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1 @c -*- mode: texinfo; coding: utf-8 -*-
2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1998-1999, 2001-2016 Free Software Foundation, Inc.
4 @c See the file elisp.texi for copying conditions.
5 @node Non-ASCII Characters
6 @chapter Non-@acronym{ASCII} Characters
7 @cindex multibyte characters
8 @cindex characters, multi-byte
9 @cindex non-@acronym{ASCII} characters
10
11 This chapter covers the special issues relating to characters and
12 how they are stored in strings and buffers.
13
14 @menu
15 * Text Representations:: How Emacs represents text.
16 * Disabling Multibyte:: Controlling whether to use multibyte characters.
17 * Converting Representations:: Converting unibyte to multibyte and vice versa.
18 * Selecting a Representation:: Treating a byte sequence as unibyte or multi.
19 * Character Codes:: How unibyte and multibyte relate to
20 codes of individual characters.
21 * Character Properties:: Character attributes that define their
22 behavior and handling.
23 * Character Sets:: The space of possible character codes
24 is divided into various character sets.
25 * Scanning Charsets:: Which character sets are used in a buffer?
26 * Translation of Characters:: Translation tables are used for conversion.
27 * Coding Systems:: Coding systems are conversions for saving files.
28 * Input Methods:: Input methods allow users to enter various
29 non-ASCII characters without special keyboards.
30 * Locales:: Interacting with the POSIX locale.
31 @end menu
32
33 @node Text Representations
34 @section Text Representations
35 @cindex text representation
36
37 Emacs buffers and strings support a large repertoire of characters
38 from many different scripts, allowing users to type and display text
39 in almost any known written language.
40
41 @cindex character codepoint
42 @cindex codespace
43 @cindex Unicode
44 To support this multitude of characters and scripts, Emacs closely
45 follows the @dfn{Unicode Standard}. The Unicode Standard assigns a
46 unique number, called a @dfn{codepoint}, to each and every character.
47 The range of codepoints defined by Unicode, or the Unicode
48 @dfn{codespace}, is @code{0..#x10FFFF} (in hexadecimal notation),
49 inclusive. Emacs extends this range with codepoints in the range
50 @code{#x110000..#x3FFFFF}, which it uses for representing characters
51 that are not unified with Unicode and @dfn{raw 8-bit bytes} that
52 cannot be interpreted as characters. Thus, a character codepoint in
53 Emacs is a 22-bit integer.
54
55 @cindex internal representation of characters
56 @cindex characters, representation in buffers and strings
57 @cindex multibyte text
58 To conserve memory, Emacs does not hold fixed-length 22-bit numbers
59 that are codepoints of text characters within buffers and strings.
60 Rather, Emacs uses a variable-length internal representation of
61 characters, that stores each character as a sequence of 1 to 5 8-bit
62 bytes, depending on the magnitude of its codepoint@footnote{
63 This internal representation is based on one of the encodings defined
64 by the Unicode Standard, called @dfn{UTF-8}, for representing any
65 Unicode codepoint, but Emacs extends UTF-8 to represent the additional
66 codepoints it uses for raw 8-bit bytes and characters not unified with
67 Unicode.}. For example, any @acronym{ASCII} character takes up only 1
68 byte, a Latin-1 character takes up 2 bytes, etc. We call this
69 representation of text @dfn{multibyte}.
70
71 Outside Emacs, characters can be represented in many different
72 encodings, such as ISO-8859-1, GB-2312, Big-5, etc. Emacs converts
73 between these external encodings and its internal representation, as
74 appropriate, when it reads text into a buffer or a string, or when it
75 writes text to a disk file or passes it to some other process.
76
77 Occasionally, Emacs needs to hold and manipulate encoded text or
78 binary non-text data in its buffers or strings. For example, when
79 Emacs visits a file, it first reads the file's text verbatim into a
80 buffer, and only then converts it to the internal representation.
81 Before the conversion, the buffer holds encoded text.
82
83 @cindex unibyte text
84 Encoded text is not really text, as far as Emacs is concerned, but
85 rather a sequence of raw 8-bit bytes. We call buffers and strings
86 that hold encoded text @dfn{unibyte} buffers and strings, because
87 Emacs treats them as a sequence of individual bytes. Usually, Emacs
88 displays unibyte buffers and strings as octal codes such as
89 @code{\237}. We recommend that you never use unibyte buffers and
90 strings except for manipulating encoded text or binary non-text data.
91
92 In a buffer, the buffer-local value of the variable
93 @code{enable-multibyte-characters} specifies the representation used.
94 The representation for a string is determined and recorded in the string
95 when the string is constructed.
96
97 @defvar enable-multibyte-characters
98 This variable specifies the current buffer's text representation.
99 If it is non-@code{nil}, the buffer contains multibyte text; otherwise,
100 it contains unibyte encoded text or binary non-text data.
101
102 You cannot set this variable directly; instead, use the function
103 @code{set-buffer-multibyte} to change a buffer's representation.
104 @end defvar
105
106 @defun position-bytes position
107 Buffer positions are measured in character units. This function
108 returns the byte-position corresponding to buffer position
109 @var{position} in the current buffer. This is 1 at the start of the
110 buffer, and counts upward in bytes. If @var{position} is out of
111 range, the value is @code{nil}.
112 @end defun
113
114 @defun byte-to-position byte-position
115 Return the buffer position, in character units, corresponding to given
116 @var{byte-position} in the current buffer. If @var{byte-position} is
117 out of range, the value is @code{nil}. In a multibyte buffer, an
118 arbitrary value of @var{byte-position} can be not at character
119 boundary, but inside a multibyte sequence representing a single
120 character; in this case, this function returns the buffer position of
121 the character whose multibyte sequence includes @var{byte-position}.
122 In other words, the value does not change for all byte positions that
123 belong to the same character.
124 @end defun
125
126 @cindex convert file byte to buffer position
127 @cindex convert buffer position to file byte
128 The following two functions are useful when a Lisp program needs to
129 map buffer positions to byte offsets in a file visited by the buffer.
130
131 @defun bufferpos-to-filepos position &optional quality coding-system
132 This function is similar to @code{position-bytes}, but instead of byte
133 position in the current buffer it returns the offset from the
134 beginning of the current buffer's file of the byte that corresponds to
135 the given character @var{position} in the buffer. The conversion
136 requires to know how the text is encoded in the buffer's file; this is
137 what the @var{coding-system} argument is for, defaulting to the value
138 of @code{buffer-file-coding-system}. The optional argument
139 @var{quality} specifies how accurate the result should be; it should
140 be one of the following:
141
142 @table @code
143 @item exact
144 The result must be accurate. The function may need to encode and
145 decode a large part of the buffer.
146 @item approximate
147 The value can be an approximation. The function may avoid expensive
148 processing and return an inexact result.
149 @item nil
150 If the exact result needs expensive processing, the function will
151 return @code{nil} rather than an approximation. This is the default
152 if the argument is omitted.
153 @end table
154 @end defun
155
156 @defun filepos-to-bufferpos byte &optional quality coding-system
157 This function returns the buffer position corresponding to a file
158 position specified by @var{byte}, a zero-base byte offset from the
159 file's beginning. The function performs the conversion opposite to
160 what @code{bufferpos-to-filepos} does. Optional arguments
161 @var{quality} and @var{coding-system} have the same meaning and values
162 as for @code{bufferpos-to-filepos}.
163 @end defun
164
165 @defun multibyte-string-p string
166 Return @code{t} if @var{string} is a multibyte string, @code{nil}
167 otherwise. This function also returns @code{nil} if @var{string} is
168 some object other than a string.
169 @end defun
170
171 @defun string-bytes string
172 @cindex string, number of bytes
173 This function returns the number of bytes in @var{string}.
174 If @var{string} is a multibyte string, this can be greater than
175 @code{(length @var{string})}.
176 @end defun
177
178 @defun unibyte-string &rest bytes
179 This function concatenates all its argument @var{bytes} and makes the
180 result a unibyte string.
181 @end defun
182
183 @node Disabling Multibyte
184 @section Disabling Multibyte Characters
185 @cindex disabling multibyte
186
187 By default, Emacs starts in multibyte mode: it stores the contents
188 of buffers and strings using an internal encoding that represents
189 non-@acronym{ASCII} characters using multi-byte sequences. Multibyte
190 mode allows you to use all the supported languages and scripts without
191 limitations.
192
193 @cindex turn multibyte support on or off
194 Under very special circumstances, you may want to disable multibyte
195 character support, for a specific buffer.
196 When multibyte characters are disabled in a buffer, we call
197 that @dfn{unibyte mode}. In unibyte mode, each character in the
198 buffer has a character code ranging from 0 through 255 (0377 octal); 0
199 through 127 (0177 octal) represent @acronym{ASCII} characters, and 128
200 (0200 octal) through 255 (0377 octal) represent non-@acronym{ASCII}
201 characters.
202
203 To edit a particular file in unibyte representation, visit it using
204 @code{find-file-literally}. @xref{Visiting Functions}. You can
205 convert a multibyte buffer to unibyte by saving it to a file, killing
206 the buffer, and visiting the file again with
207 @code{find-file-literally}. Alternatively, you can use @kbd{C-x
208 @key{RET} c} (@code{universal-coding-system-argument}) and specify
209 @samp{raw-text} as the coding system with which to visit or save a
210 file. @xref{Text Coding, , Specifying a Coding System for File Text,
211 emacs, GNU Emacs Manual}. Unlike @code{find-file-literally}, finding
212 a file as @samp{raw-text} doesn't disable format conversion,
213 uncompression, or auto mode selection.
214
215 @c See http://debbugs.gnu.org/11226 for lack of unibyte tooltip.
216 @vindex enable-multibyte-characters
217 The buffer-local variable @code{enable-multibyte-characters} is
218 non-@code{nil} in multibyte buffers, and @code{nil} in unibyte ones.
219 The mode line also indicates whether a buffer is multibyte or not.
220 With a graphical display, in a multibyte buffer, the portion of the
221 mode line that indicates the character set has a tooltip that (amongst
222 other things) says that the buffer is multibyte. In a unibyte buffer,
223 the character set indicator is absent. Thus, in a unibyte buffer
224 (when using a graphical display) there is normally nothing before the
225 indication of the visited file's end-of-line convention (colon,
226 backslash, etc.), unless you are using an input method.
227
228 @findex toggle-enable-multibyte-characters
229 You can turn off multibyte support in a specific buffer by invoking the
230 command @code{toggle-enable-multibyte-characters} in that buffer.
231
232 @node Converting Representations
233 @section Converting Text Representations
234
235 Emacs can convert unibyte text to multibyte; it can also convert
236 multibyte text to unibyte, provided that the multibyte text contains
237 only @acronym{ASCII} and 8-bit raw bytes. In general, these
238 conversions happen when inserting text into a buffer, or when putting
239 text from several strings together in one string. You can also
240 explicitly convert a string's contents to either representation.
241
242 Emacs chooses the representation for a string based on the text from
243 which it is constructed. The general rule is to convert unibyte text
244 to multibyte text when combining it with other multibyte text, because
245 the multibyte representation is more general and can hold whatever
246 characters the unibyte text has.
