21176 bidi_paragraph_init (L2R, &itb, false);
21177 while ((found = bidi_find_first_overridden (&itb)) < from_pos)
21178 ;
21179 } while (found == ZV && itb.ch == '\n' && itb.charpos < to_pos);
21180
21181 bidi_unshelve_cache (itb_data, false);
21182 set_buffer_temp (old);
21183
21184 return (from_pos <= found && found < to_pos) ? make_number (found) : Qnil;
21185 }
21186
21187 DEFUN ("move-point-visually", Fmove_point_visually,
21188 Smove_point_visually, 1, 1, 0,
21189 doc: /* Move point in the visual order in the specified DIRECTION.
21190 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
21191 left.
21192
21193 Value is the new character position of point. */)
21194 (Lisp_Object direction)
21195 {
21196 struct window *w = XWINDOW (selected_window);
21197 struct buffer *b = XBUFFER (w->contents);
21198 struct glyph_row *row;
21199 int dir;
21200 Lisp_Object paragraph_dir;
21201
21202 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21203 (!(ROW)->continued_p \
21204 && NILP ((GLYPH)->object) \
21205 && (GLYPH)->type == CHAR_GLYPH \
21206 && (GLYPH)->u.ch == ' ' \
21207 && (GLYPH)->charpos >= 0 \
21208 && !(GLYPH)->avoid_cursor_p)
21209
21210 CHECK_NUMBER (direction);
21211 dir = XINT (direction);
21212 if (dir > 0)
21213 dir = 1;
21214 else
21215 dir = -1;
21216
21217 /* If current matrix is up-to-date, we can use the information
21218 recorded in the glyphs, at least as long as the goal is on the
21219 screen. */
21220 if (w->window_end_valid
21221 && !windows_or_buffers_changed
21222 && b
21223 && !b->clip_changed
21224 && !b->prevent_redisplay_optimizations_p
21225 && !window_outdated (w)
21226 /* We rely below on the cursor coordinates to be up to date, but
21227 we cannot trust them if some command moved point since the
21228 last complete redisplay. */
21229 && w->last_point == BUF_PT (b)
21230 && w->cursor.vpos >= 0
21231 && w->cursor.vpos < w->current_matrix->nrows
21232 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21233 {
21234 struct glyph *g = row->glyphs[TEXT_AREA];
21235 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21236 struct glyph *gpt = g + w->cursor.hpos;
21237
21238 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21239 {
21240 if (BUFFERP (g->object) && g->charpos != PT)
21241 {
21242 SET_PT (g->charpos);
21243 w->cursor.vpos = -1;
21244 return make_number (PT);
21245 }
21246 else if (!NILP (g->object) && !EQ (g->object, gpt->object))
21247 {
21248 ptrdiff_t new_pos;
21249
21250 if (BUFFERP (gpt->object))
21251 {
21252 new_pos = PT;
21253 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21254 new_pos += (row->reversed_p ? -dir : dir);
21255 else
21256 new_pos -= (row->reversed_p ? -dir : dir);
21257 }
21258 else if (BUFFERP (g->object))
21259 new_pos = g->charpos;
21260 else
21261 break;
21262 SET_PT (new_pos);
21263 w->cursor.vpos = -1;
21264 return make_number (PT);
21265 }
21266 else if (ROW_GLYPH_NEWLINE_P (row, g))
21267 {
21268 /* Glyphs inserted at the end of a non-empty line for
21269 positioning the cursor have zero charpos, so we must
21270 deduce the value of point by other means. */
21271 if (g->charpos > 0)
21272 SET_PT (g->charpos);
21273 else if (row->ends_at_zv_p && PT != ZV)
21274 SET_PT (ZV);
21275 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21276 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21277 else
21278 break;
21279 w->cursor.vpos = -1;
21280 return make_number (PT);
21281 }
21282 }
21283 if (g == e || NILP (g->object))
21284 {
21285 if (row->truncated_on_left_p || row->truncated_on_right_p)
21286 goto simulate_display;
21287 if (!row->reversed_p)
21288 row += dir;
21289 else
21290 row -= dir;
21291 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21292 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21293 goto simulate_display;
21294
21295 if (dir > 0)
21296 {
21297 if (row->reversed_p && !row->continued_p)
21298 {
21299 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21300 w->cursor.vpos = -1;
21301 return make_number (PT);
21302 }
21303 g = row->glyphs[TEXT_AREA];
21304 e = g + row->used[TEXT_AREA];
21305 for ( ; g < e; g++)
21306 {
21307 if (BUFFERP (g->object)
21308 /* Empty lines have only one glyph, which stands
21309 for the newline, and whose charpos is the
21310 buffer position of the newline. */
21311 || ROW_GLYPH_NEWLINE_P (row, g)
21312 /* When the buffer ends in a newline, the line at
21313 EOB also has one glyph, but its charpos is -1. */
21314 || (row->ends_at_zv_p
21315 && !row->reversed_p
21316 && NILP (g->object)
21317 && g->type == CHAR_GLYPH
21318 && g->u.ch == ' '))
21319 {
21320 if (g->charpos > 0)
21321 SET_PT (g->charpos);
21322 else if (!row->reversed_p
21323 && row->ends_at_zv_p
21324 && PT != ZV)
21325 SET_PT (ZV);
21326 else
21327 continue;
21328 w->cursor.vpos = -1;
21329 return make_number (PT);
21330 }
21331 }
21332 }
21333 else
21334 {
21335 if (!row->reversed_p && !row->continued_p)
21336 {
21337 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21338 w->cursor.vpos = -1;
21339 return make_number (PT);
21340 }
21341 e = row->glyphs[TEXT_AREA];
21342 g = e + row->used[TEXT_AREA] - 1;
21343 for ( ; g >= e; g--)
21344 {
21345 if (BUFFERP (g->object)
21346 || (ROW_GLYPH_NEWLINE_P (row, g)
21347 && g->charpos > 0)
21348 /* Empty R2L lines on GUI frames have the buffer
21349 position of the newline stored in the stretch
21350 glyph. */
21351 || g->type == STRETCH_GLYPH
21352 || (row->ends_at_zv_p
21353 && row->reversed_p
21354 && NILP (g->object)
21355 && g->type == CHAR_GLYPH
21356 && g->u.ch == ' '))
21357 {
21358 if (g->charpos > 0)
21359 SET_PT (g->charpos);
21360 else if (row->reversed_p
21361 && row->ends_at_zv_p
21362 && PT != ZV)
21363 SET_PT (ZV);
21364 else
21365 continue;
21366 w->cursor.vpos = -1;
21367 return make_number (PT);
21368 }
21369 }
21370 }
21371 }
21372 }
21373
21374 simulate_display:
21375
21376 /* If we wind up here, we failed to move by using the glyphs, so we
21377 need to simulate display instead. */
21378
21379 if (b)
21380 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21381 else
21382 paragraph_dir = Qleft_to_right;
21383 if (EQ (paragraph_dir, Qright_to_left))
21384 dir = -dir;
21385 if (PT <= BEGV && dir < 0)
21386 xsignal0 (Qbeginning_of_buffer);
21387 else if (PT >= ZV && dir > 0)
21388 xsignal0 (Qend_of_buffer);
21389 else
21390 {
21391 struct text_pos pt;
21392 struct it it;
21393 int pt_x, target_x, pixel_width, pt_vpos;
21394 bool at_eol_p;
21395 bool overshoot_expected = false;
21396 bool target_is_eol_p = false;
21397
21398 /* Setup the arena. */
21399 SET_TEXT_POS (pt, PT, PT_BYTE);
21400 start_display (&it, w, pt);
21401 /* When lines are truncated, we could be called with point
21402 outside of the windows edges, in which case move_it_*
21403 functions either prematurely stop at window's edge or jump to
21404 the next screen line, whereas we rely below on our ability to
21405 reach point, in order to start from its X coordinate. So we
21406 need to disregard the window's horizontal extent in that case. */
21407 if (it.line_wrap == TRUNCATE)
21408 it.last_visible_x = INFINITY;
21409
21410 if (it.cmp_it.id < 0
21411 && it.method == GET_FROM_STRING
21412 && it.area == TEXT_AREA
21413 && it.string_from_display_prop_p
21414 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21415 overshoot_expected = true;
21416
21417 /* Find the X coordinate of point. We start from the beginning
21418 of this or previous line to make sure we are before point in
21419 the logical order (since the move_it_* functions can only
21420 move forward). */
21421 reseat:
21422 reseat_at_previous_visible_line_start (&it);
21423 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21424 if (IT_CHARPOS (it) != PT)
21425 {
21426 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21427 -1, -1, -1, MOVE_TO_POS);
21428 /* If we missed point because the character there is
21429 displayed out of a display vector that has more than one
21430 glyph, retry expecting overshoot. */
21431 if (it.method == GET_FROM_DISPLAY_VECTOR
21432 && it.current.dpvec_index > 0
21433 && !overshoot_expected)
21434 {
21435 overshoot_expected = true;
21436 goto reseat;
21437 }
21438 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21439 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21440 }
21441 pt_x = it.current_x;
21442 pt_vpos = it.vpos;
21443 if (dir > 0 || overshoot_expected)
21444 {
21445 struct glyph_row *row = it.glyph_row;
21446
21447 /* When point is at beginning of line, we don't have
21448 information about the glyph there loaded into struct
21449 it. Calling get_next_display_element fixes that. */
21450 if (pt_x == 0)
21451 get_next_display_element (&it);
21452 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21453 it.glyph_row = NULL;
21454 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21455 it.glyph_row = row;
21456 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21457 it, lest it will become out of sync with it's buffer
21458 position. */
21459 it.current_x = pt_x;
21460 }
21461 else
21462 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21463 pixel_width = it.pixel_width;
21464 if (overshoot_expected && at_eol_p)
21465 pixel_width = 0;
21466 else if (pixel_width <= 0)
21467 pixel_width = 1;
21468
21469 /* If there's a display string (or something similar) at point,
21470 we are actually at the glyph to the left of point, so we need
21471 to correct the X coordinate. */
21472 if (overshoot_expected)
21473 {
21474 if (it.bidi_p)
21475 pt_x += pixel_width * it.bidi_it.scan_dir;
21476 else
21477 pt_x += pixel_width;
21478 }
21479
21480 /* Compute target X coordinate, either to the left or to the
21481 right of point. On TTY frames, all characters have the same
21482 pixel width of 1, so we can use that. On GUI frames we don't
21483 have an easy way of getting at the pixel width of the
21484 character to the left of point, so we use a different method
21485 of getting to that place. */
21486 if (dir > 0)
21487 target_x = pt_x + pixel_width;
21488 else
21489 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21490
21491 /* Target X coordinate could be one line above or below the line
21492 of point, in which case we need to adjust the target X
21493 coordinate. Also, if moving to the left, we need to begin at
21494 the left edge of the point's screen line. */
21495 if (dir < 0)
21496 {
21497 if (pt_x > 0)
21498 {
21499 start_display (&it, w, pt);
21500 if (it.line_wrap == TRUNCATE)
21501 it.last_visible_x = INFINITY;
21502 reseat_at_previous_visible_line_start (&it);
21503 it.current_x = it.current_y = it.hpos = 0;
21504 if (pt_vpos != 0)
21505 move_it_by_lines (&it, pt_vpos);
21506 }
21507 else
21508 {
21509 move_it_by_lines (&it, -1);
21510 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21511 target_is_eol_p = true;
21512 /* Under word-wrap, we don't know the x coordinate of
21513 the last character displayed on the previous line,
21514 which immediately precedes the wrap point. To find
21515 out its x coordinate, we try moving to the right
21516 margin of the window, which will stop at the wrap
21517 point, and then reset target_x to point at the
21518 character that precedes the wrap point. This is not
21519 needed on GUI frames, because (see below) there we
21520 move from the left margin one grapheme cluster at a
21521 time, and stop when we hit the wrap point. */
21522 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21523 {
21524 void *it_data = NULL;
21525 struct it it2;
21526
21527 SAVE_IT (it2, it, it_data);
21528 move_it_in_display_line_to (&it, ZV, target_x,
21529 MOVE_TO_POS | MOVE_TO_X);
21530 /* If we arrived at target_x, that _is_ the last
21531 character on the previous line. */
21532 if (it.current_x != target_x)
21533 target_x = it.current_x - 1;
21534 RESTORE_IT (&it, &it2, it_data);
21535 }
21536 }
21537 }
21538 else
21539 {
21540 if (at_eol_p
21541 || (target_x >= it.last_visible_x
21542 && it.line_wrap != TRUNCATE))
21543 {
21544 if (pt_x > 0)
21545 move_it_by_lines (&it, 0);
21546 move_it_by_lines (&it, 1);
21547 target_x = 0;
21548 }
21549 }
21550
21551 /* Move to the target X coordinate. */
21552 #ifdef HAVE_WINDOW_SYSTEM
21553 /* On GUI frames, as we don't know the X coordinate of the
21554 character to the left of point, moving point to the left
21555 requires walking, one grapheme cluster at a time, until we
21556 find ourself at a place immediately to the left of the
21557 character at point. */
21558 if (FRAME_WINDOW_P (it.f) && dir < 0)
21559 {
21560 struct text_pos new_pos;
21561 enum move_it_result rc = MOVE_X_REACHED;
21562
21563 if (it.current_x == 0)
21564 get_next_display_element (&it);
21565 if (it.what == IT_COMPOSITION)
21566 {
21567 new_pos.charpos = it.cmp_it.charpos;
21568 new_pos.bytepos = -1;
21569 }
21570 else
21571 new_pos = it.current.pos;
21572
21573 while (it.current_x + it.pixel_width <= target_x
21574 && (rc == MOVE_X_REACHED
21575 /* Under word-wrap, move_it_in_display_line_to
21576 stops at correct coordinates, but sometimes
21577 returns MOVE_POS_MATCH_OR_ZV. */
21578 || (it.line_wrap == WORD_WRAP
21579 && rc == MOVE_POS_MATCH_OR_ZV)))
21580 {
21581 int new_x = it.current_x + it.pixel_width;
21582
21583 /* For composed characters, we want the position of the
21584 first character in the grapheme cluster (usually, the
21585 composition's base character), whereas it.current
21586 might give us the position of the _last_ one, e.g. if
21587 the composition is rendered in reverse due to bidi
21588 reordering. */
21589 if (it.what == IT_COMPOSITION)
21590 {
21591 new_pos.charpos = it.cmp_it.charpos;
21592 new_pos.bytepos = -1;
21593 }
21594 else
21595 new_pos = it.current.pos;
21596 if (new_x == it.current_x)
21597 new_x++;
21598 rc = move_it_in_display_line_to (&it, ZV, new_x,
21599 MOVE_TO_POS | MOVE_TO_X);
21600 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21601 break;
21602 }
21603 /* The previous position we saw in the loop is the one we
21604 want. */
21605 if (new_pos.bytepos == -1)
21606 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21607 it.current.pos = new_pos;
21608 }
21609 else
21610 #endif
21611 if (it.current_x != target_x)
21612 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21613
21614 /* If we ended up in a display string that covers point, move to
21615 buffer position to the right in the visual order. */
21616 if (dir > 0)
21617 {
21618 while (IT_CHARPOS (it) == PT)
21619 {
21620 set_iterator_to_next (&it, false);
21621 if (!get_next_display_element (&it))
21622 break;
21623 }
21624 }
21625
21626 /* Move point to that position. */
21627 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21628 }
21629
21630 return make_number (PT);
21631
21632 #undef ROW_GLYPH_NEWLINE_P
21633 }
21634
21635 DEFUN ("bidi-resolved-levels", Fbidi_resolved_levels,
21636 Sbidi_resolved_levels, 0, 1, 0,
21637 doc: /* Return the resolved bidirectional levels of characters at VPOS.
21638
21639 The resolved levels are produced by the Emacs bidi reordering engine
21640 that implements the UBA, the Unicode Bidirectional Algorithm. Please
21641 read the Unicode Standard Annex 9 (UAX#9) for background information
21642 about these levels.
21643
21644 VPOS is the zero-based number of the current window's screen line
21645 for which to produce the resolved levels. If VPOS is nil or omitted,
21646 it defaults to the screen line of point. If the window displays a
21647 header line, VPOS of zero will report on the header line, and first
21648 line of text in the window will have VPOS of 1.
21649
21650 Value is an array of resolved levels, indexed by glyph number.
21651 Glyphs are numbered from zero starting from the beginning of the
21652 screen line, i.e. the left edge of the window for left-to-right lines
21653 and from the right edge for right-to-left lines. The resolved levels
21654 are produced only for the window's text area; text in display margins
21655 is not included.
21656
21657 If the selected window's display is not up-to-date, or if the specified
21658 screen line does not display text, this function returns nil. It is
21659 highly recommended to bind this function to some simple key, like F8,
21660 in order to avoid these problems.
21661
21662 This function exists mainly for testing the correctness of the
21663 Emacs UBA implementation, in particular with the test suite. */)
21664 (Lisp_Object vpos)
21665 {
21666 struct window *w = XWINDOW (selected_window);
21667 struct buffer *b = XBUFFER (w->contents);
21668 int nrow;
21669 struct glyph_row *row;
21670
21671 if (NILP (vpos))
21672 {
21673 int d1, d2, d3, d4, d5;
21674
21675 pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &nrow);
21676 }
21677 else
21678 {
21679 CHECK_NUMBER_COERCE_MARKER (vpos);
21680 nrow = XINT (vpos);
21681 }
21682
21683 /* We require up-to-date glyph matrix for this window. */
21684 if (w->window_end_valid
21685 && !windows_or_buffers_changed
21686 && b
21687 && !b->clip_changed
21688 && !b->prevent_redisplay_optimizations_p
21689 && !window_outdated (w)
21690 && nrow >= 0
21691 && nrow < w->current_matrix->nrows
21692 && (row = MATRIX_ROW (w->current_matrix, nrow))->enabled_p
21693 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
21694 {
21695 struct glyph *g, *e, *g1;
21696 int nglyphs, i;
21697 Lisp_Object levels;
21698
21699 if (!row->reversed_p) /* Left-to-right glyph row. */
21700 {
21701 g = g1 = row->glyphs[TEXT_AREA];
21702 e = g + row->used[TEXT_AREA];
21703
21704 /* Skip over glyphs at the start of the row that was
21705 generated by redisplay for its own needs. */
21706 while (g < e
21707 && NILP (g->object)
21708 && g->charpos < 0)
21709 g++;
21710 g1 = g;
21711
21712 /* Count the "interesting" glyphs in this row. */
21713 for (nglyphs = 0; g < e && !NILP (g->object); g++)
21714 nglyphs++;
21715
21716 /* Create and fill the array. */
21717 levels = make_uninit_vector (nglyphs);
21718 for (i = 0; g1 < g; i++, g1++)
21719 ASET (levels, i, make_number (g1->resolved_level));
21720 }
21721 else /* Right-to-left glyph row. */
21722 {
21723 g = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
21724 e = row->glyphs[TEXT_AREA] - 1;
21725 while (g > e
21726 && NILP (g->object)
21727 && g->charpos < 0)
21728 g--;
21729 g1 = g;
21730 for (nglyphs = 0; g > e && !NILP (g->object); g--)
21731 nglyphs++;
21732 levels = make_uninit_vector (nglyphs);
21733 for (i = 0; g1 > g; i++, g1--)
21734 ASET (levels, i, make_number (g1->resolved_level));
21735 }
21736 return levels;
21737 }
21738 else
21739 return Qnil;
21740 }
21741
21742
21743 \f
21744 /***********************************************************************
21745 Menu Bar
21746 ***********************************************************************/
21747
21748 /* Redisplay the menu bar in the frame for window W.
21749
21750 The menu bar of X frames that don't have X toolkit support is
21751 displayed in a special window W->frame->menu_bar_window.
21752
21753 The menu bar of terminal frames is treated specially as far as
21754 glyph matrices are concerned. Menu bar lines are not part of
21755 windows, so the update is done directly on the frame matrix rows
21756 for the menu bar. */
21757
21758 static void
21759 display_menu_bar (struct window *w)
21760 {
21761 struct frame *f = XFRAME (WINDOW_FRAME (w));
21762 struct it it;
21763 Lisp_Object items;
21764 int i;
21765
21766 /* Don't do all this for graphical frames. */
21767 #ifdef HAVE_NTGUI
21768 if (FRAME_W32_P (f))
21769 return;
21770 #endif
21771 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21772 if (FRAME_X_P (f))
21773 return;
21774 #endif
21775
21776 #ifdef HAVE_NS
21777 if (FRAME_NS_P (f))
21778 return;
21779 #endif /* HAVE_NS */
21780
21781 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21782 eassert (!FRAME_WINDOW_P (f));
21783 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
21784 it.first_visible_x = 0;
21785 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21786 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
21787 if (FRAME_WINDOW_P (f))
21788 {
21789 /* Menu bar lines are displayed in the desired matrix of the
21790 dummy window menu_bar_window. */
21791 struct window *menu_w;
21792 menu_w = XWINDOW (f->menu_bar_window);
21793 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
21794 MENU_FACE_ID);
21795 it.first_visible_x = 0;
21796 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21797 }
21798 else
21799 #endif /* not USE_X_TOOLKIT and not USE_GTK */
21800 {
21801 /* This is a TTY frame, i.e. character hpos/vpos are used as
21802 pixel x/y. */
21803 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
21804 MENU_FACE_ID);
21805 it.first_visible_x = 0;
21806 it.last_visible_x = FRAME_COLS (f);
21807 }
21808
21809 /* FIXME: This should be controlled by a user option. See the
21810 comments in redisplay_tool_bar and display_mode_line about
21811 this. */
21812 it.paragraph_embedding = L2R;
21813
21814 /* Clear all rows of the menu bar. */
21815 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
21816 {
21817 struct glyph_row *row = it.glyph_row + i;
21818 clear_glyph_row (row);
21819 row->enabled_p = true;
21820 row->full_width_p = true;
21821 row->reversed_p = false;
21822 }
21823
21824 /* Display all items of the menu bar. */
21825 items = FRAME_MENU_BAR_ITEMS (it.f);
21826 for (i = 0; i < ASIZE (items); i += 4)
21827 {
21828 Lisp_Object string;
21829
21830 /* Stop at nil string. */
21831 string = AREF (items, i + 1);
21832 if (NILP (string))
21833 break;
21834
21835 /* Remember where item was displayed. */
21836 ASET (items, i + 3, make_number (it.hpos));
21837
21838 /* Display the item, pad with one space. */
21839 if (it.current_x < it.last_visible_x)
21840 display_string (NULL, string, Qnil, 0, 0, &it,
21841 SCHARS (string) + 1, 0, 0, -1);
21842 }
21843
21844 /* Fill out the line with spaces. */
21845 if (it.current_x < it.last_visible_x)
21846 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
21847
21848 /* Compute the total height of the lines. */
21849 compute_line_metrics (&it);
21850 }
21851
21852 /* Deep copy of a glyph row, including the glyphs. */
21853 static void
21854 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
21855 {
21856 struct glyph *pointers[1 + LAST_AREA];
21857 int to_used = to->used[TEXT_AREA];
21858
21859 /* Save glyph pointers of TO. */
21860 memcpy (pointers, to->glyphs, sizeof to->glyphs);
21861
21862 /* Do a structure assignment. */
21863 *to = *from;
21864
21865 /* Restore original glyph pointers of TO. */
21866 memcpy (to->glyphs, pointers, sizeof to->glyphs);
21867
21868 /* Copy the glyphs. */
21869 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
21870 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
21871
21872 /* If we filled only part of the TO row, fill the rest with
21873 space_glyph (which will display as empty space). */
21874 if (to_used > from->used[TEXT_AREA])
21875 fill_up_frame_row_with_spaces (to, to_used);
21876 }
21877
21878 /* Display one menu item on a TTY, by overwriting the glyphs in the
21879 frame F's desired glyph matrix with glyphs produced from the menu
21880 item text. Called from term.c to display TTY drop-down menus one
21881 item at a time.
21882
21883 ITEM_TEXT is the menu item text as a C string.
21884
21885 FACE_ID is the face ID to be used for this menu item. FACE_ID
21886 could specify one of 3 faces: a face for an enabled item, a face
21887 for a disabled item, or a face for a selected item.
21888
21889 X and Y are coordinates of the first glyph in the frame's desired
21890 matrix to be overwritten by the menu item. Since this is a TTY, Y
21891 is the zero-based number of the glyph row and X is the zero-based
21892 glyph number in the row, starting from left, where to start
21893 displaying the item.
21894
21895 SUBMENU means this menu item drops down a submenu, which
21896 should be indicated by displaying a proper visual cue after the
21897 item text. */
21898
21899 void
21900 display_tty_menu_item (const char *item_text, int width, int face_id,
21901 int x, int y, bool submenu)
21902 {
21903 struct it it;
21904 struct frame *f = SELECTED_FRAME ();
21905 struct window *w = XWINDOW (f->selected_window);
21906 struct glyph_row *row;
21907 size_t item_len = strlen (item_text);
21908
21909 eassert (FRAME_TERMCAP_P (f));
21910
21911 /* Don't write beyond the matrix's last row. This can happen for
21912 TTY screens that are not high enough to show the entire menu.
21913 (This is actually a bit of defensive programming, as
21914 tty_menu_display already limits the number of menu items to one
21915 less than the number of screen lines.) */
21916 if (y >= f->desired_matrix->nrows)
21917 return;
21918
21919 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
21920 it.first_visible_x = 0;
21921 it.last_visible_x = FRAME_COLS (f) - 1;
21922 row = it.glyph_row;
21923 /* Start with the row contents from the current matrix. */
21924 deep_copy_glyph_row (row, f->current_matrix->rows + y);
21925 bool saved_width = row->full_width_p;
21926 row->full_width_p = true;
21927 bool saved_reversed = row->reversed_p;
21928 row->reversed_p = false;
21929 row->enabled_p = true;
21930
21931 /* Arrange for the menu item glyphs to start at (X,Y) and have the
21932 desired face. */
21933 eassert (x < f->desired_matrix->matrix_w);
21934 it.current_x = it.hpos = x;
21935 it.current_y = it.vpos = y;
21936 int saved_used = row->used[TEXT_AREA];
21937 bool saved_truncated = row->truncated_on_right_p;
21938 row->used[TEXT_AREA] = x;
21939 it.face_id = face_id;
21940 it.line_wrap = TRUNCATE;
21941
21942 /* FIXME: This should be controlled by a user option. See the
21943 comments in redisplay_tool_bar and display_mode_line about this.
21944 Also, if paragraph_embedding could ever be R2L, changes will be
21945 needed to avoid shifting to the right the row characters in
21946 term.c:append_glyph. */
21947 it.paragraph_embedding = L2R;
21948
21949 /* Pad with a space on the left. */
21950 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
21951 width--;
21952 /* Display the menu item, pad with spaces to WIDTH. */
21953 if (submenu)
21954 {
21955 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21956 item_len, 0, FRAME_COLS (f) - 1, -1);
21957 width -= item_len;
21958 /* Indicate with " >" that there's a submenu. */
21959 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
21960 FRAME_COLS (f) - 1, -1);
21961 }
21962 else
21963 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21964 width, 0, FRAME_COLS (f) - 1, -1);
21965
21966 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
21967 row->truncated_on_right_p = saved_truncated;
21968 row->hash = row_hash (row);
21969 row->full_width_p = saved_width;
21970 row->reversed_p = saved_reversed;
21971 }
21972 \f
21973 /***********************************************************************
21974 Mode Line
21975 ***********************************************************************/
21976
21977 /* Redisplay mode lines in the window tree whose root is WINDOW.
21978 If FORCE, redisplay mode lines unconditionally.
21979 Otherwise, redisplay only mode lines that are garbaged. Value is
21980 the number of windows whose mode lines were redisplayed. */
21981
21982 static int
21983 redisplay_mode_lines (Lisp_Object window, bool force)
21984 {
21985 int nwindows = 0;
21986
21987 while (!NILP (window))
21988 {
21989 struct window *w = XWINDOW (window);
21990
21991 if (WINDOWP (w->contents))
21992 nwindows += redisplay_mode_lines (w->contents, force);
21993 else if (force
21994 || FRAME_GARBAGED_P (XFRAME (w->frame))
21995 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
21996 {
21997 struct text_pos lpoint;
21998 struct buffer *old = current_buffer;
21999
22000 /* Set the window's buffer for the mode line display. */
22001 SET_TEXT_POS (lpoint, PT, PT_BYTE);
22002 set_buffer_internal_1 (XBUFFER (w->contents));
22003
22004 /* Point refers normally to the selected window. For any
22005 other window, set up appropriate value. */
22006 if (!EQ (window, selected_window))
22007 {
22008 struct text_pos pt;
22009
22010 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
22011 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
22012 }
22013
22014 /* Display mode lines. */
22015 clear_glyph_matrix (w->desired_matrix);
22016 if (display_mode_lines (w))
22017 ++nwindows;
22018
22019 /* Restore old settings. */
22020 set_buffer_internal_1 (old);
22021 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
22022 }
22023
22024 window = w->next;
22025 }
22026
22027 return nwindows;
22028 }
22029
22030
22031 /* Display the mode and/or header line of window W. Value is the
22032 sum number of mode lines and header lines displayed. */
22033
22034 static int
22035 display_mode_lines (struct window *w)
22036 {
22037 Lisp_Object old_selected_window = selected_window;
22038 Lisp_Object old_selected_frame = selected_frame;
22039 Lisp_Object new_frame = w->frame;
22040 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
22041 int n = 0;
22042
22043 selected_frame = new_frame;
22044 /* FIXME: If we were to allow the mode-line's computation changing the buffer
22045 or window's point, then we'd need select_window_1 here as well. */
22046 XSETWINDOW (selected_window, w);
22047 XFRAME (new_frame)->selected_window = selected_window;
22048
22049 /* These will be set while the mode line specs are processed. */
22050 line_number_displayed = false;
22051 w->column_number_displayed = -1;
22052
22053 if (WINDOW_WANTS_MODELINE_P (w))
22054 {
22055 struct window *sel_w = XWINDOW (old_selected_window);
22056
22057 /* Select mode line face based on the real selected window. */
22058 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
22059 BVAR (current_buffer, mode_line_format));
22060 ++n;
22061 }
22062
22063 if (WINDOW_WANTS_HEADER_LINE_P (w))
22064 {
22065 display_mode_line (w, HEADER_LINE_FACE_ID,
22066 BVAR (current_buffer, header_line_format));
22067 ++n;
22068 }
22069
22070 XFRAME (new_frame)->selected_window = old_frame_selected_window;
22071 selected_frame = old_selected_frame;
22072 selected_window = old_selected_window;
22073 if (n > 0)
22074 w->must_be_updated_p = true;
22075 return n;
22076 }
22077
22078
22079 /* Display mode or header line of window W. FACE_ID specifies which
22080 line to display; it is either MODE_LINE_FACE_ID or
22081 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
22082 display. Value is the pixel height of the mode/header line
22083 displayed. */
22084
22085 static int
22086 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
22087 {
22088 struct it it;
22089 struct face *face;
22090 ptrdiff_t count = SPECPDL_INDEX ();
22091
22092 init_iterator (&it, w, -1, -1, NULL, face_id);
22093 /* Don't extend on a previously drawn mode-line.
22094 This may happen if called from pos_visible_p. */
22095 it.glyph_row->enabled_p = false;
22096 prepare_desired_row (w, it.glyph_row, true);
22097
22098 it.glyph_row->mode_line_p = true;
22099
22100 /* FIXME: This should be controlled by a user option. But
22101 supporting such an option is not trivial, since the mode line is
22102 made up of many separate strings. */
22103 it.paragraph_embedding = L2R;
22104
22105 record_unwind_protect (unwind_format_mode_line,
22106 format_mode_line_unwind_data (NULL, NULL,
22107 Qnil, false));
22108
22109 mode_line_target = MODE_LINE_DISPLAY;
22110
22111 /* Temporarily make frame's keyboard the current kboard so that
22112 kboard-local variables in the mode_line_format will get the right
22113 values. */
22114 push_kboard (FRAME_KBOARD (it.f));
22115 record_unwind_save_match_data ();
22116 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22117 pop_kboard ();
22118
22119 unbind_to (count, Qnil);
22120
22121 /* Fill up with spaces. */
22122 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
22123
22124 compute_line_metrics (&it);
22125 it.glyph_row->full_width_p = true;
22126 it.glyph_row->continued_p = false;
22127 it.glyph_row->truncated_on_left_p = false;
22128 it.glyph_row->truncated_on_right_p = false;
22129
22130 /* Make a 3D mode-line have a shadow at its right end. */
22131 face = FACE_FROM_ID (it.f, face_id);
22132 extend_face_to_end_of_line (&it);
22133 if (face->box != FACE_NO_BOX)
22134 {
22135 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
22136 + it.glyph_row->used[TEXT_AREA] - 1);
22137 last->right_box_line_p = true;
22138 }
22139
22140 return it.glyph_row->height;
22141 }
22142
22143 /* Move element ELT in LIST to the front of LIST.
22144 Return the updated list. */
22145
22146 static Lisp_Object
22147 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
22148 {
22149 register Lisp_Object tail, prev;
22150 register Lisp_Object tem;
22151
22152 tail = list;
22153 prev = Qnil;
22154 while (CONSP (tail))
22155 {
22156 tem = XCAR (tail);
22157
22158 if (EQ (elt, tem))
22159 {
22160 /* Splice out the link TAIL. */
22161 if (NILP (prev))
22162 list = XCDR (tail);
22163 else
22164 Fsetcdr (prev, XCDR (tail));
22165
22166 /* Now make it the first. */
22167 Fsetcdr (tail, list);
22168 return tail;
22169 }
22170 else
22171 prev = tail;
22172 tail = XCDR (tail);
22173 QUIT;
22174 }
22175
22176 /* Not found--return unchanged LIST. */
22177 return list;
22178 }
22179
22180 /* Contribute ELT to the mode line for window IT->w. How it
22181 translates into text depends on its data type.
22182
22183 IT describes the display environment in which we display, as usual.
22184
22185 DEPTH is the depth in recursion. It is used to prevent
22186 infinite recursion here.
22187
22188 FIELD_WIDTH is the number of characters the display of ELT should
22189 occupy in the mode line, and PRECISION is the maximum number of
22190 characters to display from ELT's representation. See
22191 display_string for details.
22192
22193 Returns the hpos of the end of the text generated by ELT.
22194
22195 PROPS is a property list to add to any string we encounter.
22196
22197 If RISKY, remove (disregard) any properties in any string
22198 we encounter, and ignore :eval and :propertize.
22199
22200 The global variable `mode_line_target' determines whether the
22201 output is passed to `store_mode_line_noprop',
22202 `store_mode_line_string', or `display_string'. */
22203
22204 static int
22205 display_mode_element (struct it *it, int depth, int field_width, int precision,
22206 Lisp_Object elt, Lisp_Object props, bool risky)
22207 {
22208 int n = 0, field, prec;
22209 bool literal = false;
22210
22211 tail_recurse:
22212 if (depth > 100)
22213 elt = build_string ("*too-deep*");
22214
22215 depth++;
22216
22217 switch (XTYPE (elt))
22218 {
22219 case Lisp_String:
22220 {
22221 /* A string: output it and check for %-constructs within it. */
22222 unsigned char c;
22223 ptrdiff_t offset = 0;
22224
22225 if (SCHARS (elt) > 0
22226 && (!NILP (props) || risky))
22227 {
22228 Lisp_Object oprops, aelt;
22229 oprops = Ftext_properties_at (make_number (0), elt);
22230
22231 /* If the starting string's properties are not what
22232 we want, translate the string. Also, if the string
22233 is risky, do that anyway. */
22234
22235 if (NILP (Fequal (props, oprops)) || risky)
22236 {
22237 /* If the starting string has properties,
22238 merge the specified ones onto the existing ones. */
22239 if (! NILP (oprops) && !risky)
22240 {
22241 Lisp_Object tem;
22242
22243 oprops = Fcopy_sequence (oprops);
22244 tem = props;
22245 while (CONSP (tem))
22246 {
22247 oprops = Fplist_put (oprops, XCAR (tem),
22248 XCAR (XCDR (tem)));
22249 tem = XCDR (XCDR (tem));
22250 }
22251 props = oprops;
22252 }
22253
22254 aelt = Fassoc (elt, mode_line_proptrans_alist);
22255 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
22256 {
22257 /* AELT is what we want. Move it to the front
22258 without consing. */
22259 elt = XCAR (aelt);
22260 mode_line_proptrans_alist
22261 = move_elt_to_front (aelt, mode_line_proptrans_alist);
22262 }
22263 else
22264 {
22265 Lisp_Object tem;
22266
22267 /* If AELT has the wrong props, it is useless.
22268 so get rid of it. */
22269 if (! NILP (aelt))
22270 mode_line_proptrans_alist
22271 = Fdelq (aelt, mode_line_proptrans_alist);
22272
22273 elt = Fcopy_sequence (elt);
22274 Fset_text_properties (make_number (0), Flength (elt),
22275 props, elt);
22276 /* Add this item to mode_line_proptrans_alist. */
22277 mode_line_proptrans_alist
22278 = Fcons (Fcons (elt, props),
22279 mode_line_proptrans_alist);
22280 /* Truncate mode_line_proptrans_alist
22281 to at most 50 elements. */
22282 tem = Fnthcdr (make_number (50),
22283 mode_line_proptrans_alist);
22284 if (! NILP (tem))
22285 XSETCDR (tem, Qnil);
22286 }
22287 }
22288 }
22289
22290 offset = 0;
22291
22292 if (literal)
22293 {
22294 prec = precision - n;
22295 switch (mode_line_target)
22296 {
22297 case MODE_LINE_NOPROP:
22298 case MODE_LINE_TITLE:
22299 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
22300 break;
22301 case MODE_LINE_STRING:
22302 n += store_mode_line_string (NULL, elt, true, 0, prec, Qnil);
22303 break;
22304 case MODE_LINE_DISPLAY:
22305 n += display_string (NULL, elt, Qnil, 0, 0, it,
22306 0, prec, 0, STRING_MULTIBYTE (elt));
22307 break;
22308 }
22309
22310 break;
22311 }
22312
22313 /* Handle the non-literal case. */
22314
22315 while ((precision <= 0 || n < precision)
22316 && SREF (elt, offset) != 0
22317 && (mode_line_target != MODE_LINE_DISPLAY
22318 || it->current_x < it->last_visible_x))
22319 {
22320 ptrdiff_t last_offset = offset;
22321
22322 /* Advance to end of string or next format specifier. */
22323 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22324 ;
22325
22326 if (offset - 1 != last_offset)
22327 {
22328 ptrdiff_t nchars, nbytes;
22329
22330 /* Output to end of string or up to '%'. Field width
22331 is length of string. Don't output more than
22332 PRECISION allows us. */
22333 offset--;
22334
22335 prec = c_string_width (SDATA (elt) + last_offset,
22336 offset - last_offset, precision - n,
22337 &nchars, &nbytes);
22338
22339 switch (mode_line_target)
22340 {
22341 case MODE_LINE_NOPROP:
22342 case MODE_LINE_TITLE:
22343 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22344 break;
22345 case MODE_LINE_STRING:
22346 {
22347 ptrdiff_t bytepos = last_offset;
22348 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22349 ptrdiff_t endpos = (precision <= 0
22350 ? string_byte_to_char (elt, offset)
22351 : charpos + nchars);
22352 Lisp_Object mode_string
22353 = Fsubstring (elt, make_number (charpos),
22354 make_number (endpos));
22355 n += store_mode_line_string (NULL, mode_string, false,
22356 0, 0, Qnil);
22357 }
22358 break;
22359 case MODE_LINE_DISPLAY:
22360 {
22361 ptrdiff_t bytepos = last_offset;
22362 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22363
22364 if (precision <= 0)
22365 nchars = string_byte_to_char (elt, offset) - charpos;
22366 n += display_string (NULL, elt, Qnil, 0, charpos,
22367 it, 0, nchars, 0,
22368 STRING_MULTIBYTE (elt));
22369 }
22370 break;
22371 }
22372 }
22373 else /* c == '%' */
22374 {
22375 ptrdiff_t percent_position = offset;
22376
22377 /* Get the specified minimum width. Zero means
22378 don't pad. */
22379 field = 0;
22380 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22381 field = field * 10 + c - '0';
22382
22383 /* Don't pad beyond the total padding allowed. */
22384 if (field_width - n > 0 && field > field_width - n)
22385 field = field_width - n;
22386
22387 /* Note that either PRECISION <= 0 or N < PRECISION. */
22388 prec = precision - n;
22389
22390 if (c == 'M')
22391 n += display_mode_element (it, depth, field, prec,
22392 Vglobal_mode_string, props,
22393 risky);
22394 else if (c != 0)
22395 {
22396 bool multibyte;
22397 ptrdiff_t bytepos, charpos;
22398 const char *spec;
22399 Lisp_Object string;
22400
22401 bytepos = percent_position;
22402 charpos = (STRING_MULTIBYTE (elt)
22403 ? string_byte_to_char (elt, bytepos)
22404 : bytepos);
22405 spec = decode_mode_spec (it->w, c, field, &string);
22406 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22407
22408 switch (mode_line_target)
22409 {
22410 case MODE_LINE_NOPROP:
22411 case MODE_LINE_TITLE:
22412 n += store_mode_line_noprop (spec, field, prec);
22413 break;
22414 case MODE_LINE_STRING:
22415 {
22416 Lisp_Object tem = build_string (spec);
22417 props = Ftext_properties_at (make_number (charpos), elt);
22418 /* Should only keep face property in props */
22419 n += store_mode_line_string (NULL, tem, false,
22420 field, prec, props);
22421 }
22422 break;
22423 case MODE_LINE_DISPLAY:
22424 {
22425 int nglyphs_before, nwritten;
22426
22427 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22428 nwritten = display_string (spec, string, elt,
22429 charpos, 0, it,
22430 field, prec, 0,
22431 multibyte);
22432
22433 /* Assign to the glyphs written above the
22434 string where the `%x' came from, position
22435 of the `%'. */
22436 if (nwritten > 0)
22437 {
22438 struct glyph *glyph
22439 = (it->glyph_row->glyphs[TEXT_AREA]
22440 + nglyphs_before);
22441 int i;
22442
22443 for (i = 0; i < nwritten; ++i)
22444 {
22445 glyph[i].object = elt;
22446 glyph[i].charpos = charpos;
22447 }
22448
22449 n += nwritten;
22450 }
22451 }
22452 break;
22453 }
22454 }
22455 else /* c == 0 */
22456 break;
22457 }
22458 }
22459 }
22460 break;
22461
22462 case Lisp_Symbol:
22463 /* A symbol: process the value of the symbol recursively
22464 as if it appeared here directly. Avoid error if symbol void.