247
248 When inserting text into a buffer, Emacs converts the text to the
249 buffer's representation, as specified by
250 @code{enable-multibyte-characters} in that buffer. In particular, when
251 you insert multibyte text into a unibyte buffer, Emacs converts the text
252 to unibyte, even though this conversion cannot in general preserve all
253 the characters that might be in the multibyte text. The other natural
254 alternative, to convert the buffer contents to multibyte, is not
255 acceptable because the buffer's representation is a choice made by the
256 user that cannot be overridden automatically.
257
258 Converting unibyte text to multibyte text leaves @acronym{ASCII}
259 characters unchanged, and converts bytes with codes 128 through 255 to
260 the multibyte representation of raw eight-bit bytes.
261
262 Converting multibyte text to unibyte converts all @acronym{ASCII}
263 and eight-bit characters to their single-byte form, but loses
264 information for non-@acronym{ASCII} characters by discarding all but
265 the low 8 bits of each character's codepoint. Converting unibyte text
266 to multibyte and back to unibyte reproduces the original unibyte text.
267
268 The next two functions either return the argument @var{string}, or a
269 newly created string with no text properties.
270
271 @defun string-to-multibyte string
272 This function returns a multibyte string containing the same sequence
273 of characters as @var{string}. If @var{string} is a multibyte string,
274 it is returned unchanged. The function assumes that @var{string}
275 includes only @acronym{ASCII} characters and raw 8-bit bytes; the
276 latter are converted to their multibyte representation corresponding
277 to the codepoints @code{#x3FFF80} through @code{#x3FFFFF}, inclusive
278 (@pxref{Text Representations, codepoints}).
279 @end defun
280
281 @defun string-to-unibyte string
282 This function returns a unibyte string containing the same sequence of
283 characters as @var{string}. It signals an error if @var{string}
284 contains a non-@acronym{ASCII} character. If @var{string} is a
285 unibyte string, it is returned unchanged. Use this function for
286 @var{string} arguments that contain only @acronym{ASCII} and eight-bit
287 characters.
288 @end defun
289
290 @c FIXME: Should '@var{character}' be '@var{byte}'?
291 @defun byte-to-string byte
292 @cindex byte to string
293 This function returns a unibyte string containing a single byte of
294 character data, @var{character}. It signals an error if
295 @var{character} is not an integer between 0 and 255.
296 @end defun
297
298 @defun multibyte-char-to-unibyte char
299 This converts the multibyte character @var{char} to a unibyte
300 character, and returns that character. If @var{char} is neither
301 @acronym{ASCII} nor eight-bit, the function returns @minus{}1.
302 @end defun
303
304 @defun unibyte-char-to-multibyte char
305 This convert the unibyte character @var{char} to a multibyte
306 character, assuming @var{char} is either @acronym{ASCII} or raw 8-bit
307 byte.
308 @end defun
309
310 @node Selecting a Representation
311 @section Selecting a Representation
312
313 Sometimes it is useful to examine an existing buffer or string as
314 multibyte when it was unibyte, or vice versa.
315
316 @defun set-buffer-multibyte multibyte
317 Set the representation type of the current buffer. If @var{multibyte}
318 is non-@code{nil}, the buffer becomes multibyte. If @var{multibyte}
319 is @code{nil}, the buffer becomes unibyte.
320
321 This function leaves the buffer contents unchanged when viewed as a
322 sequence of bytes. As a consequence, it can change the contents
323 viewed as characters; for instance, a sequence of three bytes which is
324 treated as one character in multibyte representation will count as
325 three characters in unibyte representation. Eight-bit characters
326 representing raw bytes are an exception. They are represented by one
327 byte in a unibyte buffer, but when the buffer is set to multibyte,
328 they are converted to two-byte sequences, and vice versa.
329
330 This function sets @code{enable-multibyte-characters} to record which
331 representation is in use. It also adjusts various data in the buffer
332 (including overlays, text properties and markers) so that they cover the
333 same text as they did before.
334
335 This function signals an error if the buffer is narrowed, since the
336 narrowing might have occurred in the middle of multibyte character
337 sequences.
338
339 This function also signals an error if the buffer is an indirect
340 buffer. An indirect buffer always inherits the representation of its
341 base buffer.
342 @end defun
343
344 @defun string-as-unibyte string
345 If @var{string} is already a unibyte string, this function returns
346 @var{string} itself. Otherwise, it returns a new string with the same
347 bytes as @var{string}, but treating each byte as a separate character
348 (so that the value may have more characters than @var{string}); as an
349 exception, each eight-bit character representing a raw byte is
350 converted into a single byte. The newly-created string contains no
351 text properties.
352 @end defun
353
354 @defun string-as-multibyte string
355 If @var{string} is a multibyte string, this function returns
356 @var{string} itself. Otherwise, it returns a new string with the same
357 bytes as @var{string}, but treating each multibyte sequence as one
358 character. This means that the value may have fewer characters than
359 @var{string} has. If a byte sequence in @var{string} is invalid as a
360 multibyte representation of a single character, each byte in the
361 sequence is treated as a raw 8-bit byte. The newly-created string
362 contains no text properties.
363 @end defun
364
365 @node Character Codes
366 @section Character Codes
367 @cindex character codes
368
369 The unibyte and multibyte text representations use different
370 character codes. The valid character codes for unibyte representation
371 range from 0 to @code{#xFF} (255)---the values that can fit in one
372 byte. The valid character codes for multibyte representation range
373 from 0 to @code{#x3FFFFF}. In this code space, values 0 through
374 @code{#x7F} (127) are for @acronym{ASCII} characters, and values
375 @code{#x80} (128) through @code{#x3FFF7F} (4194175) are for
376 non-@acronym{ASCII} characters.
377
378 Emacs character codes are a superset of the Unicode standard.
379 Values 0 through @code{#x10FFFF} (1114111) correspond to Unicode
380 characters of the same codepoint; values @code{#x110000} (1114112)
381 through @code{#x3FFF7F} (4194175) represent characters that are not
382 unified with Unicode; and values @code{#x3FFF80} (4194176) through
383 @code{#x3FFFFF} (4194303) represent eight-bit raw bytes.
384
385 @defun characterp charcode
386 This returns @code{t} if @var{charcode} is a valid character, and
387 @code{nil} otherwise.
388
389 @example
390 @group
391 (characterp 65)
392 @result{} t
393 @end group
394 @group
395 (characterp 4194303)
396 @result{} t
397 @end group
398 @group
399 (characterp 4194304)
400 @result{} nil
401 @end group
402 @end example
403 @end defun
404
405 @cindex maximum value of character codepoint
406 @cindex codepoint, largest value
407 @defun max-char
408 This function returns the largest value that a valid character
409 codepoint can have.
410
411 @example
412 @group
413 (characterp (max-char))
414 @result{} t
415 @end group
416 @group
417 (characterp (1+ (max-char)))
418 @result{} nil
419 @end group
420 @end example
421 @end defun
422
423 @defun char-from-name string &optional ignore-case
424 This function returns the character whose Unicode name is @var{string}.
425 If @var{ignore-case} is non-@code{nil}, case is ignored in @var{string}.
426 This function returns @code{nil} if @var{string} does not name a character.
427
428 @example
429 ;; U+03A3
430 (= (char-from-name "GREEK CAPITAL LETTER SIGMA") #x03A3)
431 @result{} t
432 @end example
433 @end defun
434
435 @defun get-byte &optional pos string
436 This function returns the byte at character position @var{pos} in the
437 current buffer. If the current buffer is unibyte, this is literally
438 the byte at that position. If the buffer is multibyte, byte values of
439 @acronym{ASCII} characters are the same as character codepoints,
440 whereas eight-bit raw bytes are converted to their 8-bit codes. The
441 function signals an error if the character at @var{pos} is
442 non-@acronym{ASCII}.
443
444 The optional argument @var{string} means to get a byte value from that
445 string instead of the current buffer.
446 @end defun
447
448 @node Character Properties
449 @section Character Properties
450 @cindex character properties
451 A @dfn{character property} is a named attribute of a character that
452 specifies how the character behaves and how it should be handled
453 during text processing and display. Thus, character properties are an
454 important part of specifying the character's semantics.
455
456 @c FIXME: Use the latest URI of this chapter?
457 @c http://www.unicode.org/versions/latest/ch04.pdf
458 On the whole, Emacs follows the Unicode Standard in its implementation
459 of character properties. In particular, Emacs supports the
460 @uref{http://www.unicode.org/reports/tr23/, Unicode Character Property
461 Model}, and the Emacs character property database is derived from the
462 Unicode Character Database (@acronym{UCD}). See the
463 @uref{http://www.unicode.org/versions/Unicode6.2.0/ch04.pdf, Character
464 Properties chapter of the Unicode Standard}, for a detailed
465 description of Unicode character properties and their meaning. This
466 section assumes you are already familiar with that chapter of the
467 Unicode Standard, and want to apply that knowledge to Emacs Lisp
468 programs.
469
470 In Emacs, each property has a name, which is a symbol, and a set of
471 possible values, whose types depend on the property; if a character
472 does not have a certain property, the value is @code{nil}. As a
473 general rule, the names of character properties in Emacs are produced
474 from the corresponding Unicode properties by downcasing them and
475 replacing each @samp{_} character with a dash @samp{-}. For example,
476 @code{Canonical_Combining_Class} becomes
477 @code{canonical-combining-class}. However, sometimes we shorten the
478 names to make their use easier.
479
480 @cindex unassigned character codepoints
481 Some codepoints are left @dfn{unassigned} by the
482 @acronym{UCD}---they don't correspond to any character. The Unicode
483 Standard defines default values of properties for such codepoints;
484 they are mentioned below for each property.
485
486 Here is the full list of value types for all the character
487 properties that Emacs knows about:
488
489 @table @code
490 @item name
491 Corresponds to the @code{Name} Unicode property. The value is a
492 string consisting of upper-case Latin letters A to Z, digits, spaces,
493 and hyphen @samp{-} characters. For unassigned codepoints, the value
494 is @code{nil}.
495
496 @cindex unicode general category
497 @item general-category
498 Corresponds to the @code{General_Category} Unicode property. The
499 value is a symbol whose name is a 2-letter abbreviation of the
500 character's classification. For unassigned codepoints, the value
501 is @code{Cn}.
502
503 @item canonical-combining-class
504 Corresponds to the @code{Canonical_Combining_Class} Unicode property.
505 The value is an integer. For unassigned codepoints, the value
506 is zero.
507
508 @cindex bidirectional class of characters
509 @item bidi-class
510 Corresponds to the Unicode @code{Bidi_Class} property. The value is a
511 symbol whose name is the Unicode @dfn{directional type} of the
512 character. Emacs uses this property when it reorders bidirectional
513 text for display (@pxref{Bidirectional Display}). For unassigned
514 codepoints, the value depends on the code blocks to which the
515 codepoint belongs: most unassigned codepoints get the value of
516 @code{L} (strong L), but some get values of @code{AL} (Arabic letter)
517 or @code{R} (strong R).
518
519 @item decomposition
520 Corresponds to the Unicode properties @code{Decomposition_Type} and
521 @code{Decomposition_Value}. The value is a list, whose first element
522 may be a symbol representing a compatibility formatting tag, such as
523 @code{small}@footnote{The Unicode specification writes these tag names
524 inside @samp{<..>} brackets, but the tag names in Emacs do not include
525 the brackets; e.g., Unicode specifies @samp{<small>} where Emacs uses
526 @samp{small}. }; the other elements are characters that give the
527 compatibility decomposition sequence of this character. For
528 characters that don't have decomposition sequences, and for unassigned
529 codepoints, the value is a list with a single member, the character
530 itself.
531
532 @item decimal-digit-value
533 Corresponds to the Unicode @code{Numeric_Value} property for
534 characters whose @code{Numeric_Type} is @samp{Decimal}. The value is
535 an integer, or @code{nil} if the character has no decimal digit value.
536 For unassigned codepoints, the value is @code{nil}, which means
537 @acronym{NaN}, or ``not a number''.
538
539 @item digit-value
540 Corresponds to the Unicode @code{Numeric_Value} property for
541 characters whose @code{Numeric_Type} is @samp{Digit}. The value is an
542 integer. Examples of such characters include compatibility subscript
543 and superscript digits, for which the value is the corresponding
544 number. For characters that don't have any numeric value, and for
545 unassigned codepoints, the value is @code{nil}, which means
546 @acronym{NaN}.
547
548 @item numeric-value
549 Corresponds to the Unicode @code{Numeric_Value} property for
550 characters whose @code{Numeric_Type} is @samp{Numeric}. The value of
551 this property is a number. Examples of characters that have this
552 property include fractions, subscripts, superscripts, Roman numerals,
553 currency numerators, and encircled numbers. For example, the value of
554 this property for the character @code{U+2155} (@sc{vulgar fraction one
555 fifth}) is @code{0.2}. For characters that don't have any numeric
556 value, and for unassigned codepoints, the value is @code{nil}, which
557 means @acronym{NaN}.
558
559 @cindex mirroring of characters
560 @item mirrored
561 Corresponds to the Unicode @code{Bidi_Mirrored} property. The value
562 of this property is a symbol, either @code{Y} or @code{N}. For
563 unassigned codepoints, the value is @code{N}.
564
565 @item mirroring
566 Corresponds to the Unicode @code{Bidi_Mirroring_Glyph} property. The
567 value of this property is a character whose glyph represents the
568 mirror image of the character's glyph, or @code{nil} if there's no
569 defined mirroring glyph. All the characters whose @code{mirrored}
570 property is @code{N} have @code{nil} as their @code{mirroring}
571 property; however, some characters whose @code{mirrored} property is
572 @code{Y} also have @code{nil} for @code{mirroring}, because no
573 appropriate characters exist with mirrored glyphs. Emacs uses this
574 property to display mirror images of characters when appropriate
575 (@pxref{Bidirectional Display}). For unassigned codepoints, the value
576 is @code{nil}.
577
578 @item paired-bracket
579 Corresponds to the Unicode @code{Bidi_Paired_Bracket} property. The
580 value of this property is the codepoint of a character's @dfn{paired
581 bracket}, or @code{nil} if the character is not a bracket character.
582 This establishes a mapping between characters that are treated as
583 bracket pairs by the Unicode Bidirectional Algorithm; Emacs uses this
584 property when it decides how to reorder for display parentheses,
585 braces, and other similar characters (@pxref{Bidirectional Display}).
586
587 @item bracket-type
588 Corresponds to the Unicode @code{Bidi_Paired_Bracket_Type} property.
589 For characters whose @code{paired-bracket} property is non-@code{nil},
590 the value of this property is a symbol, either @code{o} (for opening
591 bracket characters) or @code{c} (for closing bracket characters). For
592 characters whose @code{paired-bracket} property is @code{nil}, the
593 value is the symbol @code{n} (None). Like @code{paired-bracket}, this
594 property is used for bidirectional display.
595
596 @item old-name
597 Corresponds to the Unicode @code{Unicode_1_Name} property. The value
598 is a string. For unassigned codepoints, and characters that have no
599 value for this property, the value is @code{nil}.
600
601 @item iso-10646-comment
602 Corresponds to the Unicode @code{ISO_Comment} property. The value is
603 either a string or @code{nil}. For unassigned codepoints, the value
604 is @code{nil}.
605
606 @item uppercase
607 Corresponds to the Unicode @code{Simple_Uppercase_Mapping} property.
608 The value of this property is a single character. For unassigned
609 codepoints, the value is @code{nil}, which means the character itself.
610
611 @item lowercase
612 Corresponds to the Unicode @code{Simple_Lowercase_Mapping} property.
613 The value of this property is a single character. For unassigned
614 codepoints, the value is @code{nil}, which means the character itself.
615
616 @item titlecase
617 Corresponds to the Unicode @code{Simple_Titlecase_Mapping} property.
618 @dfn{Title case} is a special form of a character used when the first
619 character of a word needs to be capitalized. The value of this
620 property is a single character. For unassigned codepoints, the value
621 is @code{nil}, which means the character itself.
622 @end table
623
624 @defun get-char-code-property char propname
625 This function returns the value of @var{char}'s @var{propname} property.
626
627 @example
628 @group
629 (get-char-code-property ?\s 'general-category)
630 @result{} Zs
631 @end group
632 @group
633 (get-char-code-property ?1 'general-category)
634 @result{} Nd
635 @end group
636 @group
637 ;; U+2084
638 (get-char-code-property ?\N@{SUBSCRIPT FOUR@}
639 'digit-value)
640 @result{} 4
641 @end group
642 @group
643 ;; U+2155
644 (get-char-code-property ?\N@{VULGAR FRACTION ONE FIFTH@}
645 'numeric-value)
646 @result{} 0.2
647 @end group
648 @group
649 ;; U+2163
650 (get-char-code-property ?\N@{ROMAN NUMERAL FOUR@}
651 'numeric-value)
652 @result{} 4
653 @end group
654 @group
655 (get-char-code-property ?\( 'paired-bracket)
656 @result{} 41 ;; closing parenthesis
657 @end group
658 @group
659 (get-char-code-property ?\) 'bracket-type)
660 @result{} c
661 @end group
662 @end example
663 @end defun
664
665 @defun char-code-property-description prop value
666 This function returns the description string of property @var{prop}'s
667 @var{value}, or @code{nil} if @var{value} has no description.
668
669 @example
670 @group
671 (char-code-property-description 'general-category 'Zs)
672 @result{} "Separator, Space"
673 @end group
674 @group
675 (char-code-property-description 'general-category 'Nd)
676 @result{} "Number, Decimal Digit"
677 @end group
678 @group
679 (char-code-property-description 'numeric-value '1/5)
680 @result{} nil
681 @end group
682 @end example
683 @end defun
684
685 @defun put-char-code-property char propname value
686 This function stores @var{value} as the value of the property
687 @var{propname} for the character @var{char}.
688 @end defun
689
690 @defvar unicode-category-table
691 The value of this variable is a char-table (@pxref{Char-Tables}) that
692 specifies, for each character, its Unicode @code{General_Category}
693 property as a symbol.
694 @end defvar
695
696 @defvar char-script-table
697 @cindex script symbols
698 The value of this variable is a char-table that specifies, for each
699 character, a symbol whose name is the script to which the character
700 belongs, according to the Unicode Standard classification of the
701 Unicode code space into script-specific blocks. This char-table has a
702 single extra slot whose value is the list of all script symbols.
703 @end defvar
704
705 @defvar char-width-table
706 The value of this variable is a char-table that specifies the width of
707 each character in columns that it will occupy on the screen.
708 @end defvar
709
710 @defvar printable-chars
711 The value of this variable is a char-table that specifies, for each
712 character, whether it is printable or not. That is, if evaluating
713 @code{(aref printable-chars char)} results in @code{t}, the character
714 is printable, and if it results in @code{nil}, it is not.
715 @end defvar
716
717 @node Character Sets
718 @section Character Sets
719 @cindex character sets
720
721 @cindex charset
722 @cindex coded character set
723 An Emacs @dfn{character set}, or @dfn{charset}, is a set of characters
724 in which each character is assigned a numeric code point. (The
725 Unicode Standard calls this a @dfn{coded character set}.) Each Emacs
726 charset has a name which is a symbol. A single character can belong
727 to any number of different character sets, but it will generally have
728 a different code point in each charset. Examples of character sets
729 include @code{ascii}, @code{iso-8859-1}, @code{greek-iso8859-7}, and
730 @code{windows-1255}. The code point assigned to a character in a
731 charset is usually different from its code point used in Emacs buffers
732 and strings.
733
734 @cindex @code{emacs}, a charset
735 @cindex @code{unicode}, a charset
736 @cindex @code{eight-bit}, a charset
737 Emacs defines several special character sets. The character set
738 @code{unicode} includes all the characters whose Emacs code points are
739 in the range @code{0..#x10FFFF}. The character set @code{emacs}
740 includes all @acronym{ASCII} and non-@acronym{ASCII} characters.
741 Finally, the @code{eight-bit} charset includes the 8-bit raw bytes;
742 Emacs uses it to represent raw bytes encountered in text.
743
744 @defun charsetp object
745 Returns @code{t} if @var{object} is a symbol that names a character set,
746 @code{nil} otherwise.
747 @end defun
748
749 @defvar charset-list
750 The value is a list of all defined character set names.
751 @end defvar
752
753 @defun charset-priority-list &optional highestp
754 This function returns a list of all defined character sets ordered by
755 their priority. If @var{highestp} is non-@code{nil}, the function
756 returns a single character set of the highest priority.
757 @end defun
758
759 @defun set-charset-priority &rest charsets
760 This function makes @var{charsets} the highest priority character sets.
761 @end defun
762
763 @defun char-charset character &optional restriction
764 This function returns the name of the character set of highest
765 priority that @var{character} belongs to. @acronym{ASCII} characters
766 are an exception: for them, this function always returns @code{ascii}.
767
768 If @var{restriction} is non-@code{nil}, it should be a list of
769 charsets to search. Alternatively, it can be a coding system, in
770 which case the returned charset must be supported by that coding
771 system (@pxref{Coding Systems}).
772 @end defun
773
774 @c TODO: Explain the properties here and add indexes such as 'charset property'.
775 @defun charset-plist charset
776 This function returns the property list of the character set
777 @var{charset}. Although @var{charset} is a symbol, this is not the
778 same as the property list of that symbol. Charset properties include
779 important information about the charset, such as its documentation
780 string, short name, etc.
781 @end defun
782
783 @defun put-charset-property charset propname value
784 This function sets the @var{propname} property of @var{charset} to the
785 given @var{value}.
786 @end defun
787
788 @defun get-charset-property charset propname
789 This function returns the value of @var{charset}s property
790 @var{propname}.
791 @end defun
792
793 @deffn Command list-charset-chars charset
794 This command displays a list of characters in the character set
795 @var{charset}.
796 @end deffn
797
798 Emacs can convert between its internal representation of a character
799 and the character's codepoint in a specific charset. The following
800 two functions support these conversions.
801
802 @c FIXME: decode-char and encode-char accept and ignore an additional
803 @c argument @var{restriction}. When that argument actually makes a
804 @c difference, it should be documented here.