22465 Special case: if value of symbol is a string, output the string
22466 literally. */
22467 {
22468 register Lisp_Object tem;
22469
22470 /* If the variable is not marked as risky to set
22471 then its contents are risky to use. */
22472 if (NILP (Fget (elt, Qrisky_local_variable)))
22473 risky = true;
22474
22475 tem = Fboundp (elt);
22476 if (!NILP (tem))
22477 {
22478 tem = Fsymbol_value (elt);
22479 /* If value is a string, output that string literally:
22480 don't check for % within it. */
22481 if (STRINGP (tem))
22482 literal = true;
22483
22484 if (!EQ (tem, elt))
22485 {
22486 /* Give up right away for nil or t. */
22487 elt = tem;
22488 goto tail_recurse;
22489 }
22490 }
22491 }
22492 break;
22493
22494 case Lisp_Cons:
22495 {
22496 register Lisp_Object car, tem;
22497
22498 /* A cons cell: five distinct cases.
22499 If first element is :eval or :propertize, do something special.
22500 If first element is a string or a cons, process all the elements
22501 and effectively concatenate them.
22502 If first element is a negative number, truncate displaying cdr to
22503 at most that many characters. If positive, pad (with spaces)
22504 to at least that many characters.
22505 If first element is a symbol, process the cadr or caddr recursively
22506 according to whether the symbol's value is non-nil or nil. */
22507 car = XCAR (elt);
22508 if (EQ (car, QCeval))
22509 {
22510 /* An element of the form (:eval FORM) means evaluate FORM
22511 and use the result as mode line elements. */
22512
22513 if (risky)
22514 break;
22515
22516 if (CONSP (XCDR (elt)))
22517 {
22518 Lisp_Object spec;
22519 spec = safe__eval (true, XCAR (XCDR (elt)));
22520 n += display_mode_element (it, depth, field_width - n,
22521 precision - n, spec, props,
22522 risky);
22523 }
22524 }
22525 else if (EQ (car, QCpropertize))
22526 {
22527 /* An element of the form (:propertize ELT PROPS...)
22528 means display ELT but applying properties PROPS. */
22529
22530 if (risky)
22531 break;
22532
22533 if (CONSP (XCDR (elt)))
22534 n += display_mode_element (it, depth, field_width - n,
22535 precision - n, XCAR (XCDR (elt)),
22536 XCDR (XCDR (elt)), risky);
22537 }
22538 else if (SYMBOLP (car))
22539 {
22540 tem = Fboundp (car);
22541 elt = XCDR (elt);
22542 if (!CONSP (elt))
22543 goto invalid;
22544 /* elt is now the cdr, and we know it is a cons cell.
22545 Use its car if CAR has a non-nil value. */
22546 if (!NILP (tem))
22547 {
22548 tem = Fsymbol_value (car);
22549 if (!NILP (tem))
22550 {
22551 elt = XCAR (elt);
22552 goto tail_recurse;
22553 }
22554 }
22555 /* Symbol's value is nil (or symbol is unbound)
22556 Get the cddr of the original list
22557 and if possible find the caddr and use that. */
22558 elt = XCDR (elt);
22559 if (NILP (elt))
22560 break;
22561 else if (!CONSP (elt))
22562 goto invalid;
22563 elt = XCAR (elt);
22564 goto tail_recurse;
22565 }
22566 else if (INTEGERP (car))
22567 {
22568 register int lim = XINT (car);
22569 elt = XCDR (elt);
22570 if (lim < 0)
22571 {
22572 /* Negative int means reduce maximum width. */
22573 if (precision <= 0)
22574 precision = -lim;
22575 else
22576 precision = min (precision, -lim);
22577 }
22578 else if (lim > 0)
22579 {
22580 /* Padding specified. Don't let it be more than
22581 current maximum. */
22582 if (precision > 0)
22583 lim = min (precision, lim);
22584
22585 /* If that's more padding than already wanted, queue it.
22586 But don't reduce padding already specified even if
22587 that is beyond the current truncation point. */
22588 field_width = max (lim, field_width);
22589 }
22590 goto tail_recurse;
22591 }
22592 else if (STRINGP (car) || CONSP (car))
22593 {
22594 Lisp_Object halftail = elt;
22595 int len = 0;
22596
22597 while (CONSP (elt)
22598 && (precision <= 0 || n < precision))
22599 {
22600 n += display_mode_element (it, depth,
22601 /* Do padding only after the last
22602 element in the list. */
22603 (! CONSP (XCDR (elt))
22604 ? field_width - n
22605 : 0),
22606 precision - n, XCAR (elt),
22607 props, risky);
22608 elt = XCDR (elt);
22609 len++;
22610 if ((len & 1) == 0)
22611 halftail = XCDR (halftail);
22612 /* Check for cycle. */
22613 if (EQ (halftail, elt))
22614 break;
22615 }
22616 }
22617 }
22618 break;
22619
22620 default:
22621 invalid:
22622 elt = build_string ("*invalid*");
22623 goto tail_recurse;
22624 }
22625
22626 /* Pad to FIELD_WIDTH. */
22627 if (field_width > 0 && n < field_width)
22628 {
22629 switch (mode_line_target)
22630 {
22631 case MODE_LINE_NOPROP:
22632 case MODE_LINE_TITLE:
22633 n += store_mode_line_noprop ("", field_width - n, 0);
22634 break;
22635 case MODE_LINE_STRING:
22636 n += store_mode_line_string ("", Qnil, false, field_width - n, 0,
22637 Qnil);
22638 break;
22639 case MODE_LINE_DISPLAY:
22640 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22641 0, 0, 0);
22642 break;
22643 }
22644 }
22645
22646 return n;
22647 }
22648
22649 /* Store a mode-line string element in mode_line_string_list.
22650
22651 If STRING is non-null, display that C string. Otherwise, the Lisp
22652 string LISP_STRING is displayed.
22653
22654 FIELD_WIDTH is the minimum number of output glyphs to produce.
22655 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22656 with spaces. FIELD_WIDTH <= 0 means don't pad.
22657
22658 PRECISION is the maximum number of characters to output from
22659 STRING. PRECISION <= 0 means don't truncate the string.
22660
22661 If COPY_STRING, make a copy of LISP_STRING before adding
22662 properties to the string.
22663
22664 PROPS are the properties to add to the string.
22665 The mode_line_string_face face property is always added to the string.
22666 */
22667
22668 static int
22669 store_mode_line_string (const char *string, Lisp_Object lisp_string,
22670 bool copy_string,
22671 int field_width, int precision, Lisp_Object props)
22672 {
22673 ptrdiff_t len;
22674 int n = 0;
22675
22676 if (string != NULL)
22677 {
22678 len = strlen (string);
22679 if (precision > 0 && len > precision)
22680 len = precision;
22681 lisp_string = make_string (string, len);
22682 if (NILP (props))
22683 props = mode_line_string_face_prop;
22684 else if (!NILP (mode_line_string_face))
22685 {
22686 Lisp_Object face = Fplist_get (props, Qface);
22687 props = Fcopy_sequence (props);
22688 if (NILP (face))
22689 face = mode_line_string_face;
22690 else
22691 face = list2 (face, mode_line_string_face);
22692 props = Fplist_put (props, Qface, face);
22693 }
22694 Fadd_text_properties (make_number (0), make_number (len),
22695 props, lisp_string);
22696 }
22697 else
22698 {
22699 len = XFASTINT (Flength (lisp_string));
22700 if (precision > 0 && len > precision)
22701 {
22702 len = precision;
22703 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22704 precision = -1;
22705 }
22706 if (!NILP (mode_line_string_face))
22707 {
22708 Lisp_Object face;
22709 if (NILP (props))
22710 props = Ftext_properties_at (make_number (0), lisp_string);
22711 face = Fplist_get (props, Qface);
22712 if (NILP (face))
22713 face = mode_line_string_face;
22714 else
22715 face = list2 (face, mode_line_string_face);
22716 props = list2 (Qface, face);
22717 if (copy_string)
22718 lisp_string = Fcopy_sequence (lisp_string);
22719 }
22720 if (!NILP (props))
22721 Fadd_text_properties (make_number (0), make_number (len),
22722 props, lisp_string);
22723 }
22724
22725 if (len > 0)
22726 {
22727 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22728 n += len;
22729 }
22730
22731 if (field_width > len)
22732 {
22733 field_width -= len;
22734 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22735 if (!NILP (props))
22736 Fadd_text_properties (make_number (0), make_number (field_width),
22737 props, lisp_string);
22738 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22739 n += field_width;
22740 }
22741
22742 return n;
22743 }
22744
22745
22746 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
22747 1, 4, 0,
22748 doc: /* Format a string out of a mode line format specification.
22749 First arg FORMAT specifies the mode line format (see `mode-line-format'
22750 for details) to use.
22751
22752 By default, the format is evaluated for the currently selected window.
22753
22754 Optional second arg FACE specifies the face property to put on all
22755 characters for which no face is specified. The value nil means the
22756 default face. The value t means whatever face the window's mode line
22757 currently uses (either `mode-line' or `mode-line-inactive',
22758 depending on whether the window is the selected window or not).
22759 An integer value means the value string has no text
22760 properties.
22761
22762 Optional third and fourth args WINDOW and BUFFER specify the window
22763 and buffer to use as the context for the formatting (defaults
22764 are the selected window and the WINDOW's buffer). */)
22765 (Lisp_Object format, Lisp_Object face,
22766 Lisp_Object window, Lisp_Object buffer)
22767 {
22768 struct it it;
22769 int len;
22770 struct window *w;
22771 struct buffer *old_buffer = NULL;
22772 int face_id;
22773 bool no_props = INTEGERP (face);
22774 ptrdiff_t count = SPECPDL_INDEX ();
22775 Lisp_Object str;
22776 int string_start = 0;
22777
22778 w = decode_any_window (window);
22779 XSETWINDOW (window, w);
22780
22781 if (NILP (buffer))
22782 buffer = w->contents;
22783 CHECK_BUFFER (buffer);
22784
22785 /* Make formatting the modeline a non-op when noninteractive, otherwise
22786 there will be problems later caused by a partially initialized frame. */
22787 if (NILP (format) || noninteractive)
22788 return empty_unibyte_string;
22789
22790 if (no_props)
22791 face = Qnil;
22792
22793 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
22794 : EQ (face, Qt) ? (EQ (window, selected_window)
22795 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
22796 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
22797 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
22798 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
22799 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
22800 : DEFAULT_FACE_ID;
22801
22802 old_buffer = current_buffer;
22803
22804 /* Save things including mode_line_proptrans_alist,
22805 and set that to nil so that we don't alter the outer value. */
22806 record_unwind_protect (unwind_format_mode_line,
22807 format_mode_line_unwind_data
22808 (XFRAME (WINDOW_FRAME (w)),
22809 old_buffer, selected_window, true));
22810 mode_line_proptrans_alist = Qnil;
22811
22812 Fselect_window (window, Qt);
22813 set_buffer_internal_1 (XBUFFER (buffer));
22814
22815 init_iterator (&it, w, -1, -1, NULL, face_id);
22816
22817 if (no_props)
22818 {
22819 mode_line_target = MODE_LINE_NOPROP;
22820 mode_line_string_face_prop = Qnil;
22821 mode_line_string_list = Qnil;
22822 string_start = MODE_LINE_NOPROP_LEN (0);
22823 }
22824 else
22825 {
22826 mode_line_target = MODE_LINE_STRING;
22827 mode_line_string_list = Qnil;
22828 mode_line_string_face = face;
22829 mode_line_string_face_prop
22830 = NILP (face) ? Qnil : list2 (Qface, face);
22831 }
22832
22833 push_kboard (FRAME_KBOARD (it.f));
22834 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22835 pop_kboard ();
22836
22837 if (no_props)
22838 {
22839 len = MODE_LINE_NOPROP_LEN (string_start);
22840 str = make_string (mode_line_noprop_buf + string_start, len);
22841 }
22842 else
22843 {
22844 mode_line_string_list = Fnreverse (mode_line_string_list);
22845 str = Fmapconcat (Qidentity, mode_line_string_list,
22846 empty_unibyte_string);
22847 }
22848
22849 unbind_to (count, Qnil);
22850 return str;
22851 }
22852
22853 /* Write a null-terminated, right justified decimal representation of
22854 the positive integer D to BUF using a minimal field width WIDTH. */
22855
22856 static void
22857 pint2str (register char *buf, register int width, register ptrdiff_t d)
22858 {
22859 register char *p = buf;
22860
22861 if (d <= 0)
22862 *p++ = '0';
22863 else
22864 {
22865 while (d > 0)
22866 {
22867 *p++ = d % 10 + '0';
22868 d /= 10;
22869 }
22870 }
22871
22872 for (width -= (int) (p - buf); width > 0; --width)
22873 *p++ = ' ';
22874 *p-- = '\0';
22875 while (p > buf)
22876 {
22877 d = *buf;
22878 *buf++ = *p;
22879 *p-- = d;
22880 }
22881 }
22882
22883 /* Write a null-terminated, right justified decimal and "human
22884 readable" representation of the nonnegative integer D to BUF using
22885 a minimal field width WIDTH. D should be smaller than 999.5e24. */
22886
22887 static const char power_letter[] =
22888 {
22889 0, /* no letter */
22890 'k', /* kilo */
22891 'M', /* mega */
22892 'G', /* giga */
22893 'T', /* tera */
22894 'P', /* peta */
22895 'E', /* exa */
22896 'Z', /* zetta */
22897 'Y' /* yotta */
22898 };
22899
22900 static void
22901 pint2hrstr (char *buf, int width, ptrdiff_t d)
22902 {
22903 /* We aim to represent the nonnegative integer D as
22904 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
22905 ptrdiff_t quotient = d;
22906 int remainder = 0;
22907 /* -1 means: do not use TENTHS. */
22908 int tenths = -1;
22909 int exponent = 0;
22910
22911 /* Length of QUOTIENT.TENTHS as a string. */
22912 int length;
22913
22914 char * psuffix;
22915 char * p;
22916
22917 if (quotient >= 1000)
22918 {
22919 /* Scale to the appropriate EXPONENT. */
22920 do
22921 {
22922 remainder = quotient % 1000;
22923 quotient /= 1000;
22924 exponent++;
22925 }
22926 while (quotient >= 1000);
22927
22928 /* Round to nearest and decide whether to use TENTHS or not. */
22929 if (quotient <= 9)
22930 {
22931 tenths = remainder / 100;
22932 if (remainder % 100 >= 50)
22933 {
22934 if (tenths < 9)
22935 tenths++;
22936 else
22937 {
22938 quotient++;
22939 if (quotient == 10)
22940 tenths = -1;
22941 else
22942 tenths = 0;
22943 }
22944 }
22945 }
22946 else
22947 if (remainder >= 500)
22948 {
22949 if (quotient < 999)
22950 quotient++;
22951 else
22952 {
22953 quotient = 1;
22954 exponent++;
22955 tenths = 0;
22956 }
22957 }
22958 }
22959
22960 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
22961 if (tenths == -1 && quotient <= 99)
22962 if (quotient <= 9)
22963 length = 1;
22964 else
22965 length = 2;
22966 else
22967 length = 3;
22968 p = psuffix = buf + max (width, length);
22969
22970 /* Print EXPONENT. */
22971 *psuffix++ = power_letter[exponent];
22972 *psuffix = '\0';
22973
22974 /* Print TENTHS. */
22975 if (tenths >= 0)
22976 {
22977 *--p = '0' + tenths;
22978 *--p = '.';
22979 }
22980
22981 /* Print QUOTIENT. */
22982 do
22983 {
22984 int digit = quotient % 10;
22985 *--p = '0' + digit;
22986 }
22987 while ((quotient /= 10) != 0);
22988
22989 /* Print leading spaces. */
22990 while (buf < p)
22991 *--p = ' ';
22992 }
22993
22994 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
22995 If EOL_FLAG, set also a mnemonic character for end-of-line
22996 type of CODING_SYSTEM. Return updated pointer into BUF. */
22997
22998 static unsigned char invalid_eol_type[] = "(*invalid*)";
22999
23000 static char *
23001 decode_mode_spec_coding (Lisp_Object coding_system, char *buf, bool eol_flag)
23002 {
23003 Lisp_Object val;
23004 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
23005 const unsigned char *eol_str;
23006 int eol_str_len;
23007 /* The EOL conversion we are using. */
23008 Lisp_Object eoltype;
23009
23010 val = CODING_SYSTEM_SPEC (coding_system);
23011 eoltype = Qnil;
23012
23013 if (!VECTORP (val)) /* Not yet decided. */
23014 {
23015 *buf++ = multibyte ? '-' : ' ';
23016 if (eol_flag)
23017 eoltype = eol_mnemonic_undecided;
23018 /* Don't mention EOL conversion if it isn't decided. */
23019 }
23020 else
23021 {
23022 Lisp_Object attrs;
23023 Lisp_Object eolvalue;
23024
23025 attrs = AREF (val, 0);
23026 eolvalue = AREF (val, 2);
23027
23028 *buf++ = multibyte
23029 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
23030 : ' ';
23031
23032 if (eol_flag)
23033 {
23034 /* The EOL conversion that is normal on this system. */
23035
23036 if (NILP (eolvalue)) /* Not yet decided. */
23037 eoltype = eol_mnemonic_undecided;
23038 else if (VECTORP (eolvalue)) /* Not yet decided. */
23039 eoltype = eol_mnemonic_undecided;
23040 else /* eolvalue is Qunix, Qdos, or Qmac. */
23041 eoltype = (EQ (eolvalue, Qunix)
23042 ? eol_mnemonic_unix
23043 : EQ (eolvalue, Qdos)
23044 ? eol_mnemonic_dos : eol_mnemonic_mac);
23045 }
23046 }
23047
23048 if (eol_flag)
23049 {
23050 /* Mention the EOL conversion if it is not the usual one. */
23051 if (STRINGP (eoltype))
23052 {
23053 eol_str = SDATA (eoltype);
23054 eol_str_len = SBYTES (eoltype);
23055 }
23056 else if (CHARACTERP (eoltype))
23057 {
23058 int c = XFASTINT (eoltype);
23059 return buf + CHAR_STRING (c, (unsigned char *) buf);
23060 }
23061 else
23062 {
23063 eol_str = invalid_eol_type;
23064 eol_str_len = sizeof (invalid_eol_type) - 1;
23065 }
23066 memcpy (buf, eol_str, eol_str_len);
23067 buf += eol_str_len;
23068 }
23069
23070 return buf;
23071 }
23072
23073 /* Return a string for the output of a mode line %-spec for window W,
23074 generated by character C. FIELD_WIDTH > 0 means pad the string
23075 returned with spaces to that value. Return a Lisp string in
23076 *STRING if the resulting string is taken from that Lisp string.
23077
23078 Note we operate on the current buffer for most purposes. */
23079
23080 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
23081
23082 static const char *
23083 decode_mode_spec (struct window *w, register int c, int field_width,
23084 Lisp_Object *string)
23085 {
23086 Lisp_Object obj;
23087 struct frame *f = XFRAME (WINDOW_FRAME (w));
23088 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
23089 /* We are going to use f->decode_mode_spec_buffer as the buffer to
23090 produce strings from numerical values, so limit preposterously
23091 large values of FIELD_WIDTH to avoid overrunning the buffer's
23092 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
23093 bytes plus the terminating null. */
23094 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
23095 struct buffer *b = current_buffer;
23096
23097 obj = Qnil;
23098 *string = Qnil;
23099
23100 switch (c)
23101 {
23102 case '*':
23103 if (!NILP (BVAR (b, read_only)))
23104 return "%";
23105 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23106 return "*";
23107 return "-";
23108
23109 case '+':
23110 /* This differs from %* only for a modified read-only buffer. */
23111 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23112 return "*";
23113 if (!NILP (BVAR (b, read_only)))
23114 return "%";
23115 return "-";
23116
23117 case '&':
23118 /* This differs from %* in ignoring read-only-ness. */
23119 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23120 return "*";
23121 return "-";
23122
23123 case '%':
23124 return "%";
23125
23126 case '[':
23127 {
23128 int i;
23129 char *p;
23130
23131 if (command_loop_level > 5)
23132 return "[[[... ";
23133 p = decode_mode_spec_buf;
23134 for (i = 0; i < command_loop_level; i++)
23135 *p++ = '[';
23136 *p = 0;
23137 return decode_mode_spec_buf;
23138 }
23139
23140 case ']':
23141 {
23142 int i;
23143 char *p;
23144
23145 if (command_loop_level > 5)
23146 return " ...]]]";
23147 p = decode_mode_spec_buf;
23148 for (i = 0; i < command_loop_level; i++)
23149 *p++ = ']';
23150 *p = 0;
23151 return decode_mode_spec_buf;
23152 }
23153
23154 case '-':
23155 {
23156 register int i;
23157
23158 /* Let lots_of_dashes be a string of infinite length. */
23159 if (mode_line_target == MODE_LINE_NOPROP
23160 || mode_line_target == MODE_LINE_STRING)
23161 return "--";
23162 if (field_width <= 0
23163 || field_width > sizeof (lots_of_dashes))
23164 {
23165 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
23166 decode_mode_spec_buf[i] = '-';
23167 decode_mode_spec_buf[i] = '\0';
23168 return decode_mode_spec_buf;
23169 }
23170 else
23171 return lots_of_dashes;
23172 }
23173
23174 case 'b':
23175 obj = BVAR (b, name);
23176 break;
23177
23178 case 'c':
23179 /* %c and %l are ignored in `frame-title-format'.
23180 (In redisplay_internal, the frame title is drawn _before_ the
23181 windows are updated, so the stuff which depends on actual
23182 window contents (such as %l) may fail to render properly, or
23183 even crash emacs.) */
23184 if (mode_line_target == MODE_LINE_TITLE)
23185 return "";
23186 else
23187 {
23188 ptrdiff_t col = current_column ();
23189 w->column_number_displayed = col;
23190 pint2str (decode_mode_spec_buf, width, col);
23191 return decode_mode_spec_buf;
23192 }
23193
23194 case 'e':
23195 #if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
23196 {
23197 if (NILP (Vmemory_full))
23198 return "";
23199 else
23200 return "!MEM FULL! ";
23201 }
23202 #else
23203 return "";
23204 #endif
23205
23206 case 'F':
23207 /* %F displays the frame name. */
23208 if (!NILP (f->title))
23209 return SSDATA (f->title);
23210 if (f->explicit_name || ! FRAME_WINDOW_P (f))
23211 return SSDATA (f->name);
23212 return "Emacs";
23213
23214 case 'f':
23215 obj = BVAR (b, filename);
23216 break;
23217
23218 case 'i':
23219 {
23220 ptrdiff_t size = ZV - BEGV;
23221 pint2str (decode_mode_spec_buf, width, size);
23222 return decode_mode_spec_buf;
23223 }
23224
23225 case 'I':
23226 {
23227 ptrdiff_t size = ZV - BEGV;
23228 pint2hrstr (decode_mode_spec_buf, width, size);
23229 return decode_mode_spec_buf;
23230 }
23231
23232 case 'l':
23233 {
23234 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
23235 ptrdiff_t topline, nlines, height;
23236 ptrdiff_t junk;
23237
23238 /* %c and %l are ignored in `frame-title-format'. */
23239 if (mode_line_target == MODE_LINE_TITLE)
23240 return "";
23241
23242 startpos = marker_position (w->start);
23243 startpos_byte = marker_byte_position (w->start);
23244 height = WINDOW_TOTAL_LINES (w);
23245
23246 /* If we decided that this buffer isn't suitable for line numbers,
23247 don't forget that too fast. */
23248 if (w->base_line_pos == -1)
23249 goto no_value;
23250
23251 /* If the buffer is very big, don't waste time. */
23252 if (INTEGERP (Vline_number_display_limit)
23253 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
23254 {
23255 w->base_line_pos = 0;
23256 w->base_line_number = 0;
23257 goto no_value;
23258 }
23259
23260 if (w->base_line_number > 0
23261 && w->base_line_pos > 0
23262 && w->base_line_pos <= startpos)
23263 {
23264 line = w->base_line_number;
23265 linepos = w->base_line_pos;
23266 linepos_byte = buf_charpos_to_bytepos (b, linepos);
23267 }
23268 else
23269 {
23270 line = 1;
23271 linepos = BUF_BEGV (b);
23272 linepos_byte = BUF_BEGV_BYTE (b);
23273 }
23274
23275 /* Count lines from base line to window start position. */
23276 nlines = display_count_lines (linepos_byte,
23277 startpos_byte,
23278 startpos, &junk);
23279
23280 topline = nlines + line;
23281
23282 /* Determine a new base line, if the old one is too close
23283 or too far away, or if we did not have one.
23284 "Too close" means it's plausible a scroll-down would
23285 go back past it. */
23286 if (startpos == BUF_BEGV (b))
23287 {
23288 w->base_line_number = topline;
23289 w->base_line_pos = BUF_BEGV (b);
23290 }
23291 else if (nlines < height + 25 || nlines > height * 3 + 50
23292 || linepos == BUF_BEGV (b))
23293 {
23294 ptrdiff_t limit = BUF_BEGV (b);
23295 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
23296 ptrdiff_t position;
23297 ptrdiff_t distance =
23298 (height * 2 + 30) * line_number_display_limit_width;
23299
23300 if (startpos - distance > limit)
23301 {
23302 limit = startpos - distance;
23303 limit_byte = CHAR_TO_BYTE (limit);
23304 }
23305
23306 nlines = display_count_lines (startpos_byte,
23307 limit_byte,
23308 - (height * 2 + 30),
23309 &position);
23310 /* If we couldn't find the lines we wanted within
23311 line_number_display_limit_width chars per line,
23312 give up on line numbers for this window. */
23313 if (position == limit_byte && limit == startpos - distance)
23314 {
23315 w->base_line_pos = -1;
23316 w->base_line_number = 0;
23317 goto no_value;
23318 }
23319
23320 w->base_line_number = topline - nlines;
23321 w->base_line_pos = BYTE_TO_CHAR (position);
23322 }
23323
23324 /* Now count lines from the start pos to point. */
23325 nlines = display_count_lines (startpos_byte,
23326 PT_BYTE, PT, &junk);
23327
23328 /* Record that we did display the line number. */
23329 line_number_displayed = true;
23330
23331 /* Make the string to show. */
23332 pint2str (decode_mode_spec_buf, width, topline + nlines);
23333 return decode_mode_spec_buf;
23334 no_value:
23335 {
23336 char *p = decode_mode_spec_buf;
23337 int pad = width - 2;
23338 while (pad-- > 0)
23339 *p++ = ' ';
23340 *p++ = '?';
23341 *p++ = '?';
23342 *p = '\0';
23343 return decode_mode_spec_buf;
23344 }
23345 }
23346 break;
23347
23348 case 'm':
23349 obj = BVAR (b, mode_name);
23350 break;
23351
23352 case 'n':
23353 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23354 return " Narrow";
23355 break;
23356
23357 case 'p':
23358 {
23359 ptrdiff_t pos = marker_position (w->start);
23360 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23361
23362 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
23363 {
23364 if (pos <= BUF_BEGV (b))
23365 return "All";
23366 else
23367 return "Bottom";
23368 }
23369 else if (pos <= BUF_BEGV (b))
23370 return "Top";
23371 else
23372 {
23373 if (total > 1000000)
23374 /* Do it differently for a large value, to avoid overflow. */
23375 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23376 else
23377 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23378 /* We can't normally display a 3-digit number,
23379 so get us a 2-digit number that is close. */
23380 if (total == 100)
23381 total = 99;
23382 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23383 return decode_mode_spec_buf;
23384 }
23385 }
23386
23387 /* Display percentage of size above the bottom of the screen. */
23388 case 'P':
23389 {
23390 ptrdiff_t toppos = marker_position (w->start);
23391 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23392 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23393
23394 if (botpos >= BUF_ZV (b))
23395 {
23396 if (toppos <= BUF_BEGV (b))
23397 return "All";
23398 else
23399 return "Bottom";
23400 }
23401 else
23402 {
23403 if (total > 1000000)
23404 /* Do it differently for a large value, to avoid overflow. */
23405 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23406 else
23407 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23408 /* We can't normally display a 3-digit number,
23409 so get us a 2-digit number that is close. */
23410 if (total == 100)
23411 total = 99;
23412 if (toppos <= BUF_BEGV (b))
23413 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23414 else
23415 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23416 return decode_mode_spec_buf;
23417 }
23418 }
23419
23420 case 's':
23421 /* status of process */
23422 obj = Fget_buffer_process (Fcurrent_buffer ());
23423 if (NILP (obj))
23424 return "no process";
23425 #ifndef MSDOS
23426 obj = Fsymbol_name (Fprocess_status (obj));
23427 #endif
23428 break;
23429
23430 case '@':
23431 {
23432 ptrdiff_t count = inhibit_garbage_collection ();
23433 Lisp_Object curdir = BVAR (current_buffer, directory);
23434 Lisp_Object val = Qnil;
23435
23436 if (STRINGP (curdir))
23437 val = call1 (intern ("file-remote-p"), curdir);
23438
23439 unbind_to (count, Qnil);
23440
23441 if (NILP (val))
23442 return "-";
23443 else
23444 return "@";
23445 }
23446
23447 case 'z':
23448 /* coding-system (not including end-of-line format) */
23449 case 'Z':
23450 /* coding-system (including end-of-line type) */
23451 {
23452 bool eol_flag = (c == 'Z');
23453 char *p = decode_mode_spec_buf;
23454
23455 if (! FRAME_WINDOW_P (f))
23456 {
23457 /* No need to mention EOL here--the terminal never needs
23458 to do EOL conversion. */
23459 p = decode_mode_spec_coding (CODING_ID_NAME
23460 (FRAME_KEYBOARD_CODING (f)->id),
23461 p, false);
23462 p = decode_mode_spec_coding (CODING_ID_NAME
23463 (FRAME_TERMINAL_CODING (f)->id),
23464 p, false);
23465 }
23466 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23467 p, eol_flag);
23468
23469 #if false /* This proves to be annoying; I think we can do without. -- rms. */
23470 #ifdef subprocesses
23471 obj = Fget_buffer_process (Fcurrent_buffer ());
23472 if (PROCESSP (obj))
23473 {
23474 p = decode_mode_spec_coding
23475 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23476 p = decode_mode_spec_coding
23477 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23478 }
23479 #endif /* subprocesses */
23480 #endif /* false */
23481 *p = 0;
23482 return decode_mode_spec_buf;
23483 }
23484 }
23485
23486 if (STRINGP (obj))
23487 {
23488 *string = obj;
23489 return SSDATA (obj);
23490 }
23491 else
23492 return "";
23493 }
23494
23495
23496 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23497 means count lines back from START_BYTE. But don't go beyond
23498 LIMIT_BYTE. Return the number of lines thus found (always
23499 nonnegative).
23500
23501 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23502 either the position COUNT lines after/before START_BYTE, if we
23503 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23504 COUNT lines. */
23505
23506 static ptrdiff_t
23507 display_count_lines (ptrdiff_t start_byte,
23508 ptrdiff_t limit_byte, ptrdiff_t count,
23509 ptrdiff_t *byte_pos_ptr)
23510 {
23511 register unsigned char *cursor;
23512 unsigned char *base;
23513
23514 register ptrdiff_t ceiling;
23515 register unsigned char *ceiling_addr;
23516 ptrdiff_t orig_count = count;
23517
23518 /* If we are not in selective display mode,
23519 check only for newlines. */
23520 bool selective_display
23521 = (!NILP (BVAR (current_buffer, selective_display))
23522 && !INTEGERP (BVAR (current_buffer, selective_display)));
23523
23524 if (count > 0)
23525 {
23526 while (start_byte < limit_byte)
23527 {
23528 ceiling = BUFFER_CEILING_OF (start_byte);
23529 ceiling = min (limit_byte - 1, ceiling);
23530 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23531 base = (cursor = BYTE_POS_ADDR (start_byte));
23532
23533 do
23534 {
23535 if (selective_display)
23536 {
23537 while (*cursor != '\n' && *cursor != 015
23538 && ++cursor != ceiling_addr)
23539 continue;
23540 if (cursor == ceiling_addr)
23541 break;
23542 }
23543 else
23544 {
23545 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23546 if (! cursor)
23547 break;
23548 }
23549
23550 cursor++;
23551
23552 if (--count == 0)
23553 {
23554 start_byte += cursor - base;
23555 *byte_pos_ptr = start_byte;
23556 return orig_count;
23557 }
23558 }
23559 while (cursor < ceiling_addr);
23560
23561 start_byte += ceiling_addr - base;
23562 }
23563 }
23564 else
23565 {
23566 while (start_byte > limit_byte)
23567 {
23568 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23569 ceiling = max (limit_byte, ceiling);
23570 ceiling_addr = BYTE_POS_ADDR (ceiling);
23571 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23572 while (true)
23573 {
23574 if (selective_display)
23575 {
23576 while (--cursor >= ceiling_addr
23577 && *cursor != '\n' && *cursor != 015)
23578 continue;
23579 if (cursor < ceiling_addr)
23580 break;
23581 }
23582 else
23583 {
23584 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23585 if (! cursor)
23586 break;
23587 }
23588
23589 if (++count == 0)
23590 {
23591 start_byte += cursor - base + 1;
23592 *byte_pos_ptr = start_byte;
23593 /* When scanning backwards, we should
23594 not count the newline posterior to which we stop. */
23595 return - orig_count - 1;
23596 }
23597 }
23598 start_byte += ceiling_addr - base;
23599 }
23600 }
23601
23602 *byte_pos_ptr = limit_byte;
23603
23604 if (count < 0)
23605 return - orig_count + count;
23606 return orig_count - count;
23607
23608 }
23609
23610
23611 \f
23612 /***********************************************************************
23613 Displaying strings
23614 ***********************************************************************/
23615
23616 /* Display a NUL-terminated string, starting with index START.
23617
23618 If STRING is non-null, display that C string. Otherwise, the Lisp
23619 string LISP_STRING is displayed. There's a case that STRING is
23620 non-null and LISP_STRING is not nil. It means STRING is a string
23621 data of LISP_STRING. In that case, we display LISP_STRING while
23622 ignoring its text properties.
23623
23624 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23625 FACE_STRING. Display STRING or LISP_STRING with the face at
23626 FACE_STRING_POS in FACE_STRING:
23627
23628 Display the string in the environment given by IT, but use the
23629 standard display table, temporarily.
23630
23631 FIELD_WIDTH is the minimum number of output glyphs to produce.
23632 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23633 with spaces. If STRING has more characters, more than FIELD_WIDTH
23634 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23635
23636 PRECISION is the maximum number of characters to output from
23637 STRING. PRECISION < 0 means don't truncate the string.
23638
23639 This is roughly equivalent to printf format specifiers:
23640
23641 FIELD_WIDTH PRECISION PRINTF
23642 ----------------------------------------
23643 -1 -1 %s
23644 -1 10 %.10s
23645 10 -1 %10s
23646 20 10 %20.10s
23647
23648 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23649 display them, and < 0 means obey the current buffer's value of
23650 enable_multibyte_characters.
23651
23652 Value is the number of columns displayed. */
23653
23654 static int
23655 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23656 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23657 int field_width, int precision, int max_x, int multibyte)
23658 {
23659 int hpos_at_start = it->hpos;
23660 int saved_face_id = it->face_id;
23661 struct glyph_row *row = it->glyph_row;
23662 ptrdiff_t it_charpos;
23663
23664 /* Initialize the iterator IT for iteration over STRING beginning
23665 with index START. */
23666 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23667 precision, field_width, multibyte);
23668 if (string && STRINGP (lisp_string))
23669 /* LISP_STRING is the one returned by decode_mode_spec. We should
23670 ignore its text properties. */
23671 it->stop_charpos = it->end_charpos;
23672
23673 /* If displaying STRING, set up the face of the iterator from
23674 FACE_STRING, if that's given. */
23675 if (STRINGP (face_string))
23676 {
23677 ptrdiff_t endptr;
23678 struct face *face;
23679
23680 it->face_id
23681 = face_at_string_position (it->w, face_string, face_string_pos,
23682 0, &endptr, it->base_face_id, false);
23683 face = FACE_FROM_ID (it->f, it->face_id);
23684 it->face_box_p = face->box != FACE_NO_BOX;
23685 }
23686
23687 /* Set max_x to the maximum allowed X position. Don't let it go
23688 beyond the right edge of the window. */
23689 if (max_x <= 0)
23690 max_x = it->last_visible_x;
23691 else
23692 max_x = min (max_x, it->last_visible_x);
23693
23694 /* Skip over display elements that are not visible. because IT->w is
23695 hscrolled. */
23696 if (it->current_x < it->first_visible_x)
23697 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23698 MOVE_TO_POS | MOVE_TO_X);
23699
23700 row->ascent = it->max_ascent;
23701 row->height = it->max_ascent + it->max_descent;
23702 row->phys_ascent = it->max_phys_ascent;
23703 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23704 row->extra_line_spacing = it->max_extra_line_spacing;
23705
23706 if (STRINGP (it->string))
23707 it_charpos = IT_STRING_CHARPOS (*it);
23708 else
23709 it_charpos = IT_CHARPOS (*it);
23710
23711 /* This condition is for the case that we are called with current_x
23712 past last_visible_x. */
23713 while (it->current_x < max_x)
23714 {
23715 int x_before, x, n_glyphs_before, i, nglyphs;
23716
23717 /* Get the next display element. */
23718 if (!get_next_display_element (it))
23719 break;
23720
23721 /* Produce glyphs. */
23722 x_before = it->current_x;
23723 n_glyphs_before = row->used[TEXT_AREA];
23724 PRODUCE_GLYPHS (it);
23725
23726 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
23727 i = 0;
23728 x = x_before;
23729 while (i < nglyphs)
23730 {
23731 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
23732
23733 if (it->line_wrap != TRUNCATE
23734 && x + glyph->pixel_width > max_x)
23735 {
23736 /* End of continued line or max_x reached. */
23737 if (CHAR_GLYPH_PADDING_P (*glyph))
23738 {
23739 /* A wide character is unbreakable. */
23740 if (row->reversed_p)
23741 unproduce_glyphs (it, row->used[TEXT_AREA]
23742 - n_glyphs_before);
23743 row->used[TEXT_AREA] = n_glyphs_before;
23744 it->current_x = x_before;
23745 }
23746 else
23747 {
23748 if (row->reversed_p)
23749 unproduce_glyphs (it, row->used[TEXT_AREA]
23750 - (n_glyphs_before + i));
23751 row->used[TEXT_AREA] = n_glyphs_before + i;
23752 it->current_x = x;
23753 }
23754 break;
23755 }
23756 else if (x + glyph->pixel_width >= it->first_visible_x)
23757 {
23758 /* Glyph is at least partially visible. */
23759 ++it->hpos;
23760 if (x < it->first_visible_x)
23761 row->x = x - it->first_visible_x;
23762 }
23763 else
23764 {
23765 /* Glyph is off the left margin of the display area.
23766 Should not happen. */
23767 emacs_abort ();
23768 }
23769
23770 row->ascent = max (row->ascent, it->max_ascent);
23771 row->height = max (row->height, it->max_ascent + it->max_descent);
23772 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
23773 row->phys_height = max (row->phys_height,
23774 it->max_phys_ascent + it->max_phys_descent);
23775 row->extra_line_spacing = max (row->extra_line_spacing,
23776 it->max_extra_line_spacing);
23777 x += glyph->pixel_width;
23778 ++i;
23779 }
23780
23781 /* Stop if max_x reached. */
23782 if (i < nglyphs)
23783 break;
23784
23785 /* Stop at line ends. */
23786 if (ITERATOR_AT_END_OF_LINE_P (it))
23787 {
23788 it->continuation_lines_width = 0;
23789 break;
23790 }
23791
23792 set_iterator_to_next (it, true);
23793 if (STRINGP (it->string))
23794 it_charpos = IT_STRING_CHARPOS (*it);
23795 else
23796 it_charpos = IT_CHARPOS (*it);
23797
23798 /* Stop if truncating at the right edge. */
23799 if (it->line_wrap == TRUNCATE
23800 && it->current_x >= it->last_visible_x)
23801 {
23802 /* Add truncation mark, but don't do it if the line is
23803 truncated at a padding space. */
23804 if (it_charpos < it->string_nchars)
23805 {
23806 if (!FRAME_WINDOW_P (it->f))
23807 {
23808 int ii, n;
23809
23810 if (it->current_x > it->last_visible_x)
23811 {
23812 if (!row->reversed_p)
23813 {
23814 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
23815 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23816 break;
23817 }
23818 else
23819 {
23820 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
23821 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23822 break;
23823 unproduce_glyphs (it, ii + 1);
23824 ii = row->used[TEXT_AREA] - (ii + 1);
23825 }
23826 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
23827 {
23828 row->used[TEXT_AREA] = ii;
23829 produce_special_glyphs (it, IT_TRUNCATION);
23830 }
23831 }
23832 produce_special_glyphs (it, IT_TRUNCATION);
23833 }
23834 row->truncated_on_right_p = true;
23835 }
23836 break;
23837 }
23838 }
23839
23840 /* Maybe insert a truncation at the left. */
23841 if (it->first_visible_x
23842 && it_charpos > 0)
23843 {
23844 if (!FRAME_WINDOW_P (it->f)
23845 || (row->reversed_p
23846 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23847 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
23848 insert_left_trunc_glyphs (it);
23849 row->truncated_on_left_p = true;
23850 }
23851
23852 it->face_id = saved_face_id;
23853
23854 /* Value is number of columns displayed. */
23855 return it->hpos - hpos_at_start;
23856 }
23857
23858
23859 \f
23860 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
23861 appears as an element of LIST or as the car of an element of LIST.
23862 If PROPVAL is a list, compare each element against LIST in that
23863 way, and return 1/2 if any element of PROPVAL is found in LIST.