805 @defun decode-char charset code-point
806 This function decodes a character that is assigned a @var{code-point}
807 in @var{charset}, to the corresponding Emacs character, and returns
808 it. If @var{charset} doesn't contain a character of that code point,
809 the value is @code{nil}. If @var{code-point} doesn't fit in a Lisp
810 integer (@pxref{Integer Basics, most-positive-fixnum}), it can be
811 specified as a cons cell @code{(@var{high} . @var{low})}, where
812 @var{low} are the lower 16 bits of the value and @var{high} are the
813 high 16 bits.
814 @end defun
815
816 @defun encode-char char charset
817 This function returns the code point assigned to the character
818 @var{char} in @var{charset}. If the result does not fit in a Lisp
819 integer, it is returned as a cons cell @code{(@var{high} . @var{low})}
820 that fits the second argument of @code{decode-char} above. If
821 @var{charset} doesn't have a codepoint for @var{char}, the value is
822 @code{nil}.
823 @end defun
824
825 The following function comes in handy for applying a certain
826 function to all or part of the characters in a charset:
827
828 @defun map-charset-chars function charset &optional arg from-code to-code
829 Call @var{function} for characters in @var{charset}. @var{function}
830 is called with two arguments. The first one is a cons cell
831 @code{(@var{from} . @var{to})}, where @var{from} and @var{to}
832 indicate a range of characters contained in charset. The second
833 argument passed to @var{function} is @var{arg}.
834
835 By default, the range of codepoints passed to @var{function} includes
836 all the characters in @var{charset}, but optional arguments
837 @var{from-code} and @var{to-code} limit that to the range of
838 characters between these two codepoints of @var{charset}. If either
839 of them is @code{nil}, it defaults to the first or last codepoint of
840 @var{charset}, respectively.
841 @end defun
842
843 @node Scanning Charsets
844 @section Scanning for Character Sets
845 @cindex scanning for character sets
846 @cindex character set, searching
847
848 Sometimes it is useful to find out which character set a particular
849 character belongs to. One use for this is in determining which coding
850 systems (@pxref{Coding Systems}) are capable of representing all of
851 the text in question; another is to determine the font(s) for
852 displaying that text.
853
854 @defun charset-after &optional pos
855 This function returns the charset of highest priority containing the
856 character at position @var{pos} in the current buffer. If @var{pos}
857 is omitted or @code{nil}, it defaults to the current value of point.
858 If @var{pos} is out of range, the value is @code{nil}.
859 @end defun
860
861 @defun find-charset-region beg end &optional translation
862 This function returns a list of the character sets of highest priority
863 that contain characters in the current buffer between positions
864 @var{beg} and @var{end}.
865
866 The optional argument @var{translation} specifies a translation table
867 to use for scanning the text (@pxref{Translation of Characters}). If
868 it is non-@code{nil}, then each character in the region is translated
869 through this table, and the value returned describes the translated
870 characters instead of the characters actually in the buffer.
871 @end defun
872
873 @defun find-charset-string string &optional translation
874 This function returns a list of character sets of highest priority
875 that contain characters in @var{string}. It is just like
876 @code{find-charset-region}, except that it applies to the contents of
877 @var{string} instead of part of the current buffer.
878 @end defun
879
880 @node Translation of Characters
881 @section Translation of Characters
882 @cindex character translation tables
883 @cindex translation tables
884
885 A @dfn{translation table} is a char-table (@pxref{Char-Tables}) that
886 specifies a mapping of characters into characters. These tables are
887 used in encoding and decoding, and for other purposes. Some coding
888 systems specify their own particular translation tables; there are
889 also default translation tables which apply to all other coding
890 systems.
891
892 A translation table has two extra slots. The first is either
893 @code{nil} or a translation table that performs the reverse
894 translation; the second is the maximum number of characters to look up
895 for translating sequences of characters (see the description of
896 @code{make-translation-table-from-alist} below).
897
898 @defun make-translation-table &rest translations
899 This function returns a translation table based on the argument
900 @var{translations}. Each element of @var{translations} should be a
901 list of elements of the form @code{(@var{from} . @var{to})}; this says
902 to translate the character @var{from} into @var{to}.
903
904 The arguments and the forms in each argument are processed in order,
905 and if a previous form already translates @var{to} to some other
906 character, say @var{to-alt}, @var{from} is also translated to
907 @var{to-alt}.
908 @end defun
909
910 During decoding, the translation table's translations are applied to
911 the characters that result from ordinary decoding. If a coding system
912 has the property @code{:decode-translation-table}, that specifies the
913 translation table to use, or a list of translation tables to apply in
914 sequence. (This is a property of the coding system, as returned by
915 @code{coding-system-get}, not a property of the symbol that is the
916 coding system's name. @xref{Coding System Basics,, Basic Concepts of
917 Coding Systems}.) Finally, if
918 @code{standard-translation-table-for-decode} is non-@code{nil}, the
919 resulting characters are translated by that table.
920
921 During encoding, the translation table's translations are applied to
922 the characters in the buffer, and the result of translation is
923 actually encoded. If a coding system has property
924 @code{:encode-translation-table}, that specifies the translation table
925 to use, or a list of translation tables to apply in sequence. In
926 addition, if the variable @code{standard-translation-table-for-encode}
927 is non-@code{nil}, it specifies the translation table to use for
928 translating the result.
929
930 @defvar standard-translation-table-for-decode
931 This is the default translation table for decoding. If a coding
932 systems specifies its own translation tables, the table that is the
933 value of this variable, if non-@code{nil}, is applied after them.
934 @end defvar
935
936 @defvar standard-translation-table-for-encode
937 This is the default translation table for encoding. If a coding
938 systems specifies its own translation tables, the table that is the
939 value of this variable, if non-@code{nil}, is applied after them.
940 @end defvar
941
942 @c FIXME: This variable is obsolete since 23.1. We should mention
943 @c that here or simply remove this defvar. --xfq
944 @defvar translation-table-for-input
945 Self-inserting characters are translated through this translation
946 table before they are inserted. Search commands also translate their
947 input through this table, so they can compare more reliably with
948 what's in the buffer.
949
950 This variable automatically becomes buffer-local when set.
951 @end defvar
952
953 @defun make-translation-table-from-vector vec
954 This function returns a translation table made from @var{vec} that is
955 an array of 256 elements to map bytes (values 0 through #xFF) to
956 characters. Elements may be @code{nil} for untranslated bytes. The
957 returned table has a translation table for reverse mapping in the
958 first extra slot, and the value @code{1} in the second extra slot.
959
960 This function provides an easy way to make a private coding system
961 that maps each byte to a specific character. You can specify the
962 returned table and the reverse translation table using the properties
963 @code{:decode-translation-table} and @code{:encode-translation-table}
964 respectively in the @var{props} argument to
965 @code{define-coding-system}.
966 @end defun
967
968 @defun make-translation-table-from-alist alist
969 This function is similar to @code{make-translation-table} but returns
970 a complex translation table rather than a simple one-to-one mapping.
971 Each element of @var{alist} is of the form @code{(@var{from}
972 . @var{to})}, where @var{from} and @var{to} are either characters or
973 vectors specifying a sequence of characters. If @var{from} is a
974 character, that character is translated to @var{to} (i.e., to a
975 character or a character sequence). If @var{from} is a vector of
976 characters, that sequence is translated to @var{to}. The returned
977 table has a translation table for reverse mapping in the first extra
978 slot, and the maximum length of all the @var{from} character sequences
979 in the second extra slot.
980 @end defun
981
982 @node Coding Systems
983 @section Coding Systems
984
985 @cindex coding system
986 When Emacs reads or writes a file, and when Emacs sends text to a
987 subprocess or receives text from a subprocess, it normally performs
988 character code conversion and end-of-line conversion as specified
989 by a particular @dfn{coding system}.
990
991 How to define a coding system is an arcane matter, and is not
992 documented here.
993
994 @menu
995 * Coding System Basics:: Basic concepts.
996 * Encoding and I/O:: How file I/O functions handle coding systems.
997 * Lisp and Coding Systems:: Functions to operate on coding system names.
998 * User-Chosen Coding Systems:: Asking the user to choose a coding system.
999 * Default Coding Systems:: Controlling the default choices.
1000 * Specifying Coding Systems:: Requesting a particular coding system
1001 for a single file operation.
1002 * Explicit Encoding:: Encoding or decoding text without doing I/O.
1003 * Terminal I/O Encoding:: Use of encoding for terminal I/O.
1004 @end menu
1005
1006 @node Coding System Basics
1007 @subsection Basic Concepts of Coding Systems
1008
1009 @cindex character code conversion
1010 @dfn{Character code conversion} involves conversion between the
1011 internal representation of characters used inside Emacs and some other
1012 encoding. Emacs supports many different encodings, in that it can
1013 convert to and from them. For example, it can convert text to or from
1014 encodings such as Latin 1, Latin 2, Latin 3, Latin 4, Latin 5, and
1015 several variants of ISO 2022. In some cases, Emacs supports several
1016 alternative encodings for the same characters; for example, there are
1017 three coding systems for the Cyrillic (Russian) alphabet: ISO,
1018 Alternativnyj, and KOI8.
1019
1020 Every coding system specifies a particular set of character code
1021 conversions, but the coding system @code{undecided} is special: it
1022 leaves the choice unspecified, to be chosen heuristically for each
1023 file, based on the file's data.
1024
1025 In general, a coding system doesn't guarantee roundtrip identity:
1026 decoding a byte sequence using coding system, then encoding the
1027 resulting text in the same coding system, can produce a different byte
1028 sequence. But some coding systems do guarantee that the byte sequence
1029 will be the same as what you originally decoded. Here are a few
1030 examples:
1031
1032 @quotation
1033 iso-8859-1, utf-8, big5, shift_jis, euc-jp
1034 @end quotation
1035
1036 Encoding buffer text and then decoding the result can also fail to
1037 reproduce the original text. For instance, if you encode a character
1038 with a coding system which does not support that character, the result
1039 is unpredictable, and thus decoding it using the same coding system
1040 may produce a different text. Currently, Emacs can't report errors
1041 that result from encoding unsupported characters.
1042
1043 @cindex EOL conversion
1044 @cindex end-of-line conversion
1045 @cindex line end conversion
1046 @dfn{End of line conversion} handles three different conventions
1047 used on various systems for representing end of line in files. The
1048 Unix convention, used on GNU and Unix systems, is to use the linefeed
1049 character (also called newline). The DOS convention, used on
1050 MS-Windows and MS-DOS systems, is to use a carriage-return and a
1051 linefeed at the end of a line. The Mac convention is to use just
1052 carriage-return. (This was the convention used on the Macintosh
1053 system prior to OS X.)
1054
1055 @cindex base coding system
1056 @cindex variant coding system
1057 @dfn{Base coding systems} such as @code{latin-1} leave the end-of-line
1058 conversion unspecified, to be chosen based on the data. @dfn{Variant
1059 coding systems} such as @code{latin-1-unix}, @code{latin-1-dos} and
1060 @code{latin-1-mac} specify the end-of-line conversion explicitly as
1061 well. Most base coding systems have three corresponding variants whose
1062 names are formed by adding @samp{-unix}, @samp{-dos} and @samp{-mac}.
1063
1064 @vindex raw-text@r{ coding system}
1065 The coding system @code{raw-text} is special in that it prevents
1066 character code conversion, and causes the buffer visited with this
1067 coding system to be a unibyte buffer. For historical reasons, you can
1068 save both unibyte and multibyte text with this coding system. When
1069 you use @code{raw-text} to encode multibyte text, it does perform one
1070 character code conversion: it converts eight-bit characters to their
1071 single-byte external representation. @code{raw-text} does not specify
1072 the end-of-line conversion, allowing that to be determined as usual by
1073 the data, and has the usual three variants which specify the
1074 end-of-line conversion.
1075
1076 @vindex no-conversion@r{ coding system}
1077 @vindex binary@r{ coding system}
1078 @code{no-conversion} (and its alias @code{binary}) is equivalent to
1079 @code{raw-text-unix}: it specifies no conversion of either character
1080 codes or end-of-line.
1081
1082 @vindex emacs-internal@r{ coding system}
1083 @vindex utf-8-emacs@r{ coding system}
1084 The coding system @code{utf-8-emacs} specifies that the data is
1085 represented in the internal Emacs encoding (@pxref{Text
1086 Representations}). This is like @code{raw-text} in that no code
1087 conversion happens, but different in that the result is multibyte
1088 data. The name @code{emacs-internal} is an alias for
1089 @code{utf-8-emacs}.
1090
1091 @defun coding-system-get coding-system property
1092 This function returns the specified property of the coding system
1093 @var{coding-system}. Most coding system properties exist for internal
1094 purposes, but one that you might find useful is @code{:mime-charset}.
1095 That property's value is the name used in MIME for the character coding
1096 which this coding system can read and write. Examples:
1097
1098 @example
1099 (coding-system-get 'iso-latin-1 :mime-charset)
1100 @result{} iso-8859-1
1101 (coding-system-get 'iso-2022-cn :mime-charset)
1102 @result{} iso-2022-cn
1103 (coding-system-get 'cyrillic-koi8 :mime-charset)
1104 @result{} koi8-r
1105 @end example
1106
1107 The value of the @code{:mime-charset} property is also defined
1108 as an alias for the coding system.
1109 @end defun
1110
1111 @cindex alias, for coding systems
1112 @defun coding-system-aliases coding-system
1113 This function returns the list of aliases of @var{coding-system}.
1114 @end defun
1115
1116 @node Encoding and I/O
1117 @subsection Encoding and I/O
1118
1119 The principal purpose of coding systems is for use in reading and
1120 writing files. The function @code{insert-file-contents} uses a coding
1121 system to decode the file data, and @code{write-region} uses one to
1122 encode the buffer contents.
1123
1124 You can specify the coding system to use either explicitly
1125 (@pxref{Specifying Coding Systems}), or implicitly using a default
1126 mechanism (@pxref{Default Coding Systems}). But these methods may not
1127 completely specify what to do. For example, they may choose a coding
1128 system such as @code{undefined} which leaves the character code
1129 conversion to be determined from the data. In these cases, the I/O
1130 operation finishes the job of choosing a coding system. Very often
1131 you will want to find out afterwards which coding system was chosen.
1132
1133 @defvar buffer-file-coding-system
1134 This buffer-local variable records the coding system used for saving the
1135 buffer and for writing part of the buffer with @code{write-region}. If
1136 the text to be written cannot be safely encoded using the coding system
1137 specified by this variable, these operations select an alternative
1138 encoding by calling the function @code{select-safe-coding-system}
1139 (@pxref{User-Chosen Coding Systems}). If selecting a different encoding
1140 requires to ask the user to specify a coding system,
1141 @code{buffer-file-coding-system} is updated to the newly selected coding
1142 system.
1143
1144 @code{buffer-file-coding-system} does @emph{not} affect sending text
1145 to a subprocess.
1146 @end defvar
1147
1148 @defvar save-buffer-coding-system
1149 This variable specifies the coding system for saving the buffer (by
1150 overriding @code{buffer-file-coding-system}). Note that it is not used
1151 for @code{write-region}.
1152
1153 When a command to save the buffer starts out to use
1154 @code{buffer-file-coding-system} (or @code{save-buffer-coding-system}),
1155 and that coding system cannot handle
1156 the actual text in the buffer, the command asks the user to choose
1157 another coding system (by calling @code{select-safe-coding-system}).
1158 After that happens, the command also updates
1159 @code{buffer-file-coding-system} to represent the coding system that
1160 the user specified.
1161 @end defvar
1162
1163 @defvar last-coding-system-used
1164 I/O operations for files and subprocesses set this variable to the
1165 coding system name that was used. The explicit encoding and decoding
1166 functions (@pxref{Explicit Encoding}) set it too.
1167
1168 @strong{Warning:} Since receiving subprocess output sets this variable,
1169 it can change whenever Emacs waits; therefore, you should copy the
1170 value shortly after the function call that stores the value you are
1171 interested in.
1172 @end defvar
1173
1174 The variable @code{selection-coding-system} specifies how to encode
1175 selections for the window system. @xref{Window System Selections}.
1176
1177 @defvar file-name-coding-system
1178 The variable @code{file-name-coding-system} specifies the coding
1179 system to use for encoding file names. Emacs encodes file names using
1180 that coding system for all file operations. If
1181 @code{file-name-coding-system} is @code{nil}, Emacs uses a default
1182 coding system determined by the selected language environment. In the
1183 default language environment, any non-@acronym{ASCII} characters in
1184 file names are not encoded specially; they appear in the file system
1185 using the internal Emacs representation.
1186 @end defvar
1187
1188 @strong{Warning:} if you change @code{file-name-coding-system} (or
1189 the language environment) in the middle of an Emacs session, problems
1190 can result if you have already visited files whose names were encoded
1191 using the earlier coding system and are handled differently under the
1192 new coding system. If you try to save one of these buffers under the
1193 visited file name, saving may use the wrong file name, or it may get
1194 an error. If such a problem happens, use @kbd{C-x C-w} to specify a
1195 new file name for that buffer.
1196
1197 @cindex file-name encoding, MS-Windows
1198 On Windows 2000 and later, Emacs by default uses Unicode APIs to
1199 pass file names to the OS, so the value of
1200 @code{file-name-coding-system} is largely ignored. Lisp applications
1201 that need to encode or decode file names on the Lisp level should use
1202 @code{utf-8} coding-system when @code{system-type} is
1203 @code{windows-nt}; the conversion of UTF-8 encoded file names to the
1204 encoding appropriate for communicating with the OS is performed
1205 internally by Emacs.
1206
1207 @node Lisp and Coding Systems
1208 @subsection Coding Systems in Lisp
1209
1210 Here are the Lisp facilities for working with coding systems:
1211
1212 @cindex list all coding systems
1213 @defun coding-system-list &optional base-only
1214 This function returns a list of all coding system names (symbols). If
1215 @var{base-only} is non-@code{nil}, the value includes only the
1216 base coding systems. Otherwise, it includes alias and variant coding
1217 systems as well.
1218 @end defun
1219
1220 @defun coding-system-p object
1221 This function returns @code{t} if @var{object} is a coding system
1222 name or @code{nil}.
1223 @end defun
1224
1225 @cindex validity of coding system
1226 @cindex coding system, validity check
1227 @defun check-coding-system coding-system
1228 This function checks the validity of @var{coding-system}. If that is
1229 valid, it returns @var{coding-system}. If @var{coding-system} is
1230 @code{nil}, the function return @code{nil}. For any other values, it
1231 signals an error whose @code{error-symbol} is @code{coding-system-error}
1232 (@pxref{Signaling Errors, signal}).
1233 @end defun
1234
1235 @cindex eol type of coding system
1236 @defun coding-system-eol-type coding-system
1237 This function returns the type of end-of-line (a.k.a.@: @dfn{eol})
1238 conversion used by @var{coding-system}. If @var{coding-system}
1239 specifies a certain eol conversion, the return value is an integer 0,
1240 1, or 2, standing for @code{unix}, @code{dos}, and @code{mac},
1241 respectively. If @var{coding-system} doesn't specify eol conversion
1242 explicitly, the return value is a vector of coding systems, each one
1243 with one of the possible eol conversion types, like this:
1244
1245 @lisp
1246 (coding-system-eol-type 'latin-1)
1247 @result{} [latin-1-unix latin-1-dos latin-1-mac]
1248 @end lisp
1249
1250 @noindent
1251 If this function returns a vector, Emacs will decide, as part of the
1252 text encoding or decoding process, what eol conversion to use. For
1253 decoding, the end-of-line format of the text is auto-detected, and the
1254 eol conversion is set to match it (e.g., DOS-style CRLF format will
1255 imply @code{dos} eol conversion). For encoding, the eol conversion is
1256 taken from the appropriate default coding system (e.g.,
1257 default value of @code{buffer-file-coding-system} for
1258 @code{buffer-file-coding-system}), or from the default eol conversion
1259 appropriate for the underlying platform.
1260 @end defun
1261
1262 @cindex eol conversion of coding system
1263 @defun coding-system-change-eol-conversion coding-system eol-type
1264 This function returns a coding system which is like @var{coding-system}
1265 except for its eol conversion, which is specified by @code{eol-type}.
1266 @var{eol-type} should be @code{unix}, @code{dos}, @code{mac}, or
1267 @code{nil}. If it is @code{nil}, the returned coding system determines
1268 the end-of-line conversion from the data.
1269
1270 @var{eol-type} may also be 0, 1 or 2, standing for @code{unix},
1271 @code{dos} and @code{mac}, respectively.
1272 @end defun
1273
1274 @cindex text conversion of coding system
1275 @defun coding-system-change-text-conversion eol-coding text-coding
1276 This function returns a coding system which uses the end-of-line
1277 conversion of @var{eol-coding}, and the text conversion of
1278 @var{text-coding}. If @var{text-coding} is @code{nil}, it returns
1279 @code{undecided}, or one of its variants according to @var{eol-coding}.
1280 @end defun
1281
1282 @cindex safely encode region
1283 @cindex coding systems for encoding region
1284 @defun find-coding-systems-region from to
1285 This function returns a list of coding systems that could be used to
1286 encode a text between @var{from} and @var{to}. All coding systems in
1287 the list can safely encode any multibyte characters in that portion of
1288 the text.
1289
1290 If the text contains no multibyte characters, the function returns the
1291 list @code{(undecided)}.
1292 @end defun
1293
1294 @cindex safely encode a string
1295 @cindex coding systems for encoding a string
1296 @defun find-coding-systems-string string
1297 This function returns a list of coding systems that could be used to
1298 encode the text of @var{string}. All coding systems in the list can
1299 safely encode any multibyte characters in @var{string}. If the text
1300 contains no multibyte characters, this returns the list
1301 @code{(undecided)}.
1302 @end defun
1303
1304 @cindex charset, coding systems to encode
1305 @cindex safely encode characters in a charset
1306 @defun find-coding-systems-for-charsets charsets
1307 This function returns a list of coding systems that could be used to
1308 encode all the character sets in the list @var{charsets}.
1309 @end defun
1310
1311 @defun check-coding-systems-region start end coding-system-list
1312 This function checks whether coding systems in the list
1313 @code{coding-system-list} can encode all the characters in the region
1314 between @var{start} and @var{end}. If all of the coding systems in
1315 the list can encode the specified text, the function returns
1316 @code{nil}. If some coding systems cannot encode some of the
1317 characters, the value is an alist, each element of which has the form
1318 @code{(@var{coding-system1} @var{pos1} @var{pos2} @dots{})}, meaning
1319 that @var{coding-system1} cannot encode characters at buffer positions
1320 @var{pos1}, @var{pos2}, @enddots{}.