23864 Otherwise return 0. This function cannot quit.
23865 The return value is 2 if the text is invisible but with an ellipsis
23866 and 1 if it's invisible and without an ellipsis. */
23867
23868 int
23869 invisible_prop (Lisp_Object propval, Lisp_Object list)
23870 {
23871 Lisp_Object tail, proptail;
23872
23873 for (tail = list; CONSP (tail); tail = XCDR (tail))
23874 {
23875 register Lisp_Object tem;
23876 tem = XCAR (tail);
23877 if (EQ (propval, tem))
23878 return 1;
23879 if (CONSP (tem) && EQ (propval, XCAR (tem)))
23880 return NILP (XCDR (tem)) ? 1 : 2;
23881 }
23882
23883 if (CONSP (propval))
23884 {
23885 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
23886 {
23887 Lisp_Object propelt;
23888 propelt = XCAR (proptail);
23889 for (tail = list; CONSP (tail); tail = XCDR (tail))
23890 {
23891 register Lisp_Object tem;
23892 tem = XCAR (tail);
23893 if (EQ (propelt, tem))
23894 return 1;
23895 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
23896 return NILP (XCDR (tem)) ? 1 : 2;
23897 }
23898 }
23899 }
23900
23901 return 0;
23902 }
23903
23904 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
23905 doc: /* Non-nil if the property makes the text invisible.
23906 POS-OR-PROP can be a marker or number, in which case it is taken to be
23907 a position in the current buffer and the value of the `invisible' property
23908 is checked; or it can be some other value, which is then presumed to be the
23909 value of the `invisible' property of the text of interest.
23910 The non-nil value returned can be t for truly invisible text or something
23911 else if the text is replaced by an ellipsis. */)
23912 (Lisp_Object pos_or_prop)
23913 {
23914 Lisp_Object prop
23915 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
23916 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
23917 : pos_or_prop);
23918 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
23919 return (invis == 0 ? Qnil
23920 : invis == 1 ? Qt
23921 : make_number (invis));
23922 }
23923
23924 /* Calculate a width or height in pixels from a specification using
23925 the following elements:
23926
23927 SPEC ::=
23928 NUM - a (fractional) multiple of the default font width/height
23929 (NUM) - specifies exactly NUM pixels
23930 UNIT - a fixed number of pixels, see below.
23931 ELEMENT - size of a display element in pixels, see below.
23932 (NUM . SPEC) - equals NUM * SPEC
23933 (+ SPEC SPEC ...) - add pixel values
23934 (- SPEC SPEC ...) - subtract pixel values
23935 (- SPEC) - negate pixel value
23936
23937 NUM ::=
23938 INT or FLOAT - a number constant
23939 SYMBOL - use symbol's (buffer local) variable binding.
23940
23941 UNIT ::=
23942 in - pixels per inch *)
23943 mm - pixels per 1/1000 meter *)
23944 cm - pixels per 1/100 meter *)
23945 width - width of current font in pixels.
23946 height - height of current font in pixels.
23947
23948 *) using the ratio(s) defined in display-pixels-per-inch.
23949
23950 ELEMENT ::=
23951
23952 left-fringe - left fringe width in pixels
23953 right-fringe - right fringe width in pixels
23954
23955 left-margin - left margin width in pixels
23956 right-margin - right margin width in pixels
23957
23958 scroll-bar - scroll-bar area width in pixels
23959
23960 Examples:
23961
23962 Pixels corresponding to 5 inches:
23963 (5 . in)
23964
23965 Total width of non-text areas on left side of window (if scroll-bar is on left):
23966 '(space :width (+ left-fringe left-margin scroll-bar))
23967
23968 Align to first text column (in header line):
23969 '(space :align-to 0)
23970
23971 Align to middle of text area minus half the width of variable `my-image'
23972 containing a loaded image:
23973 '(space :align-to (0.5 . (- text my-image)))
23974
23975 Width of left margin minus width of 1 character in the default font:
23976 '(space :width (- left-margin 1))
23977
23978 Width of left margin minus width of 2 characters in the current font:
23979 '(space :width (- left-margin (2 . width)))
23980
23981 Center 1 character over left-margin (in header line):
23982 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
23983
23984 Different ways to express width of left fringe plus left margin minus one pixel:
23985 '(space :width (- (+ left-fringe left-margin) (1)))
23986 '(space :width (+ left-fringe left-margin (- (1))))
23987 '(space :width (+ left-fringe left-margin (-1)))
23988
23989 */
23990
23991 static bool
23992 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
23993 struct font *font, bool width_p, int *align_to)
23994 {
23995 double pixels;
23996
23997 # define OK_PIXELS(val) (*res = (val), true)
23998 # define OK_ALIGN_TO(val) (*align_to = (val), true)
23999
24000 if (NILP (prop))
24001 return OK_PIXELS (0);
24002
24003 eassert (FRAME_LIVE_P (it->f));
24004
24005 if (SYMBOLP (prop))
24006 {
24007 if (SCHARS (SYMBOL_NAME (prop)) == 2)
24008 {
24009 char *unit = SSDATA (SYMBOL_NAME (prop));
24010
24011 if (unit[0] == 'i' && unit[1] == 'n')
24012 pixels = 1.0;
24013 else if (unit[0] == 'm' && unit[1] == 'm')
24014 pixels = 25.4;
24015 else if (unit[0] == 'c' && unit[1] == 'm')
24016 pixels = 2.54;
24017 else
24018 pixels = 0;
24019 if (pixels > 0)
24020 {
24021 double ppi = (width_p ? FRAME_RES_X (it->f)
24022 : FRAME_RES_Y (it->f));
24023
24024 if (ppi > 0)
24025 return OK_PIXELS (ppi / pixels);
24026 return false;
24027 }
24028 }
24029
24030 #ifdef HAVE_WINDOW_SYSTEM
24031 if (EQ (prop, Qheight))
24032 return OK_PIXELS (font
24033 ? normal_char_height (font, -1)
24034 : FRAME_LINE_HEIGHT (it->f));
24035 if (EQ (prop, Qwidth))
24036 return OK_PIXELS (font
24037 ? FONT_WIDTH (font)
24038 : FRAME_COLUMN_WIDTH (it->f));
24039 #else
24040 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
24041 return OK_PIXELS (1);
24042 #endif
24043
24044 if (EQ (prop, Qtext))
24045 return OK_PIXELS (width_p
24046 ? window_box_width (it->w, TEXT_AREA)
24047 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
24048
24049 if (align_to && *align_to < 0)
24050 {
24051 *res = 0;
24052 if (EQ (prop, Qleft))
24053 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
24054 if (EQ (prop, Qright))
24055 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
24056 if (EQ (prop, Qcenter))
24057 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
24058 + window_box_width (it->w, TEXT_AREA) / 2);
24059 if (EQ (prop, Qleft_fringe))
24060 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24061 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
24062 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
24063 if (EQ (prop, Qright_fringe))
24064 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24065 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24066 : window_box_right_offset (it->w, TEXT_AREA));
24067 if (EQ (prop, Qleft_margin))
24068 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
24069 if (EQ (prop, Qright_margin))
24070 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
24071 if (EQ (prop, Qscroll_bar))
24072 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
24073 ? 0
24074 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24075 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24076 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24077 : 0)));
24078 }
24079 else
24080 {
24081 if (EQ (prop, Qleft_fringe))
24082 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
24083 if (EQ (prop, Qright_fringe))
24084 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
24085 if (EQ (prop, Qleft_margin))
24086 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
24087 if (EQ (prop, Qright_margin))
24088 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
24089 if (EQ (prop, Qscroll_bar))
24090 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
24091 }
24092
24093 prop = buffer_local_value (prop, it->w->contents);
24094 if (EQ (prop, Qunbound))
24095 prop = Qnil;
24096 }
24097
24098 if (INTEGERP (prop) || FLOATP (prop))
24099 {
24100 int base_unit = (width_p
24101 ? FRAME_COLUMN_WIDTH (it->f)
24102 : FRAME_LINE_HEIGHT (it->f));
24103 return OK_PIXELS (XFLOATINT (prop) * base_unit);
24104 }
24105
24106 if (CONSP (prop))
24107 {
24108 Lisp_Object car = XCAR (prop);
24109 Lisp_Object cdr = XCDR (prop);
24110
24111 if (SYMBOLP (car))
24112 {
24113 #ifdef HAVE_WINDOW_SYSTEM
24114 if (FRAME_WINDOW_P (it->f)
24115 && valid_image_p (prop))
24116 {
24117 ptrdiff_t id = lookup_image (it->f, prop);
24118 struct image *img = IMAGE_FROM_ID (it->f, id);
24119
24120 return OK_PIXELS (width_p ? img->width : img->height);
24121 }
24122 #endif
24123 if (EQ (car, Qplus) || EQ (car, Qminus))
24124 {
24125 bool first = true;
24126 double px;
24127
24128 pixels = 0;
24129 while (CONSP (cdr))
24130 {
24131 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
24132 font, width_p, align_to))
24133 return false;
24134 if (first)
24135 pixels = (EQ (car, Qplus) ? px : -px), first = false;
24136 else
24137 pixels += px;
24138 cdr = XCDR (cdr);
24139 }
24140 if (EQ (car, Qminus))
24141 pixels = -pixels;
24142 return OK_PIXELS (pixels);
24143 }
24144
24145 car = buffer_local_value (car, it->w->contents);
24146 if (EQ (car, Qunbound))
24147 car = Qnil;
24148 }
24149
24150 if (INTEGERP (car) || FLOATP (car))
24151 {
24152 double fact;
24153 pixels = XFLOATINT (car);
24154 if (NILP (cdr))
24155 return OK_PIXELS (pixels);
24156 if (calc_pixel_width_or_height (&fact, it, cdr,
24157 font, width_p, align_to))
24158 return OK_PIXELS (pixels * fact);
24159 return false;
24160 }
24161
24162 return false;
24163 }
24164
24165 return false;
24166 }
24167
24168 void
24169 get_font_ascent_descent (struct font *font, int *ascent, int *descent)
24170 {
24171 #ifdef HAVE_WINDOW_SYSTEM
24172 normal_char_ascent_descent (font, -1, ascent, descent);
24173 #else
24174 *ascent = 1;
24175 *descent = 0;
24176 #endif
24177 }
24178
24179 \f
24180 /***********************************************************************
24181 Glyph Display
24182 ***********************************************************************/
24183
24184 #ifdef HAVE_WINDOW_SYSTEM
24185
24186 #ifdef GLYPH_DEBUG
24187
24188 void
24189 dump_glyph_string (struct glyph_string *s)
24190 {
24191 fprintf (stderr, "glyph string\n");
24192 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
24193 s->x, s->y, s->width, s->height);
24194 fprintf (stderr, " ybase = %d\n", s->ybase);
24195 fprintf (stderr, " hl = %d\n", s->hl);
24196 fprintf (stderr, " left overhang = %d, right = %d\n",
24197 s->left_overhang, s->right_overhang);
24198 fprintf (stderr, " nchars = %d\n", s->nchars);
24199 fprintf (stderr, " extends to end of line = %d\n",
24200 s->extends_to_end_of_line_p);
24201 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
24202 fprintf (stderr, " bg width = %d\n", s->background_width);
24203 }
24204
24205 #endif /* GLYPH_DEBUG */
24206
24207 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
24208 of XChar2b structures for S; it can't be allocated in
24209 init_glyph_string because it must be allocated via `alloca'. W
24210 is the window on which S is drawn. ROW and AREA are the glyph row
24211 and area within the row from which S is constructed. START is the
24212 index of the first glyph structure covered by S. HL is a
24213 face-override for drawing S. */
24214
24215 #ifdef HAVE_NTGUI
24216 #define OPTIONAL_HDC(hdc) HDC hdc,
24217 #define DECLARE_HDC(hdc) HDC hdc;
24218 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
24219 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
24220 #endif
24221
24222 #ifndef OPTIONAL_HDC
24223 #define OPTIONAL_HDC(hdc)
24224 #define DECLARE_HDC(hdc)
24225 #define ALLOCATE_HDC(hdc, f)
24226 #define RELEASE_HDC(hdc, f)
24227 #endif
24228
24229 static void
24230 init_glyph_string (struct glyph_string *s,
24231 OPTIONAL_HDC (hdc)
24232 XChar2b *char2b, struct window *w, struct glyph_row *row,
24233 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
24234 {
24235 memset (s, 0, sizeof *s);
24236 s->w = w;
24237 s->f = XFRAME (w->frame);
24238 #ifdef HAVE_NTGUI
24239 s->hdc = hdc;
24240 #endif
24241 s->display = FRAME_X_DISPLAY (s->f);
24242 s->window = FRAME_X_WINDOW (s->f);
24243 s->char2b = char2b;
24244 s->hl = hl;
24245 s->row = row;
24246 s->area = area;
24247 s->first_glyph = row->glyphs[area] + start;
24248 s->height = row->height;
24249 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
24250 s->ybase = s->y + row->ascent;
24251 }
24252
24253
24254 /* Append the list of glyph strings with head H and tail T to the list
24255 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
24256
24257 static void
24258 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24259 struct glyph_string *h, struct glyph_string *t)
24260 {
24261 if (h)
24262 {
24263 if (*head)
24264 (*tail)->next = h;
24265 else
24266 *head = h;
24267 h->prev = *tail;
24268 *tail = t;
24269 }
24270 }
24271
24272
24273 /* Prepend the list of glyph strings with head H and tail T to the
24274 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
24275 result. */
24276
24277 static void
24278 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24279 struct glyph_string *h, struct glyph_string *t)
24280 {
24281 if (h)
24282 {
24283 if (*head)
24284 (*head)->prev = t;
24285 else
24286 *tail = t;
24287 t->next = *head;
24288 *head = h;
24289 }
24290 }
24291
24292
24293 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
24294 Set *HEAD and *TAIL to the resulting list. */
24295
24296 static void
24297 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
24298 struct glyph_string *s)
24299 {
24300 s->next = s->prev = NULL;
24301 append_glyph_string_lists (head, tail, s, s);
24302 }
24303
24304
24305 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24306 The encoding of C is returned in *CHAR2B. DISPLAY_P means
24307 make sure that X resources for the face returned are allocated.
24308 Value is a pointer to a realized face that is ready for display if
24309 DISPLAY_P. */
24310
24311 static struct face *
24312 get_char_face_and_encoding (struct frame *f, int c, int face_id,
24313 XChar2b *char2b, bool display_p)
24314 {
24315 struct face *face = FACE_FROM_ID (f, face_id);
24316 unsigned code = 0;
24317
24318 if (face->font)
24319 {
24320 code = face->font->driver->encode_char (face->font, c);
24321
24322 if (code == FONT_INVALID_CODE)
24323 code = 0;
24324 }
24325 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24326
24327 /* Make sure X resources of the face are allocated. */
24328 #ifdef HAVE_X_WINDOWS
24329 if (display_p)
24330 #endif
24331 {
24332 eassert (face != NULL);
24333 prepare_face_for_display (f, face);
24334 }
24335
24336 return face;
24337 }
24338
24339
24340 /* Get face and two-byte form of character glyph GLYPH on frame F.
24341 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24342 a pointer to a realized face that is ready for display. */
24343
24344 static struct face *
24345 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24346 XChar2b *char2b)
24347 {
24348 struct face *face;
24349 unsigned code = 0;
24350
24351 eassert (glyph->type == CHAR_GLYPH);
24352 face = FACE_FROM_ID (f, glyph->face_id);
24353
24354 /* Make sure X resources of the face are allocated. */
24355 eassert (face != NULL);
24356 prepare_face_for_display (f, face);
24357
24358 if (face->font)
24359 {
24360 if (CHAR_BYTE8_P (glyph->u.ch))
24361 code = CHAR_TO_BYTE8 (glyph->u.ch);
24362 else
24363 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24364
24365 if (code == FONT_INVALID_CODE)
24366 code = 0;
24367 }
24368
24369 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24370 return face;
24371 }
24372
24373
24374 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24375 Return true iff FONT has a glyph for C. */
24376
24377 static bool
24378 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24379 {
24380 unsigned code;
24381
24382 if (CHAR_BYTE8_P (c))
24383 code = CHAR_TO_BYTE8 (c);
24384 else
24385 code = font->driver->encode_char (font, c);
24386
24387 if (code == FONT_INVALID_CODE)
24388 return false;
24389 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24390 return true;
24391 }
24392
24393
24394 /* Fill glyph string S with composition components specified by S->cmp.
24395
24396 BASE_FACE is the base face of the composition.
24397 S->cmp_from is the index of the first component for S.
24398
24399 OVERLAPS non-zero means S should draw the foreground only, and use
24400 its physical height for clipping. See also draw_glyphs.
24401
24402 Value is the index of a component not in S. */
24403
24404 static int
24405 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24406 int overlaps)
24407 {
24408 int i;
24409 /* For all glyphs of this composition, starting at the offset
24410 S->cmp_from, until we reach the end of the definition or encounter a
24411 glyph that requires the different face, add it to S. */
24412 struct face *face;
24413
24414 eassert (s);
24415
24416 s->for_overlaps = overlaps;
24417 s->face = NULL;
24418 s->font = NULL;
24419 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24420 {
24421 int c = COMPOSITION_GLYPH (s->cmp, i);
24422
24423 /* TAB in a composition means display glyphs with padding space
24424 on the left or right. */
24425 if (c != '\t')
24426 {
24427 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24428 -1, Qnil);
24429
24430 face = get_char_face_and_encoding (s->f, c, face_id,
24431 s->char2b + i, true);
24432 if (face)
24433 {
24434 if (! s->face)
24435 {
24436 s->face = face;
24437 s->font = s->face->font;
24438 }
24439 else if (s->face != face)
24440 break;
24441 }
24442 }
24443 ++s->nchars;
24444 }
24445 s->cmp_to = i;
24446
24447 if (s->face == NULL)
24448 {
24449 s->face = base_face->ascii_face;
24450 s->font = s->face->font;
24451 }
24452
24453 /* All glyph strings for the same composition has the same width,
24454 i.e. the width set for the first component of the composition. */
24455 s->width = s->first_glyph->pixel_width;
24456
24457 /* If the specified font could not be loaded, use the frame's
24458 default font, but record the fact that we couldn't load it in
24459 the glyph string so that we can draw rectangles for the
24460 characters of the glyph string. */
24461 if (s->font == NULL)
24462 {
24463 s->font_not_found_p = true;
24464 s->font = FRAME_FONT (s->f);
24465 }
24466
24467 /* Adjust base line for subscript/superscript text. */
24468 s->ybase += s->first_glyph->voffset;
24469
24470 return s->cmp_to;
24471 }
24472
24473 static int
24474 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24475 int start, int end, int overlaps)
24476 {
24477 struct glyph *glyph, *last;
24478 Lisp_Object lgstring;
24479 int i;
24480
24481 s->for_overlaps = overlaps;
24482 glyph = s->row->glyphs[s->area] + start;
24483 last = s->row->glyphs[s->area] + end;
24484 s->cmp_id = glyph->u.cmp.id;
24485 s->cmp_from = glyph->slice.cmp.from;
24486 s->cmp_to = glyph->slice.cmp.to + 1;
24487 s->face = FACE_FROM_ID (s->f, face_id);
24488 lgstring = composition_gstring_from_id (s->cmp_id);
24489 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24490 glyph++;
24491 while (glyph < last
24492 && glyph->u.cmp.automatic
24493 && glyph->u.cmp.id == s->cmp_id
24494 && s->cmp_to == glyph->slice.cmp.from)
24495 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24496
24497 for (i = s->cmp_from; i < s->cmp_to; i++)
24498 {
24499 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24500 unsigned code = LGLYPH_CODE (lglyph);
24501
24502 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24503 }
24504 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24505 return glyph - s->row->glyphs[s->area];
24506 }
24507
24508
24509 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24510 See the comment of fill_glyph_string for arguments.
24511 Value is the index of the first glyph not in S. */
24512
24513
24514 static int
24515 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24516 int start, int end, int overlaps)
24517 {
24518 struct glyph *glyph, *last;
24519 int voffset;
24520
24521 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24522 s->for_overlaps = overlaps;
24523 glyph = s->row->glyphs[s->area] + start;
24524 last = s->row->glyphs[s->area] + end;
24525 voffset = glyph->voffset;
24526 s->face = FACE_FROM_ID (s->f, face_id);
24527 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24528 s->nchars = 1;
24529 s->width = glyph->pixel_width;
24530 glyph++;
24531 while (glyph < last
24532 && glyph->type == GLYPHLESS_GLYPH
24533 && glyph->voffset == voffset
24534 && glyph->face_id == face_id)
24535 {
24536 s->nchars++;
24537 s->width += glyph->pixel_width;
24538 glyph++;
24539 }
24540 s->ybase += voffset;
24541 return glyph - s->row->glyphs[s->area];
24542 }
24543
24544
24545 /* Fill glyph string S from a sequence of character glyphs.
24546
24547 FACE_ID is the face id of the string. START is the index of the
24548 first glyph to consider, END is the index of the last + 1.
24549 OVERLAPS non-zero means S should draw the foreground only, and use
24550 its physical height for clipping. See also draw_glyphs.
24551
24552 Value is the index of the first glyph not in S. */
24553
24554 static int
24555 fill_glyph_string (struct glyph_string *s, int face_id,
24556 int start, int end, int overlaps)
24557 {
24558 struct glyph *glyph, *last;
24559 int voffset;
24560 bool glyph_not_available_p;
24561
24562 eassert (s->f == XFRAME (s->w->frame));
24563 eassert (s->nchars == 0);
24564 eassert (start >= 0 && end > start);
24565
24566 s->for_overlaps = overlaps;
24567 glyph = s->row->glyphs[s->area] + start;
24568 last = s->row->glyphs[s->area] + end;
24569 voffset = glyph->voffset;
24570 s->padding_p = glyph->padding_p;
24571 glyph_not_available_p = glyph->glyph_not_available_p;
24572
24573 while (glyph < last
24574 && glyph->type == CHAR_GLYPH
24575 && glyph->voffset == voffset
24576 /* Same face id implies same font, nowadays. */
24577 && glyph->face_id == face_id
24578 && glyph->glyph_not_available_p == glyph_not_available_p)
24579 {
24580 s->face = get_glyph_face_and_encoding (s->f, glyph,
24581 s->char2b + s->nchars);
24582 ++s->nchars;
24583 eassert (s->nchars <= end - start);
24584 s->width += glyph->pixel_width;
24585 if (glyph++->padding_p != s->padding_p)
24586 break;
24587 }
24588
24589 s->font = s->face->font;
24590
24591 /* If the specified font could not be loaded, use the frame's font,
24592 but record the fact that we couldn't load it in
24593 S->font_not_found_p so that we can draw rectangles for the
24594 characters of the glyph string. */
24595 if (s->font == NULL || glyph_not_available_p)
24596 {
24597 s->font_not_found_p = true;
24598 s->font = FRAME_FONT (s->f);
24599 }
24600
24601 /* Adjust base line for subscript/superscript text. */
24602 s->ybase += voffset;
24603
24604 eassert (s->face && s->face->gc);
24605 return glyph - s->row->glyphs[s->area];
24606 }
24607
24608
24609 /* Fill glyph string S from image glyph S->first_glyph. */
24610
24611 static void
24612 fill_image_glyph_string (struct glyph_string *s)
24613 {
24614 eassert (s->first_glyph->type == IMAGE_GLYPH);
24615 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24616 eassert (s->img);
24617 s->slice = s->first_glyph->slice.img;
24618 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24619 s->font = s->face->font;
24620 s->width = s->first_glyph->pixel_width;
24621
24622 /* Adjust base line for subscript/superscript text. */
24623 s->ybase += s->first_glyph->voffset;
24624 }
24625
24626
24627 /* Fill glyph string S from a sequence of stretch glyphs.
24628
24629 START is the index of the first glyph to consider,
24630 END is the index of the last + 1.
24631
24632 Value is the index of the first glyph not in S. */
24633
24634 static int
24635 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24636 {
24637 struct glyph *glyph, *last;
24638 int voffset, face_id;
24639
24640 eassert (s->first_glyph->type == STRETCH_GLYPH);
24641
24642 glyph = s->row->glyphs[s->area] + start;
24643 last = s->row->glyphs[s->area] + end;
24644 face_id = glyph->face_id;
24645 s->face = FACE_FROM_ID (s->f, face_id);
24646 s->font = s->face->font;
24647 s->width = glyph->pixel_width;
24648 s->nchars = 1;
24649 voffset = glyph->voffset;
24650
24651 for (++glyph;
24652 (glyph < last
24653 && glyph->type == STRETCH_GLYPH
24654 && glyph->voffset == voffset
24655 && glyph->face_id == face_id);
24656 ++glyph)
24657 s->width += glyph->pixel_width;
24658
24659 /* Adjust base line for subscript/superscript text. */
24660 s->ybase += voffset;
24661
24662 /* The case that face->gc == 0 is handled when drawing the glyph
24663 string by calling prepare_face_for_display. */
24664 eassert (s->face);
24665 return glyph - s->row->glyphs[s->area];
24666 }
24667
24668 static struct font_metrics *
24669 get_per_char_metric (struct font *font, XChar2b *char2b)
24670 {
24671 static struct font_metrics metrics;
24672 unsigned code;
24673
24674 if (! font)
24675 return NULL;
24676 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24677 if (code == FONT_INVALID_CODE)
24678 return NULL;
24679 font->driver->text_extents (font, &code, 1, &metrics);
24680 return &metrics;
24681 }
24682
24683 /* A subroutine that computes "normal" values of ASCENT and DESCENT
24684 for FONT. Values are taken from font-global ones, except for fonts
24685 that claim preposterously large values, but whose glyphs actually
24686 have reasonable dimensions. C is the character to use for metrics
24687 if the font-global values are too large; if C is negative, the
24688 function selects a default character. */
24689 static void
24690 normal_char_ascent_descent (struct font *font, int c, int *ascent, int *descent)
24691 {
24692 *ascent = FONT_BASE (font);
24693 *descent = FONT_DESCENT (font);
24694
24695 if (FONT_TOO_HIGH (font))
24696 {
24697 XChar2b char2b;
24698
24699 /* Get metrics of C, defaulting to a reasonably sized ASCII
24700 character. */
24701 if (get_char_glyph_code (c >= 0 ? c : '{', font, &char2b))
24702 {
24703 struct font_metrics *pcm = get_per_char_metric (font, &char2b);
24704
24705 if (!(pcm->width == 0 && pcm->rbearing == 0 && pcm->lbearing == 0))
24706 {
24707 /* We add 1 pixel to character dimensions as heuristics
24708 that produces nicer display, e.g. when the face has
24709 the box attribute. */
24710 *ascent = pcm->ascent + 1;
24711 *descent = pcm->descent + 1;
24712 }
24713 }
24714 }
24715 }
24716
24717 /* A subroutine that computes a reasonable "normal character height"
24718 for fonts that claim preposterously large vertical dimensions, but
24719 whose glyphs are actually reasonably sized. C is the character
24720 whose metrics to use for those fonts, or -1 for default
24721 character. */
24722 static int
24723 normal_char_height (struct font *font, int c)
24724 {
24725 int ascent, descent;
24726
24727 normal_char_ascent_descent (font, c, &ascent, &descent);
24728
24729 return ascent + descent;
24730 }
24731
24732 /* EXPORT for RIF:
24733 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
24734 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
24735 assumed to be zero. */
24736
24737 void
24738 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
24739 {
24740 *left = *right = 0;
24741
24742 if (glyph->type == CHAR_GLYPH)
24743 {
24744 XChar2b char2b;
24745 struct face *face = get_glyph_face_and_encoding (f, glyph, &char2b);
24746 if (face->font)
24747 {
24748 struct font_metrics *pcm = get_per_char_metric (face->font, &char2b);
24749 if (pcm)
24750 {
24751 if (pcm->rbearing > pcm->width)
24752 *right = pcm->rbearing - pcm->width;
24753 if (pcm->lbearing < 0)
24754 *left = -pcm->lbearing;
24755 }
24756 }
24757 }
24758 else if (glyph->type == COMPOSITE_GLYPH)
24759 {
24760 if (! glyph->u.cmp.automatic)
24761 {
24762 struct composition *cmp = composition_table[glyph->u.cmp.id];
24763
24764 if (cmp->rbearing > cmp->pixel_width)
24765 *right = cmp->rbearing - cmp->pixel_width;
24766 if (cmp->lbearing < 0)
24767 *left = - cmp->lbearing;
24768 }
24769 else
24770 {
24771 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
24772 struct font_metrics metrics;
24773
24774 composition_gstring_width (gstring, glyph->slice.cmp.from,
24775 glyph->slice.cmp.to + 1, &metrics);
24776 if (metrics.rbearing > metrics.width)
24777 *right = metrics.rbearing - metrics.width;
24778 if (metrics.lbearing < 0)
24779 *left = - metrics.lbearing;
24780 }
24781 }
24782 }
24783
24784
24785 /* Return the index of the first glyph preceding glyph string S that
24786 is overwritten by S because of S's left overhang. Value is -1
24787 if no glyphs are overwritten. */
24788
24789 static int
24790 left_overwritten (struct glyph_string *s)
24791 {
24792 int k;
24793
24794 if (s->left_overhang)
24795 {
24796 int x = 0, i;
24797 struct glyph *glyphs = s->row->glyphs[s->area];
24798 int first = s->first_glyph - glyphs;
24799
24800 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
24801 x -= glyphs[i].pixel_width;
24802
24803 k = i + 1;
24804 }
24805 else
24806 k = -1;
24807
24808 return k;
24809 }
24810
24811
24812 /* Return the index of the first glyph preceding glyph string S that
24813 is overwriting S because of its right overhang. Value is -1 if no
24814 glyph in front of S overwrites S. */
24815
24816 static int
24817 left_overwriting (struct glyph_string *s)
24818 {
24819 int i, k, x;
24820 struct glyph *glyphs = s->row->glyphs[s->area];
24821 int first = s->first_glyph - glyphs;
24822
24823 k = -1;
24824 x = 0;
24825 for (i = first - 1; i >= 0; --i)
24826 {
24827 int left, right;
24828 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24829 if (x + right > 0)
24830 k = i;
24831 x -= glyphs[i].pixel_width;
24832 }
24833
24834 return k;
24835 }
24836
24837
24838 /* Return the index of the last glyph following glyph string S that is
24839 overwritten by S because of S's right overhang. Value is -1 if
24840 no such glyph is found. */
24841
24842 static int
24843 right_overwritten (struct glyph_string *s)
24844 {
24845 int k = -1;
24846
24847 if (s->right_overhang)
24848 {
24849 int x = 0, i;
24850 struct glyph *glyphs = s->row->glyphs[s->area];
24851 int first = (s->first_glyph - glyphs
24852 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24853 int end = s->row->used[s->area];
24854
24855 for (i = first; i < end && s->right_overhang > x; ++i)
24856 x += glyphs[i].pixel_width;
24857
24858 k = i;
24859 }
24860
24861 return k;
24862 }
24863
24864
24865 /* Return the index of the last glyph following glyph string S that
24866 overwrites S because of its left overhang. Value is negative
24867 if no such glyph is found. */
24868
24869 static int
24870 right_overwriting (struct glyph_string *s)
24871 {
24872 int i, k, x;
24873 int end = s->row->used[s->area];
24874 struct glyph *glyphs = s->row->glyphs[s->area];
24875 int first = (s->first_glyph - glyphs
24876 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24877
24878 k = -1;
24879 x = 0;
24880 for (i = first; i < end; ++i)
24881 {
24882 int left, right;
24883 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24884 if (x - left < 0)
24885 k = i;
24886 x += glyphs[i].pixel_width;
24887 }
24888
24889 return k;
24890 }
24891
24892
24893 /* Set background width of glyph string S. START is the index of the
24894 first glyph following S. LAST_X is the right-most x-position + 1
24895 in the drawing area. */
24896
24897 static void
24898 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
24899 {
24900 /* If the face of this glyph string has to be drawn to the end of
24901 the drawing area, set S->extends_to_end_of_line_p. */
24902
24903 if (start == s->row->used[s->area]
24904 && ((s->row->fill_line_p
24905 && (s->hl == DRAW_NORMAL_TEXT
24906 || s->hl == DRAW_IMAGE_RAISED
24907 || s->hl == DRAW_IMAGE_SUNKEN))
24908 || s->hl == DRAW_MOUSE_FACE))
24909 s->extends_to_end_of_line_p = true;
24910
24911 /* If S extends its face to the end of the line, set its
24912 background_width to the distance to the right edge of the drawing
24913 area. */
24914 if (s->extends_to_end_of_line_p)
24915 s->background_width = last_x - s->x + 1;
24916 else
24917 s->background_width = s->width;
24918 }
24919
24920
24921 /* Compute overhangs and x-positions for glyph string S and its
24922 predecessors, or successors. X is the starting x-position for S.
24923 BACKWARD_P means process predecessors. */
24924
24925 static void
24926 compute_overhangs_and_x (struct glyph_string *s, int x, bool backward_p)
24927 {
24928 if (backward_p)
24929 {
24930 while (s)
24931 {
24932 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24933 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24934 x -= s->width;
24935 s->x = x;
24936 s = s->prev;
24937 }
24938 }
24939 else
24940 {
24941 while (s)
24942 {
24943 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24944 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24945 s->x = x;
24946 x += s->width;
24947 s = s->next;
24948 }
24949 }
24950 }
24951
24952
24953
24954 /* The following macros are only called from draw_glyphs below.
24955 They reference the following parameters of that function directly:
24956 `w', `row', `area', and `overlap_p'
24957 as well as the following local variables:
24958 `s', `f', and `hdc' (in W32) */
24959
24960 #ifdef HAVE_NTGUI
24961 /* On W32, silently add local `hdc' variable to argument list of
24962 init_glyph_string. */
24963 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24964 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
24965 #else
24966 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24967 init_glyph_string (s, char2b, w, row, area, start, hl)
24968 #endif
24969
24970 /* Add a glyph string for a stretch glyph to the list of strings
24971 between HEAD and TAIL. START is the index of the stretch glyph in
24972 row area AREA of glyph row ROW. END is the index of the last glyph
24973 in that glyph row area. X is the current output position assigned
24974 to the new glyph string constructed. HL overrides that face of the
24975 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24976 is the right-most x-position of the drawing area. */
24977
24978 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
24979 and below -- keep them on one line. */
24980 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24981 do \
24982 { \
24983 s = alloca (sizeof *s); \
24984 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24985 START = fill_stretch_glyph_string (s, START, END); \
24986 append_glyph_string (&HEAD, &TAIL, s); \
24987 s->x = (X); \
24988 } \
24989 while (false)
24990
24991
24992 /* Add a glyph string for an image glyph to the list of strings
24993 between HEAD and TAIL. START is the index of the image glyph in
24994 row area AREA of glyph row ROW. END is the index of the last glyph
24995 in that glyph row area. X is the current output position assigned
24996 to the new glyph string constructed. HL overrides that face of the
24997 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24998 is the right-most x-position of the drawing area. */
24999
25000 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25001 do \
25002 { \
25003 s = alloca (sizeof *s); \
25004 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25005 fill_image_glyph_string (s); \
25006 append_glyph_string (&HEAD, &TAIL, s); \
25007 ++START; \
25008 s->x = (X); \
25009 } \
25010 while (false)
25011
25012
25013 /* Add a glyph string for a sequence of character glyphs to the list
25014 of strings between HEAD and TAIL. START is the index of the first
25015 glyph in row area AREA of glyph row ROW that is part of the new
25016 glyph string. END is the index of the last glyph in that glyph row
25017 area. X is the current output position assigned to the new glyph
25018 string constructed. HL overrides that face of the glyph; e.g. it
25019 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
25020 right-most x-position of the drawing area. */
25021
25022 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25023 do \
25024 { \
25025 int face_id; \
25026 XChar2b *char2b; \
25027 \
25028 face_id = (row)->glyphs[area][START].face_id; \
25029 \
25030 s = alloca (sizeof *s); \
25031 SAFE_NALLOCA (char2b, 1, (END) - (START)); \
25032 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25033 append_glyph_string (&HEAD, &TAIL, s); \
25034 s->x = (X); \
25035 START = fill_glyph_string (s, face_id, START, END, overlaps); \
25036 } \
25037 while (false)
25038
25039
25040 /* Add a glyph string for a composite sequence to the list of strings
25041 between HEAD and TAIL. START is the index of the first glyph in
25042 row area AREA of glyph row ROW that is part of the new glyph
25043 string. END is the index of the last glyph in that glyph row area.
25044 X is the current output position assigned to the new glyph string
25045 constructed. HL overrides that face of the glyph; e.g. it is
25046 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
25047 x-position of the drawing area. */
25048
25049 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25050 do { \
25051 int face_id = (row)->glyphs[area][START].face_id; \
25052 struct face *base_face = FACE_FROM_ID (f, face_id); \
25053 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
25054 struct composition *cmp = composition_table[cmp_id]; \
25055 XChar2b *char2b; \
25056 struct glyph_string *first_s = NULL; \
25057 int n; \
25058 \
25059 SAFE_NALLOCA (char2b, 1, cmp->glyph_len); \
25060 \
25061 /* Make glyph_strings for each glyph sequence that is drawable by \
25062 the same face, and append them to HEAD/TAIL. */ \
25063 for (n = 0; n < cmp->glyph_len;) \
25064 { \
25065 s = alloca (sizeof *s); \
25066 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25067 append_glyph_string (&(HEAD), &(TAIL), s); \
25068 s->cmp = cmp; \
25069 s->cmp_from = n; \
25070 s->x = (X); \
25071 if (n == 0) \
25072 first_s = s; \
25073 n = fill_composite_glyph_string (s, base_face, overlaps); \
25074 } \
25075 \
25076 ++START; \
25077 s = first_s; \
25078 } while (false)
25079
25080
25081 /* Add a glyph string for a glyph-string sequence to the list of strings
25082 between HEAD and TAIL. */
25083
25084 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25085 do { \
25086 int face_id; \
25087 XChar2b *char2b; \
25088 Lisp_Object gstring; \
25089 \
25090 face_id = (row)->glyphs[area][START].face_id; \
25091 gstring = (composition_gstring_from_id \
25092 ((row)->glyphs[area][START].u.cmp.id)); \
25093 s = alloca (sizeof *s); \
25094 SAFE_NALLOCA (char2b, 1, LGSTRING_GLYPH_LEN (gstring)); \
25095 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25096 append_glyph_string (&(HEAD), &(TAIL), s); \
25097 s->x = (X); \
25098 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
25099 } while (false)
25100
25101
25102 /* Add a glyph string for a sequence of glyphless character's glyphs
25103 to the list of strings between HEAD and TAIL. The meanings of
25104 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
25105
25106 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25107 do \
25108 { \
25109 int face_id; \
25110 \
25111 face_id = (row)->glyphs[area][START].face_id; \
25112 \
25113 s = alloca (sizeof *s); \
25114 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25115 append_glyph_string (&HEAD, &TAIL, s); \
25116 s->x = (X); \
25117 START = fill_glyphless_glyph_string (s, face_id, START, END, \
25118 overlaps); \
25119 } \
25120 while (false)
25121
25122
25123 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
25124 of AREA of glyph row ROW on window W between indices START and END.
25125 HL overrides the face for drawing glyph strings, e.g. it is
25126 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
25127 x-positions of the drawing area.