1321
1322 @var{start} may be a string, in which case @var{end} is ignored and
1323 the returned value references string indices instead of buffer
1324 positions.
1325 @end defun
1326
1327 @defun detect-coding-region start end &optional highest
1328 This function chooses a plausible coding system for decoding the text
1329 from @var{start} to @var{end}. This text should be a byte sequence,
1330 i.e., unibyte text or multibyte text with only @acronym{ASCII} and
1331 eight-bit characters (@pxref{Explicit Encoding}).
1332
1333 Normally this function returns a list of coding systems that could
1334 handle decoding the text that was scanned. They are listed in order of
1335 decreasing priority. But if @var{highest} is non-@code{nil}, then the
1336 return value is just one coding system, the one that is highest in
1337 priority.
1338
1339 If the region contains only @acronym{ASCII} characters except for such
1340 ISO-2022 control characters ISO-2022 as @code{ESC}, the value is
1341 @code{undecided} or @code{(undecided)}, or a variant specifying
1342 end-of-line conversion, if that can be deduced from the text.
1343
1344 If the region contains null bytes, the value is @code{no-conversion},
1345 even if the region contains text encoded in some coding system.
1346 @end defun
1347
1348 @defun detect-coding-string string &optional highest
1349 This function is like @code{detect-coding-region} except that it
1350 operates on the contents of @var{string} instead of bytes in the buffer.
1351 @end defun
1352
1353 @cindex null bytes, and decoding text
1354 @defvar inhibit-null-byte-detection
1355 If this variable has a non-@code{nil} value, null bytes are ignored
1356 when detecting the encoding of a region or a string. This allows the
1357 encoding of text that contains null bytes to be correctly detected,
1358 such as Info files with Index nodes.
1359 @end defvar
1360
1361 @defvar inhibit-iso-escape-detection
1362 If this variable has a non-@code{nil} value, ISO-2022 escape sequences
1363 are ignored when detecting the encoding of a region or a string. The
1364 result is that no text is ever detected as encoded in some ISO-2022
1365 encoding, and all escape sequences become visible in a buffer.
1366 @strong{Warning:} @emph{Use this variable with extreme caution,
1367 because many files in the Emacs distribution use ISO-2022 encoding.}
1368 @end defvar
1369
1370 @cindex charsets supported by a coding system
1371 @defun coding-system-charset-list coding-system
1372 This function returns the list of character sets (@pxref{Character
1373 Sets}) supported by @var{coding-system}. Some coding systems that
1374 support too many character sets to list them all yield special values:
1375 @itemize @bullet
1376 @item
1377 If @var{coding-system} supports all Emacs characters, the value is
1378 @code{(emacs)}.
1379 @item
1380 If @var{coding-system} supports all Unicode characters, the value is
1381 @code{(unicode)}.
1382 @item
1383 If @var{coding-system} supports all ISO-2022 charsets, the value is
1384 @code{iso-2022}.
1385 @item
1386 If @var{coding-system} supports all the characters in the internal
1387 coding system used by Emacs version 21 (prior to the implementation of
1388 internal Unicode support), the value is @code{emacs-mule}.
1389 @end itemize
1390 @end defun
1391
1392 @xref{Coding systems for a subprocess,, Process Information}, in
1393 particular the description of the functions
1394 @code{process-coding-system} and @code{set-process-coding-system}, for
1395 how to examine or set the coding systems used for I/O to a subprocess.
1396
1397 @node User-Chosen Coding Systems
1398 @subsection User-Chosen Coding Systems
1399
1400 @cindex select safe coding system
1401 @defun select-safe-coding-system from to &optional default-coding-system accept-default-p file
1402 This function selects a coding system for encoding specified text,
1403 asking the user to choose if necessary. Normally the specified text
1404 is the text in the current buffer between @var{from} and @var{to}. If
1405 @var{from} is a string, the string specifies the text to encode, and
1406 @var{to} is ignored.
1407
1408 If the specified text includes raw bytes (@pxref{Text
1409 Representations}), @code{select-safe-coding-system} suggests
1410 @code{raw-text} for its encoding.
1411
1412 If @var{default-coding-system} is non-@code{nil}, that is the first
1413 coding system to try; if that can handle the text,
1414 @code{select-safe-coding-system} returns that coding system. It can
1415 also be a list of coding systems; then the function tries each of them
1416 one by one. After trying all of them, it next tries the current
1417 buffer's value of @code{buffer-file-coding-system} (if it is not
1418 @code{undecided}), then the default value of
1419 @code{buffer-file-coding-system} and finally the user's most
1420 preferred coding system, which the user can set using the command
1421 @code{prefer-coding-system} (@pxref{Recognize Coding,, Recognizing
1422 Coding Systems, emacs, The GNU Emacs Manual}).
1423
1424 If one of those coding systems can safely encode all the specified
1425 text, @code{select-safe-coding-system} chooses it and returns it.
1426 Otherwise, it asks the user to choose from a list of coding systems
1427 which can encode all the text, and returns the user's choice.
1428
1429 @var{default-coding-system} can also be a list whose first element is
1430 t and whose other elements are coding systems. Then, if no coding
1431 system in the list can handle the text, @code{select-safe-coding-system}
1432 queries the user immediately, without trying any of the three
1433 alternatives described above.
1434
1435 The optional argument @var{accept-default-p}, if non-@code{nil},
1436 should be a function to determine whether a coding system selected
1437 without user interaction is acceptable. @code{select-safe-coding-system}
1438 calls this function with one argument, the base coding system of the
1439 selected coding system. If @var{accept-default-p} returns @code{nil},
1440 @code{select-safe-coding-system} rejects the silently selected coding
1441 system, and asks the user to select a coding system from a list of
1442 possible candidates.
1443
1444 @vindex select-safe-coding-system-accept-default-p
1445 If the variable @code{select-safe-coding-system-accept-default-p} is
1446 non-@code{nil}, it should be a function taking a single argument.
1447 It is used in place of @var{accept-default-p}, overriding any
1448 value supplied for this argument.
1449
1450 As a final step, before returning the chosen coding system,
1451 @code{select-safe-coding-system} checks whether that coding system is
1452 consistent with what would be selected if the contents of the region
1453 were read from a file. (If not, this could lead to data corruption in
1454 a file subsequently re-visited and edited.) Normally,
1455 @code{select-safe-coding-system} uses @code{buffer-file-name} as the
1456 file for this purpose, but if @var{file} is non-@code{nil}, it uses
1457 that file instead (this can be relevant for @code{write-region} and
1458 similar functions). If it detects an apparent inconsistency,
1459 @code{select-safe-coding-system} queries the user before selecting the
1460 coding system.
1461 @end defun
1462
1463 Here are two functions you can use to let the user specify a coding
1464 system, with completion. @xref{Completion}.
1465
1466 @defun read-coding-system prompt &optional default
1467 This function reads a coding system using the minibuffer, prompting with
1468 string @var{prompt}, and returns the coding system name as a symbol. If
1469 the user enters null input, @var{default} specifies which coding system
1470 to return. It should be a symbol or a string.
1471 @end defun
1472
1473 @defun read-non-nil-coding-system prompt
1474 This function reads a coding system using the minibuffer, prompting with
1475 string @var{prompt}, and returns the coding system name as a symbol. If
1476 the user tries to enter null input, it asks the user to try again.
1477 @xref{Coding Systems}.
1478 @end defun
1479
1480 @node Default Coding Systems
1481 @subsection Default Coding Systems
1482 @cindex default coding system
1483 @cindex coding system, automatically determined
1484
1485 This section describes variables that specify the default coding
1486 system for certain files or when running certain subprograms, and the
1487 function that I/O operations use to access them.
1488
1489 The idea of these variables is that you set them once and for all to the
1490 defaults you want, and then do not change them again. To specify a
1491 particular coding system for a particular operation in a Lisp program,
1492 don't change these variables; instead, override them using
1493 @code{coding-system-for-read} and @code{coding-system-for-write}
1494 (@pxref{Specifying Coding Systems}).
1495
1496 @cindex file contents, and default coding system
1497 @defopt auto-coding-regexp-alist
1498 This variable is an alist of text patterns and corresponding coding
1499 systems. Each element has the form @code{(@var{regexp}
1500 . @var{coding-system})}; a file whose first few kilobytes match
1501 @var{regexp} is decoded with @var{coding-system} when its contents are
1502 read into a buffer. The settings in this alist take priority over
1503 @code{coding:} tags in the files and the contents of
1504 @code{file-coding-system-alist} (see below). The default value is set
1505 so that Emacs automatically recognizes mail files in Babyl format and
1506 reads them with no code conversions.
1507 @end defopt
1508
1509 @cindex file name, and default coding system
1510 @defopt file-coding-system-alist
1511 This variable is an alist that specifies the coding systems to use for
1512 reading and writing particular files. Each element has the form
1513 @code{(@var{pattern} . @var{coding})}, where @var{pattern} is a regular
1514 expression that matches certain file names. The element applies to file
1515 names that match @var{pattern}.
1516
1517 The @sc{cdr} of the element, @var{coding}, should be either a coding
1518 system, a cons cell containing two coding systems, or a function name (a
1519 symbol with a function definition). If @var{coding} is a coding system,
1520 that coding system is used for both reading the file and writing it. If
1521 @var{coding} is a cons cell containing two coding systems, its @sc{car}
1522 specifies the coding system for decoding, and its @sc{cdr} specifies the
1523 coding system for encoding.
1524
1525 If @var{coding} is a function name, the function should take one
1526 argument, a list of all arguments passed to
1527 @code{find-operation-coding-system}. It must return a coding system
1528 or a cons cell containing two coding systems. This value has the same
1529 meaning as described above.
1530
1531 If @var{coding} (or what returned by the above function) is
1532 @code{undecided}, the normal code-detection is performed.
1533 @end defopt
1534
1535 @defopt auto-coding-alist
1536 This variable is an alist that specifies the coding systems to use for
1537 reading and writing particular files. Its form is like that of
1538 @code{file-coding-system-alist}, but, unlike the latter, this variable
1539 takes priority over any @code{coding:} tags in the file.
1540 @end defopt
1541
1542 @cindex program name, and default coding system
1543 @defvar process-coding-system-alist
1544 This variable is an alist specifying which coding systems to use for a
1545 subprocess, depending on which program is running in the subprocess. It
1546 works like @code{file-coding-system-alist}, except that @var{pattern} is
1547 matched against the program name used to start the subprocess. The coding
1548 system or systems specified in this alist are used to initialize the
1549 coding systems used for I/O to the subprocess, but you can specify
1550 other coding systems later using @code{set-process-coding-system}.
1551 @end defvar
1552
1553 @strong{Warning:} Coding systems such as @code{undecided}, which
1554 determine the coding system from the data, do not work entirely reliably
1555 with asynchronous subprocess output. This is because Emacs handles
1556 asynchronous subprocess output in batches, as it arrives. If the coding
1557 system leaves the character code conversion unspecified, or leaves the
1558 end-of-line conversion unspecified, Emacs must try to detect the proper
1559 conversion from one batch at a time, and this does not always work.
1560
1561 Therefore, with an asynchronous subprocess, if at all possible, use a
1562 coding system which determines both the character code conversion and
1563 the end of line conversion---that is, one like @code{latin-1-unix},
1564 rather than @code{undecided} or @code{latin-1}.
1565
1566 @cindex port number, and default coding system
1567 @cindex network service name, and default coding system
1568 @defvar network-coding-system-alist
1569 This variable is an alist that specifies the coding system to use for
1570 network streams. It works much like @code{file-coding-system-alist},
1571 with the difference that the @var{pattern} in an element may be either a
1572 port number or a regular expression. If it is a regular expression, it
1573 is matched against the network service name used to open the network
1574 stream.
1575 @end defvar
1576
1577 @defvar default-process-coding-system
1578 This variable specifies the coding systems to use for subprocess (and
1579 network stream) input and output, when nothing else specifies what to
1580 do.
1581
1582 The value should be a cons cell of the form @code{(@var{input-coding}
1583 . @var{output-coding})}. Here @var{input-coding} applies to input from
1584 the subprocess, and @var{output-coding} applies to output to it.
1585 @end defvar
1586
1587 @cindex default coding system, functions to determine
1588 @defopt auto-coding-functions
1589 This variable holds a list of functions that try to determine a
1590 coding system for a file based on its undecoded contents.
1591
1592 Each function in this list should be written to look at text in the
1593 current buffer, but should not modify it in any way. The buffer will
1594 contain undecoded text of parts of the file. Each function should
1595 take one argument, @var{size}, which tells it how many characters to
1596 look at, starting from point. If the function succeeds in determining
1597 a coding system for the file, it should return that coding system.
1598 Otherwise, it should return @code{nil}.
1599
1600 If a file has a @samp{coding:} tag, that takes precedence, so these
1601 functions won't be called.
1602 @end defopt
1603
1604 @defun find-auto-coding filename size
1605 This function tries to determine a suitable coding system for
1606 @var{filename}. It examines the buffer visiting the named file, using
1607 the variables documented above in sequence, until it finds a match for
1608 one of the rules specified by these variables. It then returns a cons
1609 cell of the form @code{(@var{coding} . @var{source})}, where
1610 @var{coding} is the coding system to use and @var{source} is a symbol,
1611 one of @code{auto-coding-alist}, @code{auto-coding-regexp-alist},
1612 @code{:coding}, or @code{auto-coding-functions}, indicating which one
1613 supplied the matching rule. The value @code{:coding} means the coding
1614 system was specified by the @code{coding:} tag in the file
1615 (@pxref{Specify Coding,, coding tag, emacs, The GNU Emacs Manual}).
1616 The order of looking for a matching rule is @code{auto-coding-alist}
1617 first, then @code{auto-coding-regexp-alist}, then the @code{coding:}
1618 tag, and lastly @code{auto-coding-functions}. If no matching rule was
1619 found, the function returns @code{nil}.
1620
1621 The second argument @var{size} is the size of text, in characters,
1622 following point. The function examines text only within @var{size}
1623 characters after point. Normally, the buffer should be positioned at
1624 the beginning when this function is called, because one of the places
1625 for the @code{coding:} tag is the first one or two lines of the file;
1626 in that case, @var{size} should be the size of the buffer.
1627 @end defun
1628
1629 @defun set-auto-coding filename size
1630 This function returns a suitable coding system for file
1631 @var{filename}. It uses @code{find-auto-coding} to find the coding
1632 system. If no coding system could be determined, the function returns
1633 @code{nil}. The meaning of the argument @var{size} is like in
1634 @code{find-auto-coding}.
1635 @end defun
1636
1637 @defun find-operation-coding-system operation &rest arguments
1638 This function returns the coding system to use (by default) for
1639 performing @var{operation} with @var{arguments}. The value has this
1640 form:
1641
1642 @example
1643 (@var{decoding-system} . @var{encoding-system})
1644 @end example
1645
1646 The first element, @var{decoding-system}, is the coding system to use
1647 for decoding (in case @var{operation} does decoding), and
1648 @var{encoding-system} is the coding system for encoding (in case
1649 @var{operation} does encoding).
1650
1651 The argument @var{operation} is a symbol; it should be one of
1652 @code{write-region}, @code{start-process}, @code{call-process},
1653 @code{call-process-region}, @code{insert-file-contents}, or
1654 @code{open-network-stream}. These are the names of the Emacs I/O
1655 primitives that can do character code and eol conversion.
1656
1657 The remaining arguments should be the same arguments that might be given
1658 to the corresponding I/O primitive. Depending on the primitive, one
1659 of those arguments is selected as the @dfn{target}. For example, if
1660 @var{operation} does file I/O, whichever argument specifies the file
1661 name is the target. For subprocess primitives, the process name is the
1662 target. For @code{open-network-stream}, the target is the service name
1663 or port number.
1664
1665 Depending on @var{operation}, this function looks up the target in
1666 @code{file-coding-system-alist}, @code{process-coding-system-alist},
1667 or @code{network-coding-system-alist}. If the target is found in the
1668 alist, @code{find-operation-coding-system} returns its association in
1669 the alist; otherwise it returns @code{nil}.
1670
1671 If @var{operation} is @code{insert-file-contents}, the argument
1672 corresponding to the target may be a cons cell of the form
1673 @code{(@var{filename} . @var{buffer})}. In that case, @var{filename}
1674 is a file name to look up in @code{file-coding-system-alist}, and
1675 @var{buffer} is a buffer that contains the file's contents (not yet
1676 decoded). If @code{file-coding-system-alist} specifies a function to
1677 call for this file, and that function needs to examine the file's
1678 contents (as it usually does), it should examine the contents of
1679 @var{buffer} instead of reading the file.
1680 @end defun
1681
1682 @node Specifying Coding Systems
1683 @subsection Specifying a Coding System for One Operation
1684 @cindex specify coding system
1685 @cindex force coding system for operation
1686 @cindex coding system for operation
1687
1688 You can specify the coding system for a specific operation by binding
1689 the variables @code{coding-system-for-read} and/or
1690 @code{coding-system-for-write}.
1691
1692 @defvar coding-system-for-read
1693 If this variable is non-@code{nil}, it specifies the coding system to
1694 use for reading a file, or for input from a synchronous subprocess.
1695
1696 It also applies to any asynchronous subprocess or network stream, but in
1697 a different way: the value of @code{coding-system-for-read} when you
1698 start the subprocess or open the network stream specifies the input
1699 decoding method for that subprocess or network stream. It remains in
1700 use for that subprocess or network stream unless and until overridden.
1701
1702 The right way to use this variable is to bind it with @code{let} for a
1703 specific I/O operation. Its global value is normally @code{nil}, and
1704 you should not globally set it to any other value. Here is an example
1705 of the right way to use the variable:
1706
1707 @example
1708 ;; @r{Read the file with no character code conversion.}
1709 (let ((coding-system-for-read 'no-conversion))
1710 (insert-file-contents filename))
1711 @end example
1712
1713 When its value is non-@code{nil}, this variable takes precedence over
1714 all other methods of specifying a coding system to use for input,
1715 including @code{file-coding-system-alist},
1716 @code{process-coding-system-alist} and
1717 @code{network-coding-system-alist}.
1718 @end defvar
1719
1720 @defvar coding-system-for-write
1721 This works much like @code{coding-system-for-read}, except that it
1722 applies to output rather than input. It affects writing to files,
1723 as well as sending output to subprocesses and net connections.
1724
1725 When a single operation does both input and output, as do
1726 @code{call-process-region} and @code{start-process}, both
1727 @code{coding-system-for-read} and @code{coding-system-for-write}
1728 affect it.
1729 @end defvar
1730
1731 @defopt inhibit-eol-conversion
1732 When this variable is non-@code{nil}, no end-of-line conversion is done,
1733 no matter which coding system is specified. This applies to all the
1734 Emacs I/O and subprocess primitives, and to the explicit encoding and
1735 decoding functions (@pxref{Explicit Encoding}).
1736 @end defopt
1737
1738 @cindex priority order of coding systems
1739 @cindex coding systems, priority
1740 Sometimes, you need to prefer several coding systems for some
1741 operation, rather than fix a single one. Emacs lets you specify a
1742 priority order for using coding systems. This ordering affects the
1743 sorting of lists of coding systems returned by functions such as
1744 @code{find-coding-systems-region} (@pxref{Lisp and Coding Systems}).
1745
1746 @defun coding-system-priority-list &optional highestp
1747 This function returns the list of coding systems in the order of their
1748 current priorities. Optional argument @var{highestp}, if
1749 non-@code{nil}, means return only the highest priority coding system.
1750 @end defun
1751
1752 @defun set-coding-system-priority &rest coding-systems
1753 This function puts @var{coding-systems} at the beginning of the
1754 priority list for coding systems, thus making their priority higher
1755 than all the rest.
1756 @end defun
1757
1758 @defmac with-coding-priority coding-systems &rest body@dots{}
1759 This macro execute @var{body}, like @code{progn} does
1760 (@pxref{Sequencing, progn}), with @var{coding-systems} at the front of
1761 the priority list for coding systems. @var{coding-systems} should be
1762 a list of coding systems to prefer during execution of @var{body}.
1763 @end defmac
1764
1765 @node Explicit Encoding
1766 @subsection Explicit Encoding and Decoding
1767 @cindex encoding in coding systems
1768 @cindex decoding in coding systems
1769
1770 All the operations that transfer text in and out of Emacs have the
1771 ability to use a coding system to encode or decode the text.
1772 You can also explicitly encode and decode text using the functions
1773 in this section.
1774
1775 The result of encoding, and the input to decoding, are not ordinary
1776 text. They logically consist of a series of byte values; that is, a
1777 series of @acronym{ASCII} and eight-bit characters. In unibyte
1778 buffers and strings, these characters have codes in the range 0
1779 through #xFF (255). In a multibyte buffer or string, eight-bit
1780 characters have character codes higher than #xFF (@pxref{Text
1781 Representations}), but Emacs transparently converts them to their
1782 single-byte values when you encode or decode such text.
1783
1784 The usual way to read a file into a buffer as a sequence of bytes, so
1785 you can decode the contents explicitly, is with
1786 @code{insert-file-contents-literally} (@pxref{Reading from Files});
1787 alternatively, specify a non-@code{nil} @var{rawfile} argument when
1788 visiting a file with @code{find-file-noselect}. These methods result in
1789 a unibyte buffer.
1790
1791 The usual way to use the byte sequence that results from explicitly
1792 encoding text is to copy it to a file or process---for example, to write
1793 it with @code{write-region} (@pxref{Writing to Files}), and suppress
1794 encoding by binding @code{coding-system-for-write} to
1795 @code{no-conversion}.
1796
1797 Here are the functions to perform explicit encoding or decoding. The
1798 encoding functions produce sequences of bytes; the decoding functions
1799 are meant to operate on sequences of bytes. All of these functions
1800 discard text properties. They also set @code{last-coding-system-used}
1801 to the precise coding system they used.