25128
25129 This is an ugly monster macro construct because we must use alloca
25130 to allocate glyph strings (because draw_glyphs can be called
25131 asynchronously). */
25132
25133 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25134 do \
25135 { \
25136 HEAD = TAIL = NULL; \
25137 while (START < END) \
25138 { \
25139 struct glyph *first_glyph = (row)->glyphs[area] + START; \
25140 switch (first_glyph->type) \
25141 { \
25142 case CHAR_GLYPH: \
25143 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
25144 HL, X, LAST_X); \
25145 break; \
25146 \
25147 case COMPOSITE_GLYPH: \
25148 if (first_glyph->u.cmp.automatic) \
25149 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
25150 HL, X, LAST_X); \
25151 else \
25152 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
25153 HL, X, LAST_X); \
25154 break; \
25155 \
25156 case STRETCH_GLYPH: \
25157 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
25158 HL, X, LAST_X); \
25159 break; \
25160 \
25161 case IMAGE_GLYPH: \
25162 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
25163 HL, X, LAST_X); \
25164 break; \
25165 \
25166 case GLYPHLESS_GLYPH: \
25167 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
25168 HL, X, LAST_X); \
25169 break; \
25170 \
25171 default: \
25172 emacs_abort (); \
25173 } \
25174 \
25175 if (s) \
25176 { \
25177 set_glyph_string_background_width (s, START, LAST_X); \
25178 (X) += s->width; \
25179 } \
25180 } \
25181 } while (false)
25182
25183
25184 /* Draw glyphs between START and END in AREA of ROW on window W,
25185 starting at x-position X. X is relative to AREA in W. HL is a
25186 face-override with the following meaning:
25187
25188 DRAW_NORMAL_TEXT draw normally
25189 DRAW_CURSOR draw in cursor face
25190 DRAW_MOUSE_FACE draw in mouse face.
25191 DRAW_INVERSE_VIDEO draw in mode line face
25192 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
25193 DRAW_IMAGE_RAISED draw an image with a raised relief around it
25194
25195 If OVERLAPS is non-zero, draw only the foreground of characters and
25196 clip to the physical height of ROW. Non-zero value also defines
25197 the overlapping part to be drawn:
25198
25199 OVERLAPS_PRED overlap with preceding rows
25200 OVERLAPS_SUCC overlap with succeeding rows
25201 OVERLAPS_BOTH overlap with both preceding/succeeding rows
25202 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
25203
25204 Value is the x-position reached, relative to AREA of W. */
25205
25206 static int
25207 draw_glyphs (struct window *w, int x, struct glyph_row *row,
25208 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
25209 enum draw_glyphs_face hl, int overlaps)
25210 {
25211 struct glyph_string *head, *tail;
25212 struct glyph_string *s;
25213 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
25214 int i, j, x_reached, last_x, area_left = 0;
25215 struct frame *f = XFRAME (WINDOW_FRAME (w));
25216 DECLARE_HDC (hdc);
25217
25218 ALLOCATE_HDC (hdc, f);
25219
25220 /* Let's rather be paranoid than getting a SEGV. */
25221 end = min (end, row->used[area]);
25222 start = clip_to_bounds (0, start, end);
25223
25224 /* Translate X to frame coordinates. Set last_x to the right
25225 end of the drawing area. */
25226 if (row->full_width_p)
25227 {
25228 /* X is relative to the left edge of W, without scroll bars
25229 or fringes. */
25230 area_left = WINDOW_LEFT_EDGE_X (w);
25231 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
25232 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
25233 }
25234 else
25235 {
25236 area_left = window_box_left (w, area);
25237 last_x = area_left + window_box_width (w, area);
25238 }
25239 x += area_left;
25240
25241 /* Build a doubly-linked list of glyph_string structures between
25242 head and tail from what we have to draw. Note that the macro
25243 BUILD_GLYPH_STRINGS will modify its start parameter. That's
25244 the reason we use a separate variable `i'. */
25245 i = start;
25246 USE_SAFE_ALLOCA;
25247 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
25248 if (tail)
25249 x_reached = tail->x + tail->background_width;
25250 else
25251 x_reached = x;
25252
25253 /* If there are any glyphs with lbearing < 0 or rbearing > width in
25254 the row, redraw some glyphs in front or following the glyph
25255 strings built above. */
25256 if (head && !overlaps && row->contains_overlapping_glyphs_p)
25257 {
25258 struct glyph_string *h, *t;
25259 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25260 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
25261 bool check_mouse_face = false;
25262 int dummy_x = 0;
25263
25264 /* If mouse highlighting is on, we may need to draw adjacent
25265 glyphs using mouse-face highlighting. */
25266 if (area == TEXT_AREA && row->mouse_face_p
25267 && hlinfo->mouse_face_beg_row >= 0
25268 && hlinfo->mouse_face_end_row >= 0)
25269 {
25270 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
25271
25272 if (row_vpos >= hlinfo->mouse_face_beg_row
25273 && row_vpos <= hlinfo->mouse_face_end_row)
25274 {
25275 check_mouse_face = true;
25276 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
25277 ? hlinfo->mouse_face_beg_col : 0;
25278 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
25279 ? hlinfo->mouse_face_end_col
25280 : row->used[TEXT_AREA];
25281 }
25282 }
25283
25284 /* Compute overhangs for all glyph strings. */
25285 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
25286 for (s = head; s; s = s->next)
25287 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
25288
25289 /* Prepend glyph strings for glyphs in front of the first glyph
25290 string that are overwritten because of the first glyph
25291 string's left overhang. The background of all strings
25292 prepended must be drawn because the first glyph string
25293 draws over it. */
25294 i = left_overwritten (head);
25295 if (i >= 0)
25296 {
25297 enum draw_glyphs_face overlap_hl;
25298
25299 /* If this row contains mouse highlighting, attempt to draw
25300 the overlapped glyphs with the correct highlight. This
25301 code fails if the overlap encompasses more than one glyph
25302 and mouse-highlight spans only some of these glyphs.
25303 However, making it work perfectly involves a lot more
25304 code, and I don't know if the pathological case occurs in
25305 practice, so we'll stick to this for now. --- cyd */
25306 if (check_mouse_face
25307 && mouse_beg_col < start && mouse_end_col > i)
25308 overlap_hl = DRAW_MOUSE_FACE;
25309 else
25310 overlap_hl = DRAW_NORMAL_TEXT;
25311
25312 if (hl != overlap_hl)
25313 clip_head = head;
25314 j = i;
25315 BUILD_GLYPH_STRINGS (j, start, h, t,
25316 overlap_hl, dummy_x, last_x);
25317 start = i;
25318 compute_overhangs_and_x (t, head->x, true);
25319 prepend_glyph_string_lists (&head, &tail, h, t);
25320 if (clip_head == NULL)
25321 clip_head = head;
25322 }
25323
25324 /* Prepend glyph strings for glyphs in front of the first glyph
25325 string that overwrite that glyph string because of their
25326 right overhang. For these strings, only the foreground must
25327 be drawn, because it draws over the glyph string at `head'.
25328 The background must not be drawn because this would overwrite
25329 right overhangs of preceding glyphs for which no glyph
25330 strings exist. */
25331 i = left_overwriting (head);
25332 if (i >= 0)
25333 {
25334 enum draw_glyphs_face overlap_hl;
25335
25336 if (check_mouse_face
25337 && mouse_beg_col < start && mouse_end_col > i)
25338 overlap_hl = DRAW_MOUSE_FACE;
25339 else
25340 overlap_hl = DRAW_NORMAL_TEXT;
25341
25342 if (hl == overlap_hl || clip_head == NULL)
25343 clip_head = head;
25344 BUILD_GLYPH_STRINGS (i, start, h, t,
25345 overlap_hl, dummy_x, last_x);
25346 for (s = h; s; s = s->next)
25347 s->background_filled_p = true;
25348 compute_overhangs_and_x (t, head->x, true);
25349 prepend_glyph_string_lists (&head, &tail, h, t);
25350 }
25351
25352 /* Append glyphs strings for glyphs following the last glyph
25353 string tail that are overwritten by tail. The background of
25354 these strings has to be drawn because tail's foreground draws
25355 over it. */
25356 i = right_overwritten (tail);
25357 if (i >= 0)
25358 {
25359 enum draw_glyphs_face overlap_hl;
25360
25361 if (check_mouse_face
25362 && mouse_beg_col < i && mouse_end_col > end)
25363 overlap_hl = DRAW_MOUSE_FACE;
25364 else
25365 overlap_hl = DRAW_NORMAL_TEXT;
25366
25367 if (hl != overlap_hl)
25368 clip_tail = tail;
25369 BUILD_GLYPH_STRINGS (end, i, h, t,
25370 overlap_hl, x, last_x);
25371 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25372 we don't have `end = i;' here. */
25373 compute_overhangs_and_x (h, tail->x + tail->width, false);
25374 append_glyph_string_lists (&head, &tail, h, t);
25375 if (clip_tail == NULL)
25376 clip_tail = tail;
25377 }
25378
25379 /* Append glyph strings for glyphs following the last glyph
25380 string tail that overwrite tail. The foreground of such
25381 glyphs has to be drawn because it writes into the background
25382 of tail. The background must not be drawn because it could
25383 paint over the foreground of following glyphs. */
25384 i = right_overwriting (tail);
25385 if (i >= 0)
25386 {
25387 enum draw_glyphs_face overlap_hl;
25388 if (check_mouse_face
25389 && mouse_beg_col < i && mouse_end_col > end)
25390 overlap_hl = DRAW_MOUSE_FACE;
25391 else
25392 overlap_hl = DRAW_NORMAL_TEXT;
25393
25394 if (hl == overlap_hl || clip_tail == NULL)
25395 clip_tail = tail;
25396 i++; /* We must include the Ith glyph. */
25397 BUILD_GLYPH_STRINGS (end, i, h, t,
25398 overlap_hl, x, last_x);
25399 for (s = h; s; s = s->next)
25400 s->background_filled_p = true;
25401 compute_overhangs_and_x (h, tail->x + tail->width, false);
25402 append_glyph_string_lists (&head, &tail, h, t);
25403 }
25404 if (clip_head || clip_tail)
25405 for (s = head; s; s = s->next)
25406 {
25407 s->clip_head = clip_head;
25408 s->clip_tail = clip_tail;
25409 }
25410 }
25411
25412 /* Draw all strings. */
25413 for (s = head; s; s = s->next)
25414 FRAME_RIF (f)->draw_glyph_string (s);
25415
25416 #ifndef HAVE_NS
25417 /* When focus a sole frame and move horizontally, this clears on_p
25418 causing a failure to erase prev cursor position. */
25419 if (area == TEXT_AREA
25420 && !row->full_width_p
25421 /* When drawing overlapping rows, only the glyph strings'
25422 foreground is drawn, which doesn't erase a cursor
25423 completely. */
25424 && !overlaps)
25425 {
25426 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25427 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25428 : (tail ? tail->x + tail->background_width : x));
25429 x0 -= area_left;
25430 x1 -= area_left;
25431
25432 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25433 row->y, MATRIX_ROW_BOTTOM_Y (row));
25434 }
25435 #endif
25436
25437 /* Value is the x-position up to which drawn, relative to AREA of W.
25438 This doesn't include parts drawn because of overhangs. */
25439 if (row->full_width_p)
25440 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25441 else
25442 x_reached -= area_left;
25443
25444 RELEASE_HDC (hdc, f);
25445
25446 SAFE_FREE ();
25447 return x_reached;
25448 }
25449
25450 /* Expand row matrix if too narrow. Don't expand if area
25451 is not present. */
25452
25453 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25454 { \
25455 if (!it->f->fonts_changed \
25456 && (it->glyph_row->glyphs[area] \
25457 < it->glyph_row->glyphs[area + 1])) \
25458 { \
25459 it->w->ncols_scale_factor++; \
25460 it->f->fonts_changed = true; \
25461 } \
25462 }
25463
25464 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25465 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25466
25467 static void
25468 append_glyph (struct it *it)
25469 {
25470 struct glyph *glyph;
25471 enum glyph_row_area area = it->area;
25472
25473 eassert (it->glyph_row);
25474 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25475
25476 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25477 if (glyph < it->glyph_row->glyphs[area + 1])
25478 {
25479 /* If the glyph row is reversed, we need to prepend the glyph
25480 rather than append it. */
25481 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25482 {
25483 struct glyph *g;
25484
25485 /* Make room for the additional glyph. */
25486 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25487 g[1] = *g;
25488 glyph = it->glyph_row->glyphs[area];
25489 }
25490 glyph->charpos = CHARPOS (it->position);
25491 glyph->object = it->object;
25492 if (it->pixel_width > 0)
25493 {
25494 glyph->pixel_width = it->pixel_width;
25495 glyph->padding_p = false;
25496 }
25497 else
25498 {
25499 /* Assure at least 1-pixel width. Otherwise, cursor can't
25500 be displayed correctly. */
25501 glyph->pixel_width = 1;
25502 glyph->padding_p = true;
25503 }
25504 glyph->ascent = it->ascent;
25505 glyph->descent = it->descent;
25506 glyph->voffset = it->voffset;
25507 glyph->type = CHAR_GLYPH;
25508 glyph->avoid_cursor_p = it->avoid_cursor_p;
25509 glyph->multibyte_p = it->multibyte_p;
25510 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25511 {
25512 /* In R2L rows, the left and the right box edges need to be
25513 drawn in reverse direction. */
25514 glyph->right_box_line_p = it->start_of_box_run_p;
25515 glyph->left_box_line_p = it->end_of_box_run_p;
25516 }
25517 else
25518 {
25519 glyph->left_box_line_p = it->start_of_box_run_p;
25520 glyph->right_box_line_p = it->end_of_box_run_p;
25521 }
25522 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25523 || it->phys_descent > it->descent);
25524 glyph->glyph_not_available_p = it->glyph_not_available_p;
25525 glyph->face_id = it->face_id;
25526 glyph->u.ch = it->char_to_display;
25527 glyph->slice.img = null_glyph_slice;
25528 glyph->font_type = FONT_TYPE_UNKNOWN;
25529 if (it->bidi_p)
25530 {
25531 glyph->resolved_level = it->bidi_it.resolved_level;
25532 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25533 glyph->bidi_type = it->bidi_it.type;
25534 }
25535 else
25536 {
25537 glyph->resolved_level = 0;
25538 glyph->bidi_type = UNKNOWN_BT;
25539 }
25540 ++it->glyph_row->used[area];
25541 }
25542 else
25543 IT_EXPAND_MATRIX_WIDTH (it, area);
25544 }
25545
25546 /* Store one glyph for the composition IT->cmp_it.id in
25547 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25548 non-null. */
25549
25550 static void
25551 append_composite_glyph (struct it *it)
25552 {
25553 struct glyph *glyph;
25554 enum glyph_row_area area = it->area;
25555
25556 eassert (it->glyph_row);
25557
25558 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25559 if (glyph < it->glyph_row->glyphs[area + 1])
25560 {
25561 /* If the glyph row is reversed, we need to prepend the glyph
25562 rather than append it. */
25563 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25564 {
25565 struct glyph *g;
25566
25567 /* Make room for the new glyph. */
25568 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25569 g[1] = *g;
25570 glyph = it->glyph_row->glyphs[it->area];
25571 }
25572 glyph->charpos = it->cmp_it.charpos;
25573 glyph->object = it->object;
25574 glyph->pixel_width = it->pixel_width;
25575 glyph->ascent = it->ascent;
25576 glyph->descent = it->descent;
25577 glyph->voffset = it->voffset;
25578 glyph->type = COMPOSITE_GLYPH;
25579 if (it->cmp_it.ch < 0)
25580 {
25581 glyph->u.cmp.automatic = false;
25582 glyph->u.cmp.id = it->cmp_it.id;
25583 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25584 }
25585 else
25586 {
25587 glyph->u.cmp.automatic = true;
25588 glyph->u.cmp.id = it->cmp_it.id;
25589 glyph->slice.cmp.from = it->cmp_it.from;
25590 glyph->slice.cmp.to = it->cmp_it.to - 1;
25591 }
25592 glyph->avoid_cursor_p = it->avoid_cursor_p;
25593 glyph->multibyte_p = it->multibyte_p;
25594 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25595 {
25596 /* In R2L rows, the left and the right box edges need to be
25597 drawn in reverse direction. */
25598 glyph->right_box_line_p = it->start_of_box_run_p;
25599 glyph->left_box_line_p = it->end_of_box_run_p;
25600 }
25601 else
25602 {
25603 glyph->left_box_line_p = it->start_of_box_run_p;
25604 glyph->right_box_line_p = it->end_of_box_run_p;
25605 }
25606 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25607 || it->phys_descent > it->descent);
25608 glyph->padding_p = false;
25609 glyph->glyph_not_available_p = false;
25610 glyph->face_id = it->face_id;
25611 glyph->font_type = FONT_TYPE_UNKNOWN;
25612 if (it->bidi_p)
25613 {
25614 glyph->resolved_level = it->bidi_it.resolved_level;
25615 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25616 glyph->bidi_type = it->bidi_it.type;
25617 }
25618 ++it->glyph_row->used[area];
25619 }
25620 else
25621 IT_EXPAND_MATRIX_WIDTH (it, area);
25622 }
25623
25624
25625 /* Change IT->ascent and IT->height according to the setting of
25626 IT->voffset. */
25627
25628 static void
25629 take_vertical_position_into_account (struct it *it)
25630 {
25631 if (it->voffset)
25632 {
25633 if (it->voffset < 0)
25634 /* Increase the ascent so that we can display the text higher
25635 in the line. */
25636 it->ascent -= it->voffset;
25637 else
25638 /* Increase the descent so that we can display the text lower
25639 in the line. */
25640 it->descent += it->voffset;
25641 }
25642 }
25643
25644
25645 /* Produce glyphs/get display metrics for the image IT is loaded with.
25646 See the description of struct display_iterator in dispextern.h for
25647 an overview of struct display_iterator. */
25648
25649 static void
25650 produce_image_glyph (struct it *it)
25651 {
25652 struct image *img;
25653 struct face *face;
25654 int glyph_ascent, crop;
25655 struct glyph_slice slice;
25656
25657 eassert (it->what == IT_IMAGE);
25658
25659 face = FACE_FROM_ID (it->f, it->face_id);
25660 eassert (face);
25661 /* Make sure X resources of the face is loaded. */
25662 prepare_face_for_display (it->f, face);
25663
25664 if (it->image_id < 0)
25665 {
25666 /* Fringe bitmap. */
25667 it->ascent = it->phys_ascent = 0;
25668 it->descent = it->phys_descent = 0;
25669 it->pixel_width = 0;
25670 it->nglyphs = 0;
25671 return;
25672 }
25673
25674 img = IMAGE_FROM_ID (it->f, it->image_id);
25675 eassert (img);
25676 /* Make sure X resources of the image is loaded. */
25677 prepare_image_for_display (it->f, img);
25678
25679 slice.x = slice.y = 0;
25680 slice.width = img->width;
25681 slice.height = img->height;
25682
25683 if (INTEGERP (it->slice.x))
25684 slice.x = XINT (it->slice.x);
25685 else if (FLOATP (it->slice.x))
25686 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
25687
25688 if (INTEGERP (it->slice.y))
25689 slice.y = XINT (it->slice.y);
25690 else if (FLOATP (it->slice.y))
25691 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
25692
25693 if (INTEGERP (it->slice.width))
25694 slice.width = XINT (it->slice.width);
25695 else if (FLOATP (it->slice.width))
25696 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
25697
25698 if (INTEGERP (it->slice.height))
25699 slice.height = XINT (it->slice.height);
25700 else if (FLOATP (it->slice.height))
25701 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
25702
25703 if (slice.x >= img->width)
25704 slice.x = img->width;
25705 if (slice.y >= img->height)
25706 slice.y = img->height;
25707 if (slice.x + slice.width >= img->width)
25708 slice.width = img->width - slice.x;
25709 if (slice.y + slice.height > img->height)
25710 slice.height = img->height - slice.y;
25711
25712 if (slice.width == 0 || slice.height == 0)
25713 return;
25714
25715 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
25716
25717 it->descent = slice.height - glyph_ascent;
25718 if (slice.y == 0)
25719 it->descent += img->vmargin;
25720 if (slice.y + slice.height == img->height)
25721 it->descent += img->vmargin;
25722 it->phys_descent = it->descent;
25723
25724 it->pixel_width = slice.width;
25725 if (slice.x == 0)
25726 it->pixel_width += img->hmargin;
25727 if (slice.x + slice.width == img->width)
25728 it->pixel_width += img->hmargin;
25729
25730 /* It's quite possible for images to have an ascent greater than
25731 their height, so don't get confused in that case. */
25732 if (it->descent < 0)
25733 it->descent = 0;
25734
25735 it->nglyphs = 1;
25736
25737 if (face->box != FACE_NO_BOX)
25738 {
25739 if (face->box_line_width > 0)
25740 {
25741 if (slice.y == 0)
25742 it->ascent += face->box_line_width;
25743 if (slice.y + slice.height == img->height)
25744 it->descent += face->box_line_width;
25745 }
25746
25747 if (it->start_of_box_run_p && slice.x == 0)
25748 it->pixel_width += eabs (face->box_line_width);
25749 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
25750 it->pixel_width += eabs (face->box_line_width);
25751 }
25752
25753 take_vertical_position_into_account (it);
25754
25755 /* Automatically crop wide image glyphs at right edge so we can
25756 draw the cursor on same display row. */
25757 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
25758 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
25759 {
25760 it->pixel_width -= crop;
25761 slice.width -= crop;
25762 }
25763
25764 if (it->glyph_row)
25765 {
25766 struct glyph *glyph;
25767 enum glyph_row_area area = it->area;
25768
25769 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25770 if (it->glyph_row->reversed_p)
25771 {
25772 struct glyph *g;
25773
25774 /* Make room for the new glyph. */
25775 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25776 g[1] = *g;
25777 glyph = it->glyph_row->glyphs[it->area];
25778 }
25779 if (glyph < it->glyph_row->glyphs[area + 1])
25780 {
25781 glyph->charpos = CHARPOS (it->position);
25782 glyph->object = it->object;
25783 glyph->pixel_width = it->pixel_width;
25784 glyph->ascent = glyph_ascent;
25785 glyph->descent = it->descent;
25786 glyph->voffset = it->voffset;
25787 glyph->type = IMAGE_GLYPH;
25788 glyph->avoid_cursor_p = it->avoid_cursor_p;
25789 glyph->multibyte_p = it->multibyte_p;
25790 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25791 {
25792 /* In R2L rows, the left and the right box edges need to be
25793 drawn in reverse direction. */
25794 glyph->right_box_line_p = it->start_of_box_run_p;
25795 glyph->left_box_line_p = it->end_of_box_run_p;
25796 }
25797 else
25798 {
25799 glyph->left_box_line_p = it->start_of_box_run_p;
25800 glyph->right_box_line_p = it->end_of_box_run_p;
25801 }
25802 glyph->overlaps_vertically_p = false;
25803 glyph->padding_p = false;
25804 glyph->glyph_not_available_p = false;
25805 glyph->face_id = it->face_id;
25806 glyph->u.img_id = img->id;
25807 glyph->slice.img = slice;
25808 glyph->font_type = FONT_TYPE_UNKNOWN;
25809 if (it->bidi_p)
25810 {
25811 glyph->resolved_level = it->bidi_it.resolved_level;
25812 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25813 glyph->bidi_type = it->bidi_it.type;
25814 }
25815 ++it->glyph_row->used[area];
25816 }
25817 else
25818 IT_EXPAND_MATRIX_WIDTH (it, area);
25819 }
25820 }
25821
25822
25823 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
25824 of the glyph, WIDTH and HEIGHT are the width and height of the
25825 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
25826
25827 static void
25828 append_stretch_glyph (struct it *it, Lisp_Object object,
25829 int width, int height, int ascent)
25830 {
25831 struct glyph *glyph;
25832 enum glyph_row_area area = it->area;
25833
25834 eassert (ascent >= 0 && ascent <= height);
25835
25836 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25837 if (glyph < it->glyph_row->glyphs[area + 1])
25838 {
25839 /* If the glyph row is reversed, we need to prepend the glyph
25840 rather than append it. */
25841 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25842 {
25843 struct glyph *g;
25844
25845 /* Make room for the additional glyph. */
25846 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25847 g[1] = *g;
25848 glyph = it->glyph_row->glyphs[area];
25849
25850 /* Decrease the width of the first glyph of the row that
25851 begins before first_visible_x (e.g., due to hscroll).
25852 This is so the overall width of the row becomes smaller
25853 by the scroll amount, and the stretch glyph appended by
25854 extend_face_to_end_of_line will be wider, to shift the
25855 row glyphs to the right. (In L2R rows, the corresponding
25856 left-shift effect is accomplished by setting row->x to a
25857 negative value, which won't work with R2L rows.)
25858
25859 This must leave us with a positive value of WIDTH, since
25860 otherwise the call to move_it_in_display_line_to at the
25861 beginning of display_line would have got past the entire
25862 first glyph, and then it->current_x would have been
25863 greater or equal to it->first_visible_x. */
25864 if (it->current_x < it->first_visible_x)
25865 width -= it->first_visible_x - it->current_x;
25866 eassert (width > 0);
25867 }
25868 glyph->charpos = CHARPOS (it->position);
25869 glyph->object = object;
25870 glyph->pixel_width = width;
25871 glyph->ascent = ascent;
25872 glyph->descent = height - ascent;
25873 glyph->voffset = it->voffset;
25874 glyph->type = STRETCH_GLYPH;
25875 glyph->avoid_cursor_p = it->avoid_cursor_p;
25876 glyph->multibyte_p = it->multibyte_p;
25877 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25878 {
25879 /* In R2L rows, the left and the right box edges need to be
25880 drawn in reverse direction. */
25881 glyph->right_box_line_p = it->start_of_box_run_p;
25882 glyph->left_box_line_p = it->end_of_box_run_p;
25883 }
25884 else
25885 {
25886 glyph->left_box_line_p = it->start_of_box_run_p;
25887 glyph->right_box_line_p = it->end_of_box_run_p;
25888 }
25889 glyph->overlaps_vertically_p = false;
25890 glyph->padding_p = false;
25891 glyph->glyph_not_available_p = false;
25892 glyph->face_id = it->face_id;
25893 glyph->u.stretch.ascent = ascent;
25894 glyph->u.stretch.height = height;
25895 glyph->slice.img = null_glyph_slice;
25896 glyph->font_type = FONT_TYPE_UNKNOWN;
25897 if (it->bidi_p)
25898 {
25899 glyph->resolved_level = it->bidi_it.resolved_level;
25900 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25901 glyph->bidi_type = it->bidi_it.type;
25902 }
25903 else
25904 {
25905 glyph->resolved_level = 0;
25906 glyph->bidi_type = UNKNOWN_BT;
25907 }
25908 ++it->glyph_row->used[area];
25909 }
25910 else
25911 IT_EXPAND_MATRIX_WIDTH (it, area);
25912 }
25913
25914 #endif /* HAVE_WINDOW_SYSTEM */
25915
25916 /* Produce a stretch glyph for iterator IT. IT->object is the value
25917 of the glyph property displayed. The value must be a list
25918 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
25919 being recognized:
25920
25921 1. `:width WIDTH' specifies that the space should be WIDTH *
25922 canonical char width wide. WIDTH may be an integer or floating
25923 point number.
25924
25925 2. `:relative-width FACTOR' specifies that the width of the stretch
25926 should be computed from the width of the first character having the
25927 `glyph' property, and should be FACTOR times that width.
25928
25929 3. `:align-to HPOS' specifies that the space should be wide enough
25930 to reach HPOS, a value in canonical character units.
25931
25932 Exactly one of the above pairs must be present.
25933
25934 4. `:height HEIGHT' specifies that the height of the stretch produced
25935 should be HEIGHT, measured in canonical character units.
25936
25937 5. `:relative-height FACTOR' specifies that the height of the
25938 stretch should be FACTOR times the height of the characters having
25939 the glyph property.
25940
25941 Either none or exactly one of 4 or 5 must be present.
25942
25943 6. `:ascent ASCENT' specifies that ASCENT percent of the height
25944 of the stretch should be used for the ascent of the stretch.
25945 ASCENT must be in the range 0 <= ASCENT <= 100. */
25946
25947 void
25948 produce_stretch_glyph (struct it *it)
25949 {
25950 /* (space :width WIDTH :height HEIGHT ...) */
25951 Lisp_Object prop, plist;
25952 int width = 0, height = 0, align_to = -1;
25953 bool zero_width_ok_p = false;
25954 double tem;
25955 struct font *font = NULL;
25956
25957 #ifdef HAVE_WINDOW_SYSTEM
25958 int ascent = 0;
25959 bool zero_height_ok_p = false;
25960
25961 if (FRAME_WINDOW_P (it->f))
25962 {
25963 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25964 font = face->font ? face->font : FRAME_FONT (it->f);
25965 prepare_face_for_display (it->f, face);
25966 }
25967 #endif
25968
25969 /* List should start with `space'. */
25970 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
25971 plist = XCDR (it->object);
25972
25973 /* Compute the width of the stretch. */
25974 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
25975 && calc_pixel_width_or_height (&tem, it, prop, font, true, 0))
25976 {
25977 /* Absolute width `:width WIDTH' specified and valid. */
25978 zero_width_ok_p = true;
25979 width = (int)tem;
25980 }
25981 #ifdef HAVE_WINDOW_SYSTEM
25982 else if (FRAME_WINDOW_P (it->f)
25983 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
25984 {
25985 /* Relative width `:relative-width FACTOR' specified and valid.
25986 Compute the width of the characters having the `glyph'
25987 property. */
25988 struct it it2;
25989 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
25990
25991 it2 = *it;
25992 if (it->multibyte_p)
25993 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
25994 else
25995 {
25996 it2.c = it2.char_to_display = *p, it2.len = 1;
25997 if (! ASCII_CHAR_P (it2.c))
25998 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
25999 }
26000
26001 it2.glyph_row = NULL;
26002 it2.what = IT_CHARACTER;
26003 x_produce_glyphs (&it2);
26004 width = NUMVAL (prop) * it2.pixel_width;
26005 }
26006 #endif /* HAVE_WINDOW_SYSTEM */
26007 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
26008 && calc_pixel_width_or_height (&tem, it, prop, font, true,
26009 &align_to))
26010 {
26011 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
26012 align_to = (align_to < 0
26013 ? 0
26014 : align_to - window_box_left_offset (it->w, TEXT_AREA));
26015 else if (align_to < 0)
26016 align_to = window_box_left_offset (it->w, TEXT_AREA);
26017 width = max (0, (int)tem + align_to - it->current_x);
26018 zero_width_ok_p = true;
26019 }
26020 else
26021 /* Nothing specified -> width defaults to canonical char width. */
26022 width = FRAME_COLUMN_WIDTH (it->f);
26023
26024 if (width <= 0 && (width < 0 || !zero_width_ok_p))
26025 width = 1;
26026
26027 #ifdef HAVE_WINDOW_SYSTEM
26028 /* Compute height. */
26029 if (FRAME_WINDOW_P (it->f))
26030 {
26031 int default_height = normal_char_height (font, ' ');
26032
26033 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
26034 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26035 {
26036 height = (int)tem;
26037 zero_height_ok_p = true;
26038 }
26039 else if (prop = Fplist_get (plist, QCrelative_height),
26040 NUMVAL (prop) > 0)
26041 height = default_height * NUMVAL (prop);
26042 else
26043 height = default_height;
26044
26045 if (height <= 0 && (height < 0 || !zero_height_ok_p))
26046 height = 1;
26047
26048 /* Compute percentage of height used for ascent. If
26049 `:ascent ASCENT' is present and valid, use that. Otherwise,
26050 derive the ascent from the font in use. */
26051 if (prop = Fplist_get (plist, QCascent),
26052 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
26053 ascent = height * NUMVAL (prop) / 100.0;
26054 else if (!NILP (prop)
26055 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26056 ascent = min (max (0, (int)tem), height);
26057 else
26058 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
26059 }
26060 else
26061 #endif /* HAVE_WINDOW_SYSTEM */
26062 height = 1;
26063
26064 if (width > 0 && it->line_wrap != TRUNCATE
26065 && it->current_x + width > it->last_visible_x)
26066 {
26067 width = it->last_visible_x - it->current_x;
26068 #ifdef HAVE_WINDOW_SYSTEM
26069 /* Subtract one more pixel from the stretch width, but only on
26070 GUI frames, since on a TTY each glyph is one "pixel" wide. */
26071 width -= FRAME_WINDOW_P (it->f);
26072 #endif
26073 }
26074
26075 if (width > 0 && height > 0 && it->glyph_row)
26076 {
26077 Lisp_Object o_object = it->object;
26078 Lisp_Object object = it->stack[it->sp - 1].string;
26079 int n = width;
26080
26081 if (!STRINGP (object))
26082 object = it->w->contents;
26083 #ifdef HAVE_WINDOW_SYSTEM
26084 if (FRAME_WINDOW_P (it->f))
26085 append_stretch_glyph (it, object, width, height, ascent);
26086 else
26087 #endif
26088 {
26089 it->object = object;
26090 it->char_to_display = ' ';
26091 it->pixel_width = it->len = 1;
26092 while (n--)
26093 tty_append_glyph (it);
26094 it->object = o_object;
26095 }
26096 }
26097
26098 it->pixel_width = width;
26099 #ifdef HAVE_WINDOW_SYSTEM
26100 if (FRAME_WINDOW_P (it->f))
26101 {
26102 it->ascent = it->phys_ascent = ascent;
26103 it->descent = it->phys_descent = height - it->ascent;
26104 it->nglyphs = width > 0 && height > 0;
26105 take_vertical_position_into_account (it);
26106 }
26107 else
26108 #endif
26109 it->nglyphs = width;
26110 }
26111
26112 /* Get information about special display element WHAT in an
26113 environment described by IT. WHAT is one of IT_TRUNCATION or
26114 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
26115 non-null glyph_row member. This function ensures that fields like
26116 face_id, c, len of IT are left untouched. */
26117
26118 static void
26119 produce_special_glyphs (struct it *it, enum display_element_type what)
26120 {
26121 struct it temp_it;
26122 Lisp_Object gc;
26123 GLYPH glyph;
26124
26125 temp_it = *it;
26126 temp_it.object = Qnil;
26127 memset (&temp_it.current, 0, sizeof temp_it.current);
26128
26129 if (what == IT_CONTINUATION)
26130 {
26131 /* Continuation glyph. For R2L lines, we mirror it by hand. */
26132 if (it->bidi_it.paragraph_dir == R2L)
26133 SET_GLYPH_FROM_CHAR (glyph, '/');
26134 else
26135 SET_GLYPH_FROM_CHAR (glyph, '\\');
26136 if (it->dp
26137 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26138 {
26139 /* FIXME: Should we mirror GC for R2L lines? */
26140 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26141 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26142 }
26143 }
26144 else if (what == IT_TRUNCATION)
26145 {
26146 /* Truncation glyph. */
26147 SET_GLYPH_FROM_CHAR (glyph, '$');
26148 if (it->dp
26149 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26150 {
26151 /* FIXME: Should we mirror GC for R2L lines? */
26152 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26153 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26154 }
26155 }
26156 else
26157 emacs_abort ();
26158
26159 #ifdef HAVE_WINDOW_SYSTEM
26160 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
26161 is turned off, we precede the truncation/continuation glyphs by a
26162 stretch glyph whose width is computed such that these special
26163 glyphs are aligned at the window margin, even when very different
26164 fonts are used in different glyph rows. */
26165 if (FRAME_WINDOW_P (temp_it.f)
26166 /* init_iterator calls this with it->glyph_row == NULL, and it
26167 wants only the pixel width of the truncation/continuation
26168 glyphs. */
26169 && temp_it.glyph_row
26170 /* insert_left_trunc_glyphs calls us at the beginning of the
26171 row, and it has its own calculation of the stretch glyph
26172 width. */
26173 && temp_it.glyph_row->used[TEXT_AREA] > 0
26174 && (temp_it.glyph_row->reversed_p
26175 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
26176 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
26177 {
26178 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
26179
26180 if (stretch_width > 0)
26181 {
26182 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
26183 struct font *font =
26184 face->font ? face->font : FRAME_FONT (temp_it.f);
26185 int stretch_ascent =
26186 (((temp_it.ascent + temp_it.descent)
26187 * FONT_BASE (font)) / FONT_HEIGHT (font));
26188
26189 append_stretch_glyph (&temp_it, Qnil, stretch_width,
26190 temp_it.ascent + temp_it.descent,
26191 stretch_ascent);
26192 }
26193 }
26194 #endif
26195
26196 temp_it.dp = NULL;
26197 temp_it.what = IT_CHARACTER;
26198 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
26199 temp_it.face_id = GLYPH_FACE (glyph);
26200 temp_it.len = CHAR_BYTES (temp_it.c);
26201
26202 PRODUCE_GLYPHS (&temp_it);
26203 it->pixel_width = temp_it.pixel_width;
26204 it->nglyphs = temp_it.nglyphs;
26205 }
26206
26207 #ifdef HAVE_WINDOW_SYSTEM
26208
26209 /* Calculate line-height and line-spacing properties.
26210 An integer value specifies explicit pixel value.
26211 A float value specifies relative value to current face height.
26212 A cons (float . face-name) specifies relative value to
26213 height of specified face font.
26214
26215 Returns height in pixels, or nil. */
26216
26217 static Lisp_Object
26218 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
26219 int boff, bool override)
26220 {
26221 Lisp_Object face_name = Qnil;
26222 int ascent, descent, height;
26223
26224 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
26225 return val;
26226
26227 if (CONSP (val))
26228 {
26229 face_name = XCAR (val);
26230 val = XCDR (val);
26231 if (!NUMBERP (val))
26232 val = make_number (1);
26233 if (NILP (face_name))
26234 {
26235 height = it->ascent + it->descent;
26236 goto scale;
26237 }
26238 }
26239
26240 if (NILP (face_name))
26241 {
26242 font = FRAME_FONT (it->f);
26243 boff = FRAME_BASELINE_OFFSET (it->f);
26244 }
26245 else if (EQ (face_name, Qt))
26246 {
26247 override = false;
26248 }
26249 else
26250 {
26251 int face_id;
26252 struct face *face;
26253
26254 face_id = lookup_named_face (it->f, face_name, false);
26255 if (face_id < 0)
26256 return make_number (-1);
26257
26258 face = FACE_FROM_ID (it->f, face_id);
26259 font = face->font;
26260 if (font == NULL)
26261 return make_number (-1);
26262 boff = font->baseline_offset;
26263 if (font->vertical_centering)
26264 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26265 }
26266
26267 normal_char_ascent_descent (font, -1, &ascent, &descent);
26268
26269 if (override)
26270 {
26271 it->override_ascent = ascent;
26272 it->override_descent = descent;
26273 it->override_boff = boff;
26274 }
26275
26276 height = ascent + descent;
26277
26278 scale:
26279 if (FLOATP (val))
26280 height = (int)(XFLOAT_DATA (val) * height);
26281 else if (INTEGERP (val))
26282 height *= XINT (val);
26283
26284 return make_number (height);
26285 }
26286
26287
26288 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
26289 is a face ID to be used for the glyph. FOR_NO_FONT is true if
26290 and only if this is for a character for which no font was found.
26291
26292 If the display method (it->glyphless_method) is
26293 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
26294 length of the acronym or the hexadecimal string, UPPER_XOFF and
26295 UPPER_YOFF are pixel offsets for the upper part of the string,
26296 LOWER_XOFF and LOWER_YOFF are for the lower part.
26297
26298 For the other display methods, LEN through LOWER_YOFF are zero. */
26299
26300 static void
26301 append_glyphless_glyph (struct it *it, int face_id, bool for_no_font, int len,
26302 short upper_xoff, short upper_yoff,
26303 short lower_xoff, short lower_yoff)
26304 {
26305 struct glyph *glyph;
26306 enum glyph_row_area area = it->area;
26307
26308 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26309 if (glyph < it->glyph_row->glyphs[area + 1])
26310 {
26311 /* If the glyph row is reversed, we need to prepend the glyph
26312 rather than append it. */
26313 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26314 {
26315 struct glyph *g;
26316
26317 /* Make room for the additional glyph. */
26318 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26319 g[1] = *g;
26320 glyph = it->glyph_row->glyphs[area];
26321 }
26322 glyph->charpos = CHARPOS (it->position);
26323 glyph->object = it->object;
26324 glyph->pixel_width = it->pixel_width;
26325 glyph->ascent = it->ascent;
26326 glyph->descent = it->descent;
26327 glyph->voffset = it->voffset;
26328 glyph->type = GLYPHLESS_GLYPH;
26329 glyph->u.glyphless.method = it->glyphless_method;
26330 glyph->u.glyphless.for_no_font = for_no_font;
26331 glyph->u.glyphless.len = len;
26332 glyph->u.glyphless.ch = it->c;
26333 glyph->slice.glyphless.upper_xoff = upper_xoff;
26334 glyph->slice.glyphless.upper_yoff = upper_yoff;
26335 glyph->slice.glyphless.lower_xoff = lower_xoff;
26336 glyph->slice.glyphless.lower_yoff = lower_yoff;
26337 glyph->avoid_cursor_p = it->avoid_cursor_p;
26338 glyph->multibyte_p = it->multibyte_p;
26339 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26340 {
26341 /* In R2L rows, the left and the right box edges need to be
26342 drawn in reverse direction. */
26343 glyph->right_box_line_p = it->start_of_box_run_p;
26344 glyph->left_box_line_p = it->end_of_box_run_p;
26345 }
26346 else
26347 {
26348 glyph->left_box_line_p = it->start_of_box_run_p;
26349 glyph->right_box_line_p = it->end_of_box_run_p;
26350 }
26351 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26352 || it->phys_descent > it->descent);
26353 glyph->padding_p = false;
26354 glyph->glyph_not_available_p = false;
26355 glyph->face_id = face_id;
26356 glyph->font_type = FONT_TYPE_UNKNOWN;
26357 if (it->bidi_p)
26358 {
26359 glyph->resolved_level = it->bidi_it.resolved_level;
26360 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26361 glyph->bidi_type = it->bidi_it.type;
26362 }
26363 ++it->glyph_row->used[area];
26364 }
26365 else
26366 IT_EXPAND_MATRIX_WIDTH (it, area);
26367 }
26368
26369
26370 /* Produce a glyph for a glyphless character for iterator IT.
26371 IT->glyphless_method specifies which method to use for displaying
26372 the character. See the description of enum
26373 glyphless_display_method in dispextern.h for the detail.
26374
26375 FOR_NO_FONT is true if and only if this is for a character for
26376 which no font was found. ACRONYM, if non-nil, is an acronym string
26377 for the character. */
26378
26379 static void
26380 produce_glyphless_glyph (struct it *it, bool for_no_font, Lisp_Object acronym)
26381 {
26382 int face_id;
26383 struct face *face;
26384 struct font *font;
26385 int base_width, base_height, width, height;
26386 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
26387 int len;
26388
26389 /* Get the metrics of the base font. We always refer to the current
26390 ASCII face. */
26391 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
26392 font = face->font ? face->font : FRAME_FONT (it->f);
26393 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
26394 it->ascent += font->baseline_offset;
26395 it->descent -= font->baseline_offset;
26396 base_height = it->ascent + it->descent;
26397 base_width = font->average_width;
26398
26399 face_id = merge_glyphless_glyph_face (it);
26400
26401 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26402 {
26403 it->pixel_width = THIN_SPACE_WIDTH;
26404 len = 0;
26405 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26406 }
26407 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
26408 {
26409 width = CHAR_WIDTH (it->c);
26410 if (width == 0)
26411 width = 1;
26412 else if (width > 4)
26413 width = 4;
26414 it->pixel_width = base_width * width;
26415 len = 0;
26416 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26417 }
26418 else
26419 {
26420 char buf[7];
26421 const char *str;
26422 unsigned int code[6];
26423 int upper_len;
26424 int ascent, descent;
26425 struct font_metrics metrics_upper, metrics_lower;
26426
26427 face = FACE_FROM_ID (it->f, face_id);
26428 font = face->font ? face->font : FRAME_FONT (it->f);
26429 prepare_face_for_display (it->f, face);
26430
26431 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26432 {
26433 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26434 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26435 if (CONSP (acronym))
26436 acronym = XCAR (acronym);
26437 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26438 }
26439 else
26440 {
26441 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26442 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c + 0u);
26443 str = buf;
26444 }
26445 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
26446 code[len] = font->driver->encode_char (font, str[len]);
26447 upper_len = (len + 1) / 2;
26448 font->driver->text_extents (font, code, upper_len,
26449 &metrics_upper);
26450 font->driver->text_extents (font, code + upper_len, len - upper_len,
26451 &metrics_lower);
26452
26453
26454
26455 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26456 width = max (metrics_upper.width, metrics_lower.width) + 4;
26457 upper_xoff = upper_yoff = 2; /* the typical case */
26458 if (base_width >= width)
26459 {
26460 /* Align the upper to the left, the lower to the right. */
26461 it->pixel_width = base_width;
26462 lower_xoff = base_width - 2 - metrics_lower.width;
26463 }
26464 else
26465 {
26466 /* Center the shorter one. */
26467 it->pixel_width = width;
26468 if (metrics_upper.width >= metrics_lower.width)
26469 lower_xoff = (width - metrics_lower.width) / 2;
26470 else
26471 {
26472 /* FIXME: This code doesn't look right. It formerly was
26473 missing the "lower_xoff = 0;", which couldn't have
26474 been right since it left lower_xoff uninitialized. */
26475 lower_xoff = 0;
26476 upper_xoff = (width - metrics_upper.width) / 2;
26477 }
26478 }
26479
26480 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26481 top, bottom, and between upper and lower strings. */
26482 height = (metrics_upper.ascent + metrics_upper.descent
26483 + metrics_lower.ascent + metrics_lower.descent) + 5;
26484 /* Center vertically.