1802
1803 @deffn Command encode-coding-region start end coding-system &optional destination
1804 This command encodes the text from @var{start} to @var{end} according
1805 to coding system @var{coding-system}. Normally, the encoded text
1806 replaces the original text in the buffer, but the optional argument
1807 @var{destination} can change that. If @var{destination} is a buffer,
1808 the encoded text is inserted in that buffer after point (point does
1809 not move); if it is @code{t}, the command returns the encoded text as
1810 a unibyte string without inserting it.
1811
1812 If encoded text is inserted in some buffer, this command returns the
1813 length of the encoded text.
1814
1815 The result of encoding is logically a sequence of bytes, but the
1816 buffer remains multibyte if it was multibyte before, and any 8-bit
1817 bytes are converted to their multibyte representation (@pxref{Text
1818 Representations}).
1819
1820 @cindex @code{undecided} coding-system, when encoding
1821 Do @emph{not} use @code{undecided} for @var{coding-system} when
1822 encoding text, since that may lead to unexpected results. Instead,
1823 use @code{select-safe-coding-system} (@pxref{User-Chosen Coding
1824 Systems, select-safe-coding-system}) to suggest a suitable encoding,
1825 if there's no obvious pertinent value for @var{coding-system}.
1826 @end deffn
1827
1828 @defun encode-coding-string string coding-system &optional nocopy buffer
1829 This function encodes the text in @var{string} according to coding
1830 system @var{coding-system}. It returns a new string containing the
1831 encoded text, except when @var{nocopy} is non-@code{nil}, in which
1832 case the function may return @var{string} itself if the encoding
1833 operation is trivial. The result of encoding is a unibyte string.
1834 @end defun
1835
1836 @deffn Command decode-coding-region start end coding-system &optional destination
1837 This command decodes the text from @var{start} to @var{end} according
1838 to coding system @var{coding-system}. To make explicit decoding
1839 useful, the text before decoding ought to be a sequence of byte
1840 values, but both multibyte and unibyte buffers are acceptable (in the
1841 multibyte case, the raw byte values should be represented as eight-bit
1842 characters). Normally, the decoded text replaces the original text in
1843 the buffer, but the optional argument @var{destination} can change
1844 that. If @var{destination} is a buffer, the decoded text is inserted
1845 in that buffer after point (point does not move); if it is @code{t},
1846 the command returns the decoded text as a multibyte string without
1847 inserting it.
1848
1849 If decoded text is inserted in some buffer, this command returns the
1850 length of the decoded text.
1851
1852 This command puts a @code{charset} text property on the decoded text.
1853 The value of the property states the character set used to decode the
1854 original text.
1855 @end deffn
1856
1857 @defun decode-coding-string string coding-system &optional nocopy buffer
1858 This function decodes the text in @var{string} according to
1859 @var{coding-system}. It returns a new string containing the decoded
1860 text, except when @var{nocopy} is non-@code{nil}, in which case the
1861 function may return @var{string} itself if the decoding operation is
1862 trivial. To make explicit decoding useful, the contents of
1863 @var{string} ought to be a unibyte string with a sequence of byte
1864 values, but a multibyte string is also acceptable (assuming it
1865 contains 8-bit bytes in their multibyte form).
1866
1867 If optional argument @var{buffer} specifies a buffer, the decoded text
1868 is inserted in that buffer after point (point does not move). In this
1869 case, the return value is the length of the decoded text.
1870
1871 @cindex @code{charset}, text property
1872 This function puts a @code{charset} text property on the decoded text.
1873 The value of the property states the character set used to decode the
1874 original text:
1875
1876 @example
1877 @group
1878 (decode-coding-string "Gr\374ss Gott" 'latin-1)
1879 @result{} #("GrĂ¼ss Gott" 0 9 (charset iso-8859-1))
1880 @end group
1881 @end example
1882 @end defun
1883
1884 @defun decode-coding-inserted-region from to filename &optional visit beg end replace
1885 This function decodes the text from @var{from} to @var{to} as if
1886 it were being read from file @var{filename} using @code{insert-file-contents}
1887 using the rest of the arguments provided.
1888
1889 The normal way to use this function is after reading text from a file
1890 without decoding, if you decide you would rather have decoded it.
1891 Instead of deleting the text and reading it again, this time with
1892 decoding, you can call this function.
1893 @end defun
1894
1895 @node Terminal I/O Encoding
1896 @subsection Terminal I/O Encoding
1897
1898 Emacs can use coding systems to decode keyboard input and encode
1899 terminal output. This is useful for terminals that transmit or
1900 display text using a particular encoding, such as Latin-1. Emacs does
1901 not set @code{last-coding-system-used} when encoding or decoding
1902 terminal I/O.
1903
1904 @defun keyboard-coding-system &optional terminal
1905 This function returns the coding system used for decoding keyboard
1906 input from @var{terminal}. A value of @code{no-conversion} means no
1907 decoding is done. If @var{terminal} is omitted or @code{nil}, it
1908 means the selected frame's terminal. @xref{Multiple Terminals}.
1909 @end defun
1910
1911 @deffn Command set-keyboard-coding-system coding-system &optional terminal
1912 This command specifies @var{coding-system} as the coding system to use
1913 for decoding keyboard input from @var{terminal}. If
1914 @var{coding-system} is @code{nil}, that means not to decode keyboard
1915 input. If @var{terminal} is a frame, it means that frame's terminal;
1916 if it is @code{nil}, that means the currently selected frame's
1917 terminal. @xref{Multiple Terminals}.
1918 @end deffn
1919
1920 @defun terminal-coding-system &optional terminal
1921 This function returns the coding system that is in use for encoding
1922 terminal output from @var{terminal}. A value of @code{no-conversion}
1923 means no encoding is done. If @var{terminal} is a frame, it means
1924 that frame's terminal; if it is @code{nil}, that means the currently
1925 selected frame's terminal.
1926 @end defun
1927
1928 @deffn Command set-terminal-coding-system coding-system &optional terminal
1929 This command specifies @var{coding-system} as the coding system to use
1930 for encoding terminal output from @var{terminal}. If
1931 @var{coding-system} is @code{nil}, that means not to encode terminal
1932 output. If @var{terminal} is a frame, it means that frame's terminal;
1933 if it is @code{nil}, that means the currently selected frame's
1934 terminal.
1935 @end deffn
1936
1937 @node Input Methods
1938 @section Input Methods
1939 @cindex input methods
1940
1941 @dfn{Input methods} provide convenient ways of entering non-@acronym{ASCII}
1942 characters from the keyboard. Unlike coding systems, which translate
1943 non-@acronym{ASCII} characters to and from encodings meant to be read by
1944 programs, input methods provide human-friendly commands. (@xref{Input
1945 Methods,,, emacs, The GNU Emacs Manual}, for information on how users
1946 use input methods to enter text.) How to define input methods is not
1947 yet documented in this manual, but here we describe how to use them.
1948
1949 Each input method has a name, which is currently a string;
1950 in the future, symbols may also be usable as input method names.
1951
1952 @defvar current-input-method
1953 This variable holds the name of the input method now active in the
1954 current buffer. (It automatically becomes local in each buffer when set
1955 in any fashion.) It is @code{nil} if no input method is active in the
1956 buffer now.
1957 @end defvar
1958
1959 @defopt default-input-method
1960 This variable holds the default input method for commands that choose an
1961 input method. Unlike @code{current-input-method}, this variable is
1962 normally global.
1963 @end defopt
1964
1965 @deffn Command set-input-method input-method
1966 This command activates input method @var{input-method} for the current
1967 buffer. It also sets @code{default-input-method} to @var{input-method}.
1968 If @var{input-method} is @code{nil}, this command deactivates any input
1969 method for the current buffer.
1970 @end deffn
1971
1972 @defun read-input-method-name prompt &optional default inhibit-null
1973 This function reads an input method name with the minibuffer, prompting
1974 with @var{prompt}. If @var{default} is non-@code{nil}, that is returned
1975 by default, if the user enters empty input. However, if
1976 @var{inhibit-null} is non-@code{nil}, empty input signals an error.
1977
1978 The returned value is a string.
1979 @end defun
1980
1981 @defvar input-method-alist
1982 This variable defines all the supported input methods.
1983 Each element defines one input method, and should have the form:
1984
1985 @example
1986 (@var{input-method} @var{language-env} @var{activate-func}
1987 @var{title} @var{description} @var{args}...)
1988 @end example
1989
1990 Here @var{input-method} is the input method name, a string;
1991 @var{language-env} is another string, the name of the language
1992 environment this input method is recommended for. (That serves only for
1993 documentation purposes.)
1994
1995 @var{activate-func} is a function to call to activate this method. The
1996 @var{args}, if any, are passed as arguments to @var{activate-func}. All
1997 told, the arguments to @var{activate-func} are @var{input-method} and
1998 the @var{args}.
1999
2000 @var{title} is a string to display in the mode line while this method is
2001 active. @var{description} is a string describing this method and what
2002 it is good for.
2003 @end defvar
2004
2005 The fundamental interface to input methods is through the
2006 variable @code{input-method-function}. @xref{Reading One Event},
2007 and @ref{Invoking the Input Method}.
2008
2009 @node Locales
2010 @section Locales
2011 @cindex locale
2012
2013 In POSIX, locales control which language
2014 to use in language-related features. These Emacs variables control
2015 how Emacs interacts with these features.
2016
2017 @defvar locale-coding-system
2018 @cindex keyboard input decoding on X
2019 This variable specifies the coding system to use for decoding system
2020 error messages and---on X Window system only---keyboard input, for
2021 sending batch output to the standard output and error streams, for
2022 encoding the format argument to @code{format-time-string}, and for
2023 decoding the return value of @code{format-time-string}.
2024 @end defvar
2025
2026 @defvar system-messages-locale
2027 This variable specifies the locale to use for generating system error
2028 messages. Changing the locale can cause messages to come out in a
2029 different language or in a different orthography. If the variable is
2030 @code{nil}, the locale is specified by environment variables in the
2031 usual POSIX fashion.
2032 @end defvar
2033
2034 @defvar system-time-locale
2035 This variable specifies the locale to use for formatting time values.
2036 Changing the locale can cause messages to appear according to the
2037 conventions of a different language. If the variable is @code{nil}, the
2038 locale is specified by environment variables in the usual POSIX fashion.
2039 @end defvar
2040
2041 @defun locale-info item
2042 This function returns locale data @var{item} for the current POSIX
2043 locale, if available. @var{item} should be one of these symbols:
2044
2045 @table @code
2046 @item codeset
2047 Return the character set as a string (locale item @code{CODESET}).
2048
2049 @item days
2050 Return a 7-element vector of day names (locale items
2051 @code{DAY_1} through @code{DAY_7});
2052
2053 @item months
2054 Return a 12-element vector of month names (locale items @code{MON_1}
2055 through @code{MON_12}).
2056
2057 @item paper
2058 Return a list @code{(@var{width} @var{height})} for the default paper
2059 size measured in millimeters (locale items @code{PAPER_WIDTH} and
2060 @code{PAPER_HEIGHT}).
2061 @end table
2062
2063 If the system can't provide the requested information, or if
2064 @var{item} is not one of those symbols, the value is @code{nil}. All
2065 strings in the return value are decoded using
2066 @code{locale-coding-system}. @xref{Locales,,, libc, The GNU Libc Manual},
2067 for more information about locales and locale items.
2068 @end defun