26485 H:base_height, D:base_descent
26486 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26487
26488 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26489 descent = D - H/2 + h/2;
26490 lower_yoff = descent - 2 - ld;
26491 upper_yoff = lower_yoff - la - 1 - ud; */
26492 ascent = - (it->descent - (base_height + height + 1) / 2);
26493 descent = it->descent - (base_height - height) / 2;
26494 lower_yoff = descent - 2 - metrics_lower.descent;
26495 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26496 - metrics_upper.descent);
26497 /* Don't make the height shorter than the base height. */
26498 if (height > base_height)
26499 {
26500 it->ascent = ascent;
26501 it->descent = descent;
26502 }
26503 }
26504
26505 it->phys_ascent = it->ascent;
26506 it->phys_descent = it->descent;
26507 if (it->glyph_row)
26508 append_glyphless_glyph (it, face_id, for_no_font, len,
26509 upper_xoff, upper_yoff,
26510 lower_xoff, lower_yoff);
26511 it->nglyphs = 1;
26512 take_vertical_position_into_account (it);
26513 }
26514
26515
26516 /* RIF:
26517 Produce glyphs/get display metrics for the display element IT is
26518 loaded with. See the description of struct it in dispextern.h
26519 for an overview of struct it. */
26520
26521 void
26522 x_produce_glyphs (struct it *it)
26523 {
26524 int extra_line_spacing = it->extra_line_spacing;
26525
26526 it->glyph_not_available_p = false;
26527
26528 if (it->what == IT_CHARACTER)
26529 {
26530 XChar2b char2b;
26531 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26532 struct font *font = face->font;
26533 struct font_metrics *pcm = NULL;
26534 int boff; /* Baseline offset. */
26535
26536 if (font == NULL)
26537 {
26538 /* When no suitable font is found, display this character by
26539 the method specified in the first extra slot of
26540 Vglyphless_char_display. */
26541 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
26542
26543 eassert (it->what == IT_GLYPHLESS);
26544 produce_glyphless_glyph (it, true,
26545 STRINGP (acronym) ? acronym : Qnil);
26546 goto done;
26547 }
26548
26549 boff = font->baseline_offset;
26550 if (font->vertical_centering)
26551 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26552
26553 if (it->char_to_display != '\n' && it->char_to_display != '\t')
26554 {
26555 it->nglyphs = 1;
26556
26557 if (it->override_ascent >= 0)
26558 {
26559 it->ascent = it->override_ascent;
26560 it->descent = it->override_descent;
26561 boff = it->override_boff;
26562 }
26563 else
26564 {
26565 it->ascent = FONT_BASE (font) + boff;
26566 it->descent = FONT_DESCENT (font) - boff;
26567 }
26568
26569 if (get_char_glyph_code (it->char_to_display, font, &char2b))
26570 {
26571 pcm = get_per_char_metric (font, &char2b);
26572 if (pcm->width == 0
26573 && pcm->rbearing == 0 && pcm->lbearing == 0)
26574 pcm = NULL;
26575 }
26576
26577 if (pcm)
26578 {
26579 it->phys_ascent = pcm->ascent + boff;
26580 it->phys_descent = pcm->descent - boff;
26581 it->pixel_width = pcm->width;
26582 /* Don't use font-global values for ascent and descent
26583 if they result in an exceedingly large line height. */
26584 if (it->override_ascent < 0)
26585 {
26586 if (FONT_TOO_HIGH (font))
26587 {
26588 it->ascent = it->phys_ascent;
26589 it->descent = it->phys_descent;
26590 /* These limitations are enforced by an
26591 assertion near the end of this function. */
26592 if (it->ascent < 0)
26593 it->ascent = 0;
26594 if (it->descent < 0)
26595 it->descent = 0;
26596 }
26597 }
26598 }
26599 else
26600 {
26601 it->glyph_not_available_p = true;
26602 it->phys_ascent = it->ascent;
26603 it->phys_descent = it->descent;
26604 it->pixel_width = font->space_width;
26605 }
26606
26607 if (it->constrain_row_ascent_descent_p)
26608 {
26609 if (it->descent > it->max_descent)
26610 {
26611 it->ascent += it->descent - it->max_descent;
26612 it->descent = it->max_descent;
26613 }
26614 if (it->ascent > it->max_ascent)
26615 {
26616 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26617 it->ascent = it->max_ascent;
26618 }
26619 it->phys_ascent = min (it->phys_ascent, it->ascent);
26620 it->phys_descent = min (it->phys_descent, it->descent);
26621 extra_line_spacing = 0;
26622 }
26623
26624 /* If this is a space inside a region of text with
26625 `space-width' property, change its width. */
26626 bool stretched_p
26627 = it->char_to_display == ' ' && !NILP (it->space_width);
26628 if (stretched_p)
26629 it->pixel_width *= XFLOATINT (it->space_width);
26630
26631 /* If face has a box, add the box thickness to the character
26632 height. If character has a box line to the left and/or
26633 right, add the box line width to the character's width. */
26634 if (face->box != FACE_NO_BOX)
26635 {
26636 int thick = face->box_line_width;
26637
26638 if (thick > 0)
26639 {
26640 it->ascent += thick;
26641 it->descent += thick;
26642 }
26643 else
26644 thick = -thick;
26645
26646 if (it->start_of_box_run_p)
26647 it->pixel_width += thick;
26648 if (it->end_of_box_run_p)
26649 it->pixel_width += thick;
26650 }
26651
26652 /* If face has an overline, add the height of the overline
26653 (1 pixel) and a 1 pixel margin to the character height. */
26654 if (face->overline_p)
26655 it->ascent += overline_margin;
26656
26657 if (it->constrain_row_ascent_descent_p)
26658 {
26659 if (it->ascent > it->max_ascent)
26660 it->ascent = it->max_ascent;
26661 if (it->descent > it->max_descent)
26662 it->descent = it->max_descent;
26663 }
26664
26665 take_vertical_position_into_account (it);
26666
26667 /* If we have to actually produce glyphs, do it. */
26668 if (it->glyph_row)
26669 {
26670 if (stretched_p)
26671 {
26672 /* Translate a space with a `space-width' property
26673 into a stretch glyph. */
26674 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
26675 / FONT_HEIGHT (font));
26676 append_stretch_glyph (it, it->object, it->pixel_width,
26677 it->ascent + it->descent, ascent);
26678 }
26679 else
26680 append_glyph (it);
26681
26682 /* If characters with lbearing or rbearing are displayed
26683 in this line, record that fact in a flag of the
26684 glyph row. This is used to optimize X output code. */
26685 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
26686 it->glyph_row->contains_overlapping_glyphs_p = true;
26687 }
26688 if (! stretched_p && it->pixel_width == 0)
26689 /* We assure that all visible glyphs have at least 1-pixel
26690 width. */
26691 it->pixel_width = 1;
26692 }
26693 else if (it->char_to_display == '\n')
26694 {
26695 /* A newline has no width, but we need the height of the
26696 line. But if previous part of the line sets a height,
26697 don't increase that height. */
26698
26699 Lisp_Object height;
26700 Lisp_Object total_height = Qnil;
26701
26702 it->override_ascent = -1;
26703 it->pixel_width = 0;
26704 it->nglyphs = 0;
26705
26706 height = get_it_property (it, Qline_height);
26707 /* Split (line-height total-height) list. */
26708 if (CONSP (height)
26709 && CONSP (XCDR (height))
26710 && NILP (XCDR (XCDR (height))))
26711 {
26712 total_height = XCAR (XCDR (height));
26713 height = XCAR (height);
26714 }
26715 height = calc_line_height_property (it, height, font, boff, true);
26716
26717 if (it->override_ascent >= 0)
26718 {
26719 it->ascent = it->override_ascent;
26720 it->descent = it->override_descent;
26721 boff = it->override_boff;
26722 }
26723 else
26724 {
26725 if (FONT_TOO_HIGH (font))
26726 {
26727 it->ascent = font->pixel_size + boff - 1;
26728 it->descent = -boff + 1;
26729 if (it->descent < 0)
26730 it->descent = 0;
26731 }
26732 else
26733 {
26734 it->ascent = FONT_BASE (font) + boff;
26735 it->descent = FONT_DESCENT (font) - boff;
26736 }
26737 }
26738
26739 if (EQ (height, Qt))
26740 {
26741 if (it->descent > it->max_descent)
26742 {
26743 it->ascent += it->descent - it->max_descent;
26744 it->descent = it->max_descent;
26745 }
26746 if (it->ascent > it->max_ascent)
26747 {
26748 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26749 it->ascent = it->max_ascent;
26750 }
26751 it->phys_ascent = min (it->phys_ascent, it->ascent);
26752 it->phys_descent = min (it->phys_descent, it->descent);
26753 it->constrain_row_ascent_descent_p = true;
26754 extra_line_spacing = 0;
26755 }
26756 else
26757 {
26758 Lisp_Object spacing;
26759
26760 it->phys_ascent = it->ascent;
26761 it->phys_descent = it->descent;
26762
26763 if ((it->max_ascent > 0 || it->max_descent > 0)
26764 && face->box != FACE_NO_BOX
26765 && face->box_line_width > 0)
26766 {
26767 it->ascent += face->box_line_width;
26768 it->descent += face->box_line_width;
26769 }
26770 if (!NILP (height)
26771 && XINT (height) > it->ascent + it->descent)
26772 it->ascent = XINT (height) - it->descent;
26773
26774 if (!NILP (total_height))
26775 spacing = calc_line_height_property (it, total_height, font,
26776 boff, false);
26777 else
26778 {
26779 spacing = get_it_property (it, Qline_spacing);
26780 spacing = calc_line_height_property (it, spacing, font,
26781 boff, false);
26782 }
26783 if (INTEGERP (spacing))
26784 {
26785 extra_line_spacing = XINT (spacing);
26786 if (!NILP (total_height))
26787 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
26788 }
26789 }
26790 }
26791 else /* i.e. (it->char_to_display == '\t') */
26792 {
26793 if (font->space_width > 0)
26794 {
26795 int tab_width = it->tab_width * font->space_width;
26796 int x = it->current_x + it->continuation_lines_width;
26797 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
26798
26799 /* If the distance from the current position to the next tab
26800 stop is less than a space character width, use the
26801 tab stop after that. */
26802 if (next_tab_x - x < font->space_width)
26803 next_tab_x += tab_width;
26804
26805 it->pixel_width = next_tab_x - x;
26806 it->nglyphs = 1;
26807 if (FONT_TOO_HIGH (font))
26808 {
26809 if (get_char_glyph_code (' ', font, &char2b))
26810 {
26811 pcm = get_per_char_metric (font, &char2b);
26812 if (pcm->width == 0
26813 && pcm->rbearing == 0 && pcm->lbearing == 0)
26814 pcm = NULL;
26815 }
26816
26817 if (pcm)
26818 {
26819 it->ascent = pcm->ascent + boff;
26820 it->descent = pcm->descent - boff;
26821 }
26822 else
26823 {
26824 it->ascent = font->pixel_size + boff - 1;
26825 it->descent = -boff + 1;
26826 }
26827 if (it->ascent < 0)
26828 it->ascent = 0;
26829 if (it->descent < 0)
26830 it->descent = 0;
26831 }
26832 else
26833 {
26834 it->ascent = FONT_BASE (font) + boff;
26835 it->descent = FONT_DESCENT (font) - boff;
26836 }
26837 it->phys_ascent = it->ascent;
26838 it->phys_descent = it->descent;
26839
26840 if (it->glyph_row)
26841 {
26842 append_stretch_glyph (it, it->object, it->pixel_width,
26843 it->ascent + it->descent, it->ascent);
26844 }
26845 }
26846 else
26847 {
26848 it->pixel_width = 0;
26849 it->nglyphs = 1;
26850 }
26851 }
26852
26853 if (FONT_TOO_HIGH (font))
26854 {
26855 int font_ascent, font_descent;
26856
26857 /* For very large fonts, where we ignore the declared font
26858 dimensions, and go by per-character metrics instead,
26859 don't let the row ascent and descent values (and the row
26860 height computed from them) be smaller than the "normal"
26861 character metrics. This avoids unpleasant effects
26862 whereby lines on display would change their height
26863 depending on which characters are shown. */
26864 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
26865 it->max_ascent = max (it->max_ascent, font_ascent);
26866 it->max_descent = max (it->max_descent, font_descent);
26867 }
26868 }
26869 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
26870 {
26871 /* A static composition.
26872
26873 Note: A composition is represented as one glyph in the
26874 glyph matrix. There are no padding glyphs.
26875
26876 Important note: pixel_width, ascent, and descent are the
26877 values of what is drawn by draw_glyphs (i.e. the values of
26878 the overall glyphs composed). */
26879 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26880 int boff; /* baseline offset */
26881 struct composition *cmp = composition_table[it->cmp_it.id];
26882 int glyph_len = cmp->glyph_len;
26883 struct font *font = face->font;
26884
26885 it->nglyphs = 1;
26886
26887 /* If we have not yet calculated pixel size data of glyphs of
26888 the composition for the current face font, calculate them
26889 now. Theoretically, we have to check all fonts for the
26890 glyphs, but that requires much time and memory space. So,
26891 here we check only the font of the first glyph. This may
26892 lead to incorrect display, but it's very rare, and C-l
26893 (recenter-top-bottom) can correct the display anyway. */
26894 if (! cmp->font || cmp->font != font)
26895 {
26896 /* Ascent and descent of the font of the first character
26897 of this composition (adjusted by baseline offset).
26898 Ascent and descent of overall glyphs should not be less
26899 than these, respectively. */
26900 int font_ascent, font_descent, font_height;
26901 /* Bounding box of the overall glyphs. */
26902 int leftmost, rightmost, lowest, highest;
26903 int lbearing, rbearing;
26904 int i, width, ascent, descent;
26905 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
26906 XChar2b char2b;
26907 struct font_metrics *pcm;
26908 ptrdiff_t pos;
26909
26910 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
26911 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
26912 break;
26913 bool right_padded = glyph_len < cmp->glyph_len;
26914 for (i = 0; i < glyph_len; i++)
26915 {
26916 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
26917 break;
26918 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26919 }
26920 bool left_padded = i > 0;
26921
26922 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
26923 : IT_CHARPOS (*it));
26924 /* If no suitable font is found, use the default font. */
26925 bool font_not_found_p = font == NULL;
26926 if (font_not_found_p)
26927 {
26928 face = face->ascii_face;
26929 font = face->font;
26930 }
26931 boff = font->baseline_offset;
26932 if (font->vertical_centering)
26933 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26934 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
26935 font_ascent += boff;
26936 font_descent -= boff;
26937 font_height = font_ascent + font_descent;
26938
26939 cmp->font = font;
26940
26941 pcm = NULL;
26942 if (! font_not_found_p)
26943 {
26944 get_char_face_and_encoding (it->f, c, it->face_id,
26945 &char2b, false);
26946 pcm = get_per_char_metric (font, &char2b);
26947 }
26948
26949 /* Initialize the bounding box. */
26950 if (pcm)
26951 {
26952 width = cmp->glyph_len > 0 ? pcm->width : 0;
26953 ascent = pcm->ascent;
26954 descent = pcm->descent;
26955 lbearing = pcm->lbearing;
26956 rbearing = pcm->rbearing;
26957 }
26958 else
26959 {
26960 width = cmp->glyph_len > 0 ? font->space_width : 0;
26961 ascent = FONT_BASE (font);
26962 descent = FONT_DESCENT (font);
26963 lbearing = 0;
26964 rbearing = width;
26965 }
26966
26967 rightmost = width;
26968 leftmost = 0;
26969 lowest = - descent + boff;
26970 highest = ascent + boff;
26971
26972 if (! font_not_found_p
26973 && font->default_ascent
26974 && CHAR_TABLE_P (Vuse_default_ascent)
26975 && !NILP (Faref (Vuse_default_ascent,
26976 make_number (it->char_to_display))))
26977 highest = font->default_ascent + boff;
26978
26979 /* Draw the first glyph at the normal position. It may be
26980 shifted to right later if some other glyphs are drawn
26981 at the left. */
26982 cmp->offsets[i * 2] = 0;
26983 cmp->offsets[i * 2 + 1] = boff;
26984 cmp->lbearing = lbearing;
26985 cmp->rbearing = rbearing;
26986
26987 /* Set cmp->offsets for the remaining glyphs. */
26988 for (i++; i < glyph_len; i++)
26989 {
26990 int left, right, btm, top;
26991 int ch = COMPOSITION_GLYPH (cmp, i);
26992 int face_id;
26993 struct face *this_face;
26994
26995 if (ch == '\t')
26996 ch = ' ';
26997 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
26998 this_face = FACE_FROM_ID (it->f, face_id);
26999 font = this_face->font;
27000
27001 if (font == NULL)
27002 pcm = NULL;
27003 else
27004 {
27005 get_char_face_and_encoding (it->f, ch, face_id,
27006 &char2b, false);
27007 pcm = get_per_char_metric (font, &char2b);
27008 }
27009 if (! pcm)
27010 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
27011 else
27012 {
27013 width = pcm->width;
27014 ascent = pcm->ascent;
27015 descent = pcm->descent;
27016 lbearing = pcm->lbearing;
27017 rbearing = pcm->rbearing;
27018 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
27019 {
27020 /* Relative composition with or without
27021 alternate chars. */
27022 left = (leftmost + rightmost - width) / 2;
27023 btm = - descent + boff;
27024 if (font->relative_compose
27025 && (! CHAR_TABLE_P (Vignore_relative_composition)
27026 || NILP (Faref (Vignore_relative_composition,
27027 make_number (ch)))))
27028 {
27029
27030 if (- descent >= font->relative_compose)
27031 /* One extra pixel between two glyphs. */
27032 btm = highest + 1;
27033 else if (ascent <= 0)
27034 /* One extra pixel between two glyphs. */
27035 btm = lowest - 1 - ascent - descent;
27036 }
27037 }
27038 else
27039 {
27040 /* A composition rule is specified by an integer
27041 value that encodes global and new reference
27042 points (GREF and NREF). GREF and NREF are
27043 specified by numbers as below:
27044
27045 0---1---2 -- ascent
27046 | |
27047 | |
27048 | |
27049 9--10--11 -- center
27050 | |
27051 ---3---4---5--- baseline
27052 | |
27053 6---7---8 -- descent
27054 */
27055 int rule = COMPOSITION_RULE (cmp, i);
27056 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
27057
27058 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
27059 grefx = gref % 3, nrefx = nref % 3;
27060 grefy = gref / 3, nrefy = nref / 3;
27061 if (xoff)
27062 xoff = font_height * (xoff - 128) / 256;
27063 if (yoff)
27064 yoff = font_height * (yoff - 128) / 256;
27065
27066 left = (leftmost
27067 + grefx * (rightmost - leftmost) / 2
27068 - nrefx * width / 2
27069 + xoff);
27070
27071 btm = ((grefy == 0 ? highest
27072 : grefy == 1 ? 0
27073 : grefy == 2 ? lowest
27074 : (highest + lowest) / 2)
27075 - (nrefy == 0 ? ascent + descent
27076 : nrefy == 1 ? descent - boff
27077 : nrefy == 2 ? 0
27078 : (ascent + descent) / 2)
27079 + yoff);
27080 }
27081
27082 cmp->offsets[i * 2] = left;
27083 cmp->offsets[i * 2 + 1] = btm + descent;
27084
27085 /* Update the bounding box of the overall glyphs. */
27086 if (width > 0)
27087 {
27088 right = left + width;
27089 if (left < leftmost)
27090 leftmost = left;
27091 if (right > rightmost)
27092 rightmost = right;
27093 }
27094 top = btm + descent + ascent;
27095 if (top > highest)
27096 highest = top;
27097 if (btm < lowest)
27098 lowest = btm;
27099
27100 if (cmp->lbearing > left + lbearing)
27101 cmp->lbearing = left + lbearing;
27102 if (cmp->rbearing < left + rbearing)
27103 cmp->rbearing = left + rbearing;
27104 }
27105 }
27106
27107 /* If there are glyphs whose x-offsets are negative,
27108 shift all glyphs to the right and make all x-offsets
27109 non-negative. */
27110 if (leftmost < 0)
27111 {
27112 for (i = 0; i < cmp->glyph_len; i++)
27113 cmp->offsets[i * 2] -= leftmost;
27114 rightmost -= leftmost;
27115 cmp->lbearing -= leftmost;
27116 cmp->rbearing -= leftmost;
27117 }
27118
27119 if (left_padded && cmp->lbearing < 0)
27120 {
27121 for (i = 0; i < cmp->glyph_len; i++)
27122 cmp->offsets[i * 2] -= cmp->lbearing;
27123 rightmost -= cmp->lbearing;
27124 cmp->rbearing -= cmp->lbearing;
27125 cmp->lbearing = 0;
27126 }
27127 if (right_padded && rightmost < cmp->rbearing)
27128 {
27129 rightmost = cmp->rbearing;
27130 }
27131
27132 cmp->pixel_width = rightmost;
27133 cmp->ascent = highest;
27134 cmp->descent = - lowest;
27135 if (cmp->ascent < font_ascent)
27136 cmp->ascent = font_ascent;
27137 if (cmp->descent < font_descent)
27138 cmp->descent = font_descent;
27139 }
27140
27141 if (it->glyph_row
27142 && (cmp->lbearing < 0
27143 || cmp->rbearing > cmp->pixel_width))
27144 it->glyph_row->contains_overlapping_glyphs_p = true;
27145
27146 it->pixel_width = cmp->pixel_width;
27147 it->ascent = it->phys_ascent = cmp->ascent;
27148 it->descent = it->phys_descent = cmp->descent;
27149 if (face->box != FACE_NO_BOX)
27150 {
27151 int thick = face->box_line_width;
27152
27153 if (thick > 0)
27154 {
27155 it->ascent += thick;
27156 it->descent += thick;
27157 }
27158 else
27159 thick = - thick;
27160
27161 if (it->start_of_box_run_p)
27162 it->pixel_width += thick;
27163 if (it->end_of_box_run_p)
27164 it->pixel_width += thick;
27165 }
27166
27167 /* If face has an overline, add the height of the overline
27168 (1 pixel) and a 1 pixel margin to the character height. */
27169 if (face->overline_p)
27170 it->ascent += overline_margin;
27171
27172 take_vertical_position_into_account (it);
27173 if (it->ascent < 0)
27174 it->ascent = 0;
27175 if (it->descent < 0)
27176 it->descent = 0;
27177
27178 if (it->glyph_row && cmp->glyph_len > 0)
27179 append_composite_glyph (it);
27180 }
27181 else if (it->what == IT_COMPOSITION)
27182 {
27183 /* A dynamic (automatic) composition. */
27184 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27185 Lisp_Object gstring;
27186 struct font_metrics metrics;
27187
27188 it->nglyphs = 1;
27189
27190 gstring = composition_gstring_from_id (it->cmp_it.id);
27191 it->pixel_width
27192 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
27193 &metrics);
27194 if (it->glyph_row
27195 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
27196 it->glyph_row->contains_overlapping_glyphs_p = true;
27197 it->ascent = it->phys_ascent = metrics.ascent;
27198 it->descent = it->phys_descent = metrics.descent;
27199 if (face->box != FACE_NO_BOX)
27200 {
27201 int thick = face->box_line_width;
27202
27203 if (thick > 0)
27204 {
27205 it->ascent += thick;
27206 it->descent += thick;
27207 }
27208 else
27209 thick = - thick;
27210
27211 if (it->start_of_box_run_p)
27212 it->pixel_width += thick;
27213 if (it->end_of_box_run_p)
27214 it->pixel_width += thick;
27215 }
27216 /* If face has an overline, add the height of the overline
27217 (1 pixel) and a 1 pixel margin to the character height. */
27218 if (face->overline_p)
27219 it->ascent += overline_margin;
27220 take_vertical_position_into_account (it);
27221 if (it->ascent < 0)
27222 it->ascent = 0;
27223 if (it->descent < 0)
27224 it->descent = 0;
27225
27226 if (it->glyph_row)
27227 append_composite_glyph (it);
27228 }
27229 else if (it->what == IT_GLYPHLESS)
27230 produce_glyphless_glyph (it, false, Qnil);
27231 else if (it->what == IT_IMAGE)
27232 produce_image_glyph (it);
27233 else if (it->what == IT_STRETCH)
27234 produce_stretch_glyph (it);
27235
27236 done:
27237 /* Accumulate dimensions. Note: can't assume that it->descent > 0
27238 because this isn't true for images with `:ascent 100'. */
27239 eassert (it->ascent >= 0 && it->descent >= 0);
27240 if (it->area == TEXT_AREA)
27241 it->current_x += it->pixel_width;
27242
27243 if (extra_line_spacing > 0)
27244 {
27245 it->descent += extra_line_spacing;
27246 if (extra_line_spacing > it->max_extra_line_spacing)
27247 it->max_extra_line_spacing = extra_line_spacing;
27248 }
27249
27250 it->max_ascent = max (it->max_ascent, it->ascent);
27251 it->max_descent = max (it->max_descent, it->descent);
27252 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
27253 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
27254 }
27255
27256 /* EXPORT for RIF:
27257 Output LEN glyphs starting at START at the nominal cursor position.
27258 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
27259 being updated, and UPDATED_AREA is the area of that row being updated. */
27260
27261 void
27262 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
27263 struct glyph *start, enum glyph_row_area updated_area, int len)
27264 {
27265 int x, hpos, chpos = w->phys_cursor.hpos;
27266
27267 eassert (updated_row);
27268 /* When the window is hscrolled, cursor hpos can legitimately be out
27269 of bounds, but we draw the cursor at the corresponding window
27270 margin in that case. */
27271 if (!updated_row->reversed_p && chpos < 0)
27272 chpos = 0;
27273 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
27274 chpos = updated_row->used[TEXT_AREA] - 1;
27275
27276 block_input ();
27277
27278 /* Write glyphs. */
27279
27280 hpos = start - updated_row->glyphs[updated_area];
27281 x = draw_glyphs (w, w->output_cursor.x,
27282 updated_row, updated_area,
27283 hpos, hpos + len,
27284 DRAW_NORMAL_TEXT, 0);
27285
27286 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
27287 if (updated_area == TEXT_AREA
27288 && w->phys_cursor_on_p
27289 && w->phys_cursor.vpos == w->output_cursor.vpos
27290 && chpos >= hpos
27291 && chpos < hpos + len)
27292 w->phys_cursor_on_p = false;
27293
27294 unblock_input ();
27295
27296 /* Advance the output cursor. */
27297 w->output_cursor.hpos += len;
27298 w->output_cursor.x = x;
27299 }
27300
27301
27302 /* EXPORT for RIF:
27303 Insert LEN glyphs from START at the nominal cursor position. */
27304
27305 void
27306 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
27307 struct glyph *start, enum glyph_row_area updated_area, int len)
27308 {
27309 struct frame *f;
27310 int line_height, shift_by_width, shifted_region_width;
27311 struct glyph_row *row;
27312 struct glyph *glyph;
27313 int frame_x, frame_y;
27314 ptrdiff_t hpos;
27315
27316 eassert (updated_row);
27317 block_input ();
27318 f = XFRAME (WINDOW_FRAME (w));
27319
27320 /* Get the height of the line we are in. */
27321 row = updated_row;
27322 line_height = row->height;
27323
27324 /* Get the width of the glyphs to insert. */
27325 shift_by_width = 0;
27326 for (glyph = start; glyph < start + len; ++glyph)
27327 shift_by_width += glyph->pixel_width;
27328
27329 /* Get the width of the region to shift right. */
27330 shifted_region_width = (window_box_width (w, updated_area)
27331 - w->output_cursor.x
27332 - shift_by_width);
27333
27334 /* Shift right. */
27335 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
27336 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
27337
27338 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
27339 line_height, shift_by_width);
27340
27341 /* Write the glyphs. */
27342 hpos = start - row->glyphs[updated_area];
27343 draw_glyphs (w, w->output_cursor.x, row, updated_area,
27344 hpos, hpos + len,
27345 DRAW_NORMAL_TEXT, 0);
27346
27347 /* Advance the output cursor. */
27348 w->output_cursor.hpos += len;
27349 w->output_cursor.x += shift_by_width;
27350 unblock_input ();
27351 }
27352
27353
27354 /* EXPORT for RIF:
27355 Erase the current text line from the nominal cursor position
27356 (inclusive) to pixel column TO_X (exclusive). The idea is that
27357 everything from TO_X onward is already erased.
27358
27359 TO_X is a pixel position relative to UPDATED_AREA of currently
27360 updated window W. TO_X == -1 means clear to the end of this area. */
27361
27362 void
27363 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
27364 enum glyph_row_area updated_area, int to_x)
27365 {
27366 struct frame *f;
27367 int max_x, min_y, max_y;
27368 int from_x, from_y, to_y;
27369
27370 eassert (updated_row);
27371 f = XFRAME (w->frame);
27372
27373 if (updated_row->full_width_p)
27374 max_x = (WINDOW_PIXEL_WIDTH (w)
27375 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
27376 else
27377 max_x = window_box_width (w, updated_area);
27378 max_y = window_text_bottom_y (w);
27379
27380 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
27381 of window. For TO_X > 0, truncate to end of drawing area. */
27382 if (to_x == 0)
27383 return;
27384 else if (to_x < 0)
27385 to_x = max_x;
27386 else
27387 to_x = min (to_x, max_x);
27388
27389 to_y = min (max_y, w->output_cursor.y + updated_row->height);
27390
27391 /* Notice if the cursor will be cleared by this operation. */
27392 if (!updated_row->full_width_p)
27393 notice_overwritten_cursor (w, updated_area,
27394 w->output_cursor.x, -1,
27395 updated_row->y,
27396 MATRIX_ROW_BOTTOM_Y (updated_row));
27397
27398 from_x = w->output_cursor.x;
27399
27400 /* Translate to frame coordinates. */
27401 if (updated_row->full_width_p)
27402 {
27403 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
27404 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
27405 }
27406 else
27407 {
27408 int area_left = window_box_left (w, updated_area);
27409 from_x += area_left;
27410 to_x += area_left;
27411 }
27412
27413 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
27414 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
27415 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
27416
27417 /* Prevent inadvertently clearing to end of the X window. */
27418 if (to_x > from_x && to_y > from_y)
27419 {
27420 block_input ();
27421 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
27422 to_x - from_x, to_y - from_y);
27423 unblock_input ();
27424 }
27425 }
27426
27427 #endif /* HAVE_WINDOW_SYSTEM */
27428
27429
27430 \f
27431 /***********************************************************************
27432 Cursor types
27433 ***********************************************************************/
27434
27435 /* Value is the internal representation of the specified cursor type
27436 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
27437 of the bar cursor. */
27438
27439 static enum text_cursor_kinds
27440 get_specified_cursor_type (Lisp_Object arg, int *width)
27441 {
27442 enum text_cursor_kinds type;
27443
27444 if (NILP (arg))
27445 return NO_CURSOR;
27446
27447 if (EQ (arg, Qbox))
27448 return FILLED_BOX_CURSOR;
27449
27450 if (EQ (arg, Qhollow))
27451 return HOLLOW_BOX_CURSOR;
27452
27453 if (EQ (arg, Qbar))
27454 {
27455 *width = 2;
27456 return BAR_CURSOR;
27457 }
27458
27459 if (CONSP (arg)
27460 && EQ (XCAR (arg), Qbar)
27461 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27462 {
27463 *width = XINT (XCDR (arg));
27464 return BAR_CURSOR;
27465 }
27466
27467 if (EQ (arg, Qhbar))
27468 {
27469 *width = 2;
27470 return HBAR_CURSOR;
27471 }
27472
27473 if (CONSP (arg)
27474 && EQ (XCAR (arg), Qhbar)
27475 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27476 {
27477 *width = XINT (XCDR (arg));
27478 return HBAR_CURSOR;
27479 }
27480
27481 /* Treat anything unknown as "hollow box cursor".
27482 It was bad to signal an error; people have trouble fixing
27483 .Xdefaults with Emacs, when it has something bad in it. */
27484 type = HOLLOW_BOX_CURSOR;
27485
27486 return type;
27487 }
27488
27489 /* Set the default cursor types for specified frame. */
27490 void
27491 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
27492 {
27493 int width = 1;
27494 Lisp_Object tem;
27495
27496 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
27497 FRAME_CURSOR_WIDTH (f) = width;
27498
27499 /* By default, set up the blink-off state depending on the on-state. */
27500
27501 tem = Fassoc (arg, Vblink_cursor_alist);
27502 if (!NILP (tem))
27503 {
27504 FRAME_BLINK_OFF_CURSOR (f)
27505 = get_specified_cursor_type (XCDR (tem), &width);
27506 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
27507 }
27508 else
27509 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
27510
27511 /* Make sure the cursor gets redrawn. */
27512 f->cursor_type_changed = true;
27513 }
27514
27515
27516 #ifdef HAVE_WINDOW_SYSTEM
27517
27518 /* Return the cursor we want to be displayed in window W. Return
27519 width of bar/hbar cursor through WIDTH arg. Return with
27520 ACTIVE_CURSOR arg set to true if cursor in window W is `active'
27521 (i.e. if the `system caret' should track this cursor).
27522
27523 In a mini-buffer window, we want the cursor only to appear if we
27524 are reading input from this window. For the selected window, we
27525 want the cursor type given by the frame parameter or buffer local
27526 setting of cursor-type. If explicitly marked off, draw no cursor.
27527 In all other cases, we want a hollow box cursor. */
27528
27529 static enum text_cursor_kinds
27530 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
27531 bool *active_cursor)
27532 {
27533 struct frame *f = XFRAME (w->frame);
27534 struct buffer *b = XBUFFER (w->contents);
27535 int cursor_type = DEFAULT_CURSOR;
27536 Lisp_Object alt_cursor;
27537 bool non_selected = false;
27538
27539 *active_cursor = true;
27540
27541 /* Echo area */
27542 if (cursor_in_echo_area
27543 && FRAME_HAS_MINIBUF_P (f)
27544 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
27545 {
27546 if (w == XWINDOW (echo_area_window))
27547 {
27548 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
27549 {
27550 *width = FRAME_CURSOR_WIDTH (f);
27551 return FRAME_DESIRED_CURSOR (f);
27552 }
27553 else
27554 return get_specified_cursor_type (BVAR (b, cursor_type), width);
27555 }
27556
27557 *active_cursor = false;
27558 non_selected = true;
27559 }
27560
27561 /* Detect a nonselected window or nonselected frame. */
27562 else if (w != XWINDOW (f->selected_window)
27563 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
27564 {
27565 *active_cursor = false;
27566
27567 if (MINI_WINDOW_P (w) && minibuf_level == 0)
27568 return NO_CURSOR;
27569
27570 non_selected = true;
27571 }
27572
27573 /* Never display a cursor in a window in which cursor-type is nil. */
27574 if (NILP (BVAR (b, cursor_type)))
27575 return NO_CURSOR;
27576
27577 /* Get the normal cursor type for this window. */
27578 if (EQ (BVAR (b, cursor_type), Qt))
27579 {
27580 cursor_type = FRAME_DESIRED_CURSOR (f);
27581 *width = FRAME_CURSOR_WIDTH (f);
27582 }
27583 else
27584 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
27585
27586 /* Use cursor-in-non-selected-windows instead
27587 for non-selected window or frame. */
27588 if (non_selected)
27589 {
27590 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
27591 if (!EQ (Qt, alt_cursor))
27592 return get_specified_cursor_type (alt_cursor, width);
27593 /* t means modify the normal cursor type. */
27594 if (cursor_type == FILLED_BOX_CURSOR)
27595 cursor_type = HOLLOW_BOX_CURSOR;
27596 else if (cursor_type == BAR_CURSOR && *width > 1)
27597 --*width;
27598 return cursor_type;
27599 }
27600
27601 /* Use normal cursor if not blinked off. */
27602 if (!w->cursor_off_p)
27603 {
27604 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27605 {
27606 if (cursor_type == FILLED_BOX_CURSOR)
27607 {
27608 /* Using a block cursor on large images can be very annoying.
27609 So use a hollow cursor for "large" images.
27610 If image is not transparent (no mask), also use hollow cursor. */
27611 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27612 if (img != NULL && IMAGEP (img->spec))
27613 {
27614 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
27615 where N = size of default frame font size.
27616 This should cover most of the "tiny" icons people may use. */
27617 if (!img->mask
27618 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
27619 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
27620 cursor_type = HOLLOW_BOX_CURSOR;
27621 }
27622 }
27623 else if (cursor_type != NO_CURSOR)
27624 {
27625 /* Display current only supports BOX and HOLLOW cursors for images.
27626 So for now, unconditionally use a HOLLOW cursor when cursor is
27627 not a solid box cursor. */
27628 cursor_type = HOLLOW_BOX_CURSOR;
27629 }
27630 }
27631 return cursor_type;
27632 }
27633
27634 /* Cursor is blinked off, so determine how to "toggle" it. */
27635
27636 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
27637 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
27638 return get_specified_cursor_type (XCDR (alt_cursor), width);
27639
27640 /* Then see if frame has specified a specific blink off cursor type. */
27641 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
27642 {
27643 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
27644 return FRAME_BLINK_OFF_CURSOR (f);
27645 }
27646
27647 #if false
27648 /* Some people liked having a permanently visible blinking cursor,
27649 while others had very strong opinions against it. So it was
27650 decided to remove it. KFS 2003-09-03 */
27651
27652 /* Finally perform built-in cursor blinking:
27653 filled box <-> hollow box
27654 wide [h]bar <-> narrow [h]bar
27655 narrow [h]bar <-> no cursor
27656 other type <-> no cursor */
27657
27658 if (cursor_type == FILLED_BOX_CURSOR)
27659 return HOLLOW_BOX_CURSOR;
27660
27661 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
27662 {
27663 *width = 1;
27664 return cursor_type;
27665 }
27666 #endif
27667
27668 return NO_CURSOR;
27669 }
27670
27671
27672 /* Notice when the text cursor of window W has been completely
27673 overwritten by a drawing operation that outputs glyphs in AREA
27674 starting at X0 and ending at X1 in the line starting at Y0 and
27675 ending at Y1. X coordinates are area-relative. X1 < 0 means all
27676 the rest of the line after X0 has been written. Y coordinates
27677 are window-relative. */
27678
27679 static void
27680 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
27681 int x0, int x1, int y0, int y1)
27682 {
27683 int cx0, cx1, cy0, cy1;
27684 struct glyph_row *row;
27685
27686 if (!w->phys_cursor_on_p)
27687 return;
27688 if (area != TEXT_AREA)
27689 return;
27690
27691 if (w->phys_cursor.vpos < 0
27692 || w->phys_cursor.vpos >= w->current_matrix->nrows
27693 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
27694 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
27695 return;
27696
27697 if (row->cursor_in_fringe_p)
27698 {
27699 row->cursor_in_fringe_p = false;
27700 draw_fringe_bitmap (w, row, row->reversed_p);
27701 w->phys_cursor_on_p = false;
27702 return;
27703 }
27704
27705 cx0 = w->phys_cursor.x;
27706 cx1 = cx0 + w->phys_cursor_width;
27707 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
27708 return;
27709
27710 /* The cursor image will be completely removed from the
27711 screen if the output area intersects the cursor area in
27712 y-direction. When we draw in [y0 y1[, and some part of
27713 the cursor is at y < y0, that part must have been drawn
27714 before. When scrolling, the cursor is erased before
27715 actually scrolling, so we don't come here. When not
27716 scrolling, the rows above the old cursor row must have
27717 changed, and in this case these rows must have written
27718 over the cursor image.
27719
27720 Likewise if part of the cursor is below y1, with the
27721 exception of the cursor being in the first blank row at
27722 the buffer and window end because update_text_area
27723 doesn't draw that row. (Except when it does, but
27724 that's handled in update_text_area.) */
27725
27726 cy0 = w->phys_cursor.y;
27727 cy1 = cy0 + w->phys_cursor_height;
27728 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
27729 return;
27730
27731 w->phys_cursor_on_p = false;
27732 }
27733
27734 #endif /* HAVE_WINDOW_SYSTEM */
27735
27736 \f
27737 /************************************************************************
27738 Mouse Face
27739 ************************************************************************/
27740
27741 #ifdef HAVE_WINDOW_SYSTEM
27742
27743 /* EXPORT for RIF:
27744 Fix the display of area AREA of overlapping row ROW in window W
27745 with respect to the overlapping part OVERLAPS. */
27746
27747 void
27748 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
27749 enum glyph_row_area area, int overlaps)
27750 {
27751 int i, x;
27752
27753 block_input ();
27754
27755 x = 0;
27756 for (i = 0; i < row->used[area];)
27757 {
27758 if (row->glyphs[area][i].overlaps_vertically_p)
27759 {
27760 int start = i, start_x = x;
27761
27762 do
27763 {
27764 x += row->glyphs[area][i].pixel_width;
27765 ++i;
27766 }
27767 while (i < row->used[area]
27768 && row->glyphs[area][i].overlaps_vertically_p);
27769
27770 draw_glyphs (w, start_x, row, area,
27771 start, i,
27772 DRAW_NORMAL_TEXT, overlaps);
27773 }
27774 else
27775 {
27776 x += row->glyphs[area][i].pixel_width;
27777 ++i;
27778 }
27779 }
27780
27781 unblock_input ();
27782 }
27783
27784
27785 /* EXPORT:
27786 Draw the cursor glyph of window W in glyph row ROW. See the
27787 comment of draw_glyphs for the meaning of HL. */
27788
27789 void
27790 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
27791 enum draw_glyphs_face hl)
27792 {
27793 /* If cursor hpos is out of bounds, don't draw garbage. This can
27794 happen in mini-buffer windows when switching between echo area
27795 glyphs and mini-buffer. */
27796 if ((row->reversed_p
27797 ? (w->phys_cursor.hpos >= 0)
27798 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
27799 {
27800 bool on_p = w->phys_cursor_on_p;
27801 int x1;
27802 int hpos = w->phys_cursor.hpos;
27803
27804 /* When the window is hscrolled, cursor hpos can legitimately be
27805 out of bounds, but we draw the cursor at the corresponding
27806 window margin in that case. */
27807 if (!row->reversed_p && hpos < 0)
27808 hpos = 0;
27809 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27810 hpos = row->used[TEXT_AREA] - 1;
27811
27812 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
27813 hl, 0);
27814 w->phys_cursor_on_p = on_p;
27815
27816 if (hl == DRAW_CURSOR)
27817 w->phys_cursor_width = x1 - w->phys_cursor.x;
27818 /* When we erase the cursor, and ROW is overlapped by other
27819 rows, make sure that these overlapping parts of other rows
27820 are redrawn. */
27821 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
27822 {
27823 w->phys_cursor_width = x1 - w->phys_cursor.x;
27824
27825 if (row > w->current_matrix->rows
27826 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
27827 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
27828 OVERLAPS_ERASED_CURSOR);
27829
27830 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
27831 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
27832 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
27833 OVERLAPS_ERASED_CURSOR);
27834 }
27835 }
27836 }
27837
27838
27839 /* Erase the image of a cursor of window W from the screen. */
27840
27841 void
27842 erase_phys_cursor (struct window *w)
27843 {
27844 struct frame *f = XFRAME (w->frame);
27845 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27846 int hpos = w->phys_cursor.hpos;
27847 int vpos = w->phys_cursor.vpos;
27848 bool mouse_face_here_p = false;
27849 struct glyph_matrix *active_glyphs = w->current_matrix;
27850 struct glyph_row *cursor_row;
27851 struct glyph *cursor_glyph;
27852 enum draw_glyphs_face hl;
27853
27854 /* No cursor displayed or row invalidated => nothing to do on the
27855 screen. */
27856 if (w->phys_cursor_type == NO_CURSOR)
27857 goto mark_cursor_off;
27858
27859 /* VPOS >= active_glyphs->nrows means that window has been resized.
27860 Don't bother to erase the cursor. */
27861 if (vpos >= active_glyphs->nrows)
27862 goto mark_cursor_off;
27863
27864 /* If row containing cursor is marked invalid, there is nothing we
27865 can do. */
27866 cursor_row = MATRIX_ROW (active_glyphs, vpos);
27867 if (!cursor_row->enabled_p)
27868 goto mark_cursor_off;
27869
27870 /* If line spacing is > 0, old cursor may only be partially visible in
27871 window after split-window. So adjust visible height. */
27872 cursor_row->visible_height = min (cursor_row->visible_height,
27873 window_text_bottom_y (w) - cursor_row->y);
27874
27875 /* If row is completely invisible, don't attempt to delete a cursor which
27876 isn't there. This can happen if cursor is at top of a window, and
27877 we switch to a buffer with a header line in that window. */
27878 if (cursor_row->visible_height <= 0)
27879 goto mark_cursor_off;
27880
27881 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
27882 if (cursor_row->cursor_in_fringe_p)
27883 {
27884 cursor_row->cursor_in_fringe_p = false;
27885 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
27886 goto mark_cursor_off;
27887 }
27888
27889 /* This can happen when the new row is shorter than the old one.
27890 In this case, either draw_glyphs or clear_end_of_line
27891 should have cleared the cursor. Note that we wouldn't be
27892 able to erase the cursor in this case because we don't have a
27893 cursor glyph at hand. */
27894 if ((cursor_row->reversed_p
27895 ? (w->phys_cursor.hpos < 0)
27896 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
27897 goto mark_cursor_off;
27898
27899 /* When the window is hscrolled, cursor hpos can legitimately be out
27900 of bounds, but we draw the cursor at the corresponding window
27901 margin in that case. */
27902 if (!cursor_row->reversed_p && hpos < 0)
27903 hpos = 0;
27904 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
27905 hpos = cursor_row->used[TEXT_AREA] - 1;
27906
27907 /* If the cursor is in the mouse face area, redisplay that when
27908 we clear the cursor. */
27909 if (! NILP (hlinfo->mouse_face_window)
27910 && coords_in_mouse_face_p (w, hpos, vpos)
27911 /* Don't redraw the cursor's spot in mouse face if it is at the
27912 end of a line (on a newline). The cursor appears there, but
27913 mouse highlighting does not. */
27914 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
27915 mouse_face_here_p = true;
27916
27917 /* Maybe clear the display under the cursor. */
27918 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
27919 {
27920 int x, y;
27921 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
27922 int width;
27923
27924 cursor_glyph = get_phys_cursor_glyph (w);
27925 if (cursor_glyph == NULL)
27926 goto mark_cursor_off;
27927
27928 width = cursor_glyph->pixel_width;
27929 x = w->phys_cursor.x;
27930 if (x < 0)
27931 {
27932 width += x;
27933 x = 0;
27934 }
27935 width = min (width, window_box_width (w, TEXT_AREA) - x);
27936 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
27937 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
27938
27939 if (width > 0)
27940 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
27941 }
27942
27943 /* Erase the cursor by redrawing the character underneath it. */
27944 if (mouse_face_here_p)
27945 hl = DRAW_MOUSE_FACE;
27946 else
27947 hl = DRAW_NORMAL_TEXT;
27948 draw_phys_cursor_glyph (w, cursor_row, hl);
27949
27950 mark_cursor_off:
27951 w->phys_cursor_on_p = false;
27952 w->phys_cursor_type = NO_CURSOR;
27953 }
27954
27955
27956 /* Display or clear cursor of window W. If !ON, clear the cursor.
27957 If ON, display the cursor; where to put the cursor is specified by
27958 HPOS, VPOS, X and Y. */
27959
27960 void
27961 display_and_set_cursor (struct window *w, bool on,
27962 int hpos, int vpos, int x, int y)
27963 {
27964 struct frame *f = XFRAME (w->frame);
27965 int new_cursor_type;
27966 int new_cursor_width;
27967 bool active_cursor;
27968 struct glyph_row *glyph_row;
27969 struct glyph *glyph;
27970
27971 /* This is pointless on invisible frames, and dangerous on garbaged
27972 windows and frames; in the latter case, the frame or window may
27973 be in the midst of changing its size, and x and y may be off the
27974 window. */
27975 if (! FRAME_VISIBLE_P (f)
27976 || FRAME_GARBAGED_P (f)
27977 || vpos >= w->current_matrix->nrows
27978 || hpos >= w->current_matrix->matrix_w)
27979 return;
27980
27981 /* If cursor is off and we want it off, return quickly. */
27982 if (!on && !w->phys_cursor_on_p)
27983 return;
27984
27985 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
27986 /* If cursor row is not enabled, we don't really know where to
27987 display the cursor. */
27988 if (!glyph_row->enabled_p)
27989 {
27990 w->phys_cursor_on_p = false;
27991 return;
27992 }
27993
27994 glyph = NULL;
27995 if (!glyph_row->exact_window_width_line_p
27996 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
27997 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
27998
27999 eassert (input_blocked_p ());
28000
28001 /* Set new_cursor_type to the cursor we want to be displayed. */
28002 new_cursor_type = get_window_cursor_type (w, glyph,
28003 &new_cursor_width, &active_cursor);
28004
28005 /* If cursor is currently being shown and we don't want it to be or
28006 it is in the wrong place, or the cursor type is not what we want,
28007 erase it. */
28008 if (w->phys_cursor_on_p
28009 && (!on
28010 || w->phys_cursor.x != x
28011 || w->phys_cursor.y != y
28012 /* HPOS can be negative in R2L rows whose
28013 exact_window_width_line_p flag is set (i.e. their newline
28014 would "overflow into the fringe"). */
28015 || hpos < 0
28016 || new_cursor_type != w->phys_cursor_type
28017 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
28018 && new_cursor_width != w->phys_cursor_width)))
28019 erase_phys_cursor (w);
28020
28021 /* Don't check phys_cursor_on_p here because that flag is only set
28022 to false in some cases where we know that the cursor has been
28023 completely erased, to avoid the extra work of erasing the cursor
28024 twice. In other words, phys_cursor_on_p can be true and the cursor
28025 still not be visible, or it has only been partly erased. */
28026 if (on)
28027 {
28028 w->phys_cursor_ascent = glyph_row->ascent;
28029 w->phys_cursor_height = glyph_row->height;
28030
28031 /* Set phys_cursor_.* before x_draw_.* is called because some
28032 of them may need the information. */
28033 w->phys_cursor.x = x;
28034 w->phys_cursor.y = glyph_row->y;
28035 w->phys_cursor.hpos = hpos;
28036 w->phys_cursor.vpos = vpos;
28037 }
28038
28039 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
28040 new_cursor_type, new_cursor_width,
28041 on, active_cursor);
28042 }
28043
28044
28045 /* Switch the display of W's cursor on or off, according to the value
28046 of ON. */
28047
28048 static void
28049 update_window_cursor (struct window *w, bool on)
28050 {
28051 /* Don't update cursor in windows whose frame is in the process
28052 of being deleted. */
28053 if (w->current_matrix)
28054 {
28055 int hpos = w->phys_cursor.hpos;
28056 int vpos = w->phys_cursor.vpos;
28057 struct glyph_row *row;
28058
28059 if (vpos >= w->current_matrix->nrows
28060 || hpos >= w->current_matrix->matrix_w)
28061 return;
28062
28063 row = MATRIX_ROW (w->current_matrix, vpos);
28064
28065 /* When the window is hscrolled, cursor hpos can legitimately be
28066 out of bounds, but we draw the cursor at the corresponding
28067 window margin in that case. */
28068 if (!row->reversed_p && hpos < 0)
28069 hpos = 0;
28070 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28071 hpos = row->used[TEXT_AREA] - 1;
28072
28073 block_input ();
28074 display_and_set_cursor (w, on, hpos, vpos,
28075 w->phys_cursor.x, w->phys_cursor.y);
28076 unblock_input ();
28077 }
28078 }
28079
28080
28081 /* Call update_window_cursor with parameter ON_P on all leaf windows
28082 in the window tree rooted at W. */
28083
28084 static void
28085 update_cursor_in_window_tree (struct window *w, bool on_p)
28086 {
28087 while (w)
28088 {
28089 if (WINDOWP (w->contents))
28090 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
28091 else
28092 update_window_cursor (w, on_p);
28093
28094 w = NILP (w->next) ? 0 : XWINDOW (w->next);
28095 }
28096 }
28097
28098
28099 /* EXPORT:
28100 Display the cursor on window W, or clear it, according to ON_P.
28101 Don't change the cursor's position. */
28102
28103 void
28104 x_update_cursor (struct frame *f, bool on_p)
28105 {
28106 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
28107 }
28108
28109
28110 /* EXPORT:
28111 Clear the cursor of window W to background color, and mark the
28112 cursor as not shown. This is used when the text where the cursor
28113 is about to be rewritten. */
28114
28115 void
28116 x_clear_cursor (struct window *w)
28117 {
28118 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
28119 update_window_cursor (w, false);
28120 }
28121
28122 #endif /* HAVE_WINDOW_SYSTEM */
28123
28124 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
28125 and MSDOS. */
28126 static void
28127 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
28128 int start_hpos, int end_hpos,
28129 enum draw_glyphs_face draw)
28130 {
28131 #ifdef HAVE_WINDOW_SYSTEM
28132 if (FRAME_WINDOW_P (XFRAME (w->frame)))
28133 {
28134 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
28135 return;
28136 }
28137 #endif
28138 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
28139 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
28140 #endif
28141 }
28142
28143 /* Display the active region described by mouse_face_* according to DRAW. */
28144
28145 static void
28146 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
28147 {
28148 struct window *w = XWINDOW (hlinfo->mouse_face_window);
28149 struct frame *f = XFRAME (WINDOW_FRAME (w));
28150
28151 if (/* If window is in the process of being destroyed, don't bother
28152 to do anything. */
28153 w->current_matrix != NULL
28154 /* Don't update mouse highlight if hidden. */
28155 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
28156 /* Recognize when we are called to operate on rows that don't exist
28157 anymore. This can happen when a window is split. */
28158 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
28159 {
28160 bool phys_cursor_on_p = w->phys_cursor_on_p;
28161 struct glyph_row *row, *first, *last;
28162
28163 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
28164 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
28165
28166 for (row = first; row <= last && row->enabled_p; ++row)
28167 {
28168 int start_hpos, end_hpos, start_x;
28169
28170 /* For all but the first row, the highlight starts at column 0. */
28171 if (row == first)
28172 {
28173 /* R2L rows have BEG and END in reversed order, but the
28174 screen drawing geometry is always left to right. So
28175 we need to mirror the beginning and end of the
28176 highlighted area in R2L rows. */
28177 if (!row->reversed_p)
28178 {
28179 start_hpos = hlinfo->mouse_face_beg_col;
28180 start_x = hlinfo->mouse_face_beg_x;
28181 }
28182 else if (row == last)
28183 {
28184 start_hpos = hlinfo->mouse_face_end_col;
28185 start_x = hlinfo->mouse_face_end_x;
28186 }
28187 else
28188 {
28189 start_hpos = 0;
28190 start_x = 0;
28191 }
28192 }
28193 else if (row->reversed_p && row == last)
28194 {
28195 start_hpos = hlinfo->mouse_face_end_col;
28196 start_x = hlinfo->mouse_face_end_x;
28197 }
28198 else
28199 {
28200 start_hpos = 0;
28201 start_x = 0;
28202 }
28203
28204 if (row == last)
28205 {
28206 if (!row->reversed_p)
28207 end_hpos = hlinfo->mouse_face_end_col;
28208 else if (row == first)
28209 end_hpos = hlinfo->mouse_face_beg_col;
28210 else
28211 {
28212 end_hpos = row->used[TEXT_AREA];
28213 if (draw == DRAW_NORMAL_TEXT)
28214 row->fill_line_p = true; /* Clear to end of line. */
28215 }
28216 }
28217 else if (row->reversed_p && row == first)
28218 end_hpos = hlinfo->mouse_face_beg_col;
28219 else
28220 {
28221 end_hpos = row->used[TEXT_AREA];
28222 if (draw == DRAW_NORMAL_TEXT)
28223 row->fill_line_p = true; /* Clear to end of line. */
28224 }
28225
28226 if (end_hpos > start_hpos)
28227 {
28228 draw_row_with_mouse_face (w, start_x, row,
28229 start_hpos, end_hpos, draw);
28230
28231 row->mouse_face_p
28232 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
28233 }
28234 }
28235
28236 #ifdef HAVE_WINDOW_SYSTEM
28237 /* When we've written over the cursor, arrange for it to
28238 be displayed again. */
28239 if (FRAME_WINDOW_P (f)
28240 && phys_cursor_on_p && !w->phys_cursor_on_p)
28241 {
28242 int hpos = w->phys_cursor.hpos;
28243
28244 /* When the window is hscrolled, cursor hpos can legitimately be
28245 out of bounds, but we draw the cursor at the corresponding
28246 window margin in that case. */
28247 if (!row->reversed_p && hpos < 0)
28248 hpos = 0;
28249 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28250 hpos = row->used[TEXT_AREA] - 1;
28251
28252 block_input ();
28253 display_and_set_cursor (w, true, hpos, w->phys_cursor.vpos,
28254 w->phys_cursor.x, w->phys_cursor.y);
28255 unblock_input ();
28256 }
28257 #endif /* HAVE_WINDOW_SYSTEM */
28258 }
28259
28260 #ifdef HAVE_WINDOW_SYSTEM
28261 /* Change the mouse cursor. */
28262 if (FRAME_WINDOW_P (f) && NILP (do_mouse_tracking))
28263 {
28264 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
28265 if (draw == DRAW_NORMAL_TEXT
28266 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
28267 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
28268 else
28269 #endif
28270 if (draw == DRAW_MOUSE_FACE)
28271 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
28272 else
28273 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
28274 }
28275 #endif /* HAVE_WINDOW_SYSTEM */
28276 }
28277
28278 /* EXPORT:
28279 Clear out the mouse-highlighted active region.
28280 Redraw it un-highlighted first. Value is true if mouse
28281 face was actually drawn unhighlighted. */
28282
28283 bool
28284 clear_mouse_face (Mouse_HLInfo *hlinfo)
28285 {
28286 bool cleared
28287 = !hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window);
28288 if (cleared)
28289 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
28290 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28291 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28292 hlinfo->mouse_face_window = Qnil;
28293 hlinfo->mouse_face_overlay = Qnil;
28294 return cleared;
28295 }
28296
28297 /* Return true if the coordinates HPOS and VPOS on windows W are
28298 within the mouse face on that window. */
28299 static bool
28300 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
28301 {
28302 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28303
28304 /* Quickly resolve the easy cases. */
28305 if (!(WINDOWP (hlinfo->mouse_face_window)
28306 && XWINDOW (hlinfo->mouse_face_window) == w))
28307 return false;
28308 if (vpos < hlinfo->mouse_face_beg_row
28309 || vpos > hlinfo->mouse_face_end_row)
28310 return false;
28311 if (vpos > hlinfo->mouse_face_beg_row
28312 && vpos < hlinfo->mouse_face_end_row)
28313 return true;
28314
28315 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
28316 {
28317 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28318 {
28319 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
28320 return true;
28321 }
28322 else if ((vpos == hlinfo->mouse_face_beg_row
28323 && hpos >= hlinfo->mouse_face_beg_col)
28324 || (vpos == hlinfo->mouse_face_end_row
28325 && hpos < hlinfo->mouse_face_end_col))
28326 return true;
28327 }
28328 else
28329 {
28330 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28331 {
28332 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
28333 return true;
28334 }
28335 else if ((vpos == hlinfo->mouse_face_beg_row
28336 && hpos <= hlinfo->mouse_face_beg_col)
28337 || (vpos == hlinfo->mouse_face_end_row
28338 && hpos > hlinfo->mouse_face_end_col))
28339 return true;
28340 }
28341 return false;
28342 }
28343
28344
28345 /* EXPORT:
28346 True if physical cursor of window W is within mouse face. */
28347
28348 bool
28349 cursor_in_mouse_face_p (struct window *w)
28350 {
28351 int hpos = w->phys_cursor.hpos;
28352 int vpos = w->phys_cursor.vpos;
28353 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
28354
28355 /* When the window is hscrolled, cursor hpos can legitimately be out
28356 of bounds, but we draw the cursor at the corresponding window
28357 margin in that case. */
28358 if (!row->reversed_p && hpos < 0)
28359 hpos = 0;
28360 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28361 hpos = row->used[TEXT_AREA] - 1;
28362
28363 return coords_in_mouse_face_p (w, hpos, vpos);
28364 }
28365
28366
28367 \f
28368 /* Find the glyph rows START_ROW and END_ROW of window W that display
28369 characters between buffer positions START_CHARPOS and END_CHARPOS
28370 (excluding END_CHARPOS). DISP_STRING is a display string that
28371 covers these buffer positions. This is similar to
28372 row_containing_pos, but is more accurate when bidi reordering makes
28373 buffer positions change non-linearly with glyph rows. */
28374 static void
28375 rows_from_pos_range (struct window *w,
28376 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
28377 Lisp_Object disp_string,
28378 struct glyph_row **start, struct glyph_row **end)
28379 {
28380 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28381 int last_y = window_text_bottom_y (w);
28382 struct glyph_row *row;
28383
28384 *start = NULL;
28385 *end = NULL;
28386
28387 while (!first->enabled_p
28388 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
28389 first++;
28390
28391 /* Find the START row. */
28392 for (row = first;
28393 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
28394 row++)
28395 {
28396 /* A row can potentially be the START row if the range of the
28397 characters it displays intersects the range
28398 [START_CHARPOS..END_CHARPOS). */
28399 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
28400 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
28401 /* See the commentary in row_containing_pos, for the
28402 explanation of the complicated way to check whether
28403 some position is beyond the end of the characters
28404 displayed by a row. */
28405 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
28406 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
28407 && !row->ends_at_zv_p
28408 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
28409 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
28410 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
28411 && !row->ends_at_zv_p
28412 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
28413 {
28414 /* Found a candidate row. Now make sure at least one of the
28415 glyphs it displays has a charpos from the range
28416 [START_CHARPOS..END_CHARPOS).
28417
28418 This is not obvious because bidi reordering could make
28419 buffer positions of a row be 1,2,3,102,101,100, and if we
28420 want to highlight characters in [50..60), we don't want
28421 this row, even though [50..60) does intersect [1..103),
28422 the range of character positions given by the row's start
28423 and end positions. */
28424 struct glyph *g = row->glyphs[TEXT_AREA];
28425 struct glyph *e = g + row->used[TEXT_AREA];
28426
28427 while (g < e)
28428 {
28429 if (((BUFFERP (g->object) || NILP (g->object))
28430 && start_charpos <= g->charpos && g->charpos < end_charpos)
28431 /* A glyph that comes from DISP_STRING is by
28432 definition to be highlighted. */
28433 || EQ (g->object, disp_string))
28434 *start = row;
28435 g++;
28436 }
28437 if (*start)
28438 break;
28439 }
28440 }
28441
28442 /* Find the END row. */
28443 if (!*start
28444 /* If the last row is partially visible, start looking for END
28445 from that row, instead of starting from FIRST. */
28446 && !(row->enabled_p
28447 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
28448 row = first;
28449 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
28450 {
28451 struct glyph_row *next = row + 1;
28452 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
28453
28454 if (!next->enabled_p
28455 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
28456 /* The first row >= START whose range of displayed characters
28457 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
28458 is the row END + 1. */
28459 || (start_charpos < next_start
28460 && end_charpos < next_start)
28461 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
28462 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
28463 && !next->ends_at_zv_p
28464 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
28465 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
28466 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
28467 && !next->ends_at_zv_p
28468 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
28469 {
28470 *end = row;
28471 break;
28472 }
28473 else
28474 {
28475 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
28476 but none of the characters it displays are in the range, it is
28477 also END + 1. */
28478 struct glyph *g = next->glyphs[TEXT_AREA];
28479 struct glyph *s = g;
28480 struct glyph *e = g + next->used[TEXT_AREA];
28481
28482 while (g < e)
28483 {
28484 if (((BUFFERP (g->object) || NILP (g->object))
28485 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
28486 /* If the buffer position of the first glyph in
28487 the row is equal to END_CHARPOS, it means
28488 the last character to be highlighted is the
28489 newline of ROW, and we must consider NEXT as
28490 END, not END+1. */
28491 || (((!next->reversed_p && g == s)
28492 || (next->reversed_p && g == e - 1))
28493 && (g->charpos == end_charpos
28494 /* Special case for when NEXT is an
28495 empty line at ZV. */
28496 || (g->charpos == -1
28497 && !row->ends_at_zv_p
28498 && next_start == end_charpos)))))
28499 /* A glyph that comes from DISP_STRING is by
28500 definition to be highlighted. */
28501 || EQ (g->object, disp_string))
28502 break;
28503 g++;
28504 }
28505 if (g == e)
28506 {
28507 *end = row;
28508 break;
28509 }
28510 /* The first row that ends at ZV must be the last to be
28511 highlighted. */
28512 else if (next->ends_at_zv_p)
28513 {
28514 *end = next;
28515 break;
28516 }
28517 }
28518 }
28519 }
28520
28521 /* This function sets the mouse_face_* elements of HLINFO, assuming
28522 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
28523 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
28524 for the overlay or run of text properties specifying the mouse
28525 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
28526 before-string and after-string that must also be highlighted.
28527 DISP_STRING, if non-nil, is a display string that may cover some
28528 or all of the highlighted text. */
28529
28530 static void
28531 mouse_face_from_buffer_pos (Lisp_Object window,
28532 Mouse_HLInfo *hlinfo,
28533 ptrdiff_t mouse_charpos,
28534 ptrdiff_t start_charpos,
28535 ptrdiff_t end_charpos,
28536 Lisp_Object before_string,
28537 Lisp_Object after_string,
28538 Lisp_Object disp_string)
28539 {
28540 struct window *w = XWINDOW (window);
28541 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28542 struct glyph_row *r1, *r2;
28543 struct glyph *glyph, *end;
28544 ptrdiff_t ignore, pos;
28545 int x;
28546
28547 eassert (NILP (disp_string) || STRINGP (disp_string));
28548 eassert (NILP (before_string) || STRINGP (before_string));
28549 eassert (NILP (after_string) || STRINGP (after_string));
28550
28551 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
28552 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
28553 if (r1 == NULL)
28554 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28555 /* If the before-string or display-string contains newlines,
28556 rows_from_pos_range skips to its last row. Move back. */
28557 if (!NILP (before_string) || !NILP (disp_string))
28558 {
28559 struct glyph_row *prev;
28560 while ((prev = r1 - 1, prev >= first)
28561 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
28562 && prev->used[TEXT_AREA] > 0)
28563 {
28564 struct glyph *beg = prev->glyphs[TEXT_AREA];
28565 glyph = beg + prev->used[TEXT_AREA];
28566 while (--glyph >= beg && NILP (glyph->object));
28567 if (glyph < beg
28568 || !(EQ (glyph->object, before_string)
28569 || EQ (glyph->object, disp_string)))
28570 break;
28571 r1 = prev;
28572 }
28573 }
28574 if (r2 == NULL)
28575 {
28576 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28577 hlinfo->mouse_face_past_end = true;
28578 }
28579 else if (!NILP (after_string))
28580 {
28581 /* If the after-string has newlines, advance to its last row. */
28582 struct glyph_row *next;
28583 struct glyph_row *last
28584 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28585
28586 for (next = r2 + 1;
28587 next <= last
28588 && next->used[TEXT_AREA] > 0
28589 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
28590 ++next)
28591 r2 = next;
28592 }
28593 /* The rest of the display engine assumes that mouse_face_beg_row is
28594 either above mouse_face_end_row or identical to it. But with
28595 bidi-reordered continued lines, the row for START_CHARPOS could
28596 be below the row for END_CHARPOS. If so, swap the rows and store
28597 them in correct order. */
28598 if (r1->y > r2->y)
28599 {
28600 struct glyph_row *tem = r2;
28601
28602 r2 = r1;
28603 r1 = tem;
28604 }
28605
28606 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
28607 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
28608
28609 /* For a bidi-reordered row, the positions of BEFORE_STRING,
28610 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
28611 could be anywhere in the row and in any order. The strategy
28612 below is to find the leftmost and the rightmost glyph that
28613 belongs to either of these 3 strings, or whose position is
28614 between START_CHARPOS and END_CHARPOS, and highlight all the
28615 glyphs between those two. This may cover more than just the text
28616 between START_CHARPOS and END_CHARPOS if the range of characters
28617 strides the bidi level boundary, e.g. if the beginning is in R2L
28618 text while the end is in L2R text or vice versa. */
28619 if (!r1->reversed_p)
28620 {
28621 /* This row is in a left to right paragraph. Scan it left to
28622 right. */
28623 glyph = r1->glyphs[TEXT_AREA];
28624 end = glyph + r1->used[TEXT_AREA];
28625 x = r1->x;
28626
28627 /* Skip truncation glyphs at the start of the glyph row. */
28628 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28629 for (; glyph < end
28630 && NILP (glyph->object)
28631 && glyph->charpos < 0;
28632 ++glyph)
28633 x += glyph->pixel_width;
28634
28635 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28636 or DISP_STRING, and the first glyph from buffer whose
28637 position is between START_CHARPOS and END_CHARPOS. */
28638 for (; glyph < end
28639 && !NILP (glyph->object)
28640 && !EQ (glyph->object, disp_string)
28641 && !(BUFFERP (glyph->object)
28642 && (glyph->charpos >= start_charpos
28643 && glyph->charpos < end_charpos));
28644 ++glyph)
28645 {
28646 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28647 are present at buffer positions between START_CHARPOS and
28648 END_CHARPOS, or if they come from an overlay. */
28649 if (EQ (glyph->object, before_string))
28650 {
28651 pos = string_buffer_position (before_string,
28652 start_charpos);
28653 /* If pos == 0, it means before_string came from an
28654 overlay, not from a buffer position. */
28655 if (!pos || (pos >= start_charpos && pos < end_charpos))
28656 break;
28657 }
28658 else if (EQ (glyph->object, after_string))
28659 {
28660 pos = string_buffer_position (after_string, end_charpos);
28661 if (!pos || (pos >= start_charpos && pos < end_charpos))
28662 break;
28663 }
28664 x += glyph->pixel_width;
28665 }
28666 hlinfo->mouse_face_beg_x = x;
28667 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28668 }
28669 else
28670 {
28671 /* This row is in a right to left paragraph. Scan it right to
28672 left. */
28673 struct glyph *g;
28674
28675 end = r1->glyphs[TEXT_AREA] - 1;
28676 glyph = end + r1->used[TEXT_AREA];
28677
28678 /* Skip truncation glyphs at the start of the glyph row. */
28679 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28680 for (; glyph > end
28681 && NILP (glyph->object)
28682 && glyph->charpos < 0;
28683 --glyph)
28684 ;
28685
28686 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28687 or DISP_STRING, and the first glyph from buffer whose
28688 position is between START_CHARPOS and END_CHARPOS. */
28689 for (; glyph > end
28690 && !NILP (glyph->object)
28691 && !EQ (glyph->object, disp_string)
28692 && !(BUFFERP (glyph->object)
28693 && (glyph->charpos >= start_charpos
28694 && glyph->charpos < end_charpos));
28695 --glyph)
28696 {
28697 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28698 are present at buffer positions between START_CHARPOS and
28699 END_CHARPOS, or if they come from an overlay. */
28700 if (EQ (glyph->object, before_string))
28701 {
28702 pos = string_buffer_position (before_string, start_charpos);
28703 /* If pos == 0, it means before_string came from an
28704 overlay, not from a buffer position. */
28705 if (!pos || (pos >= start_charpos && pos < end_charpos))
28706 break;
28707 }
28708 else if (EQ (glyph->object, after_string))
28709 {
28710 pos = string_buffer_position (after_string, end_charpos);
28711 if (!pos || (pos >= start_charpos && pos < end_charpos))
28712 break;
28713 }
28714 }
28715
28716 glyph++; /* first glyph to the right of the highlighted area */
28717 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
28718 x += g->pixel_width;
28719 hlinfo->mouse_face_beg_x = x;
28720 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28721 }
28722
28723 /* If the highlight ends in a different row, compute GLYPH and END
28724 for the end row. Otherwise, reuse the values computed above for
28725 the row where the highlight begins. */
28726 if (r2 != r1)
28727 {
28728 if (!r2->reversed_p)
28729 {
28730 glyph = r2->glyphs[TEXT_AREA];
28731 end = glyph + r2->used[TEXT_AREA];
28732 x = r2->x;
28733 }
28734 else
28735 {
28736 end = r2->glyphs[TEXT_AREA] - 1;
28737 glyph = end + r2->used[TEXT_AREA];
28738 }
28739 }
28740
28741 if (!r2->reversed_p)
28742 {
28743 /* Skip truncation and continuation glyphs near the end of the
28744 row, and also blanks and stretch glyphs inserted by
28745 extend_face_to_end_of_line. */
28746 while (end > glyph
28747 && NILP ((end - 1)->object))
28748 --end;
28749 /* Scan the rest of the glyph row from the end, looking for the
28750 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28751 DISP_STRING, or whose position is between START_CHARPOS
28752 and END_CHARPOS */
28753 for (--end;
28754 end > glyph
28755 && !NILP (end->object)
28756 && !EQ (end->object, disp_string)
28757 && !(BUFFERP (end->object)
28758 && (end->charpos >= start_charpos
28759 && end->charpos < end_charpos));
28760 --end)
28761 {
28762 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28763 are present at buffer positions between START_CHARPOS and
28764 END_CHARPOS, or if they come from an overlay. */
28765 if (EQ (end->object, before_string))
28766 {
28767 pos = string_buffer_position (before_string, start_charpos);
28768 if (!pos || (pos >= start_charpos && pos < end_charpos))
28769 break;
28770 }
28771 else if (EQ (end->object, after_string))
28772 {
28773 pos = string_buffer_position (after_string, end_charpos);
28774 if (!pos || (pos >= start_charpos && pos < end_charpos))
28775 break;
28776 }
28777 }
28778 /* Find the X coordinate of the last glyph to be highlighted. */
28779 for (; glyph <= end; ++glyph)
28780 x += glyph->pixel_width;
28781
28782 hlinfo->mouse_face_end_x = x;
28783 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
28784 }
28785 else
28786 {
28787 /* Skip truncation and continuation glyphs near the end of the
28788 row, and also blanks and stretch glyphs inserted by
28789 extend_face_to_end_of_line. */
28790 x = r2->x;
28791 end++;
28792 while (end < glyph
28793 && NILP (end->object))
28794 {
28795 x += end->pixel_width;
28796 ++end;
28797 }
28798 /* Scan the rest of the glyph row from the end, looking for the
28799 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28800 DISP_STRING, or whose position is between START_CHARPOS
28801 and END_CHARPOS */
28802 for ( ;
28803 end < glyph
28804 && !NILP (end->object)
28805 && !EQ (end->object, disp_string)
28806 && !(BUFFERP (end->object)
28807 && (end->charpos >= start_charpos
28808 && end->charpos < end_charpos));
28809 ++end)
28810 {
28811 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28812 are present at buffer positions between START_CHARPOS and
28813 END_CHARPOS, or if they come from an overlay. */
28814 if (EQ (end->object, before_string))
28815 {
28816 pos = string_buffer_position (before_string, start_charpos);
28817 if (!pos || (pos >= start_charpos && pos < end_charpos))
28818 break;
28819 }
28820 else if (EQ (end->object, after_string))
28821 {
28822 pos = string_buffer_position (after_string, end_charpos);
28823 if (!pos || (pos >= start_charpos && pos < end_charpos))
28824 break;
28825 }
28826 x += end->pixel_width;
28827 }
28828 /* If we exited the above loop because we arrived at the last
28829 glyph of the row, and its buffer position is still not in
28830 range, it means the last character in range is the preceding
28831 newline. Bump the end column and x values to get past the
28832 last glyph. */
28833 if (end == glyph
28834 && BUFFERP (end->object)
28835 && (end->charpos < start_charpos
28836 || end->charpos >= end_charpos))
28837 {
28838 x += end->pixel_width;
28839 ++end;
28840 }
28841 hlinfo->mouse_face_end_x = x;
28842 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
28843 }
28844
28845 hlinfo->mouse_face_window = window;
28846 hlinfo->mouse_face_face_id
28847 = face_at_buffer_position (w, mouse_charpos, &ignore,
28848 mouse_charpos + 1,
28849 !hlinfo->mouse_face_hidden, -1);
28850 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28851 }
28852
28853 /* The following function is not used anymore (replaced with
28854 mouse_face_from_string_pos), but I leave it here for the time
28855 being, in case someone would. */
28856
28857 #if false /* not used */
28858
28859 /* Find the position of the glyph for position POS in OBJECT in
28860 window W's current matrix, and return in *X, *Y the pixel
28861 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
28862
28863 RIGHT_P means return the position of the right edge of the glyph.
28864 !RIGHT_P means return the left edge position.
28865
28866 If no glyph for POS exists in the matrix, return the position of
28867 the glyph with the next smaller position that is in the matrix, if
28868 RIGHT_P is false. If RIGHT_P, and no glyph for POS
28869 exists in the matrix, return the position of the glyph with the
28870 next larger position in OBJECT.
28871
28872 Value is true if a glyph was found. */
28873
28874 static bool
28875 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
28876 int *hpos, int *vpos, int *x, int *y, bool right_p)
28877 {
28878 int yb = window_text_bottom_y (w);
28879 struct glyph_row *r;
28880 struct glyph *best_glyph = NULL;
28881 struct glyph_row *best_row = NULL;
28882 int best_x = 0;
28883
28884 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28885 r->enabled_p && r->y < yb;
28886 ++r)
28887 {
28888 struct glyph *g = r->glyphs[TEXT_AREA];
28889 struct glyph *e = g + r->used[TEXT_AREA];
28890 int gx;
28891
28892 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28893 if (EQ (g->object, object))
28894 {
28895 if (g->charpos == pos)
28896 {
28897 best_glyph = g;
28898 best_x = gx;
28899 best_row = r;
28900 goto found;
28901 }
28902 else if (best_glyph == NULL
28903 || ((eabs (g->charpos - pos)
28904 < eabs (best_glyph->charpos - pos))
28905 && (right_p
28906 ? g->charpos < pos
28907 : g->charpos > pos)))
28908 {
28909 best_glyph = g;
28910 best_x = gx;
28911 best_row = r;
28912 }
28913 }
28914 }
28915
28916 found:
28917
28918 if (best_glyph)
28919 {
28920 *x = best_x;
28921 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
28922
28923 if (right_p)
28924 {
28925 *x += best_glyph->pixel_width;
28926 ++*hpos;
28927 }
28928
28929 *y = best_row->y;
28930 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
28931 }
28932
28933 return best_glyph != NULL;
28934 }
28935 #endif /* not used */
28936
28937 /* Find the positions of the first and the last glyphs in window W's
28938 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
28939 (assumed to be a string), and return in HLINFO's mouse_face_*
28940 members the pixel and column/row coordinates of those glyphs. */
28941
28942 static void
28943 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
28944 Lisp_Object object,
28945 ptrdiff_t startpos, ptrdiff_t endpos)
28946 {
28947 int yb = window_text_bottom_y (w);
28948 struct glyph_row *r;
28949 struct glyph *g, *e;
28950 int gx;
28951 bool found = false;
28952
28953 /* Find the glyph row with at least one position in the range
28954 [STARTPOS..ENDPOS), and the first glyph in that row whose
28955 position belongs to that range. */
28956 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28957 r->enabled_p && r->y < yb;
28958 ++r)
28959 {
28960 if (!r->reversed_p)
28961 {
28962 g = r->glyphs[TEXT_AREA];
28963 e = g + r->used[TEXT_AREA];
28964 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28965 if (EQ (g->object, object)
28966 && startpos <= g->charpos && g->charpos < endpos)
28967 {
28968 hlinfo->mouse_face_beg_row
28969 = MATRIX_ROW_VPOS (r, w->current_matrix);
28970 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28971 hlinfo->mouse_face_beg_x = gx;
28972 found = true;
28973 break;
28974 }
28975 }
28976 else
28977 {
28978 struct glyph *g1;
28979
28980 e = r->glyphs[TEXT_AREA];
28981 g = e + r->used[TEXT_AREA];
28982 for ( ; g > e; --g)
28983 if (EQ ((g-1)->object, object)
28984 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
28985 {
28986 hlinfo->mouse_face_beg_row
28987 = MATRIX_ROW_VPOS (r, w->current_matrix);
28988 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28989 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
28990 gx += g1->pixel_width;
28991 hlinfo->mouse_face_beg_x = gx;
28992 found = true;
28993 break;
28994 }
28995 }
28996 if (found)
28997 break;
28998 }
28999
29000 if (!found)
29001 return;
29002
29003 /* Starting with the next row, look for the first row which does NOT
29004 include any glyphs whose positions are in the range. */
29005 for (++r; r->enabled_p && r->y < yb; ++r)
29006 {
29007 g = r->glyphs[TEXT_AREA];
29008 e = g + r->used[TEXT_AREA];
29009 found = false;
29010 for ( ; g < e; ++g)
29011 if (EQ (g->object, object)
29012 && startpos <= g->charpos && g->charpos < endpos)
29013 {
29014 found = true;
29015 break;
29016 }
29017 if (!found)
29018 break;
29019 }
29020
29021 /* The highlighted region ends on the previous row. */
29022 r--;
29023
29024 /* Set the end row. */
29025 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
29026
29027 /* Compute and set the end column and the end column's horizontal
29028 pixel coordinate. */
29029 if (!r->reversed_p)
29030 {
29031 g = r->glyphs[TEXT_AREA];
29032 e = g + r->used[TEXT_AREA];
29033 for ( ; e > g; --e)
29034 if (EQ ((e-1)->object, object)
29035 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
29036 break;
29037 hlinfo->mouse_face_end_col = e - g;
29038
29039 for (gx = r->x; g < e; ++g)
29040 gx += g->pixel_width;
29041 hlinfo->mouse_face_end_x = gx;
29042 }
29043 else
29044 {
29045 e = r->glyphs[TEXT_AREA];
29046 g = e + r->used[TEXT_AREA];
29047 for (gx = r->x ; e < g; ++e)
29048 {
29049 if (EQ (e->object, object)
29050 && startpos <= e->charpos && e->charpos < endpos)
29051 break;
29052 gx += e->pixel_width;
29053 }
29054 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
29055 hlinfo->mouse_face_end_x = gx;
29056 }
29057 }
29058
29059 #ifdef HAVE_WINDOW_SYSTEM
29060
29061 /* See if position X, Y is within a hot-spot of an image. */
29062
29063 static bool
29064 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
29065 {
29066 if (!CONSP (hot_spot))
29067 return false;
29068
29069 if (EQ (XCAR (hot_spot), Qrect))
29070 {
29071 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
29072 Lisp_Object rect = XCDR (hot_spot);
29073 Lisp_Object tem;
29074 if (!CONSP (rect))
29075 return false;
29076 if (!CONSP (XCAR (rect)))
29077 return false;
29078 if (!CONSP (XCDR (rect)))
29079 return false;
29080 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
29081 return false;
29082 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
29083 return false;
29084 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
29085 return false;
29086 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
29087 return false;
29088 return true;
29089 }
29090 else if (EQ (XCAR (hot_spot), Qcircle))
29091 {
29092 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
29093 Lisp_Object circ = XCDR (hot_spot);
29094 Lisp_Object lr, lx0, ly0;
29095 if (CONSP (circ)
29096 && CONSP (XCAR (circ))
29097 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
29098 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
29099 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
29100 {
29101 double r = XFLOATINT (lr);
29102 double dx = XINT (lx0) - x;
29103 double dy = XINT (ly0) - y;
29104 return (dx * dx + dy * dy <= r * r);
29105 }
29106 }
29107 else if (EQ (XCAR (hot_spot), Qpoly))
29108 {
29109 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
29110 if (VECTORP (XCDR (hot_spot)))
29111 {
29112 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
29113 Lisp_Object *poly = v->contents;
29114 ptrdiff_t n = v->header.size;
29115 ptrdiff_t i;
29116 bool inside = false;
29117 Lisp_Object lx, ly;
29118 int x0, y0;
29119
29120 /* Need an even number of coordinates, and at least 3 edges. */
29121 if (n < 6 || n & 1)
29122 return false;
29123
29124 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
29125 If count is odd, we are inside polygon. Pixels on edges
29126 may or may not be included depending on actual geometry of the
29127 polygon. */
29128 if ((lx = poly[n-2], !INTEGERP (lx))
29129 || (ly = poly[n-1], !INTEGERP (lx)))
29130 return false;
29131 x0 = XINT (lx), y0 = XINT (ly);
29132 for (i = 0; i < n; i += 2)
29133 {
29134 int x1 = x0, y1 = y0;
29135 if ((lx = poly[i], !INTEGERP (lx))
29136 || (ly = poly[i+1], !INTEGERP (ly)))
29137 return false;
29138 x0 = XINT (lx), y0 = XINT (ly);
29139
29140 /* Does this segment cross the X line? */
29141 if (x0 >= x)
29142 {
29143 if (x1 >= x)
29144 continue;
29145 }
29146 else if (x1 < x)
29147 continue;
29148 if (y > y0 && y > y1)
29149 continue;
29150 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
29151 inside = !inside;
29152 }
29153 return inside;
29154 }
29155 }
29156 return false;
29157 }
29158
29159 Lisp_Object
29160 find_hot_spot (Lisp_Object map, int x, int y)
29161 {
29162 while (CONSP (map))
29163 {
29164 if (CONSP (XCAR (map))
29165 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
29166 return XCAR (map);
29167 map = XCDR (map);
29168 }
29169
29170 return Qnil;
29171 }
29172
29173 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
29174 3, 3, 0,
29175 doc: /* Lookup in image map MAP coordinates X and Y.
29176 An image map is an alist where each element has the format (AREA ID PLIST).
29177 An AREA is specified as either a rectangle, a circle, or a polygon:
29178 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
29179 pixel coordinates of the upper left and bottom right corners.
29180 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
29181 and the radius of the circle; r may be a float or integer.
29182 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
29183 vector describes one corner in the polygon.
29184 Returns the alist element for the first matching AREA in MAP. */)
29185 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
29186 {
29187 if (NILP (map))
29188 return Qnil;
29189
29190 CHECK_NUMBER (x);
29191 CHECK_NUMBER (y);
29192
29193 return find_hot_spot (map,
29194 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
29195 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
29196 }
29197
29198
29199 /* Display frame CURSOR, optionally using shape defined by POINTER. */
29200 static void
29201 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
29202 {
29203 /* Do not change cursor shape while dragging mouse. */
29204 if (EQ (do_mouse_tracking, Qdragging))
29205 return;
29206
29207 if (!NILP (pointer))
29208 {
29209 if (EQ (pointer, Qarrow))
29210 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29211 else if (EQ (pointer, Qhand))
29212 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
29213 else if (EQ (pointer, Qtext))
29214 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29215 else if (EQ (pointer, intern ("hdrag")))
29216 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29217 else if (EQ (pointer, intern ("nhdrag")))
29218 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29219 #ifdef HAVE_X_WINDOWS
29220 else if (EQ (pointer, intern ("vdrag")))
29221 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29222 #endif
29223 else if (EQ (pointer, intern ("hourglass")))
29224 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
29225 else if (EQ (pointer, Qmodeline))
29226 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
29227 else
29228 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29229 }
29230
29231 if (cursor != No_Cursor)
29232 FRAME_RIF (f)->define_frame_cursor (f, cursor);
29233 }
29234
29235 #endif /* HAVE_WINDOW_SYSTEM */
29236
29237 /* Take proper action when mouse has moved to the mode or header line
29238 or marginal area AREA of window W, x-position X and y-position Y.
29239 X is relative to the start of the text display area of W, so the
29240 width of bitmap areas and scroll bars must be subtracted to get a
29241 position relative to the start of the mode line. */
29242
29243 static void
29244 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
29245 enum window_part area)
29246 {
29247 struct window *w = XWINDOW (window);
29248 struct frame *f = XFRAME (w->frame);
29249 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29250 #ifdef HAVE_WINDOW_SYSTEM
29251 Display_Info *dpyinfo;
29252 #endif
29253 Cursor cursor = No_Cursor;
29254 Lisp_Object pointer = Qnil;
29255 int dx, dy, width, height;
29256 ptrdiff_t charpos;
29257 Lisp_Object string, object = Qnil;
29258 Lisp_Object pos IF_LINT (= Qnil), help;
29259
29260 Lisp_Object mouse_face;
29261 int original_x_pixel = x;
29262 struct glyph * glyph = NULL, * row_start_glyph = NULL;
29263 struct glyph_row *row IF_LINT (= 0);
29264
29265 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
29266 {
29267 int x0;
29268 struct glyph *end;
29269
29270 /* Kludge alert: mode_line_string takes X/Y in pixels, but
29271 returns them in row/column units! */
29272 string = mode_line_string (w, area, &x, &y, &charpos,
29273 &object, &dx, &dy, &width, &height);
29274
29275 row = (area == ON_MODE_LINE
29276 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
29277 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
29278
29279 /* Find the glyph under the mouse pointer. */
29280 if (row->mode_line_p && row->enabled_p)
29281 {
29282 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
29283 end = glyph + row->used[TEXT_AREA];
29284
29285 for (x0 = original_x_pixel;
29286 glyph < end && x0 >= glyph->pixel_width;
29287 ++glyph)
29288 x0 -= glyph->pixel_width;
29289
29290 if (glyph >= end)
29291 glyph = NULL;
29292 }
29293 }
29294 else
29295 {
29296 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
29297 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
29298 returns them in row/column units! */
29299 string = marginal_area_string (w, area, &x, &y, &charpos,
29300 &object, &dx, &dy, &width, &height);
29301 }
29302
29303 help = Qnil;
29304
29305 #ifdef HAVE_WINDOW_SYSTEM
29306 if (IMAGEP (object))
29307 {
29308 Lisp_Object image_map, hotspot;
29309 if ((image_map = Fplist_get (XCDR (object), QCmap),
29310 !NILP (image_map))
29311 && (hotspot = find_hot_spot (image_map, dx, dy),
29312 CONSP (hotspot))
29313 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29314 {
29315 Lisp_Object plist;
29316
29317 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
29318 If so, we could look for mouse-enter, mouse-leave
29319 properties in PLIST (and do something...). */
29320 hotspot = XCDR (hotspot);
29321 if (CONSP (hotspot)
29322 && (plist = XCAR (hotspot), CONSP (plist)))
29323 {
29324 pointer = Fplist_get (plist, Qpointer);
29325 if (NILP (pointer))
29326 pointer = Qhand;
29327 help = Fplist_get (plist, Qhelp_echo);
29328 if (!NILP (help))
29329 {
29330 help_echo_string = help;
29331 XSETWINDOW (help_echo_window, w);
29332 help_echo_object = w->contents;
29333 help_echo_pos = charpos;
29334 }
29335 }
29336 }
29337 if (NILP (pointer))
29338 pointer = Fplist_get (XCDR (object), QCpointer);
29339 }
29340 #endif /* HAVE_WINDOW_SYSTEM */
29341
29342 if (STRINGP (string))
29343 pos = make_number (charpos);
29344
29345 /* Set the help text and mouse pointer. If the mouse is on a part
29346 of the mode line without any text (e.g. past the right edge of
29347 the mode line text), use the default help text and pointer. */
29348 if (STRINGP (string) || area == ON_MODE_LINE)
29349 {
29350 /* Arrange to display the help by setting the global variables
29351 help_echo_string, help_echo_object, and help_echo_pos. */
29352 if (NILP (help))
29353 {
29354 if (STRINGP (string))
29355 help = Fget_text_property (pos, Qhelp_echo, string);
29356
29357 if (!NILP (help))
29358 {
29359 help_echo_string = help;
29360 XSETWINDOW (help_echo_window, w);
29361 help_echo_object = string;
29362 help_echo_pos = charpos;
29363 }
29364 else if (area == ON_MODE_LINE)
29365 {
29366 Lisp_Object default_help
29367 = buffer_local_value (Qmode_line_default_help_echo,
29368 w->contents);
29369
29370 if (STRINGP (default_help))
29371 {
29372 help_echo_string = default_help;
29373 XSETWINDOW (help_echo_window, w);
29374 help_echo_object = Qnil;
29375 help_echo_pos = -1;
29376 }
29377 }
29378 }
29379
29380 #ifdef HAVE_WINDOW_SYSTEM
29381 /* Change the mouse pointer according to what is under it. */
29382 if (FRAME_WINDOW_P (f))
29383 {
29384 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
29385 || minibuf_level
29386 || NILP (Vresize_mini_windows));
29387
29388 dpyinfo = FRAME_DISPLAY_INFO (f);
29389 if (STRINGP (string))
29390 {
29391 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29392
29393 if (NILP (pointer))
29394 pointer = Fget_text_property (pos, Qpointer, string);
29395
29396 /* Change the mouse pointer according to what is under X/Y. */
29397 if (NILP (pointer)
29398 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
29399 {
29400 Lisp_Object map;
29401 map = Fget_text_property (pos, Qlocal_map, string);
29402 if (!KEYMAPP (map))
29403 map = Fget_text_property (pos, Qkeymap, string);
29404 if (!KEYMAPP (map) && draggable)
29405 cursor = dpyinfo->vertical_scroll_bar_cursor;
29406 }
29407 }
29408 else if (draggable)
29409 /* Default mode-line pointer. */
29410 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29411 }
29412 #endif
29413 }
29414
29415 /* Change the mouse face according to what is under X/Y. */
29416 bool mouse_face_shown = false;
29417 if (STRINGP (string))
29418 {
29419 mouse_face = Fget_text_property (pos, Qmouse_face, string);
29420 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
29421 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29422 && glyph)
29423 {
29424 Lisp_Object b, e;
29425
29426 struct glyph * tmp_glyph;
29427
29428 int gpos;
29429 int gseq_length;
29430 int total_pixel_width;
29431 ptrdiff_t begpos, endpos, ignore;
29432
29433 int vpos, hpos;
29434
29435 b = Fprevious_single_property_change (make_number (charpos + 1),
29436 Qmouse_face, string, Qnil);
29437 if (NILP (b))
29438 begpos = 0;
29439 else
29440 begpos = XINT (b);
29441
29442 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
29443 if (NILP (e))
29444 endpos = SCHARS (string);
29445 else
29446 endpos = XINT (e);
29447
29448 /* Calculate the glyph position GPOS of GLYPH in the
29449 displayed string, relative to the beginning of the
29450 highlighted part of the string.
29451
29452 Note: GPOS is different from CHARPOS. CHARPOS is the
29453 position of GLYPH in the internal string object. A mode
29454 line string format has structures which are converted to
29455 a flattened string by the Emacs Lisp interpreter. The
29456 internal string is an element of those structures. The
29457 displayed string is the flattened string. */
29458 tmp_glyph = row_start_glyph;
29459 while (tmp_glyph < glyph
29460 && (!(EQ (tmp_glyph->object, glyph->object)
29461 && begpos <= tmp_glyph->charpos
29462 && tmp_glyph->charpos < endpos)))
29463 tmp_glyph++;
29464 gpos = glyph - tmp_glyph;
29465
29466 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29467 the highlighted part of the displayed string to which
29468 GLYPH belongs. Note: GSEQ_LENGTH is different from
29469 SCHARS (STRING), because the latter returns the length of
29470 the internal string. */
29471 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
29472 tmp_glyph > glyph
29473 && (!(EQ (tmp_glyph->object, glyph->object)
29474 && begpos <= tmp_glyph->charpos
29475 && tmp_glyph->charpos < endpos));
29476 tmp_glyph--)
29477 ;
29478 gseq_length = gpos + (tmp_glyph - glyph) + 1;
29479
29480 /* Calculate the total pixel width of all the glyphs between
29481 the beginning of the highlighted area and GLYPH. */
29482 total_pixel_width = 0;
29483 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
29484 total_pixel_width += tmp_glyph->pixel_width;
29485
29486 /* Pre calculation of re-rendering position. Note: X is in
29487 column units here, after the call to mode_line_string or
29488 marginal_area_string. */
29489 hpos = x - gpos;
29490 vpos = (area == ON_MODE_LINE
29491 ? (w->current_matrix)->nrows - 1
29492 : 0);
29493
29494 /* If GLYPH's position is included in the region that is
29495 already drawn in mouse face, we have nothing to do. */
29496 if ( EQ (window, hlinfo->mouse_face_window)
29497 && (!row->reversed_p
29498 ? (hlinfo->mouse_face_beg_col <= hpos
29499 && hpos < hlinfo->mouse_face_end_col)
29500 /* In R2L rows we swap BEG and END, see below. */
29501 : (hlinfo->mouse_face_end_col <= hpos
29502 && hpos < hlinfo->mouse_face_beg_col))
29503 && hlinfo->mouse_face_beg_row == vpos )
29504 return;
29505
29506 if (clear_mouse_face (hlinfo))
29507 cursor = No_Cursor;
29508
29509 if (!row->reversed_p)
29510 {
29511 hlinfo->mouse_face_beg_col = hpos;
29512 hlinfo->mouse_face_beg_x = original_x_pixel
29513 - (total_pixel_width + dx);
29514 hlinfo->mouse_face_end_col = hpos + gseq_length;
29515 hlinfo->mouse_face_end_x = 0;
29516 }
29517 else
29518 {
29519 /* In R2L rows, show_mouse_face expects BEG and END
29520 coordinates to be swapped. */
29521 hlinfo->mouse_face_end_col = hpos;
29522 hlinfo->mouse_face_end_x = original_x_pixel
29523 - (total_pixel_width + dx);
29524 hlinfo->mouse_face_beg_col = hpos + gseq_length;
29525 hlinfo->mouse_face_beg_x = 0;
29526 }
29527
29528 hlinfo->mouse_face_beg_row = vpos;
29529 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
29530 hlinfo->mouse_face_past_end = false;
29531 hlinfo->mouse_face_window = window;
29532
29533 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
29534 charpos,
29535 0, &ignore,
29536 glyph->face_id,
29537 true);
29538 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29539 mouse_face_shown = true;
29540
29541 if (NILP (pointer))
29542 pointer = Qhand;
29543 }
29544 }
29545
29546 /* If mouse-face doesn't need to be shown, clear any existing
29547 mouse-face. */
29548 if ((area == ON_MODE_LINE || area == ON_HEADER_LINE) && !mouse_face_shown)
29549 clear_mouse_face (hlinfo);
29550
29551 #ifdef HAVE_WINDOW_SYSTEM
29552 if (FRAME_WINDOW_P (f))
29553 define_frame_cursor1 (f, cursor, pointer);
29554 #endif
29555 }
29556
29557
29558 /* EXPORT:
29559 Take proper action when the mouse has moved to position X, Y on
29560 frame F with regards to highlighting portions of display that have
29561 mouse-face properties. Also de-highlight portions of display where
29562 the mouse was before, set the mouse pointer shape as appropriate
29563 for the mouse coordinates, and activate help echo (tooltips).
29564 X and Y can be negative or out of range. */
29565
29566 void
29567 note_mouse_highlight (struct frame *f, int x, int y)
29568 {
29569 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29570 enum window_part part = ON_NOTHING;
29571 Lisp_Object window;
29572 struct window *w;
29573 Cursor cursor = No_Cursor;
29574 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
29575 struct buffer *b;
29576
29577 /* When a menu is active, don't highlight because this looks odd. */
29578 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
29579 if (popup_activated ())
29580 return;
29581 #endif
29582
29583 if (!f->glyphs_initialized_p
29584 || f->pointer_invisible)
29585 return;
29586
29587 hlinfo->mouse_face_mouse_x = x;
29588 hlinfo->mouse_face_mouse_y = y;
29589 hlinfo->mouse_face_mouse_frame = f;
29590
29591 if (hlinfo->mouse_face_defer)
29592 return;
29593
29594 /* Which window is that in? */
29595 window = window_from_coordinates (f, x, y, &part, true);
29596
29597 /* If displaying active text in another window, clear that. */
29598 if (! EQ (window, hlinfo->mouse_face_window)
29599 /* Also clear if we move out of text area in same window. */
29600 || (!NILP (hlinfo->mouse_face_window)
29601 && !NILP (window)
29602 && part != ON_TEXT
29603 && part != ON_MODE_LINE
29604 && part != ON_HEADER_LINE))
29605 clear_mouse_face (hlinfo);
29606
29607 /* Not on a window -> return. */
29608 if (!WINDOWP (window))
29609 return;
29610
29611 /* Reset help_echo_string. It will get recomputed below. */
29612 help_echo_string = Qnil;
29613
29614 /* Convert to window-relative pixel coordinates. */
29615 w = XWINDOW (window);
29616 frame_to_window_pixel_xy (w, &x, &y);
29617
29618 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
29619 /* Handle tool-bar window differently since it doesn't display a
29620 buffer. */
29621 if (EQ (window, f->tool_bar_window))
29622 {
29623 note_tool_bar_highlight (f, x, y);
29624 return;
29625 }
29626 #endif
29627
29628 /* Mouse is on the mode, header line or margin? */
29629 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
29630 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29631 {
29632 note_mode_line_or_margin_highlight (window, x, y, part);
29633
29634 #ifdef HAVE_WINDOW_SYSTEM
29635 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29636 {
29637 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29638 /* Show non-text cursor (Bug#16647). */
29639 goto set_cursor;
29640 }
29641 else
29642 #endif
29643 return;
29644 }
29645
29646 #ifdef HAVE_WINDOW_SYSTEM
29647 if (part == ON_VERTICAL_BORDER)
29648 {
29649 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29650 help_echo_string = build_string ("drag-mouse-1: resize");
29651 }
29652 else if (part == ON_RIGHT_DIVIDER)
29653 {
29654 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29655 help_echo_string = build_string ("drag-mouse-1: resize");
29656 }
29657 else if (part == ON_BOTTOM_DIVIDER)
29658 if (! WINDOW_BOTTOMMOST_P (w)
29659 || minibuf_level
29660 || NILP (Vresize_mini_windows))
29661 {
29662 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29663 help_echo_string = build_string ("drag-mouse-1: resize");
29664 }
29665 else
29666 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29667 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
29668 || part == ON_VERTICAL_SCROLL_BAR
29669 || part == ON_HORIZONTAL_SCROLL_BAR)
29670 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29671 else
29672 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29673 #endif
29674
29675 /* Are we in a window whose display is up to date?
29676 And verify the buffer's text has not changed. */
29677 b = XBUFFER (w->contents);
29678 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
29679 {
29680 int hpos, vpos, dx, dy, area = LAST_AREA;
29681 ptrdiff_t pos;
29682 struct glyph *glyph;
29683 Lisp_Object object;
29684 Lisp_Object mouse_face = Qnil, position;
29685 Lisp_Object *overlay_vec = NULL;
29686 ptrdiff_t i, noverlays;
29687 struct buffer *obuf;
29688 ptrdiff_t obegv, ozv;
29689 bool same_region;
29690
29691 /* Find the glyph under X/Y. */
29692 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
29693
29694 #ifdef HAVE_WINDOW_SYSTEM
29695 /* Look for :pointer property on image. */
29696 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
29697 {
29698 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
29699 if (img != NULL && IMAGEP (img->spec))
29700 {
29701 Lisp_Object image_map, hotspot;
29702 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
29703 !NILP (image_map))
29704 && (hotspot = find_hot_spot (image_map,
29705 glyph->slice.img.x + dx,
29706 glyph->slice.img.y + dy),
29707 CONSP (hotspot))
29708 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29709 {
29710 Lisp_Object plist;
29711
29712 /* Could check XCAR (hotspot) to see if we enter/leave
29713 this hot-spot.
29714 If so, we could look for mouse-enter, mouse-leave
29715 properties in PLIST (and do something...). */
29716 hotspot = XCDR (hotspot);
29717 if (CONSP (hotspot)
29718 && (plist = XCAR (hotspot), CONSP (plist)))
29719 {
29720 pointer = Fplist_get (plist, Qpointer);
29721 if (NILP (pointer))
29722 pointer = Qhand;
29723 help_echo_string = Fplist_get (plist, Qhelp_echo);
29724 if (!NILP (help_echo_string))
29725 {
29726 help_echo_window = window;
29727 help_echo_object = glyph->object;
29728 help_echo_pos = glyph->charpos;
29729 }
29730 }
29731 }
29732 if (NILP (pointer))
29733 pointer = Fplist_get (XCDR (img->spec), QCpointer);
29734 }
29735 }
29736 #endif /* HAVE_WINDOW_SYSTEM */
29737
29738 /* Clear mouse face if X/Y not over text. */
29739 if (glyph == NULL
29740 || area != TEXT_AREA
29741 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
29742 /* Glyph's OBJECT is nil for glyphs inserted by the
29743 display engine for its internal purposes, like truncation
29744 and continuation glyphs and blanks beyond the end of
29745 line's text on text terminals. If we are over such a
29746 glyph, we are not over any text. */
29747 || NILP (glyph->object)
29748 /* R2L rows have a stretch glyph at their front, which
29749 stands for no text, whereas L2R rows have no glyphs at
29750 all beyond the end of text. Treat such stretch glyphs
29751 like we do with NULL glyphs in L2R rows. */
29752 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
29753 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
29754 && glyph->type == STRETCH_GLYPH
29755 && glyph->avoid_cursor_p))
29756 {
29757 if (clear_mouse_face (hlinfo))
29758 cursor = No_Cursor;
29759 #ifdef HAVE_WINDOW_SYSTEM
29760 if (FRAME_WINDOW_P (f) && NILP (pointer))
29761 {
29762 if (area != TEXT_AREA)
29763 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29764 else
29765 pointer = Vvoid_text_area_pointer;
29766 }
29767 #endif
29768 goto set_cursor;
29769 }
29770
29771 pos = glyph->charpos;
29772 object = glyph->object;
29773 if (!STRINGP (object) && !BUFFERP (object))
29774 goto set_cursor;
29775
29776 /* If we get an out-of-range value, return now; avoid an error. */
29777 if (BUFFERP (object) && pos > BUF_Z (b))
29778 goto set_cursor;
29779
29780 /* Make the window's buffer temporarily current for
29781 overlays_at and compute_char_face. */
29782 obuf = current_buffer;
29783 current_buffer = b;
29784 obegv = BEGV;
29785 ozv = ZV;
29786 BEGV = BEG;
29787 ZV = Z;
29788
29789 /* Is this char mouse-active or does it have help-echo? */
29790 position = make_number (pos);
29791
29792 USE_SAFE_ALLOCA;
29793
29794 if (BUFFERP (object))
29795 {
29796 /* Put all the overlays we want in a vector in overlay_vec. */
29797 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, false);
29798 /* Sort overlays into increasing priority order. */
29799 noverlays = sort_overlays (overlay_vec, noverlays, w);
29800 }
29801 else
29802 noverlays = 0;
29803
29804 if (NILP (Vmouse_highlight))
29805 {
29806 clear_mouse_face (hlinfo);
29807 goto check_help_echo;
29808 }
29809
29810 same_region = coords_in_mouse_face_p (w, hpos, vpos);
29811
29812 if (same_region)
29813 cursor = No_Cursor;
29814
29815 /* Check mouse-face highlighting. */
29816 if (! same_region
29817 /* If there exists an overlay with mouse-face overlapping
29818 the one we are currently highlighting, we have to
29819 check if we enter the overlapping overlay, and then
29820 highlight only that. */
29821 || (OVERLAYP (hlinfo->mouse_face_overlay)
29822 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
29823 {
29824 /* Find the highest priority overlay with a mouse-face. */
29825 Lisp_Object overlay = Qnil;
29826 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
29827 {
29828 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
29829 if (!NILP (mouse_face))
29830 overlay = overlay_vec[i];
29831 }
29832
29833 /* If we're highlighting the same overlay as before, there's
29834 no need to do that again. */
29835 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
29836 goto check_help_echo;
29837 hlinfo->mouse_face_overlay = overlay;
29838
29839 /* Clear the display of the old active region, if any. */
29840 if (clear_mouse_face (hlinfo))
29841 cursor = No_Cursor;
29842
29843 /* If no overlay applies, get a text property. */
29844 if (NILP (overlay))
29845 mouse_face = Fget_text_property (position, Qmouse_face, object);
29846
29847 /* Next, compute the bounds of the mouse highlighting and
29848 display it. */
29849 if (!NILP (mouse_face) && STRINGP (object))
29850 {
29851 /* The mouse-highlighting comes from a display string
29852 with a mouse-face. */
29853 Lisp_Object s, e;
29854 ptrdiff_t ignore;
29855
29856 s = Fprevious_single_property_change
29857 (make_number (pos + 1), Qmouse_face, object, Qnil);
29858 e = Fnext_single_property_change
29859 (position, Qmouse_face, object, Qnil);
29860 if (NILP (s))
29861 s = make_number (0);
29862 if (NILP (e))
29863 e = make_number (SCHARS (object));
29864 mouse_face_from_string_pos (w, hlinfo, object,
29865 XINT (s), XINT (e));
29866 hlinfo->mouse_face_past_end = false;
29867 hlinfo->mouse_face_window = window;
29868 hlinfo->mouse_face_face_id
29869 = face_at_string_position (w, object, pos, 0, &ignore,
29870 glyph->face_id, true);
29871 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29872 cursor = No_Cursor;
29873 }
29874 else
29875 {
29876 /* The mouse-highlighting, if any, comes from an overlay
29877 or text property in the buffer. */
29878 Lisp_Object buffer IF_LINT (= Qnil);
29879 Lisp_Object disp_string IF_LINT (= Qnil);
29880
29881 if (STRINGP (object))
29882 {
29883 /* If we are on a display string with no mouse-face,
29884 check if the text under it has one. */
29885 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
29886 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29887 pos = string_buffer_position (object, start);
29888 if (pos > 0)
29889 {
29890 mouse_face = get_char_property_and_overlay
29891 (make_number (pos), Qmouse_face, w->contents, &overlay);
29892 buffer = w->contents;
29893 disp_string = object;
29894 }
29895 }
29896 else
29897 {
29898 buffer = object;
29899 disp_string = Qnil;
29900 }
29901
29902 if (!NILP (mouse_face))
29903 {
29904 Lisp_Object before, after;
29905 Lisp_Object before_string, after_string;
29906 /* To correctly find the limits of mouse highlight
29907 in a bidi-reordered buffer, we must not use the
29908 optimization of limiting the search in
29909 previous-single-property-change and
29910 next-single-property-change, because
29911 rows_from_pos_range needs the real start and end
29912 positions to DTRT in this case. That's because
29913 the first row visible in a window does not
29914 necessarily display the character whose position
29915 is the smallest. */
29916 Lisp_Object lim1
29917 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29918 ? Fmarker_position (w->start)
29919 : Qnil;
29920 Lisp_Object lim2
29921 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29922 ? make_number (BUF_Z (XBUFFER (buffer))
29923 - w->window_end_pos)
29924 : Qnil;
29925
29926 if (NILP (overlay))
29927 {
29928 /* Handle the text property case. */
29929 before = Fprevious_single_property_change
29930 (make_number (pos + 1), Qmouse_face, buffer, lim1);
29931 after = Fnext_single_property_change
29932 (make_number (pos), Qmouse_face, buffer, lim2);
29933 before_string = after_string = Qnil;
29934 }
29935 else
29936 {
29937 /* Handle the overlay case. */
29938 before = Foverlay_start (overlay);
29939 after = Foverlay_end (overlay);
29940 before_string = Foverlay_get (overlay, Qbefore_string);
29941 after_string = Foverlay_get (overlay, Qafter_string);
29942
29943 if (!STRINGP (before_string)) before_string = Qnil;
29944 if (!STRINGP (after_string)) after_string = Qnil;
29945 }
29946
29947 mouse_face_from_buffer_pos (window, hlinfo, pos,
29948 NILP (before)
29949 ? 1
29950 : XFASTINT (before),
29951 NILP (after)
29952 ? BUF_Z (XBUFFER (buffer))
29953 : XFASTINT (after),
29954 before_string, after_string,
29955 disp_string);
29956 cursor = No_Cursor;
29957 }
29958 }
29959 }
29960
29961 check_help_echo:
29962
29963 /* Look for a `help-echo' property. */
29964 if (NILP (help_echo_string)) {
29965 Lisp_Object help, overlay;
29966
29967 /* Check overlays first. */
29968 help = overlay = Qnil;
29969 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
29970 {
29971 overlay = overlay_vec[i];
29972 help = Foverlay_get (overlay, Qhelp_echo);
29973 }
29974
29975 if (!NILP (help))
29976 {
29977 help_echo_string = help;
29978 help_echo_window = window;
29979 help_echo_object = overlay;
29980 help_echo_pos = pos;
29981 }
29982 else
29983 {
29984 Lisp_Object obj = glyph->object;
29985 ptrdiff_t charpos = glyph->charpos;
29986
29987 /* Try text properties. */
29988 if (STRINGP (obj)
29989 && charpos >= 0
29990 && charpos < SCHARS (obj))
29991 {
29992 help = Fget_text_property (make_number (charpos),
29993 Qhelp_echo, obj);
29994 if (NILP (help))
29995 {
29996 /* If the string itself doesn't specify a help-echo,
29997 see if the buffer text ``under'' it does. */
29998 struct glyph_row *r
29999 = MATRIX_ROW (w->current_matrix, vpos);
30000 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30001 ptrdiff_t p = string_buffer_position (obj, start);
30002 if (p > 0)
30003 {
30004 help = Fget_char_property (make_number (p),
30005 Qhelp_echo, w->contents);
30006 if (!NILP (help))
30007 {
30008 charpos = p;
30009 obj = w->contents;
30010 }
30011 }
30012 }
30013 }
30014 else if (BUFFERP (obj)
30015 && charpos >= BEGV
30016 && charpos < ZV)
30017 help = Fget_text_property (make_number (charpos), Qhelp_echo,
30018 obj);
30019
30020 if (!NILP (help))
30021 {
30022 help_echo_string = help;
30023 help_echo_window = window;
30024 help_echo_object = obj;
30025 help_echo_pos = charpos;
30026 }
30027 }
30028 }
30029
30030 #ifdef HAVE_WINDOW_SYSTEM
30031 /* Look for a `pointer' property. */
30032 if (FRAME_WINDOW_P (f) && NILP (pointer))
30033 {
30034 /* Check overlays first. */
30035 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
30036 pointer = Foverlay_get (overlay_vec[i], Qpointer);
30037
30038 if (NILP (pointer))
30039 {
30040 Lisp_Object obj = glyph->object;
30041 ptrdiff_t charpos = glyph->charpos;
30042
30043 /* Try text properties. */
30044 if (STRINGP (obj)
30045 && charpos >= 0
30046 && charpos < SCHARS (obj))
30047 {
30048 pointer = Fget_text_property (make_number (charpos),
30049 Qpointer, obj);
30050 if (NILP (pointer))
30051 {
30052 /* If the string itself doesn't specify a pointer,
30053 see if the buffer text ``under'' it does. */
30054 struct glyph_row *r
30055 = MATRIX_ROW (w->current_matrix, vpos);
30056 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30057 ptrdiff_t p = string_buffer_position (obj, start);
30058 if (p > 0)
30059 pointer = Fget_char_property (make_number (p),
30060 Qpointer, w->contents);
30061 }
30062 }
30063 else if (BUFFERP (obj)
30064 && charpos >= BEGV
30065 && charpos < ZV)
30066 pointer = Fget_text_property (make_number (charpos),
30067 Qpointer, obj);
30068 }
30069 }
30070 #endif /* HAVE_WINDOW_SYSTEM */
30071
30072 BEGV = obegv;
30073 ZV = ozv;
30074 current_buffer = obuf;
30075 SAFE_FREE ();
30076 }
30077
30078 set_cursor:
30079
30080 #ifdef HAVE_WINDOW_SYSTEM
30081 if (FRAME_WINDOW_P (f))
30082 define_frame_cursor1 (f, cursor, pointer);
30083 #else
30084 /* This is here to prevent a compiler error, about "label at end of
30085 compound statement". */
30086 return;
30087 #endif
30088 }
30089
30090
30091 /* EXPORT for RIF:
30092 Clear any mouse-face on window W. This function is part of the
30093 redisplay interface, and is called from try_window_id and similar
30094 functions to ensure the mouse-highlight is off. */
30095
30096 void
30097 x_clear_window_mouse_face (struct window *w)
30098 {
30099 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
30100 Lisp_Object window;
30101
30102 block_input ();
30103 XSETWINDOW (window, w);
30104 if (EQ (window, hlinfo->mouse_face_window))
30105 clear_mouse_face (hlinfo);
30106 unblock_input ();
30107 }
30108
30109
30110 /* EXPORT:
30111 Just discard the mouse face information for frame F, if any.
30112 This is used when the size of F is changed. */
30113
30114 void
30115 cancel_mouse_face (struct frame *f)
30116 {
30117 Lisp_Object window;
30118 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30119
30120 window = hlinfo->mouse_face_window;
30121 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
30122 reset_mouse_highlight (hlinfo);
30123 }
30124
30125
30126 \f
30127 /***********************************************************************
30128 Exposure Events
30129 ***********************************************************************/
30130
30131 #ifdef HAVE_WINDOW_SYSTEM
30132
30133 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
30134 which intersects rectangle R. R is in window-relative coordinates. */
30135
30136 static void
30137 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
30138 enum glyph_row_area area)
30139 {
30140 struct glyph *first = row->glyphs[area];
30141 struct glyph *end = row->glyphs[area] + row->used[area];
30142 struct glyph *last;
30143 int first_x, start_x, x;
30144
30145 if (area == TEXT_AREA && row->fill_line_p)
30146 /* If row extends face to end of line write the whole line. */
30147 draw_glyphs (w, 0, row, area,
30148 0, row->used[area],
30149 DRAW_NORMAL_TEXT, 0);
30150 else
30151 {
30152 /* Set START_X to the window-relative start position for drawing glyphs of
30153 AREA. The first glyph of the text area can be partially visible.
30154 The first glyphs of other areas cannot. */
30155 start_x = window_box_left_offset (w, area);
30156 x = start_x;
30157 if (area == TEXT_AREA)
30158 x += row->x;
30159
30160 /* Find the first glyph that must be redrawn. */
30161 while (first < end
30162 && x + first->pixel_width < r->x)
30163 {
30164 x += first->pixel_width;
30165 ++first;
30166 }
30167
30168 /* Find the last one. */
30169 last = first;
30170 first_x = x;
30171 /* Use a signed int intermediate value to avoid catastrophic
30172 failures due to comparison between signed and unsigned, when
30173 x is negative (can happen for wide images that are hscrolled). */
30174 int r_end = r->x + r->width;
30175 while (last < end && x < r_end)
30176 {
30177 x += last->pixel_width;
30178 ++last;
30179 }
30180
30181 /* Repaint. */
30182 if (last > first)
30183 draw_glyphs (w, first_x - start_x, row, area,
30184 first - row->glyphs[area], last - row->glyphs[area],
30185 DRAW_NORMAL_TEXT, 0);
30186 }
30187 }
30188
30189
30190 /* Redraw the parts of the glyph row ROW on window W intersecting
30191 rectangle R. R is in window-relative coordinates. Value is
30192 true if mouse-face was overwritten. */
30193
30194 static bool
30195 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
30196 {
30197 eassert (row->enabled_p);
30198
30199 if (row->mode_line_p || w->pseudo_window_p)
30200 draw_glyphs (w, 0, row, TEXT_AREA,
30201 0, row->used[TEXT_AREA],
30202 DRAW_NORMAL_TEXT, 0);
30203 else
30204 {
30205 if (row->used[LEFT_MARGIN_AREA])
30206 expose_area (w, row, r, LEFT_MARGIN_AREA);
30207 if (row->used[TEXT_AREA])
30208 expose_area (w, row, r, TEXT_AREA);
30209 if (row->used[RIGHT_MARGIN_AREA])
30210 expose_area (w, row, r, RIGHT_MARGIN_AREA);
30211 draw_row_fringe_bitmaps (w, row);
30212 }
30213
30214 return row->mouse_face_p;
30215 }
30216
30217
30218 /* Redraw those parts of glyphs rows during expose event handling that
30219 overlap other rows. Redrawing of an exposed line writes over parts
30220 of lines overlapping that exposed line; this function fixes that.
30221
30222 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
30223 row in W's current matrix that is exposed and overlaps other rows.
30224 LAST_OVERLAPPING_ROW is the last such row. */
30225
30226 static void
30227 expose_overlaps (struct window *w,
30228 struct glyph_row *first_overlapping_row,
30229 struct glyph_row *last_overlapping_row,
30230 XRectangle *r)
30231 {
30232 struct glyph_row *row;
30233
30234 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
30235 if (row->overlapping_p)
30236 {
30237 eassert (row->enabled_p && !row->mode_line_p);
30238
30239 row->clip = r;
30240 if (row->used[LEFT_MARGIN_AREA])
30241 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
30242
30243 if (row->used[TEXT_AREA])
30244 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
30245
30246 if (row->used[RIGHT_MARGIN_AREA])
30247 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
30248 row->clip = NULL;
30249 }
30250 }
30251
30252
30253 /* Return true if W's cursor intersects rectangle R. */
30254
30255 static bool
30256 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
30257 {
30258 XRectangle cr, result;
30259 struct glyph *cursor_glyph;
30260 struct glyph_row *row;
30261
30262 if (w->phys_cursor.vpos >= 0
30263 && w->phys_cursor.vpos < w->current_matrix->nrows
30264 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
30265 row->enabled_p)
30266 && row->cursor_in_fringe_p)
30267 {
30268 /* Cursor is in the fringe. */
30269 cr.x = window_box_right_offset (w,
30270 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
30271 ? RIGHT_MARGIN_AREA
30272 : TEXT_AREA));
30273 cr.y = row->y;
30274 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
30275 cr.height = row->height;
30276 return x_intersect_rectangles (&cr, r, &result);
30277 }
30278
30279 cursor_glyph = get_phys_cursor_glyph (w);
30280 if (cursor_glyph)
30281 {
30282 /* r is relative to W's box, but w->phys_cursor.x is relative
30283 to left edge of W's TEXT area. Adjust it. */
30284 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
30285 cr.y = w->phys_cursor.y;
30286 cr.width = cursor_glyph->pixel_width;
30287 cr.height = w->phys_cursor_height;
30288 /* ++KFS: W32 version used W32-specific IntersectRect here, but
30289 I assume the effect is the same -- and this is portable. */
30290 return x_intersect_rectangles (&cr, r, &result);
30291 }
30292 /* If we don't understand the format, pretend we're not in the hot-spot. */
30293 return false;
30294 }
30295
30296
30297 /* EXPORT:
30298 Draw a vertical window border to the right of window W if W doesn't
30299 have vertical scroll bars. */
30300
30301 void
30302 x_draw_vertical_border (struct window *w)
30303 {
30304 struct frame *f = XFRAME (WINDOW_FRAME (w));
30305
30306 /* We could do better, if we knew what type of scroll-bar the adjacent
30307 windows (on either side) have... But we don't :-(
30308 However, I think this works ok. ++KFS 2003-04-25 */
30309
30310 /* Redraw borders between horizontally adjacent windows. Don't
30311 do it for frames with vertical scroll bars because either the
30312 right scroll bar of a window, or the left scroll bar of its
30313 neighbor will suffice as a border. */
30314 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
30315 return;
30316
30317 /* Note: It is necessary to redraw both the left and the right
30318 borders, for when only this single window W is being
30319 redisplayed. */
30320 if (!WINDOW_RIGHTMOST_P (w)
30321 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
30322 {
30323 int x0, x1, y0, y1;
30324
30325 window_box_edges (w, &x0, &y0, &x1, &y1);
30326 y1 -= 1;
30327
30328 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30329 x1 -= 1;
30330
30331 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
30332 }
30333
30334 if (!WINDOW_LEFTMOST_P (w)
30335 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
30336 {
30337 int x0, x1, y0, y1;
30338
30339 window_box_edges (w, &x0, &y0, &x1, &y1);
30340 y1 -= 1;
30341
30342 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30343 x0 -= 1;
30344
30345 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
30346 }
30347 }
30348
30349
30350 /* Draw window dividers for window W. */
30351
30352 void
30353 x_draw_right_divider (struct window *w)
30354 {
30355 struct frame *f = WINDOW_XFRAME (w);
30356
30357 if (w->mini || w->pseudo_window_p)
30358 return;
30359 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30360 {
30361 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
30362 int x1 = WINDOW_RIGHT_EDGE_X (w);
30363 int y0 = WINDOW_TOP_EDGE_Y (w);
30364 /* The bottom divider prevails. */
30365 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30366
30367 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30368 }
30369 }
30370
30371 static void
30372 x_draw_bottom_divider (struct window *w)
30373 {
30374 struct frame *f = XFRAME (WINDOW_FRAME (w));
30375
30376 if (w->mini || w->pseudo_window_p)
30377 return;
30378 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30379 {
30380 int x0 = WINDOW_LEFT_EDGE_X (w);
30381 int x1 = WINDOW_RIGHT_EDGE_X (w);
30382 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30383 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
30384
30385 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30386 }
30387 }
30388
30389 /* Redraw the part of window W intersection rectangle FR. Pixel
30390 coordinates in FR are frame-relative. Call this function with
30391 input blocked. Value is true if the exposure overwrites
30392 mouse-face. */
30393
30394 static bool
30395 expose_window (struct window *w, XRectangle *fr)
30396 {
30397 struct frame *f = XFRAME (w->frame);
30398 XRectangle wr, r;
30399 bool mouse_face_overwritten_p = false;
30400
30401 /* If window is not yet fully initialized, do nothing. This can
30402 happen when toolkit scroll bars are used and a window is split.
30403 Reconfiguring the scroll bar will generate an expose for a newly
30404 created window. */
30405 if (w->current_matrix == NULL)
30406 return false;
30407
30408 /* When we're currently updating the window, display and current
30409 matrix usually don't agree. Arrange for a thorough display
30410 later. */
30411 if (w->must_be_updated_p)
30412 {
30413 SET_FRAME_GARBAGED (f);
30414 return false;
30415 }
30416
30417 /* Frame-relative pixel rectangle of W. */
30418 wr.x = WINDOW_LEFT_EDGE_X (w);
30419 wr.y = WINDOW_TOP_EDGE_Y (w);
30420 wr.width = WINDOW_PIXEL_WIDTH (w);
30421 wr.height = WINDOW_PIXEL_HEIGHT (w);
30422
30423 if (x_intersect_rectangles (fr, &wr, &r))
30424 {
30425 int yb = window_text_bottom_y (w);
30426 struct glyph_row *row;
30427 struct glyph_row *first_overlapping_row, *last_overlapping_row;
30428
30429 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
30430 r.x, r.y, r.width, r.height));
30431
30432 /* Convert to window coordinates. */
30433 r.x -= WINDOW_LEFT_EDGE_X (w);
30434 r.y -= WINDOW_TOP_EDGE_Y (w);
30435
30436 /* Turn off the cursor. */
30437 bool cursor_cleared_p = (!w->pseudo_window_p
30438 && phys_cursor_in_rect_p (w, &r));
30439 if (cursor_cleared_p)
30440 x_clear_cursor (w);
30441
30442 /* If the row containing the cursor extends face to end of line,
30443 then expose_area might overwrite the cursor outside the
30444 rectangle and thus notice_overwritten_cursor might clear
30445 w->phys_cursor_on_p. We remember the original value and
30446 check later if it is changed. */
30447 bool phys_cursor_on_p = w->phys_cursor_on_p;
30448
30449 /* Use a signed int intermediate value to avoid catastrophic
30450 failures due to comparison between signed and unsigned, when
30451 y0 or y1 is negative (can happen for tall images). */
30452 int r_bottom = r.y + r.height;
30453
30454 /* Update lines intersecting rectangle R. */
30455 first_overlapping_row = last_overlapping_row = NULL;
30456 for (row = w->current_matrix->rows;
30457 row->enabled_p;
30458 ++row)
30459 {
30460 int y0 = row->y;
30461 int y1 = MATRIX_ROW_BOTTOM_Y (row);
30462
30463 if ((y0 >= r.y && y0 < r_bottom)
30464 || (y1 > r.y && y1 < r_bottom)
30465 || (r.y >= y0 && r.y < y1)
30466 || (r_bottom > y0 && r_bottom < y1))
30467 {
30468 /* A header line may be overlapping, but there is no need
30469 to fix overlapping areas for them. KFS 2005-02-12 */
30470 if (row->overlapping_p && !row->mode_line_p)
30471 {
30472 if (first_overlapping_row == NULL)
30473 first_overlapping_row = row;
30474 last_overlapping_row = row;
30475 }
30476
30477 row->clip = fr;
30478 if (expose_line (w, row, &r))
30479 mouse_face_overwritten_p = true;
30480 row->clip = NULL;
30481 }
30482 else if (row->overlapping_p)
30483 {
30484 /* We must redraw a row overlapping the exposed area. */
30485 if (y0 < r.y
30486 ? y0 + row->phys_height > r.y
30487 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
30488 {
30489 if (first_overlapping_row == NULL)
30490 first_overlapping_row = row;
30491 last_overlapping_row = row;
30492 }
30493 }
30494
30495 if (y1 >= yb)
30496 break;
30497 }
30498
30499 /* Display the mode line if there is one. */
30500 if (WINDOW_WANTS_MODELINE_P (w)
30501 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
30502 row->enabled_p)
30503 && row->y < r_bottom)
30504 {
30505 if (expose_line (w, row, &r))
30506 mouse_face_overwritten_p = true;
30507 }
30508
30509 if (!w->pseudo_window_p)
30510 {
30511 /* Fix the display of overlapping rows. */
30512 if (first_overlapping_row)
30513 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
30514 fr);
30515
30516 /* Draw border between windows. */
30517 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30518 x_draw_right_divider (w);
30519 else
30520 x_draw_vertical_border (w);
30521
30522 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30523 x_draw_bottom_divider (w);
30524
30525 /* Turn the cursor on again. */
30526 if (cursor_cleared_p
30527 || (phys_cursor_on_p && !w->phys_cursor_on_p))
30528 update_window_cursor (w, true);
30529 }
30530 }
30531
30532 return mouse_face_overwritten_p;
30533 }
30534
30535
30536
30537 /* Redraw (parts) of all windows in the window tree rooted at W that
30538 intersect R. R contains frame pixel coordinates. Value is
30539 true if the exposure overwrites mouse-face. */
30540
30541 static bool
30542 expose_window_tree (struct window *w, XRectangle *r)
30543 {
30544 struct frame *f = XFRAME (w->frame);
30545 bool mouse_face_overwritten_p = false;
30546
30547 while (w && !FRAME_GARBAGED_P (f))
30548 {
30549 mouse_face_overwritten_p
30550 |= (WINDOWP (w->contents)
30551 ? expose_window_tree (XWINDOW (w->contents), r)
30552 : expose_window (w, r));
30553
30554 w = NILP (w->next) ? NULL : XWINDOW (w->next);
30555 }
30556
30557 return mouse_face_overwritten_p;
30558 }
30559
30560
30561 /* EXPORT:
30562 Redisplay an exposed area of frame F. X and Y are the upper-left
30563 corner of the exposed rectangle. W and H are width and height of
30564 the exposed area. All are pixel values. W or H zero means redraw
30565 the entire frame. */
30566
30567 void
30568 expose_frame (struct frame *f, int x, int y, int w, int h)
30569 {
30570 XRectangle r;
30571 bool mouse_face_overwritten_p = false;
30572
30573 TRACE ((stderr, "expose_frame "));
30574
30575 /* No need to redraw if frame will be redrawn soon. */
30576 if (FRAME_GARBAGED_P (f))
30577 {
30578 TRACE ((stderr, " garbaged\n"));
30579 return;
30580 }
30581
30582 /* If basic faces haven't been realized yet, there is no point in
30583 trying to redraw anything. This can happen when we get an expose
30584 event while Emacs is starting, e.g. by moving another window. */
30585 if (FRAME_FACE_CACHE (f) == NULL
30586 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
30587 {
30588 TRACE ((stderr, " no faces\n"));
30589 return;
30590 }
30591
30592 if (w == 0 || h == 0)
30593 {
30594 r.x = r.y = 0;
30595 r.width = FRAME_TEXT_WIDTH (f);
30596 r.height = FRAME_TEXT_HEIGHT (f);
30597 }
30598 else
30599 {
30600 r.x = x;
30601 r.y = y;
30602 r.width = w;
30603 r.height = h;
30604 }
30605
30606 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
30607 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
30608
30609 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
30610 if (WINDOWP (f->tool_bar_window))
30611 mouse_face_overwritten_p
30612 |= expose_window (XWINDOW (f->tool_bar_window), &r);
30613 #endif
30614
30615 #ifdef HAVE_X_WINDOWS
30616 #ifndef MSDOS
30617 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
30618 if (WINDOWP (f->menu_bar_window))
30619 mouse_face_overwritten_p
30620 |= expose_window (XWINDOW (f->menu_bar_window), &r);
30621 #endif /* not USE_X_TOOLKIT and not USE_GTK */
30622 #endif
30623 #endif
30624
30625 /* Some window managers support a focus-follows-mouse style with
30626 delayed raising of frames. Imagine a partially obscured frame,
30627 and moving the mouse into partially obscured mouse-face on that
30628 frame. The visible part of the mouse-face will be highlighted,
30629 then the WM raises the obscured frame. With at least one WM, KDE
30630 2.1, Emacs is not getting any event for the raising of the frame
30631 (even tried with SubstructureRedirectMask), only Expose events.
30632 These expose events will draw text normally, i.e. not
30633 highlighted. Which means we must redo the highlight here.
30634 Subsume it under ``we love X''. --gerd 2001-08-15 */
30635 /* Included in Windows version because Windows most likely does not
30636 do the right thing if any third party tool offers
30637 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
30638 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
30639 {
30640 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30641 if (f == hlinfo->mouse_face_mouse_frame)
30642 {
30643 int mouse_x = hlinfo->mouse_face_mouse_x;
30644 int mouse_y = hlinfo->mouse_face_mouse_y;
30645 clear_mouse_face (hlinfo);
30646 note_mouse_highlight (f, mouse_x, mouse_y);
30647 }
30648 }
30649 }
30650
30651
30652 /* EXPORT:
30653 Determine the intersection of two rectangles R1 and R2. Return
30654 the intersection in *RESULT. Value is true if RESULT is not
30655 empty. */
30656
30657 bool
30658 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
30659 {
30660 XRectangle *left, *right;
30661 XRectangle *upper, *lower;
30662 bool intersection_p = false;
30663
30664 /* Rearrange so that R1 is the left-most rectangle. */
30665 if (r1->x < r2->x)
30666 left = r1, right = r2;
30667 else
30668 left = r2, right = r1;
30669
30670 /* X0 of the intersection is right.x0, if this is inside R1,
30671 otherwise there is no intersection. */
30672 if (right->x <= left->x + left->width)
30673 {
30674 result->x = right->x;
30675
30676 /* The right end of the intersection is the minimum of
30677 the right ends of left and right. */
30678 result->width = (min (left->x + left->width, right->x + right->width)
30679 - result->x);
30680
30681 /* Same game for Y. */
30682 if (r1->y < r2->y)
30683 upper = r1, lower = r2;
30684 else
30685 upper = r2, lower = r1;
30686
30687 /* The upper end of the intersection is lower.y0, if this is inside
30688 of upper. Otherwise, there is no intersection. */
30689 if (lower->y <= upper->y + upper->height)
30690 {
30691 result->y = lower->y;
30692
30693 /* The lower end of the intersection is the minimum of the lower
30694 ends of upper and lower. */
30695 result->height = (min (lower->y + lower->height,
30696 upper->y + upper->height)
30697 - result->y);
30698 intersection_p = true;
30699 }
30700 }
30701
30702 return intersection_p;
30703 }
30704
30705 #endif /* HAVE_WINDOW_SYSTEM */
30706
30707 \f
30708 /***********************************************************************
30709 Initialization
30710 ***********************************************************************/
30711
30712 void
30713 syms_of_xdisp (void)
30714 {
30715 Vwith_echo_area_save_vector = Qnil;
30716 staticpro (&Vwith_echo_area_save_vector);
30717
30718 Vmessage_stack = Qnil;
30719 staticpro (&Vmessage_stack);
30720
30721 /* Non-nil means don't actually do any redisplay. */
30722 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
30723
30724 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
30725
30726 DEFVAR_BOOL("inhibit-message", inhibit_message,
30727 doc: /* Non-nil means calls to `message' are not displayed.
30728 They are still logged to the *Messages* buffer. */);
30729 inhibit_message = 0;
30730
30731 message_dolog_marker1 = Fmake_marker ();
30732 staticpro (&message_dolog_marker1);
30733 message_dolog_marker2 = Fmake_marker ();
30734 staticpro (&message_dolog_marker2);
30735 message_dolog_marker3 = Fmake_marker ();
30736 staticpro (&message_dolog_marker3);
30737
30738 #ifdef GLYPH_DEBUG
30739 defsubr (&Sdump_frame_glyph_matrix);
30740 defsubr (&Sdump_glyph_matrix);
30741 defsubr (&Sdump_glyph_row);
30742 defsubr (&Sdump_tool_bar_row);
30743 defsubr (&Strace_redisplay);
30744 defsubr (&Strace_to_stderr);
30745 #endif
30746 #ifdef HAVE_WINDOW_SYSTEM
30747 defsubr (&Stool_bar_height);
30748 defsubr (&Slookup_image_map);
30749 #endif
30750 defsubr (&Sline_pixel_height);
30751 defsubr (&Sformat_mode_line);
30752 defsubr (&Sinvisible_p);
30753 defsubr (&Scurrent_bidi_paragraph_direction);
30754 defsubr (&Swindow_text_pixel_size);
30755 defsubr (&Smove_point_visually);
30756 defsubr (&Sbidi_find_overridden_directionality);
30757
30758 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
30759 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
30760 DEFSYM (Qoverriding_local_map, "overriding-local-map");
30761 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
30762 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
30763 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
30764 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
30765 DEFSYM (Qeval, "eval");
30766 DEFSYM (QCdata, ":data");
30767
30768 /* Names of text properties relevant for redisplay. */
30769 DEFSYM (Qdisplay, "display");
30770 DEFSYM (Qspace_width, "space-width");
30771 DEFSYM (Qraise, "raise");
30772 DEFSYM (Qslice, "slice");
30773 DEFSYM (Qspace, "space");
30774 DEFSYM (Qmargin, "margin");
30775 DEFSYM (Qpointer, "pointer");
30776 DEFSYM (Qleft_margin, "left-margin");
30777 DEFSYM (Qright_margin, "right-margin");
30778 DEFSYM (Qcenter, "center");
30779 DEFSYM (Qline_height, "line-height");
30780 DEFSYM (QCalign_to, ":align-to");
30781 DEFSYM (QCrelative_width, ":relative-width");
30782 DEFSYM (QCrelative_height, ":relative-height");
30783 DEFSYM (QCeval, ":eval");
30784 DEFSYM (QCpropertize, ":propertize");
30785 DEFSYM (QCfile, ":file");
30786 DEFSYM (Qfontified, "fontified");
30787 DEFSYM (Qfontification_functions, "fontification-functions");
30788
30789 /* Name of the face used to highlight trailing whitespace. */
30790 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
30791
30792 /* Name and number of the face used to highlight escape glyphs. */
30793 DEFSYM (Qescape_glyph, "escape-glyph");
30794
30795 /* Name and number of the face used to highlight non-breaking spaces. */
30796 DEFSYM (Qnobreak_space, "nobreak-space");
30797
30798 /* The symbol 'image' which is the car of the lists used to represent
30799 images in Lisp. Also a tool bar style. */
30800 DEFSYM (Qimage, "image");
30801
30802 /* Tool bar styles. */
30803 DEFSYM (Qtext, "text");
30804 DEFSYM (Qboth, "both");
30805 DEFSYM (Qboth_horiz, "both-horiz");
30806 DEFSYM (Qtext_image_horiz, "text-image-horiz");
30807
30808 /* The image map types. */
30809 DEFSYM (QCmap, ":map");
30810 DEFSYM (QCpointer, ":pointer");
30811 DEFSYM (Qrect, "rect");
30812 DEFSYM (Qcircle, "circle");
30813 DEFSYM (Qpoly, "poly");
30814
30815 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
30816
30817 DEFSYM (Qgrow_only, "grow-only");
30818 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
30819 DEFSYM (Qposition, "position");
30820 DEFSYM (Qbuffer_position, "buffer-position");
30821 DEFSYM (Qobject, "object");
30822
30823 /* Cursor shapes. */
30824 DEFSYM (Qbar, "bar");
30825 DEFSYM (Qhbar, "hbar");
30826 DEFSYM (Qbox, "box");
30827 DEFSYM (Qhollow, "hollow");
30828
30829 /* Pointer shapes. */
30830 DEFSYM (Qhand, "hand");
30831 DEFSYM (Qarrow, "arrow");
30832 /* also Qtext */
30833
30834 DEFSYM (Qdragging, "dragging");
30835
30836 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
30837
30838 list_of_error = list1 (list2 (Qerror, Qvoid_variable));
30839 staticpro (&list_of_error);
30840
30841 /* Values of those variables at last redisplay are stored as
30842 properties on 'overlay-arrow-position' symbol. However, if
30843 Voverlay_arrow_position is a marker, last-arrow-position is its
30844 numerical position. */
30845 DEFSYM (Qlast_arrow_position, "last-arrow-position");
30846 DEFSYM (Qlast_arrow_string, "last-arrow-string");
30847
30848 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
30849 properties on a symbol in overlay-arrow-variable-list. */
30850 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
30851 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
30852
30853 echo_buffer[0] = echo_buffer[1] = Qnil;
30854 staticpro (&echo_buffer[0]);
30855 staticpro (&echo_buffer[1]);
30856
30857 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
30858 staticpro (&echo_area_buffer[0]);
30859 staticpro (&echo_area_buffer[1]);
30860
30861 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
30862 staticpro (&Vmessages_buffer_name);
30863
30864 mode_line_proptrans_alist = Qnil;
30865 staticpro (&mode_line_proptrans_alist);
30866 mode_line_string_list = Qnil;
30867 staticpro (&mode_line_string_list);
30868 mode_line_string_face = Qnil;
30869 staticpro (&mode_line_string_face);
30870 mode_line_string_face_prop = Qnil;
30871 staticpro (&mode_line_string_face_prop);
30872 Vmode_line_unwind_vector = Qnil;
30873 staticpro (&Vmode_line_unwind_vector);
30874
30875 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
30876
30877 help_echo_string = Qnil;
30878 staticpro (&help_echo_string);
30879 help_echo_object = Qnil;
30880 staticpro (&help_echo_object);
30881 help_echo_window = Qnil;
30882 staticpro (&help_echo_window);
30883 previous_help_echo_string = Qnil;
30884 staticpro (&previous_help_echo_string);
30885 help_echo_pos = -1;
30886
30887 DEFSYM (Qright_to_left, "right-to-left");
30888 DEFSYM (Qleft_to_right, "left-to-right");
30889 defsubr (&Sbidi_resolved_levels);
30890
30891 #ifdef HAVE_WINDOW_SYSTEM
30892 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
30893 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
30894 For example, if a block cursor is over a tab, it will be drawn as
30895 wide as that tab on the display. */);
30896 x_stretch_cursor_p = 0;
30897 #endif
30898
30899 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
30900 doc: /* Non-nil means highlight trailing whitespace.
30901 The face used for trailing whitespace is `trailing-whitespace'. */);
30902 Vshow_trailing_whitespace = Qnil;
30903
30904 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
30905 doc: /* Control highlighting of non-ASCII space and hyphen chars.
30906 If the value is t, Emacs highlights non-ASCII chars which have the
30907 same appearance as an ASCII space or hyphen, using the `nobreak-space'
30908 or `escape-glyph' face respectively.
30909
30910 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
30911 U+2011 (non-breaking hyphen) are affected.
30912
30913 Any other non-nil value means to display these characters as a escape
30914 glyph followed by an ordinary space or hyphen.
30915
30916 A value of nil means no special handling of these characters. */);
30917 Vnobreak_char_display = Qt;
30918
30919 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
30920 doc: /* The pointer shape to show in void text areas.
30921 A value of nil means to show the text pointer. Other options are
30922 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
30923 `hourglass'. */);
30924 Vvoid_text_area_pointer = Qarrow;
30925
30926 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
30927 doc: /* Non-nil means don't actually do any redisplay.
30928 This is used for internal purposes. */);
30929 Vinhibit_redisplay = Qnil;
30930
30931 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
30932 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
30933 Vglobal_mode_string = Qnil;
30934
30935 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
30936 doc: /* Marker for where to display an arrow on top of the buffer text.
30937 This must be the beginning of a line in order to work.
30938 See also `overlay-arrow-string'. */);
30939 Voverlay_arrow_position = Qnil;
30940
30941 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
30942 doc: /* String to display as an arrow in non-window frames.
30943 See also `overlay-arrow-position'. */);
30944 Voverlay_arrow_string = build_pure_c_string ("=>");
30945
30946 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
30947 doc: /* List of variables (symbols) which hold markers for overlay arrows.
30948 The symbols on this list are examined during redisplay to determine
30949 where to display overlay arrows. */);
30950 Voverlay_arrow_variable_list
30951 = list1 (intern_c_string ("overlay-arrow-position"));
30952
30953 DEFVAR_INT ("scroll-step", emacs_scroll_step,
30954 doc: /* The number of lines to try scrolling a window by when point moves out.
30955 If that fails to bring point back on frame, point is centered instead.
30956 If this is zero, point is always centered after it moves off frame.
30957 If you want scrolling to always be a line at a time, you should set
30958 `scroll-conservatively' to a large value rather than set this to 1. */);
30959
30960 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
30961 doc: /* Scroll up to this many lines, to bring point back on screen.
30962 If point moves off-screen, redisplay will scroll by up to
30963 `scroll-conservatively' lines in order to bring point just barely
30964 onto the screen again. If that cannot be done, then redisplay
30965 recenters point as usual.
30966
30967 If the value is greater than 100, redisplay will never recenter point,
30968 but will always scroll just enough text to bring point into view, even
30969 if you move far away.
30970
30971 A value of zero means always recenter point if it moves off screen. */);
30972 scroll_conservatively = 0;
30973
30974 DEFVAR_INT ("scroll-margin", scroll_margin,
30975 doc: /* Number of lines of margin at the top and bottom of a window.
30976 Recenter the window whenever point gets within this many lines
30977 of the top or bottom of the window. */);
30978 scroll_margin = 0;
30979
30980 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
30981 doc: /* Pixels per inch value for non-window system displays.
30982 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
30983 Vdisplay_pixels_per_inch = make_float (72.0);
30984
30985 #ifdef GLYPH_DEBUG
30986 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
30987 #endif
30988
30989 DEFVAR_LISP ("truncate-partial-width-windows",
30990 Vtruncate_partial_width_windows,
30991 doc: /* Non-nil means truncate lines in windows narrower than the frame.
30992 For an integer value, truncate lines in each window narrower than the
30993 full frame width, provided the window width is less than that integer;
30994 otherwise, respect the value of `truncate-lines'.
30995
30996 For any other non-nil value, truncate lines in all windows that do
30997 not span the full frame width.
30998
30999 A value of nil means to respect the value of `truncate-lines'.
31000
31001 If `word-wrap' is enabled, you might want to reduce this. */);
31002 Vtruncate_partial_width_windows = make_number (50);
31003
31004 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
31005 doc: /* Maximum buffer size for which line number should be displayed.
31006 If the buffer is bigger than this, the line number does not appear
31007 in the mode line. A value of nil means no limit. */);
31008 Vline_number_display_limit = Qnil;
31009
31010 DEFVAR_INT ("line-number-display-limit-width",
31011 line_number_display_limit_width,
31012 doc: /* Maximum line width (in characters) for line number display.
31013 If the average length of the lines near point is bigger than this, then the
31014 line number may be omitted from the mode line. */);
31015 line_number_display_limit_width = 200;
31016
31017 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
31018 doc: /* Non-nil means highlight region even in nonselected windows. */);
31019 highlight_nonselected_windows = false;
31020
31021 DEFVAR_BOOL ("multiple-frames", multiple_frames,
31022 doc: /* Non-nil if more than one frame is visible on this display.
31023 Minibuffer-only frames don't count, but iconified frames do.
31024 This variable is not guaranteed to be accurate except while processing
31025 `frame-title-format' and `icon-title-format'. */);
31026
31027 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
31028 doc: /* Template for displaying the title bar of visible frames.
31029 \(Assuming the window manager supports this feature.)
31030
31031 This variable has the same structure as `mode-line-format', except that
31032 the %c and %l constructs are ignored. It is used only on frames for
31033 which no explicit name has been set \(see `modify-frame-parameters'). */);
31034
31035 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
31036 doc: /* Template for displaying the title bar of an iconified frame.
31037 \(Assuming the window manager supports this feature.)
31038 This variable has the same structure as `mode-line-format' (which see),
31039 and is used only on frames for which no explicit name has been set
31040 \(see `modify-frame-parameters'). */);
31041 Vicon_title_format
31042 = Vframe_title_format
31043 = listn (CONSTYPE_PURE, 3,
31044 intern_c_string ("multiple-frames"),
31045 build_pure_c_string ("%b"),
31046 listn (CONSTYPE_PURE, 4,
31047 empty_unibyte_string,
31048 intern_c_string ("invocation-name"),
31049 build_pure_c_string ("@"),
31050 intern_c_string ("system-name")));
31051
31052 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
31053 doc: /* Maximum number of lines to keep in the message log buffer.
31054 If nil, disable message logging. If t, log messages but don't truncate
31055 the buffer when it becomes large. */);
31056 Vmessage_log_max = make_number (1000);
31057
31058 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
31059 doc: /* Functions called before redisplay, if window sizes have changed.
31060 The value should be a list of functions that take one argument.
31061 Just before redisplay, for each frame, if any of its windows have changed
31062 size since the last redisplay, or have been split or deleted,
31063 all the functions in the list are called, with the frame as argument. */);
31064 Vwindow_size_change_functions = Qnil;
31065
31066 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
31067 doc: /* List of functions to call before redisplaying a window with scrolling.
31068 Each function is called with two arguments, the window and its new
31069 display-start position.
31070 These functions are called whenever the `window-start' marker is modified,
31071 either to point into another buffer (e.g. via `set-window-buffer') or another
31072 place in the same buffer.
31073 Note that the value of `window-end' is not valid when these functions are
31074 called.
31075
31076 Warning: Do not use this feature to alter the way the window
31077 is scrolled. It is not designed for that, and such use probably won't
31078 work. */);
31079 Vwindow_scroll_functions = Qnil;
31080
31081 DEFVAR_LISP ("window-text-change-functions",
31082 Vwindow_text_change_functions,
31083 doc: /* Functions to call in redisplay when text in the window might change. */);
31084 Vwindow_text_change_functions = Qnil;
31085
31086 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
31087 doc: /* Functions called when redisplay of a window reaches the end trigger.
31088 Each function is called with two arguments, the window and the end trigger value.
31089 See `set-window-redisplay-end-trigger'. */);
31090 Vredisplay_end_trigger_functions = Qnil;
31091
31092 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
31093 doc: /* Non-nil means autoselect window with mouse pointer.
31094 If nil, do not autoselect windows.
31095 A positive number means delay autoselection by that many seconds: a
31096 window is autoselected only after the mouse has remained in that
31097 window for the duration of the delay.
31098 A negative number has a similar effect, but causes windows to be
31099 autoselected only after the mouse has stopped moving. \(Because of
31100 the way Emacs compares mouse events, you will occasionally wait twice
31101 that time before the window gets selected.\)
31102 Any other value means to autoselect window instantaneously when the
31103 mouse pointer enters it.
31104
31105 Autoselection selects the minibuffer only if it is active, and never
31106 unselects the minibuffer if it is active.
31107
31108 When customizing this variable make sure that the actual value of
31109 `focus-follows-mouse' matches the behavior of your window manager. */);
31110 Vmouse_autoselect_window = Qnil;
31111
31112 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
31113 doc: /* Non-nil means automatically resize tool-bars.
31114 This dynamically changes the tool-bar's height to the minimum height
31115 that is needed to make all tool-bar items visible.
31116 If value is `grow-only', the tool-bar's height is only increased
31117 automatically; to decrease the tool-bar height, use \\[recenter]. */);
31118 Vauto_resize_tool_bars = Qt;
31119
31120 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
31121 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
31122 auto_raise_tool_bar_buttons_p = true;
31123
31124 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
31125 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
31126 make_cursor_line_fully_visible_p = true;
31127
31128 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
31129 doc: /* Border below tool-bar in pixels.
31130 If an integer, use it as the height of the border.
31131 If it is one of `internal-border-width' or `border-width', use the
31132 value of the corresponding frame parameter.
31133 Otherwise, no border is added below the tool-bar. */);
31134 Vtool_bar_border = Qinternal_border_width;
31135
31136 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
31137 doc: /* Margin around tool-bar buttons in pixels.
31138 If an integer, use that for both horizontal and vertical margins.
31139 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
31140 HORZ specifying the horizontal margin, and VERT specifying the
31141 vertical margin. */);
31142 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
31143
31144 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
31145 doc: /* Relief thickness of tool-bar buttons. */);
31146 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
31147
31148 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
31149 doc: /* Tool bar style to use.
31150 It can be one of
31151 image - show images only
31152 text - show text only
31153 both - show both, text below image
31154 both-horiz - show text to the right of the image
31155 text-image-horiz - show text to the left of the image
31156 any other - use system default or image if no system default.
31157
31158 This variable only affects the GTK+ toolkit version of Emacs. */);
31159 Vtool_bar_style = Qnil;
31160
31161 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
31162 doc: /* Maximum number of characters a label can have to be shown.
31163 The tool bar style must also show labels for this to have any effect, see
31164 `tool-bar-style'. */);
31165 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
31166
31167 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
31168 doc: /* List of functions to call to fontify regions of text.
31169 Each function is called with one argument POS. Functions must
31170 fontify a region starting at POS in the current buffer, and give
31171 fontified regions the property `fontified'. */);
31172 Vfontification_functions = Qnil;
31173 Fmake_variable_buffer_local (Qfontification_functions);
31174
31175 DEFVAR_BOOL ("unibyte-display-via-language-environment",
31176 unibyte_display_via_language_environment,
31177 doc: /* Non-nil means display unibyte text according to language environment.
31178 Specifically, this means that raw bytes in the range 160-255 decimal
31179 are displayed by converting them to the equivalent multibyte characters
31180 according to the current language environment. As a result, they are
31181 displayed according to the current fontset.
31182
31183 Note that this variable affects only how these bytes are displayed,
31184 but does not change the fact they are interpreted as raw bytes. */);
31185 unibyte_display_via_language_environment = false;
31186
31187 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
31188 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
31189 If a float, it specifies a fraction of the mini-window frame's height.
31190 If an integer, it specifies a number of lines. */);
31191 Vmax_mini_window_height = make_float (0.25);
31192
31193 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
31194 doc: /* How to resize mini-windows (the minibuffer and the echo area).
31195 A value of nil means don't automatically resize mini-windows.
31196 A value of t means resize them to fit the text displayed in them.
31197 A value of `grow-only', the default, means let mini-windows grow only;
31198 they return to their normal size when the minibuffer is closed, or the
31199 echo area becomes empty. */);
31200 Vresize_mini_windows = Qgrow_only;
31201
31202 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
31203 doc: /* Alist specifying how to blink the cursor off.
31204 Each element has the form (ON-STATE . OFF-STATE). Whenever the
31205 `cursor-type' frame-parameter or variable equals ON-STATE,
31206 comparing using `equal', Emacs uses OFF-STATE to specify
31207 how to blink it off. ON-STATE and OFF-STATE are values for
31208 the `cursor-type' frame parameter.
31209
31210 If a frame's ON-STATE has no entry in this list,
31211 the frame's other specifications determine how to blink the cursor off. */);
31212 Vblink_cursor_alist = Qnil;
31213
31214 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
31215 doc: /* Allow or disallow automatic horizontal scrolling of windows.
31216 If non-nil, windows are automatically scrolled horizontally to make
31217 point visible. */);
31218 automatic_hscrolling_p = true;
31219 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
31220
31221 DEFVAR_INT ("hscroll-margin", hscroll_margin,
31222 doc: /* How many columns away from the window edge point is allowed to get
31223 before automatic hscrolling will horizontally scroll the window. */);
31224 hscroll_margin = 5;
31225
31226 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
31227 doc: /* How many columns to scroll the window when point gets too close to the edge.
31228 When point is less than `hscroll-margin' columns from the window
31229 edge, automatic hscrolling will scroll the window by the amount of columns
31230 determined by this variable. If its value is a positive integer, scroll that
31231 many columns. If it's a positive floating-point number, it specifies the
31232 fraction of the window's width to scroll. If it's nil or zero, point will be
31233 centered horizontally after the scroll. Any other value, including negative
31234 numbers, are treated as if the value were zero.
31235
31236 Automatic hscrolling always moves point outside the scroll margin, so if
31237 point was more than scroll step columns inside the margin, the window will
31238 scroll more than the value given by the scroll step.
31239
31240 Note that the lower bound for automatic hscrolling specified by `scroll-left'
31241 and `scroll-right' overrides this variable's effect. */);
31242 Vhscroll_step = make_number (0);
31243
31244 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
31245 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
31246 Bind this around calls to `message' to let it take effect. */);
31247 message_truncate_lines = false;
31248
31249 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
31250 doc: /* Normal hook run to update the menu bar definitions.
31251 Redisplay runs this hook before it redisplays the menu bar.
31252 This is used to update menus such as Buffers, whose contents depend on
31253 various data. */);
31254 Vmenu_bar_update_hook = Qnil;
31255
31256 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
31257 doc: /* Frame for which we are updating a menu.
31258 The enable predicate for a menu binding should check this variable. */);
31259 Vmenu_updating_frame = Qnil;
31260
31261 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
31262 doc: /* Non-nil means don't update menu bars. Internal use only. */);
31263 inhibit_menubar_update = false;
31264
31265 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
31266 doc: /* Prefix prepended to all continuation lines at display time.
31267 The value may be a string, an image, or a stretch-glyph; it is
31268 interpreted in the same way as the value of a `display' text property.
31269
31270 This variable is overridden by any `wrap-prefix' text or overlay
31271 property.
31272
31273 To add a prefix to non-continuation lines, use `line-prefix'. */);
31274 Vwrap_prefix = Qnil;
31275 DEFSYM (Qwrap_prefix, "wrap-prefix");
31276 Fmake_variable_buffer_local (Qwrap_prefix);
31277
31278 DEFVAR_LISP ("line-prefix", Vline_prefix,
31279 doc: /* Prefix prepended to all non-continuation lines at display time.
31280 The value may be a string, an image, or a stretch-glyph; it is
31281 interpreted in the same way as the value of a `display' text property.
31282
31283 This variable is overridden by any `line-prefix' text or overlay
31284 property.
31285
31286 To add a prefix to continuation lines, use `wrap-prefix'. */);
31287 Vline_prefix = Qnil;
31288 DEFSYM (Qline_prefix, "line-prefix");
31289 Fmake_variable_buffer_local (Qline_prefix);
31290
31291 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
31292 doc: /* Non-nil means don't eval Lisp during redisplay. */);
31293 inhibit_eval_during_redisplay = false;
31294
31295 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
31296 doc: /* Non-nil means don't free realized faces. Internal use only. */);
31297 inhibit_free_realized_faces = false;
31298
31299 DEFVAR_BOOL ("inhibit-bidi-mirroring", inhibit_bidi_mirroring,
31300 doc: /* Non-nil means don't mirror characters even when bidi context requires that.
31301 Intended for use during debugging and for testing bidi display;
31302 see biditest.el in the test suite. */);
31303 inhibit_bidi_mirroring = false;
31304
31305 #ifdef GLYPH_DEBUG
31306 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
31307 doc: /* Inhibit try_window_id display optimization. */);
31308 inhibit_try_window_id = false;
31309
31310 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
31311 doc: /* Inhibit try_window_reusing display optimization. */);
31312 inhibit_try_window_reusing = false;
31313
31314 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
31315 doc: /* Inhibit try_cursor_movement display optimization. */);
31316 inhibit_try_cursor_movement = false;
31317 #endif /* GLYPH_DEBUG */
31318
31319 DEFVAR_INT ("overline-margin", overline_margin,
31320 doc: /* Space between overline and text, in pixels.
31321 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
31322 margin to the character height. */);
31323 overline_margin = 2;
31324
31325 DEFVAR_INT ("underline-minimum-offset",
31326 underline_minimum_offset,
31327 doc: /* Minimum distance between baseline and underline.
31328 This can improve legibility of underlined text at small font sizes,
31329 particularly when using variable `x-use-underline-position-properties'
31330 with fonts that specify an UNDERLINE_POSITION relatively close to the
31331 baseline. The default value is 1. */);
31332 underline_minimum_offset = 1;
31333
31334 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
31335 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
31336 This feature only works when on a window system that can change
31337 cursor shapes. */);
31338 display_hourglass_p = true;
31339
31340 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
31341 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
31342 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
31343
31344 #ifdef HAVE_WINDOW_SYSTEM
31345 hourglass_atimer = NULL;
31346 hourglass_shown_p = false;
31347 #endif /* HAVE_WINDOW_SYSTEM */
31348
31349 /* Name of the face used to display glyphless characters. */
31350 DEFSYM (Qglyphless_char, "glyphless-char");
31351
31352 /* Method symbols for Vglyphless_char_display. */
31353 DEFSYM (Qhex_code, "hex-code");
31354 DEFSYM (Qempty_box, "empty-box");
31355 DEFSYM (Qthin_space, "thin-space");
31356 DEFSYM (Qzero_width, "zero-width");
31357
31358 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
31359 doc: /* Function run just before redisplay.
31360 It is called with one argument, which is the set of windows that are to
31361 be redisplayed. This set can be nil (meaning, only the selected window),
31362 or t (meaning all windows). */);
31363 Vpre_redisplay_function = intern ("ignore");
31364
31365 /* Symbol for the purpose of Vglyphless_char_display. */
31366 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
31367 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
31368
31369 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
31370 doc: /* Char-table defining glyphless characters.
31371 Each element, if non-nil, should be one of the following:
31372 an ASCII acronym string: display this string in a box
31373 `hex-code': display the hexadecimal code of a character in a box
31374 `empty-box': display as an empty box
31375 `thin-space': display as 1-pixel width space
31376 `zero-width': don't display
31377 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
31378 display method for graphical terminals and text terminals respectively.
31379 GRAPHICAL and TEXT should each have one of the values listed above.
31380
31381 The char-table has one extra slot to control the display of a character for
31382 which no font is found. This slot only takes effect on graphical terminals.
31383 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
31384 `thin-space'. The default is `empty-box'.
31385
31386 If a character has a non-nil entry in an active display table, the
31387 display table takes effect; in this case, Emacs does not consult
31388 `glyphless-char-display' at all. */);
31389 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
31390 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
31391 Qempty_box);
31392
31393 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
31394 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
31395 Vdebug_on_message = Qnil;
31396
31397 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
31398 doc: /* */);
31399 Vredisplay__all_windows_cause
31400 = Fmake_vector (make_number (100), make_number (0));
31401
31402 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
31403 doc: /* */);
31404 Vredisplay__mode_lines_cause
31405 = Fmake_vector (make_number (100), make_number (0));
31406 }
31407
31408
31409 /* Initialize this module when Emacs starts. */
31410
31411 void
31412 init_xdisp (void)
31413 {
31414 CHARPOS (this_line_start_pos) = 0;
31415
31416 if (!noninteractive)
31417 {
31418 struct window *m = XWINDOW (minibuf_window);
31419 Lisp_Object frame = m->frame;
31420 struct frame *f = XFRAME (frame);
31421 Lisp_Object root = FRAME_ROOT_WINDOW (f);
31422 struct window *r = XWINDOW (root);
31423 int i;
31424
31425 echo_area_window = minibuf_window;
31426
31427 r->top_line = FRAME_TOP_MARGIN (f);
31428 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
31429 r->total_cols = FRAME_COLS (f);
31430 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
31431 r->total_lines = FRAME_TOTAL_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
31432 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
31433
31434 m->top_line = FRAME_TOTAL_LINES (f) - 1;
31435 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
31436 m->total_cols = FRAME_COLS (f);
31437 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
31438 m->total_lines = 1;
31439 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
31440
31441 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
31442 scratch_glyph_row.glyphs[TEXT_AREA + 1]
31443 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
31444
31445 /* The default ellipsis glyphs `...'. */
31446 for (i = 0; i < 3; ++i)
31447 default_invis_vector[i] = make_number ('.');
31448 }
31449
31450 {
31451 /* Allocate the buffer for frame titles.
31452 Also used for `format-mode-line'. */
31453 int size = 100;
31454 mode_line_noprop_buf = xmalloc (size);
31455 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
31456 mode_line_noprop_ptr = mode_line_noprop_buf;
31457 mode_line_target = MODE_LINE_DISPLAY;
31458 }
31459
31460 help_echo_showing_p = false;
31461 }
31462
31463 #ifdef HAVE_WINDOW_SYSTEM
31464
31465 /* Platform-independent portion of hourglass implementation. */
31466
31467 /* Timer function of hourglass_atimer. */
31468
31469 static void
31470 show_hourglass (struct atimer *timer)
31471 {
31472 /* The timer implementation will cancel this timer automatically
31473 after this function has run. Set hourglass_atimer to null
31474 so that we know the timer doesn't have to be canceled. */
31475 hourglass_atimer = NULL;
31476
31477 if (!hourglass_shown_p)
31478 {
31479 Lisp_Object tail, frame;
31480
31481 block_input ();
31482
31483 FOR_EACH_FRAME (tail, frame)
31484 {
31485 struct frame *f = XFRAME (frame);
31486
31487 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31488 && FRAME_RIF (f)->show_hourglass)
31489 FRAME_RIF (f)->show_hourglass (f);
31490 }
31491
31492 hourglass_shown_p = true;
31493 unblock_input ();
31494 }
31495 }
31496
31497 /* Cancel a currently active hourglass timer, and start a new one. */
31498
31499 void
31500 start_hourglass (void)
31501 {
31502 struct timespec delay;
31503
31504 cancel_hourglass ();
31505
31506 if (INTEGERP (Vhourglass_delay)
31507 && XINT (Vhourglass_delay) > 0)
31508 delay = make_timespec (min (XINT (Vhourglass_delay),
31509 TYPE_MAXIMUM (time_t)),
31510 0);
31511 else if (FLOATP (Vhourglass_delay)
31512 && XFLOAT_DATA (Vhourglass_delay) > 0)
31513 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
31514 else
31515 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
31516
31517 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
31518 show_hourglass, NULL);
31519 }
31520
31521 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
31522 shown. */
31523
31524 void
31525 cancel_hourglass (void)
31526 {
31527 if (hourglass_atimer)
31528 {
31529 cancel_atimer (hourglass_atimer);
31530 hourglass_atimer = NULL;
31531 }
31532
31533 if (hourglass_shown_p)
31534 {
31535 Lisp_Object tail, frame;
31536
31537 block_input ();
31538
31539 FOR_EACH_FRAME (tail, frame)
31540 {
31541 struct frame *f = XFRAME (frame);
31542
31543 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31544 && FRAME_RIF (f)->hide_hourglass)
31545 FRAME_RIF (f)->hide_hourglass (f);
31546 #ifdef HAVE_NTGUI
31547 /* No cursors on non GUI frames - restore to stock arrow cursor. */
31548 else if (!FRAME_W32_P (f))
31549 w32_arrow_cursor ();
31550 #endif
31551 }
31552
31553 hourglass_shown_p = false;
31554 unblock_input ();
31555 }
31556 }
31557
31558 #endif /* HAVE_WINDOW_SYSTEM */